hf Player: Gobosan Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.16:17:31.ttyrec Time: (1745684251) Sat Apr 26 16:17:31 2025  hs9 [?1051l[?1052l[?1060l[?1061h h;V)0[?7h[?25l[?1c hMC h H hPWelcome, Gobosan. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Ice Elementalist hg h h Welcome, Gobosan the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer  h< e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist  hZ +f - Berserkerm - Hexslinger hu pv - Ice Elementalist g - Cinder Acolyten - Enchanter h Dw - Air Elementalist h - Chaos Knighto - Reaver h :x - Earth Elementalist h y - Alchemist Ice Elementalists begin with the Freeze spell. Their later spells provide strong h ooffence and defence, but may restrict their movement. + - Recommended background h @ * - Random background # - Recommended character h T ! - Random character % - List aptitudesSpace - Change species  h* G? - Help Tab - Revenant Ice Elementalist  hf  h.  h6Gobosan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11  h17>EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1  hm7Noise: ---------  Time: 0.0 (0.0)-) ClawsCast: Freeze  h'>|      #####  h> #ß@ß# #.........# #ß.........ß# #..!ß...ß...#  h>   h>r#ß.(.......ß#  h>R ##.........##  h>=    h>r#..!......#  h?i #####+#####  h-?A    hJ?E   h5F  hHWelcome, Gobosan the Revenant Ice Elementalist.The transcendent Orb of Zot lies far below, as if waiting for you to find it.  hnO  h&(Press ? for a list of commands and other information.  Found a lumpy brown potion, 2 stones and a metallic black potion.  hc  h-[ _Found a staircase leading out of the dungeon.  hs I  hv   hy   h P _  h ,  h   hm   hێ   h   h   hȘ j   ##### ####ß<ß#### ##.........#   h -#ß.........ß# #..@ß...ß...#   h7 #ß.(.......ß#  ##  hV ...##  #..!......#   ht o #####+#####   h   h   h +3.0 (3  h- +4.0 (4  hw   hG P _c - a lumpy brown potion! ht#  #########ß<ß######.........! h.$ ß.........ß#...ß...ß...ß.@.......ß#..# #..!   ! h8+ ! h, +5.0 (1! h1 ! hD4 L _You see here 2 stones.! hd  ##### ####ß<ß#### ##.........#  #ß.ß #...ß...ß...#  #ß.(.......ß#  ##.##  ..!#  #####+#####         ! h-6 _! h! h" ho    #####   ####ß<ß####  ##.  #ß.........ß#  #...ß...ß...#  #ß.ß# #...##  #..!......# #####+#####      " h " h &7" h " hu L _You see here 2 stones.# hg# hCh&8# hm# h q" _d - 2 stones# hI# h# h# h;# h,# h,# h# h ##### ####ß<ß#### ##.........# #ß.........ß #...ß...ß #ß..ß#  ##.........##  .#  # h###+#####        # h   # h# h /10.0 (2.0)# h +1.0 (3# h# h[ _e - a metallic black potion$ hO3$ h$ h$ h,$ hn$ h7$ h,$ h$ h7 _You open the door.$ h73$ h$ h@  There is an open door here.$ h$ h: _$ h$ hG$ h/,$ h$ h $ hv ,$ h $ h ,$ h $ h5< _d - 7 stones (gained 5)$ h-3$ h\$ hE$ h,$ h"$ hx$ h,$ h$ h$ hJ,$ h$ h$ h ##.........## #.#ß.........ß#  #.#...ß...ß...#  #!#ß.........ß#  #.##.........## $ hQ # #. #.........# #.. #. #####'####### #..#.######........ $ hu #....@.......###### 23.0 (12.0)$ h "#.##.######### ... ###.#.#.$ h I.>.. $ h! $ h'$ hY',4.0 (13$ h*$ hK,; _Found a stone staircase leading down.$ h" I$ h$ $ h& ,$ h+ ,$ h9- ,$ h- $ hw/ $ h1 ,$ h2 $ h4 $ h6 ,$ h7 $ h8 $ h]: ,$ h: $ h<; $ h< ,$ h}< $ hA ~ #.# $ hA l ...  ..# ##### $ hA #.#####ß<ß## $ hB #.##.........## #.#ß.........ß$ h?B  #.#...ß...ß...# #@#ß.........ß$ hbB # #.##.........###.# #.##.........##... #.######'#######$ hB #..#.######........#............#######.##.#########$ hB D# ....$ hB .###.##$ hqG 230.0 (6.0)$ hwH +1.0 (7$ hK $ hM Z _f - a viscous green potion% h-% hl% h% h% h,% h[n% h% h% h% hk% h% h% h% h\% h% h#,% h% h2% hs,% h% h% h,% h% h% hC % hn % h % h % hQ ,% h % hL% h,% h% hY% h % h-% h% h% h% h% hD% h% h$,% h% h% h% h% h% h% h% h% h% h% he,% h% hE % h ,% h!% hf"% h#,% h$% h%% h',% h'% h(% h?+X% h|,,% h,% h.% h_/% h/% h/% h0% hQ2,% h2% h3% h 5% hG5% h5% h6% h7,% h8% h.:% hf;,% h;% h<% h>B% hr@% h^`% h_,% hdn% hd% h"f,% hf% h$h% hTi,% hj% hmX% h!oX% hQp% hQq,% h6r% h*s% ht,% hu% hBx% h_~#.......... #.######### #.#########.# ........# .######## % h.# .# # #. #.# #. ...  ....# .....#.b!...# b   bat (asleep).......#........# % h070.0 (39.0)% h,1.0 (40% hQ% hV _A bat comes into view.& h>0.#########.# ########..........#######.# .#...........# .........#& h0K........b!......r   quokka (asleep)r.& h0b   bat (asleep).....?K   kobold (asleep)& h8t  A quokka and a kobold come into view.& h?6rr& h?*.& h@12.0 (1.0)& h/H& hIf _Found a scroll labelled WENOQU IQOEFF.& hl #.# ..########.#..#........#..#.#########.#.# #.#.###.#.# #######B#.## #.......@..# .#K.#.....b!...#r.......#..#?...#B   giant cockroach (asleep)......b   batK   kobold (asleep)& h!& h(Y.r& h)43Freeze& h0& hA3b _A giant cockroach comes into view.' h #.#  Gobosan the Chiller ..########.#  Revenant ..#........#  Health: 14/14 ======================== ..#.########  Magic: 2/3================-------- #.#.# AC: 2Str: 11 #.#.# # EV: 11Int: 14 #.#.# # SH: 0Dex: 9 ######B#.## # XL:  1 Next:  0% Place: Dungeon:1 .......@..#  Noise: ---------  Time: 73.0 (0.0) ..........#  -) Claws .K........#  Cast: Freeze .....b!...#  ...r......#  ..........#  [39;49' hmr   quokka ......?...#  B   giant cockroach (asleep) ...........  b   bat (asleep)  K   kobold (asleep)  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  You freeze the giant cockroach. #.#  ..###  ..#..  ..#.#  #.#.# #.#.#  #.#.#  ######.#.##  .......@..#  .......b..# ' hI[11;9H .K........#  ....r.!...# ..........# ..........#  ......?...#b   bat ...........K   kobold (asleep) onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  You freeze the giant cockroach.  You kill the giant cockroach!16=4.0 (1 _The bat completely misses you.' h1#.######### #.# ..########.# ..#........# ..#.#########.#.#  #.#.# #  #.#.# #.######.#@## #....# .......b..# .K........#....r.!...#.# ....# ......?...# ............br.-5Freeze' h+ Y.........########' h, #######.........#.######## ' hI, X  #.#@# ' ho, ######.#.###..........#' h, .......bK...r......!' h, G........' h, H?...#' h. ' h. ' h8/ ' h/ ' h!7 dbr.' hI7 .' h 8 #3' h"8 :--=6' h58 Freeze' h!@ ' h@ ' _The bat hits you.' hD #########.........###############.........#.########   #.#.# ######.#b##..r..#.........#K........!.....' hKD ' hD ' h.E ' hJ Fr.b' hbK ^-7Freeze' h(P ' hR ( h #########.........###############.........#.########   #.#.# ( h(######.#r##.b.........#K........#.!( h+,( h"Krb.( hs#H4==-( h#8( h*( hK+( h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h3N4( hS( hMV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( hO%@########.........######### ..#######.......########.#.# #r.######.#b##..........K........#( h%o.....!...#..( h-93( h=.H--=9Freeze( h1( hC4+ _The quokka bites you.( h ( h '80( h^% ( hB( _You barely miss the quokka. The quokka barely misses you.( h  You scratch the quokka.  The quokka is heavily wounded.( hw a2----1( hڲ ( h& j _The quokka bites you. The quokka closely misses you.) hK/  You closely miss the quokka.The quokka is heavily wounded.) h0U3==2) h7) h8T _The quokka closely misses you.) hoN  You closely miss the quokka.The quokka is heavily wounded.) hO&3) hU) hdX  You closely miss the quokka.  The quokka is heavily wounded. ) hX_The quokka closely misses you.  You closely miss the quokka.  The quokka is heavily wounded. ) hX\_The quokka closely misses you.) h; _The quokka closely misses you.You closely miss the quokka.  The quokka is heavily wounded. _The quokka closely misses you.You scratch the quokka.  The quokka is almost dead.) h;X0-----4) h/@) hB+ _The quokka bites you.) hw  You closely miss the quokka.The quokka is almost dead.) hw&5) h|) hS _The quokka barely misses you.) hԡ  You closely miss the quokka.The quokka is almost dead.) h}6/14 ------------3========6) h}) hgi _The quokka bites you. The quokka barely misses you.) hR ' ) h S ' ) h(S +#.#  ..###) hBS   ) hpS 2..#..  ) hS W..#.#  #.#.#) hS N #.#@# #  ) hS `#.#r#  ) hT ) hT U#b##  ) h6T $...#) hPT  ) hiT )...# ) hT /....# ) hT *!...#) hT  ..........# You closely miss the quokka.The quokka is almost dead.) h'  #.#  ..###  ) h' ..#..  ..#.#  #.#.# #.#@# #  ) h( v#.#r#  ) h0( k#b##  ) h( t... ... ....# ) h( `!...# ) h) m..........# ) hA2 :  The quokka bites you.) h2 _2--------------7) h9 ) h < V _* * * LOW HITPOINT WARNING * * *) hK  #.######### Gobosan the Chiller #.......... Revenant) hK  #.######### Health: 2/14===--------------------- ) h L #.#  Magic: 2/3================-------- ) h+L ..########.#  AC: 2Str: 11) hML  ..#........#  EV: 11Int: 14 ) hoL ..#.########  SH: 0Dex: 9 ) hL #.#.# XL:  1 Next: 16% Place: Dungeon:1 ) hL #.#@# #  Noise: =--------  Time: 87.0 (0.0) #.#r# #. -) Claws ) hL ######.#b## #. Cast: Freeze ..........#) hM 9 ..........# .K........#) h@M  r   quokka ......!...#) hdM s b   bat ..........# ) hM ..........#Casting: Freeze (safe; 4% risk of failure)  ) hM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  ) hM Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  You freeze the quokka.) hO ) h`Y  #.#  ..### ) hY  ..#..  ..#.#  ) h5Z #.#.# #.#@# #  #.#b#  #.##  ) h\Z ... ) hzZ ...) hZ < ....#) hZ 6b   bat ) hZ c!...# ) h[ b..........# ) h+[ Vonfirm with . or Enter, or press ? or * to list all spells.) hT[ Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line) hv[ Aim: a quokka (almost dead, 100% to hit)  You freeze the quokka.  ) h[ 7You kill the quokka!) hY_ 4338.0 (1) hcd ) hg n _The bat hits you but does no damage. The bat misses you.* he #.######### Gobosan the Chiller #.......... Revenant #.######### Health: 2/14===--------------------- #.#  Magic: 1/3========---------------- * h..########.#  AC: 2Str: 11 ..#........#  EV: 11Int: 14 ..#.########  SH: 0Dex: 9 #.#.# XL:  1 Next: 33% Place: Dungeon:1* h% #.#@# #  Noise: =--------  Time: 88.0 (0.0)* hK #.#b# #. -) Claws* h ######.#.## #. Cast: Freeze ..........#* h ..........#* h .K........#* hn b   bat ......!...#* h! ..........# * h ..........#* hL@Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  * h3Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.* h #.#  ..###  ..#..* hK[  ..#.#  #.#.# #.#@# #  * hnj#.#†#  * hf#.## * h ...* h ...* h * h9....# * h"!...# ..........# * h> .* h@d419.0 (1Freeze* h]* h=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  * hJXYou freeze the bat. _You kill the bat!* h * hX * hx * hԞ * h * h 3==* h0 * hi * h` * h ,* hT * hm ,* h * h * h+ :==* h * h- 74* he (=* h * h+ ,* h * h * hұ * h )2========5===* h6 ,* h * h ,* h* * h * h) @========* h * h߿ * h :==* h * h j6==* h * h ,* h * hO ,* h * h ,* h, * hZ P==* h * h * h T7==* hf * h7 ,* h * hG h - _You start resting.* h4 1111.0 (22.0)* h %3* h !========-* h %2.0 (23* h * h%  * hR _Magic restored.+ h9X8===+ h<l========+ h<,+ hS>+ h?+ h@2=+ h@+ h1C+ hhCM9==+ hWD+ hF,+ hEG+ hI,+ hK+ hL,+ hM+ h/O+ hOp10/14====+ hzP+ hR,+ hT+ hV,+ hV+ hX,+ hQZ+ h6\+ hr\:==+ h]+ h5_+ hj_D1=+ hb`+ hGb,+ hd+ hf+ hf+ hh+ hj,+ hk+ hqm+ hmb2===+ hn+ hq+ hq+ hs+ ht,+ h]v+ hx,+ hy+ hy{:==+ h{+ ha|+ hP~+ h~E3==+ h+ h,+ h+ h!,+ h+ hUB+ he_ _You start resting.+ h-40.0 (28+ h+ h$M4====+ hE%1.0 (29+ hC+ ht" _HP restored.+ hI+ h==+ hӏ,+ h+ h,+ h_+ hC+ ht+ hX+ h,+ h+ h-+ hd+ h6+ h+ hN+ h+ hȠ+ h+ hϡ+ h,+ hp+ h,+ h0+ h,+ hԩ+ h,+ h[+ hS,+ h'+ h+ hѰ+ hkX+ h.+ h\+ hʷ+ hC,+ h1+ hĻ+ h+ h;+ h+ h+ h˿+ h,+ h+ hB+ h+ h+ hx+ hZ,+ h}+ h,+ h+ hX+ h+ hx+ h,,+ h+ h,+ h(+ h(,+ h+ h,+ h+ h,+ hj+ h>+ hv+ h+ h\+ h+ h1+ hJ,+ hf+ h+ h+ h1+ h+ h+ hp+ h+ h+ h+ h,+ h+ hR,+ hC`+ htB+ hO,+ h9+ hg+ h+ h!&+ h#,+ h(X+ hn,+ h,+ h-+ h/+ hu0+ h0+ h3+ h&3+ h 4+ h56,+ h)7+ h8,+ hu9+ hQ;,+ h,<+ h=+ h=+ h>+ h@,+ hA+ hB+ h$C+ hC+ hE+ hE+ hF+ h9H,+ hLI+ hJ,+ h-72.0 (12- hb>c3========3.0 (13. h. h% _Magic restored.. hcg3. hi. hkp. hut. hx,. hy. h{,. h}. ho,. h. hv _e - 2 metallic black potions (gained 1). h@========. h. he. h،. h. hZ. h. hΒ. h,. h]. hԝ|#.#†# #######.#.## #..........# #..........# #...)......# #..........# . h'#..........# #..........# #......@...# ..........#....############. hNu####.. . ho. h . h`19.0 (6.0). hڥ,80.0 (7. hK. hNc _g - a scroll labelled WENOQU IQOEFF. h,3. hl. hV. h,. hZ,. h,. h. h. h,. hܲ. h. hl,. h. h. hU. h|. h . h. hq,. h. h^. h. h. h. hD. h,. he. h. hH,. h. h. h. h. hy. h. h. h. h. h. hw,. h3. h . h,. h. h. h". hH. h. h. h~.)......# #.# #.##.##### ........# #.# # .... ........# #.# ###.## . h ........# #.# #.# ........####.########## #.# ...................... .># ############.....##..# #...... hC ##...@#### ##### . heg.##... .. ## . h...g...g   hobgoblin (asleep). h...##. h"..... h094.0 (14.0). h,5.0 (15. h%. h\ _A hobgoblin comes into view./ hU......# #.# # .... # #.# ##.### #.#  #.# ####.########## #.# ................. .># ###########.....##.# ..#  #........# / hf##....#####...####@....... #.##...##... ## ........g#......###.##....#. #..###/ h$/ h:  The hobgoblin shouts!/ h(/ hgBB   giant cockroach (wandering)g   hobgoblin/ ht;===6.0)/ h!/ h$b _A giant cockroach comes into view./ hzN ###.##. #.# ###.##########.............. .> ###########.....##.# .. #....... ##....#####... #####..... #@##...###.......### / hc{c#...g..## .....B....###......#####....  #..#####/ h|/ h}/ hhg..B/ hZ>---7Freeze/ h݇/ h/ hs/ h B.B  You scratch the hobgoblin but do no damage./ hMP=--8/ hU/ hW _The hobgoblin closely misses you./ h!.......# #.# ###.##  Gobosan the Chiller .......# #.# #.#  Revenant .......####.########## #.#  Health: 14/14 ======================== / h|^..................... .>#  Magic: 2/3================-------- ###########.....##.# ..#  AC: 2Str: 11 #........#  EV: 11Int: 14 ##....#####...  SH: 0/ h.Dex: 9 #####........  XL:  1 Next: 50% Place: Dungeon:1 / hν#@##...##  Noise: =--------  Time: 298.0 (0.0) / h#...g...###  -) Claws #......##  Cast: Freeze/ hF .....B....  / h.###......###  #.##....  B   giant cockroach/ h #. #..###  g   hobgoblin #. #.##Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  / hXYou freeze the hobgoblin.  The hobgoblin is almost dead./ h޾GYou closely miss the hobgoblin./ h<Z #.#  / h #.# #.# .#### #.# ......... .># ...##.# ..#  / h#........#  ##....#####...  ......   / h #...g...###  / h #...B..##  .......... / h)###......### #.##.... / hG #. #..###  / hb #. #.## / h  / hyPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  / h[You freeze the hobgoblin.  The hobgoblin is almost dead./ hYou closely miss the hobgoblin.The hobgoblin is almost dead./ h+9.0 (1/ hQ/ hW _The hobgoblin closely misses you./ h) P.......# #.# ###.##  Gobosan the Chiller .......# #.# #.#  Revenant .......####.########## #.#  Health: 14/14 ======================== ..................... .>#  Magic: 1/3========---------------- ###########.....##.# ..#  AC: 2Str: 11 #........#  EV: 11Int: 14 ##....#####...  SH: 0Dex: 9 #####........  XL:  1 Next: 50% Place: Dungeon:1 #@##...##  Noise: =--------  Time: 299.0 (0.0) / hE* E#...g...###  -) Claws #...B..##  Cast: Freeze ..........  ###......###  #.##....  B   giant cockroach #. #..###  g   hobgoblin #. #.##Casting: Freeze (safe; 3% risk of failure)  / ho* MConfirm with . or Enter, or press ? or * to list all spells./ h* !Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  / h* You freeze the hobgoblin./ h7, / h1 # #.#   #.# #.# .#### #.# ......... .># ...##.# ..#  #........#  ##....#####...  ......    / h1 d#...B...###  #......##  .......... ###......### / h82 V#.##....  #. #..### #. #.## / h5 666300.0 (1/ h: / h< onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin. / hW< B_You kill the hobgoblin!0 hD.......# #.# ###.##  Gobosan the Chiller .......# #.# #.#  Revenant .......####.########## #.#  Health: 14/14 ======================== ..................... .>#  Magic: 0/3------------------------ ###########.....##.# ..#  AC: 2Str: 11 #........#  EV: 11Int: 14 ##....#####...  SH: 0Dex: 9 #####........  XL:  1 Next: 66% Place: Dungeon:1 #@##...##  Noise: =--------  Time: 300.0 (0.0) #...B...###  -) Claws #......##  Cast: Freeze ..........  ###......###  #.##....  B  [0 hPEF40m giant cockroach #. #..###  #. #.##Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach!0 h_J #.#   #.# #.# .#### #.# ......... .># ...##.# ..#  #........#  ##....#####...  ......   0 hK #.......###  #......##  .......... ###......### #.##.... #. #..### #. #.## 0 hQNd751.0 (1Freeze0 hR0 h3UIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  0 hyUpYou freeze the giant cockroach! _You kill the giant cockroach!0 h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h0 h0 hNe _You don't have enough magic to cast this spell.0 hc   Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hc0 hg0 hjR  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.0 hR30 h0 h0 h| _0 h,0 h-0 h0 h0 h|0 h2,0 h0 h,0 h0 hw,0 hq0 h,0 h:0 hp1========0 h0 h'0 hS0 hV0 h,0 h`0 h,0 hp0 h0 hj*========0 h0 h.0 h,0 h0 h,0 hH0 h,0 h]0 h,0 h0 h0 hQ0 h0 h,0 hH0 h0 h0 h^0 h,0 h0 h0j2========0 h0 hn,0 h 0 h,0 hz0 hK,0 h0 h0 h@========0 hh0 h,0 h0 h,0 h0 h,0 h0 hh ,0 h 0 h ,0 hB 0 h ,0 hk0 h,0 h0 h.j3========0 h0 h]0 h-0 h^0 h0 h0 h*,0 h0 h50 h,0 hZ0 h !0 h"V========0 h$0 h$0 h&,0 h'0 h0+0 h[3................... .>#############.....##.# ..# ###. #........#  . ##....#####... #####........ ####.##...##. #.......###....#####......##.......@...........-K...#####......##### #.##...... #.##..####0 h4. #.##.## ..##.#K   kobold (missile, asleep) ... ...0 h9U40.0 (39.0)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  A kobold comes into view. It is wielding a +0 short sword.0 h?uK.K)0 h0@5==1.0 (400 hD0 hTI( _The kobold shouts!1 h . .> #....#.....##.# ..#. #.# . ##....#####... #####........1 h3. ####.##...##.. #.......###.#####......##.K....@...#....#####......####.#. #.##...... #.##..1 h_B####  #.##.##1 hg ..##.#  ... 1 hA ...1 h!1 hB.K1 h:--2.0 (1.0)1 hD 1 h 1 h{ . .  #....#.....##.#  ####. # #.# . .. ##....#####...1 h$... #####.... ####.##...##.. #.......###.#####......##.K.#....#####......####.#.. #.##......#. #.##..##### #.##.## ..##.# 1 hL{ ...  ...1 h1 h>.K1 hA--31 h1 ht1 h8w .  #....#.....##.#  ####. ####### #1 hw.# . ....... ##....#####....... #####..$. ####.##...##.. #.......###.#####......##.K.1 hw#....#####......#####..#... #.##......# #.#1 hw# #.##..#### #. #.##.###1 hxg ..##.#  ... 1 h3xA ...1 h1 h'<=4Freeze1 h׈1 hƋj _Found 15 gold pieces. The kobold closely misses you.1 h ..........................  Gobosan the Chiller  #....############.....##.#  Revenant  ####. ####### #........#  Health: 14/14 ======================== . ....... ##....#####...  Magic: 2/3================-------- ....... #####........  AC: 2Str: 11 1 h.....$. ####.##...##  EV: 11Int: 14 ....... #.......###  SH: 0Dex: 9 .......#####......##  XL:  1 Next: 75% Place: Dungeon:1 ......K@..............  Noise: =--------  Time: 344.0 (0.0) ###....#####......####  -) Claws #..#... #.##......  Cast: Freeze # #.## #.##..####  #. #.##.##  1 h w# ..##.#  K   kobold (missile) ...  ... Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You freeze the kobold.  The kobold is severely wounded.You scratch the kobold.1 h     ####. #######   . .......   .......   .....$.   .......   .......#####......##  1 hO......)@.......  ###....#####...  #..#...   # #.##  #.  1 hyp#  ... 1 h7... 1 hnd835.0 (1Freeze1 h\1 hy  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You freeze the kobold.  The kobold is severely wounded.You scratch the kobold. _You kill the kobold!1 h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 h 1 h 1 hr 1 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2 h?2 h2 h2 h2 h: _2 h2 h92 h2 h,2 h2 h,2 h$ 2 hj",2 h#2 h%,2 h$(2 h*,2 h.+2 hU-,2 h.2 h1,2 h22 h42 hV42 h52 h>6,2 h62 h8;32 h8/========2 h92 h;2 h=,2 hj?2 h&H<  d - 8 stones (gained 1)2 htH2 hI2 hNC _You see here a +0 short sword.2 hP32 hQ2 hT2 hXV========2 h5Y2 h2[2 hV]2 h]2 h^2 ha,2 hYc2 hgA _You now have 15 gold pieces.2 hi32 hj2 hm2 ho,2 hp2 hr2 ht2 hu2 h2v2 h{C  You see here a +0 short sword.2 h{2 h2| _2 ht}2 h:2 h2 h@2 h}2 h<2 h,2 hP2 hً2 h1B2 hl2 h  # ##### .........# ####.##...## .........# #.##.........#####.. 2 hv0#.......)............... #.###....#####......#### # #..#.......#.# #..#.##....#.##..#### 2 hٝ#..#...#.#@#.##.## -#. #.....#...##.# #######......  .....#.# .....# #2 h ###...# r   quokka (asleep)2 h*I.......r.2 h(070.0 (25.0)2 hF-1.0 (262 hJ2 hY _A quokka comes into view.2 h     ..#   .........#   .........  #.......).  #.###....#####  # #..#.......#  #....#  #@#  #. #...##.#  #......  .....#.#  .....# #  ###...#  2 h) z....  ...r. 2 h:U    ..#   .........#   ......... 2 h: #.......).  #.###....#####  # #..#.......#  #....# 2 h ;] #@#  2 h0;#. #...##.#  2 hU;#......  .....#.# 2 hy;.....# # ###...#  2 h;V.... ...r. 2 hA2 h&B3 hK3 h] _A quokka is nearby!3 ht ####.##...##........### ....###### #.......).........###....######### #..#.......#.##......  #..#.##....#.##..####..#.#.#.##.##  #.....#@..##.#  #######......# .....#.#. #3 h!##### ....r.>###.3 h3 hc12.0 (1.0)3 h 3 h ; _Found a stone staircase leading down.3 h N.# #.......### .#####......## #)...............#.###....#####......#### # #..#.......#.##......  #..#.##....#.##..#### #..#...#.#.#.##.## 3 h [#. #.....#...##.#  #######.@....# ..........#.# ..........# # #######...# .........r3 hD w..>######## .3 h 3 hQ &33 hH 3 h 3 hZI.#####......## #)...............#.###....#####......#### # #..#.......#.##......  #..#.##....#.##..#### 3 hQ[#..#...#.#.#.##.## #. #.....#...##.#  #######......# ........@.#.# .# # #######...#  ..........r....>####.##### .#. 3 hc3 h;d&43 hh3 hXj4 h'r#).........#.###....#####......####  # #..#.......#.##......  #..#.##....#.##..#### #..#...#.#.#.##.## #. #.....#...##.#  #######......# ..........#.# .# # #######...#  ....... #......r......>#####.##### .#. # 4 h]<54 hD4 h_4 h###....######### #..#.......#.##......  ##....#.##..####..#.###  #.....#...##.#  #######...... ..........# #######..@#  ...............##r............>###.....##.##### .....4 h2 #. ....#  ... ...4 h2<64 hչ4 hb4 h t #..#.......#.##......  ##..####..#.###  #.....#...##.#  #######..... ..........#.. ########...#.#.### .......@.......##r......>#####.##### . #. .#  . .. 4 hp rr  The quokka twitches its whiskers.4 h< <=7Freeze4 h 4 h: S _The quokka barely misses you.4 h%5 # #..#.......#.##......  Gobosan the Chiller  #..#.##....#.##..####  Revenant 4 h5u #..#...#.#.#.##.##  Health: 14/14 ========================  #. #.....#...##.#  Magic: 2/3================-------- #######......#  AC: 2Str: 11 ..........#.#  EV: 114 h5Int: 14 ..........# #  SH: 0Dex: 9 4 h5#######...#.#.###  XL:  1 Next: 83% Place: Dungeon:1 4 h5.......@.......  Noise: =--------  Time: 377.0 (0.0) ##......r......  -) Claws4 h6t ......>###.....  Cast: Freeze4 hQ6X ##.##### .....  #. ....  4 hq6# ...  r   quokka ... 4 h27Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is severely wounded.You barely miss the quokka. You claw the quokka.4 h>C #   ..#.  #.#.##.##  #. 4 h>x#...##.#  #######......#  ..........#.#  ..........# #  #######...#.#.### 4 h> .......@.......  ##......†...... 4 h> ......>###.....  ##.##### .....4 h? #. .... # ...4 h:?D ... 4 hDP918.0 (1Freeze4 h E.Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is severely wounded.You barely miss the quokka. You claw the quokka. 4 h.E@_You kill the quokka!4 hIJ4 heMh _Your Dodging skill increases to level 2!5 hl35 hpm5 h%qP _5 h:vn5 hw5 hx,5 hy5 ht{,5 hL|5 h},5 h~5 h,5 h@5 h9,5 hA5 h˅5 h5 h05 h,5 h5 hY5 h΋T3========5 hX5 h5 h,5 h5 hה5 h,5 h65 h5 h{,5 hO5 h&5 h 5 ha@========5 hâ5 h5 hϧ5 h5 h35 h5 hv,5 hح5 h5 h,5 h5 h5 h,5 h5 h95 h,5 hV5 h5 hO,5 h5 h35 h.5 hj5 h5 h5 h,5 h|5 h5 h-,5 h5 h!5 hB5 h5 h\J.##.# ....# .# ..#.######## .# ..#.#......# .# 5 hh..#.#.####.# )# ...........# .# ..†........# .# >###.......######.# 5 h ## #............@.# -403.0 (25.0)#......#######.# 5 hx#......# ## #......##......######### 5 h 5 hH5 hF-4.0 (265 h5 h4% _Found a dagger.6 h6 hAX6 hZ 6 h!6 h_"6 h"6 h"%6 h&,6 h'6 h[/>  You see here a +0 dagger.6 h416 h1 _6 h26 h)56 h66 h76 h76 h96 h,;,6 hK<6 h=6 h>6 h>6 h?6 hA6 hwB,6 hC6 h~E6 hG,6 hH6 hcJ6 hK6 hL6 hM6 hN6 h3P6 hyP6 hxQ6 hS6 h U6 hOU6 h8V6 hRX6 hY6 hY6 hZ6 ha.......# #....#####... #####........  ####.##...##  #.......## 6 hbr##......## .......... ##......####### .#.##...........@...# .#.##..#####.# .#.##.##  #.# ...##.# #.# ......# #.# ....#.######## #.# ....#.#......# #.# #...#.#.####.# #)# .............# #.#6 h_h-19.0 (156 hi-20.0 (166 hm6 hob _h - a scroll labelled MIXADO EKLUA6 h\ 6 h] 6 h] 6 hb 6 hcd 6 hd 6 h*i ,6 hi 6 hi 6 hj 6 hHs 6 hs 6 hu 6 hv ,6 hx ,6 hy 6 h8z 6 hz 6 h-| 6 he} ,6 h} 6 hl 6 h ,6 h_ 6 h 6 h ,6 hn 6 hj 6 h B6 h 6 hI ,6 h( 6 hG X6 h% 6 h. ,6 hJ 6 h 6 hL ,6 h 6 h 6 hݝ 6 h+ 6 h4 6 h 6 hL ,6 h 6 h} 6 h0 ,6 hק 6 h 6 hL ,6 h 6 hݬ 6 h[ 6 h 6 h 6 hӮ 6 hn 6 h 6 h- 6 h 6 ho 6 h 6 hz 6 hط ,6 h\ 6 h M _You now have 26 gold pieces (gained 11).6 hg 6 h 6 h 6 h 6 h ,6 h 6 hs 6 h) ,6 h 6 h 6 h ,6 h 6 h 6 h 6 hG 6 h 6 h 6 h_ 6 h 6 hg 6 h 6 h ,6 h 6 hD 6 hP 6 h 6 h 6 h  #.##########....######### #.# #.##.#####ß<ß#####.# #.##.##.........# .......# ###.##.#ß.........ß ######## ##.#.##.#...ß...ß... # ..#.##.#ß.........ß # #.#.##.##.........# # #.#.##.##.........# ## #.# #.@..#.######'##### #.# #.#..#.######...... #.# #.#............#### .# #.#.##.######### .# #S.#............ .# #.# #[6 h 44mg####.########g   hobgoblin (asleep)# #.# .. #.#S   ball python (constriction, asleep) .####.##############.#.......># 52.0 (32  A ball python and a hobgoblin come into view.3.0 (336 h] 6 h $ _Found a spear.7 h^ #.# #.##.#####ß<ß### #######.#7 h^ #.##.##......... ........####.##.#ß. .######## ##.#.##.#...ß...ß.. .# ..#.##.#ß...... .# #.#.##.##. †#7 h^ #.#.##.##. 7 h^.## #.# #....#.######'### 7 h^-..# #.#7 h^ #@#..#.######..... ..# #.#7 h=_d #.#............### .7 hS_,.# #.#7 hh_ #.#.##.######### .# #.#7 h_ S.#............ ..# #.#7 h_ #g####.######## ..# #.#7 h_l ..# #.# 7 h_O.####.##############.# .....................7 h_T># ######.....##.#####...#7 h`7 hb7 hhdg)g7 hi14.0 (1.0)7 h.o7 hp7 hYF ######......... .......###.##.#ß .#########....ß...ß ..#.##.#ß.......7 hF #.#.##.## †# .## #.#...#.######'#### ..#..#7 hG M...............#####.######### 7 hFG Sg#............ ##)####.########..# 7 hxG ####.#############...................> 7 hG K######.....##.#####... 7 hG /..#7 hQ 7 hlY :g.7 hoZ 45Freeze7 h~` 7 ha 8 hO#######.# #.##.##......... Gobosan the Chiller 8 hJ........# ###.##.#ß......... Revenant .######## ##.#.##.#...ß...ß.. Health: 14/14 ======================== .# ..#.##.#ß......... Magic: 2/3================-------- .# #.#.##.##......... AC: 28 h՝Str: 11 †# #.#.##.##......... EV: 11Int: 14 8 h.## #.# #....#.######'#### SH: 0Dex: 9 8 h$..# #.# #.#..#.######..... XL:  1 Next: 91% Place: Dungeon:1 8 h-..# #.# #@#............### Noise: ---------  Time: 455.0 (0.0) ..# #.# #g#.##.#########  -) Claws ..# #.# S.#............  Cast: Freeze ..# #.# ##)####.######## 8 h..# #.# ..# #.# ..####.##############.#  g   hobgoblin 8 hΞE.....................>#  S   ball python (constriction, asleep) ######.....##.#####...# #### #........#####.#.# Press: ? - help, Shift-Dir - straight line8 hAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is lightly wounded.  8 hhYou scratch the hobgoblin.  The hobgoblin is almost dead.8 hҧF  ###8 h ##.# ..#.# #.#.# 8 h:†# #.#. #.# #.. #.# 8 hap #.#  #.#  8 h #.# .S#  #.# ##)#8 h #.# ..# 8 hר######.#  >#8 hHS) 8 h$u  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  8 hKAThe hobgoblin is lightly wounded.  You scratch the hobgoblin8 hqx.  The hobgoblin is almost dead.The ball python hisses angrily.8 hܪ4==6.0 (18 h8 hV _The hobgoblin barely misses you.8 hz#######.# #.##.##......... Gobosan the Chiller ........# ###.##.#ß......... Revenant .######## ##.#.##.#...ß...ß.. Health: 14/14 ======================== .# ..#.##.#ß......... Magic: 1/3========---------------- .# #.#.##.##......... AC: 2Str: 11 †# #.#.##.##......... EV: 118 h5|Int: 14 .## #.# #....#.######'#### SH: 0Dex: 9 ..# #.# #.#..#.######..... XL:  1 Next: 91% Place: Dungeon:1 ..# #.# #@#............### Noise: ==-------  Time: 456.0 (0.0) ..# #.# #g#.##.#########  -) Claws ..# #.# .S#............  Cast: Freeze ..# #.# ##)####.######## ..# #.# ..# #.# ..####.##############.#  g   hobgoblin .....................>#  S   ball python (constriction) ######.....##.#####...# #### #........#####.#.# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin.8 h}8 h  ### ##.# ..#.# #.#.# †# #.#. #.# #.. #.#  #.#  #.# #S8 hf  #.# ..#  #.# ##)# #.# ..# ######.#S   ball python (constriction)># 8 hnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin!8 h8 h#######.##.##.##......... Gobosan the Chiller ........####.##.#ß......... Revenant .######## ##.#.##.#...ß...ß.. Health: 14/14 ======================== .#..#.##.#ß......... Magic: 1/38 hiC========---------------- .##.#.##.##......... AC: 2Str: 11 †##.#.##.##......... EV: 11Int: 14 .## #.##....#.######'#### SH: 0Dex: 9 ..# #.##.#..#.######..... XL:  1 Next: 108% Place: Dungeon:1 ..# #.#8 h#@#............### Noise: =--------  Time: 457.0 (1.0) ..# #.##S#.##.#########-) Claws ..# #.#8 h݌..#............Cast: Freeze ..# #.#8 h&P##)####.######## ..# #.#..# #.# ..####.##############.#S   ball python (constriction) 8 hQU.....................># 8 h~[######.....##.#####...# #### #........#####.#.#8 hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin!8 h - _The ball python barely misses you. x2  You have reached level 2!8 h/  --more--9 h20/201/5----2 3% 9 hball python (constriction) _9 h#######.# #.##.##......... Gobosan the Chiller ........# ###.##.#ß......... Revenant .######## ##.#.##.#...ß...ß.. Health: 20/20 ======================== .# ..#.##.#ß......... Magic: 0/5------------------------ .# #.#.##.##......... AC: 2Str: 11 †# #.#.##.##......... EV: 11Int: 14 .## #.# #....#.######'#### SH: 0Dex: 9 ..# #.# #.#..#.######..... XL:  2 Next:  3% Place: Dungeon:1 ..# #.# #@#............### Noise: =--------  Time: 457.0 (0.0) ..# #.# #S#.##.#########  -) Claws ..# #.# ..#............  Cast: Freeze ..# #.# ##)####.######## ..# #.# ..# #.# ..####.##############.#  S[409 hZm   ball python (constriction) .....................># ######.....##.#####...# #### #........#####.#.# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.9 hH  ### ##.# ..#.# #.#.# †# #.#. #.# #..9 hd #.#  #.#  #.# #†  #.# ..#  #.# ##)# #.# ..# ###># 9 hc68.0 (1Freeze9 h9 honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!: h=3: h @: hG: h-H,: hI: h]K,: hL: h5N,: hN: hQ,: hV: hX,: h]Y: h{[,: h\: h]: h[^L1====: h_: h6a,: hMb: hc,: h2r: h3u,: hv: h7x: hx<====: hy: h!{,: h(|: h},: h~: h,: h: h,: h : h,: hP2=====: h: h,: h2: h,: h: hE,: h: hɒS=====: h: h,: hr: h,: h: h,: h: hZ,: h: hp,: hŸ: hh,: h~: hsg3=====: h1: h: h: hn: hF,: hݪ: hz,: hY: hS=====: hή: h|,: h&: h:,: h: ha,: h2: h,: h=: hغ,: he: h,: hK: h: heQ4=====: h: h,: h: h,: h|: h&,: h: h i=====: h,: h`: h,: h: h,: h: h*,: ha: hB: h@,: h: he5=====: h: h: h,: hu: h  Things that are here:  a ball python corpse; a hobgoblin corpse: h: h# _: h: hX: h,: hK: h: h: h.======: h: h: h,: hh: h: h,: h: h: h : hj: h: hg: h: h: h: hh: h,: h. : h=  You see here a +0 spear.: h : h _: h: h|: hb,: h: h: hu,: h^: h!,: h1": hT&M _You now have 44 gold pieces (gained 18).: h[0 #.#.# #.##.#.##.##  #.#†# #.#.##.#.##.## ##.#.## #.# #h#.##....#.######' ......# #.# #h#.##.#..#.###### ......# #.# #J#.##.#.. ......# #.# #.#.##†#.##.####### ......# #.# #.#....#...............# #.# #.####)####.#######....# #.# #.@....# #.# -....####.##############.# ................># ##########.....##.#####...# ######## #........#####.#.#.....# ##....#####....#.#: h11J   endoplasm (asleep)# #####.....#hh 2 jackals (asleep) .......# ####.##...###### .......# #.......###: h41524.0 (66.0): h<<@.JJ: h<F-5.0 (67: hC: h5Fj _An endoplasm and 2 jackals come into view.; h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.1   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   h + Ice Magic4.5   4.2  +1   c - Throwing   0.0   1.2  -1                       d - Armour  ; h< 0.0   1.2  -1      e + Dodging2.0   3.6  -1      f + Stealth2.5   2.1  +2                                                       [; h40m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets< hэ= a + Fighting 0.0= hG e * Dodging   2.0= h9o e - Dodging   2.0= hN  f * Stealth   2.5= h. p f - Stealth   2.5> hY> hZa> hhp #.#.##.##.#.##.##..... Gobosan the Chiller#.#†##.#.##.#.##.##..... Revenant ##.#.## #.# #h#.##....#.######' Health: 20/20 ======================== ......# #.# #h#.##.#..#.######. Magic: 5/5======================== ......# #.# #.#.##.#........... AC: 2Str: 11 > hif......# #.# #J#.##†#.##.####### EV: 11Int: 14 ......# #.# #.#....#........... SH: 0Dex: 9 ......# #.# #.####)####.####### XL:  2 Next:  6% Place: Dungeon:1 ......# #.# #.@....# #.#Noise: ---------  Time: 525.0 (0.0) ......####.##############.#-) Claws .........................>#Cast: Freeze ##########.....##.#####...# ######## #........#####.#.# .......# ##....#####....#.#> hiYJ   endoplasm .......# #####...........#hh 2 jackals (asleep) .......# ####.##...###### .......# #.......### > hi_You kill the ball python!Things that are here: _a ball python corpse; a hobgoblin corpse > hj_You see here a +0 spear. _You now have 44 gold pieces (gained 18). _An endoplasm and 2 jackals come into view.> h9q4> hw> hy> hH0 #.#.# #....#.##.#ß #.#.# #.#.##.#.##.##  #.#†# #.#.##.#.##.##.... ###.#.## #.# #h#.##....#.######.# #.# #h#.##.#..#.######.# #.# #.#.##.#.......... > hl)......# #.# #J#.##†#.##.######.# #.# #.#....#...........# #.# #@####)####.######.# #.# #......# #.#####.##############.# ..........................>####.....##.#####...# .######## #........#####.#.#.# ##....#####....#.#.##...........#.# ####.##...######> h`> hG  The jackal barks! You hear a bark!> h> h" > hu > h > hhh.h.Jhhh 3 jackals (1 wandering)===6.0 (1Freeze> h<> hY _A jackal comes into view.> hf U  You scratch the endoplasm.> hp ( .h.h h  The endoplasm is severely wounded.The endoplasm freezes you.> hq _19----7> hx > h{ 1 _You are frozen. You resist.> hx. #.#.# #....#.##.#ß.... Gobosan the Chiller  #.#.# #.#.##.#.##.##.... Revenant  #.#†# #h#.##.#.##.##.... Health: 19/20 ======================-- ###.#.## #.# #.#.##....#.###### Magic: 4/5===================----- .......# #.# #h#.##.#..#.###### AC: 2Str: 11 .......# #.# #.#.##.#.......... EV: 11Int: 14 > h# ###########.....##.#####...# .######## #........#####.#.#  J   endoplasm ........# ##....#####....#.#  hhh 3 jackals > h/........# #####...........# ........# ####.##...###### Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  > h/Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm.> h1> h2> h2> h9 #.#.#  #.#.# #.#  #.#†# #.# #.# #h# #.# #.# #.# #h# ) #.# #.#.##† #.# #h #.# > h_:[) #.# #......# #.# ###########.# >#> h:  hhh 3 jackals   > h|>d20==138.0 (1> hPE> hoHonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm!? hnjs#.#.# #.#.##.#.##.##.#.#†# #.#.##.#.##.##. ##.#.## #.# #h#.##....#.######' ......# #.# #.#.##.#..#.######.# #.# #h#.##.#...........# #.# #.#.##†#.##.####### ......# #.# #h#....#...........# #.# #.####)####.######## #.# #.@....# #.# ####.##############.# ..................># ? h##########.....##.#####...# #........#####.#.#......# ##....#####....#.# # #####...........## .##...####### #.......###? h@? h: ? hc ? hJ%The jackal attacks as it pursues you!? h>,? h(? h ? h ? h!.? hzh? h >The jackal bites you but does no damage.? hI? h9? h@i _The jackal barely misses you.? h  #.#.# #.#.##.#.##.##..... Gobosan the Chiller  #.#†# #.#.##.#.##.##..... Revenant ##.#.## #.# #.#.##....#.######' Health: 20/20 ======================== ......# #.# #.#.##.#..#.######. Magic: 3/5==============---------- ......# #.# #h#.##.#........... AC: 2Str: 11 ......# #.# #.#.##†#.##.####### EV: 11Int: 14 ......# #.# #h#....#........... SH: 0Dex: 9 ......# #.# #h####)####.####### XL:  2 Next: 13% Place: Dungeon:1 ......# #.# #.@....# #.#  Noise: =--------  Time: 529.0 (0.0) ......####.##############.#  -) Claws .........................>#  Cast: Freeze ##########.....##.#####...# ######## #........#####.#.# .......# ##....#####....#.#  [33? h smhhh 3 jackals .......# #####...........# .......# ####.##...###### .......# #.......### Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is heavily wounded.You scratch the jackal but do no damage.? h j #.#.#  #.#†# #. #.# #. #.# #. #.# #. #.# #h#.##† #.# #.? h  #.# #h####)# #.# #h@....# #.# ###########.# >#  ? h9 U     ? h" ,30.0 (1? h ? h   Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is heavily wounded.You scratch the jackal but do no damage. _The jackal is heavily wounded.@ h=#.#.# #.#.##.#.##.##. #.#†# #.#.##.#.##.##. #.#.## #.# #.#.##....#.######'## #.# #.#.##.#..#.######.# #.# #.#.##.#.# #.# #h#.##†#.##.## #.# #.#....#.# #.# #h####)####.## #.# #h.@...# #.# ####.#######.# ># @ h"># ##....#####....#.#  2 @ hr?@ h@@ h A@ hHEhh 3 jackals@ hwH&1@ hRN@ hWz _The jackal attacks as it pursues you! The jackal closely misses you.@ hcq.#.# #.#.##.#.##.##. .#†# #.#.##.#.##.##. .#.## #.# #.#.##....#.######'## #.# #.#.##.#..#.######.# #.# #.#.##.#.## #.# #h#.##†#.##.## #.# #.#....#. # #.# #h####)####.# # #.# #hh.@..# #.# ####.####@ h###.# ># # ##....#####....#.# @ h9,@ h5@ hk.h2@ h(T _The jackal bites you but does no damage.@ h(..#.# #.#.##.#.##.##....... Gobosan the Chiller .#†# #.#.##.#.##.##....... Revenant .#.## #.# #.#.##....#.######'## Health: 20/20 ======================== ....# #.# #.#.##.#..#.######... Magic: 2/5=========--------------- ....# #.# #.#.##.#............# AC: 2@ hR/HStr: 11 ....# #.# #h#.##†#.##.######### EV: 11Int: 14 ....# #.# #.#....#............  SH: 0Dex: 9 ....# #.# #.####)####.########  XL:  2 Next: 13% Place: Dungeon:1 ....# #.# #hhh@..# #.#  Noise: =--------  Time: 532.0 (0.0) ....####.##############.#  -) Claws .......................>#  Cast: Freeze ########.....##.#####...# ###### #........#####.#.# .....# ##....#####....#.#  hhh 3 jackals .....# #####...........# .....# ####.##...###### .....# #.......### Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  You freeze the jackal.  The jackal is almost dead.You scratch the jackal.@ h61@ h1@ h8 †#  #.#  #.#  #.#  #.# † #.# #  #.# #.####)#  #.# #.hh@..# #.# ###########.# >#     2   @ h<4203.0 (1@ hxC@ hE  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  You freeze the jackal.  The jackal is almost dead.You scratch the jackal. _You kill the jackal!@ h% u#.# #.#.##.#.##.##. #†# #.#.##.#.##.##. #.## #.# #.#.##....#.######'## #.# #.#.##.#..#.######.# #.# #.#.##.#.## #.# #h#.##†#.##.# # #.# #.#....#. # #.# #.####)####.# @ h &# #.# #.hh.@.# #.# ####.#######.# ># # ##....#####....#.# @ hU @ hm @ h! <.hh@ h &4@ h @ h z _The jackal attacks as it pursues you! The jackal closely misses you.@ hE .#.##.#.##.#.##.##........ Gobosan the Chiller #†##.#.##.#.##.##........ Revenant #.## #.# #.#.##....#.######'### Health: 20/20 ======================== ...# #.# #.#.##.#..#.######.... Magic: 1/5====-------------------- ...# #.# #.#.##.#............## AC: 2Str: 11 ...# #.# #h#.##†#.##.######### EV: 11Int: 14 ...# #.# #.#....#............SH: 0Dex: 9 ...# #.# #.####)####.########@ h7 XL:  2 Next: 20% Place: Dungeon:1 ...# #.# #..hh@.# #.#Noise: =--------  Time: 534.0 (0.0) ...####.##############.#-) Claws ......................>#Cast: Freeze #######.....##.#####...# ##### #........#####.#.# ....# ##....#####....#.#hh 2 jackals ....# #####...........# ....# ####.##...###### ....# #.......###You freeze the jackal.  The jackal is heavily wounded.You closely miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage.  The jackal pauses to sniff the ground.@ h +5.0 (1@ h @ h  The jackal is heavily wounded.You closely miss the jackal.  @ h 'The jackal is heavily wounded.The jackal bites you but does no damage.  The jackal pauses to sniff the ground. _The jackal barely misses you.@ h  You miss the jackal.The jackal is heavily wounded.@ h|&6@ h@ hS _The jackal barely misses you.A h _The jackal barely misses you.  You miss the jackal.  The jackal is heavily wounded. _The jackal barely misses you.You miss the jackal.  The jackal is heavily wounded.A hX17----7A hA hr  You miss the jackal.  The jackal is heavily wounded. _The jackal barely misses you.  You miss the jackal.  A hqThe jackal is heavily wounded. _The jackal bites you. x2A h  You closely miss the jackal.The jackal is heavily wounded.A h?2=====A hd8A hA hޛS _The jackal barely misses you.A h?  You scratch the jackal.  The jackal is severely wounded.A h&9A hA hT _The jackal closely misses you.A h  You barely miss the jackal. Your off-hand claw misses the jackal.The jackal is severely wounded.A h o14--------40A h8 A h i _The jackal bites you. The jackal barely misses you.A h( <  You scratch the jackal.A hM A hy †   jackal  You kill the jackal!A hX k----=====71A h A h + _The jackal bites you.A hg  You scratch the jackal but do no damage.3-2A hA h+ _The jackal bites you.B h_The jackal bites you.  You scratch the jackal but do no damage.  The jackal is lightly wounded.   but does no damage.B h&3B hB hL _The jackal misses you.B hs<  You scratch the jackal.B hC.B h5/22=344FreezeB hB hJ _You kill the jackal!B hVH.#.# #.#.##.#.##.## .#†# #.#.##.#.##.## .#.## #.# #.#.##....#.######'.# #.# #.#.##.#..#.######.# #.# #.#.##.#..# #.# #h#.##†#.##.B h/#.# #.# #.#....#..# #.# #.####)####.#.# #.# #..†@..# #.#.####.#######.#.># #.....##.#####...# ###### #.#####.#.# .....# ##....#####....#.# .....# #####.# .....# ####.##...###### .....# #.###B hD-5B hB hB hz #.#.# #.#.##.#.##.## #.#†# #.#.##.#.##.## #.#.## #.# #.#.##....#.######'.# #.# #.#.##.#..#.######.# #.# #.#.##.#B hz ..# #.# #h#.##†#.##..# #.# #.#....#..# #.# #.####)####.#.# #.# #..@...# #.#.####.#######.#.># B hz #.....##.#####...# # #.#####.#.# ......# ##....#####....#.# ......# #####.# B h { ......# ####.##...###### ......# #.###B h B hO @-6B h B ht s _You see here a jackal corpse.B h>  _B h 16==B h; Q3=====B h B hv ,B h B h ,B h B hm O=B h B h B h] k7======B hI B hD ,B h B h ,B h B h[ ,B h B h B h h8==B h B hO B h B h= B h ,B h B h B h B hi B h B hd 9==4=====B h B hz B h B hm B h ,B h B h B hV B h B h B h 9======B h B h B hq B h E20=B h B h) ,B h B ht B h6 B h B h ,B h B h B h #1B h E==B h B h ,B h B h e5=====B h B hV ,B h' B h B h_ b2===B h{ B hC 1 _HP restored.B h! 3B h> B hk B h B h, ======B h B h B h ,B h B h B h B h :==B hx B h  B hW ,B hB B hq B h ,B h " B h=# B h$ B h$ B h% B h ' B h) ,B h) B h+ B hy, B h, B h- B h. B h/ B h/ B hY0 B hO3 XB h&4 B h4 ,B h5 B h5 B hP6 ,B h6 B h 8 B h|9 ,B h>: B h4< B h= ,B hg> B hD B hLF B hF B hG B hnJ B hK ,B hL B hrP BB hP B hCS B hT BB hW B hcX B hX B h Y B h[ B hK] B h] B h ^ B h| ~B h| BB hT~ B hE ,B h B h B h ,B h' B h B h) ,B h B h> B hɋ ,B hC B h B h ,B h B h$ B hY ,B h B h6 B h B h B h B h B h ,B hO B hk B hۤ B h B h B h( B h ,B h5 B hް B h B hc B h B h, B h ,B h= B h} B h] ,B h B hB B h ,B h B hJ B h ,B h B h B h= ,B hL B h B h ,B h2 B h- B h ,B h B h7 B h) V #######.# ##.########## #... #...........# #......... B h #$..........# #...)... #...........# # #...........# #......... #...........# # B h ............###......... >......@................621.0 (75.0)B h t #####....####### B h ####...##### #......... B h' z#......... #......... B hR  #.........  #.........B h{ ^  ####......B h E B h B h ,2.0 (76B h B hk ; _Found a stone staircase leading down.C h 3C hVC h"C h,C h5,C hC h4C hC hC h,C hsC hhC h!,C h!C h#C hd%C h%C h&C h,C h.,C hV/C hj2,C h03C h6L _You now have 51 gold pieces (gained 7).C hH8C h8C h9C h;C hA=,C h0>C h?C hAC hZAC hBC hDC hIEC hEC hEC hGC hHC hIC h JC hKC hL,C hNMC hNC hO,C h.PC hQC hRC hRC h/SC hTC hxUC hUC hVC h?WC h_X,C hGYC hZC h\,C h]C h_C ha,C hbC h)dC he,C hfC hiC hj,C hn,C hpBC hrC hZt,C huC hwC h)z,C h}{C h}C h,C hC h    #.#  #.# ########   #.# #......#   #.# #.####.#####C h!  #.# #.# #..  #.# #.# #..  #.###.####.# #...  ## #....... C h] #####.########....... #.# ........... C ht#.. ...>. C hk#### ########### C h\  C h0 C h-47.0 (25C h,8.0 (26C h!C hЗf _i - a scroll labelled IHEAROO HINLEVOHC h` C h ,C h؛ C hޜ C h% C h nC h nC h1 C h C h C hݫ C h C hҷ C h C h ,C h C hJ C hS ,C hĽ C h C h" BC h~ C h ,C h C h C h( ,C h C h C h ,C h C h C h ,C hp C h C h ,C hb C hu C h ,C hL C h C h? C h| C h C h C h C hN C h C h C h C h C h C h, C h C h ,C h C h C h ,C h C hB C hA ,C h C h~ C h{ ,C h C h1 C h: ,C h C h@ C h ,C h C h& C h ,C h C ht y#.###.####.# #...........# #..... #..........# #...........# #..... #####.########...........# #.....  #.##.................###.....  #........>...................  ####.#################....### #.# ########### ####...# #.# #.........# #. #.#..$..# #.. #.# #.........# #... #.# #.........# #.... C h #.####.........# #..... #..............# ####.. ######.........##.#  ###.........# #  #.#.#######  ..#.## C h$ -78.0 (30C h% ,9.0 (31C h) C h+ h _j - a scroll labelled GYN JELIUSI BIMNILD h"LD hQnD hRD hW _You now have 59 gold pieces (gained 8).D hXD hZD he\,D hE]D h_D h`,D h|aD hcD h_dD heD hHeD hgD hhD hhD hiD hkD h5m,D hSnD hoD h#q,D hrD huD h;wBD hD h6,D hʈD h}D h}D hD hCD hKD hn,D hD hD hbD hABD hD h,D hqD hѽXD h),D hD hfD h\,D hD hD h~,D hD hD h,D hJD hD h,D hD hD h$,D hD hgD hnD hD hvD hD h,D hID hD h ,D hxD hD hD hD hD h~D hD hD hKD honD h,D h=D hD h,D hD hD hD hx,D h,D h\,D hD hD h-,D h$D hD h,D h=D hD h,D hD hKD hmD hD h<D hD hD hD h@D hD hL,D hD hD h,D hD h$D h,D hD hD h,D hiD hD h,D hPD hD h,D h@ D ho D h ,D h D hn D h,D hD hD hd,D hD h D h!,D hD heD h,D hD hD h,D hwD hD hJ,D hD h/D h BD hH!D h'",D h"D hN$D h%,D h%D h6'D h(,D h )D h*D h +D hD+D h+D hj-D h.,D h~.D h/D h0,D h0D hw2D hL6,D h7D h8D h;,D h<D h>D hF #.#####  #.# ..b  #.# ...  #.# #[#  #.# #.#  #.# #.#  D h0G2#.# #.#  #.# #.#  #.# #@#  #.# #.#  #.# #.#  #.# #.#  D hG#.# #.#  #.#############.#  b   bat (asleep)#...............#  #.###############  #.#D hP.749.0 (70D h$Q-50.0 (71D h?VD hXV _A bat comes into view.D h......####.b.....[.............# #..#############...............##############D hD hSD hD h ].bbD h!11.0 (1.0)D h'D h(E h........####...[b #############..............=2 _The bat closely misses you.E h#......#.............####...E h~[b #############E hE hE h J3FreezeE hE h: _The bat hits you but does no damage.E h? #.## #... Gobosan the Chiller  #.# ......# #... Revenant  #.# ..... #... Health: 22/22 ========================  #.# ..... #### Magic: 4/5===================-----  #.# ... AC: 2Str: 11  #.# ... EV: 11Int: 14  #.# #[# SH: 0Dex: 9  #.# #b# XL:  2 Next: 34% Place: Dungeon:1  #.# #@#E hA Noise: =--------  Time: 753.0 (0.0)  #.# #.# -) Claws  #.# #.# Cast: Freeze  #.# #.#  #.# #.#  #.# #.# b   bat  #.# #.#  #.# #.#  #.#############.#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat!E hhHC #.##  #.# ......#  #.# .....  #.# .....  #.# ...  #.# ...  #.# #[#  #.# #.#  #.# #@# E hIu #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  E hLc74.0 (1FreezeE hQE hSonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat! _You kill the bat!E hn\##.##....#........#.......#.........#####........[ E hbE h*c%-E hLc 5E hfE hThF h̴d...########.##### ##.## #######.### #...#............|.......#####..........#..........#-6F hF hP _Found a gnarled runed staff. _You see here a +1 scale mail of willpower.G hG h&7G hG hV _k - a +1 scale mail of willpowerG hO' 3G hC( G h* G h/ nG hn0 G h0 G h1 G h13 ,G h3 G h4 G h4 G h\5 G h56 ,G h6 G ho8 G h8 O5=====G h9 G h; G h= ,G h? G h@ G hB ,G hD G h]F G h\H ,G hI G hMK G hL G h1M ======G hgN G hO G hP ,G h*Q G hU  #...# #.# ......  #...####.# .## ##......† #........# .. ......>##G h?V  #...###### #.# ##.#####  ##.## #########.### #.  #.# #....# #  #.# #....# #.# #....#G hV R #.# #...|@......# #.# #...........# #.# #...........# #.# #########.### #.# #.# #.# #.# #.#G hpW  #.# #.# #.#  #.# #.#G h\  #...# #.#  #...####.# .## ##...... #G h\ 0.# .. ......> #...###### #.# ##.##### ##.## #.### #. #.# #.# # #.# #.# #.# #.#G h\  #.# #...@.......# #.# #.....# #.# #....# #.# G h ^ #.###  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#G h[a 0692.0)G ha -70.0 (13G hd G h'i s _You see here a staff of cold.H hb>H h>H h?H hDH hEGH hJ: _H h#NBH hNH hPH hMSH hSH hHUH hVH hX,H hYH hi\H h^,H h`H hcH hcH hcH hWeH h=gH hh,H hjH h[oH hq,H hrH h|tH h7v,H hvH h/xH hy,H hzH h=},H h}H hL _You now have 67 gold pieces (gained 8).H hEIH hՈBH hH hUH h,H hH h]H h,H hH h,H h,H h•H hH h,H h*H hH h,H hH h7H h0,H hʢH hܤH h,H hH h֦H h,H hOH hH h,H hQH h,H h,H hH hH hF,H hծH hH h~,H hڰH hH h`,H hH hH h,H hݶH hH h~,H hظH hH h.,H hH h0H hH hPH hH hTH h,H h)H h<H h,H h*H hH h !#.# #.#.#########...#.#.####.#  #.# #.##.....................# ##.# #.##.#####......÷..# H hf'...# #.............>###....... #### ####.#####.##### #.........#########.### #.### #......####...........# #...# #......##...........# #...# #......##...........# #@..# #......##...|.......# #.### #########...........# #.#  #...........# #.  #########.### #.# #.# #.# H hIw   dart slug (asleep) #.# #.# #.# #w# H hV.802.0 (32H h,3.0 (33H hH h\ _A dart slug comes into view.H he` (.##.................... #.##.#####÷ ...# #.............>#### #### ####.#####.##### ..  #########.### #.### ###...........# #... .....|.### #######. ########.## #.# w.H hh G4.0 (1.0)H h/n H hn I h######÷ ..............>#### #### ####.#####.##### ..  ##### #.### ###...........# #... #.#|### #######. ########.## #.# w.I hwI h &5I hI hKI h..............>#### #### ####.#####.##### ..  ##### #.### ###...........# #...# .#.|### #######. ########.## I hZ#.# w.I hI h!pw.wI h&6I hI hI h6M#### ####.#####.##### ..  ##### #.### ###...........# #... .|### #######. ########.## #.# w.I hNI hdT:w.I h U47FreezeI h>ZI h[I h m  You scratch the dart slug.=8I h I hB 7 _The dart slug is lightly wounded.I h #### ####.#####.##### #......... Gobosan the Chiller#########.### #.### #......### Revenant#...........# #...# #......#Health: 22/22 ========================#...........# #...# #......#Magic: 4/5===================-----#...........# #...# #......#AC: 2Str: 11  #...|.......# #.### ########EV: 11Int: 14  #...........# #.#SH: 0Dex: 9  #...........# #.#XL:  2 Next: 37% Place: Dungeon:1  #########.### #@#Noise: =--------  Time: 808.0 (0.0I h )#.# #w#-) Claws#.# #.#Cast: Freeze#.# #.##.# #.##.# #.#w   dart slug#.# #.##.# #.##.#Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  You freeze the dart slug.  The dart slug is heavily wounded.You scratch the dart slug.  The dart slug is almost dead.9.0 (1I h I h A _The dart slug bites you but does no damage.J h8#### ####.#####.##### #......... Gobosan the Chiller  #########.### #.### #......### Revenant  #...........# #...# #......#  Health: 22/22 ========================  #...........# #...# #......#  Magic: 3/5==============----------  #...........# #...# #......#  AC: 2Str: 11  #...|.......# #.### ########  EV: 11Int: 14  #...........# #.# SH: 0Dex: 9  #...........# #.# XL:  2 Next: 37% Place: Dungeon:1  #########.### #@#J hS: Noise: =--------  Time: 809.0 (0.0) #.# #w# -) Claws #.# #.# Cast: Freeze #.# #.# #.# #.# #.# #.# w   dart slug #.# #.# #.# #.# #.#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug.J haBH    #.###   #...#    #...#    #...#   #...| #.###   J hCo #.#   #.#   #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#J hMHe5110.0 (1FreezeJ hLJ hkOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug. _You kill the dart slug!J h43J h5J h6,J h;J h<BJ h>,J h>J h@,J hS@J hA,J hQBJ h{C,J hCJ h#EJ h]EQ4=====J hEJ h:HBJ hH,J hIJ hJ,J h^KJ hxLJ hL======J h[MJ hiN,J hNJ h/P,J hPJ hSBJ hS,J hQTJ hUJ hNUJ hUJ h W,J h{WJ hpXJ hXO5=====J hKYJ h[J h"\,J h\J h]J h^J h3_,J h`J ha,J hbJ h2cJ hdJ hd======J h:eJ hfJ hg,J hhJ hniJ hsj,J hjJ hlJ hm,J hmJ h7oJ ho,J hpJ hZrJ hKsJ hsJ hsJ htJ hv,J hvJ h&xJ h]y,J hyJ hzJ h{,J h]|J h}J h~J h~J hBJ hcJ h,J h&J hՃJ h,J h\J hJ h·,J hBJ hJ h_ #.# #.#  #.# #.#  #.# #.#  #.# #.######  #.# #......#  J hV #.# ######.# #####.# #. ......# #. # - J hN\#.....r.. #.####### ## r   quokka (asleep) J h5J h046.0 (36.0)J hr.rJ hF-7.0 (37J htJ hܞY _A quokka comes into view.J h#.# #.# #.# #.# #.# #.#######.# #......# #.# ######.# ####.# #.# .....# #.# ###### #.######## #.@..r....#.#########.# ### J hJ h`=r.J h?18.0 (1.0)J h/J h K hy#.# #.# #.# #.# #.# #.###### #.# #......# #.# ######.# .# #.# # #.#  #.#.#..@r.#.##.# ###K hpK hco18-----=9FreezeK h1K hA+ _The quokka bites you.K h,<  You scratch the quokka.K hai.K h}-----850FreezeK h:K hJ _You kill the quokka!K h   Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K hu4K h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)K hlc K h2d 3K hse K hai | _K hi K hj K9=K h|j K hBk ,K hk K hl ,K hm K hn ,K hn K ho K hp i20==K hrp K hLq K hq K hq K hs ,K hs K hTt ,K ht K h,u K hou w1==K hv ,K hav K hv ,K h&w K hx K h{x K hx K huy O=K hy K hz K hz L2==K h7{ K h| K h} ,K h=~ K hX K h ,K h K hA K h K h3 K h K h! K h3 :==K h K h K hՇ K h߈ ,K h4 K h K h: K hv K h K h K h BK h K he ,K h̏ K h[ K hؐ K hc ,K h K hE #.#  #.#  #.#  #.#  #.#  #.######  #......# ####### K h H ######.# #.b...# #.# #@# -#.# #.# #.########.##..........##.###########.#K h b   bat (asleep) ### K hF K h 075.0 (25.0)K h F-6.0 (26K h K h V _A bat comes into view.L hHP #.# #.# #.# #.# #.# #.#  #.######  #......# #############.# #.b.@.# #.# #####.# #.# #.# #.########.# #..........# #.########## #.####L hKL hL17.0 (1.0)L h QL hcRL hY  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L hd L h L h L h  L h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L hV + #.# #.# #.# #.# #.# #.# #.###### #......# # ######.# #.b@..#L hD  #.# #####.# #.# #.# #.#.# #..# #.###  #.#  ###L hC L h >8Freeze _L h L h L hz q #.# Gobosan the Chiller  #.# Revenant  #.# Health: 22/22 ========================  #.# Magic: 4/5===================-----  #.# AC: 2Str: 11  #.# EV: 11Int: 14  #.######L ha{  SH: 0Dex: 9  #......# #######  XL:  2 Next: 58% Place: Dungeon:1  ######.# #.b@..#  Noise: ---------  Time: 878.0 (0.0) #.# #####.#  -) Claws #.# #.#  Cast: Freeze #.########.#  #..........#  #.##########  b   bat (asleep) #.# ###Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineL hW| Aim: a bat (asleep, 100% to hit)  You freeze the bat.  The bat is severely wounded.You scratch the bat.L h  #.#  #.#  #.#  #.# L h  #.#  #.#     #######   #.†@..#  #.# #####.# L hr " #.# #.#     #.# ### L h l62=9.0 (1FreezeL h L hڐ  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You freeze the bat.  The bat is severely wounded.L h8 oYou scratch the bat. _You kill the bat!M hx  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M h>4M hGM hJ M hcJ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)M h3M hM hBM h5| _M h,M hgM h,M heM hM h,M hɽ,M h2M h,M hjM hy,M hM hBM hM h1O5=====M hM hM h~M hM hM hM h=====M h%XM h#BM hM hM ho,M hM hM h,M h|M h M h M h M hJM h)M h,M hyM hM hBM h@M h,M hW M h(%M h%,M h&M h,M h,M h,M h+-M h1M hZ2,M h2M hd7M h:8,M h8M hg=M h>,M h?M hoCM hID,M hDM hIM hJ,M hKM h%OM hP,M hPM hTM hU,M h'VM hZM h`ZM hZ,M h_XM h`M ha,M haM hneM hf,M hfM hjM hkBM hoBM hpM hIsM h=t,M htM hwwM hx,M hxM hzM h{,M h|M h~M h,M hҀM hM h,M hM hvM h M hއ,M hDM hm,M hM hM h,M hM hM h',M hM hM hT,M h7M hwM hӝ,M hŞM hàM h,M hM hM h,M hM hM h,M hM hM h,,M hM hٴM h,M h M hM h,M hM hdM h,M h$M hǿM h ,M hM hqM h,M hJM hM hM hM h_M hM hg,M htM hM h,M h!M htM hb,M hM hM h]M hM h0,M hM hM h,M h{M hM h4,M hM hTM h%,M hM h)M h],M h7M hM h,M hgM hM h}M hM hfM hM h,M hRM heM hg,M hM hdM hpM hM hM hM hp,M hM hM h,M hM h|M hK,M hM hM h,M hM hM h,M hM h{M h,M h=M h M h,M h}M hxM hX,M h M hM h,M hzM hM hM hM hM hM hM hM hM h M h!,M h1"M hU$M h%BM h'M h(M h:)M h)M h`+M hs,,M h,M h.M hf/,M h/M h1M h2,M h\3M h%6M hP8,M hBcM hfhM hg,M h}hM hlnM hm,M h!nM hHoM hp,M hpM hnrM hPs,M hsM htM hu,M h%vM hxM h-y,M hyM hzM h{,M h3|M h`}M ha~,M h~M h M h,M h+M hM h܃,M h`M hyM heM hM hM h'M hM hM h M hdM h4,M h‹M hM h,M h-M h`M hM hKM hM hBM hX,M hM hM h,M hM hM h,M hM hM hBM hM h>,M hٹM h{M hBM h,M hM hd,M hM h>M h,M hM h6,M h ,M hM h,M h2M hM h,M hmM hCM h,M h M hM h&,M hM h%M h,M hM hM hU,M hM hM h,M hM hM h,M h=M hXM h&M h,M hM hM hA,M hM hW M h+ ,M h M hD M h ,M hM h%M h,M hM hDM h6,M hM hM h@M hyM hM hM h,M hnM hM h ,M hf!M h~#M h<$,M h$M hP&M h'BM hI)M hn*,M h*M hT,M h-,M h.M h/M h0,M h0M hF2M h3,M h3M h5M h5,M hc6M h7M h8,M h 9M h:M hk;,M h;M h>M hE?M h?M hI@M hAM hBC,M h8DM hEM hF,M hGM h'IM hJ,M hKM hOa  You see here a bat skeleton.M hPM hN h ,N hN heN h˔,N h/N hN hN hN h~N h%N h,N h^N h|N h(,N hN hN hN h5N hN hsN hAN h,N hN htN hN hN hN hɥN hN hFN h*N hN h6N hmN hN hN ht,N hN h,N hN hN hU,N hN hh  #..# ###.   #.# #.# #   #.# #[##### #   #.# #.#...# #   #.# #.#...# #   #.# #.#...# #   #.# #.#...####   #.# #.#........  N h #@# #.#...####516.0)   #.# #.##.## #   #.# #.##.# #.   #.######.##.# #.  #........##.# #.  ###########.# #.    #.    #.   N hD* #N hN hE[ _Done exploring.N hVN hpWN hWN hl..[......0.0)......N hmF........N hqN h.rN huE _Done exploring.O h* B[?25h[?0c  Search for what [? for help]? O h P hZ [?25l[?1cP h\P h>^$P h^:9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 ring mail  b - [D:1] a staff of coldc - [D:1] a stone staircase leading down  d - [D:1] a +0 dagger (1 further duplicate)  e - [D:1] a +0 short sword  f - [D:1] a stone staircase leading down  g - [D:1] a +0 spear  h - [D:1] a stone staircase leading down  i - [D:1] a staircase leading out of the dungeonQ h Q h Q hO  #.######.# ###. Gobosan the Chiller  #.# #.##. Revenant  #.# #[##### #. Health: 22/22 ========================  #.# #.#...# #. Magic: 5/5Q h F========================  #.# #.#...# #. AC: 2Str: 11  #.# #.#...# #. EV: 11Int: 14  #.# #.#...####. SH: 0Dex: 9  #.# #.#........ XL:  2 Next: 62% Place: Dungeon:1  Q h7 #@# #.#...##### Noise: ---------  Time: 1151.0 (0.0)  #.# #.##.## ## -) Claws  #.# #.##.# #. Cast: Freeze  Q h J#.######.##.# #.  #........##.# #.  ###########.# #.   #.# #.   #.# #.   #.# ##Q h   _There is a stone staircase leading down here. _Found a ring mail. _You see here a +0 ring mail. _Done exploring. Q h$ v_Done exploring.  Search for what [? for help]? .Q hڡ Q hG Q h Q hߨ . _R hBR hEInventory: 11/52 slots Missiles (go to first with ()d - 8 stones Armour (go to first with [)  a - a +0 robe (worn)  k - a +1 scale mail of willpower Scrolls (go to first with ?)  g - a scroll labelled WENOQU IQOEFF  h - a scroll labelled MIXADO EKLUA  i - a scroll labelled IHEAROO HINLEVOH  j - a scroll labelled GYN JELIUSI BIMNIL Potions (go to first with !)  b - a potion of magic  c - a lumpy brown potion R hGFT e - 2 metallic black potions  f - a viscous green potionS hS hS h #.######.# ###. Gobosan the Chiller  #.# #.##. Revenant  #.# #[##### #. Health: 22/22 ========================  S h#.# #.#...# #. Magic: 5/5========================  #.# #.#...# #. AC: 2Str: 11  #.# #.#...# #. EV: 11Int: 14  S h#.# #.#...####. SH: 0Dex: 9  #.# #.#........ XL:  2 Next: 62% Place: Dungeon:1  S hf#@# #.#...##### Noise: ---------  Time: 1151.0 (0.0)  S h#.# #.##.## ## -) Claws  #.# #.##.# #. Cast: Freeze  S h#.######.##.# #.  #........##.# #.  S h~###########.# #.   S h9#.# #.   #.# #.S hz   #.# ##  S h_There is a stone staircase leading down here. _Found a ring mail. _You see here a +0 ring mail. _Done exploring. _Done exploring. S h*J_Search for what [? for help]? .S h8S hS hS hS h^S hLevel 1 of the Dungeon<>>>(Press ? for help)###.............# #.#..#.......#.##...............#######.#.######....# #.#..#.##....#.##..############.##......#.# #....# #.#..#...#.#.#.##.###.##.######.# ###.## #.#..#.....#...##.##.##.# #.##.# #.#..#######......##.##.# #[##### #.# #.#.............#.######## #.##.# #.#...# #.# #.#.............#.#......# #.#S h#.# #.#...# #.# #.#.#########...#.#.####.# #)##.# #.#...# #.# #.##.....................# #.##.# #.#...####.# #.##.#####......÷........# #.##.# #.#........# #.............>###.......######.##@# #.#...###### ####.#####.##### #..............##.# #.##.## #########.### #.### #......#######.##.# #.##.# #...........# #...# #......# ####.######.##.# #...........# #...# #......##........##.# #...........# #...# #......############.# #...|.......# #.### #########.# #...........# #.##.# #...........# #.##.#  h40m#########.### #.##.##.# #.##.##.# #.##.##.# #.#S hJm b#..........# #.# #..........# #.# #.####)####.########.######.########...........# #..........# #.# #..†...# #.# #.##.##...........###..........####.##############.# #.##........>...........................................># #.#####.#################....#######.#####...# #.#S hjn #.# #########...######## #........#####.#.# #.##.# #...... #.....# ##....#####....#.# #.##.# #...... #...........# #####...........# #.##.# #...... #...........# ####.##...###### #.##.# #.........# #...........# #.......### #.##.####.........# #...#####......##########.##...........###.......)..............#######.........##....# #.###....#####......###########S hn  ###.............# #.#..#.......#.##.........#####.#.######....# #.#..#.##....#.##..############.##.# #....# #.#..#...#.#.#.##.## #.#..# ###.## #.#..#.....#...##.# #.##.# #.# #.# #.#..#######......##.#S hlo #.# #[##### #.# #.#.............#.######## #.##.# #.#...# #.# #.#.............#.#......# #.##.# #.#...# #.# #.#.#########...#.#.####.# #)##.# #.#...# #.# #.##..S ho ...................# #.##.# #.#...####.# #.##.#####......÷........# #.#T hT h$ #.######.# ###. Gobosan the Chiller  #.# #.##. Revenant  #.# #[##### #. Health: 22/22 ========================  #.# #.#...# #. Magic: 5/5========================  T h%t#.# #.#...# #. AC: 2Str: 11  #.# #.#...# #. EV: 11Int: 14  #.# #.#...####. SH: 0Dex: 9  #.# #.#........ XL:  2 Next: 62% Place: Dungeon:1  #@# #.#...##### Noise: ---------  Time: 1151.0 (0.0)  #.# #.##.## ## -) Claws  #.# #.##.# #. Cast: Freeze  #.######.##.# #.  #........##.# #. T hh& ###########.# #.   #.# #.   #.# #.   #.# ##  _There is a stone staircase leading down here. _Found a ring mail. T h&_You see here a +0 ring mail. _Done exploring. _Done exploring. _Search for what [? for help]? .T h!'T h(T h3T h4T h9: _T hW:T h<T h<T h@T hZDT hET hET heFT hIT h3KT hKT hLT hOT hPT hQT hQT hTT hU,T hVT hYT h[T hd[T h[T h^T h_,T h`T hcT h#e,T heT hhT hiT hiT hkT h6pXT hqT hr,T hsT hvT h,U hȜU hAU h,U h[U hU h5,U hU hU h1,U hU hU h,U h U hU h,U hU h%U h,U hU hgU h,U hU h\U hĶ,U hsU hU hR,U hźU hU h>,U hU hU hX,U hU hU h,U hOU hOU h& .### #.#  ..#. #..#  .##B#.#.#  ..##.#..#  ...## ...#  ....# ..#  ....+ .. #.#  ....# .. #####@#  ...## #.##.....#  U h`..## #..#.....#  .## #..##.#..#  ###..#####.##  ##..#####..#   B   giant cockroach (asleep) ##.........#  ####.########  U hd.###.# U h1229.7 (45.0)U h-30.7 (46U hU h$b _A giant cockroach comes into view.U hw  . .## . #. #..#.## #B#.### ..###.# #.U h + .# .. #####.## #.##.....###..... .###.#..# #####.#.#####. ......... ## ##.########U hh 91.7 (1U h .0)U h U h V hK5  .#  . ..# ## # . #.# .. #..#..# V hL#B#.#.# ..#..# #.# .# .# .+ .. #...#.# ..# .. #####.# ..## #.##.....# ..## #..#.....# ..## #..##.#..# '## #..#####.## .#V h@M #..#####..# . #.........# V hVV haW&2V h^V h`V h#  .#  . ..#  ..## # . #.# #... #..#..# #B#.#.# #..#..# #.# .# #.#..# .+ .. #...#.# <.....# .. #####.# ..## #.##.....# ..## #..#.....# ...## #..##.#..# #'## #..#####.## #.# #..#####..# V hV hp].BBV h43FreezeV hV hV hSc  You scratch the giant cockroach. You claw the giant cockroach.V hŔg†V h&f8=4FreezeV htV hS _You kill the giant cockroach!V hc  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V ht* 4V hK. V h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V h3V hxV hV h3V h$ _V h nV h}!V h#BV h%V h',V h(V h)V hK+,V h=V hl?JV h/@V hnA,V hAW h"W h0,W hW hW hW hW h3W hwW h ,W ha W hH W h ,W hW h)W hW hW h:W hpBW h~W hW h7,W h)W hW h,W hBW hW h,W hW h|W h,W hW h W h!,W hA"W h#W h%,W h`&W h'W h0*,W h*W h+W hf.W h.W h/W h|0W h2,W hN3W h5W hy6,W h6W h8W h/;,W h;W h<W h?,W h@W hpBW hC,W hDW hEW hUH,W hdIW h"JW h-L,W hLW hENW hP,W hPW hQW hS,W hTW hVW h=X,W hXW h:ZW h\W h\W hK]W h^W hR`,W h`W hbW hfc,W hcW heW hg,W h[hW hWj7 _You open the door.W h*m3W hmW h8o@  There is an open door here.W hqA  You enter the shallow water.W hq@Water W hqW hqtN _Moving in this stuff is going to be slow.W h2w4W hwW hxW hy,W h+zW h }7 _You open the door.W h*<W h W hN@  There is an open door here.W hȆW h0 _W hyW h\W h,W hNW hfW h,W hKW hKW h,W h|W hXW hW h,W hW hW hW hW h.W hW h3W hW h1W hTW h,W hW h=W h ,W hW hߩW h",W hW hW h@,W hͰW hW hW h,W hgW hT,W hW h|W h#XW h,W hSW hW h6   ##.#####  #.>....#  ####@##### -96.9 (62.2) #........#  W h?<#.##.###.#  ##.##.###.#  #.........#  #..##.###.#  #..##.###.  #.........#  ####...#.###.# W hW hdF-7.9 (63W hW hD; _Found a stone staircase leading down.W h]\3W h]W h^W h....#  #.#####.#####  ## #........# W h9 #.##.###.#  ##.##.###.#  #.........# W hʇW h>+4.9 (7W h@9 _Found a club.X h 3X hX hRX h### .## X h?.## 0.....).###.##### ..[.### #.>....# .. #.#####.##### ## #........# #.##.###.##.##.###.#X h7n #.........# #..##.###.#X hX hS+5.9 (1X hmX h;  X h _Found a pair of gloves.X h _X hX h_X h,X hX hX hX h<  You see here a +0 club.X h j### ##.##X h` ####!#####.#.##r......@).###.#######...[.###.#.>....# ##...# #.#####.##### ##.# ####........##. #.##.###.## ##.##.###.# r   rat (asleep) #.........# #..##.X h X###.# #..##.###.X hV7.9 (28.9 (3X hX hV _A rat comes into view.Y h #### ##.###!#####.#.##.r.).###.######...[.###.#.>....#Y h ##...## #.#####.#####  ##.# ####.#  #. #.##.###.# #. ##.##.###.## #.#  #..##.###.#  #..##.###.Y hY h*+9.9 (1Y hY hY h$ ### ## ##.##.#####!#####.#.##.r.).###.######...[.###.#.>....# ##...## #.#####. ##.## ####Y h. #. #.##.###. #. ##.##.###. #+ #. #..##.###.  #..##.###.Y h4Y h '10Y h Y hY hFr ### ### ##.##.#####!#####.#.##.r.).###.#####Y hG.####...[.###.#.>....# ##...## #.#####. ##.## #### #.# #.##.### #.# ##.##.### #+# # #..##.### #..##.###Y hQY hR&1Y h~YY hb_Y hҗ  ### ### ##.##Y h |.#####!#####.#.##.r.).###.#####.####...[.###.#.>....# ##...## #.#####. ##.## #### #.# #.##. #.# ##.##. #+# # #..##. #..##.Y h <2Y h Y hծ Y h-  ###. ### ##.##.#####!#####.#.##.r.).###.#####.####...[.###.#.>....# ##...## #.#####.Y h = ##.## #### #.# #.##. #.# ##.##. #+# # #..##. #..##.Y h, Y h &3Y h Y h} Y hc # ####.. ### ##.##.#####!#####.#.###.....r.).###..####...[.###.#.>....+ ##...## #.#####. ##.## #### #.# #.##. #.# ##.##.Y h  #+# # #..##. #..##.Y h Y h 44FreezeY h Y h Z h   Gobosan the Chiller  RevenantZ h  Health: 22/22 ========================  Magic: 4/5===================-----  AC: 2Str: 11 ####  EV: 11Int: 14 #.. ### ##.##  SH: 0Dex: 9 .....#####!#####.#.##  XL:  2 Next: 68% Place: Dungeon:2 Z hw#.....r@......).###.#### Noise: ---------  Time: 1314.9 (0.0) ....####...[.###.#.>.... -) Claws + ##...## #.#####. Cast: Freeze ##.## ####.... #.# #.##. #.# ##.##. r   rat (asleep) #+# #.....Z h #..##. #..##.Casting: Freeze (safe; 3% risk of failure)  Z hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineZ h3PAim: a rat (asleep, 100% to hit)  You freeze the rat!Z h. #### Z h #.. ### ##.##  .....#####!####  #.....†@......) ....####...[.###.#.>Z h_\ + ##...##  ##.##  #.#  #.#  #+#      Z hZ h9l72=5.9 (1FreezeZ hZ honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You freeze the rat! _You kill the rat!Z h=<# ### #.. ### ##.## .....#####!#####.#.## #.....†.).###.#....####...[.###.#.>....#+ ##...## #.#####.#Z h[}##.## ####.#.# #.##.##.# ##.##.##+# #.#..##.##..##.#Z h4Z h.-6Z hZ hZ h# ### #.. ### ##.## .....#####!#####.#.## #.....†.).###.##### Z hc....####...[.###.#.>....# + ##...## #.#####.###.## ####.#.# #.##.##.# ##.##.##+# #.#..##.##..##.#Z h Z h@-7Z h̲Z hZ h0L #  ### #.. ### ##.## .....#####@#####.#.## Z hL #.....†.......).###.##### ....####...[.###.#.>....# +##...## #.#####.#####.## ####.......#.# .##.##.# ##.##.####+##........#..##.#Z hXV Z h)W &8Z hc\ Z hd Z hle +9.9 (2Z hk Z hn d _c - 2 lumpy brown potions (gained 1)[ h#####..### ##......#####.#####.#[ h#.....†....@..).###.#####....####...[.###.#.>....# + ##...## #.#####.#### ##.## ####.........# #.##.####.# ##.##.###.#+# #......... #..##.####..##.###.[ h[ h,20.9 (1[ h[ h[ h ####..### ##.##[ h.....#####.#####.#.###.....†.......).###.#####....####...@.###.#.>....+ ##...## #.#####.#### ##.## ####........#......... [ h[ h&1[ h[ hW _You see here a +0 pair of gloves.\ hP\ h&2\ hv\ hY- _l - a +0 pair of gloves\ h 3\ h \ h ,\ h B\ h \ h e5=====\ h \ h0 4 _Magic restored.\ hC 3\ h \ h \ h ,\ hP \ h  \ h> ,\ h \ h <  You see here a +0 club.\ hX Z===== _\ h \ h \ h \ h \ h6 \ h \ h ,\ ht \ he \ h ,\ h \ h!! <  You see here a +0 club.\ h$ \ hC$  _\ h% \ h& \ h' ,\ h#( \ h) \ h2+ ,\ h+ \ hk- \ h&0 ,\ h0 \ hu2 \ h4 ,\ h5 \ h6 \ h8 ,\ h8 \ h{; \ h#? ,\ h@ \ hD 7 _You open the door.\ hH 3\ hJ \ hN @  There is an open door here.\ hQ \ hR  _\ hT \ h7V \ h!Y ,\ h*Z \ h@\ \ hj_ ,\ hb` \ hh #.....†.......).###.#####....####.....###.#.>....#+##...## ##.#####.###.## ####..... #.# #.##.# #.# ##.##.# ##'## #...... ##...## #..##.# #@....# #..##.# #.......# #...............####...#.#+$........+........#.........####...#.##.......## ##.#\ hh ##.....## ###'##.....## ###~~~# #.'~~~+\ hCo 043.9 (21.0)\ ho ,4.9 (22\ hpu \ h$x c _m - a scroll labelled LEPTEBBOTHROI] h93] h:] ha<] hBX] h^EB] hF] hH] hH] hI] h M,] hM] h QM _You now have 79 gold pieces (gained 12).] hS] hRS] hT] h[  ##.## ####... #.# #.# #.# ##.# ##'## ##...## #..### ##.....## #..#.. ##.......# #$..##.#.........####......>.'@........+.......9.9 (5] hl\.0)...##.#...####...# ##.## ##.#. ##.....## ###' .....## ###~~ #.#+## #.'~~ .# #.#~~ #.##+ #.... _You open the door.] hy^[ _Found a stone staircase leading down.] h 3] h ] h- ] h$ : _] h( V  There is an open door here.] hy) ] h)  _] h* ] h, ] h3 ] h4 ] hA5 ,] h5 ] hU7 ] h9 ,] h\: ] h.< ] hh? ,] h? ] hHC ] hsC ] hC ] h7G  ] heG G_You now have 90 gold pieces (gained 11).] hK 3] hK ] hsN ] hP ,] h Q ] hwR ] h2W ,] h:X ] h6Z ] h] ,] h8^ ] h` ] hi n #.. ### #.. .....#####.## #.. #.....†.......#.##.. ....####.....#S#..# + ##. ...# ##.##  ..# #.#  #.# #.# ] hmj  #@##+##.# ##'##  #.# ##...# #.##########.....##........##.......###...##.#...................>.'........ S   ball python (constriction, asleep)#######...##.#........##.###.##.......### #.###.....#] ho 61.9 (12.0)  A ball python comes into view.] hq ] hy k. SS)] h;z 4=2.9 (13] h8 ] hI 5 _The ball python hisses angrily.^ h  ####.. ###  .....#####.### #.. #.....†.......#.##.. ....####.....#.#..# +##...##...##.###S #.# .##+##.# ##'## .......# ##...#.##########.....#........## ###...##.#............>.'#######...##.#.##.###.##.......^ h^ h n1--3.0)Freeze^ ha^ hw _The ball python bites you. The ball python completely misses you.^ h~ #  Gobosan the Chiller #####.. ###  Revenant #.. .....#####.### Health: 21/22 ======================-- # #.. #.....†....... Magic: 4/5===================----- #.##.. ....####.....# AC: 2Str: 11 #.#..# + ##...## EV: 11Int: 14 ....# ##.##  SH: 0Dex: 9 #S.# #.#  XL:  2 Next: 72% Place: Dungeon:2 #@# #.#  Noise: =--------  Time: 1363.9 (0.0) #.##+##.# ##'##  -) Claws^ hN #.......# ##...## Cast: Freeze #.##########.....# #........##....... ###...##.#........ S   ball python (constriction) ...........>.'........ #######...##.#........ ##.###.##.......Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.^ h #  #####.. ###  #..  # #.. † #.##..  #.#..# +  ....# ##.##  #†.# #.#  #@# #.#  ^ h ##'##  #..  #.## #.. ### >     ^ h_c54.9 (1Freeze^ h^ h:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!_ hH%2== _HP restored._ hn_ h]_ h_ hF:==_ h_ h1,_ h_ h,_ h!_ h,_ h_ h_ h_ hM_ he5=====_ h_ h8_ h,_ h_ hv_ h,_ hs_ hg  You see here a ball python corpse._ ho_ h __ hZ_ hC_ hkS=====_ h_ h_ h_ hS_ h_ hl_ hp,_ h_ h_ h#B_ hjB_ hN _You now have 105 gold pieces (gained 15)._ h13_ h_ h_ h,_ h _ h7 _You open the door._ hN3_ h_ hH @  There is an open door here._ h _ h  __ h _ h_ h,_ h_ h_ h,_ h=_ h_ h,_ h_ hl_ h,_ h_ h4_ h ,_ hw!_ hq#_ h$,_ h}$_ h9%_ h&_ h&_ hq'_ h(_ h*,_ h?+_ hA,_ h-,_ hm._ h0_ h2,_ h2_ hz3_ h4,_ h4_ hh5_ h6,_ h6_ h98_ h49B_ h_:_ hQ=B_ hH_ hJ,_ hxJ_ hLL_ hkNB_ h9P_ h9R,_ hR_ hT_ hXX_ heZ,_ hZ_ h\_ h^,_ h2__ h`_ hbB_ hdg  You see here a ball python corpse._ hFf_ hf __ hf_ hYh_ hk,_ hk_ hm_ hpo,_ ho_ hq_ hs,_ h6t_ hv_ h?x,_ hx_ hez_ h|,_ h|_ hl~_ hB_ hÂ_ h,_ hA_ h_ h',_ hv_ hƊ_ h,_ h_ h_ h`,_ h_ h_ hr,_ h5_ h_ h#....#...#.# ##.. ###†.#.⌠.#.# ....# ##.#...#.# #...#. #.##+##.# ##..... #.......# #.....)# #.##########.. ..... #........##......#..#######...##.#..........@..........>.'...-421.9 (57.0)...##..#######...##.#...#.. ##.###.##...... ### #.###.....# ... _ hڠ #.#### #.# #.#..#  _ h6## _ h\-2.9 (58_ h__ h# _Found a mace.` h #.#..##'##.# #.. .. #....#...#.###.. #. ###†.#.⌠.#.#.....#. ##.#...#.#  #...#. #.##+##.# ##..... #.......# #.....)## #.##########....# #........## ....#.@#######...##.#................>.'....##..#######...##..#. #..#.###. ....#### #.### ....## ...  #.#### #.# ## ..###` h` h13.9 (1.0)` h` hs` h  #.##.......## ##. #.# #.#..##'##.# #.. ..# #....#...#.###...#.# ###†.#.⌠.#.#.....#.# ##.#...#.# #...#.# #.##+##.# ###.....# #.......# )## #.##########......@.# #........###.....#..#######...##.#` hj !................>.'#....##..#######...##.#.#. #..#.###.# ....#### #.## ....## ... #.##### #.##` h A ..#` h ` hL &4` h ` h a hM#.....† #.......####. #.# #.#..##'# #.. ..# #....#...##...#.# ###†.#.⌠...##.#... #...###+#####.....# #.......# .## #.#######...# #........##a h#.....#..#######...##.#....................>.'..##..###.#....###a hka h&5a ha hM _You see here a +0 mace.a ha hQ Wield which item (- for none)?  - - Claws (current attack) Floor Items Hand Weaponsa - a +0 mace[?] describe selected [!] equip|wield|weara h y[tab] equip|unequip b h.b hC5b h >#.##...#.....† Gobosan the Chiller#.# #.##.......### Revenant##. #.# #.#..##'##.#Health: 22/22 ========================#.. ..# #....#...#.#Magic: 5/5========================.##...#.# ###†.#.⌠.#.#AC: 2Str: 11b h>H......#.# ##.#...#.#EV: 11Int: 14#...#.# #.##+##.#SH: 0Dex: 9###.....# #.......#XL:  2 Next: 75% Place: Dungeon:2.......@## #.######### Noise: ---------  Time: 1425.9 (0.0)#........# #........## -) Claws#.....#..#######...##.#. Cast: Freeze....................>.'.b ha?##....##..#######...##.#.#.#.# #..# ##.###.### .. ....#### #.##.. ....##...#.######.# _You now have 105 gold pieces (gained 15). _You open the door. _There is an open door here. _You see here a ball python corpse. b h?L_Found a mace. _You see here a +0 mace.b hpGb hHx6.4 (0.5n) +0 maceb hINb h;Q, _n - a +0 mace (weapon)b h[3b h#b hhb h9b hh#.# #.##.......####.##.# #.#..##'##.# # #.....# #....#...#.#.##...#.# ###†.#.⌠.#.# ......#.# ##.#...#.# #...#.# #.##+##.#####.....# #.......#.........## #.######## #..# #........ #.....#..#######...##.b h, .l...................>.'#....##..#######...##.# #.#.# #..# ##.###.#b hlZ # .. ....# ### #.# l   frilled lizard (wandering) .. ....## ...###.### #.# #  b h+..#b hh&0b h+7.4 (1b hb ha _A frilled lizard comes into view.d hq #.# #.##. ##.##.# #.#..##'##.# # #.....# #....#...#.# .##...#.# ###†.#.⌠.#.# ......#.# ##.#...#.# #...#.# #.##+##.##.....# #.##..## #. #d h.# #. #.....#..#######...##.+.l............>.#.#....##..#######...##.# #.#.# #..# ##.###. #... ....# ### #.......## #.##### #. # ..d hd hL.ld h:&8d hd hEd h^{ #.# #.##. ##.##.# #.#..##'##. # #.....# #....#...#. .##...#.# ###†.#.⌠.#. ......#.# ##.#...#. #...#.# #.##+##. #####.....# #. #.## #. #.# # #.....#..#######...## +d hG_.......> #.#l...##..#######...## # #.#.###..# ##.### #... ....# ### #d h_+ ........##  ####.##### # # d hdd hh>l...d hi&9d hnd h9pd hM` #.# #.## ##.##.# #.#..##'## # #.....# #....#...# .##...#.# ###†.#.⌠.# ......#.# ##.#...# #...#.# #.##+##d h NA #####.....# # #.## #. #.# # #.....#..#######... +...l........d h;N. #.#....##..#######...d hhN # #.#.###..# ##. #........# ### d hN ........## ####.## #d hTd h \{l.ld h\0==30d h\Freezed h5cd hf8 _The frilled lizard hisses angrily.d h  #.# #.##...... Gobosan the Chiller ##.##.# #.#..##'## Revenant # #.....# #....#...# Health: 22/22 ======================== d h .##...#.# ###†.#.⌠.# Magic: 4/5===================----- ......#.# ##.#...# AC: 2Str: 11 #...#.# #.##+## EV: 11Int: 14 #####.....# #...... SH: 0Dex: 9 #.........## #.##### XL:  2 Next: 75% Place: Dungeon:2 #..@.....# #...... Noise: ==-------  Time: 1430.4 (0.0) #..l..#..#######...# n) +0 mace +..................... Cast: Freeze #.#....##..#######...# # #.#.###..# ##.## #........# ###  l   frilled lizard ........##  ####.#####  #d h Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.d h  #.#  ##.##.#  # #.....#  .##...#.# ###† ......#.#  #...#.#  d h #####.....#  #.........##  #..@.....#  #.....#..# +.......... #.#....##..# # #.#.###..#  #........#  ..... ####.# d h[ ,#d hH k9-1.4 (1Freezed h d h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!e hZ3e he h,e hXe hb,e he h,e hײe h,e he h,e hne h̹,e h?e hEe hje he h9,e he he hO5=====e he he hy,e he he h0e hTe he hFe hye he he he h*S=====e he h e h ,e hPe h e h,e h)e he hE# #.....# #....# .##...#.# ###†. ......#.# ###+ #...#.# #... #####.....# #...... #.........## #...... #.#........# #......#.#.....#..##......'.....--......#.#....##..######..... #.#.#.###..# #.... #.#........#..w #.........###+ #####.##### w   ribbon worm (asleep)e hD #.# e hJ 476.0)  You open the door.e hF-8.4 (17e he hA^ _A ribbon worm comes into view.f hQ0f h0f h 7f h9f h/P? # #.....# #.... .##...#.# ###†. ......#.# ##.#+# #...#.# #.#...# #####.....# #.# #.........## #..##.#........# #.#.#.....#....#.#....##...##.#.#.###..# .# #.#........##..w# #.........###+# #####.#####  #.#f hWNwwf hX#9f h;X.0)f h|]f h_Q _There is an open door here.f h*  .##...#.# ###† ......#.# ####+# #...#.# #...# #####.....# #..# #.........## #..##.#........# #..#.#.....#..#####.'...............#.#....##..######.#.#.###..# # #.#........###..w# #.## ##+# #####.### #.# f hD f h @w...f hu .50 _f h f h f h  ......#.# ###+# #...#.# ...# #####.....# ..###.........## ..##.#..# ..#.#.....#..###.'...............#.#....##..######.#.#.###..# ##....w###.#........# ##...# #.# ##+# #####.### #.#f hR f h <=1Freezef h; f h C _The ribbon worm bites you but does no damage.g h0h  You hit the ribbon worm.  The ribbon worm is lightly wounded.g h^1-2.8 (1.4g h6g h9X _The ribbon worm barely misses you.g h......#.# # Gobosan the Chiller##+##...#.#Revenant##...# #####.....#Health: 22/22 ========================##.....###.........##Magic: 4/5===================-----#.......##.#........#AC: 2Str: 11g hA.........#.#.....#..#### EV: 11Int: 14.........'.............. SH: 0Dex: 9.........#.#....##..#### XL:  2 Next: 79% Place: Dungeon:2#......@##.#.#.###..#Noise: =--------  Time: 1452.8 (0.0)##....w###.#........#n) +0 mace##...# #.........##Cast: Freeze##+# #####.######.#g hw   ribbon worm  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  g hcYou freeze the ribbon worm.  The ribbon worm is moderately wounded.g hYou barely miss the ribbon worm.The ribbon worm is moderately wounded.g h3+3.8 (1g hg h_  Aim: a ribbon worm (lightly wounded, 100% to hit)  g hYou freeze the ribbon worm.  The ribbon worm is moderately wounded.You barely miss the ribbon worm.  The ribbon worm is moderately wounded. g h\_The ribbon worm misses you.g hD......#.# # Gobosan the Chiller##+##...#.#Revenant##...# #####.....#Health: 22/22 ========================##.....###.........##Magic: 3/5==============----------#.......##.#........#AC: 2Str: 11.........#.#.....#..#### EV: 11Int: 14g h.........'.............. SH: 0Dex: 9.........#.#....##..#### XL:  2 Next: 79% Place: Dungeon:2#......@##.#.#.###..#Noise: =--------  Time: 1453.8 (0.0)##....w###.#........#n) +0 mace##...# #.........##Cast: Freeze##+# #####.######.#g h w   ribbon worm (catching breath)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is moderately wounded.You hit the ribbon worm but do no damage.g h>PThe ribbon worm is moderately wounded.g hkYou freeze the ribbon worm.  The ribbon worm is moderately wounded.  You hit the ribbon worm but do no damage.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.g h|)g h}t 5 4.8 (1Held g hg h. _You are caught in a web!g hP ......#.# # Gobosan the Chiller##+##...#.#Revenant##...# #####.....#Health: 22/22 ========================##.....###.........##Magic: 2/5=========---------------#.......##.#........#AC: 2Str: 11.........#.#.....#..#### EV:  5 Int: 14g hDP .........'.............. SH: 0Dex: 9.........#.#....##..#### XL:  2 Next: 79% Place: Dungeon:2#......@##.#.#.###..#g hP 5Noise: =--------  Time: 1454.8 (0.0)##....w###.#........#n) +0 maceg hP ##...# #.........##Cast: Freeze##+# #####.#####Held #.#w   ribbon worm  g hQ lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  You freeze the ribbon worm.  g hDQ PThe ribbon worm is moderately wounded.g hiR =11 5.8 (1g hW g h_   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is moderately wounded. _The web tears apart.g h......#.# # Gobosan the Chiller##+##...#.#Revenant##...# #####.....#Health: 22/22 ========================##.....###.........##Magic: 1/5====--------------------#.......##.#........#AC: 2Str: 11.........#.#.....#..#### EV: 11Int: 14.........'.............. SH: 0Dex: 9.........#.#....##..#### XL:  2 Next: 79% Place: Dungeon:2#......@##.#.#.###..#Noise: =--------  Time: 1455.8 (0.0)g h##....w###.#........#n) +0 mace##...# #.........##Cast: Freeze##+# #####.######.#w   ribbon worm  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded.You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.g h^18-----6.8 (1g hhg h  Aim: a ribbon worm (moderately wounded, 100% to hit)  g h&You freeze the ribbon worm.  The ribbon worm is heavily wounded.  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded. g hL8_The ribbon worm bites you.h hq......#.# # Gobosan the Chiller##+##...#.#Revenant##...# #####.....#Health: 18/22 ===================-----h h-##.....###.........##Magic: 0/5------------------------#.......##.#........#AC: 2Str: 11.........#.#.....#..#### EV: 11h hcInt: 14.........'.............. SH: 0Dex: 9.........#.#....##..#### XL:  2 Next: 79% Place: Dungeon:2#......@##.#.#.###..#Noise: =--------  Time: 1456.8 (0.0)h h##....w###.#........#n) +0 maceh h##...# #.........##Cast: Freeze##+# #####.######.#w   ribbon worm (catching breath)  h hPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  h h!aYou freeze the ribbon worm.  The ribbon worm is severely wounded.h h?You barely miss the ribbon worm.The ribbon worm is severely wounded.h h`You freeze the ribbon worm.  The ribbon worm is severely wounded.  You barely miss the ribbon worm.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h hd 5 7.8 (1FreezeHeld h hih hk. _You are caught in a web!h h:  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hh hh he _You don't have enough magic to cast this spell.h hz  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h5{h h<h h  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h hL'_You don't have enough magic to cast this spell.  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h hZ_You don't have enough magic to cast this spell.h hM C h hM 811 8h hP h hR *onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _The web tears apart. The ribbon worm misses you.h h >  You sock the ribbon worm!h h F† h hE E 9/23860.2 (1.4 h h~ B_You kill the ribbon worm!h h h hX i _Your Fighting skill increases to level 1!i h0o##+# #...#.# ...## #####.....#i hoo_..###.........##..##.#..#..#.#.....#..###+.'.............i ho#.#.#....##..### ##.#.#.###..# i ho ###.#........# ##...## #.i ho# ##+# #####.###i hoQ #.# i hvi hw;-10 _i h _You see here a ribbon worm corpse.i h!&}...## #####.....#..###.........##..##.#..# ..#.#.....#..## +.'............ #.#.#....##..## ##.#.#.###..# i h& ##....†###.#........# ##..@## #.# ##+## #####.### #.# i h-i h-n20=-2 _i h 1i h2i h 3i h i h ,i h 1====i h% ,i hw i h i h h1==i h i h ,i hA i h <====i h i hF i h ,i h i h i hR h2==i h i h ,i h i hM ,i h i h] i h i h- i h' i he 9=i hp i h i h# 3==2=====i h} i h ,i h+ i h ,i h i h# ,i h i h i h P=======i hf i h9 ,i h i h8 ,i h i h ,i hK i h ,i hW i h ,i h i h ,i h i h i h Q3=====i h i h ,i hF i h ,i h! i h# ,i h# i h& S=====i h& i h( ,i h( i hx+ ,i h, i h- i h- i h. i h0 ,i hg1 i h3 ,i h3 i h.6 Bi h8 i hK8 Q4=====i h9 i h; Bi h= ,i h> i h@ ,i h@A i hdC i hC ======i hD i hF ,i h!G i hWJ ,i hJ i hL ,i h$M i hCO ,i hO i hR ,i hR i hT ,i h-U i hW ,i hX i hZ e5=====i h[ i h] i h_ ,i h` i hb 7 _You open the door.i hVf 3i hf i hzh i h5j ,i hj i hn @  There is an open door here.i h/q i h| ##.......##.#........#.........#h#.....#..# +..'... #.#.#....##.. ###.#.#.###..# ##....†###.#........ ##...## #.........## ##'## #####.#### #@# #.#  #.# #.# ...........h   jackal (wandering)#..#......#i h 1512.2 (50.0)i h[ L=====3.2 (51i h i h Y _A jackal comes into view.k h@ ##.....###..####.#......##h#.....#..#+'...........#..#.#....#.......##.#.#.#####....†###.#.##...## #.........####@## #####.######.##.# ... k h.....#..#......#k hk h0.k hp14.2 (1.0)k hk hTQ _There is an open door here.k hHS## #####.....# ###...## #k hS=##.#........# #.#.#.....#..##+.'............#...#....##..##.......##.#.#.###..# ##....†###.# k hS/##..@## #.........##'## #####.######.# k hT #.##.##.#......k hAT.....#..#.k hZk h[$5 k h[ _k h`k habk hS+# #...#.# ## #####.....# ###...## ###.#........# #.#.#.....#..###+.'.............#...#....##..####.......##.#.#.###..# ##....@###.# ##...## #.........##'## #####.######.# #.##.##.#..........k hk h&6k h=k hx _You see here a ribbon worm corpse.k h3 < ......#.# #+# #...#.# ## #####.....# ###...## ###.#........# #.k h>4 #.#.....#..####+.'..............#...#....##..#####..k hh4 .#.#.###..# ##....†###.# k h4 ##...## #.........##'## #####.######.k h4 t# #.##.#k h4 B#.# k he> k h? -7 _k hE k hiG k h^ .##...#.# ###† ......#.# ##+# #...#.# ### #####.....# ####...## ####.#........# #.#.#.h...#..#####+.'...............#...#....##..######.......##.#.#.###..# ##....†###.# k h ##...## #.........##'## #####.######.# #.#h   jackal (wandering)#.##.# k h3 k h k h¯ a.hhk hA 0===8k hj k h ' _The jackal barks!k h<~# #.....# #.....##...#.# ###†. ......#.# ##.+# #...#.# #.## #####.....# #.###.........## #.###.#........# #.#.#.#.....#..######+..h..............#..k h~s.#....##..#######.......##.#.#.###..# ##....†###.####...## #.........##'## #####.######.# #.##.#k h~-#.#k hk hZ0h.k hL>---9Freezek hk hS k hK_There is an open door here.l h&D0# #.....# #.... Gobosan the Chiller.##...#.# ###†. Revenant......#.# ##. Health: 23/23 ========================##+##...#.# #. Magic: 4/5===================-----##...## #####.....# #. AC: 2Str: 11##.....###.........## #. EV: 11l hDInt: 14##.......##.#........# #. SH: 0Dex: 9#.........#.#.....#..###### XL:  2 Next: 89% Place: Dungeon:2l hD+.........@h............... Noise: ---------  Time: 1519.2 (0.0)#.........#.#....##..###### n) +0 macel hD#.......##.#.#.###..#Cast: Freezel h&E9##....†###.#........###...## #.........####'## #####.#####h   jackal#.##.#l h@E)#.##.#l hTEsPress: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  l hoEYYou freeze the jackal.  The jackal is moderately wounded.l hE=You hit the jackal but do no damage.l hEKThe jackal is moderately wounded.l h Gc2--=20.2 (1l hLl hOY  Aim: a jackal (100% to hit)  You freeze the jackal.  The jackal is moderately wounded.You hit the jackal but do no damage.The jackal is moderately wounded. _The jackal bites you.l h  # #.....# #.... Gobosan the Chiller .##...#.# ###†. Revenant ......#.# ##. Health: 22/23 ======================-- ##+# #...#.# #. Magic: 3/5l h ==============---------- ##...## #####.....# #. AC: 2Str: 11 ##.....###.........## #. EV: 11Int: 14 ##.......##.#........# #. SH: 0Dex: 9 l hb S#.........#.#.....#..###### XL:  2 Next: 89% Place: Dungeon:2 +.........@h............... Noise: =--------  Time: 1520.2 (0.0) #.........#.#....##..###### n) +0 mace #.......##.#.#.###..#  Cast: Freeze ##....†###.#........#  ##...## #.........##  ##'## #####.#####  h   jackal #.# #.#  l h +#.# #.#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  You freeze the jackal.l h ! #    ###†   ##+#   ##...## ####  ##.....###.........##  ##.......##.#........#  #.........#.#..... +.........@....... #.........#.#....# #.......##.#.#.###..#  ##....†###.# ##...## #.. ##'## ###l hb  #.#  #.# #.#l h d961.2 (1Freezel h l h Sonfirm with . or Enter, or press ? or * to list all spells.l h GAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  You freeze the jackal. l hB ?_You kill the jackal!l he  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l hol hl hȎl h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m hA3m hBm hrJm hK&0m hT hh   jackal (wandering)  You start resting. HP restored.m hXb3==-2.2 (1m hZm h5]Y _A jackal comes into view.m h3 #    ###†   ##+#   ##...## ####  ##.....###.........##  ##.......##.#........#  #.........#.#h.... m hr4D+.........@....... #.........#.#....# #.......##.#.#.###..#  ##....†###.#  ##...## #..  ##'## ###  #.# #.#  #.# #.#m h #    ###†   ##+#   ##...## ####  ##.....###.........##  ##.......##.#........#  #.........#.#h.... +.........@....... m h#.........#.#....# #.......##.#.#.###..#  ##....†###.# ##...## #.. ##'## ###  #.#  #.# #.#m hNm h8-m h*s _A jackal is nearby!m hT{ $# #.....# #....#.##...#.# ###†.#......#.# ##.###+# #...#.# #.###...## #####.....# #.##.....###.........## #.###.##.#........# #.#.#.#h....#..#+.m h{ '#.#.#....##..##.##.#.#.###..# ###....†###.#........###...## #........m hS| *.####'## #####.##### #.#.# m h} m h~ m hք G.hm h -3 _m h} m hZ m hif  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m h*. 4m h3 m hu5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m h+  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n h4n hn he  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n hZl_# #.....# #....#..##...#.# ###†.#.......#.# ##.#.##+# #...#.# #.###...## #####.....# #.##.....###.........## #.###.......##.#..# #.#.#.#.....#..#.+.'.@.h.#.#.#....##..#.n hm#.......##.#.#.###..# ###....†###.#........# ###...## #.........####'## #####.##### #.# #.##.# .# n hnn huI.hn hv-4 _n h|n h8~n hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n h:n hn hn h  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. n hV_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)n honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n hcIn hIn hOn hR  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n h# #.....# #....#..##...#.# ###†.#.⌠......#.# ##.#.##+# #...#.# #.##+##...## #####.....# #.##.....###...n h0c## #.###.......##.#.# #.#.#.#.....#..#n hVC.+.'.#.n h{#.#..h.##..#.n h#.......##.#.#.###..# ##.##....†###.#........# ###...## #.........##n h޷##'## #####.##### #.# #.# n hn h{n hh.h====5Freezen h{n honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. n h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The jackal barks!n h  # #.....# #....#.. Gobosan the Chiller .##...#.# ###†.#.⌠ Revenant ......#.# ##.#.. Health: 23/23 ======================== ##+# #...#.# #.##+ Magic: 2/5=========--------------- ##...## #####.....# #.... AC: 2Str: 11  ##.....###.........## #.### EV: 11Int: 14  ##.......##.#........# #.... SH: 0Dex: 9  #.........#.#.....#..#######.. XL:  2 Next: 96% Place: Dungeon:2  +.........'..@h............... Noise: ====-----  Time: 1525.2 (0.0)  #.........#.#....##..#######.. n) +0 mace  #.......##.#.#.###..# ##. Cast: Freeze  ##....†###.#........# ## n h7 ##...## #.........##  ##'## #####.#####  h   jackal #.# #.#  #.# .#  #.#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is severely wounded.You hit the jackal.n h  #   .##...#.# ###† ......#.#  ##+# #...#.#   #####.....#  ........##  n hڌ m...##.#........#  ....#.#.....#..  ....'..@.......  ....#.#....##..  #.......##.#.#.###..#  †###.#........#   #........ n h B##'## #####.#### #.# #. #.# .#n hN 3 #.#n h> n hT # #.....# #....#.. Gobosan the Chiller.##...#.# ###†.#.⌠ Revenantn h ......#.# ##.#.. Health: 23/23 ========================##+##...#.# #.##+ Magic: 2/5=========---------------##...## #####.....# #.... AC: 2n hȔ Str: 11##.....###.........## #.### EV: 11Int: 14n h ##.......##.#........# #.... SH: 0Dex: 9n hQ }#.........#.#.....#..#######.. XL:  2 Next: 103% Place: Dungeon:2+.........'..@................ Noise: =--------  Time: 1526.2 (1.0)n h #.........#.#....##..#######.. n) +0 mace#.......##.#.#.###..# ##. Cast: Freeze##....†###.#........#####...## #.........####'## #####.#####n h z#.##.##.#.##.#n h< HAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is severely wounded.n h )You hit the jackal.n h a---: a jackal (100% to hit)  You freeze the jackal.  The jackal is severely wounded.hit _You kill the jackal!  You have reached level 3!n h /  --more--o h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? p h 8/286-63 1% FreezeMemories (1) Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel clever. x2  You remember electricity coursing through you.  (You can now cast Shock.)  Spell assigned to 'b'.p h p hF g _Your flames flicker hungrily.q h)Jq h,q h~,% _q h^0Xq h62m3====q h13q h4,q h5q h7,q hZ8q hI:,q h:q h<q h<=====q hD=q h?,q h?q hA,q hoAq hB,q hCq hlE,q h8Fq hG,q hHq hJ;4q hK,====q hKq haMq hMq hgNq hOq hOq hMPq hQq hQq hRq hGTq h{T=====q hdUq hW,q hXq hYq hYq hZq h{\q h\q hu]q hI_,q h`q ha,q hbq h dq hUdQ5====q h'eq hf,q h\hq hi,q hjq ho====q hoq h?qq hgqq hrq hs,q hotq h`v,q h#wq hy,q hyq h2{,q h{q h6==== _Magic restored.q hq hi====q hq hp,q hq h<q h_q hş,q hTq hq hD,q hq hq hp,q hq hq h,q h,q h',q hq hCq hq hJ,q hq h,q hVq hq h+,q hq hEq h.##### ##### ......# ### ... ....... #.. ### ....... #.#  .....$. #.# #.## .......##.##### # #.## q h] .......@......##.# #.##- ....##.##.###.##.# #. . #r #.##.....# #... #. #.##...#.# ###†. .. #......#.# ##.q h ##+# ## ####...#.# #. r   quokka (asleep) ##...## #####.....# #.#.....###.........## #.##.......##.#........# #.q h074.2 (48.0)q hiF-5.2 (49q hq hY _A quokka comes into view.r h Spells (Memorise)TypeFailure Level  a - Frozen RampartsIcer h!W9% (1%) 3b - Ozocubu's ArmourIce9% 3  c - Summon Ice BeastIce/Summoning22% 3 4 spell levels left r h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exits h/s h5s hT>Gobosan the ChillerRevenant.########## Health: 28/28 ========================......# ####.... Magic: 6/6========================....... #..#.### AC: 2Str: 11....... #.##.### EV: 11Int: 16.....$. #.##.##. SH: 0Dex: 9.......##.##### # #.##. XL:  3 Next:  1% Place: Dungeon:2.......@......##.# #.##. Noise: ---------  Time: 1575.2 (0.0)....##.##.###.##.# #.#.. n) +0 mace. #r #.##.....# #.... Cast:  hL?4mFreeze#. #.##...#.# ###†. Memories (1) .. #......#.# ##.##+# ## ####...#.# #. r   quokka (asleep)##...## #####.....# #.##.....###.........## #.##.......##.#........# #.You remember electricity coursing through you.  (You can now cast Shock.)  Spell assigned to 'b'. _Your flames flicker hungrily. _Magic restored. _A quokka comes into view.s hEP  Okay, then.s h[Fs hHKs hEM. _s hBP=..##########......##### #...#.......##.. #.###.##.# #.#.....$.##.# #.s hP9#.......##.##### # #.##........##.# #.## ....##@##.###.##.# #. . #r##.##.....# #. #.##.##...#.# ###† ..##......#.# ##s hYQ##+# #######...#.# #...## #####.....# #..###.........## #..##.#........# # ..#.#.....#..#####s hZs h \C6.2 (1Freeze _s hcs hds h#NGobosan the Chiller..######### Revenant#......######... Health: 28/28 ========================#.......##..#.## Magic: 5/6====================----#.......##.##.## AC: 2Str: 11#.....$.##.##.## EV: 11Int: 16#.......##.##### # #.## SH: 0Dex: 9...............##.# #.## XL:  3 Next:  1% Place: Dungeon:2s h....##@##.###.##.# #.#. Noise: ---------  Time: 1576.2 (0.0). #r##.##.....# #... n) +0 mace#.##.##...#.# ###† Cast: Freeze..##......#.# ## Memories (1) ##+# #######...#.# ###...## #####.....# # r   quokka##.....###.........## ###.......##.#........# ##.........#.#.....#..#####Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  s hJYou freeze the quokka.  The quokka is moderately wounded.You barely miss the quokka.The quokka is moderately wounded.s h%3=7.2 (1s hs h  Aim: a quokka (asleep, 100% to hit)  You freeze the quokka.  The quokka is moderately wounded.You barely miss the quokka.  s hThe quokka is moderately wounded. _The quokka closely misses you.t hCw  Gobosan the Chiller ..##### #### Revenant #......##### #... Health: 28/28 ======================== #.......##.. #.## Magic: 4/6================-------- #.......##.# #.## AC: 2Str: 11 #.....$.##.# #.## EV: 11Int: 16 #.......##.##### # #.## SH: 0Dex: 9 ...............##.# #.## XL:  3 Next:  1% Place: Dungeon:2 ....##@##.###.##.# #.#. Noise: =--------  Time: 1577.2 (0.0) . #r##.##.....# #... n) +0 mace #.##.##...#.# ###† Cast: Freeze ..##......#.# ## Memories (1)  ##+# #######...#.# # ##...## #####.....# # t h*xr   quokka ##.....###.........## # ##.......##.#........# # #.........#.#.....#..#####Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka!t h̀Q ..#####  #......#####  #.......##..  #.......##.#  #.....$.##.#  #.......##.##### #  ...............##.#    . #.  #.# ###† ..#  ##+# ###        t hp    t hf58.2 (1Freezet hqt hyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka! _You kill the quokka!t h 4t ht h;,t hXt h,t ht h.t hct ht h,t het hA,t hSt h,t h՝t ht hџJ5====t ht hϢ,t hat h,t hPt hr,t ht ht h?6====t hܫt hۭ,t ht hpt ht hLt h,t hгt h`,t h't h,t ht he6====t ht h[t hC,t h]t h@t h,t h&t ht h,t hZt hS====t h6t hN _You now have 116 gold pieces (gained 11).t hqt ht hyt hSt h,t ht ht h,t hSt ht hnBt ht hBt h&t ht hFt ht h/t h,t hrt ht ht ht ht hIt h,t hMt ht hJ,t ht ht h,t hAt ht hw,t ht ht h,t hZt hUt ht ht h3t ht h,t hU t h t hX ,t h t ht h,t h$t ht h,t ht ht ht ht hFt ht h,t hPt h.t hc,t ht h. t h!,t h;"t hW$t h%,t hY&t h't h),t h)t h*t hK,,t h,t h .t h/,t hZ0t h1t hF3,t h3t h5t h6,t h7t h18t h}9,t h:t h:t hb<,t h<t h>t h?,t h2@t hAt hC,t hCt h"Et hFt hFt h Gt hHt hI,t hqJt hNLt hM,t h?Nt hOt hPt h5Qt hzQt hRt hSt h(Tt hTt hUt h$W,t hgWt hWt hX,t hXt hhYt h>Z,t hzZt h[t h[,t h[t h\t h]t h]t h&^t h_t hp`t h`t hat h"bt hnct hct hct het hf,t hgt hht hi,t hrjt hZlt hm,t hnt hoot hp,t hqt h;rt hes,t hst htt h3v,t hvt hxt hWy,t hyt h{t h|,t h=}t h~t h,t ht h8t h,t h\t ht h ,t ht hHt h,t h4t ht h,t h)t hIt h,t ht h0t ht ht ht hQt h,t ht ht hȠ,t hft ht h2,t ht h0t hN,t ht ht h,t hҬt hít h,t ht ht hn,t ht h?t h#.............#######.###.##..#.# #.###.......#  #.........###  #########.#   #.#   #.# #.# #@#- t hwV#...._... ......K #........  ......##. ....###K   kobold (asleep) ...## ##.## t h 666.2 (88.0)  A kobold comes into view. It is wielding a +0 dagger.Found a broken altar of Ashenzari.t h}K.Kt h5==7.2 (89t ht h( _The kobold shouts!u hI ###.###.##..#.#  #.###.......# #.........### #########.#  #.# ####.####...##.#.......#.#......##.@.._.K.##........#.#......##.#<....### ##...## ##.##.u hu h_K.<u h":--8.2 (1.0)u hu h9 _Found a stone staircase leading up.u h˳ ###.###.##..#.# #.###.......# #..### #.# #.# #### #.####...##.#.#.#......# #..@._K..# #.#.#.......##.# #<....### .u h` ##...## ###.## u h[ u h 3K.u hP A--9u h u h u hL ###.###.##..#.# #.###.# #.### #.# #.# #### #.####...##.#.#.#......# #...@K...# #.#.#.##.# ##...## # u h u h p5---=70Freezeu h, u h ; _The kobold hits you with a +0 dagger.u h& ###.###.##..#.# Gobosan the Chiller  #.###.......# Revenant  #.........### Health: 25/28 =====================---  #########.# Magic: 5/6====================---- #.# ####  AC: 2Str: 11 #.####...###  EV: 11Int: 16 #.#.........  SH: 0Dex: 9 #.#......#  XL:  3 Next:  5% Place: Dungeon:2 #...@K...#  Noise: =--------  Time: 1670.2 (0.0) #...........  n) +0 mace #........###  Cast: Freeze .......##.#  Memories (1)  #<....### ..  ##...## ##  K h'Z7m   kobold ##.## #.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold.u h/        #.# ####  #.####...###  #.#.........  #.#......#  #...@_...#  #...........  #........###  .......##.#  u hK0#<....### .. ##...## ## ##.## #. v hE.f71.2 (1Freezev h6v h:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold. _You kill the kobold!v h0###.###.##..#.# #.###.# #.### #.# #.# #### #.####...##.#.#.#......# #....@...# #.#.###...v hD1D##.# #<....### ...##...## ### v h?9v h9\6=-2v h?v hPD  There is a broken altar of Ashenzari here. _You see here a +0 dagger.w h[y -You kneel at the altar of Ashenzari.w h[a/  --more--w hzw hrAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionw hO w hŸ  ###.###.##..#.#Gobosan the Chiller#.###.......#Revenant#.........###Health: 26/28 ======================--#########.#Magic: 5/6====================----#.# ####AC: 2Str: 11#.####...####EV: 11Int: 16#.#..........SH: 0Dex: 9#.#......#XL:  3 Next:  7% Place: Dungeon:2#....@...#Noise: ---------  Time: 1672.2 (0.0)#............n) +0 mace#........###.Cast: Freeze........##.#Memories (1) #<....### ...##...## #####.###.  Aim: a kobold, ww h ielding a +0 dagger (100% to hit)  You freeze the kobold. _You kill the kobold!There is a broken altar of Ashenzari here. _You see here a +0 dagger.  You kneel at the altar of Ashenzari.  Ashenzari welcomes you!w hN /  --more--x hx hZ of Ashenzari ......3.2 (1x hx h  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.x h|x hx hx hx hXx hx hjx hE7=x hx h,x h!x h0#x hu#x h$x hf&x h&x h'x h0*98x hu*w==6====x h+x h-.x h>0,x h1x h6x h:,x hd:x hz=x hX?,x h@x hBx hDx hEO=====x h1Fx hHx hJ,x hKx h}Nx hdPx hPx hxQx hSx hIUx hUx hVx hWx h,Z,x h0[x h ]x h_,x h`x hbx hwd,x hGex hRgx hTix hix hkx hoXx hqx hs,x htx h?wx hx,x hyx h|x h~,x h x hQx ha,x hx hx h  #...._...#####...........#.###.#........##.###.###.##<....####.........###...## #####.##### x h##.## #.# #. #.###  #.@.#  #.....#  #.##..#  #. ..#  #. ..# .. ..# g   goblin (asleep) .. ... #.. .g##x h0096.2 (23.0)x h,7.2 (24x h{x hs _A goblin comes into view. It is wielding a +0 club.x h#............# #.###.# ........##.###.###.# #<....####.........# ##...## #####.##### ## #.# . #.### ##...#...#.##..# #. #..# #. #..# #.. #..# #.. .... +#.. #.g### ...# #x hx hN18.2 (1.0)x hx hy h!yJ### ........##.###.###.# #<....####........ ##...## #####.####  ##.## #.#  #. ### ##...##.....#.###. #.....+#.. #.g###y hy ...# #.##y hVy h/&9y hy hy h.......##.###.###.# <....####.........# ...## #####.##### ## #.# . #.### ##...#.....# #.##..# #. #.@# ##. #..# ##y h.. #..# #... .... +.#...#.g###. .....# ### #.## #.y hL>700y hy hy h y h y h y h y h4<....####........ #...## #####.#### ##.## #.#  #. ### ##...##.....## ##.......+#...#.g#####.....# #####.# y h, #.y h%y h&&1y hW+y h,z hz#...## #####.#### ##.## #.#  #. #.### ##...##.....## ##.................+##...#.g######.###.....# # ####.#  #.  z h[z h&2z h9z hz hG#.## #.#  #. #.### ##...##.....## ######...#..######..z h.......@.......+##...#.g####### ##.....# # ####.#  #.z hh%z h&73Freezez h+z h-z h\k  The helpless goblin fails to defend itself.  You hit the goblin.z h, 2)z hh84.6 (1.4Freezez hz hCJ _You kill the goblin!{ hh4{ hi{ hm{ ho{ h.p{ hs,{ hu,{ hw{ hYy{ h{,{ h }{ hL{ hԊ{ hq{ h{ h{ h,{ h8{ h|{ h,{ h|{ h{ h,{ h6{ hL{ h,{ hU{ h'{ h.{ hx{ hU{ h{ h,{ h{ h*{ h,{ h { h7 _You open the door.{ h14{ h{ h`@  There is an open door here.{ h{ h _{ h{ h{ h,{ h{ h{ h,{ h{ h{ h,{ h{ hJ{ h',{ h{ hs{ h,{ h{ hn7 _You open the door.{ h54{ h{ hL@  There is an open door here.{ h0{ h _{ hu{ hs{ hm,{ hF{ h{ h,{ h{ h{ hZ,{ hM{ h@{ h,{ h{ h6{ ho,{ h{ h { h ,{ h` { h{ h,{ hk{ hx{ h ,{ h%{ h{ h&"   ## ##.##   ##< ... ..# #.#   .. ..# #.# #.#   #.##.# #.# ##'##  # #....# #.###...##  { h"*#.##..#.# #.##.....##  #.......# #.#.......##   ##....###..........###   #....@.............'..32.6 (28.0) { h"  #.#...####.........###  { h#......## ##.......##  { h?###.### ##.....##  # ##...##   { ht#a##+##     { h#* { hg+{ h+,3.6 (29{ h1{ hK49 _Found a stone staircase leading up.{ h4{ h{ hF _Unknown command.{ h~4{ hc{ h{ h{ h} _{ h{ h{ h,{ h{ h2{ h .. ..# #.# #.#  #.##.# #.# ##'## # #....# #.###...## #.##..#.# #.##.....##  #.......# #.#.......#  ##....###..........  #..................  #.#.#...####.........  ### ##.......#  ###.#### ##.....  #l ##...##  #. ##+##  #. #. l   frilled lizard (asleep) #. ## { h 6.6 (3.0)7.6 (4 _A frilled lizard comes into view.| heQ  #.##.# #.# ##'## # #....# #.###...##  #.##..#.# #.##.....#  #.......# #...  # ##....###.. #.#....... #.#.#...####  #......## ##| hk,  ###@#### ##  #l# ##  #.# ##+  #.#   #.#  #..  ###  | h/ llThe frilled lizard hisses angrily.| hF===8.6 (1Freeze| h| hܹ[ _The frilled lizard barely misses you.| h|D #.##.# #.# ##'##  Gobosan the Chiller # #....# #.###...## Revenant of Ashenzari ...... #.##..#.# #.##.....# Health: 28/28 ======================== #.......# #.#....... Magic: 5/6====================---- # ##....###......... AC: 2Str: 11 #.#................. EV: 11Int: 16 #.#.#...####........ SH: 0Dex: 9 | hu#......## ##....... XL:  3 Next:  8% Place: Dungeon:2 ###@#### ##.....# Noise: ===------  Time: 1738.6 (0.0) #l# ##...## n) +0 mace #.# ##+##  Cast: Freeze #.# Memories (1)  #.# #.. l   frilled lizard ###Casting: Freeze (safe; 2% risk of failure)  | hZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard!| h  #.# ##'##  # #....#  #.##..#.#  #.......#  # ##....### #.#........ #.#.#...# #......##    #†#  #.# ##+##  #.#| h #.# #.. ###| h&p10--9.6 (1Freeze| h%| honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard! _You kill the frilled lizard!| h J| h, ,| hi X| h7 ,| hٟ | h | h١ | h0 | hԣ | h | hq | h ,| h | hu ,| hQ | h ,| hI | hì | h O6====| h | hϯ | hز B| ha | hO ,| hӵ | h | hJ ,| h | h | h | hY =====| hҼ | hƾ | h ,| h | hy | h# ,| h | h | hq ,| h | h | h ,| h | h | hb | h | h$ | h | h ,| h | h | h ,| h | h | h | hP | h | h | h& ,| h | h | hY ,| h | hR | h ,| hc | h@ | h | hj | h | h | h ,| h6 | hx | h ,| h- | h | h ,| h | h  | h4 ,| h | h | h ,| h; | hB | h ,| hE | h| | h ,| h  | hY | h ,| hT | h7 | h ,| hc | h | hO ,| h | hU | hs | h | h9 | hx! | h# ,| h# | h% | h& ,| h$' | h9( | h) ,| h?* | h+ | hg- ,| h- | h\/ | hw1 ,| h2 | h3 | h*5 | hw5 | h5 | h7 | h8 | hn9 | h9 | h; | h = ,| h= | h> | h4@ ,| h@ | hA | h'C ,| hC | hF j  You see here a frilled lizard corpse.| hG | hEH _| hH | hJ | hNK ,| hK | hUM | hN ,| hOO | h~P | hQ ,| hHR | hS | h)U ,| htU | hzW | hXX ,| hX | hZ | h[ ,| h[ | h#] | hK^ | h^ | h _ | h` | h>a | ha ,| h+c | h | hgx | hly F-6.6 (57| h | hU F _Found a barding.} h:8t#.#..'.#.#.#...####.####.#......## ##.## ##.###.#### ##.....## ##†# ##...## #.# ##+## #.# #.#.##........[.#.#...#.. ......#.#.} hw=} h>17.6 (1.0)} hC} hD} h[_4} hz`} hb} hd} h9e} hgi,} hj} hk} hk} hkm} ho,} hXp} hr} hzt} ht} h v} hx} hz} hz} h:|} h}} h} h} h} h} h} h} h} h,} h,} h3} hK} h,} h8} hI} h,} h} hȚ} h,} h;} hT.# ##+## #.# .# #.# #.# .############.#### #.# ..............[..# #.# ##########.#...#.# #.# #.......####### #.# #.#............ #.#...#.####### #.#...#@#  #.......# #########          } h]808.6 (11.0)9.6 (12} h} ha _o - a scroll labelled IMU OFONAPU~ h(n4~ h:o~ hEr~ ht~ ht~ h"y,~ hMz~ hz~ hq{~ hA}~ h,~ h~ h~ h,~ hi~ h͆~ h~ hވ~ h~ hڑ~ hm~ h~ h~ hN~ h,~ h~ hS~ h,~ h ~ h~ h,~ h~ h>~ hw,~ h~ h;~ h~ hG~ hҤ~ h@~ h'~ ha~ h~ h~ h,~ h;~ h~ hw,~ hC~ h~ h,~ h~ h~ hƷ,~ h{~ h3~ hǻ,~ hм~ h~ h~ h~ h~ hz~ h9~ h~ h(~ h~ h,~ hY~ h<  You see here a +0 club.~ h~ hM _~ hA~ h~ hs,~ h~ h_~ h,~ h~ h~ h,~ h7~ h~ h=,~ h#~ h~ h,~ h2~ h~ hw~ h~ h_~ h~ hZ,~ h ~ h~ h}~ h~ h~ h~ h,~ hm~ h~ h,~ h~ h~ h~ h>~ h~ h~ h~ h~ h3~ hj~ h~ h~ hL~ h~ h,~ h~ h~ hQ,~ h~ h~ h6 ,~ h ~ h9 ~ h. ~ ho ~ h ~ h(~ h,~ h?~ hY~ h,~ hA~ hw~ h~ h&~ h~~ h ~ h~ h<~ h~ h~ hp~ h~ h~ h9 ~ h!,~ h"~ h#~ h$~ hD%~ h%~ h&~ h+(,~ h(~ h)~ h+,~ h+~ h -~ h.~ he.~ h.~ h/~ hE1,~ h2~ h3~ h4,~ hA5~ h6~ he8~ h8~ hr9~ h0:~ h;~ h;~ h$<~ h=~ h>>~ hw>~ h>~ hc@~ h)BB~ h\C~ hD,~ haF,~ hG~ hG~ h2H~ hJ~ hQ" ~ h6R.........# .#########.## .# #..# ~ hRZ.# ##.## .# #..########## .# ##....#.....# .# #####~ hR}#.###.#####.##.######.#.......@......###.#.#.#.#####......J#..~ hS###.....## ..#....##.#........# ...##.# ##.##.....##.# ..## . #..# ~ hNS #..#####.# ..# ###. J   endoplasm (wandering)  #..#####.# ..# #... ~ hSH #........# ..## #...  ##.####### ##... #..#~ hU-65.6 (56~ h[:J.~ h7\,6.6 (57~ hia~ hc] _An endoplasm comes into view.~ h4 c.# #.##.## #.# #..# #.# ##.## #.# #..## #.# ##.#.....# #.# #####.#.###.#####.##.### ##.#........# ##.#.#.#.#####.....J.~ h$ #.###.....## ...#.##.#........# .....##.#. ##.#.#.....##.###...## .. #..#.#..#####.# ##..# . ###.#..#####.# #..# #.#........# #..## #...###.# ##... #..#.~ h!! ~ h'( 9J.~ h( 17.6 (1.0)~ h. ~ h<0 ~ h& .# #.##.## #.# #..# ~ h' #.# ##.## #.# #..## #.# ##.....##.....# #.# ######.#.###.#####.##.### ###.#.#.~ hJ' _# ##.#.#.#.#####....J...# #.###.....## #...#.##.~ h' #.##.....##.#.# ##.#.#.....##.###...## ... #..#.#..#####.# ##..# .# ###.#..#####.# #..# # #.#.# #..## #...#.##.#~ h( q ##... #..#.~ h5, ~ h`2 ]J.J~ h2 &8~ hV8 ~ h/: ^ _The endoplasm quivers. hLc.# #.#.## #.# #..# #.# ## ##.## #.# .. #..##### # #.# .# ##.....##.....# #.# .# #####..##.###.#####.##.### ###.##.#.J..# ##...##.#.#.#####. hce# #....####.....## #...#.##...##.##.....##.#.## ##.#..##.....##.###...## ..... #..#..##..#####.# ##..# #.## ###...##..#####.# #..# .# #.....##.# #..## # #...#.###.# ##... #..#..# h)d h7n hn?=9Freeze hv hxV _The endoplasm barely misses you. h-;.........#Gobosan the Chiller#.#########.##Revenant of Ashenzari ......#.##..#Health: 28/28 ========================#.# ## ##.##Magic: 5/6====================----#.# .. #..##### AC: 2Str: 11####### #.# .# ##.....## EV: 11Int: 16#.....# #.# .######..# SH: 0Dex: 9#.###.#####.##.### h{###.# XL:  3 Next: 10% Place: Dungeon:2#.#..........@J..###...# Noise: =--------  Time: 1869.6 (0.0)#.#.#.#####........# #....# n) +0 mace###.....## #...#....... ##...# Cast: Freeze  #........##.....##.#.## ##.#..# Memories (1) #.....##.###...## ..... #..#..##..#####.# ##..# #.## ###...# J   endoplasm#..#####.# #..# .# #.....##........# #..## # #...#.###.####### ##...#..#..#Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit) hʱ  You freeze the endoplasm.  The endoplasm is lightly wounded.  You hit the endoplasm but do no damage.The endoplasm is lightly wounded. h,70.6 (1 hS hZ  Aim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is lightly wounded.   hYou hit the endoplasm but do no damage.The endoplasm is lightly wounded. _The endoplasm completely misses you. h/ 5 .........#  Gobosan the Chiller #.#########.##  Revenant of Ashenzari ...... #.# #..#  Health: 28/28 ======================== #.# ## ##.##  Magic: 4/6================-------- #.# .. #..#####  AC: 2Str: 11  ####### #.# .# ##.....## EV: 11Int: 16  #.....# #.# .# #####..# SH: 0Dex: 9  #.###.#####.##.### ###.# XL:  3 Next: 10% Place: Dungeon:2  h#  #.#..........@J..# ##...# Noise: =--------  Time: 1870.6 (0.0)  #.#.#.#####........# #....# n) +0 mace  ###.....## #...#....... ##...# Cast: Freeze  #........##.....##.#.## ##.#..# Memories (1)  #.....##.###...## ..... #..#..#  #..#####.# ##..# #.## ###...# J   endoplasm  #..#####.# #..# .# #.....#  #........# #..## # #...#.#  ##.####### ##... #..#..#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  You freeze the endoplasm. h  m     #.# #..#  #.# ## ##.##  #.# ..   hb   #.# .#   #.# .#  #####.##.###  .......@...#  #####........#   h L #...#.......  #.....##.#.##  ##...## .....   ##..# #.##    #..# .#     #..## #  h    ##...   h f41.6 (1Freeze h#  h% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm! h" h4 h hO h h, h h` h h h h(g5==== h h, , h  h , h  h, h hS==== h h, hb hzB hm, h h, h h, hq h h& H6==== h  h" h$, h;% h' hc), h* h+ h-, hY. h/ h%2S==== h2 h4 h-5, h5 h7 h8 h%9 h9 h; h?X h@, hTA hC h E, hE hF hH, hH hJ hL, hL hXN h+O hO hCP hQ hpS hS, huT hU, hV hX hZ, hZ h \ h;], h] hj^ h_, h_ hKa h\b hb hb hAf hm hn hp hu hx hy h{ h~ hZ h% h  h{ hl, h h h, h& h h h h h7 _You open the door. h4 h h[ hѝ, h h@  There is an open door here. h h _ h< h h, hΨ h h hY h h6 h, hy hw hB, h h h, h hO h, h h h h h h hi, h  h h", h h@  There is an open door here. hK h _ hu h hY, hW h h h h hS hr, hH h h, h h@  There is an open door here. h% h _ h5 h h,X h h  h h h hF h h h, hC hq hq h h h2 h, h h h1, h h8 h/ S#..##'## #..###### #.# #..### #.# #..... h  ##.## ##.###### ##...## #.#  ..>#.....# #.#   h t#.##...#########.#  #.##.#.##.##.........#   h #.....######### -938.6 (67.0) h I ########   hA _#  h + h hF-9.6 (68 hq h; _Found a stone staircase leading down. h 4 h  h,  h/  ho B h^  h  h  h# B h$  h$  h%  h(&  hz&  h+  hw+  h,  h). B hO/  h 0  hm0  h0  h1  h2  h)3  h3  h4  h;6  h6  h6  h8  h9 , h9  h;  h[<  h<  h<  h>  hG?  h}?  h#@  hB  hG ###.## #.#### ##.....## #.# #.# ### ##...## #.# #.. ..# ##'##  h%H #.# ### #.# #.# #.# #.# #.# #.# #.# ##.## #.# h`H #####.######...## ###.# #.b......>#.....# ....# #@###.##...#######  hH ##### #.##.#.##.##...... #............##########.######## hH .#######.# .........# hH b   bat (asleep) ########## hI  hK -52.6 (13 h.L  hR ..bbA bat comes into view. h@T E=3.6 (14Freeze hX  hZ : _The bat hits you but does no damage. hd###.## #.#### ##.....##Gobosan the Chiller#.# #.# ### ##...##Revenant of Ashenzari ......#.# #.. ..# ##'##Health: 28/28 ========================#.# ### #.# #.#Magic: 5/6 h8 ====================----#.##.# #.#AC: 2Str: 11#.##.# ##.##EV: 11Int: 16#.######.######...##SH: 0Dex: 9 ###.##...b....>#.....#XL:  3 Next: 14% Place: Dungeon:2 ....##@###.##...####### Noise: =--------  Time: 1953.6 (0.0) ######.##.#.##.##...... n) +0 mace#............##### Cast: Freeze#####.########Memories (1) .#######.#.........#b   bat##########Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You miscast Freeze.  You are very li h ghtly contaminated with residual magic.  Nothing appears to happen. The bat hits you. The bat closely misses you. h 7-4.6 (1Contam  h h}m  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic.  Nothing appears to happen. The bat hits you. The bat closely misses you. _The bat hits you but does no damage. h ###.## #.#### ##.....##  Gobosan the Chiller  #.# #.# ### ##...##  Revenant of Ashenzari ......  #.# #.. ..# ##'##  Health: 27/28 =======================-  #.# ### #.# #.#  Magic: 4/6================--------  #.# #.# #.#  AC: 2Str: 11  #.# #.# ##.##  EV: 11 h Int: 16  #.# #####.######...##  SH: 0Dex: 9 ###.# #...b....>#.....#  XL:  3 Next: 14% Place: Dungeon:2 ....# #@###.##...####### Noise: =--------  Time: 1954.6 (0.0) ##### #.##.#.##.##...... n) +0 mace #............##### Cast: Freeze #####.########  Memories (1) Contam  .#######.#  .........#  b   bat ##########  h< Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. hd u    #.# #.# ###   #.# #.. ..# ##'##  #.# ### #.# #.#  #.# #.# #.#  #.# #.# ##.##  h  #.# #####.#####  #...†....>#    #....... #####.   h . ..#  h c  h 8=65.6 (1Freeze h  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat! h(  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hG h h; h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h` hn; _ h, hV h hX h h hn:= h h h) hH huZ _Your magical contamination has completely faded away. h h7 h h  hU hY hQ5==== h/ hT h h h hP h h h h h. hx===== h hZ  h  h  hH , h  hAB h, h~ h h h! hn hO6==== h? h h, h h h( hm h h_  You see here a bat corpse. hE h _ hH  h! h" h#===== h# h$ h&B hH( h) h* h* h?, h- h- h&. h/ h0, h&1 h;  You see here a bat corpse. _ h<, hq= hr> h?, h<@ haA h6B hlB hB haLX h=M h}N hN h3O hsQ hMR, hR hCU hgV hV hV hY h[, hE\ hl^ h`, h` hb he, hPg hg hi, hj h7m hn, ho h q hkr hr hrs h0u hv hw hGx hy h${, h{ h} h, h hF h, hކ hy h܊ hJ hs h_ hsX h hP hQ hb h h h h hg, hF hޟ h hɡ h hX hɥ h h h̨ hV h hK hɬ hy, hG hi h hӱ h< h h h hL h h, hw h h hĺ h hP h8, h h h h h h h, h h h , h hm h h hp hc h7 hi h h h, h h h h  h\ h h h h5 h hF, h  h5 h h! h h h7, h h ht h hV h h , h h h, h h{ h  h  h  hE h, h) hp  There is a broken altar of Ashenzari here.  You see here a +0 dagger. h h _ h h h] h h h! h# h# h % h& h( h( h) h+ hd- h- hF. h0 hq1, h/2 h3 h5, h6 hw8 h9, h: h< hj> h> h? hNA hC, hE hE hG, h`H h\I hxJ hJ h;K hL hM hM hCN hO hP h?Q hQ hT hV, hV hW hDY, hY hZ h[ h\ h_\ hb] h^B hI` haB hb hc hc hd hti hnj hj hRk hl hmn hn hn hp hCq hq hq hes hxvB h hi, h h h, h5 ha h؋ h h h h , h h ha, h hŖ hW h hO  There is an open door here. _ hM h h, hn h h: h h  h h/ ho h h hZ h h. h= h h h ha ##.##.# #.......##.# #...#.#####.......##.##### #........................##.##...#######....##.##.###.##.# h ##.## #.#.###.##.##.....# #.##.#.###.##.##...#.# ##.## #.......##......#.#  #...# ###+#########...#.#  #.#.# ##.@.## #####.....# -  #...# ##.....###.........####..## ##.......##.#........ h&w##.#.####.........#.#.....#..##.###...+.........'...........##.#.####.........#.#....##..# hT##.## ##.......##.#.#.###..#  h4#.# ##.....###.#........# #.# ##...## #.........## h......#....#.#.# h.#.##...'207217.0) h  hD======3 h 8 hh h{= _As you open the door, it creaks loudly! h( 4 hI)  h5+  h[,  h,  h#0 V  There is an open door here. h1  h~1 _ hH2  h2  h3  h$4  hR4  h75  h6  h6  hb7  h/9  h:  h:  h;  h?=  h> , h4?  h0@  h~A , hA  hB  hcC  hC  hC  hD  hXE  hE  hE  hvF  hG  hNG  h{G  hhH  hJ  hzJ  hJ  hK  hM  hGM  hM  hO  hEQ  hQ  hR  hS  hT  hT  h,U  hV  h\X , hY  hZ  h[ , h5\  h\  hs^ , h4_  h`  ha  hb  hb  hOc  hd  hd  hde  hf  h.'.........+......... #######...##.#.........####...#.. # ##.###.##.......## ##.#... # #####.###.....## ###'## # #............## ###~~~# #.###.###.#+## #.'~~~+ #...###.# #.#~~~#  h? #.##..?@# #.##+##------ ......(.......# #....#  ###.##.#.###.∩J# ##.###  #.#. ..# #.#  . .. .# #.# # .## #.######.# J   endoplasm (asleep) . .........# # #.#########.## #.# #..# h 138.6 (65.0)  An endoplasm comes into view.Found Gong's Antique Armour Emporium. hc \J.J h K------9.6 (66 h  h7 ^ _The endoplasm quivers. h..........>.'.+.......... ######...##.#.........####...#..# ##.###.##.......## ##.#.. #####.###.....## ###'##  hV#............## ###~~~#. #.###.###.#+## #.'~~~+  #...###.# #.#~~~# #.##..?.###### #.##+## ......(..@....# #....# ###.##.#.###.J.# ##.###  #.#. ..# #.# . .. .# #.# # .## #.######.# hg . .........# # #.#########.# #.# #..##.#### ###.# h{ hUJ∩ h240.6 (1.0) hF h hͪ >.'.+....##.#.........####...#..###.###.##.......## ##.#....######.###.....## ###'##.##.....## ###~~~#.##.###.###.#+## #.'~~~+ ##...###.# #.#~~~#  h #.##..?.###### #.##+## ......(...@J..# #....# ###.##.#.###.∩.# ##.### #.#. ...# #.# . .. ##.# #.# # .## #.. ...# # #.#####  hq  h o5---=1Freeze h  h - _The endoplasm hits you. h:*L.........>.'.........+........... Gobosan the Chiller #####...##.#.........####...#..## Revenant of Ashenzari ......  ##.###.##.......## ##.#....# Health: 25/28 =====================--- #####.###.....## ###'##.# Magic: 5/6====================---- #............## ###~~~#.# AC: 2Str: 11 #.###.###.#+## #.'~~~+ # EV: 11Int: 16 #...###.# #.#~~~#  SH: 0Dex: 9 #.##..?.###### #.##+##  XL:  3 Next: 16% Place: Dungeon:2  h*......(...@J..# #....#  Noise: =--------  Time: 2141.6 (0.0) ###.##.#.###.∩.# ##.###  n) +0 mace #.#. ...# #.#  Cast: Freeze . .. ##.# #.#  Memories (1)  # .## #.######.#  . .........#  J   endoplasm # #.#########.##  #.# #..#  #.#### ###.## Casting: Freeze (safe; 2% risk of failure)   hD+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h+UAim: an endoplasm (100% to hit)  You freeze the endoplasm! h2>           #...###.#   #.##..?.######    h3......(...@...#   ###.##.#.###.∩.#   #.#. ...# #.#  . .. ##.# #.#  # .## #.# . ... # # #.#    h76=92.6 (1Freeze h hWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! _You kill the endoplasm! h?4 h@ hC, hGX h#J, hK hM7== h;O h?Q, hR hbT, hU hW, hX hZ h2[3= h\ h-^ h!_}8=6==== hUa, hDc, hKqr hWelcome to Gong's Antique Armour Emporium! What would you like to do?  a - 1350 gold fire dragon scalesb -  54 gold a leather armour  c -  256 gold a pair of bloodstained bootsd -  108 gold a ring mail  e -  108 gold a ring mail  f -  108 gold a ring mail  g -  24 gold a robe You have 116 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list h+ h2 h9_###...##.#.........####...#..#### Gobosan the Chiller##.###.##.......## ##.#....#Revenant of Ashenzari ......#####.###.....## ###'##.#Health: 28/28 ========================#............## ###~~~#.#Magic: 6/6 h :========================#.###.###.#+## #.'~~~+ #AC: 2Str: 11#...###.##.#~~~#EV: 11Int: 16#.##..?.###### #.##+##SH: 0Dex: 9 h:......(.......# #....#XL:  3 Next: 19% Place: Dungeon:2###.##.#.###.@.# ##.###Noise: ---------  Time: 2153.6 (11.0)#.#. #...# #.#n) +0 mace. .. ###.# #.#Cast: Freeze h_;r# .## #.######.#Memories (1) ..........## #.#########.###.##..##.#### ###.###.##.. ..#..#####Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h<Aim: an endoplasm (100% to hit)  You freeze the endoplasm! _You kill the endoplasm!There is an entrance to Gong's Antique Armour Emporium here. hV@ hB hD. _ hO4 h h h hQ _ h, h h h, h h h, h h h, h hz.#######...##.#.........####...#. ............>.'.........+........ .##..##.#.........####...#. .# ##.###.##.......## ##.#..  hl.# #####.###.....## ###'# ## #............## ###~~~ # #.###.###.#+## #.'~~~ #...###.# #.#~~~ #.##..@.###### #.##+# ......(.......# #....####.##.#.###.∩.# ##.### #.#.# #...# #.# h . ... ###.# #.# ##.### #.######.# . .........# #.#########.##  hDU#.# #.. h718.6 (5.0) h+9.6 (6 h}  hoT Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! _You kill the endoplasm! _p - a scroll labelled UGAAGO MEAMYIJ hU 4 hW  hY  h\  ha n hd = _d - 19 stones (gained 3) he 4 hXf  hh  hi  hbi  hj  hk  hm , hm  h@o  hqp , h9q  hIr  hs  hs  ht  hu  hXw B hx  hy  hy  hVz  h|  h}  hS~  h~  h)  h , h$  hs  h_  h  h  hȇ  h  h  hL  hϊ  h , h  h  hr , h  hP  h  hΒ  h*  hm  h+ , h  hח  h  hb  h  h  h^  h  hL  hΞ  h  hj  h  h  h  hG , h( 7 _You open the door. h8 4 h  h  h  h2  hƴ  hö  h6  h  h  h  h  h  h  h+  hO  h  h  h  h. , h  h 7 _You open the door. h 4 h  h= @  There is an open door here. h  h\ _ h  h|  h  hI  h  hU  h , h  h  hA , h  h7  h , hL  h  h4  h  h  h  h , h  h  h| , h  h0  h , hn  h  h  h  hM  h  h , hF  hx  h  h  h  h hf, hH h h h h hX  h , h h h< h h h@  There is an open door here. h  You enter the shallow water.Water  hn h: N _Moving in this stuff is going to be slow. h !? ha! h$@  There is an open door here. h% h% _ h)& h' h:(, h( h) h*, ht+ h- h., hb/ h2 h_3, h3 h5 h5, h5 h^7 h7, h58 ht: h ; hs; h< hQN hcO hP hR, hR hS hU hU hU hoW h|X hX h/Y hZ h[, h\ h] h^, h_ ha h!b, hb hAd hMe, he hg h"h hkh hh hj hCl, hm hn hp, hp hr hs, ht h{v hw, hx hy hk{, h{ h} h), h߀ h h , h he h, h ho h, h4 h h, h} hr##.##.#.###.∩.# ##.###  #.##.#.###...# #.#  #.......####.# #.#  ####.########.#  h #................#  ######.#########  #.# #..# #.##########.## #.##...@...#..##### ###### #.##.#####.##.....##  hڤ0.....# #.##.# #.######..# .###.#####.##.### #.# ###.# .#..............###.# ##...# .#.#.#####........#.# #....# .....####...#.......# ##...# ......##.....##.#.######.#..# ...##.###...###.......#..#..# h1238.2 (78.6) h,9.2 (79 h8 ha _q - a scroll labelled ZUNAFY LUSE h$4 hP% h6CU.#...#............................##...0.0).##..##..##... hAH hHE _Done exploring. h} [[?25h[?0c  Search for what [Enter for "."]?  h- [?25l[?1c15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  hL0  a - [D:2] Gong's Antique Armour Emporiumb - [D:2] a leather armour (54 gold)  c - [D:2] a pair of bloodstained boots (256 gold)d - [D:2] a ring mail (108 gold) (2 further duplicates)  e - [D:2] a robe (24 gold)  f - [D:2] fire dragon scales (1350 gold)  g - [D:2] a stone staircase leading down  h - [D:2] a stone staircase leading up  i - [D:2] a +0 club (1 further duplicate)  j - [D:2] a stone staircase leading down  k - [D:2] a stone staircase leading down  l - [D:2] a +0 dagger  m - [D:2] a broken altar of Ashenzari  n - [D:2] a stone staircase leading up  o - [D:2] a stone staircase leading up h h h##.##.#.###.∩.# ##.###Gobosan the Chiller#.##.#.###...# #.# h|Revenant of Ashenzari ......#.......####.# #.#Health: 28/28 ========================####.#######.######.#Magic: 6/6========================#................#AC: 2Str: 11######.#########.##EV: 11Int: 16 h#.##..#SH: 0Dex: 9#.##########.## h XL:  3 Next: 19% Place: Dungeon:2#.##...@...#..#####Noise: ---------  Time: 2239.2 (0.0)  hx###### #.##.#####.##.....##n) +0 mace .....# #.##.# #.######..#Cast: Freeze  hU.###.#####.##.### #.# ###.#Memories (1) .#..............###.# ##...# .#.#.#####........#.# #....# .....####...#.......# ##...#  hG......##.....##.#.######.#..# ...##.###...###.......#..#..# hYou enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.  h.{_q - a scroll labelled ZUNAFY LUSE _Done exploring.   hQBSearch for what [Enter for "."]? . h h h% hm. _ h%@ hYI@Level 2 of the Dungeon <<<>>>_∩(Press ? for help)#.# hI#.##.##.#...###.####.#~~~####.##.##.##.#.##....###### #.##+###.###.## hI#.##..............# #....##.# ##...########.####.##.#.###.∩.# ##.### h+J#.#######.............##.##.#.###...# #.##.............##########.......####.# #.# hWJg###.###.##..#.#####.#######.######.##.###.......##................# hJS#.........#########.#########.###########.# hJY#.##..##.# ######.##########.## hK#.####...##########.##...@...#..##### #.#..............######## #.##.#####.##.....## ####.#......#######.##.....# #.##.# #.######..# ##.## #...._...##### #.##.###.#####.##.### #.# ###.# ##.#.## #............# #.##.#..............###.# ##...# ##.###.######........###.# #.# hK#.#.#.#####........#.# #....# #.## ##...........##.###.###.# ###.....####...#.......# ##...# ##.###.####<....####.........# #........##.....##.#.######.#..#  h=L##.#.## ##...## #####.##### #.....##.###...###.......#..#..# ####.##### ##.###.##..#####.# ##..# ###.#######...# ####<.......# #.##.### hL#..#####.# #..# #.# #.....# #.......###.# #.###...## #........# #..#####.# #...#.#  h.'.........'............# hZx##.#.####..#.#....##..#######...##.#.........####...#..######.## ##.##.#.#.###..# ##.###.##.......## ##.#....#.# ##.....###.#........######.###.....## ###'##.##.# ##...## #.........###.....## ###~~~#.##.# ##'## #####.######.###.###.#'## #.'~~~+.##.# #.##.#...###.###.#~~~####.# #.##.#.##....###### #.##+###.# hx##.## #.# #..............# #....# #.# ##...########.# .##.#.###.∩.# ##.### #.#######.......#  #.##.#.###...# #.# .............#########  hLy #.......####.# #.#  ###.###.##..#.#  ####.#######.######.#  #.###.......#  #........#  #..#########.#########.##  #########.##.# #..#   hy#.# ######.##########.##  #.####...##########.##...@...#..#####  #.#..............# ####### #.##.#####.##.....# ### #.#......#######.# #.....# #.##.# #.######. hz h_  h_  hL +##.##.#.###.∩.# ##.###Gobosan the Chiller#.##.#.###...# #.#Revenant of Ashenzari ......#.......####.# #.#Health: 28/28 ========================####.#######.######.# h Magic: 6/6========================#................#AC: 2Str: 11######.#########.##EV: 11Int: 16#.##..#SH: 0Dex: 9#.##########.##XL:  3 Next: 19% Place: Dungeon:2#.##...@...#..#####Noise: ---------  Time: 2239.2 (0.0)  hW x###### #.##.#####.##.....##n) +0 mace .....# #.##.# #.######..#Cast: Freeze  h .###.#####.##.### #.# ###.#Memories (1) .#..............###.# ##...# .#.#.#####........#.# #....#  h .....####...#.......# ##...# ......##.....##.#.######.#..# ...##.###...###.......#..#..#You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here. _q - a scroll labelled ZUNAFY LUSE _Done exploring.  hZ T_Search for what [Enter for "."]? . h  h(  hh  h  h ; _ h  h  h_  h  hV  h , hm  h.  h^ , h  h͢  h? , hG  h  h , h  hH  h  h|  h  hc  h , h  h  hܻ B hf  h#  hh  h  h3  h , h  h`  h& , hr  h  h  h , hY  h  h*  h]  h  h5 , h  hD  hV B h  hb  h  h  h  h B h  h B h n hK , h  h X h7  h , h  h  h n h\  h  h|  hS  h  hc  h  hD  h  h  h  hk , h  hP  hs  h  h@  h  h,  ht  h  h  h , h  h ....# #....#...#.# ##.## #### ..#.# ###†.#.⌠.#.# #.##  h y..#.# ##.#...#.# #.### ..#.# #.##+##.# ##'## #. ....# ## ##...## #.  h= ....## #.##########.....## #. .....# #........##.......## #.  h ..#..#######...##.#.........####. ................@.'.........'....70.2 (31.0)  h T.##..#######...##.#.........####. ### ##.###.##.......## ## . h8 j....# #####.###.....## # ....## #............## ## ##### #.###.###.#'## #.  # #.#...###.### #. h }  # #.#.##....###### #.  # #..............# #.  h  hz  h5  h c _There is a stone staircase leading down here. h, h h h h81.2 (1.0) _ h h7?         ## #   . ## #.##.#   h8@5 ... .#.....#   .....##.....##  3 ....#   .....###....##   $.. ...##   . ..##   #..   #.#   .#     h@.#     hA hF hq-2.0 (1.8 h h _You climb downwards.  Found 6 gold pieces. _There is a stone staircase leading up here. h ` h  h Q _ h\  h  h`  h  hs _##+# ##...# ## # #.....# ## #.##.# ....##.#.....# l.......##.....## ..<.....# ...###....## ...$..... ...## #....##++# ..## ##..# #..### #.# l   frilled lizard (asleep) .# .#  hi -4.0 (2.0 h e.ll h9 +5.0 (3 h  h% a _A frilled lizard comes into view. hQ ##+# ##...# ## ##.....#### #.##.##.##.#.....#.l......##.....##...<.....#.###....###...$.....# ...###....##++# ..##  hM ##..# #.. ### #.#  .#  .# h hH.l h+6.0 (1 hQ h h_  ##+# ##...## ## # ##.....#### #.##.##.##.#.....##.##.....##+...l.<.....##.###....###...$.....# ...## ##....##++# ..##  ##..# #.. h`  ### #.#  .#  .# ha  hYf >.l hWg &7 h[k  hqm  h  ##+## ##...## ## # ##.....#### #.##.# ##.##.#.....# hb d #.##.....## +....l@.....<.....# #.###....## ##...$.....# ...## ##....##++# ..## ##..## #.. ### h  #.#  .#  .# hW  h% ?=8Freeze h  h=   h M_The frilled lizard barely misses you. hiQ 7  Gobosan the Chiller  Revenant of Ashenzari ......  Health: 28/28 ======================== ##+## Magic: 5/6====================---- ##...## ## #  AC: 2Str: 11 ##.....#### #.##.#  EV: 11 hOR 9Int: 16 ##.......##.#.....#  SH: 0Dex: 9 #.........##.....##  XL:  3 Next: 19% Place: Dungeon:3 +....l@.....<.....#  Noise: =--------  Time: 2278.0 (0.0) #.........###....##  n) +0 mace ##...$.....# ...##  Cast: Freeze ##....##++# ..##  Memories (1)   hR ##..## #..  ### #.#  l   frilled lizard .#  .#  h$S @Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)   hYS {Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)   hS You freeze the frilled lizard. h{_  ##+## ##...## ## #  ##.....####   ##.......##  #.........##.....##   hd` +....†@.....<.....#  #.........###....##  ##...$.....# ...##  ##....##++# ..##  ##..##  h`  ###  .#  h` 6.#  hw g219.0 (1Freeze hy  h} onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h~ h> h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h54 h6 h: h>; _ hq? h? hc@ hC, hD h3G, hG hJ, hK h N hWN hbO hR, hR huT hT hvU hWe6==== hX h[4 _Magic restored. h^4 h_ ha hsc, hMd hg, hvh hkM _You now have 122 gold pieces (gained 6). hq==== h s hXs hs hu hw hIx hx htz h{, hN| h} h~, hD h= _You open the large door. h4 h h%E  There is a large open door here. ht##...## ## ###.....#### #.##.###.......##.#.....##.........##.....##+....†......<.....#  h4:#.........###....## ##.........# ...## ##....##''##..## ##..##..@.##.. -######.#  #..≈.≈≈..#.# +.....≈..+.# +..≈.....+#..≈≈.≈..# h##......####....## hӏ -989.0)  Ashenzari invites you to partake of a vision and a curse of melee combat and h1&sorcery. h2/  --more-- hH h& _ h h ht hv  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone hw0%  G - Curse Item(Boost: Melee/Sorc)0% [?] toggle between ability selection and description. h~  hĵ##...## ## #Gobosan the Chiller##.....#### #.##.#Revenant of Ashenzari ......##.......##.#.....#Health: 28/28 ========================#.........##.....##Magic: 6/6========================+....†......<.....#AC: 2Str: 11 h#.........###....##EV: 11Int: 16##.........# ...##SH: 0Dex: 9##....##''##..##XL:  3 Next: 21% Place: Dungeon:3##..##..@.##..Noise: ---------  Time: 2298.0 (0.0)####......##.#n) +0 mace#..≈.≈≈..#.#Cast: Freeze+.....≈..+.#Memories (1) +..≈.....+#..≈≈.≈..###......####....## _Magic restored. _You now have 122 gold pieces (gained 6). _You open the large door.  There is a large open door here.  Ashenzari invites you to partake of a vision and a curse of melee combat and _sorcery. hǸ heCurse which item? (Esc to abort) Hand Weapons (go to first with ))  n - a +0 mace (weapon) Armour (go to first with [)  h? a - a +0 robe (worn) h& h|<##...## ## #Gobosan the Chiller##.....#### #.##.#Revenant of Ashenzari ......##.......##.#.....#Health: 28/28 ========================#.........##.....##Magic: 6/6========================+....†......<.....#AC: 2Str: 11#.........###....##EV: 11 h%Int: 16##.........# ...##SH: 0Dex: 9##....##''##..##XL:  3 Next: 21% Place: Dungeon:3##..##..@.##..Noise: ---------  Time: 2298.0 (0.0)####......##.#n) +0 mace#..≈.≈≈..#.#Cast: Freeze+.....≈..+.#Memories (1) +..≈.....+#..≈≈.≈..###......####....## _Magic restored. _You now have 122 gold pieces (gained 6). _You open the large door.  There is a large open door here.  Ashenzari invites you to partake of a vision and a curse of melee combat and _sorcery. h+9.0 (1 h h< _Your +0 robe glows black for a moment. hc hd, hg hrr, hv, h?x hx hy hz hU} h} h~ hA h, h h= _You open the large door. h͇4 hs hE  There is a large open door here. h? hQ _ h  h hǓ, hv h  h, h h hd, h hӞ h@ h hӡ h( hB, h h hp, h h hs, hլ hx h_, h hj h, h h h hR h h  h, h: hm hZ, h hL h, h h[ hB h hh h h h hV, h h h, h h hh, h h h3B h h, hg h h,, h h; h, hS h h h hM h h, h h h, h h, h, ho h h h h h  h, h h ho , h'  hB h9 h h h hn h' hP, h hT h;-   .#   .B   .#   .#  ##+## ### .#  ##...## ##.## .#  ##.....####.#.##.#  ##.......##.#...@.#  #.........##.....##  +....†......<.....#  #.........###....##  ##.........##...##  ##....##''##..#####   B   giant cockroach (asleep)##..##.. h...##.....#  ####......##.##.# #..≈.≈§..#.##.# 338.0 (39.0) hk2k.BB h[3,9.0 (40 h8 h9b _A giant cockroach comes into view. h ..#  #.#  ...  #B#   #.#  +## ### #.#  ## ##.###.#  ####.#.##@#  ##.#.....#  .........##.....##  ....†......<.....#  ..###....## #.........##...##  ##....##''##..#####  ##..##.....#  ####......##.##.#   h\ hF.B h240.0 (1.0) h h hp##.#.#.... #B ##+## ###  ##...## ##.# ##.....####.#.## # h r##.#..........##.....##†......<..... .###....## #.........##...## ##....##''##..######..##....##.... h9s hyF.B h{71Freeze h h hX  You barely miss the giant cockroach. The giant cockroach bites you. h"c7-=2.4 (1.4 h hņ] _The giant cockroach closely misses you. h~   Gobosan the Chiller###  Revenant of Ashenzari ........#  Health: 27/28 =======================-#.#  Magic: 5/6====================----...  AC: 2Str: 11#.#  EV: 11Int: 16#.#  SH: 0Dex: 9##+## ### #B#  XL:  3 Next: 21% Place: Dungeon:3  ##...## ##.###@#  Noise: =--------  Time: 2342.4 (0.0) ##.....####.#.##.#  n) +0 mace #.......##.#.....# [37 hu rm Cast: Freeze .........##.....##  Memories (1) ....†......<.....# .........###....##  B   giant cockroach #.........##...## ##....##''##..##### ##..##....##.....# Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach.  The giant cockroach is heavily wounded.You hit the giant cockroach.  The giant cockroach is almost dead.3.4 (1 h  h6   Aim: a giant cockroach (100% to hit)  You freeze the giant cockroach.  The giant cockroach is heavily wounded.You hit the giant cockroach.  The giant cockroach is almost dead. _The giant cockroach closely misses you. h?  Gobosan the Chiller ### Revenant of Ashenzari ...... ..# Health: 27/28 =======================- #.# Magic: 4/6================-------- ... AC: 2Str: 11 #.# EV: 11Int: 16 #.# SH: 0Dex: 9  ##+## ### #B# XL:  3 Next: 21% Place: Dungeon:3  ##...## ##.###@# Noise: =--------  Time: 2343.4 (0.0) ##.....####.#.##.# n) +0 mace #.......##.#.....# Cast: Freeze .........##.....## Memories (1) ....†......<.....# .........###....## B  [39;49 hIm giant cockroach #.........##...## ##....##''##..#####  ##..##....##.....#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 100% to hit)  You freeze the giant cockroach. ###  ..#  #.#  ...  #.#  #.#  ##+## ### #†#     ..# ..## †<.....# ....## #...##  #..#####      54.4 (1Freeze h hSonfirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hxAim: a giant cockroach (almost dead, 100% to hit)   hn(You freeze the giant cockroach.  h/H_You kill the giant cockroach! h  h)   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.2   1.7  +1   h + Spellcasting 2.4   3.6  -1   h;          b - Maces & Flails   0.0   1.2  -1   i - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   j + Ice Magic4.7   4.2  +1   d - Throwing   0.0   1.2  -1   k - Air Magic   0.0   1.4  -2               h#      e - Armour   0.0   1.2  -1       f - Dodging   2.0   3.6  -1       g - Stealth   2.5   2.1  +2                                                   h" J            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  h  Gobosan the Chiller###  Revenant of Ashenzari ...... h(..#  Health: 27/28 =======================-#.#  Magic: 4/6================--------...  AC: 2Str: 11#.#  EV: 11Int: 16 h#.#  SH: 0Dex: 9##+## ### #†#  XL:  3 Next: 25% Place: Dungeon:3  ##...## ##.###@#  Noise: =--------  Time: 2344.4 (0.0)  h##.....####.#.##.#  n) +0 mace #.......##.#.....# h^D  Cast: Freeze .........##.....##  Memories (1) ....†......<.....# hN .........###....##   #.........##...##   ##....##''##..#####  h ##..##....##.....#  Confirm with . or Enter, or press ? or * to list all spells. hEtAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach! h hf  h  h h hJ h h6, hB h~ hL8= hs h81 _HP restored. h4 h h h( h^ h h h h:= h h h|Q5==== h h, h\ h h, hM h h  hm h===== h7 hA h~ h h h8 h hQ, h h, hA h hw h h hO6==== h h^ h hg, hk  You see here a giant cockroach corpse. h h _ h h, h,, h+ h, hS==== h h h@ h h: h h, h h, ht h1 h h hb h h, h h{ h h hh h  h hU h h h7 h h h h@B h h, h h  h*  h  h  hG h7, h.#### .   #.########  #@.......# - #..#####.#  ........#####.#  ............#.#  ........###.#.#  ##...##.......#   S   adder (asleep) #... #####.###   #..S #.#   ##+#### ### #†#   h:0078.4 (34.0) h)1F-9.4 (35 hE6o _An adder comes into view. hz#### ..########.......#####..........#####..............#..........###.#..##...##....... #... #####.##S #.#  h##+##### ### #†##...## ##.###. h h280.4 (1.0) hr hJ#### ..# ##. #.#########.. #..........#...#..#####..............####.###...##...... #... #####.##S #.# ##+##### ### #†##...## ##.###.##.....####.#. hX h~S.S h&1 h h/ _The adder hisses angrily. h####  ..# #####.#  #...#.######## hf . #...#........# #..#...#..#####.# ........#####.# .....#.# ###.#.# #.##...##.......#  #..S #####.### h6  #... #.###+##### ### #†# ...## ##.###.#..####.#.##.#..##.#.....# h h h,<S. ha72Freeze h& hD h  h 5=3.8 (1.4 h'  hŢ _You hit the adder but do no damage. The adder misses you. h(`Gobosan the Chiller####Revenant of Ashenzari ........#Health: 28/28 ========================#####.#Magic: 5/6====================----#...#.########AC: 2Str: 11. #...#........#EV: 11Int: 16#..#...#..#####.#SH: 0Dex: 9..........#####.#XL:  3 Next: 25% Place: Dungeon:3.......@......#.#Noise: =--------  Time: 2383.8 (0.0).......S..###.#.#n) +0 mace#.##...##.......#Cast: Freeze#... #####.###Memories (1) [13 hIa;13H#... #.###+##### ### #†#S   adder (slow)##...## ##.###.###.....####.#.##.###.......##.#.....#Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.The adder seems to slow down. You hit the adder.  The adder is severely wounded.4.8 (1 hl  Aim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.The adder seems to slow down. You hit the adder.  The adder is severely wounded. _The adder closely misses you. h7pGobosan the Chiller####Revenant of Ashenzari ........#Health: 28/28 ========================#####.#Magic: 4/6================--------#...#.########AC: 2Str: 11. #...#........#EV: 11Int: 16#..#...#..#####.#SH: 0Dex: 9..........#####.#XL:  3 Next: 25% Place: Dungeon:3.......@......#.# hr9Noise: =--------  Time: 2384.8 (0.0).......S..###.#.#n) +0 mace#.##...##.......#Cast: Freeze#... #####.###Memories (1) #... #.###+##### ### #†#S   adder (slow)##...## ##.###.###.....####.#.##.###.......##.#.....#Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder.  The adder is almost dead.You barely miss the adder.The adder is almost dead. hi:Z6--5.8 (1 h? hD|  Aim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder.  The adder is almost dead.You barely miss the adder.The adder is almost dead. _The adder bites you. h}= Gobosan the Chiller#### h? Revenant of Ashenzari ........#Health: 26/28 ======================--#####.#Magic: 3/6============------------#...#.########AC: 2Str: 11. #...#........#EV: 11Int: 16#..#...#..#####.#SH: 0Dex: 9..........#####.#XL:  3 Next: 25% Place: Dungeon:3.......@......#.#Noise: =--------  Time: 2385.8 (0.0).......S..###.#.#n) +0 mace#.##...##.......#Cast: Freeze#... #####.###Memories (1) #... #.###+#####[4 h? 0m ### #†#S   adder (slow)##...## ##.###.###.....####.#.##.###.......##.#.....#Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder.  The adder is almost dead.The adder seems to slow down. You hit the adder but do no damage.The adder is almost dead. hW@ Z4--6.8 (1 hzE  hG A  Aim: an adder (almost dead, slow, 100% to hit)  You freeze the adder.  The adder is almost dead.The adder seems to slow down. You hit the adder but do no damage. h`H kThe adder is almost dead. _The adder bites you. h<  Gobosan the Chiller #### Revenant of Ashenzari ...... ..# Health: 24/28 ====================---- #####.# Magic: 2/6========---------------- #...#.########  AC: 2Str: 11 h . #...#........#  EV: 11Int: 16 #..#...#..#####.#  SH: 0Dex: 9 ..........#####.#  XL:  3 Next: 25% Place: Dungeon:3 .......@......#.#  Noise: =--------  Time: 2386.8 (0.0) .......S..###.#.#  n) +0 mace #.##...##.......#  Cast: Freeze #... #####.###  Memories (1)  #... #.#  ##+##### ### #†#  S   adder (slow) ##...## ##.###.#  ##.....####.#.##.#  ##.......##.#.....# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit) [23 hd You freeze the adder. hU #### ..# #####.# #...#.########  . #...#........#  #..#...#..#  ..........#####.#  .......@......#.#  .......†..###.#.#  #.##...##.......#   h#... #####.###  #...  ##+##### ### #†     h g487.8 (1Freeze hR& hm(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h(Aim: an adder (almost dead, slow, 100% to hit)  You freeze the adder. _You kill the adder! h  h  h,  hH  h L5= h X h , hL  h B h,  h b6== h"  h2  hw W3==== h  h  hX  h  h: , h  h  h i7== h  h  h ===== h  h,  h}  h4  h  h  h  hr h - _You start resting. h 0992.0) hd 8==-400.8 (13 h[  h@ " _HP restored. h%  h  h  h9  h3 X hԋ  h g4==== hu  hR  hđ := h{  h7 , h  h6  hƘ  h=  h'  h ===== h  hE , h  hW  hŢ  h  h  h  ha  hާ  h7  hܨ  h , h  h g5==== h  hT B hl , h  h  hQ  h  h S==== h  h  h+  h׺  h߼  h3  h  hB , h  h[ , h*  h{  h3  h  h _ _You start resting. h -22.8 (22 hO ]6====3.8 (23 h  h % _Magic restored. hU4 hrV hLY hZ h_X h`, ha hec hd===== hd hg, hg hkB hm, h n h5p, hp hsB hu hv hv hx, hy h{ h:| h| h{~ h~ hb h h, ho h h= h, hw h hu h h h h h h7 hǏ h, hJ h h[ h  h h| h h͙, hV h, hB h h hA h  hX h h< hl, h h7B h\, h hW, h hB hmB hV h h6 h, h> h hz h h%, h h h hu h, hx hf, hN h hl h h, hk hW, h h hG h h, h h h( hy hR, h1 h  hB hB hn h{ h  h  h6 h h h h h, h hx h hK h!, h4 h hY h h, h h8! h! ht" h>$, h% h', h' h) hK* h* h2-, h. hf0 h0 h1 hn3 h3 hP4 hB6 h6 h7 hi9 h9 hP: h < hj< h< h> h_? h? hB, hB hD, hE hG h7H hH hJ, hK hM hM haN htP hP h4R hCS hS hU hv hx 522.8 (99 _You start waiting.3.8 (100.0) hu} h# _Done waiting. h  h1#A Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce8% (1%) 3b - Ozocubu's ArmourIce h#68% 3  c - Summon Ice BeastIce/Summoning22% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hJ  h  hV Gobosan the Chiller####Revenant of Ashenzari ........#Health: 28/28 ========================#####.#Magic: 6/6========================#...#.########AC: 2Str: 11. #...#........#EV: 11Int: 16#..#...#..#####.#SH: 0Dex: 9..........#####.# h :XL:  3 Next: 48% Place: Dungeon:3.......@......#.#Noise: ---------  Time: 2523.8 (0.0).......†..###.#.#n) +0 mace#.##...##.......#Cast: Freeze#... #####.###Memories (1) #... #.###+##### ### #†###...## ##.###.# h *##.....####.#.##.###.......##.#.....# _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting. h P  Okay, then. h  h  h& . _ h 4 h  h#  he  hQ _ h@ h h  hb hv  h  hf  ht  h h hw h) h, h h h', h h h, h h h!, h" hE$ h5&, h& h^*, h* hT.N _You now have 132 gold pieces (gained 10). h]0 h0 h1 h2 h3, hj4 h85 h-7, h7 h_: h<, h< hA h]I ### #### #.. ..#  #.#####.#  #######.#...#.######## #.[.....#...#........# ##@.#...#..#####.#37.8 (14.0) ##..........#####.# #...............#.# hfJ[ ##.......†..###.#.# ##.##...##.......# #.##...######.### #.##...# #.# ##+######### #†# ##...## ##.###.# hP hQ,8.8 (15 h V hW# _Found a robe. hS hT h4U hX h[ h[ h_, hbB hd h{f hf hg hi hpq #########  #...r...#  #@#####.#  h9q#######.#...#.######## #.[.....#...#........# #.####..#...#..#####.# ##..........#####.##...............#.# r   quokka (asleep)##.......†..###.#.###.##...##.......# #.##...######.# hq ## ht241.8 (3.0) hwzr.r hQ{+2.8 (4 h hY _A quokka comes into view. hO7  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h hu hs   h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hGZS######### #.@r....#  #.#####.# #######.#...#.######## #.[.....#...#........# #.####..#...###..........#####.# #.............. h[.#.###.......†..###.#.###.##...##.......# hc hhdD=3.8 (1Freeze h5i hm _The quokka misses you. The quokka barely misses you. h  Gobosan the Chiller  Revenant of Ashenzari ......  Health: 28/28 ========================  Magic: 5/6====================----  AC: 2Str: 11 h,  EV: 11Int: 16SH: 0Dex: 9#########XL:  3 Next: 48% Place: Dungeon:3#.@r....#Noise: =--------  Time: 2543.8 (0.0)#.#####.#n) +0 mace#######.#...#.########Cast: Freeze#.[.....#...#........#Memories (1) #.####..#...#..#####.###..........#####.#r   quokka#...............#.###.......†..###.#.###.##...##.......#Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is moderately wounded.You hit the quokka but do no damage.The quokka is moderately wounded. h+4.8 (1 h hi  Aim: a quokka (100% to hit)  You freeze the quokka.  The quokka is moderately wounded.You hit the quokka but do no damage.The quokka is moderately wounded. _The quokka bites you but does no damage. h   Gobosan the Chiller  Revenant of Ashenzari ......  Health: 28/28 ========================  Magic: 4/6================--------  AC: 2Str: 11  EV: 11Int: 16  SH: 0Dex: 9 #########  XL:  3 Next: 48% Place: Dungeon:3 #.@r....#  Noise: =--------  Time: 2544.8 (0.0) #.#####.#  n) +0 mace #######.#...#.########  Cast: Freeze #.[.....#...#........#  Memories (1)  #.####..#...#..#####.#  ##..........#####.#  r   quokka #........ h b.......#.#  ##.......†..###.#.#  ##.##...##.......# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka. h\ s #########  #.@†....#  #.#####.#  #.  #.[.....  #.####.. ##... #.... ##.......†  h4 g515.8 (1Freeze h  hR onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka. _You kill the quokka! h\ h h+ h h]n hk h h< hC, h  h h_ h h%, h hI h h h h/;5==== h h h, hS hw h hB h, h h, h===== h` h hd, h~ h h h^, h h, h h, h~ h- -  h;_You start resting. h0627.0) he6====-3.8 (18 h; h% _Magic restored. h4 hŜ h hܡ hB h٦ h; h h h h7 h׫ h hî h===== h h4 h hV h޳ h h, hV h hֻ h h h<  You see here a +0 robe. h& h _ h h h h h h7 h, h h` h, h h_ h h h h h hQ h h8 h h h hE h ######## #..†.... #.#####. hE #######.#...#. #### #.[.....#...#.#.... ##.####..#...#.#..$..####...##.........#......@...#.#.......... h,#.....####...##.......†. #...@ #######.##...## ###. #.##...## # #.## h\...# ##+####### @   Terence (asleep)  h##...## ## ##.....####.  h-.##.# h3-77.8 (14 h,8.8 (15 h  hF _Terence the Veteran comes into view. He is wielding a +0 hand axe. h##..†....##.#####.########.#...#.##### #.[.....#...#.#.... ##.####..#...#.#..$..####...##.#...#.#.#.....####...##.†.#...@ #######.##...##.###. #.##...####+###...## ##. ##.....####.# ##.##.#.  hڙ h19.0) h h hy# #..†....# #.#####.# #######.#...#.##### #.[.....#...#.#.... ##.####..#...#..# hz#..$..####...##.##.#.#.#.....####...##.†..##...@ #######.##...##.###. #.##...# ##+###...## ##.###.....####.#.##.##.#. h h'80 h. hЋ hz # #..†....# #.#####.# #######.#...#.##### #.[.....#...#.#.... ##.####..#...#..# hj #..$..####...##.##.#.#.#.....####...##.†..##...@ #######.##...##.###. #.##...# ##+# ##...## ##.###.....####.#.###.##.#. h  h&1 h h h 3M#######.†... #.#####.#  ############# #.[....... ##.####..#...#$..####@..####.....#.#.........####...##.......†..##...@ ######...###.#.##...##### h h&2 hf h h+######### #..†....#  #.#####.#  #######.#...#.######## #.[.....#...#.....#.... ##@####..#...#..##..$..####...######..........#.#.......#.....####...##.......†..####...@ #######.##...##....###.#.##...#######.##...# #+######### ## ##.## h h2&3 hÜ hp hܚ ######### #..†....#   h #.#####.#  #######.#...#.######### #.@.....#...#......#.... ##.####..#...#..##..$..####...#######..........#.#........#.....####...##.......†..####...@ #######.##...##.....###.#.##...######.# h .##...# #.+######### #† hB  hԣ &4 h  hլ M _You see here a +0 robe. h  h\  hϫ  h  h,Y# #..†....# #.#####.# #.#...#.##### #.[@....#...#.#.... ##.####..#...#..##..$..####...##..........##....#.#.......##.....####...##.†..###.##...@ #######.##...##.###. #.##...######.## #.##...# #.###+# #†#5 _ h h# #..†....# #.#####.# #.#...#.# h+O#### #.[.@...#...#.#.... ##.####..#...#..#####.#..$..####...##..........#####.#...#.#.......#.#.....####...##.......†..###.#.#...@ #.##...##.###. #.##...######.### #.##...# #.###+# #†# hr h &6 h h  h Z# #..†....# #.#####.# #.#...#.##### #.[..@..#...#.##.... ##.####..#...#..#####.##..$..####...##..........#####.##.#.#.....#.##.....####...##.......†..###.#.##...@ #.##...##.####. #.##...######.## #.##...#  h#  hؿ &7 h}  h  h\##########..†....# #.#####.# #######.#...#.######## #####.[.....#...#........# #.... ##.####@.#...#..#####.# #..$..####...##..........#####.# #..........#.#...............#.#  h?#.....####...##.......†..###.#.# #...@ #######.##...##.......# ###. #.##...######.###  # 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h?.... ##.####..#...#..#####$..####...##.................#.#...............####...##.......†..###@ #######.##...##...... # hc##. ####.##  #  h6 #.#   h##+######### #†##...## ##.###.#.........###....## h h&3 h h hb #######.#...#.######## #### h֛.[.....#...#........ #.... ##.####..#...#..#####$..####...##................#.#...............####...##.......†..### h@ #######.##...##...... ###. ####.##  #  h #.#  ##+######### #†##...## ##.###. h:E##.....####.#.##.........##...## h hS&4 h h  hwE'........................+....÷.....#.........## hL hfM&5 hT h7W( _You open the door. ha~ \ ####.[........... #.... ##.#########$..####...##................#.#..... h w....####...##†..###@ #######.##...##...... ###. ####.##  #  #.#   hG 5##@######### #†##...## ##.###.##.....####.#. hi f##.......##.#....## h X.###......... h :##....##''##..##### h.  h6 &6 hj  h Q _There is an open door here. hk  .... ##.#########$..####...##................#.#.....####...##†..###@ #######.##...##...... ###. ####.##  #  #.#  ##'######### #†##.@.## ##.###.##.....####.#.##.......##.#....#..##.....###....##''###..##....##.....# h|s  ht -7 _ hyz  h|  hI #..$..####...##..........#####.#  #..........#.#.........#.#  #.....####...##.......†..###.#.#  #...@ #######.##...##.......#  ###. #.##...######.###  # #.##...# #.#  ##'######### #†#...## ##.###.#..####.#.##.#..##.#.....# ..## +....÷......<.....# #.........###....## ##..## ##....##''##..##### ##..##....##.....# ##..##.##.# h h}&8 h h@ hak #..........#......#. #.....####...##.......†..###.#. #...@ #######.##...##....... ###. #.##...######.# # #.##...# #.#  ##'######### #†#...## ##.###.#..####.#.##.#..##.#.....# ..## +....÷......<.....# #.........###....## ##..## ##....##''##..#####  ##..##....##.....#  ####......##.##.#  #..≈.≈§..#.##.#  hr<9 hx hz h}3 #.....####...##†..###.# #...@ #######.##...##..... ###. #.##...######.# # #.##...# #. ##'######### #†#...## ##.###.#..####.#.##.# hb..##.#.....# ..## +....÷......<.....# #.........###....## ##..## ##....##''##..#### ##..##....##..... h8 ####......##.##. #..≈.≈§..#.##. +.....§..'.##. h% h&(600 h, hK. hI  #...@ #######.##...##..... ###. #.##...###### # #.##...# #. ##'######### #†...## ##.###...####.#.##...##.#..... ..# +@...÷......<..... #.........### ##..## ##....##''##..### ##..##....##.... ##..##.## #..≈.≈§..#.## +.....§..'.## +..≈.....'.## hQ hR&1 hTW hPY h ...###......'....### h  h &2 h  h ( _You open the door. hm- #...@ #.##...## ###. #.##...###### # 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#.#.# ##....##''  hO#.#.# ##..##... ..#.# ## .##.# #..≈.≈#. #.. +..... +..≈.. hV hW&6 h[ h] h-h  #...@ #.## ###. #.## # #.## #.#### ##' #....# ##...## ####.# ##..... ##.## ##.#...####..'....÷#.###. #.####.#.# ## # #.#.# ##....## #.#.# ##..## ..#.# #### .##.# #..≈. #. #.. + +..≈ ho  h!t &7 hu  hw  h  #...@ #.## ###. #.## # #.## #.#### ##' #....# ##...## ####.# ##..... ##.## ## hK ..#...####.'....÷ hw J.####.### h  #.####.#.# ## #. #.#.# ##....### #.#.# ##..## h i ..#.# #### .##.# #..≈ #. #.. + +..≈ h  h &8 h  h  h e #...@ #.## ###. #.## # #.## #.#### ##' h!u #....# ##... ####.# ##..... ##.## ###.#...#### h-!p.'....÷.####.### hr!E #.####.#.# ## #. #.#.# ##.... h!E #. #.#.# ##..###. ..#.# #####. .##.# #.. h!#. #. #.. + +.. h( h)&9 h1 h _ #...@ #. ###. #. # #. #.#### ##' h  #....# ##... ####.# ## ##.## ## h( i#.#...#### h .'....÷.####.### #.####.#.# ## #.# #.#.# ##.... #.# #.#.# ##.. #.# ..#.# #### #.# .##.# # h #.# #. #.. + + h h'20 h h h+ #...@ #. ###. #. h, # #. #.#### ##' h4,U #....# ## hK,T ####.# ## h, ##.## ##.##. h,8#...#### h,:.'....÷.#### h,.### h-# #.####.#.# ## h3- #.# #.#.# ## hL- #.# #.#.# ##.. #.# ..#.#  #.# .##.# # hy- #.# #. #.. + + hh5 h6&1 hm: h:< h, #...@ # ###. # # # #.#### ## #....# ## ####.# ## ##.## ##.##.#...#### h-.'.....####.###.## #.####.#.# ## #.# #.#.# ## #.# #.#.# ## #.# ..#.#  #.# .##.# #.# #. #..  h h9&2 h h h2  #...@  ###.  #  #.####  #....# ## ####.# ### hv2  ##.## ##.##.#...####.'.####.###.### #.####.#.# ## #.# #.#.# ## #.# #.#.# ## h2  #.# ..#.#  #.# .##.#  h2  #.# #. #.. h~9  h\: &3 h>  h@  h F #...@  ###.## #.. #.#### #. #....#  h c#. ####.# ### #. ##.## ###...##.#...####.' h$ #......####.####..#### #.####.#.# ## h # #.# #.#.# ## #.# #.#.#  #.# ..#.#  #.# .##.#  h  #.# #. #.. h  h &4 h-  h  hn #...@  ###. ### # ..# #.#### #.# #....#  #.# ####.#  ## #.# ##.## ###...##.#...#### hpn.'#......####.### #..##### #.####.#.# ## #. #.# #.#.#  #.# #.#.#  hn #.# ..#.#  #.# .##.#  hn #.# #. #.. hv h5w&5 hU{ h} h}0M..####......@ #### ###.## . h0###...  ####.#  ## #.# ##.## ## h0p##...##@########...####...... h1..'##......####........###. h71.##### #.#####. hg1#.# #.#.# ## h7 hH8&6 hC< h> h  hQ jM.....#..####......@ #### ###.## .###...  ####.#  ## #@# ##.## ####...##.########...####......................'##......####........###.#..##### #.####.#.# ###.# h  h{ &7 h  h  h M$..####.......###..####.......@ #####. ###..## .###...  ####.#  ## #.# ##.## ####...##.########...####..............'##......####........###.# hy  h &8 h  h  h.M.. ##.#$..####.. .....###..####.... ...@ #####. ###.#.## #.. h###...  ####.#  ## #.# ##.## ####...##.########...####......................'.# h hx&9 h h  heM### #.[.. ##.#$..####.. .....###..####.... ...@ ####. ###. h## #..#####...  ####.#  hP ## #.###.## ## Memories (1)  ḧ́ hN h@'30 h2 h h*N #### #... #.... ##.#. #..$..#####. #.# ##. #.....#### .. #...@  #. ###. #.### # #.@.# #.#### ###.# #....# #.# ####.#  ## #.# ##.##  ##...##.##...#### ..........' ##......####.### #..##### #.####.#.#  #. #.# #.#.# hQ hQ&1 hS hU h F #### # ...# #.... ## #..# #..$..#### #..# #. ##.. #.....#### ... #...@  #.# ###. #.### # #@..# #.#### ###.# #....# #.# ####.# ## #.# ##.##  ##...##.#... ... ##......####. #..##### #.####.#. h7 #  #. #.# #.#.# h  h &2 h  h  h# 4 ho&  h(  hM##### ... ##$..#### #..#....##..#..####.... #...@ ## ###.### # ..######.... #.# ####.# ## #.###.## h3 hۘ&3 ho hg hqzM .# ##### ... ##$..#### ....#.###..#..####.#......# #...@ ## ###.### # ...#######.# #...#.# ####.# hz( hЁ h&4 h` h" hkM  .# ##### ... ##$..#### ....###..####.#....@.# #...@ #######.## ###.## ...######.# #....#.## h(  hp &5 hu  h hg 4 hj  hEl  hJ h h*B h B hy  h  h , h h h, h h h, hv h hs h h h h>, h h h B h" h# h9$ h$ hX& h( h:( h( hv* hx,, h, h- h/ h/ h0 h1 hw3 h3 h5, h07, h7 h8 hl9 h9 hT: h; h8=, h> h? h@ h@ hvA hcC hvE, hE h^G hH, hFI hJ hK hL hKL hN h(P, hgP h%R hS, h+T h$V h|W hW h)X hY h[, h8] hW^ hp`B hLb hfX hg hg hh hi hk, hk hmm hn hn hLo hp hrq hq hq hmsB ht hfu hw, h`w hy hz hz h{ h| h}, ha~ h h, h@ hׄ h hŅ h  h߇ hz ############## #............# #.#.##.###.#.#####.# #.##.###.......... #@##.##....#####..................# #.#......#..........# #.##..J#.####.......# #..... . #####.### ##### ## #.# J   endoplasm (asleep) #+  h071.8 (36.0) h͕,2.8 (37 hS h)] _An endoplasm comes into view. hE  ##  ############ #.  #### #..........# #  ##...###.##.###.#.#####.  .......#.##.###.........  .......#.##.##....#####.  .......@..........# #.  #.# #.  ##..J#.####.# #.  .... .. #####.### ##  ### ### #.#    #+    #3.8 (1.0) h      ### #   #### #..# #  #...###.##.###.#.#####  .#.##.###  .#.##.##....#####  .# #  .#.# #  .##..J#.####.# #  S.......# #####.###  #.#### #.#  #. #+  #S   ball python (constriction, asleep)   4 _A ball python comes into view. h      #   #### #.#  #...###.##.###.#. #.#.##.### #.#.##.##.... #.#  #.#.#  #.##..J#.#### hj@.#   S.......# #####.###   ####. hԳU### #.#  #. #+  #. #.  h h&5 h@ h h.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hRt    ############ ##### #..........# ####...###.##.###.#.###  #........#.##.###......  #.#.##.###  #............#   ##..........#  #.##..J#.####.......#  S.......# #####.### #####.#### #.#   #.  #+  #.   #.S   ball python (constriction, asleep)   #.  h~~ T6Freeze _ h  h!  hj Gobosan the Chiller  Revenant of Ashenzari ......  ############Health: 28/28 ========================   h s##### #..........#Magic: 5/6====================----  ####...###.##.###.#.### AC: 2Str: 11  #........#.##.###...... EV: 11Int: 16   h:#........#.##.##....### SH: 0Dex: 9   ho#...................#XL:  3 Next: 51% Place: Dungeon:3   h#.....@..#..........#Noise: ---------  Time: 2676.8 (0.0)  h #.##..J#.####.......# hn) +0 mace  S.......# #####.### h2Cast: Freeze  #####.#####.#Memories (1)  h #.#+  #.J   endoplasm  #.S   ball python (constriction, asleep)  #.  hc Aim: an endoplasm (asleep, 100% to hit)   hYou freeze the endoplasm.  The endoplasm quivers.The endoplasm is lightly wounded.   h6hYou hit the endoplasm.  The endoplasm is heavily wounded. hNc5---=7.8 (1 h! h-*  You freeze the endoplasm.   hcThe endoplasm quivers.  The endoplasm is lightly wounded.  You hit the endoplasm.   hsThe endoplasm is heavily wounded. _The endoplasm hits you. hcq  ############ ##### #..........#  h####...###.##.###.#.##  #........#.##.###.....  #.#.##.##  #............#   ##....#  #.##.@J#.####.#  #S.......# #####.### #####.#### #.#   #.#  #+  #.#  #.#  #.#  #..  hi  The endoplasm freezes you. hi4-----8 h|G _You are frozen. You resist. hS  Gobosan the Chiller ############  Revenant of Ashenzari ......  hT##### #..........#  Health: 24/28 ====================---- ####...###.##.###.#.## Magic: 4/6================-------- #........#.##.###..... AC: 2Str: 11 #........#.##.##....## EV: 11Int: 16 #...................#  SH: 0Dex: 9 #........#..........#  XL:  3 Next: 51% Place: Dungeon:3 #.##.@J#.####.......#  Noise: ---------  Time: 2678.8 (0.0) #S.......# #####.###  n) +0 mace #####.#### #.#  Cast: Freeze #.# #+  Memories (1)  #.# #.# J   endoplasm #.# S   ball python (constriction, asleep) #..Casting: Fr h Zeeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm. hbf   #####   ####...### #........#.# #........#.## #............  #........#  hcP #.##.@.#  #S.......#   #####.#### #.#  #.# #+  #.# h2c #.# #.# hQcc #.. hkn5=9.8 (1Freeze hr h h ############ ##### #..........# ####...###.##.###.#.#  #........#.##.###....  #.#.##.#  #.............  #..#...#  #.##...#.####.#  #S..@....# #####.###  #####.#### #.#   #.#  #+  #.#   #.#  #.#  #..  .. onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm ( hheavily wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm!.SS)5==80 _The ball python hisses angrily. h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:  h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h     ##### #.  ####...###.##.###.#.  #........#.##.###  #........#.##.##....  #....  #........#.  #.##...#.####.  #.S@.....# #####.  #####.#### #.#  #.# #+  #.#  #.#  #.#  #..  ..   The ball python bites you but does no damage.-1Freeze _The ball python barely misses you. h{ ########### Gobosan the Chiller ##### #.......... Revenant of Ashenzari ...... ####...###.##.###.#. Health: 25/28 =====================--- #........#.##.###... Magic: 3/6============------------ #........#.##.##.... AC: 2Str: 11 #................... EV: 11Int: 16 #........#.......... SH: 0Dex: 9 #.##...#.####....... XL:  3 Next: 55% Place: Dungeon:3 #.S@.....# #####.## Noise: =--------  Time: 2681.8 (0.0) #####.#### #.#  n) +0 mace #.# #+  Cast: Freeze #.#  Memories (1)  #.#  #.#  S[40 h|hm   ball python (constriction) #..  .. Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. hQ #####  ####...### #........# #........#. #.......... #........# #.##...#.# #.†@.....#  #####.#### #.#  #.# #+  #.#      h>72.8 (1FreezeConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h;J4 hM hO, hP hX6= h\4==== h(] h*_ hh_b7== h_ ha, h3b hGd hd===== he hf, hg hoh - _You start resting. ht,91.8 (9 hu8==-2.8 (10.0) h?z h}" _HP restored. h 4 hT  h  h  h X hy , h  h  h; W=5==== h_  h  h , h*  h  h  hK  h  h  h~  h S==== hk  h , h  h!  h  hx  h , h  h , h  h , hG  h< _ _You start resting. hb .705.8 (13 h #6 h :====6.8 (14 h  h % _Magic restored. h! 4 h  h  h B hG  hb , h  h  ha X h3  hj  h 6==== h  hS  h , h  h  h , h  h  h^ , h  h|  h , h  hw  h , hdI O _You open the door. hM @  There is an open door here. hP  hP _ haR  hT  hV  h.  hr G 27.8 (21  You open the door. hC  h XSS. h ,8.8 (22 h  hl _An adder comes into view. _Found a stone staircase leading down and a stone staircase leading up. h%.### ##.....## .#.## ##.......## ##....####..# ##...##.##.......'+ .............###.# #####.### ##.# #..##### ## ##.....## #.  ##...## #  ##@##  #.#   hH&6..S......<..>.#.#.#.# h7) hK/<S. ho089.8 (1.0) _ h6 h:Q _There is an open door here. h =.## ##.......## ##...####..# ##...##.##...'+ ..........#### #####.### ### #..##### ## ##.....## #.  ##...## #  ##'##  #@#  #S........#.....##<..>.##.#.#.#...(. h  Found 6 stones.  A malevolent force fills the Dungeon... h /  --more-- hT  You fall into a shaft and drop 2 floors! h_/  --more-- h -Generating dungeon...o\\/o/ building the Dungeon \o\ h"< /o/ hk hc  Gobosan the Chiller###   Revenant of Ashenzari ........#   Health: 28/28 ========================#:#   Magic: 6/6========================#.#   AC: 2Str: 11#.#   EV: 11Int: 16#.#   SH: 0Dex: 9#######.#   XL:  3 Next: 57% Place: Dungeon:5.......@#   Noise: ---------  Time: 2729.8 (0.0)#########   n) +0 mace h1  Cast: Freeze  Memories (1)           _An adder comes into view. _Found a stone staircase leading down and a stone staircase leading up. _There is an open door here.  Found 6 stones.  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors! h h[.30.5 (0.7 h` hd} _The shaft crumbles and collapses. _Found a Codex of Conductivity. hy h h h7 h hOQ _ h hB hQ h hS h{ h h h, h h h, h h ########.......  h # #.#.##.########.#........# hz#########You pick up a Codex of Conductivity and begin reading... h-5.5 (5.0 hS+6.5 (6 h h  You add the spells Forge Lightning Spire, Arcjolt and Maxwell's Capacitive _Coupling to your library. h h0 hH h h h h, h hk hX h he h h>, h hi h , h?! h(" hM# h# h# h$ h=&, h{& h*n hQ+ h+ h+ h, h-, h^. h/ h0, h0 h1 h:3, h3 hn4 h5, h5 h6 h98, h8 hd9 h: h: hD; hV< h = h6= h= h> h? h? hG@ hvA hB, hC hjD hoE, h[F hG hH, h>I h\J hyK, hK hL hKN, hN hO hP h Q h\Q hR hS, hT hU hW, hvW hX hY, h,Z h\[ h\, hq] h^ h_, hQ` ha hb, h8c hZd he, he h g h]h, hh hj hn hApB hp hq hs, hs h&u hu hu h=v hw hx, h-y hz h{, h | h{} h]~ h~ h~ h h h" h h h, h  h2 h. hX hֆ h h  h@ h hϊ h h h h hxc ###### hÔ; #.....>########## #.####.......@..# #.# 89.5 (53.0) h.########.# #.#  #.# #.#  h #.############## #.#.............  h3h#.#.############  hUr#...######  hĕ  h hu-90.5 (54 h h; _Found a stone staircase leading down. h]( h( h8) h* h3- h>1B h1 h4B hE5, h46 h7 h9, h: h; hE>, h? h@ hmC, hC hE hG hG hI h]K hSM hM hN hRR  There is a stone staircase leading down here. hT h^U _ hHV hX h=Z h+[ h \ h9^ h"` ha h$b hd hiB hi h###########....................##...........########.##...........# #.# #......###### #.####.####.§ #.#... #≈≈@≈≈ h #.#.#809.5 (19 #.≈#'#≈.# #...# hm(#.≈#_#≈.# #####...≈#+# .# ####≈ .#.# # _You open the door. hV _Found a shimmering altar of Xom. h~ h h h hR h}{ _  There is an open door here. hQ h _ hM hM  There is a shimmering altar of Xom here. h4 h! h77 _You open the door. h#.............##.....########.##...........# #. h#......###### #.####.####..### #.#... #≈≈.§≈# .# #.≈#'#≈.#  h:.. #.≈#_#≈.##### hV ...≈#@# .#  hv####≈≈.≈§ ...##.##S hv ...# #..  hd.. #(. #...  hS   adder (asleep)#... h-#.... h- 12.5 (3 hP.0)  An adder comes into view. hr §_.   h#The adder hisses angrily. h4==3.5 (4 h8_ hu _The adder moves out of view. _There is an open door here. ht h|t hu hy h{ h| h hnQ _ h k########. ..###########§.### ... #≈≈.§≈# #.≈#'#≈.#.#.##.≈#_#≈.####.....≈#'#≈.# h  ####≈≈@≈§.#--4.5 (1.....##S##...# #.. #Freeze. #(..  #. h!...$#S   adder h|!X.#.....# h"9-- h*8_ h.] _An adder is nearby! h #...........########.#Gobosan the Chiller#...........##.#Revenant of Ashenzari ......#......#######.### Health: 28/28 ========================#.####..####.#.. Magic: 5/6====================----. #≈≈.§≈##.#.# AC: 2Str: 11#.≈#'#≈.##...# EV: 11Int: 16#.##§≈#_#≈.###### SH: 0Dex: 9.....≈#'#§§#XL:  3 Next: 57% Place: Dungeon:5####≈≈@≈≈§#Noise: ---------  Time: 2814.5 (0.0).....##S##.#n) +0 mace.. h# .# #.. #Cast: Freeze.. #(..Memories (1) #....#...$#S   adder#....#.....#Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.  You barely miss the adder. h 3The adder is lightly wounded. h c5---=5.5 (1 hY! :_ h#   Aim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.  You barely miss the adder.  The adder is lightly wounded. _bites you. h #...........########.#  Gobosan the Chiller #...........# #.#  Revenant of Ashenzari ...... #......###### #.### Health: 25/28 =====================--- #.####..### #.#.. Magic: 4/6================-------- . #≈≈.§≈# #.#.# AC: 2Str: 11 #.≈#'#≈.# #...# EV: 11Int: 16  h\#.##§≈#_#≈.# ##### SH: 0Dex: 9 .....≈#'#§§#  XL:  3 Next: 57% Place: Dungeon:5 ####≈≈@≈≈§#  Noise: =--------  Time: 2815.5 (0.0) .....##S##.#  n) +0 mace ...# #.. #  Cast: Freeze .. #(.. Memories (1)  #....   h@#...$#  S   adder #....#   hg#.....#  hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line heAim: an adder (lightly wounded, 100% to hit)  You freeze the adder!   h׺\The adder is almost dead.You hit the adder. h(   #...... #.#  .######  ..###  . #≈≈.§≈#  #.≈#'#≈.#  #.##.≈#_#≈.#   h....§≈  ####≈≈@≈§§#  .....##†##.#  ...# #.. #   h\.. #(..  h5#....  h#...$# #....#  h.:.....#  hgo6/29786.5 (1Freeze h:_ hJ  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You freeze the adder!  The adder is almost dead.You hit the adder. _You kill the adder! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h`_ h28_ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hq  h5r  hMs  h3v  hz 7= h/{  h} , h&~  hU , hj  h/  hZ  hT  h 8== h_  h , h  hL g5==== ha  h(  h^  h4  hy r §_.≈#'#≈§#≈.#-§ _You start resting. hѢ ...##..#§§_.25.5 (9 hʣ 9==-6.5 (10.0) h :_ hĬ " _HP restored. h4 h hp, h& i==== h1  h, h h hQ:= h h+, hF hg) ...##..#≈.'_§. _You start resting. h/d§_33.5 (7.0) ht0U6====4.5 (8 h?58_ h7% _Magic restored. h hh hv hB he, hӬ h;, h| h hF===== hʵ h, h h, h h h h9 h hD h+ h!, h( h, h h, h ho, hc h , h h+, h~ h, h~ h+, h< h; hh h h, h1 h, h hn h hpB h, hT h!, hl h, h# h, h hB h , h( h" h^ hc h h hE h h hs hm, h hq!, h" h%, h& hD), hn* h,, h. h3B h64, hs5 h7, h8 h:, h{< h1> ht> h? h;B, hC hGG, hH hK, h`L hN, hWP hR, hS hV, hW hY, h8[ h^, h _ ha, h=c hEe hoe h]f hh, hi hl, hm hIp, hr h u, hv hx hx hz h)~, h% h(, hZ h, h hj, h hH, h: h̓, h˔ h hT hX h, h h, h h h͢ hΣ h, h hd h hq he, h h, hó h8, hI hB hs, h hB h, hv h, h h, h_ hX, hh h5 hj hM h, h^ h! h h h hk, hE h h h9 h, h/ h, h hX, h h h h hw, ho h h h' h, h hg , hj  h  h  hP hK, hS h, h hy, h| h, h h, h  h( ._≈933.5 (99.0) _You start waiting. hg) h))4.5 (100.0) h.8_ h1# _Done waiting. h@ h Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce h8% (1%) 3b - Ozocubu's ArmourIce8% 3  c - Summon Ice BeastIce/Summoning h22% 3  d - Forge Lightning Spire Air/Forgecraft 89% 4  e - Arcjolt hq(Conjuration/Air 99% (82%) 5  f - Maxwell's Capacitive Coupling Air100% (100%) 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  hD  h #...........