h7 Player: Gobosan Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.16:49:22.ttyrec Time: (1745686162) Sat Apr 26 16:49:22 2025  h; [?1051l[?1052l[?1060l[?1061h hqG)0[?7h h[?25l[?1c h hM hZWelcome, Gobosan. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Ice Elementalist hj ho hStWelcome, Gobosan the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslinger htv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Revenant Ice Elementalist h9Z h h} Gobosan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3 h ========================AC: 2Str: 11EV: 11Int: 14SH: 0 hDex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsCast: Freeze h_### ..#. #.#...##.######.#..ß.....ß..#.....##..@..##.....#..ß.....ß.....######.##......# ##... h"R#..# h h,Welcome, Gobosan the Revenant Ice Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own? h hMZPress ? for a list of commands and other information. hR_ ha[ _Found a staircase leading out of the dungeon. h 3 h3  h_  hO  h $ _ h̟ , hӡ , h  h!  h .#..... .#. ..# ##....... ........# ##..#....[# .........##. #.....# ##...##@######.#2.0 (2#..ß.....ß... #..#.....#.) #....#..<..# #.#. #.....# h=  # ...ß.....ß.....######.##......##...3.0 (3 _Found a leather armour. h5H ... ....[. #.#..... #.#....#.##........# ........###.##..#....[#...........# ##. #.@...# # #...##.######.# #..ß.....ß... #..#.....#.) hH R#....#..<..##.#. #.....## ...ß.....ß...######.##......# ## hO  h"P +4.0 (1 hT  hV _Found a ring mail. hs ## #....$... .......[. #.#.....###.. #.#....##..##........#..........####.##..#....[..#.....@.....# ##...#.....#..# #...##.######.# #..ß.....ß... h #..#.....#.)#....#..<..##.#. #.....## ...ß.....ß..######.##... h h hB5 h[ h + _Found 16 gold pieces. h y > #..#### #####....$..... .... .[. #.#.....####.. #.#....#..J#..##........# #..........####.##..#@...[...........#####...#.....#..# #...##.######.##..ß.....ß...# #..#.....#.) .#J   endoplasm (asleep)#....#..<..# ##.#. #.....## ...ß.....ß hy ".. h  h &6 h|  h ] _An endoplasm comes into view. h 7..#  ##..##### #####....$..... .... .[. #.#.....###.#.. #.#....#..J.#..##.#  hC #.......@..#### .##..#....[............######...#.....#..##...##.###### hY B.# hm #..ß.....ß...#  h~ #..#.....#.)..# h #....#..<..# ..##.#. #.....# h  hϯ &7 hǵ  h  hGY..###..##########....$.. ... .........# # h}.[. #.#.....###.##.. #.#....#..J.  h#..##........# #..........####.# h#.##..#..@.[....###...........##### h)##...#.....#..# #...##.#####.# h! #..ß.....ß...##..#.....#.) hB#....#..<..# ..# he#.#. #...# ...ß.....ß.. h h}:J.J h&8 ht _The endoplasm quivers. hG##..##########....$.. ... .........# #.[. #.#.....###.# #.. #.#....#.J.. #..##........# #..........####.##.##..#....[....#  h_H##.........@.##### ##...#.....#..# #...##.######.#  #..ß.....ß...##..#.....#.)#....#..<..# ...##.#. #.....# ...# hH# ...ß.....ß...##...######.##... h~P hQ&9 hV hX hU #####....$.. ... .........# #.[. #.#.....###.# #.. #.#....#.J.. #..##........# #..........####.##.##..#....[....# ##...........#####  hU E##...#.....#.@# #...##.######.#  #..ß.....ß...##..#.....#.) hV #....#..<..#....##.#. #.....#....# hEV # ...ß.....ß...##...######.##... hkV ... .# ## h_  h_ /10.0 (1.0) hf  hh  h2 ... .........# #[. #.#.....###. #.. #.#....#.J.. ##........# ..####.###..#....[...##...........######...#.....#..# ...##.###### #..ß.....ß...##.....#.)..#..<......#..##... hg hXJJ   endoplasm h&1 h h hc) [. #.#.....###. #.. ##.J.. ##........# .......J####.###..#....[...##...........######...#.....#..# ...##.######.## #..ß.....ß.@.##.....#.)..##....#..<..#..#. #.... ...ß.....ß...#####. hJ   endoplasm......##. h h &.J h &2 hk h h`Y #..#.J.. ##........# ........####.###..#...J[...##...........######...#.....#..# ...##.######.## #..ß.....ß...###.....#.@..##....#..<..#..#. #... ...ß.....ß...# ...######.##...... ..#..### . ....#  h### #.# .# h hg&.J ho&3 hʵ h8{ _You see here a +2 mace of protection. h4 h6[Wield which item (- for none)?  - - Claws (current attack) Floor Items Hand Weapons  a - a +2 mace of protection[?] describe selected  h7[!] equip|wield|wear[tab] equip|unequip  h^K h*Q hX#.. #.#....#.J..Gobosan the Chiller#..##........#Revenant hJYR#..........####.#Health: 14/14 ========================#.##..#....[....#Magic: 3/3 hYk========================##.........J.#####AC: 2Str: 11##...#.....#..#EV: 11Int: 14#...##.######.##SH: 0Dex: 9#..ß.....ß...##XL:  1 Next:  0% Place: Dungeon:1#..#.....#.@..# h3ZJNoise: ---------  Time: 13.0 (0.0)#....#..<..#....#-) Claws#.#. #.....#....#Cast: Freeze# ...ß.....ß...##...######.##... hZm.....#..###J   endoplasm.......#### #.##.#  hZi_Found a leather armour. _Found a ring mail. _Found 16 gold pieces.  hZ_An endoplasm comes into view. _The endoplasm quivers.  hZn_You see here a +2 mace of protection. hgT  Your +2 mace of protection hums with potential! hgj5 (0.5c) +2 mace (protect) hg hcm ho: _c - a +2 mace of protection (weapon) h3.[. .###.# #.#....#.J..##........# .........#### #.##..#....[.... ##.........J.######...#.....#..# #...##.######.## ß.....ß.@.## #..#........#..<.#. #.....#....# ...ß.....ß...## ...######.##... ... ..#..###. ......### #.## h7 &.J h -4.5 (1.0 h hX hM.. .........# .[. #.###.# #.#....#.J..##........#  hI.........#### #.##..#....[.... ##...........######...#.....#.J# #...##.######@## ß.....ß...## h+ #..#.....#....#..<..#....#....J   endoplasm####.......# hTi  The endoplasm freezes you. h45Freeze hQ h1 _You are frozen. You resist. hFy ... .........# #  Gobosan the Chiller  .[. #.#.....###.#  Revenant #.. #.#....#.J..  Health: 14/14 ======================== #..##........# Magic: 2/3================-------- h #..........####.#  AC: 2Str: 11 #.##..#....[....#  EV: 11Int: 14  ##...........#####  SH: 0Dex: 9  ##...#.....#.J# XL:  1 Next:  0% Place: Dungeon:1  h #...##.######@## Noise: ---------  Time: 15.5 (0.0)  h7#..ß.....ß...##  c) +2 mace (protect) #..#.....#....#  Cast: Freeze  h^X #....#..<..#....#  #.#. #.....#....#  h~ # ...ß.....ß...##  J   endoplasm  ...######.##...  ... ..#..###  h . ......# hwPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)   hYou freeze the endoplasm.  The endoplasm is moderately wounded.You hit the endoplasm.   h)Your weapon exudes an aura of protection. h# ...  #  .[. #.#....  #.. #.#....#.J..  #..##........# #..........####.#  h$  #....[....#  ....#####  #..#   #..ß.....ß...##  #..#.....#....#  ..<..#....#  #.#. #.....#....#  # ...ß.....ß...##  ...######.##...  ... ..#..##  h$; .  h'} 9 16=6.5 (1Freeze h' h#- h/  Aim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is moderately wounded. h/bYou hit the endoplasm.r weapon exudes an aura of protection.  h/B_You kill the endoplasm! hl M #####....$.. .. .........# .[. #.#.....###.# #.#....#.J..##..# .........#### h F #.##..#....[.... ##...........######...#.....#.@# #...##.######.## ß.....ß...###..#.....#....# h p..<......#..## h  h` %- h 7 hB  h  hM ##..##### #####....$.. .. .........# .[. #.#.....###.# #.#....#.J..## h4..# .........####.# #.##..#....[....# ##..........@######...#.....#..# #...##.######.## #..ß.....ß...###.... hv2####... h; h@a 2 -8 h} h h >M ..#  ##..##### #####....$.. .. .........# .[. #.#.....###.# #.#....#.J..##..# .........#### h " #.##..#....@....# ##...........######...#.....#..# #...##.######.###.......## hI h&9 hT h!W _You see here a +0 leather armour. h8 h h h h  h? '20 h  h - _d - a +0 leather armour h) 3 h*  h,  h,  hu1 B hX2  h94 , h5  hV7 , hX8  h: , hz<  hE> , hJ?  hqA , hB  hE j3======== hsF  hI 4 _Magic restored. hM 3 hN  hP  hR  h S  hS  h0W  hb ======== hb  hye , haf  hJh  hi  hj  hj  hUn , hn  hq A _You now have 16 gold pieces. hs  hs  ht  hv  hx , hy  hY{  hX} , h}  h  h  ########+#  hU ......$@.#  b######..#  hq z ##..######  h #####........# ... .........##.# hƇ  .[. #.#.....###.#### h߇ Wb   bat (asleep) h  #.. #.#....#........ #..##........##.#### h' < #.......... hD -###.# h 0388.0) h  h  hے @b.b hՓ ,9.5 (19 hm  h @ _A bat comes into view. h-  h\L#+##...b..@..##.######..# ##..###### #####........# ... .........##.# hM .[. #.#.....###.#### #.. #.#....#.. #..##........##.#### #..####.# hN h2O hV..b hW,=40 hW.0)Freeze h] hF`  hr`w_The bat hits you but does no damage. _You see here 7 gold pieces. hù  You barely miss the bat. The bat closely misses you. h$  hF &1.9 (1.4 h  h v _The bat hits you but does no damage. The bat closely misses you. h/  You closely miss the bat. The bat barely misses you. h/0 (3.3 h5  h8 = _The bat hits you but does no damage. x2 he  You closely miss the bat. The bat closely misses you. x24.7 hg hi: _The bat hits you but does no damage. h>  You closely miss the bat. The bat barely misses you. h?(6.1 hE hG _The bat closely misses you. The bat barely misses you. ha  You hit the bat but do no damage.Your weapon exudes an aura of protection.  The bat completely misses you. The bat misses you. h^bO 9 7.5 hg h1j: _The bat hits you but does no damage. hƐ, h  You closely miss the bat. The bat barely misses you. h(8.9 h hQ _The bat closely misses you. hc hd, hjb. hll 2 50.3Freeze hfq hs _You barely miss the bat. The bat closely misses you. h  #+# #....b@$..# #.######..# ##..###### #####........# ... .........##.# .[. #.#.....###.#### #.. #.#....#. #..##........##.####  #.####.# h  ht ,10 h Freeze hA  h\ y _The bat completely misses you. The bat hits you but does no damage. h  You hit the bat but do no damage.Your weapon exudes an aura of protection. h  T 9 2.7 (1.4 h  hZ y _The bat closely misses you. The bat hits you but does no damage. x3 h_5  You hit the bat. hxg3† hja254.1Freeze hp hsG _You kill the bat! hn #+# #....@.$..# #.######..# ##..###### #####........# ... ..##.# .[. #.#.....###.####  #.. #.#....#.  #..##.##.####  #.####.# ht h^u4-50 hz h}p _You see here a bat corpse. hVF #+# #...@†.$..# #.######..# ##..######  #####.#  ... .##.#  .[. #.#.....###.####  #.. #.#....#.  #..##.##.####  #.####.# h+O hOG-6 _ hV hvX hb I hd  hf  hf  hj  ht   You see here a bat corpse. 2 _ hw B hw L _You now have 23 gold pieces (gained 7). h~y 3 hv  h\ 7 _You open the door. h  h  hw   There is an open door here. _ h- X hw  hQ ##+###...####.....####.......## hƢ #.........#+.........+ #.......@.# #.......#.# ##.....## .# ##...## .# h: #########'## r##....†....# # r   quokka (asleep)#.######..# h ##.#########..# h 067.1 (11.0) h> r.r h ,8.1 (12 hX  hP Y _A quokka comes into view. h##+# ##...## ##.....## ##.## #.# +.+ #.# #.......#.#  h##.....###.# ##...## #r####'## #.##....†....# ## #.######..###. hc+  h{ hHr. h19.0) h߮ h+ hQz##+#.###...##. ###... ..##...#.#.. h###..+.+..##.#.# h......###.....###r#...## #.#########'##  h#....†....# # hN#.######..#   ##..# h*9##########........#  hJ\... .........##.# h1------=70Freeze hc hmi _The quokka bites you. The quokka barely misses you. h W  You hit the quokka but do no damage.Your weapon exudes an aura of protection. 9 1.5 (1.4 _The quokka barely misses you. hTF  You barely miss the quokka. The quokka bites you.0-------2.9 _The quokka closely misses you. h-[  You barely miss the quokka. The quokka bites you.8/14 ----- 2 4.3 _The quokka bites you but does no damage. h#2  You hit the quokka.  Your weapon exudes an aura of protection.  The quokka is severely wounded. 9 5.7 h( h+> _The quokka bites you but does no damage. h:Z  You barely miss the quokka.The quokka is severely wounded. hZ>The quokka bites you but does no damage. h)](7.1 h%a hqfS _The quokka barely misses you. h   Gobosan the Chiller  h% ##+# .#  Revenant ##...## . #  Health: 8/14 hQ =============----------- ##.....## . ..  Magic: 2/3 hw I================--------  h k##.......## .#.  AC:  9  Str: 11 #.........###..  EV: 11Int: 14  h߲ +.........+..#  SH: 0Dex: 9 #.........#.# h  XL:  1 Next: 25% Place: Dungeon:1 #.......#@# h2  Noise: =--------  Time: 77.1 (0.0)  hU ##.....###r# c) +2 mace (protect) h  ##...## #.#  Cast: Freeze  #########'## #.#  #....†....# ##  #.######..# hѳ  r   quokka ##..######  h ; #####........# ... .........##.# h Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8 Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a quokka (severely wounded, 100% to hit)  You freeze the quokka. h8  ##+# .#   h ##...## . #  ##.....## . ..  ##.......## .#.   h p#.........###..   h +.........+..#   hٻ }#.........#.#  h   h  h 3.#  h'  h9 b #.#   hJ P #.#  hf #....†....# ##   hx   h   h   h   hn ]9==41 h (8.1 (1Freeze h  hf  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a quokka (severely wounded, 100% to hit)  You freeze the quokka. _You kill the quokka! h 2 10/14======1=3========2=============3== h, h h)4==== _HP restored.== hn/ h0 h3 h5 hL7 hB8 hm: hu< h< h= h? hC@ h@ hA hB hC hD hD hqF h~H hH hI hK hM hIN h&O hQ h$S hS hgT h-V hW hJX hY hZ h|\ h\ h] h_ hta hb hb hDe h~f hf hIg h%h hi hi hMj hk hVm hn hn h?q hr hr hvs hru hx hy hz h5} hR h hE h h hh h h h hH h| he hi h h h h h h h( h   h[.. h  h9#. ..# h8  h|9#. ##..# h  h#..#...# hO  hԦ#..#.#.# h   hM##+## #..#.#.# # h  hw##.@.###......##.# hè- h  hX##.....###........# h ##.......####.#.#### h  h#.........###....##### h$  hf+.........+..#........ h  hky#.........#.###..##### h? ##.... h1f...#.## ##.# hy  h֮$##.. hگG...###.###..# hf  h ## h^...## ##.#.#.# hS h h ... h ... h< ... h4#.# h*#.# hq)#.# h' h124.1 ( h$ 46.0) hX h h!====== h8%5.1 (47 h h?= _As you open the door, it creaks loudly! hj h4  h  h(  There is an open door here. h,w _ h[- h1X h1 h3 h4 h4 hS5 h6 h7, hz8 h8: hG; hn; h; hs= h> h@, hHA hB, hC h0E h1F, hF hH h"J hRJ hK h!L hAM, hM hO hEP hjP hP h R hlS hS h5T hU hdW, hW h#Y hZ, h[ h,\ h\ h] h] hN_ h3` he` h` h b hc hc hPd he h-g h`g hg hi h6k, hk h.m hn, ho hp h r, hr hs h/u, hu hw h'y, hy hz h,|, h| h2~ h h h\ h h hO h. h߇ h h) h hV h@, h h" h+ h^ h  h hZ, h’ h h, h h, hB h, h hȩ h, h h< h h% hD h, hd h h= ##### ###############...####...# S......@..........#.# ------#########....####...#  ##...#######.##### #.....###........ ##...###......##.# ##.## #..##..##.# S   ball python (constriction, asleep)  hÿM#.# #..#...##.# #.# #..#.#.##.# ##'## #..#.#.##.# h9} 64.1 (39  A ball python comes into view. hK------5.1 (40 h h_ _Found a sedimented cyan potion. hΩ ##### ######...####...#.S...........#.#.#....####...# ##...#######. #.....###........ ##...###......##. ##.## #..##..##. #.# #..#...##. #.# #..#.#.##. ##'## #..#.#.##. hϮ hm16.1 (1.0) h hJ1  ##### ######...####...# h1 #.S.#.##.#....####...# ##...#######. #.....### ##...###......## ##.## #..##..## #.# #..#...## #.# #..#.#.## ##'## #..#.#.## h8  h8 &7 h=  h?  h ##### ##### #...####...# #.S.#.# #.#....####...# ##...#######. #.....### ##...###...... ##.## #..##.. #.# #..#... #.# #..#.#. ##'## #..#.#. h hG ^!SS) h .=8 h hV5 _The ball python hisses angrily. hYx #####  #...####... #.!S.#. #.#....####... ##...#. #.....### ##...###...... ##.## #..##.. #.# #..#... hx #.# #..#.#. ##'## #..#.#. h, h> hV@, h A hB, hqC hJh - _You start resting. hR80.9 (84====-1.9 (9 h'U hX" _HP restored. hɬ3 hO h_, hOX h _ _You start resting. h&+3.9 (2 hb3========4.9 (3 h h% _Magic restored. hC3 h hc hP== h  You see here a ball python corpse. _ h8 h h, h h      #####   ###...####   h #.@.†..   #.###....####  #. ##...#####  #. #.....###  #. ##...###  .. ##.## #..#  ## #.# #..#   h #.# #..#   ##'## #..# ht7========8.9 (4 h h\ _e - a sedimented cyan potion h=0 3 h0  h2  h3  h3  h7 n h9  h(: , h:  h;  h<  h<  hL=  h>  h?  h?  h#@  hA  hB , hC  hlD  hE , hE  hLG  hH , hI  h{J  hmK , h-L  hM  hN  h:N  hN  hAP  hQ , h2R  hS  hSU , hU  hW  hXX , hX  hJZ  ho[  h[  h1] , h^ , h]_  ha  hUb , hb  hwd  he  hf  hf  hh  hj B hl , h@m  hm  h`o  hq , hq  hs  hMu , hu  hiw  hx  hy  hz  hK{  h| , h}}  h  h , hq  hm  h  h  h  h B h[ n h  hک , h  h  h  h , hp  hd , hH  h  h; , hʼ  hz  h , h  h0  h  h  hY  hU  hm  h  h{  h B hp  h;  h  h  h  h  hF , h  h  h , h  hd  h( , h2  h  h<  h  hT  h  h< , ha  hm  h , h  h  hQ  h  h  h  h , h  hm  h , h  h  hP , h  h  h , h  h  h , h  h  h , hp  h  h , h*!  h#  h$ , h%  hY'  h(  h(  h)  hG0  ##...#.....#..#  #...##.######.##   h0 #.#..ß.....ß...##  #.#..#.....#....# #....#..<..#....# #.#..#.....#....# #....ß.....ß...##  #####...######.##...  .........#..@..#..###  .####.............#  #......####.#.##   h1 #.......# ...# #......... #+# ##.......## ##.....##  h%1 h......## ##.... hA6 1240.9 (52.0) h6 ,1.9 (53 h;  hv= \ _f - a glowing emerald potion hJI h h8 hX h h, hu h h, hN h h h h h 7 _You open the door. h)G#....#..<..#....# #.#..#.....#....# #....ß.....ß...### #####...######.##.... .........#.....#..###  h.####.............# #......####.#.## #.......# #...#  #.. ###@# 7.9 (6.0)  ##.......## #...#  hE##.....## #.....# ......## #.......###.... #......... +.........+ #.........# ##..[....##  h hi+8.9 (7 h$ h'p _Found a leather armour. _There is an open door here. h 3 h  h߇  h֊  hN $ _ h  hf  hے , hS  h  hm , hۛ  h*  hu , h  hԨ  h , h  h߮  h  h  h  h 7 _You open the door. h 3 hŸ  hJ @  There is an open door here. h  h!  _ h  h  h ...........# ...####.#.## ...# #...# #  h' .... ###'## r### ##...## ....## ##.....## ....  hN 9.## #.......## ..... . #.........####$.....   h " +.........'.@...#  #.........####.#...# ##..[....## .. ⌠ h  ##.....## ß.. ##...## .#∩##+# _# h# r   quokka (asleep) rr   rat (asleep)  h 56.9 (8_  A quokka and a rat come into view. hQ +7.9 (9 h  hE < _Found a faded altar of an unknown god. h8_ h h5'_ hd _There are monsters nearby! ho# ####.#.## . h)# #...# .#  ###'## ##r### ##...## ..## ##.....## .. ## #.......## #.  h? #..####$.+.'..@..# #.####.#...# ##..[....## #.. .⌠###.....## .ß.. ###...## ..#∩###+#  h⌠#_#.##r..ß h hor.r h28.9 (1 _ h h h # ####.#.## . # #...# .#  ###'##  h ###r### ##...## .. ## ##.....## . #.......## ##.#.####$.+. h' y'...@.# #.####.#...# ##..[....## ##..ß.⌠# ##.....## .ß..####...## ...#∩###+# #⌠#r#.###..ß  h  h >r_ ha &9 hU @_ h&#..### ........# ## ####.#.# # #...#  .#  ###'## ####r###### #.#### #.#.## ##.##...####$@......#+.'.....###....  #.........####.#...# ###..[##..ß.⌠###...ß..## h/##...##..r#∩# ##+##⌠#_#.. ###..ß h h ?r. h '60 h7'_ hk h)###.##.... #..### .......# ####.#.#r.  #...#  .#  ###'## ####r#### ## #. h{(#   hR### #. h9)#  hbV## ##. h(#  h#. h'.####$.......# +..'.....###..... #.........####.#...#..## ##..[##..ß.⌠#...  ##...ßr.## #.r 2 quokkas (asleep)##...##...#∩###+##⌠#_#..###. he8_ hj&1 hq'_ h-Y _A quokka comes into view. h...ß...### ##.##.... #..### ......# ### ##.#.#r.  #...#  .#  ###'## ####r#### ## #.# ### #.# ## ##.# .####$.......# .'.....###...... .........####.#...#..### #..[##..ß.⌠#... ##...ßr.####.###...##...#∩# .###+##⌠#_#.. h<2 h h hxq+#....# ..ß...### #.##.... #..### .....# #### #.#.#.r. #...#  #.# ###'## ####r#### ## #.# ## #.# ## ##.# ####$.......# h+rS'.....###...... ........####.#...#..### ..[##..ß.⌠#... #...ßr.####.# ##...##...#∩# .# h u h[u hY}.rrr1 asleep)r   rat h`~43Freeze h h1 h G..#....# Gobosan the Chiller ..ß...### Revenant #.##.... Health: 14/14 ======================== ..#..### Magic: 2/3================-------- .....# #### AC: 2Str: 11 #.#.## ... EV: 11 h Int: 14 #...# #r# SH: 0Dex: 9 ###'## ####r####  XL:  1 Next: 50% Place: Dungeon:1 ##...## #...@...#  Noise: ---------  Time: 263.9 (0.0)  hψ #.....## #.......#  c) +2 mace (protect) .......## ##.......#  Cast: Freeze ........####$.......# ........'....r###......  h *........####.#...#..###  rr 2 quokkas (1 asleep) ..[....## ##..ß.⌠#...  r   rat  h$ \#.....## .ßr.####.# ##...## ...#∩# .#  hI Casting: Freeze (safe; 3% risk of failure)   hl Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You freeze the quokka. h , hڒ H #### ... #.# ####r####  #...@...#  #.......#  hS  ##.......# #$.r.....#....###.....###.#...#..###r   quokka[ ##..ß.⌠#...  h ##. ...#∩#  hX <66=4.9 (1 h^  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You freeze the quokka. _You kill the quokka! h  You hit the quokka.  Your weapon exudes an aura of protection.  The quokka is almost dead. hM  The quokka bites you but does no damage. h kr.  hT 9 6.3 (1.4 h  h>S _The quokka barely misses you. h#^..#....# Gobosan the Chiller ..ß...### Revenant #.##.... Health: 14/14 ======================== ..#..### Magic: 1/3========---------------- .....# #### AC:  9  Str: 11 #.#.## ... EV: 11Int: 14 #...# #.# SH: 0Dex: 9 ###'## ####r####  XL:  1 Next: 66% Place: Dungeon:1  hN##...## #...@...#  Noise: =--------  Time: 266.3 (0.0) #.....## #...r...#  c) +2 mace (protect) .......## ##.......#  Cast: Freeze ........####$.......# ........'.....###...... ........####.#...#..###  r   quokka  hh..[....## ##..ß.⌠#...  r   rat #.....## .ßr.####.# ##...## ...#∩# .# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  You freeze the quokka. h6wAim  Press: ? - help, Shift-Dir - straight line: a quokka (almost dead, 100% to hit)  You freeze the quokka.  You kill the quokka!hit the rat. hx #### ... #.# hb ####†####  #...@...#  #...†...#  ##.......# #$.......#....###..... h###.#...#..###[ h  ##..ß.⌠#.. ##. ...#∩#  h:d917.3 (1Freeze h  h3 G _You kill the rat! h+M#....# ..ß...### #.##....#..### .....######.##......#  #.# #'## ####@#### ##...## . #.....## #...† .......## ##.......#.###. h h.-8 h h-s _You see here a quokka corpse. h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc h8- h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h( 3 h(  h- P _ h0 B hd2 \ 2  h3 , h3  h5 , hS6  h8 , h]9  h: , h<<  h'=  h\= T2======== h >  h? , hWB X hC , h=C  h$D  hMD @======== hD  heE  h|E  hE  hzF , hF  hG , hG  hH  hH  hI  hI , h5J  hJ  hJ  hkK  hL , hM  hN  hN  hO  hP  hP %3 hQ /======== hXQ  hfR  hT , hU  hwW  hX , hY  h[  h] B h_  hpa V======== h`b  hUd , hd  hqg L _You now have 32 gold pieces (gained 9). hWh 3 hh  hj  ht ###.#.#...  #...# #.#  ###'## ####†#### # ##...## #.......#  ##.....## #...†...#  #.......## ##.......#........####........## +.........'.....###...... #.........####.#@..#..###[....## ##..ß.⌠#...  ##.....## #.ß..####.#  ## #...#∩# .#  ##+# .#⌠#_#.. ######..ß.w   dart slug (asleep) .ß..# . #w  h$ 95.3 (27.0)_ww h %6.3 (28 h 9_ hˍ \ _A dart slug comes into view. h- ...  #...# #.#   ####†#### #  #.......#   #...†...#   ##. .####........## .'.....###......  h #@..#..### [ ##..ß.⌠#...   #.ß..####.#   #...#∩# .#  ##+# .#⌠#_#..  ######..ß.  .ß..#  h, . #w  h! hM ...  #...# #.#   ####†####   #.......#   #...†...#   ##. .####........## .'.....###...... #@..#..### [ ##..ß.⌠#...   #.ß..####.#   #...#∩#   ##+# .#⌠#_#.. ######..ß.  .ß..# hN< . #w  h0U&_ hU h[9_ h^` _A dart slug is nearby! h hz h h he 7.#.## ...  #...# #.#  ###'## ####†####  ##...## #.......# ##.....## #...†...# #.## ##.......# .####........# .'.....###...... .####.#.@.#..### ..[....## ##..ß.⌠#... ##.....## #.ß..####.#  ##...## #...#∩# .###+# .#⌠#_#..######..ß. .ß..#..#w hإ  h >w. h7 87.3 (1.0) _ h^  h  h ...# #.# ###'#####†#### ##...#.......# #..#...†...# ..##.......# . h s##........####'.....###...... ####.#...#..### [....## ##..ß@⌠#... ...## #.ß..####.### #...#∩# .# +# #.#⌠#_#.. ######..ß .ß.w#.#. .## h5  h J.# h &8 h '_ h  h ##'######†####...##.......# # h].....##†... .......## ##.....####........####'.....###...... ####.#...#..###[....## ##..ß.⌠#... #.....## #.ß.@####.# ##...## ..#∩#  h ##+# #.#⌠#_#.. w### h~w   dart slug.# h!_ hA&9 h' h/) hv...#.......# ..#...†...# .##.......# ##........####'.....###......  hA]####.#...#..### [....## ##..ß.⌠#... ...## #.ß..####.### #...#@# .# +# #.#⌠#_#...#  hJ ######..ßw# .ß..#..#.###.## .#  hn2_ h ``The dart slug launches a dart at you. hO_#..2----=300 h1S9_ hU  hUs_The slug dart hits you. _There is an empty arch of ancient stone here. h@.#...†...# ##.......# ##..####'.....###...... ####.#...#..###  hf@[....## ##..ß.⌠#... ...## #.ß..####.### #...#∩#⌠#.# +# #.#⌠#_#@..#  ######..ßw#  h@  #⌠.ß..# ##...#.#.###.###. .# .. h@ .#### ## hI hN ```The dart slug launches a dart at you. hN∩@. h h1 h&_ h  hA_The slug dart misses you. h-## #...†...# ## ##.# ####........#### '.....###...... ####.#...#..### ....## ##..ß.⌠#... ## #.ß..####.# ## #...#∩#⌠#.# +# #.#⌠#_#.@.# ######..ßw# #⌠.ß..# ##...#.# #. .# .. .#### ##_ hUt  The dart slug launches a dart at you. h hh9/14 ---------2Freeze ht&_ h- _The slug dart hits you. h...## #...†...#Gobosan the Chiller ....## ##.......#Revenant .....####........####Health: 9/14===============--------- .....'.....###......Magic: 2/3================-------- .....####.#...#..###AC: 2Str: 11 ....## ##..ß.⌠#...EV: 11 h,Int: 14 ...## #.ß..####.#SH: 0Dex: 9 ..## #...#∩#⌠#.#XL:  1 Next: 91% Place: Dungeon:1 +##.#⌠#_#.@.#Noise: =--------  Time: 302.3 (0.0)######..ßw#c) +2 mace (protect)#⌠.ß..# hCast: Freeze##...#.#.###.###. .#w   dart slug.. .#### ##Press: ? - help, Shift-Dir - straight line hAim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is lightly wounded.  You hit the dart slug.  Your weapon exudes an aura of protection. hR 9 3.3 (1 hՇ hD  Aim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is lightly wounded.   hCYou hit the dart slug.r weapon exudes an aura of protection. _The dart slug is moderately wounded. h ...## #...†...# Gobosan the Chiller ....## ##.......# Revenant .....####........####  Health: 9/14===============--------- .....'.....###......  Magic: 1/3========---------------- .....####.#...#..###  AC:  9  Str: 11 ....## ##..ß.⌠#... hy  EV: 11Int: 14 ...## #.ß..####.#  SH: 0Dex: 9 ..## #...#∩#⌠#.#  XL:  1 Next: 91% Place: Dungeon:1 +# #.#⌠#_#.@.# Noise: =--------  Time: 303.3 (0.0) ######..ßw# c) +2 mace (protect) #⌠.ß..# hމ k Cast: Freeze ##...#.#  .###.##  #. .# w   dart slug .. .# ### ## h 2Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)   hH You freeze the dart slug.  The dart slug is severely wounded.You hit the dart slug. h? O #...†...# . .. .#.  ##.. #.ß..####.#  #...#∩#⌠#.#  #.#⌠#_#.@.# ######..ß.# #⌠.ß..# ##...#. .###.## #. . .. . ### ##  h  hQ ...## #...†...#Gobosan the Chiller ....## ##.......#Revenant .....####........####Health: 9/14===============--------- .....'.....###......Magic: 1/3========---------------- .....####.#...#..###AC:  9  Str: 11 ....## ##..ß.⌠#...EV: 11Int: 14 ...## #.ß..####.#SH: 0 hږ sDex: 9 ..## #...#∩#⌠#.#XL:  1 Next: 125% Place: Dungeon:1 +##.#⌠#_#.@.#Noise: =--------  Time: 304.3 (1.0)######..ß.#c) +2 mace (protect)#⌠.ß..#Cast: Freeze##...#.#.###.###. .#.. .#### ##Press: ? - help, Shift-Dir - straight line h @Aim: a dart slug (moderately wounded, 100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.You hit the dart slug. _You kill the dart slug! h C  You freeze the dart slug.   hϗ The dart slug is severely wounded.You hit the dart slug. _You kill the dart slug!  Your Dodging skill increases to level 2!You have reached level 2! h /  --more-- h 14/20=1/5----20% Freeze h!  h! _ hw# 4 _ h I h  h $ _ hd X h\ , h  h  h 15===---- 2  h  hr , h  h , h}  h B h  h %6 h% F=== h  h  hR W2===== h  hF , h  h , h  h  hK 9= h  h 7====== h-  h , h  he , hX  h , h8  h  h a8== hA 3===== h  h3 h9== h  h , hm  h , hz  h  h ====== hS  h~  h 9= hT  h  h$ M20== h  h N _HP restored. h  h& , h  h , h  h P== hz  h  h Q4===== hh  h , h  h= , h  h  h  h  h S===== h  h , h  h , hT  h , h  h , h  h , h  h> , h   h  h H5===== h  h/  hx  h  h.  h  h , ht  hV  h , h  h!  h#  hK# ====== h#  h%  hd& , h&  h (  h(  h#)  h)  hH+  h, , h!-  h.  h 0 , h0  h1  h'3 , h3  hw4  h5  h6 , h7  h8 , hF9  h:  h;  h<  hM<  h=  h= , h=  hQ?  h@ , h@  hB  h"C , hC  hD  hE , h]F  hyG  hrH , hH  hzI  hJ , hTJ  hK  h  h  _ hM  h  h  h  h=  h h, h h X hS  hw , h  h he, h h@  There is an open door here. h h _ h hQ h, h\ h< h, h5 h h, h h h, h h h$ ##...........#####  ##...#.....#..#  #...##.######.##  #.#..ß.....ß...##  #.#..#.....#....#  #....#..<..#....#  #.#..#.....#....#  #....ß.....ß...#######. ##...######.##..@.......- ......#.....#..########g ##.............# ##### #......####.#.## ... .......## #...# #.# ........# ###'## ####†####g   hobgoblin (asleep) .......## ##...## #.......# #.....## ##.....## #...†...# .....## ##.[44 h$]m......## ##.......# hE*2435.3 (131.0) h*F-62 hL/ h=1\ _A hobgoblin comes into view. hE   ..#  ###.##  ...##  #....#  <..#....#  ...#....#  ...ß...#######. #..@....... #..########g .....# ##### ##.#.## ...  #...# #.#  ###'## ####†####  ##...##   ##.....## #...†...# .....## ##..   h   ..#  ###.##  ...##  #....#  <..#....#  ...#....#  ...ß...#######. #..@....... #..########g .....# ##### ##.#.##  #...#  ###'## ####†####  ##...##  ##.....## #...† .....## ##..  h hۇ h h?  ##.##### ##...#.....#..# #...##.######.## #.#..ß.....ß...## #.#..#.....#....# #....#..<..#....# #.#..#.....#....# #....ß.....ß...#.#...######.##...##.....#..#g#......# ##### ......####.#.## #... h# ###'## ####†#### ## ##.. .....## ##.. ....## ##.. _A hobgoblin is nearby! h h"87.0) _ h h h; ##.##### ...#.....#..# ...##.######.## .#..ß.....ß...## .#..#.....#....# ....#..<..#....# .#..#.....#....# ....ß.....ß...#.# ...######.##.# #.....#..#g# .....# ##### #### # ###'## ####†####  hA  hmB &8 h, hd h  h, h hN hF hk ho h h, hd h h h h h h h" h hJ  h , h*  h$  h , h  h  ha, h h h, h: hZ h, h hb  You see here a quokka corpse. h[ h _ h  h[ h h hU h h" , h  hn" h$, h$ h_& h', h( hd* h+, h , h, h+. hP. h. hz0 h1, hh2 hZ4 hG8X h^9 h9 h): h; h=, ha= h> h @ h[@ hA hC, hD hGL _You now have 38 gold pieces (gained 6). hI hUI hI hJ hPu.†.# #.# ###.# #.# #>  #.#####.# #.  #.......# #.  ####.#### #.  hP ####†#### ##.##  #.......# #...#  #...†...# #..##  hQ ##.......# #@.##-87.7 (44.0)  h5Qx#...######...#### hYQ###...............+ ##.#...#..######...####  h|Q ##..ß.⌠#...# #..##  #.ß..####.# #....  hQ #...#∩#⌠#.# #.####  #.#⌠#_# hQ#.#  ######..ß.# #.. h1X8_ hXF-8.7 (45 hy] h_; _Found a stone staircase leading down. h 3 h  h  h  h n h]  h  h , h  hb  h , h  h  h  h0  h  h#  hC , h  h  h  h%  h  h  h  h  hw  hP R  There is a stone staircase leading down here. hh  h  _ h\  hR  hn  h  h  h  h , hD  h\  h! [ ### ).# #.  ######### #.# ##.......## ###.#.#.#####.##.##..@..#99.7 (11 h # #.##......#......†.# #.#####.### #.... #.# #># ....#####.# #.# .  #.......# #.#   h m####.#### #.# h ###†#### ##.##.......# #...# h8  h .500.7 (12 h"  h$ # _Found a whip. h3 h hO hD, hh, h, h h h, h h hx, h h) h6, hB  hB h| h: hf h h h h, h< h h!, h# h% h*, h+ h5<##### ).#.. #.#.# ### ## #.#.###.## .## ###.#.##...## .##.##.....#....@#. .##......#..........# #####.###.#.....#...# .# #># #.##...##... .# #.# #.........##### .# #.# #########. ## #.# # ## ##.## .# #...# h;,10 h"<,1.7 (11 h@ hCa _g - 3 scrolls labelled CUTYEMIWKI h@ I h_B  hD  hlD  hH n h1J  hP #.###### #.#).#.. ..##.#.# ### #.##.#.###.###.####.#.##...##.# .##.....#.....#.##.....#..........##  hOQ >###.###.#.....#.@.#  #># #.##...##.......K.  #.# #.........########  #.# #########.#  #.# #.#  ##.## #+# K   kobold (asleep)  #...#  ##..##  ##..## hX 13.7 (2.0) hVY +4.7 (3 hE^  ha u _A kobold comes into view. It is wielding a +0 dagger. h )#.# ##### #.# ).#.. ..# #.#.# ### #.# #.#.###.###.#  ###.#.##...##.# ##.....#.....#.## #. hW*Y..## .###.#.....#..@#  #># #.##...##.K.  #.# #.........#.  #.# #########.#  #.# #.# ##.## #+# #...#  h1 h;2+5.7 (1 h7 h8 hv:##### #.# ).#.. ..# #.#.# ### #.# #.#.###.###.# ###.#.##...##.# #.....#.....#.# ....#......... #.###.#.....#...######..># #.##...##...@...K... #.# #.........########  h1o#.# #########.# #.# #.# #.##+# ...#  # ##...#### h% htK.K h0===6 h% h( _The kobold shouts! h P##### #.#  ).#.. ..#  #.#.# ### #.#  #.#.###.###.# .#.##...##.# .....#.....#.## #.## .###.#.....#...######. ># #.##...##....@.K. .# #.#. .# ###.#  ho # ..## #..##  hF  hC 0K. h >---7Freeze hS  h  hƇ7 ##### #.#Gobosan the Chiller).#.. ..#Revenant#.#.# ### #.#Health: 20/20 ========================#.#.###.###.#Magic: 4/5===================----- ##.#.##...##.#AC: 2Str: 11 .....#.....#.##EV: 11Int: 14 ...#..........##SH: 0 hkDex: 9 .###.#.....#...######...XL:  2 Next: 17% Place: Dungeon:1 ># #.##...##....@K......Noise: ---------  Time: 517.7 (0.0) .# #.........########...c) +2 mace (protect) .# #########.#Cast: Freeze .##.# .###+# ..#K   kobold ..## #..## #...####Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold.  The kobold is heavily wounded.You closely miss the kobold. h,HThe kobold is heavily wounded. hc19--=8.7 (1 h  h<  Aim: a kobold, wielding a +0 dagger (100% to hit)  You freeze the kobold.  The kobold is heavily wounded.You closely miss the kobold.  The kobold is heavily wounded. _The kobold hits you with a +0 dagger. h^ ##### #.# Gobosan the Chiller  ).#.. ..# Revenant  #.#.# ### #.# Health: 19/20 ======================--  #.#.###.###.# Magic: 3/5==============---------- ##.#.##...##.# AC: 2Str: 11 .....#.....#.## EV: 11Int: 14 ...#..........## SH: 0 h^Dex: 9 .###.#.....#...######...  XL:  2 Next: 17% Place: Dungeon:1 ># #.##...##....@K......  Noise: =--------  Time: 518.7 (0.0) .# #.........########...  c) +2 mace (protect) .# #########.# Cast: Freeze .# #.# .## #+# ..# K   kobold ..## #..## #...####Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h@_NAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  You freeze the kobold. hf ##### #.#  ).#.. ..#  #.#.# ### #.#  .##.#..#.##.....###...######... >#  hf&#....@)......  ....########...  ###.#   hg hHkd209.7 (1Freeze hEq hLronfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  You freeze the kobold. _You kill the kobold! h  h?  hP  hb 20== h , h  h , h|  h$  hV :== hB  h , h  h  hv  h  h , h4  h  h Q4===== h  h/ , h  hl , h  h , h  h S===== h  h , h  h , hD  hI , h/  h~ , h  h , h  h , hq  h  h O5===== h  hv  hD , h  h ~  Things that are here:  a +0 dagger; a kobold corpse h  _ h   h S===== h  hB  h , h&  h(  h , h  h  h , h  hO  h , h`  h"  h4% , h&  h/  h5 ..#  ..#    ##.#   ######### .#.## #.......# .## #.......# ...######.......#  ##.....)........@.#  -..########.......#  ##.# #.......#  #.##.......#  #+#####.#### hY6 !  #.#   #.#   #.#      h9 051.7 (32.0) h': F-2.7 (33 hN=  h9? d _h - a scroll labelled YHOEW JUOSODUH h3 h= hӺ hX h~, h hz h, h h h, h h h$i...#.## #.......# ......## #.......# ...#...######.......# ..##.....)..........# .....########.......#  ht####.# #.......#  #.# #.......#  #+# ####.####  #@#   hH6.7 (4.0) #.#   #.#   ..#   ..#   ...# ht  .#.#  h7`##>#  hX  hA7.7 (5 h" hy; _Found a stone staircase leading down. h  hd  h.  h  h r ...###...#########.....)..........#...########.......# ####.# #.......  .....+###.### #.# ..r. h ##r   rat (asleep)..#  h &0 hI .A rat comes into view. h& +8.7 (1 h  h 0 _The rat moves out of view. hxH3 hI h{M hT. #...#######.....).............########...... ####.# #......  +###.### #.# #... hNT+...r.####r   rat### hT.  h'V&0 h[Ar. h`+9.7 (1 ha hb hHY I#.....)...# ....########.......# #####.# #.......#  #.# #.......#  #+# ####.####  #.#  ###.# ##.#.# ##.r@.# ++.......# # ####....#  ##.#.#  ###>#  ..#  ### hY .   hb  hc  h d f19--=60Freeze hdi  hk ( _The rat bites you. h*.s...##.....)..........#  Gobosan the Chiller ......########.......#  Revenant #####.# #.......#  Health: 19/20 ======================--  #.# #.......#  Magic: 4/5===================-----  #+# ####.####  AC: 2Str: 11 #.# EV: 11 h.!Int: 14 ###.# SH: 0Dex: 9 ##.#.# XL:  2 Next: 20% Place: Dungeon:1 # #.r@.# h1~ Noise: =--------  Time: 560.7 (0.0) + +.......# c) +2 mace (protect) # ####....# Cast: Freeze ##.#.# ###># ..# r   rat ###Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. h6:) ....#  #.......#  #.# #.......#  #+# ####.####  #.#   h6###.#  ##.#.#  #..@.#  +.......#  ####....#   h6##.#.#  ###>#  h7 ..#   h:7T###   h\7      hx7E  h;c41.7 (1Freeze hPA hXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat! h20== h== h, h h, h? he5===== h. h[ h, hX h0 h, h h h^, h h; hRi===== hR  There is a stone staircase leading down here. h hq _ h hN h#, h h h, hV h h h hH hE h h h~ hR h , h}, h, hL h^ h, h h4 hB h h, h hp h, hS h h , h  h1  h*  hT  h hq h h h3 h ho, h h h(, h hj hE!l ####.#  # ..##.#   . #.##.#   .. #.##.#   ... #.##.#  h! .. #.##.# #.##.##.#  hA"C#.......#  ####@#### - w.#   #########    w   dart slug (asleep)  h"^   h&091.7 (30.0) h+\.ww h,F-2.7 (31 h~1 h5 _A dart slug comes into view. _You see here 12 gold pieces. hm#.# ..##.# . #.##.# .. #.##.# ... #.##.# .. #.##.# #.##.##.# #.......#...#####$####..w....@.# ########## hn h83.7 (1.0) _ h  h h i #.# ..##.# . #.##.# .. #.##.# ... #.##.# .. #.##.# #.##.##.## #.......#.#####$####.w...@..## hO.w4 h " #.# ..##.# . #.##.# .. #.##.# ... #.##.# .. #.##.# #.##.##.#.## #.......#.#####$####.w.@...## h  h :.w h&  h J5Freeze h  You hit the dart slug.  Your weapon exudes an aura of protection.  The dart slug is moderately wounded. hSL  9 =7.1 (1.4 _The dart slug barely misses you. hQ  You sock the dart slug!  The dart slug is almost dead.8.5 hUV _The dart slug barely misses you. h  #.# ..##.#  Gobosan the Chiller . #.##.#  Revenant .. #.##.#  Health: 20/20 ======================== ... #.##.#  Magic: 4/5===================----- .. #.##.#  AC:  9  Str: 11 #.##.##.#  EV: 11Int: 14 .## #.......#  SH: 0Dex: 9 .....#####$####  XL:  2 Next: 24% Place: Dungeon:1 ......w@...#  Noise: =--------  Time: 598.5 (0.0) ############  c) +2 mace (protect) h "  Cast: Freeze  w   dart slugCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug. hW #.#   .   ..   ...   ..     .##   .....#####$####  ......†@...#  ############  379.5 (1Freeze h3\ hI_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug. _You kill the dart slug! ha  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h· 3 hE  h  h0 | _ h  h 0 2  h  h B hx 5========== h  h _You now have 50 gold pieces (gained 12). h n h , h- , hb  h , ho  h , h  he  h X h  h) .............+ +.......# .######...#### ####....# ...# #..####.#.# ##.# #....#####># ⌠#.# #.#### #.....# ..## #.# #+# #.##### ß.# #.. # ###.#######.# ..## #.##.###.#........##.# .#.# #...$..@..## #.##.#- #.## ...........###.##.# #.#......#.....##.##.# ..# ............##.##.# ### .....##...#.##.##.# .....##..##.......# B   giant cockroach (asleep) B h* H[39;49m........#####.#### ..........†....# ############# h1 w621.5 (22.0)-2.5 (23 h5  h: b _A giant cockroach comes into view. h8V######...#### ####....# #...# #..## ## ##.#.# ###.# #.... ..###># #⌠#.# #.#### #. #.....# ...## #.# #. #+# #.##### . h9iß.# #.. #.###.#######.# .## #.##.###.#........##.#.# ##...$.....## #.##.# ##.##...@....###.##.# ##.#.....##.##.# ...#.......##.##.# ######...#.##.##.# ......##..##.......#B........#####.#####..........†....################## 3.5 (1.0) hl hm h4F ⌠#...# #..## ## ##.#. ####.# #.... ..####> ∩#⌠#.# #.#### #.# #..... #...## #.# #.# #+# #.###ß.# #... #.###.#######.# .## #.##.###.#........##.# ...#.# ##...$.....## #.##.# ###.## .#...........###.##.##.# .#.....##.##.# ....#.......##.##.# #######...#.##.##.# .##..##.......##.B........#####.######..........†....#[39;4 hF 9m  #################  h.K  h2L &4 hV  hY  h .####.# #.... ..#### #∩#⌠#.# #.#### #.# #.... _#...## #.## #.# #+# #.###ß.# #.... #.###.#######.# ⌠.ß..## #.##.###.#........##.# #...#.# ##...$.....## #.##.# .###.## #.#...........###.##.# .###.# #.#.....##.##.# .....# #.......##.##.# ###### ###...#.##.##.# #.##..##.......###.B........#####.#### ##..........†....#[37 h$ m #################  h[ 5 _ h* &5 h  h  h∩#⌠#.# #.#### #.# #... #_#...## #.### #.# #+# #.## ##..ß.# #.... #.###.#######.# ⌠.ß..## #.##.###.#........##.# ##...#.# # ##...$.....## #.##.####.## #.#...........###.##.# #.###.# #.#.....##.##.# ......# #.......##.##.# ####### ###...#.##.##.# # h{.##..##.......# ##.B........#####.#### ##..........†....# ################# h hq&6 h hy h0⌠#_#...## #.### #.# #+# #.# ###..ß.# #.... #.###.#######.  #⌠.ß..## #.##.###.#........##.#  ##...#.# #.##...$.....## #.##.#  hp #.###.## #.#...........###.##.# ##.###.# #.#.....##.##.# .......# #.......##.##.# ######## ###...#.##.##.#  h#.##..##.......# ##.B........#####.#### ## h͆....†....#  #################  hL h؏ h&7 h hBQ####..ß.# #.... #.###.#######.  #⌠.ß..## #.##.###.#........##. ##...#.# #.##...$.....## #.##. #.###.## #.#...........###.##. ###.###.# #.#.....##.##. ........# #.......##.##. ######### ###...#.##.##. #.##..##....... ##.B@.......#####.## ##..†....#  #################  h BB  The giant cockroach bites you but does no damage. h&<=8Freeze h h  hɪV_The giant cockroach barely misses you. hAn ####..ß.# #.... #.###.#######. Gobosan the Chiller  #⌠.ß..## #.##.###.#........##. Revenant  ##...#.# #.##...$.....## #.##. Health: 20/20 ========================  hn d #.###.## #.#...........###.##. Magic: 4/5===================----- ###.###.# #........#.....##.##. AC: 2Str: 11 ........# #..............##.##. EV: 11Int: 14 ######### #.......##...#.##.##. SH: 0 hn Dex: 9 #.......##..##....... XL:  2 Next: 37% Place: Dungeon:1 hn  ##.B@.......#####.### Noise: =--------  Time: 628.5 (0.0)  ho ##..........†....#  c) +2 mace (protect) #################  Cast: Freeze h2o !  hWo  B   giant cockroach ho Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach. h,{  #....   #.##.###.#..   #.##...$.....##   #.#......... #........#.. #......... #.......# #.......##.. ##..@....... ##..........†....#  ##########  h} d449.5 (1Freeze hZ  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach! hF3 hG hJ, hOX h ∩#⌠#.# #.######.# #. #...## #.#### #.# #+# #.# ..ß.# #....# # .ß..## #.##.### ...#.# #.##.........## #.##.# ###.## #.#..... ###.# #....... hĎ   h  h &1 h  h  h:9 #.# #.# #.... ### ##.## +## ####.## #...# ## #.## ##..## ##.....###.## ##..## ##.# ##.#.#######...####..####....# ..............+.. h+.......# ..######...####.........####....# #...# #..######@...K..# ##.#.# ###.# #........#.....## #####># #⌠#.# #.######.##...## #......## #.#### #.# #+## #.###### #....# #.###.##### h4##.# ß..## #.##.###.#........##.# ..#.# #.##.........##  h+.## #.#...........# ##.# #.# h hJ&2 h h hk #.# #.# #. ##.## #+## ####.# .# #...# ##...## #.# # ##..## ##.....## ###.# # ##..## ##.## ##.#.# ######...####.####....# +. h<+.# ######...####.####....# ...# #..######.@..K..# ##.#.# .# #.#.....## #####># ⌠#.# #.######.##...## #.....#  hH## #.#### #. ß.# #....# #. hs ..## #.##.###.#.##.#  h#.# #.##......## #.#...... h+  h$R3 h& hw  #.# #.# #. # ##.## ##+## ####.# # #...# ##...## #.# # ##..## ##.....## ###.# # ##..## ##.## ##.#.# ######...####. h ####....# +.+.# ######...####.####....# # #..######..@.K..# ##.#.# .# #.#.....## #####># #.# #.######.##...## #.....# ## #.#### #.## hK  ## #.##.###.#.##.#  hw  h8 &4 hV  h  h%  #.# #.# #.#  ##.## ##+## ####.#  #...# ##...## #.#  ##..## ##.....## ###.#  ##..## ##.## ##.#.# ...####.####....# +. ht z+.# ...####.####....# # #..######...@K..# ##.#.#  h 5.# #. h {#.....## #####># .# #.######.##...## #.....#  ho |## #.##.###.#.##.#  h!  h> 45Freeze h#  h8 #.# #.# #.......# Gobosan the Chiller  ##.## ##+## ####.#### Revenant  #...# ##...## #.#  Health: 20/20 ========================  ##..## ##.....## ###.#  Magic: 4/5===================-----  ##..## ##.......## ##.#.#  AC: 2Str: 11 #####...####.........####....#  EV: 11Int: 14 ...........+.........+.......#  SH: 0Dex: 9 #####...####.........####....#  XL:  2 Next: 44% Place: Dungeon:1 .# #..######...@K..# ##.#.#  Noise: ---------  Time: 665.5 (0.0) .# #........#.....## #####>#  c) +2 mace (protect) .# #.######.##...## #.....#  Cast: Freeze ## #.#### #.###+## #.##### # #....# #.###.#######.#  hx9E## #.##.###.#........##.#  K   kobold (asleep) .# #.##.........## #.##.# ## #.#...........###.##.# # #........#.....##.##.# Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  You freeze the kobold.  The kobold shouts!  The kobold is severely wounded.You hit the kobold.  Your weapon exudes an aura of protection. h7A #.# #.#  ##.## ##+##  #...# ##...## #.#   ##.....## ###.#   ##.......##  #.........# +.........+ #.........#  #...@)..#   #........#.....## #####>#  #.######.##...##    #.###+##         h/E 9 8====6.5 (1Freeze h{K hM  You freeze the kobold.  The kobold shouts!  The kobold is severely wounded.You hit the kobold.r weapon exudes an aura of protection. _You kill the kobold! hI h h h30 2  hI h7, hx h, h h, h h, h h7 hn ha hf, h{5===== h h, h, h& h hw, h hO h, h h  h  h> ====== h hA h, hi hX7 _You open the door. hO3 h h @  There is an open door here. h" hG" _ h# h>+ h~-, h. h2@  There is an open door here. h4 h_5 _ h6 h9 h;, hc< h? hOA, hB hD h hA, hP, hʟ, h h h hѳ7 _You open the door. h+3 h hh@  There is an open door here. h?  hs_ hG h hH, hf hL h, h h hw, h h h1, h: h h3 hj hW h h, h h9n h g.. ..#   #.#  #.#  ##### ##.#   h).#.. ..#  #.#.# ### #.#  #.#.###.###@# ----  h# ###.#.##...##.# #########  h#.##.....#.....#.## #.......# #......#..........## #.......# # hDZ###.###.#.....#...#.......#  h| #># #.##...##.....)..........# g   hobgoblin (asleep)  #.#  h..########.......#  #.# #########.# #.......#  #.# #.# #.......# h1703.5 (37.0) hI----4.5 (38 h h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A hobgoblin comes into view. h..#g...###########).#........ ###  #.###.  ###.#.##...##.# #########.....#.....#.## ......#..........## ####.###.#.....#...######># #.##...##.....)............################. h6 h15.5 (1.0) h h hO......#g...###########).#........ h P###### #.#  ###.#.##...##.#  hQP####### hsP##.....#.....#.## ......#..........##  hPT####.###.#.....#...###### hP># #.##...##.....)............####### hi[ h[&6 hd he hHiP....#..#g...###########).#........###### #.# hiA ###.#.##...##.# #########.....#.....#.## ......#..........## ####.###.#.....#...######># #.##...##.....)... hq hr&7 hNx hy h M## ##l.........#..#.g...###########).#........#.#.#######.#g   hobgoblin (asleep)l   frilled lizard (asleep)#.. h2  h &8 h%  h' K _A frilled lizard comes into view. h'  h)  ##.##.## ##l..###........#.#..#.[.g..#.###########).#........#  h* Z#.#  ###.#.##...##.# #########.....#.....#.## ......#..........##  h3  hl4 &9 h}<  h> # _Found a robe. h/ #.#  ##.##.#####l..# ........ ####.........#.#..#.###.##[.g.......##.#... h ### ###########).#........# #.#  ###.#.##...##.# #########.....#.....#.##  h h510Freeze h h h  Gobosan the Chiller #.# Revenant ##.## Health: 20/20 ======================== .#####l..# hVR Magic: 4/5===================----- ........ ###  AC: 2Str: 11 #.........  EV: 11Int: 14 #.#..#.###.#  SH: 0Dex: 9 h} #[.g.......#  XL:  2 Next: 48% Place: Dungeon:1  h#.@# Noise: ---------  Time: 710.5 (0.0) h #...#.# c) +2 mace (protect) h+ ### #.# hu Cast: Freeze ###########.# h = ).#.........# #.#.#######.# h? g   hobgoblin (asleep)  h_#.#.###.###.# l   frilled lizard (asleep)  h}O# ###.#.##...##.# ######### #.##.....#.....#.## #.......# hCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h\Aim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin. honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin! h]* #.# ##.## .#####...# .....l.. ###  #.........   h#.#..#.###.#  #[.†.......#  #.@# #...#.# ### #.# #.# )..# #.# h>l   frilled lizard #.# h`e #.#   hYl55=1.5 (1Freeze h@ hS 8 _The frilled lizard hisses angrily. hf #.#  ##.#.#####...## .....l...####.........  hego.#..#.####[.†@......# ###..#.######...#.# # ###############).#........# hgR #.# hge ###.#.##...##.# ####### huj hqF.l hr.-2 hy h'~ h_ 9M+ #.#  ##.## .#####...## ..........###.g#....l.......#.#.@#.###.#[.†....... ###..#.######...#.#.#####.# #g   goblin (asleep)#.# h  A goblin comes into view. It is wielding a +0 club. h m18---=3Freeze h8  hH 3 _The frilled lizard bites you. hb   Gobosan the Chiller #+# Revenant #.# Health: 18/20 =====================--- #.# Magic: 3/5==============---------- ##.## AC: 2Str: 11 h  .#####...##  EV: 11Int: 14 ..........###.g  SH: 0Dex: 9 #....l.......  XL:  2 Next: 55% Place: Dungeon:1 #.#.@#.###.#  Noise: =--------  Time: 713.5 (0.0) #[.†.......#  c) +2 mace (protect)  h ###..#.#####  Cast: Freeze #...#.#.#  hF  #####.# #  ###########.# g   goblin (asleep) ).#.........# hu  l   frilled lizard #.#.#######.# #.#.###.###.# h Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h/ ^Aim: a frilled lizard (100% to hit)  You freeze the frilled lizard. h  #+# #.# #.# ##.## .#####...##  ..........###.g  #............  #.# h   #[.†.......#  ###..#.#####  #...#.#.# #####.# # #.#  h )..# #.#  h c84.5 (1Freeze h  h> onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard! hY  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h" h# h]+ h, _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h#+# #.# .#  ##.## .#####...## ....###.g#.....@.......#.#.#..#.###.##[.†.......# ###..#.######...#.#.# #####.#>############.#$.).#.........####.#.#######.# h`  Found 15 gold pieces. Found a stone staircase leading down. h[g.g hD.=5 hR h( _The goblin shouts! hi #+# #.# #.# ##.## .#####...## #.###g.#.#.#.#..#.###.##.#[.†.......# ###..#.######...#.#.######.#># #.#$.).#..###  h ).g h ]9=--6 h  hc  h b#+# #.# #.# ##.## .#####...## ##.###.#.g....##.#.#..#.###.##.##[.†.......# ###..#.######...#.#.# h O#####.#># #.#$.).#.###  h  h g. h  O--7Freeze h#  hs4  h8z7--=8.9 (1.4 hC h?Fv _You closely miss the goblin. The goblin hits you with a +0 club. hGobosan the ChillerRevenant#+#Health: 17/20 ====================----#.# hGMagic: 2/5=========---------------#.#AC: 2Str: 11##.##EV: 11Int: 14 hh.#####...## ###SH: 0Dex: 9..........###..... hXL:  2 Next: 58% Place: Dungeon:1#.......@g.....# hNoise: =--------  Time: 718.9 (0.0)#.#.#..#.###.##.#c) +2 mace (protect) h#[.†.......#Cast: Freeze###..#.##### h5#...#.#.######.#>#g   goblin hd###########.#$.).#.........####.#.#######.#Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You closely miss the goblin. hKThe goblin is moderately wounded. h+9.9 (1 h$ h %}  Aim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.   hE%$The goblin is moderately wounded.You closely miss the goblin.  The goblin is moderately wounded. _The goblin closely misses you. h?  Gobosan the Chiller  Revenant #+# Health: 17/20 ====================---- #.# Magic: 1/5====-------------------- h  #.# AC: 2Str: 11 ##.## EV: 11Int: 14 .#####...## ###  SH: 0Dex: 9  h..........###.....  XL:  2 Next: 58% Place: Dungeon:1  h#.......@g.....#  Noise: =--------  Time: 719.9 (0.0) #.#.#..#.###.##.#  c) +2 mace (protect)  h4#[.†.......#  Cast: Freeze ###..#.#####  #...#.#.#  hz#####.#># g   goblin  ###########.#$.  ).#.........###  h #.#.#######.# h@Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the goblin. hX h #+# #.# #.# ##.## .#####...## ###  ..........###.....  #.......@).....#  #.#.#..#.###.##.#  #[.†.......#  ###..#. #...#.#. #####.#>#B   giant cockroach (wandering)  #B  )##  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding h5 a +0 club (moderately wounded, 100% to hit)  You freeze the goblin.  You kill the goblin! ho8=6220.9 (1Freeze hL h_b _A giant cockroach comes into view. h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h hE _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h#+# #.# #.##.##.#####...## ### ..........###..... #..).....#.#.#..#@###.##.# #[.†.......#  ###..#.######...#.#.# #####.#>############.#B. ).#.........### #.#.#######.# #.#.###.###.# h h%NB$ h&o2=====-1 _ hu. h\/ h&k#+#.##.## hk.#####...## ###.........###..... #........).....##.#.#..#.###.##. #[.†..@....# ##..#.#####...#.#.# #####.#B hl###########.#$.).#.........####.#.#######.#.##...##.######### hXn h'x>B-2 h| h~ h!.##.##.#####...## ### h{B.........###..... #........).....##.#.#..#.###.## #[.†.......# ###..#@##### hy#...#.#.# ####.#>###########.#B.).#.........####.#.#######.# .##...##.#########  h%:##.....#.....#.##....... hw h&3 hp h  h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 hW h  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h!_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure) hHonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h$ ##.##.#####...## ###.........###..... #........).....##.#.#..#.###.## #[.†.......#  h$ ###..#.######...#.#@# ####.#>######B.).#.........#####.#.#######.#.##...##. h$ a######### ##.....#.....#.##....... .....#..........## h.'  hO. NB$ hO0 Z=4Freeze _ h9  h  #.# Gobosan the Chiller ##.## Revenant .#####...## ###  Health: 18/20 =====================--- ..........###.....  Magic: 1/5====-------------------- #........).....#  AC: 2Str: 11  h> S#.#.#..#.###.##.#  EV: 11Int: 14 #[.†.......#  SH: 0Dex: 9 ###..#.#####  XL:  2 Next: 62% Place: Dungeon:1 #...#.#@# Noise: ---------  Time: 724.9 (0.0) #####.#B# c) +2 mace (protect)  ###########.#$. Cast: Freeze  ).#.........####  hf #.#.#######.#  #.#.###.###.# B   giant cockroach (wandering)  ###.#.##...##.# #########  h O##.....#.....#.## #.......# .....#..........## #.......#  h Casting: Freeze (safe; 3% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)  You freeze the giant cockroach. h- * #.# ##.## .#####...## ###  ..........#  #........)  .#.##  #[.†.......#   h .    hU S>#  #$.  )####         . h 9=5=5.9 (1Freeze hd  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach! h  ##.##.#####...## ###.........###..... #........).....##.#.#..#.###.## #[.†.......# ##..#.#####...#.#.# #########$.......).#.........######### ##.###.#.....#...######.......# h D-6 hԤ  h* c _There is a stone staircase leading down here. h,  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h=  h 8- h֛  hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hV3 h h2 h f _ h  h  h! j20=== hc h, h_ h, h& hXm2===== h hP== h hu, h4 h, hD  h! h!====== h" h|$, h% hw', h( h*, h0+ h-, h#. h/, h0 h2, h4 hH5 h5Q3===== h7 hQ:, h< h3>, h? heA, h~B hDS===== hE hrH, hbI hJ, hL hM, hN hP, hqR hV, hX hyY, hZZ hk\g4===== h ] h^, he_ ht!===== hrv h}5===== h h, hm h, hB hyM _You now have 75 gold pieces (gained 15). h{ h h hϑ h] h'===== h h h h! hd h hZ h, h h h h h h۟ h[B h h¤ hߤ h h4 h, h h h h h< h h, hҳ hش h, hU h] h}, hk h hU, h hI h, h h h , h hL h, h h h h h\ h h h h! hr hB hB h h hv, h h h, hC hC h  h4 h h h, hU h\ h B h h, h hz hT ho, h h, h h hX, h h h)B h hO, h h h hO, h7 h, hX h hi, h h h h h? h h% hE h h hB hS  h  h  h  h#  h , h4 hC hd h  h h h h/ h  h h, h$ h, h h h , hh  hF! hP", h" h# h$ h$ h3% h& h', h:( h) h*, h* hc, hG-, h- h"/ hE0, h0 h2 hY3, h3 h|5 hp6, h7 h8 h9, h,: h=< hCk ###  ..# #$#####.# .g..B.. ###@## #....#############  h$D.###.#..............# .........###########.# #........##.#  hFD...###...## #.B   giant cockroach (asleep)  hgD... ##.## #.g   hobgoblin (asleep)  hD#. ..# ####.  hDb##.# #.... hO 825.9 (99.0)  A giant cockroach and a hobgoblin come into view. h'P06.9 (100.0) hZV hW+ _Found 14 gold pieces. hS  ### ..# #$#####.# .g..B...# ###@## #....#  .###.#..............#  .........### hT .#  #.........# #.#  ...###...## #.#  ... ##.## #.#  #. ..# ####.#  ##.# #....#  h 1 ### ..# #$#####.# .g..B...# ###@## #....#  .###.#..............#  .........### h . #.........# #. ...###...## #.#  ... ##.## #.#  #. ..# ####. ##.# #.... h 4 h>  hq d _There are monsters nearby! h9 ### ..###$#####.#..g..B.@.###.#####.##  #....############# .###.#..............# .........###########.# #.........# #.# ...###...## hu:= #.# ... ##.## #.##. ..# ####.# h'= hBCU.BB h D@7.0)Freeze  hND _ h I h}J h  You closely miss the giant cockroach. The giant cockroach bites you. hV18---= h"9.3 (1.4 h9 hd] _The giant cockroach closely misses you. h{Zr  You hit the giant cockroach.  Your weapon exudes an aura of protection. ha†g   hobgoblin (asleep) hae9=-- 9 7230.7Freeze hi hTkS _You kill the giant cockroach! h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h6 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h;) P ### ..##$#####.#.g...@..##.#####.## #....## .###.#.....# ...####.# #.........# #.# ...###...## #.# h)  ... ##.## #.#  #. ..# ####.# h3  h;5 ;-10 _ hV8  h8; | _You see here a giant cockroach corpse. hw  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h@ N- hD  hL   ### ..##$#####.#.g..@†..##.#####.## #.... .###.#.... .###. #.# #. ...###...## #. ... ##.## #. #. ..# ####. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hvR  hS @ 2 2 _ hW  h_Y  hG #### ..##$#####.#.g.@.†..##.#####.### #.... .###.# # .# # #.# # # ...###...## # # ... ##.## # # #. ..# #### hS h&3 h h hN## ### #. ..##$#####.# hOP.g@..†..#.#####.#####.## #. #.... h#O_#.###.# ## .. h@OY. .# #. hcOB.# .# hO_ ...###...## .# hOj ... ##.##  hO.# #. ..#  hV hWT20=== hW-4Freeze h\ h^ h  Gobosan the Chiller  Revenant  Health: 20/20 ========================  Magic: 4/5 h===================-----  AC: 2Str: 11## ###EV: 11Int: 14#. ..#SH: 0Dex: 9######$#####.#XL:  2 Next: 72% Place: Dungeon:1......g@..†..#Noise: ---------  Time: 834.7 (0.0).#####.#####.##c) +2 mace (protect)#. #....########## Cast: Freeze#.###.#............ ##.........########## .##.........#g   hobgoblin .#...###...## .#... ##.## .# h#. ..####Aim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You hit the hobgoblin but do no damage.Your weapon exudes an aura of protection.  The hobgoblin is almost dead. hZ17---- 9 =5.7 (1 h  h0Z  You freeze the hobgoblin.  The hobgoblin is almost dead.You hit the hobgoblin but do no damage.Your weapon exudes an aura of protection.  The hobgoblin is almost dead. _The hobgoblin hits you. h0!;  You hit the hobgoblin. h0&g† h)e97.1 (1.4Freeze h. hU0M _You kill the hobgoblin! hLk  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h24 hY7 h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hx  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 4 hʯ hR #### ### #.. ..##$#####.##......@...†..##.#####.#####.## #.# #.... #.###.## ......... ..# #.. h.# #.# ...###...## #.# ...# ##.## #.# #. ..#  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hշ Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) h[ h;-80 _ hF hwzonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure) hQonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a hobgoblin corpse. hR 3 hS  hU 98 h5Z =--- _ h,\ F 2  hw\  h]  h]  ht^  ha 9== ha  hb  hc , hd  he  hf #5 hDf ,===== hf  hoh  hh j20=== hi  hk  hl , h\m  ho , hp  h"s M _You now have 89 gold pieces (gained 14). hSt  ht ====== hJu  h;y e  You see here a hobgoblin corpse. hdz  h'{ A== _ h{  h5}  h~  h5~  h~  h  hA , h  h  h , h  h  hC , hQ  h  h  hn  h  h  h , h{  h  h , hƖ  h-  hG , h  h  h5 , h  hh  h , hh  h  h. , h  h  h_ , hϥ  h@  hg  h  h  h , h  h  h_ , hw  h۵  h , h  hB  h  hw n h , h  h , h  h;  h0 , h  h  hz , h  h  h_ , h  h8  h , h8  h  hD , h  h  h , h  h  hw , hy  hT  h , h  h  h1 , h  h  h , h  h  h , h  h  h , hs  h$  h1  ##.#####. #...##. hR  #.#.# #+# #. hz N #...# #.# #. ##.## #.# #. h ##...## ##.## #. h \#.....#####...## #######.#..............###.......#.....##@.......).....### h -##...##.#.#..#.###.##.# h  S######l#[.†.......##.# #.###..#.######.#  h. ##...#.#.# #.#  hQ #####.#>######.#l   frilled lizard (asleep)  hy ###########.#........# ).#.........########## h   h 8#.#.#######.# h \88.1 (50.0)9.1 (51 h6  h,! a _A frilled lizard comes into view. hG #...# # #.#.# #+# # #...# #.# # ##.## #.# ###...## ##.## # #.....#####...## ####### #..............###..... #.....## hH..).....## ###.#..#.###.##.#  ######l#[.†.......##.# #.###..#.######.# ##...#.#.# #.# #####.#>######.############.#........# ).#.........########## #.#.#######.# ##### #.#.###.###.# hgT llThe frilled lizard hisses angrily.  The frilled lizard hisses. hT|17----===90.1 (1.0)Freeze hlZ h:]3 _The frilled lizard bites you. h l #...## Gobosan the Chiller #.#.# #+# # Revenant #...# #.# # Health: 17/20 ====================---- ##.## #.# # Magic: 4/5===================----- ##...## ##.## # AC: 2Str: 11 #.....#####...## ####### EV: 11 h $Int: 14 #..............###...... SH: 0Dex: 9 #.....##........).....## XL:  2 Next: 79% Place: Dungeon:1 ##...##@#.#..#.###.##.#  Noise: ===------  Time: 890.1 (0.0) ######l#[.†.......##.#  c) +2 mace (protect) #.###..#.######.#  Cast: Freeze ##...#.#.# #.#  #####.#>######.#   h} H###########.#........#  l   frilled lizard ).#.........##########  #.#.#######.# ##### #.#.###.###.# Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.  The frilled lizard is heavily wounded.You hit the frilled lizard.  Your weapon exudes an aura of protection. h>  #...# #.#.# #+#  #...# #.#  ##.## #.#   ##.##   ht ###...##  ....... .......)    h .#[.†  #.# h e  ##.   h #####.#>  )   hN \8= 9  h f82--1.1 (1Freeze h  h;    h} Aim: a frilled lizard (100% to hit)  You freeze the frilled lizard.  The frilled lizard is heavily wounded.You hit the frilled lizard.r weapon exudes an aura of protection.  h# G_You kill the frilled lizard! h>  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hs 9-- h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h23 h3 h5 h:f _ h5; h< h<0 2  h> hB9== hqC, hD hmF, h:G hI, hJ hL20=== h O hCQ, hR hUe5===== hXW h_[ h], h3_ ha hcP== h, h(? hA hC, hD hF hH, hI h,L hN, hrO hgQ h`S, hdT hbV hW, hHY hpZ h[ h[ h\ hG^ h`, h` hdB he hh h/k, hl hn hp, h9r ht hu, hv hDy hz, h{ h<  You see here a +0 whip. h! h _ h h h, hX h6 h, hՎ h hk, h h h2, hy h` hآ, h4 hB hp h h, h hѬ h, hĮ h h, h h hM, h+ h hG, hq hR  There is a stone staircase leading down here. h h` _ h h_ hD, h h# h-, h h h[, h hf h, h) h= h h& h h h, ho h h, h+ h h hh h hx h, h" h h, h h h, hL h h, h h h, hq h; hk, h h h_, hc h h, hz h?B  There is a dry fountain here. h h` _ h( h  h , h  h6  h"B h h, h3 h hB hZ  h, h"? hB hcD, hE hH hJ, hK hP@  There is an open door here. h*R h|R _ hS hEW h6Y, h`Z h ^ h_, ha hd h[f, hjh hgj hl, h.m hp@  There is an open door here. hr hr _ hs hu hv, hw hz h{B h} h~, h h h^, hă h h, h9 hӉ h, h hݍ hێ h h h̑ h, h hL h, h h8 h>, h h h h? h h͠ h  h^ h h h, hE hȧ h h h  h# h h% hU h? h, hۭ h~ h, h6 h hL, h hV h, h h hշ, h h` h, hݺ h^ ho, h h3 h, h} h##...## ##.#.#.##... #####'## ##.##.# #.#. .†....# ####.# #... ####..# #.# ##.###..###### #.# ##... ###........# #.# #..... ........##.# #.# # .#.....###.#####.# #..... .#....#.........@# ##...#-1021.1 (130.0) ........##.####### ##### ......####.# .#.........# .......#####  h....#..###########  ######.###....).#..  ....ß...## #.####.#.#  ....#....# ##########.# #.#.#  h8- h h$E _Done exploring. hl 3 h  hY .....0.0)............).#....####.#...# #.#. hN  hQ  h E _Done exploring. h@ X[?25h[?0c  Search for what [? for help]?  h [?25l[?1c hO h12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 whipb - [D:1] a stone staircase leading down  c - [D:1] a staircase leading out of the dungeon  d - [D:1] a robe  e - [D:1] a ring mail  f - [D:1] a +0 short sword  g - [D:1] a leather armour  h - [D:1] a stone staircase leading down   hi - [D:1] a +0 club  j - [D:1] a faded altar of an unknown god  k - [D:1] a +0 dagger  l - [D:1] a stone staircase leading down h h h   ##...## ##.#.#.##...# Gobosan the Chiller #####'## ##.##.##.#.# Revenant .†....# ####.# h{@#...# Health: 20/20 ======================== ####..##.###.## Magic: 5/5========================##..###### #.###...# AC: 2Str: 11 ###........# #.##..... EV: 11Int: 14 ........##.# #.##..... SH: 0Dex: 9 .#.....###.#####.##..... XL:  2 Next: 82% Place: Dungeon:1  h~.#....#.........@###...# Noise: ---------  Time: 1021.1 (0.0) ........##.############ c) +2 mace (protect) ......####.#Cast: Freeze .#.........# .......##### ....#..###########  ######.###....).#..  ....ß...###.####.#.#  ....#....# ##########.# #.#.#  _There is a dry fountain here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.   hҮ?Search for what [? for help]? . h h  hs h. _ h!B  hF Inventory: 8/52 slots Hand Weapons (go to first with ))  c - a +2 mace of protection (weapon) Armour (go to first with [)  a - a +0 robe (worn)d - a +0 leather armour Scrolls (go to first with ?)  g - 3 scrolls labelled CUTYEMIWKI  h - a scroll labelled YHOEW JUOSODUH Potions (go to first with !)  b - a potion of magic  e - a sedimented cyan potion  f - a glowing emerald potion h*[ hb hLi/ ##...## ##.#.#.##...# Gobosan the Chiller #####'## ##.##.##.#.# Revenant .†....# ####.##...# Health: 20/20 ======================== ####..##.###.## Magic: 5/5========================##..###### #.###...# AC: 2Str: 11 ###........# #.##..... EV: 11Int: 14 ........##.# #.##..... SH: 0Dex: 9  hj.#.....###.#####.##..... XL:  2 Next: 82% Place: Dungeon:1 .#....#.........@###...# Noise: ---------  Time: 1021.1 (0.0) ........##.############ c) +2 mace (protect) ......####.#Cast: Freeze .#.........# .......##### ....#..###########  ######.###....).#..  ....ß...###.####.#.# hj  ....#....# ##########.# #.#.#  _There is a dry fountain here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [? for help]? . ho hp hu hKx h[ hfLevel 1 of the Dungeon<>>>∩_(Press ? for help)##...####.........#.###..###########...####.........####....###.## ##.......#.## ##.###..# ##.......## ##.#.###.# ##.....###.###..###.## ##.....## ###.##..# ##...## ##.#.#.##...# ##...###.##.##########'## ##.##.##.#.# ##'###.##.##....†....# ####.##...# #.##.##.##.######..##.###.## #.##.###.##.# ##..###### #.###...## ##.###.##...#.#####........# #.##.....#####...## #######.##...............##.# #.##..............###.......##..[..##.#.....###.#####.##.....##........).....########..##.#....#.........@###...##.#.#..#.###.##.##..##........##.#############.#[.÷.......##.##..........####.##.###..#.######.#[1 hhg6;14H#.##..#.........###...#.#.# #.###...........##########.#>######.###...#.....#..#################.#........##...##.######.###....).#.........###########.#..ß.....ß...###.####.#.#######.##.#..#.....#....# ##########.# #.#.###.###.##....#..<..#....# #.......##.####.#.##...##.###########.#..#.....#....# #.#####.##.##.....#.....#.## #.......##....ß.....ß...#######.# #.##......#..........## #.......# hyO@> h  h  ##...## ##.#.#.##...# Gobosan the Chiller #####'## ##.##.##.#.# Revenant .†....# ####.##...# Health: 20/20 ======================== ####..##.###.## Magic: 5/5========================##..###### #.###...# AC: 2Str: 11 ###........# #.##..... EV: 11Int: 14 ........##.# #.# h #..... SH: 0Dex: 9 .#.....###.#####.##..... XL:  2 Next: 82% Place: Dungeon:1 .#....#.........@###...# Noise: ---------  Time: 1021.1 (0.0) ........##.############ c) +2 mace (protect) ......####.#Cast: Freeze .#.........# .......##### ....#..###########  ######.###....).#..  ....ß...###.####.#.#  ....#....# ##########.# #.#.# h9 h  _There is a dry fountain here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [? for help]? . h^  hq  h  h(  h  : _ hp  h  h  h  hZ  h_  h  h  h!  h" , h)#  h(  h* , h*  h1  h2 , h2  hQ8  h9 , h9  h>  h!@ , h@  hF  hOG , hG  hK  hIM , h N  hDR  h5S , h T  h X  h4Y , hY  h]  h^  h^  hR_  hb  he B hg  hi , hgi  hl  hmm  hm  hm  hp  hq  hq  hur  h4u  hu , hZv  hx  hjz , hz  h}  h~ , h~  h  hރ , h(  h  hQ , h  h  h% , h  h  hƎ , hO  hH  hb , hߒ  h͔  h , h{  h{  hV , h  h:  h , h  hn  h , hU  hN  h , h  h  h , hh  h  h߬ , h  h  hp , h  h  h , h  h߷  hn , h̺  h  h , h  h  hi , h9  h g  You see here a hobgoblin skeleton. h  h'  _ h  h  hn , hz  h  h , h  h_  h , h  h  hz , hL  h .## ##.## #.#  #.....#####...## #######.#  #..............###.......#  #.....##........).....#### .##.#.#..#.###.##.#  ######.#[.÷.......##.#  #.###..#.######.#  h  ##...#.#.# #.#  #####.#@######.# 63.1 (42.0) ##############.#........# ).#.........########## ####.#.### h `####.# # #.#.###.###.# ####.#.##...##.## hH .....#.....#.## #.......#.#..........## #.......# hn G ##.###.#.....#..........# h ! hN  h  hV c _There is a stone staircase leading down here. h4 h h& h84.1 (1.0) _ h hC               ##########  2 #.....@..#   #......#.#   ######## #                   h h.8 (1.7 _You climb downwards. _There is a stone staircase leading up here. h; I h  h  h $ _ h X h  h1  hr  h  h  hY  h  h  h\  hڪ  hs , h  hx  h  hӯ  h8  h  h , hW  h  h$ , hs  h  hD  hp  h  h  h~ , hۻ  h7  h B h  h , h  h  h , h  h  h B h  h  h  h%  he  h #....... #.....g #..... #.... #... #..  #.###########   ha T#@##.....<..#  #.##......#.#  #.#########.# #...........############## g   hobgoblin (asleep)  h  h 079.8 (15.0) h -80.8 (16 h  h \ _A hobgoblin comes into view. h,  #.......  #.....g  #.....  #....  #... #.. #.#  #@#<..#  #.#.#  #.#.#  #...........#  ###  h  #.......  #.....g  #.....  #....  #... #.. #.#   h#@#<..#  #.#.#  #.#.#  #.......... ###  h֢ h~ hǧ hB` _A hobgoblin is nearby! h#Ok....g..............###......[ ########.<...##......#. hO.#########...........############# h>S hY`.gg hY11.0) hY_ heb( _Found a ring mail. hԙ ..#.#.#......#....g#.........#.....#####.@.....[. #.########### #.##.....<..# #.##......#.##.#########.##...........# ############# h  h L.g h &2 hN  h  hl .#S..#..##.##.##.##.........##...g.....#..@..#### #.......[..  hC #.########### #.##.....<.##.##......#.##.#########.# S   adder (asleep)#...........# g   hobgoblin############# hS h  An adder comes into view. hi .SSThe adder hisses angrily. h%" n17----=3Freeze h*  h+. - _The hobgoblin hits you. h"   Gobosan the Chiller .#.........#  Revenant .......S..#  Health: 17/20 ====================---- #.........#  Magic: 4/5===================----- #.........#  AC: 2Str: 11 #.........#  EV: 11Int: 14 #.........#  SH: 0 hY#Dex: 9 #...g.....#  XL:  2 Next: 82% Place: Dungeon:2 #..@..####  Noise: =--------  Time: 1083.8 (0.0) #.......[..  c) +2 mace (protect)  h##.###########  Cast: Freeze #.##.....<..#   h#!#.##......#.#   h##.#########.#  S   adder  h##...........#  g   hobgoblin #############  hw$Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded.You closely miss the hobgoblin. h7% hG- .#.........#  ..........#  #.........#  #......S..#  #.........#  #.........#  #...g.....#   h-#..@..####  #.......[..  #.###########  #.< h- #      h.5    hS.Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded. hu.You closely miss the hobgoblin.  The hobgoblin is heavily wounded. h/+4.8 (1 h6 ho8@ _The hobgoblin hits you but does no damage. h  Gobosan the Chiller .#.........#  Revenant  h?..........#  Health: 17/20 ====================---- #.........#  Magic: 3/5==============---------- #......S..#  AC: 2Str: 11 #.........#  EV: 11Int: 14 #.........#  SH: 0Dex: 9  h#...g.....#  XL:  2 Next: 82% Place: Dungeon:2 #..@..####  Noise: =--------  Time: 1084.8 (0.0) #.......[..  c) +2 mace (protect) #.###########  Cast: Freeze #.##.....<..#  #.##......#.#  #.#########.#  S   adder #...........#  g   hobgoblin #############  h) Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin. h h! .#.........#   h!..........#  #.........#  #.........#   h"#.....S...#  #.........#   h8"#...†.....#  #..@..####  hh" #.......[..  #.###########   h"X#.< h"U #   h"9    hW&395.8 (1 h&0Freeze h{, h%/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line hW/Aim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin! h? ###.# .## ..# #.# #.........# #.....S...# #.........# #...@.....##.....##### #.......[.. #.############.##.....<.##.##......#.# #.#########.##...........# h 4############# ht  h U.S h] j8=-6Freeze h`  h v _You see here a hobgoblin corpse. h hGobosan the Chiller###.........#Revenant.#.........#Health: 18/20 =====================---..........#Magic: 2/5=========---------------#.........#AC: 2Str: 11#.........#EV: 11Int: 14#.........#SH: 0Dex: 9#....S....#XL:  2 Next: 89% Place: Dungeon:2#...@.....#Noise: ---------  Time: 1086.8 (0.0)#.....#####c) +2 mace (protect)#.......[.. hJ .Cast: Freeze#.############.##.....<..##.##......#.#S   adder#.#########.##...........##############Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)   h~ You freeze the adder.  The adder is lightly wounded.  You miss the adder.The adder is lightly wounded. h 3=7.8 (1 h'  hU R  Aim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.  You miss the adder.  The adder is lightly wounded. _bites you but does no damage. The adder misses you. hGobosan the Chiller###.........#Revenant.#.........#Health: 18/20 =====================---..........#Magic: 1/5====--------------------#.........#AC: 2Str: 11#.........#EV: 11Int: 14#.........#SH: 0Dex: 9#....S....#XL:  2 Next: 89% Place: Dungeon:2#...@.....#Noise: =--------  Time: 1087.8 (0.0)#.....#####c) +2 mace (protect)#.......[..Cast: Freeze#.########### h&#.##.....<..##.##......#.#S   adder#.#########.##...........##############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic. h2Z8.8 (1Contam  hl h 7  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You miscast Freeze.are very light hKly contaminated with residual magic. _Nothing appears to happen. The adder barely misses you. hGobosan the Chiller###.........#Revenant.#.........#Health: 18/20 =====================---..........#Magic: 0/5------------------------#.........#AC: 2Str: 11#.........#EV: 11Int: 14#.........#SH: 0Dex: 9#....S....#XL:  2 Next: 89% Place: Dungeon:2#...@.....#Noise: =--------  Time: 1088.8 (0.0)#.....#####c) +2 mace (protect)#.......[..Cast: Freeze#.###########Contam #.##.....<..##.##......#.#S   adder (slow)#.#########.# hЮG#...........##############Aim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  The adder is heavily wounded.The adder seems to slow down. You hit the adder.  Your weapon exudes an aura of protection.  The adder is heavily wounded.7- 9 9.8 (1Freeze h; hM  You freeze the adder.  The adder is heavily wounded.The adder seems to slow down. You hit the adder.  Your weapon exudes an aura of protection.  The adder is heavily wounded. _The adder bites you. hُ  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h he _You don't have enough magic to cast this spell. h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ht hR  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. hG f _You don't have enough magic to cast this spell.asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hG  hM  hcP -  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  hP ( Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. h  _You don't have enough magic to cast this spell.asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hn  h  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. hO  _You don't have enough magic to cast this spell.asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You miss the adder.  h R The adder is heavily wounded. h: U8=91.2 (1.4 h  h S _The adder closely misses you. hZ  You hit the adder.  The adder is heavily wounded. h:(2.6 h5  h = _The adder bites you but does no damage. h{  You miss the adder.The adder is heavily wounded. h" hx(4.0 hL h{ _The adder bites you but does no damage. The adder closely misses you. ho?r  You miss the adder.The adder is heavily wounded.The adder bites you but does no damage.9==1====5.4Freeze h0E hGK _Your magical contamination has completely faded away. h 7  You hit the adder. h 1. hx  h Gobosan the Chiller###.........#Revenant.#.........#Health: 19/20 ======================--..........#Magic: 1/5====--------------------#.........#AC:  9  Str: 11#.........#EV: 11Int: 14#.........#SH: 0 h BDex: 9#.........#XL:  2 Next: 134% Place: Dungeon:2#...@.....#Noise: =--------  Time: 1096.8 (1.4)#.....#####c) +2 mace (protect) h #.......[..Cast: Freeze#.########### h |#.##.....<..##.##......#.# h- =#.#########.##...........##############  h[ _The adder bites you but does no damage. The adder closely misses you.You miss the adder.The adder is heavily wounded. h CThe adder bites you but does no damage.  h O_Your magical contamination has completely faded away.  You hit the adder. h: _You kill the adder!You have reached level 3! h /  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h 25/26=6637% FreezeMemories (1)  h  v Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel clever. x2  You remember the sting of sand against your skin.  (You can now cast Sandblast.)  Spell assigned to 'b'. hy#  h% g _Your flames flicker hungrily. hRY4 haZ he] h`i% _6== 2  hje _HP restored. hl hm h0n h^p, hq hvs hs:= hu hYw, hqx hpz hzW2==== hV| h;, hu hm h hg==== h, h^ hg h, h hƓ, h hٖ, hݗ h, h֞3==== hǠ h h. h, h h, h hS==== h. hޭ h  h3 h, h, ha, h@ hŷ, hX hm, h` hR hQ4==== h h, h  h, h h, h h h ===== h h?, h h, hA hE, h h h h h, h h}5==== h , h h h h h$, h* h~S==== hr h, h~ h, hZ h, h h, h h8, hT h h$H6==== h h 4 _Magic restored. h #...[.....####.##.# .# #.# #.# #.# #.#-145.8 (49.0) #...†.....# #.....##### #.......[..  hv #.########### #.##.....<..# #.##......#.# #.#########.# #...........# h#0 h0F-6.8 (50 h7 h:) _Found a scale mail. h@ 4 h.A  hE  h6I  hI  h\M  hO  hS  hS  hU  hX  h`\  h\ ===== h"_  h~b  hze , hg  hi  hl , h1m  hp  hs  hs  ht  hTz  h} , hC  hr  hJ , h[  h  h C#.#######. #......... .## #...[.....#. .>####.........#.. ##..#.#.........# h ...#...#...........#.......#.#.........#.#...?.#.#.........#(......@.#.........#54.8 (8.0)##.....###.........# hj #.#... #...†.....#..... #.....#########.# #.......[.... #.###########.#. #.##.....<..#.#. #.##......#.# #.#########.# h  h +5.8 (9 h  h S _Found 3 poisoned darts. Found a stone staircase leading down. h0 h hm h) h h h" h# h&, h( hf2 #..  . #.#######. . #.......... .### #...[.....#. .>####..#. ##..#.#..##...#...#........#.#..# h20 .##..# #(........#...###.....###.........# #.#...# #...†.....# ........ #.....##### hC3j#.####.##.#.......[..#.. ... .#.########### .. .#.# #.##.....<..# .#. #.##......#.#  h?;+7.8 (2 h;+8.8 (3 htB hD` _i - a scroll labelled KANUXTUROU h4 h h" h:*B h+ h4 ###..#  #.. .g# . #.#######..# . #..........w# .### #...[.....#..# .>####..#..##..#.#..##...#..#.......@...#.#..#####.##..# #(........#..###.....###.........# #.#...# #...†.....# h06^ ........ #.....##### w   ribbon worm (asleep) #.####.##.#.......[.. g   hobgoblin (asleep) #.. ... .#.#########.. .#.# #.##.....<. hBW9.8 (160.8 (2 hqJ hKMm _A ribbon worm and a hobgoblin come into view. h ..# #..#..g# . #.########....# . #.........#....w# .### #...[........##.>####.........#.......##..#.#.#.#...#..#.....#.#. ####.#@....#.#. #(........#. ###.....###. #.#...# #...†..............#.....####.####.##.#.......[.. ... .#.######## #.## #.##.....< .#.[3 hq B9;49m #.##..... h  h|  hC .gw.wwandering)g h 4==1.8 (1 h  h + _The hobgoblin shouts! h#...# . #.####### #..gw# . #........#.....# .### #...[........##.>####... #.......##..#.# #.......#...#. #...........#.# ####.#.....#.# #(@.......# ###.....### #.#...# #...†.........#.....####.####.##.#.......[. ... .#.####### #.## #.##.....[1 hK .#. #.##..... #.####### h< h#..gg   hobgoblin h:$/--2 h, h. hQ#.#.........##...g.# .### #...[........##.>####.....#.##..#.#.#.......#...#...#...........#.####.#.....#.#. #(........#.###@....###. #.#...# #...†.........#.....#####.####.##.#.......[.#.. ... .#.########.. .#.## #.##.....<... .#. #.##...? #.#########......... hTT h\H.g# hm]A--3 hc hfg _Found a scroll labelled PEOTIO JOZXAFI. h##.....# .###[......g.##.>####.... #.......##..#.#.......#...#............#.# ####.#.# h #(.......###.....### #@#...# #...†#.........#.....#####.####.##..[.#.. .....#.########... .#.####.##.....<.. .#..? ######$...........######### h<4 h| h:* _Found 5 gold pieces. h ......g.##.>####... #.......##..#.# #.......#...#. #...........#.# ####.#.....#.# #(........# ###.....### ###.#...###...†#.@.......#.....### #.####.##.#.......[. .....#.####### hp.... .#.####.##....... .#. #.##.....#..?.. #.#######$..... #........#...... #########  hR h &5 h2 hq hF......g.##.>####.#.......##..#.#.#.......#...#.#...........#.#.####.#.....#.#.#(........#.###.....###.###.#...###...†.#.#.....##.####.##.#.[.#.. .....#.#.... .#.####.##.....<..... .#. #.##.#..?.. #.##$..... #.#...... #6 h8 h; hM##.....# .### #...[....w...##.>###......##..#.#.....#...#..#...........#.#####.#.....#.#(........####.....###.... h###@#...###...†............#### #.####.##.#.......[. #.. .....#.########.... .#.####.##.....<..w   ribbon worm (wandering).... hr h hh.wgwg   hobgoblin h9&7 hj hQ h% #....# . .##.....# .### #...[........##.>####...w...##..#.#......#...#.. h#.....g.#####.#.....##(........#....###....###.#...###...†.....#........#### #.####.##.#.......[. hѳ* #.. .....#.######## .###< ..... .#. h...... #..?########$ h0......... hT h h...gg   hobgoblin h&8 h h h##.....# .###[........##.>####.... #.......##..#.#.......#...#............#.# ####.#g....#.# #(.......###.....####...###...† h3#.........#.....#####.####.##..[.#.. .....#.########.... .#.####.##.....<.. .#..?.. #######$............######### h h h (w.gw   ribbon wormg   hobgoblin h&9 h  h  h  #....# . .##S....# .### #...[........##.>####.......##..#.#......#...#..#.....w.#####.#.....##(.g......# h/ l....###....###.#...###...†.....#........#### #.####.##.#.......[. #.. .....#.######## .###< ..... .#....... #..? h ######## S   ball python (constriction, wandering)$......... h m  A ball python comes into view. h< L.S h @=70Freeze h  h V _The hobgoblin barely misses you. hŧu #....# . #......... Gobosan the Chiller ##.....# .### #...[..... Revenant ..S.....##.>####......... Health: 26/26 ======================== #.......##..#.#......... Magic: 5/6====================---- #.......#...#........... AC: 2Str: 11 #.....w.....#.#......... EV: 11Int: 16 ####.#.....#.#......... SH: 0Dex: 9 h #(.g......#......... XL:  3 Next: 17% Place: Dungeon:2 ###@....###......... Noise: =--------  Time: 1170.8 (0.0)  h:###.#...###...†..... c) +2 mace (protect) #.........#.....#### Cast: Freeze #.####.##.#.......[. Memories (1)  #.. .....#.######## .... .#.####.##.....< w   ribbon worm h ..... .#. #.##...... g   hobgoblin  hר#..?.. #.######## S   ball python (constriction, wandering) #$..... #......... h5Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is lightly wounded.  The ball python hisses angrily.  You hit the hobgoblin.  Your weapon exudes an aura of protection. h h@ hƸY  .   h##.....# .### #...[ ........##.>## #.S.....##..# #.......#...# hJ, #...........# ####.#w....#.#  hu#(........# ###@....#  h###.#...###...†  h#.........# #.####.##.# h [ #.. .....# ....  h:< ..... .#.  hVS   ball python (constriction) #..?..  #$.....  h9 9 211.8 (1Freeze hH h  You freeze the hobgoblin.  The hobgoblin is lightly wounded.ball python hisses angrily.  You hit the hobgoblin.r weapon exudes an aura of protection. _You kill the hobgoblin! hv C##.....# .###[........##.>####.... #.S.....##..#.#.......#...#............#.# ####.#w....#.# #(.......###.....####...###...†#.........#.....#####.####.##..[.#.. .....#.########.... .#.####.##.....<.. .#..?.. #######$............######### h~} .S.w hj~ .-2 h  h  h\P ........##.>####... #.......##..#.# #..S....#...#. #...........#.# ####.#.....#.# #(.w......# ###.....### ###.#...###...† #.@.......#.....### h6] #.####.##.#.......[. .....#.#######.... .#.####.##....... .#. #.##.....#..?.. #.#######$..... #........ #...... #########  hhi6(catching breath) h} ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h,.. h~ 5 -3Held  h h  h [_You are caught in a web! _There is a web here. h3! hK(`.w h)C 2 11 4 h?)  h/0 h4* _The web tears apart. hM ##.....# .### #...[........##.>####.#.......##..#.##.......#...#...#...S.......#.#.####.#.....#.#.#(........#.###w....###..... h% ###@#...###...†.....#.........#.....########.##.#.......[.#.. .....#.########. .#.####.##.....<..... .#. #.##........?.. #.######## S   ball python (constriction)#$..... #.........#......########## h  hA J.S h 75Freeze h  h&  h'....# . #......... ##.....# .### #...[.....#........##.>####.##.......##..#.###.......#...#...##...........#.#.#####S#.....#.#.##(........#.####w@...###.........####.#...###...†.....#.........#.....#########.##.#.......[..#.. .....#.#########. .#.####.##.....<..... .#.# #.##........[ h~(34m?.. #.##########$..... #...........S5-=6 _The ribbon worm bites you. h~ o  You sock the ribbon worm!  Your weapon exudes an aura of protection. h$ x .S The ribbon worm is heavily wounded.The ribbon worm completely misses you. The ball python barely misses you. 9 =8.2 (1.4 hd  h_ Y _The ball python closely misses you. h"*#....# . #......... Gobosan the Chiller##.....# .### #...[.....# Revenant........##.>####.........# Health: 25/26 =======================-#.......##..#.#.........# Magic: 4/6================-------- h#.......#...#...........# AC:  9  Str: 11#...........#.#.........# EV: 11Int: 16####.#.....#.#.........# SH: 0Dex: 9#(.S......#.........# XL:  3 Next: 21% Place: Dungeon:2###w@...###.........# Noise: ==-------  Time: 1178.2 (0.0)###.#...###...†.....# c) +2 mace (protect)#.........#.....##### Cast: Freeze#.####.##.#.......[.. Memories (1)  h#.. .....#.#########.... .#.####.##.....<. w   ribbon worm (catching breath)..... .#.# #.##......# S   ball python (constriction) hJ#..?..#.##########$.....#.......... htAim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is severely wounded. hYou hit the ribbon worm but do no damage.The ribbon worm is severely wounded.The ball python barely misses you. The ball python completely misses you. h````You freeze the ribbon worm.  The ribbon worm is severely wounded.You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.  The ball python barely misses you. The ball python completely misses you.The ribbon worm expels a string of sticky webbing. htzB@... h|Z6=-9.2 (1 h h4W _The stream of webbing misses you. hԑQ   You hit the ribbon worm.   hEThe ribbon worm is almost dead.The ball python closely misses you. The ball python barely misses you. h 4--5====-80.6 (1.4 h hK _The ribbon worm bites you. The ball python bites you. h  #....# . #.........  Gobosan the Chiller ##.....# .### #...[.....# Revenant  h &........##.>####.........# Health: 24/26 ======================-- #.......##..#.#.........# Magic: 4/6================-------- #.......#...#...........# AC:  9  Str: 11  h 7#...........#.#.........# EV: 11Int: 16 ####.#.....#.#.........# SH: 0Dex: 9  hւ #(.S......#.........# XL:  3 Next: 21% Place: Dungeon:2  h ###w@...###.........# Noise: =--------  Time: 1180.6 (0.0)  h' 9###.#...###...†.....# c) +2 mace (protect) #.........#.....##### Cast: Freeze  hO #.####.##.#.......[.. Memories (1)  #.. .....#.#########  h .... .#.####.##.....<. w   ribbon worm ..... .#.# #.##......# S   ball python (constriction) #..?.. #.######### #$..... #.......... hՃ Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h$ Aim: a ribbon worm (severely wounded, 100% to hit)  You freeze the ribbon worm. h< Aim  Press: ? - help, Shift-Dir - straight line h : a ribbon worm (severely wounded, 100% to hit)  You freeze the ribbon worm.  You kill the ribbon worm!hit the ball python. h&   .   ##.....# .### #...[ ........##.>## #.......##..# #.......#...# #...........# ####.#.....#.# #(.†......# ###.@...# ###.#...###...† #.........# #.####.##.#[ #.. .....# .... .#.##< h [C  ..... .#.#  #..?..   #$.....   hС 301.6 (1Freeze _You kill the ball python! hz #....# . #. ##.....# .### #...[..... ........##.>####. h #.......##..#.#. #.......#...#. #.....#.#. ####.#.....#.#. #(.†......#. h ###@....###. ###.#...###...†..... #.........#..... #.####.##.#.[ #.. .....#. .... .#.####.##.....< ..... .#.# #.##...... #..?.. #. #$..... # hU h.-2 h?" h$ h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc hHd8- hnk h!n _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hjJ4 hK hWO hQPS5= _ hT, hU hV hMYG 2  hZ h], h_ h&b hbbi6== h d hui, h k hhm, h`o hqg5==== hs hv hUv:= hw h/z, h{ hM~, h` hL h'==== h hK h, h  h, h h , h h*, h hZ, h  h e6==== hϖ hޘ hZ, hH h h, hg h hܣ, h hH hwS==== h hF h, h h h  hc h he hX, h , h, h h #(.†......# ###.....### ###.#...###...† #.........###### ##.####.##.#.....###...# .....#.####...........#.#.####.##...!.......#.#.# #.##..###..@...# #.#####$......# ##......## ###.....## #.$...# #.....# #.....# #.....#  h"1208.6 (26.0) h,9.6 (27 h hvd _j - a scroll labelled PEOTIO JOZXAFI h 4 h  h  h  h , h , h(  h j  You now have 94 gold pieces (gained 5). hM  h@ w _f - 2 glowing emerald potions (gained 1) hT 4 h}  h  h , h  h  h" , h'  hU , h  h _You now have 101 gold pieces (gained 7). h& g...........#.#.####.##...!.......#.#.# #.##..###......# #.###.......# # #......## ####  hI' i#.....##  #.....#  #  # 18.6 (9.0) #  #.....  #.??..# h ( ; #....... .......## #......# #>.....# h.  h,/ /9.6 (10.0) h(5  h7   h7 -_Found a stone staircase leading down. h2` h2, h h hԖ, h h h6, h h֩d # #... ### ## #.....##  .....#  ....#   ?............##.#.##......## #>.....###### .... ....# hQ222.6 (3.0) h+3.6 (4 hV hf _k - a scroll labelled HOERRI YL ARYHEH hCJ hU hةB h #.# #.#......## ##.....## #.....# #.....# #.....# #.....# #.....# #..@..# #.#..##.# h#.##......#  h+4.6 (1 hE+5.6 (2 h ha _l - a scroll labelled BEFORA NIOT h  h= X h<  hں  h  h<  h+  h , h2  hs  h1 X h , h  h3  h] , h  h  h , h  h*  h , h  h  h , h< X h p _b - 2 potions of magic (gained 1) hc 4 h  hJ  h8 , h  hJ  h , ho  h  h  hS  h  h  h8 , h  h  h , h  h  hF , hC  h  h , h  h  h{ , h  hn  h , h  h  ###.# #.... ##+####### ##.### #........###...# #..............#. ##..............#. #......###......# #.#.##.##.......# #@#..#.##......## h 6 #.#.##.##.....## ..#.##.##.....# .#...##.##.....# #.#....#.##.....# ####.#.##.....# . #.....# #.....##.........  h$ 047.6 (22.0) h% ,8.6 (23 h)  hm+ d _m - a scroll labelled GULUS CULIUCUL h` h h! h h h@ hn hc h2`##+####### ##.#.. .. #........###...##.. #. #..............#.. #.##..............#..##.#......###......#....#.#.##.##.##..#.#..#.##.##..#.#.##.##.....##.@.#.##.##.....# #.#...##.##.....#.#....#.##.....##S####.#.##.....# #. ... #.....# ## ..##.....#S   ball python (constriction, asleep) .##.................###.### h250.0) h+1.6 (3 h  hS^ _A ball python comes into view. h .. .. #........###... #.. #.##........ #.. #.##.. ..##.#......###...... ....#.#.##.. #..#.#..#.## #..#.#.##.## #...#.##.##..... #@#...##.##.....# #.#....#.##.....# #S####.#.##.....# #.. ... #.....# ### ..##.....# .##....... ..##.##...... # #>.....# h  h +2.6 (1 h%  h  h[R#.. #.#... hĎN #.. ..##.#......### ....#.#.##.##. #..#.#..##..#.#.## #...#  hP#....S#### h4.. ... ### ..# ....# h͏#.## #> #### h hҖ73Freeze h h  The helpless ball python fails to defend itself.  You sock the ball python!  Your weapon exudes an aura of protection. h!h† h% 9 25.0 (1.4Freeze h* hf-O _You kill the ball python! hN  #.. ..##.#......### ....#.#.##.##. #..#.#..#.#.## #... #....###...).... #####...# ......  hа h ,60 hg h _Found a dagger. _You see here a ball python corpse. h 4 h*  h  hʷ  h d 2 _ h , h  hL  h! , hU  hS  h , h  h  h  h=  h  h  h}  h  h  h  h/ n #..#l.###....## #####+####### #...#. ..##........###.#... #.##............#####.. #.##...................##.#......###....#..@..#.#.##.##.....####..#.#..#.##..... #..#.#.##.##.....##...#.##.###.#...##.##.....#.#....#.##..... l   frilled lizard (asleep)#†####.#.##.....#...).... #.....######...##..... h ,62.0 (6 h +3.0 (7 h  h a _A frilled lizard comes into view. h9# #.. # .l.##?.########+####### #...#....##### #...##.########..##.##..............@##.#......#########.....#.#.##.######..#.#..#.## #..#.#.##.###...#.##.## #.#...##.## #.#....#.## #†####.#.## #...).... # hI hI+4.0 (1 hQ hSe _Found a scroll labelled SEINGA JOURU. h## # #S #. #.##.. #...l.##?.....########+####### ...#....#### #...##.## ######@.##.##................##.#......##########.....#.#.##.######..#.#..#.## #..#.#.##.###...#.##.##S   adder (asleep) h@h #.#...##.##l   frilled lizard (asleep) #.#....#.## #†####.#.## h2 h&5 h hY _An adder comes into view. h b. ..## hÐ 4 # #S# #. #.###.. #.# h r>..l.##?#.##.....########+#####........#....## hc ]# #@..##.## ######..##.##....... .........##.#......##########.....#.#.##.######..#.#..#.## #..#.#.##.###...#.##.## h  #.#...##.## #.#....#.## hX J  Found a stone staircase leading down. h՝ e.ll h .=6 hM  h- 8 _The frilled lizard hisses angrily. hI  # .# ..# ## #S## #. #.#..##.. #.##>...l##?##.##.....########+######......@.#....##########...##.## ######..##.##....... .........##.#......##########.....#.#.##.######..#.#..#.## #..#.#.##.###...#.##.## #.#...##.## h  h  hW F.l hD ?-7Freeze h  h5  hj hc5-=8.4 (1.4 h~ hx _You closely miss the frilled lizard. The frilled lizard bites you. hD # Gobosan the Chiller .# # Revenant ..# Health: 25/26 =======================- ## #S# Magic: 5/6====================---- # #. #.# AC: 2Str: 11 ..##.. #.# EV: 11Int: 16 #>....##?# SH: 0Dex: 9 #.##..l..########+###### XL:  3 Next: 32% Place: Dungeon:2 #......@.#....##........ Noise: =--------  Time: 1268.4 (0.0) ########...##.##........ c) +2 mace (protect) ######..##.##........ Cast: Freeze .........##.#......### Memories (1)  #######.....#.#.##.##. ####..#.#..#.##. h" S   adder (asleep) #..#.#.##.##. l   frilled lizard ##...#.##.##. #.#...##.##.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. h .#  ..# ## #S# # #. #.# ..##.. #.# #>....##?#  hǛ#.##..†..# #......@.# ########...# ######..# ..# ... ####.. #..# ##.. hf39.4 (1Freeze h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard! hS  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h# hh% _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h #.#.. #...# #. ..# # ## #S# # #. #.# ..##.. #.# #>....##?##.##..†.@########+########........#....##.#########...##.##.######..##.#............##.#......########.....#.#.##.##.####..#.#..#.##.#..#.#.##.##.##...#.##.##. hp  h 6-70 _ h  h  h ..###..#. ..# ## #S# #. ..##.. #.>....##@#.##..†..########+###### h ........#...#########... ######..##.##.................##.#......##########.....#.#.#####..#.#....# h  h f6=-1 hj h _You see here a scroll labelled SEINGA JOURU. h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h h ## ..####..#. ..# ## #S# #. ..##.. >....##?#.##..†..########+###### h........#...#########. ######..##.##.................##.#......##########...####. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h hE-2 _ h h h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hг4 h7 hM ## .. ######... hdP#. ..# ## #S# #. ..##.. #. h&>....##?###..†..########+######........#... h^#########.######..##.##...........Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hi_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h@_You can't see any susceptible monsters within range! (Use Z to cast anyway.) hISS hm5-=3Freeze h h onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The adder bites you. h hhG-4.8 (1.4 hҡ h  _You closely miss the adder. The adder bites you. The adder misses you. h  You barely miss the adder. The adder bites you but does no damage. hW3--6.2 h h* _The adder bites you. h=  You sock the adder!  Your weapon exudes an aura of protection.  The adder is heavily wounded. h> 2--- 9 7.6 hE  hH R _The adder bites you. The adder bites you but does no damage. h״ 9  You thump the adder! h@ q† hv  3=6====579.0Freeze _You kill the adder! h  h . _Your Stealth skill increases to level 3!Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. há hW hó _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h[|M ## .. h #######..#..#. #....# h ### #. ..##.. #. h#>....##?#Memories (1) #... h( h8R-800 _ hs hO _You see here an adder corpse.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h38- h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hpNM  ## .. #######..#. #...# ##.##†# #. ..##.. #.#>....##?###. hV h%Y-1 _ h%^ hk  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hg6 hP7 h< hY@:  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h@_You can't see any susceptible monsters within range! (Use Z to cast anyway.) h` hX _ hUo===== 2  h hL4= hC h h h h, h h h? hn he5== hP h, h h h% hB h, h  h! 6== hd  h2, h honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here an adder corpse. h/L _ h h, h h hA! h!:= h,# h+..########..#....# #....# ###.##†#  # #. #.# ..##.. #. #>....##  hi+?#.##..†..########+#######........#....##........#########...##.##......... ######..##.##......... .........##.#......###. #######.....#.#.##.##.. h, ####..#.#..#.## #..#.#.##.## hE20965.0) h3,7.0 (16 h7 h;b _n - a scroll labelled SEINGA JOURU h@ 4 h  h  h  hP  h , hR , h7  h9 j  You see here a frilled lizard corpse. h  h   h _ h  h!  h  hɖ  h6  h  h  h$  hM  h  h  h"  h  hd  h  hŤ  h@  h R  There is a stone staircase leading down here. hڪ  h! _ h  h  hʮ , hJ  h;  h0 , h  h˴  h͵ , h%  hZ  h* , h  h@  hB , hͼ  h  h , hԿ  h  h  h  hl  h  h , h#  h  h B hj  h}  h  h  h  h5  hj  h  h  h  h  h  h  h , h>  hR  hc  h  h  hy X h  h , h  h  h  h  h  h2  h , hS  h  h.  hY  h  h  h+  hY  h  h  h  h  hA  h  h  hC  h  h  h , h{  h  h  h  hB  hG  hj  h  h  hO  h  h8  h  h  hy  h  h  h h, h h hu, h n h  h h h h hL, h h hy, h h h5, hm h h), h h  h^", h3# h%7 _You open the door. h&4 hc' hC  There is an open door here. _ hF@  There is an open door here. hHG hNH6 _ hGJ hoK, h9M, hM, hM hO hP, hQ hV7 _You open the door. hBX4 hPY h\@  There is an open door here. h^ hu_ _ h` hb hd, hd hf hHh h}h hh hxj h]l, hl hbo hXp, hp hTr hw h@x hy h\{, h{ hD~ h, hD h{ h, h\ h hk h hȃ h hi h h h h[, h hD h, hN h hj, h hQ h, h| hOYou open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here an adder corpse. h h= _ h h hZ h hӔ h h, h h hr, h h} hB h hޟ h h hi h, h h h, h hg  #..#  .# #... ..# #.... .(.## ##.... ###...... ...... ####@'<....# #....379.0 (82 ####....#.....# #.... ##### #....#### ....# #.... ....# #....# ..!# ####  h޵y###.# ##.##†# ..# # ..#.#####..##.# .# # #.#....##..##.# # # #.####>....##.## #.# #.##..†..########+####### ##  hJ1_You open the door. hh _Found a stone. Found a stone staircase leading up. hb4 h& ha h7##### ..# gr..# #...# ....# #....#..(.### ##.###..####.@<....# #.####....#.....# #. #....####.....# #. ...# #....# ....!# ####. hJ.# ##.##†# .....# #(#.#####..##.# ####.# ## g   hobgoblin (asleep) .#....##..##.# .#  h## r   rat (asleep) .####>....##.# ##.  h4.# #.##..†..#+# ##. h  0.0)  A hobgoblin and a rat come into view. h|..grgr h6===80.0 (1 h h - _The rat squeaks loudly.  h C_There is an open door here. h}###### ..# #....# #...# #gr..# #....#  #..(.#### ##.....# ###@....... ... ####.'<....### #. ####....#.....# #. ### #....####.....# #..... ..# #....# #....!# ####.# #.# ##.##†# #.....#  h~#(. #.#####..##.# #####.# # #....##..##.# .# ### ####>....##.# # #. hԀ, hPJ..gr hH---1Freeze _ h/ h̒ h"cGobosan the ChillerRevenantHealth: 26/26 ========================Magic: 5/6====================----######..#AC: 2Str: 11#....# #...#EV: 11Int: 16#....# #....# SH: 0Dex: 9 h.#gr(.#### ##.....# XL:  3 Next: 57% Place: Dungeon:2###@....... ........ Noise: ---------  Time: 1381.0 (0.0)####.'<....### #...... c) +2 mace (protect)####....#.....# #...... Cast: Freeze ### #....####.....# #...... Memories (1) ..# #....# #....!# ####.# #.# ##.##†# #.....##(. g   hobgoblin #.#####..##.# #####.# h}### r   rat #....##..##.#.#### ####>....##.###..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.   hGThe hobgoblin is almost dead. ha5-=2.0 (1 h hK[  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.  hx_You barely miss the rat. The hobgoblin barely misses you. The rat bites you. h y  Gobosan the Chiller  Revenant  Health: 25/26 =======================-  Magic: 4/6================-------- ###### ..#  AC: 2Str: 11 #....# #...#  EV: 11Int: 16 #....# #....#  SH: 0Dex: 9 #gr(.#### ##.....# XL:  3 Next: 57% Place: Dungeon:2 ###@....... ........ Noise: =--------  Time: 1382.0 (0.0) ####.'<....### #...... c) +2 mace (protect) ####....#.....# #...... Cast: Freeze ### #....####.....# #...... Memories (1) ..# #....# #....!# ####.# #.# ##.##†# #.....# #(. g   [34 hymhobgoblin #.#####..##.# #####.# ### r   rat #....##..##.# .# ### ####>....##.# # #..Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin. h Press: ? - help, Shift-Dir - straight line: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin!  You hit the rat.r weapon exudes an aura of protection. h| ###### ..#  #....# #...#  #....#   #.†(.####  ###@.......  ####.'<....###  ####....#.....#  #....####.....#  #....# #....!#  h3r ##.##†# #.....# #( #####.#  .#  > #   h 9 623.0 (1Freeze h hh  h h#_You kill the rat! hb hK  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hL 4 hT  hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hޗ D###### ..# #....# #...# .#....# #....#  #.@(.#### ##.....#  ###.................# ####.'<....#### #. ####....#.....# #. ## #....####.....# #....... .# #....# #....!# ####.#  h7 .# ##.##†# #.....# #(.† .#####..##.# #####.#  h ###. ....##..##.# .# ### hC  h8 #6 hq @=-4 _ h¨  h p _You see here a rat corpse. h6  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h` 1- hT  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h (###### ..# #....# #...# . #....# #....# .#.†@.#### ##.....# .###.#####.'<....######.#####....#.....# #.# # #....####.....# #.  h` |# #....# #....!# ####.#. # ##.##†# #.....# #(.†. #####..##.# #####.# ###.##..##.#  h T.# ###.# h h;@ 2 5 _ h h&"K _You see here a stone. hj  hk &6 h r  hJt ! _o - a stone h h h0 h@  hB hr:= hw h, hG h;5 h,==== h h, h h, h hO , h-! h" h #===== h_$ h& h& h' h{), h) h+ h)+ h+ h,, h- h/ h/ hI0 h4 h4 h4H6==== h6 h}<X hR? huA hA hB hC h^E hE hF hG hJ hTJ'==== hnJ hK hM hO, hP hNYX######..##....# #...# .#....# #....# .#.†..#######.....# .#####.................##.> hY####.'<....######.......##.####....#.....# #.......#..#....####.....# #......... hY#....# #....@# ####.#... hYx##.##†# #.....# #(.†... ###..##.# #####.# ###....  hZ.##..##.# #.# ###.#..  h:Z>....##.# #.# #  h[Z.##..†..########+####### ##.#### ........#....##........###...# . hyZ!##...##.##..............#.#  hZ?########..##.##..............#.#. heb14059.0) hb,6.0 (20 hh hOkS _p - 2 green potions hc  h  h  h2  h  h:  h B hZ  h  h  h , hE  h  ho  h  hB  h  hZ , h  ht  h , ho  h  hZ  h  h  h&  h  h  h  h  hL , h  hA  h; , hZ  h"  hb , h  h@  hT , h  hP  hO  h  h  hG  h , h  h1  hH  h!  h$  h)  ho*  h+  h9.  hD1  h1  h@3  h8  h*;  h];  h[<  hi>  h@  h@  hA  hC  hE  hE  hF  hJ  hL  hL  hyN  hO  h'Q , hQ  hU  h`  ha  hb , h1c  hd  he , hf  hg  h.i , hsi  hk  h^l , hl  hs  huu , hv  hx  hy , hz  h}  h~ , h)  h  hM , h|  h  h , h*  h* ` h X h۪ X h  hE , h  hN  hY , h  h  h , hԻ  hS  hR , h  h  h/ , h  h  ho  h  h  he  h , h  h# B h  h}  h) .# #####.#.....#.#.........# .##(.÷......#.........# .# hg ###.....###.........# .####.#...###...†.....# .# h  #.........#.....##### +####### ##.####.##.#.......[.. .......###...#......#.########### .............#.#.####.##.....<..#  h .............#.#@# #.##......#.# ....###......#.#.# #.#########.#  h r.##.##.......#.#.# #...........# . h> .#.##......##.#.# ############# .##.##.....###.... hk _##.....# ###.#r   quokka (asleep) .##.##.....# .$#  h ..#.##.....# .r..#.##.....# h -54.0 (48 h rr.5.0 (49 h_  h Y _A quokka comes into view. hT.# .  #(.÷.....  ###.....  ###.#...†  #.......  ##.####.##[.. ...#.#<#@# #.# #.# #.# ... ###.# .r# ... h%a.# .  #(.÷.....  ###.....  ###.#...†  #.......  ##.####.##[.. ...#.#<#@# #.# #.# #.# ... ###.# .r# ... h  h!G _A quokka is nearby! h" h.# #(.÷.....##.....###..†.........#.....#### +####### ##.####.##..[.. .......###...#......#.###########......#.#.####.##.....<...#  hD.########## .##.##.......... ..############ .####.... hi ###.# .r hL... # h=# ....  h h$Nr$ h/6.0 (1.0)  h _ h h  he ##.....###†.........#.....####  hUe |+####### ##.####.##..[.. .......###...#......#.###########......#.#.####.##.....<.. .# hue ########## .##.##. he g......... ..############ .####.... he ###r## .$. he 1.. # he h# .... #...# hg  hm Dr. hn &7 hs  h`u  h7 #†.........#.....#### +####### ##.####.##..[.. .......###...#......#.###########......#.#.####.##.....<.. .########## .##.##. hͱ )......... ..############ .####..r...#  ###.##.# .$# #... #.# ....  h B. #...#.....  h# 8 .........# h 4--=8Freeze _The quokka bites you. h $ h .# ###.#...###...†.....#  Gobosan the Chiller .# #.........#.....#####  Revenant  h -+####### ##.####.##.#.......[..  Health: 24/26 ======================-- .......###...#......#.########### Magic: 5/6 h? ====================---- .............#.#.####.##.....<..# AC: 2Str: 11  hX .............#.#.# #.##......#.# EV: 11Int: 16  hy ....###......#.#.# #.#########.# SH: 0Dex: 9  h .##.##.......#.#.# #...........# XL:  3 Next: 62% Place: Dungeon:2 ..#.##......##.#@# ############# Noise: =--------  Time: 1458.0 (0.0)  h S.##.##.....###..r...#  c) +2 mace (protect) .##.##.....# ###.##.#  Cast: Freeze  h3 b.##.##.....# .$# #  Memories (1)  hg ..#.##.....# ... #.#.##.....# .#.. r   quokka .... #.....# .#..  h u#...##.....# ..#...  .##.........#Press: ? - help, Shift-Dir - straight line h UAim: a quokka (100% to hit)  You freeze the quokka.   h The quokka is almost dead.You hit the quokka.  Your weapon exudes an aura of protection. hX  †  #.......  #.# h 7[.. ...#.#<#.# #.#   h m #......#  ###.##.#  .$# #  ... h/ 6 .#..  h^ w .#.. ..#...   hg 5= 9 69.0 (1Freeze hf  h l  Aim: a quokka (100% to hit)  You freeze the quokka.   h The quokka is almost dead.You hit the quokka.r weapon exudes an aura of protection.  h ?_You kill the quokka! h+& .........#.....#### +####### ##.####.##..[.. .......###...#......#.###########......#.#.####.##.....<.. .########## .##.##.#......... .. hg-##.#.############### .####..@...#  ###.## h. .$# # ......  hU##.#... hm...#.............##.# hl" h"/-60 h* h{  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hEH hH8- hO hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hH@ 2 _ hjDX hZG6== hI, hJ hL, hyM huO hO hlP hQ h9R:= h S hT h UH6==== hV hW hY, h[ h\ hc......###...############ .............#.#.####.##.....<..#......#.#.# #.##......#.####.#.# #.######### . hcI##.###.... h d#.##......##.#.#########......# # h1d# ###.##.#  #.@# # . hSdC........... #. hwd}#.#..........  hd#.#....J...... hd........  .#....#........ hdJ   endoplasm (asleep)  .........##. hUe........#..# ........# #>.# h,o[9.0 (970.0 (10.0) hr h/y _An endoplasm comes into view. _You see here 12 gold pieces. h .....#.#.####.##.....<..# #.#.# #.##......#.# ####.#.# #.#########.# ##.##.......#.#.# #...........# .##......##.#.################ ##.##.....###......# ##.##.....# ###.##.# ##.##.....# ##.$##+#####.##.....# #...@.......#.##.....# #.# ... #.....# #.#....J##.....# ..#........!  .##.........#.$.........##.#.  #.### #.  # #>.....# ####+#####[3 hz ;7m ####...# h{  h #1 h< .0) hW  h r _Found a sedimented cyan potion and 12 gold pieces. h&#.#.# #.##......#.# ####.#.# #.#########.# #.##.......#.#.# #...........# .##......##.#.################ #.##.....###......# .##.....# ###.##.# .##.....# ##.$##+######.##.....# #........... #.##.....# #.##. #.....# #.#....J....###.....# ..#........!#  .##.........#.$#.........##.#.# #.### #.# # #>.....# ####+###### ####...# .... h hE====2 h* hN  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hdN4 hT hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hYC####.#.# #.#########.# ##.......#.#.# #...........# .##......##.#.################ .##.....###......# .##.....# ###.##.# .##.....# ##.$##+###### .##.....# #...........# .##.....# #.## . #.....# #.#...@J....# ##.....# ..#........!#  hY[##.........#.$# .........##.#.# .###   #>.....# ####+######  ####...# ........# ha hb>3Freeze _ hXj ho h .###......#.#.# #.#########.#  Gobosan the Chiller .##.......#.#.# #...........#  Revenant .##......##.#.################  Health: 26/26 ======================== .##.....###......# Magic: 5/6====================---- .##.....# ###.##.# AC: 2Str: 11 .##.....# ##.$##+######  EV: 11Int: 16  h ".##.....# #...........#  SH: 0Dex: 9 .##.....# #.#.........#  XL:  3 Next: 66% Place: Dungeon:2 . #.....# #.#...@J....#  Noise: ---------  Time: 1473.0 (0.0) .##.....# ..#........!#  c) +2 mace (protect)  h0 .##.........#........$#  Cast: Freeze .........##.#.........#  Memories (1)  hQ .##......# #.........#  #>.....# ####+######  J   endoplasm (asleep)  hn + ####...# .... h  ....# h nAim: an endoplasm (asleep, 100% to hit)  You freeze the endoplasm.   hŪ lThe endoplasm quivers.The endoplasm is severely wounded. h \You hit the endoplasm.  Your weapon exudes an aura of protection. h   #.#.#  . .....# ###.##.# ##.$##+######  #...........#  #.#.........#   h k #.#...@.....#  ..#........!# #........$# #.........#  #.........#  #> hc  ####+######   .... ....# h ~ 9 9=4.0 (1Freeze hY  h  h ]  You freeze the endoplasm.  The endoplasm quivers.  The endoplasm is severely wounded.You hit the endoplasm.r weapon exudes an aura of protection. _You kill the endoplasm! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hþ  h,  h  hp   h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h_4 h hL; _ h{X hVG 2  ho h, h h, h hѻ h h h, h h, h h96 h&,==== h$ hb h= h` hj h] hS, h h hDB h# hR===== h6 hN _You now have 113 gold pieces (gained 12). h  h9 hA h h h h h h  h h h. h, h h h, hS h h h hJ hi h hJ h; h  h, h h, h. hw _e - 2 sedimented cyan potions (gained 1) h4 h hq , h  hN _You now have 125 gold pieces (gained 12). hG4 h h hB hZ h, h h h^, h h@ h , h0! h#7 _You open the door. h% h% h& h( h*, h* h-@  There is an open door here. hn/ h/ _ h|0 h1 h2 h3 h3 h|5 hv6 h6 h 7 hZ8 hc9, h9 h?; h<, h:= h> h?, h6@ hB h^C, h`D hE hsF, hF hGH hI hJ, hT hU h=W, hW h]n hT^ h^ h_ h` hb, hc hhe h?g hig hh hl hNn hpn ho hq hsB hXv hx hx h|z h } h$, hOn h h, hˆ hR h, h h h, h? hh h h( h h h h h h  h, hx h hפ h h hJ h/ hV hZ hS h h h ha hر h hm hڳ hT hw h͵ h h h׶ h hL hֹ h h h{ h4 hb h hr h h h h h# hT h hE h, h  h h,, h hp h, h h/ hh h h hO h, h5 h h hA h h7 _You open the door. h h h h@  There is an open door here. h3 h _ h~ h h, hx h h h h h[7 _You open the door. h h hP hopen the door. _There is an open door here. _You open the door. _There is an open  hHdoor here. _You open the door.  There is an open door here. h h} _ hb h h&, h h hy, hE hR h, h h7 h@  hf  h  hT  h  h  h  hb h , h hW hG, h hV hB h h, h h' hL, h9 h<  h! h! h" h`# h$, h% h_& h', h^( h3* h_+, h+ h- h3/, h/ hB1 h3, h3 h5 h`7, h7 h9 h~;, h,< h= h`? h? h$@ hB hC hC h{D hhG}There is an open door here. _You open the door. _There is an open door here. _ hGSYou open the door. _There is an open door here. _You open the door. hI4 htJ hK hN, hRO hRlYou open the door. _There is an open door here. _You open the door hRZ. _There is an open door here. _You open the door.  There is an open  hR door here. h:T hT _ hHU hW hX hY hY h)[ hI\, h\ hn^ hr_ h_ h$` hia hb hb h c h^d h_e he hf hfg hh hh h'i hk hnX ho, hCp hq hr hr h;s ht hu, hhv hew hxx hx hy hz h0|, h} h~ h, h{ h h hM h hA hy, hˆ h1 hԉB h" h h hm hm hhB hs hq h h' h hV h h_ h h, h h h, h  h` h˞, hQ h hu########### #.# #....# ...# #.# #....# ....# #.#####....# ..........# #.....'....# ..........#################....# ..........................'....# ..........#################...##  h(W#####'##### #..S# #####  #.# #@# -  hD #.# #######.#  #.# #.......#  h] #.# #.#######  hv #.# #.# #.####.###.#  hèS   adder (asleep) #..........######.###### #........ h>260026.0) hɰyS.S h=-1 hб7Freeze h^ hx _There is an open door here. _You open the door. _There is an open door here. _You open the door hz. _There is an open door here. _An adder comes into view. h&  #.#   #.#   #.  #.....'....# ....# .................'....# ....##### '##### #.S.# #####  hx #.# #@#  #.# #.#  #.# #.......#  #.# #.#######  #.# #.#  h E #.####.###.#  #..........#  #####. h  h   h  h  h-  #.#   #.#   #.  #.....'....# ....# .................'....# ....##### h.  '##### #.S.# #####  #.# #@#  #.# #.#  hB.  #.# #.......#  #.# #.#######  h. u #.# #.  h.  #.####.###.#  #......  #####.  h4  hv4  h8  h; ] _An adder is nearby! h############.# #....# Gobosan the Chiller ..........##.# #....# Revenant ..........##.#####....# Health: 26/26 ======================== ..........##.....'....# Magic: 5/6====================---- ..........#################....# AC: 2Str: 11 ..........................'....# EV: 11Int: 16 ..........#################...## SH: 0Dex: 9  h/#####'##### #.S.######XL:  3 Next: 69% Place: Dungeon:2#.##@#Noise: ---------  Time: 1601.0 (0.0)#.# #######.#c) +2 mace (protect)#.# #.......#Cast: Freeze#.# #.#######Memories (1) #.# #.##.####.###.#S   adder#..........# hbB#####.#######........Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You miscast Freeze.   hYou are very lightly contaminated with residual magic.  Nothing appears to happen. The adder bites you but does no damage. h2b=2.0 (1Contam  h$ hS  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You miscast Freeze.are very light hyly contaminated with residual magic.  Nothing appears to happen. The adder bites you but does no damage. _The adder barely misses you. hJ############.# #....# Gobosan the Chiller ..........##.# #....# Revenant ..........# h#.#####....# Health: 26/26 ======================== ..........##.....'....# Magic: 4/6================-------- ..........#################....# AC: 2Str: 11 ..........................'....# EV: 11Int: 16  h&*..........#################...## SH: 0Dex: 9 #####'##### #.S.######XL:  3 Next: 69% Place: Dungeon:2#.# hM#@#Noise: =--------  Time: 1602.0 (0.0) hgr#.# #######.# h4c) +2 mace (protect) h#.# #.......#Cast: Freeze hr#.# #.####### hMemories (1) Contam #.# #.# h<#.####.###.# h S   adder (slow)#..........# h@7#####.#######........ hesPress: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)   hYou freeze the adder.   hThe adder is moderately wounded.The adder seems to slow down. You hit the adder.   h)Your weapon exudes an aura of protection. h/R 9 3.0 (1 h hD] _The adder is heavily wounded. hr$########### #.# #....#  Gobosan the Chiller ..........# #.# #....#  Revenant ..........# #.#####....#  Health: 26/26 ======================== ..........# #.....'....#  Magic: 3/6============------------ ..........#################....#  AC:  9  Str: 11 ..........................'....#  EV: 11Int: 16 ..........#################...##  SH: 0Dex: 9  h%#####'##### #.S.# #####  XL:  3 Next: 69% Place: Dungeon:2  #.# #@# Noise: =--------  Time: 1603.0 (0.0)  #.# #######.# c) +2 mace (protect)  #.# #.......# Cast: Freeze  #.# #.####### Memories (1) Contam  #.# #.#  #.####.###.# S   adder (slow)  #..........#  #####.###### #........Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)   h%Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder. h, #.#   #.#   #.  #.....'....# ....#  h,/.................'....# ....##### '##### #.†.# #####  #.# #@#  #.#  h-  #.# #.......#  h?- #.# #.#######  #.# #.  h- #.####.  #......  #####.  h-  hI2g914.0 (1Freeze h-7 hW9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h9Aim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder. _You kill the adder! h@  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hZ  h  h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h1J h3 hg4; _ h9 2  hc: h:) h^; hA=Z _Your magical contamination has completely faded away. h= h= h?, h @ hGA h{AQ4==== hB h=C, hC h)E hcE hE hG hhG hG h'I hI===== h,J hK hGL, hcQ hS h=S hS hHU hUQ5==== hV h`W, hW hY, hY h[, h[ h,]S==== h] hV_, h_ h` h` hLa hb, hb h*d, hd he, h%f hwg hgO6==== hkh hi hkB hl hm, hzn hpb  You see here an adder corpse. hq hq _ h9r hs h|s hs===== ht hBu hVv hv hv hw hIy, hy h{ h.........#################....# ...............'....# #################...## ####'##### #.†.# #####  #.# #.#.#  #.# #######.#.#  #.# #.......#.#  #.# #.#######.#  #.# #.# #.@.#-37.0 (33.0)#.####.###.#.####..........#.  ha#####.######[  #........ #########  hk hF-8.0 (34 hU h# _Found a robe. h4 h h@ h, h, h, h h ha, h_ h h, h  hV<  You see here a +0 robe. hM h _ h  h" h, h h h# , hC  hL  hY, h h h( hR hW h h h, h  h" h:#, hb$ h% h&, h' hY) h+, h, h`. h/ h/ hz0 h1 h9#...................'.... ##################...# #######'##### #.†.# ##### #.# #.#.#  #.# #######.#.# hN: #.# #.......#.# #.# #.#######.# #.# #.#<..#...# #.####.###@#.###54.0 (16 h: #..........#.# #####.######[#  h:#........# ##########  h%A hxA,5.0 (17 hG hH9 _Found a stone staircase leading up. h J h  h B h]  h , h  h  h , ha h h h? h h  h , h  h h h h h h hQ h h hH, h h h B h% h&, h0' h8 h9 h9 h[: h? h5A, hA hF hH, hxH hL@  There is an open door here. h#N hN _ hO hXX h(^ h`, ha h:g hh h3i hi ho h|p hp h h h  hb , h  h hX h, hj h: h h h  h h, h-! h# h& hR& h& h[) h&+, h, h. hi0, h1 h3 hL6, ho7 h#: h< h%< hc= hZ@ hB h*C hD hG hH hH hI h~K h-M hdM hgN hP h,Q hnQ h}S hS hѣ hh h h h^ hg h h , hد h h`, h4 h۵ hG h| h h/ h, h h| h h h h h, h hO h, h h h9, hZ h h hV hR h h h h h! h h ht hm h hD h h hO, h h- h h) h  h h h h h h, h0 h h, hD hb h h h h hd h h h  hC h| h h/ h hT h h h, h h6 hQ , h  h&  h  h , hm h, h h h, h; h#s.#.#  .#.###########  ........#...........#  ........########.####  ........# #.#  ........# #.#  ..÷.....# #.#  ....############.#  ......[.........@#  760.0 (105.0)  hq###################  ##.....<..#  ##......#.#  #########.#  ..........#   ###########      h#E  h^$ hZ( hD*  h*?_Done exploring. hM hoM hM htcw...............0.0) h6d hh h}jE _Done exploring. h [[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c h  h! ]12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading upb - [D:2] a ring mail  c - [D:2] a scale mail  d - [D:2] a stone staircase leading down  e - [D:2] 3 poisoned darts  f - [D:2] a stone staircase leading down  g - [D:2] a dagger  h - [D:2] a +0 robe  i - [D:2] a stone staircase leading up  j - [D:2] a stone staircase leading up   h @k - [D:2] a stone staircase leading down  l - [D:2] a shaft h9 h? hE........#.#  Gobosan the Chiller ........#.###########   Revenant ........#...........#   Health: 26/26 ======================== ........########.####   Magic: 6/6======================== ........##.#   AC: 2Str: 11  hkG........##.#   EV: 11Int: 16 ..÷.....##.#   SH: 0Dex: 9 ....############.#   XL:  3 Next: 91% Place: Dungeon:2 ......[.........@#   Noise: ---------  Time: 1760.0 (0.0) ##################   c) +2 mace (protect) ##.....<..#  Cast: Freeze ##......#.#  Memories (1) #########.# ..........#   ###########       _Found a stone staircase leading up. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [En hG%ter for "."]? . h(L hL hP hR. _ h  h^ QInventory: 16/52 slots Hand Weapons (go to first with ))  c - a +2 mace of protection (weapon) Missiles (go to first with ()o - a stone Armour (go to first with [)  a - a +0 robe (worn)d - a +0 leather armour  h6 Scrolls (go to first with ?)  g - 3 scrolls labelled CUTYEMIWKI  h - a scroll labelled YHOEW JUOSODUH  i - a scroll labelled KANUXTUROU  h  j - a scroll labelled PEOTIO JOZXAFI  k - a scroll labelled HOERRI YL ARYHEH  l - a scroll labelled BEFORA NIOT  m - a scroll labelled GULUS CULIUCUL  n - a scroll labelled SEINGA JOURU Potions (go to first with !)  b - 2 potions of magic  e - 2 sedimented cyan potions  f - 2 glowing emerald potions  p - 2 green potions h> hA hmH........#.#  Gobosan the Chiller ........#.###########   Revenant ........#...........#   Health: 26/26 ======================== ........########.####   Magic: 6/6======================== ........##.#   AC: 2Str: 11 ........##.#   EV: 11Int: 16 ..÷.....##.#   SH: 0Dex: 9 ....############.#   XL:  3 Next: 91% Place: Dungeon:2 ......[.........@#   Noise: ---------  hIG Time: 1760.0 (0.0) ##################   c) +2 mace (protect) ##.....<..#  Cast: Freeze ##......#.#  Memories (1) #########.# ..........#   ###########       _Found a stone staircase leading up. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h'R hpR hW hW h/ h#<Level 2 of the Dungeon <<<>>>^(Press ? for help)#....# #....##..# #.........#.##.†..#######.....##.### #...[.....#.####.................##.>####.........#.#####.'<....######.......##..#.#.........#.#####....#.....# #.......#...#...........#.########################### #....####.....# #...........#.#.........#...........##..............# #....# #.....# #####.#.....#.#.........########.######.###########.# ##.##†# #.....##(.÷......#.........##.##.# #.....#.#####..##.# #####.####.....###.........# h=#.##.# #.###.#....##..##.##.####.#...###...÷.....##.##.# #.# #.####>....##.##.##.........#.....############.##.#####.# #.# #.##..†..########+####### ##.####.##.#.......[.........@##.......###'####........#....##........###...#......#.#########################........########...##.##..............#.#.####.##.....<..##........#########..##.##..............#.#.# #.##......#.##........'..........##.#......###......#.#.# #.#########.##...^....#########.....#.#.##.##.......#.#.# #...........##........#####..#.#..#.##......##.#.###########################..#.#.##.##.....###......###...#.##.##.....# ###.##.##.#...##.##.....# ##..##+#######.#....#.##.....# #...........##÷####.#.##.....# #.#.........# h ##.########...# #....##..# . #.†..#######.....##.### #...[ ###...........##.>### ####.'<....######..#.## ####....#...#..##########################...............................# #....#####.#.....########.######.###########.# ##.##†# #....(.÷..........#.#######..##.#....####.#...###...÷.....#  ###>....##.# #.# #........ hΖ ############.#####.# #.# #.##..†..########+####### ##.####.##.#.......[.........@.......###'####........#...###...#......#.########################.##<.##########...................'..........##.#......############^....#########...#.#.#.# #...................###..##.#.##########################..###.....##...##.##. h s###..##+#####.#.... h h........#.#  Gobosan the Chiller ........#.###########   Revenant ........#...........#   Health: 26/26 ======================== ........########.####   Magic: 6/6======================== ........##.#   AC: 2Str: 11 ........##.#   EV: 11Int: 16  hF..÷.....##.#   SH: 0Dex: 9 ....############.#   XL:  3 Next: 91% Place: Dungeon:2 ......[.........@#   Noise: ---------  Time: 1760.0 (0.0) ##################   c) +2 mace (protect)  h##.....<..#  Cast: Freeze ##......#.#  Memories (1) #########.# ..........#   ###########    hw    _Found a stone staircase leading up. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h h h h hzQ _ hr, h h{ h, hT hF h, h h h. hU h h} hR, h= h  hM , h h/ h, h h  h, h hY h , h! h,A  You see here a +0 ring mail. h. h/ _ h0 hn3 hc5, h6 h.9 h;, ho> h@ hC hdD hE hLg  You see here a hobgoblin skeleton. hO h0P _ hR hV h`, ha h f hsB hv hy, h| h2B hǂ h  hn, h h. h, h h h6, h h; h  h} h h h hϠ h< h h, hf h~B h hB h hZe #...##  ##...## #....## ####....## #############  h# #..##....# #...........# # #...##...# #.#########.# # #....##..# #.........#.# #######.....##.### #...[.....#.#.......##.@####.........#.#87.0 (27.0)  h*[........##..#.#.........#.# .# #.......#...#...........#.# .# #...........#.#.........#.. .# #####.#.....#.#.........### . hSf# #(.÷......#.........# .# ###.....###.........#  hv.####.#...###...÷.....# .# hI#.........#.....####### h h h)c _There is a stone staircase leading down here. hG 4 hyO  hV  hW 88.0 (1.0) _ h^  hD  You climb downwards.  You hear the sound of rushing water. hv /  --more-- h,Iq #.?..>..#.. .........# . ....b...##  hI ..####.........  .............#  ............###   hI+#............. 3  hI#....@...S#   hJ#...r......#  #..........#  h)J  hYJD###.###....#   h}J#. #.....  hJ. ...... S   adder (asleep)  hJ{. #.###. b   bat (asleep) hJU ## ..  h!Kr   rat (asleep)  hL h2V h+8 (1.8 h{ hƶ  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a book of Party Tricks and a scroll la hbelled SEINGA JOURU.  Found a stone staircase leading down. _There is a stone staircase leading up here. hA##.?..>..#.. ..# . ....b...#..####. .# .###.#.#....<@..S# #...r......# #.# ###.###....# #. #. ......  hBj. #.###.## .. .. hlE hE hI h4Q].bb hR390 _ hY hg[ h;m' ##.?..>..#.. ..# . .### ..####. .# .b...###. #. hbn #....@...S# #...r......# #.# ###.###....# #. ##..... . ...... . #.###.. ## .. .. hr h+t<  The rat squeaks loudly. hu hu hv h[~.r@bS..:Sr h~W====90Freeze h hf _The bat closely misses you. _There is a stone staircase leading up here. h  Gobosan the Chiller ##.?..>..#..  Revenant ..........#  Health: 26/26 ========================  h. ........###  Magic: 5/6====================---- ..####.........  AC: 2Str: 11 .............#  EV: 11 h*Int: 16 ............###.  SH: 0 hPDex: 9 #..............  XL:  3 Next: 91% Place: Dungeon:3 ht  h#...r@bS..#  Noise: ====-----  Time: 1790.8 (0.0) #...:......#  c) +2 mace (protect) h #..........#  Cast: Freeze  h###.###....#  Memories (1)  #. ##.....   h. ......  S   adder  hu. #.###..  b   bat ## .. ..  r   ratCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. hџHPress: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.  You kill the rat!  You hit the bat but do no damage.r weapon exudes an aura of protection. h hߡ hūS ##.?..>..#..  ..........#   h3. ........###  ..####.........  .............#  ............###.  #..............  #...†@S...#  h #...:......#  #....b.....#  ###.###....#  #. ##..... . ......  . #.###..  ## ..   h 9 2=---1.8 (1 h h: _The bat hits you but does no damage. hD  Gobosan the Chiller ##.?..>..#..  Revenant ..........#  Health: 26/26 ======================== . ........###  Magic: 4/6================-------- ..####.........  AC:  9  Str: 11 .............#  EV: 11Int: 16 ............###.  SH: 0Dex: 9 #..............  XL:  3 Next: 92% Place: Dungeon:3  h#...†@S...#  Noise: =--------  Time: 1791.8 (0.0) #...:......#  c) +2 mace (protect) #....b.....#  Cast: Freeze ###.###....#  Memories (1)  #. ##.....  . ......  S   adder . #.###..  b   bat ## .. .. Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)   hYou freeze the adder.  The adder is moderately wounded.The adder seems to slow down. You hit the adder. h*& ##.?..>..#..  ..........#  . ........###  ..####.........  .............#   hv+x............###.  #..............  #...†@S...#  #...:.b....#   h+#..........#  ###.###....#   h+;#. ##.....  h+S. ......  (slow)  h0,~. #.###..  ## ..   h,: an adder (100% to hit)  You freeze the adder.  The adder is moderately wounded.The adder  h,seems to slow down. You hit the adder.  The adder is severely wounded.bat hits you. The adder barely misses you. h.55- hC.$2.8 (1 hb6 hA9: _The bat hits you but does no damage. h@  You miss the adder.The adder is severely wounded. h   The adder is no longer moving slowly. The bat barely misses you. h -4.2 (1.4 h  hٸ w _The adder barely misses you. The bat hits you but does no damage. h o  Gobosan the Chiller ##.?..>..#..  Revenant ..........#  Health: 25/26 =======================- . ........###  Magic: 3/6============------------  h e..####.........  AC:  9  Str: 11 .............#  EV: 11Int: 16  h ............###.  SH: 0Dex: 9  hG #..............  XL:  3 Next: 92% Place: Dungeon:3  hm #...†@S...#  Noise: =--------  Time: 1794.2 (0.0)  h #...:.b....#  c) +2 mace (protect) #..........#  Cast: Freeze h  ###.###....#  Memories (1)  #. ##.....   h . ......  S   adder  h  q. #.###..  b   bat  h1 (## .. ..  hg Casting: Freeze (safe; 2% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: an adder (severely wounded, 100% to hit)  You freeze the adder. h= wAim  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 100% to hit)  You freeze the adder.  You kill the adder!hit the bat. h$  ##.?..>..#..  ..........#  . ........###  h%  ..####.........  .............#  ............###.  #..............  h*%  #...†@†...#   hN% #...:.†....#  #..........#  hs%  ###.###....#  #. ##..... h% ! . ......  h% . #.###.  h% F## ..   h(  h91 Gobosan the Chiller##.?..>..#..Revenant..........#Health: 25/26 =======================-. ........###Magic: 3/6============------------..####......... h1 AC:  9  Str: 11.............#EV: 11Int: 16............###.SH: 0Dex: 9#.............. h1 sXL:  3 Next: 117% Place: Dungeon:3#...†@†...#Noise: =--------  Time: 1795.2 (1.0) hk2 #...:.†....#c) +2 mace (protect)#..........#Cast: Freeze###.###....#Memories (1) #. ##...... .......#.###..##.. ..Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder.  You kill the adder!You hit the bat. _You kill the bat! h3 $  You freeze the adder.  You kill the adder!  You hit the bat. _You kill the bat!Your Ice Magic skill increases to level 5!You have reached level 4! h= /  --more-- h&\ b32/337--4 h\ >0% Freeze h5l  hn 4 _ h 4 h  hX  h L3= h  hA O _HP restored. h  h  h;  h  h.b-- 2  h h h5 h3= hJ  he h5P4=== h h h h h h h h!, h# h{( h(<=== hf* hH0B h4, hn7 hH hI, hXK h-Qg5==== hS hX, h_Z h_, ha h==== h h[, h, hg, h_ h h\ hC h hN6=== h_ h, h hK, h h hC h h+ hr<=== hT h߾, h h h/ h h), h h, hN h_ h hG h hO7==== hJ _Magic restored. h4 h+ h h, h h:Q ##.?..>..#..#.. ..........#.... ..### h#...####.............# ..###. #...... ##...†<†...#  #...@.†....#- h #..........# ###.###....# #. ##..... h .. ...... ... #.###.. ##.. ..  h .. #.. .#   h9?You pick up a book of Party Tricks and begin reading... h41833.2 (38.0) hF-4.2 (39 h4  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library. h4 h hT hn hIS==== h_  You see here a rat corpse. h h> _ h{ hv h3, h_ hr h?P ##...##.<  ##.....#..  #.......#  h۷` ##.?..>..#..#.. .# .... ### #...####.................@..7.0).............###.###..............##...†<†...## #.....†....##..........####.###....