hV Player: Gobosan Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.17:46:17.ttyrec Time: (1745689577) Sat Apr 26 17:46:17 2025  hW [?1051l[?1052l[?1060l[?1061h hV)0[?7h[?25l[?1c hE h  hDWelcome, Gobosan. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Ice Elementalist h hR h|Welcome, Gobosan the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslinger hmv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes hcSpace - Change species ? - Help Tab - Revenant Ice Elementalist hѧ  h  h EGobosan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3======================== h AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9 h 6XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Claws hD @Cast: Freeze h ######...#@.......########+ h  h Welcome, Gobosan the Revenant Ice Elementalist.Will you be the one to retrieve the transcendent Orb of Zot from the depths? h  h") Press ? for a list of commands and other information. h-  h0 [ _Found a staircase leading out of the dungeon. h3 _ hDn h h hb h h  h hM###.## h ##...####..#..##  h0######.# 5.0 (5#<.............########+#####[ h h+6.0 (6 h h _Found a robe. h) _Unknown command. h3 h5 _ hf h h hq h$ hg h h h h, h h h h h h h6 h h- h h, h h6 h, h h^ hO , h9  h  h, h h1<  You see here a +0 robe. hx##### $.##.## .# ##...## J# ##..#..## .#  ######.......###.#   h#<.............@.#  ########+#####[..# #.......#.# #########.#.#.#J   endoplasm (asleep).# h@.# h18 17.0 (11.0)  An endoplasm comes into view.8.0 (12 _Found 12 gold pieces. h ### # #$. .## #.# ..## #J#  ##..#..## #.# ######.......###@# #<...............# ########+#####[..# #........##########.##.# #.##.#.# h hh19.0) h% h]j  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC74 h= h[@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h ### ### #$. ##.## #. ##...## #J ##..#..## #####.......###<............. ########+#####[........######### ha JJ  The endoplasm freezes you. hf2----20Freeze hC h1 _You are frozen. You resist. hsn @Gobosan the ChillerRevenantHealth: 12/14 ====================----Magic: 2/3================--------###AC: 2Str: 11### #$.EV: 11Int: 14##.## #.#SH: 0Dex: 9##...## #J#XL:  1 Next:  0% Place: Dungeon:1##..#..## #@#Noise: ---------  Time: 20.0 (0.0) ######.......###.#-) Claws  hn #<...............#Cast: Freeze ########+#####[..##.......#.##########.#J   endoplasm#.##.##.#Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.   h hH> h> h?j2======== hB@ hA, hqA hDB hhB hB hD, h5E h$F hZF@======== hG h\H hH hI hJ, h=K hSL, hL hM, hN hO, hP hQ, h{Q hR, hR hS hlT hT hU hUT3======== hV h_X4 _Magic restored. hzZ3 hD[ h] h_ h` hra hc hd hd he hhV======== h/i hkA _You now have 12 gold pieces. hSl3 hl hn hWo, ho hp hq, hq hr ht, ht h9v h{@.h#hh#..# ..# ..# ..# #######..#### #.....@..#  ##.## #.######.#  ##...## #.# #..#..## #. #.......###.# ............# hhh 3 jackals (asleep) ###+#####[..# h{k#.......#.##########.# h8066.0 (34.0) hQ,7.0 (35 hZ hsY _3 jackals come into view. h h .h# hh# ..# ..# ..# ..# #..# ### #....@...# ##.## #.######.# ##...## #.# #  ##..#..## #.# ##.###.#.# ####+#####[..#  #.#.#  #.# h  h 18.0 (1.0) h[  hZ  heL .h# hh# ..# ..# ..# ..# #..# ### #.# ##.## #.######.# ##...## #.# #  ##..#..## #.# ###.###.# .# #####+#####[..#  #.#.#  #.#9 h h h@BY .h# hh# ..# ..# ..# ..# #..# h{B ### #.# ##.## #.######.# hB ##...## #.# #  ##..#..## #.# #### hB.###.# .#  hB######+#####[..#  #.#.#  #.# hP=70 hS h+Y hj .h# hh# ..# ..# ..# ..# #..# ### #.# ##.## #.######.# hx ##...## #.# # ##..#..## #.##.###.# <..##+#####[..# #.#.#  #.# h h&1 h hl hۗ .h# hh# ..# ..# ..# ..########..#### #........#.## #@######.#..## #.# ##..## #.# ######.......###.#<........# ########+#####[..# #.......#.# #########.# #.# h̞  h> &2 h}  h  hTa h..########## #........##.## #.######.##...## #@# ##..#..## ######.......##.##.##.# h<3 h h; h6 ..########## #......##.## #.########...## #.# ##..#..## ######.......## #<........###.##.# hG=<4 hB hD hϸ ########## #......##.## #.########...## #.# ##..#..## ######.......## #<.............. h#######+#####[.##.#.# h' h&5 h h hP ########## #......##.## #.########...## #.# ##..#..## ######.......##<..............#######+#####[ #.......## hCQ@#.# hV hW&6 h\ hE^ h 4########## #......##.## #.########...## #.# ##..#..## ######.......##<.......#######+#####[ #.......######## h h&7 h h@ hk !########## #......##.## #.########...## #.# ##..#..## ######.......##<..............#######+#####[ #.......######## h\r  hs &8 hx  hz  h h### #......##.## #.########...## #.# ##..#..## ######.......##<..............#######+#####[ #.......######## h  h &9 hR  h  hU ##.## #.########...## #.# ##..#..## ######.......##<.......#######+#####[ #.......######## h]  h] '80 hc  he  h##...## #.# ##..#..## ######.......## #<.......#######+#####[ #.......######## h h &1 hD% h' hO##..#..## ######.......## #<.......#######+#####[ #.......######## h~ h/&2 h h hhr ######.......## #<.......#######+#####[ #.......######## hx  hy &3 hL~  hq  h# <....... ########+#####[ #.......########. h  hi &4 ht  h  hs  #######+#####[ #.......######## hs l#.# hy  hz &5 hs~  hT  h   #.......#########.# h  h+ &6 h  hP  h%  ########## h  hB &7 h5  h$ ?  hU  hx &8 h6  h   hj  .#   ho  hHp &9 hos  hGu  h  #......#######   hQ h'90 h h  h% #.#####......######    hV h &1 h hа hcE#.####.....######## 2 h hW6#.#####......######## hc=R3 hD hz h h h hZ3 h h5 hP, hn h hv , h  h! h", hP# h$ h%, h% hk' h(, ho) h2* h+ h, h, h- h.B h/ h%0, h]0 h0 hk1 h1 h1 h2 hF3 hf3 h3 h4 h*5 h^5 h5 h7 hW8, h8 hf9 h:, h; hh< h=, h= h> h[?, h? h@ h9A hZA hA h8B hC hC h^D hE hG, hH hJ hK, h@L h0N hT #.# #.# #.# #.########## #.# #.......# #.# ##.####.# #.# #.# #.# #.##.# #.#l.......# #.# #.########$# #.#####.##.# #.......#  hU#.# #######.# #.# #.# l   frilled lizard (asleep) ### ###  hO\1113.0 (20.0) h\,4.0 (21 h_ hba _A frilled lizard comes into view. h( #.# #.# #.########## #.# #.......# #.# ##.####.# #.# #.# #.# #.#...#####.# #.# #.#.l.....@.# #.# #.#########$# #.#####.# #.# #.......# #.# #######.# #.# #.# h ### ###  h h15.0 (1.0) h h hпC #.# #.# #.# ######### #.# #.......# #.# ##.####.# #.## #.# #.# #.#.#####.# #.# #.#!.l.# #.# #.##$# #.#####.# #.# #.# #.# #.# #.# #.# ### ### h h&6 h h[ _Found a fuming dark potion. h"j #.# #.# #.# # #.# #.# #.# ##.####.# #.### #.# #.# #.#.#####.# #.# #.#.!.l.# #.# #.##$# #.#####.# #.# #.#  #.# #.#  #.# huj #.# ### ### hr hr&7 hDw hJy h  #.# #.# #.# # #.# #.# #.# ##.####.# #.### #.# #.# #.#.#####.# #.# #.#.!.l.# #.# #.##$# #.#####.# #.# #.#  #.# #.#  #.# h  #.# ### ### h  h &8 h  hL  hK O #... #.#. #.#. # #.#. #.# #.#? ##.####.# #.#. #.# #.# #..#####.# #.# #..!.l.# #.# #.#$# #.#####. #.# #. #.# #. #.# #. ### hkK   hS  hT &9 h Z  h] g _Found a scroll labelled YGHAPA SU ROOL. h # ..# # #.# # #.# # # #.# #.# # #?# ##.####.# #.######.# #.# #.# # h.#####.# #.# #.!.l.# #.# ##$# #.##### #.# # #.# # #.# # hG ###  hP h520Freeze h~ h h[c # Gobosan the Chiller ..## Revenant #.## Health: 14/14 ======================== #.# ######### # Magic: 2/3================-------- #.# #.......# # AC: 2Str: 11 #?# ##.####.# # EV: 11Int: 14 .######.# #.# #.# # SH: 0Dex: 9 ........#####.# #.# # XL:  1 Next: 16% Place: Dungeon:1 ....!.l@......# #.# # Noise: ---------  Time: 120.0 (0.0) #############$# #.##### -) Claws #.# #...... Cast: Freeze #.# ####### #.# # ### # l   frilled lizard (asleep)Press: ? - help, Shift-Dir - straight line[ hc819;2HAim: a frilled lizard (asleep, 100% to hit)  You freeze the frilled lizard.  The frilled lizard hisses angrily.  The frilled lizard is heavily wounded.The frilled lizard seems to slow down. You scratch the frilled lizard. hki ..# #.# #.#   #.#   #?#   .######.# #.# #.#  ........#####.# #.#  ....!.†@......# #.#  #############$#  #.#  #.#  #.#  ###     h qn25===1.0 (1Freeze hu hx  Aim: a frilled lizard (asleep, 100% to hit)  You freeze the frilled lizard.  The frilled lizard hisses angrily.  The frilled lizard is heavily wounded.The frilled lizard seems to slow down. You scratch the frilled lizard. _You kill the frilled lizard! h# 3 h  h , h  h , h  h , hd  h , hܔ  h  h4  hb  h  hš  h  h+ , hv  h , hC  hN , hؤ  h , h  h  hq T3======== h  h_  h , h4  h  h9 , hа  h,  hز , h[  hY |#........########...# ..# .#  #.# ######## #.# #...... #@# ##.###---.######.# #.# #.# ........##### #....!.†.......# #.# ##############$# #.######.# #......  h% 0354.0) h k========---6.0 (15 h  h d _c - a scroll labelled YGHAPA SU ROOL h h  h hF _Unknown command. h3 h h h hP _ h|, hf h! h:, h hQ h hP h h..#  ..#  #.#  #.# #########  #.# #.......# .## #.# ##.####.# ....######.# #.# #.# ...........#####.# #.#  hu.......@.†.......# #.# ################$# #.# #.# #... #.# ### #. h# ###  h240.0 (4.0) hs h$1.0 (5 h hqX _d - a fuming dark potion h I h  hJ , h  h1  h  h  h  hB j  You see here a frilled lizard corpse. h,  h  _ h  h  hg , h=  h  h , h  hϧ  h  h4  hѩ  h  hY , h  h  hί , he  h˱  h  h*  h  h , hֶ  h0 L _You now have 20 gold pieces (gained 8). hC 3 h  h  h , hM  h>  h , h  h  h@  hc  h  hO  hD  hm  hI  hZ  h  h  hN  h[  h  h  h[  hK  h  h  h  h7  h  h  hP  h  h , h6  h  hg ######.......###.#.#.#.##<......................########+#####[...#.#..# #.......#......# ######### #....## >...## #..## #@##61.0 (20.0) #.# ######### #.# #.......# #.###.# ##.####.# ....######.# #.# #.# #...........#####.# #.# #.........†.......# #.# #################.# #. h |##### #.# #...... h  h< ,2.0 (21 h  h_ ; _Found a stone staircase leading down. hy3 hzy h{ h} h;~ hZX hӃ h h).##.#.#.#######....... ..#.#.#.##< #........########+##### ...#.#..# #...... ......# #.#....# #..>...# b.##.###..# #.....@#.#  h~#....#.#.# ## ..... ..#.# #.......#  .##.# ##.#.# ##.####.# ....######.# #.# #.# h'  ...........#####.# #.# b   bat (asleep) .........†.......# #.# #########.# #.### #.# #.... h14.0) h*+5.0 (3 h hV _A bat comes into view. h  .##.#.#.#. ..#.#.#.##< #........#+ ...#.#..# # ......#  #.#....# #..>...#⌠b.##.###..# #....@.#.# #....#.#.# #....#.# #.# .##.####.#.# ##.####.# ....######.# #.# #.# ...#####.# #.# . h$ .†.# #.# #.# #. #.# # h  h +6.0 (1 h[  h  h] .##.#.#.# ..#.#.#.##< #........#+ ...#.#..# ##......#  #.#....#J #..>...#.⌠b.##.###..# #...@..#.# #....#.#.# #...#.# #.##.##.####.#.# ##.####.#.....######.# #.# #.# ....#####.# #.# J   endoplasm (asleep).. hr.†.# #.# b   bat (asleep)####.# #. #.# # hl  An endoplasm comes into view. h?.JJ h&7 h hP^ _The endoplasm quivers. hb .##.#.#.# ..#.#.#.##< #........#+ ...#.#..# # #......# ! #.#....#!.l #..>...##.Jb.##.###..# #..@...#.# #....#.#.#  ...#.# #. #.##.####.#.# ##.####......######.# #.# #.. .....#####.# #. ..........†.# #. #####.# #. l hc   frilled lizard (asleep) #.# # hip  A frilled lizard comes into view. hj hj h@k hsS⌠J#.bb ht48Freeze h| h _Found a smoky yellow potion and a silvery potion. h. h., h9%.Jb. h6:^=9Freeze hqA h0D _You scratch the bat but do no damage. The bat hits you but does no damage. h>  .##.#.#.#   ..#.#.#.##<   hD. #........##+  .. ...#.#..# #   h##J #......#   h#!⌠S #.#....#   h#!.lS #..>...#   #.⌠.J##.###..#   #b@....#.#   h/ #....#.#.#   hN( .. hb`.#.# #   h #.##.####.#.# ##.####   h ......######.# #.# #   hA. .... h.#####.# # JJ 2 endoplasms (1 asleep)  h{ # ..........† hv.# #   ##### h%~#.# # SS 2 ball pythons ( h7.constriction, asleep)   hH #.# # l   frilled lizard (asleep) h|XFound a smoky yellow potion and a silvery potion. _You scratch the bat but do no damage. The bat hits you but does no damage.  An endoplasm and 2 ball pythons come into view.The endoplasm quivers.  The ball python hisses angrily. The frilled lizard hisses angrily.  The ball python hisses angrily. You hear a loud squeak. x2; You hear a shout! h  hL  The bat hits you but does no damage. x2 hAB h .r.gl.g   hobgoblinl   frilled lizardr   rat  A rat comes into view. A hobgoblin comes into view. hK >==70Freeze h& hz)\ _The endoplasm moves out of view. The ball python moves out of view. x2 h:  .##.#.#.#######.... Gobosan the Chiller ..#.#.#.##<........ Revenant . #........########+# Health: 14/14 ======================== .. ...#.#..# #.. Magic: 2/3================-------- ##. #......# ### AC: 2Str: 11 #!⌠r #.#....#  EV: 11Int: 14 #!..g #..>...#  SH: 0Dex: 9 #.⌠l.##.###..#  XL:  1 Next: 25% Place: Dungeon:1 #b@....#.#  Noise: ===------  Time: 170.0 (0.0) #....#.#.# ####### -) Claws ..........#.# #...... Cast: Freeze #.##.####.#.# ##.#### ......######.# #.# # .. ...........#####.# # g h<;    hobgoblin # ..........†.......# # b   bat #################.# # l   frilled lizard #.# # r   rat  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. h<  h2> onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  You kill the bat! h>  h>  h1?  hH [  ..#.#.#.##< . #..b.....# .. ...#.#..#  ##. #......#  #!⌠r #.#....#  #!.r. #..>...#  #.⌠gl##.###..#  #†@....#.#  #....#.#.#  ..........#.#  #.##.####.#.#  hI 1 ......######.# #.#  .. ....  # ..........† (wandering) ##### #.# r 2 rats hL m33--1.0 (1Freeze hS  hX _A bat comes into view. A rat comes into view. h%9 .##.#.#.#. ..#.#.#.##<. . #..b.....##+# .. ...#.#..# #. ##. #......# # #!⌠r #.#....#  #!.r. #..>...#  #.⌠gl##.###..#  #†.@...#.#  #....#.#.# # ... h9?#.# #. #.##.####.#.# ##.####. ......######.# #.# #. .. .....#####.# #. # ..........†.# #. ######.# #. #.# #. r   rat h; h < h< h = hL= h= hF...gll   frilled lizard hF1--- hFG2 h`M hnO h .##.#.#.#...#.#.#.##<.. #........#+#.. ...#.#..# #.##. #......# ##!⌠r #.#....# #!... #..>...# #.⌠.g##.###..# #l..@..#.# #....#.#.# #...#.# #.# h#.##.####.#.# ##.####.#......######.# #.# #.#.. .....#####.# #.## ..........†.# #.######.# #.##.# #. h h h}r†lr   rat h@-3 h h< hI.##.#.#.#...#.#.#.##<.. #........#+#.. ...#.#..# #.##. #......# ##!⌠r #.#....# #!... #..>...#  hI#.⌠rg##.###..# #†l..@.#.# #....#.#.# # ...#.# #.# #.##.####.#........ ....#####.# #.# # ....†. hI# #.# ####.# #.# hJD#.# #. hL, hM hXU.SgS   ball python (constriction)l   frilled lizard h+V&4 h\ hL_ h[ X..#.#.#.##<...... #........########+#####.. ...#.#..# #......##. #......# ########!⌠r #.#....#  h  #!... #..>...# .⌠.S##.###..#  #gl....#.# #....#@#.# #########..........#.# #.......#  h ?#.##.####.#.# ##.####.# ......######.# #.# #.#.. ...........##### ....†.......# #.#  h #################.# #.### #.# #....#.# ##### h. , h  h , ht  h SrS.SS 2 ball pythons (constriction)r   rat h &5 hg  h  hU . #........########+#####. ...#.#..# #......##. #......#######!⌠r #.#....# ... #..>...# #.⌠Sr##.###.. #S.....###.g.l##########................#.##.#####.####......######.# #.# g   hobgoblinSS 2 ball pythons (constriction)l   frilled lizard#.#r   rat hs h5 h h h, h hJSrSg.lJ   endoplasmg   hobgoblinSS 2 ball pythons (constriction)l   frilled lizard(…) h46Freeze h% hh' hy M ..#.#.#.##<............ #........########+#####.. ...#.#..#......#. #......########⌠r #.#....##!... #..>...#.⌠JS##.###. #r....  ##.Sg.########........l...... #.##.####.#.# ##.###......######.# #.# #.#J   endoplasmS   ball python (constriction)l   frilled lizard##### r   rat h{  h{  hI|  h|  h~  h> Dr†..Sgg   hobgoblinS 2 ball pythons (constriction)=7 h \ _The frilled lizard closely misses you. hId yM####### ..#.#.#.##<............ #........########+#####.. ...#.#......#. #..#######⌠r #.#....##!... #..>...##.⌠rS##.###..# #†....  hd  ##.r..########......Sgl......#.##.####.#.# ##.####.#...SS 2 ball pythons (constriction)l   frilled lizardrr 2 rats.... hAg  hg  hg  hnh  hh  h"k R  The frilled lizard attacks as it pursues you! hk  hr .JS.r.S...#l.g.J   endoplasmSS 2 ball pythons (constriction)l   frilled lizardr   rat ht W2----8 h{  h~ 3 _The frilled lizard bites you. h ##..#..## .##.#.#.######### ..#.#.#.##<.............. #........########+#####[.. ...#.#..# #.......##. #......# #########!⌠r #.#....# #!... #..>...# #.⌠.J##.###@.# #S.r.S.#.#  h ##....#l#.# ######### .......g..#.# #.......##.##.####.#.# ##.####.#....######.# #.# #.# SS 2 ball pythons (constriction)...#####.# #.# l   frilled lizard# ..........†.......# #.# r   rat#################.# #.#### h, h+ h  The ball python attacks as it pursues you!  The ball python closely misses you. The ball python grabs you. ho h  h}  h"*".J..rlS..gJ   endoplasmg   hobgoblinS   ball python (constriction)l   frilled lizard(…) hu+1------ 1 9Constr  h4 h7_ _The ball python constricts you. h.##.#.#.#######.......###..#.#.#.##<........ #........########+#####[.. ...#.#..# #.......###. #......# ##########!⌠r #.#....#  #!... #..>...# #.⌠..##.###..# # #J..rlS#@# ###....#.#.# ######### #........g.#.# #.......# ##.##.####.#.# ##.####.# #......######.# #.# #.# #.. ...........#####.# #.#[3 h17m # # ..†.......# #.# #  #################.# #.#####  #.# #...... h heq11 -80Freeze h h9 _You escape the ball python's grasp. h  .<........ #........########+#####[. ...#.#..# #.......###. #....#######!⌠r #.# ... #..> h  #.⌠..##.### #J..rlS###....#.#@# #########........g.......#.##.#####.#####.# #######  h  h1 S.S   ball python (constriction)-1 h۰  hC . #........########+#####[. ...#.#..# #.......###. #....#######!⌠r #.#. ... #..>. #.⌠..##.###S #J..rl.###....##########........g....... hD #.##.#####.####......######.# #.# .. ...........##### .†...... ####################  h;D H.....######  h F  hWM F.S hGN U2==2 hQ  hT  h<. ...#.#..# #.......###. #....#######!⌠r #.#.. ... #..>. #.⌠..##.### #J..rl.#S hR##....#.#.# #########........g.......#.##.#####.####......######.# #.# .. ...........##### ..†...... #################### .....###### # h, h h}l.Sl   frilled lizard3========3Freeze ha hh##. #....#######!⌠r #.#.. ... #..> #.⌠..##.###l #J..rl.###....##########........g.#S# #.......#.##.####.#.# ##.#### h1i......######@# #.# .. ...........##### ..........†...... ####################  hsiZ.....###### #  hi  hnX hsrgl.Sg   hobgoblinS   ball python (constriction)l   frilled lizard ht&4 h#z hX| h"5w!⌠r #.# ... #..> #.⌠..##.###g #J..rl.###....#.#l# #########........g.#.# #.......#.##.####.#S# ##.#### h5......######.# #.# .. ..........@##### .†.......# #################.# #.#### .....###### # h7, h-8 h:  The ball python attacks as it pursues you!  The ball python misses you. The ball python grabs you. hSg.l.SS 2 ball pythons (constriction)0--- 1 =5Constr  _The ball python constricts you. h  #!⌠r #.#....## Gobosan the Chiller  #!... #..>...## Revenant  #.⌠..##.###S.## Health: 10/14 =================------- #J..rl.#g## Magic: 2/3================-------- ##....#.#.# ######### # AC: 2Str: 11 ........g.#l# #.......# # EV:  1 Int: 14 #.##.####.#.# ##.####.# # SH: 0Dex: 9  ......######S# #.# #.# # XL:  1 Next: 33% Place: Dungeon:1  .. ..........@#####.# #.# # Noise: =--------  Time: 185.0 (0.0)  # ..........†.......# #.# # -) Claws #################.# #.##### Cast: Freeze #.# #...... Constr [0;10 h m #.# ####### #.# # g   hobgoblin ### # SS 2 ball pythons (constriction)  l   frilled lizardCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python. hr  #!⌠r   #!... #..>.J.#  rS# #.# #g#   #l#   #.#   ......######†# #.# #.#  .. ......... #.#  # ..........†.......# #.#  #################.#  #.#  #.#  #.# # J   endoplasm ### # g   hobgoblin S   ball python (constriction) l   frilled lizard(…)[3 h͛ c7m11 416.0 (1Freeze hD  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python. _You kill the ball python! ho #!... #..>.J.# #..⌠..##.###rS# #. #J..rl.#.# #.##....#.#g# ######### #.........g.#l# #.......# #.#.##.####.#.# ##.####.# #.......######†# #.# #.# #... ...........#####.# #.# #.# ..†.@.....# #.# #. #################.# #.#####. #.# #.......#.# ########.# #.### #  r   rat h(p hzp hp hiq hq hyF.Jr h)y3Sgl hIy J   endoplasmg   hobgoblinS   ball python (constriction) h|yl   frilled lizard(…) h=z51= haz'-7 h hN h #!... #..>...# #.##.⌠..##.###Jr# #.##J..rl.#.# #.###....#.#S# # #.#.g.#g# #.# #.##.##.####.#l# ##.####.# #.#......######†# #.# #.# #.#.. .#####.# #.# #.## .†.# #.# #.##.# #.#####.# hͫ &#.# #.##.# #.##.# #.#### ###  hA  h @-8 h  h  hw#!... #..>...# #.#  #.⌠..##.###Jr# #.# #J..rl.#.# #.# ##....#.#S# # #.# .g.#g# #.# #.# #.##.####.#l# ##.####.# #.#  ......######†# #.# #.# #.# .. .#####.# #.# #.# # .†.# #.# #.# #.# #.#####.#  hw#.# #.# ### ###  hx hzll   frilled lizard  hN&9 h h hp!... #..>...# #.# #.⌠..##.###Jr# #.# #J..rl.#.# #.# ##....#.#S# # #.#  . hIg.#g# #.# #.#  #.##.####.#l# ##.####.# #.# ......######†# #.# #.# #.#  .l#####.# #.# #.#  .†.# #.# #.#  # h1.# #.#####.# #.# #. hd# ### ###  h h? h hglg   hobgoblinl   frilled lizard h'90 h6 h he; /... #..>...# #.# .⌠..##.###Jr# #.# #J..rl.#.# #.# ##....#.#S# ######### #.# .g.#g# #.......# #.# #.##.####.#l# ##.####.# #.# ######†# #.# #.# #.#  h; p .g#####.# #.# #.# .†..l..@.# #.# #.# #.# #.#####.# #.# #. h; # #.##.# h< ### ###  hJ>  h>  h>  hE Sg.lS   ball python (constriction)l   frilled lizard hIF r2===1 h J  hK  h4a!... #..>...# #.# #.⌠..##.###Jr# #.# #J..rl.#.# #.# ##....#.#S# ######### #.#  .g.#g# #.......# #.#  #.##.####.#l# ##.####.# #.# ha.######†# #.# #.# #.# . .S#####.# #.# #.#  .†.g.l@..# #.# #.#  #.# #.#####.# #.# #.# #.# #.# #. h.b# #.# ### ### h1d hzd hd hUlQ.Sg hl<=2Freeze h/p h(r\ _The frilled lizard closely misses you. h !... #..>...##.#  Gobosan the Chiller #.⌠..##.###Jr##.#  Revenant  #J..rl.#.##.#  Health: 12/14 ====================----  ##....#.#S# ######### #.#  Magic: 1/3========----------------  ........g.#g# #.......# #.#  AC: 2Str: 11  #.##.####.#l# ##.####.# #.#  EV: 11Int: 14 ......######†# #.# #.# #.#  SH: 0Dex: 9 . ...........#####.# #.# #.#  XL:  1 Next: 41% Place: Dungeon:1  ..........†.Sgl@..# #.# #.#  Noise: =--------  Time: 192.0 (0.0)  #################.# #.#####.#  -) Claws #.# #.......#  Cast: Freeze #.# #######.#  #.# #.#  ### ###  g  [3 h 7m hobgoblin  S   ball python (constriction)  l   frilled lizardCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. h%# h^# h# h+!... #..>...##.# #.#  #.#    #.#    #.#    h+ #.# ###†# #.# #.# #.#  ...J#####.# #.# #.#  ..†..Sg@..# #.# #.#  #########.#  hV,  #.#   #.#  #.#  ### ### J   endoplasm g   hobgoblin h,k S   ball python (constriction) h04503.0 (1 h7 h9MConfirm with . or Enter, or press ? or * to list all spells.Aim   h,: Press: ? - help, Shift-Dir - straight line: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard! ht ... #..>...# #.# .⌠..##.###Jr# #.# #J..rl.#.# #.# ##....#.#S# ######### #.# .g.#g# #.......# #.# #.##.####.#l# ##.####.# #.# ######†# #.# #.# #.#  .J#####.# #.# #.# .†..Sg.@.# #.# #.# #.# #.#####.# #.# #.# #.##.#### ### [3 h;u ]7mrJ.Sgr   rat4 _The hobgoblin barely misses you. hryr #.#....# #.# . #..>...# #.# ⌠..##.###Jr# #.# J..rl.#.##.#  ##....#.#S# ######### #.# .......g.#g# #.......# #.# ##.####.#l# ##.####.# #.# ....######†# #.# #.# #.# .r#####@# #.# #.# .........†.J.Sg..# #.# #.# ################.# #.#####.# #.# #.......##.# #######.##.#  hyo#.# ######  hz h{ h}M  The hobgoblin attacks as it pursues you! h.rJS.gr   rat h[&5 h h#V _The hobgoblin barely misses you. hM #..######## r #.#. .. #..>... ⌠..##.###Jr #J..rl.#.#  ##....#.#S# ######## .......g.#g# #...... .##.####.#l# ##.#########†# ..##### .........†.rJS.g ################.# #.#####.#g   hobgoblin  h h :g. h ]3==-6 h hS h...#.#.......  #..######## r #.#. .. #..>... ⌠..##.###Jr #J..rl.#.#  ##....#.#S# #########......g.#g# #.......###.####.#l# ##@#########†# #...#####g .........†.rJS.. ####################......######..###### h] h* hwg.SS   ball python (constriction) he2========-7 h h #........########+#####[..# ...#.#..# #.......#.#  #......# #########.#  #.#....# #.# . #..>...# #.# ..##.###Jr# #.# J..rl.#.# h_ P#.# ##....#.#S# ######### #.# .....g.#g# #..@....# #.# ##.####.#l# ##.####.# #.# ######†# #g# #.# #.# .#####.#  h ........†.rJS.S.# #.# #.# ###############.# #.#####.# #.# #.......# #.# #######.##.# #.# h  h  h9 1SJJ   endoplasmg   hobgoblinS   ball python (constriction) h @8Freeze h  h^  h   hq#.#+#####[..#  ...#.#..# #.#.# #......# #.# #.#....# #.#  #..>...# #.# ##.###Jr# #.# #J..rl.#.# #.# ....#.#S# # #.# g.#g# #.# #.# .####.#l# ##.####.# #.# ######†# #g# #.# #.# #####S†.rJS.J..# #.#####.##.# #.##.# #.#   hRg.g   hobgoblin  hB&9  hW  h^  h_.#+#####[..# ...#.#..# #.#.#  #......# #.#  #.#....# #.#  #..>...# #.# ##.###Jr# #.# J..rl.#.#   hE#.# ....#.#S# # #.# g.#g# #.# #.#   hҠb.####.#l# ##g####.# #.# ######†# #.# #.# #.#   h.# #.#####.#   h/gS  h[S   ball python (constriction)  hu4====200  hb  h  h+C#+#####[..# #.#..# #.#.# #......# #.# #.#....#   h+9#.# #..>...# #.# .###Jr# #.# ..rl.#.#   h+#.# #.#S# # #.#   h,g.#g# #..g..@.# #.#   h8,####.#l# ##S####.# #.#   ha,N######†# #.# #.# #.# #####S# #.#  h,†.rJS.J.# #.#.# #.#####.#   h,#.# #.......# #.# ###  h,+   h2B  h9SgJJ   endoplasmg   hobgoblinS   ball python (constriction)========1  h=  h@  h #.#..# #.......#.# ....# #########.# .#....#  #.# ..>...# #.# .###Jr# #.# .rl.#.# #.# #.#S# ######### #.# g.#g# #..Sg...# #.# ###.#l# ##J####@# #.# #†# #.# #.# #.# ......#####S# #.# #.# †.rJS.J.# # ###########.# #.#####.# #.# #.......# g   hobgoblin#.# #######.# S    h  ball python (constriction)#.# #.#### ###  h   h   h%   h VJSg.J   endoplasmg   hobgoblinS   ball python (constriction)  h &2  h\   hd   h1  ...####### .# .>###Jr .rl.#. ..#.#S# #########g.#g# #..JSg.. ###.#l# ##.######†# #.# ......#####S†.rJS.J.  hv.gg   hobgoblin  h\&3  hg  h  h## .>###Jr .rl.#. .  hiP.#.#S# #########g.#g# #..JS.g. ###.#l# ##.######†# #.#   h\......#####S†.rJS.J. ##############  h7 .....  h`###### ##   h   h  h|  hSgS   ball python (constriction)  hC==4  h  h,  h# w.######## .#..>... .###Jr .rl.#.# #.#S# ######## ..g.#g# #..JS.S..#l# ##.####g #####†# #...#####S ....†.rJS.J ###############  h ......######..######  hș   h   hۡ 7JSJ   endoplasmg   hobgoblinS   ball python (constriction)  h .=5  h Freeze  ht   hl V _The hobgoblin barely misses you.  hǠ  hZ0-------6  h  hl _You barely miss the hobgoblin. The hobgoblin hits you.  h  You scratch the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin closely misses you.  h&7  h  h^ _The endoplasm jiggles.  hd  You completely miss the hobgoblin.The hobgoblin is severely wounded.  hQ&8  h  h7Z _The hobgoblin completely misses you.  h}?  You scratch the hobgoblin.  h=  h  h$.JSS   ball python (constriction)  h(/669  h!.  h0M _You kill the hobgoblin!  h, ......# #########.#  Gobosan the Chiller .#....##.#  Revenant ..>...##.#  Health: 10/14 =================------- .###Jr##.#  Magic: 1/3========---------------- .rl.#.#  hf- #.#  AC: 2Str: 11 ..#.#S# ######### #.#  EV: 11Int: 14 ..g.#g# #..JS..J# #.#  SH: 0Dex: 9 ###.#l# ##.####S# #.#  XL:  1 Next: 66% Place: Dungeon:1 #####†# #.# #@# #.#  Noise: =--------  Time: 209.0 (0.0)   h- |......#####S# #.# #.#  -) Claws ....†.rJS.J.# #.# #.#  Cast: Freeze ###########.# #.#####.#  #.# #.......#   h. #.# #######.#  J   endoplasm #.# #.#  S   ball python (constriction) ### ### Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  h0   h9   #.# >...##.# #.# #.#  ######### #.#  ..# #.#  J# #.# †# #.# #@# #.#  #.# #.# † #.# #.#  #.# #.# #.. #.# ###   h9  #.#  ###    h_ ]1=2========7510.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!  hg  You scratch the endoplasm.  The endoplasm is severely wounded.  hh&1  h#  h&V _The endoplasm barely misses you.  h[......# #########.#  Gobosan the Chiller .#....##.#  Revenant ..>...##.#  Health: 11/14 ==================------ .###Jr##.#  Magic: 1/3========---------------- .rl.#.##.#  AC: 2Str: 11 ..#.#S# ######### #.#  EV: 11Int: 14   h..g.#g# #..JS...# #.#  SH: 0Dex: 9 ###.#l# ##.####J# #.#  XL:  1 Next: 75% Place: Dungeon:1 #####†# #.# #@# #.#  Noise: =--------  Time: 211.0 (0.0) ......#####S# #.# #.#  -) Claws ....†.rJS.J.# #.# #.#  Cast: Freeze ###########.# #.#####.#  #.# #.......#  #.# #######.#  J   endoplasm  hC #.# #.#  ### ### Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.You scratch the endoplasm.  h5   #.# >...##.#   h}#.# #.#  ######### #.#    h_..# #.#    hܝ.# #.# †# #.# #@# #.#  #.# #.#   h† #.# #.#  #.#  h#&  hF#.# #.. #.# ###  h{V #.#   h@ ###   h   ho&912.0 (1FreezePress: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm.   hThe endoplasm is almost dead.You scratch the endoplasm. _You kill the endoplasm!  h  h_h _Your Dodging skill increases to level 2!  hM#.#....... ..######## .#..>... .###Jr .rl.#.# #.#S# ######## ..g.#g# #.......#l# ##.### #####†# #...#####S ....†.rJS.J.# #.# #.#  h[  h5-3 _  hW  hm^  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h)N-  h-  h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h]; 3  h7<   h>   h*? #2  hB ==  hF ,  hG   hI ,  hI   hXK   hK $==  hK   h L   h;N   hhN L3==  hN   hxQ ,  hQ   hS   hS   h2T   hV   h$W T2========  hW   h^ _ _You start resting.  he ,22.0 (9  hPf #4  hvf Y====3.0 (10.0)  hj   hm " _HP restored.  hN 3  hnN   h  h  h  h  h?  hb  h  he  h  h  h,  h@  h  h0  h  h  h  h  h!  hA!  h!  h#  h#  h,$  he&  h&  h.'  h>)  hd)  hN*  h,,  h(-  h/  h+/  h/  hl1,  h1  h3  h3  h =  h>  h ?  h?  hA,  h(B  h*D  hUD  hD  hG,  h;H  h6J,  hJ  hL,  h M  hO  hP  hP  hR,  hQS  hU,  hV  hfXB  h-Z,  hZ  h],  h]  h`B  hHb  hkb  hb  he,  he  hg  hg  hPh  hi  hj  hj  hl  hl  h>m  ho  h\o  ho  hq  hq  h.r  h t,  ht  hv,  h|w  hy,  h"z  h|  h_|  h|  h~  h  h{  h,  h!  h  h  hA  hÇ,  hJ  h  h  h  h}  h  h  h,  h  h,  h  h0,  h–  hŘ,  hS  h   h.  h  h,  h?  h`,  hԠ  h,  hy  h$,  h  h,  h   hf,  hƫ  h|  h  h  h,  hH  h,  h}  h,  h  h̸,  hb  h,  h  hh 334.0 (99 _You start waiting.  h05.0 (100.0)  hC  h# _Done waiting.  hR  hR  hS  h X  hZ,  h^,  h_  h_  hc`  hb  h0e  hZe  he  hg  hj,  h&k  hl  h3o  hVo  ho  h[q  hUs  hs  ht  hu  hw  hw  hx  hfz  hg|,  h|  hl~  hd,  h  hn  h  h݄  h  h?j  You see here a frilled lizard corpse.  hy  h _  h  h  h,  hƐ  hu  hʔ  h  hƕ  hs  h,  h}  hM  h,  h  h  hZ,  h  h  hʧ,  h  h  h  h  h  hװ  hdz  h  h  h  h8  ha  h  h  h,  h  h  h,  . #........########+   .. ![#...#.#..##.   ##. ⌠. #......###   #!⌠r.. #.#....#   #!...⌠ #..>...#   h`  #.⌠..##.###..#   #†.....#.#   #.####....#.#.# ######   #.....@.....#.# #.....56.0 (21.0)   h   .#.#.##.####.#.# ##.###   h  ........######†# #.#   ...............#####.#   ##...........  h÷...†...#  ###########  hG^#######.#   #.#    hjE  #.#    h=  #.#  h  h  h\,7.0 (22  h  h- _Found a leather armour.  hf3  h  h  h,  h|  h  h,  h   h%   h:You see here a bat corpse.  h 9 ##. #. .##.#.#.#######. #.. ..#.#.#.##<...... ...####........########  ..#![#...#.#..## ##..⌠.##......## #!⌠...[#.#....#   h^  #!...⌠.#..>...#   #.⌠.@##.###..# 9.0 (2.0) [...#??#†.....#.#  . #.####....#.#.# #####  #...........#.# #....   h y .#.#.##.####.#.# ##.## ........######†# #.# ...............#####.#  h  ##...........÷...†...# ###################.#  h~   h ,60.0 (3  hZ$   h' ; _Found a plate armour and a ring mail. h73 h" hB h: hX #. .##.#.#.##### h)  #... ..#.#.#.##<... hLj  ...####........#######  hn3 ..#![#...#.#..#   ##..⌠.##......#  h  #!⌠...[#.#....#  h  #!...⌠.#..>...# h~  #.⌠..##.###..# h [...#?@#†.....#.# hGS  . #.####....#.#.# ####  #...........#.# #... .#.#.##.####.#.# ##.#  hjy ........######†# #.  h6 .........#####.# h   ##...........÷...†...# h4   h ###################.#   h>R#.#  hV1.0 (12.0 (2 h h a _e - a scroll labelled JIWNI YNEOM h  hB h h h, hM h@ E  #. .##.#.#.#  #... ..#.#.#.##<  h R ...####........  ..#![#...#.#..#  ##..⌠.##......#  h% O #!⌠...[#.#....#  #!...⌠.#..>...#  #.⌠..##.###..#  [...#@.#†.....#.#  . #.####....#.#.#   #.#.# # hG  .#.#.##.####.#.# ##.  .######†# #. hg n  .#####.  ## h .÷...†...  #.  h A #. h +3.0 (1 h* +4.0 (2 hx  h b _f - a scroll labelled SEOGGA SEALY h 3 h h hA h h, h h6 hh?s   #.## .##.#.#.###### #... ..#.#.#.##<... ..####........#####  ..#![#...#.#..#  h?* ##..⌠.##......#  #!⌠...[#.#....# !...⌠.#..>...#  #@⌠..##.###..#5.0 (1 h?  #[...#..#†.....#.#  h@  #..#.####....#.#.# ##  ## #...........#.#   h4@ .#.#.##.####.#.# ##  hW@ .r......######†# # r   rat (wandering)  h@ ......#####  h@#...........÷...†.. ################### hA hK hINZ _A rat is nearby! hn 4 h  h  h, #.## .##.#.#.#####  #... ..#.#.#.##<..  ...####........####  ..#![#...#.#..#   h ##..⌠.##......#  #!⌠...[#.#....#  ## #!...⌠.#..>...# hin  #..##.⌠..##.###..#  #[..@#..#†.....#.#  #..#.####....#.#.# #  ## #...........#.#  h"  .#.#.##.####.#.# #  .r......######† h#  ...............### h  ##...........÷...†. h   ##################  h hE hɤr.rr 2 rats (wandering) h-6 _ h hʬ h^.. ..<.. ...####.r......#### ..#![#...#.#..# ##..⌠.##....# #!⌠...[#.###.#!...⌠.#..>..##.⌠..##.###[...#..#†.....# h#..#@####....#### #.......... .#.#.##.####.......######†#r............######...........÷...†. ################## h hX h.r.r   rat h0===7 h h- _The rat squeaks loudly. h 3  ...####........#### ..#![#...#.#..# ##..⌠.##....# #!⌠...[#.###.#!...⌠.#..>#..##.⌠..##.####[...#..#†.....# hl H#..#.####....### #@......... .#.#.##.####.r.....######†# .........#. h ###r   rat h  h :r. h >---8Freeze h  h  h{/ ...####........#### Gobosan the Chiller ..#![#...#.#..#  Revenant ##..⌠.##......#  Health: 14/14 ======================== # #!⌠...[#.#....#  Magic: 2/3================-------- ##.#!...⌠.#..>...#  AC: 2Str: 11 #..##.⌠..##.###..#  EV: 11Int: 14 #[...#..#†.....#.#  SH: 0Dex: 9 #..#.####....#.#.# # XL:  1 Next: 91% Place: Dungeon:1 ## #@..........#.# # Noise: ---------  Time: 368.0 (0.0) .#r#.##.####.#.# # -) Claws ........######†#  Cast: Freeze ...............####  hE###...........÷...†. ################## r   ratCasting: Freeze (safe; 3% risk of failure)   hIDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! h)  h ..#![  ##..  h # #!⌠...[ h  ##.#!. h%>...#  #..##. hF  #[...#..#† hd  ###... hh  ## #@....... h  .#.#.##.## hr  ....... ho†#  ......... h ###...........÷...† ######### hc; hk hh<  h...####........#### Gobosan the Chiller ..#![#...#.#..# h Revenant ##..⌠.##......#Health: 14/14 ======================== hJ  hj# #!⌠...[#.#....#Magic: 2/3 hI================--------  h$ ##.#!...⌠.#..>...#AC: 2Str: 11 h  #..##.⌠..##.###..#EV: 11 h<Int: 14  hP  #[...#..#†.....#.#SH: 0Dex: 9  h|5 #..#.####....#.#.# # XL:  1 Next: 100% Place: Dungeon:1  hf ## #@..........#.# # Noise: =--------  Time: 369.0 (1.0)  ho.#.#.##.####.#.# # -) Claws ........######†# hbGCast: Freeze ...............#### ###...........÷...†. hW ################## h hCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h" HAim: a rat (100% to hit)  You freeze the rat! h Aim h !   h_ +Press: ? - help, Shift-Dir - straight line: a rat (100% to hit)  You freeze the rat! _You kill the rat!  You have reached level 2! h/  --more-- h 20/203/5--2 0% Freeze hZ  h 4 _ h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.1   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.5   4.2  +1                   c - Armour   0.0   1.2  -1      d + Dodging2.0 h$    3.6  -1      e + Stealth2.5   2.1  +2                       hP              hy          h:                      hc          h          h The relative cost of raising each skill is in cyan.  The species aptitude is in white.   h [?] Help[=] set a skill target   h2 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hP d * Dodging   2.0 ho d - Dodging   2.0 h4  e * Stealth   2.5 hVp o e - Stealth   2.5 h@;= a + Fighting 0.0 h  h(  ...####........#### Gobosan the Chiller ..#![#...#.#..#Revenant ##..⌠.##......#Health: 20/20 ======================== # #!⌠...[#.#....#Magic: 3/5 h) ==============----------  ##.#!...⌠.#..>...#AC: 2Str: 11  #..##.⌠..##.###..#EV: 11Int: 14  #[...#..#†.....#.#SH: 0Dex: 9  #..#.####....#.#.# # XL:  2 Next:  0% Place: Dungeon:1  he+  ## #@..........#.# # Noise: =--------  Time: 369.0 (0.0) .#.#.##.####.#.# # -) Claws ........######†#Cast: Freeze ...............#### ###...........÷...†. ##################Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! _You kill the rat! _You have reached level 2! h> 4 hA  hC  h`& 3 h)  h@  _ h&A , hC  hG , hJ  hN , h"Q  h#U , hW  h\  h-a , hTd  hf  h? hLJ-76.0 (7J   endoplasm (wandering) h;8- h ha _An endoplasm is nearby! hL ...####.# ..#![#...#.#..#  ##..⌠.##......#  # #!⌠...[#.#....#  ##.#!...⌠.#..>...#  #..##.⌠..##.###..#  #[...#..#†.....#.#  #..#.####....#.#.# # ## #.J...#.# #. .#.#.##.####.#.# # ........######†# # #...............# ###...........÷...†. ######## # #[39;49 h<m # h. h4J. h h+7.0 (1 _ h h hNo  ...####.# ..#![#...#.#..#  ##..⌠.##......#  # #!⌠...[#.#....#  ##.#!...⌠.#..>...#  #..##.⌠..##.###..#  #[...#..#†.....#.#  #..#.####....#.#.# # ho  ## #..@...J....#.# #. .#.#.##.####.#.# ##. ........######†# #. #...............#####. hGp  ###...........÷...†. ###########. #. #. #. hUs  h~ <J. h' &8 h  h  h  ...####.# ..#![#...#.#..#  ##..⌠.##......#  # #!⌠...[#.#....#  ##.#!...⌠.#..>...#  #..##.⌠..##.###..#  #[...#..#†.....#.#  #..#.####..J.#.#.# # ## #.#.# #. .#.#.##.####.#.# ##.# ........######†# #.# #........#####.# ###...........÷...†...# #########.# #.#[ hK i40m #.# #.# h  h >J. hq Z4=====9 h  hh  h ...####.# ..#![#...#.#..# # ##..⌠.##......# # # #!⌠...[#.#....#  ##.#!...⌠.#..>...#  #..##.⌠..##.###..#  #[...#..#†..J..#.#  #..#.####....#.#.# # ## #.#.# #. .#.#.##.####.#.# ##.# ........######†# #.#  #......... ###........  hq##########.#  h> hJ÷...J h&'80 h h h ...####.#+ ..#![#...#.#..# #. ##..⌠.##......# # # #!⌠...[#.#....#  ##.#!...⌠.#..>...#  #..##.⌠..##.###..#  #[...#..#÷...J.#.#  #..#.####....#.#.# # ## #.#.# #. .#.#.##.####.#.# ##.# ........######†# #.#  #.....[37 h m.. ###........ ###########.#  h hl.J1 hŵ h hC+ ...####.#+#   ..#![#...#.#..# #.   ##..⌠.##......# #   # #!⌠...[#.#....#  ##.#!...⌠.#..>...#  #..##.⌠..##.###..#  #[...#..#÷....J#.#  #..#.####....#.#.# #   ## #.#.# #.   .#.#.##.####.#.# ##.#   ........######†# #.# #   h+w[40m #...............#####.# #   ###...........÷...†...# #   ##########.# #   #.# #   #.# #  hV. h%9>J. h:&2 hE hH h  ...####.#+# ..#![#...#.#..# #. ##..⌠.##......# # # #!⌠...[#.#....#  ##.#!...⌠.#..>...#  #..##.⌠..##.###J.#  #[...#..#÷.....#.#  #..#.####....#.#.# # ## #.#.# #.  h3 .#.#.##.####.#.# ##.####. ........######†# #.# #. #.........#####.# #. ###...........÷...†...# #. ########.# #. #.# #. #.# #  h  h" @.JJ h# F=====3 hP+  h- ^ _The endoplasm quivers. h} ...####.#+#..#![#...#.#..# #.##..⌠.##......# ## #!⌠...[#.#....# ##.#!...⌠.#..>...# #..##.⌠..##.###..# #[...#..#÷....J#.# #..#.####....#.#.# ### #.#.# #.#.#.#.##.####.#.# ##.####.#........######†# #.# #.##....... hU~#####.# #.####....÷...†...# #.#####.# #.##.# #.#.# #  h h{J.J   endoplasm hފ&4 h h7 h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[4 hd h8g _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hdpM#... ..#.#.#.##<.............####........########+###..#![#...#.#.... ##..⌠.##..##### # #!⌠...[#.#....##.#!...⌠.#..>...#..##.⌠..##.###..#[...#..#÷...J ..#.####...@#.#.# ########## #................#.#.##.####.#.# ##.###........######†# #.# #.#.....J   endoplasm# h =rr   rat (wandering)=5Freeze _The endoplasm barely misses you. h3MS #... ..#.#.#.##<.......... Gobosan the Chiller ...####........########+### Revenant ..#![#...#.#..# #.... Health: 20/20 ======================== ##..⌠.##......# ##### Magic: 3/5==============---------- # #!⌠...[#.#....#  AC: 2Str: 11  ##.#!.r.⌠.#..>...#  EV: 11Int: 14  #..##.⌠..##.###..#  SH: 0Dex: 9  #[...#..#÷...J.#.#  XL:  2 Next:  0% Place: Dungeon:1  hM& #..#.####...@#.#.# ######### Noise: =--------  Time: 385.0 (0.0)  ## #...........#.# #.......# -) Claws .#.#.##.####.#.# ##.####.# Cast: Freeze  hMQ........######†# #.# #.# #...............#####.# #.#  h@N###...........÷...†...# #.# J   endoplasm ###################.# #.# r   rat (wandering) #.# #.. #.# ###Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)   hbNPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! h T  Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm!  You kill the endoplasm! hb^' #... < .. ..#![#...  #.  # #!⌠...[#.#....#  ##.#!...⌠.#..>...#  #..##.⌠r.##.###..#  #[#÷.....#.#  #..  h^ ## #...........#.#  .#.#.##.####.#.#  ........######†# #.#  #......  ###...÷...†...#  h^r   rat ###  h_= #.#  h9_2 #.#  hjck6=6.0 (1Freeze h=l h/q- _The rat squeaks loudly. hu #... ..#.#.#.##< ...####........#+ ..#![#...#.#..# # ##..⌠.##......#  # #!⌠...[#.#....# ##.#!...⌠.#..>...# #..##.⌠r.##.###..# #[...#..#÷.....#.# #..#.####..@.#.#.#  ## #.#.# #. .#.#.##.####.#.# ##.####. ........######†# #.# #. #.... hv....#####.# #. ###...........÷...†...# #. ######.# #. #.# # #.#  hv hu.r--7 h hь h  #... ..#.#.#.##<   ...####........#+   ..#![#...#.#..# #   ##..⌠.##......#   # #!⌠...[#.#....#  hj  ##.#!...⌠.#..>...#   #..##.⌠.r##.###..#  hk  #[...#..#÷.....#.#   #..#.####.@..#.#.#   ## # hɮU.#.# #   .#.#.##.####.#.# ##.####   hD ........######†# #.# #   #.........#####.# #  h  ###...........÷...†...# #  hڰ  ########.# #   #.# #   #.#  h h'F.r hO--8Freeze hu h- h  #... ..#.#.#.##<  ...####........#+   ..#![#...#.#..# #   ##..⌠.##......#   # #!⌠...[#.#....#   ##.#!...⌠.#..>...#   #..##.⌠..##.###..#   #[...#..#r.....#.#   #..#.####@...#.#.#   ## #.#.# #   .#.#.##.####.#.# ##.   h?w ........######†# #.#  #...............#####.#  ###...........÷...†...#   #########.#  #.#  #.# hu18---=9 h> _The rat bites you. hp #... ..#.#.#.##<....... Gobosan the Chiller ...####........########+ Revenant ..#![#...#.#..# #. Health: 18/20 =====================--- ##..⌠.##......# ## Magic: 2/5=========--------------- # #!⌠...[#.#....#  AC: 2Str: 11 ##.#!...⌠.#..>...#  EV: 11Int: 14 #..##.⌠..##.###..#  SH: 0Dex: 9 #[...#..#r.....#.#  XL:  2 Next:  6% Place: Dungeon:1 #..#.####@...#.#.# ###### Noise: =--------  Time: 389.0 (0.0) ## #...........#.# #..... -) Claws .#.#.##.####.#.# ##.### Cast: Freeze ........######†# #.#  #...............#####.#  ###...........÷...†...# [39;4 hv9m r   rat ###################.#  #.#  #.# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. h #... < ...###.. hG ..#![#...#.#..#  ##..⌠.##......#  # #!⌠...[#.#....#  ##.#!...⌠.#..>...#  .##.###..#  hDh #[†.....#.#  ..#.#.#  ## #...........#.#  .#.#.##.####.#.#  ........######†#  #......... ###...........÷...† ######## h 9=3=====1090.0 (1Freeze h  hk =onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)   h XYou freeze the rat. _You kill the rat! h 3 h  h4, h h, h= h!, hh# h|-h - _You start resting. hf6+3.0 (3 h620========-4.0 (4 h? h3I" _HP restored. hjeu hNj hmB h)r, h||== hڃB h h hJ h̏;4 h,===== h h, h hP, hӠ h , h hS===== h h, h[ hm, h h), hE hC, h h, h h=_ _You start resting. hp1412.0 (18.0) hB^5=====3.0 (19 h h% _Magic restored. h3_ h6, h: h>&   h+?xThings that are here:  a rat corpse; a bat skeleton hFK _ hI hM, hQ h{T hX hX'===== hX h5[ hy^ hDb, hbd hh hrB hv      .#  hv   .. # #  #.## .##.#.#.####### hw  ###... ..#.#.#.##<....  ......####........######  #...#@[#...#.#..#  hLw  ##..⌠.##......#   # #!⌠...[#.#....#  hqw  ##.#!...⌠.#..>...# hw  #..##.⌠..##.###..#  #[...#..#†.....#.# ..#.####....#.#.# ###  hw  ## #...........#.# #.. hxk  .#.#.##.####.#.# ##. h8xE  h}19.0 (6.0) hރ,20.0 (7 hu hQ _g - a ruby potion heI hj hnoB h@q h4u, hw h  #.  .# ..#  #.## .##.#.#.#####  ####... ..#.#.#.##<..  .......####........ h"  #...#.[#...#.#..#   ##..⌠.##......#   # #@⌠...[#.#....# hC  ##.#!...⌠.#..>...# h  #..##.⌠..##.###..#  #[...#..#†...#.#  #..#.####....#. h#.# #  ## #...........#.# # hрX  .#.#.##.####.#.#  h  ........######†#   #...............#### h h+2.0 (2 h+3.0 (3 hn hT _h - a silvery potion hy_ h~, h hۋ`  .# ..##.## .##.#.#.#########... ..#.<.........####........#### #...#.[#...#.#..#  ##..⌠.##.... hT# #.⌠...[#.###.#@...⌠.#..>..##.⌠..##.###[...#..#†.....#.. hy ###...........÷...†. hE  h9+4.0 (1 h+5.0 (2 h  h|Y _i - a smoky yellow potion h 3 hޗ  hۛ  h  h , h  There is a fountain of clear blue water here.  You briefly stop to wash your claws. hb  h  _ h  h~  h , ho  h  hm , h X h  hV  h , h  h  h , hl  h  h0 , h  h  h , h  h3  h , h  h-  h , h  h  h , hC  hv  h , h  h  h , h  h 7 _You open the door. h  #. #.......#.#+#.......#...........  ###..........#  #........... #....... # #.....#+# #.#.....#.# #.#.#@#.#.#  h' f#J......#.#.# # #####.###.#.##.#.#.##########........#.#.#.##<..#.......####..#####.##...#.[#...#.#..# J   endoplasm (asleep)#.##..⌠.##......##.⌠...[#.# h[ ##.#....⌠.#..>...# hD 039.0 (14.0) hS -40.0 (15 hi"  h% _An endoplasm comes into view. _There is an open door here. h hh hf h h  #.#+#.  #....  ###..#  #.....  h@  #.......   # #.....#+#  #.#.....#.#  ###.#.#'#.#.# h  #J....@.#.#.# #  #####.###.#.##.#.#.#### hL  #####........#.#.#.##<. h~  #.......####........###  ##.##...#.[#...#.#..# hj  #.##..⌠.##......#  #.#.⌠...[#.#....# #.#....⌠.#..>...# hW  #..##.⌠..##.###..# h h hA hbb   bat (wandering) h81.0) _ h h hFY   #.#+#.  #.....  ###..........#  #...........  #......b  # #.....#+#  #.#.....#.#  ###.#.#'#.#.#  #J...@..#.#.# #  #####.###.#.##.#.#.  #####........#.#.#.##<  #.......####.  ##.##...#.[#...#.#..#  #.##..⌠.##......#  #.#.⌠...[#.#....#  ##.#....⌠.#..[39;4 h] 9m>...#   #..##.⌠..##.###..#.2 hb  hd  h  #.#+#.  #.....  ###..........#  #...........  #.#.......  #.#.....#+#  #.#.....#.#  ###.#.#'#.#.#  #J..@...#.#.# #  #####.###.#.##.#.#.  #####........#.#.#.##  #.......####.  ##.##...#.[#...#.#..#  #.##..⌠.##......#  #.#.⌠...[#.#....#  ##.#....⌠.#..>...#   #..##.⌠..##.###..# h h&3 hy h h$O  #.#+#.  #...........  ###..........#  #...........  #.#.......  #.#.....#+#  #.#.....#.#  ###.#.#'#.#.#  #J.@....#.#.# #  #####.###.#.##.#.#. hO  #####........#.#.#.  #.......####.  ##.##...#.[#...#.#..  #.##..⌠.##......  #.#.⌠...[#.#....  ##.#....⌠.#..>...  #..##.⌠..##.###.. hwW hcX&4 h^ h` h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hH4 h hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h_@   #.#+#.  #.  ###..........# h@ z  #...........  #.#.......  #.#.....#+#  #.#.....#.# h@ :  ###.#.#'#.#.#  #J@.....#.#.# # h@  #####.###.#.##.#.#.  #####........#.#.#.  #.......#### h A  ##.##...#.[#...#.#  #.##..⌠.## h.A  #.#.⌠...[#.#  ##.#....⌠.#..> hPA f  #..##.⌠..##.### hHN T5Freeze _ hsP  h`R  h  #.#+#.......Gobosan the Chiller  hW #...........Revenant  ###..........#Health: 20/20 ========================  #...........Magic: 4/5===================----- h|   #.#.......AC: 2Str: 11 h   h  #.#.....#+#EV: 11Int: 14  h  #.#.....#.#SH: 0 h <Dex: 9  h ) ###.#.#'#.#.#XL:  2 Next: 10% Place: Dungeon:1 h?   #J@.....#.#.# # h Noise: ---------  Time: 445.0 (0.0)  #####.###.#.##.#.#. -) Claws  #####........#.#.#. Cast: Freeze  #.......####.......  h [ ##.##...#.[#...#.#.  h t#.##..⌠.##..... J   endoplasm  h D#.#.⌠...[#.#...  h! r ##.#....⌠.#..>..  h9 > #..##.⌠..##.###. hZ oYou freeze the endoplasm.  The endoplasm quivers. hy iThe endoplasm is heavily wounded.You scratch the endoplasm.   h rThe endoplasm is almost dead.The endoplasm freezes you. hR 3=6.0 (1 h  h m  The endoplasm quivers.  The endoplasm is heavily wounded.You scratch the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you. _You are frozen. You resist. h #.#+#.......  Gobosan the Chiller #...........  Revenant ###..........#  Health: 20/20 ======================== #...........  Magic: 3/5==============---------- #.#.......  AC: 2Str: 11 #.#.....#+#  EV: 11Int: 14 #.#.....#.#  SH: 0Dex: 9 ###.#.#'#.#.#  XL:  2 Next: 10% Place: Dungeon:1 #J@.....#.#.# #  Noise: =--------  Time: 446.0 (0.0) #####.###.#.##.#.#. -) Claws #####........#.#.#. Cast: Freeze #.......####....... ##.##...#.[#...#.#. #.##..⌠.##..... J   endoplasm #.#.⌠...[#.#... ##.#....⌠.#..>.. #..##.⌠. h.##.###.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm! h4"     ###  #..  #.#  #.#  #.# h"  ###.#.#'#.#.#  #.@.....#.#.# #  #####.### h #4   [   [  > h*#    h (c77.0 (1Freeze h0 hW1Sonfirm with . or Enter, or press ? or * to list all spells. h1Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm! _You kill the endoplasm! hm#G #.#+#.  #.  ###..........#  #...........  #.#.......  #.#.....#+#  #.#.....#.#  ###.#.#'#.#.#  #.#.#.# #  #####.###.#.##.#.#.# #####........#.#.#.# #.......####. ##.##...#.[#...#.#. #.##..⌠.##. #.#.⌠...[#.#. ##.#....⌠.#..>. #..##.⌠..##.###.-8 hy  #.#+#.  #...........  ###..........#  #...........  #.#.......  #.#.....#+#  #.#.....#.#  ###.#.#'#.#.#  #.#.#.# #  #####.###.#.##.#.#.# #####........#.#.#.# #.......####.# ##.##...#.[#...#.#..# #.##..⌠.##......# #.#.⌠...[#.#....# ##.#....⌠.#..>...# #..##.⌠..##.###..#-9 h h4===== h [===== h)  hg  h  h , hl  h   hc O5===== h:  h>  hE  h , h  h  h!  h*" ====== h,#  h$  h& , h<'  ho(  h7* , h*  h&1  h2 , hx3  h5  hi6  h6  h>7  h8  hK: , h:  hB<  h+> , h>  h$@  hB , h C  h@D  hE  hE  hF  hG  hkK B hL  hN , hN  h9P  hR , h#S  hU  hZ_  h`  hc , hsd  hf  hTj , h*k  hn  hfq , hs  h v  hKz  h}  h~  hA~  hV  h  h , h=  hy  h  h  h  h4  h  h  h  h , h  hI  h4 hs=I ###.#.#'#.#.#  #.......#.#.# # # #####.###.#.##.#.#.####### #####........#.#.#.##<.... h=8 #.......####........###### ##.##...#.[#...#.#..# #.##.##..⌠.##......# #.##.#.⌠...[#.#....# #.##.#..@.⌠.#..>... h*>s91.0 (42.0) #.#..##.⌠..##.###..#  #.#[...#..#†..  hR> #.#..#b####....#.#.# ## hv?5 #.##.#...........#.# #.. ##.##.#.#.##.####.#.# ##. b   bat (wandering) #............######†# #. #####...............#####. ###...........÷...†... h@  hp _A bat is nearby!  hL   #..... #  #####.#.# #####........#.#.#.##< #.......####... ##.##...#.[#..  #.##.##..⌠.##  #.##.#.⌠...[#  #.##.#..@.⌠.#..>...#  #.#..##.⌠..##  #.#[...#..#†..  #.#..#b####....#.#.#  #.##.#....#.#  ##.##.##.#.#  #....†#   ÷...†  h    #..... #  #####.#.# #####........#.#.#.##< #.......####... ##.##...#.[#..   hh  #.##.##..⌠.##  #.##.#.⌠...[#  #.##.#..@.⌠.#..>...#   h  #.#..##.⌠..##  #.#[...#..#†..  #.#..#b####....#.#.#   h? #.##.#....#.#  ##.##.  hc ##.#.#  #....†#   h P  ÷...†  h   h   h;   h, Z _A bat is nearby!  huP  #.......#.#.# #  #####.###.#.##.#.#.#####  #####........#.#.#.##<...  #.......####........#####  ##.##...#.[#...#.#..#   #.##.##..⌠.##......#  h  #.##.#.⌠...[#.#....#  #.##.#....⌠.#..>...#  #.#..##@⌠..##.###..#  #.#[...#..#†.....#.#  #.#..#b####....#.#.# ##  #.##.#...........#.# #.  h  ##.##.#.#.##.####.#.# ##  h  #............######†# #  #####...............#####  h7S  ###.  h÷...†.  ###################  h  h\b.b  h,G=2.0 (1.0)Freeze  h@  hS _The bat barely misses you. x2! hnv #.......#.#.# #  Gobosan the Chiller #####.###.#.##.#.#.###### Revenant #####........#.#.#.##<... Health: 20/20 ======================== #.......####........##### Magic: 4/5===================----- ##.##...#.[#...#.#..#  AC: 2Str: 11 #.##.##..⌠.##......#  EV: 11! hGInt: 14 #.##.#.⌠...[#.#....#  SH: 0Dex: 9 #.##.#....⌠.#..>...#  XL:  2 Next: 17% Place: Dungeon:1 #.#..##@⌠..##.###..#  Noise: =--------  Time: 492.0 (0.0) #.#[..b#..#†.....#.#  -) Claws! hE #.#..#.####....#.#.# ## Cast: Freeze #.##.#...........#.# #. ##.##.#.#.##.####.#.# ## #............######†# # b   bat #####...............##### ###...........÷...†.. ###################! hn@Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  ! hPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.! hZf  #  ##.# ......#.#.#.##< .####...! h .#.[#..  #.##.##..⌠.##  #.##.#.⌠...[#  #.##.#....⌠.#..>...#  ..#  #.#[...#..#†.....#.# ! hwj #.#..#.####....#.#.#  #.##.#.  #.  ..†#  ..  ###.÷...†! h   ! h/d203.0 (1Freeze! h^ ! hYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. ! h$<_You kill the bat!! hY  #####.###.#.##.#.#.#####  #####........#.#.#.##<..  #.......####........####  ##.##...#.[#...#.#..#   #.##.##..⌠.##......#  #.##.#.⌠...[#.#....#  #.##.#....⌠.#..>...#  #.#..##.⌠..##.###..#  #.#[..@#..#†.....#.#  #.#..#.####....#.#.# #! hY  #.##.#...........#.#   ##.##.#.#.##.####.#.# #  #............######†#! hZ  #####...............####! hgZ  ###...........÷...†.  ################## ! hra-4! h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! hd-! h" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)! h 3! h  ! hr ! h~# : _! h$ ,! hW' ! h+ ,! h- ! h / ! h1/ ! h/ ! h2 ,! hh4 ! h7 ,! h9 ! h; ! h; ! hl? ! h@ ,! h_A ! hC ! hC H5=====! hE ! hwJ ! hL ! hM ! hN ! hP ! hDS ,! hT ! hW ! h(Z ,! h\ ! h^ ! hCa ! hla ======! h.c ! he ! h?h ,! hwi ! hk ! hn ,! ho ! hr ! ht ,! h)w ! hx ! hMz ,! hw{ ! ht ! h ,! h& ! h{ ! h ,! h ! h ! hL ,! h ! h0 ! hA ,! h` ! hZ ! hD ,! h@ ! h ! hn ,! hR ! hl ! h\ ,! h ! h ! h۪ ,! h ! hí ! h n ...J #.##  #... ...  .#+#... ..#  ! h X.....$. ..#  ....=.. ..#  #. #.......#..#  #.#+#..........#  #...........@..# ! h  ###..........#...#  #............#...#  #.#..........#...# ! h J #.#.....#+#..#...# ###  #.#.....#.#..#...## ##.## J   endoplasm (asleep) ###.#.#'#.#.#.......# ##...## #.......#.#.##.#.#.## ##..#.. #####.###.#.##.#.#.#######.......! h 519.0 (25.0)  An endoplasm comes into view.! h @.JJ! h* -20.0 (26! h] ! h< ^ _The endoplasm quivers." hI..... .! .... #.## #..J ...#+#...$ ....=..  " h-##+# ..##.#....#......#." h.#+#..#...# " h ###  #.#.....#.#..#...# ##" h.####.#.#'#.#.#.......# ##...# #" hl[........ ##..#..#" h" h &.J" h " h< 1.0 (1" h[ .0)" h?" h^ _Found a lumpy amethyst potion." h? ###..# .. .! ....##.## #...#...#+#..J#..#..$.#..# .....=..#..# #. ##..# #.#+#.# #.....# ###....#...# #...#...# #.#..........#...#  #.#.....#+#..#...# #  #.#.....#.#..#...## ##  ###.#.#'#.#.#.......# ##." hA " hGH &.J" hH &2" hDO " hQ " hg.. .....###..# ...... .!  ....##.##. .#+#....$J .....= #..#" hg#+#..# ....####...#...." hh0#+ " hHh0 ##  " hyhd #.#....#...# ##.#" hBti  The endoplasm freezes you." ht$18" h#uA---3Freeze" h{" hf}1 _You are frozen. You resist.# h$  Gobosan the Chiller .. .... Revenant .###..# Health: 18/20 =====================--- ...... .!  Magic: 4/5===================----- ....##.##  AC: 2Str: 11 . #...#...  EV: 11Int: 14 ..#+#...#..#  SH: 0Dex: 9 # hN......$J#..#  XL:  2 Next: 20% Place: Dungeon:1 .....=.@#..#  Noise: ---------  Time: 523.0 (0.0) #. #.......#..#  -) Claws #.#+#..........#  Cast: Freeze #..............#  ###..........#...#  #............#...#  J   endoplasm  #.#..........#...#  #.#.....#+#..#...# ###  #.#.....#.#..#...## ##.##Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line# hUAim: an endoplasm (100% to hit)  You freeze the endoplasm!# h& .. .... .###..# ...... .!  ....##.##  . #...#...  ..#+#...#..#  ......$.#..#  .....=  #. #.....  #.#+#..........#  #.............  .......#...  .......#...## h&y  .......#...#  ..#+#..#...#     # h'/ # h*720/2227=# h%+>4.0 (1Freeze# h0# h2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line# h"3Aim: an endoplasm (100% to hit)  You freeze the endoplasm! _You kill the endoplasm!# h? .. .... .###..# ...... .! ....##.###. #...#...#..#+#...#..##......$.#..##.....=@.#..# #. .#.#..# #.#+#...# #..# ###.#...# #.#...# #.#.#...# #.#.....#+#..#...# ### #.#.....#.#..#...## ##.# h# h\1=-5# h# h# h    .. ....   .###..##   ...... .!   ....##.##   #. #...#...   #..#+#...#..#  # hA S #......$.#..#   #.....@..#..#   #...#.#..#   #.#+#..#   #..# # h   ###..#...#   #.#...#   #.#.#...#   #.#.....#+#..#...# # h"   #.#.....#.#..#...## ##.# h= # h @-6# h\ # h" # h +7.0 (2# h # h 1 _j - a ring of magical power$ hl9cPut on which piece of jewellery? Jewellery (go to first with "=)  j - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip % hX% hZ% hh Gobosan the Chiller  .. ....Revenant  .###..##Health: 21/22 ======================--  ...... .!Magic: 4/5===================-----  ....##.##AC: 2Str: 11  #. #...#...EV: 11Int: 14  #..#+#...#..#SH: 0Dex: 9  #......$.#..#XL:  2 Next: 27% Place: Dungeon:1  #.....@..#..#Noise: ---------  Time: 527.0 (0.0)  #...#.......#..#-) Claws  #.#+#..........#Cast: Freeze  #.[37% h"im.............#   ###..........#...#   #............#...#   #.#..........#...#   #.#.....#+#..#...###    #.#.....#.#..#...####. Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! _You kill the endoplasm! _j - a ring of magical power% hlK  You feel your magic capacity increase.% hgmZ4/14-------------% hm$5 (0.5% hr% hu8 _j - a ring of magical power (worn)% hQ 2==% hU d _HP restored.% hV % hEY u5==-----------% hwZ % hh] % h] % h_ % ha % ha :==% he % hi ,% hKk % hn P==% hjo % hoq ,% hr % ht ,% hu % hfx j6==% hy % hu| ,% hr} % h n% h % h؆ P==% h\ % h ,% hH % h ,% hސ % h % hJ M7==% hɔ % h ,% h % hJ ,% h9 % h ,% hʟ % hJ P==% h٣ % h ,% h % hܩ ,% h8 % hۭ ,% h % hm c8=% hIJ % h ,% hR % hM ,% hҺ % hA ,% hw % h % h 9=% h % h ,% hc % h ,% h % h % hK N9==% h % hS ,% h % h$ ,% h % h ,% h % hs % h :==% h % h ,% h % h ,% hs % h h10/14==% h{ % h ,% hr % h ,% hi % h % h % h % h. % hY :==% h % h_ ,% h % h+ ,% h % h % h K1=% h@ % ho ,% h % h ,% h> % ho % h % h % h8 % hf #=% h % h % h ,% h % h ,% h % h$ b2==% hx& % h( ,% hX) % h* ,% hm+ % h, ,% h. % h. % h. :==% h/ % h0 ,% h1 % hU4 ,% h5 % h8 b3==% h8 % h.: ,% h: % hD< ,% h< % h= % h> % h> % h? % h@ 3==% hA % hA ,% hB % hC ,% huE % huG % hG L4==% hI % hK % h.M ,% hM % hO ,% hQ % h U M _You now have 37 gold pieces (gained 17).% hJW % hW % h.X % hY % hZ % hH[ :==% h[ % h\ % h<^ ,% h^ % h`` % ha % h b % hc % hd % h`g B% hih % h;i % hai % hi % hj % hk % hk % hl % hm % h'o % hZo % hBp % hr % hs % hs % ht % hv % hox ,% hy % h ~ .  ..  ...  % h_ #. ###..####  ...........  % h .###..##.###.#  ....#  ....##.#####  #. #...#......+ % h r #..#+#...#..##### % h  #........#..#  #........#..# % h #...#.......#..#  #.#+#..........# % h& < #..............#% h 1607.5 (80.0)% hD ,8.5 (81% h$ % h [ _k - a lumpy amethyst potion& hnI& hI& hrX& hLX& h,& h0& h& h ,& h & h&& h],X& h.B& hb1& h2,& h3& hK6& h\8,& ha9& h@;& h<,& hA=& h1>& h?& h?& h@& hB& hEB& hML.#.#.##.#.#& hL#...#.... ..# . .. #.# & hL.. ....###.#########.# ... ............@.....# & h)M##..#######.#########.# ............# ##..##.###.## ........& hRP# ....##.##### #...#......+ #...#..##### ....#..#& h9R-21.5 (13& hR,2.5 (14& h W& h8\/ _l - a +6 ring of strength& hf& hf& hg& h}lX& hoX& hq& hr& hr& h?s& h+u& hjw& hw& hx& haz& h]|& h|& hV& hi& hO& h{& h=& hc& h& h/& h& hl& hV,& h& h& hZ,& hH& h& h,& h& h& h4& hj& h& h& h,& h& h֦& hT,& hz& hd#.# ............... ##.#########.# .# .............# .# & h##.#########.#####.# ...# #.........# #.## #.#.......#.# #.#.......# & h޲Y### # #.......# + #....@..# & h# #.......#  #.......#& hH #.......+ .h# ##......# hh# & hkn######## ..# ..#& hK ..# & h+..#& h-35.5 (13& h},6.5 (14& h& hY _m - a fuming white potion& h 3& h !& h"#& h$& h%& hI)X& h)& h|+& h17  You open the door.& h3& h^5& h83& h9& h<<9 _The jackal barks! x3' hi' hP.....# .# .###.#####.# # #.........#  #.#.......# # #.#.......#  # #.......# + #.......#  #.......#  #......@# ===9.5 (3.0) ' hX?#.......'.hh###......##..######### ..# ..# ..# hh 2 jackals #######..#### #........#' h' h}' hϙd _There are monsters nearby!' h#########.#####.# # #.........# # #.##  #.#.#  # #.#  #.#  #.......# # #.......##h###..hh####..# ###### ..#  ..#..#..# h 3 jackals#######..#### #........###.## #.######.#' h2hh.' h]919----' hR====40.5 (1Freeze' h' hn _The jackal bites you. _There is an open door here.' hu^ #########.#####.#Gobosan the Chiller # #.........#Revenant # #.#.......#Health: 19/22 ====================----#.#.......#' h^ Magic: 13/14 ======================--# #.......#AC: 2Str: 11#.......#EV: 11Int: 14#.......# #SH: 0Dex: 9#.......##h##XL:  2 Next: 27% Place: Dungeon:1' h_ #.......@hh.#Noise: ====-----  Time: 640.5 (0.0)##......##..#-) Claws' hJ_ ######## ..#Cast: Freeze..#..#' hn_ \..#hhh 3 jackals#######..#' h_ q### #........###.## #.######.#' h_ sPress: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  ' h` You freeze the jackal.  The jackal is moderately wounded.You closely miss the jackal.The jackal is moderately wounded.' h` <=---' h` $1.5 (1' hPf ' hh  Aim: a jackal (100% to hit)  You freeze the jackal.  The jackal is moderately wounded.' h$i You closely miss the jackal.  The jackal is moderately wounded. _The jackal misses you.' h@  You closely miss the jackal.The jackal is moderately wounded.' hnAh8----2( h( h. _The jackal bites you. x2( hz#########.#####.# Gobosan the Chiller # #.........# Revenant # #.#.......# Health: 18/22 ===================----- #.#.......# Magic: 12/14 ====================---- # #.......# AC: 2Str: 11 #.......# EV: 11Int: 14 ( hEk#.......# #  SH: 0Dex: 9 #.......##h##  XL:  2 Next: 27% Place: Dungeon:1 #.......@hh.#  Noise: =--------  Time: 642.5 (0.0) ##......##..#  -) Claws ######## ..#  Cast: Freeze ..#  ..#  ..#  hhh 3 jackals #######..# ( h ### #........#  ##.## #.######.# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  ( hPress: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  You freeze the jackal.( h( hM> #.........# #.#.......# #.#.......# ( he# #.......# #.......# #.......# #  #.......##.##  #.......@hh.#  ##......##..#  ######## ..#  ..# ..# ..#  2   ###   ##.## ( hJ343.5 (1( h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  You freeze the jackal. _You kill the jackal!( hJ?m  You scratch the jackal but do no damage.( h?&4( h1F( hHT _The jackal closely misses you.( hX#########.#####.#Gobosan the Chiller # #.........#( hRevenant # #.#.......#( hHealth: 18/22 ===================-----#.#.......#Magic: 11/14 ==================------# #.......#AC: 2Str: 11#.......#EV: 11Int: 14#.......# #SH: 0( hDex: 9#.......##.##XL:  2 Next: 34% Place: Dungeon:1#.......@hh.#Noise: =--------  Time: 644.5 (0.0)##......##..#-) Claws( hY"######## ..#Cast: Freeze..#..#..#hh 2 jackals#######..#### #........###.## #.######.#Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  ( hThe jackal is heavily wounded.You barely miss the jackal.The jackal is heavily wounded.( h%+5.5 (1( h( hu _The jackal closely misses you. The jackal misses you.( h  You scratch the jackal but do no damage.The jackal is moderately wounded.( h@U6--6( h( hJ+ _The jackal bites you.( h/ R#########.#####.#Gobosan the Chiller # #.........#Revenant # #.#.......#Health: 16/22 =================-------#.#.......#Magic: 10/14 =================-------# #.......#AC: 2Str: 11#.......#EV: 11Int: 14#.......# #SH: 0Dex: 9#.......##.##XL:  2 Next: 34% Place: Dungeon:1( h<0 #.......@hh.#Noise: =--------  Time: 646.5 (0.0)##......##..#-) Claws######## ..#Cast: Freeze..#..#..#hh 2 jackals#######..#### #........###.## #.######.#( h0 Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  You freeze the jackal.  The jackal is heavily wounded.You closely miss the jackal.The jackal is heavily wounded.( h1 Y7=7.5 (1( h8 ( h7: .  Aim: a jackal (moderately wounded, 100% to hit)  You freeze the jackal.  The jackal is heavily wounded.You closely miss the jackal.  ( hu: The jackal is heavily wounded. _The jackal misses you. The jackal closely misses you.( h6  You scratch the jackal but do no damage.The jackal is heavily wounded.( h6 Q6-1( h7 1=8( h< ( h@ + _The jackal bites you.( hv k#########.#####.# Gobosan the Chiller # #.........# Revenant # #.#.......# Health: 16/22 =================------- #.#.......# Magic: 10/14 =================-------( h ( # #.......# AC: 2Str: 11 #.......# EV: 11Int: 14( h  #.......# #  SH: 0Dex: 9 ( hD #.......##.##  XL:  2 Next: 34% Place: Dungeon:1 ( h #.......@hh.#  Noise: =--------  Time: 648.5 (0.0) ##......##..#  -) Claws( h  ######## ..#  Cast: Freeze ..# ( h x ..#  ..#  hh 2 jackals #######..#  ### #........#  ##.## #.######.# Casting: Freeze (safe; 3% risk of failure)  ( h= Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line( ha Aim: a jackal (heavily wounded, 100% to hit)  You freeze the jackal.( h ( h  #.........# #.#.......# #.#.......# # #.......# ( h? #.......# #.......# #  #.......##.##  #.......@h..# ( hh  ##......##..#  ( h ######## ..#  ..# ( h ..# ..#h   jackal ( h   ###   ##.## ( h 4419.5 (1( hT onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  You freeze the jackal. _You kill the jackal!( h  You scratch the jackal.  The jackal is lightly wounded.  The jackal bites you but does no damage.( h_14--50( h( h+ _The jackal bites you.) hM  You closely miss the jackal.The jackal is lightly wounded.--1) hS) hGX+ _The jackal bites you.) h#########.#####.#Gobosan the Chiller # #.........#Revenant # #.#.......#Health: 14/22 ===============---------#.#.......#Magic: 9/14===============---------# #.......#) h_AC: 2Str: 11#.......#EV: 11Int: 14#.......# #SH: 0Dex: 9#.......##.##XL:  2 Next: 41% Place: Dungeon:1#.......@h..#Noise: =--------  Time: 651.5 (0.0)##......##..#-) Claws######## ..#Cast: Freeze..#) h..#..#h   jackal#######..#### #........###.## #.######.#) hPress: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)  You freeze the jackal.  ) hThe jackal is moderately wounded.You scratch the jackal.  The jackal is almost dead.) hA2.5 (1) h  Aim: a jackal (lightly wounded, 100% to hit)  You freeze the jackal.  The jackal is moderately wounded.You scratch the jackal.  The jackal is almost dead. _The jackal misses you. The jackal barely misses you.) h4(#########.#####.# Gobosan the Chiller # #.........# Revenant # #.#.......# Health: 14/22 ===============--------- #.#.......# Magic: 8/14=============----------- # #.......# AC: 2Str: 11 #.......# EV: 11Int: 14 #.......# #  SH: 0Dex: 9 #.......##.##  XL:  2 Next: 41% Place: Dungeon:1 #.......@h..#  Noise: =--------  Time: 652.5 (0.0) ##......##..#  -) Claws ######## ..#  Cast: Freeze ..#  ..#  ..#  h  [4) h;+0m jackal #######..#  ### #........#  ##.## #.######.# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  You freeze the jackal.) h-9 #.........# #.#.......# #.#.......#) h- # #.......# #.......# ) h-#.......# #  ) h.#.......##.##  #.......@†..#  ) hJ.##......##..#  ######## ..#  ) ho.p..# ..# ) h...#   ###   ##.## ) h;2c83.5 (1Freeze) h7) h{9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line) h9Aim: a jackal (almost dead, 100% to hit)  You freeze the jackal. _You kill the jackal!) h1.#####.#  #.........# .# #.#.......# .##.#.......# .## #.......# .##.......# .#) hw$#.......# .# #.##.## #.'@..# ##......##..# ######## ..# ..) h#..#..#) hS#..#) h˥### #........# ) h6) h.-4) hɳ) h  Things that are here: _a jackal corpse; a jackal corpse) h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h N-) h ) h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h 3) h ) hR 5=9==) h ,) h ) h4 ,) hu ) h b===) h ) h ) h N16=) h ) hs ,) h ) ho ) h R10/14==) h\ ) h ) h ) h_ ) h 7==) h[ ) h ,) hd ) hJ P==) h ) hl ,) h ) h ~8==) h ) h a1=) h ) h ) h ) h0 ) h ,) hb ) h" O=) h| ) hG }9==) h ) h ) h@ L2==) h" ) h ) h $20) hA E==) hp ) h ,) h ) h ,) h ) h ) h :==) hP ) hD ~1==) h ) hX ,) h ) ha ) h E3==) h ) hs ,) h ) h ) h 9=) h) ) h _ _You start resting.) h 085.5 (31.0)) hF [2==6.5 (32) h ) hD " _HP restored.* h/3* h* h==* h{* h,* h* h9_ _You start resting.* hK19.0)* h S==4==* hr%90.5 (4* h* h % _Magic restored.* hs3* h* h* h,* hX* h* h$* h,* h* h* h=* hu:==* hߖ* h* h,* h8* hЛ* h,* h* h* h͠,* h]* hǢ* h,* h* h4* hC* h}* hn* hN* h]B* h* hu,* h* h* h,* h* h̲* hw,* h)* hV* h˷,* ha* h* hԻ,* h* hh* h,* h* hL* hs,* h* hh* h,* hQ* h* h # # .# .#.#######.##.# ............... #...g......# * hp.# ..######@# .. .# ...##.# .#..######.##.# ..#.##.# * h.&.# #############.##.# .# .................#g   hobgoblin (asleep) * hS.#########.#####.#..# ...........# #.#..### * hzI.#########.#####.#....+* h1708.5 (18.0)* hZ[.gg* h:9.5 (19Freeze* h"* h\ _A hobgoblin comes into view.* h   Gobosan the Chiller  Revenant  Health: 22/22 ======================== #  Magic: 13/14 ======================-- # .#  AC: 2Str: 11 .#.#######.##.#  EV: 11Int: 14 ...............  SH: 0Dex: 9 #....g.....#  XL:  2 Next: 48% Place: Dungeon:1 .# ..######@# ..  Noise: ---------  Time: 709.5 (0.0) .# .........##.#  -) Claws .# ..######.##.#  Cast: Freeze * ht 5.. #.##.# .# #############.##.# .# .................#  g   hobgoblin .#########.#####.#..# ...........# #.#..### .#########.#####.#....+ Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.* h  #  # .#  .#.#######.##.#  ...............  * h &#..........#   ..  .......  ..######.##.#  #.# #.# ...* h #.#. #.#....+* h m55=10.5 (1Freeze* h * h Sonfirm with . or Enter, or press ? or * to list all spells.* h+ TAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!+ h"73+ h7+ h=+ h>,+ h?+ h)A,+ hA+ hC,+ hC+ hD+ hE+ hOE+ hFFb4==+ hG+ hH+ h{IB+ hI+ hJ,+ hK+ hM+ hzO,+ h.P+ h=-----, h$8.5 (1, h, hT _The bat closely misses you. x2 , hC_There is an open door here., h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hx R-----, h , hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.), h  ######+###+[. #...b, h ## #.....@...#   ######'#b..... ####.##.########.# ##.##........... ......#.########## , h L#.##..b 2 bats ., h2 1.#  , hٵ , h , hZ , h , hշ , h 4..bb., h 49Freeze, h , h P _The bat barely misses you., hG  Gobosan the Chiller  Revenant  Health: 22/22 ========================  Magic: 13/14 ======================-- , hqH######+####  AC: 2Str: 11  #+# #........[#  EV: 11Int: 14  #.# #.........#  SH: 0Dex: 9  #.# #.....b...#  XL:  2 Next: 55% Place: Dungeon:1 , hH #.#### #....b@...#  Noise: =--------  Time: 739.5 (0.0)  #.##.# ######'#......  -) Claws ####.##.########.# ##.##  Cast: Freeze .................# ......#.########## #.##....# bb 2 bats , hII..##.#..# #.##.#.#.. #.##.#.#...Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat., hRAim  Press: ? - help, Shift-Dir - straight line: a bat (100% to hit)  You freeze the bat.  , hSKYou kill the bat!scratch the bat., h\# ######+####  #+# #........[#  #.# #.........#  #.# #.....†...#   #.....@...#   ######'#...... #.# ##.## ..####, hy\), h`e6240.5 (1Freeze, hJf, h`hG _You kill the bat!- h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hU4- hN[- hF^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)- h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hI4- hƪ- hJ  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)- hҭonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)- h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. - hs_You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h= 4- hY - hܵ  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. - h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)- hΓ  ######+#### #+# #.[# #.# #.........# #.# #.....†@..# #.#### #.........#  #.##.# ######'#...... ###.##.########.#.##.##..........#.# # .....#.##########.###....# .# - h t.##.#..# .# .##.#.#..- h - hМ 5-1 _- h - h - hL ######+####  #+# #.[#  #.# #.......@.#  #.# #.....†...#  #.#### #.........#  #.##.# ######'#...... ##.##.########.#.##.##..........#.# .#- hR...#.##########.# # ##....# #.# ##.#..# .#- hT- h@-2- h.- h . h ######+#### #+# #.# #.# #.........# #.# #.....†...# #.#### #.........#.##.# ######'#...... #.##.########.#.##.##..........#.# .# ...#.##########.# # #....# #.#. h. hi&3. h. h{onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +0 helmet.. h. h. h. h . h% . h Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armour. hŠ va +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip / h5 / h; Gobosan the ChillerRevenantHealth: 22/22 ========================Magic: 13/14 ======================--AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9######+####XL:  2 Next: 62% Place: Dungeon:1 #+# #........@#Noise: ---------  Time: 743.5 (0.0) / h< #.# #.........#-) Claws #.# #.....†...#Cast: Freeze #.#### #.........# #.##.# ######'#...... #.##.########.#.##.## ..............#.# .# ...#.##########.# # #....##.#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +0 helmet./ hB / hC _/ hG / h1K / hfO A4.5 (1/ h#Q / hQ +5.5 (2/ hS / hV / hOW Z4==6.5 (3/ hZ / h8^ / h^ +7.5 (4/ ha / he / hf +8.5 (5/ hj / h l 3 _You start putting on your armour. You continue putting on your +0 helmet. x5/ h~l / hn / hp [ _You finish putting on your +0 helmet./ hI/ h/ h/ h/!P _/ h!P==/ hf"/ h#/ hQ%/ h%/ h%/ h'/ h(,/ h,X/ h-/ hK// h0,/ hz2/ h3/ hA5,/ h6/ h8/ h@@#.# [# ##.# ...#######+####.##.#.###.........#.......##.........#.#.....##.....†...#.#.....# ### #.........#.#.....#.# ######'#....@.....#55.5 (7/ hAU#######.#.##.####..# ...........#.##.# ######.##.# ..# #.##.# ..# #.###.. #. ##... #. # .#.....0 hm0 h+6.5 (80 hN 0 h( _Found a ring mail.0 hE:30 h;0 h>0 h@,0 h9EX0 hIF0 hSH0 hgJ0 hJ0 hK0 hM0 hT #.##[###  #.#....#  ######+####.##.#.##  #.........#.......#  #.........#.#.....#  #.....†...#.#.....#  #.........#.#.....#  ######'#........@.#  ######.#.##.####..#  #.##.# #..# ##.##.# r..#  #.##.# ...#  #.##.# .##.#  r   rat (asleep) #. #.# . .# . #.[40 hU0m #.### ## .. #..  0 hS\+9.5 (30 h\,60.5 (40 ha0 hcV _A rat comes into view.1 h}#.##[###.#.... ######+####.##.#.##.........#........#†....#.#####'#......#.##.#### .......#.##.# #######r ..1 hd~1#.## #.##. .## #. #..  1 hi1 h+1.5 (11 h1 h1 hC  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 h1 h1 h1 hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1 h.... ######+####.##.#.##.........#.......1 h#†...#.#....#.#. ######'#........#.##.#### ...... ########.##.#..r #.##.##..#.##1 h8 #.##. .# #. #..  1 hI1 hp>2Freeze _1 h-1 hc1 h #.#....# Gobosan the Chiller ######+####.##.#.## Revenant #.........#.......# Health: 22/22 ======================== #.........#.#.....# Magic: 13/14 ======================-- #.....†...#.#.....# AC: 3Str: 11 1 h#.........#.#.....# EV: 11Int: 14 ######'#..........# SH: 0Dex: 9 ######.#.##.####..# XL:  2 Next: 62% Place: Dungeon:1 .......#.##.# #@.# Noise: ---------  Time: 762.5 (0.0) ########.##.#..r..# -) Claws #.##.##....# Cast: Freeze #.##.##.##.# #. #.##. .# . #. #.### ## r   rat (asleep) 1 h.. #.. ..Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You freeze the rat.1 hͲ  .##.#.## ......# #.....# †.....# ....# ...# #  #@.# #.....# 1 h+ #.##.##....#  #.##.#  #. #.##. .#  #. #.### ##  #..     1 hq5=3.5 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You freeze the rat. _You kill the rat!1 h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 hXZ 1 h[ 1 h_ 1 hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2 h32 h2 h2 hf _2 h?2 hq,2 h2 hl2 h2 hC2 h2 h2 hY2 h2 hDL4==2 h2 h2 h B2 h 2 h,2 h2 h2 h,2 h2 h2 hcP==2 h2 h2 h,2 h2 h 2 hu2 h 2 h9 2 h"2 h",2 h#2 hW&2 h(,2 h4*2 h+,2 h-,2 h/2 h02 h2,2 h32 hJ82 h:,2 h0<2 h=2 hB,2 h:D2 hF2 hwH,2 hwI2 hK2 hGM,2 hN2 hO2 hQ,2 hR2 hT2 hW,2 hW2 hY2 h[,2 h\2 h]2 hq_,2 h_2 h$b2 hd2 hid,2 h?f2 hg,2 h0h2 hi2 hCk,2 hk2 h|n2 ho,2 hp2 hJr2 ht,2 ht2 hv2 hw,2 h~x2 hz2 h|,2 h|2 h~2 h,2 h2 hG2 h,2 hن,2 hB2 hv2 hŗB2 h,2 h֙,2 hY2 h[2 h֧,2 h,2 h֬,2 h2 hB2 h2 hl2 h=2 h2 hٶ2 hj2 hM,2 hں2 h2 h2 hJ2 h2 hb2 h[,2 h2 h2 ht2 h2 hT2 h,2 ho2 hO2 h,2 hm2 h!2 h,2 h2 h2 h_,2 h2 h2 h,2 hk2 h2 h+.......#.#.....#. '#..........#.#  ###.#.##.####..#.#  ....#.##.####..#.#  #####.##.#.....#.#  2 hx #.##.##....#.#   #.##.##.##.#.#   #. #.##....#.#   #. #.#######@#  -820.5 (57.0) #...........># 2 h #######.####  #.#  2 h #.#   #.#   #.#  #.#  2 hA2 hF-1.5 (582 h2 h|; _Found a stone staircase leading down.2 h32 hs2 h2 h2 h2 h,2 hU,2 h2 h@2 h,2 h-2 hb2 h,2 hO2 hR  There is a stone staircase leading down here.2 h 2 hb _2 h2 h2 h,2 hN2 h2 h,2 h2 hN2 hA,2 h2 hz2 hJ2 h2 h2 h@2 h02 he2 h2 h2 h2 h2 h2 h2 h&,2 h}2 h2 hE,2 h2 h2 h,2 h*2 h2 h2 h2 h{2 h:2 hl,2 h2 h 2 h2 h82 h`2 h2 hE2 h2 h2 h:2 h,2 hb2 h2 hH2 h}2 h2 h2 hB2 h2 h2 h2 h=2 hA2 h2 h$ 2 hy 2 h  2 h ,2 h{ 2 h. 2 h ,2 h 2 hR 2 h2 ,2 h 2 h 2 h X2 h ##.####..#.##. .##.####..#.##. .##.#.....#.##. .2 h ##.##....#.##. .##.##.##.#.##. . #.##....#.## . #.#######.2 h8 ^ #...........> ######.2 h Z  #.# #.#   #.# #.#  #.# #.# #.# g   goblin (asleep)#.#g2 h -48.5 (272 h ,9.5 (282 h~ 2 h% s _A goblin comes into view. It is wielding a +0 club.3 h.#.....#.#.#.##.#.##.#. #.##....#.##.#.#####.##.#.  #...........>#. #######.####.3 hQo #.#  #g.3 h? 3 h 250.5 (1.0)3 h+3 h}3 hi...#.## . #.##...####  #...........> #######.### 3 hh#.#  #g.3 h3 h2&13 h@3 hS3 h e#.## . #.##...####  #...........> #######.### #.#  #g.3 h 3 h ^g.g3 h 0===23 h 3 h @ _The goblin shouts! You hear a loud squeak.3 hwG 2## . #.##...####  #...........> #######.### #.# g 3 h!H '#.3 hGI 3 hP (g.3 hP >---3Freeze3 hU 3 hW 4 hz4 h r   ratrYou barely miss the goblin. The goblin hits you with a +0 club.4 h̀`1--=--4 h44 h4 hV _A rat comes into view.4 hHu.##.##.##.#.##.#.# Gobosan the Chiller . #.##....#.##.#.# Revenant . #.#######.##.#.# Health: 21/22 ======================--  #...........>#.# Magic: 13/14 ======================--  #######.####.# AC: 3Str: 11 #.# #.# EV: 11Int: 14 #.# #.# SH: 0Dex: 9 #.# #.# XL:  2 Next: 65% Place: Dungeon:1 #.# #@#4 hI Noise: =--------  Time: 854.5 (0.0) #.# #g# -) Claws #.# #.# Cast: Freeze #.# #.# #.# g   goblin #.# r   rat #r#Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.  The goblin is severely wounded.You scratch the goblin but do no damage.The goblin is severely wounded.4 hDNJ  #.#  #.#  >#.# 4 hN3 #.#  #.# #.#  #.# #.#  #.# #.#  #.# #@#  4 hV#.# #g#  #.# #.#  #.#  #.#  #.#   #r#  #.# 2==5.5 (14 hoW  Aim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.  The goblin is severely wounded.4 hKXYou scratch the goblin but do no damage.The goblin is severely wounded. _The goblin misses you.4 h#  You scratch the goblin but do no damage.The goblin is severely wounded.4 h+ @r.4 h+ &64 h1 4 h> T _The goblin closely misses you.4 hNy $4 hy .##.##.##.#.##.#.# Gobosan the Chiller . #.##....#.##.#.# Revenant . #.#######.##.#.# Health: 22/22 ======================== 4 h{  #...........>#.# Magic: 12/14 ====================----  #######.####.# AC: 3Str: 11 #.# #.# EV: 11Int: 14 #.# #.# SH: 0Dex: 9 #.# #.# XL:  2 Next: 65% Place: Dungeon:1 #.# #@# Noise: =--------  Time: 856.5 (0.0) #.# #g# -) Claws #.# #.# Cast: Freeze #.# #.# #r# g   goblin #.# r   rat #.#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h.| MAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  You freeze the goblin.4 ho F   #.#  #.#  >#.#  #.#  #.# #.#  #.# #.#  #.# #.#  #.# #@#  #.# #)#  #.# #.#  #.#  #r#  #.#  #.#  #.#  4 h? \87.5 (1Freeze4 h 4 hz onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  You freeze the goblin. _You kill the goblin!4 hb #.##...####  #...........>4 hPb #######.### #.# .4 hqb-r.4 hd4 hni:r.4 hj.-84 hn4 hs  Things that are here: _a +0 club; a goblin corpse5 h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 hϘ5 h'8-5 h5 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5 hp####  #...........> #######.### #.# ) 5 h.#r.5 h5 h.=95 h>Freeze5 h5 hY; _The rat bites you but does no damage.5 hd. #.#######.##.#.# Gobosan the Chiller  #...........>#.# Revenant  #######.####.# Health: 22/22 ======================== #.# #.#5 h Magic: 11/14 ==================------ #.# #.# AC: 3Str: 11 #.# #.# EV: 115 hөInt: 14 #.# #.# SH: 0Dex: 95 h #.# #)# XL:  2 Next: 68% Place: Dungeon:15 hK #.# #@#5 h?, Noise: =--------  Time: 859.5 (0.0) #r# -) Claws5 ham #.# Cast: Freeze5 h$ #.# 5 h%#.# #.#5 hŪ r   rat #.# 5 h#.#5 hCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h6tAiming: Freeze (safe; 3% risk of failure)  5 hWPress: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.5 ha   >#.#  #.#  5 hh#.# #.#  #.# #.#  #.# #.#  5 h#.# #.#  #.# #)#  5 h`#.# #@#  #†#  #.#  #.#  #.#  5 h#.#  #.# 5 hϴ4  5 h#.#    5 hHe7260.5 (1Freeze5 h߾5 h  Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat!5 hɸ  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h45 h5 hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5 hcd 35 hd 5 hg 5 h1j i2== _5 h\k 5 hk 5 hal 5 hn 5 hn 5 ho 5 hp 5 hp 5 hSq 5 hr 5 hs :==5 ht 5 h(v ,5 hv 5 hy ,5 hy 5 h,{ 5 h\{ E3==5 hq| 5 h} 5 h} 5 h~ 5 h\ ,5 hS 5 h0 ,5 h 5 h6 5 hȅ :==5 hӆ 5 h ,5 h 5 hj ,5 hQ 5 h 5 h #45 h )==5 hэ 5 h 5 h ,5 h 5 h _  You see here a rat corpse.5 hۘ 5 h  _5 h< 5 hd 5 h 5 h 5 h 5 h 5 h 5 hԣ :==5 hJ 5 hd 5 hi ,5 h 5 h 5 hʮ 5 h 5 h 5 hɱ 5 h, ,5 h 5 h 5 h ,5 h~ 5 h 5 he ,5 h0 5 h  #† #. #.5 h  #. #. 5 h6 U#. #.5 hZ S #. 5 hz -.5 h <.###5 h 5 hR 5 hx 084.5 (24.0)5 h !-5 h %5.5 (255 hb 5 h c _p - a scroll labelled TOPORGH ROAMO6 h6 h6 h6 hO6 hd,6 h6 h0X6 hY6 h,6 h6 hC6 h,6 h46 h6 h6 h6 h96 h6 h,6 hs6 h6 h,6 hl6 h26 h16 h`6 h-6 hd6 h,6 h6 h 6 h( ,6 h 6 h 6 h 6 h 6 hw 6 h6 h,6 hV6 h6 h6 h6 hn6 h6 hS6 hr6 h6 h6 h,6 h 6 h6 h,6 hV6 h6 h!,6 hy!6 h"6 h#6 h$6 h~$6 h%6 h'B6 h)6 h!*,6 h*6 hr,6 h-B6 h/6 h0,6 h316 h36 h36 h36 hC46 h56 h66 h66 h8,6 h<n6 hH=,6 h>6 hF?6 hj?6 h?6 hB6 h"C,6 hC6 hF7 _You open the door.6 hH36 h)I6 hL@  There is an open door here.6 hM6 hN _6 hN6 hP6 hQ,6 hfR6 h T6 hU,6 hU6 h,_ _You open the door.6 hj;  There is an open door here. _6 h l6 h]m,6 hmn6 ho6 hp,6 hq6 hv6 h}6 h6 hy,6 h6 hG6 h,6 hY6 h6 h,6 h 6 h6 h6 hG,6 h͓6 h6 h ,6 h6 hԙ6 h,6 hћ6 h|6 h ,6 h6 h6 h,6 h6 h٨6 h X6 hr6 h6 h,6 h6 h..