########.#Gobosan the Chiller#...........##.#Revenant of Ashenzari ......#......#######.### Health: 29/29 ========================#.####..####.#.. Magic: 6/6========================. #≈≈.§≈##.#.# AC: 2Str: 11 hO l#.≈#'#≈.##...# EV: 11Int: 16#.##.≈#_#≈.###### SH: 0Dex: 9.....≈#'#≈.#XL:  3 Next: 78% Place: Dungeon:5####≈≈@≈≈.# h Noise: ---------  Time: 2934.5 (0.0).....##†##.#n) +0 mace...# #.. #Cast: Freeze h .. #(..Memories (1)  h #....#...$##....#.....# _[34mYou start resting.  h _HP restored. _You start resting. _Magic restored. _You start waiting.  h< $_Done waiting. hj u _Okay, then. hǘ  h :_ hɠ . _ hʤ4 h hc hQ _ hMb  You see here an adder corpse. hζ hT _ h  h hr, h h, h hT= _d - 25 stones (gained 6) h< h4 h& hH hs h\ h hW h| h) h@ hq h hN _You now have 142 gold pieces (gained 10). h4 h h h_.....≈#'#≈.# ###≈≈.≈≈.#  .....##†##.#  ...# #....# .. #....#  hTh #....#   #....#   #[##....#  hz #....@..# 43.5 (9 ####...##   hT#...#   hC#####  h  h h/4.5 (10.0) h- h# _Found a robe. h#q  hnq  hr  hu  hw  h}| B h} , h~  h  h  hS  h , hÒ  h< <  You see here a +0 robe. h&  h _ hM  h  hW  h  h]  h  hҥ , h  h3  ha  h  h  h  h  h7  h  h  h, @ #......###### h]  #.####..### . ##§≈.≈≈## h} 8 #.≈#'#≈.# h  ## #.##.≈#_#≈.# h .< .....≈#'#≈.###.#####§§.≈§.# hԾ .......##†##.##.##....#5 h 4.....#.##....# h #.$...#.##....##.....#.##....########[##....# h' 6#.......#####...## hD #...# h^ ###### hI \_#§ h ,5.5 (11 h :_ h] 9 _Found a stone staircase leading up. h'  #...........# #......###### #.####..#. ##§≈.≈≈## #.≈#'#≈.### #.##.≈#_#≈.# .< .....≈#'#≈.# ##.#####§§.≈§.# #...@..§##†##.# #.....#.##....# h(  #.....#.##....# #.$...#.##....# #.....#.##....########[##....# #.......#####...## #...# hN1 9_ hL2 16.5 (1.0) h8 8_ h$:  hS7_ h h:_ hθ h9_ h h8_ h  h8 #.# #......#########.####..####.. ##§≈.≈≈###. #.≈#'#≈.# ###.#.##.≈#_#≈.# .<......≈#'#≈.# ##.#####§§.≈§.# #..@...§##†##.# #.....#.##....# #.....#.##....# h #.$...#.##....#  #.....#.##....#  #[##....#  #.#  ####...##  #...# h(O_≈≈. h$&7 h:_ h hT  #.#### #...........# #......###### ###.####..# #.. ##§≈.≈≈## #.####.≈#'#≈.# h I#.#####.#.##.§#_#≈.##.....<.....§§#'#≈.# ##@#####≈≈.≈§.# #......§##†##.# h0 p #.....#.##....# #.....#.##....# #.$...#.##....# ha  #.....#.##....########[##....# #.......#####...## h # O≈#_ hA# 7§. h$ &8 hN* :_ h,  h  #.... #.....### #...........# #......###### ###.####..# #.. ##§≈.≈≈## #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.##.....@....§§§#'#≈.########.#####≈≈.≈§.# #.......##†##.# #.....#.##....# #.....#.##....# #.$...#.##....# #.....#.##....########[##....# #.......# h §..≈≈9 h 8_ h a _There is a stone staircase leading up here. h 9_ h  h¢ 8_ hI P≈#_ ht .60 _ h :_ ht    ##########  #........#  #....J...##  #..........   ht #..O.....#   #........# 4  #+   #[.......#  ht  #g.......#   ht #..[.....#   ht 9########## hKu  O   ogre (asleep)  hu &J   endoplasm (asleep) g   goblin (asleep)  hv  h~ [gg h8 -1.2 (1.7 h  _You climb upwards.  Found a scale mail and a robe. _There is a stone staircase leading down here. he4 hl hn h+v/g. h|D20Freeze _ h>~ h[:? #.............. #...........### #...........# #......###### ###.####..### #.. ##§≈.≈≈## #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.#5 #....≈#'#≈.# #######.#####≈≈.≈§.# #.......##†##.# #.....#.##....# #.....#.##....# #.$...#.##....# #.....#.##....# #######[##....# #.......# h; hB8_ h{`3.7 (2.5Freeze h:_ h} _You climb downwards. _There is a stone staircase leading up here. h # #.... #...# #......###### ###.####..### #.. ##§≈.≈≈## #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.# #....@<......≈#'#≈.# h #.#####≈≈.≈§.# #.......##†##.# #.....#.##....# #.....#.##....# #.$...#.##....# #.....#.##....# #######[##....#  #.# h7_ h 44.7 (1.0 _ hB_ ho h.Q # #. #.# #......###### ###.####..### #.. ##§≈.≈≈## #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.# h(/B #...@.<......≈#'#≈.# #.#####≈≈.≈§.# #.......##†##.# #.....#.##....# #.....#.##....# #.$...#.##....#  hO/ #.....#.##....#  #[##....#  h/F #.# hc6 h6&5 h&:8_ h; h+ # #. #. #...... ###.####..### #.. ##§≈.≈≈### #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.# #..@..<......≈#'#≈.# #.#####≈≈.≈§.# # hq.##†##.# #.....#.##....#  #.....#.##....# #.$...#.##....#  #.....#.##....#  #[##....#  #.#  hu 9_ h &6 h h h  ##. ##. ##. #...... h |#. ###.####..####. #.. ##§≈.≈≈ #. #.####.≈#'#≈. #.#####.#.##.≈#_#≈. #.@...<......≈#'#≈.  h )#.#####≈≈.≈§. #.##†##. #.....#.##.... #.....#.##.... #.$...#.##.... #.....#.##.... #[##.... #. h7  h 7_ h &7 h- 8_ h#  hUi # #.# # #.# # #.# #......... #.# #.... #.# ###.####..# #.# #.. ##§≈.≈≈ #.# #.####.≈#'#≈ #@#####.#.##.≈#_#≈ #.....<......≈#'#≈#######.#####≈≈.≈§ #.......##†## #.....#.## #.....#.## #.$...#.## #.....#.#########[## hY\9_ h\&8 ha8_ hc hM###... #......###.####..##. ##§≈.≈ #.####.≈#'#####.#.##.≈#_.....<......≈#'#≈#######.#####≈≈.≈§ hB]#.......##†## hL8_ hrf9_ h M ###... #......###.####..##. ##§≈.≈ #.####.≈#'#####.#.##.≈#_.....<......≈#'#≈#######.#####≈≈.≈§ h 8_ h '70 h ._ h7OM ###... #......###.####..##. ##§≈.≈ #.####.≈#'#####.#.##.≈#_#.....<......≈#'#≈_1 h]Q;_ hiS hP*M# ###... #......###.####..##. ##§≈.≈ #.####.≈#'#.#####.#.##.≈#_#≈ h/:_ h60&2 hN33_ h4 hM ######.# ###... #......###.####..##. ##§≈.≈#.# #.####.≈#'#≈_#≈  h&_ h&3 h2#9_ h$ h7M## ######.# ###... #......###.####..###.# #.. ##§≈.≈≈### h88_ h&4 h9_ h h M## ######.# ###... #......##.# ###.####..##_#.. hJ 8_ h &5 h# '_ h  he M## ######.# ###...#.# #......####.#_ h B_ h &6 h 9_ h  hqSM## hSq ######.# ### hzq#.# #.........#.# hw hx&7 hK h)vM### ######.# ####.# #.........#.# h h_&8 h% h h M#.###### #######..=...# ####.# #.........#.# h~ h&9 h hc] _Found a twisted granite ring. hq #.####### ######..=..@.# ###.....#.# ##.###.#.# #..#.# ######.#.# ##S#.# #S   adder (asleep)#.#.# ##.#.# #........ #.# #......## h h80 _An adder comes into view. hi #.#  #..=.@..# ## #.....#.# hŹ # #.###.#.# #.. ..#.# ####. ##.#.# # h #S#.# # #.#.# # #.#.# # hCm #.# #...... h0 h&1 h~ hX h##.###########.=....##.....@#.#.###.#.#.. ..#.# ###. ##... #S.####.####.. h\ h&2 h̴ hi h #.###########.=....###......#.#.#.####......###..h.###...#. #S.h   black bear (asleep)# S   adder (asleep)###.####.... ##§≈ h l  A black bear comes into view. h\ &3 h  hj + _Found 11 gold pieces. hH##.############..=....##...#.....#.#.#.####......###..h.###...#. #S #.####.####.... ##§≈####.≈#' h&&4 h h h3 c#  #.###### #####..=...# #....#.#.### #......###..h.###. h #. #S. #......###.####.#.. ##§≈. hĊ  h6 &5 h  h%   ####### ####=....## h k #....#.#.### #......###..h.###.#. #S h S   adder (asleep). #......###.####. h  h^ &6 h  h  h7b#  #.####### ####..=..@.#  hb8n# #.....#.# #.#.#.###.#.# #.#.......#.# ####..h.###.#.# #.#. #S#.# #.#.#.# #. h8#.#.# #..#.#.# #......## hA h>B&7 hH hJ h"##.##############..=....# ##.....#.....#@# #..#.#.###.#.# #.#.......#.# ####. hA...h.###.#.# #....#. #S#.# #. #.#.# #. #.#.# #. #.#.# #......### #.#.# ###.####..##  h hg&8 h hD h m #.##############..=....##.....#.....#.#.#.###.....###..h.###...#. #S#.##.#.# #.. ##§≈.≈≈  h  hc &9 h  h  h  #.#############.=....##........#. h #.#.###.....###..h.###...#. #S  h$ 5#. hF #.##.# #.####.≈#'#≈  h  h '90 hq  h  hG4 hH hL, hQPB hP hR, hlS hZU, hV h Y, hY hB\, h\ h^, h^ h_, hK` hxa, h b hc, h8d he, he hf hf hfg h i, hj hl hl h\m hgn hn h o h2q, h,r hHt, h'u hw, hw hz, h{ h| h} h} h, hq hπ, h[ h, h0 hC, h h , h" hM h hr h h h h, hI h, hO h4, h h hϔ hk h, hX hK hi hǙ ho, h h" hC he hA, h~ hr, h h, hz h, h: h h0 h h, hI hf, h hݬ, hm h, hc h? h` h hʱ, hH h#, h h hߴ hb hζ, h hи, h h, h h h hv hO, h h}, h$ h-, h h, h  h hI h_ hB hi, h h0, h hy h h h9, h h, h h, h h, h h!, h h, h h, h h7, h h, h| hj, h h, h h, h: h, h h, h hY h| h  h,, h h, h@ hb, h h h h7 h, h h, h! h h h hT hs hb hg, hl h hN h hT, hH  h?  h[  h  hN hk h h, h hc, h h} h h h), h hZ , h! hZ#, h8$ h&, h' h+( h>( h( h) h* h* hS8 3089.7 (99.0) _You start waiting.90.7 (100.0) h#= h?# _Done waiting. h9  #.#############.=....##........#.#.#.###.....###..h.###...#. #S #.#.# h #.#####.#.##.≈#_#≈  ha 8_ h 11.0) hZ ;_ h  hwP  #.#############.=....##........#.#.#.###.....###..h.###...#. #S #.####.#_#.....<......≈#'#≈  hoW B_ hW &2 h\ ;_ h^  h~ #.#############.=....##........#.#.#.###.....###..h.###...#. #S  h#. h######.####.._#..#######.#####≈≈.≈§  h[:_ h͹&3 h9_ h hy .#############.=....##........#.#.#.###.....###..h.###...#. #S #. h5######.####.... ##§≈.≈≈_####.......##†##  h"8_ h\#&4 h);_ h+ h4 .=....##........#.#.#.###.....###..h.### h...#. #S #.######.####.... ##§≈.≈≈ ####.≈#'# h_#≈#.....#.##...  h/:_ hX&5 ho5_ hԍ h! ...#.#.#.###.....###..h.###...#. #S #.######.####.... ##§≈.≈≈ ####.≈#'#####.#.##.≈#_#.....#.##...  h:_ h6&6 h99_ h{ hu #.#.###.....###..h.###...#. #S #.######.####.... ##§≈.≈≈ ####.≈#'#####.#.##.≈#_....<......≈#'#.$...#.##...  h8_ h&7 h '_ h hr .....###..h.###...#. #S #.######.####.... ##§≈.≈≈ ####.≈#'#####.#.##.≈#_....<......≈#'#Memories (1) #.....#.##...  h2"&_ h"&8 h'9_ h~) h ..h.###...#. #S #.######.####.... ##§≈.≈≈ ####.≈#'#####.#.##.≈#_....<......≈#'######.#####≈≈.≈§Memories (1) #######[##...  hR9_ h&9 hF:_ h h #. #S #.######.####.... ##§≈.≈≈ ####.≈#'#####.#.##.≈#_....<......≈#'######.#####≈≈.≈§ #.......##†###.##...#......  h7_ hw(100 h\ :_ h! h7_ hh h˗8_ h h 9_ h'  hj  h  h U_ h 8_ h  h 9_ h<  h) 8_ h!  hq#. #S#.# #.#.#.# #.#.#.# #.#.#.# #......##.#.# ###.####..# hLq*#.#.# #.. ##§≈.≈≈##.# #.####.≈#'#≈.#.#####.#.##.≈#_#≈.#.@...<......≈#'#≈.# hmqL.#####≈≈.≈§.#. hq##†##.#.....#.##.#.....#.##.#.$...#.##. hqB#.....#.##.#[##.#. hq hy7_ hz&1 h&_ h hO%#. #S#.# #.#.#.# #.#.#.# #.#.#.# #......##.#.# ###.####..### #.#.# #.. ##§≈.≈≈##.# #.####.≈#'#≈.##.#####.#.##.≈#_#≈.# hZ&#..@..<......≈#'#≈.##.#####≈≈.≈§.##.##†##.##.....#.##....##.....#.##....##.$...#.##....##.....#.##....##[##....##.# h-9_ hc/&2 h4:_ h 7 hX#. #S#.# #.#.#.# #.##.#.# #.##.#.# #......##.#.# ###.####..### #.#.# #.. ##§≈.≈≈## #.# #.####.≈#'#≈.#  h#.#####.#.##.≈#_#≈.# #...@.<......≈#'#≈.# #.#####≈≈.≈§.# #. h##†##.# #.....#.##....#  h5#.$...#.##....##.....#.##....## hSo[##....##.# h٥9_ h|&3 h8_ hڭ h#. #S#.# #.#.#.# #.##.#.# #.# #.#.# #......###### #.#.# ###.####..### #.#.# #.. ##§≈.≈≈## #.# #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.# #....@<......≈#'#≈.# #.#####≈≈.≈§.# #.......##†##.# #.....#.##....# #.....##.$...# _4 h8_ hD h #. #S#.# #.#.#.# #.... hٙ ##.#.# #...# #.#.# #......###### #.#.# ###.####..###  h #.#.# #.. ##§≈.≈≈## #.# #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.#  h3 #.....@......≈#'#≈.# #.#####≈≈.≈§.# #.......##†##.# #.....#.##....# #.... hd #.$...#.....########  h  h 7_ hڣ &5 h :_ h a _There is a stone staircase leading up here. hh G#. #S#.# #.#.#.# #.....##.#.# #....# #.#.# #......###### #.#.# ###.####..### #.#.# #.. ##§≈.≈≈##  h^i #.# #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.# #.....<≈#'#≈.# #.#####≈≈.≈§.# #.......##†##.# #.....#.##....# #.....##. hi d#.##  ht A_ hv -6 _ hd~ 8_ hb  h   #.#### ########.####..### .. ##§≈.≈≈## ####.≈#'#≈.#.#####.#.##.≈#_....<......≈#'#######@#####≈≈.≈§ #.......##†###.....#.##....#####...## h_7_ hCy(  ########.####..### .. ##§≈.≈≈## ####.≈#'#≈.####.#.##.≈#_#.....<......≈#'#######.#####≈≈.≈§ hyJ #.@.....##†###.##....#$#...# h]%_ h܀&8 h h h ########.####..### .. ##§≈.≈≈## ####.≈#'#≈.####.#.##.≈#_....<......≈#'######.#####≈≈.≈§ #.......##†###.##....#$.##### h%_ hl&9 h8_ hX hU\ $ ###.####..### .. ##§≈.≈≈## ####.≈#'#≈.####.#.##.≈#_....<......≈#'######.#####≈≈.≈§ #.......##†###.##...$.######[ hb 7_ hc '10 hh :_ hj  hk  .. ##§≈.≈≈## ####.≈#'#≈.####.#.##.≈#_....<......≈#' h]k ######.#####≈≈.≈§ #.......##†###.##....######[ #... hr %_ h\s &1 hIw :_ hA~ :_ h~ +2.7 (2 hÄ 8_ h ? _You now have 159 gold pieces (gained 17). h6#.#.# ###.####..### #.#.# #.. ##§≈.≈≈## #.# #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.# #.....<......≈#'#≈.#  he#######.#####≈≈.≈§.# #.......##†##.# #.....#.##....# #..@..#.##....# #.....#.##....# #.....#.##....# #######[##....# #.......#####...##... h$N###### hL9_ h+3.7 (1 h:_ hs h]#.#.# #......#######.#.# ###.####..### #.#.# #.. ##§≈.≈≈## #.# #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.# #.....<......≈#'#≈.# #######.#####≈≈.≈§.# #.......##†##.# #...@.#.##....#  h#.....#.##....# #.....#.##....# #.....#.##....# #######[##....##.......#####...##...###### hB7_ h&4 h&_ h hfM#.#.# #.....# #.#.# #......#######.#.# ###.####..### #.#.# #.. ##§≈.≈≈## #.# #.####.≈#'#≈.# #.#####.#.##.≈#_#≈.# #.....<......≈#'#§.# #######.#####≈≈.≈≈.# #....@..##†##.# #.....#.##....# #.....#.##....# #.....#.##....# #.....#.#######[##....##.......#####...# hf%#...# hnf_≈§ hxo&5 h~t:_ hgv h? 9_ h@  hE &_ hG  h0~9#.#.# #.# ##.#.# #......###### ##.#.# ###.####..### ##.#.# #.. ##§≈.≈≈## ##.# #.####.≈#'#≈.# ##.#####.#.##.≈#_#≈.# ##.....<......≈#'#≈.# #######.#####≈≈.≈§.# #.##†##.# #.....#.##....# #.....#.##....# #.....#.##....# #.....#.########[##..###  hz_§.≈§. h&6 h;:_ h h#.#.# #.# #.#.#.# #......###### #.#.#.# ###.####..### #.#.#.# #.. ##§≈.≈≈## #.#.# #.####.§#'#≈.# #.#.#####.#.##.≈#_#≈.# ##.....<......§#'#≈.# #######.#####≈§.≈§.# #.##†##.# #.....#.##....# #.....#.##....# #.....#.##....# #.....######### _7 hȎ:_ h h7K #.#.# #.# # #.#.# #......###### # #.#.# ###.####..### # #.#.# #.. ##§≈.≈≈## # #.# #.####.§#'#≈.# # #.#####.#.##.≈#_#≈.#  #.....<......§#'#≈.# #######.#####≈§.≈§.# #.##†##.# #.....#.##....# #.....#.##....# #.....#.##....# #.....#.##....# #######[##....# #.......# ####...## [17 hKG;19H #...# hZR_§≈.≈≈§ hpS&8 hyX&_ hZ h1 #.#.# #.#  #.#.# #......######  #.#.# ###.####..###  #.#.# #.. ##§≈.≈≈##  #.# #.####.§#'#≈.#  h #.#####.#.##.≈#_#≈.#  #.....<......§#'#≈§# #######.#####≈≈.≈≈§# # h.##†##.# #.....#.##....# h+ #.....#.##....# #.....#.##....# hR #.....#.##....# #######[##....# h #.......# ####...##  #...# h7_ h]&9 h 8_ hx hU #.#.# #.# #.#.# #......###### #.#.# ###.####..### #.#.# #.. ##§≈.≈≈## #.# #.####.§#'#≈.# #.#####.#.##.≈#_#≈.# #.....<......§#'#≈§# #######.#####≈≈.≈≈§# #.##†##.# #.....#.##....# #.....#.##....# #.....#.##....#  #.....#.##....#  #[##....#  #.#  hc{ ####...##  #...# h%_ h'20 h8_ h5 hF G #.#.# #.# #.#.# #......###### #.#.# ###.####..### #.#.# #.. ##§≈.≈≈## #.# #.####.§#'#≈.# h  #.#####.#.##.≈#_#≈.# #.....<......§#'#≈§# #######.#####≈≈.≈≈§# #.##†##.# #.....#.##....# #.....#.##....# h ! #.....#.##....#  #.....#.##....#  #[##....#  hC / #.#  hh m ####...##  #...# h  hR! 9_ h" &1 h' :_ h(  hd #.#.# #.#### hB #.#.# #...........# #.#.# #......###### h #.#.# ###.####..##.#.# #.. ##§≈.≈≈## #.# #.####.§#'#≈.# #.#####.#.##.≈#_#≈.# #.....<......≈#'#≈§########@#####≈≈.≈≈§# #.......##†##.# #.....#.##....# #.....#.##....#  #.....#.##....# #.....#.##....########[# h9P#....# #.......#####...## hY h7_ h&2 h]8_ h hWM#. #S....###..... #......########.####..### #.. ##§≈.≈≈##.# #.####.§#'#####.#.##.≈#_#≈.#.....<@.....≈#'########.#####≈≈.≈≈§#.......##†##.##.....#.##....# h/d§#_ h/&3 h?_ h/ M..h.###.>#####. #S..........###.......... #......########.####..### #. ht0 . ##§≈.≈≈##.# #.####.§#'#.#####@#.##.§#_#≈......<......≈#'########.#####≈≈.≈≈§#.......##†###.....#.##....#..######### h9 U_§ h9 &4 h@ 8_ hsB  h2 hu h# hB h{B h, h' h, h h h h h h( hW h3 h h h h h h h8 hb h hH hp h$ h, h^ hJ, h h h h h, h} h h* h h, hS h h`, h h hF h h, hT h h h h: hp h hs h h; h, h ht, h h, h  h  hx  h  h , h^ h h h h h h hX h| h h h hR h hB h h, h h9 h h:  h5", h# hX%, h & h(, h) h,, h- h. h/ h/ hu1, h2 h)4, h35 h27 h]7 h7 h9 h": h: h+=, h= h?, hI@ hA h-B hB hYD hD h7E hG, hOH hI, hJ h-L, hL hN hN hTO hQ, hQ hkS hS hBT h_V hV hW hX hY hY h[ h[ h]\ h], hi^ h`, h` h0b hPb hb hd hd he hg, hh hoj hj hHk h#### Gobosan the Chiller#. #S#.# #............... Revenant of Ashenzari ......#.#.# #...........#### Health: 29/29 ========================#.#.# #...........#Magic: 6/6========================#.#.# #......######AC: 2Str: 11#.#.# ###.####..###EV: 11Int: 16#.#.# #.. ##§≈.≈≈##SH: 0Dex: 9#.# #.####.§#'#≈.#XL:  3 Next: 78% Place: Dungeon:5#.#####@#.##.§#_#≈.#Noise: ---------  Time: 3224.7 (0.0)#.....<......≈[ hm#'#≈§#n) +0 mace#######.#####≈≈.≈≈§#Cast: Freeze#.......##†##.#Memories (1) #.....#.##....##.....#.##....##.....#.##....##.....#.##....########[##....# _You start waiting. _Done waiting. _There is a stone staircase leading up here. _You now have 159 gold pieces (gained 17). _You start waiting. _Done waiting. hIMemorise Frozen Ramparts, consuming 3 spell levels and leaving 2? Y - Yes  N - No h2 h S ..h.###.#.# #..........>#### Gobosan the Chiller#. #S#.# #............... Revenant of Ashenzari ......#.#.# #...........#### Health: 29/29 ========================#.#.# #...........#Magic: 6/6 h ========================#.#.# #......######AC: 2Str: 11#.#.# ###.####..###EV: 11Int: 16#.#.# #.. ##§≈.≈≈##SH: 0Dex: 9 hA |#.# #.####.§#'#≈.#XL:  3 Next: 78% Place: Dungeon:5#.#####@#.##.§#_#≈.#Noise: ---------  Time: 3224.7 (0.0)#.....<......≈#'#≈§# h n) +0 mace#######.#####≈≈.≈≈§#Cast: Freeze#.......##†##.#Memories (1) #.....#.##....##.....#.##....##.....#.##....##.....#.##....########[##....# _You start waiting. _Done waiting. _There is a stone staircase leading up here. _You now have 159 gold pieces (gained 17). _You start waiting. _Done waiting. h+5.7 (1 hK:_ h1 _ _This spell is quite dangerous to cast!6.7 (2 hA__7.7 (3 h h_ h h_ h h h$8.7 (4 h| h 1_ h$  h$ h$_You start memorising the spell. You continue memorising. x3 h% h+. h.%_ h. h2  h}3 h3U_You finish memorising. Spell assigned to 'c'. h" ; #. #S#.# #..... #.#.# #### #.#.# #..#  #.#.# ####### #.#.# ###.####..###  #.#.# #.. ##§≈.≈≈## #.# #.####.§#'#≈.# h'# T #.#####.#.##.≈#_#≈.# #.....@......≈#'#≈§# #######.#####≈≈.≈≈§# #.......##†##.# hF#  #.....#.##....# #.....#.##....# ha#  #.....#.##....# #..... hu# W#.##....# ####### h# ?[##....#  h# 0#.......# h+ ]_§ hF, 29.7 (1 _ h2 8_ h4 a _There is a stone staircase leading up here. hu  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^8_ h_ hKe8_ hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h~J hk h; _ hAn h h` h h h9 hn, hS h~P  There is a stone staircase leading up here. hN h _ he h h  hM hz hR  h , hR  h  h , h  h h h$ h hn h8, h h h; h h hL h, hZ hI  hd", h$ h% h', h=) hp+ h- hH- hM. hD0 h1 h 2 hy3 hm4 h5 h5 hF6 ht7 h9, h: h; h= h= hI? hA h;GP hGN## #####=..@.# ##.........#.# #..... hG#.#.###.#.# #.....#.......#.# ####..... hG~..h.###.#.# #........ h H#. #S#.# #........ S   adder (asleep)#.#.# #........#.#.# #........ h?He#.#.# #......## hK049.7 (20.0) hK hQS.S hR-50.7 (21 h*V hZY/ _The adder hisses angrily. h)N  hxT mS.1.7 (1.0) hX  hnY  h+  h2 <S. h'4 72Freeze hr9  h;;  hU Gobosan the ChillerRevenant of Ashenzari ......Health: 29/29 ========================Magic: 5/6====================----AC: 2Str: 11EV: 11Int: 16#SH: 0Dex: 9#.############ XL:  3 Next: 78% Place: Dungeon:5#..=..@.# hU s##.... Noise: ---------  Time: 3252.7 (0.0)#....S#.##..... n) +0 mace h3V #.#.###.#.##..... Cast: Freeze#.......#.# ####..... Memories (1) ..h.###.#.# #........#. #.#.# #........ S   adder h]V @#.#.# #........#.#.# #........#.#.# #......## hV Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.   hV The adder is lightly wounded.  You barely miss the adder.The adder is lightly wounded. hW a8-=3.7 (1 h^  hd   Aim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.  You barely miss the adder.  The adder is lightly wounded. _bites you. hpGobosan the ChillerRevenant of Ashenzari ......Health: 28/29 =======================-Magic: 4/6================--------AC: 2Str: 11EV: 11Int: 16#SH: 0Dex: 9#.############ XL:  3 Next: 78% Place: Dungeon:5#..=..@.###.... Noise: =--------  Time: 3253.7 (0.0)#....S#.##..... n) +0 mace#.#.###.#.##..... Cast: Freeze#.......#.# ####..... Memories (1) ..h.###.#.# #........#. #.#. hq# #........ S   adder#.#.# #........#.#.# #........#.#.# #......##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.4.7 (1Contam  hx h{7  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You miscast Freeze.are very light hN{wly contaminated with residual magic. _Nothing appears to happen. The adder bites you but does no damage. x2 h2 QGobosan the ChillerRevenant of Ashenzari ......Health: 28/29 =======================-Magic: 3/6============------------AC: 2Str: 11EV: 11Int: 16# h qSH: 0Dex: 9#.############ XL:  3 Next: 78% Place: Dungeon:5#..=..@.###.... Noise: =--------  Time: 3254.7 (0.0)#....S#.##..... n) +0 mace#.#.###.#.##..... Cast: Freeze#.......#.# ####..... Memories (1) Contam ..h.###.#.# #........ h {#. #.#.# #........ S   adder#.#.# #........ hI #.#.# #........#.#.# #......## hm Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder!   h The adder is severely wounded.You barely miss the adder.The adder is severely wounded. h Y9=5.7 (1 h  hʑ (  Aim: an adder (100% to hit)  You freeze the adder!  The adder is severely wounded.You barely miss the adder.  The adder is severely wounded.  h ^_The adder completely misses you. h:<Gobosan the ChillerRevenant of Ashenzari ......Health: 29/29 ========================Magic: 2/6========----------------AC: 2Str: 11EV: 11Int: 16#SH: 0Dex: 9#.####### h=##### XL:  3 Next: 78% Place: Dungeon:5#..=..@.###.... Noise: =--------  Time: 3255.7 (0.0)#....S#.##..... n) +0 mace#.#.###.#.##..... Cast: Freeze#.......#.# ####..... Memories (1) Contam ..h.###.#.# #........#. #.#.# #........ S   adder#.#.# #........#.#.# #........#.#.# #......## hR=Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder.   hz=The adder is severely wounded.You completely miss the adder.The adder is severely wounded. h= h?+6.7 (1 hD hG  Aim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded. hGYou completely miss the adder.The adder is severely wounded. _The adder barely misses you. h[X  Gobosan the Chiller  Revenant of Ashenzari ......  Health: 29/29 ========================  hX6 Magic: 1/6====--------------------  AC: 2Str: 11  EV: 11Int: 16 # SH: 0Dex: 9  h@Y#.####### ##### XL:  3 Next: 78% Place: Dungeon:5 #..=..@.# ##.... Noise: =--------  Time: 3256.7 (0.0)  hfY#....S#.# #..... n) +0 mace  hY#.#.###.#.# #..... Cast: Freeze #.......#.# ####..... Memories (1) Contam  hY* ..h.###.#.# #........  hY#. #.#.# #........ S   adder #.#.# #........ #.#.# #........ hZ #.#.# #......## hLZ{Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hZAim: an adder (severely wounded, 100% to hit)  You freeze the adder! hb # #.#######   hRc#..=..@.#  #....†#.#  #.#.###.#.#  hxc   hcJ..#.#   hcz..h.###.#.#   hc#. #.#.#    hOd#.#.#   #.#.#   #.#.#   h2g hn+Gobosan the ChillerRevenant of Ashenzari ......Health: 29/29 ========================Magic: 1/6====--------------------AC: 2Str: 11EV: 11Int: 16 hng#SH: 0Dex: 9#.############ XL:  3 Next: 101% Place: Dungeon:5#..=..@.###.... Noise: =--------  Time: 3257.7 (1.0)#....†#.##..... n) +0 mace hn#.#.###.#.##..... Cast: Freeze#.......#.# ####..... Memories (1) Contam  ho:..h.###.#.# #........#. #.#.# #........  hOo#.#.# #........ #.#.# #........ #.#.# #......## ho Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)   ho;Press: ? - help, Shift-Dir - straight line hoAim: an adder (severely wounded, 100% to hit)  You freeze the adder! _You kill the adder! h&qPress: ? - help, Shift-Dir - straight line: an adder (severely wounded, 100% to hPqh hit)  You freeze the adder! _You kill the adder!   hsqYour Ice Magic skill increases to level 5!  You have reached level 4! hs/  --more-- hu36/367-4 1% Freeze hzJ _ h{ ##.##############..=....# ##..... h #....†#@# #..#.#.###.#.# #.#.......#.# ####...h.###.#.# #....#. #.#.# #. #.#.# #. h) #.#.# #.#.#.# #......####.#.# ###.#### hG  h5  h 5-8 _ h  h|  h  #.##############..=....##.....#....†# hV .#.#.###......###..h.###...#. #.# hv #.#.# #...###§≈.≈≈  h  h @-9 h  ho  h #.#############.=....##.......†#.#.#.###......###..h.###...#.  h#.##.# #.####.§#'#≈  h: h260 h  h K _Your magical contamination has completely faded away. h; hx hɹ hj hN- h h1 hSO2=== h h h h hu, hv h, h h h5=== h h> h{ h` h8 hZ hk h, hN hb, h h, h h h#3 h4==== h  h, h hB h9 hj hW hN h'==== h h h ha h. h h h h h  h/ h h h h h h h h:4=== h h h~ h h h h h h , h  h  h:&=== h[ hN h h@ hs h hC h h' hO hJ hw, h ho h h h  hB!Q5==== h;" h$ h($ h% hX', hC( hi*, hg+ h^- h-===== h. h0 h0 h1 h3, h6 h8 h@8 h9 h; h!< h!= h? hL? h@ hB hGC hhCG6=== hD hnG hG hH hJ, hK hM hM h2O hP hP<=== hQ hWT, hU hTW, hX hzZ, h[ h] h] h^ h%` hc` ha hi_ _You start resting. ho1311.7 (51.0) hxp87==== hp%2.7 (52 h{u hw% _Magic restored. hb M  ###### ###### hb =...# #....†#.### h c P #......###..h.## h.c {#.#.#.# #......... hQc #.# hl G3.7 (1.0) hun  hp  h-M  #.###### #######..=...# #....†#.### #......### h-..h.###. #.#.# #.........#.# h3 h4&4 h9 h; h~4 h h hz  #   #.####### ##### #..=..@.# ## h  #....†#.# # #.#.###.#.# # #.......#.# #### ..h.###.#.# # h 6#. #.#.# # #.#.# # #.#.# #........ #.#.# #.... hd  hG &5 hR  h  hj # #.#  h #..=.@..# ## #....†#.# # #.#.###.#.# # h #.......#.# #### ..h.###.#.# # #. #.#.# # h1k #.#.# # #.#.# # #.#.# #...... h h&==== h6 h h ha # #.#  #..=@...# ## #....†#.# # #.#.###.#.# # #.......#.# ####..h.###.#.# ###. #.#.# # #.#.# # #.#.# # ho #.#.# #...... hIR7 hg h`  # #.#  #..@....# ## #....†#.# # #.#.###.#.# # #.......#.# #### ...h.###.#.# # ##.. #.#.# #h   black bear (asleep)#. #.#.# #.. #.#.# # #.#.# # hvg  hph &8 hn  hq ^ _You see here a ring of resist corrosion. h # #.# ##..=@...# ##.#....†#.# #.#.#.###.#.# #.#.......#.# ####. h ...h.###.#.# #.##.. #.#.# #.#. #.#.# #. .. #.#.# #. #.#.# #.  h  h| -9 _ h  h  h{ # #.# ##..=.@..# ##.#....†#.# #. h_{ :#.#.###.#.# #.#.......#.# ####....h.###.#.# #.##.. #.#.# #.#. #.#.# #... #.#.# #. h{ O#.#.# #......# h7  hà '20 hb  hS  h ] # #.#  #..=@...# ## #....†#.# # #.#.###.#.# h  # #.......#.# #### ...h.###.#.# # ##.. #.#.# # #. #.#.# # .. #.#.# # #.#.# #...... h#  hU  h &1 h  h  h G P # #.#  #..@....# ## #....†#.# # #.#.###.#.# # #.......#.# #### ...h.###.#.# # ##.. #.#.# #h   black bear (asleep) #. #.#.# # h)H .. #.#.# # #.#.# # hO  hO &2 hWT  h] ^ _You see here a ring of resist corrosion. h## #. #.#  #.@=....# ## #....†#.# # #.#.###.#.# # #.......#.# #### ...h.###.#.# # ##..# #.#.# # #.. #.#.# # ..# #.#.# # #.#.# # h h J3 _ h) v #####.# #.....#   #@#######  #..=....# # #....†#.# # #.#.###.#.# # #.......#.# #### ...h.###.#.# ###..## #.#.# # #.. #.#.# #..# #.#.# # h0  h &4 h  h  hzoE#####.# #.@...# #.#######  hoL#..=....# # #....†#.# #.#.#.###.#.# #.#.......#.# ####...h.###.#.# #. hp##..## #.#.# #.#.. #.#.# #. hjx hy&5 h| h} h ######.# #..@..# #.####### ##..=....# ##.#....†#.# #.#.#.###.#.# #.#.......#.# ####....h.###.#.# #..... ##..## #.#.# #..... #.. #.#.# #.....  hآ R6 h  h<##.# #####.# #...@.# #.####### ##..=....# ##.#....†#.# #.#.#.###.#.# #.#.#.# ####....h.###.#.# #.##..## #.#.# #.#.. #.#.# #. h<7 h@  h(  hC#### ..# #####.# #....@# #.####### ##..=....# ##. h#....†#.# #.#.#.###.#.# #.#.#.# ####....h.###.#.# #.##..## #.#.# #.#.. #.#.# #. hE h&8 h h h) M#########......#####....#  #.###### ####=...##....†#.##.... hs  h &9 h  h  hF ##########.....@.##.#####.# #.....#   #.####### ### #..=....# ## #....†#.# # #.#.###.#.# # #.......#.# #### ...h.###.#.# # h%G hgWZ30 h5 # #.# #.#####.# #.....# #.#######  #..=....# ## #....†#.# # #.#.###.#.# # #.#.# #### ...h.###.#.# # h h&1 h  h~  hQ # #.# #.#####.# #.....# #.#  #..=....# ## #....†#.# # #.#.###.#.# # #.#.# #### ...h.###.#.# # hT h V&2 haZ h\ h6# e # #.# #.#####.## #.....# #.#  #..=....#  #....†#.# # #.#.###.#.# # #.#.# #### ...h.###.#.# # h%%  h& &3 h*  h-  hl  # #.# #.#####.# #.#.....##.#.##.#..=....# hm #.#....†#.#  #.#.###.#.#  #.......#.#  ...h.###.#.# # ht  ht &4 hjz  hu|  h7T # #.# #.#####.# #.#.....# hX8 #.#.# #.#..=....# #.#....†#.# #.#.###.#.# #.......#.#  ...h.###.#.# # hF@ hA&5 hHF h\H h| E #########.......#####.#.....########.=....h   black bear (asleep)..h##..## #.#.# #. hw  h4 &6 h  hH  hH#########.......######.#....#######.=......†####......##...h.###.##..##  #..  h0J hSshh$ hT&7 h[ h\ hV 0#########.......#####....#######.=......†####.h.....#.##...$.###.##..##  #... ..# hY :h. h` &8 h`  hc  hv Gobosan the ChillerRevenant of Ashenzari ......Health: 36/36 ========================Magic: 6/7====================----#########AC: 2Str: 11#.......#EV: 11Int: 16#.#####.#SH: 0Dex: 9#.#.....#XL:  4 Next:  1% Place: Dungeon:5#@#.#######Noise: ---------  Time: 3338.7 (0.0)#*#..=....#n) +0 mace#*#....†#.#Cast: Freeze#*#.###.#.#Memories (1) #*......#.# ##..*$.###.#.# #. h   black bear##[36 hv "m*.## #.#.# #.#*.. #.#.# #...# #.#.# #.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (74% to hit)  The zap hits the black bear. hI  h q.h..... h 3=9.7 (1 h  h} onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (74% to hit)  The zap hits the black bear. _The black bear is lightly wounded. h1Gobosan the ChillerRevenant of Ashenzari ......Health: 36/36 ========================Magic: 3/7==========--------------#########AC: 2Str: 11#.......#EV: 11Int: 16#.#####.#SH: 0Dex: 9 hQ(#.#.....#XL:  4 Next:  1% Place: Dungeon:5#@#.#######Noise: =--------  Time: 3339.7 (0.0)#.#..=....#n) +0 mace#h#....†#.#Cast: Freeze#.#.###.#.#Memories (1) #.......#.# ##...$.###.#.# #. h   black bear##..## #.#.# #. hw#... #.#.# #...# #.#.# #. _The black bear is lightly wounded.   hCasting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate h>The walls around you are covered in ice. hw;..#.##.##@##h##.#. h1  h=40.7 (1FreezeRamparts  h###@##h## h*MCasting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  hF(dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the black bear. h.MGobosan the ChillerRevenant of Ashenzari ......Health: 36/36 ========================Magic: 2/7======------------------#########AC: 2Str: 11#.......#EV: 11Int: 16#.#####.#SH: 0Dex: 9#.#.....# hMrXL:  4 Next:  1% Place: Dungeon:5#@#.#######Noise: ==-------  Time: 3340.7 (0.0)#h#..=....#n) +0 mace#.#....†#.#Cast: Freeze hM#.#.###.#.#Memories (1) Ramparts #.......#.# ## hM...$.###.#.# #. h   black bear##..## #.#.# #.#... #.#.# #. hN..# #.#.# #.The black bear is heavily wounded. h/NqYou hit the black bear.  The black bear is heavily wounded. hXNPThe wall freezes the black bear but does no damage.   hNuThe black bear closely misses you.The black bear claws you but does no damage. hO3-1.7 (1 hU@## hW  You hit the black bear.  The black bear is heavily wounded.The wall freezes the black bear but does no damage.  The black bear closely misses you.   hWThe black bear claws you but does no damage. _The black bear closely misses you. hU;   Gobosan the Chiller  Revenant of Ashenzari ......  Health: 36/36 ========================  Magic: 1/7===--------------------- #########  AC: 2Str: 11 h;  #.......#  EV: 11Int: 16 #.#####.#  SH: 0Dex: 9 #.#.....#  XL:  4 Next:  1% Place: Dungeon:5 #@#.#######  Noise: =--------  Time: 3341.7 (0.0)  h; .#h#..=....#  n) +0 mace #.#....†#.#  Cast: Freeze h<  #.#.###.#.#  Memories (1) Ramparts   h6< #.......#.# ## ...$.###.#.# #. h   black bear hc< V ##..## #.#.# #. #... #.#.# #.  h|< T..# #.#.# #.Press: ? - help, Shift-Dir - straight line h< wAim: a black bear (heavily wounded, 100% to hit)   h< ZYou freeze the black bear!  The black bear is almost dead. h< lYou hit the black bear.  You kill the black bear! hH  ###  #..  #.  #.#  #@#  #.#..=....#  #.#....†#.#  #.#  #..  ...$  ##..## #.#.#   #... #.#.#   ..# #.#.#   hI  hO Gobosan the ChillerRevenant of Ashenzari ......Health: 37/37 ========================Magic: 1/8===---------------------#########AC: 2Str: 11#.......#EV: 11Int: 16 h P #.#####.#SH: 0Dex: 9#.#.....#XL:  4 Next: 130% Place: Dungeon:5#@#.####### hRP 4Noise: =--------  Time: 3342.7 (1.0)#.#..=....#n) +0 mace#.#....†#.#Cast: Freeze#.#.###.#.# h{P Memories (2) Ramparts #.......#.# ##...$.###.#.# #. hP  ##..## #.#.# #.  hP #... #.#.# #. ..# #.#.# #.  hP You freeze the black bear!  The black bear is almost dead.You hit the black bear.   hBQ You kill the black bear! _You devour the vestiges of the black bear's existence in your flames.  Your Fighting skill increases to level 2! hcR hit the black bear.  You kill the black bear! _You devour the vestiges of the black bear's existence in your flames.  Your Fighting skill increases to level 2!  Your Spellcasting skill increases to level 3! have reached level 5! h~\ /  --more-- ho w42/42756% Freeze h=v #.###.# h2y P _You feel clever. hG####.##.# hdH h3N##.##@### hPF _Unknown command. h?  h ..#.##.##@#-#.##.#. 5.7 (3 _You start resting. h P-6.7 (4 h  hZ 4 _The frozen ramparts melt away. hG 4 h4H  hYV j2=== hW  hc ===3=== hh  hVi , hj  hk R=== h"l  hm  hm  hun  ho , hHp  hq  h r  hLr  ht , ht  hw 4=== h}  h~  h~ <=== h  h , h  h_ , h@  h` , h!  hD  h  h  h 5=== h , h/  hّ , hX  hi R=== h͕  hߖ , h  h , h  h  h̛ , h , h  h  hß P6=== hG  h( , h  hڣ  h  h  hf  h  h  hs  hʨ <=== hv  h[ , h  h , hr  hĮ  h  hx  hJ , h  hQ  h N7=== h:  hĵ , hB  h& , h  hԹ  h  h  hQ  h <=== hc  h  h  h  h , hV  h+ , h  h  h  h  h _ _You start resting. hf 1401.7 (55.0) h} \8===2.7 (56 hV  h % _Magic restored. h9 h h h, hkX h, h  h! h!<=== h" h#, h$ h%, hY& h', h( h-B h- h- hf. h0, h`0 h1 h*2 h2 hz4, hX5 h6, h07 h8, h[9 h:, h; h=, h= he?, h@ h, h h0, h  h` hB h, h  h, h h8 h h h8, h h, h h, h h h hL  h!, h>" h#, h#$ h% hD% h% h&, hi' h'), h) h*, hV+ h-, h- h2 h(3, hh4 h4 h4 h5 h5 hT6 h;7 h7 h18 ha9, h: h: h; hs; h}< h< h< h/>, h> h?, h? h@ h@ h>A h&B hMB hB hC hC h2D hDE hiE hE hF hF hXG h H h0H h{H hWI hyI hI hgKB hLB hM, h#N h|O, hO h,Q, hQ hR, hS h=T, h{T h:U h\U hU hWB hW, h{X hY, hY hZ, h/[ hX\, h\ h], h,^ h_, hn_ h`, hda hfb, hb hnc hc hc he, he hYf h@g, hh, hqh hFjB h2k, hk h]mB h=n, hsn ho, h6p hq, hq hSr h}r hr hs, huX hgy h|z hz hz h| h.| h]| h}, h2~ hP, h hG, h h#, h^ hb, h h, h* h, h h, h{ hߕh 501.7 (99 _You start waiting. h402.7 (100.0) h h# _Done waiting. htrJ hBt hv h^v hMzX hz hh| h~, h h[ h h߁ h} hփ h, hy hċB hN _You now have 170 gold pieces (gained 11). h h3 h h‘ h, h h hޗ hSB h hӚ h6 h/##########.......# #.#####.# #.#.....# #.#.####### ###.#..@....# ##.#.#....÷#.# #..#.#.###.#.# #....####.......#.# ####...........###.#.# #.....######..## #.#.# #.... h֣x#... #.#.# #......### #.#.# #.....#.. #.#.# #.... hk210.0) h,3.7 (11 h h4 _r - a ring of resist corrosion h] h_Put on which piece of jewellery? Jewellery (go to first with "=)  h`_ r - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hL hrR hY=Gobosan the ChillerRevenant of Ashenzari ......Health: 42/42 ========================#########Magic: 8/8========================#.......#AC: 2Str: 11#.#####.#EV: 11Int: 17#.#.....#SH: 0Dex: 9#.#.####### hZ## XL:  5 Next: 16% Place: Dungeon:5#.#..@....###. Noise: ---------  Time: 3513.7 (0.0) h0Ze#.#....÷#.##.. n) +0 mace#.#.###.#.# hZN#.. Cast: Freeze..####.......#.# ####.. Memories (2) .........###.#.# #.....######..## #.#.# #.....  hZ%#... #.#.# #..... ..### #.#.# #..... hZ .#.. #.#.# #.....   hZe_You start resting. _Magic restored.  h[M_You start waiting. _Done waiting.  hE[O_You now have 170 gold pieces (gained 11). _r - a ring of resist corrosion h*b hb-4.2 (0.5 hg hXi; _r - a ring of resist corrosion (worn) h. 4 hh/  hU1  h 3  h7 X h8  hc9  h?:  hh< , h<  h>  h? , hU@  hA  hC , hmD  hE  hFG , hG  hI  h9K  h`K  hL  hM  hN  hN  hO  hyP  hQ  hQ  h6R  hT  h,U  hhU  hU  hvW  huX  hX  h^Y  hZ  h \  hT\  h\  h^  hi_  h_  h(`  hb  hc , hFd  he  hkg , hg  hi  hj  hj  hOk  hl  hUn  hyn  hn  hEq  hr , h4s  h]u  hl} ..####.......#.# ###.........###.#.# #..######..##.#.#.# #.. ###.....#.#.# #.. #...###.#.#.# #.. #.#...#.#.#.# #.. #.#.#.#.#.#.# ###.# h} p #.#.#.#.#.#.# #... #...@.....#.# #.###32.2 (18.0) ###.#.#.###.#####.#.# h} O #...#.# #.....<.. ...###.# #######.### h} s ..... ..#   h~ ..... ### ....[ ######  hD  hɄ ,3.2 (19 hЉ  h % _Found a helmet. h_oc .........###.#.# #. ######..##.#.#.# # ###.....#.#.# # #...###.#.#.# # #.#...#.#.#.# # #.#.#.#.#.#.# ### ho #.#.#.#.#.#.# #... #.........#.# #.# ###@#.#.###.#####.#. #...#.# #.....<......###.# #######.##...... ..# #.... .....# ### # hq  ....[.  ######## # # ##### hw hx14.0) h h  ######..##. ###.... h ...####.#...#.#.#.#.####.#.#.#.# h l..#.........### h4 ###.#.#.###.#####.#. #@..#.# #.....<.. hR #......###.# #######.###....... ..# #.... hr #......######....[.  h  h  h &5 h&  h*  ###.......####...#.##.#.#.#.####.#.#.#...........####.#.#.###.#####.#.######...#.# #.....<..#.....@###.# #######.##....# #....######....[.  h2 hu3&6 h8 hm: hx...####...#.##.#.###.#.........####.#.#.###.#####.#.######...#.# #.....<........###.# #######.##....# #....#####....[.  #######. .######  h h&7 hI$ h% hVi #...#.#.###.#.........####.#.#.###.#####.#.######...#.# #.....<........###.# #######.##....# #....######....[..#  #######.# .# hr^ hF_&8 hd h f hC###.........####.#.#.###.#####.#.######...#.# #.....<........###.# #######.##....# #....#######....@..#  #######  h>De. #####  hEO h3P&9 hS hWO _You see here a +0 helmet. h R hT4Wear which item? Inventory Items Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  k - a +1 scale mail of willpowerl - a +0 pair of gloves Floor Items ([,] to select) Armour hUa +0 helmet[?] describe selected [!] equip|wield|wear|put on hfUy[tab] equip|unequip  hY h* h#.#.#.#.#.#.# ###. Gobosan the Chiller#.#.#.#.#.#.# #... Revenant of Ashenzari ...... h&B#.........#.# #.## Health: 42/42 ========================###.#.#.###.#####.#. Magic: 8/8========================######...#.# #.....<... AC: 2Str: 11#......###.# #######.## EV: 11Int: 17#..........##.... SH: 0Dex: 9 hd6#......######.... XL:  5 Next: 16% Place: Dungeon:5##....@..##.... Noise: ---------  Time: 3539.2 (0.0)#######.# h#.... n) +0 mace.##.... Cast: Freeze# h7##### Memories (2) _Done waiting. _You now have 170 gold pieces (gained 11). _r - a ring of resist corrosion _r - a ring of resist corrosion (worn) _Found a helmet. _You see here a +0 helmet. h h _ h h hB40.2 (1 h h+1.2 (2 h h^ h+2.2 (3 h h& h+3.2 (4 h h{ h +4.2 (5 hq# h%- 3  h@%_You start putting on your armour. You continue putting on your +0 helmet. x5 h% h) h+[ _You finish putting on your +0 helmet. h  hL  hE  hY  h  h1 _ h  h! , hH"  h#  h$  h%  h~%  h&  h.(  hV(  h(  h)  h9+ , h+  h,  hy.  h.  h/  hp0  h1  h1  hO2  hd3  h4  h4  h~5  hx7  hu> #..........# #...#......##### #. h> R##.......# #.... h> k#######.# #...  h> R#.# #. h>  #### #.# ### h> g ... #.#   h> ######.##.#  .......@.. h> _ ######.### h ? 2 ...  h? = ###.  h-?  h###. .. o.  hk $..# .. h S _You start waiting. h3 `   ####  .#  .#  #.#  #### #.#  ... #.# ######.##.# ........@.# ######o#### ... ###. ..  h o. ..# ..  h:  h  h{ [ _An orc is nearby! h%^` #.# # hQ^ #......##### # ##.......# # #.# hv^ # #.# # #### #.# h^=  ... #.# ######.##.# .# ######o#### h^n ... ###. .o h^ ..o   orc wizard (wandering) ..# h$_oo 2 orcs (1 wandering) .o hjw  An orc wizard and an orc come into view. hlK  The orc wizard shouts! The orc shouts! hng  A jelly comes into view. hgo hew  oo.J   jellyJo hwoo 2 orc wizards.oo 2 orcsThe orc misses you. hxF===9.2 (1Freeze hv~ h  hՄl_An orc wizard comes into view. It is wielding a +0 dagger. h6N #..........# #.... Gobosan the Chiller #......##### #.... Revenant of Ashenzari ...... ##.......# #.... Health: 42/42 ======================== #######.# #.... Magic: 7/8=====================--- #.# #.... AC: 3Str: 11 #### #.# ##### EV: 11Int: 17 ... #.#  SH: 0Dex: 9  h7r######.##.#  XL:  5 Next: 16% Place: Dungeon:5 .......@..#  Noise: ===------  Time: 3559.2 (0.0) ######o####  n) +0 mace o.. Cast: Freeze ###o Memories (2)  .. .. J   jelly (wandering) h7 Jo# oo 2 orc wizards .. oo 2 orcsPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 dagger of venom (100% to hit)  You freeze the orc.  The orc is heavily wounded.The jelly quivers.You hit the orc. h: h<PAim: an orc, wielding a +1 dagger of venom (100% to hit)  You freeze the orc.  The orc is heavily wounded.The jelly quivers.  You hit the orc.  You kill the orc! h< h8= h= hEf         #.#  #### #.#  ... #.#   hEu######.##.#  .......@..#  ######)####  .o.  hEC###. .. hF oSoo 2 orc wizards h=F ..#S   adder hYF ..  hyJp7--60.2 (1Freeze hpO hQ  h)RS_An adder comes into view. h #.# #.#......##### #.##.......# #.#.# #.#.# #.#### #.# #... #.# ######.##.# .# ######)#### .o. ###. ..oS    orc wizard h b..#.. h  hv >o... hY P---1 hl  h  h#.# #.#......##### #.....###.......# #.....########.# #.....##.# #.....##### #.# #... #.# # h######.##.# #.# ######o#### ... ###. oS  h h  h5 ooo   orc h @-2 h h h* #.# # #......##### #..... ##.......# #..... #######.# #..... #.# #..... #### #.#  ... #.#  ######.##.#  .o@.# ######o#### ... ###.  .. oS ..#  .. hд hLo) hn0--=3Freeze h{ h? _The orc wizard hits you with a +0 dagger. h@ #..........##..... Gobosan the Chiller#......##### h!A k#..... Revenant of Ashenzari ......##.......##..... Health: 40/42 ======================--#######.# h_A N#..... Magic: 6/8==================------#.##..... AC: 3Str: 11 hA @#### #.####### EV: 11Int: 17... #.# hA SH: 0Dex: 9######.##.# hB PXL:  5 Next: 17% Place: Dungeon:5.*******@.#Noise: =--------  Time: 3563.2 (0.0)######)####n) +0 mace...Cast: Freeze###. hxB Memories (2) ..oSo   orc wizard..#o   orc..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hB kAiming: Shock (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (55% to hit)  The zap misses the orc wizard. The zap hits the orc. h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (55% to hit)  The zap misses the orc wizard. The zap hits the orc.  The orc is lightly wounded. h= \ .....ooSS   addero   orcYou closely miss the orc wizard. h Z37-4.2 (1 hV  h ? _The orc wizard hits you with a +0 dagger. hl: #..........##..... Gobosan the Chiller#......##### h: k#..... Revenant of Ashenzari ......##.......##..... Health: 37/42 =====================---#######.# h: #..... Magic: 3/8=========---------------#.# h: #..... AC: 3Str: 11#### #.# h; ###### EV: 11Int: 17... #.#SH: 0 h,; Dex: 9######.##.# hK; XL:  5 Next: 17% Place: Dungeon:5......oo@.# hj; Noise: =--------  Time: 3564.2 (0.0)######S#### h; n) +0 mace...Cast: Freeze h; U###.Memories (2) ..oSo   orc wizard..#S   adder.. h< o   orcYou hit the orc wizard.   h< The orc wizard is lightly wounded.  The wall freezes the adder. x2; The adder seems to slow down.  The wall freezes the orc wizard.  The orc wizard hits you with a +0 dagger.  The wall freezes the orc! hD V..#.##.#)o@.#####   hD /(slow) hH `9=5.2 (1Ramparts  h,I  hN ##.##### hP   The orc wizard is lightly wounded.wall freezes the adder. x2; The adder seems to slow down.orc wizard.orc wizard hits you with a +0 dagger.wall freezes the orc! _You kill the orc! h$*Y  Adjust (i)tems, (s)pells, or (a)bilities?  htd Your spells (adjust)TypeFailure Level  a - FreezeIce1% (1%) 1 b - ShockConjuration/Air17% (3%) 1  c - Frozen RampartsIce5% (1%) he3 Select a spell to adjust[!] toggle spell headers hX h h#..........##..... Gobosan the Chiller#......######..... Revenant of Ashenzari ......##.......##..... Health: 37/42 =====================---#######.##..... Magic: 3/8 h%=========---------------#.##..... AC: 3 hBStr: 11#### #.# h]###### EV: 11Int: 17 h... #.#SH: 0Dex: 9 hr######.##.# hlXL:  5 Next: 19% Place: Dungeon:5......)o@.#Noise: ==-------  Time: 3565.2 (0.0)######S####n) +0 mace... h=Cast: Freeze###.Memories (2) Ramparts  h~..oSo   orc wizard..# hٻS   adder (slow)..The wall freezes the orc wizard.  The orc wizard hits you with a +0 dagger.  The wall freezes the orc!  h#_You kill the orc! heAdjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  h  h"$ The wall freezes the orc!  hDp_You kill the orc!(i)tems, (s)pells, or (a)bilities?  hfAdjust which spell?  h^b - Shock  Adjust to which letter?  h; ##.### h<  h1D ####### hF T _c - Shock; b - Frozen Ramparts hmAs #..........# #..... Gobosan the Chiller #......##### #..... Revenant of Ashenzari ...... ##.......# #..... Health: 37/42 =====================--- #######.# #..... Magic: 2/8======------------------ #.# #..... AC: 3Str: 11 #### #.# ###### EV: 11Int: 17 ... #.# SH: 0Dex: 9 ######.##.# XL:  5 Next: 19% Place: Dungeon:5 ......)o@.# Noise: ==-------  Time: 3565.2 (0.0)  hB######S#### n) +0 mace ... Cast: Freeze ###. Memories (2) Ramparts  .. oS o   orc wizard ..# S   adder (slow) ..Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the adder! hEwounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The wall freezes the adder!   hAF`You kill the adder!  The wall freezes the orc wizard. hM   ####  .#  .#  #.#  #### #.#  hN  h9N... #.# ######.##.# ......)o@.# ######J#### hN ... ###. .. oSJ   jelly ..# hNo   orc wizard ..  hS5-26-6.2 (1Contam  hZ###### h]? _The orc wizard hits you with a +0 dagger. h^ 3 #..........# #..... Gobosan the Chiller #......##### #..... Revenant of Ashenzari ......  h_ ##.......# #..... Health: 35/42 ====================---- #######.# #..... Magic: 1/8===--------------------- #.# #..... AC: 3Str: 11 #### #.# ###### EV: 11Int: 17 ... #.# SH: 0Dex: 9 ######.##.# h`  XL:  5 Next: 26% Place: Dungeon:5 ......)o@.# Noise: =--------  Time: 3566.2 (0.0) ######J#### n) +0 mace ... Cast: Freeze ###. Memories (2) Ramparts Contam  .. oS J   jelly ..# o   orc wizard ha  ..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h>a Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  You freeze the orc wizard. he Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  You freeze the orc wizard.  You kill the orc wizard! he  hm I   ####  .#  .#  #.#  hm  #### #.#  ... #.#  h*n ######.##.#  hdn ......)J@.# ######o#### hn t ... ###. .. oS ..#  ..  ht o7/449-457.2 (1 h{ ####### h~ 1 _The wall freezes the jelly. ho/ #..........# #..... Gobosan the Chiller #......##### #..... Revenant of Ashenzari ...... ##.......# #..... Health: 37/44 ====================---- #######.# #..... Magic: 0/9------------------------ #.# #..... AC: 3Str: 11 #### #.# ###### EV: 11Int: 17 ... #.# SH: 0Dex: 9 ######.##.# XL:  5 Next: 45% Place: Dungeon:5 h: ......)J@.# Noise: =--------  Time: 3567.2 (0.0) ######o#### n) +0 mace ... Cast: Freeze ###. Memories (2) Ramparts Contam  .. oS hk J   jelly ..# o   orc wizard .. hܗWPress: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, 100% to hit)  You freeze the jelly.  The jelly is moderately wounded.You barely miss the jelly.The jelly is moderately wounded. hҥ   ####  .#  .#  #.#  #### #.#  ... #.# ######.##.# ......oJ@.# ######)#### ... ###. ..  h^oS  ..# ..  Aim: a jelly (lightly wounded, 100% to hit)  You freeze the jelly.  The jelly is moderately wounded.You barely miss the jelly.  The jelly is moderately wounded.The wall freezes the orc wizard. The wall freezes the jelly.1==8.2 (1####### _The jelly misses you. hL #..........# #..... Gobosan the Chiller #......##### #..... Revenant of Ashenzari ...... ##.......# #..... Health: 37/44 ====================----  h#######.# #..... Magic: 0/9------------------------ #.# #..... AC: 3Str: 11 #### #.# ###### EV: 11Int: 17 ... #.# SH: 0Dex: 9 ######.##.# XL:  5 Next: 45% Place: Dungeon:5 ......oJ@.# Noise: =--------  Time: 3568.2 (0.0) ######)#### n) +0 mace h ... Cast: Freeze ###. Memories (2) Ramparts Contam  .. h oS J   jelly ..# o   orc wizard ..Casting: Freeze (safe; 1% risk of failure)   hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h;Press: ? - help, Shift-Dir - straight line hAim: a jelly (severely wounded, 100% to hit)  You freeze the jelly! h&   ####  .#  .#  #.#  #### #.#   hU'... #.# ######.##.# ......o)@.# ######)#### ... ###. .. oS h'o   orc wizard ..# ..  h' Aim  Press: ? - help, Shift-Dir - straight line: a jelly (severely wounded, 100% to  h'*hit)  You freeze the jelly!   h']You kill the jelly!  The wall freezes the orc wizard. hR. ###.#*@.###The orc wizard casts a spell at you. hJ##.#)@.##### hּ 31/45----67=9.2 (1Freeze _The puff of flame hits you! h####### hi _Your Fighting skill increases to level 3! hv ###.##### h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+  hi ###.### hF e _You don't have enough magic to cast this spell. h  h ##.#)o@.#### hi 0--70 h– #.### hr 6 _The wall freezes the orc wizard. h #####The wall freezes the orc wizard but does no damage. h32=---=-1 h####### hA _The orc wizard hits you but does no damage. hs ##.##### The wall freezes the orc wizard. The orc wizard misses you.2 hW##.#### _Your magical contamination has completely faded away. hm ..#.##.#.#####3 hs  h8w w _The frozen ramparts melt away. The orc wizard closely misses you. hC<4 h+J hLX _The orc wizard closely misses you. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hO hm! hL$e _You don't have enough magic to cast this spell. h0q   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hq  hx  hz R  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  h _You don't have enough magic to cast this spell.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You barely miss the orc wizard.  The orc wizard is almost dead.3=5.6 (1.4  h  hHW _The orc wizard barely misses you.  h<  You hit the orc wizard.  hbC)  h1867.0  ht   h, N _You kill the orc wizard!  hš   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h   h e _You don't have enough magic to cast this spell.  hJn4  hn  hp  hoz  1==BB   bombardier beetle (wandering)You start resting.  hY(0.0  h3-8.0 (1  h  hd _A bombardier beetle comes into view.  h,#......###.# #######.#####....# #.#......######.....###.......# #.....########.# #.....# #.# #.....#### #.# ####### ... #.# #######.##@# #......))..# ######)####B.. ###... oS..#..  hU+  h},f4=-9  h2  hZ5  h#####...#.# #.....<.....###.# #######.####...........#######......###### .....########## ...   h5######.###......))..######)#### B.###...  hiG oS#  h  h'80  h  h$  hM ###.#.#.###.#####.#.#######...#.# #.....<.....###.# #######.####...........#######......###### .....####  h###### ... ######.###......))..######)####  h  hxC==1  h  h  hf4  hg  hmB  hn  hgnV5=  ho  hbr,  hs  hu  hu  hv  hx  hAx#6  hdx)=  hy  hc|72  h|+===  h_~  h  hI  hS  h,  hׇ  h  h#7  h>3=  h  h  hَ<===  hc  h,  h  h,  h8  hx8=  h  h  hL  h  hCO3===  hs  h9  hzV9=  h  h  h  ho  h4===  h  hɼ  hM40=  hI  h?  hx  h  h-  h  h  h5  h  h  h1=4==  h,  hG,  h  hx2=  h  h;==  h  h|,  h  h,  h}  h  hN@3=  hs  h  h,  hU  h  h-P5===  hF  hr,  h  h~  hL4=  h  h) ,  hY   h R===  h   h   h   hF   h _ _You start resting.  h/ 1619.0 (38.0)  h x5==20.0 (39  hv   h! " _HP restored.  hf$ 4  hy&   ha. n  h2   h4 |6===  hK6   h6 :=  hA8   ho:   h:   h? B  h~F ~===  hNH ,  hI   h4L   h\L   hN   hQ ,  h&_   hb ,  hOd   hg   h?h O7==  hi   hm ,  hn   hq ,  h y   hy o==  h ,  h   h   hr N8===  hn   h ,  h   hb ,  hW   h-   h`   h   h   h <===  h   h   h   hP   hd   h   ha   hL ,  hݵ   hN ,  h   h _ _You start resting.  h_ ,49.0 (2  h' ]9===50.0 (30  h   hn % _Magic restored.  h, ######...#.# #.....<...........###.# #######.####....# #......######.......#  ################ ... ######.#......)). ######)###..#  h0  h-111.0 (1.0)  hY8  h:  h}~v ......###.# #######.####....# #......######.......#  ################ ... ######.#......)). ######)###  h~ ... ##..  h^  h&2  h  h  h: #..........# #..... ###### # ##.......#  #..... #######.#  h #..... #.# #.....#### #.# ##### ... #.#  h ######.##.#   h ......))@.#   h ######)#### ...   h(###...  h"5oS ..#   hV   h  h&3  h  h   h ) #.# # #......##### # ##.......# # #.# # #.# # #### #.#   h  ... #.# ######.##.# ......)@..# ######)#### ... ###. ..  hd A .. ..# ..  hT   h %===  h$ 4  h   hN o _Items here: )) [[ ††.  h= ###### # ##.......#  # #######.# # #.# #######.# #### ...##.#  h #######.##.#.......))..# ######@#### #......# #.###.... .....# ..>...###...# .. .####. .?  h  hxw  Found a scroll labelled WACOUZ DARIALIK.  hn&5  h8  h~ _Found a stone staircase leading down.  Things that are here: _a +1 dagger of venom; an adder corpse h#.......#  ############### ... #######.##.#.......))..# ######)#### #....@.# ###.......# .....##.#...>...#...##.... .###..#. .?#..#. ### hH hl-6 _ h6  h" hJ^<#####.#  h^#. #.# #.######.# ##### h_...##.#  #######.##.# .......))..# ######)#### #......#######.###.@.....##........##.# .......>...#  hX_......##...# ...... .#####..#. .?#..#. ####. hi h j&7 hFr hs hM.......# ########.# # #.# #...######.##### ...##.# #######.##.#.......))..# hM0######)####  #....@.###### #.###.......# #........##.# .......>...# hN ......##...# ...... .### h,Np##..#. .? hhN #..#. ####. h\ h\&8 hc hd hq4 h hl h# hQ$ hX+ h, hx QM......##### h P##......###### ... hĩ ######## ...##.# h #######.##.#.......))..# h ######@#### .....#######.###.......# h_ 2 #........##.#.......>...#...#.#..#. ### h9  h &9 h  hM  Things that are here: _a +1 dagger of venom; an adder corpse h h-Wield which item (- for none)?- - Claws Inventory Items Hand Weapons (go to first with ))  hf n - a +0 mace (weapon) Floor Items ([,] to select) Hand Weapons  ha +1 dagger of venom hc[?] describe selected  h[!] equip|wield|wear|put on hy[tab] equip|unequip  h!  hU(  h/ #......######... Gobosan the Chiller##.......##... Revenant of Ashenzari ......#######.##... Health: 45/45 ========================#.##... Magic: 9/9========================######.##### AC: 3Str: 11...##.#EV: 11Int: 17#######.##.#SH: 0Dex: 9.......))..# h/ XL:  5 Next: 86% Place: Dungeon:5######@####Noise: ---------  Time: 3659.0 (0.0)#......######n) +0 mace#.###.......#Cast: Freeze#........##.#Memories (2)  h0 r.......>...#......##...#...... .#####..#. .? h$0 #..#. ###Found a scroll labelled WACOUZ DARIALIK.  h0 @_Found a stone staircase leading down.  Things that are here: _a +1 dagger of venom; an adder corpseThings that are here: _a +1 dagger of venom; an adder corpse h: Things that are here: _a +1 dagger of venom; an adder corpse _You unwield your +0 mace.  Your +1 dagger of venom begins to drip with poison! h9; |60.0 (1t) +1 dagger (venom) h@  hC 7 _t - a +1 dagger of venom (weapon) h")4 h* h0 hT3, h7, h:B h< h> h? hA hC hE, hG hWN hUQ, hR hvU htX, hIY hZ h`\, h[] hf.......))..#  ######†####  #......##### #.###...... #........# .......>...#  h g......##...# ###...###....###..#....@....##..#.#######.#  h0gn#.... #.##  hUgB#  hwg  hl+7.0 (7 hl+8.0 (8 hCz{ _u - a scroll labelled WACOUZ DARIALIK hպ  h*  h  hm  h  h B h .......))..# ######†#### #......###### #.###.......# #........##.# .......>...#B#......##...#.#### ..###....# ##..#......@..#  hp #..#.#######.# #.... ..#.## ###B   bombardier beetle (wandering) hV +9.0 (1 h ,70.0 (2 h  h  hA#######.##.# ####.......))..# #######†#### ##......###### #.###.......# #..##.# .......>...#B# ......##...#.#### .........###@...###..#.........#.##..#.#######.# #....... #.##.####.### h/H hH+1.0 (1 h}N hP hO #######.##.##### Gobosan the Chiller.......))..## Revenant of Ashenzari ......######†##### Health: 45/45 ========================#......######Magic: 6/9================--------#.###.......#AC: 3Str: 11#........##.#EV: 11 h[P%Int: 17.......>...#B#SH: 0Dex: 9......##...#.####XL:  5 Next: 86% Place: Dungeon:5.........###@...# hP Noise: ---------  Time: 3671.0 (0.0)##..#.........#.#t) +1 dagger (venom)#..#.#######.#Cast: Freeze#.... hPe...Memories (2) #.## h Q.####.#B   bombardier beetle h0Q## _t - a +1 dagger of venom (weapon) _u - a scroll labelled WACOUZ DARIALIK hvQCasting: Freeze (safe; 1% risk of failure)   hQtConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate h So==2.0 (1Ramparts  hX#B##.#####.# h[ _u - a scroll labelled WACOUZ DARIALIK  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. hW$ h- #.#B#####.#--3Freeze h,3######.# h55= _The wall freezes the bombardier beetle. hd #.##B#####.# The wall freezes the bombardier beetle. hO=-4 hv~##B#### he###.# h^ _The bombardier beetle barely misses you. hFU #######.##.##### Gobosan the Chiller.......))..## Revenant of Ashenzari ......######†##### Health: 45/45 ========================#......######Magic: 5/9 h0=============-----------#.###.......#AC: 3Str: 11#........##.#EV: 11Int: 17.......>...#.#SH: 0Dex: 9......##...#B####XL:  5 Next: 86% Place: Dungeon:5.........###@...# h{:Noise: =--------  Time: 3674.0 (0.0)##..#.........#.#t) +1 dagger (venom) h#..#.#######.#Cast: Freeze#.... h...Memories (2) Ramparts #.##.####.#B   bombardier beetle (very poisoned)##Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is heavily wounded.You hit the bombardier beetle. The bombardier beetle is poisoned.5.0 (1 h =##B# hIb##.# h  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)   h)*You freeze the bombardier beetle.  The bombardier beetle is heavily wounded.You hit the bombardier beetle. The bombardier beetle is poisoned. _The bombardier beetle is heavily wounded. hx  #######.##.##### Gobosan the Chiller  .......))..## Revenant of Ashenzari ......  ######†##### Health: 45/45 ========================  h \#......###### Magic: 4/9==========-------------- #.###.......# AC: 3Str: 11  h #........##.# EV: 11Int: 17  .......>...#.# SH: 0 h Dex: 9  ......##...#B####  XL:  5 Next: 86% Place: Dungeon:5  h= - .........###@...#  Noise: =--------  Time: 3675.0 (0.0)  he 7 ##..#.........#.#  t) +1 dagger (venom) #..#.#######.# Cast: Freeze  h #.... ...  Memories (2) Ramparts   h #.## .###  # .# B   bombardier beetle (very poisoned) h : ## h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h =Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, very poisoned, 100% to hit)   hB !You freeze the bombardier beetle! h    ))..#  †#### ### ..# #.#  >...#.#  #†####  #@...#  ##..#.........#.#  #..#.#######.# #.... ...  #.## .## # .# ##  h  #######.##.##### Gobosan the Chiller.......))..## Revenant of Ashenzari ......######†#### hQ # Health: 45/45 ========================#......######Magic: 4/9 hz ==========--------------#.###.......#AC: 3Str: 11 h #........##.#EV: 11Int: 17 h *.......>...#.#SH: 0Dex: 9......##...#†#### h XL:  5 Next: 111% Place: Dungeon:5.........###@...# h 2Noise: =--------  Time: 3676.0 (1.0)##..#.........#.#t) +1 dagger (venom) h2 #..#.#######.#Cast: Freeze hT #.......Memories (2) Ramparts #.## h{ g.####.# h ##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ^Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, very poisoned, 100% to hit)  You freeze the bombardier beetle! hB 5M hi Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (severely wound h ed, very poisoned, 100% to hit)  You freeze the bombardier beetle! _You kill the bombardier beetle!  You have reached level 6! hY) /  --more-- hD51/5110- hK[6 6% Freeze hz#.#### hr4 _ h  h  h  h  h-  hX  hB , h   h ! .#.##†## hC! #@...-.....#.###.#.. h( e 8.0 (2 _You start resting. h_) P-9.0 (3 hE/  h1 4 _The frozen ramparts melt away. h^  h`   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   i + Spellcasting 3.6   4.8  -1           h`  b - Maces & Flails   0.0   1.2  -1   j - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   k + Ice Magic5.8   5.0  +1   d - Throwing   0.0   1.2  -1   l - Air Magic   0.0   1.4  -2   hHa          e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.2  -1       hua i g - Dodging   2.0   3.6  -1       h - Stealth   2.5   2.1  +2       ha                      ha !             ha l     hb          hIb     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target   hwb [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hr hb h\%/ #######.##.##### Gobosan the Chiller.......))..## Revenant of Ashenzari ......######†##### Health: 51/51 ========================#......###### h%nMagic: 4/10=========---------------#.###.......#AC: 3Str: 11#........##.#EV: 11 h%Int: 17.......>...#.#SH: 0Dex: 9 h &......##...#†####XL:  6 Next:  6% Place: Dungeon:5 h,&.........###@...#Noise: ---------  Time: 3679.0 (0.0) hZ&##..#.........#.#t) +1 dagger (venom)#..#.#######.# h&Cast: Freeze#.......Memories (2) #.## h&>.#### h&2.### h&Aim: a bombardier beetle (severely wounded, very poisoned, 100% to hit)  You freeze the bombardier beetle!  h'_You kill the bombardier beetle! _You have reached level 6! _You start resting.  h0'5_The frozen ramparts melt away. h- h[- h%3 h4 h{ h hY  h5=== hB h, h- h|, h h h"<=== h  hS , h  h#, h>$ hT&, hn( h) h) h* ha2O6== hC6 810.0)  Ashenzari invites you to partake of a vision and a curse of introspection andfortitude. h=/  --more-- hg hl& _ ho hq hC  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Self/Fort)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. h  h  h  #######.##.##### Gobosan the Chiller hl .......))..## Revenant of Ashenzari ......######†##### Health: 51/51 ========================#......######Magic: 6/10==============----------#.###.......#AC: 3Str: 11 h #........##.#EV: 11Int: 17.......>...#.# h OSH: 0Dex: 9 h ......##...#†####XL:  6 Next:  6% Place: Dungeon:5 h .........###@...#Noise: ---------  Time: 3689.0 (0.0) hD !##..#.........#.#t) +1 dagger (venom)#..#.#######.#Cast: Freeze hg S#.......Memories (2)  h T#.##.#### h 1.###  h _You kill the bombardier beetle! _You have reached level 6! _You start resting.  h _The frozen ramparts melt away.  Ashenzari invites you to partake of a vision and a curse of introspection and  hk K_fortitude. hF ]Curse which item? (Esc to abort) Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon) Armour (go to first with [)  s - a +0 helmet (worn) Jewellery (go to first with "=)  r - a ring of resist corrosion (worn) h0 hN4 #######.##.##### Gobosan the Chiller.......))..## Revenant of Ashenzari ...... h,O"######†##### Health: 51/51 ========================#......######Magic: 6/10 hUO==============----------#.###.......#AC: 3 hsOStr: 11#........##.#EV: 11 hO-Int: 17 hO.......>...#.#SH: 0 hODex: 9......##...#†#### hO~XL:  6 Next:  6% Place: Dungeon:5 hOV.........###@...# h PuNoise: ---------  Time: 3689.0 (0.0) h7P##..#.........#.#t) +1 dagger (venom)#..#.#######.# hHP,Cast: Freeze#.... hiPI...Memories (2)  h|P#.## hP>.#### hP).# hP ## hPEYour +0 helmet glows black for a moment.   hPHAshenzari will now identify your possessions. hPcc - 2 potions of curing; e - 2 potions of might; f - a potion of haste   hP<g - a scroll of amnesia; h - a scroll of brand weapon   h QSi - a scroll of revelation; j - a scroll of identify; m - a scroll of poison   hQ<o - 2 scrolls of enchant weapon; p - a scroll of butterflies h1R#* h`R:2/521- hsR%90.0 (1 hA\  Ashenzari will now identify your possessions.c - 2 potions of curing; e - 2 potions of might; f - a potion of haste  g - a scroll of amnesia; h - a scroll of brand weapon  irevelation; j - a scroll of identify; m - a scroll of poison  o - 2s of enchant weapon; p - a scroll of butterflies _q - a of fog; u - a scroll of vulnerability hb4 h( hn h hȖ, h h h8- h( h, h՟ h h6 h" h h2O7== ht h hA hn h, ho h۱ h  h h hε;== h( hX h h# hc h h h h h he8== h h! h[ h h, h h h h h h;== h h h( h h h# hM h h h h h& hO h h hF9== h h, h h , h h h h h hN;== h h, hL hs  h  h  h  hW  h  hq  h Q10/11== h#  h , h  h , h  hx  h  h  hY  h 4== h  hM  h  h!  h $ , hI%  h( , h)  ht+  h+  h+ G1=== h,  h>1 4 _Magic restored. h2  h3  h3  hx5  h6  h;7  h 8  hA:  h;  h;  h<  hK>  h?  hU@ <=== h@  hD  h(F , hF  hoH  hI  hJ  htJ  hK  hL  hL  hM  hP  hR , hS  huT  hU , hYV  hW  hoY  hY  hZ  h^  he`  h`  ha  hb  hd , hyd  hf  hNg  hg  hg  hi  hk , hl  hm  ho  hTo  ho  hPq  hDs , hs  hVu  hWv  hv  h=w  hx  hz , h%{  h|  h~ , h,  h  h  h  hQ  hՉ  hN , hǍ  hQ  h- , h  h  hX  h,  h  h  h9  h  h  hd , h  h> b  You see here an adder corpse. hG  h _ h  h` <  You see here a +0 mace. h  h _ hU  h  h  h  h  h-  hD  h  h  h  hc  h  h  hC  h  h8  h7  h  h , h$  h  h  h  h&  h  h B h  h  h=  h  hK  h , h  h  h  hX  h  h0  h2  h5 B h<  h`B X h.....+ & h  #[.#  #.#  #..[.....#  ##########     & h& h&& h& hY.JO.g& hQT2=----& hy.60.5 (1.0 _& h& h' hlrb ##########  #........#  #.##  #...  #..J.....#  #.O......#  #.g>.....+  #[.......#  #.#  #..[.....#  ##########       ' hUs' hs' ht' h0{[..JO.g' h|C----1' h' h' h &........#' h 6#..# J' h O.>.....+g.......#..' h T[######## ' hZ ' h ' h ' h. Y..JOg' h .=2' h ' h z _The goblin attacks as it pursues you! The goblin closely misses you.( h  #........#Gobosan the Chiller #........##Revenant of Ashenzari *..... #..........Health: 52/52 ======================== #........#Magic: 8/11=================------- #........#AC: 3( h? Str: 11 #.J>.....+EV: 11Int: 17 #O.......#SH: 0Dex: 9 ( h =#g.......#XL:  6 Next:  6% Place: Dungeon:4 #@.[.....#Noise: =--------  Time: 3862.5 (0.0) ##########t) +1 dagger (venom) Cast: Freeze Memories (2)  O   ogre J   endoplasm g   goblin( h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  ( h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the goblin but do no damage. The wall freezes the goblin.( hl _onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the goblin but do no damage. The wall freezes the goblin.  You kill the goblin!( h ( h ..#J#O#@.[.( h #### ( h n=3.5 (1Ramparts ( hQ ######( h 0 _The wall freezes the ogre!) hdZ #........#  Gobosan the Chiller #........##  Revenant of Ashenzari *..... #..........  Health: 52/52 ======================== #........#  Magic: 7/11===============--------- #........#  AC: 3Str: 11 #..>.....+  EV: 11Int: 17 #J.......#  SH: 0Dex: 9 ) h #O.......#  XL:  6 Next:  6% Place: Dungeon:4 #@.[.....#  Noise: ==-------  Time: 3863.5 (0.0) ##########  t) +1 dagger (venom)  Cast: Freeze) h  Memories (2) Ramparts  ) h? O   ogre ) hap J   endoplasm) hYou freeze the ogre.  The ogre is heavily wounded.You hit the ogre. The ogre is poisoned.  ) h2The ogre is heavily wounded.The wall freezes the ogre.  The ogre hits you with a +0 giant club!!) h^=   #........##  #..........  #........#  #........#  #..>.....+  #[.......#  #OJ......# ) h #@.[.....#  ########## (very poisoned) ) h[27------------====4.5 (1) h #######) hJ  The ogre is heavily wounded.You hit the ogre. The ogre is poisoned.  The ogre is heavily wounded.  The wall freezes the ogre.ogre hits you with a +0 giant club!! _The wall freezes the endoplasm.) hq  #........#  Gobosan the Chiller #........##  Revenant of Ashenzari *..... #..........  Health: 27/52 ============------------ #........#  Magic: 6/11=============----------- #........#  AC: 3Str: 11 #..>.....+  EV: 11Int: 17 #[.......#  SH: 0Dex: 9 #OJ......#  XL:  6 Next:  6% Place: Dungeon:4 #@.[.....#  Noise: ====-----  Time: 3864.5 (0.0) ##########  t) +1 dagger (venom)  Cast: Freeze ) h & Memories (2) Ramparts   O   ogre (extremely poisoned)  J   endoplasmYou freeze the ogre.  The ogre is severely wounded.You hit the ogre but do no damage. The ogre looks as sick as possible!  The ogre is severely wounded.The endoplasm closely misses you.The wall freezes the ogre but does no damage.) h    #........##  #..........  #........#  #........# ) hT  #..>.....+  #[.......#  #OJ......#  #@.[.....#  ########## ) h| &) h ) h ######The ogre is severely wounded.You hit the ogre but do no damage. The ogre looks as sick as possible!  The ogre is severely wounded.  The endoplasm closely misses you.The wall freezes the ogre but does no damage.) h- &ogre hits you with a +0 giant club!) h) e11-------===-) h^ $5.5 (1) h ####) hX V _* * * LOW HITPOINT WARNING * * ** h4! #........#  Gobosan the Chiller #........##  Revenant of Ashenzari *..... #..........  Health: 11/52 =====------------------- #........#  Magic: 5/11==========-------------- #........#  AC: 3Str: 11 #..>.....+  EV: 11Int: 17 #[.......#  SH: 0Dex: 9 #OJ......#  XL:  6 Next:  6% Place: Dungeon:4 #@.[.....#  Noise: ===------  Time: 3865.5 (0.0) ##########  t) +1 dagger (venom)  Cast: Freeze  Memories (2) Ramparts  * h %![40m O   ogre (extremely poisoned)  J   endoplasm100% to hit)  You freeze the ogre.  The ogre is almost dead.You barely miss the ogre.The ogre is almost dead.You kill the ogre!* h *    #........##  #..........  #........#  #........# * h*b #..>.....+  #[.......#  #)J......#  #@.[.....#  ########## You freeze the ogre.  * h++,The ogre is almost dead.You barely miss the ogre.The ogre is almost dead.  You kill the ogre!  You devour the vestiges of the ogre's existence in your flames.* h1 3-40--6.5 (13 _The endoplasm completely misses you.* hQ9######* h!<j _Your Ice Magic skill increases to level 6!* hb #........#  Gobosan the Chiller #........##  Revenant of Ashenzari *..... #..........  Health: 11/53 ====-------------------- #........#  Magic: 4/11========---------------- #........#  AC: 3Str: 11 #..>.....+  EV: 11Int: 17 #[.......#  SH: 0Dex: 9 #)J......#  XL:  6 Next: 40% Place: Dungeon:4 * ht#@.[.....#  Noise: =--------  Time: 3866.5 (0.0) ##########  t) +1 dagger (venom)  Cast: Freeze  Memories (3) Ramparts   J   endoplasmCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h;Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm.* h   #........##  #..........  #........#  #........#  #..>.....+  #[.......#  #).......#  #@.[.....#  ########## * h2=7.5 (1Freeze* hx######* h^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm!* h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hn######* hy* hٽf####* h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+ h4+ h+ h+ h% S######S   adder (wandering)  You start resting.+ h##0####+ h'3-8.5 (1+ hor#####+ huY _An adder comes into view.+ hZ|   #.......S##  #..........  #........#  #........#  #..>.....+  #[.......#  #).......#  #@.[.....#  ########## + hW+ h4?   #.......S##  #..........  #........#  #........#  #..>.....+  #[.......#  #).......# + ha5x #@.[.....#  ########## + h>r#####+ hI?8-+ hOF#####+ hJ] _An adder is nearby!+ h    #.......S##  #..........  #........#  #........#  #..>.....+  #[.......#  #).......#  #@.[.....#  ########## + huo    #.......S##  #..........  #........#  #........#  #..>.....+  #[.......#  #).......#  #@.[.....#  ########## + ho 6+ hdw ^###+ hw + he~ ######+ hG ] _An adder is nearby!, h> , hE .#####, hF -9 _, h O #######, hQ , hڜ, h, hhS######S   adder (wandering), hU]3=70, hh###- h-- h֮.S.###@.[.- hf*####- hf5==1- h- h4 _The frozen ramparts melt away.- h?- hU.S- hp&2- hm- h - hn- ho.SS3- hw- h/ _The adder hisses angrily.. h&. h. h{W.S. hR4=4. h. h. h.S==5. h\ . h^ R.S. h &6. h . h 0 h0 hDS[0 hi5==7Freeze0 hO= _The adder bites you but does no damage.0 haY  #........#  Gobosan the Chiller #........##  Revenant of Ashenzari *..... #..........  Health: 15/53 ======------------------ #........#  Magic: 4/11========---------------- #........#  AC: 3Str: 11 #..>.....+  EV: 11Int: 17 #[.......#  SH: 0Dex: 9 #).......#  XL:  6 Next: 40% Place: Dungeon:4 #@S[.....#  Noise: =--------  Time: 3877.5 (0.0) ##########  t) +1 dagger (venom)  Cast: Freeze  Memories (3) 0 h[   S   adder (slow)Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder!  The adder is severely wounded.The adder seems to slow down. You barely miss the adder.The adder is severely wounded.0 h( *   #........##  #..........  #........#  #........#  #..>.....+  #[.......#  #).......#  #@S[.....#  ########## 0 h2 tAim: an adder (100% to hit)  You freeze the adder!  The adder is severely wounded.The adder seems to slow down. You barely miss the adder.The adder is severely wounded.  The adder bites you.0 h3 E48.5 (10 h8< 0 h? V _* * * LOW HITPOINT WARNING * * *1 hSP #........#  Gobosan the Chiller #........##  Revenant of Ashenzari *..... #..........  Health: 14/53 ======------------------ #........#  Magic: 3/11======------------------ #........#  AC: 3Str: 11 #..>.....+  EV: 11Int: 17 #[.......#  SH: 0Dex: 9 #).......#  XL:  6 Next: 40% Place: Dungeon:4 1 hT#@S[.....#  Noise: =--------  Time: 3878.5 (0.0) ##########  t) +1 dagger (venom)  Cast: Freeze  Memories (3)   S   adder (slow)1 hATCasting: Freeze (safe; 1% risk of failure)  1 hbTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  1 h{T;Press: ? - help, Shift-Dir - straight line1 hTAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder!1 h\   #........##  #..........  #........#  #........#  #..>.....+  #[.......#  #).......# 1 h] #@†[.....#  ########## 1 hI]"1 hd]1 ha4==49.5 (1Freeze1 hg1 hjSonfirm with . or Enter, or press ? or * to list all spells.1 hjAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1 hjAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder! 1 hj>_You kill the adder!1 h ;5==6=1 h7 (5==7===8=1 h' 1 h 1 h" !91 h 3=1 h 1 h 1 h %61 h8 +===1 h 1 h 1 hU 1 h 1 hc 1 h 1 h 1 h 1 h 1 h .20=1 hF 1 h 1 h 1 h 1 h 5===1 h 1 h 1 h2 1 hI 1 hX 1 h !11 hk 3=1 h 1 h 1 h 1 hr 1 h% 1 h& 1 h& 71 h' *==1 hf( 1 h, 1 h- 1 hu/ 1 h5 1 h5 1 h<6 4221 h8 1 h< 1 hv= 1 he? 1 huD 1 h E 1 hDE 4==1 h'G 1 hJ 1 hJ 1 h?K 73=1 h~K 1 hL 1 hFP ,1 hT 1 hX 1 hX 1 h~[ 1 haa 1 h>c O8==1 hCf 1 hk 1 hl 1 hl 41 hm =1 hNm 1 hso 1 ht 1 hu 1 h 1 hx ,1 h 1 h Q==1 h 1 h j5=1 h* 1 hA ,1 h 1 h ,1 h 1 h b6=1 h 1 h 1 h F9==1 hN 1 h ,1 hV 1 h ,1 h 1 h j7=1 h 1 h 1 h 4==1 hY 1 h ,1 h3 1 h 1 hX L8=1 h 1 h ,1 h 1 h 1 h J10/11==1 hK 1 h ,1 h 1 h$ 1 hj T9=1 h2 1 h 1 hO 1 h 1 h 1 h ;==1 h 1 h 1 he 730=1 h 1 h 1 hg ,1 h 1 h ,1 h 1 h h - _You start resting.1 h% 1936.5 (57.0)1 h& ?1===-1 h& %7.5 (581 h, 1 h. % _Magic restored.1 hC 1 hgC 1 hF 1 h^ 1 h c j1=1 hh B1 hk ,1 hm 1 hkp 1 hp <===1 hGr 1 h1u 1 hcu L2=1 hx 1 h} ,1 h 1 h ,1 h 1 hy 1 h :31 h 1 h4 B1 h B1 hs {41 h 1=1 h| 1 h£ ,1 h 1 h ,1 h 1 h 1 h L5=1 h 1 h ,1 h= 1 h+ ,1 h 1 he ,1 h 1 h 1 h T6=1 h6 1 h, ,1 h 1 h ,1 hp 1 h L7=1 h 1 h 1 h ,1 hl 1 h 1 h( 1 h 1 h 1 h 1 h_ 1 h 1 hK H38=1 h 1 h( B1 h ,1 h 1 h ,1 h% 1 h 1 hU X9=1 hH 1 h%B1 h,1 h6 1 h_ :401 h )=1 h 1 h,1 h1 h,1 hK1 h#1 hR1 h1 hl1=1 h1 hS",1 h#1 h&1 h&1 h(1 hr+1 h+L2=1 hT/1 hb3,1 h51 h,8,1 h91 hf<,1 h=1 hm@1 h@V3=1 hC1 h$F,1 hH1 hM1 hN1 h"O1 hR<41 h-T1 hW,1 h/Y1 h\,1 hn^1 h>a,1 hwfx5=1 hg1 hi,1 hj1 hn,1 hn1 hq,1 hs1 hvl6=1 hx1 hf{,1 h|1 h,1 hG1 hgL7=1 h1 h1 h,1 h1 h,1 h1 hy,1 h1 hۘ1 h V8=1 h1 h-,1 h1 hH,1 h1 h1 h369=1 hS1 hڭ1 h1 h1 h1 h,1 h1 hu,1 hֺ1 hzm50=1 h1 h,1 h1 h,1 h1 h1 hL1=1 h+1 h,1 h#1 h,1 hI1 h,1 h 1 h1l2=1 h1 hu1 h1 hk1 h,1 h1 h,1 h1 h_ _You start resting.1 h/4016.5 (791 h53=1 h%7.5 (801 hG1 ht" _HP restored.2 hZ42 h|]2 h_2 hc,2 hpe,2 hg2 hj2 hk,2 h1vP=2 hv2 hy2 hz2 h{2 h7,2 hB2 h2 h,2 h}2 hg,2 h=2 h,2 h2 h6,2 h2 hĝ,2 h2 h,2 hp2 hz,2 h2 h,2 h2 h,2 h.2 h[2 h2 h|2 hM,2 h02 h,2 h2 h,2 h2 h,2 h#2 hE,2 h2 h,2 h 2 h,2 hT2 hf,2 h2 h,2 h2 h,2 h2 h,2 h2 h,2 hN2 h,2 h 2 h,2 hT2 h,2 h!2 h,2 h2 h 2 h1 2 h 2 ht,2 hN2 h,2 h 2 h,2 h 2 h{2 h2 h2 hq!,2 h#2 h$,2 h%2 h',2 h8)2 h*,,2 h-2 h0,2 h22 h5,2 h72 h<,2 h?2 hC,2 hE2 hJ,2 hK2 hN,2 h0Q2 hS,2 hHU2 hzX,2 hq]2 h`,2 hb2 he,2 h g2 hi,2 hUk2 hLn,2 hr2 hWt,2 hu2 hx,2 hvy2 h}B2 h3,2 h2 hY,2 h2 h,2 h2 h+,2 h(2 hp2 h2 h2 hB2 h,2 h2 h,2 h 2 h2 h2 hʨ2 hP,2 h2 h۴,2 h[2 hd,2 h2 h,2 h#2 h,2 h62 h&,2 h2 h2 h2 h>2 h2 h,2 h2 he,2 h2 ho,2 h2 h1,2 h2 h,2 h2 hm,2 hp2 h,2 hi2 h,2 hw2 h,2 h2 h2 h+2 h2 h,2 h4 B2 h 2 hH ,2 h2 h2 h2 h2X2 h,2 h2 h2 h<2 h2 h,2 h 2 h",2 h$2 h(,2 hQ)2 h/7÷112.5 (952 h/2 h52 h;^ _You start waiting.2 h;2 h:=2 h?,2 hDX2 hF,2 hH2 hL,2 hUL2 hP,2 hP2 h>R2 heR2 hS2 h;U2 hhU2 hYW2 hZ,2 h[2 h\2 h\2 h]2 hO_2 h|_2 ha`2 ha,2 hb2 h>d,2 hd2 hXf2 h{f2 h_g2 hDi,2 hj2 h l,2 hm2 hn,2 ho2 hSr,2 h9t2 hw,2 hy2 hz2 h#{2 h{2 hp},2 hM~2 h2 h2 h2 h,2 h2 he,2 h"2 h,2 h2 h ,2 h2 h/,2 hU2 h2 hD2 hf2 h{,2 h2 h,2 h2 hI,2 h/2 hѝ,2 h2 hQ,2 h<2 h',2 h2 hf,2 hf2 h,2 h12 he,2 h42 h,2 h2 h,2 hN2 h,2 h2 h,2 hG2 h,2 hr2 h&,2 h2 h,2 hP2 h-,2 h2 h,2 h|2 h,2 h2 h;,2 h2 h3,2 h2 hm,2 h2 hS,2 h2 h,2 h2 ha,2 h2 h,2 hS2 h ,2 h2 h2 h2 h2 h,2 h2 h,2 hp2 h,2 h2 h,2 h2 hD ,2 h= 2 h ,2 h2 h,2 ht2 hp,2 h2 hH,2 h2 h|,2 h2 h,2 hM2 h ,2 h<"2 h%,2 h&2 h}(,2 hH+2 h-,2 h/2 h12 hC12 h22 h5,2 h72 hA:,2 hy;2 hP=,2 h0>2 hA,2 huB2 hID2 hE2 hF2 hH,2 hI2 hUK,2 hL2 hM,2 hO2 hxR,2 hsT2 hIW,2 hX2 hD\,2 h ]2 hm^2 h^2 hh_2 h`2 ha2 hb2 hze,2 h"g2 hi,2 hfj2 h}m,2 hp2 ht,2 hxu2 hx,2 hx2 hz2 h"{2 h{2 h}2 h}2 h~2 hw,2 h_2 h,2 hΈ2 ho,2 h2 h,2 hb2 hގ,2 h}2 h,2 hϑ2 h,2 h{2 hϕ,2 h2 h 211.5 (99 _You start waiting.2.5 (100.0)2 hͣ2 h# _Done waiting.2 h{42 h2 h2 h,2 h2 hm2 h,2 h2 h2 h2 h?2 h2 hP2 h,2 hr2 hB2 h2 h2 h 2 h 2 h2 h2 h2 h2 h,2 h,2 h2 h&!,2 h!2 h$2 hk'2 h'2 h)2 h+2 h[.2 h.2 h/2 h12 h'4,2 hj52 hL?  .#  .#  #####.#  #.....##  ###########......### 2 h? #........##..  #........##..  #...........@.......  #........##....#.... 2 h? #........##....# .  #..>.....+.....# 2 h@ #[.......##....# 2 h)@ #).......##....#  #.÷[.....##....# 2 hL@d ###########....# 2 ho@Z You pick up a book of Callings and begin reading...2 hH323.5 (11.0)2 htI,4.5 (122 hJO2 hR  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library.3 h3 h3 h}#3 hF'F _Unknown command.3 hz3 h3 h֩3 h.3 h.# .# #####.# #.....## ##......###.#........##.#.##.o#.....o#........##....#.#........##....# ..#..>.....+.....# .#[..#).......##....# oo 2 orcs (1 polearm, asleep)#.3 h, 3 h,0.0)3 h+5.5 (13 h3 hV _2 orcs come into view.5 h.#.# #####.# #.....## ############.#.o#........##....#........##.o#...o.5 h#........##...@#..... #........##....# ... #..>.....+.....# . #[.......##....# #).##.÷[.....##....# 5 ho 3 orcs (1 polearm, asleep)######### 5 h/  An orc comes into view. It is wielding a +0 short sword.5 hK05 h15 h;o.o.o.ooo)5 h</==65 hD5 hG( _The orc shouts! x35 hg .# .# #####.# #.....## #  #......###o.  #...........  ..##........o..  ............o..  #...@#..... 5 h #....# ...  #..>.....+.....# .  #[##....#  #)#....#  #.÷[#....#  #....# #....#5 h6  .# .# #####.# #.....## #  #......###o.  #...........  ..##........o..  ............o..  #...@#.....  #....# ...  #..>.....+.....# .  #[##....#  #)#....#  #.÷[#....#  #....# #....# 5 h8 5 hw9 5 hAB 5 hE d _There are monsters nearby!5 h$c #####.....## ###########.###o................#5 h%..o............o....##....#.....  >.....+. [.......## )#.÷[#.....5 h%15 h36--7 _5 h85 h:7 hJ7 h7 h ,7 h7"7 h}"7 h#7 h;&7 h(7 h+7 h+7 h-7 h6oo--oo 2 orcs (1 polearm)7 h4<  .# #####.# #.....## #  #......###o.  ..##......o.... 7 hk< ..##........o..  ........  #....#.....  #...@# ... 30.5 (3 7 h<X #..>.....+.....# .  #[##....#  #)7 h<.#....#  #.÷[#....# 7 h= #....# #....# #..... _You start waiting.7 hh .# #####.# #.....## #  #......###o.  ..##......o....  ..##........o..  ........  #....#.....  7 h#...@# ...  #..>.....+.....# .  #[##....#  #)#....#  #.÷[#....#  #....# #....# #..... 7 h7 h7 hd _There are monsters nearby!7 h8####.#  ## ############....#o....##......o............o..............##....>.....+..[#)...÷[.....o 3 orcs (1 polearm)############.....7 h].o.o.o7 h?C1.5 (1Freeze _7 h7 h8 hB.#Gobosan the Chiller.#Revenant of Ashenzari *.....#####.#Health: 53/53 ========================#.....## #Magic: 8/11=================-------###########......###..AC: 3Str: 11#........##...........EV: 11Int: 17#........##.....o.....SH: 0Dex: 9#.............o.o.....XL:  6 Next: 44% Place: Dungeon:48 h0CE#........##...@#.....Noise: ---------  Time: 4231.5 (0.0)#........##....# ...t) +1 dagger (venom)#..>.....+.....# .Cast: Freeze#[.......##....#Memories (3) #).......##....##.÷[.....##....#ooo 3 orcs (1 polearm)###########....#8 haC#....##..... _There are monsters nearby!8 hCCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 hCVCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.8 hO/o.#.#.#.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  8 h0PYou barely miss the orc. The wall freezes the orc.  The orc hits you from afar with a +0 trident. freezes the orc but does no damage.8 hQ49--==2.5 (1Ramparts 8 hW[##8 haZ: _The orc hits you with a +0 hand axe.8 h  .# Gobosan the Chiller .# Revenant of Ashenzari *..... #####.# Health: 49/53 ======================-- #.....## #  Magic: 7/11===============---------  ###########......###..  AC: 3Str: 11  #........##...........  EV: 11Int: 17  #........##.....o.....  SH: 0Dex: 9  #.............oo......  XL:  6 Next: 44% Place: Dungeon:4  #........##...@#.....  Noise: ==-------  Time: 4232.5 (0.0)  #........##....# ...  t) +1 dagger (venom)  #..>.....+.....# .  Cast: Freeze  #[.......##....#[12;38 h 4H Memories (3) Ramparts  #).......##....#  #.÷[.....##....# ooo 3 orcs (1 polearm)  ###########....# #....# #.....Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (moderately wounded, 100% to hit)  You freeze the orc!8 h  .# .# #####.# #.....## #  #......###..  #...........  ..##.....o.....  .......o)......  #..  #....# ...  #..>.....+.....# .  #[##....#  #)#....#  #.÷[#....# 2 orcs (1 polearm, 1 very poisoned)  #....# #....#   Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (moderately wounded, 100% to hit)8 hk  You freeze the orc!  You kill the orc!  You hit the orc but do no damage. The orc is poisoned.  The wall freezes the orc. The orc hits you with a +0 hand axe.8 h" i7-5-3.5 (18 h. S##8 h/ P _The orc barely misses you.9 h7k .# Gobosan the Chiller .# Revenant of Ashenzari *..... #####.# Health: 47/53 =====================--- #.....## #  Magic: 6/11=============-----------  ###########......###..  AC: 3Str: 11  #........##...........  EV: 11Int: 17 9 hk #........##.....o.....  SH: 0Dex: 9  #.............o)......  XL:  6 Next: 45% Place: Dungeon:4  #........##...@#.....  Noise: =--------  Time: 4233.5 (0.0)  #........##....# ...  t) +1 dagger (venom) 9 hk #..>.....+.....# .  Cast: Freeze  #[.......##....# Memories (3) Ramparts  #).......##....#  #.÷[.....##....# oo 2 orcs (1 polearm, 1 very poisoned)  ###########....# 9 h-lw#....# #.....Confirm with . or Enter, or press ? or * to list all spells.9 hrl}Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (severelywounded, very poisoned, 100% to hit)  You freeze the orc!9 hU .# 9 hh.# #####.# #.....## #  #......###.. 9 hJ #...........  9 hn..##.....o.....  9 h.......))......  #...@#..... 9 h #....# ... 9 hP #..>.....+.....# .  #[9 h##....#  #)#....#  #.÷[9 h02#....#o   orc (polearm)  #....#9 hV #....#9 h$   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line9 hAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (severelywounded, very poisoned, 100% to hit)  9 hQYou freeze the orc!  You kill the orc!9 hhP84.5 (1Freeze9 h9 h## _The orc barely misses you.9 h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9 hv###9 h99 hB#9 hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.): hzYour frozen ramparts will break if you move. Continue? Y - Yes  N - No; h]; h+|Gobosan the Chiller.#Revenant of Ashenzari *......#Health: 48/53 =====================---#####.#Magic: 6/11=============-----------#.....## #AC: 3Str: 11###########......###..EV: 11Int: 17#........##...........SH: 0Dex: 9#........##.....o.....XL:  6 Next: 45% Place: Dungeon:4#.............@)......; hNoise: =--------  Time: 4234.5 (0.0)#........##....#......t) +1 dagger (venom)#........##....# ....#Cast: Freeze#..>.....+.....# ...#Memories (3) Ramparts ; h%#[.......##....# ..##).......##....# ##; hMo   orc (polearm)#.÷[.....##....############....##....#You freeze the orc!  You kill the orc! _The orc barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ; hz_You can't see any susceptible monsters within range! (Use Z to cast anyway.); h+y  The frozen ramparts melt away as you move.; h65.5 (1; h; hG _The orc closely misses you.Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpse< h/ ..# #.#  #.# #####.#  #.....## #############......####..##.......  #..##....@o#.....)).  #.< hv.##....#.......  #........##....#.....##..>.....+.....#.....#  #[.##....#.....#  #).......##....#< h######< hV#.÷[.....##....#  ##########< h< h?76Freeze< hx< h'9 _The orc hits you with a +0 trident.< hj-   Gobosan the Chiller ..# Revenant of Ashenzari *..... #.# Health: 47/53 =====================--- #.# Magic: 5/11==========-------------- #####.# AC: 3Str: 11 #.....## ##  EV: 11Int: 17 < h. p ###########......###...  SH: 0Dex: 9  #........##............  XL:  6 Next: 45% Place: Dungeon:4  #........##....@o......  Noise: =--------  Time: 4236.5 (0.0)  #.............)).......  t) +1 dagger (venom)  #........##....#.......  Cast: Freeze  #........##....#.....##  Memories (3)  #..>.....+.....#.....# < hg. W #[.......##....#.....#  o   orc (polearm)  #).......##....#######  #.÷[.....##....#  ###########....#Confirm with . or Enter, or press ? or * to list all spells.< h. "Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (100% to  hit)  < h/ You freeze the orc!< hx:  ..# #.# #.# #####.# #.....## ##  #......###...  #............  #....@)......  ......)).......  .##....#.......  < h ; #....#.....##  #..>.....+.....#.....#  #[##....#.....#  #)#....#######  #.÷[#....  < hk? f67.5 (1Freeze< hF < h?J   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (100% to  hit)  You freeze the orc! _You kill the orc!= h.-= hz-= h0= h7<8= h8= h =,= h@= hCGf6==== hM= hrQ,= hS= hW= hX69== h;X= hZ= h^,= ha= hdR==== hf= hj= h = h{ ,= h = h = h = h = h = h = h! = hI = h = h! = h# ,= h$ = h& = h( ,= hy) = h* = h, = h"- = h- = hs/ = hZ1 ,= h 2 = hL4 = h 5 = h05 = hg5 = h6 = h8 = h58 = h8 = h8> X= hA = hF ,= hJ = hS = hg\ S # .# ##### ..# ....# ... ....# ####....# = h\ l....############# ....+...........@...(..>304.5 (48 ....###....#####. = h\ ####.......# #.....## #= h\ .# #........  #.......# #....###.  = h] #.# #.)..#  = hD] #.# #.?..#  ####.#### ######= hf] I #..= h&e = he ,5.5 (49= hq = hs ; _Found a stone staircase leading down.> hɬ  ..#.. #####.. ......####.###########...+...............(..> ....###....#####@....... ####.......# ##  #......####...> h. > hŲ 16.5 (1.0)> h > h ? h2..#....# ####....# ...# ....# # ####....# ############.......#+...............(..>###....#####........# ###.......# #.@...##.  #.# #........#.# #....###.##.# #.)..# #.# #.?..#####.#### ###### #..#. ? hL;? h <&7? hB? hC? hi....# ###....# ..# ....# # ####....# ############.......#+...............(..># ###....#####........# ? hi##.......# #.....##.#  #.# #..@.......  #.# #....###.###.? hkj# #.)..#  #.# #.?..#  ####.#### ###### #..#. ? hr? hs&8? hsz? ht|? h  ### ..###############.......##+...............(..>####....#####........# ##.......# ##.##  .....###.##)..# ?###.#### #####? hM ? h$ &9? h ? hO @ ha...# ....#.#####....#.############.......##.+...............(..>#.###....#####........# ###.......# #.....##.##  #.# #.......... #.# #....###.## #@ ht.# #.@..#  #.# #.?..# ####.#### ###### #..  #... @ h@@ h'10@ h|@ h _You see here the +1 trident "Noim Mofeu" {antimagic, +Blink rElec rF+ Str+4}.B h4B hB h'B h B h; _B hB h8B h1B hG _m - 2 scrolls of poison (gained 1)B h34B hB hB h,B hB h6B h,B h B hpB h`,B hnB hB h,B hB h7B hE,B hB h,B hEB h(= _d - 30 stones (gained 5)B h4B hB h6B he XB h B hB hB hFB h,B hB hB hM,B hnB hB h9B h[B hx B h"B h%,B h'B h^)B h",,B h6-B h3B h5B hi6B h7B h9B h<,B hN>B hA,B h/CB h HN _You now have 184 gold pieces (gained 14).B hJB hJB hHMB hOB h@S,B hTB hYVB h6X,B h'YB han...........># #####........# # #.....##.####### # #..............# # #....###.#####.# B h:b..# #.)..# #.# ###.# ..# #....# #.# ... ### ########.##.#  #...@.# . #..####  B h^bx.....#  #.####.#B hb; #.##.#B hb!#+#B hh033.5 (23.0)B h6i,4.5 (24B hmB hpX _v - a scroll of blinkingB h 4B h- B h B h B h B h BB h B h B h B h B h B h" B h B h7 ,B ho B h B ha ,B hȞ B hğ B h ,B h B h| B hȦ B hV B h B h B h B h B h B hk B h B h0 B h B hɮ B h6 ,B hz B hϲ B hN ,B h B h B h ,B hԻ B h B hʿ ,B h4 B h\ B hX B h B h B h B h( ,B h B h] B hc ,B h B hj B h ,B h B hX B h B hc B h N _You now have 195 gold pieces (gained 11).B h B h u #.. #.....# #... # #####..#### #. #......# #.##.####.# #....##.#.# B h$ ###.....#.# #.###+#+# #.##..... #@....... #..##...#.B hi #.## ##.. #. ....###B h 6 52.5 (18  B h+ A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!B h   B h (--more--C hc d  ##  .##  ..# .# .# # C h ~ #.#  #..  ##.. ... ....S   ball python (constriction, wandering) ....SC h ...<#.  You are yanked towards a nearby monster!C hO <Your surroundings suddenly seem different.  A ball python comes into view.C h C h !S3.5 (19C h# C h& } _Found a potion of curing. Found a stone staircase leading up.E hU## .##E h.#...!...#.......E hG .....$.....E h@!..<#S.#.###..E hG%  E hp0Found 2 potions of brilliance and 6 gold pieces.E hZu!SS).E h614.0)E h.E h E h%/_The ball python hisses angrily.F h_ ###.##..# #.# #.# #.# #.######..#.@..!.....##.....#.....$.##.......#F h_#....S....<#..#.###.# .. F hc,F hl&S!J   endoplasmS   ball python (constriction)JF hIm&5F htF hw] _An endoplasm comes into view.F hx## .##..# #.# ##.# ##.# .##.######....#....!.....##.@...##.....$.#+ #...S...# #....!........<#.#.#.###.###.. .J##. ..F h{F hE{F hՂMS.J.F h%76FreezeF hlF hF hoi ] ## Gobosan the Chiller .## Revenant of Ashenzari *..... ..# Health: 53/53 ======================== #.## Magic: 10/11 =====================--- #.## AC: 3Str: 11 #.# . # EV: 11F hi MInt: 17 #.######... . SH: 0Dex: 9 #....!..... .. XL:  6 Next: 46% Place: Dungeon:4 ##.@....... ## Noise: ---------  Time: 4356.5 (0.0) #..S..$.#+  t) +1 dagger (venom)F hj  #.......#  Cast: Freeze #....!....  Memories (3)  F h?j ....<#....  #.#.###.J..  J   endoplasmF hrj  ###.. ...  S   ball python (constriction) F hj ###. .. F hj Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hk Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python!F hm F ht ) ## .## ..# #.# #.#F h2u  #.# .  #.######...  #....!.....  F hTu i##.@.......  F hsu #.....$.#+  #.......# F hu j #....!.... F hu I ....<#J... F hu #.#.###....  F hv ###.. ... ##. .. F h6z F hgz ,=7.5 (1F hz 3FreezeF h F hf ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python! F h D_You kill the ball python!G hSs.###..# ##.# .#.#.# ..#.#.# ...#.#.######.....#....!.....###.....## #..@..$.#+  #.......# #....!....#.....<#J...###.#.###....####..  ##. ..# ..#G hG h,J.G h.-8G h G h G hx..# #.#.# o...#..#.# ...#.##.# ....(#. #.######.... #....!.....# ##.....## #.....$.#+  #...@...# #....J....#.......<#....# ###.#.###....# ##.. ..... ##. ...##o   orc (asleep) ..# J   endoplasm G h?  An orc comes into view. It is wielding a +0 hand axe.Found 3 stones.  The endoplasm freezes you.G h+51-G hXB-9FreezeG hnG hE1 _You are frozen. You resist.G hm ..##. Gobosan the Chiller #.# o... #.. Revenant of Ashenzari *..... #.# .... #.# Health: 51/53 =======================- #.# ....( #.  Magic: 9/11===================----- #.######..... ..  AC: 3Str: 11 #....!....... ..#  EV: 11G hqTInt: 17 ##........... ##  SH: 0Dex: 9 #.....$.#+  XL:  6 Next: 46% Place: Dungeon:4 #...@...#  Noise: ---------  Time: 4359.5 (0.0) #....J....#  t) +1 dagger (venom) .......<#....#  Cast: Freeze ###.#.###....#  Memories (3)  ###.. .....  ##. ...##  o   orc (asleep) ..#  J   endoplasm ..# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm!G hw ..# #.# o...  #.# .... G hx) #.# ....( #.  #.######..... ..  G hBx#....!....... ..#  ##........... ##  G hcx#.....$.#+  #...@...# G hx #....!....#  .......<#....# G hx ###.#.###....# G hx ###.. ..... ##. ...##  G hyj..# ..# G h{o7=60.5 (1FreezeG hG h8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! _You kill the endoplasm!H h#. ### ##o.#. ....#.# ....(####### ..#....!..##...... ##$.#+...#  #....!.......<###.#.###....####.. ......##. ...H hZ##...#H h&H hC.-1H hH h#H h~M## # . ### #H ho..# ....#.# ....(#######H h#k ..#....!..#H hF;#...... ##H hs$.#+##...# H hj #....!....#H h|.......<#....#.H h+...#H hH hŒ@-2H hH h'H hA, ###.## #.#.##  #.#..# #####.# o...# #.#.# # #.###.# ....(# #. #.######.....# #....!# ..##...........# ##H hv,T#.....$.#+####.......#  #....!....#H h,.......<#....####.#.###....####.. ......H h,Q##. ....#H h5H h7.23H h=H h@H hZ M###.## ..##.#.## ..##.#..# ..#### #.#.# .oh..# #..##.# .....# #.## #.# ....(# #. #.######.....# .. #....!.H h # ..# ##.# ## #.....$.#+### #.# H hy .......<#....# H h h   hound (wandering)###.#.###....# H h o   orc (asleep)###.. .H h  H h: g  A hound comes into view.H h[ ,H h h..ooH h 0===4H h H h % _The orc shouts!I h;#....## # +++## ###....## #. ...# #.#.## #. ..h# #.##..# ..ß..#### ..#.# .#.....# #..##.#.# .o....# #.###.# #....(# #. #.######@....#  #....!# ..##...........# ###.....$.#+####.......# #....!....# .......<#....# ###.#.###....####.. .......I hrh..oI hZ10/11==---I h5FreezeI hI h-I hW #....## Gobosan the Chiller # +++## ###.... Revenant of Ashenzari *..... ## #. ..h# #.### Health: 52/53 =======================- .## #. ...# #.##. Magic: 9/11===================----- I h!X..# ..ß..#### #.... AC: 3Str: 11 #.# .#.....# #..##. EV: 11Int: 17 #.# ......# #.##  SH: 0Dex: 9I hWX #.# #o...(# #.  XL:  6 Next: 47% Place: Dungeon:4 I hX#.######@....# ..  Noise: ---------  Time: 4365.5 (0.0) I hX#....!.......# ..#  t) +1 dagger (venom) ##...........# ##  Cast: Freeze I hY5#.....$.#+###  Memories (3)  #.......# #....!....#  h   hound (wandering) I h1Y.......<#....#  o   orc ###.#.###....#  I h\Y[###.. ....... Press: ? - help, Shift-Dir - straight lineI hYAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (100% to hit)  You freeze the orc.  The orc is lightly wounded.  I hY<The hound barks!  You hit the orc. The orc is poisoned.I hx\KAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (100% to hit)  You freeze the orc.  The orc is lightly wounded.hound barks!  You hit the orc. The orc is poisoned.  The orc is heavily wounded.I hhe # +++##  ## #. ...#  .## #. ...#  I heN..# ..ßh.####  #.# .#.....#  #.# ......# #.##  #.# #o...(# #.  I he...# ..  #....!.......# ..#  I h f##...........# ##  I h,f#.....$.#+###  #.......#I hQf #....!....#hI htf .......<#....# I hf  orc (very poisoned) ###.#.###...I hfE ###.. I hzh4==6.5 (1I hFrI h*uQ _The orc closely misses you.I ht  #....## Gobosan the Chiller # +++## ###.... Revenant of Ashenzari *..... ## #. ...# #.### Health: 52/53 =======================- .## #. ...# #.##. Magic: 8/11=================------- ..# ..ßh.#### #.... AC: 3Str: 11 #.# .#.....# #..##. EV: 11Int: 17 #.# ......# #.##  SH: 0Dex: 9 #.# #o...(# #.  XL:  6 Next: 47% Place: Dungeon:4 #.######@....# ..  Noise: ==-------  Time: 4366.5 (0.0) #....!.......# ..#  t) +1 dagger (venom) ##...........# ##  Cast: Freeze #.....$.#+###  Memories (3)  h m #.......# #....!....#  h   hound .......<#....#  o   orc (very poisoned) ###.#.###....#  ###.. ....... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (moderatelywounded, very poisoned, 100% to hit)  You freeze the orc!I h I h  # +++##  ## #. ...#  .## #. ...#  ..# ..ß..####  #.# .#h....#  #.# ......# #.##  #.# #)...(# #. I h  ...# ..  #....!.......# ..#  ##...........# ##  #.....$.#+###  #.......# I hd s#....!....#  .......<#... ###.#.###...I h 9 ###.. I h 3=8-7.5 (1FreezeI h I hd   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (moderatelywounded, very poisoned, 100% to hit)  You freeze the orc! _You kill the orc!K h## #....## # +++####....## #..### #. ...# ##..# #..ß..### #...#..#h.##.#.......## #@...(#.###### ..K h^....!...###...........# ###.....$#+####.......#  #....!.......<###.#.###....#K hɰK hһP.hK hnw2--8FreezeK hK h _The hound bites you.  Things that are here: _a +0 hand axe; a +0 ring mailK h$- #.##.## Gobosan the Chiller#....## Revenant of Ashenzari *.....# +++#####.... Health: 52/53 =======================-## #.....##.### Magic: 7/11===============---------.## #. ...##.##. AC: 3K hA. XStr: 11..# #..ß..#####.... EV: 11Int: 17#.# #..#.....# #..##. SH: 0Dex: 9#.# #..h....# #.##XL:  6 Next: 48% Place: Dungeon:4#.# #@...(# #.Noise: =--------  Time: 4368.5 (0.0)#.######.....# ..t) +1 dagger (venom)#....!.......# ..#Cast: Freeze##...........# ##K hv. Memories (3) #.....$.#+####.......#K h. Oh   hound (very poisoned)#....!....#.......<#....#K h. P###.#.###....#Press: ? - help, Shift-Dir - straight lineK h%/ wAim: a hound (100% to hit)  You freeze the hound.  The hound is lightly wounded.  K hI/ dYou hit the hound. The hound is poisoned.  The hound is moderately wounded.K hu/ K h0 +9.5 (1K hV9 K h<   Aim: a hound (100% to hit)  You freeze the hound.  The hound is lightly wounded.  You hit the hound. The hound is poisoned.  The hound is moderately wounded. K hO< G_The hound barely misses you.L h  You barely miss the hound.The hound is heavily wounded.L h'70L hL h<` _The hound misses you. The hound bites you.L hݩ  You barely miss the hound.The hound is heavily wounded.L h .11L h @ _The hound bites you.L h$  #.##.## Gobosan the Chiller #....## Revenant of Ashenzari *..... # +++## ###.... Health: 51/53 =======================- L h ## #.....# #.### Magic: 6/11=============----------- .## #. ...# #.##. AC: 3Str: 11 ..# #..ß..#### #.... EV: 11Int: 17L h  #.# #..#.....# #..##. SH: 0Dex: 9 L h #.# #..h....# #.##  XL:  6 Next: 48% Place: Dungeon:4 L h1 #.# #@...(# #.  Noise: =--------  Time: 4371.5 (0.0) L hp '#.######.....# ..  t) +1 dagger (venom) #....!.......# ..#  Cast: Freeze L h 5##...........# ##  Memories (3)  #.....$.#+###  #.......# h   hound (very poisoned)L h ] #....!....#  .......<#....# L h ' ###.#.###....# L h; Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h tAiming: Freeze (safe; 1% risk of failure)  L h ;Press: ? - help, Shift-Dir - straight lineL h Aim: a hound (almost dead, very poisoned, 100% to hit)  You freeze the hound!L h  # +++##  ## #.....#  .## #. ...#  ..# #..ß..####  #.# #..#.....#  #.# #.......# #.##  #.# #@...(# #.  ...# ..  L hx #....!.......# ..#  .......# ##  #.....$.#+### #.......# #....!... .......<#... L h 602.5 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, very poisoned, 100% to hit)  L h ]You freeze the hound! _You kill the hound!L h L h m _Your Spellcasting skill increases to level 4!M h 4M hY M h M h V7== _M h6 M h <2M h M h ,M h M h7 ,M h" M h8% 3===M h3' M h6* ,M h, M h2 M h"3 M hV8 M h9 M h9 M h; M h> M hY? k=8==M hKA M hC ,M hE M h)I ,M hI M hXM ,M h-O M h4R M hR ;==M hT M hV ,M hX M hW[ ,M hf] M h` ,M hb M he ,M hi M hm M hn M9==M hq M h0t ,M hRv M hbx ,M hy M h| ,M hu~ M hK M h ;==M h M h׉ ,M h M h? ,M h M h& ,M h M h g10/11==M hЗ M h^ M h M h M h ,M hI M h M hأ M h M h M h{ ;==M h M hح ,M hg M h ,M hȵ M h˸ ,M h M h M h N1===M h M h> M h ,M h M h M hI ,M h M h M hW M h M h M h M h M h <===M h M h ,M hd M h = _d - 33 stones (gained 3)M h 4M h M ha M h M hG M h M hj M h,M hM hM h ,M h M hM hM h*M h1M h&4s _You now have 201 gold pieces (gained 6).M h7q _c - 3 potions of curing (gained 1)M hv94M h:M h*AM haD,M hEM h HM hUJM hJM hKM h/NM hQ,M hRM hZ##+++## ###.## #.....# #..## #.....# # ..# #..ß..#### #. #.# #..#.....# #. #.# #.......# #.# #.# #)....# #.  #.######.....# .. #....@.......# ..#M hZ- ##...........# ## #.......#+###  #.......#...#  #.........#....M h[...<#....###.#.###....# M hF[###.. ........ ##. #.M h[$...###M ha1424.5 (52.0)M hbF-5.5 (53M hgM hi1 _w - 2 potions of brillianceN hl%N h%N h&N h]*N h,N hg0BN h3N hV3N hW4N hE6N h8N h8N hd:N h;N h=,N h?N h D&  N h8D9Things that are here:  a +0 hand axe; a +0 ring mailN hFN hG _N hHN h KN h`M,N hNN hpPN hRN hSN hTN hWN hNY,N hsZN h\N h^,N hF_N haN hbN hbN hcN hfN hr.##....# #.......# #.. ###....# #######.#### #####....# #..w..#.. #..... #.....#... # ## #.....# #. # #.....# #.##. .....# #.... ##'''## ###..## #.@...# #.#.## #.....# #.#..# #..ß..#### #..#.# #..#.....# #..##.# ##....# #.## #.# ###)....# #.w   ribbon worm (asleep) #.######.....# ..#............# ..###...........# ##N hxG 35.5 (10  You open the gate.N hy,6.5 (11N h<N h _A ribbon worm comes into view. _Found a snail-covered altar of Cheibriados.O h~z   #######.####   #..w..#..   #.....#... #  #.....# #.  #.....#  .....#  ##'''##  ## #.@...#  .## #.....#  ..# #..ß..####  #.# #..#.....#  #.# ##.......#  #.# ###)....# #.  .....# ..  #............# ..#   ## O h   #######.####   #..w..#..   #.....#... #  #.....# #.  #.....#  .....#  ##'''##  ## #.@...#  .## #.....#  ..# #..ß..####  #.# #..#.....#  #.# ##.......#  #.# ###)....# #.  .....#  #............#   O h8O hO hO hMb _A ribbon worm is nearby!O h ######) . #.......# #... ########.#### #####w..#.. #........ # ## ###....... ##@''#####..## #..## #.....# #..# #..ß..###O h t #....#.....#.##.......### ###)#######. .....#O hO ho_wwO hc87.5 (1.0) _O hO h!Q _There is an open gate here.O h`{ O......######) . #.......# #... ########.#### #####_..#.. #.....w..#... # ## ###.@...#.. ##'''####..## ### #.....# O h| #..# #..ß..### #....#......##.......### ###)....# ####### ..O h+| O ho~ O h T.wO h -8 _O h͍ O h> O hת O h5 n+.......######) .O hW a #.......# #... ##O hv `######.#### #####O h '_..#.. #.........#... # ##w O h٫ K##.......O h @ ##'''####..O h ## ### #.....# #O ht |..# #..ß..### #....#.....##.......## ###)#O h* O hж ?=9FreezeO hz O h X _The ribbon worm barely misses you.P h)/.+.....#.....# #.......# #... Gobosan the Chiller .##....#.....# #.......# #... Revenant of Ashenzari *..... .##....####### #.......# #.). Health: 53/53 ======================== .##....##.......# #... Magic: 10/11 =====================--- ###....########.#### #### AC: 3Str: 11#....##.._..#..EV: 11Int: 17P h*b#.....#.....#... # ## SH: 0Dex: 9#.w...##. #. XL:  6 Next: 60% Place: Dungeon:4#.@...##.##. Noise: =--------  Time: 4439.5 (0.0)#.....##.... t) +1 dagger (venom)##'''#####.. Cast: Freeze## #.....##.# Memories (3) .## #.....##.#..# #..ß..#####.. w   ribbon worm#.# #..#.....# #..#P hL+#.# ##.......# #.###.# ###)....# #.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  P hy+You freeze the ribbon worm.  The ribbon worm is moderately wounded.You hit the ribbon worm.P h,,40.5 (1P h3P hF6t  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  You freeze the ribbon worm.  The ribbon worm is moderately wounded.You hit the ribbon worm. _The ribbon worm is heavily wounded.Q h .+.....#.....# #.......# #... Gobosan the Chiller .##....#.....# #.......# #... Revenant of Ashenzari *..... Q h.##....####### #.......# #.). Health: 53/53 ======================== .##....##.......# #... Magic: 9/11===================----- ###....########.#### #### AC: 3Str: 11#....#Q hӺ#.._..#..EV: 11Int: 17#.....#.....#... # ## SH: 0Dex: 9#.w...#Q h#. #. XL:  6 Next: 60% Place: Dungeon:4#.@...#Q hOU#.##. Noise: =--------  Time: 4440.5 (0.0)#.....##.... t) +1 dagger (venom)##'''##Q hJ###.. Cast: Freeze## #.....##.# Memories (3) .## #.....#Q hλ#.#..# #..ß..#####.. w   ribbon worm#.# #..#.....# #..#Q h *#.# ##.......# #.###.# ###)....# #.Press: ? - help, Shift-Dir - straight lineQ ha_Aim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is almost dead.You hit the ribbon worm but do no damage.The ribbon worm is almost dead.Q h½\48---1.5 (1Q hQ h  Aim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is almost dead.Q hVYou hit the ribbon worm but do no damage.The ribbon worm is almost dead. _The ribbon worm bites you.R h4.+.....#.....# #.......# #... Gobosan the Chiller .##....#.....# #.......# #... Revenant of Ashenzari *..... .##....####### #.......# #.). Health: 48/53 =====================--- .##....# #.......# #... Magic: 8/11=================------- ###....# #######.#### #### AC: 3Str: 11  #....# #.._..#..  EV: 11Int: 17  #..... #.....#... # ## SH: 0Dex: 9 #.w...# #. #. XL:  6 Next: 60% Place: Dungeon:4 #.@...# #.##. Noise: =--------  Time: 4441.5 (0.0) #.....# #.... t) +1 dagger (venom) ##'''## ###.. Cast: Freeze ## #.....# #.# Memories (3)  R h9.## #.....# #.# ..# #..ß..#### #.. w   ribbon worm #.# #..#.....# #..# #.# ##.......# #.## #.# ###)....# #. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm.R h&      #.)   #######.####   #.._..#..   #.....#... #  #.†...# #.  #.@...#  #.....#  ##'''##  ## #.....#  .## #.....#  ..# #..ß..####  #.# #..#.....#  #.# ##.......# R hn'| #.# ###)....# R h+9=12.5 (1FreezeR h 2R h5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm. _You kill the ribbon worm!R h R h& R h R hj R h R h XR ht R h W50=R hX R hM ,R h R h R hS R h/ R h R h M9==R h R hO R h L1=R h1 R h R h R h@ R hZ ,R h R hW R h #2R h F===R he R h ,R h R h ,R h$ R h ,R h= R h 3=10/11==R h R h R h R h R h R hR R h R h ,R h R h y===R h> ,R h R h R h R h} R hL ,R h R h z1===R h R h ,R h R h R h ,R h R hL$ @  There is an open gate here.R hU& R h& _R hh( R h* R hU- R===R h. R h1 R h3 R h96 R hB R hF R hTL R hQM R hKO R hsR R hU R hV R hOX R h[ R h^ R ht_ R h` R hb R hg ,R hjh R h|j R hm R hm R hn R hq R hs ,R h3t R h(v R hx R h2y R hz R h"~ 7 _You open the door.R h 4R h R hՄ @  There is an open door here.R h\ R h _R h R hE R h  #.# #..#.....# #..##...#  #.# ##.......# #.## ##  #.# ###)....# #.  #.######.....# #..  #............# ...#  ##...........# ..## #.......#'### 5.# #.......#...#...# #.........#@....# -.......<#....####+## ###.#.###....#  ###...........  ##.##....####....#  5   shadow imp (asleep)...# ...R h ,.# R h+ 078.5 (36.0)R h F-9.5 (37R h> R hB ] _A shadow imp comes into view.S hV6#.# #..#.....# #..##...#. #.# ##.......# #.## ##.. #.# ###)....# #. #.######.....# ##.. S hj#............# #...# ##...........###..## #.#'###.5.# #.#...#...# #.S h#.@...#  .<#....####+##  S hu###.#.###....# ###. S hA#....# S hS h`.55S hb====80.5 (1.0)FreezeS hS h, _The shadow imp shouts!S hDS h&E[=---1S hIS hkK _You closely miss the shadow imp. The shadow imp misses you.T h  (very poisoned)  You hit the shadow imp but do no damage.T hDB---2T hT hs _The shadow imp is poisoned. The shadow imp barely misses you.T hn  You hit the shadow imp.  The shadow imp is severely wounded.T h&3T hT hX _The shadow imp closely misses you.T hD  You closely miss the shadow imp.The shadow imp is heavily wounded.T hE &4T hmI T hJ X _The shadow imp closely misses you.T h"   You barely miss the shadow imp.The shadow imp is almost dead.0--5T h' T h^) . _The shadow imp hits you.T h  You hit the shadow imp.  The shadow imp is almost dead.T hV T h Z47---6T hg T h* . _The shadow imp hits you.U hJ7 _The shadow imp hits you.  You hit the shadow imp.  The shadow imp is almost dead. _The shadow imp hits you.  You hit the shadow imp.  The shadow imp is almost dead.U h1.U hS{-47FreezeU h~ U h'   You hit the shadow imp.  The shadow imp is almost dead. _The shadow imp hits you.  You hit the shadow impU h[ .  The shadow imp is almost dead. _You kill the shadow imp!U h_p..# #..ß..#### ...... #.# #..#.....# #..##...#. U hp#.# ##.......# #.## ##..#.# ###)....# ##.######.....# ##...#......# #...##.U h@q...###..###.#'###...# #.#...#@..#  #.........#.....# .......<#....####+## U hlq###.#.###....# ###...........##.##....### U hq~#....#....#U hZyU hzz68-8U hU h U h;W.## #.....# #.##.....  ..# #..ß..#### ......  #.# #..#.....# #..##...#.  #.# ##.......# #.## ##..#.# ###)....# #..#  #.######.....# ##....  #..# #...###....###..###.#'###.@.# #.#...#...#  #.........#.....# ......<#....####+## U h##.#.###....#  ###...........##.##....### #....#U h@-9U hqU hhU hyU hU hU hzU h;,U hU hxU hU hcU hL9=U hU h ,U hHU h ,U h U h U h W50=U h U h ,U h U h ,U h U ht ,U h U hq b1=U hO U h ,U hI U ha ,U h` U h U h V2=U hk U h4 ,U h# U h ,U h U h" U hA" U h# U h0% U he% L3=U h) ,U h* U h* U h2+ U hw, U h(- U hN- U h- U h/ U h/ ,U h0 U h1 U h=3 P=U h3 U h6 U h8 U h8 U hg9 U h: U hL; ,U h; U hE< U h D r#.....# #....##.#.#  ##'''## ###.....#.# ....# #.###+#+# ....# #.##..... .ß..#### #........U hTD .#.....# #..##...#.## #.## ##.. ###)....# ##..####. ##### ###@.......512.5 (2U h|D 3.0) ... ##...#.#...> U hD c...###..### .# .U hD E#'###...## # ......#...#...# ........#.....# ..<#....####+ .## U hE 6...........U h>K U hK ,3.5 (24U hjP U hR A _Found a staircase to the Ecumenical Temple.V hՖ #.....# #....##.#.# ##'''## ###.....#.# #.....# #.###+#+# #.....# #.##..... #..ß..#### ##........ #..#.....# #..##...#. ##.# #.## ##..  ###)....# ##..####.V h .....# ###.# ##...#.#...>.###..###..# ..#'###...## #.# ##...#...# #.#.....# #.<#....####+## #. ###....# .. V h V h 14.5 (1.0)V hߤ V h. W hW h4W hW hz%nW hu,.....#  #.###+#+# .....#  #.##..... ..ß..#### ##........ ..#.....# #..##...#. .....# #J## ##.. ##)....# ##..####..# W h,Z#.....# ###.........# ........# ##...#.#...> ........###..###@.# ... #'###...## ##.# # #...#...# #.# W h -.#.....# #.# <#....####+## #.. W h4-##....# ...J   endoplasm (wandering) .........  W h-t.......### ..  #....#W hW4&5W h4+6.5 (2W h8W h;] _An endoplasm comes into view.W h Q     ##  #..  #J## ##.. )....# ##..####..#  ###.........#  ##...#.#...>.. #@.# ...  ##.# #  #.#  #.# < #..  ...  ...  ..  W hX      ##  #..  #J## ##.. )....# ##..####..#  ###.........#  ##...#.#...>.. #@.# ...  ##.# #  #.#  #.# < #.. ...  ... ..  W h 4W h% W hE a _An endoplasm is nearby!X hl84X h<X h?X hō#'''####.....#.#+#+#...# #.##ß..####........ ..#..##...#. #... #J## ##..) ##..#### X hV### ###.........# ##...#@#...>......###..###..# ...'###...## ##.# ##...##.# ......#.....#.# <###+###.. ##....# X h... ............ ###..X hX h@X hҖ8J.X hE27.5 (1 _X hX hNX h߻ .........## #'''####.....#.#+#+#...# #.##ß..####....... ..#J.##...# #... #.## ##..) ##..#### ###X hX  ###..@......# ##...#.#...>......###..###..#.....'###...## ##.# .##!#...#.#.# # ......#.....X h #.# <###+###.X hͼ . ##....# ... ..........X hi ^!8X h X h Q _Found a potion of mutation.Y h!#.....#Y h- #.##.####.# #.....# #....##.#.# ##'''#####.....#.# #.....# #.###+#+# #.....# #.##..... Y h3#..ß..#### ##........#.....# #J.##...#........# #.## ##..  ###)....# ##@.####..# ####.....# ###.........#Y h.# ##...#.#...>.......###..###..#......#'###...## ##.# .##!#...#...## Y h.......#.....#.# .<#....####+###. ###....# Y h<9Y hY hY ha † #.....##.### #.........## ##'''####.....#.##+#+#...# #.##..ß..####....... #..#Y h J.##...# ##... #@## ##..  ###) ##..####.. #### ###.........# ##...#.#...>.....###..###..#.....'###...## ##.##.##!#...#...# #.###......#.....#.# .<###+###..Y h) JJThe endoplasm quivers.Y hi* @=20FreezeY hX0 Y h3 @ _The endoplasm hits you but does no damage.Y h>M Y hM &1Y hT Y hW T _You barely miss the endoplasm.Z h- (very poisoned)You hit the endoplasm but do no damage. The endoplasm is poisoned.Z hT2-2Z hv#Z h%- _The endoplasm hits you.Z hR  You hit the endoplasm.  The endoplasm looks as sick as possible!  The endoplasm is lightly wounded.Z h1.Z hP -3Freeze _You kill the endoplasm!Z hZ hKi _Your Fighting skill increases to level 4!Z hV  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z h Z ht Z h& Z h2)  Z hi) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z h/ Z h/ Z h93 Z h5 3= _Z h9 Z h&; Z hp; Z hB< Z h[> Z h&@ Z hj@ Z hDA Z hTC Z hpK _..#..  # ...#... # #####..### ...# #. #......# ...# #.##.####.# ...# #....##.#.# Z hK A''## ###.....#.# ...# #.###+#+### ...# #.##....... ß..#### ##..@......! -Z hK 6.5 (3 #.....# #..##...#..# Z hL ......# #.## ###..# #)....# ##..####..## Z hCL #.....# ###.........#.# ##...#.#...>..Z hL .###..###..#.....#'###...## ##.##.##! ..#...#...# #.###Z h.S Z hS E-7.5 (4Z hh[ Z hqe V _Found a potion of lignification.[ h[ h[ h[ hJ|=[ hI[ h5[ h[ h[ hp[ h,[ h[ h[ h0,[ h)[ h[ h [ h^[ h8[ h[ h,[ h[ h[ h ,[ h# [ hl  You see here a potion of lignification.[ h6 _[ h[ h2[ h[ h[ h[ h[ hU,[ hY[ h[ hy [ h [ hx![ h\$[ h%,[ h&[ hK)[ h+[ hC+[ hH,[ h/[ h 7K #....##.#.#  ###.....#.#  #.###+#+#######  #.##..........# [ he7 ##.........!.#^#  #..##...#..##..#  #.######..##..##  ##..####..###..#  ###.........# #@## [ h7#...#.#...>..#..# #..###..#......... ..## ##.##.##!..... ..# #.#####......# #.# ......## [ h7\f   sleepcap (dormant) +## #.......### ......f#[ h83 ...[ hr@040.5 (13.0)[ hEA,1.5 (14[ h G[ hI[ _A sleepcap comes into view.\ h##.... #.###+#+#######..........##...!.#^\ h|..##...#..##..#######..##..###..####..###..#  ###.........###.## ##...#.#...>..#.@# ..###..#..........# \ h..## ##.##.##!.....# #.#####....... #.# ......### \ h̭+# #.......###  \ ht......f#....... \ hZ\ hT12.0)\ h\ hx\ h^j #.###+#+#######..........##...!.#^#..##...#..##..#######..##..###..####..###..#  ###.........###.# ##...#.#...>..#..###..###..#.......@..# ..## ##.##.##! #.#####........ #.# #......#### +# #. ......f# ......... \ hn`\ hhf.f\ h7i&3\ hv\ h ..........##...!.#^#..##...#..##..######..##..###..####..###..#  ###.........###.# \ h< ##...#.#...>..#..###..###..#.......... ..## ##.##.##! #.#####.......... #.# #......##### +#\ h  #......f###  #.......#..\ h \ h3 :f.\ hK &4\ h| \ h ^ h(K#.##.# ##.!.#^# #..##...#..##..# #.######..##..## ##..####..###..# ###.###.## ...#.#...>..#..### ..###..#.# ## ##.##.##!...@.# # #.#####.# #.# #...f..# ## #.......### #.#.^ h# .#..^ h^ h:f.^ h75Freeze^ hb^ h_ hO#.###+#+####### .##...# ##.........!.#^# #..##...#..##..# .######..##..#  ##..####..###..# #.........###.## .#.#...>..#..### #..#.........@# _ hj## ##.##.##!.....# # #.#####...f.......  #.# #......###### ##.##### ...#........._ hW_ h%:f._ h&&6_ h3_ ht5_ hdj #.###+#+#######Gobosan the Chiller#.##..........#Revenant of Ashenzari *.....##.........!.#^#Health: 53/53 ========================#..##...#..##..#Magic: 8/11=================-------#.######..##..##AC: 3Str: 11  ##..####..###..#EV: 11_ hkyInt: 17 ##.........###.##SH: 0Dex: 9 ...#.#...>..#..###XL:  6 Next: 64% Place: Dungeon:4 .###..#.........@#Noise: ---------  Time: 4546.5 (0.0) ## ##.##.##!....f#t) +1 dagger (venom) # #.#####...........Cast: Freeze _ hvkK# #.# #......######Memories (3) ##.......####.......#f   sleepcap (very poisoned)........#........#.........Confirm with . or Enter, or press ? or * to list all spells._ hkCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the sleepcap but do no damage. The sleepcap is poisoned.  _ hk1The wall freezes the sleepcap but does no damage._ hlo==7.5 (1Ramparts _ hqB#_ htVasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the sleepcap but do no damage. The sleepcap is poisoned.  The wall freezes the sleepcap but does no damage. _The sleepcap releases spores at you but does no damage._ h1 #.###+#+#######Gobosan the Chiller#.##..........#Revenant of Ashenzari *.....##.........!.#^#Health: 53/53 ========================#..##...#..##..#Magic: 7/11===============---------#.######..##..##AC: 3Str: 11  ##..####..###..#EV: 11Int: 17 ##.........###.##SH: 0Dex: 9 ...#.#...>..#..###XL:  6 Next: 64% Place: Dungeon:4 _ hw2h.###..#.........@#Noise: ==-------  Time: 4547.5 (0.0) ## ##.##.##!....f#t) +1 dagger (venom) # #.#####...........Cast: Freeze # #.# #......######Memories (3) Ramparts ##.......####.......#f   sleepcap (extremely poisoned)........#........#.........Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, very poisoned, 100% to hit)  _ h2You freeze the sleepcap.  _ h2The sleepcap is moderately damaged.You hit the sleepcap but do no damage. The sleepcap looks as sick as possible!  The sleepcap is moderately damaged._ h33-8.5 (1_ h7U##_ hp9  Aim: a sleepcap (lightly damaged, very poisoned, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged.You hit the sleepcap but do no damage. The sleepcap looks as sick as possible!  The sleepcap is moderately damaged. _The wall freezes the sleepcap. The sleepcap barely misses you.` hq #.###+#+####### Gobosan the Chiller  #.##..........# Revenant of Ashenzari *.....  ##.........!.#^# Health: 53/53 ========================  #..##...#..##..# Magic: 6/11=============-----------  #.######..##..## AC: 3Str: 11  ##..####..###..# EV: 11Int: 17 ##.........###.## SH: 0` h..#..### XL:  6 Next: 64% Place: Dungeon:4 .###..#.........@# Noise: =--------  Time: 4548.5 (0.0) ## ##.##.##!....f# t) +1 dagger (venom) # #.#####...........  Cast: Freeze # #.# #......######  Memories (3) Ramparts # #.......### #.......# f   sleepcap (extremely poisoned) ........# ........# .........Aim: a sleepcap (heavily damaged, extremely poisoned, 100% to hit)  You freeze the sleepcap!  ` hs)The sleepcap is almost destroyed.You hit the sleepcap but do no damage. The sleepcap looks as sick as possible!  The sleepcap is almost destroyed.The wall freezes the sleepcap.` hz     ^#      ##.##>..#..###.......@# ##!.....# #.#####...........  #.# #......######  #.......### #....... ` h1{........ ........ ` hno5/55759.5 (1Freeze` ho####` hrO _You destroy the sleepcap!` h:4` h` h` hc` hj B` hB` h` h ,` h*` hM` h` h` h` hO7==` h{` h0,` hM ` h&.###..@#-.#..` h-f 56.5 (7 _You start resting.` h.P-7.5 (8` h4` h!74 _The frozen ramparts melt away.a hb.4a h0a hs3,a hj8g==a hW9a h<,a h>a h`A,a hBa h:E,a hFa hHa hHO8==a hJa hLL,a hMa hO,a hRa h)W,a hXXa hZa h[;==a hk\a h^,a h`a haa hba hca hea hRea h~fa hwha hhM9==a h1ja hka h)la h3ma hoa h[oa hwpa hfra hra hta hua h"v;==a hnwa hy,a hC{a hB},a h~a h?,a ha hoXa hԆQ10/11==a ha h,a h֋a ha ha ha h,a ha ha h;==a ha h,a hXa hc,a hԜa h,a ha hU_ _You start resting.a hC087.5 (30.0)a h\1===8.5 (31a ha hּ% _Magic restored.a h4a hda hß,a hBa ha h&a ha ha ha h/5===a ha hr,a ha hͱ,a h"a h%a hXa ha h,a ha h,a ha hq,a ha ha ha h9a hla ha ha hj,a ha ha h1a ha h,a ha h,a ha h,a ha h,a h a h(,a haa h6a hga ha h,a ha h,a ha hs,a ha h/,a ha h,a ha h,a ha h,a hQa h=,a ha h,a h" a hY ,a h] a h ,a ha h!,a hXa h,a hJa h,a ha hp,a ha h,a h+a h!,a h%a hL(,a h)a h*,a h0+a hZ,,a hF.a h/,a h/a h1,a h2a h4,a h 6a h8,a h9a h<;,a h<a h>,a h?a hAa hAa hBa hD,a h6Fa hiH,a hkIa hHKa hrKa hLa hMa hNa hOa hQ,a h;Sa h2U,a h5Va hX,a hYa h[,a h\a h>_,a h`a hxb,a hca hf,a hdha hWk,a hoBa hQqa hhs,a hta hv,a hwa hx,a hlya hz,a hX{a hN|a h|a h}a h,a hEa h*,a hIa h,a hWa h,a ha h,a ha hȓ,a ha h,a ha h,a ha h9,a h؞a ha h'a h,a h,a h@a hC,a ha h ,a ha h,a h4a ha,a ha h ,a ha hH,a hͱa h,a ha hڶ,a ha h,a hba h,a hqa h,a ha hX,a ha h,a ha ha h$a ha hm,a hva h,a ha h,a hla h ,a ha h:,a hra ht,a ha ha h'a ha hY,a ha h>,a hTa h+h 687.5 (99 _You start waiting.a h08.5 (100.0)a ha h# _Done waiting.a h. 4a h a h a h8 a h a h ,a hI a h a h= a h! a h a h a h a h a h ,a h a h! a h ,a hq a hG a h ,a h* a h a h` a h a h> a h! a h" ,a h_# a h$ a h% ,a h& a h/' a hm( ,a h) a h5+ a h*, a hn, a h, a hZ. a h0 ,a h~0 a h1 a h2 a h2 a h3 a h_5 a hn6 a h6 a h87 a h8 a h: Ba h{; a h?< a ho< a h< a h= a h> ,a h> a h8@ a hE '.......#  #!.....########### ##...............# #......#########.# .....### #.# .....# ♣ #.#a hJF h .....# ... #.##### ..# .♣.∩.♣#.....# ...... ##.# 705.5 (17.0)≈≈ ≈≈≈≈≈≈≈≈≈≈≈.#  a hF 8≈≈≈≈≈≈≈≈≈≈≈..#   ..##..#   .ß.♣.♣#.. .#   ..... ### a hF p  ♣♣♣♣♣        a h*G E a hM B6.5 (18a hQ a hS 7 _Found Riezotwu's Weapon Boutique.b h%`b h)..# #!.....#### #...............#  #......##.# .### #.# .# ♣♣♣♣ #.#b h* .# ..... #.##### .# ∩.♣.∩.♣#.....# ..###.# 0.0) .#≈≈≈.# ≈..# .####..# ♣.ß.♣.♣#.. .# .... #### ♣♣♣♣♣♣   b h91b h5+7.5 (1b hC7b h2:< _Found Niqea's Antique Weapon Boutique.b h> 4b h= b hJ b ha b h Bb h b h b h b h" b hx ,b h b h! b hM *Welcome to Riezotwu's Weapon Boutique! What would you like to do?  a -  42 gold a +0 hand axeb -  42 gold a +0 mace b h f c -  400 gold a +4 rapier of venomd -  4 gold 3 stones  e -  8 gold 6 stones You have 201 gold pieces. [Esc] exitb h [!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping listd hȪ d hƱ...>..#..###  Gobosan the Chiller #..........#  Revenant of Ashenzari *..... ##.##!.....###########  Health: 55/55 ======================== .#####...............#  Magic: 11/11 ======================== d hM#.# #......#########.#  AC: 3Str: 11  #.......####.#  EV: 11Int: 17  #.......#♣♣♣♣♣♣♣♣♣#.#  SH: 0Dex: 9  d hJ........#♣.......♣#.#####  XL:  6 Next: 75% Place: Dungeon:4  ........#♣.∩.♣.@.♣#.....#  Noise: ---------  Time: 4710.5 (3.0)  ....................###.#  t) +1 dagger (venom).#≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#d h({  Cast: Freeze≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#   Memories (3) ............####..#  #♣.♣.ß.♣.♣#... .#   ♣.......♣#####  ♣♣♣♣♣♣♣♣♣     _Magic restored. _You start waiting. _Done waiting. d hv_Found Riezotwu's Weapon Boutique. _Found Niqea's Antique Weapon Boutique.  There is an entrance to Riezotwu's Weapon Boutique here.d hjd hӻd h6. _d h d hŋ d h5 d hh d h d h ; _d hG d h* ,d h d h d hw d h d h d h d h d h d h d hA d h" XWelcome to Niqea's Antique Weapon Boutique! What would you like to do?  a -  155 gold a dire flail  b -  279 gold a masterwork halberdc -  93 gold a hand axe  d -  93 gold a hand axe  e -  93 gold a hand axe  f -  108 gold a long sword  g -  170 gold a rapier  h -  46 gold a sling  i -  186 gold a glowing spear You have 201 gold pieces. [Esc] exit[!] buy|examine itemsd hA R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listf hK}f hyf hk.#.#...>..#..###f hwGobosan the Chiller ##..#..........#Revenant of Ashenzari *.....##.##.##!.....###########Health: 55/55 ========================#.#####...............#Magic: 11/11 ========================#.# #......#########.#AC: 3Str: 11#.......####.#EV: 11f hInt: 17#.......#♣♣♣♣♣♣♣♣♣#.#SH: 0f hʈDex: 9........#♣.......♣#.#####f h XL:  6 Next: 75% Place: Dungeon:4........#♣.@.♣.∩.♣#.....#f hNoise: ---------  Time: 4714.5 (4.0)....................###.#f h:t) +1 dagger (venom).#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#Cast: Freeze≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#f h^^Memories (3) ................####..#f h#####♣.♣.ß.♣.♣#... .#♣.......♣#####♣♣♣♣♣♣♣♣♣ f h5_You start waiting. _Done waiting. _Found Riezotwu's Weapon Boutique. _Found Niqea's Antique Weapon Boutique. _There is an entrance to Riezotwu's Weapon Boutique here.  There is an entrance to Niqea's Antique Weapon Boutique here.f hf h'D _f h4f hRf hf hKf h; _f h>f hǨBf h~f h,f hyf h f hU,f hf hf h,f hDf hf hbf hf hxf hsf hG,f hf h;f hf hf hf hOf hf hf hZf hf h..# ##...#.#...>..#..### ...###..###..#..........# '###...## ##.##.##!.....######### ...#...# #.#####.............. f h2.#.....# #.###......######### .####+## #.......### # .# ##.......#♣♣♣♣♣♣♣♣♣# .... #........#♣.......♣# f hbr.### #..@.....#♣.∩.♣.∩.♣#23.5 (9 .# #........... f h.# ....#.#≈≈≈≈≈ .#.>...##.#f h≈≈≈≈≈#.##. #.!.........f h) # ########♣.♣.ß.♣.♣# ♣.......♣# ♣♣♣♣♣♣♣♣♣f hE4.5 (10.0)f hNf h; _Found a stone staircase leading down.g hg hGg hg hg h3g h4,g hg hg hg hg hDg h,g hg hZg h[,g hg h,g hqg hp _b - 2 potions of magic (gained 1)g hg hBg hg hug hrBg hg hXg h ,g hS g h% g hg hXg hEg h,g hEg h@g hYg hg h g hg hg h*g hfg hg h7g hog hg h0 g h;!,g h""g h&g h&g h 'g h'g hM)g h)g h)g h)g h*g h+Bg h.g h.,g hA/g hF0g h0,g h1g h%3g h54,g h4g h5g hE6g hz6g h6g h8g h:g h:g h:g hz<g h=,g h>g hBg hD,g hEg hGg hI,g hJg heLg hN,g hl~g h=sg hy #.......#'###...## #.......#...#...# g hUy##.........#.....#  .......<#....####+##  ##+###.#.###....####. o.?. ###................ g hySo.... ###.##....####.## .o.oog#...##....# #..# .._...'@####....# ##...g hy% ......#.# #....# #### g h!z..... #.# ###### # .... #.#g h`z.##+ #.# ..#ooooo 5 orcs (asleep)###g hzig   hobgoblin (asleep) g hz!g h 60.5 (36  You open the door.  5 orcs and a hobgoblin come into view.g hg hވ,g hg hg ho.o.o..._.oogooooo1 wandg hLering)gg hu\====1.5 (37Freezeg hg hP _The orc shouts! x3; The hobgoblin shouts! The orc shouts! _Found a scroll of immolation. Found a radiant altar of Vehumet.h ht...#...# #..#.........<#....####+###+###.#.###....####.###o.?..###.................o....###.##....####.###..o...#...##....# #..._.oog.####.........#@# h hu8 ####..... ##### ....   ##+ # .##h hzh h{h h~4  The orc shouts!h hh hi.o.o.oh h\. 4 orcsh h#4h hq-===-2.5 (1.0)h hے:_h h- _The hobgoblin hits you.h h #..#.........<#....####+###+###.#.##.###.o?..###................h h1..o...###.##....####.###...o..#... #...._..og.###.........#.#  #### #####    h hZ##+ # .h h'##h hh hB'gh h55=h hJ----3h h :_h h{'i hu .......<#....####+###+###.#.##.###.o?..###.................o...###.##....####.###.o..#.. #.._..o'.###.......#g#  ####i h2!7 #.# ######    ##+ # .### i h"i hm$i hj+M_..oo.gi h+{o   orci h-B---4i h4:_i h<6i h V  You hit the hobgoblin. The hobgoblin is poisoned.i h\ i h  (very poisoned)The hobgoblin is heavily wounded.i h .=5i h :_i hY  i hy H_The hobgoblin barely misses you.j hF _You closely miss the hobgoblin.The hobgoblin is severely wounded.j hL&6j hR:_j hO _The hobgoblin misses you.j hPK  You hit the hobgoblin.  The hobgoblin is almost dead.j hLj hLj hV_o†o 2 orcs j hZu=7Freezej ha:_j hdM _You kill the hobgoblin!j hS ##.........#..... .......<+## ##+###.#.###....####.###o?..###................o...######.#.o.o#.....##_..oo.#####....#o# #....# ###.j h#######.... ###+ # ..####o 3 orcsj hj hj hQ#P.oj h@$53-j ho$08Freezej h+:_j hZ0 _The orc hits you with a +0 club. _You see here a hobgoblin corpse.j h  4-You barely miss the orc. The orc misses you.Ashenzari invites you to partake of a vision and a curse of companions andfortitude.j h /  --more--l hZG 9 _l h`l hbm hG(##.........#.....# Gobosan the Chiller.......<#....####+## Revenant of Ashenzari *.....##+###.#.###....####.### Health: 54/55 =======================-.o?..###................ Magic: 8/11=================-------..o...###.##....####.### AC: 3Str: 11...o..#...##....# #..## EV: 11Int: 17.._..ooo####....# ##... SH: 0Dex: 9......#o# #....# #### XL:  6 Next: 75% Place: Dungeon:4..... #@# ####### Noise: =--------  Time: 4769.5 (0.m h()0).... #.#t) +1 dagger (venom)##+ #.#Cast: Freeze..#Memories (3) ####ooo 3 orcsCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the orc.The wall freezes the orc but does no damage.  The orc closely misses you. The wall freezes the orc. The wall freezes the orc!m h0}.._...oo##o##@##.##.#.. m hb5w6=70.5 (1Ramparts m h?<##o###.#m h@?  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the orc.  The wall freezes the orc but does no damage.  The orc closely misses you. The wall freezes the orc. The wall freezes the orc!_You kill the orc!o h`u ##.........#.....#  Gobosan the Chiller .......<#....####+##  Revenant of Ashenzari *..... ##+###.#.###....####.### Health: 54/55 =======================- o hu.o?..###................ Magic: 7/11===============--------- ..o...###.##....####.### AC: 3Str: 11 ...o..#...##....# #..## EV: 11Int: 17o hu .._...oo####....# ##... SH: 0Dex: 9 o hu......#o# #....# #### XL:  6 Next: 76% Place: Dungeon:4 o hv2..... #@# ###### # Noise: ==-------  Time: 4770.5 (0.0) o h>v.... #.# t) +1 dagger (venom) o hYws##+ #.# Cast: Freeze ..# Memories (3) Ramparts  ####  ooo 3 orcso hwjCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (100% to hit)  You freeze the orc!o h1{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (100% to hit)  You freeze the orc!  o ht{4You kill the orc!o h|o h=    <  ##+##o h9 .o?.. ..o...### ...o..#..o h  .._...oo#o h(  o h܅f#o#   o h..... #@#   o h$x.... #.# o h=##+ #.# o hQ..# o hևu####  The wall freezes the orc.o h;7-1.5 (1o h####.##.#o h`B _The wall freezes the orc but does no damage.o h  ##.........#.....#  Gobosan the Chiller .......<#....####+##  Revenant of Ashenzari *..... ##+###.#.###....####.### Health: 54/55 =======================- .o?..###................ Magic: 6/11=============-----------o h<  ..o...###.##....####.### AC: 3Str: 11 ...o..#...##....# #..## EV: 11Int: 17 .._...oo####....# ##... SH: 0Dex: 9 ......#o# #....# #### XL:  6 Next: 77% Place: Dungeon:4o hi  ..... #@# ###### # Noise: =--------  Time: 4771.5 (0.0)o h  .... #.# t) +1 dagger (venom)o h  ##+ #.# Cast: Freeze o h ..# Memories (3) Ramparts  ####o h i  ooo 3 orcso h) o hM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  o h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelyo h Ewounded, 100% to hit)  You freeze the orc!o h1 MAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 100% to hit)  You freeze the orc!  You kill the orc!o ha Q  The wall freezes the orc but does no damage.o h Z   <  ##+## .o?.. ..o...### ...o..#..  .._...)  o h Y#o#   ..... #@#   .... #.#o hW N ##+ #.# ..# #### oo 2o hy 4 orcs o h o h$ +2.5 (1o h+ _#o##@###.#o h. / _The wall freezes the orc.p h ##.........#.....#  Gobosan the Chiller .......<#....####+##  Revenant of Ashenzari *..... ##+###.#.###....####.### Health: 54/55 =======================- .o?..###................ Magic: 5/11==========-------------- ..o...###.##....####.### AC: 3Str: 11 ...o..#...##....# #..## EV: 11Int: 17 .._...)o####....# ##... SH: 0Dex: 9 ......#o# #....# #### XL:  6 Next: 77% Place: Dungeon:4 ..... #@# ###### # Noise: =--------  Time: 4772.5 (0.0) .... #.# t) +1 dagger (venom) ##+ #.# Cast: Freeze ..# hm Memories (3) Ramparts  ####  oo 2 orcsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (almost dead, 100%  to hit)  You freeze the orc.p hq3MPress: ? - help, Shift-Dir - straight line: an orc, wielding a +0 whip and wearing a +0 scale mail (almost dead, 100%  to hit)  p h$qYou freeze the orc.  You kill the orc!  The wall freezes the orc.p h;   p hn<  ##+## p h.o?.. ..o...###p hw ...o..#..p h4#  p hR.._...))#  p hk]#)# p h  p h..... #@#  p h .... #.#p hy ##+ #.#p hQ ..#p h< #### p h#p h; p ha5=93.5 (1p h>3Freezep hD_##p h2N##.#p h:G _You kill the orc!p h _...))###.##p h .-4p h _...))##)###p hV q hz##)###.##q h<{@-5q h^_#)####q hq hȡ 4q h q h q h ,q h q h l=6===q h q h^ q h q h q h ..##)##@##.##.#..q h e 8.5 (3 _You start resting.q h 69.5 (4q h q h 4 _The frozen ramparts melt away.q hK 4q hPN q hQ ,q hU q h;V q hW <===q hY q h \ ,q ha q hXd ,q hf q h[i ,q hj q hm ,q huo q hs e7==q h} q h q h Q==q h q h؇ ,q h q hĎ ,q h q h ,q ha q h} q hӚ O8==q hޜ q hƟ ,q h q h; ,q h q h q h q ha q h. Q==q h q h< ,q h8 q h5 ,q h q h ,q hv q h0 q h M9==q h q hw ,q h q hG ,q h q h ,q h q h Q==q h q h? ,q hb q hX ,q h q hp ,q h q h6 ,q h q h g10/11==q h q h ,q h q h,q h q h q h q hX q hmQ==q huq h,q hq h,q hq h,q h"q h . _ _You start resting.q h[6M_818.5 (39.0)q h7\1===9.5 (40q h<q h>% _Magic restored.r hOM #...# ##.........#..... .......<+## ##+###.#.###....####.###..?..###......................###.###.#......#.....##r hP.._...))#####........# ###. #†# #######.... ###+ #..#r hX9_r hX220.5 (1.0)r ha:_r hkq _Items here: ))) [[[ ††.r hkq^ #.#'###...# ##...#...# ##.........#.....# .......<#....####+###+###.#.###....####.###..?..###......................###.##....####.......#...##....# #..#..._...@)####....# ##.........#)# #....# ##.......#†# #######.....##.####+## #.# ..#####r hz4_r hN{-1 _r h|r h  There is an open door here.  Things that are here: _a +0 dagger; an orc corpser hw 4r h r h߿ r h r hJ ; _r h r h r h <===r h r h r h ,r h r h r h ,r h r h] 8 #.######.. #......... ##...... #.......#'# #.......#... ##.# .......<#....# ###+###.#.###....## ##..@..#..... #.......###.##....r h  #.......#...##....# +..._...))####....# #.......#)# #....##.......#†# ######r h* ##.....##.####+####.#..#r h" ^5.5 (4_r h' +6.5 (5r h ;_r h P _x - a scroll of immolations h4s hs hs h,s hs h{7 _You open the door.s h4s hzs h@  There is an open door here.s hs h  _s hHs hs hM,s hs h>s hC,s hs h ,s hs h: N _You now have 215 gold pieces (gained 14).s h. #.# ###). #.######.. #. ##........ #.... #.......###########........ ##............<#...s hH #.@###'###.#.### #.##.....#... #.#.......###.##... #O#.......#...##... #.+..._...))####... ###.......#)# #... O   ogre (asleep)s hB #.......#†# #### ##.....##.####+####.#s h_32.5 (6_s h+3.5 (7s h !s h/(x _An ogre comes into view. It is wielding a +0 giant club.s h  #.###### #...... ## # #.##########.............<# #..###'###.#.### #@##.....###... #.#.......###.## #O#.#...## #.+..._...))#### ###.......#)# # #.#†# ### ###.# ###+####.# ..#s hƬ:_s hL+4.5 (1s h;_s ht h\#.######. Gobosan the Chiller#........ Revenant of Ashenzari *.....##....... Health: 55/55 ========================#....... Magic: 8/11=================-------#....... AC: 3Str: 11##########....... EV: 11Int: 17t hc ##............<#.. SH: 0Dex: 9#..###'###.#.###.. XL:  6 Next: 79% Place: Dungeon:4#@##.....###...... Noise: ---------  Time: 4834.5 (0.0)#.#.......###.##.. t) +1 dagger (venom)t h#O#.......#...##.. Cast: Freeze#.+..._...))####.. Memories (3) ###.......#)# #..t hʬ#.......#†# ### O   ogre (asleep)##.....##.####+####.#t h..#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t hJmCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The ogre shouts!t hl##...#..##@##O##.#.+..._O  t h====5.5 (1FreezeRamparts t h##..###O##_t h8onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ogre shouts! _The wall freezes the ogre!t h#.######. Gobosan the Chiller#........ Revenant of Ashenzari *.....##....... Health: 55/55 ========================#....... Magic: 7/11===============---------#....... AC: 3Str: 11##########....... EV: 11Int: 17##............<#.. SH: 0Dex: 9#..###'###.#.###.. XL:  6 Next: 79% Place: Dungeon:4#@##.....###...... Noise: ====-----  Time: 4835.5 (0.0)#O#.......###.##.. t) +1 dagger (venom)t hZ#.#.......#...##.. Cast: Freeze#.+..._...))####.. Memories (3) Ramparts ###.......#)# #..#.......#†# ### O   ogre (very poisoned)##.....##.####+####.#..#Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre!  The ogre is heavily wounded.You hit the ogre but do no damage. The ogre is poisoned.  The ogre is heavily wounded.t hV `=---6.5 (1t h%#####O##_t h(   Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre!  The ogre is heavily wounded.You hit the ogre but do no damage. The ogre is poisoned.  The ogre is heavily wounded. _The wall freezes the ogre. The ogre barely misses you.t hK  #.######. Gobosan the Chiller #........ Revenant of Ashenzari *..... ##....... Health: 55/55 ======================== #....... Magic: 6/11=============----------- #....... AC: 3Str: 11 ##########....... EV: 11Int: 17 ##............<#.. SH: 0Dex: 9 #..###'###.#.###.. XL:  6 Next: 79% Place: Dungeon:4 t h #@##.....###...... Noise: =--------  Time: 4836.5 (0.0) #O#.......###.##.. t) +1 dagger (venom) #.#.......#...##.. Cast: Freeze #.+..._...))####.. Memories (3) Ramparts  ###.......#)# #.. #.......#†# ### O   ogre (very poisoned) ##.....##.#  ###+####.#  ..# t h Aim: an ogre, wielding a +0 giant club (severely wounded, very poisoned, 100%  to hit)  You freeze the ogre.  The ogre is almost dead.You hit the ogre. The ogre looks as sick as possible!  The ogre is almost dead.t hl   ##### ##...< #..# #@# #)# #.# #.+..._...))t h  ###)#  †#    ..#t h) t h 9#.######. Gobosan the Chiller#........ Revenant of Ashenzari *.....##....... Health: 56/56 ========================#....... Magic: 6/11=============-----------#....... AC: 3Str: 11##########....... EV: 11Int: 17##............<#.. SH: 0Dex: 9#..###'###.#.###.. XL:  6 Next: 113% Place: Dungeon:4t h #@##.....###...... Noise: =--------  Time: 4837.5 (1.0)#)#.......###.##.. t) +1 dagger (venom)#.#.......#...##.. Cast: Freeze#.+..._...))####.. Memories (3) Ramparts ###.......#)# #..#.......#†# #####.....##.####+####.#..#Aim: an ogre, wielding a +0 giant club (severely wounded, very poisoned, 100%  to hit)  You freeze the ogre.  The ogre is almost dead.You hit the ogre. The ogre looks as sick as possible!  The ogre is almost dead.t h5 8You freeze the ogre.  The ogre is almost dead.hit the ogre. The ogre looks as sick as possible! _You kill the ogre!  You have reached level 7!t hm /  --more--u hDd 61/616/12-7 6% Freezeu hl ##@###.#u hn 4 _u hu h_u hu hu h u h Xu htu hu hu h v##...#..##@#-#)##.#.+..._u h'f 40.5 (3 _You start resting.u h(X--1.5 (4u h-;_u h04 _The frozen ramparts melt away.v h4v hdv hv h7==v h8,v hv h!v hYv hv hv hG;==v h,v h{,v h$v hev hv h5v hov hv hcv hv hO8==v hv hv h v hv hC,v hv hN,v hv h/v hk;==v hv h,v hHv h9,v hv hv h!O9==v hv hv h?v hv hv hv hv h,v h2v hov h4==v h.v hv hv hv hv hv hv hv hv h%v hv hQ10/12==v h v h$ v hX v h v h v h v h v h v h+v hv hv hO;==v hv hz,v h+v hGv hv h v hmv hv hv hv hEM1==v hv h\v hv hXv hv hv hsv hv hv h v h("Q==v h"v hf$,v h%v h ),v h)v hlU _ _You start resting.79.5 (38.0)_2==80.5 (39_ _Magic restored.v hv hv hv h%v hd'v h(,,v h/  Things that are here:  a +0 giant club; an ogre corpsev h91v h2 _v h2v h:#...... # ###########............<##..###'###.#.###.##.....###....)#.......###........#...##v hT:H.+..._...))###)#  #.......#†# #######v hA2.5 (2.0)'..._...................##+##v hM;_v hNL======3.5 (3v hSv h}V= _As you open the door, it creaks loudly!v h 4v h v h v h! v h% Q==v hG& @  There is an open door here.v h( v h ) _v h]* v hg- v h / v hI/ v h/ v hd1 v h2 v h2 v h3 v hc5 v h6 ,v hg8 v h; v h6> ,v h@A v hE 7 _You open the door.v hH 4v hJ v hU @  There is an open door here.v hW v hX _v h6Z v h` v hyc ,v he v hsg v hi ,v h0k v hn v hWp v hp v hCr v h|x _There is an open door here. _You open the door. _There is an open door here.   Things that are here:  a +0 dagger; an orc corpsev hz v h9{ _v h| v h. v h ,v hQ v h v h v h v h v h v hS ,v h: v h v hd v h v hD v h v h v h v hu v h v hE ,v h& v h v h v h v h v h v h v h v h v h0 v h ,v h v h v h ,v h v h v hn ,v hJ v h v h v h˿ v hP v hU v h ,v h v h v h p#.....#.....#... #.†...# #.....#  #.....# # ##'''## #[### #.....# ...## #.....# #..# #..ß..#### # #..#.....# ------908.5 (25.0)v hI .# ##.......# .# ###)....# #.######.....# #............# ##.##...........###.. #.......#'###...# #.......#...#...# ##########.........#.....#v hn E v h v h K------9.5 (26v h A _Found a +0 ring mail.w h4w hw hv w hT w h w hR,w hw h-w hMw hw hw hw hw hw hw hw hw hw hT w h w hQ!w h!#w h$w h$w h%w h'w h),w h7*w hP0A  You see here a +0 ring mail.w h1w ht2 _w h3w h6w h8w h8w h9w hx<w h<w h#>w hBN _You now have 226 gold pieces (gained 11).w hD4w h Fw hJw hQM,w hNw hRw hS,w h#Uw h:Ww hY,w hZw h^,w h^w h/dq _c - 4 potions of curing (gained 1)w he4w hfw hiw hj,w hn,w hqBw h{w h~,w hlw h_w hw h*w hw hYw hw hw hlw hpw h~w hw hw hܗw h,w hw hw hY,w hҠw hCw h,w hw hYw h~w hw h w h1w h7w hmw h9w hTw h,w h1w h  Things that are here:  a +0 short sword; an orc skeletonw hw h# _w hw hw h,w hw h8w h,w hw hw h,w hiw hw h|,w h9w hw hd,w hw h*w h>,w hAw hrw h,w hw hAw hw hLw hk,w hw hPw h,w hw haw h #######  #.....# w h( ##.# 49.5 (40..<#.# ####.# w hQ#.....## ######## ###########......###......#w htU#........##........# w h#........##.....).........##.............))..........+.w hM#........##....#..........#w hP w h -50.5 (41w hw hL9 _Found a stone staircase leading up.w hc w h w h' w h Xw h Xw hE w hr ,w hO w h w h ,w h w h" w h ,w h:! w hT$ w hP& ,w hJ' w hV* w h', ,w h- w h0 w hq3 ,w h5 w h8 w hc: w h: w hQ; w h> w hA ,w h3C w h#F w hOI ,w htJ w hIN w hP ,w hR w h;U w hW ,w hY w h\ w h] ,w h^ w h_ w h` w ha w ha w hd w h e ,w he w hCg w hh ,w hh w h`i w hj w h5j w hj w hk w h%m ,w hm w ho w hp ,w hq w hfs w ht ,w hZu w hx w h} Bw h w he w h ,w h w ho Xw h؛ w h ,w h w h w h( ,w hg w h w h ,w ha w h w h w h, w h w h ,w hQ w h q _c - 5 potions of curing (gained 1)w h w hM w h w h w ht ,w h w h w h w h w h w hr w h ### #.......# #.)..# #.#####.w h #.......# #....# #.##....#######.###############.##.### ## #.._..#.......#w h #.....# .# #.....#.......# #####..#### w hA H.# #.†...#.......#. #......# .# #.....#.......#.##.####.# w ht .# #.....#.......#....##.#.# ## ##'''##......@###.....#.# w h # #.....#.......# #.###+#+###### ## #.....#.......# #.##.......... w h *.# #..ß..###########.........!.#^ .# #..#.....# #..##...#..##.. .# ##.w h* {# #.######..##..# .# ###)....# ##..####..###.. .######.....# ###...###.## ......# ##...#.#...>..#w h -82.5 (32w hg ,3.5 (33w h* w h? ] _y - a scroll of teleportationx hI4x hJx hxVx hXx h2Yx h^x hx^x h`,x hbx hix hk,x hlx hnx hox h2px hVqx hrx hLtx hux hZux hewx hx,x hyx h{x h|x h,}x h~x hx hx hȁx h_x hcXx hx h3x hhx h&x hzx hA,x hx h/x hx hx hAx hSx h$,x h:x hmx hx hDx hx h5x hx h0x hx hx hө,x hOx hx hx h+x hx hHx h[,x hx hx hx h/x h6x hWx h,x hx hsx h@x hxx hx hx h\x hx hx hx h,x hx hpx hr,x hx hpx h@x hx hx hx h,x hx hNx h,x hx hx h,x hvx hnx hx hx hx hx hjx hx hx hx hj,x h}x hx h_ x h x h x hx hp,x h,x h/,x hx h}x h"x hXx hx h-!x h",x hq#x h%x h',x h(x hH+x h+x hs,x h-x h0x h2Bx h3x h6,x h 7x h8x hA.....###....#####........# #####.......# #.....##.####### # #.......# #..............#  #.......# #....###.#####.# # #.......# #.)..# #.#####.# x hB #.......# #....# #.##....#  #######.###############.##.####  #.._..#.......#...<.##.....#  #.....#.......#@######..####5024.5 (41 x hB #.†...#.......#.##......#  #.....#.......#.##.####.#  #.....#.......#....##.#.# x h@C ##'''##.......###.....#.#  #.....#.......# #.###+#+#######  #.....#.......# #.##..........#  #..ß..########!.#^  #..#.....# #..##...#..##..#x hIx hJ,5.5 (42x h Qx hS9 _Found a stone staircase leading up.y h3y hy h=y hy hyy hy h,y h٬y hy hy hy h,y hݲy hWy hpy hy hy hy hCy h~y hy hy h/,y hy hy hhy hy hvy h^y hAy hpy hy hay hy h6y hy hy hy hy hy hy h,y hy h;y ha,y hy hy h,y hy h8y h,y hy hy hMy hy hy hy h%y hUy hKy hBy h y h y h y hy h,y h,y hy hy hy hy hz,y h y hn"y h$y hA$y h&y h')y h*y h{+y h,y hk.y hG0y hz0y hO2y h(4y hi6,y h8y h9y h;,y hT=y h>y hl@y h@y hAy hCy hDy h%Ey h\Fy hHy hJy h7Jy hJy hkLy hM,y hrNy hOy hLQ,y h[Ry hSy hU,y hLVy hWy hXy hYy hYy hq[y h|\y h\y hB]y hT^y h>`y h`y hay h1by hc,y hdy hey hff,y hfy hhy hi,y hiy hjy hk,y hly hmy hmy hmy h[ny hpXy h'ry hs,y hsy hbty h+uy hquy huy hwy hx,y hxy hyy hPzy hxzy hzy h<#########.#   #.#  ♣♣♣♣♣♣♣♣♣#.#  ♣.......♣#.#####  ♣.∩.♣.∩.♣#.....#  y hq1...........###.#  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##  ...........####.@#  69.5 (44 ♣.♣.ß.♣.♣#.....#.#  ♣.......♣#####...#  y hךO♣♣♣♣♣♣♣♣♣ #####                y hy hy h y h֡?_Done exploring.y hwMy hMy heNy hir.... ...........###.....0.0)y hwy h@yE _Done exploring.{ h { h˧ ZLevel 4 of the Dungeon <<<>>>>__∩∩(Press ? for help)#....## #.....#.......# #.##..........#####..# #..ß..###########.........!.#^###.# #..#.....# #..##...#..##..##.# ##.......# #.######..##..###.# ###)....# ##..####..###..##.######.....# ###.........###.###............# ##...#.#...>..#..#####...........###..###..#..........##.......#'###...## ##.##.##!.....############.......#...#...# ##.#####...............#{ h ##########.........#.....# ##.###......#########.###............<#....####+## ##.......####.##..###'###.#.###....####.###### ##.......#♣♣♣♣♣♣♣♣♣#.##.##.....###..................# #........#♣.......♣#.######)#.......###.##....####.####.# #........#♣.∩.♣.∩.♣#.....##.#.......#...##....# #..###.###....................###.##.'..._...))####....# ##.........#.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.## ###.......#)# #....# ####.>...##.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..## #.......#†# ########.##.##..................####.@# ##.....##.##.##.#########♣.♣.ß.♣.♣#.....#.# ###'####.##....#♣.......♣#####...# #......#######♣♣♣♣♣♣♣♣♣ #####{ h Y ########| h#).......##....####### #.......# #.)..# #.######.÷[.....##....# #.......# #....# #.##....###########....# #######.###############.##.####....###### #.._..#.......#...<.##.....# #.........# #.....#.......#.### ##..#.....# #.†...#.......#.## | hc##.......# #.....#.......#.##.####.# ##......# #.....#.......#....##.#.# ##.##### ##'''##.......###.....#.##[#### #.....#.......# #.###+#+#######  #....## #.....#.......# #.##....  | hc####..# #..ß..###########.........!.#^  ##.# #..#.....# #..##...#..##..#  #.# ##| h,# #.######..##..## #.# ###)....# ##..####..###..# #.######.....# ###.........###.## #............# ##...#.#...>..#..### ##...........###..###..#..........# #.......#'###...## ##.##.##!.....###########  #.......#...#...# ...............# ##########.........#.....# ##.###......#########.# ##......<#....####+## ##.......### #.# #..###'###.#.###....####.###### ##.......#♣♣♣♣♣♣♣♣♣#.#} h} h%.#########.#  Gobosan the Chiller ###.#  Revenant of Ashenzari *..... ♣♣♣♣♣♣♣♣♣#.#  Health: 61/61 ======================== ♣.......♣#.#####  Magic: 12/12 ======================== ♣.∩.♣.∩.♣#.....#  AC: 3Str: 11 ...........###.#  EV: 11Int: 17 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.##   SH: 0Dex: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##   XL:  7 Next:  6% Place: Dungeon:4 ...........####.@#   Noise: ---------  Time: 5069.5 (0.0) ♣.♣.ß.♣} h .♣#.....#.#   t) +1 dagger (venom) ♣.......♣#####...#   Cast: Freeze ♣♣♣♣♣♣♣♣♣ #####   Memories (3)           _Found a stone staircase leading up. _c - 5 potions of curing (gained 1) _y - a scroll of teleportation _Found a stone staircase leading up. _Done exploring. _Done exploring.} h} h} h; _} h} h} h} hd} h} h} h} hp} h"} h#} h#} h:$} h>(} h0),} h~)} hD.} h1,} h&3} h,6} h6} h6} h7} h&9} h9,} h9} hs<} h=,} h_=} h8?} h@B} hA} hKB,} hB} hD} hM} h&N,} hN} h}Q} hbR} hR} h9S} hU} hV,} hW} hZ} h\,} h]} h`} hMa} h~a} hcb} he} h)g,} hh} hzk} hl} h$m} hun} h5r} hot,} hwv} h}} h,} h0} h} h,} h} h} h} h} h} h} hb,} h} hJ} hȚ,} h} h} h5} hv} h} h} hӦ,} h} h} h} hS} hr} h} h],} h} h} hV,} h0} h} h} h@} h} h} h} h"} h} h} h!,} h} h} h,} h} hX} h} h,} h?} h} h,} h7} hW} h} hl,} h} h} h4,} hx} h.+..................># ..###....#####........# ##.......# #.....##.#######  #.# #..............# } h5 #.......# #....###.#####.#  ## #.)..# #.#####.#  #.......# #....# #.##....# } hh#####.###############.##.#### _..#.#...@.##.....# 112.5 (4} hy3.0) ....#.......#.######..#### } h†...#.......#.##......# ....#.......#.##.####.# } h....#.......#....##.#.# '''##.......###.....#.# } h5w....#.......# #.###+#+####### ....#.......# #.##..........# .ß..###########.........!.#^#} h} h} h ] _c - 5 potions of curing (gained 1) _} h? y - a scroll of teleportation _Found a stone staircase leading up. _Done exploring. __There is a stone staircase leading up here.} h} h)} h} h?} h83.5 (1.0) _} h} hy  #+  #.  #.  ##.## 3 #..@#  #.......#  #.#...#.#  #....##.#  ..... . ##.... ## #####  You climb upwards.} hy} h:~} h-4.2 (1.7} h} h _Level annotation: Terence _There is a stone staircase leading down here.} hpJ} h} h*} hRQ _} hl} h} h.} h} h$,} hs} h} h,} h} h} h,} h2} hq} h} h} hL} h} h} h,} h} h,} h} h} h0} hp} h} h} h} h} hX} hOR  There is a stone staircase leading down here.} h} h _} h}} h} h,} hA} h} h,} h"} hy} hN} h} h} h} hEH#.........#+....b....+.>................... ..S #' #} hv #.#  ##.##  ###..>### #.......# #.#...#.#b   bat (asleep) #....##.########S   ball python (constriction, asleep)..................} h0###.......########} hKJ 28.2 (14.0)  You open the door.} hJ,9.2 (15} h} h _A ball python and a bat come into view. _Found a stone staircase leading down.~ h M b###.........#+....b....+#.>.##.......##.....##..S#. #.#  ##.## ~ hyM 8##..>##......#...#.#  #....##.########...........~ hO ~ hP ~ hQ ~ hAX Y.bb~ hY J30.0)Freeze _~ h] ~ h` Q _There is an open door here.~ ho  Gobosan the Chiller ##.......##  Revenant of Ashenzari *..... #.........#  Health: 61/61 ======================== +.........+  Magic: 11/12 ======================-- #.>.......#  AC: 3Str: 11 #.......#  EV: 11Int: 17 #..b..#  SH: 0Dex: 9 #..S# XL:  7 Next:  6% Place: Dungeon:3 #@# Noise: ---------  Time: 5130.2 (0.0) #.# t) +1 dagger (venom) #.# Cast: Freeze ##.## Memories (3)  ###..>###  #.......#  b [~ ha42m  bat #.#...#.#  S   ball python (constriction, asleep) #....##.########  .................. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You freeze the ball python.  The ball python is heavily wounded.The ball python seems to slow down. You hit the ball python.~ h~ h ##.......##  #.........#  +.........+  #.>.......#  #.......#  #.....#  #.b.#~ hc #@# #.# #.# ##.## ~ hU###..> #.......#  #.#...~ h" #....##   Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You freeze the ball python.  ~ hiThe ball python is heavily wounded.The ball python seems to slow down. You hit the ball python.  You kill the ball python!~ h3=1.2 (1~ hy~ hJn _The bat hits you but does no damage. The bat misses you. h6  h b.2Freeze h _You closely miss the bat. The bat hits you but does no damage. hB  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h$  h hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  ##.....## ####+..+#.>.##.......##...b.##.@.###'## #.#  ##.## h ##..>##.....#...#.# #....##.######## hq  h  h" !b. h# 73Freeze h(  ho+ P _The bat barely misses you. h %  Gobosan the Chiller ##.....##  Revenant of Ashenzari *..... ##.......##  Health: 61/61 ======================== #.........#  Magic: 10/12 ====================---- +.........+  AC: 3Str: 11 #.>.......#  EV: 11Int: 17 #.......#  SH: 0Dex: 9 #..b..#  XL:  7 Next:  6% Place: Dungeon:3  h #.@.# Noise: =--------  Time: 5133.2 (0.0) ##'## t) +1 dagger (venom) #.# Cast: Freeze #.# Memories (3)  ##.## ###..>###  b   bat #.......#  #.#...#.#  #....##.######## Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is severely wounded.You hit the bat. h  ##.....##  ##.......##  #.........#  +.........+  #.>.......#  #.......#  #.....#   h" 7#.@.# ##'## #.# #.# ##.## ###..> h|  #..... #.#...  hu ^4.2 (1Freeze h]%  h( 6  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is severely wounded.You hit the bat. _You kill the bat! h?4 h4@ hA hEB hF hnF hH, hI hKc1== hL hN hzN hEO hrR, h S hU, hvV h?XQ== hX hH[, h[ h], h^ hbB h e92 hVe*== he h\h4 _Magic restored. hmJ hUo hp, htq h_t hw, hx hz h{ hD|;== h| hi h, h h|7 _You open the door. h4 hڇ h@  There is an open door here. h h_ _ h֍ h ha, hV h h&, h| h h} h hA h hm h h h h, h6 hK hj, h h h hܫ h% h h=, hï h h, h h  h hH h hv h, h5 h h, h hW h h hS h hB h h, h h) h h ha h h, h. h_ h h hQ h3 h, hE h h hM h h h hv, h h, hj h! h, h\ h h, h hx hB h h, h: h$ h], h h h5, h hL h hM h h hc, h hi h, h hI hc, h h  h  h  hl  h  hA, h hA h h h8 h ho, h h h hX h h\ hn h  h  h9" h# h# hT$ hm% hO', h' h) h}+, h, h- hm/ h0, h1 h 4, h4 h6 h9, h: hV< h>, h? hA hVD, hPE hwG h\I, h'J h L h|N hN hO hP hkS, h T hV h ]M#.# ..##.## #.##.##. #.##.# #########w.. ####.##.####.##....................#.#.####...##.##.####.##.# hu]5#.###.##.#...###.##.####....$.@......##......#-#.###.####...######.#.## ##.## #.#.## #.# #.....  h]G#.# ###.## ##+##.# w   dart slug (asleep) ##. h=^?..## #.# ##.....## #.# ##.......## ##.## hg1203.2 (69.0) hhF-4.2 (70 hn h&q\ _A dart slug comes into view. h #.#. ..##.# #. #.##.##.# #.##.# #w..#####.##.####.##.... ...............#.#. ...##.##.####.##.# #.###.##.#...###.##.### #....$@.......##......# #.###.####...######.#.# #. ##.## #.#.#. #.# #....). #.# ###.## ##+# #.# ##...## #.# ##.....## #.# ##.## ##. h1 h˨15.2 (1.0) h hl& _Found a +0 mace. h #.## #.#  ..##.# #. #.##.#  ##.# #.##.# ########w..#####.##.####.##...##................#.#.##........##.##.####.##.#  #.###@##.#...###.##.# hQ #....$........##......#.###.####...######.#. #.# ##.## #.# hF> #.# #.# #... ).# #.# ###.### ##+# #. ## #. ## #. hJ&<6 h+ h- h2 M #.# #.## #.#  ..##.# #. #.##.#  ##.# #.##.# ###### #w..#####.##.####.##..###................#.#.##......@.##.##.####.##.#.##.###.##.#...###.##.# #....$........##.... h #.###.####...######.# #.# ##.## #.# #.# #.# #. ).# #.# ###### ##+# # ## # h Uww h &7 h  h@  hL 5 ## #.# #.### #.#  ..##.# #. #.##.#  ##.# #.##.# ##### #w..#####.##.####.##. ###...@............#.#. #........##.##.####.##.#.##.###.##.#...###.## h  #....$........##....#.###.####...######. #.# ##.## # #.# #.# #. ).# #.# #### ##+# h  h E.w h &8 h  h  hg##++ # #.# #.#### #.# .. ..##.# #. #.##.#  ##.## #.##.# #### hg< #..@#####.##.####.## ###.w..............#.# #........##.##.####.###.##.###.##.#...###.### #....$........##..#.###.####...#######. #.# ##.## ### #.# #.#  ).# # hgE.# # hSp h7q?=9Freeze h;v hxV _The dart slug barely misses you. hT) ##++ #.# #.# #### #.# ... ..##.# #.# #.##.# ##.## #.##.#  #.@.#####.##.####. ###.w.#. #.##.##.####. #.##.###.##.#...###. h #. #....$........### #.###.####... #.. #.# ##.## ##. #.# #.# ).# #.# h h'10 h hV _The dart slug barely misses you. h##++# Gobosan the ChillerRevenant of Ashenzari *.....#.#Health: 61/61 ========================#.#Magic: 11/12 ======================--#####.#AC: 3Str: 11... ..##.#EV: 11Int: 17#.# #.##.#SH: 0Dex: 9##.## #.##.# ### XL:  7 Next:  6% Place: Dungeon:3#.@.#####.##.####.# Noise: =--------  Time: 5210.2 (0.0)###.w..............#. t) +1 dagger (venom)#........##.##.####.# Cast: Freeze h%#.##.###.##.#...###.# Memories (3) #. #....$........##..# #.###.####...##### w   dart slug (very poisoned)#.. #.# ##.####. #.# #.#).# #.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is lightly wounded.  You hit the dart slug. The dart slug is poisoned. h +1.2 (1 h h!X  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is lightly wounded.  You hit the dart slug. The dart slug is poisoned. _The dart slug is heavily wounded. hG ##++# Gobosan the Chiller  Revenant of Ashenzari *..... #.#  Health: 61/61 ======================== #.#  Magic: 10/12 ====================---- #### #.#  AC: 3Str: 11 ... ..##.#  EV: 11Int: 17 #.# #.##.#  SH: 0Dex: 9 ##.## #.##.# ### XL:  7 Next:  6% Place: Dungeon:3 #.@.#####.##.####.# Noise: =--------  Time: 5211.2 (0.0) ###.w..............#. t) +1 dagger (venom) #........##.##.####.# Cast: Freeze #.##.###.##.#...###.# Memories (3)  #. #....$........##.. # #.###.####...##### [ h40mw   dart slug (very poisoned) #.. #.# ##.##  ##. #.# #.#  ).# #.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, very poisoned, 100% to hit)  You freeze the dart slug. h" #.#  #.#  #### #.#  ...   #.#   ##.##   #.@.# ###.†....... #........##.  h#.##.###.# #. #....$.. # #.###.### #.. #.#  ##. #.#  ).#  hf72.2 (1Freeze h$ hu&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h&Aim: a dart slug (almost dead, very poisoned, 100% to hit)  You freeze the dart slug. _You kill the dart slug! h U4 hU hX, h\X h ^, h^ h`, ha hc hrcM1== hd h$f hYf hf hh, h;i h?k, hk hm hn;== hn hp, hq hns, ht hu, hv hPx hxM2== hgy hi{ h}, h h hW, hE h h, h hR h(Q== h h h, h hd, hݗ hN _You now have 239 gold pieces (gained 13). h|4 h h- h., h h¥ ḩ, h> h h!, h hbX h<  You see here a +0 mace. h69#...#####.##.####.##.###.†..............#.#.#........##.##.####.##.#.##.###.##.#...###.##.#. #.............##....# #.###.####...######. h;#.. #.# ##.## #.#.###.##.# #.# #.#.....@).# #.# #-#####.#### ##+#  #. ##...##  #. ##.....##  .. ##.......## # .. #.........S   ball python (constriction, asleep)... +.........'...S.. #.>.......#### #.......## # h036.2 (24.0) h{F-7.2 (25 h  h^ _A ball python comes into view. h ###.†..............#.# #........##.##.####.## #.##.###.##.#...###.## #. #.............##.. # #.###.####...###### #..##.# ##.## ##.###.##.# #.# # #......).# #.# # #####@#### ##+#  #.# ##...## #.#..## ..#..## h  ..# ..##.. +.'.. S..# #.>.#####..# ### ### h  h 18.2 (1.0) h  h  h........##.##.####.###.###.##.#... #.............##... #.###.####...###### #..##.# ##.## #.###.##.# #.# #......).######.#### ##+  #@# ##...####.....##..# ##.......##...###..... +'..##S..# #.>#####..# #.## ### ##...## h h&9 h h h##.###.##.#... #.............##... #.###.####...###### #..##.# ##.## #.### #.# .....)####.#### ##+  #.# ##...####.....###..# ##.......###...###...... +'.. h###S..# #.>### ##..# #.##  ###  ##...## ##'## h  h }S.S) hw /=40 h3 h5 _The ball python hisses angrily. hhB  #. #.............##.. # #.###.####...##### #..##.# ##.## #.###.##.# #.#  #......).# #.#  #####.#### ##+#  #.# ##...###.#..##.#..##.# ..##...S... +.'.###...####.>.## ##..# ### ##.# ## #.# ## .# ##' #. hK S.  The ball python closely misses you. The ball python grabs you. hL  1 1FreezeConstr  hX  h_Z _ _The ball python constricts you. hFx 0#. #.............##.. Gobosan the Chiller# #.###.####...##### Revenant of Ashenzari *.....#..##.# ##.##Health: 61/61 ========================#.###.##.# #.#Magic: 11/12 ======================--#......).# #.#AC: 3Str: 11#####.#### ##+#EV:  1 Int: 17#.# ##...##SH: 0 hx Dex: 9##.# ##.....##XL:  7 Next:  7% Place: Dungeon:3#@.# ##.......## Noise: =--------  Time: 5241.2 (0.0)#.S.# #.........## t) +1 dagger (venom)....... +.........'. Cast: Freeze###...####.>.......## Memories (3) Constr ##..# #.......## hLy *##.# ##.....##S   ball python (constriction)#.# ##...##.# ##'###.#Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You miscast Freeze.   hvy You are very lightly contaminated with residual magic.  Nothing appears to happen.  The ball python bites you but does no damage. hz 59-2.2 (1Contam Constr  h<  hQ   Aim: a ball python (constricting you, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic.  Nothing appears to happen.  The ball python bites you but does no damage.  h T_The ball python constricts you. h#. #.............##.. Gobosan the Chiller# #.###.####...##### Revenant of Ashenzari *.....#..##.# ##.##Health: 59/61 =======================-#.###.##.# #.#Magic: 10/12 ====================----#......).# #.#AC: 3Str: 11 h7#####.#### ##+#EV:  1 Int: 17#.# ##...##SH: 0Dex: 9##.# ##.....##XL:  7 Next:  7% Place: Dungeon:3#@.# ##.......## Noise: =--------  Time: 5242.2 (0.0)#.S.# #.........## t) +1 dagger (venom)....... +.........'. Cast: Freeze###...####.>.......## Memories (3) Contam Constr  hw##..# #.......####.# ##.....##S   ball python (constriction, poisoned)#.# ##...##.# ##'###.#Aim: a ball python (constricting you, 100% to hit)  You freeze the ball python.   hThe ball python is moderately wounded.You hit the ball python. The ball python is poisoned.  The ball python is severely wounded. hCThe ball python bites you but does no damage. h:Y8-3.2 (1 h~ hbm  You freeze the ball python.  The ball python is moderately wounded. h1You hit the ball python. The ball python is poisoned.  The ball python is severely wounded.  The ball python bites you but does no damage. _The ball python constricts you. h A #. #.............##.. Gobosan the Chiller # #.###.####...##### Revenant of Ashenzari *..... #..##.# ##.##  Health: 58/61 ======================-- #.###.##.# #.#  Magic: 9/12==================------ #......).# #.#  AC: 3Str: 11 #####.#### ##+#  EV:  1 Int: 17 #.# ##...##  SH: 0Dex: 9 ##.# ##.....##  XL:  7 Next:  7% Place: Dungeon:3  h #@.# ##.......##  Noise: =--------  Time: 5243.2 (0.0) #.S.# #.........## t) +1 dagger (venom) ....... +.........'. Cast: Freeze ###...####.>.......## Memories (3) Contam Constr  ##..# #.......##  ##.# ##.....##  S   ball python (constriction, poisoned) #.# ##...##  .# ##'##  #.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, constricting you, poisoned, 100% to hit)   h You freeze the ball python. h  #.  # #.## #..##.# ##.##  #.###.##.# #.#  #......).# #.#  #####.#### ##+#  #.#   ##.#   #@.#  h f  #...#  .......  ###...####.> ##..#  ##.#  #.#  .#  #.# h6 s11 4.2 (1Freeze h  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, constricting you, poisoned, 100% to hit)  You freeze the ball python. _You kill the ball python! hlJ hn h7oL9= hsB hs hcv, hXw hhz hz[60= h{ hN~Z _Your magical contamination has completely faded away. h~Q10/12== h h=, h h` h h hb1= hO ha1 _HP restored. h;== h h, hҒ hQ, h h=1== h h, hn h, h h, h hܤ h4;== h h h h h6 hx hĪ h, h hҮ h0M2== h' h hq, h h h= hv h- hu hK== h h6, h h h_, h h^ h, h h h< h h h{ h* hy h h h, h h~ hV, h hv hB, h hF hU, h hBn h, hj h  h  h  hY  hu h, h ha h, h1 h hq, h h hK, h h4 h h h hs  h" h." h" hT$ h& ho& h& h1( h), hi* h+ h-, h0. h/ h0, h1 h3 hD7, h8 h[: h<, h> h@ h+C hnC hE hG hI hI hJ hM hO, hP hS7 _You open the door. h#V4 hV hX@  There is an open door here. hd[ h[ _ h*] h` hb hb hd hef@  There is an open door here. hqg hg _ hXh hi hk, hl h _ h>  h:@  hB , h=C  hD  hyF  hF  hF  h}H  h&J  hoJ  h K  hhL  hjN  hN  hO  hP  hR , hlS  hU  h^  #.# #..#.# ######.# #.##.########..≈.≈§..#.##.# #.##........+.....§..'.##.###.##..#####.+..≈.....'.#.........# #..≈≈.≈..###.........# .##......## #.###<###.# .B ##....######.# #.###.###.##..##++##....#.# #......@....... ####.# #####.######.##  h^ #.# #.# #.# #.#######.######.#  #.............##.#######.######.##.# B   bombardier beetle (asleep) ##.## #.##.# ######## #...#####.##.####.##.....†..............#.#.### h]g -57.2 (21 hZh ,8.2 (22 hm  h)p d _A bombardier beetle comes into view. h<|#.# #..#.# ####......##.##.# #.##.#..≈.≈§..#.##.# #.##........+.....§..'.##.###.##..#####.+..≈.....'.##.........# #.#..≈≈.≈..##.........# #..##......## ##.###<###.# ..B ##....##.# #.###.###.##..##++##.#.# #.......##.# #####.######.# h3#.# #.# #.# #.#.######.# ######.######.##.# ##.## #.##.# ##...#####.##.####.##.###.†.#.#.# h h19.2 (1.0) h hB hl #.# ##.#.# ##..##.....#.# #..#.# ....##.##.#.# #.##.########..≈.≈§..#.##.#.# #.##........+.....§..'.##.#.###.##..#####.+..≈.....'.##.#.# #.#..≈≈.≈..####.#.........# ##..##.. #. h% #.###<###.# #..B.##....#######.# #.###.###@##..##++##......#.# #................ ########.# #####.######.#####.# #.# #.# #.#######.######.##.............##.# ######.######.##.###.## #.##.# ########## #...#####.##.####.##...... h  h: '60 h  h  hH*#.# #.#.# ##....##''##..######.# ##.#.# ##..##.....##.# #..#.# ####......##.##.##.# #.##.########..≈.≈§..#.##.##.# #.##........+.....§..'.##.##.###.##..#####.+..≈.....'.##.##.# ##.#..≈≈.≈..####.##.........# ##..##.. #.##.###<###.# #.@B.##....######.##.# #.###.###.##..##++##......#.# #................ ######## h$ #.# #####.######.######.# #.# #.##.#######.######.# #.............##.#######.######.##.###.## #.##.# ########### hSBB h\m0-=1Freeze h h,6 _The bombardier beetle bites you. h5 #.# #.#.# ##....##''##..##### Gobosan the Chiller#.# ##.#.# ##..##....##.....# Revenant of Ashenzari *.....#.# #..#.# ####......##.##.# Health: 60/61 =======================-#.# #.##.########..≈.≈§..#.##.# Magic: 9/12==================------#.# #.##........+.....§..'.##.# AC: 3Str: 11#.###.##..#####.+..≈.....'.##.# EV: 11Int: 17 h#.........# ##.#..≈≈.≈..####.# SH: 0Dex: 9#.........# ##..##......## #.# XL:  7 Next:  7% Place: Dungeon:3#.###<###.# #.@B.##....######.# Noise: =--------  Time: 5361.2 (0.0)#.# #.###.###.##..##++##......# t) +1 dagger (venom) h'#.# #................ ######## Cast: Freeze#.# #####.######.#####Memories (3) #.# #.# #.##.#######.######.#B   bombardier beetle#.............##.#######.######.##.###.## #.##.# ###########Casting: Freeze (safe; 1% risk of failure)   hR$Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)   hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   hvYou closely miss the bombardier beetle. The wall freezes the bombardier beetle. h1==2.2 (1Ramparts  h' ####..##.## h,onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)   hUPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the bombardier beetle. The wall freezes the bombardier beetle._The bombardier beetle barely misses you. h J #.# #.#.# ##....##''##..##### Gobosan the Chiller#.# ##.#.# ##..##....##.....# Revenant of Ashenzari *.....#.# #..#.# ####......##.##.# Health: 61/61 ========================#.# #.##.########..≈.≈§..#.##.# Magic: 8/12 h ================--------#.# #.##........+.....§..'.##.# AC: 3Str: 11#.###.##..#####.+..≈.....'.##.# EV: 11Int: 17#.........# ##.#..≈≈.≈..####.# SH: 0Dex: 9#.........# ##..##......## #.# XL:  7 Next:  7% Place: Dungeon:3 h: U#.###<###.# #.@B.##....######.# Noise: ==-------  Time: 5362.2 (0.0)#.# #.###.###.##..##++##......# t) +1 dagger (venom)#.# #................ ######## Cast: Freeze hi &#.# #####.######.#####Memories (3) Ramparts #.# #.# #.##.#######.######.# h B   bombardier beetle (very poisoned)#.............##.# h ######.######.##.###.## #.##.# ###########Aiming: Freeze (safe; 1% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 100% to hit)  You freeze the bombardier beetle!   h' The bombardier beetle is heavily wounded.You hit the bombardier beetle. The bombardier beetle is poisoned. hH 3-3.2 (1 h+ ####..###.## h   Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 100% to hit)  You freeze the bombardier beetle!  The bombardier beetle is heavily wounded.You hit the bombardier beetle. The bombardier beetle is poisoned. _The bombardier beetle is severely wounded. h_ #.# #.#.# ##....##''##..##### Gobosan the Chiller  #.# ##.#.# ##..##....##.....# Revenant of Ashenzari *.....  #.# #..#.# ####......##.##.# Health: 61/61 ========================  h` #.# #.##.########..≈.≈§..#.##.# Magic: 7/12==============----------  #.# #.##........+.....§..'.##.# AC: 3Str: 11  #.###.##..#####.+..≈.....'.##.# EV: 11Int: 17  #.........# ##.#..≈≈.≈..####.# SH: 0Dex: 9  #.........# ##..##......## #.# XL:  7 Next:  7% Place: Dungeon:3  #.###<###.# #.@B.##....######.# Noise: =--------  Time: 5363.2 (0.0)  #.# #.###.###.##..##++##......# t) +1 dagger (venom)  #.# #................ ######## Cast: Freeze  #.# #####.######.#####  Memories (3) Ramparts  #.# #.# #.#  #.#######.######.#  B   bombardier beetle (very poisoned)  #.............##.#  ######.######.##.#  h3a ##.## #.##.# ###########Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, very poisoned, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is almost dead.You hit the bombardier beetle.  The bombardier beetle is almost dead. hrg #.# #.#.#  #.#   #.#   #.# ##  #.# .+  .+   ##.#   ##..##  hh #.###<###.# #.@..#  #.# #.##..#  #.# ..........  #.# ######.#####  #.# #.#         ##.##    hemg144.2 (1Freeze hr#.#### ht  Aim: a bombardier beetle (severely wounded, very poisoned, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is almost dead.You hit the bombardier beetle.  The bombardier beetle is almost dead. _You kill the bombardier beetle! h+GJ hI hJ, hrNB hQ, hJR hST, hT h+nN8==.##.###..##.@..-#.##.... 72.2 (8 _You start resting.==-3.2 (9 hp hNr4 _The frozen ramparts melt away. h h9== hL, h hy, h hp, h# h]Q== h h , h ! h", hQ# h% h%`10/12== h', ho' h( h( hK) h* h+, h-Q== h- h=/, h/ h+1 h1, h2 h4 h 5 hQ7c1== h7 h8, h9 hP: h:, h4=, h= h? h?;== hV@ hB, hqC h'E hfE hE hG, hH hN_ _You start resting. hT099.2 (26.0) htU]2==400.2 (27 hY h\% _Magic restored. hZ h4 hx h{ h֫B h  h h% h h, hj h~ hQ== hԼ h hL, h h h h h6 h h, hR h~ h", h h h, h h h, h5 hG h, hu hR ha, hA h h, h  hN h, hh h h h hf h9 h+ ht h h h{, h h  hN, hK h h, h h hy, h h8  h , h  he h, h h hS, h h h, h h h%.........# #.... ##.####..#. ###.###..# #..$..####...##..... #..........#.#......##..# #.....####...##..........# #...@ #######.##.# ###.# #.##. #.### #.# #.##. #...# #.#### ##'## ###.# #@...# ##...# h& #.# ####.# ## # ## #.# ##.## ##....... # ##...##.########...####........ + ......................'....÷... # ##......####........###........ @   Terence (asleep) #..##### #.####.#.# ##....... #. #.# #.#.# ##....## h'# #.# ##.#.# ##..##. h)-24.2 (24 h0u.@@ h^1,5.2 (25 h7 h9 hw.........# #.... ##.####..#. Gobosan the Chiller  hJx###.###..# #..$..####...##..... Revenant of Ashenzari *.....#.# #..# #..........#.#...... Health: 61/61 ========================#.###..# #.....####...##..... Magic: 9/12==================------#......# #.... #######.##. AC: 3Str: 11#####.## ###@##.##. EV: 11 hxjInt: 17#.### #.##.##. SH: 0Dex: 9#...# #.#### hx##'### XL:  7 Next: 14% Place: Dungeon:3###.# #@...# ##...## Noise: ---------  Time: 5425.2 (0.0)#.# ####.# ##.....# t) +1 dagger (venom)  hpy# ## #.###.## ##....... Cast: Freeze # ##...##.########...####........ Memories (3) + ......................'....÷... # ##......####........###........ @   Terence#..##### #.####.#.# ##.......#.#.# #.#.# ##....####.# ##.#.# ##..##. _Magic restored.  Casting: Freeze (safe; 1% risk of failure)   hyConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hd.#@# h#.###@...####. h<o==6.2 (1Ramparts  h#.#### h  Casting: Freeze (safe; 1% risk of failure) hLonfirm with . or Enter, or press ? or * to list all spells. h3asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate   hGeThe walls around you are covered in ice. _ freezes Terence but does no damage. h]M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h##.###### h h###### hC _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h #.##@##### h @--7Freeze h ##@### h B _The wall freezes Terence but does no damage. h .........# #.... ##.####..#. Gobosan the Chiller ###.###..# #..$..####...##..... Revenant of Ashenzari *.....#.# #..# #..........#.#...... Health: 61/61 ========================#.###..# #.....####...##..... Magic: 8/12================-------- h #......# #.... #######.##. AC: 3Str: 11#####.## ###.##.##. EV: 11Int: 17#.### #.##.##. SH: 0Dex: 9#...# #@######'### XL:  7 Next: 14% Place: Dungeon:3 h P###.# #@...# ##...## Noise: ---------  Time: 5427.2 (0.0)#.# ####.# ##.....# t) +1 dagger (venom)  h # ## #.###.## ##....... Cast: Freeze  hI A# ##...##.########...####........ Memories (3) Ramparts + ......................'....÷...  h # ##......####........###........ @   Terence (very poisoned)#..##### #.####.#.# ##.......#.#.# #.#.# ##....####.# ##.#.# ##..##.Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (100% to hit)  You freeze Terence!  Terence is moderately wounded.You hit Terence but do no damage. Terence is poisoned.   hG HTerence is moderately wounded. h$ 3=8.2 (1 h ##@###### h   Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (100% to hit)  You freeze Terence!  Terence is moderately wounded.You hit Terence but do no damage. Terence is poisoned.  Terence is moderately wounded. _The wall freezes Terence. Terence misses you. h,.........# #.... ##.####..#. Gobosan the Chiller ###.###..# #..$..####...##..... Revenant of Ashenzari *.....#.# #..# #..........#.#...... Health: 61/61 ========================#.###..# #.....####...##..... Magic: 7/12==============----------#......# #.... #######.##. AC: 3Str: 11#####.## ###.##.##. EV: 11Int: 17#.### #.##.##. SH: 0Dex: 9#...# #@######'### XL:  7 Next: 14% Place: Dungeon:3###.# #@ h-...# ##...## Noise: =--------  Time: 5428.2 (0.0)#.# ####.# ##.....# t) +1 dagger (venom) # ## #.###.## ##....... Cast: Freeze # ##...##.########...####........ Memories (3) Ramparts + ......................'....÷... # ##......####........###........ @   Terence (very poisoned)#..##### #.####.#.# ##.......#.#.# #.#.# ##....####.# ##.#.# ##..##.wounded, very poisoned, 100% to hit)  You freeze Terence!  Terence is almost dead.You closely miss Terence.  Terence is almost dead.The wall freezes Terence but does no damage. hz.+9.2 (1 h4#.##### h6: _Terence hits you but does no damage. h.........# #.... ##.####..#. Gobosan the Chiller ###.###..# #..$..####...##..... Revenant of Ashenzari *.....  #.# #..# #..........