##. ##..... hJ.. ...... hrH  Found a stone staircase leading up. h+8.2 (4 h hm _You hear the slow rusting of a distant drain. hg4 hQi hl h9q hq hu, hy h z h*{ h`} h!, h h h܇, h; h, hW hs} _n - 2 scrolls labelled SEINGA JOURU (gained 1) h>4 h h" hE, h h h, h hf hP, h@ hX h, h& hX hٷ hJ... ... ..  ..  #. ##  #. .###...  #.#..B....  #.@#  ##.##  #..##  ##..# . ##...##.<.. ##.....#...B   giant cockroach (asleep)... #.......#....##....>..#.#...............# h?049.2 (11.0) hPwB.B h-50.2 (12 h hb _A giant cockroach comes into view. h  hh  hm  h  hh.... ...... ..... #... ... #.### ##...###...##.#@B.....##..####....##.## ##..##  ##..#. .##.< .. ##.....#...... #.......#....##....>..#.. h hdJ=1.0)Freeze h h\ _The giant cockroach barely misses you. h  Gobosan the Chiller .... Revenant ...... Health: 33/33 ======================== ..... Magic: 6/7====================---- #... AC: 2Str: 11 ... EV: 11Int: 16 #.### #  SH: 0Dex: 9 #...###...#  XL:  4 Next: 10% Place: Dungeon:3 #.#@B.....#  Noise: =--------  Time: 1851.2 (0.0) #..####....  c) +2 mace (protect) ##.## #  Cast: Freeze #..## Memories (1)  ##..# . ##...##.<  B   [3 hm4mgiant cockroach .. ##.....#...  ... #.......#  ....##....>..#.. Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach. hy .... ...... ..... #... ... #.### #  #...###...#  #.#@†.....#  #..####....  ##.## #   hb#..## ##..# . < ..  ...  > hf12.2 (1Freeze h h>Ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)   hpYou freeze the giant cockroach. _You kill the giant cockroach! hdG  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he4 h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hx 4 hy  h}  h ; _ h , h/  hz , hU  h( , h  hS  h  hF  hW , h  ha , h  h , hT  h  h} O7==== h۟  h  h , h  hǦ  h= , h  h  hx X h  h:  he 6==== h  h  h@ , h  h  hk k#...g....# .##........###.###..............#..............#............#.......... #........# #..@# - h -..# #.### # #...###...# #.#.†.....# #..####....g   goblin (asleep)  h ##.## .# #..# hE K ##..# h 0664.0) h F-7.2 (15 h  hD s _A goblin comes into view. It is wielding a +0 club. h #.........  #...g....# . ####.## #. #... #.... #......#.....@..####.#...## #...# ###.### # #...###...# #.#.†.....# #..####....#.## .# #..## h gglauncher)The goblin shouts!  The goblin unwields a +0 club.  The goblin wields a +1 sling of flaming. hE (((((It bursts into flame! The goblin shoots a sling bullet. hҔ h|. h....28----==8.0) hɣ hɦL _The sling bullet hits you. The sling bullet burns you. ho9 ### #.........  #...g....# . ####.## h  #. #.. #. #...... #........#######.#...###.#...# # ###.###  h6 # #...###...# #.#.†.....# h] #..####....#.## .# hJ h˚ ((((The goblin shoots a sling bullet. The sling bullet hits you. h#7.... h$w21----------9 h?, h.1 _The sling bullet burns you. ha2  ##...... g....# .# ###.##..............#######.#..#.###.### # #...####.†.....#..####.... h=  hC c((((((( h g...@... h /=70 h  h e _The goblin shoots a sling bullet. The sling bullet barely misses you. h'  h   ##########   #.   ####   #..........   #...g....# .   ####.##   #.   #..   #.   #......   #........####  ###.#.##   #.#...#   h#z #.###.### #  #. #...###...#   #.#.†.....# h h](((((( hla..@... ho&1 h3s h~| _The goblin shoots a sling bullet. The sling bullet closely misses you. h*FG ######### ###........ g....# .# ###.##...... hF........#######.#...##...####.### #. #...### h J hQ&.g hS2=------2Freeze hY h` hj Gobosan the Chiller  Revenant  ##########Health: 22/33 ================--------  #........#Magic: 6/7====================----  #........###AC: 2 hfStr: 11  #...........EV: 11Int: 16  #........# .#SH: 0Dex: 9  #...g....###.##XL:  4 Next: 11% Place: Dungeon:3  #...@..........Noise: ---------  Time: 1872.2 (0.0)  hq #..............c) +2 mace (protect)  #.............Cast: Freeze  #............. h,Memories (1)  #........####  ###.#...## hUg   goblin  #.#...#  h #.###.### #  #. #...###...# hAim: a goblin, wielding a +1 sling of flaming (100% to hit)  You freeze the goblin.   hsThe goblin is heavily wounded.You barely miss the goblin.The goblin is heavily wounded.The goblin unwields a +1 sling of flaming. h3=3.2 (1 h  hY  You freeze the goblin.  The goblin is heavily wounded.You barely miss the goblin.  The goblin is heavily wounded.The goblin unwields a +1 sling of flaming. _It stops flaming. The goblin wields a +0 club. The goblin closely misses you. h he   Gobosan the Chiller  Revenant ##########  Health: 22/33 ================-------- #........#  Magic: 5/7=================------- #........###  AC: 2Str: 11 #...........  EV: 11Int: 16 #........# .#  SH: 0Dex: 9 #...g....###.##  XL:  4 Next: 11% Place: Dungeon:3 #...@..........  Noise: =--------  Time: 1873.2 (0.0) #..............  c) +2 mace (protect) #.............  Cast: Freeze #.............  Memories (1)  #........####  ###.#...##  g  [3 hHf 7m goblin #.#...#  #.###.### #  #. #...###...# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the goblin. h_m @ ##########  #........#  #........###  hm  #...........  #........# .#  #...)....###.##  #...@..........  hn 5 #..............  #.............  #.............  hn A #........### ###.#...## #.#...# #.###.###  #.  hr f24.2 (1Freeze hx  h{ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h{ Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the goblin. _You kill the goblin! hh"4 h.B h3 h)4 h4:3 h5 hp9, h: h>, h? hbD, hE hIe24= hJ hMO, hP hS h TG6=== hwU hyY hY hZ hq^5== h_ hzc, hd h@h hh<=== hi hn, ho hql6= hr hu, hju hw _You hear the slow rusting of a drain nearby. hx hz, h{ h@ hv7=7==== h h҄, h h", h h , h hڎ h8====== hƐ h, hN hߘ, h hΜ, h  hΠ99 h F== hM h, h hɨ, hM h), h hm30= h7 h, h h, h۵ h, h h91 h )= hz h, h h, hL h, ho h2== h h=, h h h hd ht, h h3== h h&- hM ######### ###... .....# .# ###.##..  #.............#.###.# h1916.2 (42.0) hF-7.2 (43 h h  Things that are here: _a +0 club; a +1 sling of flaming hҙ 4 h/  h3  hr  hƨ ; _ h!  h  h  h  h  hε P= h  h  h , h&  h+  h , h  h  h , h  h,  h , h  hI  h , h  hj  h   ##########  #........# #  #........#######..#  #.................# B  #........##..####.###  #...)....###.###..g..  #............  #.............  #.........  #.........###..  #........######## . h.   ###.#...## B   giant cockroach (asleep) #.#...# g   goblin (wandering) #.###.### # #. #...###...# h 225.2 (8.0) h .  A goblin comes into view. It is wielding a +1 dagger of draining. h +6.2 (9 hV  h 3 _The goblin moves out of view. h4 ha h h##############........# #~S~#........#######..#~S∩#. h........#~B~#........##..####g#####...)....###.###......#................#.#.#.####.######## .####.#...## #.#...#  hSS 2 adders (asleep)#.###.### #B   giant cockroach (asleep)#. #...###...# g   goblin (wandering) #.#.†.. h%...# h&0 h>g. h+7.2 (1 h hW, _Found a glowing drain. h    ###  ..# #~S~  .####~S∩  ...#~B~  #..####.####  h/ #...)....###.###......  ...............  .......@.......  ...............  .........###...  ..######## .#   hf ..##     h > #  #.  #.#.† h " h '   ###  ..# #~S~  .####~S∩  ...#~B~  #..####.####  #...)....###.###......  ...............  .......@.......  ...............  .........###...   h P..######## .#  .     #  #.  #.#.† hO  hw  h  hB ] _A goblin is nearby! hH 5# ###..# #~S~#..#######..#~S∩S#.........g#~B~S#. h[ H##..####.##...)....###.###.  #..  #.#.#.###.  #.# .#.  ###.#...###.#...# SS 4 adders (asleep)#.###.### # #. #...###...#  h#  h  h  h  h n h H~g#~~SS.#BS~~SSS 3 adders (2 wandering)B h &8 hs  h# / _The adder hisses angrily. hl ..?.... ########## .###### #.# .#~~~~~ #.#######.g#~~SSS #.........#BS~~~ #........##..####.######  h1#...)....###.### #. #. #.... #.......###.... #........######## ..#.# ###.#...#....S 4 adders ( h^3 wandering)#.#...# .#.#.###.### # .# hY#. #...###...# hn  Found a scroll labelled SEINGA JOURU. h, h h hWg.#S~S~~SSSS9 hr hԪ2 _The adder hisses angrily. x2 hq ######### #..?.....######## ##.####### .# #.g#~~~~~# .#######..#S~S~~+ .........#BSS~~ ........##..####.####### ...)....###.### .>  h` .) .... .......###...... ........######## ..#.## ##.#...#r....##.#...# ##.#.##.###.### # .#r   rat (asleep) h e  A rat comes into view. h% , h4  hD .g#BS∩Sg30 hW _ _Found a club. Found a stone staircase leading down. h3######## #..?..... #########.###### #..#~~~~~########.g#BS∩~~+.........#SSS~~...####@#######)....###.###.....>..)..........###...... ........######## ..#.# ##r....#...# ##.#.# h, ho, h^S.g#SS~r.r1Freeze h  h  h i  You hit the goblin.  Your weapon exudes an aura of protection. h4 r. The goblin is severely wounded. h5 \ 9 =2.6 (1.4 h.>  h@ = _The goblin hits you but does no damage.  h^  Gobosan the Chiller  Revenant #########  Health: 33/33 ======================== #..?.....  Magic: 6/7====================---- ######### ##.#######  AC:  9  Str: 11 ........# #..#S~~~~#  EV: 11Int: 16 ........#######..#BS∩~~+  SH: 0Dex: 9 ................g#SS~~~#  XL:  4 Next: 12% Place: Dungeon:3 ........##..####@#######  Noise: =--------  Time: 1932.6 (0.0) ...)....###.###.........  c) +2 mace (protect) .......................>  Cast: Freeze .......................)  hH Memories (1) ........................ ...............###r.....  SSSS 4 adders ........######## ..#.##  B   giant cockroach ##.#...## .....#  g   goblin  #.#...# ##.#.#  r   ratConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +1 dagger of draining (severely wounded, 100% to hit)You miscast Freeze.  You are very lightly contaminated with residual magic.  hD #########  #..?.....  ##.#######  #..#S~~~~# ######..#BS∩~~+ .......g#SS~~~# ###### )#......... ..........> ............) ........r............###......   hE####### ..#.##  .....#      hyZ3.6 (1Contam   h  h  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +1 dagger of draining (severely wounded, 100% to hit)You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. The goblin completely misses you.  hm   Gobosan the Chiller  Revenant #########  Health: 33/33 ======================== #..?.....  Magic: 5/7=================------- ######### ##.#######  AC:  9  Str: 11 ........# #..#S~~~~#  EV: 11Int: 16 ........#######..#BS∩~~+  SH: 0Dex: 9   h ................g#SS~~~#  XL:  4 Next: 12% Place: Dungeon:3 ........##..####@#######  Noise: =--------  Time: 1933.6 (0.0) ...)....###.###.........  c) +2 mace (protect) .......................>  Cast: Freeze .......................)  Memories (1) Contam .................r...... ...............###......  SSSS 4 adders ........######## ..#.##  B   giant cockroach ##.#...## .....#  g   goblin  #.#...# ##.#.#  r   ratCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +1 dagger of draining (seve  hX Mrely wounded, 100% to hit)You freeze the goblin!  hL   h  #########  #..?.....  ##.#######  #..#S~~~~# ######..#BS∩~~+ .......)#SS~~~#   h ###### )#......... ..........> ......r.....) .....................###...... ####### ..#.##  .....# r   rat     h x 2 34.6 (1Freeze  h   h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +1 dagger of draining (severely wounded, 100% to hit)You freeze the goblin! _You kill the goblin!  h1  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h 4  hk   h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hv(#########..?..... ######### ##.####### ..........#S~~~~######..#BS∩~~+  h+)p........)#SS~~~###..####.######)#.###.@...................>........r.....).........########### ..#.## ##.#...## .....   ##.#.###.### #  ht),.#  hi-  h4:r.  h5F-5Freeze _  h9>  h?  h^*Gobosan the Chiller#########Revenant#..?.....Health: 33/33 ======================== ######### ##.#######Magic: 4/7=============----------- ........# #..#S~~~~#AC: 2Str: 11 ........#######..#BS∩~~+EV: 11  h<_Int: 16 ................)#SS~~~#SH: 0Dex: 9 ........##..####.#######XL:  4 Next: 13% Place: Dungeon:3 ...)....###.###.@.......Noise: ---------  Time: 1935.6 (0.0) ................r......>c) +2 mace (protect) .......................)  h_eCast: Freeze ........................Memories (1) Contam ...............###...... ........######## ..#.##SSSS 4 adders ##.#...##.....#B   giant cockroach#.#...#  h_@##.#.#r   rat#.###.### # .#Press: ? - help, Shift-Dir - straight line  h2`Aim: a rat (100% to hit)  You freeze the rat.  The rat is severely wounded.You barely miss the rat.The rat is severely wounded.  h*a3=6.6 (1  hi  hof  Aim: a rat (100% to hit)  You freeze the rat.   ho The rat is severely wounded.You barely miss the rat.  The rat is severely wounded. _The rat misses you.  h f  You hit the rat.  Your weapon exudes an aura of protection.  h˜ F†  h  9 48.0 (1.4Freeze  ha   hi G _You kill the rat!  hx#########..?..... ######### ##.#######   hOy..........#S~~~~######..#BS∩~~+........)#SS~~~###..####.######)....###.###.....................>.).########### ..#.## ##.#...## .....   ##.#.##.### # .# #...###...#  hz  hc{  hSs~SS-90  h>  hp _You see here a rat corpse.  hg~######## #..?..... #########.###### #..#~~~~~########..#BS∩~~+........)#SSS~~.....##..####.#######  hQ )....###.###.†>)..........###......   h........######## ..#.# ##........# ##.#.####.### # .#  ht  You hear the slow rusting of a drain.  hm 2 -40  h  hK _Your magical contamination has completely faded away.  haU######## #..?..... #########.###### #..#~~~~~########..#BS∩~~+........)#SSS~~...####@#######)....###.###..........†>..)..........###...... ........######## ..#.# ##.....#...# ##.#.#  hD,  h{?SS~  h&1  h   hz   h] ######## #..?..... #########.###### #..#S~~~~########..#BS∩~~+........@#SS~~~.....##..####.#######)....###.###........†>....)................###......   h ........######## ..#.## ##....  hF'   h' Y5====2  h/   hU2  Things that are here: _a +1 dagger of draining; a goblin corpse  h<3  hp  hQ _q - a +1 dagger of draining  h`= 4  h>   h6D ,  hH   hM ,  hO   hV   h,W =====  h-Y   hI_ ,  ha   hae ,  hf   hl ,  hn   hjq ,  hr   hv ,  hw   h| z6===  h ,  h*   hJ ,  h[   hB _The giant cockroach waves its antennae.  h3   h   hU 5===  hN   hF ,  hK   h1 ,  h   h ,  h   h ,  h]   h< ,  h   h" e7====  h   h   h ,  h   h   h   h   hl ,  h   h8   h   h5   h   h   h   h6   h S====  h8   h   h ,  hs   hN ,  h!   h& } _n - 3 scrolls labelled SEINGA JOURU (gained 1)  hL* 4  h*   hw,   h-   h.   hW/   h%1 ,  h1   h 3   h5 ,  hL6   h7   h8   h9   h;   h;   h<   h=   h>   h?   h}@   hA   hC   hE ,  hF   hXI   hO  ###########  #.........# # ##.#######@# # #..#~~SSS#.# #######..#~~SB~+....   hjP †#~~~~~#..... ##..####.#######...... ###.###...... †......>...... J   endoplasm (asleep).......)#J..∩.. B   giant cockroach ................  h(S  73.0 (30.0)  An endoplasm comes into view.  hmS   hS   hT   h[ l∩~BS  h\ ,4.0 (31  ha   hZc ; _Found Hinuyfut's Antique Weapon Shop. hw ########### #.........# # ##.#######@# # #..#~~SSS#.#.#~~∩~B+....  h†#~~~~S#..... #######...... ............. †......>...... ......)#J..∩..  hf78 ########### #.........# ##.#######@# #..#~~SSS#.#.#~~∩~B+.... †#~~~~S#.....  h8#######................. †......>...... ......)#J..∩..  h+@4 hG h2Ja _An endoplasm is nearby! hX###########......... # ##.#######..#~~SSS hX\######..#~~∩~B+........ ........†#~~~~S#........ ##..####.#######........#.###................. ........†......>........ 3.......)#J..∩... h2Y|....... ......!### h[ hip~S5.0 ( hi1.0) hq hyt^ _Found a glowing golden potion. hy############ .#.........# ..## # ##.#######.# .......#~~~SS#.#......######..#~~∩SB+@....... ........†#~~~~S# ##..####.#######.###.........  hS........†......>.......)#J..∩...... ......!###!.... ######## ..#.## hm  Found a fuming emerald potion. hibJ.J h &6 h h^ _The endoplasm quivers. hx #.############ ...........# #..## # ##.#######.##.......#~~~SS#.#.##### hy ∩SB+.. ........†#~~~~S# ##..####.#######.###......... ........†>.J.)#...∩. ......!###!.... ######## #..#.## ...B   giant cockroach # hy K ..... h|  h|  h}  hˇ _~SJ. h< &7 hǒ  h  hIS#.########### ..........# #..## # ##.#######.##.......#~~~~S#.#.#####∩SB+.. ........†#~~~SS# ##..####.#######.###.........J ........†>..)#...∩. ......!###!....S 4 adders  hFJ######## #..#.## ... ......# ##.# h[  The endoplasm freezes you.8Freeze hZd hg1 _You are frozen. You resist. h#Gobosan the Chiller.#Revenant########### ..#Health: 33/33 ========================#.........# #..##Magic: 6/7====================---- # ##.#######.##.....AC: 2Str: 11 # #..#~~~~S#.#......EV: 11Int: 16 #######..#~~∩SB+........SH: 0Dex: 9 ........†#~~~SS#........XL:  4 Next: 14% Place: Dungeon:3 ##..####.#######@.......Noise: ---------  Time: 1978.0 (0.0) ###.###.........J....... h-c) +2 mace (protect) ........†......>........Cast: Freeze ...............)#...∩...Memories (1) ................ ......! .......###...... ..!....SSSS 4 adders ######## #..#.## .......J   endoplasm #......# .......B   giant cockroach##.#.#You freeze the endoplasm.  The endoplasm is moderately wounded.You hit the endoplasm.  Your weapon exudes an aura of protection.   hrThe endoplasm is almost dead.The endoplasm freezes you. h2- 9 =9.0 (1 h hj  The endoplasm is moderately wounded.You hit the endoplasm.r weapon exudes an aura of protection.  The endoplasm is almost dead.  The endoplasm freezes you. _You are frozen. You resist. hm #  Gobosan the Chiller .#  Revenant ########### ..#  Health: 32/33 =======================- #.........# #..##  Magic: 5/7=================------- # ##.#######.##.....  AC:  9  Str: 11 # #..#~~~~S#.#......  EV: 11Int: 16  hn6#######..#~~∩SB+........  SH: 0Dex: 9 ........†#~~~SS#........  XL:  4 Next: 14% Place: Dungeon:3 ##..####.#######@.......  Noise: =--------  Time: 1979.0 (0.0) ###.###.........J.......  c) +2 mace (protect) ........†......>........  Cast: Freeze ...............)#...∩...  Memories (1) ................ ......! .......###...... ..!....  SSSS 4 adders ######## #..#.## .......  J   endoplasm # ......# .......  B   giant cockroach ##.#.#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h5o;Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm. h0~F #  .#  ########### ..#  #.........# #..##  ##.#######.##.....  #..#~~~~S#.#...... #~~∩SB+........ †#~~~SS#........ #######@....... ............... †......>........ ......)#...∩...  hB....... ......!#...... ..!....  #..#.## ....... B   giant cockroach # ......# .......  h%3=680.0 (1Freeze h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hCAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm! h}i 4 hj  h q  hqq 1 2  hiv  hey , h{  h , h7  h P= h  hޓ  hd  h , h͚  h  h  h_  hڤ  hk  h  hݫ  h  h9 N6=== h  ho  h , h  h , h  h , h  h& o _You hear the rusting of a drain. h <=== h  h , h.  h , h  h , h  h , h h, h h $e7==== h& h+ hl5.# ########### ..# #.........# #..#####.#######.##......  h#6#..#~~~~B#.#..#####..#~~∩SS+... .......†#~~~SS#. #..####.#######.###..........g- .......†>......)#...∩.......!###.........!..... ####### #..#.###.... ......##. ##.#.### hX6g   hobgoblin (asleep) # #  h6-.# h*;0988.0) hFwg.g h^GF-9.0 (19 hP hS\ _A hobgoblin comes into view. h. .#  ########### ..#  #.........# #..###  ##.#######.##......  #..#~~~~B#.#....... ~~∩SS+......... †#~~~SS#......... ######.........  hd.......@.....g. †......>......... .....)#...∩.... .............!. .........!.....  #..#.###........  ......##........  ##.#.###....... # # .# hwd .#  ########### ..#   hd#.........# #..###  ##.#######.##......  #..#~~~~B#.#....... ~~∩SS+......... †#~~~SS#......... ######.........  hpe.......@.....g. †......>......... .....)#...∩.... .............!. .........!..... #..#.###........  ......##........  hex ##.#.###.......  he9 #  ho4 hw hz` _A hobgoblin is nearby! hxY.# ########### ..# #.........# #..###.#######.##.#..#~~~~B#.#.#..#~~∩SS+.†#~~~SS#. ..####.#...###.g.†......>.)#...∩.. hy!.###.........!. #..#.###.......##.g   hobgoblin##.#.###.#  h| h44g. hч;2000.0) _ h hb h (.# ########### ..# #.........###..###.#######.##.#..#~~~~B#.#.#..#~~∩SS+.#†#~~~SS#.#####.#.# .###. h g...#†......>.)#...∩..!.###.........!......# #..#.###.......##.#B   giant cockroach##.#.###.#g   hobgoblin  h  h 3g. h& &1 h(  h)  h .# #### #..# #..###..###.#.##. #..#~~~~B#.#.## ..#~~∩SS+.# †#~~~SS#.# ####.#.# ###.g....#  hE †......>.)#...∩..!.###.........!......# #..#.###.......##.###.#.###.##  hT(  h( 0---=====2Freeze h2  h5 - _The hobgoblin hits you. h>.# hAGobosan the Chiller########### #..#Revenant#.........###..######Health: 30/33 =====================---##.#######.##........Magic: 6/7====================---- h#..#~~~~B#.#.......##AC: 2Str: 11 ###..#~~∩SS+..........#EV: 11Int: 16 ....†#~~~SS#..........#SH: 0Dex: 9 ####.#######..........#XL:  4 Next: 16% Place: Dungeon:3 ###.............@g....#Noise: =--------  Time: 2002.0 (0.0) ....†......>............ h#c) +2 mace (protect) ...........)#...∩.......Cast: Freeze  hM...................!....Memories (1) ...###.........!......##  ht#### #..#.###...........SSSS 4 adders......##.........## h%B   giant cockroach##.#.###.......##g   hobgoblin# .# hvPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)   hk You freeze the hobgoblin.  The hobgoblin is heavily wounded.You closely miss the hobgoblin.The hobgoblin is heavily wounded. h!+3.0 (1 hK+ h.  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded.You closely miss the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin closely misses you. h .# Gobosan the Chiller  ########### #..# Revenant  #.........###..######  Health: 30/33 =====================---  ##.#######.##........  Magic: 5/7=================-------  #..#~~~~B#.#.......##  AC: 2Str: 11  h###..#~~∩SS+..........#  EV: 11Int: 16 ....†#~~~SS#..........#  SH: 0Dex: 9 ####.#######..........#  XL:  4 Next: 16% Place: Dungeon:3 ###.............@g....#  Noise: =--------  Time: 2003.0 (0.0) ....†......>............  c) +2 mace (protect) ...........)#...∩.......  Cast: Freeze ...................!....  Memories (1) ...###.........!......## #### #..#.###...........  SSSS 4 adders ......##.........##  B   giant cockroach ##.#.###.......##  g   hobgoblin  # .#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [4 hG0mFreeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin! h` .#  ##### #..#  ....###..######  ###.##........  ~B#.#.......## ∩SS+..........#  h_†#..........# ###..........# .......@†....# †......>............ ..)#...∩....... ..........!.... ......!......## #..#.###...........  #.........##  ##.......##  #  h;1=84.0 (1Freeze ha hSonfirm with . or Enter, or press ? or * to list all spells. h(Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)   h%dYou freeze the hobgoblin! _You kill the hobgoblin! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h?4 h> hy _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hV4 hX hC_ h_% _ h9d h0g hkg hi hp, hs hw92 h3xF== hz h), h hˆ, h h^, h h3==6=== hU h, h| h, h h+ h h h hlG==== h hq, h] h=, h h, h h[, h  h# , h)  h e7==== h  h  h# , h%  h *  h1 , h5  h9  hB Welcome to Hinuyfut's Antique Weapon Shop! What would you like to do?  a -  364 gold a transparent broad axeb -  13 gold a club  c -  52 gold a dagger  d -  182 gold a glowing halberde -  78 gold a hand axe  f -  78 gold a mace  g -  169 gold a glowing tridenth -  91 gold a war axe You have 125 gold pieces. [Esc] exit h2C [!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list hN hW h3a #.........###..######Gobosan the Chiller##.#######.##........Revenant#..#~~~~B#.#.......##Health: 33/33 ======================== ###..#~~∩SS+..........#Magic: 7/7======================== ....†#~~~SS#..........#AC: 2Str: 11 ####.#######..........#EV: 11Int: 16 ###..............†....##SH: 0Dex: 9 ....†......>............ he1XL:  4 Next: 18% Place: Dungeon:3 ...........)#...@.......Noise: ---------  Time: 2024.0 (20.0) ...................!....c) +2 mace (protect) ...###.........!......##Cast: Freeze #### #..#.###...........Memories (1) ......##.........####.#.###.......##SSSS 4 adders# .# ##.....## ...###..... ...#You freeze the hobgoblin! _You kill the hobgoblin!Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an entrance to Hinuyfut's Antique Weapon Shop here. hm h%o. _ h 4 hZ  h  h#  h Q _ h+  h  h& , hۢ  hl #~~~~B#.#....... ####..#~~∩BS+...# .....†#~~SSS#...# .####.#######.####........†....## .....†......>... ...)#...∩.........!....###......## ##### #..#.###........... ......##...## hP } ##.#.###### .# ## #...# ##..... ....# ##.#..#B   giant cockroach #.... .##..  .# hV 16.0) h׷ +7.0 (3 hj  h #_You kill the hobgoblin!asting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _r - a fuming emerald potion h4 h h  hv, he- h 2, h6 h :~ _The giant cockroach waves its antennae. h@ h@ hB hE hJ, hL hN hR, hT h6]~#.#######.##........ ..#~~~~B#.#.......## #~~∩SS+....# †#~~~SS#....# #.#######...# ...†....#####  h^p†>......... )#...∩.........# ....... ................##### # #..#.###..... ......##.........###..##.#.###.. .# ##.....## #  h^&##.....# ###.#..# . .##.. hg,31.0 (4 hdh+2.0 (5 h=n hp[ _s - a glowing golden potion hD4 h$ hV h, h, h, h h h~~∩SS+..........# ~~~SS#..........# ######...# ..........†....###### .....>......... hw})#...∩.........## ............... ........##### #.###...@...# 4.0 (2 .....##.........###....< h^#.#.###.......## .### ##.....##  ##.....#  h###.#..# #.##..  h-6..  h h0+5.0 (3 h h9 _Found a stone staircase leading up. h 0 J h'5  hv> ∩SS+.# SS#..........# ..........# †....###### >.......... )#...∩.........## ........ .##### #.###.# 0##.###....<..#.###.## #.##).# ##.....## ###.....####.#..##.##..  h0H A6.0 (1 hN  hP + _Found a quarterstaff. hn4 hp hLt h|]∩SS+.# SS#.# ..........# †....###### >........ )#...∩.........## .. ##### #.###.# ##.###....<. .#.###.......## ##.##)J  h}.# ##.....## # ##.....####.#..# J   endoplasm (asleep)  h؉u 0  An endoplasm comes into view. h4+7.0 (1 h hg _Found a scroll labelled YHOEW JUOSODUH. h\ SS+.# SS#.# .# †....###### >. )#...∩..## .. ##### .###..@# ##.###....<. #.###.......## ###.##)J. # ##.....## .#  h] ##.....# .###.#..# ##  hb  hj J?J hk &8 hq  ht ^ _The endoplasm quivers. hJo#.# ##.#  hKF.......†....###### .>.......... )#...∩## ......... ...##### ..# ###...###....#.........###.@..<...##..## ###.##J?  .## .#   .. #.#.## #.##.. .#  h9Lb.. .# .. h N hP hYSJ)S   ball python (constriction, wandering) hUZ&9 h2a hc^ _A ball python comes into view. h{(#.# .# †....###### >. # )#...∩.## .##. ...##### ...# .###..S.# ##.###..@.J...#  h###.## ###.##)?.##.....## #.# ..##.....# ... .###.#..# #.###.##.. #.# .. #.# ... h h hS.J<S) ho@=40Freeze h hJ5 _The ball python hisses angrily. hN  You hit the endoplasm.  Your weapon exudes an aura of protection.  The endoplasm is heavily wounded. h# .S You hear the rusting of a drain nearby.The endoplasm freezes you. 9 1.4 (1.4 h h1 _You are frozen. You resist. h g#..........# Gobosan the Chiller #..........# Revenant ......†....###### Health: 33/33 ======================== >................ #  Magic: 6/7====================---- )#...∩.........## .##  AC:  9  Str: 11 ................. ....  EV: 11Int: 16 ...........##### ...#  SH: 0Dex: 9 ##.............###....#  XL:  4 Next: 18% Place: Dungeon:3 ##.........###..@JS...#  Noise: =--------  Time: 2041.4 (0.0)  h/ ###.......## ###.##)?...  c) +2 mace (protect)  ##.....## #.# ...  Cast: Freeze  ##.....# ... .  Memories (1)  ###.#..# #.## #.##.. #.# J   endoplasm .. #.# S   ball python (constriction) ...Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm. hd  h † > # )#...∩ .##  .... ..##### ...# ......###....# #..@S<...#  ###.##)?...   #.# ...   ... .   #.#  #.#S   ball python (constriction)  h .. #.# ...  h 4202.4 (1 hF  h% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm! hY-  You closely miss the ball python.The ball python bites you but does no damage. ha. -3.8 (1.4 h6  h8 Y _The ball python closely misses you. h( !#..........# Gobosan the Chiller #..........# Revenant ......†....###### Health: 33/33 ======================== >................ #  Magic: 5/7 hM =================------- )#...∩.........## .##  AC:  9  Str: 11 ................. ....  EV: 11Int: 16 ...........##### ...#  SH: 0Dex: 9 ##.............###....#  XL:  4 Next: 20% Place: Dungeon:3 ##.........###..@S<...#  Noise: =--------  Time: 2043.8 (0.0) ###.......## ###.##)?...  c) +2 mace (protect)  ##.....## #.# ...  Cast: Freeze  ##.....# ... .  Memories (1)  ###.#..# #.## #.##.. #.# h7 O S   ball python (constriction) .. #.# ...Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is severely wounded.You hit the ball python. h< † > # )#...∩ h 7 .##  .... ..##### ...# ......###....# #..@.<...#  ###.##)?...   #.# ...   ... .   #.#  h$ #.# .. #.# ...  h f14.8 (1Freeze h  h ^  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is severely wounded.You hit the ball python. _You kill the ball python! h.# .# ## #.#†....###### .##.. . ....# #...∩. h## ....# ......###### ....# .###....# .###...@<...# .## ###.##)?.  ##.....## #.# ....###.....# ... ...###.#..# ##.## ####.##.. #.#.. #.#... h0a-5 h   Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hZ8- h" h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hd h h h h} _ 2  h hZ h h, hj, h hP, h h h7N6=== h h, h3 h h h hW , h  h h<=== h h, h h h hj hq$ h$ hI& h*, h,, h/, hJ2 h5 hM6O7==== hy7 h: h>, h)A h~FP  There is a stone staircase leading up here. h(K hK _ hM hP hT, hV h[ hj\===== h] h`a _h - 2 scrolls labelled YHOEW JUOSODUH (gained 1) h(e he h}f hh hl hl hm hp hs, ht hw hO{, hc| h~ h h- hb h! h͉B h, h hPM _You now have 134 gold pieces (gained 9). h h h h6 h| h hQ h_ h, h h/7 _You open the door. hް  There is an open door here. hϴ  You enter the shallow water.Water  hm htN _Moving in this stuff is going to be slow. h4 h h h, h hT h9 h h hk _You open the door. h  There is an open door here. hg h _ h  h h, hc hk hC h h hw h, h hN hN h, hu h, hA h h, h hu} _You hear the brisk rusting of a distant drain. h*4 h h h, h  h/  h, h< h) hb #..# ##..###### ## #........ . ## #. ........# g ######### #. #......## #.####.####'###  h...†....######..##..##≈~≈~≈# ........@..###~≈~≈~# ..∩...###....###≈~≈~≈# .....................#≈≈~≈≈# ........#######....#####'###  h. ............###....# #.#.# ........###....<...###...#g   goblin (asleep) .......## ###.##).......##  hk #.....## #.#......##.# ##.....# .............# h}&/ 95.2 (49. h&h4)  A goblin comes into view. It is wielding a +0 dagger. h<1.gg===6.2 (50 h9 hb@( _The goblin shouts! h .# # #..# ##..###### ### ##........ .. ## #.# .# .. ########.# #g #......# ......# #.####.####'###†....######.@##..##≈~≈~≈#. h.........###~≈~≈~#∩.........###....###≈~≈~≈#..............#≈≈~≈≈########....#####'###.....###....# #.#.#..###....<...###...#..## ###.##).......### #.###.# h h&.g hL---7.2 (1.0)Freeze hp h hAi  You hit the goblin.  Your weapon exudes an aura of protection. hKC) hDO 9 2=--8.6 (1.4Freeze hU hXJ _You kill the goblin! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h. h h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hk 4 hl  hq  hu  hy ; _ h|  h+ G 2  h{  hg >  You see here a +0 dagger. h  h _ h  hX  h , h7  h  hx , hڙ  hV  hǠ , h  hף  hZ , hש  h+  h! , h  h  hT , h  h  hX , hc  h  h& , h  h  h , h  h|  h , h  h  h  h^  h  h  h B hg  h , hu  h  h  h# , h:  h  h , hq  h  h  h  hw  h  hF  h , h  h:  h  h!  h#  h'  h5)  h|,  h2  h2  h4  hZ9 A _The adder hisses angrily. x3 h?  hcD  hG  h*I  hL 4 hN  h)S > _The adder hisses angrily. hX  h[  h^ 4 ha  hde  ham , hKn  hz <  You see here a +0 club. hu  h _ h?  h.  ho , hL  h  h  h  h , h  h ~ _The giant cockroach waves its antennae. h  h 4 hŽ  h  hn  h  h  hn  h , h  h  h1 , h  hM  h , h  h  hx , h  h  h , h  hZ  h , hZ  hg  h; , h  h  hC , h  h  hI , h  h}  h1, h hu h,B h h, h$ h7 h B h' _You hear the brisk rusting of a drain nearby. #.#.†.....##.##.#.#######.#. #..####................ #.## ##.## #...##.##.....##. .. #..###.. #..##.....# ##..##.. #.##..##### ##...##.<.#.##..#  ##.....#...#.....#  #.......###...##.# ##....>..#...@###.# - hj)##.# #.. ###.###.# #... ####...... .##. ....##.## ## ..###. #. @   Terence (wand, asleep) ##.......  ##...†<†...###@  †....# h21142.6 (44.0) h[3F-3.6 (45 hs: h@  Terence the Veteran comes into view. He is wielding a +0 flail and carrying a _wand of warping. hn  h  h  h F _Unknown command. h#. #...###...##. ##....#.†.....##.##.#.#######.#...####................ #.####.## #...##.##.....##. ....###.. #..##..... ##..##.. #.##..##### ##...##.<.#.##..# ##.....#...#.....# h] #.......###.@.###....>..#....###.#.....# ........###.# #... ####............ .##.....##.## ## .. .....####. ##..............#...†<†...###@ h h84.6 (1.0) _ h h hgM###.###  hT+##.....##. #...### ##....#.†.....##.##.#.#######.#...####................ #.####.## #...##.##.....##. ....###.. #..##..... ##..##.. #.##..##### ##...##.<.#.## h ##.....#...#@....# #.......###...##.###....>..#....###.#............#  h..###........###.# #..... h2... h h_&5 h hG hM...# ##.......###.### ##.....##. #...### ##....#.†.....##.##.#.#######.#. hP'..####................ #.####.## #...##.##. ....#.##..... ##..##.. #.##..##### ##...##.<.#@##..# . h ##.....#...#.... #.......###...##.###....>..#....###.# ..............##.# #...........###. h h&6 h[ h7 h ]M##.....##....# ##.......###.### ##.....##. #...####.#.# ##....#.†.....##.##.#.#######.#...####................ #.####.## #...##.# h #. ....#.##..... ##..##.. #### ##...##.<.#.##..# . ##.....#...#.....# #.......###... ...##....>..#....###.#..#.....##.## h  h &7 h  h  h8NM........##########..#.# ##.....##....# ##.......###.### ##.....##. #...####.#.# ##....#.†.....##.##.#.#######.#...####................ #.####.## #...###. ....#.##..... ##..##.. #.##..##### ##...##.<.#.## . ##.....#...#.... .. #.......###...##.##...8 h< hL> h:R  hT  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce8% (1%) 3b - Ozocubu's ArmourIce8% 3  c - ApportationTranslocation21%1  d - Summon Ice Beast huU Ice/Summoning21% 3  e - JinxbiteHexes30% 2  f - Alistair's Intoxication Alchemy99% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h/  h4 ........##########..#.###........ Gobosan the Chiller ##.#...###......##........ Revenant#.#...##.##.#.###....... Health: 33/33 ========================#.###.### ##.##.#.# ##.....# Magic: 7/7======================== h(5 #. #...###...##.##.#.# ##..... AC: 2Str: 11#.#.†.....##.##.#.#######.#. EV: 11Int: 16#..####................ #.## SH: 0Dex: 9##.## #...##.##.....##. ..XL:  4 Next: 22% Place: Dungeon:3#..###.. #@.##.....# hU6 iNoise: ---------  Time: 2148.6 (0.0)##..##.. #.##..#####c) +2 mace (protect)##...##.<.#.##..#Cast: Freeze . ##.....#...#.....#Memories (1) .. #.......###...##.# ...##....>..#....###.# ..............##.# #.. ..###........###.# #... ..####............ .##. _You see here a +0 club.  h&7 _The giant cockroach waves its antennae. _You hear the brisk rusting of a drain nearby.Terence the Veteran comes into view. He is wielding a +0 flail and carrying a _wand of warping. _Unknown command. h@  hA Memorise Frozen Ramparts, consuming 3 spell levels and leaving 3? Y - Yes  hA ' N - No hh5 h>M<........##########..#.###........ Gobosan the Chiller ##.#...###......##........ Revenant#.#...##.##.#.###....... Health: 33/33 ========================#.###.### ##.##.#.# ##.....# Magic: 7/7========================#. #...###...##.##.#.# ##..... AC: 2Str: 11 hN#.#.†.....##.##.#.#######.#. EV: 11Int: 16#..####................ #.## SH: 0Dex: 9##.## #...##.##.....##. ..XL:  4 Next: 22% Place: Dungeon:3#..###.. #@.##.....#Noise: ---------  Time: 2148.6 (0.0)##..##.. #.##..#####c) +2 mace (protect)##...##.<.#.##..#Cast: Freeze . ##.....#...#.....#Memories (1) .. #.......###...##.# ...##....>..#....###.# ..............##.# #.. ..###........###.# #... ..####............ .##. _You see here a +0 club. _The giant hdOh cockroach waves its antennae. _You hear the brisk rusting of a drain nearby.Terence the Veteran comes into view. He is wielding a +0 flail and carrying a _wand of warping. _Unknown command. hP+9.6 (1 h+V hz^u _This spell is quite dangerous to cast! hR_,50.6 (2 hd hl hl+1.6 (3 hq hx h|y+2.6 (4 h~ h _You start memorising the spell. You continue memorising. x3 h h: hc _You finish memorising. Spell assigned to 'c'. hm......###........ .......##########..#.###. #.#...##......##.. #.#...# # #.##.#.###.. #.###.### #. ##.##.#.# ##.....## #. #...###...##.##.#.# ##.....##.#.†.....##.##.#.#######.#..#..####................ #.##.##.## #...##@##.....##. ..#..###.. #..##.....# ##.. #.##..#####  ##.<.#.##..#  h”6 ##...#.....# #.......###...##.###....>..#....###.#...##.# #..###..###.# #... ht h23.6 (1 _ h͢ hڤ hg.........###........# ......##########..#.###. .#...## #......##.. .#...# # #.##.#.###.. .###.### #. ##.##.#.# ##.....## . #...###...##.##.#.# ##.....# #.#.†.....##.##.#.#######.#..##..####......@......... #.##..##.## #...##.##.....##. ..#..###.. #..##.....# ##.. #.##..#######.<.#.##..#  ##...#.....#  #.......###...##.# h##....>..#....###.#....# #.. h h`&4 h h hg ###....###..#.###. #...## #......##.# #...# # #.##.#.###.## ###.### #. ##.##.#.# ##.....##  #...###...##.##.#.# ##.....#  hh #.#.†.....##.##.#.#.#..# #..####. #.##.. ##.## #...##.##.....##. .. #..###.. #..##.....# ##..##.. #.##..##### ##...##.<.#.##..#  ##.....#...#.....#  #.###...##.# ##....>..#....###.#  ho  hWp &5 hQt  hv  h ###.....##..#.###. ...## #......##.# ...# # #.##.#.###.## #.### #. ##.##.#.# ##.....##  #...###...##.##.#.# ##.....#  #.#.†.....##.##.#.# h 8.#..#  #..####. #.##..  ##.## #...##.##.....##. .. #..###.. #..##.....# ##..##.. #.##..#####  ##...##.<.#.##..# ##.....#...#.....# #.###...##.#....>..#....###.#  h <6 h  h  hS&###.....##..#.###.## #......##.###.# # #.##.#.###.## # #.### #. ##.##.#.# ##.....## #...###...##.##.#.# ##.....# . #.#.†.....##.##.#.#.#..# # #..####.##.##..  h'##.## #...##.##.....##....  #..###.. #..##.....#  ##..##.. #.##..##### ##...##.<.#.##..#.....#...#.....# .###...##.# ....>..#....###.#  h.0 h0&7 hP5 h/7 hA ###....##..#.###.# .## #......##.###. .# # #.##.#.###.## # .### #. ##.##.#.# ##.....## # ...###...##.##.#.# ##.....# . .#.†.....##.##.#.#######.#..# # ..####.##.##.. # #.## #...##.##.....##....  hH# #..###.. #..##.....# . ##..##.. #.##..##### ###...##.#>..#....###.#  h h&8 h hz h!###.....# .#..#.###.# ## #......##.###. # # #.##.#.###.## ###. ### #. ##.##.#.# ##.....## #.###...##.##.#.# ##.....# . #.†.....##.##.#.#######.#..# ##. .####.##.##.. #. .## #...##.##.....##.... #.  h..###.. #..##.....# .. #..##.. #.##..##### . #...#.....####...##.#  h h}&9 h hL h..#....###.#  hlN htO'60 hpT hHV h###.#...#.###.###. #......##.###....<# #.##.#.###.## ###.# # #. ##.##.#.# ##.....## #.#. ###...##.##.#.# ##.....# . †.....##.##.#.#######.#..# ##.#. h##.##.. #.#. # #...##.##.....##.#.#. ###.. #..##.....# ##.#. .##.. #.##..##### .# #...#.....####...##.#  hK h&1 h h h###.#...#.###.###.#......##.###....<.# #.##.#.###.## ###.##)  hP #. ##.##.#.# ##.....## #.#....##.##.#.# ##.....# . .....##.##.#.#######.#..# ##.#.##.##.. #.#.  #...##.##.....##.#.#.#.. #..##.....# ###.#....# ##.. #.##..##### .#.# # ##.<.#.##..# hIQ#...#.....#  h  hڕ&2 h h hO` ###.#...#.###.###.#......##.###....<. # #.##.#.###.## ###.##). #. ##.##.#.# ##.....## #.#. #...##.##.#.# ##.....# . h` ##.##.#.#######.#..# ##.###. #.##.##.. #.#. #...##.##.....##.#.#.#. #.. #..##.....#####.#....#. #.. #.##..##### .# .# #. #.<.#.##..# #  hAa  h$i  hkj &3 hn  h)p  hH########## ######..#.###...###.  #......##.###....<#.##.#.### ###.##) . ##.##.#.# ## #.#... ...##.##.#.#  .....  hiI...##.##.#.#######.#..# ##.###............##.##... #.#... ...##.##.....##.@....... #.#.#.# .. #..##.....#####.####g ....#. .. #.##..##### .# .# #. .<.#.##..# #  ...#.....###...##.# g   hobgoblin (asleep) #....###.#.##.# #..###.# #. hI hU hV&4 h[ h5^\ _A hobgoblin comes into view.  h 4###.#....#  h ..#.###.............###....##......##.........###....<...##.##.#.###.......## ###.##).  ##.##.#.# ##.....## #.#.##.##.#.# ##.....# .##.##.#.#######.#..# ###.###..#  h@ >##.##.... #.#....###.##.....##.# #.#.#.# . #..##.....#####.####g# ....#..  #.##..##### :.# .# #.. <.#.##..# ..# #.....# ......##.# .... ....###.# .....  hk e##.# #.. ......   hB  Found a book of Debilitation.  hi|g.g  h/==5  hv  h!+ _The hobgoblin shouts!  hb ####.#....#..#.###.............###....# #......##.........###....<...##.##.#.###.......## ###.##).##.##.#.# ##.....## #.#. .##.##.#.# ##.....# . .##.##.#.#######.#..#.###.###..###.##.....#.#....# ##.##.....##.g.# #.#.#.##   hc  #..##.....#####.####.# ....#..  #.##..##### #:.# .# #.. .#.##..# #..# #.....# #......##.# #.... ###.# ...... ##.# #.. #......   h:f   hJo 4g.  h@p /--6  hv   hx   hq ###.#....#..#.###.............###....# ##......##.........###....<...##.##.#.###.......## ###.##). ##.##.#.# ##.....## #.#......# ##.##.#.# ##.....# .. ##.##.#.#######.#..#.###.###..###.##.....#.#....# ##.##.....##....@.g..# #.#.#.## #..##.....#####.####.# ....#.. #.##..##### #:.# .# #..   hT n#.##..# #..# #.....# #... ...##.# #.... ###.# .......# #.. #......   h9   h1 0g.  h' R--7Freeze  hw   h   You closely miss the hobgoblin. The hobgoblin barely misses you.0---=9.0 (1.4  h   h - _The hobgoblin hits you.  h9###................#######....### Gobosan the Chiller ###..#.###.............###....# # Revenant  #......##.........###....<...### Health: 30/33 =====================---  #.##.#.###.......## ###.##)..... Magic: 6/7====================---- ##.##.#.# ##.....## #.#......# AC: 2Str: 11 ##.##.#.# ##.....# ............ EV: 11Int: 16 ##.##.#.#######.#..#.###.###..### SH: 0Dex: 9 .............##.##.....#.#....#  XL:  4 Next: 22% Place: Dungeon:3 ##.##.....##....@g...# #.#.#.##  Noise: =--------  Time: 2169.0 (0.0) #..##.....#####.####.# ....#..  c) +2 mace (protect) #.##..##### #:.# .# #..  Cast: Freeze #.##..# #..# Memories (1) #.....# #... ...#  h;'#.# #.... g   hobgoblin ..###.# ...... #.# #.. #...... #.# #...Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is severely wounded.You hit the hobgoblin.  Your weapon exudes an aura of protection.  h......  .....<  ......## ) ##.....## # ##.....# ..######.#..#.###....##.##.....# #....@†...#  ####.####.#   #:.# .# #..  #..# #.  h[ #. .. #.. #. #...  hs 9 470.0 (1Freeze  hi  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is severely wounded.You hit the hobgoblin.r weapon exudes an aura of protection. _You kill the hobgoblin!! h:.#....#..#.###.......###....# #. #......##.........###....<...###. #.##.#.###.......## ###.##). #.##.#.# ##.....## ##.#......# #.##.#.# ##.....## ... #.##.#.#######.#..#.###.###..###.##.....#.#....# .##.....##.....@...# #.#.#.## ..##.....#####.####.# ....#.. ! h@.##..##### #:.# .# #.. .##..# #..# .....# #...##.# #....###.# ...... .# #.. #...... ! h^! h.-1! h! hv _You see here a hobgoblin corpse.! hE  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! hz! h\{8-! h! h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)! h   Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! hm! hU! h! h.#....# #..#.###......###....# #.# ......##.........###....<...###. ! h3.##.#.###.......## ###.##). .##.#.# ##.....## ###.#......##. .##.#.# ##.....##.... .##.#.#.#..#.###.###..###.##.....#.#....# .##.....##.....†@..# #.#.#.## ! h##.....#####.####.# ....#.. ##..##### #:.# # .# #.. ##..# #..# ! h > Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ! ho_You can't see any susceptible monsters within range! (Use Z to cast anyway.)! hL! hD51=! h9 2 2 _! h! h! hS4! hT! hW! h>X! h\B! h]! h `,! h`! h6d! hdi2==! hWe! hh,! hi! hn,! hCo! h5ue7====! h*v! hy! hzi3==! h{! hx|! hk! hȀ! h=! hwonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure! h5)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here a hobgoblin corpse.! h! h _! h&! h! h! hm=====! h)! h! h! h[:=! h! h"  ###...###....<...  #.##.#.###.......## ###.##).... ! h ##.##.#.# ##.....## ###.#....#.#.# ##.....##.....#.#.#######.#..#.###.###..## ..............##.##.....#.#....# #.....##.....†...# #.#.#.##  #..##.....#####.####.# ....#..  #.##..##### #@.# # .# #...##..# #..# .#.....# #.... ...##.# #......###.# .......# ##.# #.. #........! hk.# #... .......## .... .##. .....#...##! h ## ..You pick up a book of Debilitation and begin reading...! h0842.0)! h?,5.0 (13! h! hr  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library." h$4" h" h" h" hM" hO," h߾" h<" h" h" h" h" h/" h" h" h" h2" h" h," h" h" hX" hB" h" h," h" h} _You hear the brisk rusting of a distant drain." h>4" h" h#.##..##### #..###.#.#.# #.. #.##..# #..#.#..... #.....# #......# " h...##.# ####......# .###.# ###.........### #.# #.. ....##........# #.# #... ####........### " hu/... .##...........#.... .## ## ....####@..#####  #. ##..# . ..# " ho@  ..#  ..." hN .... ....# " hc..?.# " h294.0 (9.0)" hq/5.0 (10.0)" h " hs^ _t - a sedimented yellow potion" h+ 4" h , " hB/ " h3 ," hx8 ," hN< ," hy= " h? " hC ," hE " h2G " h K ," hL " h+O " hW ##.# ###.........###  #.. ....##........#  #... ####........### . .##...........#.... # ## ....####...#####  #. ##..#  . #..#  ..####..####  #......@...#  ###............ #.......##... #.....?.# ..#.......#w......... w   dart slug (asleep)..#.......##..#.......#" h^ 19.0 (4.0)" h_ -200.0 (5" hc " hf \ _A dart slug comes into view.$ h.# #.. ....##........# .# #... ####........### .. .##...........#.... ## ## ....####...##### #. ##..#  .. #..# ...####..#### #..........#.. ###$ hz..... ###... #.....?.# .. #.......# w.....###..#.# . #.#$ h $ h([.ww$ hi)+1.0 (1$ h0$ h72$ h#.# #... ####.### ... .##...........#.... .$ h## ## ....####...##### . #. ##..# . ..# #..# @ ....####..#### #..........#.. ###..... ###... #.....?.# .. #.......# ..w.... ..###.#...#.# .#.. #$ h.##. #########$ h$ h`$ h*jw.j   gnoll (wandering)w   dart slug2$ h$ hr _A gnoll comes into view. It is wielding a +0 club.$ h: .... .##....#.... #.## ## ....####...##### #. #. ##..# . j.## #..# #@$ h? ....####..#### #..........#.. ###..... ###... #.@...?.# .. . #w......# ........ .....###.$ h[  #...#.# . #.. #.# w   dart slug #. ######### ##$ h+$ h/%  $ h40OThe dart slug launches a dart at you.$ h$ hq28----=3Freeze$ h$ h- _The slug dart hits you.$ hT  You thump the dart slug!  Your weapon exudes an aura of protection.$ hU9=--- 9 =4.4 (1.4$ ha[$ h]] _The dart slug is almost dead.% h  You barely miss the dart slug.The dart slug is almost dead.% h0-5.8% h% hW _The dart slug closely misses you.% h".... .##...........#....  Gobosan the Chiller #.## ## ....####...#####  Revenant #. #. ##..#  Health: 29/33 =====================--- % h#.. j.## #..#  Magic: 6/7====================---- #@ ....####..####  AC:  9  Str: 11 #..........#..  EV: 11Int: 16 ###............  SH: 0Dex: 9 #.......##...  XL:  4 Next: 24% Place: Dungeon:3 #.@...?.# ..  Noise: =--------  Time: 2205.8 (0.0) . #w......#  c) +2 mace (protect) .. ............  Cast: Freeze .. ...#.......##.  Memories (1)  #...#.......# .  #.. #.......#  w   dart slug #. #########  ##% h9Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug.% h 8   ## ..#####  #. ##..#  j.## #..#  ....####..#### % hs  #..........#..  ###............  #.......##...  #.@...?.# ..  #.......#  ............  ...#.......##.  #...#.......#  % h #.. #.......# #. ######### ## % hf86.8 (1Freeze% h2% honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug. _You kill the dart slug!% hIr ## ## ....####...##### . #. ##..# . j.## #..# @ ....####..#### #..........#..###. #.##... #.....?.# .. #..@....# #....... #...###. % hs  #...#.# #.. #.##. ########### % h~ % h J30 2 -7% hޅ % hx % hA_ #. ##..#  j.## #..#  ....####..#### . #..........#..###.. #.##... #.....?.# .. ...#.......#... #........ #...### #...#.# .#.. #.# #. ########### & h'& h@-8& h& hZL#. ##..# j.## #..# ....####..#### . #..#.. ###..... #.##... #.....?.# .. ...#.#.& h{M#.#...#.##.#...#.# . #.. #.# & h)W& hW&9& ht]& h)_& hH#. ##..# j.## #..# ....####..#### . #.#.. ###..... #.##....#.....?.# .....#.#.#.#...#.##.#...#.# . .#.. #.# & h& h^'10& h& h[& h=#. ##..# j.## #..# ....####..#### . .#.#.. ..###.......#.##....#.....?.# .....#.#.#.& h c#...#.##.#...#.# ...#.. #.# . & h^& h?T1=1& h& h& h #. ##..# j.## #..# ###.....####..#### ..r.##..#.....####........##.##..#.....?.##....#.#.#.#...#.##.....##...#.# ....##.. #.# ...##. ### ##### r   rat (asleep)& h <2& h & h V _A rat comes into view.& hM-t#. ##..# j.## #..# #####. ....####..####...r.# #..........#.....# ###..............##.......##.#.....?.##....#.#.#.#...#.##.....##...#.......# .....# #.. #.......# .....# #. ######### ######## & hd9& h :&3& hD' hA}....####...######. ##..# .#j.## #..# ######. ....####..####...r.# #..........#.....# ###..............###.......##. #.....?.#...#.......##..............#...#.##.....####...#.' hU##.....# #.. #.......##.....##. ##################' h'' h&4' h' h' h`...........#.... ....####...#####' h|  #. ##..# .#j.## #..# ######.  ....####..####...r.# #..........#.....# ###........##.##.......##.' h@ #.....?.#...#.......##......................  #...#.##.....#####...#.  #.. #.......##.....#  #. ##################' hE' h' h!' h2==7====5' hƽ' h' hz ?####.### ' h[{ &......#.... .# ...####...##### #. ##..# .# j.## #..# ######. ....####..####...r.# #..........#.....# ###..............##.###.......##.' h{ P #.....?.#...#.# #....................... #...#.##.....##### #...#.##.....# ' h| #.. #.......##.....# #. ################ ##' h ' h &6' h ' h9 ' h +...##.# ###.### .# ......#.... .# ..####...##### .. . ##..# .### #..# ######. ...####..####...r.#  #...#.....#  ###............@.##.## #.......##.  #.....?.# ...## ........................ ...#.##.....###### ...#. .. #.......##.....' hm # . ################' h, ' hٻ &7' h ' h ( h-#.........### ..##.# ... ##.### ..# ......#.... ..#####...##### ..  ##..# .# ## #..# ######. ..####..####...r.# ( h.#..........#....@# ###.......##.## #.......##...........  #.....?.#.... ##................ #.##.....#######.......##.....#( hM9( h#:78Freeze( h?( h..#....###.######.........### .....##.# #........##........# ....###.# #....####........### .##...........#.... ) hE 7....##.## ###....####...##### ...###. #####..#@# ##..# ....... ...### #..# ##### ...###@ ##........####..####....) hР |# #..###.#..........#.... ...# .... #.###............. ...# .j# #...#.......##.... j   gnoll (wandering) ..... #...#.......##.... ...... #...#.......#..... #.###..) h D#.................) h8 053.8 (31.0)) hv ,4.8 (32) h ) h r _A gnoll comes into view. It is wielding a +0 club.+ h}7. ######.#.#.# .##.<.#.##.#.#.....#...#.....# #... ...###...##.# ####......# >..#....###.######.........##.##.# #........##........###.# #....####........###..... ........#.....##.## ###..@.####...########. #####..#.## #+ h8 .... .........### #..# #######@ ##........####..### #..###.#...#....... #.##...# .j#.. + h`8p.#.......## ...... #.......#+ h?+ hzDWjj.+ h@E:==5.8 (1.0)+ hJ+ hM' _The gnoll shouts!+ ht##.. #..##.....#####.####.#.....# ##.. #.##..##### #..###.#.#.# # ##.<.#.##..# #..#.#..... .#...#.....# #......# ..###...##.# ####......# #....###.######.........### .# #........##.# ###.# #....####.### .... .##...@.......#.... .## ###....####...########. #####..#.## ##..# ... .........### #..# ######+ h"###@ ##........####..####.# #..###.#...## ..j. #.###...# ..# #...#.##. #...#.#+ hS+ hBBj.+ h/--6+ h+ h#+ hj c.. #..##.....#####.####.#.....#. #.. #.##..##### #..###.#.#.# #. #.<.#.##..# #..#.#..... + h #...#.....# #......# ###...##.# ####......# + h #....###.######.........### ##.# #........##.# .###.# #....####.+ h" ### . .##.#.... .+ hF ##.## ###....####...##### . .+ h ###. #####..#.## ##..# . ...### #..# ######. .###@ ##........####..####.....# .+ h # #j.###.#.#.....# .# .... #.###.+ h i# .# ..# #...#.##.+ h T #...#.##.+ h + h .j--7+ h + hk . hBSy#.. #..##.....#####.####.#.....# ##.. #.##..##### #..###.#.#.# # ##.<.#.##..# #..#.#..... .#...#.....# #......# .. hS.###...##.# ####......# ..#....###.######.........###.##.# #........##.# .###.# #....####. hS.### . .##.#.... . hS.##.## ###....####...##### .###. #####..#.## ##..# . h T. ...### #..# ###### .. h`T.###@ ##........####..####..... ..# #.j###.#.#.....  ..# .... #.###.. hT  ..# ..# #...#.## .. hT3 #...#.##. hTD . hvX. hl`@@   Terence (wand, wandering). h:a . ha&8. hi. hyj/ h(.. #..##.....#####.####.#.....#. #.. #.##..##### #..###.#.#.# #. #.<.#.##..# #..#.#..... #...#.....# #......# ###...##.# ####......# #....###.######.........### ##.# #........##.# .###.# #....####.### ./ hh( .##.#.... .##.## ###....####...##### . .###. #####..#.## ##..# . ..@......### #..# ######. ./ h(###@ ##..j.....####..####.....# .# #..###.#.#.....# j   gnoll# .... #.###./ h(# .# ..# #...#.##. #...#./ h) ##./ h/,/ h%-/ h,4{.@..j/ h`4@   Terence (wand, wandering)j   gnoll/ h&5&9/ hQ;/ hh=/ h .. #..##.....#####.####.#.....#. .. #.##..##### #..###.#.#.# #. .<.#.##..# #..#.#..... ...#.....# / h2 #......# ###...##.# ####......# #....###.######.........### ##.# #........##./ h $# . .###.# #....####.### . .##.#.... . .##.## ###....####...##### . / hڿ ###. #####..#.## ##..# .# .........### #..# ######. / h ###@ ##@..j. / h) N# #..###.#.#.....# j   gnoll # .... #.###./ hV !## / h # ..# #...#.##. #...#./ h ##./ h4 / h / h{ ....@@   Terence (wand, wandering)/ h '60/ h / h5 0 h>-##.##.....##.....†...# #.#.#.## . #..##.....#####.####.#.....#..  #.##..##### #..###.#.#.# #.. <.#.##..# #..#.#..... ..#.....# #......# #...##.# ####......# ..###.######.........### .# #........##0 h>?6.# . 0 hk?K###.# #....####.### ..# ..... .##...........#.... ..#0 h@.## ###....####...##### ... ##. #####..#.## ##..# .# ... .........### #..# ######... ##@ ##........####..####.....# . #.@###.#..........#.....# .0 h1@   .... #.###..............##.  0 hd@ ..# #...#.##. 0 hC0 hD0 hN4j@@   Terence (wand, wandering).j   gnoll0 hpO&10 hW0 hY0 hA............##.##.....#.#....# ##.##.....##.....†...# #.#.#.##  #..##.....#####.####.#.....#..  #.##..##### #..###.#.#.# #.. .#.##..# #..#.#..... .#.....# #......# #...##.# ####......# 0 h?B..###.######.........### .# #........##.# ... ##.# #....####.### ..# 0 hiB.... .##...........#.... ..## #0 hB.## ###....####...##### ...# 0 hB#. #####..#.## ##..# .#.# 0 h,C.. .......j.### #..# ######...# j   gnoll #@ ##..@.....####..####.....# .# #..###.#..........#.....# .#.... #.###.......##.#0 hF0 hOm. 0 h8P&20 hU0 hkW0 h%##.##.#.#######.#..#.###.###..### .............##.##.....#.#....# ##.##.....##.....†...# #.#.#.## #..##.....#####.####.#.....#.. #.##..##### #..###.#.#.# #.. #.##..# #..#.#.......# #......# .# ##### ..###.######....@....### .# #........##.# ... #.# #....####.### ..# ... .##...........#.... ..## .## ###....####...##### ...# #####..#.## ##..0 hh[40m# .#.# . .........### #..# ######...# @ ##..@.....####..####.....# .# #..###.#...#.....# .#0 hvkjj   gnoll0 hN&30 h0 h 0 hE> M ##.....##............. ##.##.#.#######.#..#.###.###..### .............##.##.....#.#.... ##.....†...# #.#.#.##.##.....#####.####.#.....######.#.#.# #..###.#..... 0 h> #.... .##.# #### ..###.######...### ....##0 h> ... #.# #....####........###0 h>  ... .##...........#.... ..##0 h? 2...##j0 h9? >...#0 h? 0 hAI 0 hI 40 hN 0 hkP 0 ho .M##.....## ###.## ##.....##............. ##.##.#.#######.#..#.###.###..### .............##.##.....#.#.... ##.....†...# #.#.#.##.##.....#####.####.#.....######.#.#.# #..###.#..... #.... 0 h4p 7.##.# #### ..###.######...### ....##... 0 hap #.# #....####........### ..##..#0 hp 0 hy 0 hz &50 h 0 h 0 htGM ##.......###).....##.....## ###.## ##.....##............. ##.##.#.#######.#..#.###.###..### .............##.##.....#.#.... ##.....†...# #.#.#.##0 h{.##.....#####.####.#.....######.#.#.# #..###.#..... #.... .##.# #### ..###.######...0 h### #.# #........##........# ...##...###..#0 h&0 h&60 hD0 h1 hJ #........###....<...##  #.##.#.###.......## ###.##)....  ##.##.#.# ##.....## ###.# .##.##.#.# ##.....##............ .##.##.#.#######.#..#.###.###..## ..............##.##.....#.#....# .##.##.....##.....†...# #.#.#.##  #..##.....#####.####.#.....#.. 1 hKR #.##..##### #@.###.#.#.# #.. .#.##..# #..#.#..... .#.....# #......# #...##.# ####......# ...###.######..###1 hNKz#.# #........##........# ...  ##.# #....####........### ..#  .1 hzK... .##...........#.... ..##  1 hK#.## ###....####...##### ...# 1 h*N1 hUj   gnollj1 hyV&71 hN\1 h.b1 h1 h^1 h$1 hai1 hi1 hq1 ht1 h lM####..#.#....###....# .....##.........###....<...## ##.......###)  ##.....## ###.# ##.....##............ .##.##.#.#######.#..#.###.###..## ..............##.##.....#.#.... .##1 h= '#.....†...# #.#.#.##.##.....#####@####.#.....  ######.#.#.# #..###.#..... .#.... #...... #...##.# ####......#.#1 h j   gnoll..#.....#..1 hD 1 h bj.81 h 1 hl 1 h..###......#######....# #####..#.###.............###.... #......##.........###....<...# #.##.#.###.......## ###.##)  ##.##.#.# ##.....## ###.# ..##.##.#.# ##.....##...........##.##.#.#######.#..#.###.###..# ...............##.##.....#.#....# ..##.##.....##..@..†...# #.#.#.## . #..##.....#####.####.#.....#.. . #.##..##### #..###.#.#.# #.. <.#.##..# #..#.#..... ..#.....# #...# ##...##.# ####......# ....###.######...### .##.# #........##j.......# ... ###.# #....####........###[391 h;49m ... 91 h]1 h2 h&-.###.#....#..#.###.............###.... #......##.........###....<... #.##.#.###.......## ###.##) 2 h-_. ##.##.#.# ##.....## ###.#.##.##.#.# ##.....##.##.##.#.#######.#..#.###.###...##.##.....#.#.....##.##.....##.@...†...# #.#.#. .2 h-. #..##.....#####.####.#.....#.. .2 h-. #.##..##### #..###.#.#.# #.. .<.#.##..#2 h. #..#.#......#.....# #......##...##.# ####......# #....###.######.........### .2 hC..##.# #.##........# .###.# #....####.### ..2 hY82 h8'702 h>2 hw@2 h]e.......... ....###......####### #######..#.###.....### #........###....< # #.##.#.#..## ###.##) #. ##.##.#.# ###.# #...##.##.#.# ##.....##.......##.##.#.#######.#..#.###.### #...............@##.##.....#.#... #...##.##.....##.....†...# #.#.# #.. #..##.....#####.####.#.....# #.. #.##..##### #..###.#.#.# #. #.<.#.##..# #..#.#..... #...#.....# #......# .###...##.# ####......# #....###.######..### ..##.# #........##........# 2 h#$2 h_%12 h**2 h,2 hS :.###.##..#.###.### #......##.###....<  # #.##.#.###.## ###.##)  #. ##.##.#.# ##.....## ###.# ##...##.##.#.# ##.....##.##.##.#.#######.#..#.###.### ##.##.##.....#.#  #...##.##.....##.....†...# #.#.# ##.. #..##.....#####.####.#.....# #2 hU #.. #.##..##### #..###.#.#.# # ##.<.#.##..# #..#.#..... .#...#.....# #......#.###...##.# ####......#.#....###.######.###.##.# #.##.#2 h] 2 h$^ &22 hc 2 hee 3 h4.###.##..#.###.### #......##.###....< # #.##.#.###.## ###.## # #. ##.##.#.# ##.....## ###.##...##.##.#.# ##.....## †.....##.##.#.#######.#..#.###.#.##.##.....#.# 3 h# #...##.##.....##.....†...# #.#.#.. #..##.....#####.####.#..... .##.. #.##..##### #..###.#.#.# .##.<.#.##..# #..#.#..... ..#...#.....#3 h #......# ...###...##.# ####......# >..#....###.######.### .....##.# #.##3 h .#3 h<33 h 3 h3 3 h.###.##..#.###.### # #......##.###.... # #.##.#.###.## ###. ## #. ##.##.#.# ##.....## ###.# .###...##.##.#.# ##.....## .†.....##.##.#.#######.#..#.###.#.##.##.....#.# ## #...##.##.....##.....†...# #.# 3 h,.###.. #..##.....#####.####.# ..##.. #.##..##### #..###.#.#.# ..##.<.#.##..# #..#.#......#...#.....# #......#.###...##.# ####......# .>..#....###.######.### ......##.# #.##.#3 h3 hkjj   gnoll3 h±&43 h3 hK3 hP<.###..... .#..#.###. ## #......##.### # # #.##.#.###.## ###.# #. ##.##.#.# ##.....## ###. ..###...##.##.#.# ##.....## #.†.....##.##.#.#######.#..#.###. .####.##.##.....#. .## #...##.##.....##.....†...# #. ..###.. #..##.....#####j####.# #..##.. #.##..##### #..###.#.#..##.<.#.##..# #..#.#......#...#.....# #......#.###...##.# ####......# .3 hXQ.>..#....###.######.### .##.# #.##.#3 h)T3 h[@j.3 hc\&53 hb3 h_d3 h>* .###..... ..#..#.###. .## #......##.### .# # #.##.#.###.## ### .### #. ##.##.#.# ##.....## ###.###...##.##.#.# ##.....## .#.†.....##.##.#.#######.#..#.### ..####.##.##.....# #.## #...##.##.....##..j..†...# # #..###.. #..##.....#####.####.# ##..##.. #.##..##### #..###.#.# #...##.<.#.##..# #..#.#.#...#.....# #......#.###...##.# ####......# ...>..#....###.######.### 3 h* S.##.# #.##.#3 h/ 3 h6 ;j.3 h6 &63 h?= 3 hW? 3 h .###.....#..#.###. ..## #......##.### ..# # #.##.#.###.## #.### #. ##.##.#.# ##.....## #...###...##.##.#.# ##.....## #.#.†.....##.##.#.#######.#..#. #..####.##.##..... #3 h I#.## #...##.##.....##.j...†...#  #..###.. #..##.....#####.####.#  ##..##.. #.##..##### #..###.#. ##...##.<.#.##..# #..#.# #.....#...#.....# #......#.###...##3 h O.# ####......#.>..#....###.######..##.# #.##.3 h <73 h/ 3 hs 3 hw.###......3 h>#..#.###.## #......##.###.# # #.##.#.###3 h/.## #.### #. ##.##.#.# ##.....##  #...###...##.##.#.# ##.....## 3 hl  #.#.†.....##.##.#.#.#..#.  #..####3 h*.##.##  ##.## #...##.##.....##.j...†...#3 hk #..###.. #..##.....#####.####.# ##..##.. #.##..##### #..###.#  ##...##.<.#.##..# #..#.# ##.....#...#.....# #......#  #3 h;C.###...##.# ####......#  #....>..#....###.######.# 3 h_x.##.# #.## 3 h3 h:j.3 hxj   gnoll3 h&83 ẖ3 h4 h.###......#..#.### #...## #......##. #...# # #.##.#.###.## #.### #. ##.##.#.# ##.....##  #...###...##.##.#.# ##.....## #.#.†.....##.##.#.#.#..#. #..####.j##.## ##.## #...##.##.....##.....†... #..###.. #..##.....#####.####. ##..##.. #.##..##### #..###. ##...##.<.#.##..# #..#.#  ##.....#...#.....# #......   #.###...##.[334 hWm# ####......  ##....>..#....###.######. .##.# #.## 4 h 4 hej.j   gnoll4 hD&94 h4 h4 h.###.....##..#.### .#...## #......##. .#...# # #.##.#.###.## .###.### #. ##.##.#.# ##.....## . #...###...##.##.#.# ##.....## #.#.†.....##.##.#.#.#..# #..####.j.##.## ##.## #...##.##.....##.....† #..###.. #..##.....#####.####4 h| ##..##.. #.##..##### #..### ##...##.<.#.##..# #..#.# ##.....#...#.....# #  #.###...##.# ####  .##....>..#....###.###### .##.# #.## 4 hf4 hj.j   gnoll4 h^'804 hp4 h4 hD.###...###..#.### #.#...## #......##. #.#...# # #.##.#.###. #.###.### #. ##.##.#.# ##.....## #. #...###...##.##.#.# ##..... #.#.†.....##.##.#.#.#.. #..####.j..##.## ##.## #...##.##.....##.....†4 h% #..###.. #..##.....#####. ##..##.. #.##..##### #.. ##...##.<.#.##..# #..#. ##.....#...#.....# #....  . #.###...##.# ####....  ..##....>..#....###.###### .##.# #.##.... 4 h14 hj.j   gnoll4 hθ&14 hm4 h4 h] .###..###..#.### ##.#...## #......##  #.#...# # #.##.#.###.  #.###.### #. ##.##.#.# ##.....  #. #...###...##.##.#.# ##..... #.#.......##.##.#.#.# #..####.j...##.## ##.## #...##.##.....##.....† #..###.. #..##.....#####. ##..##.. #.##..##### #..4 h^  ##...##.<.#.##..# #..# . ##.....#...#.....# #...  .. #.###...##.# ####... .##....>..#....###.###### .##.# #.##... 4 h` 4 hi j.j   gnoll4 hDj &24 h]q 4 hr 4 h, ##.### #.##..#.####.#...## #### #......## #.#...# #... #.##.#.### #.###.### #...##.##.#.# ##..... #. #...###...##.##.#.# ## #.#.##.##.#.#.# #..####4 h@- .j....##. ##.## #...##.##.....##..... #..###...#..##.....#####. ##..##...#.##..##### #.. . ##...##.<.#.##..# #.. .. ##.....#...#.....# #.. . #4 h. .###...##.# ####.. .##....>..#....###.###### .##.# #.##.. 4 h/ 4 hM2 4 h8 j..j   gnoll4 h: &34 h? 4 h`A 5 hi ####  ###########..#.###  ###.#...## ######......##  #.#...# #...##.##.#.###5 h'V #.###.### #...##.##.#.# ## #. #...###...##.##.#.# ## #.#.......##.##.#.####### #..####.........j......##. ##.## #..@##.##.....##....5 h #..###...#..##.....##### ##..##...#.##..##### #...##.<.#.##..# #  ....#...#.....# #  ... ..###...##.# #### 5 hor ....##....>..#....###.######.. #...............##.# #........######.# #....####.5 h/5 hh.5 hP&45 h5 h5 ht ###########..#.### ###.#...## ######......## #.#...# #...##.##.#.### #.###.### #...##.##.#.# ## #. #...###...##.##.#.# ## 5 h#.#.......##.##.#.####### #..####................## ##.## #...##.##.....##.. #..###.@.#..##.....##### ##..##...#.##..##### #..##.<.#.##..# # ....#...#.....# #5 hBh ... ..###...##.# #### ....##....>..#....###.######..5 h#...............##.# #........##  ....###........###.# #....####.  #...####...... .##....5 h5 h&55 h5 h5 h*  ##.#...## ......  #...##.##.#.#####.### ## #...## ## #.#.......##.##.#.#######.####................#.## #...##.##.....##... #..###...#.####..##..##### . ##...##.<5 hx+ X . ##.....#...#.... #.......###...#####.#...............  ...............##.## ###....### 5 h4 5 h5 &65 h^: 5 h; 5 h%\    #...##.##.#.#####.### ## #...## ## #.#.......########.####................#.## #...##.##.....##... #..###...#.####..##..##### . ##. . ##.....#...#.... #.......###...#####.#Memories (1) ........##.................##.............###. #####..#j##5 hd 5 he &75 hTj 5 hm a _There is a stone staircase leading up here.5 hyg  #.###.### #...##.##.#.# ## #. #...###...##.##.#.# ## #.#.......##.##.#.###### #..####................ ##.## #...##.##.....##.. #..###...#..##.....####5 hg k ##..##...#.##..##### ..##.<.#.##..#  ....#@..#.....#  ... #.......###...##.# ## ....##....>..#....###.######..#...............##.# #........#5 h h  ....###........###.# #....####. #...####............ .##......5 h,h   ...............##.### ###....##  5 hYh =...###. #####..#j##5 h~h   ###..... .........### 5 hr 5 hu -8 _5 h{ 5 h| 6 h3 #. #...###...##.##.#.# ## #.#.......##.##.#.##### #..####................ ##.## #...##.##.....##. #..###...#..##.....### ##..##...#.##..##### . ##...##.<.#.##..#  .. ##.....#...#.....# ... #......@###...##.# ## ....##....>..#....###.######.#...............##.# #...... ....###..###.# #....### #...####............ .##.... ......6 h4[37m...##.### ###....# .###. #####..#j ###..... .........## ##...†<†...###@ ##..@.....6 h66 h->jj   gnoll6 h?&96 h0F6 hH6 h #.#.......##.##.#.## #..####...j........... ##.## #...##.##.....## #..###...#..##.....## ##..##...#.##..##### .6 h܊.##.<.#.##..#  ....#...#.....# ... ..###...##.# # ....##....>@.#....###.#####...............##.# #...... ....###.###.# #....### #...####...... .##....6 h: .......##.### ### #.######..#j ###..... ......... ##...÷<÷...###@ ##..@.... #.....†....# #..###.#6 h?6 hsV.j6 h'906 h6 h6 h T #..####.............. ##.## #..j##.##.....# #..###...#..##..... ##..##...#.##..###..##.<.#.##..#  ..6 h}T..#...#.....# ... ..###...##.# ....##....>..#....###.#####..........@....##.# #...... ....#####.# #....## #...####6 h+U...... .##... .......##.### ### ....#.######..#j ###..... ......... ##...÷<÷...###@ ##..@... #.....÷....# #..### #..........# .... #.6 h`6 hZa&16 h_h6 h^j6 h ##.## #..j##.## #..###...#..##..... ##..##...#.##..###..##.<.#.##..#  ....#...#.....# ... ..###...##.# ....##....>..#....###.#####...............##.# #..... ....####.# #....#6 hb #...####...... .##.. .......##.### ### ....#.######..# ###..... ........6 h ##...÷<÷...###@ ##..@..  #.....÷....# #..###6 h|  #..........# .... #  ###.###....# ..# # 6 hʆ6 hA6 hӓ.jj   gnoll6 h&26 hq6 h6 hp  #..###..j#..## ##..##...#.##..###.6 h ?.##.<.#.##..#  ....#...#.....# ... ..###...##.# ....##....>..#....###.###6 hֹ #...............##.# #.... ....#####.# # #...####...... .##. .......##.### ### ...#.### ###..... ....... ##...÷<÷...###@ ##..@ #.....÷....# #..## #..........# .... ###.###....# # #. ##.....6 h 6 h .jj   gnoll6 h &36 h 6 h 6 h%< ##..##.j.#.##..##..##.<.#.##..#  ....#...#.....# ... ..###...##.# ....##....>..#....###.###...............##.# #... ....####.# # #...####...... .## .......##.### ### #.### ###..... .... ##...÷<÷...###@ ##..@ #.....÷....# #..# #..........# .... ###.###....# ..# #. ##..... .. ......6 h0.jj   gnoll46 hK76 hN<n _You hear the quick rusting of a distant drain.7 hJL= ##..##...#.##.. . ##...##j<.#.##..# .. ##.....#...#.....# ... #.......###...##.# ....##....>..#....###. #........##.# # ....###..###.# # #...####. . .##.### .###.#######.  ##...÷<÷...###@ ##.. #.....÷....# #.. #.# ....  ###.###....# ..#  #. ##.....  .. ......7 h6].jj   gnoll57 hm7 h;6 ##..##...#.##.. . ##...##.<.#.##.. .. ##.....#j..#..... ... #.......###...##. ....##....>..#....###.##.........##.# #....###........###.# #.#...####. ..##.### .###..####.  ##...÷<÷...###@ ##7 h6 #.....÷....# # #.# .... ###.###....# ..# #.# ##..... 7 h6j .. ......7 h:7 hC.jj   gnoll7 htD&67 hyP7 hdQ7 h-   ##..##...#.##   . ##...##.<.#.##   .. ##.....#...#   ... #......j###...##  #....##....>..#....###  ##........##.# #  #.....###........###.# #  #.#...####.  #.##.###  .###.  7 h H.####.   ##...÷<÷...###@ ##   #.....÷....# #   #.#    ###.###....# ..# 7 h  #.# ##.....   .. ......7 h 7 h &77 h 7 h" 7 hC }  ##..##...#.##  #.S. ##...##.<.#.##  #... ##.....#...#  #... #......j###...  7 h  #....##....>..#....   ###........##.#  7 h  #.....###........###.#   #.#...####7 h X.   #.##.###  7 h! / #.###.  7 h'! ^ #..####. 7 hQ!  # ##...÷<÷...###@  7 h{!  #.....÷....#  #.7 h! .# S   adder (asleep)  ###.###....# ..  7 h="  #.# ##.....   .. ......7 h3( h  An adder comes into view.7 h4 .SS87 h7 7 h: / _The adder hisses angrily.7 h  ##..##...#.  #...# ##...##.<.#.  #.S.# ##.....#...#  #...###......j###...  #....##....>..#....  ###.....##.#  #.....###........###.#  #.#...####.  #.##.  #.###.  #..####.   #. ##...÷<÷...###@   #.....÷....# 7 h4) #..#   ###.###....#   #.# ##7 hP.....   .. ......7 h27 h7 h>P.S7 hǼ&97 h7 h8 hlf  ##..##...#.  #...# ##...##.<.#.  #...# ##.....#...#  #...###......j###  #.S..##....>..#....  ###.....##.  #.....###.###. 8 h  #.#...####  #.##.  #.###. 8 h~8 #..####.   #. ##...÷<÷...###@ # #.....÷....#  #...#   ###.###....#  #.# ##.....   .. ......8 h8 h x.S3008 h8 hR8 h$cm  ##..##...#  #...# ##...##.<.#  #...# ##.....#...#  #...###......j###  #....##....>..# 8 hc ###.S....##  #.....###8 hc.###  #.#...####  #.##. 8 hc #.###.  #..####8 h d.  #.. ##...÷<÷...###@8 h;d  #. #.....÷....# 8 hld#. #....# # ###.#8 hd#....#   #.# ##.....   .. ......8 h$g8 hnT.S8 ho&18 hu8 hqw8 h]e  ##..##...  #...# ##...##.<.  #...# ##.....#...  #...###......j###  #....##....>..#  ###......  #..S..###.8 h  #.#...####  #.##  #.###  #..####  #.. ##...÷<÷...###  #.. #....÷....# 8 hB #.. #..........#  #.. ###.#8 hs##....# #.. #.# ##.....   .. ......8 hc8 h@T.S8 h ?=2Freeze8 h 8 hk S _The adder closely misses you.8 hq  #...#.##.<  #...#..#.  #...##.j##  #....##....>..#. ###.............  #.....###  #.#S..####.. #........#   #..####...8 h<   #..# ##...÷<÷...##  #... #.....÷....#   #... #..........#  #..## ###.###....# 8 ho L #..# #.# ##.....  #... .. ..... . #.###8 h 8 h U.S8 h .-38 h' 9 hX ##.....#....###......j##...##....>..#.###...................#####...####.##.S.......#...#####..... ##...÷<÷...##. #.....÷....# ..#S   adder##.. ##.. ..9 h9 hg9 h......jSj   gnollS   adder9 h@-49 h9 h9 h ##......j##.>..#.###...................#####...####.##.......j.#.S.......#.####..... ##...÷<÷...##..##.....÷....# .#.######.###### #...#9 h|9 hP.S9 h.=59 h9 h`p _The adder attacks as it pursues you! The adder misses you.9 hf #...###......j## Gobosan the Chiller 9 h#....##....>..#. Revenant ###............... Health: 33/33 ======================== 9 h#.....###........# Magic: 6/7====================---- #.#...####........ AC: 29 h&AStr: 11 9 hG##.......j........# EV: 11Int: 16 9 ha#................## SH: 09 hy;Dex: 9 9 h9 h #.S####............ XL:  4 Next: 29% Place: Dungeon:39 hߍ 9 hb#.@# ##...÷<÷...## Noise: =--------  Time: 2305.8 (0.0) 9 h5#....##.....÷....# c) +2 mace (protect) 9 hW#....##..........# Cast: Freeze9 hz #..######.###....# Memories (1) 9 h 9 hĎn#..# #.# ##..... 9 h#... .. ..... S   adder 9 h##.. ... #.### ### ##.. .. 9 hM#...#9 huPress: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  9 hThe adder is lightly wounded.  The adder seems to slow down. You barely miss the adder.The adder is lightly wounded.9 h6Y2-6.8 (19 h9 h?  Aim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.seems to slow down. You barely miss the adder.is lightly wounded. _no longer moving slowly. The adder bites you.9 h8 .>..#.###...................#####...####.##.......j.#.........#S####...#####...÷<÷...##..##.....÷....# .######.### #.# ##...... .. #.. .#.### ### ## ..  .#9 h- P.S9 h \3=-79 h 9 h 9 h%  #....##....>..#. Gobosan the Chiller ###............... Revenant #.....###........# Health: 33/33 ======================== #.#...####........ Magic: 5/7=================------- ##.......j........# AC: 2Str: 11 #................## EV: 119 hO& Int: 16 #..####............ SH: 0Dex: 9 #.S#####...÷<÷...## XL:  4 Next: 29% Place: Dungeon:3 #.@..##.....÷....# Noise: ---------  Time: 2307.8 (0.0) 9 hv& #....##..........# c) +2 mace (protect)9 h&  #..######.###....# Cast: Freeze 9 h1' #..# #.# ##..... Memories (1)  #... .. ..... ##.. ... #.### S   adder (slow) 9 h' ### ##.. .. #...#Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded.The adder seems to slow down. You closely miss the adder.The adder is severely wounded.9 h) 3=8.8 (19 hl/ 9 h 2   Aim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded.The adder seems to slow down. You closely miss the adder.The adder is severely wounded. _The adder bites you but does no damage.: hJ###...................#####...####.##.......j.#..#####..S#####...÷<÷...##...##.....÷....# .######.### #.# ##...... .. #.. .#.### #### ## ..  : h5 .#: h: h$ P.S: h T2-9: h[: hO _The adder attacks as it pursues you! The adder bites you.: hi ###............... Gobosan the Chiller #.....###........# Revenant #.#...####........ Health: 32/33 =======================- ##.......j........# Magic: 4/7=============----------- #................## AC: 2Str: 11 #..####............ EV: 11Int: 16 #..#####...÷<÷...## SH: 0Dex: 9 #.S..##.....÷....#  XL:  4 Next: 29% Place: Dungeon:3 #.@..##..........#  Noise: =--------  Time: 2309.8 (0.0) #..######.###....#  c) +2 mace (protect) : hD #..# #.# ##..... Cast: Freeze #... .. ..... Memories (1)  ##.. ... #.### #### ##.. ..  S   adder (slow) #.. .# Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder.  The adder is almost dead.You hit the adder.  Your weapon exudes an aura of protection.: h: h  #.. #.# ##.. #..j #..# #..#####...÷<÷ #.†..#÷....#  #.@..#  #..###  #..# #.#  #... .. : h ##.. ...  #### ##.. .. j   gnoll#.. : he 9 4110.8 (1Freeze: h: hz  Aim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder.  The adder is almost dead.You hit the adder.r weapon exudes an aura of protection. _You kill the adder!: hS)i.....######.##.......j.#..j......#####..####...÷<÷...##†..##.....÷....# ..######.###: h) #.# ##...... .. #... .#.### ####### ..  .#: h,: h4T.j: h5\3=-1: hZ<: h >: h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h : hf8-: h: h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.): h?f##.##.......j.#..#j####...#####...÷<÷...##: h†..##.....÷....# ...#.######.### #.# ##............ #........ #.### #######.. ..  : h< .#  : h: hP.j: hu-2 _: hD: h: h  ##.......j..## #..........## #..####.. : h\ \#.j##÷<÷...### #.†..##.....÷....#  : h #....##..........#  #..######.###....#  #..######.# .: hܡ  #..@....... . : h b## #.### : h" #####..# .. .  #..: hF &#: hh    : h  : h : h P.j: h 9 2 3: h : h : h>t ##.j.##. #...###. #..####. #..#####...÷<÷...###@ #.j..##.....÷....#  #....##.#  #..######.###....#  #..######.####.....  #.......  ##.## #.###. : h>#..# .. . #.... .#  .   ; h; hy&4; h; h; h ##.j.##.# #.###.# #..####.; h    #..#####...÷<÷...###@  #.j..##.....÷....#  #....##.; h-$#  ; hMI#..######.###....#  ; hj#..######.####.....  #.; h6# ......  ; h[##.### #.###.. ; h #; ht..# .. ..  ; hR#...# ; h .. ; h0## ; h-  ; h=5====5; h|; h<; h@< ##.j.##.# #.###.# #..####. . #..#####...÷<÷...###@  #.j..##.....÷....#  #....##.# . #..######.###....# . #..######.####.....  #.# ......  ##.### #.###..  #..# .. ..  #..... .#  $. ###   ; hB; hwMjjj   gnoll; h6O&6; hV; hY+ _Found 14 gold pieces.; h #...###.# #..####.............. .. #..#÷<÷...###@ # #.j..##.....÷....#  #....##..........# .. #..######.###....# .; h9 #.j######.####.....  #...........# . #### #.### #####..# .. ..   #..... .#  .$.....  ; hX######     ; h; hIT.j; hD&7; h; hp ' #..####... ...   #..#####...÷<÷...###@ ##   ; hp #.j..##.....÷....#  #....##..........# ...   #..######.###....# ..#   #..######.####.....  #..j........# .   ; hNq N##........### #.###   ######@.# .. ..   #.........#  #.$......  #######      ; hAt ; h | P.j; ht} &8; h ; hӄ < h #..#÷<÷...###@ ## #.j..##.....÷....# #. #....##..........# .... #..######.###....# ..#  #..######.##.  #...j.......# . ##........### #.###< h1 #######..#####.. ..  #.@.......#  #.$#  ####### . < h\$ < h< h.. < h"E====9< h< hP< hj j..##.....÷....# .....######.#### < hk ####.####..... .........# ......#........### #.###.. #######..#####..  #.........# # ######... < h1k 5..< ht < h:u '20< hy < h| < hׁ kjj   gnoll< h +1.8 (2< h < h ? _You now have 148 gold pieces (gained 14).< h#.j..##.....÷....# #.#....##..........# .... #..######.###....# ..# #..######.####..... #...........# ...... ##.....j..### #.###.. #######..#####..# .. #.# < hg#.# #....< hg< hvT.j< h+2.8 (1< h< h= h#.j..##.....÷....# #..##....##....# .... #..######.###....# ..# #..######.####..... #...........# ...... ##........### #.###.. #######j.#####..# .. #.# #.# #....#= h= hT.j= h&3= h = hX!= h#.j..##.....÷....# #..##....##.# .... #..######.###....# ..# #..######.####..... #.....# ...... ##........### #.###.. #######..#####..# .. #.j.# #.# #...###= hm= hO.j= h&4= h= h= h#.j..##.....÷....# #..##....##.# .... ##..######.###....## ..# ##..######.####..... #= h#...........# ...... ###..### #.###.. ########..#####..# .. ##.# = h\ ##..j..@..# ##.##.= h{<###= h| = h H.j= hV6===5= h = h= h  #.j..##.....÷....# #.. #....##.# ....  #..######.###....## ..#  #..######.####.....  #...........# ......  ##..### #.###..= h   #######..#####..# ..  #.#  #...j@...#  #.  #...... = h^ B ######= h = h o0---=6Freeze= h = h 8 _The gnoll hits you with a +0 club.> hH  #.j..##.....÷....##..## Gobosan the Chiller#....##..........# ....Revenant#..######.###....## ..#Health: 30/33 =====================---#..######.####.....Magic: 5/7=================-------#...........# ......AC: 2Str: 11##........### #.###..EV: 11> hINInt: 16#######..#####..# ..SH: 0Dex: 9#.........#XL:  4 Next: 41% Place: Dungeon:3#...j@...#Noise: =--------  Time: 2326.8 (0.0)#######.......c) +2 mace (protect)#......Cast: Freeze######Memories (1) j   gnoll  Aim: a gnoll, wielding a +0 club and wearing a ring of poison resistance (100%  to hit)  You freeze the gnoll.  The gnoll is lightly wounded.  You barely miss the gnoll.The gnoll is lightly wounded.> hIY1=7.8 (1> hO> hQX  to hit)  You freeze the gnoll.  The gnoll is lightly wounded.  > hQYou barely miss the gnoll.  The gnoll is lightly wounded. _The gnoll barely misses you.> h4  You hit the gnoll.  Your weapon exudes an aura of protection.  The gnoll is heavily wounded. 9 9.2 (1.4> h> h¼K _The gnoll misses you.> h^q M #.j..##.....÷....# #..## Gobosan the Chiller  #....##..........# ....  Revenant  #..######.###....## ..#  Health: 31/33 ======================--  #..######.####.....  Magic: 4/7=============-----------  #...........# ......  AC:  9  Str: 11  ##........### #.###..  EV: 11Int: 16 #######..#####..# ..  SH: 0> hr Dex: 9 #.........#  XL:  4 Next: 41% Place: Dungeon:3> hnr x #...j@...#  Noise: =--------  Time: 2329.2 (0.0) #######.......  c) +2 mace (protect) #......  Cast: Freeze ######  Memories (1)   j   gnollConfirm with . or Enter, or press ? or * to list all spells.> hr Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club and wearing a ring of poison resistance  > hr d(heavily wounded, 100% to hit)  You freeze the gnoll!> h{ ) ÷....#   ....   ..#  #..####  #...........#   ##........### #.###..  #..#####..# ..  #.........#  #...)@...#  > h | #######.......  #......  ###### > h3| +> ha h5530.2 (1Freeze> h > h   Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club and wearing a ring of poison resistance  (heavily wounded, 100% to hit)  You freeze the gnoll! _You kill the gnoll!> h  #.j..##.....÷....# #.. #....##.# ....> hI  #..######.###....## ..# #..######.####..... #.....# ...... ##........### #.###..> hw  #######..#####..# .. #.#> h i #...@....# #> h c. #......> h X ######> h W 2 -1> h> > h  Things that are here: _a +0 club; a ring of poison resistance; a gnoll corpse> h'/  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h8N-> h> h > h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)? h* #.j..##.....÷....# #.. #....##....# .... #..######.###....## ..# #..######.####..... #...........# ...... ##........### #.###.. #######..#####..# .. #.# #..@)....# #. #...... ######? h2? h3[2=2 _? h9? h;:? h&jT#.j..##.....÷....# #..##....##....# .... #..######.###....## ..# #..######.####..... #...........# ...... ##........### #.###.. #######..#####..# .. #.# #...@....# #. #...... ###### ? hn? htjj   gnoll (missile, wandering)? hku&3? hz? hI _A gnoll comes into view. It is wielding a +0 club and quivering a throwing net.Things that are here: _a +0 club; a ring of poison resistance; a gnoll corpse? h\#.j..##.....÷....# #..##....##.# .... #..######.###....## ..# #..######.####..... #...j.......# ...... ##........### #.###.. #######..#####..# .. #.# #...)@...# #. #...... ###### ? h? h"9.jj   gnoll (missile, wandering)4 _? hF#.j..##.....÷....# #..##....##.# .... ##..######.###....## ..# ##..######.####..... ##....j......# ...... ###..### #.###.. ########..#####..# .. ##.# ##...).@..# ##. ##...... ####### ? h˵? h.jj   gnoll (missile, wandering)? h&5? h? h{? h~ #.j..##.....÷....# #..###.#....##...# .... #.#..######.###....## ..# #.#..######.####..... #.#.....j.....# ...... #.##........### #.###.. #.#######..#####..# .. #.#.# #.#...)..@.# #.#.#.##......### ? h: ? h^ .jj   gnoll (missile, wandering)? h, 3==5====6? h ? h @ h83D#....##..........# .... #.##..######.###....## ..# #.#..######.####..... #.#...........# .....#.#j..### #.####.#####..#####..# .. #. #.........# #.#...)....####...#.#######.@.......#. ###########   @ h6@ hC.jj   gnoll (missile, wandering)@ hlC@ hD&7@ hK@ h;M@ h˴^#..######.###....## ..# #... #..######.####..... #. #...........# ....#. #### #.####.#####j.#####..# .. . #. #.........# ... #.#...)....####.... #.#######.......#. ## ####@ hL######   @ h @ h.jj   gnoll (missile, wandering)@ h&8@ h@ h@ h 4@ h @ h @ h..######.###....## ..# #...# ..######.####..... #...# .# ...... # #...# #.### #.###.. .# #. #@ h.j#####..# .. ..# #...##..# ...# #...##...)....####....# #...########.# #...###..@...## ## @ h@ h.jj   gnoll (missile, wandering)@ h&9@ h@ hA hA######.###....## ..# #...#. .######.####..... ..# #...#.# ...... ..# #...#. .### #.###.....# #...#####..# .....# #...#.#..j......# ....# #...#.#...)....####....# #...#.#######.# #...###...@..## ##### # A hEA hڷ.jj   gnoll (missile, wandering)A hX=====40A hiA hA hMa######.###....## ..# #...#. ######.####..... ....# #...#.# ..........# #...#.### #.###.....# #...#####..# .....# #...#.#...# ....# #...#.#...j....####....# #...#.#######.# #...###....@.## ##### # A hUbA hjj)j   gnoll (missile, wandering)A h#l&1A hqA hsB h:.##..........# .... #.###..###....##.....# #...#. #####.####..........# #...#..# ..........# #...# ......### #.###.....# #..... ####..#####..##.....# #...#.#....j....# .....# #...#.#...)....####....# #...#...#######..B h:..# #...######......#### ############# B hDB hQE&2B h+JB hKB h&J'÷ #..###.#.. .##..........#.. #.##....## #####.####......# .....# ......### #.#. ####..#####..##.j....##....)....####B hJ...#######.......######......#### #############B hTB hU&3B h@[B hk]B h^ g#####...÷<÷...###@ ##..@.....### ..##.....÷....###.####..###.#. ..##..........##....... #.####..##.....# #...# ######.####..........# #...#B h r...# ..........# #...# .......### #.###.....# #... #####..#####..##.....# #...# #....j.....# #...# #...)....####....# #...#..#######..........# #...#####......#### #############B h B hA &4B h( B h C h*JC h1C h9` 0  You start resting.C h;:+5.2 (1C h?C h{Bs _You hear the rapid rusting of a very distant drain.D h0.##.....÷....###.####..###.#..... .##..........##....... #.### #####.###....##.....# #...#..#.......# #...#. ........# ..........# #...#.### #.###.....# #..... ####..#####..##.....# #...#  #....j....##.....# #...#.#...)....### #...#.#######..........# #...#### ##......#### ##### ######## D h6===6D hD h ........ #.### #####.###....## #...#..... ........# ....D h /### #.###. ####..#####..#  #....j....##)....##########......###D h c ######### D h H ######## D hU D hn &7D h D hr D h+.##.##. #.####.###....##.....# #...##.####..........# #...#.# ..........# #...#.### #.###.....# #D hS,#..#####..##.....# #...# #.........##.....# #...# #...)....####....# #...# #######.# #... ##......#### ##### D h,(#D hD7D h7&8D hW=D h@E hۖ.##.##. #.### .######.###....##.....# #...# .######.####..........# #...#.# ..........# #...#.### #.###.....# #E hF#..#####..##.....# #...# #.........##.....# #...# #...)....####....# #...# #######.# #... ##......#### ##### #E huE hΚE hjj   gnoll (missile, wandering)E hԢ&9E hE hE.##.##. #.### ..######.###....##.....# #...# ..######.####.# #...#.# .# #...# #.### #.###.....# ##..#####..##.....# #...# #.........##.....# #...# #...)..j.####....# #...# #######.# #... ##......#### ##### #E hHE h_Pr.jj)E hQZ=======50E hWE hZ' _The gnoll shouts!E h#....##.##. #. #..######.###....##.....# #... #..######.####...# #... #.# ...# #... ##E h .### #.###.....# #  #..#####..##.....# #... #...##.....# #... #...)....####....# #... #######.j.# #...E hD ##......####  #E hE h$26E h|------=---1FreezeE h5E h8 _The gnoll hits you with a +0 club!E h E h[ 21------------2.6 (1.4E h E h s _You barely miss the gnoll. The gnoll hits you with a +0 club.E h #....##..........##....... #.## Gobosan the Chiller #..######.###....##.....# #... Revenant #..######.####..........# #... Health: 21/33 ===============--------- #...........# ..........# #... Magic: 5/7=================------- ##........### #.###.....# #... AC: 2Str: 11  #######..#####..##.....# #... EV: 11Int: 16#.........##.....# #... SH: 0Dex: 9#...)....####....# #... XL:  4 Next: 55% Place: Dungeon:3#######.j@.......# #... E ha Noise: =--------  Time: 2352.6 (0.0)##......#### #### c) +2 mace (protect)########Cast: FreezeMemories (1) j   gnoll (missile)Aim: a gnoll, wielding a +0 club and quivering a throwing net (100% to hit)  You freeze the gnoll!  The gnoll is severely wounded.You hit the gnoll.  Your weapon exudes an aura of protection.  The gnoll is severely wounded.E h E hp R 9 3.6 (1E h E hz _  You freeze the gnoll!  The gnoll is severely wounded.E h You hit the gnoll.r weapon exudes an aura of protection.  The gnoll is severely wounded. E h G_The gnoll barely misses you.F hYQ  You closely miss the gnoll.The gnoll is severely wounded.F hQe19--5.0 (1.4F h] _The gnoll hits you with a +0 club. The gnoll barely misses you.F hI#....##..........##....... #.## Gobosan the Chiller #..######.###....##.....# #... Revenant #..######.####..........# #... Health: 19/33 =============----------- #...........# ..........# #... Magic: 4/7F hH;=============----------- ##........### #.###.....# #... AC:  9  Str: 11  #######..#####..##.....# #... EV: 11Int: 16 #.........##.....# #... SH: 0Dex: 9 #...)....####....# #... XL:  4 Next: 55% Place: Dungeon:3 F hr#######.j@.......# #... Noise: =--------  Time: 2355.0 (0.0) F h##......#### #### c) +2 mace (protect) ########  Cast: FreezeF h[  Memories (1) F hӣ  j   gnoll (missile)F hPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club and quivering a throwing net (severelywounded, 100% to hit)  F hrYou freeze the gnoll.F hS .. ..  ..  #.  .#####.  #.........#  F hj#...)....####....#  #.)@.......#  ##......####  F h]########  F hF ho20=5====686.0 (1FreezeF hF h  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club and quivering a throwing net (severelywounded, 100% to hit)  You freeze the gnoll. _You kill the gnoll!F h #....##.##. #.  #..######.###....##.....# #  #..######.####....# #  #.# ....# #  ##..### #.###.....# # F hR#..#####..##.....# # #..##.....# # #...)....####....# # #######..# # ##......####  #F hF hsA 2 -7F hF h~  u - a throwing netThings that are here:F h E-8.0 (2F hF hO _a +0 club; a gnoll corpseF h?  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F h, #....##.##. #. #..######.###....##.....# # #..######.####....# # #.# ....# # ##..### #.###.....# # #..#####..##.....# # #.##.....# # #...)....####....# # #######@).# # ##......####  ##F hk29.0 (1 _F hF h JF hm 1======F h ,F h F h ,F hV F h ,F h F h F h F h( X2==F h F h F hP F hl F h d6===F ha F h ,F hd F hx 93F hF )=F h F h nF hL j60.0)j   gnoll (wandering)F hS F haV \ _A gnoll is nearby!G h  #.j..##.....÷....###.####..### #....##..........##....... # #..######.###....##.....# # #..######.####..........# # ......# ..........# #.....j..### #.###.....# ########..#####..##.....# #G h 7 #.........##.....# # #...).@..####....# ########.)........# ......#### #########G h G h J.jG hJ N===70.0) G h _G h G ha H hR #..#####...÷<÷...###@ ##..@. #.j..##.....÷....###.####..# #....##..........##.......  #..######.###....##.....#  #..######.####...#  ......# ..........# ........### #.###.....# #######j.#####..##.....#  #....@....##.....#  #...)....####....# #######.)........# ......############H h@h.jjH h0===1H h{H h0' _The gnoll shouts!H h9 #..#####...÷<÷...###@ ##..@ #.j..##.....÷....###.####.. #....##.##. #..######.###....##.....# #..######.####.# #...........# .# ##........### #.###.....# #######..#####..##.....# #.j.##.....# #...)....####....# #.).# ##......#### #####.j24=---2FreezeH h:  You hit the gnoll.  Your weapon exudes an aura of protection.  The gnoll is lightly wounded.H hj;. 9 H h;P=--3.4 (1.4H hDH h HR _The gnoll barely misses you.H hA #..#####...÷<÷...###@ ##..@ Gobosan the Chiller#.j..##.....÷....###.####..# Revenant#....##..........##.......Health: 24/33 =================-------#..######.###....##.....#Magic: 5/7=================-------H hhB #..######.####..........#AC:  9  Str: 11#...........# ..........#EV: 11Int: 16##........### #.###.....#SH: 0Dex: 9#######..#####..##.....#H hB XL:  4 Next: 68% Place: Dungeon:3#..j@.....##.....#H hB 6Noise: =--------  Time: 2373.4 (0.0)#...)....####....#c) +2 mace (protect)H hB #######.)........#Cast: FreezeH hWC y##......####Memories (1) ########j   gnoll  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit)  H h}C You freeze the gnoll.  The gnoll is moderately wounded.You closely miss the gnoll.H hC JThe gnoll is moderately wounded.H hD b22-4.4 (1H h4K H hAM  Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit)  You freeze the gnoll.  H hM The gnoll is moderately wounded.You closely miss the gnoll.  The gnoll is moderately wounded. _The gnoll hits you with a +0 club.H h[ #..#####...÷<÷...###@ ##..@ Gobosan the Chiller#.j..##.....÷....###.####..# Revenant#....##..........##.......Health: 22/33 ================--------#..######.###....##.....#Magic: 4/7=============-----------H h $#..######.####..........#AC:  9  Str: 11#...........# ..........#EV: 11Int: 16##........### #.###.....#SH: 0Dex: 9#######..#####..##.....#XL:  4 Next: 68% Place: Dungeon:3H h #..j@.....##.....#Noise: =--------  Time: 2374.4 (0.0)H h. =#...)....####....#c) +2 mace (protect)#######.)........#Cast: FreezeH hX ##......####Memories (1) ########H h{ j   gnoll  Press: ? - help, Shift-Dir - straight lineH h Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.H h vYou hit the gnoll.  The gnoll is heavily wounded.H h s18---5====H h* $5.4 (1H h H h   Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.You hit the gnoll.  The gnoll is heavily wounded. _The gnoll hits you with a +0 club.H h>T#..#####...÷<÷...###@ ##..@ Gobosan the Chiller#.j..##.....÷....###.####..# RevenantH hT|#....##..........##.......Health: 18/33 =============-----------#..######.###....##.....#Magic: 4/7=============-----------#..######.####..........#AC:  9  Str: 11#...........# ..........#H hTEV: 11Int: 16##........### #.###.....#SH: 0Dex: 9H hT#######..#####..##.....#XL:  4 Next: 68% Place: Dungeon:3#..j@.....##.....#Noise: =--------  Time: 2375.4 (0.0)H hU=#...)....####....#c) +2 mace (protect)#######.)........#Cast: FreezeH h?U##......####Memories (1) ########H hjUj   gnoll  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit)  H hUUYou freeze the gnoll.  The gnoll is severely wounded.H hU\You hit the gnoll.  The gnoll is almost dead.H hUH h WG96.4 (1H h]H hYa  Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the gnoll.  The gnoll is severely wounded.H haYou hit the gnoll.  The gnoll is almost dead. _The gnoll hits you but does no damage.I hg #..#####...÷<÷...###@ ##..@ Gobosan the Chiller #.j..##.....÷....###.####..# Revenant #....##..........##.......  Health: 19/33 =============----------- #..######.###....##.....#  Magic: 3/7I hA==========-------------- #..######.####..........#  AC:  9  Str: 11 #...........# ..........#  EV: 11Int: 16 ##........### #.###.....#  SH: 0Dex: 9 #######..#####..##.....#  XL:  4 Next: 68% Place: Dungeon:3 I h>B#..j@.....##.....#  Noise: =--------  Time: 2376.4 (0.0) #...)....####....#  c) +2 mace (protect) #######.)........#  Cast: FreezeI hi ##......####  Memories (1)  ########   j   gnollI hCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I hFAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 100% to hit)  You freeze the gnoll!I h ÷<÷  ÷   I h߼E  #..####  #...........#   ##........###   #..#####..#I h  #..$@.....#  #...)....##I h+  #######.)...  ##....I hOU  ##### I huI h@g827.4 (1FreezeI hvI honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 100% to hit)  You freeze the gnoll! _You kill the gnoll!I h! JI hI$ I h$ I h( I h=* ,I h+ I h&/ I hg/ h20= 2 I h0 I h8 nI h9 I h> ,I h S====J h@ J hMC J hC P30=J hD J hqL J hU l 20.4 (5.0) _You start resting.J h V +1.4 (6J ha  _You hear the rapid rusting of a very distant drain.J h 4J hE J h, ,J hI J hd J h J h J h J h E1=J h/ J h ,J h J h ,J h J h ,J h J hY 2==J h J hi ,J h J h& ,J h J h>,J hJ hJ hb3==J hc J h 1 _HP restored.J h@4J hJ hj  You now have 155 gold pieces (gained 7).  Things that are here:J h>J hJ h$^ _a +0 club; a gnoll corpseJ h'4J h6)J h+J h*/P=J h0J h&3J hs6,J h7J h9J h<,J hH=J h>J hVB,J hDJ h0GJ huJ,J hQKJ hLJ hP,J hRJ h-YJ h]J hh]J h`J hbJ hf,J hgJ h~jJ hvn,J hpJ hqJ ht,J hevJ h4xJ h}{,J h|J h:J h܄,J h݅J h _You hear the rapid rusting of a very distant drain.J h4J h\J h~J hG,J hJ hʑJ h,J hJ htJ h',J hkJ hJ h^,J h8J hJ h#,J hJ hJ h,J h>J h5J h,J hJ hJ h,J hJ hJ hֿ,J hJ h6J hD,J hhJ hJ hZ,J hJ hxJ h,J hJ hJ h*,J hJ hYJ h,J hVJ h>J h,J hJ hJ h4J h,J h,J hJ hPJ h,J hJ hp _You hear the drain falling apart.J h4J hcJ hJ h ,J h] J hpJ hqBJ h$J h%BJ h(J h*,J hF+J h3BJ ho4J h:J h=,J h>K hNXK hK h,K h<"K h'K h,,K h-K h3X _The walls and floor vibrate strangely for a moment.K h74K h:9K hBBK hCK hkIK h%M,K hiNK hTK h|V,K hWK h\K h bBK hfK hi,K hjK hnK hq,K h{rK h9wK hpy,K hbzK h~~K h,K hK hÆK hK h͉K h+K hK hK hK h+,K hBK h(K hş,K hK hK h ,K hK hK hIK h,K hK h,K hK h|K hڷ,K hbK h8K h,K hDK hK h,K hK hK hU,K hK h[K h,K h1K hK h,K hzK hK h7,K hK hPK hI,K hK hnK h,K hK hK hT,K hK hg  You see here a hobgoblin skeleton.K hK hz _K h+K hK hK hK haK h,K hyK hK hpK hd,K h K h) ,K h`K hK hA,K hK h'K hr,K hEK h K h)K h)2.###.......## ###.##).......## .# ##.....#######.#......##.# K h(*;.# ##.....##...............# .#######.#..#.###.###..###### K hh*......##.##.....#.#....# ...##.....÷...###.#.#.## K h*...#####.####.#.....#.. #### #..###.#.#.###... #..#.#...K h*8.. 513.4 (92.0)K h*#......#.#.###..> K h6+K####......#..... #####.........###.#.# ......##........#.#..... ..####........###.# #..# K h]+#...........#...... ..## #....####...####### ...# ..#j## ##..#K h+".#.#K hO7K h 8,4.4 (93K h?K h,L hf....÷...###.#.#.### ###.####.#.....#...#  #..###.#.#.###...#  #..#.#...........#  #......#.#.###..># ###......#.....#...# ......###.#.#...# .##........#.#.....# #........###.###@.## 21.4 (7.0) ...........## ####...#########...# ##..# #.#.# ## #..# ######...#####..####....L hg.#..# .#.....##.##..............##.######.......##............#L hFhL hjE _Done exploring.L h) L hP 4L h| <.......L h 0L h L h* L h E _Done exploring.N h[[?25h[?0c  Search for what [Enter for "."]? N h^| [?25l[?1cN hBN h 20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading downN hEb - [D:3] a quarterstaff  c - [D:3] a stone staircase leading up  d - [D:3] Hinuyfut's Antique Weapon Shop  e - [D:3] a club (13 gold)  f - [D:3] a dagger (52 gold)  g - [D:3] a glowing halberd (182 gold)  h - [D:3] a glowing trident (169 gold)i - [D:3] a hand axe (78 gold)  j - [D:3] a mace (78 gold)  k - [D:3] a transparent broad axe (364 gold)l - [D:3] a war axe (91 gold)  m - [D:3] a +0 club (4 further duplicates)  n - [D:3] a stone staircase leading down  o - [D:3] a +0 dagger  p - [D:3] a glowing drain  q - [D:3] a stone staircase leading up  r - [D:3] a stone staircase leading down  s - [D:3] a stone staircase leading up  t - [D:3] a +1 sling of flamingR h  a - [D:3] a stone staircase leading down  t - [D:3] a +1 sling of flamingR hR h_R h.....÷...###.#.#.###Gobosan the Chiller ###.####.#.....#...#R hɓRevenant#..###.#.#.###...#Health: 33/33 ========================#..#.#...........#Magic: 7/7========================R h7B#......#.#.###..>#AC: 2Str: 11 ###......#.....#...#EV: 11Int: 16 .........###.#.#...#SH: 0R huZDex: 9 .##........#.#.....#XL:  4 Next: 82% Place: Dungeon:3 #........###.###@.##R hڕ%Noise: ---------  Time: 2521.4 (0.0) .......#..........##c) +2 mace (protect) ####...#########...#Cast: Freeze # ##..##.#.#Memories (1) R hi.## #..# ######...# .####..####.....#..# ..........#.....##.# ##..............##.##### .#.......##............# _The walls and floor vibrate strangely for a moment. _You see here a hobgoblin skeleton. _Found a stone staircase leading down. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .R ho4R hR h. _S hS hS hXS hF _Unknown command.S h J S hV *Level 3 of the Dungeon <<<>>>∩∩(Press ? for help) #.# #...###...##.##.#.# ##.....##...............#  #.# #.#.......##.##.#.#######.#..#.###.###..######  ####.# #..####................##.##.....#.#....#  #....# ##.## #...##.##.....##.....÷...###.#.#.###  S h2X #....# #..###...#..##.....#####.####.#.....#...#  #....# ##..##...#.##..##### #..###.#.#.###...#  #...## ##...##.<.#.##..##..#.#...........#  #...# ##.....#...#.....##......#.#.###..>#  #...###.......###...##.# ####......#.....#...#  #....##....>..#....###.######.........###.#.#...#  ###...............##.# #........##........#.#.....#  #.....###........###.###....####........###.###@.##  #.#...####...............##...........#..........##  ##................##.#######....####...#########...#  #................###.######..#j## ##..##.#.#  #..####........................### #..# ######...#  #..#####...÷<÷...###.####........####..####.....#..#  #.j..##.....÷....###.####..###.#..........#.....##.#  #....##..........##........# #.###..............##.#####  #..######.###....##.....#### #...#.......##............#  #..######.####..........# #...#.......##............#  #...........#...........# #...#.......#.............#  ##........#####.###.....# #.........................#T hp\>@T hD T hc .....÷...###.#.#.###Gobosan the Chiller ###.####.#.....#...#Revenant#..###.#.#.###...#Health: 33/33 ========================#..#.#...........#Magic: 7/7========================#......#.#.###..>#AC: 2T h2d JStr: 11 ###......#.....#...#EV: 11Int: 16 .........###.#.#...#SH: 0Dex: 9 .##........#.#.....#XL:  4 Next: 82% Place: Dungeon:3 #........###.###@.##Noise: ---------  Time: 2521.4 (0.0) T h]d .......#..........##c) +2 mace (protect) ####...#########...#T hd Cast: Freeze # ##..##.#.#Memories (1) ## #..# ######...# .####..####.....#..# ..........#.....##.# T he ##..............##.##### .#.......##............# _You see here a hobgoblin skeleton. T h@e _Found a stone staircase leading down. _Done exploring. _Done exploring. T hee _Search for what [Enter for "."]? . _Unknown command.T hf T h6g T h p T hs T hs % _T hw ,T hz ,T hz T h} T hc ,T hC T h T hP ,T h T h #######.#......##.# ....##...............# #.#..#.###.###..###### #.##.....#.#....# ...÷...###.#.#.### .####.#.....#...# T h d#..###.#.#.###...# #..#.#...........# #.#.###..@# 5.4 (4 #T h [....#...# T hC .......###.#.#...# ........#.#.....# T ho .......###.###..##....#..........## T h e##...#########...# T h ##..# #.#.#  #..# ######T hё %...#T h T h. T hȚ c _There is a stone staircase leading down here.U hC 4U hkI U hS U hSX 26.4 (1 _U hZ V h   .....   .....   .....#   ......   ....#   ...#  #.o### 4 #@..#  ###..#  .#  #   o   orc (asleep)V h$I ooV hK%4  You climb downwards.V hL====7.1 (1.7V h"FreezeV hzV hm% _The orc shouts! V hÝS_There is a stone staircase leading up here.V h  You hit the orc.  Your weapon exudes an aura of protection.  The orc is moderately wounded.V hK  9 =---8.5 (1.4V h/ V hȦ : _The orc hits you but does no damage.W hJ  Gobosan the Chiller ..... Revenant ..... Health: 33/33 ======================== .....# Magic: 6/7====================---- ...... AC:  9  Str: 11 ....# EV: 11Int: 16 ...## SH: 0W hKDex: 9 #.o###  XL:  4 Next: 82% Place: Dungeon:4 #@..#  Noise: =--------  Time: 2528.5 (0.0) ###..#  c) +2 mace (protect) .#  Cast: Freeze #  Memories (1)   o   orcCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W h4LRAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 whip of pain (moderately wounded, 100% to hit)  You freeze the orc!W htZ ..... ..... .....# ...... ....#  ...##  #.)###  #@..#  ###..#  .#  # W h\f59.5 (1FreezeW haW hdonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 whip of pain (moderately wounded, 100% to hit)  W hdXYou freeze the orc! _You kill the orc!W hl`W hy 2 W h(},W hn}W h,W hW h,W h.W hA,W hW h,W hW hh - _You start resting.W h,37.5 (8W hVd7====-8.5 (9W hNW h W hD_Magic restored.W h W h~! BW hi) BW h~- =====W h- W h,/ W h~2 ,W h[3 W h; BW h> W h> W h? W h&D ,W hD W hH ,W hI W hQ ,W h:R W hU ,W hV W hDY W h|Y W hZ W hG] W h] W h&^ W hu` ,W ha W hg W h h W h\i W hk ,W h=l W ho ,W h.q W hcs W h%t W hht W hl{ W h| W hO| W hu ,W hÀ W hބ ,W hQ W h& ,W hE W h] W hĒ ,W h1 ,W h W h ,W h W h ,W h W h ,W h W hZ ,W h W h[ ,W h W h ,W hJ W h? ,W h W hC ,W h[ W h} ,W h W h ,W h W h< ,W h W hl ,W hT W h ,W h W h BW h ,W h` W hf ,W h> W h ,W h W h ,W h W h W hM W h W hO ,W h W h ,W hL W h ,W h W h0 W hk W hX W h? ,W ht W h ,W h W hW ,W hx W hn! ,W h-" W h% ,W h& W h* W h* W h+ W h/ ,W h0 W h3 ,W h4 W h7 ,W h8 W ht< ,W hS= W h@ ,W hA W h_D ,W hE W h"I ,W hI W hL W hM W hM W hQ ,W h S W hV W hV W hW W h[ ,W h\ W hI_ W h_ W h5` W hd W hfd W hd W hh ,W hi W hOn ,W ho W h#r ,W hOs W h w ,W hw W h{ ,W h+| W h ,W h W h ,W h W h ,W h͇ W hC ,W h9 W hI W h W h[ W h ,W h W h ,W h W h BW hמ W h W hɟ W hע W h W h W h W hS W h W h~ W h W h W h ,W h W hд ,W h W h ,W hչ W h׼ ,W h W h ,W h W h ,W hC W h ,W h W h W h2 W h; W hn W h W h W h ,W h W h W hF W h1 W hA ,W hE W hw ,W h W h ,W h W h W h W h W hE W h~ W hb W hg k 637.5 (99.0) _You start waiting.W h? 08.5 (100.0)W h W ha # _Done waiting.W h"#.. . #...... ......# ?......## #.@#####<..# ###.#. W h1## W hW h#9W h.0)W hW h$ W hp_Found a scroll labelled DIMAMY XOQOAS. _You see here a +2 whip of pain.Y hY h'40Y hY hK _v - a +2 whip of painZ h4Z hZ hZ hfZ hBZ h#,Z h2$Z h&Z h+,Z h+Z hw.Z h4Z h 5Z hR6Z h8Z hO<,Z h=Z h_@Z hgD,Z hEZ hOBZ hhPZ hRZ hV,Z hWZ hc^ #..#...#...  #..#.......  ##........#  #........# ###.......## Z hdi.......#  #..........## #..@......## ##....###..### ##...# ##<..# ##.## ###..# #.# #.# ### ## Z hOl+8.5 (8Z hl+9.5 (9Z hxy _w - a scroll labelled DIMAMY XOQOAS[ h^<[ h@  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i + Spellcasting 2.8   3.6  -1          [ hA? b - Maces & Flails   0.0   1.2  -1   j - Necromancy   0.0   1.0   0   c - Unarmed Combat   0.0   0.8  +1   k + Ice Magic5.1   5.0  +1   d - Throwing   0.0   1.2  -1   l - Earth Magic   0.0   0.8  +1      [ h9A,     e - Short Blades   0.0   1.2  -1  [ hA             f - Armour   0.0   1.2  -1      g + Dodging2.7   3.6  -1  [ hA+    h + Stealth3.5   2.8  +2  [ hB!            [ hKB        [ hsB        [ hB        [ hBs                [ hGCKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [ hC[/] auto|manual mode [*] useful|all skills [!] training|cost|targets\ h\ h\ hiGobosan the Chiller#..#...#...Revenant#..#.......\ hAHealth: 33/33 ========================##........#Magic: 7/7========================. #........#AC: 2Str: 11\ h!..###.......##EV: 11Int: 16.............#SH: 0Dex: 9#..........##XL:  4 Next: 85% Place: Dungeon:4#..@......##Noise: ---------  Time: 2649.5 (0.0)##....###..###c) +2 mace (protect)##...# ##<..#Cast: Freeze##.## ###..#Memories (1) #.##.#\ hU(#####       _You start waiting. _Done waiting. \ h{G_Found a scroll labelled DIMAMY XOQOAS. _You see here a +2 whip of pain. _v - a +2 whip of pain _w - a scroll labelled DIMAMY XOQOAS\ h\ h$\ hz\ h\ h/4\ h/\ h1\ h5,\ h;X\ hy<\ h=\ hA,\ hCB\ hrD\ hH,\ hHI\ h K\ hP\ hhP\ hP\ hS\ hW,\ hBX\ hwZ\ h],\ h^\ h=`\ h:b,\ hb\ h(d\ h6h,\ hh\ hnk\ hm,\ hon\ hUp\ hiu~...f ... #.. ##..#  #.##...#  #......# ..###..# #.....# #..#...#... #....# #..#.......##...@## ##........###......## #........##........###.......##.....................#..##.....##..........### #...####.#.........## f   sleepcap (dormant) \ h v#...# #.###....###..# #..# ## ##...# ##<. #..# ##.## ###\ h}0510.0)\ hD~-60.5 (11\ h\ hm[ _A sleepcap comes into view.\ hM  ...f .. #... #.. ##..# #.##...# #......#   #.....#  #....#  ##...@##   ##......##   #........#  ............  ..##.....##....  # #...####.#...\ hN q #...# #.###. #..# ##  ##< #..# ##.## \ h$ ...f .. #... #.. ##..# #.##...# #......#   #.....#  #....#  ##...@##   ##......##   #........#  ............  \ h..##.....##.... # #...####.#... #...# #.###. #..# ##  ##< #..# ##.## \ h\ hw\ h\ h\ h_ _A sleepcap is nearby!] hg. ...f.. #...#.. #### #...###..# #.#  #..#....... ##....## ##.###......## . #] h.####.............#..##.....##..........## # #...####.#.........##...# #.###....###..# #..# ## ##...# ##<.] hh] h381.5 (1.0) _] hi] h|] h ###.... ...f.. #...#.. #### #...###..# #.## #..#....... ##....## ##.###] h## . #.####.......... ..##.....##.## #...####.#.........#.# #.###....###..#] h(] h&2] hR] h>] h? ##..####......... ...f.. #...#.. #### #...###..# ##.## #..#....... ##....## ##.##### . #.####.........#..##.....] h ^## #...####.#.........#] hQ] h5s.ff] h&3] h] h] h   ##..#######............ ....... #..f#.. ###.## ...###..# ##.## #..#....... ##....## ##.##### . #####...........#..##.....##.] h ] h% J.f] h" 74Freeze] h ] h ^ hGobosan the Chiller..#Revenant##..###Health: 33/33 ========================####.....Magic: 6/7====================----.......AC: 2Str: 11.....EV: 11Int: 16.. #...SH: 0Dex: 9#.. ##.f#XL:  4 Next: 85% Place: Dungeon:4#.##..@#Noise: ---------  Time: 2664.5 (0.0)#......# ..###..#c) +2 mace (protect)##.....# #..#...#... Cast: Freeze##....# #..#....... Memories (1) ^ h%##....## ##........###......## #........#f   sleepcap#........###.......##.....................#..##.....##..........##Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  The blast of sand hits the sleepcap.^ hzAim: a sleepcap (100% to hit)  The blast of sand hits the sleepcap.  The sleepcap is lightly damaged.  You hit the sleepcap but do no damage.  Your weapon exudes an aura of protection.sleepcap is lightly damaged. 9 =6.0 (1.5^ h^ hU _The sleepcap barely misses you.` hGobosan the Chiller..#Revenant##..###Health: 33/33 ========================####.....Magic: 5/7=================-------.......AC:  9  Str: 11.....EV: 11Int: 16.. #...SH: 0` hP`Dex: 9#.. ##.f#XL:  4 Next: 85% Place: Dungeon:4#.##..@#Noise: =--------  Time: 2666.0 (0.0)#......# ..###..#c) +2 mace (protect)##.....# #..#...#... Cast: Freeze##....# #..#....... Memories (1) ##....## ##........###......## #........#f   sleepcap#........###.......##` h\.....................#..##.....##..........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line` hɾAim: a sleepcap (lightly damaged, 100% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.` h\1--7.0 (1Contam ` h` hJ  ` hAiming: Sandblast (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (lightly damaged, 100% to hit)  You miscast Sandblast.are very lightly contaminated with residual magic. _Nothing appears to happen. The sleepcap releases spores at you.` hYGobosan the Chiller..#Revenant##..###Health: 31/33 ======================--####.....Magic: 4/7=============-----------.......AC:  9  Str: 11.....EV: 11Int: 16.. #...SH: 0Dex: 9#.. ##.f#XL:  4 Next: 85% Place: Dungeon:4#.##..@#Noise: =--------  Time: 2667.0 (0.0)#......# ..###..#c) +2 mace (protect)##.....# #..#...#... Cast: Freeze##....# #..#....... Memories (1) Contam ##....## ##........###` h0[40m......## #........#f   sleepcap#........###.......##.....................#..##.....##..........##Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged.You hit the sleepcap but do no damage.The sleepcap is moderately damaged.` hY2=8.0 (1` h` h  Aim: a sleepcap (lightly damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged.You hit the sleepcap but do no damage.The sleepcap is moderately damaged. _The sleepcap closely misses you.a hQ.Gobosan the Chiller..#Revenant##..###Health: 32/33 =======================-####.....Magic: 3/7==========--------------.......AC:  9  Str: 11.....EV: 11Int: 16.. #...SH: 0Dex: 9#.. ##.f#XL:  4 Next: 85% Place: Dungeon:4#.##..@#Noise: =--------  Time: 2668.0 (0.0)#......# ..###..#c) +2 mace (protect)a hG##.....# #..#...#... Cast: Freeze##....# #..#....... Memories (1) Contam ##....## ##........###......## #........#f   sleepcap#........###.......##.....................#..##.....##..........##Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged.You hit the sleepcap.  The sleepcap is heavily damaged.a h+9.0 (1a hya hC  Aim: a sleepcap (moderately damaged, 100% to hit)  You freeze the sleepcap.  a h The sleepcap is moderately damaged.You hit the sleepcap.  The sleepcap is heavily damaged. _The sleepcap barely misses you.a hsGobosan the Chiller..#Revenant##..###Health: 32/33 =======================-####.....Magic: 2/7======------------------.......AC:  9  Str: 11.....EV: 11Int: 16.. #...SH: 0Dex: 9#.. ##.f#XL:  4 Next: 85% Place: Dungeon:4#.##..@#Noise: =--------  Time: 2669.0 (0.0)a ht#......# ..###..#c) +2 mace (protect)##.....# #..#...#... Cast: Freeze##....# #..#....... Memories (1) Contam ##....## ##........###......## #........#f   sleepcap#........###.......##.....................#..##.....##..........##Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is severely damaged.a huYou hit the sleepcap but do no damage.The sleepcap is severely damaged.a hv]28---70.0 (1a h|a h}  Aim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is severely damaged.You hit the sleepcap but do no damage.The sleepcap is severely damaged. _The sleepcap releases spores at you.a hb  Gobosan the Chiller ..#  Revenant ##..###  Health: 28/33 ====================---- ####.....  Magic: 1/7===--------------------- .......  AC:  9  Str: 11 ..... EV: 11Int: 16a h8 .. #... SH: 0Dex: 9 #.. ##.f# XL:  4 Next: 85% Place: Dungeon:4 #.##..@# Noise: =--------  Time: 2670.0 (0.0) #......# ..###..#  c) +2 mace (protect) ##.....# #..#...#... Cast: Freeze ##....# #..#....... Memories (1) Contam  ##....## ##........#  ##......## #........#  f   sleepcap #........###.......##  .....................#  ..##.....##..........## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  You freeze the sleepcap.  You destroy the sleepcap!a h ..#  ##..###  ####.....  .......  ..... .. #... #.. ##..# #.##..@# #......#   ##.....#  ##....#  ##....##  ##......##  #....... ......... a ha h}Gobosan the Chiller..#Revenant##..###Health: 28/33 ====================----####.....Magic: 1/7===---------------------.......AC:  9  Str: 11.....EV: 11a h Int: 16.. #...SH: 0Dex: 9#.. ##..#XL:  4 Next: 124% Place: Dungeon:4#.##..@#Noise: =--------  Time: 2671.0 (1.0)#......# ..###..#a h]c) +2 mace (protect)##.....# #..#...#... Cast: Freeze##....# #..#....... Memories (2) Contam ##....## ##........###......## #........##........###.......##a h.....................#..##.....##..........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  a h Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  You freeze the sleepcap.  You destroy the sleepcap!a hPress: ? - help, Shift-Dir - straight line: a sleepcap (severely damaged, 100% to hit)  You freeze the sleepcap.  You destroy the sleepcap! _You devour the vestiges of the sleepcap's existence in your flames.  You have reached level 5!a h" /  --more--b h#33/388253% Freezeb hb h)R _You feel stronger.b hJb h,b hƳb h&-b hļe 3.0 (2 _You start resting.b hٽC-b h)b hK _Your magical contamination has completely faded away.b hW@ b h A b hyA b hD b hE G 2 b hI 4=2===b h~L ,b h&M b hO ,b h@P b hR b hMS b5==b hS b hJU R===b hU b hbW ,b hW b h.Y ,b huY b h[ l6=b hY[ b h\ ,b h] b h` l3===b ha b hxd ,b he b h?h b hh L7=b h%i b hk b hq gg   hobgoblin (wandering) _You start resting.b h v 086.0 (13.0)b hvv ,7.0 (14b hz b h} \ _A hobgoblin comes into view.b h@ ( .g#  ##..###  ####.....  .......  ..... .. #... #.. ##..# #.##..@# #......#   ##.....#  ##....#  ##....##   ##......##   #.......  .........   b h(  .g#  ##..###  ####.....  .......  ..... .. #... #.. ##..# #.##..@# #......#   ##.....#  ##....#  ##....##  ##......##   #....... ......... b h 4b h b h ` _A hobgoblin is nearby!b hN ~ .g#  ##..###  ####.....  .......  ..... .. #... #.. ##..# #.##..@# #......#   ##.....#  ##....# b h  ##....##   ##......##   #.......  .........   c hq- .g#  ##..###  ####.....  ....... c hr ..... .. #... #.. ##..# #.##..@# #......#   c h4r##.....#  ##....#  ##....## c h\rr ##......##   c hr#....... ......... c hr c hLxc hxc h}c h` _A hobgoblin is nearby!c h)f .g#  ##..###  ####.....  .......  ..... .. #... #.. ##..# #.##..@# #......#   ##.....# c hF* ##....#  ##....##   ##......##   #.......  .........   c h@ .g#  ##..###  ####.....  .......  ..... .. #... #.. ##..# #.##..@# #......#   ##.....# c h ##....#  ##....##  ##......##   #....... ......... c hc hc hc h` _A hobgoblin is nearby!c h .g###..#######.....  .......  ..... .. #... #.. ##..# #.##.#.....###..###..#...#... ##.## ##........# ##......###...##.....# ## #...####.#.........## c hc h.gg   hobgoblin (wandering)c htS===8.0) _c h#c h%c h  ##.g#######.....  .......  ..... .. #... #.. ##..# #.##.....###..####..#...#... ##.## ##........# ##......## #.# #..###.## #...### #...# #.###....###..# c h\ c h &9c hA c h c hΐ  ####.....  .......  ..... .. #... #.. ##..# #.##.....###..####..#...#... ##.#c hA # ##........# ##......## #.# #..###.#.#.#c hi ...# #.###..# ## ##...# ##<.c h D c h c h r8==90c hq c h d h Y  Adjust (i)tems, (s)pells, or (a)bilities? d h)d h.+A Your spells (adjust)TypeFailure Level  a - FreezeIce2% (1%) 1 b - SandblastEarth19% (4%) 1  c - Frozen RampartsIce6% (1%)3 Select a spell to adjust[!] toggle spell headersf hW f hn] f h^c ####.....Gobosan the Chiller.......Revenant.....f hc oHealth: 38/38 ========================.. #...Magic: 3/8=========---------------#.. ##..#AC: 2Str: 12#.##...#EV: 11Int: 16#......# ..###..#SH: 0Dex: 9##.....# #..#...#... XL:  5 Next: 13% Place: Dungeon:4##...@# #..#....... Noise: ---------  Time: 2690.0 (0.0)##....## ##........# c) +2 mace (protect)f hc ##......## #........#Cast: Freeze#........###.......##f hd Memories (2) .....................#..##.....##..........## f h=d 9## #...####.#.........## #...# #.###....###..#f hbd  #..# ## ##...# ##<.  f hd _A hobgoblin comes into view. _A hobgoblin is nearby! _A hobgoblin is nearby! f hd _A hobgoblin is nearby!Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? f hl __A hobgoblin is nearby!(i)tems, (s)pells, or (a)bilities? Adjust which spell? f hOm bb - Sandblast  Adjust to which letter? f hF4f h}f hfX _c - Sandblast; b - Frozen Rampartsg h Jg h g h; } _g hN g h V4===g h g hL ,g h g h ,g hJ g h" ,g hɯ g hG g h <===g h' g hL g hz g hE g hf ,g h g hӾ ,g h g h g h g h g h g h P5===g h g h ,g hc g h ,g h g h) ,g h g ho g h <===g h= g h ,g h g h ,g h g h ,g h g h g h g hS g h g h` P6===g h g h g h g h g h ,g h g h ,g h g hT g h 5===g hV g ho ,g hw g h> g hn g h g h ,g h g h ,g h g hS d7===g h g h8 ,g h  g h) g ho g h& g h ,g hu g h g hU <===g h g hs ,g h! g h$ ,g h$ g h' g h( g h( g h+ ,g h}, g h/ g h0 G8===g h0 g h4 4 _Magic restored.g h 6 4g h6 g h88 g hz9 g h9 g h9 g h: g h; g h2< g h< g hO= g h? R===g h? g hA@ g hA ,g hKB g hB g hD ,g hD g hE g hMG ,g hG g hWH g h9J ,g hJ g hM g hP ,g hQ g hR g hST ,g hT g hV g hX ,g hbX g hY g hZ ,g h\ g h"^ g h` g hK` g h:a g h b g hc ,g h!d g h;e g hf ,g h&g g hg g hti ,g hi g hXj g hm ,g hm g h6o g hq ,g hr g hr g ht ,g h u g hu g hnw ,g hw g hx g hy g hz g hHz g h{ g h _.... P..  ... ) .. .. #.## #...##..... ..##..... #...... ##........ .....# ##.@....... 7560.0)#...# ##...#...... #..# ###..### ..... ##..###...## .... #####........## ... ............## .. ........##.## # ...#...###..# . ##..## ##.#g h. g hΈ ,1.0 (61g h g h # _Found a whip.h h.QJh hQh hWh h[Bh hX_h h_h hJ`h hch h#i.....# ...... ......###### h hpi........... ._...P....  ......... ) ........# .. h hi#@## #...3.0 (2.0)h hi##..... #..##.....#...... ##........h hi.....# ##......... #...# ##...#......h h+j( #..# ###..###...... ##..###...## ..... ######........## ..... .h hRj5............##....h hr8_h hHs+4.0 (3h h)wh hx: _Found a basalt altar of Yredelemnul.h h Jh hE h h, C78 M#.... # #######..........._...P....♣♣♣♣. .....[.).......@# 0 ....###.## ##.......###...... ##..........# ##...................h h 8_h h +5.0 (1h hV 8_h hC # _Found a robe.i h]4i h[i h_i h?78 M#.B#.... # ########............ _...P....♣♣♣♣. .....[.)....######. i h....###.## ##......# #..###...... ##.........B   bombardier beetle (asleep).....i h!...i h&0i h.B_Bi hc+6.0 (1i h8_i h i hV_A bombardier beetle comes into view.i h  ... #...#...B # ########.............._...P.@..♣♣♣♣. ......[.)....######. ....###.## ##......# #..###...... ##.... ##...#...# ##...i h V #..# ###..###.i h i h m.B_i h &7i hp 8_i hW i h[ tM ... #...#.... B#. ########......@.......i h[ _...P....♣♣♣♣. .....[.)....######....###.## #...#.#i hh 8_i hh &8i hgp 9_i hrr j hG>8_j h>j hE9_j hFj h=8_j h}>j hDj hFj hG A...# ... ##...#...g.B#...#..j h ._...P....♣♣♣♣..[.).######.......###.## #... ##......## #..##.....j hȾ %B   bombardier beetle #......# ##..j h g   hobgoblin (wandering) .....# ##......... j h w #...# ##...#......j h j h j hh d..Bj h 0===9j h j h = _The hobgoblin shouts! You hear a shout!j hn/ .## .... ##...###....#......##B# ########................j h/ P.._...P....♣♣♣♣.......[.).....######.. ......###.## #... ##......## #..##.....j h'0 #......# ##.............# ##...j h3 j h0: gg   hobgoblinj hz: B---60Freezej hx> j h? k hlSzGobosan the Chiller....Revenant...##Health: 38/38 ========================....Magic: 5/8k hT===============---------##...AC: 2Str: 12###....EV: 11Int: 16#.....g##SH: 0Dex: 9.......B#XL:  5 Next: 13% Place: Dungeon:4.......@########.Noise: ---------  Time: 2760.0 (0.0).................c) +2 mace (protect)P.._...P....♣♣♣♣.k hTT_Cast: Freeze...............[.)Memories (2) ..........######........###.## #...k hTnB   bombardier beetle##......## #..##.....g   hobgoblink hT#......# ##.............# ##......... _The hobgoblin shouts! You hear a shout!  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k h(UVCasting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.k h)Yp  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the bombardier beetle.  An orc comes into view. It is wielding a +0 dagger.k hf ..##gB##o..._o   orcg   hobgoblinThe wall freezes the hobgoblin.  The wall freezes the bombardier beetle but does no damage.==1.0 (1Ramparts k hj|###_k hqI _The bombardier beetle bites you but does no damage.k h   Gobosan the Chiller .... Revenant ...## Health: 38/38 ======================== .... Magic: 4/8k h /============------------ ##... AC: 2Str: 12 ###.... EV: 11Int: 16 #......## SH: 0Dex: 9 ......gB# XL:  5 Next: 13% Place: Dungeon:4 .......@########.  Noise: ==-------  Time: 2761.0 (0.0) k h o................  c) +2 mace (protect) P.._...P....♣♣♣♣.  Cast: Freeze ...............[.)  Memories (2) Ramparts  ..........######..  k h> f......###.## #...  B   bombardier beetle ##......## #..##.....  o   orc k h E#......# ##........  g   hobgoblin .....# ##......... Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  k h You freeze the hobgoblin.  The hobgoblin is moderately wounded.You hit the bombardier beetle.  Your weapon exudes an aura of protection.k h  .... ...## .... ##... ###.... #......##k h5 [ ......gB# .o.....@#  .................  k hV vP.._...P....♣♣♣♣.  k h~ ...............[.)  ..........##### k h ......###.## #...   k h ##......## #.. k h2! / #......# ##..      The hobgoblin is moderately wounded.  k hp! You hit the bombardier beetle.r weapon exudes an aura of protection.  The bombardier beetle is lightly wounded.  The wall freezes the hobgoblin. The hobgoblin closely misses you.The wall freezes the bombardier beetle.k h" Z 9 -2.0 (1k h) s###_k hZ- I _The bombardier beetle bites you but does no damage.k h$  Gobosan the Chiller .... Revenant ...## Health: 38/38 ======================== .... Magic: 3/8=========--------------- ##... AC:  9  Str: 12 k h;r###.... EV: 11Int: 16 #......## SH: 0Dex: 9 ......gB#k hz XL:  5 Next: 13% Place: Dungeon:4 .o.....@########.  Noise: =--------  Time: 2762.0 (0.0) k h.................  c) +2 mace (protect) P.._...P....♣♣♣♣.  Cast: Freeze ...............[.)  Memories (2) Ramparts  ..........######..  k h f......###.## #...  B   bombardier beetle ##......## #..##.....  o   orc k hC=#......# ##........  g   hobgoblin .....# ##......... Casting: Freeze (safe; 2% risk of failure)  k heConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linek hAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin.k hIAim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin!hit the bombardier beetle.k h .... ...## .... ##... ###.... #......## ......$B# ..o....@#  .................  P.._...P....♣♣♣♣.  ...............[.)  ..........#####k h= ......###.## #...  ##......## #..  #......# ##..  k h343.0 (1k hi###k hi _The bombardier beetle is heavily wounded.l h+W  Gobosan the Chiller .... Revenant ...## Health: 38/38 ======================== .... Magic: 2/8======------------------ l h5##... AC:  9  Str: 12 ###.... EV: 11Int: 16 #......## SH: 0Dex: 9 ......$B#l h XL:  5 Next: 14% Place: Dungeon:4 ..o....@########.  Noise: =--------  Time: 2763.0 (0.0) .................  c) +2 mace (protect) P.._...P....♣♣♣♣.  Cast: Freeze ...............[.)  Memories (2) Ramparts  l hV..........######..  ......###.## #...  B   bombardier beetle l h##......## #..##.....  o   orc #......# ##........  .....# ##......... l hΔ_Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 100% to hit)  You freeze the bombardier beetle.  l h The bombardier beetle is almost dead.You hit the bombardier beetle but do no damage.l hl hYou freeze the bombardier beetle.  The bombardier beetle is almost dead.  You hit the bombardier beetle but do no damage.  The bombardier beetle is almost dead.An orc comes into view. It is wielding a +0 mace.The wall freezes the bombardier beetle.l h  .... ...## .... ##... ###.... #......## ......$†# ...o..  ................. l hC P.._...P....♣♣♣♣.  o..............[.)  ..........##### ......###.## #... oo 2 orcs (1 wandering) ##......## #.. #......# ##..l h!  l h 384.0 (1Freeze _You kill the bombardier beetle!l hȱ[###l h.m _Your Spellcasting skill increases to level 3!l h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l hl###_l hg###l h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l hF9  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l h! k####l h l h* ####_l h y  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) l h t Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l h{<l h'>Your frozen ramparts will break if you move. Continue? Y - Yes l h>' N - Non hn h ....Gobosan the Chiller...##Revenant....Health: 38/38 ========================##...Magic: 2/8======------------------###....AC:  9  Str: 12#......##EV: 11Int: 16......$†#SH: 0Dex: 9...o....########.XL:  5 Next: 38% Place: Dungeon:4........@........Noise: =--------  Time: 2764.0 (0.0)P.._...P....♣♣♣♣.c) +2 mace (protect)o..............[.)Cast: Freeze..........######..Memories (2) Ramparts n h......###.## #...##......## #..##.....o   orc#......# ##.............# ##.........#...# ##...#......Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n hn hnn hn h..oo.o 2 orcs (1 wandering)n h>-5.0 (1n h9_n hbonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The frozen ramparts melt away as you move.n hC ##. ##... ###.... #......##......$†# ..########......o........... Po._...P.@..♣♣♣♣. ...............[.).######.. ......###.## #... ##......## #..##..n hDD ...#......# ##........    orc.....# ##.#...# ##...## ###..##n hMG n h,y hBAy hcE,y hGy hK,y hJNy hQ,y h3Ty hX,y hZy hn^,y h`y h>e,y hlgy hky hLky h~oy hxt,y h wy h{,y h}y h,y hy h,y hy h%,y hy hԕ,y hȖy h,y hy h,y hy hu,y hy hs,y hKy h,y hy h ,y hTy hl,y hy hy hFy hWy h,y hy h,y hy h,y h'y h,y h`y h,y hy h,y hy h,y h$y h ,y h$y h,y hy hK,y hy h ,y h y h,y hRy h,y hy h,y hy h#,y h%y hd*y h*,y hI-y h67.957.2 (97y h7y hc?8_y hSE| _You start waiting.y hFy hOy hVXy hX,y hZy h=]y h`,y hby hfy hriy hiy hMky h y h}? y hA y hYD ,y hE y hL y hN ,y hO y hV y hHY y hY y h:\ y h^ y hb ,y h7d y hg y hj y h,z h>z h?z hB,z hBz hiMXz h!Nz hPBz h$Sz hU,z hVz hYz hs[,z h\z h^z ha,z hcz hdz hzf,z hgz hQhz h'j,z hjz hlz hTn,z hzoz hqz hBs,z hZ,z hZz h^Xz h`z hwa,z h'bz h2dz he,z hfz h hz hi,z hfjz hkz hnBz hlpz hHw #.. ###.......... #..# ##...#........ ....####...####.....# #...#..### ##...## #...## ##.##. #...## #.... ##....# ##. #.....# ## #@.##..# ##.. #...# #..# ##...z hx #$.## #..# #.... #.## #.# ...... .# #. ..##. #. ## #.. h   hound (asleep).##....h #..# #..#z hq-19.2 (17z h)-20.2 (18z hz hX _A hound comes into view.{ hd  #..# ##...#. ....####...#### #...#..### ## #...## ## #...## #..#....# ## #.....# ###..##..# ##.# #..# #$.## #..#  #.## #.# .  #. ..###. ## # .# .h # ## #{ hl G1.0){ h"r { h>t | hk^?....####...#### #...#..### ##...# #...## ##.## #...##....##.....# ####..##..#...# #..# ##.## #..# #.| h^".## #.# ...## #. ..###.  ## .# #..h ###..# #| h_+.# | h f| hef&2| hj| hVnQ _You see here 5 gold pieces.| hQ| hoi #...#..### ##...# #...## ##.# #...##....##..... ####..##..#...# #..# ##.$.## #..# #.## #.# ..#.## #. ..###.  ## .# #..h ####..# #.# | h| h | h"~h.h| h0===3| h| h & _The hound barks!| h?  #...## ## #...## #..#....# ## #.....# ###..##..# ## #...# #..# #$.## #..# #.## #.# . #. ..## #h ## # .## . #### # | hG | htH o6----4Freeze| hO | h}P * _The hound bites you.| h_  You hit the hound.  Your weapon exudes an aura of protection.  The hound is lightly wounded.| h>` o 9 --5.6 (1.4| h+e | hh { _The hound bites you but does no damage. The hound closely misses you.} h#...## ##.# Gobosan the Chiller#...###.. Revenant##....###. Health: 36/38 ======================--#.....### Magic: 5/8===============---------##..##..### AC:  9  Str: 12#...# #..# ##. EV: 11Int: 16#$.## #..# #.. SH: 0Dex: 9##.## #.# .... XL:  5 Next: 44% Place: Dungeon:4#@###. ..## Noise: =--------  Time: 3125.6 (} h0.0)#h### # c) +2 mace (protect).###. Cast: Freeze..#. Memories (2) ####..#.# h   houndCasting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the hound.  The hound is lightly wounded.  The wall freezes the hound. The hound closely misses you.} h[n=6.6 (1Ramparts } h" ####} h#Y _The wall freezes the hound. The hound bites you but does no damage.} h]#...## ##.# Gobosan the Chiller#...###.. Revenant##....###. Health: 36/38 ======================--#.....### Magic: 4/8============------------##..##..### AC:  9  Str: 12#...# #..# ##. EV: 11Int: 16#$.## #..# #.. SH: 0Dex: 9##.## #.# .... XL:  5 Next: 44% Place: Dungeon:4#@###. ..## Noise: ==-------  Time: 3126.6 (0.0)[10} h^o;16H#h### # c) +2 mace (protect).###. Cast: Freeze..#. Memories (2) Ramparts ####..#.# h   houndPress: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  You freeze the hound.  The hound is heavily wounded.You barely miss the hound.The hound is heavily wounded.-7.6 (1} hb##@##h###} he  Aim: a hound (moderately wounded, 100% to hit)  You freeze the hound.  The hound is heavily wounded.You barely miss the hound.  The hound is heavily wounded. _The wall freezes the hound. The hound misses you.} h{[P#...## ##.# Gobosan the Chiller#...###.. Revenant##....###. Health: 36/38 ======================--#.....### Magic: 3/8=========---------------##..##..### AC:  9  Str: 12#...# #..# ##. EV: 11Int: 16#$.## #..# #.. SH: 0Dex: 9##.## #.# .... XL:  5 Next: 44% Place: Dungeon:4#@##} h\#. ..## Noise: =--------  Time: 3127.6 (0.0)#h### # c) +2 mace (protect).###. Cast: Freeze..#. Memories (2) Ramparts ####..#.# h   houndYou freeze the hound.  