######.##....# #.##.#.........##.#..# #.##.#..######.##.#.#.. #. #.##.##.#.#... #. #.# ###########.##.#.#.... #.. 6 hF...............#.#.... # #####.#####.#..# ......# #.#..### 6 h#####.#####.#...@+#.........##.###6 h#.#.......##.##.#.......##.#6 h# #.......##.##.......##.##.......##.##.......##.###.......'÷..#6 hM7......6 h...........[...'...g..943.5 (586 h%......#####6 h^g   hobgoblin (asleep)6 hYopen the door. _There is an open door here. 6 h-u As you open the door, it creaks loudly!  A hobgoblin comes into view.6 hW6 h g..lg6 hl   frilled lizardThe hobgoblin shouts! You hear an angry hiss.6 h?M======4.5 (596 h6 h' _A frilled lizard comes into view. _Found a ring mail.6 hĄ z..######.##....# #.##.#.##.#..####### #.##.#..######.##.#.#....... #. #.##.##.#.#..J.... #. #.#.##.#.#....#....#.#...#.#####.#..# ..# #.#..###..[..#####.#....@..g.  #.##.###.....l.  #.#.##.# ###.#.##.#  # #.##.##.##.# J   endoplasm (wandering)#.##.# g   hobgoblin#.##.## l   frilled lizard#.'÷..#6 hw 6 h 6 h 6 h .Jg..l.6 h R------5.5 (1.0)6 hg 6 h _An endoplasm comes into view. _There is an open door here.7 h..######.##....# #.##.##..##.#..##.##.##...######.##.#.#.#. #.##.#.##.#.#.#. #.#.##.#.#.J.#.#.#.#.#####.#..# #.# #.#..###..[..#####.#....'@g..l. #.##.###. #.#.##.# ##  #.##.# #.##.# #.##.## 7 h7 h7 h!P.J.l.7 ha=-----6Freeze7 h,&7 h(V _The hobgoblin barely misses you.7 hx ..######.##....# #.##.##. Gobosan the Chiller  .........##.#..######## #.##.##. Revenant  ..######.##.#.#........ #. #.##. Health: 22/22 ======================== #.##.#.#........ #. #.### Magic: 13/14 ======================-- 7 h#########.##.#.#........ #.... AC: 3Str: 11 .............#.#.J...... ### EV: 11Int: 14 ###.#####.#..# #........  SH: 0Dex: 9 ....# #.#..###..[.....  XL:  2 Next: 72% Place: Dungeon:1 7 h4###.#####.#....'@g.l....  Noise: =--------  Time: 946.5 (0.0) #.........##.###........  -) Claws #.#.......##.# #########  Cast: Freeze 7 hطW#.#.......##.# # #.......##.#  #.......##.#7 ho J   endoplasm  #.......##.# g   hobgoblin  #.......##.## l   frilled lizard  #.......'÷..#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin!7 h,7 h   .########  #........ #.  7 hE#........ #. #........ #........  #J.......  #.#..###..[..... #....'@†l..... ##.###........  #########    7 h  l   frilled lizard    ÷7 hX3/23797.5 (1Freeze7 h(<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  7 heYou freeze the hobgoblin! _You kill the hobgoblin!7 h7 hKi _Your Fighting skill increases to level 1!7 h  ..######.##....# #.##.## .##.#..# #.##.## ..######.##.#.#. #. #.## #.##.#.#. #. #.#.##.#.#7 h =. #.#.#. #.#####.#..# #J..# #.#..###..[.....#.#####.#....@.†l.....  #7 h p.##.###.  #.#7 h \.##.# ##  #.#7 h, .##.#  # #.##.# #7 hX >.##.# #.##.# 7 h| ^ #.##.##  #7 h 8.'÷..#7 h 7 h 7 h N.Jl.7 hy" F-8Freeze _7 h( 7 h* Q _There is an open door here.7 h{  ..######.##....# #.##. .##.#..######## #.##. ..######.##.#.#........ #. #. #.##.#.#........ #. #.7 h #.##.#.#........ #....#.#........ #.#####.#..# #...# #.#..###J.[.....7 h #.#####.#...@'.l...... #.##.###.7 ha  #.#.##.# ###  #.#.##.#  # #.##.#7 h Z #.##.# #7 h 5.##.#  #7 h n.##.##  #.'÷..#7 hE 7 h 7 h W.Jl†7 hX !-7 h 9 7 h _7 ha 7 hG 8 hI ..######.##....# #.##.# Gobosan the Chiller  .........##.#..######## #.##.# Revenant  ..######.##.#.#........ #. #.# Health: 23/23 ======================== 8 hJ#.##.#.#........ #. #.# Magic: 12/14 ====================---- ###########.##.#.#........ #.. AC: 3Str: 11 ...............#.#........ # EV: 11Int: 14 8 h9J#####.#####.#..# #........  SH: 0Dex: 9 8 h_J......# #.#..###..[.....  XL:  2 Next: 79% Place: Dungeon:1 8 hJ#####.#####.#...@Jl†......  Noise: ---------  Time: 949.5 (0.0) 8 hJ #.........##.###........  -) Claws  #.#.......##.# #########  Cast: Freeze 8 hJ] #.#.......##.#  # #.......##.#  #.......##.#8 hJt J   endoplasm  #.......##.#8 hK l   frilled lizard 8 h;K: #.......##.##  #.......'÷..#8 h^K~Aiming: Freeze (safe; 3% risk of failure)  8 hKPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  8 hKhThe endoplasm is almost dead.You scratch the endoplasm.8 hM8 hS     ... #.  #8 hTW.... #. #...... ........ #..# #........  #.#..###..[..... #...@l.†......  ##.###........  #.# #########    #   8 hTl   frilled lizard   8 hT2   ÷8 hU!8 hlX=86=50.5 (18 hfm  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.You scratch the endoplasm. _You kill the endoplasm!8 h  ..######.##....##.##.# Gobosan the Chiller.........##.#..######## #.##.# Revenant..######.##.#.#........ #. #.# Health: 23/23 ========================#.##.#.#........ #. #.# Magic: 11/14 ==================------ ###########.##.#.#........ #.. AC: 3Str: 11 ...............#.#........# EV: 11Int: 14 #####.#####.#..# #........SH: 0Dex: 9 ......# #.#..###..[.....XL:  2 Next: 86% Place: Dungeon:1 #####.#####.#...@l.†......8 he [9;38HNoise: =--------  Time: 950.5 (0.0)#.........##.###........-) Claws#.#.......##.# #########Cast: Freeze#.#.......##.## #.......##.##.......##.#l   frilled lizard#.......##.##.......##.###.......'÷..#Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.  The frilled lizard is heavily wounded.You closely miss the frilled lizard.The frilled lizard is heavily wounded.1.5 (18 h8 h  Aim: a frilled lizard (100% to hit)  You freeze the frilled lizard.  The frilled lizard is heavily wounded.You closely miss the frilled lizard.  8 hThe frilled lizard is heavily wounded. _The frilled lizard closely misses you.8 h-  You closely miss the frilled lizard.The frilled lizard is heavily wounded.2 _The frilled lizard bites you but does no damage.8 h  ..######.##....# #.##.# Gobosan the Chiller  .........##.#..######## #.##.# Revenant  ..######.##.#.#........ #. #.# Health: 23/23 ======================== #.##.#.#........ #. #.# Magic: 10/14 =================------- ###########.##.#.#........ #.. AC: 3Str: 11 ...............#.#........ # EV: 11Int: 14 #####.#####.#..# #........  SH: 08 h Dex: 9 ......# #.#..###..[.....  XL:  2 Next: 86% Place: Dungeon:1 #####.#####.#...@l.†......  Noise: =--------  Time: 952.5 (0.0) 8 h, [ #.........##.###........  -) Claws  #.#.......##.# #########  Cast: Freeze  #.#.......##.#  # #.......##.#  #.......##.#8 hK  l   frilled lizard 8 h׭ i #.......##.#  #.......##.##  #.......'÷..#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)  You freeze the frilled lizard.8 hM      ... #.  #.... #. #...... ........ 8 h #..# #........  #.#..###..[..... #...@'.†......  8 h ##.###........  #.# #########    #         8 h, 2÷8 h 1=93.5 (1Freeze8 h 8 h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!8 h$ ..######.##....# #.##.#.##.#..######## #.##.#..######.##.#.#........ #. #.##.##.#.#........ #. #.#.##.#.#........ #....#.#........ #.#####.#..# #.. 8 h # #.#..###..[..... .#####.#....@.†......  #.##.###.  #.#.##.# ### 8 h 8 hK .-48 h 8 h Q _There is an open door here.8 hn2 g..######.##....# #.##.##..##.#..# #.##.##...######.##.#.#. #. #.##.#.##.#.#. #. #.#.##.#.#. #.#.#. #.#####.#..# #. 8 h2 # #.#..###..[..... .#####.#....'@†...... #.##.###. #.#.##.# ## 8 h; 8 h< G-5 _8 hC 8 h8E 9 hj39 h*9 hJ=9 hg,9 hv9 hr,9 hC9 hD,9 hn9 h9b2==9 h9 ho,9 h9 h,9 h9 h.,9 hh9 h:9 hc:==9 ht9 hԶ,9 h9 h,9 h9 h59 hcL3==9 hZ9 hͿ,9 h9 h,9 hR9 h,9 h9 hP==9 h9 h,9 h.9 h,9 hw9 h;9 htE4==9 ha9 h9 ha,9 h9 h#e  You see here a hobgoblin corpse.9 h9 h _9 h9 h=9 h,9 h<9 h9 h9 h:==9 h%9 h+9 h,9 h9 h9 h,9 hw9 h@9 h,9 h]9 hx9 h,9 h9 hw9 h,9 h9 h ~ #.##....# #.##.##.... ..##.#..##########.##.##.##. #.##.#.#.........#. #.##.... #.##.#.#.........#. #.#######.##. #9 hw .##.#.#.........# #...........>#.#.........# #######. #.#..# #.........# # #.# 9 h 1#.#..###..[......#(# #.# #.#....'.†......@'.# #.#84.5 (29 h y9.0) ..##.###.........### #.# 9 h ..##.# ########### #.# ..##.# #.# 9 h :9 h $_You open the door.9 hE _Found 7 stones.9 hc39 hGe9 h"h9 hVj9 hn: _9 h4u@  There is an open door here.9 hw9 hx _9 hy9 ha|9 h~,9 h9 h9 hm,9 h9 h9 hl,9 h9 hԎ9 h,9 h_9 h9 h',9 hݙ9 h9 h,9 h9 h9 h\,9 ho9 h;9 hۦ9 h9 h89 hM9 h,9 h9 h9 h,9 h49 h9 h,9 hܹ9 h9 h,9 h9 hj9 h,9 hs9 h9 h ,9 h9 h9 h*,9 h9 h(9 h&,9 h9 h9 h,9 h 9 h9 h,9 h9 h7 _You open the door.9 h39 h9 h@  There is an open door here.9 hF9 h _9 h/9 h9 h,9 hJ9 h9 h,9 h9 hc9 h,9 h9 h'9 h,9 hb9 h7 _You open the door.9 h39 h9 h@  There is an open door here.9 h9 h _9 h9 h9 h_,9 h9 h9 h,9 h9 h9 h9 h9 h~9 h_9 hw,9 h9 h9 h,9 hR9 hM9 h[ ,9 h 9 hR 9 hW ,9 h 9 h 9 h B9 h{ }There is an open door here. _You open the door. _There is an open door here. _9 h SYou open the door. _There is an open door here. _You open the door.9 h. * #### #...### ########## #...#.######........ #..(#......'........# 9 hs #...#.######........# +...@...# #........#1020.5 (36.0) #...#.#.# ####'##### 9 h #...#.#.# #.#  9 h #...#.# # #.# 9 h #####.##.#### #.##.##.# 9 h t #.#.#######.##.##9 h"   ................. 9 hN  #..........#.## 9 hB 9 h ,1.5 (379 h9 9 h j _Found 6 poisoned darts. _There is an open door here.: hY3: h_: h : h : hP _: h: h:: h': h!: h,: h: h: h,: h: h @  There is an open door here.: h%": h" _: h#: ho&: hy(,: h): hq+: hj-,: h>.: h0: h2,: h3: h77 _You open the door.: h8: h8: h-:: h;: h=,: h>: h@: hA,: hB: hE@  There is an open door here.: hG: h H _: hH: hBK: hL,: hM: h:O: hP,: hP: hDR: h7S,: hS: hT: h1V,: heW: hY: hY,: hOZ: hi[: h)\,: h\: hf_: h`: ha: ha: hc: hre: he: h+f: hg: hji,: h j: hk: h.m,: hm: h9o: hp,: hr: hs: ht: ht: hBu: hv: hx,: hx: hq{: h},: h: ho: h#....'...'...# #..######...#.#.# ###.. #...#.#.# #. #...#.#.# #. #####.#.#  #r #.#.# ##. #.########.#.#####..!..#.#................#.....#.......#.#.#...#..######.#.#.#...............##...#.#......######.# ...........## .##....#.#############.# r   rat (asleep).. .. .###.#................: h9M... ....###.#########.#####.#.... ...........# #.#: h-47.5 (26: hA,8.5 (27: h: huV _A rat comes into view.: h+#` ...'...#  ##.#.#  .. #...#.#.#  #. #...#.#.#  #. #####.#.#  #r #.#.#  ##. #.########. ..!..#.#........ #...@....... #.#.#.#...#. : h##.#.#....... #...#.#..... ...........##  # ....#.######  .. .. .###.#..  ... ....###.###  ....  ; hw ...'...#  ##.#.#  .. #...#.#.#  #. #...#.#.#  #. #####.#.#  #r #.#.#  ##. #.########. ..!..#.#........ #...@....... #.#.#.#...#. #.#.#....... #...#.#..... ...........##  # ....#.######  .. .. .###.#..  ... ....###.###  ..; h{x+..  ; hw4; hmp _A rat is nearby!; hZ  ######...#.###### #....'...'...# #. ######...#.#.# ## ..# #...#.#.# #.# #...#.#.# #.# #####.#.# #r# #.#.#  ##. #.########.#.#####..!..#@#........ #............#...... #.#.#.#...#..######. #.#.#...............#...#.#......######. ...........## #. # ....#.############# .. .. .###.#...............; h2!{ ... ....###.#########.#####.; h%; h,c.rr; h.^====9.5 (1.0)Freeze; h<3; h5? _The rat squeaks loudly. You hear a shout!; h}L   You scratch the rat.  The rat is heavily wounded.=---50; hR; hvT; _The rat bites you but does no damage.; hn  ######...#.######. Gobosan the Chiller #....'...'...# #. Revenant ######...#.#.# ## Health: 23/23 ======================== ..# #...#.#.#  Magic: 13/14 ======================-- #.# #...#.#.#  AC: 3Str: 11 ; hc C#.# #####.#.#  EV: 11Int: 14 #.# #.#.#  SH: 0Dex: 9 ##. #r########.#.##### XL:  2 Next: 89% Place: Dungeon:1 ..!..#@#............... Noise: =--------  Time: 1050.5 (0.0) #............#...... -) Claws #.#.#.#...#..######. Cast: Freeze #.#.#............... #...#.#......######. ...........## #. r   rat  # ....#.#############.  .. .. .###.#...............  ... ....###.#########.#####.; h Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)  You freeze the rat.; hp n   ###  ..#   #.#   #.#   #.# #.#.#  ##. #. ..! #.......... #.#.#.#...# ; h" #.#.#...... #...#.#.. ...........##   # ....#.#####   .. .. .###.#   ...  ; h d931.5 (1Freeze; h ; h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  ; h\ Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)  You freeze the rat. _You kill the rat!; h@  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; h\ ; hp] ; hb ; h h3> hσ> h> hX> hT,> hB> h> hד,> hÕ> h> h,> hn> hq> h,> hR> h#> h,> h> h> h> h"> hk,> h,> h> h> h  ######### #...#...#  ..[.....# #...#...#  ######.###.......#  #............#...# > h #.##..............  #.#.....##.......  #.#............#.#  #.#..............#  #@#........107.5 (8.0)  #$#.##.####..#####  .... ....  .###. .###..##.##  >. .. .........  ## #. .....  #.. .#...# > h #..#+#...#.  ##> h> hE+8.5 (9> h> h; _Found a stone staircase leading down.> h| > hq| > h > h> > h, 8 ..[..... ######.###................###........#.....##> h ........#.#....##.####..######......S.............##.###.###.###..##.###....S   ball python (constriction, asleep)+. #........#..#> h v 0  A ball python comes into view.> h: Y .  The ball python hisses angrily.> h 4==9.5 (1> h > h G _The ball python moves out of view.> hS # SS   ball python (constriction)You now have 45 gold pieces (gained 8). The ball python closely misses you.> h> 2-- 1 -10.5 (2FreezeConstr > hª > h z _The ball python grabs you. The ball python constricts you.> h ..[  ### #.. #.# #.# #.# #.# #.# #@# #....S......> h\ ##.###.###.# #>. ...  ## #..  #.... #..#+ #...   ? h3Q ..[  ### #.. #.# #.# #.# #.# #.# #@# #....S...... ##.###.###.# #>. ...  ## #..  #.... #..#+ #... ? hV? hW8-? hl\? h`^b _A ball python is nearby!? he ..[.....# #...#...# Gobosan the Chiller ######.###.......# Revenant #............#...# Health: 22/23 ======================-- #.##.............. Magic: 13/14 ======================-- #.#.....##........ AC: 3Str: 11 #.#............#.# EV:  1 Int: 14 #.#..............# SH: 0Dex: 9 #.#............... XL:  2 Next: 96% Place: Dungeon:1 #@#.##.####..##### Noise: =--------  Time: 1110.5 (0.0) #....S............... -) Claws ##.###.###.###..##.## Cast: Freeze #>. ... .......... Constr  ## #.. .....##.## #....#...#.... S [42? he}m  ball python (constriction) #..#+#...#..## #........#..#  #........#..# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python.? h|o ..[  ### #.. #.# #.# #.# #.#   #....†...... ##.###.###.# #>. ...  ## #..  #.... #..#+ #... ? htg  ..[.....# #...#...# Gobosan the Chiller  ######.###.......# Revenant  #............#...# Health: 22/23 ======================--  #.##.............. Magic: 13/14 ======================--  #.#.....##........ AC: 3Str: 11 ? hmu #.#............#.# EV: 11Int: 14  #.#..............# SH: 0Dex: 9  #.#............... XL:  2 Next: 100% Place: Dungeon:1  #@#.##.####..##### Noise: =--------  Time: 1111.5 (1.0)  #....†............... -) Claws  ##.###.###.###..##.## Cast: Freeze ? hv #>. ... ..........  ## #.. .....##.## #....#...#.... #..#+#...#..## #........#..# #........#..#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? hvAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python.? h+xAim  Press: ? - help, Shift-Dir - straight line: a ball python (constricting you, 100% to hit)  You freeze the ball python. _You kill the ball python!  You have reached level 3!? h/  --more--@ h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? B h7/28=5--63 0% FreezeMemories (1) Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel clever. x2  You remember electricity coursing through you.  B h,D(You can now cast Shock.)  Spell assigned to 'b'.B hTB hYg _Your flames flicker hungrily.B hlr4B hrB hWuB h^y8== _HP restored.B h,zB hQzB hzB h{B h{9--B hp|B h`}B h}:=B h6~B hoB hM4==B hB h0B h\B hāB h,B hCB h,B h"B h"B hz;==B hB hB hB hB h,B h B hB h?B hҋB hʌB h#5B h *==B hB hLB hm,B hB hB h^B hB h@B hDB hZ,B hՙB hB hB h5%==B hHB hœB hB hB hB h$B hġB h C#.#.##..............#.#.#......#.#.#..##.#.#......##.#.#.......##.#.#.##.####..#####....†....##.###.###.###..##.##B hY#>..@................-####..#..#.....##.## ..#....#...#.... ..#..#+#...#..##B h ..#.....#.r#.....B h# r   rat (asleep)#...#....#B hӨ#.#+#........#....B hx 309.0)  A rat comes into view.B hT{r.rB hβ6===1.5 (20B hB h<- _The rat squeaks loudly.B hki     . .. ##.#.#.##.# #....†... ##.###.###.# #>..@....... #####..#..#. ..# ..# .r#  ..#  #...  #.#+   B h?    . .. ##.#.#.##.# #....†... ##.###.###.# #>..@.......B hF #####..#..#. ..# ..# .r# ..#  #... #.#+ B h2B h|B hd B h Z _A rat is nearby!C h0 #.#.#.....## #.#.#............#.## #.#.#...# #.#.#........ ##.#.#.##.####..###### #....†................ ##.###.###.###..##.### #>.................... #####@.#..#.....##.### #..#....#...#..... #..#..#+#...#..### #.r#........#..#  #.. #...##..#  #.#+#...# #.... ###.#...#C h4:r.C h5B---2.5 (1.0) _C h2:C h;C h #.#.#............#.### #.#.#.....# #.#.#..... ##.#.#.##.####..####### #....†................. ##.###.###.###..##.### #>..................... #####..#..#.....##.#### #.@#....#...#...... #r.#..#+#...#..#### #..#........#..#  #..#.#..#  #...# #.#+#.C h..#  #.... ###...#...# #..C hC h7-=--3FreezeC h, C hI( _The rat bites you.C h<R #.#.#............#.### Gobosan the Chiller #.#.#..............### Revenant #.#.#................. Health: 27/28 =======================- ##.#.#.##.####..####### Magic: 14/15 ======================-- #....†................. AC: 3Str: 11 ##.###.###.###..##.###. EV: 11Int: 16 #>..................... SH: 0Dex: 9 #####..#..#.....##.#### XL:  3 Next:  0% Place: Dungeon:1 #.@#....#...#...... Noise: =--------  Time: 1133.5 (0.0) #r.#..#+#...#..#### -) Claws #..#........#..#  Cast: Freeze C hv=*#..#........#..#  Memories (1)  #...#.......#..#  #.#+#..........#  r   rat #..............#  ###..........#...#  #............#...# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat!C hC  #.#.#.. #.#.#.. ##.#.#.#C hD #....†.. ##.###.## #>...... ##### # #† #..#  #..#  #... #.#+ #. ###. C hrGf14.5 (1FreezeC h LC h(Nonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineC hPNAim: a rat (100% to hit)  You freeze the rat! _You kill the rat!C h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C h 4C h C h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D h3D hYD h9D hD h} _D hb8=D h>D h,D hQD hRBD hc5==D hD hD h%D hf:=D hD hUD h,D hpD hD hKD hoD hD h+D h<D h_;==D hD hD hD hD hID huD hY,D hD hD hv,D hoD hD hG,D h D hD h5,D hD hD h,D hD hD h,D hD hnD hE ,D hD hD hED hwD h3D h!D h"D h"D h#D h'D hh*D h*D h+D h5<  You see here a +0 robe.D h886 _D h8D hx<D h4>,D h?D hBD hCD hDD hDD hJD h\RXD h3SD hYSD hTD hHWD hYD h(YD hZD h)]D h^,D h`D hdD hf,D hgD hjD hl,D hmD hpD hqD hqD h7sD huD hdw,D hGxD hzD h_|D h|D h}D hD ho,D hQD hpD h,D hD h D hP,D hD hD hh,D hD hTD hwD hD h?D hYD hmD hD hD hD hZD hD hD h&D hD hD hD hBD h2D h3D hΟD hD hD ht7 _You open the door.D he...........#.###.#..... .............###.#########.#####. ..................# # D h##.####..#######.#########.#####. .................# # ###.###..##.###.## #.#...... D h................########.# #..#.....##.#####.....## #....... D hު#....#...#......@.....+ #.-78.5 (4D h4.0) #..#+#...#..#####.....# #....... D h #........#..# .....# #....... #........#..# .....# #....... D h@.#.......#..# )....# ##...... +#..........# ###### ###D hyA#### D hӰD hxF-9.5 (45D hQD hf _Found a whip. _There is an open door here.D h׎ D h D h } _D h BD h D h D h ,D hˢ D h. D h D h? D hG D hs D h BD h D h: ,D h D h 7 _You open the door.D h 4D h D h @  There is an open door here.D h{ D h _D h D hA D h ,D hx D hM D h ,D h D h D h9 D hj D hM D h= D h D h; D h D h D h D h D h1 D h D h D h5 D h D h D h ,D hX D h D h ,D h D h/ D h D h D h D h] D h D h D hC D h D h. D h D he D h D h D h D h D h D h ,D hE D h D hW D h{ D h D h D h D h' D h D h D h ,D h D h D hj D h D h` D h  D h ,D h D h D h ,D h D hs D hL" ,D hE# D h]( W  Things that are here:  a +0 dagger; 3 stonesD h3* D h* _D h+ D h- D h&/ D hQ/ D h^0 D hd2 D h3 ,D h5 D h6 D h8 ,D h 9 D h: D h=< D hi< D h= D h}? D htA D hA D hB D hD D h4F ,D h-G D hH D hI D hI D hIJ D hM D h%U  #.g D hOU #.# #.# D hrU y#.# ##### D hU ~ #.# #...### D hU  D hU ~#.# #...#.##### D hU Z#.# #..(# #@######...#.##### #.#....'...'...# D hV  D hV n#########.######...#.#.#  D hHV #...........# #...#.#.#  D h\V #.#######.#.# #...#.#.# D hV #.......#.#.# #####.#.# g   goblin (asleep) #..#D hV B###.#.#.##.#.#D hV * #..##D hV _##.#.#.########.#.### D h W V#..##.....#.#.............D h[ 215.5 (36  A goblin comes into view. It is wielding a +0 dagger.D hIa a.ggD ha 5==6.5 (37D h{f D ho ( _The goblin shouts!E hz#..g #### ## .#.##### #..(#.......######...#.##### #.#....'...'..########.#####.........#######.........#.#.# ####.#.# ###.#.#.########.#.###E h E h$&.gE ho%:--7.5 (1.0)E h(E h*E hD ##..g# #### ## .#.##### #..(#......#####...#.##### #.#....'...'..########.#####.........######.......#### #E hJ &.gE hrK A--8E h7P E hQ E hp  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F h0##..# g#### ## .#.##### #..(#......#####...#.##### F h #.#....'...'..########.#####.........######.......####F hF hT?=9FreezeF h5F hp= _The goblin hits you but does no damage.F h6FGobosan the ChillerRevenant###Health: 28/28 ========================#.#Magic: 14/15 ======================--#..AC: 3Str: 11#.#F h97JEV: 11Int: 16#.#SH: 0Dex: 9#g# #####XL:  3 Next:  1% Place: Dungeon:1#@# #...###Noise: =--------  Time: 1219.5 (0.0)#.# #...#.##### -) ClawsF hP7W#.# #..(#...... Cast: Freeze#.######...#.##### Memories (1) F hd7#.#....'...'...##########.######...#.#.#F hv7g   goblin#...........# #...#.#.#F h7#.#######.#.# #...#.#.##.......#.#.# #####.#.#Press: ? - help, Shift-Dir - straight lineF h7kAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  F h7{The goblin is severely wounded.You scratch the goblin but do no damage.F h7IThe goblin is severely wounded.F h{857-F h8%20.5 (1F h;F hK=  Aim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  F ho={The goblin is severely wounded.You scratch the goblin but do no damage.F h=The goblin is severely wounded. _The goblin hits you with a +0 dagger.F hBK  Gobosan the Chiller  Revenant ### Health: 27/28 =======================- #.# Magic: 13/15 ====================---- #..F h AC: 3Str: 11 #.# EV: 11Int: 16 #.# SH: 0Dex: 9 #g# #####  XL:  3 Next:  1% Place: Dungeon:1F hߞ #@# #...###  Noise: =--------  Time: 1220.5 (0.0) F h#.# #...#.##### -) Claws #.# #..(#...... Cast: FreezeF h& #.######...#.##### Memories (1)  #.#....'...'...# F hDw #########.######...#.#.#  g   goblinF hc+ #...........# #...#.#.#  F h#.#######.#.# #...#.#.#  #.......#.#.# #####.#.# Casting: Freeze (safe; 2% risk of failure)  F hƟConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  F hPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  F hYou freeze the goblin.F h$ ### #.# F h#.. #.# #.# #)# #####  #@#   #.#  F hs#.# #..( #.# #.# #.# ....#  #.#.#   F haf31.5 (1FreezeF hF hJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  F h^You freeze the goblin. _You kill the goblin!F hBJF hCF hCF hMHXF hxIb8=F hKJF hKF hLF hLF hqNc4==F h(QF hQ,F hRF hTF hT:=F h  You see here a +0 dagger.G hPG ha _G hG hG hG hƚG hG hG h,G hG hG h),G hѥG h˧G h,G hG hG h,G hMG h### ################## #.# ............)....# #.# #######.# #.#   #@# #.########### #+# #........... ###########.########### #........#G hB#.##.# #.# '........# #.##[####.#.....# #.#....##.###......#######+####.##.#.##... ####'######........#.###  #.# #..#.....#.#.G h72.5 (13'..............#####+###G hLG hM======3.5 (14G hG h= _As you open the door, it creaks loudly!G h;~JG h~G h/G hjG hӄV  There is an open door here.G hx6 _G hMG hÉG h,G h~G hxG h,G hBG hG hG h2G h[G hL= _You open the large door.G h4G hG hE  There is a large open door here.G h\G h _G hĦG hE  There is a large open door here.G hG h* _G hîG h°G h,G hIG h G hƷ,G hG hG h,G hG hG h,G hG hG h,G hG hG h,G hG hG hG hG hG hG h,G hlG h=G h,G h-G hG hs,G h G hG hRG hG hG h,G hG hzG h,G htG hG h*,G h2G hG hhG hRG hG hG hG hG hO G hR G h| G h/ G h G h:,G hG hjBG h.G h G hj,G hbG h7....#.##.#######.##.#.# ....#.##...........>#.# ....#.##########.####.#  ....#.##.# #.#  ....#(##.# #.#  ....'.# #. ### #G h8H  )#    ------306.5 (33.# #†#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   G h?8#######.# #.#  G h8=------G hAH hiE _Done exploring.H hl4H hH hZ..............0.0)H h!H hvE _Done exploring.I hx@X[?25h[?0c  Search for what [? for help]? J h6 [?25l[?1cJ h$13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 clubb - [D:1] a stone staircase leading down  c - [D:1] 7 stones (3 further duplicates in 1 pile)  d - [D:1] a ring mail (2 further duplicates)  e - [D:1] a +0 dagger (2 further duplicates)  f - [D:1] a +0 robe (1 further duplicate)  g - [D:1] 6 poisoned darts  h - [D:1] a whip  i - [D:1] a staircase leading out of the dungeon  j - [D:1] a stone staircase leading down  k - [D:1] a leather armour  l - [D:1] a plate armour  m - [D:1] a stone staircase leading downL h?gL hmL h_s....#.##.#######.##.#.#   Gobosan the Chiller ....#.##...........>#.#   Revenant L htc....#.##########.####.#   Health: 28/28 ======================== ....#.##.# #.#   Magic: 15/15 ======================== ....#(##.# #.#   AC: 3Str: 11 ....'.##.# #.#   EV: 11Int: 16 ....####.# #.#   SH: 0Dex: 9 #####L hDt=#.# #)#   XL:  3 Next:  3% Place: Dungeon:1#@# #.#   Noise: ---------  Time: 1306.5 (0.0)L hut#.# #†#   -) Claws#.# #.#   Cast: FreezeL ht9#.# #.#   Memories (1) #.# #.#  L ht#.# #.#   #.# #.#   #.# #.#   L h u#######.# #.#    _You open the large door. L h,u_There is a large open door here. _There is a large open door here. _Done exploring. L hNuv_Done exploring.  Search for what [? for help]? .L hzL hO{L hL h. _M h֑M h8 Inventory: 17/52 slots Armour (go to first with [)  a - a +0 robe (worn)  o - a +0 helmet (worn) M hyJewellery (go to first with "=)  j - a ring of magical power (worn)l - a +6 ring of strength Scrolls (go to first with ?)  c - a scroll labelled YGHAPA SU ROOL M hϙ e - a scroll labelled JIWNI YNEOM  f - a scroll labelled SEOGGA SEALY  n - a scroll labelled TOKUET HITEILE  p - a scroll labelled TOPORGH ROAMO Potions (go to first with !) M hq b - a potion of magic  d - a fuming dark potion  g - a ruby potion M h ] h - a silvery potion  i - a smoky yellow potion  k - a lumpy amethyst potion M hQG m - a fuming white potion  q - a red potionN hN h(N hˢ....#.##.#######.##.#.#   Gobosan the Chiller ....#.##...........>#.#   Revenant ....#.##########.####.#   Health: 28/28 ======================== ....#.##.# #.#   Magic: 15/15 ======================== ....#(##.# #.#   AC: 3Str: 11 ....'.##.# #.#   EV: 11Int: 16 ....####.# #.#   SH: 0Dex: 9 ######.# #)#   XL:  3 Next:  3% Place: Dungeon:N h)1#@# #.#   Noise: ---------  Time: 1306.5 (0.0)#.# #†#   -) Claws#.# #.#   Cast: Freeze#.# #.#   Memories (1) #.# #.#  #.# #.#   #.# #.#   #.# #.#   #######.# #.#    _You open the large door. _There is a large open door here. _There is a large open door here. _Done exploring. _Done exploring. _Search for what [? for help]? .N h`4N hyN hCN hNN h`Put on which piece of jewellery? Jewellery (go to first with "=)  j - a ring of magical power (worn)l - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip O hO hHO h....#.##.#######.##.#.#   Gobosan the Chiller ....#.##...........>#.#   Revenant ....#.##########.####.#   Health: 28/28 ======================== O h<....#.##.# #.#   Magic: 15/15 ======================== ....#(##.# #.#   AC: 3Str: 11 O h ....'.##.# #.#   EV: 11Int: 16 ....###O hA#.# #.#   SH: 0Dex: 9 ######.# #)#   XL:  3 Next:  3% Place: Dungeon:1#@# #.#   Noise: ---------  Time: 1306.5 (0.0)O h#.# #†#   -) Claws#.# #.#   Cast: FreezeO h#.# #.#   Memories (1) #.# #.#  #.# #.#  O h #.# #.#   O h#.# #.#   #######.# #.#  O h/b  _You open the large door. O hON_There is a large open door here. _There is a large open door here. O hm_Done exploring. _Done exploring. _Search for what [? for help]? .O hYW  You feel stronger.O h47307.0 (0.5O hO h6 _l - a +6 ring of strength (worn)P heP hLevel 1 of the Dungeon<>>>(Press ? for help)#...[.....# #...#...#.#.#.#...#..######.##....##.##.##....#.##.#.###.######.###.......#.#.#...............##.#..##########.##.##.##.#.##.#.##.#............#...#...#.#......######.##.#.#.........#.##.##....#.##.#.##.#.##.........................## #.##.#.#.........#.##.#######.##.#.##.#.#.....##...........#.#############.##.#.#.........#.##...........>#.#P ho#.#.#............#.###.#..................#.#.........#.##########.####.##.#.#..............###.#########.#####.#..###.........#.##.# #.##.#.#............................# #.#..###..[......#(##.# #.###.#.#.##.####..#######.#########.#####.#....'.†.......'.##.# #.##....†..................# #.........##.###.........###P h #.# #.###.###.###.###..##.###.## #.#.......##.# ############.# #)##>.....................########.#.......##.##@# #.######..#..#.....##.#####.....##.#.......##.##.# #†##..#....#...#......'.....'..#.......##.##.# #.##†.#..#+#...#..#####.....####.......##.#P h:U#.# #.##..#........#..# #.....# #.......##.###.# #.##..#........#..# #.....# #.......'÷..#P hh#.# #.##...#.......#..# #)....# ##......##..#P h#.# #.##.#+#..........# ####### #########..##.# #.#P hs#..............##..########.# #.####..........#...#P h[#..##.......# #.##............#...#P h `#..# ######.##########.##.#..........#...#P h7c#######..# #...##............#P h\>@P hN P hi ....#.##.#######.##.#.#   Gobosan the Chiller ....#.##...........>#.#   Revenant ....#.##########.####.#   Health: 28/28 ======================== ....#.##.# #.#   Magic: 15/15 ======================== ....#(##.# #.#   AC: 3Str: 17 ....'.##.# #.#   EV: 11Int: 16 ....####.# #.#   SH: 0Dex: 9 #####P hj #.# #)#   XL:  3 Next:  3% Place: Dungeon:1#@# #.#   Noise: ---------  Time: 1307.0 (0.0)#.# #†#   -) Claws#.# #.#   Cast: Freeze#.# #.#   Memories (1) #.# #.#  #.# #.#   P hj #.# #.#   #.# #.#   #######.# #.#  P hj   _There is a large open door here. _Done exploring. P hj _Done exploring. _Search for what [? for help]? .  You feel stronger. P h#k >_l - a +6 ring of strength (worn)P hk P hl P hv P h-x ,P h| XP h} P h]~ P h ,P h] P h@ P h P h ,P h P h. ,P h P hH P h ,P h< P h P hT P h P hN P h- P hߓ P hH P h P hn P h ,P h P hޟ Y'#..........#.##.#.#  .#.##.####..#.##.#.#  .#.#..#.##.#.#  ##.##.#.....#.##.#.#   #.##.##....#.##.#.#  ##.##.##.##.#.##.#.#  .#.##.##....#.##.#.#  .#.##.#######.##.#.#  .#.##...........@#.#  16.0 (9 P h, }.#.##########.####.#  .#.##.# #.#  .#(##.# #.#  .'.#P hU #.# #.#  .####.# #.#  ##P hy #.# #)#  #.# #.#  P h  #.# #†#  P h+ P h P h c _There is a stone staircase leading down here.Q hɸQ h7Q h^Q hoQ hb27.0 (1 _Q hQ h!  ## #. #. #. #. ####.#### 2 #....@..#  #.##.##.#  #. #  #. #. #. .. #. Q hi!Q h%Q ht+7 (1.7Q h zQ h}} _You climb downwards. _There is a stone staircase leading up here.Q h#Q h#Q h}$Q hh&Q h(Q h .g _Q h.Q h.Q hY0Q h]2,Q h2Q h5P  There is a stone staircase leading up here.Q h;8Q h8 _Q h+9Q h:Q h<,Q h<Q h/>Q h3@,Q h@Q hBQ hC,Q hDQ hEQ hGBQ hIQ h-KBQ hMQ hdO,Q hOQ hQQ h|T,Q hUQ hZWQ hY,Q ha[Q h]Q h^,Q h^_Q h`Q hb,Q hcQ h*eQ hg,Q h5iQ hjQ h m,Q hnQ hq,Q hrQ ht~ _p - 2 scrolls labelled TOPORGH ROAMO (gained 1)Q hv4Q hmwQ hz,Q hzQ hp}L _You now have 54 gold pieces (gained 9).Q h4Q hQ hQ h^Q hQ hɃQ hRQ hQ hۆQ h/Q hvQ h9v#..#.##.# #.# ####.#### #....<..# #.##.##.# #########Q h#.##.# #...K..>.#.##.# #@# #.##.# #.# #.##.##.# #.# #.......####.#####.##......##.##.######Q hK   kobold (asleep)#.#Q hߏY#.##.#Q h/ 39.7 (22.0)  A kobold comes into view. It is wielding a +0 short sword.Found a stone staircase leading down.Q hQ hΝ K...>KKK 2 kobolds (1 missile)The kobold shouts! You hear a shout!Q h=L====40.7 (23Q hQ h{s _A kobold comes into view. It is wielding a +0 club.R hlJR hK2### R hAK*#.. R hK*#.# R hK*#.# R h!L/ #.# R h^L0####.#### R hLO#....<..# R hLE#.##.##.# ##########R h(M#.##.# #.@K...>K.R hpMy#.##.# #.###.....R hM #.##.# #.# ##.R hhNv#.##.##.# #.# R hNb#.......####.#R hV####.##......# #.##.###### R h\R h?]/K.R h^R h_5=---R h_1.7 (1R h_.0)R h_FreezeR hffR hQj R hjR hk0_The kobold closely misses you.R h4kR h ### Gobosan the Chiller #.. Revenant #.# Health: 28/28 ======================== #.#R hP0 Magic: 14/15 ======================-- #.# AC: 3Str: 17  ####.#### EV: 11Int: 16  #....<..# SH: 0Dex: 9  #.##.##.# ##########  XL:  3 Next:  3% Place: Dungeon:2 R hM#.##.# #.@K...K..  Noise: =--------  Time: 1341.7 (0.0) #.##.# #.###.....  -) Claws #.##.# #.# ##.  Cast: Freeze  #.##.##.# #.#R h{ Memories (1)  #.......####.#  ####.##......#R h KK 2 kobolds (1 missile) #.##.###### R h##.# #.#R hUCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold.R h<$ ### #.. #.# #.# #.#  R h  #....<..#   ##########   #.@)...K..   #.###..... R h  #.# ##.   #.#  R h#.  ..#K   kobold (R h  ## #.# #.#onfirm with . or Enter, or press ? or * to list all spells.R hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineR hAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold.  You kill the kobold!R h.=((((((R hU.@)...R hnf52.7 (1FreezeR h5R hߚm _The kobold throws a stone. The stone barely misses you.R hv (### #.. #.# #.# #.# ####.#### #....<..# #.##.##.# ##.##.# #..@...K.R hw #.##.# #.###.#.##.# #.# ###.##.##.##.# #.# #.####.#####.##......# #.##.###### R hU R h 2(((R h F...3R h\ R hJ _The kobold throws a stone. The stone hits you but does no damage. _You see here a +0 short sword.R h%### #.. #.# #.# #.#  ####.####  #....<..#  #.##.##.# #.#.##.# #..)@..K.#.##.# #.###.#.##.# #.# .###.##.##.##.# #.# .##.####.# .#####.##......# .##.##.###### .##.# .# R hOK>R h 5-4 _R hR hgS hDB### #.. #.# #.# #.# ####.#### #....<..# #.##.##.# #.##.##.# #..).@K>.#.##.# #.###.##.##.# #.# #.###.# #.##.##.# #.# #.# # S h#.####.# #.# ####.##......# #.# #.##.###### #.##.# #.# S h"S hb#V4----=S h#5FreezeS h*S h -9 _The kobold hits you with a +0 club.S hPS hQ&6S hXS htZy _You barely miss the kobold. The kobold hits you but does no damage.S hP ### Gobosan the Chiller  #.. Revenant  #.# Health: 24/28 ====================----  #.# Magic: 13/15 ====================----  #.#S h AC: 3Str: 17 ####.#### EV: 11Int: 16 #....<..# SH: 0Dex: 9 S h9#.##.##.# ###########.#  XL:  3 Next:  5% Place: Dungeon:2 S h^ #.##.# #..).@K>.....  Noise: =--------  Time: 1346.7 (0.0)  #.##.# #.###.......#  -) Claws S h #.##.# #.# #.###.###  Cast: Freeze #.##.##.# #.# #.# #  Memories (1) S h#.......####.# #.# ####.##......# #.# K   kobold (missile)  #.##.###### #.# #.# #.# S h#.#Casting: Freeze (safe; 2% risk of failure)  S h?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineS hdwAim: a kobold, wielding a +0 club and quivering stones (100% to hit)  You freeze the kobold!S h ###  #..  #.#  #.#  #.#<..# ###########.#  S h; #..).@)>.....   #.###.......#   #.# #.###.###  #.# #.# #  #.# #.# S hc^  #.# S h#.# #.# #.#S hf77.7 (1FreezeS h S honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (100% to hit)  You freeze the kobold! S ha?_You kill the kobold!S h 4S h y4==S hk 5=S hF ,S hN S h ,S h" S h$ S h2% %==S hX% S h& S h* 6==S h+ S h- ,S h/ S h8 5== _Magic restored.S h:: S hv: $=S h: S h== S h= S hM> L7=S h? S hmB S hB 4==S hC S hG ,S h7H S hJ ,S hL S hO S h;O #8S hhO F==S h&Q S hYU 1 _HP restored.S hVX 4S hY S h\ S h^ ,S hr` S h)m =S hr XS h?z BS hz S h} S hM ,S h S h S hދ XS h q .<.. #..# #..# #..# #..# #######..####..## ....>.......... ..# #@# -70.7 (23.0) #.# ###########.### S h %#.# #..)..)>......#  #.###.......#.# # #.# #.###.###... #S h T.# #.# #.# #.# ### ..####.# #.# #.# S h+ #......# #.# #.# #.###### #.# #.#S h! \-1.7 (24S h S h \ _Found a stone staircase leading down and a stone staircase leading up.T hJT h, T h T h9 T h ,T hBT h2T h{XT h=&T h"*BT h*,T h*T h+T h~0XT h0T h1T h1T h3T h5T h^5T h5T h8T h :T hh:T h:T h_<T h >T hJ>T h ?T h@T hAT hAT h'CT hCT h|E,T hET hIT hUJT h~JT hKT hLT hkNT hNT hNT hWPT hUR,T h{RT h`ST hTT hTT hVUT hWT hXT h'YT h4ZT h[T hm],T h^T hw_T ha,T h2bT hcT hdT hdT heT hgT h,i,T h~iT hBkT hlT hlT hmT hnT hp,T hfqT hrT hhsT hsT htT htT hv,T hvT hyT hzT h7{T h{T h)}T h&,T hT hUT hT hT hT hHT hWT h%nT h1T hT hT h T hET h,T hT h2T h,T h:T hT h,T hT hT hoT hT hT hT h,T hfT hT hVT hT hET hT hfT hT hLT hT h,T hT hT h(T hdT hT hT hqT hT h+T hT h| #.###..# ##.# .# .# T h.#  #.#  #.#  T h.....r..#  ...###### T h  T h)r   quokka (asleep) T hGT h.422.7 (51T h,3.7 (52T h]T h Y _A quokka comes into view.T h #..# ##.# #.# #.# #.# #.## #.##...####.##.....r@.##...###### T h3arrT hOJ=4.7 (1.0)FreezeT h.T hT _The quokka closely misses you.U ho #..# Gobosan the Chiller ##.# Revenant #.# Health: 28/28 ======================== U h'#.# Magic: 14/15 ======================-- #.# AC: 3Str: 17 #.# EV: 11Int: 16 # #.# SH: 0U h {Dex: 9 #...####.#U h9  XL:  3 Next:  7% Place: Dungeon:2 #.....r@.#U h\  Noise: =--------  Time: 1424.7 (0.0) #...######U h f -) Claws .U h  Cast: Freeze  Memories (1) U h   r   quokkaU h  U h!U h;!Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h]!Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineU h|!NAim: a quokka (100% to hit)  You freeze the quokka!U h+( #..# ##.# #.# U h(e#.# #.# #.# # #.# #...####.# #......@.#U h@) #...###### . U h,g105.7 (1FreezeU h0U hG3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineU h3Aim: a quokka (100% to hit)  You freeze the quokka! _You kill the quokka!U h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U hN4U hQU hyT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U hN_ U h_ U h` U hVc U hc U h\g XU hh ,U hi U hj ,U h@k U hu  - _You start resting.U hw ,30.7 (5U hx b5==-1.7 (6U h ; _Magic restored.U hl JU hAm U hv U hCz nU h ==U hg ,U h߄ U h U h` U h U h݆ U hE U h  #.# #.# U hՍ #.# #.###### #.##...####.# U h #........#...####...######rU hW .##..............b....b   bat (asleep).U h| {r   rat (asleep)U h +8.7 (7U h` +9.7 (8U h U hz _ _A rat and a bat come into view.V h. #.# #.# #.# #.# ##### #.# #...####.## #........##...####...######.r..##.####......b...#....#$... #KK   kobold (asleep)...r #.rr 2 rats (asleep)V hq  A kobold and a rat come into view.V hV h,V hab.bV h,40.7 (1V hV h+ _Found 12 gold pieces.V h #.# #.# #.# #.# ##### #.# #...####.# #. #..##...####...######.r.##.####.b....?.#.....#.####.....#$#..#K##...r.#.#V hV h_V hTV hV h2'=1V hV h _Found a scroll labelled TOPORGH ROAMO. The bat barely misses you.V h V#.# #.# #.# #.# ##### #.# #...####.# #. #..# ##...####...###### ..r.## .#### .....b... .?. #.....#.####.....#$# ......#K# #...r.#.# .b.-2V h W h^#.# #.# #.# #.# ##### #.# #...####.# #. #........# ##...####...###### ..r.## .W h_#### ......b.. ........?. #.....#.####.....#$# ......#K# r   rat#...r.#.#W h`W h aW h~jfb..b=3FreezeW h2tP _The bat hits you but does no damage.W h4h#.# #.# #.# #.# ##### #.# #...####.# W h 5i#. #........# ##...####...###### ..r.....b.@## .#### ......... ........?. W h5#....#.....#$# ......#K# W h7,W h7W h==b..W h=a-4FreezeW hCW hfEW hW h8-W hW h` W heH #.# #.# #.# #.# ##### #.# #...####.# #. #........#W hHB ##...####...###### ..r....b.@.## .#### ......... ........?. #...W h I..#.### #.....#$# ......#K#W hIr   rat (asleep)  #...r.#.#W h`NW hO<  The rat squeaks loudly.W hPW hWb.r....rW hoX@==5FreezeW ht^W huaP _The bat barely misses you.W h}  #.#  Gobosan the Chiller #.#  Revenant W h #.#  Health: 28/28 ======================== #.#  Magic: 14/15 ======================-- ##### #.#  AC: 3Str: 17 #...####.#  EV: 11Int: 16 #. #........#  SH: 0Dex: 9 ##...####b..######  XL:  3 Next: 10% Place: Dungeon:2 ...r.....@.##  Noise: ==-------  Time: 1445.7 (0.0) ........#### -) Claws ......... Cast: Freeze ........?. Memories (1)  #.....#.### #.....#$# b   bat ......#K# r   rat #...r.#.#Press: ? - help, Shift-Dir - straight lineAim: W h ![39;49ma bat (100% to hit)  You freeze the bat.  The bat is heavily wounded.You completely miss the bat.The bat is heavily wounded.W h  #.#  #.#  #.#  #.#  W hA ?##### #.#  #...####.#  #. #........#  ##...####...######  ....r...b@.##  ........#### ......... W h R........?. #.... #..r..#$# W h  ...rr 2 rats (1 wandering) W h  W h 3-6.7 (1W hV W h   Aim: a bat (100% to hit)  You freeze the bat.  The bat is heavily wounded.You completely miss the bat.The bat is heavily wounded. _The bat hits you but does no damage. The bat barely misses you.W hf X  The rat squeaks loudly.  You scratch the bat.W hV  You kill the bat!W hW h$`.r..†r.rr 2 rats2==7Freeze W hO($_You hear a shout! x2X h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X h4X hbX h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X hK_#.# #.# #.# #.# ##### #.# #...####.# #. #........# ##...####...###### .....r..†.@## .#### ......... ........?. #...r#.....#$#    rat... X h_ X hbX hPhB.rX hh7---8 _X hmX hoX h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X hP---X hX h  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X h(4X h1X hG3X h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X h 4X h X h֝ G  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. X h, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X h X hZ X h X h{ Y hh +##.# #.# #.# #.#  #.# ##### #.#  #...####.# . #........# Y h" ##...####..@######......r.†....####......... ........?.#...r.#.####.....#$#......#K##...r.#.#Y h Y h? t.r9 _Y hd Y hS #..# ##.# #.# #.# #.#  #.# Y hT n##### #.#  #...####.# . #...@....# ##...####...######.r†...####........Y hT C.....K..?. K   kobold (wandering)#...r.#.###r   ratY hWU #.....#$#......#K#Y h'Y Y hY Y hjb .rK.Y hOc '50Y hLi Y hak Z hT}C#..# ##.# #.# #.# #.# #.# ##### #.# #...####.# #. #.# ##...####...###### .r..## .#### .K..........?. #...r.#.### Z hZ hZ hr†.r   ratZ h&&1Z hLZ hPZ hq#..# ##.# #.# #.# #.# #.# ##### #.# #...####.# #. #.# ##...####r..###### .†..## Z h.Z h#### ....?. Z hZ h/Z hZ hWRr.KK   koboldr   rat2Z h`#..# ##.# #.# #.# #.# #.# ##### #.# #...####.# #. #.r....@.#  ##...####...######  .Z hbp†..##  .K####  .?. r   rat#...r.#.### Z hcZ hyiK.K   koboldr   ratZ hmjU5==3Z hoZ hqZ h%`#..# ##.# #.# #.# #.# #.# ##### #.# #...####.#  #. #.r.....@# ##...####...###### .K..## .#### .?. r   rat #...r.#.### ..rZ hͻ&4Z hWZ h-Z h  #..# ##.# #.# #.# #.# #.# ##### #.# #...####.# #. #...r..@.#  ##...####...######  .K..## Z h{ ; .####  .  .?.K   kobold  #...r.#.###r   rat  #.....#$#  ......#K#Z h Z h Z h U.rK†Z h &5Z h Z h6 Z h  #..# ##.# #.# #.# #.# #.# ##### #.# #...####.# #. #....r@..# ##...####K..###### .†..## .####  . .?. #...r.#.###  #.....#$#  ......#K#K.=6Freezeonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The rat closely misses you.[ h# #..#  Gobosan the Chiller ##.#  Revenant #.#  Health: 28/28 ======================== #.#  Magic: 14/15 ======================-- #.#  AC: 3Str: 17 #.#  EV: 11Int: 16 ##### #.#  SH: 0Dex: 9 #...####.#  XL:  3 Next: 12% Place: Dungeon:2  #. #.K..r@..#  Noise: =--------  Time: 1456.7 (0.0)  ##...####...######  -) Claws  ........†..## Cast: Freeze  ........#### Memories (1)  .........  ........?. K   [3[ h$4mkobold  #...r.#.### r   rat  #.....#$#  ......#K#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.[ h, #..#  ##.#  #.#  #.#  #.#  #.#  ##### #.#  #...####.#  #. #..K..@..#  #...######  [ h-.†..##  .####    ?.    [ hG.L$  [ h 1f47.7 (1Freeze[ h?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat![ h #..# ##.# #.# #.# #.# #.# ##### #.# #...####.# #. #..K.@...# ##...####...###### .†..## .#### ... .?.  #...r.#.###  #.....#$#  ......#K#[ h:.K[ hCU-8Freeze[ h`[ h d #..#  Gobosan the Chiller ##.#  Revenant #.#  Health: 28/28 ======================== #.#  Magic: 13/15 ====================---- #.#  AC: 3Str: 17 #.#  EV: 11Int: 16 ##### #.#  SH: 0Dex: 9 #...####.#  XL:  3 Next: 14% Place: Dungeon:2  #. #...K@...#  Noise: ---------  Time: 1458.7 (0.0)  ##...####...######  -) Claws [ h ........†..## Cast: Freeze  ........#### Memories (1)  .........  ........?. K   kobold  #...r.#.###  #.....#$#  ......#K#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold.[ h #..#  ##.#  #.#  #.#  #.#  #.#  ##### #.#  #...####.#  #. #...)@...#  #...######  ..†..##  ..####  .  ?    $  [ h [ hn6=9.7 (1Freeze[ hn[ hƸonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold. _You kill the kobold![ hWq #..# ##.# #.# #.# #.# #.# ##### #.# #...####.# #. #...@....#[ h0 ##...####...###### .....S..†..## .#### .... ........?.S   adder (wandering)  #...r.#.###  #.....#$#  ......#K#[ hE[ h,[ h .rr   rat (wandering)An adder comes into view.[ h/-60[ hd[ h _The adder moves out of view.  Things that are here: _a +0 short sword; a kobold corpse[ hN  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ hr N-[ h [ h'   #..# ##.# #.# #.# #.# #.# ##### #.# #...####.# #. #..@)....# ##...####...######[ h(  ........†..## .....r..#### ......... ........?. #.....#.###  #.....#$#  ......#K# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[ h~+ [ h3 L.r[ h 4 -1 _[ h: [ h; \ h A ##.# #.# #.# #.# #.###### #.# #...####.##. #...)....##...####.@.###### ........†..##  ........## r..  .......?. #.....#.### #.....#$# ......#K# #...r.#.#\ hW.2\ h\ h #.# #.# #.# #.###### #.# #...####.##. #...)....#\ h#...####...###### ........†@.##  .## ..  ?. #.....#.### #.....#$# ......#K# #...r.#.# \ hu\ h U4==3\ h\ hO\ h'  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ hX \ h\Y \ hm_ \ ha   Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\ hQW #.# #.# #.# #.# ##### #.# #...####.# #. #...)....# ##...####...###### .@..## .#### ... ........?. #.....#r### #.....#$#B   giant cockroach (wandering) ...B..#.#r   rat (wandering) #.....#.#.B.#r.4\ hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A giant cockroach comes into view.see here a bat corpse.] h|8 #.#  #.#  #.#  #.#  ##### #.#  #...####.#  #. #...)....#  ##...####...######  ........@..##  ........####  ......... ........?. #.....#.### #...B.#r# ......#.# #.....#.#] hU #.#  #.#  #.#  #.#  ##### #.#  #...####.#  #. #...)....#  ##...####...######  ........@..##  ........####  ......... ........?. #.....#. #...B.#r# ......#.# #.....#.  _There are monsters nearby!] hmf  #.# #.# #.###### #.### #...####.##.. #...)....##...####...###### ........†..##  ### S......# .?...... #.....#.####### #...B.#r# ......#.#] h+g .S   adder (wandering) #.....#.#B   giant cockroach (wandering) ##### #.#r   rat (wandering)] hl ,] h(m ] hhu ).SB..#$rSB] hu &5] h | ] h~ / _The adder hisses angrily.] hP I# #######. #...###... #...)...##...####...#####........†..## ####...S.....#.?......#...B.#.#######..#$# ......#r#.....#.#### ] hP ] h ] hk ] hL ] h* }g.SB..rg   hobgoblin (wandering)r   rat (wandering)] h &6] h ] h \ _A hobgoblin comes into view.^ h R  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ h^ h4^ hc$^ h& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^ h # ##### #. #...#### #... #...)....##...####...######†..## .......@####...g.S..........# .....B..?.......########.....#$......#......#r######.#^ h"S......B..rr   rat^ h#\===7Freeze^ h0(^ h@+G _The giant cockroach bites you but does no damage.^ hg #.# #.# #.#  #.# # ##### #.# ##. #...####.# ... #...)....# ##...####...######........@..## ....S...####.........B......# ........?...... #.....#.########.....#$# ......#.# #.....#.###### #r#^ h .S.B.  The giant cockroach attacks as it pursues you!^ h &8^ h ^ h6 _The giant cockroach barely misses you. _You see here a bat corpse.^ h3#.# #.# #.# #.# ^ h$# ##### #.# ##. #...####.# #... #...)....# ##...####...###### .^ h†@.## .....S.B####... ^ h5.......# ^ h7........?...... #.....#.^ h\!^ h#.....#$# ......#.# #.....#.^ h+# ^ h ,^ h B.S.  The giant cockroach attacks as it pursues you!^ h?&9^ h^ h"G _The giant cockroach bites you but does no damage._ h'K#.# #.# #.# #.# # ##### #.# ##. #...####.# #... #...)....# _ hQ(a##...####...###### .B.@## ......S.####... .............# ........?...... #...._ h(#.....#$# ......#.# _ h*,_ h,%  _ h,.The giant cockroach attacks as it pursues you!_ h$5VSB._ h5#5_ h53==70_ h<_ hy?U _The giant cockroach misses you._ hN##.# #.# #.# #.#  #.#  ##### #.# ##. #...####.# ... #...)....# ##...####..@######.SB.## ..####................# ........?......#.....#.########.....#$# .#.....#.#_ h(SB†.-1_ h #..# ##.# #.# #.# #.#  #.#  ##### #.# ##. #...####.# ... #...@....# _ h l##...####SB.######.†..## .####................#........?...... #.....#.########.....#$#._ h _ h5 _ h0 PSB.._ h @-2_ h* _ h  Things that are here: _a +0 short sword; a kobold corpse_ h?#..# ##.# #.# #.# #.# #.# # ##### #.# _ h@##. #...####.# #... #.SB)@...# ##...####...###### .†..## .####... ._ hP@........?...... #.....#.# _ h}@_ hB` h` h= ..BSThe giant cockroach attacks as it pursues you!6--=3` h,J _The giant cockroach bites you.` hL#..# ##.# #.# #.# #.# #.# # ##### #.# ##. #...####.# #... #...B.@..# ##...####..S###### .†..## .####... ..?...... #.....#.#   The giant cockroach attacks as it pursues you!` h"]SB.` ht7=-==4` h ` h\ _The giant cockroach barely misses you.` h\ #..#  Gobosan the Chiller ##.#  Revenant #.#  Health: 27/28 =======================- #.#  Magic: 14/15 ======================-- #.#  AC: 3Str: 17 #.#  EV: 11Int: 16  # ##### #.#  SH: 0` hDex: 9  ##. #...####.#  XL:  3 Next: 16% Place: Dungeon:2  #... #...SB@..#  Noise: =--------  Time: 1474.7 (0.0)  ##...####...######  -) Claws  ........†..## Cast: Freeze  ........####... Memories (1)  .............#  ........?...... S   adder  #.....#.####### B   giant cockroach  #.....#$# ` h ......#.#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` h:Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach!` h` h"K #..#  ##.#  #.#  #.#  #.# ` h`# #.#  # ##### #.#  ##. #...####.#  #... #...)S@..#  #...######  ` h#^.†..##  .   ` h#X ?   ` h#> $ ` h$ ` h(395.7 (1` h+` h.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach! _You kill the giant cockroach!` ho +` h #..#` ho 3Gobosan the Chiller` h ##.#` h˂ #Revenant` h #.#Health: 27/28 =======================-#.#Magic: 13/15 ====================----#.#` h AC: 3Str: 17#.#EV: 11Int: 16# ##### #.#SH: 0Dex: 9##. #...####.#XL:  3 Next: 19% Place: Dungeon:2#... #...)S@..#Noise: =--------  Time: 1475.7 (0.0)##...####...######-) Claws........†..##Cast: Freeze........####...Memories (1) .............#........?......S   adder (slow)#.....#.########.....#$#......#.#Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.  The adder seems to slow down. You closely miss the adder.The adder is lightly wounded.6.7 (1` h ` h   ` h9 AAim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.seems to slow down. You closely miss the adder.is lightly wounded. _The adder closely misses you.a h+a h#..#a h"3Gobosan the Chillera hj##.#a h#Revenanta h#.#a h4wHealth: 27/28 =======================-a h #.#a hdwMagic: 12/15 ===================-----a h #.#a h-AC: 3a he.Str: 17a h#.#a h-EV: 11a hJ-Int: 16a hu# ##### #.#a h#SH: 0a hk,Dex: 9a h##. #...####.#a h3~XL:  3 Next: 19% Place: Dungeon:2a h#... #...)S@..#a h3Noise: =--------  Time: 1476.7 (0.0)a hN##...####...######a h -) Claws........†..##Cast: Freezea h5........####...Memories (1) .............#........?......S   adder#.....#.#######a h*#.....#$#......#.#Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, slow, 100% to hit)  You freeze the adder.  The adder is heavily wounded.You scratch the adder but do no damage.The adder is heavily wounded.7.7 (1a h1  a hg2YAim: an adder (lightly wounded, slow, 100% to hit)  a h2You freeze the adder.  a hX38The adder is heavily wounded.a h3@You scratch the adder but do no damage.a h-4PThe adder is heavily wounded. a h4T_The adder is no longer moving slowly. The adder barely misses you.a h4a h  #..#  Gobosan the Chiller ##.#  Revenant #.#  Health: 27/28 =======================- #.#  Magic: 11/15 =================------- #.#  AC: 3Str: 17a h. #.#  EV: 11Int: 16  # ##### #.#  SH: 0Dex: 9  ##. #...####.#  XL:  3 Next: 19% Place: Dungeon:2  #... #...)S@..#  Noise: =--------  Time: 1477.7 (0.0) a hֿ# ##...####...######  -) Claws  ........†..## Cast: Freeze  ........####...a h z Memories (1)  .............#  ........?......a h S   adder  #.....#.#######  #.....#$#  ......#.#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder!a h>P #..#  ##.#  #.#  #.#  #.#  a h#.#  # ##### #.#  ##. #...####.#  #... #...)†@..#  #...###### a hI .†..##  .    ?    a hL$  a h8=428.7 (1Freezea ha hbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder! _You kill the adder!a hS 4a hW a h% ,a hͿ a h_ a h a h a h a h M2==a hY a h a h :=a h a h ,a h5 a hP ,a h a hO a h ;==a h a h a hJ a hv a h ,a h a hh a h L3=a h a hE ,a hY a h a hH a h a ha a h a h a h a h $=a h< a hz a hI ,a hj a h a h a hD a h1 a h M4==a h a hs ,a h a hu a h a hL a hg ,a h% a h7 ;==a h a h a hG ,a hr a h  ,a h a h6 h - _You start resting.a h9! 1501.7 (23.0)a h! c5==-2.7 (24a h% a ht' % _Magic restored.b h+4b hi,b h0b h0b h4b h5,b h6b h8,b hE==b hE,b h Gb h\b hH_b hacb hdb heb h5ib hib hokb h/rb hrb hWsb hu,b hjvb hxb hyb hyb h|,b hB~b hYb hb hb hۃb hb hb h,b h{b hb h@b h^b hFb hb hb h_,b h/b h,b hb h,b hb hN,b hb h,b hDb hWb hb hb hS,b hb h4,b h8b h,b hb h,b hb h,b hb hb hb hEb h+b hb hb hhb h8b hb hsb hyb hb hFb hb h b hp,b hIb hO,b hb hb hdb hOb hb,b hb h,b hpb hGb hb hb h,b hb h, ,b h b h,b hb hb hb h1b hb hUb hb h,b hEb h ,b hW!b hU$,b hf%b h'b h(b h+)b h,b h6-b h.b hv3,b h5b hT7,b h*9b h<,b h=b hEnb h*Fb h Ib h\Ib hIb hM,b hOb hTBb hTb h5Ub hVb h3[,b h[b h\,b h]b h_,b h)`b hb,b hcb hNfb hfb hgb h ib h^ib hib hak,b h lb hsm,b hnb hpb h@qb hqb htb h^{ gg   hobgoblin (wandering) _You start waiting.b hӀ-72.7 (70b h-,3.7 (71b hb h߇\ _A hobgoblin comes into view.b hţ% #..#  ##.#  #.#  #.#  #.#  #.#  # ##### #.#  ##. #...####.#  #... #...)†@..#  #...######  .†..##      ?    $#  b h]7 #..#  ##.#  #.#  #.#  #.#  #.#  # ##### #.#  ##. #...####.#  #... #...)†@..#  b h'8i#...######  .†..##      ?    $  b h=b h=b hCb hF` _A hobgoblin is nearby!b hO  #..# ##.# #.# #.# #.# #.#b hk  # ##### #.# ##. #...####.# #... #...)@...# ##...####...###### .†..## .g####... .......# .?......  #.....#.#  #.....#$#  ......#.#b hD b hX' @g.b hc( 84.7 (1.0) _b hU0 b h3 | _You see here a giant cockroach corpse.b h)H #..# ##.# #.# #.# #.# #.# # ##### #.# ##. #...####.# #... #...@†...# ##...####...###### b h* .g..## .####... ........# ........?......  #.....#.#  #.....#$#  ......#.#b h#.b hD5g†ggb h50===5b hC<b hA _The hobgoblin shouts!  Things that are here: _a +0 short sword; a kobold corpsec h9 ##.# #.# #.# #.# #.## ##### #.##. #...####.# #... #...)†...##...####..@###### ........†g.##  .####... ......# ........?...... #.....#.####### #.....#$# ......#.# #.....#.#c hX8g.c h)H---6Freeze _c hIc hc h:##.#Gobosan the Chiller#.#Revenant#.#Health: 28/28 ========================#.#Magic: 14/15 ======================--#.#AC: 3Str: 17# ##### #.#EV: 11Int: 16c h##. #...####.#SH: 0Dex: 9#... #...)†...#XL:  3 Next: 42% Place: Dungeon:2##...####.g@######Noise: ---------  Time: 1576.7 (0.0)........†..##-) Claws........####...Cast: Freeze.............#Memories (1) ........?......#.....#.#######c hMg   hobgoblin#.....#$#......#.##.....#.#Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  c hThe hobgoblin is severely wounded.You scratch the hobgoblin but do no damage.The hobgoblin is severely wounded.c h3=7.7 (1c hZc h  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is severely wounded.You scratch the hobgoblin but do no damage.c hMThe hobgoblin is severely wounded. _The hobgoblin closely misses you.c h  ##.#  Gobosan the Chiller #.#  Revenant #.#  Health: 28/28 ======================== c h e#.#  Magic: 13/15 ====================---- #.#  AC: 3Str: 17 # ##### #.#  EV: 11Int: 16 ##. #...####.#  SH: 0Dex: 9 #... #...)†...#  XL:  3 Next: 42% Place: Dungeon:2 c hZ ##...####.g@######  Noise: =--------  Time: 1577.7 (0.0) ........†..## -) Claws ........####...  Cast: Freeze .............# Memories (1)  ........?......  #.....#.#######  g   hobgoblin #.....#$# ......#.# #.....#.#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin! ##.#  #.#  #.#  #.#  #.#  # ##### #.#  ##. #...####.#   h- m#... #...)†...#  #.†  ........†..## ........####...  ....... ........?  $  c h f68.7 (1Freezec h c ht onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin! c h B_You kill the hobgoblin!c hG  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d h4d h=d hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d hEJd hBHd hL; _d hZMd hMd hNd hQd hdRd hSd hU,d hUd hW,d hyXd hYd h%ZM4==d hZd h\d hM\d h\d h<_d h_d h`d hb,d hdd hfQ==d hgd hi,d hOkd hn,d h\t5==d hu4 _Magic restored.d h`w4d hxd h{d h6~,d hd hd h,d h#d hD_  You see here a bat corpse.d h@d hߒB== _d hd hd h! #.# #.## ##### #.###. #...####.##... #...)†...# ##...####.†.######d h ........†..## # ........####r... ........@....# - ........?....... #.....#.######## #.....#$# d h<_ ......#.# #.....#.# r   rat (wandering) ##### #.# #.# d h0957.0)d hM.rd hF-6.7 (18d hd hҳd h #.# #.# # ##### #.# ##. #...####.# #... #...)†...# ##...####.†.###### ..†..## ##.d h ####..r.# .?.#.....#.##.....#$# ......#.##.....#.# ##### #.##.#d h. d h or.rd h a====7.0)Freezed h d h - _The rat squeaks loudly.e he h<=---e h8e hee h _You closely miss the rat. The rat misses you.e hܥ] #.#  Gobosan the Chiller #.#  Revenant # ##### #.#  Health: 28/28 ======================== ##. #...####.#  Magic: 14/15 ======================--e hڦ #... #...)†...#  AC: 3Str: 17 ##...####.†.######  EV: 11Int: 16 ........†..## ###  SH: 0Dex: 9 ........####.....  XL:  3 Next: 46% Place: Dungeon:2 .........@r..#  Noise: =--------  Time: 1598.7 (0.0) e h4........?........  -) Claws #.....#.#########  Cast: Freeze #.....#$# Memories (1)  ......#.#e hi #.....#.# r   rat e h6##### #.# #.#e hCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linee hHAim: a rat (100% to hit)  You freeze the rat!e h #.#  #.#  # ##### #.#  ##.   #... #...)†...#  ##...####.† e hf ........†..## ###  ........####.....  .........@...#  ........?........  #.....#.######### e h #.....#$# ......# e h #####  #.# e hf89.7 (1Freezee he honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! _You kill the rat!e hSk  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e h;e h<=e hEe hG e h-H_You can't see any susceptible monsters within range! (Use Z to cast anyway.)e h@ 4e h}B e hF e hK ; _e h3M ,e hN e hQ ,e hR e hNV ,e hW e h[ ,e hY\ e h _ c5==e hc e hAf e h?j ,e hk e h$p ,e hq e hst ~ _p - 3 scrolls labelled TOPORGH ROAMO (gained 1)e hv e hw e hw e hy e h Q==e h e h ,e h e h M _You now have 66 gold pieces (gained 12).e hE 4e h, e h{ e h ,e h e hĘ e h ,e h e h e h e hi e he e h e hc ..............##......................#.######### #.....#.# e hʭ  ......#.#  #.....#.#  ##### #.#  ##.#.#  e h #...@# -6145.0) .....[..# ####.... ####.# #.# e h C#.. ### e h !e h \-5.7 (16e h e h # _Found a robe.f h4f hf hf hH,f h#,f h$,f h%f h(f h*,f h+f h-f h2#.# #.....#.# ####.#.#  ##.#.f hJ3####....#####.#...........[..#....########## # #....J... ##f hz3  J   endoplasm (asleep) f h35f hU;18.7 (3.0)f h;+9.7 (4f h @f hB] _An endoplasm comes into view.f h  #.....#.# #####.#.# ##.#.# ####....#  ...........[..#  ..#  ####.# #@# #....J...  ######### f hmZ  #.....#.# #####.#.# ##.#.# ####....#  ...........[..#  ..#  ####.# #@# #....J...  #########   f h|tf h;uf hzf hd|a _An endoplasm is nearby!f h Qg h#.....#.# #####.#.#  ##.#.# ####....#####.#...........[..# ####....#######  ####.#  #.#########.@..J....##########g hg h320.7 (1 _g hg hLg h"Zg hZg hMag hngg h' U#.....#.# #####.#.# ##.#.# ####....#####.# ...........[..# ####....# ####.# #.##..@.J.#g h/ <1g h4 g hM6 g hȥ  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g hn 4g hut g hvw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g hO   Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g h~g hg htg h  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h hP#.....#.# #####.#.# ##.#.# ####....#####.# .[..# ####....# ####.# #.#.#...@J.#h hyh h>2Freeze _h h!h hD#h hhi #.....#.# Gobosan the Chiller #####.#.# Revenant ##.#.# Health: 28/28 ======================== ####....#####.#  Magic: 14/15 ======================--h hѹ ...........[..#  AC: 3Str: 17 ####....#######  EV: 11Int: 16 ####.# SH: 0Dex: 9 #.#########.  XL:  3 Next: 48% Place: Dungeon:2 #...@J......  Noise: ---------  Time: 1622.7 (0.0) ############  -) Claws  Cast: Freeze  Memories (1)   J   endoplasm (asleep)Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You freeze the endoplasm.  The endoplasm quivers.The endoplasm is severely wounded.You scratch the endoplasm.h h      [..#     #.#########.  #...@.......  h h############   h h+o51=3.7 (1Freezeh h h h   Aim: an endoplasm (asleep, 100% to hit)  You freeze the endoplasm.  The endoplasm quivers.  The endoplasm is severely wounded.h h{You scratch the endoplasm. _You kill the endoplasm!h hj  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hh hh hJh h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h hw8 4h h9 h h; h h0@ } _h hA ,h hB h hD ,h hE h hF ,h hG h h0I h hI F5==h hJ h h%L h hSM h hM h h'N h hO h hxQ ,h hLR h hS h h@U h hrU h hV h hW h hvY h hY ;==h hZ h h\ h hv] ,h h,^ h h_ h h_a h ha h h*b h hZc h he h hLe h he h hh h hi h hi h hvj h h2l h hm ,h h;n h ho h hp Bh hq h h$s ,h hs h hu h h^w ,h hw h hAy h h2z ,h hz h h{ h h| ,h h.} h h~ h h& ,h h h h. h hʀ ,h h h h h hK ,h h h h~ h hY ,h h h h= h h h h8 h h h hq h hs ,h h h h h h ,h h` h h h h h h h h h h^ h h ,h hr h h h hΚ K #.#   #.# #b#  #.# #.#  #.# #.#  ##### #.###.##  # #...####.##...  . #...)†...##..# .####.†.#######..#  ....†..########.@#  - ....####.........#  .........######.## ..............#.# ..#.#########.#.# ..#.##.#.#  b   bat (asleep) ..#.# #.#.# h h u  ..#.# #.#.#   #.#.# #####.#.#  h h 052.7 (29.0)h h$ F-3.7 (30h h| h h V _A bat comes into view.i h#.b #.# #.#  ##### #.###.## #####.##... #...)†... .####.†.†..########..####.........######.##............#.########.#... . #.#.i hi hN14.7 (1.0)i hi h i hr( .#.b #.# #.# # i h) ^ ##### #.###.##.# #####.##.....# #...)†... .####.†.†..############.........######.##...........#######i h'3 <5i h8 i h6: i h #.#.b  #.# #.# #  ##### #.###.## #####.##.@...#i hY  #...)†...##..########.†.†..############.........######.##...........#######i h¡ i hz &6i hU i hs i h7  #.#.b  #.# #.# #  ##### #.###@##.# #####.##..... #...)†...##..########.†.†..############.........i h ######.##...........#######i h/ i h &7i h^ i hC j hSEF #.#.b  #.# #@#  ##### #.###.##.# #####.##.....# . #...)†...##..#### .####.†.†..############.........######.##...........j hmHj h3I&8j hNj htPj hB #### #.#.b  #.# #.#  ##### #.###.## #####.##..... . #...)†...##..#### .####.†.†..############.........######.##j hRbbj hm7-=9Freezej hj h[ _The bat misses you. The bat hits you.j h,j #####.# Gobosan the Chiller #.# #.# Revenant #.# #.# Health: 27/28 =======================- #.## #.# Magic: 14/15 ======================-- j hj#..# #.# AC: 3Str: 17 ##.# #.# EV: 11Int: 16 #.# #.# SH: 0Dex: 9 #.# #b# XL:  3 Next: 51% Place: Dungeon:2 #.# #@# Noise: =--------  Time: 1659.7 (0.0) #.# #.# #  -) Claws  ##### #.###.##.#  Cast: Freeze # #...####.##.....#  Memories (1) . #...)†...##..#### .####.†.#######..# b   bat ....†..########..# ....####.........# .........######.##Casting: Freeze (safe; 2% risk of failure)  j hwDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat!j h7  j h#.# #.#  #.# #.#  #.## #.#  #..# #.#  ##.# #.#  #.# #.#  j h#.# #†#  #.# #@#  #.# #.# #  ##### #.###.##.#  .....#  #...)†...##..#### †#..# †#..#  ...#    j hg360.7 (1Freezej hj hX  Confirm with . or Enter, or press ? or * to list all spells.j h9Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat! _You kill the bat!j h_  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j h+'j h(j h+j h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j hw 4j h# j h j h % _j h 8=j h O _HP restored.j hm j h ,j h j hf ,j h j h| j h i=5==j hP j h j h ,j h j hT j h ,j h j hJ j hK ,j h j h j h j h %==j h* j ht j h_ j h ,j hK j hI j h ,j h j hW ,j h j h j h! #.....#  #####.# #S #.# #.# #.# #.# #.## #.# #..# #.# ##.# #.# #.# #.##. #.# #†# -#.# #.##.#   #.# #.##.#   ##### #.###.##.#   #...####.##.....#   #...)†...##..### S   adder (asleep) ##.†.#######..# †####..# ####.........# j hw( 0744.0)j h( F-5.7 (15j h-- j h/ Y _An adder comes into view.k h0]i####.....#####.# #S #.#.†##..##. k h^#.# #.##.#### #.###.##.####.##.....  #...)†...##..#### ##.†. .†..########k h`k hhf.SSk hh16.0)k huE _The adder hisses angrily.k hY ####....#####.# #.S #.#.† #.# #### #.###.######.##..... k hY #...)†...##..#### ##.†.k hZk h [k hvaP.Sk h2b&7k hQgk h)ik hcc  ####....#####.#  #.##.#S.#.† #.# #### #.###.######.##.....  #...)†...##..####k hml k h7m m7-=8Freezek hr k hu * _The adder bites you.k h~Z k h?[ &9k h` k h'c _You closely miss the adder. The adder misses you.k hr  #.#  Gobosan the Chiller#.##.#  Revenant#.##### #.#  Health: 27/28 =======================-#.....# #.#  Magic: 14/15 ======================--#####.# #.#  AC: 3k his bStr: 17#.# #.##.#  EV: 11Int: 16#.# #.##.#  SH: 0Dex: 9#.## #.##S#  XL:  3 Next: 53% Place: Dungeon:2#..# #.##@#  Noise: =--------  Time: 1679.7 (0.0)##.# #.##.#  -) Claws#.# #.##.#k hlt %  Cast: Freeze#.# #†##.#  Memories (1) #.# #.##.# #.# #.##.#  S   adder (slow)  ##### #.###.##.# #...####.##.....# #...)†...##..#### Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  k ht You freeze the adder.  The adder is moderately wounded.The adder seems to slow down. You scratch the adder.  The adder is heavily wounded.k h*v ,80.7 (1k hI| k h~ v  Aim: an adder (100% to hit)  You freeze the adder.  The adder is moderately wounded.The adder seems to slow down. You scratch the adder.  The adder is heavily wounded. _The adder bites you but does no damage.l h9BT #.#  Gobosan the Chiller#.##.#  Revenant#.##### #.#  Health: 27/28 =======================-#.....# #.#  Magic: 13/15 ====================----#####.# #.#  AC: 3Str: 17#.# #.##.#  EV: 11Int: 16#.# #.##.#  SH: 0Dex: 9#.## #.##S#  XL:  3 Next: 53% Place: Dungeon:2#..# #.##@#l h CF  Noise: =--------  Time: 1680.7 (0.0)##.# #.##.#  -) Claws#.# #.##.#  Cast: Freeze#.# #†##.#  Memories (1) #.# #.##.# #.# #.##.#  S   adder  ##### #.###.##.# #...####.##.....# #...)†...##..#### Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)  l h DYou freeze the adder.  The adder is heavily wounded.You scratch the adder.  The adder is severely wounded.l h>D+1.7 (1l hIl hLAim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder.  The adder is heavily wounded.You scratch the adder.  The adder is severely wounded. _The adder is no longer moving slowly. The adder bites you but does no damage.l h& #.#  Gobosan the Chiller#.##.#  Revenant#.##### #.#  Health: 27/28 =======================-#.....# #.#  Magic: 12/15 ===================-----#####.# #.#l h  AC: 3Str: 17#.# #.##.#  EV: 11Int: 16#.# #.##.#  SH: 0Dex: 9#.## #.##S#  XL:  3 Next: 53% Place: Dungeon:2#..# #.##@#  Noise: =--------  Time: 1681.7 (0.0)##.# #.##.#  -) Claws#.# #.##.#  Cast: Freeze#.# #†##.#  Memories (1) #.# #.##.# #.# #.##.#   h>%0mS   adder  ##### #.###.##.# #...####.##.....# #...)†...##..#### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.l hrZ2.7 (1Contam l h l h  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. The adder barely misses you.l h  #.# Gobosan the Chiller  #.# #.# Revenant  #.##### #.# Health: 27/28 =======================-  #.....# #.#l hS  Magic: 11/15 =================-------  #####.# #.# AC: 3Str: 17 #.# #.##.# EV: 11Int: 16 #.# #.##.# SH: 0Dex: 9 #.## #.##S#l h  XL:  3 Next: 53% Place: Dungeon:2 #..# #.##@# Noise: =--------  Time: 1682.7 (0.0) ##.# #.##.#l h 2 -) Claws #.# #.##.# Cast: Freeze #.# #†##.# Memories (1) Contam  l h #.# #.##.# #.# #.##.# S   adder  ##### #.###.##.#  #...####.##.....#  #...)†...##..####Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder.l hC  #.#  #.# #.#   #.#   #.#   #.#  l h #.# #.##.#  #.# #.##.#  #.## #.##†#  #..#   ##.#   #.# #.##.#  #.# #†##.#  #.# #.##.#  #.# #.##.#    ##### #.# l h    ..#    #...)†  l h &9/29l h0 r=753.7 (1Freezel hi l h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 100% to hit)  You freeze the adder. _You kill the adder!m hM ####....#####.#  #.##.#.#.#.# #†##.# ..#m h$m h$.-4m h`(m h',s _You see here an adder corpse.m hDJm hzEm hJ _2==m hLm hLP=m h7Mm hAOm hO)m hPm hS _Your magical contamination has completely faded away.m hTm hVQ==m hVm h Wm h_Wm hX,m h.Ym hZm h[L3=m h^[m h`nm h0b,m hbm h/cm hdm h/e:=m hem h5gm hg,m him hjim him h  #.# ######.##.#  #.##. #.#  #.# #b #.#  #.##### #. #.#  #.....# #. #.# b   bat (asleep)#####.# #. #.#   #.# #.##.#   #.# #.##.#  m hOA G8.7 (2.0)m hH b.bA bat comes into view.m hH D=9.7 (3Freezem hM m hO : _The bat hits you but does no damage.n hQ#...#........ Gobosan the Chiller ##.##.###.### Revenant  #.##.# # Health: 29/29 ======================== ##.##.# ## Magic: 14/15 ======================-- ......## #. AC: 3Str: 17 ##.....# #. EV: 11Int: 16  #####.# #. SH: 0Dex: 9n hQ= #.# .#####<####  XL:  3 Next: 75% Place: Dungeon:2 #.# .......@..#  Noise: =--------  Time: 1719.7 (0.0) #.# ######b##.#  -) Claws #.# #. #.#  Cast: Freeze #.# #. #.#  Memories (1)  #.##### #. #.#  #.....# #. #.#  b   bat #####.# #. #.#  n h^R#.# #.##.#  #.# #.##.# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  n hRPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.n hLZ9   # ##  #.  #.   #.  #.# .#####<####  #.# .......@..#  n hZ #.# ######†##.#  #.# #. #.#  #.# #. #.#   #. #.#  n h[ #. #.#  n h[ #. #.#   #.# #.##.#   #.#   n h7_g620.7 (1Freezen h`gn hionfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat!n h+  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n hr 4n h8w n h7z _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n h&~ n h~ n h n h   Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o h4o ho h>o hg _o ho ho hѶo ho hvo ho ho hRo ho ho h5o hM5==o ho hfo ho ho hZo honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is a stone staircase leading up here. _ ##.#.#  ...######  ...........### ..#........   ##.##.###.###   #.##.# #  ###. #####.# .......## #...[.# ###.....# #@#  -9.7 (9#####.# #.#   #.##.#####<####  #.##..........#  #.######## h=;49m†##.#  #.# #.##.#  #.# #.##.# #.##### #.##.# #.....# #.##.# o hJo hg==-30.7 (10.0)o h+o h- _Found a leather armour.p h+yJp h{p h>~p h~p h5,p hp hp hp hp hчp h$p hp hp h3,p hp hF  You see here a +0 leather armour.p hp h} _p hdp hp hM,p hp hp h,p hep hap hϣ,p hp hKp h ,p h,p hp h׮,p h¯p hٱp hp hp hxp hvp h,p hkp hp h,p hp hοp h?,p hp hp h,p hp hjp hV######## .......#  #####.#  .# #.###  .# #...#  .# ##.#.#  .####....######  .......########### ##...#g......@.......# ### ##.##.###.#########.# ..# #.##.# # #.# #.####.##.# #####.# p h#.........## #...[.# ####.....# #.#####   g   hobgoblin (wandering)#####.#    #.##.#####<####   #.##..........#  45.7 (15p hG.gp h3,6.7 (16p hp hp h; U# <.# .#####.# .# #.### .# #...# .# ##.#.# .####....###### .# p h+ T.#####...#.g....@........# .### ##.##.###.#.# .# #.##.# # # #.# .#.####.##.# #####.# #.## #...[.# ####.....# #.#####  #####.# #.# #.##.#####<#### #.##.#p h( p h{ B.gp h 17.0)p hN p h p h# # .<.# #..#####.# #..# #.### #..# #...# #..# ##.#.# #..####....######.# #.#####...#..g.# #.### ##.##.###.#.#.# #.##.# #.# #.# .p h# b.#.####.##.# #. #####.##.###. #...[.# # ####.....##. #.##### # #####.##. #.# # #.##.#####<#### # #.##.#p h p h .gg8p hM p h q hgO #  .<.#  #..#####.#  #..# #.###  #..# #...#  #..# ##.#.# ##..####....######.# ##.#####...#...g.# ##.### ##.##.###.#.#.# #.##.# #.# #.#.#.####.##.# #.# #####.# .###.###.q hA# #...[.# .# ####.....##.# #.##### .# #####.##.# #.# .# #.##.#####<#### .# #.##.#q hq hn7--=9Freezeq hq hk > _The hobgoblin hits you with a +0 dagger.q h/N ########## Gobosan the Chiller  .<.......# Revenant  #..#####.# Health: 27/29 ======================--  #..# #.### Magic: 14/15 ======================--  #..# #...# AC: 3Str: 17  #..# ##.#.# EV: 11Int: 16 ##..####....###### SH: 0Dex: 9 .................###########  XL:  3 Next: 76% Place: Dungeon:2 ##.#####...#...g@..........#  Noise: =--------  Time: 1749.7 (0.0) ##.### ##.##.###.#########.#  -) Claws .....# #.##.# #.# #.#  Cast: Freeze ...#.####.##.# #.# #####.#  Memories (1) q hO.###.........###.# #...[.# .# ####.....##.# #.#####  g   hobgoblin .# #####.##.# #.# .# #.##.#####<#### .# #.##..........# Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 dagger (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You scratch the hobgoblin.q hnS   .<    #..# #.###  #..# #...#  #..# ##.#.#...######........########### #...)@..........# q hT ##.##.###.#########.#   #.# #.#  #.#  #.# #...[ #.#  #.# q hUT #.##.#####< q hXh8050.7 (1Freezeq h;\q h]i  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 dagger (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You scratch the hobgoblin. _You kill the hobgoblin!q h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q h4q h#q h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q h9 4q h< ,q hn ; _q h~ q h q h q hg q h L8=q h q h q h q h q hU q h q h q hQ q h M5==q h q hk q h :=q h q h q h #9q h  )=q h q h q hj ,q hh q hi  q h 8 You see here a +0 dagger.q h q h[ B== _q hW! q hn# q hG% q h% q hg& q hU( q hC* q h* :=q hl+ q h, q h. ,q h/ q h?1 q h3 q h[3 q h4 q h5 q h7 ,q h8 q h; q h< q h< q h= q hB q h>D q hD q hE q h"H q hI ,q hJ q hL q hN q h O q hP q hQ q hS q hS q hT q hV q hxX ,q h7Y q hZ q h[ q h;\ q h\ q h] q h_ q hd_ q h_ q hfa q hGc q hc q hyd q h|f q hx 4q hy q hz q h %q h c ########## w<.......#  #@.#####.# - q hσ #..# #.###  #..# #...#  q h #..# ##.#.#  #######..####....###### q h: ### ....>.................## w   ribbon worm (asleep).# #######.#####...#...)... q ho #.# ######### ##.#.###.## q h #.# #..)..)>......# #.##.# #.#q h 078.7 (28.0)q h !-q h %9.7 (29q h{ q h> ^ _A ribbon worm comes into view.r hY#################.w.....@<.......# #########..#####.# . #..# #.### # #..# #...# # #..# ##.#.#  #######..####....#### #### ....>.................# <..# #######.#####...#...).. ##.# ###########.### ##.##.###.#r hH80.7 (1.0)r hr ht h~.#.w....@.<.# ##.#..#####.# .. #..# #.### .# #..# #...# .# #..# ##.#.# .# #..####.... .#### ....>..... .<..# #.#####...#...) t h.##.# #.### ##.##.###.t ht hi&1t ht ht h #.#.w...@..<.###.#..#####.# #.. #..# #.### #.# #..# #...# #.# #..# ##.#.# #.# #..####.... #.#### ....>.<..# #.#####...#...) #.##.# #.### ##.##.###t h t hH &2t h` t hG u hD:#.#.w..@...<.#  ####.#..#####.#  #.. #..# #.###  #.# #..# #...#  #.# #..# ##.#.#  #.# #..####.... ##.#### ....>.<..# u h;#.#####...#... ##.##.# #.### ##.##.u hvAu h/B&3u hJGu hIu h#.#.w.@....<.# ### .##.#..#####.# #.. #..# #.### #.# #..# #...#  #.# #..# ##.#.# #.# #..####....#.#### ....>.<..# #.#####...# .##.##.# #.### ##.##.u hu hk&4u h4u hu h #.##.....w@.....<.# ### #.##.#..#####.# #.. #..# #.### #.# #..# #...#  #.# #..# ##.#.# #.# #..####....#.#### ....> #....<..# u h #.#####...# #.##.##.# #.### ##.##.u h Gwwu h+ ?=5Freezeu h u h Y _The ribbon worm closely misses you.v h&l  You scratch the ribbon worm.  The ribbon worm is lightly wounded.v h&6v hv hxX _The ribbon worm barely misses you.v h/& (catching breath)  You scratch the ribbon worm but do no damage.v h,  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.v h(v h0o 5 7Held v hv hj. _You are caught in a web!v h$Gobosan the ChillerRevenantHealth: 29/29 ========================Magic: 14/15 ======================--AC: 3Str: 17EV:  5 Int: 16SH: 0Dex: 9####.#################XL:  3 Next: 80% Place: Dungeon:2#.....w@.....<.......#Noise: =--------  Time: 1787.7 (0.0)v hw.### #.##.########..#####.#-) Claws#..#..# #.### Cast: Freeze#.##..# #...# Memories (1) Held #.##..# ##.#.##.########..####....# w   ribbon worm (catching breath) ####.####....>............. #....<..########.#####...#. #.##.##.# ###########.### ##.##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)  v hnYou freeze the ribbon worm.  The ribbon worm is moderately wounded.8.7 (1v h/v h]  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is moderately wounded. _You struggle to detach yourself from the web.v h -Gobosan the ChillerRevenantHealth: 29/29 ========================Magic: 13/15 ====================----AC: 3Str: 17EV:  5 Int: 16SH: 0Dex: 9####.#################XL:  3 Next: 80% Place: Dungeon:2#.....w@.....<.......#Noise: =--------  Time: 1788.7 (0.0)### #.##.########..#####.#v h 0-) Claws#..#..# #.### Cast: Freeze#.##..# #...# Memories (1) Held #.##..# ##.#.##.########..####....# w   ribbon worm (catching breath) ####.####....>............. #....<..########.#####...#. #.##.##.# ###########.### ##.##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded.v h @11 9.7 (1v h v h #  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded. _The web tears apart. The ribbon worm misses you.v h 5  Gobosan the Chiller  Revenant  Health: 29/29 ========================  Magic: 12/15 ===================-----  AC: 3Str: 17  EV: 11Int: 16  SH: 0Dex: 9 ####.#################  XL:  3 Next: 80% Place: Dungeon:2 #.....w@.....<.......#  Noise: =--------  Time: 1789.7 (0.0)  ### #.##.########..#####.#  -) Claws  #..v hL #..# #.### Cast: Freeze  #.##..# #...# Memories (1)  #.##..# ##.#.#  #.# #######..####....# w   ribbon worm (catching breath) ####.#### ....>............. #....<..# #######.#####...#. #.##.##.# ###########.### ##.##.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is almost dead.You scratch the ribbon worm.v h`  ####.##########  #.....†@.....<.  ### #.##.########..  #..#..#  #.##..#  #.##..#  #.#   ....> <..#     v h g790.7 (1Freezev h v h O _You kill the ribbon worm!w h_  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w hy4w h4~w h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w h i4w hjw hNkw hp} _w hqw hr,w hsb3=w hstw hzw hzw h{w hN|:=w h|w h},w h~w hYw hŀw h*w hǂc4==w hw h4,w hw hw hTw hw hW,w h*w hw h;==w hAw hÎ,w h3w h,w hw h,w hF5==w hݓw h%w hD,w hٖw h)g  You see here a ribbon worm corpse.w h####..)#. ####.## #....@†......<.......#-8099.0) ### #.##.##..#####.# #..#. #..# #. #.#w h,#. #..# #.. #.##. #..# # #.##. #######..####...  ####.#### #. ....>  #....<..# ## #######.#####..  #.##.##.# ##.### ##.#w hVw hG-10.7 (20w h<w h% _Found a dagger.w h[dJw hPgw hnBw how huQ==w hvw hMxw hmz,w h{w h%}w h&,w hw h/>  You see here a +0 dagger.w hމw hc _w h@w hw h w hWw hΎw hw hQw hw hw hw hݔ,w hw hw h,,w h̙w hw h[w h ,w hw hw h w hw hhw h,w hw hw h w hl,w hw h ### #####.#########....).# .......@......###.##  g########.#####w h$ #.....†.... ### #.##.###### #.. .. #.# #.# ## #.# g   hobgoblin (asleep) #.# #.#w h #.# #.###### ####.#### #......>w h-23.7 (13w h),4.7 (14w hw h\ _A hobgoblin comes into view.x hT ### #####.###....).##.......###.###g#. #.....† ### #.##.  #.. .. #.# #.# ## #.#  #.# #.# #.# #. ####.#### #......x h]G5.0)x hex hV~  ### #####.## #....).# #.###.## #g#. #.....† ### #.##.  #.. .. #.# #.# ## #.#  #.# #.# #.# #. ####.#### #x hK x h< &6x h x h x hL  ### #####.## #....).# #.###.## #g#. #.....† ### #.##.  #.. .. #.# #.# ## #.#  #.# #.# #.# #. ####.#### #x h x h &7x h x h3 y hX= ### #####.## #....).# #.###.## #g#. #.....† ### #.##.  #.. .. #.# #.# ## #.#  #.# #.# #.# #. ####.#### #y hG<8y h:Ly hMy hi ### #####. #....). #.###. #g#.# #..... ### #.##.  #.. .. #.# #.# ## #.#  #.# #.# #.# #. ####.#### #y hmy hswg.gy htV====9Freezey hvyy h|C _The hobgoblin shouts! You hear a loud squeak.y h  You scratch the hobgoblin.  The hobgoblin is heavily wounded.y h\=---30y hy hCV _The hobgoblin barely misses you.y h+  Gobosan the Chiller  Revenant  Health: 29/29 ========================  Magic: 14/15 ======================--  AC: 3Str: 17 ### EV: 11Int: 16 #####.# SH: 0Dex: 9 ##############....). XL:  3 Next: 87% Place: Dungeon:2 #.g@...........###.# Noise: =--------  Time: 1830.7 (0.0) #.################.# -) Claws # #..... Cast: Freeze y h|L### #.##.# Memories (1)  #.. .. #.# #.# ## #.# g   hobgoblin #.# #.# #.# #.# ####.#### #..Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin!y h   ###########) #.†@....... #.######### #  ###  #.. ..  #.# ##  y h #.#   #.#     y h& g911.7 (1Freezey hM y h" onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin! _You kill the hobgoblin!y h6  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y h y h y ht y h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z h4z hz hz ht% _z hqXz h6,z hz h~,z hz hB,z hz hz hz hPz hc5==z hh z h~!z hP#,z h#z hn(e  You see here a hobgoblin corpse.z h\+z h+ _z hs,z h-z h"/z h~/z h/z hm1z h2z hr9n####################....#.†............## #.################ #@# #...z h:]- #.