#.#...... Health: 61/61 ========================  #.###..# #.....####...##..... Magic: 6/12============------------  #......# #.... #######.##. AC: 3Str: 11  #####.## ###.# #.##. EV: 11Int: 17 #.### #.# #.##. SH: 0Dex: 9 #...# #@#### ##'### XL:  7 Next: 14% Place: Dungeon:3 ###.# #@...# ##...## Noise: =--------  Time: 5429.2 (0.0) #.# ####.# ##.....# t) +1 dagger (venom) # ## #.# ##.## ##....... Cast: Freeze # ##...##.########...####........ Mem hrories (3) Ramparts + ......................'....÷... # ##......####........###........ @   Terence (very poisoned)  #..##### #.####.#.# ##.......  #. #.# #.#.# ##....##  # #.# ##.#.# ##..##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead,  very poisoned, 100% to hit)  You freeze Terence! hG #....  #..$..  #.# #..# #....   #....   #....   ###.#  #.### #.#  #...# #)####  ###.# #@...#   h"#.# ####.#  ## #.# ##.##  . .÷ .   .#    #. #.# #.#.#    # #.# ##.#.#   hg930.2 (1Freeze h+}#.#### h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (almost dead,  very poisoned, 100% to hit)  You freeze Terence! _You kill Terence! h%4 h h.X hO7== hW h, h hT!, hT" h*(.#.##)###@...-####........ hF@e 4.2 (4 _You start resting. h-BP-5.2 (5 hG hI4 _The frozen ramparts melt away. hGM###.####### #.[... .......#.....# ##.####..# ###.##..$..####...## ..........#.#.###.####...##..........# #.... ###########.## ####.#  #.##...#### ##'###... ##...# h ####.# ##.....# # ## #.###.## ##....... Memories (3)  h hHH==6.2 (1 h hq  Things that are here: _a +0 hand axe; a +0 scale mail hJ hQ _ h, h h7, h; he8== h, h h h h h h h h hq h h';== h h, h h h h% h, hj h {9== h, h h& hh h h1, h hQ== h h(, hR h! h! h" h$ h$J10/12== h& h(, h* h/, hx, h- h/, h$1 h]3 h3;== h4 h6 h7 h7 h9 h1: hV; he=, h-> hA91 hUA*== h)B hC, h!E h6G, h`H hI hJ h(K hL h}M;== hfN hrQ, hR hT, hU h:W, hCX h\ h]\M2== h] hc4 _Magic restored. hUf hf hg h8j hl, hm ho hq hq h&s ht hfw hw;== hx hz hIX h,, h hT, hr hM _You now have 256 gold pieces (gained 7). hO4 h\ h h;, h hH h*  Things that are here:  a +0 hand axe; a +0 scale mail h6 _ h! h&, h h| h@ h h! h h h h hY h  h h h h h h h} h, h h h h' hU h h= h hX h h*B h hA, h h h, h h h! hp h h, h, h hP  h B hN hE, h hc h+, h h hv, h h h8, h h6 h , h ! h2# hL% h% hp& hF( h-*, h5+ hO- h/, hQ0 h2 h3 h<4 h.5 h6 hz8 h8 h9 hj; h< h"= h= hm? h:A, hA hC h>E hE h`G h H h I h1I hI h K hL h"L hM hN h|P, hiQ hR hS, hT hW h YB hZ hv\, h] h_ ha, hUc he, hf hl= _d - 39 stones (gained 6) hrJ hr htu, hRv hl{X h| h~, hV h@ h h hxn _q - 2 scrolls of fog (gained 1) h\4 h h h h' h h h/, h" h hk, h6 h h|, hԔ h% h, hK h hЙ, h2 hD h7, h hq h, hh h7 he h hà hP  There is a stone staircase leading up here. h\ h _ hF h h, h= hz h, h h hȮ, h" h˯ h, h h h, hF h h, h h h h h h h h1 h h h, h h@ h, hI h, h+X h, h h h^, h h hjX h, h, h' h, h h h^B hx h#, ha hS hB h h, h h hq, h h h1 h h, h, h h h hR h h, h8 h? h,, h h h, h hH h, h h^ h , h  hr! h" h@# h# h&@  There is an open door here. h|. _ hZ/ h0 h2, h3 h4 h5, h6 hh: h;, h< h ? h@, hA hC h>GB h_H hJ, h.K hN@  There is an open door here. hFP h~P _ hQ h{R h+T, hT hEV hW, hX hZZ h5\, h] h|aB ha h9d h f, hf hRh hEj, hj hzl hn, hFo hp h1r hr hRs ht hu hGv hv hw hNy hy hy hB{ h } h^} h} h: h) ho h hT h( hb h h hM, h hG h), hɍ hR h hj h# h h, hq h0 h h h hӜ h hG h hѢ, h hM _You now have 260 gold pieces (gained 4). h hC h̨ hY h_, h hv h, hs h4 h h#  #.# #.# ##.## ##...##  #.....#  ##...##  ##.##   h#.###.###.#  #....@....#  #####'#####  ... ..... ....... ......... .# b   bat (wandering) +.........+  #..b......#  hi,  You open the door. h260468.0) hUAb. h,59 h hV _A bat comes into view. h;.##.####...##.....#...# ##.## #.###.###.#.......#####@##### #...# #.....##.......##..#.#+...b.....+.#.........###### h hy h8 h H.b h*16.0) hi h]Q _There is an open door here. hJ(t##.####...##.....#...# ##.## #.###.###.##.........######'##### #.@.# #.....##.......##..#.#++.#####..b....## ##. hu,Zbb. h--7 _ h2 h'4 h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h԰ h hŶ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hpe ^##...##.....#...# ##.## #.###.###.#.......####'#### ##...## #..@..##.......##....b....#.#+.........+.#### hFf ##  ## ##...## hdg  hoi  ho (b. hp m0-=8Freeze hu  hw ' _The bat hits you. h ] ##...##  Gobosan the Chiller #.....#  Revenant of Ashenzari *..... ##...##  Health: 60/61 =======================- ##.## Magic: 11/12 ======================-- #.###.###.#  AC: 3Str: 11 #.........#  EV: 11Int: 17 #####'#####  SH: 0Dex: 9 ##...##  XL:  7 Next: 19% Place: Dungeon:3 #..@..#  Noise: =--------  Time: 5608.2 (0.0) #..b....#  t) +1 dagger (venom) #.........# .# Cast: Freeze  h +.........+ .. Memories (3)  #.........# ## ##.......##  b   bat ##.....##  ##...## Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is heavily wounded.You hit the bat but do no damage. The bat is poisoned.  The bat is heavily wounded. h  h    #.....#  ##...##  ##.## #.###.###.#  #.........#  #####'#####  ##...##  #..@..#  #.......#   hW T#...b.....#  +.........+  #.........#  ##.......##   bat (very poisoned) ##.....## ##...##  hT ^9.2 (1Freeze h  h O  Aim: a bat (100% to hit)  You freeze the bat.  The bat is heavily wounded.You hit the bat but do no damage. The bat is poisoned.  The bat is heavily wounded.  h[ C_The bat closely misses you. h6  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h; h h  hY   h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h\  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h-"4 h.& hS'  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hw24 h8 h;  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hZ.....#...# ##.## #.###.###.#.......####'#### ##...## ##.....###...@...##...b.....#.#+.........+.####### ##.....##  ##...## ##+## hP h hQb..  h{05910 h h"onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The bat hits you. hfP  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJ  hxK  hN  hQ   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h) ##...## ##.##.###.###.# #.........# #####'##### ##...## ..##..##b.@.....#. +..+ . #.# # ###  ## ## ##+  hZ h+. h.-1 hq honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You kill the bat! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h^8- h hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h/  ##...## ##.## #.###.###.# #.........# #####'##### ##...## ##.....## ##.## #.#  +.+  #.#  ##.##  ##.....##  ##...## ##+## h4  h^5 6602 _ h^8  h:  h F  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/  h  hX hP  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h0 h0 hr1 h3 h^4% _ h 8B h8 h: h8;{1=2== h; h5?onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h?_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored. hXA4 hB hhC hD, hE hF hpO ##.###.###.###.# #.........# #####'##### ##...### ##.....###..## ##.......##......#.........# hP......'@........+...##r#..# ##.## ##.....## ##...## ##+##r   rat (asleep)  hBZE 7.2 (5  You open the door. hZ+8.2 (6 h_ haV _A rat comes into view. h  ##.## #.###.###.# #.........# #####'##### ##...## ## ##.....###..#####.##.#...#.@..+.##r#.#J #.##.###. ##.....###. ##...##.. ##+##J   endoplasm (asleep)##r   rat (asleep) h  hK j===9.2 (1Freeze h  h _An endoplasm comes into view. _There is an open door here. h : ##.##  Gobosan the Chiller #.###.###.#  Revenant of Ashenzari *..... #.........#  Health: 61/61 ======================== #####'#####  Magic: 11/12 ======================-- ##...##  AC: 3Str: 11 ## ##.....##  EV: 11Int: 17 ##..#####.......##  SH: 0Dex: 9  h .......#.........#  XL:  7 Next: 19% Place: Dungeon:3 .......@.........+  Noise: ---------  Time: 5619.2 (0.0) ....##r#.........#  t) +1 dagger (venom) J #.##.......##  Cast: Freeze #. ##.....##  Memories (3)  #. ##...##  .. ##+##  J   endoplasm (asleep) ## r   rat (asleep)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You freeze the rat! h p ##.##  ###.#  #.........#  #####'#####   h ##...##  ## ##.....##  ##..#####.......##  .......#.........#   h' .......@.........+  ....##.#.........#   hx J #.##.......##  #. ##.....##  #. ##...#  h .. ##+##  ##  h! g=20.2 (1Freeze hA&  h( onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You freeze the rat! _You kill the rat! h] W ##.## #.###.###.# #.........# #####'##### ##...## ## ##.....###..#####.##.#.#'.+.##.#.#.J# #.##.## #.###.....## #.# ##...## ..# ##+## ### h=d  he .-1 hi  hk  h  ##.##.. #.###.###.#. #.........##. #####'#####. ##...## ##. ##.....###..#####.......###.#.##.'.+#.....##.#.##.J#. #.##.......### # #.###.....## #.# ##...## ..# ##+## ### h\  h @-2 h  hq  hQ  ##.##   .... #.###.###.#   ... #.#   #.. #####'#####   .. ##...##   ##. ##.....##   ####..#####.......##   #.#.#   #.'.+   #.....##.#.#   #.J#.# #.##.......##   #. ## #.###.....##   #.# ##...##   ..# ##+##   ###    h hT&3 hԍ hf h  ##.##   ...... #.###.###.#   .... #.#   #... #####'#####   ... ##...##   hG ##.# ##.....##   ####..#####.......##   #.#.#   #.'.+   #.....##.#.#   h4 #.J#.###.##.......##   #. ## #.###.....##  # #.# ##...##   ..# ##+##   ###    hs h~&4 h ht h  ...... #.###.###.#  ..... #.........#  #... #####'#####  ... ##...##   h ##.#..## ####..####..##  #........#.........#  #.'.+  #...@.##.#...#  hA  #.J#.###.##.#  #. ### #.###  # #.# ##   ..# ##+  h  ###     h  h &5 hR  h  hF  ...... #.###.###.#  ..... #.#  #...# #####'#####  ... ##...##  ##.# ##.....##  h ####..#####.##  #.#.#  #.'.+  #..@..##.#.#  #.J#.###.##.##  #..### #.###.....##  h #.. #.# ##...## #.. ..# ##+## ##. ### #. #.  h JJThe endoplasm quivers. h.?=6Freeze h hV _The endoplasm barely misses you. h ...... #.###.###.# Gobosan the Chiller  ..... #.........# Revenant of Ashenzari *.....  #...# #####'##### Health: 61/61 ========================  ... ##...##Magic: 10/12 ====================----   h##.# ##.....## AC: 3Str: 11  ####..#####.......## EV: 11Int: 17  #........#.........# SH: 0Dex: 9  #........'.........+ XL:  7 Next: 19% Place: Dungeon:3  #..@..##.#.........# Noise: =--------  Time: 5626.2 (0.0)   h%#.J#.###.##.......## t) +1 dagger (venom)  #..### #.###.....## Cast: Freeze  #.. #.# ##...##Memories (3)  h# #.. ..# ##+##  ##. ###J   endoplasm (very poisoned)  #.  #.  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)   hYou freeze the endoplasm.  The endoplasm is heavily wounded.You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is almost dead. h+ hZ1==7.2 (1 h hm  Aim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is heavily wounded. hYou hit the endoplasm. The endoplasm is poisoned.  The endoplasm is almost dead. _The endoplasm closely misses you. h/  ...... #.###.###.# Gobosan the Chiller ..... #.........# Revenant of Ashenzari *..... #...# #####'##### Health: 61/61 ======================== ... ##...##  Magic: 10/12 ====================---- ##.# ##.....##  AC: 3Str: 11 ####..#####.......## EV: 11Int: 17 #........#.........# SH: 0Dex: 9 #........'.........+ XL:  7 Next: 19% Place: Dungeon:3 #..@..##.#.........# Noise: =--------  Time: 5627.2 (0.0) #.J#.###.##.......## t) +1 dagger (venom)  hV0 m#..### #.###.....##  Cast: Freeze #.. #.# ##...##  Memories (3)  #.. ..# ##+##  ##. ###  J   endoplasm (very poisoned) #. #.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 1 JAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, very poisoned, 100% to hit)  You freeze the endoplasm. hK6 "   .....  #...#  ...   ##.#   ####..#### #........#. h6  #........'. #..@[39;49m..# #..#.## #..###   #.. #.#   #.. ..#  ##.  #. #. h: g208.2 (1Freeze h=  h,@  hi@ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h@ Aim: an endoplasm (almost dead, very poisoned, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm! h h h hk h h  h hY h h1 h hB hM1== hC h h h h- h h hH, h h% h;== h5 hW h hN  h , h  h , h h hxF2== h h h, h h h hw hT hk h? h h& h  h~" h";== hl# h& hl', h'( h) h,, h- h. h/ h0 hh0 h1 h3 hx3 h4 h[5 h6, h\7 h8 h99 h9, hm; hq< h< h= hv> hg? h? h@ hA hC, hD hE hpF hF, hwG hG, hAH hH hI hJ, hJ hK hK h=L hL hhM hM h&N hWP h\B h^ h_ h;`, h~a hb hc hc h4e h2f hvf hf h_h hi, h2j hk hm h}m hm h&o hp, hSq hNxn hmy hy h6z h1{ h|, h;} h~ h, h  h4 h, h h& hۇ, h h; h~, h8 h h) hb h h+ h h h6 h h, h h5 hژ, h< ho h, h hԟ hP h h h£ h@ h h h h h hb hS hͩ h#, h hЫ, h, h hX, h h hJ h hͯ h h#.# ##...#####. ..# ##+## #... ### #.# #. #.# #.# #######.########## #. #........#.......# #.# #.###......#####.# #.# #.####...#.# #.# #.# ......#.##.# #@# #.# h^- #.###.#.##.###.....g.# #... #..............#.##### #### ##########.#####.#  #... ..#  hQ##### ### g   goblin (asleep) h_ 87.2 (59.0)  A goblin comes into view. It is wielding a +0 dagger. h\g.g hK====8.2 (60 h  h( _The goblin shouts! h .# ##+## #...# ## #.# #.### #.# #.# ######.###########.# ........#.......# #.# .###......#####.# #.#  h .####...#.# #.# #.# .....#.##.# ###.###.##.### .###.#.##.###...@g..##.... ..............#.##### ##### #########.#####.#   #... ..# ######### h  h= 50- hԢ p=---9.2 (1.0)Freeze h  hƨ ; _The goblin hits you with a +0 dagger. hKt.# ##+###...# Gobosan the Chiller ## #.##.### Revenant of Ashenzari *.....#.##.#Health: 60/61 =======================- ######.###########.# h@u@Magic: 11/12 ======================-- ........#.......##.#AC: 3Str: 11 .###......#####.##.#EV: 11Int: 17 .####...#.# #.##.#SH: 0Dex: 9 .....#.##.# ###.###.##.### XL:  7 Next: 20% Place: Dungeon:3 .###.#.##.###...@g..##.... Noise: =--------  Time: 5689.2 (0.0) ..............#.##### hwv##### t) +1 dagger (venom) #########.#####.#Cast: Freeze#... ..#Memories (3) #########  g   goblinPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You hit the goblin but do no damage.The goblin is moderately wounded. h-w,90.2 (1 hn{ h}{  Aim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You hit the goblin but do no damage.The goblin is moderately wounded. _The goblin hits you but does no damage. h#.# ##+###...# Gobosan the Chiller ## #.##.### Revenant of Ashenzari *..... #.##.#  Health: 60/61 =======================- ######.########## #.#  Magic: 10/12 ====================---- ........#.......# #.#  AC: 3Str: 11 .###......#####.# #.#  EV: 11Int: 17 .####...#.# #.# #.#  SH: 0Dex: 9 .....#.##.# ###.###.# #.### XL:  7 Next: 20% Place: Dungeon:3 .###.#.##.###...@g..# #.... Noise: =--------  Time: 5690.2 (0.0) ..............#.##### ##### t) +1 dagger (venom) #########.#####.# Cast: Freeze #... ..# Memories (3)  #########[14;33 h$H  g   goblinCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  You freeze the goblin! h(  ##+## #.# #.##.# ### #.# ..# #.# #.# #.#  #.# #.#  ###.###.#  h)'#...@)..# .....#.##### .#####.# #... ..# ######## h-^1.2 (1Freeze h2 h63onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)   h3^You freeze the goblin! _You kill the goblin! h h h  h h"01=-2.2 (1 _You start resting. HP restored. hJ hn h hd h h, h=1== hP he h˪ hU h, h hy, hd ho hҳ;== hl h[, h hܺ hr hX hH, h  h  - _You start resting. h1703.2 (11.0) h,[2==4.2 (12 h h1% _Magic restored. h  h  h  h=  h\ , h  hT &   h XThings that are here:  a +0 dagger; a goblin corpse h  hN _ h  h3  h$ , h  hq  h  hB ;== h  h  hg  h  hd  h  h  hޫ  h,  h  he  h  h  hܯ  h  h ......# ########...####. ......##J# hu ##..# .....## #.###.# # #...## ###.### ###.# ##+## #.....# #...#  #.# #.....# #.###  h2  #.# #.....# #.# ##.###########.....# #.# ...#.......##..@..# #.# ######.###.#### #.# ...#.# #.# #.#.# # .#.##.# ###.###.#.####### .#.##.###....)..#........  h ..........#.##### ######### J   endoplasm (wandering) #####.#####.##  #... ..#  ######### hc 211.2 (7.0) h! +2.2 (8 h  h ] _An endoplasm comes into view. hB+..............'..########...####..##J##..# # .....## #.#  hX# #...####.#### ##+##..##  #.# ##.###########.. #.......##..... ......#####.###.#### #...#.# #.# #.  ###.###.####### .#.##.###....).......... ..........#.############# #####.#####.#... .. hH hF.J h+3.2 (1 h hb h M########...####+................'.#######...####..##.##..# # .....## #J# # #...####.#### ##+##..##  #.# ##.######### #.......##..... ......#####.###.#### #...#.# #.#   ###.########## .#.##.###....).......... ..........#.############# #####.#####.# h^ F.J h+ &4 h  hT  h l# ##..# ####..#######...####+................'.#######...####..####..# # .....## #.# # #...####J#### ##+##..##  #.# ##.######### #.......##..... ......#####.###.#### #...#.# #.#   ###.########## .#.##.###....).......... ..........#.############# h}  h F.J h 75Freeze h  hX  h-j##  ##.# #..) ##..# ####..#######...####+................'.#######...####..####..# # .....## #.# # #...####.#### ##+## hj,J..##  #.# ##.######### #.......##..... ......#####.###.#### #...#.# #.#   ###.########## .#.##.###....).......... hy| JJFound a +0 dagger.   h\zsThe endoplasm quivers.The endoplasm freezes you. h'{&6 h9G _You are frozen. You resist. h;E.....####.# # Gobosan the Chiller ......## ..) ##..# ## Revenant of Ashenzari *..... .......# #..#######...####. Health: 61/61 ======================== .......+ ................'. Magic: 11/12 ======================-- .......# #.########...####. AC: 3Str: 11  hE......## #.# ##..# ## EV: 11Int: 17 .....## #.# ##.# # SH: 0Dex: 9 #...## ###.### ###.#  XL:  7 Next: 20% Place: Dungeon:3 ##+## #.J@..# #...#  Noise: ---------  Time: 5716.2 (0.0)  #.# #.....# #.###  t) +1 dagger (venom)  #.# #.....# #.#  Cast: Freeze ##.###########.....# #.#  Memories (3)  h&F....#.......##.....# #.# # ......#####.###.#### #.# # J   endoplasm #...#.# #.# #.# #.# # .#.##.# ###.###.# #.#######  hNF.#.##.###....)..# #........Casting: Freeze (safe; 1% risk of failure)   hsFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hFPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! hdN-##.#  ..) ##..#  #.. ... #.# #.# ##..#  #.# ##.#  ###.### ###.#  #..@..# #...#  #.# #.....# #.###  #.# #.....# #.# #.....# #.#  hIO#.....# #.# ##.#### #.#  #.# #.# #.#   #.#  )..#   hQf=7.2 (1Freeze h V hWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! _You kill the endoplasm! h<>4 hQ? h)A hA hFX hG hTH h I hJ hDK hK hwO, hvP hS, hT hLW hWF2== hX h[ h], h_ ha hd, hf hg hi, hvj h0m h0p hp;== hq ht hv, hz h| hG, h h8 hz, h h hS, h’ h h<, hƘ hk hcX h h h h, hC hFx _y - 2 scrolls of teleportation (gained 1) hY h hl he hķ, h h h0, h h hQ, h hL hP h h hu h h h hd, hH h3 hL, hw hc hY, h h{ h, h h| hZ, h hq h, h h h<, h h h, h4 h, h# hN _You now have 274 gold pieces (gained 14). h4 h h h h, hO h hp , h  h  h , h h h, hp h h, h h hq h h hf hV h, h h\ h, hg h hi h h0 hz h h  h! h#, hl# h$ hW& h& h& h( h*, h* h+ h, h0- h- h2 h4 h15 hn5 h 8 h9 h9 hT: h< h= h= h> hA hB hbB hB hlD hE hE hMF hOH h J, hJ hL hM hM h=N hP hQ hR hmR hS hV, hjW hY hOZ, h[ h\ h"^ hl^ h^ h` h_b hb hc he hf h g hWg hLi hj hj hdk hl h o, h%p hq h>s hs ht hu hTw hw h'x hy h{, hg| h=~ h h& h h: h h h` h hi hȉ h h h, h[ h h hK h hݓ hr hҕ h h hh hЙ h h{ h h{ h hE h hM h h9 h h  hV h§ h h h. hѫ h h2 h h< hu hֱ h3 h hp hе hG h h% h h h hO h hL h5 h2 h h hn h, hL hX h/ h h h h, h h5 h, h] hr hZ, hX h h, h  h h, h h hm, h h h) h h h @  There is an open door here. hV  h  _ h  h hf h h h h, h h h/X h1, h h"7 _You open the door. h$4 h% h'@  There is an open door here. h) h* _ h* hf, h- h- h. h3X h$4 h5 h5 h-6 h7 h8 h8 hU9 h; h;, h2< h= h> h ? hc? h@ hA hB hGB hPC hcD hD hE hvF hG hG hOH hS hIV, hV h\ h^ hK^ h _ hc h_e he hMf hj hl, hm hs h!u hpu hv hmz hL| h| hN} h h^ h h h  h, h h ~  Things that are here:  a +0 dagger; a goblin corpse hc h _ hƔ h h h^ h h h:, h h hҦ h% h h h h h hS h, h h hr, hh hf h| h h h h hj h h h, h ha h+, h4 h0 h=, h h h h h h  h`, h  h h h h, hT h h h~ h4B h; hvB h  h  h6  h h hp h h h h hv h h|" hW$ h$ h% h( h+ h[+ h5, h/ h0, h1 h04 h7, h7 hI: hp<, h< h ? h@ h;A hA hE h}F, hG hJ  hK: There is an open door here. hM hM _ hN h Q hT, hU hW h)Z, h [ hH] hP_ h_ h` hb he h\e h[f hh hj h~j hj hl hn h  There is an open door here. _ h, h^ hp h< h h܍ hD hΐ h hy h hZ# #.# ###.#####  ## ##+###.#   ##...## h#   ##.....## #.#   ##.......## ##.##  ##.........####...##  .'.........'.......#  ##.>.......####...##   ##.......## ##@##   h-  ##.....## #.#   ##...## #.#   ##'## ...   #.# #.#    h#.# S##   S   ball python (constriction, asleep)  ##.## #     ###..>###     #.......#    h18760.0) hF-81 hn h^ _A ball python comes into view. h*d## ##+## #.#  ##...####.....####.......## ##.## ##..####...## .' hJ+'.......# ##.>.......####...##  ##.## ##.##  ##.....## #@#  ##...##  ##'## ... #.# ##.##S###.###  h+###..>### .......#...# h3 h419.2 (1.0) h9 h1; hHU ##...####.....####.......## ##.## ##..####...## .''.......# ##.>####...#  ##.## ##.##  ##.....## #.#  ##...##  h|V ##'## #......# #.# #.###.## S## ##.### ###..>### .......#...# ###....##.######## h] h^'80 hc hd hhh##.....####.......## ##.## ##..####...## .''....... ##.>####...#  ##. h49## ##.##  ##.....## #.# # ##...## #####.#.# ##'## #....@.# #.# #.###.# S## ##.## .# ###..>### ## .......#...# ###....##.######## .................. hZ hk&1 h) h: hE  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h} y##.......## ##.## ##..####...## .''....... ##.>####...#  ##.## ##.##  ##.....## #.### ##...## #####.#. ##'## #......#  #.# #.###@## hS  #S## ##.## #.# ###..>### ## .......# #...# ###....##.######## .................. ########### h SS)The ball python hisses angrily.  The ball python bites you but does no damage. h9  1 ===2FreezeConstr  h͑  h7 z _The ball python grabs you. The ball python constricts you. h p  ##.......## ##.## Gobosan the Chiller ##.........####...##  Revenant of Ashenzari *..... .'.........'.......#  Health: 61/61 ======================== ##.>.......####...##  Magic: 11/12 ======================--  ##.......## ##.## AC: 3Str: 11  ##.....## #.###  EV:  1  hp EInt: 17  ##...## #####.#.#  SH: 0Dex: 9  ##'## #......# XL:  7 Next: 20% Place: Dungeon:3 #.# #.###@## Noise: ===------  Time: 5882.2 (0.0) #.# #S## t) +1 dagger (venom)  ##.## #.# Cast: Freeze  ###..>### ## Memories (3) Constr  hJq  #.......#  #.#...#.# S   ball python (constriction) ###....##.######## .................. ###.......########Casting: Freeze (safe; 1% risk of failure)   hq fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python. h`x   ##.## ...## ....# >...##   ##.##   #.###   #####.#.#  ##'## #......#  #.#   #.# #.##  hx  ##.## #.#  ###..>### ##           h+y  h} z11 =--3.2 (1Freeze h  hׄ O _You kill the ball python! h1b  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h) h*9-- h0 h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h h hJ hh - _You start resting. hD8.2 (52==-9.2 (6 h% _Magic restored. hr  h  he  h Q== h  hQ  hȎ  h , hb  h B h@  h , h , hs  hܕ , hȖ  hԛ  hm  h؜  h+  h  h؞  h  hE  h  h/  h  h&  h  hҤ  h  h3  hz  hʦ  h  ha  h  h , h~  h , h  h , h  hޯ , h  h  h  hQ  hڳ  hB , hĵ , h B h B h>  h  h  h7  h  h  h  hۿ  h'  hu  h , h@  h  h  hc  h  h  h  h  h  h@  hZ  h  h  h  h@  h  h , h  h  h  h  h  h> , h , h.  h , h$  h , hp  hA , h  h5 , h  h.  hy , hC , h  h  h5  h  h  hw  h  hg , h  hx , h  hf , h  hL  h , h; , h  h , hW  h  hU , h  h, , h , h  h , h.  h B h  h , h , hd  hU  h  h  hA , h  h5 , h  h , hq  h , h  h  h\ , h/  h} , h"  hm , h  h_ , h  ht , h , hY  h  h  h4  hi , h  h)  h  h  h6  h  h  h> , h  h1 , h  h^ B h , hv  h  h  hO  h , h  h  h  hl  hO , h  hS , h;  h  h , h  h , h , h(  h , hX  h  hH , h , hN  h  hZ , h , h  h , h B hA  h , h#  hk# k 988.2 (99.0) _You start waiting. h# 09.2 (100.0) h>'  h( # _Done waiting. h.  h}/ 4 h0  h2  h43  h6 , hc7  h7  h8  h9  h?; , h;  hL=  hw> , h>  h@  hB , hB  h D  h*E  hE  hE  hKG  hH  hH  hoI  h9K  heL , h M  hTN  hO  hO  hFP  hQ  hS  hS  hFT  hVU  hV  h&W  hW  hX  hZ  h[  hO[  h#]  h]  hs^ , h4_  h_  hZ` , hua  hFb  hb , hc  hd  he  hie  h g  hh  hSh  hh  hi  h(k  hk  h`l  hl  h}s  ## #.  ## ##.## ### hs .####...## ..'..'.......# ###.>.......####...## ..## ##.##  h|t n..## #.### ...## #####.#.### #'## #...@..#..#  #.# #.###.###.##  ht  #.# ##.## ##.##  ##.## #.## ##.#  ###..>### ##.## ##.##  hIu p #.......##.###.###.##  #.#...#.##......#..# ####....##.########.### .............#  hv 1 6008.2 (19 h(w .0)  Ashenzari invites you to partake of a vision and a curse of sorcery andcunning. hU /  --more-- h^ < _ h,  h  h  h  Ability - do what?CostFailure  f - EnkindleInstant0%  h> 9 Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Sorc/Cun)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. h h h8 ##.....## #.#  Gobosan the Chiller##.......## ##.##  Revenant of Ashenzari *..... ###.........####...##  Health: 61/61 ======================== ..'.........'.......#  Magic: 12/12 ======================== ###.>.......####...##  AC: 3Str: 11##.......## ##.##  EV: 11Int: 17##.....## #.###  SH: 0 hDex: 9##...## #####.#.###  XL:  7 Next: 20% Place: Dungeon:3##'## #...@..#..#  Noise: ---------  Time: 6008.2 (0.0)#.# #.###.###.##  t) +1 dagger (venom)#.# ##.## ##.##   Cast: Freeze##.## #.## ##.#   Memories (3) ###..>### ##.## ##.##  #.......##.###.###.##  #.#...#.##......#..#   ####....##.########.###   ....................#   _You start resting. _Magic restored. _You h9 start waiting. _Done waiting.  Ashenzari invites you to partake of a vision and a curse of sorcery and _cunning. hU h-Curse which item? (Esc to abort) Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon)  hJewellery (go to first with "=)  r - a ring of resist corrosion (worn) h/ h@ ##.....## #.#  Gobosan the Chiller##.......## ##.##  Revenant of Ashenzari *..... ###.........####...##  Health: 61/61 ======================== ..'.........'.......# hAN  Magic: 12/12 ======================== ###.>.......####...##  AC: 3Str: 11##.......## ##.##  EV: 11Int: 17##.....## #.###  SH: 0Dex: 9##...## #####.#.###  XL:  7 Next: 20% Place: Dungeon:3##'## #...@..#..#  Noise: ---------  Time: 6008.2 (0.0)#.# #.###.###.##  t) +1 dagger (venom) hBY#.# ##.## ##.##   Cast: Freeze##.## #.## ##.#   Memories (3) ###..>### ##.## ##.##  #.......##.###.###.##  #.#...#.##......#..#  hC  ####....##.########.###   ....................#   _Magic restored. _You start waiting. _Done waiting.  Ashenzari invites you to partake of a vision and a curse of sorcery and _cunning.Curse which item? (Esc to abort) (? for menu, Esc to quit) h _Done waiting.  Ashenzari invites you to partake of a vision and a curse of sorcery and _cunning.   h* ~Curse which item? (Esc to abort) (? for menu, Esc to quit)Huh?  Curse which item? (Esc to abort) (? for menu, Esc to quit) hLb h0d$ hdCurse which item? (Esc to abort) Hand Weapons (go to first with ))  t - a +1 dagger of venom (weapon) Jewellery (go to first with "=)  r - a ring of resist corrosion (worn) h h+h ##.....## #.#  Gobosan the Chiller##.......## ##.##  Revenant of Ashenzari *..... ###.........####...##  Health: 61/61 ======================== ..'.........'.......#  Magic: 12/12 ======================== ###.>.......####...##  AC: 3Str: 11##.......## ##.##  EV: 11Int: 17##.....## #.###  SH: 0Dex: 9##...## #####.#.###  XL:  7 Next: 20% Place: Dungeon:3##'## #...@..#..# h`-  Noise: ---------  Time: 6008.2 (0.0)#.# #.###.###.##  t) +1 dagger (venom)#.# ##.## ##.##   Cast: Freeze##.## #.## ##.#   Memories (3) ###..>### ##.## ##.##  #.......##.###.###.##  #.#...#.##......#..#   ####....##.########.###   ....................#  Ashenzari invites you to partake of a vision and a curse of sorcery and _cunning.Curse which item? (Esc to abort) (? for menu, Esc to quit)Huh?  Curse which item? (Esc to abort) (? for menu, Esc to quit)Your +1 dagger of venom gl h.ows black for a moment.*2/623/139.2 (1+1 dagger of the Enlightened Sybil {ven h;3 h5] _cunning.  Curse which item? (Esc to abort) (? for menu, Esc to quit)Huh?  Curse which item? (Esc to abort) (? for menu, Esc to quit)Your +1 dagger of venom glows black for a moment. _Ashenzari will now reveal the unseen. hC4 h h hO h hn h .# ##.....## #.# .# ##.......## ##.## .####..####...## ..'..'.......# .####.>.......####...## .# ##.......## ##.## .# ##.....## #.### .# ##...## #####.#.###  h .# ##'## #.@....#..# 11.2 (2 ## #.# #.###.###.##  #.# #.##.## ##.##  ##.## #.#.## ##.#  ###..>####.##.## ##.##  #.......##.###.###.##  #.#...#.##......#..# ##....##.########.### ..#  h h^E _Done exploring. h J h1 M..0 h8  hU9 E _Done exploring. h4 [[?25h[?0c  Search for what [Enter for "."]?  hz [?25l[?1c h h}11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading downb - [D:3] a stone staircase leading down  c - [D:3] a +0 mace  d - [D:3] a +0 dagger (1 further duplicate)  e - [D:3] a stone staircase leading up   h-f - [D:3] a stone staircase leading up  g - [D:3] a stone staircase leading down  h - [D:3] a stone staircase leading up  i - [D:3] a +0 hand axe  j - [D:3] a +0 scale mail  k - [D:3] a +0 robe hEE hL hTs.# ##.....## #.#  Gobosan the Chiller .# ##.......## ##.##  Revenant of Ashenzari **.... .####.........####...##  Health: 62/62 ======================== ....'.........'.......# h~U@  Magic: 13/13 ======================== .####.>.......####...##  AC: 3Str: 11 .# ##.......## ##.##  EV: 11Int: 17 .# ##.....## #.###  SH: 0Dex: 9 .# ##...## #####.#.###  XL:  7 Next: 20% Place: Dungeon:3  hV.# ##'## #.@....#..#  Noise: ---------  Time: 6011.2 (0.0) ###.# #.###.###.##  t) +1 dagger of the Enlightened Sybil {ven#.# #.##.## ##.##   Cast: Freeze##.## #.#.## ##.#   Memories (3) ###..>####.##.## ##.##   hV#.......##.###.###.##  #.#...#.##......#..#   ######....##.########.###   ......................#   hVCurse which item? (Esc to abort) (? for menu, Esc to quit)Your +1 dagger of venom glows black for a moment. _Ashenzari will now reveal the unseen. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . h+c hc hh hj. _ hZ h&Level 3 of the Dungeon<<<>>>(Press ? for help)#.......#.........# #.##......).# #.# ###.########...#######'##### #.####### #####.#### ##+###.##...# ##...## #.#.....##.# ##...## #.###.## ##.....## ##.#.###.###.# ##.....## #.#####..#####.......## #.......)# ##..# ##.......## ##.###........#.........####...##..#######...####.........####...###........'.........+.......................'.........'.......##.....##.#.........####...##.########...####.>.......####...###..#.###.##.......## ##.###.###..# ##.......## ##.###..### #.###.....## ### #.###.# ##.....## #.####..#####.# ##...#####.### ###.# ##...## #####.#.###[13; h10H#........# ##'###.....# #...# ##'## #.@....#..###.####### #.##.....# #.####.# #.###.###.###.##.##.....# #.##.# #.##.## ##.###.# #######.###########.....# #.###.## #.#.## ##.##.# #........#.......##.....# #.# ###..>####.##.## ##.###.# #.###......#####.###.#### #.# #.......##.###.###.####.#####.####...#.# #.# #.##.# #.#...#.##......#..##.#..........#.##.# ###.###.##.#######....##.########.#####.#####.###.#.##.###....)..##........................#### #..............#.##############.......####################.#####.###########.......# h/\>@ hO  h1 .# ##.....## #.#  Gobosan the Chiller .# ##.......## ##.##  Revenant of Ashenzari **....  h2 y.####.........####...##  Health: 62/62 ======================== ....'.........'.......#  Magic: 13/13 ======================== .####.>.......####...##  AC: 3Str: 11 .# ##.......## ##.##  EV: 11Int: 17 .# ##.....## #.###  SH: 0Dex: 9 .# ##...## #####.#.###  XL:  7 Next: 20% Place: Dungeon:3 .# ##'## #.@....#..#  Noise: ---------  Time: 6011.2 (0.0) ## h3 p#.# #.###.###.##  t) +1 dagger of the Enlightened Sybil {ven#.# #.##.## ##.##   Cast: Freeze##.## #.#.## ##.#   Memories (3) ###..>####.##.## ##.##  #.......##.###.###.##  #.#...#.##......#..#   ######....##.########.###  h};   ......................#  Curse which item? (Esc to abort) (? for menu, Esc to quit)Your +1 dagger of venom glows black for a moment. _Ashenzari will now reveal the unseen. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h?  hA  hE Q _ hF  hG , hJ B hLK  h/M  hN  hN  h####.##.## # h4   h U_There is a stone staircase leading down here. hiY hJZ h` hg hk930.0) _ hn hi #######  #.....#   hje#.###.# 4 #..@#.#  #####.#  #.....## ########  ###########......###......#  #........##...............#  #........##.....).........#  #.............))..........+...  #........##....#..........###.  #........##....#.....#####.... hk hq h-1.7 (2.5 h2 h} _You climb downwards. _There is a stone staircase leading up here. h4 h8 hd8(0.0 h~9 hL> h@E _Done exploring. h`  h 9Level 4 of the Dungeon <<<>>>>__∩∩(Press ? for help)########.....########.###.##....##..@#.##....######.##....##.....## #########....# h ###########......###......##....##........##...............#####....##........##.....).........############.......###.............))..........+..................>##........##....#..........###....#####........##........##....#.....#####.......# #.....##.########..>.....+.....#.....# #.......# #..............##[.......##....#.....# #.......# #....###.#####.# hb #).......##....####### #.......# #.)..# #.#####.##.÷[.....##....##.......# #....# #.##....############....########.###############.##.#####....###### #.._..#.......#...<.##.....##.........# #.....#.......#.######..######..#.....# #.†...#.......#.##......###.......# #.....#.......#.##.####.###......# #.....#.......#....##.#.# h̹ c##.##### ##'''##.......###.....#.# hVWO@> h L>> h$V ##.##### ##'''##.......###.....#.# #[#### #.....#.......# #.###+#+####### #....## #.....#.......# #.##..........# ####..# #..ß..###########.........!.#^# h> ##.# #..#.....# #..##...#..##..# #.# ##.......# #.######..##..## #.# ###)....# ##..####..###..# #.######.....# ###.........###.## #.....# ##...#.#...>..#..### ##.....###..###..#..........# # h<F.#'###...## ##.##.##!.....########### #.......#...#...# ##.#####...............# ##########.........#.....# ##.###########.# h ........<#....####+## ##.......###.#  h#..###'###.#.###....####.###### ##.......#♣♣♣♣♣♣♣♣♣#.# #.##.....###...........# #........#♣.......♣#.##### #)#.......###.##....####.####.# #........#♣.∩.♣.∩.♣#.....# h#.#.......#...##....# #..###.###....................###.##.'..._...))####....# ##.........#.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#####.......#)# #....# ####.>...##.#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##.#†# ###### ##.##.##..................####..###.....##.##.##.#########♣.♣.ß.♣.♣#.....#.####'####.##....# ♣.......♣#####...# hcq>_> he #.............))..........+...........>#........##....#..........###....#####........# #........##....#.....#####.......# #.....##.#######..>.....+.....#.....# #.......# #.....#[.......##....#.....# ..#..###.######).......##....####### #.......# #.)..# #.#####.#.÷[.....##....# #.......# #....# #.##....############....# #######.###############.##.#####....###### #.._..#.......#...<.##.....# #.........# #.....#.......#.######..#### ##..#.....# #.†...#.......#.##......###.......# #.....#.......#.##.####.# ##......# #.....#.......#....##.#.# ##.##### ##'''##.......###.....#.#   #[#### #.....#.......# #.###+#+#######[39;4 h3 9m  #....## #.....## #.#..# ####..# #..ß..###########...!.#^# ##.# #..#.....# #..##...#..##..# #.# ##.......# #.######..##..## #.# ###)....# ##..####..###..# #.######.....# ###.........###.## #............# ##...#.#...>..#..### ##...........###..###..#..........# h% ###########......###......##....##........##...............#####....##........##.....).........############.......##>> h] hrGobosan the ChillerRevenant of Ashenzari **....Health: 62/62 ========================Magic: 13/13 ========================AC: 3Str: 11#######EV: 11Int: 17#.....#SH: 0Dex: 9 hVs#.###.#XL:  7 Next: 20% Place: Dungeon:4#..@#.#Noise: ---------  Time: 6031.7 (0.0)#####.#t) +1 dagger of the Enlightened Sybil {ven#.....## ########Cast: Freeze###########......###......#Memories (3) #........##...............##........##.....).........#### #.............))..........+... #........##....#..........###. #........##....#.....#####....  _Search for what [Enter for "."]? . _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring. h t hu hI h h% _ hr h h\ h h h+ hi, h h h hX hЗ h  hM hp, h hA, hB h hJ, h! h hy h  h  h h h h h>X hU hB hr hg h" h_ h hK h hL h@ h  h  h  hd h, h  h h, h#! hn# h% h% hq& hA) h*, h+ h. h/ hC0 hc1 h3 h4 hQ5 h5 h8 h9, h6: hB< h}= h= h>> h@ hA, h^B hAC hD, hGE hOG hH, hQI h,L hQN hN hO hR h T hvT h8U hW hX hSY h....# .........#.# #......# .#######.#.# #......# ...........# #......########.### #......# .........# #......# ################......# #......### 21.4 (4.0) #.##.).........#  hk ########.##.#.#####.### ..........#.#.# # .#######..#.#.# #..#.#.. .#######..#.### ....<.....#.# #########.#.# hq  hr +2.4 (5 hv  h%y ; _Found a stone staircase leading down. hdF hTB h`n hs` h| h& h h h h  hڈ h hċ hA h h h  h> he h h h  h̞ hΟ h] h h1 hn h h h h hW h h h h h  hE h_ h h h h h hB h  h hX h h h_ h h7 _You open the door. h h, h h6@  There is an open door here. h^ h _ h h h, h" h^ h h h hh h h5 h h, h( hk _x - 2 scrolls of immolation (gained 1) h-4 h h h\ h hz h hZ, h h hd h hB h3 @  There is an open door here. h\  h 6 _ hz  hB hJ h%, h h h, h= h hB hU hB h$ hB h hR B hG" h1# h#, h% hp& h', h* h*, h2,, h-, h. h/ h1B h3 h4 hF5 h5 h7 hQ9B h: h=B h> hC@, hIA h2D hE hF hG hJ, hL, hO h hH h h, h h h, h_ hZ hq, h= hV hϲ h' h h= hfr #.##.).........# #....... ########.##.#.#####.### #........#.#.#...#.# #........#.#.#.#.#.# ######'# #..#.#.....#.# #.# ..#.###...#.###########.#<.....#.# #...#.............#.#.###...############### #.#......)94.4 (72.0) #.......######## #########  h5  h h,5.4 (73 h hP, _Found a +0 great mace. hL4 h hy hk! h" h#&X h& h( hp* h* hi+ h- h. hY/ h/ h1 h3, h#4 h5 h_7 h7 h8 h9 h; h< h< hAB  You see here a +0 great mace. hC h>D _ hD hF hgH hH hWI hK hL hhM hM h)P hP hnQ hQ h,S hT hU hU hX hh, hi hi, h j hkn ho hp h r, hr ht hu hMv, hyw h x hfx, h y hy, hy hz hz, hQ{ h{ h|, h} hi} h~, hZ~ h~ hs h, h h) h~, h' hĂ, h  h h, hn h hw, h· h h,, h h  h֊, h4 h hR h, hb h h<, hώ h, h h_ h, h\ h֑ hi, h ho h, h h h, h hR hȡ# #........# #........######## # #..##.....#  #........##.###.# ######'####.#.#.#   #.# #.#.#.# #########.# #.#...# ..........# #.#.### ########### #.#@# 239.4 (44 .)........# #.#.# #########.# #.#..#.####.#...#......#.#.)########.#.###.#..#.# ## h- h-40.4 (45 hܭ h) _Found a +0 war axe. h- hd h  h  h hN h, hy#.....#  .###.  ######'####.#.#. #.# #.#.#.# ###.# #.#...# ..........# #.#.#### #.#.# ).#.#####f#.# #.#@......# h3 #.####.#.......# #......#.#.)...########.#.#####.f   sleepcap (dormant)### h]'11.4 (1.0) h'(+2.4 (2 h- h0[ _A sleepcap comes into view. hb d #.##.....# #.##.###.# ######'####.#.#.# #.# #.#.#.# .# #.#...# # #.#.###  #.#.# ).# #.#.#####f#  hG .# #.#.# #.####.#.# #......#.#.)...# ##.#.##### #.#..#.#.## ##### hg  h +3.4 (1 hP  h  hE#.##.....#  #.##.###.#  ######'####.#.#.# #.# #.#.#.# .# #.#...# # #.#.###  #.#.# .# #.#.#####f# .# #.#.# #.####.#.# #......#.#.)...# ##.#.##### #.#..#.#.## ### h"## h<4 h' h hI#.##.....# #.##.###.# ######'####.#.#.# #.# #.#.#.#  hzJQ.# #.#...# # #.#.###  #.#.# # #.#.#####f# .# #.#.# #.####.#.# #......#.#.)...# ##.#.##### #.#..#.#.## ##### hS hU&5 h[ h^ hy.##.....# .##.###.# '####.#.#.# #.# #.#.#.# .# #.#...# # #.#.###  #.#.# ## #.#.#####f# .# #.#.#  hz#.####.#.# #......#.#.)...# ##.#.##### #.#.## ##### h8 h &6 h h< h, V##.....# ##.###.# '####.#.#.# #.# #.#.#.# .# #.#...# # #.#.### ## #.#.# .# # #.#.#####f# .# #.#.# #.####.#. h # #......#.#.)...# #.#.##### #.#.## #####. hD ^ff h r54----==7Freeze h  hn : _The sleepcap releases spores at you! hW O.......##.....#Gobosan the Chiller .......##.###.#Revenant of Ashenzari **.... ####'####.#.#.#Health: 54/62 ====================----#.# #.#.#.#Magic: 10/13 ==================------ ####.# #.#...#AC: 3Str: 11 .....# #.#.### ##EV: 11Int: 17 ###### #.#.# .#SH: 0Dex: 9 .....# #.#.#####f#XL:  7 Next: 27% Place: Dungeon:5 ####.# #.#.....@.# h Noise: ==-------  Time: 6247.4 (0.0)#.####.#.......#t) +1 dagger of the Enlightened Sybil {ven#......#.#.)...#Cast: Freeze########.#.#####Memories (3) #.#..#.#.##f   sleepcap (very poisoned)#####Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the sleepcap but do no damage. The sleepcap is poisoned.  The wall freezes the sleepcap. hR 5=8.4 (1Ramparts  hh ####f### h5 Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the sleepcap but do no damage. The sleepcap is poisoned.  The wall freezes the sleepcap. _The sleepcap releases spores at you but does no damage. hm}.......##.....#Gobosan the Chiller .......##.###.#Revenant of Ashenzari **.... ####'####.#.#.# hM~Health: 55/62 =====================---#.# #.#.#.#Magic: 9/13================-------- ####.# #.#...#AC: 3Str: 11 .....# #.#.### ##EV: 11Int: 17 ###### #.#.# .#SH: 0Dex: 9 .....# #.#.#####f#XL:  7 Next: 27% Place: Dungeon:5  h^+####.# #.#.....@.#Noise: ==-------  Time: 6248.4 (0.0)#.####.#.......#t) +1 dagger of the Enlightened Sybil {ven#......#.#.)...#Cast: Freeze########.#.#####Memories (3) Ramparts #.#..#.#.##f   sleepcap (very poisoned)#####Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, very poisoned, 100% to hit)   hYou freeze the sleepcap!  The sleepcap is severely damaged.You hit the sleepcap but do no damage.The sleepcap is severely damaged.-9.4 (1 hw###### h  Aim: a sleepcap (moderately damaged, very poisoned, 100% to hit)  You freeze the sleepcap!   hĈ5The sleepcap is severely damaged.You hit the sleepcap but do no damage.The sleepcap is severely damaged. _The wall freezes the sleepcap. The sleepcap barely misses you. hW .......##.....# Gobosan the Chiller .......##.###.# Revenant of Ashenzari **.... ####'####.#.#.# Health: 55/62 =====================---  #.# #.#.#.# Magic: 8/13==============---------- ####.# #.#...# hX  AC: 3Str: 11 .....# #.#.### ## EV: 11Int: 17 ###### #.#.# .# SH: 0Dex: 9 .....# #.#.#####f# XL:  7 Next: 27% Place: Dungeon:5 ####.# #.#.....@.# Noise: =--------  Time: 6249.4 (0.0)  #.####.#.......# t) +1 dagger of the Enlightened Sybil {ven  #......#.#.)...# hY  Cast: Freeze  ########.#.##### Memories (3) Ramparts  #.#.. #.#.## f   sleepcap (very poisoned) ##### hUZ ,Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, very poisoned, 100% to hit)  You freeze the sleepcap. hb -  #.#    ## #.#.# .# hrc  #.#.#####.# #.#.....@.#  #.......#  #.#.)...#  #.##### #.#.. #.# #####  hi h3250.4 (1Freeze hn ##### hp onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hFq "Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, very poisoned, 100% to hit)  You freeze the sleepcap. _You destroy the sleepcap! hl4 h h, h#h6 hy, h7 h, h h h}7=9== hh hj, h# h?, hw h`.####.#...@.#-.#.# h e 7.4 (7 _You start resting. h 8=-8.4 (8 h h4 _The frozen ramparts melt away. h4 h h h== h, h] h"! h!S910/13== ht" h$, h$ h&, hM' h)c60= h5* h!, h,;== hT- h /, h20 h1 h%2V1= h 3 h4, hE6 h7 h8F1== h8 h-;, h; hB_ _You start resting. hIH071.4 (13.0) h!IZ2=2.4 (14 hN h_P" _HP restored. h4 h  h== hI hm, h/ h P= h  h , h  h* hM2== h} h h he hn, h  h, h h8;== h h h'#, h# h%, h' h(, h * hp, h,F3== h- h04 _Magic restored. h24 h3 h5 hu7, h8 h: h=, h= h? h@ hiA;== hrB hD h F, hF h~I h)Q ######### ..h ........# ... ........########.# ........##.....#.#...##.###.#.# '####.#.#.#.#  #.# #.#.#.#.# #.# #.#...#@#  hR......# #.#.###.### ####### #.#.# #...# ......# #.#.#####.# #####.# #.#.......##.####.#.......#h   hound (asleep)#......#.#.)...#########.#.######.#.. hY-91.4 (19 hZ,2.4 (20 h%` h}bX _A hound comes into view. h[- ... ########h ...#####... ........##.## #####'###  # #####..#.# ......##.## ###### #... .....#####.# #####.# #####.#..........#.#.)...########.#.##### h_2 h$3, h+; S.hhS   adder (wandering)  The hound barks! You hear an angry hiss. h<:==3.4 (1.0) hB hsDY _An adder comes into view. h@....# .S ######### ...######h... ........##.## #####'###  # #####..#.# ...... hTC##.## ###### #.. .....##### #####.# ####.#..........#.#.)... h h h.S.h h/--4 h hb hM(..........# ....# ########S ...######.....#h ........##.## #####'###  # #####..#.# ......##.## ###### #.. .....##### #####.# ####.#.... hmO hUT.S hW0-=-5Freeze h*\ h_g _The hound barely misses you. The hound bites you. h99CGobosan the Chiller......Revenant of Ashenzari **........#Health: 60/62 =======================-....#Magic: 10/13 ==================------ #########...AC: 3 h9:Str: 11 ........#.S.EV: 11Int: 17 ........########.#SH: 0Dex: 9 ........##.....#h#XL:  7 Next: 32% Place: Dungeon:5 ........##.###.#@#Noise: =--------  Time: 6295.4 (0.0) #####'####.#.#.#.#t) +1 dagger of the Enlightened Sybil {ven#.# #.#.#.#.#Cast: Freeze #####.# #.#...#.#Memories (3)  h:......# #.#.###.### ####### #.#.# #...#h   hound ......# #.#.#####.#S   adder (wandering) #####.# #.#.......##.####.#.......#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hb;The walls around you are covered in ice.  The adder hisses angrily.  You closely miss the hound. The wall freezes the adder. h-CX...#S##h##@##.##.#. hC S  slow)asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.adder hisses angrily.  You closely miss the hound. The wall freezes the adder.  The adder seems to slow down. The wall freezes the hou h"Dnd. hEn=6.4 (1Ramparts  hI#h#### hLn _The hound barely misses you. The wall freezes the adder. h76  Gobosan the Chiller ...... Revenant of Ashenzari **.... ....# Health: 60/62 =======================- ....# Magic: 9/13================-------- ######### ... AC: 3Str: 11 ........# ... EV: 11Int: 17 ........########S# SH: 0Dex: 9 ........##.....#h# XL:  7 Next: 32% Place: Dungeon:5 ........##.###.#@# Noise: ==-------  Time: 6296.4 (0.0) #####'####.#.#.#.# t) +1 dagger of the Enlightened Sybil {ven  h #.# #.#.#.#.# Cast: Freeze #####.# #.#...#.# Memories (3) Ramparts ......# #.#.###.### ####### #.#.# #...#  h   hound ......# #.#.#####.#  S   adder (slow) #####.# #.#.......#  #.####.#.......# You freeze the hound.  The hound is severely wounded.You hit the hound but do no damage. The hound is poisoned.  The hound is severely wounded.The wall freezes the hound but does no damage.  The hound closely misses you. The wall freezes the adder. hb ...... ....# ....# ... ...#.##h##@# ht#.#  #.# #.# #.# #.# #.#.# #...#  (very poisoned) ###     The hound is severely wounded.You hit the hound but do no damage. The hound is poisoned.  The hound is severely wounded.  The wall freezes the hound but does no damage.  The hound closely misses you. The wall freezes the adder.  You kill the adder! hj57-4-7.4 (1 h#.###@##.# hF _The wall freezes the hound. The hound bites you. h`Gobosan the Chiller......Revenant of Ashenzari **........#Health: 57/62 ======================--....#Magic: 8/13==============---------- #########...AC: 3Str: 11 ........#...EV: 11Int: 17 ........########.#SH: 0Dex: 9 ........##.....#h# h([XL:  7 Next: 34% Place: Dungeon:5 ........##.###.#@#Noise: =--------  Time: 6297.4 (0.0) #####'####.#.#.#.#t) +1 dagger of the Enlightened Sybil {ven#.# #.#.#.#.#Cast: Freeze #####.# #.#...#.#Memories (3) Ramparts ......# #.#.###.### ####### #.#.# #...#h   hound (very poisoned) ......# #.#.#####.# #####.# #.#.......##.####.#.......#Aim: a hound (severely wounded, very poisoned, 100% to hit)  You freeze the hound.  The hound is severely wounded.You closely miss the hound.The hound is severely wounded.The wall freezes the hound but does no damage. hj388.4 (1 h/ #h##@##.##.# h You freeze the hound.  The hound is severely wounded.You closely miss the hound.  The hound is severely wounded.The wall freezes the hound but does no damage. _The hound completely misses you. h} ...... ....# ....# ... ...#.##h##@#.#  #.#  h~.# #.# #.###  #.#.# #...#  ###.#      h u ...... ....# ....# ... ...#.##h##@##.#  #.# .# #.# #.# #.#.# #...#  ###    hV###@##.# hQ hL##h##@##.## h\ _A hound is nearby! h  You hit the hound. The hound looks as sick as possible!  The hound is almost dead.The wall freezes the hound. hl #.#.##@###.# hc b409Freeze hI ####.##.# h I _You kill the hound! h)M######!#......#. .....# ########....# ...######.#....#@# ........##.###.#.# #####'####.#  #.#. #####.# #.#...#.# h !  The frozen ramparts melt away as you move. h;-300 hI h6 _Found a potion of enlightenment. h8L 4 hVM  h1P , hS 99== h/U  hV , h X  hY , hZ  h,\  h\ M60= h]  h0_ Q== hV`  ha , hb  hd  hd V1= he  hg , hh  hj i10/13== h$k  hl , hm  ho  h'p L2= hq  hr  hr  hs  hpu  hu ;== hv  hx , hy  h\{  h{ := hp|  h~ , h\  h*  h F1== hc  hz , h5  h{ , he  h< , h:  h  h ;== h  h , h  h , h  hڗ M2== h]  h  hĚ , h  hO , hq  hH , h  hs  h ;== h  h , h  h , h  h , h2  he c3== hB  h  hӳ , hϴ  h  hK , h|  hi  h , ha  h  h Q== h  h&  h B h X h  .# ..# . ...# h  # ##. ...##.#..#...# .#!#.... ..... #..###.# ######@.....##- #............#  h ~#.....######.# #.....# ###.##.....##........# ......########.##.....#.# ......##.###.# ht #.# hE \41.4 (41.0)2.4 (42 h  h% 3 _z - a potion of enlightenment hx h$y hy h{ h$~ h>B h؃ hE h hԆ h, h] hd, h hƏq _c - 6 potions of curing (gained 1) h=.[. ..  ..##  ..# .#  ..# ..##.#...## ##.#...#  #.#.@#...# 6.0) #.#.#....#  #......#.#  ###..###.# hޗ] ######.....## #............# #.....#####.# #.....#  h,#######.##.... h^ h۝+7.4 (5 h h, _Found a +0 scale mail. hJ h@ h, hQ, h78 #######.....[. ....... .......## ........# ..5.....#  # ##.#...#.#..#...##.#.#...#......#.####..###.#5   shadow imp (asleep)..# h+8.4 (1 h+9.4 (2 h h] _A shadow imp comes into view. h##. # . #########. #[.# #.+# .......# .#...5...@.# ..#......##.#...#..### ##.#...# #.#..#...# #.#.#....# #......#.# ###..###. ######## #............# h hW.55 h6===50.4 (1 h h^\ _The shadow imp shouts, "Quit, thou grime-gilt weevil-witted deadneck!" h<.# .# .# .# . .##. .##......[.## h#.+ ##.## ##.# .#.5.@..# ..#.##.#...#.###.##.#...#. #.#..#...# #.#.#....# #......#.# ###..###.#  ######......##  #.# ha h:.5 h[A---1Freeze h h` _The shadow imp sputters. hf  (very poisoned)  You hit the shadow imp. The shadow imp is poisoned.  The shadow imp is heavily wounded. hg P=--2 hDm  hGo X _The shadow imp closely misses you. h*  You closely miss the shadow imp.The shadow imp is moderately wounded. h+&3 hp. h0[ _The shadow imp completely misses you. h_  You hit the shadow imp but do no damage. hThe shadow imp looks even sicker.  The shadow imp is moderately wounded. hO&4 h* h|A _The shadow imp hits you but does no damage. h>  You closely miss the shadow imp.The shadow imp is moderately wounded.1-5 _The shadow imp hits you. h5  You hit the shadow imp.  The shadow imp is heavily wounded. h6&6 h= hl?  h?J_The shadow imp closely misses you. h  You barely miss the shadow imp.The shadow imp is almost dead. h `58--7 hG  hd . _The shadow imp hits you. hxB  You completely miss the shadow imp.The shadow imp is almost dead. hGG 1. hJ 60/63-18Freeze hFO  hP N _You kill the shadow imp! h).#.# .#.# .#.# #..# #......[.# .## #.+ .# #.####.# .#.# ..#.##.#...#.###.##.#...#.. #.#..#...#. #.#.#....# #......#.# ###..###.#  ######......##  #.# hz/ hH0.-9 h5 h6 h.#.# .#.# .#.# #..# #......[.#.## #.+.# #.####.# .##.# ..##.##.#...##....###.##.#...##... #.#..#...##.. #.#.#....##. #......#.## ###..###.#  ######......##  #.# h hA-60 h  h"4 h$ hS& h*I hW+E1= h3, hU., h/ h2, hM3 h5 h5V2= h6 h8, h9 h;, he< h= hT>L3= h? hB hC, hD hF hI, hDJ hhL hNN hN hQ hS hU hgV:= hW hZ h\ h] ha^ h` hb h?c hc hpe hpf, hrg hi hnB hp%   h3qYou see here a +0 scale mail. hu6 _ hu hKw hx hx h}y h| hR}, h"~ hv h| h, h h˂ hD hɃ h hv hه h@ h9 h, h hv h` h׌ hU h h h) hˏ hВ h, h hr h  h h  h\ h hj h h hV, h< hا h, hV hv h, h h h, h h h, h. h h, h h h<, h6 h h, h hJ h ha, h1 h h, h h/ h h h h, h] h h, h h hn h, h5 h h h hY h, h h0B h# h h9 h h! h hR, h hL h, h hA h hu h h h, h# h, h hk _x - 3 scrolls of immolation (gained 1) h h4 h h< h, h, h h , h hS h<, h h h h h h h hE h h h& hs hM h h h h1 h, hj hC h hg h h  h , h  h h# h ho hh h, h  h h` h hW h  h", hZ# h% h', hL( h* h+ h9, h, h. h|0 h0 hl1 h`3 h64, h4 h7?  You see here a +0 war axe. h8 h8 _ h8 h : h:, hx; h$= h> h8? h? hQA hB hTC hC hSE hH, h2K hL hL hRM, h-N hN, h~O h~P h)RB hR hRS hS, h=T hU hcU, h V hV hW, h\X hY, hY hUZ hZ h<[, h\ h\ h] hs] h_ h2ff# #....# #.#.#....# # #....# #......#.# # #....# ###..###.# # ## ##+#######......## # ... #............# # ..< #.....######.# #  .. #.....# #.# # ###########.##.....# #.# # #........##..@.....# #.# hfI444.4 (84.0) # #........########.## #.# # #........##.....#.# #.##........##.###.#.# #.#######'####.#.#.#.# #.##.# #.#.#.#.# #.# #########.# #.#...#.# #.# ..........# #.#.###.#######.# ########### #.#.# #...#.....# hPj hk,5.4 (85 hm h,p9 _Found a stone staircase leading up. h ` h  h  h  h , h|  h  h , h  h:  h  h  h  h  h  h , h B h  hV , h  hn K _i - 2 scrolls of revelation (gained 1) h  h* , hC  h  h? , hs  h  hx , h  h  h , h^"  h#  h $  h$  h&  h&( , h(  h)  h*  h* , hS,  h-  h- , h/  h0  h1  hj1  h4  hP6  h6  h7  h$9  h9  h*:  h:  h;  h< , h=  h?  h\A , h|B  hE  h&G , hG  h"I  hI  hNJ , hK  h)M  hM  hN  hP  h , h  h5  h , h  h  hf , h  h  h  h  h  h  h , h  hS  hL , hױ  h]  h B h  hD , h˶  hT  h B hL  hκ  hL  h  hѽ  h  h  h  h  hA , hG  h  h  h  h\  hH  h  h"  h  h|  h  hb  h  h  hI , h  h  h , h  h0 B  You see here a +0 great mace. h  hC _ h-  h#  h , h6  h  h , hV  h)  h  hf , h\  hH , h  h  h , hF  h  ho , hW  h=  h , hn  h  h , h  h  h , h.  h  h  h`  h  h  h h: h h hd, h ht h, h h h, hD h  h , h  h  h  hd  hD h h}, hq h hf, hd hn h, h h,P  There is a stone staircase leading up here. hH h _ h h6 h7  h , h0" h%#, h# h$ h%, h?& h94 ####################. #......##. #.##.).... #########.##.#.### #..........#.#.#.. #.#######..#.#.#.# #.# #..#.#.... #.#######..#.###.. #@...<.....#.# #..533.4 (88 h5Z ##########.#.###.. #.#...... #.......# #########  h5 hY: ht<E _Done exploring. h MJ h]...<....0.0)......... hb[ _Done exploring. h! [?25h[?0c   h ASearch for what [Enter for "."]?  h9 [?25l[?1c hA h14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  h a - [D:5] a stone staircase leading up  b - [D:5] the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5}c - [D:5] a stone staircase leading down  d - [D:5] a stone staircase leading down  e - [D:5] a +0 dagger (1 further duplicate)  f - [D:5] a +0 mace  g - [D:5] a +0 robe (2 further duplicates)  h - [D:5] a +0 great mace  i - [D:5] a stone staircase leading up  j - [D:5] a shimmering altar of Xom  k - [D:5] a stone staircase leading up  l - [D:5] a stone staircase leading down  m - [D:5] a +0 war axe  n - [D:5] a +0 scale mail hmLevel 5 of the Dungeon <<<>>>_(Press ? for help)  ###........##.#  h#....###.##.#...#   #.......>...#.##....# #.#..#...#   #......##...#†#### ######## #....# #.#.#....#   #.........###....# #.>....# #....# #......#.#   ###..#.........#.# #......# #....# ###..###.#   #..#.#######.#.# #......#######+#######......##   #..............# #......# #......##............#   #.##########.### #......##...<..##.....######.#   #............# #......##......##.....# #.#   ####################......# ###########.##.....# #.#  #......##......# #........##........# #.#  #.##.).........# #........########.## [ h40m#.#  #########.##.#.#####.### #........##.....#.# #.#  #..........#.#.#...#.# #........##.###.#.# #.#  #.#######..#.#.#.#.#.# ######'####.#.#.#.# #.#  #.# #..#.#.....#.##.# #.#.#.#.# #.#  #.#######..#.###...#.###########.# #.#...#.# #.#  #@...<.....#.# #...#.............# #.#.###.#######.#  ##########.#.###...############### #.#.# #...#.....#  #.#............)........# #.#.#####.#.#####  #.......###############.# #.#.......#.#  ##########.####.#.......#.#  #......#.#.)...#.# h'a h:b hdGobosan the ChillerRevenant of Ashenzari **....Health: 63/63 ========================Magic: 13/13 ========================AC: 3Str: 11EV: 11Int: 17SH: 0Dex: 9XL:  7 Next: 41% Place: Dungeon:5Time: heeMemories (3) _i - 2 scrolls of revelation (gained 1) _You see here a +0 great mace. _There is a stone staircase leading up here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . hfJ hk hl h:m% _ h&rn hns h*t ht ht hnw hix hx hXy h5{ he| h| h^} h~ h h!, h hfX h h h h h h6 h֐ hɒ h^ hה h hŗ hؙ, h hԛ h h h h hX hէ hV hۨ h\ h  h hG h h h hʱ h........###....# #.>....# #..#.........#.# #......# #..#.#######.#.# #......# #..............# #......# #.##########.### #......# #............# #......# ####################......# #####......##......# #... hػs#.##.@.........# #... Noise: --------- 6549.4 (16.0)#########.##.#.#####.### #... t) +1 dagger of the Enlightened Sybil {ven#..........#.#.#...#.# #... Cast: Freeze#.#######..#.#.#.#.#.# #####.# #..#.#.....#.##.#######..#.###...#.######### #....<.....#.# #...#.......... ##########.#.###...########### #.#............)..... hc  h_ h:  h_You see here the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5}. hkH50.0) h̚ hC _A - the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5} hz hLevel 5 of the Dungeon <<<>>>_(Press ? for help) ###........##.##....###.##.#...#  #.......>...#.##....# #.#..#...#  #......##...#†#### #########....# #.#.#....#  #.........###....# #.>....##....# #......#.#  ###..#.........#.# #......##....# ###..###.#   h#..#.#######.#.# #......#######+#######......##  #..............# #......##......##............#  #.##########.### #......##...<..##.....######.#  #............# #......##......##.....# #.#  ####################......# ###########.##.....# #.#  #......##......# #........##........# #.#  #.##.@.........# #........########.## #.#   h#########.##.#.#####.### #........##.....#.# #.#  #..........#.#.#...#.# #........##.###.#.# #.#  #.#######..#.#.#.#.#.# ######'####.#.#.#.# #.#  #.# #..#.#.....#.##.# #.#.#.#.# #.#  #.#######..#.###...#.###########.# #.#...#.# #.#  #....<.....#.# #...#.............# #.#.###.#######.#  ##########.#.###...############### #.#.# #...#.....#  #.#............)........# #.#.#####.#.#####  #.......###############.# #.#.......#.#  ##########.####.#.......#.#  #......#.#.)...#.# hC @>@ hx  h G........###....# #.>....#Gobosan the Chiller #..#.........#.# #......#Revenant of Ashenzari **.... #..#.#######.#.# #......#Health: 63/63 ======================== #..............# #......#Magic: 13/13 ======================== #.##########.### #......#AC: 3 h Str: 11 #............# #......#EV: 11Int: 17 ####################......# #### SH: 0Dex: 9#......##......# #... XL:  7 Next: 41% Place: Dungeon:5#.##.@.........# #... Noise: ---------  Time: 6550.4 (0.0)#########.##.#.#####.### #... t) +1 dagger of the Enlightened Sybil {ven#..........#.#.#...#.# #... Cast: Freeze#.#######..#.#.#.#.#.# #### Memories (3) #.# #..#.#.....#.##.#######..[40 h Qm#.###...#.######### #....<.....#.# #...#.......... ##########.#.###...########### #.#............).....  _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You see here the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5}. _A - the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5} h  h  h , hR n h , h]  h  h , h  h  h , hN  h"  h , hr  hr  h , h  h5!  ht"  h"  h($  h$  h_&  h&  hL'  h(  ho*  h*  hs+  h,  h-  hE.  h.  h6 ##.#####...## ))..## ÷########  h"7 ..###### .......# ....##.# .>...#.# ##...#†#### ######## ...###....# #.@....# 61.4 (11.0) ........#.# #......#  h7 8#######.#.# #......# #### ..........# #......# #... #######.### #......# #... ........# #......# #... ###############......# ######### h7  #......##......# #........#.##.....# #... h8  h}=  h? c _There is a stone staircase leading down here. ht [?25h[?0c   hu ASearch for what [Enter for "."]?  h [?25l[?1c hA h13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  hResults at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:5] a +0 robe (2 further duplicates)c - [D:5] a stone staircase leading up  d - [D:5] a +0 dagger (1 further duplicate)  e - [D:5] a stone staircase leading down  f - [D:5] a +0 great mace  g - [D:5] a +0 mace  h - [D:5] a stone staircase leading up  i - [D:5] a stone staircase leading up  j - [D:5] a shimmering altar of Xom  k - [D:5] a +0 war axe  l - [D:5] a +0 scale mail   h(m - [D:5] a stone staircase leading down hL  h  h! .##.#####...##Gobosan the Chiller ))..##...#Revenant of Ashenzari **.... ÷#########Health: 63/63 ======================== ..###### h Magic: 13/13 ======================== .......#AC: 3Str: 11 ....##.#EV: 11Int: 17 .>...#.#SH: 0Dex: 9 ##...#†#### ########XL:  7 Next: 41% Place: Dungeon:5 ...###....# #.@....#Noise: ---------  Time: 6561.4 (0.0) ........#.# #......#t) +1 dagger of the Enlightened Sybil {ven  h z#######.#.# #......##### Cast: Freeze ..........# #......##... Memories (3) #######.### #......##... ........# #......##...  ###############......# ######### h   #......##......# #........ #.##...........# #........  _Done exploring. _Search for what [Enter for "."]? .  h _You see here the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5}. _A - the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5} _There is a stone staircase leading down here.  Search for what [Enter for "."]? . h\  h  h}  h\ . _ hP  hl  h h h22.4 (1 _ h h+ ...  ...  .. .. ###. #.. #.# 6 #@#  ###   hE- h1 hm-3.1 (1.7 hN hM} _You climb downwards. _There is a stone staircase leading up here. h0 h/  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   6.0   4.2  +1   n + Spellcasting   5.7   5.9  -1   hȔ         b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.1   1.2  -1   p - Alchemy   0.2   1.2  -1   d - Polearms   0.1   1.2  -1   q + Ice Magic6.7   5.9  +1   hC e - Staves   0.1   1.2  -1   r - Air Magic   0.0   1.4  -2   f - Unarmed Combat   0.1   0.8  +1       g - Throwing   0.0   1.2  -1           h+     h - Short Blades   0.1   1.2  -1       i - Long Blades   0.1   1.2  -1               j - Armour   0.1   1.2  -1       k - Dodging   2.9   3.6  -1       hȖG l - Shields   0.1   1.2  -1       m - Stealth   3.5   2.1  +2              The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help h0[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hz  q * Ice Magic   6.7 h=p q - Ice Magic   6.7 hz> q + Ice Magic 6.7 h.  h_  h~ #Gobosan the Chiller...Revenant of Ashenzari **.......Health: 63/63 ========================..Magic: 13/13 ========================..AC: 3Str: 11###.EV: 11Int: 17#..SH: 0Dex: 9#.#XL:  7 Next: 41% Place: Dungeon:6#@#Noise: ---------  Time: 6563.1 (0.0)###t) +1 dagger of the Enlightened Sybil {venCast: Freeze h %Memories (3) _You see here the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5}. _A - the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5} _There is a stone staircase leading down here. _Search for what [Enter for "."]? . _You climb downwards. _There is a stone staircase leading up here. h  h{  h&  h  ho ` h  hc Q _ h  ha  h  hr  h  h  h  hq  h , h  h  hT  h  h  hy  hX  h  h  h  h  h!  h  ho  h  hT  h  hy  hP  h  h;  h0  h , hL  h  h , h  h  h , hR  h  h  hP  h  h  hB  h  hT  h  hl  h  ha  h*  h  h1  h  hF  h 7.........O.# ..........#.........#........#.......#........o.####.....######..@###..........# h e..#######.##.#######.####........#O   ogre (wandering)#........#o   orc wizard (asleep)#........##........# h 79.1 (16.0)  An ogre and an orc wizard come into view. h G.O h -80.1 (17 h"  h+ p _The orc wizard is wielding a +2 dagger of venom. hr ht hy h{ hd..........O# ..........# .........# ........# .......#.. ......o.####.....# ######...### #......@...########.# #.#######.### #........# #........# #........# #........# #........# h7 h>.OO   ogre (wandering) hS11.0) h h hhn   .........O#  .........#  ........#  .......#..  ......o.#  ###.....#  ######...###  #......@...#  ...#######.#  #.#              h   .........O#  .........#  ........#  .......#..  ......o.#  ###.....#  ######...###  #......@...#  ...#######.#   hy#.#          h hE h  h\ _An ogre is nearby! h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel. h  h  hX .Oo.Oo   orc wizard hL G======2 hV  h m  You shout for attention! You hear a shout! The ogre shouts! You hear a shout! _x2 h.# ..........# ........O# ........# .......#.. .....o..# ###.....# ######...### #.# ...# h*.# #.# ######.### #.# #.#  hu h h .Oo.o   orc wizard------3 h& h * h ".# ..........# .........# .......O# .....o.#.. ........# ###.....# ######...### #.#  h\ z...#.# #.# ######.### #........##........##........##........#  h5 h9E------4 h h h? .# ..........# .........# .......O# .....o.#.. ........# ###.....# ######...###  h@ #.# ...#.# #.# ######.### #........##........##........##........#  h2I 4{ hLJ &5 hP  hP  h 4 h! h$ hD, ...{oo   orc wizardYou start waiting. hW2&6 h3 h9 h:[ _You sense a monster nearby. hr4...........#Gobosan the Chiller..........#Revenant of Ashenzari **.............#Health: 63/63 ========================.......O#Magic: 10/13 ==================------.....o.#..AC: 3 hStr: 11........#EV: 11Int: 17###....{#SH: 0Dex: 9######..o###XL:  7 Next: 41% Place: Dungeon:6#.........@#Noise: ---------  Time: 6586.1 (0.0)...#######.#t) +1 dagger of the Enlightened Sybil {ven#.#Cast: Freeze######.###Memories (3) #........##........#o   orc wizard#........##........##........# _You sense a monster nearby.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h8#5{{..###..o@###.##.# h $D.  h-%==7.1 (1FreezeRamparts  h*######.## hq4a  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc wizard. hɎ ...........#  Gobosan the Chiller ..........#  Revenant of Ashenzari **.... .........#  Health: 63/63 ======================== .......O#  Magic: 9/13================-------- .....o.#..  AC: 3Str: 11 ........#  EV: 11Int: 17 ###..{{.#  SH: 0Dex: 9 ######...### XL:  7 Next: 41% Place: Dungeon:6 #........o@# Noise: ==-------  Time: 6587.1 (0.0) ...#######.# t) +1 dagger of the Enlightened Sybil {ven #.# Cast: Freeze  hҐ######.###  Memories (3) Ramparts  #........#  #........#  o   orc wizard #........#  #........#  #........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (moderately wounded, 100% to hit)  You freeze the orc wizard! h:_             ###.{...#  ######...### #........)@# ...#######.# #.# ######.###  #....... #.......  h#....... #........  h&n6-8.1 (1Freeze hU###### h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (moderately wounded, 100% to hit)  You freeze the orc wizard! _You kill the orc wizard! h h]P.O#####.##.#O   ogre hO--9 h#### h hz  hg .###O@###.# hi R-90Freeze hB ###### hj 0 _The wall freezes the ogre. h ...........#Gobosan the Chiller..........#Revenant of Ashenzari **.............#Health: 63/63 ========================.......O#Magic: 8/13==============----------.....o.#..AC: 3Str: 11........#EV: 11Int: 17###.....#SH: 0Dex: 9######...###XL:  7 Next: 46% Place: Dungeon:6#........O@#Noise: ---------  Time: 6590.1 (0.0)...#######.# h \t) +1 dagger of the Enlightened Sybil {ven#.#Cast: Freeze######.###Memories (3) Ramparts #........##........#O   ogre (very poisoned)#........##........##........#Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  You freeze the ogre.  The ogre is moderately wounded.You hit the ogre. The ogre is poisoned.  The ogre is moderately wounded. h 3=1.1 (1 h ##### h   Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  You freeze the ogre.  The ogre is moderately wounded.You hit the ogre. The ogre is poisoned.  The ogre is moderately wounded. _The wall freezes the ogre. The ogre misses you. h {...........#Gobosan the Chiller..........#Revenant of Ashenzari **.............#Health: 63/63 ========================.......O#Magic: 7/13============------------.....o.#..AC: 3Str: 11........#EV: 11Int: 17###.....#SH: 0Dex: 9######...###XL:  7 Next: 46% Place: Dungeon:6#........O@#Noise: =--------  Time: 6591.1 (0.0)...#######.#t) +1 dagger of the Enlightened Sybil {ven#.#Cast: Freeze######.###Memories (3) Ramparts #........##........#O   ogre (very poisoned) h<| #........##........##........#Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, very poisoned, 100% tohit)  You freeze the ogre!  The ogre is almost dead.You hit the ogre.2.1 (1 h^### h/  Aim: an ogre, wielding a +0 giant club (heavily wounded, very poisoned, 100% to hڃhit)  You freeze the ogre!  The ogre is almost dead.You hit the ogre. _The ogre is almost dead. hh ...........#  Gobosan the Chiller ..........#  Revenant of Ashenzari **.... .........#  Health: 63/63 ======================== .......O#  Magic: 6/13===========------------- .....o.#..  AC: 3Str: 11 ........#  EV: 11Int: 17 ###.....#  SH: 0Dex: 9  hx######...### XL:  7 Next: 46% Place: Dungeon:6 #........O@# Noise: =--------  Time: 6592.1 (0.0) ...#######.# t) +1 dagger of the Enlightened Sybil {ven #.# Cast: Freeze ######.###  Memories (3) Ramparts  #........#  #........#  O   ogre (very poisoned) #........#  #........#  #........# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, very poisoned, 100% to  hit)  You freeze the ogre.  You kill the ogre! hJ              h7###  ######...### #........)@# ...#######.# #.# ######.###  #....... #.......  h#....... #........   Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, very poisoned, 100% to  hit)  You freeze the ogre.  You kill the ogre!  You devour the vestiges of the ogre's existence in your flames. h 633.1 (1Freeze4)  _The frozen ramparts melt away. hz hn _Your base Fighting skill increases to level 5! ha .# ..........# .........# .oo....O# .....o.#.. ........# ###.....# ######...### #.@.# ...#.# #.# ######.### #........# #........#o   orc priest (wandering) #........# ho   orc (wandering) #........#  #.# hLw  An orc priest and an orc come into view. hE h\o..o h:_7===4 h  hQ _The orc priest shouts! _Items here: )) [ †. h9 .# ..........# ..o......# ........# o......#.. ........# ###.....# ######...### #).# ...#.# #.# ######.### #........# #........#o   orc (wandering) #........# #........#  #.# ha h hM.o.o#........#o   orc priest h7---5 _ hy h hR^ .# ..........# .........# .o......# .......#.. o.......# ###.....# ######...### #.).# ...#.# #.# ######.###  #.# #.# #.#  hg #.#  #.# h> h.oo   orc priest hB---6 hY h٠ h6 ......o .......#.. .o......# ###.....#######.@.####........)...#######.#. #.# #####.## h  h J.o h^ 77Freeze h  hM  hGobosan the Chiller...........#Revenant of Ashenzari **..............#Health: 63/63 ========================.........#Magic: 4/13=======-----------------.o......#AC: 3Str: 11.......#..EV: 11Int: 17........#SH: 0Dex: 9###o....#XL:  7 Next: 63% Place: Dungeon:6######.@.###Noise: ---------  Time: 6597.1 (0.0)#........).#t) +1 dagger of the Enlightened Sybil {ven...#######.#Cast: Freeze. h#.#Memories (4) ######.####........#o   orc priest#........##........##........#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the orc priest. The wall freezes the orc priest!  The orc priest calls down the wrath of Beogh upon you. hMD.###o..#.@.#.....).#####.#........#D   steam dragon (wandering) Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the orc priest. The wall freezes the orc priest!  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you! h55----===8.1 (1Ramparts  ha!####.@.###### h_ _A steam dragon comes into view. h  Gobosan the Chiller ......D....#  Revenant of Ashenzari **.... ..........#  Health: 53/63 ====================---- .........#  Magic: 3/13=====------------------- .o......#  AC: 3Str: 11 .......#..  EV: 11Int: 17 ........#  SH: 0Dex: 9 ###o....#  XL:  7 Next: 63% Place: Dungeon:6 ######.@.###  Noise: ===------  Time: 6598.1 (0.0) #........).#  t) +1 dagger of the Enlightened Sybil {ven ...#######.#  Cast: Freeze . #.#  Memories (4) [34 hImRamparts  ######.###  #........#  D   steam dragon (wandering) #........#  o   orc priest #........#  #........# wounded, 100% to hit)  You freeze the orc priest.  The orc priest is severely wounded.The steam dragon hisses angrily.  You hit the orc priest but do no damage.The orc priest is poisoned. heThe orc priest is severely wounded.The steam dragon hisses angrily.  You hit the orc priest but do no damage.orc priest is poisoned.  The orc priest is severely wounded.wall freezes the orc priest. h) h\ .....#  .....o....#  .........#  .o......#  .......#..  ........#  ###)....#   h###  #........).#  ...#######.#  . #.#   o   orc (wandering)    h0 5/6469--9.1 (1Freeze _You kill the orc priest! h######### hj _Your Ice Magic skill increases to level 7! h:b  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+ ##.@.###### h, 9-- h2 #### hN6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h5 9.o####.@.###### h 7-600 _ h? ######### h  hC hK7.o###.@.###### hLe4==-1 hQ##.@.###### h:T h h.o######### hE&2 h####.@.#### h h hs1.o{####.@.##### hT6=3 h a### he  h h hcM.o.##D######........#D   steam dragon4Freeze hj######## h hP  h 1 .o#########The wall freezes the steam dragon. The steam dragon bites you. h z1--===5 h ####.@.###### h 1 _The steam dragon claws you. hi hnqGobosan the Chiller...........#Revenant of Ashenzari **..............#Health: 51/64 ===================-----.........#Magic: 4/13 hPr&=======-----------------.o......#AC: 3Str: 11.......#..EV: 11Int: 17...o....#SH: 0Dex: 9###D....#XL:  7 Next: 69% Place: Dungeon:6######.@.###Noise: =--------  Time: 6605.1 (0.0)#........).#t) +1 dagger of the Enlightened Sybil {ven...#######.#Cast: Freeze.#.#Memories (4) Ramparts  h s~######.####........#D   steam dragon#........#o   orc (wandering)#........##........#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The wall freezes the steam dragon. The steam dragon bites you. _The steam dragon claws you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h?y###### h@{ h*|###### hhYou can't see any susceptible monsters within range! (Use Z to cast anyway.)  The wall freezes the steam dragon. The steam dragon bites you. _The steam dragon claws you. _You cannot sustain more frozen ramparts right now. hx& 0  Gobosan the Chiller ...........#  Revenant of Ashenzari **.... ..........#  Health: 51/64 ===================----- .........#  Magic: 3/13 h' =====------------------- .o......#  AC: 3Str: 11 .......#..  EV: 11Int: 17 ...o....#  SH: 0Dex: 9 ###D....#  XL:  7 Next: 69% Place: Dungeon:6 ######.@.###  Noise: =--------  Time: 6605.1 (0.0) #........).#  t) +1 dagger of the Enlightened Sybil {ven ...#######.#  Cast: Freeze . #.#  Memories (4) Ramparts  ######.###  #........#  D   steam dragon #........#  o   orc (wandering) #........#  #........# Press: ? - help, Shift-Dir - straight lineAim: [ h( 37ma steam dragon (lightly wounded, 100% to hit)  You freeze the steam dragon!  The steam dragon is moderately wounded.The orc shouts!  You barely miss the steam dragon. h1 } .....#  ..........#  .........#  .o......#  .......#..  ........#   h2 ###Do...#  ######.@.###  #........).#  ...#######.#  . #.#      o   h3 }  Aim: a steam dragon (lightly wounded, 100% to hit)  You freeze the steam dragon!  The steam dragon is moderately wounded.The orc shouts!  You barely miss the steam dragon.The steam dragon is moderately wounded. h4 h2====6.1 (1 h; ####.@.##### h> _The wall freezes the steam dragon. The steam dragon closely misses you. x2 h  Gobosan the Chiller ...........#  Revenant of Ashenzari **.... ..........#  Health: 52/64 ===================----- .........#  Magic: 2/13===--------------------- .o......#  AC: 3Str: 11 .......#..  EV: 11Int: 17 ........#  SH: 0Dex: 9 ###Do...#  XL:  7 Next: 69% Place: Dungeon:6 ######.@.###  Noise: ====-----  Time: 6606.1 (0.0) #........).#  t) +1 dagger of the Enlightened Sybil {ven ...#######.#  Cast: Freeze . #.#  Memories (4)  hjRamparts  ######.###  #........#  D   steam dragon #........#  o   orc #........#  #........# Aim: a steam dragon (heavily wounded, 100% to hit)  You freeze the steam dragon.  The steam dragon is heavily wounded.You closely miss the steam dragon.The steam dragon is heavily wounded.The wall freezes the orc! h .....#  ..........#  .........#  .o......#  .......#..  ........#  ###D)...#  ######.@.###  #........).#   h...#######.#  . #.#          The steam dragon is heavily wounded.  You closely miss the steam dragon.The wall freezes the orc!  You kill the orc!steam dragon! The steam dragon bites you. h 46--70=---7.1 (1 h##.@.#### hY _The steam dragon barely misses you. h8kGobosan the Chiller...........#Revenant of Ashenzari **..............#Health: 46/64 =================-------.........#Magic: 1/13=-----------------------.o......#AC: 3Str: 11.......#..EV: 11Int: 17........#SH: 0Dex: 9###D)...#XL:  7 Next: 70% Place: Dungeon:6######.@.###Noise: =--------  Time: 6607.1 (0.0)#........).#t) +1 dagger of the Enlightened Sybil {ven...#######.#Cast: Freeze.#.#Memories (4) Ramparts ######.####........#D   steam dragon (catching breath)[15 hpk;14H#........##........##........#Aim: a steam dragon (severely wounded, 100% to hit)  You freeze the steam dragon.  The steam dragon is almost dead.You barely miss the steam dragon.The steam dragon is almost dead.The frozen ramparts melt away.**  You freeze the steam dragon.  The steam dragon is almost dead.You barely miss the steam dragon.The steam dragon is almost dead.  The frozen ramparts melt away.  The steam dragon breathes steam at you. h§@§ h35----======8.1 (1 h h51 _The ball of steam hits you! h{Gobosan the Chiller...........#Revenant of Ashenzari **..............#Health: 35/64 =============-----------.........#Magic: 0/13------------------------.o......#AC: 3Str: 11.......#..EV: 11Int: 17........#SH: 0Dex: 9###D)...#XL:  7 Next: 70% Place: Dungeon:6######§@.###Noise: ======---  Time: 6608.1 (0.0)#.....§..).#t) +1 dagger of the Enlightened Sybil {ven...#######.#Cast: Freeze.#.#Memories (4) ######.####........#D   steam dragon (very poisoned, catching…)#...... h..##........##........#You freeze the steam dragon.  The steam dragon is almost dead.You hit the steam dragon but do no damage.The steam dragon is poisoned.  The steam dragon is almost dead.You are engulfed in a cloud of scalding steam. hM .....#  ..........#  .........#  .o......#  .......#..  ........#  ###D)...#  ######§@.###  #.....§..).#  ...#######.#  . #.#     h[       The steam dragon is almost dead.You hit the steam dragon but do no damage.The steam dragon is poisoned.  The steam dragon is almost dead.  You are engulfed in a cloud of scalding steam.  The steam dragon breathes steam at you. h .....#  ..........#  .........#  .o......#  .......#..  ........#  ###D)...#   h/K######§@.###  #.....§..).#  ...#######.#  . #.#        h5Q **  The ball of steam hits you! hi@ A@§ hA n16-------1=9.1 (1 h&H  hJ V _* * * LOW HITPOINT WARNING * * * h]...........# ..........# .........# ........# .......#.. ..# ###D)...# ######§§@### #.....§..).# ...#.# . #.# ######.####.#  h  ...........#  ..........#  .........#  ........#  .......#..  ........#  ###D)...#   h §§@###  #.....§..).#  ...#######.#  . #.#  ###          h ...........#  ..........#  .........#  ........#  .......#..  ........#  ###D)...#  §§@###  #.....§..).#  ...#######.#  . #.#  #      h  The steam dragon bites you!  * * * LOW HITPOINT WARNING * * * h7/64 -----------==----10 hu hY _The steam dragon barely misses you. ht  Gobosan the Chiller ...........#  Revenant of Ashenzari **.... ..........#  Health: 7/64==---------------------- .........#  Magic: 0/13------------------------ ........#  AC: 3Str: 11 .......#..  EV: 11Int: 17 ........#  SH: 0Dex: 9 ###D)...#  XL:  7 Next: 70% Place: Dungeon:6  h######§§@###  Noise: ==-------  Time: 6610.1 (0.0) #.....§..).#  t) +1 dagger of the Enlightened Sybil {ven ...#######.#  Cast: Freeze . #.#  Memories (4)  ######.###  #........#  D   steam dragon (very poisoned, catching…) #........#  #........#  #........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, very poisoned, catching its breath, 100% to  hit)  You freeze the steam dragon. hÚ hy ...........#  ..........#  .........#  ........#  .......#..  ......O.#  ###§)...#  ######§.@###  #....§...).#  ...#######.#  . #.#  # O   ogre      hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, very poisoned, catching its breath, 100% to  hit)  You freeze the steam dragon.  You kill the steam dragon! h 496-1.1 (1Freeze _An ogre comes into view. It is wielding a +0 giant club. h h2r _Your base Spellcasting skill increases to level 5! h܋O...........#....#  hM....# ....# ....#......O.# ###§)...# ######§..### #....§...@.# ...#######.# . #.#  ######.####........##........##........##........#  h(@)..... h~V--2 _ h h0 _Items here: )) [ †. h# ......# ......# .....#.......O.# ###))...# ######...### #........).# ...#######@# . #.#  ######.####........# #........##........##........##........####... hؾ h k8=-3 _ h h h %    .... O.####))...# ######...### ........)....#######  ######.###...................#.......#..#.........#............. h <4 h3  hl  hu$   ... ......O.####))...# ######...###  h%........)....#######  ######@####........##........##........##.#...........#.#........#### h.<5 h5 h 8 h7  .. O.####))...# ######...### ........)....#######  ######.####.....@..#..#........####<#........# hB hC9=1=6 hK h/M h:} ......O.####))...#  h######...###  #........).# ...#######.# . #.# ######.### #........# #.# #.# #.# #.####.... #.... #.##### #<#. ###.# h h&7 h h hw<###))...# ######...###  #........).# ...#######.# . #.# ######.### #........# #.# #.# #.# #.####.... #... #.##### hx #<#.# ###.# #.# h{ h!OO   ogre hj&8 h} h h ######...###  #........).# ...#######O# . #.# ######.### #........# #.# #.# # hY .# #.####.... #.. h  #.##### #<#. # h n##.# # h v.#  #.# h  h^ .OO   ogre h D10/649 h  h  h u #........).# ...#######.# . #O# ######.### #........# #.# #.# #.# #.####.... #.. #.##### #<#. ###.# #.#  #.# ######## h\  h .O=20 h  h=  h1 ...#######.# . #.# ######O### #........# #.# #.# #.# hJD #.####.... #.. #.##### hs #<#.#  ###.# # h{.# #.# hO ########  h hEK.O h&1 h hk h . #.# ######.### #.....O..# #........# #.# #.# h #.####.... #.. #.##### #<#.#  ###.# hp #.# #.# ########  h h&2 h# h h{  ######.### #.....O..# #........# #..# #..# #.####.... #.. #@#........#### #<#........#  ###........# #........# #........# ########  hS  hƉ  hB M.O hʏ R1=3 h  hL  h~ ...........O...........###...................#........#### # ######### hv  h L.O hc S2==4 h&%  hx( a _There is a stone staircase leading up here. h^*  h*  h0  hW1  h 6 M.O h9 -5 _ h;  h! .##.# ####...## ))..# # ÷#### #### ..###### .......# ....##.# .>...#.# ##...#†#### ######## 5  hd ...###....# #.@....# ........#.# #......# #######.#.# #......# #### ..........# #......# #... #######.### #......# #... ........# #......##... ###############......# ######### h @ #......##......# #........ #.##...........# #........  hl M=== h  hM G26.6 (2.5 hFS  hV } _You climb upwards. _There is a stone staircase leading down here. hR4 hɮ h.3 h ha3== h h, h hֽ`4= ha hE, h hoQ== h h hT5= h h, h hj4= h hU, h h  h]J6= h' h h h\ h h:= h hE hpT7= hK h, h h*k5== h h  hB88 h h, h h#, h hg== h`9= hxB h h} h h: h20=6== h hK h h h3 hq h hN1 ha hx== h, hz h2=7== h h, h1 h, h] hj3= h h h{Q== h, hR hI`4= h h d8= hw  h , h}  hB h_j5= h hP= h# hB h hA86 hi he9== h hJ hu h` hk27= hQ  h!, h" hC$Q== h% h&, h' h( h)b8= h,10/14== h-, hZ. h/ h/:9 h;0 h:2B h4 h94;== h5 h^6 h6U30= h67 h8, hg9 hi;b1= h; hC1= h7F=2= hG hIH, hLI hJc2== hK hL hLL3= hmM hN, hjO hP, hQ hRQ== h-T hT h=U:4 hU hW, hX hZ, hZ h[ hk\5=3== ht] h^ h^ h`_ h`, h}a hb hbL6= hd hd hIe;== he h\g, hg hi, hj hq 7 _You start resting. hww1708.6 (82.0) hx[4==9.6 (83 h| hR}% _Magic restored. hS!J h8#B h 'X hl'T8= h( h) h*;== h* hE,, h, h=.b9= h/ h0 h0 h1 h 3, h3 h4, hj=140= h=L1= h<> h?, hs@ hA, hB huC hC:2 hRD hE, hF h5H, hH h$J, hJ hLj3= hL hMN hvN hN hP h.P hP hQ h+RL4= hR hS, hxT hU, hV hWP5 h#Y hY h'Z hZ h\, h@] h^, hs_ hae46= ha h;c, hc h6e, he hg7= hFh, hh h3i, hoi hj h-m8= hoX h-q, hq hns hsV9= ht h%v, h[v hix, hx hy h z'50 hz h{, hT| h} h~ h~ h h5L1= h. h, h:2= hg h&3 h` h h h< h, hy h( h[L4= h hz, hߙ h2 hU hC hW, h hl5= hE h, h9 h, h< hb6= hp h, h h© h hn h* h]O7= h h, h6 h, hp hB h h &8 h h, h) h=, hշ hw hL9= h. h, hL h", h| h hW60= h̿ hG, h h h' h hp, h  h@ hy&1 h  h] h} hD h, h h h62= h2 h h^ h h h, h h3= h, h. h, h- h, h{ h_ _You start resting. hw98.6 (894=9.6 (90 h h" _HP restored. h h h h hÐ hŔ h hP= h h h hu hߛ, h h hН h~ h, h h hס ht h, h h%, h| h~, hb h^, hͪ h, h  h{, h h, hl hȱ h h h, h h, h hF ho h( h, h h}B h , h h h' h h, h h, h h, h h3, h h, h h, h h, h h- hR h h=, h h, h h@, h h, hf h hM, h h1, h hS, h hh, h hd` h h h, hG h h hG hv, h h; h[ h h h h h, h h h h| h, h h h h h h h h, h h- hL h h_ h h h, h- h, hK h*, hw h, h h#  hW  h  h#  hL  h  hD  hf  h  hF hf h h, h h, hP h h8 h h h h h, h h h hx h h hH h h h~ h, hh  h! h! h" h# h# hZ$ h% h& h& h ( h9( h( hO* hq* h* hV, h{, h- hl., h / h`0 h0 h$1 h2 h2 h]3 h4 h4 h;5 h6, h67 h8, h9 h:, h; h<, h= h> h? h? h(A, hA h0C hQC hC h E, hE hG h2G hG hI, hqI hTJ, hJ hK hL hL hM, hN hUh 898.6 (99 _You start waiting. hV09.6 (100.0) hY h[# _Done waiting. hC h h h$ h )3900.0) h* hn #........#  #..... #........ #........# #........# ###........... #............. #O#........####6 hM #@#........# ###........# #........#  #........#  ######### h O   ogre  h) h h hJz52-----==2.1 (2.5Freeze h.Q hT _You climb downwards. The ogre hits you with a +0 giant club! _There is a stone staircase leading up here. h;8#........#Gobosan the Chiller#........#Revenant of Ashenzari **....#........#Health: 52/64 ===================-----#........#Magic: 11/14 ==================------#........#AC: 3Str: 11###...........EV: 11Int: 17#.............SH: 0Dex: 9#O#........####XL:  7 Next: 96% Place: Dungeon:6#@#........#Noise: ==-------  Time: 6902.1 (0.0)###........# h.t) +1 dagger of the Enlightened Sybil {ven#........#Cast: Freeze#........#Memories (4) #########O   ogrePress: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice.  You hit the ogre.   hΖ=The ogre is lightly wounded.  The wall freezes the ogre. h}26----------====3.1 (1Ramparts  h̜##### h  A stone staircase leading up.  The walls around you are covered in ice.  You hit the ogre.  The ogre is lightly wounded.wall freezes the ogre. _The ogre hits you with a +0 giant club!! h $#........#Gobosan the Chiller#........#Revenant of Ashenzari **....#........#Health: 26/64 =========---------------#........#Magic: 10/14 =================-------#........#AC: 3Str: 11###...........EV: 11Int: 17#.............SH: 0Dex: 9 h_ #O#........####XL:  7 Next: 96% Place: Dungeon:6#@#........#Noise: ====-----  Time: 6903.1 (0.0)###........#t) +1 dagger of the Enlightened Sybil {ven#........#Cast: Freeze#........#Memories (4) Ramparts #########O   ogre (very poisoned)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)   h You freeze the ogre.  The ogre is heavily wounded.You hit the ogre but do no damage. The ogre is poisoned. hk% =---4.1 (1##O#### h'   Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  You freeze the ogre.  The ogre is heavily wounded.You hit the ogre but do no damage. The ogre is poisoned. _The ogre is heavily wounded. hO@: #........#  Gobosan the Chiller #........#  Revenant of Ashenzari **.... #........#  Health: 26/64 =========--------------- #........#  Magic: 9/14===============--------- #........#  AC: 3Str: 11 ###...........  EV: 11Int: 17 #.............  SH: 0Dex: 9  hA#O#........####  XL:  7 Next: 96% Place: Dungeon:6 #@#........#  Noise: =--------  Time: 6904.1 (0.0) ###........#  t) +1 dagger of the Enlightened Sybil {ven #........#  Cast: Freeze #........#  Memories (4) Ramparts  #########   hDA` O   ogre (very poisoned)Aim: an ogre, wielding a +0 giant club (heavily wounded, very poisoned, 100% to hsAYhit)  You freeze the ogre!  The ogre is almost dead. hAYou hit the ogre. The ogre looks as sick as possible!  The ogre is almost dead. hG   #........#  #........#  #...  #..  ###.  #..  #)#  #   hH###        h@H hI hjP#........#Gobosan the Chiller#........#Revenant of Ashenzari **....#........#Health: 26/64 =========---------------#........#Magic: 9/14===============---------#........#AC: 3Str: 11 hP###...........EV: 11Int: 17#.............SH: 0Dex: 9#)#........####XL:  7 Next: 113% Place: Dungeon:6#@#........#Noise: =--------  Time: 6905.1 (1.0)###........#t) +1 dagger of the Enlightened Sybil {ven#........# hTQYCast: Freeze#........#Memories (4) Ramparts #########Aim: an ogre, wielding a +0 giant club (heavily wounded, very poisoned, 100% tohit)   hQYou freeze the ogre!  The ogre is almost dead.You hit the ogre. The ogre looks as sick as possible!  The ogre is almost dead. hAS8You freeze the ogre!  The ogre is almost dead.hit the ogre. The ogre looks as sick as possible! _You kill the ogre!  You have reached level 8! h6]/  --more-- hs 9/715-8 6% Freeze h ##)##### hY 4 _ h(WJ hX h\30= h] h_ hw_1=10/15== h` hb hb hc hd he he hg, hh hn#..#)##@#-### hvf 12.1 (7 _You start resting. h+w2==-3.1 (8 hz h}4 _The frozen ramparts melt away. hJ h, hB hB hR3=1= h  hb4= h = h hb:5 h hv hF2== h= h 6===7=3=8= h  h" h#T9= h# h&, h' h0* hk*M4== h + h, h3-M40= hX3 h4 hq5;== h6 h8P1 h8 hm:, h; h<, h= hxF 2= _You start resting. hL044.1 (31.0) hL[5==5.1 (32 hvQ heT% _Magic restored. hY4 hLZ h\, h`X ha haL3= hb hd hd;== hhX hjP4 h;nX hjpB hq hrT5= hr h!t, ht hv h2w hw hfy, h(z h{96 h|)= h| hv~, hN h=, h h} h:7 h h, h ho h h\ h<j8= h h֍, hr hU, hʐ hsb9= h5 h h hk h , h h, h| h h;50 h h, h| h hڠ, h hve51= hݥ h h, h h hߩ h hˬ hX2= h: h, h h, h h h&3 h h h h hZ, hR h hL4= h hm, h0 hu h hg hSB h h(V5= h h h h2 h h ho h h,&6 h ht h ha h h h hV hL7= h h= h h h, hz hn hV8= hi h, h hs, h hh, h h<9 h hY, h h, h, hT hM60= h5 h h h h h, h h91 h3= h h7, h h, h h\ h&2 hb h h hb h h8  h  hX , h&  hr  h L3= hu hJ, h  hs h hh h haV4= h h+ hi h h h h hq h&5 hn h1 hd h h{! h! h" h3$ ht$L6= hb% h& h' h+( hy) h) h* h ,V7= hZ, h - h., hk/ h0 h0 h2 hR4 h4 hB5 h6 h6&8 h7 h9, h@: h;, ht< h5> hg>L9= hj? h@, hA h^C, hC hoE hEP70= h\F hG hCH hH h6J hrJ h5K hST_ _You start resting. h/Z.7037.1 (9 hZZ1=8.1 (93 h[_ h!b" _HP restored. hE h/ Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce1% 3b - Summon Ice BeastIce/Summoning9% 3  c - Summon Small MammalSummoning hpp12%1  d - Call ImpSummoning19%2  e - Call Canine FamiliarSummoning hr36% 3  f - Eringya's Surprising Crocodile Summoning hs77% 4  g - Forge Lightning SpireAir/Forgecraft hf77% 4  h - ArcjoltConjuration/Air h97% (65%) 5  i - Maxwell's Capacitive Coupling Air100% (100%) 8  h.14 spell levels left  h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h:  h?  h F #........#Gobosan the Chiller#........#Revenant of Ashenzari **....#........#Health: 71/71 ========================#........#Magic: 15/15 ========================#........#AC: 3Str: 11###...........EV: 11Int: 17#.............SH: 0Dex: 9#)#........####XL:  8 Next:  6% Place: Dungeon:6#@#........#Noise: ---------  Time: 7038.1 (0.0)###........#t) +1 dagger of the Enlightened Sybil {ven#........#Cast: Freeze#........#Memories (4) ######### _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored. _You start resting. _HP restored. hK P  Okay, then. hPL  hO  hQ . _ he  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  Your spells (cast)TypeFailure Level  a + FreezeIce1% (1%) 1  b - Frozen RampartsIce1% (1%) 3  c - ShockConjuration/Air 12% (2%) 1 Select a spell to cast[!]/[I] toggle spell headers hu h ho{#........#Gobosan the Chiller#........#Revenant of Ashenzari **....#........#Health: 71/71 ========================#........#Magic: 15/15 ========================#........#AC: 3Str: 11###...........EV: 11Int: 17 h#.............SH: 0Dex: 9 h#)#........####XL:  8 Next:  6% Place: Dungeon:6 h##@#........#Noise: ---------  Time: 7038.1 (0.0)###........# hFt) +1 dagger of the Enlightened Sybil {ven#........#Cast: Freeze#........# hhdMemories (4) ######### _Magic restored.  h#_You start resting.  hP_HP restored. _Okay, then. hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hY h#........#Gobosan the Chiller#........#Revenant of Ashenzari **....#........#Health: 71/71 ========================#........#Magic: 15/15 ========================#........#AC: 3Str: 11###...........EV: 11Int: 17#.............SH: 0 hDex: 9#)#........####XL:  8 Next:  6% Place: Dungeon:6#@#........#Noise: ---------  Time: 7038.1 (0.0)###........#t) +1 dagger of the Enlightened Sybil {ven#........#Cast: Freeze#........#Memories (4) #########  hA_Magic restored. _You start resting. _HP restored. _Okay, then. hbCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h P  Okay, then. h hC h=. _ hҢ . _Okay, then.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h% h'0 Your spells (cast)TypeFailure Level  a + FreezeIce1% (1%) 1  b - Frozen RampartsIce h'O1% (1%) 3  c - ShockConjuration/Air 12% (2%) 1 Select a spell to cast[!]/[I] toggle spell headers hY  h  hW #........#Gobosan the Chiller#........#Revenant of Ashenzari **....#........#Health: 71/71 ========================#........#Magic: 15/15 ========================#........#AC: 3Str: 11###...........EV: 11Int: 17#.............SH: 0Dex: 9 h- #)#........####XL:  8 Next:  6% Place: Dungeon:6#@#........#Noise: ---------  Time: 7038.1 (0.0)###........#t) +1 dagger of the Enlightened Sybil {ven#........#Cast: Freeze#........#Memories (4) #########  h] _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h% #........#Gobosan the Chiller#........#Revenant of Ashenzari **....#........#Health: 71/71 ========================#........#Magic: 15/15 ========================#........#AC: 3Str: 11 hd& ###...........EV: 11Int: 17#.............SH: 0Dex: 9#)#........####XL:  8 Next:  6% Place: Dungeon:6#@#........#Noise: ---------  Time: 7038.1 (0.0)###........#t) +1 dagger of the Enlightened Sybil {ven#........#Cast: Freeze#........#Memories (4) #########  h& _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h& _Okay, then.Casting: Freeze (safe; 1% risk of failure)   h& \Confirm with . or Enter, or press ? or * to list all spells. ht,   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then. h-  h1  h54 . _ h0 _Okay, then.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hz  h { Your spells (cast)TypeFailure Level  a + FreezeIce1% (1%) 1  b - Frozen RampartsIce1% (1%) 3  c - Shock h Conjuration/Air 12% (2%) 1 Select a spell to cast[!]/[I] toggle spell headers h  h#........#Gobosan the Chiller#........#Revenant of Ashenzari **....#........#Health: 71/71 ========================#........#Magic: 15/15 ========================#........#AC: 3Str: 11###...........EV: 11Int: 17#.............SH: 0Dex: 9#)#........####XL:  8 Next:  6% Place: Dungeon:6 h,#@#........#Noise: ---------  Time: 7038.1 (0.0)###........#t) +1 dagger of the Enlightened Sybil {ven#........#Cast: Freeze#........#Memories (4) ######### _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h`#........#Gobosan the Chiller#........#Revenant of Ashenzari **....#........#Health: 71/71 ========================#........#Magic: 15/15 ========================#........#AC: 3Str: 11###...........EV: 11Int: 17#.............SH: 0Dex: 9#)#........####XL:  8 Next:  6% Place: Dungeon:6 h<#@#........#Noise: ---------  Time: 7038.1 (0.0)###........#t) +1 dagger of the Enlightened Sybil {ven#........#Cast: Freeze#........#Memories (4) ######### _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then. hP h h. _ h.4 h/ h95 h: h?; _ hND _Okay, then.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Things that are here:  a +0 giant club; an ogre corpse hD _ hE hG hyJ, hK hN h7P, hTQ h~W hZ, h[ h] h`, ha h h@ hTB, h=C h,E hF h,G hH hI hK, hL hN h\B h^ h`B h9c h*e, h+f hJj hk hl hGn hTp hq h?r hr ht h&w hSw hx hz h| h| h} hb h΁ h h% hЄ hR h hL h hu, h? h hɏ, h  h h., h h hv, h h h, h hO h h} h h hY, h hKB hס h> hJ hu h4 h h, h h h, hQ h hX he, h h: h,, h h' h* hj h hE, h h hn, h' h h h8 h h h h h hh h h h h h^, hD h h h+ h h h, hO h/ h h hl hA h h h h hy, h h h h h h h@ hi h\ h h, h h, h, h h h, hw h h , h~  ho h  h= h h h, h, h h h  h" h', h( h, h-, h. h0 hU2, h83 h4 h5, h6 h9 hZ<, h= h#@ hA, h h h, hp h h  h  h  h  h  h2  h  h h h hg h h, h: h h h h h h h h h h h% hm h  h! h! hd" h# h$, hK% hP& h(B hv* h0O   .>#  ...  #  ...  h0 # #  #.##  #....#   ########@#   h-1115.1 (67 .........#   ########.#   ..# #.  hQ1 #.####. .... #.##...  h1  ..........#.##.#   ..........#.##.#.   h1u.........#.##.#.#   h9 h:,6.1 (68 hn> h@; _Found a stone staircase leading down. h+4 h h hI, h}X h h h$, hv h h h  h h h h hp h h, h` h h, h h hx, h hz h, h h h h hO h h, hG h hs h h h h###  ..#  #.#  #.# # #.# ..## #.# ..l.. #.# h .....5##.######  ......'@.....>####  #.....##.........#  h, ..... ###.##.#.## .... #.#....  hPR... #.##.#  hu.# #.##.# l   iguana (asleep) h. #....# h 5   white imp (asleep) ########.# .........# hT 28.1 (12  You open the door.  An iguana and a white imp come into view. ho hD..5l..l5wandering) h,9.1 (13 h h^0 _The iguana hisses angrily. h ### ..# #.# #.## #.#.#### #.#.5. #.#.l..##.######.@......>#####.....##...#.. ###.##.#.##... #.#........ #.##.# h'.##### #.##.#. #....# #.#  .# h  h^ hb5..l h230.0) h h_Q _There is an open door here. h### ..# #.# #.# ## #.# ...#### #.# ....5.. #.# .##.###### .....l.' hj{>#### ##.....##.# ....... ###.##.#.## ....... #.#.... .........##### #.##.# . #....#  h h- h \5..l h!-1 _ h& h( hS I ### ..# #.# #.# ## #.# ...#### #.# ...5... #.# .##.###### ......l h .>#### ##.....##.# ....... ###.##.#.## ....... #.#.... ....... #.##.# ..##### #.##.# h [ . #....#   h  c#.#  .# h  h .55  The white imp shouts! h q68--===2Freeze he  hT n _The iguana bites you. _There is an open door here. hq###Gobosan the Chiller..#Revenant of Ashenzari **....#.#Health: 68/71 ======================--#.#Magic: 12/15 ===================-----###.#AC: 3Str: 11...#### #.#EV: 11Int: 17....5.. #.#SH: 0Dex: 9 h.......##.######XL:  8 Next:  6% Place: Dungeon:6......l@......>####Noise: ===------  Time: 7132.1 (0.0)##.....##.........#t) +1 dagger of the Enlightened Sybil {ven....... ###.##.#.##Cast: Freeze....... #.#....Memories (4) ....... #.##.#..##### #.##.#l   iguana.#....#5   white imp########.#.........#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  You closely miss the iguana. The wall freezes the iguana! hY...5.##....##.. -3.1 (1Ramparts  h;# hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.  You closely miss the iguana. The wall freezes the iguana! _The iguana closely misses you. h1 & ###  Gobosan the Chiller ..#  Revenant of Ashenzari **....  h #.#  Health: 68/71 ======================-- #.#  Magic: 11/15 =================------- ## #.#  AC: 3Str: 11 ...#### #.#  EV: 11Int: 17 ....... #.#  SH: 0Dex: 9 .....5.##.######  XL:  8 Next:  6% Place: Dungeon:6 ......l@......>####  Noise: ==-------  Time: 7133.1 (0.0) ##.....##.........#  t) +1 dagger of the Enlightened Sybil {ven ....... ###.##.#.##  Cast: Freeze ....... #.#....  Memories (4) Ramparts  ....... #.##.#  ..##### #.##.#  l   iguana . #....#  [0;10;1 h m5   white imp ########.#  .........# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 100% to hit)  You freeze the iguana.  The iguana is severely wounded.The iguana seems to slow down. You hit the iguana. The iguana is poisoned. h ] ###  ..#  #.#  #.#  ## #.#  ...#### #.#  ....... #.#  ......5##.######  ......l@......>####  ##.....##.........#  ....... ###.##.#.##  ....... #.#....  .......  ..#####   (very poisoned, slow) .     h/ m: an iguana (heavily wounded, 100% to hit)  You freeze the iguana.  The iguana is severely wounded.  The iguana seems to slow down. You hit the iguana. The iguana is poisoned.wall freezes the iguana but does no damage. h a4--4.1 (1 h N## h + _The iguana bites you. hq ###  Gobosan the Chiller ..#  Revenant of Ashenzari **.... #.#  Health: 64/71 =====================--- #.#  Magic: 10/15 ================-------- ## #.#  AC: 3Str: 11 ...#### #.#  EV: 11Int: 17 ....... #.#  SH: 0Dex: 9 ......5##.######  XL:  8 Next:  6% Place: Dungeon:6 ......l@......>####  Noise: =--------  Time: 7134.1 (0.0) ##.....##.........#  t) +1 dagger of the Enlightened Sybil {ven ....... ###.##.#.##  Cast: Freeze ....... #.#....  Memories (4) Ramparts [ h40m ....... #.##.#  ..##### #.##.#  l   iguana (very poisoned, slow) . #....#  5   white imp ########.#  .........# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, very poisoned, slow, 100% to hit)  You freeze the iguana. h0 ###  ..#  #.#  #.#  ## #.#  ...#### #.#  ....... #.#  ......5##.######   h......†@......>####  ##.....##.........#  ....... ###.##.#.##  ....... #.#....  .......  ..#####  5   white imp.#....#########.# .....  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, very poisoned, slow, 100% to hit)  You freeze the iguana.  You kill the iguana!  You hit the white imp but do no damage. The white imp completely resists.  The wall freezes the white imp but does no damage. h ";595.1 (1 h&r#### h'@ _The white imp hits you but does no damage. h###Gobosan the Chiller..#Revenant of Ashenzari **....#.#Health: 65/71 =====================---#.#Magic: 9/15==============----------###.#AC: 3Str: 11...#### #.#EV: 11Int: 17....... #.#SH: 0Dex: 9......5##.######XL:  8 Next:  9% Place: Dungeon:6 h......†@......>####Noise: =--------  Time: 7135.1 (0.0)##.....##.........#t) +1 dagger of the Enlightened Sybil {ven....... ###.##.#.##Cast: Freeze....... #.#....Memories (4) Ramparts ....... #.##.#..##### #.##.#5   white imp.#....#########.# hH.........#Aim: a white imp (100% to hit)  You freeze the white imp. The white imp resists.  The white imp is lightly wounded.  You closely miss the white imp. hThe white imp is lightly wounded.  The white imp resists. The wall freezes the white imp. The white imp hits you. hY1-6.1 (1 hU### hL  You freeze the white imp. The white imp resists.  The white imp is lightly wounded.  You closely miss the white imp.  The white imp is lightly wounded.resists. The wall freezes the white imp. The white imp hits you. _freezes you. You resist. h+ ###Gobosan the Chiller..#Revenant of Ashenzari **....#.#Health: 61/71 ====================----#.#Magic: 8/15============------------###.#AC: 3Str: 11...#### #.#EV: 11Int: 17....... #.#SH: 0Dex: 9......5##.######XL:  8 Next:  9% Place: Dungeon:6......†@......>####Noise: =--------  Time: 7136.1 (0.0)##.....##.........#t) +1 dagger of the Enlightened Sybil {ven....... ###.##.#.##Cast: Freeze....... #.#....Memories (4) Ramparts ....... #.##.#[14;1 h+, 0H..##### #.##.#5   white imp.#....#########.#.........#You freeze the white imp. The white imp resists.  The white imp is moderately wounded.You hit the white imp but do no damage.The white imp is moderately wounded.The white imp completely resists.  The wall freezes the white imp but does no damage. h61 "## hi1 ##The white imp is moderately wounded.  You hit the white imp but do no damage. h1 The white imp is moderately wounded.  The white imp completely resists.all freezes the white imp but does no damage.  The white imp gestures at you. h I## h b59-=7.1 (1 hW M## h& = _The puff of frost hits you. You resist. hn ###Gobosan the Chiller..#Revenant of Ashenzari **....#.#Health: 59/71 ===================-----#.#Magic: 7/15===========-------------###.#AC: 3Str: 11...#### #.#EV: 11Int: 17 hDo ....... #.#SH: 0Dex: 9......5##.######XL:  8 Next:  9% Place: Dungeon:6......†@......>####Noise: ==-------  Time: 7137.1 (0.0)##.....##.........#t) +1 dagger of the Enlightened Sybil {ven....... ###.##.#.##Cast: Freeze....... #.#....Memories (4) Ramparts ....... #.##.#..##### #.##.#5   white imp.#....#########.#.........#Press: ? - help, Shift-Dir - straight lineAim: a white imp (moderately wounded, 100% to hit)  You freeze the white imp but do no damage.The white imp completely resists. You closely miss the white imp.The white imp is moderately wounded.The wa ho ,ll freezes the white imp but does no damage. h:p ;7-8.1 (1 hs S## hCw   Aim: a white imp (moderately wounded, 100% to hit)  You freeze the white imp but do no damage.  The white imp completely resists. You closely miss the white imp.The white imp is moderately wounded.  The wall freezes the white imp but does no damage. _The white imp hits you. The white imp freezes you. You resist. h###Gobosan the Chiller..#Revenant of Ashenzari **....#.#Health: 57/71 ===================-----#.#Magic: 6/15=========---------------###.#AC: 3Str: 11...#### #.#EV: 11Int: 17....... #.#SH: 0Dex: 9......5##.######XL:  8 Next:  9% Place: Dungeon:6......†@......>####Noise: =--------  Time: 7138.1 (0.0)##.....##.........#t) +1 dagger of the Enlightened Sybil {ven....... ###.##.#.##Cast: Freeze....... #.#....Memories (4) Ramparts [13 h.;10H....... #.##.#..##### #.##.#5   white imp (very poisoned).#....#########.#.........#Aim: a white imp (moderately wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is heavily wounded.You hit the white imp but do no damage. The white imp is poisoned.  The white imp is heavily wounded.The white imp resists. The wall freezes the white imp.7==9.1 (1 hS## h  You freeze the white imp. The white imp resists.  The white imp is heavily wounded.  You hit the white imp but do no damage. The white imp is poisoned.  The white imp is heavily wounded.  The white imp resists. The wall freezes the white imp. _The white imp barely misses you. h  You hit the white imp but do no damage.The white imp is almost dead.The frozen ramparts melt away. hg..##....##.. h(==1040Freeze h٨c _You kill the white imp! h($ 4 h$  h`&  h* 8 h$+  h, , h}-  h/ <9 hx0  h!2  hT2 N8= ht3  h5 , h5  hW7  h7 M60= h8  h9 , h:  h<  hD< := hL=  h>  h> V1= hz?  hA , hA  hC e9== hD  hUF <2 h G  h~H , hH  hI , h/J  hK Q== hK  hNL  hyL L3= hL  hM  hM  hN  hN  hO S10/15== hvO  hP  hP  h Q O4= hQ  hQS , haT  hU , hrV  hX ;5 hRX 4== h%Y  hZ , h[  h'] , h]  h_  h_ |6=1= h`  hb , hb  hjd  hd  h.e  hNg , hKh  hi  h(j #7 hLj E== hk  hl , h[m  ho , ho  h]q  hq L82== hbr  h_s , hs  hHt , ht  h~u  hu L9= hv  hv  hv ;== hHw  hx , hx  huy  hy W70= hz  hz , h1{  h{  h| L3= ha|  ho} b1= h}  h~ , h  h. , hN  hʂ  h := hL  h P= h?  hن  h  h  hʉ c4== h  h+ , hތ  hJ  hȎ  h  hl  h  h  h  h0 ;== h  h B h , h  h͘ c5== hW  h 4 _Magic restored. h 4 hA  h c  You see here an iguana corpse. hy  h _ h%  h  hU  h}  hf  hU  hЩ  h ;== h  hh  hĭ , hg  h  hѱ , h  h  h  hB  h  h_  h  hĺ  h  hҽ  hX , h  h  h , h  hc  h , h  h  h , h^  h  h , h  h  h-  he  hO  h  hv ............##.######...........†'......>###########.....##......................####.##.#.#.............# #.#..............# #.##.#.###### #.##.#.# #....#.@# ########.#-210.1 (70.0)........$...#.############.####...... ..# #.# .. #.####.##........... #.##...##............. h1 #.##.#.##..)..........#.##.#.#.#.##.#.# h8  h F-1.1 (71 h  hI ( _Found a +0 rapier. hh h h hu h7 h"B h>, h~ hb, h hܬN _You now have 292 gold pieces (gained 18). h4 h? h h h h h h", h h; hv h h h h , h hr h, h h hm, h h h h h h h& h_ h hE h, h h- h hf h h  h, h h h h h h h, h h hV, h h hi , h  h6  h  h , h  h; , h  hs h .......... .. ###...... #......... #......... #.........5 #..)......###########.........................###########...# #......... #########[ ######... #........ 5   white imp (asleep) ...###### .  ##### h=X32.1 (23.1 (22 h" hg%\ _A white imp comes into view. h] & .. .. ###..... #. #.. #.......5. #..)...#................ h^ T### # # ###### # ...  .  hAm 55  The white imp shouts! hr *****The white imp gestures at you. h2 ...... h} V68--== h 4.1 (1.0) h  h = _The puff of frost hits you. You resist. h  .. ###.. #... #..[ #.5.. #..).#.### #  ###### # ...  h_H .  hS6  Found a +0 cloak. h*' ****The white imp gestures at you. hm1.... hnU7--5 h3v hy= _The puff of frost hits you. You resist. h3..#. ###... #.... #. h?...[ #...5.. #..).......#........# hm].##### #. h# h######. h#....# h4.# h h h| *****The white imp gestures at you. h[...... h[53- h[6 hbe hEh= _The puff of frost hits you. You resist. hץ  . . ### .. # ... # ...[ # ..5.. #..) ......#  ......# ##### #  ###### # ...  . .5--7 h h԰ hD " ....... ...... ###..... #...( #.[.. #.[ #..).5..#.### #  ###### # ...  . .54---8 h  h   h -_Found a +0 robe and 5 stones. h  .# .# ###.# #.(# #.[..# #.[# #..).#.5.### #   # ...  .  h hA?=9Freeze h hLW _The white imp closely misses you. h..# ..# ###. h}&.# #..(# #......[..# #..[# #..)..#.......5..#. h ## #.###....#.# h h *The white imp gestures at you. h&. h?50- hl[=40Freeze h͔ hח= _The puff of frost hits you. You resist. h.........# .........# ###.........# #........(# #......[..# #..[# #..)..#.......5..#.### #.#######.#....#.# h hP.5 h(/--1 h h  hM ..# .#........# ###.........# #........(# #......[..# #........[#  hN c#..)..#..5..#.######### #.#######.#....#. hO (# h]  hc **The white imp gestures at you. h. '.. h j55---==2 h  h = _The puff of frost hits you. You resist. h ^  .# . ........# ### ........# # h g .......(# # .....[..# # .......[# #..) .# .5 .# h  ######### #  ###### # ...  h> P .  h *The white imp gestures at you. hG&. h?j50----3 h? h  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you.  h*_The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist. h:  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hn   ........#  ........# ### ........# # .......(# # .....[..# # .[# #..) .# .5 .# ### #  ###### # ...  .  h hg$46 h^----4Freeze h hT _The white imp hits you. The white imp freezes you. You resist. h9\h....... Gobosan the Chiller........#....... Revenant of Ashenzari **............####.... Health: 46/71 ===============---------........##...... Magic: 14/15 ======================--.......(##...... AC: 3Str: 11.....[..##...... EV: 11Int: 17.......[##..)... SH: 0Dex: 9........###########...... XL:  8 Next: 10% Place: Dungeon:6.......5@................ Noise: =--------  Time: 7244.1 (0.0) h\U........###########...... t) +1 dagger of the Enlightened Sybil {ven##########...... Cast: Freeze####### Memories (4) #######..... 5   white imp...###.## h\|Aim: a white imp (100% to hit)  You freeze the white imp. The white imp resists.  h ]XThe white imp is lightly wounded.  You closely miss the white imp. h3]The white imp is lightly wounded.  The white imp shouts, "Turn tail, thou gorbellied flap-mouthed codpiece!" h!dYou freeze the white imp. The white imp resists.  The white imp is lightly wounded.  You closely miss the white imp.  The white imp is lightly wounded.  hVeThe white imp shouts, "Turn tail, thou gorbellied flap-mouthed codpiece!"The white imp gestures at you. h hi4-=5.1 (1 h h= _The puff of frost hits you. You resist. h ....... Gobosan the Chiller........#....... Revenant of Ashenzari **............####.... Health: 44/71 ==============----------........##...... Magic: 13/15 ====================----.......(##...... AC: 3Str: 11 hm .....[..##...... EV: 11Int: 17.......[##..)... SH: 0Dex: 9........###########...... XL:  8 Next: 10% Place: Dungeon:6.......5@................ Noise: ==-------  Time: 7245.1 (0.0)........###########...... t) +1 dagger of the Enlightened Sybil {ven##########...... Cast: Freeze####### Memories (4) ###### h 8#..... 5   white imp...###.##Press: ? - help, Shift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit)  h You freeze the white imp. The white imp resists.  The white imp is moderately wounded.You hit the white imp but do no damage.The white imp is moderately wounded. h MAim: a white imp (lightly wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is moderately wounded.You hit the white imp but do no damage.  The white imp gestures at you. hă  hR #0 h} >-6.1 (1 hO S _The puff of frost hits you. You resist. hq....... Gobosan the Chiller........#....... Revenant of Ashenzari **............####.... Health: 40/71 =============-----------........##...... Magic: 12/15 ===================-----.......(##...... AC: 3Str: 11.....[..##...... EV: 11Int: 17 h.......[##..)... SH: 0Dex: 9........###########...... XL:  8 Next: 10% Place: Dungeon:6.......5@................ Noise: ==-------  Time: 7246.1 (0.0)........###########...... t) +1 dagger of the Enlightened Sybil {ven##########...... Cast: Freeze####### Memories (4) #######..... 5   white imp...###.##Press: ? - help, Shift-Dir - straight lineAim: a white imp (moderately wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is moderately wounded.You hit the white imp but do no damage.The white imp is moderately wounded. h3-7.1 (1 h! h$MAim: a white imp (moderately wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is moderately wounded.  You hit the white imp but do no damage. _The white imp misses you. hY+ h ]....... Gobosan the Chiller hBB........# hW....... Revenant of Ashenzari **.... hcB........# h΄###.... Health: 40/71 =============----------- h0........# h#...... Magic: 11/15 =================------- h:.......(# hN#...... AC: 3 hK-Str: 11 hl.....[..# hڇN#...... EV: 11 h-Int: 17 hnD.......[# hb#..)... SH: 0 h_,Dex: 9 h........###########...... XL:  8 Next: 10% Place: Dungeon:6 h6.......5@................ Noise: =--------  Time: 7247.1 (0.0) hb........###########...... t) +1 dagger of the Enlightened Sybil {ven h7######### hU#...... Cast: Freeze hAJ####### Memories (4)  h###### h#..... 5   white imp h...### hr . h ## h{~Aiming: Freeze (safe; 1% risk of failure)  hߏ;Press: ? - help, Shift-Dir - straight line hByAim: a white imp (moderately wounded, 100% to hit)  h;You freeze the white imp but do no damage. hhThe white imp completely resists. You closely miss the white imp. hV8The white imp is moderately wounded. h h֓ h 1 hs$8.1 (1 ho h h[M h֨;Press: ? - help, Shift-Dir - straight line he: a white imp (moderately wounded, 10 h>0% to hit)  hک;You freeze the white imp but do no damage. hhThe white imp completely resists. You closely miss the white imp. hWThe white imp is moderately wounded.  h?K_The white imp barely misses you. h+ hC]....... Gobosan the Chiller hB........# hʯW....... Revenant of Ashenzari **.... hSB........# h###.... Health: 41/71 =============----------- hܰ0........# h##...... Magic: 10/15 ================-------- h_:.......(# hݱN#...... AC: 3 h-Str: 11 h^l.....[..# hN#...... EV: 11 hڲ-Int: 17 hD.......[# hWb#..)... SH: 0 h,Dex: 9 h........###########...... XL:  8 Next: 10% Place: Dungeon:6 hF6.......5@................ Noise: =--------  Time: 7248.1 (0.0) h........###########...... t) +1 dagger of the Enlightened Sybil {ven h7######### hU#...... Cast: Freeze hJ####### Memories (4)  hy###### h #..... 5   white imp h...### h . h. ## hq;Press: ? - help, Shift-Dir - straight line hyAim: a white imp (moderately wounded, 100% to hit)  h(7You freeze the white imp. The white imp resists.  h<The white imp is heavily wounded. hqYou hit the white imp but do no damage.The white imp is heavily wounded. h$9.1 (1 hJV _The white imp hits you but does no damage. hz ........#  ........#  ........#  hm .......(#  .....[..#  .......[# #..) ........######## .......5@....... ........######## hG #########   h/.  hV[  ........#  ........#  ........#  .......(#  .....[..#  .......[# #..) ........######## .......5@....... ........######## #########   .  h*\  h`  h f  hh ` _A white imp is nearby! h  You barely miss the white imp.The white imp is heavily wounded. h '50 h  h\ O _The white imp misses you. hB (very poisoned)  You hit the white imp but do no damage. The white imp is poisoned.  The white imp is heavily wounded. hC2=1=1 hL h0O@ _The white imp hits you but does no damage. hO  You hit the white imp but do no damage.The white imp is heavily wounded.2 _The white imp barely misses you. h};  You hit the white imp. h8i. h[==3.0 (0.9 h3Freeze h h2 M _You kill the white imp! h s  .#  .# h  ### .# # .(# # .....[..# # .[# #..) hX  .#  .#  h `## #   h i # ... . hϙ   hע  hã 5-4.0 (1.0 h  h  h] #.. #.# ..#.# ###..# ##.......(# # h^^z#.....[..# #..#[# #..)############....................###########.######### #.... #### #... h^[ ...#. hd hxe=3- he5 hk hl hC  #...##.##.#  #..  #.# ..##.# ###...# # #.......(# # #.....[..# #.. #[# #..) ############...........#.........############.######### #...#  ###  #..  ...  h h&6 h h hI.M+... #.# ##.##.#. ...####.....(. h._.[# #..) ############............#.........###########... h: h;&7 hD hIN _You see here a +0 cloak. hWear which item? Inventory Items Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort}  k - a +1 scale mail of willpowerl - a +0 pair of gloves Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h@  h)I.... Gobosan the Chiller+... #.# .#.... Revenant of Ashenzari **....#...##.##.#.... Health: 43/71 ==============----------#............. Magic: 11/15 =================-------#........#.... AC: 3 hIBStr: 11##........####. EV: 11Int: 17..........##... SH: 0Dex: 9#.......(##... XL:  8 Next: 10% Place: Dungeon:6#.....@..##... Noise: ---------  Time: 7257.0 (0.0)#.......[##..) t) +1 dagger of the Enlightened Sybil {ven hK#........###########... Cast: Freeze........................ Memories (4) #.........###########...#.##########... ##### ### #.. You hit the white imp but do no damage.The white imp is heavily wounded. _The white imp barely misses you.You hit the white imp. _You kill the white imp! _You see here a +0 cloak. hS h U _ hb[ hd hht42==8.0 (1 hk h8w hw+9.0 (2 h} h h,60.0 (3 h= h hza5=1.0 (4 h h[ h H==2.0 (5 h1 h 4 _You start putting on your armour. You continue putting on your +0 cloak. x5 h h h˯Z _You finish putting on your +0 cloak. h~  h\ mWear which item? Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort}  h΂  B - a +0 cloak (worn)  k - a +1 scale mail of willpowerl - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h 9  hGL.... Gobosan the Chiller+... #.# .#.... Revenant of Ashenzari **....#...##.##.#.... Health: 45/71 ===============---------#............. Magic: 12/15 ===================-----#........#.... AC: 4Str: 11##........####. EV: 11Int: 17..........##... SH: 0Dex: 9#.......(##... XL:  8 Next: 10% Place: Dungeon:6#.....@..##... Noise: ---------  Time: 7262.0 (0.0)#.......[##..) t) [40 hlMim+1 dagger of the Enlightened Sybil {ven#........###########... Cast: Freeze........................ Memories (4) #.........###########...#.##########... ##### ### #..  _The white imp barely misses you.You hit the white imp. _You kill the white imp! _You see here a +0 cloak. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. hU6 _ hZ hFdf  You start putting on your armour. hh+3.0 (1 hk ht htG64.0 (2 h| h hԅY3=5.0 (3 hȌ h hK+6.0 (4 hޚ h1 hG77.0 (5 h h 5 _You continue putting on your +0 pair of gloves. x5 hЮ h hc _You finish putting on your +0 pair of gloves. h4 h h+! hn%; _ h&P= h' h/8= h^0 h4, h7 h(;c4== h< h?b9= ht@ hB, h'D hgF, hbG hHN50== hH hI h4K, h L hlM, h!N hO h(P~51=5== h"Q hR, h&S h=U, hV hX, hZ h^2=== h_ ha, hcc h2f, hKg hj<3 hk hn, h:p hmr, hPt hv hwE4= htx h{, h|} ho, hg h95 hD3= h h, h hۓ, h h h&6 h h, h h, h h, h hf h֬E7= h˭ h hҰ he hY, h h̾l8= h h h h hC, h hr<9 h h#, h h*, hV h  hhM60= h h, h5 h, h  h, h' h h(V1= h h, h. hB hz<2 h h h h he, h# h93 h+)= h h n h  h 94 h 3= h  hv , h  h , h  h , h  hQ!  h! &5 h"  hN% , h+'  h( , h)  h+  h+ L6= h-  hi2 , hr5  h8 , h:  h<  h= V7= h>  hA , h/C  hCE  hE  hF  hI <8 h=K  h%N , hO  hQ  h(R  hR  hT  huT L9= hU  h*X , hY  h\ , hO^  h` , h"b  hd  h0e W70= hf  hi , h-k  h^m  hm  hp  h}s L1= hs  hau  h^x  hxz , hE{  h|  h~ , hu  h| , hr  h = _d - 44 stones (gained 5) h P= h  hM  h , hҌ  h  h , hÑ  h?  h , h  hԘ  hy , hԛ  hI  hu , h n h(  h+ , h  hm  h , h  h  h9 , h.  h  h  h  h  h6  h , h|  hi  h , h  h  h , h  h}  #########  .# . ........## .#. ...... .#. ...... .. ...... h  . ##.############..#.####...............).....'................ #.# #@.............362.0 (95.0)#.. #. #.# #..............### h +... #.##.# #..............# #...##.##.###........####..........................#........####..............#####........# ##########..................##..........#........##........ _You open the door. h J _Found a +0 falchion. h ho h h h; _ h_ h h1, h hY@  There is an open door here. h hB _ h h h=, h h h$ h*R hF+' ### #.#######  #  #@#  hy+#.# #.#############  h+#.#...... #.#......  h+#######.#......... #...............  h,#.#####.############ #.#.####........ h-6 76.0 (14   h.Ashenzari invites you to partake of a vision and a curse of beguiling andelements. h8=/  --more-- h h<& _ hN h h  h%  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Bglg/Elem)0%  H - Shatter the ChainsCursed item0%  h g[?] toggle between ability selection and description. h h<   Gobosan the Chiller  Revenant of Ashenzari **....  Health: 71/71 ========================Magic: 15/15 ========================AC: 5Str: 11###EV: 11Int: 17#.#######SH: 0Dex: 9#........XL:  8 Next: 10% Place: Dungeon:6#@#Noise: ---------  Time: 7376.0 (0.0)#.#t) +1 dagger of the Enlightened Sybil {ven#.##############Cast: Freeze#.#............### Memories (4) #.#...............#######.#............... #.......................  h #.#####.############.... #.#.####..................  _d - 44 stones (gained 5) _You open the door. _Found a +0 falchion. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of beguiling and _elements. hF  h Curse which item? (Esc to abort) Armour (go to first with [)  l - a +0 pair of gloves (worn)  B - a +0 cloak (worn) Jewellery (go to first with "=)  r - a ring of resist corrosion (worn) hO h  Gobosan the Chiller  Revenant of Ashenzari **....  Health: 71/71 ========================Magic: 15/15 ========================AC: 5Str: 11###EV: 11Int: 17#.#######SH: 0Dex: 9#........XL:  8 Next: 10% Place: Dungeon:6#@#Noise: ---------  Time: 7376.0 (0.0)#.#t) +1 dagger of the Enlightened Sybil {ven#.##############Cast: Freeze#.#............### Memories (4) #.#...............#######.#............... #....................... #.#####.############.... #.#.####..................  _d - 44 stones (gained 5) _You op h(en the door. _Found a +0 falchion. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of beguiling and _elements.7.0 (1 h h/= _Your +0 cloak glows black for a moment. h  h  hb  h  h  h  h  h , hN  h?  h/ n h  h)  h  h  h  hU  h  hJ  h , h;  h  h  hq  h  h  h$ , h  h  hJ , h  h  h , h  hi  hM B h_  hp , h  h  hX , h  hc  h , hF  h  h , h n h  h  h  h  h;  hm , h   h  hj , h  h  h  h>  h  h  h , hH  h  h , h  h  hQ" , h#  h$  h& , h'  h>)  h* , hw+  h,  hG. , h.  h_0  h1 , hk2  h3  h5 , hE6  h8  h+:  hk:  h:  h<  h= , h>  hC?  hS@  h@  h@  hB  hD , hxD  h{E  h G , hG  hI  hTJ  hJ  hK  hL  hS #.....##.........# ......####.##.#.####### ......# #.#........... ......# #.##.#.######  .###### #.##.#.# .##....#.#  .############.#.#  ..............#.########  .############.#.@......<  415.0 (38.0) .........# #.##########  .......#.####.#  .......#.##...#  .......#.##.#.#  .......#.##.#.#  .......#.##.#.#  .......#.#..#.#  .......#...##.#   h{X  hY ,6.0 (39 h\  h_ 9 _Found a stone staircase leading up. h.J h h* h h, h, hV h h , h  h  h , h  h h, h) h8 h, hj hz h, h| h h<, h hx hq, h hw h  hP! h! h" h^$ h$ h$ hy& hm' h' h ( h) h*, h+ h, h2- #.#  #.# ##.# ##.# ##.######  '......>####  ##.........#  ####.##.#.########  # #.#..........@#  29.0 (13  hj3# #.##.#.######.#  # #.##.#.# <..#   #....#.# ##.##  #######.#.# ..#  .#.#########  #######.#........<#  # #.###########  .#.####.#  h3.  h8 hQ9-30.0 (14 h< h?9 _Found a stone staircase leading up. h;  h 4 h  h'  h  h5 B h  hv  hN  h B hƷ  h , h  h  h , hi  h  h  h%  h\  h  h  h  hx  h  h  h.  h  hd  hP  h  hF  hu  h: B h\  h  hP  h  h  hj , h  h  h{ , h@ , h B hS  h , h  h  hW  h , h  h  , h  h  hL  h  h   h9  h  h'  h  h!  h*#  hk#  h#  h&  h( , h)  h+  h,  h-  h-  hY0  h!2 , h2  hO5  h6 B h9  h9: , h:  h<  hx> , h>  hA  h2D , hE  hBH  hFK , hN  hQ  h:W , hZ  ha B hOb  hIe  hh , hej  hm  hp  hp  hv  hy  hH|  h|  h~  hE  h , h:  h0  Things that are here:  a +0 short sword; an orc skeleton hZ  h _ h  hƗ  hК  h)  hԜ  h  hz , h 4 h , ht  h X hk  h , h  h0  h , h\  h  ho r.............................#.#. .....###########.............#...#####...............## #########[)...#.## ######...#####.## ##........[.# #.## #...#######.# #.## #.#.# #.# #.##  hX #@#.#######.###.## #....#.##........#.## #....#.##........#.## #.....#.##........#.## #..#...#.##........#... #..+...+.##........#### S   water moccasin (asleep) #. #...####............ # ..S.##.............. #)#........#### h  74.0 (4  A water moccasin comes into view. hR zSS. h ,5.0 (45 h  h 8 _The water moccasin hisses angrily. hR###########.#.. ####### #...# #########[)...#. ######...#####.........[.# #. #...#######.# #. #.#.# #.# #.####.#.#######.###.#..@.#.##........#. hݸ  #....#.##.#..#.##.#.#...#.##.#.. #..+...+.##.### #. #.S.####.... # ....##. ....##)#### #<#.# hM h h:S. hO16.0 (1.0) h h h.#.## #. #[)...#. ######...#####. ##..[.# #. #...#.# #. #.#.# #.# #. ####.#.#.###. #.@..#.##.#. #....#.##.#. #.....#.##.#. #..#.S.#.##.# #..+...+.##. #..#...#### #. ....##.. ....##)#.  #<#.# h5:S. h&7 hs h h,I.#.## # #[)...# ######...##### ##.[.# # #...#.# # #.#.# #.# # ####.#.#.### #@...#.##.# #....#.##.# hŜa #..S..#.##.# #..#...#.##.# #..+...+.##. #..#...#### #......## ..#....##)#.  #<#.# h h:S. hzm0-=8Freeze h hV3 _The water moccasin bites you. h4........###########.............# Gobosan the Chiller ##########.............. Revenant of Ashenzari **....#########[)...# Health: 70/71 =======================-######...##### Magic: 12/15 ===================-----##........[.# # AC: 5Str: 11#...#######.# # EV: 11Int: 17#.#.# #.# # SH: 0Dex: 9####.#.#######.### XL:  8 Next: 10% Place: Dungeon:6#@...#.##........# Noise: =--------  Time: 7478.0 (0.0) hc5#S...#.##........# t) +1 dagger of the Enlightened Sybil {ven#.....#.##........# Cast: Freeze#..#...#.##........# Memories (4) #..+...+.##........##..#...####......... S   water moccasin#......##.............#....##)#........##<#........# h)61Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You miss the water moccasin. The wall freezes the water moccasin! h7n=9.0 (1Ramparts ! h|l#####! hsonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You miss the water moccasin. The wall freezes the water moccasin! _The water moccasin bites you but does no damage.! h........###########.............# Gobosan the Chiller ##########.............. Revenant of Ashenzari **....#########[)...# Health: 70/71 =======================-######...##### Magic: 11/15 =================-------##........[.# # AC: 5Str: 11#...#######.# # EV: 11Int: 17#.#.# #.# # SH: 0Dex: 9####.#.#######.### XL:  8 Next: 10% Place: Dungeon:6! hT#@...#.##........# Noise: ==-------  Time: 7479.0 (0.0)#S...#.##........# t) +1 dagger of the Enlightened Sybil {ven#.....#.##........# Cast: Freeze#..#...#.##........# Memories (4) Ramparts #..+...+.##........##..#...####......... S   water moccasin (very poisoned)#......##.............#....##)#........##<#........#Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 100% to hit)  ! h You freeze the water moccasin.  The water moccasin is moderately wounded.You hit the water moccasin. The water moccasin is poisoned.  The water moccasin is moderately wounded.! hb1=-80.0 (1! h#####! hK""  Aim: a water moccasin (moderately wounded, 100% to hit)  You freeze the water moccasin.  The water moccasin is moderately wounded.You hit the water moccasin. The water moccasin is poisoned.  The water moccasin is moderately wounded. _The wall freezes the water moccasin. The water moccasin closely misses you.! hӣ ........###########.............# Gobosan the Chiller ######### #.............. Revenant of Ashenzari **.... #########[)...# Health: 71/71 ======================== ######...##### Magic: 10/15 ================-------- ##........[.# # AC: 5Str: 11 #...#######.# # EV: 11Int: 17 #.#.# #.# # SH: 0Dex: 9 ####.#.#######.### XL:  8 Next: 10% Place: Dungeon:6 ! h5 #@...#.##........# Noise: =--------  Time: 7480.0 (0.0) #S...#.##........# t) +1 dagger of the Enlightened Sybil {ven #.....#.##........# Cast: Freeze #..#...#.##........# Memories (4) Ramparts  #..+...+.##........# #..#...####......... S   water moccasin (very poisoned) #......##........... ..#....##)#........# #<#........#You freeze the water moccasin.  The water moccasin is almost dead.You hit the water moccasin but do no damage.The water moccasin is almost dead.The wall freezes the water moccasin. The water moccasin bites you.  The wall freezes the water moccasin.! hF   [) [.#    #.#.# #.#  ####.# #@...# #....# #.....# #..#...# #..+...+ #..#...# #......#  ..#....##)  #< ! h 2/73-211.0 (1Freeze! h 8#! h y  The water moccasin is almost dead.You hit the water moccasin but do no damage.The water moccasin is almost dead.  The wall freezes the water moccasin. The water moccasin bites you. _You kill the water moccasin!" ho" h^p" h$q" hs" h;t" hxX" h #####-# _You start resting." hD####3.0 (2#" h6k3=-4.0 (3" hy#####" hy" _HP restored." h#####" h=#####" h}F _Unknown command." hZ" h" h" hЫ" h1= _" h" hD" h#" hٳ" h" h:=" hg" hyP=" h}" h6?" h"" ha _The frozen ramparts melt away." h0" h~" hF2==" h" h," h$" h*" h" hJ" h," h" hh" h;==" h" h" h\" hi" h," h%" hT" hL3=" h" h," h`" h" h8" h" h," h" hV" h:=" h" h," h" h," h" h" hVM4==" h*" hI," hu" h:," h8" hP ," hN " hO Q==" hw " hP " h " h " h< ," h| " h " hp M5==" hx " h 4 _Magic restored." h " hO " h3 " h " h ," h " h " h# ," hE$ " hG' " h) " hm* 4==" hB+ " h, " hq. " h. " h#/ " h3 " h5 ," h6 " h9 " hB n #...####### #.#.# #.#####.#.########....#.##.......##....#.##.......##.....#.##.......#..#...#.##.......#..+...+.##.......#@.#...####.#......#. ..#....##)#." hC  .###....##<#... ....####... ....# #O   ogre (wandering)... $..# #O.. ..# ######## " huF 15195.0)" hM AO." h-N -20.0 (36" hS " h\ x _An ogre comes into view. It is wielding a +0 giant club.# hem#.# ####.#.######....#.##.......##...##.....#..+...+..#...##....##..#....#)#......###....##<# hn...... ....###..... ....# ..O $...... ..# ########....# ho# h.w@O.# h1x11.0 (1.0)# h~# h}# h####.#.#######. #....#.##......#....#.##.#.## #..#...#.## #..+...+.### h/# #..#...#####.##......##.#..@.#....##)#.......###....##<#. ....####(...O.> ....# #.... $..# #.. ..# #######......# h|# h G.O# h &2# h # h O _Found 6 boomerangs. Found a stone staircase leading down.$ hK####.#.#.##....#.##.##....#.##.##.....#.##.#..#...#.##.#..+...+.##.# #..#...####.#.##......##.#...@#....##)#..###....##<#........ ....####.(....O> ....# #........ $..# #.$ hL....... ..# #..............$ hS$ hpU&3$ hZ$ ho\$ h #.#.# #.# ####.#.#######.##....#.##....#.##.##.....#.##.#..#...#.##. #..+...+.##.# #..#...#####.##.@....##... #....#....##)#..###....##<#........ ....####.(....O> ....# #.. .$..# #......... ....# #########. ....#.......4$ h% h0^4% h^% ha,% hf,% hf% hh% hhj,% hk% hm,% ho% hw { _You start waiting.% hł\9.0 (5% h[ _You sense a monster nearby.% hڲ5####.#.#######.# #....#.##.......#....#.##....#.## #..#...#.## #..+...+.### #..#...#### #.##......##. #...@#....##)#.......###....##<# { ....####% h (....O> ....# # ....... .$..# # . ....# ######## . ....# . % h% hO.O   ogre (wandering)% h,30.0 (1% h% hF& hc####.#.#######.# Gobosan the Chiller#....#.##....... Revenant of Ashenzari **....##....#.##....... Health: 73/73 ========================##.....#.##....... Magic: 12/15 ===================-----#..#...#.##....... AC: 5Str: 11& hZ#..+...+.##....... EV: 11Int: 17# #..#...####....... SH: 0Dex: 9#.##......##......... XL:  8 Next: 21% Place: Dungeon:6#...@#....##)#....... Noise: ---------  Time: 7530.0 (0.0)......O###....##<#....... t) +1 dagger of the Enlightened Sybil {ven....... ....####....... Cast: Freeze(....O> ....# #....... Memories (4) ....... .$..# #.............. ....# ######## O   ogre (wandering).[& hAm...... ....#.......Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The ogre shouts!& h!..#..#..##......O@#.###O  & h&#====1.0 (1FreezeRamparts & hC)y#..###& h+Sonfirm with . or Enter, or press ? or * to list all spells.& h2,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ogre shouts! _The wall freezes the ogre!& h ####.#.#######.# Gobosan the Chiller#....#.##....... Revenant of Ashenzari **....##....#.##....... Health: 73/73 ========================##.....#.##....... Magic: 11/15 =================-------#..#...#.##....... AC: 5Str: 11#..+...+.##....... EV: 11Int: 17& h # #..#...####....... SH: 0Dex: 9#.##......##......... XL:  8 Next: 21% Place: Dungeon:6#..O@#....##)#....... Noise: ====-----  Time: 7531.0 (0.0).......###....##<#....... t) +1 dagger of the Enlightened Sybil {ven....... ....####....... Cast: Freeze(....O> ....# #....... Memories (4) Ramparts & h) C....... .$..# #.............. ....# ######## O   ogre....... ....#.......Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre!  The ogre is heavily wounded.& hw |You completely miss the ogre.The ogre is heavily wounded.& hH `=---2.0 (1& h #..#######& h  Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre!  The ogre is heavily wounded.& hZ You completely miss the ogre.The ogre is heavily wounded. _The wall freezes the ogre. The ogre completely misses you.' hjC####.#.#######.# Gobosan the Chiller#....#.##....... Revenant of Ashenzari **....##....#.##....... Health: 73/73 ========================##.....#.##....... Magic: 10/15 ================--------#..#...#.##....... AC: 5Str: 11#..+...+.##....... EV: 11Int: 17# #..#...####....... SH: 0Dex: 9' h^D#.##......##......... XL:  8 Next: 21% Place: Dungeon:6#..O@#....##)#....... Noise: =--------  Time: 7532.0 (0.0).......###....##<#....... t) +1 dagger of the Enlightened Sybil {ven....... ....####....... Cast: Freeze(....O> ....# #....... Memories (4) Ramparts ....... .$..# #.............. ....# ######## O   ogre....... ....#.......Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line' hDAim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit)  You freeze the ogre!  The ogre is almost dead.You hit the ogre.' hF+3.0 (1' hK#..###' hN   Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit)  You freeze the ogre!  The ogre is almost dead.' hTOzYou hit the ogre. _The ogre is almost dead.' hc ####.#.#######.# Gobosan the Chiller #....#.##....... Revenant of Ashenzari **.... ##....#.##....... Health: 73/73 ======================== ##.....#.##....... Magic: 9/15==============---------- #..#...#.##....... AC: 5Str: 11 #..+...+.##....... EV: 11' hInt: 17 # #..#...####....... SH: 0Dex: 9 #.##......##......... XL:  8 Next: 21% Place: Dungeon:6 #..O@#....##)#....... Noise: =--------  Time: 7533.0 (0.0) .......###....##<#....... t) +1 dagger of the Enlightened Sybil {ven ....... ....####....... Cast: Freeze (....O> ....# #....... Memories (4) Ramparts  ' h....... .$..# #....... ....... ....# ######## O   ogre ' hJ....... ....#  .......Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' hKAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre.' h T #.. ##. ##.....# #..#...# #..+...+ # #..#...# #.##......# #..)) .......###< .......  (....O> ....#  ....... .$..#  ....... ....#  ' h w.......   ' h1304.0 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre. _You kill the ogre!' hl######' hn _Your base Fighting skill increases to level 6!' hw4' hex' h}B' h,' h' h' hN' h' h^i10/15==' hI' h:,' h' hd,' h}' h ..#..#..##......)@#-.###' hof 40.0 (6 _You start resting.' hP-1.0 (7' h' h4 _The frozen ramparts melt away.( h4( hʄ( h>( h;==( hB( h( h,( h{( hu( hؐN1=( h( h,( hG( hB( h( h( h{( h͝( h( hP=( h( hУ( h( h( h ( hc( h:( h( hM2==( h( h,( h( hְ,( hW( h_( h( hw( h( h;==( h( h3,( h( h,( h ( h ( hvL3=( h( h,( h(( h( hJ( h"( h,( h;( hz( h:=( h( h,( h( h( h( h( h( hQM4==( h( hV( h( h( hx( h( h( h,( h( h( hA;==( h( ha,( h( h`( h( h( h( hF5==( hv( h4 _Magic restored.( h64( h( hQ( h,( h( h~( h,( h( hj( h Q==( ht ( h*( hF,( hH( h( h,( hk( h,( h[( h"M _You now have 300 gold pieces (gained 8).( hP$4( h%( h.(( hx*,( hj/( h2( hz5,( h6( hX8( h9,( h:( h<( h=,( h=( hO?( h@,( hA( hB( hC,( hD( hE( hF( hXF( hF( hG( hI( hQI( hI( hL( hL,( hM( h*O( hTP( hP( hP( hR( hS( hT( hT( h>X( hY,( hZ( h<]( hH_( h_( h`( hb( hwd,( he( hf( hwh,( hi( hm( hp,( hq( ht( hv( hv( h[x( h{( hc|,( h-}( h ( hł,( hR( hP( h,( h( h( hj,( h%( hp( h,( hD( hК( h( hq( hg( h( h( hX( h,( hN( h( h,( h/( h( h5,( h( h( h( h<( h|( h( h,( h( h( hZB( h( h,( h( h( h2,( h( h( h}X( h|,( h( h( h,( hG( hU,( h( hN _You now have 311 gold pieces (gained 11).( h4( h( h ( h ,( h ( h_( h,( h( h( h( hZ( h( h( h,( h( h( h,( hW( h( h ( h!!( h"( h#( h%,( h/&( hr(( h),( h*( h-( hA/,( h/( h0( hI2( hz2( h]3( h4( h{6,( h6( h7( hS8,( h8( h9( hk:,( h:( h;( hZ<,( h<( h|>( h)?,( hq?( h@( hUF+... #.##.# #......##.##.### #........ #........####.## ##........# ####.... ..........# .....####........# .>......#........#  #...[# 635.0 (94.0) #.#........####### #.......... ( h/GG##.........####### #.############## #.#####........# #....##........# ####..#........###.#........#( hJ( hJ,6.0 (95( h~N( hP; _Found a stone staircase leading down.) h ) h 4) h) hr) hIn) h) h) h#+ #.. #. #.# # +... #.##.# # #...##.##.###. ## #..... #. #..####.##.# ##..# ####..... ..##......####..#...>...@..#........##......##.#.[# ) h$#...... #.#######....$. #........#...... ##.........######...... #.############# oo 2 orcs (asleep)#...... #.#####..#...oo. #....##........####..#........) h, 8.0 (2.0)  2 orcs come into view.Found 8 gold pieces.) h.) h6oo1 wandering)oo..) h74==9.0 (3) h=) hG% _The orc shouts!) h>  +... #.##.# #.. #...##.##.###... ## #...........) hl? :... #. ##### ...##.## ##.# # ##...... ..# .####.#....>......#.# #.....@##.#[#) h?  #......##.#..#### #....$.##...... #......####### #......# #.####### #....oo# #.#####.......) h@ 7 #......# #....## #......# ####..# ##.#) hD ) h_F ) hI >  Found a book of Cantrips.) hR Fo..o   orc wizard (wandering)ooo 2 orcs (1 wandering)o) hhT 5--40.0 (1) h] ) hb z _An orc wizard comes into view. It is wielding a +0 dagger.+ h<;#.. #. #.# #. +... #.##.# #... #...##.##.###... ## #.....:... #. #.####....##.## ### ##. ...# + hxS##......####.# ....>...@..#.# #......##.#.[# #......##.#######....$.##......#......###.........#.....o# #.############# oo 2 orcs (1 wandering)#......# #.#####.+ hN#....o.# #....##.#....o.# ####..#.+ h\+ hI+ hF+ h+Ro.o   orc wizard (wandering)ooo 2 orcs (1 wandering)o.+ hA--1+ hc+ h+ h 4+ h + h + h  #.. #. #.#  +...   ..  ... ##  :... #.  ...##.##   ##......   + h##......####  ....>...@..#  #......##.#[#  #......##.# #....$. #..... #......#  + h#.....o#  #....o.#   , h+ #.. #. #.#  +...   ..  ... ##  :... #.  ...##.##   ##......   ##......####  ....>...@..#  , h,#......##.#[#  #......##.# #....$. #..... #......#  #.....o#  #....o.#   , hD4, h4, h;, h=d _There are monsters nearby!, hN; +... #.##.# #.. #...##.##.### ... ## #........... :... #. ##### ...##.## ##.# # ##...... ..# , h;.####.# ....>......#.# #.....@##.#[# #......##.#..#### #....$.##...... #.....o####### #......# #.#######, hB< #.....o# #.#####....... #....o.# #....## #......# ####..# ##.#, hB,, hrC, h(FK  The orc shouts! The orc wizard shouts!, hN o.oo.o.oo 3 orcs (1 missile, 1 wandering)oAn orc comes into view. It is wielding a +0 club., hO0===2, hW, h_' _You hear a shout!, hό E#.. #. #.# #. +... #.##.# #... #...##.##.###, hV d... ## #.....:... #. #.####....##.## ### ##. ...# ##......####.# , h& ....>...@..#.# #......##.#.[# #......##.#######....$o##......#......###.........#.....o# #.##############....o.# #.#####. 2 orcs#......# #....##., hd N#....o.# ####..#., hّ , hV , h , h1 , h o.oo., hu o 3 orcs (1 missile, 1 wandering)o., hA /--3, h" , h - h#.. #. #.# #.+... #.##.# #... #...##.##.###.... ## #.:... #. #.####....##.## ##.# ###...... .# ##......####.# ....>....@.#.# #......##.#.[# #.....o##.#.##....$.##..#.....o###..##.....o# #.## - h#......# #.#####.##...o..# #....##.# #......# ####..#.# - h- ho.o   orc- hP---4- h#- hM$- h - h 8-- hl - h - h@ +... #.##.# #...#...##.##.###.... ## #.............:... #. #.####...##.## ##.# ######...... ...# ##......##### - hB 4....>......#.# #.....o##@#.[# #......##.#.########....$.##.........#.....o###########.....o# #.#########......# #.#####........##...o..# #....#......# ####.. ##- hC - hK o.{o   orc- hL &5- heR - hU . hf54. hI7. hd8. h- ..#...##. ##.........:... #.#### ...##.## # ######...... .. ##......####....>...o.. #......##[.#######$.##..................{###.........#######o# #.######## .# #.#####........#.#........#.o{.o   orc6. h7. h. hU. ##.........:... #.#### ...##.## #...# ######...... ..........# ##......####....... h....>....o.#...... #......##.#.......[........#######${##@..................##########. ho# #.######## .# #.#####......... hŬ1o.... h׬b...# ####.. . hZ## .. h. ho~.o{.. h|&7. hs. h. h"D  ##.##.###... ##....:... #. ...####......##.## ##........# #### ##...... ......... hD ##......####..........>......#.........##o#.......[# .{##@#........#######$.##.........###.........#o# #.#############.###o..# #....#. hE o#......# ####.##.#. hsO H{{. hxP ?=8Freeze. hV . hY : _The orc hits you but does no damage.. hO{{.. h_65---=9. hJ. h<v _You completely miss the orc. The orc hits you with a +0 war axe!/ h5  You hit the orc./ hC {o/ h.o   orc wizardo   orcThe orc is heavily wounded./ h #1/ hBG-----50/ hӝ/ hS9 _The orc hits you with a +0 war axe./ h5  You hit the orc./ h/ hx doo / hH @-1/ h / h\ _The orc is severely wounded./ h+-..#...##.##.###... Gobosan the Chiller... ## #............... Revenant of Ashenzari **....:... #. #........####... Health: 61/73 ====================----...##.## ##........# #### Magic: 12/15 ===================-----##...... ..........#AC: 5Str: 11##......####........#EV: 11Int: 17....>...{o.#........#SH: 0/ h{6Dex: 9#......##o#.......[#XL:  8 Next: 30% Place: Dungeon:6#......##@#........####### Noise: =--------  Time: 7651.0 (0.0)#....$.##................. t) +1 dagger of the Enlightened Sybil {ven#......###.........####### Cast: Freeze#.....o# #.############## Memories (4) / hI#......# #.#####........##...o..# #....##........# o   orc wizard#......# ####..#........# o   orc##.#........##.#........#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/ hThe walls around you are covered in ice.  You hit the orc wizard but do no damage.The wall freezes the orc./ hI/ h|.o.##o#{##@##...##.. / h#;2=2.0 (1/ hI;Ramparts / h###@####/ h Vasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc wizard but do no damage./ h7 tThe wall freezes the orc. _You kill the orc!0 h  You barely miss the orc wizard. The wall freezes the orc wizard!  The orc wizard barely misses you. The wall freezes the orc!0 hP ).##.##@#{### 0 h .-30 h6 ######0 h% G _You kill the orc!0 h cThe orc wizard barely misses you. The wall freezes the orc! _You kill the orc!orc wizard is poisoned.  The orc wizard is severely wounded.  The wall freezes the orc wizard!0 h{.).##)#.0 hb3-4Freeze0 h#@###0 hN _You kill the orc wizard!2 hE{j{.#####3-5##)###2 h҆2 h| .#####-62 h T##2 h 2 hkz |#####2 h{ &72 h ##)##@###2 h 2 h ;##2 h% J#@##2 hW '##2 h T3=82 hR###@####2 h3 h΀##)##@####3 h54=3 h93 h=#)##@##3 h3 h] J3 hݞ 3 h X3 hr 3 h0 .##)##@##...##.3 hw .3 hȲ & 3 h @61.0 (2 _You start resting.3 h #53 h -==3 h# /2.0 (33 h 3 hߺ 4 _The frozen ramparts melt away.3 hl 3 hCm 3 hkn 3 h9r 3 hr 3 hv 3 hw 3 hx 3 hy 3 h| 3 h?} &63 hg 3 h 3 hŃ F4==3 hͅ 3 h ,3 h 3 h} 3 h #73 hЎ )=3 hj 3 h ,3 hn 3 h 3 hL ;==3 h 3 h 3 h #83 h, 3=3 hʞ 3 h ,3 h 3 h _ _You start resting.3 hn 072.0 (10.0)3 hĴ [5==3.0 (113 h 3 h % _Magic restored.4 hEJ44 h0K4 h O4 h]R<94 hU,4 hV4 hY4 h,Z4 h[4 h*_4 h_$704 h_=4 h_4==4 hqa4 hne,4 hf4 hi4 hi4 hVk4 hnl1=4 ho4 hs,4 h.u4 hU{4 h}4 hH}&24 h~4 hց,4 hC4 hȅ,4 h4 h׎_ _You start resting.4 h-86.0 (134 hZ3=7.0 (144 h4 h" _HP restored.4 h4 h64 h4 h4 h4 h,4 hg  Things that are here:  a +0 dagger; a +0 robe; an orc corpse4 h+ 6 _4 h 4 hZ  Items here: )) [ †.4 h4 h/ _4 h4 h4 hl4 h:=4 hX4 he4 hH ,4 h#!4 h #4 hn$4 h$4 hZ%4 h',4 h(4 h-M _You now have 319 gold pieces (gained 8).4 h.4 h}/4 h/4 h 34 h7,4 h84 h<4 hB_ #.. #. # .o..# #. +... #.## ....# ?. #...##.## ....###.# #........ :...##..# #........ 4 hB...##.#####........ ##................. ######......####........ +......@>....).#........ ######......##)#[ #......##.#........4 h C  #......##.......... #......###.. 4 h7C(#......# #.######## o   orc (missile, wandering) #......# #.#####...#......# #....##...#......# ####..#...4 hH296.0 (9.0)4 hM;o.4 h`N/7.0 (10.0)4 hV4 hX5 h) ..#.... #.. #. ..o #. +... 5 h.....# ?.##.##....###.:...##..# 5 h&...##.##### ##.........######.@....###+.......>....)..######......##)[5 hL?..##.#.5 h}K##.........######....#5 h5 h_U.o5 h18.0)5 h5 h5 hn)...##.###.. ..#.. #.. #. ..... #. +... ....o...# ?.##.##........###.#....:...##..# 5 h#.......##.##### ##@........######......###+.......>....)..######)[5 h8#.##.........###5 h ###5 h i oo)5 h %The orc shouts!5 h C(((5 h^ 1...5 h `69--===95 h? 5 ha I _The orc throws a boomerang. The boomerang hits you.5 hs _ #.#. .. .. .).##.###.. ...# #.. #. .....# #. +... #.o...# ?. #...##.#.....###.# #.....:...##..# ##.....@.##.##### #...###........ ######......#### +.......>....).#.######......##)# #......##.# #......#5 h[t  #......###........ #......# #.#######5 hu 5 h~} P.o5 h} 2---7005 hh 5 h 6 h### ...+ #. .. ... .)##.###.. ...# #.. #..# #. +... #.....# ?. #...##..o..###.# #......:@..##..# ##+#.......##.##### #...###........ ######......#### +.......>....).#######......##)# #......##.# #......# #......###.......6 hN$6 ho%a=--1Freeze6 h!.6 h0Q _The orc closely misses you.6 hGobosan the Chiller.. ### ...+#. Revenant of Ashenzari **....... .. ....) Health: 69/73 ======================--...##.###.... Magic: 14/15 ======================--..........##.. #. AC: 5Str: 11..........# #. +... #. EV: 11Int: 17..........# ?. #...##. SH: 0Dex: 9.......o..###.# #...... XL:  8 Next: 33% Place: Dungeon:6......:@..##..# #...... Noise: =--------  Time: 7701.0 (0.0)#+#6 h%[37m.......##.#####...... t) +1 dagger of the Enlightened Sybil {ven#...###............... Cast: Freeze######......####...... Memories (4) +.......>....).#......######......##)#...... o   orc (missile)#......##.#......#......##........#......###.......Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (100% to hit)  You freeze the orc.  The orc is almost dead.You barely miss the orc.The orc is almost dead.6 h372.0 (16 hq6 hf  Aim: an orc, wielding a +0 club and quivering boomerangs (100% to hit)  You freeze the orc.  The orc is almost dead.You barely miss the orc.The orc is almost dead. _The orc hits you with a +0 club.6 h   Gobosan the Chiller .. ### ...+ #. Revenant of Ashenzari **.... ... .. ... .) Health: 67/73 ======================-- ...##.###.. .. Magic: 13/15 ====================---- ..........# #.. #. AC: 5Str: 11 ..........# #. +... #. EV: 11Int: 17 ..........# ?. #...##. SH: 06 h Dex: 9 .......o..###.# #...... XL:  8 Next: 33% Place: Dungeon:6 ......:@..##..# #...... Noise: =--------  Time: 7702.0 (0.0) #+#.......##.#####...... t) +1 dagger of the Enlightened Sybil {ven #...###............... Cast: Freeze ######......####...... Memories (4)  +.......>....).#...... ######......##)#...... o   orc (missile) #......##.#...... #......##........ 6 h #......###.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line6 h Aim: an orc, wielding a +0 club and quivering boomerangs (almost dead, 100% to  hit)  You freeze the orc!6 h @ .. ### ...+  ... .. ... .) ...##.###..  ..........# #..  ..........# #. +...  ..........# ?.  .......)..###.#  ......:@..##..#  #+#.......# #...###.... ######......# >....) ....##) 6 hQ ?#......#  #......#   6 h# ^3.0 (1Freeze6 h9 6 h   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (almost dead, 100% to  hit)  You freeze the orc! _You kill the orc!6 h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 hr7 hzs7 h7 hЂ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7 h447 hx7 h7 hB% _7 h7 h<87 h7 h7 h7 h7 h]4==7 h7 ho <97 hP 7 h[,7 h@7 h7 h7 h7 h67 h7 hc70===7 h7 h,7 h7 h_",7 hi$7 hd(7 h(?1=7 h(F5==7 h*7 h/R _Magic restored.7 ha17 h4,7 h67 h,;<27 h;=7 hAQ==7 h*E7 hLB7 hNb3=7 hP7 hT7 hW,7 h^Y7 hkc . ### ...+ #. .. ... ..##.###.. .# #.. #.# #. +... #.# ?. #...##.)..###.# #.@...##..# #-#+#.##.##### #...###..... ######......####7 hd +.>....).# ######......##)# #......##.# #......## #......###You pick up a book of Cantrips and begin reading...7 hMk0229.0)7 hkF-3.0 (207 hv7 hys  You add the spells Poisonous Vapours, Kinetic Grapnel and Apportation to your _library.7 hI 47 hK 7 hP 7 hT ,7 hIY ,7 h\ P=7 hP^ 7 h*a 7 hfd ,7 he 7 hh 7 hk 7 hv .... .. ....).......##.###.. ..##............# #.. #. #...........# #. +... #.##....# ?. #...##.##.........)..###.# #....................##..# #........##+#.......##.#####........##...###.@...............##########........#+.......>....).##7 h^w '######......##)#.......[# #......##.#........# #......##......J   jelly (wandering)#......###.........##.....J# #.##########......# #.#####....7 h r6.0 (3.0)7.0 (47 h# X _A jelly comes into view.8 h~.... .. ... .).....##.###.. ..##.#...........# ###.. #. #.#.....# ##. +... #.##.#....# ?. #...##.##.#.)..###.# #.....##..# #.###+#.......##.#####.8 h'"# #...###..# ######......####.# +.......>....).#.# ######......##)#.[# #......##.#.##......##.#......###.##.....J# #.##......# #.#####.8 h8 hAJ.8 h+8.0 (18 hZ8 ho8 h .... .. ... .).....##.###.. ..##.#...........# ###.. #. #.# ...........# ##. +... #.##.# ...........# ?. #...##.##.#..)..###.# #....##..# #.8 h| ###+#.##.#####.# #...###.# ######......####.# +.>....).#.8 h # ######......##)#.[# #......##.#.#8 hԃ F#......##.8 h #.....J###.##......# #.##......# #.#####.8 h1 8 h AJ.8 h &98 h* 8 h 9 h....##.###.. ..##.###...........# ###.. #. #.# .# ##. +... #.##.# #.# ?. #...##.##.###..)..###.# #................##..# #.######+#.##.#####........#  #...###..........# ######.....@####........# +.......>....).#........# ######......##)#.[#  #......##.#.#####.....J##......#......######9 hE#......# #.##########......# #.#####.......#......# #....##.9 h9 h%R.J9 h'309 h9 hgB...........# ###.. #. #.# #..# ##. +... #.##.# #..# ?. #...##.##.###..)..###.# #................##..# #.######+###.#####.#  #...###.................# ######......####........# +.......>...@).#.# ######......##)#.[#  #......##.#.######......##.......#.....J########......# #.##########......# #.#####........#......# #....##.#......# ####..#.9 hG9 hG&19 hO9 hQ9 h 9 hk 9 hK 9 h : h .# ##. +... #.##.# # ....# ?. #...##.##.### .)..###.# #........... ....##..# ##### ##+#.......##.#####.# # #...###.........#  ###.####.# +.......>....).#.# ######.....@##)#[# #......##.#..#### #......##...... #.....J####### #......# #.####### #......# #.#####....... #......#[39;49: h m #....## #......# ####..# #......# ##.#: hc: h|J.J: h&2: h: h[Z _The jelly quivers.: hf ...........# ##. +... #.##.# # Gobosan the Chiller...........# ?. #...##.##.### Revenant of Ashenzari **............)..###.# #............ Health: 73/73 ========================: hg...........##..# #........#### Magic: 12/15 ===================-----##+#.......##.#####........# # AC: 5Str: 11#...###.................#EV: 11: hgInt: 17######......####........#SH: 0Dex: 9+.......>....).#........#XL:  8 Next: 33% Place: Dungeon:6: hg######.....@##)#.......[#Noise: ---------  Time: 7732.0 (0.0)#......##.#........#### t) +1 dagger of the Enlightened Sybil {ven: hg#.....J##.............. Cast: Freeze#......###.........#### Memories (4) #......# #.############: h9h#......# #.#####....... J   jelly#......# #....##.......#......# ####..#.......: hhZ#......# ##.#....... _The jelly quivers.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.: hr...##..).#J#.#. : hs==3.0 (1FreezeRamparts : h|@##: h~  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the jelly!: h ...........# ##. +... #.##.# # Gobosan the Chiller  ...........# ?. #...##.##.### Revenant of Ashenzari **....  ........)..###.# #............ Health: 73/73 ========================  ...........##..# #........#### Magic: 11/15 =================------- : hK ##+#.......##.#####........# # AC: 5Str: 11 #...###.................#  EV: 11Int: 17 ######......####........#  SH: 0Dex: 9 : h|+.......>....).#........#  XL:  8 Next: 33% Place: Dungeon:6 ######.....@##)#.......[#  Noise: ==-------  Time: 7733.0 (0.0) #.....J##.#........#### t) +1 dagger of the Enlightened Sybil {ven #......##.............. Cast: Freeze : h4#......###.........#### Memories (4) Ramparts  #......# #.############ #......# #.#####....... J   jelly: hu #......# #....##....... #......# ####..#....... #......# ##.#.......: h5Aim: a jelly (heavily wounded, 100% to hit)  You freeze the jelly.  : hYThe jelly is severely wounded.You hit the jelly. Your hands burn!  The jelly is almost dead.: h|1The wall freezes the jelly.: h6  ##. +...   ....# ?.  .)..###.#  ....##..#  ...##.##  #...###......  ######......####  +.......>....).#: hPB  ######.....@##)[#  #...... #......# #......# #......#  #......#   #......#   #......#     : hn6-4.0 (1Freeze: hR?##: hK  You freeze the jelly.  The jelly is severely wounded.You hit the jelly. Your hands burn!  The jelly is almost dead.  The wall freezes the jelly. _You kill the jelly!; h; hE; h; h; h,; hB; hl; h; h; hr,; h6; hc2==; h ; hC ,; h ; h; hJ; h{; h?; h; hC _The frozen ramparts melt away.; h;==; h; hY,; h; h",; h$; h'; h'L3=; hK*; h-,; h|/; h3,; h~4; h=,; h?; hA; h#B:=; hC; hG,; hH; hK,; hyM; hPc4==; hR; h*U,; hV; hY; h$Z; hzcX; he; hue;==; hg; hj; hj; hl; hq,; ht; hw; hx; hy; h|; h|M5==; h~; h; h; h; hX; h; h]; h; h; h; hf; h; h; hv; hؤQ==; h&; h; hP; h; h; hj; hȶ; h]; h; h; hǿ,; h+; h,; h; hbi _j - 2 scrolls of identify (gained 1); hX4; hA; he; h; hL; h/; h; h,; h`; hx; h,; h; h7 _You open the door.; h4; hH; h@  There is an open door here.; h; h _; hu; hi ; h ; h/ ; hI ; h ; h- ,; h ; h ; hF ,; h{ ; h ; h ; hc ; h M _You open the door.; h ; h ; h ; h0$ ; hV& ,; ht' ; h) ; hx+ ,; hm, ; h/ ; h/1 ,; hE2 ; h5 7 _You open the door.; h6 ; h,7 ; h]8 ; h< @  There is an open door here.; h? 6 _; h@ ; hB ; hmC ,; hqD ; hE ; hF ; hF ; hG ; hmK You open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a +0 falchion.; hJM ; hM _; hIO ; hP ; hQ ,; h8R ; hmS ; hzT ,; h U ; hU ; hV ,; hX ; hY ; hZ ,; hq[ ; h] ,; h^ ; ha N _You now have 332 gold pieces (gained 13).; ha 4; hyb ; hc ; hd ,; h6e ; hf ; hjg ,; hg ; hh ; hi ,; hj ; hl ; hn ,; hUo ; h7p ; hq ; h6q ; hq ; hr ; hs ,; ht ; hZu ; hu ; hIv ; hv ; h>w ; hw ; hx ; h ; hA ,; hvC ; hD ; hE ,; hE ; hG ; hEI ,; hI ; hYK ; hL ,; h!M ; h+O ; hR ,; hCS ; hU ; hX ,; hY ; h[ ; h[^ ,; hd_ ; ha ; h0d ,; hNe ; hkh ; hj ,; hk ; ho ; h#r ,; hs ; h-w ; hy ; hy ; hj{ ; hr} ; h8 ,; h ; h ,; h2 ; h" = _d - 50 stones (gained 6); h 4; h| ; h ; h2 ,; h ; h ; h ; h ###### #......# ####..#....... #......# ##.#....... #......# #.# #####......# #......... ............# ####....................# #................# #.....; h ....# #..........# #.....##....--............# #.....#####.............. # #; h ............. ...########......... ... ........; h= ########....... .o   orc priest (wandering); h " #....... ..( #....o... . .; hD 285925.0); h G-606; h± ; h z _An orc priest comes into view. It is wielding a +0 dagger.< h < h< h< hu< hz M.........# ###### #.####..# #..# #####... #..###.......< h{ # ####. ......# ............. ...########.. .. .. #....o... < hт < h' 11.0)< hJ < hp < h;;M### #........# ##########.# # ##### #.###.......# ####............. ......# #..#.....< hA< hA&2= h= h/= hM########## #........# ##########.# # ##### #.###...................# #.....#####.######....= h = h&3= h= h= h-5M##.........########## #........# ##########.# # #####= h5 #.###................# #.....##.............= h2== h== hL>4= hrC= hE= h4= h^= h,= hX= h,= ht= h,= h= h,= h= h,= h= hy,= h= h,= h= hI,= hj= hK,= h= hb= h= h= hs,= h= h= h= h= h= h= h= hm= h= h[= hU= h= hJ= hF,= h= h6 ,= h = h = h = h = h ,= h+ = h = h = h = h = h ,= h = h o   orc priest (wandering)o= h*    #......#  #......#  #......#  #......#  #......#  #......#  #####......#  ...........@# = hj o86.0 (22.0) ............#  ............#  = h O............#  ............#  ............# = h ) .............   = h ......o......   ... _You start waiting.= h{ P  #......#  #......#  #......#  #......#  #......#  #......#  #####......#  ...........@#  ............#  = h3 ............#  ............#  ............#  ............#  .............   = h` ......o......   ... = h@ x _An orc priest is nearby!> h[ #....# #..........  #....# #......###.........  #....# #......# #.###########  #....# #......# #.#####  #....# #......# #....######## #......# ####..# #......# ##.# #......# #.# #####....@.#  .# #### .# # .# # .# #...... .# #.....##...  # #.....##### ....... ......# #  o> hW\_ ...######## > h`> hb87.0 (1.0) _> hMg> hh> h@: #....# #......##.### #....# #......#...> h:o #....# #......###......... #....# #......# #.########## #....# #......# #.##### #....# #......# #....######## #......# ####..# #......# ##.#> hm< #...@..# #.# #####......#  .# #### .# # .# # .# #......... .# #.....##.. # #.....####. ......#> hC> hC&8> hH> h{J> h  #....######......##)#[ #....# #......##.## #....# #......#.. #....# #......###......... #....# #......# #.######### #....# #......# #.##### #....# #......# #....######## #......# ####..# #..@...# ##.# #......# #.# #####......#  ....> hѐ .# #### ....# # .# #  .# #........  .# #.....##.  # #.....### > h > h &9> hK > h > h>  #....'.......>....).#.. #....######......##)#[ #....# #......##.# #....# #......#. #....# #......###......... #....# #......# #.######## #....# #......# #.##### #....# #......# #....######## #.@....# ####..# #......# ##.# #......# #.# #####......#  ......# #### .....# # .....# > hH? # ....# #...... .# #.....> hE > hH '90> hJ > hK ? hGMM######......###'.......>....)..####)[#.##.........######........###########.# ######......# #...............#? h ? h &1? hA? h? hyAM...###.........######......###'.......>....)..####)[#.##.........######........###########.##......# #.#...........#? hz? h[? hЃ&2? ht? hG? h:4? h8<? h?,? h/DB? hE? hG,? h#I? hXK? hK? hL? hO,? hYP? hR,? h*T? hW,? hfX? h[,? h\? h>_? h_? h`? hb,? hc? he,? hmf? hh,? hi? h-l,? h]m? ho? ho? h,q? ht,? hGv? hy,? hD|? hM,? h? h,? h}? h,? h? h? h? h? hs,? hI? hg? h? h.? h,? h? h,? hN? h|,? h? hğ,? h? hm,? hĩ? hh,? hí? hB,? h? h,? h? h,? h)? h,? hX? hh,? h1? h ,? hX? h,? hV? hO,? h:? h,? h? h,? hf? h4,? h? h,? h? h,? h? hB? h^,? h? h7,? h? h,? h? h,? h? hi? h? h? h,? h? hJ,? h? h,? h? h? hX? h? ht,? h? h,? hr? hx? h4 ,? h ? h,? h? h ,? h? h9? hp? h? h,? h[? hZ,? h? ht,? h? h!,? hU#? h%,? hX'? h),? h*? h'-,? h-? h/? h 0? hB1? h4,? h.5? h17,? h8? hO:? h:? h|<? h?,? h@? hC,? h]D? hF,? hH? hJ,? hL? hN? hN? hP? hR,? hS? h~V,? hW? hZ? h<[? h[? h^^,? hV_? ha,? hc? hf,? h h? hk,? hk? h6m,? hm? ho,? ho? hNq,? hr? ht,? hv? h9x,? hy? h|,? h }? h=,? h? hÂ,? h? hy,? h? h? hٌ? h? h/,? h? hۓ,? h? h,? h? hț,? h]? h9,? h? h<,? h? hʥ,? h-? hUk 991.0 (99.0) _You start waiting.? h02.0 (100.0)? h? hJ# _Done waiting.@ hu4@ hw@ h4@ hY@ h@ hX@ hr@ h,@ h؋,@ h@ h@ h\,@ hI@ hx@ h,@ h|@ h@ h,@ h@ ho@ h,@ hU@ h @ h,@ h@ h@ h#....# #......# #....######## #......# ####..# #......# ##.# #......# #.#.... #######......# # #............# #### #............# # #............# #........ #........@...# #.....8000.0 (8.0) #............# #.....## #............# #.....####........ ......# #.............#######.........)... ##########....... . #......@ hc[34m. ..( #....o... 1.0 (9 _Found a +0 dagger.@ h@ h@ h,@ h@ hp@ h  #......# #.#... #######......# #.....#............# ####....#............# #.......#............# #.....#...# #......#...# #.....###...#####.....######..........# #3.0 (2#.......#######...)... ........##########@ h$.% ........ # ..(..... #. ... #... ...#.). ...... @ h+...@ h;@ h+4.0 (3@ hE;%@ hN _Found a medusa talisman.@ h@ h @ h ,@ hP,@ h@ h@ h@ h@ h,@ hs@ h@ h"@ hU#@ h$@ hc'@ hy*,@ h,@ h5w#......#.....##.......####.....#####..................# #...............########...........)...  ##########........%  #......... ..(. #......... ....... # ....... #.) ....... #...... @ hO6..######### #######@ h=U ######.......... .#######.)... ....... ##########........% . ..(..# A h,,10.0 (6A h+1.0 (7A h _You see here a +0 heavy war axe.A h;4A h>B hB hPB h ; _B hB h,B hB hJB h/B h|B h=B h!B h (,B h*B h-B h}0,B h>2B h4B h7B h7B h9B hy<B h>,B hAB hCB hE,B hFB hHB hKB hKB h:MB haXB hfB hi,B hkB hLpB hs,B huB hyB h|B h5}B h~B hB h>,B hJB hB hΔB h&B hRB hB hjB hS/B h6 ## #.#.......#######......# #.........#............# ####........#............# #....#............# #....#............# #.......#............# #.....##....#B hy7n#............#####o....#####.##..............# #.#26.0 (15.0)#...........#########...............)...#.###########.%#.#.B h7#..(.....>#.........#.o   orc priest (wandering)B h7#.........#..B h7#.).......#.........B h7?#.........#.........B h8B hyB;%B hDb _An orc priest is nearby!B h[+ 8%B h+ B hk6 ;%B h7 C h#......# #.#.##......# #.##......# ####.##.....# #.##....# #.##...# #.##..# #.....##....##.#####o....#####.##.....# #.##..#..)#.........)...#.##..%#.##..C h#..(.....>##..#.##...#.##.).......#.##.#.#C hZC h.o%o7C hz.0) _C h9%C hC hH#......# #.#.#  #......# #.#  #......# ####.#  #......# #.##......# #.C hI"##.....# #.....#.#...# #.....##....##.#.#####.....#####.##.#.C hIo.....# #.##.#.#..).#.)...#.C hJV##.%#.C hYJ# #.#.# C hKC hTeo..%C heU78FreezeC h[C h\C h #......# #.#........# Gobosan the Chiller#######......# #..........# Revenant of Ashenzari **....#............# ####.........# Health: 73/73 ========================#............# #............## Magic: 12/15 ===================-----#............# #............## AC: 5Str: 11  #............# #............#. EV: 11C hl Int: 17  #............# #.....##....##. SH: 0Dex: 9  #............#####.....#####.##. XL:  8 Next: 36% Place: Dungeon:6  #..............@o......# #.##. Noise: ---------  Time: 8028.0 (0.0)  C h G#...................########..). t) +1 dagger of the Enlightened Sybil {ven#...............)...#.........## Cast: Freeze  ###########........%#.........# Memories (4) C h1 I#.........#..(.....>##.........#.........# o   orc priest (very poisoned)#.........#.........##.).......#.........##.........#.........#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  C hi You hit the orc priest. The orc priest is poisoned.  The orc priest is lightly wounded.  The wall freezes the orc priest.C h 65---==9.0 (1Ramparts C h #####%C h N  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc priest. The orc priest is poisoned.  The orc priest is lightly wounded.wall freezes the orc priest. _The orc priest hits you with a +0 flail!C h #......# #.#........#  Gobosan the Chiller  #######......# #..........#  Revenant of Ashenzari **....  #............# ####.........#  Health: 65/73 =====================---  #............# #............## Magic: 11/15 =================-------  #............# #............## AC: 5Str: 11  #............# #............#. EV: 11Int: 17  #............# #.....##....##. SH: 0Dex: 9  #............#####.....#####.##. XL:  8 Next: 36% Place: Dungeon:6  #..............@o......# #.##. Noise: ==-------  Time: 8029.0 (0.0)  #...................########..). t) +1 dagger of the Enlightened Sybil {ven  #...............)...#.........## Cast: Freeze  ###########........%#.........#  Memories (4)  h4mRamparts  #.........#..(.....>#  #.........#.........#  o   orc priest (very poisoned) #.........#.........#  #.).......#.........#  #.........#.........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (moderately wounded, very poisoned, 100% to hit)  You freeze the orc priest!C h              C h@.....# #.....  .....# #.....  .....#####.....  C h.......@$......#  ............###)  C h........)...#  ###........%#  #.........#..(.....> #.........# #.........# #.).......# C h w69-30.0 (1FreezeC hb#####C h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (moderately wounded, very poisoned, 100% to hit)  You freeze the orc priest! _You kill the orc priest!D h+ 4D h D h ,D h BD hm D hN D h D h D h+ D hY L7=D h D h c2==D h D h D h D h D hJ D ht @8=D h D hr D h: ,D hG D hG .#####....@$..--%D h e 8.0 (8 _You start resting.D h: m==-9.0 (9D h 9%D h3 4 _The frozen ramparts melt away.D hs D ht D hu D hM} R9D hL BD hU D h L3=D h? D h݇ D h M70=D h D h ,D h, D h ,D h` D ho D hܘ h1==D h D h ,D h D h? ,D h D hi D hӧ S24==D h D hJ ,D h D h: D hd D hֲ D h % _You start resting.D h Y51.0 (12.0)%D h; 3=2.0 (13% _HP restored.E h74E h9E h<E h@Q==E hB,E hDE hG,E hYIE hLE hL#=E hLF5==E hNE hU4 _Magic restored.E hX4E hZE haj  You now have 354 gold pieces (gained 6).  Things that are here:E haE hcE hxD _a +0 flail; a +0 leather armourE h|4E hBE hSE hFQ==E hE hE hh,E hME hݙE h؛,E hE hdE hE hE h E hE h,E hE hcE hb,E hE hE h,E hE hE h,E h0E h3E hE hE h^E hE h,,E hE h)E h,E h<E hE h,E h&E hhE h,E h3E hE h,E hE hxE h,E hWE hE hq,E hhE hE h,E hE hE h@E hxE hPE hE h_,E hE h &R.......#####.....#####.##..#...## ..........)......# #.### ..########..).#....## ..)...#.........### #####%#.........# # #.........#..(.....># #....#  #.........#.........# #....#  #.........#.... #....#  #.).......#.@.#....# E hd&78.0 (26  #.........#...# #.####  #.........#.........# #.#  #.........#.........# #.# #.........#E h&...# #.############...###E h&.# #.......# #########.#####E h& ##E h&"#E h'E h28%E h4E _Done exploring.E h 4E hE h...)....%....0.0)E h[8%E hE _Done exploring.F h^4F hF h<F hK:%F hE _Done exploring.G h[[?25h[?0c  Search for what [Enter for "."]? G h2 [?25l[?1cG h=G hA21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] 6 boomerangs (3 further duplicates in 1 pile)b - [D:6] a +0 dagger (1 further duplicate)  c - [D:6] a +0 flail  d - [D:6] a +0 leather armour  e - [D:6] a stone staircase leading down G hhAq f - [D:6] a +0 heavy war axeg - [D:6] a stone staircase leading up  h - [D:6] a +0 mace  i - [D:6] a +0 ring mail (1 further duplicate)  j - [D:6] a +0 robe (2 further duplicates)  k - [D:6] a +0 short sword  l - [D:6] a +2 dagger of venomm - [D:6] a +0 rapier  G hAMn - [D:6] a +0 club (1 further duplicate)  o - [D:6] a +0 war axe  G hBp - [D:6] a stone staircase leading down  q - [D:6] 3 poisoned darts  r - [D:6] a +0 falchion  s - [D:6] a stone staircase leading down  t - [D:6] a stone staircase leading up  u - [D:6] a stone staircase leading upJ h,  a - [D:6] 6 boomerangs (3 further duplicates in 1 pile)  u - [D:6] a stone staircase leading upK h}4 K h.: K h}B O.......#####.....#####.##..#...## Gobosan the Chiller ..........)......# #.##......## Revenant of Ashenzari **.... ..............########..).#....## Health: 73/73 ======================== ..........)...#.........###....## Magic: 15/15 ======================== #####........%#.........# #....## AC: 5Str: 11K hC #.........#..(.....># #....# EV: 11Int: 17#.........#.........# #....# SH: 0Dex: 9K hKC #.........#.........# #....# XL:  8 Next: 39% Place: Dungeon:6K hC #.).......#.@.......# #....# Noise: ---------  Time: 8078.0 (0.0)#.........#.........# #.#### t) +1 dagger of the Enlightened Sybil {ven#.........#.........# #.#Cast: FreezeK hUD #.........#.........# #.#Memories (4) #.........#.........# #.############.........###.##.............##########.########Things that are here: _a +0 flail; a +0 leather armour _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .K hVK 8%K hK K hJS K hT . _K hK hxK hK hK h%K h>K h K hK h\"_Unknown command.K hL h5Inventory: 28/52 slots Hand Weapons (go to first with ))  t - the cursed +1 dagger of the Enlightened Sybil (weapon) {venom, Sorc, Cun}n - a +0 mace  A - the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5} Missiles (go to first with ()d - 50 stones Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  l - a +0 pair of gloves (worn)  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort}  B - the cursed +0 cloak of Ashenzari's Soothsayer (worn) {Bglg, Elem}  k - a +1 scale mail of willpower Jewellery (go to first with "=)  r - a ring of resist corrosion (worn) Scrolls (go to first with ?)g - a scroll of amnesia  h - a scroll of brand weapon  i - 2 scrolls of revelation  j - 2 scrolls of identifym - 2 scrolls of poison  o - 2 scrolls of enchant weapon  p - a scroll of butterflies L h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]M hM hïM hO.......#####.....#####.##..#...## Gobosan the Chiller ..........)......# #.##......## Revenant of Ashenzari **.... ..............########..).#....## Health: 73/73 ======================== ..........)...#.........###....## Magic: 15/15 ======================== #####........%#.........# #....## AC: 5Str: 11M h^#.........#..(.....># #....# EV: 11Int: 17#.........#.........# #....# SH: 0Dex: 9#.........#.........# #....# XL:  8 Next: 39% Place: Dungeon:6#.).......#.@.......# #....# Noise: ---------  Time: 8078.0 (0.0)M h& #.........#.........# #.#### t) +1 dagger of the Enlightened Sybil {ven#.........#.........# #.#Cast: Freeze#.........#.........# #.#Memories (4) M hPJ#.........#.........# #.############.........###.##.............##########.