The hound is almost dead.You closely miss the hound.The hound is almost dead.The wall freezes the hound. The hound bites you but does no damage.  The wall freezes the hound but does no damage.} h]Y7=8.6 (1} h-d####h###} hGgY  The hound is almost dead.You closely miss the hound.The hound is almost dead.  The wall freezes the hound. The hound bites you but does no damage. _The hound barely misses you.~ h^& #...## ##.# Gobosan the Chiller #...## #.. Revenant ##....# ##. Health: 37/38 =======================- #.....# ## Magic: 2/8======------------------ ##..##..# ## AC:  9  Str: 12 #...# #..# ##. EV: 11Int: 16 #$.## #..# #.. SH: 0Dex: 9 ##.## #.# .... XL:  5 Next: 44% Place: Dungeon:4 #@## #. ..## Noise: =--------  Time: 3128.6 (0.0) #h# ## # c) +2 mace (protect) ~ h`.## #. Cast: Freeze ..#. Memories (2) Ramparts  ####.. #.# h   houndCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound.~ hCj   #...## ~ hk ##....#  #.....#  ##..##..#  #...# #..#  ~ h9l#$.## #..#  ##.## #.#  #@## #.  ~ hlt#.# ##  .##  .. ### ~ hmn ~ hrN669.6 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~ hAsAim: a hound (almost dead, 100% to hit)  You freeze the hound. _You kill the hound!~ hx###@###~ hzh _Your Stealth skill increases to level 4!~ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ h^##.##@##~ hA~ h##.####~ hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~ hA J~ h`G  2 ~ hJN " ##.##-### _You start resting.~ hS ##@#31.6 (2#.##~ hT k8=-2.6 (3~ hY ##.##@##.##~ h\ " _HP restored.~ hT 4~ hU ~ h\ .##.##@##.#.##.~ h5f &0~ hj 63.6 (1~ hMl ~ hn g _You start resting. The frozen ramparts melt away.~ h:J~ hr~ h3===~ hܖ~ h.:=~ h~ h,~ h?~ h~ h<===~ hs~ h,~ hS~ hg,~ h~ h,~ h4~ hk,~ hצ~ hl4===~ h(~ h,~ h~ hU,~ h~ he,~ h~ hR===~ hS~ hó,~ h~ hC,~ h~ h~ h~ h~ h:,~ hѺ~ hf5===~ h~ h~ h~ h~ h,~ h#~ hB~ hth===~ hH,~ h~ hX,~ h1~ hB6===~ hB~ hp,~ h~ h~ h5===~ h~ hB~ hF,~ h~ hT,~ hB~ hF,~ h~ h~ hN7===~ h0~ h^,~ h~ h ~ hu~ h<===~ h~ h4,~ h~ hT,~ h~ h~ h~ h~ h~ h6~ h~ h~ h?~ h~ hz8===~ h$ ~ hp_Magic restored.~ h,~ h~ h=,~ h~ h M _You now have 183 gold pieces (gained 5).~ h ~ h <===~ h ~ h~ h,~ h~ h~ h,~ h6~ h ~ h,~ h~ h/~ hy,~ h/~ h~ h,~ h#~ h~ h ,~ h-!~ h$~ hn&B~ h+~ h[,~ h,~ h,~ h.~ h/,~ hV0~ h 2~ h3,~ h+4~ h6~ h7,~ hQ8~ h9~ h;,~ h`=~ h@>~ h@~ hH@~ h@ hN h, hN h hc, h h h*, h hu hB h hD!, h" h $ h'B h' h), h@* h - h., hz/ h0 h1, h~2 h4 hb7B hH9 h:, hr; h> h@, hA hB hEB hG hI, h ...g ...# .#  #..# ..##  #..# .....  #..# ..........  ######..##..........  ........#...........  .......@.......  #######..#####.  #..#  #..#  ##.#  .. #.#  #. #.##  . #.# #..#  .. #.. ##..##  h$q ...g ...# .#  #..# ..##  #..# .....  #..# ..........  ######..##..........  ........#...........  .......@.......  #######..#####.  #..#  #..#  ##.#  .. #.#  #. #.##  . #.# #..#  hr .. #.. ##..##  hx hx h} hf` _A hobgoblin is nearby! h` &##...g ...# .#  ..##....  #..# .....######..##.....#........... .............. #######..#####......## ..#....###... ##... h( ..# # #. .## #....## #.# #..# ###.. h  h j.gg hŬ :==2.6 (1.0) h  h + _The hobgoblin shouts! h- #####..... ..g# .#  ..##  #..# ######.@###........... ............... #######..#####......## #....###.. h ##... # #. ## #....## h h9F.g h/--3 h  h  hK .. ######..... ...# .# g# ..##  #.@# ######..##........# .............. #######..#####......## #....###.. ##... # hQF.g hGSR--4Freeze hGW h}Y h h5=6.0 (1.4 h h1 _You closely miss the hobgoblin. The hobgoblin closely misses you. h Gobosan the Chiller..Revenant###.Health: 38/38 ========================###...Magic: 5/8===============---------.....AC: 2Str: 12...# .#EV: 11Int: 16#..# ..##SH: 0Dex: 9#.g# .....XL:  5 Next: 66% Place: Dungeon:4#.@# ..........Noise: =--------  Time: 3226.0 (0.0)######..##..........c) +2 mace (protect)........#...........Cast: Freeze....................#Memories (2) #######..#####......##  hg A##..##....### g   hobgoblin#..##......##.##.....#..#.##...###Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the hobgoblin but do no damage.Your weapon exudes an aura of protection. 9 =7.0 (1Ramparts  h ~##### h _asting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the hobgoblin but do no damage.  Your weapon exudes an aura of protection. _The wall freezes the hobgoblin. The hobgoblin closely misses you. hs  Gobosan the Chiller .. Revenant ###. Health: 38/38 ======================== hXu ###... Magic: 4/8============------------ ..... AC:  9  Str: 12 ...# .#  EV: 11Int: 16 #..# ..##  SH: 0Dex: 9 #.g# .....  XL:  5 Next: 66% Place: Dungeon:4 #.@# ..........  Noise: ==-------  Time: 3227.0 (0.0) ######..##..........  c) +2 mace (protect) ........#...........  Cast: Freeze ....................#  Memories (2) Ramparts  #######..#####......## # #..# #....### g   hobgoblin #..# #...... ##.# #.....# .. #.# #...###Casting: Frozen Ramp hu.arts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin! h|= .. ###. ###... ..... ...# .#   h}#..# ..##  #.†# .....  #.@#   ######..#  ........  .........  #######..  #..#   h~#..#   ##.#   .. #.#   hn7-8.0 (1Freeze h{{##..## honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h׋Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin! _You kill the hobgoblin! hI4 hK hM hS 2  hUB h|W h X hY h[? h\ h<_a _The frozen ramparts melt away. h_ ha haP5=== hb hSfB hs.=== hnuB h { h6}f6=== hD~ h h h h܄, h h hO h hOR=== hً hӍ hJ hĎ h  hS h h hg h hՖ h*7=== h̡B hR=== h hB hW h h% hC h hA h, hf h޳d8=== hn h h7 h| h" h h hJ hC h h, h h hR=== hL h5 h# hq h  h hw, h7 h$ h hh h h h, h h) h, hr h hz h, hP h0 h, h h hv, h= h h), h h h, hc h h, hw hU h4, h h h, h  h  hC, hS hq h, h h h, h h h%B ho( hQ+ h+ h, h/ h2, h4 h7 h!@, hA hE hI, hJ hM h.P hrP hQ hT h\ ##........###.†  #..........## #..  ##...........#######..   h\##.....................  #......................  ...$.........#########.  ##......#..#.   h\##.....#..##.  #..@...##..# ## h]--   #.?....##..# #   #.#...## #.# #   hV] #..##...# #.# #   h]w #. ##..# #.. #  .. ##.. #..## ###. J   jelly (wandering)  .. #... #..####...  h] ##. #..J.#..## h^i    ......... h,^! hez 88.0 (60.0)  A jelly comes into view. hmjJJ. hqnF-9.0 (61 hPv hyZ _The jelly quivers. h I .## #.† #..........## #.. ##........... ##............ #............. ...$........ ##......#..#  ##.....#..#  #..@...##..#  #.?....##..#  #.#...## #.#  #..##...# #.#  #. ##..# #..  .. ##.. #..##  .. #..J  ##. #.... hy  .## #.† #..........## #.. ##........... ##............ #............. ...$........ ##......#..#  ##.....#..#  #..@...##..#  #.?....##..#  #.#...## #.#  #..##...# #.#  #. ##..# #..  .. ##.. #..##  .. #..J [ hQ{ m16;3H ##. #.... h  h{  h.  h \ _A jelly is nearby! h7 #...#..#   ##...#######..#   ##............#   #.....   ...$..#########    ##......#..# #.   ##.....#..# #.   #......###   #.?.@..##..# .   #.#...## #.# #.   #..##...# #.# #.   h8 #. ##..# #.. ##.   ..  #..## ###..   .. #..J##...   ##. #....#..##....##    ............###  h8  h; hD@J. hE990.0 (1.0) _ h%M hOO h+ ##.#####..# ##.............#. #......  hp...$..#########..# ##......#..# #..# ##..# #..# #......####.# #.?....##..#  hƝ.# #.#..@## #.# #.#  hȞ#..##...# #.# #. #. ##..# #.. ##. .. ##.J #..## ###.. .. #...##....# hTm ##. #....#..##....### ............### .. ##..## h~ hw@J. h\&1 h h- h /##...........#######..## Gobosan the Chiller##.....................#. Revenant#........................ Health: 38/38 ========================...$.........#########..# Magic: 5/8===============---------##......#..##..# AC: 2Str: 12##.....#..##..# EV: 11Int: 16#......##..###.# SH: 0Dex: 9 hN #.?....##..##.# XL:  5 Next: 67% Place: Dungeon:4#.#..@## #.##.# Noise: ---------  Time: 3291.0 (0.0)#..##...# #.##.. c) +2 mace (protect)#. ##.J# #.. h} d##.. Cast: Freeze.. ##.. #..## ###... Memories (2) .. #... #..####....# hj ##. #....#..##....### J   jelly............###..........####......#..## _A jelly is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h ..#..#..@##.J.###..#.. h ==2.0 (1FreezeRamparts  hˠ ###.J.###..# h \  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the jelly. hvt##...........#######..## Gobosan the Chiller##.....................#. Revenant#........................ Health: 38/38 ========================...$.........#########..# Magic: 4/8============------------##......#..##..# AC: 2Str: 12##.....#..##..# EV: 11 hInt: 16#......##..###.# SH: 0Dex: 9#.?....##..##.# XL:  5 Next: 67% Place: Dungeon:4#.#..@## #.##.# Noise: ==-------  Time: 3292.0 (0.0)#..##.J.# #.##.. c) +2 mace (protect)#. ##..# #..##.. Cast: Freeze.. ##.. #..## ###... Memories (2) Ramparts .. #... #..####....###. #....#..##....### J   jelly............###....... h[34m...####......#..##You freeze the jelly.  The jelly is lightly wounded.  You hit the jelly.  Your weapon exudes an aura of protection.  Your claws burn!  The jelly is lightly wounded. hw66-- hS 9 -3.0 (1 h###.J.## hNt  The jelly is lightly wounded.  You hit the jelly.r weapon exudes an aura of protection. hclaws burn!  The jelly is lightly wounded. _The wall freezes the jelly. The jelly closely misses you. hh  ##...........#######..## Gobosan the Chiller ##.....................#. Revenant  hh 0#........................ Health: 36/38 ======================-- ...$.........#########..# Magic: 3/8=========--------------- ##......#..# #..# AC:  9  Str: 12 ##.....#..# #..# EV: 11Int: 16 #......##..# ##.# SH: 0 hh @Dex: 9 #.?....##..# #.# XL:  5 Next: 67% Place: Dungeon:4  hOi #.#..@## #.# #.# Noise: =--------  Time: 3293.0 (0.0) #..##.J.# #.# #.. c) +2 mace (protect) #. ##..# #.. ##.. Cast: Freeze .. ##.. #..## ###... Memories (2) Ramparts   h{i $.. #... #..####....#  hi ##. #....#..##....### J   jelly ............###  hi  ..........###  #......#..## Aim: a jelly (heavily wounded, 100% to hit)   hi PYou freeze the jelly!  The jelly is almost dead. h$j You hit the jelly. Your claws burn!  The jelly is almost dead.The wall freezes the jelly. hXq  ##.......... #.......... ...$....... ##......#..#  ##.....#..#   hq 6#......##..#  #.?.  #.#..@## #.#  #..##...# #.#  hr  #. ##..# #..   hLr |.. ##.. #..##  .. #...  ##. #.... ...... hr \ .......  hw o5904.0 (1Freeze hE D## h# F  You freeze the jelly!  The jelly is almost dead.You hit the jelly. Your claws burn!  The jelly is almost dead.  The wall freezes the jelly. _You kill the jelly! h_  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h=.####...## h2####..# h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|###...### h###...###..# h,  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h+4 h h X h}  ht  h, h h h26 2  h h h9 h- h"4===7= h)7..#..#..@#-#...###..#.. h_2301.0 (7onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. h;3P-2.0 (8 ha8 h;4 _The frozen ramparts melt away. h4 hD hz, h h7A=== _You start resting.4.0 (28==5.0 (3 _HP restored. h# 4 h$  h' , h+  hy, , h-  h0 , h1  h3  h3 l=5=== h85  h 8 , h<9  h; , h<  h? , h@  h4C  hC <=== h^D  h&G , h;H  h9L , hM  hO , hRQ  hsT , hV  hY  hSY P6=== hZ  h\ , h _  ha , hc  h9e , hf  hi R=== hj  h7n , h1o  hq , hr  h9u , h{v  hx  hWy  hz  h  d7=== h`  h|  h  hD  hކ , h  hP , h  h h=== h , hF  hr , h  h , h  h , hs  hާ d8=== h  hM 4 _Magic restored. h. 4 h8 , hy , h  h  h , h  h  h< <=== h)  hw  _h - 5 scrolls labelled YHOEW JUOSODUH (gained 1) h 4 h  h  ho X h , h  h  h , hL  h , h>  h{ N _You now have 201 gold pieces (gained 18). h 4 h\  h  h , h  h  h6 , h  h  h  hX  h  h  h  hi  h  h  h  h  hE  h  h B h  h5 , h  h7  h , h , hJ , hs  h"  h| , hC  hd  h  hB  h  hK  hh  h  h  h  h , hm  h  h#     ... ##..   ..## ##..   ...## ##... ###   #...###....##.##   ##...#.....##...##   ##................##   hz$ a###..............###...  #.....@........### ###.   #..w>##........## ##   .## ##........## #   #..........## #   ##...........######   ##................... w   ribbon worm (asleep)  h$ V  ####....................   ###.........########   #...#####......#.. h$ "# hK* 59.0 (54.0)  A ribbon worm comes into view. hU1 w.w h22 -60.0 (55 h8  h: 9 _Found an escape hatch in the floor. hL ... ##..  ..## ##..  ...## ##... ###  #...###...  ##...#.....  ##.......... ###........... #..w..@........###  #...>##........##  .## ##........##  #..........##  ##......... ##.......... ####........... ###.............. #...#####.  h|P ... ##..  ..## ##..  ...## ##... ###  #...###...  ##...#.....  ##.......... ###........... #..w..@........###  #...>##........##  .## ##........##  #..........##  ##......... ##.......... hQ ####........... ###.............. #...#####. hW hX h^ hn  hn>_A ribbon worm is nearby! ho h&{   .... ##..  ..## ##..  ...## ##... ###  #...###....##.##  ##...#.....##...##   ##.  ### h{V.###  #..w.### ###  #...>##.##   ..### ##.##   #..##   ##. h|.  ##..  ####...  ###.......  #...##### hR|'......#..# h 6(catching breath) h\ `````The ribbon worm expels a string of sticky webbing. h9J.@... h11.0 (1.0) h! hjW _The stream of webbing misses you. h5    .... ##..  ..## ##..  ...## ##... ###  h5  #...###....##.##  ##...#.....##...##  ##.  ###.###  #..w.###   #...>##.##  h76   #..######..##  . #....##  ##..... hf6 o  ##......  ####........ h6   ###...............   #...#####......#..# h6  h>  h? 72Freeze hC  h(F  h\pJ Gobosan the Chiller .... ##..Revenant ..## ##..Health: 38/38 ======================== ...## ##... ### hLqMMagic: 5/8===============--------- #...###....##.## AC: 2Str: 12 ##...#.....##...## EV: 11Int: 16 ##................# SH: 0Dex: 9 ###..............###. XL:  5 Next: 90% Place: Dungeon:4  hqX#..w@..........### ## Noise: ---------  Time: 3362.0 (0.0)  #...>##........##c) +2 mace (protect) h*r  #..######........##Cast: Freeze  .#..........##Memories (2)   hWr##...........##### ##................. w   ribbon worm (catching breath) hrv  ####..................  hr ###...............######  #...#####......#..# hr"Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate hsThe walls around you are covered in ice.  You hit the ribbon worm.  Your weapon exudes an aura of protection.  The ribbon worm is moderately wounded. hct82---- ht 9 ==3.0 (1Ramparts  hy##### h|  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the ribbon worm.r weapon exudes an aura of protection.   h|The ribbon worm is moderately wounded. _The wall freezes the ribbon worm. The ribbon worm bites you. hz Gobosan the Chiller .... ##..Revenant ..## ##..Health: 32/38 ====================---- ...## ##... ###Magic: 4/8============------------  h{#...###....##.## AC:  9  Str: 12 ##...#.....##...## EV: 11Int: 16 ##................# SH: 0Dex: 9 ###..............###. XL:  5 Next: 90% Place: Dungeon:4 #..w@..........### ## Noise: ==-------  Time: 3363.0 (0.0)  #...>##........##c) +2 mace (protect)  h}| #..######........##Cast: Freeze  .#..........##Memories (2) Ramparts  ##...........#####  h|###................. w   ribbon worm  ####..................  h}L ###...............######  #...#####......#..#Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)   h:}You freeze the ribbon worm.  The ribbon worm is severely wounded.You barely miss the ribbon worm.The ribbon worm is severely wounded. hl} hm~a1--4.0 (1 hm### h  Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is severely wounded.You barely miss the ribbon worm.  The ribbon worm is severely wounded. _The wall freezes the ribbon worm. The ribbon worm bites you. h.(  Gobosan the Chiller .... ##..  Revenant ..## ##..  Health: 31/38 ===================----- ...## ##... ###  Magic: 3/8=========--------------- #...###....##.##  AC:  9  Str: 12  h/##...#.....##...## EV: 11Int: 16 ##................# SH: 0Dex: 9 ###..............###. XL:  5 Next: 90% Place: Dungeon:4 #..w@..........### ## Noise: =--------  Time: 3364.0 (0.0) #...>##........##  c) +2 mace (protect) #..######........##  Cast: Freeze . #..........##  Memories (2) Ramparts  ##...........##### ##................. w   ribbon worm  h0####.................. ###...............###### #...#####......#..# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hE0Aim: a ribbon worm (severely wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead. hq0.You hit the ribbon worm. h7t .... ##..  ..## ##..  ...## ##... ###  #...###.  ##...#... hv87 ##........ ###......... #...@.......  #...>##........##  #..######........##  . #..........##  ... .. h9? .   hT=f25.0 (1Freeze hBv#### h#E  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead.You hit the ribbon worm. _You kill the ribbon worm! h.-  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS ##### h  h `### h# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hE  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h1 o##### h  h ###### hr   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure h )onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h&  h  hGB h h.L2= h h hd h h h=1 2  h h h h h h h}3=4=== h9 h!, hG" hA(##.#.....@..-..>##.## h.72.0 (7onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure) h /&onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. h/P-3.0 (8 h3 h64 _The frozen ramparts melt away. hą4 h hʼn, h hӎ h/j4==== hd hAB h h h h} hԘi5== h h h8 h h) hk hY h hSP5=== h^ hy hťV6= h h' hp h h?, h" h h@<=== hZ hb7= h~ h, h۵ h h` h hX h hH hC_ _You start resting. h089.0 (16.0) hp8==6 hx:===90.0 (17 h h" _HP restored. h܃4 hS h†, hg h hi h h9 h h- h hN==== h h˔, hw hY, h h h4 h h, h8 h hAN7=== hz h, h` h hݦ hv h, h| hT h<=== h hE h h h h h h h h hU, hۻ hd8=== hX hZ~ _Magic restored. hWP  There is an escape hatch in the floor here. h 6 _ h h0 h, h h{ h} h<=== hU h hB, h h hB h& h, h  h9 h<, h hQn h, h h h h6 hp h h, h hV h h h< h h, h7 h h hF h hm h, h hl h h1 h hN  hf , h  h hFx  ##..h......  #.........  # #........  .#.......  .......  hU#.... ##..   #..## ##..   #.@.## ##... ###  ##...###....##.## ##...#.....##...## ##................## ###.......... h .. ##..............### ### h   jackal (asleep) #####...>##........## # hX% #.#..######.......## ##.### #....# hv .426.0 (36 h ,7.0 (37 h& h9)Y _A jackal comes into view. h 8 #h.#.....#.#..h....... ..## .##..#.##.......# #....# ##.. ht [## ##.. ...## ##... ### ##...###....##.##  ##...#.....##...##  ##..........## ###..............###.. hh 2 jackals (asleep) ##..............### ######...>##..# h 8#.#..###### h hU18.0 (1.0) h hY _A jackal comes into view. hx? $<. #....#  #h.#.....##..h. ..# .##..#.##.......#  h=@ #..@.# ##..##..## ##.. ...## ##... ### ##...###....##.##  ##...#.....##...## ##.........## ###.......###.. ##..............### ######...># h1I H  Found a stone staircase leading up. hI  hK K  The jackal barks! x2; You hear a bark! hS <h.h.hhhh 3 jackals huT 0===9 h[  h] Y _A jackal comes into view. h   #<h##....#  #..#.....#.  ##.h.  #...h......  ## #.#  #..#.#  #.#  #.@..# ##..  ##..## ##..  #...## ##... ###  ##...###....##.##  ##...#.....##...##  ##......  ###........###  ##..............###   #####...>##.## h h= h h h h. h <..hh hf h(1---30 h' h$ h   #h.# ....  #<.##....#  #..#.....#.  ##.h..  #..........  ## #..h.....#  #..#..h....# #..@....#  ###....## ##.. #..## ##..   #...## ##... #  ##...###....##  ##...#.....##h 4 jackals (1 wandering)  ##....  ###.....#  ##......### # [39;49 hߨm A jackal comes into view..h.h.h=--1Freeze _The jackal misses you. h":   #..# ....  #<.##....#  #.h#.....#.  ##.  #.h.  ## #.#  #..#.hh....#  #.#  ###....## ##..  ##..## ##..  #...## ##... ###  ##...###....##.  ##...#.....##...  ##......  ###........  ##.### h3 h h, h' .h.hh.hThe jackal closely misses you. The jackal completely misses you. h&2 h  hS _The jackal barely misses you. h<   #..# ....  #<.##....#  #..#.....#.  ##..h.  #.  ####.#  #..#hh.....#  #@.h....#  ###....## ##..  ##..## ##..  #...## ##...   ##...###....##.  ##...#.....##  ##....  ###.......   ##.### h hD h  The jackal barely misses you. The jackal attacks as it pursues you! h.h.hh7-3 hw h+ _The jackal bites you. h==     #..# ....  #<.##....#  #..#.....#.  ##..........  #..h.......  ####........#  #.@#h......#  ###.hh....#  ###....## ##.. #..## ##..    ##... #  ##...###....## 2  ##...#.....##  ##.  ###... hD.h..   jackal-4 hI hK h i  You hit the jackal.  Your weapon exudes an aura of protection. h  The jackal is moderately wounded.The jackal barely misses you. hNohhhh 3 jackals h)\ 9 =5.4 (1.4 h h]> _The jackal bites you but does no damage. h  You closely miss the jackal.The jackal is moderately wounded. hi  hF  h3 V8=6.8 h  h A _The jackal bites you but does no damage. x2 h 8  You hit the jackal. h9 , h  h | . 2You kill the jackal! h@ _6--48.2 h A _The jackal bites you. haN N  You hit the jackal. h)O  hKP Y  You kill the jackal! h4U {.   jackal hX i7=-59.6 h]  h` > _The jackal bites you but does no damage. hs`  You barely miss the jackal. hM  The jackal bites you but does no damage. he h )41.0 hY hS _The jackal barely misses you. hQ`  You barely miss the jackal. h%TM  The jackal bites you but does no damage. h[ h\(2.4 h\b hdT _The jackal closely misses you. h h h h W= 2 3.8 h;  h  _You barely miss the jackal. The jackal bites you. The jackal misses you. h? h@  You closely miss the jackal. The jackal closely misses you. hF hNG(5.2 hJ hLS _The jackal barely misses you. hu  hܘ  You miss the jackal. The jackal closely misses you. h!  h (6.6 hߣ  hΦ S _The jackal barely misses you. h{  hc lhh 2 jackals hH 55- h !8.0 h*  h j _You barely miss the jackal. The jackal bites you. x2 hdi  You hit the jackal.  Your weapon exudes an aura of protection. hei  The jackal is almost dead. hv4-- 9 9.4 h%xi _The jackal bites you. The jackal barely misses you. h9  You sock the jackal! h hvm .   jackal h4You kill the jackal! hv1650.8 h} hL _The jackal misses you. h9  You sock the jackal! hh† hS5=7 h_ >2.2Freeze h  hJ _You kill the jackal! h  #..# .... #<.##....# #..#.....#. ##..........  #..........  ####........#  #..#.......#  ###@......#  ###....## ##..  ##..## ##..  ...## ##... ## ##....##. ##...#.....##.. ##............. ###..# ##...### h h4-30 h8 h}  Things that are here: _a jackal corpse; a jackal corpse h h_y  hz 8- hb~  h  h h h h"Q _ h6= h h1 2  h h, ht h, h hp hL7= hE h, h h, h8 h hf h h98 hF== h h h\ h h h hk, h h h hC hV h h  h\:= h hg h h  h^ h h hc h h h  h  h\  h\ h , h h< hW h h h${  x - 2 scrolls labelled CETRELILAO (gained 1) hB% h& h0C _You see here a +0 short sword. h34 h:4 h: h< h> hd? hB h<B h  hN, hX h h, h hx h , h  hj&, h)' h*{ _g - 4 scrolls labelled CUTYEMIWKI (gained 1) h. h0 h1 hc3 h[7, hX8 h: h5= h= h^? hC, hD hI< _o - 7 stones (gained 6) h'M4 hO hcWX hY hc h)e hg, h0h hj hl hfl h_m hq h |*  ######################  #..............#  #.............90.2 (37.0)  #..###)..#..#####.....  #..##....#..# ##.[  #<.##....#..#  #..#.....#.##  ##...........###  #..............# ##........####.....# .#.......## #...## hAB1.2 (38 h h( _Found a ring mail. hQ4 h'R hU hYX, h\, h] h^ h^ h+a hc hd hd he hm ##################### < ....................#... ......#..... ..###)..#..####4.0) ..##....#..# ####.[ <.##....#..# .... ..#.....#.## ### ...........# hn!## .............# .......####... ......## #...##....## ...# hu hIv+5.2 (4 h| h7~9 _Found a stone staircase leading up. hk  hDl  h)m  hp  hr  h>s  hPy  h|  h> , hS  h  hӄ , h  h  h , h  hH  h̐  h0  h2  h&  h  h  h  h˙  h_  h  h  h@  h: , h  h&  hɥ , hɦ  h P  There is a stone staircase leading up here. h#  h _ h  h  ht , hn  hl  h  hm  hk  h?  h , h  hR  h , h  h2  hZ  h  h(  h  hs , hv  h  h  hS  h,  h  hj  h  h  h  h  h9  h  h  hD  h , hQ  h<  h  h  h  h  h;  h  h  h X hf  ##  ##.##  #### 518.2 (23.0) #########<..##...#..#  h Z......#....###..## ...# .........##...# >.. ##.........##..#####..[.  ####.[...##......... ..  #......#......... .  #..###......#####  #### ###.#### h  h ,9.2 (24 hA hCO _Found a scale mail. Found a stone staircase leading down. hJ h hI X h , h hg h, h h, h  h  hW" h', h=) h, h ., h. h,0 h/2, h"3 hQ8, h8 h9 hG= h?, hA h:IB  You see here a +0 scale mail. hK hvL _ hN hWP hT, hT hV hY, hZ hk] h_, h` hb hd hd hf hNl h_n, hn hq hr, hs hev hy, h~z h_| h~, h h\ h, h ḧ h, hO h h, h h hE, h' h h˛B h hؠ h4 hơ h+ hv, h  hҪ h!, h h h=, h h h, h h h h2 h h~ h[, hS h h, h h hG h h, h h h h hk hl h, h h  h~.#..............# ....#...... ....#....# ##...##... #....# #.#..# ##....#... ####.###.....o. .## ##...........# ..## #...#...@###..# #..### ##..###...## ..#  h5&##...###..## ##...# #.# #  ##>..#..## #...## #.# ###..[..## #....## #.# ##. .......## #.....## #.###.. o   orc (wandering) .......# #..#...### ##..#... ######.# #..##....###......# h{ #.# #..###....#...#...# hN 55.2 (36  An orc comes into view. It is wielding a +0 hand axe and wearing the +0 chainmail of Insatiable Hunger {rN+}. ho.o h6===6.2 (37 h h % _The orc shouts! h).# ##...# .......# #....# ...... #....#....# ##...# #... #....# # #..# #.... # ###....o..... ## ##.......@.# ..# .## #...#....###..# ..### ##..###...## ..# #...###..## ##...# #.# >..#.#...## #.# ##..[#....## #.# ##.....## #.###..# ......#  h #..#...### ##..# #####.# #..##....###......# h#$.o---7.2 (1.0)Freeze h=& h3( hHN Gobosan the Chiller.#....... ##...#Revenant.......# #....#Health: 38/38 ========================...... #....#Magic: 5/8===============---------....# ##...# .AC: 2Str: 12#... #....# #.. h.O EV: 11Int: 16#..# ##....#....SH: 0Dex: 9 ###.###..........XL:  5 Next: 97% Place: Dungeon:4 ## ##.......@o#..#Noise: ---------  Time: 3557.2 (0.0) .## #...#....###..#c) +2 mace (protect)  hO ..### ##..###...##..#Cast: Freeze #...###..## ##...##.# ## Memories (2) ##>..#..## #...## hO s#.# ##. ##..[..## #....## #.# ##.. o   orc  hP ......## #.....## #.###..# ......##..#...### ##..#...# #####.# h-P h#..##....###......##Confirm with . or Enter, or press ? or * to list all spells. hZP ]Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   hP qYou hit the orc but do no damage.Your weapon exudes an aura of protection. hQ [ 9 ==8.2 (1 hR ;Ramparts  h\ _##### h_ Masting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc but do no damage.  Your weapon exudes an aura of protection. _The wall freezes the orc. The orc closely misses you. hUGobosan the Chiller.#....... ##...#Revenant.......# #....#Health: 38/38 ========================...... #....#Magic: 4/8 h^W============------------....# ##...# .AC:  9  Str: 12#... #....# #..EV: 11Int: 16#..# ##....#....SH: 0Dex: 9 ###.###..........XL:  5 Next: 97% Place: Dungeon:4  h### ##.......@o#..#Noise: ==-------  Time: 3558.2 (0.0) .## #...#....###..# hBc) +2 mace (protect) ..### ##..###...##..#Cast: Freeze #...###..## ##...##.# ## Memories (2) Ramparts ##>..#..## #...###.# ##.  h۝R##..[..## #....## #.# ##.. o   orc ......## #.....## #.###..# ......##..#...### ##..#...# #####.##..##....###......##Aim: an orc, wielding a +0 hand axe and wearing the +0 chain mail of InsatiableHunger {rN+} (moderately wounded, 100% to hit)  You freeze the orc.   hThe orc is heavily wounded.You closely miss the orc.The orc is heavily wounded. h,S7-- hq9.2 (1 hz#### h  Hunger {rN+} (moderately wounded, 100% to hit)  You freeze the orc.  The orc is heavily wounded.You closely miss the orc.  The orc is heavily wounded. _The wall freezes the orc. The orc hits you with a +0 hand axe. hT  Gobosan the Chiller .#....... ##...#  Revenant .......# #....#  Health: 37/38 =======================- ...... #....#  Magic: 3/8=========--------------- ....# ##...# .  AC:  9  Str: 12 #... #....# #..  EV: 11Int: 16 #..# ##....#....  SH: 0Dex: 9 # ##.###..........  XL:  5 Next: 97% Place: Dungeon:4 ## ##.......@o# ..#  Noise: =--------  Time: 3559.2 (0.0) .## #...#....### ..#  c) +2 mace (protect) ..### ##..###...## ..#  Cast: Freeze  h^#...###..## ##...# #.# ## Memories (2) Ramparts ##>..#..## #...## #.# ##. ##..[..## #....## #.# ##.. o   orc ......## #.....## #.###..# ......# #..#...### ##..#...# #####.# #..##....###......##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing the +0 chain mail of InsatiableHunger {rN+} (heavily wounded, 100% to hit)  You freeze the orc!  ##...#   #....#   #....#  ....# ##...# .   h#... #....# #..  #..# ##....#....  ##.###..........  ##.......@)# ..#  #...#....### ..#  ##..###...## ..#  ##...# #.#  h > #...## #.# [..## #....## #.#  #.....##   #..     hy 2 860.2 (1Freeze hn]#### hm  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing the +0 chain mail of InsatiableHunger {rN+} (heavily wounded, 100% to hit)  You freeze the orc! _You kill the orc! hq  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:h### hW; hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hG4 h  h h hX h #-### _You start resting. hyn#2.2 (2# h hOd8=-3.2 (3 h}U## hɥ" _HP restored. h 4 h  h .#........@)#.###. hw &0 h 64.2 (1 h@  h g _You start resting. The frozen ramparts melt away. hW-.#. ##...# . h .W# #....# ...... #....# ....# ##...# .#... #....# #.#..# ##....#. ##.###. ##.# ..# ## #...#....### ..# ### ##..###...##  h...# # ...###..## ##...# #.# # #>..#..## #...## #.# ##. #..[..## #....## #.# ##..### #.....## #.###..## h. # #..#...### ##..#...#.# #..##....###......## h_6 h7&5 h; hA+  Things that are here:  hB_a +0 hand axe; the +0 chain mail of Insatiable Hunger {rN+}; an orc corpse hݨ h hn h! hŭ>4===  h_= h, h hv=== h hi h h h, h hX hP5=== h h h h h h? h h h h hh=== h h h h, h h h7 h h h8 h: h hP6=== h h h h h, h# h\ h hy h hS<=== hs h1 h hH h h] h h. hy hW h; h h h_ hN7=== h h  h  h  hj  h  h  hQ h h h h,&=== hl hZ hE, h: h, h h2, h h  h  h! hA$ h$N8=== h% h.4 _Magic restored. h0 hR1 h2 h3 hO6 h6 h~7 h: h=, h= h A hA hBR=== h7F hG hG hvH hMX hQRX hT hV, h|W hY hF[ h[ h\ h^ hA_ hd hg hi, hi hk hl hl h(rn hs hz  ##.  .....###..   h|T ..... ....  #........#   .. ##...##...# #..#  .# #....##...# #..##  . #....##...# #...####.  ##...# #...###@......#  616.2 (51.0)  h} #....###....#...#...[#   ##....#.........## .##  ##.............###  .....)#######..#   ....### #..#    #...## #..# ###    ####.# ###.#     #...## #.# ##..##    h hO,7.2 (52 hҠ h( _Found a ring mail. hD 4 h  h  h , h , h , h  hv  hϮ  h3  hp  h|  h , h  hȾ B h5  hw  h$ , hJ  h  h , h  h1  h8 , h  h  h , h!  h-  h   #  .#  # #.##  ..# #...  >..^### ###..#  .......###...#  .......@....# 26.2 (9.0) hx # #........##...## .... ##...##...###..# ...# #....##...# #..## #  #....##...# #...####.#  h Z# ##...# #...###.......# .. #....###....#...#...[# .# ##....#.........####.## .###.............### #.#  h  h /7.2 (10.0) h9  h J _Found a stone staircase leading down. hq ,8.2 (11 hP  h . _o - 12 stones (gained 5) h4 h h hB h h_, h. h# hͥB h h, h h h. h h hȳ;  There is a shaft here. h h _ h h  hй h- h h h6 h h  h h, h7 h}R  There is a stone staircase leading down here. hu6 _ h? h h, hB h h, h h" h, hk h h, h h" hq h hB h hO, h hV h), hY h h*#.# ## #.# ##.######.# ##.........###  ##..#.....>..^#### # ##..#...#.........### ##......##............ ##.......##........##...# h###...##...###.45.2 (17 <.......###....##...# #. ##......# #....##...# #. ##....####...###...###. ##... #....###....#.. #..# ##....#.........  ### ##.###.............##  ##.## ##........)#######..#  h##...## #...#....### #..# h hO,6.2 (18 h h; _Found an escape hatch in the ceiling. h& 4 h֤  h>  h X h , h  h  hٴ  h3  h  h'  h$ , hl  hE  h , hc  h&  h , h  h(  h , hN  h'  hM  h  h  h  h , hT  h  h , h^  h  hO , h  h  h{ , hJ  h  hp , h|  hd  h , hR  h  hR , h  h  h , hx  hd  h , h  h  h< B h  h , h  hH  h  h  h  h  h , h  h  h  h%  h  h  h  h  hU  hM  h  h0  h  h  h , hf  h  h!  h+"  hu"  hH#  h$  h%  h%  h*  hh, , h,  h`.  h/  h'0  h0  h 3  h4  hQ4  h4  h-6  h7 , h7  h9  h:  hM;  h;  h<  h= , h>  h@  hdB  hB  h C  h_D  hE  hE  hhF  hI  hK , hnL  hN  hO , hP  hS  hU , hV  hCY  h[  hX[  h\  h^  h` , ha  hd  hlg , hh  hj  hm  hum  hn  hp  hs , h@t  hu  hhx , hy  h{ , hc|  hm~ } _n - 4 scrolls labelled SEINGA JOURU (gained 1) h 4 h  h  h , h3  h  hÊ , h=  h_  hD , hč  h  h , h8  hʐ  h , hĒ  h  hq , h  h  h" , hޙ  h X h  hG , h  h3  h , h  h  h  h  hm , h  h  h$ , h  h+  h , h  hҶ  h , h8  h  h , h  hO  h1 , h޿  hZ  h- , h  hw  h , h  h  he B h  hh  h  h  h  h B h  h , h  h  hc X h ..#..# ####.[...##............# ..#..##......#............# ..#.###..###......#######.# .....### #### ###.#### #.# .......# # #..# #. .####.....##b #..## ##.. ## #...##.bb#### ##..# ##..  h ># ...#b......# #..# ##..####...## #@# #..## ##..## ##.. .. #.# ##..###..##  ##... ### #.#####......## ##....##.## #..##...#.....## .....##...## ###......###.....## ...........###.......## #......## bbbb 4 bats (asleep) ........###......#...# #........ ......### ###...##...# #....## .. hW | ##..##...####........ h/ D717.2 (71 h  h c...bb3 asleep) h. ,8.2 (72 h=  h V _4 bats come into view. hi)..#..#####.........##..#####..[..#..# ####.[...##...#..# #......#............#.## #..###......#######.### #### ###.#### #. ........# # #.. # ..####.....##b #..## ## .## #...##.bb#### ##..# ##.. ## ...#...b.@.# #..# ##..# # ##...##.....#.# #..## ##..## ##.. .......b#.# ##..###..## # ##... ####...##.#####..... ###....##.###b# #..##...#.... #.....##...######......###...bb 6 bats (5 asleep)....###.. h=@[40m.....## #......#...###......#...# #.........### ###...##...# #......# h h$ .b  2 bats come into view.7-=9.2 (1.0)Freeze _The bat hits you. hYB )..#..#####.........##..#####..[. Gobosan the Chiller ...#..# ####.[...##............ Revenant ...#..##......#............ Health: 37/38 =======================- ...#.###..###......#######. Magic: 5/8===============---------  h!C u......### #### ###.#### #. AC: 2Str: 12 ........# ##..##. EV: 11Int: 16 ..####.....##b#..## ##. SH: 0Dex: 9 .## #...##.bb#### ##..# ##.. XL:  5 Next: 98% Place: Dungeon:4 ## ...#....b@.# #..# ##..# Noise: =--------  Time: 3719.2 (0.0)  hC # ##...##.....#.# #..## ##..## c) +2 mace (protect)##.. .......b#.# ##..###..## Cast: Freeze # ##... ####...##.#####......##Memories (2) ###....##.###b# #..##...#.....## #.....##...######......###.....## bbbbbb 6 bats (5 asleep) ............###.......## #......# .........###......#...# #....... .......### ###...##...# #......#Confirm with . or Enter, or press ? or * to list all spells. hD Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the bat.  Your weapon exudes an aura of protection. h{O OPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the bat.  Your weapon exudes an aura of protection.  You kill the bat!The wall freezes the bat. hGP l  You kill the bat! hoV r  The wall freezes the bat but does no damage.  The wall freezes the bat. hW V  You kill the bat! h\  The wall freezes the bat. The bat barely misses you. The wall freezes the bat.  x2 hd ..†####†b@.#.#.#.#.#. 2 bats (1 hTe  hn )..#..#####.........##..#####..[. Gobosan the Chiller ...#..# ####.[...##............ Revenant ...#..##......#............ Health: 38/38 ======================== ...#.###..###......#######. Magic: 5/8===============---------  ho ......### #### ###.#### #. AC:  9  Str: 12 ........# ##..##. EV: 11Int: 16 ..####.....##.#..## ##. SH: 0Dex: 9 .## #...##..†#### ##..# ##.. XL:  5 Next: 101% Place: Dungeon:4 ## ...#...†b@.# #..# ##..# Noise: ==-------  Time: 3720.2 (1.0)  ho y# ##...##.....#.# #..## ##..## c) +2 mace (protect)##.. ........#.# ##..###..## Cast: Freeze # ##... ####...##.#####......##Memories (2) Ramparts  h2p ###....##.###b# #..##...#.....## #.....##...######......###.....## bb 2 bats (1 asleep) ............###.......## #......#  hbq ).........###......#...# #....... .......### ###...##...# #......#You kill the bat!The wall freezes the bat but does no damage.  The wall freezes the bat.  You kill the bat!The wall freezes the bat. The bat barely misses you. The wall freezes the bat.  x2 hq _You kill the bat!You have reached level 6! hx /  --more-- hT45/45=9--6 0%  h p#### hJ4 _ hMu)..#..#####.........##..#####..[. Gobosan the Chiller ...#..# ####.[...##............ Revenant ...#..# #......#............ Health: 45/45 ======================== ...#.## #..###......#######. Magic: 4/9==========-------------- ......### #### ###.#### #. AC:  9  Str: 12 ........# # #..# #. EV: 11Int: 16 ..####.....##. #..## ##. SH: 0Dex: 9 .## #...##..†#### ##..# ##.. XL:  6 Next:  0% Place: Dungeon:4 ## ...#...†b@.# #..# ##..# Noise: ==-------  Time: 3720.2 (0.0) # ##...##.....#.# #..## ##..## c) +2 mace (protect)  hN ##.. ........#.# ##..###..##  Cast: Freeze # ##... ####...##.#####......##  Memories (2) Ramparts ###....##.###b# #..##...#.....## #.....##...######......###.....## bb 2 bats (1 asleep) ............###.......## #......# .........###......#...# #....... .......### ###...##...# #......#Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  You freeze the bat! hX)[ ####.[   ####   # #..# ##. #..##  #...##..†#### ##..#  ...#...††@.# #..#   hY#.....#.# #..##  ##.. ........#.#   ##... ####...##.# ##b# #..#####..b   bat (.....## .#...#    h]f-1.2 (1Freeze he###### hionfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  You freeze the bat! _You kill the bat! h ######.## h O--2 hR! l#### hQ#  h, h h##b#.##.b h r 2 -3Freeze hl##### h h2Sy  The wall freezes the bat. The bat barely misses you. hT hZ###.#.##b hS[a=4Freeze h~au####### hdB _The wall freezes the bat but does no damage. h[ h h#####b#.##.  h75Freeze h ######.## h X _The wall freezes the bat. x2; The bat hits you but does no damage. h  hH  h  hB ####.#.#.#b#.#. hџ l-6Freeze h=  hp 4 _The frozen ramparts melt away. h  h\  h/ #b. h .=7 hy  h Q _The bat closely misses you. h\  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 4 h  hұ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h, h%†b hX5===8 h h(: _The bat hits you but does no damage. hi  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv h h hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h  h (b. hr &9 h  h3 : _The bat hits you but does no damage. h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The bat hits you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 4 h#  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h, hz hZ$b.b h#G-30Freeze _ h< h3 h)..#..#####.........##..#####..[. Gobosan the Chiller ...#..# ####.[...##............ Revenant ...#..##......#............ Health: 45/45 ======================== ...#.###..###......#######. Magic: 4/9==========-------------- ......### #### ###.#### #. AC: 2Str: 12 ........# ##..##. EV: 11Int: 16 ..####.....##.#..## ##. SH: 0Dex: 9 .## #...##..†#### ##..# ##.. XL:  6 Next:  0% Place: Dungeon:4 ## ...#...†b@.# #..# ##..# Noise: [4 h0m---------  Time: 3730.2 (0.0) # ##...##.....#.# #..## ##..## c) +2 mace (protect)##.. ........#.# ##..###..## Cast: Freeze # ##... ####...##.#####......##Memories (2) ###....##.###.# #..##...#.....## #.....##...######......###.....## b   bat ............###.......## #......# .........###......#...# #....... .......### ###...##...# #......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.=1.2 (1 h#/Contam  h h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. The bat barely misses you. x2 h7[)..#..#####.........##..#####..[. Gobosan the Chiller ...#..# ####.[...##............ Revenant ...#..# #......#............ Health: 45/45 ======================== ...#.## #..###......#######. Magic: 3/9========---------------- ......### #### ###.#### #. AC: 2Str: 12 ........# # #..# #. EV: 11Int: 16 ..####.....##. #..## ##. SH: 0Dex: 9  h.## #...##..†#### ##..# ##.. XL:  6 Next:  0% Place: Dungeon:4 ## ...#...†b@.# #..# ##..# Noise: =--------  Time: 3731.2 (0.0) # ##...##.....#.# #..## ##..## c) +2 mace (protect)  ##.. ........#.# ##..###..##  Cast: Freeze # ##... ####...##.#####......##  Memories (2) Contam ###....##.###.# #..##...#.....## #.....##...######......###.....## b   bat ............###.......## #......# .........###......#...# #....... .......### ###...##...# #......#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat! h)[ ####.[   h]q ####   # #..# ##. #..##  #...##..†#### ##..#  ...#...††@.# #..#  #.....#.# #..##  ##.. ........#.#   hF ##... ####...##.# ##.# #..#####.......##  .#...#  h3q     hRf12.2 (1Freeze h hkMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (severely wounded, 100% to hit)  You freeze the bat! _You kill the bat! h    h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hQ  h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 hF hZ h hB h[ h, h h~, h| h]4==- h'e 7.2 (5 _You start resting. hC- h h K _Your magical contamination has completely faded away. h>4 hq h hI h , h h hQ== h h, h h, h2 h, h h, h5 h , h h}, h" h h=P5=== h h, h% h, h h<, h: h<=== h5 h h, h h[, hJ h&, h0 h h h hrf6=== h h& h h` h, h h , h  h  h <=== h  hS, h9 h, hp hs, h h, h h! h{O7== h hV, h8 h , h hd, h h h;== hm hf  h  hl! h^", h" h$, h% h& h& ha' h(z8=== h/*, h* h+ h, h, hU., h. h/R=== h0 h1, h2 h`3, h 4 h5, h6 h!8 h8 h9 hC_ _You start resting. hK082.2 (45.0) hNL\9===3.2 (46 hfQ hyS% _Magic restored. hO4 he h h, h+ h_  You see here a bat corpse. hc h _ h; h _  You see here a bat corpse. hw  hK  _ h  h h he<=== hu hPn h h h h h h5  h  h]" h#, hD$ h' h(, h) h+ h., h. hU0 h2 h^2 hI6 hq= h!? h? hj@ hB hC hD hD hmG hJB hL hkM hM h... #...........###  ....####......#..##  ............###...# #  h+x#........## ##..# # #........# #..## #  hp#....@..## ##..# #832.2 (49 #.......#### #..# #.  h&#..........#####.####. #######.......# #.##########.. h.# #.# ### ###  h88 h h|,3.2 (50 h} h; _Found a stone staircase leading down. h}  h3  h  h  h  h  hr , h  h  h  h  h , h  h  h , h  h  h  h  h  hd  h , hv  h  h , h  h  ho , hN  h  h  h  hr  h*#  h#  h\$ , h%  h' , h'  h|)  h*  h)+  h+  h,  h. , h.  h0  hi1  h2  h2  h2  h3 , h3  h4  h5 , h6  h7  h^8  h8 , h9  h|; B h<  h=  h= , h>  h?  h-@  hu@  hA  hC  hhC  hC  hME  hF  hF  h[G  hH  hI  hJ  hJ  hL  hGM  hM  hM  hAP  hwQ , hQ  hR  hS  hT  haT  hV  hX  hbX  hX  hZ  h[  h[  h7\  h]  h_ , h,`  hBb  htc , h;d  he  h4g  hg  hmh  hej  hk , hl  h(p R  There is a stone staircase leading down here. hq  hq _ h5r  hs  hs , hJt  hu  hu  hu , hx  hy  h4z  hz  h~  h.  h  hD  h  h  h , h  hx , h*  h  h  h  ho  hs  h܏ , h  hB  hߑ , hl  h*  h  h , hr  hݔ  h*  h  h  h , he  h  h^  h , h  hz  h  h  h  h  h1  h  h%  hY  h  h  hr  h  h(  h  h  h7  h , h*  h4  ht  hƶ  h?  h  h2  h{  h  h  h , ht  h  hM  h  h  h  h, , h  h  h  h  h~  h  hZ , hK  h  h[  h  ha  h  h  h  h  h  hX B h  hN  h  h  h  h  h , h  h  h  h  hY  h  h'  h  h  h.  h  h  hA  ha , h  h  h , h|  h  hP , h?  h  h , h  ho  h  h  hF  h"  hT , h.  h  h , h'  h  h , h  h  h , h  h  h , h  h  h&  h  h  h  h , hz  h!  h" , h[#  h$  h&  h{&  h&  h+ n h,  hQ-  h-  h/  h0  h71  h1  h3  h4 , hs5  h6  h08 , h8  h:  h;  h5<  h<  h>  h? , h?  h6A  hB  h|B  hB  hD  hD  h6E , hG  hG , hXH  hzI  hJ  hK , hL  hM , hN  hP  hDQ  hQ  hSR  hT  hU  hV  hkV  hW  hX , hnY  hgZ  h}[  h[  hS\  h\  h] , hg^  ha_  hj`  h`  h5a  hb  hc  hc , hf  hg , hQh  hi  hj , hVk  h l  hl , h0m  hYn  hn , hQo  h8p  hp  hq , hq  hr , hs  hs  ht , ht  hu  hEv , hv  hw  h&x , hx  h`z  hk{ , h?|  h~  h  hs , h]  hʀ , h)  h  h , h  h  hj , hڅ  h  hg , he  h5  h , h  hJ  h , hĒ  hc  hƕ  h6  h  h  h , h  h  h6 , h"  h  h , h  h:  h , h  h  hU , h֩  hS  h , h  h  h , h+  hZ  h4 , h  h  h;  h  h X h|  h  hC  h  h2  he  h  h  h~  h  h , h  h  h_  h  h  h  h , h  h  hs , h  h P  There is a stone staircase leading up here. hf  h 6 _ h  h  h  h  h  h  h  hY  h  h  h)  h  h  h  h  hm  h;  h  hc , h  h_ , h  h  h  h  hG  h  h8  h  h7  hA  h  hR  h  h  h , h}  h  h  h  h  h  h  hT  h  ht  hM  h , h  hI  h , h  h  h , h  h  h  h  h  h , h  h#  h% , hi&  hC'  h'  hN(  h(  h)  h)  h]* , hX+  h+ , hi,  h-  h. , h/  h 0  h 1  h1  hq2  hz4  h6 , h7  hB;  h<  hm<  h<  hC  hF  hF  h!H  huP  hBS  hS  hU  h5Z  hH\  h\  h]  h/_  h`  hIa  ha  hc  hIf , hg  hti  hk , hm  h{o  hq  hQq  hMr  hs  hau  hu  hyy  h}  h , hg  h(  h  h  hԇ  h  h  h\  h  h!  h , h  h  h  hj  hޗ  hٝ  h  h  h  hG  h , hï  h  h( , hp  h%  hD  h  hW  h  h|  h  h  h-  h& , h3  h)  h , h^  hE  h , hl  h  hS , h  h  h , h  h  h , ht  hy  hM  h  h  h>  h  h+  h  hE  h  h  h  hE  h , h  h h, h h hv , h5  h<  You see here a +0 robe. h# h _ h h hq!, h" h@$ hJ&, h;' h( h*, hi+ h, h. hW. h. he1 h3 h3 h5 h 8 hq9 h9 h; h?C  You see here 5 poisoned darts. h@ hOA _ hB hD hE hF h G hH hK hL hL hM hO, hgP ha hb hc hTd hbi h{j hk hvk hmq hs hvt hu hz h| h$} h~ hփ h, h hv h , hV hؓ he, hU h h;, hN h h hX hO ho h۱ hG h h hξ, h: hV<  You see here a +0 whip. h h _ hd h hX h h+ h h@ h h  h hs, h h h, hL hk hO h h h h, h& h h h* h hq h hm  h  h  h  h[  h  h hK, h h hU, h h> hz, hY h h h" h hf  hI* h/+ hu, h-, h|. h0 hF1 h1 hQ2 hM4 h5, h5 hB7 hH8 h8 h': h: h; h< h`< h= h> h0? h? hvA h= h h h h, hZ h h# h h  h(  h  h  h  h h` h hz h h hv h hq h h> h h  hs" h" h# h% h ' hr' h ( h|* h+ hp, hN- h. h0 h0 h1 h3 h5 h56 h6 hn8 h": h~: h; hjFA  You see here a +0 ring mail. hG hmH _ hRI hJ hL hL hM hP h R hR hR h"U h~V hV hW h.Y hZ hB[ h[ h] h>_ h_ h5` ha he, he h9h hj, hUk hm ho ho hp hr hTt ht hu hqw hy hvy hZz h"| h}, h~ hM hŁ h7 h҂ h  h hP h hJ h ha h h5 h hs h h h hO h h### #.# #.# ###  #.# #.#  ###.# h\ ##.###  ....### ##.@..#  4099.2 (266.0) ..>..^#### ###..####  .........###...##  ..............##  ........##...##  ...##...###..#  ...##...# #..## ###  ...##...# #...####.#   hMP..###...###.......##  hи hܼ hDE _Done exploring. hJ h}.0.0).........####....... h/ h h-E _Done exploring. hʩE[?25h[?0c  Search for what [Enter for "."]?  hϪ hr [?25l[?1c hW h24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 ring mail h%b - [D:4] a shaft  c - [D:4] a stone staircase leading down  d - [D:4] a +0 hand axe  e - [D:4] the +0 chain mail of Insatiable Hunger {rN+}f - [D:4] a robe  g - [D:4] an escape hatch in the ceiling  h - [D:4] a +0 scale mail (1 further duplicate)  i - [D:4] a stone staircase leading down   h0j - [D:4] a basalt altar of Yredelemnul  k - [D:4] a +0 robe  l - [D:4] a +0 whip  m - [D:4] a +0 club (1 further duplicate)  n - [D:4] a +0 leather armour (2 further duplicates)  o - [D:4] a +0 dagger  p - [D:4] a +0 mace  q - [D:4] a stone staircase leading up   hr - [D:4] 5 poisoned darts  s - [D:4] a ring mail  t - [D:4] a +0 short sword  u - [D:4] a stone staircase leading up  v - [D:4] a stone staircase leading down  hF[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  c - [D:4] a stone staircase leading down  d+0 hand axe  e - [D:4] the +0 chain mail of Insatiable Hunger {rN+}frobe  g - [D:4] an escape hatch in the ceiling  h hu+0 scale mail (1 further duplicate)  i stone staircase leading down  jbasalt altar of Yredelemnul  k+0 robe  l+0 whip  mclub (1 further duplicate)  nleather armour (2 further duplicates)  odagger  pmace  qstone staircase leading up  r5 poisoned darts  s hring mail  ta +0 short sword  u - [D:4] a stone staircase leading upvstone staircase leading down  wxn escape hatch in the floorbot h  u - [D:4] a stone staircase leading up  x - [D:4] an escape hatch in the floor h%>  hjBj  Gobosan the Chiller  Revenant  Health: 45/45 ========================###  Magic: 9/9========================#.#  AC: 2Str: 12#.####   EV: 11Int: 16#.##.#   SH: 0Dex: 9 ###.# hC##.###   XL:  6 Next:  1% Place: Dungeon:4 ....#####.@..#   Noise: ---------  Time: 4099.2 (0.0) ..>..^#### ###..####   c) +2 mace (protect) .........###...##   Cast: Freeze ..............##  Memories (2) ........##...## ...##...###..#   ...##...# #..## ###    ...##...# #...####.#    ..###...###.......##    _You see here 5 poisoned darts. _You see here a +0 whip. _You see here a +0 ring mail. _Done exploring. hrScrolls (go to first with ?)  g - 4 scrolls labelled CUTYEMIWKI  h - 5 scrolls labelled YHOEW JUOSODUH  i - a scroll labelled KANUXTUROU  j - a scroll labelled PEOTIO JOZXAFI  k - a scroll labelled HOERRI YL ARYHEH  l - a scroll labelled BEFORA NIOT  m - a scroll labelled GULUS CULIUCUL  n - 4 scrolls labelled SEINGA JOURU  w - a scroll labelled DIMAMY XOQOAS  x - 2 scrolls labelled CETRELILAO Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  ho  h   Gobosan the Chiller  h  Revenant  Health: 45/45 ========================###  Magic: 9/9========================#.# h( C  AC: 2Str: 12#.####   EV: 11Int: 16 hs #.##.#   SH: 0Dex: 9 ###.###.###   XL:  6 Next:  1% Place: Dungeon:4  h Z....#####.@..#   Noise: ---------  Time: 4099.2 (0.0) ..>..^#### ###..####   c) +2 mace (protect)  h .........###...##   Cast: Freeze ..............##  Memories (2) ........##...## h ] ...##...###..#   ...##...# #..## ###    ...##...# #...####.#    ..###...###.......##     h 5_You see here 5 poisoned darts. _You see here a +0 whip. _You see here a +0 ring mail. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h  hK  h  h1  hU   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i + Spellcasting 3.2   4.8  -1           b - Maces & Flails   0.0   1.2  -1   j - Necromancy   0.0   1.0   0   c - Unarmed Combat   0.0   0.8  +1   k + Ice Magic5.5   5.0  +1   d - Throwing   0.0   1.2  -1   l - Earth Magic   0.0   0.8 h   +1           e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.2  -1      g + Dodging3.2   4.8  -1      h + Stealth4.1   3.5  +2                    [4 h H0m                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h g * Dodging   3.2 h Jp g - Dodging   3.2 h2 h * Stealth   4.1 hNp h - Stealth   4.1 h( = a + Fighting 0.0 h  h  hg   Gobosan the Chiller  Revenant  Health: 45/45 ========================###  Magic: 9/9========================#.#  AC: 2Str: 12#.####   EV: 11Int: 16#.##.#   SH: 0Dex: 9 ###.###.###   XL:  6 Next:  1% Place: Dungeon:4 ....#####.@..#   Noise: ---------  Time: 4099.2 (0.0) ..>..^#### ###..####   c) +2 mace (protect) .........### hE ...##   Cast: Freeze ..............##  Memories (2) ........##...## ...##...###..#   ...##...# #..## ###    ...##...# #...####.#    ..###...###.......##    _You see here 5 poisoned darts. _You see here a +0 whip. _You see here a +0 ring mail. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h  hj  hX  hI  h hLevel 4 of the Dungeon <<<<>>>>^_(Press ? for help)####.##.####### #.##.###.######.###.#####.........#####.@..# ha##..#.....>..^#### ###..######..#...#.........###...####......##..............#######.......##........##...###..#.......###...##...###..##.<.......###....##...# #..## #######......# #....##...# #...####.###....####...###...###.......####...# #....###....#...#...[##..####....#.........####.## h#####.###.............### ##.###.## ##........)#######..# #.#########...## #...#....### #..# #.#########################<..##...#..### ##..###...## he#..# ####....................#....###..###...###..## ##...###.# ###.##............#............##...# ##>..#..## #...## h5,#.# ##..###..###)..#..#####.........##..#####..[..## #....## #.# ##..## hJ N@> hl2 h\Nj  Gobosan the Chiller  Revenant  Health: 45/45 ========================###  Magic: 9/9========================#.#  AC: 2Str: 12#.####   EV: 11Int: 16#.##.#   SH: 0Dex: 9 ###.# hQ##.###   XL:  6 Next:  1% Place: Dungeon:4 ....#####.@..#   Noise: ---------  Time: 4099.2 (0.0) ..>..^#### ###..####   c) +2 mace (protect) .........###...##   Cast: Freeze ..............##  Memories (2) ........##...## ...##...###..#   ...##...# #..## ###    ...##...# #...####.#    ..###...###.......##    _You see here 5 poisoned darts. _You see here a +0 whip. _You see here a +0 ring mail. _Done exploring. hR _Done exploring. _Search for what [Enter for "."]? . hfV huW h X; _ h}]X h)^ h%`, h` hb hd, he h_i hQk, hl ho hq, h?s ht hu, hv hPx hSy hy hz h{ h| h} h} h- h, h̀ h h., hу h;  There is a shaft here. hd h _ he hp h hՊ h= hA h= h h) h ### #.# #.# ###  ### #.# #.#  ##.######.# ##.## ##.........### ##.... ##..#.....@..^#### ###..###113.2 (14.0) ##..#...#.........###...##  h ##......##..............## #####.......##........##...## #..#.......###...##...###..# #.<.......###....##...# #..## ## ####......# #....##...# #...####.  ##....####...###...###.......#  ##...# #....###....#...#...[# h hc _There is a stone staircase leading down here. hY  h  hF"  h'  h, 84.0) _ h-  he .##. ... ..#   #.#   #.#   #.#  5 #@# #..#  #..##  ...#  #.#. #.#O h!O   ogre (asleep) # #  h)% h-5.0 (1.8 h h} _You climb downwards. _There is a stone staircase leading up here. hߕ  h Inventory: 24/52 slots Hand Weapons (go to first with ))  c - a +2 mace of protection (weapon)  q - a +1 dagger of draining  v - a +2 whip of pain Missiles (go to first with ()o - 12 stones  u - a throwing net Armour (go to first with [)  a - a +0 robe (worn) h{ d - a +0 leather armour Scrolls (go to first with ?)  g - 4 scrolls labelled CUTYEMIWKI  h - 5 scrolls labelled YHOEW JUOSODUH  i - a scroll labelled KANUXTUROU  j - a scroll labelled PEOTIO JOZXAFI  k - a scroll labelled HOERRI YL ARYHEH  l - a scroll labelled BEFORA NIOT  m - a scroll labelled GULUS CULIUCUL  n - 4 scrolls labelled SEINGA JOURU  w - a scroll labelled DIMAMY XOQOAS  x - 2 scrolls labelled CETRELILAO Potions (go to first with !)  h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  hr h*Gobosan the Chiller.Revenant##.Health: 45/45 ========================...Magic: 9/9========================..#AC: 2Str: 12#.#EV: 11 hInt: 16#.#SH: 0Dex: 9#.#XL:  6 Next:  1% Place: Dungeon:5#@#Noise: ---------  Time: 4115.0 (0.0)#..#c) +2 mace (protect)#..##Cast: Freeze...#Memories (2) #.#.#.#OO   ogre (asleep) hyr# # _Done exploring. _Search for what [Enter for "."]? . _There is a shaft here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. hD h h)! h<$ h h26.0 (1 _ h& h hd  hk (. hl 0===7 hp  hhu 8 _The ogre shouts! You hear a shout! h5  h  h OoO   ogreo   orc hH 0---8 h  h u _An orc comes into view. It is wielding a +0 falchion. hL Gobosan the Chiller.Revenant##.Health: 45/45 ========================...Magic: 6/9================--------..#AC: 2Str: 12#.#EV: 11Int: 16#.#SH: 0Dex: 9#.#XL:  6 Next:  1% Place: Dungeon:5#@#Noise: ---------  Time: 4118.0 (0.0)#..#c) +2 mace (protect)#..##Cast: Freeze..O# h AMemories (2) #.#.#.#oO   ogre# #o   orc _An orc comes into view. It is wielding a +0 falchion.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up. hi  h .#.##.##@##..# h w.O##.. h 4==9.0 (1 h ;Ramparts  h! ###@##..### hZ   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 5% risk of failure)   h Press: ? - help, Dir - look around, f - activate  A stone staircase leading up. _The walls around you are covered in ice. hu  h,  hE  h #.##.##O.##oo   orc--20Freeze### h 0 _The wall freezes the ogre. h%)  Gobosan the Chiller . Revenant ##. Health: 45/45 ======================== hm* ... Magic: 5/9=============----------- ..# AC: 2Str: 12 #.# EV: 11Int: 16 #.# SH: 0Dex: 9 #.# XL:  6 Next:  1% Place: Dungeon:5 #@# Noise: ---------  Time: 4120.0 (0.0) #.O# c) +2 mace (protect) #..## Cast: Freeze ..o# h*< Memories (2) Ramparts  #.#. #.#. O   ogre # # o   orcAim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)   h+You freeze the ogre.  The ogre is moderately wounded.You hit the ogre.  Your weapon exudes an aura of protection.  The ogre is heavily wounded. hK2 . ##. ... h2' ..# #.# #.# #.# #@# #.O# h3 #.o## ...# #.#. #.#.  # #  h3 h4Z 9 =1.0 (1 h:#.###.O### h%=  You freeze the ogre.  The ogre is moderately wounded.You hit the ogre.r weapon exud h=es an aura of protection.  The ogre is heavily wounded. _The wall freezes the ogre. The ogre closely misses you. hd  Gobosan the Chiller . Revenant ##. ht Health: 45/45 ======================== ... Magic: 4/9==========-------------- ..# AC:  9  Str: 12 #.# EV: 11Int: 16 #.# SH: 0Dex: 9 #.# XL:  6 Next:  1% Place: Dungeon:5 #@# Noise: =--------  Time: 4121.0 (0.0) #.O# c) +2 mace (protect) h  #.o## Cast: Freeze ...# Memories (2) Ramparts  #.#. #.#. O   ogre # # o   orcPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)  You freeze the ogre.  The ogre is severely wounded.You barely miss the ogre.The ogre is severely wounded. h: . h ##. ... ..# #.# #.# #.# #@#  h #oO# #..## ...#  hl]#.#. #.#.  # #  h¯+2.0 (1 hF####oO# hɵ1# hHM hnAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)  You freeze the ogre.  The ogre is severely wounded.You barely miss the ogre.  The ogre is severely wounded.  ho:_The wall freezes the orc. hQ [  Gobosan the Chiller . Revenant ##. Health: 45/45 ======================== ... Magic: 3/9========----------------  hR ..# AC:  9  Str: 12 #.# EV: 11Int: 16 #.# SH: 0Dex: 9 #.# XL:  6 Next:  1% Place: Dungeon:5 #@# Noise: =--------  Time: 4122.0 (0.0) #oO# c) +2 mace (protect) h S #..## Cast: Freeze ...# Memories (2) Ramparts  #.#. #.#. O   ogre # # o   orc h GYou freeze the ogre.  The ogre is severely wounded.You hit the ogre.  The ogre is almost dead.The wall freezes the ogre.  You kill the ogre! h  . ##. ... ..#  h d#.# #.# #.# #@# #o)# #..## ...#  h #.#. #.#.o   orc # #  The ogre is severely wounded.You hit the ogre.  The ogre is almost dead.The wall freezes the ogre.  You kill the ogre!  You devour the vestiges of the ogre's existence in your flames. hH y 7/4710-333.0 (1 h# 3 _The wall freezes the orc. The orc barely misses you. h5 #.#### h # h@ i _Your Fighting skill increases to level 1! h  Gobosan the Chiller . Revenant ##. Health: 47/47 ========================  h... Magic: 2/10====-------------------- ..# AC:  9  Str: 12 #.# EV: 11Int: 16 #.# SH: 0Dex: 9 #.# XL:  6 Next: 33% Place: Dungeon:5 #@# Noise: =--------  Time: 4123.0 (0.0) #o)# hƏ- c) +2 mace (protect) #..## Cast: Freeze ...# Memories (3) Ramparts  #.#. #.#. o   orc # # hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (heavily wounded, 100% to hit)  You freeze the orc. h# . ##. ... ..# #.# #.# #.# #@# #))# #..## ...# #.#. h& #.#. # #  hОP44.0 (1Freeze h| h.##.#### honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (heavily wounded, 100% to hit)  You freeze the orc. _You kill the orc! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h####))# h h#.##.##@#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hTs 4 h{ B hр  h , h  hA .#.##.##@#-#))#..## h  hv e 6.0 (2 _You start resting. hU z3=== 2 - hq /7.0 (3 h7  h 4 _The frozen ramparts melt away. h& J h@  h  h  hP  hӺ  hλ  h_ , h  h  hR <=== hU  h , h  h  h>  h  h , h  h k4== h  h , h  h , h  h , h  hm  h ;== h  h , hl  he , hW  h , hE  h hV5=== h h^, h  h , h h; h h h:h=== h hr h h!, h5" h%, hW+ h. h/ ho0 hU3 h3O6== hd4 h7, h8 h; hQ< h= hA, hB hF hF;== hG hK, haL hO, hQ hT, hU hig7== hi hi h{j ho ho;== hnp h&t ht hxu hx hy hy h́B hłf8=== h ha, hӊ h, h h, h< hi h<=== h h, h% h B h hu hڪ hi h h h hlM9== h hd hk OO   ogre (wandering) _You start resting. hJ077.0 (50.0) h ,8.0 (51 h  hx _An ogre comes into view. It is wielding a +0 giant club. hH . ##O ... ..#  h#.# #.# #.# #@# #))# #..## ...# #.#. #.#. # # hAm . ##O ... ..# #.# #.#  h&B#.# #@# #))# #..## ...# #.#. #.#. # #  hI hFJ hO h~S\ _An ogre is nearby! h!V . .###O.. #< #)) #..## ...##.#.# # h-^ J.O h_ 89.0 (1.0) _ huf  hi  h Gobosan the Chiller..Revenant.Health: 47/47 ========================###.Magic: 6/10==============----------.O. hAC: 2Str: 12..#EV: 11Int: 16#.#SH: 0Dex: 9#.#XL:  6 Next: 34% Place: Dungeon:5#@#Noise: ---------  Time: 4179.0 (0.0)#<#c) +2 mace (protect)#))#Cast: Freeze#..## h Memories (3) ...##.#.O   ogre (wandering)#.#.# # _An ogre is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h&..O#.# h(#.##@##<##O===80.0 (1Ramparts  hd1##.##@# h2<#<## h6  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h)7asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The ogre shouts! h  h.O##.###  h0---1 hd#### h 0 _The wall freezes the ogre. h  h .#O#@### hr S---2Freeze h #.##O###<## h 0 _The wall freezes the ogre. h;Gobosan the Chiller..Revenant.Health: 47/47 ========================###.Magic: 5/10============------------...AC: 2Str: 12..#EV: 11Int: 16#.#SH: 0Dex: 9#O#XL:  6 Next: 34% Place: Dungeon:5 hL#@#Noise: ---------  Time: 4182.0 (0.0)#<#c) +2 mace (protect)#))#Cast: Freeze#..##Memories (3) Ramparts ...##.#.O   ogre#.#.# #Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre.  The ogre is moderately wounded.You barely miss the ogre.The ogre is moderately wounded. h3=3.0 (1 hL#.##@##<## h-  Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre.  The ogre is moderately wounded. hYou barely miss the ogre.  The ogre is moderately wounded. _The wall freezes the ogre. The ogre closely misses you. h}Gobosan the Chiller..Revenant.Health: 47/47 ========================###.Magic: 4/10=========---------------...AC: 2Str: 12..#EV: 11Int: 16#.#SH: 0Dex: 9#O#XL:  6 Next: 34% Place: Dungeon:5#@# hNoise: =--------  Time: 4183.0 (0.0)#<#c) +2 mace (protect)#))#Cast: Freeze#..##Memories (3) Ramparts ...##.#.O   ogre#.#.# #Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)  You freeze the ogre.  The ogre is severely wounded.You hit the ogre.  Your weapon exudes an aura of protection. hR 9 4.0 (1 hЩ#@##<## hݬ  Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)  You freeze the ogre.  The ogre is severely wounded.You hit the ogre.r weapon exudes an aura of protection. _The ogre is almost dead. h   Gobosan the Chiller .. Revenant . Health: 47/47 ======================== ###. Magic: 3/10=======----------------- ... AC:  9  Str: 12 ..# EV: 11Int: 16 #.# SH: 0Dex: 9 #O# XL:  6 Next: 34% Place: Dungeon:5 #@# Noise: =--------  Time: 4184.0 (0.0) #<# c) +2 mace (protect) #))# Cast: Freeze #..## Memories (3) Ramparts  h & ...# #.#. O   ogre #.#. # #Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre. h _ .. . ###. ... ..# #.# #)# #@# #<# #))# #..## ...# #.#. #.#. # #  h5 8/484==685.0 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre. _You kill the ogre! h #.##)#### h j _Your Ice Magic skill increases to level 6! h h h h2 hG 2  h..#.##)##@#-#<## h` 6 _You start resting. hP-7.0 (2 h h4 _The frozen ramparts melt away. h4 h; hCB h9 h;== h h, h4 hD, hѝ h, h hgl5=== h h>, h hs, h h, h hg h<=== h  h, hj h h h h, h h h h hie6== h h, hM h, h| h, hu h;== h hb h, hX h, h  h, h h3 hO7== h h hA  h! h', hZ( h,, hU- h1 hP24== h2 h'7, h8 h= hk= h!? hB, hJD hH hIIP8=== hoJ hP, hQ h0W, hX h\, h^ hd he<=== h\g hl, hn hs, heu hy, hz{ h, h hJ hF9== hԄ hR, hʊ h, h h, h h h;== h^ h|, h h0 h h h@, h h_ _You start resting. h1234.0 (47.0) h`10/10===5.0 (48 h h% _Magic restored. hJ hL h], hv, h h h hg h h"<=== hv h, h h hD h hv, h h/, h hF, h h h} h h, hC hQ h h\ h  h  hU hu, h h h h! hU  h! h! h%, h8' h* h+ h9, h0, h2 h5, h:7 h;, hL= hpB, h{D hH, hI hN, hO h'U hU hV h[ hc\ h] hc hd hje hYh, h1j hn h~n ho h7t, hu h>x, hy h<~ h~ h hu h h^ hx h' h2 hB h0, hؖ hz h h h, h5 ḥ h hd hB hB hB hB hB h- h h hK, h9 h h& h  hm, h h, h  h, h h, h hG, hg h, hJ h[, h h , he  h , h  h , h  hj , h!  h , h&  h , hD  h#$  h$  h%  h( , hD*  h- , h/  h1 , h-2  h4 , h5  h>9 , h:  hr? , h1@  h\B , h>C  hE , hKF  hJ , hL  h3Q , hS  hW , hbY  h^ , h^  hSa , h b  hyd  hd  he  hg  hth  hi  h8m , h7q  ht , hu  hJz  hz  h{  h` , hĀ  h̄ , h  h  h  h  h , h  h  h  h  h , hJ  h , h-  hȦ , hv  ha , h  h , h]  hǶ , h  h  h}  h  h , h  h B h , h  h , hi  h) , h  h , h  h-  h  hS  h , h;  h h 334.0 (99 _You start waiting. hf 05.0 (100.0) h  h # _Done waiting. h]K4 h2M hO hT hT hYf  There is a stone staircase leading up here. h] h^^ _ h_ he  Things that are here:  a +0 giant club; an ogre corpse hi hKj _ hk h0r~  Things that are here:  a +0 falchion; an orc corpse hBv hv _ hw hz h###......# #.# #)# #.# ##<##))#.##9.0 (4.0) h#...###.#..#.#... # #.... #.>... #...... #....... h h,40.0 (5 h, hy; _Found a stone staircase leading down. hn$4 h}' h. h<N ..##.#)#.##<+ ##))+.#..## h<-#..@## 0#.........#...$....# #........ #.>..................?....< h  h+1.0 (1 h( h9 _Found a stone staircase leading up. hܝ4 h h hpB hE h(, h  h  h, h hB h8N _You now have 211 gold pieces (gained 10). h4 h h hF, h h h( h h h h[, h( h hF, h h, h h _h - 6 scrolls labelled YHOEW JUOSODUH (gained 1) h4 h h h+.#..###...#########.#........##.#........## #........##.>......# #........##./####........#5......@......<# h #.####.######### #.  #. #... 5   white imp (asleep)##  h052.0 (11.0) h,3.0 (12 h h|\ _A white imp comes into view. h; +.#..## #...# #.#..# #.#........# # #........# #.>......# #........##./####........#.5.......<##.####.# #.# #.# #.# ..# ### h]D h\E14.0) hL hM h4 +.#..## #...######## #.#........# #.#........# # #........# #.>......## #..# hϸ#./####.#.5.<#.##.####.# #.# #.# #.# ..# ### h 55  The white imp shouts, "Submit, thou obnoxious full-gorged snake-molt!" h ****The white imp gestures at you. hT).... hU_5--===5 h[ h__= _The puff of frost hits you. You resist. hn +.#..## #...# #.#........# #.#........# # #........# #.>......# ## #........##./####.##..5.<#.##.####.# #.# #.# #.# ..# ### h hxS.5 hZ0---6 h$ h& h<  +.#..## #...# #.#.# #.#.# h"  # #.### #.>......# ##> #........# ####./####.# #...5.<#.##.####.## #.# #.#  #.# ..#  ### h:  hΐ L.5 hё S---7Freeze h  hJ   h 5_Found a stone staircase leading down. h c  You barely miss the white imp. hì ******The white imp gestures at you. h- h5o @.....hh   black bear (wandering)5   white imp  The puff of frost misses you. h5n6=-=8.4 (1.4 h9 hy;] _A black bear comes into view. h$z+.#..##Gobosan the Chiller#...########Revenant#.#........#Health: 46/48 =======================-#.#........#Magic: 7/10================--------# #........#AC: 2Str: 12## #.>......#EV: 11Int: 16##> #........#SH: 0Dex: 9####./####........#XL:  6 Next: 68% Place: Dungeon:5#....5@..........<#Noise: =--------  Time: 4358.4 (0.0)...##h####.#########c) +2 mace (protect)# #.#Cast: Freeze#.# h&aMemories (3) #.#..#h   black bear (wandering)###5   white imp  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The black bear growls angrily.  You closely miss the white imp. The white imp completely resists.  The wall freezes the white imp but does no damage. hp,D#./###h5@....####.h hN-5 h.====9.4 (1Ramparts  h2###### h77  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.black bear growls angrily.  You closely miss the white imp. The white imp completely resists.  The wall freezes the white imp but does no damage. _The white imp closely misses you. The wall freezes the black bear. hͯ:+.#..##Gobosan the Chiller#...########Revenant#.#........#Health: 46/48 =======================-#.#........#Magic: 6/10==============----------# #........#AC: 2Str: 12## #.>......#EV: 11Int: 16 h##> #........#SH: 0Dex: 9####./####........#XL:  6 Next: 68% Place: Dungeon:5#...h5@..........<#Noise: ====-----  Time: 4359.4 (0.0)...##.####.#########c) +2 mace (protect)# #.#Cast: Freeze#.#Memories (3) Ramparts #.#..#h   black bear###5   white imp  Press: ? - help, Shift-Dir - straight lineAim: a white imp (100% to hit)  You freeze the white imp but do no damage.The white imp completely resists. You closely miss the white imp. hݱThe white imp resists. The wall freezes the white imp.  The white imp laughs crazily. hu########Aim: a white imp (100% to hit)   hYou freeze the white imp but do no damage.The white imp completely resists. You closely miss the white imp.resists. The wall freezes the white imp.  The white imp laughs crazily.  The white imp gestures at you. h~9 h?#h#.###  hA4-==--60.4 (1 hFU## hJ^ _The puff of frost hits you. You resist. The wall freezes the black bear. h+.#..##Gobosan the Chiller#...########Revenant#.#........#Health: 44/48 ======================--#.#........#Magic: 5/10============------------ h8# #........#AC: 2Str: 12## #.>......#EV: 11Int: 16##> #........#SH: 0Dex: 9####.h####........#XL:  6 Next: 68% Place: Dungeon:5#....5@..........<#Noise: ==-------  Time: 4360.4 (0.0)...##.####.#########c) +2 mace (protect)# #.#Cast: Freeze#.#Memories (3) Ramparts #.#..# hNh   black bear###5   white imp  Your weapon exudes an aura of protection.  The black bear is heavily wounded.The wall freezes the white imp but does no damage.  The white imp hits you but does no damage.  The wall freezes the black bear. The black bear misses you.The black bear claws you. h*z2- 9 - h1.4 (1 hY ###### hQ  The black bear is heavily wounded.  The wall freezes the white imp but does no damage.hite imp hits youall freezes the black bear. The black bear misses you.black bear claws you. _ but does no damage. h,+.#..##Gobosan the Chiller#...########Revenant#.#........#Health: 42/48 =====================---#.#........#Magic: 4/10=========--------------- h-N# #........#AC:  9  Str: 12## #.>......#EV: 11Int: 16##> #........#SH: 0Dex: 9####.h####........#XL:  6 Next: 68% Place: Dungeon:5#....5@..........<#Noise: =--------  Time: 4361.4 (0.0)...##.####.#########c) +2 mace (protect)# #.#Cast: Freeze#.# h.:Memories (3) Ramparts #.#..#h   black bear###5   white imp  The white imp is moderately wounded.You barely miss the black bear.The black bear is severely wounded.The wall freezes the white imp but does no damage.  The white imp barely misses you. The wall freezes the black bear.  The black bear closely misses you. The black bear barely misses you. h/%3 h/2.4 (1 h4####### h7OMYou barely miss the black bear. h8The black bear is severely wounded.  The wall freezes the white imp but does no damage.  The white imp barely misses you. The wall freezes the black bear.black bear closely misses you. The black bear barely misses you. _ h4 +.#..##  Gobosan the Chiller #...########  Revenant #.#........#  Health: 43/48 =====================--- #.#........#  Magic: 3/10=======----------------- # #........#  AC:  9  Str: 12  h&## #.>......#  EV: 11Int: 16 ##> #........#  SH: 0Dex: 9 ####.h####........#  XL:  6 Next: 68% Place: Dungeon:5 #....5@..........<#  Noise: =--------  Time: 4362.4 (0.0) ...##.####.#########  c) +2 mace (protect) # #.#  Cast: Freeze #.#  Memories (3) Ramparts  #.#  ..#  h   black bear ###  5   white imp hSYou hit the black bear.  The black bear is almost dead.The white imp completely resists.  The wall freezes the white imp but does no damage.  The white imp hits you but does no damage.  The wall freezes the black bear. h         #   hJ ## #.>  ##> #........#  ####./####........#  #....5@..........<#  ...##.####.#########  # #.#  #.#   h̐#.# ..#5   white imp ###  h hm+.#..##Gobosan the Chiller#...########Revenant#.#........#Health: 44/49 =====================---#.#........# h@Magic: 3/10=======-----------------# #........#AC:  9  Str: 12## #.>......#EV: 11Int: 16##> #........#SH: 0Dex: 9####./####........# hXL:  6 Next: 105% Place: Dungeon:5#....5@..........<#Noise: =--------  Time: 4363.4 (1.0)...##.####.#########c) +2 mace (protect)# #.#Cast: Freeze#.#Memories (3) Ramparts #.#..#5   white imp###The black bear is almost dead.The white imp completely resists.  The wall freezes the white imp but does no damage.   hThe white imp hits you but does no damage.  The wall freezes the black bear. _You kill the black bear! hq&   hڜpYour Fighting skill increases to level 2!You have reached level 7! h֥/  --more-- h j50/561-7 2%  hgX#### h4 _ hQ^######Your Fighting skill increases to level 2! _You have reached level 7!  You closely miss the white imp.  hg The white imp is moderately wounded.The white imp completely resists.  The wall freezes the white imp but does no damage. h 514.8 (1.4 h{####### h"V _The white imp barely misses you. h 7 #/#####  The white imp hits you. The white imp freezes you. You resist.  The white imp completely resists.  The wall freezes the white imp but does no damage. h W47-6.2 h ####### hݍ @ _The white imp hits you but does no damage. hK<  You sock the white imp! h##.#### h7o -4== h47.6Freeze _You kill the white imp! h####### hm _Your Spellcasting skill increases to level 4! h +.#..## #...# #.#.# #.#.### #.# h ##.# #.>......# ##>. #........# ####./####.# #....@....<#.##.####.#. #. #.##. #.##. #.#.. ..#.. ###.. h hG8-80 h hoj _The frozen ramparts melt away as you move. h7 +.#..## #...# #.#.# #.#.# ## # h 9|.# ##.# #.>......# ##>.# #.# ####./####.# #.<##....##.####.#.# #.# #.# #.# #.# #.# #.# ... ..# ... ### h9K ..! hB hLC@-9 hF hIa _Found a sedimented yellow potion. h.P 4 h>Q  h}T  hX , hZ  hZ |9=== 2  h[  hj_ , h`  h}d , he  hCj , hj  hmn  h)o 50=5== hp  hys , hu  hw  h6x  huy  h}  h_~ &1 h  h  h1 ;== hÄ  hF  hʉ  h  h1  h̏ E2= hx  h  hx  hؕ  h  hv P6=== h՘  h B h# l3= h  hT  h  h  hA  h <=== h  hm  h L4= h  hA  h  h  h  hl  h  hƹ  hN O7== h4  h  h1 V5= h  h.  h  h  hu  h  h?  h $  hm ;_You start resting. h 094.6 (25.0) hZ #6 h T===5.6 (26 h  h " _HP restored. h 4 h h hD haX h!, h" h#& h&:= h' h+ h},O8== h- h1, hL2 h[4, h5 h7, hR8 h0; h;;== h< hQ@, h]A h`C, hD hF, hF hH hiIF9== hI hM, hO hS, h U hX, h%[ hi_Q== h;` hb, h=c he, he hg, h`h hk hHlQ10/11== hm hp hpq hNr hlu hu hw hMy, hz h=| h|;== hE} h h h hԆ, h h, hΉ hh, h* hɓ_ _You start resting. hߙ.424.6 (29 h\1===5.6 (30 h h~% _Magic restored. h J h  h!  h" , h}) ~+.##))# +.#..## #...######## #.#.# #.#.#  ## #........#  hJ* .# #.>#  ##>.# #........# ####.@####........#  #................<# #....##.####.#########..## #.# #.# #.# #.##.# #.#... ..#... ### h* 5..! h2 16.6 (1.0) ht3 +7.6 (2 hj9  hB 1 _y - a wand of polymorph (8) h! === h, h , hO  h#  h, hX h h, h h h h h0 h"! h# h# h$ h% h), hI+ h]/ h/, h4y _t - 2 sedimented yellow potions (gained 1) h^7 h7 h@8 h9 h; hg< h< h > h@ hOA hA hB hE hE hDF hRG hI, hJ hK hdN hN h:O hxP hS hS hS hU hW hW hCY hY hi\ h\ hD] hU^ ha ha hQb h7d hf, h1g hh h l, hl hm hp hNq hq hr hxu hu, hw hz, h{ h`| h_ h h h h5 h h hӆ ha, h h1 h, h h` h#. ##.# #.#.# ##>.# #.#.# ####..####.#.# ####.......... hs#.###....##.####.## #.#...#####.# #.##.# #.#.### #.# #.##..S#...# ###.####.# #..@.## #....#...# #...## #......### #...# #.....## #....# #....##......# ###### h+?.......# S   adder (asleep)..##.....## ######  h0558.0) hҡ,6.6 (29 ho _An adder comes into view. hs E #. ##.# # #.# ##>.# # #.# ####..#### #.# ####... ht  #.###....##.####. # #.#...#####.# #. #.###.#.### #.# #. #..S#...# ###.####. #.@..## #....#... #...## #...... #...# #.....## #....# #....## ......# ###### .......# ..##.....  ## ###### h|  h} B7.6 (1.0)Freeze h  h  hSS   _t - 2 sedimented yellow potions (gained 1) _An adder comes into view.  The helpless adder fails to defend itself.  You hit the adder.  Your weapon exudes an aura of protection.  The adder is heavily wounded.4- 9 =9.0 (1.4 _The adder bites you but does no damage. The adder bites you. h_ #. ##.# # Gobosan the Chiller #.# ##>.# # Revenant #.# ####..#### Health: 54/56 =======================- #.# ####......... Magic: 10/11 =====================--- #.###....##.####. AC:  9  Str: 12 # #.#...#####.# #. EV: 11Int: 16  hz]#.###.#.### #.# #. SH: 0Dex: 9 #..S#...# ###.####. XL:  7 Next:  4% Place: Dungeon:5 #.@..## #....#... Noise: =--------  Time: 4459.0 (0.0) #...## #......## c) +2 mace (protect) #...# #.....##  Cast: Freeze #....# #....##  Memories (3)  ......# ######  .......# S   adder ..##..... ## ######Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder. haW #. ##.#  #.# ##>.#  #.#  #.# #### #.###...  h# #.#...  #.###.#.### #.#  #...#...#  #.@..##  #...##  #...#   #....#   ......#  .......# ..##..... ## ######  hOg560.0 (1Freeze h h"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder. _You kill the adder! h8J h9 hG:95 2  h>X h+A, hA hD, hE hH h|HL6= hI hK1 _HP restored. hL hL hfM hMd1=== hWO hVQ hQ h&R hT hW[ #.. #. ##. h\ro. #.# ##>..# #.# ####..##.## #.# ####...... oo #.###....##.### #o #.#...#####.#  #.###.#.### #.# .#...# ###.###-##....## #....#. #...## #...... #...# #.....# #....# #....## hu\Q ......# ###### o   orc priest (asleep) .......#ooo 3 orcs (1 missile, asleep) ..##.....## ###### hei 8.0 (8  An orc priest and 3 orcs come into view. h4ja=-9.0 (9 hVp h vu _The orc priest is wielding a +1 hand axe of freezing. hSo  . #. ##.o. #.# ##>. #.# ####..#.### #.# ####...... oo# #.###....##.## #o# #.#...#####.# h.UE #@###.#.### #.#  #...#...# ###.#####....## #....# #...## #..... #...# #..... #....# #....# ......# ######o 4 orcs (1 missile, asleep) .......# ..##..... hk hWl=70.0 (1Freeze h,p hsq _An orc comes into view. It is wielding a +0 whip. h̻7Gobosan the Chillero.# Revenant..#.##. Health: 56/56 ========================o. #.###>. Magic: 8/11 h=================-------.# #.# ####..# AC: 2Str: 12.### #.# ####...... EV: 11Int: 16oo# #.###....##.## SH: 0Dex: 9#o# #.#...#####.# XL:  7 Next:  5% Place: Dungeon:5#@###.#.### #.# Noise: ---------  Time: 4470.0 (0.0)#...#...# ###.## c) +2 mace (protect)###....## #....# Cast: Freeze#...## #..... Memories (3) #...# #.....#....# #....# o   orc priest (asleep)[15 ht;16H......# ###### oooo 4 orcs (1 missile, asleep).......#..##.....The walls around you are covered in ice.  The helpless orc priest fails to defend itself.  You hit the orc priest but do no damage.Your weapon exudes an aura of protection.  The orc shouts! x3; You hear a shout! x3  The wall freezes the orc priest. h, h`oo.ooo##o##@##..###. h .o  ooooo 5 orcs (1 missile)You hit the orc priest but do no damage.Your weapon exudes an aura of protection.  The orc shouts! x3; You hear a shout! x3  The wall freezes the orc priest.priest hits you but does no damage.  An orc comes into view. It is wielding a +0 mace. h 9 ====1.0 (1Ramparts  h###@### h2 _The wall freezes the orc. x2 hu   Gobosan the Chiller o.# Revenant o. #. ##. Health: 56/56 ======================== .. #.# ##>. Magic: 7/11===============--------- o# #.# ####..# AC:  9  Str: 12 .### #.# ####...... EV: 11Int: 16 oo# #.###....##.## SH: 0Dex: 9 #o# #.#...#####.#  XL:  7 Next:  5% Place: Dungeon:5 #@###.#.### #.#  Noise: ====-----  Time: 4471.0 (0.0) #...#...# ###.## c) +2 mace (protect) ###....## #....# [ h9 40mCast: Freeze #...## #..... Memories (3) Ramparts  #...# #..... #....# #....# o   orc priest ......# ###### ooooo 5 orcs (1 missile) .......#  ..##..... mail (moderately wounded, 100% to hit)  You freeze the orc priest!  The orc priest is almost dead.You closely miss the orc priest.The orc priest is almost dead.The wall freezes the orc priest. h7  .. o. #.  o. #.# ##> .# #.#  o### #.#  oo#  #)#   #@# #.#  #...#...#  ###....##  #...##  #...#  #....# ooooo 5 orcs (1 missile) ......# .......#..##.....  You freeze the orc priest!  The orc priest is almost dead.  You closely miss the orc priest.  The orc priest is almost dead.The wall freezes the orc priest.  You kill the orc priest! hЯ &  h_ ##(#(#####The wall freezes the orc. The orc throws a boomerang. h8  The boomerang closely misses you. The wall freezes the orc. h@ 3)o##)#@##### 4 hD 12=---2.0 (1Freeze h~L ##)##### hP G _You kill the orc! h'4  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hbD###---#)#### hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h`.o.#o####-3Freeze h##o##@##### hB/ _The wall freezes the orc. ha h h=   An orc comes into view. It is wielding a +0 trident of holy wrath and wearing a+1 scale mail of cold resistance.The wall freezes the orc. The orc hits you but does no damage. hlo.o)o##o##@# hx####o 5 orcs (1 polearm, 1 missile, 1 wa…) hA 2 =4 h]##@## h/ _The wall freezes the orc. hfQ hR h[A  The wall freezes the orc. x2 h\ hf.o.o##)### hg###o 4 orcs (1 polearm, 1 wandering) hpka-5Freeze hs#)##### hwG _You kill the orc! h` B h[b  hl u.o.o.##o##@####o) hm Q-6Freeze h|t ####### hx B _The wall freezes the orc but does no damage. h  h , h  h  o.o.o.##o#####o 5 orcs (1 polearm, 1 missile) h/ An orc comes into view. It is wielding a +0 hand axe.The wall freezes the orc but does no damage. h5 \4-=7 hH #o### h 8 _The orc hits you with a +0 dagger. h` ha hc hd hq .o.o)o# hr#o###The wall freezes the orc.  The wall freezes the orc but does no damage. hsW8==8 h{##o#### hK: _The orc hits you but does no damage. hB h .o..o#o##### 4 orcs (The wall freezes the orc.  The wall freezes the orc but does no damage.2--9 h+# h#o##@## h8 _The orc hits you with a +0 dagger. hnw hB.o##o##@# h S#..###.. h280 hه h͊Y _The frozen ramparts melt away. The orc hits you but does no damage. hPr  h=s  hX} u.opolearm h@~ &1 h  h P _The orc barely misses you. h  h  h missile-==2 h-  h 8 _The orc hits you with a +0 dagger. hԹ hT1-3 h+ h8 _The orc hits you with a +0 dagger. h!wGobosan the Chiller..# Revenant..#.##. Health: 51/56 =====================---.. #.###>. Magic: 5/11==========--------------.# #.# ####..# AC: 2Str: 12 h|#o### #.# ####...... EV: 11Int: 16oo# #.###....##.## SH: 0Dex: 9#o# #.#...#####.# XL:  7 Next: 12% Place: Dungeon:5#@###.#.### #.# Noise: =--------  Time: 4483.0 (0.0)#...#...# ###.## c) +2 mace (protect)###....## #....# Cast: Freeze#...## #..... Memories (3) #...# #.....#....# #....# oooo 4 orcs (1 missile)......# ######.......#..##.....Confirm with . or Enter, or press ? or * to list all spells.Casting:  hg$[39;49mFrozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc.  Your weapon exudes an aura of protection. h.9Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc.  Your weapon exudes an aura of protection.  You kill the orc!The wall freezes the orc! h/ h7w  You kill the orc!The wall freezes the orc. hFAp)##)##@##..###.. 2 orcs (1 polearm, 1 missile) hE 9 4=4.0 (1FreezeRamparts  hL##)#### hQG _You kill the orc! hr  hN ;.##)####   orc (polearm) h^ \2=-5 h6 ###@### h` e _The orc resists. The wall freezes the orc. The orc hits you but does no damage. h' C # h #)####The wall freezes the orc but does no damage.  The orc hits you from afar with a +0 trident of holy wrath. h 49- 2 -6 h ##### _You convulse. h+f ##)##@###The wall freezes the orc but does no damage.  The orc hits you from afar with a +0 trident of holy wrath! h,-30----------6====7 h84 h5###@### h;8M _You convulse! htt  The orc completely resists.  The wall freezes the orc but does no damage. ho######o 2 orcs (1 polearm, 1 missile) h.-8 hq#)#### hQ _The orc closely misses you. hiX  The orc resists. The wall freezes the orc.  The orc hits you from afar with a +0 trident of holy wrath. heT.##)##@####   orc (polearm) h3gz23-------------9 hk#)#### hzoM _You convulse. h` M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hV( ##)##@##### h)  h/ #)##@##### h[3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h=Your frozen ramparts will break if you move. Continue? Y - Yes  h' N - No h2n  h Gobosan the Chiller..# Revenant..#.##. Health: 23/56 =========---------------.. #.# h3 ##>. Magic: 6/11=============-----------.# #.# ####..# AC: 2Str: 12.### #.# ####...... EV: 11Int: 16o)# #.###....##.## SH: 0Dex: 9#)# #.#...#####.# XL:  7 Next: 14% Place: Dungeon:5#@###.#.### #.# Noise: =--------  Time: 4489.0 (0.0)#...#...# ###.## c) +2 mace (protect)###....## #....# Cast: Freeze#...## #..... Memories (3) Ramparts #. hC W..# #.....#....# #....# o   orc (polearm)......# ######.......#..##.....The orc hits you from afar with a +0 trident of holy wrath. _You convulse.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then. h/  h@ ##)#### h . _ h Your frozen ramparts will break if you move. Continue? Y - Yes  N - No h  hL Gobosan the Chiller...Revenant#..# Health: 23/56 =========---------------#..#.##. Magic: 6/11=============-----------#.. #.###>. AC: 2Str: 12#.# #.# ####..# EV: 11Int: 16#..### #.# ####...... SH: 0Dex: 9#oo)# #.###....##.## XL:  7 Next: 14% Place: Dungeon:5#@# #.#...#####.# Noise: =--------  Time: 4489.0 (0.0)#.###.#.### #.# c) +2 mace (protect) h #...#...# ###.## Cast: Freeze###....## #....# Memories (3) Ramparts #...## #.....#...# #..... oo 2 orcs (1 polearm, 1 missile)#....# #....#......# ######.......#The orc hits you from afar with a +0 trident of holy wrath. _You convulse.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then. h3 _You convulse.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The frozen ramparts melt away as you move. h} H90.0 (1Freeze h/#  h* _The orc barely misses you. _Items here: ( ))) [[ †. hx  Gobosan the Chiller ... Revenant #..# Health: 23/56 =========--------------- #.. #. ##. Magic: 5/11==========-------------- #.. #.# ##>. AC: 2Str: 12 #.# #.# ####..# EV: 11Int: 16 #..### #.# ####...... SH: 0Dex: 9 #oo)# #.###....##.## XL:  7 Next: 14% Place: Dungeon:5 #@# #.#...#####.#  Noise: =--------  Time: 4490.0 (0.0) #.###.#.### #.#  c) +2 mace (protect) #...#...# ###.## Cast: Freeze ###....## #....# Memories (3)  #...## #.....  h#...# #..... oo 2 orcs (1 polearm, 1 missile) #....# #....# ......# ###### .......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident of holy wrath and wearing a +1 scale mail ofcold resistance (severely wounded, 100% to hit)  You freeze the orc. The orc resists. hP:M ... #.. #.. #.  #.. #.# ##> #.# #.#  #..### #.#  #o))#  #@#    h!  #.#  #..  ###....##  #...##  #...#    orc (#....# #....# ......# ##### .#  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident of holy wrath and wearing a +1 scale mail ofcold resistance (severely wounded, 100% to hit)  You freeze the orc. The orc resists.  You kill the orc! hN&=(( hlG)@ ht^1.0 (1Freeze hVw h|k _The orc throws a stone. The stone closely misses you. h$  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h- he _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h2 h hO  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h!o 4 hv  hKz   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure) h{ onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hP\ ..... .   #. ##. #.# ##> #.# #.# ####..### #.# ####.....#o@)# #.###....##.####)# #.#...#####.# #.###.#.### #. #...#...# ######....## # #...## # #...# #.... #....# #.... h] p .# ##### h4i  hj W20-2Freeze hq  hy , _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  hz  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The orc hits you with a +0 hand axe.Items here: ))) [ ††. hi  Gobosan the Chiller .... Revenant .... Health: 20/56 ========---------------- #... Magic: 4/11========---------------- #.. #. ## AC: 2 h*Str: 12 #.. #.# ##> EV: 11Int: 16 #.# #.# ####.. SH: 0Dex: 9 #..### #.# ####..... XL:  7 Next: 14% Place: Dungeon:5 #o@)# #.###....##.# Noise: =--------  Time: 4492.0 (0.0) ###)# #.#...#####.# c) +2 mace (protect) #.###.#.### #.# Cast: Freeze #...#...# ###.# Memories (3)  ###....## #.... #...## #.... o   orc (missile) #...# #.... #....# #.... ......# #####Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and quivering stones (100% to hit)  You freeze the orc.  The orc is heavily wounded.You thump the orc!  Your weapon exudes an aura of protection. h$f .... .... #... #.. #.  #.. #.# ##> #.# #.#  #..### #.#  #)@)#  ###)#  #.#  hE&g #..  ###....##  #...##  #...#   #....#      hI* 9 3.0 (1Freeze h7 h9  Aim: an orc, wielding a +0 hand axe and quivering stones (100% to hit)  You freeze the orc.  The orc is heavily wounded. hU:You thump the orc!r weapon exudes an aura of protection. _You kill the orc! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h84 hz h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hi Y ...... ....?. #.... #... #.  #.. #.# ## #.## #.# #### #..### #.# #### #@))# #.###....##. ###)# #.#...#####. #.###.#.### #. #...#...# ###. h  ###....## # #...## # #...# # #....# # ......#  ht  h^ .-4 h  h _Found a scroll labelled RIOTTI WYSM.  o - 16 stones (gained 4) h N @@   Sigmund (polearm, wandering) ......# ####You see here a +0 hand axe. h 5== 2 -5.0 (2 h$  hq. _Sigmund the Dreaded comes into view. He is wielding a +1 scythe of venom. h w.....@ ....?. #.... #... #. ##.. #.# ##>#.## #.# ####.#..### #.# ####.#)@)# #.###....##.####)# #.#...#####.##.###.#.### #.##...#...# ###.# hѱ o###....## #.#...## #.#...# #.... #....# #.... ......# ##### 1=6.0 (1 _Items here: ))) [ ††. hK& .....@....?. #.... #. #.##. #.###>.## #.# ####..##..### #.# ####....)))# #.###....##.#####@# #.#...#####.#  #.###.#.### #.# #...#...# ###.####....## #... hs'  #...## #.#...# #.....#....# #....#......# ######.......# h 3  h4 -7 _ h@  hYI _Items here: ( ))) [[ †. h׵  ?. #...# #..#.##. #..###> #.######..##..### #.# ####...... #)))# #.###....##.#####)# #.#...#####.#  #@###.#.### ..#...# ###.####....## #.... #...## .#.#..##.....8 _ hs  #...# #.#.##. #.###> #.######..#..### #.# ####...... #)))# #.###....##.####)# #.#...#####.#  h #.###.#.### ..#...# ###.####....## #.... #...## ....# ...# h>P.### ###### h2===9 hN h h4 hY hf h h h, h h, h h hcA236 h+=== h h, h h, h h94 h1= hE hR=== h hz, hV h , h  h(45=7==6= h16, h6 h0; h;;== h@ hVDb7= hF hK h5= h h h_ _You start resting. hp 1544.0 (45.0) h/ #1 hq 9===5.0 (46 h h{% _Magic restored. hY[  h*i v ho B hq  h r L6= hs  hmy R=== hy  h} , h  h$  hT :7 h  hv , h  h , h&  hǔ  h >8= h!  h  h  h  h  h  h  h  h.  hj  h  h  hΨ L9= h  h:  hY  h.  h(  hP  hٱ  hC  hx &40 h )= h  h  h  hZ  h , h  hM  hm  h  h  h B1= h*  h  h , h  h , h  hS  h L2= h  h , h  h , h  h , hw  h  h V3= h  hn , h  hB , h  h  hA 4 h  h  h  h  h  h  h  h0 , h  h  h E5= h  h! , hI#  hX' , h)  h,  h, #6 h, 3= h1  h4 , h5  ht7  h7  hZ8  h|:  h: L7= hf<  h9?  he?  hVA  h,E , hF  hJ , hnL  hrN  hN O8= h;P  hlS , hcT  hzX , hZ  h\ 99 h\ )= h]  hb , hdd  hh , hj  hn , hvp  h{t  ht $50 ht 3= hyv  hz , hj|  h  h:  hf  h  h 1 hd  h , h  ht  h  h  hѓ , hT  h b2= h  h , h  h , h  hP  h V3= h1  h , h  hU  h  h  hI , h  h  hL E4= h  h , h  hb  h  h  ho  h  h O5= hk  hh  h  h  h , h  h , h  h _ _You start resting. hG .616.0 (71 h0 Z6=7.0 (72 h  h " _HP restored. hvJ h h="  Items here: ( ))) [[ †. _  Items here: ))) [ ††. hC.....?.  )......  ....?.#....#... #. #.. #.# ###.## #.# ####.#.@### #.# ####....20.0 (3.0)##)))# #.###....##.###)# #.#...#####.###.#.### # #...#...# ###. ###....## #...  #...## #...  #...# #...  #....# #...  h hG=1.0 (4 h hY% _Found a dagger. h J h  hB , hb  h  h , h  h<  h , h  h  h  h&  h  h  h%  h%  h(  h,  hk1  h1  h6  hD  .....## ##.....#### #......... h E 6 #.......######.......### .......?....... ..).........#  h6E |.......@....# .####.......# ##.....## #.  hYE ##...## #.# ##.## #.# ### hzE #..### #.# ####.. hE >##)))# #.###....####)# #.#...#### #.###.#.### hP +7.0 (6 hQ +8.0 (7 hY  hE] a _z - a scroll labelled RIOTTI WYSM htv ` h{ , h  h  h , hx  h> , h  h` } _n - 5 scrolls labelled SEINGA JOURU (gained 1) h~ 4 h  h  h; B h  hƣ , h  h  h  hd  h  h  h , h  hų  hܶ , h  hq  h  h>  h  h  h , hU  h  hD  hc  h  h  h8  hn  h*  h  h  h;  h  hl n h  hx ######### .#  #........# @..#.# #....@.....#43.0 (15.0) ##..#.###..###..^####.#######...........##..######.....####### #.......... @   Sigmund (polearm, wandering) #.......#######.......###................ h~  h \ _Sigmund is nearby! hb #. # h+d.#.. #.#.@..#.# #...@......# hK ##..#.###..# ##..^####.##### hh ##...........## ..###### hl.....#### ### #.. hZ #.......## #####. h8......### . hؼ#. h$ hF.@ h84.0) _ h ha hd3. #.. #.#.# #.#.@.#.# #.# ##..#.###..# ##..^####.##### ##.## ..######.....#### #### #.  #.##  #####.###  . h6 h <;@... h<&5 hA hoD h ##o#.. ###... #.##...@###.##......#.# #.# ##..#.###..# ##..^####.##### ##.....## ..######..... #### # #.## o   orc (asleep) #####.  h  An orc comes into view. It is wielding a +0 short sword. ht .o@@)oThe orc shouts! You hear a shout! x2; Sigmund shouts! hX v **Sigmund casts a spell at you. h" '.. h# u1---====6 h*  hH. . _The magic dart hits you. h#. #. #.o #.o. ########## #...# #........# #...@###..# #......# hf.# #.# ##..#.###..# ##..^####.##### ##...........## ..######..... h˔ #### # #.# o   orc wizard (wandering) #####.# o   orc  h' hӡ h h޳ o..ooo 2 orc wizardsAn orc wizard comes into view. It is wielding a +0 dagger. x2  Sigmund breathes a few words.Sigmund's hands start flickering wildly. hF40------- hET==--7 h' hK _Sigmund hits you from afar with a +1 scythe of venom! hj #.. o.o ######### h o# #......@###......#.....@#......#...##........#. ##..#.###..#  h (##..^####.##### ##...... ..######.....## h ####. o   orc wizard h$ U  ###### h  h6  h7  h u...oo h` c1-------- h 8 h/  h  hE H## #. #.. #.o #... # #..o# #.# #..o@###.# #....@.#.# #...##.# #.. ##..#.###..##. ##..^####.###### ##.....## ..######..... #### #o 2 orc wizards #. #####. h%Q .oSigmund hits you with a +1 scythe of venom! hV :* h* (  h*   orc wizardThe orc wizard casts a spell.The orc wizard flickers and vanishes! h x.o{ h t32----===9Freeze h  h _Deactivating autopickup; reactivate with Ctrl-A. hGobosan the Chiller##Revenant#. hUHealth: 32/56 =============-----------#..Magic: 8/11=================-------#.. hAC: 2Str: 12#..o ########## h=EV: 11Int: 16#..{# #........#SH: 0 hdDex: 9#...@###........# hIXL:  7 Next: 14% Place: Dungeon:5#...o@.#........#Noise: ===------  Time: 4649.0 (0.0)#...##..........#c) +2 mace (protect) h#.. ##..#.###..#Cast: Freeze#. ##..^####.##### Memories (3) ###...........## h<..######.....# @   Sigmund (polearm)#### #....... o   orc wizard hg#....... o   orc#####....... hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate h߉xThe walls around you are covered in ice.  You closely miss Sigmund. The wall freezes the orc. h̋onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate   h$lThe walls around you are covered in ice.  You closely miss Sigmund. The wall freezes the orc.   hPEThe orc hits you but does no damage. The wall freezes the orc wizard. h3 .o.#{@###.o@.# h:.##...#. The wall freezes something. The wall freezes Sigmund. h ####*.# h##****Sigmund gestures at you while chanting. h',#@##.#...-50.0 (1Ramparts  h,(# h,###### h;S _The puff of flame misses you. h/[   Gobosan the Chiller ## Revenant #. Health: 32/56 =============----------- #.. Magic: 7/11===============--------- #.. AC: 2Str: 12 #... ##########  EV: 11Int: 16 #.o.# #........#  SH: 0Dex: 9 #..{@###........#  XL:  7 Next: 14% Place: Dungeon:5 #...o@.#........#  Noise: ==-------  Time: 4650.0 (0.0) #...##..........#  c) +2 mace (protect)  h\E#.. ##..#.###..#  Cast: Freeze #. ##..^####.#####  Memories (3) Ramparts  # ##...........## ..######.....# @   Sigmund (polearm) #### #....... o   orc wizard #....... o   orc #####.......wounded, 100% to hit)  You freeze Sigmund!  Sigmund is moderately wounded.You barely miss Sigmund.  Sigmund is moderately wounded.The wall freezes the orc! h\ h^QYou freeze Sigmund!  Sigmund is moderately wounded.You barely miss Sigmund.  Sigmund is moderately wounded.The wall freezes the orc!  You kill the orc! hn  ## #. #.. #.. #...   #..o#   #...@###  #...)@.#  #...##..........#  #.. ##..#.###..#  #. ##..^  # ##.... ..###   hho####    The wall freezes something. The wall freezes Sigmund.  Sigmund says, "Don't worry, I'll kill you fast." hUtq3=5-1.0 (1 h5|###### hT _Sigmund completely misses you. h x  Gobosan the Chiller ## Revenant #. Health: 33/56 ==============---------- #.. Magic: 6/11=============----------- #.. AC: 2Str: 12 #... ##########  EV: 11Int: 16 #..o# #........#  SH: 0Dex: 9 #...@###........#  XL:  7 Next: 15% Place: Dungeon:5 #...)@.#........#  Noise: =--------  Time: 4651.0 (0.0) #...##..........#  c) +2 mace (protect) #.. ##..#.###..#  Cast: Freeze  h #. ##..^####.#####  Memories (3) Ramparts  # ##...........## ..######.....# @   Sigmund (polearm) #### #....... o   orc wizard #....... #####.......Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (heavilywounded, 100% to hit)  You freeze Sigmund!  Sigmund is severely wounded.You hit something.  Your weapon exudes an aura of protection. h g ## #. #.. #.. #...   #...#   #..o@###  #...  #...##..........#  #.. ##..#.###..#  #. ##..^  # ##....  h ..###  ####    wounded, 100% to hit)  You freeze Sigmund!  Sigmund is severely wounded.You hit something.r weapon exudes an aura of protection.  The wall freezes the orc wizard. The wall freezes something. hM R 9 2.0 (1 h ###### h f _Something hits you but does no damage. he  Gobosan the Chiller ## Revenant #. Health: 33/56 ==============---------- #.. Magic: 5/11==========-------------- #.. AC:  9  Str: 12 #... ##########  EV: 11Int: 16 #...# #........#  SH: 0Dex: 9  h^#..o@###........#  XL:  7 Next: 15% Place: Dungeon:5 #...)@.#........#  Noise: =--------  Time: 4652.0 (0.0) #...##..........#  c) +2 mace (protect) #.. ##..#.###..#  Cast: Freeze  h8#. ##..^####.#####  Memories (3) Ramparts  # ##...........## ..######.....# @   Sigmund (polearm) #### #....... o   orc wizard #....... #####....... h5Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (severely h۫}wounded, 100% to hit)  You freeze Sigmund!  You kill Sigmund! hmr: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (severelywounded, 100% to hit)  You freeze Sigmund!  You kill Sigmund!devour the vestiges of Sigmund's existence in your flames.  You hit something. hR  Reactivating autopickup.You feel a bit more experienced. hs ## #. #.. #.. #...   #...#   h #...)##  #...o   h~#...##..........#  #.. ##..#.###..#   h#. ##..^   h(# ##.... ..### hJo   orc wizard ####  h h  4/57523.0 (14 _The wall freezes the orc wizard but does no damage. h######## hi _Your Fighting skill increases to level 3! h  Gobosan the Chiller ## Revenant #. h[q Health: 34/57 ==============---------- #.. Magic: 4/11========---------------- #.. hM AC:  9  Str: 12 #... ##########  EV: 11Int: 16  h#...# #........#  SH: 0Dex: 9  h#...)###........#  XL:  7 Next: 52% Place: Dungeon:5  h#...o@.#........#  Noise: =--------  Time: 4653.0 (0.0) #...##..........#  c) +2 mace (protect) h& #.. ##..#.###..#  Cast: Freeze  hC#. ##..^####.#####  Memories (4) Ramparts  # ##...........## h_ ..######.....# o   orc wizard h{C #### #....... #....... h #####....... hgwounded, 100% to hit)  You freeze the orc wizard.   hThe orc wizard is severely wounded.You completely miss the orc wizard.The orc wizard is severely wounded. h6The wall freezes the orc wizard. hy ## #. #.. #..  h~#...   #...#   #...)###   h10#...)@.#  #...##..........#  #.. ##..#.###..#  hZ #. ##..^   h# ##.... ..### h ####    hk    h@n274.0 (1Freeze h######## hDf  You freeze the orc wizard.  The orc wizard is severely wounded. hnzYou completely miss the orc wizard.The orc wizard is severely wounded. hThe wall freezes the orc wizard. _You kill the orc wizard! h9T  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD ~#### h  h?! x#### h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hq ######## h  h o##### h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hy4 h hB hT5..#.)###.)@.#-.##...#. hdFt5onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.5-6.0 (2 _The frozen ramparts melt away. hL4 h hT5== h@ 2  hc h h hj6= h h_ , h  h h;== h hb, hY h097 hf)= h h, hn hk6== h| h "j8= h&# h]', hd( h,, h- h"0Q== h$1 h3 h3L9= hv4 h6 h7 hV8 h<e7== h= h@ h@;40 hE hI, hJ hLN, hN hQXg== h^{41= h`, ha hd, hd hh2=8== hk, hl hn, h}o hsb3= h4u hyy hy;== hz h~, h h hS h h=?4=9== h.<5 h h, hV hQ== h hߜ, h hb6= há hg10/12== hz h, h h  h`V7= h h, hȰ hճ h,;== hi hg, h h# htL8= h hS, h h h/F1== hk hj hO9= h hh, h h[, h hQ== h. hR hM50= h hu, h hd h h8 h 1= _You start resting. h1710.0 (54.0) h)[2==1.0 (55 h h% _Magic restored. hf4 hg hk, ho hq, h[s hw<2 hy h| h|4== h~ h, h hڅ, hC h hE3= h h[, h hB h hV4= h h, h3 h, h h, h hnb5= h  h, h h(, h_ h h@V6= h hظ, h? hɽ, h h, h~ h_ _You start resting. h-31.0 (20 hGZ7=2.0 (21 h h" _HP restored. hmH  hH  h K  h O  h0S , hY n h Z  h\ P= h!^  h` , hTb  he , hf  hi , hRk  ho , hp  hrt , h3v  hz , h{  h  hx  h*  h , h  h5 , hh  h~ , h  h , h˒  h , h  h , h  h , hp  h , h  h~ , hX  h: , hs  h , h  hT , h  hO , h  h , h  h , h#  ht , h#  hx , h  hB , h[  hI , h  h , h  h2 , ha  h , h6  h , h  hq , h  h! , h  h\ , h  h^ , h  h  h:  h  h , h}  h  h9  h  hk  h  hB  h[ , h  h , h  h  h  h  h3 , h?  h  h  h  h , h{  hp , hr  h"  h"  h$  h' , h!)  h*  h*  h ,  h- , hl.  h1 , h72  h4 , hj6  h9 , h3:  h= , h>  hA , hC  h;F , hG  h N , hO  hvR , hS  hVV  hV  hW  hZ , h[  h3_ , hm`  hg n hr  hnt  ht  h}v  hy , hz  h(~ , h^  h , h4  hJ , h  h , h  h/ , h  h! , h  h+ , h  h , h  h8 , h  hl  h  h*  hg , h  hY , h  h , h  h! , h  h6  hc  h  h , h  hu , h>  h , hu  h , h  h6 , h  h , h  h[ , h  h  h  h  h , h*  hG , h  h B h , h  h , hk  h? , h  h h 831.0 (99 _You start waiting. h 02.0 (100.0) h  h # _Done waiting. h 4 h"  h''  h). B h8  #### #... #... #... #... # #...## #.# #...)###.# #...@..#.# #...##.# h79 ] #... ##..#.###..# #... ##..^####.##### #### ##. ..######..... #### # # h9 D ##### h?  M###  ########### ####)..#....##........##..#.###..#  hF@ J#... ##..^####.###### .#Items here: ))) [[ †. hH 13.0) hI 24.0 (2 _ hVO  hTV  Things that are here: _a +1 scythe of venom; a +0 robe; the human corpse of Sigmund h4 h h ha# hi'; _ h+ h7B h;\  Items here: ))) [[ †. h? h4@ _ hA hC hvG, hH hJ hkN, hO h~R hV, hX h'Z hb\ h\ ho] h`_ hIb, h d hh hn#...# ###########...## #........##...)###........##...)..#........##...##..........##...###..#.###..##...# ##..^####.##############...........## #.@..######.....###42.0 (8 #.#### #......... #. #.......## .. #####.......## ... ................... ...)..##:.... .............#>....# #.####.......## ##.....## hsu hu+3.0 (9 h| h~A _Found a staircase to the Ecumenical Temple. h}j4 hl h p hxB h=| h> #...## #........# #...)###.# #...)..#.# #...##..# #...###..#.###..# #...# ##..^####.##### #########...........## #....######.....## #@#### ...4.0 (1 #.# ## ..# #####... ......... ...)#:..........>....####.####.#$.)#.. # #### ## h h4+5.0 (2 hE h& _Found a trident. hȉ 4 h:  h  hē  h  h  h  h , h  h  hء , hע  hѤ  hҦ , hק  h  h , h  h  h2 , hX  h   #...# ##..^####.### #########.......... #....######... #.#### #.... ##.# #.... ##..########.... ##.....####.........)......#$.@........#.>....####.####....#$.)#..# #.# ##...#.......# # ###?......# ##. #...##.... #. h  #$..# ..#.. # #...# ..##.  You pick up a book of Air and begin reading... h ,51.0 (6 h +2.0 (7 h  h< X _You add the spells Shock, Swiftness and Airstrike to your library. h4 h1 h h0 h h, h, h hB hUN _You now have 224 gold pieces (gained 13). h  h)  he  h} h2, h'B h h-N _You now have 234 gold pieces (gained 10). h4 hi! h# h (, h) h0 ##.# #.. ##..##########..........####.........)#.............#.>....####.#####..)#..## #.# ## #.......# # ## #@......# # #...##....  #$..# ..#..  h0 #...# ..##.  #####  h6,60.0 (8 h#7+1.0 (9 h< h>` _A - a scroll labelled EFEAPNOFOL hd4 h h h_, h2!, h<", h# h(, h) hD.M _You now have 239 gold pieces (gained 5). h924 h3 h5 hC9, h: h>< h@, hA hD h M##.# #....##..########....##........ hDM####.........)....#..........#.>....####.####....#..)#..## #.# ##.... heM#.......# # ##... hM##....@..# ##.##...##....# #..# hMX#...# ..#..# ##))#...# ..##... ### hM##### .f# ##..## f   sleepcap (dormant).### h N@.# hT+7.0 (6 h\f.f h\+8.0 (7 hhc hf[ _A sleepcap comes into view. h  ##.#  ##..## ##.... ####.........) #....... #.>....# #..)#..## #.#  #.......# #  hX  #....@..#  #...##....#  #...# ..#..# ##)) #...# .f##...  ##### ..# #  ..#  .##  .# h ! h> D ##.#  ##..## ##.... ####.........) #....... #.>....# #..)#..## #.#  #.......# #  #....@..#  #...##....#   hk? #...# ..#..# ##)) #...# .f##...  ##### ..# #  ..#  .##  .#  hN 4 hxV  hY _ _A sleepcap is nearby! hr*##..########.##............####.........)#..............#.>....####.#####..)#..## #.# ##.......# .# ###.#..# ## #...##@...#.#...##..###)))#...##.f##....#)######..# ## #. #..# #.#.## # hs#.#..## hLu h,}:f. hHC9.0 (1Freeze _ hՄ hk hh4##..########....... Gobosan the Chiller##.................. Revenant####.........)......... Health: 57/57 ========================#...................... Magic: 9/12==================------#.>....####.####....... AC: 2Str: 12 h41#..)#..## #.# ##.....# EV: 11Int: 16#.......# .# ##...## SH: 0Dex: 9 h05p#.......#..# ##.## XL:  7 Next: 57% Place: Dungeon:5#...##@...##..## Noise: ---------  Time: 4869.0 (0.0)#...##f.#..###))) c) +2 mace (protect) h5#...##..##.... ###) Cast: Freeze######..# ###. Memories (4) #..##.#.#### f   sleepcap#.#..# h5# h5Casting: Frozen Ramparts (dangerous; 3% risk of failure)   h5APress: ? - help, Dir - look around, f - activate h5aThe walls around you are covered in ice.  You hit the sleepcap.   h 6PYour weapon exudes an aura of protection.  The sleepcap is lightly damaged. hv7 9 ==70.0 (1Ramparts  h.>{###..# hbDn  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the sleepcap.r weapon exudes an aura of protection.  The sleepcap is lightly damaged. _The wall freezes the sleepcap. The sleepcap barely misses you. h!+##..########....... Gobosan the Chiller##.................. Revenant####.........)......... Health: 57/57 ========================#...................... Magic: 8/12================--------#.>....####.####....... AC:  9  Str: 12#..)#..## #.# ##.....# EV: 11Int: 16#.......# .# ##...## SH: 0Dex: 9 h"#.......#..# ##.## XL:  7 Next: 57% Place: Dungeon:5#...##@...##..## Noise: ==-------  Time: 4870.0 (0.0)#...##f.#..###))) c) +2 mace (protect)#...##..##.... ###) Cast: Freeze######..# ###. Memories (4) Ramparts #..##.#.#### f   sleepcap#.#..##Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged. hN"You hit the sleepcap but do no damage.The sleepcap is moderately damaged. h#3-1.0 (1 h-Z## hH0  Aim: a sleepcap (lightly damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged.You hit the sleepcap but do no damage.The sleepcap is moderately damaged. _The wall freezes the sleepcap. The sleepcap closely misses you. hN0 ##..########....... Gobosan the Chiller ##.................. Revenant ####.........)......... Health: 57/57 ======================== #...................... Magic: 7/12==============---------- #.>....####.####....... AC:  9  Str: 12 #..)#..## #.# ##.....# EV: 11Int: 16 #.......# .# ##...## SH: 0Dex: 9 #.......#..# ##.##  XL:  7 Next: 57% Place: Dungeon:5 #...##@...# #..## Noise: =--------  Time: 4871.0 (0.0) #...##f.#..# ##))) c) +2 mace (protect) #...##..##.... ###) Cast: Freeze ######..# ## #.  h1%[40mMemories (4) Ramparts  #..# #. #.## ## f   sleepcap #.# ..# #Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is heavily damaged.You hit the sleepcap but do no damage. h> ##.j. ####.........) #....... #.>....# #..)#..## #.#  #.......# .#  #.......#..# ##.##  ..#  #...##f.#..# ##)))  h@..##.... ###) ######..# ##  #..#  #.##  #.#j   gnoll bouda (wandering) ..#: a sleepcap (moderately damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is heavily damaged.  You hit the sleepcap but do no damage.A gnoll bouda comes into view. It is wielding a +0 club. hA+2.0 (1 hI|##### hvSt _The wall freezes the sleepcap. The sleepcap barely misses you. h ##..########....... Gobosan the Chiller ##.j................ Revenant ####.........)......... Health: 57/57 ======================== #...................... Magic: 6/12============------------ #.>....####.####....... AC:  9  Str: 12 #..)#..## #.# ##.....# EV: 11Int: 16 #.......# .# ##...## SH: 0Dex: 9 #.......#..# ##.##  XL:  7 Next: 57% Place: Dungeon:5 #...##@...# #..## Noise: =--------  Time: 4872.0 (0.0) #...##f.#..# ##))) c) +2 mace (protect) #...##..##.... ###) Cast: Freeze[34 hm ######..# ## #. Memories (4) Ramparts  #..# #. #.## ## f   sleepcap #.# j   gnoll bouda (wandering) ..# #Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is almost destroyed.The gnoll bouda shouts!  You hit the sleepcap. h™ h ##... ####..j......) #....... #.>....# #..)#..## #.#  #.......# .#  #.......#..# ##.##  h` #...##@...#  #...##..#..# ##))) ..##.... ###) ######..# ##  #..#  #.## j   gnoll bouda #.# ..# h<o63=3.0 (1Freeze h%#### hJz  Aim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is almost destroyed.The gnoll bouda shouts!  You hit the sleepcap. _You destroy the sleepcap! hBt  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF= ###..##..# h|>  h8F S## hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hp ##..## h r  huy u#### hw|  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h| s_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h| _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h h.##..########....... Gobosan the Chiller##.................. Revenant####..j......)......... Health: 57/57 ========================#...................... Magic: 6/12============------------#.>....####.####....... AC:  9  Str: 12#..)#..## #.# ##.....# EV: 11Int: 16#.......# .# ##...## SH: 0Dex: 9#.......#..# ##.## XL:  7 Next: 63% Place: Dungeon:5#...##[ h?/47m@...##..## Noise: ==-------  Time: 4873.0 (0.0)#...##..#..###))) c) +2 mace (protect)#...##..##.... ###) Cast: Freeze######..# ###. Memories (4) Ramparts #..##.#.#### j   gnoll bouda#.#..##Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then. h<###..##..# hl. _ hw.j##-- hj4.0 (1 _##..## h hD.j h#..##..#--5###..##..# h  hk z  The gnoll bouda gazes fiercely through you! h.j####=6Weak Ramparts  h.#### h;b _You feel your attacks grow feeble. h  h} -.j.#....#.#@...#..#. hX T#..#.. h }7== 2 -7 h J _The frozen ramparts melt away. h  h E====8 h  h ' _You hear a shout! h ##...........####.)#....#.>....####.#####..)#..## #.# ##.....##.....j.# ..# ##...##.......#..# ##.## #...##....# #..## h #..##)))#.... ###)#####..# ## #.  ##  .#.. h) .j=---9 h  h%  h _####.)#......>....####.####.)#..## #.# ##.....#.....##..# ##...#..j.#..# ##.## ##....# #..## h #..##)))#.... ###)#####..# ## #.  ##.# h+ (... h  h? R----80 h  h  h~c....>....####.####.)#..## #.# ##.....#.....##..# ##...#j.#..# ##.##  hpe##....# #..###..##)))#.... ###)#####@.# ## #.  ##  .#...#...## hg hp_.j h xa==-1 hx hm|f _Your attacks no longer feel as feeble. h0M###)..j...........>....####.####.......)#..## #.# ##.....#..# ##...##....#..# ##.## j...# ..## h3..# ##)))...##@.##.... ###)#######.. h:#### h9  h] # j   gnoll (wandering, swift) . .#.# ... h h  h h.j.j hB72Freeze h  _A gnoll comes into view. It is wielding a +0 whip. h b ####.........)......... Gobosan the Chiller#...................... Revenant#.>....####.####....... Health: 57/57 ========================#..)#j.## #.# ##.....# Magic: 4/12========----------------#.......##..# ##...## AC: 2Str: 12#.......#..# ##.## EV: 11Int: 16#...##....# hb #..## SH: 0Dex: 9#...##j.#..###))) XL:  7 Next: 63% Place: Dungeon:5#...##@.##.... ###) Noise: ---------  Time: 4882.0 (0.0)######..# ###. c) +2 mace (protect)#..##. Cast: Freeze#.#### Memories (4) #.# h*c ..#j   gnoll bouda..## j   gnoll (swift)..#.. hWc .#.#...Casting: Frozen Ramparts (dangerous; 3% risk of failure)   hc Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the gnoll bouda. The wall freezes the gnoll bouda.   hc The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble. h*p .j..#....#j.##@.##..##..#. hq 2---===3.0 (1Weak Ramparts  h} #j.##@.##..##..# hy ! h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the gnoll bouda. The wall freezes the gnoll bouda.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.  h /_The gnoll bouda hits you with a +0 club h ####.........)......... Gobosan the Chiller #...................... Revenant #.>....####.####....... Health: 52/57 =====================--- #..)#..## #.# ##.....# Magic: 3/12======------------------ #....j..##..# ##...## AC: 2Str: 12 #.......#..# ##.##  EV: 11Int: 16  h(X#...##....# #..## SH: 0Dex: 9 #...##j.#..# ##))) XL:  7 Next: 63% Place: Dungeon:5 #...##@.##.... ###) Noise: ===------  Time: 4883.0 (0.0) ######..# ## #. c) +2 mace (protect)  h\#..# #. Cast: Freeze #.## ## Memories (4) Weak Ramparts   h#.# ..# j   gnoll bouda h ..## j   gnoll (swift)  h9..# .. .#.# ... hTwounded, 100% to hit)  You freeze the gnoll bouda!   hThe gnoll bouda is heavily wounded.You hit the gnoll bouda.  Your weapon exudes an aura of protection.  The gnoll bouda is heavily wounded. h!You freeze the gnoll bouda!  The gnoll bouda is heavily wounded.You hit the gnoll bouda.r weapon exudes an a htura of protection.  The gnoll bouda is heavily wounded.  The wall freezes the gnoll bouda! The gnoll bouda barely misses you. hҚ ) #............ #.>....####.# #..)#..## #.#  #.......##..#   h#.......#..# ##.##  #...##j...#  #...## ##))) #...##@.##.... ###) ######..# ##  #..#  #.##  #.# h ..#  ..#  hMu..#  .#.#  h4== 9 --4.0 (1 hqS##j.# h¦k#..## h~D _The wall freezes the gnoll but does no damage. h56 ####.........)......... Gobosan the Chiller #...................... Revenant #.>....####.####....... Health: 52/57 =====================--- #..)#..## #.# ##.....# Magic: 3/12======------------------ #.......##..# ##...## AC:  9  Str: 12 #.......#..# ##.##  EV: 11Int: 16 #...##j...# #..## SH: 0Dex: 9 #...##j.#..# ##))) XL:  7 Next: 63% Place: Dungeon:5 #...##@.##.... ###) Noise: =--------  Time: 4884.0 (0.0) ######..# ## #. c) +2 mace (protect) #..# #. Cast: Freeze h97 #.## ## Memories (4) Weak Ramparts  #.# ..# j   gnoll bouda ..## j   gnoll (swift) ..# .. .#.# ...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 100% to hit)  You freeze the gnoll bouda.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 100% to hit)  You freeze the gnoll bouda.  You kill the gnoll bouda! hD ) #............ #.>....####.# #..)#..## #.#  #.......##..#  #.......#..# ##.##  #...##....#  j.#..# ##))) #...##@.##.... ###) ######..# ##  #..#  #.##  #.# ..#j   gnoll (swift) ..# ..#  .#.#[40 hEm  hG<3/58685.0 (1 hO#j.### hWT1 _The wall freezes the gnoll. h( M ####.........)......... Gobosan the Chiller #...................... Revenant #.>....####.####....... Health: 53/58 =====================--- #..)#..## #.# ##.....# Magic: 2/12====-------------------- #.......##..# ##...## AC:  9  Str: 12  h !#.......#..# ##.##  EV: 11Int: 16 #...##....# #..## SH: 0Dex: 9 #...##j.#..# ##))) XL:  7 Next: 68% Place: Dungeon:5 #...##@.##.... ###) Noise: =--------  Time: 4885.0 (0.0) ######..# ## #. c) +2 mace (protect)  h #..# #. Cast: Freeze #.## ## Memories (4) Weak Ramparts  #.# ..# j   gnoll (swift) ..## ..# .. .#.# ...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly,   h (100% to hit)  You freeze the gnoll! h*  ) #............ #.>....####.# #..)#..## #.#  #.......##..#  #.......#..# ##.##  #...##....#   h #...##).#..# ##))) #...## ###) ######..# ##  #..#  #.##   h w#.# ..# h  ..#  ..#  h i  .#.#  hk /  hJ g706.0 (1Freeze hz ##### h MAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly,  100% to hit)  You freeze the gnoll! _You kill the gnoll! hы  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hT##).### h[U h\##).##@.### he` _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hg4 hi hcm hm_4= 2  hYq hVr hr hs h w, h]x h(##).##@.#-#..## he 9.0 (3 _You start resting. h j##).##@.##..##j   gnoll (wandering) hp .#.# ...Your attacks no longer feel as feeble. hUR-90.0 (4 h/#).##@.##..## hȦs _A gnoll comes into view. It is wielding a +0 flail. hP ) #.....j...... #.>....####.# #..)#..## #.#  #.......##..#  #.......#..# ##.##  ....#  #...##).#..# ##))) .##.... ###) ..# ##  h_ #..#  #.##  #.# ..# ..# ..#  .#.#  h ) #.....j...... #.>....####.# #..)#..## #.#  #.......##..#  #.......#..# ##.##  ....#  ).#..# ##))) #...##@.##.... ###) ######..# ##  #..#  #.##  #.# ..# ..# ..#  .#.#  h]i##### h̢ ha#).##@.##..##..# h\ _A gnoll is nearby! hFL  ) #.....j...... #.>....####.# #..)#..## #.#  #.......##..#  #.......#..# ##.##  #...##....#   hL *#...##).#..# ##))) #...##@.##.... ###) ######..# ##  #..#  #.##  #.# ..# ..# ..#  .#.#  hM  h"  ) #.....j...... #.>....####.# #..)#..## #.#  #.......##..#  #.......#..# ##.##  ....#  #...##).#..# ##))) #...##@.##.... ###) ..# ##  #..#  #.##  #.# ..# ..# ..#  .#.#  h ##@.### h  h ####..##..# hL \ _A gnoll is nearby! h h4#.j###..##..#j h$j5=1.0 (1 _ h-###@.###..# h0 h_K  h_T -.j##).####..# hU S3==2 h] ##).###..##..# h_  h  h" .j###@.### h# &3 h+ ### h-  h, h0/C  The frozen ramparts melt away. h7.jj#....#).##@.##..# h8#..#.j 2 gnolls (1 polearm, 1 wandering) h8_6=4 h@ hKs _A gnoll comes into view. It is wielding a +0 spear. hX h h(j..jjj) hE====5 h h3' _The gnoll shouts! hn hwT.j hx0---===---6Freeze h hC _The gnoll hits you from afar with a +0 spear. h####.........)......... Gobosan the Chiller#...................... Revenant#.>....####.####....... Health: 50/58 ====================----#..)#..## #.# ##.....# Magic: 0/12------------------------#.......##..# ##...## AC: 2Str: 12 hZ#.......#..# ##.## EV: 11Int: 16#...##j...##..## SH: 0Dex: 9#...##j.#..###))) XL:  7 Next: 70% Place: Dungeon:5#...##@.##.... ###) Noise: =--------  Time: 4896.0 (0.0)######..# ## hIy#. c) +2 mace (protect)#..##. Cast: Freeze#.#### Memories (4) #.#..#jj 2 gnolls (1 polearm)..##..#...#.#...Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hThe walls around you are covered in ice.  You barely miss the gnoll. The wall freezes the gnoll. hd..#j...#).##@j##..##..#. h1==7.0 (1FreezeRamparts  h4####..## honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the gnoll. The wall fre h.vezes the gnoll. _The gnoll closely misses you. The wall freezes the gnoll. h  ###..##..#Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hn  hۊ ##).##@j### h: e _You don't have enough magic to cast this spell. h ###@j##Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\ h h4#####..# h  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  h? Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. hAp##).##@j### _You don't have enough magic to cast this spell.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hq hy;##).##@j##..## h|  Casting: Frozen Ramparts (dangerous; 2% risk of failure) hU}+onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. h###@j# _You don't have enough magic to cast this spell.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hN h##### h  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. hK ####..# _You don't have enough magic to cast this spell.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hL  hT ##).##@j### hW   Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. hB####..#onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You barely miss the gnoll.  The gnoll is moderately wounded.  The wall freezes the gnoll. The gnoll barely misses you.  The wall freezes the gnoll but does no damage. hee48---8.4 (1.4 h)####..# h,9 _The gnoll hits you with a +0 flail. h @  The wall freezes the gnoll but does no damage. _The gnoll hits you with a +0 flail.  You hit the gnoll.  Your weapon exudes an aura of protection.  The gnoll is moderately wounded.  The wall freezes the gnoll! h*N )##@j##..##..#   gnoll   hhYou kill the gnoll!The wall freezes the gnoll but does no damage. h---1== 9 2-9.8Freeze h%##### hF)S _The gnoll closely misses you. hB  You hit the gnoll.  The gnoll is severely wounded.The wall freezes the gnoll. h`L I#).##@)##..##..# hSP 9===4901.2Freeze h_ ###@)###..# h0c I _You kill the gnoll! h#-####.).##.............##.>....####.####.##..)#..## #.# ##.....##.......##..# ##...## #.......#..# ##.## #...##)...# #..##...##).#..# ##)))##...##.@##.... ###)#######..# ##  h$#.##..# #.#.## ##.# #..# #..# #....# ..#.# . h, hv-?-20 hc4 h: _The frozen ramparts melt away as you move.Things that are here: _a +0 flail; a +0 leather armour; a gnoll corpse h;4 h5 h h̽; _ h:50 h3= hJ h h1 2  h| h, h h72 h8*== h< hb1= h h, h h h h h hqi2=== h h, h h, hD h, h hv33== he h , h  h, h hL4= h hy hs h;== h hO , hj" h%95 h&3= h( h+, hi- h1k4== h3 h7 h?8 hI> h? hJ?L6= hB hD h1E hqG hJ hJ;== hL h5Pl7= hR hU, h5\ h`k5== hdB hf hWj hjE8= hfl hpO _HP restored. hLs havQ== h_x hr{, hb} h hԀ:= hہ h h2 h h96 h2== hw h, h h, h ho, h hԞQ== hՠ h, hb h_, h h, h h e7== h h, h  h, h h9, h h^ h;== hi hi, h0 h, h hm hO8== h h, h h!, h h&B hsQ== h9 h3, h h" h~ h h}, h he9== h  h , h h, h hv, h hQ== hn h, h h , h" hW%, h' h:* h9+Q10/12== h}. h/, h1 h4, h6 hA;, h= hA h+B4== hD hG, hlI hL hL hpN hQ hORM1== hT hNW, hZ h`, hb he, hg hj h!k;== hl h[p, hsr h8u, hv hz, h{ h?c2== hŁ h4 _Magic restored. h4 h hd h, h! ht h, h h hQ== h h hN, h h| h4, h h~ h, h h h, h h h, h h ha, h h h, hA h hF?####.........).........### #......................# #.>....####.####.......# #..)#..####.# ##.....## #. #.......##..# ##...## #.# #.......#..## ##.## #.#...##)...## #..### #.# #...##).#..##### ##)))# #.###...##.)##...@.# ###)# #.#..- h######..######.# #.###.#..# ... #...#...##.## ##.# ###....#.# ..# #...##..# .# #...# S   water moccasin (asleep)..# ? #....#...# #S ......#.#.# .......# h" 95.2 (93.0)  A water moccasin comes into view. h#,6.2 (94 h#, h/u _Found a scroll labelled HOERRI YL ARYHEH and a stone. hk####.).### #.# #.>....####.####.# #..)#..####.# ##.....## #. #. h.##..# ##...## #.# #.......#..## ##.## #.# #...##)...## #..### #.# ##...##).#..##### ##)))# #.###.#...##.)##....@# ###)# #.#.######..######.# #.###.#.##..# #... #...#...# #.## ###.# ###....## #.# ..# hg..# .# #...# ..# .  h h|17.2 (1.0) hx h0 h V.... >....####.####.)# ##.....## #......##..# ##...## #.#..## ##.## ##)...## #..### #.# ##).#..##### ##)))# #.###..)##.....# ###)# #.#..#####..######@# #.###.#.## #..# #...# #...#...# ###.# ###....# ..# #...## . .##? #.. #S ..# #. ..##..... h <8 hN  h  hi#.>....####.#####  #..)#..####.# ## #.#.......##..# ## #.##.#..## ## #.#  #...##)...## #..### #.# ### h#...##).#..##### ##)))# #.###..#...##.)##.....# ###)# #.#...#######..######.### #.###.#.### #..# #.@.# #...#...# #.## ###.# ###....## #.# ..# #...## ..# #.# #...# ..# .? #....#...# ##S ......# .#.# . ..## hTt## ###### hX h&9 h h hg#..)#..####.# ## #. #.......##..# ## #.# #.#..## ## #.# # #...##)...## #..### #.# #### #...##).#..##### ##)))# #.###... #...##.)##.....# ###)# #.#...##  hh ######..######.### #.###.#.###  #..# #...# #...#...# #.## ###@# ###....## #.# #..# #...## ..# ##.# #...#  hH..# .? #....# ...# ##S ......#.#.#  #.......#  ..###########  h?5000 h hW h .....##..# ##...## #.#..## ##.## ###)...## #..### #.# ###).#..##### ##)))# #.###....)##.....# ###)# #.#...## ######..######.### #.###.#.###  #..# #.....#...#  hW ## ###.## ###....# #@.# #...## .#  .?. #..##S...# #.... ..##.....#########  h hA&1 hn" h# hO;.#..##  hO1## #.# ## ...##)...## #..### #.# ####. ...##).#..##### ##)))# #.###.... ...##.)##.....# ###)# #.#...### #####..######.### #.###.#.###  #..# #...# #...#...# ##.## ###.## ###....## ##.# #..# #...## #..# ##@# #...# #..# .?.# #....# # hjP...# ###S.......# #.#.#  #.......#  ..###########  h] h,^&2 h ##.##  ....########..#  .......@.....## -74.2 (68.0)  huo....##########  .  hz hzF-5.2 (69 h~ h; _Found a stone staircase leading down. h 4 h  h  h  h  h , h ?.# ##.### ##...# #..... .# #.†.###....# #....# .# ###........# ###### .# ##.......### .........##......## .########..# h ..>.. ##.##..##..#o.....##..##........###o   orc (asleep) h% 16.2 (1.0) h% +7.2 (2 h)  hR6 x _An orc comes into view. It is wielding a +0 short sword. hEM.# h~ ##.### ##...# # ..# #.†.###....# #.... ..# ###.# #.# #.###  h .##......## .#########..#.>... ##.##.#..# h5o........##.#.. h)...####5   Grinder (asleep) h A8.2 (1 h h0X _Grinder comes into view. h  ..# ##.### ##...# #  ..# #.†.###....# #.# ###.#  h0 g.#.# #.### .##......## .########..#.>...# ##.##o.#..#.5o.##.#%.# hp .###o 2 orcs (asleep) hl  An orc comes into view. It is wielding a +0 whip.Found a quill talisman. h, 7  The orc shouts! x2 h  h  h! (.oo.5o5ooo 3 orcs (1 wandering) h 0===9 h  h' q _An orc comes into view. It is wielding a +0 club. h!C..# ##.### ##...# #. ..# #.†.###....# #.# ###.# # #.# #.### .##......## .########..# ....>...# ##.## .o......#..# o.5o.## .# %. hۢ# .# ##o 2 orcs hդ hH h hW.o.5o h'1---80 h h5#  h##.### ##...# #. .# #.†.###....# #....# .# ###.# # .# #.### .##......##  h.#########..# ....>...# ##.## ..o.....#..# o..5o.##  h1.# %.......# ........# ######### h h: hÞ~.o.o haB---1 h h hk# ##.### ##...# #.....# # #.†.###....# #....# # ###.# ###### # #.### .##......## .#######..#  hP....>...# ##.## ...o....#..# o..5.o.## .# %.......# ........# #########. h hB h h.o.5.o h&2 h h h7 ##.### ##...# #.....# #.†.###....# #....##  ###.# ######  #.### . h8##......## .#####..# ....>...# ##.## ....o...#..# o...5.o.## .# %.......# ........#  hXAB h7F.o.5.o h G&3 hoM h Pt _Grinder sighs, "No one appreciates my work." h ##.### ##...# #.....## #.†.###....# #....## ###.# ###### #.### .##......## .#..# ....>...# ##.## .....o..# h1 ..# o....5.o.## .# %.......# .#  h  h  hS  h .o.5.o h &4 h  h  h ##.### ##...# #.....## #.†.###....# #....## ###.# ###### #.### .##......## .#..# ....>...# ##.## ......o.#..# o.....5.o.## .# hB  %.# .#  hG  h1  hV  h  .o§..o h &5 h~  h % _Grinder blinks! hy,l##.### ##...# #.....## #.†.###....# #....## ###.# ######  #.###  .##......##  .#..# ....>...# ##.## .o#..# o.....§..o. h,## .# %.# .#  h0 hZ1 h7~.o.o h 8&6 hu= h? hՏ ##.### ##...# #.....## #.†.###....# #....## ###.# ###### #.### .##......## .#..# ....>...# ##.## .#..# h< o.......o.o..@...## .# %.# .#  # h hؓ hv.o.o h&7 hG hz hܺM ##.### ##...# #.....## #.†.###....# #....## ###.# ###### #.### .##......## .#..# ....>...# ##.## .#..# hh4 o.o.o@....## .....5..# %.# .#  #5   Grinder h, h5.o§ hm8-=8Freeze h h M _Grinder blinks! The orc hits you with a +0 short sword. h  You hit the orc.  Your weapon exudes an aura of protection.  The orc is heavily wounded. h f §. h T 9 9.6 (1.4 h  h| ` _Grinder blinks! The orc barely misses you. hfT5  You hit the orc. hX, h`5.5   Grindero   orc he_9=791.0 hl hnG _You kill the orc! h hy ..5You barely miss the orc. The orc hits you with a +0 whip. h65-- h!2.4 h h  hC_The orc closely misses you. hS h\B.5 h$](3.8 h...# ##.##SH: 0Dex: 9........########..# hH%XL:  7 Next: 97% Place: Dungeon:5o......o.o5o@....##Noise: ===------  Time: 5098.0 (0.0)........##########c) +2 mace (protect)%.......#Cast: Freeze........#Memories (4) #########5   Grinderooo 3 orcs (1 polearm)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc. h(onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate   h(}The walls around you are covered in ice.  You hit the orc.  You kill the orc! h) hn* hL2B#####.o.o5@...##### 2 hA6n-9.0 (1Ramparts  h<######### hN@Z _Grinder resists. The wall freezes Grinder. The wall freezes the orc. h<  ##.### ##...# #.....##  Gobosan the Chiller #.†.###....# #....##  Revenant ###........# ######  Health: 57/59 =======================-  ########.......###  Magic: 8/12================--------  .........##......##  AC:  9  Str: 12  .###############..#  EV: 11Int: 16  ....>...# ##.##  SH: 0Dex: 9  ........########..#  XL:  7 Next: 97% Place: Dungeon:5  o.......o.o5@....##  Noise: ==-------  Time: 5099.0 (0.0)  ........##########  c) +2 mace (protect)  %.......# Cast: Freeze   h  ........# Memories (4) Ramparts  #########  5   Grinder  oo 2 orcs (1 polearm)You freeze Grinder. Grinder resists.  Grinder is lightly wounded.  You closely miss Grinder.  Grinder is lightly wounded.  Grinder completely resists.  The wall freezes Grinder but does no damage. hd      #.†         h    ....>...# ##.##  h( ........########..#  ho  o........oo5@....##  ........##########  %      hZ 5-100.0 (1 hP ####### h   Grinder is lightly wounded.  You closely miss Grinder.  Grinder is lightly wounded.completely resists  The wall freezes Grinder but does no damage. _Grinder hits you but does no damage. The wall freezes the orc. h_ ##.### ##...# #.....##  Gobosan the Chiller #.†.###....# #....##  Revenant ###........# ######  Health: 57/59 =======================-  ########.......###  Magic: 7/12==============----------  .........##......##  AC:  9  Str: 12  .###############..#  EV: 11Int: 16  hB ....>...# ##.##  SH: 0Dex: 9  ........########..#  XL:  7 Next: 97% Place: Dungeon:5  o........oo5@....##  Noise: =--------  Time: 5100.0 (0.0)  ........##########  c) +2 mace (protect)  %.......# Cast: Freeze  ........# h  Memories (4) Ramparts  #########  h0  5   Grinder  oo 2 orcs (1 polearm) hP hvYou freeze Grinder. Grinder resists.  Grinder is lightly wounded.  You barely miss Grinder.   heGrinder is lightly wounded.  Grinder resists. The wall freezes Grinder. Grinder hits you!   hThe wall freezes the orc. hGrinder is lightly wounded.  You barely miss Grinder.  Grinder is lightly wounded.resists. The wall freezes Grinder. Grinder hits you!  The wall freezes the orc.  You kill the orc! ht     #.†      h       ....>...# ##.##  h ........########..#  hy o.........o5@....##  ........##########  %     hk o   orc ( h(  h  hc1---81.0 (1 hz~####### h / _The wall freezes the orc. h;##.### ##...# #.....## Gobosan the Chiller#.†.###....# #....##Revenant###........# ######Health: 51/59 ====================----########.......###Magic: 6/12============------------.........##......##AC:  9  Str: 12.###############..#EV: 11Int: 16....>...# ##.##SH: 0Dex: 9 h........########..# h/XL:  7 Next: 98% Place: Dungeon:5o.........o5@....##Noise: =--------  Time: 5101.0 (0.0)........##########c) +2 mace (protect)%.......#Cast: Freeze........#Memories (4) Ramparts #########5   Grindero   orc (polearm) h yGrinder is lightly wounded.  You barely miss Grinder.  Grinder is lightly wounded.   hDGrinder completely resists.  The wall freezes Grinder but does no damage.  Grinder hits you but does no damage. The wall freezes the orc. h2.0 (1######## h@  You barely miss Grinder.  Grinder is lightly woun hXded.completely resists  The wall freezes Grinder but does no damage.   hGrinder hits you but does no damage. The wall freezes the orc. _The orc closely misses you. h"=##.### ##...# #.....## Gobosan the Chiller#.†.###....# #....##Revenant###........# ######Health: 51/59 ====================----########.......