# ### #.# #.# #.. .. #r.. #.# ## #.# #.# ### #.# # r   rat (wandering)####.#### z h:#....<..#  #.##.##.# ##z h@/40.0)z hkAc==-2.7 (11z hFz hKJV _A rat comes into view.z h ###################.....†............###.#############.# #...### #.##.. .. r..# ## ##.## # ####.####....<..##.##.# #z h I .z h z h3 :r.z h B3.7 (1.0)Freezez h z ho { h6  Gobosan the Chiller  Revenant # Health: 29/29 ======================== ##### Magic: 14/15 ======================--{ h ##############.... AC: 3Str: 17 #.†............### EV: 11Int: 16 #.################ SH: 0Dex: 9 #.# #... XL:  3 Next: 91% Place: Dungeon:2 #@# ### #.## Noise: ---------  Time: 1843.7 (0.0) #r# #.. .. # -) Claws ... #.# ## # Cast: Freeze{ hyD ##.## #.# # Memories (1)  ### #.# # ####.#### # r   rat (wandering) #....<..# # #.##.##.# ## #.##.# #.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  You freeze the rat.{ hOz ### { h`#.† #.# #.#  #@# ###  #.# #.. ..  ... #.# ## { h ##.## #.#  ### #.#   { hU #....<..#   { hH   { h6  { hDn2=4.7 (1Freeze{ h { hX  Confirm with . or Enter, or press ? or * to list all spells.{ hH{Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 100% to hit)  You freeze the rat. _You kill the rat!{ h1OQ ###################.....†............################ #...### #.##{ hP.. .. #.....## ## #.##.## # ### #.##.# #. { heV{ h"W.-5{ h.\{ h4^{ hC  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ h*{ h8-{ h&{ hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.){ hpC{ hC{ hD{ hF{ hKg _{ hK{ h+M,{ h!N{ hJO,{ hO{ h R{ hWRF5=={ hS{ hT{ hU,{ hEV{ hX{ hY,{ hZ{ h[{ h2],{ h]{ h+_{ hs`{ h`%=={ h`{ h-a{ hb{ h d,{ hd{ he{ hQg,{ hg{ h;i{ hj,{ h$k{ hbl{ h[m{ h}m{ h n{ h|o{ hp{ hp{ hBq{ huX{ hQw{ hx,{ hny{ hT{{ h8|{ h[|{ h|{ h|~{ h,{ h{ he{ h{ hÂ{ h?{ h{ h{ ha{ h~{ ht{ h߉{ h{ hq{ h{ h{ h{ hǍ{ h[{ h,{ hG{ h{ h,{ h{ hڕ{ hB{ h{ h{ h{ h{ h@{ h8#.##.##.#.##.##.##.#.##.......{ hw/.# ####.##.# #.##..# #.. #.{ h #. .. #.....>.S ..{ hդ ######### #. { h { hS   ball python (constriction, asleep) { h- { h 71.7 (26.0)  A ball python comes into view.{ hv,2.7 (27{ h{ hS; _Found a stone staircase leading down.| hy#.# #.##.##.##.# #.......##.# | h####.###.#  #.##.##.# | h6 #.##.# #.##.# #.##.#######...| h3#.@...>.S#..##########.| h6#.#| hܸ]3.7 (1.0)| hϹ| hŊ#.# #.##.##.# #.# #.##.# ####.##.#.# #.##.##.# #.# #.# #.# #.# | h+#.# #.#.# ... #..@..>.S# ..# #.# #.# | h| huS.S)| h&4| h/| h/5 _The ball python hisses angrily.| h 4#.# #.##.##.# #.# #.##.# ####.##.#.# #.##.##.# #.# #.# #.# #.# #.# #.#.# ... #...@.>S.# ..# #.# #.# | h NS>.| h 75Freeze| h | h | hM  You closely miss the ball python.The ball python bites you but does no damage.| h .=6| h | h- X _The ball python barely misses you.| h,v  You scratch the ball python.  The ball python is severely wounded.| hDwT8-7| h`{| h~s _The ball python bites you. The ball python barely misses you.} h3 #.# #.##.##.#  Gobosan the Chiller #.# #.......### Revenant #.# ####.##.... Health: 28/29 =======================- #.# #.##.### Magic: 14/15 ======================-- #.# #.#  AC: 3Str: 17 #.# #.#  EV: 11Int: 16 #.# #.#  SH: 0Dex: 9 #.#######.# ...  XL:  3 Next: 92% Place: Dungeon:2 } h#...@S>..# ..#  Noise: =--------  Time: 1877.7 (0.0) #########.# #.#  -) Claws  Cast: Freeze  Memories (1)   S   ball python (constriction)} h+Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} hPAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line} hmAim: a ball python (severely wounded, 100% to hit)  You freeze the ball python.} he) #.#   #.#  #.#  #.#  #.# #.#  #.# #.#  #.# #.#  } h#.#######.# ...  #...@.>..# ..#  #########.# #.# } h } h } h9=48.7 (1Freeze} h} honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line} hqAim: a ball python (severely wounded, 100% to hit)  You freeze the ball python. _You kill the ball python!} hm  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} h} h} h} h{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)} h.`} h(3} _} hq3,} h3} h4} h4:=} h5} h)6} hq6} h6} h8} h8} h9F5==} h9} h:} ht=} h=} h2>} h?} h@} h@} hiA} hD } hcEL There is a stone staircase leading down here.} hMY#.# #.# #.##.# #.......####.#.# ####.##......##.# #.##.####.# } hNg.# #.# #.# [# #.# #.# .# #.# } h3NB#.#######.# ... #.....>@.# ..# -} hWN86.7 (8###.# #.# } hxN:.#.#} hN1.##} hN} hU} hRV} hvV>-7.7 (9} h!\} h^+ _Found a plate armour.} h(J} hc)} h+} h0==} hQ4,} hM8,} h9} h:} h0=,} h=~ hD  You see here a +0 plate armour.~ h  _~ h ~ hV ~ h ~ hM~ h~ he,~ hx~ h!~ h|#~ h%~ h&~ h>'~ h(~ h+,~ h,~ h/~ h8W.####.##......# #.# #.# .# ###.##.###### #.# #.# .##.#.##.# #.# #.# .###[#..##.# #####. #.# .# ##.###.##.##..... ..# .#######.## ##......# .....>..## ##..#### ########.# #.#.# #.# #.##@#  #.#..g.....S... #..####........#..# #..######~ hN89#. # #...# ..... g   hobgoblin (asleep).....~ ht8S   ball python (constriction, asleep)......~ hvB1900.7 (13.0)~ hC,1.7 (14~ h H~ h)Km _A ball python and a hobgoblin come into view.~ h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ hAb ~ hb ~ hh ~ h/k _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h#.# ###.##.###### #.# #.# #.###.#.##.# #.# #.# #.#[#..##.# #####. #.# #.#.###.##.##..... ..# #.#######.## ##......# #.....>..## ##..#### #########.# ##.#.#  #.###.##.###### #.#..g@....S... #..####........ #..# #..###### #. # #...#  # .....# hi ......# ........ .....## h h 2 g@...S.gS)The hobgoblin shouts! The ball python hisses angrily. You hear an angry hiss. ha====2.0)Freeze hq h@ _The hobgoblin hits you but does no damage. h#.# ###.##.###### #.# #.#  Gobosan the Chiller #.# ##.#.##.# #.# #.#  Revenant #.# ##[#..##.# #####. #.#  Health: 29/29 ======================== #.# ##.###.##.##..... ..#  Magic: 14/15 ======================-- #.#######.## ##......#  AC: 3Str: 17 #.....>..## ##..####  EV: 11Int: 16 #########.# ##.#.# SH: 0Dex: 9 #.###.##.######  XL:  3 Next: 94% Place: Dungeon:2 #.#..g@...S....  Noise: ====-----  Time: 1902.7 (0.0) #..####........  -) Claws #..# #..######  Cast: Freeze #. # #...#  Memories (1)  # .....#   h......#  g   hobgoblin ........  S   ball python (constriction) .....## Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is severely wounded.You scratch the hobgoblin. hR, h!\Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is severely wounded.You scratch the hobgoblin.  You kill the hobgoblin! h+  #.# #.#  .# #.# #.#  ##[#..##.#  #.#  .# ..#  ##......# >..## ##..####  ##.#.# #.###.##.######  #.#...@.S......  #..####........  #..# #..######  #. # #S..#  # .....# ......#SS 2 ball pythons (constriction) ........ .....##[39; h,!49m  h/8=---3.7 (1Freeze h7 h9^ _A ball python comes into view. h .# ###.##.###### #.# #.# .# ##.#.##.# #.# #.# .# ##[#..##.# #####. #.# .# ##.###.##.##..... ..# .#.## ##......# .....>..## ##..#### .# ##.#.# #.###.##.##.#....@S...... #..####. #..# #..###### #. # #S..# # .....#......# .......... h|  h2 :S. h S---4Freeze h  h Y _The ball python closely misses you. h .# ###.##.###### #.# #.#  Gobosan the Chiller .# ##.#.##.# #.# #.#  Revenant .# ##[#..##.# #####. #.#  Health: 29/29 ======================== .# ##.###.##.##..... ..#  Magic: 13/15 ====================---- .#######.## ##......#  AC: 3 h tStr: 17 .....>..## ##..####  EV: 11Int: 16 ########.# ##.#.# SH: 0Dex: 9  hh #.###.##.#######  XL:  3 Next: 98% Place: Dungeon:2 #.#....@S......  Noise: =--------  Time: 1904.7 (0.0) #..####........  -) Claws  h #..# #S.######  Cast: Freeze #. # #...#  Memories (1)  # .....#  ......#  SS 2 ball pythons (constriction) ........  .......##  h @Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)   hV Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. h3  h   #.# #.#  #.# #.# #.#  ##[#..##.#  #.#  ##.# ..#  ##......# >..## ##..####  ##.#.# #.###.##.#######  #.#....@.......  #..####S.......  #..# #..######   hh #. # #...#  # ..... ......#S   ball python .......  h =.......##  h2  h b.####.##.###### #.# #.#Gobosan the Chiller .###.#.##.##.# #.#Revenant .###[#..##.# #####. #.#Health: 29/29 ======================== .# ##.###.##.##..... ..#Magic: 13/15 ====================---- .#######.## ##......#AC: 3Str: 17 .....>..## ##..####EV: 11Int: 16 ########.# ##.#.#SH: 0Dex: 9#.###.##.#######XL:  3 Next: 100% Place: Dungeon:2#.#....@....... hp aNoise: =--------  Time: 1905.7 (1.0)#..####S.......-) Claws#..# #..######Cast: Freeze#. # #...#Memories (1) # .....#......#S   ball python (constriction)...............##Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. hD Aim  Press: ? - help, Shift-Dir - straight line: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!  You have reached level 4! hG /  --more-- hc g36/366-4 0%  hAj  hk 4 _ hf` .# ###.##.###### #.# #.#  Gobosan the Chiller .# ##.#.##.# #.# #.#  Revenant .# ##[#..##.# #####. #.#  Health: 36/36 ======================== .# ##.###.##.##..... ..#  Magic: 12/16 ==================------ .#######.## ##......#  AC: 3Str: 17 .....>..## ##..####  EV: 11Int: 16 ########.# ##.#.# SH: 0 hSa Dex: 9 #.###.##.#######  XL:  4 Next:  0% Place: Dungeon:2 #.#....@.......  Noise: =--------  Time: 1905.7 (0.0) #..####S.......  -) Claws #..# #..######  Cast: Freeze #. # #...#  Memories (1)  # .....#  ......#  S   ball python (constriction) ........  .......##  ha Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is severely wounded.The ball python seems to slow down. You scratch the ball python. hi   #.# #.#  #.# #.# #.#  ##[#..##.#  #.#  ##.# ..#  ##......#  h:j >..## ##..####  ##.#.# #.###.##.#######  #.#....@.......  #..####........  #..# #..######   hj R#. # #...#  # ..... ...... ....... .......##  hpo 16.7 (1Freeze _You kill the ball python! ht  h6w j _Your Ice Magic skill increases to level 5! h-  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hG4 hl h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h=4 h h hg _ h h h-E3= h= h hC h| h, h h, h h h:= h h, h h hM4== h h, h h, h] hS, h h h ;== h h , h h , h  h  h L5= h h, ho h, h hA, h h h:= h h, h| hp, h h hGM6== h h h, h  h " h", hY# h$ h$ h% h%& h( h) h);== h* h+ h-, h. h0 h@2 hp2 h3 h4 h6, h6 hV8 h9 h9 hv: h< hX> h~> h? h@ hA, hB hC hE, h5F hH hJ hAJ hJ hL h2N, hN hP h}V #..# #..######  #..# ##...##  #..###.....##  #..##.......#   hVX#.............. #..##.......##. #..###......# #..# #........ #@.# #.#.......- hW #.....# #.###..##. #.###...... ... hW # #.####. .# #.# .# S   adder (asleep) .# S# h_042.7 (36.0) h9`F-3.7 (37 hd h?gY _An adder comes into view. h#..# ##...## #..###...#..##.......# #..............#..##.......##. #..### #..# #..####..# #.##....@# #.###..##. #.###........... # #.####.## .#  #.# #.##.# #S##.. h& h '14.7 (1.0) h+ h- hE##.....##............#####  ..####......###.###..###.###@.......... # #.####.## .#  S... h h&5 h~ h h\W|............#### hWn#  ..####.#.....###.###..###.###...........  #@####.## .# hWh  S.. h"X1.### h_ h_&6 h3d h#f hG.....#####  ..#####......###.###..#####...........  #.####.## .#  S...###  h. hG|S.S h"&7 h h h~  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD 4 hI  hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h+ ##### #..# ..#####......###.###..#####...........  #.####.## .#   h {S...####  hY  h p1----=8Freeze h  h - _The adder bites you. x2 hI #..##.......##.  Gobosan the Chiller #..###......#  Revenant #..# #........  Health: 31/36 ====================---- hJ ####..# #.#.......  Magic: 15/16 ======================-- #.....###.###..##.  AC: 3Str: 17 #.###...........  EV: 11Int: 16  h5J# #.####.## .#  SH: 0Dex: 9 #.# XL:  4 Next:  1% Place: Dungeon:2 hUJ #@# Noise: =--------  Time: 1948.7 (0.0)  hsJ#S# -) Claws #.# Cast: Freeze hJ #.. Memories (1)  ... #### S   adderAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hJAim: an adder (100% to hit)  You freeze the adder!  The adder is almost dead.You scratch the adder. hN   #..#  #..#   hOb ####..#   #.....#  #.###..  # #.# h#..............  #..##.......##......# #..###......# ......# # #..# #..............# ##.#  h####..# #.#............# #... #.....###.###..##..... ##...### #.###........... ...# .......  h ,# #.####.##..##...##.. ......#.# #.##........85.7 (11#.# #.###.###..###[ ........#.# #.# #.# .# #.....#.#.####.###.# # #.....#.  h*#.###..........###.. ......# #...................# #.....#.  ##########..######### #####.#. #.........##.#. ##.###########....  hp& h',6.7 (12 h , hP.( _Found a ring mail. h4 h߯ h h h޵ h, h3 hp he h  h  h= hK hT h, h hh h, hw h hF h h hx hJ hJ h, h h hp, h h, h h~ _r - 2 scrolls labelled MIQIVV TEDODD (gained 1) h4 h  h>  h , hu  h h}, hx h+ hF, h h h h h` h h, h hQ h, h h hE!B h" h#, h$ h$ hB% hg% h% h9& h&, h(' h4( h-) hQ) h) hG+ h=,, h, h@2 h2, h2 h4 h4, h5 h$6 h6, h6 h7 hS8 hk8 h8 h9 hK:, h: hj; h;, hB< hC= h= h= h= h~@ hZA, h*B hB hD hE hZF h`HB hH hI hJ, hK hM h.O, h>P h:Q h.R, hR hU hV, hW hoY hZ, h\ h^ h`, hGa hb hd, hd he hli, h8#####.....# ######.# ########.# .......#.# .......#.## .#######..# ..####.# ...## g######### #.# ....# .......@.# #.# ..............?...# #.# ....##......#####.# #.# ....##......# #.# ##### #.## .....# ##[ h÷30m.## #...####.## ...# #...# #...)†...## g   hobgoblin (asleep)..##......####...####.†.####### .........##...........÷..######## ##..##...##...........####.......2037.7 (518.7 (52 _A hobgoblin comes into view. _You see here 14 gold pieces. hd.#### #.....# .# #####.# .# #.#. #.#. #.## ..###### #..#.## ##.#.## #g# #.#.#$.# #.#.?...# #.# hп.##......#####.# #.#.##......# #.# ##### #.....# ##.## #...####. #.# #...# #...)†...#..##......####...####.†..##...........÷.. .##..##...##.... h1".#### h h1h.gg hj:==9.7 (1.0) h hT+ _The hobgoblin shouts! h[.#### #.....# #.# #####.# #.# #.#. #.# #. #. #..###### #.. #...## ##..## ##.# hv #..# #..g...@.$.# #..?...# #..##......#####.# #..##......# #.# ##### #. h....# ##.## #...####. .#.....# #...# #...)†... .###..##......####...####.†..##.÷.. #.##..##...##.#### h; hKA.g hґ0--40 h hۚ h2#..#### #..... .#.# #####. ##.# #.. #. ##. #.  #..###### # ##...## ## #.....## ##.# #.# #...g.@..$.# #.?...# #.##......#####.# hf3 # #......##......# #.# ##### # #...# ##.## #...#### #.#....# #...# #...)† #.###..##......####...####.†....##.÷.. ##.##..##...##.#### h3 hM5 h=:.g hZ>R--1Freeze hG h I h_l  hl .=2 ht  hv _You closely miss the hobgoblin. The hobgoblin closely misses you. h J#..#####..... Gobosan the Chiller .#.######. Revenant ##.########. Health: 36/36 ======================== ..........#. Magic: 15/16 ======================-- ##........#. AC: 3Str: 17  #..#######. EV: 11Int: 16 ##...#### SH: 0Dex: 9 #.....## ##.######### hd M# XL:  4 Next: 13% Place: Dungeon:2 .......# #....g@..$.## Noise: =--------  Time: 2042.7 (0.0) .................?...## -) Claws .......##......#####.# h 6# Cast: Freeze #......##......# #.# ##### # Memories (1) #..............# ##.## #...#### #.#............# #...# #...)†.. g   hobgoblin #.###..##......####...####.†.#### ............##...........÷..##### ##.##..##...##...........####....Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded.You scratch the hobgoblin.  The hobgoblin is almost dead. hd +3.7 (1 h  h  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded. h You scratch the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin closely misses you. h hq hѿ hA hl h h h h h hi h h  hQ h h h? ho h h h , hC hX h, h hC h, h h h, h< h< hH, h" h h, h h h h h h  hK , h h_ h, h  hV h, h ha h, h h  h!, hu" hu% h&, hv' h * h+, h;+ h, h-, h?. h01 h72, h2 h 7 h@9, hD: h= h8?, hA hQC hD, h'F hAI hUK, hDL hHO hP h Q hQ h4T hU hU hV h&Y hZ, he[ h] h^, h^_ h` hva ha hb hc hc, hUd hf hh, h] page down [PgUp|<] page up [Esc] exit[top] h  h  h,& #..# ##...##Gobosan the Chiller#..###.....##Revenant#..##.......### Health: 36/36 ========================#.............. Magic: 16/16 ========================#..##.......##. AC: 3 h& nStr: 17#..###......##. EV: 11Int: 16#..# #......... SH: 0Dex: 9####..# #.#....... XL:  4 Next: 15% Place: Dungeon:2#@....###.###..##. Noise: ---------  Time: 2169.7 (0.0)#.###............. -) Claws#.# #.####.##..##. Cast: Freeze#.# #.# #.##..... Memories (1)  h' @#.# #.# #.###.####.# #.# #.# #.# # hK'  #.# #.####.###.# #  h' #.###..........### #.................  _You now have 80 gold pieces (gained 14). _You see here a +0 plate armour. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . hD-  h-  h2  h/4  h hLevel 2 of the Dungeon<<<>>>(Press ? for help)##.#...............##.# #.##.##..####...........##.## #.##†##..# #..########.##..# #.##.##..# ##...## #.###.# #.##.##..###.....## ##.##########.# #.##.##..##.......####..........##.# #†##.##.........................##.# #.##.##..##.......##......#####.##.# #.##.##..###......##......# #.# ##### #.###.##.##..# #..............# ##.## #...####.##.....#####..# #.#............# #...# #...)†...##..#####@....###.###..##......####...####.†.#######..##.###...............##...........÷..########..##.# #.####.##..##...##...........####.........##.# #.# #.##.........................######.## ht#.# #.# #.###.###..###[...................#.##.# #.# #.# #.# #..# #.##.....#.#########.#.##.# #.####.###.# #..###.##.....#.##.#.##.###..........###.............#.##.#.##...................###.##.....#.##.#.###########..###########.######.#.# #####.#.##...........##.# ##.#.# #.......###.########.##.#####....#####.###.### hUR#.#[#..##.########.###.##.# #.# ##.###.##.##...##.# #.##.#.#######.## ##......#####.######.##### #.....>..## ##..#### #.# #.....# #########.## ##.#.# #.######.# ##.###.##.########.## #.# #.##.## #.# ##...........# #.#† #..########.##..# #...## #.###.# #.## hW #..###.....## ##.######### #.# #.##. #..##.......####..........# #.# #†##.# #...# #.# #.##.# #..##........#####.# #.# #.##.# #..###......### #.# ##### #.###.##.# #..# #..............# ##.## #...####.##.....####..# #.#............# #...# #...)†...##..####@....###.###..##......####...####.†.#######..#.....##..÷..########..## #.####.##..##...##...........####.........#.# #.# #.##.........................######.###.# #.# #.###.###..###[...................##.# #.# #.# #.# #..# #.##.....#####.#. h3 h ;#..# ##...## hq3Gobosan the Chiller h$#..###.....## h#Revenant h8#..##.......### Health: 36/36 ======================== h{#.............. Magic: 16/16 ======================== h h#..##.......##. AC: 3 h.Str: 17 h`#..###......##. EV: 11 h%.Int: 16 hc#..# #......... SH: 0 h-Dex: 9 h####..# #.#....... XL:  4 Next: 15% Place: Dungeon:2 h1#@....###.###..##. Noise: ---------  Time: 2169.7 (0.0) hu#.###............. -) Claws h#.# #.####.##..##. Cast: Freeze h#.# #.# #.##..... Memories (1)  h#.# #.# #.###.### h#.# #.# #.# #.# # h,/  h|#.# #.####.###.# # h/  hF#.###..........### hL/  h#................. h-   h>E_You now have 80 gold pieces (gained 14).  h&_You see here a +0 plate armour.  h6_Done exploring.  h6_Done exploring.  hf6_Done exploring.  hT_Search for what [Enter for "."]? . hs h h h" hC% h*  h +_ h+ h- h0 h}1 hS2 h4 h6 hC7 h8 h9 h; hY< hV= h? h@ hA h h hk h h h h h  h  h  h h/ h hl hc h h hV h h hh h h hW hZ hv! h# h$ hH& h( h+ he, h- h/ hV2 h3 h=4 h6 h8 hA9 h: h< h? h? h@ hB hE h9F h~G h=I hfK h L hM h-U hUp#.# #.##.##.# #. hV>#.# #.......####. hFV>#.# ####.##...... hV>#.# ###.##.##### hVT#.# ##.#.##.#  h Wn#.# ##[#..##.##### h]W#.# hW#.###.##.## hW#.#######.## ##......## h,X#.....@..## ##..####  h`X87.7 (1 hX 8.0) hX}#########.## ##.#.#  hY8 ##.###.##.##### h[YI ##.#..... hY  hY3#..####...... h Z  hoZR#..# #..### h[  h[[i#..# ##...##  h[  h[1#..###..... h'\  hn\(#..## h\ # h\ h^ h`^ hd hg  h]h hhU_There is a stone staircase leading down here. h<~4 h ho hV88.0) _ h hZn #g. .. .  #. ..  #.### ...  ###.... ....  #.....# .....  #...#..)... 3 #..@..#  #.......... #.....####### ###.<###..#..o   orc (asleep)#..g   hobgoblin (asleep)#o.  h h9< h-9.4 (1.7 h hY) _You climb downwards.  Found a hand axe. Found a stone staircase leading up. _There is a stone staircase leading up here. h4#g. ... #.. #.#### ...###.... .... #.....# ..... #...#..)... #..<..## #.@........#.....####### ###.<##  #.. #..# #..#oo 3  horcs (asleep) #o.# #oo# h-e  2 orcs come into view. h h h oooo 3 orcsoo#..# h6==900 h hN; _The orc shouts! x3; You hear a shout! hI  ... #.#. #.#### ...###.... .... #.....# ..... #...#..)...# #..<..###.#..........#..@..####### ###.<##  #.. #..# #o.# #oo#o 4 orcs (1 missile, 1 wandering) #..# h l #..o h׍ , hd  h  h oo..)o. ho &1 hk  hפ r _An orc comes into view. It is wielding a +0 flail. hF#g.  ..  #.# ..  #.#### ... ###.... .... #.....# .....  #...#..). h+~# #..<..##.. #.#.@........ #.....##########.<##..# #o.##oo# #..##.o##... h B hm h oo..o.--2 h h hr hs! ht5#g.  hWt  hCz..  #.# ..  #.#### ... ###.... .... #.....# .....  #...#..).# #..@..##.. #.#..........  h~#.....##########.<##o.##oo# #..# g   hobgoblin (asleep)#.o##..# h ho h.. h h݋-- h3 hl hĘ  h$ hgS_There is a stone staircase leading up here. hM hM hN hWto.o. hXY-4 _ h(a hfc hӃ h h^ h h}oo..o. hБ&5 h hR h  h>  hc  h  h  hy oo.<o.o 5 orcs (1 missile, 1 wandering)o h? 76Freeze h  h q _An orc comes into view. It is wielding a +0 club. h hœ h h hm hʞ h hlooo..o.o. hf\5-=7 h ho #.##.##.##.# #.#.# #.......####.#.# ####.##......#.# ###.##.######.# ##.#.##.##.# ##[#..##.######.# ##.###.##.##...#.#######.## ##......##2 hap#....o@..## ##..#############.## ##.#.# ##.###.##.##### ##.#.......... #..####...... #..# #..#### o   orc #..# ##...## hp? #..###.....##  hp_#..##.......# _The orc hits you with a +0 falchion. hiq8- hzx hC5-8.9 (2.5 h h} _You climb upwards. _There is a stone staircase leading down here. h|1 #.# #.##.##.# #. Gobosan the Chiller #.# #.......####. Revenant #.# ####.##...... Health: 35/36 =======================- #.# ###.##.##### Magic: 15/16 ======================-- #.# ##.#.##.#  AC: 3Str: 17 #.# ##[#..##.##### EV: 11Int: 16 #.# ##.###.##.##... SH: 0Dex: 9 #.#######.## ##......## XL:  4 Next: 15% Place: Dungeon:2 #....o@..## ##..####  Noise: ---------  Time: 2198.9 (0.0) #########.## ##.#.#  -) Claws ##.###.##.##### Cast: Freeze ##.#.......... Memories (1)  #..####...... #..# #..#### o  [40 h5@m orc #..# ##...##  #..###.....## #..##.......#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (100% to hit)  You freeze the orc! hv8 #.#   #.#  #.#  #.#  #.#   #.# ##[ #.#   h8#.#######.##  #....)@..##   #########.##   hw9   #..#   #..#   h9     h=@6=8=9.9 (1Freeze hMI hBKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (100% to hit)  You freeze the orc! _You kill the orc! h|$ #.# #.##.##.# # #.# #.#### #.# ####.## #.# ###.##. #.# ##.#.##.# #.# ##[#..##. #.# ##.###.##.## #.#.## ##...... #....@>..## ##..#### #.## ##.#.# ##.###.##. h% ##.# #..#### #..# #.. #..# ##...## #..###..... #..##. h#- h-0-200 h]9g _You see here a +0 falchion. h] hGWield which item (- for none)?  - - Claws (current attack) Floor Items Hand Weaponsa - a +0 falchion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h' h h)#.##.##.##.# # Gobosan the Chiller#.##.......#### Revenant#.#####.##..... Health: 36/36 ========================#.####.##.#### Magic: 15/16 ======================--#.###.#.##.#AC: 3Str: 17#.###[#..##.#### EV: 11Int: 16#.# ##.###.##.##.. SH: 0Dex: 9#.#######.## ##......# XL:  4 Next: 18% Place: Dungeon:2#....@>..## ##..#### Noise: ---------  Time: 2200.9 (0.0)#########.## ##.#.#-) Claws##.###.##.#### Cast: Freeze h ##.#......... Memories (1) #..####.....#..# #..### #..# ##...## #..###.....# #..##....... Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (100% to hit)  You freeze the orc! _You kill the orc! _You see here a +0 falchion. h h|1.4 (0.5t) +0 falchion h h0 _t - a +0 falchion (weapon) h6 hA Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce7% (1%) 3b - Ozocubu's ArmourIce hϋ7% 3  c - Summon Ice BeastIce/Summoning21% 3 6 spell levels left  h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h  h ~#.##.##.##.# # Gobosan the Chiller#.##.......#### Revenant#.#####.##..... Health: 36/36 ========================#.####.##.#### Magic: 15/16 ======================--#.# h ##.#.##.#AC: 3Str: 17#.###[#..##.#### EV: 11Int: 16#.# ##.###.##.##.. SH: 0Dex: 9 hD #.#######.## ##......# XL:  4 Next: 18% Place: Dungeon:2#....@>..## ##..#### Noise: ---------  Time: 2201.4 (0.0)#########.## ##.#.# h 0t) +0 falchion##.###.##.#### Cast: Freeze##.#......... Memories (1) #..####.....#..# #..### h  #..# ##...## #..###.....# #..##....... Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (100% to hit)  You freeze the orc!  h! _You kill the orc! _You see here a +0 falchion. _t - a +0 falchion (weapon) h<  h Memorise Frozen Ramparts, consuming 3 spell levels and leaving 3? Y - Yes  hO ' N - No hQ hb#.##.##.##.# # Gobosan the Chiller#.##.......#### Revenant#.#####.##..... Health: 36/36 ========================#.####.##.#### Magic: 15/16 ======================--#.###.#.##.#AC: 3Str: 17#.# hc\##[#..##.#### EV: 11Int: 16#.# ##.###.##.##.. SH: 0Dex: 9 h@c-#.#######.## ##......# XL:  4 Next: 18% Place: Dungeon:2 hqc#....@>..## ##..#### Noise: ---------  Time: 2201.4 (0.0)#########.## ##.#.# hct) +0 falchion##.###.##.#### Cast: Freeze##.#......... Memories (1) #..####.....#..# #..### #..# ##...## hc #..###.....# #..##....... Press: ? - help, Shift-Dir - straight line h5dAim: an orc, wielding a +0 falchion (100% to hit)  You freeze the orc! _You kill the orc! _You see here a +0 falchion.  hZd_t - a +0 falchion (weapon) hVe+2.4 (1 h_j hfro _This spell is dangerous to cast! hr+3.4 (2 h2w h| h}+4.4 (3 h h _You start memorising the spell. You continue memorising. x3 hZ6==5.4 (4 hz hō< _Magic restored. hH ha hc _You finish memorising. Spell assigned to 'c'. hSv hˁLevel 2 of the Dungeon<<<>>>(Press ? for help)#.##.##.##.# #..)..)>......# #.##.# #.##.##.##.##.##.# #.###.......#.####.##.# #.# #####.##.##.##.##.# #.# #.###.###.........###.# #...[.##.##.##.##.# #.# #.# #.# ######.....##.# #.######.##.......####.# #.# #.######.##.# #.##.#####.##......# #.# #.##.##.#####<#####.####.##.###### #.# #.##.##..........##.###.#.##.##.# #.##.########†##.##.###[#..##.########.###.##.##.##.##.# ##.###.##.##...........##.##.##.##.#######.## ##......#####.######.##### #.##.# h#....@>..## ##..#### #.##.....# #.##.##########.## ##.#.##.######.# #.##.###.###.##.########.###.# #.##.###.#...............##.# #.##.##..####...........##.## #.##†##..# #..########.##..# #.##.##..# ##...## #.###.# #.##.##..###.....## ##.##########.# #.##.##..##.......####..........##.# #†##.##.........................##.# #.##.##..##.......##......#####.##.# #.##.##..###......##......# #.# ##### #.###.##.# h hG@> hN #...# ####.#### #......>.................############.### #....<..# ##########.#####...#...)...........##.##.##.##.# ###########.### ##.##.###.#########.#>> h+ hC#.##.##.##.# # Gobosan the Chiller#.##.......#### Revenant#.#####.##..... Health: 36/36 ========================#.####.##.#### Magic: 16/16 ========================#.###.#.##.#AC: 3Str: 17#.# hhC##[#..##.#### EV: 11Int: 16#.# ##.###.##.##.. SH: 0Dex: 9#.#######.## ##......# XL:  4 Next: 18% Place: Dungeon:2#....@>..## ##..#### Noise: ---------  Time: 2205.4 (0.0) hC#########.## ##.#.#t) +0 falchion hC&##.###.##.#### Cast: Freeze##.#......... Memories (1) #..####.....#..# #..###  hC#..# ##...## #..###.....# #..##....... hD  _You see here a +0 falchion. _t - a +0 falchion (weapon)  hAD_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _Magic restored.  h{DU_You finish memorising. Spell assigned to 'c'. hD hE h3M hN h7S; _ hlUR  There is a stone staircase leading down here. h&W hX6 _ h[ h], h;_ ha hoc hc h\d hag h/i hgi hj hl hRn, ho huD  You see here a +0 plate armour. hv hPw _ hw hz h|, h8} h h h h h. h, hn hƑ h, h h/ hĘ, h hV he, hן hz hw h hΥ h> h, h< hd h, h hi h, h h  hY h| h h| h, h hȾ h, h  h h, h h h, h: h h h h= hYC  You see here a +0 short sword. h# h] _ h h h, h hr h, h h:T  Things that are here:  a stone; a +0 club h  h._ hZ h4#######.##.########..#####.#  #........#.# #..# #.###  #.#####.##.# #..# #...#  #.# ####.# #..# ##.#.#  #.##.########..####....###  hB/##.#### #......>............... ...<..# ##########.#####...#. ##.##.# ###### ##.##.#  hn##.##.# #..)..(@......# #.##.# 33.4 (28.0) ##.##.# #.###.......#.####.##.# ##.##.# #.# #.###.###......... ##.##.# #.# #.# #.# ######.....# ......####.# #.# #.# #####.# ##.##......# #.# #.# #. ##.##.###### #.# #.# #.  h.#.##.##.# #.# #  hs#..##.########.###.# #.# h hD hTc _There is a stone staircase leading down here. h  h6  h2  h  hC 84.4 (1.0) _ h  h9 K #.# ..  #.#### ....  ###.... .....  #.....##.....  #.o.#..)...  # #.o<..##..  #.#..........  #.....####### 3 ###.@##  #.o#  h O#.o# #..# #..# #..#  oooo 4 orcs (1 missile, 1 wandering) #... ...#  hl  h̴ , h.  h o.o)  You climb downwards. The orc hits you with a +0 flail! h 24--------==5.9 (2.5Freeze h  h _The orc hits you with a +0 flail. _There is a stone staircase leading up here. h u #.# ..  Gobosan the Chiller #.#### ....  Revenant ###.... .....  Health: 24/36 ================--------  h #.....##.....  Magic: 15/16 ======================-- #.o.#..)...  AC: 3Str: 17 # #.o<..##..  EV: 11 h Int: 16 #.#..........  SH: 0Dex: 9  hD L#.....#######  XL:  4 Next: 18% Place: Dungeon:3 ###.@## hg  Noise: ==-------  Time: 2235.9 (0.0)  h #.o# t) +0 falchion  h #o.# Cast: Freeze #..# h  Memories (1)  #..# h. C #..# oooo 4 orcs (1 missile) #... ...# hP Aiming: Shock (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line hs Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (64% to hit)   h OYou miscast Shock.  You are very lightly contaminated with residual magic. h  h  h  #.# ..   ....   .....    #..  # #..o  #.#.o     #oo# h!  #..# #..# #..# #..# #...  hQ 8...#  hy b-6.9 (1Contam  h  h   Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (64% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen. The orc completely misses you. h@q#.#..Gobosan the Chiller#.#### ....Revenant###.... .....Health: 24/36 ================--------#.....##.....Magic: 12/16 ==================------#...#..)...AC: 3Str: 17 h# #..o..##..EV: 11Int: 16#.#.o........SH: 0Dex: 9#.....#######XL:  4 Next: 18% Place: Dungeon:3###.@##Noise: =--------  Time: 2236.9 (0.0)#oo#t) +0 falchion hT#..#Cast: Freeze#..#Memories (1) Contam #..##..#oooo 4 orcs (1 missile)#......# hCasting: Frozen Ramparts (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice.   h2You hit the orc.  The orc is lightly wounded. h7A stone staircase leading up.  The walls around you are covered in ice.  You hit the orc.orc is lightly wounded.  The wall freezes the orc. The orc hits you but does no damage.wall freezes the orc but does no damage. h..<.#..o.....o.##.@##oo##..#.. h5=7.9 (1Ramparts Contam  h###oo## hQ _The orc closely misses you. h #.# ..  Gobosan the Chiller #.#### ....  Revenant ###.... .....  Health: 25/36 ================-------- #.....##.....  Magic: 11/16 ================-------- #...#..)...  AC: 3Str: 17 # #..<..##..  EV: 11Int: 16 #.#..o.......  SH: 0Dex: 9 #...o.#######  XL:  4 Next: 18% Place: Dungeon:3 ###.@## hj1 Noise: ==-------  Time: 2237.9 (0.0) #oo# t) +0 falchion #..# Cast: Freeze #..# Memories (1) Ramparts Contam  #..# #..# oooo 4 orcs (1 missile) #... ...# hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (100% to hit)  You freeze the orc.   hThe orc is moderately wounded.You barely miss the orc. The wall freezes the orc. h: an orc, wielding a +0 club (100% to hit)  You freeze the orc.  The orc is moderately wounded.  You barely miss the orc. The wall freezes the orc.  You kill the orc!  The wall freezes the orc! h   You kill the orc!The wall freezes the orc. The orc hits you with a +0 flail.  The wall freezes the orc. h} #.# ..  #.#### ....  ###.... .....  #.....##.....  #...#..)...  # #..<..##..  #.#..).......  #...).#  ###.@## #)o# #..# #..# #..#  h!#..#o   orc ( #... ...#  ht0---27-8.9 (1 hV"###.@## h$G _You kill the orc! hq J #.# ..  Gobosan the Chiller #.#### ....  Revenant ###.... .....  Health: 20/36 =============----------- #.....##.....  Magic: 10/16 ===============--------- #...#..)...  AC: 3Str: 17 # #..<..##..  EV: 11Int: 16 #.#..).......  SH: 0Dex: 9  hA +#...).#######  XL:  4 Next: 27% Place: Dungeon:3 ###.@## Noise: =--------  Time: 2238.9 (0.0) #)o# t) +0 falchion #..# Cast: Freeze #..# Memories (1) Ramparts Contam  #..# #..# o   orc (missile) #... ...#Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (severely wounded, 100% to hit)  You freeze the orc! h(  #.# ..  #.#### ....  ###.... .....  #.....##.....  #...#..)...  # #..<..##..  #.#..).......  #...).#  ###.@## #))# #..#  h) p#..# #..# #..# #... ...#  h. g309.9 (1Freeze hN5 ###.@# h59   Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (severely wounded, 100% to hit)  You freeze the orc! _You kill the orc! hW4 h Z h__ h_ h[d he h/fT1= h}h hld1= hUn hiwH###.@#-#))##..# hO ###.@#43.9 (4#))## _You start resting.-##))##..# h& hK _Your magical contamination has completely faded away. h4 h< h>!, h% h& hK'L2= h&) h1"..#..).....).##.@##))##..#.. h:e 5.9 (2 _You start resting. hB;R=6.9 (3 hhB hD4 _The frozen ramparts melt away. h  hn  h e2== hr j3= h:  h , ha  h , h;  hK  h 4== hN  hs u4== h  h , hx  h b3= h!  h % , h_'  h* b5= h+  h- , h0  h!5 P= h6  h:  h;  h=  hd@  hA O26= hB  h5F c4== hnH  hK , hN  hQ  hR k7== hzT  hW , h-Y  hH\  hy\ ;== h_  hKd , hug  hk 8=5= hn  hCr , ht  how , hwy  h , h\  hT  h# h9== h1  h3 , h  h , h*  h _ _You start resting. hD 074.9 (28.0) h [6==5.9 (29 h  h % _Magic restored. h 4 h  h 30== h , h  h , h  h  h ;== h  h8  ht V1= hg  h , h  h , hK  h  h  h  h  h 62= h  h  h@  hu  h  h , h  h 3== h  hU , hU  h , hN  h0 , h  h 94 h 3= h  h , hD  h , hx  h , hs$  h('  h\' L5= h(  h\, , h.  h0  h>1  h2  h5 , h7  h@ _ _You start resting. hH -98.9 (23 h`I w6==9.9 (24 hO  hR " _HP restored. hʌ Y  Adjust (i)tems, (s)pells, or (a)bilities?  h,2  h 4  Your spells (adjust)TypeFailure Level  a - FreezeIce2% (1%) 1 b - ShockConjuration/Air19% (4%) 1  c - Frozen RampartsIce7% (1%)3 Select a spell to adjust hP4 J[!] toggle spell headers h\ h h5#.#..Gobosan the Chiller#.#### ....Revenant###.... .....Health: 36/36 ========================#.....##.....Magic: 16/16 ========================#...#..)...AC: 3Str: 17# #..<..##..EV: 11Int: 16 h3#.#..).......SH: 0Dex: 9#...).#######XL:  4 Next: 30% Place: Dungeon:3###.@##Noise: ---------  Time: 2299.9 (0.0)#))#t) +0 falchion#..#Cast: Freeze#..#Memories (1) #..##..##......# _You start resting. _Magic restored. _You start resting. _HP restored.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  h _HP restored.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Shock  Adjust to which letter?  h2  h2  h|<  h@ T _c - Shock; b - Frozen Ramparts h4 h  h  h  hR% _ h h& hfB h# h (, h2, h6#g.  ..#  #.# #### .##.... .....#.....##....#.#...#..)....#.@<..##..#.#..).......#...).##########.<## h7))g   hobgoblin (asleep)###..# h;-302.9 (3 huE.gg==3.9 (4 hO hQ+ _The hobgoblin shouts! h # hז `#..  .g. h # #.. #.####.... hQ ###.........#.....##.....#..).....<..##.. .#..).......#...).####### h ###.<##)) hٚ  h F.g h4 4--4.9 (1 h$  hC  h!Mq #.## #..##..#  ..# .. #g# #... #.####..... ###.......... #..@..##..... #.#...#..)... #.#..<..##. #.#..)....... #...).##########.<## #))#  hM #..#  #..# h0P hLXF.g hTYA--5 h` hb hH #.### . .# #. #g#######@...........##....#...#..)...#.#..<..##.. #.#..)..........).##########.<##)) h|V hV?=6Freeze h] h`@ _The hobgoblin hits you but does no damage. h  Gobosan the Chiller #. Revenant #.## Health: 36/36 ======================== #..# Magic: 15/16 ======================-- #..# AC: 3Str: 17 ..# ..  EV: 11Int: 16 #.# #...  SH: 0 hsDex: 9 #g####.....  XL:  4 Next: 30% Place: Dungeon:3 ###@.........  Noise: =--------  Time: 2306.9 (0.0) #.....##.....  t) +0 falchion #.#...#..)...  Cast: Freeze #.#..<..##..  Memories (1)  #.#..).......  #...).#######  g   hobgoblin ###.<##  #))#  hVa#..#Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is severely wounded. h,You hit the hobgoblin. hݙ #. #.## #..# #..# ..# ..  #.# #...  #†####.....  hD; ###@.........  #.....##.....  #.#...#..)...  #.#..<..##..   hl#.#..)... #...).#### hk ###.<## h #))# #..# hƞf27.9 (1Freeze he hxT  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is severely wounded.You hit the hobgoblin. _You kill the hobgoblin! hi  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu4 h} h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h hZ h; _ hđ, h h, h h, h hX, h h h\M6== h h4 _Magic restored. h4 h he  You see here a hobgoblin corpse. h hp _ h h h, h h h h9;== h hx h, h h h, h h^ h h  h h hX hj #.# #.# #.#  h#.# #.##  #..# ####  #.@......# ..-214.0) #.######.# #... hJ4 #. #†####..... #. ###.......... #> #.....##..... #. #.#...#..)... #. #.#..<..##.. h$. #.#..)....... #...).####### hF hF-2.9 (15 hy h; _Found a stone staircase leading down. hOG 4 h H  hJ  hL , hP , hoQ , hvR  hS  hU  hV  hV  hsX  h[ , hS\  h]  h`  hrb , hn  There is a stone staircase leading down here. _ ho  hp  h5q  hs  hOv  hv  hw  h7y  hz , h{  h , h&  h M _You now have 93 gold pieces (gained 13). h 4 h  h  h  hE  h  h.  hȒ , h-  h`  hĘ , h#  h  h , ho  hs  h B h  h  hd  hs  hX  h , h  h  h , h  h  h , h  h  h #.#####.#.##...).########.#.####.<##. #.#.# #))##. #.#.# #..#.. #.#.# #..#....#.# #..#..#.# h .#.#[.#.........@...... 42.9 (20........####### ...########  hi B3.9 (21 h2  h ) _Found a chain mail. h4 h h h h h> h h h h h h, h hf h, h h h, h  hR  hN h h ho hi, h6 h h  h$ h*B hz* h,, h. h0 h: #######.####.#..<. #.........##.#..). #.#####.#.##...).# ###.### #.#.####.<## #.....# #.#.# #))######.#.#.###.#.# #..#$..........##.#.# #..# ####.#.......#.# #..# ##..#.# #..# ###..#.#[.#.####... #...............# ...........#######.......#############.#w   ribbon worm (asleep)[15 hs;;19H#.##w# h'GX54.9 (15.9 (12 hGN hNQ^ _A ribbon worm comes into view. h* #.........##.#..).#.#####.#.##...).#####.### #.#.####.<## #.....# #.#.# #))# #####.#.#.###.#.# #..# $..........##.#.# #..# ####.#.......#.# #..#  h M #......#..#.# #..# ###.@#.#[.#.####...  #...............# ...........####### ........###### ..#######.## #.# #w#.# h  h 16.0) h  h)  h9 #.#####.#.##...).######.### #.#.####.<## #.....# #.#.# #))# #####.#.#.###.#.# #..# $..........##.#.# #..# ####.#.......#.# #..#  #......#..#.# #..# ###..#.#[.#.####...  #..@............# .!....####### .........###### ..#######.# # #.# # h }w# .#  h <7 h  h U _Found 2 ruby potions. hL###.### #.#.####.<## #.....# #.#.# #))# #####.#.#.###.#.# #..# $..........##.#.# #..# ####.#.......#.# #..#  #......#..#.# #..# ###..#.#[.#.####... ####...............# .!....####### ... h ###### ..#######.# # #.#  #w##.# #.# h   jackal (asleep)h.. hh  A jackal comes into view. h*w.w h&8 h hf _Found a scroll labelled ROKLOE GUNWEE. hl9..... #))# #####.#.#.###.#.# #..$..........##. ####.#...... #......#..#.###..#.#[.#.####...####...............#.!...######.###### ..#######.# # #w #.h... h@ hB&9 hK hM h7#####.#.#.##..$.......... ####.#...... #......###..#.#[.#.####...####...............#.!............######.###### ..#######@# # #w #.h...## hB6(catching breath) hI  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h h} 5 60FreezeHeld  h hj _You are caught in a web! _There is a web here. h~X #####.#.#.###.#.# #..#Gobosan the Chiller$..........##.#.# #..#Revenant####.#.......#.# #..#Health: 36/36 ========================#......#..#.# #..#Magic: 15/16 ======================--###..#.#[.#.####...AC: 3Str: 17####...............#EV:  5 Int: 16.!............#######SH: 0Dex: 9.........###### hZ XL:  4 Next: 32% Place: Dungeon:3..#######@#Noise: ---------  Time: 2360.9 (0.0)##w#t) +0 falchion#.#Cast: Freeze#.#Memories (1) Held #.#h..w   ribbon worm (catching breath)...h   jackal (asleep)##.  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is moderately wounded.You struggle to detach yourself from the web. hZ 3=1.9 (1 ha  hOd w  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is moderately wounded.You struggle to detach yourself from the web. _The ribbon worm bites you but does no damage hER  You struggle to detach yourself from the web. hћ&2 h hY _The ribbon worm closely misses you. hL hMj3--11 3 hT h%WE _The web tears apart. The ribbon worm bites you. hF~    You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded. h0#4 h9--5.2 (1.3 h hbX _The ribbon worm barely misses you. hA #####.#.#.###.#.# #..#  Gobosan the Chiller $..........##.#.# #..#  Revenant ####.#.......#.# #..#  Health: 34/36 ======================-- #......#..#.# #..#  Magic: 14/16 =====================--- ###..#.#[.#.####...  AC: 3Str: 17 ####...............#  EV: 11Int: 16 .!............#######  SH: 0Dex: 9 hT .........######  XL:  4 Next: 32% Place: Dungeon:3 ..#######@# Noise: =--------  Time: 2365.2 (0.0) # #w# t) +0 falchion #.# Cast: Freeze #.# Memories (1)  #.# h.. w   ribbon worm ... hP h   jackal (asleep) ##.Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded. hYou hit the ribbon worm.  The ribbon worm is severely wounded. hN  #..#  $..........##.#.# #..#  ####.#.......#.# #..#  #......#..#.# #..#  ###..#.#[.  ####......  .!........  .......    h# #w# #.# #.# #h# ?..  ...h ##. ==6.2 (1 h5 h{  Aim: a ribbon worm (lightly wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded.You hit the ribbon worm.  The ribbon worm is severely wounded. _The jackal barks! You hear a bark! x2 hi =  You hit the ribbon worm. h;w h.(catching breath)  The ribbon worm is almost dead. h~  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h S  You are caught in a web! h h.hh 2 jackals (1 wandering)A jackal comes into view. h] 5= 5 --7.5 (1.3Held  h  h C _The ribbon worm bites you but does no damage. h  #####.#.#.###.#.# #..#  Gobosan the Chiller $..........##.#.# #..#  Revenant ####.#.......#.# #..#  Health: 34/36 ======================-- #......#..#.# #..#  Magic: 14/16 =====================--- ###..#.#[.#.####...  AC: 3Str: 17 ####...............#  EV:  5 Int: 16  h !.!............#######  SH: 0Dex: 9 .........######  XL:  4 Next: 32% Place: Dungeon:3 ..#######@# Noise: =--------  Time: 2367.5 (0.0) # #w# t) +0 falchion #h# Cast: Freeze #.# Memories (1) Held  h 4 #.# ?.. h 4 w   ribbon worm (catching breath) h.. hh 2 jackals (1 wandering) h2  ##. hT Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead. h 'The jackal barks! hd  h   #..#  $..........##.#.# #..#  ####.#.......#.# #..#  #......#..#.# #..#  ###..#.#[.  ####......  hl 7 .!........  .......   # #w#  hs d#h# #.# #.# h..  h..hhh 3 jackals##.  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead.  The jackal barks!web tears apart. h F11 ==8.5 (1 h  hY Y _A jackal comes into view. h =  You hit the ribbon worm. h   h  h-  h  h2( h.h?hhhh 3 jackals h( \...  You kill the ribbon worm! h, k5=6-9.8 (1.3 h0  h2 L _The jackal misses you. hv  You barely miss the jackal. hM  The jackal bites you but does no damage. h@h. hi4--71.1 hw hC+ _The jackal bites you. h #####.#.#.###.#.# #..#  Gobosan the Chiller $..........##.#.# #..#  Revenant ####.#.......#.# #..#  Health: 34/36 ======================-- #......#..#.# #..#  Magic: 13/16 ===================----- ###..#.#[.#.####...  AC: 3Str: 17 ####...............#  EV: 11Int: 16 .!............#######  SH: 0Dex: 9 .........######  XL:  4 Next: 36% Place: Dungeon:3 ..#######@# h= Noise: =--------  Time: 2371.1 (0.0) # #h# t) +0 falchion #h# Cast: Freeze #h# Memories (1)  #.# ?.. hhh 3 jackals ... ##.Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is heavily wounded.You barely miss the jackal.The jackal is heavily wounded. hC h  #..#  $..........##.#.# #..#  ####.#.......#.# #..#  #......#..#.# #..#  ###..#.#[.  ####......  .!........  .......   # #h# #h# h} #h# #.# ?.. ... ##.  h+2.1 (1 h1 hyAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is heavily wounded.You barely miss the jackal.  The jackal is heavily wounded. _The jackal misses you. hvX hDY55= hYU4==3.4 (1.3 hCa hfd _You closely miss the jackal. The jackal completely misses you. h#>4.7 hL h _You hit the jackal but do no damage. The jackal barely misses you. x2 h]2 #####.#.#.###.#.# #..#  Gobosan the Chiller $..........##.#.# #..#  Revenant ####.#.......#.# #..#  Health: 35/36 =======================- #......#..#.# #..#  Magic: 13/16 ===================----- ###..#.#[.#.####...  AC: 3Str: 17 ####...............#  EV: 11Int: 16 .!............#######  SH: 0Dex: 9 .........######  XL:  4 Next: 36% Place: Dungeon:3 ..#######@# Noise: =--------  Time: 2374.7 (0.0) hX # #h# t) +0 falchion #h# Cast: Freeze #h# Memories (1)  #.# ?.. hhh 3 jackals ... ##.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hNAim: a jackal (100% to hit)  You freeze the jackal! hO, h˗]  #..#   hK$..........##.#.# #..#  ####.#.......#.# #..#  #......#..#.# #..#  ###..#.#[.  h|) ####......  .!........  .......   # #h# #h# #.# #.# hՙL ?.. 2 ... ##. onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal!  You kill the jackal! h6385.7 (1 h hS _The jackal barely misses you. hl8  You hit the jackal. hm ht{.   jackal hxd6=407.0 (1.3 h= hJ _You kill the jackal! h  #####.#.#.###.#.# #..#  Gobosan the Chiller $..........##.#.# #..#  Revenant ####.#.......#.# #..#  Health: 36/36 ======================== #......#..#.# #..#  Magic: 12/16 ==================------ ###..#.#[.#.####...  AC: 3Str: 17 ####...............#  EV: 11Int: 16 .!............#######  SH: 0Dex: 9 .........######  XL:  4 Next: 40% Place: Dungeon:3 ..#######@# Noise: =--------  Time: 2377.0 (0.0) # #h# t) +0 falchion #.# Cast: Freeze #.# Memories (1)  #.# ?.. h [3 h 80m  jackal ... ##.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal! hO   #..#  $..........##.#.# #..#  ####.#.......#.# #..#  #......#..#.# #..#  ###..#.#[.  ####......  .!........  .......   # #†# #.# #.# #.# h  ?.. ... ##.  h f28.0 (1Freeze h  h! Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal! _You kill the jackal! h e $.......... ####.#.......# #......#..###..#.#[.#.####...####...............#.!............######........###### ..#######.# #   hA 0#... h  h0 .-9 h  hV  Things that are here: _a jackal corpse; a jackal corpse; a ribbon worm corpse h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h N- h  h* _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h.q  ####.#...... #......#..##..#.#[.#.####...####...............#.!.....######........###### ..#######.# # #† ?..###.#.# h h hU3=80 _ h hc h+  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC4 h h4  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hS  #......###..#.#[.#.####...####...............#.!.....######.###### ..#######.# # #† #.?......##.# h[ h3\-1 _ ha hb h4 h h3B h, h$ h h$= h h h+, h h , h2" h(% hk%M4== h&' h2+, h`, h\0, h1 h%5 ha5 h9 h=Q== h= h?, h@ hB, hB hPDb5= hE hG, hI h`L, h%M h}O hO hP h[S hZhh   jackal (wandering) hZ\0976.0) haH.h h&bH=8.0 (17 h&f h/ionfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hi_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A jackal comes into view. h,##..#.#[.#.####...####...............#.!...######.###### ..#######.# # #† #.......?..#.........######### .h#... hx. h?6L.h h619.0) h> hZ@ h–####...............#.!...######.###### ..#######.# # #† #.#######.##......?@.#.######## ..#h hu.. .#. .# h5 h} h}h#.h hla6=====400 h~ hW' _The jackal barks! h@   Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h.!....####### .........###### ..#######.# # #†#  #.# #.# #######.#......?..# . h7 .@# ########h#  ... ##.##.#.#.# .#... .##.# # h{  h @--1Freeze h hL _The jackal misses you. h, .!............#######Gobosan the Chiller.........######Revenant..#######.#Health: 36/36 ========================##†# hm Magic: 15/16 ======================--#.#AC: 3Str: 17#.#EV: 11Int: 16#######.##SH: 0 h Dex: 9......?..# h NXL:  4 Next: 42% Place: Dungeon:3........@#Noise: =--------  Time: 2401.0 (0.0) h ########h#t) +0 falchion...Cast: Freeze##.#. h Memories (1) #.#..#.# .# h' h   jackal... .##.# # hI sPress: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)   hk WYou freeze the jackal.  The jackal is severely wounded. h tYou hit the jackal.  The jackal is almost dead. h +2.0 (1 hc%  hB(  Aim: a jackal (100% to hit)  You freeze the jackal.  The jackal is severely wounded.You hit the jackal.   hb( The jackal is almost dead. _The jackal barely misses you. h*  You closely miss the jackal.The jackal is almost dead. h -3.3 (1.3 h  h W _The jackal closely misses you. x2 h\ * .!............#######  Gobosan the Chiller .........######  Revenant ..#######.# Health: 36/36 ======================== # #†# Magic: 14/16 =====================--- #.# AC: 3Str: 17 #.# EV: 11Int: 16 #######.## SH: 0Dex: 9 h 3 ......?..# XL:  4 Next: 42% Place: Dungeon:3 ........@# Noise: =--------  Time: 2403.3 (0.0) ########h# h܍  t) +0 falchion ... Cast: Freeze ##.#. h g Memories (1)  #.#..   h #.# .#  h   jackal ... .#   hD ##.# #  he Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a jackal (almost dead, 100% to hit)  You freeze the jackal. h{ \ .!  ..  #.# # #†#  h$ #.# #.# #######.## ......?..# ........@# ########.# ... ##.#.  hf #.#.. #.# .# ... .#  h z#.# #  h[ f44.3 (1Freeze h)  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  You freeze the jackal. _You kill the jackal! hu 7 .###### ..#######.# # #† #.#######.##......?...######## ..........########.#.... #.#..####.# h8  h .-5 h  h4  hP  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h }N- h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h@= ..#######.# # #† #.#######.##......?........ h=########.### .......@..########.#.....# #.#..#### .# .###.# hmD hE-6 _ hO hR  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hl4 hq hu  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h64 hR hY h͋; _ h h hόE5= hލ h  h h h, hj h̗ h h h h:= h h:, hI hc6== h h7 hA h_ h} hI hQ ht hZ h  hjO ####...............# .!............#######.........######..#######.# #†# #.# #.# ? h#.J.........# .########.### ..........########.#.....# #.#..#### hfJ   endoplasm (wandering) #.# .# ... .##.# # h10.0)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure hл)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hK An endoplasm comes into view. hH.J hx,7.3 (11 h h` _Found a scroll labelled TOPORGH ROAMO. _You see here a scroll labelled ROKLOE GUNWEE. hz  ####.# .!............# ..###### ..#.# # #†# #.# #.#.?#.##?..#.J........#. hD{ #.### ....# #.#.....# #.#..#### #.# .# ... .#  hk{ d #.# # hV}  h˄ <J. h U==8.3 (1.0) _ h  hz  h ####.# .!.# .###### ..#.# # #†# #.# #.#.? h{#.###...J..@.?..##.##..#.###. ...# #.#....# #.#..#### #.# .#  h ... .#  #.# # h h d.J9 h% h hT} ####.# .!.# .###### ..#.# # #†# #.## #.#.?#.## #....J@..?..# #.# #.. hU#.###.. ...## #.#.....# #.#..####  #.# .#  ... .#  h@Ud #.# # h^JJ=20 h^Freeze hd hug@ _The endoplasm hits you but does no damage. h ####...............# Gobosan the Chiller .!............####### Revenant .........######  Health: 36/36 ======================== ..#######.#  Magic: 15/16 ======================-- # #†#  AC: 3Str: 17 #.#  EV: 11Int: 16 # #.#  SH: 0Dex: 9 ...?#######.##  XL:  4 Next: 44% Place: Dungeon:3 #....J@..?..#  Noise: =--------  Time: 2420.3 (0.0) #...........#  t) +0 falchion #..########.###  Cast: Freeze ... ..........#  Memories (1)  # #######.#.....#  #.#..####  J  [3 h[K9;49m endoplasm #.# .#  ... .#  #.# # Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm. h .!     # #†#  #.#  # #.#  ...?#######.##  #.....@..?..#  #...........#  #..########.###  ...   #   #.#  ...  #.#  hf61.3 (1Freeze h% hSonfirm with . or Enter, or press ? or * to list all spells. hVUAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm. _You kill the endoplasm! hgg ####. .!. .###### ..#.# # #†# #.### #.#.?#.## #.?..# #.# #..#.###. .#.## #.#.....#  #.#..####  #.# .#  ... .#  #.# # h hF.-2 h h h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h: h8- h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h" #### .!. .###### ..#.# # #†# #.### hR# #.#.?#.## #.?..# #.# #..#.### ..... .##.##. #.#.....## # h#Y. #.#..##### #.# .#  ... .#  #.# # hO, h--3 _ h5 h_M  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hh 4 h  h< :  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  he _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h1 4 h  h  h ; _ h' , h  hI , hg  h c6== h7  h  h , h  hG  h  h  h  h  he  h  h  h  h ;== h  h onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _p - 4 scrolls labelled TOPORGH ROAMO (gained 1) hT 4 h  h X h%  hG , h  h  hP , h  h  h B h  he , h  h , hD  h l _g - 3 ruby potions (gained 2) h 4 h9  h  hV , h  h"  h2% , h&  h)  hu0 X h8 B h:  hF  h&G  hI , hTK  h/P  Things that are here:  a jackal corpse; a jackal corpse; a ribbon worm corpse hrR  h>S _ h3T  hxV  hbX , hY  h[  h:^ , hE_  h-a  hb  hc  hc  h~l ######.....# #..............####### #######.........###### ........#######.# #######.# #†# #.# #.# .######.# #.# ........#######.##  hl ######.....# #.....# #..########.### ................# #.##..########.#.....## #..# #.#..#### h;m #..# #.# .#...#... .#  hs 050.3 (27.0) hYt ,1.3 (28 h)y  h{ c _u - a scroll labelled ROKLOE GUNWEE hF4 h h h, h`n h h, h+ h, hܪ_#####.# #†##.# #.# #####.# #.# ......#######.## ####...........# #...........#  #..########.###  .........###.#  h#.##..########.#@....#4.3 (3.0) # #..# #.#..#####..# #.#..# ...# .....#  #.#.## #.#.# #.#.# <.#  h h+5.3 (4 h h9 _Found a stone staircase leading up. h%K4 hK hN h2P hvP hTX hlU hXV h[[x.# #†#  #.# #.# ...# #.# b########.## .#....# .# #...# .# #..########.### .# . h[###.# .########.#...@.# ..# #.#..#### #..# #.#..#  h[...# .....# #.#.###.#.#  h[b   bat (asleep)#.#.# h \8<.# hb+7.3 (2 hc+8.3 (3 hdh hkV _A bat comes into view. h5Q <..#######.#  hbQ #.# #†# ### .# #.# #..  hQ #.# #.# #b# ..#######.## #.# . hQ c# #.#  hQ y...........# #.#  hQ ########.### #.# .............###@#  h R N..########.#.....# ..# #.#..##### #.#..#  haR ..#.....##.#.##.#.##.# hR W.#<.# h[  h[ +9.3 (1 ha  h3c  h#.........###### ..#######.# †##.. #.# #.# #b#######.#.........# ########.### ...........##########.#.....#..#### hV#.# ..#.....#.#.###.# hG h h# hY.bb h860Freeze h hh h*5  You hit the bat. h03† h3p7=1.6 (1.3Freeze h8 h:G _You kill the bat! hS  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 hU h7$ M.....####### #.........###### ..#######.# †##. #.# #.# #######.#..........# ########.### ...........##########.#..... ..##.#..#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hY( h);-20 _ h, h0p _You see here a bat corpse. h5t  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h; N- h?  hF  M#####...........####### #.........###### ..#######.# †##. #.# #.# #######.#.........# #†########.### ...........### ..########.#.....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hEK  hL -3 _ hP  h"R  hP 4 h  h  h  h0  hc , h  h*  h  h@  h , h  h  h4 , h=  h)  h , h h  h h h h= hB h hO  h  h  hM  h , h  h  h0, h h< h, h h? h- hV h h h", h*# h& h(, h( h* h/, h0 h4 h=6, hz7 h: h<, h= h@ hUC, h,E hZH hJ, h+L hAN hO, h Q hS h9U, hV hY h4\, h] h` hb, hd hg hi, hj hl hn h o h)p hq hu, hv hx h{, hm| h+~ hȀ, h hӄ h>, h9 h h#, h hU hw, h hi h, h hs h hۘ h hR h, ho hA h, hN hf h, h hȤ h h hn ho, h hIN _You now have 108 gold pieces (gained 15). h4 h h hB h h, h& h h? #. #######. #....... #.#####. ###.### #. # #.....# #. ##.# #######.#.#.###. hb ##....###............##. <......@..#####.#.......504.6 (41.0) ##...###### #......#.. ## ###..#.#[. ######....... #............ #######.........### ........#######.# #######.# #†# #.# #.# hB5.6 (42 h̾ h; _Found an escape hatch in the ceiling. h)y ##. #S. ##. #.######. ###.### # # #. #.....# # ##.#. #######.#.#.###.##....###............##.<...#####.#.....##...###### #......# ##. ###..#.#[# ###### # #. hyS   ball python (constriction, asleep)  .#.#  #.# #†#  #.# #.# hW h̃16.6 (1.0) h. ht^ _A ball python comes into view. ho  #.#  S.# # #.# #.# #.# ###.###  #.#.# #.....#  ##.#.# #######.#.#.#.##....###.#.<.#####.##.##...###### #......# hop h ##.# ###..#.# #. ####### # #.  .#.#  #.# #†#  #.# #.# hu , h/| g.SS) h1} &7 h  h 5 _The ball python hisses angrily. h  #.#  ..#  #.#  # #S#   #.#.#   ##.#.# ##### #.##....###.... #.<....@....# #.##...######  ##.#  #.  #   #† #.#  hދ #.#  ..#  #.#  # #S#   #.#.#   ##.#.# ##### #.##....###.... #.<....@....# #.##...######  ##.#  #.  #   #† #.#  h4 h hb _A ball python is nearby! hY ######..... #. #.##### #S##.## #.#.# #.....#  ##.#.# #######.#.#.##.##...@###............#<.........#####.#.....#.##...###### #.....##.# hA ###..#.#.######. .# #######................#######.######† h h F.S h -8 _ h hG hiU ######.....  #.##### #.##.## #.#S# #.....#  ##.#@# #######.#.#.##.##....###............#<.........#####.#.....#.##...###### #.....##.# ###..#.######. .#. #######................#######. hhqR  The ball python bites you but does no damage. hq 1 =9FreezeConstr  hu hfwz _The ball python grabs you. The ball python constricts you. hi  Gobosan the Chiller #.# Revenant #.# Health: 36/36 ======================== #.# ###### Magic: 15/16 ======================-- ..# #..... AC: 3Str: 17 #.# #.#### EV:  1 Int: 16 # #.# ###.###  SH: 0Dex: 9 #.#S# #.....#  XL:  4 Next: 47% Place: Dungeon:3 ##.#@# #######.#.#.## Noise: =--------  Time: 2509.6 (0.0) hj #.##....###............# t) +0 falchion #.<.........#####.#..... Cast: Freeze #.##...###### #......# Memories (1) Constr  ##.# ###..#.# #. ######..... S   ball python (constriction) #. #.......... #. #######.........# ........#######.#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python. hq #.# #.# #.#  ..#  #.#   hYr# #.#   #.#†#     #.##.. #.<...... #.##...######   hr##.#  #.  #.   #.    hs/  h#v|11 810.6 (1Freeze hDz h^}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python. _You kill the ball python! hX!M ######.....  #.#### #.##.##  #.....#  ##.#.# #######.#.#.##.##....###............##.<.........#####.#.....#.##...###### #......##. hb_ h`.-1 hod hexT _You see here a ball python corpse.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h=N- hR@ hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h M #######.....  #.#### ##.## #.#†# #.....#  ##.#.# #######.#.#.###....###............##.<.........#####.#...... ###. h  h ww   dart slug (wandering) h &2 hP  h" * _A dart slug comes into view.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hӴ 4 h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hS L #.# #.# #.# #.# ##.#  w.#  #.#  # #@#   #.#†#   ##.#.#  ..# h  #.<...... #.##...######  ##.#  #.  #.  h - #.# #.# #.# #.# ##.#  w.#  #.#  # #@#   #.#†#   ##.#.#  ..# #.<...... h, #.##...######  ##.#  #.  #.  h4 h h` _A dart slug is nearby! h..........  ..?..#######..$...w....  #.#### #.##.## h/ #.#†# #.....#  ##.#.# #######.#.#.###....###............#<.........#####.#.....#.##...###### #.....##.# ###..#.###### hD he. h&3 h hy _Found 11 gold pieces and a scroll labelled NIARGH SEBBOU. h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 4 h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 4 hش  hQ   Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hH  h  h  h   Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hv .# #.# #.# #.# #.#... #.# .?..##.# #####...$...@.# #....##.###w#.# hx #.### #.#.# ###.### #.#†# #..... ##.#.# #######.#.# #.##....###.......w   dart slug (wandering) #.<.........#####.#....#.##...###### #......#.# ###..#. h h74Freeze h h onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down. hwGobosan the Chiller.#Revenant.#.#Health: 36/36 ========================.. #.#Magic: 14/16 =====================---... #.#AC: 3Str: 17.... #.#EV: 11Int: 16..... #.#SH: 0Dex: 9...?..##.###### XL:  4 Next: 48% Place: Dungeon:3...$...@.##.... Noise: ---------  Time: 2514.6 (0.0)##.###w#.##.### t) +0 falchion#.#.# hx###.### Cast: Freeze#.#†##.....# Memories (1) ##.#.# #######.#.#.##.##....###............ w   dart slug#.<.........#####.#....#.##...###### #......##.####..#.Press: ? - help, Shift-Dir - straight line hy<Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  You freeze the dart slug.  The dart slug is heavily wounded.You completely miss the dart slug.The dart slug is heavily wounded. hz3=5.6 (1 h} h  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  You freeze the dart slug.  The dart slug is heavily wounded.You completely miss the dart slug.The dart slug is heavily wounded. _The dart slug barely misses you. h4##.###. .#...... #.#..... #.#.... #.#... #.#.. #.#.?..##.# .$..@..# ##.###w#.# hƹ #. #.#.# ###. #.#†# #..... ##.#.# #.#.#. #.##....### #.<.........#####.# #.##...###### # ##.# ###..# h hT5=6 h  hZ _The dart slug completely misses you. h   Gobosan the Chiller ##.###. .#  Revenant ....... #.#  Health: 36/36 ======================== ....... #.#  Magic: 14/16 =====================--- ....... #.#  AC: 3Str: 17 ....... #.#  EV: 11Int: 16 ....... #.#  SH: 0Dex: 9 ....?..##.# #### XL:  4 Next: 48% Place: Dungeon:3 ....$..@..# #... Noise: =--------  Time: 2516.6 (0.0) ###.###w#.# #.## t) +0 falchion #.#.# ###.## Cast: Freeze #.#†# #..... Memories (1)  ##.#.# #######.#.#. #.##....###...........  h |w   dart slug #.<.........#####.#... #.##...###### #..... ##.# ###..#Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.You hit the dart slug. h  ##.###. .#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ....?..##.#  ....$..@..#  ###.###>#.#  #.#.#  #.#†#  ##.#.#  #.##...  #.<....  #.##...   ##.#   h g517.6 (1Freeze hj  h   Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.You hit the dart slug. _You kill the dart slug! hn  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 4 he9  ht< _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hL4 hM hQ h)Vg _ hV huY hY h[ hy], h_ h,a hyaL5= hb hd, he h$i, hGj hl, hm hn h#o:= hp hq, hq h1s, ht hyc6== hz h| h@, h" h~ h, h h h&, h/ hh hǎ;== h h"N _You now have 119 gold pieces (gained 11). h hy h hH hH hS #. .## h9u ###.###.. .# ht_ #.......##.# h_ #.......##.# h_ #.......##.# hF_ #.......##.# h] #.......##.# h!  h* #.. h+#.# h^+ # h- h] #..........# h!  h[####.###>#.#  hz... #.#.# ### h۰|###. #.#†# #. h~ #. ##.#.# #######.# hO[ #.##....###..... hh #.<.........#####.# hα:.##...###### #.. h h ha34 h 7.0) h h- h?%5.6 (18 h h  h h?_v - a scroll labelled NIARGH SEBBOU h h4 hz hÙ hA hX h hX h h h٣ hW h h٦, h hը h, h" h he, hխ h h h4 h h h, h h  h, hS h= h h߻ hZ h h, hq h h, hr h hB #.......##.  ..#.......##.  ..#.......##.  h' ..#.......##. # #.#.......##.  #.## #.#.......##.  h #.J ##.#..........  hS #.####..####.###>#.  #.@..........# #.#.  h ######.#####.# #.#†  h'l #.# #.###.#.  hOe #.# #.##....  hs #.# #.<...  #.# #.##.. htJ   endoplasm (asleep)  h #.# #.###.#  h #.# .# #.  hr #.# #. h-47.6 (12 h,8.6 (13 h hr] _An endoplasm comes into view. h$  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hIQ hQ hCV hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hÓ  ###.###..   .#.##   ..#.##  ##..#.##  #. $...#.##  #.##.#.......## ###.# #.#.......## J.# ##.#........  #@####..####.###>#  #............# #.# ######.#####.# #.#  #.# #.###.#  #.# #.##  #.# #.<....  #.# #.##...  #.# #.###.#  #.# .# #. hE hlB9.0)Freeze h h+ _Found 12 gold pieces. h  ###.###..  Gobosan the Chiller .#.......## Revenant ..#.......## Health: 36/36 ======================== # #..#.......## Magic: 15/16 ======================-- #. $...#.......## AC: 3 h' UStr: 17 #.# #.##.#.......## EV: 11Int: 16 #.###.# #.#.......## SH: 0Dex: 9 #.J.# ##.#......... XL:  4 Next: 51% Place: Dungeon:3 #@####..####.###># Noise: ---------  Time: 2549.6 (0.0)  h #............# #.# t) +0 falchion ######.#####.# #.# Cast: Freeze #.# #.###.# Memories (1)  #.# #.##...  h Z#.# #.<.... J   endoplasm (asleep) #.# #.##... #.# #.###.# #.# .# #. Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h ]Aim: an endoplasm (asleep, 100% to hit)  You freeze the endoplasm! h h .#..# # #.. #. $.. #.# #.# #.###.#  #...#  > #............#  ######.#####.#  #.#  #.#  #.# #.< h0  #.#  #.#  #.# .#  h4 o2=50.6 (1Freeze h  h   Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You freeze the endoplasm! _You kill the endoplasm! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.  h  h  hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h   Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 hM hp  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 hȀ h hŇ} _ h4?6== h̖n hޗ, hy hÙ h, h hr h h\;== h hL3onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 131 gold pieces (gained 12). hX h hR h, h^n h hٺ h|h h+B hu hR hL h, h h hk, h hf h, hH h ho h h ht h h, hc h  h, h  h h1 hW h hv h h) h] h  h, h" h h, hj h- hc, h hZ h, h h& h, h= h hw, h h he, h h hW, hG h h, h`  hX h h., h h h, h h h h hd h3B h ~ _v - 2 scrolls labelled NIARGH SEBBOU (gained 1) h|!4 h! hv" h#, hI$ h% h&, h7' h,( h)B h* h+, h+ h"- h:., h. h0 h1 h1 h1 h2 h3, h3 h4 h5 h5 h16 hs7 hK8 h8 h9 h-: hA;, h;, h<B hT= h > h0> h> h? h? h? h @ h@ hA hA hA hB hfC hC hC hiGX hKB h>L hT hV, h)W hY hZ, h<[ h\ h], h^ h_ h`, ha hc hk h>l, hl hm hnB h[o hgp, hp hwr h.s, hs h-u hk{n hl h] h, h^ h߄ h######## .......# ######.### # #.# #. # #.# #.# # #.# #.# # #.# #.######S. # #.#$..... # #.##.@#- #### #.########..#####..# ...###..................# .................######.# ..###.###.#####.## ..# #.# #.# #.#[44 hmS   ball python (constriction, asleep) ..# #.# #.#####.# ..# #.# #.##....# ### ..###.###....#### #... 637.6 (87.0)  A ball python comes into view.Found 18 gold pieces. hX h.SS)-8.6 (88 h hD5 _The ball python hisses angrily. hV  hKW  h[  hH]  hY% ####### ......#  ####.# ##  #.# #.  #.# #.#  #.# #.#  #.# #.######  #.# #..@$.S...#  hZ& #.# #..#####..# ### #.########..#####..# ..###..................# ................######.# .###.###.#####.# .# #.# #.# #.# .# #.# #.#####.# .# #.# #.##....# ##### h>\ ha3S. hRb19.6 (1.0) he h6g hL # .# ## #.# #. #.# #.# #.# #.# ##.# #.######.#.# #...@S....#  hn#.# #..#####..#  #.##..#####..# ###......# ..... hk ###.###.#####.##  h# #.# #.# #.#  hx# #.# #.#####.#  h$# #.# #.##....# # h h@=40Freeze h  h) _The ball python closely misses you. x2 _You see here 18 gold pieces. h  Gobosan the Chiller ###### Revenant .....# Health: 36/36 ======================== ####.# ## Magic: 15/16 ======================--  #.# #. AC: 3Str: 17  #.# #.# EV: 11Int: 16  #.# #.# #  SH: 0Dex: 9  #.# #.######....  XL:  4 Next: 52% Place: Dungeon:3  #.# #...@S....#  Noise: =--------  Time: 2640.6 (0.0)  #.# #..#####..#  t) +0 falchion ## #.########..#####..#  Cast: Freeze .###..................#  Memories (1) ...............######.# ###.###.#####.## S  [39;49 hPhm ball python (constriction) # #.# #.# #.# # #.# #.#####.# # #.# #.##....# ######Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python! h~ ##  #.# #.  #.# #.#  #.# #.# #  #.# #.######....  #.# #...@†....#  h] #.# #..#####..#  #. .. ..####.## # #.# #.#  # #.#  # #.#    hf31.6 (1Freeze h+  honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python! _You kill the ball python! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQ h h hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h,  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h  h   Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h _ hX h? h hM6== h  h# h# hZ$ h}'onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h'_You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 149 gold pieces (gained 18). h) h\) h) hP0  You see here a ball python corpse. _ h0 h1 h|3 h3;== h:4 h>6 h7 h7 hF8 h9 h8;, h; h= h ?, h? h`A h6C, hC hE h+Li ##  haL .#  ######## .# ########.....>  hL.# #.......@.# - hL543.0)  hL.# #.######..# #  h;Mc.# #.# #..###... #.######........ .# #....†....#### .# #..#####..# .########..#####..# hM#.# ..................##.# ...........######.# #.# hS h+TF-5.6 (14 h9Y h[9 _Found an escape hatch in the floor. h h h h^ h hKB h6, h h" hm, h h^ h, h hw h ########  ########.....@......(9.6 (4.0)  h:0 #.........######.####  #.######..# #  #.# #..###...  #.######........  #....†....###.##  #..#####..#  hg####..#####..#. h hv,60.6 (5 h h x _Found 6 stones. _There is an escape hatch in the floor here. h*m hm hDo hp hr hCwQ _ htx hx hy hy hz, hg{ h| h}, h~ h~ h h! hz h h h, h h. hX h h h hŋ h h h{, h h< ht.#.###############.### ####.....>......(...  h......######.####..#### ####..# ####.# >....#..###....####..####. ####........ h9.6 (9 .†....###.########.####.  h####..# #. # ####..# # #.# ......# #.#  h?|#####.# .# .#  hhm #.# .# #.# h^# .. #. h#.# h9 h070.6 (10.0) hS h; _Found a stone staircase leading down. h h h0 h< hU h h, hf h: h h h- ht h h hm h#.. #.#  #.#  h=A ##############.### ##.....>......(... ....######.####..####.## ##..# ####.# #>.......B  #..###....####.@####.##  hhS##.....................  h ....###.########.####.#...# #. #.#  h##..# #.# ....#  h #.# B   giant cockroach (wandering) ###.#  h/y#.#.#  hO#.#.# #.# hm"# h13.6 (3.0) h+4.6 (4 h h,b _A giant cockroach comes into view. hL#.. #.#  #.# ############.###  h#.....>......(... ...######.####..####.##. #..# ####.# #>.@.....B?..###....####..####.## #...................... ...###.########.####.#. # hG..# #.#.# #..# ##.#  hK...# #.# ##.# #.#.# #.# h, h4B. h\+5.6 (1 h  hy#f _Found a scroll labelled NIARGH SEBBOU. h  hͧ @ Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description. h3Nescribe what? h  Enkindle Stokes your ghostly flames to a fever pitch, greatly enhancing your spellcastingat the cost of burning away all accumulated memories. While in this state, your damage-dealing spells cost no MP, are unaffected by  h encumbrance, and you receive a bonus to their spell success and power (the latter of which increases with your experience level). Any spellclaw attack madewhile Enkindled inflicts bonus damage proportional to the level of spell cast, and heals you for a percentage of the damage dealt. Each spell you cast while Enkindled consumes a memory, and the state will end once you have no more left (or after a short period of time, regardless). At your current experience level, you can hold enough memories to cast a maximumof 3 spells in a row this way. Range: N/A This ability costs: nothing. This ability is instantaneous. h Ability - describe what? CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description. h ho hNGobosan the ChillerRevenant#..Health: 36/36 ========================#.#Magic: 16/16 ========================#.#AC: 3Str: 17 ##############.###EV: 11Int: 16  h#.....>......(...SH: 0Dex: 9 ...######.####..####.##.XL:  4 Next: 53% Place: Dungeon:3 #..# ####.# #>.@....B.? hoNoise: ---------  Time: 2675.6 (0.0) #..###....####..####.##.t) +0 falchion #......................Cast: Freeze ...###.########.####.#.Memories (1) #..# #.#.# #..# ##.#B   giant cockroach (wandering) ...##.# ##.##.#.##.#  hX_Found an escape hatch in the floor. _Found 6 stones. _There is an escape hatch in the floor here. _Found a stone staircase leading down. _A giant cockroach comes into view. _Found a scroll labelled NIARGH SEBBOU. hP  Okay, then. h` h h. _ h84 h> hiAF _Unknown command. h4 h, h:F _Unknown command. hΟ #.. #.# #.# ####.### .....>......(... ######.####..####.##.# ..# ####.# #>..@...B.?. ..###....####..####.##.# ....... ###.########.####.#. ..# #. #.# ..# # #.# # #.#.# #.#  hP  h K.B h 26.6 (1 _ h  hح  h˗z#.. #.# #.# ##.### >......(... #######.####..####.##.## ####.# #>.?.###....####..####B##.#............ ###.########.####.#.## #. #.# ## #  hG#.#  h_ hU1. h&7 h h h#.. #.# #.# ##.### ##>......(... .# ######.####..####.##.# # ####.# #>.?. ###....####..####.##.#........B.. ###.########.####.#.# # #. #.# .#.# # # #.# .# #B   giant cockroach (wandering) #  h\#.# .. # #.# ..  h h7>B. h78Freeze h h h-1 h2 Ability - do what?CostFailure  f - EnkindleInstant h20% [?] toggle between ability selection and description. hq^ hsa hjwGobosan the ChillerRevenant#..Health: 36/36 ========================#.#Magic: 16/16 ========================#.#AC: 3Str: 17 ###########.### ##EV: 11Int: 16  hj...>......(... .#SH: 0Dex: 9 ######.####..####.##.###XL:  4 Next: 53% Place: Dungeon:3 # ####.# #>....@...?... hk3Noise: ---------  Time: 2678.6 (0.0) ###....####..####B##.###t) +0 falchion  h=k....................Cast: Freeze ###.########.####.#.# hkMemories (1) # #.#.# .#.# # # h&l#.# .# #B   giant cockroach (wandering) ##.# .. # hHl#.# .. ##.# _Found a stone staircase leading down.  hjl_A giant cockroach comes into view. _Found a scroll labelled NIARGH SEBBOU.  hl_Okay, then. _Unknown command. _Unknown command. hq8* hEy**@** h`*.*.@.*B** h[...@.... hKEEnkindled (1)  h h;m _Your flames flare with remembrance! h   Gobosan the Chiller  Revenant #.. Health: 36/36 ======================== #.# Magic: 16/16 ======================== #.# AC: 3Str: 17 ###########.### ## h>  EV: 11Int: 16 ...>......(... .# SH: 0Dex: 9 ######.####..####.##.###  XL:  4 Next: 53% Place: Dungeon:3  hh # ####.# #>....@...?...  Noise: ---------  Time: 2678.6 (0.0)  h ###....####..####B##.###  t) +0 falchion ....................  Cast: Freeze  h ###.########.####.#.#  Enkindled (1) # #. #.# .#.#  h # # #.# .# #  B   giant cockroach (wandering) # #.# .. # #.# .. # #.# hJ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)  You freeze the giant cockroach! hS ` #.. #.# #.# ##>(... .##..####.##.###   #>....@...?... #..####.##.### ...  h $.#.#  #. #.# .#.# # #.# .# # #.# .. #.# ..  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)  You freeze the giant cockroach!  You kill the giant cockroach! h 5=9.6 (1FreezeMemories (0)  h  h ~ _Your flames quiet as the last of your memories are burnt away. h|J hT hĀ hX hI, h h, h hԍ, h$ h, h9 hB, h2 h, hD h, hқ h8, h h , hT h, h h hݦ h h, h hͭ, hu hw hӰ h h׳, h" h, h& h h hR h, h h$ hl h h, h h, h h, h h, h h; hm h h, h h, h} h, hO h hF hq hf, h h<, h h3, h8 h hJ hC h, h/ h, h h5, h hY, hZ h, hh h, h# h;, hF h , h*  h , h  h, h( h h8 hZ h, h# h, h h%, h  h  h!, h! h! h" h$ h$ h?& h(, h* h -, hz0 hu1, h2 h?5, h[6 h8, h9 h'< h< h= h?, h@ hB, hkD hE, hF hH, hL hgM, hsQ h&S, h*T hV, hW hY, hg[ hz^B h$`, ha hc, hVd h!f, h[g hGi, htn hho h:q, hxr hs, ht hv, hw hz, h| hv}, hE h=, h' h4, h hɇ, hg h, hӌ h, h h, h h˕, h8 h\ h h h, h" h, h h, hX hs, h٫ h, h h, h_ h, h= h, hk h, hI hz, h h, hO h, h h h h h h  h2 hk 778.6 (99.0) _You start waiting. h8-9.6 (100.0) h} h# _Done waiting. ht 4 h0  hˉ  hj X h  h , hœ  h , h  hm , h  hڝ , hO  h_ , h_  h , h  h , h  h , h8  hZ , h  h , hW  h| , h$  hͼ , h1  hL , hn  h , h  h{ , h>  hu , h]  h , h{  h , h  hr , h  h T h/  h! , h#  h@& , h&  hc+ , h,  h0  h>0  h1  h3 , h5  h8 , ha:  h< , h>  h?  h?  h4A  hWC , hE  hF , hH  hnJ  hJ  hK  hGN , hO  hQ , hfS  hcU , h[ B hF_  ha , hb  hd , h g  hk B hul  hl  hm  ho , hHq  hs  hs  hmu  hw , h+y  h<{ , h~|  h~ , hB  h , h  hj  h  h  hU , hދ  h' , h  hˑ  h  h  h , h  hY  h  h  h , h}  hҡ , h;  h , h  hة  h  h>  h , h  h , h7  h_  hŷ  hw  h޻ , h  h; , h  h , h|  h , h{  h B h$ n hy  hH  h  h  hO  h , h  h , hG  hw , h  h} , h  h , h*  hz n 878.6 (99.0) _You start waiting. h J-9.6 (100.0) h  h- # _Done waiting. hfS hS h'U hX hZ h^B h#a, hb hc he, hf hih hj, h k hm, hn hr~ _v - 3 scrolls labelled NIARGH SEBBOU (gained 1) hs4 ht hvv hw, hx hy hz, h{ h| h}, h~ h hՀ, hw h? h1, h h h܊, h hŌ h, h h  h, h hޔ h` hŖ h hX h, h h\ hF h hT hf h, hK h h-, h8 h) h(, h h h h h h\ h, h h( h, hw h  h, h h h, h h' h, h h h& hY h h* h@, h/ h h, hg h h h< h h h5, h h h h h h h, h hv  hW , he  h h#, h: h ha, h h hz, hC h! h$, hw& h( hn+, hN- h/ h0, h 2 h3 h4 h5 h5 h7 h8 h8 h9 hk; h<, hA= h> hF@ h@ h@ hB hMC hC hED h&F hG, hH h|J h>L, hL hN hP, hUQ hR hT, hfU hV hEX hX hY hI[ h\ h\ h] hI_ hc, hue hdh hi hj hj hk hm, hm h2o hUp, hp hq h s, hs h/t h u, hu hv hKw hw hw hy hz hz hR{ h| h}, h~ h* h, hN h hz, h hшX h hъ, h  h: h, hP h  h= h hC h hC, hR h h= h͚ h8 _You now have 156 gold pieces (gained 7). hM hk  You see here 6 stones. _ h hD h0 hk hz h hX, h: h hN, h9 h h+, ht hZ h-, h h h, h h h h h hn h, h, h~, h hj hl, h h h, h h h, h> h h*, hr hS h h he h  h, h  hB h h  h  h  hm  h  h , h  h  hR , h  h  h , h  hJ  h , h  hB  h , h  h  h  h/  h  hU  h , h  h  h1" , h#  h%  h>' , h3(  h`*  h+ , h,  h.  h+0 , h1  h2  h4 , h5  h7  h8 , h9  hF;  h< , h=  h?  hA , hB  hD  hG , hJ  hK  h N , hN  hP  hR , hxU , h^  hh_  h_  h-`  hBa  h\b  hb  hRc  hWd  he , hef  hg  hi  h4i  hi  h\k  hl  hm  hm  hn  ho  hp  hKp  hq  hr , hr  hs  h-u  hu  hu  hSv  hv , h"w  hr  h, , h  h  h  h  hC  h  h , hl  hT  h  h  h  h*  h , h  he  h! , h  h  hɖ  h  hO  hD  h  h , h:  h , hץ  h  hΫ , h  h@  h , h  h X h X h  h , h  h  h , h  h  hF , h  h  hP  h~  h  h  hE , h  ho  h , h  ho  h< B h  hr , h  h  h , ht  h1  h , h  h  h , h  h  h  h  h  hK  h , hn  h  ho  h  h  h  hc  h  h  hH  hB  hl  h  h  h" , h  h;  h  h  h  h R  There is a stone staircase leading down here. h  h& _ h  h  h , h  h  h} , h  hu!  h" , h"  h4%  h%  h.&  h&  h(  h@)  hn)  h)  h+  h/ B h+1  h3 , h: n h0D X hD  hF  hF  hTH  hJ  hK  hUK  hK  hL  h1N , hN  hO  hP  hP  h@Q  h,R  h.S , hS  hpT  hDU  hrU  hU  hV  hW , hjX  hZY  hd  he  hg , hg  hh  hi  h j  hj  h m  hn , hn  hHp  h{q , h>r  ht  hu , hlv  hry B hy  hn{  h} , h}  hu R  There is an escape hatch in the ceiling here. hO L _ hU  hT , h  h  h , h9  h  h]  h  hٌ  h  h  hԎ  h?  h<  h_  h  hh , h , hf  h  hƘ  h  h"  h  h , h  h̝  h  h˞  h#  hԠ  h #.# #.##...###### #....#.# #.###.#####..#.# #.###.#######..#.# #..##.##....... ##.##.########....... #.##..........###### #.##.########.# ######.##.### #.# .........@...######.# hާ 3070.6 (191 #######.##..........###### #.# ..######........ ... ..# #........  h .### ..# #..###### #. ..) ...........  h1 # ..###.##..###### #.# # #..# h G #..# h2  h ,12 h  hE * _Found a morningstar. h' J h*  ht3 #.# #.##...###### #.#.# #.###.## ###..##.# #.###.# ######.#.# #..##.# #.##.##.########.#.##...##.##.##.# #######.##.### #.# #.######.# ##.##.##.##..######.......# #..###...# #..##. #...) .r   rat (asleep) h4 # #...###.##..#r.  h#< ,0.0) h< +2.6 (1 hB  hD V _A rat comes into view. h`4 #.#   #.# #.###.##  #.# #.###.#  #.# #..##.#  ##.##.# #.##.. #.##.#  ######.##.### #.#  ..........@..#   h?#######.##........ #.##..###### ......#  .###...#  #. #...)  # #...# r.#.# # #..#  #..#  h% #.#   #.# #.###.##  #.# #.###.#  #.# #..##.#   h&I##.##.# #.##.. #.##.#  ######.##.### #.#  ..........@..#  #######.##........ #.##..###### ......#  .###...#  #. #...)  # #...# r.#.# #  #..# hG/ h0 ha6 h8Z _A rat is nearby! h%q#.## ###..# ######......... ##.##.####### #.##..........########.##.########.# ######.##.### .............############.##@.........###### #.##..######...............# #.########## hq#. #...) ............ ###.##..####### K   kobold (asleep) r.#.# # #..# r   rat (asleep)## K#  . h hA&3 h hfs _A kobold comes into view. It is wielding a +0 whip. hy  ######......... ##.##.####### #.##..........###############.# ######.##.### .............############.##..........###### ######.........#.......# ##.###########. #...) ............ ###.##..####### hS h r.#.# # #..# ## K#  .. .  h  h &4 h  h  ha...... ##.##.####### #.##..........###############.# ####### .............############.##..........###### ###.##..######.........#.....@.# ###########. #...). ............ ###.##..####### r.#.# # #### K#  .. .## h h h(r..#K.Kr hZ)0===5 h/ h1R _The rat squeaks loudly. The kobold shouts! You hear a shout! ht@ ##.##.####### #.##..........###############.# ####### .............############.##..........###### ###.##..######................# #.###########. #...).............. #r..###.##..####### ..#K# # #..# ### .#  .. .##  hA hA h[Gcr.K. hhHA---6Freeze htM hOO hv  ##.##.########........ Gobosan the Chiller #.##..........####### Revenant #.##.########.# # Health: 36/36 ======================== ######.##.### #.# # Magic: 15/16 ======================-- .............######.# # AC: 3Str: 17 #######.##..........####### EV: 11Int: 16  h ###.##..######......... SH: 0Dex: 9 #.......# #......... XL:  4 Next: 55% Place: Dungeon:3 #.###.@.# #..####### Noise: ---------  Time: 3076.6 (0.0) #. #.r.).............. t) +0 falchion # #.K.###.##..####### Cast: Freeze ..#.# # #..#  Memories (0)  h;  ### .# #..#  .. ...#  K   kobold ## hg  r   rat h @Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)   h< Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! h  h 0  #.