######## M hzL_a +0 flail; a +0 leather armour _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.M hM h8%M hrM hM h/N h?Drop what?28/52 slots (_ for help) Hand Weapons (select all with ))  t - the cursed +1 dagger of the Enlightened Sybil (weapon) {venom, Sorc, Cun}n - a +0 mace  A - the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5} Missiles (select all with ()d - 50 stones Armour (select all with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  l - a +0 pair of gloves (worn)  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort}  B - the cursed +0 cloak of Ashenzari's Soothsayer (worn) {Bglg, Elem}  k - a +1 scale mail of willpower Jewellery (select all with "=)  r - a ring of resist corrosion (worn) Scrolls (select all with ?)g - a scroll of amnesia  h - a scroll of brand weapon  i - 2 scrolls of revelation  j - 2 scrolls of identifym - 2 scrolls of poison  o - 2 scrolls of enchant weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [ h@49m.|Space] toggle selected[top]N hÔ(1 turn)  t - the cursed +1 dagger of the Enlightened Sybil (weapon) {venom, Sorc, Cun}  n + a +0 mace[Enter] accept (1 chosen)O h~O ho.......#####.....#####.##..#...## Gobosan the Chiller ..........)......# #.##......## Revenant of Ashenzari **.... ..............########..).#....## Health: 73/73 ======================== ..........)...#.........###....## Magic: 15/15 ======================== #####........%#.........# #....## AC: 5Str: 11#.........#..(.....># #....# EV: 11Int: 17#.........#.........# #....# SH: 0Dex: 9#.........#.........# #....# XL:  8 Next: 39% Place: Dungeon:6O he#.).......#.@.......# #....# Noise: ---------  Time: 8078.0 (0.0)#.........#.........# #.#### t) +1 dagger of the Enlightened Sybil {ven#.........#.........# #.#Cast: Freeze#.........#.........# #.#Memories (4) #.........#.........# #.############.........###.##.............##########.######## _a +0 flail; a +0 leather armour _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.O h:+9.0 (1O hCO hj) _You drop a +0 mace.P h%P hMDrop what?27/52 slots (_ for help) Hand Weapons (select all with ))  t - the cursed +1 dagger of the Enlightened Sybil (weapon) {venom, Sorc, Cun} P hv A - the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5} Missiles (select all with ()d - 50 stones Armour (select all with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc} P h l - a +0 pair of gloves (worn)  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort}  B - the cursed +0 cloak of Ashenzari's Soothsayer (worn) {Bglg, Elem}  k - a +1 scale mail of willpower Jewellery (select all with "=)  r - a ring of resist corrosion (worn) P hiScrolls (select all with ?)P h3Wg - a scroll of amnesia  h - a scroll of brand weapon  P hVLi - 2 scrolls of revelation  j - 2 scrolls of identifyP hyZm - 2 scrolls of poison  o - 2 scrolls of enchant weapon  P h!p - a scroll of butterflies P h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit P hLetters toggle [.|Space] toggle selected[top]Q h1P (1 turn)  t - the cursed +1 dagger of the Enlightened Sybil (weapon) {venom, Sorc, Cun}  j + 2 scrolls of identify[Enter] accept (1 chosen)Q hoZ Q hj T.......#####.....#####.##..#...## Gobosan the Chiller ..........)......# #.##......## Revenant of Ashenzari **.... ..............########..).#....## Health: 73/73 ======================== Q h$k $..........)...#.........###....## Magic: 15/15 ======================== #####........%#.........# #....## AC: 5Str: 11#.........#..(.....># #....# EV: 11Int: 17Q hZk #.........#.........# #....# SH: 0Dex: 9Q hk ?#.........#.........# #....# XL:  8 Next: 39% Place: Dungeon:6#.).......#.@.......# #....# Noise: ---------  Time: 8079.0 (0.0)#.........#.........# #.#### t) +1 dagger of the Enlightened Sybil {ven#.........#.........# #.#Cast: Freeze#.........#.........# #.#Q h}l SMemories (4) #.........#.........# #.############.........###.##.............##########.######## _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . Q hl K_Unknown command. _You drop a +0 mace.Q hm ,80.0 (1Q hu 8%Q hAx 5 _You drop 2 scrolls of identify.R h4R hR h^MB%0R hMR hYU8%R hgYE _Done exploring.S hz   Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   7.4   5.9  +1   n + Spellcasting   6.8   7.1  -1           b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2   h m-1   q - Translocations   0.1   1.2  -1   e - Staves   0.1   1.2  -1   r - Alchemy   0.2   1.2  -1   f - Unarmed Combat   0.1   0.8  +1   s - Fire Magic   0.1   1.4  -2   g - Throwing   0.0   1.2  -1   t + Ice Magic   9.0   6.7  +1       u - Air Magic   0.1   1.4  -2   h - Short Blades   0.1   1.2S h [34m  -1   v - Earth Magic   0.1   0.8  +1   i - Long Blades   0.1   1.2  -1               j - Armour   0.1   1.2  -1       k - Dodging   2.9   3.6  -1       l - Shields   0.1   1.2  -1       m - Stealth   3.5   2.1  +2   h 49m            The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZ h:*Z h p t - Ice Magic   9.0^ h| j + Armour   0.1` h9 ` h ` h.......#####.....#####.##..#...## Gobosan the Chiller ` h ..........)......# #.##......## Revenant of Ashenzari **.... ..............########..).#....## Health: 73/73 ======================== ..........)...#.........###....## Magic: 15/15 ======================== ` h#####........%#.........# #....## AC: 5Str: 11#.........#..(.....># #....# EV: 11Int: 17#.........#.........# #....# SH: 0Dex: 9` h#.........#.........# #....# XL:  8 Next: 39% Place: Dungeon:6#.).......#.@.......# #....# Noise: ---------  Time: 8080.0 (0.0)#.........#.........# #.#### t) +1 dagger of the Enlightened Sybil {ven#.........#.........# #.#` hV)Cast: Freeze#.........#.........# #.#Memories (4) #.........#.........# #.#` h###########.........###.##.............##########.######## ` h_Done exploring. _Search for what [Enter for "."]? . _Unknown command. ` h_You drop a +0 mace. _You drop 2 scrolls of identify. _Done exploring.` h$u%a hz a h Inventory: 26/52 slots Hand Weapons (go to first with ))  t - the cursed +1 dagger of the Enlightened Sybil (weapon) {venom, Sorc, Cun}  A - the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5} Missiles (go to first with ()d - 50 stones a hV Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  l - a +0 pair of gloves (worn)  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort}  B - the cursed +0 cloak of Ashenzari's Soothsayer (worn) {Bglg, Elem}  k - a +1 scale mail of willpower Jewellery (go to first with "=)  r - a ring of resist corrosion (worn) Scrolls (go to first with ?)g - a scroll of amnesia  a h h - a scroll of brand weapon  i - 2 scrolls of revelation  m - 2 scrolls of poison  o - 2 scrolls of enchant weapon  p - a scroll of butterflies  q - 2 scrolls of fog  u - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]e h e he hJT.......#####.....#####.##..#...## Gobosan the Chiller ..........)......# #.##......## Revenant of Ashenzari **.... ..............########..).#....## Health: 73/73 ======================== e hS..........)...#.........###....## Magic: 15/15 ======================== #####........%#.........# #....## AC: 5Str: 11#.........#..(.....># #....# EV: 11Int: 17#.........#.........# #....# SH: 0Dex: 9e h #.........#.........# #....# XL:  8 Next: 39% Place: Dungeon:6#.).......#.@.......# #....# Noise: ---------  Time: 8080.0 (0.0)#.........#.........# #.#### t) +1 dagger of the Enlightened Sybil {ven#.........#.........# #.#Cast: Freeze#.........#.........# #.#Memories (4) #.........#.........# #.############.........###.##.............##########.######## _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _You drop a +0 mace. _You drop 2 scrolls of identify. _Done exploring.e hj(e h)e h/4f hf hVLevel 6 of the Dungeon<<<>>>(Press ? for help)#######......# #..........# ####.#.#######.###.##.#.# #.##............# ####.........# #....#.##........#.##.#.# #.##............# #............###....#.##........#.##.#.# #.##............# #............##.....#.##........#.##.#.# #.##............# #............#..#...#.##........#....#.# #.##............# #.....##....##..+...+.##........######(# #.##............#####.....#####.##..#...####...............#####.##...............)......# #.##......##.......................##...................########..).#....##)#........###############...............)...#.........###....##<#........############........%#.........# #....####........##.........#..(.....># #....# #........##.........#.........# #....# #..f h......##.........#.........# #....# ###########.).......#.@.......# #....##.........#.........# #.#####.........#.........# #.##.........#.........# #.##.........#.........# #.############.........###.##.............##########.########f h} ^>@g h)g h,@.......#####.....#####.##..#...## Gobosan the Chiller ..........)......# #.##......## Revenant of Ashenzari **.... ..............########..).#....## Health: 73/73 ======================== ..........)...#.........###....## Magic: 15/15 ======================== #####........%#.........# #....## AC: 5Str: 11#.........#..(.....># #....# EV: 11Int: 17#.........#.........# #....# SH: 0Dex: 9#.........#.........# #....# XL:  8 Next: 39% Place: Dungeon:6#.).......#.@.......# #....g hA# Noise: ---------  Time: 8080.0 (0.0)#.........#.........# #.#### t) +1 dagger of the Enlightened Sybil {ven#.........#.........# #.#Cast: Freeze#.........#.........# #.#Memories (4) #.........#.........# #.############.........###.##.............##########.######## _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _You drop a +0 mace. _You drop 2 scrolls of identify. _Done exploring.g hBg hDg hQPg hSg hX% _g h[g h]g h`,g hcg hfg h jg hSjg h+lg hXog hor,g hDtg hvg h.y,g hzg h}g hT,g hŀg hg h,g hg hO# #............#.##..... # #............#..#...#.##..... # #.....##....##..+...+.##..... #####.....#####.##..#...####..... ...)......# #.##......##....... .......########..).#....##)#..... ...)...#.........###....##<#..... ......%#.........# #....####..... g ha.......#..(.....@# #....# #.....7.0 (7 .......#.........# #....# #..... .......#.........# #....# ###### .......#.?.......# #....# .......#.........# #.###g h# .......#.........# #.# .......#.........# #g h.# .......#.........# #.# ########.........###.#g h}g hg hÞc _There is a stone staircase leading down here.g h g h g h g h! g h% 28.0 (1 _g h' 9%g hm  You climb downwards.  You hear the hiss of flowing sand.g h//  --more--h hIi    #..#   #..#   #..#   #... h hi  #..#   #..#   #..#####.. 7   #.@.......   #.######.#   #. h hi  #.   #h hiz   # h hj<  #h h(j[   #h h=jL  h hlh h%qh h4+8 (1.8h hh h  You climb downwards.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the _h hportal is buried!  You have a vision of a gate. _There is a stone staircase leading up here.i hei h2i hГi hi h; _i hX,i hT,i hi hdi hJi hi hi hP  There is a stone staircase leading up here.i hرi hb _i h:i hi h,i hi hi hlr.#######.....># 93.8 (5.0.# .#####...<.......i hg.######.#####.#i hvi h +4.8 (6i hi h; _Found a stone staircase leading down.j hc  #..  #..#  #..#  #...  #..#  #..#  #..######## #..@....>.. #..#####..# #..#  #..#####..  #.<....... #.######.# j hhj hh+5.8 (1j hlj hnnj h 8  #..  #..#  #..#  #...  #..#  #..#  #..#. #.>. #..#####..#. #..#  #..#####..  #. #.# #.# #.# j h j ha &6j h j h l hkJ   #..  #..#   #..#   #...   #..#   #..#   #..#.   #.>...   #..#####..#.   #..#   #..#####..   #.<.   #.######.#   #.#   #.#   #.#7l h  #..  #..#  #..#  #...  #..#  #..#  #..########.  #.......>...  #.@#####..#.  #..#   #..#####..  #.<.......  #.######.#  #.#   #.#   #.#   #.#8m hL#.########......>..#####..# ####..<.....######.##m h m h &9m hMm hWm h.########......>..#####..# ####..<.......######.## m hcm hY(100m h2m hm hzZ.########......>..#####..# ####.........######.## m hbm hc&1m hgm hja _There is a stone staircase leading up here.n h4n hn hn h-2 _n hn hw# #............##.....#.##..... # #............#..#...#.##..... # #.....##....##..+...+.##..... #####.....#####.##..#...####..... n h...)......# #.##......##....... .......########..).#....##)#..... ...)...#.........###....##<#..... ......%#.........# #....####.....6 .......#..(.....@# #....# #..... .......#.........# #....# #..... .......#.........# #....# ###### .......#.?.......# #....# .......#.........# #.#### .......#.........# #.# .......#.........# #.# .......#.........# #.# ########.........###.#n hЭn h9%n hS-4.3 (2.5n hn h"} _You climb upwards. _There is a stone staircase leading down here.n h4 n hA Level 6 of the Dungeon<<<>>>(Press ? for help)#######......# #..........# ####.#.#######.###.##.#.# #.#n hA =#............# ####.........# #....#.##........#.##.#.# #.##............# #............###....#.##........#.##.#.# #.##............# #............##.....#.##........#.##.#.# #.##............# #............#..#...#.##........#....#.# #.##............# #.....##....##..+...+.##........######(# #.##............#####.....#####.##..#...####...............#####.##...............)......# #.##......##.......................##...................########..).#....##)#........###############...............)...#.........###....##<#........############........%#.........# #....####........#n h)B <#.........#..(.....@# #....# #........##.........#.........# #....# #........##.........#.........# #....# ###########.).......#.?.......# #....##.........#.........# #.####n h]B #.........#.........# #.##.........#.........# #.##.........#.........# #.############.........###.##.............#n hB L#########.########o hJ####'#.......##.#####........# ##########.............# #.############....#...###.................# #.....# #....#########.# #.......# #....'>....).#.# #..... #....#######)#.[# #..)..##o hM #....# ##.#........###########......##.#.# #....# #..........................#.#..#.# #....# ####...###########...#...##.# #....# ## #.###### #.......####.# #....# ## #.##### #########[)...#.####.########....# #......# #....##o h_ ######...#####.##.........####### #......# ####..#........# ##........[.# #.##.#.#####.##......# ##.# #...#######.# #.##.#.# #.##......# #.# #.#.# #.# #.##.#.# #.########......# #...###.#.#######.###.##.#.# #.##............# ###...#.##........#.##.#.# #.##............# #...##....#.##........#.##.#.# #.##............# #...#.....#.##........#.##.#.# #.##............# #.....#...#.##........#....#.# #.##............# #.....##....##..+...+.##........######(# #.##............#####.....#####.##..#...####...............#####.##...............)......# #.##......##.......................##...................########..).#....##)#........##############o h o h9 G# #............##.....#.##..... Gobosan the Chiller # #............#..#...#.##..... Revenant of Ashenzari **.... # #.....##....##..+...+.##..... Health: 73/73 ======================== #####.....#####.##..#...####..... Magic: 15/15 ======================== ...)......# #.##......##....... AC: 5Str: 11 .......########..).#....##)#..... EV: 11Int: 17 ...)...#.........###....##<#..... SH: 0Dex: 9 ......%#.........# #....####..... XL:  8 Next: 39% Place: Dungeon:6 o ht: .......#..(.....@# #....# #..... Noise: ---------  Time: 8104.3 (0.0) .......#.........# #....# #..... t) +1 dagger of the Enlightened Sybil {ven .......#.........# #....# ###### Cast: Freeze .......#.?.......# #....#Memories (4) .......#.........# #.#### .......#.........# #.# .......#.........# #.# .......#.........# #.# ########.........###.# _There is a stone staircase leading up here. _There is a stone staircase leading up here. _Found a stone staircase leading down. o h: _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.o h7; o h= o hlJ o hL o hTM % _o hQ o hT o hV o hV o hX o h] o h[_ o h_ o h` o he o hg ,o h3i o hm o ho o h*p o h@q o hv o hw o hx o hy o h ~ o h ,o h o h% o hh ,o hȉ o h o h o h o hT o h o h& ,o h o h o h ,o h o h9 o h) o hk o hè o h o h ,o h o h o ho o h o h o h o hT o h o h{ o h o h ,o h o h o h ,o h o h o hB o hw o h o h o hY o h o h o hY o hg ,o h o h2 o h3 ,o h0 o hw o h ,o h' -  Things that are here:  a +0 robe; a +0 dagger; an orc skeleton _o h) o h Y  Items here: )) [ ÷.o h o h _o h o h o h ,o h o hb o h ,o h o hX o h o h o h o h o h o h; o h o h& y ### ####...##.##  ......# ###..'...##.##  ......# #...##...##.##  ...(..###.####....  #...........##..# #..#  ####'#.......##.#####........# o hd' ' #....#...###.................#  #....######......####........#  #....'......).#........#33.3 (29.0)  #....######......##[#.......[#  #....# #......##.#........  #....# #......##...........  #....# #......###.........# o h'  #....# #......# #.#########   #....# #......# #.#####....o h'    #....# #......# #....##....   ###### #......# ####..#....o h' E o h( o h2 o h4 c _There is a stone staircase leading down here.p h6p hb7p h9>p hODp hD84.3 (1.0) _p hIp h  You climb downwards.  You hear the hiss of flowing sand.p h /  --more--p h  #. #. .. #. ..# #. ..# #### #. ... .....#.## ..# #.......#7 ..# #@# ..########. #.# p h .......>... #.. ..#####..#. #.## ..# .# ..#####.. # # .<....... .######.# .#p h p hp hr-5.0 (1.7p h^tp hox  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.r hr h r hi%r h/r h4360 _r h4r hZ#...........### ####...##.##.#...........# ###..'...##.##.#...........# #...##...##.##.  #........(..###.####.........  #...........##..# #........#  ####'#.......##.#####........#  #....#...###.................#  #....######......####........#6  #....'.......@....).#........#  #....######......##[#.......[#  #....# #......##.#........#  #....# #......##...........  #....# #......###.........#  #....# #......# #.#########r hjw   #....# #......# #.#####....   #...#......# #....##....   ###### #......# ####..#.... r hr h r he-7.5 (2.5r h lr hm} _You climb upwards. _There is a stone staircase leading down here.r h r h % Level 6 of the Dungeon<<<>>>(Press ? for help)#....#####....+....'...##.#.####...................####.##.#.######## #.......###...######...#.).....'...................# #.#...........# #....##.###...# #...'..##.###...................# #.##.#.######.## #...........### ####...##.##.# #..............###### #.##.#.#....<..# #...........# ###..'...##.##.# #..............##....#.#.####.## #...........# #...##...##.##.###..............############.#.#......# r h& #........(..###.####.......................................#.######### #...........##..# #........####..............############.#........<# ####'#.......##.#####........# ##########.............# #.########### #....#...###.................##.............#.####.##....######......####........##.............#.##...##....'.......@....).#........##.............#.##.#.##....######......##[#.......[##..)..........#.##.#.##....# #......##.#........###########.............#.##.#.##....# #......##..................................#.#..#.##....# #......###.........###########.............#...##.##....# #......# #.############## #...............####.##....# #......# #.#####........# #########[)...#.####.########....# #......# #....##........# ######...#####.##.........####### #......# ####..#........# ##........[.# #.##.#.#####.##......# ##.#........# #...#######.#r h& [39;49m #.##.#.# #.##......# #.#........# #.#.# #.# #.##.#.# #.########......# #..........# ####.#.#######.###.##.#.# #.#r hD #....# #......##...............#.#..#.# #....# #......###.........###########.#...##.# #....# #......# #.############## #...####.# #....# #......# #.#####........# #########[)...#.####.####### #....# #......# #........# ######...#####.##.........# ###### #......# ####..#........# ##..[.# #.##.#.#####.#  #......# ##.#r hE # #...#######.# #.##.#.# #.#  #......# #.#........# #.#.# #.# #.##.#.# #.#  #######......# #..........# ####.#.#######.###.##.#.# #.#  #............# ####.........# #....#.##.#.# #...... #.....###....#.###.# #.# #.....# #.....##.....#.###.# #...... #......#..#...#.##..#.# #...... #.....##....##..+...+.##r hF =#####(# #.# #......###.....#####.##..#...####.......#####.# #.........)# #.##......##.............# #...............).#....##)############### #.........)...#.##....##<#........#  ###########........%#.#....####........#  r hGG 7#.........#..(.....># #....# #........#  #.........#.#....# #........#  #.........#.#....# ##########  #.).......#.?....#s h ###### ################## #.#######.#  #....#...# #.#....##.#  #....# #.##############..#....##.##### #....## #...##.#.................÷'......>####  #....########.#####.######.....##...#  #....#####....+....'...##.#.####...........####.##.#.#########.......###...######...#.).....'...................# #.#...........##....##.###...# #...'..##.###...................# #.##.#.######.###...........### ####...##.##.# #..............###### #.##.#.#....<..##...s hx# ###..'...##.##.# #..............# #....#.#.####.###...# #...##...##.##.###..............############.#.#......##........(..###.####...................#.##########...##..# #.####..............############.#........<#####'###.#####........# ##########.....# #.############....#...###.................# #.....#.####.# #....##########..# #...#.##...# #....'@....).#........# #......##.#.# #....########[#.......[# #..)...##.#.##....# #......##.#........###########......##.#.##....# #......##...........................#..#.##....# #......###.........###########........##.#s hw#....# #......# #.############## #...............####.##....# #......# #.#####. #########[)...#.####.#######s hY s hv  #...........### ####...##.##. Gobosan the Chiller#...........# ###..'...##.##. Revenant of Ashenzari **....#...........# #...##...##.##. Health: 73/73 ========================#........(..###.####......... Magic: 15/15 ========================#...........##..# #........# AC: 5Str: 11####'#.......##.#####........# EV: 11s h#x Int: 17#....#...###.................# SH: 0Dex: 9#....######......####........# XL:  8 Next: 39% Place: Dungeon:6#....'.......@....).#........# Noise: ---------  Time: 8137.5 (0.0)#....######......##[#.......[# t) +1 dagger of the Enlightened Sybil {ven#....# #......##.#........# Cast: Freeze#....# #......##........... Memories (4) #....# #......###.........##....# #......# #.######### #....# #......# #.#####.... #....# #......# #....##.... ###### hSx m #......# ####..#.... You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the s hx _portal is buried! _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.s h y s ha| s h s h s h+ % _s h s h s h ,s h s h s h s h s h s h s h Bs h s h۸ ,s hM s h@ s hX ,s h1 s hV s h ,s h s h s h s h s h s h2 s h+ s he s h` s h s h~ s h s h s h s h$ s hS s he s hc s h~ ,s h s h Bs h s h s h) ,s h s h s h ,s h s h s hF ,s h s h s hQ ,s h s h s h ,s hd! s h# s h$ ,s hd% s h' s h( ,s h_) s hQ+ s hl- ,s h- s h0 s h1 ,s h.3 s h<7 s hA8 ,s hK9 s h< s h> s h`> s hO? s hDB s hYC ,s hC s hUE s hE s h'F s h|F s hG s hH ,s hI s hJ s h[K ,s hK s hM s hN s hN s hO s hP s hQ ,s hQ s hR s hS ,s hS s hgU s hU ,s hzV s hW s hX ,s hY s hZ s h$\ ,s h\ s h'_ s h` ,s ha s hb s hc s hc s h-d s hEe s hIf s hf s h-g s hCi s hj ,s hl s hGo e  You see here an iguana skeleton.s hNp s hp _s hp s hs @  There is an open door here.s hs s ht _s hgt s hCu s hu ,s hHv s hw s hw ,s h.x s hDy s hz ,s h{ s h:| s h| s h} s hM} s h} s h~ s h~ s h~ s h s h" ,s h s h ############# ............# ###########.#  #.# ###### #.# .....######.# .........##.# .........##.######  s h e........÷'......@####  83.5 (46.0) ####.....##...  .........####.##.#.########  .........# #.#...........#  s hH .........# #.##.#.######.##  ....###### #.##.#.#....<..#  ....# #....#.#.####.##  s h} ....############.#.#......#  .................#.#########  s h6 s h s hǏ c _There is a stone staircase leading down here.t hExt hyt hG~t hуt hȈ84.5 (1.0) _t htt h  You climb downwards.  You hear the hiss of flowing sand.t ha9/  --more--t hm w  #  ..  ####...  ##.....  #....  #..# 7 #@)#   #..#   .....  t hjn X###.###  .. .## .. ##  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!t h$p t hv t h -5.3 (1.8t h t h  _You hear the slow hiss of a very distant avalanche of sand.Found a +0 dagger of electrocution. _There is a stone staircase leading up here.v h*# .. #####... ##..... #.... #..# #<@# #..# ...... ..###.### #. /..# #.###..###v h@ 3/v h!,60v h'v h- _Found a wand of charming (10). _You see here a +0 dagger of electrocution.w h8IaM #. ... #####....#............#.<) #..#  ...... ..###.####.####w hrRw h#T-7 _w h4Yw h[w h|8M# # # ######............#..###....<). #..# ......#..w hqw h^&8w h w hw hya .#. # ##.# .####...#......#)#..###....##<)# .#.##..# # # ........###.####. /..# #.##w hv w hlw &9w h} w hE ( _Found a +0 dagger.x h>#.#. # # ...#.#...#####.....#x h%??##.#......#).#..###....##<)# #.#.# #..# .# #...... #..###.####. /.. x hRJx hK'90x hPx hVx hNo.#. # # ###... ... ..= ..##.#...#####.....#.##.#......#).#..###....###<)# #.#.# #....... .#..###.### .#. /.. . x h7=x h&1x hx h 6 _Found a +6 ring of intelligence.y h=?#.##.#.   # ##### #..##.. ..#..= ...##.##.#..# #.......#####@....#. y h?#..#......#).....#..###....###.#<)# ##.#.##..# .#.# ...... .# #..###.### ..y h9A~#. /.. .y hJy hK&2y hRy hDXy h}kLM.  #.##...  .#. ...  # #####.. #..... .###... ..#..= ...###.# ..# #####.....#.###.......#......#)....#..###....###.####...y hty hv&3y h`~y hy hU 5M#. ##.## ...#.#. ....## #####....# ........########.......#...Y....=...##.#..# . #####.....#.##.......#......#).....#Y   ice beast (asleep).#.#y h y h$ <4y h( ] _An ice beast comes into view.y h #<# #.# ...# #.. ...# #.### h...# .#. #. ....# # ##.####....#  ...# #######.......# ...Y....@.....# y h ######.##.#..#  #.......# ###.....#.# ##............##......#).....##..###....###.h   howler monkey (asleep)#<)# ##.#.##..# y h| y hr &5y h y h. _A howler monkey comes into view. _You see here a +6 ring of intelligence.z h  #.#...#  #.. ...#  #.### h...#  .#. #. ....#  # # #.####....# .........########.# ...Y....=.....# ######@##.#..#z hm ] #.......######.....#.#............# #......#).....# #..###....###. #<)# ##.#.# #..# .#.#...... .#.#z h z hn -6 _z h z h5 } h\/I#.. ...# #.### h...# .#. #. ....# # # #.####....#  .........# } h/#######.......# ...Y....=.....# ######.##.#..#  #.@.....# #####.....#.# ##...........} h%0#......#).....# #..###....###.##<)# ##.#.# ##..# .#.#} h_0...... .#.#..###.### ..} h:} h6<&7} hA} heD hJ hJ h&Q hS h .. ...# .## # h...# #. #. ....#  # #.####....# .........# #######.......#  h ...Y....=.....# ######.##.#..# #.# #####.....#.# ##...# #......#).....# #..###..#<)# ##.#.# # h   howler monkey (asleep) h_ #..# .#.#...... ..#.#  h   h s.hh h /==8 h#  h& . _The howler monkey howls! hg9#.###.#. #. h...# # #.####....# .........########.......# ...Y....=.....# ######.##.#..# h #.......######.@...#.##............# #......#).....# #..###....###.# #<)# ##.#.# # h' #..# .#.#...... ..#.#..###.### ....#. /.. hT) . h  h"/--9 hX( h) hg  .#. #. h...#  # # #.####....# .........########.......# ...Y....=.....# ######.##.#..# #.......######.....#.##....@.......# #).....# #..###....###.# #<)# ##.#.# # #..# .#.#...... ..#.#..###.### ....#. /.. .. # #.## h  h C--200 hW  hX  h # # #.####....# .........########.......# ...Y....=.....# ######.##.#..# #.......######.....#.#............# #).....# #..###....###.# #<)# ##.#.# # #..# .#.# ...... ..#.# hj0..###.### ....#. /.. .. # #.## #.. h h &1 h% h' hzwc # # #.####....# .........# #.......# ...Y....=.....# ######.##.#..# #.# #####.....#.# ##.# #...@..#).....# #..###....###.# #<)# ##.#.# # #..# .#.# ...... .. hx#.#  ..###.### ....  #. /.. ..  # #.##  #.. h} h|hh   howler monkey h&2 h hw hY.#. h# ##.#### ........#######........Y....=...######.##h# #...... #####.....#.# ##..@...........#)......###....###.<)# ##.#.# # #..# .#.# ...... ..#.# ..###.###..... /.. ..### h] h5gV.h hg&3 hn hq hp  hz :h. h{ &4 h  hb  h1 The howler monkey howls!  The howler monkey hoots and howls with incredible vigour!  You hear a howl! You hear an angry growl. You hear a howl! You hear a shout! x5 You hear an angry buzzing noise. You hear a shout! x4  Ashenzari invites you to partake of a vision and a curse of beguiling and  companions. hs7 /  --more-- h& hB` ========5 _ h hU h= h hTR.h h0X--------6Freeze h hw h .#.#. h...#Gobosan the Chiller# ##.####....#Revenant of Ashenzari **.............#Health: 73/73 ========================#######.......#Magic: 12/15 ===================-----...Y....=.....#AC: 5Str: 11######.##.#..#EV: 11Int: 17#.......#SH: 0Dex: 9#####.....#.#XL:  8 Next: 39% Place: Dungeon:7##..@h........#Noise: ---------  Time: 8206.3 (0.0)#......#).....#t) +1 dagger of the Enlightened Sybil {ven#..###....#[40 h5m##.#Cast: Freeze#<)# ##.#.# #Memories (4) #..# .#.#...... ..#.#h   howler monkey (catching breath)..###.### ....#. /.. ..# #.##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the howler monkey. The wall freezes the howler monkey.  The howler monkey hoots and howls with incredible vigour!=========7.3 (1Ramparts  hjs#### hVYCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the howler monkey. The wall freezes the howler monkey.  The howler monkey hoots and howls with incredible vigour! _You hear a shout! x2; You hear an angry buzzing noise. You hear a shout! x3 hph .#.#. h...#Gobosan the Chiller# ##.####....#Revenant of Ashenzari **.............#Health: 73/73 ========================#######.......#Magic: 11/15 =================-------...Y....=.....#AC: 5Str: 11######.##.#..#EV: 11Int: 17#.......#SH: 0Dex: 9 h#####.....#.#XL:  8 Next: 39% Place: Dungeon:7##..@h........#Noise: =========  Time: 8207.3 (0.0)#......#).....#t) +1 dagger of the Enlightened Sybil {ven#..###....###.#Cast: Freeze hbl#<)# ##.#.# #Memories (4) Ramparts #..# .#.#...... ..#.#h   howler monkey (very poisoned, catchin…)..###.### ....#. /.. ..# #.## hPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, catching its breath, 100% to hit)  You freeze the howler monkey.  hThe howler monkey is lightly wounded.  You hit the howler monkey. The howler monkey is poisoned.  The howler monkey is moderately wounded. h h[=--------8.3 (1 hg#### h  Aim: a howler monkey (lightly wounded, catching its breath, 100% to hit)  You freeze the howler monkey.  The howler monkey is lightly wounded.  You hit the howler monkey. The howler monkey is poisoned.  The howler monkey is moderately wounded. _The wall freezes the howler monkey! The howler monkey closely misses you. hp N .#. #. h...#  Gobosan the Chiller  # # #.####....#  Revenant of Ashenzari **.... .........#  Health: 73/73 ======================== #######.......#  Magic: 10/15 ================-------- ...Y....=.....#  AC: 5Str: 11 ######.##.#..#  EV: 11Int: 17 #.......#  SH: 0Dex: 9 h9 #####.....#.#  XL:  8 Next: 39% Place: Dungeon:7 ##..@h........#  Noise: =--------  Time: 8208.3 (0.0) #......#).....#  t) +1 dagger of the Enlightened Sybil {ven #..###....###.#  Cast: Freeze #<)# ##.#.# #  Memories (4) Ramparts  #..# .#.#  ...... ..#.#  h   howler monkey (very poisoned, catchin…) ..###.### ....  #. /.. ..  hl b# #.##Confirm with . or Enter, or press ? or * to list all spells. hqAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, very poisoned, catching its breath,  100% to hit)  You freeze the howler monkey. hA"Z .#. #. h...#  # #     ..#  h"r =.....#  {##.#..#  #.......#  h"#####.....#.#  h"U##..@†........#  #......#).....#  h]#` #..###....###.#  #<)# ##.#.# #  #..# .#.# h#...... ..# h#R..###.###  h#i#. /..  h#5#  hj)g439.3 (1Freeze hL/###### h21  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, very poisoned, catching its breath,  100% to hit)  You freeze the howler monkey.  h~1F_You kill the howler monkey! hF.#. #. h...#  hF# # #.####....# .........# #.......# ...Y....=.....# ######Y##.#..#  h*G#.......# #####.....#.# ##...@.. hRG8# #......#).....# #..###....###.#  hyG#<)# ##.#.# # #. hG"...... ..#.# Y   ice beast (wandering) hG ..###.### ....#. /.. ..  hP hYj.Y hZ:-10 hb hf  h g_The frozen ramparts melt away as you move. _You see here a howler monkey corpse. h%  .#. #. h...# # # #.####....# .........# #.......# ...Y....=.....# ######.##.#..# #Y......# #####.....#.# ##..@†.# #......#).....# #..###....###.# #<)# ##.#.# # #..# .#.# ...... ..#.# ..###.### .... #. /.. ..  # #.## h&  h2. .YY   ice beast h/ G-1 _ hk7  h9  h h Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  t - the cursed +1 dagger of the Enlightened Sybil (weapon) {venom, Sorc, Cun}  A - the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h. hy .#.#. h...#Gobosan the Chiller# ##.####....#Revenant of Ashenzari **.............#Health: 73/73 ========================#######.......#Magic: 10/15 ================--------...Y....=.....#AC: 5Str: 11######.##.#..# h EV: 11Int: 17#.......#SH: 0Dex: 9#####Y....#.#XL:  8 Next: 43% Place: Dungeon:7##..@†........#Noise: ---------  Time: 8211.3 (0.0)#......#).....#t) +1 dagger of the Enlightened Sybil {ven#..###....###.# hȚCast: Freeze#<)# ##.#.# #Memories (4)  hY#..# .#.#...... ..#.#Y   ice beast h..###.### ....#. /.. .. hB# #.##Aim: a howler monkey (severely wounded, very poisoned, catching its breath,  100% to hit)  hjOYou freeze the howler monkey. _You kill the howler monkey!  h_The frozen ramparts melt away as you move. _You see here a howler monkey corpse. hz  The cursed +1 dagger of the Enlightened Sybil {venom, Sorc, Cun} is stuck toyour body! h hڬ h. _ hٍ  You aren't carrying any items that you can evoke. h hْ. _ hJ hF _Unknown command. hTDrink which item? Potions  b - 2 potions of magic  c - 6 potions of curinge - 2 potions of might  f - a potion of hastew - 2 potions of brilliance  z - a potion of enlightenment [!] read|quaff[?] describe selected hc  .#.#. h...#Gobosan the Chiller# ##.####....#Revenant of Ashenzari **.............#Health: 73/73 ========================#######.......#Magic: 10/15 ================--------...Y....=.....#AC: 5Str: 11######.##.#..#EV: 11Int: 17#.......#SH: 0Dex: 9#####Y....#.#XL:  8 Next: 43% Place: Dungeon:7##..@†........#Noise: ---------  Time: 8211.3 (0.0)#......#).....#t) +1 dagger of the Enlightened Sybil {ven#..###....###.#Cast: Freeze#<)# hZf  ##.#.# #Memories (4) #..# .#.#...... ..#.#Y   ice beast..###.### ....#. /.. ..# #.## _The frozen ramparts melt away as you move. _You see here a howler monkey corpse.  The cursed +1 dagger of the Enlightened Sybil {venom, Sorc, Cun} is stuck to _your body! _You aren't carrying any items that you can evoke. _Unknown command.  Okay, then. hk  ht . _ hHJ hKF _Unknown command. hH g.Y h 22.3 (1 _ h  h  h l  You hit the ice beast but do no damage. h^1==3 h* h1@ _The ice beast hits you but does no damage. h hq&4 hJ h _You barely miss the ice beast. The ice beast barely misses you. hl> d  You hit the ice beast.  The ice beast is lightly wounded. hP? &5 hF  h;I @ _The ice beast hits you but does no damage. hK  You barely miss the ice beast.The ice beast is lightly wounded. h -6.2 (0.9 h hGW _The ice beast closely misses you. h[%d  You hit the ice beast.  The ice beast is lightly wounded. hj&I=7.2 (1.0 h.. h1V _The ice beast barely misses you. h3   (very poisoned)You hit the ice beast but do no damage. The ice beast is poisoned.  The ice beast is lightly wounded.8 h  h @ _The ice beast hits you but does no damage. h  You closely miss the ice beast.The ice beast is moderately wounded.65---9 h% hT _The ice beast hits you. The ice beast freezes you. You resist. h-  You hit the ice beast but do no damage. The ice beast looks even sicker.  The ice beast is moderately wounded. h V2==20 h  h( V _The ice beast barely misses you. hFl  You hit the ice beast but do no damage. hAs  The ice beast is moderately wounded. h% yy   killer bee (wandering)A killer bee comes into view. hV6---1 h h@ _The ice beast hits you but does no damage. hz  You closely miss the ice beast. hQ y.  The ice beast is moderately wounded. h&2 he _The ice beast misses you. hK  The killer bee buzzes angrily.  You hit the ice beast.  The ice beast is heavily wounded. hK  h\ y#)yYou hear an angry buzzing noise. h] _58--==3 hi  h`j T _The ice beast hits you. The ice beast freezes you. You resist. hl  You hit the ice beast but do no damage. hN .y The ice beast is heavily wounded.The killer bee stings you but does no damage. hY9--==--4Freeze h7 h8@ _The ice beast hits you but does no damage. hr .#. #. h...#  Gobosan the Chiller  # # #.####....#  Revenant of Ashenzari **.... .........#  Health: 59/73 ===================----- #######.......#  Magic: 11/15 =================------- ...Y....=.....#  AC: 5Str: 11 ######.##.#..#  EV: 11Int: 17 h#s #.......#  SH: 0Dex: 9 #####.....#.#  XL:  8 Next: 43% Place: Dungeon:7 ##..@Y........#  Noise: =--------  Time: 8224.2 (0.0) #....y.#).....#  t) +1 dagger of the Enlightened Sybil {ven #..###....###.#  Cast: Freeze #<)# ##.#.# #  Memories (4)  hs' #..# .#.#  ...... ..#.#  Y   ice beast (very poisoned) ..###.### ....  y   killer bee #. /.. ..  # #.##Press: ? - help, Shift-Dir - straight line hsAim: a killer bee (100% to hit)  You freeze the killer bee.  The killer bee is moderately wounded.You hit the ice beast but do no damage. h8tLThe ice beast is severely wounded. hq .#. #. h...#  # #     ..#  =.....#  #.#..#  #.......#  h3#####.....#.#  ##..@Y........#  #....y.#).....#  #..###....###.#  #<)# ##.#y# #  #..# .#.# ...... ..#.#  ..###.### .... hkyy 2 killer bees #. /..  h#   You freeze the killer bee.  The killer bee is moderately wounded. h .You hit the ice beast but do no damage.The ice beast is severely wounded.  The killer bee barely misses you. x2  A killer bee comes into view. h_+5.2 (1 h{ hW _The ice beast closely misses you. h> ( .#. #. h...#  Gobosan the Chiller  # # #.####....#  Revenant of Ashenzari **.... .........#  Health: 59/73 ===================----- #######.......#  Magic: 10/15 ================-------- ...Y....=.....#  AC: 5Str: 11 ######.##.#..#  EV: 11Int: 17 #.......#  SH: 0Dex: 9 #####.....#.#  XL:  8 Next: 43% Place: Dungeon:7 h{ V##..@Y........#  Noise: =--------  Time: 8225.2 (0.0) #....y.#).....#  t) +1 dagger of the Enlightened Sybil {ven #..###....###.#  Cast: Freeze #<)# ##.#y# #  Memories (4)  #..# .#.#  ...... ..#.#  Y   ice beast (very poisoned) ..###.### ....  yy 2 killer bees #. /.. ..  # #.##Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 100% to hit)  You freeze the killer bee!  The killer bee is severely wounded.You closely miss the ice beast. ha Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 100% to hit)  You freeze the killer bee!  The killer bee is severely wounded.You closely miss the ice beast.  The ice beast is severely wounded. h   .#. #. h...#  # #     ..#  =.....#  #.#..#  #.......#  #####.....#.#  ##..@Y........#  #....y.#).....#  #..###.y..###.#  #<)# ##.#.# #  #..# .#.# ...... ..#.#  ..###.### ....  #. /..  h [17;8H #   The killer bee closely misses you. The killer bee stings you. h Z3--6.2 (1 h  hȰ @ _The ice beast hits you but does no damage. hLD .#. #. h...#  Gobosan the Chiller  # # #.####....#  Revenant of Ashenzari **.... .........#  Health: 53/73 =================------- #######.......#  Magic: 9/15==============---------- ...Y....=.....#  AC: 5Str: 11 ######.##.#..#  EV: 11Int: 17 #.......#  SH: 0Dex: 9 #####.....#.#  XL:  8 Next: 43% Place: Dungeon:7 ##..@Y........#  Noise: =--------  Time: 8226.2 (0.0) #....y.#).....#  t) +1 dagger of the Enlightened Sybil {ven #..###.y..###.#  Cast: Freeze #<)# ##.#.# #  Memories (4)  hjE#..# .#.#  ...... ..#.#  Y   ice beast (very poisoned) ..###.### ....  yy 2 killer bees #. /.. ..  # #.##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee! hlPAim  Press: ? - help, Shift-Dir - straight line: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee!  You kill the killer bee!  You barely miss the ice beast. hkQ h*`  .#. #. h...#  # #     ..#  =.....#  #.#..#  #.......#  #####.....#.#  ##..@Y........#  h`a0#....y.#).....#  #..###....###.#  #<)# ##.#.# #  #..# .#.# ...... ..#.#  ..###.### ....y   killer bee #. /..  #   The ice beast is severely wounded. hf;487.2 (1 hm hpqO _The ice beast misses you. h  .#.#. h...#Gobosan the Chiller# ##.####....#Revenant of Ashenzari **.............#Health: 54/73 =================-------#######.......#Magic: 8/15============------------...Y....=.....#AC: 5Str: 11######{##.#..#EV: 11Int: 17#.......#SH: 0Dex: 9#####.....#.#XL:  8 Next: 48% Place: Dungeon:7##..@Y........# h"0Noise: =--------  Time: 8227.2 (0.0)#....y.#).....#t) +1 dagger of the Enlightened Sybil {ven#..###....###.#Cast: Freeze#<)# ##.#.# #Memories (4) #..# .#.#...... ..#.#Y   ice beast (very poisoned)..###.### ....y   killer bee#. /.. ..# #.##Aim: a killer bee (100% to hit)  You freeze the killer bee!  The killer bee is severely wounded.You hit the ice beast but do no damage.The ice beast is severely wounded.The killer bee stings you. x2 h$46--9==8.2 (1 hB, h.@ _The ice beast hits you but does no damage. h  .#. #. h...#  Gobosan the Chiller  # # #.####....#  Revenant of Ashenzari **.... .........#  Health: 46/73 ===============--------- #######.......#  Magic: 8/15============------------ ...Y....=.....#  AC: 5Str: 11 ######{##.#..#  EV: 11Int: 17 #.......#  SH: 0Dex: 9 #####.....#.#  XL:  8 Next: 48% Place: Dungeon:7 ##..@Y........#  Noise: =--------  Time: 8228.2 (0.0) #....y.#).....#  t) +1 dagger of the Enlightened Sybil {ven #..###....###.#  Cast: Freeze #<)# ##.#.# #  Memories (4)  hü w #..# .#.#  ...... ..#.#  Y   ice beast (very poisoned) ..###.### ....  y   killer bee #. /.. ..  # #.##Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.You barely miss the ice beast.The ice beast is severely wounded. hu MAim: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.  You barely miss the ice beast.ice beast is severely wounded.The killer bee barely misses you. ho  A killer bee comes into view.The killer bee barely misses you. hg   .#. #. h...#  # #     ..#  =.....#  .##.#..#  #.K.....#  #####.....#.#  ##..@Y........#  #....y.#).....#  #..###...y###.#  #<)# ##.#.# #  #..# .#.# ...... ..#.#  ..###.### .... hn K   kobold brigand (missile) #. /.. ..yy 2 killer bees (1 wandering) #   The ice beast hits you but does no damage. h +9.2 (1 h  h  A kobold brigand comes into view. It is wielding a +0 club and quivering _poisoned darts. h1= v .#.#. h...#Gobosan the Chiller# ##.####....#Revenant of Ashenzari **.............#Health: 46/73 ===============---------#######.......#Magic: 5/15========----------------...Y....=.....#AC: 5Str: 11######.##.#..#EV: 11Int: 17#.K.....#SH: 0 h= Dex: 9#####.....#.#XL:  8 Next: 48% Place: Dungeon:7##..@Y........#Noise: =--------  Time: 8229.2 (0.0)#....y.#).....#t) +1 dagger of the Enlightened Sybil {ven#..###...y###.#Cast: Freeze#<)# ##.#.# #Memories (4) #..# .#.#...... ..#.#Y   ice beast (very poisoned) h> G..###.### ....K   kobold brigand (missile)#. /.. ..yy 2 killer bees (1 wandering)# #.##Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The killer bee buzzes angrily.  You barely miss the ice beast.The ice beast is severely wounded.The wall freezes the killer bee. h@  h@  haH [You barely miss the ice beast.  The ice beast is severely wounded.wall freezes the killer bee.  You kill the killer bee!  The ice beast completely resists.ice beast but does no damage. hhS .####K..@Y.y......###....    killer bee h/Z  7/7452==30.2 (1FreezeRamparts _The ice beast hits you but does no damage. h$b ###### hd g _Your Armour skill increases to level 1! h<)l  You hit the ice beast but do no damage. h*l  The ice beast is almost dead. h0  The wall freezes the killer bee. The ice beast completely resists.  The wall freezes the ice beast but does no damage. hR8####.K.y###  h9\8--1Freeze h@g### hB{ _The ice beast barely misses you. The wall freezes the kobold brigand. h^ JMThe wall freezes the ice beast but does no damage. _The ice beast barely misses you. The wall freezes the kobold brigand.The ice beast looks even sicker.killer bee stings you.killer bee. The killer bee stings you! h*) #######hh   black bear (wandering)Y   ice beast (very poisoned)K   kobold brigand (missile)y   killer beekiller bee. The killer bee stings you.  The wall freezes the killer bee. The killer bee stings you!  The wall freezes the kobold brigand.  A black bear comes into viewice beast completely resists.ice beast but does no damage.39-----2 h2 t###### h5 @ _The ice beast hits you but does no damage. hWI  You hit the ice beast but do no damage.The ice beast is almost dead. hMjYou hit the ice beast but do no damage.The ice beast is almost dead.  You kill the ice beast!  The wall freezes the killer bee.  The killer bee stings you but does no damage.  The wall freezes the killer bee but does no damage. hP hG\####K.###h.hK   kobold brigand (missile)y   killer bee h!b 8---6-6 h~bV3.1 (0.9 _The killer bee stings you. The wall freezes the kobold brigand! hj####### hlr _Your base Spellcasting skill increases to level 6! h' _The killer bee stings you. The wall freezes the kobold brigand! _Your base Spellcasting skill increases to level 6!You miss the kobold brigand.  The kobold brigand is moderately wounded.  The wall freezes the killer bee. The killer bee closely misses you.  The wall freezes the killer bee but does no damage. h۩ #####h.  The killer bee stings you! The wall freezes the kobold brigand! hd1--4.1 (1.0 hN## h~T _The kobold brigand misses you. h The killer bee stings you! The wall freezes the kobold brigand! _The kobold brigand misses you.  You hit the kobold brigand but do no damage.  The kobold brigand is severely wounded.  You hear the slow hiss of a very distant avalanche of sand.  The wall freezes the killer bee. h ]  You kill the killer bee! h o ####h###.   The wall freezes the black bear!  The wall freezes the kobold brigand but does no damage. h 29---6==6 hS 5 hG ####### hL A _The kobold brigand hits you with a +0 club. hk .#. #. h...#  Gobosan the Chiller  # # #.####....#  Revenant of Ashenzari **.... .........#  Health: 29/74 =========--------------- #######.......#  Magic: 5/16=======----------------- ...Y....=.....#  AC: 5Str: 11 ######.##.#..#  EV: 11Int: 17 #.......#  SH: 0Dex: 9 h#####.....#.#  XL:  8 Next: 66% Place: Dungeon:7 ##..@K........#  Noise: =--------  Time: 8235.1 (0.0) #....h.#).....#  t) +1 dagger of the Enlightened Sybil {ven #..###....###.#  Cast: Freeze #<)# ##.#.# #  Memories (4) Ramparts  #..# .#.#  ...... ..#.#  h   black bear h)..###.### ....  K   kobold brigand (missile) #. /.. ..  # #.##You freeze the kobold brigand.  The kobold brigand is severely wounded.You hit the black bear but do no damage.The black bear is poisoned.  h]zThe black bear is moderately wounded.The wall freezes the kobold brigand! h .#. #. h...#  # #     ..#  =.....#  #.#..#  #.......#  #####.....#.#  ##..@)........#  #....h.#).....#  #..###....###.#  #<)# ##.#.# #  #..# .#.# ...... ..#.# (very poisoned) h0..###.###  #. /..  #   The black bear is poisoned.  The black bear is moderately wounded.  The wall freezes the kobold brigand!  You kill the kobold brigand!The wall freezes the black bear.black bear bites you but does no damage. h4746.1 (1 h####### hVE _The black bear claws you but does no damage. x2 hXb .#.#. h...#Gobosan the Chiller# ##.####....#Revenant of Ashenzari **.............#Health: 29/74 =========---------------#######.......#Magic: 4/16======------------------...Y....=.....#AC: 5Str: 11######{##.#..#EV: 11Int: 17#.......#SH: 0Dex: 9#####.....#.#XL:  8 Next: 74% Place: Dungeon:7##..@)........#Noise: =--------  Time: 8236.1 (0.0)#....h.#).....#t) +1 dagger of the Enlightened Sybil {ven#.. h(c###....###.#Cast: Freeze#<)# ##.#.# #Memories (4) Ramparts #..# .#.#...... ..#.#h   black bear (berserk, very poisoned)..###.### ....#. /.. ..# #.##Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, very poisoned, 100% to hit)  You freeze the black bear!  The black bear is severely wounded.You completely miss the black bear.The black bear is severely wounded. hd+7.1 (1 h\k#### h_n  Aim: a black bear (heavily wounded, very poisoned, 100% to hit)  You freeze the black bear!  The black bear is severely wounded.You completely miss the black bear.The black bear is severely wounded. _The wall freezes the black bear. The black bear goes berserk! h~R .#. #. h...#  Gobosan the Chiller  # # #.####....#  Revenant of Ashenzari **.... .........#  Health: 29/74 =========--------------- #######.......#  Magic: 3/16====-------------------- ...Y....=.....#  AC: 5Str: 11 ######{##.#..#  EV: 11Int: 17 #.......#  SH: 0Dex: 9 h #####.....#.#  XL:  8 Next: 74% Place: Dungeon:7 ##..@)........#  Noise: =--------  Time: 8237.1 (0.0) #....h.#).....#  t) +1 dagger of the Enlightened Sybil {ven #..###....###.#  Cast: Freeze #<)# ##.#.# #  Memories (4) Ramparts  #..# .#.#  h*...... ..#.#  h   black bear (berserk, very poisoned) ..###.### ....  #. /.. ..  # #.## h@Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  hAPress: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, very poisoned, 100% to hit)  You freeze the black bear. h hd .#. #. h...#  # #     ..#  =.....#  .##.#..#  #.K.....#  #####.....#.#  ##..@)........#  #....†.#).....#  #..###....###.#  #<)# ##.#.# #  #..# .#.# ...... ..#.#K   hߌB[39;49m kobold (wandering) ..###.###  #. /..  #  htonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, very poisoned, 100% to hit)  You freeze the black bear.  You kill the black bear! hL 30838.1 (1Freeze _A kobold comes into view. It is wielding a +0 short sword.Your base Fighting skill increases to level 7! hϜW#### hl _Your base Armour skill increases to level 2! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h `##### h"  h ###### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hYYour frozen ramparts will break if you move. Continue? Y - Yes  N - No hy hh .#.#. h...#Gobosan the Chiller# ##.####....#Revenant of Ashenzari **.............#Health: 30/74 =========---------------#######.......#Magic: 3/16====--------------------...Y....=.....#AC: 5Str: 11######.##.#..#EV: 11Int: 17#.K.....#SH: 0Dex: 9#####.....#.#XL:  8 Next: 83% Place: Dungeon:7##..@)........#Noise: =--------  Time: 8238.1 (0.0)#....†.#).....#t) +1 dagger of the Enlightened Sybil {ven#..[39;4 h9m###....###.#Cast: Freeze#<)# ##.#.# #Memories (4) Ramparts #..# .#.#...... ..#.#K   kobold (wandering)..###.### ....#. /.. ..# #.##Your base Fighting skill increases to level 7! _Your base Armour skill increases to level 2!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then. hY\### h/. _ h  h .####K###K h J====9.1 (1 hB ###### h +_Your base Armour skill increases to level 2!asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The kobold shouts! You hear a shout! x4 hyC  The frozen ramparts melt away. h####...@K....†..###. hTx==--40Freeze h hF' _You hear a shout! hMc8  You hit the kobold. hVe hgY  You kill the kobold! hpy)y   killer bee (wandering) hut31=4==---1Freeze h{ h}] _A killer bee comes into view. h9  .#. #. h...#  # #     ..#  =.....#  #.#y.#  #.......#  #####.....#.#  ##..@)........#  #....†.#).....#  #..###....###.#  #<)# ##.#.# #  #..# .#.#  ...... ..#.#  h: t..###.### ....  #. /.. ..  # #.## h .#. #. h...#  # #     ..#  =.....#  #.#y.#  #.......#  #####.....#.#  ##..@)........#  #....†.#).....#  #..###....###.#  #<)# ##.#.# #  h#..# .#.# ...... ..#.#  ..###.###  #. /..  #  h h\8- h ha _A killer bee is nearby! h8, h70. h.5-2 _ h` h hV h]W@-3 hb hRd h% h h- hKoyo   orc warriory   killer bee (wandering) hyR2=4 h h" _An orc warrior comes into view. It is wielding a +0 long sword. hX # # #.####....# .........########.....o.# ...Y....=..y..# ######.##.#..# #.......######.....#.#...)........# #..@.†.#).....# #..###....###.# #<)# ##.#.# # #..# .#.# ...... ..#.#..###.### ....y   killer bee (wandering)#. /..  # #.## #.. h h~ h.oo   orc warrior h< L====5 h h04 _The killer bee buzzes angrily. ht .........########.# ...Y....=..o..# ######.##.#..# #.......######.....#.#...)........# #....†.#).....# #.@###....###.# #<)# ##.#.# # h #..# .#.# ...... ..#.#..###.### ....#. /..  # #.## #.. ### h1* h0+/--6 h6 h9 h;h ,#######.# ...Y....=..o..# ######.##.#..# #.......######.....#.#...)........# #....†.#).....# #..###....###.# #@)# ##.#.# # #..# .#.# ...... ..#.#..###.### ....#. /.. .. # #.## h#i i#.. ###  hj  hr yy   killer bee3--7 hy  h | a _There is a stone staircase leading up here. h&.   =  #.#..#  #.......#  #####y....#.#  ##...).  #....†.#)  #..#  #@)#  #  #..# .#.#  ...... ..#.#  ..###.### ....  #. /.. ..  # #.##  #.. ### hBbq   =  #.#..#  #.......#  #####y....#.#  ##...).  #....†.#)  #..#  #@)#  #  #..# .#.#  ...... ..#.#  ..###.### ....  #. /..  # #.##  hbs#.. ###  hek hk hFs hua _A killer bee is nearby! hD  hVE  hL  hN  hN  h8O  hUX To.yo   orc warriory   killer bee h\ c5=8 _ ha  h6 %############# ............# ###########.# #.#  ###### #.# .....######.# .........##.# .........##.######  6 ........÷'......@####  ####.....##.........#  .........####.##.#.########  .........# #.#...........#  .........# #.##.#.######.##  ....###### #.##.#.#....<..#   h 7  ....##....#.#.####.##   ....############.#.#......#    .................#.#########    h7 := h;  h -9.6 (2.5 h  hS } _You climb upwards. _There is a stone staircase leading down here. h4 h hd94 h= h h h>L5= h hM hU6== h% h, hB h  h=$6 h>%Q== h% h& h1'T7= h' ho), h) hZ+ h+T7= hO, h-b8= h#. h0 h41 h1 hEK, hNL hZN hN[9= h#P, hP hTee8==401===9=2=3= h>4=10/16==5===61=7== hAX h8=2==9==50=3=1==2 h4==53=4===5= h5=6= _You start resting.320.6 (71.0) h[6==1.6 (72 h hx% _Magic restored. hYx hy4 huz h{V7= hn h$ h hq h%8 h14== hx h , h h h  h hv ḣL9= hO h, h, h h) h9 hҍW60= h h>, h h hZ h֑ h<1 h h/ hr h2= h, h hǜ h  h hߞ hMV3= h h+, h hR h h) hU h h hX<4 hӧ h, h hΪ h h h hL5= hU h, hO h, h  h6= hr, h h, h h h&7 hz h, h= hW h h; hb8= h/ hm hϿ h h<, h hR hl9= h, h h, hc h h'70 hT hQ h h h: h h h& h}L1= h h, h hF, h h, h h hV2= h ho, h- hc, h h* h&3 h h, h h , h h[_ _You start resting. h-74.6 (53 hVZ4=5.6 (54 hd h" _HP restored. h4 hE h# h:$16.6 (1.0) h( h =You climb downwards.  You hear the hiss of flowing sand. hr/  --more-- hV   #######.......#  ...Y....=..o..#  ######.##.#..#  #.......#  #####..K..#.#  ##...)o.......#  #..y.†.#).....#  #..###....###.# 7 #@)# ##.#.# #  #.j# .#.#  ...... ..#.#  ..###.### ....  #. /.. .. # #.##o   orc warrior #..y   killer bee ### h aj   gnoll (wandering) K   kobold (wandering)There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried! h  hc  hP  You hear the hiss of a very distant avalanche of sand. h  h  ...yy   killer beej   gnoll  The killer bee barely misses you. The gnoll barely misses you. hQ v69--=8.1 (2.5Freeze hQ&  h3 _The killer bee stings you. _There is a stone staircase leading up here. hm ,#######.......#Gobosan the Chiller...Y....=..o..#Revenant of Ashenzari **....######.##.#..# h, NHealth: 69/74 ======================--#.......#Magic: 13/16 ===================-----#####.....#.#AC: 5Str: 11##...)........#EV: 11Int: 17#....†.#).....#SH: 0Dex: 9#.y###....###.#XL:  8 Next: 83% Place: Dungeon:7#@)# ##.#.# #Noise: =--------  Time: 8378.1 (0.0)#.j# .#.#t) +1 dagger of the Enlightened Sybil {ven...... ..#.#Cast: Freeze h *..###.### ....Memories (4) #. /.. ..# #.##y   killer bee#..j   gnoll h ###Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice.  h You hit the killer bee. The killer bee is poisoned.  The killer bee is lightly wounded.  The wall freezes the killer bee. h #...o#.y##@)##.j#.....o   orc warrior h y   killer bee (very poisoned)j   gnoll  The walls around you are covered in ice.  You hit the killer bee. The killer bee is poisoned.killer bee is lightly wounded.  The wall freezes the killer bee.stings you but does no damage.gnoll! The gnoll hits you but does no damage. h n=9.1 (1Ramparts  h #.y##@)## h y _The wall freezes the killer bee. The killer bee closely misses you. h'n #######.......#  Gobosan the Chiller ...Y....=..o..#  Revenant of Ashenzari **.... ######.##.#..#  Health: 69/74 ======================-- #.......#  Magic: 12/16 ==================------ #####.....#.#  AC: 5Str: 11 ##...)........#  EV: 11Int: 17 #...o†.#).....#  SH: 0Dex: 9 #.y###....###.#  XL:  8 Next: 83% Place: Dungeon:7 #@)# ##.#.# #  Noise: ==-------  Time: 8379.1 (0.0) #.j# .#.#  t) +1 dagger of the Enlightened Sybil {ven ...... ..#.#  Cast: Freeze ..###.### ....  Memories (4) Ramparts [34 h7om #. /.. ..  # #.##  o   orc warrior #.. y   killer bee (very poisoned) ### j   gnollPress: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, very poisoned, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.You miss the killer bee.The killer bee is almost dead.Aim: a killer bee (severely wounded, very poisoned, 100% to hit)  You freeze the killer bee.  The killer bee is almost dead.You miss the killer bee.  The killer bee is almost dead.You kill the killer bee! h0vb  The wall freezes the orc warrior. The wall freezes the gnoll! hŃQ   =  #.#..#  #.......#  #####.....#.#  ##...).  #..o.†.#)  #.†#  #@)#  ht #  #.)# .#.#  ...... ..#.#  ..###.### ....  #. /..  # #.##  #.. ###  hщo9-80.1 (1Freeze h7#.†## hI _You kill the gnoll! hf[  hb]  hb F  The wall freezes the orc warrior. h;p g oo#... hp #.o##oo 2 orcs (wandering)An orc comes into view. It is wielding a +0 hand axe. hr `--1Freeze hR~ ##.o##@)##.)# hZ q _An orc comes into view. It is wielding a +0 club. h׍Y  The wall freezes the orc warrior but does no damage. h hݠ .o.###.)#   orcThe orc warrior hits you with a +0 long sword!54-----===2 h##.o###.)# hN* _You hear a shout! x2 h #######.......#  Gobosan the Chiller ...Y....=..o..#  Revenant of Ashenzari **.... ######.##.#..#  Health: 54/74 =================------- #.......#  Magic: 11/16 ================-------- #####.o...#.#  AC: 5Str: 11 ##...)........#  EV: 11Int: 17 #....†.#).....#  SH: 0Dex: 9 #.o###....###.#  XL:  8 Next: 89% Place: Dungeon:7 #@)# ##.#.# #  Noise: ===------  Time: 8382.1 (0.0) #.)# .#.#  t) +1 dagger of the Enlightened Sybil {ven ...... ..#.#  Cast: Freeze ..###.### ....  Memories (4) [3 h׎4mRamparts  #. /.. ..  # #.##  o   orc warrior #.. o   orc (wandering) ###You freeze the orc warrior.  The orc warrior is moderately wounded.The orc shouts!  You closely miss the orc warrior.The orc warrior is moderately wounded.You hear a shout!The orc warrior is moderately wounded.The orc shouts!  You closely miss the orc warrior.The orc warrior is moderately wounded.You hear a shout!  The wall freezes the orc warrior but does no damage. h6m   =  #.#..#  #.......#  #####o....#.#  ##..K)o  #....†.#)  #.†#  #@o#  hT #  #.)# .#.#  ...... ..#.#  ..###.### ....  #. /..  # #.##   #..o   orc wizard (wandering) ###o   orc K   kobold h+3.1 (1 hu#### h _An orc wizard comes into view. It is wielding a +1 dagger of venom. h& x #######.......#  Gobosan the Chiller ...Y....=..o..#  Revenant of Ashenzari **.... ######.##.#..#  Health: 54/74 =================------- #.......#  Magic: 10/16 ===============--------- #####o....#.#  AC: 5Str: 11 ##..K)o.......#  EV: 11Int: 17 #....†.#).....#  SH: 0Dex: 9 h(  #.†###....###.#  XL:  8 Next: 89% Place: Dungeon:7 #@o# ##.#.# #  Noise: ===------  Time: 8383.1 (0.0) #.)# .#.#  t) +1 dagger of the Enlightened Sybil {ven ...... ..#.#  Cast: Freeze ..###.### ....  Memories (4) Ramparts  #. /.. ..  # #.##  o   orc warrior #.. o   orc wizard (wandering) ### o   orc  K   koboldThe orc warrior is severely wounded.The orc wizard shouts!  You hit the orc warrior but do no damage.The orc warrior is poisoned.  The orc warrior is severely wounded.You hear an angry growl. h*  hH+  h+  h3    =  #.#..#  #.......#  #####.o...#.#  ##...o.  #..K.†.#)  #.†#  #@o#  #  #.)# .#.#  ...... ..#.#  h3 j..###.### ....  #. /..  # #.##  (poisoned) #..o ### h:4 +4.1 (1 hC< ##.†##@o##.)# h?   The orc wizard shouts!  You hit the orc warrior but do no damage.The orc warrior is poisoned.  The orc warrior is severely wounded.You hear an angry growl. _The wall freezes the orc warrior. The orc warrior closely misses you. h #######.......#  Gobosan the Chiller ...Y....=..o..#  Revenant of Ashenzari **.... ######.##.#..#  Health: 54/74 =================------- #.......#  Magic: 9/16=============----------- #####.o...#.#  AC: 5Str: 11 ##...o........#  EV: 11Int: 17 #..K.†.#).....#  SH: 0Dex: 9 #.†###....###.#  XL:  8 Next: 89% Place: Dungeon:7 #@o# ##.#.# #  Noise: ===------  Time: 8384.1 (0.0) #.)# .#.#  t) +1 dagger of the Enlightened Sybil {ven ...... ..#.#  Cast: Freeze ..###.### ....  hs[[37m Memories (4) Ramparts  #. /.. ..  # #.##  o   orc warrior (poisoned) #.. o   orc wizard ### o   orc  K   kobold(almost dead, poisoned, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You closely miss the orc warrior.The orc warrior is almost dead.The wall freezes the orc warrior. hThe orc warrior is almost dead.  You closely miss the orc warrior.The wall freezes the orc warrior.  You kill the orc warrior!kobold! hC    =  #.#..#  #.......#  #####.o...#.#  ##...o.  #..).†.#)  h#.†#  #@)#  #  #.)# .#.#  ...... ..#.#  ..###.### ....  #. /..  # #.##o   orc wizard #..o   orc ###  You kill the kobold! h; #..**#.*###.)#The orc wizard points at you and mumbles some strange words. hR, h_o.#..)o#.†##@)##.)#o 2 orcs hd46/75---10/16==98--5.1 (1Freeze hm##.†##.)# h^p. _The magic dart hits you! h$  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hx###-- h&R## h{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hP h hI, hBo.ooo###.)#o hpriesto   orc wizardoo 2 orcs hWp7=---6 h#.†###.)# h  An orc priest comes into view. It is wielding a +2 short sword of _electrocution. h4 h4 h@7 hDio.o).##@)##   orc hD@-7 hIOZ### hQ h  h  hv  h0  h &.o.#..oo#.†##@)##.)#owizardoo 2 orcs hԺ &8 h\ ##.†## h I _The wall freezes the orc wizard but does no damage. h, hn& o.#.o#.†##opriest h o   orc wizardoo 2 orcsThe wall freezes the orc wizard! hw##*# hPZG ###*)##.)#The orc wizard points at you and mumbles some strange words. h  You are confused.The wall freezes the orc! h$T#.oo)##@)##.)#   orc h<8=====9Conf Memories (4) Ramparts  h#.†###.)# hzG _You kill the orc! hb, hsf  A gnoll comes into view. It is wielding a +0 whip. hh ht .oj#..)oo## j   gnoll (wandering)o   orc--90 h##@)##.)# h̄P _The wall freezes the orc. The wall freezes the orc wizard. h C  The frozen ramparts melt away. h  h  hϷ  o).#..#o†##@o##.)#.....###  The gnoll shouts! You hear a shout! h 5-1====1 h  h 6 _The orc hits you with a +0 club. h  h  h  h Y _You're too confused to cast spells. hd h  hD hM _You can't go down here! h` 4 h  h8  h  h  h  .ojjj   gnoll boudao   orc priesto   orc wizardj   gnoll(…)The orc hits you but does no damage. h# }  The orc wizard gestures at you while chanting. hW{ h9|s37------2 ho hڌ 6----- _The magic dart hits you! h h2  In your confused state, you trip and fall back down the stairs.  The gnoll bouda gazes fiercely through you! h j)oj.  You feel your attacks grow feeble.The orc wizard barely misses you. The orc hits you but does no damage.=3.1 (2Weak  h h' _You hear a shout! h4 h* hS0f  You feel less confused. h>1 ha2 h3 h56  You hear a shout! hVV Kjj)j.jjj 3 gnolls (1 polearm)  The orc hits you but does no damage.  The orc wizard hits you with a +1 dagger of venom. hj[2-=4.1 (1Freeze hz h> ############# ............# ###########.# #.#  ###### #.# .....######.#  hC?P.........##.# .........##.######  6 ........÷'......@####  ####.....##....ooo..#  .........####.##.#.########  .........# #.#...........#   h?.........# #.##.#.######.##  ....###### #.##.#.#....<..#   o   orc priest ....##....#.#.####.##   o   orc wizard ....############.#.#......#   o   orc  h@.................#.#########   _The orc priest hits you with a +2 short sword of electrocution. hmAT-= hG hS3---5.6 (2.5 h hv} _You climb upwards. _There is a stone staircase leading down here. hq#############  Gobosan the Chiller ............#  Revenant of Ashenzari **.... ###########.#  Health: 33/75 ==========--------------#.# h=rq  Magic: 8/16============------------ ###### #.#  AC: 5Str: 11 .....######.#  EV: 11Int: 17 .........##.#  SH: 0Dex: 9 .........##.######  XL:  8 Next: 98% Place: Dungeon:6  hr ........÷'......@####  Noise: ---------  Time: 8395.6 (0.0) ####.....##....ooo..#  t) +1 dagger of the Enlightened Sybil {ven .........####.##.#.########   Cast: Freeze  h7s.........# #.#...........#   Memories (4) Weak .........# #.##.#.######.##  ....###### #.##.#.#....<..#   o   orc priest ....# hsF#....#.#.####.##   o   orc wizard ....############.#.#......#   o   orc .................#.#########  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice.  htYou hit the orc priest but do no damage.The orc priest is poisoned. The wall freezes the orc wizard! h|`A stone staircase leading down.  The walls around you are covered in ice.  You hit the orc priest but do no damage.orc priest is poisoned. The wall freezes the orc wizard!  You kill the orc wizard!wall freezes the orc! hV ####...@#..o))..##.#.....  h((very poisoned)  You kill the orc!The wall freezes the orc priest. h hJ.#############  Gobosan the Chiller ............#  Revenant of Ashenzari **.... ###########.# h  Health: 32/75 ==========--------------#.#  Magic: 8/16============------------ ###### #.#  AC: 5Str: 11 .....######.#  EV: 11Int: 17 .........##.#  SH: 0Dex: 9 .........##.###### hb"  XL:  8 Next: 101% Place: Dungeon:6 ........÷'......@####  Noise: ==-------  Time: 8396.6 (1.0) ####.....##....o))..#  t) +1 dagger of the Enlightened Sybil {ven  h.........####.##.#.########   Cast: Freeze .........# #.#...........#   Memories (4) Weak Ramparts .........# #.##.#.######.##  ....###### #.##.#.#....<..#   o   orc priest (very poisoned) ....##....#.#.####.##   hHt....############.#.#......#  .................#.#########  You hit the orc priest but do no damage.The orc priest is poisoned. The wall freezes the orc wizard!  You kill the orc wizard! hThe wall freezes the orc!  You kill the orc!The wall freezes the orc priest. h _The orc priest hits you with a +2 short sword of electrocution.  You have reached level 9! h6/  --more-- hO  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h$5/827-99 0%  h###### _You feel clever. x2 h+ ############# Gobosan the Chiller ............# Revenant of Ashenzari **.... ###########.# Health: 35/82 ==========-------------- #.# Magic: 7/17=========--------------- ###### #.# AC: 5Str: 11 .....######.# EV: 11Int: 19 .........##.# SH: 0Dex: 9 .........##.###### XL:  9 Next:  0% Place: Dungeon:6 ........÷'......@####  Noise: ==-------  Time: 8396.6 (0.0) ####.....##....o))..#  t) +1 dagger of the Enlightened Sybil {ven .........####.##.#.########  Cast: Freeze .........# #.#...........#  Memories (4) Weak Ramparts  h< .........# #.##.#.######.## ....###### #.##.#.#....<..#  o   orc priest (very poisoned) ....# #....#.#.####.## ....############.#.#......# .................#.######### Aim: an orc priest, wielding a +2 short sword of electrocution and wearing a +0leather armour (moderately wounded, very poisoned, 100% to hit)  You freeze the orc priest.  The orc priest is severely wounded.You hit the orc priest.  The orc priest is almost dead. hW  #.# #.###.###### ÷'..... ##....)))..# ###.##.#.##  #.#......  #.##.#.###  #.##.#<..#   #....#  #.#      h n2-7.6 (1Freeze h} r###### h K  leather armour (moderately wounded, very poisoned, 100% to hit)  You freeze the orc priest.  The orc priest is severely wounded.You hit the orc priest.  The orc priest is almost dead.  h Y_You kill the orc priest! hq hC h h###-#.# hz ####0#You start resting. h}68==-8.6 (1 hp#### h#f _Your attacks no longer feel as feeble. hp h@q hwX h{, h?| h}P7 h5 hF h;== hB h h h 8=9= h h, h6 h͎, hΐ h ####...@#-..)))..##.#. h) .... h 406.6 (8 _You start resting.9=7.6 (9 hrJ _The frozen ramparts melt away. hJ = h B h  h Q40 h  h  hJ S10/17== hT  hf  h  h  hj1= h h, h h  h ;== hmx2= h h, h hd1= hy h h!:3 h hi", h# h3&, h' h*b4= h+ h., h/ h2 h2N2= h3 h6 h6T5= ho8 h: h; hj< h>, h@ h?C^6== hC hD hG, hJ hM, hGP hQ73== hT h_V, h&X hoZ hZ h\ h] hJ^T8= h` hqb hb;== hd hf, h|k hmb9= hp hp hqL4= h)r hDs, h!t hsv hv;50 hx hr}B h h:= h? h̓ h2:1 h h hM5== hZ h , h׎ h7 hˑT2= h h, h9 h h;== hv hĞb3= h hޢ, h hݨ haL6= h h7P4 ha h, h hL, h h hp5== h h h h h, h h 6= _You start resting. h057.6 (50.0) hL[7==8.6 (51 h h% _Magic restored. h  hp  hS  h=  ho 19.6 (1.0) h*  hw ==You climb downwards.  You hear the hiss of flowing sand. h@ /  --more-- h  #######.......#  ...Y....=..o..#  ######.##.#..#  #.......#  #####.....#.#  ##K..K........#  #..))†.#).....#  #.†###....###.# 7 #@)# ##.#.# #  #j)# .#.#  ...jj. ..#.#  ..###.### ....  h:#. /.. .. # #.##j   gnoll bouda #..jj 2 gnolls ###KK 2 kobolds (1 wandering)  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried! h hà  You hear the brisk hiss of a very distant avalanche of sand. hl h7  The kobold shouts! h] hԩ h h֫ hC hz hh..j)KKjjj.j 3 gnolls (1 polearm)   kobold hp ^====61.1 (2.5Freeze he h'  _The gnoll closely misses you. _There is a stone staircase leading up here. hi#######.......#Gobosan the Chiller...Y....=..o..#Revenant of Ashenzari **....######.##.#..#Health: 56/82 ================--------#.......#Magic: 14/17 ===================-----#####.....#.#AC: 5Str: 11##..j)........#EV: 11Int: 19#..))K.#).....#SH: 0Dex: 9#K†###....###.#XL:  9 Next:  2% Place: Dungeon:7#@j# ##.#.# #Noise: ====-----  Time: 8461.1 (0.0) h|#j)# .#.#t) +1 dagger of the Enlightened Sybil {ven...j.. ..#.#Cast: Freeze..###.### ....Memories (4) #. /.. ..# #.##j   gnoll bouda#..jjj 3 gnolls (1 polearm)###K   koboldConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice.  You hit the gnoll bouda but do no damage. h~Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice.  You hit the gnoll bouda but do no damage.gnoll bouda is poisoned.  A black bear comes into view. h b  The wall freezes the gnoll! The wall freezes the gnoll bouda. h  The gnoll bouda hits you with a +0 club.  The wall freezes the gnoll! The gnoll hits you with a +0 flail.  The wall freezes the kobold! h#1h#..)K†#)†##@j##jj#.....h   black bear (wandering)j   gnoll bouda (very poisoned)jjj 3 gnolls (1 polearm)K   kobold h(2-==--2.1 (1Ramparts  h32##)†##@j##jj# h6J _You kill the kobold! hm #######.......#  Gobosan the Chiller ...Y....=..o..#  Revenant of Ashenzari **.... ######.##.#..#  Health: 52/82 ===============--------- #.......#  Magic: 13/17 ==================------ #####.....#.#  AC: 5Str: 11 ##..jh........#  EV: 11Int: 19 #..)K†.#).....#  SH: 0Dex: 9 #)†###....###.#  XL:  9 Next:  2% Place: Dungeon:7 #@j# ##.#.# #  Noise: ==-------  Time: 8462.1 (0.0) #jj# .#.#  t) +1 dagger of the Enlightened Sybil {ven ...... ..#.#  Cast: Freeze[ h"o1K ..###.### ....  Memories (4) Ramparts  #. /.. ..  # #.##  h   black bear (wandering) #.. j   gnoll bouda (very poisoned) ### jjj 3 gnolls (1 polearm)  K   kobold(moderately wounded, very poisoned, 100% to hit)  You freeze the gnoll bouda.  The gnoll bouda is heavily wounded.The black bear growls angrily.  You hit the gnoll bouda but do no damage.The gnoll bouda is heavily wounded. hz;You hit the gnoll bouda but do no damage.  The gnoll bouda is heavily wounded.The wall freezes the gnoll. The gnoll closely misses you.wall freezes the gnoll bouda!  The gnolls pick up the pace!  The wall freezes the kobold!  You kill the kobold!The wall freezes the gnoll. h9   =  #.#..#  #.......#  #####.....#.#  ##...).  #..jh†.#)    #@)#  #  #jj# .#.#  ...... ..#.#  h u..###.### ....  #. /..  # #.##h #..  ### 2 gnolls (1 polearm, swift)  hJ====3.1 (1 h{z##jj# hSI _You kill the gnoll! hݛ{ #######.......#  Gobosan the Chiller ...Y....=..o..#  Revenant of Ashenzari **.... ######.##.#..#  Health: 52/82 ===============--------- #.......#  Magic: 12/17 ================-------- #####.....#.#  AC: 5Str: 11 ##...)........#  EV: 11Int: 19 #..jh†.#).....#  SH: 0Dex: 9 #)†###....###.#  XL:  9 Next:  2% Place: Dungeon:7 h"#@)# ##.#.# #  Noise: ====-----  Time: 8463.1 (0.0) #jj# .#.#  t) +1 dagger of the Enlightened Sybil {ven ...... ..#.#  Cast: Freeze ..###.### ....  Memories (4) Ramparts  #. /.. ..  # #.##  h   black bear #.. j   gnoll bouda (very poisoned) ### jj 2 gnolls (1 polearm, swift)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, very poisoned, 100% to hit)  You freeze the gnoll bouda. h[Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, very poisoned, 100% to hit)  You freeze the gnoll bouda.  You kill the gnoll bouda!  You hit the gnoll. The gnoll is poisoned.  The gnoll is almost dead. hӬX  You kill the gnoll! hL    =  #.#..#  #.......#  #####.....#.#  ##.h.).  #..j)†.#)  #)†#  #@)#  hƺ #  #))# .#.#  ...... ..#.#  ..###.### ....  #. /..  # #.##   #..j  (polearm, swift) ###  The wall freezes the black bear! The wall freezes the gnoll. h40----4==--4.1 (1Freeze h#)†###))# hE _The gnoll hits you from afar with a +0 halberd! hd hq.#.h#)†##))# hv1=------5 h|###@)##))# hZn _The wall freezes the gnoll. The gnoll barely misses you. hΛ@  The wall freezes the gnoll! hYX  You kill the gnoll! h#..)#h#@)##))# hܲ=5--6Freeze hU##@)##))# hb6 _The wall freezes the black bear! h#######.......#Gobosan the Chiller...Y....=..o..#Revenant of Ashenzari **....######.##.#..#Health: 41/82 ============------------#.......#Magic: 11/17 ===============---------#####.....#.#AC: 5Str: 11 hnj##...)........#EV: 11Int: 19#..))†.#).....#SH: 0Dex: 9#h†###....###.#XL:  9 Next:  5% Place: Dungeon:7#@)# ##.#.# #Noise: ---------  Time: 8466.1 (0.0)#))# .#.#t) +1 dagger of the Enlightened Sybil {ven...... ..#.#Cast: Freeze..###.### ....Memories (4) Ramparts #. /.. ..# #.##h   black bear (berserk)#..### h\Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear!  The black bear is severely wounded.You barely miss the black bear.The black bear is severely wounded. hc2==7.1 (1 h###))# hy  Aim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear!  The black bear is severely wounded.You barely miss the black bear.  The black bear is severely wounded. _The wall freezes the black bear. The black bear goes berserk! h#######.......#Gobosan the Chiller...Y....=..o..#Revenant of Ashenzari **....######.##.#..#Health: 41/82 ============------------#.......#Magic: 11/17 ===============---------#####.....#.#AC: 5Str: 11##...)........#EV: 11Int: 19#..))†.#).....#SH: 0Dex: 9 h'#h†###....###.#XL:  9 Next:  5% Place: Dungeon:7#@)# ##.#.# #Noise: =--------  Time: 8467.1 (0.0)#))# .#.#t) +1 dagger of the Enlightened Sybil {ven...... ..#.#Cast: Freeze..###.### ....Memories (4) Ramparts #. /.. ..# #.##h   black bear (berserk)#..###Aim: a black bear (severely wounded, berserk, 100% to hit)  You freeze the black bear.  The black bear is severely wounded.You barely miss the black bear.The black bear is severely wounded.The wall freezes the black bear but does no damage. h#2 h$8.1 (1 h1u#### hذ _The black bear barely misses you. x2; The black bear closely misses you. hK h  #######.......#  Gobosan the Chiller ...Y....=..o..#  Revenant of Ashenzari **.... ######.##.#..#  Health: 42/82 ============------------ #.......#  Magic: 10/17 ==============---------- h k#####.....#.#  AC: 5Str: 11 ##...)........#  EV: 11Int: 19 #..))†.#).....#  SH: 0Dex: 9 #h†###....###.#  XL:  9 Next:  5% Place: Dungeon:7 #@)# ##.#.# #  Noise: =--------  Time: 8468.1 (0.0) #))# .#.#  t) +1 dagger of the Enlightened Sybil {ven ...... ..#.#  Cast: Freeze ..###.### ....  Memories (4) Ramparts  #. /.. ..  h # #.##  h   black bear (berserk) #.. ###Aim: a black bear (severely wounded, berserk, 100% to hit)  You freeze the black bear.  The black bear is almost dead.You hit the black bear. The black bear is poisoned.  The black bear is almost dead.The wall freezes the black bear! h }   =  #.#..#  #.......#  #####.....#.#  h g##...).  #..))†.#)  #)†#  #@)#  #  #))# .#.#  ...... ..#.#  ..###.### ....  hs M#. /..  # #.## #.. ###  h g109.1 (1Freeze hn ###@)## h   You freeze the black bear.  The black bear is almost dead.You hit the black bear. The black bear is poisoned.  The black bear is almost dead.  h iThe wall freezes the black bear! _You kill the black bear! hoJ hN)#..#)†##@)##))#.....0-70.1 (1 hR} _You start resting. The frozen ramparts melt away. hp" ...# #######.......# ...Y....=..o..# ######.##.#..#  #.......# ###.....#.# ##...)........# #..))÷.#).....# #)@###....###.# #<)# ##.#.# ##))# .#.#  ...... ..#.# ..###.### ....#. /.. ..# #.###..### h  h\3-1 h hw _You see here a killer bee corpse. hh M# ##.#### ..#######........Y....=..o######.##.# #...... #####.....#.# #...).....@))÷.#)....)†###....###.<)# ##.#.# # #))#  h ~...... ..#.##.. h  h -2 _ h\  h;  hub <.#. #. h...# # ##.####....#  ...# #######.......# ...Y....=..o..# ######.##.#..#  #.......# ###.....#.# ##.@.)........# #..))÷.#).....# #)†###....###.# #<)# ##.#.# ##))# .#.# ...... ..#.#..###.### ....#. /.. ..# #.## hAs  h5t &3 hV}  h  hYB.#. #. h...# # # #.####....# .# #.......# ...Y....=.....# ######.##.#..# #.......# #####.....#.# ##..@).# #..))÷.#).....# #)†###....###.# #<)# ##.#.# # #))# .#.# hx6...... ..#.#..###.#. /.  h- h#p41=4 h hQ h6,.#. #. h...# # # #.####....# .........# #.......# ...Y....=.....# ######.##.#..# #.......# #####.....#.# ##...@.# #..))÷.#).....# #)†###....###.# #<)# ##.#.# # ...... ..#.#..###.### ....#. /.. ..  h[: h;&5 h F hP _Items here: ( )) ÷÷. hq.#. #. h...#  # # #.####....# .........# #######.......# ...Y....=.....# ######.##.#..# #.# #####.....#.# ##...)# #..))÷.#).....# #)†###....###.#  hh #<)# ##.#.# # #))# .#.# ..###.### ....#. /.. ..  h h -6 _ hn h hF6M#.## ..#. h...## ##.####.... ........#######........Y....=.....######.##.# . #####@....#.# ##...).....))÷.#)....)†###....###.#<)# ##.#.# ##.##.. hR hkS\5=7 h^ h` hM.   #.## ....  .#. ....## ##.####....# .........########.......#...Y....=.....#######.##.# ..# #####.....#.# ##...)...#..))÷.#)....#)†###....###.#####... h  h"B=8 h( h| h<M#.  ...##.## h ....#.#. ....## ##.####....# .........########.......#........=...######@##.#..# . #####.....#.# #...)...#..))÷.#).....##.#.# ha hZ&9 hY h hJ #<#  #.# ...# #..  ...# #.### ....# .#. #. ....# # ##.####....#  ...# #######.......# ........@.....# ######.##.#..#  #.......# ###.....#.# ##...)........##..))÷.#).....##)†###....###.# hM #<)# ##.#.# ##))# .#.# hZ  hT[ U6=80 hf  hs  hs [2=1.1 (2 h  h( 3 _j - a +6 ring of intelligence h  h Put on which piece of jewellery? Jewellery (go to first with "=)  r - a ring of resist corrosion (worn) h j - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h h#<#Gobosan the Chiller #.#...#Revenant of Ashenzari **.... #.....#Health: 46/82 =============----------- #.### ....#Magic: 12/17 ================-------- .#.#. ....#AC: 5Str: 11 # ##.####....#EV: 11Int: 19.........#SH: 0Dex: 9#######.......#XL:  9 Next: 10% Place: Dungeon:7........@.....#Noise: ---------  Time: 8481.1 (0.0)######.##.#..#t) +1 dagger of the Enlightened Sybil {ven h#.......#Cast: Freeze#####.....#.#Memories (4) ##...)........##..))÷.#).....##)†###....###.##<)# ##.#.# ##))# .#.#The wall freezes the black bear! _You kill the black bear! _You start resting. The frozen ramparts melt away. _You see here a killer bee corpse. _Items here: ( )) ÷÷. _j - a +6 ring of intelligence hP  You feel clever.256 (0.5 hP _j - a +6 ring of intelligence (worn) hp.# <# ...(# .# ....# ..  ....# ## ....# . #. ....#  ##.####....#  #...# ######## ..............# ######.##.#..#  #.......# ###.....####...)........##..))÷.#).....##)†###....###.# hr#<)# ##.#.# # h| h}-2.6 (1.0 h: _Found a stone. h%_# # ##...# # ....(# # #....#   #....# ## #....# . #. #....# ##.####....#  #...# ######## ..............# ######.##.#..#  #.......####.....#.###...)......# h#..))÷.#).....##)†###....###.# hx h%B73 h h h0 #...#  ##...#  ....(#  #....#  #....# ## #....#  #. #....# #.####.@..#  #...# ######## ..............#  h######.##.#..# #......####.....#.###...)........##..))÷.#).....# h8 h!&4 hH h$ h* ....# ...# ###...# ....(# #....#  #....# # #....# #. #..@.# #.####....#  #...# ######## ..............#######.##.#..# #.......####.....#.###...)... hl0  hb1 &5 h.6  h;8  h8 1....## ....#  #...# ####...# .....(# #....#  #....# # #...@# #. #....# #.####....#  #...# #######..............#######.##.#..# #..####.....#.# h>  h? \8=6 hbD  hF  hPM..... ....#. #####..........(  #### ht#.........###.......# h % h[&W3==7 h+ h, hhM#..... ....#. #####..........(  #.####....# hqG...#.##.#..# hK h[ hd h hhhhhh 2 howler monkeys (wandering) h"&8 h hc _A howler monkey comes into view. x2 h- ....#..h#.h... .....#..  h- #####.......###  #### #....#######............. h.5 @  The howler monkey howls! x2 h< .h.hhh1 catching breath) h > u9=========9 hsC  hH _The howler monkey hoots and howls with incredible vigour! _You see here a stone. h K......##.....#.h.h. #.....#... #####.......(###  #### #....####### h  h  hU d...hh h O--------90 _ hP  h  hm5##......##.. #...... #.....###..hh.##.........# #.@.# #####...# hzw .......(#####....# #....# # #....# #. #....# #.####....# #..# h h .h(1 catching breath)  The howler monkey hoots and howls with incredible vigour! h_v===========1Freeze h hS _Something shouts, "Fly, thou fulsome fob-snatching codpiece!" hޗ=##..... .......### #....... #...... #.....####..h..## .......h.# #...######@..#.........(#..####....# #....# ## #....# #. #....# #.####....# #.........########.# h hs hP.h hC502 hɫ h y _The howler monkey hoots and howls with incredible vigour! h##.....Gobosan the Chiller.......###Revenant of Ashenzari **....#.......Health: 50/82 ==============----------#......Magic: 10/17 ==============----------#.....#AC: 5Str: 11###.....##EV: 11Int: 25.......h.#SH: 0Dex: 9#h..#XL:  9 Next: 10% Place: Dungeon:7#####@..#Noise: =========  Time: 8492.6 (0.0).........(#t) +1 dagger of the Enlightened Sybil {ven..####....#Cast: Freeze#....#Memories (4) ## #....##. #....#hh 2 howler monkeys (1 catching breath) h0#.####....##.........########.......# _The howler monkey hoots and howls with incredible vigour!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h...#hh#....#..  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the howler monkey but do no damage. freezes the howler monkey! The howler monkey misses you. h481===-------3.6 (1Ramparts  h1@## h1 _The howler monkey hits you. h ##..... Gobosan the Chiller .......###  Revenant of Ashenzari **.... #....... Health: 48/82 ==============---------- #...... Magic: 10/17 ==============---------- #.....# AC: 5Str: 11 ###.....##  EV: 11Int: 25 .........#  SH: 0Dex: 9 #hh.#  XL:  9 Next: 10% Place: Dungeon:7 #####@..#  Noise: ==-------  Time: 8493.6 (0.0) .........(#  t) +1 dagger of the Enlightened Sybil {ven ..####....#  Cast: Freeze #....#  Memories (4) [ h60;10;1mRamparts # # #....#  #. #....#  hh 2 howler monkeys (1 catching breath) #.####....#  #.........#  #######.......# Aim: a howler monkey (heavily wounded, 100% to hit)  You freeze the howler monkey.  The howler monkey is severely wounded.You hit the howler monkey. The howler monkey is poisoned.  The howler monkey is lightly wounded.  The wall freezes the howler monkey! h!)  .......###  #....... #...... #.....# ###.....##  .........#  #†h.#  #####@..#  .........(#  ..####....#  #....#  # #....# #. #....#h   howler monkey (very poisoned, catchin…) #.####....# #.........#   You freeze the howler monkey.  The howler monkey is severely wounded.You hit the howler monkey. The howler monkey is poisoned.  The howler monkey is lightly wounded.wall freezes the howler monkey!  [31 h,mYou kill the howler monkey! 7-2-4.6 (1 _The howler monkey hits you. h70H## h(3l _Your base Armour skill increases to level 3! hE##.....Gobosan the Chiller.......###Revenant of Ashenzari **....#.......Health: 47/82 =============-----------#......Magic: 9/17============------------#.....#AC: 5Str: 11###.....##EV: 11Int: 25.........#SH: 0 hFDex: 9#†h.#XL:  9 Next: 12% Place: Dungeon:7#####@..#Noise: =--------  Time: 8494.6 (0.0).........(#t) +1 dagger of the Enlightened Sybil {ven..####....#Cast: Freeze#....#Memories (4) Ramparts ## #....##. #....#h   howler monkey (extremely poisoned)#.####....##.........########.......#to hit)  You freeze the howler monkey!  The howler monkey is heavily wounded. hGYou hit the howler monkey but do no damage.The howler monkey looks as sick as possible!  The howler monkey is heavily wounded. hHG55.6 (1 hMT## hP  You freeze the howler monkey!  The howler monkey is heavily wounded.You hit the howler monkey but do no damage. hQThe howler monkey looks as sick as possible!  The howler monkey is heavily wounded. _The howler monkey hits you. hl ##..... Gobosan the Chiller .......###  Revenant of Ashenzari **.... #....... Health: 45/82 =============----------- #...... Magic: 8/17===========------------- #.....# AC: 5Str: 11 ###.....##  EV: 11Int: 25 .........#  SH: 0Dex: 9 #†h.#  XL:  9 Next: 12% Place: Dungeon:7 h%#####@..#  Noise: =--------  Time: 8495.6 (0.0) .........(#  t) +1 dagger of the Enlightened Sybil {ven ..####....#  Cast: Freeze #....#  Memories (4) Ramparts # # #....#  #. #....#  h   howler monkey (extremely poisoned) #.####....#  #.........#  #######.......# Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, extremely poisoned, 100% to hit)  You freeze the howler monkey.  The howler monkey is almost dead.You closely miss the howler monkey.The howler monkey is almost dead. h  .......###  #....... #...... #.....# ###.....##  .........#  #††.#  #####@..#  .........(#  ..####....#  #....#  hM # #....# #. #....# #.####....# #.........#  hf46.6 (1Freeze h`9# hJ  Aim: a howler monkey (almost dead, extremely poisoned, 100% to hit)  You freeze the howler monkey.  The howler monkey is almost dead.You closely miss the howler monkey.The howler monkey is almost dead.  hF_You kill the howler monkey! hh;  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hm Z### h]  hp Z## h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h  hB  h , h7  h P6 h$  h , h'  h3 d9= h  h`  h :7 h\  hT ..##-....#.. h g 501.6 (5 _You start resting. h P-2.6 (6 h  h 4 _The frozen ramparts melt away. hc^M## .......####..#...... #.....# ####.....##........ #@† #####............(..####....#.....# hGe hg+3.6 (1 hj hnz _You see here a howler monkey corpse. hM ##### .......#####...  ###.....##......@.#.#####†† #####..........(..####....##....# h h8==4 _ h hߡ h IM ## hՠ  ##### .......######....#  ####...@.##.......#.#####†† hS  #####............(###....# ht <5 h  hd  haz# #  # ###.....# .......######...#. #....@# ####.....## #.........#  hb#.#####††.#  ######.........(#..### #  hm<6 hr ht hq.# .#  ##....# ###.....# ##.......#####....#.....##. #.....## ####.....## #.........# #.#####††.# #####...#.........(#..####....# h h 9=10/17==7 h h| hzvB##.# ##...#  ##....#  ###.....# ###.......#####.....#.....##.### #.....## ####.....## #.........##.#####††.# #####...#.........(#..### h&} h4~&8 hd h hl ##.# ##...# ##....# ###.....# ####..#####.#.# #......##### #.....## ####.....## #.........##.#####††.######...#  h1 h"&9 h h hW1.._.##.# .5##...# .###....# .####.....# .####.#.#####......##.# #......##### #.....## ####.....## #.........##.#####††.# 5   white imp (wandering)  h  h  A white imp comes into view.Found a broken altar of Ashenzari. h .  You hear the brisk hiss of an avalanche of sand nearby. hD5010 h h6 _The white imp moves out of view. h ... ._. ##.# ... ##...# #.# ##....# #.# ###.....# #.####.# .#####......# #.# #......##### #.....## ####.....##  h&  h 55   white imp (wandering) h C==1 h  h2  h:Y###. #...  ._. # ..5  heZ'# #.#  # #.# ###.....# #.####.# .......#####.@....##.....#######......##### #.....## ####.....###.........##.#####††.# #####...#.........(# h` hna&2 hrf hg h ##. #... ._. ##.# ..5 ##...# #.# ##....# #.#  ###.....# #.####.# .#####..@...# #.###### #......##### #.....##  h  hf p11=3 h"  h$  h)> ##. #... ._. ##.# ..5 ##...# #.# ##....# #.# # ###.....# #.####.#  .#####...@..# #.######  h? #......##### #.....##  h*E  hOF &4 h{J  hL  h!##. .#... ##.._. ..##.# ..5 ..##...# #.# .###....# #.# .# .....# #.####.# .#####....@.#  #.###### #......##### #.....##  h  h&5 hv h} ht .###. . #... ### ._. ... # ..5 #.. # #.# #.# # #.# #.# #.....# #.####@# ......#####......# #.....#######.###  ##.....# hA#.......# #####††.# #####...# h h55   white imp (wandering) h\2=6 hU h h  .##. .##... ###.# ._. 5...  ##.# ..5 #..  ### # #.#### ......#####...... #.....######.#####  ##.....# .......††.5 hB=7 h! h hOH  #. #... ####.# ._. ....# ##.# ..5 #5..#  ### # #.#### ......#####......  hbJ #.....######.#####  ##.....# ....... hP c55 hvQ ?=8Freeze hU  hX @ _The white imp hits you but does no damage. h{  You barely miss the white imp. The white imp hits you. h]49-9 h h< _The white imp freezes you. You resist. hsd  You closely miss the white imp. h2m  The white imp gestures at you. h h~5--2==20 h h8= _The puff of frost hits you. You resist. h c hFd.-1 h?g hj _You hit the white imp but do no damage. The white imp completely misses you. h  h d6--2 h  hC _You closely miss the white imp. The white imp closely misses you. hyRd  You hit the white imp.  The white imp is lightly wounded. h.W ****The white imp gestures at you. hM@... h&3 h  hS _The puff of frost misses you. hkw:   hx~You hit the white imp.  The white imp is heavily wounded. hxI=4.5 (0.9 h{ h@ _The white imp hits you but does no damage. hf (very poisoned)You hit the white imp but do no damage. The white imp is poisoned.  The white imp is heavily wounded. hhI75.5 (1.0 hm hxqW _The white imp closely misses you. h9  You hit the white imp but do no damage.The white imp is heavily wounded. h; W *** h; F*The white imp gestures at you. h/ M@... h& &6 h  h S _The puff of frost misses you. h   You completely miss the white imp.The white imp is severely wounded.3-3==7 _The white imp hits you. The white imp freezes you. You resist. h=   You hit the white imp but do no damage.The white imp is severely wounded.4-8 h  h@ _The white imp hits you but does no damage. h+C  You hit the white imp but do no damage.The white imp is almost dead. hH1. hELv==9Freeze h1R h2SM _You kill the white imp! h#PM # .##. #...##### .._....  ##.# ..5 #@..#  ##.## #.# # # #.#### ......#####......# h h/-30 h h. E##...# .#  .# ##. .# #...#####.#  .._.....@.# # ...###...# # #.# #.#.# # #.# #.#.## #.#####.# .....#####......#.. .....######## #.#####  h+  h8 n5=-1 h  h  hH### ... #.# #.#  #.# ##. #.# #...#####@#  .._.......# # ...###...# # #.# #.#.# # #.# #.#.## #.####.#.######......#.. ....######## .##### hKM h9N&2 hQ hS hP EM###...#. #...##### .._..... ##.# ...###.. #...# #.# #.#.###### h  h T4=3 h  h  h)*M###...#. #...##### .._.....  h{##.# ...###...###..#.. h hGT6=4 h h# hxM∩ ##... .#####....#. #...#####.._.......#. hz*.#.#.# h h2&5 h h h\fM∩ # ##....#. ..... .###...####.#..........##. #...#####.##.# hDc hc&6 hh hsj hu M ∩ #  ##.. ..#. ..... .##...####.......@..#.######.#####. #.##.# hb  hS T7=7 h%  h\  h?f∩ # +### .. ... .#. .. .... .# ##...####.# .# .######.### #.# #.# ##. #.##...#####.#.._.......# h..# ...###...#  h h&8 h h h..#..  #.. ∩ # #.###+###.. ..... hNz.#. #.... .... #..# ##...####@# ..........# .######.####.#  #.###. #.##...#####.# .._.......## ...###...# h h&9 h h* h7 M.. #..  #.. ∩ ### ##.###+###..##. ............##. #......#.... #.##...####..........######.### hH =#.# hd  h 8=5==40 h  h  hFM.. #..  #.. ∩ ## # ###.###+###..#.........##. #..@...#.... ##..######...####..........######.####.# h M { hM&1 hQ hXS h}M.. #..  hE #.. { ## # ###.###+###..#.........##...##......####.... ##..######...####..........# ha hU&2 h? h h$####M#'M   mummy (dormant) h/  You open the door.9=3 h,7 _A mummy comes into view. _Found a sand-covered staircase. h] >.. #.. ###  #.. #M# ## # ###.###@###..##......... h \#...##......####.... ##..######...####..........######.### h 5MM h: 5-===4Freeze h  h ) _The mummy hits you.  h* C_There is an open door here. h) h*&5 hc/ h1Y _You hit the mummy but do no damage. hJ  You hit the mummy.  The mummy is lightly damaged.6-6 hNK _The mummy misses you. hO  You barely miss the mummy.The mummy is lightly damaged. h` T6=7 h0  h S _The mummy closely misses you. hp87  You hit the mummy. h9-8.4 (0.9 h|? hB3 _The mummy is lightly damaged. ha  You barely miss the mummy.The mummy is lightly damaged.79.4 (1.0 hf hhR _The mummy barely misses you. hc7  You hit the mummy. hd'50 hw! h;$3 _The mummy is lightly damaged. hg jGobosan the ChillerRevenant of Ashenzari **....Health: 47/82 =============-----------Magic: 13/17 ==================------AC: 5Str: 11..EV: 11Int: 25#.. ###SH: 0Dex: 9#.. #M# ##XL:  9 Next: 14% Place: Dungeon:7# ###.###@###..##Noise: =--------  Time: 8550.4 (0.0)................#t) +1 dagger of the Enlightened Sybil {ven.#...##......####Cast: Freeze.... ##..####Memories (4) ##...####.#..........# hh M   mummy.######.####.##.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  You hit the mummy but do no damage.The mummy is lightly damaged. hn =1.4 (1Ramparts #### h:q  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.  hq You hit the mummy but do no damage.  The mummy is lightly damaged. _resists. The wall freezes the mummy! The mummy misses you. hK  Gobosan the Chiller  Revenant of Ashenzari **....  Health: 47/82 =============-----------  Magic: 12/17 ================--------  AC: 5Str: 11 .. EV: 11Int: 25 h #.. ### SH: 0Dex: 9 #.. #M# ##  XL:  9 Next: 14% Place: Dungeon:7 # ###.###@###..##  Noise: ==-------  Time: 8551.4 (0.0) ................#  t) +1 dagger of the Enlightened Sybil {ven .#...##......####  Cast: Freeze .... ##..####  Memories (4) Ramparts  ##...####.# ..........# M   mummy .######.### #.# #.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (severely damaged, 100% to hit)  You freeze the mummy. The mummy resists. h .. #.. ### h`#.. #∩# ##  # #  ................#  .#...##......####  .... ##..####  ##.# ..#  hW### #.# #.# h 8=5-2.4 (1Freeze h####∩## hkSonfirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (severely damaged, 100% to hit)  You freeze the mummy. The mummy resists. _You destroy the mummy! h M.. #.. ###  #.. #@# ## # ###.###'###..##...............##...##......####.... ##..#### h!  h- 3==--3 h  h _The frozen ramparts melt away as you move. _There is a sand-covered staircase here. h[  h= 8- hd  h"  h& h'4 h/) h) h,9= h-, hF. h}/ h/;== h0 h2, h2 h54 h4;50 h5 h7 h7L4= h7 h> hCf 60.4 (7 _You start resting. hbD+1.4 (8 hG hJp _You hear the brisk hiss of an avalanche of sand. h hn4 h` hc1= h), h}j2= hп, h~, hc5== h+b3= hB hX h=y4== hnB hm h[6= h5= h6== h^, h[ hP, h h 7 _You start resting. h079.4 (18.0) hw\7==80.4 (19 h h% _Magic restored. h. h0 h3 hp9 h=G1.0) hB hZ  ##### ### #...#!!?!#an Ossuary +.@.#!??!+ #...#!?!!# ##### ###  h;The world spins around you as you enter the gateway. h;== h hm-2.1 (1.7 hv h | _You enter an ossuary!  Found nine items. _There is an empty arch of ancient stone here. h 4 h  hY P8 h<  h , h£  h , h  hi e59= h  h , h߽  h  h  h  hC o60= h  h , h,  h , h  h <1 hx  h , h  h , h  h"  h L2= h  h , hX  h , h  hQ! V3= h!  h$  h?* , h-  h4 , h:  h> <4 hB  hJ  hK  hN  hS , hW  h \  h\ E5= h_  hc , hj  hDo , hs  h3{ l6= h~  h , h  hv , ha  h <7 hm  h , h  hW , h  h  hW &8 h  h , h  h  hD  h  h3 i9=70= h  hK B hO , hu  h <1 h9  h  hh  h  h# , hz&  h+  h5, L2= h/  hB4 , h7  h? , hD  hH  hI  hP  hT l3= hW  h|b B hd , h 4 h , h&  hʍ <5 h  hܓ , hՕ  h , hG  h b6= h  hh , h  h , hM  h l7= hij  hs , h^  h , h  hX <8 h  h' , h  h , h  h b9= h  h> , h  h' , h  h m80= h  h , h  h6 , h  h <1 h  h  h  h  h4 B h,A _ _You start resting. hC 1655.1 (73.0) hE #2 hE 7=6.1 (74 hN  hfQ " _HP restored. hd4 h.k hrB hTz, hz| h hf hY h hÆ:= h h hD hΏ h, h hŝ, h h., he ht hM h h3, h hϸ, h< h, hb h, h h, h, h, hi he, h h', h hK, h h', hM h, hA h, h# h , h  h, h h, h h9 h h! h$, h' h*, h/ h64, h6 h<, h? h C, hAE hAH hH hJ h7N, hP hV, hiY h ], h*c hg, hi hGm, ho hs hs hu hXz hz h hJ, h hv h h hL hK h+ hӻ h h#, h8 h h  h= h, hP h h hB ha h$ h h hh h h hW, h h, h h h| h  h7  h  h  h! h h h h hp h, h! h"9 hn< h@B hE, hG h K, hM hP, hS hqW hW hE\ h)a ha hc h=g hg hl hzp, hr h4v hv hy ho}, h. h, h h, hl ht, hc h hr h hà hI hk h h h  h h h% h, h  h h, h~ hr h h h h) hn h  h  h2 h, h h, h hS" h" hk% h+ h%, h . ht3B h7, hk9 h< hq= hA hE, hH h O, hQ h[]h 755.1 (99 _You start waiting. hW^06.1 (100.0) he hh# _Done waiting. hGN ##### ### #...#!!?!# +@∩.#!??!+ #...#!?!!# ##### ### h_={{ ha17.0) hk h1p h ####∩Z.#...'#.Z.#..#.#ZZ 2 adder zombies (dormant) h-7  You open the door. hG&8 h5 hS _2 adder zombies come into view. _Found a gate leading back out of this place. h ######### ### #∩Z.#...#!!?!# #...@.∩.#!??!+ #.Z.#...#!?!!# #...##### ### h^ #... #+## h  h-9 _ h hӢQ _There is an open door here. h* lGobosan the ChillerRevenant of Ashenzari **....Health: 82/82 ========================Magic: 14/17 ===================-----AC: 5Str: 11EV: 11Int: 25######### ###SH: 0Dex: 9#∩Z.#...#!!?!#XL:  9 Next: 15% Place: an Ossuary#...@.∩.#!??!+Noise: ---------  Time: 8759.1 (0.0) h T#.Z.#...#!?!!#t) +1 dagger of the Enlightened Sybil {ven#...##### ###Cast: Freeze#...Memories (4) #+##ZZ 2 adder zombies (dormant)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  The adder zombie completely resists. h\ #####..#...Z@..Z#....###ZZ h ==60.1 (1FreezeRamparts  h& b########asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.adder zombie completely resists. _The wall freezes the adder zombie but does no damage. hxGobosan the ChillerRevenant of Ashenzari **....Health: 82/82 ========================Magic: 13/17 ==================------AC: 5Str: 11EV: 11Int: 25######### ###SH: 0Dex: 9#∩..#...#!!?!#XL:  9 Next: 15% Place: an Ossuary#..Z@.∩.#!??!+Noise: ==-------  Time: 8760.1 (0.0)#..Z#...#!?!!#t) +1 dagger of the Enlightened Sybil {ven#...##### ###Cast: Freeze#...Memories (4) Ramparts  hyI[40m#+##ZZ 2 adder zombiesAim: an adder zombie (100% to hit)  You freeze the adder zombie but do no damage.The adder zombie completely resists. You closely miss the adder zombie.The adder zombie resists. The wall freezes the adder zombie.  The adder zombie bites you but does no damage.  The adder zombie resists. The wall freezes the adder zombie.-1.1 (1 h^#### h7  You freeze the adder zombie but do no damage.The adder zombie completely resists. You closely miss the adder zombie.resists. The wall freezes the adder zombie.bites you but does no damage.resists. The wall freezes the adder zombie. _bites you but does no damage. hĚ Gobosan the ChillerRevenant of Ashenzari **....Health: 82/82 ======================== hc Magic: 12/17 ================--------AC: 5Str: 11EV: 11Int: 25######### ###SH: 0Dex: 9#∩..#...#!!?!#XL:  9 Next: 15% Place: an Ossuary#..Z@.∩.#!??!+Noise: =--------  Time: 8761.1 (0.0) hI :#..Z#...#!?!!#t) +1 dagger of the Enlightened Sybil {ven#...##### ###Cast: Freeze#...Memories (4) Ramparts #+##ZZ 2 adder zombiesThe adder zombie closely misses you. The adder zombie completely resists.  The wall freezes the adder zombie but does no damage.  The adder zombie bites you but does no damage.  The adder zombie resists. The wall freezes the adder zombie.  The adder zombie bites you but does no damage.  The adder zombie resists. The wall freezes the adder zombie. h +2.1 (1 h ]##### hK B  The wall freezes the adder zombie but does no damage.adder zombie bites youresists. The wall freezes the adder zombie.bites you but does no damage.resists. The wall freezes the adder zombie. _The adder zombie barely misses you. h#######You hit the adder zombie.  The adder zombie is moderately damaged.The adder zombie completely resists.. The adder zombie resists.  The wall freezes the adder zombie. hT1-3 h######## hR hD _The adder zombie bites you but does no damage. h6##### _The adder zombie bites you but does no damage.  You hit the adder zombie.  The adder zombie is heavily damaged.resists. The wall freezes the adder zombie.adder zombie bites you but does no damage.  resists. The wall freezes the adder zombie. h17&4 hLEu####### hGY _The adder zombie barely misses you. h](9M###### _The adder zombie barely misses you.You closely miss the adder zombie. h)T2=5 h8######## h:R _The adder zombie misses you. h ###### _The adder zombie misses you.  You hit the adder zombie.  The adder zombie is almost destroyed.completely resists.wall freezes the adder zombie but does no damage.  barely misses you. The adder zombie resists. h\ 0-3==6 h ######### hN T _The wall freezes the adder zombie. The adder zombie bites you. hk :M_The wall freezes the adder zombie. The adder zombie bites you.  You closely miss the adder zombie.resists. The wall freezes the adder zombie.adder zombie bites you. The adder zombie resists  . h ######.##   adder zombie h }78--==7 hR X### hV S _You destroy the adder zombie! h5##### The wall freezes the adder zombie. _You destroy the adder zombie!  You hit  The adder zombie is severely damaged.adder zombie completely resists.  The wall freezes the adder zombie but does no damage. haT9=8 hD##### hD _The adder zombie bites you but does no damage. hQM#########The wall freezes the adder zombie but does no damage. _The adder zombie bites you but does no damage.  You completely miss the adder zombie. hR&9 hQ[###### h ^Y _The adder zombie barely misses you. h@W ########You hit the adder zombie.  The adder zombie is severely damaged.The wall freezes the adder zombie but does no damage. hj'70 h ###### h R _The adder zombie misses you. hB >  You hit the adder zombie. h ##.#  h 80=1Freeze h, ####### h/ S _You destroy the adder zombie! h$  ######### ### #∩..#...#!!?!# #..@'.∩.#!??!+ #...#...#!?!!# #...##### ### #...# #+### hE  hM g4=-2 h7  h j _The frozen ramparts melt away as you move. h ######### ### #∩..#...#!!?!# #.@.'.∩.#!??!+ #...#...#!?!!# #...##### ### #...#  h #+### h h@-3 hP h h 4 h  h hR&1 hX h& h:= h h!_ _You start resting. h,+6.1 (3 h-Y2=7.1 (4 h5 h7" _HP restored. h ######### ### #∩..#...#!!?!# #...'.∩.#!??!+ #@..#...#!?!!# #...##### ### #...#  #+###  h{$  hj% +8.1 (1 h;  h######### ###∩..#...#!!?!...'.∩.#!??!+#...#!?!!##### ## +## h  h{ {5==9 hD h^######### ###∩..#...#!!?!...'.∩.#!??!+#...#!?!!##### ## +## h_8 { {  hEh8{ hi'80 h>p h-r h #' h #Z.#..Z#ZZZ##ZzZ#z   weeping skull (dormant)###+#ZZZZZZZ 7 zombies (dormant) h  hk c  You open the door. h] ZZ.ZZ..ZZZZZZZ3 dormant)=1Freeze he  hb m _7 zombies and a weeping skull come into view. h~Gobosan the ChillerRevenant of Ashenzari **....Health: 82/82 ========================######### ###Magic: 12/17 ================--------#∩..#...#!!?!#AC: 5 h(Str: 11#...'.∩.#!??!+EV: 11Int: 25#...#...#!?!!#SH: 0Dex: 9#...##### ###XL:  9 Next: 15% Place: an Ossuary#@..#Noise: ---------  Time: 8781.1 (0.0)#Z###t) +1 dagger of the Enlightened Sybil {ven#.Z{Cast: Freeze#.Z.Memories (4) #ZZ.##ZzZ# h&Fz   weeping skull (dormant)###+#ZZZZZZZ 7 zombies (3 dormant)The walls around you are covered in ice.  You hit the water moccasin zombie.  The water moccasin zombie is lightly damaged.  The weeping skull gives a chilling moan.  The water moccasin zombie resists.  The wall freezes the water moccasin zombie. h h h6B hA.#.#.#@..#Z###ZZ,ZZ○zZ○Z°zZZZZZZZ 82 wanderi hKng)ter moccasin zombie resists.  The wall freezes the water moccasin zombie.  The water moccasin zombie closely misses you.gnoll zombie completely resists.ll freezes the gnoll zombie but does no damage.ter moccasin zombie resists. hp===2.1 (1Ramparts  h>###Z###○° hA _The wall freezes the water moccasin zombie. h18 _You hit the water moccasin zombie.water moccasin zombie is lightly damaged.ter moccasin zombie resists.ll freezes the water moccasin zombie.  The water moccasin zombie misses you. The water moccasin zombie resists. h=###Z###ZZ. h>T.ZZZZZZ h?/--3 hH###Z## hlLA _The wall freezes the water moccasin zombie. hx  You hit the water moccasin zombie but do no damage. h3 h^  The water moccasin zombie is lightly damaged.  The gnoll zombie resists. The wall freezes the gnoll zombie. hgnoll zombie resists. The wall freezes the gnoll zombie.  The gnoll zombie resists. The wall freezes the gnoll zombie.  ter moccasin zombie completely resists.  hThe wall freezes the water moccasin zombie but does no damage.completely resistswall freezes the water moccasin zombie but does no damage. h###Z##ZZ{. hfZ°○°7 hA--4 h/##Z###°° h hrwater moccasin zombie completely resists.ll freezes the water moccasin zombie but does no damage.ter moccasin zombie completely resists.ll freezes the water moccasin zombie b hEut does no damage. _ter moccasin zombie bites you h5The water moccasin zombie is moderately damaged.  The water moccasin zombie barely misses you.ter moccasin zombie resists.  ll freezes the water moccasin zombie. hMa  The gnoll zombie resists. The wall freezes the gnoll zombie. h,###Z###Z.○○. ho&5 hU ####Z###○ hd R _The gnoll zombie resists. The wall freezes the gnoll zombie. h M######○°°The water moccasin zombie completely resists.  The water moccasin zombie bites you but does no damage. completely resists.e but does no damage. h W3==6 h ##Z##° h R _The gnoll zombie resists. The wall freezes the gnoll zombie. hM CYou barely miss the water moccasin zombie.  The water moccasin zombie is moderately damaged.  The water moccasin zombie closely misses you.  The water moccasin zombie resists. hh  hɪ M####Z##zZZ°..○The wall freezes the water moccasin zombie.  h The gnoll zombie completely resists.  The wall freezes the gnoll zombie but does no damage.7 h ####Z###.. h 3○ h R _The gnoll zombie resists. The wall freezes the gnoll zombie. hWK##°○The water moccasin zombie closely misses you. _The gnoll zombie resists. The wall freezes the gnoll zombie.  You closely miss the water moccasin zombie.  hXThe water moccasin zombie is moderately damaged.  The water moccasin zombie resists.  The wall freezes the water moccasin8.0 (0.9 h%b####Z### h!c2° hwec _The water moccasin zombie closely misses you. hd$# h>#Z###.°  You barely miss the water moccasin zombie.  The water moccasin zombie is moderately damaged.The gnoll zombie resists. The wall freezes the gnoll zombie.gnoll zombie resists. The wall freezes the gnoll zombie.ter moccasin zombie resists.  The wall freezes the water moccasin zombie. h[1-9.0 (1.0 h##### h-: _The water moccasin zombie bites you. h7  You hit the water moccasin zombie but do no damage.The water moccasin zombie is moderately damaged. h7F E###zZ○.° You hit the water moccasin zombie but do no damage. hLG The water moccasin zombie is moderately damaged.weeping skull resists. The wall freezes the weeping skull.  . The gnoll zombie resists. hIH ~77--==90 h[Q #####° hT 8 _The wall freezes the gnoll zombie. h -M###Z##°..You hit the water moccasin zombie.  . The gnoll zombie resists. h T6-1 h u####° h 8 _The wall freezes the gnoll zombie. h)##@°#Z##○.You closely miss the water moccasin zombie.  The water moccasin zombie is heavily damaged.ter moccasin zombie completely resists. h*ll freezes the water moccasin zombie but does no damage  The water moccasin zombie barely misses you.  weeping skull but does no damage. h+.72 h5####Z## h8R _The gnoll zombie resists. The wall freezes the gnoll zombie. hwx  You closely miss the water moccasin zombie.The water moccasin zombie is heavily damaged.The frozen ramparts melt away. h`z.#.#.#@°.#z###ZZ○ hd4=9 (0.9 hȌ9° hM _The water moccasin zombie bites you but does no damage. hGobosan the ChillerRevenant of Ashenzari **....Health: 77/82 ======================--######### ###Magic: 11/17 ===============--------- h #∩..#...#!!?!#AC: 5Str: 11#...'.∩.#!??!+EV: 11Int: 25#...#...#!?!!#SH: 0Dex: 9#...##### ###XL:  9 Next: 15% Place: an Ossuary#@°.#Noise: =--------  Time: 8792.9 (0.0)#z###t) +1 dagger of the Enlightened Sybil {ven#ZZ{Cast: Freeze#ZZZMemories (4) #ZZ○##...#z   weeping skull###+#ZZZZZZZ 7 zombies hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the weeping skull but do no damage.The weeping skull is moderately damaged.The gnoll zombie resists. The wall freezes the gnoll zombie. h hrY.#.#.#@..#z###.° 6 hgYou hit the weeping skull but do no damage.  The weeping skull is moderately damaged.gnoll zombie resists. The wall freezes the gnoll zombie.  You destroy the gnoll zombie!  The gnoll zombie resists. The wall freezes the gnoll zombie.water moccasin zombie resists. h3=3.9 (1 h;Ramparts  h##z###° haA _The wall freezes the water moccasin zombie. h` tMYou hit the weeping skull but do no damage.weeping skull resists. The wall freezes the weeping skull.weeping skull touches you. The water moccasin zombie resists.ll freezes the water moccasin zombie.  The gnoll zombie resists. The wall freezes the gnoll zombie. h  h= b  You destroy the gnoll zombie! h m##.○○#z##.° 2 water moccasin zombiesZZ 2 gnoll zombies h yZ   orc zombie hn \4--4 h ###z###° h R _The gnoll zombie resists. The wall freezes the gnoll zombie. h~You destroy the gnoll zombie! _The gnoll zombie resists. The wall freezes the gnoll zombie.  You hit the weeping skull but do no damage.The weeping skull is moderately damaged.  The weeping skull resists. The wall freezes the weeping skull.  The weeping skull misses you. The water moccasin zombie resists. ##°○°##Z...The wall freezes the water moccasin zombie.  The gnoll zombie resists. The wall freezes the gnoll zombie.-5 h### _The gnoll zombie resists. The wall freezes the gnoll zombie. hj##.°. h°°#z## _The gnoll zombie resists. The wall freezes the gnoll zombie.  You hit the weeping skull but do no damage.  The weeping skull is moderately damaged.ter moccasin zombie resists.wall freezes the water moccasin  The weeping skull resists. The wall freezes the weeping skull. hp&6 h##.°## h Z _The weeping skull barely misses you. h{M #○.#@..#z##  closely misses you. The gnoll zombie resists.  The wall freezes the gnoll zombie. The gnoll zombie resists.  The wall freezes the gnoll zombie.  The water moccasin zombie completely resists.5-7 h}#### hiT _The wall freezes the water moccasin zombie but does no damage. h[" M#°°○○#z# The weeping skull is heavily damaged.  The weeping skull resists. The wall freezes the weeping skull.  The weeping skull touches you. The gnoll zombie resists. h{&  h* U22=8 h1 `##°°○ h2 #@.○#z# h%5 T _The wall freezes the water moccasin zombie but does no damage. h5  You hit the weeping skull.  The weeping skull is severely damaged.The weeping skull resists. The wall freezes the weeping skull! h U  You destroy the weeping skull! hD 8The water moccasin zombie resists. hd &  h VThe wall freezes the water moccasin zombie.  The gnoll zombie completely resists. h  ##..#@.°Z### hB ....###+#  The wall freezes the gnoll zombie but does no damage. h J=99 hQ9## h#@.°#Z## h R _The gnoll zombie resists. The wall freezes the gnoll zombie. hgyThe wall freezes the gnoll zombie but does no damage. _The gnoll zombie resists. The wall freezes the gnoll zombie.  You hit  The water moccasin zombie is severely damaged.ter moccasin zombie resists.  The wall freezes the water moccasin hs °#@..#Z###ZZ.The water moccasin zombie bites you but does no damage.  The gnoll zombie resists. The wall freezes the gnoll zombie. ht03800 hyt### h|R _The gnoll zombie resists. The wall freezes the gnoll zombie. hj~5M h--.####You hit the water moccasin zombie.  The water moccasin zombie barely misses you.water moccasin zombie resists. hf&1 h~%## hv##Z### hA _The wall freezes the water moccasin zombie. hɕd##Z##The wall freezes the water moccasin zombie.gnoll zombie resists. The wall freezes the gnoll zombie.gnoll zombie resists. The wall freezes the gnoll zombie.  The water moccasin zombie resists. hqll freezes the water moccasin zombie.  ter moccasin zombie bites you. The water moccasin zombie resists. hT1-2 h S## hrA _The wall freezes the water moccasin zombie. hy9 Z##Z###wall freezes the gnoll zombie but does no damage.  The water moccasin zombie closely misses you.  ter moccasin zombie resists. h: T2=3 h D r### hHG A _The wall freezes the water moccasin zombie. h' O###Z###wall freezes the water moccasinbites you but does no damage.ter moccasin zombie resists.  The wall freezes the water moccasin zombie. h!) ugnoll zombie completely resists.  gnoll zombie but does no damage.4 h1 `#### h4 R _The gnoll zombie resists. The wall freezes the gnoll zombie. hQ ######ll freezes the water moccasin zombie but does no damage. hRbites you.ter moccasin zombie completely resists.wall freezes the water moccasin zombie but does no damage.gnoll zombie resists. The wall freezes the gnoll zombie.  completely resists. hS51- hqTP3==5 hY]e###Z# hF`K _The wall freezes the gnoll zombie but does no damage. h  h9 h"You hit the water moccasin zombie. he% .#.#.#@..#'###   water moccasin zombie  You destroy the water moccasin zombie! h']-==20 h1(G6Freeze h 0 h24 _The frozen ramparts melt away. he M######### ###∩..#...#!!?!...'.∩.#!??!+#...#!?!!##### ##  hi T###ZZZ.#...####+#Z   adder zombie (wandering) h" h#e2=7Freeze h+ h/ _The gnoll zombie hits you but does no damage. x2 _There is an open door here. h ZZYou barely miss the gnoll zombie.The gnoll zombie is severely damaged. hp&8 hV hF _The gnoll zombie hits you but does no damage. x2 hGobosan the ChillerRevenant of Ashenzari **....######### ###Health: 72/82 =====================---#∩..#...#!!?!#Magic: 10/17 ==============---------- h#...'.∩.#!??!+AC: 5Str: 11#...#...#!?!!#EV: 11Int: 25#...##### ###SH: 0Dex: 9#...#XL:  9 Next: 20% Place: an Ossuary#@###Noise: =--------  Time: 8808.9 (0.0)#ZZZ#t) +1 dagger of the Enlightened Sybil {ven#ZZ.#Cast: Freeze#...#Memories (4) #...####+# hZ   adder zombieZ   water moccasin zombieZZ 2 gnoll zombiesZ   orc zombieThe gnoll zombie is severely damaged.The adder zombie resists. The wall freezes the adder zombie.  The water moccasin zombie resists.  The wall freezes the water moccasin zombie.  The gnoll zombie resists. The wall freezes the gnoll zombie.  The gnoll zombie barely misses you. The gnoll zombie resists. hn=9.9 (1Ramparts  huu### h  The adder zombie resists. The wall freezes the adder zombie.water moccasin zombie resists.ll freezes the water moccasin zombie.gnoll zombie resists. The wall hZfreezes the gnoll zombie.  The gnoll zombie barely misses you. The gnoll zombie resists. _The wall freezes the gnoll zombie. The gnoll zombie closely misses you. hp>  You hit the gnoll zombie. h0r  You destroy the gnoll zombie!The adder zombie resists. The wall freezes the adder zombie.  The water moccasin zombie completely resists. hy  The wall freezes the water moccasin zombie but does no damage.  The gnoll zombie resists. The wall freezes the gnoll zombie. h~!####Z..   orc zombie  h73-10 h؈###@## hS _You destroy the gnoll zombie! h8KM_You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged.water moccasin zombie bites you. The adder zombie resists. hT##@##ZZ.#  hUf0--1 h^v### h`8 _The wall freezes the adder zombie. h^u|##@##The water moccasin zombie bites you. The adder zombie resists.  The wall freezes the adder zombie. The adder zombie misses you.orcorc  water moccasin zombie. hv65--1=2 h###@## h(M _The water moccasin zombie bites you but does no damage. hTO ##@# adder zombie resists. The wall freezes the adder zombie.  The adder zombie closely misses you. The orc zombie resists. hU. The water moccasin zombie resists.  . The adder zombie completely resists.  The wall freezes the adder zombie but does no damage. h~V@-3 hl^}#@## haZ _The adder zombie closely misses you. hEM# ha###The water moccasin zombie is heavily damaged.orc zombie resists. The wall freezes the orc zombie.  The water moccasin zombie resists.u but does no damage.adder zombie resists. The wall freezes the adder zombie. hw-4.8 (0.9 hf#### h  h"&D _The adder zombie bites you but does no damage. h"###   The water moccasin zombie is severely damaged. completely resists.e but does no damage.. The adder zombie hA#(resists.   h#T4-5.8 (1.0 h3*v#### h-N _The orc zombie resists. The wall freezes the orc zombie. h m###@###You closely miss the water moccasin zombie.  The water moccasin zombie is severely damaged.water hT moccasin zombie.water moccasin zombie bites you. The adder zombie completely resists.  The wall freezes the adder zombie but does no damage.2- h ;=6 hB {#### h 1 _The adder zombie bites you. h NMYou closely miss the water moccasin zombie. completely resists.e but does no damage.  The water moccasin zombie barely misses you.  The orc zombie resists. The wall freezes the orc zombie. h A ###.  You destroy the orc zombie!The adder zombie completely resists.  The wall freezes the adder zombie but does no damage. h &7 hv ##@### h D _The adder zombie bites you but does no damage. hX #### The water moccasin zombie bites you but does no damage.  The water moccasin zombie resists.  The wall freezes the water moccasin zombie. h1-2=8 hy!##@## h#  h#,_The water moccasin zombie bites you. h} .#.#... h5~#@##ZZ.#..You hit the water moccasin zombie.  The water moccasin zombie is almost destroyed.The frozen ramparts melt away. The adder zombie bites you. h~_0-9 hN hb _The water moccasin zombie barely misses you. h5  You hit the water moccasin zombie.  The water moccasin zombie is almost destroyed. h605920 h> h]B _The adder zombie closely misses you. The water moccasin zombie bites you. h`  You completely miss the water moccasin zombie.The water moccasin zombie is almost destroyed.The adder zombie barely misses you. h&1 h1 h7c _The water moccasin zombie closely misses you. h@CG  You hit the water moccasin zombie. hzM .  You destroy the water moccasin zombie! hFRi60=22 hV h`XZ _The adder zombie closely misses you. hH######### ###∩..#...#!!?!...'.∩.#!??!+#...#!?!!###### ##.# '##Z.# hޕP.##+ hН h&3 h; hR _The adder zombie misses you. h$  You hit the adder zombie but do no damage.The adder zombie is severely damaged. h! ]58-4 h(  h+ v _The adder zombie bites you. The adder zombie closely misses you. hj  You hit the adder zombie but do no damage.The adder zombie is severely damaged.59=3==5 _The adder zombie closely misses you. h_  You hit the adder zombie.  The adder zombie is almost destroyed. hi`&6 hj h9mD _The adder zombie bites you but does no damage. hf\  You completely miss the adder zombie. hIOThe adder zombie is almost destroyed. h2&7 h hD _The adder zombie bites you but does no damage. h)   hЈ  You barely miss the adder zombie.The adder zombie is almost destroyed.60=8 h  h Y _The adder zombie barely misses you. hR]  You closely miss the adder zombie.The adder zombie is almost destroyed. h^ C==9 h f  hh Y _The adder zombie barely misses you. hG  You hit the adder zombie.  The adder zombie is almost destroyed. h'30 h hY _The adder zombie barely misses you. hunThe adder zombie is almost destroyed. _The adder zombie barely misses you.  You hit the adder zombie.  The adder zombie is almost destroyed. _The adder zombie barely misses you.  You hit the adder zombie. htK.  hZya11Freeze h  hcw _The adder zombie barely misses you.  You hit the adder zombie.   h The adder zombie is almost destroyed. _The adder zombie barely misses you.  You hit the adder zombie. _You destroy the adder zombie! h!{R######### ### #∩..#...#!!?!# #...'.∩.#!??!+ #...#...#!?!!# #...##### ### #...# #'### #.@.# #...# #...# #...#  h^ h#4 hd9=-2 h< h hC}L### ### #∩..#...#!!?!# #...'.∩.#!??!+ #...#...#!?!!# #...##### ###  h~U#...# #'### #..@# #...# #...# #...#  hɇ h@-3 h h hP  hQ  h&S  hoV  hV L2= hiZ  h?_ B h`  hVa := hd  hf  hg V3= hvi  hAl  hl M5== hn  hp  hp  hq  h~ ~4 hn  he  h3 ;== h„  h) b5= hz  h , h  h  hq L6= hV  h  h V6= h#  h  h  h  hF , hM  hߞ  h X7= hN  h  h  h  h B hu - 8  h ;_You start resting. h 518.0)7==2.8 (19 hs  h % _Magic restored. h>  h@  h@  hC  hD  haH  hJ , hL  hN  hN L9= hO  hQ  hQ ;== hLR  hhT , hXU  hY m70= h \  h_ , ha  he , hBg  hYl <1 hq  hs  h|t  hu  hx , h]z  h|} b2= h  h& , h2  hU , h  hs  h0 V3= h  h , hp  hc , h  h  hK &4 h  h0 , h"  h! , h  h  h &5 h  h  hG  h  h  h#  h  h9  hݿ L6= hG  h , h  h , h7  h  h V7= h  h , h  h , h  h <8 h;  hz  h*  h  ht , h  h  hv L9= h  hJ  h  hK  h h hd h hW80= h  h/ , h h hc h hQ h&1 hV h, h h", h% h2_ _You start resting. h:-93.8 (41 h;52= hz<%4.8 (42 h!C hhE" _HP restored. h (######### ###∩..#...#!!?!...'.∩.#!??!+#...#!?!!##...##### ###...# '###...##+  h/ h015.8 (1.0) h< h]= h ∩..#...#!!?!...'.∩.#!??!+#...#...#!?!!##...##### ##...# '###...##+ h  h &6 h  hm  hb9 ...'.∩.#!??!+#...#...#!?!!#...##### ## '###...##+ h?  h@ &7 h^F  hH  h9D('..#...##...##...##+### hK hWMB=8 hnT hV( _You open the door. h #...#!?!!##### ## '###...###...#.# h hߧ&9 hg _There is an open door here. h 8 #### ## '###...##.##'#.. h  hW /900 _ hP$  h%  hz #...#  #'### #...# #...# #...# #...# hP ###'# #...# #.@.# #...# #...# #+###  h$<1 h' h( hR"d #'### #...# #...# #...# #...# ###'# #...# #...# #@..# #...# #+### h'7{ hG(&2 h+ h, hP ....#.###'...+## {  h 7{ hM &3 h|!  h(#  h+ u'#.Z#.Z.#ZZ.######ZZ 2 adder zombies (dormant)Z   water moccasin zombie (dormant)Z   gnoll zombie (dormant) hh1 7  You open the door. hS7 Z.Z hZ8 &4 h8=  h> _A gnoll zombie, a water moccasin zombie and 2 adder zombies come into view. h\#...#Gobosan the Chiller#...#Revenant of Ashenzari **....#...#Health: 82/82 ========================#...#Magic: 14/17 ===================-----###'#AC: 5Str: 11#...#EV: 11Int: 25#...#SH: 0Dex: 9#...#XL:  9 Next: 22% Place: an Ossuary#@..#Noise: ---------  Time: 8904.8 (0.0)#'###t) +1 dagger of the Enlightened Sybil {ven#.ZCast: Freeze#ZZ.Memories (4) #.Z.######ZZ 2 adder zombies (dormant)Z h   water moccasin zombieZ   gnoll zombie (dormant)Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The water moccasin zombie resists. honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)   h7Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ter moccasin zombie resists. hY%ll freezes the water moccasin zombie. h.#.#.#@..#Z## h#Z.{..Z   adder zombieZ h+ h#4==5.8 (1 hGLFreezeRamparts  h7####Z### hR _The gnoll zombie resists. The wall freezes the gnoll zombie. hfThe wall freezes the water moccasin zombie. _The gnoll zombie resists. The wall freezes the gnoll zombie.  You hit the gnoll zombie.  The gnoll zombie is moderately damaged.ter moccasin zombie resists.  The wall freezes the water moccasin hç h##Z##Z,.ZZ 2 adder zombies  hʯ.-6 h####Z## h۷R _The adder zombie resists. The wall freezes the adder zombie. hQ]  You barely miss the gnoll zombie. completely resists.e but does no damage.  The gnollgnoll  The gnoll zombie closely misses you. The adder zombie resists. hqd##Z#Z. hYe@-7 hk###Z## hn8 _The wall freezes the adder zombie. h-M###  The wall freezes the water moccasin zombie.adder zombie resists. The wall freezes the adder zombie.  The adder zombie completely resists.adderwater moccasin zombie resists. hz&8 h###Z### hA _The wall freezes the water moccasin zombie. hBG##Z###water moccasin zombie completely resists.  The wall freezes the water moccasin zombie but does no damage.  The gnoll zombie resists. The wall freezes the gnoll zombie. h&9 hs###Z## hY _The gnoll zombie barely misses you. hؔ M###Z### The gnoll zombie is severely damaged.resists. The wall freezes the adder zombie.adder zombie resists. The wall freezes the adder zombie.. h V5==10 h' h##Z## h C _The gnoll zombie hits you but does no damage. h ##Z##The gnoll zombie is almost destroyed.The adder zombie completely resists.  The wall freezes the adder zombie but does no damage.completely resists.wall freezes the adder zombie but does no damage. h; &1 h ##Z### h A _The wall freezes the water moccasin zombie. h!Rwater moccasin zombiewater moccasin zombi hHne.adder zombie resists. The wall freezes the adder zombie.  The gnoll zombie resists. The wall hbfreezes the gnoll zombie. h f#'##  h ! h C==2 h03Freeze hf&## hz#'## h S _You destroy the gnoll zombie! h hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h  hO#...#Gobosan the Chiller#...#Revenant of Ashenzari **....#...#Health: 82/82 ========================#...#Magic: 15/17 =====================---###'#AC: 5Str: 11#...#EV: 11Int: 25#...#SH: 0Dex: 9#...#XL:  9 Next: 22% Place: an Ossuary#@..#Noise: =--------  Time: 8912.8 (0.0)#'###t) +1 dagger of the Enlightened Sybil {ven#ZZ,Cast: Freeze#Z..Memories (4) Ramparts #... h7P5######ZZ 2 adder zombiesZ   water moccasin zombie  The adder zombie completely resists.  The wall freezes the adder zombie but does no damage.  The adder zombie resists. The wall freezes the adder zombie.  The gnoll zombie resists. The wall freezes the gnoll zombie. _You destroy the gnoll zombie!Okay, then. hT##### _ h >wall freezes the adder zombie but does no damage.adderadder  The gnoll zombie resists. The wall freezes the gnoll zombie. _You destroy the gnoll zombie!The water moccasin zombie resists. h E  The wall freezes the water moccasin zombie.  The adder zombie resists. The wall freezes the adder zombie. ####Z###.The adder zombie resists. The wall freezes the adder zombie.  The water moccasin zombie completely resists.  The wall freezes the water moccasin zombie but does no damage.3.8 (1Freeze##### _The water moccasin zombie barely misses you. h8N .#.#.#@..#Z### h.You closely miss the water moccasin zombie.The water moccasin zombie is moderately damaged. hU`79-4 h7 hY _The frozen ramparts melt away. The water moccasin zombie bites you. hW #...#Gobosan the Chiller#...#Revenant of Ashenzari **....#...#Health: 79/82 =======================-#...#Magic: 12/17 ================--------###'#AC: 5Str: 11#...#EV: 11Int: 25#...#SH: 0Dex: 9#...#XL:  9 Next: 22% Place: an Ossuary#@..#Noise: =--------  Time: 8914.8 (0.0)#Z###t) +1 dagger of the Enlightened Sybil {ven#ZZ,Cast: Freeze#...Memories (4) #...##### h &#ZZ 2 adder zombiesZ   water moccasin zombie  You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged.The water moccasin zombie resists.  The wall freezes the water moccasin zombie.  The water moccasin zombie closely misses you.The adder zombie resists. The wall freezes the adder zombie. h n=5.8 (1Ramparts  h1 ###Z# h ^  The water moccasin zombie is moderately damaged.The water moccasin zombie resists.ll freezes the water moccasin zombie.  The water moccasin zombie closely misses you.The adder zombie resists. The wall freezes the adder zombie. _ h58M##Z###You hit the water moccasin zombie.heaviwater moccasin zombie bites you. The adder zombie resists.  The wall freezes the adder zombie. The adder zombie resists. hr9\8--6 h?P#### h|A8 _The wall freezes the adder zombie. h#M####Z##You hit the water moccasin zombie but do no damage. completely resists.e but does no damage. but does no damage.adder zombie resists. The wall freezes the adder zombie. h$_3==-7 h +##### h-R _The adder zombie resists. The wall freezes the adder zombie. h###Z##The water moccasin zombie bites you but does no damage.adderadderadder zombie resists. The wall freezes the adder zombie.water moccasin zombie completely resists.  The wall freezes the water moccasin zombie but does no damage. h_5--8 hm###Z### hB: _The water moccasin zombie bites you. hi###Z## You hit the water moccasin zombie.  The water moccasin zombie is severely damaged.adder zombie resists. The wall freezes the adder zombie.ter moccasin zombie resists.  ll freezes the water moccasin zombie. hjT6=9 hXq###Z### h|##Z## hMAM _The water moccasin zombie bites you but does no damage. hZ####  The water moccasin zombie resists.wall freezes the water moccasin zombie.  The water moccasin zombie barely misses you.adder zombie resists. The wal hutl freezes the adder zombie.ter moccasin zombie resists.  ll freezes the water moccasin zombie. h"&3 h l### hb _The water moccasin zombie barely misses you. h  The water moccasin zombie is almost destroyed.  closely misses you.The adder zombie resists. The wall freezes the adder zombie. h####.water moccasin zombie  hf T4=4 hH###Z### hCS _You destroy the adder zombie! h###### _You destroy the adder zombie!  You hit the water moccasin zombie but do no damage.The water moccasin zombie is almost destroyed.water moccasin zombie resists.  The wall freezes the water moccasin zombie.55 h###Z## hDc _The water moccasin zombie closely misses you. h3 v .#.#.#@..#Z###... hA4 You hit the water moccasin zombie.  The water moccasin zombie is almost destroyed. h4 16 h:  h = z _The frozen ramparts melt away. The water moccasin zombie misses you. hߠ  You closely miss the water moccasin zombie.The water moccasin zombie is almost destroyed. hۡ &7 h  hC M _The water moccasin zombie bites you but does no damage. hBOG  You hit the water moccasin zombie. h4W2' h[w6==64 h[<8Freeze ha hd  hdV_You destroy the water moccasin zombie! h\ ###'...###...+.## h h.-9 hK g _There is an open door here. h)###'...#.#'##..+####  h=2{5==-30 _ h 5 h6 h  hi 4 h l7= h X h  hB  h  h  h Y8== h  h , h  h  hU  h  hd  h J9=6 h )= hM  h% , h  h  h  h  h_ m80= h5  h(  hu := hr  h , hL  h  h &1 hw  h _ _You start resting. h4 0433.0) h: [7==4.8 (14 hX  h  % _Magic restored. hf h hR h  h, h_ _You start resting. h215.0) hY2=6.8 (2 h, h" _HP restored. h  hY   Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   8.9   6.7  +1   n + Spellcasting   8.0   8.3  -1           b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2  [ h 39;49m-1   q - Translocations   0.1   1.2  -1   e - Staves   0.1   1.2  -1   r - Alchemy   0.2   1.2  -1   f - Unarmed Combat   0.1   0.8  +1   s - Fire Magic   0.1   1.4  -2   g - Throwing   0.0   1.2  -1   t - Ice Magic   9.0   6.7  +1       u - Air Magic   0.1   1.4  -2   h - Short Blades   0.1   1.2 [40 h m -1   v - Earth Magic   0.1   0.8  +1   i - Long Blades   0.1   1.2  -1               j + Armour   4.4   4.8  -1       k - Dodging   2.9   3.6  -1       l - Shields   0.1   1.2  -1       m - Stealth   3.5   2.1  +2   h [37m            The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h  h  h #...#Gobosan the Chiller#...#Revenant of Ashenzari **....###'#Health: 82/82 ========================#...#Magic: 17/17 ========================#...#AC: 6 h cStr: 11#...#EV: 11Int: 25#...#SH: 0Dex: 9#'### h XL:  9 Next: 24% Place: an Ossuary#@..+Noise: ---------  Time: 8946.8 (0.0)#...#t) +1 dagger of the Enlightened Sybil {ven#...#Cast: Freeze#####Memories (4) _You destroy the water moccasin zombie! _There is an open door here. _You start resting. _Magic restored. _You start resting. _HP restored. h  hw  h  h  hR h VWear which item? Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  l - a +0 pair of gloves (worn)  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort}  hfVp B - the cursed +0 cloak of Ashenzari's Soothsayer (worn) {Bglg, Elem}  k - a +1 scale mail of willpower[?] describe selected [!] equip|wield|wear|put on hVy[tab] equip|unequip  h} ha h'#...#Gobosan the Chiller#...#Revenant of Ashenzari **....###'#Health: 82/82 ========================#...#Magic: 17/17 ========================#...#AC: 6 hb*Str: 11#...#EV: 11Int: 25#...#SH: 0 hDex: 9#'###XL:  9 Next: 24% Place: an Ossuary h#@..+Noise: ---------  Time: 8946.8 (0.0)#...# ht) +1 dagger of the Enlightened Sybil {ven#...#Cast: Freeze##### hS7Memories (4) _You destroy the water moccasin zombie! _There is an open door here. _You start resting. _Magic restored. _You start resting. _HP restored. h%   hڎ+Okay, then. h h h. _ hߤ #...# #...# ###'# #...# #...# #...# #...# #'### #.@.+ #...# #...# #####  h  h~ 27.8 (1 _ h@  h  h6#...# #...# ###'# #...# #...# #...# #...# #'### #..@+ #...# #...# #####  h^ h&8 hۜ h՞ h  hu !Wear which item? Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  l - a +0 pair of gloves (worn)  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort}  B - the cursed +0 cloak of Ashenzari's Soothsayer (worn) {Bglg, Elem}  k - a +1 scale mail of willpower hĸ c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h h h#...#Gobosan the Chiller#...#Revenant of Ashenzari **....###'#Health: 82/82 ========================#...#Magic: 17/17 ========================#...#AC: 6Str: 11#...#EV: 11Int: 25#...#SH: 0Dex: 9#'###XL:  9 Next: 24% Place: an Ossuary#..@+ hNoise: ---------  Time: 8948.8 (0.0)#...#t) +1 dagger of the Enlightened Sybil {ven#...#Cast: Freeze#####Memories (4) _There is an open door here. _You start resting. _Magic restored. _You start resting. _HP restored. _Okay, then. hn  Okay, then. h h. _ h* ####'...#...#..+## h-  h. +9.8 (1 h2  h4 ( _You open the door. hhB#...# #...# ###'# #...# #...# #...# #...# #'# #...@...# #...#...# #...#...+ #########  hG hUI'50 hUg _There is an open door here. hh #...# ###'# #...# #...# #...# #...# #'########...'...# #...#@..# #...#...+ #########  h  h -1 _ h  h  h ###'# #...# #...# #...# #...# #'########...'...# #...#...# #...#.@.+ #########  h  h &2 h0%  hC'  hL###'# #...# #...# #...# #...# #'# hL` #...'...# #...#...# #...#..@+  hM0#########  hS hT&3 hX hZ hK ###.Z.+..Z.#'..ZZ######Z   adder zombie (dormant)ZZ 2 gnoll zombies (dormant)Z   orc zombie (dormant) hR M  You open the door. hY Z.Z.Z1 dormant)Z h<[ &4 h`  hb _An adder zombie, an orc zombie and 2 gnoll zombies come into view. hj###'#Gobosan the Chiller#...#Revenant of Ashenzari **....#...#Health: 82/82 ========================#...# h Magic: 14/17 ===================-----#...#AC: 6Str: 11#'####### ###EV: 11 h6Int: 25#...'...# .Z.+SH: 0Dex: 9 hT#...#...#.Z..#XL:  9 Next: 24% Place: an Ossuary#...#..@'.Z.Z#Noise: ---------  Time: 8954.8 (0.0)############## ht) +1 dagger of the Enlightened Sybil {venCast: FreezeMemories (4) Z   adder zombie (dormant) hZZ 2 gnoll zombies (1 dormant)Z   orc zombieYou open the door.  h^_An adder zombie, an orc zombie and 2 gnoll zombies come into view. h2Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. heCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hso==5.8 (1Ramparts  h###### _An adder zombie, an orc zombie and 2 gnoll zombies come into view.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. h hו, h*8##Z.Z.Z.#####Z hy/--6 h]###### hR _The gnoll zombie resists. The wall freezes the gnoll zombie. h[ h[ hta'  ha##.ZZZ.##### hbyThe orc zombie resists. The wall freezes the orc zombie.  The gnoll zombie completely resists. hbR--7Freeze hh##### hjK _The wall freezes the gnoll zombie but does no damage.! h  You barely miss the orc zombie.The orc zombie is lightly damaged.! h  ##Z.##### The gnoll zombie resists. The wall freezes the gnoll zombie.  The gnoll zombie resists. The wall freezes the gnoll zombie.  The orc zombie resists. The wall freezes the orc zombie.! h .=8! hy ######! h@ X _The orc zombie closely misses you." h###### You hit the orc zombie.  The orc zombie is severely damaged.orc zombie completely resists.wall freezes the orc zombie but does no damage.  The gnoll zombie resists." h&9" hl######" hy8 _The wall freezes the gnoll zombie." hL #####You barely miss the orc zombie." hMV5==60" h4S######" hUc _The orc zombie is severely damaged." h;D<  You hit the orc zombie." hQG`  You destroy the orc zombie!" hNH #" hON#.###  The gnoll zombie resists. The wall freezes the gnoll zombie." hRC==1" hWW###" h^ZR _The gnoll zombie resists. The wall freezes the gnoll zombie." hS ]#####The gnoll zombie resists. The wall freezes the gnoll zombie. _The gnoll zombie resists. The wall freezes the gnoll zombie.  You completely miss the gnoll zombie.The gnoll zombie is heavily damaged.  " h@T &2" hoY p######" h[ Z _The gnoll zombie closely misses you." hj #######  _The gnoll zombie closely misses you.  You hit the gnoll zombie.  The gnoll zombie is severely damaged.  The gnoll zombie hits you but does no damage." h &3" hg c###" h R _The gnoll zombie resists. The wall freezes the gnoll zombie." h- " h-8 You hit the gnoll zombie." h(8# ..#.Z####Z _The gnoll zombie resists. The wall freezes the gnoll zombie.  You hit the gnoll zombie.  The gnoll zombie is almost destroyed.completely resists. " h8 The wall freezes the gnoll zombie but does no damage.  The gnoll zombie barely misses you. The gnoll zombie resists." h^9&4" h>######" hA8 _The wall freezes the gnoll zombie.# hnf  You barely miss the gnoll zombie.# hv4 ##Z.###The gnoll zombie is almost destroyed.The adder zombie completely resists.# hw&5# h}######## hBK _The wall freezes the adder zombie but does no damage.# h>  You hit the gnoll zombie.# h  You destroy the gnoll zombie!The gnoll zombie resists. The wall freezes the gnoll zombie.# hb  You destroy the gnoll zombie!# h###..##### # h!)&6# h-h####### h0R _The adder zombie resists. The wall freezes the adder zombie.# hPA ###### You closely miss the adder zombie.The adder zombie is lightly damaged.  The adder zombie resists. The wall freezes the adder zombie.# hT6=7# h######## h] _The adder zombie completely misses you.# h ; ####You barely miss the adder zombie.The adder zombie is moderately damaged.The adder zombie resists. The wall freezes the adder zombie.# h &8# h v##### h D _The adder zombie bites you but does no damage.# h~ " .#.#...@Z..###### h  You hit the adder zombie.  The adder zombie is severely damaged.# ho 19# hC # hʴ x _The frozen ramparts melt away. The adder zombie barely misses you.# hDt  You hit the adder zombie.  The adder zombie is almost destroyed.# h&u'70# hHz# h{D _The adder zombie bites you but does no damage.$ hQX  You barely miss the adder zombie.$ hOThe adder zombie is almost destroyed.$ hB=1$ h$ h"Y _The adder zombie barely misses you.$ h ~  You hit the adder zombie.  The adder zombie is almost destroyed.$ h&2$ h$ h…Z _The adder zombie closely misses you.$ hj  You hit the adder zombie.  The adder zombie is almost destroyed.$ hk&3$ hp$ hs0  You hit the adder zombie.  The adder zombie is almost destroyed. _The adder zombie closely misses you.  You hit the adder zombie.  The adder zombie is almost destroyed. $ hQse_The adder zombie closely misses you.$ hџThe adder zombie is almost destroyed. _The adder zombie closely misses you.  You hit the adder zombie.  The adder zombie is almost destroyed. _The adder zombie closely misses you.  You hit the adder zombie.$ hX/' $ h7==4Freeze$ h:$ hS _The adder zombie closely misses you.  You hit the adder zombie.  The adder zombie is almost destroyed. _The adder zombie closely misses you.  You hit the adder zombie. _You destroy the adder zombie!$ h4 ###'# #...# #...# #...# #...# #'############ #...'...#....+ #...#...#....# $ h4 #...#...@....# ##### $ h ; $ h< .-5$ h@ $ hB Q _There is an open door here.$ h ?###'# #...# #...# #...# #...# #'############ $ h 9#...'...#....+ #...#...#....# #...#...'@...# ##### $ h $ h G-6 _$ h$ $ h% % h% h9% h% h% h"% hu==% h{ % h % h % h) % h[ % h % h % h % hy % h,% h% h% h<% h% h% h+% h% h% h% h*% h% hF% h% h,% hpB% h% h% h% ho% ha% h% h% h% hI% h% h% h% h9% h: % hj % h(!% h!% h!% hW"% hF#% hm#% h#% h$% h$% hM%% h&,% h&% h4(% hj(% h(% h)% h$*% h*% h|+% h,% hg,% h-% h-% h8.% h/B% h0,% ho1% hG2% hv2% h2% h4% hA4% hn4% h5% h5% h9% h9% h:% ho:% h;,% h;% h<% h&=% hl=% h~>,% h?% hZ@,% h_A% hKB,% hB% hFC% hnC% hC% hE,% h\E% h-F% hUF% hF% hG% hG% hH% hI,% hI% hK,% hfK% hZL,% hL% hM,% h!N% hN,% h'P% hfP,% hP% hQ% hQ% h4R% hS% h;S% hS% hwT% hT% hT% hU% hU% hV% hW% hW% hUX% h?Y% hlY% hY% hZ% hZ% hT[% hH\% hr\% h\% h],% h^% h_B% h`% h`% hEa% hqb% hb% hb% hd% h4d% hqd% hze% he% hDf% hqg% hg% hh% hi% hOi% hi% hj,% h1k% hAl,% hl% hm% hm% hn% hBo% hko% hp% hp% hp% hHq% h5r% hkr% hr% hs% hs% h[t% hu,% h"v% hwB% hx,% h7y% hz% hHz% hz% h{,% hK|% h3}% h]}% h}% h~,% hD% h% h΀% h % h:,% h% h% hσ% h=% h% h% h % h҇B% h1,% h% h,% h% h% h+% h݌% h,% hS% h% hv% hӏ% hڐ% h% hW% hx% h% h % h% hB% h% h% h% h7% h$% hL% h% hƘ% h% hP% h,% h% h,% ht% h,% h7% h% h?% h% h l 9075.8 (99.0) _You start waiting.% h06.8 (100.0)% h% hʬ# _Done waiting.% hQ#...# ###'# #...# #...# #...# #...# #'############ #...'...#....+ #...#...#.@..# % h#...#...'....# ##############% h% h17.0)% h% h!% hrO K#...# #...# ###'# #...# #...# #...# #...# % hO 3#'############ #...'...#..@.+ #...#...#....# % hO #...#...'....# ##############% hU % hV &8% hZ % h\ % hY#...# #...# ###'# #...# #...# #...# #...# #'############ #...'...#...@+ % hZ"#...#...#....# #...#...'....# ###### % h`% ha&9% hte% hxg& h'& ho(& h )& h0+,& h/& hb1,& h2& h33,& h3& h4& h5& h5& h`7,& h7& h8& h8& h|9& h:,& hO;& h8=& hg=& h=& h?,& h}@& h?A& hjA& hA& hB& h>C& hC& hD& h/E& hE& hG,& hdG& hH,& hI& hJ& hJ& hK& hVL& hL& h"M& hXN& hN& hN& hP,& hQ& hR,& hS& h>T,& hT& h=V,& hV& hW,& hiX& hOY& h}Y& h}Z& h[,& h[& h<],& h]& h^& h[_& h_& h`,& h_a& hb& hb& h'c& hd,& h[e& hf& hvg,& hh,& hi& h^j& hj& h"k& hl,& hm& hZn& h"o,& hIp& h{p& h>q& hr& hr& hFs& hu,& hu& h=w,& hw& hvy& hy& hz& h]{& h{& h|& hW}& h}& h~& hb,& h& h$& hN& hс& h6,& h& h,& h҅& h& h(& h& h& h4& h& h& h#& h& h,& hr& h& hX& h& h& hh& h& h͒,& hp& h,& h$& hH& h& h& h& hN& h֘& h#,& h& h& hK& h& h& hL& hӞ& hˠ,& hm& hТ,& hS& h0,& h& h,& h& hب& h & h& h& h& hy& h ,& h֭& hŮ& h& hQ& hi& h& h& h& hG& h& h& h0& h& hյ& h& hg& hT& h& hη& h,& h& h& h& h& h& h2& hx& h,& h%& h/& hc& h& h& h"& h& h& h& h& hv,& h& h,& h^& h;& hf& h& h,& hI& h7& he& h& h,& hX& hU& h& h& h,& h& h,& h& h,& h& h,& hP& hb,& h& h,& hg& h,& h& h,& hl& h& h& h& h4& hv& h& h& h& h'& h@& hy& h& h?k 178.8 (99.0) _You start waiting.& hI09.8 (100.0)& hk& h# _Done waiting.& h |####'...+...#..###& h& h҂280.0)& h& hg( _You open the door.& h #...# #...# ###'# #...# #...# & h #...# #...# #'####### #...'...#....@...+ #...#...#....#...# & h? #...#...'....#...# #& hm ###### & h & h &1& h & h Q _There is an open door here.' hy#...# #...# ###'# #...# #...# #...# #...# #'####### ' h(J#...'...#....'@..+ #...#...#....#...# #...#...'....#...# ######## ' hi' h-2 _' h,' h%' hp}#...#  #...#  ###'#  #...#  #...#  #...#  #...#  #'#######  #...'...#....'.@.+  #...#...#....#...#  #...#...'....#...#  ' h9~:########## ' h<{{' h&3' h' h#' h 8#...# #...# ###'# #...# #...# #...# #...# ' hte#'# #...'...#....'..@+{ #...#...#....#...# #...#...'....#...#{ ########## ' h' ha&4' hG' h' h+###'Z..#...#.∩###Z   jackal zombie (dormant)' h07  You open the door.' hZ.Z' h75Freeze' hU' h _A jackal zombie comes into view. _Found a gate leading back out of this place.( hr( hr.=6( h"y( hz _You barely miss the jackal zombie. The jackal zombie closely misses you.( h7 ( hJ8 &7( h? ( hA _You barely miss the jackal zombie. The jackal zombie closely misses you.( h *  You hit the jackal zombie.  The jackal zombie is moderately damaged.The jackal zombie completely misses you.8( h ( h- E _The jackal zombie bites you but does no damage.( hw  You hit the jackal zombie.  The jackal zombie is heavily damaged.1-9( h{( h9~2 _The jackal zombie bites you.) hK  You hit the jackal zombie.  The jackal zombie is almost destroyed.) hL'90) h!Q) hSZ _The jackal zombie barely misses you.) h&  ) h,You closely miss the jackal zombie.The jackal zombie is almost destroyed.) hGT2=1) hI) hE _The jackal zombie bites you but does no damage.) h~r ?  You hit the jackal zombie.) h ' =2Freeze _You destroy the jackal zombie!* hc...# ...# '# ...# ...# ...# ...# '#+### * h>...'...#....'...@...# ...#...#....#...#...# ...#...'....#...#Z.∩# ######### Z   orc zombie (dormant)* h* h.-3* h* h _An orc zombie comes into view. _There is an open door here.* h-# #'# ..# # # # ################+### ..'...#....'...'...# * hn.G#...#....#...#@..# #...'....#...#Z.∩# #################### * h7SZZ* h8?=4Freeze* h9=* hC?A _The orc zombie hits you but does no damage.+ hQ  You hit the orc zombie.  The orc zombie is moderately damaged.5+ hS+ htVP _The orc zombie misses you.+ h  You hit the orc zombie but do no damage.6.7 (0.9+ hϾ+ h0 + hWW_The orc zombie is moderately damaged.+ h  You hit the orc zombie.  The orc zombie is severely damaged.+ hZ [1-7.7 (1.0+ h + h . _The orc zombie hits you.+ hd  You hit the orc zombie but do no damage.The orc zombie is severely damaged.+ hX [2=8.6 (0.9+ h + h A _The orc zombie hits you but does no damage., h5  You hit the orc zombie.  The orc zombie is almost destroyed., hE7-9.6 (1.0, h;, he>W _The orc zombie barely misses you., h<  You hit the orc zombie., hL. , hw=200Freeze, hs, hU , hC_You destroy the orc zombie!, h#' , hT.. , h&/################+### , hU..'...#....'...'..., hً#, h<#..#...#, hy', h∩ , h;###################, h- , h`, h, hO-, h 1, h], h, h8-, h, hV- hB#.. #' - hl..# ################+##'- h..'...'#. ..#...'....#...#..∩ - h;####################- h- h&2- h- hy- h .. #' ..# ################+##'..'...'#....#...#... ..#...'....#...#..∩ ####################- h- h&3- h- h- h!###+##...##...##...#..'- hL- h{&4- h- h+( _You open the door.- hi .. #'##+#.# ..# #... ################@###''...'#....#...#... ..#...'....#...#..∩ ####################- hA- h1&5- h"- h$Q _There is an open door here.. hs6^# # . h6# .#  '# ###+# # #...# . h6# #...# # . h7#...# .# #.@.# . h77###############'### '...#....'...'...# . hZ7#...#....#...#...# . h~7B.#...'....#...#..∩# ###################. h==. h1?-6 _. hKC. hD. ht# # # # #  # ###+# # #...# . h# #...# # #..@#  #...# ##############'### '...#....'...'...# #...#....#...#...#...'....#...#..∩# . hY##################. h. h&7. h. h. huU %M ##+ #... ##############'### '...#....'...'...#. hU ..#.#...##. h[ 6{ {. h`\ &8. hW` . ha . h$ JM#### ###  { { ##+ ##...#Memories (4) . hk% w.##. h+ {. h+ &9. h,0 . h1 . h;5##+###.ZZ##.Z.#.Z.#.Z#'. h5Z   water moccasin zombie (dormant)ZZ 2 crocodile zombies (drag, dormant)Z   gnoll zombie (dormant)Z   orc zombie (dormant). h-<7  You open the door.. hDZ.ZZ 1 dormant)Z. hD'10. hJ. hM  . h*NA water moccasin zombie, a gnoll zombie, an orc zombie and 2 crocodile zombies _come into view.0 hx##### ###Gobosan the Chiller #Revenant of Ashenzari **.... 0 hxU###+##Health: 82/82 ======================== ##.ZZ#Magic: 14/17 ===================----- ##.Z.#AC: 60 hQyRStr: 11 #...#EV: 11Int: 25 #{ZZ#SH: 00 hyDex: 9 ####'#XL:  9 Next: 24% Place: an Ossuary 0 hy ##..@#Noise: ---------  Time: 9210.6 (0.0) #0 hy#...#t) +1 dagger of the Enlightened Sybil {ven #0 hy#...#Cast: Freeze #0 h!z#...#Memories (4) ##############'### 0 hSzU'...#....'...'...#Z   water moccasin zombie (dormant) #...#....#...#...#0 h}zZZ 2 crocodile zombies (drag, 1 dormant) #...'....#...#..∩#0 hz}Z   gnoll zombie ##################0 hzZ   orc zombie (dormant)A water moccasin zombie, a gnoll zombie, an orc zombie and 2 crocodile zombies _come into view.0 hzCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h{Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0 hB{0 h$}9 _come into view.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.0 h ~i  The crocodile zombie resists. The wall freezes the crocodile zombie.0 hP~0 h .Z.,ZZ#0 h##Z#..@#.#.#.0 h ZZZZZ 6 zombies (2 drag, 1 wandering, 2…)0 h 0 h4N  The crocodile zombie resists. The wall freezes the crocodile zombie.0 h==1.6 (1FreezeRamparts 0 hS#####0 h` _A jackal zombie comes into view.0 h  You hit the crocodile zombie but do no damage.The crocodile zombie is lightly damaged.  The jackal zombie completely resists.0 h& .ZZ##Z2 dormant0 h})  The wall freezes the jackal zombie but does no damage.  The crocodile zombie resists. The wall freezes the crocodile zombie.  The crocodile zombie misses you. The crocodile zombie resists.0 hq.-20 h##Z###0 h< _The wall freezes the crocodile zombie.1 h##Z###resists. The wall freezes the jackal zombie.gnoll zombie completely resists.wall freezes the gnoll zombie but does no damage.  The crocodile zombie resists. The wall freezes the crocodile zombie.  e but does no damage.-31 h@##1 h$] _The crocodile zombie barely misses you.1 ho k  You closely miss the crocodile zombie.1 h0q M  The crocodile zombie is lightly damaged.1 hz .Z###Z####1 hfz Z1  The jackal zombie resists. The wall freezes the jackal zombie.  The gnoll zombie resists. The wall freezes the gnoll zombie.1 h{ &41 h) ##Z####1 h[ T _The jackal zombie resists. The wall freezes the jackal zombie.1 hI The jackal zombie resists. The wall freezes the jackal zombie.  You hit the crocodile zombie.1 h crocodile zombie resists. The wall freezes the crocodile zombie.crocodile zombie resists. The wall freezes the crocodile zombie.  The crocodile zombie bites you! The jackal zombie resists.1 hG e.{ZZ#####   jackal zombieZZ 2 crocodile zombies (drag)1 h Z   gnoll zombieZ   orc zombie (dormant)1 h% _73---=51 h ##1 h/ g##Z###1 h 9 _The wall freezes the jackal zombie.2 h"2 h#+The gnoll zombie resi2 h#/sts. The wall freezes the gnoll zombie.2 h$resists. The wall 2 h5freezes the crocodile zombie.bites you.completely resists.wall freezes the crocodile zombie but does no damage.  The jackal zombie completely resists.2 h7Z2 h7D,ZZ#2 h18#2 hu8#2 h8ZZZZZ 6 zombies (2 drag, 1 dormant)2 h92 ha92 h9 .2 hR;2 h;22 h;---2 h<52 h ===2 h^=-2 h= 62 hF2 hF$#2 hF$#Z#2 hG#2 hQG#2 hG #2 hG2 hJ 2 hEK2 h{K>_The wall freezes the jackal zombie but does no damage.2 hȜB  You hit the crocodile zombie.2 hӨs.{ZZ#2 h#Z###   jackal zombieZZ 2 crocodile zombies (drag)Z   gnoll zombieZ   orc zombie (dormant)You hit the crocodile zombie.  The crocodile zombie is moderately damaged.jackal zombie resists. The wall freezes the jackal zombie.gnoll zombie resists. The wall freezes the gnoll zombie.  The crocodile zombie resists. The wall freezes the crocodile zombie.  The crocodile zombie closely misses you.2 h@-72 h^######2 hԳZ _The crocodile zombie resists. The wall freezes the crocodile zombie.2 h c B  You hit the crocodile zombie.2 ho ]Z,ZZ#2 hp #Z###ZZZZZ 6 zombies (2 drag, 1 dormant)completely resists2 hbp .wall freezes the jackal zombie but does no damage.gnoll zombie completely resists.  The wall freezes the gnoll zombie but does no damage.  The cro2 hp =codile zombie resists. The wall freezes the crocodile zombie.2 h(r &82 hw s###Z##2 h/x 0##2 h){ ^ _The crocodile zombie closely misses you.3 hs  You hit the crocodile zombie but do no damage.3 h&  3 h+~The crocodile zombie is heavily damaged.The jackal zombie completely resists.3 hE #The wall freezes the jackal zombie but does no damage.  The gnoll zombie resists. The wall freezes the gnoll zombie.  The jackal zombie completely resists.3 hg .393 hc#####3 h(L _The wall freezes the jackal zombie but does no damage.3 hYou hit the crocodile zombie.  The crocodile zombie is heavily damaged.crocodile zombie resists. The wall freezes the crocodile zombie.crocodile zombie completely resists.wall freezes the crocodile zombie but does no damage.  The crocodile zombie barely misses you. The jackal zombie completely resists.3 h1.{#Z####   jackal zombieZZ 2 crocodile zombies (drag)Z   gnoll zombieZ   orc zombie (dormant)3 hD==203 h####3 hL _The wall freezes the jackal zombie but does no damage.3 h0  You hit the crocodile zombie.  The crocodile zombie is heavily damaged.3 h> *Z,ZZ###Z#..@#.#.#.ZZZZZ 6 zombies (2 drag, 1 dormant)3 h p65--=1.5 (0.93 h 3 h T _The frozen ramparts melt away. The crocodile zombie bites you!4 h?b##### ###Gobosan the Chiller #Revenant of Ashenzari **.... #4 hc##+##Health: 65/82 ===================----- ##...#Magic: 12/17 ================-------- ##.Z.#AC: 6Str: 11 #.ZZ#EV: 11Int: 25 #,ZZ#SH: 04 hYcDex: 9 ####Z#XL:  9 Next: 24% Place: an Ossuary ##..@#4 hcNoise: ==-------  Time: 9221.5 (0.0) ##...#4 hct) +1 dagger of the Enlightened Sybil {ven ##...#4 hcCast: Freeze ##...#Memories (4) 4 hOdD##############'### '...#....'...'...#ZZZZZZ 6 zombies (2 drag, 1 dormant) #...#....#...#...# #...'....#...#..∩# ##################4 hdCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 hdCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  4 hdYou hit the crocodile zombie.4 hp1.{ZZ###Z#..@#.#.#4 hAq.   jackal zombieZZ 2 crocodile zombies (drag)Z   gnoll zombieZ   orc zombie (dormant)The crocodile zombie is heavily damaged.  4 hhqlThe jackal zombie completely resists.  The wall freezes the jackal zombie but does no damage.  4 hqThe gnoll zombie resists. The wall freezes the gnoll zombie.crocodile zombie resists. The wall freezes the crocodile zombie.  The crocodile zombie misses 4 hq8you. The crocodile zombie resists.4 hrn62.5 (1Ramparts 4 hxG###4 h{< _The wall freezes the crocodile zombie.4 hP B  You hit the crocodile zombie.4 h\ sZ,ZZ####ZZZZZ 6 zombies (2 drag, 1 dormant)  You hit the crocodile zombie.  4 hq] \The crocodile zombie is heavily damaged.jackal zombie resists. The wall freezes the jackal  The gnoll zombie resists. The wall freezes the gnoll zombie.  The crocodile zombie resists. The wall freezes the crocodile zombie.  The crocodile zombie bites you but does no damage.4 h^ _3==-34 h%e S###4 hue )#4 hXh Z _The crocodile zombie resists. The wall freezes the crocodile zombie.4 h k  You closely miss the crocodile zombie.4 h > .{##Z####   jackal zombie4 h tZZ 2 crocodile zombies (drag)Z   gnoll zombieZ   orc zombie (dormant)The crocodile zombie is severely damaged.4 h )-4###Z### _The jackal zombie resists. The wall freezes the jackal zombie.5 hRj  You barely miss the crocodile zombie.5 hq _The jackal zombie resists. The wall freezes the jackal zombie.  You barely miss the crocodile zombie.  The crocodile zombie is severely damaged.5 hɥThe jackal zombie completely resists.  The wall freezes the jackal zombie but does no damage.  The gnoll zombie resists. The wall freezes the gnoll zombie.5 hԧ  The crocodile zombie resists. The wall freezes the crocodile zombie.  The wall freezes the crocodile zombie but does no damage.5 h4 .Z##ZThe crocodile zombie bites you but does no damage.  The jackal zombie completely resists.5 h.755 h=##Z####5 hL _The wall freezes the jackal zombie but does no damage.5 h  You hit the crocodile zombie but do no damage.The crocodile zombie is severely damaged.The gnoll zombie resists. The wall freezes the gnoll zombie.5 hThe crocodile zombie is severely damaged.gnoll zombie resists. The wall freezes the gnoll zombie.  The crocodile zombie resists. The wall freezes the crocodile zombie.  The crocodile zombie resists. The wall freezes the crocodile zombie.  The crocodile zombie closely misses you.jackal zombie resists. The wall freezes the jackal zombie.5 h.Z.Z###Z###5 h/#ZZ 2 crocodile zombies (drag)Z   gnoll zombie  orc5 h}&65 h˷###Z#5 h T _You destroy the jackal zombie!5 hls  You hit the crocodile zombie but do no damage.5 hmx  The crocodile zombie is severely damaged.5 hzx.{ZZ####Z   water moccasin zombieZZ 2 crocodile zombies (drag)  gno5 hxll zombieYou hit the crocodile zombie but do no damage.  The crocodile zombie is severely damaged.gnoll zombie resists. The wall freezes the gnol  The crocodile zombie resists. The wall freezes the crocodile zombie.  The crocodile zombie bites you.  The crocodile zombie completely resists.5 hzr1--==75 h%### _The wall freezes the crocodile zombie but does no damage.5 h0S  _The wall freezes the crocodile zombie but does no damage.  You hit the crocodile zombie but do no damage.  The crocodile zombie is severely damaged.water moccasin zombie completely resists.wall freezes the water moccasin zombie but does no damage.  The gnoll zombie resists. The wall freezes the gnoll zombie.5 hV  You destroy the gnoll zombie!The wall freezes the crocodile zombie but does no damage.  The crocodile zombie bites you but does no damage.5 h] :Z.,ZZ###Z###  orc5 hlb _2=-85 h-h ###Z###5 hj Z _The crocodile zombie resists. The wall freezes the crocodile zombie.5 hE ###You hit the crocodile zombie but do no damage.The crocodile zombie is severely damaged.The water moccasin zombie completely resists.5 hU&95 hh####5 hT _The wall freezes the water moccasin zombie but does no damage.6 hW _The wall freezes the water moccasin zombie but does no damage.barely miss the crocodile zombie.  e.  The crocodile zombie resists. The wall freezes the crocodile zombie.6 h_ .Z###Z#6 h`##The crocodile zombie closely misses you.The crocodile zombie resists. The wall freezes the crocodile zombie.  The water moccasin zombie resists.6 h3aU4=306 hf##Z###6 hiA _The wall freezes the water moccasin zombie.6 h2 ##Z### The crocodile zombie is almost destroyed.  The crocodile zombie bites you. The crocodile zombie resists.wall freezes the crocodile zombie. The orc zombie resists.ll freezes the orc zombie.  ter moccasin zombie completely resists.6 h! ^58--16 hS' d####6 h'* T _The wall freezes the water moccasin zombie but does no damage.6 hW\[###Z##water moccasin zombie resists.wall freezes the water moccasin zombie.crocodile zombie resists. The wall freezes the crocodile zombie.orc zombie completely resists.ll freezes the orc zombie but does no 6 h\Rdamage.  The crocodile zombie resists. The wall freezes the crocodile zombie.6 h]&26 hc###Z###6 hfa _The crocodile zombie completely misses you.7 hB##The crocodile zombie is almost destroyed.The water moccasin zombie resists.orc zombie resists. The wall freezes the orcwall freezes the crocodile zombie but does no damage.crocodile zombie resists. The wall freezes the crocodile zombie.7 hC&37 h?I#####7 hKH _The crocodile zombie bites you but does no damage.7 h k ###Z###You barely miss the crocodile zombie.The crocodile zombie is almost destroyed.The water moccasin zombie completely resists.7 h {59=-=47 h r###Z##7 h7 T _The wall freezes the water moccasin zombie but does no damage.7 h") ###Z#..@#.#.#7 hT#.You hit the crocodile zombie.  The crocodile zombie is almost destroyed.7 h$i52--57 h,j _The frozen ramparts melt away. The crocodile zombie bites you!8 h+##### ###Gobosan the Chiller #Revenant of Ashenzari **.... ###+##Health: 52/82 ===============--------- #8 h,#...#Magic: 11/17 ===============--------- ##...#AC: 6Str: 11 #..Z#EV: 11Int: 25 #,ZZ#SH: 0Dex: 9 ####Z#XL:  9 Next: 24% Place: an Ossuary #8 h-#..@#Noise: =--------  Time: 9235.5 (0.0) ##...#t) +1 dagger of the Enlightened Sybil {ven ##...#Cast: Freeze ##...#Memories (4) ##############'### '...#....'...'...#Z   water moccasin zombie #...#....#...#...#ZZ 2 crocodile zombies (drag) #...'....#...#..∩#Z   orc zombie 8 h-f##################Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the crocodile zombie but do no damage.8 h-The crocodile zombie is almost destroyed.The crocodile zombie resists. The wall freezes the crocodile zombie.8 h0Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the crocodile zombie but do no damage.The crocodile zombie is almost destroyed.  The crocodile zombie resists. The wall freezes the crocodile zombie.  You destroy the crocodile zombie!8 h2^  The wall freezes the crocodile zombie but does no damage.8 h;f .Z#8 h<##Z#..@#.#.#.    crocodile zombie  The orc zombie resists. The wall freezes the orc zombie.  The water moccasin zombie resists.8 hhAk2=5=6.5 (18 hA;Ramparts 8 h&H2###8 h}HB##8 h+KA _The wall freezes the water moccasin zombie.8 ha| ### You hit the crocodile zombie.  The crocodile zombie is severely damaged.  The crocodile zombie resists. The wall freezes the crocodile zombie.  The crocodile zombie closely misses you.8 h}Q3-7.4 (0.98 ht`####8 hN _The orc zombie resists. The wall freezes the orc zombie.9 hY@Q ##You hit the crocodile zombie.  The crocodile zombie is severely damaged.The water moccasin zombie resists.-8.4 (1.09 hE####9 hXHA _The wall freezes the water moccasin zombie.9 h*<  The crocodile zombie resists. The wall freezes the crocodile zombie.  The crocodile zombie bites you. The orc zombie resists.  The wall freezes the orc zombie.9 hBC.#### 9 hC!9 hGB299 hL###Z####9 h;OQ _You destroy the orc zombie!9 h"  You hit the crocodile zombie.  The crocodile zombie is almost destroyed.The water moccasin zombie resists.9 hԥg.Z#####The crocodile zombie is almost destroyed.ter moccasin zombie resists.  The wall freezes the water moccasin zombie.  The crocodile zombie complet9 hZely resists.  The wall freezes the crocodile zombie but does no damage.  The crocodile zombie bites you. The water moccasin zombie resists.9 hv0-=409 h.p##Z##9 hA _The wall freezes the water moccasin zombie.9 h+R ######  The crocodile zombie bites you. The water moccasin zombie resists. _You hit the crocodile zombie.  The crocodile zombie is almost destroyed.resists. The wall freezes the crocodile zombie.  The crocodile zombie bites you! The water moccasin zombie resists.9 hS i43---19 h+Y w####9 h[ A _The wall freezes the water moccasin zombie.9 h8 %###water moccasin zombie completely resists.wall freezes the water moccasin zombie but does no damage.  The crocodile zombie resists. The wall freezes the crocodile zombie.9 h &29 h( ######9 h ^ _The crocodile zombie closely misses you.: h*B  You hit the crocodile zombie.: h-  You destroy the crocodile zombie!The water moccasin zombie resists.: hU3.##Z####: h}84/83--3==63: h=r####: hX@A _The wall freezes the water moccasin zombie.: h###water moccasin zombie resists. _The wall freezes the water moccasin zombie.  You barely miss the water moccasin zombie.The water moccasin zombie is heavily damaged. completely resists.  e but does no damage.: h&4: h##Z####: hb _The water moccasin zombie barely misses you.: h2 ###  The water moccasin zombie resists.  The wall freezes the water moccasin zombie.: h2\5=5: h66##Z###: h"8f _The water moccasin zombie completely misses you.: h|c##### ll freezes the water moccasin zombie. _The water moccasin zombie completely misses you.  You hit the water moccasin zombie.  : h|The water moccasin zombie is severely damaged.ter moccasin zombie resists.  The wall freezes the water moccasin zombie.: h}=4-: h}6: h##Z###: h΅: _The water moccasin zombie bites you.: h  ...###Z#..@#.#.#.You hit the water moccasin zombie but do no damage.: hl }The water moccasin zombie is severely damaged.The frozen ramparts melt away.: h0 U==7.3 (0.9: h : h b _The water moccasin zombie barely misses you.: h  You hit the water moccasin zombie.  The water moccasin zombie is severely damaged.: h! c5=8.3 (1.0: hS : h M _The water moccasin zombie bites you but does no damage.: h  You hit the water moccasin zombie.  The water moccasin zombie is severely damaged.: h ]1--9: h: h6: _The water moccasin zombie bites you.; h5  You hit the water moccasin zombie.  The water moccasin zombie is severely damaged.; hU4=50; h; hb _The water moccasin zombie barely misses you.; hT  You hit the water moccasin zombie.  The water moccasin zombie is almost destroyed.The water moccasin zombie closely misses you.; hUg2=-1; h|Z; h]b _The water moccasin zombie barely misses you.; h  You closely miss the water moccasin zombie.The water moccasin zombie is almost destroyed.2; hh; hM _The water moccasin zombie bites you but does no damage.; h\6  You hit the water moccasin zombie.  The water moccasin zombie is almost destroyed.; h{7 &3; h)= ; h? b _The water moccasin zombie barely misses you.; h  You hit the water moccasin zombie.  The water moccasin zombie is almost destroyed.; h. x1-=4; h ; h : _The water moccasin zombie bites you.; hG  You hit the water moccasin zombie.; h 1'; h{-85Freeze; h; h\ _You destroy the water moccasin zombie!< h=@M...#!?!! ##### ### #+###....### < h=##...#..#.< hKD< hE.-6< hsJ< hLQ _There is an open door here.< h6ZGM'.∩.#!??!+ #...#!?!! ##### ### #+##..##'#.# ##...#.#.< h0e< het2=5==-< h.f&7 _< hn< hp< h:#< h#< h#< hQ%< h)3=< h)< h+< hD+;==< h=,< h1-< hX-< h-< h.< h/< hD/_46=< h/< h0,< h`1< hw2< h2< h3< h4< hB4#5< hi41=< h4< h5< h6:=< h6< hy7< h7< h.8< h"9< h^9#6< h9)=< h :< hB_ _You start resting.< hBH0692.0)< h I#7< hJI9==70.3 (13< hN< hP% _Magic restored.< h# J< h 7< hd ,< h < hc Q==< h < hg P8< h < h ,< h < h ,< h < h < hd M9=< h < h < h@ < h < h < hF < h < h( < hb M50=< h < h < hV < h < h' ,< hz < h P1< he < h{ ,< hW < h ,< hj < h < h T2=< h^ < h ,< h6 < h ,< h& < hR < h E3=< h < h  < hC < h < h < h < hY < h < h :4< h < h ,< h8 X< h < hk :5< hM < h F6=< h B< h < h L7=< h < hJ < h < h" ,< hR$ ,< h$ < h% 38< hj4 59=60=< h6 B< h7 < h= 1< h> R2< hJ? < h}? < h? < hwA ,< h5C ,< hC #3< hC )=< h>D < hF B< h1G < hG < hG < hI < hAI V4=< h J < hKK ,< h_L < hlM < hM < hN < h>S 5< hS < hU < hUU L6=< hU < h.W < hjW < hW < hY < hBY < hY < hZ < h[ @7=< hD[ < h\ < hH] ,< h] < h_ < hW_ < h_ < h)a <8< hb < hc ,< hc < hd ,< hVe < hf < hf &9< h2< hc3< h3< h54< hB5< hv5< h5< h7,< h7< h8,< hS9< h:,< h ;< h@<< h{<< h<< h=< h">< h>< h?,< h-@< hA,< h,= h>= h(@= he@= hA= hCB,= hB= h D,= hD= hOF,= hF= hH,= h`H= hI,= h;J= hK,= hL= h?M= hpM= hM= hgO= hO= hbP= h[Q= hQ= h'R= h`S,= hS= hU,= h1V= hW,= h X= hY,= h5Z= h[= h\= h\= h]= h^= h^= hW`,= h`= hb,= hb= h"d,= hmd= he= he= h)f= hjg,= h$h= h>i,= hi= hk= h?k= hl= h5m= hhm= hm= hko,= h6p= hJq,= hq= h=s,= hs= h8u= htu= hu= hv= hw= hw= hx= hx= hky= hz,= hoz= h{,= h{= h*|= hP|= h|= h}= h:~= h~= hV,= h= hR,= hʂ= h= h= h= h= hH= h= h= h= h~= h,= h3= hg,= h= h,= h2= hɍ= h= h= h,= h= h,= h= hy,= h= h3,= hӒ= hM,= h= hp= h= hE= h,= h = h= hA= h= h1,= h= hn 480.3 (99.0) _You start waiting.= h601.3 (100.0)= h'= h# _Done waiting.= h.#...#!!?!# .'.∩.#!??!+ .#...#!?!!# .##### ### .# # ##+## = h.# #...# .# #...# .# #.@.# .# #...# '# ###'# .# #...# .# #...# .# #.= h#..# .# #...# ###############'### .'...#....'...'...#= h8= h12.0)= hT= hW= h M###### ## .#...#!!?!# .'.∩.#!??!+...#!?!!#### ### . ##+# = hu .... '###' .##...###= h* = hټ &3= ht = h? = h B ###### ## .#...#!!?!# .'.∩.#!??!+...#!?!!#### ### . ##+# .... '= h>! y###' .# #...= hs- = h.. &4= h6 = h}7 > hZb######...#+...##...##...#...'> h\d> he&5> hm> ho( _You open the door.> h\pM ###### ### #####...#!!?!# #'.∩.#!??!+ +...#!?!!#### ### #...# .... #> hp##@## .##...#.#> hz> h}&6> hÉg _There is an open door here.> h[ M ###### ### #####...#!!?!# #'.∩.#!??!+ +...#!?!!#### ### .#.@.# > hE\ ##'##...# .##...#.#> hf > hg -7 _> hs > ht > h M ###### ### #####...#!!?!# #'.∩.#!??!+ +...#!?!!> h A#### ### .... ###'###...# .##...#.#> hJ > h9 &8> hk > hޣ ? hg1 ####### ### #####.#...#!!?!# #...#.'.∩.#!??!+ +...#.#...#!?!!# #@..#.##### ### #...# ? h3hy..# #...# ### ##'##.# #...# ..# #...#? hh.# #...# ..# #...# ? hhX#'# ###'#? h|s&{{ #? h.t&9? h'|? hb}? h? h? h? h4? h #####.M.+Z∩.'Z   spectral scorpion (dormant)M   mummy (dormant)? h 7  You open the door.? h4 '90? h ? hI _A mummy and a spectral scorpion come into view. _Found a gate leading back out of this place.@ h/ H ######## ########### ∩..#...#!!?!#.M.#...#.'.∩.#!??!+Z∩.@...#.#...#!?!!#.M.#...#.##### #######...# ...#@ h  #...# '### ##'##.# #...#.# #...#M 2 mummies (dormant) ...# #...# ...# #...#@ h @ hx @ h0 ..ZMZM1 dormant)@ h" 71Freeze@ hP @ hS _A mummy comes into view. _There is an open door here.A hI)  Gobosan the Chiller  Revenant of Ashenzari **....  Health: 83/83 ========================  Magic: 16/17 ======================--  AC: 6Str: 11  EV: 11Int: 25 A h######## ###########  SH: 0Dex: 9 ∩..#...#!!?!#...#...#  XL:  9 Next: 28% Place: an Ossuary ...'.∩.#!??!+.ZM@...#  Noise: ---------  Time: 9491.3 (0.0) ...#...#!?!!#.M.#...#  t) +1 dagger of the Enlightened Sybil {ven ...##### #######...#  Cast: Freeze ...# #...#  Memories (4) '### ##'## A hU...# #...#  Z   spectral scorpion ...# #...#  MM 2 mummies (1 dormant) ...# #...# ...# #...# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (100% to hit)  You freeze the mummy. The mummy resists.  A hgThe mummy is lightly damaged.  You hit the mummy but do no damage.A h K ########### ∩!!?!#...#...# ∩.#!??!+.∩M@...# ?!!#.MZ#...#  #######...#  #...#  ##'## #...#  #...#MMA h! #...#   Press: ? - help, Shift-Dir - straight lineAim: a mummy (100% to hit)  You freeze the mummy. The mummy resists.  The mummy is lightly damaged.  You hit the mummy but do no damage.The mummy is lightly damaged.A h"a0-=2.3 (1A hq.A h0) _The mummy hits you.B hGobosan the ChillerRevenant of Ashenzari **....Health: 80/83 =======================-Magic: 13/17 ==================------AC: 6B h{UStr: 11EV: 11Int: 25 ######## ###########SH: 0Dex: 9 ∩..#...#!!?!#...#...#XL:  9 Next: 28% Place: an Ossuary ...'.∩.#!??!+.∩M@...#Noise: =--------  Time: 9492.3 (0.0) B h...#...#!?!!#.MZ#...#B h!t) +1 dagger of the Enlightened Sybil {ven ...##### #######...#Cast: Freeze B hr...##...#Memories (4) B h'#####'## ...##...#B hEqZ   spectral scorpion ...#B hu#...#MM 2 mummies ...##...# B hc...##...#Press: ? - help, Dir - look around, f - activateB h~An open door.  The walls around you are covered in ice.  You hit the spectral scorpion.  B hjThe spectral scorpion is lightly damaged.  The wall freezes the spectral scorpion but does no damage.B hB h ?#####...#.....ZM#.###.B h079-=3.3 (1Ramparts B h<#######B hj  An open door.  The walls around you are covered in ice.  You hit the spectral scorpionB h3.  The spectral scorpion is lightly damaged.wall freezes the spectral scorpion but does no damage. _The spectral scorpion hits you. The mummy resists. The waB hZll freezes the mummy.B hl  You completely miss the mummy.The mummy is lightly damaged.  The mummy resists. The wall freezes the mummy! The mummy closely misses you.B hs ####Z.##B hEt .-4B h9{ ########B h} \ _The spectral scorpion resists. The wall freezes the spectral scorpion.C hf<h  You hit the mummy but do no damage.C hK#####Z∩###C hL@-5C hWo####C hY] _The mummy is heavily damaged.C h###### C hN}_The mummy is heavily damaged.  You barely miss the mummy.  The mummy is heavily damaged.  The spectral scorpion hits you but does no damage.  The mummy resists. The wall freezes the mummy. The mummy hits you!C hk5------=6C hf \######C h a###C hi C hR_The mummy resists. The wall freezes the mummy. The mummy hits you!D h#### The mummy resists. The wall freezes the mummy. The mummy hits you! _The mummy resists. The wall freezes the mummy. The mummy hits you!hit the mummy but do no damage.. The mummy resists. The wall freezes the mummy.D ht56-------7D hX^####D h$) _The mummy hits you.D h1W hits you.  