### h"Magic: 5/12==========--------------.........##......##AC:  9  Str: 12.###############..#EV: 11Int: 16 h#....>...# ##.##SH: 0 h-#Dex: 9........########..# hO#0XL:  7 Next: 98% Place: Dungeon:5o.........o5@....## hq#Noise: =--------  Time: 5102.0 (0.0) h#........##########c) +2 mace (protect)%.......# h#Cast: Freeze........#Memories (4) Ramparts  h##########5   Grinder h#o   orc (polearm)You hit Grinder.   h$Grinder is moderately wounded.Grinder resists. The wall freezes Grinder.   hP$Grinder says, "Tell me all your secrets, or I'll kill you."Grinder hits you but does no damage.  The wall freezes the orc but does no damage. h%[45--3.0 (1 h",k#### hH/  Grinder is moderately wounded.Grinder resists. The wall freezes Grinder.  Grinder says, "Tell me all your secrets, or I'll kill you."Grinder hits you but does no damage.  The wall freezes the orc but does no damage. _The orc hits you from afar with a +0 trident. h =##.### ##...# #.....## Gobosan the Chiller#.†.###....# #....##Revenant###........# ######Health: 45/59 ==================------########.......### h Magic: 4/12========----------------.........##......##AC:  9  Str: 12.###############..#EV: 11Int: 16....>...# ##.##SH: 0Dex: 9........########..#XL:  7 Next: 98% Place: Dungeon:5 h Go.........o5@....##Noise: =--------  Time: 5103.0 (0.0) h ........##########c) +2 mace (protect) h( -%.......# h: NCast: Freeze........# hL ;Memories (4) Ramparts  h\ ########## hr `5   Grinder h [o   orc (polearm) h 9Grinder is moderately wounded. h -You hit Grinder.   h 6Grinder is heavily wounded. h 8Grinder completely resists.   h The wall freezes Grinder but does no damage.  Grinder barely misses you. The wall freezes the orc. hE +4.0 (1 h Y###### h  You hit Grinder.  Grinder is heavily wounded.Grinder completely resists.  The wall freezes Grinder but does no damage.   h Grinder barely misses you. The wall freezes the orc. _The orc hits you but does no damage. h5@ ##.### ##...# #.....## Gobosan the Chiller#.†.###....# #....##Revenant###........# ###### h@ Health: 45/59 ==================------########.......###Magic: 3/12======------------------.........##......##AC:  9  Str: 12.###############..# h@ IEV: 11Int: 16....>...# ##.##SH: 0Dex: 9........########..#XL:  7 Next: 98% Place: Dungeon:5 hA Go.........o5@....##Noise: =--------  Time: 5104.0 (0.0) hIA ........##########c) +2 mace (protect)%.......# hzA Cast: Freeze........#Memories (4) Ramparts  hA #########5   Grinder hA o   orc (polearm)You closely miss Grinder.   hA nGrinder is heavily wounded.Grinder completely resists.   h#B The wall freezes Grinder but does no damage.  Grinder barely misses you.The wall freezes the orc but does no damage. h'C 365.0 (1 hH ########## hK P _The orc barely misses you. hC ##.### ##...# #.....##  Gobosan the Chiller #.†.###....# #....##  Revenant ###........# ######  Health: 46/59 ==================------  ########.......###  Magic: 2/12====--------------------  .........##......##  AC:  9  Str: 12  .###############..#  EV: 11Int: 16  ....>...# ##.##  SH: 0Dex: 9  ........########..#  XL:  7 Next: 98% Place: Dungeon:5  o.........o5@....##  Noise: =--------  Time: 5105.0 (0.0)  ........##########  c) +2 mace (protect)  %.......# Cast: [39;49 hcmFreeze  ........# Memories (4) Ramparts  #########  5   Grinder  o   orc (polearm)You freeze Grinder. Grinder resists.  Grinder is heavily wounded.You hit Grinder.  Grinder is heavily wounded.The wall freezes Grinder but does no damage.  Grinder hits you. The wall freezes the orc.     #.†            ....>...# ##.##  ........########..#  o.........)5@....##  ........##########  %      ht2-3==6.0 (1 h######## hM hGrinder is heavily wounded.  You hit Grinder.  The wall freezes Grinder but does no damage.   hmGrinder hits you. The wall freezes the orc. _You kill the orc! hx##.### ##...# #.....## Gobosan the Chiller#.†.###....# #....##Revenant###........# ######Health: 42/59 =================-------########.......###Magic: 2/12 h5====--------------------.........##......##AC:  9  Str: 12.###############..#EV: 11Int: 16....>...# ##.##SH: 0Dex: 9........########..# hj0XL:  7 Next: 98% Place: Dungeon:5o.........)5@....## hGNoise: =--------  Time: 5106.0 (0.0)........##########c) +2 mace (protect) h{%.......#Cast: Freeze........# h;Memories (4) Ramparts  h#########5   Grinder h-Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 100% to hit)  You freeze Grinder. Grinder resists.   heGrinder is severely wounded.You hit Grinder but do no damage.Grinder is severely wounded. hc38--7.0 (1 h###### h]  Aim: Grinder (heavily wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is severely wounded.  You hit Grinder but do no damage.Grinder is severely wounded. _Grinder resists. The wall freezes Grinder. Grinder hits you. hQ##.### ##...# #.....## Gobosan the Chiller#.†.###....# #....##Revenant###........# ######Health: 38/59 ===============---------########.......### hMMagic: 1/12==----------------------.........##......##AC:  9  Str: 12.###############..#EV: 11Int: 16....>...# ##.##SH: 0Dex: 9........########..#XL:  7 Next: 98% Place: Dungeon:5 hoo.........)5@....##Noise: =--------  Time: 5107.0 (0.0)........##########c) +2 mace (protect)%.......#Cast: Freeze........#Memories (4) Ramparts #########5   GrinderAim: Grinder (severely wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is severely wounded. hǛYou hit Grinder.  Grinder is severely wounded.The frozen ramparts melt away. h:* hqz      #.†    h+r         ....>...# ##.##  hvr0 ........########..#  o.........)5*....##  ........##########  %   hr6   hrVGrinder gestures at you. h@ 9 2 You suddenly lose the ability to move! h /  --more-- hu} 8.0 (1Para Memories (4)  _ h  h  Grinder sighs, "No one appreciates my work." hP  Grinder hits you but does no damage. hk#/  --more-- h96 9.0 (2 _ hk hz hޥ,10.0 (3 hv h4      #.†            h^ ....>...# ##.##  ........########..#  o.........)5@....##  ........##########  %  h     _Grinder hits you but does no damage.  Grinder hits you. h!t6-11 1.0 (4 h hR _You can act again. hP4 h} hF _Unknown command. hG##.### ##...# #.....## Gobosan the Chiller#.†.###....# #....##Revenant###........# ######Health: 36/59 ==============----------########.......###Magic: 0/12------------------------.........##......##AC:  9  Str: 12.###############..#EV: 11Int: 16....>...# ##.## hSH: 0Dex: 9........########..#XL:  7 Next: 98% Place: Dungeon:5o.........)5@....##Noise: =--------  Time: 5111.0 (0.0)........##########c) +2 mace (protect)%.......#Cast: Freeze........#Memories (4) #########5   GrinderAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (severely wounded, 100% to hit)   hYou freeze Grinder but do no damage. Grinder completely resists.  You barely miss Grinder.  Grinder is severely wounded. h"Press: ? - help, Shift-Dir - straight lineAim: Grinder (severely wounded, 100% to hit)  You freeze Grinder but do no damage. Grinder completely resists.  You barely miss Grinder.  Grinder is severely wounded.Grinder gestures at you. h7= 2 2.0 (1Freeze h hʸ9 _You resist with significant effort. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h he _You don't have enough magic to cast this spell. hConfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit Grinder.  Your weapon exudes an aura of protection.  Grinder is severely wounded.  Grinder grins, showing sharp teeth. h11== 9 3.4 (1.4Freeze h& hg: _Grinder hits you but does no damage. hT  You hit Grinder.  Grinder is almost dead. h V8=4.8 hO hP _Grinder barely misses you. h5~  You hit Grinder.  Grinder is almost dead. h29:* h       #.†     hg        ....>...# ##.##  ........########..#  o.........)5*....##  ........##########  %     hMGrinder gestures at you. h@t @You suddenly lose the ability to move! h8* hUxg  Grinder gestures at you. h^@  hdc 2 You shrug off the repeated attempt to disable you. h/  --more-- hw 6.2Para Memories (4) _ hڔ h hb2--7.2 (2 h h _Grinder hits you.  Grinder says, "Mostly I couldn't keep them alive." hV§5 h 3--Grinder blinks! h/  --more-- hY ==-8.2 (3Freeze _ h=  hA  h      #.†    hK a         h  ....>...# ##.##  ........########..#  o.........))@....##  h ......5.##########  %   h    h 0  h" c11 -9.2 (4 h  h R _You can act again. hfs ##.### ##...# #.....## #.†.###....# #....## ###.# ###### #.### .##......## .#..# ....>...# ##.##  hDt .#..# o.)).@...## ......5.# %.# .#  hw  h G.5 h A 2 20.2 (1.0 h  h]KA##.### ##...# #.....## #.†.###....# #....## ###.# ######  #.###  .##......##  .#..# ....>...# ##.## .#..# o.))..@..## .5# %.# .#  hTN hZUI5§ hRVS2==1 h~^ h_% _Grinder blinks! h##.### ##...# #.....## #.†.###....# #....## ###.# ###### #.### .##......## .#..#  ....>...# ##.##  .#..#  o.5))...@.##  .§#  %.#  .#  h.542 hP  hX  hE#..# #...## #.###.### ##...# #.#.†.###....# #....  ###........# ###### #######.......###  h+.......##......## ###############..# ....>...# ##.## ..########@.# o..5).....  h5.......§########## %# ........# ######### h{  Grinder says, "Don't move a muscle." hD) hO&3 h h% _Grinder blinks! hx iM###.## ###....###.....# #...##.#####.### ##...##.†.###........##  ###........# ###### #######.......###  hޯ ........##......# ###############..# >...# ##@## .########.. o...)).....## .§########## %.......# hP  h &4 h  h  hzD #...# #...#...# ###.####.####.## ###....## #....#...# #..# #...## #......####.### ##...# #.....## #.†.###....# #....##  hDd ###........# ###### ########.......# .........##......#################@.#  ....>...# ##.##  ########..#  hWEH o.........)).....##  §##########  %.#  ........########## hUO h#Py5===5 hV hX h5m###.### #.###.#.### #.# #.# #...# #...#...# ###.####.####.## ###....## #....#...# #..# #...## #......####.### ##...# #.....## #.†.###....# #....## .# ######  ########.......#  hT6 .........##....@.#################..# ....>...# ##.## ########..# o.........)).....## §##########  h7z%.# ........########## h? ho@&6 h>G hSI h.....# ###)# #.#...#####.# #.# ####.### #.###.#.### #.# #.# #...# #...#...# ###.####.####.## ###....## #....#...# #..# #...## #......####.### ##...# #.....## #.†.###....# #....## .# ###### ht ########......@## .........##......#################..# ....>...# ##.## ########..# o.........)).....## §########## %.# ........# h h&7 h' h) h M##### ##)))# #.###....##.### .....# ###)# #.#...#### ####.### #.###.#.### #.# ...# #...#...# ###.#######.## ###....###.....# #...##.#####.### ##.## h .†.###....## ###. ##############.......### ........##......##.###############..# ....>...# ##.### h%  h &8 h  h  hT+M## #..### #.# ####.......... .##### ##)))# #.###....##.### .....# ###)# #.#...#### ####.### #.###.#.### #.# ...# #...#...# ###.#######.## ###....###.....# #...##.#####.### ##.##.†.###....## ###. ##############.......### ........##......#.###############..# h+/#...## hW6 h756= h?7L3==9 h? h/ h]dM.## ##.## #.# ####..#### ## #..### #.# ####.......... .##### ##)))# #.###....##.### .....# ###)# #.#...#### ####.### #.###.#.### #.# ...# #...#...# ###.#######.## ###....###.....# #...##.#####.### ##.##.†.###....## ###. ##############.......### .........##......## h"h hh'30 hTp hr h2M.# ##...## ##>.# .## ##.## #.# ####..#### ## #..### #.# ####.......... .##### ##)))# #.###....##.### .....# ###)# #.#...#### ####.### #.###.#.### #.# ...# #...#...# ###.#######.## ###....###.....# #..@##.#####.### ##.##.†.###....## ###.. ##############.......### hW< hv=&1 hD h*G h)M#.# ##.....## #.  ## ..# ##...## ##>.# .## ##.## #.# ####..####  ha## #..### #.# ####.......... .##### ##)))# #.###....##.### .....# ###)# #.#...#### ####.## hV###.#.### #.# ...# #...#...# ###.#######.## ###..@.###.....# #...## hbP.#####.### ## hY.##.†.###....## h###........# ######## h$& h&\7=2 h53 h5 h .####..  ## #. .# ##..#. .# #.> ##...## #.# ##>.# #.##.## #.# ####..#### # #..### #.# ####........... ##### ##)))# #.###....##.####.# ....# ###)# #.#...#####.# #.# ###.### #.###.#.### #.# #.# #...# #...#.@.# ###.####.# ###.## ###.#....#...# #..# #...## h  #.###.### ##...# #.#.†.###....# #.... ###..# ##############.......###  .........##......##  .###############..# hB  h C==3 h  h  h T....# .#. ####..  ## #... # ##..#. .# #.> h ^ ##...## #.# ##>.# #.##.## #.# ####..#### #..### #.# ####............ #### ##)))# #.###....##.####.### ...# ###)# #.#...#####.# #.# ##.### #.###.#@### #.# #.#   h #...# #...#...# ###.####.#   h ###.## ###.#....#...# #..# #...## #.###.### ##...# #. hՓ #.†.###....# #.... ###........# ###### ########.......### .........##......## h/  hD &4 h?  h  hh)####.#. ....# .#. ###..  ## #...  ##..#. .# #.>  ##...## #.# ##>.# #.##.## #.# ####..#### #..### #.# ####............. ### ##)))# #.###....##.####.#### ..# ###)# #.#.@.#####.# #.# #.### #.###.#.### #.# #.#  hJi#...# #...#...# ###.####.# ###.## ###.#....#...# #..# #...## #.#####.### ##...# #.#.†.###....# #....  ###........# hib ###### #######.......### h##...## #.# ##>.# #.##.## #.# ####..####  #..### #.# ####..............  h## ##)))# #.###@...##.####.##### .# ###)# #.#...#####.# #.#  h,r.### #.###.#.### #.# #.# ...# #...#...# ###.####.#  hU##.## ###....## #....#...#   h~#..# #...## #.#####.### ##...# #. h#.†.###....# #....  ###..# hάH ###### h h~&6 h8 hz hq #...#### #.#.# #.#. #.# ## #. ##.....## #. ##.# #.>.##...## #.# ##>.# #.##.## #.# ####..####.#..### #.# ####. h ##)))# #.###.@..##.####.# # ###)# #.#...#####.# #.# ### #.###.#.### #.# #.# # #...#...# ###.####.# .## ###.... #..# #...# ##.### ##...  #.†.###...  hs h]4==7 h' h( h@d w #...#### #.#.# #.#. .# ## #. #.....## #. ##.# #.>. ##...## #.# ##>.# #.##.## #.# ####..####.#..### #.# ####.  hd # ##)))# #.###..@.##.####.#  ###)# #.#...#####.# #.#  #.###.#.### #.# #.# # #...#...# ###.####.# .## ###... ..# #...### ##.  h/e  ho  ho &8 hTx  hz  hzq  #...#### #.#.# #.#.# ## #. .....## #. ##.# #.>. #...## #.# ##>.# #. ##.## #.# ####..####. hq #..### #.# ####.<##)))# #.###...@##.####.####)# #.#...#####.# #.#  #.###.#.### #.# #.#  hr # #...#...# ###.####.# ## ###..  hB{  h{ B99 h  hi  hT### +.#..## .. #...########### h#.#.## .#.#  ## #........# .#.  hi.# #.>#  hE...## #.# ##>.# #.# #.## #.# ####..##### #..### #.# ####.@..............<  hC##)))# #.###....##.####.#########  ###)# #.#...#####.# #.#  #.###.#.### #.# #.#  #...#...# ###.####.# # ###.#....#... h6G# # #...## #.### ### ##...# #. †.###....# #.... hk=40 h hU h### +.#..##  #...# ### #.#.# # #.#.# # ## #.# ## #. ##.# #.>......# ## #.# ##>.# #.# .## #.# ####..####.# ..### #.# ####.<# )))# #.###....##.####.# ###)# #.#...#####.# #.# #.###.#.### #.# #.# #...#...# ###[39 hpB;49m.####.#  ###....## #....#...#  #...## #......### ##...# #.....## ==1 h h### +.#..##  #...# ### #.#.# # #.#.# # ## #.# ## #.  h ##.# #.>......# ## #.# ##>.# #.# ## #.# ####..####.# ### #.# ####.<#  hE)))# #.###....##.####.# )# #.#...#####.# #.#   hv#.###.#.### #.# #.#  #...#...# ###   h###....## #..#...## #.. h ##...# #.....##  ho h]40=2 hZ hN h ### +.#..##  #...# ### #.#.# # #.#.# # ## #.# ## #.  h ##.# #.>......# ## #.# ##>.# #.#  #.# ####..####.# ### #.# ####.<# ))# #.###....##.####.#  hp {)# #.#...#####.# #.# #.###.#.### #.# #.# #...#...# ###.####.# ###....## #....#...##...## #......###  ##...# #.....##  hu  h &3 h  h%  h ### +.#..##  #...# ### #.#.# # #.#.# # ## #.# ## #.  hk ##.# #.>......#  #.# ##>.# #........#  #.# ####..####.#  #.# ####.<#  h )# #.###....##.####.#  h O)# #.#...#####.# #.# .###.#.### #.# #.# ...#...# ###. h ....## #...  #...## #... h  ##...# #.....##  h$  h [5==4 hp  h  hJ### +.#..##  #...# ### #.#.# # #.#.# # ## #.#  #. ##.# #.>......#  #.# ##>.# #........# #.# ####..####.#  #.# ####.<# # #.###....##.####.# # #.#...#####.# #.# ###.#.### #.# #.#  hP hAQ hhQ5 hU h;X  hv +.#..##  #...#  #.#........#   hRwa#.#........#  ## #........#  #. ##.# #.>......#  #.# ##>.# #........#   hw#.# ####..####.#  #.# ####.<#  #.###....##.####.#   hw{ #.#...#####.# #.#   hw.#.### #.# #.# #...# ###.####.# ....## #....#...#   hxz...## #......###   h~  h/T1=6  h  h]  h4  h  h  h[  h}==  he42=  h5  h0  hk  hճ  hn  h  h  h  hLU6==  h  hY  hX3=  hn  h/,  h,  h  h?  h/  he  hY4==  h4  hB,  h  hx,  h#  h,  h  hh  hg5=7==  h  h}  hl,  h  h,  h6===  h'  h^  h  h,  h  h  h8}7=8==  h  hx,  h  hh  h  h  hk  hV8=  h  h(  h;==  h>  h  h  h  hW  h&9  h9  h  h$  h  h   hBO9==  h"  h  h  h  h  h>F50=  h  h?,  h  h  hT;==  h  hp  hV1=  hF  h  h  h  h,  h  h  hhQ10/12==  h   h  hL2=  h  h),  h  h ,  hC   h   h i3===  hw   hL,  h  hB  h  hQM1==  h  h  h&4  h  h=  ht  h  h`  h  h  hs  h#5  h$E===  h  h`,  h  h ,  h*!  h",  h2#  hL, 6= _You start resting.  h<2097.2 (51.0)  h2[2==8.2 (52  h7  hZ:% _Magic restored.  ht  +.#..##  #...########  #.#........# #.#........# ## #........# #. ##.# #.>......# #.#   ht ##>.# #..# #.# ####..####.# #.# ####.<# #.###....##.####.# #.#...#####.# #.#   h~u .#.### #.# #.# #...# ###.####.### #....#...### #......###   h|   hO} 19.2 (1.0)  h   h   hJ  h  h   h7=  h  h\;==  h  h,  h  h  hV8=  h  h,  hR  h,  h  h,  h2  h_ _You start resting.  h-207.2 (8  hY9=8.2 (9  h  h" _HP restored.  h:4  hE;  hM>  h@,  hD  h9F,  hF  hG  hH  hI:=  h~I  hpK  hM  hFM  h=R  hS  h)U,  h-V  hW  hEX  hX  htY  hY  hie  hJkX  h l  hQn,  ho  hq  ht,  h$y,  hy  hy  h{  h)~  h,  hO  h  h,  hu  hO  hn,  h  hQ  h,  h/  h6  h,  h  h  h ,  h  h  h'I ... # ..#  ##### ##. #.# ~~~~~#.. #)# ##.....~#.# #.# .  hqm...♣h~#.###<#  .$?...'.##))# # .?....'.#..## .. #@..######## #  h# #.#........# #.#........# ###.#........#   h #. ##.###.>......#  #.# ##>.# #........#  hTh   black bear (asleep)  #.###..####........#  #.# ###.  h..........<#  #.###....##.####.#########  hP 27.2 (19.0)  You open the large door.  hW,8.2 (20  h  h _A black bear comes into view. _Found three items.  h### ... # .##### ##. #. ~~~~~~#.. #)# ##....~#.# #.# ....♣h~#.###<# # $?#)) ##.?....'@#..## ..  h♣r...~#...####### ##..... #.#......~~~~ #.#.. ### ###.#...  ##.###.>.. ##>.# #.....r   quokka (asleep) ####..####........ ####................<  h  h19.2 (1.0)  h  hY _A quokka comes into view.  h; ### .... #..  h##### ##. #.  hj~~~~~~#.. #) ##  h҄.....~#.# #. ....♣h~#.###<   h $?#)) ##.?....'.#..##   h1..♣r...~#...####### ##  hw.....~#.#......~~~~~ #.#...... #######.#......   h ##.###.>.... ##>.# .  hÅP ####..####.  hٌ  h  hg  h9 .hj.rhj   gnoll sergeant (polearm)r   quokkaThe black bear growls angrily. You hear a shout!====30  h  h$ _A gnoll sergeant comes into view. It is wielding a +1 spear of freezing.  h^J. ..###. .... #..##### ##..#.  hP_~~~~~~#.. #) ##.....~#.# #. ..  hz_c...♣.~#@###<   h_.$?..h'.##)) ##  h_j?....'.#..## ..  h_♣.r..~#...####### ##  h_].....~#.#..  h`b~~~~~~#.#...  h%`\#######.#....  h9`{  ##.###.>...  hM`t ##>.#   hb  hc  h}d  hoj?...h...r  hdpV----1Freeze  hy  h{  hh}..Gobosan the Chiller..Revenant###.Health: 59/59 ========================....Magic: 9/12==================------#...#AC: 2Str: 12  hh##### ##..#.#EV: 11Int: 16~~~~~~#.. #)#SH: 0Dex: 9 ##.....~#.# #.#XL:  7 Next: 98% Place: Dungeon:5 .....♣.~#@###<#Noise: ---------  Time: 5231.2 (0.0) #.j?...h.##))#c) +2 mace (protect) ##  h.?....'.#..##Cast: Freeze ..♣..r.~#...########Memories (4) ##.....~#.#........#~~~~~~#.#........#h   black bear#######.#........#j   gnoll sergeant (polearm)#.##.###.>......#r   quokka#.###>.# #........#  hLConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the black bear.   h})Your weapon exudes an aura of protection.  hPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the black bear.  Your weapon exudes an aura of protection.  The black bear is lightly wounded.   hMcThe wall freezes the black bear. The black bear closely misses you.  h#..#.##@#$j...h.#r.'.#..~#..   h{7- 9 ==  hEI2.2 (1Ramparts   hǽ###@#  hj _The black bear claws you. The black bear misses you.  he| ..  Gobosan the Chiller  hɃ ..  Revenant ###.  Health: 57/59 =======================- ....  Magic: 8/12================-------- #...#  AC:  9  Str: 12 ##### ##..#.#  EV: 11Int: 16 ~~~~~~#.. #)#  SH: 0Dex: 9   hC## .....~#.# #.#  XL:  7 Next: 98% Place: Dungeon:5 .. ...♣.~#@###<#  Noise: ==-------  Time: 5232.2 (0.0) # .$j...h.##))#  c) +2 mace (protect) ## .?..r.'.#..##  Cast: Freeze   h .. ♣....~#...########  Memories (4) Ramparts ## .....~#.#........#  ~~~~~~#.#........#  h   black bear #######.#........#  j   gnoll sergeant (polearm)   h8 #. ##.###.>......#  r   quokka  #.# ##>.# #........# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 100% to hit)  You freeze the black bear.   hKjThe black bear is heavily wounded.You hit the black bear.  h%Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 100% to hit)  You freeze the black bear.   huThe black bear is heavily wounded.You hit the black bear.  The black bear is severely wounded.  h  The wall freezes the black bear. The black bear goes berserk!  hx ..  ..  ###.  ....  #...#  ##### ##..#.#  #.. #)#  #.# #.#  #@###<#   hy .$?j..h.##))#  .?....'.#..##  ♣....~#..  .....~#.# ~~~~~~#.# h  (berserk)  hە #######.#  #. ##.###.>  #.# ##>.#   he3-3.2 (1  h'####  h2 _The wall freezes the quokka.  hâ : ..  Gobosan the Chiller ..  Revenant ###.  Health: 57/59 =======================- ....  Magic: 7/12==============---------- #...#  AC:  9  Str: 12 ##### ##..#.#  EV: 11Int: 16 ~~~~~~#.. #)#  SH: 0Dex: 9   h ## .....~#.# #.#  XL:  7 Next: 98% Place: Dungeon:5 .. ...♣.~#@###<#  Noise: =--------  Time: 5233.2 (0.0) # .$?j..h.##))#  c) +2 mace (protect) ## .?....'.#..##  Cast: Freeze .. ♣....~#...########  Memories (4) Ramparts ## .....~#.#........#  ~~~~~~#.#........#  h   black bear (berserk)  h #######.#........#  j   gnoll sergeant (polearm)  #. ##.###.>......#  #.# ##>.# #........# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, berserk, 100% to hit)  You freeze the black bear.  The black bear is almost dead.You thump the black bear!  h`  ..  ..  ###.  ....  #...#  ##### ##..#.#  #.. #)#  #.# #.#  #@###<#  .$?...'.##))#  .?....'.#..##  ♣....~#..  .....~#.# ~~~~~~#.# #######.#  #. ##.###.>  #.# ##>.#   h" [1;22H..Gobosan the Chiller..Revenant###.Health: 58/60 =======================-....Magic: 7/12==============----------#...#AC:  9  Str: 12##### ##..#.#EV: 11Int: 16~~~~~~#.. #)#SH: 0Dex: 9 ##.....~#.# #.#XL:  7 Next: 116% Place: Dungeon:5 .....♣.~#@###<#Noise: =--------  Time: 5234.2 (1.0) #.$?...'.##))#c) +2 mace (protect) ##.?....'.#..##Cast: [37  h) mFreeze ..♣....~#...########Memories (4) Ramparts ##.....~#.#........#~~~~~~#.#........########.#........##.##.###.>......##.###>.# #........#Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, berserk, 100% to hit)  You freeze the black bear.  The black bear is almost dead.You thump the black bear! _You kill the black bear!You freeze the black bear.  The black bear is almost dead.thump the black bear! _You kill the black bear!  Your Spellcasting skill increases to level 5!  You have reached level 8!  --more-- h 65/673--8 8% Freeze h ###@# h 4 _ hM... ..####.# .... #...##### ##..#.  hɚ~~~~~~#..##) ##..~#@# #. .....♣.~#.###< .$?...'.##)) ##.?....'.#..## ..♣....~#...########...~~#### hd horr   quokka hv9-5 hG hȵj _The frozen ramparts melt away as you move. h:... ..####.# ....# #...###### ##..#. ~~~~~~#@.##) ##..~#.###. ....♣.~#.###< $?...r.##)) ##.?....'.#..## ..♣....~#...####### ##.....~~~~~~ hȚM #######.#.. h̛ h h7 hj1rjj   gnoll sergeant (polearm)r   quokka hpg6-6Freeze h h8 h ...$ .###.# . ##...# ##### ##@.#.#  ~~~~~~#..##)# # .....~#r###.# . hG...♣.~#.###<#  .$?...j.##))# # .?....'.#..## . ♣....~#...######## #.....~#.#~~~~~~ h h hwvr.j' h&7 hA _Found 18 gold pieces. hӒ ...# ## ...$...###. .#.....###.# #...... ##@..# ##### ##..#.#  ~~~~~~#.r##)#  .....~#.###.# ...♣.~#j###<#  h^.$?...'.##))#  .?....'.#..##  ♣....~#...########..... h! h h:vr.j. hKT-- 2 8 h h( h S  You closely miss the quokka. h KThe quokka is moderately wounded. hX Aj. h 4-8===9.6 (1.4 h)  hǯ i _The quokka bites you. The quokka barely misses you. hvj _The quokka bites you. The quokka barely misses you.  The gnoll sergeant hits you from afar with a +1 spear of freezing!  The gnoll sergeant freezes you. The quokka barely misses you.The gnoll sergeant hits you from afar with a +1 spear of freezing! hwx46-------=41.0 h hS _The quokka barely misses you. ht ...# ## ...$ ...###. ..# #.....### #.........# ####### ##@r#.# ~~~~~~#.j##)# # .....~#.###.# . ...♣.~#.###<# .$?...'.##))# # .?....'.#..## . h 2 ♣....~#...######## # .....~#.#........# ~~~~~~#.#.# h  The quokka barely misses you.The gnoll sergeant hits you with a +1 spear of freezing! hL v35----------20 h'  hb* 5 _The gnoll sergeant freezes you. h Gobosan the Chiller.Revenant..Health: 35/67 ============------------.# ## ...$Magic: 7/13============------------...###. ..#AC: 2Str: 12#.....###.#EV: 11Int: 16#.........#SH: 0Dex: 9##...#XL:  8 Next:  8% Place: Dungeon:5##### ##@r#.#Noise: ==-------  Time: 5242.0 (0.0)~~~~~~#.j##)#c) +2 mace (protect) #.....~#.###.#Cast: Freeze ....♣.~#.###<#Memories (4)  h .$?...'.##))# #.?....'.#..##j   gnoll sergeant (polearm) .♣....~#...########r   quokka #.....~#.#........#~~~~~~#.#........#You freeze the gnoll sergeant!  The gnoll sergeant is moderately wounded.You hit the gnoll sergeant but do no damage.Your weapon exudes an aura of protection.  The gnoll sergeant is moderately wounded.The quokka bites you. h\ 2- 9 -3.0 (1 hM  hs   The gnoll sergeant is moderately wounded.You hit the gnoll sergeant but do no damage.Your weapon exudes an aura of protection.  The gnoll sergeant is moderately wounded.The quokka bites you. _The gnoll sergeant hits you with a +1 spear of freezing. hGobosan the Chiller.Revenant..Health: 32/67 ===========-------------.# ## ...$Magic: 4/13=======-----------------...###. ..#AC:  9  Str: 12#.....###.#EV: 11Int: 16#.........#SH: 0Dex: 9##...#XL:  8 Next:  8% Place: Dungeon:5##### ##@r#.#Noise: =--------  Time: 5243.0 (0.0)~~~~~~#.j##)#c) +2 mace (protect) #.....~#.###.#Cast: Freeze ....♣.~#. h[40m###<#Memories (4) .$?...'.##))# #.?....'.#..##j   gnoll sergeant (polearm) .♣....~#...########r   quokka #.....~#.#........#~~~~~~#.#........#Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded.The wall freezes the quokka. The quokka closely misses you.The wall freezes the gnoll sergeant but does no damage.=4.0 (1Ramparts  h&###.j###.## h  The walls around you are covered in ice.  You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded.  The wall freezes the quokka. The quokka closely misses you.gnoll sergeant but does no damage. _The gnoll sergeant hits you h 2  Gobosan the Chiller .  Revenant ..  Health: 32/67 ===========------------- .# ## ...$  Magic: 3/13=====------------------- ...###. ..#  AC:  9  Str: 12 #.....###.#  EV: 11Int: 16 #.........#  SH: 0Dex: 9 ##...#  XL:  8 Next:  8% Place: Dungeon:5 ##### ##@r#.#  Noise: ==-------  Time: 5244.0 (0.0) ~~~~~~#.j##)#  c) +2 mace (protect)  h x# .....~#.###.#  Cast: Freeze . ...♣.~#.###<#  Memories (4) Ramparts  .$?...'.##))# # .?....'.#..##  j   gnoll sergeant (polearm) . ♣....~#...########  r   quokka # .....~#.#........#  ~~~~~~#.#........# mail (moderately wounded, 100% to hit)  You freeze the gnoll sergeant.  The gnoll sergeant is heavily wounded.You barely miss the gnoll sergeant.The gnoll sergeant is heavily wounded.The wall freezes the quokka. h ..$.####.#....###...##@†##.j###.###.'..'. ~#..~#.You barely miss the gnoll sergeant.  The gnoll sergeant is heavily wounded.The wall freezes the quokka.  You kill the quokka!  The wall freezes the gnoll sergeant.gnoll sergeant hits you with a +1 spear of freezing! h} " .  ..  .# ## ...$   ..#  ###.#  ....#  ##...#  ##### ##@†#.#  #.j##)#  #.###.#  #.###<#  .$?...'.##)) .?....'.#..##  ♣....~#. .....~#.  hٺ  ######.##The gnoll sergeant freezes you. h R19-----5.0 (1 h #@†##.j#### h V _* * * LOW HITPOINT WARNING * * * h,<  Gobosan the Chiller .  Revenant ..  Health: 19/67 ======------------------ .# ## ...$  Magic: 2/13===--------------------- ...###. ..#  AC:  9  Str: 12 #.....###.#  EV: 11Int: 16 #.........#  SH: 0Dex: 9 ##...#  XL:  8 Next:  8% Place: Dungeon:5 ##### ##@†#.#  Noise: ==-------  Time: 5245.0 (0.0) ~~~~~~#.j##)#  c) +2 mace (protect)  hA-# .....~#.###.#  Cast: Freeze . ...♣.~#.###<#  Memories (4) Ramparts  .$?...'.##))# # .?....'.#..##  j   gnoll sergeant (polearm) . ♣....~#...######## # .....~#.#........#  ~~~~~~#.#........# mail (severely wounded, 100% to hit)  You freeze the gnoll sergeant!  The gnoll sergeant is almost dead.You closely miss the gnoll sergeant.The gnoll sergeant is almost dead.The wall freezes the gnoll sergeant. h8 .  ..  .# ## ...$   ..#  ###.#  ....#  ##...#  ##### ##@†#.#  )##)#  #.###.#  #.###<#  .$?...'.##)) .?....'. ♣....~#. .....~#.  h%=20=14-6.0 (1Freeze hE###.)## hfHYou freeze the gnoll sergeant!  The gnoll sergeant is almost dead.You closely miss the gnoll sergeant.The gnoll sergeant is almost dead.The wall freezes the gnoll sergeant. _You kill the gnoll sergeant! h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ho###@†### hQp8- hx###.)###.# h | _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ###@†##.)### hW  h  g#### h(   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h%4 h( h, h-K3== h1] 2  h 4 h9j1= h= hw@, hMC hG;== hcG hI hMN2 hS he]U.##...#@†#-#.)###.##. hf52.0 (6onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. hgP-3.0 (7 hrn hq4 _The frozen ramparts melt away. h4 h hu hU4== h: h4, h4 h `3= h  h, hB h7Q== h  hW$j4= h^& h5+, hS- h1, hc4 h8 h8n55== h< hl@, hB h"G, hZJ hO hPJ6= hZT hX hX4== h[ h_, hrb h%f hbf hl hp77 h$q3= hr hv hvU6== hz h} h} h hk28= h), h~ h hݑQ== h hb9= h h, h h;7 h)= h haQ30 h h, h h$, h hf91 h-J== h} h, h hx, h hW, hF h2=8== h hD, h hg, h hP3 h2 hQ== h hZ, h h0 j4= h  h), h h;9 hW*== h h h:L5= h! h\%, h' h/, h1 h05Q== h7 h;P6 hl= h@ h@ hB hF, hsI h{M7=10/13== hO hDU, hX h\, h_ hcb8= he h  h 99 h" )= h:  hܵ , h!  hǽ  h  h  h :60 h 3= h  h , h  hR , h`  h <1 h  h , h  hY , h  h  h L2= h9  h , h~  h , h  h , h  h l3= h   hy , hi  h , h  h  h< &4 h  h , h  h" , h%  hn( 95 h( )= h*  h. , h*3  hz7 , h:  hd=  h= V6= h@  hC , hI  hfM , hwO  hR , hlU  h_ _ _You start resting. hh -97.0 (73 h6i 57= hai %8.0 (74 hq  hu " _HP restored. h՟ 4 h+  h , h  h , hҲ  hk , h  h  h 3= h>  h , h  h0 , h  h , h  h , h  h , h~  h , hb  h , hQ  hB , h  h  h  hP  h , h  hH , h  h , h  h  h  hA  h , h  hq , h  h$ , hE'  h* , h,  h0 , h3  h; , h=  h*A , hxC  hF , hH  hL , hO  h;R , hT  hW , hAZ  h_ , hc  hf , hh  hpl , hn  hu , hw  hz , h|  h , h  h" , h  h , hk  hА , h  h , h  hk , h  hx , h  hx , h  hh  h  hd  h  h6  h  hO , hK  h , hB  h , h(  h , h  hJ , h  h  h+  h  h , hn  h , h  h[ , h  h , hv  h , h'  h , h  h] , h  h , h7  h , hb!  h % , hm'  hH/ , hV1  h~4 , h6  ht:  h:  h<  h? , h?B  hE , h H  h0K , hM  hfR , hV  hY , h[\  h` , hb  he , hWl  hao , hsq  ht , hv  h!z , h|  h , h  h9 , hp  h , h  hȦ  h , h,  h , hP  h , h  hú , h#  h , h_  hv , hk  h , h`  hU , h  h , h.  h B h  h\  h  h , h  hS, h h, h h%7÷490.0 (92 h hr h$^ _You start waiting. h% h\' h + h., h=1, h-7 h:, h< h@, hB hE, hH hK hL hN hQ hQ hS hW, h[ h`, h2c hf h/g hbi hm, hp hw, hy h|, h~ h8, hQ h, h h4, h h?, h hݝ, h% h hO h h(, h. h, h" hѻ, h hn, h h), hN h , hl h, hJ h, h h, h~ h, h h, h^ h, ht h, h h, h- h, h hH , h h, h" h, h h, h]" h+&, h, hh/ h/ h1 h4, h7 h,:, h< h? hS@ h> h, h h, h  h, h hr, h hJ, h h(, h) h,, h. hE2 h2 ho4 h7, h: h=, h? h|C, hE hrJ, h>N hQ hR h T h{W, hY h`, hb hf, h1i hBl, h| h$, h h, h2 h, h( h, h h, h֟ h΢ hU h h5 h h h, h h, hѵ h , hi h, hi hB h, hQ h, h hB h h h h*, h h<, h h, hG h, hB h], h h , hB) h"+ hv+ h/ h0, h03 h 8, hp< h@, hB h2F, hH hcK hK hP hT, hV h)Y, hI[ h^, h` hYd, hf hqh 589.0 (99 _You start waiting. h`r190.0 (100.0) h| hb~# _Done waiting. h ....# ## ...$ ..###. ..#  #.....###.# ... ##...# ##### ##.÷#.#~~~~~~#.@##) #.....~#.###. .♣.~#.###< .$?...'.##))..~~~~#.#######.#........# h+91 h.0) h  h  Things that are here: _a +1 spear of freezing; a +0 ring mail; a gnoll skeleton h 4 hz h hP h`; _ hd  You see here a quokka skeleton. h hf _ h h h5  hg  h  hO h......  ......  ##...... #..... .# ## [...$ ...###. #..# #.....###.# #........@# 4.0 (3 .####...##  hF ##### ##.÷#.# ~~~~~~#.)##)#  .....~#.####  ...♣.~#.###<#  .$?...'.##))#.?....'.#..# hqj#♣....~#...######## hM& h&+5.0 (4 h\2 hs5- _Found a leather armour. h4 hx h h, h h h, h h h, hn hS hm, h@ h h, h h, h  hSN _You now have 257 gold pieces (gained 18). h4 h hD ht h h h h, h~ hO# hR'B h) he-B h1, h2 h9N _You now have 272 gold pieces (gained 15). h}<4 h= h@ h, h hE h h h h  h, hV hn h5, h, h h, h*  h1# h&, h( h'+ h- hN. hN0 hS3 h6, hk9 hN< h?, hGC hsJd  You see here a quokka skeleton. hO hPO _ hR hW  Things that are here:  a +1 spear of freezing; a +0 ring mail; a gnoll skeleton h7] h] _ h^ h/a hGe, hf hi hm, h)p htE  There is a large open door here. hBw hw _ hz h&~ h, h h hA, he hѕ h, h h...###...#..######.....###.###.........# .####...## ##############.÷#.# ..## #~~~~~~~~#.)##)# ...#### #~......~#.###.# ....... #~....♣.~#.###<#  hf....## #~..$@...'.##))# ....### #~..?....'.#..## ....... #~.♣....~#...######## ....### #~......~#.#........#  hR....# #~~~~~~~~#.#........# ....# ##########.#........# ...## #. ##.###.>......#  h ..## #.# ##>.# #........# .## #.# ####..## h@)##........# h1625.0 (30.0) hY,6.0 (31 h` h~c _B - a scroll labelled DIETEA TELOMO hU4 hV hX hZ h_X h_ hbN _You now have 283 gold pieces (gained 11). hc h.d he hRi, hj h%o{ _A - 2 scrolls labelled EFEAPNOFOL (gained 1) hq hq h+s hu hw, huy h{ h1~, h\ h hE, h  h? h, h hE  There is a large open door here. h h' _ h1 h h6, h h h, h^ h  Things that are here:  a +1 spear of freezing; a +0 ring mail; a gnoll skeleton hټ hk _ hi hd  You see here a quokka skeleton. h h _ h h hm h h hE h h h h h, hE h h., h h hG, h^ h| ht, h hJ  hC  hi  h   h  h , h  h  h  hF  h  h  hl , h  hn  ht , h  h  h! , h"  h%  h/ & ####### ##### #...... <.. #...... ##.# #...... #.@# ##......52.0 (26 #######.## ###....... .........### ###.[....... #######....###...#..##### #.##.....###.## #.##.........# ..##.####...##  hB0 ### ###########.÷#.#.## #~~~~~~~~#.)##)# hj8 B3.0 (27 h=  h@ 9 _Found a stone staircase leading up. hv4 h hM h! h" h%, hA', h' hP, h /B h2 h?6, h7 h;, h< h@= _o - 22 stones (gained 5) hU4 ho h h, h h h> hd h h9 P  There is a stone staircase leading up here. h  h+ _ h h h?, h hK h, h1 h h h h h h5, h hJ h , hG! hw" h#, hC$ h)n h), h* h, h-, h- h. h_0, h0 hi2 h3, hH4 h5 hA7, hd7 hW8 h9, h9 ht< h= h#= hy= h]> hn?, h? h`A hB, h[B hC hqE, hE hyG hL h>M h+O hP, hP hR hS, h1U hV hXB hHY hZ, hZ h-] hr^B h ` hb, hb h*e hcg, hHh hi hk, hl hn hp, hq hr huB ha h, h h= h", h h hB, h` hk h| h h h0 hբ, hҤ hj hk, h hò h, hѸ h1 hI, h? h h4, h h h  hq h h h, h hm hW, hB h h, h h5 h, h hN hI, h= h h , h  h h, h h h , h" h' h4* ha* ho, h"0 h1, hz5 h8 h1<, h= h"A hC, hE hG hrI, h&J hL hLN hN hJO h[Q hR hR h|S hLU hV, h7W hX hEZ, hZ h\ h^, h^ h_ ha, hYa hb hc hc hd h]e hUf, hf hg h{h, hh h{i hj hKk, hl hrnB ho hp, hcq h^s hu, h%w hJy h{, h~ h h\, hQ h h, h h‹ hV, h h; hy, h h hǝ, h h h , hX h h, hԮ hF h, h h hͿ, h h4 h, h4 h/ h, h< h h, h hn h, h hB h h hB hq hE....#################....###...#. ....##.##.....###. ....###.##......... ##..##..##.####...# ###.################.÷#. ........## #~~~~~~~~#.)##)# ####.....#########~......~#.###.##.........5....#~....♣.~#.###<##.......## #@#~.......'.##))# ###.......######.#~.......'.#..## .................#~.♣....~#...###  h).........######.#~......~#.#.... ..........# ###.#~~~~~~~~#.#.... ###.......# ##...##########.#.... 5   Grinder (wandering) h##.....## #..### ##.###.>..  ##...## #.## ##>.# #....  ##.## #.# ####..####.... hn 5744.0 (915Grinder shouts! hd8* h ...#.##.##.##.....#... .÷ .)##)#########.  ...5....#.###<   #*#.##))#.#...#. )##.#. ###.#. ##...#.   #..### .>   #.## ##>.# #.  ##.## #.# .Grinder gestures at you. hhW8@ hW~  2 You suddenly lose the ability to move! h`/  --more-- h` ===5.0 (92Para Memories (4) _ h h h.M.5 h6---6.0 (93 h h h M.5 h1 H---7.0 (94 h h h...#.##.##.##.....#... .÷ .)##)#########.  ......5.#.###<   #@# hT.##))#.#...#. )##.#. ###.# h*. ##...#.   hMs #..### .>  hg  h5 #.## ##>.# #.  ##.## #.#  h). hKP11 8.0 (95Freeze h1h _You can act again. hy h h= h h....#################....###...#. Gobosan the Chiller ....##.##.....###. Revenant ....###.##......... Health: 67/67 ======================== ##..##..##.####...# Magic: 10/13 ==================------ ###.################.÷#.# AC: 2Str: 12 ........## h#~~~~~~~~#.)##)# EV: 11Int: 16 ####.....#########~......~#.###.# SH: 0Dex: 9#............5.#~....♣.~#.###<# XL:  8 Next: 14% Place: Dungeon:5#.......## #@#~.......'.##))# Noise: ---------  Time: 5748.0 (0.0) ###.......######.#~.......'.#..## c) +2 mace (protect)  h.................#~.♣....~#...### Cast: Freeze ).........######.#~......~#.#.... Memories (4) ..........# ###.#~~~~~~~~#.#....  h###.......# ##...##########.#.... 5   Grinder h/~##.....## #..### ##.###.>..##...## #.####>.# #.... hd##.## #.# ####..####....Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   hYou hit Grinder.  Your weapon exudes an aura of protection.  Grinder is lightly wounded.  The wall freezes Grinder but does no damage. hy####j.....5.##@##.#..#.j   gnoll  The walls around you are covered in ice.  You hit Grinder.r weapon exu h\des an aura of protection.  Grinder is lightly wounded.  The wall freezes Grinder but does no damage.  Grinder hits you h 9 ==9.0 (1Ramparts  h7####@##.## hws _A gnoll comes into view. It is wielding a +0 flail. hF (....#################....###...#. Gobosan the Chiller ....##.##.....###. Revenant ....# h ##.##......... Health: 67/67 ======================== ##..##..##.####...# Magic: 9/13================-------- ###.##### ###########.÷#.# AC:  9  Str: 12  h ........## #~~~~~~~~#.)##)# EV: 11Int: 16 ####.....#########~......~#.###.# SH: 0 h +Dex: 9  h  #......j.....5.#~....♣.~#.###<# XL:  8 Next: 14% Place: Dungeon:5  h@  #.......## #@#~.......'.##))# Noise: ==-------  Time: 5749.0 (0.0) ###.......######.#~.......'.#..## c) +2 mace (protect) .................#~.♣....~#...### Cast: Freeze ).........######.#~......~#.#.... Memories (4) Ramparts  h| ..........# ###.#~~~~~~~~#.#.... ###.......# ##...##########.#.... 5   Grinder  ##.....## #..### ##.###.>.. j   gnoll  h ) ##...## #.## ##>.# #....  ##.## #.# ####..####....Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is lightly wounded.   h cYou hit Grinder but do no damage.Grinder is lightly wounded. h  hN ...#.##.##.##.....#... .÷ .)##)#######.  .j....§.#.###<   #@#.##))#.#..5#. )##.#. ###.#. ##...#.   #..### .>   #.## ##>.# #.  ##.## #.# . h g-50.0 (1Freeze hK ####@### hN Z  Aim: Grinder (lightly wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is lightly wounded.  You hit Grinder but do no damage.Grinder is lightly wounded. _resists. The wall freezes Grinder. Grinder blinks! h4  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_#####@##.# h`8- hi#####@## hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h1@  Grinder completely resists. h2 h]##.j.....##5#.#-1Freeze###@##5## _The wall freezes Grinder but does no damage. h t  Grinder completely resists.  The wall freezes Grinder but does no damage. hu ####.j#@## hD .=2 h #####@### h P _Grinder barely misses you. hC(....#################....###...#. Gobosan the Chiller ....##.##.....###. Revenant ....# hD##.##......... Health: 67/67 ======================== ##..##..##.####...# Magic: 8/13==============---------- ###.##### ###########.÷#.# AC:  9  Str: 12  h7D........## #~~~~~~~~#.)##)# EV: 11Int: 16 ####.....#########~......~#.###.# SH: 0 h_D+Dex: 9  hD #.........j....#~....♣.~#.###<# XL:  8 Next: 14% Place: Dungeon:5  hD #.......## #@#~.......'.##))# Noise: =--------  Time: 5752.0 (0.0) ###.......######5#~.......'.#..## c) +2 mace (protect)  hE.................#~.♣....~#...### Cast: Freeze ).........######.#~......~#.#.... Memories (4) Ramparts ..........# ###.#~~~~~~~~#.#.... ###.......# ##...##########.#.... 5   Grinder  hRE ##.....## #..### ##.###.>.. j   gnoll  ##...## #.## ##>.# #....  ##.## #.# ####..####....Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 100% to hit)  You freeze Grinder. Grinder resists.   hEGrinder is moderately wounded.You hit Grinder but do no damage.Grinder is moderately wounded. hO...#.##.##.##.....#.. hOG. .÷ .)##)#########.  ....j..###<   #@#.##))#5# hP...#. )##.#. ###.#. ##...#.   #..### .>   #.## ##>.# #.  ##.## #.# . hBQ+3.0 (1 h]######@###  Aim: Grinder (lightly wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is moderately wounded.  You hit Grinder but do no damage.Grinder is moderately wounded. _Grinder resists. The wall freezes Grinder. Grinder hits you but does no damage. hQ`q....#################....###...#. Gobosan the Chiller ....##.##.....###. Revenant ....###.##......... Health: 67/67 ======================== ##..##..##.####...# Magic: 7/13============------------ ###.##### ###########.÷#.# AC:  9  Str: 12 ........## #~~~~~~~~#.)##)# EV: 11Int: 16 ####.....#########~......~#.###.# SH: 0Dex: 9  ha #..........j...#~....♣.~#.###<# XL:  8 Next: 14% Place: Dungeon:5  #.......## #@#~.......'.##))# Noise: =--------  Time: 5753.0 (0.0) ###.......######5#~.......'.#..## c) +2 mace (protect) .................#~.♣....~#...### Cast: Freeze ).........######.#~......~#.#.... Memories (4) Ramparts ..........# ###.#~~~~~~~~#.#.... ###.......# ##...##########.#.... 5   Grinder  ##.....## #..### ##.###.>.. j   gnoll  ##...## #.## ##>.# #....  ##.## #.# ####..####....You freeze Grinder. Grinder resists.  Grinder is moderately wounded.You hit Grinder.  Grinder is heavily wounded.Grinder completely resists.  The wall freezes Grinder but does no damage. hjX...#.##.##.##.....#... .÷ .)##)#########.  .....j..#.###<   #@#.##))#. hm..#. )##.#. ###.#. ##...#.   #..### .>   #.## ##>.# #.  ##.## #.# .0---4.0 (1 h't##### hwH  Grinder is moderately wounded.  You hit Grinder.  Grinder is heavily wounded.Grinder completely resists.  The wall freezes Grinder but does no damage. _Grinder hits you! The wall freezes the gnoll. hY ....#################....###...#. Gobosan the Chiller ....##.##.....###. Revenant ....###.##......... Health: 60/67 =====================--- ##..##..##.####...# Magic: 6/13===========-------------  h ###.##### ###########.÷#.# AC:  9  Str: 12 ........## #~~~~~~~~#.)##)# EV: 11Int: 16 ####.....#########~......~#.###.# SH: 0Dex: 9  #...........j..#~....♣.~#.###<# XL:  8 Next: 14% Place: Dungeon:5  h  #.......## #@#~.......'.##))# Noise: =--------  Time: 5754.0 (0.0) ###.......######5#~.......'.#..## c) +2 mace (protect) .................#~.♣....~#...### Cast: Freeze ).........######.#~......~#.#.... Memories (4) Ramparts  h[ ..........# ###.#~~~~~~~~#.#.... ###.......# ##...##########.#.... 5   Grinder  ##.....## #..### ##.###.>.. j   gnoll  h  ##...## #.## ##>.# #....  ##.## #.# ####..####....You freeze Grinder. Grinder resists.  Grinder is heavily wounded.You completely miss Grinder.  Grinder is heavily wounded.Grinder completely resists.  The wall freezes Grinder but does no damage. h  hl ...#.##.##.##.....#... .÷ .)##)#######.  ......j.###<   .##))#.#...#.  h, j)##.#. ###.#. ##...#.j   gnoll   #..### .>   #.## ##>.# #.  ##.## #.# . hL [7=5.0 (1 h b##### h R  Grinder is heavily wounded.  You completely miss Grinder.  Grinder is heavily wounded.  Grinder completely resists.  The wall freezes Grinder but does no damage. _Grinder blinks! The wall freezes the gnoll! hZ....#################....###...#. Gobosan the Chiller ....##.##.....###. Revenant ....###.##......... Health: 60/67 =====================--- ##..##..##.####...# Magic: 6/13===========------------- ###.##### ###########.÷#.# AC:  9  Str: 12 ........## #~~~~~~~~#.)##)# EV: 11Int: 16 ####.....#########~......~#.###.# SH: 0 hDex: 9  #............j.#~....♣.~#.###<# XL:  8 Next: 14% Place: Dungeon:5  #.......## #@#~.......'.##))# Noise: =--------  Time: 5755.0 (0.0) ###.......######.#~.......'.#..## c) +2 mace (protect) .................#~.♣....~#...### Cast: Freeze ).........######.#~......~#.#.... Memories (4) Ramparts  h e..........# ###.#~~~~~~~~#.#.... ###.......# ##...##########.#.... j   gnoll  ##.....## #..### ##.###.>..  ##...## #.## ##>.# #....  ##.## #.# ####..####....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit)  You freeze the gnoll. hd...#.##.##.##.....#... .÷ .)##)######### h.  ......).#.###<   #@#.##))#.#...#. )##.#. hAO ###.#. ##...#.    #..###  hx.>    h #.## ##>.# #.   h ##.## #.# .  hhn156.0 (1Freeze h##### h,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit)   hi\You freeze the gnoll. _You kill the gnoll! hw  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hq h/#### h7# h# hĸ'#.# h  # hC h h h######.## h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hqU  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#@### h  hn(##@##.## h,  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hK##@##.## hx##### h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hs_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h"_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hغ  hW....##..##.........##.#.#@#.-..5.#.........5   Grinder.............  h,Z ÷ )##)########  ......).#<   #@#))7#.#.# )##.# ###.# ##...#   #..### >    h #.## ##>.#  ##.## #.# onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.  hfa ÷ )##)#########  ......).#<   #)).. )##.# ###.# ##...#   #..### >   #.## ##>.#  ##.## #.#   hg8-  hpu#######  hs\ _Grinder is nearby!  hvz ÷ )##)#########  ......).#<   #@#)).#.# )##.# ###.# ##...#   #..### >   #.## ##>.#  ##.## #.#   h}2 ÷ )##)#########  ......).<   #@#)).#. )##.# ###.# ##...#   #..### >   #.## ##>.#  ##.## #.#   h;#######  h]<  hE#####.#  hH\ _Grinder is nearby!! hx! h####5#..#! hJ 2 8Freeze! hi####@##5#! h@ _Grinder resists. The wall freezes Grinder." h/....#################....###...#. Gobosan the Chiller ....##.##.....###. Revenant ....###.##......... Health: 61/67 =====================--- ##..##..##.####...# Magic: 5/13=========--------------- ###.################.÷#.# AC: 2Str: 12 ........###~~~~~~~~#.)##)# EV: 11Int: 16 ####.....#########~......~#.###.# SH: 0Dex: 9#............).#~....♣.~#.###<# XL:  8 Next: 15% Place: Dungeon:5#.......## #@#~.......'.##))# Noise: ---------  Time: 5758.0 (0.0) ###.......######5#~.......'.#..## c) +2 mace (protect) .................#~.♣....~#...###" hw0 Cast: Freeze ).........######.#~......~#.#.... Memories (4) Ramparts ..........# ###.#~~~~~~~~#.#.... ###.......# ##...##########.#.... 5   Grinder##.....## #..### ##.###.>..##...## #.####>.# #....##.## #.# ####..####....Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is heavily wounded.You closely miss Grinder.  Grinder is heavily wounded." h1o54--==9.0 (1" h:" h(>  Aim: Grinder (heavily wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is heavily wounded.  You closely miss Grinder.  Grinder is heavily wounded. _The frozen ramparts melt away. Grinder hits you!" h?....#################....###...#. Gobosan the Chiller ....##.##.....###. Revenant ....###.##......... Health: 54/67 ===================----- ##..##..##.####...# Magic: 4/13=======----------------- ###.################.÷#.# AC: 2" h@_Str: 12 ........###~~~~~~~~#.)##)# EV: 11Int: 16 ####.....#########~......~#.###.# SH: 0Dex: 9#............).#~....♣.~#.###<# XL:  8 Next: 15% Place: Dungeon:5#.......## #@#~.......'.##))# Noise: ==-------  Time: 5759.0 (0.0) ###.......######5#~.......'.#..## c) +2 mace (protect) .................#~.♣....~#...### Cast: Freeze " h#AU).........######.#~......~#.#.... Memories (4) ..........# ###.#~~~~~~~~#.#.... ###.......# ##...##########.#.... 5   Grinder##.....## #..### ##.###.>..##...## #.####>.# #...." hA##.## #.# ####..####....Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is heavily wounded.You barely miss Grinder.  Grinder is heavily wounded." hC4-60.0 (1" hJ" hN  Aim: Grinder (heavily wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is heavily wounded.  You barely miss Grinder.  Grinder is heavily wounded. _Grinder barely misses you." h9 ....#################....###...#. Gobosan the Chiller ....##.##.....###. Revenant ....###.##......... Health: 54/67 ===================----- ##..##..##.####...# Magic: 3/13=====------------------- ###.##### ###########.÷#.# AC: 2Str: 12 ........## #~~~~~~~~#.)##)# EV: 11Int: 16 ####.....#########~......~#.###.# SH: 0Dex: 9  #............).#~....♣.~#.###<# XL:  8 Next: 15% Place: Dungeon:5  #.......## #@#~.......'.##))# Noise: =--------  Time: 5760.0 (0.0) ###.......######5#~.......'.#..## c) +2 mace (protect) .................#~.♣....~#...### Cast: Freeze ).........######.#~......~#.#.... Memories (4) ..........# ###.#~~~~~~~~" h #.#.... ###.......# ##...##########.#.... 5   Grinder  ##.....## #..### ##.###.>..  ##...## #.## ##>.# #....  ##.## #.# ####..####....Aim: Grinder (heavily wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is heavily wounded.You hit Grinder.  Your weapon exudes an aura of protection.  Grinder is heavily wounded." h  ÷ )##)#########  ......<   ))...# )##.# ###.# ##...#   #..### >    #.## ##>.# " h   ##.## #.#  " h  9 1.0 (1Freeze" hg " h % _Grinder blinks!$ hXJ$ h<5$ h$ hw~4== 2 $ h>$ h,$ h$ hn$ hE6=$ h$ h$ h ,$ h$ h-55   Grinder$ h7  ÷ )##)#########  ......).#<   #@#))6.0 (5#.#.# )##.# ###.# ##...#   #..### >   #.## ##>.#  ##.## #.# _You start resting.$ hҡ ÷ )##)######### $ h, ......).#<   #@#))#.#$ hOg.# )##.#$ h ###.# ##...#  $ hâ #..### >   #.## ##>.# $ h\X ##.## #.# $ h8-$ he$ hv\ _Grinder is nearby!% h% hϣ{Evoke which item? Wands  y - a wand of polymorph (8) [!] read|quaff|evoke[?] describe selected& hSs& h|& h4....#################....###...#. Gobosan the Chiller ....##.##.....###. Revenant ....###.##......... Health: 56/67 ====================---- ##..##..##.####...# Magic: 4/13& h=======----------------- ###.################.÷#.# AC: 2Str: 12 ........###~~~~~~~~#.)##)# EV: 11Int: 16 & h3####.....#########~......~#.###.# SH: 0Dex: 9& h`+#............).#~....♣.~#.###<# XL:  8 Next: 15% Place: Dungeon:5& h#.......## #@#~.......'.##))# Noise: ---------  Time: 5766.0 (0.0) & hZ###.......######.#~.......'.#..## c) +2 mace (protect) ...............5.#~.♣....~#...### Cast: Freeze & h͆).........######.#~......~#.#.... Memories (4) & hs..........# ###.#~~~~~~~~#.#.... ###.......# ##...##########.#.... 5   Grinder& h7##.....## #..### ##.###.>..##...## #.##& ha##>.# #....##.## #.# ####..####....& hYou hit Grinder.  Your weapon exudes an aura of protection.  Grinder is heavily wounded. & hv_Grinder blinks! _You start resting. _Grinder is nearby!& hˇ& h0P  Okay, then.& h& hs& hq. _* h#.##.....###... ##..##.####...##.################.÷# ........##~~~~~~~~#.)##) ####.....#########~......~#.###.  #............).♣<.## #...'.##)) #####..# .........5.#~.♣....~#...# * h8).######.#~..#.... . ###.#~~~~~~~ #####...#########  ##.....## #..### ##.###.>* h ##...## #.## ##>.# #.. ##.## #.# ####..### #..### #.# ####.........* h%4-=7.0 (1Freeze* hM,* h 0' _Grinder hits you.* hD N_Grinder hits you.  You hit Grinder but do no damage.Your weapon exudes an aura of protection.  hits you but does no damage.  Grinder says, "What is the universe for?"* heJ :** h  ÷ )##)####  ).#* hP! Y<   #.#))#*#......5.# ).######.# ###.# ##...# * hz! b  #..### >  * h! < #.## ##>.#  ##.## #.#  * h! N #.# Grinder gestures at you.* h 8@* h@ 5- 9  2 You suddenly lose the ability to move!* h /  --more--+ h| 8.4 (1.4Para Memories (4) _+ h+ h+ h+9.4 (2+ h+ hI _Grinder hits you but does no damage.+ hb,  ÷ )##)####  ).#<   #.#))#@#......§.# )5######.# ###.# ##...#   #..### >   #.## ##>.#  ##.## #.#   #.#  Grinder blinks!5==11 -70.4 (3Freeze _You can act again., hH( K....##.##.....###. Gobosan the Chiller ....###.##......... Revenant ##..##..##.####...# Health: 55/67 ===================----- ###.################.÷#.# Magic: 2/13===--------------------- ........###~~~~~~~~#.)##)# AC:  9  Str: 12 ####.....#########~......~#.###.# EV: 11Int: 16#............).#~....♣.~#.###<# SH: 0Dex: 9#.......## #.#~.......'.##))# XL:  8 Next: 15% Place: Dungeon:5 , h) ###.......######@#~.......'.#..## Noise: ---------  Time: 5770.4 (0.0) ...............§.#~.♣....~#...### c) +2 mace (protect) )........5######.#~......~#.#.... Cast: Freeze ..........# ###.#~~~~~~~~#.#.... Memories (4) ###.......# ##...##########.#....##.....## #..### ##.###.>.. 5   Grinder##...## #.####>.# #....##.## #.# ####..####....#..### #.# ####............. _You can act again.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of fail, h) ure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice., h/ V.##.##@#....#§######.#., ha/ K, hl0 6= 2 ==1.4 (1Ramparts , h0 , h5 ###@###.#, hh8 P  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _Grinder blinks!- h*###@####- h3##.#####- h5F _Unknown command.- hÿ4- h- hh- h- h- h,- h- h,- h- hl7=- h- hL- h- h- h/.##.##@#--....#.######.#- h.- h2 6.4 (5 - h3_You start resting.- h55   Grinder- hQ--7.4 (6- h@- h4 _The frozen ramparts melt away.- h4  ÷ )##)####  ).#<   #.#))#@#.5......# ).######.# ###.# ##...#   #..### >   #.## ##>.#  ##.## #.#   #.# - hVD  ÷ )##)####  ).#<   #.#))#@#.5......# ).######.# ###.# ##...#   #..### >   #.## ##>.#  ##.## #.#   #.# - h$J - hJ - hjR - h-V \ _Grinder is nearby!- h N ÷- h F )##)####  ).#<   #.#))#@#.5......# ).######.# ###.# ##...#   #..### >   #.## ##>.#  ##.## #.#   #.# - hNQO ÷ )##)####  ).#<   #.#))#@#.5......# ).######.# ###.# ##...#   #..### - h"RW>   #.## ##>.#  ##.## #.#   #.# - hY4- hda- h\e\ _Grinder is nearby!. haM################....###... ### ..#.##...........#  #..##.####.. ###.##### ##########.÷#. ........## #~~~~~~~~#.)##) . h5bD####.....########........)♣.~#.###<   #)) ###.######.#~.......'.#.. . h_bQ..5......#~.♣..### . hbe)#####.#~...... . hb..........# ###.#~~~~~~~~#.#..... hb0. ho. hpt83==8.4 (1 _. hv. hx. h 1.#..................### ###.[.#################....###...#.# #.##.....### .....# ##.##.........# . h k #..##.####... ####.### ###########.÷#. .........## #~~~~~~~~#.)##) #####.....#########~......~#.###. #............@.#~....♣.~#.###<  #.......######.#~. h z.'.##)) ####.######.#~.......'.#.. . h S..5......#~.♣....~#...## .. h ). h .######.#~......~#.# ....# ###.#~~~~~~~~#.# . hN ##..# ##...##########.#. #..## #..### ##.###.> #. ho ..## #.## ##>.# #. h . h* &9. h4" . h(  Things that are here: _a +0 flail; a gnoll corpse. h> .#.### ###..#....###....# #.##......# ##.## .###..# #..##.#### ^####.##### #.÷#.## #~#.)###.....##~......~#.### # #).#~....♣.~#.### #.######.#~.'.##)#.######.#~.'.#...5......#~.♣....~#... ..).######.#~......~#.#.# ###.#~#.# .####.# ##...#.# .# ##.....## #..### ##.###.> .# ##...## #.## ##>.# #. h0 . h .80 _. hF . h / hge.#.### ###.#....###.# #.##......# ##.## #.###..# #..##.#### .^####.##### #.÷.## #~#.) .######.....##~......~#. ## #.).#~....♣.~#. #.######.#~.'.###.......######.#~.'.#.5......#~.♣....~#....).######.#~......~#.#.# ###.#~#.# #.####.# ##...#.# #.# ##.....## #..### ##.###. ..# ##...## #.## ##>.# #/ hm/ hZn59=/ hn1/ ht/ hv/ hb.#.### .#....###/ hjF.# #.##......# ##.## .#.###..# #..##.#### ..^####.##### #. #...##/ h; #~#.)/ h.######.....##~......~#.# #/ h.).#~....♣.~#. #/ h7.######.#~.'.#.......######.#~.'.#/ h\y.....5......#~.♣....~#.).######.#~......~#.#/ h{D.# ###.#~#.# ##.####/ h:.# ##...#.# #/ h#.# ##.....## #..### ##.### / h#..# ##...## #.## ##>.# #/ hY==2/ hn / h / hB^#.#.### #.#....### #.# #.##.# ##.## ..#.###..# #..##. #..^####.#####/ hB # ##...## #~#..######.....##~......~#.# #.).#~....♣.~#. # #/ hbC<.######.#~.'.#.......######.#~.'......5......#~.♣....~#.).........######.#~......~#./ hC......# ###.#~#.#.####.......# ##.../ hC#.#.# ##.....## #..### ##.##/ hC#..# ##...## #.## ##>.#/ h?L/ hLS<3/ hV/ hH #.#.### #.#.... .#.# #.##.# ##.## #..#.###..# #..##. ##..^####.##### #/ ht..## #~#.######.....##~......~# .#### #.).#~....♣.~# .# #/ hf.######.#~.' ./ h}#.......######.#~.'...5......#~.♣....~#/ h*.).........######.#~......~#.....# ###.#~#/ hY #.####.......# ##.../ h/# / h#.# ##.....## #..### ##.#  .##..# ##...## #.## ##>.#/ h>D / h0/ h55   Grinder/ h _60=4/ h+/ hX-/ h'+ ># #.#.####.#.... ..#.# #.## #.# ##.## ##..#.###..# #..##. / h+  ##..^####.##### #.## #~ #....######.....##~......~ #.#### #.).#~....♣.~ #.# #.######5#~. ..#.######.#~.........#~.♣....~/ h), .).######.#~......~.# ###.#~ .####.####/ h, .# ##... .####.# ##.....## #..### ##. ..##..# ##...## #.## ##>./ hy. / h5 ;5./ h6 &5/ h= / h(A / hUr# #.#. )###.#.... )..#.# #.## ##...# ##.###..#.###..# #..##. / hr# ##..^####.##### #.## #  #....######.....#~......  #.#### #.5.#~....♣. #/ hrq#.# #.######.#~ #../ hsM##.######.#~/ hRs.......#~.♣.....).######.#~....../ h}s_.# ###.# ..####.####.# ##... ..####.# ##.....## #..### ##/ hs.##..# ##...## #.## ##>/ hrv/ h(~@5)/ h3#4/ h[:==6/ h/ h0 hrx.## #.#. .)###.# .)..#........# #.## .##...# ##.## .###..#.###..#0 h y #..## .# ##..^####.##### #.## # #....######.....#~ #.#### #0 h4y.5).#~....♣  ##.# #.######.#~ #0 hSy#..##0 hy.######.#~ #.......#~.♣.).######.#~0 hyi.# ###.#.####.####0 hzN.# ##... 0 h#z,#..####.# ##.....## #..### .##..# ##...## #.## ##0 hBz0 h}0 hc§0 hׅ.170 hZ0 h% _Grinder blinks!0 hR [.# #############..########### ..## #.#............... ..)###.#################.. ..)..#.# #. ..##..........#0 h|R  ##. ..###..#.###..#  #.. ..# ##..^####.### ###### #######...... #~~~~~0 hR  #....######..@..#########~.... #.#### #.....§).#~  ##.# #0 hR .######.#~  ##..##############.#~. 0 hS b##..........#~.♣ #.)0 h;S .######.#~.............0 hnS .# ###.#~~~~~ ....####.##..# ##...######0 hS  )#..####.#..## #..###0 h\ 0 hn] &80 hd 0 h\f 0 hŪ.###..........##..# #############..###########.## #.#................)###.#################..)..#.# #..##..........# ##.0 hX$.###..#.###..#  #.. ...# ##..^####.### ##### ########...... #~~~~ #....######.....#########~ #.#### #0 h.....§).#~ ##.# #0 h.######.#~  ##..##############.#~. 0 hϫ_ ##...........#~.♣.0 hI  ##..)0 h.######.#~... .........0 h>d.# ###.#~~~~  0 h>....####.##..# ##...##### 0 h0 hw&90 h0 h?1 hs#...# ##.## #...# #############..# #...## #........# #...)###........# #...)..#........# # #...##..........# ## #...###..#.###..# # #...# ##..^####.##### #.##1 ht^ # #....######.....##~ #.#### #.§).#~ ##.# #.######.#~ ##..##.######.#~ ##.1 ht......#~.♣#.)..######.#~..1 hu.# ###.# .>....####.####.# ##...1 h]p==901 h1 h6F #...# ##.  #...# #######..  #...## #........# 1 hY7 #...)###........#  #...)..#........#  #...##..........#  #...###..#.###..#1 h7' # 1 h7 #...# ##..^####.#####  #1 h7[.## #1 h&8 #....######.....##~ #.#### #.1 hM8".§).#~1 hs8 ##.# #.......######.#~ ##..##.......######.#~1 h8J ##....#~.#1 h8.).........######.#~ #..........# ###.# 1 h8#.>....####.####.# ##...1 hA1 hB#21 hB1=11 hqI1 hsK1 h  #...# ##. #...# #############.. #...## #........# #...)###........#1 h[ a #...)..#........# #...##....#  #...###..#.###..#  1 h #...# ##..^####.#####  1 h U ##.##1 h  # #....######.....##~1 hn  #.#### #...§).#~ ##.# #.......######.#~ ##..#.......######.#~ ##......#~  ####1 h .).........######.#~  #.......# ###.# 1 h  #.>....####.####.# ##...1 h 1 h &21 h 1 h. 1 h  #...# ## #...# 1 hk ######.. #...## #..# #...)###.. #...)..#..#1 h V #...##...#1 hƝ l #...###..#.###..#1 h  #...# ##..^####.#####  1 h" x##.## #1 hG  #....######.....#1 hx s #.#### #...1 h .§).# ##.# #.......######.# ##..1 h I#.......######.# ##..1 h G.# ####.)1 h ..######.# #.# ###.# #.>....####.####.# ##...1 h( 1 hE Z5==31 h^ 1 h> 1 hRL #...# ## #...# #.. #...## #.# #...)###1 h'S3. #...)..#.# #...##...# #...###..#.###..#1 hZSQ #...# ##..^####.#####  ##.## 1 hS #....######..... #.#### #.....§). ##.# #.......######. ##..#1 hTB.######. ##.1 h(T ####.).######. #.# ###.1 hFT #.>....####.####.# ##...1 h\1 hl]?3=1 h]41 hc1 h.f2 h#{ #...# ## #...# #####.. #...## #........# #...)###........ #...)..#........# #...##..........# #...###..#.###..# #...# ##..^####.##### ##.## #....######..... #.#### #.....§) ##.# #.###### ##..#.###### ## ####.).###### #.# ### #.>....####.####.# ##2 h2 hı&52 hڷ2 h3 h/T #...# ## #...# #############.. #...## #........# #...)###........3 hT #...)..#........# #...##..........# #...###..#.###..# #...# ##..^####.##### ##3 h"U.## #....######..... #.#### #.§ ##.# #. ##..#. ## ####3 hKUP.). #3 hoUg.#  #.>....####.####3 hUB.# ##3 hc3 hZh&63 huj3 hl3 ho #...# #############..#### #...## #........#......... #...)###........########## #...)..#........# 3 h+p> #...##..........# #...###..#.###..# #...# ##..^####.##### #########...........## #...@######.....##### #.#### #...........##.# #####3 hnpd#..########..............##)####3 hp #....#  #.>....####.####3 hpt.# #..)#..####.# ##3 hp# 3 hy3 hz%43 hz9==73 h3 h3 h8K  #...# #.. #...## #........# #...)###........ #...)..#........# #...##..........# #...###..#.###..# #...# ##..^####.##### #########.## #..@.######..... #.#### # ##.# #. ##..#. ## ####.). #.#  #.>....####.####.#  #..)#..####.# ##.....## #3 h S <83 hV 3 hY 3 h͔  #...# #.. #...## #........# #...)###........ #...)..#........# #...##..........# #...###..#.###..# #...# ##..^####.##### #########.## #.@..######..... #.#### #3 h=  ##.# #. ##..#. ##... ####.........).## #........# #.>....####.####.# #..)#..####.# ##.....##3 hf <93 h 3 h 4 hs #...## #........#...... #...)###.####### #...)..#.#  #...##..# #...###..#.###..# #...# ##..^####.#####4 h$ #########...........## #....######.....## #@#### ...##.# ###..########...........####.........)# #............4 hO|. #.>....####.####4 hv.# #..)#..####.# ####4 h p #.......##..# ##4 h(4 h1)V5=8004 h-4 h204 h5k )########).. ##..#..#.### ##..^####.#############...........## 4 h5#....######.....###### #........##@# ###..#########............####.........)#...#.#.##.......##..##.......#..## ##.##4 hm?r6==14 hD4 hF4 hS  ).. ##..4 hS E#..#.### ##..^####.#############...........## #....######.....###### #........4 hT ##.# ###.@#######4 h1T E##............4 hQT j####.........).#4 hT ........#####......#...##)...###..###4 hU D 4 h^ 4 h_ &24 h e 4 hNg 4 h,!  #...##..# #...###..#.###..# #...# ##..^####.##### #########...........## #....######.....# #.#### ..#.# #.########.........4 h~! ..##) #.... #.>....####.####4 h! 9. #..)#..####.# ## #.......##..# ##4 h!  #.......#..## ##.## #...##).4 h" #..## #...##).#..##### ##)))4 h"1 4 h1 &34 hx9 4 h: 4 h< #..#.### ##..^####.#############...........## #....######.....#### #.......##.# ##..#########...........####.)#....#.>....####.####.)#..####.# ##.....#. . #...##).# #...##.)##.....# ###) 6=44 h4 h5 h    ##..^####.#############...........## #....######.....#### #.......##.# ##..#########...........####.)#....>....####.####5 h.)#..####.# ##.....#.....##..# ##...#....##)..##...##.)#######..######.### #. 5 h5 hh5 hB==55 h5 h5 h  ########...........## #....######.....#### #.......##.# ##..#########...........####.)....>...@####.####.)#..####.# ##.....#......##..# ##...##.......#..## ##.## .5 h o#..##.)########..##..# #...# #. 5 h5 h&65 h5 h5 he'  #....######.....#### #.......##.# ##..#########...........####.........).............>....####.#####..)# ##.....#.....##..# ##...#......#..## ##.## #...##)...## #..##.####..##.## ###.## ## 5 ho5 h,pT7=75 h)~5 h5 h  #### #.......##.# 5 h> ##..#########...........####.........)5 h #.............>....####.####.)#..####.# ##.....##.....@.##..# ##...#..## ##.## 5 h '##)...## #..##.##).#..##### ##)))5 h ...####.###.#5 h, !#..#5 h 5 h &85 h 5 h 5 h C ##.# ##..#########...........####.........)5 h_ R....5 h #.>....####.####.)#..####.# ##.....#5 h d.....##..# ##...#5 h ..## ##.## ##)...## #..##5 h ..##).#..##### ##)))5 h9 #...##.)##.....# ###)##5 hS 5 hn L#.#5 h 0..###.### #5 h D 5 hF 5 h V7=95 h  5 h 5 hD0 ##..#########...........####.)....>....####.####.)#..####.# ##.....#.....##..# ##...#..## ##.## #...##@...## #..###...##).#..##### ##)))5 h#...##.)##.....# ###)#####..######.### #...#..##.†.### 5 h5 h|=105 hE5 h  Things that are here: _a +0 spear; a gnoll skeleton6 h##............####.........)##..............##.>....####.######..)#..####.# ###.......##..# ## #.......#..## ## 6 h?#...##)...## #..####...##)@#..##### ##)))#...##.)##.....# ###)#######..######.### #.# #..# #...# #.#.## ###.## ###6 h' #.# #..# ..# ##.### ##..# 6 hK~.†.###....# ###.....6 h6 hI=1 _6 h6 hj6 h8' ####.)##.....#.>....####.#####..)#..####.# ##.....##.......##..# ##...## ......#..## ##.## ##)...## #..###).#..##### ##))).@##.....# ###)#####..######.### #. 6 h'^#..# #....###.## ###....#.# ########.... 6 hF06 h0&26 hJ86 hY=  Things that are here: _a +0 flail; a +0 leather armour; a gnoll skeleton6 h*8 #.... #.>....####.####. #..)#..####.# ## #.......##..# ## #.......#..## ## #...##). #..## #...##).#..##### ##))) #...##.)##.....# ###) ######@.######.### #. #..# #...# #.6 hr8 #.## ###.## ## #.# #..#  ..# ##.### ..# #.†.#6 h8...# ###... .#.# ########6 h8M .........##6 hC6 hDI=3 _6 h)K6 h*M6 hI 6 hJ 6 hT 6 h$V 6 h 1 >....####.####.)#..####.# ##.....#.....##..# ##...#..## ##.## ##)...## #..##).#..##### ##))).)##.....# ###)#####..######.### #. #@.# #...###.## ## #..# .#.### #.6 h) ..#.#.########## 6 h 6 hH &46 h 6 h 7 h_< .)# ##.....#.....##..# ##...#..## ##.## 7 h##)...## #..##).#..##### ##))).)##.....# ###)#####..######.### #. #..# #...## ###.## ## #..# .#.### ## #.†.####.##.#....>...#7 hF(7 h(&57 h07 h27 h .....##..# ##...#..## ##.## ##)...## #..##).#..##### ##))).)##.....# ###)#####..######.### #. #..# #...## ###.## ## #..# #.#.### ## #.†.##.##....#. ... ........## 7 hm8==67 h9 7 h 7 h-47 h/7 h2,7 h7X7 hS7,7 h87 hz:Q==7 h+<7 hO>,7 ho@7 hMB,7 hD7 hE,7 hF7 h He9==7 hH7 hK,7 hL7 hqN,7 h5O7 h_P,7 hNQ7 hR7 hR;==7 hS7 hUZ,7 h\7 hW],7 h]7 hj_7 h_7 h`7 hb7 hcS10/13==7 hWd7 hf,7 hh7 hj,7 h'l7 hm,7 hNn7 hbo7 ho;==7 h...# ###?....##.........#....... o..... #.....##........§## ####### % ........# #########  ###.## ####.# #..# #..#.### ###.. #.†.##...##....#.# ########...#.# .........####.##.####[397 hH;49m..######## #...@..........>...# ##?....##.........## #.........##..§## _Key pressed, stopping explore.2.4 (1.0) _7 hV ##.# #..# #.#.### ## #.†.##.##....## #.#########............####.##.####..######## #..............>...# ###?@...##.........## #.........##§######## %.# 7 ha7 h߮&37 h7 h7 hP 7 h 7 h 7 h 7 hm 7 h" X7 h1# 7 h'  _h - 7 scrolls labelled YHOEW JUOSODUH (gained 1)7 h) 7 h8) 7 h) 7 h* 7 h, 7 h, 7 h- 7 h. 7 h0 ,7 h0 7 h/6 7 h6 7 h,7 7 h7 7 h(9 7 hh: ,7 hE; 7 h< 7 h= 7 h= 7 h> 7 h>@ 7 h B ,7 hB 7 hD 7 hF 7 h:F 7 hF 7 hkH 7 hJ ,7 hJ 7 hqL 7 hM 7 h3N 7 hN 7 hNP 7 hOR ,7 h S 7 h U 7 hiV 7 hV 7 hW 7 h[ 7 h] 7 h] 7 h^ 7 h1 [#..# #...#.#...#.## ###.## ###....##.# #..# #...#..# ##.### ##...# ##..# #.†.###....# #...# ###. 7 hw U#####.#.# #########.......#.....#.# ####......####.##.####.@###############.785.0)7 h؉ #..............>...# #####.....##.........#######..................))....#.....##........§################.%.......#7 h z#.........############7 h 7 hҐ 7 h  7 h 7_Done exploring.8 h8 h8 h8 h..0.0)..........8 h8 h8 hE _Done exploring.9 h[[?25h[?0c  Search for what [Enter for "."]? 9 h0 [?25l[?1c9 h 9 h 32 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downb - [D:5] a +0 dagger (2 further duplicates)  c - [D:5] a +0 flail (2 further duplicates)  9 h d - [D:5] a +0 leather armour (1 further duplicate)  e - [D:5] a +0 scale mail (1 further duplicate)  f - [D:5] a +1 hand axe of freezing  g - [D:5] a +3 leather armourh - [D:5] a boomerang  i - [D:5] a +0 club (2 further duplicates)  j - [D:5] a +0 hand axe  k - [D:5] a +0 mace  l - [D:5] a +0 trident  m - [D:5] a +0 trident of holy wrath9 h ;n - [D:5] a +0 whip (2 further duplicates)  o - [D:5] a +1 scale mail of cold resistancep - [D:5] a +0 short sword (1 further duplicate)  q - [D:5] a +0 spear  r - [D:5] a trident  s - [D:5] a staircase to the Ecumenical Temple  9 h gt - [D:5] a dagger  u - [D:5] a stone staircase leading down  v - [D:5] a teleport trap 9 h> [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]< hvOLevel 5 of the Dungeon <<<>>>>(Press ? for help) ##.# #.......######.#~.......'.##))# ##..########.......######.#~.......'.#..## ##.........................#~.♣....~#...######## ####.........).........######.#~......~#.#........# #......................# ###.#~~~~~~~~#.#........# #.>....####.####.......# ##...##########.#........#< hO #..)#..####.# ##.....## #..### ##.###.>......# #.......##..# ##...## #.####>.# #........# #.......#..## ##.## #.# ####..####........# < hPh#...##)...###..### #.# ####................<# #...##).#..##### ##)))# #.###....##.####.######### #...##.)##.....# ###)# #.#...#####.# #.#< hP ######..######.### #.###.#.### #.# #.#< h+P #..# #...# #...#...# ###.####.#< h=P' < hOP#.## ###.## ###....## #....#...# < h_P##.# #..# #...## #......### < hoPm#..###.### ##...# #.....##< hP> ##..#< hPu#.†.###....# #....## < hPz#...# ###........# ######< hPp #####.#.# #########.......###< hQ #.....#.# ##.........##......## ####.##.####.@###############..# #..............>...# ##.## < hfB< hB< h F_Gobosan the ChillerRevenantHealth: 67/67 ========================Magic: 13/13 ========================AC: 2Str: 12EV: 11Int: 16SH: 0Dex: 9< hCFXL:  8 Next: 15% Place: Dungeon:5Time:Memories (4) < hFa_Magic restored. _Key pressed, stopping explore. _h - 7 scrolls labelled YHOEW JUOSODUH (gained 1) _Done exploring. _Done exploring.  Search for what [Enter for "."]? .< hkI4< hK< hER< hS< hX; _< hY< hR\< h\< h@]< h`< h&b< h`b< hWc< hCf< hh,< hj< hl< ho,< haq< hFv< hZy,< h{< h|< h ,< h< hˁ< h< h.< h8< hy< h ,< hɇ< h< h< h< hc< hْ< hؕ,< hW< h< h,< h< h!< h ,< h< hi< h',< h< h< hx####.####.......# ##...########## ####.# ##.j...## #..### ##.# .##..# ##...## #.####>.# .#..## ##.## #.# ####..## ...##< h7#..### #.# ####....... .#..##### ##)))# #.###....##.### )##.....# ###)# #.#...#####.# .######.### #.###.#.### #.# < h ;.# #...# #.@.#...# ###.### Noise: --------- ## ###.## ###....## #....#. c) +2 mace (protect) #< hf#..# #...## #...... Cast: Freeze ###.### ##...# #.....# ##.÷.###....# #....## ####........# ###### j   gnoll (polearm, wandering) # #########.......### # ##.........##......## < hJ####..###############..#< h+25892.4 (14.0)< h%K.j< hX,3.4 (15< h< hs _A gnoll comes into view. It is wielding a +0 spear.= h_4= hd _There are no items here.> hFB> hB> hK> hKN> hb ..........# ###.#~~~~~~~~ .####.##..# ##...##########.# ##.....## #..### ##. ..##..#j.## #.## ##>.#..## ##.## #.# ####..# > h ?)...## #..### #.# ####.......#..##### ##)))# #.###....##.## .)##.....# ###)# #.#...#####.# ..######.### #@###.#.### #.# ..# #...# #...#...# ###.## > h0 .## ###.## ###....## #....# .#> hO  #..# #...## #..... .#> h f#.### ##...# #..... .# #.÷.###....# #....# .# ###........# ###### .# #########.......# .# ##.........##......##> hA > h K.j> h 84.0) _> h! > h > hN$)##...... .......... ###.#~~~~~~~~###.......# ##...######### .####.# ##.....## #..### ###..# ##...## #.## ##>. ..#..## ##j## #.# ####..# )...## #..### #.# ####...... > h$).#..##### ##)))# #.###....##.## .)##.....# ###@# #.#...#########.#####.#.### #.# > h$....# #...#...# ###.## ###.## ###....###> h$..# #...####.### ##...#.> h%.÷.###....... ###.> h5%d ###### #########.......#> hN%"##> hW'> h74.jj)5> hr:> hfA _Items here: ( ))) [[ ÷.? hQ".........#~.♣....).........######.#~...... ..................# ###.#~~~~~~~ ..####.####.......# ##...##########.#..## #..### ##.##..#..## #.## ##> ...#..## ##.## #.# #### #)...## #.j### #.# ####..... #).#..##### ##)@)# #.###....##.# #.)##.....# ###)# #.#...#####.# #..######.### #.###.#.### #. #..# #...# #...#...# ### #.## ###.## ###....## # #.# #..# #...## # ..##.### ##...[? h #V40m# #.... ..# #.÷.###....# #.... ..# .# #####? h2? h3]4--=6? h3Freeze? h>? hF _The gnoll hits you with a +0 spear. _Items here: ))) [ ÷÷.? h ".........................#~.♣.... Gobosan the Chiller ........).........######.#~...... Revenant ..................# ###.#~~~~~~~ Health: 64/67 ======================-- ..####.####.......# ##...######## Magic: 10/13 ==================------ ..####.# ##.....## #..### ## AC: 2? h kStr: 12 ...##..# ##...## #.####> EV: 11Int: 16 ? hH ...#..## ##.## #.# ####.. SH: 0Dex: 9 #)...###.j### #.# ####..... XL:  8 Next: 15% Place: Dungeon:5 ? hu ]#).#..##### ##)@)# #.###....##.# Noise: =--------  Time: 5896.4 (0.0) ? h "#.)##.....# ###)# #.#...#####.# c) +2 mace (protect) ? hɀ #..######.### #.###.#.### #.# Cast: Freeze ? h #..# #...# #...#...# ###.# Memories (4) ? h #.## ###.## ###....## #.... ? h #.#? h #..# #...## #.... j   gnoll (polearm) ? h+ ..#? h> ##.### ##...# #.... ..#? h[ #.÷.###....# #.... ..#? h =###........# #####? h Casting: Frozen Ramparts (dangerous; 2% risk of failure)  ? h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  ? h fYou hit the gnoll.  Your weapon exudes an aura of protection.  The gnoll is lightly wounded.? h 2 9 =7.4 (1Ramparts ? h ##)@)###)##? h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the gnoll.r weapon exudes an aura of protection.  The gnoll is lightly wounded? h Q. _The wall freezes the gnoll. The gnoll hits you with a +0 spear.@ h.........................#~.♣.... Gobosan the Chiller ........).........######.#~...... Revenant ..................# ###.#~~~~~~~ Health: 62/67 ======================-- ..####.####.......# ##...######## Magic: 9/13================-------- ..####.# ##.....## #..### ## AC:  9  Str: 12 ...##..# ##...## #.####> EV: 11Int: 16 @ hx...#..## ##.## #.# ####.. SH: 0Dex: 9 #)...###.j### #.# ####..... XL:  8 Next: 15% Place: Dungeon:5 #).#..##### ##)@)# #.###....##.# Noise: ==-------  Time: 5897.4 (0.0) @ h#.)##.....# ###)# #.#...#####.# c) +2 mace (protect) #..######.### #.###.#.### #.# Cast: Freeze @ h#..# #...# #...#...# ###.# Memories (4) Ramparts @ h#.## ###.## ###....## #.... #.#@ h#..# #...## #.... j   gnoll (polearm) ..#@ h.##.### ##...# #.... ..##.÷.###....# #.... ..####........# #####Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  You freeze the gnoll.  @ htThe gnoll is heavily wounded.You hit the gnoll but do no damage.@ hGThe gnoll is heavily wounded.@ h3-8.4 (1@ h######)#@ h~  Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.You hit the gnoll but do no damage.The gnoll is heavily wounded. @ h`_The wall freezes the gnoll. The gnoll barely misses you.@ h~{.........................#~.♣.... Gobosan the Chiller ........).........######.#~...... Revenant ..................# ###.#~~~~~~~ Health: 62/67 ======================-- ..####.####.......# ##...######## Magic: 8/13==============---------- @ h..####.# ##.....## #..### ## AC:  9  Str: 12 ...##..# ##...## #.## ##> EV: 11Int: 16 ...#..## ##.## #.# ####.. SH: 0@ hKDex: 9 #)...## #.j### #.# ####..... XL:  8 Next: 15% Place: Dungeon:5 @ h&#).#..##### ##)@)# #.###....##.# Noise: =--------  Time: 5898.4 (0.0) @ h@#.)##.....# ###)# #.#...#####.# c) +2 mace (protect) @ hR#..######.### #.###.#.### #.# Cast: Freeze @ hl#..# #...# #...#...# ###.# Memories (4) Ramparts @ h~9#.## ###.## ###....## #.... @ h#.# #..# #...## #.... j   gnoll (polearm) @ h..# ##.### ##...# #.... ..# #.÷.###....# #.... ..# ###........# #####Casting: Freeze (safe; 1% risk of failure)  @ hMConfirm with . or Enter, or press ? or * to list all spells.@ hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@ hAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  You freeze the gnoll!@ hv)........ #.......#  ##.....##   ##...## #.## ##> ##.## #.# @ hN[)...## #.)### #.# ) ##)@)# ) ###)#  #.#@ hsr  #...# #..@ h   ###....## @ h #..# #...##   @ hi ##...#  @ ht #.÷..# @ h">  @ hC9  @ hf69.4 (1Freeze@ hc####@ h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  @ h" Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  You freeze the gnoll! _You kill the gnoll!@ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ h% #####)@)###)#@ h @ h ###)@)####)##@ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@ hJ@ ht<3@ hD!@ h9#,@ h'@ h)@ hP** 2 @ hL,@ h2B@ h5@ h5V49==@ hU7@ hx9,@ h;@ ht>@ h>@ h@@ hC@ hC@ hDE5=@ hF@ h}P..#.)####)@)#@ hP-###)#.#..@ h6_g 907.4 (8 _You start resting.@ h>`m==-8.4 (9@ h i@ hCl4 _The frozen ramparts melt away.A h4A h{A hPBA h A h V6=A h A hi10/13==A hA h,A hA hW_ _You start resting.A h ,12.4 (4A hC!Y7=3.4 (5A h)&A h'" _HP restored.A hVA hVA hYA hf`BA hqeA he;==A h.iA hl,A hoA hrA hr3=A htA hw,A h@zA hA hM1==A hlA h~A hA hA hԋ,A hA h,A haA hZA h;==A hhA hFA huA hoA h{,A hҡA h,A hA h̩92A h*==A hIA h5,A hA h/,A hA h,A hFA hA h+;==A h A hP,A hA h,A hA h_ _You start resting.A h033.4 (20.0)A h[3==4.4 (21A hA h_% _Magic restored.A h 4A h A h,0.0)A h!A hZ%A h'E _Done exploring.C h[[?25h[?0c  Search for what [Enter for "."]? C h̽ [?25l[?1cC h C h 32 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 club (2 further duplicates)  b - [right here] a +0 trident of holy wrath  c - [right here] a +0 whip (2 further duplicates)  d - [right here] a +1 scale mail of cold resistance Results elsewhere ([,] to cycle)  e - [D:5] a +0 dagger (2 further duplicates)f - [D:5] a +0 flail (2 further duplicates)  g - [D:5] a +0 hand axe  h - [D:5] a +0 mace  i - [D:5] a +0 scale mail (1 further duplicate)  C h j - [D:5] a +0 spear (1 further duplicate)  k - [D:5] a +1 hand axe of freezing  l - [D:5] a +3 leather armourm - [D:5] a boomerang  n - [D:5] a dagger  o - [D:5] a stone staircase leading down  p - [D:5] a +0 leather armour (1 further duplicate)  q - [D:5] a +0 short sword (1 further duplicate)  r - [D:5] a +0 trident  C hN *s - [D:5] a teleport trap  t - [D:5] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E h^ @Level 5 of the Dungeon <<<>>>>(Press ? for help) ##.# #.......######.#~.......'.##))# ##..########.......######.#~.......'.#..## ##.........................#~.♣....~#...######## ####.........).........######.#~......~#.#........# #......................# ###.#~~~~~~~~#.#........# E h__ i#.>....####.####.......# ##...##########.#........# #..)#..####.# ##.....## #..### ##.###.>......# #.......##..# ##...## #.## ##>.# #........# #.......#..## ##.## #.# ####..####........#E h_  #...##)...###.)### #.# ####................<#E h_  #...##).#..##### ##)@)# #.###....##.####.#########E h_  #...##.)##.....# ###)# #.#...#####.# #.#E h `  ######..######.### #.###.#.### #.# #.#E h6`  #..# #...# #...#...# ###.####.# E hY` #.## ###.## ###....## #....#...# E h{` ##.##..# #...## #......### E h` #..# ##.### ##...# #.....## E h` ##..# #.÷.###....# #....## E ha v#...# ###........# ###### #####.#.# #########.......### #.....#.# ##.........##......## E hXa 6####.##.####..###############..#E ha  #..............>...# ##.## E ha E h&E hѷE h9~Gobosan the ChillerRevenantHealth: 67/67 ========================Magic: 13/13 ========================AC: 2Str: 12EV: 11Int: 16SH: 0Dex: 9XL:  8 Next: 16% Place: Dungeon:5Time:Memories (4) _You start resting. _HP restored. E h_You start resting. _Magic restored. _Done exploring.  Search for what [Enter for "."]? .E h4E hEE hE hE h; _E hH.......).........######.#~......~ .................# ###.#~~~~~~~~ .####.####.......# ##...######### .####.# ##.....## #..### ##. ..##..# ##...## #.####>. E h..#..## ##.## #.# ####..# )...###.)### #.# ####...... ).#..##### ##)))# #.###....##.## .)##.....# ###@# #.#...#####.# Noise: --------- E h (5935.4 (1.0) E h5..######.### #.###.#.### #.# c) +2 mace (protect) ..# #...# #...#...# ###.## Cast: Freeze E h9.## ###.## ###....## #....# .##..# #...## #..... .###.### ##...# #..... .##.÷.###....# #....# E hg.####........# ###### E h V.# #########.......###E hE hE h _Items here: ( ))) [[ ÷.F hF h3Pick up what? 28/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 flail  c - a +1 hand axe of freezing Missiles (select all with ()F hd - a boomerang Armour (select all with [)e - a +0 scale mail  f - a +3 leather armour Carrion an orc skeleton F h[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]H hm  f + a +3 leather armour[Enter] accept (1 chosen)H hmKH hTH h^.......).........######.#~......~ Gobosan the Chiller .................# ###.#~~~~~~~~ Revenant .####.####.......# ##...######### Health: 67/67 ======================== .####.# ##.....## #..### ##. Magic: 13/13 ======================== ..##..# ##...## #.####>. AC: 2Str: 12 ..#..## ##.## #.# ####..# EV: 11Int: 16 )...###.)### #.# ####...... SH: 0Dex: 9 ).#..##### ##)))# #.###....##.## XL:  8H h^ Next: 16% Place: Dungeon:5 .)##.....# ###@# #.#...#####.# Noise: ---------  Time: 5935.4 (0.0) ..######.### #.###.#.### #.# c) +2 mace (protect) ..# #...# #...#...# ###.## Cast: Freeze .## ###.## ###....## #....# Memories (4) .##..# #...## #..... .###.### ##...# #..... .##.÷.###....# #....# .####........# ###### .# #########.......### _HP restored. _You start resting. _Magic restored. _Done exploring. _Search for what [Enter for "."]? . _Items here: ( ))) [[ ÷ h_39;49m.H hjH hk+6.4 (1H hwH hxzM _C - a +3 leather armourI hZ[[?25h[?0c  Search for what [Enter for "."]? I h [?25l[?1cI hI h?31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 dagger (2 further duplicates)  b - [right here] a +0 flail (2 further duplicates)  c - [right here] a +0 scale mail (1 further duplicate)  d - [right here] a +1 hand axe of freezing  e - [right here] a boomerang Results elsewhere ([,] to cycle) I h f - [D:5] a +0 club (2 further duplicates)g - [D:5] a +0 mace  h - [D:5] a +0 trident of holy wrathi - [D:5] a +0 whip (2 further duplicates)  j - [D:5] a +1 scale mail of cold resistancek - [D:5] a +0 hand axe  l - [D:5] a +0 spear (1 further duplicate)  m - [D:5] a dagger  n - [D:5] a stone staircase leading down  o - [D:5] a +0 short sword (1 further duplicate)  p - [D:5] a +0 trident  q - [D:5] a +0 leather armour (1 further duplicate)  r - [D:5] a stone staircase leading down  s - [D:5] a teleport trap  t - [D:5] a +0 robe (2 further duplicates) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]K h.  e - [right here] a boomerang Results elsewhere ([,] to cycle)  f - [D:5] a +0 club (2 further duplicates)  g - [D:5] a +0 mace  h - [D:5] a +0 trident of holy wrath  i - [D:5] a +0 whip (2 further duplicates)  j - [D:5] a +1 scale mail of cold resistance  k - [D:5] a +0 hand axe  lspear (1 further duplicate)  m - [D:5] a dagger  nstone staircase leading down K h'/> o - [D:5] a +0 short sword (1 further duplicate)  ptrident  qleather armour (1 further duplicate)  rstone staircase leading down  steleport trap  t - [D:5] a +0 robe (2 further duplicates)  uring mail K hZ/ v - [D:5] a +1 scythe of venom  w - [D:5] a +1 spear of freezing  xrident  yK h/bstaircase to the Ecumenical Temple45%K hI t - [D:5] a +0 robe (2 further duplicates)  w - [D:5] a +1 spear of freezingz - [D:5] a +0 falchion  A - [D:5] a stone staircase leading down  B - [D:5] a leather armour  C - [D:5] a stone staircase leading up81K hF I w - [D:5] a +1 spear of freezing  A - [D:5] a stone staircase leading downD - [D:5] a stone staircase leading up  E - [D:5] a stone staircase leading upbotK hyX  A - [D:5] a stone staircase leading down  D - [D:5] a stone staircase leading upK hV  D - [D:5] a stone staircase leading up  E - [D:5] a stone staircase leading upM h+M hM h .......).........######.#~......~ Gobosan the Chiller .................# ###.#~~~~~~~~ Revenant .####.####.......# ##...######### Health: 67/67 ======================== .####.# ##.....## #..### ##. Magic: 13/13 ======================== ..##..# ##...## #.####>. AC: 2Str: 12 ..#..## ##.## #.# ####..# EV: 11Int: 16 )...##M hx #.)### #.# ####...... SH: 0Dex: 9 ).#..##### ##)))# #.###....##.## XL:  8 Next: 16% Place: Dungeon:5 .)##.....# ###@# #.#...#####.# Noise: ---------  Time: 5936.4 (0.0) ..######.### #.###.#.### #.# c) +2 mace (protect) ..# #...# #...#...# ###.## Cast: Freeze .## ###.## ###....## #....# Memories (4) .##..# #...## #..... .###.### ##...# #..... .##.÷.###....# #....# .####........M h # ###### .# #########.......### _Magic restored. _Done exploring. _Search for what [Enter for "."]? . _Items here: ( ))) [[ ÷. M h k_C - a +3 leather armourSearch for what [Enter for "."]? .M hM hEM hM h!. _M hk M hl M h9u M hx < _Done exploring _Search for what [Enter for "."]? . _Items here: ( ))) [[ ÷. _C - a +3 leather armour M hQx _Search for what [Enter for "."]? .Unknown command.M hy 4M h M h߳ ,M h M h M h M h׿ M hz ,M h~ M h ,M h: M h[ M h M h M hT ,M h M h ,M h M h ,M h M h ,M h M h ,M h M h ,M h M h BM h M h. M h% M h ,M hM hy,M hM h,M hE M hn ,M hM hn,M hM h,M hM h ,M h"M h%,M h'M h*,M hX,M h/,M hI1M h4,M h6M h9,M h;M h>,M h@M hE,M h6IM h"M,M hKOM hR,M hTM hW,M hYM h],M haM hd,M h@gM h j,M hkM huo,M hoM h~q,M hZrM h1u,M hlwM hz,M h>|M h,M hM h,M h M hq,M hMM h,M hM h",M h-M h ,M h M h,M hM h,M hM h,M h-M h,M hM h,M hԭM hU,M hıM hճ,M hAM h,M hM hM hμM hM h|M hM hM h3,M h{M h^,M hM h,M hM hM htM hM hM hM hM h,M h%M hGM hM hM hM hZM hTM hM h5M hzM h,M h M hM hM h?M h,M hM h,M h!M h%,M h(M h+,M h-M hS3,M h<M h^?,M hAN h,N h/N hc ,N hv N h,N hN h,N hN hW,N hh N h#,N h'&N h:*N hz>BN h$F"5N hyF5   Grinder (wandering)N h ##.## #.# )...## #.)### #.# N hP) ##)))# .)N hQK ###@#  6013.4 (7N h3Q27.0) #.# #.# N hZQ #...# #.. N hQ>  ###....##  #..# #...## N hQ0  ##...#  #.÷N hQ8..#  .#  N h+RB _You start waiting.N hZRN hu).. #..  ##.....##   ##...## #.## ##> ##.## #.# )...## #.)### #.# ) ##)))# ) ###@#   #.# #.#  #...# #..   ###....##  #..# #...##   ##...#  #.÷..#  .#  N h N hLN h$\ _Grinder is nearby!N h`?).. #.. N h ##.....##   ##...## #.## ##> ##.## #.# )...## #.)### #.# ) ##)))# .) ###@#   #.# #.#  #...# #..   ###....##  #..# #...##   ##...#  #.÷..#  .#   N hPk).. #..  ##.....##   ##...## #.## ##> ##.## #.# )...## #.)### #.# ) ##)))# ) ###@#   #.# #.#  #...# #..   ###....##  #..# #...##   ##...#  #.÷..#  N hQC.#  N h[4N haN h=d\ _Grinder is nearby!P h;p #.......).........######.#~......~ Gobosan the Chiller .........5.......# ###.#~~~~~~~~ Revenant .####.####.......# ##...######### Health: 67/67 ======================== .####.# ##.....## #..### ##. Magic: 13/13 ======================== ..##..# ##...## #.####>. AC: 2Str: 12 ..#..## ##.## #.# ####..# EV: 11Int: 16 )...###.)### #.# ####...... SH: 0Dex: 9 P hq ).#..##### ##)))# #.###....##.## XL:  8 Next: 16% Place: Dungeon:5 .)##.....# ###@# #.#...#####.# Noise: ---------  Time: 6013.4 (0.0) ..######.### #.###.#.### #.# c) +2 mace (protect) ..# #...# #...#...# ###.## Cast: Freeze .## ###.## ###....## #....# Memories (4) .##..# #...## #..... .###.### ##...# #..... 5   Grinder (wandering) .##.÷.###....# #....# .####........# ###### P hq .# #########.......### _You start waiting. _Grinder is nearby! _Grinder is nearby!Press: ? - help, v - describe, . - travel, g - get itemItems here:  ( ))) [ ÷.  The floor.Q h )@))) [ ÷÷.Q h))a +0 spear; a gnoll corpse., spattered with blood.Q h}| .)  The floor.Q h9 7..Q hk 7..Q hq.Q hq.R hd5.  Here: Grinder (wandering, hasn't noticed you)  The floor.R h\Grinder. An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. She has a tendency to complain and make inane statements. Max HP: ~39 Will: + AC: + EV: +++  rF: ...  rC: ++. rPois: + rNeg: ∞ rElec: . Threat: Lethal Class: Demonic Size: V. Small Int: Human R h`]vYou have about 57% to hit with your +2 mace of protection. She has about 61% to hit you. Attack Max Damage After Damaging Hits Hit 11 Extra pain damage to the living She is immune to torment; and resistant to miasma. She is vulnerable to silver and hated by Zin. She can open doors. R h]She possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Pain (69%,1d14) (5) b - Paralyse(52%) (7)  c - BlinkT h3,.......).........######.#~......~ Gobosan the Chiller .........5.......# ###.#~~~~~~~~ Revenant .####.####.......# ##...######### Health: 67/67 ======================== .####.# ##.....## #..### ##. Magic: 13/13 ======================== ..##..# ##...## #.####>. AC: 2Str: 12 ..#..## ##.## #.# ####..# EV: 11Int: 16 )...###.)### #.# ####...... SH: 0T h,dDex: 9 ).#..##### ##)))# #.###....##.## XL:  8 Next: 16% Place: Dungeon:5 .)##.....# ###@# #.#...#####.# Noise: ---------  Time: 6013.4 (0.0) ..######.### #.###.#.### #.# c) +2 mace (protect) ..# #...# #...#...# ###.## Cast: Freeze .## ###.## ###....## #....# Memories (4) T h,.##..# #...## #..... .#T h,"##.### ##...# #..... 5   Grinder (wandering) .#T hd-f#.÷.###....# #....# .####........# ###### .# #########.......### _You start waiting. _Grinder is nearby! _Grinder is nearby!Press: ? - help, v - describe, . - travelHere: Grinder (wandering, hasn't noticed you)  The floor.T h܂q 5.The floor.T hQ .......).........######.#~......~ Gobosan the Chiller .........5.......# ###.#~~~~~~~~ Revenant .####.####.......# ##...######### Health: 67/67 ======================== .####.# ##.....## #..### ##. Magic: 13/13 ======================== ..##..# ##...## #.####>. AC: 2Str: 12 T h+ ..#..## ##.## #.# ####..# EV: 11Int: 16 )...###.)### #.# ####...... SH: 0Dex: 9 ).#..##### ##)))# #.###....##.## XL:  8 Next: 16% Place: Dungeon:5 .)##.....# ###@# #.#...#####.# Noise: ---------  Time: 6013.4 (0.0) T h t..######.### #.###.#.### #.# c) +2 mace (protect) ..# #...# #...#...# ###.## Cast: Freeze .## ###.## ###....## #....# Memories (4) .##..# #...## #..... .###.### ##...# #..... 5   Grinder (wandering) .#T h +#.÷.###....# #....# .####........# ###### .# #########.......### _You start waiting. _Grinder is nearby! _Grinder is nearby!Press: ? - help, v - describe, . - travelThe floor.T h. T h' T h . _T h T h T h T h > _Unknown command.U h4U hU hU h8..5 ~~~~~~ .####.######...######### ##.....## #..### ##. ..##..# ##...## #.## ##>..## ##.## #.# ####..# )...## #.)### #.# ####...... ).#..##### ##)))# #.###....##.## U hi.)##.....# ###)# #.#...#####.# .######.### #@###.#.###  #.....#...# ###.## .###.## ###....## #.... #..# #...## .#.### ##...#  #.÷.###....####.......#################.........##......##U hUU h24.4 (1 _U hU hEU h####.####.# ##...########## ####.# ## #..### ##...# ## #.## ##>.# .#..## ## #.# ####..##U h .## #.)### #.# ####....... .#..##### ##)))# #.###....##.#####.....# ###)# #.#...#####.# ######.### #.###.#.### #.# # #...# #.@.#...# ###.### ## ###.## ###....## #....#. # #..# #...## #...... # ##.### ##...# #.....# # .÷.###....# #....## # ###........# ###### # ######...#U hf## # ##.........##...... ####..###############..#U h U h &5U hU hAU hZ.# ## #..### ##...# ## #.## ##>.# #..## ## #.# ####..## ..## #.)### #.# ####........ #..##### ##)))# #.###....##.#### ##.....# ###)# #.#...#####.# ######.### #.###.#.### #.# # # #...# #...#...# ###.#### # ###.## ###@...## #....#.. #..# #...## #......# ##.### ##...# #.....## U h[#.÷.###....# #....##  ###........# ######  #########.......###  ##.........##...... ###..################ .........>...# ##.#U hRfU hf&6U h`nU hoV h&..# ## #.## ##>.# ..## ## #.# ####..#### .## #.)### #.# ####.........### ##)))# #.###....##.####...# ###)# #.#...#####.# #.V hb\###.### #.###.#.### #.# #.  #...# #...#...# ###.####.  ###.## ###....## #....#... #..# #.@.## #......####.### ##...# #.....## .÷.###....# #....## ###........# ###### #########.......#V h ##  ##.........##...... ##..###############..# ........>...# ##.# .##...########..#V h"V hñ&7V hXV h,V h.  ..## ##.## #.# ####..### .## #.)### #.# ####......... ..##### ##)))# #.###....##.#### #.....# ###)# #.#...#####.# ####.### #.###.#.###  #...# #...#...# ###.#####.## ###....## #....#.. #..# #...## ..###.### ##.@.# ##  #.÷.###.## ##....##### #Memories (4) # h 0G.# ..............)).....##V h! V h &8V hA V h W h ## #.)### #.# ####......... ..##### ##)))# #.###....##.#### #.....# ###)# #.#...#####.# ####.### #.###.#.###  #...# #...#...# ###.#####.## ###....## #....#.. #..# #...## ..###.### ##...# ##  #.÷.###.## ##....##### ########### Memories (4) ...## .##........§##########W hW h&9W hVW hX h[*X h=)Level 5 of the Dungeon <<<>>>>(Press ? for help)#..)#..####.# ##.....## #..### ##.###.>......##.......##..# ##...## #.####>.# #........##.......#..## ##.## #.# ####..####........##...##)...###.)### #.# ####................<##...##).#..##### ##)))# #.###....##.####.##########...##.)##.....# ###)# #.#...#####.# #.#######..######.### #.###.#.### #.# #.#X h>##..# #...# #...#...# ###.####.##.## ###.## ###....## #....#...###.##..# #...## #......####..###.### ##...# #.....####..##.÷.###..@.# #....###...####........# ###########.#.# #########.......####.....#.# ##.........##......######.##.####..###############..##..............>...# ##.#####.....##.........########..##..................)).....###.....##........§##################.%.......##.........############X hW6............5.......# ###.#~~~~~~~~#.#..>....####.####.......# ##...##########.)#..####.# ##.....## #..### ##.###.>....##..# ##...## #.## ##>.# #.... ##.## #.# ####..####........)...## #.)### #.# ####................<#...##).#..##### ##)))# #.###....##.####.##########...##.)##.....# ###)# #.#...#####.# ######..######.### #.###.#.### #.# # #..# #...# #...#...# ###.####. #.## ###.## ###....###...# ###..# #...##..### ###.### ##.....## h740m ##..# #.÷.###..@.# #....## #...# ###........# #######.#.# ##.......### #.....#.# ##.........##......## ####.##.####..########..# #..>...# ####...#...........)).....###.....#§##################.%.......Y h Y hx(.###.)### #.# ####......... Gobosan the Chiller ..##### ##)))# #.###....##.####. Revenant #.....# ###)# #.#...#####.# #. Health: 67/67 ======================== #####.### #.###.#.### #.# #. Magic: 13/13 ========================#...# #...#...# ###.####. AC: 2Str: 12###.## ###....## #....#... EV: 11Int: 16#..# #...## #......## SH: 0DeY h(&x: 9##.### ##...# #.....## XL:  8 Next: 16% Place: Dungeon:5#.÷.###..@.# #....##Noise: ---------  Time: 6019.4 (0.0)###........# ######c) +2 mace (protect)Y h(#########.......###Cast: Freeze##.........##......##Memories (4) Y hd)##..###############..# ........>...# ##.## .##.........########..# ..............)).....## .##........§########## Y h)_You start waiting. _Grinder is nearby! _Grinder is nearby!Y h)Press: ? - help, v - describe, . - travel _The floor. _Unknown command.Y hj*Y h-Y h5Y hg9,Y h*>Y hV?Y hFB,Y hDY hmHY hK,Y hULY hNY hQ,Y hUY hWY h[,Y hk]Y h_Y hb,Y hcY hdY h gBY hhY hi,Y hNjY hkY hlY hmY hVmY hnY h p,Y hqY herY h~s,Y h!tY hznY h{,Y h |Y h}Y h,Y hY h.....§).#~....♣.~#.###<# #.#~.......'.##))# ..######.#~.......'.#..## .........#~.♣....~#...######## ..######.#~......~#.#........# ..# ###.#~~~~~~~~#.#........# ..# ##...##########.#........# Y hLg.## #..### ##.###.>......# ## #.## ##@.# #........# 33.4 (14.0) # #.# ####..####........ Y hϋr### #.# ####................<# ))# #.###....##.####.######### #)# #.#...#####.# # #.###.#.### #.# #.# #...#...# ###.####.# Y h###....## #....#...#  #...## #......Y hY hY hT- _Grinder is nearby!  Press: ? - help, v - describe, . - travel _The floor. _Unknown command. _There is a stone staircase leading down here.Y hb Y h c Y ho Y h{v Y h9{ 84.0) _Y h Z hwc ## ###  ( ..#  #.#.#  #.#<####...  #.#..?.....# 6 #....@#  #######         Z hxZ h~8<Z hT-5.2 (1.8Z h Z hW _Unknown command. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled YHOEW JUOSODUH and 7 stones.  Found a stone staircase leading up. _upZ hJZ hZ hZ h; _Z hBZ h _h - 8 scrolls labelled YHOEW JUOSODUH (gained 1)Z hpZ hZ hZZ h&Z h,Z hFZ hZ hZ hZ hZ hZ hZ hZ hZ hMZ h,Z hZ hT,Z hZ h= _o - 29 stones (gained 7)Z h<Z hZ hZ hwZ hZ ,Z h Z h Z h ,Z h Z hEZ hG,Z hZ h-Z hZ h)Z hZ h%Z h2!Z h",Z h#Z h.%Z h&Z h&Z h'Z h)Z h*Z h+Z h+Z h-Z hw/Z h/Z hk1Z h2Z h5,Z h6Z h9[ hF###.##.#[.......#.. ......... ......#.. ##[....... #......# # #......# ###.##.@....#.57.2 (22.0)#..............#.####.#.......#.####.#....... #.#....#....... #.#.##.#....... [ hU#.#.##.#....... #......#....(.. #.######[ h [ hA ,8.2 (23[ h[ h+ _Found a plate armour.[ h4[ h[ h[ hB [ h ,[ h [ h,[ hi[ h 78  ## ##  .. .. #####.##.#[..... .. ##[.......   # #......# ###.##......#. ......#.####.#.......#.####.#............#.##.#.......[ h&&M## ### .. ... #####.##.#[##.##!...#.........###@....... [ h&3.. #  ##.##......#. #..............#.#.......[ h0260.0)[ h0+1.2 (3[ h6[ hA _Found a golden potion. _You see here a +0 ring mail of fire resistance.\ htH W2.2 (1\ hJ [ _D - a +0 ring mail of fire resistance] h34] h5] h8] h;] hC<] hK@,] h B,] hC] hPE] hIX] hL,] hM] hU # ###.### ...... #####.##.#[. ##........#.. #@........... #.........#.. #.###........ #.##......#.. #.##......# ###.##......#. #.............. #.####.#....... ] h*V7#.####.#.......] ha\+6.2 (4] h\+7.2 (5] hNa] hcS _E - a golden potion] hjo 4] ho ] ht ] hz X] h{ ,] h*} ] hn ] h ,] hR ] hC ] hy ] h ] hN ] h ] h ] h: ] hx ] h B] hB ] hj ] h ] h¥ ] h ] h] ] h- ,] hU ] hf ] h ,] h ] hӸ ] h ,] h ] hM ] hi ,] h+ ] h+ ] h ,] h ] h ] h ,] h ] he ] h ,] h ] h ,] h| ] h = _o - 35 stones (gained 6)] h 4] h3 ] h ] hI ,] h ] h ] h ,] h ] ho ] h] ,] h ] h ] hF ] hp ] h( ] h ] h ,] h ] h> ] h ,] h ] h ] h ,] h ] h ] h ,] h ] h ] h ] h< ] h  ] h ] h ,] h ] h ] hn" #........ .######.##.#[.####.## ##........#........ #.................# #.........#..#....## #.###........#.....# ] h" #.##......#........##.# #.##......#.###.......# #.##......#.....@.##### .............####.# ####.#.......# .# ] h # ####.#.......# .# #....#.......# .# ] h6# #.##.#.......# .s s   scorpion (asleep) ] he# #.##.#.......# .# .....#.......# .# ##############] h# !] h- 093.2 (26.0)] h- ,4.2 (27] h4 ] h6 [ _A scorpion comes into view.^ h #####.##.#[.####.# #........#........ ...# ..#..#....# .###........#.....# .##......#........##.# .##......#.###.......# .##......#.......##### ^ h............####@# ###.#.......# #.# .#.......# #.# ....#.......# #.# .##.#.......# ..s .##.#.......# ..# ^ hŌ....#.......# ..# ############# #... ^ h^ h15.2 (1.0)^ hU^ h4^ hޙ ........#........ .........##..#....#####.......^ h) &.......#........##.####......#.......#### ......####.# ^ hT H###.# ...^ h~ =##..s^ h #..# ############# #...^ hƚ b #.## ##^ h ^ h8 s.s6^ hެ _ h..##..#....#####........#.....#......#........##.####............#### ......####.# ###.#_ h ...s##...#..##..# _ h############# #... #.## ## ._ h]91_ hL---=7Freeze_ h_ hW". _The scorpion stings you._ h5).................#Gobosan the Chiller .........#..#....##Revenant .###........#.....#Health: 61/67 =====================--- .##......#........##.#Magic: 10/13 ==================------ .##......#.###.......#AC: 2_ h)Str: 12 .##......#.......#####EV: 11Int: 16 ............####.#SH: 0Dex: 9 ###.#.......# #.#_ h)XL:  8 Next: 16% Place: Dungeon:6 ###.#.......# #@#_ h/*Noise: =--------  Time: 6097.2 (0.0) ....#.......# #s#_ hU*c) +2 mace (protect) .##.#.......# ...Cast: Freeze _ h*e.##.#.......# #..##_ h*Memories (4) _ h*....#.......# #..# ############# #..._ h*us   scorpion_ h+#.## ###. .#_ h2+"Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate_ h+The walls around you are covered in ice.  You hit the scorpion but do no damage.Your weapon exudes an aura of protection.  The wall freezes the scorpion but does no damage._ h, 9 =8.2 (1Ramparts _ h?2k###_ hM5J  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the scorpion but do no damage.  Your weapon exudes an aura of protection.  The wall freezes the scorpion but does no damage. _ hv5#_The scorpion stings you_ hd.................#Gobosan the Chiller .........#..#....##_ hdRevenant .###........#.....#Health: 61/67 =====================--- .##......#........##.#_ heMagic: 9/13================-------- .##......#.###.......#_ h:eAC:  9  Str: 12 .##......#.......#####_ hWeYEV: 11Int: 16 _ h|e............####.#SH: 0Dex: 9 _ hea###.#.......# #.#_ he XL:  8 Next: 16% Place: Dungeon:6 ###.#.......# #@#_ heNoise: ==-------  Time: 6098.2 (0.0) ....#.......# #s#_ hec) +2 mace (protect) .##.#.......# ..._ h*f:Cast: Freeze _ hHf.##.#.......# #..##Memories (4) Ramparts _ hef....#.......# #..# ############# #..._ hfs   scorpion#.## ##_ hf(#. _ hgM.#Press: ? - help, Shift-Dir - straight line_ h:gAim: a scorpion (100% to hit)  You freeze the scorpion.  The scorpion is lightly wounded.  _ hVgiYou hit the scorpion.  The scorpion is moderately wounded._ hh;0-9.2 (1_ h,n#.##@##s#_ h[qH  Aim: a scorpion (100% to hit)  You freeze the scorpion.  The scorpion is lightly wounded.  You hit the scorpion.  The scorpion is moderately wounded. _The wall freezes the scorpion. The scorpion stings you._ h6 |.................#Gobosan the Chiller .........#..#....##Revenant .###........#.....#Health: 60/67 =====================--- .##......#........##.#Magic: 8/13==============---------- .##......#.###.......#AC:  9  Str: 12 .##......#.......#####EV: 11Int: 16 ............####.#SH: 0Dex: 9 ###.#.......# #.#XL:  8 Next: 16% Place: Dungeon:6 ###.#.......# #@#Noise: =--------  Time: 6099.2 (0.0) _ h ....#.......# #s#c) +2 mace (protect) .##.#.......# ...Cast: Freeze .##.#.......# #..##Memories (4) Ramparts _ h 9....#.......# #..# ############# #...s   scorpion_ h x#.## ###. _ h? .#You freeze the scorpion.  The scorpion is severely wounded._ hn You closely miss the scorpion.The scorpion is severely wounded.The wall freezes the scorpion but does no damage.  _ h _The scorpion closely misses you. The wall freezes the scorpion._ h -100.2 (1_ h ##.##@##_ h   _ h <The scorpion is severely wounded._ hۥ You closely miss the scorpion.  The scorpion is severely wounded._ h NThe wall freezes the scorpion but does no damage.  _ h( nThe scorpion closely misses you. The wall freezes the scorpion. __ h <barely misses you.` h.................# Gobosan the Chiller .........#..#....## Revenant .###........#.....# Health: 60/67 =====================--- .##......#........##.#  Magic: 7/13============------------ .##......#.###.......#  AC:  9  Str: 12 .##......#.......#####  EV: 11Int: 16 ............####.#` h SH: 0Dex: 9 ###.#.......# #.# XL:  8 Next: 16% Place: Dungeon:6 ###.#.......# #@#` h Noise: =--------  Time: 6100.2 (0.0) ....#.......# #s# c) +2 mace (protect) .##.#.......# ...` hV Cast: Freeze .##.#.......# #..## Memories (4) Ramparts ....#.......# #..# ` hz############# #...` h s   scorpion #.## ` hƐ(## #. .#` hOCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion.` h_)` h5....##....#....##.# ......# ..##### ` hb#.# #.# #@# #.# ... #..## #..# #... #.##` hLC #.` h֞o1221.2 (1Freeze` h#` hr###.#` hԧonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion. _You kill the scorpion!` hI1 2 2=8==..#.##.##@#-#.#...` h' 6.2 (5 _You start resting.3=-7.2 (6` h4 _The frozen ramparts melt away.` h4 J` h ,` h1 }==` h ` hÎ &4` h ` h> ,` h ` hP ,` hÔ ` hd e9==` h0 ` h ` h E5=` h ` hW 6===` h ,` h[ ` h B` h _ _You start resting.` hö 19.2 (12.0)7=10/13==20.2 (13` h ` h " _HP restored.` h1 ` hl1 ` h= ===` hPB n` hjD 1==` hE ` hF ` hF ` h>H ` hrH ` hH ` hL ==` hNM ` hN ` hN ` h1O ` hP ,` hQ ` hR ` hS ` h%T ` hU M2==` hEV ` hV ` h0X ` h^X ` hX ` h`Z ` hZ ` hR[ ` h\ ,` hi] ` h@_ ` h_ ;==` h` ` ha ` hab ` hb ` hc ,` hd ` h%f ,` hf ` hl _ _You start resting.` hqq ,43.2 (2` hr 63==` hLr %4.2 (24` hWv ` hx % _Magic restored.a hRa hg==a hEa ha h,a hUa ha ha hma ha h a ha hda ha h\a ha h$a hOa ha ha h3Ba ha h ,a hka hga h$,a hda h a hYa ha ha ha ha ha ha ha ha hCa ha ha hCa ha ha ha h,a ha ha h'#.## #.......# #.#.# #..####.# ..#.# #..####.# ########### #....##.# a h|* #.##.##.#  #.......#  ####.#### a h#...  #....F. a ho##### .######## a h F   bullfrog (asleep)a h%+a h-60.2 (16a hH,1.2 (17a h1a h[ _A bullfrog comes into view.b h@Hw#.#.......# #.......#Gobosan the Chiller #.#.......# #..####.#Revenant ..#.......# #..####.#Health: 67/67 ======================== ########### #....##.#b hHwMagic: 10/13 ==================------#.##.##.#AC: 2Str: 12#.......#EV: 11Int: 16####.####SH: 0Dex: 9#.#b hHXL:  8 Next: 22% Place: Dungeon:6 ###...#@#b hI+Noise: ---------  Time: 6161.2 (0.0) ....# #....F..#c) +2 mace (protect) b h_I1##### .########Cast: FreezeMemories (4) F   bullfrog (asleep)b hICasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateb hIYThe walls around you are covered in ice.  The bullfrog croaks.b hbQ...#.##.##@#..F.#####b hQF  onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  b hQThe walls around you are covered in ice.bullfrog croaks.wall freezes the bullfrog. The wall freezes the bullfrog!b hAS{59---====2.2 (1b hSLFreezeRamparts b hgX#.#####b hZ, _The bullfrog hits you!b hot#.#.......# #.......#  Gobosan the Chiller #.#.......# #..####.#  Revenant b ht..#.......# #..####.#  Health: 59/67 =====================--- ########### #....##.#  Magic: 9/13================-------- #.##.##.#  AC: 2Str: 12 #.......#  EV: 11Int: 16 b hGv####.####  SH: 0Dex: 9 #.# XL:  8 Next: 22% Place: Dungeon:6 ###... #@# Noise: ====-----  Time: 6162.2 (0.0) ....# #.....F.# c) +2 mace (protect) ##### .######## Cast: Freeze  Memories (4) Ramparts   F   bullfrogAim: a bullfrog (heavily wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is almost dead.b hvYou barely miss the bullfrog.The bullfrog is almost dead.The wall freezes the bullfrog.b hP{ #..  #.. b h{. #..####.#  #....##.#  #.##.##.#  b h{#.......#  ####.####  b h|#.# #@#b h|> #.......# .########  b hS9=---3.2 (1Freezeb hЅ#.#######b h   You freeze the bullfrog!  The bullfrog is almost dead.You barely miss the bullfrog.The bullfrog is almost dead.  The wall freezes the bullfrog. b hχA_You kill the bullfrog!b h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b h ########---#.##.##### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b h Jb h b h4 b h8 i60b h ,b h b hq ,b h b h< p110/13==b h b hL ,b h b hT ............#.##.##@#b h U-....#####b h e 9.2 (6 _You start resting.b h Q-70.2 (7b h b h 4 _The frozen ramparts melt away.c h]4c h^c h_c h c2===c hdc hec hlec hfc hfc hgc hhl3=c hoic hjc1==c h%kc hElc hwlc hlc hmc h+n&4c hnc hpc hJpc hlpc hqQ==c hhrc hVtx5=c hfuc huc hw,c hSwc hwc hxc hx?6=c hyF2==c hyc hzc hzc h{c h?|c hs|c h|c h},c h~c h\c hb7===c hc h1 _HP restored.c hc hc hc hׇc hc hc hĉM3==c h$c hN4 _Magic restored.c hc h:=c h:c hc h1Bc hc h==c hԘ,c hxc h'c hG,c hc hvc h,c hc h c h1,c hc hc h^,c hc hȩnc h,c h%c hlc hGc hk,c hc h,c hyc hc h,c hc hc hc h-c h]c hc hμc hc h\c htc hU,c hc hc h&,c hc hc h,c hGc hc h,c h)c h*c hc hc h=c hXc hc hc hEc hc h*Bc hc h&Bc hc hG,c hc h_c h.,c hc hc h,c hc hc h,c h,c h,c hc hYc h,c hc hc hc h'c hc hc h%,c hc hWc h,c h!c hc h,c h c hc h(,c hc h#c ha,c hc h#c h,c hc hc h,c h~c hc h ,c h c h c h ,c hA c hc h(,c hc hc hc hc hoc h8c h,c hNc hc h,c hC c hh"c h\$,c h%c hv'c h`)c h)c h*c h.c h0,c h1c h3c h5,c h6c h8c h;c ht;c h=c h+@c h1Bc h}Bc h\Dc hMFc hH,c hJc hLc hN,c hPOc h6Qc hS,c hEW,c h`  ....)  .....  #...#  #...#  #...#  ...  ####@#########2444.0) #............# #####.##.#[.####.#####c h#aZ##........#...........##.................###.##.........#..#....###.# #.###........#.....##.# #.##......#........##.# c haV#.##......#.###.......#c hic h2j,5.2 (75c hXqc h@s% _Found a dagger.c h4c hjc hc h,c h,c hc h;,c hc h,c hjc h{ c hq #...# .####...###................).h..... #...##.. #..@# c h i #...#  ##.##  ####.#########  #............#c h H####.##.#[.####.##### h   black bear (asleep)##........#...........c h a##.................###.c h8 c##.........#..#....###.#c ho 8.2 (3.0)  A black bear comes into view.c hg o.hhc h 5===9.2 (4c h< c h 4 _The black bear growls angrily.d h *#...#.####...### .......... ......). .h....d h G #...# #...# #...# #.@.# ##.######.######### #............######.##.#[.####.#####........#...........# ....###.#d h  #...##....###.# #.###........#.....##.#d h d h F.hd hX 6---50.2 (1d h d h^ e hc.####...###.........  ......). ......  #h..#.##@######.#########............#####.##.#[.####.#####e h##........#....................####..#.###........#...........#...e he hpF.he hB---1e h3e hԤe h6C.........  ......). ......  #...#h.#...###.######@##########............#####.##.#[.####.#######........#...........e h.................###........#..#...###........#...........#......###......e h[e hF.he h8&2e h e hL e h\4..........Gobosan the Chiller......).Revenant......Health: 67/67 ========================#...#Magic: 10/13 ==================------#...#AC: 2Str: 12#.h.#EV: 11Int: 16#...#SH: 0Dex: 9##.##e h]XL:  8 Next: 29% Place: Dungeon:6####@#########Noise: ---------  Time: 6252.2 (0.0)#............#c) +2 mace (protect)#####.##.#[.####.#####Cast: Freeze##........#...........#Memories (4) #.................###.##.........#..#....###.#h   black bear#.###........#.....##.##.##......#........##.##.##......#.###.......#e h] A black bear comes into view. _The black bear growls angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatee hgx..h.#.##@#.......##.#..#.e hhY==3.2 (1Ramparts e h4ie hp##@##.#e hsw _The black bear growls angrily.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  e hStPress: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.f hmQf h[.#h###.#f h\@--4Freezef hd#h##@##f h#hI _The wall freezes the black bear but does no damage.f h ##@###The wall freezes the black bear. The black bear bites you.f hF 56----=-5f h ####.#f h 2 _The black bear claws you. x2f hpW..........Gobosan the Chiller......).Revenant......Health: 56/67 ====================----#...#Magic: 9/13================--------#...#AC: 2Str: 12#...#EV: 11Int: 16#...#SH: 0Dex: 9##h##XL:  8 Next: 29% Place: Dungeon:6####@#########Noise: =--------  Time: 6255.2 (0.0)#............#c) +2 mace (protect)#####.##.#[.####.#####Cast: Freeze##........#...........#Memories (4) Ramparts  hX34m#.................###.##.........#..#....###.#h   black bear#.###........#.....##.##.##......#........##.##.##......#.###.......#Aim: a black bear (lightly wounded, 100% to hit)  You freeze the black bear.  The black bear is lightly wounded.  You closely miss the black bear.The black bear is lightly wounded.  The wall freezes the black bear but does no damage.3--6.2 (1###f hZc  You freeze the black bear.  The black bear is lightly wounded.  You closely miss the black bear.  The black bear is lightly wounded.wall freezes the black bear but does no damage. _The black bear closely misses you. The black bear claws you. x2g h..........Gobosan the Chiller......).Revenant......Health: 53/67 ==================------#...#Magic: 8/13==============----------#...#AC: 2Str: 12#...#EV: 11Int: 16#...#SH: 0Dex: 9##h##XL:  8 Next: 29% Place: Dungeon:6####@#########g hs{Noise: =--------  Time: 6256.2 (0.0)#............#c) +2 mace (protect)#####.##.#[.####.#####Cast: Freeze##........#...........#Memories (4) Ramparts #.................###.##.........#..#....###.#h   black bear#.###........#.....##.##.##......#........##.#g h#.##......#.###.......#You freeze the black bear!  The black bear is moderately wounded.You hit the black bear.  Your weapon exudes an aura of protection.  The black bear is heavily wounded.The wall freezes the black bear. The black bear closely misses you.g hp2 9 7.2 (1g h#h####.#g h  The black bear is moderately wounded.You hit the black bear.r weapon exudes an aura of protection.  The black bear is heavily wounded.  The wall freezes the black bear. The black bear closely misses you. _The black bear claws youg h}k g ..........  Gobosan the Chiller ......).  Revenant ...... Health: 52/67 ==================------ #...# Magic: 7/13============------------g hk  #...# AC:  9  Str: 12 #...# EV: 11Int: 16 #...# SH: 0Dex: 9 g hl ##h## XL:  8 Next: 29% Place: Dungeon:6 g hJl (####@#########  Noise: =--------  Time: 6257.2 (0.0) g hIm m#............#  c) +2 mace (protect) #####.##.#[.####.#####  Cast: Freeze ##........#...........#  Memories (4) Ramparts  #.................###.#  #.........#..#....###.#  h   black bear #.###........#.....##.#  #.##......#........##.#  #.##......#.###.......# Aiming: Freeze (safe; 1% risk of failure)  g h{m Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 100% to hit)  You freeze the black bear!  g hm fThe black bear is almost dead.You hit the black bear.g hw    ......).  ...... #...# #...# g hw #...# #...# ##†## ####  #............# g h#x  #####.##.#[.####g hAx %  g h_x ##........#....  g hzx v#................g hx  g hx #.........#..#...g hx y #.###........#...g hx  g hy I....#...... g h.y g hS <3/68388.2 (1g h FreezePress: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 100% to hit)  g h You freeze the black bear!  The black bear is almost dead.You hit the black bear. g h A_You kill the black bear!g h ##@###.#g h2 i _Your Fighting skill increases to level 5!g hw  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h #†##@###.###@###.#h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h hb4h hh h@h hy[4=h hh hO8==h hh h...#†##@#-.......##.#..#.h hqf 60.2 (2 _You start resting.h hP-1.2 (3h hh h4 _The frozen ramparts melt away.h h Jh hG 2 h h5=h h1h hh h ;==h hh h7,h h>h hh h&6h hh h,h h9h he9==h hn h h h h E7=h hjh h,h hh h,h hh hh h@#8h hmF===h h2h h ,h h/"h h$,h hX&h h/'h hq'Z910/13==h h(h h_+,h h,h h)=h hh h1 _HP restored.h h4h hDh hvf  You see here a black bear corpse.h h h hV _h hdh hh hJ,h hWh hZh hh h3:=h hh hh h:,h h;h hh h1,h hUh hh h..... #...# #...# #...# .####...##### #............#$.S........)......#h h-........@...# .####...#####  #...#  #...#  #...#h h[ ##†## S   adder (asleep)h h ####.######### #...........h hg.######.##.#[.####.####h h"#h h`| 311.2 (50.0)  An adder comes into view.h hyS.Sh hD,2.2 (51h hFh hL/ _The adder hisses angrily.i h..... #...# #...# #...# .####...##### ##.#$S..i h57)......# ..@..# .####...##### #...# #...# #...###†## ####.i hZ\#.... i hXi hi hW.Si hU13.2 (1.0)i hi hxi h..... #...# #...#  #...# .####...##### ####.i hvO...#$.....).@.S..#............#...#.####...##### ###...# #...#i h#...#  ##†######.########i hǝ\# #............#i h\i h 2S.i hئ74Freezei hi hj h%.....#...#.....####...##### ####...........#$....)..S...# ..@.#...#j h}####...##### ## #...# #..#.##†#####.#########............#####.##.#[.####.#####j h,j h]5--=5j hj h* _The adder bites you.j hGobosan the Chiller.....Revenant#...#Health: 65/68 ======================--#...#Magic: 10/13 ==================------#...#AC: 2Str: 12.####...##### ####EV: 11Int: 16............#$....SH: 0Dex: 9........)..S...#j hVHXL:  8 Next: 38% Place: Dungeon:6..........@.#...#Noise: =--------  Time: 6315.2 (0.0).####...##### ##c) +2 mace (protect)#...#Cast: Freeze#...#Memories (4) #...###†##S   adder (slow)####.##########............######.##.#[.####.#####j h`Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the adder.  Your weapon exudes an aura of protection.  The adder is lightly wounded.  The wall freezes the adder. The adder misses you. The wall freezes the adder.j h^ 9 =6.2 (1Ramparts j hf #######j h6   The walls around you are covered in ice.  You hit the adder.r weapon exudes an aura of protection.  The adder is lightly wounded.wall freezes the adder. The adder misses you. The wall freezes the adder. j ht e_The adder seems to slow down. The adder barely misses you.k h Gobosan the Chiller.....Revenant#...#Health: 65/68 ======================--#...#Magic: 9/13================--------#...#AC:  9  Str: 12.####...##### ####EV: 11Int: 16k hI ............#$....SH: 0Dex: 9........)..S...#XL:  8 Next: 38% Place: Dungeon:6..........@.#...#Noise: ==-------  Time: 6316.2 (0.0).####...##### ##c) +2 mace (protect)#...#k h Cast: Freeze#...#Memories (4) Ramparts #...###†##S   adder (slow)####.##########............######.##.#[.####.#####k h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek h&Aim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder.  The adder is severely wounded.k hL(You hit the adder.k ha6=-7.2 (1k h|#####k h(  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder.  The adder is severely wounded.You hit the adder. _The adder is almost dead.k h|a  Gobosan the Chiller ..... Revenant #...# Health: 66/68 =======================- #...# Magic: 8/13==============---------- #...#k h AC:  9  Str: 12 .####...##### ####  EV: 11Int: 16 ............#$....  SH: 0Dex: 9 ........)..S...#  XL:  8 Next: 38% Place: Dungeon:6 ..........@.#...#  Noise: =--------  Time: 6317.2 (0.0) .####...##### ##  c) +2 mace (protect) k h]#...# Cast: Freeze #...# Memories (4) Ramparts  #...# ##†## S   adder (slow) k hD####.#########  #............# k h #####.##.#[.####.##### Casting: Freeze (safe; 1% risk of failure)  k hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  k hPress: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder.k h ..... #...# #...# #...# .####...##### ####  k hZ............#$....  ........)......#  .........  k h&.####...##### ##  #...#k h< #...# k h5#...# k hH##†## k h!"   k hE>[k hdf98.2 (1Freezek hq######k h!!k hRConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  k hPress: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder. _You kill the adder!k h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k h#######k hk h0t#####k h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k h4k h8k h,k h*Bk hk hۻk h97 2 k hk h,k hk hw.#......@.#-.#####k hf 22.2 (4 _You start resting.k hd9==-3.2 (5k hJ k hk h+4 _The frozen ramparts melt away.k h8 4k hZ9 k h@ k hG &0k hL Y8=4.2 (1k h`M k hO U _You start resting. HP restored.k he 4k hr k h̆ nk h k h Q==k hI k h k h :=k h k h k h2 k h k h{ ,k h k h ?10/13k hŒ *==k h k h ,k h k h ,k hƘ k h ,k hĚ k hO k hٜ ;==k h k hϟ ,k hˠ k h ,k h k hk k h k hy k h k h k h! 01==k hX k hq k h[ ,k h= k h k hE k hv k h ,k h k h k h ;==k hE k h; ,k hľ k h k h k h k h\ k h M2==k h& k h ,k h9 k h! ,k hv k hD ,k h8 k hQ Q==k h k h ,k h k h ,k h k h ,k h k h k hN F3==k hZ k h 4 _Magic restored.k hP 4k h k h k h k hU k h k h k hy k h k h k h k h= ;==k h k h N _You now have 299 gold pieces (gained 16).k h k h; k h  k h/ k h` ..... ..#...# .##...# ..##...# .>$#.####...##########....  .....#.....#  ........)......#.##  ............#..@# k h 59.2 (35.0)  .####...#####..## #...# #...##...# #..#.##...# #.....#k hA ##†## ####.#..####.#########. .. k h k hB -60.2 (36k h k hC ; _Found a stone staircase leading down.l hB7Jl h ;,l h>,l he>l h @l h<@l h@l hBl hE,l h}El hAGl hHl hAIl hIl hLR  There is a stone staircase leading down here.l ha _ _You now have 314 gold pieces (gained 15).l hbl hbl hcl hel h gl hJgl hBhl hkl hum,l h_nl hpl hr,l hwsl hul hv,l hJxl hTzl h{,l h|l hXl h7 ..# ##. ###  .....# # #.##.##.#l hy .##.....#.# ####  ........#.###..  l h" #.##......#.#  #.....#.#.#.#  l h͈ #.#...#.... #...>.###.# l h########.......... ..#.....#.####..... .....#.###.. ... l hg..#...## #.##.....# l htG###..## #.......##...# #.######  #..#.# .#  You pick up a book of Frost and begin reading...l hZ475.2 (15l hɎ%6.2 (16l hӑl hiB _You add the spell Hailstorm to your library.l h4l h2l hVl hl hRl hl hTl hl hZl hil hl h2l hǼl hоl hܿl hl hjl hl hl hl hwl hl hl hl h6l hhl h,l hrl h~l hl hl hGl htl hJBl h<l hl h+l hl hl hl hDl hl hl h&l hjl hIl hl hZl hl hl hl hl hl hl h+,l hl hF _m - 2 scrolls labelled GULUS CULIUCUL (gained 1)l hrl hl hl h`l h,l hTl hl hl h,l hl hl h&l hQl hl hl h,l h+ l hz l h l h l h{ l h l h5 l hf l h/ l h l h l h l hZ l h l h .#.#.# #.#.##.##  .....# #.......#  ##.### #..#.#..#  ...... ##.##.## #  ##..... #......#  ......# ###..### ##.....# #......# .......# ##.##.# #.###### #..... 400.2 (24  .# #.####.  # #. ..#  ## #.##   l h 1..   ..#    ).    .##      l h l h ,1.2 (25l h" l h$ ' _Found a hand axe.m hiJm hoXm h~vXm hxBm hym h{m h|m h }m h}m hm hm hSm hm hm hdm hm hm h#m hBm ham h2m hdm hHm hm hm hJm hm hm h,m hm h m h",m hm hؤm hm hm h m hҩm hm hBm hm h;m h3m h~m hȵm h"m hm hѸm hm hm h&m hm hm h@m h m h/m hm hm hm hpm h,m hm h m h`,m hGm h",m hm hp _b - 3 potions of magic (gained 1)m h`m hm hm hm hm hm hm hXm h!m hem hm hm hm hm hm h)m hmm h,m hm hm h?m hfm hm h m h,m hXm hwm h,m him h&m h(,m hm hm hm h:m hm hEm h"m hkm hm h&m hGm hm hm hm hm hm hm hm hm hmm hk nm h m h,m h~m hKm hm hm hVm hm hm h8m hm ham hq,m hm hm hm hm hm h m h!,m hq"m h%m h&m h&m hv'm hE)m h*m h+m h,m h'-m hs.,m h/m hB0m h`1m h1m h2m h3m h4m h4m hD5m h6m h8m h68m h9m h,:m h;,m h><m h~=m h>m hl?m h2@m hDm hF,m h?Gm hJm hL,m hMm h1Pm hR,m hSm hWm h2Y,m hsZm h[m hm],m h]m h_m h`m hEam ham hKcm he,m hem hrgm h*i,m h$jm hkm hm,m hnm hom hq,m hsqm hqrm hs,m hfxnm h zm h]|,m h=~m hMm hƈ ## ##  .. ..  m h(#. ####.####  #> #.......#  #. #.##.##.#  #.##.....#.# ###### m hP#.@......#.###.....65.2 (64 m hw..... ####.##......#.####m h< #...# #.....#.#.#.# #...# #.#...#.....# m h.#...# #...>.###.#####.####...##########...........#............#.....#.####.....#........)......#.###.........#m h............#...## ##.##.....#m hĐm h,6.2 (65m hm h; _Found a stone staircase leading down.m h&m h7Xm hm hm hEm h{m hxm hm hm hR  There is a stone staircase leading down here.m h m hϨ _m hcm h[m h~m hm h&m hm h,m hem hm hA,m hϳm h@m hA,m h+m h1m h5m hm hɺm hVm h3,m hm hnm h,m hm hm hm hm h:m hnm hR,m h4m hm hD,m hm hSm h,m h~m hm hhm hm h"m hm h,m hm hm h,m hzm hm hm hp#.##..5#.##..# #.# .(# #.# ... #.##.####### #.#.......####.##########..###.#.........# .......@......#.#####.## #####.#.##.####>##......m h^ # #.##.# #.##.##.## #..#.# #.##.....# ##.#.# #........# .....# ####.##... 5   white imp (wandering) #...## #.....# #...# #.#...# m h#...# #...>.#m h%-86.2 (20m h,7.2 (21m h m h \ _A white imp comes into view.n h....#..5#..(# ... #.####### #.#  #........####.#########.@###.#.........# ..............#.#####.#######.#.##.####>##......#.#.##.# #.##.##.## #..####.#.# #........#.....# ####.##...##.#..n hV  The white imp shouts!  A gargoyle comes into view. It is wielding a +0 dire flail.n h1.959   gargoyle (wandering)5   white impn h:==8.2 (1.0)n hn hEn _The white imp disappears for a moment.n hm......##95n h n..(## ... #.####### #.#  #.@......####.#########..###.#.........# ..............#.#####.#######.#.##.####>##.......#.###.##.#.n h>n### ##.#.# #........#.....# ####.##...#n hgn.n hdqn hrn hxr9..5n hy/--9n hn hQn hm G. .... #.9.###..# ...5###.#...)..# ##@####### #.#  #........####.#########..###.#.........# ..............#.#####.#########>##......###.#.#.##n h #.##.#.# #........#.....# ####.##...n h n h_ n h^ |9.(5n h( S--90Freezen hx# n hs% $ _Found a sling.o hS#.... ...#.#9###..# ...(###.# #.5.)..##.########.@......####.##########..###.#.......................#.#####.#######.#.##.####>##......  #.##.##.##......##.. .....# ####.##...#...## #.....#o h<o ho h v9..5o h &1o hko ho hZ  ...9#.#.###..# ...(###.# #...).##5#######........####.##########.@###.#.......................#.#####.#######.#.##.####>##...... #.#.##.# #.##.##.##.#......#.##.. .....# ####.##...#...## #.....# #o h] o h%^ o hZe .9.59o h)g &2o hl o hPn p hta#.#9###..# ...(###.# #...).##.#######.5......####.##########..###.#.........p h{uw.......@......#.#####.#######.#.##.####>##...... #.#.##.# #.##.##.###.#..#.#....#.##.. .....# ####.##...#...## #.....## #..>p hzp h|  The white imp spits at you.The white imp attacks as it pursues you!p hj.9.5p h0.=3p hp h0O _The white imp misses you.p h ###.9# ...(###.# #...).##.#######........####.##########.5###.#.......................#.#####.#######.#@##.####>##...... #.#.##.# #.##.##.###.#......#.#.. .....# ####.##...#...## #.....## #..>.####...##########....p h} p h .5The white imp attacks as it pursues you!p h &4p h p h] V _The white imp barely misses you.q hvo ###.9# ...(###.# #...).##.#######........####.##########..###.#................5......#.#####.#######.#.##.####>##......  #.##.##.##.#....#.#q hx\.. .....# ####.##...#...## #.....#..#............#.....#.##q hyq hI .99   gargoyle5   white imp  The white imp spits at you.q h; *The white imp gestures at you.q h&.q h5--=5Freezeq h4!q h$= _The puff of frost hits you. You resist.q h...9###.# #.# #...)..# #.# ##.####### #.# #........####.##########..###.#.........# .......5......#.#####.########.#.##.####>##....... #.#.##.# #.##.##.###.#.@#.# #.##.....#.#.##.#.# #........#. .....# ####.##....#...## #.....##...# #.#...#.#...# #...>.## 5   white imp.####...##########.................#.....#.###.)......#.###...q hq hSq h #(9.59   gargoyle5   white impq h/--6q h q hq h   #.9.).##.#######........####.##########..###.#.......................#.#####.########.#5##.####>##....... #.#.##.# #.##.##.##.....##..#......# ####.##...###...## #.....# #q hj ..>.##................#...## ##.#q h q h q h/ .99   gargoyle5   white impq h@ A--7q h q h r h#.#######.9......####.##########..###.#.......................#.#####.###r h? #####.#5##.####>##....... #.#.##.# #.##.##.###..#.#....#.##.#.# #...r hz_#...@..# ####.##...##...## #.....# #...# #r hġ..>.##.####...##########................#.....#.###)......#.###............#...## ##.#####...#####..## ##.r hEr hr h .9.5The white imp picks up a beetle and eats it.r hK **The white imp gestures at you.r h?+..r h@i1---==8r hFHr h*K= _The puff of frost hits you. You resist.r hH"........####.##########.9###.#.......................#.#####.########.#.##.####>##.......r hI #.#5##.# #.##.##.###.#..#.#....#.##.#.# #........# ####.##...###.@.## #.....# #...# #..>.##.####...##########................#.....#.###.....)......#.###............#...## ##.#####...#####..## ##. #...# #...## ##.#r hK,r hSf.9.5r hS/--9r hYr h[r h+W######..###.#.........# .......9......#.#####.#########.#.##.####>##....... #.#.##.# #.##.##.##.##.#5.#.# #.##.....#.##.##.#.# #........#.##......# ####.##....###...## #.....#.# #..@# #.#...#.r hWJ#...# #...>.###.####...##########..................#.....#.####........)......#.###................#...## ##.##.####...#####..## ##.. #...# #...## ##.#...# #..#.###..#.r hYr h,Zr hbe.9.5r h6cC--500r h&ir hjr hе..............#.#####.#########.#9##.####>##....... #.#.##.# #.##.##.###.#.......##5#.# #...#......# ####.##.....###...## #.....#.# #...# #...#....>.###.####...##########.................#.....#.####........)......#.###..........#...## ##.######...#####..## ##.. #...# #...## ##.##.###....#.r hr h X.5r hT2-1r hr hs h̔ #####.#9##.####>##....... #.#.##.# #.##.##.##.#..#.#....#.##.#.# #...#...5..# ####.##.....##...## #.....#.# #...# #...#....>.###.####..@##########..................#.....#.####..)......#.###........#...## ##.######...#####..## ##..#...###†## ####.#..###.s hss h՞.99   gargoyle5   white imps h ***The white imp gestures at you.s h! s h* <.9...s h+ ^59-==2s h3 s hE6 = _The puff of frost hits you. You resist.t hX  #.##.##.##.#9.#.#....#.##.#.....5..# ####.##.....##...## #.....#.# #...# #...#....>.###.####...##########.............@....#.....#.####)......#.###........#...## ##.######...#####..## ##.. #...# #...## ##.##.###....#.#÷## ####.#..######.#########......t hZt hK[t hce.9.5t hc/--3t h/jt hku hH.....#.##9#........# ####.##.....##.5.## #.....#.# #...# #...#....>.###.####...##########.................#.....#.####)......#.###....u h....#...## ##.######...#####..## ##.. #...# #...## ##.##.###....#.#÷## ####.#..######.#########..................####....u hCu hu hf.9.5u h@A--4u hu hu h#.....9..# ####.##.....##...## #.....#.# #..5# #...#...u h..>.###.####...##########.................#.....#.####)......#.###........#...## ##.##u h####...#####..## ##.. #...# #...## ##.#u h%Z#.###....#.#÷## ####.#..######.#########..................####....#####.##.#[.####.######u hu h_ ****The white imp gestures at you.u hju huqC.9....u hrh6--==5u hxu hs{X  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. u h{/_The puff of frost hits you. You resist.u h6  #......# ####.##.... ###..9## #.....# #..5# #.#...#.. #...# #...>.###.####...##########.....#............#.....#.###)......#.###...#.....#...## ##.# .####.@.#####..## ##. #...# #...## ##.# #...# #..#.###..# #...# #.....#...# ##÷## ####.#..#######.#########......# #............####...#####.##.#[.####.######........#...........####u hG u h u h b.95u he /--6u h9 u h+ u h{0##...## #.....# #..9# #.5..>.###.####...##########................#.....#.###..)......#.###...#............#...## ##.#u h1$ .####...#####..## ##. #.@.# #...## ##.##.###....#.#÷## ####.#..######.#########..................####....#####.##.#[.####.########........#...........####..u hf1%###.#u h3u hq4u h;d.9.5u h<A--7u hhDu hFv h #...# #.9..>.###.####.5.##########.....#............#.....#.###v hAn.........)......#.###...#............#...## ##.# .####...#####..## ##. #...# #...## ##.##.###....#.#÷## ####.#..##v ho####.#########..................####....v h9#####.##.#[.####.########........#...........####..###.##..#v h۟v h8&.9v hT****** _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you.v hW7d.....@v hj8]7===8v h?v hB  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. v h5B_The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost misses you.v hp...>.###.####95.##########................#.....#.###.........)......#.###...#............#...## ##.# .####...#####..## ##. #...