##.. #.##.#  #.### #.#  ....#  #.##... ###.##..# #.......#  #.###.@.#   hG #. #.K.)..... # #...###.## ..#.# # #..#  ### .#  hs  .. ...#  ##  h 6=7.6 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! _You kill the rat! h  hO m _Your Spellcasting skill increases to level 3! hAk hk-8.9 (1.3 h`q hty _You barely miss the kobold. The kobold hits you but does no damage. hG ##.##.########........ Gobosan the Chiller #.##..........####### Revenant #.##.########.# # Health: 36/36 ======================== ######.##.### #.# # Magic: 14/16 =====================--- .............######.# # AC: 3Str: 17 #######.##..........####### EV: 11Int: 16 hH  ###.##..######......... SH: 0Dex: 9 #.......# #......... XL:  4 Next: 56% Place: Dungeon:3 #.###.@.# #..####### Noise: =--------  Time: 3078.9 (0.0) #. #.K.).............. t) +0 falchion # #...###.##..####### Cast: Freeze ..#.# # #..#  Memories (0)  ### .# #..#  .. ...#  K   kobold ## hICasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  You freeze the kobold. hQ  #.##.. #.##.#  #.### #.#  ....#  #.##... ###.##..# #.......#   hR#.###.@.#  #. #.).)..... # #...###.## ..#.# # #..#  ### .#  ..  ##  h9Wf79.9 (1Freeze h\ h#_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  You freeze the kobold. _You kill the kobold! hW  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hݤ4 hj hխ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h h h; _ h, h6 hK h h h/b5= h h, h h, hB hE, h hЩ h$:= h hu, h hk hM6== h h4 _Magic restored. hd4 h( hU hK h hػ hC  You see here a +0 morningstar. h h _ h h h h3#.##..........#######.# #.##.########.# #†# ######.##.### #.# #.# .............######.# #.# #######.##..........#######.## .##..######.....# #.......# #....# #.###...######..########.###. #.).).@................-# #...###.##.g########.#.....#.# #.##..# #.#.######.# .##..# #.#.#.. .....# .... hp{### .# #.#. g   hobgoblin (wandering).#.#...#.#.<. h0923.0) hc==-3.9 (14 h h4\ _A hobgoblin comes into view. h#.##.#.# #.##.#.# #†# ######.##.### #.# #.#  .######.# #.#  #.##.#.## ###.##..######.....# #.......# #.....# #.###...######..#.##. #.).)..## #...###.##.g#.#......#.# #.##..# #.#.######.# #.##..# #.#.#.. ......# .### #.# #.#.##.# #.#.##.. #.#.#<.#g.4.0) hA h!#.##.#.# #.##.#.# #†#  ######.##.### #.# #.# .######.# #.# #.##.#######.## ###.##..######.....# #.......# #...........# #.###...######..#.### #. #.).).g.## #...###.##..#.#. h.....#.# #.##..# #.#..#######.# #.##..# #.#..##.. ......# .....#### #.# #.#.##.##..  h h:g. hI&5 hL hT h#.##.#.# #.##.#.# #†# # ######.##.### #.# #.# #######.# #.# #.##...#######.## ####.##..######...# ##. h# #...........# ##.###...######.g#.### ##. #.).).## #...###.##..#.#......#.# #.##..# #.#..#######.# #.##..# #.#..# #.. ......#### #.# .###.#.## #.# .##.. ..  hW hdg.6 h! h# h+ #.##.#.# #.##.#.# #†# #.##.### #.# #.# #.######.# #.# #..##....#######.## #.###.##..######...........# #.#.# #..g........# #†#.###...######..# h@ .### #.#. #.).).###.# #...###.##..#.#......#.# #.##..# #.#..#######.# #.##..# #.#..# #.. ....### #.##.## #.#.## #.###...  h  h K.g h 77Freeze h h h? ggYou closely miss the hobgoblin.The hobgoblin shouts! h"{3--====9.2 (1.3 h h- _The hobgoblin hits you. h4wW #.##..........#######.#Gobosan the Chiller#.##.########.# #†# ## Revenant #####.##.### #.# #.# #. Health: 33/36 ======================-- ...........######.# #.# #. Magic: 15/16 ======================-- #####.##..........#######.## #. AC: 3Str: 17###.##..######...........# #. EV: 11 hwInt: 16#.......# #...........# #† SH: 0Dex: 9#.###...######.g########.### #. XL:  4 Next: 57% Place: Dungeon:3#. #.).).....@............###. Noise: ====-----  Time: 3099.2 (0.0)# #...###.##..########.#..... t) +0 falchion h[x.....#.# #.##..##.#..### Cast: Freeze######.# #.##..##.#..#Memories (0) #.. ......#.....#### #.##.###.#.##g   hobgoblin#.##.# hIy#.#.##.....#.#.#<.#Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)   hyYou freeze the hobgoblin.  The hobgoblin is severely wounded.You barely miss the hobgoblin.The hobgoblin is severely wounded. hT{b=---100.2 (1 hY h  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is severely wounded.You barely miss the hobgoblin.   htThe hobgoblin is severely wounded. _The hobgoblin hits you. hf #.##..........#######.#  Gobosan the Chiller  #.##.########.# #†# ## Revenant #####.##.### #.# #.# #. Health: 33/36 ======================-- ...........######.# #.# #. Magic: 14/16 =====================--- #####.##..........#######.## #. AC: 3Str: 17  ###.##..######...........# #. EV: 11Int: 16  #.......# #...........# #† SH: 0Dex: 9  #.###...######.g########.### #. XL:  4 Next: 57% Place: Dungeon:3  #. #.).).....@............###. Noise: =--------  Time: 3100.2 (0.0)  hs # #...###.##..########.#..... t) +0 falchion  .....#.# #.##..# #.#..### Cast: Freeze  ######.# #.##..# #.#..#  Memories (0)  #.. ......# .....#  ### #.##.## #.#.##  g   hobgoblin #.##.# #.#.#  #..... #.#.#  <.# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin. h   .# #†#  #.# #.# ##.# #.# ...#######.##  #......   #.... #†  .######.†###### h  #. #.).).....@.......  # #...###.##..######   #.##..#   #.##..#   #.. ......#   hv### #.##.##  #.##.#  #.....  <.# hUo4/37591.2 (1Freeze h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h2Aim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin! h=4 h_ hB h#B h hp&5 h h, h hX hL5= hiB h hA h~L6= hm h, hU h hI= h, h h  hW i7== h  h;1 _HP restored. hM6== h h h, h h h, h h h h:= h h h hE;== hX h h , h! h" h[$B h% h& hE& h' h+ h-, h. h"0 h 1, h1 h2 hf3, h3 h4 h09X h9, h: h; h=, h> h@ hA, h  h h, h h  h, hx hH hO , h  h  h , h  h4 h#, h hW hA h hc h, h hQN _You now have 169 gold pieces (gained 13). hI h h h hq h, h h h> hm h0  h  h  h  h! h?" h" h" h# h$ h,% h% h' h(, hl) h* h, hE, h, h- h2/ h|/ h/ h1 h2 h2 h;3 hN: ht;, h; h= hx> h> h> hD@ hGA, hA hC hD hD h)E h\G hGH hH hH hZK h4L, hL hkO hQ hoQ h+R hT hV, hW h Z hR[ h[ h\ hJ_ ha, hcb hjd he h)f hVg hi hjk, hl hn hp, hv hx h z, hj{ h\} h%, h h h;, h h h, h hډ h, h  hҎ h, hu h  h, h{ hu h h~ h< hf hR, h hΟ h, hU h h, h' h\ h, h̭ h h, hD h0 hQ, h h? h߻, h! h h, h& h h, h h hg h h h~ h h hm h h, h hp hx, h h h h' h hW h, h# hk  #.# #.##...#####   #.# #.###.##   #.# #.###.#   #.# #..##.#   #.# ##.##.######   #.# #.##......    h# #.##.######   #.######.   #@......#-80.2 (79.0)   ########.##..  ###.##..##  #.......#   #.###...#####   #.# #.).)....    #.###...###.#    #.....#.# #.#   #######.###.#  h8- hi hsE _Done exploring. hJ h ......0.0).......###...###......#.# #..###. h  hjE _Done exploring. hI[[?25h[?0c  Search for what [Enter for "."]?  hc [?25l[?1c hg  hu Y19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] an escape hatch in the ceilingb - [D:3] a +0 whip  c - [D:3] a +0 morningstar   hҸ d - [D:3] a stone staircase leading down  e - [D:3] a chain mail  f - [D:3] a stone staircase leading up  g - [D:3] a stone staircase leading down  h - [D:3] a stone staircase leading down  i - [D:3] 6 stones   h j - [D:3] an escape hatch in the floor  k - [D:3] a +0 club (1 further duplicate)  l - [D:3] 2 boomerangs  m - [D:3] a +0 flail   h n - [D:3] a +0 leather armour  o - [D:3] a stone staircase leading up  p - [D:3] a +0 mace  q - [D:3] a stone staircase leading up  r - [D:3] a hand axe  s - [D:3] a dispersal trap h  a - [D:3] an escape hatch in the ceiling  s - [D:3] a dispersal trap h h hj #.# #.##...##### Gobosan the Chiller  #.# #.###.##Revenant   hV#.# #.###.#Health: 37/37 ========================  #.# #..##.#Magic: 16/16 ========================  #.# ##.##.###### AC: 3Str: 17   h#.# #.##....... EV: 11Int: 16  #.# #.##.###### SH: 0Dex: 9   h#.######.##.###XL:  4 Next: 59% Place: Dungeon:3  #@............#### Noise: ---------  Time: 3180.2 (0.0)   h!########.##....... t) +0 falchion  ###.##..##### Cast: Freeze  #.......# hQNMemories (0)  #.###...#####   h#.# #.).)....   #.###...###.#    h#.....#.# #.#   #######.###.#   hF_You kill the hobgoblin! _HP restored. _You now have 169 gold pieces (gained 13). _Done exploring. _Done exploring.  Search for what [Enter for "."]? . h 4 h h. _ hd  h(j Inventory: 22/52 slots Hand Weapons (go to first with ))  t - a +0 falchion (weapon) Armour (go to first with [)  a - a +0 robe (worn)  o - a +0 helmet (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn) Scrolls (go to first with ?)  c - a scroll labelled YGHAPA SU ROOL  hj  e - a scroll labelled JIWNI YNEOM  f - a scroll labelled SEOGGA SEALY  n - a scroll labelled TOKUET HITEILE  p - 4 scrolls labelled TOPORGH ROAMO  r - 2 scrolls labelled MIQIVV TEDODD  s - a scroll labelled WIPTOKEVED  u - a scroll labelled ROKLOE GUNWEE  v - 3 scrolls labelled NIARGH SEBBOU Potions (go to first with !)  b - a potion of magic  d - a fuming dark potion  g - 3 ruby potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hG h@ h #.# #.##...##### Gobosan the Chiller  #.# #.###.##Revenant  #.# #.###.#Health: 37/37 ========================  #.# #..##.#Magic: 16/16 ========================  #.# ##.##.###### AC: 3 h`Str: 17  #.# #.##....... EV: 11Int: 16  #.# #.##.###### SH: 0Dex: 9  #.######.##.### hЌ5XL:  4 Next: 59% Place: Dungeon:3  #@............#### Noise: ---------  Time: 3180.2 (0.0)  ########.##....... t) +0 falchion   h###.##..##### Cast: Freeze  #.......#Memories (0)  #.###...#####   hz#.# #.).)....   #.###...###.#   #.....#.# #.#   #######.###.#   hҍ_You kill the hobgoblin! _HP restored. _You now have 169 gold pieces (gained 13). _Done exploring.  h_Done exploring. _Search for what [Enter for "."]? . hȒ h( ho h hkd  hp Level 3 of the Dungeon <<<<>>>>(Press ? for help) #.# #.###.#.# #######.#.#.###.#.# #..# #.# #.##....###............##.#.# #..# #.# #.<.........#####.#.......#.# #..# #.# #.##...###### #......#..#.# #..### #.# #.###.#####..#.#[.#.####....# #.# #.###.# h(q b######...............#.# #.# #..##.##..............#######.# #.# ##.##.########.........###### #.# #.# #.##..........#######.##.#  h^q G#.# #.##.########.# #†# #######.# #.######.##.### #.# #.# #.......# hq  #@............######.# #.# #.#######  hq a########.##..........#######.## #.#  hq ###.##..######...........# #.# #.......# #...........# #†# h.r o #.###...######.†########.### #.#  h[r #.# #.).)..................###.#  hr #.###...###.##..########.#.....# #.....#.# #.##..###### #.#..#### hr > #######.###.##..#....###.#..#  hr #.........#.##........# #####.##.##.######.#.## #.##.##.# #.#.# h_#.## ##.##.#.......##.##.# #.#...#..).......###.###.###.#.......##.# #######.####.#..<..##....######...####.#..........# ..##.#..)........###.####..####.###>#.# #.#####.#.##...).##########............# #.#.#### #<# h`k#######.#####.# #.#÷# #.....# #.#.# #))####.#.# #######.#.#.###.#.# #..#.##....###....#.# #..##.<..#####.#.......#.# #..##.##... #......#..#.# #..## #.###.## ###..#.#[.#.####.# #.###.# ######...............#..# #..##.# #..............#######.##.# ######## #.##.# #.##..........#######.#  h)a #.##.# #.##.##.# #†# #######.##.######.##.### #.# #.# .......##@............######.# #.# #. hda###############.##........#.## #..##..######...........# #.##.......# #...........#  ha #†##.###...######.†#### #.# ha#.# #.).)..................###.# hq hj #.# #.##...##### Gobosan the Chiller  #.# #.###.##Revenant   h,|#.# #.###.#Health: 37/37 ========================  #.# #..##.#Magic: 16/16 ========================  #.# ##.##.###### AC: 3Str: 17  #.# #.##....... EV: 11Int: 16   hÉX#.# #.##.###### SH: 0Dex: 9  #.######.##.###XL:  4 Next: 59% Place: Dungeon:3  #@............#### Noise: ---------  Time: 3180.2 (0.0)  ########.##....... t) +0 falchion  h  ###.##..##### Cast: Freeze  #.......#Memories (0)  #.###...#####  h: #.# #.).)....   hh{ #.###...###.#   #.....#.# #.# hq   #######.###.#   hÊ_You kill the hobgoblin! _HP restored. _You now have 169 gold pieces (gained 13). _Done exploring.  h_Done exploring. _Search for what [Enter for "."]? . h\ hT hS h hv} _ hۙ h h+, h h7 hۢ h/ h h- h h h  h h, h h  hF h h* h] h, hj h ho, h hL h' h~ h h, h hT h h; h3 hm h h? h#, h h? h9 hr h h/ h, h hR  There is an escape hatch in the ceiling here. h h _ h h1 hh, h h h h5 h h hW h h h h, hD h h h( h h#### #..###.###....#### ...###..#.......##.# ###.##..#.......##.# # ##.#..#.......##.#  #....#.......##.# # ##.##.#.......##.# ###.###.#.......##.# ...####.#..........# #... #.####..####.###@#.# #.201.2 (21.0) #............# #.#.# ###.## ######.#####.# #.#÷# #..... #.# #.###.#.# #######.#.#. #.# #.##....###...........  h-#.# #.<.........#####.# #.# #.##...###### #..... #.# #.###.## ###. #.# #.###.# ######... h hg huc _There is a stone staircase leading down here. hH8  h8  h4>  hD  hI 82.2 (1.0) _ hK  hn  ####  4 #@.#    h+ #..g#  ##..#  ##..  ... .⌠.. g   hobgoblin (asleep) ... ...  h@  hą  h +9 (1.7 h  h } _You climb downwards. _There is a stone staircase leading up here. h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hw  hj 4 ho  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hQN#####<.#.@g##..# #.. .....⌠.........#..#+30Freeze _ h#  Gobosan the Chiller  Revenant  Health: 37/37 ========================  Magic: 15/16 ======================--  AC: 3Str: 17  EV: 11Int: 16 #### SH: 0Dex: 9 #<.## XL:  4 Next: 59% Place: Dungeon:4 #.@g# Noise: ---------  Time: 3203.9 (0.0) ##..# t) +0 falchion ###..  Cast: Freeze ....  Memories (0)  .⌠...  .....  g   hobgoblin (asleep) ...#  ..#+ [40 h$mPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin.  The hobgoblin shouts!  The hobgoblin is moderately wounded.You hit the hobgoblin. hI+ #### h+u #<.## #.@†# ##..# ###..  ....  hK, .⌠... ..... ...# ..#+   h,Aim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin.  The hobgoblin shouts!  The hobgoblin is moderately wounded. h,mYou hit the hobgoblin.  You kill the hobgoblin! h061====4.9 (1Freeze h6 hw8' _You hear a shout! h  hd ----gg   goblin (wandering) h$ V6.9 (2 h; H----7.9 (3 h  h# s _A goblin comes into view. It is wielding a +0 club. hs#####<.#..†# ##.@# #g....# ....... hh..⌠..........[.....###...#+...# h. hD=8.9 (1Freeze h' h6h _Found a scale mail. The goblin closely misses you. h=  Gobosan the Chiller  Revenant  Health: 37/37 ========================  Magic: 14/16 =====================---  h AC: 3Str: 17 #### EV: 11Int: 16 #<.## SH: 0Dex: 9 #..†# XL:  4 Next: 61% Place: Dungeon:4 ##.@# h  Noise: =--------  Time: 3208.9 (0.0) ###g....#  t) +0 falchion .......  Cast: Freeze  hS..⌠....  Memories (0)  ......[  .....##  g   goblin hb #...#+  ...# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. h #### hF #<.## #..†# ##.@# ###)....#  .......  ..⌠....  ......[ .....##  h #...#+ ...#  h ~5=29.9 (1Freeze h/  h6 h^Qonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)   h^You freeze the goblin. _You kill the goblin! h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 hn h2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 4 hG  h  h % _ hr  h , hj  h , hB  h P= h  h3 , h  h% , h  h  h M6== h  h 4 _Magic restored. h ####...........#### ...##<.##...# h #..†#...###..#...#+##@....#-..............h.##......⌠#...?......[#####.....###+#...#+  hX h   hound (asleep)...#  h v 16.9 (7  A hound comes into view. h̿ E-7.9 (8 h  h _Found a scroll labelled TOKUET HITEILE.  Things that are here: _a +0 club; a goblin corpse h .#####.. ...... ..... ####....# #<.##...# #..†#...# ##..#...#+ ###)@...# .h..##......⌠. h8#...?......[.#####.....#+#...#+ #...##...# h h#28.9 (1 _ h h hi# .#####.. ...... ..... h$E ####....# #<.##...# #..†#...# ##..#...#+ ###@....# .h. .##......⌠...... #...?......[.. #####.....#### +#...#+  hq$#...# #...# h- hF.&9 h5 h:  Things that are here: _a +0 club; a goblin corpse hg#####.. ...... ..... ####....# #<.##...# #..†#...##.@#...#+ ###)....#  ..............h..##......⌠...... #...?......[.. h#####.....####+#...#+  #...##...# h hK==20 _ h h h hn Spells (Memorise)Type hޖFailure Level  a - Ozocubu's ArmourIce7% 3b - Summon Ice BeastIce/Summoning19% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hZ  h0a AGobosan the ChillerRevenant.#####..Health: 37/37 ========================......Magic: 16/16 ========================.....AC: 3Str: 17####....#EV: 11 hb Int: 16#<.##...#SH: 0Dex: 9#..†#...#XL:  4 Next: 62% Place: Dungeon:4##.@#...#+Noise: ---------  Time: 3220.9 (0.0)###)....#t) +0 falchion..............h.Cast: Freeze.##......⌠......Memories (0) #...?......[..#####.....####+#...#+#...# hHb #...#A hound comes into view. _Found a scroll labelled TOKUET HITEILE.  Things that are here:  hb _a +0 club; a goblin corpseThings that are here: _a +0 club; a goblin corpse hj P  Okay, then. hfk  hx D _ h^.#####....... ..... ####....# #<.##...# #..†#...# ##..#...#+##@....# ..............h..##......⌠......  #...?......[.. #####.....#### +#...#+ h   hound (asleep)#...#  h h21.9 (1 _ h h  Things that are here: _a +0 club; a goblin corpse h.#####........ ..... ####....# #<.##...# #..†#...# ##..#...#+######)....###S........@.....h..## h⌠......  #...?......[.. #####.....####  +#...#+#...# #...# S   ball python (constriction, asleep)....# h9 hn&2 h% h^ _A ball python comes into view. h .#####.. ....... ..... ####....# #<.##...# #..†#...# ##..#...#+ ######)....###S#.h.#.##......⌠......##...?......[..######.....# #...# #...#  h , hD .h.ShSwandering) h 0===3 h  h & _The hound barks!  hf..#####.. ........ ...... ####....# #<.##...# #..†#...# ##..#...#+ ######)....###.# .h.S# .##......⌠......# #...?......[..#   h"#####.....##### #...# #...#   h,  h̄  h  hxUSh....  h܎A---4Freeze  h  h  h'.#####..Gobosan the Chiller........Revenant......Health: 37/37 ========================####....#Magic: 13/16 ===================-----#<.##...#AC: 3Str: 17#..†#...#EV: 11Int: 16##..#...#+SH: 0Dex: 9######)....###S#  hXL:  4 Next: 62% Place: Dungeon:4..........@h....#Noise: ---------  Time: 3224.9 (0.0).##......⌠......#t) +0 falchion#...?......[..#Cast: Freeze#####.....#####Memories (0) +#...#+#...#h   hound#...#S   ball python (constriction, wandering)....#Casting: Frozen Ramparts (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The ball python hisses angrily.  You closely miss the hound.The wall freezes the hound but does no damage.  h..#..###...SS)  h5--==5.9 (1Ramparts   h B#  h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ball python hisses angrily  h.  You closely miss the hound.  The wall freezes the hound but does no damage. _The hound bites you.  h(a .#####..  Gobosan the Chiller ........ Revenant ...... Health: 35/37 ======================-- ####....#  h2bf Magic: 12/16 ==================------ #<.##...# AC: 3Str: 17 #..†#...# EV: 11Int: 16 ##..#...#+ SH: 0Dex: 9 ######)....###.#  XL:  4 Next: 62% Place: Dungeon:4  hbN..........@h..S.#  Noise: ==-------  Time: 3225.9 (0.0) .##......⌠......#  t) +0 falchion #...?......[..#  Cast: Freeze  hb#####.....#####  Memories (0) Ramparts  +#...#+ #...#  hc h   hound #...#  hBc S   ball python (constriction) ....#  hrcrPress: ? - help, Shift-Dir - straight lineAim: a hound (100% to hit)   hcYou freeze the hound!  The hound is heavily wounded.You hit the hound.   hcHThe hound is severely wounded.  hp\   ........ ...... ####....# #<.##...#  hp #..†#...# ##..#...#+ ######)....###.#  ..........@h.S..#   hpi.##......⌠......#   hp$#...?......[..#  #####.....#####   hpq +#...#+ #...#  #...# ....#  You freeze the hound!   hqCThe hound is heavily wounded.hit the hound.  The hound is severely wounded.The wall freezes the hound. The hound closely misses you.The wall freezes the hound but does no damage.  hra6=-6.9 (1  h3y:#  hzS _The hound closely misses you.  h .#####..  Gobosan the Chiller ........ Revenant ...... Health: 36/37 =======================- ####....#  hAf Magic: 11/16 ================-------- #<.##...# AC: 3Str: 17 #..†#...# EV: 11Int: 16 ##..#...#+ SH: 0Dex: 9 ######)....###.#  XL:  4 Next: 62% Place: Dungeon:4  h3..........@h.S..#  Noise: =--------  Time: 3226.9 (0.0)  h.##......⌠......#  t) +0 falchion #...?......[..#  Cast: Freeze  h#####.....#####  Memories (0) Ramparts  +#...#+ #...#  h@B h   hound #...# S   ball python (constriction)  h ....#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h7Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  You freeze the hound!  h*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  You freeze the hound!  You kill the hound!  h7    ........ ...... ####....# #<.##...# #..†#...# ##..#...#+  hn######)....###.#  ..........@.S...#  .##......⌠......#  #...?......[..#  #####.....#####  +#...#+ #...#  #...# ....#  hI  hiD.#####..Gobosan the Chiller........Revenant......Health: 36/37 =======================-####....#Magic: 11/16 ================--------#<.##...#AC: 3Str: 17#..†#...#EV: 11  hVInt: 16##..#...#+SH: 0Dex: 9######)....###.#XL:  4 Next: 105% Place: Dungeon:4..........@.S...#Noise: =--------  Time: 3227.9 (1.0)  h/.##......⌠......#t) +0 falchion#...?......[..#Cast: Freeze#####.....#####Memories (0) Ramparts +#...#+#...#S   ball python (constriction)#...#....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)   hSPress: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  You freeze the hound!  You kill the hound!  h _The wall freezes the ball python.  You have reached level 5!  h /  --more--  h41/427-75 2% Freeze  h8#  hBP _You feel clever.  hF  The wall freezes the ball python.  h-8##  h`>†  h63-8  h¡8#  hO _You kill the ball python!  hg  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.6   2.5  +1   g + Spellcasting 3.1   4.8  -1           b - Unarmed Combat   0.0   0.8  +1   h - Conjurations   0.0   1.2  -1      i + Ice Magic5.3   5.0  +1   c - Long Blades   0.0   1.2  -1   j - Air Magic   0.0   1.4  -2  [34  hhm         d - Armour   0.0   1.2  -1       e - Dodging   2.0   3.6  -1       f - Stealth   2.5   2.1  +2                                               hhx                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets  hM   h   he !.#####..Gobosan the Chiller........Revenant......Health: 41/42 =======================-####....#Magic: 11/17 ===============---------#<.##...#AC: 3Str: 17#..†#...#  h eEV: 11Int: 17##..#...#+SH: 0Dex: 9######)....###.#XL:  5 Next:  3% Place: Dungeon:4..........@.†...#Noise: ---------  Time: 3228.9 (0.0)  h .##......⌠......#t) +0 falchion#...?......[..#  h) Cast: Freeze#####.....#####Memories (0) Ramparts   hJ +#...#+#...#  hj Y#...#....#  h bYou kill the hound! _The wall freezes the ball python.   h You have reached level 5! _You feel clever.The wall freezes the ball python.   h :_You kill the ball python!  h) e##  h2 D##  hE   h~   h^ X  h+ # _You start resting.  h G#9.9 (1  hm   h S2=30.9 (2  h B#  hl " _HP restored.  hPJ  h..#..#.†.  hT&0  hĺf2=1.9 (1  h  hkg _You start resting. The frozen ramparts melt away. h$J h he h hEB hk h$= h h h#=3== h h hv h4 hf h h h hL hfg== h, h h", hI$ h' h'L4= h) h, h4, h. hG1, h3 h5, h7 ha: h:$= h: h< hz? h? hA htD hD h~F h;I hzIM5== hL hP, hS h W, huZ h[ h \ ho^ hja ha;== hc h{f, hkj hj hk#6 h1k)= h)p hs, hu hx, hlz h}, h h h:= h hχ, h h, hy hؘ_ _You start resting. hܠ063.9 (32.0) he67== h%4.9 (33 ht h% _Magic restored. h+z` hB hB  There is a dry fountain here. hH h _ h h hL, h" h6 hX h%== hϙ h h, h2 hܥ _n - 2 scrolls labelled TOKUET HITEILE (gained 1) h h˨ h̭ hְ hIJ h h h ####....# #<.##...##..†#...# ##..#...#+########)....###.# h#............†...#.##......⌠......# #..........[..#  h#####@....#####71.9 (7.0)  h#.'#...#+  #...#...#  h2  #<.##...# ### ....# # hZ:####  h|_You open the door. hY _Found a stone staircase leading up. h@ ` h  h ; _ h @  There is an open door here. h  h= _ h)  h  he , ht  hx @  There is an open door here. hf  h _ h2  h  h%  h_  h  h  h4 , h  h  hz , hg  h  h ####....# #<.##...# #..†#...# ###..#...#+ .>########)....###.# #... hN †...# .##......⌠......# #..........[..# #####...@.##### 8 hq ##.'#...#+ #...#...#  h #<.##...# ####....# h 1###### hL  h +9.9 (8 hl  h ; _Found a stone staircase leading down. h\ hc\ hJ_ h[hX hl hpB hW| ####....# #<.##...# ##..†#...# .###..#...#+ #.> #)....###.# #.†...# .##......⌠......# #.[..# #####....@##### 81.9 (2##.'#...#'.##...#...#...##<.##...##.<#####....# ######### _You open the door. _Found a stone staircase leading up. hv  _ h"| v  There is an open door here. _ h }  h , h  hl  hˆ @  There is an open door here. hm  h̋ _ h~  h  hN , h  h  h , hV  h  h , h  h  h  h  h  h  hЧ , ho  h(  hR , h  hq  ho  h  h  hY  h9 , h  h  h  h  h%  h  hǶ  h  hY  h  h`  h  hƹ  hк  h  h  h  h  hE  hd  h  hp  h  ##.$....... #......... . #........ .. ....... ... #..... >..#  h ###....#..... #.......#####.. # h <..#98.9 (17.0) h$ y........ ##.......# h> n...... #..####### hX ####....# #..# #<.##...# #. hq ###..†#...# #. h ##### h ##..#...#+ ##.>...# ######)....###.####..#  h ...........†...# .. h\  h1 ,9.9 (18 hm  h< ; _Found a stone staircase leading down. ha hpf hf hwg hh hj hOl, hQm ho hq hq hr ht hnv hv hSw hdy hz hz h{ h~, h h _You now have 177 gold pieces (gained 8). hj h˒, h hA hx, h( h h h hǝ, h͞, h= h, h! hE h hq h hԣ hf h h? hc h@ h hԪ h h hϬ hu h hi hX h´, h h+M _You now have 185 gold pieces (gained 8). h h h  h hμ h h h h h0 h h h h  h h< h h h h h, h h hH h| h h hG hp h h h h h h h, h ht h, h hC hv h h5 h h, h h9 h}, h" h he, h) h, h h h h) hk h ha h h h hw h h., h hd, h hN _You now have 199 gold pieces (gained 14). h h h} h h  h@ h h h} , h  h  h, h hA h, h h+ h~#......######.#####.#### ##....... hM#.# ##........#.### #.........#...# #......... hy###.## #......... hg #..# ##......>. ##.####.####....#...  h#.@....##..........  hC#..#####..###.##### ........... ##...... hd .s.......... #..#####  h##.####....## #..# h ###<.##...# #.## hs   scorpion (asleep) #..†#...# #.##### ##..#...#+ ##.>...# h'o ########)....###.####..# h$-347.9 (4 h=%,8.9 (49 h+ h-[ _A scorpion comes into view. h"S  ###.####...... #.# .... #.### #.. #...# #.. ###.## #.. hS  #..# ##......> ##.####.####....#. #......##...... #@.#####..###.#####............ ##.........s.......... #..#### hS .####.####....## #..#  ###<.##...# #.## hS > #..†#...# #.##### ##..#...#+ ##.>.. hT .#########)....###.####.. #............†. h1T #..# h&]  h ^ 19.9 (1.0) hvd  h4f  hn #.#  #.###  #...# # ###.## # #..# ## ##.####.####....#. #......##...... h####..#####..###.####..@......... ##.........s #..#######.####....## #..#  ###<.##...# #.## #..†#...# # hl.#### ##..#...#+ ##.>...########)....###.####. #............†...# .##⌠......# h h hys.s h 850Freeze h  h" h^ b#.###...... Gobosan the Chiller#.####....... Revenant#...##....... Health: 42/42 ========================###.###....... Magic: 14/17 ===================----- h Y#..###...... AC: 3Str: 17##.####.####....#. EV: 11Int: 17#......##........ SH: 0Dex: 9####..#####..###.### XL:  5 Next:  3% Place: Dungeon:4#.s@......... ##.... Noise: ---------  Time: 3350.9 (0.0) h  n................ #..### t) +0 falchion.####.####....## #..#Cast: Freeze h= ###<.##...# #.##Memories (0) #..†#...# #.#### h_ }##..#...#+ ##.>... s   scorpion########)....###.####. h #............†...#.##......⌠......#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic. h} 39--=1.9 (1Contam  h-  hu onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contam h _inated with residual magic. _Nothing appears to happen. The scorpion stings you. h#.###...... Gobosan the Chiller#.####....... Revenant#...##....... Health: 39/42 ======================--###.###....... Magic: 13/17 ==================------#..###...... AC: 3Str: 17 h##.####.####....#. EV: 11Int: 17#......##........ SH: 0Dex: 9####..#####..###.### XL:  5 Next:  3% Place: Dungeon:4#.s@......... ##.... Noise: =--------  Time: 3351.9 (0.0) hNn................ #..### t) +0 falchion.####.####....## #..#Cast: Freeze h###<.##...# #.##Memories (0) Contam  h'#..†#...# #.######..#...#+ ##.>... s   scorpion########)....###.####.#............†...#.##......⌠......#Press: ? - help, Shift-Dir - straight lineAim: a scorpion (100% to hit)  You freeze the scorpion!   hYThe scorpion is moderately wounded.You barely miss the scorpion.The scorpion is moderately wounded. h+2.9 (1 ha h&  Aim: a scorpion (100% to hit)  You freeze the scorpion!  The scorpion is moderately wounded.You barely miss the scorpion.  The scorpion is moderately wounded. _The scorpion barely misses you. The scorpion closely misses you. h`#.###...... Gobosan the Chiller#.####....... Revenant#...##....... Health: 39/42 ======================--###.###....... Magic: 10/17 ==============----------#..###...... AC: 3Str: 17##.####.####....#. EV: 11Int: 17#......##........ SH: 0Dex: 9####..#####..###.### XL:  5 Next:  3% Place: Dungeon:4#.s@......... ##.... Noise: =--------  Time: 3352.9 (0.0)................ #..### t) +0 falchion[39 h a];49m.####.####....## #..#Cast: Freeze###<.##...# #.##Memories (0) Contam #..†#...# #.######..#...#+ ##.>... s   scorpion########)....###.####.#............†...#.##......⌠......#Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the scorpion.  The scorpion is heavily wounded.The wall freezes the scorpion but does no damage.=3.9 (1Ramparts Contam  he###### h h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the scorpion.   hPhThe scorpion is heavily wounded.The wall freezes the scorpion but does no damage. _The scorpion stings you. h #.###...... Gobosan the Chiller#.####....... Revenant#...##....... Health: 39/42 ======================--###.###....... Magic: 9/17============------------#..###...... AC: 3Str: 17##.####.####....#. EV: 11Int: 17#......##........ SH: 0Dex: 9####..#####..###.### XL:  5 Next:  3% Place: Dungeon:4#.s@......... ##.... Noise: ==-------  Time: 3353.9 (0.0)................ #..### t) +0 falchion[39; h\ 49m.####.####....## #..#Cast: Freeze###<.##...# #.##Memories (0) Ramparts Contam #..†#...# #.######..#...#+ ##.>... s   scorpion########)....###.####.#............†...#.##......⌠......#Aim: a scorpion (heavily wounded, 100% to hit)  You freeze the scorpion!  The scorpion is almost dead.You hit the scorpion but do no damage.The scorpion is almost dead.The wall freezes the scorpion but does no damage.6---4.9 (1######  You freeze the scorpion!  The scorpion is almost dead.You hit the scorpion but do no damage.The scorpion is almost dead.  The wall freezes the scorpion but does no damage. _The scorpion stings you. h? #.# ##...... Gobosan the Chiller #.### #....... Revenant #...# #....... Health: 36/42 ====================----  ho@}###.## #....... Magic: 8/17===========------------- #..# ##...... AC: 3Str: 17 ##.####.####....#. EV: 11Int: 17 #......##........ SH: 0Dex: 9  h@####..#####..###.### XL:  5 Next:  3% Place: Dungeon:4  h@#.s@......... ##.... Noise: =--------  Time: 3354.9 (0.0)  h@................ #..### t) +0 falchion  hA.####.####....## #..#  Cast: Freeze ###<.##...# #.##  Memories (0) Ramparts Contam   h4A#..†#...# #.#### ##..#...#+ ##.>... s   scorpion hWA: ########)....###.####.  h|AC#............†...#  .##......⌠......#  hACasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion. hI  #.#  #.###  #...#  ###.##   h6J#..#  ##.####.# #.....  hcJ-####..##### #..@.........   hJh................   hJ.####.####....## #..#  ###<.##...# #.##   hKU#..†#...#  .#+ ##.> ).... † h6K9  hPn9/458-485.9 (1 hPFreezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h Q;Press: ? - help, Shift-Dir - straight line h"QAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion.  h6QB_You kill the scorpion! hcW#### h8Zi _Your Fighting skill increases to level 3! h ####### h  h k###### h1 F _Unknown command. hp  hq  hcr  ht  h2y _9== hz  h} M40= hA~ ! h  h\ Z _Your magical contamination has completely faded away. h  h  hׅ  h  hP  h~ i1=== h  h  hN , hj  h<  ht V10/18= h  h C _The frozen ramparts melt away. hH  hT  h  h L2= h[  h  h$  h  h  h := h  hԟ , h  h  h( 3=1= h  h , h  h[ , h  h^  h  hs  h7  hl #4 h E== h  hi  h  h.  h O2== h  h\  hb  h  h b5== hA  h< 1 _HP restored. h}  h  hz  h  h  h  h- ;== h  h  h := h'  h , h  hp d3= h  h  h  h#  h# , hY  h , h  hh  h := h  h} , h  h5 b4= hn  h2  h^  h\  h* , h!  h , h  h  h := h  h , h  h  h F5== h  hr , ha  h , h  hz  h  h  h  h ;== hL  h , h  h  h #6 h) )= h  h , h  h , hh  h , h  h  h1 := h=  hh , hs  h , h  hq  h E7= h  hP , hW  hq , h  hk , h  h  hM := h  h" , h"  hd$  h$ F8== h%  h(  h)*  hQ*  hH+  h|-  h5/  hm/  hQ0  h1  hC3 , h"4  h$7  h9 Q== h:  h<  h> , ho>  h?  hA  h8A  hoA  h1B  hpC  hC  h$D  h>H  hAI  hhI  hJ  hK  hL , h}M  hsO  h?Q , hR  hT  hdV  hV  hUX  hMY  hY[ , hX\  h^  h_ , h`  h8b  hc  hd  h.e  hf  hh , hi  hj  h9k  hXk  hk  hl  h)m , hm  hn  hn  hn  hn  ho  h4p  hVp  hp  hq  hr , h0s  hNw  h!x  hJx  hx  hSz  hz  hz  hE{  h~|  h$}  hJ}  h}  h  h , h  h  hc  h  h~  hW  h  h*  h%  h,  h~  h  h@  hw  hO , h  h  hã  h  h*  h  h , hn  hí  h , h{  h  hl  h  h  h  ...# #......##............. ...# ####..#####..###.#####..# ...####............###.......#  h" >...................##..####### ...####.####....#####..#  hI ...# ###<.##...##.>#.## ...# #..†#...#...#.#####  h ...# ##..#...#'.##.>...# ...#########)...@###.####..#  h -445.9 (90.0)  hп #####............÷...# .. .##......⌠......#  h #..........[..# #####.....##### h .##.'#...#'.###...#...#...# h: #<.##...##.<#####....#### h] ;# _You open the door. h Y _Found an escape hatch in the floor. hQLv h-P; _ hSi  You see here a ball python skeleton. hU h V _ hXW hZ h \ h4\ h] ho_ h[a ha hb hd hf hf hg h pX hs  There is a stone staircase leading down here. _ hSt hu hv hv hw hy he{ h{ hc h h h h7 h& h h8...###.......#...##..####### hΖ#..#.##.>#.##...#.##### '.##.>...## .###.####..#### .÷...# ##....## ⌠......# ####@.#  h9-60.9 (15 .....[..# ##......# ....##### ......>  hL...#'.## .#...## ...#...# ...###  hl...##.<# .# # ...##### ..  hG#### ..  hp1.9 (16 _Found a stone staircase leading down. h  h  hI  h  h , h ##.>#.## #...#.##### '.##.>...##.###.####..#### #.÷...# ##....## .#. .⌠......# ####..###......[..# ##......####### ###......>. ...#'.## #.@.#...##.#...# #..!#...### ##.<# .........### #### .......... #### ........ ............r   quokka (asleep) ............. ........ h O[C...r. h 15.9 (4.0) h +6.9 (5 h  h~ Y _A quokka comes into view. hP>#...#.######'.##.>...##.####..#### #÷...# ##....## .#. ⌠......# ####..###....  h>...[..# ##......## ##### ###......>. #'.## #...#...##. #...# #..!#@..### ##.<# .........### ##### . h>Y.. ### . h+?#.  h?.........r##......)... hI h$J+7.9 (1 hvP hS' _Found a hand axe. h( '.##.>...##.###.####..#### .#÷...# ##....## ..#. ⌠... ####..###... ....[ ##......#########......>. h]) k#'.## ###...#...##....# ###..!#...### #.<# ........@### ##....... ### ......  h) i.........r... .## h) d)..... ####......... h4  h5 &8 h=  h?  h%-##.####..#### .#÷...# ##....## ..#....# ####..###.... ...[..# ##......## ##### ###......>. #'.## ###...#...##. #...# ###..!#...### ##.<# .........############# .......# ## . hg&_# .#.#.r##).....# ####.........#B   giant cockroach (asleep) #...B$....# h4  A giant cockroach comes into view.9 hu; h=+ _Found 10 gold pieces. h%÷...# ##....## ..#....# ####..###.... [..# ##......## ##### ###......>. #'.## ###...#...##. #...# ###..!#...### ##.<# .........######## ##### .......# # .#  .# .# .r.....##).....## ####.........#  #...B$....# #?......... h' h0r.r h2'70 hw: h <f _Found a scroll labelled NIARGH SEBBOU. hJ.###.####..#### .#÷...# ##....## ..#.....# ####..###.... ...[..# ##......## ..##### ###......>. .#'.## ###...#...##. .#...# ###..!#...### .##.<# ######## .##### .# ## .# ......# r....#............##......).....######.........# #...B$....##?......... h hHr. hn&1 h hF h'.##.>...## .###.####..#### .#÷...# ##....## ..#. ⌠......# ####..###......[..# ##......##..##### ###......>..#'.## ###...#...##. ..#...# ###..!#...### .##.<# ######## ..##### .# ### .......# r.....# #............##......).....######.........# #...B$....# h(Hr. h72Freeze h h h #...#.##### #'.##.>...## .# ###.####..#### .# # ..÷...# ##....## ..#.#..# ####..###.... [..# ......##### ###......>.# h #'.## ###...#...##. .#...# ###..!#.@.### ##.<# .######## .##### .r.......# ## . h .......# ........#........# ...................##......).....#####.........# h  h Dr. h &3 h h hQm hm5=5.2 (1.3 h{u hw _You barely miss the quokka. The quokka barely misses you. h  You hit the quokka but do no damage. The quokka bites you.2--6.5 h hS _The quokka barely misses you. h  hy W3--7.8 h  h _You miss the quokka. The quokka barely misses you. hS  You hit the quokka but do no damage. The quokka bites you. hUX39--9.1 h\ h'`S _The quokka barely misses you. h8y7---80.4 hd h` _You miss the quokka. The quokka bites you. h  hl30----1.7 hc hk _You closely miss the quokka. The quokka bites you. x2 hO w  You closely miss the quokka. The quokka bites you. h l29----3.0 hr  hd T _The quokka closely misses you. hE  h _30=4.3 h  hd _You closely miss the quokka. The quokka closely misses you. hM  You hit the quokka.  The quokka is severely wounded.5.6 h8O hQ _The quokka closely misses you. The quokka barely misses you. hH..#...#.##### Gobosan the Chiller .#'.##.>...## .#  Revenant ..###.####..#### .# #  Health: 30/45 ================-------- ..÷...# ##....## ..#.#  Magic: 17/18 ======================-- ......# ####..###....  AC: 3Str: 17 ...[..# ##......###  EV: 11Int: 17 ..##### ###......>.#  SH: 0Dex: 9 .#'.## ###...#...##.  XL:  5 Next: 48% Place: Dungeon:4 .#...# ###..!#.@.###  Noise: =--------  Time: 3485.6 (0.0) .##.<# ........r########  t) +0 falchion  hH.##### ................#  Cast: Freeze ## ................#  Memories (0)  ................#  ................#  r   quokka ..................  .##......).....##  ####.........# Casting: Freeze (safe; 1% risk of failure)   hHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  You freeze the quokka. hQ>>...## .# ### .# # ÷...# ##....## ..#.#  ####..###.... [..# ##......###  ###......>.#  ###...#...##.  ###..!#.@.### <# .........########  .........  ......... h=RC  ......... ......... ......... .##......) heR  hVf96.6 (1Freeze h] h^Sonfirm with . or Enter, or press ? or * to list all spells. h_Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  You freeze the quokka. _You kill the quokka! h 4 h  h7 , h , h/ :1 h  h , h  h , hC  h 32=- _You start resting. h ,90.6 (4 h b8==-1.6 (5 h  hq % _Magic restored. hjG4 hH hK, hbO hO, hQ hrS hS:= hTU h~W hWY3== h2Y h[, h\ hd_ h_ h` h`c, hd h@gb4= hh hj hk hl ho, hPp h-r hwrV5= h0t h'v huv hw hWz, h{ h~, hb h hЁE6= h h hӅ h hF, h h , h~ h hO7= h h, h  h h֙ h h, h h6b8= ht h, h6 h., h h hO9= h hƲ, h( hݷ, h_ h, hU hZ hF40= hο ha, h h, h h, h hl1= h h, h. h\, h h hL2= hI h, h h4, hE h, hZ h hCO3= hB h , h h, h h, h hA94 h)= h h, h h>, hK h_ _You start resting. he1538.6 (47.0) hw5==9.6 (48 h h" _HP restored. h'| h| h~ h h hqB h h7 h h  h, h hY#...#...#.##### #...#'.##.>...## .# )....###.####..#### .# #...÷...# ##....## ..#.#⌠......# ####..###.......[..# ##......### h...##### ###......>.# #...#'.## ###...#...##. #...#...# ###..@#...### #...##.<#...######## ....#####..........#### ..........# ..... hS{.....# ..........# !............ ...##......).....##  ####...# h242.6 (3.0) hyG=3.6 (4 h  hR _w - 2 blue potions h 4 h  h  hL  h  h"  hږ  h '#)....###.####..#### .# # .......÷...# ##....## ..#.# ....⌠......# ####..###.......[..# ##......### ##.....##### ###......>.# .'#...#'.## ###...#...##. hU e#...#...######...#...### .##...##.<#..........######## ##....#####.....@...........#  ###### .........# ......# ..#!....##...##).....##B   giant cockroach (asleep) h # #### ##### #...B$....# #? hΠ 3... h? +4.6 (1 h +5.6 (2 h  h  hO......÷...# ##....## ..#.# ⌠......# ####..###.... ...[..# ##......### #.....##### ###......>.# '#...#'.## ###...#...##. #...#...######...#...### ##...##.<#..........######## #....#####...........# #### ...#  .# .# ..!.##...##).....#### ####.........#  #...B$...##?.....  h^V_BB. h:W+6.6 (1 h-_ hCa hU⌠......# ####..###.... ...[..# ##......######## ###......>.# #'.## ###...#...##. #...#...######...#...### #...##.<#..........######## ....#####. h?......# #### ...#  .# .# ..!. h)##...##).....## ## ####...B.#  h#....$....# #?..... h1####### h h>B. h &7 h-% h& hO ...[..# ##......######## ###......>.# #'.## ###...#...##.  hƪ ...#...######...#...### ...##.<#..........######## ...#####.......# #### ...#  .# .#  h ..!.##...##.....B).....## ## ####.........#  #....$ h .##?......... #########  h6  hۭ  h >B. hF 78Freeze h  h`  h@  You hit the giant cockroach.  The giant cockroach is heavily wounded. h@ S4-= h"A 9.9 (1.3 hH  hK { _The giant cockroach barely misses you. The giant cockroach bites you. h3.....[..# ##......###  Gobosan the Chiller ....##### ###......>.#  Revenant ...#'.## ###...#...##.  Health: 44/45 =======================- ...#...######...#...###  Magic: 17/18 ======================-- ...##.<#..........########  AC: 3 he4|Str: 17 ...#####.................#  EV: 11Int: 17 #### ...................#  SH: 0Dex: 9 ...................#  XL:  5 Next: 49% Place: Dungeon:4 ..........@........#  Noise: =--------  Time: 3549.9 (0.0)  h5W..!........B.........  t) +0 falchion ##...##......).....##  Cast: Freeze #### ####.........#  Memories (0)  #....$....#  #?.........  B   giant cockroach #########  h5-Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 100% to hit)  You freeze the giant cockroach! hg?[..#   ###......>.#  ###...# ####...#...###  h? <#..........######## ................#  ...................#  ...................#  ..........@........#   h?5..!........†.........  ##...##......).....##  h%@ #### ####.........#   hL@#....$... #?....... h@U #########  hD5=5050.9 (1Freeze htL h!Oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hOAim: a giant cockroach (moderately wounded, 100% to hit)  You freeze the giant cockroach! _You kill the giant cockroach! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h hK _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h* 4 ho-  h0  h3 ; _ h:6 , h7  h: , hQ<  h? P= h@  h{C  h2D M8== hE  hI 4 _Magic restored. hL  hL  hMN  hS k  You see here a giant cockroach corpse. hdX L _ hZ  h ]  h?]  h^  hYa  hd ;== hXd  hf  h'j , hk  ho N _You now have 209 gold pieces (gained 10). hfs 4 ht  hx  hhz , h{  h  h , h  hg  h , h  h;  hv , h ~ _v - 4 scrolls labelled NIARGH SEBBOU (gained 1) hi  h" J h\ , h  hԢ  hE , h"  h-  hڬ , h;  hM  h , hR  h  h , h  hP  hX  h  ht  h  h , h  h|  h  h  h  h  h , h  h c  #####.....##### ###......>.  ##.'#...#'.## ###...#...##.  #...#...#...######...#...###  #<.##...##.<#..........#######  ####....#####................. ######........ ....#........ ......... #........†.......- ...####...##......)..... #########......... #......... #......... ##########  x - a puce potion hg 075.9 (25.0) h F-6.9 (26 h  h p _c - 2 scrolls labelled YGHAPA SU ROOL (gained 1) h&4 h h hr #####.....##### ###......> ##.'#...#'.## ###...#...## #...#...#...######...#...### #<.##...##.<#. ####....##### ######..#. #........†0.0).####...##......)[ #########... #.... hL #...  hH h+7.9 (1 h h5( _Found a ring mail. h 4 hT  hC  h  h  h< X h?  hg  h , hF  h  h , h:  hS  h  ##.'#...#'.## ###...#. #...#...#...######...#... #<.##...##.<#..........## ####....#####...... ..# #........#####..)..#..... hV † #...@####...##......)81.9 (4 #.[#.## ######### #.#.. #.....# ####### #####  h1  h +2.9 (5 h  hN" & _Found a trident. hu4 h hn  h  hd, h h[, h h h, h h" h$, hM' hJ* h,, hI. h0 hR3, h5 h>A  You see here a +0 ring mail. heA hA _ hD hF hKB hM h1P, hR hT hlX, hxZ h_, ha hf~ _v - 5 scrolls labelled NIARGH SEBBOU (gained 1) hh4 hJj hl hn ho hp hBt huv, hw hy h{, h| h~ h, hd h hW hw h hЅ h, h- h: hY h h hĎ h, hz h h7 h h) h hM, hę h h˜, h" h h֟, h h h, h h: h8, h_ h h, h7 hp h, hû h h , h h h2 h h;, h h h, hG he h, h h~  Things that are here:  a +0 club; a goblin skeleton hG h _ h* h h, h h h, h, hQ, h` h h h h  hn  h=, h[ h h, h h hB hU h, h# h$, h% hD' h(, hD) h* h+, hD, h- h., h3/ h0 h~1, hq2 h24 hY5, h5 h\7 h8, h": h1; h<, h= h@ hB, hC hE hL"#####.######## ##.......####.........###...........# # #...........# ####.S  hM### #...........##...... #.# ##......>..##....# #.####....#........###  hLM..##............@....# ###..###.#####..####$..# .....###.......## hkM. .....##..#######  hM..#####..# ..##.>#.## hMS   ball python (constriction, asleep) ..#...#.#####  hMI..#'.##.>...##.#  hMw...###.####..#### .# # heV]6364.0)7.9 (55 hf[ h]^ _A ball python comes into view. h   ##.......##  ##.........##  #...........# #  #...........# ####.S  #...........##......  ##......>..##....# .#........### ...........@....# .###.#####..####$..# ..###.......## . .###### .. . hw.##.>#.## .>...## .#  .# #   hv   ##.......##  ##.........##  #...........# #   hm #...........# ####.S  #...........##......  ##......>..##....# .#........### ...........@....# .###.#####..####$..# ..###.......## . .######.  h%.##.>#.## .  hM>...##  .#   h!  hb!  h&  hC)   h)T_A ball python is nearby!  h ##.#....... ###.########....## ##.........##  #...........# #.  #...........# ####.S# #........ .# ##......>..##....# ####....#......@.### .##.................# ##..###.#####..####$..# ..###..............##..#######...#####..# .. .##.>#.## .#...#.####  hQ##'.##.>...## .#  h!  h88.9 (1.0) _  h  h  h ,########....#  ##.#....... ###.########## ###  #...........# #.  #...........######.S.# # #............... # ##......>..##.@..# ####....####   h ...............# #..###.#####..####$..# ###.......## #......##..####### .... #####..# ... ##.>#.## .. #...#.#####  h   h &9  h   h   hL........#.## #######....#  ##.#....... ###.##########   ###  .#.# #.  #.######.S.##  #........  ##......>..##....#######....#........###   h(ME...............# ###.#####..####$..####.......## #.... ..##..####### ....##..# ...  hlMd>#.## ..  h0T  h7U'40  hX  hY! huT9#.## ! hT....# ##.#. #####.#  ##.## ! h U# ##.## .. #.# #..# #.! h6UD######.S.##. #.##. ##......>..##....######.! htU5....#........### ...# ###.#####..####$..####.! hU## #.... ##..###### ! h^! h^&1! hc! h e! hq#.## ....# ##.#.  #####.# ##.## ##..## . .# ##..# .######.S.##. .##.......>..##....######.....#.### ! hn-...# ###.#####..## ###.## #.... ##..##### ! h! hY&2! h[! hE! h#.## ....# ##.#. #####.# ..## ###. .## #.... # ###..# ######.S.##.##. ......>..##....######. ....#.### ! h...# .#####..#.## #.... ! h! h73Freeze! h! h$! h .....#.## Gobosan the Chiller ####....# Revenant  ##.#....... Health: 45/45 ======================== #####.######## .  Magic: 17/18 ======================-- #.......## ###..  AC: 3! hZ Str: 17 .........## #....  EV: 11Int: 17 ..........# ###..#  SH: 0Dex: 9 ..........######.S.##...  XL:  5 Next: 50% Place: Dungeon:4 ..........##....@.......  Noise: ---------  Time: 3643.9 (0.0) ......>..##....######...  t) +0 falchion ....#........### Cast: Freeze ...............# Memories (0) ##.#####..####$..# ##.......## #....! h  S   ball python (constriction, asleep) #..####### .... #..# ... #.## ..! h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You freeze the ball python!! hS    .  ###..  #....  ###..# #####...##... #....@....... >..##....######... ....###......#.####$    ! h f=4.9 (1Freeze! h ! h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line! hj Aim: a ball python (asleep, 100% to hit)  You freeze the ball python! _You kill the ball python!" h'J" h" h[" h" hq," h " hO" h" h" hyc8==" hѤ" hn" h|," h" hn" hê," h" h" h" ha" h" hJ" h" h;==" h" hp" hk" h" h" h۷" h," h" hI" hӼ," h" h," hc" h7N _You now have 221 gold pieces (gained 12)." h>" h" h " h1" h," h" h1" h....###.... ..........# ###..# ..........######...##... ..........##............ ......>..##....######...#........### .....### ##.#####..####...##### #### ##.- " heD#..####### #...... #..# #........B #.## #..........##### #.#...####.>...## #.#.###B   bombardier beetle (asleep) .####..#### #.#.# .# ##....## ..#.# .# ####..###...." h 606.0)  A bombardier beetle comes into view." hF-1.9 (17" h" h% _Found 6 stones." hG8  #....    ##..... >..##.... ....###....####...#####..  ##.@.......  #.........  #........B  #......... " h8 #.#...#### >...## #.#.###  #.#.#  ..#.# " h  #....    ##..... >..##.... ....###....####...#####..  ##.@.......  #.........  #........B  #.........  #.#...####" hd>...## #.#.###  #.#.#  ..#.# " h " hz" h" h_h _A bombardier beetle is nearby!$ hk## #.... # ###..# ######...##... ##...... >..##....######... #.### .....### .#####..####...#####..## ##..# ..# #.# ..# #.B# .## #.# .##### $ ha#.#...# .>...## #.#.### ####..#### #.#.# # ##....## ..#.# $ h; $ hB(B$ h#2$ h}.0) _$ h$ h$ hsq## #.... # ###..# ######...##... ##. >..##....######... #.### ### . .#####..####...#####. .## ##.# # #.# # #.B(# ## #.# >...## #.#.### ..#### #.#.#  ##....## ..#.# $ h|$ h}&3$ h$ h$ hRf -.## #.....# ###..#.######...##....##..>..##....######....#.###.### . #.#####..####...#####.... #.## ##.#.# #.#.# #$ hLg @.B(# .## #.# .##### #.#...##### .>...## #.#.####..#### #.#.# # ##....## ..#.# # ####..###....$ hih $ ho @B.$ hp &4$ hru $ hLw % h.## #.....# ###..#.######...##....##..>..##....######....#.###......### . #% h#.#####..####...#####.... ##.## ##.# #..# #......B..# #..# #.(# #.## #.# #.##### #.#...##### #.>...## #.#.### .####..#### #.#.# .# ##....## ..#.# .# ####..###....% h$% hq$=B.% h$&5% h-% h/% h[## ###.. ## #.....# ###..# .######...##........##............ #......>..##....######... % h:]#....#........###  ................### .#.#####..####.@.#####.... ###.......## ##.....B...# ##..####### #..# ##..# #(# >#.##  #.........# .#.### #.#...##### ##.>...## #.#.### #.####..#### #.#.#.# ##....## ..#.#% hc<6% hh% hxj% h ..#.... . ###..# ######...##...##............ >..##....######... ....#........### ...............###. ##.#####..####...#####.... .......## ##.@...B...# ..####### #.........# ..# #.(# .## #.# #.######.#...##### #.>...#.#.### .####..#### #.#.# .# ##....## ..#.## ####..###....% h % h \B.7% h % h & ha## #.... # ###..# ######...##... ##. >..##....######... #.### .....### . .#####..####...#####.... .& h## ##..@.B....# ..# #.# ..# #.(# .## #.# .##### #.#...##### .>...## #.#.### & h<A####..#### #.#.# # ##....## ..#.# & hN<8& hX& h& h........###....Gobosan the Chiller .........# ###..#Revenant .........######...##...Health: 45/45 ======================== .........##............Magic: 15/18 ====================---- .....>..##....######...AC: 3Str: 17 ...#........###EV: 11Int: 17 ..............###.SH: 0Dex: 9 #.#####..####...#####....& hXL:  5 Next: 50% Place: Dungeon:4 #.......## ##..@.B....#Noise: ---------  Time: 3668.9 (0.0) ..####### #.........#t) +0 falchion ..##........(#Cast: Freeze .###.........#Memories (0) .######.#...##### .>...###.#.###B   bombardier beetle & h*####..#### #.#.# # ##....## ..#.# # ####..###.... _A bombardier beetle is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.& h.##...###.@B..& h==9.9 (1FreezeRamparts & h[####& hMh  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the bombardier beetle.& hJ 4........###....Gobosan the Chiller .........# ###..#Revenant .........######...##...Health: 45/45 ======================== .........##............Magic: 14/18 ==================------ & h ].....>..##....######...AC: 3Str: 17 ...#........###EV: 11Int: 17 ..............###.SH: 0Dex: 9 #.#####..####...#####....XL:  5 Next: 50% Place: Dungeon:4 & h Y#.......## ##..@B.....#Noise: ==-------  Time: 3669.9 (0.0) ..####### #.........#t) +0 falchion ..##........(#Cast: Freeze .###.........#Memories (0) Ramparts .######.#...##### .>...###.#.###B   bombardier beetle ####..#### #.#.# # ##....## ..#.# # ####..###....Aiming: Freeze (safe; 1% risk of failure)  & h RPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is heavily wounded.You hit the bombardier beetle but do no damage.& h 4-70.9 (1& h B####& h   Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is heavily wounded.You hit the bombardier beetle but do no damage. _The bombardier beetle is heavily wounded.' hl........###....Gobosan the Chiller .........# ###..#Revenant .........######...##...Health: 45/45 ======================== .........##............Magic: 13/18 =================------- .....>..##....######...AC: 3Str: 17 ...#........###EV: 11Int: 17 ..............###.SH: 0Dex: 9 ' hm #.#####..####...#####....XL:  5 Next: 50% Place: Dungeon:4 #.......## ##..@B.....#Noise: =--------  Time: 3670.9 (0.0) ..####### #.........#t) +0 falchion ..##........(#Cast: Freeze .###.........#Memories (0) Ramparts .######.#...##### .>...###.#.###B   bombardier beetle ####..#### #.#.# # ##....## ..#.# # ####..###....Aim: a bombardier beetle (heavily wounded, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is heavily wounded' h .You barely miss the bombardier beetle.The bombardier beetle is heavily wounded.The wall freezes the bombardier beetle.' h<###The bombardier beetle is heavily wounded.  You barely miss the bombardier beetle.The wall freezes the bombardier beetle.  The bombardier beetle sprays incendiary fluid at you.burning spray hits you.' hn]####' h}~==1.9 (1Fire Ramparts ' hp' hTm _You are covered in liquid fire! Move or burn!' h ........## #....  Gobosan the Chiller .........# ###..#  Revenant .........######...##...  Health: 45/45 ======================== .........##............  Magic: 12/18 ================-------- .....>..##....######...  AC: 3Str: 17 ...#........### EV: 11Int: 17 ..............### .  SH: 0' hJDex: 9 #.#####..####...#####....  XL:  5 Next: 50% Place: Dungeon:4 #.......## ##..@B.....#  Noise: ===------  Time: 3671.9 (0.0) ..####### #.........#  t) +0 falchion ..# #........(#  Cast: Freeze .## #.........#  Memories (0) Fire Ramparts .##### #.#...##### ' hH.>...## #.#.###  B   bombardier beetle ####..#### #.#.# # ##....## ..#.# # ####..###....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line' hdAim: a bombardier beetle (almost dead, 100% to hit)  You freeze the bombardier beetle.' hG #....    # >..##. ...###.....### . #...#####....  ##..@†.....#  #.........#  #........(#  #.........#  #.#...#####>...## #.#.### #.#.#  ..#.# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line' hAim: a bombardier beetle (almost dead, 100% to hit)  You freeze the bombardier beetle.  You kill the bombardier beetle!' h2--75--2.9 (1Freeze' h w####' h"Z _The liquid fire burns you!' h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' hz #####--' hJ `###' h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( hWj## #.... # ###..# ######...##... ##. >..##....######... #.### ### . .#####..####...#####.... .## ##...@.....# # #.# # #.(# ## #.# ..#### #.#.#  ##....## ..#.# ( h.s  The frozen ramparts melt away as you move.You shake off some of the fire as you move.( hsu38-----3( hzy( h| _The liquid fire burns you! _You see here a bombardier beetle corpse.( h8w## #.... # ###..# ######...##... ##. >..##....######... #.### .### .. #####..####...#####.## ##...†@....# # #.# # #.(#  #.# ( h~P  You shake off some of the fire as you move.( h#3-----3=-4( h҄( h:Z _The liquid fire burns you!( hT## #.... # ###..# ######...##... .##. ..>..##....######... ... #.### ....### ....####...#####.## ##...†.@...#  #.#  #.(#  #.# ## #.#.###..#### #.#.# ( hA( hP15( h( h!^ _You shake off the liquid fire.( h`{## #.... # ###..# ?...######...##... ...##.....(>..##....######..... .### ...### #...####...#####.## ##...†..@..#  #.# #.(# #.# ....## ..#.# ( hЋv4=--6( hf( hlq _Found 4 stones and a scroll labelled HOQANI AFOI.( h ## #.... # ###..# ..?.######...##.....##......(. >..##....######....### .### ##...####...#####.## ##...†...@.#  #.# #.(# #.#  # ## # ( hx ( h ( hV &7( hm ( h ( h 4( h ( h ( h :=( h ( hS ( h ( h ( h ( h0 }5=4=( h ( h ,( h ( h_ ,( h ( h ,( h ( h ( h. g6==( h ( h ,( h ( h" c5==( hU# ( h1$ ( h~$ V7=( h[% ( h& ,( h' ( he) ,( h++ ( h). Q==( h+/ ( h0 ( h0 L8=( hk2 ( h3 ,( h4 ( h 6 ( h{6 E6=( h7 ( h&: ,( h< ( hr> l9=( hX? ( hiA ,( hkB ( hC ( h)D :=( hD ( hdF c40=( hG ( heI ( hI L7=( hK ( hXN ( hN ( hO ( hR ,( hqS ( hU V1=( hV ( h[ ( hT] ( h] :=( hG_ ( ha ,( hc ( he c8==( hog ( hi L2=( hj ( hk ( hn ,( hjo ( hp ,( h@r ( h%t ( ht ;==( hMv ( hx l3=( hO{ ( h} ,( h ( h؋ 4=( hˍ ( hy ,( h ( h ,( hY ( h 5==( hם ( h? ( h ,( h ( hr ( h ,( hͮ ( h ( h .. ##### .......B..# # ###......$..# ## #............# .# ###..##...?.....# ######...##.........# ( h e##..........(.# ..######.........# .### #..@....# ......### ##.......# .####...#####........# ## ##...†.....##.#####.........# . #........(# .#B   bombardier beetle (asleep) #.........# .# #.#...##### ..( h 4 #.#.###( h 1719.9 (42.0)( h -20.9 (43( hB ( h d _A bombardier beetle comes into view.) hx8 W######.......B..# ###......$..# .##......# ..# ###..##...?.....#.######...##.....##........(.#######...# .....### #.#...### ##) hu9 .#####...#####........# ##...†.....##.#### #.........# .#  #(# .# #..# .# #.#...##### .. #.#.### ### #.#.#) hB ) hC M=1.9 (1.0)) hI ) hK * h[.## ###......$..# ..##......# ...# ###..##...?.....#.######...##.....##..........(.#######.........#.....### #.#...### ##.# #..####...###* hb\.# ##...†.....##.#### ### #.........# .#  #(# .# #..# .# #.#...##### .. # #.#.### #### #.#.# ...## ..#.#* h0e<2* hl* hm* h" .###.....# ###..##...?#####...##.........# ..........(##....######.....### #..### # #..####...#####. ..## ##...†....@##.#### ### #.... .#  (.. ##..###....* hf* h5&3* h* h0* hTYJ .# ###..##...?#####...##.........# .........(.###....######..#....### #.......#..### ##.......# #..####...#####........# * hY..## ##...†.....##.#### ### #.... .#  * hY(.#...##### ..* hY0###......###* hb* hb&4* hj* h;k* h  #####...##.........# ..........(.##....######............### #.......### ##.... #..####...#####.... * hd ..## ##...†.....##.### ### #.... .# .#...##### .. #### * h a###......>.#* h* h&5* h* h L _You see here 6 stones.+ h+ hmInventory: 24/52 slots Hand Weapons (go to first with ))  t - a +0 falchion (weapon) Armour (go to first with [)  a - a +0 robe (worn)  o - a +0 helmet (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn) Scrolls (go to first with ?)  c - 2 scrolls labelled YGHAPA SU ROOL  e - a scroll labelled JIWNI YNEOM  f - a scroll labelled SEOGGA SEALY  n - 2 scrolls labelled TOKUET HITEILE  p - 4 scrolls labelled TOPORGH ROAMO  r - 2 scrolls labelled MIQIVV TEDODD  s - a scroll labelled WIPTOKEVED  u - a scroll labelled ROKLOE GUNWEE  v - 5 scrolls labelled NIARGH SEBBOU + h_Potions (go to first with !)  b - a potion of magic  d - a fuming dark potion  g - 3 ruby potions + h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top], h, h$, hu...######...##.........#Gobosan the Chiller ...##................(.#Revenant ..##....######.........#Health: 45/45 ======================== ......####.......#Magic: 18/18 ======================== , hT........### ##.......#AC: 3Str: 17 #..####...#####........#EV: 11Int: 17 ..## ##...†.....##.####SH: 0Dex: 9 , h$### #.........# .#XL:  5 Next: 75% Place: Dungeon:4#........@# .#Noise: ---------  Time: 3725.9 (0.0)#.........# .#t) +0 falchion#.#...##### ..Cast: Freeze ##.#.###Memories (0) #### #.#.# , hs...## ..#.# ##..###....##......### ###......>.#You shake off some of the fire as you move. , h;_The liquid fire burns you! _You shake off the liquid fire. _Found 4 stones and a scroll labelled HOQANI AFOI. _A bombardier beetle comes into view. , h?_You see here 6 stones., h, h", h, h/ h8  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h˄/ hd Your spells (cast)TypeFailure Level  a + FreezeIce1% (1%) 1  b - Frozen RampartsIce4% (1%) 3  c - Shock/ hConjuration/Air 17% (3%) 1 Select a spell to cast[!]/[I] toggle spell headers/ h/ h۩/ h...######...##.........#Gobosan the Chiller ...##................(.#Revenant ..##....######.........#Health: 45/45 ======================== ......####.......#Magic: 18/18 ======================== ........### ##.......#AC: 3Str: 17 #..####...#####........#EV: 11Int: 17 ..## ##...†.....##.####/ h]8SH: 0Dex: 9 ### #.........# .#XL:  5 Next: 75% Place: Dungeon:4#........@# .#Noise: ---------  Time: 3725.9 (0.0)#.........# .#t) +0 falchion#.#...##### ..Cast: Freeze ##.#.###Memories (0) #### #.#.# / h9...## ..#.# ##..###....##......### ###......>.# _You shake off the liquid fire. _Found 4 stones and a scroll labelled HOQANI AFOI. _A bombardier beetle comes into view. _You see here 6 stones.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h4...######...##.........#Gobosan the Chiller ...##................(.#Revenant ..##....######.........#Health: 45/45 ======================== ......####.......#Magic: 18/18 ======================== ........### ##.......#AC: 3Str: 17 #..####...#####........#EV: 11Int: 17 / hԸ'..## ##...†.....##.####SH: 0Dex: 9 ### #.........# .#XL:  5 Next: 75% Place: Dungeon:4#........@# .#Noise: ---------  Time: 3725.9 (0.0)#.........# .#t) +0 falchion#.#...##### ..Cast: Freeze #/ hq#.#.###Memories (0) #### #.#.# ...## ..#.# ##..###....##......### ###......>.# _You shake off the liquid fire. _Found 4 stones and a scroll labelled HOQANI AFOI. _A bombardier beetle comes into view. _You see here 6 stones.  / hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hP  Okay, then./ h/ h/ h*. _0 hf0 h0 h0 h0 hk"Q _0 h'%0 h.(,0 h)0 h8-0 h{/,0 h/30 h40 h70 h70 h90 hl>0 hD.. ##### .......B..# # ###......$..# ## #............# # ###..##...?.....# .##.........# 0 hDQ##................(.# ....######.........# ....### #..@....# ......### ##.......# .####...#####........#0 hEi# ##...†.....##.#### #.........# .# #........(# .#B   bombardier beetle (asleep) #.........# .# #.#...##### .. #.#.###.0 h;OB9.9 (4B0 hO,30.9 (50 hX\0 h^0 h  .....##.#### .B0 h u  ###$ ## #....... ###..##...?.....#####...##. 0 h .##.........( ##....######..0 h T### ###...0 h .....### ##.. .####...#####........0 h^ 4# ##...†.....###### #......(........# .#0 h P..##### .0 h 0 h V.B0 hF +1.9 (10 h 0 h 1 h? ##.#  .#  ###.....B$..#  #..# # ###..##...?.....# ######...##.# ##.(.# 1 h-....######.# ### ###.# ### ##.# ####...#####.#  #.........##.# #.(##.##..##.# 1 h1 h&21 h1 hZ1 hA  ##.#  ..# ###.....B$..#  #..#  ###..##...?.....# ...##.# .(.# ....######.# ### ###.# ### ##.# ...#####.# 1 h0B J#.##.# #.(##.##...##.# 1 hC 1 hO P.B1 hP &31 hoY 1 h:[ 2 h2D ##.#  .# ###......$..# #.B...# ###..##...?.....# ...##.# .(.# ######.# ### ###.# ### ##.# 2 hN4...#####.#  ##...†..#..##.# #..(##.##....... 2 h352 hBP.B2 hC&42 hML2 hN2 hO ##.#  .# ###......$..# #.# ###..##...?..B..# ...##.# (.# ######.# ### ###.# ### ##.2 hw# ...#####.# ##...†...  #..##.#  #..(##.2 hc#  #.##.# 2 hK2 h&52 h]2 h 2 h2 h2 h2 ht3 h.##.........# #.. ###$..##......####..##...?..B ###...##.........# ........(######. ### ### ..### #...#####.#...†.....##.###  #.........##.#.(##.3 h.###...##### ..### #3 h3 hP.B3 h&63 h.3 h'4 hA@ .## # .....# ###$..# #.......  ###..##...?.....# ###...##.B4 h@j......( ..######.. ### # ..### ##...#####........ ##...†.....##.####..##.(##........##.#..##### .4 h}J4 hJ&74 h%R4 hT4 hBUGobosan the Chiller .##.........#Revenant #...........#Health: 45/45 ========================###......$..#Magic: 15/18 ====================----#............#AC: 3Str: 17###..##...?.....#EV: 11Int: 17 ###...##........B#SH: 0Dex: 9 ...............(.#XL:  5 Next: 75% Place: Dungeon:4 ..######........@#Noise: ---------  Time: 3737.9 (0.0) ### ###.......#t) +0 falchion ..### ##.......#Cast: Freeze #...#####........#4 hCrMemories (0) ##...†.....##.#####.........##.#B   bombardier beetle#........(##.##.........##.##.#...##### .. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.4 h:M...#B##.#.#. 4 hN==8.9 (1FreezeRamparts 4 htVZ###4 hXh  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the bombardier beetle.4 hX   Gobosan the Chiller . ##.........# Revenant # ...........# Health: 45/45 ======================== ###......$..# Magic: 14/18 ==================------ #............# AC: 3Str: 17  ###..##...?.....# EV: 11Int: 17 ###...##.........# SH: 0Dex: 9 ...............(B# XL:  5 Next: 75% Place: Dungeon:4 ..######........@# Noise: ==-------  Time: 3738.9 (0.0) ### ###.......# t) +0 falchion ..### ##.......# Cast: Freeze #...#####........# Memories (0) Ramparts 4 h'Y [0;10m##...†.....##.####  #.........##.# B   bombardier beetle  #........(##.#  #.........##.#  #.#...##### ..You freeze the bombardier beetle.  The bombardier beetle is severely wounded.You hit the bombardier beetle.  The bombardier beetle is severely wounded.The wall freezes the bombardier beetle!  4 hSY ?You kill the bombardier beetle!4 hOe  ##.........# ...........# ###......$..# #............#  ...?.....#........#......(†#.......@# ###.......# ##.......#........#†.....##.####  ..##.  (##     4 h^g 98-9.9 (1Freeze14 ho ?##4 hr  The bombardier beetle is severely wounded.You hit the bombardier beetle.  The bombardier beetle is severely wounded.4 hDr The wall freezes the bombardier beetle!  You kill the bombardier beetle! _You devour the vestiges of the bombardier beetle's existence in your flames.5 h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h####5 h8-5 hI##5 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5 hv45 h5 h,5 hA5 h5 hU5 h5 h,5 hҳ5 h"5 hF5==5 hϹ5 h5 h<5 h5 hB5 hc...###-5 h[.#.#.5 hf 45.9 (6 _You start resting.5 hFP-6.9 (75 hJ _The frozen ramparts melt away.5 h 45 h 5 h g==5 h ,5 h 5 h ,5 hS 5 h/ b6=5 h 5 h ,5 h 5 h ,5 hl 5 h ,5 h 5 hf 5 h :=5 h 5 hE ,5 h 5 h L7=5 h 5 h 5 h ,5 h 5 h ,5 hd 5 h ,5 hh 5 h\ P=5 h 5 he ,5 h 5 h c8==5 h 5 hN 4 _Magic restored.5 h 5 h F .. #.......# #.......### 5 h^F #.........# ..... ###.........# ##### ............#5 hF  ####......$..# ## #............#5 hF # ###..##...@.....# 5 hF .######...##.........####.........(†#5 hF #....######.........# ....### ###...5 hG ....# ......### ##.......# .####...#####........# 5 hWG ## ##...†.....##.#### # #.........##.#5 hO 066.9 (20.0)5 hO ,7.9 (215 hU 5 h(X a _y - a scroll labelled HOQANI AFOI6 hgA6 hA6 hvD6 hG6 h?J6 hNB6 hN6 h4O6 hP6 hAS6 hX6 h Y6 h\6 hc_6 h_6 ha6 hf$ 6 h6f)_You now have 225 gold pieces (gained 4).6 hQh6 hwh6 h(i6 hj6 hlB6 h\o,6 ho6 hCp6 h0s6 hs,6 hkt6 hv6 hw,6 hx6 hy6 hIz6 hnz6 hz6 h{6 hh|6 h|6 h}6 h~6 h,6 hۀ6 hn6 hWB6 hD6 h6 h"6 hg6 hW6 h6 hr,6 h36 h6 h6 h6 h6 h6 h6 hf6 h}6 h6 h͘B6 hOX6 h6 hy,6 h 6 h6 h,6 h6 hY6 h,6 h6 h<6 h6 h6 h6 hD6 h,6 hY6 h6 h,6 h!6 h6 h_,6 hB6 hݮ6 h,6 hD6 hӱ6 h,6 h?6 h6 h,6 hc6 h>6 h/6 h]6 h6 h6 hyB6 hL6 hc,6 h6 hB6 hY6 h6 h|B6 h6 h6 h6 hR6 hf6 h=6 hw6 h6 h6 h 6 h56 hb6 hA6 h>6 h6 h6 h6 h6 h,6 h6 h6 h\,6 h6 h6 h6 h6 hO6 hXX6 h6 h,6 hq6 h6 h,6 h 6 h6 h6 h+6 hm6 h6 h6 h6 h6 h6 hC,6 h6 h 6 h6 h6 h`6 h6 hV6 hy6 h6 h6 hl6 h6 h6 h6 h,6 h6 h6 h;6 h6 h6 h6 h,6 h 6 h3 6 h/ 6 hc 6 h6 h6 h56 he6 h6 h#B6 h6 h6 h,6 h. 6 h"6 h<$6 hz$6 h ),6 h)6 h *6 h*6 h,6 hH.,6 h.6 h26 h3,6 h46 h66 hN76 h76 hf86 h:6 hN;,6 h=6 h=6 h>6 h?6 h?6 h ,6 h 6 hH R  There is a stone staircase leading down here.6 h 6 h _6 h 6 h# ##..####### #.........##.# ##..# #........(##.# >#.## #.........##.## .#.##### #.#...######..# ##.>...## #.#.### ##.# #.####..#### ##.#.# #.## ##....## #..#.# #.## ####..###....# #.# 6 h:$ ..# ##.....@### #.#91.9 (31 ### ###......>.##### #.# ## ###...#...##.....## #.# .######...#...########..## #.# <#..........######## ##..###.# 6 h$ ##.................# ##.....#### ...................# ####.....# ...................###...## ...................##########..#6 h% 6 h+ 6 h- E _Done exploring.7 h47 hm7 h~0.0)>...............7 h 7 hC7 hdE _Done exploring.8 h[[?25h[?0c  Search for what [Enter for "."]? 8 hp [?25l[?1c14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading downb - [D:4] 6 stones (4 further duplicates in 1 pile)  c - [D:4] a hand axe  d - [D:4] a stone staircase leading down  e - [D:4] a stone staircase leading down  f - [D:4] a stone staircase leading up  g - [D:4] an escape hatch in the floor  h - [D:4] a scale mail  i - [D:4] a +0 ring mail  j - [D:4] a +0 club  k - [D:4] a trident  l - [D:4] a stone staircase leading up  m - [D:4] a stone staircase leading up  n - [D:4] a dispersal trap: hi: h: he##..####### #.........##.#Gobosan the Chiller ##..##........(##.#Revenant >#.###.........##.##Health: 45/45 ======================== .#.######.#...######..#: h" Magic: 18/18 ======================== ##.>...###.#.### ##.#AC: 3Str: 17 #.####..#### ##.#.#: h#.#EV: 11Int: 17 ..# ##....## #..#.##.#SH: 0Dex: 9 ..# ####..###....##.#: hOaXL:  5 Next: 98% Place: Dungeon:4 ..###.....@####.#Noise: ---------  Time: 3891.9 (0.0) ### ###......>.##### #.#t) +0 falchion ## ###...#...##.....## #.#Cast: Freeze .######...#...########..## #.#Memories (1) <#..........######## ##..###.# ##.................# ##.....#### ...................# ####.....# ...................###...## ...................##########..# _You now have 225 gold pieces (gained 4). _z - a scroll labelled UTOAME UMUOK _There is a stone staircase leading down here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? : h4: h : h< . _: h : h Inventory: 26/52 slots Hand Weapons (go to first with ))  t - a +0 falchion (weapon) Armour (go to first with [)  a - a +0 robe (worn) : hd Q o - a +0 helmet (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn) Scrolls (go to first with ?) : h h c - 2 scrolls labelled YGHAPA SU ROOL  e - a scroll labelled JIWNI YNEOM : h f - a scroll labelled SEOGGA SEALY  n - 2 scrolls labelled TOKUET HITEILE  p - 4 scrolls labelled TOPORGH ROAMO : h R r - 2 scrolls labelled MIQIVV TEDODD  s - a scroll labelled WIPTOKEVED : h ? u - a scroll labelled ROKLOE GUNWEE  v - 5 scrolls labelled NIARGH SEBBOU  y - a scroll labelled HOQANI AFOI  z - a scroll labelled UTOAME UMUOK Potions (go to first with !)  b - a potion of magic : hR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]; h7; h۴; h##..####### #.........##.#Gobosan the Chiller ##..##........(##.#Revenant >#.###.........##.##Health: 45/45 ======================== .#.######.#...######..#Magic: 18/18 ======================== ; h*##.>...###.#.### ##.#AC: 3Str: 17 #.####..#### ##.#.##.#EV: 11Int: 17 ..# ##....## #..#.##.#SH: 0Dex: 9 ..# ####..###....##.#XL:  5 Next: 98% Place: Dungeon:4 ..###.....@####.#Noise: ---------  Time: 3891.9 (0.0) ; hQ### ###......>.##### #.#t) +0 falchion ## ###...#...##.....## #.#Cast: Freeze .######...#...########..## #.#Memories (1) ; h <#..........######## ##..###.# ##.................# ##.....#### ...................# ####.....# ...................###...## ...................##########..# _You now have 225 gold pieces (gained 4). _z - a scroll labelled UTOAME UMUOK _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? ; hV; h; h; h< hH< hDVLevel 4 of the Dungeon <<<>>>>(Press ? for help) #...# #......##.................### ##.......#  #...# ####..#####..###.#####..####...#####........#  #...####............###.......## ##...†.....##.####  #...................##..####### #.........##.#  #...####.####....#####..##........(##.#  #...# ###<.##...##.>#.###.........##.##  #...# #..÷#...#...#.######.#...######..#  #...# ##..#...#'.##.>...###.#.### ##.#  #...#########)....###.####..#### ##.#.##.#  ######............÷...# ##....## #..#.##.#  ##.##......⌠......# ####..###....##.#  #..##..........[..###.....@####.#  ###.#######.....##### ###......>.##### #.#  ####...# ##.'#...#'.## ##< hPW%#...#...##.....## #.#  #....### #...#...#...######...#...########..## #.#  #....######<.##...##.<#..........######## ##..###.#  #..^......####....#####.................# ##.....####  #....####....######.....................# ####.....#  #....#######........#...................###...##  #####.....#####.........................##########..#  #.........)..#..............†..................##  #.........#....####...##......).....##########..#  #.....####.[#.## #########.........###.#< h@L@>< hL} < hT ##..####### #.........##.#Gobosan the Chiller ##..##........(##.#Revenant >#.###.........##.##Health: 45/45 ======================== .#.#####< hח #.#...######..#Magic: 18/18 ======================== ##.>...###.#.### ##.#AC: 3Str: 17 #.####..#### ##.#.##.#EV: 11Int: 17 ..# ##....## #..#.##.#SH: 0Dex: 9 < h ..# ####..###....##.#XL:  5 Next: 98% Place: Dungeon:4 ..###.....@####.#Noise: ---------  Time: 3891.9 (0.0) ### ###......>.##### #.#t) +0 falchion < h ## ###...#...##.....## #.#Cast: Freeze .######...#...########..## #.#< h՘ Memories (1) <#..........######## ##..###.# < h g##.................# ##.....#### < h ...................# ####.....# ...................###...## ...................##########..# < h8 E_You now have 225 gold pieces (gained 4). < h[ _z - a scroll labelled UTOAME UMUOK _There is a stone staircase leading down here. _Done exploring. < h _Done exploring. _Search for what [Enter for "."]? < h3 < h < h < h < h ; _< hw ..# #.(##.# .## #...##.# #.######.#...######..# #.>...#.#.### ##.# .####..#### ##.#.# #.# .# ##....## #..#.# #.# # ####..###....# #.# # ##......### #.# ## ###..##### #.# 2.9 (1< hy  ###...#...##.....## #.# ####...#...########..## #.# #..........######## ##..###.# #.........# ##.....#### ....# ####.....#.# ##...############..#†..........##< h` < hs < h c _There is a stone staircase leading down here.= hL= h5M= hS= hW= h]-3 _= h|^= hI ..........  .........#  .........# #  .........# #.#  .........##...#  ......)......#  #..........# 5 #..@..#  #.#####  .. ## = h@= h= hX-4.6 (1.7= h=_= hsc _You climb downwards.  Found a dagger. _There is a stone staircase leading up here.= hP4= hxR= h'U= hY= h,Z% _= h^,= h1b= hcb= hc= h~e= hi,= hj= hm= h{r,= hs= h-v= h}W...........# #..........# # ...........# #.# #.........##...# #......)......# ###..........# ...#..<..# #.#.#####.# #.@.......#= hQ}; ##..#####.# ##... ####..#s..= hz}s   scorpion (asleep)= h!-8.6 (4.0= h+9.6 (5= h= hӕ[ _A scorpion comes into view.> h;Z## #...........# #.# #.........##...# #......)......# ###..........# ...#..<..# #.#.#####.##.........# ##.@#####.# ..# ##..... #s.# .> hEC900.6 (1> hWK> hM> h"'..# #.# #...##...# #......)......# ###..........# ...#..<..# #.#.#####.##.........# ##..#####.# ..# ##...... #s.## . > h)> h2wSS   adder (wandering)> h23&1> hU9> hQ<Y _An adder comes into view.> h9 -.# #.# #.........##...# #......)......# ###....# ...#..<..# #.#.#####.# #.........# ##..#####.# ##..@.# ####......###s.##.S.# ..#...> h7E gS.2> hgL ? h-K###...# #......)......# ##..........# ...#..<..# #.#.#####.##.........# ##..#####.# ..####.####@.....# ###sS##.. ..# .#? h? h? hsS.s? h73Freeze? h$? hS? h#.........##...#Gobosan the Chiller#......)......#Revenant###..........#Health: 45/45 ========================...#..<..#Magic: 15/18 ====================----#.#.#####.#AC: 3Str: 17#.........#EV: 11Int: 17##..#####.#SH: 0Dex: 9##....####.#XL:  5 Next: 98% Place: Dungeon:5####@s....#Noise: ---------  Time: 3903.6 (0.0)###S.##..t) +0 falchion..#Cast: Freeze..#Memories (1) ? hqP....#s   scorpion.S   adder (wandering)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The adder hisses angrily.  You hit the scorpion but do no damage. The wall freezes the adder.? hThe walls around you are covered in ice.  The adder hisses angrily.  You hit the scorpion but do no damage. The wall freezes the adder.adder seems to slow down. The wall freezes the scorpion.  The scorpion misses you. The wall freezes the scorpion.  The scorpion stings you. The wall freezes the adder!? hPO.####....###@s..###. ? h? h#.........##...#Gobosan the Chiller#......)......#Revenant###..........#Health: 42/45 ======================--...#..<..#Magic: 15/18 ====================----#.#.#####.#AC: 3Str: 17#.........#EV: 11Int: 17##..#####.#SH: 0Dex: 9##....####.#XL:  5 Next: 105% Place: Dungeon:5####@s....#Noise: ==-------  Time: 3904.6 (1.0)###..##..t) +0 falchion..#Cast: Freeze..#Memories (1) Ramparts ....#? h'[14;38Hs   scorpion.  The walls around you are covered in ice.  The adder hisses angrily.  You hit the scorpion but do no damage. The wall freezes the adder.  The adder seems to slow down. The wall freezes the scorpion.  The scorpion misses you. The wall freezes the scorpion.  The scorpion stings you. The wall freezes the adder!? h^ _You kill the adder!You have reached level 6!? h/  --more--@ h8/51--9--6 2% @ h#######@ h4 _@ h G#.........##...#Gobosan the Chiller#......)......#Revenant###..........#Health: 48/51 ======================--...#..<..#Magic: 14/19 =================-------#.#.#####.#AC: 3Str: 17#.........#EV: 11@ h fInt: 17##..#####.#SH: 0Dex: 9##....####.#XL:  6 Next:  2% Place: Dungeon:5####@s....#Noise: ==-------  Time: 3904.6 (0.0)###..##..t) +0 falchion..#Cast: Freeze..#Memories (1) Ramparts @ h ^....#s   scorpion.  Aim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion.  @ h {The scorpion is severely wounded.You hit the scorpion but do no damage.@ h' pThe scorpion is severely wounded.The wall freezes the scorpion.@ h 3-5.6 (1@ h, #########@ hq S  You freeze the scorpion.  The scorpion is severely wounded.You hit the scorpion but do no damage.The scorpion is severely wounded.  The wall freezes the scorpion. _The scorpion stings you but does no damage.A hh#.........##...#Gobosan the Chiller#......)......#Revenant###..........#Health: 48/51 ======================--...#..<..#Magic: 13/19 ================--------#.#.#####.#AC: 3Str: 17#.........#EV: 11Int: 17##..#####.#SH: 0Dex: 9##....####.#XL:  6 Next:  2% Place: Dungeon:5####@s....#Noise: =--------  Time: 3905.6 (0.0)###..##..t) +0 falchion..#Cast: Freeze..#Memories (1) Ramparts ....# haims   scorpion.  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The wall freezes the scorpion but does no damage.A hj2---6.6 (1Contam A hqt######A h-t[  Aim: a scorpion (severely wounded, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic.  Nothing appears to happen.  The wall freezes the scorpion but does no damage. _The scorpion stings you.A h=u #.........##...#  Gobosan the Chiller #......)......#  Revenant ###..........#  Health: 42/51 ===================----- ...#..<..# Magic: 12/19 ===============--------- #.#.#####.#  AC: 3Str: 17 #.........#  EV: 11Int: 17A huH ##..#####.#  SH: 0Dex: 9 ##....####.#  XL:  6 Next:  2% Place: Dungeon:5 ####@s....#  Noise: =--------  Time: 3906.6 (0.0) ###..##..  t) +0 falchion ..#  Cast: Freeze ..#  Memories (1) Ramparts Contam A h2v ...  .#  s   scorpion . A hvKCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  A hvPress: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 100% to hit)  You freeze the scorpion.A h^8  A hӀ )  ##  ...#..<..# #.  A h8@#..  ##..#####.#  ##....####.#  ####@†....# A hq ###..##..  ..#  A hM..#  ... A h.# . A hA hΆo3/52267.6 (1FreezeA h#########A hRConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 100% to hit)  You freeze the scorpion. _You kill the scorpion!B hö4B h߷B hgb4=B hB hBB hN3=B hB h&,B hnB h*l5=B hSB h?B h B ho _Your magical contamination has completely faded away.=B hLB hs,B hB h.m6=B hB h _The frozen ramparts melt away.4=B hB h[,B hyB he,B h@B hB h=O7=B h,B hP=B hB h,B hB h8=5=B hB hw ,B h* B h,B h5B h,B hlB h99B hBE==B hAB h!,B hB hdB hM6==B h!B h!c50=B h"B ho&,B h'B hj,,B he-B h0Q==B h 2B h691B hj63=B h7B hh;b7=B h=B hh@,B hAB hDB h EE2=B hXFB hJO _HP restored.B hLB hOP=B hPB hiR,B hSB hEVP=B hgWB hb[b8=B h\B h_,B haB hDd,B hfeB hg,B hpiB h0lP=B hnB ho,B h qB httc9==B huB hy4 _Magic restored.B hփ #.##...# #......)......# ###.# ...#..<..# #.#.#####.# #...# ##..#####.# ##....####.# ####.@....# -47.6 (40.0)###..##.#..# ...# .....).#.#..B h85=#.B hu\-8.6 (41B hB h˝ _Found a hand axe. _You see here a scorpion corpse.B hW4B h ZB h]B h:aB hfQ _B hjj,B hnlB h[nB h2v##.# ...#..<..# #.#.#####.# #.........# #.###..#####.#...##....####.# B hvu####.†....#  ###..##.... ##.@# .50.6 (2.0)...# #..... ##.).#..#.#...⌠.>...=#. ..#....# ⌠. ..#.B h$w .B hB hkH==1.6 (3B hB hUA _Found a staircase to the Ecumenical Temple.C h&^ ...#..<..# ##.#.#####.# .# ##.........# #.#.# ###..#####.#...#.#.#..####.#......##.†....#....#. ###..##....... ##..#....##. #......###.).#......#...⌠.>.C h^ R...=#. ...#.#....# ⌠.. ..#.. ..## .. .#C hg C hh +2.6 (1C hn C hFq C h#.#.#####.# .# ##.........# #.#.# ###..#####.#...#.#.# ..####.#.......##.†....#....#.  ###..##.......  ##..#....#.#C h'E#...##.....o#...@..###.).#.....o.#...⌠.>.⌠....=#. ....#.#....# ⌠.##. ..#..#.. .o   orc priest (asleep)# .####.. .