The mummy is severely damaged. but does no damage.  resists. The wall freezes the mummy!D h@e Z ####.##   mummy  You destroy the mummy!The wall freezes the spectral scorpion but does no damage.D hi v-4=-8D hw #####D hy H _The spectral scorpion hits you but does no damage.E h*Your frozen ramparts will break if you move. Continue? Y - Yes  N - NoE h E hD SGobosan the ChillerRevenant of Ashenzari **....Health: 56/83 ================--------Magic: 14/17 ===================-----AC: 6Str: 11EV: 11Int: 25 ######## ###########SH: 0Dex: 9 E h ∩..#...#!!?!#..Z#...#XL:  9 Next: 28% Place: an Ossuary ...'.∩.#!??!+.∩M@...#Noise: =--------  Time: 9498.3 (0.0) ...#...#!?!!#...#...#t) +1 dagger of the Enlightened Sybil {ven E h ...##### #######...#Cast: Freeze ...##...#Memories (4) Ramparts E h o'#####'## ...##...#Z   spectral scorpion ...##...#M   mummy E h$ u...##...# ...##...#E hR The spectral scorpion hits you but does no damage.  The mummy resists. The wall freezes the mummy!  You destroy the mummy!E h The wall freezes the spectral scorpion but does no damage. _The spectral scorpion hits you but does no damage.  E h +Okay, then.E h E h m####E h . _E h ######## __Okay, then.  You hit the mummy but do no damage.The mummy is severely damaged.  The mummy resists. The wall freezes the mummy. The mummy hits you.  The spectral scorpion resists. The wall freezes the spectral scorpion.E hb1--9.3 (1E h#####E hH _The spectral scorpion hits you but does no damage.F hvy ########You hit the mummy.  The mummy is severely damaged.The spectral scorpion resists. The wall freezes the spectral scorpion.F hw(500F h~#####F h^ _The spectral scorpion barely misses you.F hYD$ _The spectral scorpion barely misses you.  You hit the mummy but do no damage.  misses you. The mummy resists.  The wall freezes the mummy!F hU#####.### F h;\I--91F hf#######F hiL _You destroy the mummy!G hMv#######G hThe wall freezes the mummy! _You destroy the mummy!  You hit the spectral scorpion but do no damage.  The spectral scorpion is severely damaged.spectral scorpion completely resists.  The wall freezes the spectral scorpion but does no damage.G h/&2G hy####### _The spectral scorpion hits you.G h  #####..Z#....@....#.###.You hit the spectral scorpion but do no damage.The spectral scorpion is severely damaged.G hS h45-3G h G h W _The frozen ramparts melt away. The spectral scorpion hits you. x2H hv.  You barely miss the spectral scorpion.The spectral scorpion is severely damaged.H h/4--5==4H h<H h>5 _The spectral scorpion hits you.H h  You hit the spectral scorpion but do no damage.The spectral scorpion is severely damaged.H h\5=5H hH h^ _The spectral scorpion barely misses you.H h Gobosan the ChillerRevenant of Ashenzari **....Health: 45/83 =============-----------Magic: 12/17 ================--------AC: 6Str: 11EV: 11Int: 25 ######## ###########SH: 0Dex: 9 ∩..#...#!!?!#..Z#...#XL:  9 Next: 29% Place: an Ossuary ...'.∩.#!??!+.∩.@...#Noise: =--------  Time: 9505.3 (0.0) ...#...#!?!!#...#...#t) +1 dagger of the Enlightened Sybil {ven ...##### #######H h [36m...#Cast: Freeze ...##...#Memories (4) '#####'## ...##...#Z   spectral scorpion ...##...# ...##...# ...##...#Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  You hit the spectral scorpion but do no damage.The spectral scorpion is severely damaged.The wall freezes the spectral scorpion but does no damage.H hG n=6.3 (1Ramparts H h #######H h- b _The spectral scorpion completely misses you.I hs ######You hit the spectral scorpion.  The spectral scorpion is severely damaged.The spectral scorpion resists. The wall freezes the spectral scorpion.I he1---7I h+#########I h.5 _The spectral scorpion hits you.I h[a ?M_The spectral scorpion hits you.  You hit the spectral scorpion.  The spectral scorpion is almost destroyed.The spectral scorpion resists. The wall freezes the spectral scorpion.I hyk ####.###I h!p 2=-30-8FreezeI hS| J###I hN~ X _You destroy the spectral scorpion!J hi4J hJ h,J h*J hJ h›J hrJ hJ hO3==J hڤJ h۩J h>L3=J h=J h,J hEJ hJ hȺJ h5J h5c4==J hJ hJ#####...#....@.-...#.###.J huf 15.3 (7 _You start resting.J hP-6.3 (8J hJ h4 _The frozen ramparts melt away.J h 4J hn&J h+,J hd0J h6S5=J h6E4=J h:J h<,J hd>J hq@,J h$BJ hCJ hCL6=J hEJ hHP=J hmKJ hP,J hjTJ hXJ hXg75==J h[J h^,J haJ hd,J hgJ hkP8J hnJ hq;==J hqJ h(uJ hx,J ht{J hj9=J hJ h@b6=J hJ h/,J h!J hڗc50=J hȚJ hJ hJ hJ hCP=J h:J hIJ h:1J h J h,J hJ hq_ _You start resting.J h$037.3 (21.0)J h[7==8.3 (22J h&J h% _Magic restored.J h 4J h J h 2=J h ,J h J h ,J h J h J hY _3===J h J h J h7 J h J h ,J h= J h2 J h :4J h J h J h J h  J h J h J h J h P5J h J h ,J h J h ,J h# J h) j6=J h&/ BJ h1 J h4 ,J h6 J h: J h: L7=J h< J hH@ ,J hD J hJ ,J hL J hO J hCP :8J hR J hZ ,J h/\ J h_ ,J h/b J he J h#f O59=J hh J hSl J hl J h#o J h!r J har J hv J h{ o60=J h~ J h J ho J h J h ,J hZ J hB J h &1J hg J hh BJ h: ,J h1 J hӥ <2J he J h ,J h J hN J h J h J h J hY E3=J h J hq ,J h J h= ,J h< J hD l4=J h J hF BJ h ,J h\ J h J hU <5J h ,J hr# J h8' ,J h* J h- J hP- L6=J h5 BJ hd6 J h9 ,J h> J hC l7=J hsK ,J hR J hV J h^ ,J hQa J he <8J h5i J h>l ,J hn J hs ,J hu J hx <9J hO{ J h ,J h J h J hԈ J h J h c70=J h J h ,J h; J h ,J h J hI l1=J hW J h ,J h J hb ,J h J h <2J hu J h> ,J h J h~ J h J h3 J h% L3=J h J h J h: J h J hU J hL ,J h J h 94J h~ 3=J h J h ,J h J h ,J hm J h J h- &5J h J h ,J h$ J hN ,J h J h  ,J h J h <6J hh J h ,J h J h% ,J h2* J h{4 .614.3 (76J h5 J hM= J hWB | _You start resting.J hxE J hH J hI L7=J hM J h R ,J hU J hdY ,J h_ J h=c J hc V8=J hi J h]m ,J ho J hs ,J hx J hx J h-y &9J hW| J h ,J h J hLJ ,J h J hs J h M80=J h7 J h ,J hޞ J hv ,J h J h l1=J h۪ J h ,J h J h` ,J h J h <2J h J h ,J h J h ,J h J h _You start resting.32.3 (183=3.3 (19J h' J h " _HP restored.J hOJ hӑJ hNJ h+J hJ hJ h,J huJ h,J hJ hͱJ h:=J hJ h,J hXJ h,J hJ h,J hnJ he,J hAJ h?J h[nJ hJ h&,J hEJ hw,J hJ h%,J hJ hBJ h ,J h J h,J hJ h,J hJ hJ hqJ hJ h$,J h)&J h),J h-J h?1J h1J h4J hd7,J h;K hBK hBK h ,K h K h,K hAK hK hdK hK h,K h K h$,K h^'K h,,K h/K h;3,K h4K hU9,K h;K h>,K hXAK hDK hEK hHK hLK hLK hOK hS,K hrVK h[,K hj^K hb,K hdK hf,K hjK hl,K hoK h}r,K hvK h{,K h5BK h:K h,K hTK h,K h.K h4,K hK h,K hǞK h,K hK h,K hK ho,K hK h,K h0K h,K h!K hl,K h%K h,K hK h,K hK h^,K h\K h)K hK hK h,K h4K h,K hK h,K hK hW,K hK hg,K hK hs,K hK h@ ,K h K h,K h@K h,K hK h@!,K h&$K h&,K h,)K hC-,K h7/K h4,K h6K hH9,K h;K h6>,K hAK hC,K hEK hG,K hIK hK,K hMK h[P,K h9SK hcV,K hYK h[,K h]K ha,K hgK hj,K hmK h qK hsqK hktK hwK hMxK hzK h:,K hK h%,K h؋K h:,K hK h,K hK h$,K hK hK hԧK hK hq,K hK hƵ,K hDK hþ,K hQK h,K hK h,K hTK h,K hK hs,K hK h,K hTK h,K h4K hM 732.3 (9 _You start waiting.3.3 (100.0)K hK hj# _Done waiting.K h4K hK hЋK h@,K hJK hK h\,K hΟK hY  There is a gate leading back out of this place here.K h'6 _K hK h"K h,K hVK h 7 _You open the door.K hi4K hK h@  There is an open door here.K hK h _K hYK h  ################  #∩..#...#!!?!#...#...#  #...'.∩.#!??@'.∩.'...#  #...#...#!?!!#...#...#  #...########...#  #...# #...# K h #'### ##'##  #...# #...#  #...# #...#  #...# #...#  #...# #...#K ht19.3 (6.0)K h>,40.3 (7K h= K h} Z _n - a potion of resistanceK h 4K h3 K h% K h* ,K h:. K h4 ,K h: K hA F _e - 3 potions of might (gained 1)K hE K hI K hQ ,K hT K hY s _v - 3 scrolls of blinking (gained 2)K hR] 4K hb` K h,e ,K h h K h8m O _o - 3 scrolls of enchant weapon (gained 1)K h2q 4K hu K h0~ ,K h K hn F _e - 4 potions of might (gained 1)K hʈ 4K h K h ,K h K h x _y - 3 scrolls of teleportation (gained 1)K hŝ 4K h K h ,K h K hm G _m - 5 scrolls of poison (gained 3)K h 4K h K hŲ ,K hz K hG u _n - 3 potions of resistance (gained 2)K h 4K hK K h ,K h# K hf q _c - 7 potions of curing (gained 1)K h 4K h K h ,K h K h3   ###################### #∩..#...#....#...#...# #...'.∩.#@...'.∩.'...#58.3 (18.0)K h  #...#...#!..!#...#...# #...##############...# #...# #...#  #'### ##'##  #...# #...#  #...# #...#  #...# #...#  #...# #...# K hK k_c - 8 potions of curing (gained 1)K h K h K hi E _Done exploring.L h0JL h5.......0.0)..L h>7L hAL hBE _Done exploring.L hJL hL<L hL hQE _Done exploring.M h ######################∩..#...#....#...#......'.∩.#....'.∩.'..#...#@..!#...#..############## '##M h J#'#......##'##'M h ^9.3 (1 _M h _You see here a potion of moonshine.N h|################ #∩..#...#....#...#...# #...'.∩.#....'.∩.'...# #...#...#!@.!#...#...# #...##############...# #...# #...# #'### ##'## N h9~&N hN h>.60 _N h͌N hN h###################### #∩..#...#....#...#...# N h]#...'.∩.#....'.∩.'...# #...#...#!.@!#...#...# #...##############...# #...# #...# #'### ##'## N h<1N hN h N h\JN hb&0N hLfN hgN hiE _Done exploring.O hsO h O hҬO h<O h2O hE _Done exploring.P h` [?25h[?0c P h a J Search for what [Enter for "."]? Q hr [?25l[?1cQ htQ hCv0 matches: only useless items found; press = to show.Q h+ Q h Q h Gobosan the ChillerRevenant of Ashenzari **....Health: 83/83 ========================Magic: 17/17 ========================AC: 6Str: 11######################EV: 11Int: 25#∩..#...#....#...#...#SH: 0Dex: 9#...'.∩.#....'.∩.'...#XL:  9 Next: 30% Place: an OssuaryQ h #...#...#!.@!#...#...#Noise: ---------  Time: 9761.3 (0.0)#...##############...#t) +1 dagger of the Enlightened Sybil {ven#...##...#Cast: Freeze#'#####'##Memories (4) #...##...##...##...##...##...##...##...####'####'# _Done exploring. _Done exploring. _You see here a potion of moonshine. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .Q h Q hY Q h Q h . _R hJR h&VAn ossuary∩∩∩∩(Press ? for help)#######################∩..#...#....#...#...##...'.∩.#....'.∩.'...##...#...#!.@!#...#...##...##############...##...##...##'#####'###...##...##...##...##...##...##...##...####'####'##...##...#R hV#...##...##...##...##...##...##'################'####...'...#....'...'...##...#...#....#...#...##...#...'....#...#..∩#######################R h]∩@R h R h9 R hS Gobosan the ChillerRevenant of Ashenzari **....Health: 83/83 ========================Magic: 17/17 ========================AC: 6R h ~Str: 11######################EV: 11Int: 25#∩..#...#....#...#...#SH: 0Dex: 9R h w#...'.∩.#....'.∩.'...#XL:  9 Next: 30% Place: an Ossuary#...#...#!.@!#...#...#R h 5Noise: ---------  Time: 9761.3 (0.0)#...##############...#t) +1 dagger of the Enlightened Sybil {ven#...#R h8 #...#Cast: Freeze#'#####'##Memories (4) #...#R h_ >#...##...##...##...##...#R h 1#...##...####'####'# R h _Done exploring. _Done exploring. _You see here a potion of moonshine. R h _Done exploring. _Done exploring. _Search for what [Enter for "."]? .R h{! R h" R h$ R hz& R ht' % _R hW+ ,R h+ ,R h, R hy/ @  There is an open door here.R h,1 R h1 _R h2 R h4 R h6 ,R hy7 R h0E   ######################  #∩..#...#....#...#...#  #...'.∩.#....'.@.'...# 5.3 (4  R hE Z#...#...#!..!#...#...#  #...##############...#  #...# #...#  #'### ##'## R hFF } #...# #...#R hF R hL R hN  R hN \_There is a gate leading back out of this place here.S hS hS hS hS hL26.3 (1 _S hxS h ..  #.. ### Dungeon:7 #.. #@# ## # ###.###'###..## ................# .#...##......#### .... ##..#### ##...####.# ..........# .######.### #.#S hS hS hT-7.0 (1.7S hS h} _Welcome back to the Dungeon! _There is a collapsed entrance here.S h 4S hv S h S h| S hм { _  There is an open door here.S h S hD _S h S h S h S h S h S h S h ,S hX S h S h ,S h nS h S h ,S h S h S h ,S h S h S h S h S hv S h S hG S h S h S h S ht S h S h S h S h ,S hv S h S h ,S h S h S hL ,S h S h[ S hm ,S h+ S h S hx S h S h1 S h S hq S h S h S h< S h) S h ##########...#........# #..@## 86.0 (19.0) #..#..##  .... ##..##  .... {##..##  .?. ##..## .. .......#..## . #.....###..## ##...##.##..### ###.###'###..##7.0 (20 _Found a scroll of identify.T hR#JT h%T h'T h'T h+nT h-T h.,T h`/T h/T h1,T h!2T h3T h4,T h5T h7T hA9,T hL:T h(=T h@,T hAT hCT hgE,T hRFT hHT h K,T hKT h*MT hN,T hmOT h3RT hT,T hUT h{VT hW,T hXT hZT h\,T h0]T h^T hz`T h`T haT hcT he,T hfT h{gT hh,T hjT hmT hpoT hoT hpT hOtT h#v,T h#wT hyT hzT h({T hp|T h~T h~,T h[T h=T hz,T hET h؄T hT h5T hT hT hT hmT hT huT h,T h^T h8T hь,T hT hT hcT hT hюT h T h$,T h͑T hvT h,T hT hїT h,T hT hΙT hj,T hŚT hVT h,T hT heT hrT hT hT hT hc,T hT hT hT,T hӦT hmT hT hʪT h2T h/O  There is a broken altar of Ashenzari here.T hخT h _T hcT htT h,T hGT hٵT hض,T hhT hT hT hCT hT hT h,T hT h9T h,T hT hT hT hT hxT hT h,T hfT hT h|,T hwT hT h,T hT hT hZ,T hT h6T h,T h/T hbT h`,T hT h$T h,T hT hT hp,T h`T hT hT h2T h!= _d - 51 stones (gained 1)T h4T hRT hT h*T hhT hT h T hm ,T h T h T h T h T h T h T h ,T h^ T h T h ,T h T hu T h] ,T h T h T h ,T h " T h2% T hP) ,T h=, T h0 T h5 ,T h6 T h8 T h: ,T h< T h-@ T hD ,T hG T hgP   Items here: ( )) ÷÷.T hT T h&U _T hdX T h\_  Things that are here:  a +0 hand axe; a +0 short sword; a kobold skeletonT hc T hd _T hj T h'o  Things that are here:  a +0 halberd; a +0 short sword; a gnoll skeletonT hr T hr _T h/u T hT x#.........########.......#..............########.##.#..##.......# #####.....#.# ##...)........# #..))÷.#).....# #)@###....###.# #<)# ##.#.# # #[)# .#.# ...... ..#.# ..###.### .... #. /.. .. # #.## #.. ###T h  #######............#######.##.# T hS #.....#####.....###...)........#..))÷.#).).###....###<@# ##.#.# [)#  ...... ...###.### ....#.####T h .853.0 (66T h ,4.0 (67T hۛ T hO _Items here: ))) [ ÷.U hr4U h<U hU h,U h; _U h6   Things that are here:  a +0 club; a +0 whip; a gnoll skeletonU h\U h _U hU hU h$ #.. #####.....# ##...)........##..))÷.#).....##).###....###.#<)# ##.#.# ######[)####.#.# .............#.# ....###@####.... 6.0 (2.0)##...>/........ ##.###.####### U h%5Memories (4) U h/A7.0 (3U h<U h2A; _Found a stone staircase leading down.U h 4U h U h U h ,U h U h8 #####.....#.###...)........# #..))÷.#).....# #).###....###.# #<)# ##.#.# ########[)####.#.# ..............#.####.####.... ##...>@....... ##.###.#######U h  #...  ##### U h' +8.0 (1U hS' +9.0 (2U hM/ U h0 1 _C - a wand of charming (10)V hI4V hPV hzZV h{^V hc,V h#hR  There is a stone staircase leading down here.V hjV hl _V h^oV hrV hvV h#wV hyV h-V hՈ,V hЊV hV h,V h?V hV hV hV hV hОV hV h֠V h<V h8V hݥ,V hV hV hJ,V h2V hV hg,V h;V hV h>V hZV hV hwV hV hV hV h`,V hV hHN _You now have 369 gold pieces (gained 15).V hV hV hV hV hV h V hV hV h,V hV hV h,V h9V hV h,V hV hV h,V h"V hV h,V hmV hV hV hV hHV h V ha,V hV hi,V hWV hN _You now have 380 gold pieces (gained 11).V heV hV hvV h'V hm,V hMV hV hGV hV hsV hV hV,V hiV h"V h V h V hu V h V h&V hYV h`V hYV h2,V h`V h0V h,V hFV hV h,V h' V hy"V hG$,V h%V hy*l  You now have 394 gold pieces (gained 14).V h*V hR-B _You see here a +0 chain mail.V h<.V hp.V hb/V h0V h1,V hE2V h4V hG4V h4V h:n _q - 3 scrolls of fog (gained 1)V hU=V h=V hq>V h@V h,BV h]BV hCV hGB  You see here a +0 chain mail.V hH6 _V h8IV hJV hvKV hKV h:LV hLV hMV hNV hrNV h'OV hOV hWPV hPV h]QV hR,V hSV hSV hT,V hXUV hmVV hWV hWV hXV h8ZV hZV h"[V h\V hI^V h_BV hA`V h`V haV hsaV hbV hyd,V h2eV hfV hfgV hgV hgV hiV hfj,V hjV hkV hl,V hmV hmV hzn,V h oV hoV hup,V h"qV hV heV hV h՘V h2V hRV hV hLV h V hDV htV hV h,V hOV hkV hП,V h$V hV h7V hXV hV hhV h,V hV hFV hV hLV hV hܧV hM,V hV hP  There is a stone staircase leading up here.V hV hW _V hV h>V hk,V h-V hV h,V hV hV hP,V hV hEV hسV hV h`V h_V h # #.#  #.#  #.# #.. #.# #..# #.# ##..# ###########.# ##... >......@..#.## #943.0 (84.0)#..# ######.......# #..##.#####<#.#..########.# #.######### .V h#.......>...# #..........#..#####..#.# ##.######### # #..# #..#.####.#.### #..#####..#.....###.### #.<............## ##.## V hV hs,4.0 (85V h"V h; _Found a stone staircase leading down.V h 4V h V h V h V hq BV hB ,V h) V h V h ,V hm V h_ V h V h. V hz V h V h V h V hT V h V h^ ,V h V h V hB ,V h V hn R  There is a stone staircase leading down here.V h7 V hh _V h V h V h V h| V h V h V h ,V h V h V h3 V h V hI V h V hy V hӾ V hY V h V h( ,V h V h V ht ,V h V h V h; ,V h{ V h& V h- ,V hq V h V h V h V h V h V h J  ..  #y  #.  #.   V h* #.   #.    #.###    #.@.#    ###.# V h F#.#    #.# #.#   ##.#######. #.#   #.......... #.#   #..######## #.# y   killer bee (asleep)   #..#############.#   #....>.........#.#   #..########.......V hT -61.0 (17V h ,2.0 (18V h2 V hX ] _A killer bee comes into view.W h5q   #.#  ..#  #y#  #.#  #.#  #.#  #.#   #@###  #...#  ###.# #.  #.# #.  ##.#######. #.  #.......... #.  #.. #.  #..#############. W hq| #....>.........#W hOwW hwW hS}p.yyW h!Q===3.0)W hX _The killer bee buzzes angrily. You hear an angry buzzing noise. x2W h $...#..y# ###...# ###.# #.# #.#######........ ############W hr W hв W h l  A killer bee comes into view.W h y.yy 2 killer beesW h# @--4FreezeW h W h P _The killer bee misses you.X hIB  Gobosan the Chiller ... Revenant of Ashenzari **.... #.# Health: 83/83 ======================== ..# Magic: 16/17 ======================-- #y# AC: 6Str: 11 #.# EV: 11Int: 25 #.# SH: 0Dex: 9 #y# XL:  9 Next: 30% Place: Dungeon:7 X hdC#@# Noise: =--------  Time: 9964.0 (0.0) #.###  t) +1 dagger of the Enlightened Sybil {ven #...#  Cast: Freeze ###.# #. Memories (4)  #.# #. ##.#######. #. yy 2 killer bees #.......... #. #..######## #. #..#############.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (100% to hit)  You freeze the killer bee.  The killer bee is lightly wounded.  You hit the killer bee.X hEPress: ? - help, Shift-Dir - straight lineAim: a killer bee (100% to hit)  You freeze the killer bee.  The killer bee is lightly wounded.  You hit the killer bee.  The killer bee is lightly wounded.X hH  The killer bee stings you.  A killer bee comes into view.X hN ..y #.# ..# #.# #.# #y#X hbO #y# #@# #.###  #...#  ###.#  #.# X hO ##.# y 3 killer bees     X h.Q\74---5.0 (1X hVX h'Y0 _The killer bee stings you.X hw  You completely miss the killer bee.X h}M.yX h~V5---6X hX hm8 _The killer bee is lightly wounded.Y hN Gobosan the Chiller ...Revenant of Ashenzari **.... #.#Health: 75/83 =====================--- .y#Magic: 13/17 ==================------ #.#AC: 6Str: 11 #.#EV: 11Int: 25 #y#SH: 0Dex: 9 #y#XL:  9 Next: 30% Place: Dungeon:7 #@#Noise: =--------  Time: 9966.0 (0.0) #.###t) +1 dagger of the Enlightened Sybil {ven #...#Cast: Freeze ###.##. Memories (4)  #.##. ##.#######. #. yyy Y hO3 killer bees #.......... #. #..######## #. #..#############.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You miss the killer bee. The wall freezes the killer bee.onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You miss the killer bee. The wall freezes the killer bee.  The killer bee stings you but does no damage. .y#y##y##@##.##..The wall freezes the killer bee but does no damage.  The wall freezes the killer bee! The wall freezes the killer bee.=7.0 (1Ramparts #y###Y hhP _The killer bee misses you.Y hp   Gobosan the Chiller ... Revenant of Ashenzari **....Y h p #.# Health: 75/83 =====================--- ..# Magic: 12/17 ================-------- #.#Y h  AC: 6Str: 11 #y# EV: 11Y h `Int: 25 #y#Y h*  SH: 0Dex: 9 Y hG #y# XL:  9 Next: 30% Place: Dungeon:7Y hh z #@#Y h  Noise: ==-------  Time: 9967.0 (0.0) Y h #.###  t) +1 dagger of the Enlightened Sybil {ven Y h o#...#  Cast: Freeze Y h+ f###.# #. Memories (4) Ramparts  #.# #. ##.#######. #. yyy 3 killer bees #.......... #. #..######## #.Y hP  #..#############.The killer bee is almost dead.You barely miss the killer bee.The killer bee is almost dead.Y h The wall freezes the killer bee but does no damage.  The killer bee misses you. The wall freezes the killer bee!  The wall freezes the killer bee.Y h ]  You kill the killer bee!Y h, G  ...Y hh #.# ..# #.#Y h ^ #.#Y h #y# #y#Y h M #@#Y h  #.###  #...#  ###.#  #.# Y h5 ##.#  2 Y h     The wall freezes the killer bee.  The wall freezes the killer bee but does no damage.Y há [Troop2-8.0 (1Y h< #y##@##.##Y h P _The killer bee misses you.Z h5  Gobosan the Trooper ... Revenant of Ashenzari **.... #.# Health: 75/83 =====================--- ..# Magic: 11/17 ===============--------- #.# AC: 6Str: 11 #.# EV: 11Int: 25 #y# SH: 0Dex: 9 #y# XL:  9 Next: 32% Place: Dungeon:7 #@# Noise: =--------  Time: 9968.0 (0.0) #.###  t) +1 dagger of the Enlightened Sybil {ven #...#  Cast: Freeze ###.# #. Memories (4) Ramparts  #.# Z h #. ##.#######. #. yy 2 killer bees #.......... #. #..######## #. #..#############.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 100% to hit)  You freeze the killer bee.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 100% to hit)  You freeze the killer bee.  You kill the killer bee!  The wall freezes the killer bee. x2 ... #.# ..# #.# #.# #†# #.# #@# #. h4m###  #...#  ###.#  #.#  ##.#          Fight669.0 (1Freeze _You kill the killer bee!Your base Fighting skill increases to level 8!##.### _Your base Spellcasting skill increases to level 7![ h####[ hM[ h[#†##@##[ h"F _Unknown command.[ h-([ hz([ h)[ h*[ h.2=[ h/[ hC0L7=[ h1[ h=2[ hi2[ h2[ h5P=[ h5[ h088=[ h;3==[ hp;[ h><[ hz<&9[ h<[ hB.#†##.##@#-#.##..[ hHP 78.0 (9 _You start resting.[ hI[ hI=-9.0 (1[ hFJ0.0)[ hcN[ h6P4 _The frozen ramparts melt away.[ h J[ h[ hB==[ h`80=[ h[ hL4=[ h ,[ h`V1=[ h`B[ h[ h%[ hv[ h[ h[ h[B2=[ h[ h[ h,[ h<[ hy5==[ h_ _You start resting.[ h-90.0 (11[ h53=[ h!%1.0 (12[ h[ h" _HP restored.[ h[ h,[ h[ hT[ h[ hGX[ h$[ h`;==[ h[ hJ[ h:=[ h[ h[ hD[ h$[ h.[ hvL6=[ h[ hA,[ h[ h[ h [ h0 [ h ,[ h=[ hH_ _You start resting.[ hL310003.0 (12.0)[ h[7==4.0 (13[ h[ h}+% _Magic restored.\ h\ h_  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   9.2   7.6  +1   n + Spellcasting   8.2   9.5  -1          \ hȽ b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2  -1   q - Translocations   0.1   1.2  -1  \ h  e - Staves   0.1   1.2  -1   r - Alchemy   0.2   1.2  -1  \ h7 f - Unarmed Combat   0.1   0.8  +1   s - Fire Magic   0.1   1.4  -2  \ hk g - Throwing   0.0   1.2  -1   t - Ice Magic   9.0   6.7  +1  \ h     u - Air Magic   0.1   1.4  -2   h - Short Blades   0.1   1.2  -1   v - Earth Magic   0.1   0.8  +1   i - Long Blades   0.1   1.2  -1          \ h= w - Evocations   0.0   1.2  -1  \ hiL j + Armour   4.8   4.8  -1       k - Dodging   2.9   3.6  -1  \ hT    \ hB l - Shields   0.1   1.2  -1      \ hڿO m - Stealth   3.5   2.1  +2      \ h#        The relative cost of raising each skill is in cyan.  \ hSkills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  \ h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^ h^h^ hh^ h:r^ hw Gobosan the Fighter ...Revenant of Ashenzari **.... #.#Health: 83/83 ======================== ..#Magic: 17/17 ======================== #.#AC: 6Str: 11 #.#EV: 11Int: 25 #†#SH: 0Dex: 9 #.#XL:  9 Next: 36% Place: Dungeon:7 #@#Noise: ---------  Time: 10004.0 (0.0) #.###t) +1 dagger of the Enlightened Sybil {ven #...#Cast: Freeze ###.##. Memories (4)  #.##. ##.#######. #.  #..........[3^ hEx 9;49m #.  #..######## #.  #..#############.  _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _You start resting. _Magic restored.^ hy^ hz^ h}^ h^ h^ h`^ h^ h^ hd ,^ h n^ h f  You see here a killer bee corpse.^ h/ ^ h _^ hK ^ h ^ h ^ h ^ h ^ hY ^ h ^ h ^ h^ ^ h ^ h ^ h ^ h ^ hM ^ h ^ h ^ hc ^ h ^ h ^ h ^ hm ^ h ^ h ^ h2 ^ h ^ h ^ h~" ^ h" ^ h# ^ h% ^ h& ^ h!' ^ h' ^ h) ^ h{+ ^ h+ ^ h, ^ hR. ^ h0 ^ hK0 ^ h@1 ^ h2 ^ h4 ,^ hj5 ^ h8 ,^ h9 ^ h9 ^ h= B^ hEB _You now have 415 gold pieces (gained 21).^ hB ^ hG  #.....   #...######   #........   ##...# ##...##..###.#   #.#..........#  ^ hXG J ##.#.##..###.# # ##..##..###.F.. ##.##.@....... #.######..... ^ h}G #†# #... #.# .# ^ hG #.# #.###^ hG F   sky beast (asleep) #...# ^ hG ###.# #.# #.# #.#^ hG !^ hJ 021.0 (17.0)^ hO u.FF^ hO ,2.0 (18^ hS ^ h V \ _A sky beast comes into view._ h  #.....  #...######  #........  ##...#..#  ##...##..###.#  #.#..........#  ##.#.##..###.###. ##..##..###. ##.##..@..F. #.######. #†# #...# #.# .# #.# _ hS v#.###    _ h] 3F._ h' #3_ hG .0)_ h$ _ ho& _ hnr /#.....Gobosan the Fighter#...######Revenant of Ashenzari **....#........_ hr kHealth: 83/83 ========================##...#..#Magic: 14/17 ===================-----##...##..###.#AC: 6Str: 11#.#..........#EV: 11_ hXs Int: 25##.#.##..###.###.SH: 0Dex: 9##..##..###.....XL:  9 Next: 36% Place: Dungeon:7##.##..@.F.....Noise: ---------  Time: 10023.0 (0.0)#.######......_ hs /t) +1 dagger of the Enlightened Sybil {ven#†##...#Cast: Freeze#.#.##Memories (4) _ h t #.##.###F   sky beast#...####.##.##.##.# _ hit _A sky beast comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate_ ht >The walls around you are covered in ice._ hy ..###...@F..####._ h@z _ h+{ ==4.0 (1FreezeRamparts _ h l#####_ h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells._ h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  _ h :The walls around you are covered in ice. __ h> ! freezes the sky beast.` hu#.....Gobosan the Fighter#...######Revenant of Ashenzari **....#........Health: 83/83 ========================##...#..#Magic: 13/17 ==================------##...##..###.#AC: 6Str: 11#.#..........#EV: 11Int: 25##.#.##..###.###.SH: 0Dex: 9##..##..###.....XL:  9 Next: 36% Place: Dungeon:7##.##..@F......Noise: ==-------  Time: 10024.0 (0.0)#.######......t) +1 dagger of the Enlightened Sybil {ven#†` h[34m##...#Cast: Freeze#.#.##Memories (4) Ramparts #.##.###F   sky beast (very poisoned)#...####.##.##.##.#Aim: a sky beast (lightly wounded, 100% to hit)  You freeze the sky beast.  The sky beast is moderately wounded.You hit the sky beast. The sky beast is poisoned.  The sky beast is moderately wounded.The wall freezes the sky beast but does no damage.-5.0 (1######  You freeze the sky beast.  The sky beast is moderately wounded.You hit the sky beast. The sky beast is poisoned.  The sky beast is moderately wounded.  The wall freezes the sky beast but does no damage. _The sky beast misses you.` h%|#.....Gobosan the Fighter#...######Revenant of Ashenzari **....#........Health: 83/83 ========================##...#..#Magic: 12/17 ================--------##...##..###.#AC: 6Str: 11#.#..........#EV: 11Int: 25##.#.##..###.###.SH: 0` hsDex: 9##..##..###.....XL:  9 Next: 36% Place: Dungeon:7##.##..@F......Noise: =--------  Time: 10025.0 (0.0)` hC#.######......t) +1 dagger of the Enlightened Sybil {ven#†##...#` hҥCast: Freeze#.#.##Memories (4) Ramparts ` h#.##.###F   sky beast (very poisoned)` h!L#...####.##.##.##.#` hv5You freeze the sky beast.  The sky beast is heavily wounded.You closely miss the sky beast.The sky beast is heavily wounded.The wall freezes the sky beast but does no damage.  ` hThe sky beast hits you.` h$75` h˧8---6.0 (1` h#######` hRL _The confined air twists around weakly and strikes you.` hR m#.....Gobosan the Fighter#...######Revenant of Ashenzari **....#........Health: 75/83 =====================---##...#..#Magic: 11/17 ===============---------##...##..###.#AC: 6Str: 11#.#..........#` h&S zEV: 11Int: 25##.#.##..###.###.SH: 0Dex: 9##..##..###.....XL:  9 Next: 36% Place: Dungeon:7##.##..@F......Noise: =--------  Time: 10026.0 (0.0)` hNS #.######......t) +1 dagger of the Enlightened Sybil {ven#†#` htS #...#Cast: Freeze#.#.##` hS fMemories (4) Ramparts #.##.###` hS F   sky beast (extremely poisoned)` hS L#...####.##.##.##.#` hT rYou freeze the sky beast.  The sky beast is heavily wounded.` h(T bYou hit the sky beast.  The sky beast looks as sick as possible!  ` hIT The sky beast is heavily wounded.The wall freezes the sky beast! The sky beast hits you.` hV 337.0 (1` h[ \##` h ^ v  The sky beast is heavily wounded.You hit the sky beast.  The sky beast looks as sick as possible!  The sky beast is heavily wounded.  The wall freezes the sky beast! The sky beast hits you. _The confined air twists around weakly and strike` hB #..... Gobosan the Fighter #...###### Revenant of Ashenzari **.... #........ Health: 73/83 =====================--- ##...#..# Magic: 10/17 ==============---------- ##...##..###.#  AC: 6Str: 11 #.#..........#  EV: 11Int: 25 ##.#.##..###.###.  SH: 0Dex: 9 ##..##..###.....  XL:  9 Next: 36% Place: Dungeon:7 ##.##..@F......  Noise: =--------  Time: 10027.0 (0.0) #.######......  t) +1 dagger of the Enlightened Sybil {ven #†# #...#  Cast: Freeze #.# .##  Memories (4)` hC Ramparts  #.# #.### F   sky beast (extremely poisoned) #...# ###.# #.#  #.# #.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, extremely poisoned, 100% to hit)  You freeze the sky beast!` h:D  #...###### #........ ##...#..# ##...##..###.#  ` hpD#.#..........#  #..###.###.  ##..##..###.....  ` hD##.##..@†......  #.######......  #†# #...#  #.# .##  #.# #.### #...# ###.# ` hEN #.# ` hId8-418.0 (1` h;J3Freeze` h{PA###` hUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, extremely poisoned, 100% to hit)  You freeze the sky beast! _You kill the sky beast!a h'ua hua h9va hxa h|1=4a h3~a hh~a h~a h,a hӁa ha hGX5=a ha hsa ha h`a ha h$a h݈a ha hԊ?62==a ha hza h܌a ha ha hI..###...@†..a hx6-####.a hCf 37.0 (9 _You start resting.a h\T-8.0 (10.0)a h\a hڡ4 _The frozen ramparts melt away.b hq b h+   Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   9.2   7.6  +1   n + Spellcasting   8.2   9.5  -1          b hˑ  b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2  -1   q - Translocations   0.1   1.2  -1  b h h e - Staves   0.1   1.2  -1   r - Alchemy   0.2   1.2  -1   f - Unarmed Combat   0.1   0.8  +1   s - Fire Magic   0.1   1.4  -2  b ht  g - Throwing   0.0   1.2  -1   t - Ice Magic   9.0   6.7  +1       u - Air Magic   0.1   1.4  -2  b h  h - Short Blades   0.1   1.2  -1   v - Earth Magic   0.1   0.8  +1   i - Long Blades   0.1   1.2  -1      b hӒ      w - Evocations   0.0   1.2  -1  b h ^ j + Armour   4.9   4.8  -1      b h& B k - Dodging   2.9   3.6  -1      b hD  l - Shields   0.1   1.2  -1  b he B     m - Stealth   3.5   2.1  +2  b h a    b h         b hɓ pThe relative cost of raising each skill is in cyan.  b h Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  b h3 [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  b hH [!] training|cost|targetsc h' c h,#.....Gobosan the Fighter#...######Revenant of Ashenzari **....#........Health: 76/83 =====================---c h9-##...#..#Magic: 12/18 ================--------##...##..###.#AC: 6Str: 11#.#..........#EV: 11Int: 25##.#.##..###.###.SH: 0Dex: 9c hj-##..##..###.....XL:  9 Next: 41% Place: Dungeon:7c h--##.##..@†......Noise: ---------  Time: 10038.0 (0.0)#.######......c h-t) +1 dagger of the Enlightened Sybil {ven#†#c h-e#...#Cast: Freeze#.#c h-J.##Memories (4) c h."#.##.###c hJ.0#...####.##.##.#c hc.E#.#Press: ? - help, Shift-Dir - straight linec hM/Aim: a sky beast (almost dead, extremely poisoned, 100% to hit)  c hf/You freeze the sky beast! c h/a_You kill the sky beast! _You start resting. c h/5_The frozen ramparts melt away.c h6c h7c h=c h?c h) c hV* 4c h+ b7=c h/ c h0 98c hD0 c=3=c h0 c h61 ,c h1 c hc2 c h2 ,c h 4 c hA4 &9c h4 c h6 c h7 :=c h7 c h=9 c h9 c h9 c h; 80=4=c h< c h> ,c h> c h@ ,c h c hp c h c h c h} ,c hV c h+ c h ,c h c h+ c hfc hc h1c h.c hs,c h c hc hc hc hc h c h ,c h- c hy c hc hc hc hc hc hc hnc h5c h=,c hc hc hJ,c hc h,c hc heN _You now have 429 gold pieces (gained 14).c h~ c h$!4c h"c hv#c h$c h$c h&c h'c h(c h{(c h)c h+Bc h.c h8c h8c h9c h=c he@c hAc hAc hDc hFc hTGc hHc hKc hLc h;Mc h+Nc hRc hTc h_Uc hlVc hYc h_Bc hsac hbc hjbc hbc h{dc hl| ######### #.....S########@# #........#### #...........#.. #.####........#  c hlI #.####.### #.# .#S   water moccasin (asleep) #.# # ##.# ######..#c hp 110.0 (53  A water moccasin comes into view.c huS.Sc h w,1.0 (54c hzc h|8 _The water moccasin hisses angrily.d h  ########## #.@..S...#########.#####...#........#### #...........#.. #.####........##.####.####.# .##.# # ##.#d h ,d h9 2S..d h. B2.0 (1.0)Freezed h d h d hw0 uGobosan the FighterRevenant of Ashenzari **....Health: 83/83 ========================Magic: 15/18 ====================----AC: 6Str: 11EV: 11Int: 25SH: 0Dex: 9##########XL:  9 Next: 41% Place: Dungeon:7d h0 #.@S.....#Noise: ---------  Time: 10112.0 (0.0)########.#####...t) +1 dagger of the Enlightened Sybil {ven#........####Cast: Freeze#...........#..d h+1 Memories (4) #.####........##.####.###S   water moccasin#.# .##.# ###.#d hZ1 Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d h1 ~Casting: Frozen Ramparts (safe; 1% risk of failure)  d h1 Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the water moccasin. The wall freezes the water moccasin!d h2 78--==3.0 (1Ramparts d h5 ####.###d h 8 -onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  d h=8 The walls around you are covered in ice.  You closely miss the water moccasin. The wall freezes the water moccasin! _The water moccasin bites you.e htK  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 78/83 ======================--  Magic: 14/18 ==================------  AC: 6Str: 11  EV: 11Int: 25  SH: 0Dex: 9 ##########  XL:  9 Next: 41% Place: Dungeon:7 #.@S.....#  Noise: ==-------  Time: 10113.0 (0.0) ########.#####...  t) +1 dagger of the Enlightened Sybil {ven #........####  Cast: Freeze e h7Lz#...........#..  Memories (4) Ramparts  #.####........#  #.####.###  S   water moccasin #.# .#  #.# #  ##.#Aim: a water moccasin (moderately wounded, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.You hit the water moccasin. The water moccasin is poisoned.  The water moccasin is severely wounded.The wall freezes the water moccasin!e hQ  ##########  #.@†.....#  #####...  e hWQ&...####  #........  #.####... #.## #.#  #.#  ##.#e hV6-4.0 (1FreezeYou freeze the water moccasin.  The water moccasin is heavily wounded.You hit the water moccasin. The water moccasin is poisoned.  The water moccasin is severely wounded.  e h WuThe wall freezes the water moccasin! _You kill the water moccasin!e hB[####.###e h]l _Your base Armour skill increases to level 4!e hK a980=5==######.@†..--#.###... 20.0 (6 _You start resting.1=-1.0 (7 _The frozen ramparts melt away.e hG4e hKe hMF _Unknown command.f h(Jf hj f h == _f hf h&2f hhf hf h=f hdE6=f hf hd,f hf hDb3=f hf hO _HP restored.f hf hf hs:=f hf h"f hPf hf hEf h#=f hE7=f h f h!f h7",f hO$Bf h%,f h'&f h`'f h':=f h#(f h),f h:*f h+f h=,M8==f h,f h.4 _Magic restored.f h/f h^04f h4j  You see here a water moccasin corpse.f hQ5f h5 _f hN6f h7f h|9,f h:f h;f h =Q==f h=f h?f h@,f h@f h`Bf hdCf hCf hDf hEf hEf hEf hEf h-Gf hG,f h&Hf h"If hIf hIf hIf hJf hK,f h{Lf hMf hN,f h]Of h~Pf hxQ,f hQf hnRf hRf hRf h[Sf hTf hUf hUf h=Vf hWf hXf hXf hYf hd]nf h]f h ^f h7^f h _f h_f h_f h_f hzaf hb,f hcf h]df hmef hef hHff hhf hhf hhf hhf hif h{jf hjf hkf hlf hn,f hnf hqf hrf hsf hqsf huf h"vf h]vf hvf h)yf hz,f h{f h}f h*,f hrf hf h,f hf hgf hގf hf hf hQf h<,f hf hff h1,f hf hf hٗ,f hgf hf h,f hf h*f h;,f hԝf h[f h6,f h٠f hZf h,f hvf hTf h,f hZf hf h,f hf hf hծ,f h7f hHf hq,f hDzf hf h/f h`f hf hhf h _You now have 440 gold pieces (gained 11).f hnf hf h5f hf h`f h,f hf hzf hlf hf hf hf h,f h?f hkf hSf hf hf hf hf h5f hf hf h\f h,f hf h,f h+f hf h,f h>f hdf h|f hf hf hf h,f h"f hf hD,f hf hof hUf hf h"f hf h,f hkf hgf h\f hf h f hif hf hf h&f hhf h},f h! f hb f hQ ,f h f h f hkf hf hf hyf hj,f hf hf h,f h|f h7f hf hUf hf hf hf hf hhf hf hm ,f h f hW"f h#,f h!$f hn%f h&f h&f hF'f h(f h$*,f h*f h,f h|-,f h4.f h/f h0f h0f hM1f h2f h3,f h3f h4f h5,f h5f h<7f hx8,f h9f h9f hv;,f hV<f hR=f h>,f hO?f h@f hEf hHXf haHf hHf h If hJf hK,f h^Lf hMf hOBf hQnf hR,f hRf hSf h7Tf heTf hTf huVf h&X,f h{Xf h_f h`bBf hef hg,f hgf hkf hsf hRuf hQvf hvf hvf h=yf hlz,f h{f hK}f h~f h~f hf h߁f h)f hRf hf hf h,f h;f hъf h,f hf hf hf hf hf hf hf hf hSf h}f ho,f hf hf h),f hf hf hZ,f hf hf hA,f hf hf h,f hf h}f hIf hf hܥf hjf h,f hf h~f h,f hf hNf hq,f hf h$f h,f h]f hf h,f h3f hf h,f hf h:Xf h`f hc,f hf hHf hBf hXf h.,f hf hf hf hf hf h+f hG,f hf hf h+,f h~f h{f h,f hf hf h*,f hf hf h@,f h.f hZf h,f hf hgf h(,f hf h f hF,f hf hf h,f hf h/f hBf huf hf hf hu,f h f h)f h,f hf hf h2,f hf hCf h),f hf hf h,f h'f hf h,f h|f h+f h,f hf hf h,f h f h f h,f hf hxf h>f h&?f hDf h"Ff hI,f hLf hQf hV,f hYf h^f hb,f hff h3hf h%k,f hnf hpf h%sf hsf htf huf hwf h/wf hxf hRyf h%{,f h^|f h}f h4,f hf hUf h,f hf h7f h,f hf hf hf h+f hyf hAf h',f hږf hf h,f h;f h!f h,f hf h@f ho,f hTf hOf hf hNf hf hǫf hf hnf hdf h(f hjf hf hf hP,f hf hf h@,f h޸f hf h,f h f hf h,f h&f hf h,f h,f hۿf hTf h{f hf hUf hXBf hf hf hf hf hf hf h<f hf hWf hf hf h+f hf h<f hf hf huf hf hf hNf hf hmf hf hf h0f hBf hX,f h,f h8f hU,f hf h f h\,f hf hf h ,f hf hXf hf h,f h f h Bf h! f h* f h2 nf h6 f h79 ,f h<; f h? f hWB ,f hD f hG f hL ,f hN f hR f hT ,f hV f hZ f h[ ,f h\ f h_ f hAa f h|a f hDb f he f h   You see here a howler monkey skeleton. _f h f hH f h f h f hE ,f h f h) f h7 ,f hޘ f h f h ,f h؜ f h6 f hC ,f h۟ f hB f h( ,f h f h& f h ,f h f hͦ f hA ,f h f h f hߪ f h f h f hB f h f hS f h f hׯ f h f hϰ f h+ f hܲ f h ,f h f h- f h f hM f h f h f h ,f hY f h f hɼ ,f h" f hW f hE ,f hǿ f h f h ,f h f h f h f h f h f h f h ,f h_ f ha f h ,f h% f h f hw ,f h f h f h ,f h\ f hG f h ,f h f h f h; f h~ ,f h f h ,f hV f h f hi f h f h Lf h Bf h f hX f h f h8 ,f ht f h Xf h f h Bf hk f h f hJ f h f h+ f h f h f h f h{ f h f h f hG f h! f hF" f h" ,f h% f h<( ,f h( f h+ f hM, ,f h, f h/ f h0 f h0 f hW1 f h3 f h%6 Bf h7 f h8 f h19 f hW9 f h: f h; ,f hz; f h< f h]= ,f h= f hq@ f hJA f hA f h*B f hD f hE ,f hHF f h$I f hI ,f h J f h:K f hn f ho ,f hp f hq f hr f hr f hvs f ht f h#v ,f hz nf h| f h| ,f h$} f h~ f h f h f h f ĥ f h Bf h 3.###.#####.###....###..## .###.# #.......##{##..## ..##.# #..#.?.###+###..## .....# #..#..#.......#..## ..##.# #....###.....###..## ####.# #...##{##...##.##..####.## ##..###+###.###'###..## ###...# #.....................# #...#.#####.##.#@..##......####426.0 (3f h 05.0) ............##.....###..#### #.########..####...####.# #.# ##..##..........# #.# #......######.### #.# #.####.# #.# #.#######.# #.# f hˏ  #.# ..........# ##.## #.# .######...###...#####.#f hx f h9 f h _Key pressed, stopping explore.f he f hy f h f h ; _f h ..##........# ####.. #.###.#####.###....# #.###.# #.......##{##. ...##.# #..#.?.###+###....# #..#..#....... ...##.# #....###.....# #####.# #...##{##...##.  ##.## ##..###+###.###'###..## f h  ###...# #......@..............# ##...#.#####.##.#...##......#### .............##.....###..#### ##.########..####...####.#  #.# ##..##..........#  #.# #......######.###  #.# #.####.# #.# ##.#######.# #.# #.# ...........# ##.## #.#f h ####Z#'7.0 (1.0)Z   hobgoblin zombie (dormant)f h2 L  As you open the door, it creaks loudly!f hC p.ZZf h ]======8.0 (2Freezef h f hž c _A hobgoblin zombie comes into view.g hW          #....###  #...##.#  ##.## ##..###Z###.###   #......@.......g hX# ###.##.#...##.. #.....# ###...####.#  #.# ........#  #.# #####.###  #.#  #.#  #.# #.#  ##.## #.# g h           #....###  #...##.#  ##.## ##..###Z###.###   #......@....... ###.##.#...##.. #.....# ###...####.#  #.# .....  #.# #####.###  #.#  #.# #.#  ##.## g h g h g _A hobgoblin zombie is nearby!h hj  You barely miss the hobgoblin zombie.h hb=-----9.0 (1h hnh h;G _The hobgoblin zombie hits you but does no damage.h hH|h h{}E-----30h hsh h[ _You barely miss the hobgoblin zombie.h h8h h&1h hvh h _You barely miss the hobgoblin zombie. The hobgoblin zombie barely misses you.h h  You hit the hobgoblin zombie.  The hobgoblin zombie is moderately damaged.h h&2h hh hja _The hobgoblin zombie completely misses you.h h?  You barely miss the hobgoblin zombie.The hobgoblin zombie is moderately damaged.3h hG h hG G _The hobgoblin zombie hits you but does no damage.h h8  You completely miss the hobgoblin zombie.The hobgoblin zombie is moderately damaged.h h &4h h h h! G _The hobgoblin zombie hits you but does no damage.h hA h h< You hit the hobgoblin zombie.h h &5h h1h hnh _The hobgoblin zombie is heavily damaged.i h  You hit the hobgoblin zombie.  The hobgoblin zombie is heavily damaged.i h&6i hi h2G _The hobgoblin zombie hits you but does no damage.i h6  You barely miss the hobgoblin zombie.The hobgoblin zombie is heavily damaged.i h&7i hi hw^ _The hobgoblin zombie closely misses you.i h,  You barely miss the hobgoblin zombie.The hobgoblin zombie is heavily damaged.i h,&8i h2i h5] _The hobgoblin zombie barely misses you.i hB  You hit the hobgoblin zombie.i h 1'i ha79Freezei hi hW _You destroy the hobgoblin zombie!i h 2M###.######...## ..##........# ####..#..## ####.###....###..## #.#.....##{##..## ##?.###+###..## ..#..#.......#..## ....###.....###..## i hn #####.# #...##.##...##.##..##  ##.## ##..###@###.###'###..#  ###...# #............... ##...#.#####.##.#...##......#### .............##....#### i h ##.########..####...####.#..#i hf i h /-40i h i h Q _There is an open door here.i h YM ##...##.............# ###.######...## ..##........# ####..#..## ####.###....###..## #.#.....##{##..## ##?.###+###..## ..#..#.......#..## ....###.....###..## #####.# #...##@##...##.##..##  ##.## ##..###'###.###'###..#  ###...# #..................... ##...#.#####.##.#...##......#### .............##.....###..####i hu& i hm' G-1 _i h+ i h- j hhj h8ij hij hrmj ho,j hsj h t@  There is an open door here.j h\vj hv _j hwj h?yj hz,j hA{j h|j h,j hpj hj hCj h|j hƅj hÇj hÉj hj hUj hj hې,j hj hj hv,j hٗj h+j hޡ### ##### .#############...# .##......# ........###### ........# ####..#..## #.#####.###....###..## #.# #.......##Z##..## #.# #..#.?.###'###..## j hf..# #..#..#...@...#..## #.# #....###.....###..## #.# #...##.##...##.##..## .## ##..###'###.###'###..## # #..............# ..##.#...##......####Z   kobold zombie (dormant) .........##.....###..#### #######..####...####.#  ##..##..........#j hE 9.0 (8  You open the door.j h^,50.0 (9j hj hޮ` _A kobold zombie comes into view.j h ## #### #.###############.............# ######...## ........# ####..#..## ####.###....###..## .....##Z##..## #?.###@###..## .#..#.......#..## .###.....###..##  #...##.##...##.##..## j h #.## ##..###'###.###'###..# ...# #............... .#.#####.##.#...##......#### .........##.....###..#### #######...####j hח j h <1.0 (1Freezej hH j hi Q _There is an open door here.j hz ~  The helpless kobold zombie fails to defend itself.  You puncture the kobold zombie!j h E.j h Y2Freezej h j h T _You destroy the kobold zombie!k hjjM## #### #.###############.............# ######...## ........# ####..#..## ####.###....###..## .....##@##..## #?.###'###..## .#..#.......#..## .###.....###..## #.# #...##.##...##.##..##.k hqnk ho&3k hsk h6uk h@k hDAk hFk hGk h/k hk hk h&0k hXk hk hL E _Done exploring.l hBl hyBl h Cl hu\l h]l hbl heE _Done exploring.l h-{ [[?25h[?0c  Search for what [Enter for "."]? m h [?25l[?1cm hm h20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a broken altar of Ashenzarib - [D:7] a stone staircase leading up  c - [D:7] a stone staircase leading down  d - [D:7] 7 poisoned darts  e - [D:7] a +0 club (2 further duplicates)  f - [D:7] a +0 short sword (2 further duplicates)  m h:g - [D:7] a stone staircase leading down  h - [D:7] a +0 dagger (1 further duplicate)  i - [D:7] a +0 halberd  j - [D:7] a +0 hand axe  k - [D:7] a +0 chain mail (1 further duplicate)  l - [D:7] a +0 dagger of electrocutionm - [D:7] a +0 flail  n - [D:7] a +0 long sword  o - [D:7] a dispersal trap  p - [D:7] a stone staircase leading up  q - [D:7] a stone staircase leading up  r - [D:7] a +0 leather armour  s - [D:7] a +0 whip  t - [D:7] a stone staircase leading downo hw  a - [D:7] a broken altar of Ashenzari  t - [D:7] a stone staircase leading downp hvGobosan the FighterRevenant of Ashenzari **.... ########Health: 83/83 ======================== #.#############...#Magic: 18/18 ======================== ...##.............#AC: 6Str: 11 ........#######...##EV: 11Int: 25 ........# ####..#..##SH: 0Dex: 9 #.#####.###....###..##XL:  9 Next: 47% Place: Dungeon:7 #.# #.......##@##..##Noise: ---------  Time: 10453.0 (0.0) #.# #..#.?.###'###..##t) +1 dagger of the Enlightened Sybil {ven ..# #..#..#.......#..##Cast: Freeze #.# #....###.....###..##Memories (4) #.# #...##.##...##.##..## p h#.## ##..###'###.###'###..## ...# #.....................# .#.#####.##.#...##......#### .........##.....###..####The helpless kobold zombie fails to defend itself.  You puncture the kobold zombie! _You destroy the kobold zombie! _Done exploring. _Done exploring.  Search for what [Enter for "."]? .p h}p hN. _p hp hEp hMp hF _Unknown command.q hq h  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNoneq hV0%  G - Curse Item(Boost: Bglg/Comp)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.s hs hH s hpGobosan the FighterRevenant of Ashenzari **.... ########Health: 83/83 ======================== #.#############...#Magic: 18/18 ======================== ...##.............#AC: 6Str: 11 ........#######...##EV: 11Int: 25 ........# ####..#..##SH: 0Dex: 9 #.#####.###....###..##XL:  9 Next: 47% Place: Dungeon:7 #.# #.......##@##..##Noise: ---------  Time: 10453.0 (0.0) #.# #..#.?.###'###..##t) +1 dagger of the Enlightened Sybil {ven ..# #..#..#.......#..##s h=Cast: Freeze #.# #....###.....###..##Memories (4) #.# #...##.##...##.##..## #.## ##..###'###.###'###..## ...# #.....................# .#.#####.##.#...##......#### .........##.....###..####You puncture the kobold zombie! _You destroy the kobold zombie! _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.s hP  Okay, then.s h#s h6!s hJ#. _v hӲ v h  Ability - do what?CostFailure  f - EnkindleInstantv h 0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Bglg/Comp)0%  H - Shatter the ChainsCursed itemv hA o0% [?] toggle between ability selection and description.w h> w h^D Gobosan the FighterRevenant of Ashenzari **.... ###w hD W#####Health: 83/83 ======================== #.#############...#Magic: 18/18 ======================== ...##.............#AC: 6w h(E $Str: 11 ........#######...##EV: 11Int: 25 ........# ####..#..##SH: 0Dex: 9 #.#####.###....###..##XL:  9 Next: 47% Place: Dungeon:7 w hRE #.# #.......##@##..##Noise: ---------  Time: 10453.0 (0.0) #.# #..#.?.###'###..##w h{E t) +1 dagger of the Enlightened Sybil {ven ..# #..#..#.......#..##w hE Cast: Freeze #.# #....###.....###..##Memories (4) w h.F #.# #...##.##...##.##..## #.## ##..###'###.###'###..## ...# #.....................# .#.#####.##.#...##......#### w h{F p.........##.....###..#### _You destroy the kobold zombie! _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Okay, then.w hJH w hiJ dUncurse and destroy which item? w hJ 7Hand Weapons (go to first with ))  t - the cursed +1 dagger of the Enlightened Sybil (weapon) {venom, Sorc, Cun} Armour (go to first with [) w hJ  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort} w hK \ B - the cursed +0 cloak of Ashenzari's Soothsayer (worn) {Bglg, Elem}z hz hz hReally remove and destroy the cursed +1 dagger of the Enlightened Sybil {venom, z hSorc, Cun}? Ashenzari will withdraw the offered vision and curse! Y - Yes  N - No{ hf<{ hY[Gobosan the FighterRevenant of Ashenzari **.... ########Health: 83/83 ======================== #.#############...#Magic: 18/18 ======================== ...##.............#AC: 6Str: 11 ........#######...##EV: 11Int: 25 ........# ####..#..##SH: 0Dex: 9 #.#####.###....###..##XL:  9 Next: 47% Place: Dungeon:7 #.# #.......##@##..##Noise: ---------  Time: 10453.0 (0.0) #.# #..#.?.###'###..##t) +1 dagger of the Enlightened Sybil {ven ..# #..#..#.......#..##Cast: Freeze #.# #....###.....###..##Memories (4) #.# #...##.##...##.##..## { h^\#.## ##..###'###.###'###..## ...# #.....................# .#.#####.##.#...##......#### .........##.....###..#### _Unknown command. _Okay, then.You shatter the curse binding the cursed +1 dagger of the Enlightened Sybil  {venom, Sorc, Cun}!  The cursed +1 dagger of the Enlightened Sybil {venom, Sorc, Cun} stops drippingwith poison.{ h ]h4.0 (1-) Nothing wielded{ hb{ hYdOkay, then.  You shatter the curse binding the cursed +1 dagger of the Enlightened Sybil  {venom, Sorc, Cun}!  { hdThe cursed +1 dagger of the Enlightened Sybil {venom, Sorc, Cun} stops drippingwith poison. _Ashenzari withdraws the vision and curse.| hj| h Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with )) | h\ J A - the +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5}[?] describe selected [!] equip|wield|wear|put on| h| y[tab] equip|unequip  h  hGobosan the FighterRevenant of Ashenzari **.... ######## hHealth: 83/83 ======================== #.#############...#Magic: 18/18 ======================== ...##.............#AC: 6Str: 11 ........#######...##EV: 11Int: 25 ........# ####..#..##SH: 0Dex: 9  hN#.#####.###....###..##XL:  9 Next: 47% Place: Dungeon:7 #.# #.......##@##..## haNoise: ---------  Time: 10454.0 (0.0) #.# #..#.?.###'###..##-) Nothing wielded  h..# #..#..#.......#..##Cast: Freeze #.# #....###.....###..##Memories (4)  hۭ#.# #...##.##...##.##..##  ho#.## ##..###'###.###'###..## ...# #.....................# .#.#####.##.#...##......#### .........##.....###..####  h+_Okay, then.You shatter the curse binding the cursed +1 dagger of the Enlightened Sybil   hSp{venom, Sorc, Cun}!  The cursed +1 dagger of the Enlightened Sybil {venom, Sorc, Cun} stops dripping hzfwith poison. _Ashenzari withdraws the vision and curse. h  You feel weaker.You feel agile.The +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5} bursts into flame! h&8 h,}145 (0.5A) +7 dagger "Goblinslayer" {flame, rN+++  h hZ _A - the +7 dagger "Goblinslayer" (weapon) {flame, rN+++ Str-3 Dex+5} h^J h` h` h6dX hd he h%f hf hg hg hi, hi hj, h=k hk, h[l hm, hm h3o, hp hcq, h6r hs, h_t hu, hqv hw, h y hz hVz h{ h~|, h9} h~, hY h , h h, h hj, h h*, h hc h ha h, h h, h  h, hz hђ, h hD, h  h, hN h, h h:, h h^, h hJ, h h hТ h h1 h hئ h, hR hϪ, h, h hή h h?, h h8 h h hC, hV hU h h h hI h h, h h, h h, h h, h h h  h h, h hs, hR h , h hv, hJ h, h hZ h, h, h$ h hK h h2 h h h( h hQ hK, h> h, h h, h hW, h" h, hI h h, hl h, h h, h hF, h h h hb h, h h, h  h , h  h , h  h3, h hE, h& h{, h h<, h& h, h} hc, h hK, h0 hz, hL  h!, hr" h#, h% hx&, hi' h(, h) h +, h+ h,, h;- h-, hJ. h/ h?/ h/ h1, h2 h4, h~5 h6, h7 h|8, ha9 h: h; h; hS=, h> hX?, hA@ hA, hdB hC, hZD hJk 553.5 (99.0) _You start waiting. hK04.5 (100.0) hO h`Q# _Done waiting. hT 4 h  h ,0.0) h< 4 h E _Done exploring. h  h% HLevel 7 of the Dungeon <<<>>>_(Press ? for help) ########  ########## ##.#############...#  #..†.....## ##...##.............#  ########.#####...#####.........#######...##  #........####..#.....##........# ####..#..##  #...........#....###.###.#####.###....###..##  #.####........#.####.###.# #.......##@##..##  #.# #.####.###.# #...##.# #..#.?.###'###..##  #.# #.# #.# #.# #......# #..#..#.......#..##  #.# #.# #.###.# #...##.# #....###.....###..##  #.# ##.# #.##..# ######.# #...##.##...##.##..##   h& ##########.# #..# #.##.## ##.## ##..###'###.###'###..##  #..........# #.## #.##.# ###...# #.....................#  #...######.# #.# #.##.######...#.#####.##.#...##......####  #..........###.# #.....................##.....###..####  ##...#..###.....# ####.######.########..####...####.#  ##...##..###.###.##.# #.# ##..##..........#  #.#..........# #.##.# #.# #......######.###  ##.#.##..###.###.##.# #.# #.####.# #.#  ##..##..###.....########.######.#######.# #.# #.#  ##.##..................................# ##.## #.#  #.######......##############.######...###...#####.#  #†# #.#...###.# #......._.......# hR#..##.#####<##..........# #.##..########.# #.####..####....# #.##.......>...# #.............# #....# #.##..#####..#.# ##.####### #....# #.##..##.####.#.## #.# # ########.##..#####..#.....###.## #.####....# #........##.<............## ##.# #.........# #.#########.######.######.###..##########.......# #.##.#...# ##.#.#............# #.##.# ####.# ##.#############.##.#..# #.##.# #.# #...# #.......# #.# #.# #.# ##.## #####.....#.## #.# #.# #.# h"S #.# ##...)........# #.# #.# #.# #.# #..))÷.#).....# #.# #.#########.### #.# #).###....###.# #.# #....[........# #.# #<)# ##.#.# #.# #^# ###########.#.###.########[)####.#.###.########.##......................#.##...........####...........###.####.......############...>.........###.###.###.##########.#### #............############## h  h. Gobosan the FighterRevenant of Ashenzari **.... ########Health: 83/83 ======================== #.#############...#Magic: 18/18 ======================== ...##.............#AC: 6Str: 8 ........#######...##EV: 11Int: 25 ........# ####..#..##SH: 0Dex: 14 #.#####.###....###..##XL:  9 Next: 47% Place: Dungeon:7 #.# #.......##@##..##Noise: ---------  Time: 10554.5 (0.0) #.# #..#.?.###'###..## h A) +7 dagger "Goblinslayer" {flame, rN+++ ..# #..#..#.......#..##Cast: Freeze #.# #....###.....###..##Memories (4) #.# #...##.##...##.##..## #.## ##..###'###.###'###..## ...# #.....................# .#.#####.##.#...##......#### .........##.....###..####You feel agile. hн 5The +7 dagger "Goblinslayer" {flame, rN+++ Str-3 Dex+5} bursts into flame! _A - the +7 dagger "Goblinslayer" (weapon) {flame, rN+++ Str-3 Dex+5} _You start waiting. _Done waiting. _Done exploring. h  h  h  h|  h, ; _ h @  There is an open door here. h 6 _ h  h  h , h  h  h , h  h  h , h  h  h> , hw  h  h , h  h{  hj , h  h  h , h  h  h  h+  h  hw  h , h  h#  hO$  h$  hL%  h)  h(*  he*  h*  ha.  h/  hR/  h.0  h?3  h5 B hy8  h9 , hi:  h?? O  There is a broken altar of Ashenzari here. h@  h A _ hA  hE  hgF , hF  h3J  h6K , h~K  hwN  hRO  hO  hP  hR  h-T , hU  hW  hY , h,Z  hu\  h]  h^  hE^  h/a  h b , h c  he  hf , hg  hsj  hk  hk  hl  h/q B hq  ht  hu  h6v  hv  hy  h{ B h k  You see here a howler monkey skeleton. h  h _ h̓  h  hև , h}  hc  h , h  h8  h9 , h  h  h B h  h& , h  hH  h , h  hO  h& , h  hδ  h  hN  hٺ  hi  h , h  hh  h , h'  h B h  h  h , h.  h1  h , h  h"   Items here: ( )) ÷÷. h 6 _ h  h  Things that are here:  a +0 hand axe; a +0 short sword; a kobold skeleton h 6 _ h  h%  Things that are here:  a +0 halberd; a +0 short sword; a gnoll skeleton h^)  h) _ h+  h/  hD3 , h&8  hD ~  Items here: ))) [ ÷. hH  hFI _ hL  hW  Things that are here:  a +0 club; a +0 whip; a gnoll skeleton h[  h[ _ h_  hb  hf , h j  hKn  hr , h$v  hx  h| , h  h #.# ##.#######.....#.###.# #.###...)........#  #.# #.# #..))÷.#).....# ##.### #.# #).###....###.#..# #.# #<)# ##.#.# #.# ##.#.###.########[)####.#.###.###  #................#.##.....  ###...........###.####.......###  ##########...@.........###.#606.5 (5 h@ 2.0) ##.###.##########.# ### #............# ##############  h  hƍ  h  hK c _There is a stone staircase leading down here. h+ hY, h4 h= hA87.5 (1.0) _ hG hJ{ ### ## ##. .!. ....#.##  ......#  h\K. #.#..# #.. ....# .....#..####..o 8 .......@.....). ........####... #.##.#### #o   orc (asleep) hM hU]oo h-8.2 (1.7 h h _You climb downwards.  Found a +0 whip and a potion of lignification. _There is a stone staircase leading up here. hh### ## ##...!. ....#.## ......# ...#.#..# #.......# ß.....#..####..o..<@....)..####.#.##.#### .#  h hǺ:o. h390 _ h h h ### ## ##...!. ....#.## ......# ...#.#..# .#.......# .ß......#..####.o..<.@...)..#.####....##.##.#### ..# # h,  h2 S.o h '10 h  h  h %### ## ##...!. ....#.## ......# ##....#.#..# ...##.......# ..ß.#.....#..####.....#.<..@.o)..# . h ####....# #.##.#### ....## ### h  h2o. h71Freeze h h hf h h.=2 ho h!s _You hit the orc but do no damage. The orc misses you. hr  h4 &3 h%  hp) _You hit the orc but do no damage. The orc barely misses you. h!{j0-4 h h_| _You hit the orc but do no damage. The orc hits you with a +0 hand axe. hl hmT1-5 h h _You barely miss the orc. The orc closely misses you. h_  You hit the orc. You burn the orc.  The orc is severely wounded. h.06 h h: _The orc hits you with a +0 hand axe. hG  You hit the orc. You burn the orc. hA)  hW Y7Freeze h8& h(G _You kill the orc! h=### ## ##...!. ....#.## #......# ###.#...#.#..# ##...# #.......# ...ß.# .....#..####.....#  h˕.<...@.)..# .####....# #.##.#### .....# # ######  hS h61-8 h hɪ  Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpse h hI h hZ  hY; _ h h h h h&2 hL h, hG h  h)! h$ h`( h^)L3= hR, h^21 _HP restored. hI54 h6 hC9 h< hP< h= h B hC, hWD hE hzK hK:= hL hO hjQ, hQ hT h8W, h\X hO[ hZ] h] h^ ha hc, h  hύ, hڎ hz h ##### ########## #...####......#.# #........##....# #...####.##..ß.# h ###.### #..##...# ##...@.# ####.###.#-46.2 (28.0) #......#.## ##.ß.## #.##......# #.###.# h.. ...#.#..# ###...##.#.......# #...ß.#>......#..####.....#.........<...).)..#.#..........####....####.##.#### #.....# hO h,7.2 (29 h hK _Found a stone staircase leading down. _You see here a potion of lignification. h 4 h  h  h  hK Q _ hj , h  h  h B h  h  h-  hE  h  h , h  h  h  h  hs  h  h  h=  h  h4  h  h  hx  h  h[ ##### ######...####.....#........##... #...####.##.... ###.### #..###... ####...!.# ####.#.... #......#.## ###...###.##......# #.#...?@.....#.#..# ### #....##.#.......# #.. ♣.....>......#..####.. P................<...).)..................####....P....####.##.#### #.. Y   yak (asleep)P... .##.# ###YP..[3 hEX3m# ##  h255.2 (8.0) hA6.2 (9 hV _A yak comes into view. h& ##### .. #...####.. #.##.. #...####.##.##+ ###.### #.. #..... ####...!.# #### #..... #......#.##  #...###.##......# # #...@......#.#..#  #....##.#.# # hM ♣.....>......#..#### P................<...).............####P..P....####.##.#### #♣...P.... .##.# .YP..#. ## h h2+7.2 (1 hP h[ _You see here a scroll of butterflies. h7o q ##### .. #...#####... #.#.... # #...####. ....##+#.# ###.### #.. #.....#.####...!.#  #...... #......#.##  #...###.##......#  #..@?......#.#..#  #....##.#.# # ho B ♣.....>......#..#### P.........<...) ..........####.P..P....####.##.#### #.♣...P.... .##.#  ...YP..#. ## h{  h{ -8 _ hp  hU  hJl #####  ..... #...#### #.... #. #.... # #...####. ....##+#.# ###.### # #.....#.####...!.#  #.......#......#.## #...###.##......# #.@.?......#.#..#  #....##.#.#  ♣.....>......#.. P........<... ... .P..P....####.##.####  .♣...P.... .##.# ...YP..#.# ## h h YY.  The yak bellows! You hear a bellow! You hear an angry hiss. x3 hf/==9 h hM( _You hear a bellow! h: 1##### #..... #...####.#.... #.##.... # #...####.#....##+#.# ###.### #. h #.....#.####...!.# ##.......#......#.## #...###.##......# #..@?......#.#..# ##....##.#.# #♣.....>......#..#P........<...)...#.P..P....####.##.#### #.♣..YP.... .##.# #....P..#.# ## h&  hu/ ?Y. hh0 0--60 h8  h;  h ##### #..... #...####.#.... #.##.... # #...####.#....##+#.# ###.### #..##.....#.####...!.# ##.......#......#.## ##...###.##......# ##...@......#.#..# # h #....##.#.# #.♣.....>......#..####.P.........<...)...........####..P..PY...####.##.#### #..♣...P.... .##.# #  he  h >Y... h A--1 hn  h [ _You see here a scroll of butterflies. he`##### #..... #...####.#.... #.##.#.... # #...####.##. hf....##+#.# ###.### #..##.....#.####...!.# ####.#.......#......#.## ##...###.##......# #.#...?#.#..# ##....##.#.# #.♣.....>......#..####.P................<...).).....Y.............####..P..P....####.##.#### #. h*g9.♣...P.... .##.# #....P..#.# ## hXn hw>Y..? hx-2 _ h h h%5##### #..... #...####.#.... #.##.#.... # #...####.##.....##+#.# ###.### #..##.#.....#.####...!.# ####.##.......#......#.## ##. h5#...###.##......# #.##...?.@....#.#..# ###.#....##.#.# #.♣.....>......#..####.P....Y...........<...).)....................####..P..P....####.##.#### #... hj6.♣...P.... .##.# #....P..#.# ## hD9{ hE&3 hL hdO hɓ##### #..... #...####.#.... #.##.#.... # #...####.##..ß....##+#.# ###.### #..##.#.....#.####...!.# ####.##.......#......#.## ##.ß#...###.##......# #.##...?..@...#.#..# ###.#....##.#.# #...ß hb♣...{.>......#..####.P....Y...........<...).)....................####..P..P....####.##.#### #..♣...P.... .##.# #....P.. hŝ hY.Y   yak h5&4 h hů h@D #####  ..... #...#### #.... #.## #.... # #...####.##.. ....##+#.# ###.### #..## h9  #.....#.####...!.# ####. #.......#......#.## ##. #...###.##......# #. #...?.@....#.#..# ### #...Y##.#.# #... ♣.....>......#..#### P....Y...........<...).) ...................#### .P..P....####.##.#### # .♣...P.... .##.#  ....P. hE.#.# ## h h68Y. h75Freeze hʖ h h##### ###### Gobosan the Fighter.....#...####..... Revenant of Ashenzari **....#....#........##.. Health: 83/83 ========================#.... # #...####.##.. Magic: 15/18 ====================----....##+#.# ###.### #..##. AC: 6Str: 8#.....#.####...!.# ####.# EV: 11Int: 25#.......#......#.## ##. SH: 0Dex: 14#...###.##......# #.# XL:  9 Next: 47% Place: Dungeon:8#...?Y@... h.#.#..# ###. Noise: ---------  Time: 10665.2 (0.0)#....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++ ♣.....>......#..####... Cast: FreezeP....Y...........<...).). Memories (4) ...................####....P..P....####.##.#### #... Y   yak.♣...P.... .##.# ####....P..#.# ##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the yak. You burn the yak.  T hhe yak is lightly wounded. ho==6.2 (1Ramparts  h###.### hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the yak. You burn the yak.  The yak is lightly wounded. _The wall freezes the yak. The yak gores you but does no damage. h+ hM##### ###### Gobosan the Fighter.....#...####..... Revenant of Ashenzari **....#....#........##.. Health: 83/83 ========================#.... # #...####.##.. Magic: 14/18 ==================------ hn....##+#.# ###.### #..##. AC: 6Str: 8 h#.....#.####...!.# ####.# EV: 11 h?Int: 25#.......#......#.## ##. SH: 0Dex: 14 hV#...###.##......# #.# XL:  9 Next: 47% Place: Dungeon:8#...?Y@....#.#..# ###. Noise: ==-------  Time: 10666.2 (0.0)#....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++ ♣.....>......#..####... Cast: FreezeP....Y...........<...).). Memories (4) Ramparts ...................####....P..P....####.##.#### #... Y   yak.♣.[40 h.Rm..P.... .##.# ####....P..#.# ##You freeze the yak.  The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is moderately wounded.The wall freezes the yak.  The yak snorts and paws the ground.-7.2 (1 h###.## hThe yak is moderately wounded.  You hit the yak. You burn the yak.  The yak is moderately wounded.The wall freezes the yak.  The yak snorts and paws the ground. _The yak barely misses you. h}  ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 83/83 ======================== #.... # #...####.##.. Magic: 13/18 =================------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11 hU Int: 25 #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 47% Place: Dungeon:8 #...?Y@....#.#..# ###. Noise: =--------  Time: 10667.2 (0.0) #....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣.....>......#..####... Cast: Freeze P....Y...........<...).). Memories (4) Ramparts  h  ...................####... .P..P....####.##.#### #... Y   yak .♣...P.... .##.# #### ....P..#.# ## Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hQ Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You hit the yak but do no damage. hx Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded. hЇ You hit the yak but do no damage.The yak is heavily wounded. h   #####  .....  #....  #.... # #...  ###.###  #.###...!.#  #.......#......#.##  #...###.##......#  h #...?Y@....#.#..#  #....##.#.......#  ♣.....>......# P....Y...........<...).) ..S.............. .P..P##.##.####   .♣.S .##.# SS 2 water moccasins (wandering)  ##  A water moccasin comes into view. x28.2 (1 h ##.##.# h j _The wall freezes the yak! The yak barely misses you. h>o ( ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 83/83 ======================== #.... # #...####.##.. Magic: 12/18 ================-------- ....##+#.# ###.### #..##. AC: 6Str: 8 ho 9#.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 47% Place: Dungeon:8 #...?Y@....#.#..# ###. Noise: =--------  Time: 10668.2 (0.0) hjp #....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣.....>......#..####... Cast: Freeze P....Y...........<...).). Memories (4) Ramparts  ..S................####... hp .P..P....####.##.#### #... Y   yak .♣.S.P.... .##.# #### SS 2 water moccasins (wandering) ....P..#.# ##  h q Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak.  The yak is almost dead. hFq dThe water moccasin hisses angrily. x2  You hit the yak. You burn the yak. hw , hw  #####  .....  h & #....  #.... # #...  ###.###  h  #.###...!.#  hD #.......#......#.##  hp #...###.##......#  h #...?†@....#.#..#  #....##.#.......#  hʈ  ♣.....>......# h DP.S..Y...........<...).) ................. hk  .P..P##.##.#### S   water moccasin .♣.. .##.#  h O  ##  h o4/84549.2 (1Freeze h k##.# h x  Aim: a yak (almost dead, 100% to hit)  You freeze the yak.  The yak is almost dead.The water moccasin hisses angrily. x2  You hit the yak. You burn the yak. _You kill the yak! h"  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h!###.###.# h" h*###.## h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h+ #####  .....  #....  #.... # #...  ###.###  #.###...!.#  hLj#.......#......#.##  #...###.##......#  #...?†@....#.#..#  #....##.#.......#  ♣.....>......# P.S..Y...........<...).) ................. hS .P..P##.##.####  .♣.. .##.#   hk7 ##  h! #####  .....  #....  #.... # #...  ###.###  #.###...!.#  #.......#......#.##  #...###.##......#  h!~#...?†@....#.#..#  #....##.#.......#  ♣.....>......# P.S..Y...........<...).) ................. .P..P##.##.####  .♣.. h" .##.#   ##  hm/###.### h/ hh7{###.# h:e _A water moccasin is nearby! h hn hC##.###.#S. hu6-70 _ h###.###.# hk h , hC hO;#####.#.SSSS 3 water moccasins (2 wandering)S h^3=-1 h###.##.# hd _A water moccasin comes into view. x2 h/  hխ , h  h J  The water moccasin hisses angrily. x2 h  h  hf  h  ###.#S##.#.S..YY   yak ( h .SS 2 water moccasinsThe wall freezes the water moccasin but does no damage. h 72Freeze h #.###.# h( V _A yak comes into view. h h= hU?###.###.#{.S.SS 2 water moccasins hp^77--=3 h i##### hX _The wall freezes the water moccasin. The water moccasin bites you! h I  The wall freezes the water moccasin. h hl###.#S##.#S..S 3 water moccasins h&4 h###.# h+_ _The water moccasin completely misses you. hv ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 77/84 ======================-- #.... # #...####.##.. Magic: 12/18 ================-------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 54% Place: Dungeon:8 hU#...?S@....#.#..# ###. Noise: =--------  Time: 10674.2 (0.0) #...S##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣..S..>......#..####... Cast: Freeze P................<...).). Memories (4) Ramparts  ...................####... .P..P....####.##.#### #... SSS 3 water moccasins h .♣...P.... .##.# #### ....P..#.# ## Aim: a water moccasin (moderately wounded, 100% to hit)  You freeze the water moccasin!  The water moccasin is severely wounded.The water moccasin seems to slow down. You hit the water moccasin.  You burn the water moccasin.  The water moccasin is almost dead. h hJThe water moccasin is severely wounded.  The water moccasin seems to slow down. You hit the water moccasin.  You burn the water moccasin.  The water moccasin is almost dead.  The wall freezes the water moccasin but does no damage.  The wall freezes the water moccasin! hk a  You kill the water moccasin! h n  The wall freezes the water moccasin. The wall freezes the water moccasin! h@  h  #####  .....  #....  #.... # #...  ###.###  #.###...!.#  #.......#......#.##  hU#...###.##......#  #...SS@....#.#..#  #....##.#.......#  ♣....{>......# PY...............<...).) ................. .P..P##.##.#### Y   yak (wandering) .♣.. .##.# SS 2 water moccasins (1 slow)  ##  h/ The water moccasin seems to slow down. h<8605.2 (1 h'###.### h*V _A yak comes into view. h, ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... h #.... #........##.. Health: 78/84 ======================-- #.... # #...####.##.. Magic: 11/18 ==============---------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 60% Place: Dungeon:8 #...SS@....#.#..# ###. Noise: =--------  Time: 10675.2 (0.0) #....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣....{>......#..####... Cast: Freeze PY...............<...).). Memories (4) Ramparts  ...................####... .P..P....####.##.#### #... Y   h B[39;49m yak (wandering) .♣...P.... .##.# #### SS 2 water moccasins (1 slow) ....P..#.# ## The water moccasin seems to slow down.  The yak bellows!  You miss the water moccasin.The water moccasin is moderately wounded.The frozen ramparts melt away.  You hear a shout! h'J #####  .....  #....  #.... # #...  h(3 ###.###  #.###...!.#  #.......#......#.##  #...###.##......#  #...SS@....#.#..#  #....##.#.......#  ♣.....>......# P.Y..............<...).) ................. .P..P##.##.#### Y .♣.. .##.# slow)  ##  h)>=6.2 (1 h. hB13yak bellows!  You miss the water moccasin.The water moccasin is moderately wounded.The frozen ramparts melt away.  You hear a shout! _The water moccasin barely misses you. h`##### ###### Gobosan the Fighter..... h6#...####..... Revenant of Ashenzari **....#....#........##.. Health: 78/84 ======================--#.... # #...####.##.. Magic: 8/18==========-------------- h....##+#.# ###.### #..##. AC: 6Str: 8#.....#.####...!.# ####.# EV: 11Int: 25 h #.......#......#.## ##. SH: 0Dex: 14 hF#...###.##......# #.# XL:  9 Next: 60% Place: Dungeon:8#...SS@....#.#..# ###. Noise: ==-------  Time: 10676.2 (0.0) h#....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++ ♣.....>......#..####... Cast: FreezeP.Y..............<...).). Memories (4) ...................####... hE.P..P....####.##.#### #... Y   yak.♣...P.... .##.# #### SS 2 water moccasins (slow) h ....P..#.# ##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  h;Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the water moccasin! You burn the water moccasin.  The water moccasin is heavily wounded. hh h- h$....###.#.SS@....##.#.....YSS 3 water moccasins h(2 slow)asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You puncture the water moccasin! You burn the water moccasin.  The water moccasin is heavily wounded.  The wall freezes the water moccasin! The wall freezes the water moccasin. hf7.2 (1Ramparts  hK V###.# h Z##.# h { _The water moccasin seems to slow down. The water moccasin misses you. h ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 78/84 ======================-- #.... # #...####.##.. Magic: 7/18=========--------------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 hna #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 60% Place: Dungeon:8 #...SS@....#.#..# ###. Noise: ==-------  Time: 10677.2 (0.0) #....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣.....>......#..####... Cast: Freeze P..YS............<...).). Memories (4) Ramparts  h ...................####... .P..P....####.##.#### #... Y   yak .♣...P.... .##.# #### SSS 3 water moccasins (2 slow) ....P..#.# ## Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 100% to hit)  h(You freeze the water moccasin.  The water moccasin is severely wounded.You miss the water moccasin. hnQThe water moccasin is severely wounded. hH KYou freeze the water moccasin.  The water moccasin is severely wounded.  You miss the water moccasin.  The wall freezes the water moccasin but does no damage.  The wall freezes the water moccasin! h  h #####  .....  #....  #.... # #...  ###.###  #.###...!.#  #.......#......#.##  h=#...###.##......#  #...?S@....#.#..#  #....##.#.......#  ♣.YS..>......# P................<...).) ................. .P..P##.##.####  .♣.. .##.#  2 water moccasins (1  ##  hs80/858=5-8.2 (1 h&{####.# h +R _You kill the water moccasin! h  ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 80/85 ======================-- #.... # #...####.##.. Magic: 7/18=========--------------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 65% Place: Dungeon:8 #...?S@....#.#..# ###. Noise: =--------  Time: 10678.2 (0.0) #....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣.YS..>......#..####... Cast: Freeze P.... h ............<...).). Memories (4) Ramparts  ...................####... .P..P....####.##.#### #... Y   yak .♣...P.... .##.# #### SS 2 water moccasins (1 slow) ....P..#.# ## You freeze the water moccasin.  The water moccasin is almost dead.The water moccasin seems to slow down. You hit the water moccasin.  You burn the water moccasin.  The water moccasin is almost dead.The wall freezes the water moccasin! h  h  h<  h@  h]A -#####  hA  hEB 4.....  hB  hSC 4#....  hC  hD x#.... # #... hkD  hD  haE d ###.###  hJ  #.###...!.#  #.......#......#.##  #...###.##......#  #...?†@....#.#..#  #...S##.#.......#  ♣..Y..>......# Po...............<...).) hL  ................. .P..P##.##.####  .♣.. .##.# o   orc warrior (wandering)  ##S   water moccasin  The water moccasin is almost dead.The water moccasin seems to slow down. You hit the water moccasin.  You burn  hR The water moccasin is almost dead.The wall freezes the water moccasin!  You kill the water moccasin! hT 71 hd H9.2 (1Freeze he O###.# hf &## hf  hp y _An orc warrior comes into view. It is wielding a +0 mace. h& O  The orc warrior shouts! You hear a bellow! h͝ n  The wall freezes the water moccasin! The wall freezes the water moccasin. h^  h i###SY##.#..oo (slow) h @=80Freeze hƳ ###.###.# hb _The water moccasin seems to slow down. The water moccasin closely misses you. hK[p  The wall freezes the water moccasin! The water moccasin seems to slow down. h \ hVb##Y.##.#.o   hd779-1 hGkh###.# hoM _The water moccasin bites you. The wall freezes the yak! hbc ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 79/85 ======================-- #.... # #...####.##.. Magic: 6/18========---------------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 71% Place: Dungeon:8 h[d#...YS@....#.#..# ###. Noise: =--------  Time: 10681.2 (0.0) #....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣.....>......#..####... Cast: Freeze P..o.............<...).). Memories (4) Ramparts  ...................####... .P..P....####.##.#### #... Y   yak .♣...P.... .##.# #### o   orc warrior ....P..#.# ##  S   water moccasin (slow)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, slow, 100% to hit)  You freeze the water moccasin! hi hk onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hqlAim: a water moccasin (almost dead, slow, 100% to hit)  You freeze the water moccasin!  You kill the water moccasin! hv  #####  .....  #....  #.... # #...  ###.###  #. hRw###...!.#  #.......#......#.##  #...###.##......#  #...?Y@....#.#..#  #....##.#.......#  ♣.....>......# hwPY..o............<...).) ................. .P..P##.##.#### Y 2 yaks .♣.. .##.#   ##  h,x" The wall freezes the yak. h}362.2 (1 h_###.## h5V _A yak comes into view. hw ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 79/85 ======================-- #.... # #...####.##.. Magic: 5/18======------------------ ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 76% Place: Dungeon:8 #...?Y@....#.#..# ###. Noise: =--------  Time: 10682.2 (0.0) h3{ #....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣.....>......#..####... Cast: Freeze PY..o............<...).). Memories (4) Ramparts  ...................####... .P..P....####.##.#### #... YY 2 yaks .♣...P.... .##.# #### o   orc warrior ....P..#.# ## Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak!  The yak is heavily wounded.You hit the yak. You burn the yak. hF: a yak (moderately wounded, 100% to hit)  You freeze the yak!  The yak is heavily wounded.hit the yak. You burn the yak.  The wall freezes the yak but does no damage. h6J #####  .....  #....  #.... # #...  h6 ###.###  #.###...!.#  #.......#......#.##  #...###.##......#  #...?Y@....#.#..#  #....##.#.......#  ♣.....>......# P.Y..............<...).) h@................. .P..P##.##.####  .♣.. .##.#   ##  he66----=3.2 (1 hf###.## h( _The yak gores you! h L ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 66/85 ==================------ #.... # #...####.##.. Magic: 4/18 h =====------------------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 76% Place: Dungeon:8 #...?Y@....#.#..# ###. Noise: ==-------  Time: 10683.2 (0.0) #....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣.....>......#..####... Cast: Freeze P.Y..............<...).). Memories (4) Ramparts  ...................####... .P..P....####.##.#### #... YY 2 yaks .♣...P.... .##.# #### ....P..#.# ## Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely hR wounded.You hit the yak. You burn the yak.  The yak is severely wounded.The wall freezes the yak! h,  h  h  #####  .....  #....  #.... # #...  ###.###  h" #.###...!.#  #.......#......#.##  #...###.##......#  #...?†@....#.#..#  #....##.#.......#  ♣Y..{.>......# hv ]PY...............<...).) ................. .P..P h ##.##.#### Y(1 wandering) .♣.. .##.#   ##  hU 75=84-4.2 (1Freeze h v###.### h H  You freeze the yak.  The yak is severely wounded.You hit the yak. You burn the yak.  The yak is severely wounded.  The wall freezes the yak! _You kill the yak! hgm  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h*6###.###.# h878- h+?#.###.# h C _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h/  h1 , h= ###o##.Y...Yo   orc warrior h? 5-5 _ hxG ###.###.# hgJ  hR hh  An orc comes into view. It is wielding a +0 club.  The wall freezes the orc warrior. h##.#oY.##.#Y. hbo.ooo 2 orcs (1 wandering) hUQ-6Freeze h##.###.# hcx _An orc comes into view. It is wielding a +0 short sword. h [ ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 67/85 ==================------ #.... # #...####.##.. Magic: 4/18=====------------------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 h  #...###.##......# #.# XL:  9 Next: 84% Place: Dungeon:8 #...?o@....#.#..# ###. Noise: ---------  Time: 10686.2 (0.0) #..Y.##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣Y....>......#..####... Cast: Freeze Po...............<...).). Memories (4) Ramparts  ..o................####... .P..P....####.##.#### #... YY 2 yaks (1 wandering) .♣...P.... .##.# #### o   orc warrior ....P..#.# ##  oo 2 orcs (1 wandering)wounded, 100% to hit)  h &You freeze the orc warrior!  The orc warrior is moderately wounded.The yak bellows! The orc shouts!  You hit the orc warrior. You burn the orc warrior.  The orc warrior is heavily wounded. h\ eYou freeze the orc warrior!  The orc warrior is moderately wounded.The yak bellows! The orc shouts!  You hit the orc warrior. You burn the orc warrior.  The orc warrior is heavily wounded.  You hear a bellow! h , h  #####  .....  #....  h #.... # #...  ###.###  #.###...!.#  #.......#......#.##  #...###.##......#  h  #...Yo@....#.#..#  #.Y..##.#.......#  h+  ♣.....>......# h P.o..............<...).) ...o............. .P..P##.##.#### Y .♣.. .##.#   h  ##o  h c8====7.2 (1 h* -# hV  h]" z _The wall freezes the orc warrior. The orc warrior barely misses you. hT, ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... h>#.... #........##.. Health: 68/85 ===================----- #.... # #...####.##.. Magic: 3/18====-------------------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 h#...###.##......# #.# XL:  9 Next: 84% Place: Dungeon:8 #...Yo@....#.#..# ###. Noise: ===------  Time: 10687.2 (0.0) #.Y..##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣.....>......#..####... Cast: Freeze P.o..............<...).). Memories (4) Ramparts  ...o...............####... .P..P....####.##.#### #... YY 2 yaks h] .♣...P.... .##.# #### o   orc warrior ....P..#.# ##  oo 2 orcsPress: ? - help, Shift-Dir - straight line hYAim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (severelywounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is severely wounded.You hit the orc warrior. You burn the orc warrior. h h h){Mwounded, 100% to hit)  hWYou freeze the orc warrior.  The orc warrior is severely wounded.  You hit the orc warrior. You burn the orc warrior.  You kill the orc warrior!  An orc comes into view. It is wielding a +0 trident. h2 h hT #####  ht.....  #....  #.... # #...  ###.###  #. h###...!.#  #.......#......#.##  #...###.##......#  hq#...?Y@....#.#..#  #..Y.##.#.......#  ♣o....>......# P..o.............<...).) ..o.............. h .P..P##.##.####  .♣.. .##.#  hooo 3 orcs (1 polearm, 1 wandering)  ##  h<8--8.2 (1 h###.### h/ _The wall freezes the yak! h8 ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 68/85 ===================----- hh9#.... # #...####.##.. Magic: 2/18==---------------------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 88% Place: Dungeon:8 #...?Y@....#.#..# ###. Noise: =--------  Time: 10688.2 (0.0) h9 #..Y.##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣o....>......#..####... Cast: Freeze hF:3P..o.............<...).). Memories (4) Ramparts  ..o................####... .P..P....####.##.#### #... YY 2 yaks .♣...P.... .##.# #### ooo 3 orcs (1 polearm, 1 wandering) h:....P..#.# ## Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  h:You freeze the yak.  The yak is moderately wounded.The orc shouts!  You hit the yak. You burn the yak. h< hG@Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.The orc shouts!  You hit the yak. You burn the yak.  The yak is moderately wounded. hGC  An orc wizard comes into view. It is wielding a +0 dagger.The wall freezes the yak but does no damage. hC hE  hE1 The yak gores you. hQJ #####  .....  #....  #.... # #...  h$Ri ###.###  #.###...!.#  #.......#......#.##  #...###.##......#  hRf#...YY@....#.#..#  #....##.#.......#  ♣.o...>......# hRP...o............<...).) h*SF..Yo............. .P..P##.##.#### Y hS3 yaks .♣.o .##.# o   orc wizard (wandering)  ##ooo 3 orcs (1 polearm)  h!U57- h_U,=9.2 (1 htav###.### hkV _A yak comes into view. hR  ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 67/85 ==================------ #.... # #...####.##.. Magic: 1/18=----------------------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 hS  #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 88% Place: Dungeon:8 #...YY@....#.#..# ###. Noise: ==-------  Time: 10689.2 (0.0) #....##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣.o...>......#..####... Cast: Freeze P...o............<...).). Memories (4) Ramparts  ..Yo...............####... .P..P....####.##.#### #... YYY 3 yaks .♣.o.P.... .##.# #### o   orc wizard (wandering) ....P..#.# ##  ooo 3 orcs (1 polearm)Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded. h*T The orc wizard shouts!  You hit the yak. You burn the yak.  The yak is heavily wounded. hT  hV , h_ > #####  .....  #....  #.... # #... h>`   ###.###  #.###...!.#  #.......#......#.##  #...###.##......#  #...YY@....#.#..#  #..o.##.#.......#  h` Z ♣.....>......# P..o.............<...).) ...Y............. .P..P h a ##.##.####  .♣.. .##.# oo 2 orcs (1 polearm)  ##  ha O3-2= hXb 090.2 (1 hn  hr TYou freeze the yak.  The yak is heavily wounded.The orc wizard shouts!  You hit the yak. You burn the yak.  The yak is heavily wounded. _The frozen ramparts melt away. The yak gores you. hǨN ##### ###### Gobosan the Fighter ..... #...####..... Revenant of Ashenzari **.... #.... #........##.. Health: 63/85 =================------- #.... # #...####.##.. Magic: 1/18=----------------------- ....##+#.# ###.### #..##. AC: 6Str: 8 #.....#.####...!.# ####.# EV: 11Int: 25 #.......#......#.## ##. SH: 0Dex: 14 #...###.##......# #.# XL:  9 Next: 88% Place: Dungeon:8 h4 #...YY@....#.#..# ###. Noise: ==-------  Time: 10690.2 (0.0) #..o.##.#.......# #... A) +7 dagger "Goblinslayer" {flame, rN+++  ♣.....>......#..####... Cast: Freeze P..o.............<...).). Memories (4)  ...Y...............####... .P..P....####.##.#### #... YYY 3 yaks .♣...P.... .##.# #### oo 2 orcs (1 polearm) ....P..#.# ## Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak!  The yak is severely wounded.You hit the yak but do no damage. hO hЪPress: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak!  The yak is severely wounded. hYou hit the yak but do no damage.The yak is severely wounded. h* h/ #####  .....  #....  #.... # #...  ###.###  #.###...!.#  h>#.......#......#.##  #...###.##......#  #...YY@....#.#..#  #...o##.#.......#  ♣...{.>......# hP...o............<...).) ....Y............ .P..P##.##.####  h. hk.♣.. .##.#   ##  h3-1.2 (1 h hP _The yak barely misses you. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8- hC h0e _You don't have enough magic to cast this spell. h=h.....#...####......#.... #........###.... # #...####.##..ß....##+#.# ###.### #.#.....#.####...!.# ####.###.......#......#.## ##.ß #...###.##......# #.## h?#...YY.....#.#..# ###..#...o##@#.......# #...ß♣...o.>......#..####.P...o............<...).)....Y..............####....P..Po...####.##.#### #..♣...P.... .##.# #####...P..#.# ##o   orc wizard .... oo 2 orcs (1 polearm) h@ h^.o* h# (invisible)  The orc wizard mumbles some strange words. h  The orc wizard flickers and vanishes for a moment. ?oY.oY.o 2 yakso 3 orcs (1 polearm)The yak attacks as it pursues you! The yak gores you!51---=2  h!_You hear a shout! hJ#.... #........###.... # #...####.##..ß....##+#.# ###.### #..##...#.....#.####...!.# ####.####.......#......#.## ##.ß. #...###.##......# #.####...?oY....#.#..# ###...#...Y##.#.......# #...ß♣..o.o>.@....#..####.....P...Y......<...).)..#.......####....#.P..Po...####.##.#### #..♣...P.... .##.# hܠ* ######...P..#.# ##Y 3 yaks .... ..oYo.Y.o2-----3Freeze h1 hH#.... #.##....##.... # #...####.##..ß.#....##+#.# ###.### #..##...##.....#.####...!.# ####.###.#.#......#.## ##.ß.##...###.##......# #.###.#...?oY....#.#..# ###...##....##.#.# #...ß.#♣...oYo..@...#..####.....#P....Y.<...).)..#..####....#.P..P.o..####.##.#### #.....#.♣...P.... ..##.# #....P[ hI40m..#.# ### #....  hMK hL hQ hwY)oY...YoY h[A--4 hbe hh hap#.... #.##....#  h#.... # #...####.##..ß.# ....##+#.# ###.### #..##...# #.....#.####...!.# ####.###.##.#......#.## ##.ß.##...###.##......# #.###.##...?)o....#.#..# ###...# #....##Y#.# #...ß.# ♣.....o...@..#..####.....# P.....YoY.<...).)..#.#.####....# hX.P..P.o..####.##.#### #.....# .♣...P.... ..#....P..#.##### .# .... #oo 2 orcs (1 polearm)  h h:.o>.YoYY.oo.o   orc wizard (invisible)ooo 3 orcs (1 polearm) h<&5 h h h#.... #.##....#  #.... # #...####.##..ß.# ....##+#.# ###.### #..##...# #.....#.####...!.# ####.###.# #.#......#.## ##.ß.## #...###.##......# #.###.# #...?).....#.#..# ###...# #....##o#. h?n# #...ß.# ♣.....>.Y..@.#..####.....# P.....oYY.o......<...).)..#.# .o.####....###  .P..P....####.##.#### #.....#  .♣...P......P..#.##### .# .... .# .. h h5 h h8 h˧ hh h!'.o>YoY.Y...o.o hN32= h6 h h h #.... # #...####.##..ß.#  ....##+#.# ###.### #..##...# #.....#.####...!.# ####.####.......#......#.## ##.ß.##  #...###.##......# #.###.# #...?).....#.#..# ###...# #....##.#.......# #...ß.# ♣....o>YoY...#..####.....# P......Y...o..@..<...).)..#........o..........####....### .P..P....####.##.#### #.....# .♣.. [0;10 h ;1m!..##.# ####### ...P..#.######.# .... #.#  #.. ###  hY  h  h_  h^  h  h*  hG .o..o.Y..oYY h &7 h6 n _Found a potion of haste. hY .... # #...####.##..ß.# ....##+#.# ###.### #..##...#  #.....#.####...!.# ####.###.#  #.#......#.## ##.ß.## #...###.##......# #.###.# #...?).....#.#..# ###...#  h #....##.#.......# #...ß.# ♣.....o..o...#..####.....#  P.Y..oY..@.<...).)..#.# .o...Y......####....### P..P....####.##.#### #.....# ♣...P.... !..##.# # ....P..#.######.#.... #.# #.. ooo 3 orcs (1 polearm)### h  h  h3  h  h=  h  h  h@  h >o..o.Y..o.Y.o...Yo   orc wizard (invisible)ooo 3 orcs (1 polearm) h  h 78Freeze hq  h  h R # #...####.##..ß.# ##+#.# ###.### #..##...# #.....#.####...!.# ####.###.# #.#......#.## ##.ß.## #...###.##......# #.###.# #...?).....#.#..# ###...# #....##.#.......# #...ß.# ♣.....>o..o..#..####.....# P.Y..o.Y.@<...).)..#.#  hSUo...Y.....####....### ..P....####.##.#### #.....# ...P.... !..##.# # P..#.######.#.... #.# #.. ooo 3 orcs (1 polearm)### hs.o..oo.Y....Y.oo   orc wizard (invisible)ooo 3 orcs (1 polearm)4=9 hv h  # #...####.##..ß.# ##+#.# ###.### #..##...# .....#.####...!.# ####.###.# .#......#.## ##.ß.##  #...###.##......# #.###.#  h=#...?).....#.#..# ###...#  #....##.#.......# #...ß.#  ♣.....>.o..oo#..####.....# .Y....Y.@...).)..#.# o..Y.....####....### P....####.##.#### #.....# P.... !..##.# # P..#.#.#  .... #.# #.. ooo 3 orcs (1 polearm)### h՚ h hB h;To.o....Y..o.o..Yo   orc wizard (invisible)ooo 3 orcs (1 polearm)=700Freeze hݶ h۷a _There is a stone staircase leading up here. h'4 h h h h  hH hܑ h< hé.o.Y.Y.Y.o.o h>1Freeze _ h߷ h4 #.# ##.## #####.....#.##  #.# #.# ##...)........#  #.# #.# #..))÷.#).....# ##.### #.# #).###....###.# .....# #.# #<)# ##.#.# #.# ##.#.###.########[)####.#.###.###..................#.##.....###...........###.####.......###7  ##########...@.........###.# ##.###.##########.# ### #............# ##############  hC hˠ9= h$ h 53==2.7 (2.5Freeze h h[} _You climb upwards. _There is a stone staircase leading down here. h  h,  hl  h  h` , h  h :6 h  hn  h  h  hU  h ;== hz  h  hV T7= h  h `4= hf  h , h  h  h) L8= hL  hY , h  hx P= hl  h)  h :9 h  h , h  h  ho! M5= h$  h(  hr( ;60 h4+  h2 , h-5  h7  h68  h :  h =  hj= k61== hx?  h!C , hE  hH  hI U6== h K  hN  h{N X2= hP  hV , hZ  h]  h;^  h1`  h)c  hc Y3== h~e  hj , h+m  ho  hp T7= hdr  ht  hju L4= hw  hz , h|  h;  h  h  h҄  hI h5== h  h. , hy  hB  h M8= hr  h  h &6 hϞ  há , hģ  h\ , ha  h n7= h  h. , h  hq  hͶ E8= h  h 99 h 2== h  h , h  hC l9= h5  hT , hg  h Q== h  h =70 hH  h h10/18= hC  hY , h  h$  h L1= h  h , h1  h  h2 := h  hv, 2=1=3=4 hv1 e2== h4  h-8  h8  h"? x5= h$B  hH , hJ  hN  h&O ;== h=Q  hS  h]T V6= hV  hRY , h[  h_  hn_ N3= ha  hd  he &7 h Z8== h}  hj x4= h  h& V9= h  h , h  h , hĝ  h!  h Y80= h  h֪ , hw  h  h] M5== h  hR  hѺ &1 h  h 2===6=3= h  h , h  h  hC X4= h  h{  h  h2  h_ _You start resting. h088.7 (86.0) hZ5=9.7 (87 h h" _HP restored. hJ h4 h5b7= h, h hu hΕ hb hȜ h:= h h hp:= he h h h h_ _You start resting. hd295.7 (6.0) hoZ8==6.7 (7 hq h% _Magic restored. h hh, h B h h== h h B h, h h, h h, hS ht  h  h  h hk h h h  h h h hB" hB% h% h' h+, hq. h1 hf2 h4 h:, h@ hE hIF hH hM, h@Q hZ, h] h}` h` hc hEg, hl hm, h;p ht hkt hv hz, h~ hك, hU h{, h1 h, h+ h_, h h, ha h, h h, h  h, hj h, hp h hY, h' h , h h?, h h, hN h, h# h2, h h;+J h3n h6 h:, h= h!A, hD hoI, hwL hO, h*[B h\ h_, hdb h f, hOh hk, hm hq, hNt h h, hEB hP hO h hP h, h h, h hQ, h hf h h0 hk hμ h8 h, ha h, h h, h h, hN hS, h h, h h hC hq h  h/ hB h[ h h h%, h{! hE%, h@( hV hW, hY hr], h'^ h4`, hb hBf, hh h;m, hq hu, hx h|, hS hB h, h hk 895.7 (99.0) _You start waiting. h$06.7 (100.0) h h!# _Done waiting. h hVULevel 7 of the Dungeon <<<>>>_(Press ? for help) #..##.#####<##..........##.#  #..########.# #.##########..####....##.#  #.......>...# #.............# #....##.#  #..#####..#.# ##.###########.# #....##.#  #..# #..#.####.#.###.# #....#########.#  #..#####..#.....###.###.####....##........#  #.<............## ##.##.........##.########   hl#.######.######.###..##########.......##.#  #.# #....# ##.#.#..................##.#  #.# ####.# ##.#############.##.#..##.#  #.##.# #...##.......##.#  #.##.# ##.#######.....#.###.#  #.##.# #.###...)........##.#  #.##.# #.##..))÷.#).....##.#  #.#########.### #.##).###....###.##.#  #....[........# #.##<)# ##.#.# #.##^#  ###########.#.###.########[)####.#.###.########.#  #......................#.##...........#  ###...........###.####.......##########  ##########...@.........###.#  ##.###.##########.#  ### #............#  ############## h2)V#######.......#.##### #.#####<# #......##################..###.....>...# #............### ##.##########  #..#.####.#.##  #######.#####..#.....###.#####.......<............## ##.# #..#############.######.###..##########....# ##.#.#................####.#############.##.#... ..# ##.## #####.....#.##...)... #.# ..))÷.#)....#########.##).###....##.....[........# #.# #<)#  #.# #^###########.#.###.########[)####.#.###.########...........#.##...........###...........###.####.......####################...@.........##.###.############# #............ hX  hz  #.# ##.#######.....#.##Gobosan the Fighter#.# #.###...)........#Revenant of Ashenzari **....#.# #.##..))÷.#).....#Health: 85/85 ======================== ##.### #.##).###....###.#Magic: 18/18 ======================== .....# #.##<)# ##.#.# #.#AC: 6Str: 8 ##.#.###.########[)####.#.###.### EV: 11Int: 25  h{ #......................#.##..... SH: 0Dex: 14  ###...........###.####.......### XL:  9 Next: 88% Place: Dungeon:7##########...@.........###.#Noise: ---------  Time: 10896.7 (0.0)##.###.##########.#A) +7 dagger "Goblinslayer" {flame, rN+++ ### #............#Cast: Freeze##############Memories (4) _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting. h |  h~  h!  hj  h*  hz  h  h , h  h&  h , h\  h  hĹ , hQ  hY  h  h  hl  hx  h' B h.  h , h  h  h , h;  hJ  h=  h  h%  h`  h , h(  h  h B h' n h  h  h  h|  h , h/  h  h  hg  h  h  h=  h  h  hZ  h|  h  hM  h  h  h4  h  h  hU B h  h3  h  h  h%  hd  h  h;  hL  h  h  ht  h  h  h  h  hl= ##.#######.# #.#  #..........# #.#  #..######### #.#  #..#############.#  #....>.........#.##  #..########.......#  ho#..# #.#####<#  #..########.# #.#### #.......@...# #........921.7 (25.0)#..#####..#.# ##.########..# #..#.####.#.## #..#####..#.....###.## #.<............## ##.##.######.######.###..#### hv#.# #....# ##.#.#.....#.# ####.# ##.########.##.# #...# h+ h h _HP restored. _You start resting.Magic restored. _You start waiting.Done waiting. _There is a stone staircase leading down here. h h h h hg82.7 (1.0) _ h5 h      ##   #.   #.   #.   ####.####   #.......##... 8   #....@.......   #.......##.#.   #.........[   #.......#....   #.......# ...   #........ ..   ########## #     h h| h--3.4 (1.7 h85 h@ _You climb downwards.  Found a +0 chain mail. _There is a stone staircase leading up here. h   ##  #.  #.  #.   h####.#### # #.##. #....<# #.##.#. #.[  #.#....  #.##.  hǖ#. ...# ## ##   h hħ340 _ h h h4 h] he h  hy h, h h, h hh , h  h6, hC h[, h hi, h| h+", h8# h' h'( h( hV- hI. h. h2 h*3 h(4 hw9B h=, h> hC, hE hH hmI h\J hN hO hO hT, h&V hZ, h[ h`, ha hZe, hf hj, hk ho ho hp hu, h+w h|, h} hՁ, h h, h h, h  h, h h, h h, h he h h h h> h! hծB h], hs hӷ, h2 h', h hw, h h), h h, h h5, hk hJ, h h~B hI, hT h, h h, h hA, h hl, hm X h  hL  h: h h\ h hf h  h  h&X h) h!* h* h0, h3 h5, hb6 h:, h; h?, h2A hE, hvG hK, hRL heQ, hR hW, hX h\, h] hZb, hc hh hi hi hn, hn h7t ht hu hVy hy hQz hR}, h} h, h! h, h hŌ hP hZ hӒ h hg h, h} hß h) hB h, hG hq, h h, h hc, h hI, h hG, h hY, h hP, h h h+ h* h, h? h, h h, h hf, h h, h h h h] h , h  h hy h h, he h#n h$ h (B hV*, hA+ h-, h/. hm9l 1023.4 (99.0) _You start waiting. hE:04.4 (100.0) h? hB# _Done waiting. hDB  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. h6C J g - Guard the area.f - Follow me.  Anything else - Cancel. h: h;R======5.0) hRA h@. _You shout for attention! hT4 h hB h h hv h h h h, h h- h h h h" h=  h  h  hU hB h hK hr h) h/B h2, hz3 h7 hP8 hl9 h> h ? h\@ hfC, hD hG, hpH hkL, hM hzQ, h`R hT, hU hmY hY h[ h3_ h_ hna he, hf h9k, hk h q, h&r hw, hy h~, h$ hF, h̃ h h hR hg, h h@ h h hRB h h& h h , h͚ hן, h h h h h h hy hK h h h, h7 hK h h ht h hG h  hl hv h hC h/ h hd h@ h h  h hd h h h, hQ h h. hH h^, ho h, hD h h` h h h= h h\ h hb hq, h h hf hA  hc , h& h, h h" he h# h hJ h h, h  h#, h$ h), h#+ hn0 h*1 h1 h5 hH6 h-7 h; h.< hV= hA h_A hcB hG, h'H hL, hM hP, h|P h:T hT hU hY hZ h[ h^, h_ h#a, h;b he hse hg hl hpl hOn hp, hq h4v, h@w h| h| h| h!, h hX h h݇ h h h h hM h h, h~ h, hE h h= h% h? hʞ h hߥ, h hҩ h< h} hFB h԰B h , hд h, h h, h hļ h/ h h-, h h h hL h h* h! h h h; h h h' hlk 124.4 (99.0) _You start waiting. htQ------5.4 (100.0) h h# _Done waiting. hO84 h)9 h; hA hDB h Lb      hrLb ###  #.)  #.#  #.#  hLE  ####.#### #  #...@...##....------6.0) hCMs  #....<.......#  ###.#..  #.........[  #.......#....  #.##.... hM  #........ ...# ########## ###  hrU h h@ hiD, h E hF hK hrK hSL hKN hTR, hS hY@  You see here a +0 hand axe. h] h^ _ h)_ ha he hf hf hi hm hm h!n hXp hAt ht hu hWv hy hy hz hH} h< hȁ h* h  hZ, h߆ h hr hʊ h+ h hJ h h h3 hV h}#........###........#........k.# #.#........#.##.#......... .... #.##.#  hw #.@..#  ####.# #.#####.# #.......# #######.# #.# k   wyvern (wandering) ###.# #.).# h A#.### h041.4 (14.0) hǥ,2.4 (15 h h%Y _A wyvern comes into view. h\  #........  ###........  #........k.  # #.#........  #.##.#......  h] ... ....  #.##.#  #..@.#  ####.#  #.#####.#  #.......#  #.# #.#  ###.# #.).# #. hk^#### h{f h>jk.k hTk13.0) hq h]t0 _The wyvern hisses angrily. h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. h M g - Guard the area.f - Follow me.  Anything else - Cancel. hޙ, h۠X.k hҡG======4 hv hŪ. _You shout for attention! h   #........  ###........  #..........  # #.#........  #.##.#...k..  ... ....  #.##.#  #.@..#  ####.#  #.#####.#  #.......#  #.#  #.#  ###.#  #.).#   #.### hq hA0. hzG------5 h hJ h(8 h8 h9 h= h/? h? hD hFk------k   wyvern hMG hNK[    hK##..  #....  # #.#........  #.##.#......  ... ....  #.##k#  h,L #.@..# 6 ####.#  #    hL  #.#  ###.#  #.).#  #.### _You start waiting. h8+   ##..  #....  # #.#........  #.##.#......  ... ....  #.##k#  #.@..#  ####.#  #   hG   #.#   #.)  h# h hy] _A wyvern is nearby! hK_ 8 Gobosan the Fighter #........Revenant of Ashenzari **.... ###........ hI` Health: 85/85 ======================== #..........Magic: 15/18 ====================---- # #.#........AC: 6Str: 8 #.##.#......EV: 11Int: 25 ... ....SH: 0Dex: 14  ha #.##k#XL:  9 Next: 88% Place: Dungeon:8 #.@..#Noise: ---------  Time: 11146.4 (0.0) ####.#A) +7 dagger "Goblinslayer" {flame, rN+++  #.#####.# ha ACast: Freeze #.......#Memories (4)  #######.# #.#k   wyvern ###.#  h:b #.).# #.### _A wyvern is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  hb Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hh ...#.##.#.@k.####. hi  hj 4==7.4 (1 hj LFreezeRamparts  h:o #.#### hr R  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  hs Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the wyvern. hZ  Gobosan the Fighter #........  Revenant of Ashenzari **.... ###........  Health: 85/85 ======================== #..........  Magic: 14/18 ==================------ # #.#........  AC: 6Str: 8 h2#.##.#......  EV: 11Int: 25 ... ....  SH: 0Dex: 14 #.##.#  XL:  9 Next: 88% Place: Dungeon:8 #.@k.#  Noise: ==-------  Time: 11147.4 (0.0) ####.#  A) +7 dagger "Goblinslayer" {flame, rN+++  #.#####.#  Cast: Freeze #.......#  Memories (4) Ramparts  #######.#  #.#  k   wyvern ###.#  #.).#  #.### Aim: a wyvern (lightly wounded, 100% to hit)  You freeze the wyvern.  The wyvern is lightly wounded.  You puncture the wyvern! You burn the wyvern.  hThe wyvern is heavily wounded.The wall freezes the wyvern! The wyvern bites you! The wall freezes the wyvern. h   ##..  #. h...  # #.#........  #.##.#......  ... ....  #.##.#  #.@†.#  h ####.#  #       #.)   h669-----96=8.4 (1FreezeThe wyvern is lightly wounded.puncture the wyvern! You burn the wyvern.  h=The wyvern is heavily wounded.The wall freezes the wyvern! The wyvern bites you! The wall freezes the wyvern._You kill the wyvern!  Your base Fighting skill increases to level 9! h#.##### hl _Your base Armour skill increases to level 5! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hk#### h. hs#.###### h0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hg#.####### hl###### hIoF _Unknown command. h 70----- hΡB h91 hϥn=5== h¨, ha h& hV2= h® h, h hu hԷ;== h h...#.##.#.@†.--- hr-####. hf 56.4 (8 _You start resting. h`h3---7.4 (9 h hM4 _The frozen ramparts melt away. ha 4 h9  h L6= h+ , h  hT  h  h ~4 h  h  hP := h  h*  h L5= h^  h  h  h  hD  h L7= h  h  h V6= h  h , h  h  h , h>  hN oo   orc (wandering) h [    h: ##..  #....  # #.#......o.  #.##.#......  ... ....  h #.##.#  #.@†.# 68.4 (11.0) ####.#  #  h      #.#  ###.#  #.).#  hj a#.### _You start resting. hp    ##..  #....  # #.#......o.  #.##.#......  ... ....  #.##.#  #.@†.#  ####.#  #     #.#   #.)  _An orc is nearby! hU S  #........  ###........  #..........  # #.#......o.  hV  #.##.#......  ... ....  #.##.#  #..@.#  ####.#  #.#####.#  #.......#  #.# #.#  ###.# #.).#  hY  h_ :o. ht`  h` k7=9.4 (1.0) _ he  hi s _You see here a wyvern corpse. h h/C  Skill  Level Cost  Apt Skill  Level Cost  Apt  hg a + Fighting  10.1   8.8  +1   n + Spellcasting   9.0   9.5  -1           b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.1   1.2  -1   h c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2  -1   q - Translocations   0.1   1.2  -1   e - Staves   0.1   1.2  -1   r - Alchemy   0.1   1.2  -1   f - Unarmed Combat   0.1   0.8  +1   s - Fire Magic   0.1   1.4  -2   g - Throwing   0.0   1.2  -1   t - Ice Magic   9.0 [40 h@m  6.7  +1       u - Air Magic   0.1   1.4  -2   h - Short Blades   0.1   1.2  -1   v - Earth Magic   0.1   0.8  +1   i - Long Blades   0.1   1.2  -1           w - Evocations   0.0   1.2  -1   j + Armour   6.1   7.1  -1       hY k - Dodging   2.0   3.6  -1       l - Shields   0.1   1.2  -1       m - Stealth   2.5   2.1  +2              The relative cost of raising each skill is in cyan.  hWSkills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h` :* h!Np j - Armour   6.1 h9* ho a - Fighting  10.1 hܬ  n - Spellcasting   9.0 m + Stealth 2.5 h m * Stealth   2.5 hp m - Stealth   2.5 h kYou need to enable at least one skill.  hL| t + Ice Magic   9.0 h$ | n + Spellcasting   9.0 h hg h Gobosan the Fighter  #........Revenant of Ashenzari **....  ###........Health: 77/85 =====================---  #..........Magic: 17/18 ======================--  # #.#.....o..AC: 6Str: 8  #.##.#......EV: 11Int: 25  ... ....SH: 0Dex: 14   h#.##.#XL:  9 Next: 96% Place: Dungeon:8  #..@.#Noise: ---------  Time: 11169.4 (0.0)  ####.#A) +7 dagger "Goblinslayer" {flame, rN+++  #.#####.#Cast: Freeze  #.......#Memories (4)  #######.#  #.#o   orc (wandering)  ###.#  #.).#  #.### _Unknown command. _You start resting. _The frozen ramparts melt away. _You start resting. _An orc is nearby! _You see here a wyvern corpse. hr h h9 h h Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce1% 3b - Summon Ice BeastIce/Summoning2% 3  c - ApportationTranslocation5%1  d - Kinetic GrapnelForgecraft5% (1%)1  e - Poisonous VapoursAlchemy/Air5% (1%)1  f - Summon Small MammalSummoning5%1  g - Call ImpSummoning9%2  h - Call Canine FamiliarSummoning16% 3  i - Eringya's Surprising Crocodile Summoning47% 4  j - Forge Lightning SpireAir/Forgecraft47% 4  k - ArcjoltConjuration/Air82% (36%) 5  l - Maxwell's Capacitive Coupling Air100% (100%) 8 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h{ hi h Gobosan the Fighter  #........Revenant of Ashenzari **....  ###........Health: 77/85 =====================---  #..........Magic: 17/18 ======================--  # #.#.....o..AC: 6Str: 8  #.##.#......EV: 11Int: 25  ... ....SH: 0Dex: 14  #.##.#XL:  9 Next: 96% Place: Dungeon:8  #..@.#Noise: ---------  Time: 11169.4 (0.0)  ####.#A) +7 dagger "Goblinslayer" {flame, rN+++  #.#####.#Cast: Freeze  #.......#Memories (4)  #######[ hș39;49m.#  #.#o   orc (wandering)  ###.#  #.).#  #.### _Unknown command. _You start resting. _The frozen ramparts melt away. _You start resting. _An orc is nearby! _You see here a wyvern corpse. h hՠMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 18? Y - Yes  N - No h  hG M Gobosan the Fighter  #........Revenant of Ashenzari **....  ###........Health: 77/85 =====================---  #..........Magic: 17/18 ======================--   hD # #.#.....o..AC: 6Str: 8  #.##.#......EV: 11Int: 25  ... ....SH: 0Dex: 14  #.##.#XL:  9 Next: 96% Place: Dungeon:8  #..@.#Noise: ---------  Time: 11169.4 (0.0)  ####.#A) +7 dagger "Goblinslayer" {flame, rN+++  #.#####.#Cast: Freeze  #.......#Memories (4)   h #######.#  #.#o   orc (wandering)  ###.#  #.).#  #.### _Unknown command. _You start resting. _The frozen ramparts melt away. _You start resting. _An orc is nearby! _You see here a wyvern corpse. h W.o h 370.4 (1 _ hy  h  You start memorising the spell. You continue memorising. hů ;o. hU p8==1.4 (2 h 4 _Magic restored. h ;o. h Y8=2.4 (3 h0  h ` _You continue memorising. x2 h z.oo h J====3.4 (4 h  h < _The orc shouts! hZ  h  h c _You finish memorising. Spell assigned to 'd'. h2@ hRA hE hH h  ..#.....#  #.. ###..  h #.... # #.#......... #.##.#......... #......o.....# #.##@#  #..†.#   ####.#  #.#####.#  #.......# #######.#   #.# ###.# #.).# h h2q=---4.4 (1Freeze h hqQ _The orc closely misses you. h˔L  You puncture the orc! You burn the orc. hC) hn9===---5Freeze h hWG _You kill the orc! h M## #...## ..#.....# ## #..# #.##.#.........#......@.....##.##.##.#...###..†.# ### ###  #.#####.##.# h  h .-6 hg  h  Things that are here: _a +0 short sword; an orc corpse hɶ h4 Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 2% 3b - ApportationTranslocation5%1  c - Kinetic GrapnelForgecraft5% (1%)1  d - Poisonous VapoursAlchemy/Air hA.5% (1%)1  e - Summon Small MammalSummoning5%1  f - Call ImpSummoning9%2  g - Call Canine FamiliarSummoning16% 3  h - Eringya's Surprising Crocodile Summoning47% 4  i - Forge Lightning SpireAir/Forgecraft47% 4  j - ArcjoltConjuration/Air82% (36%) 5  k - Maxwell's Capacitive Coupling Air100% (100%) 8 18 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help h<[Esc] exit he hl htO Gobosan the Fighter  ## #...##Revenant of Ashenzari **....  ..#.....#.Health: 79/85 ======================--  #.........Magic: 18/18 ========================  ###.........AC: 6Str: 8  #...........EV: 11Int: 25  # #.#......... huSH: 0Dex: 14  #.##.#.........XL:  9 Next: 96% Place: Dungeon:8  #......@.....#Noise: ---------  Time: 11176.4 (0.0)  #.##.##.#...##A) +7 dagger "Goblinslayer" {flame, rN+++  #..†.# ###Cast: Freeze  ####.#Memories (4)  #.#####.#  #.......#  #######.#  #.#  ###.# _You finish memorising. Spell assigned to 'd'. _The orc closely misses you. hwvYou puncture the orc! You burn the orc. _You kill the orc!Things that are here: _a +0 short sword; an orc corpse h}P  Okay, then. h} hh h. _ h h h hF _Unknown command. hQ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h" Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  h b - Frozen RampartsIce1% (1%) 3  c - ShockConjuration/Air 5% (1%) 1 d - Ozocubu's ArmourIce1%3 Select a spell to cast[!]/[I] toggle spell headers hX hT^ h[e& Gobosan the Fighter  ## #...##Revenant of Ashenzari **....  ..#.....#.Health: 79/85 ======================--  #.........Magic: 18/18 ========================  ###.........AC: 6 heStr: 8  #...........EV: 11Int: 25  # #.#.........SH: 0Dex: 14  #.##.#.........XL:  9 Next: 96% Place: Dungeon:8  #......@.....#Noise: ---------  Time: 11176.4 (0.0)  #.##.##.#...##A) +7 dagger "Goblinslayer" {flame, rN+++  #..†.# ###Cast: Freeze   hKf####.#Memories (4)  #.#####.#  #.......#  #######.#  #.#  ###.#Things that are here:  hfi_a +0 short sword; an orc corpse _Okay, then. _Unknown command.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hf hl Gobosan the Fighter  ## #...## hOmRevenant of Ashenzari **....  ..#.....#.Health: 79/85 ======================--  #.........Magic: 18/18 ========================  ###.........AC: 6Str: 8   hm#...........EV: 11Int: 25  # #.#.........SH: 0Dex: 14  #.##.#.........XL:  9 Next: 96% Place: Dungeon:8  #......@.....#Noise: ---------  Time: 11176.4 (0.0)  #.##.##.#...## hsnA) +7 dagger "Goblinslayer" {flame, rN+++  #..†.# ###Cast: Freeze  ####.#Memories (4)  #.#####.#  hn #.......#  #######.#  ho #.#  ###.#Things that are here:  hsoi_a +0 short sword; an orc corpse _Okay, then. _Unknown command.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. htP  Okay, then. h&|4 h. _ hz4 h\ _Unknown command. h  h  h. \ _Unknown command. hk _Unknown command. hR hS hT hY h-Z% _ h_ h$` h`'80 ha h>g, h-h hl hJm hn h;t hu<1 hx hj2= h8, ht hN, hs h hҞV3= hޟ h, h hz, h۪ hd hѰ&4 h h h[ h h6, hf h hXL5= h ho1 _HP restored. h hX h hr hR h hc h hY, h h hF:= h h& hH h, h h h(, h hn hSo #####  h#####...#####  ...#.....#..  #.........# #  ###.........#####.#  #.................#....  # #.#.........##...  h #.##.#........... #...200.4 (24.0)  #......).....###.....#....  #.##.##.#...## .....##.  h #..†.##### ##.####.  ####.# .#  #.#####.# .  #.......# . hA  #######.# [. #.# P.  h5 h,1.4 (25 hA _Found a +0 ring mail. h 4 hf  h  h  h B h , hG  h  h , h  h  h , hz  h  h ...#.....#.. .# ##.........# .# .  ###......##.#.##.................#.### .....#.#.........#.......... #.... ##.#................... #.... .....).....###.....#.. ....## ##.##.#...## #.....# #..†.##### ###@### #.5.4 (4.0)###.# #.# # #####.# ... #. ......# ...#. #. #####.# .....[.  hg ♣.. #.# ...... .P.... ###.# >....#. ........ #.).# ...... .. ..♣ .P..P..#.### .♣...6.4 (5 _Found a stone staircase leading down. hqO4 hzP hU h` #.........#.  ##....#####.#.#.................#.### .....#.........#.......... # #...... .....).....###.....#.. ....## ##.##.#...## #.....# #....  #..†.##### ###.######.# #@#  # #..........# ......# ........#.... #####.# .........[.....♣  #.# ......... ....P P..###.# ..>....#....... ..o   orc wizard (wandering).).# ....... .. ..♣. .P..P..### .....o. ...... .♣...P. [ hoa817;27H . hlk&0 hmproo. h2t4==7.4 (1 h| h, _The orc wizard shouts! h+*%...#.....#.. # ....# .# .##.........#####.#.# ................#.### .  ..# h'+!.... ##.#................... #.... .....).....###.....#.. ....## ##.##.#...## #.....#..†.##### ###@####..   #.# #####.# ..........# ......# ........#.... # #####.# .........[..... ♣ #.# ......... ....P P h3,8##.# ..>....#....... ....).# ......o .. ..♣. .P..P.## ....... ...... .♣ h0 h6:o. h%7/--8 h= h@ hA  #####...##### ...#.....#.. .# # #..# .# . ########.#.#  #...........#.### .....  #.#...#.... #.... .##.#................... #.... ......).....###.....#.. ....# .##.##.#...## #.@...# # #..†.##### ###.####.  ####.# #.#  # .#####.# ..........#  # .......# ........#....  # ######.# .........[..... h>C g ♣.  #.# ......... ....P P...  ###.# ..>...o#....... .....  #.).# . .. ..♣. .P..P.  hdJ o   orc wizardo. h:K A--9 hrR  hVU  h n #####  #####...##### ...#.....#.. .# # # h C.# .# . ###.#####.#.#  #...........#.### ..... # #.#.........#.. #.... #.##.#................... #.... #......).....###@....#.. . #.##.##.#...## #.....# # #..†.##### ###.####.  hG C ####.# #.#  # #.#####.# ....#  # #.......# ..#....  #  #######.# ...[..... ♣  #.# .......o. ....P P.. h   ###.# ..>....#....... ....  h_  h# '10 hM  hn  h #####  #####...##### ...#.....#.. .# # #..# .# . ########.#.#  #........#.###  # #.##.. #  #.##.#.........@......... #  #......).....###.....#.. .#.##.##.#...## #.....# # #..†.##### ###.####.  ####.# #.#  #.#####.# ...#   #.......# h#....   #######.# ...[.....  #.# .......o. ....P P h h]&1 h ht hF ##### #####...##### ...#.....#.. .# # #.# .# . ###.#####.#.# #.......#.###  # #.#.#. # #.##.#. # #......).....###.....#..  #.##.##.#...## #.....# # #..†.##### ###.### h # ####.# #.# #.#####.# ...# #.# .#.... #.# .[..... #.# .o. ....P P h hj&2 h h h h h h h hY h h h- h" h:zoo   orc wizard h h  ##### #####...##### ...#.....#.. .# #  #.........# .# .  ###.........#####.#.#  #.................#.###  # #.#.........#..........  .......@.......... 4.4 (2  ).....###.....#..  .#...## #.....#  #..†.##### ###o###   #.#         [.....  #.#  ....P _You start waiting. h8- h h h':= hL h5 hO2== h h , h ht....#....-.### h. hO"f 31.4 (6 _You start resting. h#62.4 (7 hT* h-  h.&_The frozen ramparts melt away. h hC  Skill  Level Cost  Apt Skill  Level Cost  Apt  h a - Fighting  10.1   8.8  +1   n + Spellcasting   9.1   9.5  -1           b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.1   1.2  -1   c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2  -1   q - Translocations   0.1   1.2  -1   hXv e - Staves   0.1   1.2  -1   r - Alchemy   0.1   1.2  -1   f - Unarmed Combat   0.1   0.8  +1   s - Fire Magic   0.1   1.4  -2   g - Throwing   0.0   1.2  -1   t + Ice Magic   9.2   7.6  +1       u - Air Magic   0.1   1.4  -2   h# h - Short Blades   0.1   1.2  -1   v - Earth Magic   0.1   0.8  +1   i - Long Blades   0.1   1.2  -1           w - Evocations   0.0   1.2  -1   j - Armour   6.1   7.1  -1       k - Dodging   2.0   3.6  -1       h0 l - Shields   0.1   1.2  -1       m - Stealth   2.5   2.1  +2               h JThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  h\ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h h< hGobosan the Fighter#####Revenant of Ashenzari **....#####...#####Health: 93/93 ========================...#.....#.. .# #Magic: 12/19 ===============---------#.........# .# .AC: 6Str: 9###.........#####.#.#EV: 11Int: 25#.................#.### .... SH: 0Dex: 14  # #.#.........#.......... #... XL: 10 Next:  2% Place: Dungeon:8  h&#.##.#.........@†........ #... Noise: ---------  Time: 11232.4 (0.0)  #......).....###$....#.. ... A) +7 dagger "Goblinslayer" {flame, rN+++ #.##.##.#...## #.....##. Cast: Freeze#..†.##### ###.####. Memories (4) ####.##.##.#####.# ..........##.......# ........#....#######.# .........[.....#.# .......o. ....P P. Your base Ice Magic skill increases to level 8!You have reached level 10! _You feel stronger. _You start resting. HP restored. _You start resting. _The frozen ramparts melt away. h h hC h h hz hϜ hҡ hƢ hŦ h h h hG h h hط, h h hCd3= h, h  h5, h hB h ha:= h8 h_, h~ hC hN4= hN h h} h9 h\ h h h  h hc h.P= h h, h h hSE5= h h , h\  h, h h, h h) h h:= h h  h h53.4 (21.0)o   orc (wandering)o.... h$ h hS[ _An orc is nearby! hW9##########...#####...#.....#.. .# ##.........# .# . ###..#####.#.# #........#.### ..... # #.##.......... # #.##.#.† h3 #. #......).....###@....#.. . #.##.##.#...## #.....# # #..†.##### ###.### #.####.# #.#  # #.#####.# ..........## #.......# .#....# #######.# .[o....♣ #.# .o. ..P P..###.# ..>....#....... ... h hooo.==4.4 (1.0) h h _The orc shouts! You hear a bellow! _Items here: $ ) [ †. h5W#####...#####...#.....#.. .# ##.........# .# . ###.#####.#.# #.........#.### .....#.#.........#.... #.... .##.#..........† h #.... ......).....###$....#.. ....# .##.##.#...## #.@...# #  #..†.##### ###.### #.####.# #.#  # .#####.# ..........##. .......# ..#o...#. ######.# ...[.....♣. #.# ... ....P P...###.# ..>....#....... ...#.).# ....... .. ..♣. .P..P h  h5 h+o.Y   yako   orcY hTe6==--5 _ hP h h& ...#.....#.. .# ##.........# .# .  ###..#####.#.#  #........#.### .....#.#.........#.... #.... ##.#....†.. #.... ....).....###$....#.. ....## ##.##.#...## #.....# #....  #..†.##### ###@### #.####.# #.#  # #####.# ........o.##. ......# ........#....#. #####.# .........[.....♣.  #.# ......... ....P  h ]P...###.# ..>....#...Y... ...#.).# ....... .. ..♣. .P..P#.### . ...... .♣. h\  h lo. .Y. h R--6Freeze h  h  hz ...#.....#.. .# #  Gobosan the Fighter  #.........# .# .  Revenant of Ashenzari **....  ###.........#####.#.#  Health: 93/93 ========================  #.................#.### .....  Magic: 15/19 ==================------  #.#.........#.......... #....  AC: 6Str: 9 ##.#..........†........ #....  EV: 11Int: 25 .....).....###$....#.. ....## SH: 0Dex: 14 ##.##.#...## #.....# #.... XL: 10 Next:  2% Place: Dungeon:8  #..†.##### ###@### #.... Noise: ---------  Time: 11256.4 (0.0)  ####.# #o# #.. A) +7 dagger "Goblinslayer" {flame, rN+++ #####.# ..........# #.. Cast: Freeze ......# ........#.... #.. Memories (4) #####.# ...... h{-...[..... ♣..  #.# ......... .Y..P P.... Y   yak  ###.# ..>....#....... ...... o   orc  #.).# ....... .. ..♣. .P..P..  #.### ....... ...... .♣...P.Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (100% to hit)  You freeze the orc.  The orc is moderately wounded.You hit the orc. You burn the orc.  The orc is heavily wounded. h  .# #  ....# .# .  ....#####.#.#  ..........#.### .....  ..#.......... #.... ..†........ #.... )#$....#..  #.....#  #..†    #o#  ....#  hT ........#....  .........[Y....  #.# ......... ....P  ###.# ..>....#.......   #.).# ....... .. ..♣.  #.###   =7.4 (1 hT h |  Aim: an orc, wielding a +0 club (100% to hit)  You freeze the orc.  The orc is moderately wounded.You hit the orc. You burn the orc.  The orc is heavily wounded. _The orc misses you. h ...#.....#.. .# #  Gobosan the Fighter  #.........# .# .  Revenant of Ashenzari **....  ###.........#####.#.#  Health: 93/93 ========================  #.................#.### .....  Magic: 14/19 =================-------  #.#.........#.......... #....  AC: 6Str: 9 ##.#..........†........ #....  EV: 11Int: 25 .....).....###$....#.. ....## SH: 0Dex: 14 ##.##.#...## #.....# #.... XL: 10 Next:  2% Place: Dungeon:8  #..†.##### ###@### #.... Noise: =--------  Time: 11257.4 (0.0)  ####.# #o# #.. A) +7 dagger "Goblinslayer" {flame, rN+++ #####.# ..........# #.. Cast: Freeze ......# ........#.... #.. Memories (4) [3 h4m#####.# .........[Y.... ♣..  #.# ......... ....P P.... Y   yak  ###.# ..>....#....... ...... o   orc  #.).# ....... .. ..♣. .P..P..  #.### ....... ...... .♣...P.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the orc. h h  .# #  ....# .# .  ....#####.#.#  ..........#.### .....  ..#.......... #.... ..†........ #....  h͟Y)#$....#..  #.....#  #..†    #)#  ....#  ........#....  .........[.....  #.# ......... ....P Y(wandering)  ###.# ..>....#.......   #.).# ....... .. .Y♣.  #.###    h^8.4 (1Freeze h h2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an orc, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the orc. _You kill the orc! h7   .# #  ....# .# .  ....#####.#.#  ..........#.### .....  ..#.......... #.... ..†........ #.... )#$....#..  #.....#  #..† ###@###   #)#  ....#  hs ........#....  .........[.....  #.# ......... ....P  ###.# ..>....#.......  #.).# ....... .. .Y♣.  #.###    hQ   .# #  ....# .# .  ....#####.#.#  ..........#.### .....  ..#.......... #.... ..†........ #.... )#$....#..  #.....#  #..† ###@###   #)#  ....#  ........#....  .........[.....  hS G #.# ......... ....P  ###.# ..>....#.......  #.).# ....... .. .Y♣.  #.###    h[  h\  hd  hg Z _A yak is nearby! he hrp\{Y. hq5-9 _ hCz h} h , h .YYY 2 yaks.Y h] 0==60 hp  h# 9 _The yak bellows! You hear a bellow! hH, hKRkY.Y. hvS/--1 h] ha h  #####...##### ...#.....#.. .# # #..# .# . ########.#.#  #...........#.### .....  #.#...#.... #.... .##.#..........†........ #.... ......).....###$....#.. ....# .##.##.#...## #.@...# # #..†.##### ###.####.  ####.# #)#  # .#####.# ..........#  #  hߋ .......# ........#....  # ######.# .........[Y.... ♣ #.# ......... ....P P ###.# ..>....#...Y... ... #.).# . .. ..♣. .P h0  h , hy Y.Y 3 yaksYY. h ]5=--2 h  h  h ##### #####...##### ## ...#.....#.. .# # #.# .# .  ###...#####.#.#  #.................#.### .....  #.#.........#..#.... ##.#..........†......... #.... ....).....###$.@..#.. ....##  hn9##.##.#...## #.....# #.#..†.##### ###.####...  ####.# #)# #. #####.# ..........# #. ......# ........#Y... #. #####.# .........[..... ♣..  #.# ......... YY..P P.... ###.# ..>....#....... ......  h/ hԩY.Y   yak h&3 h) hS he #####  #####...##### ##  ...#.....#.. .# # #...# .# . ########.#.# #... h.....#.###. ..... .#.#..#.... #.#..........†..@....... #.... ....).....###$....#..... ....##+ #.##.#...## #.....# ... #. #..†.##### ###.### . #....# #)# #. ####.# ........Y.# #. .....# ........#.... #...  ####.# .........[..... ♣...  #.# ......... YY..P P  h- hF hY.Y   yak hi&4 h2 h ht   ##### #####...##### ### ...#.....#.. ..# #  #...# #.# . ######.#.# ........#.###....... .#...#..#.... #..........†...........#.... ...).....###$....#...... ....##+# .##.#...## #.....#...... #.....#  h ..†.##### ###.### #.#.# #....# #Y# ...♣ #...# ###.# ..........# ... #...? ....# ........#.... P. #. ###.# .[..... ♣ h  h HY) h &5 h  h,  h^~  ##### #####...##### ### ...#.....#.. ..# #  ..# #.# . #######.#.# ........@#.###...#.#..........†.....#.... ..).....###$....##+ .##.#...## #.....#......# ..†.##### ###Y#####.#.# #...... #)# ...♣# ### h.....# ...? ...#.... P. # h h h Y.Y 2 yaksY h` B=6 h h h<  ##### #####...##### #### ...#.....#.. ..# #  ..# #.# . ##..#####@#.# .......#.###...#............ .#..........†...........#.... ..).....###$....#...... ....##+ .##.#...## #...Y.#......#  hS>..†.##### ###.#####.#.# #...... #Y# ...♣# ###..# ..? h? h@ hFY 3 yaksY# htG&7 hN hKQ hy h h0GYY.. hwU6==8 hN h hڮ hq h hGYY..Y) hƺ&9 h h ho hq hPr hzuYY..Y. h{'70 h΂ h h\ 7  ##### #####...########## ...#.....#.......# #   #@# . ##..#####.#.# .........#.###... h ~..#....Y.. .#..........†..Y........#......).....###$....#...... ....##+ .##.#...## #...Y.#......# ..†.##### ###.#####.#.# #...... #)# ...♣# h  h , hq  h Y.Y.1Freeze h  h$  h+ #####  #####...##########  ...#.....#.....@.# #  #...#####.# . ########Y#.# #........#.###....... #.##....Y.......#.... #.#..........†.....#.... ...).....###$...Y#...... ....##+ #.##.#...## #.....#...... # #..†.##### ###.#####.#.# #..... h EY..   yak.==2 hd h  ##### #####...## ...#.....#.# # #.#####Y# .  ###.........#####.#.#  #..#.###.  #.#.#......#.... ##.#.†.... hZ .#.....).....###$....#...... ....## ##.##.#...## #.....#...... #  #..†.##### ###.#####.#.# # h#':{ hb(Y3Freeze ho/ h2 hsGobosan the FighterRevenant of Ashenzari **....Health: 93/93 ========================Magic: 13/19 ================--------AC: 6Str: 9EV: 11Int: 25#####SH: 0Dex: 14#####...##########XL: 10 Next:  2% Place: Dungeon:8...#.....#....@..# #Noise: ---------  Time: 11273.4 (0.0)#.........#####Y# .A) +7 dagger "Goblinslayer" {flame, rN+++ ###.........#####{#.#Cast: Freeze#.................#.###.......Memories (4) #.#.........#............#.... ##.#..........†...........#....Y   yak .....).....###$....#...... ....## ##.##.#...## #.....#...... #.... h?u#..†.##### ###.#####.#.# #.... _The yak bellows! You hear a bellow!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hv h|\#####...@Y.####.Y 2 yaks h}4===4.4 (1FreezeRamparts  h######## h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the yak! h[  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 93/93 ========================  Magic: 13/19 ================--------  AC: 6Str: 9  EV: 11 hInt: 25 ##### SH: 0Dex: 14  #####...##########  XL: 10 Next:  2% Place: Dungeon:8  ...#.....#....@Y.# #  Noise: ==-------  Time: 11274.4 (0.0)  #.........#####Y# .  A) +7 dagger "Goblinslayer" {flame, rN+++  ###.........#####.#.#  Cast: Freeze  #.................#.###.......  Memories (4) Ramparts  #.#.........#............#.... ##.#..........†...........#....  YY 2 yaks .....).....###$....#...... ....## ##.##.#...## #.....#...... #....  #..†.##### ###.#####.#.# #....Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is heavily wounded. hV h #####  #########  #....@YY# #   hO....#####.# .  .{#.#    † )$    #..†   h 3-5.4 (1 hf'######## h2*  Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  h*=The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is heavily wounded. _The wall freezes the yak. The yak closely misses you. The wall freezes the yak. hq  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 93/93 ========================  Magic: 12/19 ===============---------  AC: 6Str: 9  EV: 11Int: 25 ##### SH: 0Dex: 14  hty #####...##########  XL: 10 Next:  2% Place: Dungeon:8  ...#.....#....@YY# #  Noise: =--------  Time: 11275.4 (0.0)  #.........#####.# .  A) +7 dagger "Goblinslayer" {flame, rN+++  ###.........#####{#.#  Cast: Freeze  #.................#.###.......  Memories (4) Ramparts  #.#.........#............#.... ##.#..........†...........#....  YY 2 yaks .....).....###$....#...... ....## ##.##.#...## #.....#...... #....  #..†.##### ###.#####.#.# #....Aim: a yak (severely wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You hit the yak. You burn the yak.  The yak is almost dead. h /The wall freezes the yak. h hV  You kill the yak! h #####  #########  #....@Y.# #  ....#####Y# .  ..#.#    † )$    #..†   h2\ 66.4 (1 _The wall freezes the yak. h###### hkr _Your base Spellcasting skill increases to level 8! hf  Gobosan the Fighter hz hQ Revenant of Ashenzari **.... h h Health: 93/93 ======================== hF h Magic: 11/19 =============----------- h hG AC: 6 h-Str: 9 hi hNG EV: 11 h%-Int: 25 h hX##### SH: 0 hv,Dex: 14  h` #####...##########  XL: 10 Next:  6% Place: Dungeon:8  hF ...#.....#....@Y.# #  Noise: =--------  Time: 11276.4 (0.0)  h #.........#####Y# .  A) +7 dagger "Goblinslayer" {flame, rN+++  ###.........#####.#.#  Cast: Freeze  #.................#.###.......  Memories (4) Ramparts  #.#.........#............#.... ##.#..........†...........#....  YY 2 yaks .....).....###$....#...... ....## ##.##.#...## #.....#...... #....  #..†.##### ###.#####.#.# #....Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.You barely miss the yak.The yak is moderately wounded. #####  #########  #....@YY# #  ....#####.# .  .#.#    † )$    h[17d #..†  81----=7.4 (1#####  Aim: a yak (lightly wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.You barely miss the yak.  The yak is moderately wounded. _The wall freezes the yak! The wall freezes the yak. The yak gores you! h4Gobosan the FighterRevenant of Ashenzari **....Health: 81/93 ====================----Magic: 10/19 ============------------AC: 6Str: 9EV: 11Int: 25#####SH: 0Dex: 14#####...##########XL: 10 Next:  6% Place: Dungeon:8 hk6...#.....#....@YY# #Noise: ==-------  Time: 11277.4 (0.0)#.........#####.# .A) +7 dagger "Goblinslayer" {flame, rN+++ ###.........#####.#.#Cast: Freeze  #.................#.###.......Memories (4) Ramparts #.#.........#............#.... ##.#..........†...........#....YY 2 yaks .....).....###$....#...... ....## ##.##.#...## #.....#...... #....#..†.##### ###.#####.#.# #....You freeze the yak!  The yak is heavily wounded.You hit the yak but do no damage.The yak is heavily wounded.The wall freezes the yak!  The wall freezes the yak but does no damage. h83-8.4 (1 h<######### hu@  The yak is heavily wounded.You hit the yak but do no damage.The yak is heavily wounded.  The wall freezes the yak! h@_ but does no damage. _The yak barely misses you. h&8  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 81/93 ====================----  Magic: 9/19===========-------------  AC: 6Str: 9  EV: 11 hx9Int: 25 ##### SH: 0Dex: 14  #####...##########  XL: 10 Next:  6% Place: Dungeon:8  ...#.....#....@YY# #  Noise: =--------  Time: 11278.4 (0.0)  #.........#####.# .  A) +7 dagger "Goblinslayer" {flame, rN+++  ###.........#####.#.#  Cast: Freeze  #.................#.###.......  Memories (4) Ramparts  #.#.........#............#.... ##.#..........†...........#....  YY 2 yaks .....).....###$....#...... ....## ##.##.#...## #.....#...... #....  #..†.##### ###.#####.#.# #....Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You hit the yak. You burn the yak.  h:dThe yak is almost dead.The wall freezes the yak. x2 h> #####  #########  #....@†Y# #   h?w....#####.# .  .#.#    † Y   yak)$    #..†  2 hB2=109.4 (1Freeze hF###### hUIC  You freeze the yak.  The yak is severely wounded.You hit the yak. You burn the yak.  The yak is almost dead.  The wall freezes the yak. x2 _You kill the yak! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h k###### h  h ######### h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h6f  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.######## h]/ h5######## h8v  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h9t Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hIi  ho ####Y.## hp t10/19=-80Freeze hv ######## h{ jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h{ $_The wall freezes the yak. h#######  hȃ.=1 h####### hj _The wall freezes the yak! The yak barely misses you. h*   Gobosan the Fighter  Revenant of Ashenzari **....  Health: 82/93 =====================--- h3+ M Magic: 9/19===========-------------  AC: 6Str: 9  EV: 11Int: 25 ##### SH: 0Dex: 14  #####...##########  XL: 10 Next: 10% Place: Dungeon:8  ...#.....#....@Y.# #  Noise: =--------  Time: 11281.4 (0.0)  #.........#####.# .  A) +7 dagger "Goblinslayer" {flame, rN+++  ###.........#####.#.#  Cast: Freeze  #.................#.###.......  Memories (4) Ramparts  #.#.........#............#....  hp, ##.#..........†...........#....  Y   yak .....).....###$....#...... ....## ##.##.#...## #.....#...... #....  #..†.##### ###.#####.#.# #....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You hit the yak. You burn the yak. h3 E h4  #####  #########  #....@†.# #  ....#####.# .  .#.#     hm5 r† )$       #..†    h5  hq: n342.4 (1Freeze h? ##### hB |  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You hit the yak. You burn the yak. _You kill the yak! hS hc4 h h hBX hl h&4 hl hݡ#####...@†.-####. hӨe 5.4 (3 _You start resting. hP-6.4 (4 hծ h߰4 _The frozen ramparts melt away. h; hl4 h hbh10/19= h|R5 h h[, h, hU h hQh6== hҕ h", h hB hћN1= h h( hV7= h6 hɣ, hf h h, h hFX8= hܪ h, h h hzU92== h h˲ hC h h hw h~ h hM90= h h<Q== h h, h= hD h1=3= h h*X h hm h~R2 h h":= h@ h, h h_ _You start resting. h/1310.4 (24.0) h#3 hg7=1.4 (25 h~ h" _HP restored. h'  h( 4 h*  h+ N4= h/ X h2  h2  h2  h4  h 5 := hp5  h7  h7 := h7  h/:  h:  h ;  hd<  h< L5= hO=  h? , h,@  hB  h\C  hC  hsP c=6== hQ , hiS  h|T  h4U  hU  hX , hX  hZ  h.[ ;== h[  h^  h>_  h_  ha  h7b L7= hb  hqe , hf  hZh , hh  hQk  hk  hhl  hn P= ho  hp  hp  h&q  hRw 8= hgx  hx  hOy  h{  h{  h|  h:~  h~  h3  hс P= h  h  hn , h} $  h" ;_You start resting. h 42.4 (319==3.4 (32 h  h % _Magic restored. h> hKC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.1   8.8  +1   n + Spellcasting   9.4  10.7  -1           b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.1   1.2  -1   hOD c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2  -1   q - Translocations   0.1   1.2  -1   e - Staves   0.1   1.2  -1   r - Alchemy   0.1   1.2  -1   f - Unarmed Combat   0.1   0.8  +1   s - Fire Magic   0.1   1.4  -2   g - Throwing   0.0   1.2  -1   t + Ice Magic   9.6[34 hEm   7.6  +1       u - Air Magic   0.1   1.4  -2   h - Short Blades   0.1   1.2  -1   v - Earth Magic   0.1   0.8  +1   i - Long Blades   0.1   1.2  -1       hF     w - Evocations   0.0   1.2  -1   j - Armour   6.1   7.1  -1       k - Dodging   2.0   3.6  -1       l - Shields   0.1   1.2  -1       m - Stealth   2.5   2.1  +2               h0G The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  hG[!] training|cost|targets h  h  h Gobosan the FighterRevenant of Ashenzari **....Health: 93/93 ========================Magic: 19/19 ========================AC: 6Str: 9EV: 11Int: 25#####SH: 0Dex: 14#####...##########XL: 10 Next: 14% Place: Dungeon:8...#.....#....@†.# #Noise: ---------  Time: 11343.4 (0.0)#.........#####.# .A) +7 dagger "Goblinslayer" {flame, rN+++ ###.........#####.#.#Cast: Freeze#.................#.###.......Memories (4) #.#.........#............#.... ##.#..........†...........#.... .....).....###$....#...... ....##  ##.##.#...## #.....#...... #.... #..†.##### ###.#####.#.#[39 h U;49m #....  _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _You start resting. _Magic restored. hI 4 hͤ  h  h0. hs0 h?1 h2 h=:B h;_  You see here a yak corpse. hj{A _  You now have 453 gold pieces (gained 13).  Things that are here: _a +0 dagger; a +0 robe; an orc corpse h h hz  Things that are here:  a +0 club; an orc corpse hi h: h _ h h h'> h^M$###.........#####.#.##.................#.###.......#.#.........#............#.... ##.#..........†...........#.... .....).....###)....#...... ....## ##.##.#...## #.....#...... #....#..†.###.#####.#.# #....####.# #######)### ...♣ #.. #####.# .......@..# ... #..55.4 (12.0) ......# ........#....P.P. #.. #####.# .........[.....♣.. #.# ..............P P.... ###.# ..>....#......o ......  h;O #.).# ....... .....♣. .P..P.. o   orc (polearm, wandering)  #.### ....... ...... .♣...P.  #.# ####### ♣...P. ....P. ###.#### # hP h\ h^[ _An orc is nearby! h4 hJ$ hV' h###.#####.#.# #.........#.###. #.#..#......#.... .#..†.....#.... ).....###)....#...... ....##+ #.##.#...## #.....#...... #. #..†.##### ###.#####.#.# #. ####.# # h)### ...♣ #..# .# ... #.# .#....P.P. #..# ..[.♣.#.# .......P. P.###.# ..>....#......o. .#.).# . .....♣.. .P..P.#.### . ...... > .♣...P.#.# # ♣...P.. ....P..#### # . h hh ha  o.o 2 orcs (1 polearm, wandering)oFound a staircase to the Lair. h16.0) h hvq _An orc comes into view. It is wielding a +0 whip. h X........#.###....... .##............#.... .#.†...#.... ...).....###)....# ....##+# .##.#...## #.....#...... #.....# ..†.##### ###.#####.#.# #. ###.# #######)### #...♣ #...#.# ..........#P..... #...?  hY ....# ........#@...P.P. #. ###.# .[....... ♣.  #.# .....oP.. P... ###.# ..>....#......... ... #.).# .............♣..P.P..P #.### ....... oP.♣. #.# ########♣...P.. . ....P..# #.#### # ........ .. .....##.... h  ho 1 wandering) h . 0===7 h;  h> % _The orc shouts! h4d\##......#.... #.†...#.... .).....###)....#...........##+#. ##.#...## #.....#......# #.....#. .†.##### ###.#####.#.# #....... ##.# #######)#####...♣. #...##.# ..........#P...... #...?) ...# .#....P.P.. #....#  heP##.# .........[@.o..... ♣.  #.# .....P... P... ##.# ..>....#...... .).# .............♣o.P.P..P....# .### ..... >P.♣. .# ########♣...P.. ......P..# .#### # ........ . .... ....##.... #....P<.......# hi hqwV.o hx/--8 h" h: _The orc hits you but does no damage. hz)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hO-- h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h\O.#.#.... .†....#.... # .).....###)....#...........##+#.# #.#...## #.....#......# #.....#.# †.##### ###.#####.#.# ##. hP# #.# #######)#####...♣.# #...# #.# ..........#P.#...?).# .#....P.P... #....# #.# .[.@o.♣.....> #.# .P....P. #.# ..>....#. ).# ......♣..P....P....# ### ......oP.♣ # ########♣...P.........P..#.#o 3 orcs (1 polearm, 2 wandering) #### # ....o hoR##.... ##....P.....  h5^  An orc comes into view. It is wielding a +0 short sword. h_ hm>o1o. h o79Freeze hV~ h P _The orc barely misses you. h.........#............#....  Gobosan the Fighter ..........†...........#.... # Revenant of Ashenzari **.... .).....###)....#...........##+#.# Health: 93/93 ======================== #.#...## #.....#......# #.....#.# Magic: 18/19 ======================-- †.##### ###.#####.#.# ##.......# AC: 6Str: 9 #.# #######)#####...♣.# #...### EV: 11Int: 25 #.# ..........#P....... #...?). SH: 0Dex: 14 ..# ........#....P.P... #....## XL: 10 Next: 14% Place: Dungeon:8 #.# .........[.@o...... ♣.....> Noise: =--------  Time: 11359.4 (0.0) #.# ..............P....P........ A) +7 dagger "Goblinslayer" {flame, rN+++ #.# ..>....#.................... Cast: Freeze  hz).# .............♣..P....P....## Memories (4) ### ...............>P.♣...P.... # ########♣...P...o.....P..#.# ooo 3 orcs (1 polearm, 1 wandering) #### # .........o. .... ...##.... ##....P..... <.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (100% to  hit)  You freeze the orc! hI3Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (100% to  hrhit)  You freeze the orc!  You kill the orc! hH †...#.... ))..... ....# † ###.#.# # #######)#####...♣.#  h>k ..........#P....... #...?) ........#....P.P...  .........[.@)...... > ..............P.... ..>....#........... ).# .............♣..P.. ...............>P.♣ ########♣...P...o..o 2 orcs # .........o.  ##....P..... < hh==60.4 (1Freeze hu ha % _The orc shouts! h;†#.... # ).....###)....#...........##+#.# #...## #.....#......# #.....#.# .##### ###.#####.#.# ##.......#. .# #######)#####...♣.## #...###. .# ..........#P........ #...?)..  h.# ........#....P.P.... #....## .# .[..)....... ♣.....>. .# ...@.P.............. .# ..>....#...... .# .............♣..P....P....### ## ........>P.♣ !  ########♣...P...o.....P..#.## ### # ...... .... ..##.... ##....P..........# #P......P ..##.#.. h  h;o. hF0---1 hA hS###)....#....##+#.# #...## #.....#......# #.....#.### ##### ###.#####.#.####.......#.. # #######)#####...♣.####...###.# # ..........#P........##...?).. # ..#....P.P.....#....##.# # .[..)........♣.....>. # . hLV....P........ # ..>....#. # .............♣..P....P....#### # ...>P.♣ !.  ########♣...P...o.....P..#.### ## # #........o........ .##.... ##....P....... ....# #P......P##.#.. ..... P..P.P.[ hX hZ h(hIoo.. hXiB---2 h3v hz h[ ## #.....#......# #.....#.#### #### ###.#####.#.####.......#...  #######)#####...♣.####...###.##  ..........#P........##...?)....  .#....P.P....##.#  .[..)........♣.....>...  .....P.......  ..>....#.o  .............♣@.P####  ..oP.♣ !..  ########♣...P..o......P..#.#### # # #........... .... ##....P. hY [K....# #P......P ##.#.. .......P..P.P.#.[ ####.....P.... #.... hL  h <o. h# 52- h 8=3Freeze h/  hW3 = _The orc hits you with a +0 short sword. h?...## #.....#......# #.....#.#### Gobosan the Fighter #### ###.#####.#.####.......#... Revenant of Ashenzari **....#######)#####...♣.####...###.## Health: 92/93 =======================-..........#P........##...?).... Magic: 17/19 =====================---........#....P.P.....#....##.#. AC: 6 hAStr: 9.........[..)........♣.....>... EV: 11Int: 25..............P................ SH: 0Dex: 14..>....#......................o XL: 10 Next: 14% Place: Dungeon:8.............♣@.P.........####. Noise: =--------  Time: 11363.4 (0.0)..............ooP.♣...P.... !.. A) +7 dagger "Goblinslayer" {flame, rN+++ ########♣...P.........P..#.#### Cast: Freeze # # #.................Memories (4) ##.... ##....P........ .....# [40 h-Bm#P......P.....oo 2 orcs ##.#.. .......P..P.P.# ..[####.....P..... #....Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  hit)  You freeze the orc.  The orc is almost dead.You hit the orc. You burn the orc.  The orc is heavily wounded. h+CZ88-4.4 (1 hT hX^ _The orc hits you with a +0 whip. The orc hits you with a +0 short sword. hz5...## #.....#......# #.....#.#### Gobosan the Fighter #### ###.#####.#.####.......#... Revenant of Ashenzari **....  #######)#####...♣.####...###.## Health: 88/93 ======================--  ..........#P........##...?).... Magic: 16/19 ====================----  ........#....P.P.....#....##.#. AC: 6Str: 9  .........[..)........♣.....>... EV: 11Int: 25  ..............P................ SH: 0 hr{Dex: 14  ..>....#......................o XL: 10 Next: 14% Place: Dungeon:8  .............♣@.P.........####. Noise: =--------  Time: 11364.4 (0.0)  ..............ooP.♣...P.... !.. A) +7 dagger "Goblinslayer" {flame, rN+++  ########♣...P.........P..#.#### Cast: Freeze # # #.................  Memories (4) ##.... ##....P........ .....# #P......P.....  oo 2 orcs ##.#.. .......P..P.P.# ..[ ####.....P..... #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (almostdead, 100% to hit)  You freeze the orc. h?Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (almostdead, 100% to hit)  h}You freeze the orc.  You kill the orc!  You hit the orc. You burn the orc. hT-   #.#.###  )#####...♣.###   h...#P........##...?)  .#....P.P.....#  ..[..)........♣.....>  .......P.......  ..>....#..............  P.....  .......)>P.♣...P.... !  #♣...P......... # #.................  ##....P........ #P......P..... .......P..P.P.#[ ####.....P..... hu  h||97=5.4 (1Freeze hu hL hG _You kill the orc! hǹ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h] h͆ hא h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) he  h)g  hj  ho  hq  hu  hLz  hp{  hv  h  hن M90= h  h-  h? := h4  h  h  h  h¢  ho 1=8= h  h  h  hd  h , h[  h  h &2 h  h  h := h  h  h/  hy  h h - _You start resting. hx 076.4 (11.0) h l3=-7.4 (12 h  h " _HP restored. h4 h, h>* h:D,0.0) hSFZ9==8.4 (1 hP hTX _You start resting. Magic restored. he4 h h h , h h h h hK hD h  h:= h  h h h%;== h hB h h h" h' h[,, hJ/ h3 h+8 h8 h^; h? hM........#.... #....... ...........#.... ∩' # #...#### ....#...........##'#.# ###.### ....#......# #.....#.####...!.# # #.#####.#.####.......#......#.## #)#####...♣.####...###.##......# ....#P........##...?[.....#.#..#  h*O..#....P.P.....#....##.#....o..# ...[..)...>...o..#..##85.4 (7 ..P................Y.Y.Y< .#.............o.o.... .......♣..P####.##.#### ........)>P.♣...!..##.# ##♣...P......#.######.#  #.................#.# #.#  ##....P...........# # #..  #P......P.....####### hY hY+6.4 (8 hb hc1 _Found Voer's Armour Shoppe. h@  h  h!  h  hM  h  h  hk  h  h  h   h  h  hT  hg  h]" , hx$  h* L _p - 2 scrolls of butterflies (gained 1) h5. 4 hC1  hG3  h5  h6  h7  ha:  h/E ###  †.# # ...∩  hE #.# . ... #.#.# ... ... # ##### ## ..#.###....... ..#.# #...####.. .........#....##'#. #..#.....#.... '∩' # #...####.#.......##'#.# ###.### #..#......# #....@#.####...!.# #92.4 (6 #####.#.####.......#......#.##  hF #####...♣.####...###.##......# #P........##....[.....#.#..# # #....P.P.....#....##.#....o..# # .[..)........♣.....>...o..#..####  ......P..........Y.Y.Y<...)  ............ h\G .....o....####  .....♣..P.........####.##.#### #  hO  hP +3.4 (7 hV  hY   h&Z /_Found Paichaci's Antique Weapon Shoppe. h  hN  hK , h  h , h @  There is an open door here. h  hU _ h  h  h2 EWelcome to Voer's Armour Shoppe! What would you like to do?  a -  90 gold a +0 chain mail  b -  270 gold a +1 chain mail of cold resistance  h" M c -  270 gold a +1 chain mail of willpowerd -  30 gold a +0 leather armour  e -  30 gold a +0 leather armour  f -  270 gold a +0 plate armour  g -  270 gold a +0 plate armour  h -  60 gold a +0 scale mail You have 453 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list h39  hAGobosan the Fighter##...##Revenant of Ashenzari **.... ######$....Health: 93/93 ======================== †.# # . .....∩.Magic: 19/19 ======================== #.# . .. .....AC: 6Str: 9 #.#.# ... .... # ##### ### EV: 11Int: 25 ..#.###....... ..#.# #...####.. SH: 0 h DDex: 14 .........#....##'#.# #........# XL: 10 Next: 14% Place: Dungeon:8 .........#.....'@'.# #...####.# Noise: ---------  Time: 11395.4 (2.0) ..#...........##'#.# ###.### #.. A) +7 dagger "Goblinslayer" {flame, rN+++ ..#......###.....#.####...!.# ### Cast: Freeze #####.#.####.......#......#.##Memories (4) #####...♣.####...###.##......# ..#P........##....[.....#.#..# #  #....P.P.....#....##.#....o..# #  .[..)........♣.....>...o..#..####  ......P................Y.Y.Y<...[3 hM0m)  _You start resting. Magic restored. _Found Voer's Armour Shoppe. _p - 2 scrolls of butterflies (gained 1) _Found Paichaci's Antique Weapon Shoppe. _There is an open door here.  There is an entrance to Voer's Armour Shoppe here. hP. _ h h; hK h h  h% _ h h_Found Voer's Armour Shoppe. _p - 2 scrolls of butterflies (gained 1) _Found Paichaci's Antique Weapon Shoppe. _There is an open door here.  There is an open door here. h hA _ hV h hL...  ..  #.###  ##...## ## ####$....##.# # # .o......∩... # . ...#......##.# ........@.# ##### ### .#.####..#.# #...####.......#....##'#.# #........ ........#.....'∩'.# #...####.## .#...........##'#.# ###.## h# #..# .#......###.....#.####...!.# #### o   orc (asleep) ####.#.####.......#......#.##  ####...♣.####...###.##......# #P........##....[.....#.#..# ## h]&7 h3+8.4 (3 h hhq _An orc comes into view. It is wielding a +0 club. hA e ... .. #.### ##...## ##.####$....##.# †.# # .o......∩.... #.# . ...#......# #.#.# .# ##### .#.###.#..#.# #...####.#....##'#.# #..#.....'∩'.# #...####. ..#.##'#.# ###.### #.. ..#......###.....#.####...!.# #.#.####.......#......#.###...♣.####...###.##......#.#P.##....[.....#.#..#  h  hw.oo h+9.4 (1 hE h  h K .... ... #.### ##...## ## #.####$....##.# .†.# # ...∩....##.# . ?..o#......##.#.#.# ##### .#.###.#..#.# #...#### h.#....##'#.# #..#.....'∩'.# #...####..#...........##'#.# ###.### #.#......###.....#.####...!.# .#####.#.####.......#......#.## )#####...♣.####...###.##......#.#P.##....[.....#.#..# h hjR.o h(400 h} h,7 _Found a scroll of enchant weapon. h" .... ... #.### ##...## ## ##.####$....##.# ..†.# # ..........∩....##.# . .?...#......##.#.#.o.@....# ##### .#.###.#..#.# #...####.#....##'#.# # h.#.....'∩'.# #...####.#...........##'#.# ###.### #.#......###.....#.####...!.# #.#####.#.####.......#......#.## #)#####...♣.####...###.##......# ....#P.##....[.....#.#..# h h D.o h?71Freeze h h h  You hit the orc. You burn the orc.  The orc is severely wounded. h[ 5=2.3 (0.9 hW  h P _The orc barely misses you. h ]  Gobosan the Fighter .... Revenant of Ashenzari **.... ... Health: 93/93 ======================== #.###  Magic: 18/19 ======================-- hH  ##...## #  AC: 6Str: 9 ##### ##.####$....##.#  EV: 11Int: 25 ..†.# # ..........∩....#  SH: 0Dex: 14 ###.# . .?...#......#  XL: 10 Next: 14% Place: Dungeon:8 ###.#.# ......o@....# ##### # Noise: =--------  Time: 11402.3 (0.0) ....#.###.......#..#.# #...#### A) +7 dagger "Goblinslayer" {flame, rN+++ ...........#....##'#.# #....... Cast: Freeze ...........#.....'∩'.# #...#### Memories (4) ....#...........##'#.# ###.### # ....#......###.....#.####...!.# # o   orc #.#####.#.####.......#......#.## #)#####...♣.####...###.##......# ....#P........##....[.....#.#..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0  hU club and wearing a +0 ring mail (severely wounded,  100% to hit)  You freeze the orc! hP .... ... #.###  ##...## #  ##.####$....##.# †.# # ..........∩....#  hm . .?...#......#  ......)@....# ##### .......#..#.# ..#....##'#.# #.....'∩'.# ......##'#.#  ..###.....#.# .####.......#)###[ h|#^3.3 (1Freeze hW, h/m  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (severely wounded,  100% to hit)   h0UYou freeze the orc! _You kill the orc! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h hk h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hV h h  h  hO % _ h3B h" h8 h h h h h ho h#F9== h% h" h,78 M ..j....  #.###  ##...## ##### ##.####$....## ..†.# # ..........∩....# . .?...#. - ###.#.# )....#### #.###.......#..#.#####..#....##'#.#.... ...........#.....'∩'.# #...####'#.#j   gnoll (polearm, asleep)##### h8+8.3 (5 h9E-9.3 (6 h@ h)Ks _A gnoll comes into view. It is wielding a +0 spear. h..... ...j.... ... .###  ##...## # #### ##.####$....##.# .†.# # ........@.∩....#.# . .?...#......#### ##.#.# ......).....# ##### #.###.......#..#.# #...#####....##'#.# #..............#.....'∩'.# #...####.#.....##'#.# ###.### #. ...#......###.....#.####...!.# [ h0J40m## .#####.#.####.......#......#.## h! h #,10.3 (1 h* h, h#.... #...... .....j.... ... .###  ##...## # ### ##.####$.@..##.# †.# # ..........∩....# .# . .?...#......#### #.#.# ......).....# ##### ####.###.......#..#.# #...#####....##'#.# #........#  h\......#.....'∩'.# #...####.# #.....##'#.# ###.### #..  ..#......###.....#.####...!.# ###  h( h &1 hr h hʫ  #...j...# #.....j.##.......#..jj... ...  #.###  ##@..## # #### ##.####$....##.# .†.# # ..........∩....##.# . .?...#......#### ##.#.# ......).....# ##### ###.###.......#..#.# #...####. j   gnoll sergeant (polearm, asleep).#....##'#.# #........ jjj 3 gnolls (1 p h ]olearm, asleep)..#.....'∩'.# #...####..#...........##'#.# ###.### #. hi |  A gnoll sergeant and 2 gnolls come into view. h  h g  The gnoll shouts! x2; The gnoll sergeant shouts! You hear a shout! h)  h  h  .j..jj..jjjjj 4 gnolls (1 polearm, 1 wandering)  A gnoll comes into view. It is wielding a +4 flail.The gnoll sergeant moves out of view. h M=====2 h  h . _You hear an angry growl. h= #.......# #...j...# ###.....jj# ......... #.....j !... #.### ##.@.## #  ##.####$....##.# †.# # ..........∩....#  h Y.# . .?...#......#### .#.# ......).....# ##### ##.###.......#..#.# #...####.   gnoll#....##'#.# #.##.....'∩'.# #...####.##.##'#.# ###.### #. hϴ  h4 .{{ h /--3 hC  h_ 6 _Found a potion of enlightenment. hdc#.......# #.......# ###.....jj# ......... #.....j !..{{ #.### ##..@## #  ##.####$....##.#  h,e.# # ..........∩....# .# . .?...#......#### .#.# ......).....# ##### # .#.###.#..#.# #...####.#....##'#.# #.##.....'∩'.# #...####.# .#.##'#.# ###.### #..# hOsH{{ htP---4 h| hI h  hK hu h, h h-h   black bear (wandering)   h:You start waiting. h&0 h+5.3 (1 h? s _A black bear comes into view. hE  #.......# #.......# ###.....jj# h........ #...j.j !..{{ #.### ##.@.## ## ##.####$....##.# †.# # ..........∩....# #.# . .?...#......#### #.#.# ......).....# ##### .#.###.#..#.# #...####.#....##'#.# # h .# j   gnoll.#.....'∩'.# #...####. ..#.##'#.# ###.### #.. h hN h h hD h.h...j.j{ jhj   gnoll sergeant (polearm)jj 2 gnolls (1 polearm, 1 wandering) h @==6Freeze h' h*I _The black bear growls angrily. You hear a shout! x3 hGobosan the Fighter#.......#Revenant of Ashenzari **....#.......#Health: 93/93 ========================###.....jj#Magic: 16/19 ====================----.h...j...AC: 6Str: 9#.....jEV: 11Int: 25!.j{SH: 0Dex: 14#j###XL: 10 Next: 14% Place: Dungeon:8##.@.## #Noise: ==-------  Time: 11416.3 (0.0) ### ##.####$....##.#A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#Cast: Freeze #.# .  hb[40m.?...#......####Memories (4) #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. h   black bear .........#....##'#.# #........# j   gnoll sergeant (polearm) .........#.....'∩'.# #...####.# jj 2 gnolls (1 polearm, 1 wandering) ..#...........##'#.# ###.### #..The walls around you are covered in ice.  The gnoll shouts!  You hit the gnoll sergeant. You burn the gnoll sergeant.  The gnoll sergeant is moderately wounded.You hear a shout!  The wall freezes the gnoll sergeant! h h$8.....h..j.j{{#j####.@.#.... j)gnoll shouts!  You hit the gnoll sergeant. You burn the gnoll sergeant.  The gnoll sergeant is moderately wounded.  You hear a shout!  The wall freezes the gnoll sergeant!gnoll sergeant hits you with a +0 spear. hV&88--=7.3 (1Ramparts  h/T## hr21 _The wall freezes the gnoll! h   Gobosan the Fighter #.......#  Revenant of Ashenzari **.... #.......#  Health: 88/93 ======================-- ###.....jj#  Magic: 15/19 ==================------ ......... AC: 6Str: 9 #h..j.j EV: 11Int: 25 !.j{{ SH: 0Dex: 14 #j### XL: 10 Next: 14% Place: Dungeon:8 ##.@.## #  Noise: ===------  Time: 11417.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze  h} [34m#.# . .?...#......####  Memories (4) Ramparts #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. h   black bear .........#....##'#.# #........# j   gnoll sergeant (polearm) .........#.....'∩'.# #...####.# jj 2 gnolls (1 polearm) ..#...........##'#.# ###.### #..a +0 kite shield (heavily wounded, 100% to hit)  You freeze the gnoll sergeant!  The gnoll sergeant is almost dead.The gnoll sergeant blocks your attack.  The gnoll sergeant is almost dead.The wall freezes the gnoll sergeant! h FMYou freeze the gnoll sergeant!  The gnoll sergeant is almost dead.The gnoll sergeant blocks your attack.wall freezes the gnoll sergeant!  You kill the gnoll sergeant! h  hH  An orc priest comes into view. It is wielding a +0 mace. hb  h,  #.......#  #.......#  ###.....jj#  o........ #.....j hjj. #j### h^ ##.@.## #  #$....##.# †.# # ..........∩....#  . .?...#......####  ......).....# ##### .....#..#.# #....##'#.# o   orc priest (wandering)#.....'∩'.# j 3 gnolls (1 polearm)   h <5--8.3 (1 h1 \## h D _The wall freezes the gnoll but does no damage. h  Gobosan the Fighter #.......#  Revenant of Ashenzari **.... #.......#  Health: 88/93 ======================-- ###.....jj#  Magic: 14/19 =================------- o........ h AC: 6Str: 9 #.....j EV: 11Int: 25 hjj. SH: 0Dex: 14 #j### XL: 10 Next: 15% Place: Dungeon:8 ##.@.## #  Noise: =--------  Time: 11418.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze #.# . .?...#......####  Memories (4) Ramparts #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. h   black bear .........#....##'#.# #........# o   orc priest (wandering) .........#.....'∩'.# #...####.# jjj 3 gnolls (1 polearm) ..#....... h5....##'#.# ###.### #..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 100% to hit)  You freeze the gnoll! h&[onfirm with . or Enter, or press ? or * to list all spells. h'Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 100% to hit)  You freeze the gnoll!  You kill the gnoll! h, h hB ha  The wall freezes the gnoll. The wall freezes the black bear. h  #..o....#  #.......#  ###.....jj#  o........ h4#..h..j !jj. #j### ##.@.## #  #$....##.# †.# # ..........∩....#  . .?...#......####  ......).....# ##### .....#..#.# #....##'#.# owizard#.....'∩'.#   o   orc (wandering)An orc comes into view. It is wielding a +0 short sword. h;969.3 (1 h####.@.# h/ _The wall freezes the gnoll! The gnoll closely misses you. _An orc wizard comes into view. It is wielding a +0 dagger. h9 8  Gobosan the Fighter #..o....#  Revenant of Ashenzari **.... #.......#  Health: 89/93 ======================-- ###.....jj#  Magic: 13/19 ================-------- o........ AC: 6Str: 9 h-:  #..h..j EV: 11Int: 25 !jj. SH: 0Dex: 14 #j### XL: 10 Next: 16% Place: Dungeon:8 ##.@.## #  Noise: =--------  Time: 11419.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze #.# . .?...#......####  Memories (4) Ramparts #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. h   black bear .........#....##'#.# #........# o   orc wizard .........#.....'∩'.# #...####.# jjj 3 gnolls (1 polearm) ..#...........##'#.# ###.### #.. o   orc (wand h); xering)Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit)  You freeze the gnoll!  The gnoll is severely wounded.The orc shouts!  You barely miss the gnoll. h\D UYou freeze the gnoll!  The gnoll is severely wounded.  The orc shouts!  You barely miss the gnoll.  The gnoll is severely wounded.The wall freezes the gnoll! h9F  hG X  You kill the gnoll! hV  #.......#  #..o....#  ###.....jj#  o........ #..j..j !h.. #j### hSX ##.@.## #  #$....##.# †.# # ..........∩....#  . .?...#......####  ......).....# ##### .....#..#.# #....##'#.# #.....'∩'.#  2  o h\ 4=20.3 (1 h g #j####.@.# hj 1 _The wall freezes the gnoll. hv  Gobosan the Fighter #.......#  Revenant of Ashenzari **.... #..o....#  Health: 89/93 ======================-- ###.....jj#  Magic: 12/19 ===============--------- o........ AC: 6Str: 9 #..j..j EV: 11Int: 25 h !h.. SH: 0Dex: 14 #j### XL: 10 Next: 16% Place: Dungeon:8 ##.@.## #  Noise: ==-------  Time: 11420.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze #.# . .?...#......####  Memories (4) Ramparts #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. h   black bear .........#....##'#.# #........# o   orc wizard .........#.....'∩'.# #...####.# jj 2 gnolls (1 polearm) ..#...........##'#.# ###.### #.. o   orcAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineA him: a gnoll, wielding a +4 flail (lightly wounded, 100% to hit)  You freeze the gnoll!  The gnoll is almost dead.You puncture the gnoll! You burn the gnoll. h hw h+ hU* #.......#  #.......#  ###...o.jj#  .o....... #.....j !hj. #)###  #  #$....##.#  hp+:†.# # ..........∩....#  . .?...#......####  ......).....# ##### .....#..#.# #....##'#.# #.....'∩'.#    gnoll (   hH.f-1.3 (1Freeze h}8#)### h9<w  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +4 flail (lightly wounded, 100% to hit)  You freeze the gnoll!  The gnoll is almost dead.You puncture the gnoll! You burn the gnoll. _You kill the gnoll! h>6  The wall freezes the gnoll. The gnoll barely misses you. h9E  The wall freezes the black bear! h:, hJwo.o.o..o.#h####.@.# opriestoo 2 orc wizardsj   gnoll (polearm)(…) hcL90=3=-2Freeze hJV~#h### h_z _An orc wizard comes into view. It is wielding a +0 dagger. h  Gobosan the Fighter #..o....#  Revenant of Ashenzari **.... #.......#  Health: 90/93 =======================- ###.....jj#  Magic: 12/19 ===============--------- o.o..o... AC: 6Str: 9 #.....j EV: 11Int: 25 !.j. SH: 0Dex: 14 #h### XL: 10 Next: 16% Place: Dungeon:8 ##.@.## #  Noise: =--------  Time: 11422.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze [4 hf0m#.# . .?...#......####  Memories (4) Ramparts #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. h   black bear .........#....##'#.# #........# o   orc priest .........#.....'∩'.# #...####.# oo 2 orc wizards ..#...........##'#.# ###.### #.. j   gnoll (polearm)(…)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear!  The black bear is severely wounded.You hit the black bear. You burn the black bear. h: a black bear (heavily wounded, 100% to hit)  You freeze the black bear!  The black bear is severely wounded.hit the black bear. You burn the black bear.  You kill the black bear!  The wall freezes the gnoll! hj h0 h hy h' #.......#  #...o...#  ###.....jj#  .o....... #.o.o.j !.). #)### hZ #  #$....##.# †.# # ..........∩....#  . .?...#......####  ......).....# ##### .....#..#.# o   orc priest#....##'#.# oo 2 orc wizards#.....'∩'.# o   orc   hf93.3 (1Freeze hR"j#)# h>%I _You kill the gnoll! hM hn o### h˹o 2 orc priests  An orc priest comes into view. It is wielding a +0 short sword. hp *#*### h3v#The orc wizard points at you and mumbles some strange words. h9A hhB htC hrO.o.oo...){)# hPW81---4 hJ[#)####.@.# h!f. _The magic dart hits you! hc  hŕ , ho  h `.o.o.o).o###o   orc h #o#### h49 #o#### h: y2=---5Freeze h]J ####.@.# hM l _The orc priest looks satisfied for a moment. h*\  Gobosan the Fighter #.......#  Revenant of Ashenzari **.... #..o....#  Health: 82/93 =====================--- ###.....jj#  Magic: 11/19 =============----------- .....o... AC: 6Str: 9 #o....j h EV: 11Int: 25 !o). SH: 0Dex: 14 #o### XL: 10 Next: 19% Place: Dungeon:8 ##.@.## #  Noise: ---------  Time: 11425.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze #.# . .?...#......####  Memories (4) Ramparts #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. oo 2 orc priests .........#....##'#.# #........# oo 2 orc wizards .........#.....'∩'.# #...####.# o   orc ..#...........##'#.# ###.### #..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding  ha +0 short sword (100% to hit)  You freeze the orc.  The orc is lightly wounded.  You puncture the orc! You burn the orc. hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (100% to hit)  You freeze the orc.  The orc is lightly hr wounded.  You puncture the orc! You burn the orc.  You kill the orc! hf hE  The wall freezes the orc wizard! h hz #  #.......#  #.......#  ###...o.jj#  o........ #o....j  hk!.). #o### ##.@.## #  #$....##.# †.# # ..........∩....#  . .?...#......####  ......).....# ##### .....#..#.# #....##'#.# #.....'∩'.#    An orc wizard comes into view. It is wielding a +0 dagger. h#o### hĦ#o#### h3=6.3 (1 hķ_### hb _The orc priest miscasts a cantrip. hab  Gobosan the Fighter #.......#  Revenant of Ashenzari **.... #.......#  Health: 82/93 =====================--- ###...o.jj#  Magic: 10/19 ============------------ o........ AC: 6Str: 9 #o....j EV: 11Int: 25 !.). SH: 0Dex: 14 #o### XL: 10 Next: 19% Place: Dungeon:8 hbA ##.@.## #  Noise: =--------  Time: 11426.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze #.# . .?...#......####  Memories (4) Ramparts #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. oo 2 orc priests .........#....##'#.# #........# oo 2 orc wizards .........#.....'∩'.# #...####.# ..#...........##'#.# ###.### #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)  You freeze the orc wizard! hsY #.......#  #.......#  ###...o.jj#  h2u3 o........ #o....j !.). #)### ##.@.## #  #$....##.# †.# # ..........∩....#  . .?...#......####  ......).....# ##### .....#..#.# #....##'#.#    orc wizard#.....'∩'.#     hcvAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)  You freeze the orc wizard!  You kill the orc wizard! h}U*## h #)###(invisible)  The orc wizard gestures wildly while chanting. h  h;, h*.o....o.oo#)###o 2 orc wizards (1 invisible)207.3 (1Freeze h1##.@.# h H _The orc wizard flickers and vanishes for a moment. h$ h h h  h  An orc comes into view. It is wielding a +0 short sword.The wall freezes the orc wizard! h!o.o......oo)#)##   orc wizard (o   orc (wandering) hR&d31=-8 hg19## h>N _You kill the orc wizard! hC  The frozen ramparts melt away. h , hm h[..o..){#o####.@.#....   orc priest hZK==9Freeze hT  h   hU _The orc shouts! hw  Gobosan the Fighter #.......#  Revenant of Ashenzari **.... #.......#  Health: 83/93 =====================--- ###.....jj#  Magic: 10/19 ============------------ ..o...... AC: 6Str: 9 #.....j EV: 11Int: 25 !.){ h_y SH: 0Dex: 14 #o### XL: 10 Next: 20% Place: Dungeon:8 ##.@.## #  Noise: ==-------  Time: 11429.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze #.# . .?...#......####  Memories (4) #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. o   orc priest .........#....##'#.# #........# o   orc wizard (invisible) .........#.....'∩'.# #...####.# ..#...........##'#.# ###.### #..Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (100% to  hit)  You freeze the orc priest.  The orc priest is lightly wounded.  You hit the orc priest. You burn the orc priest. hzAim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (100% to  hit)  You freeze the orc priest.   h{The orc priest is lightly wounded.  You hit the orc priest. You burn the orc priest.  The orc priest is severely wounded. h{ hڃ  #...o...#  #.......#  ###...o.jj#  .........  h)#.o...j !.o. #o### ##.@.## #  #$....##.# †.# # ..........∩....#  . .?...#......####  ......).....# ##### .....#..#.# o 2 orc priests#....##'#.# #.....'∩'.# oo 2 orcs (1 missile, 1 wandering)   An orc comes into view. It is wielding a +0 club. h~4-30.3 (1 h͋ hA _The orc priest hits you but does no damage. hGobosan the Fighter#...o...#Revenant of Ashenzari **....#.......#Health: 83/93 =====================---###...o.jj#Magic: 7/19========----------------.........AC: 6Str: 9#.o...jEV: 11Int: 25 h!.o.SH: 0Dex: 14#o###XL: 10 Next: 20% Place: Dungeon:8##.@.## #Noise: =--------  Time: 11430.3 (0.0) ### ##.####$....##.#A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#Cast: Freeze #.# . .?...#......####Memories (4) #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. oo 2 orc priests .........#....##'#.# #........# o   orc wizard (invisible) .........#[39; h49m.....'∩'.# #...####.# oo 2 orcs (1 missile, 1 wandering) ..#...........##'#.# ###.### #..Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The orc shouts!  You hit the orc priest. You burn the orc priest. h]:asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.orc shouts!   h!You hit the orc priest. You burn the orc priest.  The orc priest is almost dead. h h_ h_H  The wall freezes the orc priest! x2 h?.o.o.o){ hg#)####.@.#....o   orc wizard (invisible)oo 2 orcs (1 missile) h541= hf1.3 (1FreezeRamparts  h#.@.# hN _You kill the orc priest! h  hxB h)!..o.).#o####.@.#o   orc priesto   orc wizard (invisible) h"@--2Freeze h-#o####.@.# h26 _The wall freezes the orc wizard. h6  Gobosan the Fighter #.......#  Revenant of Ashenzari **.... #.......#  Health: 84/93 =====================--- ###.....jj#  Magic: 6/19=======----------------- ......... AC: 6Str: 9 #...o.j EV: 11Int: 25 !.). SH: 0Dex: 14 #o### XL: 10 Next: 21% Place: Dungeon:8  hM##.@.## #  Noise: ---------  Time: 11432.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze #.# . .?...#......####  Memories (4) Ramparts #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. o   orc priest .........#....##'#.# #........# o   orc wizard (invisible) .........#.....'∩'.# #...####.# ..#...........##'#.# ###.### #..Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, slightly transparent, 100% to hit)  You freeze the orc wizard.  The orc wizard is heavily wounded.You completely miss the orc wizard. hzJwounded, slightly transparent, 100% to hit)  You freeze the orc wizard.  The orc wizard is heavily wounded.  You completely miss the orc wizard.The wall freezes the orc wizard! h h #.......#  #.......#  ###.....jj#  .....o... #...o.j !.o. #)### h: ##.@.## #  #$....##.# †.# # ..........∩....#  . .?...#......####  ......).....# ##### .....#..#.# #....##'#.# oo 2 orcs (1 missile)#.....'∩'.#    hn2=3.3 (1Freeze hb#)#### hN _You kill the orc wizard! hK  The orc priest mumbles some strange prayers to Beogh against you. hSP  Beogh smites you! The wall freezes the orc! hMZW.) hV]_71---=4 hc8# h2fG _You kill the orc! h( ho#)###o   orc (missile) h;e7=--5 h#)#### h h  h  >  The wall freezes the orc! h .)#)#### h ) h\ A--6 h #)##.@.# hܸ G _You kill the orc! hx ho#)###o   orc priest hV2---7 h#)####.@.# hۭ h!  h .### h& &8 hO$ #)#### h'  h~ ho#)####o   orc priest hu`3=9 h]####.@.# h hG h.#)### hy'40 hg#)###.@.# hü hj h y(o##o   orc priest8==1 h#)####.@.# h hNZ  hm  o#)####.@.#o   orc (wandering)An orc comes into view. It is wielding a +2 dagger of venom.The orc priest invokes the aid of Beogh against you. hCo h59---==2 hw ~#)#### h ' _Beogh smites you! h+ , hv6 .o..){#)####.@.#....o   orc h)8 :--3 h\?  h9C 4 _The frozen ramparts melt away. hR hIT h\]0.o.oo   orc priesto   orc h^R--4Freeze h-g h[j hVK  Gobosan the Fighter #.......#  Revenant of Ashenzari **.... #.......#  Health: 59/93 ===============--------- ###.....jj#  Magic: 7/19========---------------- ..o...... AC: 6Str: 9 h6 #.....j EV: 11Int: 25 !.). SH: 0Dex: 14 #o### XL: 10 Next: 22% Place: Dungeon:8 ##.@.## #  Noise: ---------  Time: 11444.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze #.# . .?...#......####  Memories (4) #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. o   orc priest .........#....##'#.# #........# o   orc .........#.....'∩'.# #...####.# ..#...........##'#.# ###.### #..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (severely wounded, 100% to hit)  You freeze the orc priest.  The orc priest is almost dead.[23;2 hPHHYou barely miss the orc priest. hN #.......#  #.......#  ###.....jj#  ......... #.o...j !.). #o### ##.@.## #  #$....##.# †.# # ..........∩....#  . .?...#......####  h=  ......).....# ##### .....#..#.#  #....##'#.# #.....'∩'.#    Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (severely wounded, 100% to hit)  You freeze the orc priest.  The orc priest is almost dead.You barely miss the orc priest.The orc priest is almost dead. hP60=5.3 (1 h hA _The orc priest hits you but does no damage. h5  Gobosan the Fighter #.......#  Revenant of Ashenzari **.... #.......#  Health: 60/93 ===============--------- ###.....jj#  Magic: 6/19=======----------------- ......... AC: 6Str: 9 #.o...j EV: 11Int: 25 !.). SH: 0Dex: 14 #o### h+ XL: 10 Next: 22% Place: Dungeon:8 ##.@.## #  Noise: =--------  Time: 11445.3 (0.0) ### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ †.# # ..........∩....#  Cast: Freeze #.# . .?...#......####  Memories (4) #.#.# ......).....# ##### ### ..#.###.......#..#.# #...####.. o   orc priest .........#....##'#.# #........# o   orc .........#.....'∩'.# #...####.# ..#...........##'#.# ###.### #..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (almost dead, 100% to hit)  You freeze the orc priest. h h #.......#  #.......#  ###.....jj#  ......... #.....j !o). #)### ##.@.## #  #$....##.#  hU†.# # ..........∩....#  . .?...#......####  ......).....# ##### .....#..#.# o   orc#....##'#.# #.....'∩'.#    hR^6.3 (1Freeze h% h)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hZ*Aim: an orc priest, wielding a +0 short sword (almost dead, 100% to hit)  You freeze the orc priest. _You kill the orc priest! hCI  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hX hA h!  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hb  #.......# #.......# ###.......# ......... #...... !o). #)### ##@..## ## ##.####$....##.#  h .†.# # ..........∩....##.# . .?...#......#####.#.# ......).....# ##### .#.###.......#..#.# #...####.#....##'#.# #..#.....'∩'.# #...####..#.##'#.# ###.### # h  h P.o h d7=-7 ha Freeze _ h  h  hv  Gobosan the Fighter #.......#  Revenant of Ashenzari **.... #.......#  Health: 60/93 ===============--------- ###.......#  Magic: 6/19=======----------------- .........  AC: 6Str: 9 #...... EV: 11Int: 25  h$I!.). SH: 0Dex: 14 #o###  XL: 10 Next: 22% Place: Dungeon:8 ##@..## #  Noise: ---------  Time: 11447.3 (0.0) #### ##.####$....##.#  A) +7 dagger "Goblinslayer" {flame, rN+++ .†.# # ..........∩....#  Cast: Freeze ##.# . .?...#......####  Memories (4) ##.#.# ......).....# ##### ## ...#.###.......#..#.# #...####. o   orc ..........#....##'#.# #........ ..........#.....'∩'.# #...####. ...#...........##'#.# ###.### #.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 dagger of venom (100% to hit)  You freeze the orc! h #.......#  #.......#  ###.......#  .........  #...... !.). #$###  ##@..## #   hE#$....##.# †.# # ..........∩....#  . .?...#......####  ......).....# ##### ......#..#.# .#....##'#.#  #.....'∩'.#      h1=8.3 (1Freeze hJ honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 dagger of venom (100% to hit)  You freeze the orc! _You kill the orc! h4 h hO h  h h h hm2= h h hT7= h h hfL3= h' he, h$ h(, h) h- h-L4= h)/ h2 h2 h3 hf;f5 h< hk=U8== h? hB, hJE hse.6===67=9= h4v8 hx h}zP= h| h?<9 h h h^~10/19= hf, hL h M70= hS h, h hћ hm:= h h hV1= hB h hN1= hu h h&2 hA h h^ hS hR, h hn3= h h, h h, h hi hP}4=2== h h, h h, h hjl5= h ha h);== h h., h  h~ hLT63= h h  h  h  h0 , h&  h  h &7 h  h  h1 := h  h , h  hE#  hT$ |8=4= hq&  h( , h*  h.  h/ V9= h0  hN4  hJ5  h6  h:  h:; := h<  h4@  h@ '80 hB  hE  hF L5= h H  hVK  hK  hM  hR  hS &1 h V  h5Z  hZ  hi\  hx`  ha 3= hb  h:f  hf L2= hjh  hLl  hl  hn  hfv 96 hFw *== hqx  he|  h} O3= h_~  hށ , h  h , h  hɋ  h Y4== h  hH  h  hN  h  hx L7= h  h <5 hߞ  h, , hE  h b6= h8  h<  h := hn  h , h  hz  h 7=8= h  h , hv  h , h~  hC  h &8 h  h|  ho := hZ  h,  h  h0  h= p 9- _You start resting. h 1527.3 (79.0) hC c9==-8.3 (80 h  hp % _Magic restored. h]4 h hq hN h hz h h h߷ hM90= h h hA;== h hm, hn h hV1= hv h, h h, h h hZ&2 h hX, hl h%_ _You start resting. h,38.3 (1 hZ3=9.3 (11 h hi" _HP restored. hk hm hn hw htM ####.........##.......##.!.)...# #@###  ##...## #### ##.####$....##.# .†.