# #...## ##.##.###....#.#÷## ####.#..######.#########..................####....#####.##.#[.####.########........#...........####..###.# #..####.......v h‰v hv h^..95v h)/--9v hv hv hL#.####...##########.........95.....#.....#.###.........)......#.###...#............#...## ##.# .####...#####..## ##. #...# #...## ##.##.###....#.##@## ####.#..######.#########..................####....#####.##.#[.####.########........#...........####.........###.# #..#.###........#...........#...v hv h v hXv h..95--10v hv hy _You see here a black bear skeleton.v h$ "...........#.....#.###......95.)......#.###...#............#...## ##.# .####...#####..## ##. #...# #...## ##.##.###.#...#...#.##÷## ####.#..######@#########......#............####....#####.##.#[.####.######v h ##........#...........####.................###.#........#..#...###........#...........#......###......v h v h5 v h ^..95v h ?8=v h &1 _v h& v hY v h'x.)......#.###...#.....95.....#...## ##.# .####...#####..## ##. #...# #...## ##.##...##.###.#...#...#.#÷## ####.#..######.#########......#...@........####....#####.##.#[.####.########........#...........####.................###.# ........#..####........#.....##......#.....#..###......##......####v hv h v h^..95v h&2v hv hvw h}#....#...## ##.# .####95.#####..## ##. #...# #...## ##.##...##.###....#.#÷## ####.#..######.#########..................####....#####.##@#[.####.########........#...........####.................###.# w h}i........#..#...###........#.....#......#......####......##......####........####.#w hw hw h^..95w h&3w h0w h`w heo .####...#####..## ##. #95.# #...## ##.#..#.###....#.#÷## ####.#..######.#########......#............####....w he4#####.##.#[.####.########.......@#...........####.........###.# #..#...###........#.....##......#....w hfu###......##......####w hJf........####.#####.# w hhw hiw ho^..95w h,q.94w hww hyw h  #...# #...## ##.#95#.###......#.#÷## ####.#..######.#########......#............####....#####.##.#[.####.######w h6 ##........#...........####.........###.# #..####........#.....##......#.....###......##......####........####.# w h` _####.## w hL w h, X.5w hU &5w h] w h: w h  9#.###..5...#.#÷## ####.#..######.#########......#............####....#####.##.#[.####.########........#...........####..###.# #..#...w h ###........#.....##......#......###......##.......#####.#.....#.#....#.......# ##.######w h ,w h? .9.59   gargoyle5   white impw h& &6w hx x h־ 9...#.#5## ####.#..######.#########..................####....x h^#####.##.#[.####.########........#...........####.........###.# #..#...###....@...#.....##......#.......###......##x hD.......####........####.x h5##x h..#......#.#.##.#.......# #.......#x h5x hx hY÷5x hU60=7x hx h~x h3#÷## ####.#..######5#########..................####....#####.##.#[.####.########........#...........####.........###.# #..#..###.......#.....@#....###......x h##......####........####.# ####.# ##.x hx.......# ##.x hk########.# #.......x h!####x hx hX.5x h&8x hx hx h####.#########.........5........####....#####.##.#[.####.########........#...........####.........###.# #..#.###........#...........#...x h: ###......##......####........####.# ####.#.......# ##.......# ##.########.# #.......x ha[# #..####....x hx h9X.5x h&9x hsx hx hf m............####....#####.##5#[.####.########........#...........####.........###.# x h p.#..####........x h :......#...x hЦ )###......##......####x h .....x h >...####.# x h ####.#.......# x h& ;##..#x h7 D...# ##.x hH ########x hY .......x hi ####x h \....############## #....x h x h1 .520x h x h y hM #####.##.#[.####.#######.......5#...........### #...........###.#  #...#..#....###.#y hM  #.###........#.....##.# #.##........##.# #.##......#.###.......####.##......#.......##### #........####.#  #.####.#.# #.# #.####.#y h8N .# #.# #.#....#.# ##.###### #.#.##.#.# #.......# #.#.##.#.# #..####.# #......#.# #..####.# #.############## #...y hbN .##.# #.##.##.##.#y hr .51=1y hh  #####.##.#[.####.###### ##y hߣ 7.#.... #........5........###.# #.........#..#....###.# #.###........#.....##.# #.##......#.##.#y h> y #.##......#.###.# ###.##......#.##### #.####.#y h d #.####.#.# #.# #.####.#.# #.# #.#....#y h n.# ##.######  #.#.##.#.# #.# #.#.##.#.# #..####.# y h p #......#.# #..####.#  #.###### #....##.#  #.# #.##.##.#y h% y h{ y h 9.59   gargoyley hC \5   white impy h &2y h y h z hL #####.##.#[.####. ##.......9#.... #.........###.# #........5#..#....###.# #.###........#.....##.#z h #.##......#.##.# #.##......#.###.# ###.##......#.##### #.####.#z hV #.####.#.# #.# #.####.#.# #.#z h #.#....#.# ##. #.#.##.#.# #z hA. #.#.##.#.# #..####. #......#.# #..####.z h #.###### #....##. #.# #.##.##.z hH,z hIi.9.5z h)&3z h$z hz h2 z h z h z h z hQ3 #####.##.#[.####. ##........#... #.......9.........###. #.........#..#....###. #.###....5...#.....##. #.##......#.##. #.##......#.###. ###.##......#. #.####.# #.####.#.# #.# #.####.#.# #.# #.#....#.# ##. #.#.##.#.# # #.#.##.#.# #..#### #......#.# h440m #..#### #.####### #....## #.# #.##.##{ h.9.524{ h{ h{ h........#.......... #.........### #.......9.#..#....### #.###........#.....## #.##....5.#........## #.##......#.###.....###.##......#.......### #........####.#  #.####@#.......# #.# #.####.#.......# #.# #.#....#.......# ##.### #.#.##.#.......# #..... #.#.##.#.......# #..### #......#.......# #.. #.############## #.... #.##.##.###.###### #.....[{ h40m.9 ***The white imp gestures at you.{ h4.9...59-==5 _The puff of frost hits you. You resist.{ hG..####..####...........95.#......#.###......###.##......#.......####..............####.# #.####.#.......# #...##.####.##.....#.####....############## #....#.#####.###### #..........##.######.#  The white imp shouts, "Scamper hence, thou dankish folly-fallen gudgeon!" ****The white imp gestures at you.{ hg .9....6--6 _The puff of frost hits you. You resist.{ h#  ##..#.... #.###........#..... #.##....5.#........ #.##..9...#.###.....###.##......#.......## #..............####.#  #.####.#.# #.# #.####.#.# #.# #.#..@.#.# ##.## #.#.##.#.# #.... #.#.##.#.# #..## #......#.# #.. #.############## #.... #.##.##.###.###### #.... #.....#.###### #.#.#.# ######.#.## #...9[9{ h$ ~;17H7=--7| hv( #.#..#.... #.###........#..... #.##......#. #.##......#.### ###.##..9...#. #.......####.# #.####.#.# #.# #.####.#.# #.# #.#.@..#.# ##. #.#.##.#.# # #.#.##.#.# #.. #......#.# #.. #.###### # #.# #.## ###.### ### #...  #.....# ##.######  #.#.#.# ######.#.## # | h-J--8| h] #.###........#.... #.#.. #.##......#.######.##..9...#... #..............####. #.####.#.# #. #.####.#.# #. #.#....#.# ##. #.#@##.#.# #.. #.#.##.#.# # #......#.# #.. #.############## #.. #.##.####.###### #.. #.....#.##### #.#.#.# ######.#.##  #.#.#<####.....###.##9| h6+ ......#...#####9...#..................########.# ####.#....####.#.#......##.#############Memories (4) #.#........####.#..... 8=30| hz  #.##......#.######.##..9...#... #..............#### #.####.#.# # #.####.#.# # #.#....#.# ## #.#.##.#.#  #.#.##.#.# # #.@....#.# # #.############## # #.#####.###### #. #.....#.#### #.#.#.# ######.#.##  #.#.#<####.....###.## #.#........####.#.... #....<###### ##.####| h ^1| h###.##..9...#... #..............### #.####.#.#  #.####.#.#  #.#....#.# #.#.##.#.#  #.#.##.#.# # #......#.# # #@############## # #.#####.###### # #.....#.### #.#.#.# ######.#. #.#.#<####.....###.# #.#........####.#... #....<###### ##.### ####### ###| hs92} h ..............#######.# ##...#} huM.###.....############## ###.######.....##.##} h.#.#.# ######.#.#.#.#<##.#....#####} h} h&3} h@} hY} h ####.# ...###.#....############# ###@#######.....###.##} h#.#.#.# ######.#.Memories (4) } h} hb.94} h} h} h" ...###....############# ###.######} h-#..@..###.###.#.# ######.#..#.#<####.....###.#.#....Memories (4) ###  } h9} hh} h&5} h} h} hP 4} hס } h ~ hSO#.####.#.# ##.#....#.# ##.#.##.#.# #.#.#.##.#.~ hS# #.#......#.# #.#.## #.~ hT^#.# #.~ h;T###.### ### #.#...@.# ~ h\T##.##.#.#.# ######.#.## ~ h~T#.#.#<####.....###.##.#........####.#.~ hT#....<###### ##.######## ### ~ hbZ~ hS[&6~ h.`~ hlb~ hrt#.#....#.# ##.#.#.##.#.# #..#.#.##.#.# #.#......#.# #.#.############## #.#.##.#~ htG###.###### #.#.....# ##.######.#.#@# ######.#.## ~ ht#.#.#<####.....###.####.#........####.#.....#....<###### ##.#####~ h ui####### ###~ h,u+~ hz~ h{~ h%{/60=~ h6{7~ h~~ h~ h+##.....#.#############.##.####.###### #..#.....##.######.#.#.# ######.#.## ~ h+u###.....###.####........####.#.....#....<###### ##.############ ### ~ hD2~ h*3&8~ h7~ h:a _There is a stone staircase leading up here. h~ hh1= h h% h h2 h h h h h hE3= h h h hm h h h< h h hf hB h|V4= h h h h h. hT h h& hR&5 h hX, h h: hr h hC hwE6= h h hY hI h h hq h h#7 h3= hb h, hk h, h h h  hj hu_ _You start resting. h062.2 (24.0) hZ8=3.2 (25 hB h" _HP restored. hC  h]C  hC  h@F , hJ X h)K  hVK  hK  hM  hM 3= hQN  hO  hO  hbP  hQ  hQ  h1R  hTS  hyS  hS  hU  h=U  hU  hW B hY  hY  h3Z  hm[  h[  h\  h] , h]  h^  h4_  h_  h)a , ha  hb  hb  h)c  h;d  h`d  hd  h*g , hg  hi  hAi  hi  hk  hPk  hk  h^m , hm  h3o  hqo  ho  hTq  h}q  hq  hCs  hgs  hs  ht , h~u  h%w , hw  h y , hy  hz  h{  h{  h} , h~  h.  hW  h  h , hv  h  h  h!  h\  h  h  h  hՆ  h  h؈ , hQ  h4  h[  h  h* , h  h^  ht  h  h  h  h  h  h  h  h , h9  h , h(  h , h  h , h  hĔ , hP  hΖ , hh  ha , h  h , h  hŚ  h  h  h  h  h-  h  h  h!  hJ  hj  h  h\ , h#  h , h  h- , h  h  hާ  h  h  h  he  h  hث  hA  h  h  h%  hb , h  h  h  h.  h , h6  hյ  h  hf  hҸ , h  h , h  hD , h  h , h  h0  ha  h  hS , h  h , h  h  h8  hD  h  h  h  h , hT  ho , h  h , h  h , hg  h , h  h  h  hq  h  h  h  h@  hv  h(  h  h  hk  h  h2  h  ha  h  h3  h%  hP  h  h7  h[  h  hp  h  h7  h  h  h  h  h  h  h , hK B h , h_  h  h  h%  h  h , h]  h , h+  h  h  h!  h  h  h:  h  h  h  h B h  h%  hf  hk , h  h h 662.2 (99 _You start waiting. hI 03.2 (100.0) h  h # _Done waiting. h' 4 h  h  hl  h , ha  h5 , h|  h  hr , h  hs  h`  h  h  h  h=  hM3  h0:  #.......### #.####.#.......#  #.####.#.......#  #.#.5..#.......# # h:  #.#.##.#.......#  #.#.##.#.......# # #......#.......#  #.######## # #@#7.2 (4.0) ###.### ### # #.....# ##. hS; G #.#.#.# ######.#.###.#.#<####.....###.##.#........####.#... 5   white imp (wandering) #....<###### ##.### ####### ###  h<  hA  h*D ` _A white imp is nearby! hR##.##..9...#...........####### .5.##.##.#.....#.......############# h #.#  ##.## ### .....# ##.##.#.#.# ######.#.# hΆ#.#.#<####.....###.##........####.#.......<###### ##.### h/########## hs hV.5 h͎28.2 (1 _ h֒ h h  #.##......#.######.##..9...#......#........#####.####.#.# ##.####.#.# #.#....#.# ##.#5##.#.# #.#.#.##.#.# #.#.@....#.......# #. h [#.############## #. #.#  #.###.### # #.#.....# ##.###.#.#.# ######.#.## #.#.#<####.....###.###.#........####.#....#....<###### ##.#### h  h ?5. hf &9 hz  h  hQ #.##......#..... #.##......#.######.##..9...#.......#........####.#.####.#.# #.#.####.#.# #.#.#.5..#.# ##.#.##.#.# #.#.#@##.#.# #.#......#.......# #.#.############## #. #.#  #.####.### # #..#.....# ##.######.#.#.# ######.#.###.#.#<####.....###.### hR3#.#........####.#..... hS h[.70 h] h1_ hsM#........#... ....#.#####.##..9...#............## h}s####.####.# .5.## hs{#.#.##.##......#....... h t+#.############## #..#.##.#5   white imp (wandering) h]v hf|P.5 hu}&1 h h h#.........#..#....##.#..##.##......#..... #.##......#.######.##..9...#.......##........####.##.####.#.# #.##.####.#.# #.##.#.@.5#.# ##.##.#.##.#.# #.#.#.##.#.# #..##......#.......# #..##.############## #... #.#  #.#####.### # #...#.....# ##.#######.#.#.# ######.#.##  h h*;5. h&2 h h h$#.#..#....##.###........#.....##.##......#.##.##......#.###.###.##......#.##.......####.# #.####.#.# #.# #.####5#.# #.# #.#..@.#.# ##.##.#.##.#.# #.#.#.##.#.# #..##......#.# #..##.###### #.#.# #.##.###.### ### #.#.....# ##.######.#.#.#.# ######.#.## #. hf h>5. hK&3 hw h h-S#........##.........#..#....###.###..#.....##.##......#........## #.##......#.###......###.##......#.......####........####.# #.####5#.# #.# #.####@#.# #.# #.#....#. h}.# ##.####.#.##.#.# #.....#.#.##.#.# #..##......#.......# #..####.############## #....# #.#  #.##.####.### # #....#.....# ##.######.# h-0 h6>5. h6&4 h; h= hW $##...............#.##........#..#........## #.##......#.###......###.##......#.......####......5.......####### #.# #... h!X #.####.#...#.##.....#.......# #..############### #... #.#  #.##.###.## ### #..... hZ  ha ?5. hxa &5 hf  hSh  h,###.##.#[.####.######........#...#.................###.#.........#..#....###.#.##..#.....##.#.##......#........## #.##......#.###.......###.##..5...#.......#####......@.......####.# #.####.#.......# #.# #.####.#.......# #.# #.#....#.......# ##.#####.#.##.#.......# #......#.#.##.#.......# #..##......#.......# #..####.############## #....# #.#  #.##.## h. hJ6?5. h6&6 h= h9? h[I #............####.####.##.#[.####.#######........#...##...........###.##.........#..#....###.##.##..#.....##.##.##......#........##.# #.##...5..#.###.......###.###.......######........####.# #.####.#.# #.# #.####.#.# #.# #.#....#.# ##.######.#.##.#.# #.......#.#.##.#.# #..####.#......#.......# #..####.#.############## #....##. hH h?5. h"&7 h hx hb K####.#########.... #............####..#####.##.#[.####.#######..#...##...........###.# #.........#..#....###.# #.###........#.....##.# #.##....5.#........##.#  #.##...@..#.###.......# ###.###.......######........####.# #.####.#. hLc # #.# #.####.#.# #.##.#....#.# ##.#######.#.##.#.# #.......# hmc j#.#.##.#.# #..####.# hc W#......#.......# #..####.# hu 55  The white imp shouts, "Quit, thou grime-gilt weevil-witted dewberry!" hu V====8Freeze h|  h~ V _The white imp barely misses you. h h>99   gargoyle5   white imp hb=---9.6 (1.4 h h _You barely miss the white imp. The white imp misses you. h #............#########.##9#[.####.#######........#........... #...###. #...#..#....###.# #.###........#.....##.# #.##....5.#........##.# #.##......#.###.......####.##..@...#.......##### #........####.#  #.####.#.# #.# #.####.#.# #.# #.#....#.# ##.##### #.#.##.#.# #....... #.#.##.#.# #..####. #......# h-.# #..####. #.############## #....##. hX h *The white imp gestures at you. hH- h64.9. hK7}4--=--80 h}7<0Freeze h@ hC= _The puff of frost hits you. You resist. h#####.##.#[.####.#####.......9#........... #.........###. #...#..#....###. #.###........#.....##. #.##....5.#........##. #.##......#.###.......###.##......#.......### #.... hwq....####.#  #.####.#.# #.# #.####.#.# #.# #.#....#.# ##.#### #.#.##.#.# #...... #.#.##.#.# #..#### h #......#.# #..#### #.############## #....## #.##.##.## hh h h%k.9.5 ht&/--1 h- hu/ h........#.......... #.......9.### #.........#..#....### #.###........#.....## #.##........## #.##...5..#.###.....###.##......#.......### #........####.#  #.####@#.......# #.# #.####.#.......# #.# #.#....#.......# ##.### #.#.##.#.......# #..... #.#.##.#.......# #..### #......#.......# #.. #.############## #.... #.##.##.###.###### #..... hV h hAk.9.5 h^5----2 hؑ h~ h~ ..###9..#..####..............#.....#.###......###.##..5...#.......####..............####.# #.####.#.......# #...##.####.##.....#.####.... hA ############## #....#.#####.###### #..........##.######.# h  hٍ **The white imp gestures at you. h  hY ;.9.. h 73==3 h  h = _The puff of frost hits you. You resist. hhU hU h [ h\ htD  ##..#.... #.###.9......#..... #.##......#........ #.##......#.###.....###.##..5...#.......## #..............####.#  #.####.#.# #.# hrE  #.####.#.# #.# #.#..@.#.# ##.## #.#.##.#.# #.... #.#.##.#.# #..## #......#.# #.. #.############## #.... #.##.##.###.###### #.... #.....#.###### #.#.#.# ######.#.## #. hG  hG  h1N j.9.5 hN /--4 hxS  hWU  h;b #.#..#.... #.###........#..... #.##..9...#. #.##......#.### ###.##......#. #......5.####.# #.####.#.# #.# #.####.#.# #.# h #.#.@..#.# ##. #.#.##.#.# # #.#.##.#.# #.. #......#.# #.. #.###### # h: #.# #.## ###.### ### #...  h?B #.....# ##.######  #.#.#.# ######.#.## #  h h?W4--5 h ht h> #.#..#.... #.###.# #.##..9...# #.##......#.### ###.##......#. #......5.####. #.####.#.# #. #.####.#.# #. hE2 #.#@...#.# ##. #.#.##.#.# # #.#.##.#.# #.. #......#.# #.. #.#### # #.# #.# hu ###.### ### #.. #.....# h ##. #.#.#.# ######.#.## h h"v55   white imp h#&6 hN' h) hB,###........9...#.......#.#####.........5.......########.# ####5#....###.#.#.#.....##############.##.####.###### #.......##.######.#.# ######.#.##<####.....###.### h0D hxI^.5 hI&7 hN hP hA f ..9...#.......#.#####.........5.......########.# ####.#..5.####.#.#......##.##############.##.####.###### #.. hX u#.#........####.#.....  hU  h 5.5   white imp h .58 h  h  h 5 ....#.#####.........5.......########.# ###.5.##.#.##.#.#.##.##..@...# h #############.##.####.###### #.......##.#####5   white imp#....<###### ##.##### h  ha \.5 hK &9 h  hf  hf h͏ hϓ hr h$1 h1 h7 h9 h<8 #.##......#.### ###.##......# #......5.#### #.####.#.# # #.####.#.# # #.#....#.# ## #.#5##.#.# # #.#.##.#.# # h8 #.@....#.# # #.####### # #.# #. ###.### h8+ ### # #.....# ##. #.#.#.# ######.#.## #.#.#<####.....###. #.#..####.# h 9 #....<###### ##. h: h@\.5 hA890Freeze hF hH h }###.##......#... #......5.......### #.####.#.#  #.####.#.#  #.#....#.# #.#.##.#.#  hp  #.#5##.#.# # #......#.# # #@############## # #.#####.###### # #.....#.### h > #.#.#.# ######.#. #.#.#<####.....###.# #.#........####.#... #....<###### ##.### #######  h -### h  h *The white imp gestures at you. h&w  h| 9.9   gargoyle5   white imp h} 0-==1Freeze h  hT   The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist. h,=......5.......#######.# ##.9.#.##5#.....############## ###.######.....##.## h-r.#.#.# ######.#.#.#.#<####.....###.#.#........####.#......<###### ##.######### ###  h/, h5j.9.5 h5/--2 h: h]< hI] ####.# ...#9##.#5...############# ###@#######.....###.###.#.#.# ######.#.#.#.#<####.....###..#........####.#... h h** _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. hWk,.. hki57--==3 ho hjr  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist. hy...#9##.5...############# ###.#######..@..###.###.#.# ######.#..#.#<####.....###.#.#........####.#...#....<###### ##.######### ###  hB hͅ*** _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. h 2... h @-4 hS hX  The white imp gestures at you.  h_The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  h The white imp gestures at you. _The puff of frost hits you. You resist. hDg ...#9##.5...############# ###.######.....##.###.#@#.# ######.#.#.#.#<####.....###.#.#........####.#......<###### ##.#########  hg e### h(i  hii  ho M959   gargoyle h.p /--5 ht  hw  h |9##.9...5#############.# ###.#######.....###.## hE #.#.#.# ######.#.<####.....###........####.#......<###### ##.######### ###  h  h?  hO b.95 h A--6 h$  h&  hu.....9#############5# ###.######.....##.###.#.# ######.#.<####.....###........####.#...#....<###### ##.########## ###  hp h`  h^.95 hM&7 h- hA hS....#############9# ###5######.....###.###.#.# ######.#.#.#.#<####.....###.#.#........####.#...#..@.<###### ##.### h###### ###  hs hG hr^.95 h.88 h h/ hm 9#......#.# #.#.## #.#.# #.###9### ### #.#..5..# ##.# h4n c#.#.#.# ######.#.## #.#.#<####.....###.##.#.####.#.#...@<###### ##.## ###  ho  hp  h^v .959 hz  h|  hlw h #......#.# #.#.# #.#.# #.####.### ### #.#..9..# ##.##.#5#.# ######.#.## #.#.#<####.....###.##.#.####.#. hw #....@###### ##.## ###  hx  hdy  h5 M.959   gargoyle h (700 h<  hi  _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist.  The white imp gestures at you. _The puff of frost hits you. You resist. _There is a stone staircase leading up here. h>3J hW5 h< h< h8A hB hiC hHc.95 hLF91Freeze _ h8N h23 ......§).#~....♣.~#.###<# ..######.#~.......'.##))# ..######.#~.......'.#..## .........#~.♣....~#...######## ..######.#~......~#.#........# ..# ###.#~~~~~~~~#.#........# ..# ##...##########.#........# .## #..### ##.###.>......# 5 ## #.## ##@.# #........# # #.# ####..####........# ### #.# ####................<# ))# #.###....##.####.######### #)# #.#...#####.# #.# #.###.#.### #.# #.# #...#...# ##[4 h3u0m#.####.# ###....## #....#...#  #...## #......###  You climb upwards. h`3.1 (2.5Freeze hh _Level annotation: Grinder _There is a stone staircase leading down here. h  h Level 5 of the Dungeon <<<>>>>(Press ? for help)#...# ##..^####.################.÷#.##########...........###~~~~~~~~#.)##)##....######.....#########~......~#.###.##.#### #...........§).#~....♣.~#.###<###.##.......######.#~.......'.##))###..########.......######.#~.......'.#..####.........................#~.♣....~#...############.........).........######.#~......~#.#........##..............5.......# ###.#~~~~~~~~#.#........##.>....####.####.......# ##...##########.#........##..)#..####.# ##.....## #..### ##.###.>......##.......##..# ##...## #.####@.# #........##.......#..## ##.## #.# ####..####........##...##)...###.)### #.# ####................<##...##).#..##### ##[ hd 35m)))# #.###....##.####.##########...##.)##.....# ###)# #.#...#####.# #.#######..######.### #.###.#.### #.# #.##..# #...# #...#...# ###.####.##.## ###.## ###....## #....#...###.##..# #...## #......####..###.### ##...# #.....####..##.÷.###....# #....###...####........# ###### h$^>@ he h h.......§).#~....♣.~#.###<#Gobosan the Chiller ..######.#~.......'.##))#Revenant ..######.#~.......'.#..##Health: 59/68 ====================---- .........#~.♣....~#...######## hoMagic: 13/13 ======================== ..######.#~......~#.#........#AC: 2Str: 12 ..# ###.#~~~~~~~~#.#........#EV: 11Int: 16  hĮ..# ##...##########.#........#SH: 0Dex: 9 .## #..### ##.###.>......#XL:  8 Next: 39% Place: Dungeon:5 ## #.####@.# #........# h)Noise: ---------  Time: 6703.1 (0.0) # #.# ####..####........# h5c) +2 mace (protect) ### #.# ####................<#Cast: Freeze ))# #.###....##.####.######### hXMemories (4) #)# #.#...#####.# #.#  h}?#.###.#.### #.# #.# #...#...# ###.####.# ###....## #....#...# hѯ#...## #......###The white imp gestures at you. _The puff of frost hits you. You resist. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Grinder _There is a stone staircase leading down here. hU hm h h h% _ h1, hM60= h h" h h,n hs h h hK hV1= h+ h h8 hQ hZ h% h., hi h h h0&2 h hB####~......~#.###.# §).#~....♣.~#.###<# ##.#~.......'.##))# ##.#~.......'.#..## .#~.♣....~#...######## ##.#~......~#.#........# ##.#~~~~~~~~#.#........#  h..##########.#........# .### ##.###.@......# 11.1 (8# ##>.# #........#  ####..####........# # ####................<# ##....##.####.######### h..#####.# #.#### #.# #.#  h..# ###.##### .## #....#...# h h[ hXc _There is a stone staircase leading down here. h  hZ  h3  ha  h 22.1 (1 _ h9  h  ............ .# #####.#.##.# .##.#.##.# .##.#..#.# .# #.##.#.# .# #......# .# ###...## ######>###### #...#6 #....@.!..... #...# ....####.(####.####...##  h? . .....#.......... ..##..........). ..# #.......... ... .####...## #.###...#  h o.##...# #9..# h  h5  hW+9 (1.8 h|e hjE _Level annotation: Grinderdown here. _There is a stone staircase leading down here. _You climb downwards.  Found a coppery potion and 9 stones. Found a stone staircase leading down. _ hk#up h4 hE hB  h3= _ h| h, h h, h h) hsV4= hW h\, h] h, h"! h#<5 h$ h& h& h' h * h=* h)+ h,b6= hC- h., hC/ h\0, hC1 h2 h2V7= h73 h4, h/5 h6, h#7 h9 h9 h; h= h=L8= h? hB1 _HP restored. h[KJ...# #####.#.##.##.# #.#.##.# #.# #.#..#.# #.# #.##.#.# #.# #......# #.# ###...## ######>##...#  h L#....<@!.....# #...# ....####.(####.####...#. ......#.#...##....).#...# #..O... .####...#O   ogre (asleep)###.##  hU030.9 (18.0) hvU,1.9 (19 h[ hdx _An ogre comes into view. It is wielding a +0 giant club. h`  ..#  #.#   #.#   #.#   #.#   #.#   ######>####### #...#  #....<@!.....# #...#  ....####.(####.# . ..... #...##..) #...# #.. .O... .# ###.## #...#  .# #...#  #9..#  hF| * ..#  #.#   #.#   #.#   #.#   #.#   h|  ######>####### #...#  #....<@!.....# #...#  ....####.(####.# . ..... #...##..) h|   h| q#...# #.. .O... .# ###.##  .#  he} ? #9..# h+ 4 hg  h \ _An ogre is nearby! h' ..# #####.#.##.####.# #.#.##.# #.# #.#..#.# #.# #.##.#.# #.# #......# #.# ###...## ######>####### #...# #....<.!.....# #...# ....####.@####.####...####. #........#............ ....#...##..........)..# #...# #..... .O... .####...########.## #...#  #.# #...# o   orc priest (asleep)#[44 h mo# #9..###÷## h ooAn orc priest comes into view. It is wielding a +0 dagger. h  hN  h\P 12.0) hW  hZ _The orc priest miscasts a cantrip. _You see here 9 stones. h""#.# #.#.##.# #.# #.#..#.# ##.# #.##.#.# ##.# #......# ##.# ###...## ######>####### #...# #....<.!.....# #...# ....####.(####.####...#####. #.....@..#............ ....#...##..........) hw#..# #...# #...#. ..O... .####...##### #####.## #...#  #.# #...# ##o# #9..# ##o ##÷## # o   orc (wandering)####.###### h. h0 h9O.oO. h:&3 hB h:Eq _An orc comes into view. It is wielding a +0 club. h M#.# #.#.##.# #.#.# #.#..#.# #.#.# #.##.#.# #.#.# #......# ##.# ###...## ######>####### #...# #....<.!.....# #...# ....####.(####.####...#. #.#.#.....#...##. h7 I)...# #.O.# ##.#.. ...... .####...#####.#####.## #...# #.#o# #...# #.#.# #9..# #.#o ##÷## ######.# hP  h >O... h B=4 hA  h  h|#.##.#.##.# #. Gobosan the Chiller#.##.#..#.# #. Revenant#.##.##.#.# #. Health: 68/68 ======================== hH#.##......# ## Magic: 10/13 ==================------#.####...##AC: 2Str: 12 h######>####### #...#EV: 11Int: 16 h&#....<.!.....# #...#SH: 0Dex: 9 hN....####.(####.####...###### XL:  8 Next: 39% Place: Dungeon:6 h). #......@.#............#. Noise: ---------  Time: 6734.9 (0.0) h....#..O##..........)..... c) +2 mace (protect)..# #...# ##............#. Cast: Freeze. ...... .####...#####. Memories (4) #####.## h#...# #.#o##...# #. O   ogre#.# h#9..# #.#o##÷## ######.#######  h4_An orc comes into view. It is wielding a +0 club.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h;####.O@.#.##...##.  hI==5.9 (1FreezeRamparts  h"######## h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate   hVThe walls around you are covered in ice. _ freezes the ogre! h #.##.#.##.# #. Gobosan the Chiller#.##.#..#.# #. Revenant#.##.##.#.# #. Health: 68/68 ========================#.##......# ## Magic: 9/13================--------#.####...##AC: 2Str: 12######>####### #...#EV: 11Int: 16#....<.!.....# #...#SH: 0Dex: 9 h ....####.(####.####...###### XL:  8 Next: 39% Place: Dungeon:6. #.....O@.#............#. Noise: ==-------  Time: 6735.9 (0.0)....#...##..........)..... c) +2 mace (protect)..# #...# ##............#. Cast: Freeze h 2. ...... .####...#####. Memories (4) Ramparts #####.###...# #.#o##...# #. O   ogre#.##9..# #.#o h ##÷## ######.#######You freeze the ogre!   hB The ogre is severely wounded.You hit the ogre but do no damage.Your weapon exudes an aura of protection.  The ogre is severely wounded. hd CThe wall freezes the ogre but does no damage. h| Z 9 -6.9 (1 hB w###### h z  The ogre is severely wounded.You hit the ogre but do no damage. h Your weapon exudes an aura of protection.  The ogre is severely wounded.   h zThe wall freezes the ogre but does no damage. _The ogre closely misses you. h- #.# #.#.##.# #. Gobosan the Chiller #.# #.#..#.# #. Revenant #.# #.##.#.# #. Health: 68/68 ======================== #.# #......# ## Magic: 8/13==============---------- #.# ###...##  AC:  9  Str: 12 ######>####### #...#  EV: 11 hInt: 16 #....<.!.....# #...#  SH: 0Dex: 9 ....####.(#[40m###.####...###### XL:  8 Next: 39% Place: Dungeon:6  h. #.....O@.#............#. Noise: =--------  Time: 6736.9 (0.0) ....#...##..........)..... c) +2 mace (protect) ..# #...# ##............#. Cast: Freeze . ...... .####...#####. Memories (4) Ramparts  h/ #####.## #...# #. #o# #...# #. O   ogre #.# #9..# #. hk: #o ##÷## ## ####.####### hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit)   huYou freeze the ogre!  The ogre is almost dead.You hit the ogre. h" h1) #.#   #.#   #.#   #.#   #.#   ######> #...#  #....<.! #...#  ....####.(## . #.....)@.# ....#.o.##..........)  h)R..# #...# ##..... . ...... .#### #####.## #...#  #o# #...# o   orc priest #.# #9..#  #o ##÷##  h_-4-487.9 (1Freeze h3g###### h5  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit)  You freeze the ogre!  The ogre is almost dead.You hit the ogre. _You kill the ogre! h h ###o)@.#..## h .-8 h1######## h hS  h ##.o@.####  hN Q-9Freeze h r### hs 6 _The wall freezes the orc priest! h #.# #.#.##.# #. Gobosan the Chiller  h4#.# #.#..#.# #. Revenant #.# #.##.#.# #. Health: 68/68 ======================== #.# #......# ## Magic: 7/14============------------ #.# ###...##  AC:  9  Str: 12  hj######>####### #...#  EV: 11Int: 16 #....<.!.....# #...#  SH: 0Dex: 9 ....####.(####.####...###### XL:  8 Next: 48% Place: Dungeon:6 hI . #.....o@.#............#. Noise: ---------  Time: 6739.9 (0.0) ....#...##..........)..... c) +2 mace (protect) ..# #...# ##............#. Cast: Freeze h . ...... .####...#####. Memories (4) Ramparts  #####.## #...# #. #o# #...# #. o   orc priest #.# #9..# #. #o ##÷## ## ####.#######Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (heavily wounded, 100% to hit)   hCZYou freeze the orc priest.  The orc priest is almost dead. ho-You hit the orc priest. h("  h{#.#   #.#   #.#   #.#    h·?#.#    h2######> #...#  #....<.! #...#  h  ....####.(####  hE. #.....)@.#  hi....#...##..........)  h..# #...# ##..... . ...... .#### #####.## #...#   hҸ#o# #...#   #.# #9..#  h@  #o ##÷##     hyp51=40.9 (1Freeze h####### h-  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (heavily wounded, 100% to hit)  You freeze the orc priest.  The orc priest is almost dead. hvYou hit the orc priest. _You kill the orc priest! h@ 4 hSB  h7E  hE N8= hJ  h,K , hlN  hQ , hS  h] ####.)@.#-.##...##. hf e 3.9 (3 _You start resting. h=g q 2 -4.9 (4 hnn  hGq 4 _The frozen ramparts melt away. hy64 hK7 h;P= h@ h'A hUA hC hIJ, h_K h Ne9== hO hQ, haS hU, hW hZ, h\ h_Q== h` hd, he hh, hj hxn, hp h?si10/14== h u hw, hMy h|, hI~ h, hM hQ== h h, h h., ho h֘b1= h h, hH h, h hĨ, h5 heP= h2 h, h h, h h h_F2== h  h, h` hP, hN h, h h hX;== h h<, h^ h#, h h.c3== h h, h h, h h, h h*Q== h h , h h, hV hQ_ _You start resting. h083.9 (39.0) hj[4==4.9 (40 h hV% _Magic restored. h 4 hu! h*B h* h"+ h, h0, hz2 h\9 h9;== h: hA>, h @ hKC, hD hgH, hI hoM, h%O heR, h;T hV, hX h \, h] h`, hb hwe, hf hi hi h`k hn, h p hYs, ht hw, hy h |, h2~ h, h h h, h h֝B hq, h hߦ, h hqB hA, hW h, h h, h( h, h h, h h h8 h h, hU h# hU h h h h h-, h0B h h, h h, h h, h h, h h, h h , hy  h, h h, h h, h hu, h" h%, h' hq+, hO- h1, h2 h5, h'7 h:, h< h&?, h@ h7D, hE hFI hI hK hdN hN h,P hS, hHU hX, hvZ h_\ h\ h]^ hb, hc hf, hh hXj, hm hup, hs hw, h/y h| hK| h} h, h h؈B h, h$ h, h hٙ, h hʝ, ho h, h h, ht h(, h h h h h` h hŹ h, h h, h h, h h, h hE, h h` h h h, h  h, h h*, h h, h hV, h h@, h h, h ha, h h, h hX, hV h, hx h#, hF% hN), h* h., h/ h8h 883.9 (99 _You start waiting. hV904.9 (100.0) h@ hB# _Done waiting. hN4 h  h h #.# #.#.##.# # #.# #.#..#.# # #.# #.##.#.# # #.# #......#  #.# ###...## ######>####### #...# hCJ #....<.!.....# #...# ....####.(####.####... . #.....@..#.# ....#...##.) ..# #...# ##.# . ...... .####...##### #####.## #...# # hk #.# #...# # o   orc (wandering) #o# h! #9..# # #. ##÷##  ####. hM,0.0) h]Bo. hv+5.9 (1 h h  Things that are here: _a +0 dagger; a +0 giant club; an ogre corpse h7G #.# #.#..#.#  #.# #.##.#.#  #.# #......#  #.# ###...## ######>####### #... #....<.!.....# #...#....####.(####.####...#### . #.....)..#............ ....#..@##.)... ..# #...# ##........ . ....... .####...### ######.## #...#   h8B#o# #...# #.# #9..#  #.# ##÷# #.# ####.#### #......... h> hy@F  The orc shouts! You hear a shout! hJAo.o   orc warrior (wandering)o   orco hnK0===6 h6S hO`} _An orc warrior comes into view. It is wielding a +0 hand axe. h'#....##...#######>####### #...# ....<.!.........####.(####.####...#### #.....)..#............ ....#...##..)# #..@# ##..............####...###########o###### #...#  #.# 9#÷#o####.#####..........#####.##.#[.## h+ hn, h?- h];| o.oo.o 2 orcsoThe orc warrior shouts!-7Freeze hG hKq _An orc comes into view. It is wielding a +0 mace. h}! , hk+ vo.o. h+ V--9.3 (1.4 h5  hw7   h7 |_You closely miss the orc. The orc barely misses you. hHa  You hit the orc.  Your weapon exudes an aura of protection.  The orc is severely wounded. hhSoo. hij 9 -90.7 h_r hwy _The orc hits you but does no damage. The orc completely misses you. hW 5  You hit the orc. h6" h" hL,o.o.   orc h:>2.1 hB<G _You kill the orc! h!#.##.##.#.#Gobosan the Chiller#.##......#Revenant#.# h-###...##Health: 68/68 ========================######>####### #...#Magic: 11/14 ==================------#....<.!.....# #...#AC:  9  Str: 12....####.(####.####...#### EV: 11 hUXInt: 16. #.....)..#............ SH: 0Dex: 9....#...##..........)... XL:  8 Next: 51% Place: Dungeon:6..# #..@# ##............ Noise: =--------  Time: 6892.1 (0.0) h}.......o.....####...#### c) +2 mace (protect)#######.###### #...#Cast: Freeze#o# h|#...#Memories (4) #.##9..# hg#.###÷## ho   orc warrior#.# ####.##### o   orc#.# #......... h#####.##.#[.##Casting: Freeze (safe; 1% risk of failure)   h6 Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h^The walls around you are covered in ice.  You closely miss the orc warrior. The wall freezes the orc warrior. h"..##...o...##o##.  hb#n=3.1 (1Ramparts  h*###o## hM./onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the orc warrior. The wall freezes the orc warrior. _The orc warrior barely misses you. The wall freezes the orc. h'  #.# #.##.#.#  Gobosan the Chiller #.# #......#  Revenant #.# ###...##  Health: 68/68 ======================== ######>####### #...#  Magic: 10/14 =================------- #....<.!.....# #...#  AC:  9  Str: 12 ....####.(####.####...#### EV: 11Int: 16 . #.....)..#............ SH: 0Dex: 9 ....#...##..........)... XL:  8 Next: 51% Place: Dungeon:6 ..# #..@# ##............ Noise: ==-------  Time: 6893.1 (0.0) .......o.....####...#### c) +2 mace (protect) #######o###### #...#  Cast: Freeze #.# #...#  h3 [m Memories (4) Ramparts  #.# #9..#  #.# ##÷##  o   orc warrior #.# ####.##### o   orc #.# #......... #####.##.#[.##The orc warrior is heavily wounded.You hit the orc warrior but do no damage.The orc warrior is heavily wounded.The wall freezes the orc warrior.  The orc warrior hits you with a +0 hand axe.  The wall freezes the orc. #.#   #.#   #.#   ######>####### #...#  #....<.!.....# #...#  ....####.(## . #.....) ....#.) ..# #..@#  .......o...[4 h)5 0m..# #######)###### #...#  #.# #...#  #.#  #.# ##÷##   #.#  #.#  [4---4.1 (1####)##  You hit the orc warrior but do no damage.The orc warrior is heavily wounded.  The wall freezes the orc warrior.orc warrior hits you with a +0 hand axe.wall freezes the orc. _You kill the orc! hȒ#.##.##.#.#Gobosan the Chiller#.##......#Revenant#.####...##Health: 64/68 ======================-- he ######>####### #...#Magic: 9/14===============---------#....<.!.....# #...#AC:  9  Str: 12 h%....####.(####.####...#### EV: 11Int: 16. #.....)..#............ SH: 0Dex: 9....#...##..........)... XL:  8 Next: 51% Place: Dungeon:6..# #..@# ##............ Noise: =--------  Time: 6894.1 (0.0) hQ.......o.....####...#### c) +2 mace (protect)#######)###### #...#Cast: Freeze#.# h#...#Memories (4) Ramparts #.##9..##.# hԔ##÷##o   orc warrior#.# ####.##### h$'#.# #.........#####.##.#[.##(severely wounded, 100% to hit)  You freeze the orc warrior!   h\sThe orc warrior is almost dead.You barely miss the orc warrior. hThe orc warrior is almost dead.The wall freezes the orc warrior but does no damage. h*335.1 (1 h###)## hc  You freeze the orc warrior!  The orc warrior is almost dead.You barely miss the orc warrior.The orc warrior is almost dead.  The wall freezes the orc warrior but does no damage. _The orc warrior hits you with a +0 hand axe. h4 #.# #.##.#.#  Gobosan the Chiller #.# #......#  Revenant #.# ###...##  Health: 63/68 ======================-- ######>####### #...#  Magic: 8/14=============----------- #....<.!.....# #...#  AC:  9  Str: 12 ....####.(####.####...#### EV: 11Int: 16 . #.....)..#............ SH: 0 hDex: 9 ....#...##..........)... XL:  8 Next: 51% Place: Dungeon:6 ..# #..@# ##............ Noise: =--------  Time: 6895.1 (0.0) .......o.....####...#### c) +2 mace (protect) #######)###### #...#  Cast: Freeze #.# #...#  Memories (4) Ramparts  #.# #9..#  #.# ##÷##  o   orc warrior #.# ####.##### #.# #......... #####.##.#[.##Confirm with . or Enter, or press ? or * to list all spells. h/Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almost h.Jdead, 100% to hit)  You freeze the orc warrior! h #.#   #.#   #.#   ######>####### #...#  #....<.!.....# #...#  ....####.(## . #.....) ....#...#) ..# #..@#  .......).....# #######)###### #...#  #.# #...#  #.#  #.# ##÷##  #.#   # h[39;49m.#   [  hPFrost Mage4/6966.1 (1FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 100% to hit)  You freeze the orc warrior! _You kill the orc warrior! ho####)## h׿ hj _Your Ice Magic skill increases to level 8! h:\  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h( }### hQ)  h_3 ##)## h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hX4 h+Z hb, h7g hkk h@l95 2  hn hse9== hu hy, h| h..##-...)...##)##. h*g 900.1 (4 _You start resting. hP-1.1 (5 ht h4 _The frozen ramparts melt away. h'4 h+ h"3R6 h6Q== h: h> h6? hSA hqE hEL7= hG hK h:LS10/14== hM h####### #...# #....<.@.....# #...# ....####..####. #.....)..#............ h....#...##..........).....# #...# ##...................).....####...#### h#######)###### #...# #...# hZ#.# #9..# hs240.1 (5.0) h+1.1 (6 h h3T _F - a coppery potion h̸ 4 h]  hϿ  hd B h  h  h5  h  hK >  Things that are here:  a +0 dagger; a +0 giant club; an ogre skeleton _ h  h  hu , h  h~  h , h?  h5  Things that are here:  a +0 dagger; a +0 giant club; an ogre skeleton h h _ h h h  h^  h  h hh, h hj hB h  h8$, h-% h' h) h) h* h), h. h. h1 h4 hv7, h,9 h; h@=, h> h@ hA, hA hB hcD hD hIE hZI, hI h[OM _You now have 322 gold pieces (gained 8). hP hP h Q hR hS, hS h@U hV, hKW hWX h3Y hiY hY hy\ h^, h^ h` h>b, hb hd hf, hg hh hi, hj hk hJm, hzn hp hq hr h5r h4t hu hu hmv hvw hy hMy hOz hX| hX} h}, h| h, h- hq h, h h h,, h h h(, h he h9, h h hj, h h hK, h h5 hؚ, h( h2 h[B hן h# h h h h, h h hΨB h hV, h h h̭, h hЮ hi, h hO h*, h h h , hQ h- hL, h h h h3 h h h¾, hM h hg, h hd h, h h h, h h hB h h, h7 h^ h, hO hr h h  hu h9 h, h hb h h hB h h, h( h  h h h$ h hl, h h; h. h\ h h hp h h4 h h  h8 h h~ h6, h hT h& hM h h h, hx h h h h h h, hJ h3 h, h h h` h h hu  h , h  h? h, h h h6, h^ h h& hV h~ h! h# h$ h% hw' h1*, h|+ hO. h0, h2 h5 h7, h[9 h<, h= h5 _j - 2 scrolls labelled PEOTIO JOZXAFI (gained 1) h 4 hH h h7 hw h9  h{ h, h h h|, h_ ha  h", hr# h' h) h4* h>+ hK1 h2, hv4 h9 h'= hx= h> hB hE, hF hJ h|M hM hXO hS hU, hOW hn[ h], hv_ hf h{i hi h:k hr  Things that are here:  a +0 mace; a +0 chain mail; an orc corpse h`u h v _ hUx hk{ h~, h h, h, h h h, h h  hp h h h hϞ, h h h hݧ h h* h, h ht h4, hp hp h, h7 h h, h h. hR, h h hb, h h h, h/ h4 hn h h h) h., h h h, h; h h, ho h h h h h hm, h h h , h h; hJ, h2 hr h<, h h h}, h! h>\####### ......## ..... .... ... ... #.# .. #.# .####..# #.# ..@###.# #.#  ##.)..# #.#  ##.####### #.#   h*#........####.#### ######..###.## ####### ..............#.#####.##  ......# #####.#.##.####>##......  #####.##.#.##.# #.##.##.## #.##.#..#.# #.##.....#  hz37060.1 (119.0) h-1.1 (120 h  hn _o - 46 stones (gained 2); G - an orange potion h54 h hx h hS h, h` h h h h, h h h! hw h h h, h^ ha hF, hD h h9, h0 h h", h  h hQ . 9#  .#.  ...  #..   #.#   #.#  ####.#######  #...@......##  hy #.##.#......#  #.#......# ... ..#......# #. ####......# # #.####..###.# #.# 9   gargoyle (wandering)  h#.......###.# #.# ######...)..#  ##.####### #.# h19.1 (8.0) hL.9 h=,70.1 (9 h| h h. .# .#9 ... #.. #.# #.# ####.# #....@.....## #.##.#......# #.#......# ... ..#......# #.# ####......##.####..###.# #.##.......###.#######...  h hl.99   gargoyle (wandering) h+1.1 (1 hr h h} . .# .#. .9. #.. #.# #.# ####.# #.## #.##.#......#  hy~ #.#......# ... ..#......# #.# #####.####..###.# #.##.......###.######...)..#  h3  h &2 h֋  h  hc6Q. .#.#. .9. #.. #.# #.# ####.########..........#.##.#  #.#......# .....#......# #.# ####......# #.# #.####..####.......#########...).. h6 ##.####### #.##........####.#### h>@ h-A&3 h}G hI hq' #. 9#.#.##.####.########..........###.##.#...... ....#.#####. h"(###.##...######..###.#.........# h0 h:1&4 h7 h|8 h 9#.#.#.####.#######..........####.#...... ....#.#####.###......###...#  ####### ..............#.#####.##  h h*&5 h h  h} d #.#.# h;~ r#.####.#######..........####.#...... ....#.#####.###......###.# h~ %#####...)..#... ......# #####.#.##.####>##......  h=  hM &6 hA  hҌ  h{  ######.#######..........####.#...... ....#.#####.###.##.......###.#######...). ##.#######.#.# #####.##.#.##.# #.##.##.##  hW  hύ &7 h  h;  hH ####.#######..........####.#......# .# ......# #.#####......##.####..###.##.....#####...)..# ##.#######Memories (4) . h#.#.##.##.#..#.# #.##.....#  h>% h&&8 hc+ hi- hB ####.#######..........####.#......# ..# .....#.....#.#####....#.####..### h.Cv......###.#######.@.)..# ##.########........####.#### hQCw#..##Memories (4)  h{C##.#..#.##.##.#.# #........#  hK hL&9 hNR hS hrQ ..........####.#...... ......#....#.#####.####..####.......###.#######...). ##@#######........####.##########..###.#.........Memories (4) #.##. # #.##......# ####.##...  hbw hEx'80 h h hc (#.##.#  #.#......# .....#......# #.# ####......# #.# #.####..###.# #.# #.......###.# #.# ######...)..# #.#  ##.####### #.# #..@.....####.##########..###.#.........# ###### ..............#.#####.###  hյ .....# #####.#.##.####>##....... ####.# #.#.##.# #.##.##.##  #.# #.#..#.# #.##.....#.#.# #.##.#.# #........#.#.# #......# ####.##....  #.# ###...## #.....# h  hc &1 h  h  he4#.##.#......# #.#......# ... ..#......# #.# ####......# #.# #.####..###.# #.# #.......###.# #.# ######...)..# #.# ##.# #.#  h#.####.#### ######..###.#.#  ..............#.#####.## #####.#.##.####>##.#.# #.#.##.# #.##.##.##.##.# #.#..#.# #.##.....#.# hd#.# #.##.#.# #.#.# h6#.# #......# ####.##.#.# ###...## #.....#.# h h=&2 h h h h  h h h2X hB h hR, h: hn h, h h hB h h, h h hg , h'  hp  ho , h h  h, h h h,, h h hlB h h, hm h hm h h* h; h , h@! h # h#B h6% h & h:& h& hy' h', h( h( h* h3* h* h1 h2 h2 hW4 h?6 hv6 h7 h9 h<, h< hq> hL@, h@ hB hC h D hjD hE hM ## ##  #. ..  #. .#  #.#.#  ...####)#  #.......#  #@# 106.1 (24.0) #.#  ####.#######  #..........##   hM#.##.#......# ####.##.#......# ... #.......#......# #.# #.##.####......# #.# #.##.####..###.# #.# hFS hS,7.1 (25 hnX h1Z$ _Found a spear. h h߳ hǹ h he htf hk hn hk 4 h  h F _Unknown command. hm4 hm h~p hr hvQ _ h`x, hy h{ hO} h|} h,~ hŀ h, h h h݆, hˇ h  h, hV hɎ h h h hÔ h]########## #........# #.#.#@##.##.#.#......##...####)#..9 h֜##.......# ###### #.#9   gargoyle (wandering)###.#######..........##.##.#......# h]14.1 (7.0)5.1 (8 h h& hg" ########## #...@....# #.#.#.##.#  #.#.#......# #...####)#..9#.......# #.####### #.# ####.##### #....## hl hA6.1 (1 hc h########## #........# #.#@#.##.# h #.#.#......# #...####)#..9 ##.......#  #.####### #. h#####.####### #..........## hfK #.##.#......# h h\&7 hI h hoO ###########........##.#.#.##.#.....##...####)#..9 h!##.......#  #.#######.####.##.#......# ... h' h&8 hM h ##########........ h%#.#.#.###.#.#......##..@####)#..9 h#.......#  #.####### hX# #. h^#.......#......# #.# h] hJ&9 hb# h$ h1 ########## #........# #.#.#.##.# #.#.#......# #...####)#..9 ##@......#  #.####### #.# ####.####### #..........## #.##.#......#####.##.#......# ... #.......#......# #.# #.##.####......# #.# h8  h9 '20 ha>  h?  h ##########........#.#.###.#......##...####)#..9##.......#  #@####### h ####.#######..........######.##.####..###.# #.# h h&1 hu h  h{  ##########........#.#.###.#.#......##...####)#..9#.......#  #.####### ####.#######..........####.#.............####.##.......###.# #.#2 h| h~ h`/ ##########........#.#.#.###.#.#......#..####)#..9#.......#  #.###### ####@########..........###.##.#......####.##.#......# ......... h`^#.#######...)..# #.# hrg hg&3 h3m hn h #........# #.#.#.##.# #.#.#......# hJ #...####)#..9##.......# #.#######  h -#.# ####.########....@.....##.##.# h E ####.##.#......# ...#.......#......# #.#  h #.##.####......##.##.####..###.# hG j#.##.......###.##.#######...).#.# ##.####### #.# hu%  hf& &4 h+  h,  h%#.#.#.##.# #.#.#......##...####)#..9##.......# #.####### #.# ####.########..........#.##.# ####.##.#......# ...#.......#......# #.# #.##.####......# #.# #.##.####..####.##.......###.# #.##.#######...)..# #.##.# ##.####### #.##.# #........####.####  hY5 hw2e#.#.#......##...####)#..9##.......# #.####### #.# ####.########..........#.##.# ####.##.#.@....# ...#.......#......# #.# #.##.####......# #.# #.##.####..###.# #.# #.##.......###.#.#######...)..# #.##.# ##.####### #.##.# #........####.#####.#######..###.#.........# hX: h:&6 h@ h-B h$ ..####)#..9#.......#  #.######.# ####.#######..........####.#......###.........#.###.######......###...#  #######................#.#####.##  h{ h&7 h h  hp  #.......#  #.#######.# ####.#######..........####.#......###.........#.###.######......###.######...)..#...  hp ......########.#.##.####>##......  h^x  hx &8 hY~  hU  h+K[[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c h  h $ h% 16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a sling hJ b - [D:6] a stone staircase leading down  c - [D:6] a spear  d - [D:6] a stone staircase leading down  e - [D:6] a stone staircase leading down   hk Gf - [D:6] a stone staircase leading up  g - [D:6] a +0 dagger   h ih - [D:6] a dagger  i - [D:6] a +0 chain mail (1 further duplicate)  j - [D:6] a +0 club   h k - [D:6] a +0 hand axe  l - [D:6] a +0 mace  m - [D:6] a plate armour  n - [D:6] a hand axe  o - [D:6] a stone staircase leading up  p - [D:6] a stone staircase leading up hb h h##.......#Gobosan the Frost Mage#.#######Revenant#.#Health: 69/69 ========================####.####### ht)Magic: 14/14 ========================#..........##AC: 2Str: 12#.##.#......#EV: 11Int: 16####.##.#......# ...SH: 0 hDex: 9#.......#......# #.#XL:  8 Next: 61% Place: Dungeon:6#.##.####.@....# #.#Noise: ---------  Time: 7128.1 (0.0)#.##.####..###.# #.#c) +2 mace (protect)#.##.......###.# #.# hCast: Freeze#.#######...)..# #.#Memories (4)  h2#.# ##.####### #.##.# #........####.#### hNs #.#######..###.#.........# hio  #######................#.#####.## h|  ......########.#.##.####>##...... h_ Things that are here:  h_a +0 mace; a +0 chain mail; an orc corpse _o - 46 stones (gained 2); G - an orange potion  hM_Found a spear. _Unknown command. hBSearch for what [Enter for "."]? . h hB hU h. _ hNQ  #.#######.# ####.#######..........## hQ##.#......###.........#.###.######.# hQ#.......###.#######...). ##.####### hQU.#.#  h-Rx#####.##.#.##.# #.##.##.##  hbR hY hZ29.1 (1 _ h_ hja h^  ####.#######..........####.#......####.# ...........# #.# hZ##.####......##.####..###.##.....#####...)..# ##.#######Memories (4) .#.#.##.##.#..#.# #.##.....#  h~ h h'30 hL h h95 ####.#######..........####.#......####..# ..........#..... h#.###.####....#.####..###......###.#######.@.)..# h ##.########........####.#####..## hQMemories (4) # hT#.#..#.# h x#.##.#.# #........#  h h(&1 h5 h hA  ..........####.#......###. hA !..........#....#.###.######..####.......###.#######...). ##@#######........####.##########..###.#.........Memories (4) #.##. # #.# h&B x#......# ####.##...  hI  hvJ &2 h2R  h/S  h^L#.##.# ####.##.#......# ...#.......#......# #.# #.##.####......# #.#  h4M#.##.####..###.# #.# #.##.......###.# #.# #.#######...)..# #.# #.# ##.####### #.# #.# #..@.....####.#####.#######..###.#.........# ######................#.#####.### .....########.#.##.####>##....... ####.# #.#.##.# #.##.##.##  hiM5 #.# #.#..#.# #.##.....#.#.# #.##.#.# #........#. hM#.# #......# ####.##....  #.# ###...## #.....# hXU h7V&3 h] hg^ hp#.##.#......# ####.##.#......# ... #.#......# #.# #.##.####......# #.# #.##.####..###.# #.# #.##.......###.# #.# #.#######...)..# #.# #.# ##.# #.#  h1#.# #.####.#### #.#######..###.#.# ................#.#####.#########.#.##.####>##. h.#.# #.#.##.# #.##.##.##.##.# #.#..#.# #.##.....#.# hB#.# #.##.#.# #.#.##.# #......# ####.##.#.# ###...## #.....#.# h h&4 h h͕ h#.##.#......# ####.##.#......# ... #.#......# #.# #.##.####......# #.# #.##.####..###.# #.#  h#.##.......###.# #.# #.#...)..# #.# #.# ##.# h( #.# #.# #. h?;####.####  hR#.#######..###.#. hc)#  hߟQ................#.#####.#### ##.#.##.####>##.# .# #  #.# #.#..#.# #.##.....#.#  #.# #.##.#.# #.#.##.# #......# ####.##.#.# ###...## #.....#.#. hY5 h #.##.#......# ####.##.#......# ... #.#......# #.# #.##.####......# #.# #.##.####..###.# #.# #.##.###.# #.# #.#...)..# #.# #.# ##.# #.# #.# #.####.#### #.#######..###.#.# ................#.#####.#### ##.#.##.####>##.# .# #.#.##. #.# #.#..#.# #.##.....#.# # #.# #.##.#.# #.#.# #.# #......# ####.##......# #.# ###...##[37 h Sm #.....#.#.# h &6 h=  h  h3 #.##.#......#  ####.##.#......# ...  #.#......# #.#  #.##.####......# #.#  #.##.####..###.# #.#  #.##.###.# #.#  #.#...)..# #.#  #.# ##.# #.#  #.# #.####.####  #.#######..###.#.# ......#.#####.#### #.#.##.####>##.# .# #.#..#.# #.##.....#.# # .# #.##.#.# #.#.###. .# #......# ####.##......#. .# ###...## #.....#.#.#. hc! &7 hh%  h0  h#.##.#......# ####.##.#......# ... #.#......# #.# #.##.####......# #.# #.##.####..###.# #.# #.##.###.# #.# #.#...)..# #.# #.# ##.# #.#  h =#.# #.####.#### #.#..###.#.# . h8.....#.#####.#### #.#.##.####>##. hZ# # #.#.##.# #.#  h{# #.#..#.# #.##.....#.# # # #.##.#.# #. hs#.###. # #......# ####.##......#.#  h~# ###...## #.....#.#.#.# h: h&8 h h6 hw2###.##.#......# ... .......#......# #.# .##.####......# #.# .##.####..###.# #.# .##.......###.# #.# .#######...)..# #.#  h2E.# ##.####### #.# .# #........####.#### .#######..###.#.@.......# ................#.#####.#### # h2######.#.##.####>##.......#   h3#.#.##.# #.##.##.##.#   h3j#.#..#.# #.##.....#.# h3O #### #.##.#.# #........#.###... #......# ####.##......#.##  h3d###...## #.....#.#.#.# h3##### #...# #.#...#.....# h; h1<&9 hiB hC h......#......# #.# ##.####......# #.#  hΣ##.####..###.# #.# ##.......###.# #.#  h[#######...)..# #.#  h # ##.####### #.#  hWB# #........####.#### #######..###.#.........# ..............#@#####.####  h}######.#.##.####>##.......#  #.#.##.# #.##.##.##.#  h#.#..#.# #.##.....#.# ##### h#.##.#.# #........#.###....#......# ####.##......#.### h  ###...## #.....#.#.#.# ##### #...# #.#...#.....#  h?....# #...# #...>.###.#####  hW hc'40 hڲ hɴ h G ##.######....#####...). # ##.#######........####.#### #######..###.#.........# ...............#.#####.#### ######.#.##.####@##.......  #.##.##.##.....#.# ######..##.... ###.####...##########...........#  hn  h &1 hq  hT c _There is a stone staircase leading down here. h,W 4 hX  hy^  hd C2 _ h=  You climb downwards.  You hear the roar of battle. h'[/  --more-- h> F ...  . ...  #. #..  ###.###.##  ......?..#  .........#  .......F.# 7 #.@#  ####   F   sky beast (asleep) F   bullfrog (asleep)  h( hd h hji<9 (1.8Freeze hl h8s  You climb downwards.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found a scroll labelled CETRELILAO. _There is a stone staircase leading up here. h lGobosan the Frost MageF ...Revenant. ...Health: 69/69 ========================#. #..Magic: 11/14 ==================------###.###.## h AC: 2Str: 12......?..#EV: 11Int: 16.........#SH: 0Dex: 9.......F.#XL:  8 Next: 61% Place: Dungeon:7#.@#Noise: ---------  Time: 7142.9 (0.0)####c) +2 mace (protect) hB Cast: FreezeMemories (4) F   sky beast (asleep) hs F   bullfrog (asleep)A stone staircase leading up.  The walls around you are covered in ice.  The helpless sky beast fails to defend itself.   h nYou hit the sky beast.  Your weapon exudes an aura of protection.  The sky beast is lightly wounded. h@ i.F..# h v...F.##.@#####FFThe helpless sky beast fails h a to defend itself.  You hit the sky beast.  Your weapon exudes an aura of protection h 3.  The sky beast is lightly wounded.   h ^The bullfrog gives a loud, deep croak!wall freezes the sky beast but does no damage. h9  9 ==3.9 (1Ramparts  h ###### h W _The sky beast closely misses you. h   Gobosan the Frost Mage . ... Revenant  heF ... Health: 69/69 ======================== #. #.. Magic: 10/14 =================-------  h###.###.## AC:  9  Str: 12 hl ......?..# EV: 11 h.Int: 16 .........# SH: 0Dex: 9 .......F.# XL:  8 Next: 61% Place: Dungeon:7 hAO #.@# hV Noise: ==-------  Time: 7143.9 (0.0) #### hgp c) +2 mace (protect)  hw] Cast: Freeze  hv Memories (4) Ramparts   h F   sky beast  h F   bullfrog hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hlAim: a sky beast (lightly wounded, 100% to hit)  You freeze the sky beast!   hhThe sky beast is heavily wounded.You hit the sky beast. h h7 . ... . ... #. #.. ###F###.## ......?..# .........# .......F.# #.@# ####  F    Aim: a sky beast (lightly wounded, 100% to hit)  You freeze the sky beast!  The sky beast is heavily wounded.You hit the sky beast.  The wall freezes the sky beast. The sky beast hits you.8--4.9 (1 h<## hl#### h< _The air twists around and strikes you. h   Gobosan the Frost Mage . ... Revenant . ... h g Health: 68/69 =======================- #. #.. Magic: 9/14===============--------- ###F###.## h/  AC:  9  Str: 12 hS  ......?..# EV: 11Int: 16 ht % .........# h  SH: 0Dex: 9  h .......F.# XL:  8 Next: 61% Place: Dungeon:7  h #.@# Noise: =--------  Time: 7144.9 (0.0)  h #### c) +2 mace (protect) h t  Cast: Freeze  hU q Memories (4) Ramparts  hv   F   sky beast h   F   bullfrog h Casting: Freeze (safe; 1% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 100% to hit)   h5 You freeze the sky beast! h^  h  h O F ... . ... #. #.. ###.###.##  h< ....F.?..# .........#  hb W.........#  h #.@# #### h   h E F   hO  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 100% to hit)  You freeze the sky beast!   h :You kill the sky beast! h o9/70705.9 (1Freeze h ###.@#### h! \ _A sky beast comes into view. h  ....#F#.@#####70=-6Freeze###.@#### h  h/L  Gobosan the Frost Mage . ... Revenant . ... Health: 70/70 ======================== #. #.. Magic: 8/14=============----------- ###.###.## AC:  9  Str: 12 ......?..# EV: 11Int: 16 .........# SH: 0Dex: 9 ......F..# XL:  8 Next: 70% Place: Dungeon:7 #.@# Noise: ---------  Time: 7146.9 (0.0) #### c) +2 mace (protect)  Cast: Freeze  Memories (4) Ramparts   F   hL bullfrogPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (100% to hit)  You freeze the bullfrog.  The bullfrog is moderately wounded.You closely miss the bullfrog.The bullfrog is moderately wounded. hQTM . ... F ... #. #.. hT ###.###.## ......?..# .........# ......F..# hT #.@# #### h"Uz F   sky beast hFUN F   hcU) h[3=7.9 (1 h]##.@#### h0`  Aim: a bullfrog (100% to hit)  You freeze the bullfrog.  The bullfrog is moderately wounded.You closely miss the bullfrog.   hY`The bullfrog is moderately wounded. _The wall freezes the bullfrog. The bullfrog closely misses you. h  Gobosan the Frost Mage . ... Revenant F ... Health: 70/70 ======================== #. #.. Magic: 7/14============------------ ###.###.## AC:  9  Str: 12 ......?..# EV: 11Int: 16 h .........# SH: 0Dex: 9 ......F..# XL:  8 Next: 70% Place: Dungeon:7 h$ #.@# Noise: =--------  Time: 7147.9 (0.0) #### c) +2 mace (protect)  Cast: Freeze  h./ Memories (4) Ramparts   F   sky beast  F   bullfrogYou freeze the bullfrog.  The bullfrog is moderately wounded.You miss the bullfrog.The bullfrog is moderately wounded.The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog hits you. The wall freezes the bullfrog! h#v . ... . ... #F #.. ###.###.## ......?..# .........# ......F..# #.@# #### h)$  F  (slow)  h$  h&n66-- 2 8.9 (1 h-{###### hQ1'  The bullfrog is moderately wounded.You miss the bullfrog.  The bullfrog is moderately wounded.The wall freezes the bullfrog. The bullfrog seems to slow down. h1bullfrog hits you. The wall freezes the bullfrog! _The bullfrog barely misses you. h  Gobosan the Frost Mage . ... Revenant . ... Health: 66/70 ======================-- #F #.. Magic: 6/14==========-------------- ###.###.## AC: 2Str: 12 ......?..# EV: 11Int: 16 .........# SH: 0Dex: 9 ......F..# h 9 XL:  8 Next: 70% Place: Dungeon:7 #.@# Noise: =--------  Time: 7148.9 (0.0) #### c) +2 mace (protect)  Cast: Freeze  Memories (4) Ramparts  h   F   sky beast h   F   bullfrog (slow) h & h- Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hu Aim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog! h  hP . ... . ... #. #.. ###F###.## ......?..# .........# .........#  h#.@# ####   h: h77==79.9 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog! _You kill the bullfrog! h*%###### h4)m _Your Spellcasting skill increases to level 6! h+M huT.F#### hU6-50 _ h[##.@##### h5^ h hJYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h" hp5Gobosan the Frost Mage. ...Revenant. ... h5Health: 67/70 ======================--#. #..Magic: 7/14============------------###.###.##AC: 2 h5Str: 12....F.?..#EV: 11 h6Int: 16.........#SH: 0Dex: 9 h%6.........#XL:  8 Next: 77% Place: Dungeon:7 hH6%#.@#Noise: ---------  Time: 7150.9 (0.0)#### h6+c) +2 mace (protect)Cast: FreezeMemories (4) Ramparts F   sky beast h6=Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, slow, 100% to hit)   h7EYou freeze the bullfrog! _You kill the bullfrog!  h,7d_Your Spellcasting skill increases to level 6! h7 h<####### h> h6C.F##.@# hbCF## hG1.9 (1##### h ##.####......# #.# ##.####..###.# #.# ##.......###.# #.# #######...)..# #.# # ##.####### #.# # #........####.#### #######..###.#.........# ...............#.#####.####6 ######.#.##.####@##.......##.#.##.# #.##.##.##.##.#..#.# #.##.....#.# ######.##.#.# #........#.###....#......# ####.##......#.######...## #.....#.#.#.# ##### #...##.#...#.....# ....# #...##...>.###.#####  ###.####...##########...........#  h) h h[8=3.4 (2.5 h hږ _The frozen ramparts melt away. You climb upwards. _There is a stone staircase leading down here. h 4 h  h  h  hZ V9= h  h  h N8= hQ  h , h  h _ _You start resting. h -8.4 (5.0 h* Z70=9.4 (6 h[  h " _HP restored. hd4 h4f hi, hlf= hn h\p, hq hr h s:= h4t hve9== hw hWy hyy h,z h8|, h# h hт h h hم;== h h h h h, hӌ hi10/14== h hS, h' h5, h{ h h h h~Q== hF hE, h< h h, h h: hqE1= h| h, h| hƨ, hǩ h֫, h h h::= hۮ h , h: h', h h hF2== h h h# h hi, h h, h hS h;== h* hE hi ht h, h h0, h h h h 03== h hp h, h hy h hT h, hW h# hH;== h0 hB hz, h8 h _ _You start resting. h099.4 (40.0) hQ]4==200.4 (41 h h% _Magic restored. h^4 hG h h*X h h h h h h;== h h h ho h , h  h"  h=  h  h , h h, h hT, h h), hs h, h h, h h, h h0, h h, hQ h h0 hy h} , ht! h#, hy$ h&, h*' h_- h/, h/ h1, hb2 h4, hA5 hv7, h7 h<:B h];, h; h<, hV= h>, h? h_@, h@ hB, hB hD, hvE hpJ, hJ hK, h*L hL, hM hN, hmO hO hO hEP h#Q, hR hT, h]U hW, hX hY, hQZ h2[ hg[ h[ h\, hJ] hZ^, h^ h_, h&` h,aB hb, hb hcc hc hc h e, hde hWf, h, h h, h hG, h0 hl, h hи, h h, h he, hk h h< h h, h hm, hQ h9, h, h, h% hW, h h, h h, h h( hX h h, h h8, h h, h hG, hk h 99.4 (99 _You start waiting.300.4 (100.0) h h# _Done waiting. h  h"  h  hc  ha 11.0) h)  h[  You climb downwards.  You hear the roar of battle. h# /  --more-- hj  . ...  . ...  #. #..  ###.###.##  ......?..#   h.........#  .........# 7 #F@#  ####   F   sky beast  h2y There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever! h; he&  You hear the faint creaking of a distant portcullis. hqF=2.9 (2.5Freeze hs hhv _The sky beast completely misses you. _There is a stone staircase leading up here. hGobosan the Frost Mage. ...Revenant. ...Health: 70/70 ========================#. #..Magic: 11/14 ==================------###.###.##AC: 2Str: 12......?..#EV: 11Int: 16.........#SH: 0Dex: 9.........#XL:  8 Next: 77% Place: Dungeon:7#F@#Noise: =--------  Time: 7302.9 (0.0) h'f####c) +2 mace (protect)Cast: FreezeMemories (4) F   sky beastA stone staircase leading up.  The walls around you are covered in ice.  You hit the sky beast.  Your weapon exudes an aura of protection.  The sky beast is lightly wounded.  The wall freezes the sky beast. The sky beast hits you. h62--- 9 =3.9 (1Ramparts  hb ^##### h   The walls around you are covered in ice.  You hit the sky beast.r weapon exudes an aura of protection.  The sky beast is lightly wounded.wall freezes the sky beast. The sky beast hits you. _The air twists around and strikes you! h/TGobosan the Frost Mage. ...Revenant. ...Health: 62/70 =====================---#. #..Magic: 10/14 =================-------###.###.##AC:  9  Str: 12 hT......?..#EV: 11Int: 16.........#SH: 0Dex: 9.........#XL:  8 Next: 77% Place: Dungeon:7#F@#Noise: ==-------  Time: 7303.9 (0.0)####c) +2 mace (protect)Cast: FreezeMemories (4) Ramparts F   sky beastAim: a sky beast (lightly wounded, 100% to hit)  You freeze the sky beast.   hXUThe sky beast is moderately wounded.You hit the sky beast.  The sky beast is moderately wounded.The wall freezes the sky beast! The sky beast hits you. hUc57---4.9 (1 hZC## h'[#F@#### h`MYou freeze the sky beast.  The sky beast is moderately wounded.hit  The wall freezes the sky beast! The sky beast hits you. _The air twists around and strikes you. h   Gobosan the Frost Mage . ... Revenant . ... Health: 57/70 ===================----- #. #.. Magic: 9/14===============--------- ###.###.## AC:  9  Str: 12 ......?..# EV: 11Int: 16 .........# SH: 0Dex: 9 .........# XL:  8 Next: 77% Place: Dungeon:7 #F@# hd  Noise: =--------  Time: 7304.9 (0.0) #### c) +2 mace (protect)  Cast: Freeze  Memories (4) Ramparts   F   sky beast hk ~Aim: a sky beast (severely wounded, 100% to hit)  You freeze the sky beast.  The sky beast is severely wounded.You hit the sky beast.  The sky beast is almost dead.The wall freezes the sky beast. hY  . ... . ... #. #.. ###.###.## ......?..# .........#  h 1.........# #†@# ####  hډ + h 85.9 (1FreezeYou freeze the sky beast.  The sky beast is severely wounded.You hit the sky beast.  The sky beast is almost dead.The wall freezes the sky beast. _You kill the sky beast! hޕ ##†@#### h i _Your Fighting skill increases to level 6! h64 h6 h` h hkh8 h h2 hY h}  h f10/14== 2  h  h  h E9= h h h h hm, h hQ== h h..#.....##†@#- h^,#### h#f 13.9 (8 _You start resting. ht$60=-4.9 (9 h( h*4 _The frozen ramparts melt away. hx4 hy hE}, hK1= h<1 h^ h h h h h% h h hh2== hÐ hڒ, h h\ h h h53=2== h h, hW h, h5 h, h hj hY4== h h+, hV h9, ht hޯ h'#5 h[X=3== hP h hC h- h hD hA h  h7 hqO6= h/ h hZ;== hG h h h h  hM&7 h h$$  ha;_You start resting. h:036.9 (22.0) hC[4==7.9 (23 h h% _Magic restored. h  hm  h?  hք  h$  h B hl  h'  h L8= h[  h|  hُ ;== h  h , h  h  h`  h O9= h  h  h  h  hj  h  hz  h, _ _You start resting. h 45.9 (8.0)70=6.9 (9 hZ  h " _HP restored. hC4 h-D hcJ hK, hL hqO hO:= hP hV h 50.9 (4 _You start waiting.1.9 (5 _You hear the faint creaking of a distant portcullis. h`bJ h*f, hch, h+j hzl hl hm hp hxr, hs hv hv hx h!{{ _x - 3 scrolls labelled CETRELILAO (gained 1) h| h} h} h! hC, h  hA h h# h hlj h h h hI h h h h hP, h@ h h" hO h} hH h h h hZ h, h hH hΪ h hܫ h hc hް h hr, hܴ h>N _You now have 338 gold pieces (gained 16). hj o.. ... .... #### ....#  h#..##....# #..#...f.. #..'.......@###########..##..#######................##................##................###.###..##.###...#f   sleepcap (dormant)#########.###.### h3o   orc (asleep).............#.............# hcJ 67.9 (16.0)  You open the door. hG,8.9 (17 h? he _An orc and a sleepcap come into view. hm h^m.o.#o..#....##### ....# #..##....## hm;#..#...f#..@....... #..######## ######..##..###### #..........# #..........#................# ##.###..##.###...# o 2 orcs (asleep) h nl#########.###.##...# h }  An orc comes into view. It is wielding a +2 flail of protection. hE} h.~ h hY ooof.fooo 3 orcs (1 wandering)The orc shouts! You hear a shout! hr:==9.0) h? h _An orc comes into view. It is wielding a +0 dagger. _There is an open door here. h,.oo# o..#....# ....##### #..##....## #..#..f.... #..'....... #.@##############..##..###### #................# #......... h#.# #................# ##.###..##.###...# #########.###.###   orc .............  .# h{ h™ hA.o.fo 2 orcs hע7--70 _ h= h hb Woo.........#### ....# ..##....##.......'.f....##############.@##..#######................#.............. h c #......#.###..##.###. #########.###.### .............#.# h;c  hf  hg  hn ..oooo 2 orcs ho A--1 hu  hx  h4 h h h .oo..#### ....# ..##....##.......'.f##############..##..#######......@.........#.###..##.### #########.###.##...#...##.##†<## h hkff   sleepcap hJ&2 h h hطM .... .o..#### ....# #....###..f.f.....  h,>#..######## ######.@##..#####.............##.###..##.###...#f   sleepcapo   orc hQE... h h7 h h,o'fo 2 orcs h&3 h/Freeze h h h,...#Gobosan the Frost Mage....#Revenant.o..#Health: 70/70 ========================#### .o..#Magic: 11/14 ==================------#..##....##AC: 2Str: 12#..#.......EV: 11Int: 16#..'.f.....SH: 0Dex: 9#.f########XL:  8 Next: 87% Place: Dungeon:7######.@##..######Noise: ---------  Time: 7373.9 (0.0)#................#c) +2 mace (protect)#................#Cast: Freeze#................#Memories (4) ##.###..##.###[39;4 h'-9m...##########.###.###f   sleepcap.............#oo 2 orcs.............#.#...........#Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the sleepcap.  Your weapon exudes an aura of protection.  The sleepcap is lightly damaged.  The wall freezes the sleepcap! h1J...#..#.f##.@#......  h2 9 ==4.9 (1Ramparts  h6###.@# h9i  The walls around you are covered in ice.  You hit the sleepcap.r weapon exudes a h9n aura of protection.  The sleepcap is lightly damaged.wall freezes the sleepcap! _The sleepcap releases spores at you but does no damage. h ...#  Gobosan the Frost Mage ....#  Revenant ....#  Health: 70/70 ======================== #### ....#  Magic: 10/14 =================------- #..##....##  AC:  9  Str: 12 #..#.......  EV: 11Int: 16 #..'.f.....  SH: 0Dex: 9 #.f########  XL:  8 Next: 87% Place: Dungeon:7 ######.@##..######  Noise: ==-------  Time: 7374.9 (0.0) #................#  c) +2 mace (protect) #................#  Cast: Freeze #................#  Memories (4)  hdRamparts  ##.###..##.###...#  #########.###.###  f   sleepcap .............#  .............#  .#...........# Aim: a sleepcap (moderately damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is heavily damaged.You hit the sleepcap but do no damage.The sleepcap is heavily damaged.The wall freezes the sleepcap but does no damage. h  ...#  ....#  ....#  #### ....#  #..##o...##  #..#.  #..'  #.f#  ###### he  #................#  #................#  #................#  ##.###..##.###. #########.#  .....# o   orc  h*..  hX3-5.9 (1 h###.@# hy  You freeze the sleepcap.  The sleepcap is heavily damaged.You hit the sleepcap but do no damage.The sleepcap is heavily damaged.  The wall freezes the sleepcap but does no damage. _The sleepcap closely misses you. hٟ ...#  Gobosan the Frost Mage ....#  Revenant ....#  Health: 70/70 ======================== #### ....#  Magic: 9/14===============--------- #..##o...##  AC:  9  Str: 12 #..#.......  EV: 11Int: 16 #..'.f.....  SH: 0Dex: 9 #.f########  XL:  8 Next: 87% Place: Dungeon:7  h7######.@##..######  Noise: =--------  Time: 7375.9 (0.0) #................#  c) +2 mace (protect) #................#  Cast: Freeze #................#  Memories (4) Ramparts  ##.###..##.###...#  #########.###.###  f   sleepcap  hk.............#  o   orc .............#  .#...........#  hàPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is severely damaged.You hit the sleepcap.  The sleepcap is severely damaged. h hbt ...#  ....#  ....#  #### ....#  #..##  #..#.  #..'   h#.f#  #  #................#  #................#  #................#  ##.###..##.###.  hT#########.#   .....#  ..  ho+6.9 (1 h ##.f## hӲ  Aim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is severely damaged.You hit the sleepcap.  The sleepcap is severely damaged. _The wall freezes the sleepcap. The sleepcap misses you. h:E ...#  Gobosan the Frost Mage ....#  Revenant ....#  Health: 70/70 ======================== #### ....#  Magic: 8/14=============----------- #..##o...##  AC:  9  Str: 12  h=#..#.......  EV: 11Int: 16 #..'.f.....  SH: 0Dex: 9 #.f########  XL:  8 Next: 87% Place: Dungeon:7  h######.@##..######  Noise: =--------  Time: 7376.9 (0.0) #................#  c) +2 mace (protect) #................#  Cast: Freeze #................#  Memories (4) Ramparts  ##.###..##.###...#  h# #########.###.###  f   sleepcap  hc.............#  o   orc .............#  .#...........# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h=Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap! hʔ h hf ...#  ..o.#  ....#  #### ....#  #..##....##  #..#.  #..'  #..#  ######.@#  #................#  #................#  #................#  ##.###..##.###. #########.# o   orc (wandering) . ..  hf97.9 (1Freeze hd### honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  You freeze the sleepcap! _You destroy the sleepcap! h  h  h %o.o##.@#oo 2 orcs (1 wandering) h2 .-8 h \## h  hz, h  An orc comes into view. It is wielding a +0 trident.The wall freezes the orc! h" h.o##..##.@#1 polearm, 1 wandering) hrW90-9 hڕi#..## hG _You kill the orc! h| hN~ h~ hH .So#..)#.o##S   water moccasin (wandering)oo 2 orcs (1 polearm, 1 wandering)The wall freezes the orc. hCK 2 80Freeze hS#.o## hxa _A water moccasin comes into view. h ...#  Gobosan the Frost Mage ....#  Revenant ....#  Health: 70/70 ======================== #### So..#  Magic: 7/14============------------ h #..##....##  AC: 2Str: 12 #..#.......  EV: 11Int: 16 #..).f.....  SH: 0Dex: 9  hR#.o########  XL:  8 Next: 90% Place: Dungeon:7 ######.@##..######  Noise: ---------  Time: 7380.9 (0.0) #................#  c) +2 mace (protect) h4 #................#  Cast: Freeze #................#  Memories (4) Ramparts  ##.###..##.###...#   h #########.###.###  S   water moccasin (wandering) .............#  oo 2 orcs (1 polearm, 1 wandering) .............#  .#...........# 100% to hit)  You freeze the orc.   hGThe orc is almost dead.The water moccasin hisses angrily. The orc shouts!  You closely miss the orc.The orc is almost dead. h֌ h h4The orc is almost dead.The water moccasin hisses angrily. The orc shouts!  You closely miss the orc.The orc is almost dead.  You hear a shout! x2  The wall freezes the orc. hu ...#  ....#  o...#  #### ....#   ha#..##S...##  #..#.  #..)  #.)#  ######  #................#  #................#  #................#  ##.###..##.###. #########.# S .....# o   orc (  h'..  h8====1.9 (1Freeze hR## h$G _You kill the orc! hs B ho ].oo.##.)##oo 2 orcs (1 polearm) h? .-2 h d### h@ % _The orc shouts! hQ, h2 hI hZg..o#..S##S   water moccasino   orcg   goblin hP---3 hC9## hfv#.@# hw _A goblin comes into view. It is wielding a +0 hand axe. h hC h hM hh+.go)#.S#(slow)o 2 orcs (1 polearm) hR--4Freeze hƗZ### ha _The wall freezes the water moccasin. The water moccasin seems to slow down. hQ9, h*; hB...#..o#.S##.@#...... hHD64---==5 hH hKR _The frozen ramparts melt away. The water moccasin bites you. h,  ...#  Gobosan the Frost Mage ....#  Revenant ....#  Health: 64/70 =====================--- #### ....#  Magic: 7/14============------------ #..##....##  AC: 2Str: 12 #..#o......  EV: 11Int: 16 #..o.f.....  SH: 0Dex: 9 #.S########  XL:  8 Next: 90% Place: Dungeon:7 ######.@##..######  Noise: =--------  Time: 7385.9 (0.0) #................#  c) +2 mace (protect) #................#  Cast: Freeze #................#  Memories (4)  ##.###..##.###... h@- j#  #########.###.###  S   water moccasin (slow) .............#  oo 2 orcs (1 polearm) .............#  .#...........# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is moderately wounded.The water moccasin seems to slow down. You closely miss the water moccasin.Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is moderately wounded.The water moccasin seems to slow down. You closely miss the water moccasin.The water moccasin is moderately wounded. h63 * ...#  ....#  ....#  #### ....#  #..##....##  #..#.  #.o  #  ######  #................#  #................#  #................#  ##.###..##.###. #########.#   .....#  .. 6.9 (1 hA7  h9 \ _The water moccasin closely misses you. hv...#Gobosan the Frost Mage....#Revenant....#Health: 64/70 =====================---#### ....#Magic: 4/14======------------------#..##....##AC: 2Str: 12#..#.......EV: 11Int: 16#.oo.f.....SH: 0Dex: 9#.S########XL:  8 Next: 90% Place: Dungeon:7######.@##..######Noise: =--------  Time: 7386.9 (0.0)#................#c) +2 mace (protect)#................#Cast: Freeze#................#Memories (4)  h##.###..##.###...##########.###.###S   water moccasin (slow).............#oo 2 orcs (1 polearm).............#.#...........#Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the water moccasin.  Your weapon exudes an aura of protection.  The water moccasin is moderately wounded.The wall freezes the orc! ht.#.)#.S##.@#......    orc (Your weapon exudes an aura of protection.  The water moccasin is moderately wounded.The wall freezes the orc!  You kill the orc!  The wall freezes the water moccasin! The water moccasin seems to slow down.ter moccasin bites you. The wall freezes the orc. hV1- 9 =7.9 (1Ramparts  hR## h: _The orc hits you but does no damage. hU m...#Gobosan the Frost Mage....#Revenant....#Health: 61/70 ====================----#### ....#Magic: 3/14=====-------------------#..##....##AC:  9  Str: 12#..#.......EV: 11Int: 16#.)o.f.....SH: 0Dex: 9#.S########XL:  8 Next: 90% Place: Dungeon:7######.@##..######Noise: ==-------  Time: 7387.9 (0.0)#................#c) +2 mace (protect) h` #................#Cast: Freeze#................#Memories (4) Ramparts ##.###..##.###...##########.###.###S   water moccasin (slow).............#o   orc (polearm).............#.#...........#The water moccasin is severely wounded.You closely miss the water moccasin.The water moccasin is severely wounded.The wall freezes the orc but does no damage.  The orc hits you from afar with a +0 trident.  The wall freezes the water moccasin. The water moccasin seems to slow down. h 57-4=-8.9 (1 hK ##.S##.@# he   You closely miss the water moccasin.  The water moccasin is severely wounded.The wall freezes the orc but does no damage.orc hits you from afar with a +0 trident.wall freezes the water moccasin. The water moccasin seems to slow down. _ter moccasin bites you but does no damage. h ...#  Gobosan the Frost Mage ....#  Revenant ....#  Health: 57/70 ===================----- #### ....#  Magic: 3/14=====------------------- #..##....##  AC:  9  Str: 12 #..#.......  EV: 11Int: 16 #.)o.f.....  SH: 0Dex: 9 #.S########  XL:  8 Next: 90% Place: Dungeon:7 ######.@##..######  Noise: =--------  Time: 7388.9 (0.0) #................#  c) +2 mace (protect) #................#  Cast: Freeze #................#  Memories (4) Ramparts [1 h,l3;9H ##.###..##.###...#  #########.###.###  S   water moccasin (slow) .............#  o   orc (polearm) .............#  .#...........# Aim: a water moccasin (almost dead, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is almost dead.You miss the water moccasin.The water moccasin is almost dead.The wall freezes the orc. hZThe water moccasin is almost dead.  You miss the water moccasin.  The wall freezes the orc.  You kill the orc!water moccasin. h= ...#  ....#  ....#  #### ....#  #..##....##  #..#.  #.)) h  #.)#  ######.@#  #................#  #................#  #................#  hϟw ##.###..##.###. #########.# . ..  hU h'...#Gobosan the Frost Mage....#Revenant....#Health: 57/70 ===================-----#### ....#Magic: 3/14=====-------------------#..##....##AC:  9  Str: 12#..#.......EV: 11Int: 16#.)).f.....SH: 0Dex: 9#.)########XL:  8 Next: 101% Place: Dungeon:7######.@##..###### hNoise: =--------  Time: 7389.9 (1.0)#................#c) +2 mace (protect)#................#Cast: Freeze#................#Memories (4) Ramparts ##.###..##.###...##########.###.###.............#.............#.#...........#The water moccasin is almost dead.You miss the water moccasin.The water moccasin is almost dead.The wall freezes the orc.   h<\You kill the orc!The wall freezes the water moccasin. h _You kill the water moccasin!You have reached level 9! h/  --more-- h_`  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h5u 61/755-89 0% Freeze hj{ T## h~ S _You feel clever. x2 h4 h hd h] 2  h )#.)g##.@#-g   goblin hm  ...#  ....#  ....#  #### ....#  #..##....##  #..#.  #.)  #.)#  ######. 90 #................#  #................#   h #................#  ##.###..##.###...#  #########.#  .....#  .....#   _You start resting. h ...#  ....#  ....#  #### ....#  #..##....##  #..#.  #.)  #.)#  hA .@#  #................#  #................#  #................#  ##.###..##.###. #########.#  . ..  h8- h߲##.)## h#] _A goblin is nearby! h h #.))#.g#.@#  h?21Freeze h##.@# hs2 _The wall freezes the goblin. hA  The wall freezes the goblin! h)##.)## h "Y2Freeze h(b### h+J _You kill the goblin! hU#.)##.@# h@-3 hӱ###.@# h7 hnS### h hH## h h[ 4 hh]  hd .#.#.)##.@#...... h l &0 hn d3=4.9 (1 hq  ht   ht Y_You start resting. The frozen ramparts melt away. h4 hh h hk4== h h0 h h94 h-3= hn h/ h[ hʢ h2 h gg   goblin (wandering) _You start resting. hȶV8.9 (4 hȷH==9.9 (5 hp h w _A goblin comes into view. It is wielding a +0 hand axe. hV w ...#  ....#  ....#  #### g...#  #..##....##  #..#.  #.))  #.)#  ######.@#  #................#  #................#  #................#  ##.###..##.###...#  #########.#  .....#  .....#    h  ...#  ....#  ....#  #### g...#  #..##....##  #..#.  #.))  #.)#  ######.@#  #................#  #................#  #................#  ##.###..##.###. #########.#  . ..  hz  h  hF  hմ ] _A goblin is nearby! hT"o ....... ....#### g...# #....##.#......))....... #.@######## ######..##..######..............#....................##.###..##.###...#########.###.###.. h[W h_+.g h.a<5400.9 (1 _ hh hnq _Items here: )) [ †††. h|8...# ...# ....# #### ....# #..##g...## #..#. #.)@.......  #.)######## ######..##..###### #..........# #..........#................# ##.###..##.###...##########.###.##  h;; hC+.g hC>1Freeze _ hdK hR  There is an open door here. _Items here: )) [ †. h i  You hit the goblin.  Your weapon exudes an aura of protection. h )  You kill the goblin! h 5== 9 =3.3 (1.4Freeze h  h x _You hear the faint creaking of a portcullis very nearby. h^} ...# ...# ....# ....# #### ....# #..##....## #..#)...... #.@). #.)# ######..##..###### #.........# #.........# #..........# ##.###..##.###...# #########.###.###   h}).# h hS6=- h340 h hS  Things that are here: _a +0 dagger; an orc corpse h.ub...# ...# ....# ....# #### ....# #..##....## #..#)...... #.)@.  hup#.)# ######..##..###### #.........# #........#.........##.###..########## hv+  hC hh 2 -5 _ h hی  There is an open door here. _Items here: )) [ †. hR.... ##...# .....# .....#  .#### ....# #..##....####..##.))........ #.)######### ######..##..###### #.......#.......#................###.###..##.###...##########.###.## hC6 _ h h  Things that are here: _a +0 hand axe; a goblin corpse h1p#..g ~~~~#... .... #...##...# ........# .......#  ..#####....# #..##@...### #..#)#.))......... #.)########## ######..##..#######.......# g   goblin (wandering)#.. hΏ#................###.###..##.###...# h hh ~  A goblin comes into view. It is wielding a +0 hand axe. hq7===7 hx hB3 _The goblin moves out of view. h7 #..g ###~.#..~ ~~~~#... .... ###...##...# #....# +..........#  hy i#......#####.@..# #..##....### #..#).  h I#.)).......... h #.)#################..##..######  h g   goblin (wandering)#.#... h! ]#................# hJ. Ygg h / &8 h7  hz:  hRq#. ~.#..g ####~.#..~ ≈~~~~ #... ..... ###...##...# #.# +.# #......#####....## #..##....### #..#)........ #.)).......... #.)###############..##..#######.  h~S h[~gg   goblin h\&9 hvd hf hq m #.. ~... #..~ ####~... #.g~ ≈~~~~.. #... ...... ###...##...# #.# +.# #.##....## #..##....### #..#)........ #.)).... hkr V #.)### ######..##..######  #.......#  #.# hmt  h { (.g. h{ x86=10 hĂ  h  h: E #..~ ~... #..~ ####~... #..~ ≈~~~~.. #..g ...... ###...##...# #.# +.# # h .# ######....## #..##....### #..#)........ #.))... #.)## ######..##..###### #......#  #.# h  h &.g h &1 h}  h  h']6 ##.~.  #..~# ~... #..~#####~... #..~≈≈~~~~.. #.......... ###..g##...# #.# h] +.# #..........#######....## #..##....### #..#). #.))..........  h]x#.)########### ######..##..#### h^?##  #.# hY^ h\` hi&.g h+j72Freeze hr ht hD  You barely miss the goblin. The goblin hits you but does no damage. h&Fc9==3.7 (1.4 hM hPW _The goblin completely misses you. h\i  hj A=5.1 hxr  h+u z _You closely miss the goblin. The goblin hits you but does no damage. h.i  You hit the goblin.  Your weapon exudes an aura of protection. h;C) h@70= 9 6.5Freeze h  hG J _You kill the goblin! hCM ..~##.~.  ~.#####~...~≈≈~~~~.. h4 #..........##...###+..........######....## #..##....### h h;#7 hkH==-70 h hQ _You see here a +0 hand axe. hVM≈ ..~##.~.  #####~...~≈≈~~~~.. #..........###..@##...##....)+..........######....##..####### h h\G-8 _ hr h hB M#..~≈≈ ..~##.~.  ~.#####~...~≈≈~~~~.. hϒ  #..@.......###...##...###....)....+...##..........###...... hK  hQ A1 2 9 h  h֢  h'f #....#..~≈ ..≈### ..~#. ##.~.  #..~# ~... #..~#####~... #.@~≈≈~~~~.. #.......... ###...##...## #....).....# +.# h #..........#######.... #..##....### #..#) hP h'20 h! h~# hM......#....#..~≈ ≈##### ..~#...#.~..  ~#####~...~≈≈~~~~.. #..........##...##...## ho#....).....#.#...#.....# h3 hB==1 h^ hC h&M$.........##..~≈ ...≈##### ..~#...##.~..∩.#  #####~...~≈≈~~~~.. #..........###...##...##...........######... h. h/T2=2 h4 h47C _Found 11 gold pieces. Found a flagged portal. hR.##....## .......$...... .....##..~≈ +...≈##### #...~#...# ##.@..∩.# #..~#...#~... #..~#####~.#..~≈≈~~~~ #..........###...##...###....).....#+..........##..........# hA  You enter the shallow water. h^3Water  h h? _Moving in this stuff is going to be slow. h&m.##....## .......$ ...... #..... ##..~≈ +...≈##### #...~#...# ##.~@.∩.# #..~#...#~... #..~#####~... #..~≈≈~~~~.. #....###...##...###....).....#+..........#  h hh8=5.1 (1.6 hb h hg.##....## .......$ ...... #..... ##..~≈ +...≈##### #...~#...# ##.~.@∩.# #..~#...#~... #..~#####~... #..~≈≈~~~~.. #...###...#.... hr]+.....  hIz3=60 h" h' hT 7.##....## .$ ...... #..... ##..~≈ +...≈##### #...~#...# ##.~..@.# #..~#...#~... #..~#####~... #..~≈≈~~~~.. # 7 _There is a flagged portal here. h  h  Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce1% 3b - HailstormConjuration/Ice6% (1%)3  c - Summon Ice BeastIce/Summoning h O6% 3  d - ApportationTranslocation12%1  e - ShockConjuration/Air12% (2%) 1  f - SlowHexes12%1  g - JinxbiteHexes19%2  h - Confusing TouchHexes h H34% 3  i - SwiftnessAir34% 3  j - AirstrikeAir75% (30%) 4  k - Cigotuvi's PutrefactionNecromancy/Air h 75% (30%) 4  l - Alistair's IntoxicationAlchemy97% 5  h 15 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hA  h Gobosan the Frost Mage.##....##Revenant.......$Health: 73/75 =======================-......Magic: 8/15============------------#.....AC: 2Str: 12##..~≈EV: 11Int: 18+...≈#####SH: 0Dex: 9#...~#...#XL:  9 Next:  0% Place: Dungeon:7##.~..@.#Noise: ---------  Time: 7427.1 (0.0)#..~#...#~...c) +2 mace (protect) h\ #..~#####~...Cast: Freeze#..~≈≈~~~~..Memories (4) #..........###...##...###....).....#+..........##..........# _You kill the goblin! _You see here a +0 hand axe. _Found 11 gold pieces. Found a flagged portal.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a flagged portal here. h6 hMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 12?  h IY - Yes  N - No h h;)Gobosan the Frost Mage.##....##Revenant.......$Health: 73/75 =======================-......Magic: 8/15============------------#.....AC: 2Str: 12##..~≈EV: 11Int: 18+...≈#####SH: 0Dex: 9#...~#...#XL:  9 Next:  0% Place: Dungeon:7 h##.~..@.#Noise: ---------  Time: 7427.1 (0.0)#..~#...#~...c) +2 mace (protect)#..~#####~...Cast: Freeze#..~≈≈~~~~..Memories (4) #..........###...##...###....).....#+..........# h<L#..........# _You kill the goblin! _You see here a +0 hand axe. _Found 11 gold pieces. Found a flagged portal.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a flagged portal here. h28.1 (1 _ h h h349.1 (2 h  h,  h| ,30.1 (3 h hW h\9==1.1 (4 h h*  _You start memorising the spell. You continue memorising. x3 h  h)% h (c _You finish memorising. Spell assigned to 'd'. hs, h.  Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 6% (1%) 3 hQ/b - Summon Ice BeastIce/Summoning6% 3  c - ApportationTranslocation12%1  d - ShockConjuration/Air12% (2%) 1  e - SlowHexes12%1  f - JinxbiteHexes19%2  g - Confusing TouchHexes34% 3   h/Jh - SwiftnessAir34% 3  i - AirstrikeAir75% (30%) 4  j - Cigotuvi's PutrefactionNecromancy/Air75% (30%) 4  k - Alistair's IntoxicationAlchemy97% 5 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hh  ho h`Gobosan the Frost Mage hY.##....##Revenant.......$Health: 74/75 =======================-...... hMagic: 9/15==============----------#.....AC: 2Str: 12##..~≈EV: 11Int: 18+...≈##### h.3SH: 0Dex: 9#...~#...#XL:  9 Next:  0% Place: Dungeon:7##.~..@.#Noise: ---------  Time: 7431.1 (0.0)#..~#...#~...c) +2 mace (protect)#..~#####~... hVCast: Freeze#..~≈≈~~~~..Memories (4) #.......... h###...##...###....).....#+..........##..........# _Found 11 gold pieces. Found a flagged portal.   hxYou enter the shallow water. _Moving in this stuff is going to be slow. _There is a flagged portal here.  h!_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. h  ht!Memorise Hailstorm, consuming 3 spell levels and leaving 9? Y - Yes  N - No h h{#Gobosan the Frost Mage.##....##Revenant.......$Health: 74/75 =======================-......Magic: 9/15==============----------#.....AC: 2Str: 12##..~≈EV: 11Int: 18+...≈#####SH: 0Dex: 9#...~#...#XL:  9 Next:  0% Place: Dungeon:7##.~..@.#Noise: ---------  Time: 7431.1 (0.0) ht#..~#...#~...c) +2 mace (protect)#..~#####~...Cast: Freeze#..~≈≈~~~~..Memories (4) #..........###...##...###....).....#+..........##..........#You enter the shallow water. _Moving in this stuff is going to be slow. _There is a flagged portal here.  hg!_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  This spell is dangerous to cast! h(Y5=2.1 (1 h_ h _Moving in this stuff is going to be slow. _There is a flagged portal here. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  This spell is dangerous to cast! _HP restored.3.1 (2 h h h)+4.1 (3 hJ hM h+5.1 (4 hS h _You start memorising the spell. You continue memorising. x3 h hc _You finish memorising. Spell assigned to 'e'. hHN hN hR hV hc[d=6.1 (1 _ h;e h }  .∩.. #... #... ##.^. ###.^.# ##.....## ##.......##a Bailey #....@....# #.........#  h' M ##.......##  ###...###  #####  The world spins around you as you enter the gateway. hy  h{:∩ hd+9 (1.8 h,i:∩ hp _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. h&M.... .∩..~ #.... h #.... ##.^.# ###.^.#  ##.....## #### h5∩..##.......## h[B###...### h h370 _ h&∩ hE h; h`'≈≈≈≈≈≈.....≈.∩..~≈...  h]a^#.^.# ## ##.......## #....∩....# #.. ##.......###...### ha"##### hi9∩ h[k[10/15==8 ho hq hReally walk into that tyrant's trap? Y - Yes  N - No h  h Gobosan the Frost Mage≈≈≈≈≈≈Revenant.....≈Health: 75/75 ========================.∩..~≈Magic: 10/15 ================--------#....AC: 2 hk Str: 12##....EV: 11Int: 18##.^.#SH: 0Dex: 9###.^.#XL:  9 Next:  0% Place: a Bailey##...@.##Noise: ---------  Time: 7438.9 (0.0)##.......## h c) +2 mace (protect)#....∩....#Cast: Freeze#.........#Memories (4) ##.......#####...######## _You finish memorising. Spell assigned to 'e'.   h( UThe world spins around you as you enter the gateway. _You enter a bailey!   hO Found a gate leading back out of this place. _There is an empty arch of ancient stone here.  Okay, then. h  h  hk . _ hj  hl Really walk into that tyrant's trap? Y - Yes  hjl ' N - No h h,Gobosan the Frost Mage≈≈≈≈≈≈Revenant.....≈Health: 75/75 ========================.∩..~≈Magic: 10/15 ================--------#....AC: 2Str: 12##....EV: 11Int: 18##.^.#SH: 0Dex: 9###.^.#XL:  9 Next:  0% Place: a Bailey##...@.##Noise: ---------  Time: 7438.9 (0.0)##.......## h2c) +2 mace (protect)#....∩....#Cast: Freeze#.........#Memories (4) ##.......#####...########The world spins around you as you enter the gateway. _You enter a bailey!   h7Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _Okay, then.Okay, then. h  hW :∩ hP. _ h≈≈≈≈≈≈ .....≈ .∩..~≈ ##.... ##.... ##.^.# ###.^.# ##....@## ##.## #....∩....# #.# ##### h ha29.9 (1 _ h!<∩ ho h_ h|_ hd:∩ hf hX[WM≈≈≈≈≈≈≈≈....≈≈ .∩..~≈. ##....≈ ##.... ##.^.# ###.^@#  ##.....## ##.......##∩....##.........# hc h d'40 hh hj h#########≈≈≈≈≈≈≈≈≈≈~......≈.∩..~≈..≈~.#....# ##.^.## ## ##.......## #....∩....##.........###.......#####...####### h&:∩ h&1 hA∩ hͽ g≈≈K K≈≈#########≈≈≈≈.≈≈≈≈≈≈≈≈~......≈.∩..~≈...≈~.#.@..# ####.^.## ##  hZ ##.......###....∩....# KK 2 kobolds (missiles, wandering)#.........###.......###...### h< @ _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _Okay, then. _Okay, then.2 kobolds come into view. h{ &2 h6  hf E _Found two gates leading back out of this place. h_ QGobosan the Frost Mage≈≈KK≈Revenant≈≈#########≈≈Health: 75/75 ========================≈≈≈≈≈≈≈≈≈≈≈≈Magic: 7/15===========-------------.≈≈≈≈≈≈≈≈~.AC: 2Str: 12......≈≈..EV: 11Int: 18#.∩..~≈...SH: 0Dex: 9##....≈~.#XL:  9 Next:  0% Place: a Bailey##..@..# h_ Noise: ---------  Time: 7442.9 (0.0)##.^.####c) +2 mace (protect)###.^.##Cast: Freeze##.....##Memories (4) ##.......###....∩....#KK 2 kobolds (missiles)#.........###.......#####...###  h_ _Found two gates leading back out of this place.  Casting: Freeze (safe; 1% risk of failure)   h` MConfirm with . or Enter, or press ? or * to list all spells. h(` Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h?` >The walls around you are covered in ice. h8a o==3.9 (1Ramparts  hug :∩ hj   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The kobold shouts! x2 h?#### h3|##### hF _Unknown command. h|n ≈≈K K≈  ≈≈#########≈≈    .~.  ......≈≈..  #.∩..~≈...  ##....≈~.#  ##..@..#  ##.^.####  ###.^.## ##.....## ##.......## #....∩....# #.........# ##.......##  h#A ≈≈K K≈  ≈≈#########≈≈    .~.  ......≈≈..  #.∩..~≈...  ##....≈~.#   hA&##..@..#  ##.^.####  ###.^.## ##.....## ##..... #....∩....#  h$B#..... ##....  h1Il##### hI hJP#### hSd _There are monsters nearby! h  ≈≈K K≈  ≈≈#########≈≈    .~.  ......≈≈..  #.∩..~≈...  ##....≈~.#  ##..@..#  ##.^.####  ###.^.## ##.....## ##.......## #....∩....#  h<b#.........# ##.......##  h& ≈≈K K≈   hs'≈≈#########≈≈    .~.  ......≈≈..  #.∩..~≈...  ##....≈~.#  ##..@..#   h' ##.^.####  ###.^.## ##.....## ##.....  h"(%#....∩....# #..... ##.... hy(7  hT/G### h/ hc8w##### h:d _There are monsters nearby! hn ≈≈K K≈  ≈≈#########≈≈    .~.  ......≈≈..  #.∩..~≈...  ##....≈~.#  ##..@..#  ##.^.####  ###.^.## ##.....## ##.......## #....∩....# #.........# ##.......##  h:m* ≈≈K K≈  ≈≈#########≈≈    .~.  ......≈≈..  #.∩..~≈...  ##....≈~.#  ##..@..#  ##.^.####  ###.^.## ##.....## ##..... h"n #....∩....# #..... ##....  ht∩##### hu h|}#.∩## h8d _There are monsters nearby! hzn ≈≈K K≈  ≈≈#########≈≈    .~.  ......≈≈..  #.∩..~≈...  ##....≈~.#  ##..@..#  ##.^.####  ###.^.## ##.....## ##.......## #....∩....# #.........# ##.......##  hr  ≈≈K K≈  ≈≈#########≈≈    .~.  ......≈≈..  #.∩..~≈...  ##....≈~.#  hs  ##..@..#  ##.^.####  ###.^.## ##.....## ##..... #....∩....# #..... ##....  h{ #.∩### h|  h ∩##### ho d _There are monsters nearby! h #.∩#### h  h] #.∩##### hD  hD hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No hi h4|Gobosan the Frost Mage≈##Revenant≈≈≈KK≈Health: 75/75 ========================≈≈≈#########≈≈Magic: 7/15===========-------------≈≈≈≈≈≈≈≈≈≈≈≈≈AC: 2Str: 12#.≈≈≈≈≈≈≈≈~.EV: 11Int: 18#......≈≈..SH: 0Dex: 9#.∩..~≈...XL:  9 Next:  0% Place: a Bailey##.@..≈~.#Noise: ==-------  Time: 7443.9 (0.0)##.....####c) +2 mace (protect)##.^.####Cast: [ h/}34mFreeze###.^.##Memories (4) Ramparts ##.....####.......##K   kobold (missile)#....∩....##.........###.......## _The kobold shouts! x2 _Unknown command. _There are monsters nearby! _There are monsters nearby! _There are monsters nearby! _There are monsters nearby! h4:∩ hψ?--4.9 (1 h:∩ h\j _The frozen ramparts melt away as you move. h..  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h 9-- h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hi_ k..#.## ≈≈≈≈K K≈#########≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~......≈≈.. #@∩..~≈... ##....≈~.# ##.....#### ##.^.#### ###.^.## hP`  ##..... ##......## #....∩....# ..# hj  h-l ]8=5 _ h r  hez  hu   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h5---- 9 ==6 hɇ h$  Gobosan the Frost Mage h~ ..#. Revenant ≈≈## Health: 75/75 ======================== ≈≈≈≈K K≈  Magic: 4/15 h======------------------ ≈≈≈#########≈≈  AC:  9  Str: 12 h ≈≈≈≈≈≈≈≈≈≈≈≈≈  EV: 11Int: 18  h#.≈≈≈≈≈≈≈≈~.  SH: 0Dex: 9 #......≈≈..  XL:  9 Next:  0% Place: a Bailey  hQ#@∩..~≈...  Noise: ==-------  Time: 7446.9 (0.0) ##....≈~.#  c) +2 mace (protect) hǰ ##.....####  Cast: Freeze ##.^.####  Memories (4)  ###.^.## ##.....## K   kobold (missile)  h:##.......## #....∩....#  h#.........#Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Aiming: Freeze (safe; 1% risk of failure)   hZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h2 h7QGobosan the Frost Mage..#.Revenant≈≈##Health: 75/75 ========================≈≈≈≈KK≈Magic: 5/15========----------------≈≈≈#########≈≈AC:  9  Str: 12≈≈≈≈≈≈≈≈≈≈≈≈≈ hf8EV: 11Int: 18#.≈≈≈≈≈≈≈≈~.SH: 0Dex: 9#......≈≈..XL:  9 Next:  0% Place: a Bailey#@∩..~≈...Noise: ==-------  Time: 7446.9 (0.0)##....≈~.#c) +2 mace (protect)##.....####Cast: Freeze##.^.####Memories (4)  h8###.^.####.....##K   kobold (missile)##.......###....∩....# h8#.........#Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hQ>X∩Okay, then. h> hB hpE. _ hn ∩ _Unknown command. hmC  hC  hXJ  hM F _Unknown command. hjxR ..#. ≈≈## ≈≈≈≈K K≈  ≈≈≈#########≈≈    #.~.  #......≈≈..  #@∩..~≈...  ##....≈~.#  ##.....####  ##.^.####  ###.^.## ##.....## ##.......## #....∩....#  h_ ..#. ≈≈## ≈≈≈≈K K≈  ≈≈≈#########≈≈   h  #.~.  #......≈≈..  #@∩..~≈...   h8##....≈~.#  ##.....####   h^##.^.####  ###.^.## hm ##.....##  hX##......  h#....∩..  h  hY0∩ h h h!] _A kobold is nearby! h ..#. ≈≈## ≈≈≈≈K K≈  h7 ≈≈≈#########≈≈    #.~.  #......≈≈..  #@∩..~≈...   h##....≈~.#  ##.....####  ##.^.####  ###.^.## ##.....## h: ##.......## #....∩....# h/  h\w ..#. ≈≈## ≈≈≈≈K K≈  ≈≈≈#########≈≈    #.~.  h\I #......≈≈..  #@∩..~≈...  ##....≈~.#  ##.....####  ##.^.####  ###.^.##  h]##.....## ##...... h*] #....∩..  hU] hd h?e hk hn  hzW_A kobold is nearby! h+  ..#. ≈≈## ≈≈≈≈K K≈  ≈≈≈#########≈≈    #.~.  #......≈≈..  #@∩..~≈...  ##....≈~.#  ##.....####   h, ##.^.####  ###.^.## ##.....## ##.......## #....∩....#  h | ..#. ≈≈## ≈≈≈≈K K≈  ≈≈≈#########≈≈    #.~.   h ?#......≈≈..  #@∩..~≈...  ##....≈~.#  ##.....####  ##.^.####  ###.^.## h0 Y ##.....## ##...... #....∩..  h_  h} 0∩ h  h :∩ h ] _A kobold is nearby! h  ..#. ≈≈## ≈≈≈≈K K≈  ≈≈≈#########≈≈    #. hz ~.  h   h! #......≈≈..  h Y #@∩..~≈...  ##....≈~.#  h a ##.....####  ##.^.####  ###.^.##  hb O##.....## ##.......## #....∩....# hQ /  h3 w ..#. ≈≈## ≈≈≈≈K K≈  ≈≈≈#########≈≈    #.~.  h  #......≈≈..  #@∩..~≈...  ##....≈~.#  ##.....####  ##.^.####  ###.^.## ##.....## hJ  ##...... #....∩.. hv 7  h 0∩ hӫ  h%  h9 (Unknown command. _ hh DA kobold is nearby! hV ..#. ≈≈## ≈≈≈≈K K≈   hV≈≈≈#########≈≈    #.~.  #......≈≈..   hVT#@∩..~≈...  ##....≈~.#  hV& ##.....####   hV6##.^.####  ###.^.## h W ##.....## h!W ##.......## h7W #....∩....# hMW/  h}! ..#. ≈≈## ≈≈≈≈K K≈  ≈≈≈#########≈≈    #.~.  #......≈≈..  #@∩..~≈...  ##....≈~.#  ##.....####  ##.^.####  ###.^.## ##.....## ##...... #....∩..  hy∩ h׵ h? hͷ hɿ:∩ hKA kobold is nearby! h#R ..#. ≈≈## ≈≈≈≈K K≈  ≈≈≈#########≈≈    #.~.  #......≈≈..  #@∩..~≈...  ##....≈~.#  ##.....####  ##.^.####  ###.^.## ##.....## ##.......## #....∩....#  hp ..#. ≈≈##  h≈≈≈≈K K≈  ≈≈≈#########≈≈    #.~.  #......≈≈..  #@∩..~≈...   h4##....≈~.#  ##.....####  ##.^.####  ###.^.## ##.....## ##...... #....∩..  hO0∩ h h hKA kobold is nearby! h3V  hW Your icy armour will break if you move. Continue? Y - Yes  N - No hF h9Gobosan the Frost Mage..#.Revenant≈≈##Health: 75/75 ========================≈≈≈≈KK≈Magic: 5/15========----------------≈≈≈#########≈≈ h+AC:  9  Str: 12≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 11Int: 18#.≈≈≈≈≈≈≈≈~.SH: 0Dex: 9#......≈≈..XL:  9 Next:  0% Place: a Bailey#@∩..~≈...Noise: ==-------  Time: 7446.9 (0.0) h##....≈~.#c) +2 mace (protect)##.....####Cast: Freeze##.^.####Memories (4)  h~,###.^.####.....##K   kobold (missile)##.......###....∩....##.........# _A kobold is nearby! _A kobold is nearby!  h_A kobold is nearby! _A kobold is nearby! _A kobold is nearby! h 3Okay, then. h hW<∩ h. _ hj  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hA Your spells (cast)TypeFailure Level  a + FreezeIce1% (1%) 1 b - Frozen RampartsIce1% (1%)3  c - SandblastEarth12% (2%) 1 d - Ozocubu's ArmourIce h;1%3  e - HailstormConjuration/Ice 6% (1%) 3 Select a spell to cast[!]/[I] toggle spell headers  hNg   hw Gobosan the Frost Mage..#.Revenant≈≈##Health: 75/75 ========================≈≈≈≈KK≈Magic: 5/15========----------------≈≈≈#########≈≈AC:  9  Str: 12≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 11Int: 18#.≈≈≈≈≈≈≈≈~.SH: 0Dex: 9#......≈≈..XL:  9 Next:  0% Place: a Bailey#@∩..~≈...Noise: ==-------  Time: 7446.9 (0.0)##....≈~.#c) +2 mace (protect)##.....####Cast: Freeze  hx [12;13H##.^.####Memories (4) ###.^.####.....##K   kobold (missile)##.......###....∩....##.........# _A kobold is nearby! _A kobold is nearby! _A kobold is nearby! _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h@z Gobosan the Frost Mage..#.Revenant≈≈##Health: 75/75 ========================≈≈≈≈KK≈Magic: 5/15========----------------≈≈≈#########≈≈AC:  9  Str: 12≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 11Int: 18#.≈≈≈≈≈≈≈≈~.SH: 0Dex: 9#......≈≈..XL:  9 Next:  0% Place: a Bailey#@∩..~≈...Noise: ==-------  Time: 7446.9 (0.0)##....≈~.#c) +2 mace (protect)##.....####Cast: Freeze  hz Q[12;13H##.^.####Memories (4) ###.^.####.....##K   kobold (missile)##.......###....∩....##.........# _A kobold is nearby!   hz _A kobold is nearby! _A kobold is nearby! _Okay, then.  hz Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  he P  Okay, then.  h0   hm   hW . _  h!P∩  h:∩  hF _Unknown command.  hM"   h# $  h# Your icy armour will break if you move. Continue? Y - Yes  N - No  hk   h Gobosan the Frost Mage.# #KRevenant≈..#.Health: 75/75 ========================≈≈≈###Magic: 5/15========----------------≈≈≈≈≈KK≈AC:  9  Str: 12≈≈≈≈#########≈≈EV: 11Int: 18  h ≈≈≈≈≈≈≈≈≈≈≈≈≈SH: 0Dex: 9#.≈≈≈≈≈≈≈≈~.XL:  9 Next:  0% Place: a Bailey#@.....≈≈..Noise: ==-------  Time: 7446.9 (0.0)##.∩..~≈...c) +2 mace (protect)##....≈~.#Cast: Freeze##.....####Memories (4) ##.^.#######.^.##KK 2 kobolds (missiles, 1 wandering)##.....##  hV ##.......###....∩....# _A kobold is nearby! _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.  h   h Z.K  h G 2 --7.9 (1  h ;∩  h r _Your icy armour cracks and falls away as you move.  hQ e. +H~.# #...#K### #≈≈≈≈≈K K≈#≈≈≈≈#########≈≈#≈≈≈≈≈  hR ≈≈≈≈≈≈≈≈~......≈≈.. ##.∩..~≈... ##....≈~.# ##.....#### ##.^.####H   hippogriff (asleep) ###.^.##KK 2 kobolds (missiles, 1 wandering) ## ##.......##  hdX   h a Q H.∩H   kobold (missile)The kobold shouts! The hippogriff screeches! You hear a shout!  hTe =((  h .H≈≈2-=-8  h]    h)   h >_The kobold throws a boomerang. The boomerang hits you. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  Gobosan the Frost Mage .. +. Revenant ~.# #H Health: 72/75 =======================-  h1}≈≈..#. Magic: 4/15======------------------ ≈≈≈≈### AC: 2Str: 12 #≈≈≈≈≈K K≈  EV: 11Int: 18 #≈≈≈*#########≈≈  SH: 0Dex: 9 #≈≈*≈≈≈≈≈≈≈≈≈≈  XL:  9 Next:  0% Place: a Bailey #@≈≈≈≈≈≈≈≈~.  Noise: =--------  Time: 7448.9 (0.0)  h##......≈≈..  c) +2 mace (protect) ##.∩..~≈...  Cast: Freeze ##....≈~.#  Memories (4)  ##.....####  ##.^.####  H   hippogriff ###.^.##  K   kobold (missile) ##.....##  ##.......##  h _The kobold throws a boomerang. The boomerang hits you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (76% to hit) h3 Gobosan the Frost Mage.. +.Revenant~.# #HHealth: 72/75 =======================-≈≈..#.Magic: 4/15======------------------≈≈≈≈###AC: 2Str: 12#≈≈≈≈≈KK≈EV: 11Int: 18#≈≈≈##########≈≈SH: 0Dex: 9#≈≈#≈≈≈≈≈≈≈≈≈≈XL:  9 Next:  0% Place: a Bailey#@≈≈≈≈≈≈≈≈~.Noise: =--------  Time: 7448.9 (0.0)##......≈≈..c) +2 mace (protect)##.∩..~≈...Cast: Freeze[12;17 hT4 H##....≈~.#Memories (4) ##.....######.^.####H   hippogriff###.^.##K   kobold (missile)##.....####.......## _The kobold throws a boomerang. The boomerang hits you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (76% to hit) h  h3  h% o.H≈≈o   orc knight h H   hippogriffK   kobold (missile) h/ .50.4 (1.5 h  h   hH 1 Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, quivering boomerangs (76% to hit) _The blast of sand hits the kobold but does no damage. h  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h-   Gobosan the Frost Mage .. +o Revenant ~.# #. Health: 72/75 =======================- ≈≈..#H Magic: 3/15====-------------------- ≈≈≈≈### AC: 2Str: 12 #≈≈≈≈≈K K≈  EV: 11Int: 18 #≈≈≈*#########≈≈  SH: 0Dex: 9 #≈≈*≈≈≈≈≈≈≈≈≈≈  XL:  9 Next:  0% Place: a Bailey #@≈≈≈≈≈≈≈≈~.  Noise: =--------  Time: 7450.4 (0.0) ##......≈≈..  c) +2 mace (protect) h  ##.∩..~≈...  Cast: Freeze ##....≈~.#  Memories (4)  ##.....####  ##.^.####  o   orc knight ###.^.##  H   hippogriff ##.....##  K   kobold (missile) ##.......##  h@ _The blast of sand hits the kobold but does no damage.  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (76% to hit) hm Gobosan the Frost Mage.. +oRevenant~.# #.Health: 72/75 =======================-≈≈..#HMagic: 3/15====--------------------≈≈≈≈### h` AC: 2Str: 12#≈≈≈≈≈KK≈EV: 11Int: 18#≈≈≈##########≈≈SH: 0Dex: 9#≈≈#≈≈≈≈≈≈≈≈≈≈XL:  9 Next:  0% Place: a Bailey#@≈≈≈≈≈≈≈≈~.Noise: =--------  Time: 7450.4 (0.0)##......≈≈..c) +2 mace (protect)##.∩..~≈...Cast: Freeze##....≈~.#Memories (4) ##.....#### h ##.^.####o   orc knight###.^.##H   hippogriff h ##.....##K   kobold (missile)##.......## _The blast of sand hits the kobold but does no damage.   h Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h0 Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (76% to hit) h| , h0 h.≈≈∩H   hippogriffK   kobold (missile)  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hل  Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, quivering boomerangs (76% to hit)  The blast of sand hits the kobold but does no damage. h X(((∩ h p≈≈@∩ h6 531.9 (1.5 h  h u _The kobold throws a boomerang. The boomerang barely misses you. hRw  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  Gobosan the Frost Mage .. +. Revenant ~.# #. Health: 73/75 =======================- ≈≈..#H hZ Magic: 2/15===--------------------- ≈≈≈≈### AC: 2Str: 12 #≈≈≈≈≈K K≈  EV: 11Int: 18 #≈≈≈*#########≈≈  SH: 0Dex: 9 h= #≈≈*≈≈≈≈≈≈≈≈≈≈  XL:  9 Next:  0% Place: a Bailey #@≈≈≈≈≈≈≈≈~.  Noise: =--------  Time: 7451.9 (0.0) ##......≈≈..  c) +2 mace (protect) ##.∩..~≈...  Cast: Freeze  hmX##....≈~.#  Memories (4)  ##.....####  ##.^.####  H   hippogriff ###.^.##  K   kobold (missile) ##.....##  ##.......## _The kobold throws a boomerang. The boomerang barely misses you.Casting: Sandblast (safe; 12% risk of failure)   hMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (76% to hit) h(aGobosan the Frost Mage.. +.Revenant~.# #.Health: 73/75 =======================-≈≈..#HMagic: 2/15===---------------------≈≈≈≈###AC: 2Str: 12#≈≈≈≈≈KK≈EV: 11Int: 18#≈≈≈##########≈≈SH: 0Dex: 9#≈≈#≈≈≈≈≈≈≈≈≈≈XL:  9 Next:  0% Place: a Bailey#@≈≈≈≈≈≈≈≈~.Noise: =--------  Time: 7451.9 (0.0)##......≈≈..c) +2 mace (protect)##.∩..~≈...Cast: Freeze##[0;10; h_bO1m....≈~.#Memories (4) ##.....######.^.####H   hippogriff###.^.##K   kobold (missile)##.....####.......##Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (76% to hit)  The blast of sand hits the kobold. h≈≈3=3.4 (1.5 h+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, quivering boomerangs (76% to hit)  The blast of sand hits the kobold. _The kobold is moderately wounded. h  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  Gobosan the Frost Mage .. +. Revenant ~.# #. Health: 73/75 =======================- ≈≈..#H Magic: 2/15===--------------------- ≈≈≈≈### AC: 2Str: 12 #≈≈≈≈≈K K≈  EV: 11Int: 18 #≈≈≈*#########≈≈  SH: 0Dex: 9 #≈≈*≈≈≈≈≈≈≈≈≈≈  XL:  9 Next:  0% Place: a Bailey #@≈≈≈≈≈≈≈≈~.  Noise: =--------  Time: 7453.4 (0.0) ##......≈≈..  c) +2 mace (protect)[ h1K ##.∩..~≈...  Cast: Freeze ##....≈~.#  Memories (4)  ##.....####  ##.^.####  H   hippogriff ###.^.##  K   kobold (missile) ##.....##  ##.......## _The kobold is moderately wounded.Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (moderately wounded, 76% to hit) hu  Gobosan the Frost Mage .. +. Revenant ~.# #. Health: 73/75 =======================- ≈≈..#H Magic: 2/15===--------------------- ≈≈≈≈### AC: 2Str: 12 #≈≈≈≈≈K K≈  EV: 11Int: 18 #≈≈≈≈#########≈≈  SH: 0Dex: 9 #≈≈≈≈≈≈≈≈≈≈≈≈≈  XL:  9 Next:  0% Place: a Bailey #@≈≈≈≈≈≈≈≈~.  Noise: =--------  Time: 7453.4 (0.0) ##......≈≈..  c) +2 mace (protect) ##.∩[39;49 hwm..~≈...  Cast: Freeze ##....≈~.#  Memories (4)  ##.....####  ##.^.####  H   hippogriff ###.^.##  K   kobold (missile) ##.....##  ##.......## Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (moderately wounded, 76% to hit)  The blast of sand hits the kobold! .. +. ~.# #. ≈≈..#H  #≈≈≈≈≈∩ K≈  #≈≈≈##########≈≈   hxw#≈≈#    ..≈≈..  ##.∩..~≈...  ##....≈~.#  .## ##.^.####  ###.^   h≈≈44.9 (1.5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, quivering boomerangs (moderately wounded, 76% to hit)  The blast of sand hits the kobold! _You kill the kobold! h*  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h&n  Okay, then. h>-;∩ h0. _ h<∩ h h};∩ hT _Why would you want to do that? h  h?" hA* h/T _Why would you want to do that? hK 4 h \ _Unknown command. h4 hH=∩ hF _Unknown command. hDX∩ h' hF _Unknown command. hY Why would you want to do that?Unknown command. hp\4 h] hb he, hVk-∩Unknown command.  hk;_You start resting. hr,50 h_~N K∩ h~K   kobold (missile, wandering)HP restored. hG5=- h$6.9 (2 h- hڋY _A kobold comes into view. h?,K. +.~.# #. ≈≈..#H ≈≈≈≈####≈≈≈≈≈∩ K≈ #≈≈≈≈#########≈≈  #≈≈≈≈≈≈≈≈≈≈≈≈≈  #.~. ##@.....≈≈.. ∩..~≈... ##....≈~.# ##.....#### ##.^.#######.^.## ##.....####..#....∩# h5 h6+7.9 (1 hH< h~> h5 NK. +. ~.# #. ≈≈..#H ≈≈≈≈### #≈≈≈≈≈∩ K≈ #≈≈≈≈#≈≈ #≈ #.≈~.  h? ##.@....≈≈.. ##.∩..~≈... ##....≈~.# ##.....#### ###.^.####.....####.......##  h 9∩ h &8 h" =∩ h!  h2K. +. ~.# #. ≈≈..#H ≈≈≈≈### #≈≈≈≈≈∩ K≈ #≈≈≈≈#≈≈ #≈ #.≈~. ##..@...≈≈.. ##.∩..~≈... ##....≈~.###.....#### ##.###.^.####.....####...  hQ∩3=9 h! hX  hRK. +. ~.# #. ≈≈..#H ≈≈≈≈### ##≈≈≈≈≈∩ K≈#≈≈≈≈#≈#≈.#.≈~. h [##...@..≈≈.##.∩..~≈...###....≈~.###.....#### #####.^.####.  h h{C=60 h;∩ hX hK. +. ~.# #. ≈≈..#H ≈≈≈≈### #≈#≈≈≈≈≈∩ K≈#≈≈≈≈#≈#≈ h.#.≈~.##....@.≈≈.##.∩..~≈...###....≈~.### ##.....#### ##.##.......##  h] h&1 hY∩∩ hl h) K. +. ~.# #. ≈≈..#H # ≈≈≈≈≈### ##≈#≈≈≈≈≈∩ K≈#≈≈≈≈#≈#≈.#.≈~.##.....@≈≈. h!##.∩..~≈...###....≈~.### ##.....#### ##.^.#######.^.## K   kobold (missile)##.....####...  h, h-&2 h4 h=7 h~.# #≈≈..#H.#≈≈≈≈#####≈#≈≈≈≈≈∩K≈≈ #≈≈≈≈#########≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈... #.~.##......≈≈. ##.∩..@≈...#####....≈~.### ##.....#### ##.^.#### ###.^.# h###.....###.......##....∩..... hw ∩You enter the shallow water.  Moving in this stuff is going to be slow. h"g∩((((( hX≈≈≈≈∩..@ hz==3Water  hZ:∩ h#v _The kobold throws a boomerang. The boomerang closely misses you. h≈≈..#H .#≈≈≈≈≈≈######≈#≈≈≈≈≈∩ K≈≈≈≈~ #≈≈≈≈#########≈≈≈≈≈. #≈≈≈≈≈≈≈≈≈≈≈≈≈.... #.~..##......≈≈.....#∩..~≈...### ##....≈@.### ##.....#### ##.^.#### ###.^.## ##.....####......#....∩....##.........#### h8∩ hO((((( hC^s≈≈≈≈. h^\0--5.5 (1.6 he hhL _The kobold throws a boomerang. The boomerang hits you. h~.# #.   ≈≈..#H .#≈≈..≈≈≈≈### ###  #≈≈≈≈≈∩ K≈≈≈≈~≈#≈≈≈≈#########≈≈≈≈≈#≈≈≈≈≈#.≈≈≈≈≈≈≈≈~......##......≈≈.....###.∩..~≈@..###≈~.###....#### ##.^.#####.^.#### ##.......###....∩....##..#∩∩∩(((( hvF Z≈≈≈≈∩ hG --4==7.1 hN  hQ L _The kobold throws a boomerang. The boomerang hits you. h@* 8K. +. ~.# #. .###. ≈≈..#H  h* (.#≈≈... ≈≈≈≈### #### #≈≈≈≈≈∩ #K≈≈≈≈~≈~#≈≈≈≈#########≈≈≈≈≈#≈≈≈≈≈#.≈≈≈≈≈≈≈≈~....... h* ##......≈≈@....###.∩..~≈...####≈~.### h8+ ....#### #### h+ #.^.##   ##.......##  #....∩....# h9 :∩ h= [((((∩ h I∩≈≈~@80∩ _The kobold throws a boomerang. The boomerang closely misses you. h>>  . +. ..+ . .# #. ..###...#H  h> ..#≈≈.... ≈≈≈### ####≈≈≈~≈≈ ≈≈≈≈≈∩ #K≈≈≈≈~≈~#≈≈≈≈#########≈≈≈≈≈#≈≈≈≈≈#.≈≈≈≈≈≈≈≈~@......###......≈≈.....#### h#? ##.∩..~≈...####≈~.###....# h? 4### ##.^.#####.^.## ##.......## hI  hJ .-9 h]R  hU  hr #.. .  +. #..+ . # #. ...###. ..#H ..#≈≈....### ####≈≈≈~≈≈≈ ≈≈≈≈∩ #K≈≈≈≈~≈~ #≈≈≈≈#########≈≈≈≈≈#≈≈≈≈≈.#.≈≈≈≈≈≈≈≈~.......##......≈≈.....######.∩..~≈...####≈~.###....#### #####.^.## h9∩ hW1-70 hl hϜ h _The kobold throws a boomerang. The boomerang closely misses you. _The kobold throws a boomerang. The boomerang hits you.The boomerang hits you.The boomerang closely misses you.  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h;E  Gobosan the Frost Mage #.. .....  Revenant  +. #..+ .....  Health: 71/75 ======================-- # #. ...###.....  Magic: 3/15====-------------------- ..#H ..#≈≈....≈  AC: 2 h FUStr: 12 ≈≈### ####≈≈≈~≈≈≈  EV: 11Int: 18 ≈≈≈≈∩ #K≈≈≈≈~≈~..  SH: 0Dex: 9 #≈≈≈≈#########≈*≈≈≈.....  XL:  9 Next:  0% Place: a Bailey  #≈≈≈≈≈≈≈≈≈≈≈≈≈@.......  Noise: ---------  Time: 7470.1 (0.0)  #.≈≈≈≈≈≈≈≈~.......##  c) +2 mace (protect)  hFh ##......≈≈.....####  Cast: Freeze ##.∩..~≈...####  Memories (4)  ##....≈~.###  ##.....#### K   kobold (missile)  ##.^.####  hF ###.^.## ##.....## _The kobold throws a boomerang. The boomerang closely misses you.Casting: Sandblast (safe; 12% risk of failure)   h/GMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (76% to hit) h!  Gobosan the Frost Mage #.. .....  Revenant  +. #..+ .....  Health: 71/75 ======================-- # #. ...###.....  Magic: 3/15====-------------------- ..#H ..#≈≈....≈  AC: 2Str: 12 ≈≈### ####≈≈≈~≈≈≈  EV: 11Int: 18 ≈≈≈≈∩ #K≈≈≈≈~≈~..  SH: 0Dex: 9 #≈≈≈≈#########≈≈≈≈≈.....  XL:  9 Next:  0% Place: a Bailey  #≈≈≈≈≈≈≈≈≈≈≈≈≈@.......  Noise: ---------  Time: 7470.1 (0.0)  #.≈≈≈≈≈≈≈≈~.......##   h9c) +2 mace (protect)  ##......≈≈.....####  Cast: Freeze ##.∩..~≈...####  Memories (4)  ##....≈~.###  ##.....#### K   kobold (missile)  ##.^.####  ###.^.## ##.....##Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (76% to hit)  The blast of sand hits the kobold! hg #.. .....  +. #..+ .....  hw #. ...###.....  ..#≈≈....≈   ∩ #∩~.. #####≈#≈≈≈.....  h  ...  .##  ##......##  ##.∩..~  he  ##....  ##.....###  h  ##.^.##  ###.^ h   h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, quivering boomerangs (76% to hit)  The blast of sand hits the kobold!  You kill the kobold! h\ 'Ko∩≈o   orc warrior (wandering)K   kobold (missile, wandering)A kobold comes into view. h=1=1.6 (1.5 hD:∩ h| _An orc warrior comes into view. It is wielding a +0 war axe. hz  Casting: Sandblast (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hP  Okay, then. h h h . _ hZ  ' #.K .....  +. #..+ ....o # #. ...###.....  ..#≈≈....≈  ####≈≈≈~≈≈≈ ∩ #∩≈≈≈≈~≈~.. #####≈≈≈≈≈.....  .......  ~.......##  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.###  ##.....####  ##.^.####  ###.^.## hQ  ' #.K .....  +. #..+ ....o  #. ...###.....  ..#≈≈....≈  ####≈≈≈~≈≈≈ ∩ #∩≈≈≈≈~≈~.. #####≈≈≈≈≈.....  .......  ~.......##  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.##  ##.....####  ##.^[40 hz m.####  ###.^ h ∩∩∩∩ h d _There are monsters nearby! h9#.K .....+.##..+ ....o#  #. ...###...... .#H #≈≈....≈≈ ≈#######≈≈≈~≈≈≈≈∩ #∩≈≈≈≈~≈~...#########≈≈≈≈≈....  #≈≈≈≈≈≈≈≈≈≈≈≈≈........# #.~..@....##  h9]##......≈≈.....#### ∩..~≈...#### ##....≈~.### ##.....######.^.#### ###.^.## #.....## .. h=@ hI*. hJ0o hKS2=- hL20 _ hT hkW h +.#..+ .....# # #. ...###...o.. ..#H ..#≈≈....≈≈ ≈≈#######≈≈≈~≈≈≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈≈≈≈......  #≈≈≈≈≈≈≈≈≈≈≈≈≈..# #.~## h  ##......≈≈..@..### ##.∩..~≈...####  ##....≈~.### .#### ^.####  # .....## #.......##∩....# h  h f.oo h7 /==3 hn  h   h _The orc warrior shouts! h5 I.# #. ...###...... ≈..#H ..#≈≈..o.≈≈ ≈≈≈### h5 M####≈≈≈~≈≈≈≈≈≈≈∩ #∩≈≈≈≈~≈~...  #≈≈≈≈#########≈≈≈≈≈......  #≈≈≈≈≈≈≈≈≈≈≈≈≈..# #.~# ##......≈≈.....### h6  ##.∩..~≈..@####  ##....≈~.### .#### ^.#### ###.....##.......##∩....# #.... h6 #.....# h>  h#F .o4== hF (--4 hmN X∩∩ hP  hU~.# #. ...###......≈..#H ..#≈≈....≈≈≈### ####≈≈≈o≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... h #≈≈≈≈#≈≈≈≈≈...... #≈.# #.≈~.## ##......≈≈.....#### ##.∩..~≈.@.#### ##....≈~.### ##.....#### h ##.^.####  ###.^.## ##.....##  ##.##  #....∩....#  #.# h, h&7∩ hݛy3=--5 hӡ:∩ hr h{ ~.# #. ...###......  ≈≈..#H ..#≈≈....≈≈  ≈≈≈≈### ####≈≈≈o≈≈≈≈  #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#≈≈≈≈≈...... #≈.# #.≈~.## ##......≈≈.....#### ##.∩..~≈@..#### ##....≈~.### ##.....#### ##.^.#### ###.^.## ##.....##  ##.##  #....∩....# [17 h{|Kd #.# h hJR~o h{&6 h:∩ hq h`Y ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈#######≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈o≈~... #≈≈≈≈#########≈≈≈≈≈...... #≈≈≈≈≈≈≈≈≈≈≈≈≈..# #.~ ha# ##......≈≈.....## ##.∩..~≈...####  ##....≈@.### .#### ^.#### ###.^.## .....##..## h'b #....∩....# #.........# #### hnnA  You enter the shallow water. ho^7Water  hRv hB{? _Moving in this stuff is going to be slow. h@4 hnj _Why would you want to do that? h'8∩ h( h0M∩∩ h3T _Why would you want to do that? hW∩ h2 X∩∩ h  hO M∩∩ h  h_  h T _Why would you want to do that? hH ~.# #..###...... ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈### ####≈≈≈~≈≈≈≈#≈≈≈≈≈∩ #∩≈≈≈≈o≈~...#≈≈≈≈#########≈≈≈≈≈......#≈≈≈≈≈........# #.≈≈≈≈≈≈≈≈~.......##.....≈≈.....#### ##.∩..@≈...#### ##....≈~.### ##.....#### ##.^.#### ###.^.## ##.... ##....## #....∩....# ..# h]I  h7Qoo   orc warrior hRo4==9.2 (1.6 _ hhZ h] h ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈#######≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈o≈~... #≈≈≈≈#########≈≈≈≈≈...... #≈≈≈≈≈≈≈≈≈≈≈≈≈..o.....# #.~.......# ##......≈≈.....## ##.∩..~≈...####  ##...@≈~.### .#### ^.#### ###.^.## .....##..## #....∩....# #.........# #### h hco.o   orc warrior h480.8 hC<∩ hB h ^≈≈#######≈≈≈~≈≈#≈≈≈≈≈∩∩≈≈≈≈o≈~... #≈≈≈≈#########≈≈≈≈≈... #≈≈≈≈≈≈≈≈≈≈≈≈≈.o......# #.~.......## ##......≈≈.....####  ##.∩..~≈...#### ##....≈~.###  h L##....@#### ##.^.#### ###.^.## ##.....##.......##....∩......## ###...### h  h Lo. h l5=5== hg %10 hm# :∩ h8%  h    ∩ #∩  #≈≈≈≈#########  .  #.~...  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.###  ##....@####  ##.^.#### ###.^.## ##.....##  h #....∩....#    hUCt    ∩ #∩  #≈≈≈≈#########  .  #. h1D~...  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.###  ##....@####  ##.^.#### ###.^.## ##.....##   hD#....∩....#    hL9∩ hM hT hWc _An orc warrior is nearby!  h  h3R.o  hN-2 _  hת:∩  h  h*  h?4ho.∩  h4&3  h5;<∩  h!>  h7  hm~o∩  h&4  h  h  hI   h( .∩..~≈o  hG 6===  h 5  hǧ :∩  h   h*   h4 R.o  h5 &6  hf<   h> # h4H ≈≈≈≈#### h<####≈≈≈~≈≈≈≈Gobosan the Frost Mage#≈≈≈≈≈∩#∩≈≈≈≈o≈~...Revenant#≈≈≈≈#########≈≈≈≈≈......Health: 75/75 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈........#Magic: 2/15===---------------------#.≈≈≈≈≈≈≈≈~.......### hAC: 2Str: 12##......≈≈.....####EV: 11Int: 18##.∩..~≈...####SH: 0Dex: 9##....≈o.###XL:  9 Next:  1% Place: a Bailey##....@####Noise: ---------  Time: 7486.8 (0.0)##.^.####c) +2 mace (protect)###.^.##Cast: Freeze##.....##Memories (4) ##.......###....∩....#o   orc warrior#.........###.......#####...### _Why would you want to do that? _An orc warrior is nearby!Casting: Sandblast [3# h9;49m(safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate==7.8 (1Ramparts # hz∩#### h _An orc warrior is nearby!  Casting: Sandblast (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  # hDPress: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.$ hD$ h ∩o~### $ h? [3=--8$ h∩####$ h47 _The wall freezes the orc warrior!% h% hxo.####% hA--9% h&@∩#% hJ'l####% h)% h\| % h .o∩####% h % h '90% h P####% hNj & h& he.o####& h7&1& h|#####& h& h& ho.####& hB=2& hSD∩#& h& h֓     ∩ #∩  #≈≈≈≈#########  ..  #.& hx ~..  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.###  ##....@####  ##.^.#### ###.^.## ##.....##& h۔ i  #....∩....#  & h / & hK* F    ∩ #∩  #≈≈≈≈#########  ..  & h"+ #.~..  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.###  ##....@####  ##.^.#### ###.^.##& h+  ##.....##  #....∩....# & hm, .  & hi3 ?∩#& h3 ##& h4 & h; L∩###& h4C c _An orc warrior is nearby!& h9;     ∩ #∩  #≈≈≈≈#########  ..  #.~..  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.###  ##....@####  ##.^.####& h;  ###.^.## ##.....##  #....∩....#   & h    ∩ #∩  #≈≈≈≈#########  ..  #.~..  & h##......≈≈.....####  ##.∩..~≈...####  ##....≈~.###  ##....@####  ##.^.#### ###.^.## ##.....##  #....∩....#& hE   & hL##& h& h*t#####& hc _An orc warrior is nearby!' hl    ∩ #∩  #≈≈≈≈#########  ..  #.~..  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.###  ##....@####  ##.^.#### ###.^.## ##.....##  #....∩....# ' hm\  ' h    ∩ #∩  #≈≈≈≈#########  ' h..  #.~..  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.###  ##....@#### ' hg ##.^.#### ###.^.## ##.....##' h"  #....∩....# ' h].  ' h ' h{ x∩∩###' hQ ' hNj∩##' h^c _An orc warrior is nearby!' hF    ∩ #∩  #≈≈≈≈#########  ..' h  #.~..  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.### ' hL ##....@####  ##.^.#### ###.^.## ##.....##  ' h&#....∩....# ' h*T  ' hAr    ∩ #∩  #≈≈≈≈#########  ..  #.~..' h)s  ##......≈≈.....####  ##.∩..~≈...####  ##....≈~.###  ##....@####  ##.^.#### ' hsV###.^.## ##.....##  #....∩....# ' hs8  ' h|s∩####' h}' h∩∩#####' hc _An orc warrior is nearby!' h3 ' h Your frozen ramparts will break if you move. Continue? Y - Yes ' h ' N - No( hf ( h[  ≈≈..#H..#≈≈....≈≈Gobosan the Frost Mage≈≈≈≈#######≈≈≈~≈≈≈≈Revenant#≈≈≈≈≈∩#∩≈≈≈≈o≈~...( h Health: 75/75 ========================#≈≈≈≈#########≈≈≈≈≈......Magic: 3/15====--------------------#≈≈≈≈≈≈≈≈≈≈≈≈≈........#AC: 2Str: 12( hj (#.≈≈≈≈≈≈≈≈~..o....##EV: 11Int: 18##......≈≈.....####SH: 0Dex: 9##.∩..~≈...####XL:  9 Next:  1% Place: a Bailey( h ###...@≈~.###Noise: ---------  Time: 7492.8 (0.0)( hǀ ##.....####c) +2 mace (protect)( h ##.^.####Cast: Freeze###.^.##( hM CMemories (4) Ramparts ##.....####.......##o   orc warrior( h #....∩....##.........###.......## _The walls around you are covered in ice. ( h _The wall freezes the orc warrior! _An orc warrior is nearby! _An orc warrior is nearby! ( h _An orc warrior is nearby! _An orc warrior is nearby!( h ( h M.( h 63.8 (1( h’ N∩∩( h j _The frozen ramparts melt away as you move.) h$4) hb&) h,,) h1) h2) h~3U4==) h4) hU9,) h:) h@,) h?B) hG,) h   #≈≈≈≈≈≈≈≈≈≈≈≈≈... #.o.##......≈≈.....### ##.∩..~≈.g.#### ##....≈~.### , h2##.....#### ##.^.#### ###.^.## ##....##.......###....∩....#.....#, h, h-&7, h, h, hJ, h, h6=, hU,, h6, h , hF, h , h#,, h$, h'P=, h(, h*, ha+, h+, h,, h2oo   orc warrior, hNc   ##...... ##.∩.  ##...  ##...  ##.^.####  ###.^.## ##....@##14.8 (7 ##.......##  #....∩....#  #.........#  ##.......##  ###...### ##### _You start resting., h  ##...... , h##.∩.  ##...  , hZ##...  , h&##.^.####  ###.^.##, h@ , hW##....@## , hx##.......##  , h#....∩....#  #.........# , h$ ##.......## ###...### ##### , h, hI<∩, h}c _An orc warrior is nearby!- hm- hith∩..o- hEu25.8 (1 _- h{- h }- h - h R.o- h< \7==6- hԢ <∩- h[ . h. hw.o7. h!:∩. h$/ h +#≈≈≈≈≈≈≈≈≈≈≈≈≈....... Gobosan the Frost Mage#.≈≈≈≈≈≈≈≈o.......# Revenant##......≈≈.....#### Health: 75/75 ========================##.∩..~≈.g.####Magic: 4/15======------------------##....≈~.###AC: 2Str: 12##.....####EV: 11/ h Int: 18##.^o####SH: 0Dex: 9###.^.##XL:  9 Next:  1% Place: a Bailey##....@##Noise: ---------  Time: 7517.8 (0.0)/ h @##.......##c) +2 mace (protect)#....∩....#Cast: Freeze/ hA #.........#Memories (4) ##.......#####...###/ h po   orc warrior##### _An orc warrior is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  / h JConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice./ h ∩#.^..^o##..#../ h E==8.8 (1Freeze/ h ;Ramparts / h< ∩####/ h   Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc warrior.0 hHA #≈≈≈≈≈≈≈≈≈≈≈≈≈....... Gobosan the Frost Mage #.≈≈≈≈≈≈≈≈o.......# Revenant ##......≈≈.....#### Health: 75/75 ======================== ##.∩..~≈.g.####  Magic: 3/15====-------------------- ##....≈~.###  AC: 2Str: 12 0 hCI5##.....####  EV: 11Int: 18 ##.^.####  SH: 0Dex: 9 ###.^o## XL:  9 Next:  1% Place: a Bailey 0 hgI##....@## Noise: ==-------  Time: 7518.8 (0.0)0 hI ##.......##  c) +2 mace (protect) #....∩....#  Cast: Freeze #.........#  Memories (4) Ramparts 0 hI ##.......##  ###...### o   orc warrior0 hbJ7 #####(heavily wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is almost dead.You barely miss the orc warrior.0 hJqThe orc warrior is almost dead.The wall freezes the orc warrior!0 hQ   ##...... ##.∩..  0 hCRP##...  ##...  ##.^.####  0 h|R{###.^)## 0 hR|##....@## 0 hR##.......##  0 hR#....∩....#  #.........#  0 hSa##.......## 0 h"S_###...### 0 h--==2 h &7.2 (1.42 h 2 h @ _The hobgoblin hits you with a +0 hand axe.3 h ∩You hit the hobgoblin but do no damage.Your weapon exudes an aura of protection.3 hO 9 8.63 h3 hC _The hobgoblin hits you but does no damage. x23 hX J ≈≈..#H ..#≈≈....≈≈  Gobosan the Frost Mage ≈≈≈≈### ####≈≈≈~≈≈≈≈  Revenant 3 hX #≈≈≈≈≈∩ #∩≈≈≈≈o≈~...  Health: 71/77 ======================-- #≈≈≈≈#########≈≈≈≈≈......  Magic: 14/15 ======================-- #≈≈≈≈≈≈≈≈≈≈≈≈≈........#  AC:  9  Str: 12 #.≈≈≈≈≈≈≈≈~.......##  EV: 113 hX Int: 18 ##......≈≈.....####  SH: 0Dex: 9 3 hY 4##.∩g.~≈...####  XL:  9 Next:  5% Place: a Bailey ##..@.≈~.###  Noise: =--------  Time: 7608.6 (0.0) 3 h>Y &##.....####  c) +2 mace (protect) ##.^.#### Cast: Freeze 3 h`Y v###.^)## Memories (4)  ##.....## 3 hY ##.......## g   hobgoblin #....∩....# 3 hY 3#.........# ##.......##3 hY Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line3 hY Aim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour (100%  to hit)  You freeze the hobgoblin.3 hd m    ≈≈≈≈### ####  ∩ #∩ 3 h)e  #≈≈≈≈#########  .  #.3 hVe ~..  ##......≈≈...3 h}e   ##.∩).~≈...#### 3 he  3 he _##..@.≈~.###  ##.....####  3 h f S##.^.#### ###.^)## ##.....3 hp { ##..... #....∩ #..... 9.6 (1Freeze3 hr N∩∩3 hSt .  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour (100%  3 ht rto hit)  You freeze the hobgoblin. _You kill the hobgoblin!4 hE44 h4 h84 h(<24 h] 2 4 h,4 h4 h4 hU&34 h4 h,4 h4 h ∩- _You start resting.4 hH∩14.6 (54 h]b5==-5.6 (64 h4 h% _Magic restored.4 h 4=4 h 4 h 4 h" 4 h% 4 h[& 4 h' 4 hz- 954 h- D===4 h/ 4 hY4 ,4 h>6 4 h9 4 h9 4 h; 4 hL@ 4 h@ &64 hB 4 hF 4 hF 4 hH 4 h@L ,4 hN 4 hT b7=4 hW 4 h^ 1 _HP restored.4 hb 44 hwd 4 hg 4 hm  You enter the shallow water.Water 4 ho 4 hr N _Moving in this stuff is going to be slow.4 h6| 44 h>~ 4 h 4 h Q~.# #. ...###......  ≈≈..#H ..#≈≈.H..≈≈  ≈≈≈≈### ####≈≈≈~≈≈≈≈  4 h #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈≈≈≈...... #≈≈≈≈≈≈≈........# 4 h #.≈≈≈≈≈≈≈≈~.......## ##......≈≈.....#### ##.∩).~≈@..#### 4 h: &##....≈~.### ##.....#### 4 h` ##.^.#### ###.^)##4 h} ##.....## H   hippogriff (wandering)##.......#4 h׋ ##....∩....##.........#4 h: 029.2 (13.6)4 hٖ UH.4 h V=30.8 (15.24 hk 4 h ] _A hippogriff comes into view.5 h`~.# #. ...###...... ≈≈..#H ..#≈≈H...≈≈ ≈≈≈≈### ####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ 5 hےk#∩≈≈≈≈~≈~... #≈≈≈≈#≈≈≈≈≈...... #≈.# #.≈5 h`z~.## ##......≈≈.....#### ##.∩).~≈.@.#### ##....≈~.### ##.....#### ##.^.#### 5 hD ##.....## 5 hד5 h=5 hRfH.∩5 h|k1.8 (1.0)∩5 h6 h ~.# #....###......Gobosan the Frost Mage ≈≈..#H..#≈H....≈≈Revenant ≈≈≈≈#######≈≈≈~≈≈≈≈Health: 77/77 ======================== #≈≈≈≈≈∩#∩≈≈≈≈~≈~...Magic: 15/15 ========================#≈≈≈≈#########≈≈≈≈≈......AC: 2Str: 12#≈≈≈≈≈≈≈≈≈≈≈≈≈........#EV: 11Int: 18#.≈≈≈≈≈≈≈≈~.......##SH: 0Dex: 9##......≈≈.....####6 h% XL:  9 Next:  5% Place: a Bailey##.∩).~≈.@.####Noise: ---------  Time: 7631.8 (0.0)##....≈~.###c) +2 mace (protect)##.....####Cast: Freeze##.^.####Memories (4) 6 hZ ###.^)####.....##H   hippogriff (wandering)##.......##6 h o#....∩....##.........# _HP restored.  6 h You enter the shallow water. _Moving in this stuff is going to be slow. _A hippogriff comes into view.6 h iPress: ? - help, v - describe, . - travelThe floor.7 hM∩.@7 hdu..∩7 h`yu..∩7 h7, r≈.Some deep water.7 h:≈7 h&;'≈8 h.≈≈8 h8 h .H≈ 8 hQ  You enter the shallow water. _Moving in this stuff is going to be slow. _A hippogriff comes into view. 8 hХ Press: ? - help, v - describe, . - travelHere: a hippogriff (water, wandering, hasn't noticed you)9 hA hippogriff. A large creature with the hindquarters of a horse and the wings, head and talons9 hUof a great eagle. As popular heraldric creatures, some fortresses may keep them as symbols and defenders alike, where they in turn launch intruders into the waiting blades of their masters. Max HP: ~42 Will: + AC: + EV: ++ Threat: High Class: Natural Size: Large Int: Animal 9 h0zYou have about 73% to hit with your +2 mace of protection. It has about 62% to hit you. 9 hd^Attacks Max Damage Peck 12 2x Claw 9 each It can fly. 9 h<It possesses the following natural abilities:  9 ha - Beckoning Gale (2d8) (7) It possesses the following natural abilities, which are affected by silence:< h_~.# #....###......Gobosan the Frost Mage ≈≈..#H..#≈H....≈≈Revenant ≈≈≈≈#######≈≈≈~≈≈≈≈< h6`Health: 77/77 ======================== #≈≈≈≈≈∩#∩≈≈≈≈~≈~...Magic: 15/15 ========================#≈≈≈≈#########≈≈≈≈≈......AC: 2Str: 12#≈≈≈≈≈≈≈≈≈≈≈≈≈........#EV: 11< hc`Int: 18#.≈≈≈≈≈≈≈≈~.......##SH: 0< h`Dex: 9##......≈≈.....####< h`XL:  9 Next:  5% Place: a Bailey##.∩).~≈.@.####< h`Noise: ---------  Time: 7631.8 (0.0)< h`##....≈~.###c) +2 mace (protect)< ha##.....####Cast: Freeze< hBa##.^.####Memories (4) ###.^)##< ha+##.....##H   hippogriff (wandering)##.......###....∩....##.........#You enter the shallow water. < hai_Moving in this stuff is going to be slow. _A hippogriff comes into view.< haPress: ? - help, v - describe, . - travelHere: a hippogriff (water, wandering, hasn't noticed you)  Some deep water.= h'u ≈HSome deep water.= h7Q~.# #....###......Gobosan the Frost Mage ≈≈..#H= hQT..#≈H....≈≈Revenant ≈≈≈≈#######≈≈≈~≈≈≈≈Health: 77/77 ======================== #≈≈≈≈≈∩#∩≈≈≈≈~≈~...Magic: 15/15 ========================#≈≈≈≈#########≈≈≈≈≈......= hQAC: 2Str: 12#≈≈≈≈≈≈≈≈≈≈≈≈≈........#EV: 11= hQInt: 18#.≈≈≈≈≈≈≈≈~.......##SH: 0= h h`5∩> ha> hi:∩> h?l> _Unknown command.> h ~.# #. ...###......  ≈≈..#H ..#≈H....≈≈  ≈≈≈≈### ####≈≈≈~≈≈≈≈  #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#≈≈≈≈≈...... #≈.# #.≈~.## ##......≈≈.....#### ##.∩).~≈@..#### ##....≈~.### ##.....#### ##.^.####  ###.^)## ##.....##  ##.##  #....[3> h=7m∩....#  #.#≈H2.8 (1 _> h*:∩> h| @ h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.@ h|.HH@ hG======3@ h @ hn] _You shout for attention! The hippogriff screeches! You hear a shout! x2A h;qA hqA h~xA hzF _Unknown command.A hO ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈#######≈≈H~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~...A hP #≈≈≈≈#########≈≈≈≈≈...... #≈≈≈≈≈≈≈≈≈≈≈≈≈..# #.~# ##......≈≈.....## ##.∩).~≈...####  ##....≈@.### .#### ^.#### ###.^)## .....##..## #....∩....# #.........# ####A hTA  You enter the shallow water.A hs_ ≈∩H*Moving in this stuff is going to be slow.A hzbk K. +. ##..+ .....# ~.# #. ...###...... ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈### ####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈H~≈~... #≈≈≈≈#########≈≈≈≈≈...... #≈≈≈≈≈≈≈≈≈≈≈...#.≈≈≈≈≈≈≈≈~.......##A hhc##......≈≈@....######.∩).~≈°..####...≈°.### ##.....#### ##.^.#####.^)## ##.....##  ##.##  #....∩#  The hippogriff flaps its wings at you.A hdv3--------4A hl∩∩).~≈°A ho> _A beckoning whirlwind drags you forward!A hz u°------A hN O∩°A h T _Why would you want to do that?B hR ~.# #. ...###......  ≈≈..#H ..#≈≈....≈≈  ≈≈≈≈#######≈≈≈~≈≈≈≈  #≈≈≈≈≈∩ #∩≈≈≈H~≈~...  #≈≈≈≈#########≈≈≈≈≈...... #≈≈≈≈≈≈≈≈≈≈≈≈≈..# #.~# ##......≈≈.....##B hnS ##.∩).~≈@..####  ##....≈°.### .#### ^.#### ###.^)##.....##.......## #....∩....# #.........#B hVB h]∩≈≈≈≈H~B h_@4=-B h_&5 _B hmfB h0iB h  ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈#######≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈≈H≈...... #≈≈≈≈≈≈≈≈≈≈≈≈≈..# #.~# ##......≈≈.....## ##.∩).~≈...####  ##....≈@.### .#### ^.#### ###.^)## .....##..## #....∩....# #.........