#o   orc (polearm, asleep)C hK.. #.. .C h+ w  An orc and an orc priest come into view.C hF &3C hC h _Found a quill talisman and a scroll labelled UTOAME UMUOK.D hn ........# #.#.# ##..#####.#...#.#.# ##....####.#....... ####.†....#....#.  ###..##........ ##..#....#.#. #...##.....o...# ##.)@#.....oD hn #.#...⌠.>.⌠....=#......#.#.#....#.⌠.##. ..#..#.. ....##...#.. .#D hCyD hy&4D hGD h܂D hK #..#####.#...#.#. ##....####.#....... ####.†....#....#.  ###..##........ ##..#....#.# #...##.....o...#.⌠.###.).#.....o #.#@..⌠.>.⌠.......=#......D h ##.#.#....#.⌠.##....#..#.. ....####....# #.. #.. .. o   orc priest (asleep)# ..#o   orc (polearm, asleep)#.. ..D h D h D h D hH o%oooThe orc priest shouts! You hear a shout!D h /==5D h D h y _An orc comes into view. It is wielding a +0 whip of pain.E ho  ##....####.#....... ####.†....#....# ###..##........ ##..#....#.#. #...##.....o #......#.⌠.# ##.).#.....%######.#...⌠.>o⌠h......@=#......###.#.#....#.⌠.# #....#..#......E h# - #..####....#.#. #.. #...... # #.....#.h   hound (asleep) ##.....o   orc priest .....E h g  A hound comes into view.E h E h E h_ E h& ?oo...hho   orcE h0 &6E h E ht & _The hound barks!F hŁ ##....####.#. ####.†....#....#. ###..##........ ##..#....#.#. #...##.....? #......#.⌠o# ##.).#.....%.######.#...⌠.o.⌠.h...@.=#......#.#.#....#.⌠.#F hS #....#..#...... #..####....#.#. #.. #....... #. #.....#.. ##......# .....F hF hF hQh...hh   black bearh   houndo   orc priestF h1/--7F hF h] _A black bear comes into view.F h ##..#####.#...#.#.# ##....####.#.......####.†....#....#. ###..##.......F h ##..#....#.#.#...##.....?......#.⌠o# ##.).#.....%.######@#...⌠.o.⌠F hЁ Yh...h....=#......####.#.#....#.⌠.#...#..#.......####....#.#.#.....F h, ,#. #.....#. .. ##......#.....F h F hΉ F h F h r.h....hF h R--8FreezeF h F h՟ G h4.........# #.#.# ##..#####.#...#.#.# ##....####.#.......####.†....#....#. ###..##.......##..#....#.#.#...##.....?#......#.⌠o# ##@).#.....%.######.#...⌠.>.⌠.h....h..=#......####.#.#....#.⌠.##....#..#.......####....#.#.h   hound#......#.....#. .. ##G hG h<h.G h&9G h G h l _The hound stops to sniff the ground.G hU#.#####.# .# # .........# #.#.# ##..#####.#...#.#.# ##....####.#.......####.†....#....#. ###..##.......##..#....#.#.##.....?#.@....#.⌠o# ##.).#..o..%G h R######h#...⌠.>.⌠.h.......=#......####.#.#....#.⌠.#...#..#......####....#.#.o   orc......#.....#.G hAG h<h.G hk748--G h(=60G haG hQ* _The hound bites you.G h~ ...#..<..# # #.#####.# .# # .........# #.#.# ##..#####.#...#.#.# ##....####.#.......####.†....#....#. ###..##.......##..#....#.#.##.....?......#.⌠o# ##h).#..o..%G h ######.#...⌠.>.⌠.h.......=#......####.#.#....#.⌠.#..#..#.....####....##...G h G h G hq G hn _h.).#.ooo   orc priesto   orcG h ]9---1G h G h H hN###..........# ...#..<..# #  #.#.#####.# .# #  #.........# #.#.# #..#####.#...#.#.#....####.#.......####.†....#....#H hN###..##........##@.#....#.#. #...##.....? #.h....#.⌠o# ##.).#.oo..% .######.#...⌠.>.⌠H hO .h.......=#......####.#.#....#.⌠.#H hSO #....#..#...... #..####....#.#.H hQH h]<h.H hcH hH h o.  The orc priest looks encouraged for a moment.H h]4--=2H h1H hk!* _The hound bites you.H hl......)......####..........# ...#..<..# #  #.#.#####.# .# #  #.........# #.#.# ##..#####.#...#.#.#....####.#.......####.†....#....####@.##........#..#....#.#. #h..##.....? #......#.⌠o#H hq2 ##.).#o.o..% .######.#...⌠.>.⌠ .h.......=#......o   orc####.#.#....#.⌠.# #....#..#......H h~wh.oo..o   orc priesto   orcH h~.-3H hH hH h&~ ...##...##......)###..........# ...#..<..# # .#.#####.# .# # .........# #.#.# ##..#####.#...#.#.# ##....####...####.†@...#....#. ###..##.......##h.#....#.#.##.....?....o.#.⌠o# ##.).#o....%######.#...⌠.>.⌠.h.......=#......####.#.#....#.⌠.#H h0 H h H h ,H hƒ h...oo.h   black bearhh   houndo   orc priesto   orc39----=4H h H hh * _The hound bites you.I hDI hDI hNMI hOI hz #.##...# #......)......# ###.# ...#..<..# # #.#.#####.# .# # #...# #.#.# # ##..#####.#...#.#.# ##....####.#. ####.@....#....#. ###h.##. ##..#....#.#. #...##.....? #...oo.#.⌠o# ##.).#.....%h   houndI hR{ .######h#...⌠.>.⌠o   orc priest .h.......=#......o   orc ####.#.#....#.⌠.#I h}I h=~I hI hʊ5oo.hh   black bear.h   houndo   orc priesto   orcI hV40--5I hI h _The hound closely misses you. _You see here a scorpion corpse.I h} ! #.##...# #......)......# ###.# ...#..<..# # #.#.#####.# .# # #...# #.#.# # ##..#####.#...#.#.# ##....####.#. ####@†....#....#. ###h.##. ##..#....#.#. #...##.....? #..oo..#.⌠o# ##h).#.....%I hd sh   hound .######.#...⌠.>.⌠o   orc priest .h.=#......o   orc ####.#.#....#.⌠.#I h  ,I h Oh..I hi &6I hL& I hd* R _The hound barely misses you.I h..# #.# #.........##...#......)......####..........# ...#..<..# #  #.#.#####.# .# #  #.........# #.#.# ######.#...#.#.##..@.####.#.......####.h....#....####..##........#..#....#.#. #...##.....? #...o..#.⌠o# ##h).#.....% .######.#...⌠.>.⌠ .h.......=#......I hŸh†ho.h   black bearh   houndo   orc priest-7I h?I hJ h. .# #.# #.........##...# #......)......# ###....# ...#..<..# # #.#.#####.# .# # #.........# #.#.# # ##..#####.#...#.#.# ##.@.h####.#. ####.†....#....#. ###..##. ##..#....#.#. #.ho##.....? #......#.⌠o# h   hound ##h).#.....% o   orc priest .######.#...⌠.>.J h  .h.=#......J hJ hJ huJ hRh.oo.o   orc38-=J h. 8J hJ h* _The hound bites you.J h\  #.# #.....# #.# #.........##...##......)......####..........# ...#..<..# #  #.#.#####.# .# #  #.........# #.#.# ######.#...#.#.#..h.####.#.......####.†....#....####..##........#oo#....#.#. #.h.##.....? #......#.⌠o# ##h).#.....%J h y .######.#...⌠.>.⌠J hM J hf @o.J h- J hq ,J h6s J h~ h..o.hh   black bearh   houndo   orc priesto   orcJ hZ J hƀ \9=-9J hW J h i _The orc priest looks braver for a moment.K hx. #....# ...........# #......##...##......)..###..........# ...#..<..# # #.#####.# .# # #..@......# #.#.# ##..#####.#...#.#.# ##.h..####...####.o....#....#. ###..##.......##ho#....#.#. h   houndh.##.....?......#.⌠o# ##h).#.....%K h<h.K h/=70K hÊK h]R _The hound barely misses you.K h(..... #.... ..... #.......##...##......)......###..........# ...#..<..# # #.#@#####.# .# # .........# #.#.# ##.h#####.#...#.#.# ##....####...####.o....#....#.###..##.......##ho#....#.#.h.##.....?......#.⌠o#K hK hK h<h.K h.-1K h-K h<K hEk.. ...# #...# # .....# #.# #.........###......)# ###..........# ...#.@<..# # #.#.#####.# .# # #..h......# #.#.# # ##..#####.#...#.#.# ##....####.#......####.o....#....#. ###..##........##ho#....#.#.#.h.##.....?K hK hj<h.K hۙg40==2K hѡK hJR _The hound barely misses you.K hax . .# #.# # .# #.# #.##...# #......)......# ###.# K hx W...#..@..# # #.#h#####.# .# # K hx #.........# #.#.# # ##..#####.#...#.#.# ##.K hx b####.o....#....#. K hx K hz K h :h.K hH &3K h K hg  K h _The hound attacks as it pursues you! The hound bites you but does no damage. _There is a stone staircase leading up here.L hL hL h;L hQL hU37-4L hL hpp #..##........(##.# #.## #.........##.## #.##### #.#...######..# #.>...## #.#.### ##.# .####..#### ##.#.# #.# .# ##....## #..#.# #.# .# ####..###....# #.# .###......### #.#4 ## ###......@.##### #.# # ###...#...##h....## #.# ######...#...########..## #.# #..........######## ##..###.# #.................# ##.....#### ..................# ####.....# ..................#L hFq[39;49m ##...## ..................##########..# ..........†..................## _The hound misses you. The hound bites you.L hq8-L h2yL h=8-6.1 (2.5L hL h2} _You climb upwards. _There is a stone staircase leading down here.L hr #..##........(##.#Gobosan the Chiller #.###.........##.##Revenant #.######.#...######..#Health: 38/52 =================------- #.>...###.#.### ##.#Magic: 16/19 ====================---- .####..#### ##.#.##.#AC: 3Str: 17 .# ##....## #..#.##.#EV: 11Int: 17 L h .# ####..###....##.#SH: 0Dex: 9 .###......####.#XL:  6 Next: 26% Place: Dungeon:4 ## ###......@.##### #.#L h8 Noise: ---------  Time: 3976.1 (0.0) # ###...#...##h....## #.#t) +0 falchion ######...#...########..## #.#Cast: Freeze L h^ #..........######## ##..###.#Memories (1) L h p#.................# ##.....#### L h ..................# ####.....# h   hound ..................###...## L h ..................##########..# ..........†..................##Press: ? - help, Dir - look around, f - activateL h kA stone staircase leading down.  The walls around you are covered in ice.  L hn kYou hit the hound.  The hound is lightly wounded.  The wall freezes the hound but does no damage.L h^ o==7.1 (1Ramparts L h #####L h   A stone staircase leading down.  The walls around you are covered in ice.  You hit the hound.  The hound is lightly wounded.wall freezes the hound but does no damage. _The hound misses you.M hP#..##........(##.#Gobosan the Chiller #.###.........##.##Revenant #.######.#...######..#Health: 38/52 =================------- #.>...###.#.### ##.#Magic: 15/19 ==================------ .####..#### ##.#.##.#AC: 3Str: 17 .# ##....## #..#.##.#EV: 11Int: 17 .# ####..###....##.#SH: 0Dex: 9 .###......####.#XL:  6 Next: 26% Place: Dungeon:4 ## ###......@.##### #.#Noise: ==-------  Time: hQ9m 3977.1 (0.0) # ###...#...##h....## #.#t) +0 falchion ######...#...########..## #.#Cast: Freeze #..........######## ##..###.#Memories (1) Ramparts #.................# ##.....#### ..................# ####.....# h   hound ..................###...## ..................##########..# ..........†..................##Aim: a hound (lightly wounded, 100% to hit)  You freeze the hound.  The hound is moderately wounded.You hit the hound.  The hound is heavily wounded.The wall freezes the hound. The hound barely misses you.M h'R3-8.1 (1M hX######M h[  You freeze the hound.  The hound is moderately wounded.You hit the hound.  The hound is heavily wounded.The wall freezes the hound. The hound barely misses you. _closely misses you.M hr #..# #........(##.#  Gobosan the Chiller #.## #.........##.##  Revenant #.##### #.#...######..#  Health: 38/52 =================------- M h T#.>...## #.#.### ##.#  Magic: 14/19 =================------- .####..#### ##.#.# #.#  AC: 3Str: 17 .# ##....## #..#.# #.#  EV: 11Int: 17 .# ####..###....# #.#  SH: 0M h ^Dex: 9 .# ##......### #.#  XL:  6 Next: 26% Place: Dungeon:4 ## ###......@.##### #.#  Noise: =--------  Time: 3978.1 (0.0) M h. G# ###...#...##h....## #.#  t) +0 falchion ######...#...########..## #.#  Cast: Freeze M hT #..........######## ##..###.#  Memories (1) Ramparts #.................# ##.....#### M hx ..................# ####.....#  h   hound ..................# ##...## ..................##########..# M h ..........†..................## Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M h 2Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound!M h/  (##.#  #.  #.M h} Y >...## #.#.### ##.#  ##.#.# #.#  M h < #..#.# #.#  ####..###....# #.# M h  ##......### #.#  ###......@.##### #.#  ###...#...##†....## #.# #...########..## #.# ..#M hG  ##..###.# . M hs ,  M h J†M h 4389.1 (1M hB Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineM h\ Aim: a hound (almost dead, 100% to hit)  You freeze the hound! M hq ?_You kill the hound!M h ######M hV j _Your Ice Magic skill increases to level 6!M h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M hh ######M hji M hbq w#####M hxt _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M h:  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N h7######N h=#######N h@  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N h-N h=.N h.N h0N hZ1L9=N h$6XN h?x5=N h'D..###..@.#-.##†..##N h{Hv82.1 (3onfirm with . or Enter, or press ? or * to list all spells. N hH_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) N h I6_You start resting.N hJ40=-3.1 (4N hWON hQ4 _The frozen ramparts melt away.N h+O4N hON hQ,N h*UXN hVN hV3=N hWN h/Z<1N hZN h0\N hg\M6==N h?]N hm^N h^N h_N hA`N h}`L2=N haN hb,N h cN hPdN hd;==N heN hKf,N hfN hhl3=N h^iN hjN hDkE7=N hkN hQm,N hmN hoN h-oN hoN hqN hfqL4=N hrN hksN hv=N hDxU5=N hqxE8=N hiyN hz,N h{N h^|N h|N h5}N h~N h~N hrN h N hG#6N hxB==N h&N hf,N hN h_ _You start resting.N h24006.1 (23.0)N hY[9==7.1 (24N h1N h)% _Magic restored.N h4N hׅN h+N h7=N h,N hN h5N hj;==N hN hgN hL8=N h\N h,N hN h,N hN hN hN hWO9=N hN h]N hN hN hN hםN hIN hnN hN hN hc50=N hPN h,N h\N h,N hN hħ,N hN hl1=N hN hg,N hN hN hqN h׮N h _ _You start resting.N hٽ-25.1 (18N hZ2=6.1 (19N hN h" _HP restored.N hp 4N hq N ht N hx XN hIx N hz N h4z N hz N hL| N h| :=N he} N h  N h+ N h N h́ ,N h N hۄ N h N h N hX ,N h N h ,N h& N hd ,N h# N hn ,N h* N h+ ,N h N h) ,N h N h N hޓ N h N hڕ ,N hy N h ,N hƘ N h N h N hp N h ,N h N h- ,N h N h ,N h N hN ,N h N hϣ ,N h| N hϥ ,N hz N h ,N h N hب BN hy ,N hĩ N h ,N h N h N hƬ N h N h ,N h@ N hx ,N h N h# ,N hs N h ,N h N hy ,N h N h ,N h N h ,N h޸ N hܹ ,N h N h ,N h; N hj ,N h N h ,N h7 N h ,N h N h N h N h N h ,N hb N h~ ,N h7 N h| ,N h N h' ,N h N hX ,N h N h ,N h N h ,N h N h( N hS N h N h0 ,N h N h' ,N h N h N h N h N h ,N hV N hv ,N h N h ,N hd N h ,N h N h ,N h N h ,N he N h ,N h N h ,N h N hw ,N h N h^ N h N h N hx ,N h N h ,N h N h N h N h| N h N h N hw N h ,N hB N h[ ,N h N h] ,N h XN h ,N h? N h ,N h N h ,N h N h  ,N h N h ,N h N h N h N hq N h ,N hO N h ,N hI N h ,N h N h ,N h  N h  ,N h  N hD ,N h N h ,N h" N h ,N h> N h ,N h N h ,N h N h( ,N h N h! ,N h! N h/# ,N h# N h(% ,N h% N h,' N h`' N h' N h7) ,N h) N h)+ ,N h+ N h+- ,N h- N h/ ,N h50 N hg1 ,N h%2 N hi3 ,N h 4 N h5 N h5 ,N h7 ,N hr8 N h;A g 125.1 (9 _You start waiting.N hA 06.1 (100.0)N h;G N hI # _Done waiting.O hO hLevel 4 of the Dungeon <<<>>>>(Press ? for help) #...# ####..#####..###.#####..####...#####........#  O h#...####............###.......## ##...†.....##.####  #...................##..####### #.........##.#  #...####.####....#####..##........(##.#  #...# ###<.##...##.>#.###.........##.##  #...# #..÷#...#...#.######.#...######..#  #...# ##..#...#'.##.>...##O h1#.#.### ##.#  #...#########)....###.####..#### ##.#.##.#  ######............÷...# ##....## #..#.##.#  ##.##......⌠......# ####..###....##.#  #..##..........[..###......####.#  ###.#######.....##### ###......@.##### #.#  ####...# ##.'#...#'.## ###...#...##†....## #.#  #....### #...#...#...######...#...########..## #.#  #....######<.##...##.<#..........######## ##..###.#  #..^......####....#####.................# ##.....####  #....####....######.....................# ####.....#  #....#######........#...................###...##  #####.....#####.........................##########..#  #.........)..#..............†..................##  #.........#....####...##......).....##########..#  #.....####.[#.## #########.........###.#  ##########.#..##.........###### #.#P hA\>@P h( P hgB h#..##........(##.#Gobosan the Chiller #.###.........##.##Revenant #.######.#...######..#Health: 52/52 ======================== #.>...###.#.### ##.#Magic: 19/19 ======================== .####..#### ##.#.##.#AC: 3Str: 17 .# ##....## #..#.##.#EV: 11P hC $Int: 17 .# ####..###....##.#SH: 0Dex: 9 .###......####.#XL:  6 Next: 38% Place: Dungeon:4 ## ###......@.##### #.#Noise: ---------  Time: 4126.1 (0.0) # ###...#...##†....## #.#P hC t) +0 falchion ######...#...########..## #.#Cast: Freeze #..........######## ##..###.#Memories (1) #.................# ##.....#### ..................# ####.....# ..................###...## P h1D _..................##########..# ..........†..................## _You start resting. _Magic restored. _You start resting. _HP restored. _You start waiting. _Done waiting.P hD P h;E P hL P h8N ,P hQ ,P hS ,P hS P hV P hW ,P hX P hZ P h[ ,P h\ P h)_ P h` ,P hma P h.d P h7e BP h*g P hh BP h=j P hyk ,P hk P h&m P h2n ,P hn P h]p P hp ,P hWq P hs P hOt ,P ht P hu P hbv ,P hv P hx P hsy P hy P hz P h| P h} ,P h~ P h  ##.####.####....#........###  #......##.........### ####..#####..###.#####..####...##...........###.......## ##...†P hc !............##..####### #.... #.#####..#  #.... ###<.##...##.>#.##  #....  #..÷#...#...#.##### #.#.. P h  ##..#...#'.##.@...## #.#.#40.1 (14.0)#####)....###.####..#### ##.#.# P hއ 7...........÷...# ##....## #..#.# ##⌠......# ####..###....# ##P h ..[..# ##......### ######.....##### ###......>.#P h:    ##.'#...#'.## ###...#...##†.  P h\  #...#...#...######...#...######  ###<.##...##.<#########P h~ E P h< P h P h] c _There is a stone staircase leading down here.P h7 P h P h P hC N1.0) _P hP hS ####  ## $..#  #. ...#  #.#... 5 #.@...#   #........#  #.#!.....# ......# ............ ......# # #.#.......... ......# #.#...####...#. ......##...###. ..... P h...)......# #. ...## ..........#P hP hP h;0+9 (1.8P h6P h: _You climb downwards.  Found a bubbling golden potion and 8 gold pieces. _There is a stone staircase leading up here.Q hxJQ hQ h`Q h; _Q h!Q h,Q hAQ hL#######$..#Q h#.....# #.#...#####.<...#Q hO#........# Q hˢ\......... #.#@.....# ........#......# #.#.#..........Q h..# #.#...####...#...##...###.. .....Q h)......# #.# ...## Q h6##..........# #.# ..#.h<..# #.#  #.#.#####Q hif.# .# #Q h-3.9 (2.0Q hK+4.9 (3Q hQ h[\ _A - a bubbling golden potionQ h Q h Q h Q h Q hG Q h Q hz ,Q h Q hՖ Q h4 Q h P  There is a stone staircase leading up here.Q hF 6 _Q h͝ Q h Q hN Q hy Q h0 Q h Q ha ,Q h+ Q h Q h? Q h` Q hW M _You now have 233 gold pieces (gained 8).Q h 4Q h~ Q h Q h ,Q hp Q h$ Q h ,Q h` Q h Q h ,Q h Q h Q hh ,Q h Q h Q h, v########...# #.....# #.#...# ####.<...# #........# .... #.#......######## #...........55.9 (1Q h 1.0)# #.#.#.# # #.#...####...#.... ##...###.. #.......# )Q h # #.# #...##..#..# #... ..Q h9  h<..# ##.. . Q hv #####.# .# ## (## ......# #.#.# #Q h Q h ,6.9 (12Q h Q h % _Found 7 stones.R hN"4R h"R h$R h'R h5,BR h1,R h3R h4R h ;,R h1<R hq>R h!C,R h7DR hFR hJ,R hKR hNR hbVBR h_WR hV`q. #.#......########.. # #.................... # #.#.#............#.. # #.#...####...#...... ##...###.. #.......## ....# #.# #...##..#### R h`....# #.# #...........# #.# #.##........ ##.# .# # #.##@##.....62.9 (6R h`.0)#.#.# ##. #.# .... R h`~##.#...#.#.##. #.# ... R ha####.#....... #/# ## o....#....#. # R hCa#..##........ #.# ##ho#....#.#.. R hha #.h.##.....? #).  #......#.⌠oR ha"#R hwjR hj+3.9 (7R hpR hBsh _Found a short sword. _You see here 7 stones.R he `R hsk g _R hXp ,R hu ,R hx R h-y R hQ{ R h z# #.#...####...#...... #...###.. #.......## ....# #.# #...##..#### ....# #.# #........... .# #.# #.##........ R h~ ##.# .# # #.##(##.....# #.#.# ##. #.# .... ##.#...#.#.##. #.# ...##.#....... #@# ## o....#....#.  ..##........  R h ho#....#.#. #..  #.h.##.....? #).  #......#.⌠o# .#R hψ x##  ##h).#.....%. R h f###.#...⌠.>.⌠. R h [.....=#......R h, +6.9 (3R h +7.9 (4R h R h, . _B - a wand of flame (13)S hd4S hKeS hiS hbp,S htS htS hry,S h}S hiS hR,S hىS h9S hS hБS hΓS hjS hS hYS hS hEC  You see here a +0 short sword.S h6 _S hS hS h,S hʿS hS hO,S hS hS h,S hBS hw,S hS h} _z - 2 scrolls labelled UTOAME UMUOK (gained 1)S h(4S hS hS h,S hBS hVS h<,S hS hS h^S hS h3S h R  There is a fountain of clear blue water here.S hS h _S hWS hS hG,S h@S hS h ,S h"S h* ##....####..##.# ## ####......#....#....#.##.♣. ###..##..........#.#.... ##..#....#.#...#....♣ #...##........#)..## #......#.⌠.#...###.# ##.).#.....%.#...#...S hz+ .######.#...⌠.>.⌠...#.# #. .h.......@#.......#...# . ####.#.#....#.⌠.#...### #....#..#........... #..####....#.#...... #.. #............. #. #.....#....... .. ##......##... S h+@.# ...... S h3084.9 (17.0)S h3,5.9 (18S h8S h{@* _C - a ring of flightS h ##....####.#.##.# ## ####......#....#....#.##.♣ ###..##..........#.# ##..#....#.#...#....♣ #...##........#)..## #......#.⌠.#...###.#S h ##.).#.....%.#...# .######.#...⌠.>.⌠...#.# # ..#.#...#  ####.#.#....#.⌠.#...### #....#..#........... #..####....#.#...... #.. #.......... #. #S h .#....... .. ##......##... .# ......S hS h S hs16.0)S h"S h$T hv ##....####.#.##.#  ####......#....#....#.##. ###..##..........#.# ##..#....#.#...#.... #...##........#).. #......#.⌠.#...###. ##.).#.....%.#...# .######.#...⌠.>.⌠...#.#  .#.#...# ####.#.#....#.⌠.#...### #....#..#. #..####....#.#......T hw #.. #....... #. #.....#. .. ##......##... .# ......T hdT h&7T hT h8T h.T hT h T h:&T hJ+,T hy/,T h 2T hJ2T h3T h5T h>$ ###..##....#. ##..#....#.#... #...##........#) #......#.⌠.#...# ##.).#.....%.#....######.#...⌠.>.⌠...#...........#.......#. ####.#.#....#.⌠.#...# #.@..#..#..........9.9 (2 #..####....#.#..... #... #..... #.... #.....#...... ......####... .#......  ...##(..# .. . ####.#T hET hF,90.9 (3T h2LT hO% _Found 2 stones.U hƀ###..##.#.###..#....#.#...#.#...##.#).#......#.⌠.#...###.).#.....%.#...######.#...⌠.>.⌠...#............#.#.####.#.#....#.⌠.#...##..@.#..#.#..####....#.#.#... #.U hMq#.... #.....#........#.........##(..#... . ####.#U hnU h<+1.9 (1U haU hL###..##.#.#.##..#....#.#...#.#...##.#).#......#.⌠.#...###.).#.....%.#...#..######.#...⌠.>.⌠...#.#...........#.#...#####.#.#....#.⌠.#...##...@#..#. #..####....#.#...... #... #.U h/| #.... #.....#. ....#.....##(..#... .U hU h&2U h$U h2U hU htU h U h^U h M####......#....#####..##..........#.###..#....#.#...#.U hh ##........#)........#.⌠.#...## ##.).#.....%.#....######.#...⌠.>.⌠...#...........#.......#...####.#@#....#.⌠.#...###..#..#.....U h I.####....#.#... .#.... #.....#..........#..U h1 U h &3U h % U hk' U h% ##....####.#........##.# ####......#....#....#.####..##..........#.###..#....#.#...#..#...##........#)..#......#.⌠.#...###. ##.).#.....%.#...#...######.#...⌠.>.⌠...#.# ........@..#.......#...# ####.#.#....#.⌠.#...####....#..#........... #..####....#.# #... #....#.... #.....#.........##......##...#...... .......##(..#.U hF* U h* &4U h0 U h 3 V hJV hV hkV hoV hpV hqV h4MV hR3##..#####.#...#.#.## ##....####.#........##.# #####......#....#V h####..##..........#.###..#....#.#...#....#...##........#)..#V hP......#.⌠.#...## ##.).#.....%.#...#..######@#...⌠.>.⌠...#V h>...........#.......#...####.#.#....#.⌠.#...###...#..#.....V h(#..####....#.#......#V hJ.........##.....V h٩).#.....V hR5V hV h #.........# #.#.#.##.##.# .##..#####.#...#.#.##.##.# ##....####.#........##.# ######......#....#....#.##.♣###..##..........#.###..#....#.#...#....♣#...##........#)..###......#.⌠.#...###.# ##.@.#.....%.#...#....######.#...⌠.>.⌠...#.# #...........#.......#...# ####.#.#....#.⌠.#...####....#..#.....#..####....#.##..V hg . #...#.... #.....#.........##......##...6 _You see here a +0 hand axe.W h##..#####.#...#.#.##.##.# ..####.#........##.# ####......#....#....#.##.♣. ###..##..........#.#.... ##..#....#.#...#....♣ #...##........#)..## #......#.⌠.#...###.# ##.).#.....%.#...#.....######.#@..⌠.>.⌠...#.# #...........#.......#...# .####.#.#....#.⌠.#...###  #....#..#........... #..####....#.#.....#... h7m #.......#.... #.....#......##......##....# ......W hܯW ha-7 _W hW hW hy&##..#####.#...#.#.##.##.# .##....####.#........##.# ## #####......#....#....#.##.♣.♣###..##..........#.#.##..#....#.#...#....♣ W h'G#...##........#)..## #......#.⌠.#...###.# ##.).#.....%.#...#... ..######.#.@.⌠.>.⌠...#.# #.#.#.#...# .#####.#.#....#.⌠.#...### #W h'#....#..#.... #..####....#.#......#... #.............#.... #........##. W h2W h3&8W h :W hD<W h}d##..#####.#...#.#.##.##.# .##....####.#........##.# ## #####......#....#....#.##.♣.♣.###..##..........#.#.##..#....#.#...#....♣ #...##........#)..## #......#.⌠.#...###.# ##.).#.....%.#...#... ..######.#..@⌠.>.⌠...#.# #.# .#.#...# .# ####.#.#....#.⌠.#...### # #....#..#.... #..####....#.#......W hMe#... #.............#.... #.....#.............##......##... W h^o<9W htW hvX hM##..#####.#...#.#.##.##.# ... ##....####.#........##.# ## ## X h####......#....#....#.##.♣.♣.♣###..##..........#.#.##..#....#.#...#....♣ #...##........#)..## #......#.⌠.#...###.# ##.).#.....%.#...#... ..######.#...@.>.⌠...#.# #.# .X hi#.#...# .# ####.#.#....#.⌠.#...### # #....#..#........... #..####....#.#....X h?h..#... #.............#.... #.....#.......X hq......##......##... X h7X h(200X hYX hc _There is a fountain of clear blue water here.X h##..#####.#...#.#.##.##.# ...  ##....####.#........##.# ## ## ####......#....#....#.##.♣.♣.♣ ###..##..........#.#. ##..#....#.#...#....♣ #...##........#)..## #......#.⌠.#...###.# ##.).#.....%.#...#... ..######.#...⌠@>.⌠...#.# #.# .#.#...# .# ####.#.#....#.⌠.#...### # X h#....#..#........... #..####....#.#.....#... #.......#.... #.....#.........##......##... X h1X h-1 _X hYX hX h..#####.#...#.#.##.##.# ... ##....####.#........##.# ## ##  ####......#....#....#.##.♣.♣.♣ ###..##..........#.#. ##..#....#.#...#....♣ #...##........#)..## #......#.⌠.#...###.# ##.).#.....%.#...#...  ..######.#...⌠.@.⌠...#.# #.#  .#.#...# .# ####.#.#....#.⌠.#...### # X hN#....#..#........... #..####....#.#......#... #...........#.... #.....#............##.... X hX h&2X hX hi _There is a staircase to the Ecumenical Temple here.Y h0Y hi1Y h49Y hBY hG-3 _Y hdKY hj!X  ♣♣♣....... ♣♣♣♣♣♣♣.P..P.... ♣♣........P...... ♣......... ♣♣♣♣..P.....P...♣.. ♣♣♣P.P..........P...P ♣♣.....PP............. ♣♣...P.....PP♣♣♣.......TempleY h "y ♣.P...@..PP...♣......P. ♣..P.P.....P♣... ♣♣♣.................... ♣♣♣♣♣.......P.PPPP... ♣♣♣♣♣....PPPP♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣ Y h"? You climb downwards. Welcome to the Ecumenical Temple!Y h$Y h/Y h-4.6 (1.7Y hY hZ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.Z hP[[?25h[?0c  Search for what [Enter for "."]? [ hI [?25l[?1c[ he[ h^f1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] a broken altar of Ashenzari[ hL jThe Ecumenical Temple <_____________________ (Press ? for help)  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  ♣♣♣♣♣.............P♣♣♣♣♣  ♣♣♣♣♣♣............♣.........♣♣♣  [ hM ♣♣♣.............♣..........♣P...♣♣♣♣  ♣♣♣♣...........................♣....PP♣♣  ♣♣..........♣..........♣......♣♣♣......P♣♣♣  ♣♣♣...............###################..P.P.P♣  ♣♣♣♣♣♣♣.P..P....♣.......ß.#...............#...♣..♣♣  ♣♣........P..........P.....#._._._._._._._.#..♣♣♣.♣♣  ♣........................ß.#...............#...♣♣..♣♣  [ hQM c♣♣♣♣..P.....P...♣............+._._._._._._._.#♣♣..♣...♣  ♣♣♣P.P..........P...P..P♣....ß.#...............# ♣♣...♣♣♣  [ hM ♣♣.....PP.......................#._._._._._._._.#♣♣....♣  ♣♣...P.....PP♣♣♣.......♣.......ß.#...............#..♣..♣♣  ♣.P...@..PP...♣......P.........###################...PP.♣  [ hM ♣.........P.P.....P♣.................P..♣.P....PP...PPPP♣  ♣♣♣.......................P♣♣♣♣♣♣♣...P..P♣.....P...♣♣♣♣♣♣  ♣♣♣♣♣.......P.PPPP....♣♣♣♣ ♣♣♣♣.........♣♣♣♣♣♣  ♣♣♣♣♣....PPPP♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣♣   [ hsQ[ hpR[ hJWGobosan the ChillerRevenantHealth: 52/52 ========================Magic: 19/19 ========================AC: 3Str: 17EV: 11Int: 17SH: 0Dex: 9XL:  6 Next: 38% Place: TempleTime:Memories (1) _There is a fountain of clear blue water here. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? ash[ h!Z[ hZ[ h[[ hc[ hi[ hi% _[ hn[ hp[ hv,[ h{[ h[ hM[ h[ h݇[ h[[ h,[ h[ h[ h4,[ h2[ h[ hO[ h}[ h[ hF[ h,[ h[ hV[ ht,[ h[ h[ h,[ hI[ h[ h,[ hp[ hX[ h&,[ hc[ h[ h,[ h[ hg[ hz,[ h[ h0[ h,[ h[ h[ h,[ h[ h[ h,[ h[ h[ he,[ hY[ h~ [ h ,[ h [ hj[ h[ h1[ h"[ h[ h[ h[ h[ h+[ hb ,[ h![ h>#[ h$[ h*%[ h&[ h6)[ h+,[ h,[ h/[ h1[ h^1[ h2[ h5[ h6,[ h7[ h:[ h;,[ h<[ h@[ h2B,\ h\ hQ _You open the door.  Found nine altars.\ h\ hN _\ he \ hn@  There is an open door here.\ h4\ h\ hX8 _Found three altars.\ h\ h1\ h\ hQ  There is a basalt altar of Yredelemnul here.\ h4\ h\ h8 _Found three altars.\ h!\ h"\ h"\ h*♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.............P♣♣♣♣♣ ♣♣♣♣♣♣............♣.........♣♣♣ ♣.............♣..........♣P...♣♣♣ ..........................♣....PP \ h*......♣..........♣......♣♣♣...... ..........###################..P. ..♣.......ß.#...............#...♣ \ h +......P.....#._.@._._._._._.#..♣♣ Noise: --------- 4236.6 (32.0) \ h.+..........ß.#...............#...♣ t) +0 falchion \ h`+h............'._._._._._._._.#♣♣.. Cast: Freeze \ h ,.P..P♣....ß.#...............# ♣♣. ............#._._._._._._._.#♣♣.. ..♣.......ß.#...............#..♣.  P.........###################...P  ................P..♣.P....PP...PP  .....P♣♣♣♣♣♣♣...P..P♣.....P...♣♣♣ \ h -\ h6___.__._._\ hk9` _There is a broken altar of Ashenzari here.\ h P  You kneel at the altar of Ashenzari.\ h /  --more--\ h{\ hAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. \ hB3Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. \ hiAshenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religion] h6] hW] hx♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣Gobosan the Chiller♣♣♣♣♣.............P♣♣♣♣♣Revenant ♣♣♣♣♣♣............♣.........♣♣♣Health: 52/52 ======================== ] hӦd♣.............♣..........♣P...♣♣♣ Magic: 19/19 ======================== ..........................♣....PP AC: 3Str: 17 ] h:......♣..........♣......♣♣♣...... EV: 11Int: 17 ..........###################..P. SH: 0] hfDex: 9 ..♣.......ß.#...............#...♣ XL:  6 Next: 38% Place: Temple ] h......P.....#._.@._._._._._.#..♣♣ Noise: ---------  Time: 4236.6 (0.0) ..........ß.#...............#...♣ t) +0 falchion ............'._._._._._._._.#♣♣.. Cast: Freeze ] hʧ.P..P♣....ß.#...............# ♣♣. Memories (1) ............#._._._._._._._.#♣♣.. ] h$..♣.......ß.#...............#..♣.  P.........###################...P  ................P..♣.P....PP...PP] hd  .....P♣♣♣♣♣♣♣...P..P♣.....P...♣♣♣] h4 There is an open door here. _Found three altars.  ] hXLThere is a basalt altar of Yredelemnul here. _Found three altars. ] hv_There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.] h=m  Ashenzari welcomes you!] h/  --more--] h3d_._.___.__._._] h#Z of Ashenzari ......7.6 (1] h___.__] h  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.] h ] h hThe Ecumenical Temple <_____________________ (Press ? for help)  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  ♣♣♣♣♣.............P♣♣♣♣♣  ♣♣♣♣♣♣............♣.........♣♣♣  ] hO ♣♣♣.............♣..........♣P...♣♣♣♣  ♣♣♣♣...........................♣....PP♣♣  ♣♣..........♣..........♣......♣♣♣......P♣♣♣  ♣♣♣...............###################..P.P.P♣  ♣♣♣♣♣♣♣.P..P....♣.......ß.#...............#...♣..♣♣  ♣♣........P..........P.....#._.@._._._._._.#..♣♣♣.♣♣  ♣........................ß.#...............#...♣♣..♣♣  ♣♣♣♣..P.....P...♣............'._._._._._._._.#♣♣..♣...♣  ♣♣♣P.P..........P...P..P♣....ß.#...............# ♣♣...♣♣♣  ♣♣.....PP.......................#._._._._._._._.#♣♣....♣  ♣♣...P.....PP♣♣♣.......♣.......ß.#...............#..♣..♣♣  ♣.P...<..PP...♣......P.........###################...PP.♣  ♣.........P.P.....P♣.................P..♣.P....PP...PPPP♣  ♣♣♣.......................P♣♣♣♣♣♣♣...P..P♣.....P...♣♣♣♣♣♣  ♣♣♣♣♣.......P.PPPP....♣♣♣♣ ♣♣♣♣.........♣♣♣♣♣♣  ♣♣♣♣♣....PPPP♣♣♣♣] hz ♣♣♣♣♣♣♣♣♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣♣   ^ h@._._._.__._._.__._._<^ hX^ h-e♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣Gobosan the Chiller♣♣♣♣♣.............P♣♣♣♣♣[0;10;1mRevenant of Ashenzari ...... ♣♣♣♣♣♣............♣.........♣♣♣Health: 52/52 ======================== ♣.............♣..........♣P...♣♣♣ Magic: 19/19 ======================== ..........................♣....PP AC: 3Str: 17 ......♣..........♣......♣♣♣...... EV: 11Int: 17 ^ hug..........###################..P. SH: 0Dex: 9 ..♣.......ß.#...............#...♣ XL:  6 Next: 38% Place: Temple ......P.....#._.@._._._._._.#..♣♣ Noise: ---------  Time: 4237.6 (0.0) ..........ß.#...............#...♣ t) +0 falchion ............'._._._._._._._.#♣♣.. Cast: Freeze .P..P♣....ß.#...............# ♣♣. Memories (1) ............#._._._._._._._.#♣♣.. ..♣.......ß.#...........[34^ hhm....#..♣.  P.........###################...P  ................P..♣.P....PP...PP  .....P♣♣♣♣♣♣♣...P..P♣.....P...♣♣♣  _Found three altars. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.  Ashenzari welcomes you!Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.^ h]h^ hk^ hp^ h!tL  There is a stormy altar of Qazlal here.^ hv^ hv _^ hw^ hfz^ hX|^ h|^ h}^ h$@  There is an open door here.^ h@^ h _^ h,^ h^ h^ h^ h2^ h^ hߊ,^ h׋^ h^ h,^ h^ ho^ h,^ hJ^ h^ h,^ hq^ h^ h ,^ hܜ^ hm^ hD,^ h4^ h^ h,^ h^ h6^ h,^ h^ h9^ h%,^ h^ h^ h,^ h^ hM^ hd,^ h^ h^ h^ h:^ h^ h^ h,^ hP^ h ^ h,^ h^ h^ h,^ h^ h^ h,^ h^ h^ h(,^ hR^ h]^ h,^ h#^ h^ h,^ h^ hD^ h0,^ h^ h^ h,^ h^ h^ h$,^ hu^ hU ^ hq ,^ hS^ h^ hc,^ hc^ h^ h,^ h^ hF% ♣♣♣....... ♣♣♣♣♣♣♣.P..P.... ♣♣........P...... ♣................ ♣♣♣♣..P.....P...♣.. ♣♣♣P.P..........P...P ♣♣.....PP............. ^ h^&3♣♣...P.....PP♣♣♣....... ♣.P...@..PP...♣......P.68.6 (31.0) ♣...P.P.....P♣... ♣♣♣.................. ♣♣♣♣♣P.PPPP.. ♣♣♣♣♣....PPPP♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣ ^ h&^ hA-^ h/d _There is a staircase back to the Dungeon here.^ h ^ h( ^ h{ ^ h N9.6 (1.0) _^ h! ^ hZ #..#####.#...#.#.##.##.# ... ##....####.#........##.# ## ##  ####......#....#....#.##.♣.♣.♣ ###..##..........#.# ##..#....#.#...#....♣ #...##........#)..## #......#.⌠.#...###.# ##.).#.....%.#...#... Dungeon:5  ..######.#...⌠.@.⌠...#.# #.#  ...........##...# .# ####.#.#....#.⌠.#...### # #....#..#........... #..####....#.#..[34^ hD m.#... #.............#.... #.....#.............##......##....#...... ......^ h ^ h@ .71.1 (2.5^ hI ^ h\N _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.^ h4^ h^ h^ h)^ h% _^ h ^ h^ hګ,^ h^ hܯ^ hu,^ hK^ h^ hԾ,^ h^ h6^ h^ hB{#..##..........#.#.......  ##..#....#.#...#....♣  #...##........#)..## #......#.⌠.#...###.# ##.).#.....%.#...#... ####.#...⌠.>.⌠...#.# #.# .......#.......#...# .# ^ hi#.#.#....#.⌠.#...#####.# ....#..#........@......# ..####....#...# ... #.................# .... #.....#..........## .....##......##.......# ............. #..#w   dart slug (wandering) ##(..#. ..... #........w####.##### ########## ^ h-5.1 (4.0^ hY+6.1 (5^ h^ h\ _A dart slug comes into view._ h:  .#.#...#....♣  .......#)..##  #.⌠.#...###.#  ##.).#.....%.#...#... .>.⌠...#.# #.# ......#...# .# #.⌠.#...#####.# .......@......# .#.#..........#  #.................#  #.....#..........## ....##.......# .... #........# (..#. ..... #........w  _ h?### ########## _ ha|  .#.#...#....♣  .......#)..##  #.⌠.#...###.#  ##.).#.....%.#...#... _ ha.>.⌠...#.# #.# ......#...# .# #.⌠.#...#####.# .......@......# .#.#..........#  #.................#  #.....#..........## ....##.......#.... #........# (..#. ..... #........_ hrb|  ### ########## _ h|k_ hk_ hZs_ hu` _A dart slug is nearby!_ h ....#.#...#....♣ ...##........#)..##  #......#.⌠.#...###.#  ##.).#.....%.#...#... ###.#...⌠.>.⌠...#.# #.# ......#.......#...# .# #.#....#.⌠.#...#####.# ...#..#...............# ####....#.#....#  #........# #.....### #.### ....... #. _ h 8#(..#. ..... #.w.  ####.##### ##########. _ hE _ h 9w._ h' 27.1 (1 __ h _ h5 _ hk 6...##........#)..## #......#.⌠.#...###.# ##.).#.....%.#...#... ##.#...⌠.>.⌠...#.# #.# .....#.......#...# .# #.#....#.⌠.#...#####.# .#..#...............# ####....#.##  #........# #.....### #_ h#m .### ....... #. (..#. ..... #.w..###.##### ##########_ h;| _ h| &8_ h _ h; ` hL......#.⌠.#...###.# ).#.....%.#...#... #.#...⌠.>.⌠...#.# #.# ....#.......#...# .# #....#.⌠.#...#####.# .#..#...............# ###....#.##  #........# #.....### #.### ....... #.#. ..... #.w.. ###.##### ##########...` hR` h;>w.` h&9` hڟ` h` hz;).#.....%.#...#... .#...⌠.>.⌠...#.# #.# ...#.......#...# .# #....#.⌠.#...#####.# #..#...............# ##....#.##  #........#  #.....### #.### ....... #......w#. ..... #..... ##.##### ##########.... ..#` h@` hoF4w.` hF880Freeze` hJ` hK` h#...⌠.>.⌠...#.# #.# ..#.......#...# .# .#.⌠.#...#####.# ..#...............# ..#.## ........# #.....### #.#### ....... #.....w #. ..... #.............. #.##### ##########..... ..#jj   gnoll (polearm, wandering)w   dart slug (wandering)` hn-  A gnoll comes into view. It is wielding a +0 spear.` h6 wj.j)wThe gnoll shouts! You hear a shout! x2` h;t  The dart slug launches a dart at you.` ho` h)`47---==1` h/` h  ` hT_The slug dart hits you.` h ;  You hit the dart slug.` h ej. ` h 5-2.4 (1.3` h ` h d _The dart slug is moderately wounded.a h<l  You hit the dart slug but do no damage.a hE j.  The dart slug is moderately wounded.a hFj8=---3.7a h[La hOW _The dart slug closely misses you.a h;  You hit the dart slug.a h4p  The dart slug is heavily wounded.a h,a h  A gnoll comes into view. It is wielding a +0 halberd.An orc comes into view. It is wielding a +0 short sword.a h,a hj. oo   orca h(5.0a hWa h s _The dart slug barely misses you. The gnoll moves out of view.a h̍  You hit the dart slug but do no damage.The dart slug is heavily wounded.a ht  The dart slug launches a dart at you.a h3a hh<  The slug dart hits you.a hVa h2 j....j. o.j 2 gnolls (1 polearm, 1 wandering)a h!W4--6.3a h'a h3r _A gnoll comes into view. It is wielding a +0 club.a hVl ;  You hit the dart slug.a hVn a ho a hz h ..o.   gnoll (polearm)o   orc  You kill the dart slug!a h 5--97.6Freezea hr a hW R _The gnoll barely misses you.a h& .#...⌠.>.⌠...#.# #.#.#.#...# .# #....#.⌠.#...#####.# #..#.##....#.#a h' N.#  #.#  #.....#.## .##......##.##. #.# .#. ..... #.j..... ##.##### a h$( N#..... o.#. ... .. .a h - a h&/ a hl6 Oj. .a h6 4-80a hT= a h7@ b hy ).#.....%.#...#... #...⌠.>.⌠...#.# #.# ..#.......#...# .# ....#.⌠.#...#####.# ..#......# #....#.## #.......# #.....#....## ####.## ....... #.j# . ..... #.............. #.##### ##########..... o..#.#... #.. o   orc#.b h| b h Ao.b h ?=9Freezeb h b hA < _The gnoll hits you but does no damage.c h9N|).#.....%.#...#...Gobosan the Chiller #...⌠.>.⌠...#.# #.#Revenant of Ashenzari ...... ..#.......#...# .#Health: 45/52 ====================---- ....#.⌠.#...#####.#Magic: 16/19 ====================---- ..#...............#AC: 3c hgOStr: 17 #....#.#..........#EV: 11Int: 17 #.................#SH: 0Dex: 9 #.....#..........##XL:  6 Next: 39% Place: Dungeon:5 ##......##......@##Noise: =--------  Time: 4289.6 (0.0) ........ #.......j#t) +0 falchion #. ..... #..............Cast: Freeze #.##### ##########o....Memories (1) ...#.#...j   gnoll (polearm)#..o   orc#.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c hOoCasting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the gnoll.c hQc h ^...##.j#.oj.j 2 gnolls (1 polearm)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the gnoll.  The gnoll is lightly wounded.c h;_6==90.6 (1Ramparts c hgR##c hio _The wall freezes the gnoll. The gnoll closely misses you.c h).#.....%.#...#... Gobosan the Chiller #...⌠.>.⌠...#.# #.# Revenant of Ashenzari ...... ..#.......#...# .# Health: 46/52 =====================--- ....#.⌠.#...#####.# Magic: 15/19 ==================------ ..#...............# AC: 3Str: 17 #....#.#..........# EV: 11Int: 17 #.................# SH: 0Dex: 9 #.....#..........## XL:  6 Next: 39% Place: Dungeon:5 ##......##......@## Noise: ==-------  Time: 4290.6 (0.0) ........ #.......j# t) +0 falchion #. ..... #........oj....  Cast: Freeze  hm40m#.##### ##########.....  Memories (1) Ramparts  ...#.  #...  jj 2 gnolls (1 polearm) #..  o   orc #. Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.You closely miss the gnoll.The gnoll is heavily wounded.c h)%>.⌠...#.# #.#.#...# .#...#####.#.........#.........#.........#........###......@## #.......j# ..... #.......o.j....  ##########.....  ...#. #...  #..   c h#.  Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is heavily wounded.You closely miss the gnoll.  The gnoll is heavily wounded.The wall freezes the gnoll. The wall freezes the orc.c h3-1.6 (1c h&R##c h-o _The wall freezes the gnoll. The gnoll closely misses you.c h ).#.....%.#...#... Gobosan the Chiller #...⌠.>.⌠...#.# #.# Revenant of Ashenzari ...... ..#.......#...# .# Health: 46/52 =====================--- ....#.⌠.#...#####.# Magic: 14/19 =================------- ..#...............# AC: 3Str: 17 #....#.#..........# EV: 11c h LInt: 17 #.................# SH: 0Dex: 9 #.....#..........## XL:  6 Next: 39% Place: Dungeon:5 ##......##......@## Noise: =--------  Time: 4291.6 (0.0) ........ #.......j# t) +0 falchion #. ..... #.......o.j....  Cast: Freeze #.##### ##########.....  Memories (1) Ramparts  ...#.  #...  jj 2 gnolls (1 polearm) #..  o   orc c h 4#. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  You freeze the gnoll.c h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  You freeze the gnoll.  You kill the gnoll!c hv Z  The wall freezes the gnoll! The wall freezes the orc.c h )%>.⌠...#.# #.#.#...# .#...#####.#.........#.........#.........#........###......@## #.......)#c h Y ..... #.......)j.....  ##########.....  ...#. #... j   gnoll #.. #. c h g432.6 (1Freezec h/ Z##c hb G _You kill the orc!d hL d h k##j#.d h ?-3Freezed h7 Z##d h D _The wall freezes the gnoll but does no damage.e h@@  The wall freezes the gnoll.e hl##)e h77-4Freezee h;R##e hI _You kill the gnoll!f ha`f hl- 5=###o   orc (wandering)oYou start resting.f hJ0#5.6 (1##f h*q _An orc comes into view. It is wielding a +0 club.f h/ )%>.⌠...#.# #.#.#...# .#...#####.#.........#.........#.........#........###......@##f hv0  #.......)# ..... #.......)......  ##########.....  ...#.  #...  #..  #o f h' <)%>.⌠...#.# #.#.#...# .#...#####.#.........#.........#.........#........###......@##f h  #.......)# ..... #.......)......  ##########.....  ...#. #...  #.. #o f h .#f h f h j###f hL [ _An orc is nearby!f h, )%>.⌠...#.# #.#.#...# .#...#####.#.........#.........#.........#........###......@## #.......)# ..... #.......)......  ##########.....  ...#.  #...  #..  #o f h )%>.⌠...#.# #.#.#...# .#...#####.#.........#.........#.........#........###......@## #.......)# ..... #.......)......  ##########.....  ...#. #...  #.. #o f h& L##f h f h :#f h [ _An orc is nearby!f h~Q3)%>.⌠...#.# #.#.#...# .#...#####.#.........#.........#.........#........###......@## #.......)# ..... #.......)...... f hR ##########.....  ...#.  #...  #..  #o g hpN)%>.⌠...#.# #.#.#...# .#...#####.#.........#.........#.........#........###......@##g h #.......)# ..... #.......)......  ##########.....  ...#. #...  #.. #o g h9g###g h˳g h5g h[ _An orc is nearby!g hQ g h Your frozen ramparts will break if you move. Continue? Y - Yes  N - Noh h{h hN).#.....%.#...#...Gobosan the Chiller #...⌠.>.⌠...#.# #.#Revenant of Ashenzari ...... ..#.......#...# .#Health: 47/52 =====================--- ....#.⌠.#...#####.#Magic: 15/19 ==================------ ..#...............#AC: 3Str: 17 #....#.#..........#EV: 11Int: 17 #.................#SH: 0Dex: 9 #.....#..........##XL:  6 Next: 47% Place: Dungeon:5 ##......##......@##h h'qNoise: ---------  Time: 4295.6 (0.0) ........ #.......)#t) +0 falchion #. ..... #.......)......Cast: Freeze #.##### ##########.....Memories (1) Ramparts ...#.#...o   orc (wandering)#..#oYou start resting. _An orc comes into view. It is wielding a +0 club. _An orc is nearby! _An orc is nearby! _An orc is nearby!Okay, then.h hh h H##h h͠. _i hK)%>.⌠...#.# #.#.#...# .#...#####.#.........#.........#.........#........###......@## #.......)# ..... #.......)......  ##########.....  ...#.  #...  #..  #o i hXE)%>.⌠...#.# #.#.#...# .#...#####.#.........#.........#.........#........###......@## #.......)# ..... #.......)......  ##########.....  ...#. #...  i h`Y|#.. #o i hpbK##i h)ci hp@# i hqU_An orc is nearby!j hүj h \##o.j h26.6 (1 _j h8#j hj h)j h;...##.)#..o.j h<58=j h=*7j hIj hfK4 _The frozen ramparts melt away.j hq1 j h A o.o===8j hA j hD 7 _The orc shouts! You hear a shout!k h9...⌠.>.⌠...#.# #.# .#.......#...# .# .#.⌠.#...#####.# #...............# ..#.#.# .........# .....### .#### ....... #.  ..... #.)..j.... .##### ##########...... k h9.o.#.##...j   gnoll (polearm, wandering)#o   orc.#k h\@k h@k h J.o.o   orck hJE====9k hrQk h?W _The gnoll shouts!  Things that are here: _a +0 club; a +0 spear; a gnoll corpsek h/4 #.......#...# .# .#.⌠.#...#####.#....... #...............#......#..#.#..#......#.....#..!...####......#.####......# ...... #.)#j.....#  ..... #.)@......# ##### ##########o.....# ...#.####... .#j   gnoll (polearm).# oo 2 orcs (1 wandering)ok h? &  k h<@ An orc comes into view. It is wielding a +0 heavy flail.Found a bubbling golden potion.k hE <  The orc shouts!  k hZE fAn orc priest comes into view. It is wielding a +0 hand axe.k hT  o   orc priestoj   gnoll (polearm).o   orcThe orc hits you with a +0 club. The gnoll hits you with a +0 halberd!k hgU 37-----==--300Freezek hRa k h k 0 _The orc moves out of view.k hd #.......#...# .# Gobosan the Chiller ..#.⌠.#...#####.#.......  Revenant of Ashenzari ...... #...............#......#  Health: 37/52 =================------- ...#.#..........#......#  Magic: 14/19 =================------- ................#..!...#  AC: 3Str: 17 ....#..........##......#  EV: 11k hh Int: 17 ......##.......##......#  SH: 0Dex: 9 ...... #.......)#j.....#  XL:  6 Next: 47% Place: Dungeon:5  ..... #.......)@......#  Noise: ==-------  Time: 4300.6 (0.0) ##### ##########o.....#  t) +0 falchion ...#.##  Cast: Freeze ##...  Memories (1)  #....  #.#.  o   orc priest o#  j   gnoll (polearm)k hi I .  o   orcAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (100% to hit)  You freeze the gnoll.  The gnoll is moderately wounded.You completely miss the gnoll.k h k k hw  .#.#####.#....... .......#......# .......#......# .......#..!...# ......##......# ......##......#  #.......)#j.....#  ..... #.......)@......#  ##########o.....#  ...#.##  ##...  k hpx #.... #o#.  o#o   orc wizard (wandering) .j   gnoll (polearm) o   orc: a gnoll, wielding a +0 halberd (100% to hit)  You freeze the gnoll.  k hx The gnoll is moderately wounded.  You completely miss the gnoll.An orc wizard comes into view. It is wielding a +0 dagger.k h4| l32----1.6 (1k h k h w _The orc closely misses you. The gnoll hits you with a +0 halberd.l hzi #.......#...# .#Gobosan the Chiller ..#.⌠.#...#####.#.......Revenant of Ashenzari ...... #...............#......#Health: 32/52 ==============---------- ...#.#..........#......#Magic: 11/19 =============----------- ................#..!...#AC: 3Str: 17 ....#..........##......#EV: 11Int: 17 ......##.......##......#SH: 0Dex: 9 l hNj ...... #.......)#j.....#XL:  6 Next: 47% Place: Dungeon:5  ..... #.......)@......#Noise: =--------  Time: 4301.6 (0.0) ##### ##########o.....#t) +0 falchion...#.##Cast: Freeze##...Memories (1) #....#o#.o   orc priesto#o   orc wizard.l hk j   gnoll (polearm)o   orcCasting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The orc wizard shouts!  You hit the gnoll.  The gnoll is severely wounded.l h*q f#####l h ~The orc wizard shouts!  You hit the gnoll.  The gnoll is severely wounded.  The orc priest looks braver for a moment.The wall freezes the orc. The orc barely misses you.The wall freezes the gnoll!l h| #)###o   orc l h 2==51=2.6 (1Ramparts l h! #####l hw% I _You kill the gnoll!m h0o#.......#...# .# Gobosan the Chiller ..#.⌠.#...#####.#.......  Revenant of Ashenzari ...... #...............#......#  Health: 32/52 ==============---------- ...#.#..........#......#  Magic: 11/19 =============----------- ................#..!...#  AC: 3Str: 17 ....#..........##......#  EV: 11Int: 17 ......##.......##......#  SH: 0Dex: 9 ...... #.......)#).....#  XL:  6 Next: 51% Place: Dungeon:5  ..... #.......)@......#  Noise: ==-------  Time: 4302.6 (0.0) ##### ##########o.....#  t) +0 falchion ...#.##  Cast: Freeze ##...   hp536mMemories (1) Ramparts  #....  #o#.  o   orc priest o#  o   orc wizard .  o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead,  100% to hit)  You freeze the orc.m hpX .#.#####.#....... .......#......# .......#......# .......#..!...# ......##......# m h8......##......#  #.......)#).....#  ..... #.......)@......#  ##########).....#  ...#.##  ##...  #.... #o#.  o#  .  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead,  100% to hit)  You freeze the orc.  You kill the orc!m hd@##m hK##m h"n2-3.6 (1Freezem h(<##m h+l _The orc priest looks satisfied for a moment.m hw#####-m hӁ####m haF _Unknown command.n hxn h4Your frozen ramparts will break if you move. Continue? Y - Yes  N - Noo hAo h.#.......#...# .#Gobosan the Chiller ...#.⌠.#...#####.#.......Revenant of Ashenzari ...... .#...............#......#Health: 32/52 ==============---------- ....#.#..........#......#Magic: 11/19 =============----------- .................#..!...#AC: 3Str: 17 .....#..........##......#EV: 11Int: 17 #......##.......##......#SH: 0Dex: 9 ....... #.......)#).....#XL:  6 Next: 52% Place: Dungeon:5 . ..... #.......@.......#Noise: =--------  Time: 4303.6 (0.0) .##### ##########o h).....#t) +0 falchion...#.##Cast: Freeze##...Memories (1) Ramparts #....#o#.o   orc priesto#.Aim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead,  100% to hit)  You freeze the orc.  You kill the orc! _The orc priest looks satisfied for a moment. _Unknown command.o hso h?o.o ht3=-4.6 (1o ho h _The frozen ramparts melt away as you move. _You see here a +0 short sword.p h>.#.#...# .#.#.⌠.#...#####.#. ..#..#......# #....#.#..#......# #..#..!...# #.....#.##......# ##......##.##......#. #.)#).....# #. ..... #p h1).# #.##### #).....# ...#.## ##... #o... #.#. o#  .p hap h,G-5 _p hp hp h l.#.#...# .# #....#.⌠.#...#####.#. #..#.#......# ##....#.#.#......#  #.#..!...#  #.....#.##......# .##......##.##......#. #.)#).....# .#. ..... #.).# ##.##### #).....# ...#.## ##...  #o...  #.#.  o#  .p h p h &6p h p hl q h>H.#.#...# .# .#....#.⌠.#...#####.#. .#..#.#......##....#.#.#......# #.#..!...# . #.....#.##......# ..##......##q h.##......#. #.)#).....# ..#. ..... #.).##.##### #).....# ...#.## ##...  #o...  #.#.  o#  .q h$q hYoo   orc priestq h&7q hV$q h&q h+ y#.#...# .# #....#.⌠.#...#####.#. #..#.#......# ....#.#.#......#  #.#..!...#  #.....#.##......# ##......##.##......#  #.)#).....# q hK )#. ..... #.).# .##### #o.....# ...#.## ##... #.#. .q h q hI Eo)q h` 4=2==8q h q h< q h] #.#...# .# ....#.⌠.#...#####.#. ..#.#......# ....#.#.#......# #.#..!...# #.....#.##......# ##......##.##......#  #.)#).....# #. ..... #.)o......# .##### #).....# ...#.## ##... #.#. .o.oo   orc wizard9Freezer hX..#.......#...# .#Gobosan the Chiller ....#.⌠.#...#####.#.......Revenant of Ashenzari ...... ..#...............#......#Health: 34/52 ===============--------- #....#.#..........#......#Magic: 9/19===========------------- #.................#..!...#AC: 3Str: 17 #.....#..........##......#EV: 11Int: 17 ##......##.......##......#SH: 0Dex: 9 ........ #.......)#).....#XL:  6 Next: 52% Place: Dungeon:5 #. ..... #......@o.......#Noise: ---------  Time: 4309.6 (0.0) #.##### ##########o hf;49m.....#t) +0 falchion...#.##Cast: Freeze##...Memories (1) #o...#.#.o   orc priesto#o   orc wizard.Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc priest.  The orc priest is moderately wounded.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc priest.  The orc priest is moderately wounded.The wall freezes the orc wizard! The wall freezes the orc priest!..##.)#...@oo.#####o  h43m o   orc==10.6 (1Ramparts ######## _The orc priest closely misses you.r hX M..#.......#...# .#r h K Gobosan the Chiller r h ....#.⌠.#...#####.#.......  Revenant of Ashenzari ...... r h ..#...............#......#  Health: 34/52 ===============--------- r h #....#.#..........#......#  Magic: 8/19r hR C==========-------------- r h h#.................#..!...#  AC: 3r h$ ,Str: 17 r hJ r#.....#..........##......#  EV: 11r h ,Int: 17 r hǪ ##......##.......##......#  SH: 0Dex: 9 ........ #.......)#).....#  XL:  6 Next: 52% Place: Dungeon:5 r hƫ #. ..... #......@oo......#  Noise: ==-------  Time: 4310.6 (0.0) r h> #.##### ##########o.....#  t) +0 falchionr h  r h ...#.##  Cast: Freeze ##...  Memories (1) Ramparts  #o...  #.#.  o   orc priest o#  o   orc wizard .  o   orcCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (severely wounded, 100% to hit)  You freeze the orc priest.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (severely wounded, 100% to hit)  You freeze the orc priest.  You kill the orc priest! .#...#####.#r h  ......... ......... .........#..!...# ........##......# #.......##......#  #.......)#).....#  ..... #......@oo......#  ##########).....#  ...#.##  ##...  #o... #.#. owizard o# o   orc . r h  r h 5=64-1.6 (1 _The wall freezes the orc wizard. The wall freezes the orc.  r hf QYour Fighting skill increases to level 4!r h) $#r h m#####r h) m _Your Spellcasting skill increases to level 4!s h..#.......#...# .# Gobosan the Chiller ....#.⌠.#...#####.#.......  Revenant of Ashenzari ...... ..#...............#......#  Health: 35/52 ================-------- s h#....#.#..........#......#  Magic: 7/19========---------------- #.................#..!...#  AC: 3Str: 17 #.....#..........##......#  EV: 11Int: 17 ##......##.......##......#  SH: 0Dex: 9 ........ #.......)#).....#  XL:  6 Next: 64% Place: Dungeon:5 #. ..... #......@oo......#  Noise: =--------  Time: 4311.6 (0.0) #.##### ##########).....#  t) +0 falchion ...#.##  Cast: Freeze ##...  Memories (1) Ramparts  #o...  s h#.#.  o   orc wizard o#  o   orc . Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  You freeze the orc wizard.s hyAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  s h\You freeze the orc wizard.  You kill the orc wizard!s h, .#...#####.# ......... ......... .........#..!...# ........##......# #.......##......#  #.......)#).....#  ..... #......@o.......#  ##########).....#  s h...#.##  ##...  #o... #.#. o   orc o# . s h8372.6 (1s h ######s h1/ _The wall freezes the orc.s hZA..#.......#...# .# Gobosan the Chiller ....#.⌠.#...#####.#.......  Revenant of Ashenzari ...... ..#...............#......#  Health: 35/52 ================-------- #....#.#..........#......#  Magic: 6/19=======----------------- #.................#..!...#  AC: 3Str: 17 #.....#..........##......#  EV: 11Int: 17 ##......##.......##......#  SH: 0Dex: 9 ........ #.......)#).....#  XL:  6 Next: 74% Place: Dungeon:5 s hB#. ..... #......@o.......#  Noise: =--------  Time: 4312.6 (0.0) #.##### ##########).....#  t) +0 falchion ...#.##  Cast: Freeze ##...  Memories (1) Ramparts  #o...  #.#.  o   orc o#  . Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy flail (almost dead, 100% to hit)  You freeze the orc.s hL .#...#####.# ......... ......... .........#..!...# ........##......# #.......##......#  #.......)#).....#  ..... #......@).......# s hMJ ##########).....#  ...#.##  ##...  #o... #.#. o# . s hQ^3.6 (1Freezes hWW####s h|Zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy flail (almost dead, 100% to hit)  You freeze the orc. s hZ<_You kill the orc!s h<  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s hQ ######s hR s hZ ########s h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t hp4t h st hyt hK~j7=t ht h<:6t ht hڍ,t hLt hx,t ht hϛP=t hgt hHt hO37=t ht hk8==t ht h<..##.)#...@)..-#####t hf 20.6 (7 _You start resting.t h}P-1.6 (8t ht h4 _The frozen ramparts melt away.t hy4t ht hL;8t hI=t h{,t ht ht h;==t h:t h,t hDt hb9=t ht hbt hT9=t h%t h,t h t h~m40=t h"t h:,t h6t h7P=t hat h$,t h&t h*t h+Y110/19=t h_-t h)2,t h4t h7,t h :t h%>L2=t h>t h@t hcFP=t hHt h M,t hPt hVd1=t hYt h]t h^V3=t h_t hd,t hft hk,t h0nt hwP=t hyt h>~94t h~)=t hCt hYe2==t h҇t h,t hCt h#V5=t ht ht h!,t ht hQ==t ht ha,t ht hb6=t h̸t h>d3=t ht h,t ht hl7=t ht h,t ht hXt h3=t ht h,t ht ht h|8=4=t ht h,t h-t h,t h t h!l9=t ht hG P=t h t h,t ht hzb5=t ht h c50=t h"t h',t h(t h-,t h 0t h 4t hY4:=t h6t h@l1=t h%Ct hGt hHM6==t h8Jt hN,t hOt hV_ _You start resting.t h^071.6 (50.0)t h^_Z2=2.6 (51t hct hf" _HP restored.t h~4t ht h,t ht h}Q==t hkt h,t ht hѢP=t hVt hb7=t ht h',t ht hU,t hWt hw,t ht hP=t ht h,t ht hbL8=t ht ht h(t h oo   orc (polearm, wandering) _You start resting.t h X83.6 (14.6 (12t h"t ht _An orc comes into view. It is wielding a +0 trident.u h1  .#...#####.# ......... ......... .........#..!...# ........# #.......##......#  #.......)#).....#  ..... #......@).......#  ##########).....#  ...#.##  ##...  #o...  #.#.  o#  . u hC .#...#####.# ......... ......... .........#..!...# ........# #.......##......#  #.......)#).....#  ..... #......@).......#  ##########).....#  ...#.##  ##...  #o... #.#.  o# . u h*u hu hu hx[ _An orc is nearby!u h`#.#...# .# #.⌠.#...#####.#. #..#......# ....#.#..#......# ..#..!...# .....#.##....o.# ......##.##......#  #.)#).....# . ..... #..# .##### #).....# ...#.## ##... #....#.#. o#.u hu h'T.ou h[ 85.0) _u h(u h1 _Items here: )))) [ †††.u h#.#...# .# #.⌠.#...#####.#....... #....#......# #.#...#......# ..#..!...# #.##......# ......##.##.....o#  #.)#).....#  ..... #.)# ##### #).....# ...#.## ##... #....#.#. .#.u hu hk?o.u h-6 _u hu hu h -.#...# .# #.⌠.#...#####.#. ......#......# #.#..........#......# ...#..!...# #.u h .##.....o# ##.##......#  #.)#).....# ..... #.).#  #).....# #...#.## ###...##....#.#.#.# ..u hZ u h ?o.u h B=7u h u h v hH#.#...# .# ..#.⌠.#...#####.#. #......#......#.#.#..........#......#....#..!..o#.#..##......#.##.##......#v h7Iz. #.)#).....#  ..... #.).## #).....# #...#.## ###...# #.... #.#.# .# .  .v hKv hUX?o.v hX&8v h`v hcv hQ0.#.#...# .#.#.⌠.#...#####.#....... .#....#......#.#.#...#.....o#...#..!...#.#.##......# #......##v hR.##......#. #.)#).....# . ..... #..# .##### #).....# #...#.## ###...# #.... #.#.# .# . .v hYv hbo.o)v hd^9====9v hlkv hOv _The orc shouts! _Items here: )))) [ †††.v h .#.#...# .#.#.⌠.#...#####.#. ..#..#......# #....#.#..#....o.# #..#..!...# #.....#v h7 .##......# ##......##.##......#. #.)#).....# #. ..... #).# #.##### #).....# #...#.## ###...# #.... #.#.# .# .  .v h v h] 7--90 _v h v h w hU #.#...# .# #.⌠.#...#####.#. #..#......# ....#.#..#......# ..#..!.o.# .....#.##......# ......##.##......#  #.)#).....# . ..... #..# .##### #).....# #...#.## ###...# #....#.#.# o   orc (polearm).#w h n ..w hx w h&% :o.w h ' A--1w hR. w h5 _Items here: )))) [ †††.x h7x h:Wield which item (- for none)?- - Claws Inventory Items Hand Weapons (go to first with ))  t - a +0 falchion (weapon) Floor Items ([,] to select) Hand Weaponsx h> a +0 heavy flaila +0 daggera +0 hand axea +0 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip y hdy hmy hw.#.......#...# .#Gobosan the Chiller ...#.⌠.#...#####.#.......Revenant of Ashenzari ...... .#...............#......#Health: 52/52 ======================== ....#.#..........#......#Magic: 19/19 ======================== y hw.................#..!o..#AC: 3Str: 17 .....#..........##......#EV: 11Int: 17 #......##.......##......#SH: 0Dex: 9 ....... #.......)#).....#y hwXL:  6 Next: 74% Place: Dungeon:5 . ..... #.......@.......#Noise: ---------  Time: 4391.6 (0.0) y h>x .##### ##########).....#t) +0 falchion#...#.##Cast: Freeze###...#Memories (1) #....#.#.#y h|xo   orc (polearm).# .. _An orc comes into view. It is wielding a +0 trident. y hx_An orc is nearby! _Items here: )))) [ †††. _The orc shouts! _Items here: )))) [ †††. _Items here: )))) [ †††.y hP  Okay, then.y hqy hy h&. _y h9 #.#...# .# #.⌠.#...#####.#....... #....#......# #.#...#......# y hk: (..#..!o..# #.##......# ......##.##......#  #.)#).....#  ..... #.)# ##### #).....# #...#.## ###...# #....#.#.# .y h: Y# ..y hD> y hG V.oy hG 22.6 (1 _y hgP y hR y hw $.#...# .# #.⌠.#...#####.#. ......#......# #.#..........#......# ...#..!...# #..##..o...# ##.##......#  #.)#).....# ..... #.).#  #).....# #...#.## ###...# #....#.#.# .# ..y h y h U.oy h &3y h y h z hC⌠.>.⌠...#.# #.# .....#...# .#####^ #.⌠.#...#####.#. ............#......# #.#..........#......# ...........#..!...# #..........##......# ##.......##.o....#  #.......)#)@....# .... #.......).......# ### ##########).....# #...#.#z h5[###...##.... #.#.#.#...z hz hZ?=4Freezez hz hI _The orc misses you.z h%1  You barely miss the orc. The orc closely misses you.z h2-5.9 (1.3z h<z h=: _The orc hits you but does no damage.z h &  z h XYou hit the orc.  The orc is almost dead.z h̢ G @   Sigmund (polearm, wandering)o   orc (polearm)@The orc misses you.z h (7.2z h% z h; _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.z h39$The orc _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.You closely miss the orc.Sigmund shouts!  The orc hits you with a +0 trident.z hDj@)@.z hEa46---=8.5z h Oz hJRh _Sigmund screams, "Die, monster!"{ hnf  You hit the orc but do no damage.{ hf  The orc is almost dead.{ hD@.{ hf0-9.8{ hv{ h _The orc closely misses you. The orc barely misses you.{ h  You closely miss the orc.The orc is almost dead.{ hoB@.{ hJo0-------401.1{ h{ h9 _The orc hits you with a +0 trident!| h.......#...# .#####^... .#.⌠.#...#####.#.... ...............###.#..........#......#..............#..!...##..........##......#...##.......##.o....#. #.......)#).....#. #.......).@.....# #### ##########).....# #...#@## ###... #.... #.#.# .#.. . | h0R  The orc hits you from afar with a +0 trident!| h6 ***Sigmund gestures at you while chanting.| hp-...| h<27---------20Freeze| h| h. _The magic dart hits you.| h1#.#...# .#####^... ..#.⌠.#...#####.#. #......#......#.#.#..........#......#....#..!...#.#| h..##......#.##.##.o....#. #.)#).....#  ..... #.).## #).....# #...#@## ###...# #....| h! #.#.# .#..  .| h| h1@@.| h[19----------=| h 3| h| hC _The orc hits you from afar with a +0 trident!| h ...⌠.>.⌠...#.# #.# #.......#...# .#####^... ...#.⌠.#...#####.#....... .#.......#......##.#...#......#...#..!...##...##......# #......##.##.o....# ....... #.@#).....# . ..... #.......).......# | h .##### ##########)..@..# #...#.#####...#...#.#.##...| h | h o@.--4| h | h  Things that are here: _a +0 club; a +0 spear; a gnoll corpse| hO--| h| h} h).#.....%.#...#... #...⌠.>.⌠...#.# #.# #.......#...# .#####^... ....#.⌠.#...#####.#.......#......#......# #....#.#..#......# #.......#..!...##..} hG .##......# ##......###.o....# ........ #.)#).....# #. ..... #.......)...@...# #.##### ##########).....# #...#.#####...#...#.#.##..} h} hRoo   orc (polearm)} hRg20=---5 _} hB} h} hq ....#.⌠.#...###.# ).#.....%.#...#.. #...⌠.>.⌠...#.# #.# #.......#...# .#####^.....#.⌠.#...#####. ..#.....#.##.....#..!.....#.... ###} h; W##.o ...#).. ..... #.......).o.@ #.##### ##########)........#.#####...##....#.#.#} hc } hY o.o   orc (polearm)} h[ &6} h( } h+ ~ hL##........#)..## ...#.⌠.#...###.### .#.....%.#...#...# .⌠.>.⌠...#.# #.# #.......#...# #.#####^.#.⌠.#...#####.#. .#......#......# ....#.#~ h#......# .........!...# .....#....##......# ###.##.o....# ....... #.)#).....# . ..... #.......)o..@...# .##### ##########).....##...#.####...##....~ h~ hl&7~ h~ hY~ hd 4~ h ~ ht ~ h ~ h T1=~ h ~ h oo   orc (polearm)~ hq )..#####%..#> #.##...# #.#####^... ..#####.# ........#~ h p ........# .......@#..!...# 8.......## .......  #......o)#) . ..... #.......)  ##########)   ~ hd |   #.... _You start resting.~ hv )..#####%..#> #.##...# #.#####^... ~ h2 ..#####.# ........# ........# .......@#..!...# .......## .......  #......o)#)~ hĤ )  ..... #.......) ##########)   ~ h @ #....~ hv ~ ht ~ h [ _An orc is nearby! h( ....#.#...#....♣ ##........#)..## ..#.⌠.#...###.###.....%.#...#....⌠.>.⌠...# #.......#...# #.#####^... . hd) ..#.⌠.#...#####. .#.....#.#...#..! .....#...##.. ##.##.o ..o)#).. . ..... #.......)o..@  h* .##### ##########)........#.#####...# h,  h+.  h8 o@@   Sigmund (polearm)o   orc (polearm) h9 -9 _ h^C  hE  hi ?......#.#....... ....#.#...#....♣ ##........#)..## ..#.⌠.#...###.###.....%.#...#....⌠.>.⌠...# hT  #.......#...# #.#####^... ...#.⌠.#...#####. .#.....#.#...#..! .....#....##.. ##o##.o .. h a@)#).. . ..... #.......)o..@ .##### ##########)........#.## h  h  h {o@..  h '10 hE h h#....##.♣.♣.♣......#.#....... ....#.#...#....♣ ##........#)..## ..#.⌠.#...###.###.....%.#...#....⌠.>.⌠...# #.......#...# #.#####^... ...#.⌠.#...#####. .#.....#.#....#..! .....#.........o##.. ##@.##.o ..#).. . ..... #.......)o..@ .##### ##########)..... h%  h',* hev  Sigmund gestures at you while chanting. hb h[@o. h'j1Conf Memories (1)  h̗ hƚQ _You are confused. h'A  You're too confused to move! h * h4|o.@. hW5<22= h52 hB hFu _Sigmund screams, "You will never... NEVER!!!" h#V@. h#.=3 h, h/n _You bump into the rock wall. The orc closely misses you. hP  h' 3oo   orc priest (wandering)o   orc (polearm)4 hF0  hD3 m _You bump into the rock wall. The orc barely misses you. h....##.# ## ## #....#....#.##.♣.♣.♣......#.#....... ....#.#...#....♣ ##........#)..## ..#.⌠.#...###.###.....%.#...#....⌠.>.⌠...# h.! #.......#...# #@#####^... ...#.⌠.#...#####. .#.......o.......#.#.........o#.............@.#..! .....#..........##.. ###.......##.oo   orc (polearm) ...#).....# hB ..... #.......)o..@ hF h hOo@.. hy\3=-5 h h hP hj@.=6 he hn _You bump into the rock wall. The orc closely misses you. hA  You bump into the rock wall. h 8* hv  Sigmund gestures at you while chanting. h1 @You are more confused.=7 hy7 hY:Q _The orc closely misses you. h2..#.#.## .......##.# ## ## #....#....#.##.♣.♣.♣......#.#....... ....#.#...#....♣ ##........#)..## ..#.⌠.#...###.###.....%.#...#....⌠.>.⌠...# #.......#...# #.#####^... ...#.⌠.#...#####.. .#.......o.....@o#.#....#.........#..! .....#..........##.. ###.......##.o ..#)..@.--8 h>  You are too confused!-- h)WD _ hf 4 hn \ _Unknown command. h h^Drink which item? Potions  b - a potion of magic  d - a fuming dark potion  g - 3 ruby potions  h - a silvery potion  i - a smoky yellow potion  k - a lumpy amethyst potion  m - a fuming white potion  q - a red potion  w - 2 blue potions  x - a puce potion  A - a bubbling golden potion [!] read|quaff|evoke haG[?] describe selected h  hK ..#.#.##.##.# ...Gobosan the Chiller #........##.# ## ##Revenant of Ashenzari ...... #....#....#.##.♣.♣.♣Health: 23/52 ==========-------------- ..........#.#.......Magic: 19/19 ======================== ....#.#...#....♣AC: 3Str: 17 ##........#)..##EV: 11Int: 17 ...#.⌠.#...###.###SH: 0Dex: 9 .#.....%.#...#...#XL:  6 Next: 74% Place: Dungeon:5  h ...⌠.>.⌠...#.# #@#Noise: ---------  Time: 4418.1 (0.0) .#.......#...# #.#####^...t) +0 falchion ...#.⌠.#...#####@#.......Cast: Freeze .#.......o......o#......#Conf Memories (1) ....#.#..........#......# .................#..!...#@   Sigmund (polearm) .....#..........##......# h Oo   orc (polearm) #......##.......##.o....# ....... #.......)#).....#You bump into the rock wall.  Sigmund gestures at you while chanting.You are more confused. _The orc closely misses you. _You are too confused! _Unknown command. h, P  It was a potion of curing. You feel better. hB t9====9.1 (1 h  h B _Sigmund hits you from afar with a +0 scythe. hV#.......## ###....#.##.♣.♣.♣ ..........#.#.......#.#...#....♣ ##........#)..## ...#.⌠.#...###.####.....%.#...#.....⌠.>.⌠...#.# ##.......#..####^... ...#.⌠.#...#####@#....... #.......o......o# ....#.#............. hI....#..!#....##... #......##.......##.o . #.......)#). . o..@ hR  The orc hits you from afar with a +0 trident! hf21----=20Freeze h hp: _Sigmund hits you but does no damage. h$b#........##.# ## ##Gobosan the Chiller #....#....#.##.♣.♣.♣Revenant of Ashenzari ...... ..........#.#.......Health: 21/52 =========--------------- ....#.#...#....♣Magic: 16/19 ====================---- ##........#)..##AC: 3Str: 17 ...#.⌠.#...###.###EV: 11 hbInt: 17 .#.....%.#...#...#SH: 0Dex: 9 ...⌠.>.⌠...#.# #.#XL:  6 Next: 74% Place: Dungeon:5 .#.......#...# #@#####^...Noise: ==-------  Time: 4420.1 (0.0) ...#.⌠.#...#####@#.......t) +0 falchion .#.......o......o#......#Cast: Freeze ....#.#..........#......#Memories (1)  hc.................#..!...# .....#..........##......#@   Sigmund (polearm) #......##.......##.o....#o   orc (polearm) ....... #.......)#).....# . ..... #.......)o..@...# hcCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit Sigmund.  Sigmund is lightly wounded.  The wall freezes the orc but does no damage. hdf1.1 (1Ramparts  hXk#.##@##@# hXm  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit Sigmund.  Sigmund is lightly wounded.  The wall freezes the orc but does no damage.  hmF_The orc closely misses you. hf#........##.# ## ## Gobosan the Chiller #....#....#.##.♣.♣.♣  Revenant of Ashenzari ...... ..........#.#.......  Health: 21/52 =========--------------- ....#.#...#....♣ Magic: 15/19 ==================------ ##........#)..## AC: 3Str: 17 ...#.⌠.#...###.### EV: 11Int: 17 .#.....%.#...#...# SH: 0Dex: 9 ...⌠.>.⌠...#.# #.# XL:  6 Next: 74% Place: Dungeon:5  h'.#.......#...# #@#####^...  Noise: ==-------  Time: 4421.1 (0.0) ...#.⌠.#...#####@#.......  t) +0 falchion .#.......o......o#......#  Cast: Freeze ....#.#..........#......#  Memories (1) Ramparts .................#..!...# .....#..........##......#  @   Sigmund (polearm) #......##.......##.o....#  o   orc (polearm) ....... #.......)#).....# . ..... #.......)o..@...# to hit)  You freeze Sigmund.  Sigmund is lightly wounded.  You hit Sigmund but do no damage.Sigmund is lightly wounded.  The wall freezes Sigmund. Sigmund closely misses you. The wall freezes the orc. h ## ###. .# ...♣)..##.###%..#> #.# #^... # .)# h ...# ....#..!....##  ..... #.......)#) ..... )  h;5-2.1 (1 h##.###@## h!&  You freeze Sigmund.  Sigmund is lightly wounded.  You hit Sigmund but do no damage.Sigmund is lightly wounded.  The wall freezes Sigmund. Sigmund closely misses you. The wall freezes the orc. h!<_You kill the orc! ho%#........##.# ## ##Gobosan the Chiller #....#....#.##.♣.♣.♣Revenant of Ashenzari ...... ..........#.#.......Health: 21/52 =========--------------- ....#.#...#....♣Magic: 14/19 =================------- ##........#)..##AC: 3Str: 17 ...#.⌠.#...###.###EV: 11Int: 17 .#.....%.#...#...#SH: 0Dex: 9 ...⌠.>.⌠...#.# #.#XL:  6 Next: 75% Place: Dungeon:5 .#.......#...# #@#####^...Noise: =--------  Time: 4422.1 (0.0) ...#.⌠.#...#####@#.......t) +0 falchion .#.......o......)[39;4 h)B9m#......#Cast: Freeze ....#.#..........#......#Memories (1) Ramparts .................#..!...# .....#..........##......#@   Sigmund (polearm) #......##.......##.o....# ....... #.......)#).....# . ..... #.......)o..@...#Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  100% to hit)  You freeze Sigmund.  Sigmund is moderately wounded.You closely miss Sigmund.  Sigmund is moderately wounded.3.1 (1 h 3V###M100% to hit)  You freeze Sigmund.  Sigmund is moderately wounded.closely miss Sigmund. _The wall freeze. Sigmund hits you with a +0 scythe. h ?#........##.# ## ##Gobosan the Chiller #....#....#.##.♣.♣.♣Revenant of Ashenzari ...... ..........#.#.......Health: 21/52 =========--------------- ....#.#...#....♣Magic: 13/19 ================-------- ##........#)..##AC: 3Str: 17 ...#.⌠.#...###.###EV: 11Int: 17 .#.....%.#...#...#SH: 0Dex: 9 ...⌠.>.⌠...#.# #.#XL:  6 Next: 75% Place: Dungeon:5 .#.......#...# #@#####^...Noise: =--------  Time: 4423.1 (0.0)  h ...#.⌠.#...#####@#.......t) +0 falchion .#.......o......)#......#Cast: Freeze ....#.#..........#......#Memories (1) Ramparts .................#..!...# .....#..........##......#@   Sigmund (polearm) #......##.......##.o....# ....... #.......)#).....# . ..... #.......)o..@...#Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100%to hit)  You freeze Sigmund!  Sigmund is severely wounded.You hit Sigmund but do no damage. hz +4.1 (1 h }#### h3   Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100%to hit)  You freeze Sigmund!  Sigmund is severely wounded.You hit Sigmund but do no damage. _Sigmund is severely wounded. h6#........##.# ## ## Gobosan the Chiller #....#....#.##.♣.♣.♣  Revenant of Ashenzari ...... ..........#.#.......  Health: 21/52 =========--------------- ....#.#...#....♣ Magic: 12/19 ===============--------- ##........#)..## AC: 3Str: 17 ...#.⌠.#...###.### EV: 11Int: 17 .#.....%.#...#...# SH: 0Dex: 9 ...⌠.>.⌠...#.# #.# hO XL:  6 Next: 75% Place: Dungeon:5 .#.......#...# #@#####^...  Noise: =--------  Time: 4424.1 (0.0) ...#.⌠.#...#####@#.......  t) +0 falchion .#.......o......)#......#  Cast: Freeze ....#.#..........#......#  Memories (1) Ramparts .................#..!...# .....#..........##......#  @   Sigmund (polearm) #......##.......##.o....# ....... #.......)#).....# . ..... #.......)o..@...# You freeze Sigmund!  Sigmund is almost dead.You closely miss Sigmund.  Sigmund is almost dead.The wall freezes Sigmund.  You kill Sigmund! h ## ###. .# ...♣)..##.###% hb..#> #.# #@#####^... #)# .)# ...# ....#..!....##..... #.......)#) ..... ) h h%#........##.# ## ##Gobosan the Chiller #....#....#.##.♣.♣.♣Revenant of Ashenzari ...... ..........#.#.......Health: 22/53 =========--------------- ....#.#...#....♣Magic: 12/20 ==============---------- ##........#)..##AC: 3Str: 17 ...#.⌠.#...###.###EV: 11Int: 17  h.#.....%.#...#...#SH: 0Dex: 9 ...⌠.>.⌠...#.# #.#XL:  6 Next: 140% Place: Dungeon:5 .#.......#...# #@#####^...Noise: =--------  Time: 4425.1 (1.0) ...#.⌠.#...#####)#.......t) +0 falchion .#.......o......)#......#Cast: Freeze ....#.#..........#......#Memories (2) Ramparts .................#..!...# .....#..........##......# #......##.......##.o....# ....... #.......)#).....# . ..... #.......)o..@...#You freeze Sigmund!  Sigmund is almost dead.You closely miss Sigmund.  Sigmund is almost dead.The wall freezes hLA Sigmund.  You kill Sigmund! h>closely miss Sigmund.  The wall freeze  You kill Sigmund! _You devour the vestiges of Sigmund's existence in your flames.  You have reached level 7! hw/  --more-- h5/60=-720% Freeze h[#.##@##)# hS4 _ ht  h|u  hw  h}  h؁ d3= h  he  h  h  hP L6= h  h ..##.##@#-#)#.)#. h e 8.1 (3 _You start resting. hT P-9.1 (4 h  h 4 _The frozen ramparts melt away. h 4 h  h5  h, P= h , h  h  h2 h74= h  h , hx  h , hg  h j8= h8  h$ P= h#  hY* , h-  h2 9=5== h5  h9 , h0=  hFC , h!F  h J , hL  hR  hS r30=== hU  hZ , h`  he b6= hg  hYk b1= hm  hq , h%t  hx , hz  h  h E2= hA  h* , h\  h b7= h  h , h  h  hQ M3= h_  h , h  h P= hl  h  h L4= h#  h b8= hn  hG  h  h  hT j5= ht  he , h  h< P= h  h , hf  hV 96 h W=9= h7  h , hn  h , h  h> P7 h  h  h  := h  h , h  h 8= _You start resting. hN# 067.1 (38.0) hA$ \20==8.1 (39 h-  h/ % _Magic restored. h4 h h?$ h( h* h[0, h2 h8 h|8:= h: h> hw?M9== hB hJ, hL h~Q, hT h"X:40 hX1= hvZ hu` h` hb hg, hfj h p hqL1= hr hx, h{ h> hR hr h+243= h^4= h}, h1 hC, h h, h hlb5= h hz, h~ h, hc h h$O6= h hC, hM hL , h  h<7 h3 h, hN h#, h! h% h& h' h.b8= h1 h5 h^6 hc8 h>, h? h|l9= h7  h, h h hy h h hM50= h[ h" h=# h% h), hb, he1, ht3 h7l1= h: h?, hC hG hTH hIJ hN<2 hQ hU, h[ hh_ h_ ha hfb3= hh hzm, ho ht hJu hw hz, h} hH hV4= h hn h h^ h h$ h  hk hL5= hM hɞ, hߠ h6, h4 h hiV6= hv h, h h, h  h, h  h hB&7 h h, h# hx h h> h< hE8= h hh, h hx, h4 h hO9= h h, h hc, h  hf, hd hX_ _You start resting. h&.541.1 (73 hx'[60=2.1 (74 h0 hO2" _HP restored. h4 h h h* h h  h|  Things that are here:  a +0 scythe; a +0 robe; the human corpse of Sigmund h h _ h h h%, h%) h+ h/ hz0:= h 4 hH hR, hS hY hb, h hK h, h h  Things that are here:  a +0 club; a +0 spear; a gnoll skeleton h?#...# #.#####^... ..#.⌠.#...#####)#....... #......)#......##.#..........#......# .........#..!...#.#..........##......#.....##.......##......#... #.......)#).....#  ..... #.......)@......# ##### ##########).....#  #...#.##  ###...#  #.... #.#hh   howler monkey (wandering) .#.. . 9.0) hAh. h,50.1 (8 h hJ` _A howler monkey comes into view. h4.#...# #.#####^... #.⌠.#...#####)#. .....)#......# #.#..........#......# ...#..!...# #..##......# ##.##......#  #. h1.)#).....# ..... #.).#  #).....# #...#.## ###...# #..h.#.#.# .#... h h@h. h+1.1 (1 h h7 hD9Z#.⌠.#...#####)#....... ............)#......# #.##......# ...#..!...# ###......# .####......#  #.)#).....#  #.).......#  h;:8### ##########)@....#  #...#.## ###..h#  #....#.#.#... . hA< hF;h. hG&2 hQ hQ hU a............)#......# #.##......# ...#..!...# ###......# .####......#  #.)#).....#  #.......).......# ## ##########).....#  #..@#.## ###.h.#  ##....##.#.#..... .#.. hIa Xhh h_b ?=3Freeze hi  hl Z _The howler monkey barely misses you. hU)............)#......#Gobosan the Chiller #.#..........#......#Revenant of Ashenzari ...... .............#..!...#Health: 60/60 ======================== .#..........##......#Magic: 17/20 ====================----  h*...##.......##......#AC: 3Str: 17 ... #.......)#).....#EV: 11Int: 17 ... #.......).......#SH: 0Dex: 9 ## ##########).....#XL:  7 Next: 20% Place: Dungeon:5#..@#.##Noise: =--------  Time: 4553.1 (0.0)###.h.#t) +0 falchion##....#Cast: Freeze#.#.#Memories (2) .#..... .#h   howler monkey.. ....  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; [0 h+t;10;1m3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the howler monkey. The wall freezes the howler monkey.  The howler monkey hits you! The wall freezes the howler monkey. h,53---=4.1 (1Ramparts  h5I#### h_90asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the howler monkey. The wall freezes the howler monkey.  The howler monkey hits you! _ but does no damage. hm2............)#......#  Gobosan the Chiller #.#..........#......#  Revenant of Ashenzari ...... .............#..!...#  Health: 53/60 =====================--- .#..........##......#  Magic: 16/20 ===================----- ...##.......##......#  AC: 3Str: 17 ... #.......)#).....#  EV: 11Int: 17 ... #.......).......#  SH: 0 hEDex: 9 ## ##########).....#  XL:  7 Next: 20% Place: Dungeon:5 #..@#.##  Noise: ==-------  Time: 4554.1 (0.0) ###.h.#  t) +0 falchion ##....#  Cast: Freeze #.#.#  Memories (2) Ramparts  .#...  .. .#  h   howler monkey .. .  ... Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h2FAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 100% to hit)  You freeze the howler monkey! h) #......# ....#..!...# ...##......#  h...##......#  #.......)#).....#  .).......#  #).....#  #.  ###...#  ##....#  #.#.#   hL.#... .. .# .. . ...  h4/21-8-5.1 (1Freeze h˴c### haonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 100% to hit)  You freeze the howler monkey! _You kill the howler monkey! h\B 4 hE  hHK , h3P  hQ , hS  hW  hDX z5=7= hZ  h_ , he  hi , hk  ho , hGr  hv  hv a6== hx  hp| , h|~  h  h L8= h  h .....@#--##...##. 64.1 (9 _You start resting.7-5.1 (10.0) _The frozen ramparts melt away. h,4 h*D8== hE hI, hO hXSb9= hNV hX h_Y h[ hG`l9= h1c hg, h*j hNo hp:= h hK3.1 (48 _Found a stone staircase leading up and a stone staircase leading down. hk 4 ho  hw  h X h6 B h  hƌ B h8  h , h  hJ ########).....#  #...#.##  ###...###  ##....#  ##.#.### #####.#...#...#......#.#.##......#...##.......@.###.......?#.....###.....#<.... ...>..##..... ......#... ......#O   ogre (asleep)... ...#..# #..O..#7.0)8.1 (5 hj  h;  _An ogre comes into view. It is wielding a +0 giant spiked club. hӍ1 #...#.## ###...# ##....# #.#.##########.#...#... #......#.#.# #......#...# #...##  h;#.?@.# #.....###......##<.... ....>..##..... ........# ... #.#... #.....#..#  #..#..O..#. . ..#.## hu hE+9.1 (1 h hؤ h###...# ##....# #.#.##########.#...#... #......#.#.# #......#...# #...## ##.?..#.#.##.....###.@....##<..........>..# #.....#........# ... #.# h,# ... #.....#..# #..#..O..# ...#..#.####.## h h='30 h) h hbp #...#.###...####....#  ##.#.####### ###.#...#... #......#.#.# # h1c!#...#  #...## #  #.......?@.#.#.# #.....###......# #<..........>..##.....#..# ... #.#......#... #.....#..# #..#..O..# ...#..#.####.##.. hcm hn&1 hs hv h? *########).....# #...#.###...####....#  ##.#.####### ###.#...#... #......#.#.# # h@ #...#  #.@.## #  #.......?..#.#.# #.....###......# #<..........>..##.....#........# ... #.#......#... #.....#..# #..#..O..# ...#..#.## hJK  hBL &2 h>S  hU  hAQ #).....# #...#.## ###...### ##....# ##.#.########.#...#... #......#.#.# #......#...# #.## # #.?..#.#.# #.....###......# #<..........>..# #.....#........##.... #.#......##... #.....#..##### #..#..O..#  ...#..#.## hR  hX  h2Y &3 h_  ha  h m #...#.## ###...### ##....# ##.#.####### h [####.#...#... #......#.#.# #......#...# #.........## # #?..#.#.# #.....###......# #<..........>..# #.....#........# #.....#.#......# h5  #.....#.....#..# #######..#..O..# ...#..#.## ##.##.. h{"  h" &4 h&  h(  h4  ###...### ##....# h  ##.#.###########.#...#... #......#.#.# #......#...# #.........## # #?..#.#.# #....@###......# #<..........>..# #.....#........# #.....#.#......# #.....#.....#..# h~  #######..#..O..#O   ogre (asleep) ...#..### ##.##..  h  h ~O.O hA /==5 hC < _The ogre shouts! ha ##....# #.#.###########.#...#... #......#.#.# #......#...# #.........## ##.......?..#.#.##.....###......# #<....@.....>..#  hNk#.....#..# #.....#.## #.....#.....#..# #######..#.O...# ...#..#.## ##.##.. .# h h1. h@/--6 h h h R#.###########.#...#... #......#.#.# #......#...# #.........## ##.......?..#.#.##.....###......# #<..........>..# #.....# h ..# #.....#.## #.....#.....#..# #######..#.....#  ...#..#.####.##.. # .#  hT  h A--7 h  h  h | h}4 h hՁ hU h hOO   ogre h    ####  #...  #....  #.........## #  #.......?..#.#.#  hs #.....###......#  #<..........>..#  #@.......# 8 #.#O.....#  #.....#..#  #..#.....#  ...#..#.##  ##.##.. #  .# .# _You start waiting. h'   ####  #...  #....   h(#.........## #  #.......?..#.#.#  #.....###......#  #<..........>..#  #@.......#  #.#O.....#  #.....#..#  #..#.....#  ...#..#.# ##.##.. #  hw)m .# .#  h|* h|1 h4\ _An ogre is nearby! ha ...#  ##.#.####### ####.#...#... #......#.#.# #......#...#  #.........## #  #.......?..#.#.# #.....###......# #<....>..# #.....#........# #.....#.#O.....# #.....#.....#..########..#.... h. Y.# ...#..#.####.##.. #  .#.# h  h >O. hϋ -9 _ h  h@  h###...####....#  ##.#.####### ####.#...#... #......#.#.# #......#...#  #.........## #  #.......?..#.#.# hޜ #....@###......# #<..........>..# #.....#.O......# #.....#.#......# #.....#.....#..########..#.....# ...#..#.####.##.. #  .# h hۦ>O. h'40 h h hT #...#.## ###...### ##....#  ##.#.###########.#...#...#......#.#.# #......#...# #..## # #.....@.?..#.#.# #.....###......# #<.....O....>..# #.....#........# #.....#.#......##.....#.....#..########..#.....#...#..#.###.##.. # hP\  hK^ &1 hyb  hd  h6_#...#.## ###...### ##....# ##.#.####### ####.#...#... #......#.#.# #......#...# #.## # #.?..#.#.# #.....###......# #<.....O....>..# #.....#........# #.....#.#......##.....#.....#..########..#.....#  h hzOO   ogre h5&2 h h hzt#...#.## ###...### ##....# ##.#.####### ####.#...#... #......#.#.# #......#...# #.## # #...#.#.# #....O###......# #<.....O....>..# #.....#........#  h|#.....#.#......##.....#.....#..# #######..#.....#...#..#.##  h+} h:O. h&3 h hw _You see here a scroll labelled NIARGH SEBBOU. h{j#...#.##Gobosan the Chiller###...###Revenant of Ashenzari ......##....#Health: 60/60 ========================##.#.#######Magic: 18/21 ====================---- h|[####.#...#...AC: 3Str: 17#......#.#.#EV: 11Int: 17#......#...#SH: 0Dex: 9#.........## #XL:  7 Next: 28% Place: Dungeon:5#.....O.@..#.#.#Noise: ---------  Time: 4643.1 (0.0)#.....###......#t) +0 falchion#<.....O....>..#Cast: Freeze#.....#........#Memories (2) #.....#.#......# h}>#.....#.....#..#O   ogre#######..#.....#...#..#.####.##.. # _You see here a scroll labelled NIARGH SEBBOU.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hʟ.#..#.......#..O@...###.. ==4.1 (1FreezeRamparts ###  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the ogre! he #...#.##Gobosan the Chiller###...###Revenant of Ashenzari ......##....#Health: 60/60 ========================##.#.#######Magic: 17/21 ===================-----####.#...#...AC: 3Str: 17#......#.#.#EV: 11Int: 17#......#...#SH: 0Dex: 9#.........## #XL:  7 Next: 28% Place: Dungeon:5#......O@..#.#.#Noise: ==-------  Time: 4644.1 (0.0)#.....###......#t) + hf 0 falchion#<.....O....>..#Cast: Freeze#.....#........#Memories (2) Ramparts #.....#.#......##.....#.....#..#O   ogre#######..#.....#...#..#.####.##.. #Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit)You freeze the ogre!  The ogre is severely wounded.You hit the ogre.  The ogre is severely wounded.The wall freezes the ogre. h- 34-----------====5.1 (1 h T## h 6  You freeze the ogre!  The ogre is severely wounded.You hit the ogre.  The ogre is severely wounded.The wall freezes the ogre. _The ogre hits you with a +0 giant spiked club!! h@ #...#.## Gobosan the Chiller ###...### Revenant of Ashenzari ...... ##....# Health: 34/60 =============----------- ##.#.#######  Magic: 16/21 ==================------  h####.#...#...  AC: 3Str: 17 #......#.#.#  EV: 11Int: 17 #......#...#  SH: 0Dex: 9 #.........## #  XL:  7 Next: 28% Place: Dungeon:5 #......O@..#.#.#  Noise: ====-----  Time: 4645.1 (0.0) #.....###......#  t) +0 falchion #<.....O....>..#  Cast: Freeze #.....#........#  Memories (2) Ramparts  #.....#.#......#  h) #.....#.....#..#  O   ogre #######..#.....#  ...#..#.##  ##.##.. # Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an ogre, wielding a +0 giant spiked club (almost dead, 100% to hit)  You freeze the ogre. hi  ###...### ##....# ##.#.#######   h<####.#...#...  #......#.#.#  #......#...#  #.........## #  #......)@..#.#.#  #.....###......#   h#<.....O....>..#  #.......#  ......# ...#..# #.....# ...#..#.##   hK45=---6.1 (1Freeze ha### h@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 100% to hit)  You freeze the ogre.  h=_You kill the ogre! h.j 4 hk  hn , hr  ht  h~u T5= hLw  h{  h| E7= hN}  hA , h  h , h  h@  hى L6= h  hd .#..#.......#..)@..----.###.. 52.1 (6 _You start resting.=-3.1 (7 h J _The frozen ramparts melt away. h%j4 hhk hn h\o h>s ht h_uf78= hw hz, h | h], h hj8= hf hP= hʌ h@, h` hЗb9= h hlb9= h  h)c40== hPy20= h h>L1= h h hk h:= h h 2 _You start resting. h071.1 (18.0) h[1==2.1 (19 h hH% _Magic restored. h h h h9F _Unknown command. hT 4 hv  h  h % _ h  h , h  h# e43= h  h  hD ;== h\  h , h 4= h  h B h{ , h  h9  h  h  hs  h$ E5= h&  h , h  h , h!  h 96 h 3= h  hx , h  hP , hD  h  h 7 h  h  h^ , hD  h b8= h  h , h  h , h  h l9= h  h  h?  h  hT , hQ  h  hW F50= h  h , h  h , h&  h , h{  hw!  h! O1= h#  hl& , h'  h, , h.  h3 <2 h5  h9 , h;  h =  h{=  h A  hA  hA L3= h9C  hF , hH  hK , hfM  hvP , hQ  h2U l4= hV  h Z , h[  h^ , ha  h>c  hc L5= he  hi , hPj  hdm , hn  h7r  hr V6= ht  h  h) , h  h2  h &7 h  h n h{  hJ  hؘ E8= h  ht , hҞ  hn , h  h|  hi O9= h[  h , h/  h , h>  h , hw  h  h F60= h1  h O _HP restored. h  h ~ _v - 6 scrolls labelled NIARGH SEBBOU (gained 1) h{ 4 hi  h  h , hG  h9  h P= h  hi  h , h  hl  h: , h)  h  h , h  h  h , h  h  hl , hL  h  he , h&  h  hd , h_  h  h , h  h  h{ , h}  h  hd# , h$  h%  hW( , h)  h5+  h - , hp-  h.  h0 , h1  h2  h4 , hI5  h7  hp9 , h9  h;  h= , h!>  h?  h'A , hB  hlB  hC , hC  hE  hG , hH  hI  hJ  hLK , hL  hN  hoN  hN  hO  heQ , hQ  hS  hT , htU  hV  hX , h\Y  hZ  h!\ , h\  h]  hc` , hea  h`b  hc , hd  he  h}h B hwj  h X hw , h#  hZ  h , h^  h  hʕ  h.  h  hR  hu  h  hJ  h  h , h  hI  h , h)  h  h , h'  hج  h , h  h  hb , h  hS  h , hѸ  h  hJ , hۼ  h  hO X hn n h , h  h  h  h^  h  h  h@" , hH#  h-* , h*  h ,  ht/  h3 , h5  h 9  h=  h=  h>  hB  hE  hE  hG  hMK  hN , hP  hS  hSW  hW  hsZ  hx^  hb , hd  h l `  Things that are here:  a +0 club; a +0 leather armour ho  hKp _ hr  h   Things that are here:  a +0 club; a +0 spear; a gnoll skeleton _ h B h X h³ c  Things that are here:  a +0 trident; a +0 leather armour h6  hκ _ ho  h  Things that are here:  a +0 scythe; a +0 robe; the human skeleton of Sigmund h  h  h _ h  h  h6  h  hw  h  h , h  h  hm  h  h  h  h  h  h  h  hH , h-  h  h  h  hp  h  h  hF  h  h  h, h he  h  hK  h  h h h- hd h hx, h hK h[ h h h_  h", h# hE& h( h\( h) hu* h,, h- h/ h1 h=2 h2 h4 h5 h6 hS6 h7 hT9 h9 h : h; h=, h= h> h@, hA h]B hC h$D hD hE hVG hG h H hI hJ hJ h,K hL h.N hN hN h)P hQ hR hdR h\S h>U, hU hV h:X, hX hZ h`[, h[ h] h^ h^ hN_ hKa hc, hd he hg hh hmh h1j h0l hl hm hn hp hgq hq hHs hu hu hu hz, hz h|$  h|Z_v - 7 scrolls labelled NIARGH SEBBOU (gained 1) h1 h, h hۂ, hb hn h hd h h hm hދ, h h h hz             h    #############  o......@....#  8470.0) ####################.#  ♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..#  .....................#   h ♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.##  #####################   o   orc (wandering) ................#  .......##########  ............#   h h h[ _An orc is nearby! h o   # . h  . . .# ..o.....# #.# .♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..# ......................# .♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.## #  h. .# .# .#  hV  h L.o h U3.0) _ h 9. .  # . . . ..# ..o.# #.# ♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..# .# ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.## # #.# #.# #.#  h p.oo hy &4 h¶  h/?. . # # . . . ..# ..o.# #.# .♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..# .# .ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.### #.# .#.# .#.# h{1 h8D.o h975Freeze hQJ h5  You hit the orc. h:1) hh=6.4 (1.3Freeze h hG _You kill the orc! h(d #...###.....#  .....##.# ♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..#.# ♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.### ###.# ..#.# #.#.# hf  h^g 4-70 hQl  hn u _You see here a +0 whip of pain. hA  h eWield which item (- for none)?- - Claws Inventory Items Hand Weapons (go to first with ))  t - a +0 falchion (weapon) Floor Items ([,] to select) Hand Weapons a +0 whip of pain[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hW0 h\5 h;U#..Gobosan the Chiller ...Revenant of Ashenzari ...... ##Health: 60/60 ======================== #### hB<Magic: 21/21 ======================== ....AC: 3Str: 17 ....EV: 11Int: 17 ....SH: 0Dex: 9 .... ...##############XL:  7 Next: 45% Place: Dungeon:5  ... .......@........# h=Noise: ---------  Time: 4847.4 (0.0) ########################.#t) +0 falchion ♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..#Cast: Freeze .........................#Memories (2) ♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.## ######################### ###.................# ..#........########## #.#.............# _a +0 scythe; a +0 robe; the human skeleton of Sigmund _v - 7 scrolls labelled NIARGH SEBBOU (gained 1) _An orc is nearby!You hit the orc. _You kill the orc! _You see here a +0 whip of pain. hAd  You unwield your +0 falchion. You have a feeling of ineptitude. hIJoo   orc priest (wandering) hKx8.4 (1D) +0 whip (pain) h4Q hS4 _D - a +0 whip of pain (weapon) h4 ## ..o##############  ... .......@........#  h5 ###############.#        h  ..o##############  ... .......@........# ###############.#    h? -  h  hN  h  h b _An orc priest is nearby! h .#... .## .####... .  .....o# .....# h #.# .♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..#.# .♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.### .###.# ...#.# ##.#.# h  hr.oo h-9 _ h h h.#... ..## ..####.. . #..... ...  .....# ....o.@...##.# #.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..# h.# ..♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.## .# #.###.# #...#.# ###.#.# h hּ hco.oo   orc (polearm, missile, wandering) hp850Freeze h h h..#..Gobosan the Chiller .....Revenant of Ashenzari ...... ..##Health: 60/60 ======================== ..####Magic: 18/21 ====================---- ......AC: 3Str: 17 ...... .EV: 11 hInt: 17 #..... ..oSH: 0Dex: 9.... .....##############XL:  7 Next: 45% Place: Dungeon:5... ......o@..........#Noise: ---------  Time: 4850.4 (0.0) ##########################.#D) +0 whip (pain) #.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..#Cast: Freeze ...........................#Memories (2) ..♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.## .##########################o   orc priest #.###.................#o   orc (polearm, missile, wandering) #...#........##########  h ###.#.............# _An orc priest is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)   hvPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h...#####..o@...#####  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)   hPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the orc priest. The wall freezes the orc priest. ho==1.4 (1Ramparts  hЯ########## hXP _The orc priest misses you. h7a ..#.. Gobosan the Chiller ..... Revenant of Ashenzari ...... ..## h/b  Health: 60/60 ======================== ..#### Magic: 17/21 ===================----- ...... AC: 3Str: 17 ...... . EV: 11Int: 17 #..... ... SH: 0Dex: 9  .... .....##############  XL:  7 Next: 45% Place: Dungeon:5  ... ......o@..........#  Noise: ==-------  Time: 4851.4 (0.0) ##########################.#  D) +0 whip (pain)  hb #.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..#  Cast: Freeze ...........................#  Memories (2) Ramparts ..♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.## .##########################  o   orc priest #.###.................# #...#........########## ###.#.............#Press: ? - help, Shift-Dir - straight line hHc Aim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour  (lightly wounded, 100% to hit)  You freeze the orc priest!  The orc priest is severely wounded.You hit the orc priest. hm (lightly wounded, 100% to hit)  You freeze the orc priest!  The orc priest is severely wounded.hit the orc priest.  The wall freezes the orc priest. h_t k . ...  h\u 9 .... ....o##############  ... ......)@..........# #################.#    o   orc (polearm, missile) hz h 1/6151-2.4 (1Freeze  hH{ W_You kill the orc priest! h ###### h i _Your Fighting skill increases to level 5! h[  h  h .####o###  h O--3 hf ######### h. / _The wall freezes the orc. h,#########=4 h######### h\j _The wall freezes the orc. The orc barely misses you. hm>  The wall freezes the orc. h#####)##### hm.-5 h######## hG _You kill the orc! hH  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hg######### hQ8- h######## h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hP ########## hm [8=6 _ h ######## h  h hU h# _The frozen ramparts melt away.= h$ h%E9= h% h5', h( h*, h+ h+0, h0 h'3P= hg4 h 6, h6 h8 h`9M20= h%: h< h< h`= h?, h A hr, h h h:= h h, h h  hS F1== h  hI h>5.#....## . #..#### #.. Y... (... h#..... ..... # ......##### # .....)@....#######.# ##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..# #.# ...♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.## ..#Y   ice beast (asleep) ##.###.#  hI.#...#.# .###.#.# h ) 748.0)  An ice beast comes into view.5.4 (19 h. h3 _Found 6 boomerangs.  Things that are here: _a +0 falchion; a +0 leather armour hXF.#.. #...... .. ....## ... ...#..#### ##.##... .Y...... .(..... (##....... .# .....# .# ....@)....# .#.# .##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..# .#.# ....♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.## )..# ###.###.# ..#...#.#  hG.#.###.#.# h#I hPr.YY hKR86.0) _ h2Y h^ _Items here: ( ) [ †. hc .#.. .#...... .. ......## ... .... .##..#######.##...... #...(Y....#  h )#(##......# #.# .....# #.# ...))....# #.#.# #.##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..# #.#.# #....♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.## #)..# .###.###.# ...#...#. hA 6# .#.###.#.# h  h T.Y h- -7 _ h  hH  h#.. #...... .. ..... ## ... .... ##..#.##... . .(.....# (##.Y...# .# .# .# .)....# .#.# .##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..# .#.# )..#  h hۍT.Y hC==8 h h _Items here: ( ) [ †. h)k&#.. ...... .. ..... ## ... .... ..#.##... .... (.....# ##. hlw.# # .Y..# # .)@....# #.# ##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..# #.# ..#  hm htR.Y hu-9 _ h2| h2  Things that are here: _a +0 falchion; a +0 leather armour _Items here: ( ) [ †. _Items here: ( ) [ †.  Things that are here:  hwJ_a +0 falchion; a +0 leather armour ht5#..  .. ..... ## ... .... ..#.##... ...... 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P.Y h0/ &3 he=  h?  h E#..##..........#.#..................#.#...#....♣.ß.♣.♣.♣.ß.ß...##........#)..###############......#.⌠.#...###.###..........##.).#.....%.#...#...#.## ###.#...⌠.>.⌠..Y#.###.#.. ......#.......#...# #.#####^ h$ #.#....#.⌠.#...#####)#...... ...#..#.........@....)#......#### .####....#.##......#  #........#......# #.....# h 2##......# #.####....... #.)#).....# #(..#. ..... #.)..  h ####.##### ##########) #...#.## h  hG T.4 h  h  h#.....#.#...#....♣.ß.♣.♣.♣.ß.ß #...##........#)..###############  hL.#......#.⌠.#...###.###........... ##.).#.....%.#...#...#.###  hg.}##.#...⌠.>.⌠...#.###.#...  h......#.......#...# #.#####^  h.#.#....#.⌠.#...#####)#...... ..#..#..............)#......##### ####....#.# h.p#......#  #........ h.i#......# #.....# h /4##......# #.####......# ....... #.)#) h9/   hP/(..#. ..... #.).. hj/X###.##### ##########) h/f....# #...#.# h/P####...# h>2 h=YY   ice beast h>&5 hJ hwN h< ...##........#)..################ ......#.⌠.#...###.###............).#.....%.#...#...#.#### #.#...⌠.>.⌠...#.###.#.... ....#.......#...# #.#####^#....#.⌠.#..Y#####)#...... .#..#..............)#......###### ###....#.##......#  #........#......# #.....# ha=##......# #.####......# ....... #.)#).....# #. ..... #.).. ###.##### ##########).....#  #...#.## h=###...# ##....# h? hqJT.Y hK&6 hZV hW h..#.⌠.#...###.###............. .).#.....%.#...#...#.##### .#...⌠.>.⌠...#.###.#..... ...#.......#...# #.#####^ #....#.⌠.#...#####)#...... #..#.........Y....)#......####### ##....#.#..........#......#  #........#......#  #.....###......# #.####......# ....... #.)#).....# #. ..... #.).......# ##.##### ##########)....# #...#.##  h###...# ##....##.###### hb hT.Y h&&7 h, h hR).#.....%.#...#...#.###### #...⌠.>.⌠...#.###.#..... . hV.#.......#...# #.#####^#.#.⌠.#...#####)#......# ..#..............)#......########..#.#.....Y....#......# .................#......# #.....###......# #.####......# ....... #.)#).....# #. ..... #.).......# #.##### ##########).....#   h#...#.#####...# ##.... hg##.###########.#...#... hP h@T.Y h&8 h hܡ h B...⌠.>.⌠...#.###.#.....# .#.......#...# #.#####^# .#.⌠.#...#####)#......# #..............)#......######## ..#.#.#......# .............Y...#......# .....#..##......# .####......# ....... #.).....#  ..... #.).......# .##### ##########).....#  h.  #...#.## ###...# ##....# #.###########.#...#...#......#.#.#.#. h:  h= T.Y h &9 h  hN  Things that are here: _a +0 club; a +0 spear; a gnoll skeleton hL g#.......#...# #.#####^# .#.⌠.#...#####)#.......# #..............)#......######## ..#.#..#......# .....#......# #Y.##......# .##.##......# ...... #.)#).....#  ..... #.)@......# ##### ##########).....#   h ,#...#.## ###...## ##....##.####### #####.#...#...####......#.#.#.#..#......#...#.#.# h  hЧ T.Y h .30 _ h  h  hYM.#.⌠.#...#####)#......# ............)#......######## ..#.#...#......# ... hM..#......# ###......# .##Y##......#  #.)#).....#  #.).......# #### ###########  #...#.## ###...### ##....# #.####### ######.#...#...###.#......#.#.#.#...#......#...#.#.###...##.#.#. hP hYT.Y hyY&1 h` heq  Things that are here: _a +0 club; a +0 leather armour h ............)#......######## #.#...#......# ...#......# ###......# .####......#  #.......Y#).....#  #.......).......#  h ### ##########).....#  #.@.#.## ###...### ##....# #.####### #######.#...#...###.. h3 #......#.#.#.#...#......#...#.#.####.........##.#.#.. hU C#......)...#.#.#.# h  h> P)Y hN -2 _ hß  h  h#.##......# ...#......# ###......# .####......#  #.......)#).....#  #.......)Y......#  h2## ##########).....#  #...#.## ###@..# ##....# #.####### ########.#...#...###...#......#.#.#.#....##......#...#.#.#####.........##.#.#...#......)...#.#.#.###.....###......#.# ha hT.Y h7&3 h hG h b u...#......# ###......# .####......#  #.......)#).....#  #.).......#  h]b # ##########Y.....#  #...#.## ###...### ##@...# #.####### #########.#...#...###.... hb #......#.#.#.#....##......#...#.#.####.#.........##.#.#....#......)...#.#.#.### hb #.....###......#.##<..........>..#.# h4e  hoq P)Y h%r &4 h\{  h|  hy##......# .####......#  #.)#).....#  #.).......#  ##########).....#  #.Y.#.## ###...### ##....# #.####### ##########.#...#...###....#......#.#.#.#....#.##......#...#.#.####.# hh#.........##.#.#....##......)...#.#.#.#####.....###......#.##<..........>..#.##.....#..#.# h hT.Y h&5 h'  h  h## .)#).....#.)....  ##########) #...#.###Y..### ##....# ##.#.####### ##########@#...#...###....#......#.#.#.#....##......#...#.#.### h#.........##.#.#...#)...######......#.# <..........>.....#......# h hgP.Y h&6 h  h,  h=8 )#)....  ##########). #...#.###...### ##Y... ##.#.####### ##########.#...#...###....#...@..#.#.#.#....#..#.#.###...##.#.#...)...#.#.#.######......#.#<..........>.....#......#.......# h>DP.Y hD&7 hM hO h . #.).......# # ##########).....# #...#.## ###...### ##....# ##Y#.####### #########.#...#...###.... #......#.#.#.#....#. #..@...#...#.#.####. #.........##.#.#.... #)...#.#.#.## #.....###......#.#  #<........>..#.# #.....#........#.# #.....#.#......#.# #.....#..#..#.# #######..#.....#.# h  hν .Y8 h  h;h## ##########).....# #...#.## ###...### ##....# ##.#.####### ########Y#...#...###... #......#.#.#.#....# #......#...#.#.#### #.@.......##.#.#.. #)...#.#.#.## h.i #.....###......#.#  #<..........>..#.# #.....#........#.# #.....#.#......#.# #.....#.....#..#.# #######..#.....#.# #....#..#.##.# hj hrU.Y h/s&9 hy h{ hO #...#.## ###...### ##....# ##.#.####### #######.#...#...###.. #..Y...#.#.#.#. #......#...#.#.## #.........##.#.#.. #)...#.#.#.# #.....###......#. #<..........>..#.# #.....#........#.# #.....#.#......#.# #.....#.....#..#.# #######..#.....#.# #....#..#.##.# #.##.##...##.# h h U.Y h'40 hL hk ho ##...### ##....# ##.#.####### #######.#...#...###........#.#.#.#..Y....#...#.#.###........##.#.#..)...####.....<..........>.....#.......#....#######..#... ho i #....#..#.###.##........ h  h T.Y hq &1 h  h8  h#  ##.... ##.#.####### #######.#...#...###........#.#.#.#.....#.#.###Y........##.#.#........)...####...........>.....#.......#....#######..#... #....#..#.###.##...........######## h%  h , P.Y h, &2 h2  hJ5 a _There is a stone staircase leading up here. hZ  h[  ha  h~b  hqi V.Y hm -3 _ hnr  h\ .#############....########## #. .###.#..........#####. .######.##########..... ####.......## #########.........## ##.... ##...........# ###..## ##...........######...##.. ## ### #...........##.....4 .# #.# ##......@..##....######..  h] A.####.####....#........### ## ......##.................### # ..#####..###.#####..####...#####. .........###.......## ##...†.... .........##..####### #........ ##....#####..# #........  .##...##.>#.## .  .÷#...#...#.##### #.#...###  hh_  hf  h -4.9 (2.5 h  h } _You climb upwards. _There is a stone staircase leading down here. h1 hαyLevel 4 of the Dungeon <<<>>>>(Press ? for help) #......####.....#########.......#  #......###############...######.......#  #....................#.####.......###  #......#############....########## #.........#  #......###.#..........#####.........#   h+#......######.##########...............#  ###.######.......## #######.........#  #.###.........####............#  #.### hC#...........# ###..##.........#  #...##...........######...##.........##  ###.## ### #...........##................(†#   h.#..# #.# ##......@..##....######.........#  ##### ##.####.####....#........### ###.......#   ha#...# #......##.................### ##.......#  #...# ####..#####..###.#####..####...#####........#   h#...####............###.......## ##...†.....##.####   h#...................##..####### #.........##.#  #...####.####....#####..##........(##.#   h#...# ###<.##...##.>#.###.........##.##   h/#...# #..÷#...#...#.######.#...######..#   h`#...# ##..#...#'.##.>...###.#.### ##.#  #...#########)....###.####..#### ##.#.##.#  ######............÷...# ##....## #..#.##.# h h{##############...##### ..............#.### ################....##########.. ##.#..........#########.##########......##.#####.......## ####### #.# ##..## ##...##..# ###..##..#####...##.###.## ### h.........(†# #..# #.# ##@..##....######..##### ##.####.###........### ### h...# #......##.........### ####..#####..###.#####..####...#####.###.......... h"......## ##...†.....##.###......####### #.... h;e#####.####....#####..#  hSv( ###<.##...##.>#.# hjl.##.## #..÷#...#...#.##### ht#...######..#..#...#'.##.>...##### ## h|########)....###.####..#### ##.#.#  h#####............÷...# ##....## #. ##.## hV⌠... ####..###... h(gL>> h* G >  #..##..........[..###......####.#  ###.#######.....##### ###......>.##### #.#   h ####...# ##.'#...#'.## ###...#...##†....## #.#  #....### #...#...#...######...#...########..## #.#  #....######<.##...##.<#..........######## ##..###.# hZ heu.#############....########## #. Gobosan the Chiller .###.#..........#####. Revenant of Ashenzari ...... .######.##########....... Health: 61/61 ======================== ####.......## #######. Magic: 21/21 ========================##.........####.... AC: 3Str: 17 ##...........# ###..##. EV: 11Int: 17 ##...........######...##.. SH: 0Dex: 9 ## ### #...........##........... XL:  7 Next: 51% Place: Dungeon:4 .# #.# ##......@..##....######.. Noise: --------- [4 hvg0m Time: 4944.9 (0.0) .####.####....#........### ### D) +0 whip (pain) ......##.................### ## Cast: Freeze ..#####..###.#####..####...#####. Memories (2) .........###.......## ##...†.... .........##..####### #........  ##....#####..##........  .##...##.>#.###........  .÷#...#...#.######.#...###  _a +0 club; a +0 spear; a gnoll skeletonThings that are here: _a +0 club; a +0 leather armour _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. hx h' h h; _ hy hR, hՊ hȍ h? h{ h! h% h, hS hȗ h,, hٙ hu h˝, h h h4, h¢ h hB h h>, h h| h h̶ h h| h hE hs h' h^, h) h h, hC h  hD h ho h# h, h h h, h h h h! h h h hB hn h#..# #........(##.# #.## #..##.## #.##### #.#...# .>...## #.#.###.# .####..#### ##.#.# #.# .# ##....## #..#.# #.# .# ####..###....# #.# .# ##......### #.# ## ###### #.# 63.9 (1 hcf9.0) # ###...#...##÷....## #.# ######...#...########..## #.# #..........######## ##..###.# #...# ##.....####.........# ####.....#  h ..................# ##...##.................##########..#.........†..................## h_ h hY  Things that are here: _a +0 club; a +0 leather armour _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _ hO^ h^ hOe hCk hp84.0) _ hr hS #........# ............ #.#......# ...........# #........... #..........# #.#.#....... ...........# #.#...####.. #.........##...###.. #.. #......)......# #.# #.. ###..........# #.# #..5 ...#..@..# #.# #.# #.#.#####.# .# #. #.# #.........# #.#.#.##.# ##..#####.#...#.#.##.# ##....####.#........# ####......#....#....  ###..##..........[40 hTm  ##..#....#.#...  #...##........  hT hV hIW h^hh   black bear (wandering) ha-6.4 (2.5 h h } _You climb downwards. _There is a stone staircase leading up here. h ............  ..........h#  #..........# #.# ...........# #.# #.........##...###..  #......)......# #.#  ###..........# #.#  ...#..@..# #.#  #.#.#####.# .# #.  #..  ##  h B   hj; ............  ..........h#  #..........# #.# ...........# #.# #.........##...###..  #......)......# #.#  ###..........# #.#  ...#..@..# #.#  #.#.#####.# .# #.  #..   h_##    h hs h ha _A black bear is nearby! hd[###.< #... #.##.h# #....##.#.#....... #.#...###...##...###..#......)###....@.....#. h[>...#..<..#.... #.# . #.#.#####.# #.# #. #.........# ###..#####.#...#.#.####....####....#####......#....####..##.......##..#....#.# h^ h%cJ.h hc-7.4 (1.0 hi hbl; _Found a stone staircase leading down. h  #.#...# ### ####.<...#  # #........# . #.###..# #.....#h# #.#.#......... hQ # #.#...####.#...##...###.. #.#......)# #.# #.###..........# #.# #...>...#..<..#.....#.# #.#.##.#.#####.###.# #. #.##.........# #.#.#.##.###..#####.#...#.#.##.###....####.#........######......#....#....# hx /###..##..........# h3  h1 F.h h &8 h  h  h#.#...# Gobosan the Chiller......### ####.<...# Revenant of Ashenzari ...............# #........# Health: 61/61 ========================............ #.#......## Magic: 18/21 ====================----...........# #............ AC: 3Str: 17 hzr#..........# #.#.#........ EV: 11Int: 17..........h# #.#...####... SH: 0Dex: 9#.........##...###.. #... XL:  7 Next: 51% Place: Dungeon:5#......).@....# #.# #... Noise: ---------  Time: 4968.4 (0.0) h ###..........# #.# #... D) +0 whip (pain)>...#..<..#.....#.# #.## Cast: Freeze.##.#.#####.###.# #. #.## Memories (2) #.........# #.#.#.##.####..#####.#...#.#.##.## h   black bear (wandering)##....####.#........######......#....#....####..##..........# h=Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)   hqPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The black bear growls angrily. h..#h##........#.h h====9.4 (1FreezeRamparts  h"R## h%,onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)   h_%Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.black bear growls angrily. _The wall freezes the black bear. h #.#...# Gobosan the Chiller......### ####.<...# Revenant of Ashenzari ...............# #........# Health: 61/61 ========================............ #.#......## Magic: 17/21 ===================-----...........# #............ AC: 3Str: 17#..........# #.#.#........ EV: 11Int: 17...........# #.#...####... SH: 0Dex: 9#........h##...###.. #... XL:  7 Next: 51% Place: Dungeon:5#......).@....# #.# h [40m #... Noise: ====-----  Time: 4969.4 (0.0)###..........# #.# #... D) +0 whip (pain)>...#..<..#.....#.# #.## Cast: Freeze.##.#.#####.###.# #. #.## Memories (2) Ramparts #.........# #.#.#.##.####..#####.#...#.#.##.## h   black bear##....####.#........######......#....#....####..##..........#Aim: a black bear (lightly wounded, 100% to hit)  You freeze the black bear.  The black bear is moderately wounded.You hit the black bear but do no damage.The black bear is moderately wounded.The wall freezes the black bear. The black bear barely misses you. h 56--=---70.4 (1 h Z#### h   You freeze the black bear.  The black bear is moderately wounded.You hit the black bear but do no damage.The black bear is moderately wounded.  The wall freezes the black bear. The black bear barely misses you. _The black bear claws you. x2 hPF#.#...# Gobosan the Chiller......### ####.<...# Revenant of Ashenzari ...... h.........# #........# Health: 56/61 ======================--............ #.#......## Magic: 16/21 ==================------...........# #............ AC: 3Str: 17#..........# #.#.#........ EV: 11Int: 17 hԳ...........# #.#...####... SH: 0Dex: 9 hV#........h##...###.. #... XL:  7 Next: 51% Place: Dungeon:5 h#......).@....# #.# #... Noise: =--------  Time: 4970.4 (0.0) hAJ###..........# #.# #... D) +0 whip (pain)>...#..<..#.....#.# #.## Cast: Freeze hh.##.#.#####.###.# #. #.## Memories (2) Ramparts #.........# #.#.#.##.## h)##..#####.#...#.#.##.## h   black bear (berserk)##....####.#........######......#....#....# h2###..##..........#Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear.  The black bear is severely wounded.You barely miss the black bear.The black bear is severely wounded. h371.4 (1 h # h8## h  Aim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear.  The black bear is severely wounded.You barely miss the black bear.  The black bear is severely wounded. _The wall freezes the black bear. The black bear goes berserk! hh #.#...#  Gobosan the Chiller ......### ####.<...#  Revenant of Ashenzari ...... .........# #........#  Health: 57/61 ======================-- ............ #.#......## Magic: 15/21 =================-------  hi...........# #............ AC: 3Str: 17 #..........# #.#.#........ EV: 11Int: 17 ...........# #.#...####... SH: 0Dex: 9  hOi#........h##...###.. #... XL:  7 Next: 51% Place: Dungeon:5  hyi#......).@....# #.# #... Noise: =--------  Time: 4971.4 (0.0)  hi###..........# #.# #... D) +0 whip (pain)  hj>...#..<..#.....#.# #.## Cast: Freeze .##.#.#####.###.# #. #.## Memories (2) Ramparts  #.........# #.#.#.##.## ##..#####.#...#.#.##.## h   black bear (berserk) ##....####.#........## ####......#....#....# ###..##..........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 100% to hit)  You freeze the black bear.   htl8You kill the black bear! hq   ......### ####.<...#   hrj.........#   ............  ...........#  #..........#   h*ri...........# #.# #.........##...###..   hPr#......).@....# #.#  ###..........# #.#   hvr>...#..<..#.....#.#  .##.#.#####.###.# #.   hr#...  ##. # hr     hr/  hvb692.4 (1Freeze3 hvAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 100% to hit)  You freeze the black bear.  You kill the black bear! _You devour the vestiges of the black bear's existence in your flames. h"|h### h~j _Your Ice Magic skill increases to level 7! h  h1  h  h  hF  ha  h  h{ E6= h8  h  h &8 h  h"  hd  h  h ..#.##....-... h0 (.#. h! e 6.4 (4 _You start resting. h" P-7.4 (5 h (  h* 4 _The frozen ramparts melt away. hIJ hӰ h~9== h h϶ h h\ h#7 h)= h! h h h)P60= hA h h hS hp h h h h$= h+ hU h_ _You start resting. h,84.4 (7 h#1 h6=5.4 (8 h h" _HP restored. h; hE< hZ> hD hGb8= hSI hI hJ hyM hM h[N hO hO:= hP hR hS:= hsT hlV hV#9 hV)= hNW hX hX hY h[, h\ hM_, hc` hb hb$= hb hc hif, hg hi hjF20= h+k hXm, hun hp, hq ht, hv hw hw$= hx hjy hF{, h | h_ _You start resting. hU25002.4 (17.0) hΆ[1==3.4 (18 h; _Magic restored. h4 h9 hx hH, h  h  hd , h  h  h , h  h  h  h ;== h<  hB X h=  h , hr  h  h$ , hW  h  h; , h  h!  h# , h' n h(  hp* , h!+  h-  h/ , h0  h6  h8 , h;  hC  hE , hF  hJ  hM , hO  h_  hb , h6d  hh  hj  h6k  hl  h)p  hSq , hRr  ht  hVv , h w  hRx  hPy , hy  hK{  h| , h)}  h! X h  h , h  hv  h , h  hY  h$  hW  h8  hh  h  h>  h  h  hK , hH  h  h> , h  h  h , h  h  h , h  h  h< I#.....# #.#...#####.<...# #### # #........# ..... ###.#......########..... #............s #.#.#............ #.#...####...#.......... .....  h ..###....#......@## ... .... .## #.#.##...##..#######.##... .####.#.##.................... ....#.#.##.##..........(.....# ###.#.#.##.##(##.............# ###.#.#.##.##.##.............##s   scorpion (asleep)  hع #...#.#.##.##.##.......)).. #.#........##.################### ..#....#....#.##.♣.♣.♣.♣.♣.♣.♣.♣. h -33.4 (30 h ,4.4 (31 h q _A scorpion comes into view. h{d  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.2   5.0  +1   h + Spellcasting 4.9   5.9  -1           b - Maces & Flails   0.0   1.2  -1   i - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   j - Necromancy   0.0   1.0   0      k + Ice Magic7.0   6.7  +1  [34 hDem d - Long Blades   0.0   1.2  -1   l - Air Magic   0.0   1.4  -2           e - Armour   0.0   1.2  -1   m - Evocations   0.0   1.2  -1   f - Dodging   2.0   3.6  -1       g - Stealth   2.5   2.1  +2                      [ he40m                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  h  h #.....#Gobosan the Chiller#.#...#Revenant of Ashenzari ......####.<...#####Health: 61/61 ======================== # #........#..... hJ Magic: 21/21 ======================== ###.#......########.....AC: 3Str: 17 #......................sEV: 11Int: 17 #.#.#............#......SH: 0Dex: 9  h #.#...####...#.......... .....XL:  7 Next: 69% Place: Dungeon:5 ..###....#......@## ... .... h ~Noise: ---------  Time: 5034.4 (0.0)  h .## #.#.##...##..#######.##... h D) +0 whip (pain) .####.#.##.................... h! Cast: Freeze ....#.#.##.##..........(.....# hF Memories (3) ###.#.#.##.##(##.............#  hy 3###.#.#.##.##.##.............#### s   scorpion (asleep)  h #...#.#.##.##.##.............)).. #.#........##.###################  h ..#....#....#.##.♣.♣.♣.♣.♣.♣.♣.♣. _The frozen ramparts melt away. _You start resting.  h x_HP restored. _You start resting. _Magic restored.  h! F_A scorpion comes into view. h)  h)  h0  h2  hW ###...# #.....#  #.#...#   ####.<...# ######  hcX  #........# .#.#########...... ......................s> .#.#............# #...####...#...@....... . .###....#.......##...... ....  hX 6## #.#.##...##..#######.##... ####.#.##.................... ...#.#.##.##..........(.#.#.##.##(##......#  hX #.#.#.##.##.##.......#####  hY ...#.#.##.##.##.............))... .#........##.#################### hDf A5.4 (1 hj  hm ; _Found a stone staircase leading down. hK###...# #.....# #.#...# ####.<...# # #.# ..#......########........s>. #.#.#. #...####...#...... ###....#.##.....  #.#.##...##..#######.##... .#.##........ #.#.##.##.....#.#.##.##(##..# .#.#.##.##.##..##.#.##.##.##..)). #.##.# hJ h&&6 h; h  hX###...# #.....# #.#...# .<...# ##. .# #.  h(.#......########.........s>. .#.#. ...####...#. ....#.##. hU  #.#.##...##..#######.##... .#.##...... h #.#.##.##. .#.#.##.##(##.# .#.#.##.##.##.# .#.#.##.##.##. h܃M)). .##.# hK h&7 h h1 h$ C###...#  #.....#  #.#...# ..<...# #.# #. #......########....s>. #.#. h ,####...#. ....#.##. #.#.##...##..#######.##... .#.##...... #.#.##.##.(.....# #.#.##.##(##. h Y# #.#.##.##.##.# #.#.##.##.##. h I)).##.# h  h j.ss h &8 h  h  hƢ o#.....# #.#...# ...  h& 3#.<...# ########.. ......# #........########. .............>..#....s... .####...#................. hN ;..#.......##  hs .#.##...##..#######.##... .#.##.................... .#.##.## h (.....# .#.##.##(##.....#  h A.#.##.##.##.######### .#.##.##.##. h U))....... ......##.######################## h P#....#.##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß h  hq T.s h? 79Freeze hִ  h|  hI# #.....#  #.#...# ... ##.<...# #....# #. #......########...>.... #.#. ..####...#.s. #....#.##. #.#.##...##..#######.##...  hI)#.#.##. #.#.##.##.(.....# #.#.##.##(##.# #.#.##.##.##. #.#.##.##.##.)).##..#....#.##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣. h h^59-=40 h hc. _The scorpion stings you. h  #.....#Gobosan the Chiller#.#...#...Revenant of Ashenzari ...... ##.<...#########...Health: 59/61 =======================- .......##..........Magic: 20/21 ======================-- #......########..........AC: 3Str: 17 ....................>....EV: 11 h tInt: 17 #............#...........SH: 0Dex: 9 ..####...#.......s.........XL:  7 Next: 69% Place: Dungeon:5 #....#.......##.@.........Noise: =--------  Time: 5040.4 (0.0) #.#.##...##..#######.##... h* D) +0 whip (pain) #.#.##....................Cast: Freeze  hQ ]#.#.##.##..........(.....#Memories (3)  hv >#.#.##.##(##.............#  h ,#.#.##.##.##.............######## s   scorpion #.#.##.##.##.............))...... .......##.#######################  hԧ v...#....#.##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.Press: ? - help, Shift-Dir - straight line h YAim: a scorpion (100% to hit)  You freeze the scorpion!   h The scorpion is heavily wounded.You barely miss the scorpion.The scorpion is heavily wounded. h Z5--1.4 (1 hs  h4 m  Aim: a scorpion (100% to hit)  You freeze the scorpion!  The scorpion is heavily wounded.You barely miss the scorpion.  The scorpion is heavily wounded. _The scorpion stings you. hu #.....# #.#...# ...#.<...# #....# #. .#......########...>.... .#.#..####...#.s hN. ##....#.##.  #.#.##...##..#######.##... ##.#.##. .#.#.##.##.(.....# .#.#.##.##(##.# .#.#.##.##.## h5O. .#.#.##.##.##.)).##. h\N.#....#.##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣ h h_Q.s h&2 h hI~ _The scorpion attacks as it pursues you! The scorpion closely misses you. hq  #.....#Gobosan the Chiller#.#...#...Revenant of Ashenzari ...... ###.<...#########...Health: 55/61 =====================--- ........##..........Magic: 19/21 =====================--- .#......########.......... h iAC: 3Str: 17 .....................>....EV: 11Int: 17 .#............#...........SH: 0Dex: 9 ...####...#................. h* XL:  7 Next: 69% Place: Dungeon:5 ##....#.......##@s......... hR /Noise: =--------  Time: 5042.4 (0.0)  #.#.##...##..#######.##...D) +0 whip (pain)  h ##.#.##....................Cast: Freeze .#.#.##.##..........(.....#Memories (3) .#.#.##.##(##.............# .#.#.##.##.##.............####### s   scorpion  h .#.#.##.##.##.............))..... ........##.###################### ....#....#.##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣ h Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)   h. You freeze the scorpion!  The scorpion is almost dead.You hit the scorpion.   hS FThe scorpion is almost dead. h6 847--- ha $3.4 (1 h   Aim: a scorpion (heavily wounded, 100% to hit)  You freeze the scorpion!  The scorpion is almost dead.You hit the scorpion.  The scorpion is almost dead. _The scorpion stings you. x2 h{   ... <...# ########...  #.......... #######.......... ............>.... .....#........... #................. #@s.........  ######.##...  ( ( )) h hLS   ... <...# ########...  #.......... #######.......... ............>.... .....#........... #................. #@s.........  ######.##...  ( ( h^MR)) hT h]U h[ h^_ _A scorpion is nearby! h N #.....# Gobosan the Chiller  #.#...#...  Revenant of Ashenzari ...... ###.<...# ########...  Health: 47/61 ==================------ ........# #..........  Magic: 18/21 ====================---- .#......########..........  AC: 3Str: 17 .....................>....  EV: 11Int: 17 .#............#...........  SH: 0Dex: 9 ...####...#.................  XL:  7 Next: 69% Place: Dungeon:5 ##....#.......##@s.........  Noise: =--------  Time: 5043.4 (0.0)  hO  #.#.##...##..#######.##...  D) +0 whip (pain) ##.#.##....................  Cast: Freeze .#.#.##.##..........(.....#  Memories (3) .#.#.##.##(##.............# .#.#.##.##.##.............####### s   scorpion .#.#.##.##.##.............))..... ........##.###################### ....#....#.##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion! h%    ... <...# ########...  #.......... #######..........  h o............>.... .....#........... #................. †.........  ###.##...  ( ( h ))  hq 814.4 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion! _You kill the scorpion! h  h m _Your Spellcasting skill increases to level 5! hw4 hx h |<8 h, h%L9= h h , h hf hˈL9= hK h hٌ h. h͐ h':= hC h hKW50= hJ h h h.F20= hN h h hA h , hN hb1= h h h:= h h, hò hq 2=- _You start resting. hd0573.0) h61== h--8.4 (14 h h% _Magic restored. hl hƺ h h h h h h+ h h  h>&3 h hQ== hV h, h h h h# h h; hdE4= h h}, h h h& h h h@5= h h> hpj6= hV h, h hi hO7= h hz, hH h, h h h"&8 h hJ, h hr , h\  h  h L9= h  h hC h. h h h h, h hQ h~ hP60= hR h hC h  h!, h9# h3 _You start resting.87.4 (291=8.4 (30 h7 h9" _HP restored. hm% 4 h%  h'  h+ , h.  h /  h*1  h3 , h4  h6 P= h:7  h9 , h9  h>;  hb;  h;  h\= , h>  hu? , h@  hB , hC  hF , hH  hI  h J  hK  hM , hN  hWQ , hR  hT  hU  hAV  hX , hY  h&\  h\  h}]  h_  h_  hVa  hc  hc  hd  hFg  h|g  hh  hCk  hk  hl  hn  ho  hp  hr , hs  hu , hRx  hz , ho|  h~ , hȀ  hF , h  h , h  hP  h  h  h , hُ  h , h̒  hj  h  h  hK , h  h , hޝ  hG B h , h̨  h , hΪ  h' , h  h7 , hf  h , h  hq , h  h$  h@  h  hs , h  hg , h  h , h  h8 , h  hA , h  h , h  h , h+  h  h  h!  hT  h  h  h1 , h~  h& , hY  h_  h  h  h , hw  h , h  h , h!  h , h  h , h  hp , h?  h  h1  h  h7  hk  h  hn , h  h , h  hs , ha  h , hH  hg  h  hU  h , hE  h. , hf  h , hC  h , h!  h% , h<&  h(  h)  hM*  h3  h6 B h:8  hs8  h9  hC  h G , h`G  hoH  h/K , hL  hO , hQ  hS  hT  hlU  hX  hKX  h{Y  h\ , h}]  h` , ha  hc , h e  hh , h2j  hxl  hl  hn  h[q , h/s  hu , h1w  hy  hy  h${  h} , h~  h , h  h  h3  hX  h  h  hL  h , h  hR , hג  hc , h  h .187.4 (99 hh  h  h   hȫ X_You start waiting. h  h`  h  h  h  h= , h{  h  h  h  h$ , h  h  h  hN  h  h  hp , h#  h  h  h#  hv  h  h  h  h*  hI  h  h  hH  h  h  h  h  h  h\  h  h[  h,  h[ , h  h  h4 , hH  h  hz  h  h  h  h , hc!  h0&  h( , h)  h/  h4 , h 6  h:  hV=  h=  h>  hB  heE , hF  hK  h/N , hO  hVS  hU , h4W  hZ  h\  hO]  h^  h:b  h3d , he  hh  hj , hol  hr ;  You see here 7 stones. ht  hu _ hw  h{  h[~ , h  h  h , h  h  h , h#  hٓ  h  hϖ  hɘ  h  h  hj  h  h  h , h,  h C  You see here a +0 short sword. h  h _ h+  h  h , hn  h  h , h  h$  hN , hK  hg  hD , h  h  h  h  h  h  h , hR  h-  hB h h- h, hP h! h_$ h$ hB& h,X h. hN1, hA3 hF5 hJ:B h< hy>, hL hN hN hP, hP hS, hT h\N _You now have 243 gold pieces (gained 10). h^ h^ h_ h!b hd, he hg hi, hxj hl ht #....#..#........... #..####....#.#...... ht #.... #............. #.....#.....#.......  hu......##......##.... # .#.............##.... .....##(..#.......##.... hEu| .....######.############  hu.......@.....#  .....###....##  hu ..o #....#   hui. #....#   hv#....# ###### hgvo   orc (asleep)  h^~.241.4 (54 h~,2.4 (55 hE hs _An orc comes into view. It is wielding a +0 dagger. hMC #....#..#..... #..####....#.# #.... #...... #.....#.....# ......##......#####.#......##...##(..#.......##.######.##...#.###....##.o. #....#... #....#... #....### ###### hG hH13.4 (1.0) hN hJP h #....#..# #..####....#.# #.... ####.....#.....##.......##......##.####.#.##..##(..#.## hgT#......######.#.##......###....###...o.. #....##...... #....##...... #....###### ###### h hF&4 h h hk #..####....#.# #.... #......###.....#.....#. #.......##......##..####.#.......##.......##(..#.## #......######.######### #..............#  ####....## #...o..# #.... #......# #....# #......# #....# ######## ######5 htU #..####....#.# #.... #. ###.....#.....#. #.......##......##.####.#..##.##(..#.## #......######. #.# #....@.###....## #...o..# #....# #......# #....# #......# #....#  # ###### h h876Freeze hD h h1#..####....#.#.. Gobosan the Chiller#.... #......... Revenant of Ashenzari ....... ###.....#.....#... Health: 61/61 ========================.. #.......##......## Magic: 20/21 ======================-- hT2...####.#.............## AC: 3Str: 17.........##(..#.......## EV: 11Int: 17#......######.######## SH: 0Dex: 9#..............#XL:  7 Next: 81% Place: Dungeon:5#....@.###....##Noise: ---------  Time: 5246.4 (0.0)#...o..# #....#D) +0 whip (pain) h2;#......# #....#Cast: Freeze#......# #....#Memories (3) ######## ######o   orcAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  You freeze the orc!   h2The orc shouts!  The orc is almost dead.You hit the orc but do no damage. h3AThe orc is almost dead. hO4J====7.4 (1 h9 hV<  You freeze the orc!  The orc shouts!  The orc is almost dead.You hit the orc but do no damage. h<The orc is almost dead. _The orc barely misses you. h/:  #..####....#.#.. Gobosan the Chiller #.... #......... Revenant of Ashenzari ...... . ###.....#.....#... Health: 61/61 ======================== .. #.......##......## Magic: 19/21 =====================--- ...####.#.............## AC: 3Str: 17  h"; .........##(..#.......## EV: 11Int: 17 #......######.######## SH: 0Dex: 9 #..............#  XL:  7 Next: 81% Place: Dungeon:5 #....@.###....##  Noise: ====-----  Time: 5247.4 (0.0) #...o..# #....#  D) +0 whip (pain) #......# #....#  Cast: Freeze #......# #....#  Memories (3)  h; L ######## ######   o   orcCasting: Freeze (safe; 1% risk of failure)   h; Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h; Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 100% to hit)  You freeze the orc. hE C #....  . ###.. .. #.... ...####.#. .........##( #......###### #..............#   hF "#....@.#  #...)..#   #......#   #......#   ########   hI 2=---8.4 (1Freeze hN  hO onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 100% to hit)  You freeze the orc. _You kill the orc! hzJ h, hX h, h" hM20= h hI hq, h] h, h h, hV h, h:= h. h, hg h" : ----  h Q_You start resting. hp,57.4 (9 hf1==-8.4 (10.0) hl hR% _Magic restored. ha4 h*c h[g hWj hj hn ho hr, h$t hv huy, hz hz} h h\4== hW hJ h, hr h hI, h h/ h, h h; hX  #..  r.....#..... ##.)   ............######.#   ........ .....   #......# ####.#.#..   hD #......# #....#..   #......# #..####.   #$.....# #.....#.   #..@...# ###.....#.   h4 #......# #.......##   #......####.#.......   h #............##(..#.    hYp#......######.  #............. r   quokka (asleep)  #......###....  h #...)..# #....  #......# #.... h265.4 (7.0) hNQ . hMA quokka comes into view. h7+6.4 (8 h h3 _The quokka moves out of view. hzy4 hw{ hL~ h hL h, h h> h h h.A  You see here 11 gold pieces. h h"m  #   ......#..... #.   ......#..... #   ......######   r...............   h# #......# ####.#.#   #......# #....#   #......# #..###   #@.....# #....8.4 (2  #......# ###.....   #......#   #......####.#....   h[$ #............##(.  #######......##### r   quokka   #...........  h$ #......###..  #...)..# #.. h% h`, h/] _A quokka is nearby! h'Je#. ... ........#..... ..######r........... hYL####.#...###$.. ## #..####.#.........(..#######......#####............## hM hjTX.r hU29.4 (1 _ h[ h] h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_ h6 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h)-###..####.##### # h .5#.. ... .........#..... .######..................r####.#...###$ ## #..####.#... h@.z......(..############... hl. h7 h9o59-=70Freeze h? hbB+ _The quokka bites you. h ###..# Gobosan the Chiller ###.##### .. ##.. Revenant of Ashenzari ...... #.......# ... #.. Health: 59/61 =======================- .......#..... #.. Magic: 20/21 ======================-- ......#..... ##. AC: 3Str: 17 ............######. EV: 11Int: 17 .................. SH: 0Dex: 9 #r.....# ####.#.# XL:  7 Next: 82% Place: Dungeon:5 #@.....# #....# Noise: =--------  Time: 5270.4 (0.0) #......# #..### D) +0 whip (pain) #$.....# #..... Cast: Freeze #......# ###..... Memories (3)  #......# #....... #......####.#..... h r   quokka #............##(.. #######......##### #...........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka! h<Y ###.##### ..  #.......# ...  .......#.....  ......#.....  .......... ......... #†.....#  #@.....#  #......#  #$.....#  #......#  #......#  #......# #........(  #######..  601.4 (1Freeze h  Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka! _You kill the quokka! h'$4 hd& h2 h6 h57 h7L1= h9 h_<8 _HP restored. h<F1== h= hS@ h9B, htC hE hG, hMH hLP= hM hURN _You now have 254 gold pieces (gained 11). h3UQ== hU hX hZ, h[ h`] h-_ hw_ h` hdb  You see here a quokka corpse. h}g h h _ h:i hl ho, h,p hr ht, hv hy h{, h#} h h, h h h h h hj h, h  h֍ h, h h hh h_ h h, h hB h h, h h. h1, h h hE, h h h, h> h h, hj h h=, h h  h, h hP h, hU h\ h, h h ha, h hD h, h h hzB h h2, h, h} h h  h hm h h hn h, hC h hT h h X hH  h  h:, h# h h', h h\ h, h hO h  hp h h h, h"  h! h", h# hJ% h6(, h( h* h+, h, h. hC1B h+3 h4, h5 hG8 h:, h; h8> h+@ h@ h~A h^D hF hF hG hI hK, hL hv ###...#.##.........### #.......###..#####.#...# #.####### ##....####. #.# ####...... #.# ###########..##.. hRw ###.###### ##..#.. #.......## #...## #.......#. h^x\ #...... #.......##.).#.-327.4 (56.0) #........#####.#... ##......................# ####†.....#######.#.# #......# #....#..# #......# #..#### hx) #......# #.....#. #......# ###.....#...  hx:#......### hy8- hȁ h!E _Done exploring. hm  hm  h0o  h =....... h ..........0.0).......†... h  hk  hL E _Done exploring. h,l[?25h[?0c  Search for what [Enter for "ash", or ? for help]?  h [?25l[?1c h h525 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] 2 stones (7 further duplicates in 1 pile)b - [D:5] a stone staircase leading down  c - [D:5] a stone staircase leading up  d - [D:5] a dagger  e - [D:5] a +0 hand axe (1 further duplicate)  f - [D:5] a +0 dagger (1 further duplicate)  g - [D:5] a staircase to the Ecumenical Temple   h@h - [D:5] a stone staircase leading up  i - [D:5] a +0 short sword (1 further duplicate)  j - [D:5] a +0 club (1 further duplicate)  k - [D:5] a +0 heavy flaill - [D:5] a +0 leather armour (2 further duplicates)  m - [D:5] a +0 robe (1 further duplicate)  n - [D:5] a +0 scythe  o - [D:5] a +0 spear  p - [D:5] a +0 trident (1 further duplicate)  q - [D:5] a +0 halberd  r - [D:5] a stone staircase leading up  s - [D:5] 6 boomerangs  t - [D:5] a stone staircase leading down   hu - [D:5] an alarm trap  v - [D:5] 2 poisoned darts [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  d - [D:5] a dagger  e+0 hand axe (1 further duplicate)  f+0 dagger (1 further duplicate)  gstaircase to the Ecumenical Temple  hstone staircase leading up h   ishort sword (1 further duplicate)  j+0 club (1 further duplicate)  k - [D:5] a +0 heavy flail  lleather armour (2 further duplicates)   h <mrobe  n - [D:5] a +0 scythe  o h Espear  ptrident (1 further duplicate)  q h halberd  r hi stone staircase leading up  s6 boomerangs  tstone staircase leading down  u - [D:5] an alarm trap   h Iv2 poisoned darts  w+0 scale mail  x h B +0 falchion  ya stone staircase leading down h 8bot h9  u - [D:5] an alarm trap  y - [D:5] a stone staircase leading down hJ hR h###...#.##.........###.# Gobosan the Chiller#.......###..#####.#...# Revenant of Ashenzari ......#.####### ##....####.#.. Health: 61/61 ========================#.#####......#.. Magic: 21/21 ========================#.# ###########..##... AC: 3Str: 17###.#####......# ##..#... EV: 11Int: 17#.......#......# #...##. SH: 0Dex: 9#.......#......# #...... XL:  7 Next: 82% Place: Dungeon:5#.......#@.....# ##.).#. Noise: ---------  Time: 5327.4 (0.0)#..............######.#... D) +0 whip (pain)## h ......................#. Cast: Freeze####†.....#######.#.#.... Memories (3) #......# #....#..#.#......# #..####... #......# #.....#... #......# ###.....#... #......# #.......##..  _HP restored. _You now have 254 gold pieces (gained 11). _You see here a quokka corpse. _Done exploring. _Done exploring.  Search for what [Enter for "ash", or ? for help]? . h h h. _ h^LInventory: 30/52 slots Hand Weapons (go to first with ))  D - a +0 whip of pain (weapon)t - a +0 falchion Armour (go to first with [)  a - a +0 robe (worn)  o - a +0 helmet (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)C - a ring of flight Wands (go to first with /)B - a wand of flame (13) Scrolls (go to first with ?)  c - 2 scrolls labelled YGHAPA SU ROOL  e - a scroll labelled JIWNI YNEOM  f - a scroll labelled SEOGGA SEALY  n - 2 scrolls labelled TOKUET HITEILE  p - 4 scrolls labelled TOPORGH ROAMO  r - 2 scrolls labelled MIQIVV TEDODD  s - a scroll labelled WIPTOKEVED  u - a scroll labelled ROKLOE GUNWEE  v - 7 scrolls labelled NIARGH SEBBOU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h] ###...#.##.........###.# Gobosan the Chiller#.......###..#####.#...# Revenant of Ashenzari ......#.####### ##....####.#.. Health: 61/61 ========================#.#####......#.. Magic: 21/21 ========================#.# ###########..##... AC: 3Str: 17###.#####......# ##..#... EV: 11Int: 17#.......#......# #...##. SH: 0Dex: 9#.......#......# #...... XL:  7 Next: 82% Place: Dungeon:5#.......#@.....# ##.).#. Noise: ---------  Time: 5327.4 (0.0)#..............######.#... D) +0 whip (pain)[3 h^ [4m##......................#. Cast: Freeze####†.....#######.#.#.... Memories (3) #......# #....#..#.#......# #..####... #......# #.....#... #......# ###.....#... #......# #.......##..  _HP restored. _You now have 254 gold pieces (gained 11). _You see here a quokka corpse. _Done exploring. _Done exploring. _Search for what [Enter for "ash", or ? for help]? . h=cLevel 5 of the Dungeon <<<>>>>(Press ? for help)#...####..........####.#.##.....................##...#>...#..<..#.....#.#.##.##..........(.....####...#.##.#.#####.###.#.#.##.##(##.............####...#.##.........###.#.#.##.##.##.............###############.......###..#####.#...#.#.##.##.##.............().......Y...##.####### ##....####.#........##.###########################.##.#####......#....#....#.##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..##.# ###########..##..........#.#...........................####.#####......# ##..#....#.#...#....♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.###.......#......# #...##........#)..###########################.......#......# #......#.⌠.#...###.###.................##.......#@.....# ##.).#.....%.#...#...#........###########..............######.#...⌠.>.⌠...#.###.#.............###......................#.......#...# #.#####^........#####†.....#######.#.#....#.⌠.#...#####)#.............##......# #....#..#..............)#......#########......# #.. hd7####....#.#..........#......##......# #.....#.................#......##......# ###.....#.....#..........##......##......# #.......##......##.......##......##......####.#.............##.......)#).....##............##(..#.......##.......).......########......######.#################).....# hU...##...###....##.† hƢ&......)......## ..##..#######.##....###..........###.......# #...#>...#..<..#......(### #...#.##.###(...###...#.##.........###.#.#.##.............#......###..#####.#...#.#.##.##.##.............().......Y.###### ##....####.###.########################### #.# ####......#....#....#.##.♣.♣ h♣.♣.♣.ß.♣.ß.♣.. #.# ###########..##...#...........................###.#### h###..#....#.#...#....♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.##....#...#)..############ hOU##### #......#.⌠.#...###.### h....#.#@.....# ##.) h%...#........###########..............######.#...⌠.>.⌠...#.###. hף##..............#...# #.#####^........####† hh######.#.#....#.⌠.#...#####).......##..# h8k)######## #..####....#.#. hdg #.... ## hY#.....#...##.# #.......#### h`......####.#.............##.......)#) h h:###...#.##.........###.# Gobosan the Chiller#.......###..#####.#...# Revenant of Ashenzari ......#.####### ##....####.#.. Health: 61/61 ========================#.# h####......#.. Magic: 21/21 ========================#.# ###########..##... AC: 3Str: 17###.#####......# ##..#... EV: 11Int: 17#.......#......# #...##. SH: 0Dex: 9 h5#.......#......# #...... XL:  7 Next: 82% Place: Dungeon:5#.......#@.....# ##.).#. Noise: ---------  Time: 5327.4 (0.0) hZ#..............######.#... D) +0 whip (pain)##......................#. Cast: Freeze####†.....#######.#.#.... Memories (3) #......# #....#..#.#......# #..####... #......# #.....#... #......# ###.....#... #......# #.......##..  _HP restored. _You now have 254 gold pieces (gained 11). _You see here a quokka corpse. _Done exploring. _Done exploring.  h_Search for what [Enter for "ash", or ? for help]? . h h h h; _ hx h, ha h h, h{ h  h  h  h]  hs h , hO hP h, h  hX h h, h hR  h! h! h" h" h}# h# h# h% h6& hn& h& hI( h), h* hW+ h,, h3- h. h/, h0 h_2 hA4, h5 h6 h7 h7 hC8 h9 h9 h: h: hy#..........#### #..#............####.............#..#######..........##.#.#.# #.............##.#.# #...#.........##...### #...#......)......## # #...####..........#### ##..<..#.....# h44.4 (17.0) #...#.##.#.#####.###.# ###...#.##.........###.# #.......###..######.####### ##....####.#.#.# ####......##.# ###########..####.#####......# ## h#.......#......# #...## h hCc _There is a stone staircase leading down here. h hg h  h  h%85.0) _ h>' hu ........ ###...#... .  #.>......# .. .........## .## ..........#.... ............>.# ..............# 6.......@#............... ...##.......... # #.....#...##  #......#.## ..#....#..# #..#.##.# ... #.... .. ..  hky h-6.2 (1.8 hW h _You climb downwards.  Found two stone staircases leading down. _There is a stone staircase leading up here. hr4 ht hw hF{ h|% _ h, h^, h h hȉ hG h h2 hɐ, h h h, h hؚ h, h h hP<.../##........ #.............##.... h^#...#......#.##.#....#......?###...# h.#.>......##..@......#52.2 (6.0 h.........##..##..........#..... h............>.#....................# ##..........<#####.# #. h%...................##..........#.. hPz#. #.....#...### . h h+3.2 (7 h h9 _Found a stone staircase leading up. he4 hg hwk h$p hp ht hrv hy hz ha{ h hO...##.. ..h .......  .......  #<.../## .. #.... ..##. hƋ  #...# #.##.......#. #..................?###...#.........#.>......##.........# hG...##..##.......#.........h   howler monkey (asleep)......>.#.................#.##..........<#####.#  ht, .#. hd+5.2 (2 h+6.2 (3 h hJ _A howler monkey comes into view. h9 hm. .... ##..# ..h..... .............# ...... #<.../##...... .. #. ..##. #...#.... #.###.. h #.....? ###...#........ #.>......##...# .........##..##...... h8 ......S...#..........S   adder (wandering) h ............>.#...... ........#.##... h h_h  An adder comes into view. h,V hShcatching breath).S  The howler monkey howls!  The howler monkey hoots and howls with incredible vigour! h.L========7.2 (1 h\5 hY8] _You hear a shout! x2; The adder hisses angrily. You hear an angry hiss. hz. ...# . .... ..##..##..h...... .............# ...... #<.../##...... .. #. ..##. h #...#.... #.##.......#.. #..........? ###...#.............. #.>......##...#S   adder S..##..##......  h[....#...... >.#...... h hRBS. hNG--------8 h  h  h0{. .###.. ...#. . . .... ..##..##..h......................# ...... #<.../##...... .. #. ..##. #...#.... #.##.......#.. #...........? ###...#..... #.>....S.##.........# .........##..##... #.... h7AS. h8G--------9 h>@ h'B hE...... .###....... ...#. ....... .... ..........##..##..h.............  .# .h....  h #<.../##...... .. #............ ..##. #...#. #.##.......# #............? ###...#S...... h#.>......###  hEh   howler monkey (catching breath).........##..##......  h"S   adder..........#.......... hPf..>.# h h* ha h$.S.S   adder h'60 h h hr ...#. .. ....##..##..h.................. .# ... #<.../##... #......##...#.##....S..#...........?###...#........>......##.........#...##..##........#...........>.#......#.## hQt  hMu  hw  h hS.h   howler monkeyS   adder h 71Freeze h  h  h...... ...#. .Gobosan the Chiller...... .... ....Revenant of Ashenzari ............##..##..h...Health: 61/61 ========================..................Magic: 20/21 ======================-- h........# ......AC: 3Str: 17#<.../##......EV: 11Int: 17.. #.....h......SH: 0Dex: 9..##............XL:  7 Next: 82% Place: Dungeon:6#...#.S@.........Noise: ---------  Time: 5361.2 (0.0)#.##.......#........ h+D) +0 whip (pain)#..................?Cast: Freeze###...#..............Memories (3) #.>......##.........#.........##..##......h   howler monkey (catching breath) hb..........#..........S   adder h............>.#....................#.##...You miss the adder. hThe adder is lightly wounded.  The adder closely misses you.The howler monkey hoots and howls with incredible vigour!You hear a shout!   h=Something shouts, "Flee, thou mewling hedge-born flirt-gill!" h:L========2.2 (1 h h  The adder is lightly wounded.  The adder closely misses you.The howler monkey hoots and howls with incredible vigour!You hear a shout!   hDeSomething shouts, "Flee, thou mewling hedge-born flirt-gill!" _You hear an angry hiss. hZ| ...... ...#. .  Gobosan the Chiller ...... .... ....  Revenant of Ashenzari ...... ......##..##..h...  Health: 61/61 ======================== ..................  Magic: 19/21 =====================--- ........# ......  AC: 3Str: 17 #<.../##......  EV: 11Int: 17 .. #.....h......  SH: 0Dex: 9 ..##............  XL:  7 Next: 82% Place: Dungeon:6 #...#.S@.........  Noise: ========-  Time: 5362.2 (0.0)  h[#.##.......#........  D) +0 whip (pain) #..................?  Cast: Freeze ###...#..............  Memories (3)  #.>......##.........#  .........##..##......  h   howler monkey (catching breath) ..........#..........  S   adder ............>.#......  ..............#.##... Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  The adder is heavily wounded.You closely miss the adder. hm\GThe adder is heavily wounded. h]^Aim: an adder (lightly wounded, 100% to hit)  You freeze the adder.   h^The adder is heavily wounded.You closely miss the adder.  The adder is heavily wounded.The adder bites you but does no damage. hi   ...#. .   hi...... .... ....  ......##..##..h...  ..................  ........# ......  #<.../##......  hjB .. #............  ..##....h.......  #...#.S@.........  #.##.......#........  #..................?  ###...#..............  #.>......##........ hj| .........##..##..s... s   scorpion  h*kp..........#.......... h   howler monkey (catching breath)  hk............>.#...... S   adder   A scorpion comes into view. hlZ=-------3.2 (1 hw hx  hx7_The adder bites you but does no damage. h ...... ...#. .  Gobosan the Chiller ...... .... ....  Revenant of Ashenzari ...... ......##..##..h...  Health: 61/61 ======================== ..................  Magic: 18/21 ====================---- ........# ......  AC: 3Str: 17 #<.../##......  EV: 11Int: 17 .. #............  SH: 0Dex: 9 ..##....h.......  XL:  7 Next: 82% Place: Dungeon:6 #...#.S@.........  Noise: =--------  Time: 5363.2 (0.0) #.##.......#........  D) +0 whip (pain) #..................?  Cast: Freeze ###...#..............  Memories (3)  h[40m #.>......##.........#  .........##..##..s...  s   scorpion ..........#..........  h   howler monkey (catching breath) ............>.#......  S   adder ..............#.##... Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder! hV  ...#. .   h...... .... ....  ......##..##..h...  ..................   hJ........# ......  #<.../##......   hF.. #............  ..##............  #...#.†@h........   hp#.##.......#........   h#..................?  ###...#..............  #.>......##.....s.. h% .........##..##......   hT..........#..........  h} ............>.#... h  h344.2 (1 h  honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an adder (heavily wounded, 100% to hit)  You freeze the adder! _You kill the adder! h ...... ...#. .Gobosan the Chiller...... .... ....Revenant of Ashenzari ............##..##..h...Health: 61/61 ========================..................Magic: 15/21 =================-------........# ...... hf AC: 3Str: 17#<.../##......EV: 11Int: 17.. #............SH: 0Dex: 9..##............XL:  7 Next: 84% Place: Dungeon:6#...#.†@h........Noise: =--------  Time: 5364.2 (0.0) h #.##.......#........D) +0 whip (pain)#..................?Cast: Freeze###...#..............Memories (3) #.>......##.....s...#.........##..##......s   scorpion h 7..........#..........h   howler monkey............>.#....................#.##...Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   h  You hit the howler monkey. ho ..#....h   howler monkeyonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate   hW The walls around you are covered in ice.  You hit the howler monkey.  The howler monkey is moderately wounded. h c58--=5.2 (1 h@ ;Ramparts  h'  hQ) U _The wall freezes the howler monkey. The howler monkey hits you. hd ...... ...#. .  Gobosan the Chiller ...... .... ....  Revenant of Ashenzari ...... ......##..##..h...  Health: 58/61 ======================-- ..................  Magic: 14/21 ================-------- ........# ......  AC: 3Str: 17 #<.../##......  EV: 11Int: 17 .. #............  SH: 0Dex: 9 ..##............  XL:  7 Next: 84% Place: Dungeon:6 #...#.†@h........  Noise: ==-------  Time: 5365.2 (0.0) #.##.......#........  D) +0 whip (pain) #..................?  Cast: Freeze ###...#..............  Memories ( h׭3) Ramparts  #.>......##.........#  .........##..##......  h   howler monkey ..........#..........  ............>.#......  ..............#.##... Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 100% to hit)  You freeze the howler monkey! hN, h|  ...#. .  ...... .... ....  ......##..##..h...  ..................  ........# ......  #<.../##......  .. #............  ..##............  #...#.†@†........  #.##.......#........  #..................?  ###...#..............  #.>......##........ . h........##..##.... ..........#........ ............>.#... 5=92-6.2 (1Freeze honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 100% to hit)  You freeze the howler monkey! _You kill the howler monkey! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hgns#- hsC# hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 6# h 5-7 _ h  h  h ss   scorpion9=-8 h h< h h#Ds. h$79Freeze h,C# h&/G _The wall freezes the scorpion but does no damage. h ...... ...#. .Gobosan the Chiller...... .... ....Revenant of Ashenzari ............##..##..h...Health: 59/61 =======================-..................Magic: 14/21 ================--------........# ......AC: 3Str: 17#<.../##......EV: 11Int: 17.. #............SH: 0Dex: 9 h q..##............XL:  7 Next: 92% Place: Dungeon:6#...#.†@s........Noise: ---------  Time: 5369.2 (0.0)#.##.......#........D) +0 whip (pain)#..................?Cast: Freeze###...#..............Memories (3) Ramparts  h u#.>......##.........#.........##..##......s   scorpion..........#......................>.#....................#.##...Aim: a scorpion (100% to hit)  You freeze the scorpion.  The scorpion is lightly wounded.  You hit the scorpion but do no damage.The scorpion is lightly wounded.  The wall freezes the scorpion! h 4=70.2 (1 h  hK   You freeze the scorpion.  The scorpion is lightly wounded.  You hit the scorpion but do no damage.The scorpion is lightly wounded.wall freezes the scorpion! _The scorpion stings you but does no damage. h ...... ...#. .  Gobosan the Chiller ...... .... ....  Revenant of Ashenzari ...... ......##..##..h...  Health: 59/61 =======================- ..................  Magic: 13/21 ==============---------- ........# ......  AC: 3Str: 17 #<.../##......  EV: 11Int: 17 hk .. #............  SH: 0Dex: 9 ..##............  XL:  7 Next: 92% Place: Dungeon:6 #...#.†@s........  Noise: =--------  Time: 5370.2 (0.0) #.##.......#........  D) +0 whip (pain) #..................?  Cast: Freeze ###...#..............  Memories (3) Ramparts  #.>......##.........#  .........##..##......  s   scorpion ..........#..........  ............>.#......  ..............#.##... Aim: a scorpion (heavily wounded, 100% to hit)  You freeze the scorpion!  The scorpion is almost dead.You hit the scorpion but do no damage.The scorpion is almost dead.The wall freezes the scorpion.  ...#. .  ...... ... hs. ....  ......##..##..h...  ..................  ........# ......  #<.../##......  .. #............  ..##............  #...#.†@†........  #.##.......#........  #..................?  ###...#..............  #.>......##........ .........##..##.... .... hf......#........ ............>.#...  hy...... ...#. .Gobosan the Chiller...... .... ....Revenant of Ashenzari ............##..##..h...Health: 59/61 =======================-..................Magic: 13/21 ==============----------........# ......AC: 3 hGStr: 17#<.../##......EV: 11Int: 17.. #............SH: 0Dex: 9..##............XL:  7 Next: 104% Place: Dungeon:6#...#.†@†........ hNoise: =--------  Time: 5371.2 (1.0)#.##.......#........D) +0 whip (pain)#..................?Cast: Freeze###...#..............Memories (3) Ramparts #.>......##.........#.........##..##................#......................>.#...... h7 ..............#.##...Aim: a scorpion (heavily wounded, 100% to hit)  You freeze the scorpion!  The scorpion is almost dead.You hit the scorpion but do no damage.The scorpion is almost dead.The wall freezes the scorpion. h The scorpion is almost dead.  You hit the scorpion but do no damage. h The wall freezes the scorpion. _You kill the scorpion!  You have reached level 8! h/  --more-- hit67/6928 2% Freeze h;# h4 _ h94 h h'% h%T84= hf* ho, h, h~=w F-#F   sky beast (wandering) _You start resting. hvGp3.2 (2-4.2 (3 hEM h%O\ _A sky beast comes into view. hd   ...#. .  ...... .... ....  ......##..##..h...  ..................  ........# ...F..   h'e #<.../##......  .. #............  ..##............  #...#.†@†........  #.##.......#........  #..................?  ###...#..............  #.>......##.........#  .........##..##......  ..........#..........  ............>.#......    h:   ...#. .  ...... .... ....  ......##..##..h...  ..................  ........# ...F..  #<.../##......  .. #............  h*  ..##............  #...#.†@†........  #.##.......#........  #..................?  ###...#..............  #.>......##........  h 6.........##..##......  ..........#........ ............>.#... h   hb8# h hC# h ` _A sky beast is nearby! h< hYour frozen ramparts will break if you move. Continue? Y - Yes  h' N - No hr h...... ...#. .Gobosan the Chiller...... .... ....Revenant of Ashenzari ............##..##..h...Health: 68/69 =======================-.................. hlMagic: 14/22 ===============---------........# ...F..AC: 3Str: 17#<.../##......EV: 11Int: 17.. #............SH: 0Dex: 9..##............XL:  8 Next:  2% Place: Dungeon:6#...#.†@†........ hNoise: ---------  Time: 5374.2 (0.0)#.##.......#........ hD) +0 whip (pain)#..................? hCast: Freeze###...#.............. h#;Memories (3) Ramparts  hBc#.>......##.........#.........##..##...... hlwF   sky beast (wandering) h..........#.......... h............>.#....................#.##... _You kill the scorpion!  h1_You have reached level 8! _You start resting. _A sky beast comes into view. _A sky beast is nearby!Okay, then. hi h9# h. _ h0^  hg uF.# hh `9=5.2 (1 _ h]p ;# h s  h47 hE...#...6 hI hK_You have reached level 8!You start resting. _ hWLcomes into view. _A sky beast is nearby! _The frozen ramparts melt away. hp h"&7 h h h-  h1  h? QlFF   sky beastl   iguana (wandering)5=8 hC  h*F Z _An iguana comes into view. h} h h7ml..F hAB=9 h h h ..l... .... .... ......##..##..h... .................. ..# ...... #<.../##....... .. #.....F..........##......#...#.†.†.#.##.....@.#........ #...?##...#........ #.>......##...# ...##..##...... ..#.......... .....>.#...... h[m .......#.##... <#####.# #. h- 8F. h '80 h h hy } ......##..##..h.................................# .......... #<.../##........... #....F.....##.... h" . #...#.†.†........#.##.......#. #...........?##...#.. #.>......### .........##..##......  he ..#......... ....>.#......  h _.......#.##... <#####.# #. .......... # h  h r.F1 h  hr  hI-......................# .........#<.../##...... ..... #...... .....##...F. #...#.†.†........ h.N#.##.......#........ #...?##...#.. #.>......### .........##..##...... ..#.......... ....>.#...... ......#.##... <#####.# #. .......... # ...###.. hR9 h):B=2 hoA hC h\d.# ......#<.../##. ..... #...........##...F... #...#.†.† h\#.##.......#.....?###...#..>.....@##.........#...#..##.......#.......>.#....#.##<#####.# .# hJ]......... ###..#. #.....#...###  h_ hM` hiL.F hkV6=3 hq ht h4W #<.../## ..... #...........#... #...#.†.†..#.##......F#.....................?###...#...............>......##.........# h*X ...##.......#......>.#...#.##<#####.# .#......... # ###..#.##.....#...###  .#.## hC\  h`d L.F hye &4 hQl  hn  h^.  ..... #..........##....... #...#.†.†.#.##.......#.......F..?###...#......>......###...#..##.......#......>.#..#.## hP_(<#####.# .#......... ##......#....#..# hi` hi.FF   sky beast hj&5 hp h"s h>#.. #...#.†.†#.##.......#..........?###...#..F h@..>......###...#..##.......#.......>.#..#.##<#####.# .#......... # ##.#..#.##.....#...###  #......#.## ..#.#..#.##.# ... hD hJMJ.F hN&6 hj\ h .. #...#.†.†#.##.......#...........?###...#........>.....F##.........#.........##..##.......#......>.#...#.## h. <#####.# .#......... # ###.. #.##.....#...###  #......#.##  ..#.#..#.##.# ..... ..  h4  h F.F hr B=7 h  h  h͚ #.##.......#. #..........?##...#..... #.>......### ..F##..##...... ...#.... ...>.#...... ...#.##... #####.# .#. .......... # ...##..........#..  #.##.....#...### . # #......#.## ..#....#..##..#.##.# ... #.... .. ..  ht hM&8 hԤ h.a _There is a stone staircase leading up here. h #.....? ###...#.... #.>......##.........# ........F##..##...... ...#.......... .....>.#...... .......#.##... .<#####.#. .#. ........ # ...###.. #.##.....#...### . # #.##  ...#....#..###..#.##.# ...#.... .. # ... .. . h  h [7=9 _ h.'  h,)  h h( h> h, h h!, h h4 hf, h_ hFFreezeF   sky beast h  ?  ###...#.  #.>.....   hP........  ........  ............> h1-  ........   hQ8.......F#####.#. .#.   hsg........@....... # 92.2 (3  hk...##..........#..  #.##.....#...### .  # #......#.##  hH ...#....#..#  ##..#.##.# ...  h) #.... .. ...   hp# ... .. ...  _You start resting. h! ?  ###...#.  #.>.....  ........  ........  ............>  ........  .......F#####.#. .#.   h)........@....... #  ...##..........#..  #.##.....#...### .  # #......#.##  ...#....#..# ##..#.##.# ...  #.... .. ... # ... .. ...  h hě h` _A sky beast is nearby! h,@ #..................?Gobosan the Chiller###...#..............Revenant of Ashenzari ......#.>......##.........#Health: 69/69 ========================........F##..##......Magic: 14/22 ===============---------..........#..........AC: 3Str: 17............>.#......EV: 11Int: 17..............#.##...SH: 0Dex: 9.......F#####.#. .#.XL:  8 Next:  2% Place: Dungeon:6........@....... #Noise: ---------  Time: 5392.2 (0.0)...##..........# hB ..D) +0 whip (pain)#.##.....#...### .Cast: Freeze# #......#.##Memories (3) ...#....#..###..#.##.# ...F   sky beast#.... .. ...# ... .. ...  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the sky beast.  The sky beast is lightly wounded.==3.2 (1Ramparts  haG \### h3J asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the sky beast.  The sky beast is lightly wounded. _The wall freezes the sky beast. The sky beast barely misses you. hG#..................?Gobosan the Chiller###...#..............Revenant of Ashenzari ......#.>......##.........#Health: 69/69 ========================........F##..##......Magic: 13/22 ==============----------..........#..........AC: 3Str: 17............>.#......EV: 11Int: 17..............#.##...SH: 0Dex: 9.......F#####.#. .#.XL:  8 Next:  2% Place: Dungeon:6........@....... #Noise: ==-------  Time: 5393.2 (0.0)...##..........# h[34m..D) +0 whip (pain)#.##.....#...### .Cast: Freeze# #......#.## hMemories (3) Ramparts ...#....#..###..#.##.# ...F   sky beast#.... .. ...# ... .. ...  Aim: a sky beast (moderately wounded, 100% to hit)  You freeze the sky beast!  The sky beast is severely wounded.You barely miss the sky beast.The sky beast is severely wounded.The wall freezes the sky beast. The sky beast hits you. h5----4=-4.2 (1 hR#### hx  You freeze the sky beast!  The sky beast is severely wounded.You barely miss the sky beast.  The sky beast is severely wounded.The wall freezes the sky beast. The sky beast hits you. _The air twists around and strikes you! hJ #..................?  Gobosan the Chiller ###...#..............  Revenant of Ashenzari ...... #.>......##.........#  Health: 59/69 ====================---- ........F##..##......  Magic: 13/22 ==============---------- ..........#..........  AC: 3Str: 17 ............>.#......  EV: 11Int: 17 ..............#.##...  SH: 0Dex: 9 .......F#####.#. .#.  XL:  8 Next:  2% Place: Dungeon:6 ........@....... #  Noise: =--------  Time: 5394.2 (0.0) ...##..........#..  D) +0 whip (pain) #.##.....#...### .  Cast: Freeze # #......#.##   hMemories (3) Ramparts  ...#....#..#  ##..#.##.# ...  F   sky beast #.... .. ...  # ... .. ... You freeze the sky beast.  The sky beast is severely wounded.You barely miss the sky beast.The sky beast is severely wounded.The wall freezes the sky beast!  You kill the sky beast! h ?  ###...#.  #.>.....  ........  ........  ............>  ........  .......<#####.#. .#.  ........@....... #  ...##..........#..  #.##.....#...### .  # #......#.##  ...#....#..# ##..#.##.# ... #.... .. ...  hxA[33m# ... .. ...  h61/70115.2 (1Freeze4 h8# hZ _You devour the vestiges of the sky beast's existence in your flames. h$ 4 hV  h , h|  h , h  h b2= h  hl , h  h3 .###.@...-....#... h e 9.2 (4 _You start resting. h 5   white imp (wandering)5The frozen ramparts melt away. h p4=-400.2 (5 h  h \ _A white imp comes into view. hW.& ?  ###...#.  #.>.....  ........  ........  ............>  ........  .......<#####.#. .#.  ........@....... #  ...##..........#..  #.##.....#...### .  # #......#.##  ...#....#..#  ##..#.##.# ...  #.... .. ...   h.d# ..5 .. ...  hՄi ?  ###...#.  #.>.....  ........  ........  ............>  ........  .......<#####.#. .#.  ........@....... #  ...##..........#..  #.##.....#...### .  # #......#.##  ...#....#..# ##..#.##.# ...  #.... .. ... # ..5 .. ...  hs  h hb h hߘ` _A white imp is nearby! hf ?  ###...#.  #.>.....  ........  ........  ............>  ........  .......<#####.#. .#.  ........@....... #  ...##..........#..  #.##.....#...### .  # #......#.##  ...#....#..#  ##..#.##.# ...  #.... .. ...  # ..5 .. ...  h= ?  ###...#.  #.>.....  ........  ........  ............>  ........  .......<#####.#. .#.  ........@....... #  ...##..........#..  #.##.....#...### .  # #......#.##  ...#....#..# ##..#.##.# ...  #.... .. ... # ..5 .. ...  hG hJ` _A white imp is nearby! h  ?  ###...#.  #.>.....  ........  ........  ............>  ........  .......<#####.#. .#.  ........@....... #  ...##..........#..  #.##.....#...### .  # #......#.##  ...#....#..#  ##..#.##.# ...  #.... .. ...  # ..5 .. ...  hؿ ?  ###...#.  #.>.....  ........  ........  ............>  ........  .......<#####.#. .#.  ........@....... #  ...##..........#..  #.##.....#...### .  # #......#.##  ...#....#..# ##..#.##.# ...  #.... .. ... # ..5 .. ...  _A white imp is nearby! hp h #.###.. #........? ###...#.............. #.>......##.........# ..##..##...... ...#.......... .....>.#...... ........#.##... #####.#. .#. ...... # ...##..........#.. #.##..### .# #......### ...#....#..###..#.##.# #.... .. ...# ..5 .. ... h5   white imp (wandering)5. hj3=1.2 (1 _ h h%  There is a stone staircase leading up here. _You see here a sky beast corpse. hH .. #...#.†.†. #.##.......# .........? ###...#..... #.>##.........# .##..## .#.......... .>.#...... ......#.##... .<#####.#. .#................. #...##..........#.. #.##.....#...### .# #......#.##...#....#..###..#.##.# ...#...5[9;17 hJI H hca `2 _ h[4 h] hj= hl ho h w<4 h45=5   white imp (wandering)5  .. †.†  #.##.....  #..................?  ###...#..............  #.>......##....  .........##..##......  ..........#..........  ............>.#  ........@.....# 7.2 (5 .......<#####.#. .#.  ........ #  ...##...  #.##.... .  # #....  ...#..  ##..#5##.# ...  #...5 .. ... _You start resting. h  .. †.†  #.##.....  #..................?  ###...#..............  #.>......##....  .........##..##......  ..........#..........  ............>.#  ........@.....#  .......<#####.#. .#.  ........ #  ...##...  #.##....  # #....  ...#.. #[33 h m#..#5##.#  #...5 ..  h hI*` _A white imp is nearby! h #.##.......#. #..........?##...#..... #.>......### ...##..##...... ..#.... ...>.#...... ...#.##... #####.#. .#. .......... # ...##..........#..  #.##.....#...### . # #......#.## ...#....#..#5 2 white imps (wandering)##..#5##.# .5. #.... .. ... # ... ..[ hV@m ... h h h5...#.551 wandering).. hY5=8.2 (1 h hp _You see here a sky beast corpse. _You start resting. _A white imp is nearby! _A white imp comes into view.  There is a stone staircase leading up here.You see here a sky beast corpse. hOY h{Z hb hw 55  The white imp shouts, "Out, out, thou beslubbering hell-hated baggage!" h~ ******The white imp gestures at you. h  .@....  The puff of frost misses you. h ****The white imp gestures at you. hD]....1--===9 h_d hb #.........#### #..#..........###.##................##.#....#######..........##.#.#.# #.............##.#.#.. #...#.........##...### #...#......)......## # #...####..........####5 #...#@...#..<..#.....# #...#.##.#.#####.###.####...#.##.........###.##.......###..#####.#...#.####### ##....####.#..#.# ####......#.. #.# ###########..##... ###.#####......# ##..#... #.......#......# #...##.  _The puff of frost hits you. You resist.--= hc h8---10.7 (2.5 h[ h} _You climb upwards. _There is a stone staircase leading down here. h+s hLevel 5 of the Dungeon <<<>>>>(Press ? for help)#........##.....##....########........##.#...##....##..............### ####.<...#########....###................#### #........##............##...................###.#......########............# h#................##.#.......................>......########..........##.#.#.#............#.............##.............##.#.#...####...#.................##...#.........##...###....#.......##.†..........##...#......)......## #.#.##...##..#######.##....##...####..........####.#.##.....................##...#@...#..<..#.....#.#.##.##..........(.....####...#.##.#.#####.###.#.#.##.##(##.............# h###...#.##.........###.#.#.##.##.##.............###############.......###..#####.#...#.#.##.##.##.............().......Y...##.####### ##....####.#........##.###########################.##.# hȀ####......#....#....#.##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..##.# ###########..##..........#.#...........................# h###.#####......# ##..#....#.#...#....♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.###.......#......# #...##........#)..########################## hd#.......#......# #......#.⌠.#...###.###.................# h #.......#......# ##.).#.....%.#...#...#........###########..............######.#...⌠.>.⌠...#.###.#.............# h'* #........#### #...#............#...........###.#......########............#..##.#.......................>......######.#.#.#......#. ###.#.#...####...#..... #...#..###....# h* ##.†.... #...#)......## #.#.##...##..#######.######....####.#.##....@...#..<..#.....#.#.##.##..........(.....####.#.#####.###.##(##.............####...#.###.##.#################.......###..#####.###......().......Y...##.####### ##....####.#........##.###########################.# h++ .# ####......#....#....#.##.♣.♣.♣.♣.♣.♣.♣.♣.ß.♣.ß.♣..# ###########..##..........#.#... hM+ .##......# ##..#....#.#...#....♣.ß.♣.♣.♣.ß.ß.♣.♣.♣.♣.♣.# hm+ #.......#......# #...##........#)..###########################.......#......# #......#.⌠.#...###.### h+ ;....... h+  ##.).#.....%.#...#...#........##########. h+ p#####.#...⌠.>.⌠...#.###.#.............## h+ z..........#.......#...# #.#####^ h , ####†.....#######.#.#....#.⌠.#...#####)..... h%, 5# # h\, {# #....#..#..............)####### hd #..............### ####.<...#########....##>> hG h]#................#### #.. Gobosan the Chiller#...................###.# Revenant of Ashenzari ......#................##.#.... Health: 61/70 ====================----#######..........##.#.#.# Magic: 15/22 ================--------#.............##.#.#.. AC: 3Str: 17#...#.........##...### EV: 11Int: 17#...#......)......## # SH: 0 h9^Dex: 9#...####..........#### XL:  8 Next: 11% Place: Dungeon:5#...#@...#..<..#.....# Noise: ---------  Time: 5410.7 (0.0)#...#.##.#.#####.###.# D) +0 whip (pain)###...#.##.........###.# Cast: Freeze#.......###..#####.#...# Memories (4) #.####### ##....####.#..#.#####......#..  hp^#.# ###########..##... ###.#####......# ##..#... h^ #.......#......# #...##. The white imp gestures at you. h^nThe puff of frost misses you.The white imp gestures at you.  h^D_The puff of frost hits you. You resist.  h_n_You climb upwards. _There is a stone staircase leading down here. h_ h` hl hn hr2=6= _ hw hz, h{ h h, h hs hK hV3= hϏ hx h3:= hw h h hE hƣL7= h h>  You see here a +0 dagger. hʺ h?-4 _ hݼ h} h h hn h h, h h h h#5 h4E== h h h), h h hX hL8= h h h, h hr hH h{#6 h3= h h h h h> h h h:= h h hm hR79= hA h h! hO h h  h , h  h ho hE8= h h hJ"P= h" hH& hN), hR* hK- h 0 hZ0\9=20 h0)= h1 hg5 h7, hm9 h9< hC> hw> h? hB h"E hlE$70 hE)= hG h`J1 _HP restored. hMP= h,O hOQ hfS hSL1= h%U hW h$Z hXZ h[ hA_ hb hb:= h`d h g hi, hj hSn hp hxp:= hr hu hw, h,y h^{ hI~ h~F2== h h&4 _Magic restored. h4 h hՉ h hJ h hj hҒ h hb h7J #### ...# ###### ...# #....#  h...# #....# ...#########....## ...##............# ...########............#  hҝ................@......# 47.7 (37.0) .........#.............#  hc##...#.................# .#.......##............# ##...##..#######.##....#  hO##.....................#  hzE##.##..........(.....### ##.##(##.............# ##.##.# h0......############ h hl hPc _There is a stone staircase leading down here. h  h h h hU==8.7 (1.0) _ h h ##....... ......... .###. ............#.. . ........#..... .... ........##..##..h... ........ ..# ......6 ......#@.../##...... .....##...... .....##...... h^h .. #...#.†.†........ #.##.......#........ #..................? ###...#.............. #.>......##.........# ##..##...... h h] h".50.2 (2.5 h6, h/} _You climb downwards. _There is a stone staircase leading up here. h24 h h hQ _ h h, h3 h h, h h h, h  h ##.......$.. ##...........###.. # ............#.. .. ........#..... .... ........##..##...... ........... ....# ...... ......#<...@##...... .....##.... .....##....  hoe.. #...#.†.†........ #.##.......#........#..................?###...#........ h#.>......##.........#  h-4.2 (4.0 h  h; $5.2 (5 h~' h42 _E - a wand of paralysis (11) h! 4 hn  h  ha  hu , h  h. , h  hE  hک , h  ht  h , h  h  h , h  h  h , h  h  h , h9  h  hE  h  h N _You now have 264 gold pieces (gained 10). h  h&  h  h , h  h^ N _You now have 274 gold pieces (gained 10). h5  hr  hF  h  h  h9  h  h  h , h  h X h  h4 B h  h  h8 , h\  hv  h  h  #### .. ... ##.#.# .##... ##...... ...... .......##...... ................  .. ......  .... #.......... ....###.@.......71.2 (16.0) .........## ........## .....  #l.......##... .  hn o #.........#.# # ##...# ##..l   iguana (wandering) .....###...# ............#..... ........#.... h  h= t _An iguana is nearby! hH #### .. ....#.#. .##...##...... ...... .......##................ .. ... .... #.. ....###. h  .......@.##...... .## .... #l.......##... . #.........#.# # ##..........# ##.. .....###...# .....#..... h  .#.......... .##..##...... h  h  h M.l h 82.0) _ h  hn  h C.#.#. .##...##...... ....... .......##.................... .......... #...#....###.......... hͬ......##...... ##..##... . #l..#.# # ##...# ##.. ..###...#..#.....#...........##..##...... ...... h. hV hxL.l hx&3 hR h hG##...... ...... . .......##...... ................. ... ............. ..... #.........#....###..........  h/HY..........##...... .## ..... ##... . ..# ###l.# ##.. ....###...# .. h\H......#...... hH##..##..... hH6.## h|L h=TN.l h U&4 hZ hS] h'd . .......##...... ................. ... ............. ..... #.......#....###.......... ..........## .## ..... ##... . ..# ##.# ##.. .l.###...# ......... . hd d#......##..##................##......#< h`h  ho G.l hp &5 h4u  h*w  hr3.......... ... ...... ..... #....#....###.... ..........##...... . h## ..... ##... . ..# ##.# ##.. ..l###...#  h.......... .#..... h(K.##..## hM............ ......## hq.........#<....## h3##...... h hL.l h&6 h " hd$ hF .. #...........#....###...................##.... h## ..... ##.##... . .#.# ##..# ##....###...#....l.#..........#.......... h#..##...... .......... h.....##..#<....##... hA .....##...... h( h0 h.loo   orc (wandering) h&7 h h q _An orc comes into view. It is wielding a +0 whip. h {..... ##....###.......... ..........##...... .## ..... ##... . ..# ##.# ##.. ...###...# .......  hx .....l...#..................##..##.................... ............##..o.. h ......#<....##...... ...##............##.. h .. #...#.†.† h  h  h" $l.o.lo   orc (wandering) h` &8 hz  hb 0 _The iguana hisses angrily. h ... .. ..... #........... hm #....###.......... ..##...... . .....##... .   h.X#.# # hCx ##..# ##.. hkB ..... h##...# h  hcl......#....  h0...#.............##..##...... ...............o... ............##..........#<....##...... .....##..... hMN. .....##.... ha h h hG hwl..o h&9 h/  hr _An orc comes into view. It is wielding a +0 flail. h ..... ... ................ #........#....###........##..........## ..... ##.##... . #..#.# # ##........@.# ##.. l....###...# ....#..... .#.......... ..##..##.................... ............##.......#<....##.....##....ol.o   orc (wandering)o.80 hb$  h . ## .............#... .........#..... #......#....###...............##.................###......# h##........##......# #.........#@# # ##.....l....# ##.. ###...# ....#..... .#......##..## h ...................# hn......#<...o## h hG.l h&1 h  hL hD3 ##......  ##.. .......#..... #.#....###.... h P.....####@.....#.........#.###..###......l...# ##.. ...........###...#........#.........#..............##..##................ h5 hE h &2 h  hh h \M ##.#.#. .## ##........ .......##....... .......#..... #....#....###.........## hX ##.......#.###..###l...# ##..............###...##..#........ h  h hll   iguana hK &3 h  h,  h9>##................. .......###.......... ........ #.....#....###.............## h2:## ##. .#.####l.l.# ##..... h[:...###...##.....#......#.......... h:U..##..##...... h: ..............## h> h>D:l. hE74Freeze h0K h M h ##................Gobosan the Chiller. .......##........#Revenant of Ashenzari .........................#Health: 70/70 ========================... ...............#Magic: 19/22 ====================----..... #.............AC: 3Str: 17#....###............EV: 11Int: 17..........##........SH: 0Dex: 9.........###......#XL:  8 Next: 11% Place: Dungeon:6##........##@.....#Noise: ---------  Time: 5484.2 (0.0)#.........#l###..#D) +0 whip (pain)##......l...# ##...Cast: Freeze.......... hZ .###...##Memories (4) .............#..............#..........l   iguana.........##..##......................................##......Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the iguana.  The iguana is moderately wounded.The wall freezes the iguana but does no damage.==5.2 (1Ramparts  h ##l### h9  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the iguana.   hw The iguana is moderately wounded.The wall freezes the iguana but does no damage. _The iguana barely misses you. hx##................Gobosan the Chiller. .......##........#Revenant of Ashenzari .........................#Health: 70/70 ========================... ...............#Magic: 18/22 ===================-----..... #.............AC: 3Str: 17#....###............EV: 11Int: 17..........##........SH: 0Dex: 9.........###......# hǧXL:  8 Next: 11% Place: Dungeon:6##........##@.....#Noise: ==-------  Time: 5485.2 (0.0)#.........#l###..#D) +0 whip (pain)##......l...# ##...Cast: Freeze...........###...##Memories (4) Ramparts .............#..............#..........l   iguana.........##..##......................................##......Aim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana.  The iguana is moderately wounded.You barely miss the iguana.The iguana is moderately wounded.The wall freezes the iguana but does no damage. h0d63----6.2 (1 h߮q#### hwW  You freeze the iguana.  The iguana is moderately wounded.You barely miss the iguana.  The iguana is moderately wounded.The wall freezes the iguana but does no damage. _The iguana bites you! h ##................  Gobosan the Chiller  . .......##........#  Revenant of Ashenzari ......  ...................#  Health: 63/70 =====================---  ... ...............#  Magic: 17/22 ==================------  ..... #.............  AC: 3Str: 17  #....###............  EV: 11Int: 17  ..........##........  SH: 0Dex: 9  .........###......#  XL:  8 Next: 11% Place: Dungeon:6  ##........##@.....#  Noise: =--------  Time: 5486.2 (0.0) #.........#l###..#  D) +0 whip (pain) ##......l...# ##...  Cast: Freeze h ...........###...##  Memories (4) Ramparts  .............#.....  .........#..........  l   iguana  .........##..##......  ....................  ............##...... Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana!  The iguana is severely wounded.The iguana seems to slow down. You hit the iguana. hZ*   . ##........#  .........#  ... .........#  ..... #.............  .........  ........  ....#  #@.....#  #†###..#  ..# ##...  ..##  ... hC+  .#..  ..##. ...........  hR/f47.2 (1Freeze h5###### hL8  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  You freeze the iguana!  The iguana is severely wounded.The iguana seems to slow down. You hit the iguana. _You kill the iguana! h 4 h  h  hC  hgh4 h  h L8= h  h h~ hI h..#.#.#@...-#†##..# h:$f 91.2 (4 _You start resting. ho%v5=-2.2 (5 h* hz-4 _The frozen ramparts melt away. h=4 h h, h}|= h hJ 6=9=S   adder (wandering)S _You start resting. hS+4.2 (2 hܧ+5.2 (3 h hZY _An adder comes into view. h>   . ##........#  .........#  ... .........#  ..... #.............  .........  #........  #......#  #@.....#  #†###..#  ..# ##...   hֽ..##  ...  .#..  ..##.  .........S.    hTL   . ##........#  .........#  ... .........#  ..... #.............  .........  #........  #......#  #@.....#  #†###..#  ..# ##...  ..##  ...   hT.#..  ..##. .........S.  h[ h[ ha hd] _An adder is nearby! h4 . .......###... ... #.....#....###..........#### ##. .#@###..##..........# ##..............###...##.............#..... ....#.... h\5 y..........##..##...... .........S............###<...o hN8  he> 1. hQ? 26.2 (1 _ hC  hH t _You see here an iguana corpse. h ....# ... .........# ..... #....... #....###..... ..........##. h .........###......# ##........##......# #.........#†###..# ##........@.# ##... .##...##..#..... #.......... .##..##...... ....... ....##...... ......#<....##...... .....##..... h3#. h} h9wSS   adder (wandering) h-7 _ hw h hsB  .. #..#....###............##.......###......# ##.##..... .#†####..# ##.....###...##..#..... #.......... hsS##..##...... .............#.................##............ h+u hjy h_S.S   adder (wandering) h`7=8 h h h  ... .# ..... #............. #....###............ ..##........ .###......# ##.##......# #.#†###..# ##.# ##... .###...## .#..... ......S..#.......... ..##..##...... ............... h ... ............##...... ......#<....##...... .....##......  .....##. hۗ  hs ;S. h &9 h  h]  h ..... #.. #....###............ ..........##........ .###......# ##..##......# #..#†###..# ## hKz...# ##... .##...##..#..... .....S...#.......... h{ .........##..##...... ............. hh ......##.... h #<....##...... he .....##...... h\ .....##............ hTy #...#.††. ha hW.S h(500 h h h2  #....###. ..........##........ .#### ##..##......# #..#†###..# h2 5 ##...# ##... .##...##..#..... #.......... h2  .....S...##..##...... ....................  h2 .....##...... #<....##...... h2  ......##.............##..... h3 .#...#.†. h93 †........ #.##.......#. h5  h}8  hD W.S hF 8=20=1 h2N  hwP   hK4  h  hU  hs ..........#####......# ##.##.... .#†####..# ##......###...##....#..... #..........#..##...... .......S.......##...#<....##......##.......#...#.†.†...#.##.......#......?  hi"   h, W.S  h. &2  hU6   h9   hܳ .###......# ##.##......# ...#†###..# #....# ##..............###...## ......#..... .#.......##..##............. .## ....S.#<....##...... ......##............ ......##......  hn ...#...#.†.† B   bombardier beetle (wandering)#.##.......#. S   adder (wandering)#............B.....?###...#  h   h̸   h ! S.S   adder.  A bombardier beetle comes into view.  h &3  h   hl > _The bombardier beetle moves out of view.  h .###......# ##........##......# #.........#†###..# ##..........# ##... ...........###...## .......#..... ..#.......... .##..##...... .  h  .....S......##...... ......#<....##...... ......##............   h ......##......  hl ...#...#.†.†. #.##.......#........#.........?   hK   h   hj =S.  h &4  h   h   h~.###......# ##........##......# #.........#†###..# ##..........# ##... ...........###...## .............#..... ...#.......... .  h##..##...... .S. .##...... ......#<....##......   h......##............ ......##............  h9...#...#.†.†........ #.##.......#.....  h^_...#......   hq   hH.S  hEp9==5  hS  ht  h~U4.###......# ##........##......# #.........#†###..# ##..........# ##... ...........###...## .............#.....#.........#.......... .##..##...... .S. .##......   hVq......#<....##...... ......##............ ......##.........#...#.†.†........ #.##.......#........#..................?   hW  haH.S  haT1=6  hg  hk  hf.###......# ##.##......# #.#†###..# ##..# ##... ...........###...## .  h8.....#.....#.........#..........#.##..##...... .  hȞ~S. .##......   h......#<....##......   h......##............ ......##............  h2...#...#.†.†........ #.##.......#........  hV|#..................?   hb  h  hF..S  h77Freeze  h  h  h_ .###......# ##........##......#.##.........#†###..#.##..........# ##... ...###...## ......#.....## .  h #..........#..##..##..S..##.......#<....##..  h ......##...............##..........  h ...#...#.†.†.......#.##.......#........  h8 p#..................?.   h   h D.S  h` U70=8  h   hG   hy  .........###......#Gobosan the Chiller##........##......#.#Revenant of Ashenzari ......#.........#†###..#.Health: 70/70 ========================##..........# ##...Magic: 18/22 ===================-----...........###...##AC: 3Str: 17.............#.....##EV: 11Int: 17.........#..........#.SH: 0Dex: 9.........##..##.......  hz%XL:  8 Next: 14% Place: Dungeon:6............S@.......Noise: ---------  Time: 5508.2 (0.0)............##.......D) +0 whip (pain)......#<....##.......Cast: Freeze  hz......##.............Memories (4) ......##................#...#.†.†.........S   adder#.##.......#.........#..................?.###...#..............   hF{_The bombardier beetle moves out of view.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  h|69-==9.2 (1Ramparts   hf###  hφT  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You completely miss the adder. The wall freezes the adder. The adder bites you.  hj_ .........###......#  Gobosan the Chiller  ##........##......#.#  Revenant of Ashenzari ......  #.........#†###..#.  Health: 69/70 =======================-  ##..........# ##...  Magic: 17/22 ==================------  ...........###...##  AC: 3Str: 17  .............#.....##  EV: 11Int: 17  .........#..........#.  SH: 0Dex: 9   h .........##..##.......  XL:  8 Next: 14% Place: Dungeon:6  ............S@.......  Noise: ==-------  Time: 5509.2 (0.0)  ............##.......  D) +0 whip (pain)  ......#<....##.......  Cast: Freeze  ......##.............  Memories (4) Ramparts  ......##.............  ...#...#.†.†.........  S   adder   hT #.##.......#.........  #..................?.  ###...#.............. Aim: an adder (moderately wounded, 100% to hit)  You freeze the adder.  The adder is almost dead.The adder seems to slow down. You closely miss the adder.  h~eThe adder is almost dead.The wall freezes the adder.  h3   .#.#  ..#.  ......# ##...  .....###...##  .....#.....##  #..........#.  ..##..##.......  ......†@.......  ......##.......   hB #<....##.......  ##.............  #.............  #.†.†.........  .......  .....?.   h    ho5-10.2 (1Freeze  hJ##  h  You freeze the adder.  The adder is almost dead.The adder seems to slow down. You closely miss the adder.The adder is almost dead.   h<_The wall freezes the adder. _You kill the adder!  h.* 4  h,   hF5 ]-#  h? Y0#  hD b70=-1.2 (1  h3G B##  hI U _You start resting. HP restored.  hH   h   h   hQ   h6 b8=  h:   hn   h   hؔ   h   hZ   h P=  h   h P=  h   ḩ   h L9=  hY   hЬ ,  h=   ht B  h* ..##..†@.-.##.  hi .  hZ e 9.2 (8 _You start resting.  h 720.2 (9  h%   h 4 _The frozen ramparts melt away.  hj  h  hb   h"F _Unknown command.  hK4  hHM  hR  hVW= _  hZ,  h4[  h`  hH`F20=  h...#...#.†.†..........# #.##.......#..... #............? ##...#..............?o   orc (wandering) .>......##.........### ........##..##.o.... . .........#  h036.2 (16.0)  h/.  hQ,7.2 (17  h  hI  h   h:   h   hU   ht ..###...## #.....#####..#.........##..##....†..##.#<....##..##.......##.#. #...#.†.†  h # ##.......#... .....?# >......#####ooo 3 orcs (wandering) .......##..## ......ooo.. .>.#  h t 0.0)  2 orcs come into view.  h   h   hh oo1 wandering)o.oo  h Q====8.2 (1  h   h ( _The orc shouts! x2 h,#.....#####.. .........#..... .##........... †............ #........... <....##........... ............... .......@....#. †.†..........# .#............. .........?..... ..........?.... >.........###... ..##..o... ... ......oo.. .. > h\#.....#####.. .........#..... .##........... †............ #........... <....##........... ............... .......@....#. †.†..........# .#............. .........?..... ..........?.... >.........###... ..##..o... ... h......oo.. ..> h>4 h hd _There are monsters nearby! h .###...##.#.....#####...#..........#......##..##..†....##..#<....## h= ..##...##.#..#...#.†.†.#  hb W#.##.#. # h .?..... ##...#.?....  h .>......##.###...ooo 4 orcs ( h 2 wandering).##..##..o... ... h* .#......oo..o .. .>.#...... h  h  h.!  h* ooo.o..o. h, /--9 h4  hK7 r _An orc comes into view. It is wielding a +0 flail. h!  hO.###...##.#.....#####...#..........#......##..## hs..   hD....†.  hN ...##.  hմp ......#<....##.  h6 ......##.  hc ......##.#.  h3 ...#...#.†.†.#  hU* #.## h;.#.  h3 #. h.?.....#...#.? h..  h G#.>......##......o..###....##..##...o.. . h9..  h^.#......o..o. ..  hU.>.#...... h hL hӻ h ho.oo....o. hB--40 hK hF h .###...##  .#.....#####..   hZ.#..........#.....  .##..##. ....† hg. ..##. h ......#<....##. ......## h&. ......##.#. ...#...#.†.†.# #.##.#. #. hv .?.....  ###...#....o...?...  h #.>......##.o.###...   h.##..##.o.... ...   h.#........o.. ..   h_.>.#...... h, hB ho.oo...5   white imp (wandering)..ooooo 4 orcs (1 wandering)5...==1 h! hp#7 _The orc shouts! You hear a shout! hv E .###...## ....#.....#####.. ..#..........#..... h͠  .##..##. ...†.. ..##. h  ......#<....##. ......## h _. ......##.#. h>  ...#...#.†.†.# h  #.##.#. # h ......o..?..... ###...#.... h; v.o..?.... h_  #.>......##....o....###...  h ..##..##...o... ... .#.....5..... ..  .>.#...... h  h0  he  h  hR  h &o.o.o...ooooo 4 orcs.. h /--2 h  hd  h&  .###...## .......#.....#####.. ..#..........#..... .##..##..  h& )..†... .##. ......#<....##. ......## h$' _. ......##.#. hI'  ...#...#.†.†.# #.## hl' .#...o. # h' S..?..... h'  ###...#........o.o...?.... h'  #.>......##......o..###...  h ( ..##..##. ...  h+( m....#..... ..  hN(  .>.#...... h*  h[+  hn,  h-  h{/  ht8 o.oo...o 5 orcso h9 A--3 h`C  hM ~ _An orc comes into view. It is wielding a +1 dagger of flaming. h ##..####... ....###...##  .....#.....#####.. .#..........#.....##..##........... .†..... hYc. ............##... ......#<....##. ......##.... ......##.......#. ...#...#.†.†..o h#  #.##.......#............. #.............o h4..... ###...#..........o...?.... 4 h orcs #.>......##...## h##... ..##..##....... hWj... #......o.... .. h{ h h h h> h hy o.o.o 5 orcso. h&4 h hh h #†###..#. ##..........####... ...###...##  .....#.....#####..  h.#..........#.....##..##..... .†...... ............##..... h ......#<..@.##..... ......##......... ......##.....o.#. ...#...#.†.†..#  #.##.......#..o.......... #.............oo. 4 orcs ###...#.......?.... #.>......##.........###... #..##..o....... h o.oo..o 5 orcso. h &5 h h h\L ###......#.#.........#†###..###..........####... ...........###...## ......#.....#####.#..........#.##..##....†..... hL ........#<....##....##....o...............##..............#....#...#.†.†.o. hM ###.......#.oo..... 4 h4M m orcs #.....?. hYM ##...#........?.#.> h}M 9....o..### hO  hP  h/Q  hQ  h*R  h\ =o.oo.o..o 5 orcso. h] 76Freeze hg  hj  h ..# ##........##......#.#.........#†###..###..........####... ...........###...## ........#.....#####..#..........#. h ##..##†...........##.......#<...o##.......#.........##.....o........#....#...#.†.†o.o.......#  4 orcs##.......#........ #.........?.##...#.........o....?. hþ , h]  h  hk  h o.o.... 3 orcso. h~ &7 h  h  h M............###......# ##........##......#.#.........#†###..###..........####... ...........###...## .........#.....#####.....#..........# hM.........##@.##......†.....o.##.....#<....##.......##....................##....o... 2 orcs hN...#...#.†.†....###.......#........ #.....o...?. hO hkP hQ h5Yo.oo.o 3 orcs hY&8 h_ ha hq|#....###..... ..##...........###......#  h|P##.##......#.##..#†###..#. ##..........####... .......###...##  h}.............#.....#####.. .#..@.......#.....  h;}i.........##..##  ho}..........o.†... ............##....  h} ......#<....##..........##...oo... h}G......##.......#. h}...#...#.†.†....# h"~A#.###............. hI h h h hRo.oo.o 4 orcs h&9 h, h h ..... . #....###............ ..##........ .#......# ##......#.# #†###..#. ##..####...  hM##...##  ...........@.#.....#####.. .........#....#..........##.o##.. ............†..... ............##.. ......#<..oo##. ......##....o h-.... ......##......#. ...#...#.†.†# hW h h{ h hTo.oo...=50 hy _The orc attacks as it pursues you! The orc misses you. hy  h  h  h%  h~ ... ..# ..... #............. #....###............ ..##........ .#......# ##......#.# #†###..#. ##..####... ##...##  .....#.....#####.. ...#.o........#..........##..##. ............†..... ..........oo##.... ......#<...o##. ......##......... ......##....#. h[  h  hK*o.o.. 3 orcso. h9+&1 hl3 hH6w _The orc attacks as it pursues you! The orc completely misses you. h 8.....# ... ...............# ..... #.............  hy #....###...... ..##........... h ###......# ##.##......#.# h k#..#†###..#. ## h ##...  h T.###...## . h uo..#.....#####.. . h0 #..........#..... ..##..##... hI 1. hh ..oo.†.....  h Do 4 orcs h L........... h ......#<..o.##......##.. h h h` h h|o.o.o. hf.-2 h" hS$ h . ### .............# ... .........# ..... #...... #....###..... ..........##........ h3 ;.........###......# ##........##......#.##.........#@###..#. ##.####... o###...## ....#.....#####..  h^ .#..........#....... h ##o.## ..o.†. h ..........o.#......#<....## h= , h  h  h o. 2 orcs.. h @-3 h"  h% t _You see here an iguana corpse. h ##........ ##.. .......#..... #.#....###.........# # h##@.....#.#.........#†###..###.........o####... ...........###...## ........#.....##### h....#..........#.........##o.## h........†... h h h hto.o. hc.=4 hi h l _The orc attacks as it pursues you! The orc misses you. hU##................Gobosan the Chiller. .......##........#Revenant of Ashenzari .........................#Health: 70/70 ========================... ...............#Magic: 19/22 ====================----..... #.............AC: 3Str: 17#....###............EV: 11Int: 17..........##........SH: 0Dex: 9.........###......#XL:  8 Next: 15% Place: Dungeon:6##........##@.....#.#Noise: =--------  Time: 5554.2 (0.0)#.........#o###..#.D) +0 whip (pain)##..........####...Cast: Freeze h...........###...##Memories (4) ...........o.#.....#####...........#..........#.....oo 2 orcs.........##..##.......................†........................##........... _The orc attacks as it pursues you! The orc misses you. hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h;>The walls around you are covered in ice. h h  h h=<..#.#.#@...#o##..#ooooo hc 5 orcso hn=5.2 (1Ramparts  h;###### h3w  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You closely miss the orc. The wall freezes the orc. The orc closely misses you. hŋ% ##................  Gobosan the Chiller  . .......##........#  Revenant of Ashenzari ......  ...................#  Health: 70/70 ========================  ... ...............#  Magic: 18/22 ===================-----  ..... #.............  AC: 3Str: 17  hQf #....###............  EV: 11Int: 17  ..........##........  SH: 0Dex: 9  .........###......#  XL:  8 Next: 15% Place: Dungeon:6  ##........##@.....#.#  Noise: ==-------  Time: 5555.2 (0.0)  hJ#.........#o###..#.  D) +0 whip (pain) ##..........####...  Cast: Freeze  h..........o###...##  Memories (4) Ramparts  ...........o.#.....#####..  hӌ .........#.o........#.....  ooooo 5 orcs  .........##..##...........  hU ..........o.†............   h............##........... Casting: Frozen Ramparts (safe; 1% risk of failure)   hsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (heavily wounded, 100% to hit)  You freeze the orc. h, h h h   . ##........#  .........#  ... .........#  ..... #.............  .........  hYP #........  ....#  #@.....#.#  )###..#.  .o#   h.o##  ...  .#.. hŠ  3 hX orcs  ..##o h+ ............† hN8  hf-6.2 (1Freeze hv##### hG _You kill the orc! h~0T  The wall freezes the orc! h{1 h1 h86###)###.o 2 orcs. h;O--7 h$As#### hBG _You kill the orc! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu####)## h8- h5k### hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h' B h ###o##)oo 3 orcs h6 78Freeze h7 ###o## h} B _The wall freezes the orc but does no damage. h h h>  The wall freezes the orc! h ##)##o#..   orc h Y9Freeze hQ(\#### h +G _You kill the orc! h=  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hX:## h5Yn#)### hZ hYaA## hai#### hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h>  The wall freezes the orc! h####)#o hI U9=60 h##)## h=G _You kill the orc! hZ  hb #)##o. h,c &1 hj R#### h@m  hK  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he### hƣY#)# h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hS hZ/..#.#.#@...#o##.)# h[B2Freeze h b hf4 _The frozen ramparts melt away. hR_ R  The orc hits you with a +1 dagger of flaming. hC` ]68-=3 hg  hho ( _The orc burns you. h( ##................Gobosan the Chiller. .......##........#Revenant of Ashenzari .........................#Health: 68/70 =======================-... ...............#Magic: 18/22 ===================-----..... #.............AC: 3Str: 17#....###............EV: 11Int: 17..........##........SH: 0Dex: 9.........###......# h 2XL:  8 Next: 15% Place: Dungeon:6##........##@.....#.#Noise: =--------  Time: 5563.2 (0.0)#.........#o###..#.D) +0 whip (pain)##.........)####...Cast: Freeze...........###...##Memories (4)  hC .............#.....#####...........#..........#.....o   orc.........##..##.......................†........................##...........to hit)  You freeze the orc.  The orc is heavily wounded.You hit the orc.   hp yThe orc is heavily wounded.The orc hits you with a +1 dagger of flaming. h Z2--4.2 (1 h  h #  You freeze the orc.  The orc is heavily wounded.You hit the orc.  The orc is heavily wounded.The orc hits you with a +1 dagger of flaming. _burns you. h1s ##................  Gobosan the Chiller  . .......##........#  Revenant of Ashenzari ......  ...................#  Health: 62/70 =====================---  ... ...............#  Magic: 17/22 ==================------  ..... #.............  AC: 3Str: 17  #....###............  EV: 11Int: 17  ..........##........  SH: 0Dex: 9  .........###......#  XL:  8 Next: 15% Place: Dungeon:6  ##........##@.....#.#  Noise: =--------  Time: 5564.2 (0.0)  h1#.........#o###..#.  D) +0 whip (pain) ##.........)####...  Cast: Freeze ...........###...##  Memories (4)  .............#.....#####..  .........#..........#.....  o   orc  .........##..##...........  ............†............  ............##........... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 dagger of flaming and wearing a +0 ring mail  (heavily wounded, 100% to hit)  You freeze the orc. h<   . ##........#  .........#  ... .........#  ..... #.............  .........  #........  ....#  ....#.#   hP=S)###..#.  .)#  ..##  ...  .#..  ..##. ............†  hB8=65.2 (1Freeze hI hL  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 dagger of flaming and wearing a +0 ring mail  (heavily wounded, 100% to hit)  You freeze the orc. _You kill the orc! h6 J h. R3 h B h , h  h#  h X4= h  hx , h  h  h@ E9= h  h  hQ E5= h  h , h  h  h  hG  h  h := h  h#  h# ~6=20= hd%  h( , h|*  h, , h.  h5 <7 hB7  h9  hH: := h <  hw? , h@  hP *8=1= hiR  hR O9= htT  hW  hW 3= hY  hc - -  hc ;_You start resting. hj 086.2 (21.0) htk c2==-7.2 (22 hr  hu % _Magic restored. h 4 h  h B h _ _You start resting. h 8.2 (1.0)70=9.2 (2 hG  h " _HP restored. hlR4 h T hS\ hb . .......###...  h6c... #.....#....###..........#### ##.##. h}c0.#  hcW.#@###..#. #.........)####.............###...##.............#.....#####..... hc>.......... hdU......#<....##........... h|pR090.2 (1 hw h _Items here: ))) [[ †. h= h@Wield which item (- for none)?- - Claws Inventory Items  h@Hand Weapons (go to first with ))  D - a +0 whip of pain (weapon)t - a +0 falchion  h@Floor Items ([,] to select) Hand Weapons  hACa +1 dagger of flaminga +0 whip h:Aba +0 falchion[?] describe selected  hqA[!] equip|wield|wear|put on[tab] equip|unequip  h h  h  . .......##........#Gobosan the Chiller...................#Revenant of Ashenzari ......... ...............#Health: 70/70 ========================..... #.............Magic: 22/22 ========================#....###............AC: 3 h=Str: 17..........##........EV: 11Int: 17.........###......#SH: 0 h<Dex: 9##........##......#.#XL:  8 Next: 16% Place: Dungeon:6#.........#@###..#.Noise: ---------  Time: 5590.2 (0.0)##.........)####... hD) +0 whip (pain)...........###...##Cast: Freeze h].............#.....#####..Memories (4)  h!k.........#..........#..... h:a.........##..##........... hS............†............ hj`............##........... hk......#<....##........... _You kill the orc!  he_You start resting. _Magic restored.  hL_You start resting. _HP restored.  h|_Items here: ))) [[ †. h!z  You unwield your +0 whip of pain.  Your +1 dagger of flaming bursts into flame! h"{1.2 (1F) +1 dagger (flame) h * hh-9 _F - a +1 dagger of flaming (weapon) h04 h0 h= h@ hPD, hF hH hH hYJ h=M hSP, hQ hU h?Y, hZ h] h_ h_ h4a hc hjB hl h,pB hr hHv, h?x h{ h~, h h h, h҇ h h\........###...## ... .........#.....#####.... .....#..........# .....##..##.... .........†..... .........##.....  hN...#<....##....... ...##................... ...##...........@..#... 600.0) #...#.†.÷...# #.......#...... ....?....... ..#.....?...... .....## h...###..... .....##..##....... ....#  h......#........... )...# ........>.# hz h,2.2 (11 h hɭ# _Found a club. hE ` h/L B hfP  hW , hZ  h]  ha  hc , he  hh |  You see here a scroll labelled NIARGH SEBBOU. h  h##..##..............†..................##.............#<....##....##...........##..............#. #...#.†.÷..........# #.......#.........5.2 (3.0) ..#......?...... .....##..###.....##..##....... ....#....#.. )...#...>.#....5. ..##5   white imp (wandering).....#.##... .. hJ<#####.#. #.#.... # h h ` _A white imp is nearby! h) %.....†..##.#<....##..##........###.... .#...#.†.÷....#.... ##.......#......... .. h v.?.#?..........#####......##..##....... ....# h̊ \..#........... )...#...>.#....5... ..##...#.##...... .. h A<#####.#. #.#............... ..#...... ###.. hܓ  h 5.5 hY 5===6.2 (1 h  h b _The white imp shouts, "Go and return not, thou spongy wibble-sucking efter!"  hA###<....#.#.........#..#...#.†.÷. ##.......#. ...?#.?...#####....##............#.#........5...)....>.#...........#..#.##.........<#####.#. #.#................ ..#....... ##..#... ......#...###   h.C  Ashenzari invites you to partake of a vision and a curse of ranged combat andmelee combat.  h2O/  --more--! hJ5.! h[L ---7Freeze _! h$! h&! hHI  You hit the white imp but do no damage. The white imp hits you.! hJ 68-=--8! hT ! h"W < _The white imp freezes you. You resist.! hg  You completely miss the white imp.! h1%  ! hHThe white imp gestures at you." hh" hh3---=9" h(" hg= _The puff of frost hits you. You resist." h{  You barely miss the white imp. The white imp hits you." h.k58-----10" hF" h< _The white imp freezes you. You resist." hr " hs g9=--1" hz " hN _You hit the white imp but do no damage. The white imp closely misses you.# h,X  You hit the white imp but do no damage. The white imp hits you.# hXT7-2# hob# hje< _The white imp freezes you. You resist.# h  You hit the white imp but do no damage. The white imp hits you.# hy`2---3# h# h1< _The white imp freezes you. You resist.# hx c..........##.............Gobosan the Chiller ....#<....##.............Revenant of Ashenzari ...... ....##...................Health: 52/70 =================------- ....##..............#....Magic: 19/22 ====================---- .#...#.†.÷..........#....AC: 3Str: 17 ##.......#...............EV: 11# h Int: 17 .................?.......SH: 0Dex: 9 ...#..............?......XL:  8 Next: 16% Place: Dungeon:6 # h ^......##........@###.....# h Noise: =--------  Time: 5613.2 (0.0) # h= -......##..##....5.......#F) +1 dagger (flame) .......#............)...## h^ Cast: Freeze .........>.#...........##Memories (4) # h ...........#.##......... # h ....<#####.#. #.#.......5   white imp # h ............. ..#....... ##..........#... ....... # h #.....#...### .Confirm with . or Enter, or press ? or * to list all spells.# h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  # h$ WYou are very lightly contaminated with residual magic.  Nothing appears to happen.# h 3=4.2 (1Contam # hV # h Jasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contaminated with residual magic.  # h  UNothing appears to happen. _The white imp hits you but does no damage.$ h6..........##.............Gobosan the Chiller ....#<....##.............Revenant of Ashenzari ...... ....##...................Health: 53/70 ==================------ ....##..............#....Magic: 18/22 ===================----- .#...#.†.÷..........#....AC: 3Str: 17 ##.......#...............$ hEV: 11Int: 17 .................?.......SH: 0Dex: 9 ...#..............?......XL:  8 Next: 16% Place: Dungeon:6 ......##........@###.....Noise: =--------  Time: 5614.2 (0.0) $ h......##..##....5.......#F) +1 dagger (flame) .......#............)...#Cast: Freeze .........>.#...........##$ hJMemories (4) Contam ...........#.##......... ....<#####.#. #.#.......$ h-5   white imp ............. ..#....... ##..........#... ....... #.....#...### .$ hdPress: ? - help, Shift-Dir - straight lineAim: a white imp (100% to hit)  You freeze the white imp. The white imp resists.  $ hThe white imp is lightly wounded.  You hit the white imp but do no damage.The white imp is lightly wounded.$ h2+5.2 (1$ h%$ h(r  Aim: a white imp (100% to hit)  You freeze the white imp. The white imp resists.  The white imp is lightly wounded.  You hit the white imp but do no damage.The white imp is lightly wounded. _The white imp closely misses you.$ hll  You barely miss the white imp.The white imp is lightly wounded.$ hp &6$ hqx $ hy @ _The white imp hits you but does no damage.% hu..........##.............Gobosan the Chiller ....#<....##.............Revenant of Ashenzari ...... ....##...................Health: 53/70 ==================------ ....##..............#....Magic: 17/22 ==================------ .#...#.†.÷..........#....% hVvAC: 3Str: 17 ##.......#...............EV: 11Int: 17 .................?.......SH: 0Dex: 9 % hvY...#..............?......XL:  8 Next: 16% Place: Dungeon:6 ......##........@###.....% hvnNoise: =--------  Time: 5616.2 (0.0) ......##..##....5.......#F) +1 dagger (flame) % hv.......#............)...#Cast: Freeze .........>.#...........##% hwJMemories (4) Contam ...........#.##......... ....<#####.#. #.#.......% h+w5   white imp ............. ..#....... % hNw##..........#... ....... #.....#...### .% hswPress: ? - help, Shift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit)  % hw_You freeze the white imp. The white imp resists.  The white imp is lightly wounded.  % hwoYou hit the white imp but do no damage.The white imp is lightly wounded.% hxc48--7.2 (1% hR% hAim: a white imp (lightly wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is lightly wounded.  You hit the white imp but do no damage.  The white imp is lightly wounded. _The white imp hits you. The white imp freezes you. You resist.% h w..........##.............Gobosan the Chiller ....#<....##.............Revenant of Ashenzari ...... ....##...................Health: 48/70 ================-------- ....##..............#....Magic: 16/22 =================------- .#...#.†.÷..........#....AC: 3Str: 17 ##.......#...............EV: 11% h Int: 17 .................?.......SH: 0Dex: 9 ...#..............?......XL:  8 Next: 16% Place: Dungeon:6 ......##........@###.....Noise: =--------  Time: 5617.2 (0.0) % hK -......##..##....5.......#F) +1 dagger (flame) .......#............)...#% hn Cast: Freeze .........>.#...........##Memories (4) Contam % h ~...........#.##......... % h ....<#####.#. #.#.......5   white imp % h ............. ..#....... ##..........#... ....... #.....#...### .% h Press: ? - help, Shift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit)  % hW You freeze the white imp. The white imp resists.  The white imp is moderately wounded.You hit the white imp but do no damage.The white imp is moderately wounded.% h# Aim: a white imp (lightly wounded, 100% to hit)  You freeze the white imp. The white imp resists.  The white imp is moderately wounded.  You hit the white imp but do no damage.The white imp is moderately wounded.  The white imp gestures at you.% h 5-=8.2 (1% h % h" = _The puff of frost hits you. You resist.& h†.. .....##. #<....## ##.& hT.... ..##.....#.... ...#.†.÷.#.... #& h~+#. & hb.?....... #.....& h9?...... & h[##.........###..... & h-##..##....5.......# #............)...# & h7s>.#...........##& h^{......#.##......... & h<#####.#. #.#....... ..& h ..#............#... .......& h8& hJ 5& hF.  The white imp attacks as it pursues you!& hd2--7& h 9=-9& h& h  & h F_The white imp hits you. The white imp freezes you. You resist.& hck.........†..............Gobosan the Chiller .........##.............Revenant of Ashenzari ...... ...#<....##.............Health: 42/70 ==============---------- ...##...................Magic: 14/22 ===============--------- ...##..............#....AC: 3Str: 17 #...#.†.÷..........#....EV: 11Int: 17 #.......#...............SH: 0Dex: 9 ................?.......XL:  8 Next: 16% Place: Dungeon:6 ..#.............@?......Noise: =--------  Time: 5619.2 (0.0) .....##........5###.....[1& hRl0;38HF) +1 dagger (flame) .....##..##............#Cast: Freeze ......#............)...#Memories (4) Contam ........>.#...........## ..........#.##.........5   white imp ...<#####.#. #.#....... ............ ..#....... #..........#... .......Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the white imp. You burn the white imp terribly.  The white imp is severely wounded.The white imp resists. The wall freezes the white imp. The white imp hits you.& hDm37--=20.2 (1Ramparts Contam & hmm& h1vi###& h6y  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the white imp. You burn the white imp terribly.  The white imp is severely wounded.  The white imp resists. The wall freezes the white imp. The white imp hits you. _freezes you. You resist.' h ##You hit the white imp but do no damage.The white imp is severely wounded.The wall freezes the white imp but does no damage.' h7 ##The white imp gestures at you.' hT% #The puff of frost hits you. You resist.' he&s4---1' h/a###' h2K _Your magical contamination has completely faded away.' hCe o#' hze S The white imp gestures at you.' he The puff of frost hits you. You resist. _Your magical contamination has completely faded away.  ' he You hit the white imp but do no damage.The white imp is severely wounded. ' he 7 The white imp resists. The wall freezes the white imp.' hg .-2' hp C#' hr @ _The white imp hits you but does no damage.( h  You barely miss the white imp.The white imp is almost dead.The white imp resists. The wall freezes the white imp.( he.###( h#H--3( hS3Freeze( h5:##( hM _You kill the white imp!( hS@ ( h@ ( h[D ( hDO 5=5=( h]R ,( hS ( hpW ,( h`Y ( h"c .@?..-.###..( hm e 6.2 (3 _You start resting.( hn ~6=-7.2 (4( hv ( hy 4 _The frozen ramparts melt away.) hh%) h%) h') h+) h,$=) hz0,) hU3,) h5) h<9) h{9N6=) h;) h?P7) hFA) hE) hE) hwH) hL,) hmO) hS) hS=8=) hS3=) h V) hX,) h`x7=) hZa) h.fb9=) hg) hmB) hq,) hv) h)y40=) hFx8=) h݄) h) h݆) h91) h1=) h) hB) h) hĢ3=) hŤ) h ,) h9) hv92) hW=9=) h) hC,) hfB) hź) h) h:3) h) h) h%:=) hx) hy20=) h64=) h,) h) h,) h) h) h.#5) hW=) h)=) h2) hC,) h}1=) hm,) h) hP6) h) hT,) h1) hP=) h) h  7= _You start resting.) h062.2 (35.0)) h#2) h8==3.2 (36) h8) h=% _Magic restored.) h~K4) hN) hR) hR) hW) hhX) hX) hZ) hI^) h^L8=) hh`) h eg==) hh,) hj) hpf9) hs,) hu) h}z,) hA}) hye50=) hX) hʋB) h) hҍ) h؏) h[,) hs) hq;1) h3=) h9) h,) hV) h2) h) h]) he) h&2) h) h,) h) h1,) hP) hF) h) hE3=) h) hg,) hh) ha,) h#) h) hV4=) h) h,) h) h,) h) h ) h6) h) h ) hu &5) hQ ) h\,) h) h ,) h) hyb6=) h) h!,) h$) hv),) h+) h /) h`/V7=) h1) h5,) h7) h:,) h=) h@) h@&8) hB) h]J,) hYM) hP,) hR) hV) hWE9=) hY) h"],) h)_) h2b) hbb) h:d) hvh,) hj) hn) hnP60=) hHq) hEt,) hnv) hfy,) h{) h') h\1) h) h) h) hև) hX,) h4) h4) h62=) h) h) h,) h) h,) hڝ) hx) h) hѡO3=) hХ) h6,) h) h) h) hܰ) h2,) hq) h<4) h) h,) h) h`,) h) hn) hE5=) h) h) h1) h) h,) h) h ) hOV6=) hK) h,) h ) h,) h) h) h&7) h) h,) h) h=,) h/) hI,) h) h) h#L8=) h) h,) h) h,) h ) h") hV9=) h) hr,) h) h,) hb) h'_ _You start resting.) h1.736.2 (73) h2[70=7.2 (74) h:) h&=" _HP restored.) hLa4) hzf) hj) h.k) h,oX) hp) h q) hr) h v) hCv:=) hx) hz,) h|) h}) h~) h1) h) h) hH) h) h) h) hu,) h) h) h:) h) h-) h,) hՔ) h4BB   bombardier beetle (wandering)) hV † #............. <....##............. ) h............... ..........#.... †.÷..........#.... ............... .......?....... .......@?...... ) h48.2 (11.......###..... ##............# ..........)...# ) hi>B#..... #.##.. <) h B#. #.# .. ..  ) h;Y _You start waiting.) h: $† #............. <....##............. ............... ..........#.... †.÷..........#.... ............... .......?....... .......@?...... .......###..... ) hk: ##............# ..........)...# >B#.....#.##..) h: <#. #.#.. .. ) h< ) hgF ) h:I h _A bombardier beetle is nearby!) h † #............. <....##............. ............... ..........#.... †.÷..........#.... ............... .......?....... .......@?...... .......###..... ##............# ..........)...# >B#..... #.##..) h <#. #.# .. ..   ) h† #............. <....##............. ............... ..........#.... †.÷..........#.... ............... .......?....... .......@?...... ) h .......###..... ##............# ..........)...# >B#.....#.##.. <) h#. #.#.. ..) h  ) h) h) hv) hh _A bombardier beetle is nearby!* h֜.##.#<....##..##.......###.... .#...#.†.÷.#.... ##.......#...... * h=g..?.#..?..........#####......##..##............#..#............)...#* hd...>B#...........##...#.##.........* h̝<#####.#. #.#................. ..#....... ###... .......#...### .* hɢ* hBB.* h89.2 (1.0) _* h·* h* hm #<....##..##.......###....* h #...#.†.÷.#....#.......#...... ...* h ?....... #...#..?...... >......##* h ###......##..##...@........#..#...B)...#* hQ ...>.#....##...#.##* hw ..<#####.#. #.#* h w........... ..#. .* h ;###....* h #...### ..  #......#.##* h * h '50* h( * hD* + hH.#<....##..##......##.#.....#...#.÷.÷.#.... #.##.#+ ho. #.?....... ##...#.?...... .>......##.###......##..##+ h.#.#...B.)...#+ h.>.#.##...#.##+ h..<#####.#. #.#+ h0r..... ..#. .+ h;.##...#....... .##.....#...### .........  #......#.##+ h+ h+ h>B.B+ h,&1+ hn+ h+ hf ......#<....##.  ......##......  ......##...#....  ...#...#.÷.÷.#....  #.##.#.  #.?.#...#.?...... #.>......##.###......##..##B.#.#.)...#.>.#.##..#.##..<#####.#. #.#...... ..#..##...#........ #.##.....#...### ....... # #......#.##+ hq+ hr72Freeze+ hy+ h}{+ h  ......##...... ......###.... ...#...#.÷.÷.#.... #.##.......#...... #..........?.##...#......+ h ..?......  #.>......##...###.....  ...##..##B...........#  ..#....)...# [39;49m + h ....>.#....##  ...#.##..  + h8 <#####.#..#.#.  .............#.....  ...##..#...........  ##...####...... + h  # #......#.## ..  ...#5...#.5#+ h + h\ .=3+ h + ha ^ _The bombardier beetle barely misses you., hG@O ......##...................Gobosan the Chiller......##..............#....Revenant of Ashenzari .........#...#.÷.÷..........#....Health: 70/70 ========================#.##.......#...............Magic: 19/22 ====================----#..................?.......AC: 3Str: 17  ###...#..............?......EV: 11Int: 17  #.>......##.........###.....SH: 0Dex: 9  , hAC.........##..##B...........#XL:  8 Next: 16% Place: Dungeon:6  ..........#....@.......)...#Noise: =--------  Time: 5753.2 (0.0)  ............>.#...........##F) +1 dagger (flame)..............#.##.........Cast: Freeze  .......<#####.#..#.#.......Memories (4) ...................#..........##..........#...........B   bombardier beetle#.##.....#...####.........# #......#.## .....#5...#.5#Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: [, hC0;10;1mFrozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the bombardier beetle. The wall freezes the bombardier beetle!=4.2 (1Ramparts , hMu##.##, h,O&onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the bombardier beetle. The wall freezes the bombardier beetle! _The bombardier beetle barely misses you., hO ......##...................Gobosan the Chiller......##..............#....Revenant of Ashenzari .........#...#.÷.÷..........#....Health: 70/70 ========================#.##.......#...............Magic: 18/22 ===================-----#..................?.......AC: 3Str: 17  ###...#..............?......EV: 11Int: 17  #.>......##.........###.....SH: 0Dex: 9  .........##..##B...........#XL:  8 Next: 16% Place: Dungeon:6  ..........#....@.......)...#Noise: ==-------  Time: 5754.2 (0.0)  ............>.[0;10, hm#...........##F) +1 dagger (flame)..............#.##.........Cast: Freeze  .......<#####.#..#.#.......Memories (4) Ramparts ...................#..........##..........#...........B   bombardier beetle#.##.....#...####.........# #......#.## .....#5...#.5#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is almost dead.You hit the bombardier beetle but do no damage.-5.2 (1###.##  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded[, hKm, 100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is almost dead.You hit the bombardier beetle but do no damage. _The bombardier beetle is almost dead., hK_ ......##...................  Gobosan the Chiller  ......##..............#....  Revenant of Ashenzari ......  ...#...#.÷.÷..........#....  Health: 70/70 ========================  #.##.......#...............  Magic: 17/22 ==================------  #..................?.......  AC: 3Str: 17  ###...#..............?......  EV: 11Int: 17  #.>......##.........###.....  SH: 0Dex: 9  .........##..##B...........#  XL:  8 Next: 16% Place: Dungeon:6 , hbL ..........#....@.......)...#  Noise: =--------  Time: 5755.2 (0.0)  ............>.#...........##  F) +1 dagger (flame)  ..............#.##.........  Cast: Freeze  .......<#####.#..#.#.......  Memories (4) Ramparts  ...................#.......  ...##..........#...........  B   bombardier beetle  #.##.....#...####.........  # #......#.## ..  ...#5...#.5#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, hLAim: a bombardier beetle (almost dead, 100% to hit)  You freeze the bombardier beetle., hYV   ..............#....  ÷.÷..........#....  .#...............  ........?.......  ........?......  #.>#.........###.....  #..##†...........#  #....@.......)...#  ....>.#...........##  ......#.##.........  <#####.#..#.#.......  .....#...  .#.......  ###.  #  ..  , h]j206.2 (1Freeze, h]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 100% to hit)  You freeze the bombardier beetle. _You kill the bombardier beetle!, hyfm####, hki _Your Fighting skill increases to level 6!- h8=- h...##...-- hN.#....#.##...- h 62.2 (6 _You start resting.=-3.2 (7 _The frozen ramparts melt away.- h) 09==- h - h( 20=- h* - hA, - hK1 - h`2 - h2 =- h2 - h35 - h#9 - h9 - h; - h>? - h? - hM@ 1- h@ =- h@ - hcD - hG - hH - hJ - hN - hN - hT - hZ - hE[ - h^ - heb - hkc $=- hc - h f - h q  - hsq - hq %_You start resting.- hq - h'| - h| 80.2 (- h| 17.0)- h} - h~ 2- h9~ ==- hj~ %1.2 (18- h. - hc % _Magic restored.. hv4. hT. h. hB. hL. h,. h. h. h:,. h@. h. hg==. hK. h,. h. hN ,. h . h<~ _v - 8 scrolls labelled NIARGH SEBBOU (gained 1). hU. h}. h. hC,. hW. hP#~ _v - 9 scrolls labelled NIARGH SEBBOU (gained 1). h+.......†.. .......##......! .#<....##............... .##........... .#........#.....# ..#.÷.÷..........#...... ......#........... . h+\......... #....... ...##...### ...##..##†...........##. ....#............)...# ......>.#.....## ........#.##......... 5   white imp (wandering) .<#####.#..#.#.......5 .......#......... . h+=.........#............ h.19.2 (8.0). h5A5.. h6,90.2 (9. h@. hsC^ _Found a lumpy amethyst potion.. h †. ##.......!# #<....##........# ##.. hd N.# ##.#.....##.÷.÷.#......##.#..# .. h ....###...###.###..##†...........##.:#............)...# >.#...........##. h #.##........5 <#####.#..#.#......... h: ;..#... . h̑ <  Found a book of Dreams.. h- 5.5. h 5===1.2 (1. ht . h + _The white imp shouts!/ h+##!# <....##.......# .............# .#.....## .÷.÷#. ...#.......# .# # ##...#### / h##..##†...........##.:.............)...# .>.#..........5## .#.##......... #####.#..#.# ...........#..#....#...####/ h/ h7 **The white imp gestures at you./ h"..67---2/ h5/ hS= _The puff of frost hits you. You resist./ hۂt##.# .......# / h$.#.....## .÷.÷#. ...#./ hJ......# .# ../ hnL# #####/ h̓s# ##..##†.........@.##.:.......)...# .>.#/ h.5## .#.##. ####.#..#.#/ h+o. ..........#..#..../ hO? #...####../ hrQ## ../ hs/ h̐D5./ h~P---3/ hFreeze/ h0 h..# #.....## ÷.÷#. .#.......# .# ...# #.###.......# ..##†...........##.:. #......).5@# .>.#..## .#.##0 h. ###.#..#.#.. .........#........#............. ###...## .. #.5#0 h-0 h *The white imp gestures at you.0 h8@0 h/==40 h0 h S _The puff of frost misses you.0 hS ## .÷.÷..........#......# ...#...........#.....#....# ##..###.# #0 hT !#..##†...........##.:. .#....).5.# ...>.#...@##...#.##..# ####.#..#.#......... ..........#...........#.........♣ #...####.....♣≈∩#.## ...... ≈ .#.5# ...###........ .# ...0 hz` 0 hc g8=--50 hi 0 h]m u _Found Semmaug's Book Boutique. The white imp barely misses you.1 h6""÷.÷#. .#.......# .....# ....# ####.......# ..##†...........##.:. #1 h"O......).5.# .>.#..## .#.## ###.#..#.#...... .........#...♣.#.....♣≈♣###1 h"♣≈∩## . ≈♣ #.5# ###1 h)#. # ... .#  1 h)1 h/ .5The white imp attacks as it pursues you!1 h2@-61 hY91 h:V _The white imp barely misses you.1 hn÷.÷..........#......#Gobosan the Chiller ..#.................#Revenant of Ashenzari ...... ....................#1 hHealth: 68/70 =======================- ....................#Magic: 19/22 ====================---- #.........###.......#AC: 3Str: 17 #..##†...........##.:.EV: 11Int: 17 1 h(i#............)...#SH: 0Dex: 9 ..>.#..........5##XL:  8 Next: 20% Place: Dungeon:6 ....#.##........@#Noise: =--------  Time: 5796.2 (0.0) ###.#..#.#..............F) +1 dagger (flame) .........#............♣.Cast: Freeze .....#...............♣≈♣Memories (4) ...####.............♣≈∩ #.## .............. ≈♣5   white imp #.5# ...###........ . # ... .# ##........ . ...Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look 1 hi around, f - activateThe walls around you are covered in ice.  You hit the white imp. You burn the white imp terribly.  The white imp is lightly wounded.  The wall freezes the white imp but does no damage.=7.2 (1Ramparts ###  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the white imp. You burn the white imp terribly.  The white imp is lightly wounded.all freezes the white imp but does no damage. _The white imp hits you2 hH G## 2 hH *The wall freezes the white imp but does no damage. _The white imp hits you but does no damage.  The white imp is heavily wounded.hite imp completely resists.  The wall freezes the white imp but does no damage.2 h:O 69-82 hR e###2 h;U W _The white imp closely misses you.2 h(M#  The wall freezes the white imp but does no damage. _The white imp closely misses you.You hit the white imp but do no damage.2 h1 ###The white imp gestures at you.2 h|S###2 h_\6-=92 he###2 hG= _The puff of frost hits you. You resist.3 h N## The white imp gestures at you. _The puff of frost hits you. You resist.  You hit the white imp. You burn the white imp terribly.  The white imp is severely wounded.  The white imp completely resists.  The wall freezes the white imp but does no damage.-8003 hU:#3 h6VO _The white imp misses you.3 hI #You hit the white imp but do no damage.The white imp is severely wounded.The wall freezes the white imp but does no damage.3 hK ##The white imp gestures at you.3 h;##3 h g3--=13 h,### _The puff of frost hits you. You resist.3 hl ##  The white imp gestures at you. _The puff of frost hits you. You resist.  You hit the white imp. You burn the white imp terribly.  The white imp is almost dead.  The white imp completely resists.  The wall freezes the white imp but does no damage.3 hn ]20=-23 h~v B#3 hx V _The white imp barely misses you.3 h   You barely miss the white imp.The white imp is almost dead.The white imp resists. The wall freezes the white imp.3 h c.##3 h-=-3Freeze3 he###3 hM _You kill the white imp!4 hec....## .÷.÷#......##.....#.....# ............# ##.........###.......# ##..##†.....##.:. .#...)...#>.#...@## .....#.##...# ####.#..#.#4 hu..........#..♣......♣≈♣..####♣≈∩ .#.##...≈♣ .#.5# ...#. .# .# ##........4 h^ 4 hT 9-44 h4 h$j _The frozen ramparts melt away as you move.4 h5v4 hv4 hx4 hR44 h,4 h|4 h'4 hL1=4 h4 h#4 hpL5=4 h4 h4 h_4 hД4 h],4 h4 h4 hC_6==4 h4 h&,4 hѡ4 hk4 hF2==4 hG4 h<74 hN4 hɭ,4 h4 h),4 h4 hd4 hF;==4 h4 h04 hL8=4 hF4 hNn4 h4 hel9=4 h_X4 h,4 h4 hX4 hF70=4 h4 h1 _HP restored.4 he4 h4 h]4 h,4 hC4 h4 h 4 h:=4 h|4 h4 h,4 h4 h 4 hk ,4 h{ 4 h 4 hQ ,4 h 4 h  #..# ...............# ......#.....## #......# ......# .......# .......# .....###.......## #†...........##.@.#-....)...#..##...........###.. #.##...#...# #..#.#.............. .....#............♣...............♣≈♣ ###.............♣≈∩~  .............. ≈♣  You pick up a book of Dreams and begin reading...4 h 031.2 (27.0)4 ho ,2.2 (284 h9" 4 hZ% y  You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library.5 h45 h5 h5 h`5 h5 h,5 h5 h5 hr5 h@5 h ,5 h*5 h5 hI,5 h5 h5 hN,5 h5 h5 h?,5 h|5 h5 h,5 h5 h5 h##..#... ####.... ..>. ##...## #.... #.....#####.... ## ### †## ##..............!# #.......@# 9.2 (7.0)5 h........# ..#.....## ....#..... .................#............#.........# .......###.### ##†##...#5 h5 h,40.2 (85 h5 h"; _Found a stone staircase leading down.5 hd 45 hf 5 hh 5 hj 5 hk 5 hn ,5 h`o 5 ho 5 h+s v _k - 2 lumpy amethyst potions (gained 1)5 ht 45 hbu 5 h]w 5 hpy ,5 hez 5 h{ 5 h/} ,5 h} 5 h 5 hQ ,5 h 5 h 5 h< ,5 h 5 h 5 h ,5 h 5 h- 5 hb ,5 h 5 h} 5 h ,5 h 5 h 5 hq 5 h 5 h 5 h 5 h ,5 h 5 h) 5 h- 5 hr 5 hٜ 5 h: 5 h 5 hS 5 hƟ 5 h 5 h= ,5 h 5 h 5 hu ,5 h 5 h% 5 h!  #. .# #  .. ... ##. . .  .##... #.. . .#... ###..#. #.#.###.....###..# .##.......#...# ..# #..........# ...# #..@....#..#...##..#### ##.... ##.....# ###.#..###.##....# ##5 hְ U#.#...#...###.###[###..#...........#...)####.......>..##......###...#####....####.... ...#.....#####.....# ###5 hֱ 56.2 (16.0)  A malevolent force fills the Dungeon...5 h4 /  --more--7 hhS  You fall into a shaft and drop 1 floor!7 hY/  --more--7 hl 9 #  #...#########.#7 .......@....... ##.....<.....## ############# 7 h 8<7 hTn .7.0 (16.87 hTq 7 hu _The shaft crumbles and collapses. _Found a stone staircase leading up.8 hԣ`8 h g _8 hX8 h,8 h[8 hP8 h8 h8 hAX8 h,8 h8 h{8 h",8 hE8 hn8 hH,8 h8 h&8 hN,8 h8 h8 hl,8 h8 h8 h,8 h8 h8 h,8 h`8 h\[#.#.#.##.#..#..#..#######.......#####.###...###..@[.####...#########.#..................... .#####.....<.....##8 h+#############8 h>#. #. #. ##. #.. #.. #..###### #.......#####.##...###...@......#.####...###.#........ .#####.....<.....## 8 h/70.0 (13.08 hH,1.0 (148 h8 h( _You see here the +0 pair of gloves of Dishonour {rPois Int+2}.9 h, 9 h> Level 7 of the Dungeon<(Press ? for help) #. #. #. ##. #.. #.. #..######  #.......#####.####  #...###...@......#  .####...#########.#...  ...................  .#####.....<.....##   #############: hA2=@<: hh: hplt#.Gobosan the Chiller#.Revenant of Ashenzari ......#.Health: 70/70 ========================##.Magic: 22/22 ========================#..AC: 3Str: 17#..EV: 11: hmzInt: 17#..######SH: 0Dex: 9#.......#####.####XL:  8 Next: 20% Place: Dungeon:7#...###...@......#Noise: ---------  Time: 5871.0 (0.0).####...#########.#...F) +1 dagger (flame)...................: h-myCast: Freeze.#####.....<.....##Memories (4) : hSm############# _k - 2 lumpy amethyst potions (gained 1)  : hymA malevolent force fills the Dungeon...You fall into a shaft and drop 1 floor! _The shaft crumbles and collapses. : hm_Found a stone staircase leading up. _You see here the +0 pair of gloves of Dishonour {rPois Int+2}.: h%n: ho: hq: hs: hxQ _: hz,: h|: h}: h,: h: h: h,: hO: h : h,: hH: h : h,: h}: h: hԕ: h: h~: hc: h,: h: h™: h : hR: h: h# ##.### #....# #..#.# #..###### #.# #.......#####.#### #...###...[......###.####...#########.#.....: hPD..........................#####.....@.....#######.80.0 (9 ######  : hѢ : h9: h: h#a _There is a stone staircase leading up here.: h) : h԰ : h : h" : h5 21.0 (1 _: h : h^t ......##..............#........#...#.÷.÷..........#.....#.##.......#................#...........................###...#......................#.>......##.........###...............##..##†...........##.#......)...#.6........#...........###..............#.##.........#........<#####.#..#.#............................#............##..........#.............#.##.....#...####............ # #......#.## ............ ...#5...#.5# ...###..... ##..#.##.# ... .# ##.... : hu : hz : hl -2.5 (2.5: h> : h } _You climb upwards. _There is a stone staircase leading down here.: hW-4: h+.: h3: h4: hr4% _: h8,: hj9,: hO:: hD<: h=,: h?: h@: hA,: hA; hb; hn,; h; h5; hE,; h; h; h ,; h ; hJ; h,; h; h; h,; hC; h; h ,; hq; h; h,; h ; h; h ,; hC!; hP#; h$,; ht$; h%; h ',; h'; h8); h9+,; h+; h-; hZ.; h.; h.; h0B; hC0; h0; h1,; h1; h2; hX3; h3,; hL5; h;..#...####...♣≈∩~ ...#.## #.............. ≈♣ ...#..# ###...###........ . ##.#....#.#..## ##........ ...........###.............##.........#.####......##.#...#....... #####@#901.5 (19.0); h;....... #....# .###... ###.#..(#  #... ... ..  ## ### ; h@; hj@,2.5 (20; hiC; hD% _Found 2 stones.; hFJ; h>I; h{P$.#.## #.. ≈♣.# ###...###. . ##.#....#.#..## ##........  ...........### .. .....; hP.. #..#.### ..##.#...# .#.#.. #####.#...∩.. #@...#0.0)#####.#..(# ; hjQ ... ..#  ### ; hW; h[+3.5 (1; h\; h_2 _Found Zar Wepp's Distillery.< h(#.## #. ≈♣ #..# ###...###........ . .#....#.#..## ##........  ...### .. ...#....# ..... #.#.###.#...##......##.#...#..#.#.. #####.#...∩.. #.@..# .###... ###.#..(# #... ... ..## #### #< h/< h/&4< hu5< h6< h`#.## #. ≈♣ #..# ###...###........ . .#....#.#..## ##........ ...### #......# ....# #.......  #.#.###.#...# #< h@a#......##.#...#..#.#..#. #####.#...∩...#. #..@.#  .###... ###.#..(# #... #.......### ########< hh< hh&5< hm< hfo< hh< h< h< hv< h ~#.## #. ≈♣ #..# ###...###........♣. #....#.#..## ##........ .### #......## ..# #....... #.#.###.#...# # #......##.#...#..#.#..# .< h  #####.#...∩...# . #...@# .###... ###.#..(# #... #.......# ## ######### < hz < hF &6< h. < h = h..# ###...###♣. ....#.#..## ##.......... .........### #......##...# #.........#.###.#...#.# ......##.#...#..#.#..# ...... #####.#...∩...#  #....#.#..# ###... ###.#@.(#  #... #.......#= hrg## ######### = h= h&7= hu = h!= hp# ###...###.♣. #.#..## ##.......... ### #......##.. # #......... #.###.#...#.# ##.#...#..#.#..# = hp #####.#...∩...#  #....#.#..# ... ###.#.@(#  #... #.#  ## # = hx= h.y&8= hw~= h= h<<j# ###...###.♣. #.#..## ##.......... ### #......##.. # #......... #.###.#...#.# ##.#...#..#.#..#  #####.#...∩...#  #....#.#..# ... ###.#..@# #... #.# ## # = haB= htC&9= h+H= hKL _You see here 2 stones.= h6~ 4= h~ = hq = hw = h ; _= h = hv ,= h& = h = h TWelcome to Zar Wepp's Distillery! What would you like to do?  a -  39 gold a potion of curing  b -  130 gold a potion of haste (unknown)  c -  104 gold a potion of heal wounds (unknown)  d -  104 gold a potion of heal wounds (unknown)  e -  104 gold a potion of heal wounds (unknown)f -  104 gold a potion of invisibility (unknown)  g -  39 gold a potion of lignification (unknown)  h -  39 gold a potion of lignification (unknown)  i -  39 gold a potion of lignification (unknown)  j -  130 gold a potion of resistance (unknown) You have 274 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase = h! [/] sort (type)[A-J] put item on shopping list@ hS+ After the purchase, you will have 235 gold pieces.[Enter] buy marked items@ h X Purchase items for 39 gold? (y/N)A hD-  130haste (unknown)04eal wounds (unknown)  e -  104 gold a potion of invisibility (unknown)  f -  39 gold a potion of lignification (unknown)  i -  130 gold a potion of resistance (unknown) A h"EiIC hQC h֢C hk.####.............♣≈∩~Gobosan the Chiller ## #..............♣≈♣Revenant of Ashenzari ...... .# ###...###........♣..#Health: 70/70 ======================== ...#.#..## ##..........#Magic: 22/22 ======================== ........### #......##..C hAC: 3Str: 17 ..........# #.........EV: 11Int: 17 ........#.###.#...#.#SH: 0Dex: 9 .....##.#...#..#.#..#XL:  8 Next: 20% Place: Dungeon:6 ..... #####.#...@...#C h;Noise: ---------  Time: 5911.5 (2.0) ..... #....#.#..#F) +1 dagger (flame) ##... ###.#..(#.#C hCast: Freeze#...#.......#Memories (4) ########### _You climb upwards. _There is a stone staircase leading down here. _Found 2 stones. _Found Zar Wepp's Distillery. _You see here 2 stones.  There is an entrance to Zar Wepp's Distillery here.C h.8There is a stone staircase leading down here. _Found 2 stones.Zar Wepp's Distillery. _You see here 2 stones.  There is an entrance to Zar Wepp's Distillery here.  g - 3 potions of curing (gained 1)C hC hPf _Thank you for shopping at Zar Wepp's Distillery!C hv4C hC hC hC hEQ _C hC hC hC hC h,C hC hC hי,C hC hC hC hÞC h C hϦC ho#.........#...#  #.#.............. ..[. ..#............♣. ...  ...........♣≈♣ ..  .....♣≈∩~♣.#  .....♣≈♣..  #...###........♣..#  #..## ##..........#  C h### #......##@.#  6.5 (5# #..........#  ...#.###.#...#.#..#  ##.#...#..#.#..####  ###.#...∩...#  #....#.#..# C h^ ###.#..(#.#  #.......#  #########  C hзC hD+7.5 (6C hC h?) _Found a scale mail.C h 4C h C h C h C hn C h ,C h ,C hU C h C h C h% C h C hE C h A  You enter the shallow water.C h\ @Water C hr C h` N _Moving in this stuff is going to be slow.C h ?C hI C h C h 4Welcome to Semmaug's Book Boutique! What would you like to do?  a -  450 gold Great Wizards, Vol. VIIb -  750 gold the Precepts of Generated Refrigeration  C h c -  240 gold a book of Cantrips  d -  300 gold a book of Conjurations  e -  750 gold a book of Misfortune  f -  810 gold a book of Power  g -  720 gold a book of the Wilderness  h - 1200 gold a manual of Shapeshifting You have 235 gold pieces. [Esc] exit[!] buy|examine itemsC h R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listD hX9 D h`@....###.......###  Gobosan the Chiller ...........##...# ##  Revenant of Ashenzari ...... .......)...#..### .##  Health: 70/70 ======================== ..........###.. ##..##  Magic: 22/22 ======================== ##.........#...# #.....#  AC: 3Str: 17 .#.#.................[.#  EV: 11Int: 17 ...#............♣.....#  SH: 0Dex: 9 ...............♣≈♣... hA33m#  XL:  8 Next: 20% Place: Dungeon:6 #.............♣≈@~♣.#  Noise: ---------  Time: 5923.1 (5.6) #..............♣≈♣..#  F) +1 dagger (flame) ##...###........♣..##  Cast: Freeze .#..## ##..........#  Memories (4) ....### #......##..# ......# #..........#   ....#.###.#...#.#..#   .##.#...#..#.#..####   . #####.#...∩...#  hXm g - 3 potions of curing (gained 1) _Thank you for shopping at Zar Wepp's Distillery! _Found a scale mail.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an entrance to Semmaug's Book Boutique here.E h>E hE h . _E hJE hbE h A  You enter the shallow water.E hz@Water E hd _Moving in this stuff is going to be slow.E h6E h,E hE hE hhE h,E h E ho E hE hE hE hE hE hE hE hE hG,E h9E hE hOE hE hE hz E h",E h#E h&E h(E h)E h*E h5E h7,E h89E ha<E h?,E h@E hYCE hyE,E hFE hIE h,L,E hME hsPE hRE hRE h TE hWE hYE h[YE hZE h\E h^,E h`E hSbE hsd,E h fE hhE hi,E hjE hlE h3n,E hoE hpE hr,E h8sE htE hZv,E hwE hxE hy,E hzE h|E h},E h~E hւE h,E hE hE hE hE hE h*E huE hE h|E hE h,E hE hǑE hN,E hHE hE hE h:E hE hٚE h:,E hE hʞE hܟE hzE hڠE h¢E h,E hhE hLE hE ha,E hcE hE h,E hvE hE h°BE h3E hE hE h~E h,E hs ....#....#..#####.. ##..#.##.#....#.#.. . #................. .. ##................ ... #......#......... E hE∩... ##......#......##. .... #...#...........## #..#..##..........##  #...@.##....###...# 63.7 (40.6) #......###..## #...#  #......# #### #####  #....###   #...# ..... ###### E hE h ,4.7 (41E hlE h?3 _Found Giseor's Armour Shoppe.E h 4E hJ E hT E h E hi BE h9 ,E h E h E h{ ,E h E h E h[# * ...##..........##..... #.##.....#...###.....######......#.## ...........#....#..###......##..#.##.#....#..........#................##...........####.....E h# #$..∩..@..##......#.....7.7 (3.0)##........#...#.........∩#####.#..#..##......... ###.....##....###.. #......###..## #.. E h0$ ?#......# #### ### #....####...##.....#E hB* E h* +8.7 (4E h/ E h2 5 _Found Qualoe's Armour Emporium.F hj|JF h}F h 0 ...##..#..... #.##.....#....######......#.##....#....#..).##..#.##.#.....#.##.###......# #$..∩.@...##......#0#........#...#F h#∩#####.#..#..### ###.....##....### #......###..## # #......# ####  #....### #...##  .....#F hF hAF he+9.7 (1F hF h* _Found a short sword.F hk 4F h3m F ho F hNr ,F hTv F hv F hty ,F h4{ F h F h( lWelcome to Giseor's Armour Shoppe! What would you like to do?  a -  161 gold a +1 cloakb -  28 gold a +0 leather armour  c -  28 gold a +0 leather armour  d -  56 gold a +0 ring mail  e -  56 gold a +0 scale mail  f -  56 gold a +0 scale mail F h{ G g -  182 gold a +1 scale mail of poison resistance  h -  126 gold a scarf of harm You have 235 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase F h [/] sort (type)[A-H] put item on shopping listG h} G h G h S...##........ Gobosan the Chiller...#...... #.##.....#... Revenant of Ashenzari ...............######......#.# Health: 70/70 ========================#..............#....#.. Magic: 22/22 ========================#).........##..#.##.#.. AC: 3Str: 17#...........#.......... EV: 11Int: 17G h |#...........##......... SH: 0Dex: 9#..........###......#.. XL:  8 Next: 20% Place: Dungeon:6#$..@.....##......#.. Noise: ---------  Time: 5971.7 (2.0)####........#...#...... F) +1 dagger (flame)G h }##∩#####.#..#..##...... Cast: Freeze##+ ###.....##....## Memories (4) ###......###..###......# #####....####...##.....#You enter the shallow water. _Moving in this stuff is going to be slow. _Found Giseor's Armour Shoppe. _Found Qualoe's Armour Emporium. _Found a short sword.  There is an entrance to Giseor's Armour Shoppe here.G hT G hϖ G ho . _H hӍ4H hgH h]H h`H h% _H h H htH hϜ,H h[H hH h,H h/H hBH h=_Moving in this stuff is going to be slow.GiseorShoppe.Qualoe's Armour Emporium. _Found a short sword. _You now have 237 gold pieces (gained 2).H h4H hH hH h,H hH htH hd,H h H h H h,H hH h5H hos  You see here a +0 short sword. _H hH h _You now have 246 gold pieces (gained 9).H hA ...#....#...... #.##H h.... #....#. ... ###.+.. .... #.>.#. .... ..##..... H h.e#...... .... #.@......... .... ###..#......  H h&#...#.....  #...#...##.....##. #...#.......#.##..#....#####.. e   Duvessa (asleep)###..............##).........##..##...........#...H h"087.7 (16.0)H h#,8.7 (17H h(*H h_5  Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword and _wearing a +2 leather armour of fire resistance.I hzI h{I hI h|F _Unknown command.I hjz}.......#...... #.##....... #....#.. ... ###...#+.. .... #.>.#. .... ......##..... ..e....... . #........... .###@.#...... ....#..... .#...#...##.....###...#.......#.##..#.........######.###........# #)...##..#. #...... #..##... I h4I h89.0) _I hI hĆI h$ ...... #....#... ... ###...#+... .... #.>.....#.. .... ......##..... ..e........ . #........... .###..#...... .<#..@#..... .#...#...##.....###...#.......#.##..#.........######.###..............# #)...##..#.#I hګ #........#.....##.###.I h I hֱ '90I h# I hY J h  # ... ###...#+.. .... #.>....#... .... ............##...e........#...... #......##..#< #. .J h##.....##....#.##.......######..............#.....#.......###...∩.....##.... J h?J h&1J hJ h J hX} + ..>....#......... ............##.e......... #.....##..#< #. .##.....##....#.##.......######..............# #).........##..#.#......J h}###...∩..####........#...#. J hnJ h&2J hJ h֍J h= # ............##.e......... #...........##..#......< #...#..... ...##.....##.......#.##.......######.......# #)##..#.#..#.....#.....##∩#####.#..#..##. 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M h##! .. ..####< .M hn.. # .# ......#M h .#.####.....## ...#...#...#M hb###.##..##.....#M h .###...#...+M h,##.>#..........................#M hQT.###..#........M h1M hV&9M h3M h N hG3M. ... .###! ... ...#.####< ... # .# ......# .#.####@....## ...#...#...####.##..##.....####...#...+................##.>......###.............N h5N hU5 10N hm<N hAN hnM .. . .. ..###! .... ...#.####< #... # .# ......# .#.####.....## ...#...#...#..###.##..........##.....#................####...#...... .........#........N hN hT&1N h=N hBN hUM## ..  .. ..####! ...... .....####< #.N h.. # #.#.......# .#.####.....## ...#...##..###.##..................##......... N hH.........##........N htN hp&2N h5N hN h  ...... ## ....... .... . ....# . ....# ###!..###.#........N hN  #@####....#< ..##N hv  # ##......#.......## .#.####N h W# ...#...# N h #...#.## ..........##....N h k #.........####...#..N h 0 +....N h ##.>...... #..N h N h &3N h N h O h=05M#.... #..... ##... ........  ....# .O h0x##!..####..@.........#....#.####<<.... #........O h0..## ##......#.......#..#.####.....## ...#...#O h0:..# O h05..#......#O h$8O h9&4O h>O hA; _Found an escape hatch in the ceiling.O hM..##.##<...#...# #......# ###..... ............  #....# .###@..###.. #......... #....#.####...<<....>#..........### ##......#.......##. ..........O h27<O hy&5O hsO h&l _Found an escape hatch in the floor. Found a stone staircase leading up.O h&+6.7 (2O h+O h-b _g - 4 potions of curing (gained 1)O h%7M ## #.....##.##<...##...# ###.... #......#... O h7q #.@..# ###...###.. #............ #....#.####..<<....>#...............##..##O h7` .....O h?O h@+7.7 (1O huEO h#GO hB VM#....### #..###.. ## #.....##.##<...##..# ##.. #.......#... ####....# ##...### #............O h #....#.####..........#<. ##..O hT O h &8O h O h6 O h) M..... #...# ...###....### #..###.. ## #.....##.##<...##..# ## #.........#.......#....####....# .##...####.................... ..#.9O hZ O h P hM ...##= .##. ..... #...# ...###....### #..###... ## #.....##.##<...##..# ## #.....#.......#...####....# ...###...###...........##.P hP h'20P hr P h:S _Found an opal ring.P hfM. ## ..... ...##= .##....... #...# ...###....### #..###.. ## #.....##.##<...##..P hf# ## #.....#.......#.. ####....# ............. .#..P hmP htn&1P htP h]vP h7M  .... ## ..... ...##= .##....... #...# ...###....### #..###.... ## #.....##.##P h ,<...##..# ## #.....#.......#.............# #.#.####P h< P h\&2P hP hP hT NM ##  .... ## ..... ...##= .##....... #.#..# ...###....###P hfT  #..###.. ## #.....##.##<...##..# ## #.......................P hT L.........P h`\ P h^] &3P hFc P hhd P h j M ##.#.# ##  ....P hYj > ## ..... ...#= .##....... #.#..# ...###....### #..###.. ## #.....P hj L##.##<...#....# ###.............. ........###...###..P hq P hr &4P hx P hy P h4P hjP hP h&P hP huP h]P hNBP h XP h P hBP h ###. ##.# .. ## ... . ... .... ...... ## .....  ##@.....## # #..####...###....## ##..###..... ## #......#.... ##.##......<...## ........# # ..............# ## #.............. #..........P h(+8.7 (4P hc+9.7 (5P hf"P h'-, _G - a ring of wizardryR hI. #.. ##.#.... ##..... . ...... .####...# ..... .##.@....##. #.#..####...###....###..###....## #......#.##.##......<...##...............# #...............# ##.#.............. .#.R hKR h,30.7 (1R h$R h.R hLs #...)..... #### #..... ##.#.#...... ##.#....... .........####...# ..... .R hs##..@...##. #.#..####...###....###.##..###....## #......#...##.##......<...##........# #........# ##.#...... .#.R h|R h}&1R hR h+ _Found a quarterstaff.R hR hPut on which piece of jewellery? Jewellery (go to first with "=) R h j - a ring of magical power (worn)  l - a +6 ring of strength (worn)C - a ring of flight  R h?G - a ring of wizardryR h\[?] describe selected [!] equip|wield|wear|put onR hx[tab] equip|unequip U hU hIU h4Gobosan the Chiller#...)Revenant of Ashenzari ........... #### Health: 70/70 ========================#..... ##.#.# Magic: 22/22 ========================...... ##..... AC: 3Str: 17U h#....... ....... EV: 11Int: 17................ SH: 0Dex: 9####...# ..... ..... XL:  8 Next: 20% Place: Dungeon:6##..@...##....... #.. Noise: ---------  Time: 6031.7 (0.0)#..####...###....###. F) +1 dagger (flame)##..###.............. Cast: Freeze## #......#............ Memories (4) U h##.##......<...##.....................# #....... ..............# ##...... #.............. ........ #.......................  _Found an escape hatch in the ceiling. _Found an escape hatch in the floor. Found a stone staircase leading up. _g - 4 potions of curing (gained 1) _Found an opal ring. _G - a ring of wizardry _Found a quarterstaff.U h0P  Okay, then.U hU hU h. _U h U h5  Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce1% 3b - Ensorcelled HibernationU h !Hexes/Ice4%2  c - Summon Ice BeastIce/Summoning9% 3  d - Fugue of the FallenNecromancy38% 3  e - AnguishHexes/NecromancyU h l80% 4 12 spell levels left U h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV h V h V hM Gobosan the Chiller#...)Revenant of Ashenzari ........... #### Health: 70/70 ========================#..... ##.#.# Magic: 22/22 ========================...... ##..... AC: 3Str: 17#....... ....... EV: 11Int: 17................ SH: 0Dex: 9####...# ..... ..... XL:  8 Next: 20% Place: Dungeon:6##..@...##....... #.. Noise: ---------  Time: 6031.7 (0.0)V h #..####...###....###. F) +1 dagger (flame)##..###.............. Cast: Freeze## #......#............ Memories (4) ##.##......<...##.....................# #....... ..............# ##...... #.............. ........ #.......................  V hЬ 4_Found an escape hatch in the floor. Found a stone staircase leading up. _g - 4 potions of curing (gained 1) _Found an opal ring. _G - a ring of wizardry _Found a quarterstaff. V h- 6_Okay, then.V h6 V hI Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 9? Y - Yes  N - NoW hW hGobosan the Chiller#...)Revenant of Ashenzari ........... #### Health: 70/70 ========================#..... ##.