# # ..........∩....# ##.# . .?...#......####... ...#.....'∩'.# h,0.0) hL,40.3 (1 h hN  You now have 467 gold pieces (gained 14). h+1.3 (2 h h[ _Items here: )))))))))) [[[[[ †††††††. h ( 4 h)  h~8  hX? B hvA  h&F P= hJ  hO , hP  hCY N _You now have 478 gold pieces (gained 11). h\  hW]  h^  h&b  h%f , hh  hi  hk , hm  hjt  h:~ Welcome to Paichaci's Antique Weapon Shoppe! What would you like to do?  a -  157 gold an arbalestb -  10 gold a club  c -  10 gold a club  d -  105 gold a glowing dagger  e -  189 gold a steaming halberdf -  63 gold a hand axe  g -  147 gold a runed orcbowh -  115 gold a rapier   h i -  63 gold a short sword You have 478 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list h< hD hlQj#.......#Gobosan the Fighter###.......#Revenant of Ashenzari **.............#Health: 93/93 ========================#.......#Magic: 19/19 ========================#.!.)...#AC: 6Str: 9#)###EV: 11Int: 25##...## #SH: 0Dex: 14 ## ##.####.....##.#XL: 10 Next: 22% Place: Dungeon:8 .# # ..........@....#Noise: ---------  Time: 11547.3 (6.0) .# . .?...#......####A) +7 dagger "Goblinslayer" {flame, rN+++  hS4.#.# ......).....# ##### #### Cast: Freeze .#.###.......#..#.# #...####... Memories (4) ........#....##'#.# #........## ........#.....'∩'.# #...####.##  .#...........##'#.# ###.### #..#  .#......###.....#.####...!.# ####  ####.#.####.......#......#.## #  _You start resting. _HP restored.  You now have 467 gold pieces (gained 14). _Items here: )))))))))) [[[[[ †††††††. _You now have 478 gold pieces (gained 11).  There is an entrance to Paichaci's Antique Weapon Shoppe here. hX haa h e. _ h _ h#B h& ha*, h, hHG_HP restored.  You now have 467 gold pieces (gained 14). _Items here: )))))))))) [[[[[ †††††††. _You now have 478 gold pieces (gained 11).  Items here: )))))))))) [[[[[ †††††††. hL hM _ hTO h6\a  Items here: ( )))) [ ††. hU` hfa _ hb hf hk, hLm hq, ht hTN _z - 2 potions of enlightenment (gained 1) h4 h  hp hr, hO hL  Items here: )))))))))) [[[[[ †††††††. h h _ h˽ h" h h{B hY h[ h h h h hO h h h6 h h h h h h h, h$ h hY , hR  h  h  h  h- O _o - 4 scrolls of enchant weapon (gained 1) h  ho  h!  h&#  h %  h%  h&  h'  h(  h)  ho*  hA-  h'0 , h1  h"4  h6  h6  h7  hC  hD  hE  hG  h`I  hL , hN  hlP  hS  h4T  hT  hU  haV  hV , htb  hul  hn  ##. .. #.. . #.# .##.###### ####.##.#.......# .......#.......# #%#..# #.......# #.#..###.......# #.@............#74.3 (27.0) ####..##.......# #.#####..##...)...#  #........#####)#### #### ########.# ##...## ########## ###.####.....##.#...#.....†.#####..........∩....#.....#####.#.........#......#### ......#####.#.###......).....#[ ho m hu 8% hv ,5.3 (28 h5|  h N _Found a medusa talisman. h7 h4 hg hB h hZ h h h h%X hV1X h3 h4, h5 h[EX h G hH, h~J hT hW hX, hp[ hP\, h] h`l hwZ######## ##.......# ## #.. ...#.# .h #..###.#.##.###. #............$.. #...##.#@#  h>y#...##.#.# ##........# #.......###  #.##.##.######  ######.##.#.......#h   howler monkey (wandering)  #.........#.......#  #.##%#..###.......# #.#..###.. h{5 87.3 (12   h{|JA howler monkey comes into view. hd&. h:% hC%8.3 (13 h:% h  hьJ_Found 15 gold pieces. The howler monkey moves out of view. h) h* h278 M ######### #.......# ##.. ...#.# .. ###.#.##.###h.......@....$.. h 49.0)...##.#.##.###. #...##.##........#.......###.##.h   howler monkey (wandering).#....#..### h4 h: h|>d _A howler monkey is nearby! h ######### ##.......# ## #.. ...#.# .. #..###.#.##.###h##.$.#...##.#.##.###.##...##.#.# ..##........# ###.......####.##.##.######  ######.##.#.  #.#.  hD  h0 *.hh%==90% _The howler monkey howls! h ######### ##.......# #### #.. ...#.# ...  h #..###.#.##.###.##.$h.#...##.#.##.###.#.#...##.#.# ... ##..# #### #.####.##.##.###### ######.##.#. #.#. #.##% h , h  hh.h 2 howler monkeys (1 catching breath)%A howler monkey comes into view.The howler monkey hoots and howls with incredible vigour!========1 h F _The howler monkey howls! You hear an angry hiss. h,# ##.###### #.. ...#.##... #..###.#.##.###h##.h....##...##.#.##.###.#.##...##.#.##... ##.######  h.R#.##.##.######  h/ h0, h~6R.h h7f===-----2Freeze hz< h> h(B  Gobosan the Fighter  Revenant of Ashenzari **....Health: 93/93 ========================Magic: 16/19 ====================----#########AC: 6 hDStr: 9##.......######EV: 11Int: 25#.. ...#.##...SH: 0Dex: 14#..###.#.##.###.###XL: 10 Next: 22% Place: Dungeon:8#..........@hh....#Noise: ===------  Time: 11592.3 (0.0)#...##.#.##.###.#.#A) +7 dagger "Goblinslayer" {flame, rN+++ #...##.#.##...Cast: Freeze##........######Memories (4) #.......####.##.##.######hh 2 howler monkeys (1 catching breath) #####.##.#.......# .........#.......# .##%#..###.......# _The howler monkey howls! You hear an angry hiss.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts [40 h\Em(safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hKFsasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the howler monkey. The wall freezes the howler monkey! hmLp#...##.##...@h$..##h###.. hMn-3.3 (1Ramparts  hS##.####h### hvW9 _The wall freezes the howler monkey. hե   Gobosan the Fighter  Revenant of Ashenzari **....  Health: 93/93 ========================  Magic: 15/19 ==================------ ######### AC: 6Str: 9 ##.......######  EV: 11Int: 25 #.. ...#.##... SH: 0Dex: 14 #..###.#.##.###.###  XL: 10 Next: 22% Place: Dungeon:8 #..........@h$....#  Noise: ==-------  Time: 11593.3 (0.0) #...##.#.##h###.#.#  A) +7 dagger "Goblinslayer" {flame, rN+++  #...##.#.##... Cast: Freeze  ##........######  Memories (4) Ramparts  #....... hS m###  #.##.##.###### hh 2 howler monkeys (1 catching breath) #####.##.#.......# .........#.......# .##%#..###.......#The howler monkey is severely wounded.You hit the howler monkey. You burn the howler monkey.  The howler monkey is heavily wounded.The wall freezes the howler monkey.  The howler monkey hits you but does no damage.  The wall freezes the howler monkey! h   #####  #.. ... h #..###.#.##.###.###  #..........@.$....#  #...##.#.##h###.#.#  #...  #####    h   howler monkey% hI ;3-4.3 (1 hR ##.#### hy i  You hit the howler monkey. You burn the howler monkey.  The howler monkey is heavily wounded.  The wall freezes the howler monkey.howler monkey hits you but does no damage.wall freezes the howler monkey! _You kill the howler monkey!! h  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 93/93 ========================  Magic: 14/19 =================------- ######### AC: 6Str: 9 ##.......######  EV: 11Int: 25 #.. ...#.##... SH: 0! hDex: 14 #..###.#.##.###.###  XL: 10 Next: 23% Place: Dungeon:8 #..........@.$....#  Noise: =--------  Time: 11594.3 (0.0) #...##.#.##h###.#.#  A) +7 dagger "Goblinslayer" {flame, rN+++  #...##.#.##... Cast: Freeze  ##........######  Memories (4) Ramparts  #.......###  #.##.##.###### h   howler monkey #####.##.#.......# .........#.......# .##%#..###.......#Aim: a howler monkey (severely wounded, 100% to hit)  You freeze the howler monkey.  The howler monkey is almost dead.You closely miss the howler monkey.The howler monkey is almost dead.The wall freezes the howler monkey.! h4$R  ! h%#####  #.. #... #..###.#.##.###.###  #..........@.$....#  #...##.#.##†###.#.#  #...  #####    %! h-f45.3 (1Freeze! h/###.####†##! h2You freeze the howler monkey.  The howler monkey is almost dead.You closely miss the howler monkey.  The howler monkey is almost dead.The wall freezes the howler monkey. _You kill the howler monkey!! hމ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h_Q###.###†###! hR! h+W###.###†#! h.Y _You can't see any susceptible monsters within range! (Use Z to cast anyway.)! h J! hv ! h ,! h B! h ,! h ! h- ! h L5=! h ! hY ! h #-#†###S#! hn S   water moccasin (wandering) _You start resting.! h2 +9.3 (4! h% ###S#†###.#%! h& G-600.3 (5! h, ##.##†##! h/ a _A water moccasin comes into view." hY  #####  #.. ... #..###.#.##.###.###  #..........@.$.S..#  " hG[#...##.#.##†###.#.#  #...  #####    %" hK  #####  #.. ... " h #..###.#.##.###.###  #..........@.$.S..#  #...##.#.##†###.#.#  #...  #####    %" h##.###†###%" h" h##.####†##%" he _A water moccasin is nearby!" h{ " hr} Your frozen ramparts will break if you move. Continue? Y - Yes  N - No" hv~ " h/  # h} # h&  Gobosan the Fighter  Revenant of Ashenzari **....Health: 93/93 ========================Magic: 15/19 ==================------#########AC: 6Str: 9##.......######EV: 11Int: 25#.. ...#.##...SH: 0Dex: 14#..###.#.##.###.###XL: 10 Next: 24% Place: Dungeon:8#..........@.$.S..#Noise: ---------  Time: 11600.3 (0.0)#...##.#.##†###.#.#A) +7 dagger "Goblinslayer" {flame, rN+++ #...##.#.##...# h )Cast: Freeze##........######Memories (4) Ramparts #.......####.##.##.######S   water moccasin (wandering) #####.##.#.......# .........#.......# .##%#..###.......#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _A water moccasin comes into view. _A water moccasin is nearby!Okay, then.# hu/##.####†#### hk2. _# hI # hb )###.###S.##†##%# h 21.3 (1 _# h ###.##†#### h $ h,$ hj###.###.##†#$ hh&2$ hvb##.#$ hWe##†##$ h8$ hF$ htM##.###S##†###S   water moccasin (wandering)%$ hN&3$ hYT###†###$ hDW$ hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _comes into view. _A water moccasin is nearby!The frozen ramparts melt away.$ h $ h #...##.###....@.S..##†###..S%$ h 9=4$ h $ h 8 _The water moccasin hisses angrily.$ hC$ hIZS$%$ hJn6==-5Freeze$ hWQ8%$ hT% hQ  Gobosan the Fighter  Revenant of Ashenzari **....Health: 93/93 ========================Magic: 13/19 ================--------#########AC: 6Str: 9##.......######EV: 11Int: 25#.. ...#.##...SH: 0Dex: 14% htS_#..###.#.##.###.###XL: 10 Next: 24% Place: Dungeon:8#..........@S$....#Noise: ---------  Time: 11605.3 (0.0)#...##.#.##†###.#.#A) +7 dagger "Goblinslayer" {flame, rN+++ #...##.#.##...Cast: Freeze##........######Memories (4) #.......####.##.##.######S   water moccasin #####.##.#.......# .........#.......# .##%#..###.......#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the water moccasin. You burn the water moccasin.  The water moccasin is lightly wounded.% hTo==6.3 (1Ramparts % hZ##.###†###%% hb]Dasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the water moccasin. You burn th% h\^e water moccasin.  The water moccasin is lightly wounded. _ll freezes the water moccasin. The water moccasin misses you.% hu   Gobosan the Fighter  Revenant of Ashenzari **....% hv Health: 93/93 ========================Magic: 12/19 ===============---------#########AC: 6Str: 9##.......######EV: 11Int: 25#.. ...#.##...SH: 0Dex: 14#..###.#.##.###.###XL: 10 Next: 24% Place: Dungeon:8#..........@S$....#Noise: ==-------  Time: 11606.3 (0.0)#...##.#.##†###.#.#A) +7 dagger "Goblinslayer" {flame, rN+++ #...##.#.##...Cast: Freeze##........######Memories (4) Ramparts #.......####.##.##.######% hw S   water moccasin (slow) #####.##.#.......# .........#.......# .##%#..###.......#Aim: a water moccasin (lightly wounded, 100% to hit)  You freeze the water moccasin!  The water moccasin is heavily wounded.The water moccasin seems to slow down. You closely miss the water moccasin.The water moccasin is heavily wounded.The wall freezes the water moccasin.% hx 3-7.3 (1% h} ###.###†###%% h <  You freeze the water moccasin!  The water moccasin is heavily wounded.The water moccasin seems to slow down. You closely miss the water moccasin.The water moccasin is heavily wounded.  % h cThe wall freezes the water moccasin. _ter moccasin bites you but does no damage.& h  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 93/93 ========================  Magic: 11/19 =============----------- ######### AC: 6Str: 9 ##.......######  EV: 11Int: 25 #.. ...#.##... SH: 0& h`Dex: 14 #..###.#.##.###.###  XL: 10 Next: 24% Place: Dungeon:8 #..........@S$....#  Noise: =--------  Time: 11607.3 (0.0) #...##.#.##†###.#.#  A) +7 dagger "Goblinslayer" {flame, rN+++  #...##.#.##... Cast: Freeze  ##........######  Memories (4) Ramparts  #.......###  #.##.##.###### S   water moccasin (slow) #####.##.#.......# .........#.......# .##%#..###.......#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin!& h%& hQ'& h) & h ,  #####  #.. #... & h2#..###.#.##.###.###  #..........@.$....#  #...##.#.##†###.#.#  #...  #####    %& h:f78.3 (1Freeze& h?###.###†###& hEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin! _You kill the water moccasin!' h ' h4' h,' h"X' h#' hO$O2==' h%' hh&' h2',' h(' h),' h`+,' h,' h .Q==' h.' h/,' hr0' h 1d3=' h1' h7E#...##.##...@.$.-.##†###..' h= 17.3 (9% _You start resting.' h>T-8.3 (10.0)' hC' hRG4 _The frozen ramparts melt away.' hI' hU4' h B' hg =' h' h' hI' h' h,' h' h' hvN4=' h ' h2,' h' h|' hE,' h' h:' h' h' h:=' hL' h' h' h` ' hN!' h!L5=' h"' h'' h.=' h/c6==' h1,' h2' h3' h4,' h5,' h6' hM7' h7Q==' h8,' hT9' hP:' h;L7=' h;' h<' hY=,' h'?' h?,' hUA' hB,' hC' hDP=' h=F' hF' hG' hH' hI,' h8K' hLL8=' hL' h-N' hN,' hP' hP,' hQ' hR,' hT' h`U:=' hV' hZ,' h[' hb % _You start resting.' h5hU54.3 (36%' hi#9' hi8==5.3 (37' hm' hRq% _Magic restored.' hJ 4' h ' h ' h ' h ,' h Q==' hݽ ,' hy ' h5 ,' h ' h ' hd ,' h ,' h ' h= ,' h ' hU ,' h ' h ,' h ' hR B' hN ' h ' ho ' h ' hQ ,' h ' h ' h< ' hC ' h ' h ' h ' hm ' h ' h n' h ' h ' h? ' h ' h ' h ' h: ' h ' h< ' h ' h ' h ,' h* ' h ' h ' h ' h ' h ' h ' h ,' hC ' h ' h{ ' h ' h ' h ' h ' hH ' h ' h ' hk ' h ' h ' h ' hf ' h ,' h ' h ' hn ' h ' h ' h ' h# ' h ,' hl ' h ' h5 ' h ' h ,' h ' h ,' h~ ' h ' hH ,' hT ' h ' h" ' h ' h ,' h ,' h ' h B' hz B' h ' h ,' h ' h ,' h ' h ,' hZ B' h! ' h! ,' hV" ,' h[# ' h$ ,' h$ ' h% B' h|& ' h' ,' h' ,' hG( ' h( ' h) ,' h* ' hf+ ,' h, B' h- ' h. ,' h/ B' h0 B' h2 ,' h3 ' hc4 ,' h4 ' hw5 ' h6 ,' h6 ' h$7 ,' h8 ' h8 ,' h9 ,' h%: ' h; ,' hU< ' h= B' h> B' h? B' hX@ ' h@ ,' hB ,' hqC ' h*D ,' hD ' hE ,' hzF ' hZG B' hTH B' h:M ' h!N ,' hN ' hLO ,' hO ' hbP ,' h'Q ' hR ' hQS ' h T ' hT ,' hU ' hSV ,' hW ' hW ,' hX ' hY ,' hIZ ' h[ B' h[ ,' h\ ' h] ,' h] ' hJ^ ,' h^ ' h_ B' h` ,' ha ' ha B' hb ' hlc ,' hc ,' hd ' h"e ,' he ' hIf ,' hf ' hag ,' hg ' hm 754.3 (99% _You start waiting.' hn 05.3 (100.0)' hr 8%' ht # _Done waiting.' h' h,' h-' h*,' h,' hB' h{,' hM' hN _You now have 493 gold pieces (gained 15).' hf4' h' hp' h),' h' h' h9,' h' h' hX,' h ' h' h-B' h' h,' h'' h ' hJ,' h' hľ' h' hN,' h5' h^ ####### ######## ......######....@.# 66.3 (11.0)  ...#.##.....####.# ###.#.##.###.### <# ...............# .# .##.#.##†###.#.# .# .##.#.##.....#.# .# ......######.. . .#### ###.####.###### .#' h%' h,7.3 (12' h' h9 _Found a stone staircase leading up.( hΰJ( h(( hEB( hAX( h( h ( h¹,( hP  There is a stone staircase leading up here.( h( h6 _( h( h( hu,( h( hn( h2,( hW( hr( h<,( h5( h],( hQ( h/( h^,( h( h( h=( h( h( h( hL( h>,( h( hI,( h( hU( h,( hR( h( h ( h( hX( h( h( h,( hu( h4,( hgs _v - 4 scrolls of blinking (gained 1)( hY( h#( h( h( hS( h( h( h ( h( h( hY( h( h,( h( h ( h ( h ,( h$( h&( hX'( hE(( h0X( h3( h5( h6( hE7( h;( hI@,( hB( hH( hK( hL( hM( hdR( hT( hU( hW( hpcX( hek( hp,( hr( hu( hx( hCy( hxz( h@  There is an open door here.( h( h _( hg( hW  There is an entrance to Voer's Armour Shoppe here.( h6 _( h( hے@  There is an open door here.( h( h6 _( hs( h,B( hE( h5( hۦ( hK( hy( hB( hv( hW( h$( h( ht( h7( h ( he( h!( h( hW( h( h)( h( hJ( h( h( h,( h( h( h,( h( hB( h/( h( h,( h( h4p _f - 2 potions of haste (gained 1)( h`( h( h( hm( h ( h ,( h ( h( h( h,( h( hq( h,( hp( h( h,( h( h( hk( h!( h( h ( h'!,( h@&( h7',( h'( h=,X( h -( h-( h9.( h.( h/( h&1( h1,( he4( h6,( hl7( h?8( h9( h9,( h;( h^<,( h=( h>( h@( hhA,( h|C( hD( hE,( h8G( hH,( hjI( h,K( hTL,( hM( hV .........#.# #.. P.....####.# ### .P.P.#####.######## P.................#  #######.#####.#.# #.####.## .##.##..## .#( hX .#.##.#.## # ........@#  #########..# #.# .# #  You pick up Great Wizards, Vol. II and begin reading...( h\.831.3 (64( hM],2.3 (65( h8b( he  You add the spells Alistair's Intoxication, Borgnjor's Vile Clutch and _Eringya's Noxious Bog to your library.) htpJ) hWrB) hqs) hwB) hx) hky) hz) h{,) h}) hE~) h,) h) h) hЁ,) h) h) h],) h) h) hj,) h1) ha) h,) h6) h) h,) h) hؑ) h,) h) h) h,) h[) h ) hЗ,) h) hW) h,) h!) ho) h.,) hA) hl) h+,) hSn) hP...........#.# #.. ......P.....####.# ### ....P..P.P.#####.######## #.....P.................## #######.#####.#.## ## #.####.###.#####.F #.##..## ##.# ......#.##.#.###.## .@......#.## ####.#########..# ##.# #.# #.##.#F   marrowcuda (dormant)#.##.#..#48.3 (16) h,9.3 (17) h) hh] _A marrowcuda comes into view.* h~W.P.#.# #.. P......P.....####.# ###.P..P.P.#####.## ##.....P..........## #######.#####.#.##* hX #####.####.###.###.F.#.##..## ##.#.#.##.#.###.###.......#.###.#..## ##.# #.#  #.# #.#  #.#  #.#  ..#* h _* h_250.0)* hd* hg* hZ"..#.# #.# #....P...........#.# #.. #P......P.....####.# ### ......P..P.P.#####.###### ###.....P................#######.#####. #####.####.###.#######.F.#.##..## ##.#.#.##.#.###.##..............#.#######.#########..##.#.#.. #.#... #.#... #.#.... #.# #.#* h%b* hc71Freeze* hBg* hh+ h\FFFF 2 marrowcudas (1 summoned) _Eringya's Noxious Bog to your library. _A marrowcuda comes into view.  The helpless marrowcuda fails to defend itself.puncture the marrowcuda! You burn the marrowcuda.  The marrowcuda is severely damaged.  The marrowcuda bites you.+ h/^\2-=2+ hf+ hg? _Another marrowcuda is drawn to the feast!+ h2.................#.# #.#Gobosan the Fighter #....P...........#.# #..Revenant of Ashenzari **.... #P......P.....####.# ###Health: 92/93 =======================- ......P..P.P.#####.########Magic: 16/19 ====================---- ###.....P.................##AC: 6Str: 9#######.#####.#.##EV: 11Int: 25#####.####.###.##SH: 0Dex: 14#####FF.#.##..## ##.#XL: 10 Next: 27% Place: Dungeon:8......F@#.##.#.###.##Noise: =--------  Time: 11852.3 (0.0)+ h ##..............#.##A) +7 dagger "Goblinslayer" {flame, rN+++ #####.#########..#Cast: Freeze#.##.#Memories (4) ..#.#...#.#FFF 3 marrowcudas (2 summoned)...#.#....#.##.#+ h)Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the marrowcuda. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!+ h586-=3.3 (1Ramparts + h#######+ h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the marrowcuda. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast! _The marrowcuda bites you but does no damage., h?p  You closely miss the marrowcuda.The marrowcuda is almost destroyed., ht  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!, hN #.FF#F#.###F 4 marrowcudas (3 summoned)  The wall freezes the marrowcuda but does no damage. x2, hrg5---4, h######## _The marrowcuda barely misses you., hThe marrowcuda bites you but does no damage.marrowcuda resists. The wall freezes the marrowcuda.  You destroy the marrowcuda!, h#, h+, h6,, h;5####..§.@#.§###, hA1--9-5Freeze, hyD######§##, hGf _The marrowcuda disappears in a puff of smoke! x4- h4- h#- h- h- h2=7=- h ,- hċl3=- hό,- h}- hLB- hA- hn4=- h####...#..@#-.......#.###.- hHf 62.3 (7 _You start resting.- h@P-3.3 (8- hl- hԞ4 _The frozen ramparts melt away.- h` 4- h - h - h 8=5- h+ B- hm B- h - hM f6==- hC - hc - h - h - ha - h ,- hޢ 7= _You start resting.- hI ,70.3 (7- h Z9==1.3 (8- h - h  - hȱ _Magic restored.- hġ 4- hE - hf - h n- hߪ - h <8- hu - h% ;==- h - h ,- hA - hu - h <9- hߵ ,- h - h - hk M90=- h_ - h - h ,- h ,- h$ - h - h l1=- hM ,- h& - hw ,- hB - h <2- h - h ,- h - h  _You start resting.- h 87.3 (16.0)3=8.3 (17- h - h " _HP restored.. hn84. h8:. h;. h=,. hBn. hE. h4MP..P.P.#####.######## ####.....P..........## #######.#####.#.## #####.####.###.## ######...#.##..## ##.#.........#.##.#.###.####.............. #####.#########..#  . h4Nj#@# ##.# 90.3 (2.0) ## #. #.......# #.##......... #.##........## #.##........# #.##......### ..##......#÷#. ### . hT. hU+1.3 (3. hZ. h ^N _Found a kobold skeleton.. h*=. h+ #######.#####.#.## #####.####.###.########...#.##..## ##..........#.##.#.###.## ..............#.##  #####.#########..#  ####.#### ##.# #.......# #.# #....@..#.# 2.3 (1#..... #.# #.### #.# #.# #.# #......###. ..##......#÷#.. #############.## ....#÷. h. h+3.3 (2. h. htP _Found a minotaur skeleton./ h, #####.####.########...#.##..## ##.# .........#.##.#.###.## ##..............#.## ###.#########..# ####.#### ##.# #.......# #.# #.#######.# #......#.# 0#.####.#.# #.# #.# #......###. ..# #......#÷#.. ###/ hF7##########.### ....#÷#.∩.###4.3 (1/ h>/ h%F= _Found Dougih's Antique Armour Emporium./ h/ h4/ hm/ hk / h B/ h8 / h ,/ h / h ,/ h / h / h / h ,/ h / hF / h  ,/ hZ / hw / h / h% / h / hi / h; / h ,/ h ,/ h / h / h_% .........#.##.#.###.##  ##..............#.## / h& #####.#########..# ####.#### ##.# #.......# #.# #.......#######.# #.............#.# #........####.#.# #........# #@#.# 902.3 (8#......### #......#÷#..#.### ##########.#### .....#÷####.∩.####÷#$. ...#/ hX( z##.######/ h/ / h0 +3.3 (9/ h8 / h; L _Found an elf skeleton.0 hJ0 h0 hk  ##........#.##  #####.#########..#   ##.......# ######.........####.#.#...####.#.#.###...@..#0÷#..#.###########.####  .....#÷.#0 hm!#.#÷#0 h*A4.3 (10 h-0 h!0O _Found a merfolk skeleton.0 h~f 0 hj ,0 ho B0 hEp 0 h?r 0 hkr 0 hs 0 hu 0 hw 0 hw 0 hx 0 hA 0 h _Welcome to Dougih's Antique Armour Emporium! What would you like to do?  a -  162 gold a chain mail  b -  189 gold a glowing hat  c -  567 gold a glowing plate armourd -  108 gold a ring mail  e -  108 gold a ring mail  f -  189 gold a runed ring mail0 h g -  24 gold a robe  h -  24 gold a robe 0 h. You have 493 gold pieces. [Esc] exit0 hG [!] buy|examine items[a-h] mark item for purchase 0 hb [/] sort (type)[A-H] put item on shopping list2 hB2 h}2 h#.......#######.#Gobosan the Fighter#.............#.#Revenant of Ashenzari **....#........####.#.#Health: 93/93 ========================#........####.#.#Magic: 19/19 ========================#......###......#AC: 6Str: 9#......#÷#..#.###EV: 11Int: 25##########.####SH: 0Dex: 14###......#÷##XL: 10 Next: 29% Place: Dungeon:8..:###.@.####Noise: ---------  Time: 11909.3 (5.0)####[372 h)qm÷#$.....#A) +7 dagger "Goblinslayer" {flame, rN+++ ####.######Cast: Freeze#.##.#÷##Memories (4) #. ..##### ####### _Found a kobold skeleton. _Found a minotaur skeleton. _Found Dougih's Antique Armour Emporium. _Found an elf skeleton. _Found a merfolk skeleton.  There is an entrance to Dougih's Antique Armour Emporium here. _2 h 42 hJ 2 h 2 h 2 h. ; _2 hd 2 h 2 h 2 h! @a minotaur skeleton.Dougih's Antique Armour Emporium.n elf _Found a merfolk skeleton. _You now have 509 gold pieces (gained 16).2 h# 2 h# 2 h$ 2 hQ' 2 h) ,2 h* 2 hO- 2 h;/ 2 hd/ 2 hM0 2 h2 2 h#4 2 hT4 2 h\5 2 h6 2 hp8 2 h8 2 hj9 2 h?   #.......#######.# #.............#.# #........####.#.# #........####.#.# #......###......# 2 h=@ #......#÷#..#.### ##########.#### #####......#÷##2 hW@  #...@###.∩.####2 ht@  #.####÷#......# 2 h@ ####.###### 2 h@ #.##.#÷## 2 h@ |#....#### 2 h@ B#########2 hA ZYou pick up an Everburning Encyclopedia and begin reading...2 hF ,16.3 (72 heG +7.3 (82 hJ 2 hL b _You add the spells Ignite Poison, Sticky Flame and Ignition to your library.3 h^J3 he_3 h`3 hdB3 hze,3 hwf3 hg3 h i3 h9i3 hi3 hl3 hjm3 hm3 hm3 ho3 h_p3 hp3 hp3 h/r3 h)s3 hus3 hs3 h$u3 h'v3 hhv3 hv3 h[x3 hy3 hJy3 hy3 he{3 hh}3 h}3 h&~3 h3 h3 h3 hc3 ho3 hV,3 h3 h\3 h3 h3 hx3 h3 h3 h3 h3 h3 h83 hc3 h 3 h33 hr3 h3 h\3 hȐ3 hґ3 h3 h3 hD3 hi3 h3 h F _e - 6 potions of might (gained 2)3 h֖43 h-3 h=3 h23 hf3 h3 h3 h^...# ######...#.##..##### ...#.##.#.# #.##.............. #.######.######### #.# ####.#### # #.# #.......# #### #.# #.......######.....###.# #.............PPP.....@# #........####.36.3 (19.0)∩..#.#.## #........####.#....# #......###....3 h###..# #......#÷#..#.......#.# ##########.##########.# #####......#÷# #.# #....###.∩.### #.# #.####÷#...... ##.###.# ####.##### 3 h3 h,7.3 (203 hf3 h< _Found Bibex's Antique Armour Emporium.3 h~( ...# ######...#.##.. # ### ....#.##.#. #.## #.######. #.# ####.#### 3 h}] #.# #.# #### #.# #. .....###.# # PPP....@.# #.####.∩..#.#.## #.####P #....# #......### ###..# #......#÷#..# ......#.# #. #######.# #####......#÷3 h #.# #....###.∩. #.# #.####÷# ##.###.# ####.3 h3 hΈ18.3 (1.0)3 hI3 h~4 h4 hF4 h4 h4 h4 hP,4 hB4 h!4 h.4 h8,4 hҟ4 hb4 h4 h٢4 hp4 hߥ4 h4 h'4 h<4 h4 hR,4 hŭ4 h4 hOWelcome to Bibex's Antique Armour Emporium! What would you like to do?  a -  148 gold a buckler  b -  297 gold a shiny chain mail  c -  247 gold a runed helmetd -  66 gold a leather armour  e -  148 gold a pair of boots  f -  148 gold a pair of gloves 4 h[b g -  313 gold a pair of pitted glovesh -  594 gold a plate armour  i -  297 gold a smoking ring mailj -  132 gold a scale mail You have 509 gold pieces. [Esc] exit[!] buy|examine items4 hR[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list7 h* 7 h/ 7 hK8 ####### ###..........# Gobosan the Fighter#.##....... Revenant of Ashenzari **....#.######.## Health: 93/93 ========================#.# ####.## Magic: 19/19 ========================#.# #...... AC: 6Str: 9######## #.# #...... EV: 11Int: 25#......###.# #...... SH: 0Dex: 147 h9 M##.PPP......# #...... XL: 10 Next: 29% Place: Dungeon:8#...@..#.#.## #...... Noise: ---------  Time: 11944.3 (6.0)#..PP..#....# #...... A) +7 dagger "Goblinslayer" {flame, rN+++ #......###..# #...... Cast: Freeze#.........#.# ####### Memories (4) ###########.# #####..#.# #....## #.# #.####÷ ##.###.# ### #......# #.#  7 hZ9 o_You now have 509 gold pieces (gained 16).  You pick up an Everburning Encyclopedia and begin reading... _You add the spells Ignite Poison, Sticky Flame and Ignition to your library. _e - 6 potions of might (gained 2) _Found Bibex's Antique Armour Emporium.  There is an entrance to Bibex's Antique Armour Emporium here.7 hu> 7 hA 7 hD . _8 hC48 hD8 hG8 hkJ8 hN; _8 hP8 hS,8 hgT8 hV8 hY,8 hZ8 h\8 h ^,8 hY_8 h+a8 hDd,8 h+g8 hog8 hs ...# ######...#.## # ###..........#.##.##.##.............#.######.#######.# ####.####  #.# #.......# ######## #.# #.......######......###.# #......##.PPP....@.# #........#####...∩..#.#.## #........#####..PP..#....# #......####......###..# #......#÷#..#.........#.# ##########.#############.# #####......#÷#.# #....###.∩.###.# #.####÷#.....8 htO##.###.# ####.###8 hv 50  Ashenzari invites you to partake of a vision and a curse of elements andsorcery.8 h5/  --more--9 h9 h& _9 h!9 h9 h  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Elem/Sorc)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.; h; h6 ; hS ...#######...#.##..# Gobosan the Fighter # ###..........#.##.#. Revenant of Ashenzari **....#.##............. Health: 93/93 ========================#.######.######## Magic: 19/19 ========================#.# ####.####; h_AC: 6Str: 9#.# #.......#EV: 11Int: 25######## #.# #.......##### SH: 0Dex: 14; h9#......###.# #............ XL: 10 Next: 29% Place: Dungeon:8##.PPP....@.# #........#### Noise: ---------  Time: 11950.3 (0.0); h:#...∩..#.#.## #........#### A) +7 dagger "Goblinslayer" {flame, rN+++ ; h)#..PP..#....# #......###... Cast: Freeze#......###..# #......#÷#..# Memories (4) ; h[#.........#.# ##########.#############.# #####......#÷ #.# #....###.∩.##; h #.# #.####÷#..... ##.###.# ####.####; h  _You add the spells Ignite Poison, Sticky Flame and Ignition to your library. _e - 6 potions of might (gained 2) ; h._Found Bibex's Antique Armour Emporium. _There is an entrance to Bibex's Antique Armour Emporium here.  Ashenzari invites you to partake of a vision and a curse of elements and _sorcery.; h; hCurse which item? (Esc to abort) Hand Weapons (go to first with )) ; h A - the +7 dagger "Goblinslayer" (weapon) {flame, rN+++ Str-3 Dex+5} Armour (go to first with [)  l - a +0 pair of gloves (worn) ; hJewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  r - a ring of resist corrosion (worn)< h(V< hk ...#######...#.##..# Gobosan the Fighter # ###..........#.##.#. Revenant of Ashenzari **....#.##............. Health: 93/93 ========================#.######.######## Magic: 19/19 ========================#.# ####.####AC: 6Str: 9#.# #.......#EV: 11Int: 25######## #.# #.......##### SH: 0Dex: 14#......###.# #............ XL: 10 Next: 29% Place: Dungeon:8##.PPP....@.# #........#### Noise: ---------  Time: 11950.3 (0.0)#...∩..[3< h/p)3m#.#.## #........#### A) +7 dagger "Goblinslayer" {flame, rN+++ #..PP..#....# #......###... Cast: Freeze#......###..# #......#÷#..# Memories (4) #.........#.# ##########.#############.# #####......#÷ #.# #....###.∩.## #.# #.####÷#..... ##.###.# ####.####  _You add the spells Ignite Poison, Sticky Flame and Ignition to your library. _e - 6 potions of might (gained 2) _Found Bibex's Antique Armour Emporium. _There is an entrance to Bibex's Antique Armour Emporium here.  Ashenzari invites you to partake of a vision and a curse of elements and _sorcery.1.3 (1< h"u< hxF _Your +0 pair of gloves glows black for a moment.< hV J< h X< h$ X< h% < h' ,< h( < h[* < h+ ,< hc, < hG. < h/ < h/ < h80 < h1 < h3 ,< h4 < hL6 < h7 ,< h8 < hb= < hd? ,< h@ < hD < h^G ,< hKH < hHK < hYM < hM < h?O < hR < hV ,< hBY < hZi B< hk < huo < h^s < hs < h^v < hz < h ,< h < hm < h ,< h < h < hS < h < hؗ < hl < h0 ,< h < h5 < h^ < h < hx < h! < h < h$ < h < h_ < hߵ < h < h$ < h < h ,< hQ < h < h ,< hz < h < h < h < h < h < h < h? < h < h < h < h; < hb < h < he ,< hu < hG < h{ < h < h < h < h9 ,< hW < h < h < h < h < h < hQ ,< h} < h X< h < h < h < hE < h& < h} ,< h2 < h < h ,< hx! < h$ < h' ,< h) < h- < h0 ,< h"3 < hG7 < h@; ,< h> < hC < hBG ,< hVJ < hN < hS ,< hGW < h%^ < hc ,< hg < hUl < hp ,< ht < hw < h{ ,< h < he < h < h՝ < hZ < hȦ < hl ,< h < h < hi ,< h < h < h ,< h < h{ < h8 ,< hU < h < hU ,< hz < h < h ,< h < h |  Things that are here:  a +0 club; an orc skeleton< hH < h _< h < h < h! ,< h < h < h ,< h < h,  Things that are here:  a +0 dagger; a +0 robe; an orc skeleton< h < h _< h < hb! < hZ% ,< h( < h, < h/ ,< hj1 < h4 < h8 < h98 < hX= ,< hU@ ,< hA < hD < hlG ,< hBI < hwx < h} 4< h B< h) < h޵ < h < hּ ,< hɽ < h] n< h ,< h < h < hQ < h < h < h < hm < h < h < hq < h < h < h < ha B< h < h< h,< hx< h< h< h,< h0!< h-%< h;),< h)< h3.< h#1,< h3< h6< h9,< h4;< h#>< h@,< h1B< hE< hxG< hG< hH< hK< hN,< h^P< hS< h{W< hW< hQY< hd\< h`,< ha< hd< hg,< hh< hVk< hm,< hn< hKp< hq< hq< hfr< ht< hv< hw< hx< h8z< hw|,< h}< h< hJ,< h< h< h܌,< ha< h< h*B< h4< hE< h< hH< h< h< hT< hǧ< h< h,< h;< hG< he< h$< h8< h,< h< h< h}< h< h< h< h,< h< h < h< h3< h< h< h,< hj< h< h,< h< h< hB< h< h?< h< h< h< hB< h< hI< h0< h,< hs< hR< h,< hLX< hFn< h;< h< h< h< h< h",< hp'< h)< h,,< h8.< ht2< h5,< h6< h<= h,= hO= h= h = h = h= h= h+= hw= h= h!= h %,= h&= hv,= h-= h-= hC= hUG= hK,= h[M= hR= hV= hV= hX= h^= h^a,= hGd= hh= hl= hm= h`o= h@s= hv= hYv= h x= h{= h>~= h~= hـ= h= h,= h֊= h2= ha,= hO= h= h),= hZ= h= h,= h= h= h/= h,= h\  Items here: ) [ ÷÷÷.= h= hη _= h = hc= h= h5= h= h= h#,= h= h7= h~,= hy= h= h<,= h= h= hS,= h[= h= h,= h2= h= hZ,= h= h= hY,= hG= h*= hU= h= h= h= h,= h= h= h,= h= h = h,= h= hH= h',= h= h= hv= h= h= hB= hK!= h!= h#= hp%= hm(,= h)= h+= h-= h-= h%/= hb1= h07,= h8= hG;= h<=,= h%>= hA= hC,= h\D= hF= hH,= hJ= h8K= hL,= hVM= hN= h`P,= hP= hR= hsS,= hS= hU= hV,= hW= hBY= h[[B= hG^= h|`,= ha= hd= hif,= hg= hi= hk,= h$m= ho= hp= hp= hq= hs= h u,= hqv= h# #.###.#   ###...#  # #...ß.#  ####.....#  ...[.)..#.# ####....### #  # #.....# #.####  ####### #.>..#  ######### #@#  212877.0) ####.......# #.#  ......####.#####.#  ####.##..........# = hA #.##.##.#######  #.......# ######### #  #  98= hwQ _Found a stone staircase leading down.= h4= h= ha= h2= hn= h= h= h,= ha= hR  There is a stone staircase leading down here.= h= h _= h= h= h,= h*= hU= h,= h|= h[= h,= hN= h= h,= hU= h= h,= h~= hq= h,= hj= h = h ,= h= h^= h,= h= h= h,= h= hR= h8,= hv= h"= h6%,= h&= hI+= h7 ########## ##### ####......#.# #..KK## ........#. .K.)..K ...####.##..ß.#ß .ß..# #.### #..##...#.#...# ..!.# ####.###.#@###.# ..#.## ##.ß.###.ß.## = hl8.....# #.###.#.###.# .#..# ###...#.#...## .....# #...ß.#ß#.ß..# ..#..####.....#.#....##.# = h8GK   kobold brigand (missile, asleep) ....<...[.)..#.#.#......# = h8KKK 3 kobolds (2 missiles, asleep) .....####....#####.###### = h8 .#### #.....# #.#### = h9- = h6R{KKK.)..K44.3 (15.0)K)KKK)  A kobold brigand and 3 kobolds come into view.= hRThe kobold brigand is wielding a +0 whip and quivering poisoned darts. A kobold is wielding a +0 dagger of venom. A kobold is wielding a +0 club and quivering  poisoned darts.  +0 short sword.  The kobold brigand shouts! The kobold shouts! x2= h[ ((((The kobold brigand throws a poisoned dart.= h = h9= h= h..K).K.Kß...= h6===5.3 (16= hj= h 1 _The poisoned dart hits you!> hMG    > htN ### ########### #####  ####......#.#.#...K### ....##....#.#..K).K.# ..####.##..ß.#ß#Kß .### #..##...#.#@..#  .> hN!.# ####.###.#.###.#  .#.## ##.ß.###.ß.##  ....# #.###.#.###.#  .#..# ###...#.#...## > hOe ..# #...ß.#ß#.ß..#  .#..####.....#.#....##.#  <...[.)..#.#.#......#  ....####....#####.######> hGO > hZ> haP ((> hGbH(The kobold brigand throws a poisoned dart.> h> hhK.)..> h|J (> he(((The poisoned dart hits you! The kobold throws a poisoned dart.> h{> hc .KK..> hp.K 4 kobolds (2 missiles, 1 wandering)The poisoned dart hits you! The kobold hits you but does no damage.> hIJ-6.0)Freeze> hٕ> hMs _A kobold comes into view. It is wielding a +0 club.> hh  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 93/93 ======================== > hTi Magic: 18/19 ======================-- ### ########### #####  AC: 6Str: 9 ..####......#.#.#...K###  EV: 11Int: 25 .......##....#.#.K.).KK#  SH: 0Dex: 14 ..####.##..ß.#ß#Kß..#  XL: 10 Next: 29% Place: Dungeon:8 > hi.### #..##...#.#@..#  Noise: ==-------  Time: 12146.3 (0.0) .!.# ####.###.#.###.#  A) +7 dagger "Goblinslayer" {flame, rN+++ .#.## ##.ß.###.ß.##  Cast: Freeze ....# #.###.#.###.#  Memories (4) .#..# ###...#.#...## > hj....# #...ß.#ß#.ß..#  K   kobold brigand (missile) .#..####.....#.#....##.#  KKKK 4 kobolds (2 missiles, 1 wandering) ...<...[.)..#.#.#......# > h4j....####....#####.###### Casting: Frozen Ramparts (safe; 1% risk of failure)  > hjjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line> hjyAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  You freeze the kobold!> hdm> hm> hsn> hn> hy # ##### .#....### #...KK..# ..# > hy: .#  #.###.#  ##.ß.##     > hyT    2 kobolds (1 missile)> hyi<...[.)  > h3-7.3 (1> h9> honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  > hPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  You freeze the kobold! _You kill the kobold!> hG  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 93/93 ========================  Magic: 17/19 =====================--- ### ########### #####  AC: 6Str: 9 ..####......#.#.#....###  EV: 11Int: 25 .......##....#.#...KK..#  SH: 0Dex: 14 ..####.##..ß.#ß#Kß..#  XL: 10 Next: 29% Place: Dungeon:8 .### #..##...#.#@..#  Noise: =--------  Time: 12147.3 (0.0) > h.!.# ####.###.#.###.#  A) +7 dagger "Goblinslayer" {flame, rN+++ .#.## ##.ß.###.ß.##  Cast: Freeze ....# #.###.#.###.#  Memories (4) .#..# ###...#.#...## ....# #...ß.#ß#.ß..#  K   kobold brigand (missile) > h.#..####.....#.#....##.#  KK 2 kobolds (1 missile) ...<...[.)..#.#.#......# ....####....#####.###### > h@Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  > hGPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger of venom (100% to hit)  > h{You freeze the kobold!> h> hl> h> h # ##### .#....### #...).K.# )ßKK#  .#  #.###.#  > h##.ß.##        <...[.)  > h^8.3 (1Freeze> h> h;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger of venom (100% to hit)  You freeze the kobold! _You kill the kobold!? h "2    ? ha" #########  .####......#.#.#....###  ##....#.#...).K.#  .####.##..ß.#ß#)ßKK#  ### #..##...#.#.@.#  ? hz"!!.# ####.###.#.###.#  #.## ##.ß.###.ß.## ? h"s # #.###.#.###.#  ? h"#..# ###...#.#...##  # #...ß.#ß#.ß..# ? h" ? h"#..####.....#.#....##.#  <...[.)..#.#.#......#  ? h"X####....#####.######  ? h/%? h%? hV3bK..K? h5788--? hD509Freeze? h?? hDA _The kobold brigand hits you with a +0 whip.? hN  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 88/93 ======================--  Magic: 14/19 =================------- ## #################  AC: 6Str: 9 .####......#.#.#....###  EV: 11Int: 25 ......##....#.#...)K..#? h,  SH: 0Dex: 14 .####.##..ß.#ß#)ßK.#  XL: 10 Next: 29% Place: Dungeon:8 ### #..##...#.#.@K#  Noise: =--------  Time: 12149.3 (0.0) !.# ####.###.#.###.#  A) +7 dagger "Goblinslayer" {flame, rN+++ #.## ##.ß.###.ß.##  Cast: Freeze ...# #.###.#.###.#  Memories (4) #..# ###...#.#...## ...# #...ß.#ß#.ß..#  K   kobold brigand (missile) #..####.....#.#....##.#? h^  KK 2 kobolds (1 missile) ..<...[.)..#.#.#......# ...####....#####.######? hX Confirm with . or Enter, or press ? or * to list all spells.? hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate? hThe walls around you are covered in ice.  You hit the kobold brigand but do no damage.? h:The wall freezes the kobold brigand.? h>.#...).#)ßKK#.@K#? h(.###.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the kobold brigand but do no damage.The wall freezes the kobold brigand.kobold brigand hits you with a ? h~+0 whip.? h2-=50.3 (1Ramparts ? h:##.@K####? h ? hQ[_The wall freezes the kobold. The kobold misses you.? hME   Gobosan the Fighter  Revenant of Ashenzari **....  Health: 82/93 =====================---  Magic: 13/19 ================-------- ## #################  AC: 6Str: 9 .####......#.#.#....###  EV: 11Int: 25 ......##....#.#...)...#  SH: 0? h[F (Dex: 14 .####.##..ß.#ß#)ßKK#  XL: 10 Next: 29% Place: Dungeon:8 ### #..##...#.#.@K# Noise: ==-------  Time: 12150.3 (0.0) !.# ####.###.#.###.#  A) +7 dagger "Goblinslayer" {flame, rN+++ #.## ##.ß.###.ß.##  Cast: Freeze ...# #.###.#.###.#  Memories (4) Ramparts #..# ###...#.#...## ...# #...ß.#ß#.ß..#  K   kobold brigand (missile) ? hF ##..####.....#.#....##.#  KK 2 kobolds (1 missile) ..<...[.)..#.#.#......# ...####....#####.###### You freeze the kobold brigand.  ? hF lThe kobold brigand is lightly wounded.  You hit the kobold brigand. You burn the kobold brigand.  ? h%G The kobold brigand is heavily wounded.The wall freezes the kobold brigand!  The kobold brigand hits you with a +0 whip.? hP tThe kobold brigand is lightly wounded.  You hit the kobold brigand. You burn the kobold brigand.  The kobold brigand is heavily wounded.  The wall freezes the kobold brigand!kobold brigand hits you with a +0 whip.wall freezes the kobold. The wall freezes the kobold!? hHY  ######## .#....### ? hY #..K)...# .#  )#  #.###.#  ? hY ##.ß.##     ? hZ       kobold? hGZ i<...[.)  ? h{_ 3-1.3 (1? h:h @##? hFl J _You kill the kobold!@ h  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 82/93 =====================---  Magic: 12/19 ===============--------- ## #################  AC: 6Str: 9 .####......#.#.#....###  EV: 11Int: 25 ......##....#.#..K)...#  SH: 0Dex: 14 .####.##..ß.#ß#)ßK.#  XL: 10 Next: 29% Place: Dungeon:8 ### #..##...#.#.@)# Noise: =--------  Time: 12151.3 (0.0) !.# ####.###.#.###.#  A) +7 dagger "Goblinslayer" {flame, rN+++ #.## ##.ß.###.ß.##  Cast: Freeze ...# #.###.#.###.#  Memories (4) Ramparts #..# ###...#.#...## @ h0 ...# #...ß.#ß#.ß..#  K   kobold brigand (missile) #..####.....#.#....##.#  K   kobold ..<...[.)..#.#.#......# ...####....#####.###### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (almostdead, 100% to hit)  You freeze the kobold brigand.@ h@ hji ######## .#....### ...)...# #)ßK.#  #.@)#  #.###.#  ##.ß.##  @ hӢW     K   kobold  <...[.)  @ h<3/20302.3 (1@ h#####@ h)  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (almostdead, 100% to hit)  You freeze the kobold brigand. @ hmG_You kill the kobold brigand!@ hX  Gobosan the Fighter  Revenant of Ashenzari **....  Health: 82/93 =====================---  Magic: 12/20 ==============---------- ## #################  AC: 6Str: 9 .####......#.#.#....###  EV: 11Int: 25 ......##....#.#...)...#  SH: 0@ hDex: 14 .####.##..ß.#ß#)ßK.#  XL: 10 Next: 30% Place: Dungeon:8 ### #..##...#.#.@)# Noise: =--------  Time: 12152.3 (0.0) !.# ####.###.#.###.#  A) +7 dagger "Goblinslayer" {flame, rN+++ @ hIJ#.## ##.ß.###.ß.##  Cast: Freeze ...# #.###.#.###.#  Memories (4) Ramparts #..# ###...#.#...## ...# #...ß.#ß#.ß..#  K   kobold #..####.....#.#....##.# ..<...[.)..#.#.#......# ...####....#####.###### @ htCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@ hAim: a kobold, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the kobold.@ h ######## .#....### #...)...# #)ß).#  @ hl#.@)#  #.###.#  ##.ß.##  @ hZ     @ h9  @ hq<...[.)  @ hP  @ h^3.3 (1Freeze@ h8'Z#####@ h+MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the kobold. _You kill the kobold!@ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ hb!#@ h#.@)##@ h@ h{#####@ hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@ h @ h @ h @ ho @ h <3@ h @ h @ h @ h ,@ h @ h @ hs &4@ h! @ h$ @ h`% N3=@ h& @ h( @ hP) &5@ h+ @ h7. @ hs. @ h/ @ hU8 .#.#)ß).#.@)#-@ h8 -.###.@ hB f 60.3 (7 _You start resting.@ hC P-1.3 (8@ hO @ hS 4 _The frozen ramparts melt away.@ hZ 4@ ht @ hb @ hT 6==@ h< d4=@ h @ h @ hO V7=@ h @ h! @ h" @ h# @ h% ,@ hP' @ h( @ h) X8=@ h) @ h+ @ h+ O5==@ h, @ hk/ @ h/ @ hd1 @ h3 <9@ h}5 @ h"8 ,@ h59 @ hS: @ h: ;==@ hi; @ h= c90=@ h> @ h@ @ h@@ L6=@ hC @ h]G ,@ hH @ h5J @ hcJ @1=@ hJ @ hWK @ hhM @ hM @ hN @ h?P @ hP Q2=@ hqQ @ hS @ hT @ h+Y @ hUZ @ hZ L7=@ hb[ @ hd _ _You start resting.@ hsj 081.3 (20.0)@ hj @ hk S3=2.3 (21@ h[o @ h?q " _HP restored.A hq4A h A h A h&,A hA hA hf=A hX|=A hI A h L8=A h#A h_(,A h*A h[.,A h/A h73,A h4A h7A hh7:=A h8A h <,A h=A h?A h@L9=A hFA hHA hoIA hJA hyLA hLA h NA hfPA hPA hQA hSA hS:=A hTA h_WA hWA h*YA h[A h[A h[G20==A hi]A hfA hql6  A hl   # ##  ####......#.#.#....###  A hl##....#.#...)...#  ####.##..ß.#ß#)ß).# A hl  #..##...#.#..@#  .# ####.###.#.###.#  .## ##.ß.###.ß.## A hmmq # #.###.#.###.#  ..# ###...#.#...##  # #...ß.#ß#.ß..#  ..####.....#.#....##.#  .<...[.)..#.#.#......#  ####....#####.######  _Magic restored.A hdr-99.3 (17A hus.200.3 (18A h{A h  Things that are here: _a +0 club; 4 poisoned darts; a kobold corpseA hL>A h>A h@A hI&.A hNM ################# ####......#.#.#....### A h>O-.....##....#.#...)...###.##..ß.#ß#)ß@.# ## #..##...#.#..)# ####.###.#.###.# .## ##.ß.###.ß.## A hgOR..# #.###.#.###.# A hO!A h)[,0.0)A h`21.3 (1 _A hbA hiy  Things that are here: _a +0 club; a +0 whip; 2 poisoned dartsB h4qB hqB hrB h>wB hyB hq}; _B h!;     B hl #################  ####..#....### B h......##....#.#.@.)...# B h(.####.##..ß.#ß#)ß).##.# ### #..##...#.#..)##B h B hƅ!.# ####.###.#.###.# B hۅ#.## ##.ß.###.ß.## B h).# #.###.#.###.# #..# ###...#.#...## B hu.# #...ß.#ß#.ß..#  #..####....B h(##.# B h     ### ################# B h5..####......#.#.#....### ......##....#.#...)...# ####.##..ß.#ß#@ß).##.#  #..##...#.#..)## B h, .!.# ####.###.#.###.# .#.## ##.ß.###.ß.##B h}/ ....# #.###.#.###.# #..# ###...#.#...## ....# #...ß.#ß#.ß..#B h B h#..####.....#.#....##.# ...<...[.)#......# B h~&2B hH==3.3 (2B hҪB h÷Z  d - 56 stones (gained 5)  Things that are here:B hu+4.3 (3B h3B hW _a +0 dagger of venom; a +0 daggerB h<* B h* B hZ, B h$5 B h7 ,B h= B h@ B hbC ,B hD B hG B hJ ,B hK B hSQ C  You see here a +0 short sword.B hS B hzT _B h V B h]X B hZ B hZ B hY\ B h_ B hb ,B hd B h        ################  #.#.#....###  .##....#.#...)..@#  10.3 (6B h] u..ß.#ß#)ß).##.#  ..##...#.#..)###.#  ###.###.#.###.#..#   ##.ß.###.ß.###.#   #.###.#.###.##.#   ###...#.#...###.#   #...ß.#ß#.ß..##.#  ##.....#.#....##.#  B h֢ B hi B h E _Done exploring.C hb4C hdC hŝR..)..0C hӢC hC h#E _Done exploring.C hv C h C h) C hS C h C h C h;  C hq ?_Done exploring.D h [[?25h[?0c  Search for what [Enter for "."]? E h [?25l[?1cE hCE hF60 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +0 short sword (5 further duplicates)b - [D:8] 2 poisoned darts (4 further duplicates in 1 pile)  c - [D:8] a +0 club (5 further duplicates)  d - [D:8] a +0 whip (3 further duplicates)  E h_Fe - [D:8] a +0 dagger (4 further duplicates)  f - [D:8] a +0 dagger of venomg - [D:8] a stone staircase leading down  h - [D:8] a +0 hand axe (1 further duplicate)  i - [D:8] a +0 scale mail (2 further duplicates)  E hFj - [D:8] a stone staircase leading up  k - [D:8] a stone staircase leading up  l - [D:8] a stone staircase leading down  m - [D:8] a +0 chain mail (2 further duplicates)  E hFn - [D:8] a +0 mace (1 further duplicate)  o - [D:8] Paichaci's Antique Weapon Shoppe  p - [D:8] a club (10 gold) (1 further duplicate)  q - [D:8] a glowing dagger (105 gold)r - [D:8] a hand axe (63 gold)  E h4Gs - [D:8] a rapier (115 gold)  t - [D:8] a runed orcbow (147 gold)u - [D:8] a short sword (63 gold)  v - [D:8] a steaming halberd (189 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G hK  f - [D:8] a +0 dagger of venom  ga stone staircase leading down  hhand axe (1 further duplicate)  iscale mail (2 further duplicates)  jstone staircase leading up  k - [D:8] a stone staircase leading up  lmchain mail (2 further duplicates)  nmace (1 further duplicate)  oPaichaci's Antique Weapon Shoppe  pG hnclub (10 gold) (1 further duplicate)  q - [D:8] a glowing dagger (105 gold)  rhand axe (63 gold)  srapier (115 gold)  t - [D:8] a runed orcbow (147 gold)  u - [D:8] a short sword (63 gold) G h v - [D:8] a steaming halberd (189 gold)wn arbalest (157 gold)  xG hVoer's Armour Shoppe  y - [D:8] a +0 chain mail (90 gold)  z+0 leather armour (30 gold) (1 further duplicate)  A - [D:8] a +0 plate armour (270 gold) (1 further duplicate)13%G h  u - [D:8] a short sword (63 gold)  x - [D:8] Voer's Armour ShoppeB - [D:8] a +0 scale mail (60 gold)  C - [D:8] a +1 chain mail of cold resistance (270 gold)  D - [D:8] a +1 chain mail of willpower (270 gold)21G h x - [D:8] Voer's Armour Shoppe  B - [D:8] a +0 scale mail (60 gold)E - [D:8] 3 boomerangs  F - [D:8] a +0 kite shield  G haG - [D:8] a +0 robe (3 further duplicates)  H - [D:8] a +0 spear (1 further duplicate)3G hA  B - [D:8] a +0 scale mail (60 gold)  E - [D:8] 3 boomerangs  I - [D:8] a +2 dagger of venom  J - [D:8] a +4 flailG hB K - [D:8] a +0 ring mail (1 further duplicate)9G hM  E - [D:8] 3 boomerangs  I - [D:8] a +2 dagger of venomG h L - [D:8] Dougih's Antique Armour Emporium  M - [D:8] a chain mail (162 gold)  N - [D:8] a glowing hat (189 gold)  O - [D:8] a glowing plate armour (567 gold)50H h   I - [D:8] a +2 dagger of venom  J - [D:8] a +4 flailP - [D:8] a ring mail (108 gold) (1 further duplicate)2I h J - [D:8] a +4 flail  N - [D:8] a glowing hat (189 gold)Q - [D:8] a robe (24 gold) (1 further duplicate)  R - [D:8] a runed ring mail (189 gold)S - [D:8] a staircase to the Lair  T - [D:8] a +0 leather armour63I hI~ N - [D:8] a glowing hat (189 gold)  Q - [D:8] a robe (24 gold) (1 further duplicate)U - [D:8] a +0 trident  V - [D:8] Bibex's Antique Armour Emporium  W - [D:8] a buckler (148 gold)71I hbD Q - [D:8] a robe (24 gold) (1 further duplicate)  S - [D:8] a staircase to the LairX - [D:8] a leather armour (66 gold)  Y - [D:8] a pair of boots (148 gold)6L h Level 8 of the Dungeon <<<>>>>∩∩∩∩(Press ? for help) #...##.#.##.....#.##.# ##........######......# #.......### ###.#### #.##.##.###### #.# ######.##.#.......# #.# #.........#.......# #.# #.##%#..###.......#####.# #.##.#..###.......##....# #.##..............##.#### #.#####..##.......##.# #.#####..##...)...##.# #........#####)#####.# ##### ########.# ##...###.# #########...########## ###.####.....##.# L h #......#.....#.....÷.#####..........∩....# #.####.........#####.#.........#......#### #.####.........#####.#.###......).....# ##### ################# #.##.................#.###.......#..#.# #...####......#.#.#....### #.##.#.........#............#....##'#.# #........##....#.#...)..@# L h #.##.#..........÷...........#.....'∩'.# #...####.##..ß.#ß#)ß).##.# L hV n#......).....###)....#...........##'#.# ###.### #..##...#.#..)###.# #.##.##.#...## #.....#......###.....#.####...!.# ####.###.#.###.#..# #.##..÷.##### ###.#####.#.####.......#......#.## ##.ß.###.ß.###.#L h L h L h Gobosan the FighterRevenant of Ashenzari **....L hG Health: 93/93 ========================Magic: 20/20 ========================AC: 6Str: 9EV: 11Int: 25SH: 0Dex: 14L h XL: 10 Next: 30% Place: Dungeon:8Time:Memories (4) L h h_a +0 dagger of venom; a +0 dagger _You see here a +0 short sword. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .L hR 4L h! L h$/ L hc1 L h/5 ; _L hU: L h; ,L h< L hD L hG ,L hJ L hqQ C  You see here a +0 short sword.L hU 6 _L h^ L hf L h/i L hgi L h}k L hYs L h v L hx L h L h8 L h ,L hR L h L h L hʘ L hٚ L hG L h ,L hd L h. L h߮ ,L h L h L h¶ L h L h L h- L h~ L hɿ L h L h L h- ,L h L hX L h L h L h L h L h] L hv L h L h L h L h L h L h L hi L h L ho L h L h L h L h L h L h L h% L hE L h L hn L h L hd L hL hL hL hWL h$ L h,L hL hL hL h@L hL hUL h L h L h-"L h&L h(,L hD.L h1L h4,L hd5L h"9L hz;L h;L h=L h@L h.B,L hBL hqHXL hPL\  Items here: ) [ ÷÷÷.L h~NL hN _L hPL h@SL hqTL hTL hZVL hIYL h[,L h\L h`L hbL h?bL hcL hfL hh,L hjL hm@  There is an open door here.L hpL hp _L hrL hvW  There is an entrance to Voer's Armour Shoppe here.L h)zL hz _L h~L h@  There is an open door here.L hL h! _L hL hCL hp,L h1L h0L h,L hL hӜL h,L hL hͥL h,L h]L hL hL hL hyL h߳L höL hL hL h&#.##.##.###### #.#######.##.#.......# #.##.........#.......# #.##.##%#..###.......#####.##.##.#..###.......##....##.##..............##.#####.#####..##.......##.##.#####..##...)...##.##........#####@#####.#Noise: --------- 12253.3 (43.0)########.# ##...###.#A) +7 dagger "Goblinslayer" {flame, rN+++ #### ###.####.....##.#Cast: Freeze L h2_.÷.#####..........∩....# ##.#.........#......#### ##.#.###......).....# ##### ##  ...#.###.......#..#.# #...####.  ..........#....##'#.# #........  ..........#.....'∩'.# #...####. L hL h% _Items here: )))))))))) [[[[[ ÷÷÷÷÷÷÷.N ho"N hU(Pick up what? 28/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  N h(qc - a +0 dagger  d - a +0 mace  e - a +0 short sword  f - a +0 short sword  g - a +0 spear  N h(Qh - a +0 whip  i - a +2 dagger of venom  j - a +4 flail N h(aArmour (select all with [)N h(Yk - a +0 kite shield  l - a +0 robe  m - a +0 robe  N h)Kn - a +0 scale mail  o - a +0 scale mail CarrionN h9)! a gnoll skeleton N h[)2a gnoll skeleton a gnoll skeleton N h)[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit N h)Letters toggle [.|Space] toggle selected[top]R h0x  j + a +4 flail[Enter] accept (1 chosen)S hz  j + a +4 flail  k + a +0 kite shield2V h&V h|/V h9#.##.##.###### #.#Gobosan the Fighter######.##.#.......# #.#Revenant of Ashenzari **....#.........#.......# #.#Health: 93/93 ========================#.##%#..###.......#####.#Magic: 20/20 ========================#.##.#..###.......##....#AC: 6Str: 9#.##..............##.####EV: 11Int: 25#.#####..##.......##.#SH: 0Dex: 14#.#####..##...)...##.#XL: 10 Next: 30% Place: Dungeon:8#........#####@#####.#V hy:Noise: ---------  Time: 12253.3 (0.0)########.# ##...###.#A) +7 dagger "Goblinslayer" {flame, rN+++ #### ###.####.....##.#Cast: Freeze .÷.#####..........∩....#Memories (4) ##.#.........#......#### ##.#.###......).....# ##### ##  ...#.###.......#..#.# #...####.  ..........#....##'#.# #........  ..........#.....'∩'.# #...####.  _You see here a +0 short sword. V h;L_Items here: ) [ ÷÷÷. _There is an open door here. _There is an entrance to Voer's Armour Shoppe here. _There is an open door here. _Items here: )))))))))) [[[[[ ÷÷÷÷÷÷÷.V h)FV hF+4.3 (1V hBN7%V hQZ _t - a +4 flail; D - a +0 kite shieldW hk-V%W h97%W h\=F _Unknown command.X h[[?25h[?0c  Search for what [Enter for "."]? X hh [?25l[?1cX hMX h$X h58 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] X h.Results at your position ([,] to cycle)  a - [right here] a +0 club (5 further duplicates)  b - [right here] a +0 dagger (4 further duplicates) X hNm c - [right here] a +0 mace (1 further duplicate)  d - [right here] a +0 robe (3 further duplicates) X hm e - [right here] a +0 scale mail (2 further duplicates)  f - [right here] a +0 short sword (5 further duplicates)  g - [right here] a +0 spear (1 further duplicate) X hd h - [right here] a +0 whip (3 further duplicates)  i - [right here] a +2 dagger of venom X hResults elsewhere ([,] to cycle)  j - [D:8] 3 boomerangsX hʌk - [D:8] Paichaci's Antique Weapon Shoppe  l - [D:8] a club (10 gold) (1 further duplicate)  m - [D:8] a glowing dagger (105 gold)X h!n - [D:8] a hand axe (63 gold)  o - [D:8] a rapier (115 gold)  p - [D:8] a runed orcbow (147 gold)q - [D:8] a short sword (63 gold)  r - [D:8] a steaming halberd (189 gold)s - [D:8] an arbalest (157 gold)  t - [D:8] a +0 ring mail (1 further duplicate) X ha[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y h   d - [right here] a +0 robe (3 further duplicates)  escale mail (2 further duplicates)  fshort sword (5 further duplicates)  gspear (1 further duplicate)  hwhip  i2 dagger of venom Y hResults elsewhere ([,] to cycle)  j - [D:8] 3 boomerangs  k - [D:8] Paichaci's Antique Weapon Shoppe  l - [D:8] a club (10 gold) (1 further duplicate)  m - [D:8] a glowing dagger (105 gold)  n - [D:8] a hand axe (63 gold)  oa rapier (115 gold) Y h p - [D:8] a runed orcbow (147 gold)  q - [D:8] a short sword (63 gold) Y h!  r - [D:8] a steaming halberd (189 gold)  s - [D:8] an arbalest (157 gold) Y hp X t - [D:8] a +0 ring mail (1 further duplicate)  uVoer's Armour Shoppe  v - [D:8] a +0 chain mail (90 gold)  w +0 leather armour (30 gold) (1 further duplicate)  xplate armour (270 gold) (1 further duplicate)10%Z ho s - [D:8] an arbalest (157 gold)  w - [D:8] a +0 leather armour (30 gold) (1 further duplicate)Z h%pGy - [D:8] a +0 scale mail (60 gold)  z - [D:8] a +1 chain mail of cold resistance (270 gold)  A - [D:8] a +1 chain mail of willpower (270 gold)B - [D:8] a +0 chain mail (2 further duplicates)21Z hc w - [D:8] a +0 leather armour (30 gold) (1 further duplicate)  A - [D:8] a +1 chain mail of willpower (270 gold)Z hC - [D:8] a stone staircase leading up  D - [D:8] a +0 leather armour  E - [D:8] a +0 trident  F - [D:8] a stone staircase leading down  G - [D:8] a stone staircase leading upZ h934Z hi A - [D:8] a +1 chain mail of willpower (270 gold)  E - [D:8] a +0 tridentZ hi H - [D:8] a +0 hand axe (1 further duplicate)  I - [D:8] a staircase to the Lair  J - [D:8] a stone staircase leading down  K - [D:8] a +0 dagger of venom4Z h| E - [D:8] a +0 trident  I - [D:8] a staircase to the LairL - [D:8] 2 poisoned darts (4 further duplicates in 1 pile)  M - [D:8] a stone staircase leading down  N - [D:8] a stone staircase leading up  O - [D:8] Bibex's Antique Armour Emporium55Z h5Z hP I - [D:8] a staircase to the Lair  M - [D:8] a stone staircase leading downP - [D:8] a buckler (148 gold)  Z htQ - [D:8] a leather armour (66 gold)  R - [D:8] a pair of boots (148 gold)  S - [D:8] a pair of gloves (148 gold)Z h86Z h  M - [D:8] a stone staircase leading down  Q - [D:8] a leather armour (66 gold)  T - [D:8] a pair of pitted gloves (313 gold)U - [D:8] a plate armour (594 gold)  V - [D:8] a runed helmet (247 gold)W - [D:8] a scale mail (132 gold)Z h 976Z h5  Q - [D:8] a leather armour (66 gold)  U - [D:8] a plate armour (594 gold)  X - [D:8] a shiny chain mail (297 gold)  Y - [D:8] a smoking ring mail (297 gold)Z h Z - [D:8] Dougih's Antique Armour Emporium  a - [D:8] a chain mail (162 gold)8Z h U - [D:8] a plate armour (594 gold)  Y - [D:8] a smoking ring mail (297 gold)  b - [D:8] a glowing hat (189 gold)  c - [D:8] a glowing plate armour (567 gold)d - [D:8] a ring mail (108 gold) (1 further duplicate)  e - [D:8] a robe (24 gold) (1 further duplicate)Z h997[ hKc3  Y - [D:8] a smoking ring mail (297 gold)  c - [D:8] a glowing plate armour (567 gold)  f - [D:8] a runed ring mail (189 gold)bot[ h8  c - [D:8] a glowing plate armour (567 gold)  f - [D:8] a runed ring mail (189 gold)^ h&^ h0^ h>91#.##.##.###### #.#Gobosan the Fighter######.##.#.......# #.#Revenant of Ashenzari **....#.........#.......# #.#Health: 93/93 ========================^ h9{#.##%#..###.......#####.#Magic: 20/20 ========================#.##.#..###.......##....#AC: 6Str: 9#.##..............##.####EV: 11Int: 25#.#####..##.......##.#SH: 0Dex: 14#.#####..##...)...##.#^ hf:+XL: 10 Next: 30% Place: Dungeon:8#........#####@#####.#Noise: ---------  Time: 12254.3 (0.0)########.# ##...###.#A) +7 dagger "Goblinslayer" {flame, rN+++ ^ h:#### ###.####.....##.#Cast: Freeze ^ h:.÷.#####..........∩....#Memories (4) ^ h:|##.#.........#......#### ^ h:##.#.###......).....# ##### ##  ^ h;...#.###.......#..#.# #...####.  ^ h4;..........#....##'#.# #........  ^ hU;..........#.....'∩'.# #...####.  ^ hx;q_There is an entrance to Voer's Armour Shoppe here. _There is an open door here. ^ h;_Items here: )))))))))) [[[[[ ÷÷÷÷÷÷÷. ^ h;_t - a +4 flail; D - a +0 kite shield _Unknown command.Search for what [Enter for "."]? .^ hD9%^ hE^ hKM7%^ hbP. _^ h 8%^ h_ ^ h 7%^ h F _Unknown command.^ h 8%^ h ^ hč ^ h9 F _Unknown command.^ h^ ^ h ^ h ^ h F _Unknown command._ h% _ h- GInventory: 30/52 slots Hand Weapons (go to first with ))  A - the +7 dagger "Goblinslayer" (weapon) {flame, rN+++ Str-3 Dex+5}  t - a +4 flail _ h- FMissiles (go to first with ()d - 56 stones Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc} _ h&. l - the cursed +0 pair of gloves "I Foresaw This" (worn) {Elem, Sorc}  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort} _ hO. B - the cursed +0 cloak of Ashenzari's Soothsayer (worn) {Bglg, Elem}  k - a +1 scale mail of willpowerD - a +0 kite shield _ h. Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  r - a ring of resist corrosion (worn) _ h. Wands (go to first with /)C - a wand of charming (10) _ h. Scrolls (go to first with ?)g - a scroll of amnesia  h - a scroll of brand weapon  _ h. ?i - 2 scrolls of revelation  m - 5 scrolls of poison _ h*/ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]c h]c hac hi&#.##.##.###### #.#Gobosan the Fighter######.##.#.......# #.#Revenant of Ashenzari **....#.........#.......# #.#Health: 93/93 ========================#.##%#..###.......#####.#Magic: 20/20 ========================#.##.#..###.......##....#AC: 6Str: 9#.##..............##.####EV: 11Int: 25#.#####..##.......##.#SH: 0c h&Dex: 14#.#####..##...)...##.#XL: 10 Next: 30% Place: Dungeon:8#........#####@#####.#Noise: ---------  Time: 12254.3 (0.0)########.# ##...###.#A) +7 dagger "Goblinslayer" {flame, rN+++ c h'#### ###.####.....##.#Cast: Freeze .÷.#####..........∩....#Memories (4) ##.#.........#......#### ##.#.###......).....# ##### ##  ...#.###.......#..#.# #...####.  ..........#....##'#.# #........  ..........#.....'∩'.# #...####.  _t - a +4 flail; D - a +0 kite shield c h'_Unknown command. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. c h('_Unknown command.c h0c h11%c h2c h :9%c h<c hMi c hi c h/r c h3~ F _Unknown command.d h6%d hd h9%d hF _Unknown command.d h d h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.1   8.8  +1   n + Spellcasting   9.7  10.7  -1           b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.2   1.2  -1  d h)  c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2  -1   q - Translocations   0.1   1.2  -1   e - Staves   0.1   1.2  -1   r - Alchemy   0.2   1.2  -1   f - Unarmed Combat   0.1   0.8  +1   s - Fire Magic   0.2   1.4  -2   g - Throwing   0.0   1.2  -1   t + Ice Magic  10.7 ht 4m   7.6  +1       u - Air Magic   0.2   1.4  -2   h - Short Blades   0.1   1.2  -1   v - Earth Magic   0.2   0.8  +1   i - Long Blades   0.1   1.2  -1          d h  w - Evocations   0.0   1.2  -1   j - Armour   6.1   7.1  -1      d h . k - Dodging   2.0   3.6  -1      d hg  l - Shields   0.1   1.2  -1       m - Stealth   2.5   2.1  +2  d h             d h JThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  d h# [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  d hJ [!] training|cost|targetsf h1 f h>#.##.##.###### #.#Gobosan the Fighter######.##.#.......# #.#Revenant of Ashenzari **....#.........#.......# #.#Health: 93/93 ========================#.##%#..###.......#####.#Magic: 20/20 ========================#.##.#..###.......##....#AC: 6Str: 9#.##..............##.####EV: 11Int: 25#.#####..##.......##.#SH: 0Dex: 14#.#####..##...)...##.#XL: 10 Next: 30% Place: Dungeon:8#........#####@#####.#Noise: ---------  Time: 12254.3 (0.0)########.# ##...###.#A) +7 dagger "Goblinslayer" {flame, rN+++ #### h40m ###.####.....##.#Cast: Freeze .÷.#####..........∩....#Memories (4) ##.#.........#......#### ##.#.###......).....# ##### ##  ...#.###.......#..#.# #...####.  ..........#....##'#.# #........  ..........#.....'∩'.# #...####.  _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.f h9%f hf h&f h-f hB 6%f h f h f h AUnknown command.g hg h9Level 8 of the Dungeon <<<>>>>∩∩∩∩(Press ? for help)#...##.#.##.....#.##.###........######......##.......### ###.#####.##.##.###### #.#######.##.#.......# #.##.........#.......# #.##.##%#..###.......#####.##.##.#..###.......##....##.##..............##.#####.#####..##.......##.##.#####..##...)...##.#g h#........#####@#####.##############.# ##...###.##########...########## ###.####.....##.##......#.....#.....÷.#####..........∩....##.####.........#####.#.........#......#####.####.........#####.#.###......).....# ##### ##################.##.................#.###.......#..#.# #...####......#.#.#....####.##.#.........#............#....##'#.# #........##....#.#...)...##.##.#..........÷...........#.....'∩'.# #...####.##..ß.#ß#)ß).##.##......).....###)....#...........##'#.# ###.### #..##...#.#..)###.#g h#.##.##.#...## #.....#......###.....#.####...!.# ####.###.#.###.#..##.##..÷.##### ###.#####.#.####.......#......#.## ##.ß.###.ß.###.#g hj #.##.#..###.......##....##.##......##.#####.#####..##.......##.##.#####..##...)...##.#........#####@#####.######g h #######.# ##...###.##########...########## ###.####..##.##......#.....#.....÷.#####..........∩....##.####.........#####.#..#....####g h! #.####.........#####.#.###......).....# ##### ##################.##.................#.###.......#..#.# g h+! #...####......#.#.#....####.##.#.........#.....#....##'#.# g h!  #........##....#.#...)...##.##.#..........÷...........#.....'∩'.# #...####.##..ß.#ß#)ß).##.#......).....###)....#...........##'#.# ###.### #..##...#.#..)###.###.##.#...## #.....#......###.....#.#g h! ,###...!.# ####.###.#.###.#..#..÷.##### ###.#####.#.####.......#......#.## ##.ß.###.ß.###.#g h! #.# ########)#####...♣.####...###.##......# #.###.#.###.##.#g h! ###.# #P........##....[.....#.#..# ###...#.#...###.g h&" ......# #........#....P.P.....#....##.#.......# #...ß.#ß#.ß..##.g hq" ######.# #.........[..)........♣.....>......#..####.....#.#... #.# #..............P..............<...[.)..#.#.#.....g h!#  ###.# #..>....#.......................####....#####.##### #.).# #.............♣..P.........####.##.#### #.....# #.####h hwh hQ#.##.##.###### #.#Gobosan the Fighter######.##.#.......# #.#Revenant of Ashenzari **....h h,l#.........#.......# #.#Health: 93/93 ========================#.##%#..###.......#####.#h hUMagic: 20/20 ========================#.##.#..###.......##....#AC: 6h h|Str: 9#.##..............##.####EV: 11h hInt: 25#.#####..##.......##.#SH: 0h h;Dex: 14#.#####..##...)...##.#h hJ+XL: 10 Next: 30% Place: Dungeon:8#........#####@#####.#Noise: ---------  Time: 12254.3 (0.0)########.# ##...###.#A) +7 dagger "Goblinslayer" {flame, rN+++ h h#### ###.####.....##.#Cast: Freeze .÷.#####..........∩....#Memories (4) h hſj##.#.........#......#### ##.#.###......).....# ##### ##  h hw...#.###.......#..#.# #...####.  ..........#....##'#.# #........h hf  ..........#.....'∩'.# #...####.  _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.h hh hh h]h hh hy; _h hh h,h hh hh hh hCh hh hOh hR,h hh hAh h,h hh hXh hh hh hh hh hC @  There is an open door here.h hp6 _h hh hW  There is an entrance to Voer's Armour Shoppe here.h h=h h _h hh hA@  There is an open door here.h hh h _h h!h h$h h'h h@'h h)h h+h h.,h h/h h 2h h4h h24h h5h h 9h hT;h h;h h@nh hCh hE,h hxGh hU......#....##'#.# #........##.. ......#.....'∩'.# #...####.##.. .....##'#.# ###.### #..##. ......###.....#.####...!.# ####.# ##.#.####.......#......#.## ##. ##...♣.####...###.##......# #.# h h+V*P........##....[.....#.#..# ###. ..P.P.....#....##.#.......# #... .).♣.....@......#..####...70.3 (16.0) ...P.....................<...[.). ..........................####... .h hmVm.♣..P.........####.##.#### #... ...)>P.♣............##.# #### h hVM.P............#.######.# ##...........#.# #.#######..P.....#.# #..........#h hVZP.....####.# #########.##h hWh h;_h hbc _There is a stone staircase leading down here.h hh hUh hh hUh h81.0) _h hh h  ......###...  #...........  #...........  .###.?.........  ...............  ...............  ............... 9 ........  .)  ♣.♣.  .......  ..##........... . #........... #.......ß~~~ ........~~~~ h hG h h h h -2.0 (1.7h h h h _You climb downwards.  Found a +0 shortbow and a scroll of fog. _There is a stone staircase leading up here.i hi hi h{i hi h-T.#  ###... #. #..###.?i hL....K.<.).....♣.♣.....##.i h>lK   kobold demonologist (asleep)... #....... #.ß~~~........~~~~i hx 0.0  A kobold demonologist comes into view. It is wielding a +0 dagger.i h@ K3Kj3   neqoxec (summoned)j   gnoll sergeant (polearm, wandering)The kobold demonologist shouts!  A gnoll sergeant comes into view. It is wielding a +0 spear and wearing a +1ring mail of fire resistance.i h4==3.0 (1i hi h6f _The kobold demonologist casts a spell.k h~< : .......# .. ......###.... #.. #k h< ..###.?....k h*= .K.<.♣..)..3.♣.♣.~..##.k hN= W♣j.. #.k h= . #.ß~~~  .~~~~k hZ@ k huC k hR &55.3j.5   iron imp (summoned)(…)k h`T /--4k h^ k ha f _The kobold demonologist casts a spell.l h.......# .. ......###... . #. l h.. #. ...###.?. . ...5. . .K5......<. ♣..). ..3.♣.♣. ~..j..##. l h♣... #. ... #.ß~~~ .~~~~ l hjl hjl hl h?  The gnoll sergeant shouts!l hj Y.553j.Y   yak (wandering)3   neqoxec (summoned)l hj   gnoll sergeant (polearm) The kobold demonologist gestures wildly while chanting.l h/==5l hl hV _A yak comes into view.m hy.......# ..###.. #..... .Y #. ...###.? ......... . ....5 .K5... ♣..). m hT..53.♣.♣. ~.j.... ....##♣... #. 3   neqoxec (summoned)... #.ß~~~ j   gnoll sergeant (polearm) ..~~~~ 5   iron imp (summoned) 5   crimson imp (summoned)m hm hpm hݬm h m hRm hK..5.53.jK   kobold demonologist3   neqoxec (summoned)j   gnoll sergeant (polearm)5   iron imp (summoned) m h/--6m hm ha _There is a stone staircase leading up here.n h,n hm.5.5n h**n hP  The neqoxec gestures at you.Strange energies course through your body.n h4,n h$At.K@5.n hAP: 88/88 (93)--7Drainn hMn h RU _Your body decomposes!n hs Bn ht n h:t n hۂ .5.5.3.5.jn h n h5 <8n h! n he% v _The kobold demonologist looks encouraged for a moment.o hno ho h.K...55.3.5.jo h-&9o h o ho h,o h+o ho hƫo h.K35.5..jo hƶ880Freezeo ho hp hEp h=p h p hp hp hD  The crimson imp hits you but does no damage.  The neqoxec gestures at you.Something gnaws on your mind!p h> Y35..5j.Y   yak (wandering)3   smoke demon (summoned)3   neqoxec (summoned)p hAYou feel your power leaking away.p h2--P: 16/20 -----==1p h p hn.  ......#....##'#.# #........##.. ......#.....'∩'.# #...####.##.. ...........##'#.# ###.### #..##. ......###.....#.####...!.# ####.# p h/ ##.#.####.......#......#.## ##. ##...♣.####...###.##......# #.# P........##....[.....#.#..# ###. ..P.P.....#....##.#.......# #...8 .)........♣.....#..####... ...P.............<...[.). ...................####... ..♣..P..####.##.#### #... ...)>P.♣............##.# #### .P............#.######.# #### ..............#.# #.#######... ..P...........#.# #..........# .....P.....####.# #########.## _The kobold demonologist casts a spell.p h1 E-------p h; p h q3--2.5 (2.5Freezep hA p h } _You climb upwards. _There is a stone staircase leading down here.q htq huq hxq hAq hZ,q hnq hq h"q hˉq h&4q hq hq h#7q hڎ)=q hq h,q hq h q h`E5=q hq hU,q hq hq h:=q hq h"l6=q hq hq hL8=q h0q hA,q hq h+q h&7q h,q h,q hq h:=q h}q h9q h -- _You start resting.q h096.5 (14.0)q h!Z8=7.5 (15q hq hr" _HP restored.q h{ q h| q h q h q hP b9=q h ,q h q h q h q h[ f=q h q h$ P=q hә q h֜ ,q h_ q h; _ _You start resting.q h 3303.5 (6.0)q h $20q h2 7==4.5 (7q h q h% % _Magic restored.t h t h Level 8 of the Dungeon <<<>>>>∩∩∩∩(Press ? for help)#.####.........#####.#.........#......#####.####.........#####.#.###......).....# ##### ##################.##.................#.###.......#..#.# #...####......#.#.#....####.##.#.........#............#....##'#.# #........##....#.#...)...##.##.#..........÷...........#.....'∩'.# #...####.##..ß.#ß#)ß).##.##......).....###)....#...........##'#.# ###.### #..##...#.#..)###.#t h> p#.##.##.#...## #.....#......###.....#.####...!.# ####.###.#.###.#..##.##..÷.##### ###.#####.#.####.......#......#.## ##.ß.###.ß.###.##.#####.# ########)#####...♣.####...###.##......# #.###.#.###.##.##.#####.# #..........#P........##....[.....#.#..# ###...#.#...###.##.......# #........#....P.P.....#....##.#.......# #...ß.#ß#.ß..##.########.# #.........[..)........♣.....@......#..####.....#.#....##.##.# #..............P.....................<...[.)..#.#.#......#t hl R###.# #..>....#.............................####....#####.#######.).# #.............♣..P.........####.##.#### #.....# #.####t h #.### #..............)>P.♣............##.# ####### #.>..##.# #########♣...P............#.######.# #############.#####.#############.................#.# #.#######.......# #.#t h #.......##......###....P...........#.# #..........####.#####.##....<.......##.###P......P.....####.# #########.##..........#t h= #.......##.#............P..P.P.#####.######## #.##.##.########.........[#.##.#####.....P.................## #.......#t hY #.......#....##.# ###..P..########.#####.#.## #########u h3rO@>u h/ L>>v hcv hG......#....##'#.# #........##.. Gobosan the Fighter ......#.....'∩'.# #...####.##.. Revenant of Ashenzari **.... ...........##'#.# ###.### #..##. HP: 88/88 (93) ======================== ......###.....#.####...!.# ####.# MP: 20/20======================== ##.#.####.......#......#.## ##. AC: 6Str: 9 ##...♣.####...###.##......# #.# EV: 11Int: 25 P........##....[.....#.#..# ###. SH: 0Dex: 14 ..P.P.....#....##.#......v h[.# #... XL: 10 Next: 30% Place: Dungeon:8 .)........♣.....@......#..####... Noise: ---------  Time: 12304.5 (0.0) ...P.....................<...[.). A) +7 dagger "Goblinslayer" {flame, rN+++ ..........................####... Cast: Freeze ..♣..P.........####.##.#### #... Memories (4) Drain ...)>P.♣............##.# #### .P............#.######.# ####  ..............#.# #.#######...v hmH  ..P...........#.# #..........#  .....P.....####.# #########.##  _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. _You start resting. _Magic restored.v h v h6 v hv h^,v hx!v hH'v h),v h&+v hq0v h2v h3v h4v h9v h<v h*=v h>v hDv hHv hHv hKv h$Rv hMWv hWv h^v h3fv h}i,v hkv hqv hu,v h/xv ho}v h,v hŃv hv hތ,v hiv hڔv h,v hv hv h ,v hv hɮv h$,v hv huv h,v hv hmv hg,v hv hv h,v hv hDv hcv hv hv h v h ,v h v h@ v h ,v h- v h3 v h.9 ,v h9< v hA v h D v h\D v h4G v hK v hR v hS v hGU v h[ Bv hG\ v h_ v hia v ha v h&c v hf v hh v hi v hk v hu  #......).....###[....#......  #.##.##.#...## #.....#......##  #.##..÷.##### ###.#####.#.### v hv I #.#####.# ########)#####...♣  #.# #..........#P......  #.......# #........#....P.P...  #######.# #.........[..[...... #.# #..............P. ###.# #..@....#........29.5 (25.0) #.).# #..♣..P. v hw #.### #..)>P.♣ #.# #########♣...P... v h6w  ####.#############...........  #.......##......###....P..... v h[w  #....<.......##.###P......P  #.......##.#......P..P. v h{w  #.........[#.##.#####.....P..v hux v h v h] c _There is a stone staircase leading down here.w h;w hX<w hJw h+Pw h&V930.5 (1.0) _w h`w h] ...###.........  ...............  ...............  .....  .......  ....$. !....... 9 #......@....... w h ###############  w h?w hVw h-1.3 (1.8w hHw h  _You climb downwards.  Found a potion of might and 9 gold pieces. _There is a stone staircase leading up here.w hE 4w hF w hI w h>T Q _w hW w h5[ w hu[ w h\ w h_ w hf ,w h-g w h@o ,w hUp w h t M _You now have 518 gold pieces (gained 9).w h{ w h= w h w h w h ,w h, w ht w h w hY w h< w h4 w ha w h w h w hA w h w h w h F _e - 7 potions of might (gained 1)w h w h7 w h w hI w hU [.........# # ....ß~### ##....... ####......... #........ #......... #........ #........40.0) ##................##...............##......<.......###############w ha w h ,2.3 (11w h= w h + _Found a +0 ring mail.x h;4x hAx hx hΕx h,x h1x hx hx hFx hx h,x h<x hx hBx hjBx hPx hx h&x hXx hx hx h,x hsx hx hTBx hx h.....<............... ....... ...... # [# # ....## ##....50.3 (8.0)........###.................................##............. ##............ ##........... ##......<... x h>x h+1.3 (9x hx h; _Found an escape hatch in the ceiling.x hQ4x hAx h|x hx ha,x hx h2x hx hx hx hx h8x hx h*A  You see here a +0 ring mail.x hTb _x h ,x hx hx hc,x hx h0x hx hx hx hx h x h x h x h x h x h x h x hB x h x h x h x h x h^& ,x hq( x hj/ x h7 1.......35#.#.F......♣.~.♣..)....5~~~.......j.x hW7 0.?...~~~~~..........~~~....##......♣.~.♣... #...x h7 ..........$....... #..........|.#.....#... ##........#.#..... ##......<......... ##....... x h7 ##..........##.......x h 8 ( F   bullfrog (asleep)##.....###.[...x h(8 x###..........#x hH 062.3 (11.0)x hWJ ,3.3 (12x hT x hX  x hX M_A bullfrog comes into view.y hMK.5........F........3#.#.F♣.~.♣..)....5.....~~~.j?...~~~~~......~~~....#.♣.~.♣......$....... #.... ................#... ##........#.#..... ##......<......... ##.................F   marrowcuda (wandering)...y hV##.[.....y hy hV.Fy h,14.0)y h y h* _A marrowcuda comes into view. _You see here a staff of death.y h ...3...#.# .....K..................3#.#.F♣F~.♣..).........j?...~~~~~......~~~....##..♣.~.♣... #$....... #|............#y hq..#.#.<.........#y hy hy h!.F   bullfrog (asleep)y hz"-5 _y hF/y h2z h %.#.#.......... .....K.5.....F.......3.#.#.F♣.~.♣..)....5.......~~~.......j.?...~~......~~~....##.♣.~.♣... #..$....... #.#..... ..#.....# #.#..<.........F   marrowcuda (wandering) z hH F   bullfrog (asleep)#[z h z h-  Ashenzari invites you to partake of a vision and a curse of devices andelements.z h /  --more--{ h .F   bullfrog (asleep) { ht 6 _{ hq { h t _You see here a staff of death.| h.............35<.#.#.F♣.~.♣..)....5........~~~.......j...?...~~~......~~~....##.♣.~.♣... #..| hl$....... #.#|........ ..##... #.#..<............ #[...#.# .| h | hy-7 _| hަ| h| h:.#.#.F♣.~.♣..)....5.........~~~.......j...?...~~~~~......~~~....##.♣.~.♣... #..| h$....... #.#|......... ..#.....#... #.#..<............. # [#| hI.# .. ## ##..| hD | h| h| h:OO   two-headed ogre (wandering)| h &8| h| h( _A two-headed ogre comes into view. It is wielding two +0 giant clubs.| hp +.......~~~.......j...?...~~~~~.............~~~.O..##.| hop c.♣.~.♣... #..$....... #.#|.......... ..#.....#. #.#.....| hp <@........ #[# .# ... ## ##... #....| hp D | hct | hd O.O   two-headed ogre (wandering)| h &9| hO | h9 } hӴ1.~~~.j.} h........?...~~~~~O........~~~....##..} hb.....♣.~.♣... #.....$........ #.#.|........... .##.} h....#..##.#.#.} h##......<. ##. ##. } h۵##. ##..#} h##.[.# ##.# .} h:##.## ##.##.###.} hƸ} h,:O.} hy'70} h'} h|} hO@ l .~~~.j ........?...~~~~O. .......~~~....## ......♣.~.♣... # ....$........ # #.|...........  ##.....#..... ##.#.#...... ##......<. ##. ##. ##. ##..# ##.[.# ##.#  ##.## ## ##.###} hF } hR e~OO} h0S /==1} h\ } h` ; _The two-headed ogre shouts in stereo!} ho F .~~~.j .?...~~~~~ ...~~~O...## ..♣.~.♣... # .$........ # #.|...........  ##....#..... ##.#.#...... ##....... ##. ##. ##. ##...# ##.[.# ##.#   ##.## ##..  ##.###... } h | } h| /--2} h } h c _There is an escape hatch in the ceiling here.~ h~ ha~ h~ h~ hD~ hp,~ h֫O--O   two-headed ogre~ h  ........?...~~~~~ .............~~~ ............♣.~.♣...  ...........$...O....  #.......|...........  ##............#.....  ##........#.#......  ##......@......... 3~ hE ##................  ##................  ##...............  ##.............#  ##.[.........#  ##..........#  ##.........##  _You start waiting.~ hJ  ........?...~~~~~ .............~~~ ............♣.~.♣...  ...........$...O....  #.......|...........  ~ hK##............#.....  ##........#.#......  ##......@.........  ##................  ##................  ~ hQK*##...............  ##.......... ##.[.........# ~ hK ##..........#  ##.........## ~ hM~ hS~ hUf _A two-headed ogre is nearby!~ hУ.~~~.j..?...~~~~~....~~~....##...♣.~.♣... #..$...O.... #.#.|........... .##....#..... ##.#.#...... ##......< ##. ##. ##. ##...###.[.# ##.# .##.## ##.##.###.~ h~ h>V.O~ h-4 _~ h~ hF h .~~~.j .?...~~~~~ ...~~~....##  he..♣.~.♣... # .$........ # #.|.....O.....  ##....#..... ## h;.#.#...... ##....... ##. ## hs. ##. ##...# ##.[.# ##.#  ## h.## ## ##.### h@ h}{. h&5 h  h_c _There is an escape hatch in the ceiling here. h?IR.{ hvJ-6 _ hNR hrU hb  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h3 h4 h< hX@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h.~~~.j..?...~~~~~....~~~....##...♣.~.♣... #..$........ #.#.|........... .##..O.#..... ##.#.#...... ##......< ##. ##. ##.  h ##...###.[.# O   two-headed ogre##.# ...##.## ##...##.###.... h  hR  hF.OF   marrowcuda (wandering) h>7Freeze _ h9! hT$ hU ?.............~~~.......j.... Gobosan the Fighter........?F..~~~~~........... Revenant of Ashenzari **.................~~~....##...... HP: 88/88 (93) ========================............♣.~.♣... #...... MP: 17/20====================----...........$........ #...... AC: 6Str: 9#.......|........... ....... EV: 11Int: 25 h ##............#.....SH: 0Dex: 14##........#O#......XL: 10 Next: 30% Place: Dungeon:9##......<@........Noise: ---------  Time: 12377.3 (0.0)##................A) +7 dagger "Goblinslayer" {flame, rN+++ ##................Cast: Freeze##...............Memories (4) Drain##.............###.[.........#O   two-headed ogre hD j##..........# ... F   marrowcuda (wandering)##.........## ##...##.........###.... hh Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  h :You hit the two-headed ogre. You burn the two-headed ogre. h. c.F.....#O#....F  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the two-headed ogre. You burn the two-headed ogre.  The two-headed ogre is lightly wounded. freezes the two-headed ogre but does no damage.  The two-headed ogre hits you with a +0 giant club! h0 75----==8.3 (1Ramparts Drain hG: `#O# h> \ _The two-headed ogre barely misses you. h* .............~~~.......j.... Gobosan the Fighter ........?...~~~~~........... Revenant of Ashenzari **.... ..........F..~~~....##...... HP: 75/88 (93) ====================---- ............♣.~.♣... #...... MP: 16/20===================----- ...........$........ #...... AC: 6Str: 9 #.......|........... ....... EV: 11 h,+Int: 25 ##............#.....  SH: 0Dex: 14 ##........#O#......  XL: 10 Next: 30% Place: Dungeon:9 ##......<@........  Noise: ==-------  Time: 12378.3 (0.0) ##................  A) +7 dagger "Goblinslayer" {flame, rN+++  h{+ ##................  Cast: Freeze ##...............  Memories (4) Ramparts Drain ##.............#  ##.[.........#  O   two-headed ogre h+ ##..........# ... F   marrowcuda ##.........## ##... ##.........###.... hj,Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 100% to  hit)  You freeze the two-headed ogre.  h,mThe two-headed ogre is lightly wounded.  You puncture the two-headed ogre! You burn the two-headed ogre. h@> ........?...~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  ##............#.....  ##........#O#......  ##......<@........  ##................  h?##................  ##...............  ##........... ##.[.........#   ##..........#  ##.........##   hit)  You freeze the two-headed ogre.  The two-headed ogre is lightly wounded.puncture the two-headed ogre! You burn the two-headed ogre.  The two-headed ogre is moderately wounded.The wall freezes the two-headed ogre! h@h51-------9.3 (1 hIP#O# h LK _The two-headed ogre hits you with a +0 giant club! x2 hږ  .............~~~.......j.... Gobosan the Fighter ........?...~~~~~........... Revenant of Ashenzari **.... .............~~~....##...... HP: 51/88 (93) =============----------- ............♣.~.♣... #...... MP: 15/20==================------ ...........$........ #...... AC: 6Str: 9 #.......|........... ....... EV: 11Int: 25 ##............#.....  SH: 0Dex: 14 ##........#O#......  XL: 10 Next: 30% Place: Dungeon:9 h ##......<@........  Noise: ==-------  Time: 12379.3 (0.0) ##................  A) +7 dagger "Goblinslayer" {flame, rN+++  ##................  Cast: Freeze ##...............  Memories (4) Ramparts Drain ##.............#  ##.[.........#  O   two-headed ogre ##..........# ... ##.........## ##... ##.........###....Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to  hit)  You freeze the two-headed ogre.  The two-headed ogre is heavily wounded.You puncture the two-headed ogre! You burn the two-headed ogre. hݢ L ........?...~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|.F.........  hH ##............#.....  ##........#O#......  ##......<@........  ##................  h  ##................  ##...............  ##........... ##.[.........#   ##..........# F   marrowcuda ##.........##  h b2=80.3 (1 h `#O# h( Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 100% to  hit)  You freeze the two-headed ogre.  The two-headed ogre is heavily wounded.  You puncture the two-headed ogre! You burn the two-headed ogre. _The two-headed ogre is severely wounded. h$ .............~~~.......j.... Gobosan the Fighter ........?...~~~~~........... Revenant of Ashenzari **.... .............~~~....##...... HP: 52/88 (93) ==============---------- ............♣.~.♣... #...... MP: 14/20================-------- ...........$........ #...... AC: 6Str: 9 #.......|.F......... ....... EV: 11Int: 25 ##............#.....  SH: 0Dex: 14 h ##........#O#......  XL: 10 Next: 30% Place: Dungeon:9 ##......<@........  Noise: ==-------  Time: 12380.3 (0.0) ##................  A) +7 dagger "Goblinslayer" {flame, rN+++  ##................  Cast: Freeze ##...............  Memories (4) Ramparts Drain ##.............#  ##.[.........#  O   two-headed ogre h ##..........# ... F   marrowcuda ##.........## ##... ##.........###....Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit)  You freeze the two-headed ogre!  The two-headed ogre is almost dead.You puncture the two-headed ogre! You burn the two-headed ogre. h| h0 ........?...~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  h###.........{..#.....  ##........#)#......  ##......<@........  ##................  ##................  ##...............  ##........... ##.[.........#  ##..........#   ##.........##     h& rost Mageealth: 52/93 -agic: 14/2046-1.3 (1Freeze hp  hit)  You freeze the two-headed ogre!  The two-headed ogre is almost dead.You puncture the two-headed ogre! You burn the two-headed ogre. _You kill the two-headed ogre!Your life force feels restored. h8# ho _Your base Ice Magic skill increases to level 9! h^ h.I .F#F   marrowcuda ##.........###....The marrowcuda resists. The wall freezes the marrowcuda. h/d3--2 h/Freeze h;9:# h;  h#<J_The marrowcuda closely misses you. h .............~~~.......j.... Gobosan the Frost Mage........?...~~~~~........... Revenant of Ashenzari **.................~~~....##...... Health: 53/93 =============-----------............♣.~.♣... #...... Magic: 13/20 ===============---------...........$........ #...... AC: 6Str: 9#.......|........... ....... EV: 11Int: 25##............#.....SH: 0Dex: 14##.......F#)#......XL: [39; h 49m10 Next: 46% Place: Dungeon:9##......<@........Noise: =--------  Time: 12382.3 (0.0)##................A) +7 dagger "Goblinslayer" {flame, rN+++ ##................Cast: Freeze##...............Memories (4) Ramparts ##.............###.[.........#F   marrowcuda##..........# ...##.........## ##...##.........###....Aim: a marrowcuda (lightly damaged, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is moderately damaged.You puncture the marrowcuda! You burn the marrowcuda.  The marrowcuda is severely damaged.The marrowcuda resists. The wall freezes the marrowcuda. h [4=3.3 (1 hA 8# h-   You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is moderately damaged.  You puncture the marrowcuda! You burn the marrowcuda.  The marrowcuda is severely damaged.  The marrowcuda resists. The wall freezes the marrowcuda. _The marrowcuda closely misses you. hv .............~~~.......j.... Gobosan the Frost Mage ........?...~~~~~........... Revenant of Ashenzari **.... .............~~~....##...... Health: 53/93 =============----------- hŀ............♣.~.♣... #...... Magic: 13/20 ===============--------- ...........$........ #...... AC: 6Str: 9 #.......|........... ....... EV: 11 hInt: 25 ##............#.....  SH: 0Dex: 14 h  ##.......F#)#......  XL: 10 Next: 46% Place: Dungeon:9 hG##......<@........  Noise: =--------  Time: 12383.3 (0.0) hl ##................  A) +7 dagger "Goblinslayer" {flame, rN+++  hP ##................  Cast: Freeze ##...............  Memories (4) Ramparts  ##.............#  ##.[.........#  F   marrowcuda ##..........# ... ##.........## ##... ##.........###....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists. h+ ........?...~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  hu h##............#.....  h\##........#)#......  ##......<@........  ##................  h. ##................  ##...............  h~##........... ##.[........ ##..........#   ##.........##  hDk    hP74.3 (1Freeze ha hj#)# honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists. _You destroy the marrowcuda! hǍ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hX X#)# hX  h[a j#)# he _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h^  h  h  h  h :4 hY  h:  h  h?  hx  h  h-  hs  h  o5=#)#-o   orc (wandering) _You start resting. h* #)#7.3 (3 h E-8.3 (4 h$ :# h+ r _An orc comes into view. It is wielding a +0 flail. h# ........?.o.~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  ##............#.....  ##........#)#......  ##......<@........  ##................  h ##................  ##...............  ##.............#  ##.[.........#  ##..........#  ##.........##  h ........?.o.~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  ##............#.....  ##........#)#......  ##......<@........  ##................  ##................  ##...............  ##........... ##.[.........#  ##..........#  ## hR.........##  he#)# hO h`#)# h[ _An orc is nearby! h.y ........?.o.~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  ##............#.....  ##........#)#......  ##......<@........  ##................  ##................  ##...............  ##.............#  ##.[.........#  ##..........#  ##.........##  h ........?.o.~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  ##............#.....  h##........#)#......  ##......<@........  ##................  ##................  ##...............  ##........... ##.[.........#  ##..........#  h a##.........##  hD7# h hb#)# h>[ _An orc is nearby! h h".o#4=9.3 (1 _ h* h- h hh.o# hå'90 hkB# h h! h/.o.....#)#.... h0_6=1 h; h+>4 _The frozen ramparts melt away. hM  hэ P.o h &2 hÕ  h>  h~  h) k.{ hL B=3 h4  h  hu4 h hf hP  hR$:7 h$ h/.oFreezeo   orc h7  ........?...~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  ##............#.....  ##.......o#)#......  ##......<@........ 4 ##................  ##................  ##...............  ##.............#  ##.[.........#  ##..........#  ##.........##  _You start resting. h_) hG........?...~~~~~. .............~~~... ............♣.~.♣...  ...........$........  h,"#.......|...........  ##............#.....  ##.......o#)#......  h ##......<@........  ##................  ##................  ##...............  ##........... hL##.[.........#  ##..........#  ##.........##  h h h[ _An orc is nearby! h .............~~~.......j.... Gobosan the Frost Mage ........?...~~~~~........... Revenant of Ashenzari **.... .............~~~....##...... Health: 57/93 ==============---------- h ............♣.~.♣... #...... Magic: 13/20 ===============--------- ...........$........ #...... AC: 6Str: 9 #.......|........... ....... EV: 11Int: 25 h1##............#.....  SH: 0Dex: 14 h##.......o#)#......  XL: 10 Next: 47% Place: Dungeon:9 ##......<@........  Noise: ---------  Time: 12394.3 (0.0) ##................  A) +7 dagger "Goblinslayer" {flame, rN+++  ##................  Cast: Freeze h:y ##...............  Memories (4)  ##.............#  ##.[.........#  o   orc ##..........# ... ##.........## ##... ##.........###....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (100% to hit)  You freeze the orc! h h- .......o?...~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  ##............#.....  h##.......)#)#......  ##......<@........  ##................  ##................  ##...............  ##........... ##.[.........# o   orc warrior (wandering) ##..........#  ##.........## onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h%Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (100% to hit)  You freeze the orc!  You kill the orc! h%4==5.3 (1Freeze hU- h 9~ _An orc warrior comes into view. It is wielding a +0 battleaxe. hS .......o?...~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  h ##............#.....  ##.......)#)#......  ##......<@........  ##................  ##................  hB##...............  ##.............#  h@ ##.[.........#  ##..........#  h/< ##.........##  ht .......o?...~~~~~. .............~~~... ............♣.~.♣...  ...........$........  #.......|...........  ##............#.....  h##.......)#)#......  ##......<@........  ##................  ##................  ##...............  ##........... ##.[.........#  ##..........#  ##.........##  h h h^ hc _An orc warrior is nearby! hZ9.~~~.j........o?...~~~~~.........~~~....##.......♣.~.♣... #.....$........ #.#.|........... .##.....#..... ##.)#)#...... ##......<. ##. ##. ##. ##. h9.###.[.# ##.# .##.## ##.##.###. h= hIh. hK5-6 _ hS h8W h 9.~~~.j.....♣........?...~~~~~...........~~~....##......♣.~.♣...##....$........##.ß#.......|.............~##......#.##.)#)#......!##......<.##. ##. ##. ##.###.[.# ##.# ....ß##.## ##.##.###. hH 9! h \8-7 h  h _ _Found 2 potions of heal wounds. hH.?...~~............~~~....##..♣.~.♣...##..$........##.ß~#|..............~~#......#. )#)#......!<...... # [##.# ....ß~## ##......###..... h hu&8 hd h h l.........j.....♣.♣.?...~~~~~.......~~~....##..♣.~.♣...##.......$........##ß#.......|.............~~~##.............##.......)#)#!##......<##..##..##...##....##.[## ##..# ....ß~ ##..## ##..### h  h< B=9 h  h  h#.#.#.F♣.~.♣..)....5........ .....~~~.......j.....♣.♣ .?...~~~~~...... ...~~~....##. .♣.~.♣...##.... ....$##ß #.......|............~~~~ ##......  ##.......)#)#!##......<##..##..##....##....###.[####..# ....ß~##..##  h. hn09=5==400 hk9 h; h...............35< #.#.F......♣.~.♣..)....5........ ....~~~.......j.....♣.♣?...~~~~~...... ~~~....##... .♣.~.♣...##..... ...$.. h##ß~~~ .......|.....~~~~ #...... ##.......)#)#!##......<##..##..##.....##....#.##.[####..# ....ß~ hy h&1 h h h_M35<. .#.F......♣.~.♣..)....5. ~~~.......j.....♣.♣. ?...~~~~~..... ~~~....##.... ♣.~.♣...##...  hw$.##.ß~~~ |.~~~~ .#..)#)#......!. ##......<.  ##.##....................###[##  h h{U60=2 h h' h #.F♣.~.♣..)....5.. ...~~~.......j.....♣.♣. ?...~~~~~............... .....##.....♣.~.♣...##.... $........##.......ß~~~ |......~~~~ .....# )#)#.....@!<......###[ h ## .# ....ß~## ##....... h  h &3 hz  h  h?.F......♣.~.♣..)....5. ~~~.............♣.♣. ?...~~~~~........ ~~~....##.. ♣.~.♣...##. $.##.ß~~~ |.~~~~ #. he)#)#.. ......<. #. ##.##.##.###.##.[.## #.##.# ....ß~  h  h hC==4 hT h@ hG15.3 (2 ht h\ _E - 2 potions of heal wounds h%cF......♣.~.♣..)....5. ~~~.............♣.♣. ?...~~~~~....... ~~~....##. ♣.~.♣...##. $.##.ß~~~ |.~~~~ #.)#)#.<. .. ##.##.###.##.[.## #.##.# ....ß~  hn hoY6=6.3 (1 h!u h*x hI h h hB h h$T2= h hO, h hͻ h":= h# h h]L3= h hb7= hA h, h hP4 h h, h h h hJKcK   kobold demonologist (wandering)c   centaur (wandering) h%,15.3 (9 hK=6.3 (10.0) h h Z _A centaur comes into view. hÏ.F......♣.~.♣..)....5..~~~.........K...♣.♣..?...~~~~~........~~~....##..♣.~.♣...##......c.....$.##.ß~~~.|.~~~~.#..)#)# h..<. #. ##.  ##. ##.###..... ##.[.## #.... ##.# ....ß~  ##.## ##. h hD  The kobold demonologist shouts! h oK55..c.Ko   orc warrior (wandering)c   centaur (launcher)5   crimson imp (summoned)(…)The kobold demonologist gestures wildly while chanting. h ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow. hL@...... hdM^56--== hM7.0) hW h[) _The arrow hits you! h/&#.F......♣.~.♣..)....5..~~~..o......K...♣.♣..?...~~~~~..........5.....~~~....##..5..c......♣.~.♣...##..$.##.ß~~~ hv.|.~~~~.#..)#)#. #......<. ##.  ##. ##.. ## h.###..... ##.[ hs.## #.... ##.# ....ß~5   white imp (summoned) ##.## ##. h h hC h h ..5o.....K...c hrOoc   centaur (launcher)5   crimson imp (summoned)(…)The orc warrior shouts! h ****The white imp gestures at you. hOm;.... hrT8=8 hw hQ{D _The puff of frost hits you but does no damage. h .#.F......♣.~.♣..)....5..~~~..........5..♣.♣..?...~~~~~..o.....K.......~~~....##..5..♣.~.♣...##....c.......$.## h+.ß~~~.|.~~~~.#. #.)#)#. ##......<.  ##. ##. ##... ##.###..... ##.[.## #.... ##.# ....ß~5   white imp (summoned) ##.## ##. h h h h'.......o.co   orc warriorc   centaur (launcher) h`/V(((((( hn h h.5.......5   crimson imp (summoned) hk44-----9 h hF _The centaur shoots an arrow. The arrow hits you! h{ F#.#.F......♣.~.♣..)....5..~~~.......♣.♣..?...~~~~~........5.......~~~...o##....♣.~.♣...##.. hs O.$.##...c...ß~~~.|....~~~~ #.#. ##.)#)#.  ##......<. ##. ##. ##.... ##.###..... ##.[.## #.... ##.# ....ß~  ##.## ##. h  h  h  h  h ! bo.##..K h_! o##..c.K   kobold demonologisto   orc warriorc   centaur (launcher)o   orc priest hF# h5-----20 hx/  h9  _An orc priest comes into view. It is wielding a +0 short sword. h*.#.#.F......♣.~.♣..)....5.....~~~.....o.♣.♣..?...~~~~~........5........~~~....##..K..♣.~.♣..o##..c..$.##.ß~~~ #.|.....~~~~ ##.#.  ## h3+.)#)#. ##......<. ##. ## h^+. ##..... ##.###..... h+eo   orc warrior ##.[.## #....o   orc priest ##.# ....ß~ ##.## ##. h/ hs3 h4 h4 h4 h@I.o.##...o.##c5c   centaur (launcher)o   orc priest5   white imp (summoned)--1 hQ h]U hh- .#.#.F......♣.~.♣..)....5  ....~~~.......♣.♣  .?...~~~~~...o....5......  ..~~~....##..K  .♣.~.♣...##.   h-..$......o.##c5.....ß  #.|......  ##.#. ##.)#)#. ##......<. ##. ##. ##...... ## h-.###..... ##.[.## #.... ##.# ....ß~ ##.## ##. h1 h>L.o hbFO((((((( h@, hb..##c.o....5...@5   white imp (summoned) hW\6==2 h hqo _The centaur shoots an arrow. The arrow barely misses you. h1 .......~~~.............♣ ?...~~~~~5..... ......~~~...o##..K ..♣.~.♣...##..  h=$........##cß~ #.|........o....5...... ##............#........  ## h)#). ##......<... h ##...... ## h7<. ##. h` #####..... ##.[ #.... ##.# ....ß~ o   orc priest h ##.## ##...... ## h+..# hv h h h.o.....co hHc   centaur (launcher)o   orc priest hW((((((( hH h_U.c....5..@.5   white imp (summoned) h&3 h h\  ha_The centaur shoots an arrow. The arrow barely misses you. h  .~~~.♣ ..?...~~~~~........5 ......~~~....##..K ....♣.~.♣.o.## ..$........##.ß #.......|............c. h9  ##............#.o....5. ##.)#)#. ##......<. ##. ##. ##. ##.###..... ##.[ h` F.## #.... ##.# ....ß o   orc priest h ##.## ## ##.### h-  hv  h  h  h  0.oc.....5.oc   centaur (launcher)o   orc priest5   white imp (summoned) h #9 h 9=-4 h,  h1  hE t .~~~. ........?...~~~~~........5 .......~~~....##..K h $ .....♣.~.♣...## ...$.....o..##. #.......|...........c h /. ## h y......#.....5. hm E ##.)#)#.o. ##......<. ## h O. ##. h > ##. h͵  ##.###..... ##.[ h }.## #.... ## h> .# .... o   orc priest ## hv .## ##.... ## h ).### h  h  h  h  h* ".c...oc   centaur (launcher) h3 n7=-5 hh  h  h{ .~~~ ........?...~~~~~..5 .......~~~....##..K  h$......♣.~.♣...## ....$....o...## # h .|.........c ##.....#.....5 hq ##.)#)# h ##......<@..o h= ## ## ## h\ ##.### ##.[ h.## # ##.#  h ##.## ##o   orc priest h6 ##.### h h  he h8o. hI.co. ht&6 hZ hZ hhw .~~~ .?...~~~~~.5 ...~~~....##..K ..♣.~.♣...## .$...o....## #.|......... ##....#..c..5 ##.)#)# ##......@..o ## ## ## ##.### ##.[.## # ##.#  ##.## ## ##.###..o..c7 hƷ h  hs hU_There is an escape hatch in the ceiling here. h* 9.............~~~........... Gobosan the Frost Mage........?...~~~~~........5. Revenant of Ashenzari **.................~~~....##..K.. Health: 47/93 ============------------............♣.~.♣...##..... Magic: 16/20 ===================-----...........$........##..... AC: 6Str: 9#.......|.................. EV: 11 h Int: 25##............#.....5...... SH: 0Dex: 14##.......)#)#............. XL: 10 Next: 47% Place: Dungeon:9##......@.o..c........... Noise: ---------  Time: 12427.3 (0.0)##...................... A) +7 dagger "Goblinslayer" {flame, rN+++ ##..................... Cast: Freeze##.................... Memories (4) ##.............###...##.[.........## #.. o   orc warrior##..........# .. c   centaur (launcher)##.........## h > ##..##.........###... _There is an escape hatch in the ceiling here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn escape hatch in the ceiling. h  h  h.   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An escape hatch in the ceiling.  The walls around you are covered in ice. h. o..#o..c..5o   orc priest5   white imp (summoned) h 8==8.3 (1FreezeRamparts  h  h< J _The wall freezes the orc warrior but does no damage. hw  .............~~~........... Gobosan the Frost Mage ........?...~~~~~........5. Revenant of Ashenzari **.... .............~~~....##..K.. Health: 48/93 ============------------ ............♣.~.♣...##..... Magic: 15/20 ==================------ ...........$.o......##..... AC: 6Str: 9 #.......|.................. EV: 11Int: 25 ##............#.....5...... SH: 0Dex: 14 ##.......)#)#............. XL: 10 Next: 47% Place: Dungeon:9 ##......@o..c..5......... Noise: ==-------  Time: 12428.3 (0.0) ##...................... A) +7 dagger "Goblinslayer" {flame, rN+++  h(x (##..................... Cast: Freeze ##.................... Memories (4) Ramparts  ##.............###... ##.[.........## #.. o   orc warrior ##..........# .. c   centaur (launcher) ##.........## ##.. o   orc priest ##.........###... 5   white imp (summoned)Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (100%  to hit)  You freeze the orc warrior!  The orc warrior is moderately wounded.You hit the orc warrior. You burn the orc warrior. h{ Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (100%  to hit)  You freeze the orc warrior!  The orc warrior is moderately wounded.You hit the orc warrior. You burn the orc warrior.  The orc warrior is heavily wounded. h+|  h   The white imp shouts, "Turn tail, thou pox-marked toenail-biting pimple!"The orc priest invokes the aid of Beogh against you.Beogh smites you! The wall freezes the orc warrior! h  ........?...~~~~~ .............~~~ ............♣.~.♣. ...........$.o... h #.......|....... ##............#... ##.......)#)#...K ##......@oc...5. ##............. ##............ h" s##........... ##.......... h@ ##.[.........##  h\ K   kobold demonologist h{ ##..........# o   orc warrior h ##.........## c   centaur (launcher)  hʎ o   orc priest(…) hO Y33-----9.3 (1 h  h C _The orc warrior hits you with a +0 battleaxe. h .............~~~........... Gobosan the Frost Mage ........?...~~~~~........5. Revenant of Ashenzari **.... .............~~~....##..K.. Health: 33/93 ========---------------- ............♣.~.♣...##..... Magic: 14/20 ================-------- h~E ...........$.o......##..... AC: 6Str: 9 #.......|.................. EV: 11Int: 25 hq ##............#.....5...... SH: 0 h<Dex: 14 h-##.......)#)#...K......... XL: 10 Next: 47% Place: Dungeon:9 h###......@oc...5.......... Noise: =--------  Time: 12429.3 (0.0) ##...................... A) +7 dagger "Goblinslayer" {flame, rN+++  ##..................... Cast: Freeze ##.................... Memories (4) Ramparts  ##.............###... he ##.[.........## #.. K   kobold demonologist ##..........# .. o   orc warrior h ##.........## ##.. c   centaur (launcher) hA##.........###... o   orc priest(…)Confirm with . or Enter, or press ? or * to list all spells. hfAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (almost dead, 100% to hit)  You freeze the orc warrior! h  h h hT ........?...~~~~~ .............~~~ ............♣.~.♣. ...........$..... #.......|....... ##............#... ##.......)#)#..K. h##......@)c..5.. ##............. ##............ ##........... ##.......... h##.[.........##  hV##..........#  h$c   centaur (launcher) ##.........## 5   white imp (summoned)  h8   hLAiming: Freeze (safe; 1% risk of failure)  h^;Press: ? - help, Shift-Dir - straight line hqeAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  hN(almost dead, 100% to hit)  h^You freeze the orc warrior!  You kill the orc warrior! h  ........?...~~~~~ .............~~~ hV  ............♣.~.♣. ...........$..... #.......|....... h{ ##............#... ##.......)#)#..K. h  ##......@(c..5.. h P##............. ##............ h [ ##........... ##.......... h n ##.[.........##  ##..........#  hE Q ##.........##  hG ........?...~~~~~ .............~~~ ............♣.~.♣. ...........$..... #.......|....... ##............#... ##.......)#)#..K. h##......@(c..5.. ##............. ##............ ##........... ##.......... ##.[.........##  ##..........#  ##.........##  h #The wall freezes the centaur! The centaur shoots an arrow. The arrow hits you! hh ht{#)#..K5)5   crimson imp (summoned)5   white imp (summoned) hz 25--5==9==30.3 (1 hzzFreeze _* * * LOW HITPOINT WARNING * * * h:# h%r _Your base Spellcasting skill increases to level 9! h hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h_  h| 7.............~~~........... Gobosan the Frost Mage........?...~~~~~........5. Revenant of Ashenzari **.................~~~....##..K.. Health: 25/93 ======------------------............♣.~.♣...##..... Magic: 15/20 ==================------...........$........##..... AC: 6 h| nStr: 9#.......|....{............. EV: 11Int: 25##............#.....5...... SH: 0Dex: 14##.......)#)#..K5......... XL: 10 Next: 49% Place: Dungeon:9 h| d##......@)c..5........... Noise: ===------  Time: 12430.3 (0.0) h.} 9##...................... A) +7 dagger "Goblinslayer" {flame, rN+++ ##..................... Cast: Freeze##.................... Memories (4) Ramparts ##.............###...##.[.........## #.. K   kobold demonologist h} ,##..........# .. c   centaur (launcher)##.........## ##.. 5   crimson imp (summoned)##.........###... 5   white imp (summoned)(almost dead, 100% to hit)  You freeze the orc warrior!  You kill the orc warrior!The wall freezes the centaur! The centaur shoots an arrow. The arrow hits you! _* * * LOW HITPOINT WARNING * * * _Your base Spellcasting skill increases to level 9! h  h  hy 8# h #(((((((The wall freezes the centaur. The centaur shoots an arrow. h  h%  The arrow barely misses you.The kobold demonologist gestures wildly while chanting. h4 §.....@)c.5.5 h5 5   ir  The crimson imp disappears in a puff of smoke! h@ $ ........?...~~~~~ .............~~~ ............♣.~.♣. ...........$..... #.......|....{.. ##............#... ##.......)#)#..K§ ##......@(c.5.5. ##............. ##............ ##........... ##.......... ##.[.........##  ##..........#  ##.........##  h  ........?...~~~~~ .............~~~ ............♣.~.♣. ...........$..... #.......|....{.. ##............#... ##.......)#)#..K§ ##......@(c.5.5. ##............. ##............ ##........... ##.......... ##.[.........##  ##..........#  ##.........##  h" #The wall freezes the centaur. The centaur shoots an arrow. The arrow hits you! h .{#) h O17--1.3 (1 h  h   ######### ######## 8######......# #......#.##.....####.# #..###.#.##.###.####<# #.................##.# #...##.#.##†###.#.##.##...##.#.##.....#.##.###........######......##.......### ###.#### #.##.##.###### #.# _* * * LOW HITPOINT WARNING * * *The frozen ramparts melt away. A mysterious force pulls you upwards.-- h467---2.1 (1.8 h; h?6 _The hatch slams shut behind you. h(4 h) h* h* h08 h$1 h}1L6= h1 hG4d9 hh5, h5 hc7, h7 h9820 h[:E== h; h<, h< h> h>L7= h&? hyB1= hB hC h>D hD82 hD hZFP= h G hH hRH hH hzI hId38= hJ hL h>L hL hM hM h%N hO`4= hO hQP= h]R h=S hS hS hT h&U=5= h_UE9= hU hPW, hW h\6 hS] h]:= h^ h*f --- _You start resting. hk058.1 (26.0) hl\20==9.1 (27 hp hCt% _Magic restored. h 9= h?  h`@ , h E 30 hzE  hE  hF  hXG  hG C1= hH  h"I  hRI  hN 2= hgN  hO  hO  hOP  hQ , hCR  hS N3 h&T  hU , hU  hW  hCW  hW  hY  h\Y 84 hY  h2[ , h\  h\  h\  hk]  h^  h^ J5= hK_  h`  h`  ha  hb  hCc T6= hc  hd  hd  hne  h=g B hAh  h{h 87 h@i  hj , hj  hk , hAl  hm  hm 88 hen  ho  ho  h7p  hq , hr  h.s  hgs U39= ht  ht  hKu  hv B h&w  hKx  hDy c40= h:z , hz  h{  h-|  h|  h- P1 h  hZ , hс  h , h  h  h΅ :2 h.  h , h  hT  hԉ T3= h  h  h  h4  h , h+  h@  hk L4= h  h̑ , hY  hg , hޓ  h P5 h֕  hG , h  h  h-  h  h  h :6 hA  h:  ha  hۜ  hם  h  h  hq  h j7= h 8= h' 9501=2= h" B h B hU  hŻ :3 h  hA , h  hb  h  h  h  h :4 hZ  ht  h  h  hG , h  hH T5= h  h  hv [m6= h: , h  h  h :7 hg  h  hJ  h  h , h  h P8 h  h , h  h  h8  h  h  h| T9= h  hf , h  h" , h  h y60= ha 1 h  h  h;  h  hb j2= h  h  h  h  h  h  h6  h b3= h  h , h[  h?  h :4 h  h  h  h  h5  hn  h  h  h :5 h{  hY  h  h  h , hk  h  ha T6= h  h  h  h  hm  h  h;  hq  h Y67= ho  hJ  h  h  h5  h  hZ  h  hi &8 h  h , hS  he  h  h  h  h_ &9 h  h  h  h  h  h  hM  h} c70= h  h , h.  h  h7 V1= h  h , h;  h  h>  h  h  h &2 hV  hV , h  h  h  h4  h  h+ &3 h  h , h  h  h  hb  h  h\ L4= h#!  h "  h@"  h"  h}#  h#  hK$  h2%  hy%  h% O5= h&  h2'  h{'  h'  hm) B h*  hc+ &6 h+  hL- , h-  h. , h/  h0 <7 h1  h[2  h2  h2  h4  hn4 L8= h4  h5  h\6  h7  h8  hN8  h8  h9  h: V9= h;;  h@ 80 hNA  hkB  hB  hiC  hD  hD  h E  h]F  hF &1 hG  h9H  hH , h^J  hJ  hJ  h\L  hL 62= hL  hFM  haN  hN  hO  h8P  hmP  hP  h1S  hnS @3= hS  hT  heV , hV  hX  hX  hY  hAZ  hZ &4 h\  h]  hE]  h]  h^  h6_ &5 h_  ha  hUa  hHb  hb  hSc  hc  hd  h4e #6 hbe )= he  hf  hf  heg  hNh  hh  hi  hi  hmj V7= h2k  hk  h$l  hl  hn  hLn  hn  ho  hp &8 hp  h^r  hr  h2s  ht  hFu  hu  hv  hw  hw 9 h>x  hy  hy  hz  h{  h|  h|  hG  h  h 090= h  hҀ  h  hJ  hƂ  h  hʃ  h1  h  h  h. O1= hՆ  ht  h  hq  h  hR &2 h#  h  hc  hэ  h  h  h  h _ _You start resting. h 2647.1 (188.0) hS Z3=89 h^  h " _HP restored. hx  hM 4 hF  hФ n hy , h  h  hK := h  h , h  h  h  hT  hs , h  h  hc  hί  h  h7  hx  h  h0 B h)  hh  h  h , h  h , h<  hE , hE  h  h@  h  hb  h4 , hV , h  h , h  h , h  h , h  h , h  h , h=  hD , h  h  hM  h  h , h  h? , h  h) , hu  h , h  h , h  h , h  h  h#  h  h  h  hE  h , h  ht  h  h^  hq  h  hc  h B h B h , h  h , hj , h  h  h  hG  h  h  h  hx  h3  h , h  h[ , h  h , h0( hW hYYB hiZB hlkJ hmn 747.1 (99.0) _You start waiting. hs08.1 (100.0) ht hw# _Done waiting. hj4 h h h hI, h h , h h h h? hw, h  h h hg h, h_ h, h, hO, h hB h h, h hO, h h`, h h h  hb h~ h h8 hHB h, h  h, h h, h h, hd h, h h, hX h , h! hQ", h" h0$, h$ hK&, h& h', ht( hJ) hz) h*B h#+ h,B hf- h- h. hB/, h/ h,1, hw1 h2, h,3 h4, h4 h5, h6 hm7, h7 h|8 h8 h8 h9, hF: h: h%; h; h9< ha< h< h= h= h[> h$? hQ? hK@ h@ h@ hE h\F hNGB hsH, hH hI hI h@J h+K hXK hK h~L hL h/M hM hN hmN hO, h*P hYQ, hQ h1W hW, hX hY, hY h`[B h\, h2] h8^, h_ hT`, h` ha h6b hb h@d hxd hd hZf hf h%g hFh hxh hh hi hi hSj hvk, hl hmB h(o, h~o h*p hOp hp hq, hq hjr hr hr hs hs ht ht hu hu hcv hv hv hlw hw hw hx, hy hy hy hy hz hz hE{ h{ h{ h| h| h| hd} hR~ h~ h~ hL, h hB hO, hЂ he, h he, hЄ hX h, h, h h; 847.1 (99.0)  hr3_You start waiting. h08.1 (100.0) h hs# _Done waiting. hJ  hK  huP  hR  hI hJ4 h|,0.0) hw h hFE _Done exploring. hJ hL hQ h UM _You can't go down here! h h h" h$  h$8_Unknown command. hj  hw Level 8 of the Dungeon <<<>>>>∩∩∩∩(Press ? for help)######### ##########......@######......##......#.##.....####.##..###.#.##.###.####<##.................##.##...##.#.##†###.#.##.##...##.#.##.....#.##.###........######......##.......### ###.#####.##.##.###### #.#######.##.#.......# #.##.........#.......# #.##.##%#..###.......#####.##.##.#..###.......##....##.##..............##.#####.#####..##.......##.##.#####..##...)...##.##........#####)#####.##############.# ##...###.##########...########## ###.####.....##.##......#.....#.....÷.#####..........∩....##.####.........#####.#.........#......#####.####.........#####.#.###......).....# ##### ################# h#.##.#..###.......##....##.##........##.#####.#####..##.......##.##.#####..##...)...##.##........#####)#####.##############.# ##...###.##########...########## ###.####.....##.##......#.....#.....÷.#####..∩....##.####.........#####.#.........#......#####.####.........#####.#.###......).....# ## ha### ##################.##.................#.###.......#..#..####......#.#.#....####.##.#.........#.....#....##'#........##....#.#...)...##.##.#..........÷...........#.....'∩'.# #...####.##..ß.#ß#)ß).##.##......).....###[....#...........##'#.# ###.### #..##...#.#..)###.##.##.##.#...## #.....#......###.....#.####...!.# ####.###.#.###.#..##.##..÷.##### ###.#####.#.###......#.## ##.ß.###.ß.###.##.#####.# ########)#####...♣.####...###.##......# #.###.#.###.##.# hC-#.#####.# #..........#P..##....[.....#.#..# ###...#.#...###.##.......# #........#....P.P.....#....##.#.......# #...ß.#ß#.ß..##.# ho.# #.........[..[........♣.....>......#..####.....#.#....##.# #.# #..............P. h..........<...[.)..#.#.#......# ###.# #..>....#... h•+...........####....#####.###### h #.).# #.............♣..P.........####.##.#### #.....# #. h\ h\  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 93/93 ========================  Magic: 20/20 ========================  AC: 6Str: 9 h-EV: 11Int: 25SH: 0Dex: 14######### ########XL: 10 Next: 49% Place: Dungeon:8##......@######......#Noise: ---------  Time: 12848.1 (0.0)#......#.##.....####.#A) +7 dagger "Goblinslayer" {flame, rN+++ #..###.#.##.###.####<#Cast: Freeze#.................##.#Memories (4) #...##.#.##†###.#.##.##...##.#.##.....#.##.# h##........######......##.......### ###.#####.##.##.###### #.# _Done waiting. _You start waiting. _Done waiting. _Done exploring. _You can't go down here! _Unknown command. hg h h h hU; _ h h h; h hO  h"  h , hg  h , h  h  h+  h  hf  h   hS  hz  h4  h  h'"  h["  h"  h(  h+  h@+  hx,  h2  h;5  hm5  h7  hc=  h?  h@  h A  h H  h"K  h]K  hL  hR  hU  hU  h W  h{\  h^  h^  hm`  he  h$h  hdh  hi  ho  h=q  hyq  hs  h} _  Items here: ( )))) [ ÷÷. h  h _ h  hX  Items here: ))))))))) [[[[ ÷÷÷÷÷÷÷. h0  h _ h  h(  h , h  h_  h , h  hŶ  hU , h  h{  h , h  h  h2 , h  h  h , h  h @  There is an open door here. h  hA _ h  h W  There is an entrance to Voer's Armour Shoppe here. hZ  h _ h  h @  There is an open door here. h  h _ h  h:  hI , h  hb  hr , h  hH  h , h)  h  h , hm  h  h  h`  h  h<  h  h  h  h ......#....##'#.# #........##.. ......#.....'∩'.# #...####.##.. ...........##'#.# ###.### #..##. ......###.....#.####...!.# ####.# ##.#.####.......#......#.## ##. ##...♣.####...###.##......# #.#  h; cP........##....[.....#.#..# ###. ..P.P.....#....##.#.......# #... .[........♣.....@......#..####...80.1 (32.0) ...P..... hs z..........<...[.). ..........................####... ..♣..P.........####.##.#### #...  h ...)>P.♣............##.# #### .P............#.######.# ####  ..............#.# #.#######...  ..P...........#.# #..........#  .....P.....####.# #########.## h E  h  h%  h' c _There is a stone staircase leading down here. h"? h? h-F hL hQ81.1 (1.0) _ hS hHb .......# ..  ......###...  . #...........  .Y #...........  ...###.?.........  .................  hHi................. ... ................. 9......... ♣.~.♣..) ~~~ h0I♣.♣. .~~~~~........ .~~~....##.............♣.~.♣...##........... hZI$..##.......ß~~~............~~~~ hI;{.#.....5........ hJ hW h-2.6 (2.5 h he} _You climb downwards. _There is a stone staircase leading up here. hT] .# .. ......###... . #. .. #. ...###.?. . .. .<..♣.~.♣..)..~~~.♣.♣. ?...~~~~~...~~~....##..♣.~.♣...##..$........##.ß~~~ |..~~~~ ....{.#.....5. hg hh43.6 (1.0 _ hnq h t hC .# .. ......###... . #. .. #. ...###.?. . .. ..<..♣.~.♣..)..~~~.♣.♣. .?...~~~~~..~~~....##...♣.~.♣...##...$........##.ß~~ .|......~~ .....{.#.....5. h h&4 h h  h hd h h hj h h\ h) h, hN h h/.Y.  .......#  .......# ..  ......###. #.. # ...###.? . ......... ......... ............<.♣.~.♣..)...~~~......♣.♣Y   yak (asleep)?...~~~~~.............~~~....##....♣.~.♣...##.... h+6.6 (2 hXYYY 2 yaks (1 wandering, 1 asleep)7.6 (3 h  hV _A yak comes into view. h5u .....Y........Y.Y...... . ..  ......### .. #.....###. . ................< h"v ♣.~.♣..)...Y 3 yaks (1 wandering, 2 asleep).....~~~.♣♣. .?...~~~~~.....~~~. h{  h_ qY.YYY ht +8.6 (1 h  hM _A yak comes into view. _You see here a scroll of fog. hC`#######......YY..........Y..... ... ..  .......###  ...###.?.... .. ..............<♣.~.♣..)... ......~~~.♣.♣. .?...~~~~~.... hJ hK hL hLV...YYYYYY hW0===9 h#a he) _The yak bellows! x3 hj#######.................... .....YY..... .....Y.....#  .........# .. ###... #..... .. #. ...###.? ......... .....  h...... ... ..<.♣.~.♣..). ~~~.....♣.♣. ?...~~.......## hh h, h*V...YYY h1---90 hy h h#. .. . ......YY...# #....Y....# ...###... . #. .. #. ...###.?. . .  . <.♣.~.♣..). ~~~.♣.♣. ...~~~~~.  h, hk& h(V...YYY h)B---1 h1 hr4 h\ #. .. . .# #.....YY..# ......Y...###.. #. hC .. #....###.?... .#<.♣.~.♣..).~~~.♣.♣.♣~~~~~...  h  h  h  h R..YY h &2 hc  h  ha#. ... .. #.# .#.# ......Y.Y.###.. #..Y... #....###.?... .#<.♣.~.♣..).(~~~.♣.♣.♣.~~~~~...  h? h h; hS...YY h\ &3 hq h% _Found 4 stones. h #######.......... ... ## ....# .###..# . ........###. #..Y.. #...Y...###.?.  . h .. .###............< ♣.~.♣..)....(..♣.♣.♣.♣ ~~.. h"  h"  h|#  h. G...YY hT0 74Freeze h8  h;  h#######................ ............ ### ...........# ..###.........# ......$ ........###. #......... #...YYY...###.?.  .... .###.  h:............<..♣..)....(...♣.♣.♣.♣ h hp h? h?YYY... h&5 h' hL+ _Found 10 gold pieces. h0 N... .. #######......... ...... .### ............# #..###............# #......$ ........###. #....YYY.. #......###.?.  ....  .###............<. ...♣..)....( h3  h4  h7  h? {..YY 2 yaks hA .=6 hH  hL t _The yak attacks as it pursues you! The yak closely misses you. h[c#..... ..#######........ . .###{ ....###...  h[ $ ........### #......YY #......###.?......   yak.....  ...### ...........< h\K. .. h_ hc hk{Y{.Y 2 yaks hm`79----=7 ht hwK _The yak attacks as it pursues you! The yak gores you! hw?###.. ....#######....... ....... { .......###{ ....###.... #......$ hwx ........###Y {.Y #.......###.?.............  .### h}, h{{Y.{.--8 h h:5 _Found a scroll of brand weapon. hGobosan the Frost Mage#....?Revenant of Ashenzari **....##.....Health: 79/93 ====================----#......Magic: 17/20 ====================----.......AC: 6Str: 9 hW#######....... {{EV: 11Int: 25.............. {SH: 0Dex: 14..............###{ ..XL: 10 Next: 49% Place: Dungeon:9...........# #@.###... h_Noise: ---------  Time: 12898.6 (0.0).........# #Y.....$.A) +7 dagger "Goblinslayer" {flame, rN+++  h»........###Y.......Cast: Freeze. #......{.........Memories (4)  hڼ.. #...................###.?..............YY 2 yaks.............................................................###..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the yak. You burn the yak. honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  hPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the yak. You burn the yak.  The yak is lightly wounded. hM...####@.##YY..#..Y.Y 3 yaks h54- hh==9.6 (1Ramparts  hT## h\ _The wall freezes the yak. The yak gores you. The wall freezes the yak. hKdI  Gobosan the Frost Mage #....? Revenant of Ashenzari **.... ##..... Health: 74/93 ===================----- #...... Magic: 16/20 ===================----- ....... AC: 6Str: 9  #######....... {{  EV: 11Int: 25  .............. { SH: 0Dex: 14  h5e ..............###{ ..  XL: 10 Next: 49% Place: Dungeon:9  ...........# #@.###...  Noise: ==-------  Time: 12899.6 (0.0)  .........# #YY....$.  A) +7 dagger "Goblinslayer" {flame, rN+++  ........###........  Cast: Freeze  . #.......Y........  Memories (4) Ramparts  .. #................  ...###.?..............  YYY 3 yaks  ......................  ......................  .................###.. Press: ? - help, Shift-Dir - straight line heAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You hit the yak. You burn the yak.  The yak is lightly wounded. hqt  #....? ##..... #...... .......  ....... {{  ....... {  .......###{ ..      #YY....$.  #Y.......  . .........  .. .........  h2u ?..............  ..........  ...........    You freeze the yak.  The yak is heavily wounded.You hit the yak. You burn the yak.  The yak is lightly wounded.wall freezes the yak! x2; The yak closely misses you.The wall freezes the yak but does no damage. hvc66--900.6 (1 h}#### h ( _The yak gores you! hvA   Gobosan the Frost Mage #....? Revenant of Ashenzari **.... ##..... Health: 66/93 =================------- #...... Magic: 15/20 ==================------ ....... AC: 6Str: 9  #######....... {{  EV: 11Int: 25  hUB A .............. { SH: 0Dex: 14  ..............###{ ..  XL: 10 Next: 49% Place: Dungeon:9  ...........# #@.###...  Noise: ==-------  Time: 12900.6 (0.0)  .........# #YY....$.  A) +7 dagger "Goblinslayer" {flame, rN+++  ........###Y.......  Cast: Freeze  . #................  Memories (4) Ramparts  .. #................  ...###.?..............  YYY 3 yaks  ......................  ......................  .................###.. Aim: a yak (severely wounded, 100% to hit)  You freeze the yak.  The yak is almost dead.You hit the yak. You burn the yak.  The yak is lightly wounded.  The wall freezes the yak but does no damage. x2 hK  #....? ##..... #...... .......  ....... {{  ....... {  hL W .......###{ ..   #@Y   #Y.....$.  #Y.......  . .........  .. .........  ?..............  ..........  ...........   h}W 54----1.6 (1##### hY MYou freeze the yak.  The yak is almost dead.hit the yak. You burn the yak.  hYZ The yak is lightly wounded.wall freezes the yak but does no damage. x2 _The yak gores you! The wall freezes the yak. h.TH  Gobosan the Frost Mage #....? Revenant of Ashenzari **.... ##..... Health: 54/93 =============----------- #...... Magic: 14/20 ================-------- ....... AC: 6Str: 9  #######....... {{  EV: 11Int: 25  .............. { SH: 0Dex: 14  ..............###{ ..  XL: 10 Next: 49% Place: Dungeon:9  ...........# #@Y###...  Noise: ==-------  Time: 12901.6 (0.0)  .........# #Y.....$.  A) +7 dagger "Goblinslayer" {flame, rN+++  hT9........###Y.......  Cast: Freeze  . #................  Memories (4) Ramparts  .. #................  ...###.?..............  YYY 3 yaks  ......................  ......................  .................###.. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak. hYPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak.  You kill the yak!  You hit the yak. You burn the yak.  The yak is heavily wounded. hd~  #....? ##..... #...... .......  ....... {{  ....... {  .......###{ ..   #@Y###...   #Y.....$.  ........  . .........  .. .........  ?..............  2 yaks  ..........  ...........    The wall freezes the yak but does no damage. hhX153-2.6 (1 hnb#### hq  hr<_The wall freezes the yak! The yak gores you. hF  Gobosan the Frost Mage #....? Revenant of Ashenzari **.... ##..... Health: 51/93 =============----------- #...... Magic: 13/20 ===============--------- ....... AC: 6Str: 9  #######....... {{  EV: 11Int: 25  .............. { SH: 0Dex: 14  ..............###{ ..  XL: 10 Next: 53% Place: Dungeon:9  h ...........# #@Y###...  Noise: =--------  Time: 12902.6 (0.0)  .........# #Y.....$.  A) +7 dagger "Goblinslayer" {flame, rN+++  ........###........  Cast: Freeze  . #................  Memories (4) Ramparts  .. #................  ...###.?..............  YY 2 yaks  ......................  ......................  .................###.. Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is heavily wounded.The wall freezes the yak but does no damage. h̴: #....? ##..... #...... .......  ....... {{  ....... {  .......###{ ..   hĵ #@Y###...   #Y.....$.  #........  . .........  .. .........  ?..............  ..........  ...........   hV####You freeze the yak.  The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is heavily wounded.  The wall freezes the yak but does no damage.yak gores you! The wall freezes the yak. The yak gores you! h\24-------=3.6 (1 hF##@Y### hV _* * * LOW HITPOINT WARNING * * * h S  Gobosan the Frost Mage #....? Revenant of Ashenzari **.... ##..... Health: 24/93 ======------------------ #...... Magic: 12/20 ==============---------- ....... AC: 6Str: 9  #######....... {{  EV: 11Int: 25  .............. { SH: 0Dex: 14  hH! ..............###{ ..  XL: 10 Next: 53% Place: Dungeon:9  ...........# #@Y###...  Noise: ==-------  Time: 12903.6 (0.0)  .........# #Y.....$.  A) +7 dagger "Goblinslayer" {flame, rN+++  ........###........  Cast: Freeze  . #................  Memories (4) Ramparts  .. #................  ...###.?..............  YY 2 yaks  ......................  ......................  .................###.. Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You barely miss the yak.The yak is severely wounded.The wall freezes the yak! hL,The yak is severely wounded.  You barely miss the yak.The wall freezes the yak!  You kill the yak!. h6- #....? ##..... #...... .......  ....... {{  ....... {  .......###{ ..   #@†###...   #†.....$.  #........  . .........  h7 .. .........  ?..............  ..........  ...........   h =3=61-4.6 (1Freeze hF####@†## heIG _You kill the yak! h h, hA  hs hN5 hM h hK h  hc, ##@†#--##oo   orc (wandering) _You start resting. h7##6.6 (2# h78E-7.6 (3 h>##### haq _An orc comes into view. It is wielding a +0 club. h h'####@†###.o6=8.6 (1 hi#### h hW h=`d...####@†# h`#†...#.... ha19 h0h hl4 _The frozen ramparts melt away. ho  h3p W4=10 hyt  hu  hT hU@71 h\ h_ h J h  h , h7 , h  h  h f8== h  h[$ , h9%  h-  hn. 9=5== h6  h> B hE , hPG  hN  hyO 930 h.Q  h?Y  hY ;== h5[  hb , hc  h4l  hl x1=6= hzn  hw , hVy  hˁ , h  h͊ j2= h͌  hf P= hv  h , h:  hܨ  hj d37= h  h , hp  h2 , h  hX  h۾ 84 hϿ  ht  h := h%  h , h}  h  h x5=8= h7  hz  h  h  h  h T6= h  hu , h  h8  h := h  h,  h 87 h  h  h2 L9= h  h|  h  h%  hn  h 88 h  h , h"  h)  h6* := h0,  h7 39= _You start resting. hC 044.6 (33.0) hC \20==5.6 (34 hpJ  hqO % _Magic restored. h4 hJ h h, h hT h hl hM40= h( h h;== h h , h hjP1 h h", hq h[ , h  hP2 h hO, h9 h  h!T3= h" h~( h( h* h1 h$2 h43 h 9 h$:L4= h: hGB hI h^J hK hR hS:5 h-T h[, h\ hc hbd h9f h l hnl:6 h%n hu hv h} hy~ h~ h h h\M7= hM h h\ h hI, h hڥ h@L8= hʧ hͯ, h0 hB hW h:9 hU h, h h h|;50 h  h, hk h, h h? hT1= h h) h h h, h hJ hL2= h h8 h h h1% h% hZ' h/. h.:3 h\0 h6 hR7 h8 hA, huD hK h6L:4 hM hT, hU h?\, h] hSe95 he1= hg hUo, hp h]x, hy h h3L6= h h, ho h  h:7 h h hi h h{, h# h~ h:8 h0 hҹ h$ h hF, h h:j9= h% h h  h h, h h h.M60= h hD, h h , hs hP1 h h, h- h h# h h hT2= he h, hX h, hW hpb3= hG hU, h0 hb" h":4 h[# h}& h& h' h., h/ h4 h.5:5 h5 h9 h9 h`: h/@, h'B h#Fj6= hG hJ, hK hO hHP h*Q hVo67= h%X h[ h[ h] h#c hlT89 h, hl h., h hM hF70= h, hm h h h.l1= h h hc hd hͶ, h h] hɿ&2 hH hf, h hq, h h  h&3 h h, h h, h  hEb4= h h:, h h, h h  h V5= h h, hq hT, h! h'(<6 h) h0, h2 hS8 h8 h9 hCA<7 hB hXI, h!K hTQb8= hR hY, hL^ hd, he hjl9= him hmp, hp ht, hu hx h| h:}'80 h~ hc   centaur (launcher, wandering)c hM  #....? ##..... #...... .......  ....... {{  ....... {  .......###{ ..   #@†###... 3062.6 (117.0)   #†.....$.  #........  . .........  .. .........  ?..............  ..........  ......c....   _You start resting. hK!U #....? ##..... #...... .......  ....... {{  ....... {  .......###{ ..   #@†###...   #†.....$.  #........  . .........  .. .........  ?..............  ..........  ......c....   h" h+ h.^ _A centaur is nearby! hq #...... #....?. ##......##......# #.#  ####### hY.# {{ .# {  .......@###{ .............###.†###........# #†.....$. ........###. . #... .. #......... ...###.?....... ............ .c.... hy hc   centaur (launcher, wandering)c. h83.0) _ h hڸ h4 h h hA #......# #....?. ##...... ##......# #.# #.# {{ .# { .###{ .. .###.†###... ...# #†.....$. ........###........ . #............. .. #.......... ...###.?............. ....c....  . h h&4 h h h hR hV h/ h`# h$ hQ, h. hXB  #......## #....?.P ##...... ##......# #.# #.# {{ .# { .###{ .. .###.†###... ..# #†.....$. ........###........ . ##................ h'C  .. #.......... ...###.?....... .................c....  . htP  hR .15 hY  h\  h #......## #....?.P#......# .########.# {{ .......# { .###{ .. ###.†###... .# #†.....$. .###......... ###................ .. #....... ...###.?...... .............c.... ............ .... ###.. h hc&6 h hB hV4 h hBB hi hL2= h  h, h hT, h? h hm V3= hM" h#&, h( h-, h/ h4 h}4&4 h6 h>, hJ huz56= hw h}B h htV7= hk h hu h h, h h<8 h h h h h, h h h@&9 hL h/, h h, hx hUM90= h h8 h, h h h" h h' hV1= h1 hB h<2 h h h{ h h , h  h_ _You start resting. hU#098.6 (32.0) h# h$S3=9.6 (33 h+ h." _HP restored. h! ?.P ##...... ##......#.####### {{........# { ..###{ ..###.†###.  #†.....$ ##........ ###......... ...................... ...............<......... .. h& hH(3100.6 (1.0) h. h1 h L ##...... ##......#.......#######.# {{..............# { ..###{ ..###.†###.  #†.....$ ##........ ###............. ...... h.###.?...............#......<........  hfY..♣.~.♣..)..............(. h'VY1 h D##......# #.......# #######.......# {{..............# { ....###{ ...###.†###...   hr # #†.....$. ###........ . ###.......... .. #. ...###.? ......... ........ ... .###.. j   gnoll sergeant (polearm, wandering)..<. ..♣.~.♣..)..j....( h t.~~~.....♣.♣.♣.♣ h  h 9j. h &2 h>  hs  h .########.......# {{ ..............# { ....###{ .. .###.†###... .# #†.....$. .###........ hv.. ###........ .. #. ...###.?. ........ . .... ###....<... ..♣.~.♣..).j...(...~~~..... h♣.♣.♣.♣~~...... h h{j.=3 h" hD% h #######.# {{ ..............# { ...###{ .. ###.†###... .# #†.....$. ..###......... ###........ .. #. ...###.?. ........ . ..... ###....<... ..♣.~.♣..)j....(. ..~~~....♣.♣.♣.♣~~........## h 9j. h1 &4 h  hB  h # .......# { .....###{ .. ...###.†###... ...# #†.....$. ........###......... ###........ .. #. ...###.?. ........ . ...... ###....<... ..♣.~.♣..j.....(...~~~...♣.♣.♣.♣ ?~~........##♣.~.♣...##. h"}j)j) h#0===5 h, h~10 _The gnoll sergeant shouts! hp##{ ...###.†###. .. #†.....$ ..##........ ###......... ..###.?..... ......###......j....<.. ♣.~.♣..)......(. .~~~.... hr♣.♣.♣.♣ ?...~~~~~..... .....~~~....##...♣.~.♣...#.$.....ß~~~ hs h@j. h0---6 hɋ h2 h!###.†###. .. #†.....$ ..##........ ###......... ..###.?..... ......j###...........<.. ♣.~.♣..)......(.  hW.~~~....♣.♣.♣.♣ ?...~~~~~..... .....~~~....## ♣.~.♣...#$........ß~~~ |.....~ hZ h>.j h9B---7 hh h hRl .###.†###... .........# #†.....$. ........###. . ###. .. #. ...###.?. h . .. ......j.###...<. .. hS.♣.~.♣..).(..~~~.♣.♣.♣.♣ .?...~~~~~....~~~....##. h^.♣.~.♣...##.. h@t.$..##.ß haH~~ .|.~~~~ h hí%= hm8Freeze h" h[ _The gnoll sergeant barely misses you. hWT ha...........###.†###...Gobosan the Frost Mage.........# #†.....$.Revenant of Ashenzari **............###........Health: 93/93 ========================. ###................ h\aMagic: 20/20 ========================.. #................AC: 6Str: 9...###.?..............EV: 11Int: 25...................... haSH: 0Dex: 14...................... haXL: 10 Next: 61% Place: Dungeon:9  ha ....... ......j@.........###..Noise: =--------  Time: 13108.6 (0.0)  ha..................<......... ..A) +7 dagger "Goblinslayer" {flame, rN+++  hb.....♣.~.♣..)..............(.Cast: Freeze  hb......~~~.............♣.♣.♣.♣Memories (4) .?...~~~~~................. ......~~~....##...........j   gnoll sergeant (polearm) .....♣.~.♣...##........... ....$........##.......ß~~~ .|....................~~~~ _The gnoll sergeant shouts! _The gnoll sergeant barely misses you. hkcCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hl hm hDv h z _The gnoll sergeant barely misses you.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  h:zPress: ? - help, Dir - look around, f - activate _There are no walls around you to affect. hF...###{ .....##.†###... #†.....$ ........###. ##. #..###.? .... j...###.............<. ..♣.~.♣..).....(. . h9G.....~~~.♣.♣.♣.♣ .?...~~~~~.......~~~....#.♣.~.♣....... ....$##ß hfG hYq87--9.6 (1 hj hEqB _The gnoll sergeant hits you with a +0 spear. h { ....###{ .....##.†###..... #†.....$ ........###. ## hn.. #..###.? .... j...###.............<. ..♣.~.♣..).....(. ......~~~.♣.♣.♣.♣ . h?...~~~~~.........~~~....#.♣.~.♣.... h9 h~2---10Freeze h hl hL _The gnoll sergeant hits you from afar with a +0 spear. h% #######.# {{ ......# {  ........###{ .......###.†###..........# #†.....$. ..###. . ###. .. #.. ...###@?.. h ....... j..###..........<. h. ..♣.~.♣..) h{......(. .......♣.♣.♣.♣ hd?~~..........~~~ h,....##. h  h:j. h53- h'-1 h h| h0 a  #######.# {{.....# { .....###{ .....##.†###..... #†.....$ ........### h0 2 ## #@. ...###.?........ .......j... .....###.............<. ..♣.~.♣..).....(......~~~.♣.♣.♣.♣?...~~~~~...... h3  h@ j.  The gnoll sergeant attacks as it pursues you! hA |7---======2 hoK  hM L _The gnoll sergeant hits you from afar with a +0 spear! hP# # .#######{....# { .......###{ .....##.†###........ #†.....$............### ## h֣ #.. ...###.?..j ......... ...........###.............<. ..♣.~.♣..) h.....(......~~~.♣.♣.♣.♣ h h:j. h/--3 h h hp..#######{{........ ....###{ ......###.†###...... #†.....$ hc......##....... . ###......... .###j?..........  h........ ......###...........<.. ♣.~.♣..)......(..~~~.... h♣.♣.♣.♣?...~~~~~..... h6 hA4=--=-4 hlFreeze h" h E _The gnoll sergeant hits you but does no damage. h-#.......#Gobosan the Frost Mage.#######.......# {{Revenant of Ashenzari **...................# {Health: 74/93 ===================-----...............###{ .. Magic: 17/20 ====================----............###.†###... AC: 6Str: 9............# #†.....$. EV: 11Int: 25............###........ SH: 0Dex: 14. ###................ XL: 10 Next: 61% Place: Dungeon:9 h... #@............... Noise: =--------  Time: 13114.6 (0.0)...###j?.............. A) +7 dagger "Goblinslayer" {flame, rN+++ ....................... Cast: Freeze....................... Memories (4) ........ ..................###..  h....................<......... .. j   gnoll sergeant (polearm) ......♣.~.♣..)..............(. .......~~~.............♣.♣.♣.♣ ..?...~~~~~.................Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the gnoll sergeant! You burn the gnoll sergeant.  The gnoll sergeant is moderately wounded.The wall freezes the gnoll sergeant but does no damage. h00-=5.6 (1Ramparts  h0 h=:u### hV>  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You puncture the gnoll sergeant! You burn the gnoll sergeant.  The gnoll sergeant is moderately wounded.  The wall freezes the gnoll sergeant but does no damage. _The gnoll sergeant hits you with a +0 spear. h\ #.......#Gobosan the Frost Mage.#######.......# {{Revenant of Ashenzari **...................# {Health: 70/93 ==================------...............###{ .. Magic: 16/20 ===================-----............###.†###... AC: 6Str: 9 hƻ 8............# #†.....$. EV: 11Int: 25............###........ SH: 0Dex: 14. ###................ XL: 10 Next: 61% Place: Dungeon:9.. #@............... Noise: ==-------  Time: 13115.6 (0.0) h ...###j?.............. A) +7 dagger "Goblinslayer" {flame, rN+++ ....................... Cast: Freeze h\ ....................... Memories (4) Ramparts ........ ..................###.. ...................<......... .. j   gnoll sergeant (polearm) ......♣.~.♣..)..............(.  h .......~~~.............♣.♣.♣.♣ ..?...~~~~~................. h wearing a +0 buckler (moderately wounded, 100% to hit)  You freeze the gnoll sergeant.  The gnoll sergeant is heavily wounded.You completely miss the gnoll sergeant.The gnoll sergeant is heavily wounded.The wall freezes the gnoll sergeant but does no damage. h b68--6.6 (1 h a### h  You freeze the gnoll sergeant.  The gnoll sergeant is heavily wounded.You completely miss the gnoll sergeant. h The gnoll sergeant is heavily wounded.  The wall freezes the gnoll sergeant but does no damage. _The gnoll sergeant hits you with a +0 spear. h #.......#  Gobosan the Frost Mage h+L.#######.......# {{  Revenant of Ashenzari **.... ...............# {  Health: 68/93 =================------- hX`...............###{ ..  Magic: 15/20 ==================------ ............###.†###...  AC: 6Str: 9 h  ............# #†.....$.  EV: 11Int: 25 ............###........  SH: 0 h=Dex: 14 . ###................  XL: 10 Next: 61% Place: Dungeon:9 h' g .. #@...............  Noise: =--------  Time: 13116.6 (0.0) ...###j?..............  A) +7 dagger "Goblinslayer" {flame, rN+++  .......................  Cast: Freeze h .......................  Memories (4) Ramparts ........ ..................###.. ...................<......... ..  j   gnoll sergeant (polearm) ......♣.~.♣..)..............(. .......~~~.............♣.♣.♣.♣ ..?...~~~~~................. wearing a +0 buckler (heavily wounded, 100% to hit)  You freeze the gnoll sergeant!  h  The gnoll sergeant is almost dead.You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.The wall freezes the gnoll sergeant but does no damage. hi/   .#######.......# {{  h/...............# {  ...............###{ ..  ............###.†  h/ ............# #†.....$.  h0l......###  h40v. ###........  hW0.. #@.......  ...... h0U  .........  h0 ...............  ..............o h0.......<......... .. o   orc warrior (polearm, wandering) h 14..)..............(. j   gnoll sergeant (polearm).............♣ hH13?  hl1You freeze the gnoll sergeant!  The gnoll sergeant is almost dead.You hit the gnoll sergeant but do no damage. h1The gnoll sergeant is almost dead.  The wall freezes the gnoll sergeant but does no damage.  h1IThe gnoll sergeant closely misses you. h3+7.6 (1 hT>H## hI  An orc warrior comes into view. It is wielding a +0 trident and wearing a +2 _plate armour of willpower. hD/ #.......#  Gobosan the Frost Mage .#######.......# {{  Revenant of Ashenzari **.... ...............# {  Health: 68/93 =================------- h/...............###{ ..  Magic: 14/20 ================-------- ............###.†###...  AC: 6Str: 9 ............# #†.....$.  EV: 11Int: 25 ............###........  SH: 0Dex: 14 h/  . ###................  XL: 10 Next: 61% Place: Dungeon:9 .. #@...............  Noise: =--------  Time: 13117.6 (0.0) h+0H...###j?..............  A) +7 dagger "Goblinslayer" {flame, rN+++  .......................  Cast: Freeze hZ0{ .......................  Memories (4) Ramparts  h0 ........ ..............o...###.. ...................<......... ..  o   orc warrior (polearm, wandering)  h0 ......♣.~.♣..)..............(.  j   gnoll sergeant (polearm) .......~~~.............♣.♣.♣.♣  h0u..?...~~~~~................. Confirm with . or Enter, or press ? or * to list all spells. h)1Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 plate armour and  h[1~wearing a +0 buckler (almost dead, 100% to hit)  You freeze the gnoll sergeant. hF:Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 plate armour and  wearing a +0 buckler (almost dead, 100% to hit)  You freeze the gnoll sergeant.  You kill the gnoll sergeant! h?E   .#######.......# {{  ...............# {  ...............###{ ..  hE2............###.†  ............# #†.....$.  hEl ......###  hEv . ###........  hEr .. #@.......  hFQ)?......  h*F   h=FC.........  hZFn .............o.  hmFC ............... hF.......<......... .. o) hF..)..............( hF.............♣ hF)? hF  hJLn2=8.6 (1Freeze h(Yk### hA]- _The orc warrior shouts! h!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8# hP hR## h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h06    .#######.......# {{  ...............# {  ...............###{ ..  ............###.†  ............# #†.....$.  ......###  . ###........  .. #@.......  ...###)?......  .........  .............o.  ............... .......<......... .. ..)..............(. .............♣ ?  hL    .#######.......# {{  ...............# {  ...............###{ ..  ............###.†  ............# #†.....$.  ......###  . ###........  .. #@.......  ...###)?......  .........  .............o.  ......................<......... .. ..)..............(.............♣? h K## h  h Y### h c _An orc warrior is nearby! h o hpYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h  hΟ #.......#Gobosan the Frost Mage.#######.......# {{Revenant of Ashenzari **...................# {Health: 68/93 =================-------...............###{ .. Magic: 14/20 ================--------............###.†###... AC: 6Str: 9............# #†.....$. EV: 11Int: 25............###........ SH: 0Dex: 14. ###................ XL: 10 Next: 62% Place: Dungeon:9.. #@............... Noise: ==-------  Time: h A 13118.6 (0.0)...###)?.............. A) +7 dagger "Goblinslayer" {flame, rN+++ ....................... Cast: Freeze.............o......... Memories (4) Ramparts ........ ..................###.. ...................<......... .. o   orc warrior (polearm) ......♣.~.♣..)..............(. .......~~~.............♣.♣.♣.♣ ..?...~~~~~................. _The orc warrior shouts!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An orc warrior is nearby!Okay, then. h  hȪ E### h . _ h_ hl[##o. hmC9--9.6 (1 _ h)w;# hz hʼn h  hx##o..oo   orc wizard (wandering) ha5==--20 hok### hůVasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An orc warrior is nearby! _An orc wizard comes into view. It is wielding a +0 dagger. hT h? h##o....o ho&1 hS## hN hw= hu? hL#o...o. hMU70=2 h"XS## ha[ hX^  h^  hm $o###o.opriesto   orc wizard (wandering) hn i58----==3 h}  h K _The orc warrior hits you from afar with a +0 trident! h0 h h h .o#o#o.oo   orc (wandering)The orc wizard shouts! hK===4 h ;# hY _The orc warrior closely misses you. h  h  h  h[ ;.o##o.#o.3-------5 h A## hW K _The orc warrior hits you from afar with a +0 trident. h h- h h.o#o.#o.o h]6=--6 hk### hY _The orc warrior closely misses you. hm  hn  hn  h{  .{#o.#)o.owizard hj{ o   orc  The orc shouts! h| @==7Freeze h m### h Q _The orc warrior misses you. h  #.......#  Gobosan the Frost Mage .#######.......# {{  Revenant of Ashenzari **.... ...............# {  Health: 53/93 =============----------- ...............###{ ..  Magic: 15/20 ==================------ ............###.†###...  AC: 6Str: 9 ....{.......# #†.....$.  EV: 11Int: 25 ............###........  SH: 0Dex: 14 . ###................  XL: 10 Next: 62% Place: Dungeon:9 h 8 .. #@...o...........  Noise: ===------  Time: 13127.6 (0.0) ...###)oo.............  A) +7 dagger "Goblinslayer" {flame, rN+++  hC  .......................  Cast: Freeze .......................  Memories (4) Ramparts  h ........ ..................###.. ...................<......... ..  o   orc warrior (polearm) ......♣.~.♣..)..............(.  o   orc wizard .......~~~.............♣.♣.♣.♣  o   orc ..?...~~~~~................. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  h^ You freeze the orc wizard.  The orc wizard is lightly wounded.  You closely miss the orc wizard. h .   .#######.......# {{  ...............# {  ...............###{ ..  ............###.†  .....o......# #†.....$.  ......###  . ###........  .. #@...o...  ...###)oo.....  h .........  ...............  ......................<......... .. ..)..............(. opriest.............♣ o   orc wizard? o   orcPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  You freeze the orc wizard.  The orc wizard is lightly wounded.  hC lYou closely miss the orc wizard.  The orc wizard is lightly wounded. h ###)* hk ###(invisible)  The orc wizard casts a spell. hU  hi , ##@..o.#)oThe orc wizard flickers and vanishes for a moment. hk 45--====8.6 (1 hy a### h| K _The orc warrior hits you from afar with a +0 trident! h#.......#Gobosan the Frost Mage.#######.......# {{Revenant of Ashenzari **...................# {Health: 45/93 ===========-------------...............###{ .. Magic: 14/20 ================--------............###.†###... AC: 6Str: 9.....o......# #†.....$. EV: 11Int: 25............###........ SH: 0Dex: 14. ###................ XL: 10 Next: 62% Place: Dungeon:9.. #@..o............ Noise: ====-----   h^u[40mTime: 13128.6 (0.0)...###)oo............. A) +7 dagger "Goblinslayer" {flame, rN+++ ....................... Cast: Freeze....................... Memories (4) Ramparts ........ ..................###.. ...................<......... .. o   orc warrior (polearm) ......♣.~.♣..)..............(.o   orc priest .......~~~.............♣.♣.♣.♣o   orc wizard (invisible) ..?...~~~~~.................o   orcwounded, slightly transparent, 100% to hit)  You freeze the orc wizard.  The orc wizard is heavily wounded.You barely miss the orc wizard.The orc wizard is heavily wounded.The frozen ramparts melt away. hz hM h\o.  You freeze the orc wizard.  The orc wizard is heavily wounded.You barely miss the orc wizard.  The orc wizard is heavily wounded.The frozen ramparts melt away.  The orc priest looks braver for a moment. hg}  The orc wizard gestures at you while chanting. h@  The puff of flame hits you. h33---==--9.6 (1 ha _The orc warrior hits you from afar with a +0 trident. h_ m.######{{........# { .....###{ ....###.†###..o #†.....$.##....... . ###......... #..o.###@oo................ ........ .....###.....<.. ♣.~.♣..)......(. .~~~....♣.♣.♣.♣o   orc wizard (invisible)?...~~~~~..... o   orc.....~~~....## h  h@ _.oo   orc priesto   orc wizard (invisible)o   orc h @   {{  ...............# {  ...............###{ ..  ............###.†  ......# #†.....$.  .....###  . ###........  .. #..o.....  ...###@oo.....  ...............  ...............  ............... ..........<......... .. .♣..)..............(. ~.............♣ ?~~.................  The orc wizard gestures at you while chanting. h~  {{  ...............# {  ...............###{ ..  ............###.†  ......# #†.....$.  .....###  . ###........  .. #..o.....  hj...###@oo.....  ...............  ...............  ............... ..........<......... .♣..)..............(. ~.............♣ ?~~.................   h =  The magic dart hits you! h h o.  * * * LOW HITPOINT WARNING * * * hb26--------30 h\$ h( _The orc warrior hits you but does no damage. _Items here: ) [[ †. hv.........# { .......###{ ........###.†###... ......# #†.....$. ......o.....###........  ###......... .. #.o ...###)oo ........@.. . ....... .###.. .<. .. ♣.~.♣..).(.~~~..... hhwO♣.♣.♣.♣ ?...~~.... .....## ♣.~.♣...##.  hy h/{ h   {  ...............###{ ..  ............###.†  ............# #†.....$.  ......###.  . ###o........  .. #.........  ...###ooo......  h........@.......  ................  ................ .........<......... .. ♣..)..............(. .............♣.♣.♣.♣ .?~................. ....##...........  The orc wizard hits you but does no damage. hP\w  {  ...............###{ ..  ............###.†  ............# #†.....$.  ......###.  . ###o........  .. #......... h ]  ...###ooo......  ........@.......  ................  ................ .........<......... .. ♣..)..............(.............♣.♣.♣.♣ ? hM]~................. ....##...........   h;k .o.oThe orc attacks as it pursues you! The orc hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * hl[4---1 hv hzX _The orc warrior barely misses you. hT.###{ .......###.†###... ......# #†.....$. .###........  ###o........ .. #.. ...###ooo ........... . ...... . hA###.. .<. .. ♣.~.♣..).(. ~~~.....♣.♣.♣.♣ ?...~~.... .....## ♣.~.♣...##. $........##.ß~~~  h7 hF.o h,* h}  The orc wizard gestures at you while chanting. hu `  You are confused. h+  { ..  ............###.†  ............# #†.....$.  ......###..  . ###..........  .. #.o........  ...###)oo.......  hH,........o........  .........*.......  ................. ........<......... .. ..)..............(. ............♣.♣.♣.♣ ?.................  h~,...##........... ...##........... $ The orc warrior barely misses you. The orc attacks as it pursues you! h  { ..  ............###.†  ............# #†.....$.  ......###..  . ###..........  .. #.o........  hO...###)oo.......  ........o........  .........*.......  ................. ........<......... .. ..)..............(. ............♣.♣ ?................. ...##........... ...##........... $  hC o@The orc hits you with a +0 club. h3-5===2FreezeConf Memories (4)  h hyV _* * * LOW HITPOINT WARNING * * * hH { ....###{ .##.†###... #†.....$............### ###... #.o. h' ...###)ooo ... .###.............<. ..♣.~.♣..).....(. .....~~~.♣.♣.♣.♣ ?...~~~~~..........~~~....#..♣.~.♣.... h h h hSh.ooo h.-3 h# h'A _The orc wizard hits you but does no damage. h U  You hit the orc wizard. You burn the orc wizard. h    {  ...............###{ ..  ............###.†  ............# #†.....$.  ......###..  . ###..........  .. #..........  h  ...###)ooo......  ........o@.......  .................  ................. ........<......... .. ..)..............(. ............♣.♣.♣.♣ ?................. ...##...........    h The orc wizard is severely wounded.The orc wizard hits you but does no damage. h   {  ...............###{ ..  ............###.†  ............# #†.....$.  ......###..  . ###..........  .. #..........  ...###)ooo......  ........o@.......  .................  .................  h E........<......... .. ..)..............(............♣.♣.♣.♣ ?................. ...##...........   hc s .oThe orc hits you with a +0 club. h H--4 h[  hk V _* * * LOW HITPOINT WARNING * * * h  h>  h:  h  hW h h" h F _Unknown command. h hDrink which item? Potions  b - 2 potions of magic  c - 8 potions of curinge - 7 potions of might  h*z f - 2 potions of haste  n - 3 potions of resistancew - 2 potions of brilliance  z - 2 potions of enlightenment  E - 2 potions of heal wounds [!] read|quaff|evoke hcG[?] describe selected h܊ hZ h...............# {Gobosan the Frost Mage h[...............###{ ..Revenant of Ashenzari **................###.†###...Health: 23/93 =====------------------- h............# #†.....$.Magic: 15/20 ==================------............###........ hYAC: 6Str: 9 hТ. ###................EV: 11Int: 25 h.. #................SH: 0Dex: 14 h...###)ooo............ h; XL: 10 Next: 62% Place: Dungeon:9........o@............. h[Noise: =--------  Time: 13134.6 (0.0)....................... hyNA) +7 dagger "Goblinslayer" {flame, rN+++  h...... ..................###..Cast: Freeze  h.................<......... ..Conf Memories (4)  h ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣ ho   orc warrior (polearm) ?...~~~~~................. h o   orc priest .....~~~....##........... hĤ9o   orc wizard (invisible) ....♣.~.♣...##...........o   orcYou hit the orc wizard. You burn the orc wizard.  The orc wizard is severely wounded.The orc wizard hits you but does no damage.  The orc hits you with a +0 club. _* * * LOW HITPOINT WARNING * * * _Unknown command. h h    {  ...............###{ ..   h............###.†  ............# #†.....$.  ......###..  . ###.......... hijO  .. #..........   hG/...###)ooo......  ........o@.......  .................  ................. h} ........<......... .. ..)..............(.  h[............♣.♣.♣.♣ ?................. ...##...........  You feel better.  The orc priest hits you with a +0 short sword.  The orc wizard hits you but does no damage. h]  {   hُ...............###{ ..  ............###.†   h ............# #†.....$.  ......###.. h2m  . ###.......... hZ   hc.. #..........   h...###)ooo......   h........o@.......  ................. hi  ................. ........<......... ..  h..)..............(............♣.♣.♣.♣ ? hˑ................. ...##...........   h  The orc warrior hits you with a +0 trident!  * * * LOW HITPOINT WARNING * * * hp17-=5.6 (1Freeze h hP _The orc barely misses you. hм  Casting: Freeze (safe; 1% risk of failure)   hM \Confirm with . or Enter, or press ? or * to list all spells. h4  hލ o Your spells (cast)Type h$ Failure Level  a + FreezeIce1% (0%) 1 b - Frozen RampartsIce1% (0%) hJ Y3  c - ShockConjuration/Air4% (1%) hp I1  d - Ozocubu's ArmourIce1% h %3 Select a spell to cast h̎ [!]/[I] toggle spell headers h;L h$O hE]...............# {Gobosan the Frost Mage...............###{ ..Revenant of Ashenzari **................###.†###...Health: 17/93 ====--------------------............# #†.....$.Magic: 15/20 ==================------............###........AC: 6Str: 9. ###................ h]@EV: 11Int: 25.. #................SH: 0Dex: 14...###)ooo............XL: 10 Next: 62% Place: Dungeon:9 h]........o@.............Noise: ==-------  Time: 13135.6 (0.0) h^.......................A) +7 dagger "Goblinslayer" {flame, rN+++  h!^u...... ..................###.. hA^2Cast: Freeze  h`^.................<......... .. h^Memories (4) ....♣.~.♣..)..............(.  h^I.....~~~.............♣.♣.♣.♣o   orc warrior (polearm) ?...~~~~~.................o   orc priest .....~~~....##........... h_o   orc wizard (invisible) ....♣.~.♣...##........... h1_o   orcThe orc wizard hits you but does no damage.   hN_bThe orc warrior hits you with a +0 trident!  * * * LOW HITPOINT WARNING * * *  h__The orc barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ho` hr...............# {Gobosan the Frost Mage...............###{ ..Revenant of Ashenzari **................###.†###...Health: 17/93 ====--------------------............# #†.....$.Magic: 15/20 ==================------............###........AC: 6Str: 9. ###................EV: 11Int: 25.. #................SH: 0Dex: 14...###)ooo............XL: 10 Next: 62% Place: Dungeon:9........o@.............Noise: ==-------  Time: 13135.6 (0.0)..[ hsS37m.....................A) +7 dagger "Goblinslayer" {flame, rN+++ ...... ..................###..Cast: Freeze .................<......... ..Memories (4) ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣o   orc warrior (polearm) ?...~~~~~.................o   orc priest .....~~~....##...........o   orc wizard (invisible) ....♣.~.♣...##...........o   orcThe orc wizard hits you but does no damage.  The orc warrior hits you with a +0 trident!  * * * LOW HITPOINT WARNING * * * _The orc barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h݉Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!  The orc priest hits you but does no damage.  The orc wizard hits you but does no damage.  The orc warrior hits you but does no damage. h82----16 6.6 (1 hS hP _The orc barely misses you. h   h\Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hb Your spells (cast)TypeFailure Level a - Freeze hIce1% (0%)1  b - Frozen RampartsIce1% (0%)3  c - Shock hsConjuration/Air4% (1%)1  d + Ozocubu's Armour hIce hJ1% 3 Select a spell to cast h;[!]/[I] toggle spell headers! h! h! hAN...............# {Gobosan the Frost Mage...............###{ ..Revenant of Ashenzari **................###.†###...Health: 18/93 ====--------------------............# #†.....$.Magic: 12/20 ==============----------............###........AC: 16  Str: 9! h?[. ###................EV: 11Int: 25.. #................SH: 0Dex: 14...###)ooo............XL: 10 Next: 62% Place: Dungeon:9........o@.............Noise: ==-------  Time: 13136.6 (0.0).......................A) +7 dagger "Goblinslayer" {flame, rN+++ ! hs...... ..................###..Cast: Freeze ! h.................<......... ..Memories (4) ! h ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣! hVo   orc warrior (polearm) ?...~~~~~.................o   orc priest ! h.....~~~....##...........o   orc wizard (invisible) ! h6....♣.~.♣...##...........o   orc! hThe orc priest hits you but does no damage.  The orc wizard hits you but does no damage.  The orc warrior hits you but does no damage. _The orc barely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! hJ! hN...............# {Gobosan the Frost Mage...............###{ ..Revenant of Ashenzari **................###.†###...Health: 18/93 ====--------------------............# #†.....$.Magic: 12/20 ==============----------............###........AC: 16  Str: 9! h . ###................EV: 11Int: 25.. #................SH: 0Dex: 14...###)ooo............XL: 10 Next: 62% Place: Dungeon:9........o@.............Noise: ==-------  Time: 13136.6 (0.0).......................! hA) +7 dagger "Goblinslayer" {flame, rN+++ ...... ..................###..Cast: Freeze ! h.................<......... ..Memories (4) ! h%....♣.~.♣..)..............(. ! hr.....~~~.............♣.♣.♣.♣! hVo   orc warrior (polearm) ?...~~~~~.................o   orc priest ! h.....~~~....##...........o   orc wizard (invisible) ....♣.~.♣...##...........! ho   orcThe orc priest hits you but does no damage.  ! h dThe orc wizard hits you but does no damage.  The orc warrior hits you but does no damage. ! h2_The orc barely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  ! hV\Confirm with . or Enter, or press ? or * to list all spells.! h8B ...............# {  Gobosan the Frost Mage ...............###{ ..  Revenant of Ashenzari **.... ............###.†###...  Health: 18/93 ====-------------------- ............# #†.....$.  Magic: 11/20 =============----------- ! hB............###........  AC: 16  Str: 9 . ###................  EV: 11Int: 25 .. #................  SH: 0Dex: 14 ...###)ooo............  XL: 10 Next: 62% Place: Dungeon:9! hC ........o@.............  Noise: ==-------  Time: 13136.6 (0.0)! h&C .......................  A) +7 dagger "Goblinslayer" {flame, rN+++ ! hHC...... ..................###..  Cast: Freeze .................<......... ..  Memories (4) ! hgC5....♣.~.♣..)..............(. ! hC.....~~~.............♣.♣.♣.♣  o   orc warrior (polearm) ! hC?...~~~~~.................  o   orc priest ! hC.....~~~....##...........  o   orc wizard (invisible) ! hC....♣.~.♣...##...........  o   orc! h4DCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h[DtAiming: Freeze (safe; 1% risk of failure)  ! h|D;Press: ? - help, Shift-Dir - straight line! hDAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, slightly transparent, 100% to hit)! hX oo, wielding a +0 club and wearing a +0 scale mail (100% to hit)" hoo priest, wielding a +0 short sword and wearing a +0 scale mail (100%to hit)" h...............# {Gobosan the Frost Mage...............###{ ..Revenant of Ashenzari **................###.†###...Health: 18/93 ====--------------------............# #†.....$.Magic: 11/20 =============-----------............###........AC: 16  Str: 9. ###................EV: 11Int: 25" hm.. #................SH: 0Dex: 14...###)ooo............XL: 10 Next: 62% Place: Dungeon:9........o@.............Noise: ==-------  Time: 13136.6 (0.0).......................A) +7 dagger "Goblinslayer" {flame, rN+++ ...... ..................###..Cast: Freeze .................<......... ..Memories (4) ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣" ho   orc warrior (polearm) ?...~~~~~.................o   orc priest .....~~~....##..........." hμo   orc wizard (invisible) ....♣.~.♣...##...........o   orc" hLThe orc priest is heavily wounded.You puncture the orc warrior! You burn the orc warrior.  The orc warrior is moderately wounded.The orc priest hits you but does no damage.  The orc wizard hits you but does no damage.  " h5,The orc warrior hits you but does no damage." h3-7.6 (1" hv" hYou puncture the orc warrior! You burn the orc warrior.  The orc warrior is moderately wounded.The orc priest hits you but does no damage.  The orc wizard hits you but does no damage.  The orc warrior hits you but does no damage. _The orc closely misses you.$ h...............# {Gobosan the Frost Mage...............###{ ..Revenant of Ashenzari **................###.†###...Health: 18/93 ====--------------------............# #†.....$.Magic: 10/20 ============------------............###........AC: 16  Str: 9. ###................EV: 11Int: 25.. #................SH: 0Dex: 14...###)ooo............XL: 10 Next: 62% Place: Dungeon:9........o@.............Noise: =--------  Time:[$ h"Rm 13137.6 (0.0).......................A) +7 dagger "Goblinslayer" {flame, rN+++ ...... ..................###..Cast: Freeze .................<......... ..Memories (4) ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣o   orc warrior (polearm) ?...~~~~~.................o   orc priest .....~~~....##...........o   orc wizard (invisible) ....♣.~.♣...##...........o   orc(heavily wounded, 100% to hit)  You freeze the orc priest!  The orc priest is almost dead.You hit the orc warrior but do no damage.The orc warrior is moderately wounded.The orc priest hits you but does no damage.$ hN*****You freeze the orc priest!  The orc priest is almost dead.You hit the orc warrior but do no damage.The orc warrior is moderately wounded.The orc priest hits you but does no damage.  The orc wizard points at you and mumbles some strange words.$ h A @....  The puff of flame misses you. The orc warrior misses you.$ h$Bd11==8.6 (1$ hHO$ hoS: _The orc hits you but does no damage.$ hv ...............# {Gobosan the Frost Mage...............###{ ..Revenant of Ashenzari **................###.†###...Health: 18/93 ====--------------------............# #†.....$.Magic: 10/20 ============------------............###........AC: 16  Str: 9. ###................EV: 11Int: 25.. #................SH: 0Dex: 14...###)ooo............XL: 10 Next: 62% Place: Dungeon:9........o@.............Noise: ==-------  Time:[$ hw @m 13138.6 (0.0).......................A) +7 dagger "Goblinslayer" {flame, rN+++ ...... ..................###..Cast: Freeze .................<......... ..Memories (4) ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣o   orc warrior (polearm) ?...~~~~~.................o   orc priest .....~~~....##...........o   orc wizard (invisible) ....♣.~.♣...##...........o   orcThe orc priest is almost dead.You closely miss the orc warrior.The orc warrior is moderately wounded.The orc priest hits you but does no damage.  The orc wizard closely misses you.The orc warrior hits you but does no damage.$ hcx M9-9.6 (1$ h  $ h P  You closely miss the orc warrior.The orc warrior is moderately wounded.The orc priest hits you but does no damage.  The orc wizard closely misses you.  The orc warrior hits you but does no damage. _% h< ...............# {  Gobosan the Frost Mage ...............###{ ..  Revenant of Ashenzari **.... ............###.†###...  Health: 19/93 ====-------------------- ............# #†.....$.  Magic: 9/20==========-------------- ............###........  AC: 16  Str: 9 . ###................  EV: 11Int: 25 .. #................  SH: 0Dex: 14 ...###)ooo............  XL: 10 Next: 62% Place: Dungeon:9 ........o@.............  Noise: =--------  Time: 13139.6 (0.0) .......................  A) +7 dagger "Goblinslayer" {flame, rN+++ ...... ..................###..  Cast% h<9: Freeze .................<......... ..  Memories (4) ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣  o   orc warrior (polearm) ?...~~~~~.................  o   orc priest .....~~~....##...........  o   orc wizard (invisible) ....♣.~.♣...##...........  o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail  (almost dead, 100% to hit)  You freeze the orc priest.% hP6% h  {  ............. ..  ............###.†  ............# #†.....$.  ......###..  . ###..........  .. #..........  ...###)oo)......  ........o@.......  .................  ................. ........<......... .. ..)..............(............♣.♣.♣.♣ ?................. o   orc wizard (invisible)...##........... o   orc  (almost dead, 100% to hi% h7_t)  You freeze the orc priest.  You kill the orc priest!You hit the orc warrior but do no damage.  The orc warrior is moderately wounded.  The orc wizard hits you but does no damage.340.6 (1% h _The orc warrior barely misses you. The orc barely misses you.' hS  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hH( he Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1 b - Frozen RampartsIce1% (0%)3  ( hc - ShockConjuration/Air4% (1%)1  d - Ozocubu's ArmourIce1%3 Select a spell to cast( h[!]/[I] toggle spell headers) h) h) h9...............# {Gobosan the Frost Mage...............###{ ..Revenant of Ashenzari **................###.†###...Health: 19/93 ====--------------------............# #†.....$.Magic: 9/20) h==========--------------............###........AC: 16  Str: 9. ###................EV: 11Int: 25.. #................SH: 0Dex: 14...###)oo)............XL: 10 Next: 63% Place: Dungeon:9........o@.............Noise: =--------  Time: 13140.6 (0.0)) h .......................A) +7 dagger "Goblinslayer" {flame, rN+++ ...... ..................###..Cast: Freeze .................<......... ..Memories (4) ) ha....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣o   orc warrior (polearm) ?...~~~~~.................) h/o   orc wizard (invisible) .....~~~....##...........o   orc ) hT....♣.~.♣...##...........You hit the orc warrior but do no damage.) hThe orc warrior is moderately wounded.The orc wizard hits you but does no damage. _The orc warrior barely misses you. The orc barely misses you.) hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h) h...............# {Gobosan the Frost Mage...............###{ ..Revenant of Ashenzari **................###.†###...Health: 19/93 ====--------------------............# #†.....$.) hn4Magic: 9/20==========--------------............###........AC: 16  Str: 9. ###................EV: 11Int: 25.. #................SH: 0Dex: 14...###)oo)............XL: 10 Next: 63% Place: Dungeon:9........o@.............Noise: =--------  Time: 13140.6 (0.0)) h.......................A) +7 dagger "Goblinslayer" {flame, rN+++ ...... ..................###..Cast: Freeze .................<......... ..Memories (4) ) h ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣) hbo   orc warrior (polearm) ?...~~~~~.................o   orc wizard (invisible) ) h<d.....~~~....##...........o   orc ....♣.~.♣...##...........You hit the orc warrior but do no damage.The orc warrior is moderately wounded.) h_The orc wizard hits you but does no damage. _The orc warrior barely misses you. The orc barely misses you.) hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h ...............# {  Gobosan the Frost Mage ) h...............###{ ..  Revenant of Ashenzari **.... ............###.†###...  Health: 19/93 ====-------------------- ............# #†.....$.  Magic: 8/20=========--------------- ............###........  AC: 16  Str: 9 . ###................  EV: 11Int: 25 .. #................  SH: 0) h@Dex: 14 ...###)oo)............  XL: 10 Next: 63% Place: Dungeon:9 ) hY........o@.............  Noise: =--------  Time: 13140.6 (0.0) .......................  A) +7 dagger "Goblinslayer" {flame, rN+++ ) h...... ..................###..  Cast: Freeze .................<......... ..  Memories (4) ....♣.~.♣..)..............(. ) h.....~~~.............♣.♣.♣.♣  o   orc warrior (polearm) ) h?...~~~~~.................  o   orc wizard (invisible) .....~~~....##...........  o   orc ....♣.~.♣...##........... Casting: Freeze (safe; 1% risk of failure)  ) h0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ) hYPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +2 plate armour of  ) h\willpower (moderately wounded, 100% to hit)) h  ooizard, wielding a +0 dagger and wearing a +0 robe (severely  wounded, slightly transparent* hD ...............# {  Gobosan the Frost Mage ...............###{ ..  Revenant of Ashenzari **.... ............###.†###...  Health: 19/93 ====-------------------- ............# #†.....$.  Magic: 8/20=========--------------- ............###........  AC: 16  Str: 9 . ###................  EV: 11Int: 25 * h?}.. #................  SH: 0Dex: 14 ...###)oo)............  XL: 10 Next: 63% Place: Dungeon:9 ........o@.............  Noise: =--------  Time: 13140.6 (0.0) .......................  A) +7 dagger "Goblinslayer" {flame, rN+++ ...... ..................###..  Cast: Freeze .................<......... ..  Memories (4) ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣  o   orc warrior (polearm) ?...~~~~~.................  o   orc wizard (invisible) .....~~~....##...........  o   orc ....♣.~.♣...##........... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  * hPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, slightly transparent, 100% to hit)  You freeze the orc wizard!* h  {  ............. ..  ............###.†  ............# #†.....$.  ......###..  . ###..........  .. #..........  ...###))o)......  * hLx........o@.......  .................  ................. ........<......... .. ..)..............(............♣.♣.♣.♣  ?................. o   orc...##.........  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, slightly transparent, 100% to hit)  You freeze the orc wizard!  You kill the orc wizard!  You puncture the orc warrior! You burn the orc warrior.  The orc warrior is severely wounded.* h3=1.6 (1* hu* h~ _The orc warrior closely misses you. The orc hits you but does no damage.- h ...............# {  Gobosan the Frost Mage ...............###{ ..  Revenant of Ashenzari **.... ............###.†###...  Health: 19/93 ====-------------------- ............# #†.....$.  Magic: 7/20========---------------- - hr............###........  AC: 16  Str: 9 . ###................  EV: 11Int: 25 .. #................  SH: 0Dex: 14 ...###))o)............  XL: 10 Next: 63% Place: Dungeon:9 ........o@.............  Noise: ==-------  Time: 13141.6 (0.0) .......................  A) +7 dagger "Goblinslayer" {flame, rN+++ - hs...... ..................###..  Cast: Freeze .................<......... ..  Memories (4) ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣  o   orc warrior (polearm) ?...~~~~~.................  o   orc .....~~~....##........... ....♣.~.♣...##........... Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +2 plate armour of  willpower (severely wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You puncture the orc! You burn the orc.- hw,  {  ............. ..  ............###.†  ............# #†.....$.  ......###..  . ###..........  .. #..........  ...###))))......  ........o@....... - hL .................  ................. ........<......... .. ..)..............(............♣.♣.♣.♣  ?..................##.........  Aim: an orc warrior, wielding a +0 trident and wearing a +2 plate armour of  willpower (severely wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You puncture the orc! You burn the orc.  You kill the orc!- h=h20=4-2.6 (1- hK- hVX _The orc warrior barely misses you.- h  ...............# {  Gobosan the Frost Mage ...............###{ ..  Revenant of Ashenzari **.... ............###.†###...  Health: 20/93 =====------------------- ............# #†.....$.  Magic: 6/20=======----------------- ............###........  AC: 16  Str: 9 . ###................  EV: 11Int: 25 .. #................  SH: 0Dex: 14 ...###))))............  XL: 10 Next: 64% Place: Dungeon:9 ........o@.............  Noise: =--------  Time: 13142.6 (0.0) .......................  A) +7 dagger "Goblinslayer" {flame, rN+++ ...... ..................###..  Cast: [37- hM mFreeze .................<......... ..  Memories (4) ....♣.~.♣..)..............(. .....~~~.............♣.♣.♣.♣  o   orc warrior (polearm) ?...~~~~~................. .....~~~....##........... ....♣.~.♣...##........... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +2 plate armour of  willpower (almost dead, 100% to hit)  You freeze the orc warrior!- h   {  ............. ..  ............###.†  ............# #†.....$.  ......###..  . ###..........  .. #..........  ...###))))......  ........$@.......  .................  ................. ........<......... .. ..)..............(............♣.♣ ?..................##.........- h f63.6 (1Freeze- h* - h.   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +2 plate armour of  willpower (almost dead, 100% to hit)  You freeze the orc warrior! _You kill the orc warrior!. hC. hJE. hN,. h Sj7=. hX. hY81. h[. h[a. hb. he. hJi. hi. hJm. hhp. hqT2=. hs. h`y,. h{. h. h T8=. hu. h. hv83. h#. hi,. h. h,. h. h:. hf4==. ho. h,. hj. h5=9=. h. h'. h),. h. h. ha. h. hN6. h9. h. hO:=. h. h3,. hp. h5. h710/20==. h7. h$ ,. hd. h,. h. h%. h%J8=. h *. h2Q==. hK8. h:e11=. hB. hHL. hLT9=. hO. hV,. hY. h^,. h b. hf. hpgU30=. hhi. hq,. ht. hF{d2=. h ~. h`1=. ha. h&-. h> 74.6 (31.0) _You start resting.-5.6 (32. h~. h&_ _Your icy armour starts to melt.. h= . h= . h@ . hG j2=. hK . hT . hT :=. hmX . h] ,. ha . he . h8f f33=. hi . hw . h k 9.6 (4.0) _You start resting.. h9 ? 6 80.6 (5. h; . hk [ _Your icy armour evaporates./ h4/ hz/ h$,/ hg/ h/ h84/ h/ h/ h|:=/ h/ h#,/ h'/ h%-/ h-z5=4=/ h5/ h<,/ h1A/ hF,/ hYJ/ h'P/ hPT6=/ hW/ h:_/ h_:=/ hc/ h"qB/ ht/ hx/ hyg75==/ h|/ h;K   kobold demonologist (wandering)K/ h   {  ...............###{ ..  ............###.†  ............# #†.....$. / h ......###..  . ###..........  .. #..........  ...###))))......  ........$@....... 91.6 (1/ h01.0) .................  ................. ........<......... .. ..)..............(. ............♣.♣.♣.♣ ?................. ...##.K......... / h~W _You start resting./ h;  {  ...............###{ ..  ............###.†  ............# #†.....$.  ......###..  . ###..........  .. #..........  ...###))))......  ........$@.......  .................  ................. ........<......... .. ..)..............(............♣.♣.♣.♣ ?..................##.K......./ h=/ hkK/ hNj _A kobold demonologist is nearby!/ hU  {  ...............###{ ..  ............###.†  ............# #†.....$.  ......###../ h`V  . ###..........  .. #..........  ...###))))......  ........$@.......  ................./ hV  ................. ........<......... .. ..)..............(. ............♣.♣.♣.♣ ?/ hVy................. ...##.K.........  / h|  {  ...............###{ ..  ............###.†  ............# #†.....$.  ......###..  . ###..........  .. #..........  ...###))))......  ........$@.......  .................  ................. ........<......... .. ..)..............(............♣.♣.♣.♣ ?..................##.K......./ h / h / ho / h j _A kobold demonologist is nearby!0 h;f##{ ...###.†###.. #†.....$.##.......0 hŠ/ . ###......... ..###))))........$... ......###.<.. ♣.~.♣..)......(. 0 h.~~~....♣.♣.♣.♣ ?...~~~~~..... .....~~~....##.K...0 h@♣.~.♣...##...$.....ß~~~0 h0 hѻKK.==2.6 (1.0)0 h˾0 h5 _The kobold demonologist shouts!0 h8###.†###.. #÷.....$.##....... . ###......... ..###))))0 h........$... ......###.<.. ♣.~.♣..)......(. .~~~....♣.♣.♣.♣ ?...~~~~~K.......... .....~~~....##.. ♣.~.♣...#0 h$........ß~~~ |.....~0 hP 44   hellwing (summoned)K   kobold demonologist0 hz&30 hN0 h"w _The kobold demonologist gestures wildly while chanting.0 h% .# #÷.....$. .###........  ###... .. #. ...###)))) ........$... ..0 hdž  ..... .###.. .. .. ♣.~.♣..)...4...(. ~~~.............♣.♣.♣.♣ ~~K.... .....##...0 h ♣.~.♣...##. $........##.ß~~~ 0 h8 ...........~~~~ ...{.#.....50 hb 0 h 0 hR 0 h: S4.K.40 h Z8--4Freeze0 h 0 h a _There is a stone staircase leading up here.3 h3 h79--3 hq3 h3 hm K.  The hellwing hits you!3 hm1-===53 h3 h6  ......#....##'#.# #........##.. ......#.....'∩'.# #...####.##.. ...........##'#.# ###.### #..##. ......###.....#.####...!.# ####.# 3 h7 ##.#.####.......#......#.## ##. ##...♣.####...###.##......# #.# P........##....[.....#.#..# ###.P.P.....#....##.#.......# #...8[.♣.....#..####...P.............3 h7 0<...[.)..........####...♣..P..####.##.#### #...3 h7 )>P.♣............##.# #### .3 h.8 P............#.######.# ####.3 hS8 .....#.# #.#######...P.....#.# #..........#3 ht8 l ..P.....####.# #########.##3 h8 t  _The hellwing hits you but does no damage.3 h: 8-3 h)B 3 h- 26=-7.1 (2.5Freeze3 h 3 hF } _You climb upwards. _There is a stone staircase leading down here.4 hCI4 hI4 hK4 h O4 h~O4 hTB4 hFV4 hY4 h3Z834 h[4 h?^4 h^:=4 h`4 hDc,4 h&k4 hk4 hld47=4 hm4 hKp4 hp4 hGr4 ht4 htJ5=4 h4v4 hx4 hy4 h8z4 h|4 h|:=4 he~4 h€4 hT6=4 h4 h 4 hKL8=4 h4 h7=84 h͟b9=4 heB4 h4 h04 hg$394 h1=4 h*4 h,4 h!4 h4 h:=4 h4 ha4 hM40=4 h-4 h - _You start resting.4 h1220.1 (23.0)4 hW\20==1.1 (244 ha; _Magic restored.4 hz4 hO{4 h}4 hi4 h/,4 h4 hI314 h4 hn,4 h4 hm4 hM2==4 h4 he4 hי4 h 4 hߞ4 h44 hx4 h*4 hM3=4 h4 h,4 h4 h,4 h4 h4 hjE4=4 h4 h4 h4 hp4 h,4 h.4 h4 h޼:54 hj4 h,4 h4 hj4 h4 h,4 hY4 h:64 h24 h,4 h4 h,4 h4 h4 hT7=4 hk4 hB4 h4 hj4 h),4 hL8=4 h#4 h4 h"4 h4 hl4 h:94 hlB4 h4 hu4 h4 hq4 h 4 h 4504 h( 4 hX,4 h4 h$4 h4 hQ4 h24 hT1=4 h4 h",4 h%4 hS'4 h'4 h)4 h,4 hc,L2=4 h .4 h04 hk14 h 34 h54 h54 h74 hD;4 h;:34 h=4 h)@,4 h B4 hiD4 hD4 hF4 h.J4 hJ:44 hL4 hP,4 h+R4 hU,4 hV4 h3Y4 hY>5=4 hY4 h[4 h^,4 hD`4 hbL6=4 h4c4 hd4 h)lB4 hl,4 h74 ht4 hω384 hX4 hϗ9=4 h]4 h,4 h4 hƞ4 h#M60=4 h4 h,4 h4 h,4 hX4 hP14 h4 h,4 h4 hd,4 hy4 h4 hT2=4 h4 hԵ4 h/4 h4 h b3=4 hƸ4 hY,4 h4 h<,4 h4 h4 h&:44 h4 h4 hH4 h4 h4 hK4 h4 h4 hc:54 h4 hB4 hu,4 h4 h54 hT6=4 hr4 h,4 h4 h,4 h%4 h<674 h3=4 h4 h,4 h>4 h,4 h4 h`<84 h14 h4 h4 h4 h,4 h4 h)<94 h4 h,4 he4 h c70=4 h4 h,4 hv4 h,4 h4 h4 hV1=4 h\4 h,4 h 4 h",4 h$4 hf&4 h&&24 ha(4 he*,4 h+4 h-4 h3.4 h/4 he14 h1&34 h34 h%5,4 h64 h*9,4 h:4 h@4=4 hA4 hB4 hD4 hD4 hmF4 hH4 hIO5=4 hJ4 hL,4 hjN4 huP4 hP4 h9R4 h=T4 hT&64 h=X4 h[,4 h]4 h)a4 hia&74 huc4 he4 h@f4 hh4 huj,4 hk4 hm4 h/n#84 hWn=4 h~n4 hp4 hfr4 hr4 hDt4 hv4 hv4 hx4 hz4 hzV9=4 h@|4 h+,4 hE4 h,4 h84 h4 h'804 h4 h,4 h>4 h,4 h4 hd<14 h4 hN4 h4 hœ4 h4 h44 h͠4 hC4 h{L2=4 h 4 h4 hM4 h+X4 h4 hˮV3=4 h4 h4 h4 hb4 h4 h&44 ha4 h,4 h 4 h,4 h4 hP<54 h4 h,4 h4 hP,4 h4 h4 hL6=4 hk4 hM,4 h4 h,4 h4 hl7=4 h4 h#,4 h4 h,4 h4 h<84 hG4 h,4 h4 h4 hn4 h+4 h<94 hV4 h,4 h?4 h,4 h4 hZ4 h M90=4 hd4 h ,4 h 4 hl1=4 h4 hn4 hi4 ho4 h&24 h&4 hd,4 h*4 hU!,4 h&4 h*_ _You start resting.4 h12370.1 (149.0)4 h2[3=1.1 (1504 h84 h;" _HP restored.4 h7 44 hh 4 h ,4 h 4 h 4 h 4 hi 4 hz 4 h 4 hw 4 h 4 h :=4 h 4 hg ,4 hG 4 h 4 h 4 hu 4 h ,4 h 4 h ,4 h@ 4 h 4 h 4 hE 4 h ,4 h 4 h ,4 h  4 h& 4 hb 4 h 4 h 4 h 4 h 4 h 4 h, 4 h 4 h 4 hH 4 h 4 h' <4 h) B4 h* 4 h: 44 hQ= X4 hD 4 hzF B4 hH 4 hVI 4 hKM 4 hP ,4 hR 4 hS ,4 hT 4 hV ,4 h3W 4 hxX ,4 hQY 4 hZ 4 hZ 4 hF[ 4 hr\ 4 h\ 4 h8] 4 hI^ 4 hv^ 4 h&_ 4 hO` 4 hz` 4 hZa 4 hb ,4 hc 4 hd 4 hd 4 he 4 hf ,4 hg 4 hh ,4 hi 4 hk ,4 hk 4 hm 4 hm 4 h>o 4 hq 4 hq 4 h/s 4 ht ,4 hu 4 hv 4 h-w 4 hx 4 hZy 4 hy 4 h{ 4 h ~ 4 hN~ 4 h! 4 h ,4 hބ 4 h- 4 h 4 h= 4 h ,4 h 4 h׋ ,4 h 4 h 4 h. 4 h 4 h7 4 h 4 h+ 4 h ,4 h 4 h 4 hd 4 h 4 hޡ 4 h 4 hף 4 hn 4 h ,4 hӦ 4 h8 ,4 h 4 hH ,4 h X4 hn ,4 h' 4 h ,4 h 4 h 4 hh 4 h 4 h9 ,4 h. 4 h3 ,4 h 4 h ,4 h 4 h ,4 h 4 h B4 hm ,4 h 4 h ,4 h 4 h ,4 h6 4 h ,4 h 4 h ,4 hP 4 h! ,4 h 4 hH ,4 h" 4 h ,4 h7 4 h ,4 h4 4 h ,4 hi 4 h ,4 h> 4 h ,4 hu 4 h ,4 h 4 h ,4 h 4 h ,4 hY 4 ho 4 h 4 h 4 h ,4 h* 4 h! n4 ht" 4 h$ ,4 h& 4 h( ,4 h?* 4 h- ,4 h0/ 4 h9 n 470.1 (99.0) _You start waiting.4 h: 01.1 (100.0)4 hrB 4 hWE # _Done waiting.5 h5 hhLevel 8 of the Dungeon <<<>>>>∩∩∩∩(Press ? for help)#.####.........#####.#.........#......#####.####.........#####.#.###......[.....# ##### ##################.##.................#.###.......#..#.# #...####......#.#.#....####.##.#.........#............#....##'#.# #........##....#.#...)...#5 h#.##.#..........÷...........#.....'∩'.# #...####.##..ß.#ß#)ß).##.##......).....###[....#...........##'#.# ###.### #..##...#.#..)###.##.##.##.#...## #.....#......###.....#.####...!.# ####.###.#.###.#..##.##..÷.##### ###.#####.#.####.......#......#.## ##.ß.###.ß.###.##.#####.# ########)#####...♣.####...###.##......# #.###.#.###.##.##.#####.# #..........#P........##....[.....#.#..# ###...#.#...###.##.......# #........#....P.P.....#....##.#.......# #...ß.#ß#.ß..##.########.# #.........[..[........♣.....@......#..####.....#.#....##.##.# #..............P.....................<...[.)..#.#.#......####.# #..>....#.............................####....#####.#######.).# #.............♣..P.........####.##.#### #.....# #.#####.### #..............)>P.♣............##.# ####### 5 h)[40m#.>..##.# #########♣...P............#.######.# #############.#####.#############.................#.# #.#######.......# #.##.......##......###....P...........#.# #..........####.#####.##....<.......##.###P......P.....####.# #########.##..........##.......##.#............P..P.P.#####.######## #.##.##.#######5 hV!#.........[#.##.#####.....P.................## #.......##.......#....##.# ###..P..########.#####.#.## #########5 hP O@>6 hL>>6 h{ 6 hQ ......#....##'#.# #........##.. Gobosan the Frost Mage ......#.....'∩'.# #...####.##.. Revenant of Ashenzari **.... ...........##'#.# ###.### #..##. Health: 93/93 ======================== ......###.....#.####...!.# ####.# Magic: 20/20 ======================== ##.#.####.......#......#.## ##. AC: 6Str: 9 ##...♣.####...###.##......# #.# EV: 11Int: 25 P........##....[.....#.#..# ###. SH: 0Dex: 14 ..P.P.....#....##.#.....6 h" [40m..# #... XL: 10 Next: 66% Place: Dungeon:8 .[........♣.....@......#..####... Noise: ---------  Time: 13471.1 (0.0) ...P.....................<...[.). A) +7 dagger "Goblinslayer" {flame, rN+++ ..........................####... Cast: Freeze ..♣..P.........####.##.#### #... Memories (4) ...)>P.♣............##.# #### .P............#.######.# ####  ..............#.# #.#######...  ..P...........#.# #..........#  .....P.....####.# #########.##  _You start resting. _Magic restored. _You start resting. [39;46 h 9m_HP restored. _You start waiting. _Done waiting.6 h 6 h 6 hE 6 h 6 h 6 h 6 hB6 h}6 h6 h6 hZ ,6 h 6 h6 h6 hW6 h6 hY6 h6 h6 h6 h4%6 h(6 h(6 h?+6 h]06 hx36 h36 hB66 h;6 hN?,6 h B6 hG6 hJ6 hJ6 h|N6 hS6 hX6 hX6 hs\6 hd6 hd6 h+e6 hf6 hZi6 hQm,6 hp6 h~6 h6 h6 h[6 h6 hS6 h 6 h6 h١6 h$6 h:6 h6 h6 h6 h36 h6 h+6 h6 h6 h6 h6 h6 hQ6 h6 h6 h6 h6 h,6 h6 h6 h56 h6 h6 h,6 h6 h6 h6 h) 6 hh 6 h 6 hj6 h6 h6 h6 hU6 h6 hJ6 h6 h6 hB6 h6 h"| #......).....###[....#......  #.##.##.#...## #.....#......##  #.##..÷.##### ###.#####.#.###  #.#####.# ########)#####...♣  #.# #..........#P......  #.......# #........#....P.P...  #######.# #.........[..[...... #.# #..............P. ###.# #..@....#........96.1 (25.0) #.).# #..♣..P. #.### #..)>P.♣ #.# #########♣...P...  ####.#############...........  #.......##......###....P..... 6 hA#$ #....<.......##.###P......P  #.......##.#......P..P.  #.........[#.##.#####.....P..6 hv#6 h+6 h,c _There is a stone staircase leading down here.7 h7 hQ7 hV7 h7 h87.1 (1.0) _7 h7 h[U##...## ##.......  ##.........###......... ##.................... #...................  ##........  ##.........  ##....... ##........ 9 ##......@.......  ###############  7 h7 h7 h,-8.6 (2.57 hi7 hx} _You climb downwards. _There is a stone staircase leading up here.7 h 7 h 7 h 7 hH 7 hY 7 h# ; _7 h 7 h ,7 h 7 h 7 h, 7 h 7 h 7 h 7 h ....... ........###.....~~~~F~~~ .......## #....~~~~~~~~ .......# #....ß~~~~~~~ .......## ## 7 hI 5........### ........ #........ ##........  ##.....................##...................#7 hu ##.................####......<........###################7 h `F   marrowcuda (dormant)7 hH /501.6 (3.07 h +2.6 (47 h 7 h ] _A marrowcuda comes into view.8 h ...≈≈≈≈.###.F#~ #....ß~~~~~~~## ##### .. ##..  ##...##...##...####......<........###################8 hw( 8 h) +3.6 (18 hl. 8 h1 9 h'........~~~≈≈≈≈~.###.....~~~~F~~~.## #....~.# #....ß~.## ##..###. #. ##.  ##. ##. ##.# ##.## ##......<.## ####9 hU+9 hv1h≈FF9 h$2&49 h79 hC;9 hpt&........~~~≈≈≈≈~.###.....~~~~≈~~~.## #....~~~F~~~~.# #....ß~.## ##. #.###. ##.  ##. ##. ##. ##.# ##.## ##......<.## ###9 hEw9 hPR~F9 he&59 h9 h9 hل ........~~~≈≈≈≈~.###.....~~~~≈~~~ [.## #....~.# #....ß~F~~~~~ #.## ##9 hm H. ##.###.  ##. ##. ##. ##. ##9 h .# ##.## ##......<.## 9 h΅ (#9 h 9 h 9 h S~F9 h &69 h 9 h 9 h ........~~~≈≈≈≈~.###.....~~~~≈~~~ .[.## #....~ 9 h #.# #....ß~ ##..## ##.  ##.###.....F. ##. ##. ##. ##. ##.# ##..##9 h  ##......<.## ##9 h! 9 h: V.F9 h &79 h 9 h 9 hR%.......~~~≈≈≈≈~.###.....~~~~≈~~~ #.[.## #....~ ##...# #....ß~  ##..## ##9 h4. ##.###. ##.F. ##. ##. ##. ##.# ##...## ##......<.## ###9 h9 h#S.F9 h&89 h9 h: hW......~~~≈≈≈≈~ #.....###.....~~~~≈~~~ ##.[.........## #....~  ##...# #....ß~ ##.## ##. ##.###. ##. ##.F. ##. ##: hA. ##.# ##....## ##......<.## ####: h5: h: h޿7F..: h#&9: h: h: h..... .........~~~≈≈≈≈~...###.....~~~~≈~~~[.## #....~.# #....ß~~~~~~~## ##.###...F......#...##......<........##: hB#################: h: h=F.: h'10: ht: h: h/ . #..... ##....~~~≈≈≈≈~  ##.....###.....~~~~≈~~~ ##.[...## #....~ ##..# #....ß~ ##.## ##.. ##.###. ##.F. ##. ##. ##. ##.# ##.## ##......<.....## ######: h : hQ 5F.: h &1: hy : h ; hў ..... ....~~~≈≈≈≈~ ##.....###.....~~~~≈~~~  ##.[...## #....~ ##..# #....ß~ ##.## ##.. ##.###.; h؟" ##.F. ##. ##. ##. ##.##.## ##......<....######; h FF 2 marrowcudas (1 summoned)  The marrowcuda bites you.; hխm2-=2Freeze; h; h? _Another marrowcuda is drawn to the feast!; hr.......................Gobosan the Frost Mage .......................Revenant of Ashenzari **.... #......................~~~≈≈≈≈~Health: 92/93 =======================- ##.............###.....~~~~≈~~~Magic: 17/20 ====================----##.[.........## #....~~~~~~~~AC: 6Str: 9; hs=##..........# #....ß~~~~~~~EV: 11Int: 25##.........## ##............SH: 0Dex: 14##.........###.............XL: 10 Next: 66% Place: Dungeon:9##.......F.@F.............Noise: =--------  Time: 13512.6 (0.0)##.......................A) +7 dagger "Goblinslayer" {flame, rN+++ ##......................Cast: Freeze##.....................Memories (4) ##...................###.................##FF 2 marrowcudas (1 summoned)##......<........###################Confirm with . or Enter, or press ? or * to list all spells.; hQtCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the marrowcuda. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda misses you.; hg~V.###..F@F.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the marrowcuda. The marrowcuda resists. freezes the marrowcuda. The marrowcuda misses you.The marrowcuda resists. The wall freezes the marrowcuda.marrowcuda resists. The wall freezes the marrowcuda.; hn=3.6 (1Ramparts ; h M##; hX _The marrowcuda closely misses you.; h.......................Gobosan the Frost Mage .......................Revenant of Ashenzari **.... #......................~~~≈≈≈≈~Health: 92/93 =======================- ##.............###.....~~~~≈~~~Magic: 16/20 ===================-----##.[.........## #....~~~~~~~~AC: 6Str: 9##..........# #....ß~~~~~~~EV: 11Int: 25; h'##.........## ##............SH: 0Dex: 14##.........###.............XL: 10 Next: 66% Place: Dungeon:9##........F@F.............Noise: ==-------  Time: 13513.6 (0.0)##.......................A) +7 dagger "Goblinslayer" {flame, rN+++ ##......................Cast: Freeze##.....................Memories (4) Ramparts ##...................###.................##FF 2 marrowcudas (1 summoned)##......<........###################The marrowcuda is moderately damaged.You hit the marrowcuda. You burn the marrowcuda.  The marrowcuda is heavily damaged.The marrowcuda resists. The wall freezes the marrowcuda.  ; hThe marrowcuda completely misses you. The marrowcuda resists.  The wall freezes the marrowcuda.; hфa3=-4.6 (1; h`###; h(  You hit the marrowcuda. You burn the marrowcuda.  The marrowcuda is heavily damaged.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda completely misses you. The marrowcuda resists.  The wall freezes the marrowcuda. _The marrowcuda bites you but does no damage.< hP.......................Gobosan the Frost Mage .......................Revenant of Ashenzari **.... #......................~~~≈≈≈≈~Health: 93/93 ======================== < h##.............###.....~~~~≈~~~Magic: 15/20 ==================------##.[.........## #....~~~~~~~~AC: 6Str: 9##..........# #....ß~~~~~~~EV: 11Int: 25##.........## ##............SH: 0Dex: 14##.........###.............XL: 10 Next: 66% Place: Dungeon:9##........F@F.............< h 9Noise: =--------  Time: 13514.6 (0.0)##.......................A) +7 dagger "Goblinslayer" {flame, rN+++ ##......................Cast: Freeze##.....................Memories (4) Ramparts ##...................###.................##FF 2 marrowcudas (1 summoned)##......<........###################The marrowcuda is severely damaged.You hit the marrowcuda. You burn the marrowcuda.  The marrowcuda is severely damaged.The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you but does no damage.  The marrowcuda resists. The wall freezes the marrowcuda.< he +5.6 (1< h<###< hU|  You hit the marrowcuda. You burn the marrowcuda.  The marrowcuda is severely damaged.  The marrowcuda resists. The wall freezes the marrowcuda.bites you but does no damage.resists. The wall freezes the marrowcuda. _The marrowcuda completely misses you.< hH?.......................  Gobosan the Frost Mage .......................  Revenant of Ashenzari **.... #......................~~~≈≈≈≈~  Health: 93/93 ======================== ##.............###.....~~~~≈~~~  Magic: 14/20 ================--------  ##.[.........## #....~~~~~~~~  AC: 6Str: 9  ##..........# #....ß~~~~~~~  EV: 11Int: 25  ##.........## ##............  SH: 0< h J5Dex: 14  ##.........###.............  XL: 10 Next: 66% Place: Dungeon:9 ##........F@F.............  Noise: =--------  Time: 13515.6 (0.0) ##.......................  A) +7 dagger "Goblinslayer" {flame, rN+++  ##......................  Cast: Freeze ##.....................  Memories (4) Ramparts  ##...................#  ##.................##  FF 2 marrowcudas (1 summoned) ##......<........##  ################# Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, summoned, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  < hJThe marrowcuda is almost destroyed.You puncture the marrowcuda! You burn the marrowcuda.  You destroy the marrowcuda!< heTYou freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is almost destroyed.puncture the marrowcuda! You burn the marrowcuda.  You destroy the marrowcuda!  The marrowcuda disappears in a puff of smoke!  The marrowcuda resists. The wall freezes the marrowcuda.< h(b  .~ ...~  ##.[.........## #....~  .....# #....  .....## ##.....  ##.........###......  ##........§@.......  ##................  ##...............  ##..............  ##............. ##............ ##......<.... ############ < he 76.6 (1Freeze _You destroy the marrowcuda!< hZlM##< hZpp _Your base Ice Magic skill increases to level 10!< h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hr 8#< hs < h{ V###< h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< hڨ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hs :#< h t < hz h###< hy~   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< h} < h < h < h- ,< h4 ,< h O5==< h8 < h- ,< hk < h\ < h < h < h < h < h/ < h? < h ;==< h < hH ~.###...@..-< hJ 22.6 (6onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) < h 6_You start resting.< h P-3.6 (7< h| < hR 4 _The frozen ramparts melt away.= hR06== h(YX= hCgL=7== h,h= hj,= h6k= hm,= hn= hEqP== hmr= ht= h@uL8== hv= hx= hx= hy= h|= hl|= h,}= h= ho= h0= hA= h:== h= hІ,= hÇ= h8= hL9== h= h ,= h0= hߑ= hN= h= h%= hݕ= hU= h= hk:== h= hڝ,= h= hV_ _You start resting.= h)046.6 (23.0)= h>\20==7.6 (24= h= h% _Magic restored.= h`*J= h-,= h1,= hl2= h 3= h6,= h97= h9= h[:;=== hR;= h?,= h@= hD,= hD= hCF= hF= hF= h_H,= hI= hL,= hL= hBP= hP= hQ= hS,= hT= hW= h X= hX= hZ,= h[= hb\= h\= h(]= h^,= h_= hk`= h`= ha= hb= hGc= hd= hjg,= hg= h@i,= hi= hk= hQl= h:m= ho,= hp= hs,= hDt= hu,= hmv= hlx,= hx= hzz,= hN{= h},= he~= h= h!= hy= hS,= h= h+= ho= h= h,= h= h,= h= h = hH= h= h= h= h= h;= h= hI= h= hQ= hH= h,= hD= h ,= h= h,= hݞ= h,= hA= h,= h= h`,= hG= h,= h = h|,= h= h|= h= hP= h÷,= hָ= h,= h= hh,= h= ht,= h= h,= h= h%,= h= h,= h= hQ,= h,= h= hD= h= h= h?= h= h,= h= h,= h\= h= h= hP= h0,= h= h= hd= h= hk,= hZ= h+,= hv= h= h = h= h!,= h= h= h= h= hz= h= h= h,= h= h-,= h= hq ,= h = h ,= ho = h= h= h= h},= h= h,= h= h,= h = h$,= ht%= hX),= hO*= ht.,= hb/= h43= h3= h>4= hA9,= h{:= h<,= h== h]?,= h?= hA,= hB= hC,= hD= hF,= h)G= hH,= h7I= h8L,= hM= hP= hQ= hQ= h]T,= hAU= hX,= hZ= h[,= h\= hl^= h^= h _= hKb,= h0c= hf= hf= hg= hj,= hk= hum,= hm= ho,= hp= hr,= hr= hkt,= ht= hy= hvy= h)z= hL~B= h>h 646.6 (99 _You start waiting.= h07.6 (100.0)= h= h\9 _Done waiting.= h= h%= h= h= h= hї,= h,= h"= h>= h-= hy= h== h0= h,= h= h= h= h= h0= hv= h,= hָ= hK= hU,= h= hg= hn,= h= h= h,= h= hE= h,= h== h= h,= h= h-  Things that are here:  a +0 giant club; a +0 giant club= hW ......4<.. .#.#.F......♣.~.♣..).....K.. .............~~~............ ..?...~~~~~........... ......~~~....##...... ....♣.~.♣...##...... ..$..##...... |......#......[#)#..<[............................... F   bullfrog (asleep)..........###.....[.........## #...= hmf##..........# #...= h358.6 (11.0)= h/39.6 (12 _= hm= h > hT .#.# .. ..................4<> h4 .#.#.F♣.~.♣..).....K ......~~~ ?...~~~~~.... ..~~~....## ..♣.~.♣...## ....$## |.@............#.[#)#.> h {<[..........................................##[...## #> h> h> hs..FF> h%260.0)> h1> h? ht .#.#... ................4< .#.#♣.~.♣..).....K .......~ F?...~~~~~.... ..~~~....## ? hu..♣.~.♣...## ..@.$## |..........#.[#)#<[............##? hKy? hl.F1? h͕? h:? h .#.#..................4<.#.#♣.~.♣..).....K......~~~............? h o?...~~~.F....~~~....##....♣.~.♣...##..$........##.#|.@....#.....#[#)#..<[...........###[## ? h ? hH ? h" H..F? h 72Freeze? ha ? hQ @ h.....4<.#.#♣.~.♣..).....K......~~~............?...~~~~~.....~~~....##.@ h[♣.~.♣...##..F$........##.#|......#..@..#....[#)#..<[.......................###[.@ hx## .# #.@ h@ hF.F@ h&3@ h@ h@ hF~.#.#♣.~.♣..).....K.......~~~...........@ h~.?...~~~~~.......~~~....##.@ hD♣.~.♣...##..$........##.#|..F...........#.....#..........[#@#..<[..................###[..## ..# #.## ##.@ h݀@ hF.F@ h\.=4@ h[@ h] _The bullfrog misses you.Things that are here: _a +0 giant club; a +0 giant club@ h k .#.#........♣.~.♣..).....K... Gobosan the Frost Mage.............~~~............. Revenant of Ashenzari **....@ hE T........?...~~~~~............ Health: 93/93 ========================.............~~~....##....... Magic: 17/20 ====================----............♣.~.♣...##....... AC: 6Str: 9@ h ...........$........##....... EV: 11Int: 25#.......|.................... SH: 0Dex: 14##..........F.#.............. XL: 10 Next: 67% Place: Dungeon:9@ hs ##.......[#@#............... Noise: =--------  Time: 13664.6 (0.0)##......<[................. A) +7 dagger "Goblinslayer" {flame, rN+++ ##........................ Cast: Freeze##....................... Memories (4) ##......................##.............###..... F   bullfrog (slow)##.[.........## #....##..........# #....##.........## ##....@ h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the bullfrog! You burn the bullfrog.  The bullfrog is heavily wounded.The wall freezes the bullfrog! The bullfrog seems to slow down.@ h n=5.6 (1Ramparts @ h \##@ hs   Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You puncture the bullfrog! You burn the bullfrog.  The bullfrog is heavily wounded.  @ h yThe wall freezes the bullfrog! The bullfrog seems to slow down. _The bullfrog hits you but does no damage.A hϪ .#.#........♣.~.♣..).....K... Gobosan the Frost Mage  .............~~~............. Revenant of Ashenzari **....  ........?...~~~~~............ Health: 93/93 ========================  .............~~~....##....... Magic: 16/20 ===================-----  ............♣.~.♣...##....... AC: 6Str: 9  ...........$........##....... EV: 11Int: 25  #.......|.................... SH: 0Dex: 14  ##..........F.#.............. XL: 10 Next: 67% Place: Dungeon:9 A h###.......[#@#............... Noise: ==-------  Time: 13665.6 (0.0) ##......<[................. A) +7 dagger "Goblinslayer" {flame, rN+++  ##........................ Cast: Freeze ##....................... Memories (4) Ramparts  ##...................... ##.............###..... F   bullfrog (slow) ##.[.........## #.... ##..........# #.... ##.........## ##....Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog!A h2   .............~~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣...  ...........$......  #.......|....... A h) ##............# [#@# ##......<[........ ##............... ##.............. ##............. ##............ ##.[.........##  A h ##..........#     A hX9-6.6 (1FreezeA hyA hz##@#A h}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, 100% to hit)  You freeze the bullfrog! _You kill the bullfrog!A hZ4A hA hA hA h&A hB,A h A hA hA hA hA h[L7=A hA h-A hA hA hA hA h5A hA h5 A h A hA h7K##--K   kobold demonologist (wandering)A h A h    .............K~~...  ........?...~~~~~...  .............~~~.... A h5! ............♣.~.♣...  ...........$......  #.......|.......  ##............# [#@#73.6 (7 A h!s##......<[........ ##............... ##.............. ##............. A h!e##............ ##.[.........##  ##..........#   A h;"I_You start resting.A hֹ  .............K~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............#A h [#@# ##......<[........ ##............... ##.............. ##............. ##............ ##.[.........##  ##..........#  A h A h8-A hI##A hj _A kobold demonologist is nearby!A h` D  .............K~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............# [#@# ##......<[........ A h` ##............... ##.............. ##............. ##............ ##.[.........##  ##..........#   A he   .............K~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............ [# ##......<[........ ##............... A hn ##.............. ##............. ##............ ##.[.........##  ##..........#   A h2 M##A h A h `#@#A h1 j _A kobold demonologist is nearby!B he ,#B h B hP r##@#B ht F _Unknown command.B h)Your frozen ramparts will break if you move. Continue? Y - Yes  N - NoC hC h .#.#........♣.~.♣..).....K... Gobosan the Frost Mage.............K~~............. Revenant of Ashenzari **............?...~~~~~............ Health: 93/93 ========================.............~~~....##....... Magic: 17/20 ====================----............♣.~.♣...##....... AC: 6Str: 9C h...........$........##....... EV: 11Int: 25#.......|.................... SH: 0Dex: 14##............#.............. XL: 10 Next: 69% Place: Dungeon:9##.......[#@#............... Noise: ---------  Time: 13673.6 (0.0)##......<[................. A) +7 dagger "Goblinslayer" {flame, rN+++ ##........................ Cast: Freeze##....................... Memories (4) Ramparts C hh##......................##.............###..... K   kobold demonologist (wandering)##.[.........## #....##..........# #....##.........## ##.... _You kill the bullfrog! _You start resting. _A kobold demonologist is nearby! _A kobold demonologist is nearby! C hU_Unknown command.Okay, then.C hC h##@#C h. _D h3  .............K~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............# [#@# ##......<[........ ##............... ##.............. ##............. ##............ D h3a##.[.........##  ##..........#   D h  .............K~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............ D h[#@# ##......<[........ ##............... ##.............. ##............. ##............ ##.[.........##  ##..........#   D hl##@#D hD hk8#D hj _A kobold demonologist is nearby!D hwD  .............K~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............# [#@# ##......<[........ D hy##............... ##.............. ##............. ##............ ##.[.........##  ##..........#   D h $  .............K~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............# [#@# D hN k##......<[........ ##............... ##.............. ##............. ##............ ##.[.........##  ##..........#   D h]$ .#D h% D h0 :#D h4 j _A kobold demonologist is nearby!E h~##@#E hs24.6 (1 _E hj##@#E hE hģE h~K##@#E h&5E h¿E hNE h?TE hg~K##@#8=6E h rE huE h^K##@#KE h_0===7E hj:#E hn5 _The kobold demonologist shouts!E hD  4.......##@#...4   rust devil (summoned)K   kobold demonologistThe frozen ramparts melt away.E hF :--8E h.Q E hU s _The kobold demonologist mumbles some strange words.E hI  .............~~~...  ........?...~~~~~...  .............4K~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............# [#@# ##......<[........E h ##............... ##.............. ##............. ##............ ##.[.........##  ##..........#   F h^  .............~~~...  ........?...~~~~~...  .............4K~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............# [#@# ##......<[........ ##............... ##.............. ##............. ##............ ##.[.........##  ##..........#   F hiF hvj9--F hUuF h@yd _There are monsters nearby!F h3   .............~~~...  ........?...~~~~~...  .............4K~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............# F hG[#@# ##......<[........ ##............... ##.............. ##............. ##............ ##.[.........##  ##..........#   F hzL  .............~~~...  ........?...~~~~~...  .............4K~....  ............♣.~.♣...  ...........$......  #.......|.......  ##............#F h{ [#@# ##......<[........ ##............... ##.............. ##............. ##............ ##.[.........##  ##..........#   F hF h]F hF hhd _There are monsters nearby!F h:.....~~~.............♣.?...~~~~~.........4K~....##.♣.~.♣...##..$........##.ß#.|..............~#.....#...... [#)#....... ....<[.@....... ..  ~###.....~[## #....~.# #....ß## ##..... #...... F h.F h5-9 _F hF hH h .~~~. ........?...~~~~~... .......~~~....## .....♣4~K♣...## ...$........##H h. #.......|........ ##......#. ##.[#)#. ##......<[. ##. ##. ##. ##.###..... ##.[.## #.... 4   rust devil (summoned) ##.# #.... K   kobold demonologist ##.## ##.... ##.###H hH hH h3z.~.4KH hb]=-80H hўH hH hek .~~~ ........?...~~~~~. .......~~~....## ......♣.~.♣...## ....$.4K.....## #H hl$.|......... ##.....#. ##.[#)# ##......< ## ## ## ##.### ##.[.## # ##.# # ##.## ## ##.###H h~H hH hH hPK.4H h%&1H h H h' _The kobold demonologist begins to cast a cantrip, but forgets the words!Things that are here: _a +0 chain mail; a +0 battleaxe; an orc skeletonI hxv .~~~ .?...~~~~~ ...~~~....## ..♣.~.♣...## I h zl.$..K.....## #.|....4.... ##....#.. ##.[#)# ##......@[ ## ## ## ##.### ##.[I htzq.## # ##.# # ##.## ##..  ##.###...I hK{D I h}I h.K{K   kobold demonologistI h59=I h&2 _I hI h\c _There is an escape hatch in the ceiling here.N h׹}N h&3{.N h߻.N hQ4N hżn4   rust devil (summoned)N hN hdN h<3 _N hN hN h)N h}N hN h  N hqN h N ha ######### ######## N h[8N hA######......# N h(#......#.##.....####.# N h#..###.#.##.###.####<# N h,`#.................##.# N hu#...##.#.##÷###.#.##.#N hB N ht#...##.#.##.....#.##.#N hk##........######......#N hYK#.......### ###.####N h N h~^#.##.##.###### #.#N hBN h=N h,N h"N hIN hK&5.1 (2.5N hON hR N h,N ht>N h?N hj?N h?N h@N hHAN hAO hZO hO hO h,O hsO hO h2O hO hO h+O hO hO hO hO h O hj O h O h9 O h ,O h O hm O h O hO hO hGO hYO h,O h,O hO hu,O hO hO hLO hO h,O h_O h,O h;O hO hO hO hjO hO hO h'O heO hO hO hO hO h,O h2O h; O h O h O h!O h*"O h"O h#O h#O hp$O h%,O h&O h*',O h'O hm(,O h(O hE*,O h*O h+,O h>,O hq-O h-O h.O h0,O hq0O h1,O h 2O h.3,O h3O h4,O h5O h7,O hv7O h8O h8O hX9O hB:O h:O h:O h;O h<<O h<O hw=O h=O h>O h?O hr?O h?O h@O hAO hUAO h'B,O hBO hCO hCO hNDO hE,O h3FO hGO h{GO hGO hII,O hIO hJO h?KO hKO hL,O hXMO hoNO h+OO hOO hOO hSPO hPO hQO hRO hRO hSO hTO hLTO hBUO hUO hUO hVO h%WO hlWO hX,O hSYO hsZO hZO h,[O h<\O h\O h\O hH^O h^O h^O h_,O h`O haO haO hbO h0cO hkcO hcO he,O hZeO hlk 787.1 (99.0) _You start waiting.O h?n08.1 (100.0)O h-sO hwv# _Done waiting.O hC&O h0Level 8 of the Dungeon <<<>>>>∩∩∩∩(Press ? for help)######### ##########......@######......##......#.##.....####.##..###.#.##.###.####<##.................##.##...##.#.##÷###.#.##.##...##.#.##.....#.##.###........######......##.......### ###.####O h1#.##.##.###### #.#######.##.#.......# #.##.........#.......# #.##.##%#..###.......#####.##.##.#..###.......##....##.##..............##.#####.#####..##.......##.##.#####..##...(...##.##........#####[#####.##############.# ##...###.##########...########## ###.####.....##.##......#.....#.....÷.#####..........∩....##.####.........#####.#.........#......#####.####.........#####.#.###......[.....# ##### #################O h. (#.##.#..###.......##....##.##........##.#####.#####..##.......##.##.#####..##...(...##.#O hƥ #........#####[#####.##############.# ##...###.##########...########## ###.####.....##.##......#.....#.....÷.#####..∩....##.####.........#####.#.........#......#####.####.........#####.#.###......[.....# ##### ##################.##.................#.###.......#..#O h Y..####......#.#.#....####.##.#.........#.....#....##'#........##....#.#...)...##.##.#..........÷...........#.....'∩'.# #...####.##..ß.#ß#)ß).##.##......).....###[....#...........##'#.# ###.### #..##...#.#..)###.##.##.##.#...## #.....#......###.....#.####...!.# ####.###.#.###.#..##.##..÷.##### ###.#####.#.###......#.## ##.ß.###.ß.###.#O h E#.#####.# ########)#####...♣.####...###.##......# #.###.#.###.##.##.#####.# #..........#P..##....[.....#.#..# ###...#.#...###.##.......# #........#....P.P.....#....##.#.......# #...ß.#ß#.ß..##.#.# #.........[..[........♣.O hg ....>......#..####.....#.#....##.# #.# #..............P...........<...[.)..#.#.#......# ###.# #..>....#....O h ..........####....#####.###### #.).# #.............♣..P.........####.##.#### #.....# #.P hm  >#.### #..............)>P.♣............##.# ####### #.>..##.# #########♣...P............#.######.# #############.#####.#############.................#.# #.#######.......# #.##.......##......###....P...........#.# #..........####.#####.#Q hĀL>>Q h5 Q h   Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 93/93 ========================  Magic: 20/20 ========================  AC: 6Str: 9EV: 11Int: 25SH: 0Dex: 14######### ########Q h XL: 10 Next: 69% Place: Dungeon:8##......@######......#Noise: ---------  Time: 13788.1 (0.0)#......#.##.....####.#A) +7 dagger "Goblinslayer" {flame, rN+++ #..###.#.##.###.####<#Cast: Freeze#.................##.#Memories (4) #...##.#.##÷###.#.##.##...##.#.##.....#.##.###........######......##.......### ###.#####.##.##.###### #.# _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _You start resting. _Magic restored. Q h N_You start waiting. _Done waiting.Q hb Q hը Q h Q h Q h ,Q h Q h Q hF Q h Q h Q h? Q h~ Q h˿ Q ha Q h Q hx Q h Q h~ Q h ,Q h Q h Q h ,Q h Q h Q h' Q hk Q h Q h Q h ,Q h| Q h Q hP ,Q h Q h4 Q hg Q h Q h Q h Q h\ ,Q hL Q h Q hR ,Q h Q h Q h ,Q h Q hT Q h Q h: Q h. Q h Q hF ,Q h Q h  Q h Q h4 ,Q h Q h! ,Q h0$ Q h' Q h* ,Q h, Q h 3 ,Q h3 Q h4 Q h_< XQ hg@ Q hbB ,Q hiC Q h7F Q hMG Q hG Q hG Q hJ Q hFL ,Q hLM Q h1P Q hR Q hR Q hT Q hV Q hW ,Q hZ Q h[ Q h=b XQ he ,Q hh Q hbk Q hm Q h%n Q hp Q hw Q hy ,Q h"| Q h  Q h ,Q hà Q h Q h ,Q h֊ Q hӎ You start resting. _Magic restored.waiDone waiting.  Things that are here:  a +0 club; an orc skeletonQ h Q h _Q h Q h Q h ,Q h Q h Q h Q h Q h Q hҥ Q hЩ ,Q h) Q hЮ Q hA Q h Q hT Q h  #......).....###[....#........  #.##.##.#...## #.....#......##  #.##..÷.##### ###.#####.#.###  #.#####.# ########)#####...♣.#  #.#####.# #..........#P.......#.......# #........#....P.P...Q h #######.# #.........[..[......#.# #..............P....###.# #..@....#.....824.1 (36.0)#.).# #.............♣..P..#.### #..............)>P.♣#.# #########♣...P......####.#############...........#.........###....P..... #....<.......##.###P......P.. #.......##.#............P..P. #.........[#.##.#####.....P.. Q he Q h Q h c _There is a stone staircase leading down here.R h,R hR hڻR hwR h85.1 (1.0) _R hR hp##...## ##............  ##.........###............. R h˰L##........................ #.......................  ##................  ##.....................  ##...................# ##.........## 9 ##........##  #################  R hgR hR h5*-6.6 (2.5R hd0R h~5} _You climb downwards. _There is a stone staircase leading up here.R hp 4R hr R hZv R hv R hJ{ XR h} R h} R h~ R hB ,R h/ R hq ,R h( R h R hZ R h R h R hU R h R h R hד R hC R h> ,R h R h R hƘ R h R h^ R h R h] R hN R h R h R h+ ,R h R hf R hҧ R hj R h# R h R h= R h ,R h R h1 ,R h R hQ R h R h R hǽ ,R h R h: R h R h+ R h R h R h R h ,R h R h ,R hd R h ,R h R h ,R h R h ,R hs R h# ,R h R h< R h R h R hI ,R h R hp ,R h R h ,R h R h ,R hn R h ,R h' R hj ,R h R h ,R h R h R h| R h R h ,R h R h ,R h R hD ,R h R hd R h R h R h ,R hc R hO R h R h R h~ R h R h R h R h` R h R h R h^ R h R h ,R hc R h" ,R h' XR h' R ht( R h( R h) ,R h* R h. ,R h/ R h2 ,R h2 R h6 R h6 R h37 R h(9 ,R h9 R hs; R h< ,R h0= R hr= R h= R h}? R h? R h(@ R hA ,R hNB R hC R h'D R hD R hF ,R hgG R hdI ,R hI R hK ,R hL R hHN R hN R hN R h9Q R hQ R hQ R hU ,R hV R h>Y R hY R hcZ R h] R h^ R h]^ R h` ,R ha R h8e ,R h1f R h/i R hi R h3j R hn ,R hio R hr R hr R hs R h+w ,R hw R hR| R h| R h!} R hՀ R h- R h R h R h R h R hJ R h R hL R h` ,R hِ R hߓ ,R h R hї ,R hQ R h| ,R h R h R hr R h7 R hʟ ,R hH R hB R h R hӢ R h ,R h R ht ,R h R hP ,R hc R hd ,R hյ R h ,R h R h R h' R h R hA R h R hR R hI R h R hL R h R hc R h R hj ,R h7 R h ,R h R hI R h R hO R h R h R h5 R h R hl R h& R h R h R h[ R h k 925.6 (99.0) _You start waiting.R hu 06.6 (100.0)R h R h # _Done waiting.S hj4S hCS h_S hS h,S hS hS hkS hS hS hS hOS hS h:S hS hES hyS h,S hS h/BS hS hS hS h*,S h>S h,S h@S h,S hS h ,S h S h],S hqS hES hS hS h,S hS h,S hhS h ,S h!S hF%,S h&S h0*S h*S hK+S h.S ho/S h/S h4S h4S hW5S h49S h9S h :S hR>,S h6?S hB,S h2CS h&E,S hES hI,S hJS hO,S hPS hSS hTS hTS hsXS hXS huYS hY]S h]S hF^S haS hGbS hcS hfS hgS hgS hl,S hmS hq,S hBrS hhu,S h=vS h|z,S ha{S h,S hS h)S hS hS h,S h։S hy,S hOS h,S hS hЖ,S hS h@,S h:S h̟,S h͠S hS hS h\S hBS hS hBS hS,S hS hj,S hYS h,S hS hڹ,S hS h,S hzS h,S hVS h+,S h2S hS hS hS h,S h8S h8,S hS hl,S hS hQ,S h[S hp,S hkS h,S h\S h,S hS h:S hS h%S h,S hS h,S hS h,S hS hu,S hiS hl S h S h S hS hS hS hS hnS hS hRS hS h3S h S h' ll   iguana (wandering) _You start waiting.S h0398.6 (72.0)S h4,9.6 (73S h?6S h:Z _An iguana comes into view.U hA   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.U halU h$t`.llU huU======4000.6 (1.0)U hQ|U hI _You shout for attention! The iguana hisses angrily.U h  ##.## ##. ##.###. ##.l. ##. ##. ##. ##.# ##.## ##<.## #U hc U h{ .l------1U h U h U h  ##.## ##. ##.###. ##. ##.l. ##. ##. ##.#U h  ##.## ##....@.<.## #U h U h J.lU h E------2U h U hĠ V h- ##.## ##. ##.###. ##. ##. ##.l. ##. ##.# ##.## ##...@..<.## #V hV hp.l3V hZ V hH V h8 ##.## ##. ##.###. ##. ##. ##. ##.l. ##.# ##.## ##..@...<.## #V hZV hK.lV h&4V h V hV hO L ##.## ##. ##.###. ##. ##. ##. ##. ##.....l.# ##.## ##.@....<.## #V h0Q V h[ .l5FreezeV h_ V hb W h^ ##.## ## ##.###W h^1 ## ## ## ## ##. ##...l. ##@.....<.## #W haW h#hG.lW hi&6W hnW hQqZ ha x##.........## ##........... Gobosan the Frost Mage##.........###............ Revenant of Ashenzari **....Z ha ##....................... Health: 93/93 ========================##...................... Magic: 17/20 ====================----##..................... AC: 6Str: 9##.................... EV: 11Int: 25##................... SH: 0Dex: 14##.................# XL: 10 Next: 69% Place: Dungeon:9##@l....<........## Noise: ---------  Time: 14006.6 (0.0)################# A) +7 dagger "Goblinslayer" {flame, rN+++ Cast: FreezeMemories (4) l   iguana  Casting: Frozen Ramparts (safe; 1% risk of failure) Z h < Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the iguana. You burn the iguana.  The iguana is moderately wounded.The wall freezes the iguana but does no damage.Z h! o==7.6 (1Ramparts Z hv' '##Z h' G###Z h,   Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the iguana. You burn the iguana  The iguana is moderately wounded.  The wall freezes the iguana but does no damage. _The iguana closely misses you.[ h* ##.........## ##........... Gobosan the Frost Mage ##.........###............ Revenant of Ashenzari **.... ##....................... Health: 93/93 ======================== ##...................... Magic: 16/20 ===================----- [ hDq##..................... AC: 6Str: 9 ##.................... EV: 11Int: 25 ##................... SH: 0Dex: 14 ##.................# XL: 10 Next: 69% Place: Dungeon:9 ##@l....<........## Noise: ==-------  Time: 14007.6 (0.0) #################  A) +7 dagger "Goblinslayer" {flame, rN+++   Cast: Freeze  Memories (4) Ramparts   l   iguanaAim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana!  The iguana is almost dead.You barely miss the iguana.The iguana is almost dead.The wall freezes the iguana.[ h   ##.........###... ##..............[ hVZ ##............. ##............ ##........... ##.......... ##......... ##@†....<. #########[ h]  [ hmo70-8.6 (1Freeze[ h0P####[ h ?  You freeze the iguana!  The iguana is almost dead.You barely miss the iguana.The iguana is almost dead.  The wall freezes the iguana. _You kill the iguana![ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ hR~#####[ hS8-[ hXf####[ h.\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[ h} J[ h_ B[ h [ hd [ h [ hm [ h [ hZ [ h [ h L7=[ h [ h [ h$ [ h [ h [ h [ ho [ h [ hj [ hK [ h  ..#..#@†..-####[ hh%  [ h& [ h' 15.6 (7 [ h( _You start resting.[ hv( [ h+ [ h+ =[ h, -[ h- $6.6 (8[ h;. [ h7 [ h@ 4 _The frozen ramparts melt away.\ h;`\ h?,\ hB\ h0CL8=\ hD\ h6I\ hI\ hLJ\ hrO,\ h6P\ hU,\ hV\ hZ\ hc[:=\ h[\ hPb,\ h!c\ hv9=\ hz,\ h^{\ hP=\ h\ h݄\ h\ h\ hԐ_ _You start resting.\ h|029.6 (13.0)\ h]20==30.6 (14\ hH\ h% _Magic restored.\ h\ h\ hl\ h-B\ h&\ hV\ h\ hL\ hC\ h\ h%\ h\ h\ h\ h)\ h( Q==\ h\ h0\ h\ h\ h\ h\ h5\ hs \ h9%\ h,B\ h0\ hG<##.[#4#....##......<[.......c##.##.##.##.#####.[## ###.# #....##.@.......## ##....\ h<##.........###.....##................##...............##..............##............. c   centaur (wandering)##............##...........##.†....<...\ h?17.6 (7.0)\ hKf.\ hL+8.6 (8\ hS\ hW] htR4] hS] h^] he] h7j,] hn] hvB] h |] hB] hh] h,] hp] h] h3,] h:] h-] h(,] h1] h] h6,] h] h] h,] h] h  Things that are here:  a +0 giant club; a +0 giant club] hO] hoS......4<.#.#.......l♣.~.♣..).....K....~~~........?...~~~~~] h[m......~~~....##............♣.~.♣...##............$.##..#.......|.....##.........@..#.........##.......[#)#...##......<[....##.............##.........##.........l   frilled lizard (wandering)] h##.............###....##.[.........## #...##..........# #...] hR467.6 (9] h] hx%a _A frilled lizard comes into view.^ hV#.#..................4<#.#l♣.~.♣..).....K.....~~~.?...~~~~~......~~~..♣.~.♣.^ hj...$##.|..@.......##.....###.[#)#....##......<[......##.....##...........##.................##.............###.##.[..#^ h{^ hF.l^ h+8.6 (1^ h_ h>l#.#.......................4<#.#..♣.~.♣..).....K..l..~~~.?...~~~~~......~~~..♣.~.♣..##.|......##.....#...##.[#)#.##......<[......##..##....##.......##....###._ hF.l_ h;&9_ hd_ hQ _You see here 8 gold pieces._ h$ .>.#.#..................4<#.#_ h ♣.~.♣..).....K.....~~~.?.l.~~~~~......~~~.♣.~.♣......$##.|......##.....###.[#)#....##......<[.....##.....##..##...._ h_ hJ.l_ hš'50_ h_ hv9 _Found an escape hatch in the floor.` h' ...###))))#F$ ..>. .#.#.. ................4< .#.#♣.~.♣..).....K ...... ?~~.... l@..~~~....## ` h..♣.~.♣...## ....$........## |.............#.[#)#F   bullfrog (asleep)<[..l   frilled lizard (wandering).` h` h F.l` h&1` hQ` hm[ _A bullfrog comes into view.` hv ...###)))).#F.......$.>... .#.#. ..4< .#.#.♣.~.♣..).....K .~~~ .?...~~~~~ .~~~....## .l...♣.~.♣...## .$........##` h #.|. ##.# ##.[#)#. ##......<[.... ##. ##` h` h` h .FlFlThe bullfrog croaks. The frilled lizard hisses angrily.` hA===2Freeze` h7` h F _The frilled lizard bites you but does no damage.` h]  You hit the frilled lizard. You burn the frilled lizard.` h` h>`.F.` hb--3Freeze` h` hzR _You kill the frilled lizard!a hY  ...###)))#.#..$.>. .#.#. .....F..4 .#.#.♣.~.♣..)..... .~~~ .?...~~~~~ .~~~....## .♣.~.♣...## .$........## #.| ##.# ##.[#)# ##......<[... ##. ##a h` a h a h^ o.Fo   orc (wandering)---4 _An orc comes into view. It is wielding a +0 club.b hB \#.#o..................$......>..#.#........4<.#.#b hc ♣.~.♣..).....K......F~~~.......?...~~......##.♣.~.♣...##..$........##.#|......#.....#[#)#..<[...b h J..b h b h J.Fb h @-5b h b h b hB....>..#.#........4<.#.#♣.~.♣..).....K......~~~............F?...~~~~~......~~~....##.♣.~.♣...##..$........##.#|......#.....#[#)#...<[.......###..F6Freezeb hZc h  .#.#........4<.#.#♣.~.♣..).....K......~~~............?...~~......##.F..♣.~.♣...##...$........##.#|..@...#.....#[#)#....<[.............###[## c hCl.F7c h;rc hc hF....~~~..l..........?...~~~~~.....c...~~~....##.....♣.~.♣...$.....#|.............#....F.#..... ##[#)#...... ##......<[@....... ##....... ## ## ##### ##.[## # ##.  ### # ##.###.f hHf hJf hmY .c.FThe bullfrog attacks as it pursues you! The bullfrog hits you.f hZ66-4f hdf hh? _The bullfrog hits you but does no damage.g hB$f  You completely miss the bullfrog.g h(o  The bullfrog is heavily wounded.g hG3K.cg hR4@-5g h=g hA, _The bullfrog hits you.g h  You hit the bullfrog. You burn the bullfrog.  The bullfrog is almost dead.g h: | .c The bullfrog hits you.g h T3-6g h g h ? _The bullfrog hits you but does no damage.h ho  You barely miss the bullfrog.The bullfrog is almost dead.1--7h hh h, _The bullfrog hits you.h h7V  You puncture the bullfrog! You burn the bullfrog.h h )c   centaur (launcher)  You kill the bullfrog!h hB(h hh h1o)o   orch h40-1==8Freezeh h>h hA h hB@_The centaur shoots an arrow. The arrow hits you.i h)/#.#♣.~.♣..).....K........~~~.....?o..~~~~~...........~~~.....♣.~.♣....$........##.|...........##.i h40..c.#.....##.......[#@#......##......<[##.##.##....##....###.##.[###. ##.## ##i h4i h6i hC z.oz   wight (wandering)o   orcThe centaur unwields a +0 orcbow. The centaur barely misses you. x2i hD@--9Freezei hPi h^ _A wight comes into view. It is wielding a +4 scimitar.Things that are here: _a +0 giant club; a +0 giant clubi h: .#.#........♣.~.♣..).....K... Gobosan the Frost Mage.........z...~~~............. Revenant of Ashenzari **............?...~~~~~............ Health: 80/93 ====================----..........o..~~~....##....... Magic: 17/20 ====================----............♣.~.♣...##....... AC: 6Str: 9...........$........##....... EV: 11Int: 25#.......|.................... SH: 0Dex: 14##..........c.#.............. XL: 10 Next: 71% Place: Dungeon:9##.......[i hzY[40m#@#............... Noise: =--------  Time: 14069.6 (0.0)##......<[................. A) +7 dagger "Goblinslayer" {flame, rN+++ ##........................ Cast: Freeze##....................... Memories (4) ##......................##.............###..... c   centaur##.[.........## #.... z   wight (wandering)##..........# #.... o   orc##.........## ##....You hit the centaur. You burn the centaur.  The centaur is lightly wounded.  The wall freezes the centaur.  The centaur hits you but does no damage.  The centaur closely misses you. The wall freezes the centaur.  The centaur hits you but does no damage.i hgi hz.z.o.....c.##@#... zi ho=70.6 (1Ramparts i h0X#@#i ho]  The centaur is lightly wounded.wall freezes the centaur.centaur hits you but does no damage.  The centaur closely misses you. The wall freezes the centaur.  The centaur hits you but does no damage. _The centaur closely misses you.i h3  .#.#........♣.~.♣..).....K... Gobosan the Frost Mage  .............~~~............. Revenant of Ashenzari **....  ........?.z.~~~~~............ Health: 80/93 ====================----  .............~~~....##....... Magic: 16/20 ===================-----  ..........o.♣.~.♣...##....... AC: 6Str: 9  ...........$........##....... EV: 11Int: 25  #.......|.................... SH: 0Dex: 14 i h4  ##..........c.#.............. XL: 10 Next: 71% Place: Dungeon:9 ##.......[#@#............... Noise: ==-------  Time: 14070.6 (0.0) ##......<[................. A) +7 dagger "Goblinslayer" {flame, rN+++  ##........................ Cast: Freeze ##....................... Memories (4) Ramparts  ##...................... ##.............###..... c   centaur ##.[.........## #.... z   wight i hR5 /##..........# #.... o   orc ##.........## ##....Aim: a centaur (heavily wounded, 100% to hit)  You freeze the centaur.  The centaur is severely wounded.You barely miss the centaur.The centaur is severely wounded.The wall freezes the centaur!i he7 i h8 i hoK   .............~~~...  ........?...~~~~~...  ..........z..~~~....  ............♣.~.♣...  ..........o$......  #.......|.......  ##..........$ [#@# ##......<[........ ##............... ##.............. ##............. ##............z   wight ##.[.........## o   orc ##..........#   13-1.6 (1Freezei hW S##i h\  You freeze the centaur.  The centaur is severely wounded.You barely miss the centaur.  The centaur is severely wounded.i h\ |The wall freezes the centaur! _You kill the centaur!k hk hk h.z.o##@#k hO--2k h b#@#k h k hUk h/Vk hOe.z.o#k hfQ-3Freezek hqS##k hBuk hkl k hS .z##@#k h S2==k h 4k h S##k hV k _The wall freezes the orc. The orc closely misses you.l h .#.#........♣.~.♣..).....K... Gobosan the Frost Mage  .............~~~............. Revenant of Ashenzari **....  ........?...~~~~~............ Health: 82/93 =====================---  .............~~~....##....... Magic: 15/20 ==================------  ............♣.~.♣...##....... AC: 6Str: 9  ...........$........##....... EV: 11Int: 25  #.......|..z................. SH: 0Dex: 14  ##..........o.#.............. XL: 10 Next: 73% Place: Dungeon:9 ##.......[#@#............... Noise: =--------  Time: 14074.6 (0.0) ##......<[................. A) +7 dagger "Goblinslayer" {flame, rN+++  ##........................ Cast: Freeze l hl.p hg29.6 (1 _p hp h  Things that are here: _a +0 giant club; a +0 giant clubp h۱ ....~~~.............?...~~~~~.........~~~....##.....♣.~.♣p h ...$.....#|.............#....).#..... ##[#)#...... ##......<[@....... ##....... ## ## ##.....l### ##.[...## # ##.  ### # ##.###.p h p hm yl.lp h K==90p h p h 8 _The frilled lizard hisses angrily.p ha/ ?...~~~~~........~~~....##......♣.~.♣......$......#|.............#....).#. ##[#)#. ##<[.. ##....... ## ##.....l ##.....### ##.[## # ##.  ### # ##.###. ##...p h3 p h@ :l.p hA G3-1Freezep hO p hR p hp hKK   kobold demonologist (wandering)l   frilled lizardp h·\9==2p hmp hM _You closely miss the frilled lizard. The frilled lizard barely misses you.q h   The kobold demonologist shouts!  You hit the frilled lizard. You burn the frilled lizard.q h q h K..Kq h$a=3Freezeq h&q h*R _You kill the frilled lizard!q h7.....~~~....##♣.~.♣..$.....#|.............#....).#...K ##[#)#..... ##<[.. ##....... ## ## ##q h### ##.[## # ##.  ### # ##.###. ##... ##q hwq hL.Kq h]4=--4q hq hq hW♣.~.♣$.....#|.............#....).# ##[#)#...K ##<[...... ##....... ## ## ##### ##.[## # ##.  ### # ##.###. ##... ## ##q hlq hrq hq hA--5q hr q h^k _The kobold demonologist miscasts a cantrip.q h| .~~~..♣.~.♣....$........##.|......##...).#...##.[#)#...K##......<[##.##.##....##....###.##.[###. ##.q h} ## ####.#####.##.q h q h 8K.q h p5==6q h q hȚ r hn?...~~~~~......~~~....♣.~.♣....$........##.|......##...).#..##.[#)#..K##......<[##.##.##....##....###.##.[###. ##.## ####.#####.r hpr hn^K.7r hr hr hYI.....~~~....?...~~~~~............~~~........♣.~.♣.....$........##.|.......##...).#.##.[#)#.K##......<[##.##.##....##....###.##.[###. ##.## ####.###r h;#44   rust devil (summoned)K   kobold demonologistr h_20====8r h,$r h;w _The kobold demonologist gestures wildly while chanting.r hgM#.#♣.~.♣..).....K........~~~.....?...~~~~~...........~~~.....♣.~.♣.r hh...$........##.|...........##...).#.4...##.......[#@#.K....##......<[##.##.##......................##......... r h5lr hDy{KK   kobold demonologistr hz76--9r hr h׌  Things that are here: _a +0 giant club; a +0 giant clubr h  .#.#........♣.~.♣..).....K... Gobosan the Frost Mage.............~~~............. Revenant of Ashenzari **............?...~~~~~............ Health: 76/93 ===================-----r h- .............~~~....##....... Magic: 17/20 ====================----............♣.~.♣...##....... AC: 6Str: 9...........$........##....... EV: 11Int: 25#.......|.................... SH: 0Dex: 14##..........).#.4............ XL: 10 Next: 75% Place: Dungeon:9##.......[#@#.{............. Noise: ---------  Time: 14099.6 (0.0)##......<[..K.............. A) +7 dagger "Goblinslayer" {flame, rN+++ ##........................ Cast: Freeze##.......................  h 6mMemories (4) ##......................##.............###..... K   kobold demonologist##.[.........## #....##..........# #....##.........## ##.... _a +0 giant club; a +0 giant clubCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r hQ Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.r h r h1 .....).##@#...K44   rust devil (summoned)K   kobold demonologistr h ==100.6 (1FreezeRamparts r h h##@#r h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the kobold demonologist.t h  ## The wall freezes the kobold demonologist!t hu|##@#t hy  The kobold demonologist looks encouraged for a moment.t h#@#{.K   kobold demonologistt h.-1t h@##t h[N _The rust devil resists. The wall freezes the rust devil.t h;  .#.#........♣.~.♣..).....K... Gobosan the Frost Mage  .............~~~............. Revenant of Ashenzari **....  ........?...~~~~~............ Health: 76/93 ===================-----  .............~~~....##....... Magic: 16/20 ===================-----  ............♣.~.♣...##....... AC: 6t hD |Str: 9  ...........$........##....... EV: 11Int: 25  #.......|.................... SH: 0Dex: 14  ##..........).#.4............ XL: 10 Next: 75% Place: Dungeon:9 ##.......[#@#{.............. Noise: =--------  Time: 14101.6 (0.0) ##......<[.K............... A) +7 dagger "Goblinslayer" {flame, rN+++  ##........................ Cast: Freeze ##....................... Memories (4) Ramparts  t h: ##...................... ##.............###..... K   kobold demonologist ##.[.........## #.... ##..........# #.... ##.........## ##....(moderately wounded, 100% to hit)  You freeze the kobold demonologist.  The kobold demonologist is heavily wounded.You hit the kobold demonologist but do no damage.The kobold demonologist is heavily wounded.The wall freezes the kobold demonologist but does no damage.t h2 7  .............~~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣... t h  ...........$......  #.......|.......  ##......... [#@#. ##......<[.K4..... ##............... ##.............. ##............. t hk K##............4   rust devil (summoned) ##.[.........## K   kobold demonologist ##..........#   t h 372.6 (1t hN j##@#t h   You freeze the kobold demonologist.  The kobold demonologist is heavily wounded.You hit the kobold demonologist but do no damage.The kobold demonologist is heavily wounded.  The wall freezes the kobold demonologist but does no damage. _The kobold demonologist barely misses you.u h .#.#........♣.~.♣..).....K... Gobosan the Frost Mage.............~~~............. Revenant of Ashenzari **............?...~~~~~............ Health: 77/93 ===================-----.............~~~....##....... Magic: 15/20 ==================------............♣.~.♣...##....... AC: 6Str: 9...........$........##....... EV: 11Int: 25#.......|.................... SH: 0Dex: 14##..........).#.4............ XL: 10 Next: 75% Place: Dungeon:9u hH##.......[#@#............... Noise: =--------  Time: 14102.6 (0.0)##......<[.K4.............. A) +7 dagger "Goblinslayer" {flame, rN+++ ##........................ Cast: Freeze##....................... Memories (4) Ramparts ##......................##.............###..... 4   rust devil (summoned)##.[.........## #.... K   kobold demonologist##..........# #....##.........## ##....wounded, 100% to hit)  You freeze the kobold demonologist.  The kobold demonologist is severely wounded.You hit the kobold demonologist but do no damage.The kobold demonologist is severely wounded.The wall freezes the kobold demonologist.u hB#u hYou freeze the kobold demonologist.  The kobold demonologist is severely wounded.You hit the kobold demonologist but do no damage.The kobold demonologist is severely wounded.  The wall freezes the kobold demonologist.  The kobold demonologist miscasts a cantrip.u h=.!##@#{.K   kobold demonologistu h0+3.6 (1u h:##@#u hH u hIu hJ@_The rust devil resists. The wall freezes the rust devil.u h\ .#.#........♣.~.♣..).....K... Gobosan the Frost Mage  .............~~~............. Revenant of Ashenzari **....  ........?...~~~~~............ Health: 77/93 ===================----- u hR .............~~~....##....... Magic: 14/20 ================--------  ............♣.~.♣...##....... AC: 6Str: 9  ...........$........##....... EV: 11Int: 25  #.......|.................... SH: 0Dex: 14  ##..........).#.4............ XL: 10 Next: 75% Place: Dungeon:9 ##.......[#@#{.............. Noise: =--------  Time: 14103.6 (0.0) ##......<[.K............... A) +7 dagger "Goblinslayer" {flame, rN+++  u hM##........................ Cast: Freeze ##....................... Memories (4) Ramparts  ##...................... ##.............###..... K   kobold demonologist ##.[.........## #.... ##..........# #.... ##.........## ##....(severely wounded, 100% to hit)  You freeze the kobold demonologist.  The kobold demonologist is almost dead.You barely miss the kobold demonologist.The kobold demonologist is almost dead.u h?The wall freezes the kobold demonologist.u hί  .............~~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣...  ...........$......  #.......|.......  ##..........).#u h [#@#. ##......<[.K4..... ##............... ##.............. ##............. ##............4   rust devil (summoned) ##.[.........## K   kobold demonologistu h ##..........#   u h+4.6 (1u h[b#@#u hCMMYou freeze the kobold demonologist.  The kobold demonologist is almost dead.You barely miss the kobold demonologist.The wall freezes the kobold demonologist. _The kobold demonologist hits you but does no damage.u hw  .#.#........♣.~.♣..).....K... Gobosan the Frost Mage  .............~~~............. Revenant of Ashenzari **....  ........?...~~~~~............ Health: 77/93 ===================-----  .............~~~....##....... Magic: 13/20 ===============---------  ............♣.~.♣...##....... AC: 6Str: 9  ...........$........##....... EV: 11Int: 25 u hy  #.......|.................... SH: 0Dex: 14  ##..........).#.4............ XL: 10 Next: 75% Place: Dungeon:9 ##.......[#@#............... Noise: =--------  Time: 14104.6 (0.0) ##......<[.K4.............. A) +7 dagger "Goblinslayer" {flame, rN+++  ##........................ Cast: Freeze ##....................... Memories (4) Ramparts  ##...................... ##.............###..... 4   rust devil (summoned) ##.[.........## #.... K   kobold demonologist ##..........# #.... ##.........## ##....u hy Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (almostdead, 100% to hit)  You freeze the kobold demonologist.  The kobold demonologist is almost dead.You puncture the kobold demonologist! You burn the kobold demonologist.  You kill the kobold demonologist!u h{ u hԌ   .............~~~...  ........?...~~~~~...  .............~~~....  ............♣.~.♣...  ...........$...... u h΍ ( #.......|.......  ##..........).# [# ##......<[.)§..... ##............... ##.............. ##............. ##............ ##.[.........##  ##..........# u hy q    u h 8=4=825.6 (1Freezeu hT :#u hԧ Mdead, 100% to hit)  You freeze the kobold demonologist.  The kobold demonologist is almost dead.puncture the kobold demonologist! You burn the kobold demonologist.  You kill the kobold demonologist! _The rust devil disappears in a puff of smoke!v hv hv hHv hv hv hHv h,v hv h(l9=v h ,v h1v hN2:=v h7v hF.....).##@#-v hG+.).v hTe 9.6 (4 _You start resting.v hUQ-10.6 (5v hav h*d4 _The frozen ramparts melt away.v hn v h v h v h v h V805==v h v hj v h% v h0 v h/ ,v h< v hw v hM &1v hB v h v he ;==v h> v hP) v h;* L2=v h- v h4 v hd5 L6=v h8 v h? v h? v hB v h I v hI V3=v hL v h1R ,v hU v h _ P=v hzb v hg v h>h 4v h/n v hCs v hs L7=v hv v hc} v h} v h v hI v h &5v h v h ,v hb v h¢ v hZ :=v hʨ v h v h L6=v h v h v hD E8=v h v h, ,v h v h v h V7=v h v h. v h v h v h v h> :=v h v h? v h R89=v h v hZ v h v hD v h/ <9v h- v h& ,v hO* v h61 v h1 :=v h 5 v h|< v h= M90=v hN@ v hM _ _You start resting.v hY 039.6 (29.0)v huZ ]20==40.6 (30v h^a v h0e % _Magic restored.v hP'v h(v h+v hv3v h4v h7v hX>v h>V1=w hw h!,w h w hw h;==w hw h !w h!&2w hi'w h4w hy6w h?9w hDw h Fw hIw h`U_ _You start resting.w haw hl7.6 (7.0)3=8.6 (8w hvw h|" _HP restored.w hqkw hClw how hyw h}w hl~w hw h)w hڐw h# .#.#.............. o..............4< .#.#........♣.~.♣..).....K ..~~~..... ?...~~~~~.... ...~~~....## w hu.....♣.~.♣...## .$........##.......|..@.......##....).###.[#)#....##......<[.).##...........##.................o   orc (wandering)##.....................##.......####.[.## #...w hW9.6 (150.6 (2w hkw hqq _An orc comes into view. It is wielding a +0 whip.x h7 Z ....> .#.#....... ...o..............4< .#.#♣.~.♣..).....K ...... ?~~.... ..~~~....## ..♣.~.♣...## ...@$## |........).#...[#)#...<[.).....x hM9 ?......##x h= x hK v.oox hL 4==1.6 (1x hZ\ x h` % _The orc shouts!x h/ #.#o$ ....> .#.#.. ........................4< .#.#.....o..♣.~.♣..).....K ......~~~ ?...~~~~~.... ..~~~....## ..♣.~.♣...## ....$## |.....x h&...).#..[#)#<[.).....x hCx hP.ox hK=--2x h x hy hel ...###))))#.#...$ ....>.#.#..................4<#.#........♣.~.♣..).....K.o...~~~.?...~~~~~......~~~..♣.~.♣....$........##.|......##...).###.[#)#.##......<[.)..##..##.y hy hP.oy hR--3Freezey hy hy hb)y h*.=4y h9y h< _You closely miss the orc. The orc closely misses you.y h, L  You puncture the orc! You burn the orc.y h< i)y h8B Y5Freezey hL y hP G _You kill the orc!y hz |M #.... .....###))))#.#...$ ....>.#.#....................4<#.#y h| ♣.~.♣..).....K.....~~~.?@..~~~~~......~~~..♣.~.♣....$###.......|...................##............y h y h .-6y h y h M _You see here a +0 whip.y h+t M #####.... #.... ..###))))#.#..$ ....>.#.#.................4<#.#♣.~.♣..).....K.@...~~~.?)..~~~~~......~~~.y hu.♣.~.♣...........$........##...... ..##......<[.)..y h@y h͈G-7 _y hgy hz h\FJM.......## #.. #####.... #.... ..###))))#.#..$ ....>#.#..................4<#.#♣.~.♣..).....K.....~~~.?)..~~~~~......~~~.............♣.~.♣...##..... ..#.......[#)#.z hRz hS&8z h\z hb_z h;"  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z hz hz hz h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z h z h z h z h z h" z h( ; _z h- z h7 z hO8 z hJ< z hhD z hE z hH z h~O M _h - 2 scrolls of brand weapon (gained 1)z hV z hV z hzY z h^ z he ,z hh z ho z h]v z hv z h+z z h z h z h z hǖ M _You now have 543 gold pieces (gained 8).z h\ 4z h5 z h z h z h z h2 z h z h z hc z h z hW z h ,z h z h> z h ,z h z h z h ,z hAz hz h z h z hzz hz h?z hz h"z h5%  z h6You see here a +0 shortbow.z h<z h= _z hBz hEz hrP,z hASz hWz hg^z h'_z hZaz hl...............###{ .. ............###.† z hEm#............# #÷.....$. #......###........ ....## ##....###.. .....###.....# # .............###[?[[ .......$. ...........z hmT............. ...................###.. ............<......... .. z hm......♣.~.♣..)........(. .......~~~.......♣.♣.♣.♣ ...)..~~~~~..z hn. .......~~~....## ......♣.~.♣...##...... ..............##.......ß~~~z hx.# { .........###{ .. z hx............###.†###... #............# #÷.....$.  #............### ## ##....###. ###.....# #..... ###[?[[z hKy  .... .###.. ...............<z hy  ..♣.~.♣..)....(.....~~~..♣.♣.♣.♣ ..)..~~......~~~....##...z h#zb..♣.~.♣...##....z hp0768.0)z hw,7.6 (19z hϓz hk  You now have 556 gold pieces (gained 13).  Things that are here:z hڨ,8.6 (20z hz hԶ _a +2 plate armour of willpower; a +0 trident; an orc skeleton{ hLY{ hZ{ h\{ hc{ hi{ huj{ h2o{ hwv  q - 4 scrolls of fog (gained 1)  { hx3Things that are here:{ h{{ hl _a +0 robe; a +0 dagger; an orc skeleton{ h{ h^{ h{ h{ h{ hk{ hͥ{ h{ h{ h{ hź{ hǽ{ h{ hR{ hl`...###.÷###...#............# #÷.....$. #............###........ { hSat## ##....###......... .###.....# #.......... ......###[[[[ .........[. ....... ###.. 83.6 (5.0)<{ hAb .. ♣.~.♣..).....(. ~~~......♣.♣.♣.♣ ~~~~~.........~~~....##..l l   iguana (wandering).♣.~.♣...##.........##.......ß~~~{ hc?................~~~~{ h d{ hfk{ h/o^ _An iguana is nearby!| h.#.# #÷.....$. #.###........ # ##....###... #.....# #. .......###[[[[ | h...[... .. .###.. <. .. ♣.~.♣..).(. ~~~.....♣.♣.♣.♣ ~~.... ....##l♣.~.♣...##.........##.ß~~~ ~..~~).#| hD| h9l.| h24.6 (1 _| h| h } h[##....... # ##....###........##.....# ...##[[[[....[...###<.. ♣.~.♣..)......(. .~~~....} h♣.♣.♣.♣ .~~~~~..... .~~~....##..l.. .♣.~.♣...#.......ß~~~~~F   marrowcuda (wandering)..~~~~~l   iguana (wandering)).#......F #)#.} h!l  A marrowcuda comes into view.} h^} h .FF~≈} h&5} hZ} hf0 _The iguana hisses angrily.} h \#.###.  ##....###. .....# #. ###[[[[. [.  ###.. <... ♣.~.♣..).(. ~~~.} h ♣.♣.♣.♣ ~~~~~..l.. ~~~....##..... ♣.~.♣...##..##.ß~~~~~~~~F~l   iguana ).#. } hD } h } hl pl.F~} h } hU &6} h } h ~ hdt#.###. ##....###. .....# #. ###[[[[. [. ... ###.. <. .~.♣..).(. ~~~.♣l♣.♣.♣....... ~~~....##.~ hRf...... .~.♣...##......##.ß~~F~~~~~~~~~ .#.~~~~~≈≈~ ~ hg~ h,j~ h7wRF~~ h)x?=7Freeze~ hg~ h{T _The iguana closely misses you. hA5#.# #÷.....$. ............### ###. # #..... ###[[[[ [.. .... .###.. ..........<..♣..)....(.... hBx♣l♣.♣.♣.♣......... ~~....##.........F.... ~.♣...##.........##.......ß~~~~ ..~~~~~~~~~~~~~≈≈~ hE hE hRrl.F. hT.-8 h_ hb h6(.###.÷###... .# #÷.....$ ............######.# #.....###[[[[[......###.. ..........<.......... .♣..) h)l...(......♣.♣.♣.♣.♣.....F.........##..F   bullfrog (asleep)♣...##................F##ß~~ .~~~~~~~~ h". hH/ h9l.F.F   marrowcudaF   bullfrog (asleep)l   iguana h:@-9 h G hI[ _A bullfrog comes into view. h}s v###.÷###... # #÷.....$.###.###.# #.###[[[[.[.###.. <.....l. ♣..).(. .♣F♣.♣.♣.♣.♣. ht )......... hu !..  h}v f....##................  h w ♣...##................F. hw Tl   iguana hx G##.......ß~~~ hz   hz  h}  h  h >F.. h[ _87--=90 h  hП + _The iguana bites you. hD..###{ .. .###.÷###....P.# #÷.....$...P.......######. hE8# #.....###[[[[[..............###....# ........<.....lF.....)....(...... .♣.♣.♣.♣.♣.♣........ ...##........... ##.........F.##ß hH hKN  The marrowcuda attacks as it pursues you! hWWlF.. h;]U8--1 hg h}j[ _The marrowcuda completely misses you. h_###{ .. ###.÷###....P.# #÷.....$...P###.###. .# #. .###[[[[.[.lF###....#. hS<.............)....(......♣.♣.♣.♣.♣.♣.♣........... .##............ ##...........  h, hPlF.. hg.-2 h h hV............###{ ..Gobosan the Frost Mage .........###.÷###....P..Revenant of Ashenzari **.... .........# #÷.....$...PPHealth: 88/93 ======================-- .........###............Magic: 17/20 ====================---- .###....................AC: 6Str: 9 .# #....................EV: 11 hInt: 25 .###[[[[................SH: 0Dex: 14 .....[..................XL: 10 Next: 82% Place: Dungeon:9 ..............lF@.......Noise: ---------  Time: 14192.6 (0.0) ...............###....#.A) +7 dagger "Goblinslayer" {flame, rN+++ .......<................Cast: Freeze .)..............(.......Memories (4) ...........♣.♣.♣.♣.♣.♣.♣ ..................... .F   marrowcuda ..##..................l   iguana ..##................F. ..##.......ß~~~~~~~~~Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely mi hss the marrowcuda. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast! hFl.F@F..###.FF 3 marrowcudas (2 summoned) The walls around you are covered in ice.  You closely miss the marrowcuda. The marrowcuda resists. freezes the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!iguana! The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda bites you. hg2-==3.6 (1Ramparts  hW### hi? _Another marrowcuda is drawn to the feast! hG  You closely miss the marrowcuda.The marrowcuda is moderately damaged. h {You closely miss the marrowcuda.  The marrowcuda is moderately damaged.iguana bites you!  An acid dragon comes into view.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you. h V F..F.FDD   acid dragon (wandering)FFFFF 5 marrowcudas (4 summoned)l   iguana  Another marrowcuda is drawn to the feast!  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you. h q71-----4.5 (0.9 h@ 9# hR ? _Another marrowcuda is drawn to the feast! h+acid dragon roars!  You hit the iguana. You burn the iguana.  The iguana is almost dead.resists. The wall freezes the marrowcuda.  The marrowcuda bites you but does no damage. h, h-]  The marrowcuda resists. The wall freezes the marrowcuda. h. hs?-.F..FF.#D.D  h1A5=5.5 (1.0 h a### hT _The iguana closely misses you. hs............###{ ..  Gobosan the Frost Mage .........###.÷###....P..  Revenant of Ashenzari **.... .........# #÷.....$...PP  Health: 71/93 ==================------ .........###............  Magic: 16/20 ===================----- .###....................  AC: 6Str: 9 .# #....................  EV: 11Int: 25 .###[[[[........F.......  SH: 0Dex: 14 .....[.........lFF......  XL: 10 Next: 82% Place: Dungeon:9 ..............F.@F......  Noise: ==-------  Time: 14195.5 (0.0) ...............###....#.  A) +7 dagger "Goblinslayer" {flame, rN+++ .......<................  Cast: Free h!ze .)..............(.......  Memories (4) Ramparts ...........♣.♣.♣.♣.♣.♣D♣ ..................... .  D   acid dragon ..##..................  FFFFF 5 marrowcudas (4 summoned) ..##................F.  l   iguana ..##.......ß~~~~~~~~~ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, summoned, 100% to hit)  You freeze the marrowcuda but do no damage.The marrowcuda completely resists. You closely miss the marrowcuda. hPress: ? - help, Shift-Dir - straight line: a marrowcuda (heavily damaged, summoned, 100% to hit)  You freeze the marrowcuda but do no damage.The marrowcuda completely resists. You closely miss the marrowcuda.The wall freezes the marrowcuda but does no damage.resists. The wall freezes the marrowcuda. h4  The marrowcuda barely misses you. x2; The marrowcuda bites you.  Another marrowcuda is drawn to the feast! h: .. #.÷###....P..  #÷.....$...PP ###............ ...............  ............... [[[[......F.F....... [.........lFF...... ......F@F......  h......###....#. <................ .......(....D.. ..♣♣.♣. F  F 6 marrowcudas (5 summoned)F   bullfrog (wandering)l   iguana hRk65---6.5 (1 h k### h  + _The iguana bites you. hE............###{ ..  Gobosan the Frost Mage .........###.÷###....P..  Revenant of Ashenzari **.... .........# #÷.....$...PP  Health: 65/93 ================-------- .........###............  Magic: 15/20 ==================------ .###....................  AC: 6Str: 9 .# #....................  EV: 11Int: 25 .###[[[[......F.F.......  SH: 0Dex: 14  h:.....[.........lFF......  XL: 10 Next: 82% Place: Dungeon:9 ...............F@F......  Noise: =--------  Time: 14196.5 (0.0) ...............###....#.  A) +7 dagger "Goblinslayer" {flame, rN+++ .......<................  Cast: Freeze .)..............(....D..  Memories (4) Ramparts ...........♣.♣.♣.♣.♣.♣.♣ ..................... F  D   acid dragon ..##..................  FFFFFF 6 marrowcudas (5 summoned) ..##................F.  F   bullfrog (wandering) ..##.......ß~~~~~~~~~  l   iguana  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, summoned, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is h almost destroyed.The bullfrog gives a loud, deep croak!  You hit the marrowcuda. You burn the marrowcuda. h  The marrowcuda is moderately damaged.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda completely misses you. The marrowcuda closely misses you. h, h&  The marrowcuda barely misses you. The iguana barely misses you.The marrowcuda resists. The wall freezes the marrowcuda.  You destroy the marrowcuda! h  .. #.÷###....P..  #÷.....$...PP ###............ ...............  ............... [[[[.......FF....... [.........lFF...... ......F@§F..... ......###....#. <................ .......(...D.F. ..♣♣.♣. .  F  The marrowcuda disappears in a puff of smoke!The wall freezes the marrowcuda but does no damage. hi0-=7.5 (1 hv%# h h _The marrowcuda misses you. The marrowcuda barely misses you. hJ ............###{ ..  Gobosan the Frost Mage .........###.÷###....P..  Revenant of Ashenzari **.... .........# #÷.....$...PP  Health: 60/93 ===============--------- .........###............  Magic: 14/20 ================-------- .###....................  AC: 6Str: 9 .# #....................  EV: 11Int: 25 .###[[[[.......FF.......  SH: 0Dex: 14 .....[.........lFF......  XL: 10 Next: 82% Place: Dungeon:9 ...............F@§F.....  Noise: ==-------  Time: 14197.5 (0.0) ...............###....#.  A) +7 dagger "Goblinslayer" {flame, rN+++ .......<................  [3 h 3mCast: Freeze .)..............(...D.F.  Memories (4) Ramparts ...........♣.♣.♣.♣.♣.♣.♣ ..................... .  D   acid dragon ..##..................  FFFFFF 6 marrowcudas (5 summoned) ..##................F.  F   bullfrog ..##.......ß~~~~~~~~~  l   iguana  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, summoned, 100% to hit)  You freeze the marrowcuda but do no damage.The marrowcuda completely resists. You hit the marrowcuda.  You burn the marrowcuda. h The marrowcuda is moderately damaged.The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda barely misses you. The iguana bites you.  The marrowcuda completely resists. h  The wall freezes the marrowcuda but does no damage.  The marrowcuda resists. The wall freezes the marrowcuda. h!  .. #.÷###....P..  #÷.....$...PP ###............ ...............  ............... [[[[.......FF....... [........FlFF...... ......F@F...... ......###....#. <................ .......(..{.F.. ..♣♣.♣. hQ  . FFFFFFF 7 marrowcudas (6 summoned)F   bullfrogl   iguana52--5== h ,-8.5 (1 hg <## hZ W _The marrowcuda barely misses you. h95............###{ ..  Gobosan the Frost Mage .........###.÷###....P..  Revenant of Ashenzari **.... .........# #÷.....$...PP  Health: 52/93 =============----------- .........###............  Magic: 14/20 ================-------- .###....................  AC: 6 h;Str: 9 .# #....................  EV: 11Int: 25 .###[[[[.......FF.......  SH: 0Dex: 14 .....[........FlFF......  XL: 10 Next: 82% Place: Dungeon:9 ...............F@F......  Noise: =--------  Time: 14198.5 (0.0) ...............###....#.  A) +7 dagger "Goblinslayer" {flame, rN+++ .......<................  Cast: Freeze .)..............(..{.F..  Memories (4) Ramparts ...........♣.♣.♣.♣.♣.♣.♣  h ..................... .  FFFFFFF 7 marrowcudas (6 summoned) ..##..................  F   bullfrog ..##................F.  l   iguana ..##.......ß~~~~~~~~~ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, summoned, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is heavily damaged.You puncture the marrowcuda! You burn the marrowcuda. h{ hG You puncture the marrowcuda! You burn the marrowcuda.  The marrowcuda is heavily damaged.The marrowcuda resists. The wall freezes the marrowcuda.  h The marrowcuda bites you but does no damage. x3  The marrowcuda completely resists.  The wall freezes the marrowcuda but does no damage. h hR .. #.÷###....P..  #÷.....$...PP ###............ ...............   h ............... [[[[........F....... [........FlFF...... .....FF@F...... ......###....#. <..........{F.... .......(....... ..♣♣.♣. .   h  hg k45--=9.5 (1 h(W### h*m _The marrowcuda barely misses you. The iguana bites you! h& M  You hit the iguana. You burn the iguana. h^/ Y  You kill the iguana! h2 You kill the iguana!resists. The wall freezes the marrowcuda.marrowcuda resists. The wall freezes the marrowcuda.  closely misses you. The marrowcuda misses you.The marrowcuda closely misses you. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda bites you. hM4  h\L sF.FF###F{..F 9 marrowcudas (8 summoned)  The wall freezes the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda bites you but does no damage.marrowcuda resists. The wall freezes the marrowcuda. hlR `38-----200 h_ N## hc W _The marrowcuda barely misses you. hE{ .. #.÷###....P..  #÷.....$...PP ###............ ...............   hR............... [[[[........F.F..... [.........FFF...... .....FF@FF..... ......###F...#. <.........{...... .......(....... ..♣♣.♣ . . 10 marrowcudas (9 summoned)    The bullfrog releases a deep croak.resists. The wall freezes the marrowcuda.  The marrowcuda bites you.wall freezes the marrowcuda but does no damage.wall freezes the bullfrog! The marrowcuda bites you  hC9 The marrowcuda resists. The wall freezes the marrowcuda. h{ .. #.÷###....P..  #÷.....$...PP ###............ ...............  ............... [[[[........F.F..... [.........FFF...... .....FF@FF.....  h>......###F...#. <.........{...... .......(....... ..♣♣.♣. .   h>  The marrowcuda bites you. hR  { .. #.÷###....P..  #÷.....$...PP ###............ ...............  ............... [[[[........F....... [.........FFFF..... .....FF@FF..... ......###F...#. <.........{...... .......(....... ..♣♣.♣ . .    h * * * LOW HITPOINT WARNING * * *The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you but does no damage. hy0{ .. #.÷###....P..  #÷.....$...PP ###............ ...............  ............... [[[[........F....... [.........FFFF.....  hz.....FF@FF..... ......###F...#. <.........{...... .......(....... ..♣♣.♣. .   h { .. #.÷###....P..  #÷.....$...PP ###............ ...............  ............... [[[[........F....... [.........FFFF..... .....FF@FF..... ......###F...#. <.........{...... .......(....... ..♣♣.♣ . .    The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * *The wall freezes the marrowcuda but does no damage. h5[{ .. #.÷###....P..  #÷.....$...PP ###............ ...............  ............... [[[[........F....... [.........FFFF..... .....FF@FF..... ......###F...#. <.........{......  h\ .......(....... ..♣♣.♣. .   h^  The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * * hh.FFFFF###.{ h@j`23-------1 h:yC# h|U _The wall freezes the bullfrog. The bullfrog seems to slow down. hgTr### h_C# hdF _Unknown command. hm h hhO### hF _Unknown command. h? hRead which item? Scrolls  g - a scroll of amnesiah - 2 scrolls of brand weapon  i - 2 scrolls of revelation  m - 5 scrolls of poison  o - 4 scrolls of enchant weapon  p - 2 scrolls of butterflies  q - 4 scrolls of fog  h u - a scroll of vulnerability  v - 4 scrolls of blinking  x - 3 scrolls of immolation  y - 3 scrolls of teleportation [!] read|quaff|evoke[?] describe selected hi  hw............###{ ..Gobosan the Frost Mage .........###.÷###....P..Revenant of Ashenzari **.... .........# #÷.....$...PPHealth: 23/93 =====------------------- .........###............Magic: 14/20 ================-------- .###....................AC: 6Str: 9 .# #....................EV: 11Int: 25 .###[[[[........F.......SH: 0Dex: 14 .....[........FFFFF.....XL: 10 Next: 82% Place: Dungeon:9 ..............FF@FF.....Noise: =--------  Time: 14201.5 (0.0) ...............## h@y [34m#....#.A) +7 dagger "Goblinslayer" {flame, rN+++ .......<.........{{.....Cast: Freeze .)..............(.......Memories (4) Ramparts ...........♣.♣.♣.♣.♣.♣.♣ ..................... .FFFFFFFF 10 marrowcudas (9 summoned) ..##.................. ..##................F. ..##.......ß~~~~~~~~~The wall freezes the marrowcuda but does no damage.  The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * * _The wall freezes the bullfrog. The bullfrog seems to slow down. _Unknown command. _Unknown command. hW ##Okay, then. h^ hQa### hQ. _ h h 7Read which item? Scrolls  g - a scroll of amnesiah - 2 scrolls of brand weapon  i - 2 scrolls of revelation  m - 5 scrolls of poison  o - 4 scrolls of enchant weapon  hT p - 2 scrolls of butterflies  q - 4 scrolls of fog  u - a scroll of vulnerability  v - 4 scrolls of blinking  x - 3 scrolls of immolation  y - 3 scrolls of teleportation [!] read|quaff|evoke[?] describe selected h  hQ  hx x............###{ ..Gobosan the Frost Mage .........###.÷###....P..Revenant of Ashenzari **....  hh &.........# #÷.....$...PPHealth: 23/93 =====------------------- .........###............Magic: 14/20 ================-------- .###....................AC: 6Str: 9 .# #....................EV: 11Int: 25 .###[[[[........F.......SH: 0Dex: 14 .....[........FFFFF.....XL: 10 Next: 82% Place: Dungeon:9 ..............FF@FF.....Noise: =--------  Time: 14201.5 (0.0)  h F...............###....#.A) +7 dagger "Goblinslayer" {flame, rN+++ .......<.........{{.....Cast: Freeze .)..............(.......Memories (4) Ramparts ...........♣.♣.♣.♣.♣.♣.♣ ..................... .FFFFFFFF 10 marrowcudas (9 summoned) ..##.................. ..##................F. ..##.......ß~~~~~~~~~The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * * _The wall freezes the bullfrog. The bullfrog seems to slow down. _Unknown command. _Unknown command.  hf ,_Okay, then. h ............###{ ..  Gobosan the Frost Mage .........###.÷###....P..  Revenant of Ashenzari **.... .........# #÷.....$...PP  Health: 23/93 =====------------------- .........###............  Magic: 14/20 ================-------- .###....................  AC: 6Str: 9 .# #....................  EV: 11Int: 25 .###[[[[........F.......  SH: 0Dex: 14 .....[........FFFFF.....  XL: 10 Next: 82% Place: Dungeon:9 ..............FF@FF.....  Noise: =-------- h [33m  Time: 14201.5 (0.0) ...............###....#.  A) +7 dagger "Goblinslayer" {flame, rN+++ .......<.........{{.....  Cast: Freeze .)..............(.......  Memories (4) Ramparts ...........♣.♣.♣.♣.♣.♣.♣ ..................... .  FFFFFFFF 10 marrowcudas (9 summoned) ..##.................. ..##................F. ..##.......ß~~~~~~~~~ _The wall freezes the bullfrog. The bullfrog seems to slow down. _Unknown command. _Unknown command. _Okay, then.Blink to where?Press: ? - help, Dir - move target h#AFF@ _Unknown command.Okay, then.  Blink to where? hEBPress: ? - help, Dir - move targetAim: a marrowcuda (almost destroyed, summoned) hm SFF hę F*F h$@.* h=@.* ho -*. hd -*. h  ..  You can't see that place.  [the floor.] h& S .* hS hdUYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h hi #............# #÷.....$...PPGobosan the Frost Mage#............###............Revenant of Ashenzari **.... # ##....###....................Health: 23/93 =====------------------- ###.....# #....................Magic: 14/20 ================-------- ........###[[[[........F.......AC: 6 holStr: 9 ............[........FFFFF.....EV: 11Int: 25 .....................FF§FF.....SH: 0Dex: 14 ......................###....#.XL: 10 Next: 82% Place: Dungeon:9 ..............<.@.......{{.....Noise: =--------  Time: 14201.5 (0.0) .♣.~.♣..)..............(.......A) +7 dagger "Goblinslayer" {flame, rN+++ ..~~~.............♣.♣.♣.♣.♣.♣.♣Cast: Freeze .~~~~~...................... .Memories (4) Ramparts  h..~~~....##.................. .♣.~.♣...##................F.FFFFFF 6 marrowcudas (5 summoned) .........##.......ß~~~~~~~~~ ..................~~~~~~~~~ .).#..............~~~~~≈≈~ _Unknown command. _Okay, then.Blink to where?Press: ? - help, Dir - move target h[The frozen ramparts melt away as you move. h$ h h h h, hd, h4.F.FF.F.F.FFF 8 marrowcudas (7 summoned) h4=-2.5 (1Freeze hD hnF _As you read the scroll of blinking, it crumbles to dust. hU  #.# #÷.....$...PP #............###. ## ##....###. .###.....# #..###[[[[..[.F.FF.F......FFF.F......F.F###....#..<.{{..... ..♣.~.♣..).( h ..~~~.♣.♣.♣.♣.♣.♣.♣ ..~~~~~.......... ..~~~....##......... ..♣.~.♣...##.......F. 6 marrowcudas (5.##.ß~~~~~~~~~ ..~~~~~~~~~ ..).#.~~~~~≈≈~ h=  h|  h  h  h,  h , hq  h  h F.FF..F§ h w.FFFFF 8 marrowcudas (7 summoned) h @-3 h(  h-  hH #.# #÷.....$...PP #............###. .## ##....###. ..###.....# #..###[[[[..[......F.FF..F......F§.F......F###....#..@...FFF...{{......♣.~.♣..).(..~~~.♣.♣.♣.♣.♣.♣.♣ )..~~~~~.. ..~~~....## h8....♣.~.♣...##.F. 6 marrowcudas (5.##.ß~~~~~~..~~~~~ ...).#.~~~~~≈≈~ h  h h, h h h hB h> h, h% hT6F.†.FF.F.FFF.FF 8 marrowcudas (7 summoned) hW5==4 h5 hua _There is a stone staircase leading up here. h  h  h  h B h  h  hP  h  h  hF  h  hf F..F..FF..§.F h> m5=5Freeze h'  hN6  ......#....##'#.# #........##.. ......#.....'∩'.# #...####.## ...........##'#.# ###.### #..##....###.....#.####...!.# ####.# ##.#.####.......#......#.## ## ##...♣.####...###.##......# #.# P##....[.....#.#..# ###P.P.....#....##.#.......# #..8[.♣......#..####P.......<...[.).........####... ..♣..P..####.##.#### #..)>P.♣............##.# #### .P............#.######.# [3 h7 Z4m#### .....#.# #.#######... P.....#.# #..........# ..P.....####.# #########.##  _The marrowcuda disappears in a puff of smoke!== h>  h `7.0 (2.5Freeze h  h } _You climb upwards. _There is a stone staircase leading down here. hw4 h h$ h86 hǪ h h2 h" hC h h h hd76= h h¶, hַ h, h hƼ hmJ8= hD h] h:= h hN h)E7= h h hT9= h h h ha h, h[ h hk30= h>, h h] hL8= h  hn hJ1= hD hz h h, hb h h h hyf2== h hF h h hO h;39 h)= h[ h  h h hh, h h h84 hf h hk:= h h, hJ  h 5= _You start resting. h"033.0 (26.0) h&\20==4.0 (27 h/% h'% _Magic restored. hq h h| h h3 huB h" h hsT6= h h| h;== hB h h hG87 h h hC hq h h h  h h.88 h h# h h6  h , h  h hU39= hh h h h$ h h1M40= h h@" h" h$ h&, hg( h+ h+:1 h, hD/ h/ h1 h`3 h3 h5 h8 h+9:2 h: h+= h= h> hW@, h5A h C hCT3= hE hAG, hXH hLB hN h,OL4= hKP hR hOS hT hU hV hW hX h8Y:5 hrZ h$^ h^ hO_ ha, hb hpeP6 hf hh hh h9i h}j h9kM7= hk hm, hm h]o, hJp hq h rL8= hr ht h\u hu hy, h{ hB} h}:9 hM~ ha, h8 h hZ h ho h;50 h h? h h h , h h h&T1= h h h h֖ h1 h h h hL2= hϝ h, h h hk h: h hV:3 hŨ hG h h׬ h hH:4 ho hQ h h hs, h  h hT5= h@ h9 h h/ h h( h h h`E6= h h6, h h|, h h6 h:7 h- hx h h h4 h h h h8:8 h hv h hP h h\ h hx hT9= h h! h hI h h_  h  h  h M60= h  h , h#  h  h; :1 h@  h  h  h  h , h  h$  h T2= hH  h8 , h  h]  h  he  h b3= h  h0!  h!  h#  h]%  h%  hq'  h+ P4 h,  h/ , h0  hi2 , h3  hm5  h 6 :5 h6  hm9 B hC , hE  hH  hI T6= hJ  hM  hN  hO  hUR , hT  h]Z  h)[ Y67= h\  h_  hn`  h i 8 hi  hl  hm  hIn  hp  huq &9 hr  hCu  hu  hv  h4y  hy  hz  h}  h~ M70= hJ  h  h  h  h , h  hn  h V1= h  h  h  hƐ  h  h  h۔  h`  h &2 h'  h?  h  h  h.  h  h.  h|  h &3 h,  hѩ  hZ  he  hH 4= h , hm  h l5= hI  hk  h  h B h h6 h  h  h  h  hZ  h  h <7 h?  h  hT , h%  h  h  h  h# L8= h  h2 B h 0358.0 (124.0) hM  h]  h | _You start resting. h  h  h5  hi , h V9= h  h  hL  h  h  h  h  h =80 h  h8  h  h  h) , h  h  h2 &1 h  h1  h  h  h  h L2= h#  h% , hI'  h) , h+  h-  h. V3= h 0  h2 , h4  h6 , h8  h:  hL; &4 h@  hD , hoF  hH , haJ  hL  hM &5 hN  hiQ , hR  hjU , hW  hZ  hZ L6= h[  h5^ , h_  hdb , h*d  hf  hg V7= hh  hk  hNl  hKm  ho  h p  h)q  h}s  ht &8 h7u  hBx , hy  h|  h| &9 h ~  h.  hÀ  h  hX , h  hm  h M90= h|  h , h  hv  h  h  h  h~ V1= h  hz  h  hJ  h , hA  hե <2 h  hE  h  hc  h , ho  h3 _ _You start resting. h) 399.0 (41.0) h` \3=400.0 (42 h'  h3 " _HP restored. h 4 hM  h  h X h   h!  h"  h#  h& P= hI(  h* , h,  h. , hL0  h2  hz3  hR4  h6 , h8  h";  h<  h<  hD? , hA  hB  hC  hD  hG  hvG  hI  h)K , hL  hP , hR  hU , hVX  h[ , h]  h4` , ha  hd  hd  he  hh , hi  hl , hn  hp  hoq  hr  h.u , hy  h} , hy~  hʀ , h_  hĄ , h_  h , hx  hڌ , he  hS  hΐ  h  h , h  h  h  hG  hJ ~ h  hO n h B h  h , h  h , h|  h , hc  h , hT  hq  h  h  h , hL  hS , h,  h  h  h  h+ , h'  hQ  h  h  hp , h  h , hK  hX , h  h  h  hk  h , h; B h  h , h!  h?# , h$  h& , h(  h*  h+  h,  h. , h70  hv2  h$3  h74  hm6 , h7  h: , h.=  hp? , hA  hD , hF  hRI , hJ  hM , hVN  hP , hMR  hWT , hU  hW  hX  hiY  ht[ , h'^  h'c , he  hg , hOi  hVk , hl  hn , hSp  hr , hs  h)v , hzw  hgy  hy  hz  hY} , h~  h׀ , h  h{ , hƅ  h , hn  h , h!  h}  h  h,  h  h  h  h  hf  h  h  h  hڝ  h , h  h , hj  h , h  h) , h R 99.0 (99  h e_You start waiting.500.0 (100.0) h  h # _Done waiting. h!  h#  h+  h8 G1.0) h<  hX  #............# #÷.....$...PP #............###.......... .## ##....###...................###.....# #.................... ..........###[[[[............... ..............[.........†..F..... .................§.F.........................D###....#9...F........{{..♣.~.♣..)(......~~~♣.♣.♣.♣.♣.♣.♣ )..~~~~~............... .~~~....##....................♣.~.♣...##................F. D   acid dragon..##.......ß~~~~~~~~~ F   marrowcuda hUZ ............~~~~~~~~~).#..............~~~~~≈≈~ h[  h] 9  You climb downwards. hl D.FF 2 marrowcudas (1 summoned)  The marrowcuda bites you but does no damage.  The marrowcuda bites you. h 2-=2.5 (2.5Freeze h _Another marrowcuda is drawn to the feast! _There is a stone staircase leading up here. h h! h h h h7 h(..F@F...D.FF   bullfrog h-3.5 (1.0 h h _The marrowcuda barely misses you.You climb upwards. hb......#....##'#.# #........##.. ......#.....'∩'.# #...####.## ...........##'#.# ###.### #..##....###.....#.####...!.# ####.# ##.#.####.......#......#.## ## ##...♣.####...###.##......# #.# P h##....[.....#.#..# ###P.P.....#....##.#.......# #..8[.♣.....@......#..####P.......F<...[.).........####... ..♣..P..####.##.#### #..)>P.♣............##.# #### .P............#.######.# #### F   marrowcuda.....#.# #.#######...P.....#.# #..........#..P.....####.# #########.## h.8- h h'5-5.0 (2.5 h!4 hS6 _The marrowcuda disappears in a puff of smoke! _There is a stone staircase leading down here. h###.......#..#.# #...####....#....##'#.# #........##.#.....'∩'.# #...####.##..ß....##'#.# ###.### #..##.. .....###.....#.####...!.# ####.## # hn.#.####.......#......#.## ##.ß #...♣.####...###.##......# #.##......##....[.....#.#..# ### .P.P.....#....##@#.......# #...ß [........♣.....>......#..####...PF<...[.)..............####. .♣..P...####.##.#### #.... ..)>P.♣.....##.# # P#.######.# #####. h#.# #.#######.... .P...........#.# #......... h h<F. hc3==6.0 (1.0 h hP _The marrowcuda misses you. hc u###.......#..#.# #...####...... Gobosan the Frost Mage .....#....##'#.# #........##... Revenant of Ashenzari **.... .....#.....'∩'.# #...####.##..ß Health: 93/93 ======================== ..........##'#.# ###.### #..##.. Magic: 17/20 ====================---- .....###.....#.####...!.# ####.## AC: 6Str: 9  h #.#.####.......#......#.## ##.ß EV: 11Int: 25 #...♣.####...###.##......# #.## SH: 0Dex: 14 ........##....[.....#.#..# ###.. XL: 10 Next: 82% Place: Dungeon:8 .P.P.....#....##@#.......# #...ß Noise: =--------  Time: 14506.0 (0.0) [........♣.....>F.....#..####.... A) +7 dagger "Goblinslayer" {flame, rN+++ ..P.............F.......<...[.).. Cast: Freeze .........................####.... Memories (4) .♣..P....[39;49 h m.....####.##.#### #.... ..)>P.♣............##.# ##### FF 2 marrowcudas (1 summoned) P............#.######.# ##### .............#.# #.#######.... .P...........#.# #..........##Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the marrowcuda but do no damage.The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you. hO S0-= h I7.0 (1Ramparts  h b##.## h f  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the marrowcuda but do no damage.The marrowcuda resists. The wall freezes the marrowcuda.bites you. _Another marrowcuda is drawn to the feast! hj:###.......#..#.# #...####...... Gobosan the Frost Mage .....#....##'#.# #........##... Revenant of Ashenzari **.... .....#.....'∩'.# #...####.##..ß Health: 90/93 =======================- ..........##'#.# ###.### #..##.. Magic: 16/20 ===================----- .....###.....#.####...!.# ####.## AC: 6Str: 9 #.#.####.......#......#.## ##.ß EV: 11Int: 25 #...♣.####...###.##......# #.## SH: 0 hlDex: 14 ........##....[.....#.#..# ###.. XL: 10 Next: 82% Place: Dungeon:8 .P.P.....#....##@#.......# #...ß Noise: ==-------  Time: 14507.0 (0.0) [........♣.....>F.....#..####.... A) +7 dagger "Goblinslayer" {flame, rN+++ ..P.............F.......<...[.).. Cast: Freeze .........................####.... Memories (4) Ramparts .♣..P.........####.##.#### #.... ..)>P.♣............##.# ##### FF 2 marrowcudas (1 summoned) P............#.######.# ##### .............#.# #.#######.... .P...........#.# #..........##Aim: a marrowcuda (lightly damaged, 100% to hit)  You freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is moderately damaged.You closely miss the marrowcuda.The marrowcuda is moderately damaged.The marrowcuda resists. The wall freezes the marrowcuda. hw  ∩'.#  ###.### ####...!.# ......#......#.## #...###.##......# #....[.....#.#..# #@# hw [♣.....FF.....#...............<...[.)....................####.##.#### )>P.♣............##.# ....#.######.# ....#.#   h8y;1-8.0 (1 h##.## hφ{MYou freeze the marrowcuda. The marrowcuda resists.  The marrowcuda is moderately damaged.  You closely miss the marrowcuda.The marrowcuda resists. The wall freezes the marrowcuda. _The marrowcuda misses you. h.  ##.##  closely misses you. The marrowcuda resists.  The wall freezes the marrowcuda.  The marrowcuda bites you but does no damage.  The wall freezes the marrowcuda but does no damage. hD @-9 h #.###@# h   h J_The marrowcuda closely misses you. h#.#F#@#F 3 marrowcudas (2 summoned) _The marrowcuda closely misses you.You closely miss the marrowcuda.The marrowcuda is moderately damaged.barThe marrowcuda bites you. hGV89-10 h~ ##.###@# h#? _Another marrowcuda is drawn to the feast! hyThe marrowcuda is heavily damaged.The marrowcuda resists. The wall freezes the marrowcuda.bites you.  Another marrowcuda is drawn to the feast!marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda closely misses you. The marrowcuda resists. h ##.##[FF#FFF 5 marrowcudas (4 summoned)  The wall freezes the marrowcuda. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda bites you. h`1---1 hp#.## hб? _Another marrowcuda is drawn to the feast! hX8The marrowcuda is severely damaged.  The marrowcuda bites you but does no damage.marrowcuda resists. The wall freezes the marrowcudamarrowcuda bites you but does no damage.  The marrowcuda resists. The wall freezes the marrowcuda. hg##.###FFFF.F 6 marrowcudas (5 summoned)  The marrowcuda bites you but does no damage.  The marrowcuda barely misses you. The marrowcuda resists. hh6wall freezes the marrowcuda. The marrowcuda bites you. hj0--7=2 hz##.###@# hs|? _Another marrowcuda is drawn to the feast! hG  You puncture the marrowcuda! You burn the marrowcuda.  You destroy the marrowcuda! hX  h  h}  h , h T##.#§§#♣....§§.§...... h }=43Freeze hD u###@# hk f _The marrowcuda disappears in a puff of smoke! x5 h>) .....#....##'.....##.'∩'####.##..ß.....##'#.# ###.### #..##..###.....#.####...!.# ####.## #.#.#..#......#.## ##.ß h(B..♣.####...###.##......# #.## ........##....[§§...#.#..# ###.. .P.P.....#....##.#.......# #...ß [........♣....§§@§....#..####.... ..P...............<...[.)......####.. .♣..P.........####.##.#### .... ....P.....####.# #########.##.  hVO####..##.§#§.§ hPA1-4 hpY h]j _The frozen ramparts melt away as you move. h$w hhw h+y h{ hX hK h& hYL2= h hֈb8= hQ hČ, h> h hPO3= h hT, hՖ hP= h h6<4 h0 hW hL9= h ha, hJ h hӥ5 h h, h h h+36= hL3= hP h, h h  ####..#...###.#....[..#....##.#.♣.....>-. _You start resting. h0295.0) h7]20==30.0 (16 h8 h% _Magic restored. h h h hA7= hxB h h h h# h%8 h4== hT h, h h@ , h  h|  h &9 hp  h , h\  h  h  h   h  h M90= h  h: , h  h{ , hu  h1  h O1= h>/ 2 h)3  hPO  _You start resting. hQ -47.0 (17 hR Z3=8.0 (18 hf^ 8 _HP restored. hZ 4 h[  h^  hc , hod  hd  hi  h]l , hp P= h'q  hr  h|t , hu  hx  h@x  hy  h'| , h}  h  h  hb  hI  h~  h  h B hj B hؐ  h;  h  h  hڔ  hI  h , h  hS , h%  h , hw  h. , h  hJ , hU  h , h  h , h  hF , h  h , hK  h , h  h , h4  h , h  h , h  h , h[  h , h  h , hv  h , hb  h , hF  h , hx  h1 , h  h^ , h  h , h  h. , h  h , h  h , hd  h , hP  h , h  h' , h  h  h  h  h  , h  h  h! , h# , h$%  h( , h(  hV+ , h.  h0 , h2  h 6 , h8  ho: , h$<  h> , h@  hC , hD  h G , h`H  htJ  hJ  hKL  hN , hP  hQV  hV  hX  h?Z  hvZ  h\  h^ , h `  hYg n h h  h=k , hl  h}n  hn  hqp  h?s  hqs  ht  hw , hx  h@{  hv{  h}  hC  hi  h  h`  h  h1  h , hً , h  h  hz , h  h , h  h , hܚ  h , h  hH , hQ  h. , h  hj , h  hX , h#  h , h  h , h  h׽ , h  h , h  h , h>  hQ , h  h , hO  h] , h  h  hG  h  h , h  h , hq  h , h  h- , h  h , h  hW  h  h  h! , hY  h , h  h , hi  h , h  h , hA  h , hE  he , h6  h h 647.0 (99 _You start waiting. h} 08.0 (100.0) h-'  hx) # _Done waiting. h.#....##'#.# #.##.#.....'∩'.# #...####.##....##'#.# ###.### #..##.###.....#.####...!.# ####. # h'#.#.####.......#......#.## ##. ##...♣.####...###.##......# #. P.##....[.....#.#..# ### ..P.P.....#....##.#.# #... .[.♣..... hE{.#..####.P.<...[.) ha%.#### ..♣..P h}.####.##.#### #.)>P.♣ h......##.# .P hl.#.######.#  hƲL..#.# #.# ..P h..#.# #..P.....####.# #.## h h|19.0) h5 hc _There is a stone staircase leading down here. h5  h  h  h  hd .50 _ hV  h3  #............# #÷.....$...PP #............###.......... .## ##....###...................###.....# #.................... ..........###[[[[............... ..............[.........†..F..... .................§.F.........................F###....# h| L9... h ;D...{{..♣.~.♣..)(......~~~♣.♣.♣.♣.♣.♣.♣ )..~~~~~............... .~~~....##....................♣.~.♣...##................F. D   acid dragon..##.......ß~~~~~~~~~ F   bullfrog. h ...........~~~~~~~~~).#..............~~~~~≈≈~ h  h X hx  hJ eF...D.. hu -1.5 (2.5 hk  hϊ * _You climb downwards.  h S_There is a stone staircase leading up here. h>U  hU  hf  heh  h j  hw aD.F. hY| 42.5 (1.0 _ h  h* ......#....##'#.# #........##.. ......#.....'∩'.# #...####.## ...........##'#.# ###.### #..##....###.....#.####...!.# ####.# ##.#.####.......#......#.## ## ##...♣.####...###.##......# #.# P##....[.....#.#..# ###P.P.....#....##.#.......# #..8[.♣....#..####P.......<...[.).........####... ..♣..P..####.##.#### #..)>P.♣............##.# #### .P............#.######.# ####[15 h ;10H.....#.# #.#######...P.....#.# #..........# ..P.....####.# #########.##  h  h. -4.0 (2.5 hV9  hc= } _You climb upwards. _There is a stone staircase leading down here. h hnLevel 8 of the Dungeon <<<>>>>∩∩∩∩(Press ? for help)#.####.........#####.#.........#......#####.####.........#####.#.###......[.....# ##### ##################.##.................#.###.......#..#.# #...####......#.#.#....####.##.#.........#............#....##'#.# #........##....#.#...)...##.##.#..........÷...........#.....'∩'.# #...####.##..ß.#ß#)ß).##.##......).....###[....#...........##'#.# ###.### #..##...#.#..)###.##.##.##.#...## #.....#......###.....#.####...!.# ####.###.#.###.#..##.##..÷.##### ###.#####.#.####.......#......#.## ##.ß.###.ß.###.##.#####.# ########)#####...♣.####...###.##......# #.###.#.###.##.##.#####.# #..........#P........##....[.....#.#..# ###...#.#...###.##.......# #........#....P.P.....#....##.#.......# #...ß.#ß#.ß..##.# hJ#######.# #.........[..[........♣.....@......#..####.....#.#....##.##.# #..............P.....................<...[.)..#.#.#......####.# #..>....#.............................####....#####.#######.).# #.............♣..P.........####.##.#### #.....# #.#####.### #..............)>P.♣............##.# ####### #.>..##.# #########♣...P............#.######.# #############.#####.#############.................#.# #.#######.......# #.##.......##......###....P...........#.# #..........####.#####.##....<.......##.###P......P.....####.# #########.##..........##.......##.#............P..P.P.#####.######## #.##.##.########.........[#.##.#####.....P.................## #.......##.......#....##.# ###..P..########.#####.#.## ######### hO@> hkL>> h h......#....##'#.# #........##.. Gobosan the Frost Mage ......#.....'∩'.# #...####.##.. Revenant of Ashenzari **.... ...........##'#.# ###.### #..##. Health: 93/93 ======================== ......###.....#.####...!.# ####.# Magic: 20/20 ======================== ##.#.####.......#......#.## ##. AC: 6Str: 9 ##...♣.####...###.##......# #.# EV: 11Int: 25 P........##....[.....#.#..# ###. SH: 0Dex: 14 ..P.P.....#....##.#..... h{[40m..# #... XL: 10 Next: 84% Place: Dungeon:8 .[........♣.....@......#..####... Noise: ---------  Time: 14654.0 (0.0) ...P.....................<...[.). A) +7 dagger "Goblinslayer" {flame, rN+++ ..........................####... Cast: Freeze ..♣..P.........####.##.#### #... Memories (4) ...)>P.♣............##.# #### .P............#.######.# ####  ..............#.# #.#######...  ..P...........#.# #..........#  .....P.....####.# #########.##  _Done waiting. _There is a stone staircase leading down here. _You climb downwards. _There is a stone stairca hͷse leading up here. _You climb upwards. _There is a stone staircase leading down here. hL h5 h h=; _ hP h, h? hN hI h h h h h h ht h, h h h, h h hJ , hT h h7 hs hw h4  hG$, h& hS, h4, h8 h)> hB hmB h$F hjj hl hs hv, h{ hK h, hP h# h, hʛ h h, h hQ hܰ, h hG h(, h  h h, h h h, h h h h h h h h h h h h h h #......).....###[....#......  #.##.##.#...## #.....#......##  #.##..÷.##### ###.#####.#.###  #.#####.# ########)#####...♣  #.# #..........#P......  #.......# #........#....P.P...  #######.# #.........[..[...... #.# #..............P. h*###.# #..@....#........79.0 (25.0) #.).# #..♣..P. #.### #..)>P.♣ #.# #########♣...P...  h ####.#############...........  #.......##......###....P.....  #....<.......##.###P......P  h; #.......##.#...... hP..P.  #.........[#.##.#####.....P.. hb h% hU c _There is a stone staircase leading down here. hJ h- h980.0 (1.0) _ hL he~##...## ##............  ##.........###............. ##........................ #.......................  ##............  ##.............  ##..........# ##..........## 9 ##.÷....@........##  #################   h h` 1.5 (2.5upupdown here. _There is a stone staircase leading down here. _You climb downwards. _up h@J h hB h^B hl , h! h&, h' h|,, h- h1, h2 h6, h7 h; h(< h= hA hA hB hG, hH hM, hN hX hb]B h܃ hj h h2 h h h h h, hH h, hl h, h h, h h!, h h, h hx, hպ h, h" h, hl h, h h, h h\B h, h h, h h, h h, h hn, h h, h& h, h h, hR h, h h , h  h/, hp h, h hj, hO hB , h#" h%, hv& h*, h+ h/, h1 h]5, hh6 hx:, hE; h?, hA hF, hYG hK, hK hJP, hQ hT, huU hwY, hYZ h], h^ ha, hb hf, hg hj, h4n hTp, hp h,u, h#v h.x, hy hG}, h^~ h|B h, h h, h- h1 h hP hښ, h h h, h, h hQ, h( hd, h7 h, h h9, h h-, h h, hE he, h6 hB h, h hk, h h, h h#, h hX, hX h, h h hc h h#, h- hwB hU, h  hk 780.5 (99.0) _You start waiting. h01.5 (100.0) h hf# _Done waiting. h5n.## ##. ##.###.  ##. ##. ##. ##. ##.# ##.## ##.÷....<## #  h> h@12.0) h F hH h#.## ##. .###. ##.  ##. ##. ##. ##.# ##. h}$## ##.÷....<.## #  h0 hC2&3 h7 h: h0$  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h-  h9 TT   trollYou shout for attention! h: G======4 h@  hC X _A troll comes into view. h   .###............. ..............T..  .................  .................  .................  ##...................#  ##.................##  ##.÷....<.@......##  #################  h  .###............. ..............T..  .................  .................  .................  ##...................#  ##.................##  ##.÷....<.@......##  #################    h h h h|\ _A troll is nearby! h0#.## ##. ##.###.  ##.T.. ##. ##. ##. ##.# ##.## ##.÷....< htz.## #  h hT.T   troll hN------5 _ h h h>#.## ##.  ##.###. ##.T... ##. ##. ##. ## h-?.# ##.## ##.÷.....## #  h A h IT.T   troll hIE------6 hP hTa _There is a stone staircase leading up here. hWhat are your orders?t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking. hf hqT.======7 hv h)z. _You shout for attention! hu#. #....ß~~~~~~~ ##.## ####.###.##.T##.##.##..##..##....####.÷....<........################### h h8T. hG------8 h h h [.## #....~.# #....ß~~~~~~~# ##.###.......T............#........## h`! .÷....<........################### h$  h- 8T. hn. E------9 h 5  h8  hܵ ...###.....~~~~≈~~~[.## #....~.# #....ß~~~~~~~# ##.###......T.......#........##.÷....<........################### h  h 8T. h '90 h8  h  hc.........~~~≈≈≈≈~....###.....~~~~≈~~~[.## #....~.# #....ß~~~~~~~# ##.###.....T..... h..#........##.÷....<........################### hc h|8T. h&1 h^ h hR . ...........~~~≈≈≈≈~....###.....~~~~≈~~~[.## #....~.# #....ß~~~~~~~# ##. hR###....T.......# hR................##.÷....<........################### h4U hZJ.T hM[&2 h7_ ha h.... ...........~~~≈≈≈≈~...###.....~~~~≈~~~[.## #....~.# #....ß~~~~~~~ ##...### hZ...T......#........##.÷....<........################### h h9T. h &3 hv h h . .... ##....~~~≈≈≈≈~  ##...###.....~~~~≈~~~ ##.[..## #....~ ##.# #....ß~ ##.## ##... ##.###. ##. ##.T. ##. ##. ##. h ##.## ##.÷....<...# h  hl ;T. hS &4 hB  h&  h........................Gobosan the Frost Mage #.......................Revenant of Ashenzari **.... ##......................~~~≈≈≈≈~ Health: 93/93 ========================##.............###.....~~~~≈~~~ Magic: 17/20 ====================----##.[.........## #....~~~~~~~~ AC: 6Str: 9##..........# #....ß~~~~~~~ EV: 11Int: 25##.........## ##............ SH: 0Dex: 14##.........###............. XL: 10 Next: 84% Place: Dungeon:9##........@..T............ Noise: ---------  Time: 14794.5 (0.0)##[3 h7m....................... A) +7 dagger "Goblinslayer" {flame, rN+++ ##...................... Cast: Freeze##..................... Memories (4) ##...................###.................## T   troll h##.÷....<........################### _You shout for attention!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h..#..###..@.T. ho==5.5 (1Ramparts  h@## h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the troll. hr hN#T.  hW@--6Freeze h@### h 1 _The wall freezes the troll! h ........................  Gobosan the Frost Mage #.......................  Revenant of Ashenzari **.... ##......................~~~≈≈≈≈~  Health: 93/93 ========================  ##.............###.....~~~~≈~~~  Magic: 16/20 ===================-----  ##.[.........## #....~~~~~~~~  AC: 6Str: 9  ##..........# #....ß~~~~~~~  EV: 11Int: 25  ##.........## ##............  SH: 0Dex: 14 ##.........###.............  XL: 10 Next: 84% Place: Dungeon:9 ##........@T..............  Noise: ---------  Time: 14796.5 (0.0) ##.......................  A) +7 dagger "Goblinslayer" {flame, rN+++  ##......................  Cast: Freeze ##.....................  Memories (4)  hA Ramparts  ##...................#  ##.................##  T   troll ##.÷....<........##  ################# You freeze the troll!  The troll is heavily wounded.You hit the troll. You burn the troll.  The troll is severely wounded.The wall freezes the troll!  You kill the troll! hk j .... ....  .....  ##.[.........##   ......# #....  ##.........## ##....  ##.........###.....  ##........@[......  h ##...............  ##..............  ##.............  h ##............ ##........... h# b##.÷....<... h D###########  h n9=7.5 (1Freeze h :# h  The troll is heavily wounded.You hit the troll. You burn the troll.  hY wThe troll is severely wounded.  The wall freezes the troll!  h yYou kill the troll! _The +0 troll leather armour is intact enough to wear. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h޵m#### h h h! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) heY hY hN[ h a he, hh hDiL7= h k hp hp hCr hv hv hw h} h[} h7 h hN:= h h h h h3 hL8= h h, h h hF h h, h h..#..###..@[..- hEk 808.5 (11.0) _You start resting. hm=-9.5 (12 h h4 _The frozen ramparts melt away. h  h  h(  h  h3 , h  h L9= hB  h2 , h  h  h+  h  hN , h  h  hl := h&  h! , h  h? _ _You start resting. hs 216.5 (7.0) h| [20==7.5 (8 h  h % _Magic restored. hs  h0t  hu  h{ , hL  h  hV  h  h , hȊ  hΏ  h ;== h  h , h  h , h  h  h  h  hm , h  h% , h  h  h  h  h[ , h  h , h  h , h  h- , hx  h: , h)  h  h'  h  h , h'  h , h  h , hz  h  h  h  h# , h  hp , h  h  h#  h  h , hE  hW , h!  h '  hT'  h)  h/ , h1  h8 , h:  h@ , hB  hG , hH  h}M  hM  hO  hT  hST  hV  h5] B hia , hb  hgh , hi  h]n  hn  h[p  hu , hKw  h{ , h}  hG , hڈ  h , hf  hh  h  h  h  hW  hi  hͣ , h{  h  hC  h  h! , hz  hڷ , h  h$ , h  hY , h  h  h5  hf  h , h  h B hI  h  hW  h% , h  hM , hY  hS  h  hr  h , hq  hj, h h, h3 hD , h h, h hM, h h , hO" h(, h* h., h20 h$4, hM5 h8 hWB ll   frilled lizard (wandering) _You start waiting. hK082.5 (65.0) hL,3.5 (66 hR hVa _A frilled lizard comes into view. h ..... ....~~~≈≈≈≈~ ##.....###.....~~~~≈~~~  ##.[...## #....~ ##..# #...lß~ ##.## ##.. ##.###.  h=k##.. ##. ##. ##. ##.##.##  h##.÷....<....###### hb h8l. h14.5 (1.0) hk h  Things that are here: _a +0 troll leather armour; a troll corpse h Q ..~~ ....~~~≈≈≈≈~ ......###.....~~~~≈~~~ ##.[.........## #....~  ##....# #..l.ß~ hÌ  ##..## ##. ##.###. ##.[ ##. ##. ##. ##.##. h ## ##.÷....<........####### h  ht >l. h( -5 _ hʡ  h  hK  ....~~≈....~~~≈≈≈≈~ .###.....~~~~≈~~~ .[.## #...l~ ##....# #....ß~  ##...## ##. ##.###. ##.[. ##. ##. ##. ##. h  N....###.## ##.÷....<...###### h"  h"- j.ll h/. .=6 hu5  h8 8 _The frilled lizard hisses angrily. h<[.) ......~~≈.....~~≈≈ .......~~~≈≈≈≈~ ...#.....~~~~≈~~~  h.[## #....~~ #....# #..l.ß~~~~~~~ ##.........##   ##.........### ##..[ ##.. ##.. ##..##..  h2##.........##.÷....<........################# h/ hnK.l hO?-7Freeze h0 h h  h& .=8 h  h _You closely miss the frilled lizard. The frilled lizard barely misses you. h hl&9 hĺ h _You barely miss the frilled lizard. The frilled lizard closely misses you. hb  You puncture the frilled lizard! You burn the frilled lizard. hE† hZ90Freeze h  hR _You kill the frilled lizard! hH[#)#. <[.).........~~~≈ß........~~≈.......~~≈≈ß .......~~~≈≈≈≈~ .#.....~~~~≈~~~ [## #....~~ ..# #....ß~~~~~~~ #..##  ##.........###  ##.........[ ##.. ##.....##..##..###.........##.÷....<........-1 h h{ _You see here a frilled lizard corpse. h V.<[.).~~~≈ß ..............~~≈≈≈.........~~≈≈ß........~~~≈≈≈≈~###.....~~~~≈~~~ .[ #....~~~~~~~~ #.# #....ß~ ##.## ##.†..........  ##..#.  ##.........[. ##......... ##. ##.... ### #### ##.÷....< ############### h  h< G-2 _ h^  h  .....~~≈≈≈.......~~≈≈ß......~~~≈≈≈≈~###.....~~~~≈~~~ #.[ #....~~~~~~~~ ##.# #....ß~  ##...## ##.†..........  ##.........###... ##.........[. ##.. ## h m. ##. ### #### ##.÷....< ###############  hB h&3 h  h" hb}.~~≈≈≈.....~~≈≈ß.....~~~≈≈≈≈~ #.###.....~~~~≈~~~ ##.[.## #....~  ##....# #....ß~ ##...## ##.†. ##.###. ##.[. ##. ##. ##. ##.....# ##....## ##.÷....<...## #### hs  h &4 h h hW.~~≈≈≈...~~≈≈ß #....~~~≈≈≈≈~ ##......###.....~~~~≈~~~  ##.[.........## #....~ ##....# #....ß~ ##..## ##.†. ##.###. ##.. ##. ##. ##. ##......# ##.....## ##.÷....<....## ##### h)# h#&5 h- hg4  Things that are here: _a +0 troll leather armour; a troll corpse h}  ho~ &6 h  h" 3 _F - a +0 troll leather armour h h hC h% hM*, h+ h, h- h1 h1 h2 hd7 h7 h8 h< h?= h> hA h*B hC h JB heL hL hM hP hT hT hWV hY_FF   bullfrog (wandering) hMf&  hf  . ...~  ##.[.........## #....~  .....# #....  .....## ##.†...  ##.........###......  ##.........@.......  h+g905.5 (9 ##................  ##...............  ##..............  hg##.............  ##............  ##.÷....<....  #################   hgI_You start waiting. h3[  . ...~  ##.[.........## #....~  .....# #....  .....## ##.†...  ##.........###......  ##.........@.......  ##................  ##...............  ##..............  ##............. ##............  h##.÷....<.... ############  h h5  h_ _A bullfrog is nearby! h!~~~≈≈≈ ..~~≈≈ß  hz"L....F~~≈≈≈≈~ ......###.....~~~~≈~~~ ##.[.........## #....~  ##....# #....ß~ ##..## ##.†. ##.###. ##.† ##. h# ##. ##. ##.##.## ##.÷....<........####### h' h* h{2q~FF h34==6.5 (1 hA: h>* _The bullfrog croaks. h;  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. h;e r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  h; Anything else - Cancel. hM hUM.F hVG======7 hF] hx`. _You shout for attention! hp .~~≈≈≈...~~≈≈ß #....~~~≈≈≈≈~ ##......###.....~~~~≈~~~  ##.[.........## #....~ ##....# #.F..ß~ ##..## ##.† hX . ##.###. ##.. ##. ##. ##. ##......# ##.## ##.÷....<....## ##### h  h  h L.F h G------8 h  h r _You see here a troll corpse. hf .~~≈≈≈ #.....~~≈≈ß ##....~~~≈≈≈≈~  ##.....###.....~~~~≈~~~ ##.[...## #....~ ##..# #....ß~ ##.## ##F†. ##.###. ##†. ##. ##. ##. ## h .# ##.## ##.÷....<.....## ###### h  h .FF   bullfrog h L------9 _ hS  h  hV~~≈≈≈ .....~~≈≈ß ....~~~≈≈≈≈~ ##.....###.....~~~~≈~~~  ##.[...## #....~ ##..# #....ß~ ##.## ##.†. ##.###F. ##.. ##. ##. ##. ##.##.## ##.÷....<....###### hx h@G.F h810Freeze h; hdr _You see here a troll corpse. h{o  You hit the bullfrog. You burn the bullfrog.  The bullfrog is lightly wounded.  The bullfrog hits you. hp e87--=1.4 (0.9 hv  hbz ? _The bullfrog hits you but does no damage. hA  You hit the bullfrog. You burn the bullfrog.  The bullfrog is moderately wounded. h -2.4 (1.0 h  h ? _The bullfrog hits you but does no damage. hp  You puncture the bullfrog! You burn the bullfrog.  The bullfrog is almost dead.The bullfrog hits you but does no damage. hr.=3 hy h}U _The bullfrog barely misses you. hQ  You hit the bullfrog. You burn the bullfrog. hE† h8--91-4Freeze h h3L _You kill the bullfrog! hR~~≈≈≈ ..~~≈≈ß ....~~~≈≈≈≈~ ......###.....~~~~≈~~~ ##.[.........## #....~  ##....# #....ß~ ##..## ##.†. ##.###. ##.†@. ##. ##. h:S ##. ##.##.##.÷....<........####### h[ h\O--5 h c hhu _You see here a bullfrog corpse. hM 4 hߣ  h  hX , h˪  hU : 9l-l   komodo dragon (wandering) _You start resting. h9 &6 h׽ +7.4 (2 h  h ` _A komodo dragon comes into view. hs   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h ht.ll hDL======8.4 (1 h¤ hoP _You shout for attention! The komodo dragon hisses angrily. h! .~~≈≈≈...~~≈≈ß #....~~~≈≈≈≈~ ##......###.....~~~~≈~~~  ##.[.........## #....~ ##....# #.l..ß h x~ ##..## ##.†. ##.###. ##.@† h . ##. ##. ##. ##......# ##.## ##.÷....<....## ##### h  h- E{. h= v90=------9 h)  h r _You see here a troll corpse. hx.~~≈≈≈ #.....~~≈≈ß ##....~~~≈≈≈≈~  ##.....###.....~~~~≈~~~ ##.[...## #....~ ##..# #{...ß~ ##.## ##.†. ##.###. ##†† hy. ##. ##. ##. ##.# ##......## ##.÷....<.....## ###### h hIM------20 _ h h  h  h4  h  h4  h  h , h ll   komodo dragon h{   .... ....  .....  ##.[.........##   ......# #{...  ##.........## ##.†..  ##.........###l....  ##........@††..... 1 ##...............  ##..............  ##............. h  ##............  ##...........  ##.÷....<...  ###########  _You start resting. hK .... ....  .....  ##.[.........##   ......# #{...  ##.........## ##.†..  ##.........###l....  ##........@††.....  ##...............  ##..............  ##.............  ##............ ##...........  ##.÷....<... ###########  he _A komodo dragon is nearby! hV ........................~~≈≈≈Gobosan the Frost Mage #.......................~~≈≈ßRevenant of Ashenzari **.... ##......................~~~≈≈≈≈~ Health: 90/93 =======================-##.............###.....~~~~≈~~~ Magic: 19/20 ======================--##.[.........## #....~~~~~~~~ AC: 6 h BStr: 9##..........# #{...ß~~~~~~~ EV: 11Int: 25##.........## ##.†**........ SH: 0Dex: 14##.........###***.......... XL: 10 Next: 91% Place: Dungeon:9##........@**............. Noise: ---------  Time: 14921.4 (0.0)##....................... A) +7 dagger "Goblinslayer" {flame, rN+++  hC 3##...................... Cast: Freeze##..................... Memories (4) ##...................###.................## l   komodo dragon hJ q##.÷....<........###################Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (79% to hit)  The zap hits the komodo dragon. h  h4 p.....†l hT ;1=2.4 (1 h,  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (79% to hit)  The zap hits the komodo dragon. _The komodo dragon is lightly wounded. hį........................~~≈≈≈Gobosan the Frost Mage #.......................~~≈≈ßRevenant of Ashenzari **.... ##......................~~~≈≈≈≈~ Health: 91/93 =======================- h<##.............###.....~~~~≈~~~ Magic: 16/20 ===================-----##.[.........## #....~~~~~~~~ AC: 6Str: 9##..........# #{...ß~~~~~~~ EV: 11Int: 25##.........## ##.†.......... SH: 0 he5Dex: 14##.........###............. XL: 10 Next: 91% Place: Dungeon:9 h5##........@†l............. Noise: =--------  Time: 14922.4 (0.0) h°I##....................... A) +7 dagger "Goblinslayer" {flame, rN+++ ##...................... Cast: Freeze h.s##..................... Memories (4) ##...................###.................## l   komodo dragon##.÷....<........################### _The komodo dragon is lightly wounded.  hPCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ho~Casting: Frozen Ramparts (safe; 1% risk of failure)  hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hκ..#..###..@l†. h=3.4 (1FreezeRamparts  h:# h_MCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the komodo dragon. h ........................~~≈≈≈Gobosan the Frost Mage #.......................~~≈≈ßRevenant of Ashenzari **.... ##......................~~~≈≈≈≈~ Health: 91/93 =======================-##.............###.....~~~~≈~~~ Magic: 15/20 ==================------##.[.........## #....~~~~~~~~ AC: 6Str: 9 h -##..........# #{...ß~~~~~~~ EV: 11Int: 25##.........## ##.†.......... SH: 0Dex: 14##.........###............. XL: 10 Next: 91% Place: Dungeon:9##........@l†............. Noise: ==-------  Time: 14923.4 (0.0) h ##....................... A) +7 dagger "Goblinslayer" {flame, rN+++ ##...................... Cast: Freeze##..................... Memories (4) Ramparts ##...................###.................## l   komodo dragon (slow)##.÷....<........## hE #################Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, 100% to hit)  h You freeze the komodo dragon.  The komodo dragon is moderately wounded.The komodo dragon seems to slow down. You hit the komodo dragon.  h You burn the komodo dragon. hA 3-4.4 (1 h w#### h ;  Aim: a komodo dragon (lightly wounded, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is moderately wounded.The komodo dragon seems to slow down. You hit the komodo dragon.  You burn  h W_The komodo dragon is heavily wounded. h9........................~~≈≈≈Gobosan the Frost Mage #.......................~~≈≈ßRevenant of Ashenzari **.... ##......................~~~≈≈≈≈~ Health: 91/93 =======================- h##.............###.....~~~~≈~~~ Magic: 14/20 ================--------##.[.........## #....~~~~~~~~ AC: 6Str: 9##..........# #{...ß~~~~~~~ EV: 11 hInt: 25##.........## ##.†.......... SH: 0Dex: 14##.........###............. XL: 10 Next: 91% Place: Dungeon:9 hR##........@l†............. Noise: =--------  Time: 14924.4 (0.0)##....................... A) +7 dagger "Goblinslayer" {flame, rN+++  h|;##...................... Cast: Freeze##..................... Memories (4) Ramparts  h##...................###.................## l   komodo dragon (slow)##.÷....<........## h˵#################You freeze the komodo dragon.  The komodo dragon is heavily wounded. hThe komodo dragon seems to slow down. You hit the komodo dragon.  You burn the komodo dragon.  The komodo dragon is severely wounded. h_The wall freezes the komodo dragon. The komodo dragon seems to slow down. h325.4 (1 h5Y## hs  The komodo dragon is heavily wounded.The komodo dragon seems to slow down. You hit the komodo dragon.  You burn the komodo dragon.  The komodo dragon is severely wounded.  The wall freezes the komodo dragon. The komodo dragon seems to slow down. _The komodo dragon closely misses you. how9........................~~≈≈≈  Gobosan the Frost Mage #.......................~~≈≈ß  Revenant of Ashenzari **.... ##......................~~~≈≈≈≈~  Health: 92/93 =======================-  ##.............###.....~~~~≈~~~  Magic: 13/20 ===============---------  ##.[.........## #....~~~~~~~~  AC: 6Str: 9  hx ##..........# #{...ß~~~~~~~  EV: 11Int: 25  ##.........## ##.†..........  SH: 0Dex: 14 ##.........###.............  XL: 10 Next: 91% Place: Dungeon:9 ##........@l†.............  Noise: =--------  Time: 14925.4 (0.0) ##.......................  A) +7 dagger "Goblinslayer" {flame, rN+++  ##......................  Cast: Freeze hAx ##.....................  Memories (4) Ramparts  ##...................#  hhx ##.................##  l   komodo dragon (slow) hx=##.÷....<........##  #################  hxFPress: ? - help, Shift-Dir - straight line hx^Aim: a komodo dragon (severely wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is almost dead.The komodo dragon seems to slow down. You puncture the komodo dragon!  You burn the komodo dragon. hF .... ....  .....  ##.[.........##   ......# #{...  ##.........## ##.†.. h  ##.........###.....  ##........@††.....  ##............... hW  ##..............  h> ##.............  ##............ h ##........... ##.÷....<... ###########  h071- ho_86.4 (1Freeze h?e#### h  Aim: a komodo dragon (severely wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is almost dead.The komodo dragon seems to slow down. You puncture the komodo dragon!  You burn the komodo dragon. _You kill the komodo dragon! hJ h>T  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h3 C## h  h# g#### hj& _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hy 4 h  hk {4== hs ####- _You start resting. h Y##7 h k3=-8.4 (2 h `### h " _HP restored. hcD hD hqF h!I hMX h4N hPQ== hQ hS h T:= hU hWd5= hX hZ, h;[ h/] hZ] hb^ hf..#..###..@††. hqf 35.4 (7 _You start resting. hr66.4 (8 hw hz4 _The frozen ramparts melt away. h< h`= hd> hB hB:= hF hG h=G hN6= hzQ hQ hR hW hQW hX h[ h%\ hW] ha hb:= hc hg hJg hh h5m hm#7 hm)= hn hq, hr hv, hx h{z hz h{ hB h:= h hÄ h  h h hL8= h h, h؏ h, hǔ hɕ, hM h( h՚ h$3= hv h99 h)= hʟ h, hԣ hI hʦ h h h׫ h hʯ h:= h hY, h@ h  h~M20= hQ h6, hG hп, h h, h h hG:= hS h, h~ hb_ _You start resting. h67.4 (31.0)1==8.4 (32 h h% _Magic restored. h] h^ h9_ h1b hb hg hyh hh hBj h9o, ho ht ht4== hu hy, hz h"~ hk~ hG h, h h܈, h h h h h, h hJ, h h h h՝ h h h hۦ h! h h_, h! h>, h h h hC h׷ h$ h h, h  h, h h, h hx, h h, h  h, h~ h, h h h" h h7, h h, h h, ha h h hI h2, h h,, h hs, h4 h h hO h h hU h1, h h hw hI h, hZ hK, h h h hr h , hT  h, h h, h h, h h hW, h h(D÷D   acid dragon (wandering) hk/&  h/O .... ...  ..... h/&  ##.[.........##   h0E ......# #{...  ##.........## ##.†.. h.0&  ##.........###..... hS0D  ##........@÷†.....  hx065013.4 (45 h0F##...............  ##..............  h\1 ##.............  ##............  ##...........  ##.÷....<...  ###########  hz1S _You start waiting. h  .... ...  .....  ##.[.........##   ......# #{...  ##.........## ##.†.. h1A  ##.........###.....  ##........@÷†.....  ##...............  hh##..............  ##.............  ##............ hN ##...........  hW ##.÷....<... h hD###########  h h%y _An acid dragon is nearby! h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. h |r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h  h s.DD h R======4.4 (1.0) h  h E _You shout for attention! The acid dragon roars! h)l~~≈≈≈ .....~~≈≈ß ....~~~≈≈≈≈~ ##..D..###.....~~~~≈~~~  ##.[...## #....~ ##..# #{...ß~ ##.## ##.†. ##.###. ##. h†. ##. ##. ##. ##.##.####.÷....<....###### hq7. hWG------5 h  htt _You see here a troll skeleton. ho ~~≈≈≈ ..~~≈≈ß ....~~~≈≈≈≈~ ...D..###.....~~~~≈~~~ ##.[.........## #....~  ##....# #....ß~ ##..## ##.†. ##.###. ##.÷@. ##. ##. ##. ##.##.##.÷....<........####### hw  h y L------6 _ h  hr u _You see here a bullfrog corpse. h7.~~≈≈≈...~~≈≈ß #....~~~≈≈≈≈~ ##...D..###.....~~~~≈~~~  ##.[.........## #....~ ##....# #....ß~ ##..## ##.† h8. ##.###. ##.@†. ##. ##. ##. ##......# ##.....## ##.÷....<....## ##### h8 h=< hEDD   acid dragon hsG-7 _ hN h/St _You see here a troll skeleton. h X.~~≈≈≈ #.....~~≈≈ß ##....~~~≈≈≈≈~  ##.....###.....~~~~≈~~~ ##.[...## #....~ ##..# #....ß~ ##.D## ##.†. ##.###. ##÷†. ##. ##. ##. ##.# ##.## ##.÷....<.....## ######.D8Freeze _ h,  h# h/V ........................~~≈≈≈Gobosan the Frost Mage #.......................~~≈≈ßRevenant of Ashenzari **.... ##......................~~~≈≈≈≈~ Health: 93/93 ========================##.............###.....~~~~≈~~~ Magic: 18/21 ====================----##.[.........## #....~~~~~~~~ AC: 6Str: 9##..........# #....ß~~~~~~~ EV: 11Int: 25##.........## ##.†.......... SH: 0Dex: 14##........D###............. XL: 10 Next: 98% Place: Dungeon:9##........@÷†[3 hGZ 6m............. Noise: ---------  Time: 15018.4 (0.0)##....................... A) +7 dagger "Goblinslayer" {flame, rN+++ ##...................... Cast: Freeze##..................... Memories (4) ##...................###.................## D   acid dragon##.÷....<........###################Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the acid dragon but do no damage.The wall freezes the acid dragon! The acid dragon bites you!8---==9.4 (1Ramparts  h_ # ht_ Y### hb asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  hAc You hit the acid dragon but do no damage.The wall freezes the acid dragon! The acid dragon bites you! _The acid dragon claws you but does no damage. hso........................~~≈≈≈Gobosan the Frost Mage #.......................~~≈≈ßRevenant of Ashenzari **.... ##......................~~~≈≈≈≈~ Health: 83/93 =====================---##.............###.....~~~~≈~~~ Magic: 17/21 ===================-----##.[.........## #....~~~~~~~~ AC: 6Str: 9##..........# #....ß~~~~~~~ EV: 11 hpInt: 25##.........## ##.†.......... SH: 0Dex: 14##........D###............. XL: 10 Next: 98% Place: Dungeon:9##........@÷†............. Noise: ==-------  Time: 15019.4 (0.0)##....................... A) +7 dagger "Goblinslayer" {flame, rN+++  h9p##...................... Cast: Freeze##..................... Memories (4) Ramparts ##...................# h`pb##.................## D   acid dragon##.÷....<........################### hpvYou freeze the acid dragon.  The acid dragon is heavily wounded. hpYou barely miss the acid dragon.The acid dragon is heavily wounded.The wall freezes the acid dragon.  hp-The acid dragon bites you but does no damage. h_r4-20.4 (1 hx]#### h{  The acid dragon is heavily wounded.You barely miss the acid dragon.  The acid dragon is heavily wounded.The wall freezes the acid dragon.acid dragon bites you but does no damage. _The acid dragon closely misses you. h'........................~~≈≈≈  Gobosan the Frost Mage #.......................~~≈≈ß  Revenant of Ashenzari **.... ##......................~~~≈≈≈≈~  Health: 83/93 =====================---  ##.............###.....~~~~≈~~~  Magic: 16/21 ==================------  ##.[.........## #....~~~~~~~~  AC: 6Str: 9  ##..........# #....ß~~~~~~~  EV: 11Int: 25  ##.........## ##.†..........  SH: 0Dex: 14 ##........D###.............  XL: 10 Next: 98% Place: Dungeon:9 h(##........@÷†.............  Noise: =--------  Time: 15020.4 (0.0) ##.......................  A) +7 dagger "Goblinslayer" {flame, rN+++  ##......................  Cast: Freeze ##.....................  Memories (4) Ramparts  ##...................#  ##.................##  D   acid dragon ##.÷....<........##  ################# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h )DAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, 100% to hit)  You freeze the acid dragon! h3 .... ....  .....  ##.[.........##   ......# #....  ##.........## ##.†..  ##........†###.....  ##........@÷†.....  ##...............  ##..............  ##.............  ##............ h4 ##........... ##.÷....<... ###########  h4 hc<........................~~≈≈≈Gobosan the Frost Mage #.......................~~≈≈ßRevenant of Ashenzari **.... ##......................~~~≈≈≈≈~ Health: 83/93 =====================---##.............###.....~~~~≈~~~ Magic: 16/21 ==================------##.[.........## #....~~~~~~~~ AC: 6Str: 9##..........# #....ß~~~~~~~ EV: 11Int: 25##.........## ##.†.......... SH: 0Dex: 14##........†###............. XL: 10 Next: 101% Place: Dungeon:9##........@÷ h<[40m†............. Noise: =--------  Time: 15021.4 (1.0)##....................... A) +7 dagger "Goblinslayer" {flame, rN+++ ##...................... Cast: Freeze##..................... Memories (4) Ramparts ##...................###.................####.÷....<........###################Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, 100% to hit)  You freeze the acid dragon! hU=6Aim  Press: ? - help, Shift-Dir - straight line: an acid dragon (severely wounded, 100% to hit)  You freeze the acid dragon!  h=_You kill the acid dragon!  You have reached level 11! hLF/  --more-- hw m9/991 0% Freeze hP V### h 4 _ h' h5 h> h h, h+ hw h he hS907= h h, h< hs, h hS hL1= h; h..#.†###..@÷†.- he 7.4 (6 _You start resting. hl=-8.4 (7 h|  h4 _The frozen ramparts melt away. hH h|I h J hMN hQl2= h(S hTL8= hT hBY hY hZ h] h^&3 h^ hb hPb huc h`f hf:= hh hPk<4 hl hKob9= hhp hs, ht hx haxL5= h:y h|, h} h hq:= h< h hYV6= hF h; hF20= h hŏ<7 h h h= h- h4, h hh h%8 h3= hȞ h, h h_ _You start resting. h047.4 (19.0) h[1==8.4 (20 h hλ% _Magic restored. h+ h h h h),0.0) h-Y9=9.4 (1 h2 h~6U _You start resting. HP restored. hM  h  h  h  h   You see here a troll skeleton. _ h. d  You see here a bullfrog corpse. hX  h B== _ h  h  h/#  h# := h%  h&'  h*  h3 ,).#~~~~~≈≈~ .[#)#...............~~~~ .<[.)...............~~~≈ß ..............~~≈≈≈ ....................~~≈≈ß ....................~~~≈≈≈≈~ ............###.....~~~S≈~~~ .[.........## #....~~~~~~~~ #..........# #@...ß~~~~~~~ ##.........## ##.† hG4   ##........†###. ##.........÷† ##........##....... S   electric eel (wandering)##..............##...................###.................## h;? ,53.4 (4 h? +4.4 (5 hE  hQK ` _An electric eel comes into view. hj=).#.~~~~~≈≈~ [#)#......~ <[.).......~~~≈ß ...~~≈≈≈ ..~~≈≈ß .......~~~≈≈≈≈~ ###.....~~~S≈~~~ [. h=Y## #....~ .# #.@..ß~ .## ##.†. ##.†###..  ##.÷†. h>` ##......##....... ##........##.....#  hSE hRLS~ hPS+5.4 (1 h^ hb h  h {Evoke which item? Wands  C - a wand of charming (10) [!] read|quaff|evoke[?] describe selected hV  h՟  h¨ z..).#..............~~~~~≈≈~Gobosan the Frost Mage [#)#...............~~~~~Revenant of Ashenzari **.... <[.)...............~~~≈ßHealth: 99/99 ======================== ...................~~≈≈≈Magic: 21/21 ======================== ...................~~≈≈ßAC: 6 hh Str: 9 ...................~~~≈≈≈≈~EV: 11Int: 25 ...........###.....~~S~≈~~~SH: 0Dex: 14 [.........## #....~~~~~~~~XL: 11 Next:  0% Place: Dungeon:9 ..........# #.@..ß~~~~~~~Noise: ---------  Time: 15055.4 (0.0) #.........## ##.†..........A) +7 dagger "Goblinslayer" {flame, rN+++ ##........†###.............Cast: Freeze##.........÷†.............Memories (4) ##.......................##......................S   electric eel (wandering)##.....................##...................###.................## _You start resting. _Magic restored. [ hɪ 20d_You start resting. HP restored. _You see here a troll skeleton. _You see here a bullfrog corpse. _An electric eel comes into view. h_ P  Okay, then. h4  h  h . _ ht[#).~~~~~ .<[.).........~~~≈ß ....................~~≈≈≈...........~~≈≈ß.........~~~≈≈≈≈~###.....~~S~≈~~~ .[ #....~~~~~~~~ #.# #....ß~ ##.## ##@†..........  ##.†###...  ##...÷†. h? ##.... ##......... ##. ### #### ##.÷....< h h(f~SS h)26.4 (1 _ h 3 h7 h[$.<[.).~~~≈ß .............~~≈≈≈.......~~≈≈ß.......~~~≈≈≈≈~###.....~~~~≈~~~ #.[ #....~S~~~~~~ ##.# #....ß~  ##.## ##.†..........  ##.†###@.. ##.........÷†. ##.......... ##..... ##..... ### #### ##.÷....< ############### hj hip ******The electric eel shoots out a bolt of lightning at you! h~~...†@ hDb86----===7 hB h7 _The bolt of electricity hits you! h}h .....~~≈≈≈.....~~≈≈ß.....~~~≈≈≈≈~ ####.....~~~~≈~~~ ##.[ #....~S~~~~~~  ##....# #....ß~  ##.........## ##.†.......... ##........†###... hj \ ##.........÷. ##... ##. ##. ### ### ##.÷....< ###############  hw  hX *******The electric eel shoots out a bolt of lightning at you! h ~.†..@. h d75------8 h{  h 5 _Okay, then.  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you! _You see here a bullfrog corpse. h'm*.~~≈≈≈...~~≈≈ß #....~~~≈≈≈≈~ ##......###.....~~~~≈~~~  ##.[.........## #....~S~~~~~~ ##....# #....ß~ ##..## ##.†. ##.†###. ##.@†. ##. ##. ##. ##......# ## hm.## ##.÷....<....## ##### ho hSzS~S   electric eel hp{7---9 _ h hۈt _You see here a troll skeleton. hpP.~~≈≈≈ #.....~~≈≈ß ##....~~~≈≈≈≈~  ##.....###.....~~~~≈~~~ ##.[...## #....S~ ##..# #....ß h&q%~ ##.## ##.†. ##.†###. ##÷†. ##. ##. ## hsqO. ##.# ##.## ##.÷....<.....## ###### hrt hll   frilled lizard (wandering)6-----60 ha _A frilled lizard comes into view. h!#.~~≈≈≈ ##....~~≈≈ß  ##....~~~≈≈≈≈~ ##...###.....~~~~≈~~~ ##.[...l.....## #....S h".~ ##.# #....ß~ ##.## ##.†. ##.†###. ##.÷†. ## hl". ##. ##. ##.# ##.## h" ##.÷....<......## # h"% hE.F.l h.&1 h5 h8 h~ .......  .......  .......  ##.[....l....##  ##..........#  ##.........## ##.†. ##........†###.... h ##.......@.÷†.... ##.............. ##............. ##............ ##........... ##.......... ##.÷....<..  ##########  h, U .......  .......  .......  ##.[....l....##  ##..........#  ##.........## ##.†. ##........†###.... h|- V##.......@.÷†.... ##.............. ##............. ##............ ##........... ##.......... ##.÷....<.. ##########  h6  h7  h2H { _A frilled lizard is nearby! h?<[.).~~~≈ß....~~≈≈≈ h??...~~≈≈ß ..........~~~≈≈≈≈............###.....~~~~≈[....l....## #....S.# #....ß~~~~~~.## ##.††###... h?÷†...........# h?.÷....<........################### hjB hPd.ll hR-2 _ h[ hR` h78.[#)#.~~~~~<[.[........~~~≈ß.........~~≈≈≈.........~~≈≈ß .........~~~≈≈≈............###.....~~~~≈[.....l...## #....S.# #....ß~~~~~ h8f.## ##.††###..÷†............÷....<........# h; huFF.l hJ?73Freeze h`V hY htK ;= hP 4 hV  h]Z _You closely miss the frilled lizard. The frilled lizard barely misses you. h7 i  You closely miss the frilled lizard. h &5 h h F _The frilled lizard bites you but does no damage. hb  You puncture the frilled lizard! You burn the frilled lizard. hHi. hh86.3 (0.9Freeze h hKR _You kill the frilled lizard! hk...).#.~~~~~.[#)#.....~~~~~<[.[......~~~≈ß.......~~≈≈≈........~~≈≈ß.........~~~≈≈...###.....~~~~≈[.## #....S.# #....ß~~~~.## ##.††###÷†........ h h5-7.3 (1.0 hH h hkJ|.........).#..[#)#.~~~~<[.[.~~~ hkJ.~~≈≈...................###.....[.## #....S.# #....ß~~~.## ##.††###÷† h~y hkzf9=-8 h h h'  .##.ß  |.........).#..[#)#.~~~<[.[.~~~.~~.............###.....[.## #....S.# #....ß~~.## ##.††###÷† h  h  h &9 h'  h*  h` 8 ♣.~.♣...##... .......##.ß |..........).#..[#)#.<[.[.~~.~~.............###.....[.## #....S.# #....ß~.## ##.††###÷† h1  h '70 h[  h2  h ..~~~....## ♣.~.♣...##.. .............##.ß |....... hG...).#..[#)#.<[.[...............###.....[.## #....S.# #....ß h.## ##.††###÷† h4 h($80 h;=1 h h h4 )..~~~~~.... ..~~~....## ....♣.~.♣...##. .............##. |...... h....).#..[#)#.<[.[...............###.....[.## #.....# #..## ##.††###÷† h" h&2 h h hq ..... )..~~~~~.... .....~~~....## .♣.~.♣...## .............## |............).#..[#)#<@.[......##[.## #.# #..## ##.††### h<3 h' hь  Things that are here: _a +0 chain mail; a +0 battleaxe; an orc skeleton hSp .#.#♣.~.♣..) .....~~~.. )..~~~~~.... ...~~~....## ..♣.~.♣...## .............## |.........).#....@#)#....<[.[.... hH..##[.## #.# #..## ##.† h* h,514 _ hg; h.A  Things that are here: _a +0 ring mail; a +0 flail; an orc skeleton h  ...........< .#.#♣.~.♣..) .....~~~ )..~~~~~.... ..~~~....## ♣.~.♣...## .## |........ h ..).#.[#)#<[.[...........##[.## # h L.# #. h  h -5 _ h~  he  h3  .#.#. ........... .#.#♣.~.♣..) .....~ )..~~~~~.... ..~~~....## ♣.~.♣...## .## ........).#.[#)#.. h <[.[........##[.## # h  hk &6 h  hH! t _You see here a staff of death. hׇT ....> .#.#. ........... .#.#♣.~.♣..) ..... )..~~~~~.... ..~~~....## ♣.~.♣...## ## |........).#.[#)#.<[.[......## h h527 _ h hա h/ #.#......>.#.#.#............#.#.#♣.~.♣..).....)..~~~~~......~~~....##♣.~.♣...##.##|........).#.[#)#<[.[... h h&8 h7 h  h ..####.#.#........>#.#.#.............#.#.#♣.~.♣..).....)..~~~~~......~~~....##♣.~.♣...##.##|........).#.[#)#<[.[ hg  h!&9 h/ h1 hY ###.....# #.....###.#.#........>#.#.#.............#.#.#♣.~.♣..).....)..~~~~~......~~~....♣.~.♣....# h|........).#.[#)#<[.[ h h,U3=80 h h hu   ##....# #####.....##.....# h #..#.#.#........>#.#.#.............>..#.#.#♣.~.♣..).....)..~~~~~.....~~~.... h" 0♣.~.♣.... hG z|........).# h .[#)#<[.[ h  hv &1 hݪ  h ; _Found a stone staircase leading down. hE  #.... ## ##.... #####..... ##.....##..#.#.#.#.........>#...#.#.##...............#>..#.#@# h ~♣.~.♣.....)..~~~~~..~~~♣.~.♣.|........).#.[#)# h*  h , ^4=2 h-3  h5  hyu   #   ## #   ## ##   #####   ##.....   ##..#.#.#.   #.........>   h| q #...#.#.#   #.....@......   #>..#.#.#♣.~.♣   .....  )..~~~~~  ..~~~  ♣.~.♣  .  |.....  ...).# h  hρ &3 hM  h5  hL     #   ## #   ## ##   #####   ##.....  ##..#.#.#.  #.........>  #...#@#.#  #............   #>..#.#.#♣.~.♣   .....  )..~~~~~  ..~~~  ♣.~.♣  . |..... h  h@&4 h= h4 h h- hs<5 h" hu hd hܻ, h h hH&6 h0 h!, h* h h h6 he h L7= h h he h h98 h3= h hC, h h, h h~ h&9 h h, h h, h h h '90 h h h: h hG h hS hL1= hL h h, h h, h h h V2= h h, hH h  h &3 h  hU, hx h, h h h&4 h hs, h h, h ht" h"L5= h# h1& hz& h' hz) h) h* h,l6= h8. h0 h0 h1 hc6R7 h8, h9 h<, h= h@<8 hA hE, hF hI hNI hJ hL h(ML9= hhN hYZ h\ h*] h^ hEa hd hd hf hi hk, hq, hrP= ht hv hey, h}z h} h   #...♣♣..)  .P   #.#....PP .##    #   #....♣...♣   #........♣   #......... #    ##@........ #129.3 (45.0)  ##..## ##    ##......###....   ##.......   ##..#.#.#........   #.........>...   #...#.#.#.....   #.....  hp#>..#.#.#........♣.~.♣ h3 h|-30.3 (46 h2 h& _Found a +0 club. h 4 h  h  hS  h  h , h8 , hۭ  h  hdz B h\ X h  h , h  h  h B hz  h , hE  hI  h  h?  hC  hX  h % h  #### ##  ##...#...  # hs   #.♣W  #...♣♣..)♣  #.......P..  h  #.#....PP.. .#### #..........  h W   wraith (dormant) #....♣...♣♣  hG  #........♣  #......... #..... h #8.3 (8 h .0) h +9.3 (9 h  h Y _A wraith comes into view. h> ##### #####...#.###.#........♣W.#...♣♣..)♣ #.......P.#.#....PP... .##........... .#....♣...♣♣. .#........♣ .#.. #. hC  h ,40.3 (1 hc!  h#  h? ! ##### ### ##...#.... ###. #.♣W. #...♣♣..)♣ #.......P... #.#....PP... . #...........  #....♣...♣♣.  #........♣  #. # ht  h" &1 h  h  hcGobosan the Frost MageRevenant of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 6Str: 9EV: 11Int: 25##### ###SH: 0Dex: 14 hOd4##...#....XL: 11 Next:  0% Place: Dungeon:9###@........Noise: ---------  Time: 15141.3 (0.0)#........♣W.A) +7 dagger "Goblinslayer" {flame, rN+++ #...♣♣..)♣Cast: Freeze#.......P...Memories (4) #.#....PP... .#### hdQ#........... ..... W   wraith (dormant)#....♣...♣♣. .....#........♣ .....#......... #.....  hd_You see here a staff of death. _Found a stone staircase leading down. _Found a +0 club.  hd_A wraith comes into view.Press: ? - help, v - describe, . - travelThe floor. h&+@. hr&9.. hEo9.. h>.. h 9.. hS.♣A tree. h` ♣WFound a stone staircase leading down. _Found a +0 club. _A wraith comes into view.Press: ? - help, v - describe, . - travelHere: a wraith (dormant)  The floor. hp 3A wraith. A cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence and hunger for life essence, on which it feeds. Max HP: ~33Will: ++AC: ++ EV: ++  rF: ...  rC: +..rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 98% to hit with the +7 dagger "Goblinslayer" (while incapacitated). It has about 61% to hit you. Attack Max Damage After Damaging Hits Hit 15 Drain speed It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Quote hݺGobosan the Frost MageRevenant of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 6Str: 9EV: 11Int: 25##### ###SH: 0Dex: 14##...#....XL: 11 Next:  0% Place: Dungeon:9###@........Noise: ---------  Time: 15141.3 (0.0)#........♣W.A) +7 dagger "Goblinslayer" {flame, rN+++ #...♣♣..)♣Cast: Freeze#.......P...Memories (4) #.#....PP... .#####........... ..... W   wraith (dormant)[15; h:`14H#....♣...♣♣. .....#........♣ .....#......... #..... _Found a stone staircase leading down. _Found a +0 club. _A wraith comes into view.Press: ? - help, v - describe, . - travelHere: a wraith (dormant)  The floor. h1 |W.  You can't see that place.  [the floor.] h T .  hGobosan the Frost MageRevenant of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 6Str: 9EV: 11Int: 25##### ###SH: 0Dex: 14##...#....XL: 11 Next:  0% Place: Dungeon:9###@........Noise: ---------  Time: 15141.3 (0.0)#........♣W.A) +7 dagger "Goblinslayer" {flame, rN+++ #...♣♣..)♣Cast: Freeze#.......P...Memories (4) #.#....PP... .#### hB#........... ..... W   wraith (dormant)#....♣...♣♣. .....#........♣ .....#......... #..... _Found a stone staircase leading down. _Found a +0 club. _A wraith comes into view.Press: ? - help, . - travelYou can't see that place. h8 h^ hi. _ h ##### ### ##...#.... ###. #.♣W. #...♣♣..)♣ #[37m.......P... #.#....PP... .##........... .#....♣...♣♣. .#........♣ .#. #. h h22.3 (1 _ hH h! h B##### ###.##...#.###.#.♣W.#...♣♣..)♣ #.......P... #.#....PP.... .##........#....♣...♣♣.. .#........♣ .. .#. h C #. h%  h &3 h  hK  h\ ##### ###.##...#.###.#.♣W.#...♣♣..)♣ .##.......P... ##.#....PP.... .##.......#....♣...♣♣... .#........♣ ..# .#. #. hj  h/ &4 h-  h  haC.#########.##...#.###.#.♣W.##...♣♣..)♣ ..##.......P... .#.#.#....PP.... .#.#...... .#....♣...♣♣... . h4b#........♣ ..# .#. #. h~d hkgW.W hCl&5 ht h$w h4 . #########... ##..@#....... ###......W.....  #........♣.....  h #...♣♣..)♣ ... # #.......P # #.#....PP.... .####### #.............  #....♣...♣♣...  #♣ ..#  h# h1X{. h( h&6 h h h  . #########... ##.@.#{...... ###. #.♣..... #...♣♣..)♣ ...  #.......P... . #.#....PP.... . #.............  #....♣...♣♣...  #.♣ ..#  h  h .WW   wraith h &7 hȟ  h  h  . #########... ##@..#. ###....W. #.♣..... #...♣♣..)♣ ...  #.......P... . h W #.#....PP.... . #.......  #....♣...♣♣...  #.♣ ..#  h_  hn )W. h &8 h  h  h Gobosan the Frost MageRevenant of Ashenzari **....Health: 99/99 ========================Magic: 18/21 ====================----AC: 6Str: 9EV: 11Int: 25.SH: 0Dex: 14#########...XL: 11 Next:  0% Place: Dungeon:9##@.W#.......Noise: ---------  Time: 15148.3 (0.0)###............A) +7 dagger "Goblinslayer" {flame, rN+++ #........♣.....Cast: Freeze#...♣♣..)♣ ...Memories (4) #.......P... . hq#.#....PP.... .##### W   wraith#............. ......#....♣...♣♣... ......#........♣ ..# ...... _You can't see that place.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h#####@W.#..... h! ==9.3 (1FreezeRamparts  h##### h"  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hBasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the wraith but does no damage. h###### The walls around you are covered in ice. _The wall freezes the wraith but does no damage.  You puncture the wraith! You burn the wraith.  The wraith is moderately damaged.raith completely resists.   hL%X88---50 hh+N### h/* _The wraith hits you! hJ C #####You hit the wraith. You burn the wraith.  The wraith is moderately damaged.The wall freezes the wraith but does no damage. hK .-1 hR ###### hV = _The wraith hits you but does no damage. hU) ###You closely miss the wraith.The wraith is moderately damaged. h*^9----2 h1o#### h4 _The wraith resists. The wall freezes the wraith. The wraith closely misses you. hR ######You hit the wraith. You burn the wraith.  The wraith is heavily damaged.The wraith resists. The wall freezes the wraith. h„T9=3 hl##### h= _The wraith hits you but does no damage. h} ######You closely miss the wraith.The wraith is heavily damaged. h% &4 h `### hs   hɿ ~_The wraith resists. The wall freezes the wraith. The wraith barely misses you. h [ ##### You barely miss the wraith.The wraith is heavily damaged.The wraith resists. The wall freezes the wraith. h /905 h}##### hV = _The wraith hits you but does no damage. h8R  You puncture the wraith! You burn the wraith. h.C#####@. hH=2=6Freeze hNW##### hRM _You destroy the wraith! h . #########... ##.@.#. ###... #........♣..... #...♣♣..)♣ ... #.#....PP.... .##....... .#....♣...♣♣... .#.♣ ..# . h  h h1=--7 h  hޘ j _The frozen ramparts melt away as you move. h#4 hC% h), h- he.M20= h. h/ h/3 h|3V2= h4 hW7, h8 h;, h= h,@ h@X3= hB hD h E htF hI hBJF1== hK hO4 _Magic restored. hO&4 hQQ hS, hmU h8X hXL5= hY h_\ h\;== h] hI`, ha hd hdV6= he hh, hgj hl, hm hMq hq&7 hr h4u, h~v hy, hz h} hR~&8 hG h, h h6, h h hL9= h? hj h3, h h hș, h՛ h h, h} h<  You see here a +0 club. hW= _ h| h h , h9 h h*, hȻ h( h h h hs ha, h5 h h, hn h h#j.#..#..###...##########....###...#........# #....###.............# #....#........♣..@...# ##.... hh--#...♣♣..)♣♣.....# ##.....#.......P.......# #......#.#....PP.......#######......#............................#....♣...♣♣.................. j   gnoll (asleep)#........♣♣..#......## h#...........###............###..........## #............## hC089.3 (32.0) h-90.3 (33 hY h` r _A gnoll comes into view. It is wielding a +0 club. hl.j #  ##...# #######....#   ##...## #.###..........@..#  hJ....?#........♣......# #...♣♣..)♣♣.....# ##.......P.......# #.#.#....PP.......########...................#....♣...♣♣............#.♣♣..#.......###.#.#  h h11.3 (1.0) h h hU ..j #  ##...# #######....#   ##...## #......###......# ....?#........♣......# #...♣♣..)♣♣.....# ###.......P. h# #.##.#....PP#########..................##....♣...♣♣...........#.♣♣..#..###. hB" h){.jj h"*0===2 h$0 h.29 _The gnoll shouts! You hear a shout! h)'. ..j #  h'##...# #######...@#   ##...## #......####......# ....?.P#........♣......#   #...♣♣..)♣♣.....# ##  #.......P. h](# #.#  #.#....PP#######  #..........  #....♣...♣♣......## h( h3, h;4q.j{ hF50---3 h < h> h  h ### hp A #.. h ? #.j hh B #.. h , ##.. h , ##.. h @ ##.j h  hA ## h u #########  ##...# h {..###. #....?.P.....♣. ##......♣♣..)♣♣ h #j 2 gnolls (1 polearm, 1 wandering)......P. #....PP#######......# hW  A gnoll comes into view. It is wielding a +0 spear. h u.j) hj 55- h Z=--4Freeze he  h 8 _The gnoll hits you with a +0 club. hDbK  You hit the gnoll. You burn the gnoll. hh .{   gnollThe gnoll is moderately wounded.5 hm hnR _The gnoll barely misses you. hj P  You puncture the gnoll! You burn the gnoll. h|s ` {) hx 6-=6Freeze h~  h I _You kill the gnoll! hVM #### haO #..j. #....j #...... ##....... ##..j..... ## ## #########  ##...#..{..# hz###.............##....?.Pj   gnoll sergeant (polearm, wandering)jj 2 gnolls (1 polearm, 1 wandering).......# h(  A gnoll sergeant and a gnoll come into view. h#1.j.jj 2 gnolls (1 polearm, 1 wandering) h2.-7 hS9 h> _The gnoll closely misses you. The gnoll sergeant moves out of view. _You see here a +0 club. hO ####.j.j.j......)###+###. ##...# #######....#  hz 6 ##...#..# { #......## ###......# ....?.P j   gnoll sergeant (polearm, wandering) #........♣......#  jj 2 gnolls (1 polearm, 1 wandering) #...♣♣..)♣♣.....# ## #.......P.#  hX  h  h ...jjj 2 gnolls (1 polearm, 1 wandering) h G4-- h 08Freeze h  h* 9 _The gnoll hits you with a +0 spear. h  You hit the gnoll. You burn the gnoll.  The gnoll is heavily wounded. h hĥAj.jj   gnoll sergeant (polearm, wandering)jj 2 gnolls (1 polearm) h¦55= h9 hr h S _The gnoll closely misses you. h m  The gnoll sergeant shouts!  You hit the gnoll. You burn the gnoll. h% h h_.jj.)j)   gnoll hc=200Freeze hE+ h.I _You kill the gnoll! h! j##.##.##.....j.##....j.##..@. h5# ##.)###+###.##...# ##....#  ##...#.............# #....?.P .♣......# ##...... ...♣♣..)♣♣.....  hX&  h&  h0 mj..j hU1 /--1 h9  h>  Things that are here: _a +0 spear; a gnoll corpse h̖###......<##.##....j.##.##..)@j. h"6##.)###+###.##...#  #....# ##...#...........# #....?.P ♣......# ##......  hZ h&f<.j hܪ6==-2Freeze hL hv _Found a stone staircase leading up. The gnoll barely misses you. h  You puncture the gnoll! You burn the gnoll.  The gnoll is almost dead. h&3 h h  _The gnoll sergeant closely misses you. The gnoll barely misses you. h 6  You closely miss the gnoll.The gnoll is almost dead. h7 T3-4 h.?  hB ~ _The gnoll hits you with a +0 club. The gnoll sergeant barely misses you. h$ # ##......< ##. ##. ##....j..... ##..@.j...... h ##.)###+###... ##...# #....#  ##...#........# { #......## ##......# #....?.P.♣......# ##...... ...♣♣..)♣♣.....# ##......# .P.# #.# hO h hf.jj h\4--5 h" h  Things that are here: _a +0 spear; a gnoll corpse hC # ##......< ##. ##. ##. ##.@)jj...... ##.)###+###... h ##...# ##....# ##...#........# { #......###.....# #....?.P #.♣......# ##...... #...♣♣..)♣♣.....# ##......# #.P.# #.# hf h hñ h&Fjj. h.=6 h hx _The gnoll attacks as it pursues you! The gnoll closely misses you. hC #########......<.. h ..jj.###+###.....# #########....#...#........# { #......# h> ###.......# #....?.P  #.♣......##......  #...♣♣..)♣♣.....##  #.......P.......#  h r.#  #.#....PP.#######.# h  hx  h Ljj h0  h r5=-7Freeze h  h  h M _You see here a +0 club. hQx#########......<##........##......##.......##..jj....##.)###+#####..@# #########.##...#.... h{ #......####....... ?.P..♣##......♣♣..)♣♣##......#....P...#....PP.#####.............. h hj.j   gnoll hEG-8 _ h h< h< #########......<##........##...##.j.##..j##.)###+#####...# #########.##...#.... hP{ #......####..... ?.P..♣##...... ♣♣..)♣♣##......#. P ......... #....♣...♣♣...................##  h{ hʫj{j   gnoll sergeant (polearm) h&9 h hz h  ####### ##......< ##.. ##.. ##.. ##.j{..... ##.)###+###... h  ## #########  ##...#{..# h ##. #....?.P.....♣. h/ c ##......♣♣..)♣♣# hQ /......P.  hq F#....PP#######...... h !# hn  hȪ j)j   gnoll h ]6== h 10 hh  hܷ E _The gnoll sergeant hits you but does no damage. hGobosan the Frost Mage#######Revenant of Ashenzari **....##......<Health: 96/99 =======================-##........Magic: 18/21 ====================----##.........AC: 6Str: 9 h###j.........EV: 11Int: 25##.j)........SH: 0Dex: 14##.)###+###...XL: 11 Next:  2% Place: Dungeon:9##..@# hsSNoise: =--------  Time: 15210.3 (0.0)#########....#A) +7 dagger "Goblinslayer" {flame, rN+++  hΒ)##...#........# { #......# Cast: Freeze###.............##....?.P Memories (4) #........♣......###...... h!#...♣♣..)♣♣.....# ##......# j   gnoll sergeant (polearm)  hE;#.......P.......# #.......# j   gnoll#.#....PP.......#######.......# hhr#.............................# _The gnoll sergeant hits you but does no damage.  hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hRn=1.3 (1Ramparts  h##.)#### hBX  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the gnoll sergeant. The gnoll sergeant barely misses you. h  ###.)###The wall freezes the gnoll sergeant but does no damage. h} .-2 h `### h \ _The gnoll sergeant closely misses you. h \### h V7-3 h3 i##### hV _The wall freezes the gnoll sergeant. The gnoll sergeant barely misses you. h ##### The wall freezes the gnoll sergeant. hT1-4 h # hM## h[  hF_The gnoll sergeant hits you from afar with a +0 spear. h ##### The wall freezes the gnoll sergeant! hA89-- h5 h]##.)# hL## hA L _The gnoll sergeant hits you from afar with a +0 spear. hp  hU## hg#The wall freezes the gnoll sergeant but does no damage. h90-9=6 hT## h\ _The gnoll sergeant closely misses you. hL ! ##.)####The wall freezes the gnoll sergeant but does no damage. hAN 685- hjN 7 hX ##.)# hS[ L _The gnoll sergeant hits you from afar with a +0 spear. hp ##### The wall freezes the gnoll sergeant. hqT6-8 h }##.)### h+E _The gnoll sergeant hits you but does no damage. hI  The wall freezes the gnoll sergeant. h'##.)#j   gnoll hR=3-9 h6## h?### h< _You kill the gnoll sergeant! h h6#-20 h;##.)#### h> hy#### h2T7=1 h#### h h" l#### h# U20=2 h, ###.)### h.  hr##.)### h3&3 h:###.)### hF hk  h &.##j#.)#..@#.#.#. hi8=4 h hP4 _The frozen ramparts melt away. h hP.j hq75Freeze hD hT hf  hh h7==6 ho  hr 8 _The gnoll hits you with a +0 club. h  Gobosan the Frost Mage #######  Revenant of Ashenzari **.... h] ##......<  Health: 87/99 =====================--- ##........  Magic: 19/21 =====================--- h,/ ##.........  AC: 6Str: 9 ##..........  EV: 11Int: 25 hX##.))........  SH: 0Dex: 14 h| ##.j###+###...  XL: 11 Next:  3% Place: Dungeon:9 hF##..@# h Noise: =--------  Time: 15226.3 (0.0)  #########....# hBs A) +7 dagger "Goblinslayer" {flame, rN+++  ##...#........# { #......# Cast: Freeze  ###.............# #....?.P Memories (4)  #........♣......# ##......  #...♣♣..)♣♣.....# ##......#  j   gnoll  #.......P.......# #.......#  #.#....PP.......#######.......#  hk #.............................# Casting: Frozen Ramparts (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a gnoll, wielding a +0 club (almost dead, 100% to hit)  You freeze the gnoll. h+& #######  ##......<  ##..  ##..  ##..  ##.)) hn&  ##.)  ##..@#  h&e #....#   h&........# {  ........# #....?   h&.♣......#   )♣♣.....#   h'O ......#    h8'M.......#   hb,387.3 (1 h,3Freeze h 3 h5Sonfirm with . or Enter, or press ? or * to list all spells. h64Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 100% to hit)  hC6\You freeze the gnoll. _You kill the gnoll! hhB  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hJ h hQc20= hn, hK h h(&9 h h* h] hP h h-Y90= h h h hw hh - _You start resting. ho,33.3 (6 hO>1==- h$4.3 (7 h' h% _Magic restored. h8i 4 hj  ho  hp L1= h:t  hw  hw  hSz  h~  h  hX  ht  h #2 h C=== hLJ  hH , h  hҏ  h  hn  hT <3 h4  h .4 h L5= h X h , h  h{  h #6 hܼ 3= hR  ha  h  hd  hM  h{  h  h <7 h"  h  h  h  h , hG  h <8 hp  h , h  h! _ _You start resting. h 056.3 (22.0) hK Z9=7.3 (23 h  hD   h _HP restored. hp5 4 h7  h9  hV> n h@  hA  hC  hG  hG := hI  hM , hN  hR , hT  hVW , hsX  h[  h[  h^  ha  ha  hd  hg , hi  h;n , hp  hs  h7t  hv  hz , h|  hG , h  h. , hC  h^  h  h{  hȎ , h  h^ , hʒ  hx , hh  hO  hx  h  h  h  h  h , h  h , h  hz , h٩  hƬ , h  hF , h7  hb , h  h  h  h  hq  h  h  h , h  h  h  h  h  h*  h  h8  ha  hQ  h  h  h  h , h  h , h  hT , hA  h  h?  h/  h  h  h  h , h2  hP , h  hZ , h  hD  hm  hR  h  h;  h]  h>, hm h, h h, h  hI  h  h  hm, hD h, h h, h h, h hI, h h5", h:# h%, h & h', h* h., h 1 h4, h46 h4: hd: hi< he@ h@ hB hQG hG hI hQ, hR hV, hX h[, hF] hha, hc he he hg hOk, hl hp, hq h-t, h u hx hx hz h, hL h, hR h h+ h. h h! hؔ h, h hܜ, h hb, h h h hܯ h', hǵ hٸ h hº hs, h h h h" h=, h h, h h, h hZ h hH hs h h h h h h h h hD h hH hQ h, hO h h h h[ h hP h h h4 ho  h  h  h hQ h h h h h h h h"! hk! hC# h%-h 356.3 (99 _You start waiting. h.07.3 (100.0) h5 h8  h$9_Done waiting. hE( h( hG+ h. h3 hx7, hCX M ####### ##......< ##..... ##...... ##....... ##.))..... ##.@###+###... hD##... #########  ##...#..{..# hDD###.............##....?.P.......# hkD3Things that are here: h8L  ####### <   hlL .. )........ )###+###... hL hLb##...#  h Mz#######....#  ##...#.. h3M# { #......## ###......#  hXM....?.P #........♣......#  hxM #...♣♣..)♣♣.....# ## hMt #.......P.#   a +0 club; a +0 club hU18.0) hU29.3 (2 _ h[ h~_  Things that are here: _a +0 spear; a +3 scale mail; a +0 kite shield hPJ h h hnp ####### <   . ))........ )###+###.F. ##...# #######....#  ##...#.# { #......## F   bullfrog (wandering)#......#  h....?.P ........♣......#  ...♣♣..)♣♣.....# ## h&0 h,60.3 (1 hU h1 [ _A bullfrog comes into view. hQ+ #########......< ##.. ##.. ##.. ##.)) ##.)###+###.F.  h+##...#  #########....# ##...#........# { #......## #.............# #....?.P .......♣......# ##...... h+♣♣..)♣♣.....# ##......#...P.......# #. h. h41. h5&1 hI< hM? h S####......<.##.##.##.##.)).##.)###+###.##...# . #....#  ha  h6  h) &2 h  hS  hw ;###......<.##.##.##.##.)). hw ##.)###+###.##...# F.....# . # #....?.P  hx gF   bullfrog (wandering)  hFx  h[|  hH 1. hZ 0===3 hR  h * _The bullfrog croaks. h[###......<.##.##.##.##.)).##.)###+###.##...# F.....# ...#.# { #......### #....?.P F   bullfrog♣......# ##......  h h<F. hA---4Freeze h2 h h4--=--5 h? hQk _You closely miss the bullfrog. The bullfrog hits you. h Gobosan the Frost MageRevenant of Ashenzari **....Health: 94/99 ======================--###########Magic: 18/21 ====================----##......<...AC: 6Str: 9##...........EV: 11Int: 25##............SH: 0Dex: 14##.............XL: 11 Next:  3% Place: Dungeon:9##.))...@F......Noise: =--------  Time: 15365.3 (0.0)##.)###+###......A) +7 dagger "Goblinslayer" {flame, rN+++ ##...#.....Cast: Freeze #######....#....Memories (4) ..#........# { #......## ...........##....?.PF   bullfrog [40 h m....♣......###...... ♣..)♣♣.....# ##......# ...P.......# #.......#Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the bullfrog! You burn the bullfrog.  The bullfrog is almost dead.The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog barely misses you. The wall freezes the bullfrog! h  h G..@.. h o###. h #5 h 0=4 hP =6.3 (1 h Freeze hx $Ramparts  h HThe walls around you are covered in ice.  h 'You puncture the bullfrog! You burn the hW  bullfrog.  h PThe bullfrog is almost dead.  h The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog barely misses you. The wall freezes the bullfrog!  h` B_You kill the bullfrog! h ;# h   h e_Your base Spellcasting skill increases to level 10! h@.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:## h hNa### h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hA hvA hB hgG, hK h5L hLV6= hjM hP, hR hV, hW hY h?ZR79= h8[ h], h!_ ha, hc hg<8 hh hlP= hq hr hr ht hh| --### _You start resting. hj70.0)# h[9=20=--7.3 (11 hO### h<" _HP restored. hxt hu hw hX{ h~, hv..@..###. hs+ 8.3 ( h@1.0) _You start resting. h69.3 (2 hR hQ4 _The frozen ramparts melt away. h  hA  h(  hV  h , h@  h L== h  h _ _You start resting. h '81 hc Z1==2.3 (3 h  h % _Magic restored. hW  hW  hY  h]  hza , h=e , h g  hk , hdl  h7p  hp ;== hdr  ht  h*u  hv  h| , h:~  h^  h  hs  h , h  h  hV  h  h , h_  hQ  h  hS  h% , h  h , h  h  h  h7  h  h  hѲ  h  h˶  h  h  h%  h,  h  h1  h  h,  hf  h  h , hz  hT  h B h  h'  h,  h , ho  h  h  h  hN , h+  h , hq  h  h8  h(  h| , h  h , hs  hX$ n h%%  h' , h)  h,  h1,  h.  h0 , h1  h;4  h`4  h 6  h8 , h9  hx<  h<  h*>  hw@  h@  h!B  hE  hE  hI  hJ  hJ  hL  hO  hO  h4Q  hS  hT  h6V  h\ , h_  he , hg  hk , hm  hp , hr  hw , hy  h| , h~  h , hl  hO , hh  h  hJ  hʑ  hK , h5  h , h  h0 , h#  h< , hڥ  h  hΩ  h  h , hb  h , h  hӸ , hQ  h , h  h , h7  h  h  h  h1 , h  h , h  h , h[  h , h  h , h  h , h  h , h  h< , h  h , h  hB h, h  h , h* h, h h, hn h, h h! h! hv# h[&, hG( hf+, h- h0, hf5 h5, h'7 h$9, h9 hZ;, hD< h=, h@ hD, hF hFI, hJ hL h>L hM hN hO hMP hR hR hS hFU hpU hV hY hY h[ h|b, h.d hpk 481.3 (99.0) _You start waiting. hp02.3 (100.0) hxw hPy  hzy_Done waiting. h"4 h% h* h., h2 h4 h!8 hf8 h: h= hZA, hCC hF h\I, hJ h=M hdP, hR hT hW hX hAY h\ h_ hI_ h` hb he hf h`g hk h l hm hGyM _h - 3 scrolls of brand weapon (gained 1) hh| h| hH~ hQ h+, h hJ hV, ho hB h h h h hv4 hB h hM, hX h h h h h h h" h h h#........#####..........# ..PPPP.##......#....# .......#.......#....# ...... ###.......# ...# ..... ..........# ..###..PPP ..........###.#....P.PP  h.......###.÷###....P..P .......# #÷.....@...PP 503.3 (21.0) .......###........ ##.................  #.................. ##[[[[..................[.........÷.............................? .............###....#... hx..<..F......{{..... h h&,4.3 (22 hk h>` _Found a scroll of identify. h<,5.3 (23 h[- h0? _You now have 566 gold pieces (gained 10). h!t4 h(x h~ hF h', h> ht, h h hp, h h h h h hǫ h hQ h h! h, h h h h h h h/ h' h5).......###.÷###....P..P. .......# #÷......... .......###....... ##. h`5.........  #................ ##[[[[..................[.........÷......... h5................?......###@...#...12.3 (7 h5.0)<..F.♣ ..( ..♣.♣.♣.♣.♣.♣.♣.♣  h6j.............. ##..... h?6..♣S   electric eel (wandering)  h6##.............. ##ß~~~S~~~~~ß h6[.......~~~~~~~~~ h7 hC hHd _An electric eel is nearby! hO..###.#....P.PP. ###.÷###....P..P.# #÷ hH...PPP ......###. #........ #[[[[....[÷.... h........@.....?........###....#.... h<..F.......♣....(.......... h'♣.♣.♣.♣.♣.♣.♣.♣ ... h<4.. hXy.........♣ #. hu........... #ß~~~S~~~~~ß... h- h}23.3 (1 _ h h h# ..###..PPPP. ..###.#....P.PP.###.÷###....P..P.# #÷PPP .....### ...... [[[[.[÷..........?.......###....#....<..F..............♣.♣....(..........♣.♣.♣.♣.♣.♣.♣.♣.♣ ........... ......♣ ............ h h0&4 h$ hQ& hk # ...# ...... # ..###..PPPP...P..###.#....P.PP...P###.÷###....P..P...P# #÷PPP...P### .... [[[. [÷..........?.......###....#......<..F.♣.♣....(............ h l♣.♣.♣.♣.♣.♣.♣.♣.♣......♣ hz  h &5 h'  h~*  h} 0#....# ...... # ...##...... ....# ..###..PPPP...P..###.#....P.PP...P###.÷###....P..P...P.# #÷PPP...PP### ...[.÷..........?.......###....#......<..F........♣.♣....(............ h~ 4♣.♣.♣.♣.♣.♣.♣.♣.♣. hY  h &6 h  hܝ  h -2#....# .#....##...... _# ...##...... .....# ..###..PPPP...PP ..###.#....P.PP...PP♣###.÷###....P..P...P..# #÷PPP...PPP### .. [.÷..........? . h-t.......###....#...... <..F........♣.♣......(..............♣.♣.♣.♣.♣.♣.♣.♣.♣ h: h.;&7 hE:_ hXH5 _Found a stormy altar of Qazlal. h:+....# ..PPPP. #....# .........#....##......._# ...##............# ..###..PPPP...PP ..###.#....P.PP...PP♣P###.÷###....P..P...P..# #÷PPP...PPP### ..÷. hH.........? .......###....#......F.♣.♣....(.............. hp9_ h&8 h8_ h hFo|### ....# ..PPPP...PPPP#....# .........#....##......._# ...##............# ..###..PPPP...PP ..###.#....P.PP...PP♣P ###.÷###....P..P...P..P # #÷.........PPP@..PPP. ###.÷..........?....###....#......F.♣.♣ h x hy&9 hځ8_ hB hU ### ### ..P..P...P.♣P.....# ..PPPP...PPPP#....# ...............#....##......._# ...##............# ..###..PPPP...PP  hvV ..###.#....P.PP...PP♣P #.÷###....P..P.@.P..P  #÷PPP...PPP ##... .÷..........? .....###....#...... hd 2_ h f '20 ho 8_ hr  h^ z...### P..P...P♣. ..#### ..P..P...P.♣P..#....# ..PPPP...PPPP..##....# ...............##....##......._......# ...##............ hZ_ u# ..###..PPPP...PP .###.#....P.PP..@PP♣P #.÷###....P..P...P..P ÷..PPP...PPP.... #....... h_ ....÷.........? hl  h[m &1 hv 8_ hz  h4 h h hf, h  h h[, h h' hu, h hy h&, h h9 h  h  h  h h hA h h4 h0)X h* h* h0 h5 hE8 h8 h`: h< h?, h@ hB hE hE hK hZK hL, hWW= _d - 60 stones (gained 4) hIZ4 h[ h,_ hb h@d hd hf h6j h9 h w##...............................  #.............................. ##[[[[..........................[.........÷.................. .......................?........ .............###....#.......... .....<..........♣.♣.... ............................. .........♣.♣.♣.♣@♣.♣.♣.♣.♣. h 354.0) .......................... ##............♣. ##.... ##ß~~~~~~~~~ß...♣~~~~~~~~~~~....S   electric eel (wandering)~~~~~≈≈~~~~...♣.....~~~~~≈S≈~~~....~~~≈ß h h hd _An electric eel is nearby! h}......###. #......................... #[[[[................... [...÷........... ............?.###....#......<..♣.♣.......@...........♣.♣.♣.♣.♣.♣.♣.♣.♣ ................. #..............♣. #................ #ß~~ß...♣~~~~~~~~~~~.....~~~~~≈≈~~~~...♣~~~~~≈S≈~~~.... hr hN86.0) _ h4 h h# #÷PPP...PPP.... .....###.. ... ............ [[[[.......... [.÷... ............?.###....#......<♣.♣...................♣.♣.♣.♣.♣.♣.♣.♣.♣ .............. ............♣. ............... h)&.ß~~~~~~~~~ß...♣~~~~~~~~~~~.....~~~~~≈≈~~~~...♣ h/ h&7 h h h###.÷###....P..P...P..P # #÷PPP...PPP.... ### .... [[[.. [.÷.. .........? hb.......###...@#......<♣.♣....................♣.♣.♣.♣.♣.♣.♣.♣.♣..................♣...............ßß...♣.~~~~~~~~~~~..... h@ h+&8 h^ h h y..###.#....P.PP...PP♣P ###.÷###....P..P...P..P # #÷PPP...PPP.... ### ... [. ÷ h| . .......@..?.....###....#.......<...♣.♣................... h ♣.♣.♣.♣.♣.♣.♣.♣.♣..............♣. h ...............ßß...♣ h  h &9 h5!  h#  h# ..###..PPPP...PP ..###.#....P.PP...PP♣P ###.÷###....P..P...P..P # #÷PPP...PPP.... ### .. [. ÷. .........? .. h9###....#...... <..♣.♣.....................♣.♣.♣.♣.♣.♣.♣.♣♣..................♣................ h4 h'40 hE h  hJ*<# ...##............# ..###..PPPP...PP ..###.#....P.PP...PP♣P ###.÷###....P..P...P..P # #÷PPP...PPP.... ### . . ÷. .........?  h*).###....#.........♣.♣.................♣.♣.♣.♣.♣.♣.♣.♣.♣............♣ h6 h7&1 h@ hC hx %# ...##. # ..###..PPPP...PP  h ###.#....P.PP...PP♣P ###.÷###....P..P...P..P. # #÷. hx !PPP...PPP.... ###.    ÷. ?. ###....#. ....♣.♣....... h d♣.♣.♣.♣.♣.♣.♣.♣.♣............  h  h &2 h  h  hA# ...##. # ..###..PPPP...PP ###.#....P.PP...PP♣P . hA.÷###....P..P...P..P.  #÷.PPP...PPP.... .    ÷.  hA?. ###....#....♣.♣.......♣.♣.♣.♣.♣.♣.♣.♣.♣.......  hB  hM hN&3 h(V hHX h # ...##. # ..###..PPPP...PP ..###.#....P.PP...PP♣P...÷###....P..P...P..P. #÷.PPP...PPP.... . h.  ÷.?.###....#.!♣.♣..  h9♣.♣.♣.♣.♣.♣.♣.♣.♣.........  h h&4 hq hX _Found a potion of haste. hdJO# ...##. # ..###..PPPP...PP ...# ###.#....P.PP...PP♣P...# .÷###....P..P...P..P...# ÷.PPP...PPP....# .##÷.?.###....#.!.♣.♣..  hJ.♣.♣.♣.♣.♣.♣.♣.♣.........  h)V h|W&5 hX` hb h ...##.  ..###..PPPP...PP ...# .#....P.PP...PP♣P...# ÷###....P..P...P..P...# .PPP...PPP....# # ##÷.?.###....#. h!.♣.♣.. ♣.♣.♣.♣.♣.♣.♣.♣......  h h&6 h h~ hT...##. ..###..PPPP...PP ...# .#....P.PP...PP♣P...# ###....P..P...P..P...# PPP...PPP....# # ## ##÷.?.###....#.!.♣.♣.. .♣.♣.♣.♣.♣.♣.♣......  h{a h ♣.♣.♣.♣.♣.♣.♣..#  h* h&8 h' h; _Found a stone staircase leading down. hU##.  ###..PPPP...PP P...#  #....P.PP...PP♣P...#  #....P..P...P..P...#  PPP...PPP....#  #  ##  ##  #  .#  h7V ?.# ....#.!....# ♣.♣.# .>#   .♣.♣.♣.♣.♣.♣.#  .# hV ♣.....    hb hc&9 hl ho hL##.  ..PPPP...PP P...#  ....P.PP...PP♣P...#  ....P..P...P..P...#  PPP...PPP....#  #  ##  ##  #  #  ?.#  #....#.!....#  ♣.♣.#  >#  ♣.♣.♣.♣.♣.♣.#  .##  hNa ♣.....   h h_'50 hp h hL~.  #..PPPP...PPPP...#  P.PP...PP♣P...#  P..P...P..P...#  PPP...PPP....#  #  ##  ##  #  #  h:M ?.#  ....#.!....#  ♣.♣.#  >#  .♣.♣.♣.♣.♣.#   hM.##  ♣.....   hW hX&1 h` hb hX4 hE[ h^ h8c hf, hh hIl hl hn hr hu, hcx h+| hd| h~ hp _f - 3 potions of haste (gained 1) h4 h hG h", h hO h, h hv h, h̡ h h h hi hD h h h hѶ h, hں h, h hv _E - 3 potions of heal wounds (gained 1) h4 h h? h h h h h` h h* hG h@ h h hv h$, h h h, h h h3 ho h4 ha h].♣...........## ........................### ~~~~~~~~~ß...♣............# ~~~~~~~~~~............###.#  h~~~~≈≈~~~~...♣...####### +# ~~~~≈S≈~~~.# .§.. ~~≈ß ~...♣...# _.≈._ ~≈≈≈ ~.#...≈.. ~≈≈ß ~...♣..@'#  709.0) ~~≈≈≈≈~ ~ h###  ~~~≈~~~ ~...♣..  ~~~~~~~ ~  ~~~~~~~ ß...♣ ...... . .. .... h8_ hg,1.3 (20 h8_ h' _Found two altars. h_ h h h hq hйB h h h h h h] h, h  h, hk h@  There is an open door here. h h  _ h  h" hr h hq h@  There is an open door here. hu h _ hB h h.......# ß~~~~~~~~~ß...♣............#~~............###.#≈≈~~F~...♣...########+#~≈S≈~~~.......#§..≈...≈ß ~~...♣...#§_.≈._.#≈≈ ~~.......#...§...# ~ h1@~≈≈ß ~~...♣...'######## ~~~≈≈≈≈~ ~~.....@###~~≈~~~ ~~...♣..# S~~~~~~~ ~~......# ß hJ~ ~ß...♣..# ........ ........#..#F   marrowcuda (wandering). ........#. .#......#. h18.3 (7.0) ha~FF h +9.3 (8 h  h ] _A marrowcuda comes into view. ht♣ ........................### ß...♣............# ~~~~~............###.# ≈≈~~~F...♣...########+~≈S≈~~~.......#§..≈...#  hß ~~...♣...#§_.≈._.# ≈≈≈ ~~.......#...≈...# ≈≈ß ~~...♣..@'########≈≈≈≈~ ~~......### ~~~≈~~~ ~~...♣..# ~ ~~......#  h~~~~~~~ ~ß...♣..# .#  h; ........# ........# .#......# h hB~ hy,80.3 (1 h-:_ h h♣.## ........### ß...♣.....# ............###.# ≈≈~~~~F..♣...########+# ≈S≈~~~.......#...≈...#  h≈ß ~~...♣...#._.≈._.# ≈≈≈ ~~.#...≈...# ≈≈ß ~~...♣...@## ≈≈≈≈~ ~~......### ≈~~~ ~~...♣..#  ~~......#  ~ß...♣..# ........# F   marrowcuda ........# ........#  h hb0. h&1 h hQ _There is an open door here. hTQ9_ h8R hX8_ h[ h  h8  h  h?  hݞ  h  h0 , hE pFF   marrowcuda h   ...... ...♣... ....... ...♣...########+# .......#...≈...#  ~~...♣...#._.≈._.#  ~~...F...#...≈...#  ~~...♣...@# 2 ~~......### ~~...♣..# ~~......# ~ß...♣..# ........# h ...   _You start waiting. hvP  ...... ...♣... ....... ...♣...########+# .......#...≈...#  ~~...♣...#._.≈._.#  hgQ K ~~...F...#...≈...#  ~~...♣...@#  ~~......### ~~...♣..# ~~......# ~ß... ........# ...   hS  hUZ 8_ h] a _A marrowcuda is nearby! hX.♣.##.........###~ß...♣.....#~............###.#~≈≈~~~~...♣...########+#~≈S≈~~~.......#...≈...# ~~≈ß ~~...♣...#._.≈._.# ~≈≈≈ ~~...F...#...≈...# ~≈≈ß ~~...♣..@'## ~~≈≈≈≈~ ~~......###~≈~~~ ~~...♣..#~ ~~......#~ ~ß...♣..#. ........#. ........#. ........# . .#......# h!l_.F h-3 _ hl8_ h h<♣.## ........### ß...♣.....# ............###.# ≈≈~~~~...♣...########+# ≈S≈~~~.......#...≈...# ≈ß ~~...♣...#._.≈._.# ≈≈≈ ~~.#...≈...# ≈≈ß ~~...♣F..@## ≈≈≈≈~ ~~......### ≈~~~ ~~...♣..#  ~~......#  ~ß...♣..# ........#  ........#[16 hW;7H ........#  h[2.F h h&4 h h Q _There is an open door here. h#..♣.... ................### ß...♣............# ~~~~~............###.# ≈≈~~~~...♣...########+~≈S≈~~~.......#...≈...# ß ~~...♣...#._.≈._.#  ~~.......#@..≈...# ≈ß ~~...♣.F.'######## ≈≈≈≈~ ~~......### ~≈~~~ ~~...♣..#  ~~...# ~~~~~ ~ß...♣..#  ........#  .. hN..F h >5Freeze _ hi h  hd6+........................##Gobosan the Frost Mage ...........♣...........##Revenant of Ashenzari **.... ......................###Health: 99/99 ======================== ~~~~~~~ß...♣............#Magic: 18/21 ====================----  h6~~~~~~~~............###.#AC: 6Str: 9 ~~≈≈~~~~...♣...########+#EV: 11Int: 25 ~~≈S≈~~~.......#...≈...#SH: 0Dex: 14  hM7≈ß ~~...♣...#._.≈._.#XL: 11 Next:  4% Place: Dungeon:9 ≈≈ ~~.......#@..§...#Noise: ---------  Time: 15585.3 (0.0)  h|7≈ß ~~...♣...F########A) +7 dagger "Goblinslayer" {flame, rN+++  h7≈≈≈≈~ ~~......###Cast: Freeze  h7~≈~~~ ~~...♣..#Memories (4) ~~~~~ ~~......#  h38~~~~~ ~ß...♣..#F   marrowcuda ..... ........#  h_8..... ........# ..... ........#Casting: Frozen Ramparts (safe; 1% risk of failure)   h8Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   h8Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the marrowcuda. The marrowcuda resists. h:o==6.3 (1Ramparts  h@g### hDonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the marrowcuda. The mar h=Erowcuda resists. _The wall freezes the marrowcuda. The marrowcuda completely misses you. ha z###FF#####F 2 marrowcudas (1 summoned)  You barely miss the marrowcuda. The marrowcuda resists. _The wall freezes the marrowcuda. The marrowcuda completely misses you.You barely miss the marrowcuda.marrowcuda is lightly damaged.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you. h 58- h '-7 hˊ n#### h% ? _Another marrowcuda is drawn to the feast! hp  The marrowcuda bites you. _Another marrowcuda is drawn to the feast!  You closely miss the marrowcuda.  The marrowcuda is moderately damaged.resists. The wall freezes the marrowcuda.  The marrowcuda bites you but does no damage. hY##{.F### hW#   marrowcuda hf9=-8 hP##._#### hN _The marrowcuda resists. The wall freezes the marrowcuda. h  You hit the marrowcuda. You burn the marrowcuda.  The marrowcuda is severely damaged.The marrowcuda resists. The wall freezes the marrowcuda. hp  #._.#@.FFF####FF 3 marrowcudas (2 summoned)   hThe marrowcuda barely misses you. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda bites you. ht\3--9.2 (0.9 h##._#### hP? _Another marrowcuda is drawn to the feast! hY  You puncture the marrowcuda! You burn the marrowcuda.  You destroy the marrowcuda! h c , hnj )# hj #._.§§_.##@.§≈§..#§'######## h;k ?