# ####B h v ∩You enter the shallow water.B h ^6Water B h :∩B h ? _Moving in this stuff is going to be slow.C h2s ~.# #..###...... ≈≈..#HC hsa ..#≈≈....≈≈ ≈≈≈≈### ####≈≈≈~≈≈≈≈#≈≈≈≈≈∩ #∩≈≈≈≈~≈~...#≈≈≈≈#########≈≈≈H≈......#≈≈≈≈≈........#C hat #.≈≈≈≈≈≈≈≈~.......##.....≈≈.....#### ##.∩).@≈...####C hu- ##....≈~.### ##.....#### ##.^.#### ###.^)## ##.... ##....## #....∩....# ..#C h*~W∩*C h ∩The hippogriff flaps its wings at you.A beckoning whirlwind swirls around you.C h ∩).@The hippogriff flaps its wings at you.C hրZ57------8.4 (1.6C h҈:∩C h> _A beckoning whirlwind swirls around you.C hH% ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈###C h%####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈≈H≈...... #≈≈≈≈≈≈≈≈≈≈≈≈≈..C h&# #.~# ##......≈≈.....## ##.∩).~≈...####  ##...@≈~.### C hR&2.#### ^.#### ###.^)## ....C hq&(.##..##C h& #....∩....# #.........#C h&G ####C hJ)C h;2XH≈*C hd3  ~.# #. ...###...... ≈≈..#H C h30..#≈≈....≈≈ ≈≈≈≈### ####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈H≈≈C h!4h #≈≈≈≈≈.#.≈≈≈≈≈≈≈≈~.......##......≈≈.....####C hT4##.∩).@≈...####°≈~.###....#### ##.^.#####.^)#### ##.......#C h4##....∩....##..C hW5#  The hippogriff flaps its wings at you.Splash!C h 644----------=====40.0C hP=:°C h@> _A beckoning whirlwind drags you forward!C hT  ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈#######≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈H≈≈...... #≈≈≈≈≈≈≈≈≈≈≈≈≈..# #.~# ##......≈≈.....##C hU  ##.∩).~≈...####  ##...@≈~.### ..#### ^.#### ###.^)## .....##..## #....∩....# #.........# ####C hb 4*C hb   ~.# #. ...###...... ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈### C he ####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈H≈≈ #≈≈≈≈≈.#.≈≈≈≈≈≈≈≈~.......##......≈≈.....######.∩).@≈...####°≈~.###....#### ##.^.#####.^)#### ##.......###....∩....##..#  The hippogriff flaps its wings at you.Splash!C hf m39-----1.6C hn N∩°C hq ;  The hippogriff flaps its wings at you.  Splash! _A beckoning whirlwind drags you forward!  The hippogriff flaps its wings at you.  Splash! _A beckoning whirlwind drags you forward!D hOa ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈#######≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~...D hWb #≈≈≈≈#########≈≈H≈≈...... #≈≈≈≈≈≈≈≈≈≈≈≈≈..# #.~# ##......≈≈.....## ##.∩).~≈...####  ##...@≈~.### ..#### ^.#### ###.^)## .....##..## #....∩...D hb.# #.........# ####D h6eD h&qlH≈∩*D h{~.# #. ...###...... ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈### ####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈H≈≈≈ #≈≈≈≈≈.#.≈≈≈≈≈≈≈≈~.......##......≈≈.....######.∩).@≈...####°≈~.###....#### ##.^.#####.^)#### ##.......###....∩....##..# _A beckoning whirlwind drags you forward!  The hippogriff flaps its wings at you. D h'| Splash! _A beckoning whirlwind drags you forward!  The hippogriff flaps its wings at you.  Splash!29----3.2D hk|:∩D h;  The hippogriff flaps its wings at you.  Splash! _A beckoning whirlwind drags you forward!  The hippogriff flaps its wings at you.  Splash! _A beckoning whirlwind drags you forward!D h12  ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈#######≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈H≈≈≈...... #≈≈≈≈≈≈≈≈≈≈≈≈≈..# #.~# ##......≈≈.....## ##.∩).~≈...####  ##...@≈~.### ..#### ^.#### ###.^)## .....##..## #....∩....# #.........# ####D h]4 D h{: T≈HD h; 30--------4.8D hE D hG E hk ≈≈≈≈#######≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈≈≈≈...... #≈≈≈≈≈≈≈≈≈≈≈H≈..# #.≈~# ##......≈≈.....## ##.∩).~≈...####  ##....≈~.### E hl.#### ^.#### ###.^)## .....##...## #....∩....# #.........# #### ###...#E h rE h]{∩≈H∩E h|J-----50E hɇi∩∩∩E hJ ≈≈≈≈### ####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#≈≈≈≈≈...... #≈.# #.≈H~.## ##......≈≈.....#### ##.∩).~≈...#### ##....≈~.### ##..@..#### ##.^.#### ###.^)## ##.....## ##.......## #....∩....# #.........# ## hKz;49m.......##  ###...###E hME h!XT≈HE hX&6E h`<∩E hdE h M #≈≈≈≈≈∩ #∩≈≈≈≈~≈~.. #≈≈≈≈#########≈≈≈≈≈.. #≈≈≈≈≈≈≈≈≈≈≈≈≈.. #.~# ##......H≈.....## ##.∩).~≈...####  ##....≈~.### .#### E h W^@#### ###.^)## #.....##..## #....∩....# #.........# ##......## ###...# ##E h ####E h^ E h NH≈E h @17E h E hF hL #≈≈≈≈#########≈≈≈≈≈.. #≈≈≈≈≈≈≈≈≈≈≈≈≈.. #.~# ##.....H≈≈.....## ##.∩).~≈...####  ##....≈~.### .#### ^.#### #F h #.....##..## #....∩....# #.........# ##.......##F h ###...### ##### F hoW∩*F h  #≈≈≈≈≈≈≈≈≈≈≈ #.≈≈≈≈≈≈≈≈ ##.....H≈≈ ##.∩).~≈.  ##....≈~.###  ##.....####  ##.^.####  ###.^*## ##.....## ##.......##  #....∩....#  #.........#  ##.......##  ###...### #####F h7  #≈≈≈≈≈≈≈≈≈≈≈ #.≈≈≈≈≈≈≈≈ ##.....H≈≈ ##.∩).~≈.  ##....≈~.###  ##.....####  ##.^.####  ###.^*## ##.....## ##.......##  #....∩....#  #.........# ##.......##  F h###...### ##### F hI≈≈≈≈### ####≈≈≈~≈≈≈≈#≈≈≈≈≈∩ #∩≈≈≈≈~≈~#≈≈≈≈#########≈≈≈≈≈......#≈≈≈≈≈≈≈≈≈≈≈...#.≈≈≈≈≈≈≈≈~.......####.....H≈≈.....######.∩).~≈...####...≈~.### ##..@..#### ##.^○######.^°## ##.....## ##.......##F h{#....∩....# #.........###.......#####...### _A beckoning whirlwind drags you forward!  The hippogriff flaps its wings at you.  Splash! _A beckoning whirlwind drags you forward!  The hippogriff flaps its wings at you.  * * * LOW HITPOINT WARNING * * *F hG23--8F hx° _A beckoning whirlwind drags you forward!F h 4○F h F h ;○F h H h H h {Evoke which item? Wands  y - a wand of polymorph (8) [!] read|quaff|evoke[?] describe selectedI h9 I h I h1 7≈≈≈≈#######≈≈≈~≈≈≈≈ Gobosan the Frost Mage#≈≈≈≈≈∩#∩≈≈≈≈~≈~... Revenant#≈≈≈≈#########≈≈≈≈≈...... Health: 23/77 =======-----------------#≈≈≈≈≈≈≈≈≈≈≈≈≈........# Magic: 15/15 ========================#.≈≈≈≈≈≈≈≈~.......## AC: 2Str: 12##.....H≈≈.....####EV: 11Int: 18##.∩).~≈...####SH: 0Dex: 9##....≈~.###XL:  9 Next:  5% Place: a BaileyI h |##..@..####Noise: ---------  Time: 7648.8 (0.0)##.^○####c) +2 mace (protect)###.^°##Cast: Freeze##.....##Memories (4) ##.......###....∩....#H   hippogriff#.........###.......#####...###The hippogriff flaps its wings at you.Splash! _A beckoning whirlwind drags you forward!  The hippogriff flaps its wings at you.I hS w* * * LOW HITPOINT WARNING * * * _A beckoning whirlwind drags you forward!I h  ≈≈≈≈### ####≈≈≈~≈≈≈≈ Gobosan the Frost Mage #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... Revenant #≈≈≈≈#########≈≈≈≈≈...... Health: 23/77 =======----------------- #≈≈≈≈≈≈≈≈≈≈≈≈≈........# Magic: 15/15 ======================== #.≈≈≈≈≈≈≈≈~.......##  AC: 2Str: 12 ##.....H≈≈.....####  EV: 11Int: 18 ##.∩)*~≈...####  SH: 0Dex: 9 ##..*.≈~.###  XL:  9 Next:  5% Place: a Bailey ##I h G..@..####  Noise: ---------  Time: 7648.8 (0.0) ##.^○####  c) +2 mace (protect) ###.^°## Cast: Freeze ##.....## Memories (4)  ##.......## #....∩....# H   hippogriff #.........# ##.......## ###...###* * * LOW HITPOINT WARNING * * * _A beckoning whirlwind drags you forward!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a hippogriff (will become a queen bee, a sky beast, or a hornet, chance toaffect: 49%)K hR7≈≈≈≈#######≈≈≈~≈≈≈≈ Gobosan the Frost Mage#≈≈≈≈≈∩#∩≈≈≈≈~≈~... Revenant#≈≈≈≈#########≈≈≈≈≈...... Health: 23/77 =======-----------------#≈≈≈≈≈≈≈≈≈≈≈≈≈........# Magic: 15/15 ========================#.≈≈≈≈≈≈≈≈~.......## AC: 2Str: 12##.....*≈≈.....####EV: 11Int: 18##.∩).~≈...####SH: 0Dex: 9##....≈~.###XL:  9 Next:  5% Place: a BaileyK h*T##..@..####Noise: ---------  Time: 7648.8 (0.0)##.^○####c) +2 mace (protect)###.^°##Cast: Freeze##.....##Memories (4) ##.......###....∩....#H   hippogriff#.........###.......#####...###* * * LOW HITPOINT WARNING * * * _A beckoning whirlwind drags you forward!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a hippogriff (will become a queen bee, a sky beast, or a hornet, chance toaffect: 49%)K h&y   hornetK hEK hF∩.K hWy°)K h5===9.8 (1K h'O∩° _A beckoning whirlwind drags you forward!  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (will become a queen bee, a sky beast, or a hornet, chance toaffect: 49%) _The hippogriff evaporates and reforms as a hornet!M hΣ} #≈≈≈≈≈∩ #∩≈≈≈≈~≈~.. #≈≈≈≈#########≈≈≈≈≈.. #≈≈≈≈≈≈≈≈≈≈≈≈≈.. #.~# ##......≈≈.....## ##.∩)y~≈...####  ##....≈~.### .#### ^@#### ###.^)## #.....##M he:..## #....∩....# #.........# ##......## ###...# #####M hƩM hR.yM hK4---50M hEM h$M hG < #≈≈≈≈#########≈≈≈≈≈.. #≈≈≈≈≈≈≈≈≈≈≈≈≈.. #.~# ##......≈≈.....## ##.∩).~≈...####  ##..y.≈~.### ...#### ^.#### # #.....##..## #....∩....# #.........# ##.......## ###...### ##### M hH M h8J M hQ c∩.yM h9R S---1FreezeM hX :∩M h]  Things that are here: _a +0 war axe; a +0 plate armour; an orc corpseN hi #≈≈≈≈#########≈≈≈≈≈.... Gobosan the Frost Mage#≈≈≈≈≈≈≈≈≈≈≈≈≈....... Revenant#.≈≈≈≈≈≈≈≈~.......# Health: 24/77 =======-----------------##......≈≈.....#### Magic: 12/15 ===================-----##.∩).~≈...####AC: 2Str: 12##....≈~.###EV: 11Int: 18##.....####SH: 0Dex: 9##.^y####XL:  9 Next:  5% Place: a Bailey###.^@##Noise: ---------  Time: 7651.8 (0.0)##.....##c) +2 mace (protect) hj m##.......##Cast: Freeze#....∩....#Memories (4) #.........###.......##y   hornet###...########Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the hornet. The wall freezes the hornet.==2.8 (1Ramparts N hp `∩####N h'q 1#N ht onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the hornet. The wall freezes the hornet. N hP hq  #≈≈≈≈#########≈≈≈≈≈.... Gobosan the Frost Mage #≈≈≈≈≈≈≈≈≈≈≈≈≈....... Revenant #.≈≈≈≈≈≈≈≈~.......# Health: 8/77==---------------------- ##......≈≈.....#### Magic: 9/15==============---------- ##.∩).~≈...####  AC: 2Str: 12 ##....≈~.###  EV: 11Int: 18 ##.....####  SH: 0Dex: 9 ##.^y####  XL:  9 Next:  5% Place: a Bailey ###.^@## Noise: =--------  Time: 7654.8 (0.0) ##.....## c) +2 mace (protect) ##.......##  Cast: Freeze #....∩....P h %#  Memories (4) Ramparts  #.........#  ##.......##  y   hornet ###...### #####The hornet is almost dead.You hit the hornet but do no damage.Your weapon exudes an aura of protection.  The hornet is almost dead.The wall freezes the hornet but does no damage.  The hornet barely misses you. The wall freezes the hornet.P h 1  P h ] ##...... P h' ##.∩).~≈.  P hK Y##....  P hn ##.....####  P h ##.^.####  P h ###.^@## P h ##.....## P h ##.......##  P h0 #....∩....#  #.........# P ho ##.......## ###...### P h U##### P h 8 9 165.8 (1FreezeP h `∩##P hb ;#P h,  You hit the hornet but do no damage.Your weapon exudes an aura of protection.  The hornet is almost dead.  P hm The wall freezes the hornet but does no damage.  The hornet barely misses you. The wall freezes the hornet. _You kill the hornet!Q haQ hQ hIQ hQ hpN9Q hqQ hQ hҰQ hQ h)10/15Q h=== 2 Q hQ hQ h?b10/78=Q hѼQ hoQ hQ hQ htQ hQ hQ h,Q hu=1=Q h*==Q h>Q h##....#.^.#.^@#-.#Q hd/..Q hsf 62.8 (7 _You start resting.Q h(P-3.8 (8Q h7Q h(4 _The frozen ramparts melt away.Q hp~Q hN2Q hQ hd1=Q h<Q h,Q hQ h&Q hkJ3=Q hQ h,Q hBQ h:=Q hEQ h8Q hSQ hT4=Q hעQ h,Q hQ hIQ hM2==Q hQ h>Q h85Q hIJQ h,Q hQ hĺ,Q hYQ h^Q hU6==Q hQ h,Q hOQ h,Q hQ h-Q hsx7=3=Q h8Q h,Q hQ h,Q hfQ hwQ hM8=Q hQ hoQ h:=Q hQ h,Q h<Q hQ h89Q hjQ hcQ h#4Q h*==Q hMQ h,Q hQ hQ hK20=Q hgQ h,Q hPQ h Q hx 4==Q h Q hQ h%M1=Q hQ h,Q huQ h$ ∩ _You start resting.Q h-093.8 (30.0)Q h-[5==4.8 (31Q h3:∩Q h6% _Magic restored.Q hCJQ hG82Q hzHQ hLQ hMQ hMQ hOQ hT,Q hVQ hZQ hZg3===Q h]Q haQ haQ hcQ hqxBQ h{74Q hS|3=Q h}Q hQ hQ hQ ha,Q h Q hQ hBQ hؑQ hN5Q hҘQ hM,Q h͟Q hh,Q hڥQ h3Q hC6=Q h٫Q hc,Q hȱQ h,Q hQ hT7=Q hQ hQ hQ h+Q h/Q h,Q hqQ h;N8Q hQ h?Q hQ h-Q h2,Q hxQ hxN9Q hiQ h,Q hQ hW,Q h&Q hv830Q h)=Q hxQ h`Q hQ hQ ho,Q hQ hQ h^M1=Q hQ hA,Q hQ h ,Q hEQ hMQ h;32Q hQ h,Q hlQ h,Q h Q h"Q hB"T3=Q h#Q h&,Q hT(Q h,,Q h.Q h1Q h1L4=Q hY3Q h;8,Q hi9Q h=,Q h ?Q hEDQ hD:5Q hEQ hI,Q hZKQ hQP,Q hQQ hUj6=Q hVQ hZ,Q h>\Q h'b,Q hcQ h&hQ hqhL7=Q h[iQ h[m,Q h oQ heuQ hxQ hyQ hd{Q hą∩).~≈gg   hobgoblin (wandering)Q hf    ##...... ##.∩).~  ##....Q hъ  ##.....####  ##.^.####  ###.^@##743.8 (49 ##.....## ##.......##  #....∩....# Q hN #.........#  ##.......##  Q h*7###...### ##### Q hQI_You start resting.Q h!    ##...... ##.∩).~  ##....  ##.....####  ##.^.####  ###.^@## ##.....## ##.......##  #....∩....#  #.........# ##.......##  ###...### ##### Q h $ )Q h- :∩Q h17    ##...... ##.∩).~  ##.... Q hp8  ##.....####  ##.^.####  ###.^@## ##.....## ##.......##  #....∩....#  #.........#  ##.......##  ###...### ##### _A hobgoblin is nearby!Q h %   ##...... ##.∩).~  ##....  ##.....####  ##.^.####  ###.^@## ##.....## ##.......##  #....∩....#  #.........# ##.......##  ###...### ##### Q h7 9∩Q h Q h Q h* ` _A hobgoblin is nearby!Q hd)    ##...... ##.∩).~  ##.... Q h* 5 ##.....####  ##.^.####  ###.^@## ##.....## ##.......##  #....∩....#  #.........#  ##.......##  ###...###Q hI* 8 #####Q h ;   ##...... ##.∩).~  ##....  ##.....####  ##.^.####  ###.^@## ##.....## ##.......##  #....∩....#  #.........# ##.......##  ###...### ##### Q h Q h& Q h ` _A hobgoblin is nearby!Q h   ##...... ##.∩).~  ##....  ##.....####  ##.^.####  ###.^@## ##.....## ##.......##  #....∩....#  #.........#  ##.......##  ###...### #####R h%   ##...... ##.∩).~  ##....  ##.....####  ##.^.####  ###.^@## ##.....## ##.......##  #....∩....#  #.........# ##.......##  ###...### ##### R hy4R hR h` _A hobgoblin is nearby!R hFG   ##...... ##.∩).~  ##....  ##.....####  ##.^.####  ###.^@## ##.....## ##.......##  #....∩....#  #.........#  ##.......##  R hGN###...### #####R h   ##...... ##.∩).~  ##....  R hJu##.....####  ##.^.####  ###.^@## ##.....## ##.......##  R hq#....∩....#  #.........# ##.......##  R h###...### ##### R hR hR hR h&` _A hobgoblin is nearby!R hC   ##...... ##.∩).~  ##....  ##.....####  ##.^.#### R h@D ###.^@## ##.....## ##.......##  #....∩....#  #.........#  ##.......##  ###...### #####R hDR hE3   ##...... ##.∩).~  R hR##....  ##.....####  ##.^.####  ###.^@## ##.....## R h##.......##  #....∩....# R h( #.........# ##.......## R hXd ###...### R hT##### R h~R hhR h&:∩R hX _A hobgoblin is nearby!S hcz  #≈≈≈≈≈≈≈≈≈≈≈≈≈... #.~.##......≈≈.....### ##.∩).~≈g..#### S h"{##....≈~.### ##.....#### ##.^.#### ###.^)## ##....##.......###....∩....#.....###S hS h<T84.8 (1.0) _S hB<∩S hS h #.~.......####......≈≈.....#### ∩).~≈g..#### ##....≈~.### ##.....#### ##.^.#### ###.^)## ##.....## ##..#....∩....# #.........# ### #...### ##### S hS hh&5S hS hS hd4S heS hk,S h1pS h!sS hpsT9=S htS hy,S hzS h,S hS h1c40=S hS h,S hэS h,S h S hP1S h S h,S hS hS h,S h|S hP2S hS h5,S hS hε,S hS hoS hûT3=S hIS h,S hMS hA,S hS hb4=S h~S h,S hS h,S h\S hQS h35S hS he,S hS hR,S hS hj6=S hES h,S heS h,S hS hb7=S hZS h ,S hS h,S hS hP8S hDS h"S h"S h#S h(,S hB*S h/j9=S h0S h6,S h;BS hw<S h>S hU?M50=S h@S hES hLES hFS hvJS hQ@∩gS hRzg   hobgoblin (wandering)S h\4∩81.8 (36.0)ng, strong) __You start resting.  The hobgoblin invokes a tyrant's trap upon you!  Your strength is siphoned away as a hobgoblin grows stronger!S h]Y2.8 (37Weak S heS h oz _A hobgoblin comes into view. It is wielding a +0 hand axe.S hM 2   ##.∩)  ##  ##.  ##.  ###.^)## ##.....## ##......@## #....∩....# S h #.........# ##.......## ###...### #####T h:   ##.∩)  ##  ##.  ##.  ###.^)## ##.....## ##......@## #....∩....# #.........# ##.......## ###...### ##### T hA;∩T h{AT hH:∩T hJ` _A hobgoblin is nearby!T hj#≈≈≈≈≈....... #.≈≈≈≈≈≈≈≈~.......#.....≈≈.....#### ##.∩).~≈g..#### ##....≈~.### ##.....#### ##.g.#### ###.^)## ## ##.......## #....∩....# ..#.......#####...########T h\T hs ^gThe hobgoblin invokes a tyrant's trap upon you!T h^13.8 (1.0)FreezeT h:∩T h*\ _Your strength is siphoned away, and you feel your attacks grow feeble!T hz #≈≈≈≈≈≈≈≈≈≈≈≈≈....... Gobosan the Frost Mage #.≈≈≈≈≈≈≈≈~.......# Revenant ##......≈≈.....#### Health: 51/78 ===============--------- ##.∩).~≈g..####  Magic: 14/15 ======================-- ##....≈~.###  AC: 2Str: 12 ##.....####  EV: 11Int: 18 ##.^.####  SH: 0Dex: 9 T h1###.g)## XL:  9 Next: 16% Place: a Bailey ##....@## Noise: ---------  Time: 7783.8 (0.0) T hn##.......##  c) +2 mace (protect) #....∩....#  Cast: Freeze #.........#  Memories (4) Weak  T h##.......##  ###...### g   hobgoblin (wandering, strong) #####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  T hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour  (wandering, strong, hasn't noticed you, 100% to hit)  You freeze the hobgoblin!T h1  ##...... ##.∩).  ##...  ##...  ##.^.####  ###.^)## ##....@## ##.......##  #....∩....#  #.........#  ##.......## ###...### ##### =4.8 (1Freeze∩  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour  (wandering, strong, hasn't noticed you, T hz100% to hit)  You freeze the hobgoblin! _You kill the hobgoblin!T h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T hYT hT h8T h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U hJU h,U hU hޠj2=U hrU h,U hҩU hU hWU hU hU h63=U h߶U hU hQh - _You start resting.U h∩9.8 (55==-90.8 (6U h :∩U h% _Magic restored.U h(4U hh)U h3BU h27P4U h]9U h >,U h?U hCU hC;==U hEU hgIU hI:5U hKU hP,U hQU hU,U hYU hL^U h^O56=U haU hf,U hgU hm,U hoU hauU huX7=U hwU h|,U haU hh,U hiU h,U hU hʋU h&8U hU hU h 805.8 (15.0) _You start resting.6.8 (16U hU hYf _Your attacks no longer feel as feeble.U h 4U h U h ,U h U h x9=U h$ ,U h& U h, U h- U h. U h3 U h3 P60=U h5 U h: ,U h(< U h2? ,U h<@ U hB U hB &1U hC U h3H ,U hI U h*O ,U hZQ U hX b2=U hY U h^_ ,U h` U he ,U hzg U hk U h4l O3=U hlo U hr U hr U ht U hQ ~4U h U h% ,U hN U h ,U h U hd U h L5=U hH U h ,U hv U hm ,U h U h U hT O6=U hԢ U h- ,U hר U hI ,U h U h U hű &7U he U h ,U h߹ U h ,U h_ U h <8U h U h ,U h U hQ ,U h U h U h E9=U h U h ,U hk U h ,U h U h U hB $70U hy 3=U h U h1 ,U h> U h BU h U h' 1U h U h* U hW U hF U h2 ,U h U h U hI L2=U h U h ,U hP U h ,U h" U h'' U h\' #3U h' 3=U h) U h+ U h, U h, U hX1 ,U h2 U h}5 <4U h=7 U hl8 ,U h9 U h< U hP< U hI= U h@ U h@ 65=U h@ U hB U hlF ,U hH U hN U h5O U hQ U hX U hMY V6=U hh[ U ha ,U hd U h,j ,U hl U hp <7U hr U h U hۑ _ _You start resting.U hi -64.8 (58U h U hG S8=5.8 (59U h U h " _HP restored.U hS4U hTU hYU h:],U ha,U hbU hDg,U hiU hnP=U h(pU hr,U hksU hw,U hxU h},U h~U hU hU hU h,U hنU hk,U hU h,U hJU hPU hsU hU h ,U hU hU hU h/U hP,U hU h,U hdU h,U hűU h,U hU h,U h`U h,,U hU h,U h8U h,U hyU h ,U hU h,U hU h,U hU h,U hU h,U hU h,U h3U h,U h9U h,U hvU h,U hU hL,U hEU h,U hU h,U hU h,U h8U h ,U h. U h,U hU h,U hqU h ,U h U h$,U h%U h(,U h*U hG0,U ho1U h5,U h6U hI<,U h=V htV hV hV hV hV hj V h,V hV hBV hV h+V h\%BV h&V h*,V h~,V h2,V hZ4V h<8V hc8V h:V h>V h>V h{@V hDV hKDV hFV hQJV hJV hMV hR,V h$VV hYV hYV hy\V h`,V hbV hgV hgV hiV hn,V hoV hQu,V hvV h{,V h[}V hu,V hNV h,V hrV h,V hXV h,V hRV h,V hV h,V hiV h,V h|V hr,V h`V h,V h/V hV hV hV h V h7V hcV h,V h_V h,V hV h,V hV h,V hV h,V hV h,V h]V h,V hV h,V hV h,V hV h,V hV h ,V hV h,V hV h,V hiV h ,V hm!V h$$,V h$V h',V h")V h,,V h!-V h0,V h#2V h 7,V h79V h=,V h?V h E,V hZGV h_L,V h$NV huS,V h4UV hX,V hjZV hw_,V hbV ho ∩964.8 (9 _You start waiting.5.8 (100.0)V huV hw# _Done waiting.V hM#≈≈≈≈#########≈≈≈≈≈#≈≈≈≈≈..≈≈≈≈≈≈≈≈~.......##......≈≈.....######.∩).~≈...#### ##....≈~.### ##.....#### ##.^.#### ###.^ ##.....## ##.......##∩....##.........#V hV ha16.0)V hG&V h ,  Things that are here: _a +0 war axe; a +0 plate armour; an orc skeletonV h #≈≈≈≈≈∩ #∩≈≈≈≈~≈~#≈≈≈≈#########≈≈≈≈≈#≈≈≈≈≈.#.≈≈≈≈≈≈≈≈~.......##......≈≈.....######.∩).~≈...####≈~.###....#### ##.^@####V h ##.^)## ## ##.......## #....∩....##.........###.......#####...#######V h V h -7 _V h V ht V h≈≈≈≈### ####≈≈≈~≈≈≈≈#≈≈≈≈≈∩ #∩≈≈≈≈~≈~#≈≈≈≈#########≈≈≈≈≈#≈≈≈≈≈.#.≈≈≈≈≈≈≈≈~.......##......≈≈.....######.∩).~≈...####V hd6≈~.###.@..#### ##.^.######.^)## ## ##.......#V h##....∩....##.........###.......###...###V hb*<8V h2V h3W h≈≈..#H ..#≈≈....≈≈ ≈≈≈≈### ####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈≈≈≈ #≈≈≈≈≈.#.≈≈≈≈≈≈≈≈~.......##......≈≈.....######.∩).~≈...####≈~.###....#### ##.^.######.^)## ####.......###....∩....##.........###.......W hI3∩W h&9W hW hW h~.# #. ...###...... ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈### ####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈≈≈≈ #≈≈≈≈≈.#.≈≈≈≈≈≈≈≈~.......##......≈≈.....######.∩)@~≈...####≈~.###....#### ##.^.#####.^)##W h5####.......###....∩....##..#W hW h'70W h;W hX h\~.# #. ...###...... ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈### ####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#≈≈≈≈≈...... #≈.# #.≈~.## ##......≈≈.....#### ##.∩).@≈...#### ##....≈~.### ##.....#### X h]##.^.#### ###.^)####.....####.......###.... X hhA  You enter the shallow water.X h?i^1Water X hp<∩X hs? _Moving in this stuff is going to be slow.X h] ≈≈..#H #≈≈....≈≈ ≈≈≈≈#######≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~...  #≈≈≈≈#########≈≈≈≈≈......  #≈≈≈≈≈≈≈≈≈≈≈≈≈........#  #.X h ~.......## ##......≈≈.....#### ∩).~≈...#### ##....≈@.### ##.....#### X h ##.^.#### ###.^)## ##.....####......#....∩....##.........####X h* ;∩X h -3.4 (1.6X hQ:∩X hY h≈≈..#H ..#≈≈....≈≈  ≈≈≈≈### ####≈≈≈~≈≈≈≈  #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#≈≈≈≈≈...... #≈.# #.≈~.## ##......≈≈.....#### ##.∩).~≈...#### ##....≈~@### ##.....#### ##.^.#### ###.^)## Y h_ 8∩Y h 35.0Y hY hzY h'T~.# #. ...###...... ≈≈..#H ..#≈≈....≈≈ ≈≈≈≈### Y hT ####≈≈≈~≈≈≈≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈≈≈≈ #≈≈≈≈≈.#.≈≈≈≈≈≈≈≈~.......Y h=U##......≈≈.....######.∩).~≈.@.####≈~.###....#### ##.^.#####.^)##  ##.......##  #....∩Y hUb....#  #..#Y h9a7∩Y ha,60Y h8hY hiY h v. +. ##..+ .....# .# #. ...###...... ..#H ..#≈≈....≈≈ ≈≈≈### ####≈≈≈~≈≈≈≈ ≈≈≈≈≈∩ #∩≈≈≈≈~≈~...  #≈≈≈≈#########≈≈≈≈≈ #≈≈≈≈≈.Y h #.≈≈≈≈≈≈≈≈~.......###......≈≈.@...######.∩).~≈...####≈~.###....#### ##.^.#####.^)## ##.......## #....∩....#Y h :∩Y h7 &7Y h+! ;∩Y h.# Y h  #.K .....  +. ##..+ .....# # #. Y h ...###....o. ..#H ..#≈≈....≈≈ ### ####≈≈≈~≈≈≈≈ ≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈≈≈≈ #≈≈≈≈≈.#.≈≈≈≈≈≈≈≈~.@.....###......≈≈.....######.∩).~≈...####≈~.###....#Y h ### ##.^.####Y hA o   orc (wandering)#.^)##...##Y hc Y h  An orc comes into view. It is wielding a +0 hand axe.Y h K.o∩K   kobold (missile, wandering)Y h+ &8Y h :∩Y h Y _A kobold comes into view.Z hn '  #.K ......  +. ##..+ ....K#  #. ...###...... .#H ..#≈≈...o≈≈ ### ####≈≈≈~≈≈≈≈ ≈≈≈∩ #∩≈≈≈≈~≈~... ≈≈≈≈#########≈≈≈≈≈  #≈≈≈≈≈.##.≈≈≈≈≈≈≈≈~.......#####......≈≈.....######.∩).~≈...####≈~.###....####Z h ##.^.#####.^)##Z hvZ hZ h,.Ko.o9Z hZ h.Z h. #.K ......+.##.g+ .....# # #. ...###....K. ..#H ..#≈≈..o.≈≈ ≈≈#######≈≈≈~≈≈≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#########≈≈≈≈≈......  #≈≈≈≈≈≈≈≈≈≈≈≈≈..# #.~### ##......≈≈.....####  ##.∩).~≈...####  ##....≈~.### .####^.####  Z hX/ [[34m###.^)## g   hobgoblin (.....##K   kobold (missile, wandering) #.......##Z h=  A hobgoblin comes into view. It is wielding a +0 hand axe.Z h? Z h@ Z haL .g..KogZ hYM '80Z hV Z hY + _The hobgoblin shouts![ h{#.K ......  +. ##..+ .....#  #. ..g###...... #H ..#≈≈...K≈≈ ### [ h(####≈≈≈o≈≈≈≈ ∩ #∩≈≈≈≈~≈~... ≈≈≈≈#≈≈≈≈≈......  #≈.# #.≈~.### ##......≈≈.....#### [ h##.∩).~≈...#### ##....≈~.### ##.....######.^.#### ###.^)## .....## [ hB KK[ h)O)The kobold shouts! You hear a shout![ hT((((([ h0c[ h p.g≈≈..@[ h8q0===1[ hk{:∩[ hsv _The kobold throws a boomerang. The boomerang closely misses you.[ h{F_ #.K ...... +. ##..+ .....# # #. ...###...... ..#H .g#≈≈...K≈≈≈### ####≈≈≈o≈≈≈≈≈∩ #∩≈≈≈≈~≈~... #≈≈≈≈#≈≈≈≈≈...... #≈.# #.≈~.###[ hGh ##......≈≈.....#### ##.∩).~≈...#### ##....≈~.### ##.....#### ##.^.####  ###.^)## ##.....## #.##[ h1K[ hEM[ hG\kK.~∩[ h\g∩≈≈≈≈o∩[ hw]0---2[ hpfM∩∩[ hi\ he#.K ......  +. ##..+ .....#  #. ...###...... #H .g#≈≈..K.≈≈ ### ####≈≈≈~≈≈≈≈ ∩ #∩≈≈≈≈o≈~... ≈≈≈≈#≈≈≈≈≈......  #≈.# \ h#.≈~.### ##......≈≈.....#### ##.∩).~≈...#### ##....≈~.### ##.....######.^.#### ###.^)## .....## \ h\ hZ.K\ h[B---3\ hi\ he\ hv#.K ...... +. ##..+ .....# #. ...###......# #H .g#≈≈....≈ ### ####≈≈≈K≈\ hh3∩ #∩≈≈≈≈o≈~.#≈≈≈≈≈......# #≈.# #.≈~.### ##......≈≈.....#### ##.∩).~≈...#### ##....≈~.### ##.....####  ##.^.#### \ h.^)## .....## \ h \ h\ h3~∩≈≈≈≈Ko\ h&4\ hX∩∩\ h@\ h{d#.K ...... . ##..+ #.....## . ^...###......# H #.g#≈≈....≈\ h{ ####≈≈≈~≈∩ #∩≈≈≈≈K≈~....##≈≈≈≈≈o.....# ≈.#  \ h{~#.≈~.###  \ h{e##......≈≈.....#### \ h |##.∩).~≈...#### ##....≈~.###  ##.....#\ hJ|### ##.^.#### \ h|t.^)## ## \ h \ h\ h".o5Freeze\ hF] h^  #.K ......  Gobosan the Frost Mage . ##..+ #.....##  Revenant ] h͡. ^...###......##  Health: 78/78 ======================== H #.g#≈≈....≈≈≈≈  Magic: 14/15 ======================-- ## ####≈≈≈~≈≈≈≈≈≈  AC: 2Str: 12 ≈∩ #∩≈≈≈≈K≈~....#  EV: 11Int: 18 ] h ≈≈#########≈≈≈≈≈......#  SH: 0Dex: 9 ≈≈≈≈≈≈≈≈≈≈≈≈≈...o....#  XL:  9 Next: 16% Place: a Bailey ] hf! #.≈≈≈≈≈≈≈≈~....@..###  Noise: ---------  Time: 7985.0 (0.0)  ##......≈≈.....####  c) +2 mace (protect)  ##.∩).~≈...####] h Cast: Freeze  ##....≈~.### Memories (4)  ##.....#### ] h##.^.#### o   orc #.^)##] hޢ g   hobgoblin ....## K   kobold (missile) ] h`.....##Confirm with . or Enter, or press ? or * to list all spells.] hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line] h=Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (100% to  hit)  You freeze the orc!] hե] hٹ #.K   ##..+ #.....##  ^...###......##  #.g#≈≈....≈≈≈≈  ####≈≈≈~ ] hɺ_∩ #∩≈≈≈≈~≈~....# ##≈≈≈≈≈K.....# ...)....#  ~....@..###  .....####  ##.∩).~≈...####  ~.###  #^.####] hg   hobgoblin^)##K   kobold (missile)] h;+] hɿ6-=6.0 (1Freeze] hF9∩] h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (100% to  hit)  You freeze the orc! _You kill the orc!] h: g '  #.K . ##..+ ## .^...###......## H .g#≈≈.... #####≈≈≈~≈≈≈≈≈≈∩ #∩≈≈≈≈~≈~....##########≈≈≈≈≈K.....# ≈≈≈≈≈..#.≈≈≈≈≈≈≈≈~.......#####......≈≈.....####∩).~≈...#### ##....≈~.###  ##.....####K   kobold (missile) ##.^.#### #.^) ] h' 9∩] hȬ e7-7Freeze] h ] h F _The kobold hits you.  Things that are here: ] h J_a +0 hand axe; a +0 leather armour] h4  ' Gobosan the Frost Mage #.K #......  Revenant . ##..+ #.....##  Health: 77/78 =======================- . ^...###......##  Magic: 13/16 ===================----- H #.g#≈≈....≈≈≈≈  AC: 2Str: 12 ] hX4 ]## ####≈≈≈~≈≈≈≈≈≈  EV: 11Int: 18 ≈∩ #∩≈≈≈≈~≈~....#  SH: 0Dex: 9 ] h|4 ≈≈#########≈≈≈≈≈K.....#  XL:  9 Next: 16% Place: a Bailey ] h4 O≈≈≈≈≈≈≈≈≈≈≈≈≈...@....#  Noise: =--------  Time: 7987.0 (0.0) ] h4  #.≈≈≈≈≈≈≈≈~.......###  c) +2 mace (protect)  ##......≈≈.....####  Cast: Freeze  ##.∩).~≈...#### Memories (4)  ##....≈~.###  ##.....####] h5  K   kobold (missile) ##.^.#### #.^)## ....##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (100% to hit)  You freeze the kobold!] h`@  ' #.K #......  ##..+ #.....##  ^...###......## ] h@  #.g#≈≈....≈≈≈≈  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....# ##≈≈≈≈≈(.....# ...@....#  ] h A ~.......###  .....#### ] hdA - ##.∩).~≈...####  ~.#  #] hA ^^)##] hE H8.0 (1Freeze] hE ] h L ] h>O onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (100% to hit)  You freeze the kobold! _You kill the kobold!^ hV' #.K #......  ##..+ #.....##  ^...###......# #.g#≈≈....≈ # ^ h/####≈≈≈~≈ ∩ #∩≈≈≈≈~≈~....# #≈≈≈≈≈(.....# ...)@...# #.≈~.### ##......≈≈.....####  ##.∩).~≈...####  ##....≈~.### ##.....#### ^ h={.^)## ...##^ h9∩^ h.-9^ h^ hY^ h=' #.K #...... ##..+ #.....## ^...###......##.g#≈≈....≈ ^ h####≈≈≈~≈# #∩≈≈≈≈~≈~....# #≈≈≈≈≈(.....# ...).@..# .≈~.### ......≈≈.....#### ##.∩).~≈...#### ##....≈~.### ^)## ..##^ h$9∩^ h%g8=-90^ hp-^ hn/^ h@ eM ' K..⌠.... #.K . ##..+ ## ^...###......####.g#≈≈....≈≈≈≈≈≈###≈≈≈~≈≈≈≈≈≈≈# #∩≈≈≈≈~≈~....# #########≈≈≈≈≈(.@...# ≈^ hp 6≈≈...)....## .≈≈≈≈≈≈≈≈~.......###......≈≈.....#### ##.∩).~≈...####K   kobold (missile, wandering)^ h ^ h .K∩∩1^ h X∩∩^ hQ ^ h .........# ' ...⌠....^ h  #.K #K..... ##..+ ## ^...###......####.g#≈≈....≈≈≈≈≈≈^ h?8###≈≈≈~≈≈≈≈≈≈≈# #∩≈≈≈≈~≈@....# ^ hg#########≈≈≈≈≈(.....## ≈≈≈...)....## ^ h.≈≈≈≈≈≈≈≈~.......###......≈≈.....####^ h̀∩).~≈...#### ##....≈~.### #.....#### .^^ h4.####^ hՌr  You enter the shallow water.  Moving in this stuff is going to be slow.^ hݓ.K∩K)^ h_4=====2^ h98Water ^ ht<∩^ h( _The kobold shouts!_ h 9∩_ hI _ h _ hm T _Why would you want to do that?_ h_ h_ hS_ hT _Why would you want to do that?` h # .........## ' ...⌠..... #.K #....... ##..+ #.K...## ^...###......#### #.g#≈≈....≈≈≈≈≈≈ # ####≈≈≈@≈≈≈≈≈≈≈# ` h∩ #∩≈≈≈≈~≈~....###########≈≈≈≈≈(.....## ≈≈≈≈...)....##≈≈≈≈≈≈≈≈~.......###.....≈≈.....####  ##.∩).~≈...####  ##....≈~.### ##.....####` h:∩` hh((( ∩∩` hE o..@ ∩` h܁ 6--3.6 (1.6` h Y∩∩` hG n _The kobold throws a boomerang. The boomerang misses you.a h.!......#### .##  .........## ' ...⌠.....# #.K #.......##..+ #.K...## ^...###......#### #.g#≈≈.@..≈≈≈≈≈≈ #####≈≈≈~≈≈≈≈≈≈≈# ∩ #∩≈≈≈≈~≈~....##a h!#########≈≈≈≈≈(.....## ≈≈≈≈...)....##.≈≈≈≈≈≈≈≈~.......### ##......≈≈.....####∩).~≈..####  ##....≈~.###a hM$a hh(a h*  An orc warrior comes into view. It is wielding a +0 war axe.a h5fo.Ko   orc warriorK   kobold (missile)∩a hv6{=--5.2Freezea h@@:∩a hJT _The kobold closely misses you.a h  Gobosan the Frost Mage ......####  Revenant ........##  Health: 78/78 ======================== .........##  Magic: 13/16 ===================----- ' ...⌠.....#  AC: 2Str: 12 #.K #o......  EV: 11Int: 18 a h##..+ #.....##  SH: 0Dex: 9 ^...###.K....####  XL:  9 Next: 16% Place: a Bailey #.g#≈≈.@..≈≈≈≈≈≈  Noise: =--------  Time: 7995.2 (0.0) # ####≈≈≈~≈≈≈≈≈≈≈#  c) +2 mace (protect) a hC∩ #∩≈≈≈≈~≈~....##  Cast: Freeze ≈#########≈≈≈≈≈(.....##  Memories (4) ≈≈≈≈≈≈≈≈≈≈≈≈...)....## #.≈≈≈≈≈≈≈≈~.......###  o   orc warrior ##......≈≈.....#### K   kobold (missile)  ##.∩).~≈...####  ##....≈~.###Confirm with . or Enter, or press ? or * to list all spells.a h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linea h/Aim: a kobold, wielding a +4 heavy hand axe and quivering boomerangs (100% to  hit)  You freeze the kobold!a ha hJ ......####  ........##  .........##  ' ...⌠.....#  #.K #.......  ##..+ #.o...##  a h^...###.)....####  #.g#≈≈.@..  ####a h a h?∩ #∩≈≈≈≈~≈~....## #≈≈≈≈≈(.....## a h ...)....##~.......### a h-N.....#### a hO ##.∩).~≈...###  a h^6.2 (1Freezea ha h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linea h;Aim: a kobold, wielding a +4 heavy hand axe and quivering boomerangs (100% to  hit)  You freeze the kobold! a h^?_You kill the kobold!a h` ######### .......#### .##  .........# ' ...⌠.....# #.K #.......###..+ #.o...## ^...###.@....#### #.g#≈≈....≈≈≈≈≈≈ #a ha 5####≈≈≈~≈≈≈≈≈≈≈# ∩ #∩≈≈≈≈~≈~....###########≈≈≈≈≈(.....## ≈≈≈≈...)....##.≈≈≈≈≈≈≈≈~.......### ##......≈≈.....####∩).~≈...####a hn a ho 77Freezea hVw O∩∩a h| _The orc warrior barely misses you.Things that are here: _a +4 heavy hand axe; a boomeranga h'Gobosan the Frost Mage#########Revenant.......####Health: 78/78 ========================.........##Magic: 12/16 ==================------.........##AC: 2Str: 12' ...⌠.....#EV: 11Int: 18#.K #.......#SH: 0Dex: 9##..+ #.o...##XL:  9 Next: 16% Place: a Bailey^...###.@....####a h(Noise: =--------  Time: 7997.2 (0.0)#.g#≈≈....≈≈≈≈≈≈c) +2 mace (protect) #####≈≈≈~≈≈≈≈≈≈≈#Cast: Freeze ∩#∩≈≈≈≈~≈~....##Memories (4) ≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈...)....##o   orc warrior #.≈≈≈≈≈≈≈≈~.......### ##......≈≈.....######.∩).~≈...####hit)  You freeze the orc warrior.  The orc warrior is moderately wounded.a h&)You hit the orc warrior but do no damage.Your weapon exudes an aura of protection.  The orc warrior is moderately wounded.a h*3= 9 8.2 (1a h'77 ∩a hp:  You freeze the orc warrior.  The orc warrior is moderately wounded.You hit the orc warrior but do no damage.Your weapon exudes an aura of protection.  The orc warrior is moderately wounded. _The orc warrior closely misses you.b hEGobosan the Frost Mage#########Revenant.......####Health: 78/78 ========================.........##Magic: 10/16 ===============---------.........##AC:  9  Str: 12' ...⌠.....#EV: 11Int: 18#.K #.......#SH: 0Dex: 9##..+ #.o...##XL:  9 Next: 16% Place: a Bailey^...###.@....####Noise: =--------  Time: 7998.2 (0.0)#.g#≈≈....≈≈≈≈≈≈c) +2 mace (protect) #####≈≈≈~≈≈≈≈≈b h}F≈#Cast: Freeze ∩#∩≈≈≈≈~≈~....##Memories (4) ≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈...)....##o   orc warrior #.≈≈≈≈≈≈≈≈~.......### ##......≈≈.....######.∩).~≈...####Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateb hFThe walls around you are covered in ice.  You hit the orc warrior but do no damage.b hTg.#.#.#..g   hobgoblin∩onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.b hU2--=9.2 (1Ramparts b hmg#∩ _The orc warrior hits you with a +0 war axe.c ho  Gobosan the Frost Mage ######### Revenant .......####  Health: 72/78 ======================-- .........##  Magic: 9/16=============----------- .........##  AC:  9  Str: 12 ' g..⌠.....#  EV: 11Int: 18 #.K #.......#  SH: 0Dex: 9 c h##..+ #.o...##  XL:  9 Next: 16% Place: a Bailey ^...###.@....####  Noise: ==-------  Time: 7999.2 (0.0) #.g#≈≈....≈≈≈≈≈≈  c) +2 mace (protect) # ####≈≈≈~≈≈≈≈≈≈≈#  Cast: Freeze ∩ #∩≈≈≈≈~≈~....##  Memories (4) Ramparts ≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈...)....##  o   orc warrior #.≈≈≈≈≈≈≈≈~.......###  g   hobgoblin ##......≈≈.....####  ##.∩).~≈...####c h(moderately wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is moderately wounded.You hit the orc warrior but do no damage.The orc warrior is moderately wounded.The wall freezes the hobgoblin.c h  ######### .......####  .........##  .........##  ' )..⌠.....#  #.K #.......#  ##..+ #.o...##  ^...###.@....####  c h#.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## #≈≈≈≈≈(.....##...)....## ~.......###.....####  ##.∩)  You kill the hobgoblin!c h_63---8000.2 (1c ht###∩c hA _The orc warrior hits you with a +0 war axe!c he Gobosan the Frost Mage#########Revenant.......####Health: 63/78 ===================-----.........##Magic: 8/16============------------.........##AC:  9  Str: 12' )..⌠.....#EV: 11Int: 18#.K #.......#SH: 0Dex: 9##..+ #.o...##XL:  9 Next: 16% Place: a Bailey^...###.@....####Noise: ==-------  Time: 8000.2 (0.0)#.g#≈≈....≈≈≈≈≈≈c) +2 mace (protect) ####c hYf #≈≈≈~≈≈≈≈≈≈≈#Cast: Freeze ∩#∩≈≈≈≈~≈~....##Memories (4) Ramparts ≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈...)....##o   orc warrior #.≈≈≈≈≈≈≈≈~.......### ##......≈≈.....######.∩).~≈...####Aim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (moderately wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is severely wounded.You hit the orc warrior.  The orc warrior is severely wounded.c h-g a0--1.2 (1c ho 8#c hq  (moderately wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is severely wounded.You hit the orc warrior.  c hr The orc warrior is severely wounded. _The orc warrior hits you with a +0 war axe.c hGobosan the Frost Mage#########Revenant.......####Health: 60/78 ==================------.........##Magic: 7/16==========--------------.........##AC:  9  Str: 12' )..⌠.....#EV: 11Int: 18#.K #.......#SH: 0Dex: 9##..+ #.o...##XL:  9 Next: 16% Place: a Bailey^...###.@....####Noise: =--------  Time: 8001.2 (0.0)#.g#≈≈....≈≈≈≈≈≈c hӲc) +2 mace (protect) #####≈≈≈~≈≈≈≈≈≈≈#Cast: Freeze ∩#∩≈≈≈≈~≈~....##Memories (4) Ramparts ≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈...)....##o   orc warrior #.≈≈≈≈≈≈≈≈~.......### ##......≈≈.....######.∩).~≈...####Aim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (severely wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is almost dead.You closely miss the orc warrior.The orc warrior is almost dead.c hn312.2 (1c hkd##∩c hb  (severely wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is almost dead.You closely miss the orc warrior.The orc warrior is almost dead. _The orc warrior completely misses you.d hJz  Gobosan the Frost Mage ######### Revenant .......####  Health: 61/78 ==================------ .........##  Magic: 6/16=========--------------- .........##  AC:  9  Str: 12 ' )..⌠.....#  EV: 11Int: 18 #.K #.......#  SH: 0Dex: 9 ##..+ #.o...##  XL:  9 Next: 16% Place: a Bailey d h ^...###.@....####  Noise: =--------  Time: 8002.2 (0.0) #.g#≈≈....≈≈≈≈≈≈  c) +2 mace (protect) # ####≈≈≈~≈≈≈≈≈≈≈#  Cast: Freeze ∩ #∩≈≈≈≈~≈~....##  Memories (4) Ramparts ≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈...)....##  o   orc warrior #.≈≈≈≈≈≈≈≈~.......### ##......≈≈.....####  ##.∩).~≈...####d hyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (almostdead, 100% to hit)  You freeze the orc warrior.d h ######### .......####  .........##  .........##  ' )..⌠.....#  #.K #.......#  ##..+ #.)...##  ^...###.@....####  #.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## d h#≈≈≈≈≈(.....##...)....##~.......###.....####  ##.∩)d h~g213.2 (1Freezed hb###∩d h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (almostdead, 100% to hit)  You freeze the orc warrior. _You kill the orc warrior!d hY  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d h-^#∩d h.d h8Z##d hy; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d hZ 4d h d hL ,d h d h d hZ 2=7= 2 d hr d h d h d h d h ,d h# d h d hC V3=d h d h P=d h d h 3.#.#.#.-.d h^ 9.2 (6∩ _You start resting.d h Q-10.2 (7d hB :∩d h 4 _The frozen ramparts melt away.d h 4d h d h d hޜ &4d h* d hǥ d h U8==d h d h d hְ d hԳ d h d h L5=d h d h ,d h d h d h ;==d h6 d hS d h V6=d h d h d h N9=d h d h, ,d h d h+ d hs &7d h d h+ ,d h? d hc P=d h d h <8d h~ d hk ,d h d h! ?10/16d h\! *==d h$ d h) d h) d h* E9=d hw- d h> nd hs? d hzH d hH j70===d hSO d hR d hSR d h^U d hw[ ,d h6^ d hYf d hf >11=d hf d hAl d ht ,d hx d h` ,d h' d hl d h L2=d h` d hc d h $=d hӖ d h d h ,d h d h d hR #3d h} d=2==d h( d h% ,d h 4d h d h d h| 4==d h d hh ,d h d hm d h L5=d hW d h d hB L3=d h- d hX ,d h~ d h< ,d h d hDd hV6=d hd h% d hg :=d h d h#,d h`d h4<7d hd hd h74==d h"d h d hY&,d h(d h/ ∩∩ _You start resting.d hd8Y53.2 (43.0) ∩d h858=d h9%4.2 (44d h=:∩d h@" _HP restored.d h4d hd h,d hd h"d hy";==d h%d h*,d h.d h83d h3?=5d hO4)=d h~8d h>d h1?d hAe h,e h e hW,e hHe hve h:=e h/"e hN(,e h*e hp] _You start resting.64.2 (10 gg   hobgoblin (wandering)Magic restored.6==5.2 (11e hoz _A hobgoblin comes into view. It is wielding a +0 hand axe.e h_ ######### .......####  .........##  g........##  ' )..⌠.....#  #.K #.......#  ##..+ #.)...##  ^...###.@....####  #.g#≈≈.... # ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## #≈≈≈≈≈(.....## ...)....## ~.......### .....####  ##.∩)e h8f ######### .......####  .........##  g........##  ' )..⌠.....#  #.K #.......# e hG9~ ##..+ #.)...##  ^...###.@....####  #.g#≈≈....  ####≈≈≈~ e h[:∩ #∩≈≈≈≈~≈~....## #≈≈≈≈≈(.....##...)....## ~.......###.....####  ##.∩)e hhDe h Ee h[R:∩e h}U` _A hobgoblin is nearby!e h~e ######### .......####  e h.........##  g........##  ' )..⌠.....#  #.K #.......#  ##..+ #.)...##  ^...###.@....####  e hP#.g#≈≈.... # ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## #≈≈≈≈≈(.....## ...)....## ~.......### .....#### e hǴ2 ##.∩)e hLk ######### .......####  .........##  g........##  ' )..⌠.....#  #.K #.......#  e hCMH##..+ #.)...##  ^...###.@....####  #.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## e hM#≈≈≈≈≈(.....##...)....## ~.......###.....#### e hM` ##.∩)e h$Y8 ∩e hYe h]cK ∩∩e hf` _A hobgoblin is nearby!e h| 3######### .......#### .........## g.##' )..⌠.....#.K #.......# e h$} ##..+ #.)...## ^...##.#### #.g#≈≈.@..≈≈≈≈≈≈ ####≈≈≈~≈≈≈≈≈≈≈# ∩#∩≈≈≈≈~≈~....## ≈#########≈≈≈≈≈(.....## e h} ≈≈≈≈≈≈≈≈≈≈≈...) #.~.......### #......≈≈.....####  ##.∩).~≈...####e h} 5...≈~.###e h e hP g.∩6.2 (1.0) _e hΗ f h8######### .......#### f h.9.g##  .........# ' )..⌠.....# #.K #.......###..+ ## f hZ9^...###.@....#### f h9#.g#≈≈....≈≈≈≈≈≈ #####≈≈≈~≈≈≈≈≈≈≈# f h9∩ #∩≈≈≈≈~≈~....###########≈≈≈≈≈(f h9.....## ≈≈≈≈...)....##f h9l.≈≈≈≈≈≈≈≈~.......### f h:##......≈≈.....####∩).~≈...####f h=f hHg.∩∩f hI&7f hQO∩∩f hT}  Things that are here: _a +4 heavy hand axe; a boomerangg h2######### g.....## ....# ' )..⌠.....# #.K #.......# .g h3r ##..+ #@)...## .^...###.)....#### H #.g#≈≈....≈≈≈≈≈≈ ## ####≈≈≈~≈≈≈≈≈≈≈#∩ #∩≈≈≈≈~≈~....###########≈≈≈≈≈(.....## ≈≈≈≈≈...)....##  #.≈≈≈≈≈≈≈≈~....g h3Z...###.....≈≈.....####g h7g h*Fpg.∩g h(G-8 _g hQL ∩∩g hTg h 7M########## .g#### ..## ##'#.........#g h* #..o.)..⌠.....# #.K #@......###..+ ### .^...###.)....#### H .g#≈≈....≈≈≈≈≈≈ ######≈≈≈~≈≈≈≈≈≈≈#∩o   orc warrior (wandering)~.......###g h g h g hj g h g.o'∩g h8 C==9g hs# g h8& | _An orc warrior comes into view. It is wielding a +0 war axe.h h ########## g.......#### ....####'#o.###..'.)..⌠.....h h ]#.K #.......# .##..+ #@)...###^...##.#### H #.g#≈≈....≈≈≈≈≈≈ #####≈≈≈~≈≈≈≈≈≈≈# ≈∩∩≈≈≈≈~≈~....##≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈...)....##  #.~.......#h h b###......≈≈.....####h hE h h c.ooh hq F====70h hY h h ? _The orc warrior shouts! You hear a shout!i h########## g.......#### ..........##i hY##'#..##..'.o..⌠.....K #.......# .##..+ #.)...###^...##.#### Hi h #.g#≈≈....≈≈≈≈≈≈ ##i hu###≈≈≈~≈≈≈≈≈≈≈# ≈∩i h∩≈≈≈≈~≈~....## i h]≈#########≈≈≈≈≈(.....##i h6 i hT≈≈≈≈≈≈≈≈≈≈≈...)....##  #.~.......#i h###......≈≈.....####  i hL ##.∩).~i hi h+(L)oi h(E----1i h2i hP3i h˛ Gobosan the Frost Mage##########Revenantg.......####Health: 78/78 ========================..........##Magic: 13/16 ===================-----##'#.........##AC: 2Str: 12i hb #..'.)..⌠.....#EV: 11Int: 18#.K #o......#SH: 0Dex: 9 .##..+ #.)...###XL:  9 Next: 21% Place: a Bailey .^...###@)....####i h Noise: ---------  Time: 8071.2 (0.0) H#.g#≈≈....≈≈≈≈≈≈c) +2 mace (protect) ######≈≈≈~≈≈≈≈≈≈≈#i h؜ Cast: Freeze ≈∩#∩≈≈≈≈~≈~....##i h Memories (4) ≈≈#########≈≈≈≈≈(.....## i h( ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##i hS o   orc warrior#.≈≈≈≈≈≈≈≈~.......###i hx ##......≈≈.....######.∩).~≈...#### i h G_The orc warrior shouts! You hear a shout!  i hǝ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei h >The walls around you are covered in ice.i h .#.#o#.∩i hg ==2.2 (1FreezeRamparts i hl d##∩i h R  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  i hY Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc warrior.j hzGobosan the Frost Mage##########Revenantg.......####Health: 78/78 ========================..........##Magic: 12/16 ==================------##'#.........##AC: 2j h\{ZStr: 12#..'.)..⌠.....#EV: 11Int: 18#.K #.......#SH: 0Dex: 9 .##..+ #o)...###XL:  9 Next: 21% Place: a Bailey .^...###@)....####Noise: ==-------  Time: 8072.2 (0.0) j h{LH#.g#≈≈....≈≈≈≈≈≈c) +2 mace (protect) ######≈≈≈~≈≈≈≈≈≈≈#j h{%Cast: Freeze ≈∩#∩≈≈≈≈~≈~....##Memories (4) Ramparts j h{ ≈≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##j h|1o   orc warrior#.≈≈≈≈≈≈≈≈~.......#####......≈≈.....####j hF||##.∩).~≈...####wounded, 100% to hit)  j hp|You freeze the orc warrior!  The orc warrior is moderately wounded.You closely miss the orc warrior.j h }xThe orc warrior is moderately wounded.The wall freezes the orc warrior.j h%~c1----3.2 (1j hX##∩j hj h  You freeze the orc warrior!  The orc warrior is moderately wounded.You closely miss the orc warrior.  j hLThe orc warrior is moderately wounded.The wall freezes the orc warrior. _The orc warrior hits you with a +0 war axe!j hGobosan the Frost Mage##########Revenantg.......####Health: 71/78 =====================---..........##Magic: 11/16 ================--------##'#.........##AC: 2Str: 12#..'.)..⌠.....#EV: 11Int: 18j h#.K #.......#SH: 0Dex: 9 .##..+ #o)...###XL:  9 Next: 21% Place: a Bailey .^...###@)....####Noise: =--------  Time: 8073.2 (0.0) H#.g#≈≈....≈≈≈≈≈≈c) +2 mace (protect) ######≈≈≈~≈≈≈≈≈≈≈#Cast: Freeze ≈∩#∩≈≈≈≈~≈~....##Memories (4) Ramparts j h≈≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##o   orc warrior#.≈≈≈≈≈≈≈≈~.......###j h0##......≈≈.....######.∩).~≈...####j hbYou freeze the orc warrior!  The orc warrior is severely wounded.You hit the orc warrior.  j hYour weapon exudes an aura of protection.  The orc warrior is almost dead.The wall freezes the orc warrior.j hp0 9 4.2 (1j hp##∩∩j hX  The orc warrior is severely wounded.You hit the orc warrior.r weapon exudes an aura of protection.  The orc warrior is almost dead.  The wall freezes the orc warrior. _The orc warrior hits you with a +0 war axe.j h[: j h8\ Gobosan the Frost Mage ##########  Revenant g.......####  Health: 70/78 =====================--- ..........##  Magic: 10/16 ===============--------- ##'#.........##  AC:  9  Str: 12 #..'.)..⌠.....#  EV: 11Int: 18 #.K #.......#  SH: 0j h\Dex: 9 . ##..+ #o)...###  XL:  9 Next: 21% Place: a Bailey . ^...###@)....####  Noise: =--------  Time: 8074.2 (0.0) H #.g#≈≈....≈≈≈≈≈≈  c) +2 mace (protect) j h\i## ####≈≈≈~≈≈≈≈≈≈≈#  Cast: Freeze ≈∩ #∩≈≈≈≈~≈~....##  Memories (4) Ramparts ≈≈#########≈≈≈≈≈(.....## j h\≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##  o   orc warrior  #.≈≈≈≈≈≈≈≈~.......### j h]L ##......≈≈.....####  ##.∩).~≈...####j h&]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  j hE]Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (almostj h]Jdead, 100% to hit)  You freeze the orc warrior!j hkk ########## j hHlE g.......####  ..........##  ##'#.........##  #..'.)..⌠.....#  #.K #.......#  ##..+ #))...### j hld ^....####  #.g#≈≈....  ####≈≈≈~j hl] ∩ #∩≈≈≈≈~≈~....## (.....##j hl...)....##  j hm~.......###  .....#### j hCmF ##.∩)j hQrn165.2 (1Freezej h6~:#j ht  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (almostdead, 100% to hit)  j hdeYou freeze the orc warrior! _You kill the orc warrior!k huk hk hk hUk hk hk h=k h* 2 k hk hk hiS2=1k h)=k hpk hk hW o#k hC#-o   orc warrior (wandering)∩ _You start resting.k h ##8.2 (3∩k h E-9.2 (4k hK8#k h!| _An orc warrior comes into view. It is wielding a +0 war axe.l hzl h x.o##l hڋ,80.2 (1l hq##∩∩l hMl h, l h8 .o##∩∩l h: ^3=1l hI ###∩∩l hL l h8 l h1..o#.##.l h2∩l h@B=2l hm l h1;∩l hx4 _The frozen ramparts melt away.m hm h#f.oom h#E====3m h-:∩m h0- _The orc warrior shouts!m h Gobosan the Frost Mage##########Revenantg.......####m h Health: 73/78 ======================--..........##Magic: 8/16============------------##'#.........##AC: 2Str: 12#..'.)..⌠.....#EV: 11Int: 18m h 6#.K #o......#SH: 0Dex: 9 .##..+ #))...###XL:  9 Next: 26% Place: a Bailey .^...###@)....####Noise: ====-----  Time: 8083.2 (0.0) Hm h #.g#≈≈....≈≈≈≈≈≈c) +2 mace (protect) ######≈≈≈~≈≈≈≈≈≈≈#Cast: Freeze ≈∩#∩≈≈≈≈~≈~....##m h` SMemories (4) ≈≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##o   orc warrior#.≈≈≈≈≈≈≈≈~.......#####......≈≈.....####m h ##.∩).~≈...#### _The orc warrior shouts!  Casting: Freeze (safe; 1% risk of failure)  m h Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  m h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.m h m h Xg.#.m h #o#. g   hobgoblin (wandering)m hR 49===--4.2 (1FreezeRamparts m hY >##m h  Casting: Freeze (safe; 1% risk of failure)m h onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc warrior.n hl  Gobosan the Frost Mage ##########  Revenant g.......####  Health: 74/78 ======================-- ..g.......##  Magic: 8/16============------------ ##'#.........##  AC: 2Str: 12 #..'.)..⌠.....#  EV: 11Int: 18 n h'p#.K #.......#  SH: 0Dex: 9 . ##..+ #o)...###  XL:  9 Next: 26% Place: a Bailey . ^...###@)....####  Noise: ==-------  Time: 8084.2 (0.0) H #.g#≈≈....≈≈≈≈≈≈  c) +2 mace (protect) ## ####≈≈≈~≈≈≈≈≈≈≈#  Cast: Freeze ≈∩ #∩≈≈≈≈~≈~....##  Memories (4) Ramparts ≈≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##  o   orc warrior  #.≈≈≈≈≈≈≈≈~.......###  g   hobgoblin (wandering) n h ##......≈≈.....####  ##.∩).~≈...####You freeze the orc warrior!  The orc warrior is heavily wounded.The hobgoblin shouts!  You hit the orc warrior.  Your weapon exudes an aura of protection.  The orc warrior is severely wounded.n hn h ##########  g.......####  ..o.......##  ##'#.g.......##  n h#..'.)..⌠.....#  #.K #.......#  ##..+ #o)...###  ^...###@)....####  #.g#≈≈....  ####≈≈≈~n h] ∩ #∩≈≈≈≈~≈~....## (.....##n h...)....##oo 2 orc warriors n h. ~.......###gn hk  .....####  ##.∩)  The orc warrior is heavily wounded.The hobgoblin shouts!  You hit the orc warrior.r weapon exudes an an hura of protection.  The orc warrior is severely wounded.  The wall freezes the orc warrior! The orc warrior barely misses you.n hn h{Z 9 =5.2 (1n h@##n h n hn_An orc warrior comes into view. It is wielding a +0 war axe.n hp+   Gobosan the Frost Mage ##########  Revenant g.......####  Health: 74/78 ======================-- ..o.......##  Magic: 7/16==========-------------- ##'#.g.......##  AC:  9  Str: 12 #..'.)..⌠.....#  EV: 11Int: 18 #.K #.......#  SH: 0Dex: 9 . ##..+ #o)...###  XL:  9 Next: 26% Place: a Bailey . ^...###@)....####  Noise: ===------  Time: 8085.2 (0.0) n h", H #.g#≈≈....≈≈≈≈≈≈  c) +2 mace (protect) ## ####≈≈≈~≈≈≈≈≈≈≈#  Cast: Freeze ≈∩ #∩≈≈≈≈~≈~....##  Memories (4) Ramparts ≈≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##  oo 2 orc warriors n h,  #.≈≈≈≈≈≈≈≈~.......###  g   hobgoblin  ##......≈≈.....####  ##.∩).~≈...####n h, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (almostdead, 100% to hit)  You freeze the orc warrior.n h>7 n hl8 n haD  ##########  g.......####  ..........##  ##'#.o.......##  #..'.g..⌠.....#  #.K #.......# n hD  ##..+ #))...###  ^...###@)....####  #.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## (.....##n h!E ...)....##o   orc warrior  n hEE ~.......###  .....#### n hgE P ##.∩)n hgL 30--6.2 (1FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (almostn hL dead, 100% to hit)  You freeze the orc warrior. _You kill the orc warrior!n h6Y p##∩∩n h ` j _Your Ice Magic skill increases to level 9!o h ,o h,".)o#go h"55=o h#I---7o h-b###∩o h0H _The wall freezes the hobgoblin but does no damage.o hD  The wall freezes the hobgoblin.o h\  You kill the hobgoblin!o h.o#∩o ha 2 -8o h X###o h 7 _The wall freezes the orc warrior.p hp hl$#o#p hZ79Freezep hn##∩p hJ _The wall freezes the orc warrior but does no damage.p hGobosan the Frost Mage##########Revenantg.......####Health: 75/78 =======================-..........##Magic: 6/16=========---------------##'#.........##AC: 2Str: 12p h#..'.)..⌠.....#EV: 11Int: 18#.K #$......#SH: 0Dex: 9 .##..+ #o)...###XL:  9 Next: 30% Place: a Bailey .^...###@)....####p hNoise: ---------  Time: 8089.2 (0.0) H#.g#≈≈....≈≈≈≈≈≈c) +2 mace (protect) ######≈≈≈~≈≈≈≈≈≈≈#Cast: Freeze p ha≈∩#∩≈≈≈≈~≈~....##Memories (4) Ramparts ≈≈#########≈≈≈≈≈(.....## p hM ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##o   orc warriorp h$D#.≈≈≈≈≈≈≈≈~.......#####......≈≈.....######.∩).~≈...####You freeze the orc warrior.  The orc warrior is lightly wounded.  You hit the orc warrior but do no damage.Your weapon exudes an aura of protection.  The orc warrior is lightly wounded.  The wall freezes the orc warrior but does no damage.p hy6 9 =90.2 (1p h##∩∩p ht8  The orc warrior is lightly wounded.  You hit the orc warrior but do no damage.Your weapon exudes an aura of protection.  The orc warrior is lightly wounded.wall freezes the orc warrior but does no damage. _The orc warrior hits youp hSh Gobosan the Frost Mage##########Revenantg.......####Health: 76/78 =======================-..........##Magic: 5/16=======-----------------##'#.........##AC:  9  Str: 12#..'.)..⌠.....#EV: 11Int: 18#.K #$......#SH: 0Dex: 9 .##..+ #o)...###XL:  9 Next: 30% Place: a Bailey .^...###@)....####Noise: =--------  Time: 8090.2 (0.0) H#.g#≈≈....p hh [34m≈≈≈≈≈≈c) +2 mace (protect) ######≈≈≈~≈≈≈≈≈≈≈#Cast: Freeze ≈∩#∩≈≈≈≈~≈~....##Memories (4) Ramparts ≈≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##o   orc warrior#.≈≈≈≈≈≈≈≈~.......#####......≈≈.....######.∩).~≈...####Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is heavily wounded.You barely miss the orc warrior.The orc warrior is heavily wounded.p hj _6==1.2 (1p ht ###∩p h+x   (lightly wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is heavily wounded.You barely miss the orc warrior.  The orc warrior is heavily wounded. _The wall freezes the orc warrior! The orc warrior barely misses you.q hv  Gobosan the Frost Mage ##########  Revenant g.......####  Health: 76/78 =======================- ..........##  Magic: 5/16=======----------------- q hN##'#.........##  AC:  9  Str: 12 #..'.)..⌠.....#  EV: 11Int: 18 #.K #$......#  SH: 0Dex: 9 . ##..+ #o)...###  XL:  9 Next: 30% Place: a Bailey . ^...###@)....####  Noise: =--------  Time: 8091.2 (0.0) q hy]H #.g#≈≈....≈≈≈≈≈≈  c) +2 mace (protect) ## ####≈≈≈~≈≈≈≈≈≈≈#  Cast: Freeze q h≈∩ #∩≈≈≈≈~≈~....##  Memories (4) Ramparts ≈≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##  o   orc warrior  #.≈≈≈≈≈≈≈≈~.......###  ##......≈≈.....####  ##.∩).~≈...####Confirm with . or Enter, or press ? or * to list all spells.q h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineq h-Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, 100% to hit)  You freeze the orc warrior!q hp ##########  q hg.......####  ..........##  ##'#.........##  #..'.)..⌠.....#  #.K #$......#  ##..+ #))...###  ^...###@)....#### q h #.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## (.....##...)....##  ~.......###  .....####  ##.∩)q h7/79352.2 (1FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, 100% to hit)  You freeze the orc warrior! _You kill the orc warrior!##∩ _Your Fighting skill increases to level 7!q hj  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q h9^#∩q h:q heFH##q hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q hr q hr q hEx q h q h 98 2 q h q h' q h q hΐ q h ,q h q hA & q h ##- _You start resting.q h ###5.2 (3∩∩q h #9q hű H=-6.2 (4q hZ {##∩∩q hھ " _HP restored.q hW3 4q h]: q hH .###.∩q hR P0∩q h0S 67.2 (1q h\ <∩q h(_ g _You start resting. The frozen ramparts melt away.r h2r h4r hr hr h6r h_==r hr hr h,r hnr hJr h:=r hr h,r hr h| r h ;==r hr h2,r hxr h!r h/"T7=r h0%r h}*,r h0r h7,r h%:r hK@,r hCr hHr hVI:=r h]Lr h!S,r hWr h\,r h`r hir hiU8==r henr hu,r hMyr h܁,r hr h,,r hr hr h7r h4==r h͟r hΪgg   hobgoblin (wandering)∩r hC  ##########  g.......####  ..........##  ##'#.........##  ..⌠.....#  #.K #$......# . ##..+ #))...### . ^...###@)....#### 1158.0) #.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## (.....## r h...)....##  ~.......###  .....####  ##.∩) _You start resting.r hL$ ##########  g.......####  ..........##  ##'#.........##  ..⌠.....#  #.K #$......#  ##..+ #))...###  ^...###@)....#### r hM #.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## (.....##...)....##  ~.......###  .....####  ##.∩)r hNr hZ<∩r he  ##########  g.......####  ..........##  ##'#.........##  ..⌠.....#  #.K #$......# . ##..+ #))...### . ^...###@)....#### H #.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## (.....## ...)....##  ~.......###  .....####  ##.∩) _A hobgoblin is nearby!r hk ########## r h g.......####  ..........##  ##'#.........##  ..⌠.....#  #.K #$......#  ##..+ #))...### r h ^...###@)....#### r hB #.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## (.....##...)....##  r hvc~.......###  r h.....####  ##.∩)r h 9∩r hd r h(∩ _A hobgoblin is nearby!r ho ##########  g.......####  ..........##  ##'#.........##  ..⌠.....#  #.K #$......# . ##..+ #))...### . ^...###@)....#### H #.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## (.....## r h...)....##  ~.......###  .....####  ##.∩)r h[ ##########  g.......####  ..........##  ##'#.........##  ..⌠.....#  #.K #$......#  ##..+ #))...### r h ^...###@)....####  #.g#≈≈....  ####≈≈≈~ ∩ #∩≈≈≈≈~≈~....## (.....##...)....##  r h-~.......###  .....####  ##.∩)r hl∩∩r h|O∩∩r h;` _A hobgoblin is nearby!r hu ########## g.......####  ...## #'#.........#.'.g..⌠.....# #.K #$......###..+ ### .^...###.)....#### H .g#≈≈....≈≈≈≈≈≈ #####≈≈≈~≈≈≈≈≈≈≈#∩ #∩≈≈≈≈~≈~....###########≈≈≈≈≈(.....## ≈≈≈≈≈...)....##.≈≈≈≈≈≈≈≈~.......#####......≈.....####r h r h @)r h! 86.0) _r h)+ r hC5 t _Items here: ))) [[[ †††.s hlA  Casting: Freeze (safe; 1% risk of failure)  s hE\Confirm with . or Enter, or press ? or * to list all spells.s hs h]s hs h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)s hMM########## ..####  ..## ##'#.........##..og)..⌠.....# #.K #@......###..+ #))...### .s h^...###.)....#### H .g#≈≈....≈≈≈≈≈≈ ######≈≈≈~≈≈≈≈≈≈≈#o   orc warrior (wandering)g   hobgoblin (wandering)~.......###s h  An orc warrior comes into view. It is wielding a +0 war axe.s h)o.gogs hV====7Freezes hs h$ s h$_The hobgoblin shouts! The orc warrior shouts!  Things that are here: _148 gold pieces; a +0 hand axe; a +0 leather armours hUM  Gobosan the Frost Mage  Revenant  Health: 79/79 ======================== ##########  Magic: 7/16==========-------------- ........####  AC: 2s hMStr: 12 ..........##  EV: 11Int: 18 ##'#.........##  SH: 0Dex: 9 #..o.g..⌠.....#  XL:  9 Next: 35% Place: a Bailey s h/ND#.K #@......#  Noise: ====-----  Time: 8117.2 (0.0) . ##..+ #))...###  c) +2 mace (protect) . ^...###.)....####  Cast: Freeze s hjNxH #.g#≈≈....≈≈≈≈≈≈  Memories (4) ## ####≈≈≈~≈≈≈≈≈≈≈# ≈∩ #∩≈≈≈≈~≈~....##  o   orc warrior s hN≈≈#########≈≈≈≈≈(.....##  g   hobgoblin ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....## s hN #.≈≈≈≈≈≈≈≈~.......### Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour (100%  s hNfto hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.s h)OFYou barely miss the hobgoblin.s hZw ##########  ........####  ..........##  ##'#.........## s h[K #..'og..⌠.....#  #.K #@......#  ##..+ #))...###  ^...###.)....####  ....  ~∩ #∩≈≈≈≈~≈~....## s h[(.....##  ...)....##    s h\Aim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour (100%  to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.s hO\You barely miss the hobgoblin.The hobgoblin is almost dead.s h]8===---8.2 (1s hfs hiO _The hobgoblin misses you.s hh  Gobosan the Frost Mage  Revenant s hi Health: 79/79 ======================== ##########  Magic: 7/16==========-------------- ........####  AC: 2Str: 12 ..........##  EV: 11Int: 18 ##'#.........##  SH: 0s hiZDex: 9 #..'og..⌠.....#  XL:  9 Next: 35% Place: a Bailey s hi#.K #@......#  Noise: =--------  Time: 8118.2 (0.0) s hj. ##..+ #))...###  c) +2 mace (protect) . ^...###.)....####  Cast: Freeze H #.g#≈≈....≈≈≈≈≈≈  Memories (4) s hj## ####≈≈≈~≈≈≈≈≈≈≈# ≈∩ #∩≈≈≈≈~≈~....##  o   orc warrior ≈≈#########≈≈≈≈≈(.....##  g   hobgoblin ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##  #.≈≈≈≈≈≈≈≈~.......### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  s hjPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour  (almost dead, 100% to hit)  s hjYou freeze the hobgoblin.s hvns h(x ##########  ........####  ..........## s hxr ##'#.........##  #..'.o..⌠.....#  #.K #@......#  ##..+ #))...###  ^...###.)....####  ....s h&yD  ~∩ #∩≈≈≈≈~≈~....## s hUy(.....##...)....##  s hz~+9.2 (1s hԇs hw  s hĊoAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour  (almost dead, 100% to hit)  s hdYou freeze the hobgoblin. _You kill the hobgoblin!t hl{ Gobosan the Frost MageRevenantHealth: 79/79 ========================##########Magic: 4/16======------------------........####AC: 2Str: 12..........##EV: 11Int: 18##'#.........##t h} SH: 0Dex: 9#..'.o..⌠.....#XL:  9 Next: 35% Place: a Bailey#.K #@......#Noise: =--------  Time: 8119.2 (0.0) .##..+ #))...###c) +2 mace (protect) .^...###.)....####Cast: Freeze H#.g#≈≈....≈≈≈≈≈≈Memories (4) ######≈≈≈~≈≈≈≈≈≈≈# ≈∩t h} W#∩≈≈≈≈~≈~....##o   orc warrior ≈≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....###.≈≈≈≈≈≈≈≈~.......###t h} Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  t h} You hit the orc warrior but do no damage.Your weapon exudes an aura of protection.  t h0~ 4The wall freezes the orc warrior but does no damage.t h  9 =20.2 (1Ramparts t hB H###t hS q  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc warrior but do no damage.Your weapon exudes an aura of protection.  The wall freezes the orc warrior but does no damage. _The orc warrior hits yout h Gobosan the Frost MageRevenantHealth: 79/79 ========================##########Magic: 3/16====--------------------........####AC:  9  Str: 12..........##EV: 11Int: 18t h ##'#.........##SH: 0Dex: 9#..'.o..⌠.....#XL:  9 Next: 35% Place: a Bailey#.K #@......#Noise: ==-------  Time: 8120.2 (0.0) .##..+ #))...###c) +2 mace (protect) .^...###.)....####Cast: Freeze H#.g#≈≈....≈≈≈≈≈≈Memories (4) Ramparts ######≈≈≈~≈≈≈≈≈≈≈# ≈∩t h [#∩≈≈≈≈~≈~....##o   orc warrior ≈≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....###.≈≈≈≈≈≈≈≈~.......###hit)  You freeze the orc warrior.  The orc warrior is lightly wounded.  You hit the orc warrior.  The orc warrior is moderately wounded.The wall freezes the orc warrior!t ha a6--1.2 (1t h. C#t hQ )  You freeze the orc warrior.  The orc warrior is lightly wounded.  You hit the orc warrior.  The orc warrior is moderately wounded.The wall freezes the orc warrior! _The orc warrior hits you with a +0 war axe.u hGobosan the Frost MageRevenantHealth: 76/79 =======================-##########Magic: 2/16===---------------------........####AC:  9  Str: 12..........##EV: 11Int: 18##'#.........##SH: 0Dex: 9#..'.o..⌠.....#XL:  9 Next: 35% Place: a Bailey#.K #@......#Noise: =--------  Time: 8121.2 (0.0) .##..+ #))...###c) +2 mace (protect) .u h ^...###.)....####Cast: Freeze H#.g#≈≈....≈≈≈≈≈≈Memories (4) Ramparts ######≈≈≈~≈≈≈≈≈≈≈# ≈∩#∩≈≈≈≈~≈~....##o   orc warrior ≈≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈...)....###.≈≈≈≈≈≈≈≈~.......###(severely wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is severely wounded.You hit the orc warrior.  The orc warrior is severely wounded.The wall freezes the orc warrior.u hZ1--2.2 (1u hj@##u hU  You freeze the orc warrior.  The orc warrior is severely wounded.You hit the orc warrior.  The orc warrior is severely wounded.The wall freezes the orc warrior. _The orc warrior hits you with a +0 war axe.u ho6  Gobosan the Frost Mage  Revenant  Health: 71/79 =====================--- ##########  Magic: 1/16=----------------------- ........####  AC:  9  Str: 12u h_7/ ..........##  EV: 11Int: 18 ##'#.........##  SH: 0Dex: 9 #..'.o..⌠.....#  XL:  9 Next: 35% Place: a Bailey #.K #@......#  Noise: =--------  Time: 8122.2 (0.0) . ##..+ #))...###  c) +2 mace (protect) . ^...###.)....####  Cast: Freeze H #.g#≈≈....≈≈≈≈≈≈  Memories (4) Ramparts u h7U## ####≈≈≈~≈≈≈≈≈≈≈# ≈∩ #∩≈≈≈≈~≈~....##  o   orc warrior ≈≈#########≈≈≈≈≈(.....## u h7≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##  #.≈≈≈≈≈≈≈≈~.......### Confirm with . or Enter, or press ? or * to list all spells.u h8.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (almostu h/8Jdead, 100% to hit)  You freeze the orc warrior!u h3D ##########  ........####  ..........##  u hDG##'#.........##  #..'.)..⌠.....#  #.K #@......#  ##..+ #))...###  ^.)....####  u hUE....  ~∩ #∩≈≈≈≈~≈~....#(.....##u hE...)....##  u hMJo2403.2 (1Freezeu hbb###∩  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (almostdead, 100% to hit)  You freeze the orc warrior! _You kill the orc warrior!u hfS  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u hS W#∩u h! u h\* ;#u h}. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)u hUu hVu h\u hcu hdK2==u hhu huo,u hru h,wu h|w#3u hw<= 2 u hR~u hDu hօu hu h==4=u hh.).#-##.u h<.∩u h֨& u h:?9.2 (6 _You start resting.u ho∩o   orc knight (missile, wandering)u h3!-u h}030.2 (7u hθ:∩u h4 _The frozen ramparts melt away.v hPe ##########  ........####  ..........##  ##'#.........##  v hLf#o.'.)..⌠.....#  #.K #@......# . ##..+ #))...### . ^...###.)....#### H ....  ~ ∩ #∩≈≈≈≈~≈~....## (.....## ...)....##   v hx ##########  ........####  ..........##  ##'#.........##  #o.'.)..⌠.....# v hE #.K #@......#  ##..+ #))...###  ^...###.)....####  ....  ~∩ #∩≈≈≈≈~≈~....## (.....##...)....##  v h8X∩v h;∩v hb _An orc knight is nearby!v hs\ ##########  v hGt-........####  ..........##  ##'#.........##  #o.'.)..⌠.....#  #.K #@......# . ##..+ #))...### . ^...###.)....#### H v ht....  ~ ∩ #∩≈≈≈≈~≈~....## (.....## v htK...)....##   v h' } ##########  ........####  ..........##  ##'#.........##  #o.'.)..⌠.....#  v hI@#.K #@......#  ##..+ #))...###  ^...###.)....####  ....  ~∩ #∩≈≈≈≈~≈~....## (.....##...)....##  v hv hYv h-%v ho(b _An orc knight is nearby!v h ########## ........#### ....####'#.###o.'.)..⌠.....v h~#.K #$......# .##..+ #@)...###^...###.)....#### H #.g#≈≈....≈≈≈≈≈≈ #####≈≈≈~≈≈≈≈≈≈≈# ≈∩∩≈≈≈≈~≈~....##~.......###v hF##......≈≈.....####v ht3=1.2 (1 _v hv hm(t _Items here: ))) [[[ †††.w h ########## ........#### ..........####'#..##o.'.)..⌠......K #$......# .##..+ #))...###^...##w hn.#### H #.g#≈≈....≈≈≈≈≈≈ #####≈≈≈~≈≈≈≈≈≈≈#∩Memories (4) .....######.∩).~≈...####w h5:∩w hu 552 _w hJ*w h,w h _ ########## ........#### ..........####'#..##w h eo.'.)..⌠......K #$......# .##..+ #))...###w h ^...###.)....#### Hw h-  #.g#≈≈@...≈≈≈≈≈≈ ##w hK u###≈≈≈~≈≈≈≈≈≈≈# ≈∩w hi ∩≈≈≈≈~≈~....## #Memories (4) w h p...#####....≈~.###w h w h &3w h w h w h p........####........##'#..#o.'.)..⌠.....# #.K #$......# ##..+ #))...###  ^...###.)....#### #.g#≈≈....≈≈≈≈≈≈ #####≈≈≈@≈≈≈≈≈≈≈# ∩ w h #∩≈≈≈≈~≈~....## #########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈...)....## #.~.......### ##......≈≈.....####∩).~≈...####  ##....≈~.### ##.....#w h ####w h A  You enter the shallow water.w hJ H4Water w h} w h 9 ∩w hq ? _Moving in this stuff is going to be slow.x hF# ....####'#...## #o.'.)..⌠.....# #.K #$. .#..+ #))...### .x h z hة ~.# #. ^...###.)....####  ≈≈..#H #..#≈≈....≈≈≈≈≈≈  ≈≈≈≈###z h(F ####≈≈≈~≈#  #≈≈≈≈≈∩ #∩≈≈≈≈~≈~....# z h #≈≈≈≈#########≈≈≈≈≈(. #≈≈≈≈≈≈≈≈≈≈≈≈≈...) #.~.......#z hҪ ##......≈≈.....#### z h ##.∩).~≈@..#### z h  ##....≈~.### .#### z h*^.#### ###.^)z h;:##....z hL.##.......##z h]L #....∩...z hmR.# #.........#z hr<3z h@9∩z hpz h. ≈≈..#H #..#≈≈....≈≈≈≈≈≈ ≈≈≈≈### ####≈≈≈~≈# #≈≈≈≈≈∩ #∩≈≈≈≈~≈~....# #≈≈≈≈#########≈≈≈≈≈(. #≈≈≈≈≈≈≈≈≈≈≈≈≈...) #.~.......# ##......≈≈.....####  ##.∩).~≈...####  ##....≈@.### .#### ^.#### ###.^)## .....##.......## #....∩....# #.........# ####z h/?  You enter the shallow water.9=5=4Water z hkC<∩z hQF? _Moving in this stuff is going to be slow.z hL 9∩z h&M z hV z hY T _Why would you want to do that?z h[ z h z h z h T _Why would you want to do that?{ h5 ~.# #.^...###.)....### ≈≈..#H #..#≈≈....≈≈≈≈≈ ≈≈≈≈### ####≈≈≈~≈≈≈≈≈≈≈#≈≈≈≈≈∩ #∩≈≈≈≈~≈~....###≈≈≈≈#########≈≈≈≈≈(.....###≈≈{ hk≈≈≈...)....## #.≈≈≈≈≈≈≈≈~.......###.....≈≈.....#### ##.∩).@≈...#### ##....≈~.### ##.....####{ h3  ##.^.#### ###.^)## ##.... ##....## #....∩....# { h]*..#{ hr9∩{ hD+6.0 (1.6 { hk _{ hJ<∩{ hp{ h?r  ≈≈..#H #..#≈≈....≈≈≈≈ ≈≈≈≈### ####≈≈≈~≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~....# #≈≈≈≈#########≈≈≈≈≈(. #≈≈≈≈≈≈≈≈≈≈≈≈≈...) #.{ hr ~.......# ##......≈≈.....####  ##.∩).~≈...####  ##...@≈~.### .#### { hr ^.#### ###.^)## { hr S.....##...##{ h s q #....∩....#{ h%s [ #.........# ##{ h@s ##{ h} 7∩{ hT~ 37.6{ hZ { h { h ≈≈≈≈### ####≈≈≈~≈ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~.... #≈≈≈≈#########≈≈≈≈≈(. #≈≈≈≈≈≈≈≈≈≈≈≈≈...) #.~.......#{ h83 ##......≈≈.....####  ##.∩).~≈...####  ##....≈~.### .#### ^.#### ###.^)## .....##...## #....∩....#{ hh #.........# #### ###...#{ h{ h0`∩80{ h:∩{ h| h2 ≈≈≈≈### ####≈≈≈~ #≈≈≈≈≈∩ #∩≈≈≈≈~≈~ #≈≈≈≈#≈≈≈≈≈(..... #≈...).... #.| h^≈~.### ##......≈≈.....#### ##.∩).~≈...#### ##....≈~.###| h ##..@..#### ##.^.####| h ###.^)## ##.....##| h ##.......## #....∩| hF....# #.........# ##.......##  ###...###| h.6∩| h5==| h9| h:∩| h| h I #≈≈≈≈≈∩| h b #∩≈≈≈≈~≈~.. #≈≈≈≈#########≈≈≈≈≈(. #≈≈≈≈≈≈≈≈≈≈≈≈≈...) #.| h! ~.......# ##......≈≈.....#### | h@!  ##.∩).~≈...####  ##....≈~.### | hg! .#### ^@#### | h! ###.^)## #.....##..## #....∩....# #.........#| h" m ##......##| hN"  ###...# #####| h2 =50| h9 X∩∩| hR; | h  #≈≈≈≈#########≈≈≈≈≈(. #≈≈≈≈≈≈≈≈≈≈≈≈≈...) #.~.......# ##......≈≈.....## ##.∩).~≈...####  ##....≈~.### .#### | h ^.#### ###.^@## #.....##..## #....∩....# #.........# ##.......##| hu  ###...### ##### | h | h #6| h 7==1| hŴ | h ]  You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that? _Why would you want to do that?  Things that are here: _a +0 war axe; a +0 plate armour; an orc skeleton} h  #≈≈≈≈≈≈≈≈≈≈≈≈≈...) #.~.......##......≈≈.....###} hs ##.∩).~≈...#### ##....≈~.### ##.....#### ##.^.#### ###.^)## ##....} h##.......###....∩....#.....#} h} h-} h-2 _} h} h} hL  #.~.......##......≈≈.....###} h ##.∩).~≈...#### ##....≈~.### ##.....#### ##.^.#### } h###.^)## ##.....####.....@.###....∩....#} h3.##} h?} h} h&3} h:∩} h} h} h} hL} h} h} h} hg==} h} h+} h} h[} h>7=} h} h} hl} h} h} h} h} h} h} hW} h} h} h:=} h } h } h } hb } hQ } h } h } hF } h U8==} h# } h } h } h } h. ,} h } h } h } ht } h7 } hb %==} h } h<" } h$ } h % } h& } h) } h) } h+ } h- } h- N9=} hh/ } h2 ,} h4 } h: ,} h< } h@ ,} h>A } hC } hD :=} hE } h\H } hH } hJ } hM ?10/16} h~M *==} hN } hYQ } hyQ } hR } hU } hU } h W } hsZ ,} h[ } h_ } hV_ 4==} h` } hc ,} hQe } hh ,} hJj } hm } hm N1=} hQo } hr ,} hss } hiv ,} hPy } h| ,} h~ } hx } h :=} hۄ } h\ ,} h } h? ,} h } hؑ } h( H2==} h“ } h ,} h: } hL ,} h } h } h< } hn } h } h ;==} hg } h ,} h } h L3=} h- } h } h1 ,} hp } ht ,} h } hɾ ,} h } hL } h :=} h } h ,} h> } hN ,} h } h } h M4==} h } h ,} h } hS } hr } h } h ,} h$ } hA } h ;==} h } h ,} h } h ,} h } hi } h #5} h )=} h: } h ,} h' } h ,} h" } h } h } h } h> :=} hq } h } h ,} h  } h $ } h2 ;_You start resting.} h 1216.6 (63.0)} h 66==} h! %7.6 (64} h7& } h( % _Magic restored.~ hWd4~ he~ hn~ hq~ hu,~ hLw~ hz,~ h|~ h  Things that are here:  a +0 war axe; a +0 plate armour; an orc skeleton~ h~ h1 _~ hЈ~ h~ hݓQ==~ h~ hY~ h,~ h0~ hN~ h(~ h[~ h~ h~ hA  You enter the shallow water.~ h@Water ~ h)~ h<N _Moving in this stuff is going to be slow.~ h4~ h?~ h~ hu?~ h~ h~ h,~ hU~ h~ h,~ hP~ h~~ h,~ h~ h~ h'X~ h,~ hq ~ h(~ hV~ h~ h~ h&  Things that are here:  a boomerang; a kobold skeleton  You enter the shallow water.Water ~ h ~ h#N _Moving in this stuff is going to be slow.~ h*4~ h -~ hQ0~ h6?~ h9~ h<~ h)A,~ hG~ h`K~ hO~ hO~ hR~ h\c  Items here: ))) [[[ †††.~ h`~ hGa _~ hc~ hll  You now have 486 gold pieces (gained 148).  Things that are here:~ hl~ hp~ h|G _a +0 hand axe; a +0 leather armour~ h4~ h~ h9~ h,~ hޓ~ h]  Items here: ))) [[[ †.~ h06 _~ hئ~ h~ h############ ..........#### #...........## ##'#.........## #..@.)..⌠.....#45.0 (27.4 #..###)......#+. ###..' #))...### # #. ^...###.)....#### ..#H ###..#≈≈....≈≈≈≈≈≈ ~ hn≈≈### .. ####≈≈≈~≈≈≈≈≈≈≈# ≈≈≈≈∩ [ #∩≈≈≈≈~≈~....## #≈≈≈≈#########≈≈≈≈≈(.....###≈≈≈≈≈≈≈≈≈≈≈≈≈...)....##~ h1B6.0 (28~ h~~ h _Found a +1 barding of flying. _There is an open door here. h)^############ ..........#### #....## ##'#.## #..'@)..⌠.....# #..###)......#  +. ###..' #))...###  #. ^...###.)....#### #H ###..#≈≈....### .. ####≈≈≈~∩ [ #∩≈≈≈≈~≈~....##  #≈... hމN7.0 (1.0) _ h h– hN#### ....#### #...## ##'#.## #..'.@..⌠.....# #..###)......# +. ###..' #))...### #.  hO^...###.)....#### #H ###..#≈≈... ### .. ####≈≈≈~∩ [ #∩≈≈≈≈~≈~....###≈≈≈≈≈(.....##  h h&8 h hn _Items here: ))) [[[ †. hkh## ..#### #..## ##'#.## #..'.)@.⌠.....# #..###)......# . ###..' #))...### . ^...###.)....#### ∩ [ #∩≈≈≈≈~≈~....###≈≈≈≈≈(.....##  ht h4u-9 _ h~ h hz4 h h h h h1 h ]  Items here: ))) [[[ †. h h  _ ha h h/ h_ h h@  There is an open door here. hb h _ hx h hE, h hw@  There is an open door here. h!  h _ hg h h, ha h9  hp% h% h@( h6,cThere is an open door here. _Items here: ))) [[[ † hf,K. _There is an open door here.   h/ h10 _ hZ1 h2 hK5 ht5 hb6 h8 hh=, h? hD hF, h7I hJ hK, hL hM hdO hW ##  .#  #. ######.############# hgXRo......@...........####..#########...........## ##'#.........# #..'.)..⌠..... #..###)......#  hX K. +. ###..'.#))...### o   orc warrior (wandering)  ~.# #. ...^...###.)....##  hXw ≈≈..#H '####..#≈≈....≈≈≈≈  hX ≈≈≈≈### .. ####≈≈≈~≈≈≈≈≈≈ h^0623.0) h|_,3.0 (14 hc hi _Items here: ))) [[[ †. _There is an open door here. _An orc warrior comes into view. It is wielding a +0 war axe. h ## .# #. ######.# o.....#### ..#.. h ## ##'#.##..'.)..⌠.....##..K. +. ###..'.#))...###  h# ~.# #. ...^...###.)....###  hF w≈≈..#H '####..#≈≈....≈  hh ≈≈≈≈### .. ####≈≈≈~≈  h h> hk*4.0) h h9 h~ | ## .# #. ######.# o.#### ..# h 4.## ##'#. #..'.)..⌠.....  #..###)......# K. +. h ! ###..'.#))...### o   orc warrior (wandering) ~.# #. ...^...###.)....## ≈≈..#H '####..#≈≈.... h ≈≈≈≈### .. ####≈≈≈~ h  hT  h$ .KK   kobold (missile, wandering) h &5 h  hV  h5 ## .## #.##.#.####oK.#. ##'#. #..'.)..⌠ #..###)...... h`P K. +. ###..'.#))...o   orc warrior (wandering) ~.# #. ...^...###.)....# K   kobold (missile, wandering) h  ≈≈..#H '####..#≈≈.... ≈≈≈≈### .. ####≈≈≈~ h~ h hK..K   kobold (missile, wandering) h&6 h  h  hg" ## .## #.##.#.K.o...#.# ##'# #..'.)..⌠ h #..###) K. +. ###..'.#))...# o   orc warrior (wandering) ~.# #. ...^...###.).... K   kobold (missile, wandering) h'  ≈≈..#H '####..#≈≈.... ≈≈≈≈### .. ####≈≈≈~ h h h..KK   kobold (missile, wandering) hy&7 h h hHe $ ## .## #.##.#.o.K..### ##'# #..'.)..⌠ #..###) K. +. ###..'.#))... o   orc warrior (wandering) he , ~.# #. ...^...###.)K   kobold (missile, wandering) ≈≈..#H '####..#≈≈.... ≈≈≈≈### .. ####≈≈≈~ h'g  hg  hn .K.K   kobold (missile, wandering) hqo &8 hhu  hw  h# ## .## #.##.#.o.K...#.#### ##'# h #..'.)..⌠ #..###) K. +. ###..'.#))o   orc warrior (wandering) h ~.# #. ...^...###.)K   kobold (missile, wandering) ≈≈..#H '####..#≈≈.... hv ≈≈≈≈### .. ####≈≈≈~ h h ho.K.o hp hJ/==9 h  h - _The orc warrior shouts! hۅ `## .## #.# #.# .o.#.K....#..#### ##'#.#..'.)..⌠.#..###).K. +. ###..'.#)).~.# #. ...^...###.).≈≈..#H '####..#≈≈....≈≈≈≈≈### .. ####≈≈≈~≈ hڍ o.o. h/ 0--70 h  h  hs m## .## #.# #.# ..o.#......#..#### ##'#.#..'.)..⌠.#..###). hMt K. +. ###..'.#))...#~.# #. ...^...###.).≈≈..#H '####..#≈≈....≈≈≈≈≈### .. ####≈≈≈~≈ hgz  hi H.o h A--1 h8  hw  h=## .## #.# #.# ...o.#......#.#.#### ##'#.#..'.)..⌠. hR#..###).K. +. ###..'.#))...#~.# #. ...^...###.)....#≈≈..#H '####..#≈≈....≈≈≈≈≈### .. ####≈≈≈~≈ h hH.o h&2 h$ h* h{ ## .## #.# #.# ....o.#### ......#.#.#### ##'#.##..'.)..⌠.#..###)......# h ]K. +. ###..'.#))...#~.# #. ...^...###.)....#≈≈..#H '####..#≈≈....≈ h) ≈≈≈≈### .. ####≈≈≈~≈ h  hH.o h&3 h h h@## .## #.# #.# .....o.#### ......#.## .#### ##'#.##..'.)..⌠.....# K. +. ###..'.#))...### ~.# #. ...^...###.)....#≈≈..#H '####..#≈≈....≈≈≈≈≈### .. ####≈≈≈~≈ h hH.o h&4 hr h0  h ## .## #.# #.# ......o.#### ......# h1! .## .#### ##'#.## #..'.)..⌠.....# #..### hf! K. +. ###..'.#))...###  h! ~.# #. ...^...###.)....#≈≈..#H '####..#≈≈....≈ h! ≈≈≈≈### .. ####≈≈≈~≈# h}$  h[/ H.o h/ &5 h^:  hH<  h o## .## #.# #.# .o.#### ......#.## .#### ##'#.## #..'.)..⌠.....# #..###).  K. +. ###..'.#))...###  h# n.o6 h(  h2+  h ## .## #.#  #.#  .o. h####  ......#.##  .#### ##'#.## #..'.)..⌠.....#  h=#..###)......# K. +. ###..'.#))...###  h~.# #. ...^...###.). ≈≈..#H '####..#  h h1n.o7 h h\ h ## .## #.# #.# .o.#### ......#.## .#### ##'#.## #..'.)..⌠.....# #..###).....#  K. +. h^1 ###..'.#))...###  ~.# #. ...^...###.)....####  ≈≈..#H '####..#≈≈....≈≈≈≈≈≈  ≈≈≈≈### .. ####≈≈≈~≈# h hGH.o h&8 h h= hq> . ## .## #.# #.# .o h> .#### ......#.## .#### ##'#.## #..'.)..⌠.....# h?  #..###)......# K. +. ###..'.#))...###  h/?  ~.# #. ...^...###.)....####  hR?  ≈≈..#H '####..#≈≈....≈≈≈≈≈≈  ≈≈≈≈### .. ####≈≈≈~≈# h?  hA  hI D.o hvQ &9 hQ  hS  hQ ## .## #.# #.# .o.#### ......#.## .#### ##'#.## #..'.)..⌠.....# #..###)......# K. +. ###..'.#))...### ~.# #. ...^...###.).... ≈≈..#H '####..#≈≈.... ≈≈≈≈### .. ####≈≈≈~≈ h hJ@=80Freeze h)" h#X _The orc warrior barely misses you. hw Gobosan the Frost MageRevenantHealth: 79/79 ========================Magic: 13/16 ===================-----##AC: 2Str: 12.##EV: 11Int: 18#.#SH: 0Dex: 9##########.#############XL:  9 Next: 40% Place: a Bailey...........o@..........####Noise: =--------  Time: 8280.0 (0.0)......#########...........## c) +2 mace (protect).######'#.........## Cast: Freeze#..'.)..⌠.....# Memories (4) #..###)......#K. +.###..'.#))...### o [3 h0S  Gobosan the Frost Mage  Revenant  Health: 70/79 =====================---  Magic: 11/16 ================-------- ## AC: 2Str: 12 .## EV: 11Int: 18 #.# SH: 0Dex: 9  ##########.#############  XL:  9 Next: 40% Place: a Bailey  ...........o@..........####  Noise: =--------  Time: 8282.0 (0.0)  ......#########...........##  c) +2 mace (protect)  .#### ##'#.........## Cast: Freeze  h41#..'.)..⌠.....# Memories (4) Ramparts  #..###)......#  K. +. ###..'.#))...###  o   orc warrior  ~.# #. ...^...###.)....###  ≈≈..#H '####..#≈≈....≈≈≈≈≈  ≈≈≈≈### .. ####≈≈≈~≈≈≈≈≈≈≈Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (heavilywounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is severely wounded.You closely miss the orc warrior. hd?5 h? ## .## #.#  h? ##########.#############  h@U .....K.....o@.......  ......#########..... hV@  .#### ##'#.. #..'.)  h>A)  K. +. ))   ~.# #. ...^)K   kobold (missile, wandering)     ..  wounded, 100% to hit)  You freeze the orc warrior!   h:BThe orc warrior is severely wounded.You closely miss the orc warrior.The wall freezes the orc warrior but does no damage. hRCe59----=3.0 (1 h)L_#### hLF#### h*OA _The orc warrior hits you with a +0 war axe! hc  Gobosan the Frost Mage  Revenant  Health: 59/79 =================-------  Magic: 10/16 ===============--------- ## AC: 2Str: 12 .## EV: 11Int: 18 #.# SH: 0Dex: 9  ##########.#############  XL:  9 Next: 40% Place: a Bailey  hW .....K.....o@..........####  Noise: ==-------  Time: 8283.0 (0.0)  ......#########...........##  c) +2 mace (protect)  .#### ##'#.........## Cast: Freeze #..'.)..⌠.....# Memories (4) Ramparts  #..###)......#  K. +. ###..'.#))...###  o   orc warrior  ~.# #. ...^...###.)....### K   kobold (missile, wandering)  ≈≈..#H '####..#≈≈....≈≈≈≈≈  ≈≈≈≈### .. ####≈≈≈~≈≈≈≈≈≈≈Aim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (severely hwounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc warrior.  Your weapon exudes an aura of protection. hI h.E  h[## .## #.#  ##########.#############  h~ ......K....)@.......  ......#########.....  .#### ##'#.. #..'.)  h,)  K. +. )) K   kobold (missile)  ~.# #. ...^)     ..  h60= 9 5-4.0 (1Freeze h_##### hT  wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc warrior.r weapon exudes an aura of protection. _You kill the orc warrior! hf  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ######## h> 8- h ######## h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h[VQ ## .## #.#  ##########.#############  ......K....)@.......  ......#########.....  .#### ##'#.. #..'.) ) hV  K. +. ))  ~.# #. ...^)     ..  h@ ## .## #.#  ##########.#############  ......K....)@.......  ......#########.....  .#### ##'#.. #..'.) )  K. +. ))  ~.# #. ...^)     ..  hи######## how######## h] _A kobold is nearby! hC  hT ####.K### ha 5-5 _ hg ###### he  h h##.K##### hxa 2 -6 hA######## hw' h4 h@###.K##### hC1=1=7 hY######### h h"C.#### h".K)@...#####. h#18 h- h84 _The frozen ramparts melt away. h& h,(( h d)@=9 h) h,  h-h_The kobold throws a boomerang. The boomerang closely misses you. hm  h l (The kobold throws a boomerang. h1 8) hq2 /290 h9  h< @ _The boomerang hits you but does no damage. hKq ## .## #.# #.# .K.#### ......#.## .#### ##'#. #..'.)..⌠.....  #..###)......# K. +. ###..'.#))...### hq ~.# #. ...^...###.).... ≈≈..#H '####..#≈≈.... ≈≈≈≈### .. ####≈≈≈~ hn{ h{q1=1Freeze h h _The kobold hits you.  Things that are here: _a +0 war axe; a +0 ring mail h  Gobosan the Frost Mage  Revenant  Health: 61/79 ==================------  Magic: 10/16 ===============--------- ## AC: 2Str: 12 .## EV: 11Int: 18 #.# SH: 0Dex: 9 ##########.#############  XL:  9 Next: 45% Place: a Bailey  h..........K@...........####  Noise: =--------  Time: 8291.0 (0.0) ......#########...........## c) +2 mace (protect) .#### ##'#.........# Cast: Freeze #..'.)..⌠..... Memories (4)  #..###)......#  h6! K. +. ###..'.#))...### K   kobold (missile)  ~.# #. ...^...###.)....##  ≈≈..#H '####..#≈≈....≈≈≈≈  ≈≈≈≈### .. ####≈≈≈~≈≈≈≈≈≈Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (100% to hit)  You freeze the kobold! hԙW ##  hV.## #.# ##########[39;49m.#############   h^..........(@.......  ......#########.... .#### ##'#. #..'.) )  K. +. ))  ~.# #. ...^)   h  hb     ..   h7^2.0 (1Freeze hͥ hҨonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a kobold, quivering boomerangs (100% to hit)  You freeze the kobold! _You kill the kobold! h 4 hR  hU <2 h z1= h  h , hI  h4  h E3= h|  h , h  hv"  h" := h#  hA' l4= hE r2==5==6= h;G  hS 3=7= hg J8= hi , hj  hr 94== h_t  ht  h!v  hx c70= h z  h<~ g== hŀ , hT  h  h #1 h a=5= h(  h , hG  h  h  hC  hT <2 hQ  hG  h := h  h  h  h  hա , hw  h 3=- _You start resting. h 1326.0 (34.0) h0 c6==-7.0 (35 h^  hT % _Magic restored. h0 ## .## #.# #.# .@).#### ......# h1O. .#### ##'#. #..'.)..⌠ #..###)...... K. +. ###..'.#))... ~.# #. ...^...###.).... ≈≈..#H '####..#≈≈.... ≈≈≈≈### .. ####≈≈≈~ h1 h'; h;18.0 (1.0) h9B hFO _You see here a boomerang. h.@5 ## .## #.# #.# (). ......#. .#### ##'# #..'.)..⌠ #..###) K. +. ###..'.#))... ~.# #. ...^...###.).... ≈≈..#H '####..#≈≈.... ≈≈≈≈### .. ####≈≈≈~ hA-9 _ hTI hK h ## .## #.# #.# .(). ......# .#### ##'# #..'.)..⌠ #..###) h P K. +. ###..'.#))... ~.# #. ...^...###.) ≈≈..#H '####..#≈≈.... ≈≈≈≈### .. ####≈≈≈~ hQ hX4=30 h& h' hy N ## .## #.# #.# .(). ......# .#### ##'# #..'.)..⌠ hS | #..###) K. +. ###..'.#)) ~.# #. ...^...###.) ≈≈..#H '####..#≈≈.... ≈≈≈≈### .. ####≈≈≈~ ho  h C==1 h  h  hc J h , h  h  hŌ &5 hˍ  h[ , hJ  h , h  h  hј E6= h  h , h  hϟ , h  h  h  h O7= hR  h# , h  hA , hR  h  h] &8 hұ  hY  h  h  hָ , h  h _ _You start resting. hw 0443.0) h #9 h+ 7=5.0 (14 h~  h " _HP restored. h< ## .## #.##.#.()..#.##### ##'# #..'.)..⌠ #..###) K. +. ###..'.#)) ~.# #. ...^...###.) ≈≈..#H '####..#≈≈ ≈≈≈≈### .. ####≈≈≈~ h1B hTF16.0) hL huO h0^ ## .## #.# #. #.()#.##..###### ##'#. #..'.).. h| #..###) K. +. ###..'.#)) ~.# #. ...^...###.) ≈≈..#H '####..#≈≈ ≈≈≈≈### .. ####≈≈≈~ h* h&7 h h hwm ## .## #.# #. #.() #. h$# #..###### ##'##.. #..'.). h #..###) K. +. ###..'.# h  ~.# #. ...^...###. ≈≈..#H '####..#≈≈ ≈≈≈≈### .. ####≈≈≈ h, hK h&8 h h; h [ m ## .## #.# #. #.() #. hu[ # #..###### ##'# #.. #..'.)#.. #..###≈≈ K. +. ###..'.# h[ ≈ ~.# #. ...^...### ≈≈..#H '####..#≈≈ h[  ≈≈≈≈### .. #### h(i  hi #= hj 9 ho  hYq  h=## .## #.############.########..........().......######### #..###### ##'#  h #..' #..##≈≈≈ K. +.###..'. ~.# #. ...^...# ≈≈..#H '####..#≈ h ≈≈≈≈### .. #### h #≈≈≈≈≈∩ .[ #∩≈ h? =50 h h h4 h;∩ hڲ hQ ## .## #.#  h3R#. ##.() #.## hVR #..###### ##'# #... hyR #..' #.... #.. hR ≈≈≈≈.. +. ###..' hR ≈≈≈~.# #. ...^...≈≈≈≈≈≈..#H '####..# hSM###≈≈≈≈≈≈### .. #### #≈≈≈≈≈∩ .[ #∩ h\ h9]&1 h{b h%d he 4## .## #.############.######..........().....  hDf ######### #.@###### ##'.#  #.. hf .# #..≈≈≈≈..# +.###..≈≈≈≈≈≈~.# #. ...^...#≈≈≈≈≈≈≈..#H '####.. hg ####≈≈≈≈≈≈### .. ## ####≈≈≈≈≈∩ .[ #∩≈ #≈≈≈≈######### h6g  hp  hup &2 hw  hx  h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h hh hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h# ho hd h ; _ h h" hb h h hl, h h h h h hv h, h h h, h, h h, h hc  h", h# h% hN(, hC) hL+ h., h. h_0 h2 h2 h3 h4 h6 h6 hX7 h&9 h;, h< h> h@, hE hG hJ, h*L hM hP, h2Q hR hT, hV hW h2Z, h[ he\ h^, h^ h_ hPa hb hc hj hqX h h h, h hن h h, h hא h, hؖ h h, hȫ h , h hʹ$  h+_You now have 729 gold pieces (gained 243). hJG# ########## #∩$#....#...## #.!.@.#..##.# 80.0 (28.0) h###########.###########..........()......#.......#########... ##..###### ##'###...# #..'.)#####....# #.. h#≈≈≈≈≈≈≈..# +. ###..'.###≈≈≈≈≈≈~.###. ...^...### h/ hP h2,1.0 (29 h hB _Found a gate leading back out of this place. h| ## ########## #∩$#....#...## #.!@..#..##.# #####. ##..........() #.......# ##..###### ##'# ##...# #..'. #####....# #.. #≈..# +. ###..'. ##≈≈≈≈≈≈~.###. ...^... h h12.0 (1.0) h h hw ############# #∩$#....#...## #.@...#..##.# #####. ##.() #.# ##..###### hx ##'# ##...# #..' #####....# #.. #≈..# +. ###..' ##≈≈≈≈≈≈~.###. ...^... h >∩ h( 3 h|  h <∩ h( +4.0 (2 h :∩ h ? _t - 3 potions of enlightenment (gained 1) h ###########∩@#....#...##.....#..##.#  ###########.###### ##..........().. #.......#########.. h ##..###### ## ##...# #.. #####....#  #.. ≈..# +. ###.. h.∩ h +5.0 (1 h&:∩ h66.0 (2 _You now have 1001 gold pieces (gained 272). h'_ h_4 hEm hXo, htX hNt hw hz, h?{ hR h, h h= h(B h h hܑ h hOn h, h h h h9 h" hˬ hi h߯ hȰ h hȵ, h hܸ h9 hs ho h^  Things that are here:  a +0 war axe; a +0 ring mail hA h _ h; hx h, h h h, h h% h, h h h, h h@  There is an open door here. h h _ h h @  There is an open door here. h hB _ hj hs h,, h, hW1\  Items here: ))) [[[ ÷. h8 hS9 _ h= h@ hE, h!I hZ h)_, ha hew h|, hK h1 hҊ, h h! h, h2 hN hD, h8 ha h  You enter the shallow water.Water  h hN _Moving in this stuff is going to be slow. h#4 h h h? hA hQ h8 h h hA  h , h  h  h+ A  You enter the shallow water. h @Water  hV#  hd( N _Moving in this stuff is going to be slow. h-  h`-  h%1  h&5  h(;  hp; ! h?  hE  hJ , hN  hS  hV  hV  h]  hM   Items here: ))) [[[ ÷÷÷. _  Things that are here:  a +0 hand axe; a +0 leather armour _  Items here: ))) [[[ ÷. _ hȟ , hH  h @  There is an open door here. h  hW _ h  h  hz ∩.#....#...## #.....#..##.# ###########.############# #..........()...........#### .......#########...........## ..###### h ##'#.........## ..##..'.)..⌠.....# ..# h  #..###)......## ..# +. h; ###@.'.#))...###  h` ~.###. H....^...###.)....######  h ≈≈..#H ##'####..#≈≈....≈≈≈≈≈≈≈  h ≈≈≈≈### .. ####≈≈≈~≈≈≈≈≈≈≈### #≈≈≈≈≈∩ ..[ #∩≈≈≈≈~≈~....### ###≈≈≈≈#########≈≈≈≈≈(.....## H   hippogriff (wandering) h! g##≈≈≈≈≈≈≈≈≈≈≈≈≈...)....####.≈≈≈≈≈≈≈≈~.......#####......≈≈.....#### h 1430.4 (44.4) ht  h3  h` ∩'...o∩ oo   orc knight (missile, wandering)o   orc warrior (wandering) h ,1.4 (45 hN 6∩ h | _An orc warrior comes into view. It is wielding a +0 war axe. hx ########### .#....#...## .....#..##.# #########.############# ...()...........#### ....#########...........## ########'#.........## # #..'.)..⌠.....# # #.@###)...... .# +. ' ###..'.#))...### .###. ...o.^...###.)....###### ..#H ##'####..#≈≈....≈# ≈≈≈### .. ####≈≈≈~≈≈≈≈≈≈≈### ≈≈≈ hy ≈≈∩ o.[ #∩≈≈≈≈~≈~# ##≈≈≈≈#########≈≈≈≈≈(.##≈≈≈≈≈...)....##.≈≈≈≈≈≈≈≈~.......### hy  h .oo   orc warrior (wandering) h 12.4 (1.0) hє  hʗ  hn ########## #.## ....#..##.#  ho#########.############# ...()...........#### ....#########....##  hAo########'#.........##  hco)#  ho#..@.)..⌠.....#  ho# #..###)......  hp# +. ' ###..'.#))...### ###. ...o.^...###.)....###### ..#H ##'####..#≈≈....≈# hup### .. ####≈≈≈~≈≈≈≈≈≈≈### ≈≈≈≈∩ .o[ #∩≈≈≈≈~≈~....### #≈≈≈≈#########≈≈≈≈≈(. hpR##≈≈≈≈≈...).... hM~:∩ h0&3 h h[Q _There is an open door here. h&r  ....#...## #..##.# .############# ()...........#### ##....##  ##'#.##  #..'@)..⌠.....#  #..###)......##  +. ' ###..'.#))...### . ...o.^...###.)....###### #H ##'####..#≈≈....### .. ###∩ .o[ #∩≈≈≈≈~≈~....###[37 hr #m  h}  h} -4 _ h҇  hY #...## #..##.# .##### ().....#### #...##  ##'#.## #..'.@..⌠.....# #..###)......## +. ' ###..'.#))...###  h. ...o.^...###.)....###### #H ##'####..#≈≈... ### .. ####≈≈≈~∩ .o[ #∩≈≈≈≈~≈~....####≈≈≈≈≈(.....##  h0 h&5 h' h/m _Items here: ))) [[[ ÷. h)m #...## #..##.# .### ()...#### #..##  h ##'#.## #..'.)@.⌠.....# #..###)......## . ' ###..'.#))...### . ...o.^...###.)....######  h #∩ .o[ #∩≈≈≈≈~≈~....#### hDq≈≈≈≈≈(.....##  h) h{-6 _ h! h~ h" ###### .#... #..##.# #####.############# .....()...........#############... ## ##'# #..'.)..⌠ #..###)@.....## ' ###..'.#))...###  ...o.^...###.)....######  ##'####..#≈≈....≈≈≈≈≈≈≈# # .. ####≈≈≈~≈≈≈≈≈≈≈### ∩ .o[ #∩≈≈≈≈~≈~....############≈≈≈≈≈(.....##≈≈≈≈≈≈≈≈≈≈...) #.~.......### h+  h;, &7 h@6  h]8  hEvoke which item? Wands  y - a wand of polymorph (7) [!] read|quaff|evoke[?] describe selected h7i  hq  h~ ######Gobosan the Frost Mage .#...##Revenant #..##.#Health: 79/79 ======================== #####.#############Magic: 16/16 ======================== .....()...........####AC: 2Str: 12 .#########...........##EV: 11Int: 18 ####'#.........##SH: 0Dex: 9#..'.)..⌠.....#XL:  9 Next: 45% Place: a Bailey#..###)@.....## h~ Noise: ---------  Time: 8437.4 (0.0)' ###..'.#))...###c) +2 mace (protect)...o.^...###.)....######Cast: Freeze##'####..#≈≈....≈≈≈≈≈≈≈#Memories (4) # .. ####≈≈≈~≈≈≈≈≈≈≈### ∩ .o[ #∩≈≈≈≈~≈~....### ≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈...)....## #.≈≈≈≈≈≈≈≈~.......### _a +0 hand axe; a +0 leather armour _Items here: ))) [[[ ÷. _There is an open door here. _An orc warrior comes into view. It is wielding a +0 war axe. _There is an open door here.  h~ 8_Items here: ))) [[[ ÷. h# P  Okay, then. h  hd  h . _ h6  hA Drink which item? Potions  b - 3 potions of magic  e - 2 sedimented cyan potions  f - 2 glowing emerald potions  p - 2 green potions  r - a fuming emerald potion  s - a glowing golden potiont - 3 potions of enlightenment  E - a golden potion  F - a coppery potion  G - an orange potion [!] read|quaff|evoke[?] describe selected hQ  ha`7######Gobosan the Frost Mage .#...##Revenant #..##.#Health: 79/79 ======================== #####.#############Magic: 16/16 ======================== .....()...........####AC: 2Str: 12 .#########...........##EV: 11 ha.Int: 18 ####'#.........##SH: 0Dex: 9#..'.)..⌠.....#XL:  9 Next: 45% Place: a Bailey#..###)@.....##Noise: ---------  Time: 8437.4 (0.0)' ###..'.#))...###c) +2 mace (protect) h2a...o.^...###.)....######Cast: Freeze hda##'####..#≈≈....≈≈≈≈≈≈≈#Memories (4) # .. ####≈≈≈~≈≈≈≈≈≈≈###  ha∩ .o[ #∩≈≈≈≈~≈~....###  ha≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈...)....##  ha#.≈≈≈≈≈≈≈≈~.......### _Items here: ))) [[[ ÷. _There is an open door here.  hb_An orc warrior comes into view. It is wielding a +0 war axe. _There is an open door here.  h@bt_Items here: ))) [[[ ÷. _Okay, then. hna ∩Okay, then. hyo hy hm{. _ h} [?25h[?0c h=~P  Search for what [Enter for "."]?  hV+ [?25l[?1c h4( h_710 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Bailey] a +0 chain mail (1 further duplicate)b - [Bailey] a +0 hand axe (5 further duplicates)  c - [Bailey] a +0 leather armour (5 further duplicates)  d - [Bailey] a +0 plate armour (1 further duplicate)  e - [Bailey] a +0 ring mail (1 further duplicate)  f - [Bailey] a +0 scale mail  g - [Bailey] a +0 war axe (6 further duplicates)  h - [Bailey] a +4 heavy hand axei - [Bailey] a boomerang (4 further duplicates)  j - [Bailey] an alarm trap h:hA bailey∩∩∩∩∩(Press ? for help) ############# #∩.#....#...## ##.....#..##.# ###########.############# ##..........()...........#### #.......#########...........## ##..###### ##'#.........## ##...# #..'.)..⌠.....#  #####....#    #..###)@.....##  h:#≈≈≈≈≈≈≈..# +.   ' ###..'.#))...#####≈≈≈≈≈≈~.###.   ...o.^...###.)....########≈≈≈≈≈≈≈..#H   ##'####..#≈≈....≈≈≈≈≈≈≈#####≈≈≈≈≈≈### ..  ####≈≈≈~≈≈≈≈≈≈≈#######≈≈≈≈≈∩ .o[  #∩≈≈≈≈~≈~....######≈≈≈≈#########≈≈≈≈≈(.....## h ##≈≈≈≈≈≈≈≈≈≈≈≈≈...)....## ##.≈≈≈≈≈≈≈≈~.......#####......≈≈.....#### h##.∩).~≈...######....≈~.#####.....######.^.#### hD###.^)## h  h  h bGobosan the Frost MageRevenantHealth: 79/79 ========================Magic: 16/16 ========================AC: 2Str: 12EV: 11Int: 18SH: 0Dex: 9 h XL:  9 Next: 45% Place: a BaileyTime:Memories (4) _An orc warrior comes into view. It is wielding a +0 war axe. _There is an open door here. _Items here: ))) [[[ ÷. _Okay, then.  h __Okay, then.Search for what [Enter for "."]? . h! 4 h%  h(  h1  h&5 ; _ hS:  Things that are here:  a +0 war axe; a +0 scale mail; an orc skeleton h?  hQ? _ hA  hL  #..##.# #####.############# .....()...........#### .#########...........## ####'#.........## h0M Q#..'.)..⌠.....##..###)......##' ###..'.#))...###...o.^...###.@....######Noise: --------- 8439.4 (2.0)##'####..#≈≈....≈≈≈≈≈≈≈# hM c) +2 mace (protect) # .. ####≈≈≈~≈≈≈≈≈≈≈###Cast: Freeze ∩ .o[ #∩≈≈≈≈~≈~....###  hM ≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈...)....##  h^N R#.≈≈≈≈≈≈≈≈~.......### ##......≈≈.....######.∩).~≈...####Things that are here: hO  hW  hZ ` _a +4 heavy hand axe; a boomerang h  h\ ePick up what? 33/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 heavy hand axe Missiles (select all with () hİ b - a boomerang [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h@  a + a +4 heavy hand axe[Enter] accept (1 chosen) hF/ h2 hC#..##.#Gobosan the Frost Mage #####.#############Revenant .....()...........####Health: 79/79 ======================== .#########...........##Magic: 16/16 ======================== ####'#.........##AC: 2 hqDStr: 12#..'.)..⌠.....#EV: 11Int: 18#..###)......##SH: 0Dex: 9' ###..'.#))...###XL:  9 Next: 45% Place: a Bailey...o.^...###.@....######Noise: ---------  Time: 8439.4 (0.0)##'####..#≈≈....≈≈≈≈≈≈≈#c) +2 mace (protect) # .. ####≈≈≈~≈≈≈≈≈≈≈### hECast: Freeze ∩ .o[ #∩≈≈≈≈~≈~....###Memories (4) ≈#########≈≈≈≈≈(.....## ≈≈≈≈≈≈≈≈≈≈≈≈...)....## #.≈≈≈≈≈≈≈≈~.......### ##......≈≈.....######.∩).~≈...#### _Okay, then. _Search for what [Enter for "."]? .  Things that are here: _a +0 war axe; a +0 scale mail; an orc skeletonThings that are here: _a +4 heavy hand axe; a boomerang h1S hS,40.4 (1 hq] h_M _H - a +4 heavy hand axe hV ?M.#...# #..##.# #####.############# ....().....#### .#########...## ###'#.........#'.)..⌠.....# #..###)......## ' ###..'.#)@...### ...o.^...###.(....#####  ##'####..#≈≈....≈≈≈≈≈≈≈ # .. ####≈≈≈~≈≈≈≈≈≈≈### ∩ .o[ #∩≈≈≈≈~≈~....####.....####1 h  h  Things that are here: _a +0 war axe; a +0 scale mail; an orc skeleton h M###### .#...# #..##.# #####.############# ....()....#### .#########... h ## ####'#.........##..'.)..⌠.....# #..##..## ' ###..'.#))...### ...o.^...###.(....#####  ##'####..#≈≈....≈≈≈≈≈≈≈  h # .. ####≈≈≈~≈≈≈≈≈≈≈###~.......### hN  h -2 _ hM B∩ h# ##### ..#...## .#..##.# ######.############# .....()...##  h<..#########.. ### ##'#....# #..'.)@.⌠.....# #..###)......## . ' ###..'.#))...###  h. ...o.^...###.(....###### H ##'####..#≈≈....≈≈≈≈≈≈≈# ## .. ####≈≈≈~≈≈≈≈≈≈≈### hÀ∩ .o[ #∩≈≈≈≈~≈~....############≈≈≈≈≈ h(.....## ≈≈≈≈≈...)....## h- h&3 h;∩ h h ###### ...#...## ..#..##.# #######.############# .....()..## ...#########.. #### ##'#.@..# #..'.)..⌠.....# #..###)......##  h-4+. ' ###..'.#))...### #. ...o.^...###.(....###### #H ##'####..#≈≈....≈≈≈≈≈≈≈# ### .. ####≈≈≈~≈≈≈≈≈≈≈### h3∩ .o[ #∩≈≈≈≈~≈~....############≈≈≈≈≈(.....## h hoo   orc warrior (wandering) hA&4 hN' h) hUz #######..#...## ...#..##.# ########.############# .....()..## ....#########.. ##### ##'#....# #..'.)..⌠.....# #..###)......##  +. ' ###..'.#))###. ...o.^o..###.(....###### .#H ##'####..#≈≈....≈≈≈≈≈≈≈#### .. ####≈≈≈~≈≈≈≈≈≈≈###∩ .o[ #∩≈≈≈≈~≈~....### h hE. h&5 h h' hQ ######## ...#...#..##.# #######.############# .......()...........#############.. #### ##'# #..'.)..⌠ hp #..###)......## +. ' ###..'.#))...### #. ...o.o...###.(.##### #H ##'####..#≈≈....≈≈≈≈≈≈≈# o   orc warrior (wandering)  h### .. ####≈≈≈~≈≈≈≈≈≈≈###≈∩ .o[ #∩≈≈≈≈~≈~....############≈≈≈≈≈(.....## hh  hE^ h&6 h" hz$ h  ####### ..#... .#..##.# ######.############# ......()...........#############.. ### ##'#  h k#..'.)@.⌠ #..###)......##  hI . ' ###..'.#))...### . ...o.^...###.(....######  hu (H ##'####..#≈≈....≈≈≈≈≈≈≈## .. ####≈≈≈~≈≈≈≈≈≈≈## h # ≈∩ .o[ #∩≈≈≈≈~≈~....# h ###########≈≈≈≈≈(.....## hܪ W≈≈≈≈≈≈≈≈≈≈...) hѹ  hk &7 h E∩∩ h  hۛ  ###### ...#...## ..#..##.# #######.############# .....()..##  h֜ ...#########.. #### ##'#.@..# #..'.)..⌠.....# #..###)......## +. ' ###..'.#))...### #. ...o.^...###.(....#### h -## #H ##'####..#≈≈....≈≈≈≈≈≈≈# ### .. ####≈≈≈~≈≈≈≈≈≈≈###∩ .o[ #∩≈≈≈≈~≈~....### hT #########≈≈≈≈≈ h 9(.....## hi  h &8 h  h  h:∩ h&9 h!;∩ hH hf5  h6 '50 h?  hA  h> h>&1 hL h+O h h%&2 h":∩ hw h9∩ h&3 hZ h h h&4 h, h h{  h{| &5 he  hj  h  h &6 h  h  h<7 h h h h h h h h h. he, h, h h|, h h h hl hu, h h, h7 h, h hu , hB  h:, h h, h ht, h h, h#! h%, h' h) h) h- h0, hP2 hM6, h7 h9, h+; hg?, h)@ hB, hC hE, hF hRH, hkI hK, hM h^O, hP hS, hQU hgX, hAZ hW_, hr` hb, h9d hDh, hk hs hs hu hz, hk} h, hDŽ hv h h h, hg h h, h h", hZ hq, hα ha, h= h, h hL, h h, hQ h, h h hf hi h7, hh hC, h: h h h h, h hh, h h, hI hT h h h, h  h , h  h, h ho, h h , h h!, h % h(, h!+ hv., h0 h2, h3 h^8, h: hf>, h@ hB, hC h]F, h H hK, hM hP, hQ hS, h(U hlX, hM\ h_, h` hb, h-d h4f, hfg h`m, h$n hp, h1q hDs, hOt hev, hw hqz, hY| h\, h h, h h, h_ h], h h}, h h, hc h, h h', h8 h, hC h, h, h6oo   orc knight (missile, wandering) h5 *544.4 (87.0) _You start waiting.The orc knight pulls the alarm! hV @oo h%)The alarm trap emits a blaring wail!  A sentinel's mark forms upon you. h==========5.4 (88Mark  hQ _You hear a screech! You hear a shout! h| 4 h  h F _Unknown command. hI) ####### ..#... .#..##.# ######.############# ......()...........#############.. ### ##'# #..'.)@.⌠ hJ  hJ`#..###)......## . ' ###..'.#))...###  h*KG. ...o.o...###.(....###### H ##'####..#≈≈....≈≈≈≈≈≈≈ h\K## .. ####≈≈≈~≈≈≈≈≈≈≈###  hK≈∩ .o[ #∩≈≈≈≈~≈~....### hK#########≈≈≈≈≈(.....##≈≈≈≈≈≈≈≈≈≈...) hK! hY9∩ h1Zo--------- 6.4 (1.0) _ h\d he hs y###### .#... #..##.# #####.############# .....()...........#############... ## ##'#  ht #..'.)..⌠ #..###)@.....## ' ###..'.#))...###  ...o.o...###.(....######  ##'####..#≈≈....≈≈≈≈≈≈≈# # .. ####≈≈≈~≈≈≈≈≈≈≈### ∩ .o[ #∩≈≈≈≈~≈~....############≈≈≈≈≈(.....##≈≈≈≈≈≈≈≈≈≈...) #.~.......### hr M ∩∩ h/ H---------7 h 9 ∩ hӋ  hIR... ..##.# ###.############# ....()...........#### #########... # ##'# #..'.)..⌠ hRJ #..###)......## ' ###..'.#))@..### ...o.o...###.(....########'####..#≈≈....≈≈≈≈≈≈≈#  .. ####≈≈≈~≈≈≈≈≈≈≈###  .o[ #∩≈≈≈≈~≈~....###  hS#########≈≈≈≈≈(.....##≈≈≈≈≈≈≈≈≈≈...) hAS .~.......###.....≈≈.....# hnS#### h` hDa&8 ho hq h+ ..##. ####.############# ....()...........#### #########....## ##'#.## #..'.)..⌠.....###)......##' ###..'.#))...### ...o.o...###.(@...########'####..#≈≈....≈≈≈≈≈≈≈ .. ####≈≈≈~≈≈≈≈≈≈≈##Memories (4) Mark .....#### ##.∩).~≈...#### h;∩ h&9 hӿ:∩ h hs  ####.############# ....()...........#### #########.....## ##'#.## #..'.)..⌠.....####)......##' ###..'.#))...### ...o.o...###.(....########'####..#≈≈..@.≈≈≈≈≈≈≈ .. ####≈≈≈~≈≈≈≈≈≈≈##.o[ #∩≈≈≈≈~≈~....### #########≈≈≈≈≈(.....## ∩).~≈...### ##....≈~.### h 9∩ hh '50 h  h  h.....()...........#### .#########...........## ##'#...## #..'.)..⌠.....# #..###).# hX' ###..'.#))...##...o.o...###.(....###### ##'####..#≈≈....≈≈≈≈≈≈≈# # .. ####≈≈≈@≈### ∩ .o[ #∩≈≈≈≈~≈~....### ≈#########≈≈≈≈≈(. ≈≈≈≈≈≈≈≈≈≈≈≈...)  h#.~.......# ##......≈≈.....####  h ##.∩).~≈...####  ##....≈~ hx###.#### hpl ∩You enter the shallow water. h&1 h;8Water  h; hc? _Moving in this stuff is going to be slow. h #########....## ### ##'#...## hI % #..'.)..⌠.....# #..###).#  hp . ' ###..'.#))...##  h l. ...o.o...###.(....###### H ##'####..#≈≈....≈≈≈≈≈≈≈#  h ## .. ####≈≈≈~≈###  h ≈∩ .o[ #∩≈≈≈≈@≈~....###  h ≈≈#########≈≈≈≈≈(.  h> 7≈≈≈≈≈≈≈≈≈≈≈≈...) ##.~.......#  ##......≈≈.....####  h] ##.∩).~≈...####   ho " ##....≈~ h U###.# h f###^ h 7.#### h  h oo   orc knight (missile) hN 6==3.0 (1.6 h)  hA, a _The orc knight roars a battlecry! h 6 ∩ h  h 9∩ hw T _Why would you want to do that? hL### ##'#.## #..'.o..⌠.....###)......# . ' ###..'.#))...### ...o.o...###.(....######  h MH ##'####..#≈≈....≈≈≈≈≈≈≈ ## .. ####≈≈≈~≈≈≈≈≈≈≈## ≈∩ .o[ #∩≈≈≈≈~≈~....###  h7M≈#########≈≈≈≈≈@.....##  h\M≈≈≈≈≈≈≈≈≈≈≈...)....## ##.~.......###  hN# ##......≈≈.....####  ##.∩).~≈...####...≈~.###  ##.....#### ##.^.#### hwNM.^)## hR h^P)o∩ h_C--4.6 _ hi h4o   h_oThings that are here: _a boomerang; a kobold skeleton h* #..'.)..⌠.....# #..###o.# +. ' ###..'.#))...## #. ...o..K..###.(....###### #H ##'####..#≈≈....≈≈≈≈≈≈≈# ### .. ####≈≈≈~≈###  hd≈≈∩ .o[ #∩≈≈≈≈~≈~....### ≈≈#########≈≈≈≈≈(. #≈≈≈≈≈≈≈≈≈≈≈≈≈..@)  ##.~.......#  hDu ##......≈≈.....####  ##.∩).~≈...####  ##....≈~ hg###.####  h^.#### K   kobold (missile)^) hY## .....## h5 hh.∩ hLT(((((( hQ)..≈≈≈ hR64-- hRN=-50 h]<∩ h[aH _The orc knight throws a stone. The stone hits you. h/  #..###o.#+. ' ###K.'.#))...# ##. ...o.....###.(....###### .#H ##'####..#≈≈....≈≈≈≈≈≈≈#  hY0 I≈### .. ####≈≈≈~≈### ≈≈≈∩ .o[ #∩≈≈≈≈~≈~....### ≈≈#########≈≈≈≈≈(. ##≈≈≈≈≈≈≈≈≈≈≈≈≈...)  ##.~..@....## h0 Q ##......≈≈.....####  ##.∩).~≈...####  h0  ##....≈~.### .#### h0 ^.#### K   kobold (missile) ###.^) h!1 i##.....## .......## h3  h5  h> )..'.#o∩o   orc knight (missile) h @ ]5---6 hDK M∩∩ hXM  h~:y# +. ' ###..'.#o)...# ###. ...o.....###.(....###### ..#H ##'####..#≈≈....≈≈≈≈≈≈≈# ≈≈### .. ####≈≈≈~≈###≈≈≈∩ .o[ #∩≈≈≈≈~≈~....### #≈≈≈≈#########≈≈≈≈≈(.  h&; ##≈≈≈≈≈≈≈≈≈≈≈≈≈...)  ##.~.......## ##......≈≈..@..####  ##.∩).~≈...####  ##....≈~.### .#### ^.####  ###.^).....## #.......##∩....# hQ> h)o∩o   orc knight (missile) h@-7 h^9∩ h h.# +. ' ###..'.#))...### .###. ...o.....###.o....###### ≈..#H ##'####..#≈≈.... h≈#≈### .. ####≈≈≈~≈###≈∩ .o[ #∩≈≈≈≈~≈~....### ##≈≈≈≈#≈≈≈≈≈(.....## ##≈...)....## ##. h≈~.### ##......≈≈.@...#### ##.∩).~≈...#### ##....≈~.### ##.....#### ##.^.#### ###.^)##  ##.....## ##.## #....∩....#(o8 huG.# +. ' ###..'.#))...### ~.###. ...o.....###.(....######≈..#H ##'####..#≈≈o...≈#≈### .. ####≈≈≈~≈### #≈≈≈≈≈∩ .o[ #∩≈≈≈≈~≈~....####≈≈≈≈#≈≈≈≈≈(.....## ##≈...)....## ##.≈~.### h#v ##......≈≈@....#### ##.∩).~≈...#### ##....≈~.### ##.....#### ##.^.#### ###.^)##  ##.....##  ##.##  #....∩....# hy hSoo   orc warrior (strong) h}]((((((( hs≈≈≈..@∩).~≈..6==9 h-;∩ h$u _The orc knight throws a stone. The stone completely misses you. h[ ≈~.###. ...o.....###.o....##### ≈≈≈..#H ##'####..#≈≈o...≈≈≈≈≈≈≈≈≈≈### .. ####≈≈≈~≈# ##≈≈≈≈≈∩ .o[ #∩≈≈≈≈~≈~....###  ###≈≈≈≈#########≈≈≈≈≈(.  ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) ##. hY\ ~.......# ##......≈≈.....####  ##.∩).~≈@..####  ##....≈~.### .####  hv\ ^.#### ###.^) h\ ##.....##..##  #....∩... h\ R.# #.........# ha  h f  hls (.oo∩o   orc warrior (strong) hs /-60 hT} <∩ h~  h6≈≈≈..#H ##'####..#≈≈.o..≈≈≈≈≈≈≈≈≈### .. ####≈≈≈o≈# ###≈≈≈≈≈∩ .o[ #∩≈≈≈≈~≈~....#  ###≈≈≈≈#########≈≈≈≈≈(.  ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) ##.~.......# ##......≈≈.....####  ##.∩).~≈...####  ##....≈@.### .#### ^.#### ###.^)## .....## h..## #....∩....# #.........# #### hl ∩You enter the shallow water. hx-1Water  hN h? _Moving in this stuff is going to be slow. h4 h  hT _Why would you want to do that? h" h7# h?-:∩ h/T _Why would you want to do that? h~.###. ...o.....###.(....###..#H ##'####..#≈≈.o..≈≈≈≈≈ #≈≈≈≈≈≈### .. ####≈≈≈o≈≈≈≈≈≈≈ ####≈≈≈≈≈∩ .o[ #∩≈≈≈≈~≈~....#####≈≈≈≈#########≈≈≈≈≈(.....####≈≈≈≈≈...)....##≈≈≈≈≈≈≈≈~.......###.....≈≈.....#### ##.∩).@≈...#### ##....≈~.### ##.....#### h4 ##.^.#### ###.^)## ##.... ##....## #....∩....# ..# h hlHH   hippogriff (catching breath) h֢7=========3.2 (1.6 h hg _The hippogriff screeches a warning cry! h≈≈≈..#H ##'####..#≈H.o..≈≈≈≈ ##≈≈≈≈≈≈### .. ####≈≈≈o≈  ####≈≈≈≈≈∩ .o[ #∩≈≈≈≈~≈~....#  ###≈≈≈≈#########≈≈≈≈≈(. ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) ##.~.......# ##......≈≈.....####  ##.∩).~≈...####  ##...@≈~.### .#### ^.#### ###.^)## .....##..## #....∩....# #.........# hN #### hC h≈HH   hippogriff (catching breath) h34.8 h hg _The hippogriff screeches a warning cry! hP f###≈≈≈≈≈≈### .. ####H≈≈o≈  ####≈≈≈≈≈∩ .o[ #∩≈≈≈≈~≈~.... ###≈≈≈≈#########≈≈≈≈≈(. ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) h  ##.~.......# ##......≈≈.....####  ##.∩).~≈...####  ##....≈~.### .#### ^.####  h###.^)## .....##...## #....∩....# #.........# #### ###...# h h≈H∩H   hippogriff (catching breath)8--------50∩ hq h#≈≈≈≈≈≈### .. ####≈≈≈o ####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~ ###≈≈≈≈#≈≈≈≈≈(..... ##≈...).... ##.≈~.### ##......≈≈.....#### ##.∩).~≈...#### ##....≈~.### ##..@..#### ##.^.#### ###.^)## ##.....## ##.......## #....∩....# #.[4 hB0m........# ##.......##  ###...### h ∩∩--------6 h% h' hq  ####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~.. ###≈≈≈≈#########≈≈≈≈≈(. ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) ##.~.......# ##......≈≈.....####  ##.∩).~≈...####  ##....≈~.### .#### ^@#### ###.^)## #.....## h :..## #....∩....# #.........# ##......## ###...# ##### hQ  hB &7 he <∩ hP  h*sReally walk into that tyrant's trap? Y - Yes  N - No h. hHf ####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~.. Gobosan the Frost Mage###≈≈≈≈#########≈≈≈≈≈(.... Revenant##≈≈≈≈≈≈≈≈≈≈≈≈≈...).... Health: 78/79 =======================-##.≈≈≈≈≈≈≈≈~.......## Magic: 16/16 ========================##......≈≈.....#### AC: 2Str: 12 h2Id##.∩).~≈...####EV: 11Int: 18##....≈~.###SH: 0Dex: 9##.....####XL:  9 Next: 45% Place: a Bailey##.^@#### hIQNoise: ---------  Time: 8567.8 (0.0)###.^)##c) +2 mace (protect)##.....##Cast: Freeze##.......##Memories (4) Mark #....∩....##.........###.......## hI###...######## _Moving in this stuff is going to be slow.  h#JX_Why would you want to do that? _Why would you want to do that? _The hippogriff screeches a warning cry! _The hippogriff screeches a warning cry!Okay, then. h=K hVN∩∩ h$X. _ h9M####≈≈≈≈≈≈### .. ####≈≈≈o≈≈≈####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~###≈≈≈≈#########≈≈≈≈≈(##≈≈≈≈≈...)....##.≈≈≈≈≈≈≈≈~.......## h:o##......≈≈.....######.∩).~≈...#### ##....≈~.### ##.@...#### ##.^.#### ###.^)## hi ##.....## ##.......#####...# h h h hgIHo∩o   orc knight (missile)H   hippogriff h`9=8.8 (1 _ h h hEvoke which item? Wands  y - a wand of polymorph (7) [!] read|quaff|evoke[?] describe selected hw h} h ####≈≈≈≈≈≈### .. ####≈≈≈o≈≈≈ Gobosan the Frost Mage####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~.. Revenant###≈≈≈≈#########H≈≈≈≈(.... Health: 79/79 ========================##≈≈≈≈≈≈≈≈≈≈≈≈≈...).... Magic: 16/16 ======================== hN##.≈≈≈≈≈≈≈≈~.......## AC: 2Str: 12##......≈≈o....#### EV: 11Int: 18##.∩).~≈...####SH: 0Dex: 9##....≈~.### hXL:  9 Next: 45% Place: a Bailey##.@...####Noise: ---------  Time: 8568.8 (0.0) hJ?##.^.####c) +2 mace (protect)###.^)##Cast: Freeze hw##.....##Memories (4) Mark ##.......## hu#....∩....# h6o   orc knight (missile)#.........#H   hippogriff##.......#####...### _Moving in this stuff is going to be slow. _Why would you want to do that?  h!_Why would you want to do that? _The hippogriff screeches a warning cry!  hE_The hippogriff screeches a warning cry! _Okay, then. h> ####≈≈≈≈≈≈### .. ####≈≈≈o≈≈≈ Gobosan the Frost Mage  ####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~.. Revenant ###≈≈≈≈#########H≈≈≈≈(.... Health: 79/79 ======================== ##≈≈≈≈≈≈≈≈≈≈≈≈≈...).... Magic: 16/16 ======================== ##.≈≈≈≈≈≈≈≈~.......## AC: 2Str: 12 h ##......≈*o....####  EV: 11Int: 18 ##.∩).**...####  SH: 0Dex: 9 hɯJ ##..**≈~.###  XL:  9 Next: 45% Place: a Bailey h7 ##.@*..####  Noise: ---------  Time: 8568.8 (0.0) h ##.^.####  c) +2 mace (protect)  h@###.^)## Cast: Freeze  h_##.....## Memories (4) Mark  hf ##.......## h #....∩....# h o   orc knight (missile)  hA#.........# H   hippogriff ##.......##  hA{###...### _Okay, then.Aiming: Polymorph haPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe, wearing a +0 ring mail and quivering hstones (will become a skyshark, a glass eye, or a guardian serpent, chance to  affect: 31%) h ***o**≈**.. h **~**≈~ h]H*≈*≈**≈∩*..Aim: a hippogriff (water, will become a queen bee, a harpy, or a meliai, chanceto affect: 49%) hD ####≈≈≈≈≈≈### .. ####≈≈≈o≈≈≈ Gobosan the Frost Mage####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~.. Revenant###≈≈≈≈#########*≈≈≈≈(.... Health: 79/79 ======================== hh##≈≈≈≈≈≈≈≈≈≈≈≈≈...).... Magic: 16/16 ========================##.≈≈≈≈≈≈≈≈~.......## AC: 2Str: 12##......≈≈o....#### EV: 11Int: 18##.∩).~≈...####SH: 0 h֩DDex: 9##....≈~.###XL:  9 Next: 45% Place: a Bailey hW##.@...####Noise: ---------  Time: 8568.8 (0.0)##.^.#### hX;c) +2 mace (protect)###.^)##Cast: Freeze##.....##Memories (4) Mark ##.......###....∩....# h?o   orc knight (missile)#.........#H   hippogriff h##.......#####...### _Okay, then.Aiming: Polymorph hݪ-Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (water, will become a queen bee, a harpy, or a meliai, chance h to affect: 49%) h@ hu hf|≈HThe hippogriff resists with some effort. h(∩).(((((( ha≈∩).~≈..@. hb5===9.8 (1 hnX∩∩∩ h0rq _The orc knight throws a stone. The stone barely misses you. hlJ  hL rEvoke which item? Wands  hM  y - a wand of polymorph (6) [!] read|quaff|evoke[?] describe selected h h hrc ####≈≈≈≈≈≈### .. ####≈≈≈o≈≈≈ Gobosan the Frost Mage####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~.. Revenant###≈≈≈≈#########≈≈≈≈≈(.... Health: 79/79 ========================##≈≈≈≈≈≈≈≈≈≈H≈≈...).... Magic: 16/16 ========================##.≈≈≈≈≈≈≈≈~.......## AC: 2Str: 12##......≈≈o....#### EV: 11Int: 18 h##.∩).~≈...####SH: 0Dex: 9##....≈~.###XL:  9 Next: 45% Place: a Bailey##.@...####Noise: ===------  Time: 8569.8 (0.0)##.^.####c) +2 mace (protect)###.^)##Cast: Freeze##.....##Memories (4) Mark ##.......###....∩....#o   orc knight (missile)#.........#H   hippogriff##.......#####...###Aiming: PolymorphPress: ? - help, Shift-Dir - st hpraight lineAim: a hippogriff (water, will become a queen bee, a harpy, or a meliai, chanceto affect: 49%)  The hippogriff resists with some effort. _The orc knight throws a stone. The stone barely misses you. h ####≈≈≈≈≈≈### .. ####≈≈≈o≈≈≈ Gobosan the Frost Mage  ####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~.. Revenant ###≈≈≈≈#########≈≈≈≈≈(.... Health: 79/79 ======================== ##≈≈≈≈≈≈≈≈≈≈H≈≈...).... Magic: 16/16 ======================== hml ##.≈≈≈≈≈≈*≈~.......## AC: 2Str: 12 ##.....*≈≈o....####  EV: 11Int: 18 ##.∩**~≈...####  SH: 0Dex: 9 ##.*..≈~.###  XL:  9 Next: 45% Place: a Bailey  h##.@...####  Noise: ===------  Time: 8569.8 (0.0) ##.^.####  c) +2 mace (protect) ###.^)## Cast: Freeze  hD##.....## h! Memories (4) Mark  ##.......## hU #....∩....# h o   orc knight (missile) #.........# H   hippogriff  hi##.......## ###...### hThe hippogriff resists with some effort. _The orc knight throws a stone. The stone barely misses you.Aiming: Polymorph hCPress: ? - help, Shift-Dir - straight lineAim: a hippogriff (water, will become a queen bee, a harpy, or a meliai, chanceto affect: 49%) h ####≈≈≈≈≈≈### .. ####≈≈≈o≈≈≈ Gobosan the Frost Mage####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~.. Revenant###≈≈≈≈#########≈≈≈≈≈(.... Health: 79/79 ========================##≈≈≈≈≈≈≈≈≈≈*≈≈...).... Magic: 16/16 ========================##.≈≈≈≈≈≈≈≈~.......## AC: 2Str: 12##......≈≈o....#### EV: 11Int: 18##.∩).~≈...####SH: 0Dex: 9##....≈~.###XL:  9 Next: 45% Place: a Bailey##.@...#[ h0;10m###Noise: ===------  Time: 8569.8 (0.0)##.^.####c) +2 mace (protect)###.^)##Cast: Freeze##.....##Memories (4) Mark ##.......###....∩....#o   orc knight (missile)#.........#H   hippogriff##.......#####...###The hippogriff resists with some effort. _The orc knight throws a stone. The stone barely misses you.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a hippogriff (water, will become a queen bee, a harpy, or a meliai, chanceto affect: 49%) h y   queen bee hI  hM NAiming: Polymorph  Press: ? - help, Shift-Dir - straight line: a hippogriff (water, will become a queen bee, a harpy, or a meliai, chanceto affect: 49%)  The hippogriff evaporates and reforms as a queen bee!  The orc knight roars a battlecry! hZ ≈y∩).~≈.o h[ o   orc warrior (strong) h[ ,70.8 (1 hm N∩∩ hp j _The orc warrior goes into a battle-frenzy! h ####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~.. ###≈≈≈≈#########≈≈≈≈≈(.. ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) ##.y≈~.......## ##......≈≈o....####  h/ ##.∩).~≈.o.#### ##....≈~.### ##.....#### ##.^@#### ###.^)## ##.....####.......##....∩.... h.## ###...###  ##### h hZ h( h:∩≈y≈≈.∩).~≈o.o h]0---1 hU∩∩ hq&e ###≈≈≈≈#########≈≈≈≈≈(. ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) ##.~.......# ##.....y≈≈.....## ##.∩).~≈o..####  ##....≈~o### .#### ^.#### ###.^@## #.....##..## h& #....∩....# #.........# ##.......## ###...### ###  h3w  The sentinel's mark upon you fades away. hG9R(((((( hf h.∩)y~≈.≈... hb6----==- h*2 h8<∩ h _The orc knight throws a stone. The stone hits you!  Things that are here: _a +0 war axe; a +0 plate armour; an orc skeleton h   ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) ##.~.......# ##......≈≈.....### ##.∩)y~≈o..#### ##....≈~o### ##.....#### ##.^.#### ###.^)##  h j##....##.......###....∩....#.....### hm  h l∩). h 6--3 _ hW  h  h4 hC  h h1p70=--- h hB h!∩y--y   queen bee h'  )  ##...... ##.∩).   h*(Y##...  ##..  ##.^.####   hM(e###.^)## ##....@##5.8 (2 hp(Y ##.......##  #....∩....#   h(_#.........#  ##.......##  ###...### h(s ##### _You start resting. h )  ##...... ##.∩).  ##...  ##..  ##.^.####  ###.^)## ##....@## ##.......##  #....∩....#   h#.........#  ##.......## ###...### #####  h0 hq h` _A queen bee is nearby! hǝ##≈≈≈≈≈≈≈≈≈≈≈≈≈...)... Gobosan the Frost Mage##.≈≈≈≈≈≈≈≈~.......# Revenant##......≈≈.....#### Health: 70/79 =====================---##.∩).~≈o..####Magic: 13/16 ===================-----##....≈~o###AC: 2Str: 12##..y..####EV: 11Int: 18##.^.####SH: 0 h//Dex: 9###.^)##XL:  9 Next: 45% Place: a Bailey##....@##Noise: ---------  Time: 8575.8 (0.0)##.......##c) +2 mace (protect)#....∩....# h^Cast: Freeze#.........#Memories (4) ##.......#####...### hy   queen bee##### _You start resting. _A queen bee is nearby!Casting: Freeze (safe; 1% risk of failure)   hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h .#.^y.^)##..#.. ho==6.8 (1Ramparts  hdv### h/ _A queen bee is nearby!  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. h6  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h`Z### hFa hj∩#### hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h` h\a h6== h7 2 8.8 (1 hv### hӱMMstones (severely wounded, 100% to hit)  You freeze the orc knight.  The orc knight is severely wounded. h'You barely miss the orc knight. _The wall freezes the orc knight. The orc knight misses you. h ##≈≈≈≈≈≈≈≈≈≈≈≈≈...)... Gobosan the Frost Mage h/ i##.≈≈≈≈≈≈≈≈~.......# Revenant##......≈≈.....#### Health: 44/79 =============-----------##.∩).~≈o..####Magic: 5/16=======-----------------##....≈~o###AC: 2Str: 12##.....#### h sEV: 11Int: 18##.^(####SH: 0Dex: 9###.^o##XL:  9 Next: 56% Place: a Bailey##....@##Noise: =--------  Time: 8588.8 (0.0)##.......## hg c) +2 mace (protect)#....∩....#Cast: Freeze#.........#Memories (4) Ramparts ##.......#####...###o   orc knight (missile)#####You freeze the orc knight!  The orc knight is almost dead. h You hit the orc knight but do no damage.Your weapon exudes an aura of protection.  The orc knight is almost dead.The frozen ramparts melt away. h^ 2- 9 9.8 (1 hd <∩ h o  The orc knight is almost dead.You hit the orc knight but do no damage.Your weapon exudes an aura of protection.  The orc knight is almost dead.  The frozen ramparts melt away. _The orc knight hits you with a +0 war axe. h##≈≈≈≈≈≈≈≈≈≈≈≈≈...)... Gobosan the Frost Mage##.≈≈≈≈≈≈≈≈~.......# Revenant##......≈≈.....#### Health: 42/79 ============------------##.∩).~≈o..####Magic: 4/16======------------------##....≈~o###AC:  9  Str: 12##.....####EV: 11Int: 18 hnY##.^(####SH: 0Dex: 9###.^o##XL:  9 Next: 56% Place: a Bailey##....@##Noise: =--------  Time: 8589.8 (0.0)##.......##c) +2 mace (protect)#....∩....#Cast: Freeze#.........#Memories (4) ##.......#####...###o   orc knight (missile) h#####Aim: an orc knight, wielding a +0 war axe, wearing a +0 ring mail and quiveringstones (almost dead, 100% to hit)  You freeze the orc knight!   hߎThe orc knight is almost dead.You hit the orc knight but do no damage.The orc knight is almost dead. hM\26-----==90.8 (1 h× hњstones (almost dead, 100% to hit)  You freeze the orc knight!  The orc knight is almost dead.  You hit the orc knight but do no damage.The orc knight is almost dead. _The orc knight hits you with a +0 war axe! h* M##≈≈≈≈≈≈≈≈≈≈≈≈≈...)... Gobosan the Frost Mage##.≈≈≈≈≈≈≈≈~.......# Revenant##......≈≈.....#### Health: 26/79 =======-----------------##.∩).~≈o..####Magic: 1/16=-----------------------##....≈~o###AC:  9  Str: 12##.....#### h* 5EV: 11Int: 18##.^(####SH: 0Dex: 9###.^o##XL:  9 Next: 56% Place: a Bailey##....@##Noise: ===------  Time: 8590.8 (0.0)##.......##c) +2 mace (protect)#....∩....#Cast: Freeze#.........#Memories (4) ##.......#####...### h+ fo   orc knight (missile)#####Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h[+ The walls around you are covered in ice.  You hit the orc knight.  The orc knight is almost dead.The wall freezes the orc knight! h_4 ∩#..^)##..#.. h9 7/81=779-1.8 (1 h9 XFreezeRamparts  hA B∩# hD l  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc knight.  The orc knight is almost dead.The wall freezes the orc knight! _You kill the orc knight! h}  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#N- h.:#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h14 h h h, h hT8= h hm, h h h]2= 2  h h h89 h> h , h( h, h] h7 hU30= hx  hS, hQ h, hj h"#..^)##-- hJ#0..# h#/.. h!/ ∩600.0) _You start resting. h80=3==-- hn002.8 (11 hN8:∩ h;4 _The frozen ramparts melt away. h 4 h]  h{ `1= hK  h~ , h  h , h  h  h g2=== hq  h8  hc  h  h+  hx C4= h  h  h 83 h  h , h  h  h  h  h@  hs $34 h M== h{  hE  hf  hU  h , h  hb  h y5=5== h  h , hH  h , h  h!  hI :6 h\  h  h> ;== h  hZ , h  hC  hz :7 h  h j6= h6  h2  hS  h  h%  h M8= hw  hT , h  h! P= h"  h$ b9= h%  h(  h/) T7= h+  h_-  hx-  h.  h0  h0 ;40 h1  h3  h3  h5  h8 P= h9  h; j1= h"=  h4? , h@  hC 98 hC 2== hBE  hMH  hH E2= h5J  hK  hK  h M  hO , hP  hUR  hR #3 hR *== hS  hW , hy]  h` , hb  h$f  hff }4=9= hMh  hDk , h>m  hp , hr  hu  hu L5= h>x  hz := h+{  h{  h} , h  h  h߃ g610/17== he  h , hϊ  hy , h  h P7 hė  h_  h 4== hß  h , h٥  h  hR T8= h  h?  hw G1= h}  h , h߯  hس L9= h  h  ho , hW  hf  h 3= h  h  h9 450 h(  h , h  h d2= h/  h j1= h>  h  hR  h  h , h  h  h 22= h )= h  hn  h  h  h  h[ %3 h *== h  h[  h :3 h  hP , h6  h  h  hq  h 94 h K=== h|  h  h  h  h , h  hj  h 55= h  E4= h  hg  h  hj  h> , ho  h P6 ho |= h_ , h  h! P7 hO#  h% c5== h3(  h* , h/  h3 e58= h4  h:7 , h79  ho<  h< ;== h>  hA n9= h'D  hdG b6= hI  hO , hR  hT  hT '60 hU  hCY , hY  h5] := hy]  he_  hb  hc E1= hTe  h[h , hsj  h&s _ _You start resting. hx -94.8 (92 hy 67== hy %5.8 (93 hq :∩ hՃ % _Magic restored. h^~4 h hQ hl2= h, h h, h h hM%3 h}4== h hb, h h, hb h, h0 h9<4 h hͿ h h hI hz h hDb5= h h, h h$, h9 hl6= h h, h hQ h h h# h∩)oo   orc warrior (wandering) h  )  ##...... ##.∩)  ##...  ##...  ##.^(####  ###.^)## ##....@## h711.8 (16 ##.......##  #....∩....#  #.........#  ##.......##  ###...### ##### h S _You start resting. hDPw )  ##...... ##.∩)  ##...  hPn ##...  ##.^(####  ###.^)##  hP##....@## ##.......##   hP#....∩....#   h$Q#.........#  ##.......##  haQ###...### #####  hAW h] hEac _An orc warrior is nearby! h( )  ##...... ##.∩)  ##...  ##...  ##.^(####  hwp ###.^)## ##....@## ##.......##   hĔj#....∩....#  #.........#  ##.......##  h2 ###...### ##### h h! hC- )  ##...... ##.∩)  ##...  ##...   h--##.^(####  ###.^)## ##....@## ##.......##   h .#....∩....#  #.........#  ##.......## ###...###  hE.\#####  h69∩ h 7 hL< h=c _An orc warrior is nearby! hl )  ##...... ##.∩)   h4##...  ##...  ##.^(####  ###.^)## ##....@## ##.......##  #....∩....#   ha_#.........#  ##.......##  ###...### h+ ##### h h5 )  ##......  h5'##.∩)  ##...  ##...   h5x##.^(####   h5###.^)##  h6##....@## ##.......##   hD6#....∩....#   h6j#.........#   h$7##.......## ###...### #####  hg;  hE;∩ hF hO:∩ hmSc _An orc warrior is nearby! h ###≈≈≈≈#########≈≈≈≈≈(##≈≈≈≈≈...)...##.≈≈≈≈≈≈≈≈~.......##......≈≈.....######.∩)o~≈...#### ##....≈~o### ##.....#### ##.^(#### ###.^ ##.....##  h n##.......##∩....#..##.......#####...######## hG  h^ o∩). h @72.0) _ hg :∩ h q _Items here: ( )) [[ ÷ †. h^F0####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~###≈≈≈≈#########≈≈≈≈≈(.##≈≈≈≈≈...)....##.≈≈≈≈≈≈≈≈~.......##...o..≈≈.....######.∩).~≈...####≈~.###....#### ##.^@######.^)## ## ##.......## #....∩....##.........#  hG##.......#####...####### hP9∩ hQ-3 _ hX h]  Things that are here: _2 boomerangs; a kobold corpse h""####≈≈≈≈≈≈### .. ####≈≈≈o≈≈≈≈####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~###≈≈≈≈#########≈≈≈≈≈(.##≈≈≈≈≈...)....##.≈≈≈≈≈≈≈≈~.......#####...o..≈≈.....######.∩).~≈...####≈~.### h#.@..#### ##.^(######.^)## ## ##.......###....∩....# #.........###.......###...### h( h2f.oo hf3E====4 hA hlC- _The orc warrior shouts! h ####≈≈≈≈≈∩ .o[ #∩≈H≈≈~≈~.. ###≈≈≈≈#########≈≈≈≈≈(. ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) h~ ##.~.......# ##......≈≈.....####  ##.o).~≈...####  h} ##....≈~.### .#### ^@####  h ###.^)## #.....##..## h$ #....∩....# #.........# h  ##......## ###...# ##### h h7∩o8=----5 h[ h  Things that are here: _2 boomerangs; a kobold corpse hR ###≈≈≈≈#########≈≈≈≈≈(. ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) ##.~.......# ##......≈≈.....## ##.∩).~≈...####  ##o...≈~.### .....#### ^(####  hڎ###.^@## #.....##..## #....∩....# #.........# ##.......## ###...### #### h2<#  hO hJ----6 _ hޣ<∩ hq _Items here: ( )) [[ ÷ †. hi ##≈≈≈≈≈≈≈≈≈≈≈≈≈...) ##.~.......# h/j  ##......≈≈.....### ##.∩).~≈...#### ##o...≈~.### ##.....#### ##.^(#### ###.^)## ##....##.......###....∩....#.....### ###...###  #####  h[l htP.o hu-7 _ h;}<∩ h  hk R ##.~.......# ##......≈≈.....### ##.∩).~≈...#### ##....≈~.### ##.o...#### ##.^(#### ###.^)## ##.....## h ##.....@.###....∩....#.## ###...### h U #####  h  h c∩.o h ^9=8 h :∩ ha  h##≈≈≈≈≈...)...##.≈≈≈≈≈≈≈≈~.......##......≈≈.....#### h =##.∩).~≈...#### ##....≈~.### ##.....#### ##.^o#### ###.^)## hH' ##....@## ##.......##∩ h^O..##...... hsB.#####...### h2##### h hP(o hg79Freeze h hm h# ##≈≈≈≈≈≈≈≈≈≈≈≈≈...)... Gobosan the Frost Mage##.≈≈≈≈≈≈≈≈~.......# Revenant##......≈≈.....#### Health: 69/81 ====================----##.∩).~≈...####Magic: 14/17 ===================-----##....≈~.###AC: 2Str: 12##.....####EV: 11Int: 18##.^(####SH: 0 hDex: 9###.^o##XL:  9 Next: 79% Place: a Bailey##....@##Noise: ---------  Time: 8719.8 (0.0)##.......##c) +2 mace (protect) h`#....∩....#Cast: Freeze#.........#Memories (4) ##.......## h###...###o   orc warrior h#####Casting: Frozen Ramparts (safe; 1% risk of failure)   hmConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the orc warrior. The wall freezes the orc warrior. h4--==20.8 (1Ramparts  h]|#### hDonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)   htPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the orc warrior. The wa hLll freezes the orc warrior. _The orc warrior hits you with a +0 war axe h . h f##≈≈≈≈≈≈≈≈≈≈≈≈≈...)... Gobosan the Frost Mage##.≈≈≈≈≈≈≈≈~.......# Revenant##......≈≈.....#### Health: 64/81 ==================------##.∩).~≈...####Magic: 13/17 ==================------##....≈~.### h< AC: 2Str: 12##.....####EV: 11Int: 18##.^(####SH: 0Dex: 9###.^o##XL:  9 Next: 79% Place: a Bailey ht ##....@##Noise: ==-------  Time: 8720.8 (0.0)##.......##c) +2 mace (protect) h #....∩....#Cast: Freeze#.........# h Memories (4) Ramparts ##.......#####...###o   orc warrior h[ j#####You freeze the orc warrior!  The orc warrior is moderately wounded.You hit the orc warrior but do no damage.Your weapon exudes an aura of protection.  The orc warrior is moderately wounded. h JThe wall freezes the orc warrior but does no damage. hk x1 9 -1.8 (1 h  x∩### h! *  The orc warrior is moderately wounded.You hit the orc warrior but do no damage.Your weapon exudes an aura of protection.  The orc warrior is moderately wounded.   h! pThe wall freezes the orc warrior but does no damage. _The orc warrior hits you with a +0 war axe. h>##≈≈≈≈≈≈≈≈≈≈≈≈≈...)... Gobosan the Frost Mage##.≈≈≈≈≈≈≈≈~.......# Revenant##......≈≈.....#### Health: 61/81 ==================------##.∩).~≈...####Magic: 12/17 ================--------##....≈~.###AC:  9  Str: 12##.....####EV: 11Int: 18##.^(####SH: 0Dex: 9###.^o## h4XL:  9 Next: 79% Place: a Bailey##....@##Noise: =--------  Time: 8721.8 (0.0)##.......##c) +2 mace (protect)#....∩....#Cast: Freeze#.........#Memories (4) Ramparts ##.......#####...###o   orc warrior#####(moderately wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is heavily wounded.You hit the orc warrior.  The orc warrior is severely wounded.The wall freezes the orc warrior. hl52---=2.8 (1 h]∩# hT  You freeze the orc warrior.  The orc warrior is heavily wounded.You hit the orc warrior.  The orc warrior is severely wounded.The wall freezes the orc warrior. _The orc warrior hits you with a +0 war axe! h" ##≈≈≈≈≈≈≈≈≈≈≈≈≈...)... Gobosan the Frost Mage ##.≈≈≈≈≈≈≈≈~.......# Revenant ##......≈≈.....#### Health: 52/81 ===============--------- ##.∩).~≈...####  Magic: 11/17 ===============--------- ##....≈~.###  AC:  9  Str: 12 ##.....####  EV: 11Int: 18 ##.^(####  SH: 0Dex: 9 ###.^o## h XL:  9 Next: 79% Place: a Bailey ##....@## Noise: ==-------  Time: 8722.8 (0.0) ##.......##  c) +2 mace (protect) #....∩....#  Cast: Freeze #.........#  Memories (4) Ramparts  ##.......##   h\###...### o   orc warrior #####Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (severelywounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc warrior. h )  ##......  ho##.∩).  ##...  ##...  ##.^(####   h###.^)## ##....@## h  h3##.......##  #....∩....#  ho #.........#   h/a##.......##  h]###...### #####  h hr84-3.8 (1Freeze hRAim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (severelywounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc warrior.  hJB_You kill the orc warrior! h]∩# hi _Your Fighting skill increases to level 8! hw{  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD ∩#### hD 8- hK a∩### h)N _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h% h! h hn hI3 h h4 hk h hN2= h. h h#4 h!D= 2  h- ha h h h, h5 h795 h9== hF h h h, h#..^)##-..#.. hef 31.8 (8 _You start resting. ho3==-2.8 (9 h=! hr#4 _The frozen ramparts melt away. h  h[  h!  h  h :6 h  h/ , h#  h , h  h  h M7== h  hq  h  hj  h , hg  hG  h v58=4= h  h , h  hb , h  hc  h X9= h  h P= h  h  , h , h '60 h&  h  h. F5== hO  h  h  h  h/ b1= h  h , h  h!  h" ;== h>$  h&  hT' V2= hY)  h+ b6= h,  h. , h0  h3  h3 &3 h5  hb8 , h2:  h<  h_= := hx?  h@  hA &4 hB  hE , hG  hP _ _You start resting. hX 058.8 (26.0) hY [7==9.8 (27 h8b  h d % _Magic restored. hni 4 hPl  ho  ht [5= h-u  h`u  hw  h{  h{{  hT}  h+  h i6=== h=  hE , h>  hW , hh  h  hN &7 h  h  h  h  hh , h`  h  h5 #8 h[ )= hڢ  h  h*  h  h , hF  h  h @9= h6  h0  h , h  h , h  h  hɾ '70 hX  h} , h  h  h  h  h  h L1= h  h , h=  hi , h  h  h V2= h  hm , h'  he  h  hF  hS <3 hz  h , h  h , h  h  h) &4 h*  h , hQ  h , h  h  h> L5= h/  h , h  hE , h  hP  h  h O6= h  h9 , h,  h1 , h  h$  hT$ 7 hV&  h( , h)  h, , hB-  h.  h.  h/ E8= h/  h 2 , hn3  hu4 , h5  ht8 , h9  ho;  h; V9= h<  h> , h5?  h@ , hC  hG =80 hI  hK , hM  hiN , huO  h=X _ _You start resting. h] .808.8 (49 h^ Z1=9.8 (50 hi  hl " _HP restored. h4 h  o - 49 stones (gained 3) h^ _Items here: ))) [[[ ÷÷. hX4 h hd  Things that are here:  2 boomerangs; a kobold skeleton hg hA= _ h h hM#, h& h+ h ., h0 h4 h:%   h;You enter the shallow water. h < h(<8Water  hZ? hbCN _Moving in this stuff is going to be slow. hH hI hmM hQ hU hU) h X h^ h m, hp hGx hz, h} h h, hˉ hҍ h~, h h hX, h h6 h, hd h;  Things that are here:  a boomerang; a kobold skeleton h'  You enter the shallow water.Water  h3d _Moving in this stuff is going to be slow. h4 h h hY? hv hR h, hd h h<, hG hH`  Items here: ))) [[[ ÷÷÷. h hR _ h h d  Things that are here:  a +0 hand axe; a +0 leather armour hz h+ _ h hk"\  Items here: ))) [[[ ÷. h& hC' _ hl* h2/ h3, hF7 h!;@  There is an open door here. hx= h= _ hg? hA hF, hK h:R hW, h&Z hG^ h`, hlb h|e hh, h0k ho hr, hu hz h, h h@  There is an open door here. h} h͋ _ h h ha, h h~ h, h h., hj hzN _t - 4 potions of enlightenment (gained 1) h4 h/ h{ h h h h h h h! _t - 5 potions of enlightenment (gained 1) h h h, h h h, h h @  There is an open door here. h h _ h~ h' h) h) h* h7 h: hF; h@ h'A hG, hL  There is an open door here. _  There is an open door here. _ h, h h h h h h h hk h h+ hʾ h h h h, h h@  There is an open door here. hQ h _ hS h h3, h, h h h h h h h hA hW hRB hThere is an open door here. _There is an open door here.  Things that are here:  a +0 war axe; a +0 ring mail h hh _ hv h >  You see here a boomerang. hA h _ h hh  h  h0  hU  hh h h hu h hY h h hP h, h hP h% , h"! h" hx$, h& h( h@), h) h* h+ h,, h0- h=/ h1B hi2 h3, h4 h6 ht7, hM=n h> hv@, hA hsC hE, h8F hH hJ, hJ h)kO ###########.##########..........().......#.......#########....##..######.......##'#.##...# # #.......#..'.#####....#'#. #.......#..###≈≈≈≈≈≈≈..#.'..####'####..'.##≈≈≈≈≈≈~.###...^.........####≈≈≈≈≈≈≈.@#..####'####..#≈ h&lB89.2 (79.4####≈≈≈≈≈≈####.......####≈ ####≈≈≈≈≈∩#...[...#∩≈≈≈ ###≈≈≈≈#########≈≈≈≈ ###≈≈≈≈≈≈≈≈≈≈≈≈≈.. ##.≈≈≈≈≈≈≈≈~... ##......≈≈....##.∩).~≈...####....≈~.### hl hr h,u_ _Partly explored, can't reach some places. h84 h9 hW....()...............##'.....#..'......#...'####..........'0.0)......~≈...≈~ h[ h_ h$a_ _Partly explored, can't reach some places. hP| 4 hȁ  h  h0 #. ##..() #.......# ##..######.##'# ##...# # #.#..' #####....#'#. #.#.. #≈..#.'..####'####..' ##≈≈≈≈≈≈~.###...^. ##≈@.#..####'####..# ####≈≈≈≈≈≈####.#### ####≈≈≈≈≈∩#...[...#∩ ###≈≈≈≈## ###≈ ##.≈~..  ##......≈≈...  hT1 ##.∩).~≈...#  ##....≈~.###  h8 h9390.2 (1 _ h@ hA hdu.....#..##.#  ###########.###### ##..........().. #.......#########.. ##..######.## ##...# # #.#.. #####....#'#. #.......#.. ≈..#.'..####'####.. h8ee~@###...^.........≈≈≈≈≈≈≈..#..####'####..####≈≈≈≈≈≈####.......#######≈≈≈≈≈∩#...[...#∩###≈≈≈≈#########≈≈###≈≈≈≈≈ hqe##.≈≈≈≈≈≈≈≈~.....≈≈.. ##.∩).~≈... hGn hn&1 h9u hv hSM∩.#....#...###.....#..##.#  ###########.#######....()... #.......#########.. ##..######' ##...# #  #####....#'#. #.......≈.@#.'..####'######≈≈≈≈≈≈~.###...^....... hT##≈≈≈≈≈≈≈..#..####'####..