## h% _Magic restored. hJ h h, h_ _You start resting. h14.0) h+Y9=5.2 (2 h8_ hL" _HP restored. hH  h  hb  h~  hӅ B ht ;== h؆  h  h@  h  h>  h := h  h  h  hΎ  h~  h  hs  h  hd  h%  hH , h/  h  h'  hə  h{  h  h^  h  h/  h  h  hޡ  h{  h  h  hե  h  hƧ  h|  h  h'  h  h  hZ  h  h  hi  h  h  h  h  h;  hs  h  hg  h  hp  h , h  h/  h  h  hB , h  h , h  hY  h  h?  h  h-  h  h , h  h  hB  h  h  h>  h  h , h8  he , h  h , h`  h B hC  hu  h*  h , hL  h+  h  h  hS  h  h9  h  h>  h  h1 B h  h  h  h  h  h  h} , h  h  h=  h  h  h  h  h  h  hR  hx  h  hI  h B h  h  h_  hz  h  h[  h  h  ht  h , h  h  h  h  h   h7  h  h , h|  h  h  h  h  h  h  h  h$  hk  hE  ho  h  h  h!  h  hg , h #  h% , h%  ht'  h'  hk(  hN*  h*  h(+  hN. B h/  h/  h0  h2  h2  h 9  h9  h;  h;  h<  h^>  h>  hD?  h@  h)A  hB  hC  hC  hwD  hF  hF  hG  h.#......#....######### h .... h  h +8.2 (3 h  h ; _Found a stone staircase leading down. h hs h h ht h7 h, h ha hr h\ hS h hg hu h h h h h h h hf h/ hu h hq h h h hR  There is a stone staircase leading down here. h h _ h h h  h  h  h h h h h\B h h h" h" h$ h& h;), hT* h%0, hG2 h2 h87, h hd..............~~~~~≈~≈~~~....... ...............S~~≈ß≈ß≈≈~~...♣... ...............~~≈≈≈⌠≈≈≈~~....... ...............~~≈≈ß~ß~~~~...♣... ...............~~~≈≈≈≈~~~~......# .......###.....~~~~≈~~~~~~...♣..# ......## #....~~~~~~~~~~~......# ......# #....ß~~~~~~~~~ß...♣..# . hb.....## ##.÷...@...............#22.2 (14.0).....†###................# ........÷÷......................#.....>.#......# # h..........######### ##.....##S   electric eel (wandering)  h*G ##.............##  hQ\ ##...........##  hw ##.÷....<........## h h hd _An electric eel is nearby! h0  h  h2  h  hE a#≈~♣~~~~~≈~≈~~~....S~~≈ß≈ß♣≈⌠≈≈≈~~....≈≈ß~ß♣......≈≈≈≈.. h .###.≈♣#~~.... #....ß@~~~~~~~~ß...♣## ##.÷..†###......÷÷..... . h# .>.#...... #..######### ##. hR D.####. h f.####.........## hܜ A  You enter the shallow water. h3 R~S h= i3.0)Water  h  h% ? _Moving in this stuff is going to be slow. h0}..~~~~~~~~~~~... .#.~~~~~≈≈~~~~...♣ #.~~~~~≈~≈~~~... [.~~~≈ß≈ß≈≈~~...♣.S~≈≈≈⌠≈≈≈~~....~~≈≈ß~ß~~~~...♣...........~~~≈≈≈≈~~~~........###.....~~~~≈~~~~~~...♣...## #....~~.......# #....ß~~~~~~~~~ß...♣...## ##.÷.†###.÷÷....>.#........########..##..## hc<JSS hD ****The electric eel shoots out a bolt of lightning at you! h h~S~~@ hDi83----===4.8 (1.6 h hMY _The bolt of electricity hits you. The bolt of electricity hits you! h ##ßß...♣ ..~~. .#≈~♣ #~~≈~≈~~~.... [ ha G~≈ß≈ß♣~~≈≈≈⌠≈≈≈~~....S~≈≈ß~ß♣...≈≈≈≈..###.≈ h q♣# ##....~~.... h v #....ß~~~~~~~~~ß...♣ h ## ##.÷†### . h ÷÷... #.>.#...... ##..##########. h (.## hK  h L~S h C---6.4Freeze h &  hY)  h0  h B4------- h: %70 hn  h   hZ ?_Your unstable footing causes you to fumble your attack. h[.......##.......ß~~~~~~~~~ß...♣.. Gobosan the Frost Mage ................~~~~~~~~~~~...... Revenant of Ashenzari **.... .#..............~~~~~≈≈~~~~...♣.. Health: 84/99 ====================---- #...............~~~~~≈~≈~~~...... Magic: 20/21 ======================-- [...............~~~≈ß≈ß≈≈~~...♣.. AC: 6 hAStr: 9 ................~~≈≈≈⌠≈≈≈~~...... EV: 11Int: 25 ................~~≈≈ß~ß~~~~...♣.. SH: 0Dex: 14 ................S~~≈≈≈≈~~~~...... XL: 11 Next:  5% Place: Dungeon:9 ........###.....@~~~≈~~~~~~...♣.. Noise: ---------  Time: 15727.4 (0.0)  hC.......## ##....~~~~~~~~~~~...... A) +7 dagger "Goblinslayer" {flame, rN+++ .......# #....ß~~~~~~~~~ß...♣.. Cast: Freeze .......## ##.÷................... Memories (4) Water .......†###......................  hn2.........÷÷...................... S   electric eel #.......................>.#......  hh##.......................##########.....................## hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (100% to hit)  hYou freeze the electric eel!  The electric eel is heavily wounded.You hit the electric eel. You burn the electric eel. h3=8.4 (1 h­ h#  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (100% to hit)  You freeze the electric eel!  The electric eel is heavily wounded.You hit the electric eel. You burn the electric eel. _The electric eel is almost dead. he#.......##.......ß~~~~~~~~~ß...♣.. Gobosan the Frost Mage ................~~~~~~~~~~~...... Revenant of Ashenzari **....  hfm.#..............~~~~~≈≈~~~~...♣.. Health: 84/99 ====================---- #...............~~~~~≈~≈~~~...... Magic: 19/21 =====================--- [...............~~~≈ß≈ß≈≈~~...♣.. AC: 6Str: 9 ................~~≈≈≈⌠≈≈≈~~...... EV: 11Int: 25 ................~~≈≈ß~ß~~~~...♣.. SH: 0Dex: 14  hHg$................S~~≈≈≈≈~~~~...... XL: 11 Next:  5% Place: Dungeon:9 ........###.....@~~~≈~~~~~~...♣.. Noise: =--------  Time: 15728.4 (0.0) .......## ##....~~~~~~~~~~~...... A) +7 dagger "Goblinslayer" {flame, rN+++ .......# #....ß~~~~~~~~~ß...♣.. Cast: Freeze .......## ##.÷................... Memories (4) Water .......†###......................  h~g.........÷÷...................... S   electric eel #.......................>.#...... ##.......................########  ##.....................##  hgCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hgAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hgAim: an electric eel (almost dead, 100% to hit)  You freeze the electric eel. hqG.......~~~~~~~~.......~~~~~≈≈~.......~~~~~≈~ [.......~~~.......~~ hJr .......~~≈≈ß~ß~.......~~~≈≈≈≈~#.....@~~~≈~~~ ##....~~~~~~~~ #....ß~~~~~~~ ##.÷..........†###.............÷÷............................>...............   hwf59.4 (1Freeze hU hԂConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (almost dead, 100% to hit)  You freeze the electric eel. _You kill the electric eel! h  h  hw  h  hi  h B h  h  h &6 h  h"  hp F20= h`  h, h h, hL7= h h  hA  hp  h  h $= h(  ht hl8= h h- -  h;_You start resting. h!,38.4 (9 h">1==- h"(9.4 (10.0) hC( hw+% _Magic restored. hAD9 hI hK, hL hmO hOD90== h%P hQ hS, huU h^1= h_ h_ ha hc hc hd hg hJhV2= h}i hhl, hm h$p, hZq hr hr&3 hs h+u hu hv hx h"y&4 hKz h|, hZ~ h[, hՁ h hbL5= h h h hi h, h h96 h֏3= h̐ h , hp h hN h h h&7 h h h@ hg h h h h h;&8 h- h h hF h_ _You start resting. hƷ-67.4 (28 hݸZ9=8.4 (29 h h" _HP restored. hp h2q hr ho h h_? h hj, h h& hJ, h hw h~ h7:= hI h hl h hľ h+ h> h h h h8, hv h hG h h h* h, h h h hR h h h, h} hY h, h h h@ hl h2 h h" X h, hE h hl, h h h h h h" h , h! hb% h(, h* h. hS1 h1 h3 h6 hY9, h; h> h4B, hjD h7H hL, h3O hR hU, hZX h_Z h] h[] hO_ ha hc, he hTi hl, h!o hv hy h*z h| hV h, h h h h h hK h, hC hv h, h h h, h h hE h h h h, h h  hh h h h^ h{, h8 h( h h6 hn h) h6 h h h* h, h hS ####...# .....# ......################## .....## ........@[....# ...PPP...PPP...# ###.....P..P...P♣.P..# ###...P..P...P.♣P..# ##..PPPP...PPPP..# #....##...............###._..... ...##..... # ..###..PPPP...PPPP...# h # # ## ###### # ## .....# ..PPP...PPP...#  h f###.....P..P...P♣.P..# ###...P..P...P.♣P..# ##..PPPP...PPPP..# ....##......... ....##......._......  ...##......... hN/....  hY809.0 (40.6_ h-10.0 (41 hX h _You see here a +1 ring mail of fire resistance. h64 h9 h? h!E; _ hI hJ hP, hxS hV hZ, h[ h1_ hb, hd hh huk, hYm hq ht hu hYw hz h~, h^ h  h, h# h h h# h h hΣ, h! hH hñ, h hӻ h#, hm h h, h^ hz h, h; h h, h+ h h6, h ht h, hr h  h?, h hS h,, h hE h h% h  hw" h$ h$ h[& h1) h+, h`, h- h)/, h/ h:1 h2, h4 h8 h5;, h< h? h@, hA h0 h8, h_ h) h h h9 h h, h hO h!, h" h% h', h2( h* h,, h. h; h>, hv? hA h/D, hE hG hI, hJ hM h>O, h7P hvR hT, hU hgX h^, hn` h c he, h(g h{i hjl hl h@n hp hr, ht hv hpx hx hz h} he% ################# ##......<........## ##.................## ##...................# ##............. ##.))..@................ hT##.)###'###.............. ##...##.. #.............. ########....#~.. ##.............#........#≈Z. ##......###... h........#~.. #........###. Z   spectral orc (dormant).♣......#~.. ##..........## ♣♣..)♣♣.....#~._ ##......#....##  h>_....P.......# #.......#....## hcI 52.0 (42.0  You open the door. h,3.0 (43 h? hr _A spectral orc comes into view. _Found a hazy altar of Hepliaklqana. h݀ ##########  ##......<..  ##................ ##.................. ##..................... ##.))..@.......... ##.)###'###........ #.. #........#~.. ##.......#≈Z. #~.. #~.. )#~._   hB  ##########  ##......<..  ##................ ##.................. ##..................... ##.))..@.......... ##.)###'###........ #.. #........#~.. ##.......#≈Z.  h_ #~.. #~.. )#~._   h$  h%  h-  h1 c _A spectral orc is nearby! h˘2#################......<........##...#.........##.))......#.)###@###.......#...##...##....... #########....#~...~##...... # hS(...#........#≈Z.o~###......###..#~...≈# #........###♣......#~...≈###...# .♣♣..)♣♣.....#~._.~##....# o   orc (missile, asleep) .....P.......##...##.#.... hʙ6P.#######.#.... hq h14.0 (1.0) h hb _An orc comes into view. It is wielding a +0 whip. _There is an open door here. hf###################......<........####..........##...........##...........##.)).........##.)###'###....##...##.@.# #########....#~...~## #...#........#≈Z.o~###### .....~...≈# ..###♣#.. .♣♣..)♣♣_.~##......# . h....P..#...##.P#######.........# h h%{Z.Z hi'>5Freeze _ h- h/ hY  You hit the spectral orc. You burn the spectral orc. hb  You destroy the spectral orc! ho.o   orc (missile) h E====6 h hi% _The orc shouts! hG\ h\[=---7 h~d hg _You barely miss the orc. The orc closely misses you. h} G  You hit the orc. You burn the orc. h f) h u---8Freeze h  hT G _You kill the orc! huO ###################......<........####.........##........##.......##.))....##.)###'#####...##...## #########....#~.@.~## #...#........#≈...~###### .....~...≈# ..###♣#.. ..♣...♣♣...................###.#.  h{ hh|.-9 h0 hq{  Things that are here: _a +0 whip; 3 boomerangs; a +0 scale mail hݼ~ ##......<........####.........##......##......##.))##.)###'#####...##...## #########....#~.).~## #...#........#≈ h#### .....~...≈# ..###♣#.. .♣♣..)♣♣_.~##......# ......♣♣..#.............###.÷###.  h h%H-60 _ hg h h/)4 h+ hkM hP, hyT h^j  Things that are here:  a +0 whip; 3 boomerangs; a +0 scale mail h` hUa _ hb hoB hp h{@  There is an open door here. h ~ h~ _ hF hF h  hX h h h] h h h h{, h h! h_, h֬ hc hϴ, hS h h h h h  hZ hJ h~ h h h h| h hx, h" h h h; hr h& h+, h h hx, h hg hK, h h  hX hr, h0 h; h h) h)  h$ h& h& hz' h5* h+ h+ h, h. h60 h0 h,2 h4 h6, h7 hp: h= hJ= h> hC hE, hF hI hGL hL hN hGQ hvS, hT hFX hZ, h#\ h_ hb, hXd hg h+j, hk hn hsq, hr hu hx h8x hy h6| h}, h h hu, hj h̆ hZ, h} h hi, h h h, h h, h@, hΗ h h\X h, h h^ h h. h h! h, h  h* h, hP h .#................#  ....♣.♣...........#   h+*.................>#  ♣.♣.♣.♣...........#   h^.................##  ....♣...........##   h I...............###  ß...♣............#  ~....###@#  904.0 (44.0) ~...♣...########'#  ~.......#...≈...##  ~...♣...#._§§._.#  ~.......#..§§§..#   hO.~...♣...'########  ~### ~...♣..# ~......#  h1_You open the door. h h=;_ hHE _Done exploring. hP4 h  hk ................0.0) hm)_ h!4 h$E _Done exploring. h  h<  h  h  hm 4 h E _Done exploring. hA [?25h[?0c  h J Search for what [Enter for "."]?  h [?25l[?1c h/ h435 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a sparkling altar of Nemelex Xobeh hn4b - [D:9] a shimmering blue altar of Sif Muna  c - [D:9] a stone staircase leading down  d - [D:9] a stone staircase leading down  e - [D:9] a stormy altar of Qazlal  f - [D:9] a +1 ring mail of fire resistanceg - [D:9] a +0 scale mail (2 further duplicates)  h - [D:9] a +0 short sword  i - [D:9] a stone staircase leading up  j - [D:9] a stone staircase leading up   h4k - [D:9] a +0 club (4 further duplicates)  l - [D:9] a +0 dagger (1 further duplicate)  m - [D:9] a +0 robe (2 further duplicates)  n - [D:9] a +0 trident  o - [D:9] a +2 plate armour of willpower h4p - [D:9] a stone staircase leading up  q - [D:9] a +0 buckler  r - [D:9] a +0 plate armour  s - [D:9] a +0 spear (2 further duplicates)  t - [D:9] 3 boomerangs   h&5Mu - [D:9] a +0 shortbow  v - [D:9] a +0 whip (1 further duplicate)  h5[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hZLevel 9 of the Dungeon <<<<>>>>____(Press ? for help) ################# ##......<........## ##.................## ##...................## ##.....................###### ##.))........................########## ##.)###'###............................## ##...##...##........................[....# #########....#~.).~##................PPP...PPP...# ##...#........#≈...~###......###.....P..P...P♣.P..# ###.............#~...≈# #........###...P..P...P.♣P..# #........♣......#~...≈###..........##..PPPP...PPPP..# #...♣♣..)♣♣.....#~._.~##......#....##...............## #.......P.......##...##.......#....##......._........# #.#....PP.......#######.......#....##................# #.............................#...###..PPPP...PPPP...# #....♣...♣♣............ hͺ.......###.#....P.PP...PP♣P...# #........♣♣..#.............###.÷###....P..P...P..P...# #...........###............# #÷.........PPP...PPP....# ##..........## #............###.......................# ##..........## ##....###...............................## ##............###.....# #................................## ##.....................###[[[[.............................## hI Gobosan the Frost MageRevenant of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 6Str: 9EV: 11Int: 25SH: 0Dex: 14XL: 11 Next:  5% Place: Dungeon:9Time:Memories (4) _There is an open door here. _You open the door. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . hQ  hS  hX ; _ hT[  h]  h]  h^  hd  h3h , hh  hhn  hq , hs  h`  h , hN  h`  h  h  h  h  hk B hƩ  hY , h2  hL  h  h  hC  h(  h , h  h  h , h  h  h  h  h  h  h , hK  h  h , h  hx  h~ , h|  h  hv , h  h  h  h  h  h  h , h  h,  hp  h  h  h  hc!  h!  h %  h'  h1 B h1  h5 , h28  hq;  h> , hFA  h7D  h(I , hL  hN  hqR  h S  hU  hX  h\ , h_  hb  he , hg  hWt  #### ...## ....## .....## ......###### ...........########## ....................## ................@....#Noise: --------- 15931.0 (27.0) .........PPP...PPP...#A) +7 dagger "Goblinslayer" {flame, rN+++ ###.....P..P...P♣.P..#Cast: Freeze ..###...P..P...P.♣P..#  ht ....##..PPPP...PPPP..# ....##...............## ....##......._........# ....##................# ...###..PPPP...PPPP...# ht  hqv  hX 9_ h _You see here a +1 ring mail of fire resistance. hK\ h9]12.0 (1.0) hd9_ hmh[ _G - a +1 ring mail of fire resistance hPG[?25h[?0c  hGJ Search for what [Enter for "."]?  h [?25l[?1c h]  h ~34 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a stormy altar of Qazlalb - [D:9] a stone staircase leading down  c - [D:9] a +0 scale mail (2 further duplicates)   h d - [D:9] a +0 short sword  e - [D:9] a stone staircase leading up  f - [D:9] a stone staircase leading up  g - [D:9] a +0 club (4 further duplicates)  h - [D:9] a +0 dagger (1 further duplicate)  i - [D:9] a +0 robe (2 further duplicates)  j - [D:9] a +0 trident  k - [D:9] a +2 plate armour of willpowerl - [D:9] a +0 buckler   h m - [D:9] a +0 plate armour  n - [D:9] a +0 spear (2 further duplicates)  o - [D:9] 3 boomerangs  p - [D:9] a +0 shortbow   hK q - [D:9] a +0 whip (1 further duplicate)  r - [D:9] a hazy altar of Hepliaklqana  s - [D:9] a shimmering blue altar of Sif Muna  t - [D:9] a sparkling altar of Nemelex Xobeh  u - [D:9] a +0 kite shield  v - [D:9] a +3 scale mail  h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h   f - [D:9] a stone staircase leading up  g+0 club (4 further duplicates)  hdagger (1 further duplicate)  irobe (2 further duplicates)  j+0 trident  k - [D:9] a +2 plate armour of willpowerlbuckler  mplate armour  nspear (2 further duplicates)  o3 boomerangs  p - [D:9] a +0 shortbow  qwhip (1 further duplicate)  rhazy altar of Hepliaklqana  sshimmering blue altar of Sif Muna  ta sparkling altar of Nemelex Xobeh  u - [D:9] a +0 kite shield  v - [D:9] a +3 scale mail  w+0 orcbow  x - [D:9] a +4 scimitar  y+0 battleaxe  zchain mail  h X A - [D:9] a +0 flail41% hc  u - [D:9] a +0 kite shield  x - [D:9] a +4 scimitarB - [D:9] a +0 ring mail (1 further duplicate)  C - [D:9] an escape hatch in the ceiling  h f D - [D:9] a staff of death66 h6 x - [D:9] a +4 scimitar  B - [D:9] a +0 ring mail (1 further duplicate)E - [D:9] a stone staircase leading down  F - [D:9] an escape hatch in the floor  G - [D:9] a stone staircase leading up  H - [D:9] a stone staircase leading downbot h>  B - [D:9] a +0 ring mail (1 further duplicate)  F - [D:9] an escape hatch in the floor hVI  F - [D:9] an escape hatch in the floor  H - [D:9] a stone staircase leading down h Gobosan the Frost Mage ####Revenant of Ashenzari **.... ...##Health: 99/99 ======================== ....##Magic: 21/21 ======================== .....##AC: 6Str: 9 ......######EV: 11Int: 25 ...........##########SH: 0Dex: 14 ....................##XL: 11 Next:  5% Place: Dungeon:9 ................@....#Noise: ---------  Time: 15932.0 (0.0) .........PPP...PPP...#A) +7 dagger "Goblinslayer" {flame, rN+++ ###.....P..P...P♣.P..#Cast: Freeze ..###...P..P...P.♣P..#Memories (4) ....##..PPPP...PPPP..# ....##.............. h .## ....##......._........# ....##................# ...###..PPPP...PPPP...# _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You see here a +1 ring mail of fire resistance. _G - a +1 ring mail of fire resistanceSearch for what [Enter for "."]? . h 9_ h  h  hr . _ h hE h9_ h _Search for what [Enter for "."]? . _You see here a +1 ring mail of fire resistance. _G - a +1 ring mail of fire resistance _Search for what [Enter for "."]? .Unknown command. h( hInventory: 33/52 slots Hand Weapons (go to first with ))  h A - the +7 dagger "Goblinslayer" (weapon) {flame, rN+++ Str-3 Dex+5}  t - a +4 flail Missiles (go to first with ()d - 60 stones Armour (go to first with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  l - the cursed +0 pair of gloves "I Foresaw This" (worn) {Elem, Sorc}  hf s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort}  B - the cursed +0 cloak of Ashenzari's Soothsayer (worn) {Bglg, Elem}  k - a +1 scale mail of willpowerD - a +0 kite shield  F - a +0 troll leather armour  G - a +1 ring mail of fire resistance Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  r - a ring of resist corrosion (worn) Wands (go to first with /) hC - a wand of charming (10) Scrolls (go to first with ?)g - a scroll of amnesia   hh - 3 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit h7[top]" h" h" hGobosan the Frost Mage ####Revenant of Ashenzari **.... ...##Health: 99/99 ======================== ....##Magic: 21/21 ======================== .....##AC: 6" hE}Str: 9 ......######EV: 11Int: 25 ...........##########SH: 0Dex: 14 ....................##" hqXL: 11 Next:  5% Place: Dungeon:9 ................@....#" hNoise: ---------  Time: 15932.0 (0.0) .........PPP...PPP...#" h A) +7 dagger "Goblinslayer" {flame, rN+++ ###.....P..P...P♣.P..#" hCast: Freeze ..###...P..P...P.♣P..#Memories (4) " h....##..PPPP...PPPP..# ....##...............## ....##......._........# ....##................# ...###..PPPP...PPPP...# _Done exploring. _Search for what [Enter for "."]? . _You see here a +1 ring mail of fire resistance. _G - a +1 ring mail of fire resistance _Search for what [Enter for "."]? . " h 1_Unknown command." h9_" h" h" h" h8_" h" hu" hF _Unknown command." ht " hy   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.1   8.8  +1   n + Spellcasting  11.1  14.3  -1      " hy S    " hz  b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.2   1.2  -1  " h7z  c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2  " h`z  d - Polearms   0.1   1.2  -1   q - Translocations   0.1   1.2  -1  " hz  e - Staves   0.1   1.2  -1   r - Alchemy   0.2   1.2  -1  " hz  f - Unarmed Combat   0.1   0.8  +1   s - Fire Magic   0.2   1.4  -2  " h&{ 0 g - Throwing   0.0   1.2  -1   t + Ice Magic  12.4  10.1  +1      " hP{  u - Air Magic   0.2   1.4  -2  " h{  h - Short Blades   0.1   1.2  -1   v - Earth Magic   0.2   0.8  +1   i - Long Blades   0.1   1.2  -1  " h{         " h{ w - Evocations   0.0   1.2  -1  " h"|  j - Armour   6.1   7.1  -1       k - Dodging   2.0   3.6  -1  " hG| T    " hc| B l - Shields   0.1   1.2  -1      " h~| m - Stealth   2.5   2.1  +2  " h|         " h| T    " h| pThe relative cost of raising each skill is in cyan.  " h| Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  " h#} }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets* h:** hp t - Ice Magic  12.4+ h| j + Armour   6.1/ h w:*/ hp n - Spellcasting  11.1/ h? / hY / h SGobosan the Frost Mage ####Revenant of Ashenzari **.... ...##Health: 99/99 ======================== ....##Magic: 21/21 ======================== .....##AC: 6Str: 9 ......######EV: 11Int: 25 ...........##########SH: 0Dex: 14 ....................##XL: 11 Next:  5% Place: Dungeon:9 ................@....#Noise: ---------  Time: 15932.0 (0.0) .........PPP...PPP...#/ ht A) +7 dagger "Goblinslayer" {flame, rN+++ ###.....P..P...P♣.P..#Cast: Freeze ..###...P..P...P.♣P..#Memories (4) ....##..PPPP...PPPP..# ....##...............## / h ....##......._........# ....##................# ...###..PPPP...PPPP...# _Search for what [Enter for "."]? . _You see here a +1 ring mail of fire resistance. _G - a +1 ring mail of fire resistance / h _Search for what [Enter for "."]? . _Unknown command. _Unknown command./ h / h / h 9_/ h 0 hH0 hWTLevel 9 of the Dungeon <<<<>>>>____(Press ? for help)###################......<........####.................####...................####.....................########.))........................############.)###'###............................####...##...##........................@....##########....#~.).~##................PPP...PPP...###...#........#≈...~###......###.....P..P...P♣.P..####.............#~...≈# #........###...P..P...P.♣P..##........♣......#~...≈###..........##..PPPP...PPPP..##...♣♣..)♣♣.....#~._.~##......#....##...............###.......P.......##...##.......#....##......._........##.#....PP.......#######.......#....##................##.............................#...###..PPPP...PPPP...##....♣...♣♣...................###.#....P.PP...PP♣P...##........♣♣..#.............###.÷###....P..P...P..P...##...........###............# #÷.........PPP...PPP....#0 hT##..........## #............###.......................###..........## ##....###...............................####............###.....# #................................####.....................###[[[[.............................##0 h1#########....#~.).~##................PPP...PPP...###...#........#≈...~###......###.....P..P...P♣.P..####.............#~...≈# ####...P..P...P.♣P..##........♣......#~...≈#####..PPPP...PPPP..##...♣♣..)♣♣.....#~._.~###....##...............###.......P.......##...###....##......._........##.#....PP.......#####....##...##......................#...###..PPPP...PPPP...##....♣...♣♣.............###.#....P.♣P...##........♣♣..#.............###.÷###...#..###............# #÷.........PPP...PPP...##..## #............###......................###..........## ##....###...........####.....###.....# #..........####..............###[[[[.............####..#.#.#[...÷...................###.........>..................?............##...#.#.#................###....#...............##........<........♣.♣.........##>..#.#.#.♣.~.♣..)......>##.......~~~.....0 h72.♣.♣.♣.♣.♣.♣.♣.♣.♣....###..)..~~~~~...........##~~~....##....♣...1 h1 hvGobosan the Frost Mage ####Revenant of Ashenzari **.... ...##Health: 99/99 ======================== ....##Magic: 21/21 ======================== .....##AC: 6Str: 9 ......######EV: 111 h@Int: 25 ...........##########SH: 0Dex: 14 ....................##XL: 11 Next:  5% Place: Dungeon:9 ................@....#Noise: ---------  Time: 15932.0 (0.0) .........PPP...PPP...#1 hr+A) +7 dagger "Goblinslayer" {flame, rN+++ ###.....P..P...P♣.P..#Cast: Freeze 1 h)..###...P..P...P.♣P..#Memories (4) ....##..PPPP...PPPP..# 1 h6....##...............## ....##......._........# ....##................# ...###..PPPP...PPPP...# _Search for what [Enter for "."]? . _You see here a +1 ring mail of fire resistance. _G - a +1 ring mail of fire resistance _Search for what [Enter for "."]? . _Unknown command. 1 hc._Unknown command.1 h 1 h1 h=1 h1 h% _1 h1 hu1 h1 h>1 he1 hj 1 h 1 hD 1 h1 h1 h,1 h1 h1 h`1 h1 hu 1 h$1 h'1 h'1 h)1 h-1 h/1,1 hb31 h71 ht;,1 h=1 hA1 hD1 hE1 hOG1 hiK1 hN,1 hP1 h}T1 hW1 h X1 hZ1 h]1 h`1 h`1 hb1 he1 h i,1 hj1 hwn1 hq1 h`q1 ht1 hu1 htx,1 hz1 hC}1 h,1 h91 h1 h̅1 h 1 h؆1 h 1 h,1 hό1 h1 h,1 h1 h`1 h.,1 h 1 h1 h,1 hۚ1 hҢ.............# .............## ...........## ...........## ...........## ?.............#1 hf% #......#  ♣.♣.#  #  53.0 (21.0)♣.♣.♣...........#  ................##  1 hL.♣...........##  ..........###  ♣..#   1 hУ~..###.#   1 h♣...########'#   ....#...≈...##  1 hE 1 h1 h̪1 hA _You see here a +1 ring mail of fire resistance. _G - a +1 ring mail of fire resistance _Search for what [Enter for "."]? .Unknown command. __There is a stone staircase leading down here.1 hd[ 1 h] 1 ha 1 hh 1 hl 84.0 (1.0) _1 hLo 2 h@_ ##########  .........  ....(....  ...  .  .  . 10 2 h   .......  ........  ...<...........  ############### 2 h2 h9<2 hF+7 (1.72 hM2 hR _You climb downwards.  Found 5 stones. Found a stone staircase leading up. _There is a stone staircase leading up here.2 h|;42 hZ=2 hV@2 hBC2 hH; _2 hI2 hK12.0)3 h\L+3.7 (23 hR3 hUX _H - a +0 tin of tremorstones (2/2)3 h43 h3 h&3 h63 h3 h!,3 h#,3 h_%3 h(,3 h)3 h-k _x - 4 scrolls of immolation (gained 1)3 h043 h23 hE53 hv7,3 h83 h ;3 hB=,3 h>3 h@3 hC,3 hE3 h}F3 hG3 hG3 hH3 hK3 hQL,3 hM3 hPN3 haO,3 hP3 hQ3 hS,3 hT3 hV3 hX,3 hY3 hZ3 h[,3 h\3 h^3 h_3 h`3 h`3 hb3 hd,3 hd3 htg3 hlX3 h,m,3 hm3 ho3 h4q,3 hq3 hs3 ht,3 h~u3 hy3 hy3 hy3 h{z3 h|3 h},3 h~3 hZ3 h<,3 h3 h3 h,3 hĆ3 h3 hL3 h3 h3 h3 h"3 hL3 h3 h3 h(,3 h/3 h3 h,3 h53 h3 h-#..# #..# #### #..# #..# #..# #..#######..# #...........#3 h~ #. #...........#3 h~ #>..##....###....##.... #.# #....##....60007.0) #.........# #....##....#...###...# #....##....#... #...# #....##.... 3 hS#.. #...# #....##.... #. #...# #....##....  3 h#. #...# #....##....  3 h...# #....##....  3 h#.......... 3 h[3 h,1.7 (283 h3 ht; _Found a stone staircase leading down.5 hy J5 h 5 h 5 h 5 hQ n5 h 5 h/ ,5 h 5 hT 5 hP 5 h5 ,5 hc 5 h 5 h 5 hU 5 hk B5 h 5 h6 5 h 5 h 5 h 5 h 5 h 5 h 5 h] 5 h3 5 h #.[ ..  # # ..# #.# #..# #.# #..# #@####### #..#9.7 (5 h 8.0) #...##..# #..# #...##..#######..# #...##...........# 5 h[ #...##...........# #>..##....###....# #.........# #....#5 h #.........# #....##...###...# #....#5 hsB10.7 (95 hf 5 h, _Found a +0 chain mail.6 hc36 h7,6 h=X7 hT.#######[...... ....... ...O... 7 h!# # # #.####### #...##..# #O   two-headed ogre (asleep).##..#######..#7 h q.##..............7 h= 3.7 (3  A two-headed ogre comes into view. It is wielding two +0 giant clubs.7 h7yO.O7 hO5===4.7 (47 h#7 h ; _The two-headed ogre shouts in stereo!8 hu+8 h*6Gobosan the Frost Mage8 h<#..Revenant of Ashenzari **....#..Health: 99/99 ========================#.#8 h QMagic: 18/21 ====================----#.#######AC: 6Str: 9#.[......8 hvEV: 11Int: 25#........SH: 08 h Dex: 14#...O....XL: 11 Next:  5% Place: Dungeon:10#@#Noise: ===------  Time: 16014.7 (0.0)8 hO#.#..# A) +7 dagger "Goblinslayer" {flame, rN+++ #.##..# Cast: Freeze#.#8 hV+#..# Memories (4) #.####### #..##...##..# #..# O   two-headed ogre#...##..#######..##...##...........#8 hW\#...##...........#A two-headed ogre comes into view. It is wielding two +0 giant clubs. _The two-headed ogre shouts in stereo!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate8 h.8 hZ.#.8 hR#..O.8 hݔE#@#8 h'1#.#8 htJ#.#8 h.8 hݕ8 hU8 h-8 hҗ5.7 (18 h%Ramparts 8 h98 h8 h#8 hΠ#8 h/#.#8 hc#8 h8 hߣ 8 h'/_The two-headed ogre shouts in stereo! 8 hZ Casting: Freeze (safe; 1% risk of failure)8 hLonfirm with . or Enter, or press ? or * to list all spells.8 hasting: Frozen Ramparts (safe; 1% risk of failure)  8 hؤYPress: ? - help, Dir - look around, f - activate 8 h3_The walls around you are covered in ice.9 hEI9 hP#.O.#@##9 hPW#.#9 h R1---9 h3R06Freeze9 hYa###9 h[; _The wall freezes the two-headed ogre.9 h4 Gobosan the Frost Mage#..Revenant of Ashenzari **....#..Health: 99/99 ========================#.#Magic: 17/21 ===================-----#.#######AC: 6Str: 9#.[......EV: 119 h Int: 25#........SH: 0Dex: 14#.O......XL: 11 Next:  5% Place: Dungeon:10#@#Noise: ---------  Time: 16016.7 (0.0)9 h X#.#..# A) +7 dagger "Goblinslayer" {flame, rN+++ #.##..# Cast: Freeze#.##..# Memories (4) Ramparts #.####### #..#9 h' #...##..# #..# O   two-headed ogre9 h= #...##..#######..##...##...........#9 hk #...##...........#9 h <You freeze the two-headed ogre.  9 h .The two-headed ogre is lightly wounded.  9 h AYou hit the two-headed ogre. You burn the two-headed ogre.  9 hҼ .The two-headed ogre is lightly wounded.  9 h _The wall freezes the two-headed ogre!  The two-headed ogre hits you with a +0 giant club!!9 h i78------===7.7 (19 h ####.#9 h X  The two-headed ogre is lightly wounded.  You hit the two-headed ogre. You burn the two-headed ogre.  The two-headed ogre is lightly wounded.wall freezes the two-headed ogre!two-headed ogre hits you with a +0 giant club!! _The two-headed ogre barely misses you.: hjNGobosan the Frost Mage#..Revenant of Ashenzari **....#..Health: 78/99 ==================------#.#Magic: 16/21 ==================------#.#######: hjAC: 6Str: 9#.[......EV: 11Int: 25#........SH: 0Dex: 14#.O......: h"kIXL: 11 Next:  5% Place: Dungeon:10#@#Noise: ===------  Time: 16017.7 (0.0): hkV#.#..# A) +7 dagger "Goblinslayer" {flame, rN+++ #.##..# Cast: Freeze#.##..# Memories (4) Ramparts #.####### #..#: hk#...##..# #..# O   two-headed ogre: hk#...##..#######..##...##...........##...##...........#: hkPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 100%  : h(lto hit)  You freeze the two-headed ogre!  The two-headed ogre is heavily wounded.You barely miss the two-headed ogre.: hMl: hnb9=--8.7 (1: h)s|###@#: hzsb#.##: hv  Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 100%  : hTv7to hit)  You freeze the two-headed ogre!  : hyvThe two-headed ogre is heavily wounded.You barely miss the two-headed ogre. _The two-headed ogre is heavily wounded.: hIP  Gobosan the Frost Mage #.. Revenant of Ashenzari **.... #.. Health: 79/99 ===================----- #.# Magic: 15/21 =================------- #.#######  AC: 6Str: 9 #.[......  EV: 11: hInt: 25 #........  SH: 0Dex: 14 #.O......  XL: 11 Next:  5% Place: Dungeon:10 #@# Noise: =--------  Time: 16018.7 (0.0) #.# ..# A) +7 dagger "Goblinslayer" {flame, rN+++ : h #.# #..# Cast: Freeze #.# #..# Memories (4) Ramparts  #.####### #..# #...##..# #..# O   two-headed ogre #...##..#######..#: h= #...##...........# #...##...........#: hGhit)  You freeze the two-headed ogre.  : h.The two-headed ogre is severely wounded.You hit the two-headed ogre. You burn the two-headed ogre.  : hC~The two-headed ogre is severely wounded.The wall freezes the two-headed ogre!: h #.. #..: h #.# #.#######  #.[...... : hW #........  : hx#.)......  : h@#@# #.# : h`T #.#  : hu#.#  #.#: hP  #..: hh  #..: hx  #.. : h<  : h&: hRg139.7 (1Freeze: h#@##.##: h  You freeze the two-headed ogre.  The two-headed ogre is severely wounded.You hit the two-headed ogre. You burn the two-headed ogre.  The two-headed ogre is severely wounded.  The wall freezes the two-headed ogre! _You kill the two-headed ogre!: hʡ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: hj ####.##.#: hk : hr ####.##.#: hwu _You can't see any susceptible monsters within range! (Use Z to cast anyway.); h; h; h; hb; hL6=; hS80; hƯ; hJ,; h; h)1=.#.#.).#@#-#.##.#..; h<f 24.7 (5 _You start resting.; hP-5.7 (6; h<; h^4 _The frozen ramparts melt away.; h J; hՁ ; h} h27=; hK ,; h ; h ,; h ; h ; hO L3=; h ; hɑ ; h :=; hf ; hw ; h ; h ; h ; hP }4=8=; h ; hS ; h ; h ; h ,; h ; hm <5; h ; h P=; h ; h3 ; ht K69=; h ; h 7=; h> =; h 8=20=; h ; h ,; hn ; h ,; h ; h ; h &9; h |=; hQ ,; h ; h i 90 _You start resting.; h 048.7 (23.0); h [1==9.7 (24; h ; h % _Magic restored.< h4< h < h,< h[x1=< h< hC,< h< hg==< h}< hV2=< h< h < h < h& < h < h8< hi< h< h-&3< h]< h,< h*< hR,< h< h-< h~&4< h < h$,< h?%< h'< h4(L5=< h)< h,,< h-< h/,< hA1< h496< hV43=< h5< h7,< h^9< h;,< h<< h=<7< hc?< h0C,< hC< hE,< h)G< hZI<8< hAJ< hrL,< hM< hfO< hO< hcQ< hVZ_ _You start resting.< h^'73< h_Z9=4.7 (25< hZb< hd" _HP restored.< h5< hl9  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.1   8.8  +1   n - Spellcasting  11.1  14.3  -1          < h9h b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2  < h:h d - Polearms   0.1   1.2  -1   q - Translocations   0.1   1.2  -1   e - Staves   0.1   1.2  -1   r - Alchemy   0.2   1.2  -1  < h:[ f - Unarmed Combat   0.1   0.8  +1   s - Fire Magic   0.2   1.4  -2   g - Throwing   0.0   1.2  -1   t - Ice Magic  12.4  10.1  +1       u - Air Magic   0.2   1.4  -2   h - Short Blades   0.1   1.2  -1   v - Earth Magic   0.2   0.8  +1  < h: i - Long Blades   0.1   1.2  -1           w - Evocations   0.0   1.2  -1   j + Armour   6.8   7.1  -1       k - Dodging   2.0   3.6  -1  < h(;     l - Shields   0.1   1.2  -1      < hP;; m - Stealth   2.5   2.1  +2      < h;        The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  < h;}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets= h = h1 = h; Gobosan the Frost Mage#..Revenant of Ashenzari **....#..Health: 99/99 ========================#.#Magic: 21/21 ========================#.#######AC: 6Str: 9#.[......EV: 11Int: 25#........SH: 0Dex: 14#.)......XL: 11 Next: 13% Place: Dungeon:10#@#Noise: ---------  Time: 16074.7 (0.0)#.#..# A) +7 dagger "Goblinslayer" {flame, rN+++ #.##..# Cast: Freeze#.##..# Memories (4) #.####### #..##...##..# #..# = h #...##..#######..# #...##...........# #...##...........#  _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored. _You start resting. _HP restored.= hH = h = h = h = h!4= h"= h &= h^(= h,B= h/,= h1= h{8&  = h8|Things that are here:  a +0 giant club; a +0 giant club= hn<= h = _= h#?> h> h,> h> h> h- > h > h > h%> h,> h> h> h=,> h> ha"> h$,> h'> h(> ho+,> h-> h0> h1> h2> h17K _i - 3 scrolls of revelation (gained 1)> h8> h8> h~9> hu;> h=,> h<>> h4@> hA,> hB> h0D> h F,> hF> haJ> hL> hL> hM> h~Q> hT,> hU> hW> hX> hX> hY> h`> he .........>..................$................#.............#.......###.....#............#..........@.#91.7 (17.0)#............# #.#########..# #.#########..# #.[..........#####.#..................#.)................#.######.........###.# ########..#> h k> hk,2.7 (18> hVq> hOt; _Found a stone staircase leading down.> h"4> h=> ht> hb###############.>......$...#. #. ####......K#..#####..#............# #.#########..# > h#.#########..##.[...#####. K   kobold (asleep)#..........#.)................#.######.........#> h,0.0)> h+3.7 (1> h> hs _A kobold comes into view. It is wielding a +0 club.? h8q#.>......K? h.$..#.#.K###.#.? hK.#..#####.#.? hu# #.#..# ? h`#.##..#? h#.[....#####. KK 3 kobolds (1 missile, asleep)? h=Q#...........? ha{#.)................ ? h  2 kobolds come into view.A kobold is wielding a +0 dagger and quivering poisoned darts.? h? hT? h&.K.KK.KKK2 wandering)? hm(/==4? h0? h2( _The kobold shouts!? hvV#.>..$..K..#.#.K###.KK.#.#.#####.#..# ? hVD#.#..# #.#..##.[...#####. D   acid dragon (wandering)#.......... ? hWaK   kobold brigand (missile, wandering)#.).......... KKK 3 kobolds (1 missile, 2 wandering) ? hg  An acid dragon and a kobold brigand come into view.? hMj  The kobold brigand is wielding a +0 short sword and quivering curare-tippeddarts.? h3k? hIl? hm? hQn? hx.KKKK...KD.K 4 kobolds (1 missile, 3 wandering)? h9z/--5? h_? hs _A kobold comes into view. It is wielding a +0 club.? h#.>..$..K.#.KK.#.K.###.#.K.  #.#####...D.  #...# ..$#.###..# .  #.[.? h#####.  #.  #.). ? h9  Found 8 gold pieces.? h? h? h? h? h? h|.K..K.KKK..D.DK)KK1? hx0===6? h? h] _The acid dragon roars! The kobold brigand shouts! The kobold shouts! x2? hr  # .>. .$..... . #.K... #.K.K. ###.K... #.K..D.. #.#####..... #? hs O...# ..$ #.###..# .  #.#..# #.[.#####. #. #.).  #.######.##? h+u ? hu ? hpw ? hyx ? hx ? hMy ? h .KK.K..K.KD.---7? h ? h8 ? hy` # .>. .$..... . #.K.. #.K.K.. ###. #? hKz.K.KD... #.#####..... #..# ..$ #.#..# . #.#..# #.[...#####. #? h{z.......... #.)..........  #.######.##? hz? h|? h7}? h}? hW~? h~? h.K.K.KD. 3 kobolds? h9B---8? h.? hC@ h 4@ h)@ h+@ hS##################.........>......... .....$..... ....... #. #K.K...###.......#....KKD.... ######..... #.# ..$ #.#########..# . #.#########..# @ hͥ #.[..........#####. #........ #.)................ #.######.........## #.# ########..@ h@ hS@ h%@ h.K.KK.@ h&9@ hI@ hF@ hC f .........>.............$..... #.....K.##.K...#......K.KD.#####.. ..$######### .#####@ hlD j [..........#####............##########.##..#@ hUI @ hS K.{K   kobold brigand (missile)@ hXT (100@ h[ @ hD^ @ h@ / ....$... #...K..K##.....#.....{K.KD#####. ..$######### .##### [..........#####.................)......##.#.##..#@ hC @ hL K.K   kobold@ hN &1@ hT @ hEV A hP. #..K..K##.....#.....K.K.KD..#####.........# ..$######### . [..........#####.................).....######...## ########..#  #..#.#######A hzA h!A h>KKK   kobold brigand (missile)K   koboldA hd&2A hA h:A hV$........ .K..K ###..............K.K.KDA he.......K#####................$.#########..# A hy[..........#####......A h5).....A hX.....#####.........##A hlR########..#.# A hBA hA hA h+K.KKK 2 koboldsA h 73FreezeA h[A h_A hy .............$.....  Gobosan the Frost Mage ...................  Revenant of Ashenzari **.... #.................  Health: 99/99 ======================== A h2Y#.........K..K....  Magic: 20/21 ======================-- ###.......K.........  AC: 6Str: 9  #..............K.KD....  EV: 11Int: 25  #...........K#####.....  SH: 0Dex: 14  #...........K# ..$  XL: 11 Next: 13% Place: Dungeon:10  #.#########.@# .  Noise: ---------  Time: 16103.7 (0.0)  #.#########..# A) +7 dagger "Goblinslayer" {flame, rN+++ A hj #.[..........#####.  Cast: Freeze  #..................  Memories (4)  #.)................  #.######.........##  K   kobold brigand (missile) A h #.# ########..#  KK 2 kobolds  #.# #..#  #.# #..# A h@Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  A h;Press: ? - help, Shift-Dir - straight lineA haiAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold!A hA hA h@P $.....  ............  #.........  #.........  ###........  #...........K.{  #............#A h  #...........K# ..$  #.@# .  #..#  #.[A h....#####.  ............  #.)........... A h #.######.........##  #.# ########..#A h8K   kobold  #.#  A hc@ #.# !A h 3=4.7 (1A hA h4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineA hnAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold! _You kill the kobold!B hQ .............$.....  Gobosan the Frost Mage ...................  Revenant of Ashenzari **.... #.................  Health: 99/99 ======================== #.........K..K....  Magic: 19/21 =====================--- ###.................  AC: 6Str: 9  #...........K.{K.KD....  EV: 11Int: 25  #............#####.....  SH: 0Dex: 14  #...........K# ..$  XL: 11 Next: 13% Place: Dungeon:10 B hکC #.#########.@# .  Noise: =--------  Time: 16104.7 (0.0)  #.#########..# A) +7 dagger "Goblinslayer" {flame, rN+++  #.[..........#####.  Cast: Freeze  #..................  Memories (4)  #.)................  #.######.........##  K   kobold brigand (missile)  #.# ########..#  K   kobold B h #.# #..#  #.# #..# Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (100% to hit)  You freeze the kobold brigand!  The kobold brigand is moderately wounded.You closely miss the kobold brigand.B hCB hB h0< $.....  ............  #.........  #.........  ###.......K  #............D.  #...........K#  #...........K# ..$  B hT#.@# .  #..#  #.[....#####.  ............  #.)...........  #.######.........##D   acid dragon  #.# ########..#K   kobold brigand (missile)  #.# #..#B hm'KK 2 kobolds  #.#   Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (100% to hit)  B hYou freeze the kobold brigand!  The kobold brigand is moderately wounded.You closely miss the kobold brigand.  The kobold brigand is moderately wounded.B h+5.7 (1B hB hkE _The kobold brigand hits you but does no damage.C hc.............$.....Gobosan the Frost Mage...................C h$Revenant of Ashenzari **....#.................Health: 99/99 ========================#.........K..K....Magic: 16/21 ==================------###.......K.........AC: 6C hStr: 9#............D.K.KD....EV: 11C h Int: 25#...........K#####.....SH: 0C h1Dex: 14#...........K#..$C hSXL: 11 Next: 13% Place: Dungeon:10#.#########.@#C ht.Noise: =--------  Time: 16105.7 (0.0)C h #.#########..#A) +7 dagger "Goblinslayer" {flame, rN+++ #.[..........#####.C hÝxCast: Freeze#..................C hMemories (4) #.)................#.######.........##C h mD   acid dragonC h-#.# ########..#K   kobold brigand (missile)#.#C hQX#..#KK 2 kobolds#.#C hv#..#Casting: Freeze (safe; 1% risk of failure)  C hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  C hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  C hޞDYou closely miss the kobold brigand.C hèozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the kobold brigand.  The kobold brigand is moderately wounded.The wall freezes the acid dragon! The wall freezes the kobold!C h[C h { K..K)#...K##.@##..#....#.. K(1 wandering)You kill the kobold!A kobold comes into view. It is wielding a +0 club.C hn=6.7 (1Ramparts C h###..##C h{ _The wall freezes the kobold brigand. The kobold brigand barely misses you.C hLw .............$.....  Gobosan the Frost Mage ...................  Revenant of Ashenzari **.... #.................  Health: 99/99 ========================C hw #........K...K....  Magic: 15/21 =================------- ###.................  AC: 6Str: 9  #...........KD.K.KD....  EV: 11C hwInt: 25  #...........)#####.....  SH: 0C hw)Dex: 14  #...........K# ..$  XL: 11 Next: 13% Place: Dungeon:10 C hx} #.#########.@# .  Noise: ==-------  Time: 16106.7 (0.0)  #.#########..#C h@xh A) +7 dagger "Goblinslayer" {flame, rN+++ C hsx7 #.[..........#####.  Cast: Freeze  #..................  Memories (4) Ramparts  #.)................ C hxw #.######.........##  D   acid dragon  #.# ########..#  K   kobold brigand (missile) C hx #.# #..#  KK 2 kobolds (1 wandering)  #.# #..# Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (heavily wounded, 100% to hit)  C hyfYou freeze the kobold brigand.  The kobold brigand is heavily wounded.C h4yYou hit the kobold brigand. You burn the kobold brigand.  The kobold brigand is severely wounded.C h{C hYou freeze the kobold brigand.  The kobold brigand is heavily wounded.hit the kobold brigand. You burn the kobold brigand.  The kobold brigand is severely wounded.The wall freezes the acid dragon! The wall freezes the kobold.  The wall freezes the kobold brigand!C hC hA $.....  ............  #.........  #.........  C h###........  #.............  #..........KD  #...........)# ..$  C h=#.@# .  # C hdb #.[....  C h............  #.)...........C h  #.######.........##  #.# ########..#C hِK   kobold  #.# C hK  #.# C hn4-7.7 (1FreezeC hx####C hR _You kill the kobold brigand!C h8Your frozen ramparts will break if you move. Continue? Y - Yes  N - NoD hD h;.............$.....Gobosan the Frost Mage...................Revenant of Ashenzari **....#.................Health: 99/99 ========================#............K....Magic: 15/21 =================-------###.................AC: 6Str: 9D he #..............K.KD....EV: 11Int: 25#..........KD#####.....SH: 0Dex: 14#...........)#..$XL: 11 Next: 14% Place: Dungeon:10#.#########.@#.D h5Noise: =--------  Time: 16107.7 (0.0)#.#########..#A) +7 dagger "Goblinslayer" {flame, rN+++ D hy#.[..........#####.D h7Cast: Freeze#..................Memories (4) Ramparts #.)................#.######.........##D   acid dragon#.# ########..#K   kobold#.#D hU!#..##.##..#D huYou hit the kobold brigand. You burn the kobold brigand.  The kobold brigand is severely wounded.D hThe wall freezes the acid dragon! The wall freezes the kobold.  The wall freezes the kobold brigand! D hY_You kill the kobold brigand!Okay, then.D hD h####..## _D h/A ###.@###D hB D hK ###..##D hN E The kobold brigand is severely wounded.acid dragon! The wall freezes the kobold.  The wall freezes the kobold brigand! _You kill the kobold brigand! _Unknown command.E h KK.)KD##..# KK 3 kobolds (1 missile, 1 wandering)-8.7 (1Freeze###.@# _The wall freezes the acid dragon!E h(E hK E hh.............$.....  Gobosan the Frost MageE hʛ E hi...................  Revenant of Ashenzari **....E h5 E hm#.................  Health: 99/99 ========================E h E h#........K...K....  Magic: 14/21 ================--------E h E hXa###.................  AC: 6E h+Str: 9 E h #............K.K.KD....  EV: 11E hb,Int: 25 E hr #...........)#####.....  SH: 0E hޞ,Dex: 14 E h% #..........KD# ..$  XL: 11 Next: 14% Place: Dungeon:10 E h~ #.#########.@# .  Noise: ---------  Time: 16108.7 (0.0) E hğY #.#########..#E hh A) +7 dagger "Goblinslayer" {flame, rN+++ E hG #.[..........#####.  Cast: Freeze E h #..................  Memories (4) Ramparts E h 9 #.)................ E h$ #.######.........##  D   acid dragon E hs #.# ########..#  KKK 3 kobolds (1 missile, 1 wandering) E h' #.# #..# E h ( #.# #..# E hD;Press: ? - help, Shift-Dir - straight lineE huAim: an acid dragon (almost dead, 100% to hit)  E h"You freeze the acid dragon.  E h::The acid dragon is almost dead.E hpOYou hit the acid dragon. You burn the acid dragon.  E h#You kill the acid dragon!E hˣE h^E h;You freeze the acid dragon.  E h@SThe acid dragon is almost dead.E hnhit thE h/e acid dragon. You burn the acid dragon.  E h CYou kill the acid dragon!  E h<1The +0 acid dragon scales are intact enough to weE h| ar.  E hThe wall freezes the kobold.E hE hx E h  E hX%You kill the kobold!E h2The wall freezes the kobold!E hE h E hWE hN$..... E h E h1............E h6 E he E h1#.........E h E h E h)1#.........E h[ E h E h<###........E h E h$c #............)E hV E hU #...........)#E h! E h #..........)[# ..$ E hw E h#.@# . E h E h3U#..# E hi* #.[E hT....#####. E h E h,X............ E hfK #.)...........E h  E hB #.######.......E h3  E hsB #.# ########E h E h7 #.# E h   E hE7 #.# E hq E h^E h5E h=E h)5E hV=E h9.7 (1E hFreezeE hE h1E h#E h#E h3#E hu:#..#E h #E hE h{ E hE hK&_You kill the kobold!E hzF h4F hF hF hK##.@#-#K   kobold (missile)F h  $.....  ............  #.........  #.........  ###........  #............  #...........)#  #..........)[# ..$  .@# . 10  ..# F hg #.[....  ............  #.)................  #.######.........##  #.# ########..# F h #.# #..#  #.# #..# _You start resting.F hF h $.....  ............  #.........  #.........  ###........  #............  #...........)#  #..........)[# ..$  .@# .  #..#  #.[....#####.  ............  #.)...........  #.######.........##  #.# ########  #.#   #.# -F hZ###F h_] _A kobold is nearby!F h  $.....  ............  #.........  #.........  ###........  #............  #...........)#  #..........)[# ..$  .@# .  #..#  #.[....#####.  ............  #.)................  #.######.........##  #.# ########..#  #.# #..#  #.# #..# F hbYF h8Z F hZF hZN$..... F h[ F hU\1............F h\ F h\ F h\1#.........F h.] F h\] F h]1#.........F h] F h7^ F hv^<###........F h^ F h^L #............F h6_! F hn_8 #...........)F h_ F h_ #..........)[# ..$ F h&` F hk`#.@# . F h` F h`U#..# F h a* #.[F hKa ....F ha& F ha F haX............ F hbK #.)...........F hlbz  #.######.........## F h:c #.# ########  #.# F h,lJ  #.# F han###.@##..#F hoF hy~#####F hH}] _A kobold is nearby!F h΍  $.....  ............  #.........  #.........  ###........  #............  #...........)#  #..........)[# ..$  #.@# .  #..#  #.[....#####.  ............  #.)................  #.######.........##  #.# ########..#  #.# #..#  #.# #..# F h# & $.....  ............  #.........  #.........  ###........  #............  #...........)#  #..........)[# ..$  .@# .  ..# F h$ ~ #.[....#####.  ............  #.)...........  #.######.........##  #.# ########  #.#   #.# F hJ0 ##.@###F h1 F h; #.@##F h> ] _A kobold is nearby!G h _You kill the kobold! _You start resting. _A kobold is nearby!  The wall freezes the kobold!G h2)##.@###G hA&1G h####G h J _You kill the kobold!G h~9 #####G h9 &2G hrF e##..##G hF G hH G hw{ ###..#G h| B=3G h ####G h H ht###..#H hu&4H hBY###H h H h|###H hֽH hz###.@###H h0F _Unknown command.H hp& 4H h( H h- H h- L6=H hi1 H hy5 ,H h7 H h; ,H h> H hZB ,H h{D H hG H hcH :=H hJ H hU ".#..)[##.@##..#....#..H hCb e 9.7 (5 _You start resting.H hc 720.7 (6H ho H hq 4 _The frozen ramparts melt away.H hT4H hH hH hE7=H h#H h%,H h(H h1,,H h[3H h6,H h9H h=H hM=:=H h?H h!C,H hwEH hHH hIL8=H hbKH hjO,H hNQH hT,H hVH hf=H hiH hlH hmE9=H hxqH hwvH hvH hzH h},H hhH hBH hH h5:=H h#H hT,H h H hH hF20=H hH hH hH hH h,H hXH hԷH h:=H hzH h_ _You start resting.H h043.7 (23.0)H hd#1H h8==4.7 (24H h-H h% _Magic restored.I h_`I h!I hI h<,I hI h,I hI hI h;==I hI h,I hI hK,I hzI h,I hI h,I hI h,I hI h,I h7I hmI hI h1 I h ,I hI hu,I hI h,I hNI h!,I h%I h,,I h)0I h 4,I hh6I h<;,I hu>I h A,I hBI hF,I h+MI hQ,I hSI hW,I h'ZI h]],I h3_I hc,I h\eI hh,I hkI h4p,I hrI hw,I hyI hj~,I hI hS,I h'I hI hI hI h,I hI h,I hCI hў,I hݡI hQI h˦I huI hs,I hbI h,I h]I h5,I hKI haI hI hI h,I hI h[,I hI hI hI hZI h,I hXI h,I hI h,I hI h,I hI h,I hyI h I h I h I h2,I hI h),I hI hp",I h%I h),I h+I h.,I h)1I h5,I h7I h;,I h>I h.B,I hDI hI,I hKI hO,I hJRI h@I hiBI hpI hN,I hI h,I hkI h,I haI h ,I hmI h,I hkI h,I h I hQ,I hI hI hI hYI hI hQI hI h0,I hlI h,I hHI h*,I hbI hx,I hnI h,I hI h,I h+ I hI hI hI h,I hBI h-I hI h!I h#&,I h_(I h^,I h,I h/I h"3,I h6I h9I h9I h>I hB,I hLEI heI,I hKI h9O,I h QI h U,I h2WI hd[I h[I h]I hjh 243.7 (99 _You start waiting.I hl04.7 (100.0)I htI hv# _Done waiting.I h"M>.....$.......... ....K ###.......).K.KD.)#####..............)..$#####.#########..# [..........######.....................##.I hG5.0)I hI h _Items here: ( )) [ ††.J hEPick up what? 34/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +0 short sword Missiles (select all with ()c - a curare-tipped dart Armour (select all with [)d - +0 acid dragon scales Carrion an acid dragon corpse a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]L h  c + a curare-tipped dart[Enter] accept (1 chosen)L h  c + a curare-tipped dart  d + +0 acid dragon scales2L h L hT L h .........>.........Gobosan the Frost Mage.............$.....Revenant of Ashenzari **.......................Health: 99/99 ========================#.................Magic: 21/21 ========================#............K....AC: 6Str: 9###.................EV: 11Int: 25#............).K.KD....SH: 0Dex: 14#...........)#####.....XL: 11 Next: 15% Place: Dungeon:10#..........)@#..$Noise: ---------  Time: 16245.7 (0.0)#.#########..#.A) +7 dagger "Goblinslayer" {flame, rN+++ #.#########..#Cast: Freeze#.[..........# h# 4m####.Memories (4) #..................#.)................#.######.........###.# ########..##.##..# _The frozen ramparts melt away. _You start resting. _Magic restored. _You start waiting. _Done waiting. _Items here: ( )) [ ††.L h* L h3+ +6.7 (1L h]< L h< I _I - a curare-tipped dart; J - +0 acid dragon scalesL h4L hL hѓL hL hVL hL h%?78 M ##################>......$........... ..... ###........).......@#####..............))..$#####L h.#########..# #.[..........#####..#########L h ################## .>......... .$..... ... #.  #.  ###. #.......... #.L hZ#####..... #..........))# ..$ #.#########..# .#.#########..##.[#####.#.............L hQ.....#.)................#.######.........#You see here a +0 club.L h^&7L hN28.7 (2 _L hL h{  Things that are here: _a +0 dagger; 2 poisoned darts; a +0 clubM hgM h5hM hjM hDsM hց################## .>......... .$..... ... #.  #.  ### 0#.)......... #.)#####..... #..........))# ...$ #.#########..# [.#.#########..##.[..#####.#............#.).......M hM h|+9.7 (1M hM h& _Found a +0 robe.M h߀ 4M hp M h4 M h M h M h M h M h5 M h M h M h٪ M hn M h M h M h M h M ht M hF M hx M h M h M hO  M hn H_You now have 582 gold pieces (gained 16).M ht M h M h> M h M h[ M h M h0 M h M h6 M h M h' M h7 M h= ,M hy M h M h BM h M h ,M h M h M h M h M h M h ,M h M h% M _You now have 590 gold pieces (gained 8).M h( 4M h]* M h. M ht1 M h1 M h#3 M h5 M h88 ,M h9 M h< M h= M h> M h> M h{B M hhE M hE M hF M hI M hL ,M hLN M hgU M hKW M hW M hX M h[ M hw] M h] M h[_ M h\a M hc M h&d M he M hh M hk M h]k M hl M h q M ht ,M hu M hy M h ,M h M h M h M h׆ M h M h M hÌ M h M h: M h M h ,M hZ M h M h< ,M hϔ M hX M h M h M hs M hj M h ,M h M h M h? M hf M hD M h M h M h M hw M h M h M hݪ M h M h M hN ,M h M h M h M h$ M h M he M h ,M hպ M h] M h ,M h M h M h ,M h M hf M h M h. M hg M h ,M h M h N _You now have 601 gold pieces (gained 11).M h# 4M h M h M h ,M h_ M h M hT ....# #............ ....# ##........... ...## #............ #..# #.......#### M h #..# #.......# #..# #.......# #..# #.# #..# #M h .# #..# ## 92.7 (4M h b3.0) #..# #......M h" f #... ......<... M hl  ........########  ##.###### M h =#. M h M h M h ,3.7 (44M h M ha ; _Found an escape hatch in the ceiling.N hSN hhTN hUN hWN h?YN hYN h]^BN h^N hb,N hdN htN huN hw,N hwN hs|XN h'}N h~N h~N hN hN h&N h8#............ .....  #.......#### #...#  #.......# #...#  #.......# #...#  .....# #...# .....# #...######N hr` .....#######.........N h  ..................... ...........<....@....... 302.7 (9N h֜p.0) .......#########..###### N h###### #..#  #. ...# N h t  ...=  N hC....##  ##..# N hg #>.#   N hE N hC3.7 (10.0) _Found an escape hatch in the floor.O hb4O hO hO hh,O h,O h,O h O h^O hO hO h O hPO hoO hO hO h O htO hO hO hQ u......# #...#  ......# #...######. ......#######.......... ................ ..<............. .....#########..######  ###### O hP P..#   ........######  ........  ........#####..?   ######..#   #>.#  #..#  #..#  #..#  ....   O h18.7 (5.0)O h+9.7 (6O h7O hV3 _K - a +6 ring of intelligenceP hP hPut on which piece of jewellery? Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  r - a ring of resist corrosion (worn)K - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Q h Q h Q h ......# #...#  Gobosan the Frost Mage ......# #...######.  Revenant of Ashenzari **.... ......#######..........  Health: 99/99 ======================== .......................  Magic: 21/21 ======================== .........<.............  AC: 6Str: 9 .....#########..######  EV: 11Int: 25 ###### ######..#  SH: 0Dex: 14Q h ........######..   XL: 11 Next: 15% Place: Dungeon:10........@.......   Noise: ---------  Time: 16309.7 (0.0)........#####..?   A) +7 dagger "Goblinslayer" {flame, rN+++ ######..#  Cast: Freeze#>.#  Memories (4) #..# #..#  #..#  ....     _You now have 582 gold pieces (gained 16). _You now have 590 gold pieces (gained 8). _You now have 601 gold pieces (gained 11). _Found an escape hatch in the ceiling. _Found an escape hatch in the floor. _K - a +6 ring of intelligenceQ hE)  To do this, you must remove one of the following items:(? for menu, Esc to cancel)Q h) < or r - a ring of resist corrosion; > or j - a +6 ring of intelligenceS h  You remove your ring of resist corrosion.  You feel clever.S h4316310.7 (1S hzS h: _K - a +6 ring of intelligence (worn)T h4T h<T hMT hT hT hBT hT hVT hT hT h.T hT hT h;T hyT hT hT hBT hWT h,T hT h,T hT hT hrT h? _g - 2 scrolls of amnesia (gained 1)T haT hm.............#  <..............#  #########..######..#  # ######..# #..#   ..######..#   ................#   ........#####...#  ######..# #...#  #>.# #@..#  #..# #...#  ..# #...#  #..# #...#  .... ....#   .....#   .....#   ####.#    h$76H 20.0)  Ashenzari invites you to partake of a vision and a curse of melee combat andelements.T h/  --more--U hZU hO& _U h{U h5U hɞ U h  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Elem)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.W hBW hW h...................#   Gobosan the Frost Mage ....<..............#   Revenant of Ashenzari **.... #########..######..#   Health: 99/99 ======================== # ######..# #..#   Magic: 21/21 ========================........######..#   AC: 6Str: 9................#   EV: 11Int: 31........#####...#   SH: 0Dex: 14W h######..# #...#   XL: 11 Next: 15% Place: Dungeon:10#>.# #@..#   Noise: ---------  Time: 16320.7 (0.0)#..# #...#   A) +7 dagger "Goblinslayer" {flame, rN+++ #..# #...#   Cast: Freeze#..# #...#   Memories (4) .... ....#  .....#   W hG.....#   ####.#     You remove your ring of resist corrosion.  W h<You feel clever. _K - a +6 ring of intelligence (worn) _g - 2 scrolls of amnesia (gained 1)  Ashenzari invites you to partake of a vision and a curse of melee combat and _elements.W hW h Curse which item? (Esc to abort) Hand Weapons (go to first with ))  A - the +7 dagger "Goblinslayer" (weapon) {flame, rN+++ Str-3 Dex+5} Jewellery (go to first with "=)  j - a +6 ring of intelligence (worn)  K - a +6 ring of intelligence (worn)X hX h,...................#   Gobosan the Frost Mage ....<..............#   Revenant of Ashenzari **.... #########..######..#   Health: 99/99 ======================== X h# ######..# #..#   Magic: 21/21 ========================........######..#   AC: 6Str: 9................#   EV: 11Int: 31X h........#####...#   SH: 0Dex: 14X hK######..# #...#   XL: 11 Next: 15% Place: Dungeon:10X h)'#>.# #@..#   Noise: ---------  Time: 16320.7 (0.0)#..# #...#   A) +7 dagger "Goblinslayer" {flame, rN+++ X hI#..# #...#   Cast: FreezeX h#..# #...#   Memories (4) .... ....#  .....#   .....#   ####.#    X h You feel clever. _K - a +6 ring of intelligence (worn) X h_g - 2 scrolls of amnesia (gained 1)  Ashenzari invites you to partake of a vision and a curse of melee combat and X h_elements.Your +6 ring of intelligence glows black for a moment.X h`*101/1012/221.7 (1X h X h  _K - a +6 ring of intelligence (worn) _g - 2 scrolls of amnesia (gained 1)  Ashenzari invites you to partake of a vision and a curse of melee combat and _elements.  Your +6 ring of intelligence glows black for a moment. _Ashenzari will now keep your mind clear.Y hK4Y hLY hOY hUXY hVY hVY hWY hYY h1[,Y h,\Y h^Y h_Y h-`Y haY h0cY hd,Y heY hhY hi,Y hjY hlY hnY h/nY hnY hspY h.r,Y hrY htY huY hvY hvvY hyY hyY h zY hzY h|Y h~,Y h3Y h̀Y h#,Y hY hY hY h҅Y hY hY h,Y hYY hՍY hY hY hY hY h!Y h Y h>Y hY h,Y hY h0Y hY hY hLY hY hNY hY hY h5Y hY hY hhY hY h,Y h0Y hũY hd,Y h>Y hY hY hSY hѰY hY h,Y h"Y hY h,Y hY hY hY h>Y hY hY hBY hY h),Y h Y hY h#,Y hBY hY hg #..#####...#  ...........#  ...........#  ...........#  ##########.#  #.#  #####################.#  ......................#  .......@#######.......# 50.7 (29.0) #####...# #.......#  #...# #.###...#  #...# #.# #...#  Y h#...# #.# #...##...# #.# #...##...# #.# #...##<..# #.# #...#... ...#Y h*Y h,1.7 (30Y hY h9 _Found a stone staircase leading up.Y h4Y h_Y h)Y hY hTBY h,Y h,Y h,Y hY h)Y hN,Y hY hoY ha,Y hY h_Y h[Y hY hY h/Y hiY hY hY hY h,Y hY hY h,Y hLY h1Y hY hDY hY hY h#,Y hY hY h,Y heY hxY hFY hY h| Y h  Y h Y h Y h Y hb Y hh Y h Y h: Y h  Y h- Y h ,Y h Y h Y h& Y h Y hM Y h Y h+ Y h Y h) Y h< Y hp Y h Y hY Y hk ,Y h> Y h Y h ,Y h" Y h Y h ,Y h Y hs Y h Y h Y hn! Y h# Y h$ ,Y h{% Y hv' Y h) ,Y hT* Y h, Y h5 ......# .. ##).####.....c ..#..# #. #..... ..#..# #.. #....# ###..# #... #....# ##..# #...##....############## ....# #....................... .........Y h6 ............##### ......... #####...# ########......... #...# #........ #...# #........ #...# #........ #...# ....... ........ #...# c   centaur (asleep) Y h[6 G....... ........########<..##### ....... ........................ ####### ########################Y h? -76.7 (25Y hU@ ,7.7 (26Y hF Y h*R Z _A centaur comes into view.Z h#....# # .....# ....... . #).### #.....c. #..# #. #..... ... #..# #.. #....# ### #..# #... #....# #..# #...##....################ #................###### ........Z h ########...# ######..# #...#  .# #...#  .# #...# .# #...# .# #...# .########<..######  ...... ......................... Z hZ h18.7 (1.0)Z h\Z hZ hQ ....# #..## ....(### #..# ....# ....... . ).### #.....c. ..# #. #..... .... ..# #.. #....# #### ..# #... #....## #...##....################# #................####### .......########...# # ######..# #...# #..# #...# #.Z h)R .# #...# # ........# #...# # ........# #...#  .########<..#######Z hZ 9{Z h[ &9Z hb Z hd ) _Found 3 boomerangs.[ hM#####. ....(####..# ........... ).### c  . {.... ####.. ..##...@################# #..................###### ......[ h#########. ######.........##...# #. .....[ h$[ h &'80[ h+[ h-[ hb> .#####. .....(######..# ............. ).### c  . {.... #### ..##....################# #..........................###### ......####### ######.c   centaur (asleep).. [ hY1[ h M######.> .#####. ......(######## #..# ................. ).### c.....[ hJ  ..k.... .... #### ..##....################# #........... ..........................########[ hx k   wyvern (asleep)......[ h [ h} &2[ h [ h Y _A wyvern comes into view.\ h# ........##  ######..# # #. #>.# # #. #..# # .#####. #..# # ......(######### #..## ...# ........... .### #.....c... .# #. #....@.k..... ..... .# #.. #....######## ##### .# #... #....## #...##....################# .# #......................#######. ......########...# #. #####..\ hפ# #...# #..# #...# #.\ h\ h ck.kc  The centaur shouts! The wyvern hisses angrily.\ h99/101 -====3Freeze\ h\ hd _The centaur misses you. The centaur kicks you.\ h...#........## Gobosan the Frost Mage ...#######..# Revenant of Ashenzari ***... \ h4g...##.#>.# Health: 99/101 =======================- ...##.#..# Magic: 19/22 ====================---- ...# .#####.#..# AC: 6Str: 9 ...# ......(######### #..## EV: 11\ h^Int: 31 ...# ............... ..... SH: 0\ h?Dex: 14 .###\ h#.....c...... ..... XL: 11 Next: 15% Place: Dungeon:10 \ h%t.# #. #....@k...... ..... Noise: ====-----  Time: 16383.7 (0.0) .# #.. #....######## ##### A) +7 dagger "Goblinslayer" {flame, rN+++ .# #... #....#Cast: Freeze .# #...##....################# Memories (4) \ hN=.# #.......................... .........................#######. k   wyvern \ hvg..............########...# #. c   centaur #####.........##...# #.........#\ hx#...# #.The walls around you are covered in ice.  \ hYou closely miss the wyvern. The wall freezes the wyvern!  The wyvern bites you but does no damage.  \ hThe centaur closely misses you. x2; The wall freezes the wyvern!  The wyvern bites you.  The centaur hits you but does no damage.\ h4-==--4.7 (1Ramparts \ hpC#\ hv  You closely miss the wyvern. The wall freezes the wyvern!  The wyvern bites you but does no damage.  The centaur closely misses you. x2; The wall freezes the wyvern!  The wyvern bites you.centaur hit but does no damage. _kicks you but does no damage.\ h...#........## Gobosan the Frost Mage ...#######..# Revenant of Ashenzari ***... ...##.#>.# Health: 94/101 ======================-- ...##.#..# Magic: 18/22 ===================----- ...# .#####.#..# AC: 6Str: 9 \ h...# ......(######### #..## EV: 11Int: 31 ...# ............... ..... SH: 0Dex: 14 .####.....c...... ..... XL: 11 Next: 15% Place: Dungeon:10 .# #. #....@k...... ..... Noise: ==-------  Time: 16384.7 (0.0) .# #.. #....######## ##### A) +7 dagger "Goblinslayer" {flame, rN+++ \ h=.# #... #....#Cast: Freeze .# #...##....################# Memories (4) Ramparts .# #.......................... \ hj3.........................#######. k   wyvern ..............########...# #. c   centaur #####.........##...# #.........#\ hN#...# #.Aim: a wyvern (heavily wounded, 100% to hit)  You freeze the wyvern.  The wyvern is severely wounded.You hit the centaur. You burn the centaur.  \ hʃThe centaur is moderately wounded.The wall freezes the wyvern! The wyvern misses you. The centaur hits you.\ h-5.7 (1##\ h  You freeze the wyvern.  The wyvern is severely wounded.You hit the centaur. You burn the centaur.  The centaur is moderately wounded.  The wall freezes the wyvern! The wyvern misses you. The centaur hits you. _The centaur kicks you but does no damage.] h...#........## Gobosan the Frost Mage ...#######..#  Revenant of Ashenzari ***... ] hj...# #. #>.#  Health: 94/101 ======================-- ...# #. #..#  Magic: 17/22 ==================------ ...# .#####. #..#  AC: 6Str: 9 ...# ......(######### #..## EV: 11Int: 31 ...# ............... ..... SH: 0] h,Dex: 14 ] h.### #.....c...... ..... XL: 11 Next: 15% Place: Dungeon:10 ] h1&.# #. #....@k...... ..... Noise: =--------  Time: 16385.7 (0.0) ] hVQ.# #.. #....######## ##### A) +7 dagger "Goblinslayer" {flame, rN+++ .# #... #....# Cast: Freeze ] hz.# #...##....################# Memories (4) Ramparts .# #.......................... ] h.........................#######. k   wyvern ] h..............########...# #. c   centaur #####.........# #...# #. ] h"........# #...# #.] hCasting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] h'Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line] hGAim: a wyvern (almost dead, 100% to hit)  You freeze the wyvern!] h#0  #. #>.#  #. #..#  .#####. #..#  ......(#########  ...............  #.....c......  #. #....@†......  #.. #....########  #... #....# #...##.... #................c   centaur.....## .....# #...#   #...#  Aim: a wyvern (almost dead, 100% to hit)  You freeze the wyvern!  You kill the wyvern!  You hit the centaur. You burn the centaur.  The centaur is heavily wounded.  The centaur hits you. The centaur kicks you. The centaur misses you.[39;] hb1 49m] h2 86--76.7 (1 _The centaur kicks you.] h:O###] h1>l _Your base Armour skill increases to level 6!] h{...#........## Gobosan the Frost Mage ...#######..# Revenant of Ashenzari ***... ...##.#>.# Health: 86/101 ====================---- ...##.#..# Magic: 16/22 =================------- ...# .#####.#..# AC: 6Str: 9 ...# ......(######### #..## EV: 11Int: 31 ...# ............... ..... SH: 0Dex: 14 .####.....c...... ..... XL: 11 Next: 17% Place: Dungeon:10 .# #. #....@†...... ..... Noise: =--------  Time: 16386.7 (0.0) [] h|10d.# #.. #....######## ##### A) +7 dagger "Goblinslayer" {flame, rN+++ .# #... #....#Cast: Freeze .# #...##....################# Memories (4) Ramparts .# #.......................... .........................#######. c   centaur ..............########...# #. #####.........##...# #.........##...# #.Aim: a centaur (heavily wounded, 100% to hit)  You freeze the centaur!  The centaur is almost dead.You hit the centaur. You burn the centaur.  The centaur is almost dead.The centaur barely misses you.] h߀377.7 (1] ha###] hJ.MYou freeze the centaur!  The centaur is almost dead.hit the centaur. You burn the centaur.  The centaur barely misses you. _The centaur kicks you but does no damage.] h ...#........## Gobosan the Frost Mage ...#######..#  Revenant of Ashenzari ***... ...# #. #>.#  Health: 87/101 ====================---- ...# #. #..#  Magic: 15/22 ================-------- ...# .#####. #..#  AC: 6Str: 9 ...# ......(######### #..## EV: 11] h8 Int: 31 ...# ............... ..... SH: 0Dex: 14 .### #.....c...... ..... XL: 11 Next: 17% Place: Dungeon:10 .# #. #....@†...... ..... Noise: =--------  Time: 16387.7 (0.0) .# #.. #....######## ##### A) +7 dagger "Goblinslayer" {flame, rN+++ .# #... #....# Cast: Freeze .# #...##....################# Memories (4) Ramparts .# #.......................... .........................#######. c   centaur ..............########...# #. #####.........# #...# #. ........# #...# #.] h {Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line] h Aim: a centaur (almost dead, 100% to hit)  You freeze the centaur!] h   #. #>.#  #. #..#  .#####. #..# ] h & ......(#########  ...............  #.....)......  #. #....@†......  #.. #....########  #... #....# #...##....] hx  #................ .....##  .....# #...#    #...#  ] h ] hF f88.7 (1Freeze] h8 ;#] h7 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (almost dead, 100% to hit)  You freeze the centaur! _You kill the centaur!^ hH6=89==7=^ hT90=^ hQ_.@†..-.###.^ hgf 97.7 (9 _You start resting.^ h^ h?,^ hd@^ h7V^ h_X^ h@o^ h r^ hr^ hcv,^ h|,^ hK,^ hӂ^ h^ h^ hG^ h^ h^ hv^ h^ hg^ h^ hu^ h^ hw^ hҖ^ h˗^ h^ h%X^ h.,^ h^ hF^ hg^ h^ ho^ hĨ^ h^ h^ h6^ h^ h^ hݫ^ h"^ h֬^ h^ h^ h^ hw^ hO^ hu^ h^ h_^ h^ h2^ h^ h׶^ h ^ hE^ h^ h^ h^ hػ^ h^ h^ h̿^ h^ h^ h^ hj^ h^ hG^ h^ h ^ h^ h^ h^ h^ h5^ h^ h^ h',^ h^ h^ hS,^ h ^ h^ h8,^ h^ hS^ h,^ hV^ h8^ h,^ h^ h^ hO,^ h^ h ^ h,^ h^ hC^ hm,^ h^ h ^ h,^ h%^ hX^ h^ hE^ h^ h%^ h ,^ h^ h^ hu,^ h^ h^ h,^ hD^ h^ h^ h,^ hc^ h^ h^ h,^ h^ h,^ h^ h^ hB ,^ h ^ h ^ hd ,^ h ^ h ^ h ,^ h3 ^ hX ^ h ,^ h+ ^ h ^ h ,^ h ^ hH ^ ha ,^ h  ^ h ^ h ,^ h ^ hd ^ h ,^ h ^ hI ^ hQ ,^ h7 ^ h ^ h ,^ h ^ hu ^ hD ,^ h ^ h# ^ h# ,^ h$ ^ he& ^ h=' ,^ h' ^ hw) ^ hy* ,^ h + ^ h, ^ h- ,^ h. ^ hw0 ^ h1 ,^ hO2 ^ h3 ^ hz5 ,^ hD6 ^ h7 ^ h8 ,^ hy9 ^ h: ^ h< ,^ h< ^ h> ^ hr? ,^ h? ^ hA ^ hB ,^ hB ^ h;D ^ hE ,^ hsF ^ h>H ^ h]I ^ hI ^ hbJ ^ h(L ^ huM ,^ hON ^ hO ^ hP ,^ hQ ^ hOS ^ hT ,^ hVU ^ hV ^ hVX ,^ hY ^ hZ ^ h[ ,^ h\ ^ h,_ ^ h!` ^ hT` ^ h` ^ hb ^ hlc ^ hc ^ hd ^ he ^ hf ,^ h#g ^ hh ^ hsi ^ hi ^ hi ^ hk ^ ham ,^ hm ^ hdp ^ hq ,^ hvr ^ hs ^ hu ,^ hu ^ hw ^ hw ,^ hx ^ hz ^ h| ^ hI| ^ h%} ^ h~ ^ h ^ h ^ hU ^ h ^ h ,^ h ^ h ^ h} ^ h ^ h ^ h^ ^ h׈ ,^ h8 ^ h ^ h# ,^ h ^ h ^ h: ,^ h ^ h& ^ hǬ `^ hk ,^ h ^ h ^ h ,^ h) ^ hC ^ hI ,^ h ^ hJ ^ h ,^ h ^ h) ^ hi ,^ h ^ h ^ h ,^ h ^ h` ^ h ^ h ^ h ^ h ^ h1 ,^ h ^ h! ^ h ,^ h ^ h ^ h ^ hJ ^ h ^ h[ ^ h  There is a stone staircase leading down here. _^ ht ^ h$ ^ hl ^ h ^ h! ^ h$ ,^ h& ^ h) ^ hm, ,^ h- ^ h1 ^ h3 ,^ h]5 ^ h8 ^ h: ^ hR; ^ h< ^ h? ^ heB ,^ hFC ^ hE ^ heG ,^ hH ^ h)O ^ hP ,^ hR ^ hS ^ hU ,^ hU ^ hW ^ h Y ^ hEY ^ hY ^ hc ^ hd ,^ hve ^ hi ^ hk ^ hPk ^ hjl ^ h7o ^ hp ,^ hs ^ ht ^ hy ,^ hb{ ^ h ^ h ,^ h ^ h ^ h2 ^ h{ ^ h ^ h ^ h ^ hO ^ h ^ h ^ h~ ,^ hژ ^ h ^ h ^ h ^ h ^ h ^ h{ ,^ h ^ h ^ hH ,^ hg ^ ha ^ h ^ h³ ^ h ^ h] ^ hr ,^ h ^ h ^ hܾ ^ h ^ hQ ^ hn ^ hE ^ ht ^ h ^ h ^ h ^ h ^ h ^ h ^ hl ^ h ^ hm ^ hK ^ h ^ h ^ h ^ h ^ h ^ h ^ h ^ h ^ hj ,^ h ^ h ^ h ^ hB ^ h ^ h R  There is a stone staircase leading down here.^ hE ^ h _^ h ^ h ^ h ,^ h ^ h ^ hD ,^ h ^ hJ ^ h[ ,^ h] ^ hK ^ h ,^ h ^ h7 ^ hu ^ h ^ h ^ h ^ h ,^ h ^ hJ ^ h ,^ h ^ h> ^ h ^ h ^ h ^ h ^ hH ,^ h  ^ h ^ hS ,^ h: ^ h ,^ h ^ h = _d - 69 stones (gained 4)^ hY J^ h{ ^ h ,^ hL ^ h2 ^ hO ,^ h ^ h ^ h ,^ h[ ^ h" ^ hD# ,^ h# ^ h* X^ h., ^ h, ^ hq- ^ h- ^ hn/ ^ h{0 ,^ h1 ^ h2 ^ h4 ,^ h4 ^ h5 ^ h7 ,^ h8 ^ h9 ^ h; B^ hX= ^ hW> ^ h> ^ h? ^ hx@ ^ h2B B^ hG n^ hO  #...###...# # #.........# #...... #.......### ####### #.......# # #...##..# # #...##..# ^ hP  #...##..########### #...##........ #.@.....603.7 (181.0) #............ #..# #........## #..# #........#  #..# #^ hQ # #..# #.......<#  #..# #......... #(.# #......... .....<.....^ hAX ^ h>Y ,42^ h^ ^ h` J _Found 3 large rocks._ h4_ h_ hI_ h_ h_ hX_ hQ_ h_ h- B_ h _ h ,_ h _ h _ h_ h_ h_ hQ_ h,_ hR9<_ hp;B_ h@X_ hmB_ hD,_ hD_ h IB_ hI_ hK_ hfM,_ hO_ h3R_ hS_ h/T_ hU_ hV_ hX_ hY_ hZ_ h\_ h],_ h^_ h`_ hb,_ hc_ hl_ h"r_ hx..##..###########..# #...##... ..##...............# #.. ................................. .######......................... .# #........########......... .# #........# ........ .# #........# ........ _ hy.# #.......<######### .# #.........#27.7 (23.0) .######................# ..........<............>.. ################################# _ hy _ h~_ hi,8.7 (24_ h}_ h; _Found a stone staircase leading down._ h1i 4_ hj _ h;o _ hp _ hq _ hv n_ hx _ hy ,_ hz _ h{ _ h| _ h} _ h_} _ hs _ h ,_ h _ hv _ h# ,_ h _ h _ h‰ ,_ h _ hn _ h ,_ h> _ h _ hW ,_ h _ h? _ h ,_ hƜ _ h! _ h _ h; _ h; _ h6 _ hӭ ,_ hˮ _ hڱ _ hٳ ,_ hδ _ h _ h ,_ h^ _ h _ hk ~  You see here a wyvern skeleton. __ h& _ h"! B_ h" _ h4$ _ h% ,_ hD& _ hV( _ h) _ h) _ h^* _ h@, _ h- _ h#. _ h. _ hl0 _ h1 _ h2 _ h2 _ h4 _ h#6 _ h6 _ h6 _ h8 _ h : _ hR: _ h: _ ha< _ h= _ h= _ h;> _ h? _ hA _ hA _ hA _ hD P  There is an escape hatch in the floor here._ hlF _ hG __ hG _ hI _ hJ ,_ hRL _ hM _ hO ,_ hP _ h|Q _ hR _ h"S _ hS _ hs[ _ hL\ _ h\ _ h] _ h_ _ h` _ h)a _ ha _ hc _ he ,_ he _ h,h _ hh _ hi _ hi _ hk _ hl _ h-m _ hm _ ho _ hp _ hq _ hq _ hs _ h{w B_ hw _ h y _ hFy _ hy _ h;| _ hx} _ h} _ hA~ _ h _ h _ h= _ h _ h _ h _ h; _ h _ h _ h _ h _ h@ _ h5 _ h B_ h _ h3 _ h _ hڏ _ h _ h" _ hS B_ h0 ,_ hǕ _ hז _ h ,_ hݘ _ h _ hO _ hÛ _ h _ hd _ h] _ h _ h- _ hr _ h ,_ h _ h _ h _ h* _ h@ X_ h" _ hJ ,_ h _ ho _ h ,_ ha _ h _ h ,_ h_ _ h _ h ,_ h _ h _ hp _ h _ h _ h\ X_ hv _ h< ,_ h _ h _ h _ hI _ h _ h _ h _ h _ h7 _ h _ hS ,_ h _ h _ h ,_ hs _ h _ h _ h  _ h _ hE _ h _ h _ h  _ h _ hF! _ h! _ h" _ h9' _ h( _ h( _ hn) _ h. _ h/ ,_ hF0 _ h4 _ hJ6 _ h6 _ h 7 _ hc; _ hq< _ h< _ hU= _ hXA _ hB ,_ hC _ hlG _ hG ,_ h)H _ hHJ _ hK _ hjK _ hK _ hpN _ hO _ h&P _ hP _ hS _ hrU ,_ hU _ hX _ hY _ h)Z _ hZ _ ht] _ h^ ,_ hT_ _ h` _ ha ,_ ha _ hqc _ h d _ hZd _ h+e _ hlf _ hbg ,_ hg _ hj _ hk ,_ hl _ ho _ hq _ hr _ hs _ hv _ hx _ hy _ hz _ h} _ h ,_ h? _ hT _ hׅ _ hC _ h0 _ h _ h ,_ h _ h _ hǔ ,_ hܖ _ h _ hy _ h _ h _ h9 _ h< ,_ hd _ h _ h X_ h _ hK _ h _ hx _ hm ,_ h͹ _ hv _ h ,_ h _ h _ h_ ,_ h _ hK _ hn ,_ h _ h _ h ,_ h _ hs _ h ,_ hr _ hm _ h ,_ h _ h' _ h ,_ h8 _ h _ hE B_ h _ he ,_ h _ h" _ h ,_ h) _ h43##..#######..# #..##### ##..########.... ##....##....## ##....###....##....##....#####.# ......# #....##....##....# #.# ......# #....##....##....# #.# ###...# #....##....##....# #.# # #...# #....##....##....# #.# # #...# #....##.@..##....# #.# 742.7 (114.0) # #...# #....##....##....# #.# _ h"# #...# #....##....##....#####.# ...# #....##....##.........( ......# #..........##............ ....### #######).######...##.....  ....##..# #...##.....  ##..##..# #...##....#  ##..##..# #...##....# _ h_ h%_ hE _Done exploring.` h6\4` h]` h&0.0)............` h` h` hюE _Done exploring.a hbI [?25h[?0c a hI J Search for what [Enter for "."]? a h\( [?25l[?1ca h6a hP8$a h817 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] the +2 rapier "Jaod" {vamp, Int+3}b - [D:10] 3 boomerangs  c - [D:10] a stone staircase leading up  d - [D:10] a +0 shortbow  e - [D:10] a +0 chain mail  f - [D:10] a +0 robe  a h9g - [D:10] a stone staircase leading down  h - [D:10] a stone staircase leading down  i - [D:10] a stone staircase leading up  j - [D:10] a +0 club (2 further duplicates)  a h9,k - [D:10] a +0 short sword (1 further duplicate)  l - [D:10] 2 poisoned darts  m - [D:10] a +0 dagger  n - [D:10] a stone staircase leading up  o - [D:10] an escape hatch in the ceiling  p - [D:10] a stone staircase leading down  q - [D:10] an escape hatch in the floore he he h##..#######..##..#######... Gobosan the Frost Mage ##...........########............ Revenant of Ashenzari ***... ##...........##....##............ Health: 101/101 ======================== ##....###....##....##....#####.## Magic: 22/22 ======================== ......# #....##....##....# #.# AC: 6e hOStr: 9 ......# #....##....##....# #.# EV: 11Int: 31 ###...# #....##....##....# #.# SH: 0Dex: 14 # #...# #....##....##....# #.# XL: 11 Next: 18% Place: Dungeon:10 # #...# #....##.@..##....# #.# Noise: ---------  Time: 16742.7 (0.0) # #...# #....##....##....# #.# A) +7 dagger "Goblinslayer" {flame, rN+++ e h'# #...# #....##....##....#####.# Cast: Freeze ###...# #....##....##.........(## Memories (4) ......# #..........##............ e h ....### #######).######...##.....  ....##..# #...##.....e hP  ##..##..# #...##....#  ##..##..# #...##....#e h  _Found a stone staircase leading down. _You see here a wyvern skeleton. _There is an escape hatch in the floor here. e h_Done exploring. _Done exploring.  Search for what [Enter for "."]? .e he h"e h'e h. _f hf hf h f hF _Unknown command.f hf h8f hff hWF _Unknown command.g hg h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.5   8.8  +1   n - Spellcasting  11.4  14.3  -1          g h b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   0.1   1.4  -2   d - Polearms   0.2   1.2  -1   q - Translocations   0.1   1.2  -1   e - Staves   0.2   1.2  -1   r - Alchemy   0.2   1.2  -1  g hv f - Unarmed Combat   0.2   0.8  +1   s - Fire Magic   0.4   1.4  -2   g - Throwing   0.0   1.2  -1   t - Ice Magic  13.7  10.1  +1  g h[4     u - Air Magic   0.4   1.4  -2   h - Short Blades   0.2   1.2  -1   v - Earth Magic   0.3   0.8  +1   i - Long Blades   0.2   1.2  -1      g h     w - Evocations   0.0   1.2  -1  g h^ j + Armour   7.5   8.3  -1      g h. k - Dodging   2.0   3.6  -1      g hL l - Shields   0.1   1.2  -1       m - Stealth   2.5   2.1  +2  g h            g hThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Helpg hG[=] set a skill target  g hd}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh h`Oh h Vh h^##..#######..##..#######... Gobosan the Frost Mage ##...........########............ Revenant of Ashenzari ***... ##...........##....##............ Health: 101/101 ======================== ##....###....##....##....#####.## Magic: 22/22 ======================== ......# #....##....##....# #.# AC: 6Str: 9 ......# #....##....##....# #.# EV: 11Int: 31 ###...# #....##....##....# #.# SH: 0Dex: 14 # #...# #....##....##....# #.# XL: 11 Next: 18% Place: Dungeon:10 # #...# #....##h h,_[39;49m.@..##....# #.# Noise: ---------  Time: 16742.7 (0.0) # #...# #....##....##....# #.# A) +7 dagger "Goblinslayer" {flame, rN+++ # #...# #....##....##....#####.# Cast: Freeze ###...# #....##....##.........(## Memories (4) ......# #..........##............ ....### #######).######...##.....  ....##..# #...##.....  ##..##..# #...##....#  ##..##..# #...##....#  _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.h heh heh h:kh hlj h jj hrLevel 10 of the Dungeon <<<<>>>>(Press ? for help)#.##..##..# #.......# #...# #..# j hvs#.####### #..##..# #.......# #...######..# #...##..# #..##..# #.......#######...........# #...##..#######..##..#######.........................# j hsr#...##...........########...................<..............# #...##...........##....##...............#########..######..# #>..##....###....##....##....#####.##############..# #..#j hs #.........# #....##....##....# #.# #...........######..# #.........# #....##....##....# #.# #...................#j ht #...###...# #....##....##....# #.# #...........#####...# j ht_#...# #...# #....##....##....# #.# ##########..# #...# #...# #...# #....##.@..##....# #.##>.# #...# #...# #...# #....##....##....# #.##..# #...# #...# #...# #....##....##....#####.##..# #...# #...###...# #....##....##.........(##############..#####...# #.........# #..........##..................................# #.......### #######).######...##.....).....................# #.......##..# #...##.....÷.....................# #...##..#j h0u#..# #...##....######################.# #...##..##..# #...##....##.# #...##..###########..# #...##....######################.# j h}u#...##...............######................................# #............................................#######.......# j h&j h4..###...# #....##....##....# #.# #...........#####...# #...# #....##....##....# #.# ##########..# #.j h5 #...# #....##.@..##....# #.# #>.# # #...# #....##....##....# #.# #..# # #...# #....#####.# #..# ##...# #j h75(#####..........# #..................................### #######).######...##.....)........j hh5# #..# #...##.....÷....# #..# #...##....######################j h5;#..# #..# #...##....###..###########..# #...##....#######################...............######......................................................................#######....######................#...# #....# #........####### #...# #.#### #........# #.........# #...# #.# #j h&6o# #........# #.........# #...# #.# ## #.......<########.........# #...# #.# #..# #.........................# #...# #.# #..j hZ6(.######.........................##<...###....<....>.j h6V###################################################k hk h##..#######..##..#######... Gobosan the Frost Mage ##...........########............ Revenant of Ashenzari ***... ##...........##....##............ Health: 101/101 ======================== ##....###....##....##....#####.## Magic: 22/22 ======================== ......# #....##....##....# #.# AC: 6k h=OStr: 9 ......# #....##....##....# #.# EV: 11Int: 31 ###...# #....##....##....# #.# SH: 0Dex: 14 k hl# #...# #....##....##....# #.# XL: 11 Next: 18% Place: Dungeon:10 # #...# #....##.@..##....# #.# Noise: ---------  Time: 16742.7 (0.0) # #...# #....##....##....# #.# A) +7 dagger "Goblinslayer" {flame, rN+++ k h# #...# #....##....##....#####.# Cast: Freeze ###...# #....##....##.........(## Memories (4) ......# #..........##............ ....### #######).######...##.....  ....##..# #...##.....  ##..##..# #...##....#  ##..#k h5#..# #...##....#  _There is an escape hatch in the floor here. _Done exploring. _Done exploring. k h^t_Search for what [Enter for "."]? . _Unknown command. k h._Unknown command.k hk hk hk h; _k h,k hk hk h.k h!k h#k h0$k hF+Xk h\,k h/k h1k h=2k h|3k hV6k h8k h8k h9k h<k hx>k h>k h?k hBk hDk h/Ek hDFk hIk h Kk hWKk h`Lk hNk hPk hPk hRk h>Tk h\Vk hVk hWk hZk h[k h\k h\k hu_k h8a,k hAbk hdk hfk hfk hgk hik hk,k hlk hnk hIp,k hyqk hrk h tk hHtk htk havk hKxk hxk hYyk hzk hR|k h|k hc}k h~k h$k hXk hk hk h k h@k hk hk.............................. ..............######## ..########.........# # k h)........# #.........# ..# #.........# #.<########.........# # .........................# # k h.........................######## ...<............@................63.7 (2k hp1.0)################################k h< k h^k h,k hik hk h _Done exploring.Search for what [Enter for "."]? .Unknown command. __There is a stone staircase leading down here.k hk hk hk h0k hH84.7 (1.0) _k h=k h5 +#  ...  ....   .....######   ...# 1 # ..(..####.... k h]Y-5.4 (1.7k h `k hd _You climb downwards.  Found 7 stones. _There is a stone staircase leading up here.k h- k h k hѾ k h k h k hg ; _k h k hL ##+####....[........######..#.<#60..(..####..........k h f......................$.....k h k h +7.4 (2k hx k h , _Found a +0 chain mail.l h 4l hP l hl hfl h,l hAl h,l hl h l h&Bl h),l h+l h80= _d - 76 stones (gained 7)l hb34l h4l h8l hs<,l h?>l h}Al h El hbEl hFl hGl hEI,l hIl hJl hO.............######..................#..............<# #...........#### ##........# #........# #........# #........# #..@.....#l hkP) #..$.....# ########## { l hS,76.4 (9l hQTl hYl h\[ _You sense a monster nearby.l hP l h l h l h l h{ l h l h_ l h l h& l hs l hg N _You now have 616 gold pieces (gained 15).l h 4l h l hi l h ,l h l h l h ,l h l hn l h ,l hB l h l hi ,l h l hR" l h$ ,l h\& l h) l h, l h, l h. l h*3 l h`7 ,l hx9 l h]< l hs? ,l h:A l hD l hG l hG l h]I l hK l hS -.. ...# ....# ####+#####..........###........#l hS ..............[......+.....................###........................<..:...@...............<88.4 (12.0).#########...........###l hT  ####........##........#l h*T  #........##........##........#l h`T N#........###########l h[ l h}\ ,9.4 (13l hf l hj 9 _Found a stone staircase leading up.m h>m hm hm hlm hm hm hm hm h,m hm hm h,m hm h<m h,m hm h ........#....# ####+###....###...........[............<..m ho####.#########... ####....... #....... #....... #.......  #.......  #....... m h) ## You pick up a book of Winter and begin reading...m h%293.4 (4.0)m h+4.4 (5m hm hO _You add the spell Metabolic Englaciation to your library.m hY  There is a stone staircase leading up here.m h5m h _m hm hm hm hJm hVm h]m hm h[m hm h m h m hh m h m h m h m h m hg m hI m h m h m hy m h m h m h m h} m h Xm h~ m h? m h m h8 m h m h m h m h m h" m h# m h$ m h$ m h@& m h' m hI( m h( m ha* m h. Bm h/ m hs1 m h1 m hc2 m h3 m h5 m h-6 m h6 m h@9 m hD; m h; m h&< m hR> m hf ,m hg m hj m h7l m h|l m hm m heq 7 _You open the door.m ht 4m ht m h y @  There is an open door here.m h{ m h| _m h} m h m h : #<.........####....................... . # # #.$.@....<...817.4 (23.0) ###....########.#########'########.######................##...........####.##................#≈≈≈≈≈~~#~###+##.#####≈≈≈≈≈≈≈≈≈≈≈≈≈....#≈≈≈≈≈≈≈≈≈≈≈≈≈≈####m h !m h m h~ ,8.4 (24m h m h ; _Found an escape hatch in the ceiling.n hIn hn hn h n h ,n h),n hmn hn hsn h9,n hn hN _You now have 627 gold pieces (gained 11).n h% #.?W.....  #< ##### .. .. . # #.... #..............<.. ###....########. ####'########.# #.............. #...........### W   shadowghast (dormant) #..............n hd& ≈≈≈≈≈~~#~###+##.## ≈≈....#n h1 21.4 (3.0)  A shadowghast comes into view.n h2+2.4 (4n h9n h<Q _Found a scroll of identify.n h...?W.....  #<#######...#....#........................<..###....######'########.##.....### #.............. ≈≈≈≈≈~~#~###+##.##n hn h.WW3.4 (1n hn h"o hs      #..   #.?   #<W   ######   #  o h6 i #  #....  ######   #.   #..............<.  ###....##.  ###'########.#   #...   ###  o hh O #.............o h o h֣ K.Wo hѤ &4o hB o h| p hx?     ..   #..   #.?   #<  ######.W  #  # p hl{B #.... ######  #.   #..............< ###....#.  ###'########   #..   ##p hp hO7*p hY (invisible)The shadowghast slips into darkness.p h8Wp h&5p hp hI _The shadowghast flickers and vanishes for a moment.p h   ....  ....... ...?  #<.#####.W.....######................<###....####'########.p h"p h)H.Wp h|*&6p h/p h1p hz K  ....... ...... .......  #........  #.?......  #<. ######. #....@W. #. #. ######. #. #.<.   ###....#.#   ####'#.#   #.p h <p h@ b97/101 -=7p h p ȟ 0 _The shadowghast claws you.q h8  You hit the shadowghast. You burn the shadowghast.  The shadowghast is moderately damaged.3--8q hq h0 _The shadowghast claws you.q h<  You hit the shadowghast. You burn the shadowghast.  The shadowghast is severely damaged.q hT4-9q h q hc Y _The shadowghast closely misses you.q h  You closely miss the shadowghast.The shadowghast is severely damaged.q h '30q h; q h X _The shadowghast barely misses you.q hI  You hit the shadowghast but do no damage.The shadowghast is severely damaged.q h &1q hq h\X _The shadowghast barely misses you.r h)  You hit the shadowghast. You burn the shadowghast.  The shadowghast is almost destroyed.r h_-8*r hj (invisible)The shadowghast slips into darkness.r h(8Wr hʋ.52r hr hI _The shadowghast flickers and vanishes for a moment.r hãW  You hit the shadowghast. You burn the shadowghast.r hYi.r h/203r h r hR _You destroy the shadowghast!r h0 #. #. #. #.  #.?......  #<. ######. #. #. #. r h######. #. #.<. ###....#.# ####'##.# #.r hr hr hM'-4r h0r hr h l#.#.#.#.#.?.#<.######.#.#.#.######.#.#.<.r h& ###....#.#####'##.##.r h\ r hW V6-5r hT r hu r hE r hݘ r h r hK ,r h Br h֣ r hU b7=r ht r h' r hl r h׬ r hI r h r hʳ r h r h V8=r h/ r hh Br h <9r h r h2 ,r h r h ,r h r hu B100/101r h r h r h r h< r h3 ,r h r hH b1=r h r h 1 _HP restored.r h MB..?  #<r hM ######......######..................r h B   boulder beetle (asleep)###'#r h_ 0494.0)r h -50.4 (15r h{r hLa _A boulder beetle comes into view.t h_ #....B.... #......... #. #. #. #.?. #<.........###### #.... #...... # ###### # #< ###....########.##  ####'########.##  #.............. t h t h 11.0)t h t h] u hr .?<.........######......#####..#...........### u hau hQ&2u hu hu hz#. #. #. #.? #<..........######..#......#.#.###### #.#.<u h2###....########.### ####'########.#...............#.#####....u hGu h9B=3u h%u h~u h #. #.#.?#<...........######..#......#.#.###### #.#.<###....########.#### ####'########.#................#.#####........≈≈≈≈≈~~#~###+##.####u hq u hl &4u hd u h u h #.#.?#<...........######..#......#.#.###### #.#.<###....########.##### ####'########.##................#...####.##........#≈≈≈≈≈~~#~###+##.#####≈≈≈≈≈≈≈≈≈≈≈≈≈....#u h u h &5u h u h v hnS#.?#<...........######..#......#.#.###### #.#.<###....########.###### ####'########.##### #................# #...####.##.......#v h=o ≈≈≈≈≈~~#~###+##.#####≈≈≈≈≈≈≈≈≈≈≈≈≈....#≈####v hwv hx&6v h{}v hv h<G#<............######..#......#.#.###### #.#.<###...@########.####### ####'########.##### #................# #...####.# #.......#v hC≈≈≈≈≈~~#~###+##.#####≈≈≈≈≈≈≈≈≈≈≈≈≈....#≈####≈#v hv h&7v h` v hkv h(  ######............#####.... ............<v h|###....########.####### ####  #................#...........#####...............#+#≈≈≈≈≈≈≈≈≈≈≈##≈#v hUv h&8v hv hQ _There is an open door here.v h #......#........#.......######..... #..........#..............<###....########.######## ####'########.##### v hz >#...@............# #.####.# #.....# ≈≈≈≈≈~~#~###+##.##### ≈≈≈≈≈≈≈≈≈≈≈≈≈....#≈####≈#≈##≈#####≈≈≈≈≈### #v hT v h -9 _v h v h w h#.#....######....... #.......#.......<###....########.######### ####'########.##### #................# #.####.# #.....# ≈≈≈≈≈~~#~###+##.##### ≈≈≈≈≈≈≈≈≈≈≈≈≈....# ≈###w hL;#≈#≈##≈#####≈≈≈≈≈### ## #####w hp w hw hb'60w h2w hEw hRT#.##..........######.....#......#......<.###....#.#.####'#w hb.##### ##.# #.####.# #.# w h≈≈≈≈≈~~#~###+##.##### ≈....# ≈#w hF#≈#####≈≈≈≈≈### ## w h"w ht&1w hw h]w hU#.##.######...#....#.....<.###....#.#.####'#.##### ##.# #.w h####.# #.# ≈≈≈≈≈~~#~###+##.##### ≈....# ####≈≈≈≈≈### ## w h'w h>&2w hw h2w hMY #... ###### #.#....<###....########.######### ####'########.##### ####................# #.####.# ##.....# #w hY ≈≈≈≈≈~~#~###+##.##### #≈≈≈≈≈≈≈≈≈≈≈≈≈....# #≈#### #≈#≈##w hY ^≈#####≈≈≈≈≈### w hY h# ##### w h` w ha &3w hnf w hl x h%'x hIM...#######x hEx h&4x hx h( _You open the door.x h####  #...#.<.###....########.######### ####'########.##### ####................# #.#.####.# #.#.....# #.≈≈≈≈≈~~#~###@##.##### #.≈≈≈≈≈≈≈≈≈≈≈≈≈....# #.≈#### x hXx#≈#  ≈##≈#####≈≈≈≈≈###### ##### #x hrx h&5x hx h!#Q _There is an open door here.x h* #.#.<...###....########.######### ####'########.##### ####................# #.#...........####.# #.#................# #.≈≈≈≈≈~~#~###'##.##### #.≈≈≈≈≈≈≈≈≈≈≈≈≈.@..# #.≈#### ###≈# x h6 ≈##≈# ####≈≈≈≈≈###### ##### # x hvx h-6 _x h#x h&x hw #.#.<.###....#.#.####'########.##### ####.#..........# #.#...........####.# #.#................# #.≈≈≈≈≈~~#~###'##.##### #.≈..@.# #.≈#### #≈#  ≈x hV ##≈#  ####≈≈≈≈≈###########≈#x h x h &7x h x h y hK##.#..#..............<..........###....########.#########....####'########.##### ####.#................# #.#...........####.# #. #................# #.~~#~###'##@######. ≈....# #.... ≈######### ≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈##≈# ####≈≈≈≈≈###########≈#y hXy h/&8y hy hy hn ..[ ###...  #...  y h : #..............<........###....########.#########..###'########.##### #### #y h֌ }......# # #y h ]####.# #y h  #..........@.....# # y h&  ≈≈≈≈≈~~#~###'##.##### #  y hC ....# #...  y h` V≈########  y h l≈≈≈≈#  ≈≈≈≈≈≈≈≈≈≈≈##≈#y h؍ 7####≈≈≈≈≈###########≈#y h8 y h` y h &9y hM y h, y h M###.. ....[ ##..................<.........###....############...####'########.##### ###....####.# #................  ≈≈≈≈≈~~#~###'##.#####.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈#########y h/##y hy h'70y hy hz h# ####+.............###... .........z hӪ[ ##.......#.....z h#..............<..........###....########.#########....z h####'########.##### ####.#.....# #.z h7i#.####.# #.z hX #................# #.~~#~###'##.#####z hl#. ≈....# #.... z h"≈######### z h1≈≈≈# z hث≈≈≈≈≈≈≈≈≈≈≈##≈# ####≈≈≈≈≈######z hz h{z hĴ&1z h&z hM## .........# ####+...............###.. ...........[ #..........................<.........###....########.#########...####'########@##### ###....####.# #................≈≈≈≈≈~~#~###'##.######....#z hz h&2z h0z hUz hi M #<. ##....# ......# ####+........###.. ..........[ #...............z hUi .............................<.........###....####...####'########.##### ###............#.......#####................##....z h~i ~##z hjr z hr &3z hx z hz { h#.?< ## { hi# ####+####... ..[ #. #.. { h#..............<@......... ###....########.#########....{ hv####'########.##### ####.#.{ h....# #.#.####.# #.{ h #................# #..... { h*~~~#~###'##.######..... { hK....# #..... ####{ hlJ###### { h{ hc&4{ h{ hS{ hR.?. <. .# # ####+####.[. ...<.....#.#{ h.####'##.##### ####.#......# #.#..####.# #.{ h #.{ h.......# #.~~#~###'##.##### #.....# { h)_#.#### #{ h{ h&5{ h*{ hZ{ h ?. . # # ####+####.[.<.....#.#. ####'#.##### ####.{ h v#.# #.#.####.# #.#.# #.~~#~###'##.##### #.....# #.#### #{ h { h &6{ h { hg { hG +.  # # ####+####.[.<. ....#.#.'#.##### ####. #.# #. #.####.# #. #.# #.~~#~###'##.##### #.....# #.#### #{ hQ <7{ h: { hb { h>n  # # ####+####.#[......+#<.#.#.{ h#'#.##### ####.# .# #.# .####.# #.# { h.# #.#~~#~###'##.##### #.#....# { hO#.##### #{ hX{ h{ h&8{ h{ hD| hl:  # # ####+##### ###.# [......+ #<.#.#.# #'#.##### ####.| hܿ# # #.# # #.# ~~#~###'##.##### #.#....# #.| h ##### #| h| h&9| hD| h| h S  # | h @# ####+##### ###.# [......+ #<.| h k<#.#.| h # '#| hL }.##### ####.# | hj V# #.# | h | h | h% Z80| h   # # ####+##### ###.# | hP[......+ #<.<# #.#.# #.##### ####.| h# # #........# | hC&| h| h^&1| h-| h| h   # # ####+##### ###.# [......+ #<.<# .#.| h #### .##### ####.# # #........# ####.# #........# | hB | h | h" &2| h | h1 | h  . # # ####+##### ###.# [......+ ##<.<# .#.#### .##### ####.# # #..# ####.# #........#| hp # #........# ###'##.##### #........# | hQ | h &3| h | h | h_ . # # ####+##### ###.# [......+ ###### # <.<# .#.| h!#### .##### ####.# # #..# | h####.# #........#| h{# #........#| hV'##.##### #......| h[..#....# | h'#......| h*7..# | hM| hU&4| h| hw} hܠ .. .# # ####+##### ###.# [......+ ###### # <.<# .#.#### .##### ####.# # #.# ####.# #...## #...#} hb'##.##### #........#....# #........# } h} h&5} h} hS} hL... .# # ####+##### ###.# } hO[......+ ###### # <.<# .#.#### .##### ####.# # #.# ####.# #.#} h&# #.# '##.##### #.# ....# } h\#.# } h} hT&6} hZ} hl} h#f.... ..# .# ####+##### ###.# [......+ } hl###### # <.<# .#.#### .##### ####.} h# # #.# } h####.# #.## #.# ##.##### #.## } h$Q#.# } h> } hϱ} hR&7} hP} h} h  ..# .# ####+##### ###.# [......+ ###### # <.<# .#.#### .##### ####.# # #.# } h! } h" &8} h' } h) } h! . # .# ####+##### ###.# [......+ ###### # <.<# .#.} h" 9#### .##### ####.# # #.# } hO" } h* } h+ &9} h1 } hR4 } hm # # ####+##### ###.# [......+ ###### # .} hʴ<# #.#### ##### ####.# # #.# } h} h } h} hʾ'90} hS~ hTp^ # # ####+##### ###.# [......+ ###### # <# .####  ####.~ hq# # #.#   ~ h y~ hz&1~ h\~ h~ hS # # ####+##### ###.# [......+ ~ hB)###### # <# .####  ####.# ~ hg# #.# ~ h~ h ~ h|~ h&2~ h"~ h~ h=  # # ####+##### ###.# [......+ ###### # <# ~ h .####  ####.# # #.# .# ## # #~ h V# ~ hg ~ h` &3~ hd ~ h} ~ h  # # ####+##### ###.# [......+ ###### # ~ h& #<# .####  ####.# # #.# # #.# # #.# #.##.# ~ h ~ h' &4~ h ~ h1 ~ h < # # ####+##### ###..# [......+ ###### # <# .####  ####.~ h= .#  #........#  #........# #........# #........#~ hl >#........# ~ h< ~ h &5~ h ~ hg  hM # # ####+##### ###........# [......+  h###### # # .#### ####........# #........# #........# hB#........##... h4  h hI&6 h۲ h&a _There is a stone staircase leading up here. h8- # # ####+##### ###........# [......+ ###### .# ....<#.# ##.....####^#####........# .##........# ..#. hg9# ..#.# ...#.# ..##........# h@ hA-7 _ hE h0H h]..#.# ####+#####.###........#.[......+.######.#.<#.##.####^# ####..# .# h #........# .. #........# .. #........# ... #.# ..#  #.# h( h(&8 h. h1 h,..#.# ####+#####.###........#.[......+.######.#.<#.##.####^# ####..# .# #........# .. h֐ #........# .. #........# ... #........# ..#  #.# h h&9 h hw h2..#.# ####+#####.###........#.[......+.######.#.<#.##.####^# # #### h.# .# # #..# .. # #..# .. # #........# ... # #....... hJ.# ..#  #.# h h(900 h ha h ...# .# ####+########..#[......+ ######....# ........<#.######...####^# ## ####.# .# .# #.# .. .# #.# .# #.# ... ## #...# ..# hM  hb &1 h  hr  h###..#'....# ho h &2 h hb( _You open the door. hΨ ## ####+##### # ###........###..# [....# ###### .....# ........<#.# ###....####^# # ####.# .# # #.# .. # #.# .. #.# ... h hr&3 h h#Q _There is an open door here. hQ  # # ####+##### ## ###.###..# [......'@...# ###### ......# ....<#.# ....  ####........ hR  #........ #........  h_ Y4 _ h)a  h ..#..#.># ..## ..# ####+##### .## ###.###..# [......'.@..# ###### .......# ......<#.# ........####.... h/ c#...  h  hK &5 hO  h ; _Found a stone staircase leading down. hks#... #..# #..#  #.>#  #..## #.. # ####+##### #.##  h_l,###........###@.# ['....# .###### ........# ....<#.# ##....####^#  ####.# .#  hoW#.# .. hs ht&6 hCy h{ h9M##.. #.>.### #....# hMB ####+##### #@#####........###[......'........###### ..................# h h%&7 h hD hOmM+.. ##. h. #.># .## #@...# ####+##### #.##.####..###..#[ hw'.... .............###### hY8 hg1 4 h1  h?4  hM6  h9 B he;  h;  h;  h =  h=  hC +..#.## #... #..#  hC k#..# #.># #..###  #....#  hD ####+##### #.##@# ##........###..#.#  h D .[......'....#.#  h5D ....######.# ..#. hXD ,# hlD e<#.#.# hD g####^#.# hD |# .#.# hD Y........# .. hRF '  hnF 10.4 (2  hF iA malevolent force fills the Dungeon... and a teleportation trap spontaneously hF (manifests! h.Q /  --more-- h*2 .. .# #######.# #ooooo# ..ß.ooo.# .+.....# ßo.⌠..# #o..x.# #@.o..# #ßo_.># #..o..# #.....# ßo.⌠..# +.....#x   unseen horror (invisible, asleep) hnß.ooo.#ooooo 5 orc warriors (2 polearms, asleep) ..B.... #ooooo#oo 3 orc priests (asleep) ....... o 14 orcs (asleep)You are yanked towards some nearby monsters! h; _  manifests!  You are yanked towards some nearby monsters!  Your surroundings suddenly seem different.  3 orc priests, 5 orc warriors, 14 orcs and an unseen horror come into view.  An orc is wielding a +0 hand axe of freezing.Found a +0 sling. Found a roughly hewn altar of Beogh. h An orc is wielding a +0 hand axe of freezing.Found a +0 sling. Found a roughly hewn altar of Beogh.  Found a staircase to the Orcish Mines.  The orc shouts! The orc priest shouts! x2; The orc shouts!  The orc warrior shouts! The orc shouts! The orc warrior shouts! The orc shouts!x2 h  h  h  hH  h  hy  h O  The orc warrior shouts! The orc shouts! x2 h i  The unseen horror barely misses you. h  h>  h  h  h,  hw  hG  hB N  The orc warrior hits you with a +0 flail. h+  .ooo.o.ooooooo.. h+ x.o_o.o.ooox)ooo.oooooo1 wand…)...o.ooo3 wandering)The orc priest closely misses you. h0 96/101 --====1.4 (3Freeze h7  h@ ' _You hear a shout! ha  he Read which item? Scrolls  g - 2 scrolls of amnesiah - 3 scrolls of brand weapon  i - 3 scrolls of revelation  m - 5 scrolls of poison  o - 4 scrolls of enchant weapon  p - 2 scrolls of butterflies  q - 4 scrolls of fog  u - a scroll of vulnerability  h3f ~ v - 3 scrolls of blinking  x - 4 scrolls of immolation  y - 3 scrolls of teleportation [!] read|quaff|evoke[?] describe selected h h hGobosan the Frost Mage..Revenant of Ashenzari ***....# #######Health: 96/101 ======================--.# #.ooo.#Magic: 22/22 ========================..ßo.oo.#AC: 6Str: 9.+.oo..#EV: 11Int: 31ßo.⌠..#SH: 0Dex: 14#oo...#XL: 11 Next: 20% Place: Dungeon:11#@x...#Noise: ====-----  Time: 16911.4 (0.0)#ßo_.>#A) +7 dagger "Goblinslayer" {flame, rN+++ #.o...#Cast: Freeze#.o...#Memories (4) ß[40 hMm..⌠..#+.ooo.#x   unseen horror (invisible)ßooo.o#ooooo 5 orc warriors (2 polearms, 1 wand…)..B....#...o.#oo 3 orc priests .......o 14 orcs (3 wandering)x2The orc warrior shouts! The orc shouts! x2  The unseen horror barely misses you.The orc warrior hits you with a +0 flail.  The orc priest closely misses you. _You hear a shout! hp-The orc priest closely misses you. _You hear a shout!  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.  The orc shouts! The orc warrior shouts! You hear a shout! x3  The unseen horror completely misses you. h/ h<6  The unseen horror barely misses you.The orc priest hits you but does no damage. hCQOo.oooo.oo_oo'ooo.o.)o.o).#....o1 h h  The orc priest barely misses you. An orc opens the door. hqGo..o..oooooo.o.o h`87--===-2.4 (1Tele Memories (4) _ _The orc warrior hits you with a +0 flail! hh h-8- h h*F _Unknown command. h/Gobosan the Frost Mage..Revenant of Ashenzari ***....# #######Health: 87/101 ====================----.# #.oo..#Magic: 19/22 ====================----..ß.o..o#AC: 6Str: 9.+ooo..#EV: 11Int: 31ßoo⌠..#SH: 0Dex: 14#oo...#XL: 11 Next: 20% Place: Dungeon:11#@x...#Noise: ===------  Time: 16912.4 (0.0)#ßo_.>#A) +7 dagger "Goblinslayer" {flame, rN+++ #oo...#Cast: Freeze#.....#Tele Memories (4) ß[39;4 h>9m.ooo.#'o.o.o#x   unseen horror (invisible)ßo.)o.#ooooo 5 orc warriors (2 polearms) ..B.....#.....#oo 3 orc priests .......o 14 orcs (1 wandering)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The orc shouts!  You hit the unseen horror but do no damage. hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.orc shouts!  You hit the unseen horror but do no damage.The unseen horror completely misses you. hf  The orc priest barely misses you. x2; The wall freezes the orc priest!o.oo...oo###ßoo#o..oooo.o.o.o...).83.4 (1Ramparts  h### _The wall freezes the orc warrior. The orc warrior barely misses you. h:  Gobosan the Frost Mage .. Revenant of Ashenzari ***... .# #######  Health: 88/101 ====================---- .# #.o...#  Magic: 18/22 ===================----- ..ß.oo..#  AC: 6Str: 9 .+oo.o.#  EV: 11Int: 31 ßooo..#  SH: 0Dex: 14 #oo...#  XL: 11 Next: 20% Place: Dungeon:11 #@x...#  Noise: ===------  Time: 16913.4 (0.0) #ßoo.>#  A) +7 dagger "Goblinslayer" {flame, rN+++ [ hL;11K #o....#  Cast: Freeze #.ooo.#  Tele Memories (4) Ramparts  ßo.o.o#  'o..o.#  x   unseen horror (invisible) ß..)..#  ooooo 5 orc warriors (2 polearms) ..B.... .#.....#  oo 3 orc priests ....... o 14 orcsAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (lightlywounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is moderately wounded.You hit the unseen horror. You burn the unseen horror.  The unseen horror is moderately wounded. h; hR=, h? hA hDwounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is moderately wounded.You hit the unseen horror. You burn the unseen horror.  The unseen horror is moderately wounded.  The unseen horror hits you. The wall freezes the orc warrior! hG  The orc warrior hits you from afar with a +0 glaive!  The orc priest barely misses you. hH htH hH hUI hI hT  The orc priest hits you but does no damage.  The wall freezes the orc priest! hT hZ  You kill the orc priest!The wall freezes the orc warrior.  The orc warrior hits you with a +0 flail! hml .. .# #######  .# #.....#  ..ßoo...#  .+o.o..#  ßoooo.#  #ooo..#  #@ox..#  #ßo_.>#  #)oo..#  #oo..o#  ß.ooo.# '.....#  ß..)..#  .#.....# 2 h%ro60-------4.4 (1 hQp#_# h^ _The orc cheers loudly. h&Gobosan the Frost Mage..Revenant of Ashenzari ***....# #######Health: 60/101 ==============----------.# #.....#Magic: 17/22 ==================------..ßoo...#AC: 6Str: 9.+o.o..#EV: 11Int: 31ßoooo.#SH: 0Dex: 14#ooo..#XL: 11 Next: 20% Place: Dungeon:11#@ox..#Noise: ==-------  Time: 16914.4 (0.0)#ßo_.>#A) +7 dagger "Goblinslayer" {flame, rN+++  h5#)oo..#Cast: Freeze#oo..o#Tele Memories (4) Ramparts ß.ooo.#'.....#x   unseen horror (invisible)ß..)..#ooooo 5 orc warriors (2 polearms) ..B.....#.....#oo 2 orc priests .......o 14 orcsPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (heavilywounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is severely wounded. hFYou hit the orc priest. You burn the orc priest. h #### #####.... #........#........#........#@....##.....##.....##.....# .#.....# .# ####### ......#  .# #.....# .......  ..ßoo...# ........  .+o.o..#  wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is severely wounded.hit the orc priest. You burn the orc priest.  The orc priest is heavily wounded.r surroundings suddenly seem different. h h> h--5.4 (1FreezeMemories (4)  h. h\ j _The frozen ramparts melt away as you move. h h h h1 hF hf28= h hz h h h , h  h h::3 h h h*:= h h$b9= h$ h,j4= hk- h4, h 5 hP>, h> hEt5== h~F h)Q, hQ h=^q620=-- hg`\ 294.0) _You start resting. h`Ashenzari invites you to partake of a vision and a curse of ranged combat andelements. hk/  --more-- h\ h< _ h hdk 4 hOl  hnv , h z  h~ , h  hC  h L7= hO  h B hט  h  hݙ  hz 98 hɡ _=1= h~  h} , h5  h , h  h b9= h  hy P= h:  h _ _You start resting. h ,30 h \2==40.4 (11 h  hB % _Magic restored. h70 hi, hA hP1 h hQ== h hB he72= hu h h h h h| h$ h h%3 h3= h h B hU, h h+0 h0&4 hR1 h'< h< h= hDE hE&5 hOF hSB hT hT hU hZ h [L6= h[ ha, hOb h i, hi hRq7= h+xB h| h| hi} h h&8 h h, hD h, h؏ h hٖ&9 hx h, h: hj hЦM80= h h, h"X hxl1= hk h0 h h h h$ h h h &2 h# h, h= h h h h R3 huB hJ h&4 hwX h#&, h& h9/L5= h/ h0 hn7 h7 hs8 h?, h@ hG hHO6= hI hoP, hQ hY, hZ h`<7 hab h i, hi hp, hiq hmy<8 hjz hx, h h؈b9= hX hu, h h hW90= hğ h; h~ hP hr, h" h}<1 he h , h h@ h hG hR2 h, h h hE3= hx hK, h hN h h hK4= hB h, h h<5 h  h , h  hRB h<6 hm h<, h h, hg h# h7$L7= h$ h:*, h* hx0 h0V8= hk1 hp7, h8 h ?, h? hE<9 h[F hK, h2L h5S, hT h>[ h[,100/101 h\ hid, hd hk, hel hss_ _You start resting. hf|/7026.4 (86 h!}Z1=7.4 (87 h h" _HP restored. h% h  h,$ h'F _Unknown command. hN  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Range/Elem)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. h hQ hGobosan the Frost MageRevenant of Ashenzari ***...Health: 101/101 ========================####Magic: 22/22 ========================#####....AC: 6 h CStr: 9#........EV: 11Int: 31#........SH: 0Dex: 14 h3#........XL: 11 Next: 20% Place: Dungeon:11#@....# hWNoise: ---------  Time: 17027.4 (0.0)#.....#A) +7 dagger "Goblinslayer" {flame, rN+++  hk#.....#Cast: Freeze#.....#Memories (4) .#.....# .# ####### ......# h2.# #.....# .........ßoo...# .........+o.o..#  hX_elements. _You start resting. _Magic restored.  h}_You start resting. _HP restored. _Unknown command. h heCurse which item? (Esc to abort)  h/Hand Weapons (go to first with ))  A - the +7 dagger "Goblinslayer" (weapon) {flame, rN+++ Str-3 Dex+5} Jewellery (go to first with "=)  h%O K - a +6 ring of intelligence (worn) h5 h3J&Gobosan the Frost MageRevenant of Ashenzari ***...Health: 101/101 ========================*####*Magic: 22/22 ========================#####....,AC: 6Str: 9 hJ#........,EV: 11Int: 31#........,SH: 0Dex: 14****#........,XL: 11 Next: 20% Place: Dungeon:11*,,,#@....#***Noise: ---------  Time: 17027.4 (0.0)*,,,#.....#A) +7 dagger "Goblinslayer" {flame, rN+++ *,,,#.....#Cast: Freeze*,,,#.....# h KkMemories (4) .*,,,#.....#  h0K.# #######*,,,......#***.# #.....#*,,,.......,,, hmK..ßoo...#**,,........,,.+o.o..#,,,,,,,,,,,,,, _Magic restored. _You start resting.  hKK_HP restored. _Unknown command. hKYour +6 ring of intelligence glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces. h7MG*8.4 (1 h4S hxV _You start resting. _HP restored. _Unknown command.  Your +6 ring of intelligence glows black for a moment.  hVAshenzari will now protect you from the dungeon's malevolent forces. _Ashenzari reveals the structure of the nearby dungeon. hE*##### #####..... #. #. ****#. h *,,,#.@...#*** *,,,#.....# *,,,#.....# *,,,#.....#   hN hyC..ßoo...#**,.  hL******** hyA***,,, h&9 h  h0 h hh h h hh hp h, h hD, h h,, h h h4 h h, h h- , h* ho, h? h, h h", h# h(, hF) h~., h. h&3, ho3 h B hCB h* , h  h h hj h h h h h h hd%B hv+, hC- hh2 h2 hQ3 h8 hI8 h @, h@ hB hH, hUI hP hoP h/Q hV h0W hW h] hE^ h^ hf hf hg hk, hl hzs hs ht h]y hy hy h2~, h~ hO h hM h hω h- h, hD h, h h3B h, h h h@ h h<, h h* he h hk h hI h h hO hƾ, h h, h h0, h h hC h h0B h,, h hP, h hq h hO h, h hW, h h, h{ h, h h, hH hO, h h , hD  h h, hk, h h, h hA, h he, h  h%, hU% ho*, hz+ h3, h4 h9, h9 h?, h@ hCF hF hnG h`M, hN hQ, hR hU hU h;V h h# _Done waiting. h0M B *#####*#####.........****,,,#*** ............ßoooo.# hUX F,,,,,,,,,,,,,,, hX 230.0) hD^  h`  hڜ )*#####*#####.........****..,,,#*** # #######*,,,.*** .# #.....#*,,...,,,  ..ßoo...#**...  .+o.o..#,.. h6 u.. ßoooo.#...#ooo..# hn F,,,,,,,,,,,,,,, h &1 h  h  hI *#####*#####..........****..,,,#*** # #######*,,..***..Memories (4) ##..T   troll (asleep) h##T.............#.ox..# h hTT.,,,,,,,,,,,,,,, hS&2 h hX _A troll comes into view. hř#####.....* #.........* #.*****#.* *,,,#.....#**** *,,,#.....# * *,,,#.....# * *,,,#.....# * . *,,,#@....# * .# ########.........#****  hu .# #.....##.....,,  ..ßoo...###..., .+o.o..#.., ßoooo.#T., #ooo..#., #.ox..#,, #ßo_.># h h%tT.**,,,**,,,,,,, h!&3 h h hB, #.........* #.*#####.* #...#.....#**** #...#.....# * #...#.....# * #...#.....# * .. #...#.....# *  .# ########...@.....#****  hCV .# #.....##....,, ..ßoo...###.., .+o.o..#.T., ßoooo.#..., #ooo..#., #.ox..#,, h:C #ßo_.>###...## #)oo..# hG hST.,,,,,********4 hwZ h\ h h h͇:_ h h t#####.....* #.*  #.* #####.........* #...#.....#**** #...#.....# * #...#.....# *  #...#.....# * . #...#@....# * .# ########.#****  .# #.....##...,, ..ßoo...###T, .+o.o..#..,ßoooo.#., #ooo..#., h  #.ox..#........#ßo_.>###...##.....,, h  h ?T. h &5 hf :_ h  hDL *######### .###....*** #...# .# ########...#****.# #.....##..T,..ßoo...###.+o.o..#.ßoooo.#ooo..ox..#.............,, h h}dT.6 h h h!c *######### .###....*** #...# .# ########...T.....#****.# #.....##....,..ßoo...###..+o.o..#...ßoooo.#..ooo. h# h&-:T. h.&7 h3 h'6 ht *######### ###....*** #...#. #...#T....# .# #######****.# #.....##....,..ßoo...###...+o.o..#...ßoooo h( h((:T. h )&8 h. hS1 hGobosan the Frost MageRevenant of Ashenzari ****..*#####*Health: 101/101 ========================#####.....*Magic: 19/22 ====================----#.........*AC: 6Str: 9#.........*EV: 11Int: 31#####.........*SH: 0Dex: 14#...#.....#****XL: 11 Next: 20% Place: Dungeon:11#...#@....# *Noise: ---------  Time: 17138.4 (0.0)#...#.....# *A) +7 dagger "Goblinslayer" {flame, rN+++ #...#T....# *Cast: Freeze .#...#.....# *Memories (4) .# ########.........#****.# #.....##... hb.........,,T   troll..ßoo...###............,.+o.o..#..............,ßoooo.#.............., _A troll comes into view.Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 0% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hu.#.#.##T#.. hT==9.4 (1FreezeRamparts  hk### h  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 0% risk of failure)  Press: ? - help, Dir - look around, f - activate  hWThe walls around you are covered in ice. _ freezes the troll. hU Gobosan the Frost MageRevenant of Ashenzari ****..*#####*Health: 101/101 ========================#####.....*Magic: 18/22 ===================-----#.........*AC: 6Str: 9#.........*EV: 11Int: 31#####.........*SH: 0Dex: 14#...#.....#****XL: 11 Next: 20% Place: Dungeon:11#...#@....# *Noise: ==-------  Time: 17139.4 (0.0)#...#T....# *A) +7 dagger "Goblinslayer" {flame, rN+++ #...#.....# *Cast: Freeze . h Y#...#.....# *Memories (4) Ramparts .# ########.........#****.# #.....##............,,T   troll..ßoo...###............,.+o.o..#..............,ßoooo.#..............,Aim: a troll (100% to hit)  You freeze the troll!  The troll is moderately wounded.You hit the troll. You burn the troll.  The troll is heavily wounded.The wall freezes the troll. The troll barely misses you. The troll misses you. hm a93/101 --40.4 (1 h ##### h,   You freeze the troll!  The troll is moderately wounded.You hit the troll. You burn the troll.  The troll is heavily wounded.  The wall freezes the troll. The troll barely misses you. The troll misses you. _The troll claws you! hGobosan the Frost MageRevenant of Ashenzari ****..*#####*Health: 93/101 ======================--#####.....*Magic: 17/22 ==================------#.........*AC: 6Str: 9#.........*EV: 11Int: 31#####.........*SH: 0Dex: 14#...#.....#****XL: 11 Next: 20% Place: Dungeon:11#...#@....# *Noise: ==-------  Time: 17140.4 (0.0)#...#T....# *A) +7 dagger "Goblinslayer" {flame, rN+++ #...#.....# *Cast: Freeze . ht#...#.....# *Memories (4) Ramparts .# ########.........#****.# #.....##............,,T   troll..ßoo...###............,.+o.o..#.............., hßoooo.#..............,Aim: a troll (heavily wounded, 100% to hit)  You freeze the troll!  hlThe troll is severely wounded.You barely miss the troll. hڛThe troll is severely wounded.The wall freezes the troll! The troll bites you! h\82---1.4 (1 hG{#### hҥ0  You freeze the troll!  The troll is severely wounded.You barely miss the troll.  The troll is severely wounded.The wall freezes the troll! The troll bites you!  h<5_The troll claws you but does no damage. x2 h  Gobosan the Frost Mage  Revenant of Ashenzari ****.. *#####*  Health: 82/101 ===================----- #####.....*  Magic: 16/22 =================------- #.........*  AC: 6Str: 9 #.........*  EV: 11Int: 31 #####.........*  SH: 0Dex: 14 #...#.....#****  XL: 11 Next: 20% Place: Dungeon:11 #...#@....# *  Noise: ==-------  Time: 17141.4 (0.0) #...#T....# *  A) +7 dagger "Goblinslayer" {flame, rN+++  #...#.....# *  Cast: Freeze . #...#.....# *  Memories (4) Ramparts .# ### hd#####.........#****  .# #.....##............,,  T   troll  ..ßoo...###............,  .+o.o..#..............,  ßoooo.#.............., Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, 100% to hit)  You freeze the troll.  You kill the troll! h  *#####*  #####.....*  #.........*  #.........*  #####.........*  #...#.....#****  #...#@....# *  #...#[....# *  #...#.....# *  h #...#.....# *  ......#  .# ........  .........  ..........   hn3-2.4 (1Freeze h%& h&"# h"'# hf'# h'# h' h+  h-Aiming: Freeze (safe; 0% risk of failure)  hJ-;Press: ? - help, Shift-Dir - straight line h-qAim: a troll (almost dead, 100% to hit)  h-You freeze the troll.  h).<You kill the troll!  ha.=_The +0 troll leather armour is intact enough to wear. h4 h h h<3 h hL7= h h, h h h &4 h  h.#.#.#--# h"'#.. h2'e 6.4 (4 _You start resting. hZ(P-7.4 (5 h. hk14 _The frozen ramparts melt away. h#4 hZ% hj/P= h2 hh:5=8= h; h8C hzC hD hK h2K h%M h~U hVV6= hX hr^ h^:= hv` hh<7 hj hq hr69= h=r hw h!{ h[{ h} h(<8 h h h+ hA hP= h hy h59= h٠F20= h hB hή, h h hJW90= h h hݻ:= h  ht, h hp hR11= hf h h h h h&2 h h, h; h" hV:= h h 3= _You start resting. h70.4 (23.0)2==1.4 (24 _Magic restored. h4 h hB hB hNl4= hl h9 h;== h h h h> hR5 hA h h h R6 h h- h hB h# hQ# hl#E7= h@% h-, h. h 6, h7 hQ@ h@V8= hA h,J, hK hT, hU h\ h`]&9 h^ he he h5g ho, hqq hyB100/101 hz h, h hp_ _You start resting. ht-92.4 (21 hA51= hd%3.4 (22 h h" _HP restored. hC  *#####*#####.........####...#*** h  . .# ########....***............#ooo..#.............., h h14.4 (1.0) h h$  Things that are here: _a +0 troll leather armour; a troll corpse hSE *#####*#####.........####....#*** [ .# ########....***  .# #.....##......,,.....#.............#.ox..#.............,, hTC5 _ hX h[ hN$ Q h?b  #####.........####....#*** [. . hb # ########....***  .# #.....##......,, ..ßoo...###...##............. hb #ßo_.>###...##.....,, h@r 7_ h s &6 hz :_ hd}  hLH #.........* #.*#####.* #...#.....#**** #...#.....# * #...#[....# * #...#.....# * .. #...#.....# *  .# ########...@.....#****  .# #.....##....,, ..ßoo...###.., .+o.o..#.., ßoooo.#.., #ooo..# hH.., #.ox..#,, #ßo_.>###...## #)oo..#,,,,,******** hW7_ hDY hrY;=7 ha hd hk #.*#####...* #...#.....#**** #...#.....# * #...#[....# * #...#.....# * h.. #...#.....# *  .# ########.........#**** .# #.....## h....,, ..ßoo...###.., .+o.o..#. h-[., ßoooo.# hNn., #ooo..#..., hjY #.ox..#,, h #ßo_.>###...## hL #)oo..#,....#*####** #oo..o# h"c*,,,,*** *** h#&8 h%,9_ h. h ####...#.....#*** h3....# [.  .. h .# ########....*** .# #........,, ..ßoo...###. .+o.o..#.. hs ßoooo.##ooo.....# h./ß.ooo.# h C*,,,,+,***,, h&9 h ;_ h  h  #...#.....#**** #...#.....# * #...#[....# * #...#.....# *.. hı v #...#.....# * .# ########.........#**** .# #.....## h ....,, ..ßoo...###.., h [ .+o.o..#.., h( [ ßoooo.#., h}  #ooo..#., #.ox..# h , #ßo_.>###...## h  #)oo..#,....#*####** #oo..o#*....#** * ß.ooo.#*....+,***,, '.....# hF U_**,,,*,,,+, h@ (200 hE ;_ h  h] #...#.....# * #...#[....# * h^ #...#.....# *.. #...#.....# * .# ########.........#**** h(^ .# #.....##.....,, ..ßoo...### hL^m.., .+o.o..#.., h^  ßoooo.#., #ooo..#., #.ox..#, h_ #ßo_.>###...## h$_ #)oo..#,....#*####** #oo..o#*....#** * hF_ ß.ooo.#*....+,***,, '.....#**...#,,,+ hn_I ß..)..# hq|*'.o{********** hr&1 hz h} hn| [... * .# ########....*** .# #........,, ..ßoo...###. .'o.o..#.. ßoooo#ooo..o{, hnOßo_.>###...##.....,, #Memories (4) ####.#.....#+.. hQ.{,,,,,,,,,, h&2 h~9_ h h . ... * .# ########....*** .# #........,, ..ßoo...###. .'o.o..#.. ßoooo#ooo..o., h. ßo_.>###...##.....,, )oo..#,....#*####** oo{.o#** *** #.## h h_{.*******,,,,,,,,,, h &3 h ;_ h  hV.. *#...#.....# * # ########.........#**** #.....##....,, .ßoo...###. 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'.....###...#,,,+,, hO,* *,2_ h h+H #...#.....# *,,,, #...#[....# *,,,, #...#.....# *,,,,* #...#.....# *,,,, h_, ########.........#####.,,, # #.....##.......,,, ..ßoo..{###.,*  .'o.o..#..,  ßoooo.#., #ooo..#., h, #.o...#., #ßo_.>###...## h,., #)oo..#.....###########* h, #oo..o##....#** ***,,,,, ß.ooo.##....+,***,,,** h,*, '.....###...#,,,+,,,* *, ß..)..#*#####****, h-!, h=;,*** h>?&3 hG hJ h  #...#[....# *,,,, #...#.....# *,,,,* #...#.....# *,,,, # ########.........#####.,,, .# #.....##.......,,,  ..ßoo..{###.,*  .'o.o..#.., ßoooo.#., #ooo..#., h  #.o...#., #ßo_.>###...##., #)oo..#.....###########* #oo..o##....#** ***,,,,, ß.ooo.##....+,***,,,***, '.....###...#,,,+,,,* h  *, ß..)..#*#####****,,,***.#.....#,,,,,,,,,,,, +.. hs K_,' h, &4 h  h  h q #...#.....# *,,,, . * #...#.....# *,,,, .# ########.........#####.,,,  .# #.....##.......,,,  ..ßoo..{### h: .,* .'o.o..#.., ßoooo.#., #ooo..#., h_ X #.o...#., h  #ßo_.>###...##., h ( #)oo..#.....###########* #oo..o##....#** ***,,,,, hŝ k ß.ooo.##....+,***,,,***, h  '.....###...#,,,+,,,* *, h  ß..)..#*#####****,,,***.#.....#,,,,,,,,,,,,,'.. ******* #.## h*  h U{, h &5 h 8_ h  h`.. * #...#.....# *,,,,  .# ########.........#####.,,,  .# #.....##.......,,, ..ßoo..{###.,* .'o.o..#.., ßoooo.#., #ooo..#., #.o...#., #ßo_.>###..@##........., #)oo..#.....###########* #oo..o##....#** ***,,,,, ß.ooo.##....+,***,,,***, '.....###...#,,,+{,,* *, ß..)..#*#####****,,,***.#.....#,,,,,,,,,,,,,'.. *******,#.## ,,,,,, #... h8, h &6 h9_ h% hh  .# ########....####. .# #.....##..... ..ßoo..{###......,*  hK .'o.o..#.........,  ßoooo....#ooo.......o.......ßo_.>###...##..... h f)oo..#....@###########* h*oo..o##....#** ***,,,,,ß.ooo.##....+,***,,,*** hu'.....###...#,,,+{,,* ,,,,,,,,,,,,,,,,,,, #..# h'8, h(&7 ht/ hG0 hK3  .# #.......... ..ßoo..{###...*  .'o.o..#..........  ßoooo..#ooo....o...#.ßo_.>###...##)oo..#.....###########*oo..o##...@#** ***,,,,,ß.ooo.##....+,***,,,***'.....###...#,,,+{,,* Memories (4) ,,,,,,,,^,,,,,,,, #..#_,,8 h6 hf8 hx '.#...+#### h 6_ h% &9 h  hU ( _You open the door. h.ßoo..{#,* 'o.o..#.........,  h$ßoooo.#........, #ooo..#........,  hH]#.o...#.......,  hh#ßo_.>###...##,  hs#)oo..#.....###########*  h#oo..o##....### ***,,,,,  hß.ooo.##....@.#**,,,***,  h'.....###...#...+{,,* *,  hiß..)..#*#########,,,***  hZ.#.....#,,,,,,,,,,,,,'.. *******, hEw#.##,,,,,,,,#...,#..# h`7^ h*a #.># h1F,,,,,,,,,,,,,*** h2'40 hC79_ h9Q _There is an open door here. h4T..ßoo..{###.,* .'o.o..#......, ßoooo.#......, #ooo..#......, #.o...#......, #ßo_.>###...##., #)oo..#.....#* #oo..o##....### ***,,,,, ß.ooo.##....'@#**,,,***, '.....###...#...+{,,* *, ß..)..#*#########,,,*** .#.....#,'..  hA8_ hB-1 _ hI7_ hK h8_ h h` >_ h .'o.o..#..., ßoooo.#., #ooo..#., #.o...#.,  h #ßo_.>###...##, #)oo..#.....###########* #oo..o##....### ***,,,,, ß.ooo.##....'.###,,,***,  h "'.....###...#.@.+{,,* *, ß..)..#*#########,,,***  .#.....#,,,,,,,,,,,,,'.. *******,#.##,,,,,,,,#...,#..#^ h 9 ,***#.> h # .......... #..### h! A,,,,*'**** h% &2 hr' 9_ h)  h_.'o.o..#.,  ßoooo.#.,  #ooo..#..,  #.o...#...,  #ßo_.>###...##.,  #)oo..#.....#*  #oo..o##....### ***,,,,,  ß.ooo.##....'.###,,,***,  '.....###...#..@+{,,* *,  ß..)..#*#########,,,*** .#.....#,'..  *,#.##  hm),, hsn hLo&3 h]t hu h]`####.......#'l..#...#..'...#.##..l   komodo dragon (asleep) h f  You open the door.  A komodo dragon comes into view. htl.l hu&== h=u4Freeze h1|7_ h7 _The komodo dragon hisses angrily. h* .'o.o..#................,Gobosan the Frost Mageßoooo.#................, hY Revenant of Ashenzari ****..#ooo..#................,Health: 101/101 ========================#.o...#................, h{ #Magic: 19/22 ====================----#ßo_.>###...##.........,AC: 6 h Str: 9  #)oo..#.....###########*EV: 11 h Int: 31  #oo..o##....### **#....,SH: 0 h #Dex: 14  ß.ooo.##....'.###...#**,XL: 11 Next: 23% Place: Dungeon:11  '.....###...#..@l...# *, h $Noise: ==-------  Time: 17244.4 (0.0)  ß..)..#*#########...#**,A) +7 dagger "Goblinslayer" {flame, rN+++ .#.....#,,,,,,,,,,,..'..,Cast: Freeze  *******,,,,,,,,,,,,.#.##Memories (4) ,,,,,,,,,,,,,,,,,,,,#...,,,,,,,,,,,,,,,,,,,,#..# h %l   komodo dragon,,,,,,,,^,,,,,,,,,,#..#,,,,,,,,,,,,,***#.># .........,,,,*'**** #..###Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h" OCasting: Frozen Ramparts (safe; 0% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the komodo dragon but do no damage. hH )88/101  hk t----5.4 (1Ramparts  hX ####### h onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 0% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the komodo dragon but do no damage. _The wall freezes the komodo dragon. The komodo dragon bites you! h'.'o.o..#................,Gobosan the Frost Mageßoooo.#................, h'Revenant of Ashenzari ****..#ooo..#................,Health: 88/101 ====================---- h'#.o...#................,Magic: 18/22 ===================----- h(#ßo_.>###...##.........,AC: 6Str: 9  h8(#)oo..#.....###########*EV: 11Int: 31  h(#oo..o##....### **#....,SH: 0Dex: 14  ß.ooo.##....'.###...#**,XL: 11 Next: 23% Place: Dungeon:11  '.....###...#..@l...# *, h(/Noise: ==-------  Time: 17245.4 (0.0)  ß..)..#*#########...#**, h)A) +7 dagger "Goblinslayer" {flame, rN+++ .#.....#,,,,,,,,,,,..'.., h4)Cast: Freeze  *******,,,,,,,,,,,,.#.## hV)Memories (4) Ramparts ,,,,,,,,,,,,,,,,,,,,#... ht),,,,,,,,,,,,,,,,,,,,#..#l   komodo dragon (slow) h),,,,,,,,^,,,,,,,,,,#..#,,,,,,,,,,,,,***#.>#  h).........,,,,*'**** #..###Aim: a komodo dragon (lightly wounded, 100% to hit)  h)dYou freeze the komodo dragon!  The komodo dragon is heavily wounded. h)You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is heavily wounded. h*_The wall freezes the komodo dragon. The komodo dragon seems to slow down. h+ h+Z9=-6.4 (1 h2_####### h6  You freeze the komodo dragon!  The komodo dragon is heavily wounded.You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is heavily wounded.  The wall freezes the komodo dragon. The komodo dragon seems to slow down. _The komodo dragon misses you. h .'o.o..#................,  Gobosan the Frost Mage  ßoooo.#................,  Revenant of Ashenzari ****..  #ooo..#................,  Health: 89/101 =====================---  h D #.o...#................,  Magic: 17/22 ==================------  #ßo_.>###...##.........,  AC: 6Str: 9  h7 B #)oo..#.....###########*  EV: 11Int: 31  #oo..o##....### **#....,  SH: 0Dex: 14  ß.ooo.##....'.###...#**,  XL: 11 Next: 23% Place: Dungeon:11  hn & '.....###...#..@l...# *,  Noise: =--------  Time: 17246.4 (0.0)  h  ß..)..#*#########...#**,  A) +7 dagger "Goblinslayer" {flame, rN+++  h .#.....#,,,,,,,,,,,..'..,  Cast: Freeze  *******,,,,,,,,,,,,.#.##  Memories (4) Ramparts  h 9 ,,,,,,,,,,,,,,,,,,,,#...  h ,,,,,,,,,,,,,,,,,,,,#..#  l   komodo dragon (slow)  h  ,,,,,,,,^,,,,,,,,,,#..#  ,,,,,,,,,,,,,***#.># .........,,,,*'**** #..###  hg :Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 100% to hit)  h `You freeze the komodo dragon!  The komodo dragon is almost dead. h LYou hit the komodo dragon. You burn the komodo dragon. h u        #ßo_.>###  #)...###*  h J ....### **#....,  ....'.###...#**,  h% #..@'...# *,   hd #####...#**,  h ..'..,  .#.##  #.. h B    ^ h   >  h, f67.4 (1Freeze h V#### h=  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 100% to hit)  You freeze the komodo dragon!  hl The komodo dragon is almost dead.You hit the komodo dragon. You burn the komodo dragon. _You kill the komodo dragon! h  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJ_###### hZJ### h6#### hf  h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) h.J hL , h$ h+( h('90 h) hS1 h1E8= h*2 hJ9 h9 h): hJA hA&1 hB hS2= h[ h[ hc\ hDd hdL9= h$e hm_.###...@'.-####. ho~f 56.4 (9 _You start resting. hz3=-7.4 (10.0) h7_ h34 _The frozen ramparts melt away. h@ h h h h, h], h h h a4== h h h h@F20= h h, ho h( h)&5 hY2X h5 hv5:= h5 h= h$>&6 h)? haHb1= hI h2Rb7= hR h;\, h\ heB hk98 h9lD== hl ht _ _You start resting. h}-71.4 (14 h{~[2==2.4 (15 h h% _Magic restored. h{J h۞ h, h!<9 hܪ h<, h hQ== hn hLB100/101 h h, h h:_ _You start resting. h18.4 (6.0) hY1=9.4 (7 h~7_ h " _HP restored. h<5 4 h5  h9  hF B hO @  There is an open door here. hW  hX _ hY  h[  h{c  hc  hd  hj  ho  ho $= h p  h#q  hhs  h$y  h]y  haz  h|  h  hԂ  h  h  hč  h  h  hב  hD  h  h  hߛ  h  h  hH  hկ  h  h/  h K _i - 4 scrolls of revelation (gained 1) h  h  h6  h+  h  hQ  ß.ooo.##....'.###...#**,*,, '.....###...#...'...# *,*,, ß..)..###########...###.#.*.#.....#.............'....., *******.............#.##.#* ,,,,,,,.............#...,** ,,,,,,,.............#..##** ,,,,,,..^..........#..# * ,,,.......@..####.># * ..............#'#### #..###* .........###**#.* #....#* .........# ####'##### #.##.#* .........###........###..#.# .............[......'....#.#o   orc (wandering) ................ h [34m....######.# ...............o.........#.#.............<#.#.#92.4 (13.0) h [.3.4 (14 h  h{  hpX4 hY h[ he, h#i hl ht ht h4v hx h h h" h hv '.....###...#...'...# *,*,, ß..)..###########...###.#.* h .#.....#.............'....., ***#### hƎ......#.##.#* ,,,o......#...,**  hێ......#..##** h"  h;^..........#..# * ......####.># * .........#'#### #..###*######.# #....#* hV....# ####'##### #.##.#*....###........###..#.#........[..... hm.'....#.# h...........######.# o   orc warrior (polearm, wandering)............ h6....#.#<... h:..<#.#.# ###.#########..# h9###^#.# hX16.4 (3.0) hn.o,o) h,4==7.4 (4 h{ hA? _The orc warrior shouts! You hear a shout! hu '.....###...#...'...# *,* ß..)..##...###.#. .#.....#.'..... #.#.##.# ,,o.#..., ,,..o.#..## .^.#..# . ......####.># ..#'#### #..###.######.# #....#....# ####'##### #.##.#.....###.###..#.# .[......'....#.#.######.#.#.# o   orc (wandering) ....<.<#.#.# ####.#.####^#.# h8x hs| hU...o,{ h4--8.4 (1 hӎ hk hfA '.....###...#...'...# *,* ß..)..##...###.# .#.....#.' # h.#.##. ,o.#..., .#..## . ....o...^.#..# .. .####.>#.#'#### #.. h.######.# #.......# ####'##### #.##......###.###..#.....[......'....#....{......######...#. o   orc (wandering).< hw.<#.#.#.#.####^#. h^ h h.,.....,.....o{. h3A--9 h_  hW  h+ 2'.....###...#...'...# *,*,ß..)..##...###.#..#.....#.'.*######.#.##.#,.#...,*,. hJ+ R#..##* ,.^.#..#  ,.....o.####.>#  ht+ #'#### #..#######.# #....#..# ####'##### #.##.# h+ _....###.###..#.#...{......'....#.#..######.#. h+ \#.#<.<#.#.#.#. h+ 9####^#.# h/  h_@ .o{[300 hE  hG  h hLR'.....###...#...'...# *,*, h0ß..)..## h0...###.#.* hB&.#.....#. h'....., h%*######. h#.##.#* hm ,. h #...,* h ,. h0 #..##* hq,. h3^. h7#..# * h7 hi,. hs####.># * ho..@.#'#### #..###* hUP######.# #....#* h...# ####'##### #.##.#*....###.{......###..#.# ######.#  h  h hm.o.{ h&1 h  h h '.....###...#...'...# *,* ß..)..##...###.#. .#.....#.'..... *######.#.##.# ,.#..., ,.#..## ,.^.#..# . ,.####.># .o@..#'#### #..###.######.# #....#....# ####'##### #.##.#.....###.###..#.# .{[......'....#.#.######.# .#.# ....<.<#.#.# ####.#.####^#.# h hL o.{o   orc h2 ?=2Freeze hP hX _The orc warrior barely misses you. hH6 '.....###...#...'...# *,*, Gobosan the Frost Mageß..)..###########...###.#. Revenant of Ashenzari ****...#.....#.............'..... Health: 101/101 ========================*######.............#.##.# Magic: 19/22 ====================----,.o.................#...,* AC: 6Str: 9,...................#..##* EV: 11Int: 31,........^..........#..#SH: 0Dex: 14 .,................####.>#XL: 11 Next: 26% Place: Dungeon:11 ...............o@..#'#### #..### Noise: =--------  Time: 17302.4 (0.0) ..............######.#[39 h[7 ;49m #....# A) +7 dagger "Goblinslayer" {flame, rN+++ ..............# ####'##### #.##.# Cast: Freeze ..............###........###..#.# Memories (4) ..................[......'....#.# .................{.......######.# o   orc warrior (polearm) ..............................#.# o   orc ....<......................<#.#.# ####.#########...........####^#.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 0% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc warrior but do no damage.The wall freezes the orc warrior. hC .o..o@...#####...{ hFD 95/101 --=3.4 (1Ramparts  hdM ;# h3P asting: Frozen Ramparts (safe; 0% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc warrior but do no damage.The wall freezes the orc warrior. _The orc warrior hits you with a +0 glaive. hzq '.....###...#...'...# *,*, Gobosan the Frost Mage ß..)..###########...###.#. Revenant of Ashenzari ****.. .#.....#.............'..... Health: 95/101 ======================-- *######.............#.##.# Magic: 18/22 ===================----- ,..o................#...,* AC: 6Str: 9 ,...................#..##* EV: 11Int: 31 ,........^..........#..#  SH: 0Dex: 14 . ,................####.>#  XL: 11 Next: 26% Place: Dungeon:11  h&{...............o@..#'#### #..### Noise: ==-------  Time: 17303.4 (0.0) ..............######.# #....# A) +7 dagger "Goblinslayer" {flame, rN+++ ..............# ####'##### #.##.# Cast: Freeze  hY{..............###........###..#.# Memories (4) Ramparts ..................[......'....#.# ....................{....######.# o   orc warrior (polearm)  h{..............................#.# o   orc ....<......................<#.#.# ####.#########...........####^#.# h{Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (lightly wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is heavily wounded. h{You hit the orc warrior. You burn the orc warrior.  The orc warrior is heavily wounded. h.   ########### #.......... *######.......... ,................ ,...o............ ,........^.......  hĊ ,................####.># ......o@..#'#### .....######.# .....#  .[.{{.... <<^ h;6-4.4 (1 hC# hx  (lightly wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is heavily wounded.You hit the orc warrior. You burn the orc warrior.  The orc warrior is heavily wounded. _The wall freezes the orc warrior. The orc warrior closely misses you. hHq '.....###...#...'...# *,*, Gobosan the Frost Mage ß..)..###########...###.#. Revenant of Ashenzari ****.. .#.....#.............'..... Health: 96/101 ======================-- *######.............#.##.# Magic: 17/22 ==================------ ,...................#...,* AC: 6Str: 9 ,...o...............#..##* EV: 11Int: 31 ,........^..........#..#  SH: 0Dex: 14 . ,................####.>#  XL: 11 Next: 26% Place: Dungeon:11  h...............o@..#'#### #..### Noise: =--------  Time: 17304.4 (0.0) ..............######.# #....# A) +7 dagger "Goblinslayer" {flame, rN+++ ..............# ####'##### #.##.# Cast: Freeze ..............###........###..#.# Memories (4) Ramparts ..................[.{....'....#.# ................{........######.# o   orc warrior (polearm) ..............................#.# o   orc ....<......................<#.#.# ####.#########...........####^#.#Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (heavily wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is heavily wounded.You barely miss the orc warrior.The orc warrior is heavily wounded. h h   ########### #.......... *######.......... ,................ hz  ,.o.............. ,....o...^.......  ,................####.># ......o@..#'####  hD.....######.# .....#  .{{..[... o 2 orcs (1 wandering)<<^ h+5.4 (1 h:N## hY  (heavily wounded, 100% to hit)  hYou freeze the orc warrior.  The orc warrior is heavily wounded.You barely miss the orc warrior.  h!The orc warrior is heavily wounded. _The wall freezes the orc warrior! The orc warrior closely misses you. h{  '.....###...#...'...# *,*, Gobosan the Frost Mage ß..)..###########...###.#. Revenant of Ashenzari ****.. .#.....#.............'..... Health: 96/101 ======================-- hK *######.............#.##.# Magic: 16/22 =================------- ,...................#...,* AC: 6Str: 9 ,.o.................#..##* EV: 11Int: 31 ,....o...^..........#..#  SH: 0Dex: 14 . ,................####.>#  XL: 11 Next: 26% Place: Dungeon:11 ...............o@..#'#### #..### Noise: =--------  Time: 17305.4 (0.0) ..............######.# #....# A) +7 dagger "Goblinslayer" {flame, rN+++  h ..............# ####'##### #.##.# Cast: Freeze ..............###...{....###..#.# Memories (4) Ramparts ...............{..[......'....#.# .........................######.# o   orc warrior (polearm)  h H..............................#.# oo 2 orcs (1 wandering) ....<......................<#.#.# ####.#########...........####^#.#Confirm with . or Enter, or press ? or * to list all spells. h /Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almost h Jdead, 100% to hit)  You freeze the orc warrior. h  h  h >   ########### #.......... *######.......... ,................ ,................ h} ,..o..o..^.......  ,................####.># ......)@..#'#### .....######.# .....# ####{##### ..{...[oo 2 orcs<<^ h f86.4 (1Freeze hw c##### hJ   Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almostdead, 100% to hit)  You freeze the orc warrior. _You kill the orc warrior! h h2}Your frozen ramparts will break if you move. Continue?  hk3Y - Yes  N - No h h  hc h2'.....###...#...'...# *,*, Gobosan the Frost Mageß..)..###########...###.#. Revenant of Ashenzari ****...#.....#.............'..... Health: 96/101 ======================--*######.............#.##.# Magic: 16/22 =================-------,...................#...,* AC: 6Str: 9,...................#..##* EV: 11Int: 31,..o..o..^..........#..#SH: 0Dex: 14 .,................####.>#XL: 11 Next: 28% Place: Dungeon:11 ...............)@..#'#### #..### Noise: =--------  Time: 17306.4 (0.0) [ hK34m..............######.# #....# A) +7 dagger "Goblinslayer" {flame, rN+++ ..............# ####{##### #.##.# Cast: Freeze ..............###........###..#.# Memories (4) Ramparts ..............{...[......'....#.# .........................######.# oo 2 orcs ..............................#.# ....<......................<#.#.# ####.#########...........####^#.#Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almostdead, 100% to hit)  You freeze the orc warrior. _You kill the orc warrior!Okay, then. h  h&F#### hF. _ h.o..o######'{###..{.7=-7.4 (1 _ hJX#### h h  h  h5 n.o..o hy ####{.###...{ h} m7=-8Freeze h P#### h  hV hbw Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almostdead, 100% to hit)  You freeze the orc warrior. _You kill the orc warrior!The wall freezes the orc! hc hou.o)o..##.[{o(1 wandering) htY9Freeze h~l#### hG _You kill the orc! hx  h  h" u.o..o...####.8=10 hP* X#### h,  h!  h>  The wall freezes the orc! h"%Do...)###{.{o   orc ( h3*&1 h6w##### h;G _You kill the orc! he  hv .o#####{{...o hw L====2 hO c##### he : _The orc shouts! You hear a shout! x2 h! h..o)@...#####.{ h.0o98=---3 h8 h<4 _The frozen ramparts melt away. hSl hyv)o{... hvzS---4Freeze h  h hŴ L  You puncture the orc! You burn the orc. h ${. h` b==5Freeze hC  hx G _You kill the orc! hX0V '.....###...#...'...# *,* ß..)..##...###.# .#.....#.' *######.#.##. ,.#..., ,.#..## . ,.^.#..# .. ,.####.>#.)@...#'#### #.. h0.######.# #.......# ####'##### #.##......###.###..#.......{...[......'....#....######...#..<.<#.#.#.#.####^#. h2 h;o{.{o   orc warrior h<=100/101--6 hC hIs _Items here: $ ))) [[[ ††. hM '.....###...#...'...# *,*,ß..)..##...###.#..#.....#.'.*######.#.##.#,.#...,*,o.#..##* ,.^.#..#  ,. h \####.># )$@..#'#### #..#######.# #....#..# ####'##### #.##.#...{###.###..#.#...[......'....#.#.....{.######.#.#.# <.<#.#.# .#.####^#.#  h  h <.o{.{.{o   orc warrior h d=--7 _ h  h+  hj'.....###...#...'...# *,*,ß..)..##...###.#.*.#.....#.'.....,*######.#.##.#*,.#...,*,.o.#..##*,.^.#..# * ,.####.># *)$.@.#'#### #..###*######.# #....#*..{# ####'##### #.##.#*....###.###..#.# {.######.#  h h h.oo.{.{.o   orc warrioro   orc priest1=8 h h  h23'.....###...#...'...# *,*,, ß..)..##...###.#.* .#.....#.'....., *######.#.##.#* ,.#...,** ,.#..##** ,..o.....^.#..# * ,.####.># * )$..@#'#### #..###* o######.# #....#* ...# ####'##### #.##.#* {###.###..#.#  hF3######.# o   orc priest#.#  h5 hk; hEe.oo.{{.o   orc warrioro   orc priest h;GT9=9 hP hT hD3  hS4  h<  h>  hTß.ooo.##....'.###...#**,*,, '.....###...#...'...# *,*,, ß..)..###########...###.#.* .#.....#.'....., *###### h1#.##.#* ,.#...,** ,..#..##** ,........^..#..# *  ,...o.......@....####.># * o$...#'#### #..###* ..######.# #....#* {# ####'##### #.##.#*{###........###..#.#[......'....#.# o   orc priest.....######.#...........#.# .<...........<#.#.# h| h h hxm.o..o)o.o   orc warrioroo 2 orc priests20 h} hI '.....###...#...'...# *,*,, ß..)..###########...###.#.* .#.....#.............'....., *######.#.##.#* ,.......#...,** ,.#..##** ,.^ h #..# * ,....o..o..####.># * ..........)$...#@#### #..###* o######.# #....#* .# ####'##### #.##.#* {###........###..#.# ....[......'....#.# ho .......######.# o   orc priest............#.# < h ....<#.#.##############^#.# h  h  h T.o..oo   orc warrioro   orc priest1 hW  h- Q _There is an open door here. h _ ß..)..###########...###.#.* h[.#.....#.............'....., *######..#.##.#*,..........#...,*.......#..##...^..........#..# o..o.......####.>  h..........)$...#'#### #..###o######@# #.....# ####'##### #.##{###........###..#.# .....[......'..........#####......... h...............## .##### ####........# .#.# h}X{{*,, hI=2 _ he h h) .#.....#.............'....., *######......#.##.#*,...................#...,*...........#..##^{...... o..o.......####.> ..........){...#'#### #..###o######.# #.....#  h#### #.##{###........###..#.# .....[......'..............#####........######........# .....##........# .. h`.{o.{${*,, heB=3 h}g _There is an open door here. h  hނ  h  h4  h  h c20= hS {o..o{o   orc priest h` V    .......  .....  .....  ^..... *  {o..o..># * )${..#'####  #.#   ####@#####   h̡ l4#........# .....[......'....#.# ............######.# .............. <..............<#.#.# #...........####^#.#  ####........#   _You start resting. h:   .......  .....  .....  ^..... *  {o..o..># *  h;)${..#'####  #.#   ####@#####  #........# hE; .....[......'....#.# ............######.# .............. hj;| <..............<#.#.#  h;#...........####^ ####........#  h= hF hIb _An orc priest is nearby! h+ ß..)..###########...###.#.*.#.....#......'.....,*######.............#.##.#...........#...,........#*...^..........#..  ,.....o.{o..o....####.># .)${..#'#### #..##o## #....# ####'##### #.##.#*{###........###.....[......'.........##### .... h$,.... <............<#.####...###^##### ####.# h@ {.The orc priest calls down the wrath of Beogh upon you. h A]85/101 ----== hHA 5 hI hM' _Beogh smites you! h, h- h7 hC:F _Unknown command. hM'.....###...#...'...# *,*,, ß..)..###########...###.#.*.#.....#..'.....,*######....#.##.#.......#...,..............#..##*..o^..........#..  h ,........o..o....####.># .)${..#@#### #..##o######.# #....# ####'##### #.##.#*{###........### ..............[......'....#.#.......oo 2 orc priests......... hLo   orc (wandering)...............## h h hϘ h'  hZ.o.o...#*o   orc warrioro   orc priesto   orcThe orc priest hits you but does no damage.  The orc pulls the alarm! hn> .o.o{.#@The alarm trap emits a blaring wail!  A sentinel's mark forms upon you. hV==========6FreezeMark  h hn _You hear a shout! x16 _There is an open door here. h< # '.....###...#...'...# *,*,,Gobosan the Frost Mageß..)..###########...###.#.* h Revenant of Ashenzari ****...#.....#.............'.....,Health: 85/101 ====================----*######.............#.##.#*Magic: 17/22 ==================------,...................#...,**AC: 6Str: 9,...................#..##**EV: 11Int: 31,........o..........#..# *SH: 0 hr TDex: 14,.........o.o....####.># *XL: 11 Next: 28% Place: Dungeon:11 ..........)$.{.#@#### #..###* h DNoise: ========== Time: 17326.4 (0.0) .........o######.# #....#*A) +7 dagger "Goblinslayer" {flame, rN+++  h *..........# ####'##### #.##.#*Cast: Freeze .........{###........###..#.# h Memories (4) Mark ..............[......'....#.# .....................######.#o   orc warrior ..........................#.#o   orc priest <......................<#.#.#o   orc .#########...........####^#.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 0% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  You hit the orc priest. You burn the orc priest. hn \Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.  You hit the orc priest. You burn the orc priest.  The orc priest is heavily wounded.  The wall freezes h P  The orc priest hits you but does no damage. h  h o.oT....oo....{#@##.##'#... h T   trollo 2 orc priests h 6==------- 7.4 (1Ramparts  h0 ## _A troll comes into view. hx , hl  h4 E  The wall freezes the orc priest! h  h ......ooo#@###o   orc warrioro   orc h V---------8 h ##.## h} N _You kill the orc priest! hs '.....###...#...'...# *,*,,  Gobosan the Frost Mage  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#.............'.....,  Health: 86/101 ====================----  *######.............#.##.#*  Magic: 16/22 =================-------  ,...................#...,**  AC: 6Str: 9  ,...................#..##**  EV: 11Int: 31  ,...................#..# *  SH: 0Dex: 14  ,..........oo....####.># *  XL: 11 Next: 28% Place: Dungeon:11 ..........)$..o#@#### #..###*  Noise: ---------  Time: 17328.4 (0.0) .........o######.# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####'##### #.##.#*  Cast: Freeze .........{###........###..#.#   hρ;[36mMemories (4) Mark Ramparts ..............[......'....#.# .....................######.#  o   orc warrior ..........................#.#  o   orc <......................<#.#.# .#########...........####^#.# (100% to hit)  You freeze the orc warrior.  The orc warrior is lightly wounded.  You hit the orc warrior but do no damage.The orc warrior is lightly wounded.  The wall freezes the orc! h  *,*,,  ###########...#  #.............'  #.............#  ..............#  ..............#   hp..............#..# *  .....)o....####.># * ){..o#@####  #.#   ####'#####  ... [........ ..... <..........< h9^#.# hr;7=9.4 (1 hrB# hݞ  You freeze the orc warrior.  The orc warrior is lightly wounded.  You hit the orc warrior but do no damage.The orc warrior is lightly wounded.wall freezes the orc!  h <_You kill the orc! h hF  The wall freezes the orc warrior. h hoT.o$...#.##'#T   trollo   orc warrioro   orc priesto   orc hU7=30 ha#@## hB _The orc warrior hits you but does no damage. hc  '.....###...#...'...# *,*,,  Gobosan the Frost Mage  h"d E ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#.............'.....,  Health: 87/101 ====================----  hRd > *######.............#.##.#*  Magic: 16/22 =================-------  ,.....o.............#...,**  AC: 6 hwd Str: 9  ,...................#..##**  EV: 11Int: 31  hd  ,...................#..# *  SH: 0Dex: 14  ,........T.oo....####.># *  XL: 11 Next: 28% Place: Dungeon:11  hd ..........)$...#@#### #..###*  Noise: =--------  Time: 17330.4 (0.0) .........o######.# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++  h(e ..........# ####'##### #.##.#*  Cast: Freeze  he .........{###........###..#.#  Memories (4) Mark Ramparts ..............[......'....#.# .....................######.#  T   troll ..........................#.#  o   orc warrior <......................<#.#.#  o   orc priest .#########...........####^#.#  o   orcAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  he (moderately wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is moderately wounded.You hit the orc warrior but do no damage. hf PThe orc warrior is moderately wounded. hj BYou freeze the orc warrior.  hj The orc warrior is moderately wounded.You hit the orc warrior but do no damage. hk The wall freezes the orc priest but does no damage.  The wall freezes the orc warrior but does no damage. hy  h~  hy   *,*,,  ###########...#  #.............'  #.............#  ..............#  .o............#  ..............#..# *  .....)o....####.># *  h ){.{{#@####  #.#  h M  ####'#####  ... [........ o   orc warrior..... o   orc < h7 ..........<^#.# h +1.4 (1 h̋ C# hn X _The orc warrior barely misses you. hy '.....###...#...'...# *,*,,  Gobosan the Frost Mage  h  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#.............'.....,  Health: 87/101 ====================----  *######.............#.##.#*  Magic: 15/22 ================--------  ,...................#...,**  AC: 6Str: 9  hs_ ,......o............#..##**  EV: 11Int: 31  ,...................#..# *  SH: 0Dex: 14  ,..........)o....####.># *  XL: 11 Next: 28% Place: Dungeon:11  hr..........){.{{#@#### #..###*  Noise: =--------  Time: 17331.4 (0.0) .........o######.# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####'##### #.##.#*  Cast: Freeze .........{###........###..#.#  Memories (4) Mark Ramparts ..............[......'....#.# .....................######.#  o   orc warrior ..........................#.#  o   orc <......................<#.#.# .#########...........####^#.# Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 100% to hit)  h~You freeze the orc warrior.  The orc warrior is moderately wounded.You hit the orc warrior but do no damage. hAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 100% to hit)  You freeze the orc warrior.  huThe orc warrior is moderately wounded.  You hit the orc warrior but do no damage.  The orc warrior is moderately wounded. h h)  *,*,,  ###########...#   hl*#.............'  #.............#  ..............#  ..............#  ..o...........#..# *   h*.....o.o...####.># * )${.{#@####  #.#   h0+ ####'#####  ... [... h+..... ..... o   orc priest <..........<#.#.# o   orc^#.# h-382.4 (1 hj8#@##.## hh=J _The wall freezes the orc warrior but does no damage. h '.....###...#...'...# *,*,,  Gobosan the Frost Mage  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#.............'.....,  Health: 88/101 ====================----  *######.............#.##.#*  Magic: 14/22 ===============---------  ,...................#...,**  AC: 6Str: 9  ,...................#..##**  EV: 11Int: 31  ,.......o...........#..# *  SH: 0Dex: 14  ,..........o.o...####.># *  XL: 11 Next: 28% Place: Dungeon:11 ..........)${.{#@#### #..###*  Noise: =--------  Time: 17332.4 (0.0)  h).........o######.# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####'##### #.##.#*  Cast: Freeze .........{###........###..#.#  Memories (4) Mark Ramparts ..............[......'....#.# .....................######.#  o   orc warrior ..........................#.#  o   orc priest <......................<#.#.#  o   orc .#########...........####^#.# Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 100% to hit)  hYou freeze the orc warrior.  The orc warrior is heavily wounded.You hit the orc warrior but do no damage. h hMAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is heavily wounded.You hit the orc warrior but do no damage. hng  The wall freezes the orc priest. The wall freezes the orc warrior! h h h h/  *,*,,  ###########...#  #.............'  #.............#  ..............#  ..............#  ..xo..........#..# *  ....oToo...####.># * )$...#@####  #.#   ####'#####  ... [........ T   troll..... x   unseen horror (invisible) <..........<#.#.# o   orc warrior^#.# o   orc h8priest(…) hb7--=3.4 (1 hib##'# hD _The orc warrior hits you with a +0 long sword! h  '.....###...#...'...# *,*,,  Gobosan the Frost Mage  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#.............'.....,  Health: 78/101 ==================------  *######.............#.##.#*  Magic: 13/22 ==============----------  ,...................#...,**  AC: 6Str: 9  ,...................#..##**  EV: 11 ht 'Int: 31  ,.......xo..........#..# *  SH: 0Dex: 14  ,.........oToo...####.># *  XL: 11 Next: 28% Place: Dungeon:11  h ..........)$...#@#### #..###*  Noise: ==-------  Time: 17333.4 (0.0) .........o######.# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####'##### #.##.#*  Cast: Freeze .........{###........###..#.#  Memories (4) Mark Ramparts ..............[......'....#.#  h h.....................######.#  T   troll ..........................#.#  x   unseen horror (invisible)  h. <......................<#.#.#  o   orc warrior  hM .#########...........####^#.#  o   orc priest(…)Press: ? - help, Shift-Dir - straight line h Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, 100% to hit)  h You freeze the orc warrior.  The orc warrior is almost dead.You closely miss the orc priest. h  h u(severely wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You closely miss the orc priest.priest is severely wounded.The wall freezes the orc priest! h  You kill the orc priest!The wall freezes the orc warrior! h. ^  You kill the orc warrior! h  h  h , h) '  *,*,,  ###########...#  #.............'  #.............#  ..............#  o.............#  ....o.........#..# *  .....xT)...####.># * )$..{#@####  #.#   ####'#####  ... [... h M.....  ..... <..........<#.#.# oo 2 orcs^#.# h D730-4.4 (1 h #@##'# h 1 _The wall freezes the troll! hC/ '.....###...#...'...# *,*,,  Gobosan the Frost Mage  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#.............'.....,  Health: 78/101 ==================------  *######.............#.##.#*  Magic: 12/22 =============-----------  ,...................#...,**  AC: 7Str: 9  ,.....o.............#..##**  EV: 11Int: 31  ,.........o.........#..# *  SH: 0Dex: 14  h/ ,..........xT)...####.># *  XL: 11 Next: 30% Place: Dungeon:11 ..........)$..{#@#### #..###*  Noise: =--------  Time: 17334.4 (0.0) .........o######.# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####'##### #.##.#*  Cast: Freeze  h<0.........{###........###..#.#  Memories (4) Mark Ramparts ..............[......'....#.# .....................######.#  T   troll ..........................#.#  x   unseen horror (invisible) <......................<#.#.#  oo 2 orcs .#########...........####^#.# Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 100% to hit)  You freeze the troll.  hl0The troll is moderately wounded.You hit the troll but do no damage.The troll is moderately wounded. h1 h<You freeze the troll.  The troll is moderately wounded.  You hit the troll but do no damage.The wall freezes the unseen horror. The wall freezes the troll!  The troll bites you! The troll closely misses you. The troll claws you. h= hM  *,*,,  ###########...#  #.............'  #.............#  o.............#  .o............# h,N  ..............#..# *  .....oTx...####.># * )$..{#@####  #.#   ####'#####  ... [........  ..... <..........<#.#.# o 3 orcs^#.# hOl66---=5.4 (1 h[^h#.## hHj~ _The wall freezes the unseen horror. The unseen horror barely misses you. h '.....###...#...'...# *,*,,  Gobosan the Frost Mage  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#.............'.....,  Health: 66/101 ===============---------  *######.............#.##.#*  Magic: 11/22 ============------------  ,.....o.............#...,**  AC: 7Str: 9  ,......o............#..##**  EV: 11Int: 31  ,...................#..# *  SH: 0Dex: 14  ,..........oTx...####.># *  XL: 11 Next: 30% Place: Dungeon:11 ..........)$..{#@#### #..###*  Noise: ==-------  Time: 17335.4 (0.0) .........o######.# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####'##### #.##.#* [39;4 h9m Cast: Freeze .........{###........###..#.#  Memories (4) Mark Ramparts ..............[......'....#.# .....................######.#  T   troll ..........................#.#  x   unseen horror (invisible) <......................<#.#.#  ooo 3 orcs .#########...........####^#.# You freeze the troll.  The troll is severely wounded. hiYou hit the unseen horror. You burn the unseen horror.  The unseen horror is moderately wounded.The wall freezes the unseen horror.  The unseen horror hits you but does no damage. hH hfFThe unseen horror is moderately wounded.The wall freezes the unseen horror.  The unseen horror hits you but does no damage.  The wall freezes the unseen horror but does no damage.troll!  You kill the troll! h hZ  The +0 troll leather armour is intact enough to wear. h h h h7  *,*,,  ###########...#  #.............'  #.............#  .o............#  ..o....x......#  o.............#..# *  .....oo)...####.># * )$...#@####  #.#   ####'#####  ... [........ x   unseen horror (invisible)..... ooooo 5 orcs <..........<^#.# h 12=3-6.4 (1 _The wall freezes the orc. hv### hl _Your base Armour skill increases to level 7! hd  '.....###...#...'...# *,*,,  Gobosan the Frost Mage  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#.............'.....,  Health: 66/101 ===============---------  *######.............#.##.#*  Magic: 11/22 ============------------  ,......o............#...,**  AC: 7Str: 9  ,.......o....x......#..##**  EV: 11Int: 31  ,.....o.............#..# *  SH: 0Dex: 14  hf X ,..........oo)...####.># *  XL: 11 Next: 33% Place: Dungeon:11 ..........)$...#@#### #..###*  Noise: =--------  Time: 17336.4 (0.0) .........o######.# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####'##### #.##.#*  Cast: Freeze .........{###........###..#.#  Memories (4) Mark Ramparts ..............[......'....#.#  hk .....................######.#  x   unseen horror (invisible) ..........................#.#  ooooo 5 orcs <......................<#.#.# .#########...........####^#.#  hl Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (severely wounded, 100% to hit)  You freeze the orc! hyp  hq  h6  h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (severely wounded, 100% to hit)  You freeze the orc!  You kill the orc!  The wall freezes the unseen horror. The unseen horror barely misses you.The wall freezes the orc!   *,*,,  ###########...#  #.............'  #.............#  O.o...........#  ..............#  .o.o..........#..# *  .....))x...####.># * )$...#@####  #.#   ####'#####  ... [........ ..... O  [ h fm ogre <..........<#.#.# ooo 3 orcs^#.#  You kill the orc! h  h $7.4 (1 h :# h  _An ogre comes into view. It is wielding a +0 giant spiked club. h  h  h[  h!  h;  h  h  h  h ,  .O.o....xoo.o)))..#@##.##'#...O 2 ogres h, o 4 orcsThe frozen ramparts melt away. The unseen horror hits you. h.. 2-8Freeze h9  hC  _An ogre comes into view. It is wielding a +0 giant spiked club. h^ q '.....###...#...'...# *,*,, h$ EGobosan the Frost Mageß..)..###########...###.#.*Revenant of Ashenzari ****...#.....#.............'.....,Health: 62/101 ==============----------*######.............#.##.#*Magic: 8/22========----------------,.....O.............#...,**AC: 7Str: 9 hy ,......O.o..........#..##**EV: 11Int: 31 h %,..........x........#..# *SH: 0Dex: 14,......oo.o)))...####.># *XL: 11 Next: 33% Place: Dungeon:11 ..........)$...#@#### #..###* h Noise: =--------  Time: 17338.4 (0.0)  h{ .........o######.# #....#*A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####'##### #.##.#*Cast: Freeze .........{###........###..#.#Memories (4) Mark ..............[......'....#.# .....................######.# h x   unseen horror (invisible) ..........................#.# h OO 2 ogres <......................<#.#.#oooo 4 orcs .#########...........####^#.# _An ogre comes into view. It is wielding a +0 giant spiked club. h Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h< Casting: Frozen Ramparts (safe; 0% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door. h   Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 0% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.  The wall freezes the unseen horror. h:  h   The unseen horror hits you but does no damage.  The wall freezes the unseen horror but does no damage. h~  hK  h  h0 .O...oO.....o.)x)..{..{#@##.##'#... 2 orcs h =9.4 (1FreezeRamparts  h}' #@##.##'# ha+ Z _The unseen horror barely misses you. hqV5 '.....###...#...'...# *,*,,  Gobosan the Frost Mage  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#.............'.....,  Health: 62/101 ==============----------  *######.............#.##.#*  Magic: 7/22=======-----------------  ,......O............#...,**  AC: 7 hVWStr: 9  ,.........o.........#..##**  EV: 11Int: 31  ,.......O...........#..# *  SH: 0Dex: 14  ,........o.)x)...####.># *  XL: 11 Next: 33% Place: Dungeon:11 ..........){..{#@#### #..###*  Noise: ==-------  Time: 17339.4 (0.0) .........o######.# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####'##### #.##.#*  Cast: Freeze .........{###........###..#.#  Memories (4) Mark Ramparts ..............[......'....#.# .....................######.#  x   unseen horror (invisible)  h\...........................#.#  OO 2 ogres <......................<#.#.#  oo 2 orcs .#########...........####^#.# Aim: an unseen horror (heavily wounded, slightly transparent, 100% to hit)  You freeze the unseen horror.  The unseen horror is heavily wounded.You hit the unseen horror. You burn the unseen horror.  The unseen horror is almost dead.The wall freezes the unseen horror. heg@The unseen horror is heavily wounded.hit the unseen horror. You burn the unseen horror.  The unseen horror is almost dead.  The wall freezes  The unseen horror hits you but does no damage. hg hh hPl`  You kill the unseen horror! hl hm h|  *,*,,  ###########...#  #.............'  #.............#  B.............#  O.O...........#  ...O.o........#..# *   h}>.....o))...####.># * ){{{.#@####  #.#   ####'#####  ... [........ B   boulder beetle..... O 3 ogres <..........<#.#.# ^#.# ho6-40.4 (1Freeze hgd### hDx _An ogre comes into view. It is wielding a +0 giant club. h  h >  The wall freezes the orc! hZ  h  h V  You kill the orc! hY  h , hʿ ...O.OO.oooo$..##'#{B(rolling)oo 4 orcs h 38=--1Freeze h B#.##'# h N _The boulder beetle curls into a ball and begins rolling! h` hSh>  The wall freezes the orc! h# *  XL: 11 Next: 36% Place: Dungeon:11 ..........)$...#@#### #..###*  Noise: ---------  Time: 17345.4 (0.0) .........o######.# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####E##### #.##.#*  Cast: Freeze .........{###....H...###..#.#  Memories (4) Mark Ramparts  h7 ..............[......'....#.# ...................{.######.#  B   boulder beetle ..........................#.#  H   manticore  hj7 <......................<#.#.#  E   water elemental .#########...........####^#.#  K   kobold brigand (missile)(…)Press: ? - help, Shift-Dir - straight line h7 Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit)You freeze the ogre.  h7 xThe ogre is heavily wounded.You hit the ogre. You burn the ogre.  h7 GThe ogre is severely wounded. h9  h9  h):  hH #  *,*,,  ###########...#  #.............  #.............#   h"I ..O..........#  .O............#  ...o.O.O......#..# *   hUI .....OB)...####.># * )$...#@####   h{I ^#E#   hI ####'#####  .. hI X [... hI 1..... ..... h J  < h(J f..........<#.#.#  hEJ ^#.#  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) hcJ UYou freeze the ogre.  The ogre is heavily wounded. hJ AYou hit the ogre. You burn the ogre.  hJ The ogre is severely wounded.  The wall freezes the water elemental but does no damage. hT ((((((#(##EE h}T @The kobold brigand throws a poisoned dart. h m  The poisoned dart completely misses you. h  hQ  h  h  h 9..O....O.O.........O.O..oOB).#@#E##H.{.E5=6.4 (1##E#E _The wall freezes the manticore. hx '.....###...#...'...# *,*,,  Gobosan the Frost Mage  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#.............K.....,  Health: 65/101 ===============---------  *######.............#.##.#*  Magic: 6/22======------------------  ,......O............#...,**  AC: 7Str: 9  ,.......O.O.........#..##**  EV: 11Int: 31  ,..........O.O......#..# *  SH: 0Dex: 14  ,.........oOB)...####.># *  XL: 11 Next: 36% Place: Dungeon:11 ..........)$...#@#### #..###*  Noise: =--------  Time: 17346.4 (0.0) .........o######E# #....#*  A) [0;1 hO0;1m+7 dagger "Goblinslayer" {flame, rN+++ ..........# ####H##### #.##.#*  Cast: Freeze .........{###........###..#.#  Memories (4) Mark Ramparts ..............[...{..'....#.# .....................######.#  B   boulder beetle ..........................#.#  H   manticore <......................<#.#.#  E   water elemental .#########...........####^#.#  K   kobold brigand (missile)(…)Aim: a boulder beetle (100% to hit)  You freeze the boulder beetle!  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.  The wall freezes the water elemental but does no damage.The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The wall freezes the water elemental but does no damage.  The water elemental closely misses you. The wall freezes the manticore!  A water elemental comes into view. hC   *,*,,  ###########...#  #............. h  #.............#  .O............#   h..O.O.........#   h .....O........#..# *  ....o)BO...####.># *  h1)$...#@####   hTp#E#   ht ####H#####  ..E h [......... h" .....  h$ < h..........<#.#.# EE 2 water elementals^#.#  The wall freezes the ogre! hg (((((( h#E##EThe kobold brigand throws a poisoned dart. h#T hW@  The poisoned dart hits you! hX hX hY hZ h[ hlr.O.O..O........O...o....oBO.{#@##E##EO   Lodul hJqRH   manticoreEE 2 water elementals7==7.4 (1 h|#@##E#H#EE h֋ _Lodul the Thunderous comes into view. He is wielding a +0 dire flail. h  hRead which item? Scrolls  g - 2 scrolls of amnesia hh - 3 scrolls of brand weapon  i - 4 scrolls of revelation  m - 5 scrolls of poison  o - 4 scrolls of enchant weapon  p - 2 scrolls of butterflies  q - 4 scrolls of fog  hj u - a scroll of vulnerability  v - 3 scrolls of blinking  hpJ x - 4 scrolls of immolation  y - 2 scrolls of teleportation [!] read|quaff|evoke[?] describe selected h/ h; hK% '.....###...#...'...# *,*,,Gobosan the Frost Mageß..)..###########...###.#.*Revenant of Ashenzari ****...#.....#.............K.....,Health: 65/101 ===============---------*######.............#.##.#*Magic: 7/22=======----------------- hK,.....O.O...........#...,**AC: 7Str: 9,........O..........#..##**EV: 11Int: 31,..........OO.......#..# *SH: 0Dex: 14 hL,.....o....oBO...####.># *XL: 11 Next: 36% Place: Dungeon:11 ..........)$..{#@#### #..###*Noise: ==-------  Time: 17347.4 (0.0) .........o######E# #....#*A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####H##### #.##.#*Cast: Freeze .........{###....E...###..#.#Memories (4) Mark Ramparts ..............[......'....#.# .....................######.#B   boulder beetle ..........................#.#O   Lodul <......................<#.#.#H   manticore .#########...........####^#.# h MEE 2 water elementals(…)The water elemental closely misses you. The wall freezes the manticore!  hGMtA water elemental comes into view.The wall freezes the ogre!  hmMThe kobold brigand throws a poisoned dart.  The poisoned dart hits you! _Lodul the Thunderous comes into view. He is wielding a +0 dire flail. hV  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The frozen ramparts melt away.  The water elemental hits you! The boulder beetle bites you! hW hNX hX hNY h\a  The ogre closely misses you. h] h>^ hl`  A kobold demonologist comes into view. It is wielding a +0 dagger. hUa hsKKO..OO..O.OO.o..{..{#@##E##H#.E. hGt43-----8.4 (1Tele Memories (4) Mark  ĥ\EEE hDx _An ogre comes into view. It is wielding a +0 giant club. h '.....###...#...'...# *,*,,  Gobosan the Frost Mage  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#............KK.....,  Health: 43/101 ==========--------------  *######.............#.##.#*  Magic: 6/22 h|v======------------------  ,.....O..O..........#...,**  AC: 7Str: 9  ,......O..O.........#..##**  EV: 11Int: 31  ,...........OO......#..# *  SH: 0Dex: 14  hG ,......o...oBO...####.># *  XL: 11 Next: 36% Place: Dungeon:11  h...........){..{#@#### #..###*  Noise: ==-------  Time: 17348.4 (0.0) .........o######E# #....#*  A) +7 dagger "Goblinslayer" {flame, rN+++ ..........# ####H##### #.##.#*  Cast: Freeze .........{###...E....###..#.#  Tele Memories (4) Mark  h]v..............[......'....#.# .....................######.#  B   boulder beetle ..........................#.#  O   Lodul  hb<......................<#.#.#  H   manticore .#########...........####^#.#  EE 2 water elementals hu(…)Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded. h? h2z  *,*,,  ###########...#  #............  #.............#  ..O..........#  BO..O.........#  ......OO......#..# *  .o...oOO...####.># * ){...     ####H#####  .E[39;49m. [........ ..... <..........<#.#.# ^#.# EEAim: a boulder beetle (lightly wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.  The water elemental closely misses you. The boulder beetle leaps! hA ((((((EEEThe kobold brigand throws a poisoned dart. h)  The poisoned dart barely misses you.x.K.O..O..O........O.O...oo.)OOO$..{#@EE4-9.4 (1EE _An unseen horror comes into view. h '.....###...#...'...# *,*,,  Gobosan the Frost Mage  ß..)..###########...###.#.*  Revenant of Ashenzari ****..  .#.....#............Kx.....,  Health: 44/101 ==========--------------  *######............K#.##.#*  Magic: 5/22=====-------------------  ,......O..O.........#...,**  AC: 7Str: 9  ,.....B.O...........#..##**  EV: 11Int: 31  ,..........O.O......#..# *  SH: 0Dex: 14  ,.......oo.)OOO..####.># *  XL: 11 Next: 36% Place: Dungeon:11 ..........)$..{#@#### #..###*  Noise: =--------  Time: 17349.4 (0.0) .........o######E# #....#*  A) +7 dagger "Goblinslayer" {flame, rN h+++ ..........# ####H##### #.##.#*  Cast: Freeze .........{###...E....###..#.#  Tele Memories (4) Mark ..............[......'....#.# .....................######.#  B   boulder beetle ..........................#.#  O   Lodul <......................<#.#.#  H   manticore .#########...........####^#.#  EE 2 water elementals(…)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (sparse dust, heavily wounded, 100% to  hit)  You freeze the ogre!  The ogre is almost dead.You hit the water elemental but do no damage. h###########...##...........xK'#............K#.O..O.........#.O...........#.....O.O......#..oo.)OOO..##@##E##H#.E.... hw.................Ehit)  You freeze the ogre!  The ogre is almost dead. hYou hit the water elemental but do no damage.The water elemental is moderately damaged.The water elemental hits you. h  *,*,,  ###########...#  #...........xK'  #............K#  .O..O.........#  .O...........#  .....O.O......#..# *  ..oo.)OOO..####.># * )$..{#@####  #E#   ####H#####  .E. [........ ..... <..........<#.#.# ^#.# E hl8   *,*,,  ###########...#  #...........xK'  #............K#   hͲy.O..O.........#  .O...........#  .....O.O......#..# *  ..oo.)OOO..####.># *  h)$..{#@####  #E#   h ####H#####  .E. [... h@ .....  B(rolling)..... hr <..........<#.#.# ^#.#  EE hThe ogre hits you with a +0 giant spiked club!!  * * * LOW HITPOINT WARNING * * *The boulder beetle curls into a ball and begins rolling! h   *,*,,  ###########...#  #...........xK'  #............K#  .O..O.........#  .O...........#  .....O.O......#..# *  ..oo.)OOO..####.># * )$..{#@####  #E#   ####H#####  .E. [........ ..... hy <..........<#.#.# ^#.# E h  .xK'BEEboulder beetle curls into a ball and begins rolling!  The ogre barely misses you. The ogre hits you with a +0 giant club!  Electricity crackles from Lodul's apparatus.  The bolt of lightning hits you!!  You die... h j-22/101 ---------- hd /  --more-- h hPInventory: 37/52 slots Hand Weapons (go to first with ))  A - the +7 dagger "Goblinslayer" (weapon) {flame, rN+++ Str-3 Dex+5}  t - a +4 flail Missiles (go to first with ()d - 76 stones  I - a curare-tipped dart  htArmour (go to first with [)  a - the cursed +0 robe of Ashenzari's Oblivion (worn) {Melee, Sorc}  l - the cursed +0 pair of gloves "I Foresaw This" (worn) {Elem, Sorc}  s - the cursed +0 helmet of Ashenzari's Planets (worn) {Self, Fort}  B - the cursed +0 cloak of Ashenzari's Soothsayer (worn) {Bglg, Elem}  k - a +1 scale mail of willpowerD - a +0 kite shield  F - a +0 troll leather armour  G - a +1 ring mail of fire resistanceJ - +0 acid dragon scales Jewellery (go to first with "=)  j - the cursed ring "Share My Omen" (worn) {Int+6, Melee, Elem}  K - the cursed ring of the Curse-Bearer (worn) {Int+6, Range, Elem}r - a ring of resist corrosion Wands (go to first with /)C - a wand of charming (10)  h7[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h_n 8 hw  h{ HGoodbye, Gobosan.10474 Gobosan the Frost Mage (level 11, -22/101 HPs)Began as a Revenant Ice Elementalist on Apr 26, 2025.Was an Elder of Ashenzari.Killed from afar by Lodul (24 damage)... with a bolt of lightning... on level 11 of the Dungeon. h'| (The game lasted 00:28:20 (17343 turns). Best Crawlers -1. 67218 Selgeron DEHs-14 succumbed to a redback's poison (Gauntlet)2. 11179 phredd GnIE-11 slain by an orc warrior (Bailey)  3. 10474 Gobosan ReIE-11 blasted by Lodul (D:11) hi| 4. 8934 Gobosan ReIE-11 slain by an ice devil (D:9)5. 7778 Jrobins KoEE-11 blasted by a gargoyle (Bailey) h| 6. 6055 Gobosan ReIE-10 blasted by a gargoyle (D:10)7. 5406 GloorxVloq GrFi-10 slain by a kobold brigand (D:9) h| I8. 5305 ssaysFoFw-10 slain by Arkwar the orc apostle (D:8) h| z9. 5057 frefsTrFi-10 slain by a manticore (D:8)  10. 3538 Gobosan ReIE-09 slain by a wight (D:8)  h} u11. 2454 Gobosan ReIE-09 slain by a human (Bailey)  12. 1622 dreadorb GnSh-08 slain by a wyvern (D:6) h  h  h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l