####≈≈≈≈≈≈####.......#######≈≈≈≈≈∩#...[...#∩≈#. h\Y∩∩∩ h]&2 haC∩∩ hc h{ M############ ∩.#....#...###.....#..##.#  ###########.#######....()... #.......#########.. ##..######' ##...# #  #####...@#'#. #.......≈..#.'..####'######≈≈≈≈≈≈~.###...^.......##≈≈≈≈≈≈≈..#..####'####..####≈≈≈≈≈≈####.......#####. h  hq &3 h <∩ h  h9 M############ ∩.#....#...###.....#..##.#  ###########.#######..........()... #.......#########.. ##..######' ##..@# #  h 9 #####....#'#. #.......≈..#.'..####'######≈≈≈≈≈≈~.###...^.......##≈≈≈≈≈≈≈..#..####'####..## ha  h޷ &4 h  h|  h kM############ ∩.#....#...###.....#..##.#  ###########.#######..........()... #.......#########.. ##.@######' hP V ##...# #  #####....#'#. #.......≈..#.'..####'######≈≈≈≈≈≈~.###...^.........### h6∩ h&5 hO:∩ h h+############# #∩.#.## ##.....#..##.# #########.########...()....#..@....#########...######.##'# ##...# # #.#..'####....#'#. #.......#..##≈≈≈≈≈≈≈..#.'..####'####..'##≈≈≈≈≈≈~.###...^.........###≈≈≈≈≈≈≈..#..####'####.. h<####≈≈≈≈≈≈####.......########≈≈≈≈≈∩#...[...#∩ h`∩6 h:∩ hȝ h # #∩.#....#...## ##.....#..##.# #.###.().#.## h.##..######.##'#.##...# # #.#..'.#####....#'#. #.#..##≈..#.'..####'####..'.##≈≈≈≈≈≈~.###...^.###≈..#..####'####..#≈####≈≈≈≈≈≈####.####≈####≈≈≈≈≈∩#...[...#∩≈ h h:∩ hj&7 hn∩∩∩ h h,F# #∩.#....#...## ##.....#..##.# #.###.().#.##. h%G##..######.##'#.##...# # #.#..'.)#####....#'#. #.#..##≈..#.'..####'####..'.###≈≈≈≈≈≈~.###...^.###≈..#..####'####..#≈####≈≈≈≈≈≈####.####≈####≈≈≈≈≈∩#...[...#∩≈ hmNN∩∩ hN&8 hTO∩∩ hnV h,/ <############# #∩.#.## ##.....#..##.# #########.###########...()....#.......#########.....######. h/ ##'#... ##...# # #.#..'.).####....#'#. #.......#..###)#≈≈≈≈≈≈≈..#.'..####'####..'.#)##≈≈≈≈≈≈~.###...^.........###.##≈≈≈≈≈≈≈..#..####'####..#≈≈.####≈≈≈≈≈≈####.......#### hB7 ;∩ h7 &9 h&= :∩ h>  hQ# #∩.#....#...## ##.....#..##.# #.###.().#.#.##..######.##'#. h##...# # #.#..'.).#####....#'#. #.#..###).#≈..#.'..####'####..'.#)##≈≈≈≈≈≈~.###...^.###.(##≈..#..####'####..#≈≈.####≈≈≈≈≈≈####.####≈≈≈~ h% h(900 h<∩ h h# #∩.#....#...## ##.....#..##.# #.# h-##.().#.#.##..######.##'#.##...# # #.#..'.)..⌠ hr#####....#'#. #.#..###).#≈..#.'..####'####..'.#)). h##≈≈≈≈≈≈~.###...^.###.(.##≈..#..####'####..#≈≈.####≈≈≈≈≈≈####.####≈≈≈~≈ h"9∩ hF$&1 h**:∩ h3 h%# #∩.#....#...## ##.....#..##.# #.###. h=().##.#.##..######.##'#.##...# # #. h.'#..'.)..⌠. hGW#####....#'#. #.#..###).  hq#≈ h~..#.'..####'####..'.#)). ##≈≈≈≈≈≈~.###...^. h+###.(.##≈ hW..#..####'####..#≈≈.####≈≈≈≈≈≈####.####≈≈≈~≈ hΣ hS h&2 h;∩ hҵ he# #∩.#....#...## ##.....#..##.# #.# ##.().##.#.##..######.##'#.##...# # #.#..'.)..⌠. #####....#'#. #.#..###). ≈..#.'..####'####..'.#)). #≈≈≈≈≈≈~.###...^.###.(. ##≈..#..####'####..#≈≈....≈####≈≈≈≈≈≈####.####≈≈≈~≈ h h &3 h6';∩ hL( h3# #∩.#....#...## ##.....#..##.# #.# ##.().##.#. h2##..######.##'#.##...# # #.#..'.)..⌠.....#'#. #.#..###)...#.'..####'####..'.#))...# ≈≈≈≈≈≈~.###...^.###.(. #≈..#..####'####..#≈≈....≈ ####≈≈≈≈≈≈####.####≈≈≈~≈ h]8∩ h&4 hݜ;∩ hŞ hi) ### #∩.#....#...## ##.....#..##.# #.# ##.). h) ##.#.###..######.##'#.##...# # #.#..'.)..⌠.....#'#. #.#..###)...#.'..####'####..'.#))...# h* ~.###...^.###.(....# ≈..#..####'####..#≈≈....≈≈≈≈≈≈≈####.####≈≈≈~≈ h<*  h2 <5 hO9  h;   h< I_You see here a boomerang. h #### #∩.#....#...## ##.....#..##.# #.# ##.(@.#### #.#.###..######.##'#.###...# # #.#..'.)..⌠.....#'#. #.#..###)......#..#.'..####'####..'.#))...#~.###...^.###.(....#..#..####'####..#≈≈....≈≈≈≈≈≈≈####.####≈≈≈~≈ h  h> -6 _ h]  h@ , _You see here a boomerang. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You see here a boomerang.  Things that are here: _a +0 war axe; a +0 ring mail h3 ### #∩.#....#...## ##.....#..##.# #.# ##.()#### #.#.##  ##..######.##'#.# ##...# # #.#..'.)..⌠.....# #....#'#. #.#..###)......#..#.'..####'####..'.#))...### ~.###...^.###.(....#..#..####'####..#≈≈....≈ #≈≈≈≈≈≈####.####≈≈≈~≈ h!: 8∩ h;; -7 _ hB  hC  h #  #∩.#....#...##  ##.....#..##.# #.#  ##.().####  #.#.## ##..######.##'#.## ...# # #.#..'.)..⌠.....# ....#'#. #. h [#..###..#.'..####'####..'.#))...### ~.###...^.###.(....#..#..####'####..#≈≈....≈ ≈≈≈≈≈≈####.####≈≈≈~≈# h :∩ h &8 h7 9∩ h  hi3 g # #∩.#....#...## ##.....#..##.#  #.# ##.().#### #.#.## ..######.##'#. h4 ## ...# # #.#..'.)..⌠.....# #'#. #.#..###)...#.'..####'####..'.#))...### ~.###...^.###.(....#..#..####'####..#≈≈....≈ hv4 >####.####≈≈≈~≈# h= 8∩ h> &9 h]F  hH  hb ############ ∩.#....#... #.....#..##.# #########.############# #..........()...........#### .......######### hն.. ..######.......##'# ..# # #.#..'.)..⌠ #'#. #. h5#..###)......## #.'..####'####..'.#))...###  h9Z~.###...^.........###.(.###≈..#..####'####..#≈≈....≈≈≈≈≈≈≈# hf.≈####.......####≈≈≈~≈≈≈≈≈≈≈### #≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....### h h$'10 h? ∩ h ########### .#....#... .....#..##.# #########.############# ..........()...........#### ......#########.. .######.......##@#...... .# # #.#..'.)..⌠ #'#. #.#..###)......##  h2#.'..####'####..'.#))...### ###...^.........###.(....###### ≈..#..####'####..#≈≈....≈≈≈≈≈≈≈#≈####.......####≈≈≈~≈≈≈≈≈≈≈###≈∩#...[...#∩≈≈≈≈~≈~....####≈≈≈≈#########≈≈≈≈≈(.....## h= h&1 h h> Q _There is an open door here. h! ########### .#....#...## .....#..##. ##########.############# ..........()...........#############...........## .######.......##'#.## # #.@'.)..⌠.....'#.###)......#.'..####'####..'.#))...### #Memories (4) ###≈≈≈≈≈≈≈≈≈≈≈≈≈...)....## h hw-2 _ h' h) h * ########### .#....#...## .....#..##. ##########.############# ..........()...........#############...........## .######.......##'#..## # ..'.)..⌠.....'#.###)......#.'..####'####..'.#))...###  h& ##...^.........###.(....########Memories (4) ...#.##.≈≈≈≈≈≈≈≈~.......### hY <3 h :∩ h  h p∩.#....#...## #.##.# ###########.############# #..........()...........#############...........########.......##'#.........## ..# # #.#..'.)..⌠.....# ..#'#. #.#..###)......## ..#.'..####'####@.'.#))...# ~.###...^.........###.(....######  h ≈≈..#..####'####..#≈≈....≈≈≈≈≈≈≈#≈≈≈####.......####≈≈≈~≈### #≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....### ###≈≈≈≈#########≈≈≈≈≈(.....##  h" ? ###≈≈≈≈≈≈≈≈≈≈≈≈≈...) ##.~.......# ##......≈≈.....#### h <4 h  h  h)##.##.#  ###########.#############..........()...........#############.....## #..######.......##'#.........##.# # #.......#..'.)..⌠.....#.#'#. #.......#..###).# ≈..#.'..####'####..'.#))...# ≈~.###...^......@..###.(....##### ≈≈≈..#..####'####..#≈≈....≈≈≈≈≈≈≈≈≈≈####.......####≈≈≈~≈# ##≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....###  ###≈≈≈≈#########≈≈≈≈≈(.....##[ hf+1m  ###≈≈≈≈≈≈≈≈≈≈≈≈≈...). ##.~.......# ##......≈≈.....#### ##.∩).~5 h4 hU6 h[ ##.....#..##.# #.#############  ##.()...........####  #.#########.....## ##..######.......##'#...## #...# # #.......#..'.)..⌠.....#.#'#. #.......#..###)......##≈..#.'..####'####..'.#))...###≈~.###...^.###.(....≈..#..####'####..#≈≈....≈####.......####≈≈≈~≈ h\#≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....### ###≈≈≈≈#########≈≈≈≈≈(.....## ###≈...)....## ##.≈~......### ##......≈≈.....####  ##.∩).~≈...#### hr<6 hsx hy hb ##.....#..##.# #.# ##.() h`....#### #.#########...........##  ##..######.......##'#..## # h#...# # #.......#..'.)..⌠.....#  h#....#'#. #.......#..###)......## h?≈..#.'..####'####..'.#))...###≈~.###...^.###.(.... h≈..#..####'####..#≈≈.... #≈≈≈≈≈≈####.......####≈≈≈~≈ hO#≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~.... ###≈≈≈≈#########≈≈≈≈≈(.....## ###≈...)....## ##.≈~.......###  ##......≈≈.....####  ##.∩).~≈...#### hY∩∩ h&7 h;∩ hy h  ##.....#..##.# #.# ##.().#### #.#########.## ##..######.......##'#.  ##...# # #.......#..'.)..⌠..... ##....#'#. #.......#..###)......≈..#.'..####'####..'.#))...###≈~.###...^.###.(....≈..#..####'####..#≈≈.... ##≈≈≈≈≈≈####.......####≈≈≈~  ####≈≈≈≈≈∩#...[...#∩[ h 34m≈≈≈≈~≈~.... ###≈≈≈≈#########≈≈≈≈≈(.....##  ###≈...)....##  ##.≈~.###  ##......≈≈.....####  ##.∩).~≈...#### h.  hO/ &8 h: ;∩ h;  h  ##.....#..##.# #.# ##.().#### #.#########. ##..######.......##'#. ##...# # #.......#..'.)..⌠ h z#....#'#. #.......#..###)......≈..#.'..####'####..'.#))...≈~.###...^.###.(....≈..#..####'####..#≈≈....#≈≈≈≈≈≈####.......####≈≈≈~ h  ####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~.... ###≈≈≈≈#########≈≈≈≈≈(.....  ###≈...)....##  hk  ##.≈~.###  ##......≈≈.....####  ##.∩).~≈...#### hA :∩ h &9 h] =∩ h0  h-  ###########.###############..........()...........####.#########...##..######.......##'#.##...# # #.......#..'.)..⌠ ###....#'#. #.......#..###)..  h≈≈≈≈≈..#.'..####'####..'.#))...##~.###...^.........###.(.... h≈≈..#..####@####..#≈≈....≈≈≈ ###≈≈≈≈≈≈####.......####≈≈≈~≈≈  ####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....## hW_Memories (4) ∩##....≈~.### hF:∩ h'20 hZ∩∩ hQ _There is an open door here. h ##..........()...........####.#########...##..######.......##'#.##...# # #.......#..'.)..⌠ ###....#'#. #.......#..###).. ≈≈≈≈≈..#.'..####'####..'.#))...##~.###...^.........###.(....≈≈..#..####'####..#≈≈....≈≈≈ ###≈≈≈≈≈≈####...@...####≈≈≈~≈≈  ####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~.... h:[37m ###≈≈≈≈#########≈≈≈≈≈(.....#Memories (4) ∩##.....#### h# h %-1 _ h2 hL4 h* .#########...##..######.......##'#.##...# # #.......#..'.)..⌠ ###....#'#. #.......#..###).. ≈≈≈≈≈..#.'..####'####..'.#))...##~.###...^.........###.(....≈≈..#..####'####..#≈≈....≈≈≈ ###≈≈≈≈≈≈####.......####≈≈≈~≈≈  ####≈≈≈≈≈∩∩≈≈≈≈~≈~.... ###≈≈≈≈#########≈≈≈≈≈(.....# ###≈≈≈≈≈≈≈≈≈≈≈≈≈...)....# ##.~.......### ∩##.^(#### h[∩2 h;∩ hz _You see here a +1 barding of flying. h% S∩∩ h%  hH. O∩∩ h 0  hM#....()...### #.......#########...# h5  ##..######.......##'#.....  ##...# # #.......#..'.)..⌠ ###....#'#. #.......#..###)...... hV..#.'..####'####..'.#))...# ht~.###...^.........###.(....# ≈≈≈≈≈≈≈..#..####'####..#≈≈.... ###≈≈≈≈≈≈### h###≈≈≈~≈≈≈≈≈####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....###≈≈≈≈#########≈≈≈≈≈(.....###≈≈≈≈≈...)....## hC##.≈≈≈≈≈≈≈≈~.......### h57∩ hf-3 _ h8;∩ h hcM ###########.############# #....()...### #.......#########...# ##..######.......##'#.....  ##...# # #.......#..'.)..⌠ ###....#'#. #.......#..###)........#.'..####'####..'.#))...#~.###...^.........###.(....# ≈≈≈≈≈≈≈..#..####@####..#≈≈....  hd5###≈≈≈≈≈≈####.......####≈≈≈~≈≈≈≈≈####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....###≈≈≈≈#########≈≈≈≈≈(.....###≈≈≈≈≈≈≈≈≈≈≈≈≈...)....## hn:∩ ho&4 ho{ h~Q _There is an open door here. hM##.....#..##.#  ###########.############# #....()...### #.......#########...# ##..######.......##'#.....  hK ##...# # #.......#..'.)..⌠ ###....#'#. #.......#..###)...... h..#.'..####'####..'.#))...#~.###...^..@......###.(....# ≈≈≈≈≈≈≈..#..####'####..#≈≈.... ###≈≈≈≈≈≈####.......####≈≈≈~≈≈≈≈≈ hۻm####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....###≈≈≈≈#########≈≈≈≈≈(.....# h h-5 _ h;∩ h{ hM∩.#....#...###.....#..##.#  ###########.############# #....()...### #.......#########...# ##..######.......##'#.....  ##...# # #.......#..'.)..⌠ ###....#'#. #.......#..###)........#.'..####@####..'.#))...#~.###...^.........###.(....# ≈≈≈≈≈≈≈..#..####'####..#≈≈.... ###≈≈≈≈≈≈####.......####≈≈≈~≈≈≈≈≈####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....## hM∩∩ h&6 hʛ;∩ hQ _There is an open door here. h[ M############ ∩.#....#...###.....#..##.#  ###########.############# #....()...### #.......#########...# ##..######'#.....  ##...# # '.)..⌠ ###....#'#. #...@...#..###)........#.'..####'####..'.#))...#~.###...^.........###.(....# ≈≈≈≈≈≈≈..#..####'####..#≈≈.... ###≈≈≈≈≈≈####.......####≈≈≈~≈≈≈≈≈##### h7e 8∩ hf -7 _ ho ;∩ hq  hR?< ∩.#....#...###.....#..##. ###########.###############..........()...........####.#########...##..######.......##'#.##...# # ..'.)..⌠ ###....#'#.###).. ≈≈≈≈≈..#.'..####@####..'.#))...##~.###...^.........###.(....≈≈..#..####'####..#≈≈....≈≈≈########Memories (4) ∩#######......≈≈.....#### h:∩ h@&8 h{9∩ hu  hK_There is an open door here. h^  #.....#..##. ###########.###############..........()...........####.#########...##..######.......##'#.##...# # #.......#..'.)..⌠ ###....#'#. #.......#..###).. ≈≈≈≈≈..#.'..####'####..'.#))...##~.###...^..@......###.(....≈≈..#..####'####..#≈≈....≈≈≈  h ###≈≈≈≈≈≈####.......####≈≈≈~≈≈...[...Memories (4) ####.∩).~≈...#### h<∩ h-9 _ h{";∩ h$ h  ##.....#..##.# #.# ##.(). #.#########. ##..######.......##'# ##...# # #.......#..'.)..⌠#....#'#. #.......#..###) hrW≈..#.'..####'####..'.#))...≈~.###...^.###.(.... #≈..#..####'####..#≈≈....#≈≈≈≈≈≈####.......####≈≈≈~ h ####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~ ###≈≈≈≈#########≈≈≈≈≈(..... ### h≈...)....  ##.≈~.###  ##......≈≈.....####  ##.∩).~≈...#### hs# h#'30 h, h. hݠ7 ##.....#..##.# #.# ##.(). #.######### ##..######.......##'# ##...# # #.......#..'.)..⌠#....#'#. #.......#..###)≈..#.'..####'####..'.#))... #≈≈≈≈≈≈~.###...^ hΡ.###.(#≈..#..####'####..#≈≈....  ####≈≈≈≈≈≈####.......####≈≈≈~ ####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~ ###≈≈≈≈#########≈≈≈≈≈( ###≈...).... ##.≈~ h/.  ##......≈≈.....####  ##.∩).~≈...#### h:∩ hm&1 h;∩ h h Really walk onto that alarm trap? Y - Yes  N - No ho  h ##.....#..##.#Gobosan the Frost Mage###########.############# Revenant##..........()...........# Health: 81/81 ======================== h #.......#########......... Magic: 17/17 ========================##..######.......##'#...... AC: 2Str: 12##...# # #.......#..'.)..⌠. EV: 11Int: 18  #####....#'#. #.......#..###)... SH: 0Dex: 9  h #≈≈≈≈≈≈≈..#.'..####'####..'.#)).. XL:  9 Next: 84% Place: a Bailey  h ##≈≈≈≈≈≈~.###...@.........###.(.. Noise: ---------  Time: 8931.2 (0.0)  ##≈≈≈≈≈≈≈..#..####'####..#≈≈.... c) +2 mace (protect) h ####≈≈≈≈≈≈####.......####≈≈≈~≈≈ Cast: Freeze hJ ####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~. Memories (4)  hs ###≈≈≈≈#########≈≈≈≈≈(...###≈≈≈≈≈≈≈≈≈≈≈≈≈...)...##.≈≈≈≈≈≈≈≈~.......###......≈≈.....######.∩).~≈...#### _There is an open door here. _There is an open door here.  h _You see here a +1 barding of flying. _There is an open door here. _There is an open door here. _There is an open door here. h` *∩You set off the alarm! h r @The alarm trap emits a blaring wail! hҁ ==========2.2 (1Mark  h;  h a _A sentinel's mark forms upon you. h& ##.....#..##.# #. ##.(). #.######### ##..######.......##'# ##...# #..#.......#..'.)..⌠ #####....#'#..#.......#..###)  #≈..#.'..####'####..'.#))  ##≈≈≈≈≈≈~.###.###.( ##≈..#..####'####..#≈≈ ####≈≈≈≈≈≈####.......####≈≈≈~ ####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~ ###≈≈≈≈#########≈≈≈≈≈( [ h'.0;10;1m###≈...) ##.≈~. ##......≈≈..... ##.∩).~≈...#### hK1:∩ h1]--------- 3 h;=∩ h< h  ##.....#..##.# #. ##.() #.######### ##..######.......##'# ##...# #..#.......#..'.).. #####....#'#..#.......#..###) #≈..#.'..####'####..'.#)) ##≈≈≈≈≈≈~.###.###.( ##≈..#..####'####..#≈≈ ####≈≈≈≈≈≈####.......####≈≈≈~ ####≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈ ###≈≈≈≈#########≈≈≈≈≈( ###≈...)###.≈~ ##......≈≈..... ##.∩).~≈...#### ho :∩ hޯ H---------4 h5  h  h #∩.#....#...##.....#..##.#  ###########.########## ##..........().. h #.......#########.. ##..######.##'#.  hx##...# #..#.#..'. h  #####....#'#..#.......#..###  h,-≈..#.'@.####'####..'.#)~.###.............### hN≈≈≈≈≈≈≈..#..####'####..#≈≈. h}####≈≈≈≈≈≈####.......####≈≈####≈≈≈≈≈∩#...[...#∩≈≈≈≈~###≈≈≈≈#########≈≈≈≈≈(  h###≈≈≈≈≈...) ###.≈≈≈≈≈≈≈≈~..... .....≈≈.....# h,D  h h&5 h  h h ! #∩.#....#...## ##.....#..##.# #. ##.() #.# ##..######.##'# ##...#:#..#.#..'.) #####....#'#..#.#..### #≈..#.@..####'####..'.# ##≈≈≈≈≈≈~.###.### ##≈..#..####'####..#≈≈ ####≈≈≈≈≈≈####.......#### ####≈≈≈≈≈∩#...[...#∩≈≈≈≈ ###≈≈≈≈#≈≈≈≈≈ ###≈... ###.≈~ ##......≈≈..... hZX∩∩ h>&6 h`O∩∩ hm _Found a book of Ice. _There is an open door here. hl% #∩.#....#...## ##.....#..##.# #. ##.() #.# h)m5 ##..######.##'# ##...#:#..#.#..'. hPm #####....#'#..#.#.. # hm≈..#@'..####'####..'. ##≈≈≈≈≈≈~.###. hm ##≈..#..####'####..# hm" ####≈≈≈≈≈≈####.#### ####≈≈≈≈≈∩#...[...#∩ ###≈≈≈≈ h n# ###≈ ###.≈~ ##......≈≈ hgv;∩ h\w-7 _ h}:∩ h- h)5M hs*############ ∩.#....#...###.....#..##.#  ###########.#########....()... #.......#########... ##..#######'# ##...#:#..#'. #####....#@#..#.......#..##≈ h*..#.'..####'####..'.##≈≈≈≈≈≈~.###.............####≈≈≈≈≈≈≈..#..####'####.. h*p####≈≈≈≈≈≈####.......####≈ h3 h3&8 h9:∩ ho<Q _There is an open door here. hlMM############ ∩.#....#...###.....#..##.#  ###########.#########....()... #.......#########... ##..######'# hM ##'. #####....#'#..#.......#..##≈..#.'..####'####..'.##≈≈≈≈≈≈~.###.............## hM##≈≈≈≈≈≈≈..#..####'####..#≈ hU;∩ hGV-9 _ h6\:∩ hfS  You pick up a book of Ice and begin reading... hYg,40.2 (2 hm ho   hoiYou add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to _your library. h #############∩.#....#...###.....#..##. ###########.##########..........()........###########..######.......##'###...#.#.. h..'#####.###≈≈≈≈≈≈≈..#.'..####'####..'.#~.###.............## ##≈≈≈≈≈≈≈..#..####'####..#≈∩###.≈≈≈≈≈≈≈≈~...  hgN∩∩ h  h7$1.2 (1 h h  hK_There is an open door here. h J hB∩0 ho h  h"_ _Partly explored, can't reach some places. h[[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c h h0$ h_{8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Bailey] a boomerang (6 further duplicates in 5 piles)b - [Bailey] a +0 ring mail (3 further duplicates)  c - [Bailey] a +0 war axe (8 further duplicates)   htd - [Bailey] a +0 hand axe (5 further duplicates)  e - [Bailey] a +0 leather armour (5 further duplicates)   hrf - [Bailey] a +0 plate armour (1 further duplicate)  g - [Bailey] a +0 chain mail (1 further duplicate)   hh - [Bailey] a +0 scale mail h'e  hi #############Gobosan the Frost Mage#∩.#....#...##Revenant##.....#..##.#Health: 81/81 ========================###########.######## Magic: 17/17 ========================##..........()....... AC: 2Str: 12#.......#########.... EV: 11Int: 18##..######.......##'#. SH: 0Dex: 9 hi ##...#.#..#.......#..'. XL:  9 Next: 84% Place: a Bailey#####....#@#..#.......#..## Noise: ---------  Time: 8941.2 (0.0) hj #≈≈≈≈≈≈≈..#.'..####'####..'. c) +2 mace (protect)##≈≈≈≈≈≈~.###.............## Cast: Freeze##≈≈≈≈≈≈≈..#..####'####..#≈ Memories (4) Mark ####≈≈≈≈≈≈####.......####≈####≈≈≈≈≈∩#...[...#∩≈≈≈ ###≈≈≈≈#########≈≈≈≈ ###≈≈≈≈≈≈≈≈≈≈≈≈≈.. ###.≈≈≈≈≈≈≈≈~... You pick up a book of Ice and begin reading...   hk =You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to _your library. _There is an open door here. _Partly explored, can't reach some places.  Search for what [Enter for "."]? . hp <∩ h#q  hgv O∩∩ hjx . _ h^n∩ hneF _Unknown command. h hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting h=8.0   7.6  +1   j + Spellcasting 7.5   9.5  -1       h_S     h b - Maces & Flails   0.0   1.2  -1   k - Conjurations   0.0   1.2  -1   h c - Axes   0.0   1.2  -1   l - Necromancy   0.0   1.0   0   h' d - Unarmed Combat   0.0   0.8  +1   m + Ice Magic9.9   8.8  +1   e - Throwing   0.0   1.2  -1   n - Earth Magic   0.0   0.8  +1       hHS     h~ f - Short Blades   0.0   1.2  -1   o - Evocations   0.0   1.2  -1   h         h g - Armour   0.0   1.2  -1   h.     h - Dodging   3.2   4.8  -1   hT     h. i - Stealth   4.1   3.5  +2       h8_     hSa     hol     h         h         h a     h?         hppThe relative cost of raising each skill is in cyan.   hThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h hP  h  h #############Gobosan the Frost Mage#∩.#....#...##Revenant##.....#..##.#Health: 81/81 ========================###########.######## Magic: 17/17 ========================##..........()....... AC: 2Str: 12#.......#########.... EV: 11Int: 18##..######.......##'#. SH: 0 h9 ODex: 9##...#.#..#.......#..'. XL:  9 Next: 84% Place: a Bailey#####....#@#..#.......#..## Noise: ---------  Time: 8941.2 (0.0)#≈≈≈≈≈≈≈..#.'..####'####..'. c) +2 mace (protect) h] ##≈≈≈≈≈≈~.###.............## Cast: Freeze h ##≈≈≈≈≈≈≈..#..####'####..#≈ Memories (4) Mark ####≈≈≈≈≈≈####.......####≈####≈≈≈≈≈∩#...[...#∩≈≈≈ h  ###≈≈≈≈#########≈≈≈≈  h {###≈≈≈≈≈≈≈≈≈≈≈≈≈.. ###.≈≈≈≈≈≈≈≈~... h  You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to  h V_your library. _There is an open door here.  h _Partly explored, can't reach some places. _Search for what [Enter for "."]? .  h2 1_Unknown command. h <∩ h[  h :∩ h  h h"F Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 4% 3b - ApportationTranslocation11%1  c - ShockConjuration/Air11% (1%) 1  d - SlowHexes11%1  e - JinxbiteHexes16%2  f - Confusing TouchHexes30% 3  g - SwiftnessAir30% 3  h - Freezing CloudConjuration/Ice/Air58% (19%) 5  i - AirstrikeAir71% (28%) 4  j - Cigotuvi's PutrefactionNecromancy/Air71% (28%) 4   hYk - Ozocubu's RefrigerationIce83% (38%) 7  l - Alistair's IntoxicationAlchemy h96% 5  m - Polar VortexIce100% (100%) 9  hP12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help h9<[Esc] exit h  h hJ#############Gobosan the Frost Mage#∩.#....#...##Revenant##.....#..##.#Health: 81/81 ========================###########.######## Magic: 17/17 ========================##..........()....... AC: 2Str: 12#.......#########.... EV: 11Int: 18 hO##..######.......##'#. SH: 0Dex: 9##...#.#..#.......#..'. XL:  9 Next: 84% Place: a Bailey h~#####....#@#..#.......#..## Noise: ---------  Time: 8941.2 (0.0)#≈≈≈≈≈≈≈..#.'..####'####..'. c) +2 mace (protect) h##≈≈≈≈≈≈~.###.............## Cast: Freeze h!##≈≈≈≈≈≈≈..#..####'####..#≈ Memories (4) Mark ####≈≈≈≈≈≈####.......####≈####≈≈≈≈≈∩#...[...#∩≈≈≈ ###≈≈≈≈#########≈≈≈≈ ###≈≈≈≈≈≈≈≈≈≈≈≈≈.. ###.≈≈≈≈≈≈≈≈~... h? You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to  h`V_your library. _There is an open door here.  h|_Partly explored, can't reach some places. _Search for what [Enter for "."]? .  h1_Unknown command. hf ∩Okay, then. h hO∩∩ hH. _ h 9∩ h h hF _Unknown command. hY hUf_A bailey∩∩∩∩∩(Press ? for help)##############∩.#....#...####.....#..##.############.###############..........()...........#####.......#########...........####..######.......##'#.........####...#.#..#.......#..'.)..⌠.....# hf #####....#@#..#.......#..###)......###≈≈≈≈≈≈≈..#.'..####'####..'.#))...#####≈≈≈≈≈≈~.###.............###.(....########≈≈≈≈≈≈≈..#..####'####..#≈≈....≈≈≈≈≈≈≈#####≈≈≈≈≈≈####.......####≈≈≈~≈≈≈≈≈≈≈#######≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....######≈≈≈≈#########≈≈≈≈≈(.....#####≈≈≈≈≈≈≈≈≈≈≈≈≈...)....## hf###.≈≈≈≈≈≈≈≈~.......#####......≈≈.....######.∩).~≈...######....≈~.#####.....#### hf##.^(#######.^)## haB  hr4∩@∩∩ h;<  hF #############Gobosan the Frost Mage#∩.#....#...##Revenant##.....#..##.#Health: 81/81 ========================###########.######## Magic: 17/17 ========================##..........()....... AC: 2 h)G Str: 12#.......#########.... EV: 11Int: 18##..######.......##'#. SH: 0Dex: 9##...#.#..#.......#..'. XL:  9 Next: 84% Place: a Bailey h\G #####....#@#..#.......#..## Noise: ---------  Time: 8941.2 (0.0)#≈≈≈≈≈≈≈..#.'..####'####..'. c) +2 mace (protect) hG ##≈≈≈≈≈≈~.###.............## Cast: Freeze hG ##≈≈≈≈≈≈≈..#..####'####..#≈ Memories (4) Mark ####≈≈≈≈≈≈####.......####≈####≈≈≈≈≈∩#...[...#∩≈≈≈ hG  ###≈≈≈≈#########≈≈≈≈ ###≈≈≈≈≈≈≈≈≈≈≈≈≈..  h1H I###.≈≈≈≈≈≈≈≈~...  _There is an open door here. _Partly explored, can't reach some places. _Search for what [Enter for "."]? . _Unknown command.  hVH T_Okay, then. _Unknown command. hH  hJ  hM  hBP  hS ; _ h#Z @  There is an open door here. h\ 6 _ h^  hc  hg , hn , hOq , h~t  hKv  hy  hz  h |  hd  h  h  h  hA  h , hǐ  h  h , h7  hi  h , h!  h  h , h?  h B h  h4  h , h  h  h+ , h  h  ht , h#  h  h , h  h  h , h  h @  There is an open door here. h h _ h  h h  h  h3  h hB, h hR hk h h+ h h, h hE%^  Things that are here:  a +0 war axe; a +0 ring mail h<( h( _ h* h@, h9 h%: hL; h= h}@B hA hpC, hlD hE h(G, h]H hI hK, hKL hOB hQ h=V hr] _The sentinel's mark upon you fades away. h] h_ h9`, h` hxa h?b hfb h\c hc hd, h#e hkf h g, hg hp4 #############  #@.#....#...## 75.2 (34.0)  hqx##.....#..##.#  ###########.### ##..........()....  hq#.......#########. ##..######.......##...#.#..#.......#.#####....#'#..#.......# hqc#≈≈≈≈≈≈≈..#.'..####'####. hr hx h(zj _There is a gate leading back out of this place here. hW h h h heN6.2 (1.0) _ hM.##....##.......$......#.....##..~≈+...≈######...~#...# Dungeon:7##.~..@.#  hN*#..~#...#~... #..~#####~... #..~≈≈~~~~.. #.....###...##...###....).....#+..........# hGN5..........# h9O hV h7.0 (1.8 _Welcome back to the Dungeon! _There is an empty arch of ancient stone here. h_ 4 h  hZ  h?  h Q _ h , h  h  h  You enter the shallow water.Water  h  h N _Moving in this stuff is going to be slow. h   .. ...... .# .$ #....# ..# .##....##..# .......$... .......<.# #......... ##..~≈~≈~≈~ +..@≈#####80.0 (3.0 #...~#...# h  ###.~..∩.# #..~#...#~... #..~#####~... #..~≈≈~~~~.. #.......... ###...##...## #....).....# h  h 81.6 (4.6 h !  h8$ 9 _Found a stone staircase leading up. hmJ h4 h, h, h? .##..#### .. .$...... ... ...... .# #.$ #....# ..# #..##....##..#..........$...#..)........<.###..@.......2.6 (1.0##..~≈~≈~≈~. hͦ+...≈#####~.#...~#...# ###.~..∩.##..~#...#~.#..~#####~... #..~≈≈~~~~.. #.......... h& h+3.6 (2 h hI' _Found a falchion. hˆ4 h h h h hD, hi, h h˚ h", h h,, hn hO _You now have 1012 gold pieces (gained 11). h4 hت hH h, hʱ hֳ h h( hX h h, hn hg h , hD h h ## ####### ..) .....+ .# ... ....# ...# #... #..# ..####...##..####..##......@..#92.6 (9 h.#...............##..#.$##....##..## #..##....##..###..............##..)........<.####..##..........##..##..~≈~≈~≈~...... +...≈#####~.... hk h/3.6 (10.0) h h 2 _Found a whip. h,4.6 (11 h h? _You now have 1021 gold pieces (gained 9). h4 h h  hm############# ..)........+ .# ...[. ....# ...# #... #..# ###...##..####..# #...............# #..#0.0) #..#.$##....##..# # #..##....##..## #..............# h  #..)........<## ##..##..........# #..##..~≈~≈~≈~.... ...+...≈#####~.... #...~#...#~.... h hC A5.6 (1 h % _Found a helmet. h4 h h h hH hg, h}, h hO _You now have 1037 gold pieces (gained 16). hi4 hgX h h h, h hM h-!, hq# h& h.*, h), h0 h{4, h5 h/8 h:, hF< h> hYA, hgC h]E hH, hJ hIK hL, hnM h/O h^P, hQ hfR hS, h!T hQW hY, hkZ h\ h^ hp_ ha hc hf, hZi hk hn hn ho h>  You see here a +0 helmet. h hu _ h h؈ h h h hB h%, h h h hx h hٚ h h hV hv h+, h hS h, h[ h7 _You open the door. h h h h@  There is an open door here. h hu _ h· h h h̻ hl hw hL h} h h hZ, h h+ h$, h hn hI, h h h, h h] h, h h h, h hE h), h` h hj###...##..####..## ###...##..####..# #...............# #...............# #. #..#..##....##..# ..>  h####..##....##..## ...o #..............# ..... #..)........<.##...# ##..##...# #..##..~≈~≈~≈~....... ...+...≈#####~..../..  h...#...~#...#~....... #..###.~..∩.#~....###..##..~#...#~....# o   orc (asleep)#..~#####~.....#..~≈≈~~~~.....'#.......... h@ 9031.6 (36.0)  An orc comes into view. It is wielding a +0 war axe.2.6 (37 h h. ; _Found a stone staircase leading down. hń$...##..####..## ...##..####..# .......# . ...............# ##+##. ..#..##....##..# .[...>...##....##..##.....o.  #.....#..  #..).<.##...#  ##..##.# #..##..~≈~≈~≈~....+...≈#####~..../....#...~#...#~.#..###.~..∩.#~....##.#..##..~#...#~....# .  h hP13.6 (1.0) h hT# _Found a robe. h hE h h h ..[......#.....# ...##..####..# #...##..####..# # ............####+##.. .#..##....##..##.[...>.? ##..##....##..##.....o #..............#........ #..)........<.##@..# ##..##..........####  #..##..~≈~≈~≈~........  ...+...≈#####~..../...  ...#...~#...#~........  #..###.~..∩.#~....##..  #..##..~#...#~....# .#..~#####~.....#..~≈≈~~~~.....' h٩  h &4 h  h e _Found a scroll labelled SEINGA JOURU. h -......'.....# .[......#.....# ...##..####..####..####..# ## ..#............####+##...#..##....##..##.[...>.?##....##..##.....o ......#.@....... ..)........<.##...##.... #..##..........#### #  h; p#..##..~≈~≈~≈~........ ...+...≈#####~..../... ...#...~#...#~........ #..###.~..∩.#~....##.. #..##..~#...#~....# .#..~#####~..... h  h0 &5 hй  hn  h############## ......'.....# [......#.....#  ##..####..## ##..####..# # # ..# ............####+##...## ..##....##..##.[...>.?.###....##..##..@..o...#...#.........# .)........<.##...##.... ..##..........#### ..####..~≈~≈~≈~.........#+...≈#####~..../... .# ..#...~#...#~........ + ..###.~..∩.#~....##.. ..##..~#...#~....# . hܽo.o====6 hb; _The orc shouts! hh '.....# .# ......#.....# .###..####..## !.# ##..####..# ..# # ...# ####+##...## ##....##..##.[...>.?.# ##....##..##...@o....# #.# ).<.##...##....# ##...#### ...##  h##..~≈~≈~≈~.........#+...≈#####~..../.....# #...~#...#~...+###.~..∩.#~....##..###  h hl=---7Freeze hm ho _Found 2 golden potions. The orc barely misses you. hp 0############# Gobosan the Frost Mage ......'.....# .#  Revenant ......#.....# .#  Health: 81/81 ======================== .##..####..## !.#  Magic: 16/17 ======================-- .##..####..# ..#  AC: 2Str: 12 ...........# ...#  EV: 11Int: 18 ...........####+##...##  SH: 0Dex: 9 .##....##..##.[...>.?.#  XL:  9 Next: 84% Place: Dungeon:7  hq z.##....##..##...@o....#  Noise: =--------  Time: 9037.6 (0.0) ............#.........#  c) +2 mace (protect) )........<.##...##....#  Cast: Freeze .##..........#### ...##  Memories (4) .##..~≈~≈~≈~.........# .+...≈#####~..../.....#  o   orc  hQq x.#...~#...#~..........+ .###.~..∩.#~....##..### .##..~#...#~....# .  h}q @Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hq Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (100% to hit)  You freeze the orc! h| , .#  .#  !.#  ..#  ...# ###+##...## #.[...>.?.# #...@)....# #.........# )<.##...##....# ..#### ...## ~≈~..###~..../.....#..+∩### . h ^8.6 (1Freeze hň  hJ Sonfirm with . or Enter, or press ? or * to list all spells. h} WAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (100% to hit)  You freeze the orc! _You kill the orc! h4 hq h: h h h h h h, h h, h: h- , h  h97 h*== h hj4 _Magic restored. h=4 hS h h%, h>( h5-R  There is a stone staircase leading down here. h0 hf1 _ h3 h@7 h:Q== h; hB, hD hI} _n - 6 scrolls labelled SEINGA JOURU (gained 1) h[K4 h:L hM hP hP hdR hU hW, hY h\ h^, h;` hd, hte hjn _E - 3 golden potions (gained 2) h#m4 h*n hp hs, ht hw hz hn{ h~ h  h, h hER  There is a stone staircase leading down here. hӌ hi _ h9 h h#, h hؙ h8, h h h, h h h,, h h hȹ, hu h]...........# #...#.....####+##...####....##..##.[...>...#......)....#...........#.........# )<.##...##....###....#####...##~≈~≈~≈~.........#+...≈#####~....@.-#...~#...#~.+  h .###.~..∩.#~.##~#...#~....##..#  #..~#####~.....#..#  #..~≈≈~~~~.....'..#  #............. #.# ###...##...##...  h0K#....).....# hb064.6 (26.0) hF-5.6 (27 h h1 _I - a wand of mindburst (4) h 4 hx  h  hV , h , h , h  h  h5  ho  ht  h  h , h  hg  h~  h  h  h  h , ho  hz  h , h2  hE  h , h9  h  h , h;  h`  h3" , h"  h$  hq& , hS'  h*)  h*  h+  h+  hv5  h7 , h[8  h(:  hB= , h=  h?  hA , hB  h(D  hF , hI , hJ B h,L  hM  hN  hcP  hS  hU  h,V  hW  hb _You open the door. hc  hVg @  There is an open door here. hi  h.j _ hj  hl  h6o , h9p  hq  h t , ht  hv  hy , h]z  h .###.# ##...##...###.##### ....#............ ....#............ #..........## ## ....##..##.###..# ..# ...######.###..##..# ...........#.......+ ...........'...@...# ##########.####+##..# .###### #.# ## ......# ... .......#.... .......#.... .###...#....# .###.###### . h " h1 Y90.6 (251.6 (26 hg  h 3 _J - a wand of quicksilver (8) hY.4 h. hQ1 h93, h7, ha7 h7 hI8 h; h<, hi= h@ hHL~~~.....'..# .......###.# ##...###.##### #............ #............ #..........##### ##..##.###..##..# ######.###..##..######. hGH#......@'....O. .........'.......#...>.. #######.####+##..# .###.  hI##### #.# #### ## ...#.... O   ogre (asleep)...#.... #...#....# #.###### h:N 4.6 (3.0)  You open the door.  An ogre comes into view. It is wielding a +0 giant club. hT~O.O hU4==5.6 (4 hZ hiq _The ogre shouts! _Found an escape hatch in the floor. h]q x.....'..# ###.# ##...###.##### #. #. #.##### ##..##.###..##..# ######.###..##..######.#....O.'.......#...>..####+##..##.###. #.# #### ## #....  h$s  hx 4O. hz ;--6.6 (1 _ h~  hށ Q _There is an open door here. ht22~~.....'..#Gobosan the Frost Mage ......###.#Revenant .##...###.#####Health: 81/81 ======================== .#............Magic: 14/17 ===================----- .#............AC: 2Str: 12 .#..........#####EV: 11Int: 18 ##..##.###..##..#SH: 0Dex: 9 ######.###..##..######..XL:  9 Next: 84% Place: Dungeon:7 ........#.......@..O....Noise: ---------  Time: 9096.6 (0.0) ........'.......#...>...c) +2 mace (protect) ######.####+##..##.###..Cast: Freeze  h.3j#### #.# #### ##Memories (4) ...# ... ...#....O   ogre ...#.... ...#....# .######Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice. h9/..###.@.O..#...##. hx:&== h:I7.6 (1Ramparts  h@@## hADonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice. _ freezes the ogre but does no damage.  h6*  hH0###O.#   h0@--8Freeze  h5U###  h80 _The wall freezes the ogre!  hD ~~.....'..# Gobosan the Frost Mage ......###.# Revenant .##...###.##### Health: 81/81 ======================== .#............ Magic: 13/17 ==================------ .#............ AC: 2Str: 12 .#..........##### EV: 11Int: 18 ##..##.###..##..# SH: 0Dex: 9 ######.###..##..######..  XL:  9 Next: 84% Place: Dungeon:7 ........#.......@O......  Noise: ---------  Time: 9098.6 (0.0) ........'.......#...>...  c) +2 mace (protect) ######.####+##..##.###..  Cast: Freeze #### #.# #### ##  Memories (4) Ramparts ...# ... ...#  hE .... O   ogre ...#.... ...#....# .######You freeze the ogre!  The ogre is severely wounded.You hit the ogre.  Your weapon exudes an aura of protection.  The ogre is almost dead.The wall freezes the ogre!  hI e#####..##..##..######.. .......@)...... .......#...>... ##+##..##.###..  #.# #### ##  ...  hM  9 8=9.6 (1Freeze  hQ U###  hS F  The ogre is severely wounded.You hit the ogre.r weapon exudes an aura of protection.  The ogre is almost dead.  The wall freezes the ogre! _You kill the ogre!  h{B  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h q####  h<   hI##  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h}  hb}  hO~  h  h; _  hĆ  h1 2   h   h  hL4=  hҋ  h,  h  hɑ,  h  h,  h  h  h:=  h  h,  h'  h\?  hf  hHC _The frozen ramparts melt away.  hM5==  h  h,  h  h,  h  hǪ,  h9  hNQ==  hϬ  hF,  hW  h,  h  h  hܴL6=  h  hB  h,  h  hٽ,  h  h  hL:=  hL  hv,  h  h  hM7==  h  h'  h  h2  h  h  h....###.# #...###.##### ............ . .#####..##.###..##..# ...##.###..##..######.... ......#.......')......'.......#.@.>....<-123.6 (24.0)   h####.####+##..##.###..## #.# ####### .# ...#.... #....# ##### #  hb  h:F-4.6 (25  h  hz; _Found an escape hatch in the ceiling.  hr 4  hs   hw   hz ,  h~ ,  hX   h ;==  h   h< P  There is an escape hatch in the floor here.  h;   h _  h@   hd   h6 ,  h   hy   hٔ ,  hC   h   hܚ ,  h   ho   h ,  h   h   h!   hW   hl   hA   h ,  h   h ,  h   hq N _You now have 1041 gold pieces (gained 4).  h   hȶ   h}   hj   h ,  h   h   h ,  h   h 7 _You open the door.  h 4  h   he @  There is an open door here.  h :#..##..# #.....####..######......#')..........##...>....<..# ##+##..##.###..##.####  #########..##....#   hK S#...#....#  #...#....#  #...'@...#  ##..##...#  #..# ...# #..+ ..## #..# ..# #..# ..#  ht S   water moccasin (asleep) #..# ...  h Y#### .S.   h 38.6 (14  A water moccasin comes into view.  h   hm jSS.  h ,9.6 (15  h>   h 8 _The water moccasin hisses angrily.  h..##..######. ......')..........# #...>....<..# #+##..##.###..##.####  #########..##....#  #...#....# #...#....# #...'....# ##..##@..# #..##...# #..+...## #..##..# #..##.S##..##... ####.... ...##  hU  h>S.  h240.0)  hv  h=  hK...')..........# #...>....<..# +##..##.###..##.####  #########..##....#  #...#....# #...#....# #...'....# ##..##...# ..##.@.#   h#..+...## #..##.S# #..##..# #..##...####....  ...####..#  h  h:S.  ho77--=1Freeze  h  h3 _The water moccasin bites you.  hv .....')..........#Gobosan the Frost Mage .....#...>....<..#Revenant +##..##.###..##.####Health: 77/81 ======================--#########..##....#Magic: 14/17 ===================-----#...#....#AC: 2Str: 12#...#....#EV: 11  h %Int: 18#...'....#SH: 0Dex: 9##..##...#XL:  9 Next: 88% Place: Dungeon:7#..##.@.#Noise: =--------  Time: 9141.6 (0.0)  h L#..+..S##c) +2 mace (protect)#..##..#Cast: Freeze  h0 #..##..#Memories (4) #..##...####....  h /S   water moccasin (slow)...####..#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the water moccasin. The wall freezes the water moccasin!  h v5=2.6 (1Ramparts   h o#####  h onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the water moccasin. The wall freezes the water moccasin! _The water moccasin seems to slow down. The water moccasin bites you.  h.....')..........#Gobosan the Frost Mage .....#...>....<..#Revenant +##..##.###..##.####Health: 75/81 ======================--#########..##....#Magic: 13/17 ==================------#...#....#AC: 2Str: 12#...#....#EV: 11Int: 18#...'....#SH: 0Dex: 9##..##...#XL:  9 Next: 88% Place: Dungeon:7#..##.@.#  h6RNoise: ==-------  Time: 9142.6 (0.0)#..+..S##c) +2 mace (protect)#..##..#Cast: Freeze#..##..#Memories (4) Ramparts #..##...####....S   water moccasin (slow)  h@...####..#Aim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.You closely miss the water moccasin.The water moccasin is heavily wounded.The wall freezes the water moccasin. The water moccasin seems to slow down.  h3-3.6 (1  hN##...#####..#  h   You freeze the water moccasin.  The water moccasin is heavily wounded.You closely miss the water moccasin.  The water moccasin is heavily wounded.The wall freezes the water moccasin. The water moccasin seems to slow down. _ter moccasin bites you but does no damage.  hr.....')..........# Gobosan the Frost Mage .....#...>....<..# Revenant +##..##.###..##.####  Health: 75/81 ======================--  #########..##....#  Magic: 12/17 ================-------- #...#....# AC: 2Str: 12 #...#....# EV: 11Int: 18 #...'....# SH: 0Dex: 9 ##..##...# XL:  9 Next: 88% Place: Dungeon:7 #..##.@.# Noise: =--------  Time: 9143.6 (0.0) #..+..S## c) +2 mace (protect) #..##..# Cast: Freeze #..##..# Memo  hesries (4) Ramparts  #..##... ####.... S   water moccasin (slow) ...## ##..#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin!)>....<..##.####  ##..##....#  #...#....# #...#....# #...'....# ##..##...# # #..+..†##  h@t #..##..# #..##..# #..##... ####.... ...## ##..#   hug944.6 (1Freeze  h{###.@.####  h:~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin! _You kill the water moccasin!  h 4  hr   h–   hS ~6  hϝ ,  hǞ   h   h U73==  h   hx ,  h*   hR ,  hߧ   hF 7.....##...##.@.#-..†###..#..  h f 50.6 (6 _You start resting.  h v8=-1.6 (7  hպ   h 4 _The frozen ramparts melt away.  h754  h5  hY8  h<==  h>l9=  h?  hA  hZAE4= h hA, h h hC'80 h2 h, h h  hM := h  ho  h L1= h\  h1 _HP restored. hM5== h h h hv hV, h h h8:= h hW h;== h9 h h h h, h ha  h L6= h;! h", h># h+% hb% h0& h' h( h( h* h*:= h+ hq-, h. h/ h/ h0 h2c7== h4 h64 _Magic restored. h7 h7 h!8 hW:j  You see here a water moccasin corpse. ht;6 _ h; h = hK> h> h? h@ h.BQ== hB hC h#E h]E hE hH hI, hJ hL h0N h\N h$O hP h~R, hgS hU hV, h@X hX hX h:Y hZO _You now have 1051 gold pieces (gained 10). h[4 h{\ he] h7^, h^ hd_ hkcB hc, hd hfO _You now have 1062 gold pieces (gained 11). hf4 hg hh hh, hh hi hj, h@k hl hn, hn ho hp h+q hq hs ht ht ht hQv hv hw hGw hbx7 _You open the door. h/y4 hy hA{@  There is an open door here. h{ hI| _ h| h)} h} h} h~ h~ h h h. h` h h hK h hE, hل hB h] h@  There is an open door here. h hF _ h ho hԏ h h h h h h h͔ h h  hj h% hݗ h hI hd hH hp h h hC, h h h, hȢ hF hC, hɥ h h, h h߫ h/ hX h h, hβ, h\ hw h h  h hL h, hk h%   h EYou see here a water moccasin corpse. h h; _ hK hw h h hc h+ h, h h h> hp h h h h h h: h h h4 h% h h hQ h8 h h' h h+ h h h hJ h h h h h h h h h6# h# ..<. # ...(  h# ## #..#  h##### #.##..# .... +..  hb.... #......#  hn..##### #.....#  h&..##..# #....@##228.6 ( h: 77.0)  hgb..##..######......  h]......')..........# ......#...>....<..# #+##..##.###..##.#############..##....##...#....## h#...#....##...'....# h3 h,9.6 (78 hE h9 _Found a stone staircase leading up. h=4 h h? hF hԈ h, h h& h  h h, hm h[ h2 hQ h h^ ht h) hS hk ho h h h h` h hf h h h-i _o - 56 stones (gained 7) h4 h: h, h h h h h7 h h h# hg hB h; hj h~ h h, h hP  There is a stone staircase leading up here. h hb _ h  h h, hd h\ h hA h h hS h{ h h~ h h h( hy hx h hH h* h, h h h*##+##...## #.[...>...#.. ####....)....#.. .##..##.........#.W. .....#...##....#... .... h $#####...##.... #..#### ####.....##....##.....# ##..##........#..........# #....#........+.....@....# #....## h7T..##..###.##.###..######....###..# # ###..#.##.#### h_#..# #......<...# .....'..# #...#......#  h ....###.# ######..#..#W   shadowghast (dormant) #...###.#####  h#.##..#### ............ +......#  hm............ #......# h-52.6 (23 h,3.6 (24 h*  hM^ _A shadowghast comes into view. hN[...>...#.. #### )....#.. .##..## #.W. .....# #... .... #.... #..#### #### #....##.....#  #..........#  +.....@....# #....## #.##.###..######....#  # ###..#.##.####  #......<...#  .....#  .#..#  #.##..####  +......#  #......#  h, w[...>...#.. #### )....#.. .##..## #.W. .....# #... .... #.... #..#### #### #....##.....#  #..........#  +.....@....# #....##  h- <#.##.###..######....#  # ###..#.##.####  #......<...#  ... .#..#  #.##.. +..... #..... h4  h5  hz<  h> L _A shadowghast is nearby! h'?  h&V+##...## .[...>...#.. #### ....)....#.. .##..## .#.W. .....# ...##....#... .... #####...##.... #..#### ####  hk##....##.....# ##..## #.# #....# +....# #....## ##..###.##.###..######....# ##..# # ###..#.##.#### #..# #......<...# '..# #...#......####.# ######..#..# ...###.##### #.##..#### +......# #......# hǾ h84.6 (1.0) _ h h_ h [...>...#.. #### ...)....#.. .##..##....#.W. .....# ##....#... .... ####...##.... #..#### #### .......##....##.....# ##.. hY ..........# #....# +.# #....###..###.##.###@.##### ##..# # ###..#.##.#### ..# #......<...# '..#  h #...#......# ###.# ######..# h ..####.##### #.##..#### h ....... +....# ###### #.....## h1  h &5 h  h  hî...>...#.. #### )....#.. .##..## #.W. .....# ##....#... .... ...##.... #..#### ####  h##....##.....# ##..## #.# #....# +.# #....## ##..###.##.###.@######....# ##..# # ###..#.##.#### #..# #......<...# '..# #...#......# ###.#  hƯg######..#..####.##### #.##..#### +......# hb #......#  h{ h&6 h h h+^e)....#.. .##......#.W. .....# ##....#... .... ##...##.... #..#### #### .....##....##.....# ##............# #....# +..........# #....# ##..###.##.###..#####  h^##..# # ###@.#.##.#### ..# #......<...# '..# #...#......# ###.# ######..#..# ###.##### #.##..####....... +.... #......###### #.....#####..##.. hf h>g&7 hp hv....#.W. .....# #....#... .... ...##.... #..#### #### ....##....##.....# ##.. ht)..........# #....# +..........# #....# #..###.##.###..##### ..# # ###..#.##.#### ..# #...@..<...# '..# #...#......# ##.# ######..#..# .##### #.##..#### ....... +.... h05 ###### #.....## ###..##..# #.....## ###..##..######.# h h&8 hM hB h_ #... .... ...##.... #..#### #### ...##....##.....# ##............# #....# +..........# #....####.##.###..######....# ..# # ###..#.##.#### ..# #......<...# ..# #...#@.....# #.# ######..#..# .##### #.##..#### ...... +......#  #......###### #.....## ##..##..# #.....##..##..######... hc ...#.......')....9 hC##.... #..#### ######....##.....# ##..##..........# #....# +..........# #....####.##.###..######....# # # ###..#.##.#### # #......<...# # #...#......# #  hC######@.#..# .##### #.##..#### ..... +......#  #......# ##### #.....## #..##..# #.....##..##..######......# .......')..........# .#...>....<..# hVK hL'60 h=Q h@S h: ##.....# ##..##.#..........# #....+...........## .###.##.###..######.... # ###..#.##.### #......<...# .#......######..#..##### #.##@.### ..... +......# #..##### #.....#....<..#  hֻ=##+##..##.###..##.#### h0 h&1 h h h .#..........# #....+.....## .###.##.###..######.... # ###..#.##.### #......<...# #......######..#.#### #.##..### ..... +...@..# ####### #..##..#####..##.###########..##....# h h&2 hb# h)e  +# .###.##.###..######.... # ###..#.##.### #......<...# #.....#####..##### #.##..### ..... +......# ####### #..##..#####... he .#..##..#...#....## htm  hm &3 hws  hSu  ho  ###.##.###..######.... # ###..#.##.### #......<...# #.....#####..# h M#### #.##..### ..... +......# ######## #..##..#####.# .......')....#....#...#...#....# hX  h? &4 h  h  hSe4 hf hj h2t, hxX hlz hV h, h h h hP h$ h7 _You open the door. h hA h hɔ@  There is an open door here. hb _ hh, h/ h  h h? h h hL hn hy h=7 _You open the door. h h hG h@  There is an open door here. h` h _ h h hm, h˷ h, hJ h, h hc, h#, hq hU h, hP h; h, h> hT h..........###.# ######..##...##...###.############.##..# ).....#...............#...'...... ......#...............'...#...... . hB.....#..........######..##.....# #....##..##.###..##..##..##.....# #....######.###..##..######...... )............#.......').......... hA2..........'..@....#...>....<.. ###########.####'##..##.###..##.# hoN#### #.# ..##########..##...# ... ...$ #...#....#....#.... #...#... ........#....#....# #...'... F   sky beast (asleep)  h5#.###...#....#.F.## ##..##.. #.###.###### ##### #..##.. .......# h;#..+..† hJ 84.6 (20.0)  You open the door. h,5.6 (21 h~ h _A sky beast comes into view. _Found 12 gold pieces. h }##...#############. ).....#...............#...'...... ..'...#......######..##.....# #....##..##.###..##... hK '####.###..##..####. )............#.......').... .'.......#...>....< ###########.####@##..##.###..##.# #.. #.# #..#######. ........# ...#...$ #...#.....#....## hp S' #.###F.# h ^#..######## #####  h A .......#  h 7+..†##.. h֛  h  h F.F hժ 86.6 (1.0) _ h  h Q _There is an open door here. h).....#...............#...'...... ..'...#######..## #....##..##.###..##..#####.###..##..####. )............#.......').... .....'.......#...>....< ###########.####'##..##.###..##.# #.. h_ #.# #.@#######. ........# ...#...$# #...#...#F' #.### h.##..######## #####  hc .......# +..† h+##.. h ht:F. h-7 _ hM hn h .##...##...###.############.##..# ).#...'.....'....  h ......#..........#####..##.###..##..##..#  h #....######.###..##..###### )....#.......')........  hh V.............'.......#...>....<.. #####.####@##..##.# #..###### #.# #..##########..## h   h D.$#F h S# .........'. h M..#....#...###  h }#.###.###### #######..+..† h  h :F. h &8 hG  h Q _There is an open door here. h ...........###.# ######.. ..##...##...###.############.## .).....#.........#...' h-.#.........'...#..... .......#..........######..##..... ##....##..##.###..##..##..##  hQ##....######.###..##..###### #).#.').......  h).............'.@.....#...>....<. ### h"###.####'##..##.###..## ##..###### #.# #..##########..## hޜQ.# ...#..F$# #...#.#....#....# #...# .........#....#....# #...' # h#.###...#....#...###..## ##.###.###### ##### hOz #..##..# #..+ hb hA. h( h,-9 _ hv h hn4 hp hq hFt hw, h9FFreezeF   sky beast hw  hi  #.#### .)...........##..##..####.###..##..## #).....#.......') ).....'.@.....#...>....< h90###.####F##..# #.# #..# .$# ..# ..# .##  #####  _You start waiting. h! #.####)...........##..##..####.###..##..##).....#.......') ).....'.@.....#...>....<###.####F##..# #.# #..# .$# ..# ..# .##  #####  h)& h(  h(Z_A sky beast is nearby! h............###.#######.. Gobosan the Frost Mage ..##...##...###.############.##.. Revenant .).....#...............#...'..... Health: 81/81 ======================== .......#...............'...#..... Magic: 14/17 ===================----- .......#..........######..##..... AC: 2Str: 12  hi ##....##..##.###..##..##..##..... EV: 11Int: 18 ##....######.###..##..######..... SH: 0Dex: 9  hF#)............#.......')......... XL:  9 Next: 94% Place: Dungeon:7  h).............'.@.....#...>....<. Noise: ---------  Time: 9290.6 (0.0)  h ############.####F##..##.###..##. c) +2 mace (protect) ##..###### #.# #..##########..##. Cast: Freeze .........# ...#...$# h+#...#.. Memories (4) .........#....#....# hMP#...#.. .........#....#....# hp#...'.. F   sky beast ##.###...#....#...## h##..##. ##.###.###### ######..##. ........##..+.. hMConfirm with . or Enter, or press ? or * to list all spells. hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   hwYou hit the sky beast but do no damage.Your weapon exudes an aura of protection. h 9 ==1.6 (1Ramparts  h####F# hasting: Frozen Ramparts (safe; 1% risk of failure)   h5Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.   hXYou hit the sky beast but do no damage.  Your weapon exudes an aura of protection. _The wall freezes the sky beast. The sky beast barely misses you. hy hC "............###.#######.. Gobosan the Frost Mage ..##...##...###.############.##.. Revenant .).....#...............#...'..... Health: 81/81 ========================  h .......#...............'...#..... Magic: 13/17 ==================------ .......#..........######..##..... AC:  9  Str: 12 ##....##..##.###..##..##..##..... EV: 11Int: 18  h& 8##....######.###..##..######..... SH: 0Dex: 9 #)............#.......')......... XL:  9 Next: 94% Place: Dungeon:7 ).............'.@.....#...>....<. Noise: ==-------  Time: 9291.6 (0.0)  h_ X############.####F##..##.###..##. c) +2 mace (protect)  h '##..###### #.# #..##########..##. Cast: Freeze .........# ...#...$##...#.. Memories (4) Ramparts .........#....#....##...#..  h .........#....#....##...'.. F   sky beast  h! ##.###...#....#...####..##. ##.###.###### ######..##. ........##..+..Press: ? - help, Shift-Dir - straight line hj `Aim: a sky beast (moderately wounded, 100% to hit)  You freeze the sky beast!  The sky beast is heavily wounded.You hit the sky beast but do no damage.The sky beast is heavily wounded. h b79--2.6 (1 h ####F## h|   Aim: a sky beast (moderately wounded, 100% to hit)  You freeze the sky beast!  The sky beast is heavily wounded.You hit the sky beast but do no damage.The sky beast is heavily wounded. _The wall freezes the sky beast! The sky beast hits you. hrW}............###.# ######.. Gobosan the Frost Mage ..##...##...###.############.##.. Revenant .).....#...............#...'..... Health: 79/81 =======================- .......#...............'...#..... Magic: 12/17 ================--------  hW.......#..........######..##..... AC:  9  Str: 12 ##....##..##.###..##..##..##..... EV: 11Int: 18 ##....######.###..##..######..... SH: 0Dex: 9  hW#)............#.......')......... XL:  9 Next: 94% Place: Dungeon:7  hX).............'.@.....#...>....<. Noise: =--------  Time: 9292.6 (0.0) ############.####F##..##.###..##. c) +2 mace (protect)  h?X##..###### #.# #..##########..##. Cast: Freeze  h`X.........# ...#...$# #...#.. Memories (4) Ramparts .........#....#....# #...#..  hX.........#....#....# #...'.. F   sky beast ##.###...#....#...## ##..##.  hXJ##.###.###### ##### #..##. ........##..+.. hXCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Y?Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 100% to hit)  You freeze the sky beast! hPr2 #.####)...........##..##..####.###..##..##).....#.......') ).....'.@.....#...>....<###.####'##..# #.# #.. .$# ..# ..# .##   #####    hs9 h/t3.6 (1 htFreeze htLonfirm with . or Enter, or press ? or * to list all spells. hBuwAiming: Freeze (safe; 1% risk of failure)   hu;Press: ? - help, Shift-Dir - straight line h$vwAim: a sky beast (severely wounded, 100% to hit)   h]v"You freeze the sky beast!  hvC_You kill the sky beast! hʅ hBN##..# h~# h## h hG  h hG_Your Ice Magic skill increases to level 10! h h hƻ hx hi80 h, h3== 2  h` ##..##-###'## _You start resting. h#..#6.6 (3###'# h)k1=-7.6 (4 h #####'## h" _HP restored. h 4 hD  h=  h  hٲ B hT  h ...##..#.#......'.@...###'#.# h . h e 9.6 (2 _You start resting. h/ $== hL 1300.6 (3 h  h 4 _The frozen ramparts melt away. hj=4= hpB h2 hi h hr, h h h$= h5 h7 h h h h, h hO h}M5== h h h h| h, h/ h h h h hF;== h\ hx, h} h3 hxL6= h h$, h0 h, h h h h h h]:= hU hK, hW hM, h h_ _You start resting. h 022.6 (22.0) h{ 67== h %3.6 (23 h' h% _Magic restored. h1qJ hq hs, hUxl  There is an open door here. hx _ hy h${ h } h0} hl~ hQ== h: h! _You now have 1074 gold pieces (gained 12). h h h h.@  There is an open door here. h: h _ h  hn ha, h hu hS, h hy@  There is an open door here. hI h _ h hߕ h, h h` h, h@ hݙ hg h{ h h h  h. ht h٢ h, h hM h֥, hl ḩ h hŨ h h h h hZ h hv, h) hU h, h h h, h h hz h h^ h% h h! h h h5, h h h h h h h_ , h hi h h' h@ h h( hT h h  hu%, h`& h*@  There is an open door here. hm- h- _ hH/ hR1 h9' ##..##..~#...#~.. ... #..~#####~.. ... #..~≈≈~~~~ ## ####.# #........ ...#..#'###...##...## ........#....).....# ........'..........# ........#..........# ##+###.@######....##..## #..##..##....###### h92 .....#..#)......... .......#.)[........... 5..###.###.[############ #. ######..##..######## 5   white imp (asleep) # #................#.. #................#.. h9D #................#.. hC-55.6 (32 hZC,6.6 (33 haJ hiM\ _A white imp comes into view. h` ... #..~#####~ ... #..~≈≈~~~~#######.# #........ ...#..#'###...##...## ........#....)..... ........'..........# ........#..........# ##+###..######....##..# #@.##..##....###..........#..#)...................#.)[..........5..###.###.[###########.#. ######..##.. # #................#. # h2.# #.# ##.###..##.###...# h hi17.6 (1.0) h h: h{ ... #..~≈≈~~~~#######.# #........ ...#..#'###...##...## ........#....)..... ........'..........# ........#.# hQ ##+###..######....##.###.###..##..##....###.......@...#..#)........#.#.)[5..###.###.[###########.#. ######..##.. hU # #................ #.# #.# ##.###..##.###...# #########.###.### h 55The white imp shouts, "Slither home, thou skyhacking fen-sucked simpleton!" h ******The white imp gestures at you. h#09..@ h~5)... hv60===8 h > h@S _The puff of frost misses you. h{#######.# #........ ...#..#'###...##...## ........#....)..... ........'..........# ........#.# ##+###..######....##..###.###..##..##....###...........#..#)....... # h.#.)[...5..###.###.[##########.#. ######..##... # #................ #. #. ##.###..##.###... #########.###.# ............. h h hT?5.hh   black bear (wandering)5   white imp h 0---9 h$ h'] _A black bear comes into view. h  #.# # ...#..#'###...##... .#....).....# ..'.# ..#.## ##+###..######....##.###.###..##..##....k.#..#) h; ] #..5.#.)[#....h.###.###.[.#.#.. ######..##...#. #.. #. #.. #y.. #y   hornet.... ##.###..##.### h h   black bear (wandering).### #.###.# k   wyvern (wandering)  hĝ . 5   white imp h  h  h  h/  hx  h  hD  h ..k.5h.F #y.F   sky beast(…) hi T---60Freeze h  h _A wyvern and a hornet come into view. A sky beast comes into view. h/!#######.# #......... Gobosan the Frost Mage...#..#'###...##...# Revenant........#....).....# Health: 81/81 ========================........'..........# Magic: 14/17 ===================-----........#..........# AC: 2Str: 12# ##+###..######....## EV: 11Int: 18...###.###..##..##....## SH: 0Dex: 9..k..........#..#)...... XL:  9 Next: 99% Place: Dungeon:7 h#...5@.....#.)[....... Noise: ---------  Time: 9360.6 (0.0)#...h..###.###.[######## c) +2 mace (protect)..#.#.. ######..##..#### Cast: Freeze.#F #y. #............... Memories (4) . #.. #.................. #............... y   hornet (wandering).... ##.###..##.###.. h   black bear (wandering) h.### #########.###.# k   wyvern (wandering)............. F   sky beast hQ#(…)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wyvern hisses angrily. The hornet buzzes angrily. h , h  hx-#.###..k.......h5@......###.F#.y. #.yhkozen h- Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wyvern hisses angrily. The hornet buzzes angrily.  You closely miss the white imp.all freezes the white imp but does no damage. h5 #.#####The white imp gestures at you. h} h3 #####sThe puff of frost hits you. You resist. hV76--==== h _1.6 (1Ramparts  h76## h G### hh[ _A scorpion comes into view. hxF  #######.# #......... Gobosan the Frost Mage hG  ...#..#'###...##...# Revenant ........#....).....# Health: 76/81 ======================-- ........'..........# Magic: 13/17 ==================------ ........#..........# AC: 2Str: 12 # ##+###..######....## EV: 11Int: 18 ...###.###..##..##....## SH: 0Dex: 9 hI m ...k.........#..#)...... XL:  9 Next: 99% Place: Dungeon:7 #..h5@.....#.)[....... Noise: ====-----  Time: 9361.6 (0.0) #......###.###.[######## c) +2 mace (protect) ..#F#.y ######..##..#### Cast: Freeze .#s #.. #............... Memories (4) Ramparts  . #.. #............... ... #............... y   hornet .... ##.###..##.###.. h   black bear .### #########.###.# k   wyvern ............. F   sky beast(…) hI ?Aim: a white imp (100% to hit)  You freeze the white imp. The white imp resists.  The white imp is lightly wounded.  You hit the white imp.  Your weapon exudes an aura of protection.  The white imp is moderately wounded. hFJ  hK  hnL  hP iYour weapon exudes an aura of protection.  The white imp is moderately wounded.all freezes the hornet. x2; The hornet stings you.  The white imp completely resists.  The wall freezes the white imp but does no damage.  The white imp hits you but does no damage. hdQ  h] _   ) # # ##+###..# ...###.###..## ......h......#..#) #..k5@.....#.)[ #...F.y###.###.[  hE_ ..#.#..  .#. #..  . #..  ...   ....  .###   .1- 9 =---2.6 (1 h!h ###### hj 2 _The wall freezes the wyvern! h1 #######.# #......... Gobosan the Frost Mage ...#..#'###...##...# Revenant ........#....).....# Health: 71/81 =====================--- ........'..........# Magic: 12/17 ================-------- ........#..........# AC:  9  Str: 12 # ##+###..######....## EV: 11Int: 18 ...###.###..##..##....## SH: 0 h,]Dex: 9 ......h......#..#)...... XL:  9 Next: 99% Place: Dungeon:7 #..k5@.....#.)[....... Noise: =--------  Time: 9362.6 (0.0)  h_#...F.y###.###.[######## c) +2 mace (protect) ..#.#.. ######..##..#### Cast: Freeze .#. #.. #............... Memories (4) Ramparts  h . #.. #............... ... #............... y   hornet .... ##.###..##.###.. h   black bear  hK.### #########.###.# k   wyvern ............. F   sky beast h-(…)Aiming: Freeze (safe; 1% risk of failure)   hN;Press: ? - help, Shift-Dir - straight line hkAim: a white imp (moderately wounded, 100% to hit)  You freeze the white imp. The white imp resists.   hThe white imp is heavily wounded.You hit the black bear but do no damage. h : a white imp (moderately wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is heavily wounded.  You hit the black bear but do no damage.  The wall freezes the hornet! The hornet stings you!  The wall freezes the black bear! The black bear bites you. h    ) # # ##+###..# ...###.###..##  hd......h......#..#) #..k5@.....#.)[ #....Fy###.###.[ ..#s#..  .#. #..  . #..  ...  hq ....   .###    hA.The black bear claws you. x2; The white imp completely resists.  The wall freezes the white imp but does no damage. hn56-----=3.6 (1 hz(#.### h|+V _The white imp barely misses you. h #######.# #......... Gobosan the Frost Mage ...#..#'###...##...# Revenant ........#....).....# Health: 56/81 ================-------- ........'..........# Magic: 11/17 ===============--------- ........#..........# AC:  9  Str: 12 # ##+###..######....## EV: 11 hjInt: 18 ...###.###..##..##....## SH: 0Dex: 9 ......h......#..#)...... XL:  9 Next: 99% Place: Dungeon:7 #..k5@.....#.)[....... Noise: ==-------  Time: 9363.6 (0.0) #....Fy###.###.[######## c) +2 mace (protect)  h..#s#.. ######..##..#### Cast: Freeze .#. #.. #............... Memories (4) Ramparts  . #.. #............... ... #............... y   hornet h .... ##.###..##.###.. h   black bear h" .### #########.###.# k   wyvern hQ  h............. F   sky beast(…) hPress: ? - help, Shift-Dir - straight lineAim: a white imp (heavily wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is heavily wounded.You miss the hornet.The hornet is heavily wounded. hh%\MThe wall freezes the hornet but does no damage.  The hornet stings you. The wall freezes the black bear.  The black bear bites you.  The black bear claws you but does no damage. x2  The white imp completely resists.  The wall freezes the white imp but does no damage. h_/   ) # # ##+###..# ...###.###..## h/ ......h......#..#) #..k5@.....#.)[ #...s.y###.###.[ ..#.#.F  h+0 .#. #..  . #..  ...  h0q ....  .###   . h2m42-----4.6 (1 h:#.###### hL=W _The white imp closely misses you. h  #######.# #......... Gobosan the Frost Mage ...#..#'###...##...# Revenant ........#....).....# Health: 42/81 ============------------  h= ........'..........# Magic: 10/17 ==============---------- ........#..........# AC:  9  Str: 12 # ##+###..######....## EV: 11Int: 18 ...###.###..##..##....## SH: 0Dex: 9  h ......h......#..#)...... XL:  9 Next: 99% Place: Dungeon:7 #..k5@.....#.)[....... Noise: =--------  Time: 9364.6 (0.0) #...s.y###.###.[######## c) +2 mace (protect) h  ..#.#.F ######..##..#### Cast: Freeze .#. #.. #............... Memories (4) Ramparts  . #.. #............... ... #............... y   hornet h l .... ##.###..##.###.. h   black bear .### #########.###.# k   wyvern h:  ............. F   sky beast(…) he /Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (heavily wounded, 100% to hit)   h You freeze the white imp. The white imp resists.  The white imp is severely wounded.You hit the black bear but do no damage. h  h : a white imp (heavily wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is severely wounded.  You hit the black bear but do no damage.  The black bear is heavily wounded.The wall freezes the hornet but does no damage.   ) # # ##+###..# ...###.###..## ......h......#..#) #..5k@.....#.)[ #....sy###.###.[ ..#.#.F  .#. #..  . #..  ...  ....  .###   .The wall freezes the hornet but does no damage.  The hornet st hs ings you but does no damage.  The wall freezes the black bear.  The black bear bites you but does no damage.  The black bear closely misses you.black bear claws you5.6 (1 h ~#.### h 5 _The wall freezes the sky beast. h  #######.# #......... Gobosan the Frost Mage ...#..#'###...##...# Revenant ........#....).....# Health: 42/81 ============------------  h ........'..........# Magic: 9/17============------------ ........#..........# AC:  9  Str: 12 # ##+###..######....## EV: 11Int: 18 ...###.###..##..##....## SH: 0Dex: 9  h ......h......#..#)...... XL:  9 Next: 99% Place: Dungeon:7  h 2#..5k@.....#.)[....... Noise: =--------  Time: 9365.6 (0.0)  h= 8#....sy###.###.[######## c) +2 mace (protect) ..#.#.F ######..##..#### Cast: Freeze hc  .#. #.. #............... Memories (4) Ramparts   h . #.. #............... ... #............... y   hornet h  .... ##.###..##.###.. h   black bear  h֗ .### #########.###.# k   wyvern  h ............. F   sky beast(…) h+ mThe wyvern is heavily wounded.You hit the black bear.   hN The black bear is severely wounded.The wall freezes the hornet! The hornet closely misses you. hr The wall freezes the hornet but does no damage.  The hornet stings you! The wall freezes the black bear! h z   )  h # # ##+###..# ...###.###..##  h) 2.............#..#) #..5k@.....#.)[ hN  #....sy###.###.[ h  ..#.#.F  .#. #..   h T. #..  ...   hФ  .... k   wyvern h  .### F   sky beast h #  h2 s   scorpion The black bear is severely wounded. hR The wall freezes the hornet! The hornet closely misses you.The wall freezes the hornet but does no damage. h¥ hornet stings you! The wall freezes the black bear!  You kill the black bear!wall freezes the wyvern but does no damage. hp  hî Z#######.# #......... Gobosan the Frost Mage...#..#'###...##...# Revenant........#....).....# Health: 29/81 ========----------------........'..........# Magic: 9/17 h ============------------........#..........# AC:  9  Str: 12# ##+###..######....## EV: 11Int: 18 h4 ...###.###..##..##....## SH: 0Dex: 9 h }.............#..#)...... XL:  9 Next: 103% Place: Dungeon:7#..5k@.....#.)[....... Noise: ==-------  Time: 9366.6 (1.0) h #....sy###.###.[######## c) +2 mace (protect)..#.#.F ######..##..#### Cast: Freeze hȯ ".#. #.. #............... Memories (4) Ramparts . #.. #............... h ... #............... y   hornet h .... ##.###..##.###.. k   wyvern hD .### #########.###.# F   sky beast............. s   scorpion h (…)The black bear is severely wounded.The wall freezes the hornet! The hornet closely misses you.The wall freezes the hornet but does no damage.  The hornet stings you! The wall freezes the black bear!  You kill the black bear!The wall freezes the wyvern but does no damage. h _The wyvern closely misses you. The wall freezes the sky beast!  You have reached level 10! h; /  --more-- hwi31/88----9/18310 1%  hq######scorpion htR _You feel stronger. h #######.# #......... Gobosan the Frost Mage...#..#'###...##...# Revenant........#....).....# Health: 31/88 ========----------------........'..........# Magic: 8/18==========--------------........#..........# AC:  9  Str: 13# ##+###..######....## EV: 11Int: 18...###.###..##..##....## SH: 0Dex: 9 h *.............#..#)...... XL: 10 Next:  1% Place: Dungeon:7#..5k@.....#.)[....... Noise: ==-------  Time: 9366.6 (0.0)#....sy###.###.[######## c) +2 mace (protect)..#.#.F ######..##..#### Cast: Freeze.#. #.. #............... Memories (4) Ramparts  h . #.. #.................. #............... y   hornet.... ##.###..##.###.. k   wyvern.### #########.###.# F   sky beast............. s   scorpion(…)You hit the wyvern but do no damage.The wyvern is severely wounded. h׭ The wall freezes the hornet but does no damage.  The hornet stings you but does no damage.  The wall freezes the wyvern.  The wyvern bites you but does no damage. h j9==-7.6 (1 hv X##### h !  The wyvern is severely wounded.  The wall freezes the hornet but does no damage.hornet stings youwall freezes the wyvern.yvern bites you but does no damage. _The wall freezes the sky beast. hT #######.# #......... Gobosan the Frost Mage ...#..#'###...##...# Revenant ........#....).....# Health: 31/88 ========---------------- ........'..........# Magic: 8/18==========-------------- ........#..........# AC:  9  Str: 13  hy# ##+###..######....## EV: 11Int: 18 ...###.###..##..##....## SH: 0Dex: 9 .............#..#)...... XL: 10 Next:  1% Place: Dungeon:7 #..5k@.....#.)[....... Noise: =--------  Time: 9367.6 (0.0) #....sy###.###.[######## c) +2 mace (protect) ..#.#.F ######..##..#### Cast: Freeze .#. #.. #............... Memories (4) Ramparts  . #.. #............... ... #............... y   hornet  h.... ##.###..##.###.. k   wyvern .### #########.###.# F   sky beast ............. s   scorpion(…)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 100% to hit)  You freeze the wyvern! h-Aim: a wyvern (almost dead, 100% to hit)  You freeze the wyvern!  You kill the wyvern!  You hit the hornet.  The hornet is almost dead.  The wall freezes the hornet but does no damage. hx  The hornet stings you.  The wall freezes the hornet but does no damage.  The hornet stings you. The wall freezes the sky beast! h   ) #  hd# ##+###..# ...###.###..## .............#..#) #..5s@.....#.)[ #.....y###.###.[  hg..#.#.†  .#. #..  . #..  ...  .... s   scorpion .### 5   white imp  hfy28/90-88.6 (1 h#.##### hM _You kill the sky beast! hߧ  #######.# #......... Gobosan the Frost Mage ...#..#'###...##...# Revenant  h ........#....).....# Health: 28/90 =======----------------- ........'..........# Magic: 7/18=========--------------- ........#..........# AC:  9  Str: 13 # ##+###..######....## EV: 11Int: 18 ...###.###..##..##....## SH: 0Dex: 9 .............#..#)...... XL: 10 Next:  8% Place: Dungeon:7 #..5s@.....#.)[....... Noise: =--------  Time: 9368.6 (0.0)  hީ #.....y###.###.[######## c) +2 mace (protect) ..#.#.† ######..##..#### Cast: Freeze .#. #.. #............... Memories (4) Ramparts  . #.. #............... ... #............... y   hornet .... ##.###..##.###.. s   scorpion .### #########.###.# 5   white imp .............Aim: a scorpion (100% to hit)  You freeze the scorpion.  The scorpion is lightly wounded.  You hit the scorpion but do no damage.The scorpion is lightly wounded.  The wall freezes the hornet. h O   ) # # ##+###..#  he ...###.###..## .............#..#) #..5s@.....#.)[ #......###.###.[ ..#.#.†  .#. #..  . #..   hS E... s   scorpion .... 5   white imp .###   The scorpion is lightly wounded.  You hit the scorpion but do no damage.The wall freezes the hornet.  You kill the hornet! scorpion but does no damage. h N9139.6 (1 h #.###### h U _The scorpion barely misses you.  hu#######.# #......... Gobosan the Frost Mage...#..#'###...##...# Revenant........#....).....# Health: 29/90 =======-----------------........'..........# Magic: 6/18========----------------........#..........# AC:  9  Str: 13  hG# ##+###..######....## EV: 11Int: 18...###.###..##..##....## SH: 0Dex: 9.............#..#)...... XL: 10 Next: 13% Place: Dungeon:7#..5s@.....#.)[....... Noise: =--------  Time: 9369.6 (0.0)#......###.###.[######## c) +2 mace (protect)..#.#.† ######..##..#### Cast: Freeze  hn.#. #.. #............... Memories (4) Ramparts . #.. #.................. #............... s   scorpion  hϳ.... ##.###..##.###.. 5   white imp.### #########.###.#.............Aim: a scorpion (lightly wounded, 100% to hit)  You freeze the scorpion.  The scorpion is moderately wounded.  hYou barely miss the scorpion.The scorpion is moderately wounded.The wall freezes the scorpion!  hC,70.6 (1  h'T###  hd  You freeze the scorpion.  The scorpion is moderately wounded.You barely miss the scorpion.  The scorpion is moderately wounded.The wall freezes the scorpion! _The scorpion stings you but does no damage.  h_  #######.# #......... Gobosan the Frost Mage ...#..#'###...##...# Revenant ........#....).....# Health: 29/90 =======----------------- ........'..........# Magic: 5/18======------------------  h ........#..........# AC:  9  Str: 13 # ##+###..######....## EV: 11Int: 18 ...###.###..##..##....## SH: 0Dex: 9 .............#..#)...... XL: 10 Next: 13% Place: Dungeon:7  h g#..5s@.....#.)[....... Noise: =--------  Time: 9370.6 (0.0) #......###.###.[######## c) +2 mace (protect) ..#.#.† ######..##..#### Cast: Freeze  h2 .#. #.. #............... Memories (4) Ramparts  . #.. #...............  hW  ... #............... s   scorpion  h| .... ##.###..##.###.. 5   white imp .### #########.###.#  h .............Casting: Freeze (safe; 1% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion!  h3 O   ) # # ##+###..#  h ...###.###..## .............#..#) #..5†@.....#.)[ #......###.###.[  h  ..#.#.†  .#. #..  . #..  ... 5   white imp ....  .###    h f41.6 (1Freeze  hz #.#####  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion! _You kill the scorpion!  h*  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hV#.####  hv^#.####  ha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)! h! hYour frozen ramparts will break if you move. Continue? Y - Yes ! h' N - No" h'" hTA#######.# #......... Gobosan the Frost Mage...#..#'###...##...# Revenant........#....).....# Health: 29/90 =======-----------------........'..........# Magic: 5/18======------------------" hA........#..........# AC:  9  Str: 13# ##+###..######....## EV: 11Int: 18...###.###..##..##....## SH: 0Dex: 9" h%B.............#..#)...... XL: 10 Next: 14% Place: Dungeon:7#..5†@.....#.)[....... Noise: =--------  Time: 9371.6 (0.0)#......###.###.[######## c) +2 mace (protect)..#.#.† ######..##..#### Cast: Freeze.#. #.. #............... Memories (4) Ramparts . #.. #..............." hPB... #............... 5   white imp.... ##.###..##.###.." hsB.### #########.###.#.............You freeze the scorpion! " hB(_You kill the scorpion!" hBCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. " hB_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then." hD" hL####" hfO. _# h# h#.###.........5@....###.# hY|30=-2.6 (1Freeze# h^# h}"_You kill the scorpion!asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The frozen ramparts melt away.$ h_#######.# #......... Gobosan the Frost Mage...#..#'###...##...# Revenant........#....).....# Health: 30/90 ========----------------........'..........# Magic: 2/18==----------------------........#..........# AC:  9  Str: 13# ##+###..######....## EV: 11Int: 18...###.###..##..##....## SH: 0Dex: 9.............#..#)...... XL: 10 Next: 14% Place: Dungeon:7#...5@.....#.)[....... Noise: ---------  Time: 9372.6 (0.0)#[4$ h.0m......###.###.[######## c) +2 mace (protect)..#.#.† ######..##..#### Cast: Freeze.#. #.. #............... Memories (4) . #.. #.................. #............... 5   white imp.... ##.###..##.###...### #########.###.#.............Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the white imp but do no damage.The white imp is severely wounded.The white imp resists. The wall freezes the white imp.$ hf3====3.6 (1Ramparts $ h&#.####$ hY  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the white imp but do no damage.  The white imp is severely wounded.  The white imp resists. The wall freezes the white imp. _hits you but does no damage.$ hP #######.# #......... Gobosan the Frost Mage ...#..#'###...##...# Revenant ........#....).....# Health: 30/90 ========---------------- ........'..........# Magic: 2/18==---------------------- $ h........#..........# AC:  9  Str: 13 # ##+###..######....## EV: 11Int: 18 ...###.###..##..##....## SH: 0Dex: 9 .............#..#)...... XL: 10 Next: 14% Place: Dungeon:7 #...5@.....#.)[....... Noise: ==-------  Time: 9373.6 (0.0)$ h #......###.###.[######## c) +2 mace (protect) $ h..#.#.† ######..##..#### Cast: Freeze .#. #.. #............... Memories (4) Ramparts  . #.. #............... ... #............... 5   white imp .... ##.###..##.###.. .### #########.###.# .............$ hgAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (severely wounded, 100% to hit)  You freeze the white imp. The white imp resists.  $ h dThe white imp is almost dead.You hit the white imp.$ h.g   ) # # ##+###..# ...###.###..## .............#..#)$ h #...†@.....#.)[ #......###.###.[ ..#.#.†  .#. #..  . #..  ... $ h  ....   .###    $ hA X5-4.6 (1Freeze$ h $ hS#.###$ h$ hA  Press: ? - help, Shift-Dir - straight lineAim: a white imp (severely wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is almost dead.  $ h ^You hit the white imp. _You kill the white imp!% h64% h6% h9N1% h`=B% h>% h+@% hW@82% h8A% hCG 2 % hD% h Ga3==% hG% hTJN3% h7K% hL,% hM% hX#.###...........--.###.% h`f 81.6 (7 _You start resting.% h1aP-2.6 (8% hqg% h*i4 _The frozen ramparts melt away.% h4% h(% hc% hY4===% h% hɶ4=5=% h,% hs% hV,% h% h% hT6=% hv% h,% h>% h',% h% hmr375=% h % h|,% h% hHB% hj8=% h% h~% h:=% hs% hb9=% h6==% h,% hF% hQ40% h% h^% h% hE% h% h\;==% h% h% h4:1% h% h% hT7=% h5% h,% h% h% h0T2=% h% hj,% h% h% h:=% h% h% hE3=% h% hj8=% h3% h ,% h% hP4% h% h^,% h% hFP=% hk% h% hT5=% h% h^% h% hq % h % hv y6=9==% h % h ,% h% h ,% h% hC% hI7% hQ==% h% h7,% h% hC% hf810/18=% hM% hO,% ho% h ,% h % h"j9=% h#% h%P=% hp&% h(,% h)% h*% h++}50=1=% h+% h/-,% h-% hG/% h/% h/% h2% hL2:1% hR3% h4% h43=% ho5% h7,% h7% h9% h:i22==% h:% h<,% h=% hA?j3=% h@% hB,% hCC% hEQ==% hE% hG% hOHL4=% hH% hJ,% hJK% hVMd3=% hN% hPP5% hP% h$S,% hzS% hU,% hU% hW% h2XL6=% hX% h"[B% h\L4=% hB]% h]% h_j7=% h_% hobB% hd,% hd% hf% h"g^8==% hg% hi,% hm5==% hXn% hn:9% h9o% hp,% hq% hrsk60=% hJt% hu% hv;==% hv% hx% hx% hy% h{% h|z1=6=% h|% hf~,% h~% hȀ,% h% h% h:2% h% hZ% h:=% hq% hՈ,% h% hP3% hҋ% h3% hL7=% h% h ,% h% h% hϒO64=% hc% h!% h% h/% hP=% hؘ% h5=% h_ _You start resting.% h1472.6 (90.0)% h[8==3.6 (91% h,% hI% _Magic restored.% hFJ% h % hB% h&6% h% h,% h% h% hK% hxR7==% h1% h% hB% h% h,% hR% hb8=% h % hG ,% h % h % h % h% hl9=% hB% h,% h% h,% hM% h7=70% h% h,% h% h,% hJ% h % h;&1% h% hB% h,% hM% h5 L2=% h_ % h % h!% h!% h"% hm$,% h%% h`'3=% h(B% h)<4% h)% h*% h*% h:+% h+,% hs,% h/b5=% h/% h0,% h1% h1,% hL2% h3% h3V6=% h4% h 7,% h`7% hf8,% h8% h6:<7% h:% hY;,% h;% h<,% h<% h=% h=&8% hT>% h?% hg?% h?% hZ@,% h@% hA% hAL9=% hB% hED,% hD% hYG,% hG% hGI% hvI$80% hI3=% hJ% hK,% hK% hL<1% hM% hyO,% hO% hP,% hBQ% hXR<2% hR% hS% hS% hXT% hV,% haW% h=Y% htYE3=% hZ% h[,% h\% h^,% h&_% h`% haV4=% ha% hbc,% h(d% he,% hf% hh% hh&5% hbi% hk,% hXoX% h{p<6% hEq% hr,% h}s% hRv,% hv% hx% hxE7=% hXy% h{,% hF|% h}98% h*~3=% h~% h,% h@% h-,% h% h}9% hx,% h܈% h _ _You start resting.% hx.542.6 (69% h[90=3.6 (70% hp% hm" _HP restored.% h7)4% h)% h@-% h?/% h/% h3% h4B  Things that are here:  % h4ba scorpion corpse; a wyvern corpse% h8L _% h^<% h>,% h>% h@% hXC% hC:=% hD% hF% hH,% h9J% hK% hM,% h N% hO% hQ,% hR% h$V,% hW% hZ} _n - 7 scrolls labelled SEINGA JOURU (gained 1)% h1\% ha\% h[]% h_% hg  ........#  ##### ##+###..####  .....###.###..##  ..............# % hDh% ###...†......#.)[  ##......###.###.[ % hhL #..#.#.†#######..  #.#..#...#..% hh  #@..##...#.  #!..####....#........ % h_i #..#. ....###.###..  #.#.. .#### ########  .....# ..   ###c## c   centaur (asleep)  #..#....  ##...#  ##..% hLr 52.6 (9.0)cclauncher)A centaur comes into view.The centaur shouts!% hy ((((The centaur wields a +0 shortbow. The centaur shoots an arrow.% hs....78----===3.6 (10.0)% h% hT!) _The arrow hits you!& hw ##### ##+###..####  .....###.###..##..  ..............#..  ###...†......#.) ......###.###.  #..#.#.†#######..  #.#..#...#....... ####...##...# & ho#!.@####....# ..#.# ....###.###  #.#..# .#### ######  .....## .. .....  ###c##    #.  .#  # #  & h= ##..  & hc.((& hw(..& h1yb6-------& hy4.0)& h & h F _The centaur shoots an arrow. The arrow hits you!& hu F.....###... .............. ###...†)##......###.###.[..#.#.†#######..#..#...#.....####...####!..####.#..#@# ....###.####..# .#### ########...c.## .. .....###.##  #. #   ##..& h* R(& hɧ .6---=5& hF & h F _The centaur shoots an arrow. The arrow hits you.' h .............. ###...†)##......###.###.[..#.#.†#######..#..#...#.....####...###!..####...#.# ....###.####.@# .#### ########...c.## .. .....##.##  #. ##   ##..' h ' hҸ' h c.The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.' h@--6Freeze' h!' h? _The centaur kicks you but does no damage.' hK ..............#.. Gobosan the Frost Mage ###...†......#.) Revenant ##......###.###.[ Health: 66/90 =================------- #..#.#.†#######.. Magic: 15/18 ====================---- #.#..#...#....... AC: 2Str: 13 ####...##...#....... EV: 11Int: 18 ' h  ##!..####....#....... SH: 0Dex: 9  #..#.# ....###.###.. XL: 10 Next: 15% Place: Dungeon:7  #.#c@# .#### ####### Noise: =--------  Time: 9556.6 (0.0)  #.....## ....... c) +2 mace (protect)  ###.##..... Cast: Freeze  #..#... Memories (4)   ##... ##.. c   centaur #.. #.. #.The walls around you are covered in ice.  You hit the centaur.  Your weapon exudes an aura of protection.  The centaur is lightly wound' hvVed.  The wall freezes the centaur.  The centaur hits you but does no damage.' h7 9 =7.6 (1Ramparts ' hɰ#####' h  You hit the centaur.r weapon exudes an aura of protection.  The centaur is lightly wounded.wall freezes the centaur.centaur hits you but does no damage. _The centaur closely misses you.' h̊  ..............#.. Gobosan the Frost Mage ###...†......#.) Revenant ##......###.###.[ Health: 67/90 =================------- #..#.#.†#######.. Magic: 14/18 ==================------ #.#..#...#....... AC:  9  Str: 13 ' h ####...##...#....... EV: 11Int: 18  ##!..####....#....... SH: 0Dex: 9  #..#.# ....###.###.. XL: 10 Next: 15% Place: Dungeon:7  #.#c@# .#### ####### Noise: ==-------  Time: 9557.6 (0.0)  #.....## ....... c) +2 mace (protect)  ###.##' h [..... Cast: Freeze  #..#... Memories (4) Ramparts   ##... ' h` ##.. c   centaur #.. #.. #.' h Aim: a centaur (lightly wounded, 100% to hit)  You freeze the centaur!  The centaur is heavily wounded.' h͌ You closely miss the centaur.The centaur is heavily wounded.The wall freezes the centaur. The centaur closely misses you.' h8 3-8.6 (1' h8 #####' h   You freeze the centaur!  The centaur is heavily wounded.You closely miss the centaur.  The centaur is heavily wounded.The wall freezes the centaur. The centaur closely misses you. _The centaur kicks you but does no damage.' h5 ..............#.. Gobosan the Frost Mage ###...†......#.) Revenant ##......###.###.[ Health: 67/90 =================------- #..#.#.†#######.. Magic: 13/18 =================------- #.#..#...#....... AC:  9  Str: 13 ####...##...#....... EV: 11Int: 18 ##!..####....#....... SH: 0Dex: 9 #..#.# ....###.###.. XL: 10 Next: 15% Place: Dungeon:7 #.#c@# .#### ####### Noise: =--------  Time: 9558.6 (0.0) #.....## .. ..... c) +2 mace (protect) ###.## ..... Cast: Freeze #.' h.#... Memories (4) Ramparts  ##... ##.. c   centaur #..  #..  #. You freeze the centaur.  The centaur is almost dead.You hit the centaur but do no damage.' hVThe centaur is almost dead.The wall freezes the centaur. The centaur misses you.The centaur closely misses you. The wall freezes the centaur!' h  ###...†) ##.[ #..#.#.† #. ####. ##!..# #..#.#  #.#)@# .####  #.....## ..  ###.##  #. #79.6 (1Freeze' hU#.##)@#####' h  The centaur is almost dead.You hit the centaur but do no damage.The centaur is almost dead.  The wall freezes the centaur. The centaur misses you.The centaur closely misses you. The wall freezes the centaur! _You kill the centaur!( h)   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h######( hf( h##.##)@#####( h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( hU4( h{( h_( h=8=( h( huu4= 2 ( h( h9=( h( h( hnY70=( hž( hW,( h?( hc5==( h( h ...#..#.##)@#-...##( hӫ>.##( hf 68.6 (9 _You start resting.( h@j1-9.6 (10.0)( h( he4 _The frozen ramparts melt away.( h4( h_( h( hM( hX( h( h6g2===( hp( hu,( h( h( h( h( h( h3=6=( h( h( h( h( h<( h}&4( h1( h( h`( h( h( h/:=( h8( h5=7=( h ( h/,( h( h]( hV6=( h( h,( h}( h( h3=( h( hU<7( h( h _ _You start resting.( h$ -86.6 (17( h [8==7.6 (18( h ( h % _Magic restored.( hA) 4( hq* ( h- ( hx- ( h6 8( h8 g==( h< x9=( h= ,( hC X( hID m80=( hH X( hK R1( hM ,( h@O ( hP ,( hQ ( hS ( hQS &2( hU ( hxV ,( hLW ( hY ( h=Y ( h@[ ( h] ( h] L3=( hf_ ( h$a ,( hTb ( hVd ,( hse ( hg l4=( hwi ( hk ,( hl ( hm ,( ho ( hzq ~5( hr ( hu ,( hv ( hw ( hw &6( hx ( hz ,( h{ ( h| ,( h.} ( h~ ( h~ L7=( h~ ( h ,( hb ( h ( h V8=( h ( h ( hM ( h5 ( h ,( h ( h& <9( hΊ ( h$ ( hd ( hI ( hO ( h ( h ( h3 _ _You start resting.( h .622.6 (35( h [90=3.6 (36( hh ( hܢ " _HP restored.) h ) h5   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.6   7.6  +1   j + Spellcasting 7.9   9.5  -1           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   0.0   1.2  -1   c - Axes   0.0   1.2  -1   l - Necromancy   0.0   1.0   0   d - Unarmed Combat   0.0   0.8  +1   m + Ice Magic10.3  10.1 ) h [m +1   e - Throwing   0.0   1.2  -1   n - Earth Magic   0.0   0.8  +1           f - Short Blades   0.0   1.2  -1   o - Evocations   0.0   1.2  -1           g - Armour   0.0   1.2  -1       h - Dodging   3.2   4.8  -1       i - Stealth   4.1   3.5 [4) hN 0m +2                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets, h , h , h;  ..............#.. Gobosan the Frost Mage , h9 +###...†......#.) Revenant ##......###.###.[ Health: 90/90 ======================== #..#.#.†#######.. Magic: 18/18 ======================== #.#..#...#....... AC: 2Str: 13 ####...##...#....... EV: 11Int: 18  ##!..####....#....... SH: 0Dex: 9  #..#.# ....###.###.. XL: 10 Next: 17% Place: Dungeon:7 , h  #.#)@# .#### ####### Noise: ---------  Time: 9623.6 (0.0)  #.....## ....... c) +2 mace (protect)  ###.##..... Cast: Freeze , h  #..#... Memories (4)   ##... ##.. , h o#.. #.. #. _You start resting. , hK _The frozen ramparts melt away. _You start resting. _Magic restored. _You start resting. , hd #_HP restored., h , h , h , hA - h*- he4- h@F _Unknown command.. h?f. hf. h)h. hj. hCm. hVq; _. hq. hu,. htv. hy. hJ{,. hg|. hH  ##### ##+###..## .....###.###..##  ..............#  ###...†......#  ##......###.###  #..#.#.†#######  #.#..#...#  ####...##...#...  ##@..####....#...... h4q  #..#.# ....###.###  #.#).# .#### #####  #.....## ..   ###.###   #. .#.   ## #.   ##   #. . h.+6.6 (3. hے+7.6 (4. hD. hS _K - 2 brown potions/ hnJ/ hH/ h@X/ h/ hK/ h/ h/ h,/ hg/ h/ h,/ h/ h / h/ h/ h/ h / h ,/ h / h/ h/ h/ hz/ h/ h/ h/ hl/ h/ hn,/ h/ h/ hu!,/ h:#/ hV%/ h',/ h)/ h*/ hz,/ h,/ h./ h1/ h4,/ h4/ h=X .....###.###.. ..............#..#) ###...†#.)[. ##......###.###.[# #..#.#..#######.. ## #.#..#...#......... #. ####...##./ h>. #.##....#.... #.#..#.#@.....###.###..## #.#.#).#.#.#### ###### #.....##...#... ......./ h>K ###.###......... .... #.......###..# .#.. ##.....## ## #...## #######/ h?##.. # #.. #../ hF040.6 (13.0)/ h>G,1.6 (14/ hHN/ h\/ _L - a +6 ring of strength/ hYi4/ h!j/ hOm/ ho/ hoo/ h=t,/ ht,/ hFv/ hwx/ h~,/ hU/ h/ h:,/ hS/ h/ h/ hׇ/ h/ h/ h,/ h / hA/ hi,/ h/ h9/ h,/ h/ hC/ h/ h/ h%/ h3/ hڗ/ h/ hZ/ hJ/ h,/ h/ h/ hS,/ h/ h[/ h,/ hj/ hQB/ h/ h˿/ hJ/ h/ hY/ h/ h,/ h/ h9/ h/ h`/ h/ h/ h,/ h/ h/ h0,/ h/ h/ h/ h/ h/ h{/ h,/ h^/ h{/ h,/ h{/ h/ h,/ h/ hB/ h/ hf/ h/ h/ h,/ h/ h/ h/ hS/ hq/ h/ h/ h/ h/ h/ h ,/ h / h / h / h+ / h4 / h / h / h / h / hM / ho ,/ h] / h / hz / h / h / h / h ,/ h / hS / h B/ h / hW! / h! / hF" / h%% / h& / h& / h=' / h( / h,* / hh* / h* / h, / hu/ / h/ / h0 / h2 / h4 ,/ h@5 / h6 / h8 / h9 / h9 / h; / hq> / h> / h? / hC B/ hE N _You now have 1079 gold pieces (gained 5)./ hF / h G / h!H / h)J / hL / h_L / hM / hVN / hO ,/ hO / hP / hQ ,/ hHR / hS / hLU / hU / hV / huW / hY / h8Y / hY / h[ / h] / h] / h^ / h!` / ha ,/ hb / hc / hd ,/ h\e / hjf / hPg / hg / hg / hdi / hi / hj / hj / hv _You open the door./ hy @  There is an open door here./ h<{ L _/ h} / h ,/ h8 / h% / h / h" / h@ / h6 / hݎ / h / h / h   There is an open door here./ h / h _/ h / h / h / hǟ / h / h / h / h; / hѢ / h / h ,/ hZ / h / hk / h / hQ / h / he  #..#..##....##..##.[. ####..##....##..##... #..............#.. #..)........<.##.../ h͸  #######..##..........# #....##..##..~≈~≈~≈~ .>.......'...≈#####~ .........#...~#...#~/ h  #@.###.~..∩.#~....705.6 (6 / h, ##..##..~#...#~.... #.~#####~/ h  #....#..~≈≈~~~~ ########.###........ ##...#..#'###...##...##...  / h͹ #.........#....).....#....  / h #.........'..........#.... / hD S #.........#..........#..../ hu E / h / h ,6.6 (65/ h / h ; _Found a stone staircase leading down.0 hL0 hϑ0 hb0 hɖ0 h)0 hz0 h,0 h,0 hq0 h0 h0 h0 h0 h{0 hd0 h0 h0 hw0 h0 h½0 h0 h0 h0 h40 h0 h0 h0 h0 h0 hQ0 h",0 h;0 h 0 h*0 h,0 hb0 h\0 h0 hI##..###...##..####..## #...# ######...##..####..# #...# #...............# #...# #...............####+##...###..#..##....##..##.[...>...####..##....##..##....)....##.......#.........##..)........<.##g..##....########..##...@......#####...####....##..##..~≈~≈~≈~.........###.>.......'...≈#####~..........##.........#...~#...#~..........+##....##..###.~..∩.#~....##..##########..##..[400 hm~#...#~....##..# g   goblin (wandering)#..~#####~.....#..##..~≈≈~~~~.....'..#  ########.###.....###.#0 h!-17.6 (110 h,8.6 (120 h0 h( 0 h^(i_A goblin comes into view. It is wielding a +0 hand axe.0 h   #...#  .##..####..# #...#  ..........# #...#  .........# #..#..##....##..##.[...> ####..##....##..##....) #..............# #..)........<.##  0 h $.##...@......#  ..##..~≈~≈~≈~..  #.>.......'...≈#####~..  ....#...~.  ..###.~..∩  ..~  #....#..~  #....#..~   0 h*   #...#  .##..####..# #...#  ..........# #...#  .........# #..#..##....##..##.[...> ####..##....##..##....) #..............# 0 h, #..)........<.##  .##...@......#  ..##..~≈~≈~≈~..  #.>.......'...≈#####~..  ....#...~.  ..###.~..∩  ..~  #....#..~ #....#..~  0 h4 40 h; 0 h> ] _A goblin is nearby!1 hY3##..###...##..####..## #...#  ######...##..####..# #...# #...............# #...# #...............####+##...## #..#..##....##..##.[...>...#.####..##....##..##....)....#.#.#.#.#..)........<.##g..##....#.#..##....1 h4#####...##. ##....##..##..~≈~≈~≈~.##. #.>.......'...≈#####~.#. #.........#...~#...#~..+. ##....##..###.~..∩.#~....##..###.#..##..~#...#~....##..# #....#..~#....#..~ 1 h881 hA`.gg1 h_B:==9.0)1 hJ1 hQ( _The goblin shouts!1 hb9..###...##..####..## #...# ######...##..####..# #...# #......# #...# #...............####+##...## #..#..##....##..##.[...>...#.####..##....##..##....)....#.#.#.#.W1 h9X#..).<.##...##....#. #..##.g#####...##. #....##..##..~≈~≈~≈~.##. .>.'...≈#####~.#. .1 h:#...~#...#~.+. #....##..###.~..∩.#~....##..###.# 1 h4:Y#..##..~#...#~....##..# 1 hP:b#....#..~#####~.....#..#1 hi:<#....#. 1 h<1 hD"g.1 hE0--201 hN1 hP1 h..###...##..####..## #...# ...##..####..# #...# #.......# #...# #......####+##...## #..#..##....##..##.[...>...#.. ####..##....##..##....)....#.. #.#.........#.W.#..).<.##...##....#...##.g.#####...##. ....##..##..~≈~≈~≈~.##. >.'...≈#####~.#.#...~#...#~.+. ....##..###.~..∩.#~....##..###.#..##..~#...#~....##..# ##....#..~#####~.....#..#1 hv[40m#....#..~≈≈~~~~.....'..# 1 hg.1 h~R--1Freeze1 h 1 h1 h 1 hx d87-=3.0 (1.41 hW 1 h' y _You barely miss the goblin. The goblin hits you with a +0 hand axe.2 h|..###...##..####..## #...#  Gobosan the Frost Mage #####...##..####..# #...#  Revenant  #...............# #...#  Health: 87/90 =======================-  #...............####+##...##  Magic: 17/18 ======================--  #..#..##....##..##.[...>...#..  AC: 2Str: 13  ####..##....##..##....)....#..  EV: 11Int: 18 2 h-^ #..............#.........#.W. SH: 0Dex: 9  #..)........<.##...##....#... XL: 10 Next: 17% Place: Dungeon:7 ######..##......@g..#####...##... Noise: =--------  Time: 9723.0 (0.0) ....##..##..~≈~≈~≈~.........##... c) +2 mace (protect) 2 hθ>.......'...≈#####~..........#... Cast: Freeze ........#...~#...#~..........+... Memories (4) ....##..###.~..∩.#~....##..###.## ######..##..~#...#~....##..# # g   goblin  #....#..~#####~.....#..#  #....#..~≈≈~~~~.....'..# ######.###.............###.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2 hfAim: a goblin, wielding a +0 hand axe (100% to hit)  You freeze the goblin!2 h #...# #..####..# #...#  .........# #...#  .........#  #....##..##.[...>  #....##..##....)  #..............#....  #..)........<.##...##......@)..#2 h2#..~≈~≈~≈~..... >...≈#####~........~.....##.~..∩.#~....#....##..#   ....2 h1  ....2 hf84.0 (1Freeze2 honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (100% to hit)  You freeze the goblin! _You kill the goblin!2 h 42 h 2 h 2 h" ,2 h9# 2 hv# 2 hn% 2 h( <92 h* 2 h, ,2 h7. 2 h0 L90=2 hM1 F8==2 h2 2 h'< 4 _Magic restored.2 h> 2 h? 2 hr@ 2 hD @  You see here a +0 hand axe.2 hG 2 hH _2 hCJ 2 hM 2 hO ,2 hgQ 2 hT 2 h^V 2 hV L===2 h\X 2 hZ 2 h^ ,2 h` 2 he 2 hg ,2 hWi 2 h/l 2 ho ,2 hp 2 hs 2 hFv ,2 hlx 2 h| @  There is an open door here.2 hC 2 hԊ _2 h 2 hc 2 hz ,2 hȕ 2 h- ?  You see here a +0 war axe.2 hО 2 hi _2 hb 2 hӥ 2 h ,2 h 2 h 2 h 2 h 2 hE 2 h± 2 ha ,2 hƵ 2 h2 2 h ,2 hg 2 h 2 h ...####'##...## .##..##.[...>...#.....#### .##..##....)....#....##..## ......#.........#.W.......# 2 hQ ...<.##...##....#......... ....)..#####...##....##..#### ## ≈~≈~≈~.##....##.....# ## #####~...#..........# # #...#~..............# #2 h% 1-∩.#~....##..###.##.###..###### #...#~....##..# ### ###..#.## #####~.....#..# #......< ≈≈~~~~.....'..# #...#..... ..........###.# ######..#. W   shadowghast (dormant) ##...##...###.############.##..## .....#...............#...'......# 2 h^ <.....#....'...#......#2 h1 044.0 (20.0)2 h F-5.0 (212 h 2 h Q _There is an open door here.3 hx.####'##...## ..##..##.[...>...#.....#### ..##..##....)....#....##..##.#.........#.W.......#3 hf.<.##...##....#...........)..#####...##....##..#### ~≈~≈~≈~..##....##.....# ## ≈#####~..#.# # ~#...#~'.# # ~..∩.#~....##..###.##.###..###### 3 h*~#...#~....##..# ### ###..#.## ~#####~.....#..# #......< ~≈≈~~~~.....'..#3 h #...#.###.# ######..# .##...##...###.#.##..#3 h}  ).....#.#...'...... .#.'...#...... 3 h3 h86.0 (1.0) _3 h93 hN 4 h.####'##...##.##..##.[...>...#.....####.##..##....)....#....##..##.#.........#.W.......#.<.##...##....#.........4 h.)..#####...##....##..#### .~≈~≈~≈~.##....##.....# .≈#####~.#.# # .~#...#~.'.# # .~..∩.#~....##..###.##.###.. .~#...#~....##..# ### ###..#. .~#####~.....#..# #......< .~≈≈~~~~.....'..# #...#.###.# ######.. ..##...##...###.#.##.. 4 h.).....#...#...'.#.'...#4 h Y75 hC [[?25h[?0c  Search for what [Enter for "."]? 8 hH [?25l[?1c8 h|8 hT~1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] 8 h~O a - [D:5] a staircase to the Ecumenical Temple9 h]Level 5 of the Dungeon <<<>>>>(Press ? for help) #...##..........###.##.........##...###..#.###..##..##.####...##9 hE^4#...# ##..^####.################.÷#.##########...........###~~~~~~~~#.)##)##....######.....#########~......~#.###.##.#### #...........§).#~....♣.~#.###<###.##.......######.#~.......'.##))###..########.......######.#~.......'.#..##9 h^c##.........................#~.♣....~#...############.........).........######.#~......~#.#........##..............5.......# ###.#~~~~~~~~#.#........##.>....####.####.......# ##...##########.#........#9 h^#..)#..####.# ##.....## #..### ##.###.>......##.......##..# ##...## #.####>.# #........##.......#..## ##.## #.# ####..####........#9 hL_#...##)...###.)### #.# ####................<##...##).#..##### ##)))# #.###....##.####.##########...##.)##.....# ###)# #.#...#####.# #.#######..######.### #.###.#.### #.# #.#9 h_#..# #...# #...#...# ###.####.##.## ###.## ###....## #....#...#9 h_q##.##..# #...## #......###9 h_{#..###.### ##...# #.....##9 h=`9 hi9 h9 h bGobosan the Frost MageRevenantHealth: 90/90 ========================Magic: 18/18 ========================AC: 2Str: 13EV: 11Int: 18SH: 0Dex: 99 hfXL: 10 Next: 17% Place: Dungeon:7Time:Memories (4) _Magic restored. _You see here a +0 hand axe. _There is an open door here. _You see here a +0 war axe. _There is an open door here.  Search for what [Enter for "."]? temp9 hu9 h9 hŊ9 h9 hR9 h% _9 h,9 hb.....####'##...## .##..##.[...>...#.....#### .##..##....)....#....##..## ......#.........#.W.......# ...<.##...##....#......... ....)..#####...##....##..#### ## 9 h≈~≈~≈~.........##....##.....# ##. #####~..........#..........# #.. #...#~..........@..........# #.. Noise: --------- ..∩.#~....##..###.##.###..######. c) +2 mace (protect) #...#~....##..# ### ###..#.##. Cast: Freeze #####~.....#..##......<.. ≈≈~~~~.....'..##...#..... ..........###.#######..#. W   shadowghast (dormant) ##...##...###.############.##..## .....#...............#...'......# .....#...............'...#......#9 hӢ19748.0 (1.0)9 hK+9.0 (29 h9 hQ _There is an open door here.: h .####'##...## ..##..##.[...>...#.....#### ..##..##....)....#....##..##.#.........#.W.......#.<.##...##....#..........)..#####...##....##..#### ~≈~≈~≈~.##....##.....# ## ≈#####~.#.# # ~#...#~..@'.# # ~..∩.#~....##..###.##.###..###### ~#...#~....##..# ### ###..#.## ~#####~.....#..# #......< ~≈≈~~~~.....'..# #...#.###.# ######..# .##...##...###.#.##..#  ).....#.#...'...... .#.'...#...... : h _50.0 (1 _: h ; hs+.####'##...##; his.##..##.[...>...#.....####.##..##....)....#....##..##.#.........#.W.......#.<.##...##....#..........)..#####...##....##..#### ; ht.~≈~≈~≈~.##....##.....# .≈#####~.#.# # .~#...#~.'.# # .~..∩.#~....##..###.##.###.. .~#...#~....##..# ### ###..#. .~#####~.....#..# #......< .~≈≈~~~~.....'..#; ht #...#.###.# ######.. ..##...##...###.#.##.. .).....#; hRua...#...'.#.'...#; h:<1; h; hF; h ##..##.[...>...#.....####.##..##....)....#..##......#.........#.W.......#<.##...##....#....)..#####...##....##..####~≈~≈~≈~.........##....##.....# ..≈#####~..#.....; h1  .~#...#~.'.# #.~..∩.#~....##.@###.##.###..### ..~#...#~....##..# ### ###..#. ..~#####~.....#..# #...... ..~≈≈~~~~.....'..# #...#.. .............###.# ######; h $##...##...###.############.##).....#...............#...'.. ........#...............'...#.#######..##; h; h&2; h`; h; h #....##..##....)....#..##......#.........#.W.......#<.##...##....#.. #.......)..#####...##....##..#### #..~≈~≈~≈~.........##....##.....#; hh 6.≈#####~..........#......~#...#~..........'....# ##.~..∩.#~....##..###.##.###..###.~#...#~....##@.# ### ###.. #..~#####~.....#..# #.... #..~≈≈~~~~.....'..# #...# #.............###.# ###### #...##...##...###.############.##).....#...............#...'.........#...............'...#.#..........######..## ####....##..##.###..##..##..##; hʔ ; h ; hŜ &3; h ; h < hC/I ..........#.....W.......<.##...##....#.. #.)..#####...##....##..####~≈~≈~≈~.........##... ...≈#####~..........#..........# ~#.........' ##.~..∩##..###.##.###..### #..~#.. ### ###..###. #.....≈≈~~~~.....'#...........##########..Memories (4) #..#..##..# ..##....######.###..##..######... < h7< h 9&4< h_?< hA< h1 <.##...##. #.)..#####...##....##..####~≈~≈~≈~......... ...≈#####~..........#..........# ~#...#~...' ##.~..∩.#~....##..###.##.###..### #..~#...#~....##..# ### ###..####~..... #.....< hi2]≈≈~~~~.....'#...........##########...##...###.############.#..Memories (4) #.##..# ..#)............#.......')....... < h:< h:&5< h@< hB< hr< hˠ< h< hT< hՒ)..#####...##....##..#### ..~≈~≈~≈~.........##....##.....# ..≈#####~..........#..........# ~#...#~..........'.# #.~..∩.#~....##..###.##.###..#### ..~#...#~....##..# ### ###..#. ..~#####~.....#..# #...... < hQ..~≈≈~~~~.....'..# #...# .............###@# ##### ...##...##...###.############.##. ..).....#...............#...'.........#........'...#.#..........######..##. < h ###....##..##.###..##..##..##. .##....######.###..##..######.< hѓ#)............#.......')..... )[..< hT'.#...>....<< h=< hÞ&6< h< h< h\ 4< h* < h < h h ~≈~≈~≈~.........≈#####~..........#..........# ~#...#~.' #.~..∩.#~....##..###.##.###..#### ..~#...#~...< hf  ### ###..#.####~..... #.....≈≈~~~~.....'#...........##########...#############.).....#...............#...'...................'...#< h ..........######..#..##< h x....'..... < hϋ y[############.####'##..##.###..## < h < h` &7< h < h < hf≈#####~...........# # .~#...#~..........'.# # .~..∩.#~....##..###.##.###..##### .~#...#~....##..# ### ###..#. .~#####~.....#..# #......<~≈≈~~~~.....'..# < h#...#..........###.# #####< hۢ##...##...###.############.##. .).....#........@......#...'.........#.< h7'...#.#.< h%######..##. < hW##....##..##.###..##..##..##.....######.###..##..######. < h#)............#.......')..... [..< h..'.......#...>....< ############.####'##..##.###..##. ##..< hƣ2.###..##########..##.< h'< h&8< hg< h= h*M≈#####~.#.# #. ~#...#~..........'.# #. ~..∩.#~....##..###.##.###..# ~#...#~....##..# ### ###..#.# ~#####~.....#..# #......<. ~≈≈~~~~.....'..# #...#.###.# ######..# .##...##...###.#####.##..# ).....#.#...'.#.'...#.#.######..##.....# #....##..##.###..##..##..##.....# #....######.###..##..######. ).#.......'). .'.......#...>....<..####'##..##.###..##.# #..#.###..#..##.9= htR= hT= h#...#~.'.# #. ..∩.#~....##..###.##.###..##### #...#~....##..# ### ###..#.##. #####~.....#..# #......<.. ≈≈~~~~.....'..# #...#.... ..........###.# ######..# ##...##...###.############.##..# .....#...............#...'.... .....#.'...#......##.######..##.....####..##.###..##..##..##.....# ....######.###..##..######. ............#.......')..........# .'.......#...>....<..# ##########.####'##..##.###..##.## ...###..##########..##... .......#....#....# #...#..= h= h'60= h= h%= h@ = hk ...#~.'.# #. .∩.#~....##..###.##.###..######. ...#~....##..# ### ###..#.##.#~.....#..# #......<.~~~~.....'..# #...#.###.# ######..#. #...##...###.#####.##..##.#...'......# #.'...#......# #.######..##.....## ##..##.###..##..##..##.....## ######.###..##..######......# #...'.......#...>....<..# .####'##..##.###..##.# .#.###..#..##.#....#....# #...#....#1> h?#~.'.# #. ∩.#~....##..###.##.###..######.#~....##..# ### ###..#.##.#~.....#..# #......<...# ~~~~.....'..# #...#......####.# ######..#..# ...##...###.#####.##..##.#...'......# #.'...#......# #.######..##.....## ##..##.###..##..##..##.....## ######.###..##..######......# '.#...>....<..# .####'##..##.###..##.# #.###..#..##....##....#....# #...#....#> h&2> h> h> h#~.'.# #....# .#~....##..###.##.###..######. .#~....##..# ### ###..#.##.#~.....#..# #......<...# .....'..# #...#......# ###.# > h2&######..#..# ##...###.#####.##..#### #.#...'......# #.'...#......# #.######..##.....## ##..##.###..##..##..##.....## ######.###..##..######......# '.#...>....<..#.####'##..##.###..##.####.###..#..##....##....#....# #...#....##> h> h&3> h> h#~.'.# #....# #~....##..###.##.###..######....# #~....##..# ### ###..#.##.# #~.....#..# #......<...# .....'..# #...#......# ###.# ######..#..# ##...###.#####.##..#### #.#...'......# #.'...#......# #.######..##.....## ##..##.###..##..##..##.....## ######.###..##..######......# > h> hy&4> h0 > hF ~.'.# #....## ~....##..###.##.###..######....# ~....##..# ### ###..#.##.#### ~.....#..# #......<...# > hL y.....'..# #...#......# ###.# ######..#..# ##...###.######.##..#### #.#...'......# #....#......# #.######..##.....## ..##.###..##..##..##.....## .###..##..######......# > h| <5> h4 > h^  > hV C_There is an open door here.> h .'.# #....## ....##..###.##.###..######....# ....##..# ### ###..#.##.#### .....#..# #......<...# .....'..# #...#......# ###.# ######..#..# ...###.############.##..#### .#...'......# .'@..#......# .> h +######..##.....## ..##.###..##..##..##.....## .###..##..######......# > h2 /> h C6 _> h > hj > hN s'.# #....## ##..###.##.###..######....# ##..# ### ###..#.##.#### #..# #......<...# '..# #...#......# ###.# ######..#..# ...###.############.##..#### #...'......# '.@.#......# ######..##.....## ##.###..##..##..##.....## .###..##..######......# 7> hfo#.# #....# .....'..........# #....## ##..###.##.###..######....# ##..# ### ###..#.##.#####..# #......<...# '..# #...#......# ###.# ######..#..# ###.############.##..####....#..@'......# ....'...#......# .......######..##.....## .###..##..##..##.....## ##.###..##..######......##.')..........# ....'.......#...>....<..#.####'##..##.###..##.#####.###..##########..##8> hd? h+^#.# #....# '.# #....## ##..###.##.###..######....# ##..# ### ###..#.##.#### #..# #......<...# '..# #...#......# ###.# ######..#..# ###.######.##..#### #...@......# '...#......# ######..##.....## .###..##..##..##.....## .###..##..######......##.')..........#'.#...>....<..#.####'##..##.###..##.#### ? hSf9 _There is an open door here.? h8Zz#.# #....# '.# #....## ##..###.##.###..######....# ##..# ### ###..#.##.#### #..# #......<...# '..# #...#......# ###.# ######..#..# ###.######.##..#### #...'# '...#......# ######..##.....## .###..##..##..##.....## .###..##..#######.')....'.#...>. .####'##..##.### ? ha? h&c.70 _? hj? hqn? h#.# #....# '.# #....## ..###.##.###..######....# ..# ### ###..#.##.#### #..# #......<...# '..# #...#......# .# ######..#..# .######.##..#### #...'.@....# '...#......# ? h######..##.....## ###..##..##..##.....## ###..##..## ####'##..##.## ? h<? h&1? hSY ? hV #.# #....# '.# #....## ..###.##.###..######....# ..# ### ###..#.##.#### ..# #......<...# ..# #...#......# .# ######..#..# .######.##..#### #...'..@...# '...#......# ######..##.....## ..##..##..##.....## ..##..######......# '##..##.# ? hS] ? h^ &2? hq @ h.##....####..## #..........# #....# .'..........# #....## ###.##.###..######....# # ### ###..#.##.#### .# #......<...# .# #...#......# .# ######..#..# ############.##@.#####...'......# ....'...#. ...######..##.....## ..##..##..##.....####..####### .')..........# .......#...>....<.'##..##.###..##.####3@ h.@ h1@ h ;M#### #### ##....##.....# ##..##...........# ..'..........# #....###.##.###..######....### ###..#.##.####....<...#...#......# ######@.#.. .############.##..#####...'.......'...#...... ...######..##.....##....<..#@ h@ hX&4@ h@ h@ hHM.#......... #..#### #### ##....##.....# ##..###...........# ..'..........# #....###.##.###..######....### ###..#.##.#####......<@ h` ...#.@....# ######..#..#############.##..#####...'......# ........'...#......#.#.#.......@ h<5@ h @ h@ h ! *#.W#......... ##....##..#### #### ##....##.....# ##..## #..........# #....# .'..........# #....## ###.##.###..######....# # ### ###..#.##.#### # #......@...# # #...#......# # ######..#..# ############.##..#####...'......#....'...#......# ..#### ..##..##..##.....####..######@ h! @ hz# &6@ h( @ hm+ a _There is a stone staircase leading up here.A h04A hcA hA h-7 _A hA h #.#######..###.# ##########............... #........########.#.##.##  ######.######.# #.#.##.# ##### #.# #.#..#.# #....####.# #.# #.##.#.# #.......#.## #.# #......# #....##....# #.# ###...##6#.#.####.######@####### #...# ##.#.####.#....<.......# #...# #...........####..####.####...### ....##......#.....)..#...........##........#...##..........)..#.##......###...####............##...........).....####...###.#############[###### #...# .##.# ##...#A h'-8.5 (2.5A h0A h3} _You climb upwards. _There is a stone staircase leading down here.B hi [?25h[?0cB h^b  Search for what [Enter for "temp", or ? for help]? C h4 [?25l[?1cC hC h[1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a staircase to the Ecumenical TempleC h Level 5 of the Dungeon <<<>>>>(Press ? for help) #...##..........###.##.........##...###..#.###..##..##.####...###...# ##..^####.################.÷#.##########...........###~~~~~~~~#.)##)##....######.....#########~......~#.###.#C h| #.#### #...........§).#~....♣.~#.###<###.##.......######.#~.......'.##))###..########.......######.#~.......'.#..####.........................#~.♣....~#...############.........).........######.#~......~#.#........##..............5.......# ###.#~~~~~~~~#.#........##.>....####.####.......# ##...##########.#........##..)#..####.# ##.....## #..### ##.###.>......##.......##..# ##...## #.####>.# #........##.......#..## ##.## #.# ####..####........##...##)...###.)### #.# ####................<##...##).#..##### ##)))# #.###....##.####.##########...##.)##.....# ###)# #.#...#####.# #.#######..######.### #.###.#.### #.# #.##..# #...# #...#...# ###.####.##.## C hv e###.## ###....## #....#...###.##..# #...## #......####..###.### ##...# #.....##D hwD hRxD h|pGobosan the Frost MageRevenantHealth: 90/90 ========================Magic: 18/18 ========================AC: 2Str: 13EV: 11Int: 18SH: 0Dex: 9XL: 10 Next: 17% Place: Dungeon:6Time:Memories (4) _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Search for what [Enter for "temp", or ? for help]? tempD h}4D hD h)D hND hp _  There is a stone staircase leading up here.D hD h4D h% _D h[D hRe 5  You climb upwards.D hƘ,D hܙD hQ _Level annotation: GrinderThere is a stone staircase leading down here.D hID h6 _D hD hCD hD h!D hղD hl,D hD hD h},D hD h D h(D h^D hɿD h%D hy,D hD hMD h,D hD hD h+,D hD hD hD hD hRD hD hx,D h D hD h,D hTD hD hD hD hD hD hd,D hD hVD hFD h{D hD hD hD hD hD heD h,D hD hD h,D hD hD hD h8 D h[ D hD h,D hD h=D hD hD hO D hC$D h:',D h )D hZ0D h}4,D h5D hS9D hU<,D h >D hdF  Items here: ( ))) [ ÷.D hID hJ _D hLD h)U  Items here: ))) [ ÷÷.D hZD h [ _D h^D h{f~  Things that are here:  a +0 spear; a gnoll skeletonD h k6 _D hnD hqD hx,D hzD hD h,D hcD hpD heD hD h D h-D h ,D hD h U#...# ##..^####.##############...........###....######.....#######.#### #...........§##.##.......#######..########.......#######.......................####.........).........######..........@...........# ## Noise: --------- D h͟ 9816.0 (37.5)#.>...5####.####.......# ##. c) +2 mace (protect)#..)#..####.# ##.....## #.. Cast: Freeze#.......##..# ##...## #.##.......#..## ##.## #.##...##)...##D h( 3#.)### #.# 5   Grinder (wandering)#...##).#..##### ##)[)# #.##...##.[##.....# ###(# #.#D h n######..######.### #.###.#D h D h D hĭ \ _Grinder is nearby!F hѼ #...# ##..^####.##### #.## #....######..... #.#### #... ##.# #....... ##..#. ## ####.). #.....#  #.>...5####.####.# ## #..)#..####.# ##.....## # #.##..# ##...## #. #.#..## ##.## #. #...##)...## #.)### #. #...##).#..##### ##)[)# #. #...##.[##.....# ###(#F h #. ######..######.### #.###.F h;5.F h487.0 (1.0) _F hQAF hCF h5 #...# ##..^####.##### #.## #....######..... #.#### # ##.# #....... ##..#. ## ####.). #......5.#  #.>....####.####F h6`.#  #..)#..####.# ##.....## # #.##..# ##...## # #.#..## ##.## # #...##)...## #.)### # #...##).#..##### ##)[)# # #...##.[##.....# ###(# # ######..######.### #.###F h':F hG55..F h:H&8F hSF hEUG hc} #...# ##..^####.##### #########.## #....######..... #.#### # ##.# #. ##..#. ## ####...5.....). #.# #.>....####.####.#  #..)#..####.# ##.....##  #.......##..# ##...##  #.......#..## ##.## #...##)...## #.)### G h%~ #...##).#..##### ##)[)# #...##.[##.....# ###(# ######..######.### #.G hG h85.G h&9G hoG h|G h #...# ##..^####.##### #########.## #....######..... #.#### # ##.# #. ##..#. ##..5 ####.). #.# #.>....####.####.# #..)#..####.# ##.....##G ht #.......##..# ##...## #.......#..## ##.## #...##)...## #.)### #...#).#..##### ##)[)# #...##.[##.....# ###(# ######..######.### #.G h= G h;-|5.20G hd  #...# ##..^####.##### #########.## #....######..... #.#### # ##.# #. ##.5#. ## ####.). #. #.>....####.####. #..)#..####.# ##..... #.......##..# ##...## #.......#..## ##.## #...##)...## #.)G h  #...##).#..##### ##)[) #...##.[##.....# ###( ######..######.### #.G h G h <5.G h &1G hG hIH h6O##..#.###..# ...# ##..^####.##### #########...........#...######.....# #.#### ##5#  ##..######## ##.####)..............>....####.####.......)#..####.# ##......#..# ##...##.......#..## ##.## #...##)...## #.)##).#..##### ##)[)H hO{...##.[##.....# ###(H hQH h=[<5.H h[&2H hiH hkH h;........##..#.###..# ...# ##..^####.##### #########...........#....######.....# #5#### ##.#  ##..######## ##.####)#...............>....####.####.......)#..####.# ##.....#..# ##...##......#..## ##.####)...## #.)##).#..##### ##)[)H h$>H hF=5.H hG&3H hQH hSH h\_ #...)..## #...##..........# #...###..#.###..# #...# ##..^####.##### #########...........## #.5..#######.#### #.# #.########## .####)##................##.>....####.####..H h` #..)#..####.# ##..#.......##..# ##..#.......###.###...##)...## #.)###H hsa H hh J.5H hi &4H hq H h(s H hB)########)..#........##..#.###..# ...# ##..^####.##### #########...........## ....######.....## #5####. ##@#  ##..######### ##...........###...).#...............#.>....####.####.......H h;#)#..####.# ##.....###..# ##...##....#..## ##.##H h5581---==5FreezeH h5= _Grinder hits you!I h#...)###........####### Gobosan the Frost Mage#...)..#........#Revenant#...##..........#Health: 81/90 =====================---#...###..#.###..#Magic: 15/18 ====================----#...# ##..^####.#####AC: 2Str: 13#########...........## EV: 11Int: 18#....######.....## SH: 0Dex: 9#5#### #........ XL: 10 Next: 17% Place: Dungeon:5##@##.......# Noise: ==-------  Time: 9825.0 (0.0)##..########.......# c) +2 mace (protect)##................... Cast: FreezeI hz%####.........).........# Memories (4) #......................##.>....####.####.......# 5   Grinder#..)#..####.# ##.....###.......##..# ##...###.......#..## ##.##The walls around you are covered in ice.  You hit Grinder.  Your weapon exudes an aura of protection.  Grinder is lightly wounded.  Grinder completely resists.  I h,The wall freezes Grinder but does no damage.I h 9 6.0 (1Ramparts I hɞg###I h  You hit Grinder.r weapon exudes an aura of protection.  Grinder is lightly wounded.completely resists  The wall freezes Grinder but does no damage. I há>_Grinder misses you.I h, U ##5### You hit Grinder.  Grinder is lightly wounded.2-7.4 (1.4##@## _Grinder resists. The wall freezes Grinder. Grinder closely misses you.J h] ##5##@##..#You hit Grinder but do no damage.Grinder is moderately wounded.The wall freezes Grinder but does no damage.##5##*##J h'  #...) #...)      #...# ##..^  #########  #.. #5####  ##*#  ##.. ##.... ####.........) #.......... #.>....####. #..)#..####.#  #.......##..#    ##.## Grinder gestures at you.J h_R[ @You suddenly lose the ability to move! Grinder resists.  2 -The wall freezes Grinder. Grinder hits you but does no damage.  --more--J hb 8.8Para Memories (4) Ramparts _J ho J h!z J hz Y3=9.8 (2J h J h _Grinder resists. The wall freezes Grinder. Grinder hits you but does no damage.Grinder resists. The wall freezes Grinder.J hܐ :*J hLgg  Grinder gestures at you.J h8@J h^  You shrug off the repeated attempt to disable you.J h/  --more--K heU -30.8 (3 _K h-,t  Grinder completely resists.  The wall freezes Grinder but does no damage.K hc1:*K h3g  Grinder gestures at you.K hO  #...) #...)      #...# ##..^ K hh) #########K hɑK  #..K h  #5####  ##@# K h ##..# ##.... ####.........) #.......... #.>....####.K h #..)#..####.#  K h#.......##..#   K h<  You shrug off the repeated attempt to disable you.K ho?4=K h6=11 -1.8 (4K h##5###..#K hҟR _You can act again.K hʇ O##5#K h a##..#K hӈ K h0 ##5##@##..#K hA F _Unknown command.K hp#...)###........####### Gobosan the Frost MageK hp#...)..#........#Revenant#...##..........#Health: 84/90 ======================--#...###..#.###..#K hqaMagic: 15/18 ====================----#...# ##..^####.#####AC:  9  Str: 13K hCq;#########...........## EV: 11Int: 18#....######.....## SH: 0K hfq-Dex: 9K hq#5#### #........ XL: 10 Next: 17% Place: Dungeon:5##@#K hq#.......# Noise: ---------  Time: 9831.8 (0.0)K hqB##..########.......# c) +2 mace (protect)##................... Cast: FreezeK h6r####.........).........# Memories (4) Ramparts #......................##.>....####.####.......# 5   Grinder#..)#..####.# ##.....##K hr#.......##..# ##...###.......#..## ##.##Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (moderately wounded, 100% to hit)  K hrYou freeze Grinder but do no damage. Grinder completely resists.  You closely miss Grinder.  Grinder is moderately wounded.K hsF 2 =2.8 (1K h#5###..#K h  Press: ? - help, Shift-Dir - straight lineAim: Grinder (moderately wounded, 100% to hit)  You freeze Grinder but do no damage. Grinder completely resists.  You closely miss Grinder.  Grinder is moderately wounded. _Grinder resists. The wall freezes Grinder. Grinder barely misses you.L h9 #...)###........####### Gobosan the Frost Mage #...)..#........#  Revenant #...##..........#  Health: 84/90 ======================-- #...###..#.###..#  Magic: 14/18 ==================------ #...# ##..^####.#####  AC: 2Str: 13 #########...........##  EV: 11Int: 18 #....######.....## SH: 0Dex: 9L h) #5#### #........ XL: 10 Next: 17% Place: Dungeon:5 ##@# #.......# Noise: =--------  Time: 9832.8 (0.0) ##..########.......# c) +2 mace (protect) ##................... Cast: Freeze ####.........).........# Memories (4) Ramparts  #......................# #.>....####.####.......# 5   Grinder #..)#..####.# ##.....## #.......##..# ##...##  #.......#..## ##.## L hRAim: Grinder (heavily wounded, 100% to hit)  You freeze Grinder. Grinder resists.  Grinder is heavily wounded.You hit Grinder.  Your weapon exudes an aura of protection.  Grinder is heavily wounded.L hqG #...) #...)      #...# ##..^  #########  #.. #.####  ##@#  ##.... ####.........) #.......... #.>5...####. #..)#..####.#  #.......##..#   L hY 9 3.8 (1FreezeL h5####..#L h[  You freeze Grinder. Grinder resists.  Grinder is heavily wounded.  You hit Grinder.r weapon exudes an aura of protection.  Grinder is heavily wounded. _Grinder resists. The wall freezes Grinder. Grinder blinks!L ht  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h #.##@#L h L h ~####L h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N h:Evoke which item? Wands  y - a wand of polymorph (5)I - a wand of mindburst (4)  J - a wand of quicksilver (8) [!] read|quaff|evoke[?] describe selectedP h/P h7P h@#...)###........####### Gobosan the Frost Mage#...)..#........#Revenant#...##..........#Health: 84/90 ======================--#...###..#.###..#Magic: 14/18 ==================------#...# ##..^####.#####AC:  9  Str: 13#########...........## EV: 11Int: 18#....######.....## SH: 0Dex: 9P hA#.#### #........ XL: 10 Next: 17% Place: Dungeon:5##@##.......# Noise: =--------  Time: 9833.8 (0.0)##..########.......# c) +2 mace (protect)##................... Cast: Freeze####.........).........# Memories (4) Ramparts #......................##.>5...####.####.......# 5   Grinder#..)#..####.# ##.....###.......##..# ##...##P hA#.......#..## ##.##Your weapon exudes an aura of protection.  Grinder is heavily wounded. P h$B#_Grinder resists. The wall freezes Grinder. Grinder blinks!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. P hXB_You can't see any susceptible monsters within range! (Use Z to cast anyway.)P h@d #...)###........####### Gobosan the Frost Mage #...)..#........#  Revenant #...##..........#  Health: 84/90 ======================-- #...###..#.###..#  Magic: 14/18 ==================------ #...# ##..^####.#####  AC:  9  Str: 13 #########...........##  EV: 11Int: 18 P he#....######.....## SH: 0Dex: 9 #.#### #........ XL: 10 Next: 17% Place: Dungeon:5 ##@# #.......# Noise: =--------  Time: 9833.8 (0.0) ##*.########.......# c) +2 mace (protect) ##*.................. Cast: Freeze ####.*.......).........# Memories (4) Ramparts  #...*..................# P he#.>5...####.####.......# 5   Grinder #..)#..####.# ##.....## #.......##..# ##...##  #.......#..## ##.## Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%)P h +#...)###........####### Gobosan the Frost Mage#...)..#........#Revenant#...##..........#Health: 84/90 ======================--#...###..#.###..#Magic: 14/18 ==================------#...# ##..^####.#####AC:  9  Str: 13P h #########...........## EV: 11Int: 18#....######.....## SH: 0Dex: 9#.#### #........ XL: 10 Next: 17% Place: Dungeon:5##@##.......# Noise: =--------  Time: 9833.8 (0.0)##..########.......# c) +2 mace (protect)##................... Cast: Freeze####.........).........# Memories (4) Ramparts #......................##.>*...####.####.......# 5   Grinder#..)#..####.# ##.....###.......##..# ##...###.......#..##P h5 [40m ##.##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: MindburstP hh Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%)P h ##.##P h P h ##.#5.P h h5====4.8 (1P h& #P h"' #.##@#P hO* Oonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Mindburst  P h* Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%) _Grinder struggles to resist.R h.R hK1Evoke which item? Wands  y - a wand of polymorph (5)I - a wand of mindburst (3)  J - a wand of quicksilver (8) R h1[!] read|quaff|evoke[?] describe selectedS hS hS h4"+#...)###........####### Gobosan the Frost Mage#...)..#........#Revenant#...##..........#Health: 85/90 ======================--#...###..#.###..#Magic: 14/18 ==================------#...# ##..^####.#####AC:  9  Str: 13S h"`#########...........## EV: 11Int: 18#....######.....## SH: 0Dex: 9S hL##.#### #........ XL: 10 Next: 17% Place: Dungeon:5##@##.......# Noise: ====-----  Time: 9834.8 (0.0)##..########.......# c) +2 mace (protect)##................... Cast: Freeze####.........).........# Memories (4) Ramparts #..5...................##.>....####.####.......# 5   Grinder#..)#..####.# ##.....###.......##..# ##...##S h#H#.......#..## ##.##Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%) _Grinder struggles to resist.S h~8# #...)###........####### Gobosan the Frost Mage #...)..#........#  Revenant S h8#...##..........#  Health: 85/90 ======================-- #...###..#.###..#  Magic: 14/18 ==================------ #...# ##..^####.#####  AC:  9  Str: 13 #########...........##  EV: 11Int: 18 #....######.....## SH: 0Dex: 9S h9 #.#### #........ XL: 10 Next: 17% Place: Dungeon:5 ##@# #.......# Noise: ====-----  Time: 9834.8 (0.0) S h,9b##*.########.......# c) +2 mace (protect) ##*.................. Cast: Freeze S h9####*........).........# Memories (4) Ramparts  #..5...................# #.>....####.####.......# 5   Grinder #..)#..####.# ##.....## S h9#.......##..# ##...##  #.......#..## ##.## S h9Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%) S h:b_Grinder struggles to resist.  Aiming: MindburstS h=:Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%)S h#...)###........####### Gobosan the Frost Mage#...)..#........#Revenant#...##..........#Health: 85/90 ======================--#...###..#.###..#Magic: 14/18 ==================------#...# ##..^####.#####AC:  9  Str: 13#########...........## EV: 11Int: 18#....######.....## SH: 0Dex: 9#.#### #........ XL: 10 Next: 17% Place: Dungeon:5##@#S hSn#.......# Noise: ====-----  Time: 9834.8 (0.0)##..########.......# c) +2 mace (protect)##................... Cast: Freeze####.........).........# Memories (4) Ramparts #..*...................##.>....####.####.......# 5   Grinder#..)#..####.# ##.....###.......##..# ##...###.......#..## ##.##Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%) S hʹ_Grinder struggles to resist.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%)S h##.##@#S h S hy )#S h U##5.S h+ > 2 5.8 (1S h ##@##S hQ" E  Aim: Grinder (heavily wounded, chance to affect: 64%) _Grinder struggles to resist.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineS h" Aim: Grinder (heavily wounded, chance to affect: 64%) _Grinder struggles to resist.T hT hŒEvoke which item? Wands  y - a wand of polymorph (5)T hU!I - a wand of mindburst (2)  J - a wand of quicksilver (8) [!] read|quaff|evoke[?] describe selectedU hU hXU hWA#...)###........####### Gobosan the Frost Mage#...)..#........#Revenant#...##..........#Health: 85/90 ======================--#...###..#.###..#Magic: 14/18 ==================------U h#...# ##..^####.#####AC: 2Str: 13#########...........## EV: 11Int: 18#....######.....## SH: 0Dex: 9#.#### #........ XL: 10 Next: 17% Place: Dungeon:5##@##.......# Noise: ====-----  Time: 9835.8 (0.0)##..########.......# c) +2 mace (protect)U h-T##................... Cast: Freeze####5........).........# Memories (4) Ramparts U h^#......................##.>....####.####.......# 5   Grinder#..)#..####.# ##.....##U h#.......##..# ##...###.......#..## ##.##U hȚ*Aim: Grinder (heavily wounded, chance to affect: 64%) _Grinder struggles to resist.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineU hAim: Grinder (heavily wounded, chance to affect: 64%) _Grinder struggles to resist.U h]# #...)###........####### Gobosan the Frost Mage #...)..#........#  Revenant U hõ#...##..........#  Health: 85/90 ======================-- #...###..#.###..#  Magic: 14/18 ==================------ #...# ##..^####.#####  AC: 2Str: 13 #########...........##  EV: 11Int: 18 U h'#....######.....## SH: 0Dex: 9 #.#### #........ XL: 10 Next: 17% Place: Dungeon:5 U hP$##@# #.......# Noise: ====-----  Time: 9835.8 (0.0) U h{##*.########.......# c) +2 mace (protect) U h;##*.................. Cast: Freeze ####5........).........# Memories (4) Ramparts U hǶ[ #......................# U h#.>....####.####.......# 5   Grinder U h#..)#..####.# ##.....## #.......##..# ##...##  U h:Z#.......#..## ##.## Press: ? - help, Shift-Dir - straight lineU h_Aim: Grinder (heavily wounded, chance to affect: 64%) _Grinder struggles to resist.  U hAiming: MindburstPress: ? - help, Shift-Dir - straight lineU h}Aim: Grinder (heavily wounded, chance to affect: 64%)U hb #...)###........####### Gobosan the Frost Mage#...)..#........#U hb SRevenant#...##..........#Health: 85/90 ======================--#...###..#.###..#Magic: 14/18 ==================------U hc #...# ##..^####.#####AC: 2Str: 13U h)c #########...........## EV: 11Int: 18U hc #....######.....## SH: 0Dex: 9#.#### #........ XL: 10 Next: 17% Place: Dungeon:5##@#U hc #.......# Noise: ====-----  Time: 9835.8 (0.0)U hc E##..########.......# c) +2 mace (protect)##................... Cast: FreezeU hc ####*........).........# Memories (4) Ramparts #......................#U hd #.>....####.####.......# 5   GrinderU hLd /#..)#..####.# ##.....###.......##..# ##...##U h|d x#.......#..## ##.##Press: ? - help, Shift-Dir - straight lineU hd Aim: Grinder (heavily wounded, chance to affect: 64%) _Grinder struggles to resist.  Aiming: MindburstU hd Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%)U h"B A##U h4 Aim: Grinder (heavily wounded, chance to affect: 64%) _Grinder struggles to resist.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%)  Grinder struggles to resist.U h #.##..#5.U hi +6.8 (1U h ##.###..#U h q _Grinder says, "What is the universe for?"V hL V h VEvoke which item? V h Wands  y - a wand of polymorph (5)I - a wand of mindburst (1)  V h J - a wand of quicksilver (8) [!] read|quaff|evoke[?] describe selectedW hQ W hkZ#...)###........####### Gobosan the Frost Mage#...)..#........#Revenant#...##..........#Health: 85/90 ======================--#...###..#.###..#Magic: 14/18 ==================------#...# ##..^####.#####AC: 2W hZStr: 13#########...........## EV: 11Int: 18#....######.....## SH: 0Dex: 9#.#### #........ XL: 10 Next: 17% Place: Dungeon:5##@#W hZf#.......# Noise: ====-----  Time: 9836.8 (0.0)##..########.......# c) +2 mace (protect)W h6[##5.................. Cast: Freeze####.........).........# Memories (4) Ramparts #......................#W h\&#.>....####.####.......# 5   Grinder#..)#..####.# ##.....###.......##..# ##...###.......#..## ##.## _Grinder struggles to resist.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%)  Grinder struggles to resist. _Grinder says, "What is the universe for?"W hm} #...)###........####### Gobosan the Frost Mage #...)..#........#  Revenant #...##..........#  Health: 85/90 ======================--W h} #...###..#.###..#  Magic: 14/18 ==================------ #...# ##..^####.#####  AC: 2Str: 13 #########...........##  EV: 11Int: 18 #....######.....## SH: 0Dex: 9W hI #.#### #........ XL: 10 Next: 17% Place: Dungeon:5 ##@# #.......# Noise: ====-----  Time: 9836.8 (0.0) ##*.########.......# c) +2 mace (protect) ##5.................. Cast: Freeze ####.........).........# Memories (4) Ramparts  #......................# #.>....####.####.......# 5   Grinder #..)#..####.# ##.....## W hvv#.......##..# ##...##  #.......#..## ##.## Aim: Grinder (heavily wounded, chance to affect: 64%)  Grinder struggles to resist. _Grinder says, "What is the universe for?"W hAiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%)W heN#...)###........####### Gobosan the Frost Mage#...)..#........#W hNSRevenant#...##..........#Health: 85/90 ======================--#...###..#.###..#Magic: 14/18 ==================------W hN7#...# ##..^####.#####AC: 2Str: 13#########...........## EV: 11W h6PInt: 18#....######.....## SH: 0Dex: 9#.#### #........ XL: 10 Next: 17% Place: Dungeon:5##@##.......# Noise: ====-----  Time: 9836.8 (0.0)##..########.......# c) +2 mace (protect)##*.................. Cast: Freeze####.........).........# Memories (4) Ramparts #......................##.>....####.####.......# 5   Grinder#..)#..####.# ##.....###.......##..# ##...###.......#..## ##.##Aim: Grinder (heavily woundedW hQ[39;49m, chance to affect: 64%)  Grinder struggles to resist. _Grinder says, "What is the universe for?"Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, chance to affect: 64%)W h}$c###W hW hMGrinder struggles to resist. _Grinder says, "What is the universe for?"  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: Grinder (heavily wounded, chance to affect: 64%)  W hQAGrinder struggles to resist. The now-empty wand crumbles to dust.W h##.###5.65==7.8 (1Freeze##.###5.#W hc@ _Grinder resists. The wall freezes Grinder.W hQ` #..#.##@##5.#....  You closely miss Grinder.  Grinder is heavily wounded.W hR78--==--9.2 (1.4W hg\ _The frozen ramparts melt away. Grinder hits you!X h  You sock Grinder!  Your weapon exudes an aura of protection.  Grinder is almost dead.X h9=- 9 --40.6X hX hSP _Grinder barely misses you.X hh@  You barely miss Grinder.  Grinder is almost dead.X h3A^8--2.0X h7HX h8KL _Grinder hits you but does no damage. Grinder hits you.X h[  You barely miss Grinder.  Grinder is almost dead.X h 9=== 2 -3.4X h? X h- I _Grinder misses you.X ht  You closely miss Grinder.  Grinder is severely wounded.X h^u X hK} P.5X h~ 6=4.8FreezeX h X h % _Grinder blinks!X hg #...)..#.#  #...##..# #...###..#.###..# #...# ##..^####.##### #########...........## #....######.....# #.#### ..#.# #.########..........####5........) #.............. #.>....####.####. #..)#..####.# ## #.......##..# ## #.......#..## ## #...##). #.)##X hX h>5.X hE-50FreezeX hnX hY hg  You sock Grinder!  Your weapon exudes an aura of protection.Y h>j.Y h 80== 9 22==7.2 (1.4Freeze _You kill Grinder!Y hY h9m _Your Spellcasting skill increases to level 8!Y h`E #...##..# #...###..#.###..# #...# ##..^####.##### #########...........# #....######..... #.#### .#.# #.########........##) #... #.>....####.#### #..)#..####.# ## #.......##..# ## #.#..## ## #...##).. #.)# #...##).#..##### ##)[Y hkY hl<--80 _Y hvY hzY h@ #...###..#.###..# #...# ##..^####.#### #########........... #....######.... #.#### Y h#.# #.########........##) #... #.>....####.####Y h #..)#..####.# ## #.......##..# ## #.......#..## ##Y hK #...##).. #.) #...##).#..##### ##)Y h #...##.[##.....# ##Y h1 2 --9Y h"Y h$Y h~ 4Y h Y h2 Y h~ L7=Y h Y h Y h\ Y h Y h? <2Y h! Y h ,Y h͖ Y h} Y hי :=Y h Y hϝ Y h L3=Y h Y h6 ,Y hU Y hԬ _ _You start resting.Y h ,56.2 (7Y h Z8==7.2 (8Y h Y h % _Magic restored.Z hC4=5==Z h^h6Z h7=8=Z hxZ hgZ hJZ h5Z hZ hZ hb9Z hZ hZ hZ hAZ hZ hvZ h/Z h  Z h Z h. ;_You start resting.Z h 074.2 (17.0)Z h 690=Z hs %5.2 (18Z h Z h\  Z hj Z h ! _HP restored.Z h #...# ##..^####.### #########.......... #....###### #.#### #.# #.########........##) #... #.>....####.#### #..)#..####.# ## #.......##..# ## #.......#..## ## #...##)... #. #...##).#..##### ## #...##.[##.....# # ######..######.###Z hF G6.0)Z h Z hy[ h>. #########......... #....###### #.#### #.# #.########........###) #... #####.#### #..)#..####.# ## #.......##..# ## #.#..## ## #...##)... # #...##).#..##### #[ h.O #...##.[##.....# ######..######.### #..# #...#[ h7[ h8&7[ hg?[ hBi _There is a staircase to the Ecumenical Temple here.[ h [ hM [ hU [ h. [ hE -8 _[ h' [ h@  ♣≈...#.........#...≈♣ ♣≈.#.#ß._._._.ß#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.........#.#.≈♣ [ h˥ :♣≈...#.........#...≈♣ ♣≈.#.####...####.#.≈♣ ♣≈.................≈♣ ♣≈.#.#.#.#.#.#.#.#.≈♣ Temple♣≈≈≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈≈♣ [ hW ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣   You climb downwards. Welcome to the Ecumenical Temple! Found three altars.[ hC :=[ hj :_[ hH -9.0 (1.8[ hAB_[ h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.] hA ##..#.........#..#.#ß._._._.ß#.#..#.] h\B J.#..#.#.........#.#..#.........#..#.####...####.#................#.#.#.#@#.#.#.#.≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈] hB ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣] hpI 7_] hJ 4800 _] hO ] hjP ] hy ..#.._._._..#..##..#.........#..#.#ß._._._.ß#.#..#..#..#.#.........#.#..#.........#..#.####...####.#.......@........#.#.#.#.#.#.#.#.≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣] h~{ 6_] h | &1] h 8_] h ] h /#.#.........#.#] h ..#.._._._..#..##..#.........#..#.#ß._._._.ß#.#..#.#.] hХ f.#.#..#.........#..#.####.@.####.#...............] h .#.#.#.#.#.#.#.#.] h. d≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈] hU ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣] h: ^_2] h 8_] h ) _Found three altars.^ hR7M..#.#.........#.#..#.._._._..#..##..#.........#..#.#ß._._._.ß#.#..##..#....@....#..#.####...####.#................#.#.#.#.#.#.#.#.♣≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣_3^ hiW:_^ hX^ hROM#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##^ hD..#.........#..#.#ß._._._.ß#.#..##..#.........#..#.####...####.#...............♣≈.#.#.#.#.#.#.#.#.≈♣♣♣♣♣^ h4S__^ h&4^ htT__^ h^ hM..#.........#..#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##..#.........#..#.#ß._._._.ß#.#..##..#.........#..#.####...####.#♣≈.................≈♣^ hkP__^ h&5^ hkn_.__^ h׿) _Found three altars.^ h $M##..#.........#..#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##..#.........#..#.#ß._.@._.ß#.#..##..#.........#..♣≈.#.####...####.#.≈♣#.#.#.#♣♣♣♣♣♣♣♣♣^ h%_.__^ h&&6^ h,f_._^ h.` _There is a broken altar of Ashenzari here._ h P  You kneel at the altar of Ashenzari._ h /  --more--` h%{Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religion` h"` h )` h 0♣≈.#.#.........#.#.≈♣Gobosan the Frost Mage♣≈...#.........#...≈♣Revenant♣≈.#.#.._._._..#.#.≈♣Health: 90/90 ========================♣≈...#.........#...≈♣Magic: 18/18 ========================♣≈.#.#.........#.#.≈♣AC: 2Str: 13` h0v♣≈...#.._._._..#...≈♣EV: 11Int: 18♣≈.#.#.........#.#.≈♣SH: 0Dex: 9♣≈...#.........#...≈♣XL: 10 Next: 22% Place: Temple♣≈.#.#ß._.@._.ß#.#.≈♣` h0Noise: ---------  Time: 9886.0 (0.0)♣≈...#.........#...≈♣c) +2 mace (protect)♣≈.#.#.........#.#.≈♣` h2Cast: Freeze♣≈...#.........#...≈♣Memories (4) ♣≈.#.####...####.#.≈♣♣≈.................≈♣♣≈.#.#.#.#.#.#.#.#.≈♣♣≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Found three altars. _Found three altars. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.` h13%  ` hw3HAshenzari welcomes you!` hW>/  --more--` h _.__` hH Z of Ashenzari ......7.0 (1` h T__` h  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.a h __Unknown command.a hȸa hfT__a h _Press < or > to pray at altars.j h+ \___j h+ j h1 n___j hR3 o hJo h_.__0o h6o hx_.__o hiE _Done exploring.p hTp hThe Ecumenical Temple <________________(Press ? for help) ♣≈.#.#.........#.#.≈♣  ♣≈...#.........#...≈♣  ♣≈.#.#.._._._..#.#.≈♣  ♣≈...#.........#...≈♣  ♣≈.#.#.........#.#.≈♣  p hp♣≈...#.._._._..#...≈♣  ♣≈.#.#.........#.#.≈♣  ♣≈...#.........#...≈♣  ♣≈.#.#.._._._..#.#.≈♣  ♣≈...#.........#...≈♣  ♣≈.#.#.........#.#.≈♣  ♣≈...#.._._._..#...≈♣  ♣≈.#.#.........#.#.≈♣  ♣≈...#.........#...≈♣  p hZ♣≈.#.#ß._.@._.ß#.#.≈♣  ♣≈...#.........#...≈♣  ♣≈.#.#.........#.#.≈♣  ♣≈...#.........#...≈♣  ♣≈.#.####...####.#.≈♣  ♣≈.................≈♣  p h♣≈.#.#.#.#.#.#.#.#.≈♣  ♣≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣  p h]♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣p h _.__@<q hH♣≈.#.#.........#.#.≈♣Gobosan the Frost Mage♣≈...#.........#...≈♣Revenant of Ashenzari ......♣≈.#.#.._._._..#.#.≈♣Health: 90/90 ========================♣≈...#.........#...≈♣Magic: 18/18 ========================♣≈.#.#.........#.#.≈♣AC: 2Str: 13♣≈...#.._._._..#...≈♣EV: 11Int: 18♣≈.#.#.........#.#.≈♣SH: 0Dex: 9♣≈...#.........#...≈♣XL: 10 Next: 22% Place: q hiTemple♣≈.#.#ß._.@._.ß#.#.≈♣Noise: ---------  Time: 9887.0 (0.0)♣≈...#.........#...≈♣c) +2 mace (protect)♣≈.#.#.........#.#.≈♣Cast: Freeze♣≈...#.........#...≈♣Memories (4) ♣≈.#.####...####.#.≈♣♣≈.................≈♣♣≈.#.#.#.#.#.#.#.#.≈♣♣≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣Ashenzari welcomes you!Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.Unknown command. _Press < or > to pray at altars. _Done exploring.q h(q hq h8q h% _q hXq hq hTq hEq hq hZq h:q h,q hq h&q h.,q hq hbq hp,q hQq hq hk,q hKq h...#.#ß._._._.ß#.#..#.........#..#.#.........#.#..#.........#..q h#.####...####.#...............#.#.#.#.#.#.#.#≈≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈94.0 (7♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ q h`q hR8_q hd _There is a staircase back to the Dungeon here.q hn4q hW8_q hgq h"H5.0 (1 _q h #########......... #....######.. #.#### #... ##.# #... ##..########... ##.............. ####.........)..... #..................Dungeon:5 #.@....####.####... #..)#..####.# ##..#.......##..# ##.#.......#..## ###...##)...####...##).#..##### ##...##.[##.....#######..######.####..# #...#q hDq hVq hu-6.5 (2.5q h}q h _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.r h?4r h[r hu8F0.0r h:r h=E _Done exploring.s hs h6Level 5 of the Dungeon <<<>>>>(Press ? for help)#...##..........###.##.........##...###..#.###..##..##.####...###...# ##..^####.################.÷#.##########...........###~~~~~~~~#.)##)##....######.....#########~......~#.###.##.#### #...........§).#~....♣.~#.###<###.##.......######.#~.......'.##))###..########.......######.#~.......'.#..####.........................#~.♣....~#...############.........).........######.#~......~#.#........##......................# ###.#~~~~~~~~#.#........##.@....####.####.......# ##...##########.#........##..)#..####.# ##.....## #..### ##.###.>......##.......##..# ##...## #.####>.# #........##.......#..## ##.## #.# ####..####........#s h#...##)...###.)### #.# ####................<##...##).#..##### ##)[)# #.###....##.####.##########...##.[##.....# ###(# #.#...#####.# #.#######..######.### #.###.#.### #.# #.##..# #...# #...#...# ###.####.##.## ###.## ###....## #....#...###.##..# #...## #......####..###.### ##...# #.....##s h ####...).........######.#~......~#.#........##......................# ###.#~~~~~~~~#.#........#s h #.@....####.####.......# ##....#........##..)#..####.# ##.....## #..### ##.###.>......##.......##..# ##...## #.## ##>.# #........##.......#..## ##.## #.# ####..####........##...##)...## #.)### #.# ####..........<##...##).#..##### ##)[)# #.###....##.####.##########...##.[##.....# ###(# #.#...#####.# #.# ##..######.### #.###.#.### #.# #.#  #..# #...# #...#...# ###.####.# s h^ H #.## ###.## ###....## #....#...#  ##.# #..# #...## #......###  #..# ##.### ##...# #.....##  ##..# #.÷.###... #....##  #...# ###........# ###### #####.#.# #########.......####.....#.# ##.........##......## ####.##.####..###############..# #..............>...# ##.## ###.....##.........########..# ..................)).....## ...##........§########## s hVs hq#########......... Gobosan the Frost Mage#....######.. Revenant of Ashenzari ......#.#### #... Health: 90/90 ========================##.##... Magic: 18/18 ========================##..########... AC: 2Str: 13##.............. EV: 11Int: 18####.........)..... SH: 0Dex: 9#.................. XL: 10 Next: 22% Place: Dungeon:5#.@....####.####... Noise: ---------  Time: 9896.5 (0.0)#..)#..####.# ##.. c) +2 mace (protect) hs6m#.......##..# ##. Cast: Freeze#.......#..## ## Memories (4) #...##)...####...##).#..##### ##...##.[##.....#######..######.####..# #...# _Press < or > to pray at altars. _Done exploring. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _Done exploring.s hts hQ _s hs hܕ. _Done exploring. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _Done exploring.  You see here a +0 trident.s h/s h _s h?s hs hТ,s hؤs h0s h,s hs hǵ~  Things that are here:  a +0 spear; a gnoll skeletons hs hF _s hs h=k  Things that are here:  a +0 whip; a +0 leather armour; a +0 clubs hs h _s hs h s h,s hs hs h,s hs hs h4,s hs h<s hf,s hs hs h,s h3s hps h),s hs hs hq,s hys hs h<,s has hs h,s hs hx s h' ,s h:s hs h@,s h;s hs h,s hs hs hs hRs hs hs h,s h s h"s hR$,s h$%s h's h),s hO+s hg,s h]-,s h-s h?/s h0,s h1s h2s h(4,s hy5s h7s hJ:,s h;s h@t hh,t ht h#.## ###.## ###....## ###.##..# #...## ##..###.### ##...# ###..##.÷.###....# #t h#...####........# # ###.#.# #########.......### ....#.# ##.........##......## ##.##.####..###############..#  #..............@...# ##.## 923.5 (27.0)  ###.....##.........########..# #..................[).....## #.....##.........########## ########.%.......##.........#t h*G########### t ht ht hc _There is a stone staircase leading down here.t hWt ht h t hTt h84.5 (1.0) _t h t h[| #.#9##.#.......# #.. #.#.##.#.......# #.. #......#.......# #.. #.############## #.. #.##. ###.### ### #.. #.....# ##.##### #.#.#.# ######.#.##6 #.#9#@####.....###.### #.#..####.#..... #....<###### ##.##### ####### ###        t ht hst h҃-6.0 (2.5t hFt h} _You climb downwards. _There is a stone staircase leading up here.t ht hLevel 6 of the Dungeon<<<>>>(Press ? for help)#####..............###........#...........######## #.###.##.###.......#.########.................###.##........###.....##.##.........#..#....###.#############.......##.###........#.....##.###.#######.##..9...#........##.#####.##......#.###.......####.##......#.......######......5.......####.##.####.#.......# #.##.####.#.......# #.##.#....#.......# ##.#######.#9##.#.......# #.......##.#.##.#.......# #..####.##......#.......# #..####.##.############## #....##.##.##.##.##.####.###### #.......##.....###.######.#####.#.#.# ######.#.## #.##.#9#@####.....###.####.##.#........####.#.......##....<###### ##.##################t hp #....####.# #.# #.##.#.# #..#.###..............##.......#.## #.# ## ####.##......#.#######.#.##.##....##....# #.# ###...## #.....#.#.#.# #.#.##.####.#.####.######>####### #...# #.#...#.....# #.......###.#.####.#....<.......# #...# #...>.###.##### #..#.#..######...........####..####.####...##########...........# ##.##.## ##.......##......#.....)..#......#.....#.####.....# #......#t hq#.##....##........#...##..........)......#.###.........# ###..####.#...#.##......###...####.....#...## ##.##.....# #......##.#...#.##...........).....####...#####..## ##.......# ##.##.###.#...#.#############[###### #...# #...## ##.#.###### #......##.##.##.##.# #...# #..#.###..#.##.####.#t hq#.......####### #.# #...# #.....#...#.#########......#####.###......### #.# ##÷## ####.#..###.#.......##.##.###.# #........# #.# ####.#########......#.#.####.##......##.###...##.#.# #.# #............####.....#.# #.####..####........#.#.#####.# #####.##.#[.####.######.....# #.##..)...#t h r#####..............###........#...........######## #.###.##.###.......#.########.................###.##........###.....##.# #.........#..#....###.#############.......# #.###........#.....##.###.###### #.##..9...#........##.#### #.##......#.###.......#u h: u hWB (#.#9##.#.......# #.. Gobosan the Frost Mage#.#.##.#.......# #.. Revenant of Ashenzari ......#......#.......# #.. Health: 90/90 ========================#.############## #.. Magic: 18/18 ========================#.##.# AC: 2Str: 13###.###### #.. EV: 11Int: 18#.....###.##### SH: 0Dex: 9#.#.#.# ######.#.##XL: 10 Next: 22% Place: Dungeon:6u h3C #.#9#@####.....###.### Noise: ---------  Time: 9926.0 (0.0)#.#........####.#..... c) +2 mace (protect)#....<###### ##.##### Cast: Freeze##########Memories (4)        _a +0 spear; a gnoll skeletonThings that are here: u hC _a +0 whip; a +0 leather armour; a +0 club _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.u h@D u hD u hO u hQ u h V ; _u hY u h[ ,u h\ u hPb u hd ,u hMe u hj u hl u hm u hUm u hr u ht ,u hNu u hVz u hP| ,u h| u h u h u hS ,u h u h ,u hq u h u h u hؐ u hV u h̕ u h ,u h u h u h| ,u h u h u h ,u hu u h[ u h #.#.#####.# #####.##.#[.####.#### ..........###........#......... u h5 q..#.########.................### .##.##.........#..#....### ....##.###........#.....##. #####.##......#........##u h} X##......#.###.......###.##......#.......#####......@.......####.# u h #.####.#.......# #.# #.####.#......5# #.# #.#....#.......# ##.####u h #.#.##.#.......# #......#.#.##.#.......# #..#### 5   white imp (wandering)u h  #......#.......# #..#### u he #.############## #....## #.##.##.##u h) 038.0 (12.0)u h A5.u h ,9.0 (13u h u h v hj4v hܚv hsM _You can't go down here!w h*J.#.#####.# #####.##.#[.####.####........#...# .#.#..........###.# ##.# #.........#..#....###.## #.###..#.....##.# #.##......#.##.##.##......#.###.####.##......#.w h+&##.####.# #.####.#.....5.# #.# #.####.#.# #.# #.#....#.# ##.##.#.##.#.# #.#.#.##.#.# #..####.#......#.# #..####.#.####### #....##.#.# #.##.##.w h-w h6>5.w h(7940.0) _w h=w h0?w h #.#####.# #####.##.#[.####.####..#....# #.#....w hN b.....###.# .# #.........#..#....###.#[m # #.###........#.....##.#  #.##......#.##.# #.##......#.###.# w h? ###.##......#.##### #.5.####.# #.####.#.# #.# #.####.#.# #.# #.#....#.# ##.##.#.##.#.# #.##.#.##.#.# #..####.##......#.w h # #..####.##.###### #....##.##.# #.##.##.#w hA w h 5.5w h" 0===1w h1 w h! W _The white imp shouts, "Slither hence, thou puny fen-sucked scut!"x h+3.#####.# #####.##.#[.####.######.###.#....# .#.........###.# .# #.........#..#....###.# x h3R# #.###........#.....##.#  #.##......#.##.# #.##......#.###.# ###.##......#.##### #.x h4K5..####.# #.####.#.# #.# #.####.#.x h>4# #.# #.#....#.# ##.###### x hu4#.#.##.#.# #..####.# x h4x hjDx h E ******The white imp gestures at you.x hK....@.x h0---2x hx hS _The puff of frost misses you.x h#####.# #####.##.#[.####.######.###.#...# #...x hG.......###.# # #.........#..#....###.# # #.###........#.....##.#  #.##......#.##.# #.##......#.###.# ###.##......#.##### #.5..####.# #.####.#.# #.# #.####.#.x h3v# #.# #.#....#.# ##.###### #.#.##.#.# #..####.# x hjx hBx hm  The white imp gestures at you.x hEx hF88-==-3Freezex hLNx hP= _The puff of frost hits you. You resist.x h  You barely miss the white imp. The white imp hits you.  The white imp freezes you. You resist.x hAm  The white imp gestures at you.x h$x h%f3--4.4 (1.4x h+x h.= _The puff of frost hits you. You resist.x h  You hit the white imp.  Your weapon exudes an aura of protection.  The white imp is heavily wounded.x hߑW 9 -5.8x htx hO _The white imp misses you.x h[  You barely miss the white imp.The white imp is heavily wounded.The white imp hits you but does no damage.x h: ^4--7.2x h x h O _The white imp misses you.x h  You hit the white imp.  The white imp is severely wounded.x h ******The white imp gestures at you.x hb K.....@x hk (8.6x h x h S _The puff of frost misses you.y h2<  You sock the white imp!y h91.y h=d550.0Freezey hCy hEM _You kill the white imp!y hI .# #####.##.#[.####.######.###.#...#.........###.#  #...#..#....###.#  #.###........#.....##.#  #.##......#........##.# #.##......#.###.# ###.##......#.##### #.####.# #.####.#.# #.# #.####.#.# #.# #.#....#.# ##.###### y hI/y hPy hQ4-10y hVy h4Xy h9.# #####.##.#[.####.######.###........#....#.................###.# #.........#..#....###.# #.###........#.....##.# #.##......#........##.# y h1V#.##......#.###.# ###.##......#.##### #.####.# #.####.#.# #.# #.####.#.# #.# #.#....#.# ##.###### y h*y hV6-2y hy hy hC4y hFy hy hy hgs 2 y hb7=y hsy h,y hy hS,y hy h:l8=y hy h3,y hy h3,y hy h<9y hy ht,y hsy hy hWy hy hRM90=y hy hy hG1 _HP restored.y h4y hy hy hy hy h8y h y h ,y h y h y h y hM :=y h: y h y h ,y hv y h y h7 ,y h! y h' y h* ,y h, y h0 y h1 y hO1 y h1 y h4 y h6 ,y h7 y h; y h> ,y h`@ y hCE y hG ,y hH y h O h  You see here a black bear skeleton.y hQ y hQ _y hS y hW y hY y hZ y h [ y h_ y ha y hb y hec y h7g y hi ,y h.k y hn y hq ,y her y hu y hw ,y hy y h| y h ,y h( y h? y hM ,y h y hp y h@ ,y h y h* y hv ,y ht y h y h# ,y hB ,y h y h֜ y h y h y h ,y h y h y hj ,y h y hO y h y hh y hի y hѭ y h ,y h y hDZ y h ,y h y h y h By h y hϻ By ht y h ,y h y hN y h y h y h y h y h y h y h ,y h y h y h ,y h y h( y hm ,y h y h] y h By hj y h ,y hE y h y h y h y h y hp y h ,y hv y h y h y hE y h y hA y h ,y h y h y hC ,y hT y h= y h ,y h) y hp y h3 y h y h y h y h ,y h y h y h ,y h y h7 y h. ,y h y h  y h y h' y h> y hG y hs ,y h y h y hL ,y hG y h3 y h ,y h y h y h3 ,y h y h y hu ,y hQ y h y h" y h" y h# y h% y h=+ Xy h, ,y hZ- y h-> y hp@ ,y hA y hiE y hG ,y h I y hL y hN y hTN y hO y hR y hU ,y hU y hY y hZ y h[ y h[ y h^ y hZ` ,y hBa y hd y hf ,y hAg y hj y hl ,y hm y hIq y h"s ,y hs y hGz y hl{ y h{ ,y h~ y h' ,y h y hn y h ,y h y h y h y h; y h y h y h ,y h y hr y h ,y hO y hk y h ,y h y h y ht ,y hD y hL y hG ,y h y hj y h ,y hm y h y h ,y hV y h y h By hR Xy h y h y h= y hj y h y h ,y h y h y hв ,y hh y hõ y hx y h ,y hN y ht ,y h y h y hB ,y h y h y h y h y hf y h y h ,y h y h y h y h y h y h y h y h y h y h y hc ,y h y h% y h y h@ ,y h y hD y h; y h} y h y h y h y ha y h y h8 y hq ,y h y h y h' ,y h y h( y h+ ,y h y hW y hs y h y h y h y h ,y hC y h y h ,y h y h y h% ,y h y h y h ,y hd y h  # # # ################  ###..............#  ..#.#######.#.##.#  #.#.# #.#.##.##  ....# #.......#  #.##### #..#.#@.#  10068.0 (116.0) ......# ##.##.##.#  #.....# #......#.#  ......# ###..###.#  #.....# #......#.#  ......# ##.##.####    .###### #......#   y h D[34m .# #.####.#    .#########......#   y h y h E _Done exploring.z h4z hz h....... ..#.. #.#.......0.0)z h}4z hWE _Done exploring.{ h:k{ huLevel 6 of the Dungeon<<<>>>(Press ? for help)#.# ##.####### #.##.# #........####.#####.#######..###.#.........###########................#.#####.#####........########.#.##.####>##.......#######.######.##.#.##.# #.##.##.##.#####......# #.#{ h-vS#.#..#.# #.##.....#.# ################ #....####.# #.##.##.#.# #........#.###..............# #.......#.## #.##......# ####.##......#.#######.#.##.# #....##....# #.####...## #.....#.#.#.# #.#.##.## ##.#.####.######>####### #...##.#...#.....# #.......#{ hv ##.#.####.#....<.......# #...##...>.###.##### #..#.#@.# #####...........####..####.####...##########...........# ##.##.##.# #.......##......#.....)..#............#.....#.####.....# #......#.# #.##....##........#...##..........)......#.###.........# ###..###.# { hwx#.#...#.##......###...####............#...## ##.##.....# #......#.# #.#...#.##...........).....####...#####..## ##.......# ##.##.#### { h@{ h { h #  Gobosan the Frost Mage #  Revenant of Ashenzari ...... #  Health: 90/90 ======================== # ################   Magic: 18/18 ======================== ###..............#   AC: 2Str: 13 ..#.#######.#.##.#   EV: 11Int: 18 #.#.# #.#.##.##   SH: 0Dex: 9 ....# #.......#   XL: 10 Next: 22% Place: Dungeon:6 #.##### #..#.#@.#   Noise: ---------  Time:[39;49{ h 9m 10068.0 (0.0) ......# ##.##.##.#   c) +2 mace (protect) #.....# #......#.#   Cast: Freeze ......# ###..###.#   Memories (4) #.....# #......#.#  ......# ##.##.####    .###### #......#   .##.####.#   .#########......#  You sock the white imp! _You kill the white imp! _HP restored. _You see here a black bear skeleton. _Done exploring. _Done exploring.{ h { h { h Q _{ hj ,{ h? { h { h ,{ hr { ht { h { h { hg { h { hZ ,{ h { hy { h1 ,{ h { h { hF ,{ h { h { hZ ,{ h { h { h { h { hZ { h { h" { h { hY { h { h5 ,{ h { h* { h ,{ hS { h { h { h ,{ h { hH ,{ h { h { h { h? { h { h { h` ,{ h { hS { h { hS { h  { h { h| ,{ hJ { h! { h9# ,{ h# { h% { hI' ,{ h8( { h) { h)+ ,{ h+ { h- { h. ,{ h~/ { hZ7 8.........#.#####.#### .#.##.####>##.......# .#.##.# #.##.##.##.# .#..#.# #.##.....#.# ########### .##.#.# #........#.###..............# ####.##......#.#######.# ##...## #.....#.#.#.# #.#  #...# #.#...#.....# #.. { h8  #...# #...@.###.##### #..90.0 (22.0) ##...##########...........# ##.# .........#.....#.####.....# #...)......#.###.........# ###. .........#...## ##.##.....# #... ##...#####..## ##.......# ##.#  #...# #...## ##.#.###### #... { h8 % #...# #..#.###..#.# #.##  #...# #...#.#########...{ h9 { hY> { h@ c _There is a stone staircase leading down here.| hh| hoi| ho| hu| hy81.0 (1.0) _| h9|| hk[......#.....#...#....# ..###...##..####..##...##...# #####...##..####..##...##...#  #..........#...##...#  #...............####'##...##  #..#..##....##..##.[...>...#...  ####..##....##..##....)....#... #..............#.........#.W| hc7  #..)........@.##...##....#.####..##.......)..#####...##...##..##..~≈~≈~≈~.........# >.......'...≈#####~..........#..#...~#...#~..........' ....##..###.~..∩.#~....##..###.## ######..##..~#...#~....##..# ###  #....#..~#####~.....#..#  #....#..~≈≈~~~~.....'..#| h| h| h-2.5 (2.5| h| h&} _You climb downwards. _There is a stone staircase leading up here.| h/+| h+| h-| h:| h<| hCA; _| hD@  You see here a +0 hand axe.| hH| hI _| h#K| hO| hQ,| hS| hV| hjY| hY| hN[| h^| hd,| hCe| hi| h?m,| ho| hms| hv| h@w| hx| h{| h9,| h| hN| hF,| h| hN| h͌| h| h| hC| h| h-| h_| h| h| hG| h#| h| h_####'##...## ##..##.[...>...#.....#### .##..##....)....#....##..## ......#.........#.W.......# | h...<.##...##....#......... ....)..#####...##....##..#### ## ≈~≈~≈~.........##....##.....# ## #####~..#..........# #. #...#~..........@..........# # | hūa..∩.#~....##..###.##.###..###### #...#~....##..# ### ###..#.## #####~.....#..# #......< ≈≈~~~~.....'..# #...#........###.# ######..#. W   shadowghast (dormant)...##...###.############.##.. .....#...............#...'......# .....#...............'...#......#| hh1104.5 (12.0)| h ,5.5 (13| hĺ| hQ _There is an open door here.} hj Z.####'##...## ..##..##.[...>...#.....#### ..##..##....)....#....##..##.#.........#.W.......#.<.##...##....#..........)..#####...##....##..#### ~≈~≈~≈~.##....##.....# ## ≈#####~..#.# # ~#...#~.........@'.# # ~..∩.#~....##..###.##.###..###### ~#...#~....##..# ### ###..#.## ~#####~.....#..# #......< ~≈≈~~~~.....'..# #...#.###.# ######..# .##...##...###.#.##..#  ).....#.#...'...... .#.'...#......} h, D } h } h 86.0) _} h } h } h!.####'##...##.##..##.[...>...#.....####.##..##....)....#....##..##} h"R.#.........#.W.......#.<.##...##....#..........)..#####...##....##..#### .~≈~≈~≈~.##....##.....# .≈#####~.#.# # .~#...#~.'.# # .~..∩.#~....##..###.##.###.. .~#...#~....##..# ### ###..#. .~#####~.....#..# #......< .~≈≈~~~~.....'..# #...#.###.# ######.. .} h".##...##...###.#.##.. .).....#...#...'} h"-.#.'...#} h,} h,&7} h3~ h~ hk g##..##.[...>...#.....####.##..##....)....#..##......#.........#.W.......#<.##...##....#..~ h ..)..#####...##....##..####~≈~≈~≈~.........##....##.....# ..≈#####~..#..... .~#...#~.'.# #.~..∩.#~....##.@###.##.###..### ..~#...#~....##..# ### ###..#. .~ h .~#####~.....#..# #...... ..~≈≈~~~~.....'..# #...#.. .............###.# ########...##...###.############.##~ h`).....#...............#...'.. ........#...............'...#.#######..##~ h<~ hM&8~ h~ h~ h ~ h}" }Level 7 of the Dungeon <<<<>>>∩(Press ? for help) ######...##..####..##...##...#~ h7# h #...............##...##...# #...............####'##...##  #..#..##....##..##.[...>...#.....#### ####..##....##..##....)....#....##..## #..............#.........#.W.......# ~ h# #..)........<.##...##....#.........  #######..##.......)..#####...##....##..#### #### ~ h# ##....##..##..~≈~≈~≈~.........##....##.....# ##..## ~ h# #.>.......'...≈#####~..........#..........#  #....# #.........#...~#...#~..........'..........# #....## ~ h*$ ~##....##..###.~..∩.#~....##.@###.##.###..######....# ~ hb$ #######..##..~#...#~....##..#  ###  ###..#.##.#### #....#..~#####~.....#..##......<...# ~ h$ #....#..~≈≈~~~~.....'..##...#......# ########.###.............###.#~ h% ######..#..# ##...#..#'###...##...##...###.############.##..#### #.........#....).....#...............#...'......# #.........'..........#...............'...#......# ~ hH% #.........#..........#..........######..##.....## #########'###..######....##..##.###..##..##..##.....## ~ h~% L#.....###.###..##..##....######.###..##..######......# ~ h% #...............#..#)............#.......')..........# h&\>@ h/z ....##..##.[...>...#.....####Gobosan the Frost Mage ....##..##....)....#....##..##Revenant of Ashenzari ...... .........#.........#.W.......#Health: 90/90 ======================== ......<.##...##....#.........Magic: 18/18 ======================== .......)..#####...##....##..#### AC: 2Str: 13 ..~≈~≈~≈~.........##....##.....# EV: 11Int: 18 ..≈#####~..........#..........#SH: 0Dex: 9 ..~#...#~..........'..........#XL: 10 Next: 22% Place: Dungeon:7 #.~..∩.#~....##.@###.##.###..#### Noise: ---------  Time: 10108.5 (0.0) ..~#...#~....##..#[39;4 hq{ /9m ### ###..#. c) +2 mace (protect) ..~#####~.....#..##...... Cast: Freeze ..~≈≈~~~~.....'..##...#.. Memories (4) .............###.#######. ...##...##...###.############.##.  ..).....#...............#...'....  ........#...............'...#....  ........#..........######..##....  _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You see here a +0 hand axe. _There is an open door here. h  h B h  h  hؐ  h۔  h  hF  h  h4  h  h  h  h  hf  h  h  h  h  hE  h  h  h  h  hb  h\  h  h  h  hw  h   hN N####################  h `'.....#...#....#  h+ ^#.....#...#....#  h o#..####..##...##...#  h p#..####..##...##...#  h] m.......##...##...#  h .......####'##...##  h ...##..##.[...@...#.....####  h 16.5 (8  h #....##..##....)....#....##..##  hv ........#.........#.W.......#  h .....<.##...##....#.........  h # h )..#####...##....##..####  hU #..~≈~≈~≈~.........##....##.....# h .≈#####~ h+ X....#..........#  hw ~#...#~ h W....'..........#  h i##.~..∩.#~....##..###.##.###..### h_  h  h  h  hG   h  h0 U_There is a stone staircase leading down here. h|4 ht7.5 (1 _ hh2 #########  .....<..# 8 #@#   hi%#.#  #.#  #.#  #.# #.# #.. ###  hj hn hF-8.3 (1.8 h hy _You see here a +0 hand axe. _There is an open door here.down here.climb downwards.  hb Found an escape hatch in the ceiling. _up hQ4 hPR h T hW hW% _ hT\n hO] h^ hS_, h:bR  There is an escape hatch in the ceiling here. hNd hd _ hUe hf hg h8h hh h j h yJ hy hz h7{ h{ h.} hqB hp hp. ∩..#.#..#.. hˇ#.# #. ##.#############.@........<..#29.3 (11.0)#..##########<# h#...#.##.####.##. #.# hS#. #.##. #.##. #..### h h\-30.3 (12 h h6 _Found Rigon's Assorted Antiques. hn4 ho hq hms hwX hw hCz h+| h~ h`~ h~ h9 h΂, h: hy h), hʆ h h h hgX h h hcWelcome to Rigon's Assorted Antiques! What would you like to do?  a -  96 gold a falchion  b - 1280 gold a lightning rod (4/4)c -  576 gold a plate armour  d -  28 gold a bubbling golden potione -  128 gold a ring mail  f - 1280 gold a sack of spiders  g - 2560 gold a storm talisman  h - 1280 gold a tin of tremorstones (2/2) You have 1079 gold pieces. [Esc] exit hD[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list h h h$  Gobosan the Frost MageRevenant of Ashenzari ......Health: 90/90 ========================Magic: 18/18 ========================AC: 2Str: 13#####EV: 11Int: 18#...#SH: 0 h~$Dex: 9###.#.#XL: 10 Next: 22% Place: Dungeon:8#####..@.$#Noise: ---------  Time: 10137.3 (7.0)......#.#.#c) +2 mace (protect) h$######....#Cast: Freeze#...##Memories (4)  h$#.####.###.############ h%#..........<..##..##########<# _You climb downwards.  Found an escape hatch in the ceiling.  hE%_There is a stone staircase leading up here. _There is an escape hatch in the ceiling here. _Found Rigon's Assorted Antiques.   ht%7There is an entrance to Rigon's Assorted Antiques here. h) h+ h-. _ h  hK h h h hQ _ h h hx hi h h h  Found an escape hatch in the ceiling. stone staircase leading up _There is an escape hatch in the hhf ceiling here. _Found Rigon's Assorted Antiques. _You now have 1092 gold pieces (gained 13). h4 hw h  h, h@ h h, h hs h h hk h h hb h h hG h h h hk h h h; hA M  #####..∩..# ......#.#.#######....# h $#...###.###.# ##.############ #..........<..# #.@##########<#47.3 (10.0)  h #...)....# #.# #.######.# #.# h U. #.#.  h" o#.# #. .# hQ  #. #.. #. ### hy  h hV,8.3 (11 hV hA# _Found a club. h` 4 hֶ  h  h̻  h_ B hA , hD  h1  h  #...## #.## #.# #.############..........<..#..##########<# hK  #...)....# #.# #.######.# #.# #@# #.#50.3 (2.0) #.# #.# #.# #.# #.# #.. #.# ### #.# hi > ... #[# h  h, +1.3 (3 hn  h - _Found a leather armour. h4 h hc h, hX hY h h h h h} h, h6 h  h#..##########<##...)....# #.##.######.# #.#.# #..# #.# #.# #.. ## .Y.......#  h6t#Y#.###[#.# .###..  ### YY 2 yaks (asleep)  hhs 5.3 (4  2 yaks come into view. h h# Y.Y   yak (wanderingThe yak bellows! h$4==6.3 (5 hz+ hh.0 _The yak moves out of view. hB.)....# #.###### .....###.Y####.## .Y.....@.##.#.###[#.# .###..## ### Y 2 yaks (1 wandering) hNY..YYYYY 3 yaks (2 wandering) hʷ4--7.3 (1 h hV _A yak comes into view. h:;##########<..)...#####.##.. #.# ####Y.####@##..YY.....# #.#.###[#.#  .###.. ## ### 2 yaks (1 h h , hu.Y.YYYYY 4 yaks (3 wandering)--8 ha hhV _A yak comes into view. h ........<..##########<..)...#####.##.. #@# ####..####.##.Y.YY....#  h> #.#Y###[#.#  .###..## ### h <9 h7  h[  h) bM#.###########........<..##########<..)...#####.##.. #.# ####..####.#.Y.YY....# #.#Y###[#.##.## h*  hQ2 YY   yak hb3 '60 h9  h;  hJ> #.# #.###########........<..##########<..)...#####.##.. #.# ####..####.#.Y.YY.Y..##.#Y###[#.#  .###.. h>Y## ### h@ hD:Y. h&1 h  h h## #.# #.###########........<..##########<..)...#####.##.. #.# ####..####Y#.Y.YY....# #.#Y###[#.# .###.. hWO## ### h hA:Y. h&2 h}& h) hbK..#### #.# #.###########........<..##########<..)...#####.##... #Y# ### h #..####.#.Y.YY....##.#Y###[#.# .###.. h h hY.Y 2 yaks (1 wandering)Y3 h` h hKt}######......#### #.# #.###########........<..##########<..)....#####.#.#Y.. #.# ####..####.#.Y.YY.Y..##.#Y###[#.# h:y h7z heY.YY. h/==4 hi hg& _The yak bellows! h  #...####  ##.############..........<..##########<.)....# #.######. Y..###..####Y## .Y.YY....#.#Y###[#.# .###.. ht , h_  hQ Y.Y.Y 3 yaks (1 wandering)Y h @--5Freeze h|  h#  h4#...##Gobosan the Frost Mage#.###Revenant of Ashenzari ......#.#Health: 90/90 ========================##.############Magic: 15/18 ====================----#..........<..#AC: 2Str: 13#..##########<#EV: 11Int: 18#...)....# #.#SH: 0Dex: 9#.######.# #.#XL: 10 Next: 22% Place: Dungeon:8#@##.#Noise: ---------  Time: 10165.3 (0.0)#Y##.#c) +2 mace (protect)#.##.#Cast: Freeze#.##..Memories (4) #Y#####..####.##[33 h5mYYY 3 yaks (1 wandering).Y.YY.Y..##.#Y###[#.#.###..Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The yak bellows!  You hit the yak but do no damage. h9asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The yak bellows!  You hit the yak but do no damage.  Your weapon exudes an aura of protection. hA.#..#.##@##Y##.#Y hPB.YYY 4 yaksY hMC8--- 9 ==6.3 (1Ramparts  hdJ###@##Y# h+NB _The wall freezes the yak! The yak gores you! h #...##  Gobosan the Frost Mage #.###  Revenant of Ashenzari ...... #.# Health: 80/90 =====================--- ##.############  Magic: 14/18 ==================------ #..........<..#  AC:  9  Str: 13 #..##########<#  EV: 11Int: 18 #...)....# #.#  SH: 0Dex: 9 #.######.# #.#  XL: 10 Next: 22% Place: Dungeon:8 #@# #.#  Noise: ==-------  Time: 10166.3 (0.0)  h#Y# #.#  c) +2 mace (protect) #.# #.#  Cast: Freeze #Y# #..  Memories (4) Ramparts  #.# ###  #..####Y## YYYY 4 yaks .Y.YY.Y..# #.#Y###[#.#  .###.. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)   h You freeze the yak!  The yak is heavily wounded.You barely miss the yak. hnPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak!  The yak is heavily wounded.You barely miss the yak.  The yak is heavily wounded. h  h   #.###  #.# ##.##  #...<..#  #..#<#  #...)....# #.#   #.#  #@# #.#  #Y# #.#  #Y# #.#  #.# #..  #Y#  #Y## ... #[#  hb77--7.3 (1 h###@##Y##Y# h\ _The wall freezes the yak. The yak gores you. The wall freezes the yak. hh #...##  Gobosan the Frost Mage #.###  Revenant of Ashenzari ...... #.# Health: 77/90 ====================---- ##.############  Magic: 13/18 =================------- #..........<..#  AC:  9  Str: 13 #..##########<#  EV: 11Int: 18 #...)....# #.#  SH: 0Dex: 9  h#.######.# #.#  XL: 10 Next: 22% Place: Dungeon:8 #@# #.#  Noise: =--------  Time: 10167.3 (0.0) #Y# #.#  c) +2 mace (protect) #Y# #.#  Cast: Freeze #.# #..  Memories (4) Ramparts  hH #Y# ###  #..####Y## YYYY 4 yaks .Y.YY....# #.#Y###[#.#  .###..  h$)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)   hYYou freeze the yak.  The yak is heavily wounded.You closely miss the yak. h h`   #.###  #.# ##.##  #...<..#  he #..#<#  #...)....# #.#  #.# h #.#  #@# #.#   h#Y# #.#  #Y# #.#   h&#Y# #..  #Y#  hPn #.##  hu...  hG#[#  h: a yak (heavily wounded, 100% to hit  You freeze the yak.   hThe yak is heavily wounded.  You closely miss the yak.The wall freezes the yak but does no damage. h<c6---=8.3 (1 h##@##Y##Y# hB _The yak gores you! The wall freezes the yak! h #...##Gobosan the Frost Mage#.###Revenant of Ashenzari ......#.#Health: 67/90 =================-------##.############Magic: 12/18 ================--------#..........<..#AC:  9  Str: 13#..##########<#EV: 11Int: 18#...)....# #.#SH: 0Dex: 9#.######.# #.#XL: 10 Next: 22% Place: Dungeon:8 hv 8#@##.#Noise: ==-------  Time: 10168.3 (0.0)#Y# h #.#c) +2 mace (protect)#Y##.#Cast: Freeze#Y# h #..Memories (4) Ramparts #Y#####..####.## h YYYY 4 yaks.Y.YY....##.#Y###[#.# hA .###..Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded. hj You sock the yak!  The yak is almost dead.The wall freezes the yak! The wall freezes the yak. The yak gores you. h ;6-9.3 (1 h {##Y# h 4  You freeze the yak.  The yak is severely wounded.You sock the yak!  The yak is almost dead.The wall freezes the yak! The wall freezes the yak. The yak gores you. _. hh #...##  Gobosan the Frost Mage #.###  Revenant of Ashenzari ...... #.# Health: 66/90 =================------- ##.############  Magic: 11/18 ==============---------- #..........<..#  AC:  9  Str: 13 #..##########<#  EV: 11Int: 18 #...)....# #.#  SH: 0Dex: 9  h,'#.######.# #.#  XL: 10 Next: 22% Place: Dungeon:8 #@# #.#  Noise: =--------  Time: 10169.3 (0.0) #Y# #.#  c) +2 mace (protect) #Y# #.#  Cast: Freeze #Y# #..  Memories (4) Ramparts  #Y# ###  #..####.## YYYY 4 yaks .Y.YY....# #.#Y###[#.#  .###.. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak. hionfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak.  You kill the yak! hJ  he   #.###  #.# ##.##  #...<..#  #..#<#  #...)....# #.#   #.#  #@# #.#   h#Y# #.#  #Y# #.#  #.# #..  #Y#  #.## 3 yaks ... #[#  h? h <670.3 (1#### _The wall freezes the yak! x2 h#,+ h~,H #...##  Gobosan the Frost Mage #.###  Revenant of Ashenzari ...... #.# Health: 66/90 =================------- ##.############  Magic: 10/18 =============----------- h.X #..........<..#  AC:  9  Str: 13 #..##########<#  EV: 11Int: 18 #...)....# #.#  SH: 0Dex: 9 #.######.# #.#  XL: 10 Next: 26% Place: Dungeon:8 #@# #.#  Noise: =--------  Time: 10170.3 (0.0) #Y# #.#  c) +2 mace (protect) #Y# #.#  Cast: Freeze #.# #..  Memories (4) Ramparts  #Y# ###  #..####.## YYY 3 yaks .Y.YY....# #.#Y###[#.#  .###.. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h. Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak!  The yak is severely wounded.You hit the yak but do no damage. h:   #.###  #.# ##.##  #...<..#  #..#<#  #...)....# #.#   #.#  #@# #.#  #Y# #.#  #Y# #.#  h:( #Y# #..  #.#  #.##  h;...  hP;L#[#  hs;: a yak (heavily wounded, 100% to hit  You freeze the yak!   h;The yak is severely wounded.  You hit the yak but do no damage.The wall freezes the yak but does no damage. h>=58--1==1.3 (1 hC##@##Y# hGB _The yak gores you! The wall freezes the yak! hJ Q #...##  Gobosan the Frost Mage #.###  Revenant of Ashenzari ...... #.# Health: 58/90 ===============--------- ##.############  Magic: 10/18 =============----------- #..........<..#  AC:  9  Str: 13  hkK ;#..##########<#  EV: 11Int: 18 #...)....# #.#  SH: 0Dex: 9 #.######.# #.#  XL: 10 Next: 26% Place: Dungeon:8 #@# #.#  Noise: ==-------  Time: 10171.3 (0.0)  hK #Y# #.#  c) +2 mace (protect) #Y# #.#  Cast: Freeze  hK #Y# #..  Memories (4) Ramparts  #.# ###   hK z#..####.## YYY 3 yaks hL W .Y.YY....# #.#Y###[#.#   hDL .###.. Aim: a yak (severely wounded, 100% to hit)   hM You freeze the yak!  The yak is almost dead.You completely miss the yak.The yak is almost dead.The wall freezes the yak. The wall freezes the yak! hVN lYou freeze the yak!  The yak is almost dead. h}N You completely miss the yak.The yak is almost dead.  The wall freezes the yak. The wall freezes the yak!   hN 4You kill the yak! hV    #.###  #.# ##.##  #...<..#  #..#<#  #...)....# #.#   hW #.# #.#  #@# #.#  #Y# #.#  #.# #.#  #Y# #..  #.#  #.## 2 yaks ...  hW B#[#  hX  h\ W99-2.3 (1 h(e ####.# hh / _The wall freezes the yak. hP^ U #...##  Gobosan the Frost Mage #.###  Revenant of Ashenzari ...... #.# Health: 59/90 ===============--------- ##.############  Magic: 9/18 h^ :============------------ #..........<..#  AC:  9  Str: 13 #..##########<#  EV: 11Int: 18 #...)....# #.#  SH: 0Dex: 9  h^ #.######.# #.#  XL: 10 Next: 29% Place: Dungeon:8 #@# #.#  Noise: =--------  Time: 10172.3 (0.0) h^  #Y# #.#  c) +2 mace (protect)  h_ o#.# #.#  Cast: Freeze  h~_ #Y# #..  Memories (4) Ramparts   hc #.# ###  #..####.## YY 2 yaks .Y.YY....# #.#Y###[#.#  .###.. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak! hc uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)   h&d QYou freeze the yak!  You kill the yak! hLn    #.###  #.# ##.##  #...<..#   hn #..#<#  #...)....# #.#  #.# #.#   hn }#@# #.#   hn 3#†# #.#  #Y# #.#  ho  #.# #..   hIo [#.#  heo   h}o [#.## ho Y   yak  ho ... ho   ho #[# ho +  h$p  hZu Q333.3 (1Freeze hu  h| #.##@##†## h. / _The wall freezes the yak. h*  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|#####Y###### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h'S  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h####†##Y# h! h#{#.### h&D  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h)'_You can't see any susceptible monsters within range! (Use Z to cast anyway.) hr hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No hB h'_ hy#...##Gobosan the Frost Mage#.###Revenant of Ashenzari ......#.#Health: 59/90 ===============---------##.############Magic: 9/18============------------ hy#..........<..#AC:  9  Str: 13#..##########<#EV: 11Int: 18#...)....# #.#SH: 0Dex: 9 hz#.######.# #.#XL: 10 Next: 33% Place: Dungeon:8#@# hGz#.#Noise: =--------  Time: 10173.3 (0.0)#†# hI{#.#c) +2 mace (protect)#Y##.#Cast: Freeze#.##..Memories (4) Ramparts #.#####..####.##Y   yak.Y.YY....##.#Y###[#.#.###..Confirm with . or Enter, or press ? or * to list all spells.  h{B_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then. h| hu#.#### hʋ. _ h_D hK#.###Y#.#  hqLD-4.3 (1Freeze hR###Y##.# hW/ _The wall freezes the yak! h #...##Gobosan the Frost Mage#.###Revenant of Ashenzari ......#.#Health: 59/90 ===============---------##.############Magic: 8/18==========-------------- h #..........<..#AC:  9  Str: 13#..##########<#EV: 11Int: 18#...)....# #.#SH: 0Dex: 9#.######.# #.# h XL: 10 Next: 33% Place: Dungeon:8#@##.# h< Noise: ---------  Time: 10174.3 (0.0)#Y##.#c) +2 mace (protect)#.##.#Cast: Freeze#.# h #..Memories (4) Ramparts #.#####..####.##Y   yak.Y.YY....##.#Y###[#.# h .###..Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded. h sYou hit the yak.  The yak is severely wounded. h j60==5.3 (1 h ####Y## h8 =  Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You hit the yak.  The yak is severely wounded.  h ]_The wall freezes the yak. The yak gores you but does no damage. hy #...##  Gobosan the Frost Mage #.###  Revenant of Ashenzari ...... #.# Health: 60/90 ================-------- h( ##.############  Magic: 7/18=========--------------- #..........<..#  AC:  9  Str: 13 #..##########<#  EV: 11Int: 18 #...)....# #.#  SH: 0Dex: 9 #.######.# #.#  XL: 10 Next: 33% Place: Dungeon:8  h]@#@# #.#  Noise: =--------  Time: 10175.3 (0.0) #Y# #.#  c) +2 mace (protect) #.# #.#  Cast: Freeze hN #.# #..  Memories (4) Ramparts  #.# ###  #..####.## Y   yak .Y.YY....# #.#Y###[#.#  .###.. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak.  The yak is almost dead.You hit the yak. h   #.###  #.# ##.##  #...<..#  #..# h<#  #...)....# #.#  #.# #.#  #@# #.#   h #†# #.#  #.# #.#   h.#.# #..  #.#  hb  h#.# ... #[# h6  h1/91376.3 (1FreezePress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak.  The yak is almost dead.You hit the yak. _You kill the yak! h#.###†##.# h!i _Your Fighting skill increases to level 9! h\  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h~r#.##@##†##.# h0s hy##.####.# h} _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ##@##†## h hp##.### h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hm hm hFq hr hvj8= hUw, hjx hz h8{:2 h}| h3.#..#.##@#-#†##.#. h9.3 (3onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h[s Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h6_You start resting. hr 2 -80.3 (4 h h4 _The frozen ramparts melt away. h h@ hD h0f= h"f3 h h#9 hg2== h: h h:4 h h, h h 65=== h  h , h-  h  h  h  h ;6 h5 g=10/18= h  hc , h  h , h4  h  h &7 h  h{* (=81= h: b9== h^= , h>  hB 70=2== hG X hN ~1 hO  hP  hP ;== hHS  hV  hXV &2 hW  h[ d3= h[]  hpb B hl 3== ht 4= hiw  hx  hy L4= hz  h8 <5 h{  h  h 6== h1  h  h>  hc F5== h  h l7= hF  h  hT  hk  hM <8 h  hC '==96= h۾ c80== h B h6 1=7= hF , h  h  h/ &2 h  h^  hC 3= h  h  h  h=  h R3 h1 ' _You start resting.239.3 (59.0)8==40.3 (60 _Magic restored. hZ 4= h)_ X h b |5=== hrc  hnf , hh  hMk , hl  hn <6 hp  ht , hu  hx , h9y  h{ <7 h|  h , h  h , hX  h0  h L8= h`  hۋ , hu  h , h  h  hB V9= h̕  hژ , hF  h} , h  h  hp 90 h  h} , h  hŬ , hD  hq _ _You start resting. h 61.3 (211=2.3 (22 h  h " _HP restored. h_ hf` ha hod hFh, hh hh hi hq, hs huP= h|v hky, hz h|, h~ h, h hă h h? hއ, h h h h  h, hB h_, h h , h h ht h~ hf, hƞ h h h2 h h h h h hª hc h h h, h h, h  h) h\ h h, hZ h h h/ h, h h, h/X h, h hz, h h=, h hF, hX h, h h, h h, h h, h h, hN h, h hh, h h& hl hI h?, h^ hK  h  h  hH , h h, h h h h h> h h, h, h h}, h  h2 h4, h5 h7 hL8 h9: hl<, h= h@, hA h, h h, h h, hX hRB h, h h h' h h^!, h" h$, hP& h(, h-* h,, h<- h/, h0 h3, hY5 h7 h7 h8 hC;, h< h?, h@ hC, hED hG, hKX hN, hP hbR, h\V hX, h[ h]^, h8` hb, hd hf, hh hj, h l h#o, ho hsB hv, hv h|, h~ h, hށ h}, hօ h h h h,, h^ h, h hA, h hn, h hܙ h h h{, h hp, h hߤ h hO h, hS h, hu h h԰ h hh 361.3 (99 _You start waiting. h02.3 (100.0) h h# _Done waiting. hF+ h+ h, h/ hU9B ha;  Things that are here:  a yak corpse; a yak corpse h> h> _ h@ hC h3E hmE hcF hG hJ, hJ hM hiO, hYP hR hS, hT h~V hX, hY h` ha, hb hd hf, h:h hj hk, hl h9o hq, hGr hu hu hMv hw hy h{, h| h~ h hs h h h؅ h h) h h hn h h hM, h3 h h, h8 h hr h h hn h[ h hX hp hb h, h h ho h hz h hM, hn hA hT, hռ h h~, hy h h, h h h, h. h h h6 h hz hr h hw hW hG, h3 h h, h: h he, h h hg, h h h, h| h4 h\, h h  h4, h h h h h h h, h4 h} hO h h hf h, h hV h: ho h hf h, h hX h, h h  h  hF  h  h  hE #..#.. #..#.. #..##. #..##> #..##. #..##. ##########..####.####............. hG#..@....########.#.##..###### #...##..  ##..##..  #..##..  #..# #.. #..# h   howler monkey (asleep) #.h ..#####... #..  h ........## ..####### he 407.3 (45.0)  A howler monkey comes into view. h,8.3 (46 h$ h'; _Found a stone staircase leading down. hT j.. #..# ..# #..# #.# #..# #># #..# #.# #..# #.# ##########..##.####............ #.......########.# #.@###### #... #..#  ##.. #..> #.. #..## #.. h / #..# #.. #.hh..#####.. hh 2 howler monkeys (asleep) #..# ........# ..## ..#####  h  A howler monkey comes into view.Found a stone staircase leading down. h>  hy hh..hh1 wandering) h ;===9.3 (1.0) h  h W _The howler monkey howls! You hear a howl! You hear an angry hiss. h  ..# #.. #.# #.. #># #.. #.# #.. #.# ##########..#.####........... #.......########.# #..###### #. #@.#  ## #..>..... # #..###### # #hh # #.....##### #..#. ......k   wyvern (wandering) ..### ..###### hh 2 howler monkeys (1 wandering) k.. hh  A wyvern comes into view. h} h h h;?  The wyvern hisses angrily. hah..hkh  hY3 howler monkeys (1 wandering)h h1---10 h# h&` _A howler monkey comes into view. hm d.. #..#..# #..##.# #..##># #..##.# #..#.# ##########..###.####............#.......########.##.@#######..#..# ##.#..>..... #.#h.#######.#..#  #.#.h. ..######k.#. ........ 2..### ..#######h.. hQn  hn  ho  h p  how #h.k..hh 3 howler monkeys (1 wandering)h. hx B---1 hi  hԁ  h9^ #..# .. #..# ..# #..# #.# #..# #># #..# #.# #..# .# ##########..####.####............#..@....########.#.##..#######...##..# ##..##.h>..... #..##..#######..##..#  #..##k.. ..#####... 2#.h#. ........h.### ..####### h?h.khh.. h @&2 hE h1H hy#..# .. #..# ..# #..# #.# #..# #># #..# #.#  h8z#..# #.# ##########..###.####.#.##.#.##..###### #...##.h#  hlz##..##..>..... #..# #k. hz]#..# #..## hz#h.. ..#####....#..#. . hz(#  h\| hl} hӂ8h. h bh   howler monkey hك73Freeze h h< h1#..# #.. #..# #..# #..# ##.# #..# ##># #..# ##.# #..# # h[=#.# ####..###.####.#..h.@..##.#.##..###### #...##.#..# ##..##..>.....  h #..# # #..# #..##h.. ..#####.#..#. .#  h! h" h hQ.hkk   wyvernh   howler monkey h&4 h h ht #..# #... #..# #...# #..# #†#.# #..# #.#># #..# #.#.#  h 5#..# #.#.# ###..####.##.####.#...h.@.##.#.###[#.k###### #...##.##..# ##..###. h- #..>..... #..# ##k.###### #..# # hZ #..# #..##h.. ..#####.#..#. . h |#..### ..# # h  hȰ Q  The howler monkey attacks as it pursues you! h ok.h. hq .=5 hf p _The howler monkey barely misses you. hp  You hit the howler monkey.  Your weapon exudes an aura of protection. hw  The howler monkey is moderately wounded. hR* .khh 2 howler monkeys (1 catching breath)  The howler monkey hoots and howls with incredible vigour!The howler monkey hits you but does no damage. hv 9 =========6.7 (1.4 h h9 _You hear a howl! You hear a bellow! hs,#..# #. Gobosan the Frost Mage..#..# #. Revenant of Ashenzari ........##..# #† Health: 91/91 ========================#.# h6#..# #. Magic: 15/18 ====================----#>##..# #. AC:  9  Str: 13#.##..# #. EV: 11Int: 18#.# ##########..####. SH: 0Dex: 9 h ##.####................ XL: 10 Next: 37% Place: Dungeon:8 h2#...kh@.########.#.###[ Noise: =========  Time: 10416.7 (0.0)#.h###### hu#...##.# c) +2 mace (protect)#..###..###. Cast: Freeze h#..>.....#..# ## Memories (4) #k.#######..# ##..##..#### k   wyvern hU#h....#####...... hh 2 howler monkeys (1 catching breath) h h#..#. ........#####..### ..####### #Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the howler monkey.  The howler monkey is heavily wounded. h5o#####...hkh@.#.######   Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the howler monkey.  The howler monkey is heavily wounded.  The wall freezes the wyvern! The wall freezes the howler monkey.  The howler monkey completely misses you.==-------7.7 (1Ramparts  h=###### h2 _The wall freezes the wyvern! h #########  h(1 catching breath)  The wall freezes the howler monkey!  The howler monkey hoots and howls with incredible vigour!The wall freezes the wyvern. The wall freezes the howler monkey. hf3========- h8 h؞######## hǡ  h6_The howler monkey hits you but does no damage. h4 e  The wall freezes the wyvern. The wall freezes the howler monkey! h6 %   h7 ;You kill the howler monkey! hjA x  The wall freezes the howler monkey. The howler monkey misses you. hA 2The wall freezes the wyvern. hH ##††h@.#h###### hHI Jhh 2 howler monkeys haQ ^42=-------9 huT }####### h5[ J _You kill the wyvern! h | #..# #. Gobosan the Frost Mage .. #..# #. Revenant of Ashenzari ...... ..# #..# #† Health: 91/91 ======================== #.# #..# #. Magic: 14/18 ==================------ h ' #># #..# #. AC:  9  Str: 13 #.# #..# #. EV: 11Int: 18 #.# ##########..####. SH: 0Dex: 9 ##.####................ XL: 10 Next: 42% Place: Dungeon:8 #..††h@.########.#.###[ Noise: =--------  Time: 10419.7 (0.0) #.h###### #...##.# c) +2 mace (protect) #..# ##..###. Cast: Freeze #..>..... #..# ## Memories (4) Ramparts  hd  #k.###### #..# # #..# #..#### hh 2 howler monkeys #h.. ..#####......  h #..#. ........##### ..### ..####### #Casting: Frozen Ramparts (safe; 1% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 100% to hit)  You freeze the howler monkey! hZ h #..#  .. #..#  ..# #..# #† #.# #..#   h#># #..#  #.# #..#  #.# ######## ##.####....... hB #..h†.@.#[  h#..######  #..#  #..>..... #..#   #..#  #..#  hw   howler monkey #h..   h&t#..#.  ..###   hg320.7 (1Freeze h`$#### h(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 100% to hit)  You freeze the howler monkey! _You kill the howler monkey! h!  The wall freezes the howler monkey.  The howler monkey hoots and howls with incredible vigour! h ###†h#####  h I 2 ======== h 1 hC ######### h8   ht +_The wall freezes the howler monkey! h>g ##### h?#### (catching breath)  The wall freezes the howler monkey. h?g5===2 h########## hgy _The howler monkey hoots and howls with incredible vigour! h)H  The wall freezes the howler monkey. h #†.@.###### h h\==4--------- h3 h###### he##### hQ _You kill the howler monkey! hM ## h t##### h H---------4 h ####### h  hS h hm hB h, h hd, h ha hL6= h1 h, h h#####....@.###### he 9.7 (5 _You start resting. hT730.7 (6 h#  h4 _The frozen ramparts melt away. h hE h h hO, h h:= h h, h h-L7= h| h h hG h he, h hT h h h h:= h} h", h h, h h^_ _You start resting. h040.7 (10.0) hZ68== h%1.7 (11 h hE% _Magic restored. hv h h3 hp h, h, h hj, hȯ h h;== hW h1 h h hz, h h, h h( h hP h h h. h h, h h, h h#, h h, h h, hD h B h h hH hV, h h hW h hC, h h h h h h h| h5, h h(, h hB h , hb  h , h  h) , h  h , h-  hf , h  h , h  hV , h  h , hy  h , h,  h!  h:"  h"  h% , h&  hi) , h)  h,  h,  hM-  h/ , h/  h1 , h2  h3 , h3  h5 , h6  h8  h8  hA9  h; , h><  h> , h6?  hA , hjB  hD , h~E  hH , hH  hK , hXL  hwO  hO  h)P  hR  hFR  hhR  hT , hOT  hAW  hW  h X  hLZ , hZ  h] , h=^  h`  h`  ha  h1d  hmd  hd  hg  hh  hh  hk , hl  hJp , hp  hs , ht  hv , hv  h\x , hx  h8{ , h{  h} , h}  h , h  hM , h(  h0  h  hЄ  h , h  hڊ , hV  h , h  hc , hʑ  hԓ , h  h0 , hݖ  h , h+  h , h#  h , hH  hZ , h  h , h8  h , h  h  hb  h  h , h  hٴ , h.  h\ , h  h B h3 , h  h  h  hX  hy  h  h  h^  h  hG  h  hd  h  h  h , h  h  h  hf  h , h#  h  hN  h  h , h  h , h+  h:  hw  h  h h 540.7 (99 _You start waiting. h 01.7 (100.0) hr  he # _Done waiting. hs 4 hEt  hw  hz , h~ , hʀ , hb  ha b  You see here a wyvern corpse. hΈ  h _ h  hO i  You see here a howler monkey corpse. h  h _ h  h  ha , hޖ  h  hd , h  h  h , h  hK R  There is a stone staircase leading down here. h  h^ _ he  ha  hS #.# #..# #.# ##########..# ##.####............ #..††...########. #..###### #.. #..######## ##. #..>....... #. #..#######. # #.@# #..9.7 (8 h .0) #.....#####.. #..#.. ........# ..###.# ..##### .... ... .... ..# #:#.. ..# #.#.. >..  hO  h ,50.7 (9 h  h 9 _Found an escape hatch in the floor. hG4 h] hu h h h h hO, h? h hB h hg, h) he h., h; h h6, h h  #..>....... #. #..# hc. . #..##  #...# ..#####.###..#..... ..#......###.### ..####.......#.... #.#..........#  hX# #@#....##...#  #.#.......>..  #.#....##..  hd% #.#.#..# .  #........ ###....... .. .###  You pick up a book of Weapons and begin reading...  You add the spells Tukima's Dance, Dimensional Bullseye, Rending Blade and  Platinum Paragon to your library. hN+6.7 (6 h+7.7 (7 h# h.3 _You see here a +0 scale mail. hR) 4 h*  h-  h41  h4 B h8 , h9  h:  h< , ht=  hc?  hB  hI #.# #..>....... #.# #..#######. #.# #..## #.# #...# .. ##.###..#.....  #......###.### .. #.......#.... #.#..........# #@#[#....##...# hJ #.......>..#....##..#..# ...#...####.......k   wyvern (wandering) . .. .####k hGQ ,60.7 (3 hQ +1.7 (4 h|W  hhY Y _A wyvern comes into view. hg O####### ...###.###..#..... .........###.### ..#.....#.... #..........#.#[#....##...#.#.......>..##.. #..# ..#........ ####... .. .####k. hh  ho .. hp +2.7 (1 hzt  h9v  hM V  ...###.###..#..... .........###.### ..#.#.... #..........#[#....##...#.#.......>..##.. #..# ..#........  h t#.####.##. h  h% &3 h2  h/  h ...###.###..#..... .........###.### ..#.#.... #..........#[#....##...#.#.......>..##.. #..# #..#........ #.####... .. .### h&#. h hN&4 h  h\ h2 #.###..#..... ..   #......###.###   hx #.......#....   #.#..........#   #.#[#....##...#   #.#.#.......>..   #.#.#....##..  #.#.#.#..# .   h.#........   #.####.......   h] ... .. .###   h##.##   #.#   h #.#   #.#    hQ#..   h h!!&5 ht& hO( h  ......###.###.#.... #..........#[#....##...#.#.......>..##.. ##.#.#.#..# ..#........ ####. h &#..............#########.######.  #.# ###   h  hۢ kk   wyvern (wandering) hu &6 h  h  h1cE #.....  #.#..........# #.#[#....## #.#.#.......>..   hc>#.#.#....##..  ##.#.#.#..# .  #..#........  #.####.####.... #......@..k....###   hc######.######..  #.#   hc#.#  #.#  hd#..  ###  h..Magic: 15/18 ====================----#.#.#....##..AC:  9  Str: 13##.#.#.#..# .EV: 11Int: 18#..#........SH: 0Dex: 9#.####.####....... hJ XL: 10 Next: 44% Place: Dungeon:8#......@k......###Noise: =--------  Time: 10569.1 (0.0)######.######..c) +2 mace (protect)#.#Cast: Freeze h )#.#Memories (4) #.##..k   wyvern###Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ~Casting: Frozen Ramparts (safe; 1% risk of failure)   h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the wyvern but do no damage. The wall freezes the wyvern. hh o=70.1 (1Ramparts  h ##.#### hU onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the wyvern but do no damage. Th h he wall freezes the wyvern. _The wyvern barely misses you. hXJ#.......#....Gobosan the Frost Mage#.#..........#Revenant of Ashenzari ......#.#[#....##...#Health: 91/91 ========================#.#.#.......>..Magic: 14/18 ==================------#.#.#....##..AC:  9  Str: 13##.#.#.#..# .EV: 11Int: 18#..#........SH: 0Dex: 9#.####.####.......XL: 10 Next: 44% Place: Dungeon:8 hJ#......@k......###Noise: ==-------  Time: 10570.1 (0.0)######.######..c) +2 mace (protect)#.#Cast: Freeze hK#.#Memories (4) Ramparts #.##..k   wyvern### hKpAim: a wyvern (lightly wounded, 100% to hit)  You freeze the wyvern.   h4KpThe wyvern is moderately wounded.You barely miss the wyvern. h_KThe wyvern is moderately wounded.The wall freezes the wyvern. The wyvern bites you. The wall freezes the wyvern. hMa0--1.1 (1 h=Rw#.#### hEU  You freeze the wyvern.  The wyvern is moderately wounded.You barely miss the wyvern.  The wyvern is moderately wounded.The wall freezes the wyvern. The wyvern bites you. The wall freezes the wyvern._The wyvern bites you but does no damage. h_)#.......#....Gobosan the Frost Mage#.#..........#Revenant of Ashenzari ......#.#[#....##...# h_Health: 90/91 =======================-#.#.#.......>..Magic: 13/18 =================-------#.#.#....##..AC:  9  Str: 13##.#.#.#..# . hJ`EV: 11Int: 18#..#........SH: 0Dex: 9#.####.####.......XL: 10 Next: 44% Place: Dungeon:8#......@k......###Noise: =--------  Time: 10571.1 (0.0)######.######..c) +2 mace (protect)#.#Cast: Freeze h`#.#Memories (4) Ramparts #.##..k   wyvern###Aim: a wyvern (heavily wounded, 100% to hit)  You freeze the wyvern.  The wyvern is severely wounded.You closely miss the wyvern.The wyvern is severely wounded.The wall freezes the wyvern. ha+2.1 (1 hf##.####.#### hlT  You freeze the wyvern.  The wyvern is severely wounded.You closely miss the wyvern.  The wyvern is severely wounded.The wall freezes the wyvern. _The wyvern bites you but does no damage. ho #.......#....  Gobosan the Frost Mage #.#..........#  Revenant of Ashenzari ...... #.#[#....##...#  Health: 90/91 =======================- #.#.#.......>..  Magic: 12/18 ================-------- #.#.#....##..  AC:  9  Str: 13 ##.#.#.#..# .  EV: 11Int: 18 #..#........  SH: 0Dex: 9 #.####.####.......  XL: 10 Next: 44% Place: Dungeon:8  h|#......@k......###  Noise: =--------  Time: 10572.1 (0.0) ######.######..  c) +2 mace (protect) #.# Cast: Freeze #.# Memories (4) Ramparts  #.# #.. k   wyvern ### hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 100% to hit)  You freeze the wyvern! h     #.#[  >..    ## .  #....  #.####.####.......   h]#......@†......###  ######.######..  #.# #.# #.# #.. ###  h$1=73.1 (1Freeze h#.####### h^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 100% to hit)  You freeze the wyvern! _You kill the wyvern! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hT #.####.## h7U  h[ ##.##### h_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hJ ho] 2  h  heN3= hg h , h~! h$P= h& hP,.#.#.###...@†..-#.####.. h4e 7.1 (4 _You start resting. h6P-8.1 (5 hU; hq>4 _The frozen ramparts melt away. h$ hl hO hf= hC, h[ h hL4= hƷ hV, h h, h h, hx hF hx:= h8 h, hn h h9M5== h0 h', h h, hH h, h hC hq;== h h, h h, hI h! hTL6= h hF, hM h, h h h, h h:= h hB h hME7= h@ h h h h h h. h, h  h P= h h, h h hM8== h# h#h _Magic restored. h# h6& h(, hM) h+ h-, h%. h20 h3Q== hW4 h5 h8, h9 h < h> h? h@ hA hD hD hE hG h[(##.#.#.#..# . #..#.. #.####.####....... #.......†......### ######.######.. #.# #.#  #.#####  #...@.# 613.1 (35.0) #####?#  .# .[ ### 4.1 (36 h^ ha, _Found a pair of boots. h 4 h{  h&  h"  h"  hy' , h) , hq*  h. , h/  h2 } _n - 8 scrolls labelled SEINGA JOURU (gained 1) h75  hm5  h,6  h7  h?:  hs:  h8;  h>  hA  hNA  hB  hC  hF , h\G  hI  hjK , h...#...[ ......7.1 (1.0) #.#.#....##. ##.#.#.#..# .# #..#..  #.####.####....... #.......†......###.. hP. h h+8.1 (2 he h@; _Found a stone staircase leading down. h7 h7 h8 h2; hc> hHBB h7D hD hE hH hUX hW, hX hfB  You see here a +0 chain mail. h3j hj _ hk hn hmuX hv, hw hy h|, h} hB h, h h h`, hΈ he h* h h h hؓB h; h, h͖ h h, h h h, h h' h`, h h h, h_ hO h], h h h, h h h7 hd h h h԰, h h hE, hڵ h! h*, h h  h, h h h, h h h, h h3 h%, hB h h h hr h$, h h= _o - 61 stones (gained 5) h,4 h h h, hc hA h, h h h, h h h, h` hu h, h h= hO, h h h?, h h h, h] h' h, h hy h  h  h.  h  h  h  hI h h, hQ h h, h[ h he, h h h&V ############..  #.....@....... 82.1 (44.0) #.######.#....  #.# # [  #.#  h]&Q##.## .. ####...## # #.....#.#   h&#.##.#.##> #.###.## h- h1.,3.1 (45 h2 h5- _Found a leather armour. hJ4 h-K hN h!Q huQ hwU, hsX, hPY hT[ hu^, h\_ ha h*e, h8f h h hk hk hl ho hs hs ht hw hz h){ h| hZ~ h, hD hG h, hr hh h, hX h hw, h^ h, h  hPO _You now have 1105 gold pieces (gained 13). h4 hة h- hI8###.#########..∩.#........#.##.#######...#.##...######.##.####...##.##.# ##########.....#.# ##.## ...............#@###### #....96.1 (13 ######.#...............< #..## # #.##..[............ #...)  hߵP# #.##.#############..# #.### ## #....#  #..# #.# .## .....# #..# #†# #.# ####.# #..# #.# .## #># #..# #.# ## #.#  heU #..# #.# h  h,7.1 (14 hqO _Found a stone staircase leading up. h h$ h h h hW h, hq  h  h  h  h-, h h hzX h h( h h h! h " h" h& h), h) h+ hC. hu. hy/ h0 h3 h3 h4 hX6 h8, h9 hg: h<, h= h7? h%A, hA h#C hD hE h"F hG h7J hrJ hlK hO hR h$S hT hW h Z, h[ h8] hR` h` ha h\b hd hd he hg hjk, hKl hn hq, h8r hzs hv, hx hF  You see here a +0 leather armour. h h _ h2 hQ h, hґ h h, h h h0, hD h hӦ, h˧ h h, hS hj h , h hF h, h3 hi h׷, hg h h~, h׽ h0 ht, h ha h, h h+ h(, h h h h h8 h hD, h h h h h h h7, h h h h h h h h h$ hC h h% h h h, h h h, h( hO h, hN hJ h0, h; h  h< , hJ h hB, h hg h h' hF h h, h1  h! h$, h% h) hK,, h- hh/ hE2 h2 hm3 h4 h87, h7 h; h= h= hN> h)@ hB, hiC hlF h9I, hI hcK hM hN hN hO hR hR hRS hT hV hV h-W h"Y hK[, h[ h] h?` h` h` hvb hd hd h5e hf h{i, hi hk hn, ho hq h)t hjt hwu hv h>y hny h'z h}, hG~ h} _n - 9 scrolls labelled SEINGA JOURU (gained 1) hM4 hؑ hl hB h hC h h$ h ho, h̤ h hw, h hb hF, h h h h hX h h , h( h h h h h _h - 9 scrolls labelled YHOEW JUOSODUH (gained 1) h[ ht h^, h h) h h4 h h h, h h h, hT hx h= hs h0 h hQ hm hn _G - 2 orange potions (gained 1) h 4 h  h2 h3, h4 h> hh? h@ h@ h@ hA hD, h#E h+G hI, hoJ hK h!N hWN hN hP hR, hR hS hV, hVW hFX hZ, hZ h[ h\ h\ h ] ha, ha h2dO _You now have 1121 gold pieces (gained 16). hf hf hg hh hk hFl, hl hYn, hn h0o hOp h{p hp hr ht, hu h{v hw, hex hy hz hEz hz h| h}, hI~ h h h hG h hÅ h h h h h9 h hB h, h hT h, h| h hp, h ht hʚ, hE hu h(, hq h hA, h h h .  .♣   h6.Y  Y# ####.Y hq ...#########.#  h##..............@..#  ###################  h­  ht YYY 3 yaks (asleep)  h h,z 819.1 (122.0)  3 yaks come into view. h, h{ hH Y.YY.YYY1 wandering)The yak bellows!  A yak comes into view. h7===203 h h0 _The yak moves out of view. hIL # . # .♣ # Y. # Y## Y. ....#.##.............@...# # # ##### h.K h0S.YY   yak hS4---1.0) hAX h'Z hi# . .# .♣ .# Y. .# Y# .##### ...#Y# .###.# .# # .# .# .# .## h hU I.Y h'!B---2 h$ h' h # . ..# .♣ #.# Y. #.# Y# #.##### ... h#.# #.###.Y.# #.# # #.# #.# #.#.## h h h^YY.Y 2 yaks h<&3 h h? h C  ### .  ..# .♣  #.# Y.  #.# Y# ##.##### ...#Y##.###.Y..#  #.# #  #.#  #.#  #.#  ..#  ### h  hl  h m.Y.Y hc &4 h  h   h"& ### . ..# .♣ #.# Y. #.# Y# .##### .. #.# .###.Y.Y.# #.# # #.# #.# #.# ..# ### h) hq) h) hZ/YY.Y.Y 3 yaks h075Freeze h6 h7 hH0Gobosan the Frost MageRevenant of Ashenzari ...... ###.Health: 91/91 ======================== ..#.♣ hMagic: 15/18 ====================---- #.#Y.AC: 2Str: 13 #.#Y#EV: 11Int: 18 #.#####..SH: 0 hDex: 9 ......###############Y#XL: 10 Next: 47% Place: Dungeon:8  hY#.###...........@Y.Y..#Noise: ---------  Time: 10825.1 (0.0) #.# ###################c) +2 mace (protect) #.#Cast: Freeze #.#Memories (4)  h#.# ..#YYY 3 yaks ### hMConfirm with . or Enter, or press ? or * to list all spells. hзCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hThe walls around you are covered in ice.  You hit the yak.  Your weapon exudes an aura of protection. hFasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate   hThe walls around you are covered in ice.  You hit the yak.r weapon exudes an aura of protection.  The yak is lightly wounded h. hJ#######....@YY.Y##### hn 9 ==6.1 (1Ramparts  hj##### hn _The wall freezes the yak! x2; The yak barely misses you. hJ, hP #######YY.#####Y 4 yaks (1 wandering)A yak comes into view. hQbThe wall freezes the yak.  The wall freezes the yak but does no damage. hQ.-7 hW###### hJZQ _The yak closely misses you. hM  h ; #######.Y##The wall freezes the yak. The wall freezes the yak! The wall freezes the yak. hG _89- 2  h 1-8 h ####### h ( _The yak gores you. hH) h1#######Y.#### h2&9 h7~##### h: _The wall freezes the yak. The wall freezes the yak! x2; The yak misses you. h hX  The wall freezes the yak. The wall freezes the yak! ht ####..Y.Y####Y 3 hlYou kill the yak!The wall freezes the yak but does no damage. h,90-9--5130 hE######## h  hK_The yak closely misses you. hk&  hY'  hj1 r  The wall freezes the yak but does no damage.  The wall freezes the yak! h~8 3######Y†Y...#####Y 2 h8  h7= 66== h= b5-1Freeze hB O######## hC  h>L G _You kill the yak! hj  hk 5  The yak bellows! hl  hhs C###Y..Y#####YY 3 yaks (1 wandering) h u A===2Freeze hz ######### h~ / _The wall freezes the yak. h h> h#######.YY#### h]1=--3 h[########## h6k _The wall freezes the yak! The yak closely misses you. h6w hwX  The wall freezes the yak. The wall freezes the yak! h4#####†Y.#####Y 2 h hۋ===9---4Freeze hΑ####### h͔G _You kill the yak! h h###Y.#### hQ-5Freeze hʍ########## h/ _The wall freezes the yak. hi 5  The yak bellows! h #####Y.####Y hw Y79----=== h 6 hY ########## hr B _The wall freezes the yak. The yak gores you! hI> hE#####...@YY.##### h!F:--7 hK hOo _The frozen ramparts melt away. The yak barely misses you. h> Gobosan the Frost MageRevenant of Ashenzari ...... ###.Health: 79/91 ====================---- ..#.♣Magic: 13/19 ================--------  h [#.#Y.AC: 2Str: 13 #.#Y#EV: 11Int: 18 #.#####..SH: 0Dex: 9  h ......###############.# h XL: 10 Next: 59% Place: Dungeon:8 #.###...........@YY...# hQ Noise: =--------  Time: 10837.1 (0.0) #.# ###################c) +2 mace (protect) #.#Cast: Freeze #.#Memories (4) #.# ..# ho GYY 2 yaks  h ###Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the yak.  Your weapon exudes an aura of protection.  The yak is heavily wounded. h UThe wall freezes the yak. The yak gores you but does no damage. h 4= 9 =8.1 (1Ramparts  hm ######## h (  The walls around you are covered in ice.  You hit the yak.r weapon exudes an aura of protection.  The yak is heavily wounded.  The wall freezes the yak. The yak gores you but does no damage. _! h& ##########The wall freezes the yak! The yak gores you! hU1--9 ho######## hB _The wall freezes the yak but does no damage. h>  The wall freezes the yak! hV  You kill the yak! h#####.###   yak h --= 2 62--40 _The wall freezes the yak! hT###### hk _Your Ice Magic skill increases to level 11! ht  Gobosan the Frost Mage  Revenant of Ashenzari ...... ###.  Health: 71/91 ==================------ ..# huF.♣  Magic: 13/19 ================-------- #.#Y.  AC: 2Str: 13 #.#Y#  EV: 11Int: 18 #.#####..  SH: 0Dex: 9 ......###############.#  XL: 10 Next: 62% Place: Dungeon:8  hun#.###...........@Y....#  Noise: ---------  Time: 10840.1 (0.0) #.# ###################  c) +2 mace (protect) #.# Cast: Freeze #.# Memories (4) Ramparts #.# ..# Y   yak ###You freeze the yak.  The yak is severely wounded.You hit the yak.  Your weapon exudes an aura of protection.  The yak is almost dead. hv/The wall freezes the yak! h~|. .♣ Y.  h3}Y# .. ############.# .......@†....#  ###################   h 9 6=1.1 (1Freeze h݇######## hVNThe yak is severely wounded.You hit the yak.r weapon exudes an aura of protection.almost dead.  The wall freezes the yak! _You kill the yak! hw  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hV |###### hW  h\ ######## h_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h hI  h , h.&2 hB h hDw4= 2  h hSb3= h@ h , h hp$#####...@†..-##### h,e 6.1 (5 _You start resting. h-4=-7.1 (6 h3 h64 _The frozen ramparts melt away. hMQ  hQ  hSR  h,U  hY = h\  h] )55 h2] )= h]  hb B hEf , hf  hSi  hi  hi E6= h0j  hJm P= hn  h@q , hs  hu  hu #7 h8v b=6== hv  hmy , hy  h%} , h}  h <8 h/  h| Q== hV  h6 , h  hG <9 hы  hc  h L7= h.  h"  he  hƒ  hЕ c80= h  h˘ , hS  h2  hΟ |1== hW 8= h <2 h  h B hM , h  h  hH n3= h , h  h _ _You start resting. hK 074.1 (27.0) hG [9==5.1 (28 h  h= % _Magic restored. h;4 h< h"@ h4= h h7, h h  h f5=== h  hG, h hD, h he<6 h h@, h hA, h h!<7 hn" h6%, h7& hm( h(L8= h+) h(,, h, h/, h/ h2 h3O9= h3 h6, h7 hg:, h; h>=90 h> hA, h#B hME, hE hL_ _You start resting. hR,90 hTZ1=6.1 (21 hW h h hȹ, h h%, h hU h, h h h, h hI h`# .# #. ####.#### #< #........ ....#...♣.. h ## .#....♣.♣. .. .=..♣.♣.♣ #.##..♣.♣.♣  # ..#@♣.♣._ 7.1 (4 .. #.#..♣.♣   h:#.. ##.#...♣.♣ ...##.......♣.♣......#..#...♣...##.^.......[. ##############.######### ..........†....# ################ h; h+8.1 (5 h; h9 _Found a stone staircase leading up. h>w hw hy h| hB h< h , h h78  .# # .# #. ####.#### #<##........#....#...♣..####..#....♣.♣. #......@..♣.♣.♣ ####.##..♣.♣.♣ ..#.♣.♣._ h.. #.#..♣.♣ #.. ##.#...♣.♣...##.......♣.♣.#...♣.........[..######### h١,10.1 (2 hP+1.1 (3 hS hڶ( _I - a ring of fire hG4 h hj h, h , h#B h % hw', h' h* h-, h). h0 h2, hb3 h5 h*7, h7 h|8 h:, h; h=P  There is a stone staircase leading up here. h? hm@ _ hA hC hF, h#G hH hK, hL hM hP, h:Q hQ hSB hT h$V h\####.##.##.# . #.# #.  #.# #. #.# #. #.#F#### ### hv]x #....# ... #@# ### #.#  #.#  #.# .# #.# .# #.#####.####F   bullfrog (wandering) #<##........ h] #....#...♣.. ####..#....♣.♣. hd`023.1 (12.0) heL.F hf,4.1 (13 hj hJm[ _A bullfrog comes into view. hu ......# #####.# # #.# # #.# #.# #.# #.#  #.# #.#### #####F.@.# ....#.##.# #### hv # #.# #.#  #.# .# #.# .#  #.#####.#### hv  #<##........ #....#.... hy  h F.F h 15.0) h  h  hlN......#Gobosan the Frost Mage #####.#Revenant of Ashenzari ...... # #.# #Health: 91/91 ========================#.# #.Magic: 16/19 ====================---- hK#.# #.AC: 2Str: 13#.# #.EV: 11Int: 18#.# #.SH: 0Dex: 9#.##.####XL: 10 Next: 66% Place: Dungeon:8 #####..@.#Noise: ---------  Time: 10925.1 (0.0) ....#F##.#c) +2 mace (protect) ##### #.#Cast: Freeze h#.#Memories (4) #.# .##.# .#F   bullfrog (wandering)#.#####.#### ha#<##........#....#...♣.. hCasting: Freeze (safe; 1% risk of failure)   hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   hC >The bullfrog gives a loud, deep croak! You hear an angry hiss. h+.####.F@.#.##.#.# h]+.F   h,84--====6.1 (1FreezeRamparts  h2##### hU2s##.## hw5onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.bullfrog gives a loud, deep croak! You hear an angry hiss. _The wall freezes the bullfrog. x2; The bullfrog hits you! h\E......# Gobosan the Frost Mage #####.# Revenant of Ashenzari ...... # #.# # Health: 84/91 ======================--  #.# #. Magic: 15/19 ==================------  #.# #. AC: 2Str: 13  #.# #. EV: 11Int: 18  #.# #. SH: 0Dex: 9  hE #.# #.#### XL: 10 Next: 66% Place: Dungeon:8 #### #.F@.# Noise: ====-----  Time: 10926.1 (0.0) .... #.##.# c) +2 mace (protect) #### # #.# Cast: Freeze #.# Memories (4) Ramparts  h$F #.# .#  #.# .#  F   bullfrog #.#####.####  hLF= #<##........  #....#...♣..  hrFPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 100% to hit)  You freeze the bullfrog!   hFThe bullfrog is almost dead.You hit the bullfrog.  Your weapon exudes an aura of protection. hO #.# #  #.# #.  #.# #.  #.# #.  #.# #.  #.# #.#### #..@.# #.##.# # #.# #.# #.#   hP3#.#  #.# #<#  hV5 9 8=---7.1 (1Freeze hZ######.# hw]  Aim: a bullfrog (heavily wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is almost dead.You hit the bullfrog.r weapon exudes an aura of protection. _You kill the bullfrog! hSJ h B hu 2 6 hX96 h*== h h h hL h!<7 h! h$ h$ hx% h' h';== h( h1+ hj+E8= h+ hJ2B h 6?.####..@.#----.##.#.#. h?i 30.0) _You start resting. h#@m7=-8.1 (11 hzD hUG4 _The frozen ramparts melt away. hn4 hUo hw9= h}hh   black bear (wandering) hł19.1 (1.0) h,,40.1 (2 h} h ] _A black bear comes into view. h ......#Gobosan the Frost Mage #####.#Revenant of Ashenzari ...... # #.# #Health: 89/91 =======================-#.# #.Magic: 14/19 =================-------#.# #.AC: 2Str: 13#.# #.EV: 11Int: 18#.# #.SH: 0Dex: 9#.##.####XL: 10 Next: 68% Place: Dungeon:8 #####..@.#Noise: ---------  Time: 10940.1 (0.0) ....#h##.#c) +2 mace (protect) ##### #.#Cast: Freeze#.#Memories (4) #.# .##.# [4 h? ;0m.#h   black bear (wandering)#.#####.#####<##........#....#...♣..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The black bear growls angrily. You hear a trumpeting! h .####.h@.#.##.#.#.h   h ====1.1 (1FreezeRamparts  h3 ####.## hj onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.black bear growls angrily. You hear a trumpeting! _The wall freezes the black bear. h!......#Gobosan the Frost Mage #####.#Revenant of Ashenzari ...... # #.# #Health: 89/91 =======================-#.# #.Magic: 13/19 ================--------#.# #.AC: 2 h~Str: 13#.# #.EV: 11Int: 18#.# #.SH: 0Dex: 9#.##.####XL: 10 Next: 68% Place: Dungeon:8 #### hm#.h@.# hNoise: ====-----  Time: 10941.1 (0.0) ....#.##.# hcc) +2 mace (protect) #### h ^# #.# hoCast: Freeze#.# h2<Memories (4) Ramparts  hH#.# .##.# .# h]wh   black bear (berserk) hr#.#####.#####<##........ h#....#...♣.. h;Press: ? - help, Shift-Dir - straight line hzAim: a black bear (moderately wounded, 100% to hit)   hYou freeze the black bear.  The black bear is moderately wounded.You barely miss the black bear.The black bear is moderately wounded. hi90=---2.1 (1 h######.# h  Aim: a black bear (moderately wounded, 100% to hit)  You freeze the black bear.  The black bear is moderately wounded.You barely miss the black bear.  The black bear is moderately wounded. _The wall freezes the black bear! The black bear goes berserk! h= ......#Gobosan the Frost Mage #####.#Revenant of Ashenzari ...... # #.# #Health: 90/91 =======================-#.# #.Magic: 12/19 ===============---------#.# #.AC: 2Str: 13#.# #.EV: 11Int: 18#.# #.SH: 0Dex: 9#.##.####XL: 10 Next: 68% Place: Dungeon:8 #####.h@.#Noise: =--------  Time: 10942.1 (0.0) ....#.##.#c) +2 mace (protect) ##### #.#Cast: Freeze#.#[ hխ 12;38HMemories (4) Ramparts #.# .##.# .#h   black bear (berserk)#.#####.#####<##........#....#...♣..You hit the black bear but do no damage.Your weapon exudes an aura of protection.  The black bear is almost dead.The wall freezes the black bear. The black bear bites you.  The black bear closely misses you. The black bear claws you.   h( [The wall freezes the black bear. The black bear misses you. hl 86- 9 3.1 (1 h m#### h   Your weapon exudes an aura of protection.  The black bear is almost dead.  The wall freezes the black bear. The black bear bites you.  The black bear closely misses you. The black bear claws you.  The wall freezes the black bear. The black bear misses you. _The black bear claws you but does no damage. x2 h0=......# Gobosan the Frost Mage #####.# Revenant of Ashenzari ...... # #.# # Health: 86/91 ======================--  #.# #. Magic: 11/19 =============-----------  #.# #. AC:  9  Str: 13  #.# #. hn EV: 11Int: 18  #.# #. SH: 0Dex: 9  #.# #.#### XL: 10 Next: 68% Place: Dungeon:8 #### #.h@.# h Noise: =--------  Time: 10943.1 (0.0) .... #.##.# c) +2 mace (protect)  h%#### # #.# Cast: Freeze #.# Memories (4) Ramparts  #.# .#  h0 #.# .#  h   black bear (berserk) #.#####.####  h} #<##........  #....#...♣.. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 100% to hit)  You freeze the black bear. h  #.# #  #.# #.  #.# #.  #.# #.  #.# #.  #.# #.#### #..@.# #.##.# # #.#  h#.# #.#  #.#  #.# #<#  hR7/922==704.1 (1Freeze h#######.## honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 100% to hit)  You freeze the black bear. _You kill the black bear! hhJ h h`98 2  hB h h, hM h 9=== hY hh, h hn h90=3= hM hW.####..@.#- h~.##.#.#. hf 50.1 (6 _You start resting. hP-1.1 (7 h h4 _The frozen ramparts melt away. h6 h}64 h<B h=<1 h= h@P= h2A h, hL h h hu2=4= h h 1 _HP restored. h  h|  h^, h h, hi h== hY h; hvL5= h hk h h h!, hQ" h$ h,% h% hf) h):= h* h-, h- h0 h1M6== hz1 hN4 h4 hU5 h78, h8 hu;, h< h? h?;== h0@ hMC, hC h8G97 hG)= hG hK, hWK hqN, hO h3R, hR hU hEV:= hV hZ, hZ h]b8= hh^ h`, hla hd, hd hh, h-i hrl h7mP= ho, hVp hs, h,t h[w hwM9== hx hz4 _Magic restored. h|4 h}| hr} h2, hz hD hy, h h h؅ h;== h h݈ h, h h- h, hg hl hY# # .##...........~~ ......# ≈≈≈≈~≈~≈≈≈~≈~~. #####.# #≈≈≈.~~.~~≈≈~~≈ ##......~.~~..~#.....~~.~..#...~~~.~#.....######.  #.# #...@..$....  h  #.# ##.########.....# ....#.##.# #####.##.##.##.#..##.# #..##.# .#...##.#####.#### h 95.1 (44.0)  Ashenzari invites you to partake of a vision and a curse of companions andcunning. h/  --more-- hd hd& _ hj h}l h h Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Comp/Cun)0% [?] toggle between ability selection and description. h  hg h,.# #.#Gobosan the Frost Mage .####.# ##...........~~Revenant of Ashenzari ...... ......# ≈≈≈≈~≈~≈≈≈~≈~~.Health: 92/92 ======================== #####.# #≈≈≈.~~.~~≈≈~~≈ h6Magic: 19/19 ======================== # #.# #......~.~~..~AC: 2Str: 13#.# #.....~~.~..EV: 11Int: 18#.# #...~~~.~SH: 0Dex: 9 h(#.# #.....######.XL: 10 Next: 70% Place: Dungeon:8#.# #...@..$....Noise: ---------  Time: 10995.1 (0.0) h4#.# ##.########.c) +2 mace (protect)  h[#####....#Cast: Freeze .... hc#.##.#Memories (4) #####.##.# h#.##.#..##.# .#..##.# .#...##.#####.####  ht_You start resting. _The frozen ramparts melt away.  h *_HP restored. _Magic restored.   h4Ashenzari invites you to partake of a vision and a curse of companions and _cunning. h hsCurse which item? (Esc to abort) Hand Weapons (go to first with ))  c - a +2 mace of protection (weapon) Armour (go to first with [)  h!? a - a +0 robe (worn) h  h .# #.#Gobosan the Frost Mage .####.# ##...........~~Revenant of Ashenzari ...... ......# ≈≈≈≈~≈~≈≈≈~≈~~.Health: 92/92 ======================== #####.# #≈≈≈.~~.~~≈≈~~≈ h Magic: 19/19 ======================== # #.# #......~.~~..~AC: 2Str: 13#.# #.....~~.~..EV: 11Int: 18#.# #...~~~.~SH: 0Dex: 9#.# #.....######.XL: 10 Next: 70% Place: Dungeon:8#.# #...@..$....Noise: ---------  Time: 10995.1 (0.0)#.# ##.########.c) +2 mace (protect) #####....#Cast: Freeze ....#.##.#Memories (4) #####.##.##.##.# h G..##.# .#..##.# .#...##.#####.#### _The frozen ramparts melt away. _HP restored. _Magic restored.  Ashenzari invites you to partake of a vision and a curse of companions and  h m_cunning.Okay, then. h  h  h . _ h[g hg hVm h;p_HP _Magic restored.  Ashenzari invites you to partake of a vision and a curse of companions and _cunning.  hp@_Unknown command. hD  hM OInventory: 38/52 slots Hand Weapons (go to first with ))  c - a +2 mace of protection (weapon)  q - a +1 dagger of draining  v - a +2 whip of pain  h N  H - a +4 heavy hand axe Missiles (go to first with ()o - 61 stones  u - a throwing net Armour (go to first with [)  a - a +0 robe (worn)d - a +0 leather armour  h{N  C - a +3 leather armour  D - a +0 ring mail of fire resistance Jewellery (go to first with "=)I - a ring of fire  L - a +6 ring of strength Wands (go to first with /)y - a wand of polymorph (5)  J - a wand of quicksilver (8)  hN Scrolls (go to first with ?)  g - 4 scrolls labelled CUTYEMIWKI  hN , h - 9 scrolls labelled YHOEW JUOSODUH  h O [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h@.# #.#Gobosan the Frost Mage .####.# ##...........~~Revenant of Ashenzari ...... ......# ≈≈≈≈~≈~≈≈≈~≈~~.Health: 92/92 ======================== #####.# #≈≈≈.~~.~~≈≈~~≈Magic: 19/19 ======================== # #.# #......~.~~..~AC: 2Str: 13#.# #.....~~.~..EV: 11Int: 18#.# #...~~~.~SH: 0Dex: 9#.# #.....######.XL: 10 Next: 70% Place: Dungeon:8#.# #...@..$....[4 hA"0mNoise: ---------  Time: 10995.1 (0.0)#.# ##.########.c) +2 mace (protect) #####....#Cast: Freeze ....#.##.#Memories (4) #####.##.##.##.#..##.# .#..##.# .#...##.#####.#### _HP restored. _Magic restored.  Ashenzari invites you to partake of a vision and a curse of companions and _cunning. _Okay, then. _Unknown command. h7 h8 hQ? hAF _Unknown command. h huPut on which piece of jewellery? Jewellery (go to first with "=)  I - a ring of fireL - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h]7.# #.#Gobosan the Frost Mage .####.# ##...........~~Revenant of Ashenzari ...... ......# ≈≈≈≈~≈~≈≈≈~≈~~.Health: 92/92 ======================== #####.# #≈≈≈.~~.~~≈≈~~≈Magic: 19/19 ======================== # #.# #......~.~~..~AC: 2Str: 13#.# #.....~~.~..EV: 11Int: 18#.# #...~~~.~SH: 0Dex: 9#.# #.....######.XL: 10 Next: 70% Place: Dungeon:8#.# #...@..$....[4 h70mNoise: ---------  Time: 10995.1 (0.0)#.# ##.########.c) +2 mace (protect) #####....#Cast: Freeze ....#.##.#Memories (4) #####.##.##.##.#..##.# .#..##.# .#...##.#####.#### _Magic restored.  Ashenzari invites you to partake of a vision and a curse of companions and _cunning. _Okay, then. _Unknown command. _Unknown command. he  You feel stronger.96 (0.5 _L - a +6 ring of strength (worn) hSm[?25h[?0c  Search for what [Enter for "temp", or ? for help]?  h [?25l[?1c h h1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a pair of boots h_M.# #.#Gobosan the Frost Mage .####.# ##...........~~Revenant of Ashenzari ...... ......# ≈≈≈≈~≈~≈≈≈~≈~~.Health: 92/92 ======================== #####.# #≈≈≈.~~.~~≈≈~~≈Magic: 19/19 ======================== # #.# #......~.~~..~AC: 2Str: 19#.# #.....~~.~..EV: 11Int: 18#.# #...~~~.~SH: 0Dex: 9#.# #.....######.XL: 10 Next: 70% Place: Dungeon:8#.# #...@..$....[4 hN0mNoise: ---------  Time: 10995.6 (0.0)#.# ##.########.c) +2 mace (protect) #####....#Cast: Freeze ....#.##.#Memories (4) #####.##.##.##.#..##.# .#..##.# .#...##.#####.#### _Okay, then. _Unknown command. _Unknown command.You feel stronger. _L - a +6 ring of strength (worn)  Search for what [Enter for "temp", or ? for help]? boot hS4 hY hQ[. _ hbB m[?25h[?0c  Search for what [Enter for "boot", or ? for help]?  h! [?25l[?1c h h$ h1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a pair of boots h7 Level 8 of the Dungeon <<<<>>>>_∩(Press ? for help)  #.# ##.#.#.#..###.#.###.######## #....#   #.# #..#...........## ##........ #.##.#  #.####.####........#.###.######## #.##.#  #.......†......######.#.## #.##.#   ######.######....# ##.## h  ..##.#  .#  #.# #.##.# #.# ..##.#  .#  #.# #.# .# #.# ...##.#####.####  #.######.# .# #.# ..###<##........  #.....##.# .# #.# h ...  #....#...♣..  #####.##.##.## #.# h i ####..#....♣.♣.  #.##.....####.# #.........♣.♣.♣   h= G#.[##..#....... ####.##..♣.♣.♣  h  ######...####  #  #..#.♣.♣._   hώ #..######. ### ..  ##.#..♣.♣   ###........ ..# #.. ##.#...♣.♣   h z +.......... #.# ...##.......♣.♣   ###..######  #.# h ......#..#...♣..  #.......#####.##### ..##.^.......[.  hS J ###.###...........###############.#########  #.# #######.###............†....#  #.##.# ###################  #.##.#  #.##.# hz hI h݈Gobosan the Frost MageRevenant of Ashenzari ......Health: 92/92 ========================Magic: 19/19 ========================AC: 2Str: 19EV: 11Int: 18 hoSH: 0Dex: 9XL: 10 Next: 70% Place: Dungeon:8Time:Memories (4) _Unknown command. _Unknown command.You feel stronger. _L - a +6 ring of strength (worn) _Search for what [Enter for "temp", or ? for help]? boot  Search for what [Enter for "boot", or ? for help]? boot h4 hNj hv h h; _ h h h; h֢ h hP.......# ≈≈≈≈~≈~≈≈≈~≈~~. .#####.# #≈≈≈.~~.~~≈≈~~≈ ## #.# #......~.~~..~#.# #.....~~.~.. hѯ#.# #...~~~.~#.# #.....######.#.# #......$....#.# ##.########. ######.@..#Noise: --------- .....#.##.#c) +2 mace (protect)  h'd######.##.#Cast: Freeze#.##.#..##.# .#..##.# .# h]+h   black bear (wandering)...##.#####.####h.###<##........ hQ... #....#...♣.. h210997.6 (2.0) h h@.h h+8.6 (3 h hj] _A black bear comes into view. h; e#####.# #≈≈≈.~~.~~≈≈~~≈ ### #.# #......~.~~..~ #.# #.....~~.~..  #.# #...~~~.~  #.# #.....######. #.# #......$.... #.# ##.########. ###### #....# ...... #@##.# ###### #.##.# #.##.# ..##.# .# ..##.# .#.##.#####.#### .h###<##.......... #....#...♣.. ####..#.♣. h> dhh. h> +9.6 (1 h[D  hF  hz### #.# #......~.~~..~ ....~~.~..  #...~~~.~  #.....######. #......$... h'{#.######## ###### #....# ......##.# ###### ..#...h.##.#####.#### h{'....###<##............. #....#...♣.....####..#....♣.♣.........♣.♣.♣ hz h<:h. hZ)1000 hS h h>YC### #.# #......~.~~..~Gobosan the Frost Mage#.# #.....~~.~..Revenant of Ashenzari ......#.# #...~~~.~Health: 92/92 ======================== h;Zc#.# #.....######.Magic: 16/19 ====================----#.# #......$....AC: 2Str: 19#.# ##.########.EV: 11Int: 18 #######....#SH: 0Dex: 9 ......#.##.#XL: 10 Next: 70% Place: Dungeon:8 #######@##.#Noise: ---------  Time: 11000.6 (0.0)#.##.#c) +2 mace (protect) h1\..##.# .#Cast: Freeze..h##.# .#Memories (4) ....##.#####.####....###<##........h   black bear..... #....#...♣.......####..#....♣.♣.#.........♣.♣.♣ _A black bear comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. ha.#..#.##@# ha#.#.h#. hbo==1.6 (1Ramparts  hVw##.####  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the black bear. h h##.##h.  h@@--2Freeze h##@##h## h`6 _The wall freezes the black bear! h### #.# #......~.~~..~  Gobosan the Frost Mage #.# #.....~~.~..  Revenant of Ashenzari ...... #.# #...~~~.~  Health: 92/92 ======================== #.# #.....######.  Magic: 15/19 ==================------ #.# #......$....  AC: 2Str: 19 #.# ##.########.  EV: 11Int: 18 ###### #....#  SH: 0Dex: 9 ...... #.##.#  XL: 10 Next: 70% Place: Dungeon:8 ###### #@##.#  Noise: ---------  Time: 11002.6 (0.0) #h##.#  c) +2 mace (protect) ..##.# .#  Cast: Freeze ...##.# .#  Memories (4)  hHy[40mRamparts  ....##.#####.####  ....###<##........  h   black bear ..... #....#...♣..  .....####..#....♣.♣.  #.........♣.♣.♣ You freeze the black bear.  The black bear is almost dead.You hit the black bear.  Your weapon exudes an aura of protection.  The black bear is almost dead. hu6The wall freezes the black bear. h #.#   #.# #.....~~.~..  #.# #...~~~.~  #.# #....  #.# #......$....   h5#.# ##.##  #....#  #.##.#  #@##.#  #.##.#  ..##.# .#  hx) ...##.# .#  ....# ....###< hu .....  .....#  hi 9 2=3.6 (1Freeze hd####.## h  The black bear is almost dead.You hit the black bear.r weapon exudes an aura of protection.   huThe black bear is almost dead.  The wall freezes the black bear. _You kill the black bear! ht  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hA<##.###.# h7= hlBq#@## hE _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h h B h} hf  2 ##.##@#-##DD   steam dragon (wandering) _You start resting. h%###4#.# hE-5.6 (2 h^s#### h_ _A steam dragon comes into view. h #.#   #.# #.....~~.~..  #.# #...~~~.~  #.# #....  #.# #......$....  #.# ##.##  h< #....#  #.##.#  #@##.#  #.##.#  ..##.# .#  ...##.# .#  ....#  D...###<  .....  hV  .....#    h #.#   #.# #.....~~.~..  #.# #...~~~.~  #.# #....   h/Z#.# #......$....  #.# ##.##  #....#  #.##.#  #@##.#  #.##.#  ..##.# .#  ...##.# .#  ....#  hD...###<  .....  .....#  h"l##.# h" h/(#.##@##.# hy+c _A steam dragon is nearby! hb  h Your frozen ramparts will break if you move. Continue? Y - Yes  N - No h h&### #.# #......~.~~..~Gobosan the Frost Mage#.# #.....~~.~..Revenant of Ashenzari ......#.# #...~~~.~Health: 92/92 ========================#.# #.....######.Magic: 15/19 ==================------ hU#.# #......$....AC: 2Str: 19#.# ##.########.EV: 11Int: 18 #######....#SH: 0Dex: 9  h%......#.##.#XL: 10 Next: 72% Place: Dungeon:8 #######@##.# hNoise: ---------  Time: 11005.6 (0.0)#.##.#c) +2 mace (protect) h..##.# .#Cast: Freeze...##.# .#Memories (4) Ramparts ....##.#####.#### hV1D...###<##........D   steam dragon (wandering)..... #....#...♣.. h D.....####..#....♣.♣.#.........♣.♣.♣Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _A steam dragon comes into view. _A steam dragon is nearby!Okay, then. h h###@##.# h. _ hT #@##.#DDcatching breath) h ##*#*#*.#** _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _comes into view. _A steam dragon is nearby!The steam dragon breathes steam at you. h 8 #@#§#§§#...#....#...##..........#The ball of steam hits you!! h 7------6======= hת $6.6 (1 h ##.##@### hͲ D _You hear a trumpeting! You hear an angry hiss. hVy###@## h68-------==---7 h7###§## hD _You are engulfed in a cloud of scalding steam. h`##§##@##..§§.#§.#.##.#61--------8 hI##§#### hD _You are engulfed in a cloud of scalding steam. hI O#.##@##.§.#............. hb A--9 hy y#.### h8  ho##@##.#.§§...... hot2=-==10 hzvr##.## hvF#.## hx h'  h ###@##.Y...Y   elephant (trample).. h &1 h ##.##@##.## h \ _An elephant comes into view. h-z h߀.#..#.##@##.#Y.#... h4_7=2 hL h 4 _The frozen ramparts melt away. h7  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h1 h h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hߨ ### #.# #......~.~~..~Gobosan the Frost Mage#.# #.....~~.~..Revenant of Ashenzari ......#.# #...~~~.~Health: 62/92 ================--------#.# #.....######.Magic: 14/19 =================-------#.# #......$....AC: 2 h Str: 19#.# ##.########.EV: 11Int: 18 #######....#SH: 0Dex: 9 ......#.##.#XL: 10 Next: 72% Place: Dungeon:8 #######@##.#Noise: ---------  Time: 11012.6 (0.0)#.##.#c) +2 mace (protect)Y.##.# .#Cast: Freeze...##.# .#Memories (4) ....##.#####.####....###<##........ h Y   elephant (trample)..... #....#...♣.......####..#....♣.♣.#.........♣.♣.♣Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hear two shouts! h .#..#.##@##Y#..#.onfirm with . or Enter, or press ? or * to list all spells. h( Hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hear two shouts!  The wall freezes the elephant. hE 3====3.6 (1FreezeRamparts  hE ###@### h - _You hear an angry hiss. hL..#####.# #≈≈≈.~~.~~≈≈~~≈Gobosan the Frost Mage ### #.# #......~.~~..~Revenant of Ashenzari ......#.# #.....~~.~..Health: 63/92 ================--------#.# #...~~~.~Magic: 13/19 ================--------#.# #.....######.AC: 2Str: 19#.# #......$....EV: 11Int: 18#.# ##.########.SH: 0Dex: 9 #######....#XL: 10 Next: 72% Place: Dungeon:8 ......#@##.# hMgNoise: ====-----  Time: 11013.6 (0.0) #######.##.#c) +2 mace (protect)#Y##.#Cast: Freeze..##.# .#Memories (4) Ramparts ...##.# .#....##.#####.####Y   elephant (trample)....###<##............. #....#...♣.......####..#....♣.♣.The elephant is lightly wounded.  You hit the elephant but do no damage.Your weapon exudes an aura of protection.  The elephant is lightly wounded.  The wall freezes the elephant. The elephant tramples you!  You stumble backwards! hTY h?ZY hZ. h\ h]51 h^--- h*_' 9  h_5==-- h_$4.6 (1 h6`  hyg hPk   hl7You hit the elephant but do no damage. hlFYour weapon exudes an aura of protection.   hlThe elephant is lightly wounded hm . hcm<wall freezes the elephant. The elephant tramples you!   hnYou stumble backwards hn !  hu\_The frozen ramparts melt away as you move. hv#.......# ≈≈≈≈~≈~≈≈≈~≈~~.Gobosan the Frost Mage ..#####.# #≈≈≈.~~.~~≈≈~~≈Revenant of Ashenzari ...... ### #.# #......~.~~..~Health: 51/92 =============-----------#.# #.....~~.~..Magic: 12/19 ===============--------- hMwv#.# #...~~~.~AC:  9  Str: 19#.# #.....######.EV: 11Int: 18#.# #......$....SH: 0 hw'Dex: 9#.# ##.########.XL: 10 Next: 72% Place: Dungeon:8 #######@...#Noise: ==-------  Time: 11014.6 (0.0) ...... hw#.##.#c) +2 mace (protect) ###### hx#Y##.#Cast: Freeze#.##.# hvxMemories (4) ..##.# .#...##.# .# hx<Y   elephant (trample)....##.#####.####....###<##........ hxw..... #....#...♣..Press: ? - help, Shift-Dir - straight line hxAim: an elephant (lightly wounded, 100% to hit)  You freeze the elephant.  The elephant is lightly wounded.   hymYou hit the elephant but do no damage.The elephant is lightly wounded. hL@Y. hj46--5.6 (1 h hz  Aim: an elephant (lightly wounded, 100% to hit)  You freeze the elephant.  The elephant is lightly wounded.  You hit the elephant but do no damage. hsThe elephant is lightly wounded. _tramples you. You stumble backwards! h #..####.# ##...........~~Gobosan the Frost Mage #.......# ≈≈≈≈~≈~≈≈≈~≈~~.Revenant of Ashenzari ...... ..#####.# #≈≈≈.~~.~~≈≈~~≈Health: 46/92 ============------------ ### #.# #......~.~~..~Magic: 9/19 h̽ ===========-------------#.# #.....~~.~..AC:  9  Str: 19#.# #...~~~.~EV: 11Int: 18#.# #.....######.SH: 0Dex: 9#.# #......$.... h XL: 10 Next: 72% Place: Dungeon:8#.# ##@########.Noise: =--------  Time: 11015.6 (0.0)  hL #######....#c) +2 mace (protect) ......#Y##.#Cast: Freeze  h} #######.##.#Memories (4)  h #.##.#..##.# .#Y   elephant (trample) h־ ...##.# .#....##.#####.####....###<##........ h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   h/ You hit the elephant but do no damage.The elephant is lightly wounded.  The wall freezes the elephant! The elephant tramples you!  You stumble backwards! h5 @Y. h k39--=6.6 (1 hN  h PThe walls around you are covered in ice.   h +You hit the elephant but do no damage.elephant is lightly wounded.  The wall freezes the elephant! The elephant tramples you!  You stumble backwards! _The frozen ramparts melt away as you move. h#..# #.#Gobosan the Frost Mage #..####.####...........~~Revenant of Ashenzari ...... #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Health: 39/92 ==========-------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈Magic: 6/19=======-----------------  hb### #.# #......~.~~..~AC:  9  Str: 19#.# #.....~~.~...EV: 11Int: 18#.# #...~~~.~~SH: 0Dex: 9#.# #.....######.XL: 10 Next: 72% Place: Dungeon:8#.# #.@....$.... hfNoise: ==-------  Time: 11016.6 (0.0)#.# ##.########.c) +2 mace (protect) #######Y...#Cast: Freeze ......#.##.#Memories (4) ###### h9#.##.##.##.#Y   elephant (trample)..##.# .#...##.# .# hl....##.#####.####Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   hYou hit the elephant but do no damage.The elephant is moderately wounded.The wall freezes the elephant but does no damage.   h1The elephant tramples you. You stumble backwards! h5&@Y. hx'L33--7.6 (1 hD- h0K  The walls around you are covered in ice.  You hit the elephant but do no damage.  The elephant is moderately wounded.  The wall freezes the elephant but does no damage.elephant tramples you. You stumble backwards!  hP0__The frozen ramparts melt away as you move. h hRead which item? Scrolls  g - 4 scrolls labelled CUTYEMIWKI  h - 9 scrolls labelled YHOEW JUOSODUH  hh i - a scroll labelled KANUXTUROU  j - 2 scrolls labelled PEOTIO JOZXAFI  k - 2 scrolls labelled HOERRI YL ARYHEH  l - a scroll labelled BEFORA NIOT  m - 2 scrolls labelled GULUS CULIUCUL  n - 9 scrolls labelled SEINGA JOURU  w - a scroll labelled DIMAMY XOQOAS  x - 3 scrolls labelled CETRELILAO  z - a scroll labelled RIOTTI WYSM  A - 2 scrolls labelled EFEAPNOFOL  B - a scroll labelled DIETEA TELOMO [!] read|quaff|evoke[?] describe selected h h hB#..# #.#Gobosan the Frost Mage #..####.####...........~~Revenant of Ashenzari ...... #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Health: 33/92 ========----------------  hR..#####.# #≈≈≈.~~.~~≈≈~~≈Magic: 6/19=======----------------- ### #.# #......~.~~..~AC:  9  Str: 19#.# #.....~~.~...EV: 11Int: 18#.# #...~~~.~~SH: 0Dex: 9 h1#.# #.....######.XL: 10 Next: 72% Place: Dungeon:8#.# #.@....$....Noise: ==-------  Time: 11017.6 (0.0)#.# ##Y########. h\!c) +2 mace (protect) #######....#Cast: Freeze ......#.##.# hBMemories (4) #######.##.##.##.#Y   elephant (trample)..##.# .#...##.# .#....##.#####.####The walls around you are covered in ice.  You hit the elephant but do no damage.The elephant is moderately wounded.The wall freezes the elephant but does no damage.  The elephant tramples you. You stumble backwards!  h U_The frozen ramparts melt away as you move. h!P  Okay, then. h h h. _ h #..# #.# Gobosan the Frost Mage #..####.####...........~~  Revenant of Ashenzari ...... #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.  Health: 33/92 ========---------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈  Magic: 3/19===--------------------- ### #.# #......~.~~..~  AC:  9  Str: 19 #.# #.....~~.~...  EV: 11Int: 18 #.# #...~~~.~~  SH: 0Dex: 9 #.# #.....######.  XL: 10 Next: 72% Place: Dungeon:8 #.# #.@....$....  Noise: ==-------  Time: 11017.6 (0.0) #.# ##Y########.  c) +2 mace (protect) ###### #....#  h   Cast: Freeze ...... #.##.#  Memories (4) ###### #.##.#  #.##.#  Y   elephant (trample) ..##.# .#  ...##.# .#  ....##.#####.#### Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the elephant.  The elephant is moderately wounded. h  #.####...........~~ ≈≈≈≈≈~≈~≈≈≈~≈~~.  #≈≈≈.~~.~~≈≈~~≈  #.# #......~.~~..~  #.# #.....~~.~...  #.# #...~~~.~~  #.# #.....######.  #.# #.@....$....  #.# ##Y########.  #....#  #.##.#  #.# #.##.#  ..##.#  . h \..##.#   hՉ M##.## #.# ####...~..... ####.####...........~~ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~. ..#####.# #≈≈≈.~~.~~≈≈~~≈ ###.~.~~..~#.....~~.~...#...~~~.~~.~ #..@..########......$...  hʊ R#.# ##Y########. ######.. ...... #######.##.#..#The walls around you are covered in ice.  You hit the elephant.  The elephant is moderately wounded. freezes the elephant! The elephant tramples you!  * * * LOW HITPOINT WARNING * * *You stumble backwards! h @Y. h k22---4==8.6 (1 h  h j _The frozen ramparts melt away as you move. h  hJ Read which item? Scrolls  g - 4 scrolls labelled CUTYEMIWKI  h - 9 scrolls labelled YHOEW JUOSODUH  i - a scroll labelled KANUXTUROU  j - 2 scrolls labelled PEOTIO JOZXAFI  k - 2 scrolls labelled HOERRI YL ARYHEH  l - a scroll labelled BEFORA NIOT  m - 2 scrolls labelled GULUS CULIUCUL  n - 9 scrolls labelled SEINGA JOURU  w - a scroll labelled DIMAMY XOQOAS  x - 3 scrolls labelled CETRELILAO  z - a scroll labelled RIOTTI WYSM  A - 2 scrolls labelled EFEAPNOFOL  B - a scroll labelled DIETEA TELOMO  hg [!] read|quaff|evoke[?] describe selected h < h+? hF #..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ...... #..####.####...........~~Health: 22/92 =====------------------- #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈ h4HAC:  9  Str: 19 ### #.# #......~.~~..~EV: 11Int: 18#.# #.....~~.~...SH: 0Dex: 9#.# #...~~~.~~.~XL: 10 Next: 72% Place: Dungeon:8#.# #..@..######.Noise: ==-------  Time: 11018.6 (0.0)#.# ##.Y....$....c) +2 mace (protect)#.# ##.########.Cast: Freeze #######....#Memories (4) ......#.##.# #######.##.#Y   elephant (tra hHjmple)#.##.#..##.# .#...##.# .#You hit the elephant.  The elephant is moderately wounded.The wall freezes the elephant! The elephant tramples you!  * * * LOW HITPOINT WARNING * * *You stumble backwards! _The frozen ramparts melt away as you move. hnOP  Okay, then. hP hU h{Z. _ h$  h tDrink which item? Potions  h6 { b - 3 potions of magic  e - 2 sedimented cyan potions  f - 2 glowing emerald potions  p - 2 green potions  r - a fuming emerald potion  s - a glowing golden potiont - 5 potions of enlightenment  E - 3 golden potions  F - a coppery potion  G - 2 orange potions  h K - 2 brown potions [!] read|quaff|evoke[?] describe selected hi;  hB  hI #..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ...... #..####.####...........~~ h-J 5Health: 22/92 =====------------------- #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈ h^J AC:  9  Str: 19 ### #.# #......~.~~..~EV: 11 hJ Int: 18#.# #.....~~.~...SH: 0 hJ Dex: 9#.# #...~~~.~~.~XL: 10 Next: 72% Place: Dungeon:8#.# #..@..######. h$K Noise: ==-------  Time: 11018.6 (0.0)#.# ##.Y....$....c) +2 mace (protect) hmK /#.# ##.########.Cast: Freeze #######....#Memories (4) ...... hK #.##.# #######.##.#Y   elephant (trample) hK #.##.#..##.# .#...##.# .#The elephant is moderately wounded. hNL <The wall freezes the elephant! The elephant tramples you!  * * * LOW HITPOINT WARNING * * *You stumble backwards! _The frozen ramparts melt away as you move. _Okay, then. hS P  Okay, then. hT  hZ  h] . _ hJ hKAEvoke which item? Wands  y - a wand of polymorph (5)J - a wand of quicksilver (8) [!] read|quaff|evoke hSL][?] describe selected hr  hOy  h T#..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ...... #..####.####...........~~Health: 22/92 =====-------------------  hi T#.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈AC:  9  Str: 19 ### #.# #......~.~~..~EV: 11Int: 18#.# #.....~~.~...SH: 0Dex: 9 hւ #.# #...~~~.~~.~XL: 10 Next: 72% Place: Dungeon:8#.# #..@..######.Noise: ==-------  Time: 11018.6 (0.0)#.# ##.Y....$.... h 8c) +2 mace (protect)#.# ##.########.Cast: Freeze #######....# h Memories (4) ......#.##.# #######.##.#Y   elephant (trample)#.##.#..##.# .#...##.# .# hՃ The wall freezes the elephant! The elephant tramples you!  * * * LOW HITPOINT WARNING * * *You stumble backwards! _The frozen ramparts melt away as you move.  h d_Okay, then. _Okay, then. h ^#..# ##.## Gobosan the Frost Mage #..# #.# ####...~.....  Revenant of Ashenzari ...... #..####.####...........~~  Health: 22/92 =====-------------------  h #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.  Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈  AC:  9  Str: 19 ### #.# #......~.~~..~  EV: 11Int: 18 #.# #.....~~.~...  SH: 0Dex: 9 #.# #...~~~.~~.~  XL: 10 Next: 72% Place: Dungeon:8  h #.# #..@..######.  Noise: ==-------  Time: 11018.6 (0.0) #.# ##.Y....$....  c) +2 mace (protect) #.# ##.########.  Cast: Freeze ###### #....#  Memories (4) ...... #.##.#  h j###### #.##.#  Y   elephant (trample) #.##.#  ..##.# .#  ...##.# .# _Okay, then. _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line h֣ >Aim: an elephant (heavily wounded, will become a blink frog, a moth of wrath,  or a merfolk, chance to affect: 17%) h#..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ...... #..####.####...........~~Health: 22/92 =====------------------- #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈AC:  9  Str: 19 ### #.# #......~.~~..~EV: 11Int: 18#.# #.....~~.~...SH: 0Dex: 9#.# #...~~~.~~.~XL: 10 Next: 72% Place: Dungeon:8#.#  hV[40m#..@..######.Noise: ==-------  Time: 11018.6 (0.0)#.# ##.*....$....c) +2 mace (protect)#.# ##.########.Cast: Freeze #######....#Memories (4) ......#.##.# #######.##.#Y   elephant (trample)#.##.#..##.# .#...##.# .# _Okay, then. _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, will become a blink frog, a moth of wrath,  or a merfolk, chance to affect: 17%) h-v h5tY  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight line: an elephant (heavily wounded, will become a blink frog, a moth of wrath,  or a merfolk, chance to affect: 17%)  The elephant resists with almost no effort.  The elephant misses you. h_3==9.6 (1 h$ hz F _The elephant trunk-slaps you but does no damage. h  h} Evoke which item? Wands  y - a wand of polymorph (4)J - a wand of quicksilver (8) [!] read|quaff|evoke[?] describe selected h  hp#..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ...... #..####.####...........~~Health: 23/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Magic: 4/19 h!=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈AC:  9  Str: 19 ### #.# #......~.~~..~EV: 11Int: 18#.# #.....~~.~...SH: 0Dex: 9#.# #...~~~.~~.~XL: 10 Next: 72% Place: Dungeon:8 hG#.# #..@..######.Noise: ===------  Time: 11019.6 (0.0)#.# ##.Y....$....c) +2 mace (protect)#.# ##.########.Cast: Freeze #######....#Memories (4) ......#.##.# #######.##.#Y   elephant (trample) hc#.##.#..##.# .#...##.# .#Press: ? - help, Shift-Dir - straight line hAim: an elephant (heavily wounded, will become a blink frog, a moth of wrath,  or a merfolk, chance to affect: 17%)  The elephant resists with almost no effort.  The elephant misses you.  hG_The elephant trunk-slaps you but does no damage. h^#..# ##.## Gobosan the Frost Mage #..# #.# ####...~.....  Revenant of Ashenzari ......  h"B#..####.####...........~~  Health: 23/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.  Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈  AC:  9  Str: 19 ### #.# #......~.~~..~  EV: 11Int: 18 #.# #.....~~.~...  SH: 0 h3Dex: 9 #.# #...~~~.~~.~  XL: 10 Next: 72% Place: Dungeon:8 #.# #..@..######.  Noise: ===------  Time: 11019.6 (0.0) #.# ##.Y....$....  c) +2 mace (protect) #.# ##.########.  Cast: Freeze ###### #....#  Memories (4) ...... #.##.#  hI###### #.##.#  Y   elephant (trample) #.##.#  hJh ..##.# .#  ...##.# .#  hThe elephant resists with almost no effort.  The elephant misses you. _The elephant trunk-slaps you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit) hb#..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ...... #..####.####...........~~Health: 23/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Magic: 4/19 hc=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈AC:  9  Str: 19 ### #.# #......~.~~..~EV: 11Int: 18#.# #.....~~.~...SH: 0Dex: 9#.# #...~~~.~~.~XL: 10 Next: 72% Place: Dungeon:8#.# #..@..######.Noise: ===------  Time: 11019.6 (0.0)#.# ##.*....$....c) +2 mace (protect)#.# ##*########.Cast: Freeze #######*...#Memories (4)  h"d[13d......#*##.# #######*##.#Y   elephant (trample)#*##.#.*##.# .#...##.# .# hrdThe elephant misses you. _The elephant trunk-slaps you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)  The bolt of dispelling energy hits the elephant. h\Y......  Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight line: an elephant (heavily wounded, 100% to hit)  The bolt of dispelling energy hits the elephant.  The elephant is heavily wounded.  The elephant closely misses you. h8,20.6 (1 h hF _The elephant trunk-slaps you but does no damage. h( hj*Evoke which item? Wands  y - a wand of polymorph (4) h+J - a wand of quicksilver (7) [!] read|quaff|evoke[?] describe selected h  hت#..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ...... #..####.####...........~~Health: 23/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~. hwMagic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈AC:  9  Str: 19 ### #.# #......~.~~..~ h EV: 11Int: 18#.# #.....~~.~...SH: 0 hDex: 9#.# #...~~~.~~.~ hXL: 10 Next: 72% Place: Dungeon:8#.# #..@..######. h?FNoise: ===------  Time: 11020.6 (0.0)#.# ##.Y....$.... hrc) +2 mace (protect)#.# ##.########.Cast: Freeze #######....#Memories (4) ......#.##.# #######.##.#Y   elephant (trample) hq~#.##.#..##.# .#...##.# .#Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)  The bolt of dispelling energy hits the elephant.  The elephant is heavily wounded.The elephant closely misses you. _The elephant trunk-slaps you but does no damage. h#..# ##.## Gobosan the Frost Mage #..# #.# ####...~.....  Revenant of Ashenzari ...... #..####.####...........~~  Health: 23/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.  Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈  AC:  9  Str: 19 ### #.# #......~.~~..~  EV: 11 hJInt: 18 #.# #.....~~.~...  SH: 0Dex: 9 #.# #...~~~.~~.~  XL: 10 Next: 72% Place: Dungeon:8 #.# #..@..######.  Noise: ===------  Time: 11020.6 (0.0) #.# ##.Y....$....  c) +2 mace (protect) #.# ##.########.  Cast: Freeze  h<:###### #....#  Memories (4) ...... #.##.# ###### #.##.#  Y   elephant (trample) #.##.#  h( ..##.# .#  ...##.# .# The elephant is heavily wounded.The elephant closely misses you. _The elephant trunk-slaps you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit) h%o#..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ......  h&##..####.####...........~~Health: 23/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈AC:  9  Str: 19  h`&### #.# #......~.~~..~EV: 11Int: 18#.# #.....~~.~...SH: 0Dex: 9 h&P#.# #...~~~.~~.~XL: 10 Next: 72% Place: Dungeon:8#.# #..@..######.Noise: ===------  Time: 11020.6 (0.0) h '#.# ##.*....$....c) +2 mace (protect)#.# ##*########.Cast: Freeze #######*...# h'Memories (4) ......#*##.# #######*##.#Y   elephant (trample)#*##.#.*##.# .#...##.# .#The elephant closely misses you. _The elephant trunk-slaps you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)  The bolt of dispelling energy hits the elephant! h_The elephant trunk-slaps you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight line  Aim: an elephant (heavily wounded, 100% to hit)  The bolt of dispelling energy hits the elephant!  The elephant is severely wounded. hܺY.....O   two-headed ogreO.  The bolt of dispelling energy hits the elephant!  The elephant is severely wounded.You hear an angry hiss.   hA two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 great mace.  The elephant closely misses you. x2 hE41.6 (1 h h- _You hear an angry hiss. h#Evoke which item? Wands  y - a wand of polymorph (4)J - a wand of quicksilver (6) [!] read|quaff|evoke[?] describe selected h.  h  hv #..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ...... #..####.####...........~~Health: 24/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈AC:  9  Str: 19  h ### #.# #......~.~~..~EV: 11Int: 18#.# #.....~~.~...SH: 0Dex: 9#.# #...~~~.~~.~XL: 10 Next: 72% Place: Dungeon:8#.# #..@..######.Noise: ===------  Time: 11021.6 (0.0)#.# ##.Y....$.... hp !c) +2 mace (protect)#.# ##.########.Cast: Freeze #######....#Memories (4) ......#.##.# #######.##.#Y   elephant (trample)#.##.#O   two-headed ogreO.##.# .#...##.# .#The elephant is severely wounded.You hear an angry hiss.  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 great mace.The elephant closely misses you. x2 _You hear an angry hiss. hi= #..# ##.## Gobosan the Frost Mage #..# #.# ####...~.....  Revenant of Ashenzari ...... #..####.####...........~~  Health: 24/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.  Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈  AC:  9  Str: 19 ### #.# #......~.~~..~  EV: 11Int: 18 #.# #.....~~.~...  SH: 0Dex: 9 #.# #...~~~.~~.~  XL: 10 Next: 72% Place: Dun h> geon:8 #.# #..@..######.  Noise: ===------  Time: 11021.6 (0.0) #.# ##.Y....$....  c) +2 mace (protect) #.# ##.########.  Cast: Freeze ###### #....#  Memories (4) ...... #.##.# ###### #.##.#  Y   elephant (trample) #.##.#  O   two-headed ogre O.##.# .#  ...##.# .# +0 great mace.The elephant closely misses you. x2 _You hear an angry hiss.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 100% to hit) h:#..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ...... #..####.####...........~~Health: 24/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈AC:  9  Str: 19 ### #.# #......~.~~..~EV: 11Int: 18#.# #.....~~.~...SH: 0Dex: 9#.# #...~~~.~~.~XL: 10 Next: 72% Place: Dungeon:8#.#  h[40m#..@..######.Noise: ===------  Time: 11021.6 (0.0)#.# ##.*....$....c) +2 mace (protect)#.# ##*########.Cast: Freeze #######*...#Memories (4) ......#*##.# #######*##.#Y   elephant (trample)#*##.#O   two-headed ogreO*##.# .#...##.# .#The elephant closely misses you. x2 _You hear an angry hiss.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 100% to hit)  The bolt of dispelling energy hits the elephant! h  h-+.Y....O.. _You hear an angry hiss.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 100% to hit)  The bolt of dispelling energy hits the elephant!  The elephant is almost dead. hX,> 2 2.6 (1 h3 hr6 _The elephant barely misses you. The elephant closely misses you. h hзEvoke which item? Wands  y - a wand of polymorph (4)J - a wand of quicksilver (5) [!] read|quaff|evoke[?] describe selected h' h^ h#..# ##.##Gobosan the Frost Mage #..# #.# ####...~.....Revenant of Ashenzari ...... #..####.####...........~~Health: 24/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈AC: 2Str: 19 ### #.# #......~.~~..~EV: 11Int: 18#.# #.....~~.~...SH: 0Dex: 9#.# #...~~~.~~.~XL: 10 Next: 72% Place: Dungeon:8#.# #..@[3 hL9;49m..######.Noise: ===------  Time: 11022.6 (0.0)#.# ##.Y....$....c) +2 mace (protect)#.# ##.########.Cast: Freeze #######....#Memories (4) ......#.##.# #######.##.#Y   elephant (trample)#O##.#O   two-headed ogre..##.# .#...##.# .#Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 100% to hit)  The bolt of dispelling energy hits the elephant!  The elephant is almost dead. _The elephant barely misses you. The elephant closely misses you. h^#..# ##.## Gobosan the Frost Mage #..# #.# ####...~.....  Revenant of Ashenzari ...... #..####.####...........~~  Health: 24/92 ======------------------  h#.......#≈≈≈≈≈~≈~≈≈≈~≈~~.  Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈  AC: 2Str: 19 ### #.# #......~.~~..~  EV: 11Int: 18 #.# #.....~~.~...  SH: 0Dex: 9 #.# #...~~~.~~.~  XL: 10 Next: 72% Place: Dungeon:8 #.# #..@..######.  Noise: ===------  Time: 11022.6 (0.0)  h1#.# ##.Y....$....  c) +2 mace (protect) #.# ##.########.  Cast: Freeze ###### #....#  Memories (4) ...... #.##.# ###### #.##.#  Y   elephant (trample) #O##.#  O   two-headed ogre ..##.# .#  ...##.# .# The bolt of dispelling energy hits the elephant!  The elephant is almost dead. _The elephant barely misses you. The elephant closely misses you.Aiming: Quicksilver Bolt h&Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit) hQ$q#..# ##.## Gobosan the Frost Mage #..# #.# ####...~.....  Revenant of Ashenzari ...... #..####.####...........~~  Health: 24/92 ======------------------ #.......#≈≈≈≈≈~≈~≈≈≈~≈~~.  Magic: 4/19=====------------------- ..#####.# #≈≈≈.~~.~~≈≈~~≈  AC: 2Str: 19 ### #.# #......~.~~..~  EV: 11Int: 18 #.# #.....~~.~...  SH: 0 h%Dex: 9 #.# #...~~~.~~.~  XL: 10 Next: 72% Place: Dungeon:8 #.# #..@..######.  Noise: ===------  Time: 11022.6 (0.0) #.# ##.Y....$....  c) +2 mace (protect) #.# ##.########.  Cast: Freeze ###### #....#  Memories (4) ...... #.##.# ###### #.##.#  Y   elephant (trample) #O##.#  O   two-headed ogre ..##.# .#  ...##.# .# The elephant is almost dead. _The elephant barely misses you. h%&r The elephant closely misses you.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  The bolt of dispelling energy hits the elephant! h , ##.## #.#      h8-  #.#   #.#   #.#   #.#   #.# ##.*  #.# ##*  #*...#  #* #*##.#O   two-headed ogre #* .*##.#     Aiming: Quicksilver Bolt  h-V Press: ? - help, Shift-Dir - straight line: an elephant (almost dead, 100% to hit)  The bolt of dispelling energy hits the elephant!  You kill the elephant!two-headed ogre! hh  The two-headed ogre is moderately wounded. h....O.k   wyvern (wandering)kYY   ice beast (wandering) hC5/93813.6 (1Freeze h hW _An ice beast comes into view. A wyvern comes into view. h8 ..# ##.## ..# #.# ####...~. ..####.####.~~ .#≈≈≈≈≈~≈~≈≈≈~≈~~. #####.# #≈≈≈.~~.~~≈≈~~≈  #.# #......~.~~..~ #.# #.....~~.~.#.# #...~~~.~~.~.#.# #...@.######. #.# ##......$.... #.# ##.#.  #....#  #.##.# #O##.#  hڣ #.##.# kY##.# .#  h  h  h  h O.kD   steam dragonDk   wyvernY   ice beast (wandering) h 0---4 h  h}># ##.## # #.# ####...~......#####.####. hT$~~.#≈≈≈≈≈~≈~≈≈≈~≈~~.≈ #####.# #≈≈≈.~~.~~≈≈~~≈ # #.# #......~.~~..~.#.# #.....~~.~.#.# #...~~~.~~.~.#.# #....@######. #.# ##......$.... #.# ##.#.  #....#  #O##.# #.##.##k##.# h3DY##.# .#...##.# .# h[ hRf5=---5 h, h^ h5# #.# ####...~......# ####.####...........~~. ....#≈≈≈≈≈~≈~≈≈≈~≈~~.≈ ####.# #≈≈≈.~~.~~≈≈~~≈≈  #.# #......~.~~..~.  #.# #.....~~.~..... #.# ~~~.~~.~.. #.# ..######.##.# #.$.....#.# ########.# ### #....# ... #O##.# ### #.##.# #k##.#DY##.# .#.......##.#####.#### hQ8 h@OO   two-headed ogre hA@66 hH h"J hz #.# ####...~......# .####...........~~. #≈≈≈≈≈~≈~≈≈≈~≈~~.≈ .# #≈≈≈.~~.~~≈≈~~≈≈ #.# #......~.~~..~. #.# #.....~~.~..... #.# #...~~~.~~.~.. #.# #.....######.##.# ##.....@$.....##.# ##O#.#  h`{#....#  #O##.# #k##.#  hF} hN~ hOkk   wyvern (wandering) h&7 h h' h#.# ####...~......# .####.~~. #≈≈≈≈≈~≈~≈≈≈~≈~~.≈ .# #≈≈≈.~~.~~≈≈~~≈≈  #.# #......~.~~..~.  #.# #.....~~.~.....  #.# #...~~~.~~.~..  #.# #.....######.##  #.# ##..O...@.....#  #.# ##k#.##  #....#  #O##.# #k##.# DY##.# .#  h  h h#mk..O. h-%&8 h* h.R _You see here 18 gold pieces. h2#.# ####...~......# .####.~~. #≈≈≈≈≈~≈~≈≈≈~≈~~.≈ .# #≈≈≈.~~.~~≈≈~~≈≈ #.# #......~.~~..~. #.# #.....~~.~..... #.# #...~~~.~~.~.. #.# #.....######.##  hw#.# ##k..O..$@....# #.# ##.#.##  #....#  #O##.#  #k##.# DY##.# .#  h h h+\....O hc7=9 _ ha h hѷ.# ####...~......# .####.~~. #≈≈≈≈≈~≈~≈≈≈~≈~~.≈ .# #≈≈≈.~~.~~≈≈~~≈≈ .# #......~.~~..~. .# #.....~~.~..... ## .# #...~~~.~~.~.... .# #.....######.## .# ##....O.$.@...# .# ##.#.## #....# ##O##.#  hݸJ#k##.#  h h3K.O h'30 h h h "# ####...~......# ####.~~..# #≈≈≈≈≈~≈~≈≈≈~≈~~.≈≈≈ # #≈≈≈.~~.~~≈≈~~≈  hr q# #......~.~~..~.. # #.....~~.~.....### # #...~~~.~~.~.... # #.....######.## # ##.....O$..@..# # ##.#.## #....# .# #O##.# .##.##.# .##k##.# .#DY##.# .# h a...##.# .#  h  h .O6=1 hE  h  h s##...........~~..# ≈≈≈≈≈~≈~≈≈≈~≈~~.≈≈≈  #≈≈≈.~~.~~≈≈~~≈≈≈  #......~.~~..~..  #.....~~.~.....###  ~~~.~~.~....  ..######.##  #.O.....#  ##.########@##   h-t#....# #.# #O##.# #.# #.##.# #.# #k##.# #.#DY##.# #.# ...##.# #.#....##.#####.####....###<##........ h h޼$O8=2 h0 h h& ≈≈≈≈≈~≈~≈≈≈~≈~~.≈≈≈  #≈≈≈.~~.~~≈≈~~≈≈≈  #......~.~~..~..~~.~.....### #...~~~.~~.~....  #.....######.###......$O....# ##.########.## h( #....# #@# O##.kDY........ #....#...♣.. hg<3 h1 hA h  #≈≈≈.~~.~~≈≈~~≈≈≈  #......~.~~..~..~~.~.....### #...~~~.~~.~....  #.....######.###......$O....# ##.########.# #....# #.# O##.kDY...  .....####..#....♣.♣. h hGOO   two-headed ogre hK&4 h٠ h ha #......~.~~..~..~~.~.....### #...~~~.~~.~....  #.....######.###......$O.O.. ##.########.# #....# #.# O##.kDY....####.####....###<##............. #....#...♣.....####..#....♣.♣ #.........♣.♣.♣ h h[P.O hBl9==5 h h h j~~.~.....### #...~~~.~~.~....  #.....######.###......$O.... ##.########O# #....# #.# O##.kDY....####.####....###<##............. #....#...♣.....####..#....♣.♣ #.........♣.♣.♣###.## h P.O hx &6 hK  hQ  h7 #...~~~.~~.~....  #.....######.###......$O.... ##.########.# #....# #O# O## h8/..kDY....####.####....###<##............. #....#...♣.....####..#....♣.♣ #.........♣.♣.♣###.##..♣.♣.♣# #..#.♣.♣._ h: hCP.O huE\7=7 hdL hO h #.....######.###......$O.... ##.########.# #....# #.# O##O..kDY....####.####....###<##............. #....#...♣.....####..#....♣.♣ #.........♣.♣.♣###.##..♣.♣.♣# #..#.♣.♣._.. ##.#..♣.♣ h hDP.O hA308 hj% hY( hٍ #......$O.... ##.########.# #....# #.# O##.Ok.DY....####@####....###<##................ #....#...♣...#.  .....####..#....♣.♣....  h; 4#.........♣.♣.♣...###.##..♣.♣.♣. ..# #..#.♣.♣._ ♣. . hf .. ##.#..♣.♣ ♣.#.....♣.♣ hL  h^ P.O hߘ &9 h  h  hB# ##.########.## #....# #.# #O##.# #.# #.##.# #.# #k##.# #O# DY##.# #.#...##.# #.#.##.#####.####..#<##..@......... #....#...♣...#.####..#....♣.♣.... #.........♣.♣.♣... ####.##..♣.♣.♣.♣..# #..#.♣.♣._. hC♣.♣. .. ##.#..♣.♣ ♣.♣ #.. ##.#...♣.♣ ...##.......♣.♣ hLT.O hM'40 hDS hU hG.# ##.#.## #....# #.# #O##.# #.# #.##.# #.# h #k##.# #.# DY##.# #O# ...##.# #.# ....##.#####.####.. ....###<##. ..... #....#...♣...#. .....####..#....♣.♣.... #.........♣.♣.♣... ####.##..♣.♣.♣.♣.. # #..#.♣.♣._.♣.♣. hx .. ##.#..♣.♣ ♣.♣.  #.. ##.#...♣.♣ ♣.  ...##.♣.♣ h hl1==1 h h  h  #....# #. #O##.# #.# #.##.# #.# #k##.# #.# DY##.# #O#...##.# #.#.##.#####.####..#<##............ #...@#...♣...#.####..#....♣.♣.... #.........♣.♣.♣... ####.##..♣.♣.♣.♣..# #..#.♣.♣._♣. .. ##.#..♣.♣ #.. ##.#...♣. h_  ...##.......♣. ......#..#...♣.. h  he OO   two-headed ogre h &2 h  h  hL# #....# #.# . #O##.# #.# # #.##.# #.# #k##.# #.# DY##.# #O# ...##.# #.# ....##.#####O####.. ....###<##. ..... #..@.#...♣...#. .....####..#....♣.♣.... #.........♣.♣.♣... ####.##..♣.♣.♣.♣.. # #..#.♣.♣._.♣.♣. .. ##.#..♣.♣.♣.♣. #..  h6Mi[34m##.#...♣.♣.♣. ...##.......♣.♣.  ......#..#...♣.. hM hUV.O hV2=8==3 hh\ h\^ h O# #....# #.# .. #O##.# #.# ## #.##.# #.# #k##.# #.# DY##.# #O# ...##.# #.# ....##.#####.####.. ....###<##..O. ..... #.@..#...♣...#. .....####..#....♣.♣.... #.........♣.♣.♣... h  ####.##..♣.♣.♣.♣.. # #..#.♣.♣._.♣.♣. .. ##.#..♣.♣.♣.♣. #.. ##.#...♣.♣.♣. ...##.......♣.♣.  ......#..#...♣.. hm  h" :O. h &4 h  h  hg  #.##.########.## ### #....# #.# ... #O##.# #.# ### #.##.# #.# #k##.# #.# DY##.# #O# ...##.# #.#  ....##.#####.#### ....###@##.O......... ..... #....#...♣...#......####..#.... #.........♣.♣.♣... ####.##..♣.♣.. # #..#.♣.♣._.♣.♣. .. ##.#.♣.#.. [4 h 0m##.#♣.♣.♣. ...##....♣. h  hU .OO   two-headed ogre h &5 hB  h a _There is a stone staircase leading up here.  h 4  h   hK   h <O.  h% X36Freeze _  h   h k #################### ...#...#....#......# ...#...#....#......# 7 ..##...##...##..@.# ..##...##...##...[.# ..##...##...##.....# ..####'##...######.# ..##.[...>...#.....#### ..##....)....#....##..## ...#.........#.W.......# <.##...##....#......... .)..#####...##....##..#### ####  h) ;==  hС   h4 `7.3 (1.7Freeze  h   hC _You climb upwards.  Found a chain mail. _There is a stone staircase leading down here.  hJ  h"4  h"  h$  h$M9=  h%  hI',  hU(  h)  h3*J5=  h&+  h-,  hI2  h3  h43=  h4  h6  h6T6=  h7  h8h10/19=  h!9  h9,  h:  h.<  hi<87  hT=  h>  h?  h@  hWBP=  hC  hD  h1E88  hE  hBGd1=  hG  hI,  hJ  hKk39=  hL  hEN,  hN  htP  hP:=  hfQ  hR  h4SM40=  hT  hU,  hW  hW  hXi12==  hX  hHZ,  hB[  h`],  hH^  h_  h_:2  h/a  hbQ==  hc  he,  hf  hXh  hh3=3=  hi  hlk  hk  hl  hn,  ho  hLq  hqL4=  hLr  hBsP=  h1t  h7v,  hw  h}y~54=  h)z  hz,  h{  hO|,  h~  hP6  hF  h{P=  h  hD,  h  h7=5=  h  hB,  h  h9b8=  h  hU,  h  h  hf:=  h  h}P9  h  h_,  hl  h!  hkM6==  h{  hwQ50  hp  h,  h  h,  h  h:  hq1===  h  hT  h  hu  h  h,L7=  hȷ  hb2=  h  h  h1  h:  h  hҽ  h  h0  hvL3=  h~  hf,  h  h  h  h E8=  h  h  h:4  h  h_,  h  hp  hT5=  h  h  h:=  h#  hT,  hX  h 6= _You start resting.  h1111.3 (64.0)  h-9==2.3 (65 _Magic restored.  hi J  hSk   ho X  hp   hq   hq :7  hr   ht Q==  hu   hvw   hw   hx   hz   h]z :8  hx{   h:}   h}   h   hV ,  h)   h= j9=  h   h ,  ha   hԈ   h   h   hL   h M60=  h   h   h   ho   h ,  h   h P1  h   h ,  hA   h< j2=  h   h ,  h X  h b3=  hң   h ,  h;   h ,  h   hU   h :4  h   h ,  h|   hW ,  h   hF P5  h   h   h   h   h ,  h   hE j6=  h   h   h   h Y67=  hԼ   hK ,  h#   h ,  h   h <8  h   hk   h   h   h   h &9  hX   h# ,  h   he ,  h   h   h M70=  hU   h   h%   h   h ,  h   h   h" V1=  h   h ,  h+   h ,  hf   hH   hw &2  h*   h~   h   h   h   h   h   h <3  h^   h   h#   hz   hn   h   h   h] b4=  h   h ,  h   h3 ,  h   h6 l5=  hP   hm ,  h   h   h &6  h   hA   hl   h:   h ,  hY   hw <7  h   h ,  h5   h B  h b8=  hl   h   h   h   h   h   hZ  h3  hV9=  h  h,  hY80  h,  h   hc ,  h   hL <1  h   h|,  hJ  h,  h  h[  hL2=  h  h  h  h   hW  hV3=  h  hF  hm  h  h  h  h  h  h&4  h_  h  h?  h  hZ  h{  h  h   h &5  hf!  h?",  h"  hz#,  h#  h$  h$L6=  hS%  h&  hK&  h&  h',  h:(  hd)  h)V7=  h*  h*  h+  h+  hS,,  h,  h-<8  h.  h.  h.  hE/  hw0,  h1  h1  h2&9  h2  hv4  h4  h5  h6c90=  h6  h78,  h8  h9  h:  hN;  h<l1=  hb=  h?,  h_@  hAB  hC<2  hE  hF  h/G  hG  h'I,  htI  hP_ _You start resting.  h*U2217.3 (105.0)  hNVZ3=86  h\  h_" _HP restored.  ht4  hv  hky  hy  h~B  h   h,  h  hP=  hڅ  hˇ,  h  hi,  he  hq,  hK  h&,  h  h  h  hT  h,  hۖ  h,  h  h',  h  h,  h  h,  h  hU,  h.  h,  hޫ  h,  h  hm,  h  h1,  h  h,  h  h,  h   h,  h˻  hW  h  h  h2,  hu  h,  h*  h\  h  hM  h,  h  h  h  h  hQ,  h-  h  h  h  h,  h<  h  h4  h  h}  h  h  hU  h|  hR  h  hW  h  h   h;  h   h,  h  h,  h  h,  h  h,  h{  hv  h  h$,  h  h,  h  hB,  h  h,  h   h ,  h   hn  h  hv,  h  h,  h  hs,  ha  h  h  h   h ,  h$   h!,  h"  h$  h$  h%  hv',  hi,  hc0,  h1  h3,  h04  h5,  h6  hm8,  h9  hj;,  h<  h >,  h>  h@,  hA  hCC,  hD  hQE,  hXF  hG  hG  hH  h{J,  hOK  hL,  hM  hO,  hP  hGR  htR  hKS  hT  hU  hU  hEW  hxW  hX  hiZ  hZ  hq[  h],  h]  h_,  h`  h b,  h c  he,  hf  hg,  hh  hi  hj  hk  hl,  hm  h o,  ho  hp,  hq  h_r,  hs  hu,  h.v  hx,  hx  hHz,  h|  h|,  h>~  hS,  hb  h,  h  h,  hj  hy,  h  h,  h  h,  h  h$,  h  h˚n 317.3 (99.0) _You start waiting.  h 08.3 (100.0)  hX  h# _Done waiting.  h|##.#...#....#......#  h.#...#....#......# #..##...##...##.@>.# #..##...##...##...[.#.##...##...##.....#.####'##...######.# #..##.[...>...#.....#### #..##....)....#....##..##.#.#.W.# .<.##...##....#.  hF ..)..#####...##....##..#### ####   h  h19.0)  h7  h–  h}##.#...#....#......#.#...#....#......##..##...##...##@.>.##..##...##...##...[.#.##...##...##.....#.####'##...######.##..##.[...>...#.....#### ##..##....)....#....##..##.#.#.W.# ..<.##...##....#..)..#####...##....##..####   h  hq'20  h4  h  h8)# #...#....#......# #...#....#......# ..##...##...##.@>.# ..##...##...##...[.# ##...##...##.....# ####'##...######.# ..##.[...>...#.....####..##....)....#....##..## #.#.W.# <.##...##....#. )..#####...##....##..#### #  hN0<1  h_6  h 8  h# #...#....#......# #...#....#......# ..##...##...##..@.# ..##...##...##...[.# ##...##...##.....# ####'##...######.# ..##....)....#....##..###.#.W.# <.##...##....#.  he)..#####...##....##..#### ####  h  hc&2  hl  hc _There is a stone staircase leading down here. hZQ hR hoX h^ hb-3 _ h{f hd#.# ##.########.## ####....# #.# ...#O##.# #.# ####.##.# #.##k##.# #.# DY##.# #O# ...##.# #.#  hme....##O#####.####..8 ....###@##........... ..... #....#...♣...#. .....####..#....♣.♣.... #.........♣.♣.♣... ####.##..♣.♣.♣.♣..  heh# #..#.♣.♣._.♣.♣.O   two-headed ogre  he.. ##.#..♣.♣.♣.♣. #.. ##.#...♣.♣.♣. ...##.......♣.♣. h]g hr{  You climb downwards.  The two-headed ogre hits you with a +0 giant spiked club!! h43-------------====4.8 (2.5Freeze h8 ho _The two-headed ogre hits you with a +0 great mace!! _There is a stone staircase leading up here. hDB #.# ##.########.##  Gobosan the Frost Mage ### #....# #.#  Revenant of Ashenzari ...... ... #O##.# #.#  Health: 43/93 ===========------------- ### #.##.# #.#  Magic: 16/19 ====================---- #k##.# #.#  AC: 2Str: 19 DY##.# #O#  EV: 11Int: 18  h8E...##.# #.#  SH: 0Dex: 9 ....##O#####.####..  XL: 10 Next: 81% Place: Dungeon:8 ....###@##...........  Noise: ====-----  Time: 11324.8 (0.0) ..... #....#...♣...#.  c) +2 mace (protect) .....####..#....♣.♣....  Cast: Freeze hlE #.........♣.♣.♣...  Memories (4)  ####.##..♣.♣.♣.♣..  hE # #..#.♣.♣._.♣.♣.  O   two-headed ogre hEk .. ##.#..♣.♣.♣.♣.   hEs#.. ##.#...♣.♣.♣.  ...##.......♣.♣.  hEAPress: ? - help, Dir - look around, f - activate hFiA stone staircase leading up.  The walls around you are covered in ice.   h%F>You hit the two-headed ogre but do no damage. hDFkYour weapon exudes an aura of protection.  The wall freezes the two-headed ogre. hc$ #.#   #....# #.#  #O##.# #.#  #.##.# #.#  #k##.# #.#  DY##.# #O#  ...##.# #.#  ....##O#  #@#  ..... #....#  #..#....♣  #.........♣.  ####.##..♣.♣ # #..#.♣.♣._.♣.♣.  .. ##.#.[3 hg%9;49m. #.. ##.#...  h%. hI&B#.# h&&#O# h&C#@# h&#.... h?'G#..#. hv' .... h'HThe walls around you are covered in ice.   h'>You hit the two-headed ogre but do no damage. h#(=Your weapon exudes an aura of protectio h\( n.   h(/The wall freezes the two-headed ogre.   h(AThe two-headed ogre hits you with a +0 giant spiked club!!   h)C* * * LOW HITPOINT WARNING * * * h* h*17 h*------- h+' 9  hJ+$5.8 (1 h+%Ramparts  h+ h0 h=1B#.# hh10#O# h1## h1# h1 h4  h 5 h\51_The two-headed ogre misses you. h5 h.b #.# ##.########.##Gobosan the Frost Mage ####....# #.#Revenant of Ashenzari ...... ...#O##.# #.#Health: 17/93 ====-------------------- ####.##.# #.# hbLMagic: 15/19 ==================------#k##.# #.#AC:  9  Str: 19DY##.# #O#EV: 11Int: 18...##.# #.#SH: 0Dex: 9....##O#####.####..XL: 10 Next: 81% Place: Dungeon:8....###@##...........Noise: ====-----  Time: 11325.8 (0.0)..... #....#...♣...#. hc>c) +2 mace (protect) hc.....####..#....♣.♣....Cast: Freeze#.........♣.♣.♣...Memories (4) Ramparts ####.##..♣.♣.♣.♣..# #..#.♣.♣._.♣.♣.O   two-headed ogre.. ##.#..♣.♣.♣.♣. hnd#.. ##.#...♣.♣.♣....##.......♣.♣.Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 great mace  (lightly wounded, 100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is lightly wounded.  You hit the two-headed ogre. hez8=---6.8 (1 h/l##O####..# h@oI  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 great mace  (lightly wounded, 100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is lightly wounded.  You hit the two-headed ogre. _The two-headed ogre is lightly wounded. h #.# ##.########.##Gobosan the Frost Mage ####....# #.#Revenant of Ashenzari ...... ...#O##.# #.#Health: 18/93 ====-------------------- ####.##.# #.#Magic: 14/19 =================-------#k##.# #.#AC:  9  Str: 19DY##.# #O#EV: 11 hLzInt: 18...##.# #.#SH: 0Dex: 9....##O#####.####..XL: 10 Next: 81% Place: Dungeon:8....###@##...........Noise: =--------  Time: 11326.8 (0.0)..... #....#...♣...#.c) +2 mace (protect) h_.....####..#....♣.♣....Cast: Freeze#.........♣.♣.♣... hMemories (4) Ramparts ####.##..♣.♣.♣.♣.. h# #..#.♣.♣._.♣.♣.O   two-headed ogre.. ##.#..♣.♣.♣.♣.#.. ##.#...♣.♣.♣....##.......♣.♣.The two-headed ogre is lightly wounded.  You hit the two-headed ogre.   hThe two-headed ogre is lightly wounded.  The wall freezes the two-headed ogre.  The two-headed ogre hits you with a +0 giant spiked club!!  You die... hC-9---- hI/  --more-- hB h%Inventory: 38/52 slots Hand Weapons (go to first with ))  c - a +2 mace of protection (weapon)  q - a +1 dagger of draining  v - a +2 whip of pain  H - a +4 heavy hand axe Missiles (go to first with () ho - 61 stones  u - a throwing net Armour (go to first with [)  a - a +0 robe (worn)d - a +0 leather armour  C - a +3 leather armour  D - a +0 ring mail of fire resistance Jewellery (go to first with "=)  L - a +6 ring of strength (worn) hMI - a ring of fire Wands (go to first with /)y - a wand of polymorph (4)  J - a wand of quicksilver (4) Scrolls (go to first with ?) h1g - 4 scrolls of amnesia {unknown}  h - 9 scrolls of teleportation {unknown}  hZ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h>  h5?, hF hMJ Goodbye, Gobosan.6975 Gobosan the Frost Mage (level 10, -9/93 HPs)Began as a Revenant Ice Elementalist on Apr 26, 2025.Was an Initiate of Ashenzari.Mangled by a two-headed ogre... wielding a +0 giant spiked club hJ(27 damage)... on level 8 of the Dungeon.The game lasted 00:19:26 (11248 turns). Best Crawlers -3. 33683 Rusty5pork MiBe-13 slain by an orc wizard (Orc:2)4. 11179 phredd GnIE-11 slain by an orc warrior (Bailey) hJ|5. 10474 Gobosan ReIE-11 blasted by Lodul (D:11)6. 8934 Gobosan ReIE-11 slain by an ice devil (D:9) hJ7. 7778 Jrobins KoEE-11 blasted by a gargoyle (Bailey)  8. 6975 Gobosan ReIE-10 slain by a two-headed ogre (D:8) hK9. 6055 Gobosan ReIE-10 blasted by a gargoyle (D:10)  10. 5406 GloorxVloq GrFi-10 slain by a kobold brigand (D:9)   h&K`11. 5305 ssaysFoFw-10 slain by Arkwar the orc apostle (D:8)  12. 5057 frefs hKK^TrFi-10 slain by a manticore (D:8)  13. 3538 Gobosan ReIE-09 slain by a wight (D:8) h~K [?25h[?0c [?1051l[?1052l[?1060l[?1061l