#.# Magic: 22/22 ========================...... ##..... AC: 3Str: 17W hv#....... ....... EV: 11Int: 17................ SH: 0Dex: 9####...# ..... ..... XL:  8 Next: 20% Place: Dungeon:6##..@...##....... #.. Noise: ---------  Time: 6031.7 (0.0)#..####...###....###. F) +1 dagger (flame)##..###.............. Cast: Freeze## #......#............ Memories (4) W hD##.##......<...##.....................# #....... ..............# ##...... #.............. ........W ht #.......................  W h_Found an escape hatch in the floor. Found a stone staircase leading up. _g - 4 potions of curing (gained 1) _Found an opal ring. W h<o_G - a ring of wizardry _Found a quarterstaff. _Okay, then.W h22.7 (1 _W hUW h5W h +3.7 (2W hF W h[W h+4.7 (3W h8W hW h}+5.7 (4W hRW hj _You start memorising the spell. You continue memorising. x3W hW hH!W h#c _You finish memorising. Spell assigned to 'd'.W h vW h8 ; _W h W h W h̔ W hЕ W h W hқ W h W h- W h W h} ,W h W h W hƨ ,W h٩ W h W h W h W h W h W h ,W h' W hA W h W h: W h W h7 W hз W h W h W h W h8 ,W hȼ W h W h ,W h W h W h W hS W h@ W h~ D  You see here a +0 quarterstaff.W h W hG _W hZ W h W h W h W h W h W h ,W h W h, W hA W hp W h` W h W h# W h[ W h W h W h ,W h W h W h ,W h W h W h W h7 W hE W h W h W h W h W hm W hj! W h! W h" W h$ W h]& W h& W hK' W h( W h) W h * W hp* W hZ+ W h, ,W h, W h/ W h0 W h0 W h_1 W h2 W h2 W h2 W hJ3 W h8 W h8 W h8 W hn9 W h]> W h? ,W h{@ W hCB W hC W hC W h]D W hI W hLJ W hrJ W h!K W h%M W hgN W hN W hVO W hAQ W h}R W hR W hNS W h#U W hV ,W hEW W hX W hX ,W hsY W h7Z W hZ ,W h0[ W h[ W h*] ,W h] W h_ W h` ,W hya W he W h1g ,W hg W hti W hi W h)j W hKj W hj W hkk W hk W hl W hGm W h\n ,W hn W ho W hp W hp W h1q W hr W ht ,W ht W hdv W hw W hw W h>x W hy W hCz W hnz W hz W h{ W hO| W ht| W h| W h} W ha~ ,W h~ W h W h ,W hĂ W hO W hf ,W hʆ W h W h W h W h W hċ W h W hӌ W h^ W h{ W h W h W hA W h+ W hp ,W h W hz W h6 W hc W h W h W h/ W hV W h W h W h ,W h W h W hϠ ,W hL W h W h ,W hl W hK W hڧ ,W h W hl W hu ,W h W h W hU ,W h W h. W h W h ,W h7 W h nW h ,W h W h W hK W hz W h W h W h W h W hd W h W h W h W h W hS W hb W h W h$ W h W h W h W h W h7 W hs W h W h1 W h W h W h W h^ W h W h W hl W h W h W hx ,W h W hQ& W h* BW h/ W h,1 ,W hG2 W hJ: W h; W h!D W h%H W hUO XW hV W hX ,W hVY W h_ W ha ,W hb W hi W hj ,W hk W h:q W hr W hr W hs W hy W hG| W hy| W h} W h7 W h ,W h W h؏ W h ,W h8 W h> W h ,W hy W h W hJ ,W h* W h W h+ W hP W h; W hf W hٮ ,W hɯ W h W hk W h W h W h W hm ,W hv W h W h ,W h W h W h ,W h2 W h W hU ,W h2 W h W h ,W h W h W h, ,W h6 W h vW h~ ,W hq W h W hg ,W h W hT W hr ,W h  W h W hL ,W hI W h W he ,W h W hZ W h ,W h W h W h ,W h( W hw W hG ,W h W h' W h ,W h? W h W hy ,W h W h  W h{ ,W h W h! W h" ,W ho# W h' W h' W h' W h\( W h) W h* W h+ W h, W h- W h/ ,W h0 W h1 W h,3 ,W h3 W h6 W h7 W h7 W h8 W h-: W h; ,W h< W h= W h> ,W h? W hwB W hC W hD ,W h+F W h/G W hSG W hH W hI W h8K BW hM W hO W h1O W hO W hQ W h"S ,W hS W hU W hV ,W hNW W hX W hY W h Z W hZ W h] W h^ W h^ W h_ W hna W ha ,W hb W hb W hEc ,W hyc W h]d W hTe ,W he W hf W hh W hKh W hh W hj W hhk ,W hk W hl W hm ,W hNm W hm W hXn ,W hn W ho W h\p BW hq W hq ,W har W ht BW h| W h7~ W h W h- W h ,W h : #.....#..... #####......#... ###......#..##### #...####.#.## # W h 2#.### #...#####  ##.# ##...#....  #..# ##.<....>  #.## ##..#### W h9 ~ #@# #...#.##  #....# .......  #...⌠# #⌠W h c  #..### ###  #..+ +.  #..# #.D   steam dragon (asleep)  #... ...  #..D .e ##...W h 2175.7 (140.0)W hՓ ,61W hj W hҜ _ _A steam dragon comes into view.X h M #.....#.. #####......#...##......#..###...####.#.## ## #.### #...#####.#.# ##...#......# ##.<....>X hb ##..### #...#.##..# #.⌠# #⌠.  #..### ###........#..D X h X hd 17.7 (1.0)X h" X h# Y h"M#..... #.....#.. #####......#...##......#..###..####.#.## ## #.### #...########...#.....# ##.<....>##..##Y h!#W# #...#.##..# #  #...⌠# #⌠.........# #...Y h )Y hy)&8Y h -Y h.Y h . #. #.....#.  #.....#...  #####......#.... ###......#..#####. #...####.#.## ### .### #...##### ##@# ##...#....# #..# ##.<....> #.###..### #.# #...#.### #....# .# #...⌠# #⌠.. #..### ###. #..+ +. #..# #Y hY hХ&9Y h Y hY hW Y hX Y h\ Y h{^ Y h M##..##.## #..... #.....#.. #####......#...Y h ##......#..#####...####.#.## ### #@### #...#####..####...#....#..##.<....>###..##Y h, c  #.##...#.###Y hS *#.Y h Y h '80Y h Y h Y hj  ##.#####. ###..##.## . #. #.....#.  #.....#...Y ht  #####......#.... ###......#..#####.. #.@.####.#.## ### #.### #...#####... ##.# ##...#....#.Y h  #..# ##.<....>#. #.###..###Y h #.# #...#.#### #....# .# #...⌠# #⌠.. #..### ###.Y hY h&1Y hY hZ h7 % ###..##.##  #........ #  #  #.....# #####......# ###......#..#####  #...####.#.## ###  #@### #...#####.  ##.# ##...#....#  #..# ##.<....>#  #.## ##..#####Z h ?  #. #...#.  #....# .......#..  #...⌠# #⌠.  #..### ###  #..+ +Z hW Z h &2Z h Z hc [ h! .........#.....######......####......#..#####...####.#.## ###[ h{### #...#####..##@# ##...#....##. ##.<....>#.# ##..##### [ hS ...#.#.  #..# #......... [ hP [ h &3[ hx[ h[ hM c #.....######......#[ hM 3###......#..#####...####.#.## ###### #...#####..##.# ##...#....#[ hMN #. ##.<....># ##..##### ...#....# .......#..[ hoN #.  #... .........#[ hN D [ hR [ hT &4[ h4U [ hV \ hs \ ht \ ht \ h}v \ hz n\ h|z \ hz \ h{ \ h| \ h(| \ h| \ h} \ h} \ h!~ \ h ,\ h \ h ,\ h \ h ,\ h^ \ hՄ \ h \ hb \ h \ h4 \ h \ h ,\ hA \ hx ,\ h͊ \ h \ h \ hM \ h6 \ h_ \ h \ h \ hώ \ h \ h \ h* \ h \ h \ h \ hԒ \ hX \ h \ h \ hr ,\ h \ h@ ,\ h \ hY \ h \ hٖ \ hʗ \ h \ hv \ hz \ h \ h \ hњ \ h% \ hl \ hx \ h \ h \ hɝ \ hL \ h \ h \ h \ hv \ h ,\ h \ h B\ ht \ h \ h \ hd \ h \ h \ h \ hj \ h \ h ,\ h7 \ h< \ h_ \ hԩ \ h٪ \ h \ hq \ h׬ \ h \ h \ hy \ h \ h< \ hk \ h \ hJ \ h ,\ h \ h \ h \ h \ h \ h \ he \ hd \ h \ h \ h \ h \ h} \ h \ h \ h \ h \ h5 \ h \ h \ h \ h% \ h \ h? \ h \ h, ,\ h \ h \ h! \ hn \ h \ h \ hM \ h \ h \ h" \ h \ h \ h \ he \ h \ h \ hB \ hV \ h \ h \ h" \ hZ \ h] \ h \ h \ h \ h \ hl \ h \ h \ h; \ h} ,\ h \ h \ h* \ h \ h B\ hz ,\ h \ h^ \ h \ h \ h, \ hO \ hr \ h \ h \ h< \ h \ h \ hk \ hU \ hz \ h \ h \ h \ h \ h ,\ h8 \ h@ ,\ h \ hY B\ hJ \ hr \ h \ hH B\ hs \ h \ h \ h \ h1 \ h \ h \ h[ \ h \ h \ h \ h \ h_ \ h \ h \ h \ h: \ h \ h \ h \ h \ h \ h \ h \ h \ h \ h \ hQ \ ht \ h \ h \ hG \ h \ h \ h \ h \ h; ,\ h \ hx \ h \ h \ h \ h \ h~ \ h \ h; \ hq \ h@ \ hb \ h \ h| \ h \ h \ h \ h# \ h \ h \ h \ hM \ h \ h \ h \ h \ h \ h \ h \ h \ h  \ h \ h \ h \ hX ,\ h \ h \ h= \ hm \ h2 k 283.7 (99.0) _You start waiting.\ h 04.7 (100.0)\ h \ h7 # _Done waiting.] h ] hX Level 6 of the Dungeon <<<<>>>>^∩∩∩∩(Press ? for help) ##.#####......#............###......#.#..###.##....#  ###..##.##......<...##........##......#.#...#...###.####  #..................###.........#)###..#...........#....#  ##..................####.........)####.......>..##......#  ] h #.....#..........................###...#####....####....#  #.....#...........................#.....#####.....#######  #####......#.......#.............#..........#......###  ###......#..#####....##............##..##.............## ] h #...####.#.## ###...###...............÷...............## ] h7 ) #.### #...#####.......................##...............#   ##.# ##...#....#.####..........#<....##...............#   #.@# ##.<....>#...............##.....................#   #.####..######......#.......##..............#.....## ] hT  #.#   #...#.####.....##....#...#.÷.÷..........#......# ] ho  #....#  .......#.........###.##.......#.................# ] h   #...⌠# #⌠..................##............................#   #..### ###................####...#.......................# ] h  #..+   +................##.>......##.........###.......### ] h  #..#   #..........................##..##†...........##...# ### ] h  #...   .........##.................#............)...#..### #.## ] h   #..D   .e........#...................>.#...........###..# ###..## ] h      ##..........................#.##.........#...###.....#  ] h8 ###..#..............<#####.#..#.#.................[.#^ hXqO@>^ h+=>>_ h._ hW ##........... Gobosan the Chiller #.....#...... Revenant of Ashenzari ...... #.....#...... Health: 70/70 ======================== #####......#.... Magic: 22/22 ======================== ###......#..#####. AC: 3_ hWStr: 17 #...####.#.## ### EV: 11Int: 17 #.### #...#####.. SH: 0Dex: 9_ h"X)  ##.# ##...#....# XL:  8 Next: 20% Place: Dungeon:6_ hX~  #.@# ##.<....># Noise: ---------  Time: 6284.7 (0.0)  #.####..##### F) +1 dagger (flame)  #.#_ hX#...#.### Cast: Freeze  #....# .......#.. Memories (4)  _ h"Y. #...⌠# #⌠..........  #..### ###......... _ h_Y(  #..+ +.........   #..# #........._ hYP   #... .........#  _You start memorising the spell. You continue memorising. x3 _ hYZ_You finish memorising. Spell assigned to 'd'. _You see here a +0 quarterstaff. _ hY_A steam dragon comes into view. _You start waiting. _Done waiting._ hZ_ h:[_ hm_ hn_ h-s,_ hh{_ hR~_ h~_ h_ hӈ_ h,_ h_ h_ h_ h#_ h_ h)X_ hG_ hj,_ hL_ h4_ ha_ h_ h_ hn_ h,_ h_ h_ h`,_ h_ hq_ h_ h_ h_ h_ hK_ h_ h_ h_ h_ h_ h_ hR  There is an escape hatch in the ceiling here._ h_ hk __ hF_ h_ h: #.....#...... #####......#.......#. _ h_3 ###......#..#####....#  #...####.#.## _ hs###. _ h #.### #...#####............ _ h ##.# ##...#....#.####...... _ h #..# ##.<....>#......... _ h #.## ##..######......#... _ h #.# #..@#.####.....##... _ h0 #....# #........#.........###. _ h #...⌠# #⌠..................##.  #..### ###................####  #..+ +................##.>  #..# #..........._ hZe   Duvessa (asleep)  #... .........##.  #..D ..e........#._ h? ##....._ h"._ h097.7 (13.0)_ h%,8.7 (14_ h _ h a hM #.....#... #####......#.......#.##......#..#####....##....####.#.## ###...### #.### #...#####.......#.# ##...#....#.####a hv.##.<....>#..###.@##.# #...#.####.....##...# #.a hk.#..#.⌠# #⌠.a h...........##.#..### ###................####a h X... ...a h8 ..e........ a ha hd#9a h.0)a hba ha hr[i#.#####.....#. #.....#.... #####......#.......#..###......#..#####....##..#...####.#.## ###...###.### #...#####........a h[P##.# ##...#....#.#####..# ##.<.@..>#...#.#a h[L##..######..a h\#.# #...#.####.....##...#....# #........####.#a h=\#...⌠# #⌠...........#..### ###.........a h_\E####.#..+ +..........a h\##.>#..# #...........#... a h\0.##.a hda hd(300a hDia hja hSv ##.####.#.....#.#.....#..#####......#.......#.###......#..#####....##.#...####.#.## ###...###.#.### #...#####......a hw ##.# ##...#....#.####.#..# ##.<..@.>#.#.## ##..######......#.#.# #...#.####.....##....##....# #........#.###.##...⌠# #⌠......##.#..### ###.....####.#..+ +.....##.>.#..# #.....a h9w R#... .##.a h} a hĂ &1a hq a h< a h) ##.####.#.....#....#.....#...#####......#.......#.###......#..#####....##.#...####.#.## ###...###.#.### #...#####..... ##.# ##...#....#.####. #..# ##.<...@>#. #.## ##..######......#. #.# a h;* #...#.####.....##....#. #....# #........#.###.##. #...⌠# #⌠...##. #..### ###.####. #..+ +.##.>. #..# #. #... .##.a h0 a hg0 &2a ht3 a hM5 b hH.###..#......#####.....#.. #.....#...........  #####......#.......#.. ###......#..#####....##.. #...####.#.## ###...###.### #...#####........# ##...#...@#.#### ..# ##.<....>#... .###..######....... b h.# #...#.####.....##....#. ....# #........####.## ...⌠# #⌠.... ..### ###.####...# ..+ +.##.> ..# #..b hb h_&3b h b hb h###..##.##<...##.........###..#.............#####.....#........ #.....#...........  #####......#.......#.. ##......#..#####....##.. ...####.#.## ###...### .### #...#####.@.......b hn# ##...#....#.####..# ##.<....>#.........# #b h ##..######......#.......# # #...#.####.....##....#.b hԲ# #........#.........###.##⌠# #⌠........##...... .b h### ###......####...# .+ +.b h=##.>b hb h&4b hԿb hb h #............###.##...........##.....#..................#.....#............. ####.#.......#.. #......#..#####....## ..####.#.## ###...###.. ### #...#####......... # ##...#....#@####...#< # <....>#......# # ..######......## #...#.####.....##....# ..# #........#....#.##. .⌠# #⌠................ ### ###......####...# + +.......##.>..... b h Q# #.....b h b hX 5b h b h b hi 6##.##.....#...........#.....#............ ###.#.......#.# ......#..#####....### .####.#.## ###...## ## #...#####..........  ##...#....#.#####< ##.<....>#.@.......##. ##..########. #...#.####.....##....#...#. .# #........#....##.##..... ⌠# #⌠........ ## ###........####...# +.........##.>......# #..............# ..##b h b h &6b h b h b h #.....#....#.....#........ ##.#.......#......# .....#..#####....##.....# ####.#.## ###...###..... # #...#####............  ##...#....#.####....#<<....>#......##.b h.######.......##.#...#.####.....##....#...#.÷ # #........#....##.##..... # #⌠........ # ###..........####...#  +.........##.>......###.........b h.........#.........##..e.b hb hu&7b hb h c h,#.....#. #.##.......# ....#..#####....##.....# ###.#.## ###...###.....  #...#####..........  ##...#....#.####..#<<....>#......##..######.......##.#...#.####..@..##....#...#.÷  #........#....##.##.......  #⌠........  ###.......####...#  +.##.>......###..........##...##...e.#.. ##......c h04<8c hp7c hQ9c hsQ.### ...#..#####....##..# ##.#.## ###...###...  #...#####.........  c h ##...#....#.####..........#<<....>#...............##..######.......##.c h#...#.####.....##....#...#.÷.÷ #........#....#.##.......# #⌠c h1...... #######...# +.c h##.>......###..........##...##...e..#.c hg.> ##......c hM#..#<#####c h*<9c hmc hc hJU..#..#####....###..# #.#.## ###...###...............÷...#####...............# ##...#....#.####..........#<....#<....>#...............##..######.......##.#...#.####.....##....#...#.÷.÷ ........#....#.##.......#. ⌠.....c h. ######...#  +.##.>......###..........##..#..c hȮ-##. ..ec h..#..> ##......c h..#..#<#####...#.......c hRc h;'10c hc hc hzn o#.## #...÷. ...#####............##....#.####....#<....#<....>#.........##.......#####.###.#...#.####.....##....#...#.÷.÷ .......#....#.##.......#..#..... #####...# +.##.>......## #..........##..## ..##.... .e.#..>.#  ##.......##..#<#####.#...#.......#...#...##.....##1c h c hk c hf c h c h  ..#####........## #...#....#.#####<#.<....>#.....c h #......  ##..#######...#.#####....#...#.÷.÷ .......#.........###.##.......#..##.... #####...# +c h .>......## #.......## .##..........#.... .c h% ze............>.#...c hH ..c hl .#...##.....##.#...#.......#.##.....#...##c h D c hW c hK &2c h c hV c h/ ....#.#####<....##.<....>#.......##........#####.###. #...#.####.....##....#...#.÷.÷ ......#.........###.##.......#...##......c h5####...# .##.>......## ..........##..##† .##c h™=..... e.c h.>.#  ##.......#.#..#c hQ<#####.#....#.c h3........#...#...##.....###c h[#...#.......#.##.....#...####.........######.c h"##c hc h&3c hEc h|d hu|#....#.####.#<....##. .<....>#.......##. #..######......#.##. ...#.####.....##....#...#.÷.÷.#.........###.##.......#....##....####...#.##.>......##.##..##†.##.#. .#.>.#.##.#.####..#.<#####.#.#...#. #...#...##.....##.#. #...#.......#.##.....#...#### #.######......#.## # 4d hu#....#.####.#<....##. <....>#.##. ..######......#.......##.#.####.....##....#...#.÷.÷.#.........###.##.#......##.....####...#.##.>......##.d hE##..##†.##.#.#.>.#.##.#.####..#.<#####.#..##...#.#...#...##.....##.d h#.#...#.......#.##.....#...####.#.######......#.## #.d hG(d h(&5d h1d h33d hGk ####.............##. #....#.#####<....##..>#..d hk m.##. .######........##..... .d hk #.####.....##....#...#.÷.÷.#.........###.##d hk <#.....##......d hk ....####...#.........####......d hl B..##..##†d h9l 8##.#..... ......#d h[l r>.#.... ##............#.##.###..#.d hl r<#####.#..##...#..............d hl #...#...##.....##..........#..#...#.#.##.....#...####.d hbu d h2v &6d h~z d hf} c _There is a stone staircase leading down here.e hje h ke h*qe hwe h{-7 _e h.}e hY;( #..# #..# #!.# ..# ..# #.# #.#7 #@# ## ######### e h;e h<<e hAe h/-8.4 (1.7e he hT _You climb downwards.  Found 2 black potions. _There is a stone staircase leading up here.f hTf hf hf hf h$f hQ _f hDf hof h>f h.f hV  .#.f h###!...###.#.....f h@..####. #.f hy!#<##.......##########@   Maggie (wand, asleep)f h.20.4 (2.0f h+1.4 (3f hf h  Maggie the Vainglorious comes into view. She is wielding a +1 long sword of _flaming and carrying a wand of polymorph.g h #.##..#!...###. #....@..#### #.<#.......####### g h g h +2.4 (1g h g hK g h##..#!...###. #....@..####<#.......####### g hNg h&3g hg h/h h7Jh h;,h h?,h ha@h hAh hC,h hDh hH,h h=Jh hL,h hMh h$Oh hTOh hPh hSh hHSh hTh hbW,h hXh hwZh hZh hM\h h^,h hm_h hah hbh h1ch h1e,h h6fh hi,h hjh hl,h h`mh ho,h hph hsh hsh h uh hw,h hxh hzh hK{h h|h h.,h hh hh hh hh h,h hYh h~h hމh h h h0h hBh hq,h hh h|,h hbh h,h hRh h4h hih hjh h@h hph hh h,h hh heh hh h>h hw,h h*h hY,h hh h,h hih hh hh hXh h߹,h h˺h h,h hh hJh hnh h7h hh hdh huh hh h%h hh h,h hh hh hh hGh hZh hh hh hh hh hh h2,h h`h hh hh hh hh hh hHh h),h hmh h,h hdh hAh hQ,h hh hYh hh hh h/h hZh hh hh hh hrh hh hSh hh h8,h h3h hQ,h hh hh hh hh h?,h hEh hi,h hoh h,h h[h h~ ,h ho h hz h h h h h h,h hh h,h hh hh hh hh h,,h h1h hh hh hh h1",h h#h h)%,h h%h hY',h h(h h*h h*h h,h h]/,h h0h h3,h h74h h5,h h6h h8h h8h h9h h;h h*<h h\=h h|ABh hCh hCh hDh hzG,h hqHh hgJh hJh hKh hXN,h hOh hR,h hTh hVh hWh hWh hYh h"Zh h0[h h],h h^h h,a,h hbh h?eh heh h#gh hih hGih hjh hl,h hVnh h{h h=},h h6~h h,h hЁh hh hh hՖ,h hh hVh hzh hmh h2k 422.4 (99.0) _You start waiting.h h03.4 (100.0)h hh hK# _Done waiting.k h4k hk hk hk hBk h A #.# #..# #.#. #..#k h'  #..## #!.##...###..#k hM #....@.##@..####.#k hn # #.# #<#k h `#.......##########k h @   Maggie (wand, asleep)k hg14.0)k h+5.4 (2k hk hk h  #.# #..## #.#. #..# #..# ## #!.# #...###..# #...@..# #@..####.# ## #.# #<# #.......# ###k h k h +6.4 (1k h k h k h #.# #..## #.#. #..## #..# ##. #!.# #...###..# #..@...# #@..####.# ##. #.## #<#  #.# #k hk h&7k hڌk h[l hx} #.# #..## #.#.# #..# #. #..# ##.# #!.# #...###..# #.@....# #@..####.# ##.# #.# #. #<# #.# #l hl hp.@@)l hE====8l hl h$ _Maggie shouts!l he:#. #.##. #..###. #.#. #. #..# #. #..# ##.## #!.# #...###..# #@.....# #.@.####.# ##.## #.# #. #<#l hdf #.......# ###l hpU  Maggie hits you with a +1 long sword of flaming!l hzq54------==--9Freezel hvl hy' _Maggie burns you.l h Gobosan the Chiller#. #.#Revenant of Ashenzari ......#. #..##Health: 54/70 ==================------#. #.#.Magic: 19/22 ====================----#. #..#AC: 3Str: 17#. #..#EV: 11Int: 17##.## #!.#SH: 0Dex: 9#...###..#XL:  8 Next: 20% Place: Dungeon:7#@.....#Noise: ==-------  Time: 6429.4 (0.0)#.@.####.#F) +1 dagger (flame)##.## #.#Cast: Freeze h 5H#. #<#Memories (4) #.......##########@   Maggie (wand)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss Maggie. The wall freezes Maggie.  Maggie hits you with a +1 long sword of flaming!l hJ 43----30.4 (1Ramparts l h #.######.##l h2 asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss Maggie. The wall freezes Maggie.  Maggie hits you with a +1 long sword of flaming! l hc _burns you.m h#RGobosan the Chiller#. #.#Revenant of Ashenzari ......#. #..##Health: 43/70 ==============----------#. #.#.Magic: 18/22 ===================-----#. #..#AC: 3Str: 17#. #..#EV: 11Int: 17##.## #!.#SH: 0Dex: 9#...###..#XL:  8 Next: 20% Place: Dungeon:7#@.....#Noise: ==-------  Time: 6430.4 (0.0)#.@.####.#F) +1 dagger (flame)##.## #.#Cast: Freezem h~T#. #<#Memories (4) Ramparts #.......##########@   Maggie (wand)Aim: Maggie, wielding a +1 long sword of flaming, wearing +1 acid dragon scalesand carrying a wand of polymorph (lightly wounded, 100% to hit)  You freeze Maggie.  Maggie is lightly wounded.  You hit Maggie but do no damage.Maggie is lightly wounded.m hW#.#####.##m h#.#####.##m hj3-1.4 (1m h(#.########.##m hH  and carrying a wand of polymorph (lightly wounded, 100% to hit)  You freeze Maggie.  Maggie is lightly wounded.  You hit Maggie but do no damage.Maggie is lightly wounded. _The wall freezes Maggie. Maggie zaps a wand. You resist with some effort.m ha+m hXb3Gobosan the Chillerm hbA#. #.#m hb7Revenant of Ashenzari ......m hHcC#. #..##m hcHealth: 43/70 ==============----------m hc:#. #.#.m hcwMagic: 17/22 ==================------m hTd:#. #..#m hd-AC: 3m hd.Str: 17m heN#. #..#m h3e-EV: 11m hde.Int: 17m hSf##.## #!.#m hf-SH: 0m hf-Dex: 9m h)gk#...###..#m hdgXL:  8 Next: 20% Place: Dungeon:7m hgi#@.....#m hgNoise: =--------  Time: 6431.4 (0.0)m hh#.@.####.#m hUh5F) +1 dagger (flame)m hh|##.## #.#m hi4Cast: Freezem hYic#. #<#m hi<Memories (4) Ramparts m hiC#.......#m h&j%#########m hjy@   Maggie (wand)m hj~Aim: Maggie, wielding a +1 long sword of flaming, wearing +1 acid dragon scalesm h@kFand carrying a wand of polymorph (lightly wounded, 100% to hit)  m hkYou freeze Maggie.  m h!l8Maggie is moderately wounded.m hgl5You closely miss Maggie.  m hl1Maggie is moderately wounded.m hlm h.u#.#######m h&######.##m h+2.4 (1m h#.#######.##m h,z  and carrying a wand of polymorph (lightly wounded, 100% to hit)  You freeze Maggie.  Maggie is moderately wounded.You closely miss Maggie.  Maggie is moderately wounded. _The wall freezes Maggie! Maggie zaps a wand. You resist with some effort.m h׵ Gobosan the Chiller#. #.#Revenant of Ashenzari ......#. #..##Health: 43/70 ==============----------#. #.#.Magic: 16/22 =================-------#. #..#AC: 3Str: 17m h5 #. #..#EV: 11Int: 17##.## #!.#SH: 0Dex: 9#...###..#XL:  8 Next: 20% Place: Dungeon:7m h[ #@.....#Noise: =--------  Time: 6432.4 (0.0)m h g#.@.####.#F) +1 dagger (flame)##.## #.#Cast: Freezem h #. #<#Memories (4) Ramparts #.......##########@   Maggie (wand)You freeze Maggie!  Maggie is heavily wounded.m h jYou closely miss Maggie.  Maggie is heavily wounded.m h; eThe wall freezes Maggie.  Maggie hits you with a +1 long sword of flaming!m h m31----=3.4 (1m h[ #######m hq Maggie is heavily wounded.You closely miss Maggie.  Maggie is heavily wounded.m h The wall freezes Maggie.  Maggie hits you with a +1 long sword of flaming! _burns you.n h+  Gobosan the Chiller #. #.#  Revenant of Ashenzari ...... #. #..##  Health: 31/70 ==========-------------- n hY#. #.#.  Magic: 15/22 ================-------- #. #..#  AC: 3Str: 17n h #. #..#  EV: 11Int: 17 ##.## #!.#  SH: 0Dex: 9 #...###..#  XL:  8 Next: 20% Place: Dungeon:7 #@.....#  Noise: ==-------  Time: 6433.4 (0.0) #.@.####.#  F) +1 dagger (flame) ##.## #.#  Cast: Freeze #. #<#  Memories (4) Ramparts  #.......#  #########  @   Maggie (wand)and carrying a wand of polymorph (heavily wounded, 100% to hit)  You freeze Maggie!  Maggie is severely wounded.You closely miss Maggie.  Maggie is severely wounded.The wall freezes Maggie.n h%~ #. #.#  #. #..##  #. #.#.  #. #..#  #. #..#  ##.## #!.#  #...###..#  n h3#@.....#  #.@.####.#  ##.## #.#  #. #<#  n hz#. ## n hɢ\ #. #.#  #. #..##  #. #.#.  #. #..#  #. #..#  ##.## #!.#  n h #...###..#  #@.....#  #.@.####.#  ##.## #.#  n hn#. #<#  #.  ## n huMaggie is severely wounded.closely miss Maggie.  n hģThe wall freeze  Maggie hits you with a +1 long sword of flaming!  * * * LOW HITPOINT WARNING * * *n h x #. #.#  #. #..##  #. #.#.  #. #..#  #. #..#  ##.## #!.#  #...###..#  #@.....#  #.@.####.#  ##.## #.#  #. #<#  #. n hxR## n hׁ #######Maggie burns you.n h;14------6=4.4 (1n h|#.######.##n hJV _* * * LOW HITPOINT WARNING * * *n hGobosan the Chiller#. #.#Revenant of Ashenzari ......n h#. #..##Health: 14/70 ====--------------------#. #.#.Magic: 15/22 ================--------#. #..#AC: 3n hStr: 17#. #..#EV: 11Int: 17n h+##.## #!.#SH: 0n h| Dex: 9#...###..#XL:  8 Next: 20% Place: Dungeon:7#@.....#Noise: ==-------  Time: 6434.4 (0.0)n hE#.@.####.#F) +1 dagger (flame)##.## #.#n hCast: Freeze#. #<#Memories (4) Ramparts n hh#.......##########n h @   Maggie (wand)and carrying a wand of polymorph (severely wounded, 100% to hit)  n h.OYou freeze Maggie.  Maggie is severely wounded.n hTYou hit Maggie but do no damage.Maggie is severely wounded.The wall freezes Maggie but does no damage.n h#.####*##n h2n h#.######n h>#.##n h= ##.###@##.##n h 3-5.4 (1n h #######n h 0  You freeze Maggie.  Maggie is severely wounded.You hit Maggie but do no damage.Maggie is severely wounded.  The wall freezes Maggie but does no damage. _Maggie zaps a wand.n h]   Gobosan the Chiller #. #.#  Revenant of Ashenzari ...... #. #..##  Health: 14/70 ====-------------------- #. #.#.  Magic: 14/22 ===============--------- #. #..#  AC: 3Str: 17 #. #..#  EV: 11Int: 17 ##.## #!.#  SH: 0Dex: 9 #...###..#  XL:  8 Next: 20% Place: Dungeon:7 #@.....#  Noise: =--------  Time: 6435.4 (0.0) #.@.####.#  F) +1 dagger (flame) ##.## hb 0;10m #.#  Cast: Freeze #. #<#  Memories (4) Ramparts  #.......#  #########  @   Maggie (wand)You freeze Maggie.  Maggie is almost dead.You hit Maggie. You burn Maggie.  Maggie is almost dead.The wall freezes Maggie but does no damage.  Maggie gestures wildly while chanting.  #. #.#  #. #..##  #. #.#.  #. #..#  #. #..#  ##.## #!.#  #...###..#  #@.....#  # hb m.@.####.#  ##.## #.#  #. #<#  #. ## , mesmerising)  Maggie attempts to bespell you!==6.4 (1Mesm n hh ######n h|l ] _You are mesmerised by Maggie!p hOGobosan the Chiller#. #.#Revenant of Ashenzari ......#. #..##Health: 14/70 ====--------------------#. #.#.Magic: 13/22 ==============----------#. #..#AC: 3Str: 17#. #..#EV: 11Int: 17p hP##.## #!.#SH: 0Dex: 9#...###..#XL:  8 Next: 20% Place: Dungeon:7#@.....#Noise: ===------  Time: 6436.4 (0.0)#.@.####.#F) +1 dagger (flame)##.## #.#p h QCast: Freeze#. #<#Memories (4) Ramparts Mesm #.......##########@   Maggie (wand, mesmerising)You freeze Maggie.  Maggie is almost dead.You hit Maggie but do no damage.Maggie is almost dead.The wall freezes Maggie but does no damage.  p hTQPMaggie gestures wildly while chanting.p hRW5=7.4 (1p hXz####p h[[MMaggie is almost dead.You hit Maggie but do no damage.The wall freezes Maggie but does no damage.  Maggie gestures wildly while chanting. _Maggie draws you further into her thrall.p hZ:  Gobosan the Chiller #. #.#  Revenant of Ashenzari ...... #. #..##  Health: 15/70 =====------------------- #. #.#.  Magic: 12/22 =============----------- #. #..#  AC: 3Str: 17 #. #..#  EV: 11Int: 17 ##.## #!.#  SH: 0Dex: 9 p h#...###..#  XL:  8 Next: 20% Place: Dungeon:7 #@.....#  Noise: ===------  Time: 6437.4 (0.0) #.@.####.#  F) +1 dagger (flame) ##.## #.#  Cast: Freeze #. #<#  Memories (4) Ramparts Mesm  #.......#  #########  @   Maggie (wand, mesmerising)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +1 long sword of flaming, wearing +1 acid dragon scalesand carrying a wand of polymorph (almost dead, mesmerising, 100% to hit)  You freeze Maggie.  You are no longer entranced.p h$- #. #.#  #. #..##  #. #.#.  #. #..#  #. #..#  ##.## #!.#  #...###..#  #@.....#  #.).####.#  ##.## #.#  #. #<#  p h%'#. ##  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +1 long sword of flaming, wearing +1 acid dragon scalesp h@% and carrying a wand of polymorph (almost dead, mesmerising, 100% to hit)  You freeze Maggie.  You are no longer entranced.You kill Maggie!p h0* Frost Mage13-5--8.4 (1Freeze _The frozen ramparts melt away.p h'.p h~0j _Your Ice Magic skill increases to level 8!p hC  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p h| p h:} p he} 2--p hv p h˅ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p hI p h p h p h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p hK4p hp hd6p hp hN3=p hmp hp hp hp h,p hp hp hP87p hp hj p h :=p hN p hbz4=p hp h#J8=p hqp hm,p hp hE,p hp h!p h!f9==p h"p h%p h%p h'p hW*d5=p h$,p h.p hT/920p h1p h3,p hN5p hd8,p h:p h`<p h<f1==p h>p hA,q hq h7q hN6=q hmq h ,q h q hSj2=q h=q h,q h>q hq h:=q hq hq hEP37=q htq hJ q h.",q h#q h%,q h&q h(q h(J4=q hI*q h,P=q h#.q h/q h0q h71q h[65=8=q h7q h7q h9q hi@,q h>Aq hC,q hDq hFq hGT6=q hHq hJq hKKL9=q h}Lq hN,q hOq hIRq hRJ7=q hSq hUq hUq hVq hXq h9Y:=q hZq h]j8=q h_q hbq hbM20=q hdq hqg,q hhq h$kq hZk89q hlq ho,q hpq hrq h3s:=q hatq hvT30=q hvE1=q hxq hz,q hF|q h~q h~q hсq h#q hZq hq ht1==q hڋq h,q hq h*b2=q heq hq h:2q hq hnq h q hq hp3==q h|q h-onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.q h94.4 (56.0)3==-5.4 (57q hq hd% _Magic restored.q h64q hq hXq hU,q hb4=q h%Bq hٟq hQ==q hq h,q hq hq h̨:5q hq h7,q hڭq h,q h6q hj6=q hԴq h<,q hq h,q hq hVq hL7=q hq he,q hq h|,q hq hq h:8q haq hQ,q h{q h,q hq hv99q h1=q hq h,q hgq hq h-q hq h,q h)q hq h$M40=q hq h ,q hq h,q hLq hP1q hq h`q hq hq h ,q h1q hJq hT2=q hq h! ,q ht q h ,q h6q hq hL3=q hnq h,q hq h,q hq h ,q h)4q h*,q hE,q h.j5=q h/q h0q h~1q h3q h5,q h6q h9b6=q h*:q h=,q hU>q h?q h?q hAq hJCq hC:7q hDq hG,q hBIq hIq hIq hYJq hK,q hQNq hNq hNT8=q h}Oq hPq hPq hLQq h0S,q h Tq hUb9=q hWq hX,q hYq h[,q hR\q h^Q50q h_q h`,q h`q hb,q hcq hfe51=q hhq h?i,q hjq hk,q hlq hmq h nX2=q hoq hq,q htq hw,q hxq hy,q hizq hk{q h{&3q h-|q h}q h}q h~q h,q h!q h*q hNL4=q hqq hă,q heq hF,q hHq h95q h33=q hq h,q h،q hq h;q h-q hq h&6q h;q hȖ,q hRq hј,q hq h8,q h+q h#L7=q hYq hq hq hq h;q h,q hq hl8=q hiq hwq hq hq hq,q hdq hұ<9q hNq h8,q h0q hBq hҿq hF60=q h-q h[,q hwq hq hq hq hq hV1=q hq h<,q hbq h~,q hq h,q hLq h#<2q hq hD,q hq h,q hq hL3=q hq h!q h`,q hMq hfq hq h$q h|l4=q h<q hBq hvq hq h,q haq h<5q h)q hp,q hq h,q hq hW,q h\q h^b6=q hsq h ,q h> q h ,q hq h8q hmO7=q hq h,q hq h,q h,q hq hL&8q hq h,q h q h#,q hn%q h(q h(L9=q h*q h-,q h.q h0,q h1q h3m70=q h4q h7,q h9q h ;q hE;q hI<q h^>,q h?q hG_ _You start resting.q h:M2616.4 (121.0)q hMZ1=72q hVq hY" _HP restored.q h4q hq hJq hnq h,q hq hq h:=q hq hq h/q h!q hS,q hq hE ,q h q h q hq heq h,q h'q h,q hq h,q hq h9,q hq h,q h !q h=#,q h$q h&,q h3(q h{*,q h+q hO.q h.q h/q h1,q h$3q h5,q h6q h9,q hO<q h>,q h@q hCq hCq h$Eq h0H,q hIq hBL,q hUMq h4P,q hWQq hT,q hH~q hq h Xq hBq hBq hq hq hl,q hq hMq hq hq hq hq hq hq hq hFq h׮,q hGq h,q hq h,q hq h.,q hrq h,q hNq hy,q hq hz,q h-q h?q hzq hq h,q hqq h5q h,q h,q hq h>q hd,q hq hq hq hq h,q hq h q h,q h,q hq h,q hq h,q hq hBq hz,q hq hV,q hEq h:,q hq h,q hHq hq haq h+q hQ1nq h:q h;q h;q h<q h>q h>q h@q hHB,q hmCq hEq h$Fq hFq hH,q hIq hQn 716.4 (99.0) _You start waiting.q h,R07.4 (100.0)q hWq h.Z# _Done waiting.q ht #. #.# #. #..## #. #.#. #. #..# #. #..##.## #!.#######...###..#.......#......##.@.####.# ##.## #.# #.# #<# #.......# ######### q hy q h"z 18.0)q hz q h ^  H - a wand of polymorph (10)  Things that are here:q h +9.4 (2q hO q h _a +1 long sword of flaming; +1 acid dragon scalest hRCt hE'Pick up what? 34/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 long sword of flaming Armour (select all with [)  b - +1 acid dragon scales [Up|Down] selectt h\F [Esc] exit Letters toggle [.|Space] toggle selected[top]u h  a + a +1 long sword of flaming[Enter] accept (1 chosen)v h  a + a +1 long sword of flaming  b + +1 acid dragon scales2v hЏ v h× v h #. #.#Gobosan the Frost Mage#. #..##Revenant of Ashenzari ......#. #.#.Health: 71/71 ========================#. #..#Magic: 23/23 ========================#. #..#AC: 3Str: 17##.## #!.#EV: 11Int: 17######...###..#SH: 0Dex: 9.......#......#XL:  8 Next: 50% Place: Dungeon:7#.@.####.#v h Noise: ---------  Time: 6719.4 (0.0)##.## #.#F) +1 dagger (flame)#.# #<#Cast: Freeze#.......#Memories (4) ######### _HP restored. _You start waiting. _Done waiting.  H - a wand of polymorph (10)  v h Things that are here: _a +1 long sword of flaming; +1 acid dragon scalesv hO v hԪ ,20.4 (1v h v h _I - a +1 long sword of flaming; J - +1 acid dragon scalesw h+ 4w h w h4 w h w hѭ Bw h ,w h w h w h w h? w h w h w h\ w h w hv w h{ w hý ,w h w h w h ,w hA w h #.. #.# #. #.# #. #..## #. #.#.  #. #..#  #. #..# ##.## #@.# ######...###..# .......#......# #...####.# ##.## #.##.# #<##.......##########w hO +6.4 (6w h +7.4 (7w h w h S _K - 2 black potionsx h)Jx h)x h+x hN/Bx h70x hl0x h0x h2x h"4x hX4x h4x h6x hF8x h8x h8x h:x h<,x h<x h?x hA,x huBx hGDx h_Fx hFx hMGx hZIx hFK,x hILx hNx hhPx hPx hsQx hSx hUx hUx hVx h] #########.## #...@[.....# #.#######..# #. #.## #. #..####.##. #.#.....##. #..####.#x hz]#. #..###.## #..#  ######...###..#x ha#.## #....@.....# #.#..# #. #.## x h4b#. #..####.# x hi037.4 (10.0)x hgj,8.4 (11x hDnx h~ _You see here a +3 scale mail of fire resistance.z hy z hmz 19.4 (1.0)z h~ z h9 \ _L - a +3 scale mail of fire resistance| h| h3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.5   5.9  +1   i + Spellcasting 5.8   7.1  -1          | h b - Maces & Flails   0.0   1.2  -1   j - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   k - Necromancy   0.0   1.0   0      l + Ice Magic| h8.0   7.6  +1   d - Short Blades   0.0   1.2  -1   m - Air Magic   0.0   1.4  -2   e - Long Blades   0.0   1.2  -1           n - Evocations   0.0   1.2  -1   f - Armour   0.0   1.2  -1       g - Dodging   2.0   3.6  -1       h - Stealth   2.5   2.1  +2    | h}                                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~ h~ h~ hyGobosan the Frost MageRevenant of Ashenzari ......Health: 71/71 ========================Magic: 23/23 ========================AC: 3Str: 17EV: 11Int: 17~ hŎYSH: 0Dex: 9#########.##XL:  8 Next: 50% Place: Dungeon:7#....@.....#Noise: ---------  Time: 6739.4 (0.0)#.#######..#F) +1 dagger (flame)~ h#. #.##Cast: Freeze#. #..####.#Memories (4) ~ h#. #.#.....##. #..####.#~ hG#. #..###.## #..# ######...###..#Things that are here: ~ hs_a +1 long sword of flaming; +1 acid dragon scales _I - a +1 long sword of flaming; J - +1 acid dragon scales ~ h _K - 2 black potions _You see here a +3 scale mail of fire resistance. _L - a +3 scale mail of fire resistance~ h~ h~ h~ h h5B Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Range/Melee)0% [?] toggle between ability selection and description. h  h  h BGobosan the Frost MageRevenant of Ashenzari ......Health: 71/71 ========================Magic: 23/23 ========================AC: 3Str: 17EV: 11Int: 17SH: 0Dex: 9#########.##XL:  8 Next: 50% Place: Dungeon:7#....@.....#Noise: ---------  Time: 6739.4 (0.0)#.#######..#F) +1 dagger (flame)#. #.##Cast: Freeze#. #..####.# h uMemories (4) #. #.#.....##. #..####.##. #..###.## #..# ######...###..#Things that are here: _a +1 long sword of flaming; +1 acid dragon scales _I - a +1 long sword of flaming; J - +1 acid dragon scales _K - 2 black potions _You see here a +3 scale mail of fire resistance. _L - a +3 scale mail of fire resistance hN  hk Curse which item? (Esc to abort) Hand Weapons (go to first with ))  F - a +1 dagger of flaming (weapon) Armour (go to first with [)  a - a +0 robe (worn)  o - a +0 helmet (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn) hl huGobosan the Frost MageRevenant of Ashenzari ......Health: 71/71 ========================Magic: 23/23 ========================AC: 3Str: 17EV: 11Int: 17SH: 0Dex: 9#########.##XL:  8 Next: 50% Place: Dungeon:7#....@.....#Noise: ---------  Time: 6739.4 (0.0)#.#######..#F) +1 dagger (flame) hB#. #.##Cast: Freeze#. #..####.#Memories (4) #. #.#.....##. #..####.##. #..###.## #..# ######...###..#Things that are here: _a +1 long sword of flaming; +1 acid dragon scales _I - a +1 long sword of flaming; J - +1 acid dragon scales _K - 2 black potions _You see here a +3 scale mail of fire resistance. _L - a +3 scale mail of fire resistance h,40.4 (1 h h|< _Your +0 robe glows black for a moment. hr J hs  h v  hv , hN| n h}  h ~  h~  hZ  hJ  hs  h  h  hD , hք  h2  h  hl  h3  hښ  h , h+  h  h  h!  hJ  h , h_  hƣ  h  h!  h  h  h= , h¨  h  hr , h3  h1  h_ , h  h  h. , hܲ  h2  h2 B h  h , hڵ  hS  h  h  ho  h  h  h  h  h$  h , h  hB  hp , hܿ  h  h~ , h  h  h , h  h  hZ  h , hv  h7 , h^  hC  hZ , h  h  hk , h  h  h*  hV  h  h  h  h  h  h  h  h  h  h  h  h  hJ  h_  h  h  h=  h  hn , h  h  hw  h  h  hw  h  h  h0  hN  h  h  h  h  hP  hv  h  hg  hI , h  hM  hP , h  h  h  h  hR  h  h B hh  hU , h  hZ  h  h< , h\  hB  h  h   h&  h  h  h  ha  h  h  hz  h  hN , h  h  h  hD  h  h  h>  hf  hJ  h  h  h  h&  hk  h  h  hB  h_  h9  hp  h  h"   h # J There is a stone staircase leading up here. h$  h% _ hO&  hh(  h^) , h)  h, %   h1- +There is a stone staircase leading up here. h[.  h. _ h.  hm/  h#0 , hg0  h1  h1  h1  h1  hw2  h.3 , hv3  h4  h4  h4  h 5  h5  hV6  h|6  h6  h7  h8  h19  h9  h/;  h<  h=  h=  h>  h@  h@  h*A  h,C  hOD  hD  hD  hF  hG  hH  hH  hI  hBK , hK  h&M  hwN  hN  h&O  h@P  hP  hP  hQ  hQ  hiR , hR  hMS  hS  hT  hVT  h"U  hU  hU  hSV  hW  hY  h0Y  hY  hQZ  hZ , h%[  h[  h\ , h\  h]  hr^  h^ , h_  h= h= _ h> h? h@ h A hA hB hJD hD hE hE h9G hjG h?H hI huK h3L, hM hO hUO hO hQ h1R hR hR h T h;U hzU h+V hW hX hX h/Y heZ h+\, h] h2^ h_ h_ hB` ha hb h&c hc he h?f hvf hf h h hfi, hj hk hnX ho hp hCp hq hs h0s hs ht hu hu h4v hw h y hKy hy h{ h{ h{ h<| h} h~ h  hR hd h, h h7 h hA hy h h% hU h h# hc, hN h h* hh h hM h , hd hy h h h h h, h h hNB hͱ, h[ h _v - 10 scrolls labelled NIARGH SEBBOU (gained 1) ho4 hh h h[, hĻ hټ h, h h{ h`, h+ h, h hl _x - 2 puce potions (gained 1) h h h h hL hh h h h3, h h5 hB, h h h\k...........#########..#.##..#.#######......##.......#.##.###.#.#.## #.#.#.# #.#.#.#  h#.#@#.# ............... #...#.#.......# .. .....#...#.. ... ....#......#.....#...#.. y   killer bee (asleep).... .#.......#.#.......#y#...  h-61.4 (45 hd,2.4 (46 h2 h$] _A killer bee comes into view. h_#######..#.#  #..#.#######......# #.......#.# #.###.#.#.# # #.#.#.#  #.#.#.# .###.#.#.#^###. ha........@.......#...#.##.. .....#...#..[ ...#....#....#..#.....#...#....#.#.......## yy 2 killer bees (asleep).#.......#y#...y# h.#...#.... #### h  A killer bee comes into view.Found a leather armour. hF  The killer bee buzzes angrily. x2 h h ht h^ h hW yyyyyy 4 killer bees (1 wandering).#...y h\yA killer bee comes into view. x2 h:==3.4 (1.0) h h4 _The killer bee buzzes angrily. h. : ...........## h #######..#.#  #..#.### ####......# #.......#.# #.###.#.#.# h # #.#.#.# #.#.#.#  h .###.#@#.#^###. ...... h ... #...#.#.......#. h; .. .....#...#..[ ...#....#....# ..#.....#y..#... hd   2 killer bees ....#.#......y#. h #.......#.#...y..#...#...y #.. ht  h  h  hx  h)  h  hq  h  hh y..yyy 4 killer bees (1 wandering) h y...y... h .-4 hZ  h  h^#######.....###...........#########..#.#  #..#.#####...........### h_>   .###.#.#.#^###...............#...#.#.......#... .....#y..#..[ ...#....#....# 3 killer bees..#.....#..y#......#.#...y...#.#.......#.#.y hJa ha, hFb hc he he hny.yy(1 wandering).y. hoO--5 hv h>z] _A killer bee comes into view. hW #............#######.....###...........#########..#.#  #..#.#####...........### h4X   .###.#.#.#^###........y......#...#.#.......#... .....#...#..[ hX1 2 killer bees ...#...y#....#.#.....#...#.....#.#..y....# h[ h`n hjdy.y.. hkQ-6Freeze hp h####.#...# #............#######.....###...........#########..#.#  #..#.######.....#.......###. #.#y#.#  .###.#.#.#^###...............#...#.#.y.....#... .....#...#..[ ...#....#....##.....#...#.. h h h h h hy.yy.y 3 killer bees h5.=7 h hJW _The killer bee barely misses you. h  h3  h$ :y. h% &8 h+  h0 _You completely miss the killer bee. The killer bee closely misses you. x2 hqv]#.####.#...#.#Gobosan the Frost Mage#............#Revenant of Ashenzari ......#######.....###Health: 71/71 ========================...........##Magic: 20/23 ====================----#######..#.#AC: 3Str: 17#..#.###EV: 11Int: 17####......# hvSH: 0Dex: 9#.......#.#XL:  8 Next: 50% Place: Dungeon:7#.###.#@#.#Noise: =--------  Time: 6868.4 (0.0)# #.#y#.#F) +1 dagger (flame)#.#y#.#Cast: Freeze.###.#y#.#^###.Memories (4) ................#...#.#.......#.yyy 3 killer bees.. .....#...#..[ hIwj...#....#....#..#.....#...#...Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the killer bee. The wall freezes the killer bee.  The wall freezes the killer bee but does no damage.  The wall freezes the killer bee. The killer bee closely misses you. hX~.....##@##y# h~#y#yy 4 killer bees (1 wandering) hn=9.4 (1Ramparts  hV## h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the killer bee. The wall freezes the killer bee.  The wall freezes the killer bee but does no damage.. The killer bee closely misses you. _ x3; The killer bee closely misses you. h\  #.####.#...#.#  Gobosan the Frost Mage #............#  Revenant of Ashenzari ...... #######.....###  Health: 71/71 ======================== ...........## Magic: 19/23 ===================----- h  #######..#.# AC: 3Str: 17 #..#.###  EV: 11Int: 17 ####......#  SH: 0Dex: 9 #.......#.#  XL:  8 Next: 50% Place: Dungeon:7  h #.###.#@#.#  Noise: ==-------  Time: 6869.4 (0.0) # #.#y#.#  F) +1 dagger (flame) #.#y#.#  Cast: Freeze .###.#y#.#^###.  Memories (4) Ramparts  ........y.......  #...#.#.......#.  yyyy 4 killer bees (1 wandering)  h f.. .....#...#..[  ...#....#....#  ..#.....#...#...  h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h3 Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hR Aim: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee! h2 \Aiming: Freeze  Press: ? - help, Shift-Dir - straight line: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee!   h You kill the killer bee!  The killer bee buzzes angrily. You hear an angry buzzing noise. h X  The wall freezes the killer bee but does no damage. hI  h     #............#  #######.....###  .....##  ht #..#.# #..#.###  ####......#  #.......#.#    # #.#y#.#  h ?   .###.#y#.#^###.  ... #..  3 killer bees  h* .. .....#[ ...#.... hP   h q  The wall freezes the killer bee. x2; The killer bee closely misses you. h6 <4=70.4 (1 hF u##@## h )# hF 9 _The wall freezes the killer bee. x2 hQ8 #.####.#...#.#  Gobosan the Frost Mage #............#  Revenant of Ashenzari ......  hpR#######.....###  Health: 71/71 ======================== ...........## Magic: 18/23 ==================------ #######..#.# AC: 3Str: 17 #..#.###  EV: 11Int: 17 hR ####......#  SH: 0Dex: 9  hR#.......#.#  XL:  8 Next: 54% Place: Dungeon:7 #.###.#@#.#  Noise: ===------  Time: 6870.4 (0.0) hR  hSR# #.#y#.#  F) +1 dagger (flame) #.#y#.#  Cast: Freeze h3S .###.#y#.#^###.  Memories (4) Ramparts  hRS; ................   hqS#...#.#.......#.  yyy 3 killer bees  hSG.. .....#...#..[  ...#....#....#  ..#.....#...#... Aim: a killer bee (severely wounded, 100% to hit)  You freeze the killer bee.  The killer bee is severely wounded. hoTYou hit the killer bee but do no damage.The killer bee is severely wounded.The wall freezes the killer bee. The killer bee stings you! hT h]T   #............#  #######.....###   h,^L.....## #..#.# #..#.###   hV^####......#  #.......#.#   hx^#@#.#  h^~ # #.#y#.#   h^#.#y#.#   h^}.###.#y#.#^###.   h^... h_2 #.. h=_  .. .....#[ h__< ...#.... h{_    h_WThe killer bee is severely wounded.   h_You hit the killer bee but do no damage.The wall freezes the killer bee. The killer bee stings you!   h_BThe wall freezes the killer bee. x2 but does no damage. h`e64-----1.4 (1 hf###y# h_jX _The killer bee closely misses you. hVR #.####.#...#.#  Gobosan the Frost Mage #............#  Revenant of Ashenzari ...... #######.....###  Health: 64/71 =====================--- ...........## Magic: 17/23 =================------- #######..#.# AC: 3Str: 17 #..#.###  EV: 11Int: 17 ####......#  SH: 0Dex: 9 #.......#.#  XL:  8 Next: 54% Place: Dungeon:7 #.###.#@#.#  Noise: =--------  Time: 6871.4 (0.0) h # #.#y#.#  F) +1 dagger (flame) #.#y#.#  Cast: Freeze .###.#y#.#^###.  Memories (4) Ramparts  ................  #...#.#.......#.  yyy 3 killer bees .. .....#...#..[  ...#....#....#  ..#.....#...#...  h;{Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hlAim: a killer bee (almost dead, 100% to hit)  You freeze the killer bee! honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h5 Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 100% to hit)  You freeze the killer bee!  You kill the killer bee! h hH  The wall freezes the killer bee. x3 hO h]    #............#  #######.....###   h1.....## #..#.# #..#.###  ####......#  h #.......#.#  #.#  # #.#y#.#  #.#.#.#   h.###.#†#.#^###.  ... h2 #.. h y   killer bee .. .....#[ ...#....   You kill the killer bee! hC 5632.4 (1  hk_The wall freezes the killer bee. The killer bee barely misses you. hn### hW _Your Spellcasting skill increases to level 6! h h7  #.####.#...#.#  Gobosan the Frost Mage #............#  Revenant of Ashenzari ...... #######.....###  Health: 65/71 =====================---  h7 |...........## Magic: 16/23 ================-------- #######..#.# AC: 3Str: 17 #..#.###  EV: 11Int: 17 ####......#  SH: 0Dex: 9  h7 #.......#.#  XL:  8 Next: 63% Place: Dungeon:7 #.###.#@#.#  Noise: =--------  Time: 6872.4 (0.0)  h.8 # #.#y#.#  F) +1 dagger (flame) #.#.#.#  Cast: Freeze .###.#†#.#^###.  Memories (4) Ramparts  h8  ................  #...#.#.......#.  y   killer bee .. .....#...#..[  ...#....#....#  ..#.....#...#... Aim: a killer bee (severely wounded, 100% to hit)   h8 You freeze the killer bee.  The killer bee is almost dead.You closely miss the killer bee.The killer bee is almost dead. h%9 6The wall freezes the killer bee. h9  h:  h< You freeze the killer bee.  The killer bee is almost dead.You closely miss the killer bee.The killer bee is almost dead.   h= bThe wall freezes the killer bee.  You kill the killer bee! h9=  h E    #............#   hXE #######.....###  .....##  hE #..#.# #..#.###  ####......#   hE #.......#.#  #.#   hE # #.#†#.#   h$F #.#.#.#  .###.#†#.#^###.  hLF < .y. huF 2 #.. hF y  (wandering)  hF .. .....#[ ...#....    h&G GA killer bee comes into view. hOK f83.4 (1Freeze hQ ##@###.# h+U   hiU )_The killer bee moves out of view. hf, h;## hB#†##.#. hn  hp^7=-4 hW^#@### h hC##@## hDf6=-5 htJ##†## hM h_ , h T### hY #y   killer bee (wandering)y ha &6 h ]### h  hHD hF hM#@###.#. hN&7 hT##†## hW hs# h* h,^### h-Q7== h7.8 h=5###†##.# h8 h<#.. hX=...##@##†##.# hR>19 hD hF4 _The frozen ramparts melt away. hP   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. hln ho58= hyoA======80 hAu hxO _You shout for attention! You hear an angry buzzing noise. h\)yy   killer bee8------1 hj hY]#.####.#...#.#Gobosan the Frost Mage#............#Revenant of Ashenzari ......#######.....###Health: 68/71 ======================--...........##Magic: 15/23 ===============---------#######..#.#AC: 3Str: 17#..#.###EV: 11Int: 17####......# h|SH: 0Dex: 9#.......#.#XL:  8 Next: 68% Place: Dungeon:7#.###.#@#.#Noise: ---------  Time: 6881.4 (0.0)# #.#†#.#F) +1 dagger (flame)#.#.#.#Cast: Freeze.###.#y#.#^###.Memories (4) ................#...#.#.......#.y   killer bee.. .....#...#..[...#....#....#..#.....#...#... _You shout for attention! You hear an angry buzzing noise.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h hm7.....##@##y##.#†  h)==2.4 (1FreezeRamparts  hB#@# h8## h U  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)   hLPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the killer bee. x2 hS^ #@##.# The wall freezes the killer bee. The killer bee barely misses you.The wall freezes the killer bee. hT.-3 hZ#@##y##.# h]C _The killer bee stings you but does no damage. h  #.####.#...#.#  Gobosan the Frost Mage #............#  Revenant of Ashenzari ...... #######.....###  Health: 68/71 ======================-- ...........## Magic: 14/23 ==============---------- #######..#.# AC: 3Str: 17 #..#.###  EV: 11Int: 17 hf  ####......#  SH: 0Dex: 9 #.......#.#  XL:  8 Next: 68% Place: Dungeon:7 #.###.#@#.#  Noise: =--------  Time: 6883.4 (0.0) # #.#y#.#  F) +1 dagger (flame)  hh #.#.#.#  Cast: Freeze .###.#†#.#^###.  Memories (4) Ramparts  ................  #...#.#.......#.  y   killer bee .. .....#...#..[  ...#....#....#  ..#.....#...#... Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hB Aim: a killer bee (almost dead, 100% to hit)  You freeze the killer bee. h    #............#  #######.....###  .....## #..#.# h  #..#.###  ####......#  #.......#.#  #@#.#  # #.#†#.#  #.#.#.#  .###.#†#.#^###.  ... hE  #.. .. .....# hv u[ ...#....  h  h?! 9=734.4 (1Freeze he( ##@##†##.# hu, onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 100% to hit)  You freeze the killer bee. _You kill the killer bee! h?5= hF hHm70= hhI hK hK:= h@M hQO hO hO h)W@ ##@#-#†## _You start resting. h^##@#90.4 (6#†##.# h_e1=6= hi`,-1.4 (7 hd###†# hh" _HP restored. h ##†## h  hW ##@##†# h= F _Unknown command. h 4 h9  h , hE B h  h .....##@##†##.# hq e 3.4 (2 _You start resting. h 64.4 (3 h  h 4 _The frozen ramparts melt away. hP h8Q hQ hT hXb== h0Y hYN7= hDZ hg\, h] h_, ha h-c hsc h)= h֠ h, h h, h h h hr h. h:= ho ha, h hR h62= h hn h, h hg h hG h h& h ha h:= hB h], h% h`_ _You start resting. h#19295.0) h\3==30.4 (36 h hq% _Magic restored. h  hy  h  h2  h  h5  h , h  h8  h~  h"  h% B h'  h) Q== h*  hb,  h. , h/  h81  h2  h2  h~3  h 5  h7 , h7  h(:  h< , h,? , h@ , h\A  hC  hF , hG  h=J  hM , hP  hS  h2W , hX  hwc  h r 6  ####......#   #.......#.#   #.###.#.#.#   #.# #.#†#.#   #.# #.#.#.#  #.#####.###.#†#.#^###.   #.....................   h*s  #######...#.#.......#.   hs  #.@.#.....#...#..[  hAt   ht  #...#....#....#....#  h%u  hӀ #.#...#.....#...#...   #.?.....#.#.......#.   ##.#.#.......#.#.y..   #.....#...#.... #.. 5   white imp (wandering)   ##.# ...#...   .#.5.#   hA { 42.4 (12  A white imp comes into view. hŽ 55. h܏ 5==3.4 (13 h  h   h  h _The white imp shouts! h3z  #.......#.#  #.###.#.#.#  #.# #.#†#.#  #.# #.#.#.#  #.#####.###.#†#.#^###. hz k #.....................  #######...#.##.   #...#.....#...#..[  #...#@...#....#....#   h{ #.#...#.....#...#...  #.?.....#.#.......#.  ##.#.#.......#.#.y..  .....#...#.... #.. ##.# ..5#...  ... .#...# #.#$ .......  h^~  h I5. h :--4.0) h  h + _Found 13 gold pieces. hWX###.# #.#†.#.##.#####.###.#†#.#^###.................... hY######...#.#.......# ###...#.....#...#..[#...#....#....#....##.#..@#.....#...#...?.....#.#.......##.#.#.......#.#.y. #.....#5..#.... ###.# ...#... hZ? ... .#...##.#$ .......... ..#.#. h[ hTdH5. hyeA--5 hXp hr h. #.# #.#†#.#  #.# #.#.#.#  #.#####.###.#†#.#^###.   #.....................  #######...#.##.   ###...#.....#...#..[  #...#....#....#....#  #.#...#.....#...#...  #.?...@.#.#.......#.  ##.#.#.5.....#.#.y..  #.....#...#.... #..  h< ##.#....#....  .....#...# #.#$#.......# .......#.#. : #.#...#...$.#   Found a book of Contraptions and 17 gold pieces.  The white imp gestures at you. h66--==6Freeze _The puff of frost hits you. You resist. hOu  hv .-7 h~  hӁ _You closely miss the white imp. The white imp closely misses you. hX{  You barely miss the white imp. The white imp hits you. h/Zh3----8 h.c hf< _The white imp freezes you. You resist. hAj4-9 hL _You closely miss the white imp. The white imp closely misses you. h h'50 hb h!  _You hit the white imp but do no damage. The white imp misses you. h{  You barely miss the white imp. The white imp hits you. hV59--1 h@* h,< _The white imp freezes you. You resist. h@  You hit the white imp but do no damage. The white imp hits you. hA U7--2 hJ  hM < _The white imp freezes you. You resist. hp  You hit the white imp. You burn the white imp terribly.  The white imp is lightly wounded. h T5-3 hg  h+ T _The white imp hits you. The white imp freezes you. You resist. h%I #.# #.#†#.#Gobosan the Frost Mage  #.# #.#.#.#Revenant of Ashenzari ......  #.#####.###.#†#.#^###. hx&?Health: 55/71 ==================------  #.....................Magic: 20/23 ====================----  #######...#.#.......#.AC: 3Str: 17   h&###...#.....#...#..[EV: 11Int: 17   h&G#...#....#....#....#SH: 0Dex: 9   h'L#.#...#.....#...#...XL:  8 Next: 73% Place: Dungeon:7   h'q#.?...@.#.#.......#.Noise: =--------  Time: 6953.4 (0.0)  ##.#.#.5.....#.#.y..F) +1 dagger (flame)   h(&#.....#...#.... #..Cast: Freeze  ##.#....#....Memories (4)  .....#...#..  #.#$#.......#5   white imp  .......#.#. :  #.#...#...$.#  Press: ? - help, Dir - look around, f - activate h(The walls around you are covered in ice.  You hit the white imp but do no damage.The white imp is lightly wounded.   h(ZThe white imp completely resists.  The wall freezes the white imp but does no damage. hH*n=4.4 (1Ramparts  hA3d#### h-7I  The walls around you are covered in ice.  You hit the white imp but do no damage.is lightly woundedhite imp completely resists.  The wall freezes the white imp but does no damage. _The white imp closely misses you. h  You hit the white imp. You burn the white imp terribly.  The white imp is moderately wounded.The white imp resists. The wall freezes the white imp. h#####y   killer bee (wandering)5   white impy hD66-5 hT## hZ _The white imp completely misses you. h  The killer bee buzzes angrily.  You hit the white imp. You burn the white imp terribly. h  _The white imp completely misses you.  The killer bee buzzes angrily.  You hit the white imp. You burn the white imp terribly.  The white imp is severely wounded.white imp resists. The wall freezes the white imp.  The white imp shouts, "Run away, thou pottle-deep mumble-news hugger-mugger!" h ####yy . h .=6 h! b### h$ V _The white imp barely misses you. hwd  You closely miss the white imp. h{  The white imp is almost dead.The white imp completely resists.  The wall freezes the white imp but does no damage. h ###y. h.-7 h[d### hpW _The white imp closely misses you. hV  You closely miss the white imp. hGThe white imp is almost dead. hO _The white imp closely misses you. h<You closely miss the white imp.  The white imp is almost dead.  The wall freezes the killer bee. The white imp completely resists.  The wall freezes the white imp but does no damage.  The white imp hits you but does no damage. h4###y.  hE=1=- h8 hT## hh6 _The wall freezes the killer bee. h| #### hit the white imp but do no damage.killer bee stings you.hite imp completely resists.all freezes the white imp but does no damage.  The white imp closely misses you. The wall freezes the killer bee. h_~ _45---9 h z### h 0 _The killer bee stings you! hhThe white imp hits you. The white imp freezes you. You resist.  The wall freezes the killer bee. h#.#5   white imp hP 0/73-----=760 _You kill the killer bee! h#### hi _Your Fighting skill increases to level 7! h4 ###You hit the white imp but do no damage.The white imp is severely wounded.The wall freezes the white imp but does no damage. h]1--1 hy#### h@ _The white imp hits you but does no damage. h2 ####  The wall freezes the white imp but does no damage. _The white imp hits you but does no damage.hite imp completely resists.  h3 3 The wall freezes the white imp but does no damage. hn9 ##The white imp gestures at you. h A## hi e37-=2 h ]### h = _The puff of frost hits you. You resist. he\  You hit the white imp. You burn the white imp terribly. hm ...#......#.....@.#.#......#....  You kill the white imp! hr-8-3Freeze h, h h h3 h h, h  h<4 h h, h h, h+ h h L5= h  h , h  h h h hl6= h h, h h, h h h&7 h h.!, h! h", hc$ h% h%E8= h& hb( h)) h-B h. hV0l9= hq4 h7, h79 h: hS; h< h= h='60 h> h? hG@ h@ hoB hB hC hD h EL1= hE hz5= hR~6 h hݩ7=8=9 h hEc70= h h1= hb h hy h h h h h&2 h  h, h hC, hw h*_ _You start resting. h37073.4 (104.0) hAZ3=45 h h%" _HP restored. h 4 h  hP  h , h  ha  h  h?  h  hA  h  hx  h  h  h P= h  h , h  h& ~ _p - 5 scrolls labelled TOPORGH ROAMO (gained 1) hj 4 h  h|  h , h  h  hP , h0  h B hj  h^  h , hj  hG , h  hY N _You now have 259 gold pieces (gained 13). hB  h  hQ  h?  h  h  h  h  h=  hz  hW  h  h , h  hw  h , hs  h  h B h , h  h N _You now have 276 gold pieces (gained 17). hb  h  h  h  h  he  hZ  h , h  hF } _z - 3 scrolls labelled UTOAME UMUOK (gained 1) hG#  h#  h$  h.   #...#....#....#....#  #.#...#.....#...#....  #.......#.#.......#.# #.  ##.#.#.......#.#..... #.  #.....#...#.....#... #.  ##.#....#....#.... . ##.  #.....#...#..... ... #..  ##.#.#.......#!#..... #..  #.......#.#..@....# #..  #.#...#.....#...#.... #..  h/  #...#....#....#....#. #..  #.#...#.....#...#.####..  #.......#.#.......#.# .......  ##.#.#.......#.#..... .#####.  #.....#...#.....#...##  #..#....#....#..[.#.  #.....#...#.....#You pick up a book of Contraptions and begin reading... hi4 396.4 (22.0) h4 ,7.4 (23 h8  hF:  You add the spells Alistair's Walking Alembic, Forge Monarch Bomb and Diamond _Sawblades to your library. ho###...#.....#...#..[ #...#....#....#....#.##.#...#.....#...#..... #.......#.#.......#.##. ##.#.#.......#.#...#. #.....#...#.....#...#. ##.#....#....#....###.  hpe.....#...#.....#...# #.. ##.#.#.......#@#.....#.. #.......#.#.......# #..##.#...#.....#...#....#.#...#....#....#....#.# #.#.#...#.....#...#..... .#####.......#.#.......#.#F ........ F   sky beast (asleep)##.#.#.......#.#...... .#####..#.....#...#.....#...#####..#....#....#..[.#. h|,0.0) h+8.4 (1 h _A sky beast comes into view. _You see here a smoky yellow potion. h{~ [  ..#....#....#.#  .....#...#.....   h1| .#.#.......#.#. #.  ......#.#...... #.  #...#.....#...# #.  ..#....#....#.. ##.  #...#.....#...# #..  #@#..... #..  #.......#   hc|X.....#...#.....  ..#....#....#.#  .....#...#.....  h|N .#.#.......#.#F  ......#.#......  h|Y #...#.....#...#  [.#.  h  [  ..#....#....#.#  .....#...#.....  .#.#.......#.#. #.  ......#.#...... #.  #...#.....#...# #.   h o..#....#....#.. ##.  #...#.....#...# #..  #@#..... #..  #.......#  .....#...#.....  ..#....#....#.#  .....#...#.....  .#.#.......#.#F  ......#.#......   h (#...#.....#...#  [ hc 4 h'  h?* ` _A sky beast is nearby! h e#...#....#....#....#.##.#...#.....#...#....  #.......#.#.......#.#.# #.##.#.#.......#.#......#. .....#...#.....#...##. ##.#....#....#....#... ##. #.....#...#.....#...#. #..  ##.#.#.......#!#....... #..  #.......#.#....@..# #..## hr #.#...#.....#...#...... #....#...#....#....#....#.#. #...##.#...#.....#...#.......####...##.......#.#.......#.#F.......##.#.#.......#.#........#####.....#...#.....#...#. #####..#....#....#..[.#...#.....#...#.....# hk hRF.F hu-9 _ h?! h# hPJ h h #...#.....#...#.....#......#.#.......#.#.# #.#.#.#.......#.#.......  #.....#...#.....#...##.#....#....#....#... # h .....#...#.....#...#.##.#.#.......#!#..............#.#.......#.####...#.....#..@#..........#....#....#....#.###...#.....#...#...F...###......#.#.......#.#........... hD #.#.#.......#.#........##### #.....#...#.....#...#. #### hi #....#....#..[.#.. h ...#...#.....#...#  h  hD 9F. h( (100 hi  h*  h......#.#.......#.##.#.#.#.......#.#.......  #.....#...#.....#...##.#....#....#....#... #.....#...#.....#...#. haN##.#.#.......#!#..............#.#.......#.#..###...#.....#...#........#....#....#@...#.#.##...#.....#...#..F....###......#.#.......#.#...........#.#.#.......#.#........##### #.....#...#.....#...#. #####....#....#..[.#.. ...#...#.....#...## .#...#. ...## hx h;F. h4&1 h h h s#.#.#.......#.#....... #.....#...#.....#...#.#.#....#....#....#... #.....#...#.....#...#.##.#.#.......#!#...... hs0.......#.#.......#.#..###...#.....#...#........#....#....#...F#.###...#.....#..@#.......###......#.#.......#.#...........#.#.#.......#.#........##### #.....#...#.....#...#. #### ht#....#....#..[.#......#...#.....#...## .#...#. ...### #..... .... hm~ hӇH.F hb&2 h h hA8 #.....#...#.....#...##.#....#....#....#... # h8q.....#...#.....#...#.##.#.#.......#!#.............#.#.......#.####...#.....#...#........#....#....#....#.## h9#...#.....#...#F......###......#.#....@..#.#........... h59~#.#.#.......#.#........##### #.....#...#.....#...#. #### h9#....#....#..[.#.. ...#...#.....#...## .#...#. ...###  #..... .....### h; hG.F h73Freeze hA  h  h #.....#...#.....#...#. #.Gobosan the Frost Mage##.#....#....#....#... ##.Revenant of Ashenzari ...... h#.....#...#.....#...#. #..Health: 73/73 ========================##.#.#.......#!#....... #..Magic: 20/23 ====================----#.......#.#.......#.#.. #..## AC: 3Str: 17  #.#...#.....#...#...... #.... EV: 11Int: 17  #...#....#....#....#.#. #...# SH: 0Dex: 9  #.#...#.....#...#.......####...# XL:  8 Next: 78% Place: Dungeon:7  #.......#.#....@F.#.#........... hc Noise: ---------  Time: 7103.4 (0.0)  ##.#.#.......#.#........#####... F) +1 dagger (flame)#.....#...#.....#...#. #### Cast: Freeze#..#....#....#..[.#...Memories (4) #.....#...#.....#...##.#...#. ...###F   sky beast h#..... .......... ..###Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the sky beast. The wall freezes the sky beast! hzY==4.4 (1Ramparts  h hT\## h onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the sky beast. The wall freezes the sky beast!  hc K_The sky beast barely misses you. hY ###.# You hit the sky beast. You burn the sky beast.  The sky beast is heavily wounded.The wall freezes the sky beast. The sky beast hits you. hV64---- h 5 h]%###.## hx(< _The air twists around and strikes you! h7H  ##.#You closely miss the sky beast.The sky beast is severely wounded.The wall freezes the sky beast but does no damage. hI @-6 h;O ##.## hlR O _The sky beast misses you. hG #.....#...#.....#...#. #.Gobosan the Frost Mage hH##.#....#....#....#... ##.Revenant of Ashenzari ......#.....#...#.....#...#. #..Health: 64/73 =====================---##.#.#.......#!#....... #..Magic: 19/23 ===================-----#.......#.#.......#.#.. #..## AC: 3Str: 17  #.#...#.....#...#...... #.... EV: 11Int: 17   hI#...#....#....#....#.#. #...# SH: 0Dex: 9  #.#...#.....#...#.......####...# XL:  8 Next: 78% Place: Dungeon:7  #.......#.#....@F.#.#........... Noise: =--------  Time: 7106.4 (0.0)  ##.#.#.......#.#........#####... F) +1 dagger (flame)#.....#...#.....#...#. #### Cast: Freeze#..#....#....#..[.#...Memories (4) Ramparts #.....#...#.....#...##[14;10 hJH.#...#. ...###F   sky beast#..... .......... ..###Aim: a sky beast (severely wounded, 100% to hit)  You freeze the sky beast.  The sky beast is severely wounded.You hit the sky beast. You burn the sky beast.  The sky beast is almost dead. hJHThe wall freezes the sky beast but does no damage. hhl6= h2j hm, hWo hz h{ 7.4 (5 _You start resting.Ashenzari invites you to partake of a vision and a curse of companions andbeguiling. h/  --more-- h hA& _ h$" h# h ##.#....#....#....#... ##.  #.....#...#.....#...#.# #.. ##.#.#.......#!#.......# #.. #.......#.#.......#.#..# #..### #.#...#.....#...#...... #..... #...#....#....#....#.#. #...## #.#...#.....#...#.......####...# #.......#.#.....†.#.#............ ##.#.#.......#.#@.......#####.....#...#.....#...#.. ######..#....#....#..[.#...  #.....#...#[3 h 7m.....#...## .#...#.#...####...................############# hU  hq e7=8.4 (1 hL  h  h3  h .....#...#.....#...#.# #. ##.#.#.......#!#.......# #.......#.#.......#.#..#####...#.....#...#...........#....#....#....#.#.####...#.....#...#.......### hh......#.#.....†.#.#............ ##.#.#.......#.#........#####  h  #.....#...#....@#...#.. ######....#....#..[.#.. h1 ...#...#.....#...## h9Memories (4) .. hȩ6##### h² hs&9 h4 hY h#.#.#.......#!#.......# #.. .......#.#.......#.#..# #..#### .#...#.....#...#......# #...... ...#....#....#....#.#.## #...### .#...#.....#...#.......####...# .......#.#.....†.#.#............. h#.#.......#.#........##### #.....#...#.....#...#..# ###### #..#....#....#..@.#.... #.....#...#.....#...##.   h{.#...#.#...### #.......... ..#############  hf   h hU1=20 h hz _You see here a +0 ring mail of poison resistance. h3g hi Ability - do what?CostFailure  f - EnkindleInstant0%  hFi^ Invocations -X - Renounce ReligionNone hii>0%  G - Curse Item(Boost: Comp/Bglg)0%   hi/H - Shatter the ChainsCursed item hio0% [?] toggle between ability selection and description. h h hN#.#.#.......#!#.......# #..Gobosan the Frost Mage .......#.#.......#.#..# #..#### Revenant of Ashenzari ...... .#...#.....#...#......# #...... Health: 57/73 ==================------  h3...#....#....#....#.#.## #...### Magic: 21/23 =====================--- .#...#.....#...#.......####...### AC: 3Str: 17 .......#.#.....†.#.#............. EV: 11Int: 17 #.#.#.......#.#........#####..... SH: 0Dex: 9 #.....#...#.....#...#..# ###### XL:  8 Next: 87% Place: Dungeon:7 #..#....#....#..@.#.... hcNoise: ---------  Time: 7120.4 (0.0) #.....#...#.....#...##.F) +1 dagger (flame) h.#...#.#...###Cast: Freeze#.......... hMemories (4) .........############# h. hJ  hff  _You start resting.  h__The frozen ramparts melt away. _You start resting. hAshenzari invites you to partake of a vision and a curse of companions and _beguiling.  hz_You see here a +0 ring mail of poison resistance. ht h Curse which item? (Esc to abort) Hand Weapons (go to first with ))  F - a +1 dagger of flaming (weapon) Armour (go to first with [)  o - a +0 helmet (worn) Jewellery (go to first with "=)  hs j - a ring of magical power (worn)  l - a +6 ring of strength (worn) h  ha# #.#.#.......#!#.......# #..Gobosan the Frost Mage  h# 4.......#.#.......#.#..# #..#### Revenant of Ashenzari ...... .#...#.....#...#......# #...... Health: 57/73 ==================------ ...#....#....#....#.#.## #...### Magic: 21/23 =====================--- .#...#.....#...#.......####...### AC: 3Str: 17  h*$ .......#.#.....†.#.#............. EV: 11Int: 17 #.#.#.......#.#........#####..... SH: 0Dex: 9 #.....#...#.....#...#..# ###### XL:  8 Next: 87% Place: Dungeon:7 #..#....#....#..@.#....Noise: ---------  Time: 7120.4 (0.0) #.....#...#.....#...##.F) +1 dagger (flame) hX$ r.#...#.#...###Cast: Freeze#..........Memories (4) .........#############  k - 2 potions of lignification; m - a potion of ambrosia   h$ Fn - 2 scrolls of amnesia; p - 5 scrolls of poison; q - a potion of might  r - 2 scrolls of silence; s - a scroll of enchant weapon  u - a scroll of immolation; v - 10 scrolls of identify  w - 2 potions of heal wounds; x - 2 potions of resistance  y - a scroll of revelation; z - 3 scrolls of enchant armour h' *8=1.4 (1+1 dagger "Lashed Together" {flame, Com h$/  hJ1   n - 2 scrolls of amnesia; p - 5 scrolls of poison; q - a potion of might  rsilence; s - a of enchant weapon  u - a of immolation; v - 10 scrolls of identify  w - 2 potions of heal wounds; x - 2 potions of resistance  y - a scroll of revelation; z - 3 scrolls of enchant armour _A - 2 potions of moonshine; K - 2 potions of berserk rage h<  h)=  h\?  hA  h[E , hNG , hRH  hzK 99 hK 3= hwO  h P  hZP  h|P E2= hQ  hT , h8V  hX  hX '60 h[  hi] , hS^  h`  ha := hqb  hd  hd #1 he )= htf  h5i  hei F3== hj  hm R _Magic restored. h^n  ho  h p O2= hp  hr , hr  hu Q== hw  huz <3 h,{  h} , hF~  h , h(  hȃ , hA  hI x4= hM , h B h  h  h V5= h  h  hG  h &6 h  h , h  h , hr  h  hK L7= hr  h , h^  ha , hN 8= hf  h+ , h_  h , h  h <9 h  hp , h  h , h  h? c70= hY  h? , h  hM , h  h~  h O1= h#  h , h  h , h  h  h3  h  h? <2 h  h@ , h  hD , h  hb3= h h 1 _HP restored. h4 h hr h`, hA h h, h h h" h":= h$ h' hV*, h+ h, h\., hL/ h1 h3, h5 hC8 hQ:, h: h=, hO? hDK _i - 2 potions of brilliance (gained 1) hIJ h[B h_^, h`, hpb hhX hk h#n, h8p hjxX h6y h}, hC} h h, h h!F  You see here a +0 leather armour. h h _ h̍ hݏ h, h~ h h.........## #####..#.#  #..#.###  ####......#  #.......#.#  #.###.#.#.########  #.# #.#†#.#$[....  #.# #.#.#.#. #..# hԞr#.###.#.#.#^###@# 87.4 (66.0) .................# ##...#.#.......#.##  h...#.....#...#..[.#  hI.#....#....#....#.## ...#.....#...#.....#  hB.....#.#.......#.#.## #.  hf^#.#.......#.#.......# #. ....#...#.....#...#... #. h h ,8.4 (67 h h, _Found a +0 scale mail. h h h: h h######.....### ..........## ######..#.#  #..#.### ####......# #.......#.#  #.###.#.#.###########.  #.# #.#†#.#$[....>....  #.# #.#.#.#. #@.#0.0)  h###.###.#.#.#^###.# ..................# ###...#.#.......#.## #...#.....#...#..[.#....#....#....### #...#.....#...#..... ......#.#.......#.### #. .#.#.......#.#.......# #. hA9.4 (1 h hS; _Found a stone staircase leading down. h[!  h!  h"  hE&  h( , h3-  h-  h'0  hV0  h1  h3  hK; , h<  h@ B  You see here a +0 scale mail. hB  h&D _ hD  hG , hI  heN N _You now have 287 gold pieces (gained 11). hP 4 hQ  hV B  You see here a +0 scale mail. hX  hX _ hxZ  h[  h9^ , h_  ha  hc , hd  hg  hcj , h l  hm  hSp , hq  h*u R  There is a stone staircase leading down here. h[w  hw _ hx  h\{  h , h  h΃  h  h: , h  h , hC  h  h , h@  h1  hk , h?  h  h ...# ### #.## #... # #..# # ### ...# .# ..# #..###.# # #.# #......##.. #.###########.##.#.? #.#.[....>......@....#2067.0).#.##..#####.#...##.# #.#^###.# #.#.# ........# #.#...#  h1 Z......#.## #.###.# #...#..[.# #.# .# ..#....#.## #.# .# #...#.....# #.# %#.....#.#.# hٱ B7.4 (18 h`  h2 P _Found an inkwell talisman. hZ4 h h h, h5, h h h hz! h# h$ h$ h`(, h) h~,j _v - 11 scrolls of identify (gained 1) h4p #.. ## #.## #.. .# # #... ..# .#  #.#..# #.# .#  ....# #.# F#  #..###.# .##### #......##...########.##.#... [....>...........######. h5#..#####.#...##.# ###.# #.#.#.##.# # #.#...#.# ..#.## #.###.##.# F   bullfrog (asleep) #..[.# #.# #.##.#  h^6...#.## ##.# # #.# #%# hpA 11.4 (4.0)  A bullfrog comes into view. hBt.FF hC[====2.4 (5Freeze h WR _The bullfrog gives a loud, deep croak! h>Z|Gobosan the Frost Mage#.. ##Revenant of Ashenzari *.....#.## #.. .#Health: 73/73 ========================# #... ..# .#Magic: 20/23 ====================----#.#..# #.# .#AC: 3Str: 17....# #.# .#EV: 11Int: 17#..###.# .#####.SH: 0Dex: 9#......##F......XL:  8 Next: 87% Place: Dungeon:7 #########.##.#..@....... hZNoise: ====-----  Time: 7212.4 (0.0) [....>...........######.F) +1 dagger "Lashed Together" {flame, Com ##..#####.#...##.#Cast: Freeze ###.# #.#.#.##.#Memories (4) ....# #.#...##.# ..#.## #.###.##.#F   bullfrog (slow)  h[4#..[.# #.# #.##.# ...#.## #.# #.##.#  hP[)#.....# #.# #%#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h{[The walls around you are covered in ice.  You hit the bullfrog. You burn the bullfrog.  The bullfrog is lightly wounded.  The wall freezes the bullfrog! The bullfrog seems to slow down. ho]67--==--3.4 (1Ramparts  hc#####.# hfR  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the bullfrog. You burn the bullfrog.  The bullfrog is lightly wounded.wall freezes the bullfrog! The bullfrog seems to slow down. _The bullfrog hits you. hy  Gobosan the Frost Mage #.. ## Revenant of Ashenzari *..... #.## #.. .# Health: 67/73 ======================-- # #... ..# .# Magic: 19/23 ===================----- #.#..# #.# .# AC: 3Str: 17 ....# #.# .# EV: 11Int: 17  hgy#..###.# .#####.  SH: 0Dex: 9 #......##F......  XL:  8 Next: 87% Place: Dungeon:7 #########.##.#..@.......  Noise: ==-------  Time: 7213.4 (0.0)  hyi[....>...........######.  F) +1 dagger "Lashed Together" {flame, Com ##..#####.#...##.# Cast: Freeze ###.# #.#.#.##.# hy Memories (4) Ramparts ....# #.#...##.# ..#.## #.###.##.# hy F   bullfrog (slow) #..[.# #.# #.##.# ...#.## #.# #.##.#  hy#.....# #.# #%#Casting: Frozen Ramparts (safe; 1% risk of failure)   hzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h/zPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, slow, 100% to hit)  You freeze the bullfrog! h9 #.. ## #.## #.. .# # #... ..# .#  #.# .# ....# #.# .#  hŅS#..###.# .#####.  #......##....... #..@....... [....>...........######. .#...##.# #.#.#.##.# #.#...##.#  h#.#[.# #.# #.##.# h #.# #.##.# #.#  h2t494-4.4 (1Freeze hp### honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, slow, 100% to hit)  You freeze the bullfrog! _You kill the bullfrog! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hܿ ###### h 8- h ####.# h> _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  hH  h  hM  h &8 h& X h  h< M20= h–  hǘ <9 h  hT , h  h , h  hf 3..#.##.....@...-.....##.##.#. hϮ f 20.4 (6 _You start resting. h $70 hկ l==-1.4 (7 h  h  h 4 _The frozen ramparts melt away. h 4 h h, h1= h  h5  hU O1= h  h< , h  hP, h h( hYB2= h h$ h+ hL2= h h2 hd h9 h% hmL3= h h1 _HP restored. h h hT h:= hD  h! h"E3= h" hm$P= h% h& h& h' h ), h) h,P= hZ- h/ h/L4= h0 h44 _Magic restored. h54 hw6 h9 hX; h; h < h= h> h? h? h:A hWB hB:= h5C hyD hE h F h,F hH h3I, hI hK hEM, hM hIO hQ, h R hS hUU, hU hW hX, hY hZ hV\, h] h^ h_, h` h"b hzc, h3d he hg h7g hg hi hj, h!k hl hm hm h_n hHp hq, h&r hs ht hCu hu hw hx, hy hz h|, hc} h h..  .#  ..  B  #. # #.# .#  ### #.##..#  #. ..###@...#  h߆Z.### #.# #.#.##..# ...# #.# #.## .#.# #.# #.# # ##.# #.#####.###..#  h##.# #.#..........#B   bombardier beetle (asleep) h<#.#####.......####.# ##.........##### .......... hh,# h058.4 (37.0) hW,9.4 (38 h hld _A bombardier beetle comes into view. h. #. #.#....#.)... B.  h4/  #. # #.## .# ### #@##..# #. ..###....#### #.# #.#.##..# ....# #.# #.## .#  h]/ .##.# #.# #.# # .##.# #.#####.###..#  h/ K.##.# #.#..........# .##.#####...... h/ ;.####.# .##.........##### hlC  hD 260.4 (1.0) hI  hfL * _Found a +0 hand axe. hE~ . ..#. #.## ....... ..#.)##....#. B..  #.# # #@## .# ###.#.##..# #. ..###....# #..### #.####.#.##..# #....# #.# #.##.#.##.# #.# #.# # #.##.# #.#####.###..# #.##.# #.#..........# #.##.#####.......####.# h> h&1 h h hwGobosan the Frost Mage. .# ..Revenant of Ashenzari *.....#. #.## ..Health: 73/73 ========================...... ..Magic: 21/24 =====================---.#.)##.AC: 3Str: 17...#.EV: 11Int: 17B..SH: 0Dex: 9#.# #XL:  8 Next: 94% Place: Dungeon:7#@## .#Noise: ---------  Time: 7261.4 (0.0)###.#.##..#F) +1 dagger "Lashed Together" {flame, Com#. ..###....# h/Cast: Freeze #..### #.####.#.##..#Memories (4) #....# #.# #.## .# ..##.# #.# #.# #B   bombardier beetle #.##.# #.#####.###..# #.##.# #.#..........# #.##.#####.......####.#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   hw'The wall freezes the bombardier beetle. h |#*#@##.##ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the bombardier beetle.  The bombardier beetle sprays incendiary fluid at you.burning spray hits you. h#.##.#.## hʔ===2.4 (1Fire Ramparts  h #.##@##.# hm _You are covered in liquid fire! Move or burn! hr  hWt Your frozen ramparts will break if you move. Continue? Y - Yes  N - No hn hGobosan the Frost Mage. .# ..Revenant of Ashenzari *.....#. #.## ..Health: 73/73 ========================...... ..Magic: 21/24 =====================---.#.)##.AC: 3Str: 17...#.EV: 11Int: 17B..SH: 0Dex: 9#.# #XL:  8 Next: 94% Place: Dungeon:7#@## .#Noise: ===------  Time: 7262.4 (0.0)###.#.##..# h;qF) +1 dagger "Lashed Together" {flame, Com#. ..###....#Cast: Freeze #..### #.####.#.##..#Memories (4) Fire Ramparts #....# #.# #.## .# ..##.# #.# #.# #B   bombardier beetle  hn#.##.# #.#####.###..# #.##.# #.#..........# #.##.#####.......####.#The walls around you are covered in ice.   hThe wall freezes the bombardier beetle.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.  h|_You are covered in liquid fire! Move or burn!Okay, then. h h#.##@## h. _ hˈ  h Your frozen ramparts will break if you move. Continue? Y - Yes  N - No h- hL. .# ..Gobosan the Frost Mage#. #.## ..Revenant of Ashenzari *........... ..Health: 73/73 ========================.#.)##.Magic: 21/24 =====================---...#.AC: 3Str: 17B..EV: 11Int: 17#.# #SH: 0Dex: 9#.## .#XL:  8 Next: 94% Place: Dungeon:7###.#@##..# h3Noise: ===------  Time: 7262.4 (0.0)#. ..###....#F) +1 dagger "Lashed Together" {flame, Com ..### #.####.#.##..#Cast: Freeze ....# #.# #.## .#Memories (4) Fire Ramparts .##.# #.# #.# #  hY@.##.# #.#####.###..#B   bombardier beetle .##.# #.#..........# .##.#####.......####.# .##.........#####The walls around you are covered in ice.  The wall freezes the bombardier beetle.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.  h_You are covered in liquid fire! Move or burn! _Okay, then. h{  The frozen ramparts melt away as you move.You shake off some of the fire as you move.0----3.4 (1 h hIZ _The liquid fire burns you! hu#. #.## .. ...... .. #.)##. ..#. B.. #.# ##.## .# ###.#.##..# #. ..###@...# .### #.####.#.##..# .# #.# #.## .# ##.# #.# #.# #  h^y##.# #.#####.###..# ##.# #.#..........# ##.#####.......####.# ##.........#####..## hܛ h1T.B hM---4 hI h^ _You shake off the liquid fire. h%  h  h  h`  h B#. #.## .. ...... ...#.#.)##.#.....#. ..##... ...#B# ..# #.## ..# ###.#.##..# #. ..###.@..# ### #.####.#.##..# # #.# #.## ..# .# #.# #.# ..# .# #.#####.###..#.# #.#...#.#####.####.#.##### .#  hU1-5 hq$#. #.## .. ...... ...# .#.)##.#.. ...#.#..## ... .... #B# #..# #.###..# ###.#.##..# #. ..###..@.#  #.####.#.##..# # #.# #.###..# .# #.# #.# #..# .# #.#####.###..# .# #.#....# .#####.####.#  hY6 hUD M. .# .. hD #. #.##...... ...#.#.)##.#.. ...#.#..##... ....B#  hD #.## ###.#.## #. ..###..  hE r####.#.##.##  h%E .# #.# #.# #..#.# h{K  hL 52= hL 7 hQ  hS  h #. #.## ...# ...... ...# .#.)##.#.. ...#.#..## ... .... #B# #..# #.###..####.#B##..##. ..###.@..# ### #.####.#.##..# ..# #.# #.###..#  h#.# #.# #.# #..# #.# #.#####.###..# #.# #.#..........#B   bombardier beetle #.#####.####.# #.........##### .# h$ h3%.28 h?+ h, h|N  #. #.## ...# ...... ...# .#.)##.#.. ...#.#..## ... .... #.# #..# #.###..# ###.#B##..# #. ..###@...# .### #.####.#.##..#.# #.# #.###..##.# #.# #.# #..# h.O #.# #.#####.###..# ##.# #.#...# ##.#####.####.# ##.##### .# .## hY  h`  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. h ===9FreezeFire  h  _You are covered in liquid fire! Move or burn! hc #. #.## ...#Gobosan the Frost Mage...... ...#Revenant of Ashenzari *......#.)##.#..Health: 72/73 =======================-...#.#..##Magic: 19/24 ===================-----... ....AC: 3Str: 17#.# #..#EV: 11Int: 17#.###..#SH: 0Dex: 9###.#B##..#XL:  8 Next: 94% Place: Dungeon:7#. ..###@...#Noise: ===------  Time: 7269.4 (0.0) .### #.####.#.##..#F) +1 dagger "Lashed Together" {flame, Com ...# hd  #.# #.###..#Cast: Freeze ##.# #.# #.# #..#Memories (4) Fire ##.# #.#####.###..# ##.# #.#..........#B   bombardier beetle ##.#####.......####.# ##.........##### .# ..........##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded.69--70.4 (1Ramparts  hg ##B##### hki asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate   hi The walls around you are covered in ice.  You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded. _The liquid fire burns you! h@9#. #.## ...#Gobosan the Frost Mage...... ...#Revenant of Ashenzari *......#.)##.#..Health: 69/73 ======================--...#.#..##Magic: 18/24 ==================------... ....AC: 3Str: 17#.# #..#EV: 11Int: 17#.###..#SH: 0Dex: 9###.#B##..#XL:  8 Next: 94% Place: Dungeon:7#. ..###@...# hNoise: ==-------  Time: 7270.4 (0.0) .### #.####.#.##..#F) +1 dagger "Lashed Together" {flame, Com ...# #.# #.###..#Cast: Freeze ##.# #.# #.# #..#Memories (4) Fire Ramparts ##.# #.#####.###..# ##.# #.#..........#B   bombardier beetle ##.#####.......####.#  h*b##.........##### .# ..........##You freeze the bombardier beetle.  The bombardier beetle is moderately wounded.You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded. hUhThe liquid fire burns you!The wall freezes the bombardier beetle! ha6--1.4 (1 hv###.## hGThe bombardier beetle is moderately wounded.  You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded.The liquid fire burns you!The wall freezes the bombardier beetle! _The bombardier beetle bites you but does no damage. h #. #.## ...#  Gobosan the Frost Mage ...... ...#  Revenant of Ashenzari *..... .#.)##.#..  Health: 66/73 =====================--- ...#.#..##  Magic: 17/24 =================------- ... ....  AC: 3Str: 17 #.# #..#  EV: 11Int: 17 h, #.###..#  SH: 0Dex: 9 ###.#B##..#  XL:  8 Next: 94% Place: Dungeon:7 #. ..###@...#  Noise: =--------  Time: 7271.4 (0.0)  hVB.### #.####.#.##..#  F) +1 dagger "Lashed Together" {flame, Com ...# #.# #.###..#  Cast: Freeze  h##.# #.# #.# #..#  Memories (4) Fire Ramparts ##.# #.#####.###..#  h##.# #.#..........#  B   bombardier beetle  hx##.#####.......####.# ##.........##### .# ..........## hCasting: Freeze (safe; 1% risk of failure)   hWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  You freeze the bombardier beetle! h #. #.## ...#  ...... ...#  .#.)  ..  ... ....  #.# #..#  #.###..#   h###.#†##..#  #. ..###@...#  #.##..#  #.# #.###..#  #.# #.# #..#  #  hE .# honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a bombardier beetle (severely wounded, 100% to hit)  You freeze the bombardier beetle!  You kill the bombardier beetle! hb 2-8=72.4 (1Freeze hW ###.# h Z _The liquid fire burns you! h! T#. #.## ...# ...... ...# .#.)##.#.. ...#.#..## ... .... #.# #..# #.###..# ###.#†##..# #. ..###.@..# ### #.####.#.##..# # #.# #.###..#  h .# #.# #.# #..# .# #.#####.###..#.# #.#...#.#####.####.#.##### .#  hߊ  The frozen ramparts melt away as you move.You shake off some of the fire as you move. hU i57----3 h~  h  h Z _The liquid fire burns you! hU -#. #.## ...# ...... ...# .#.)##.#.. ...#.#..## ... .... #.# #..# #.###..# ###.#†##..# #. ..###..@.#  #.####.#.##..# # #.# #.###..# .# #.# #.# #..# .# #.#####.###..# .# #.#....# .#####.####.#  huZ 8=--4 hf t _You shake off the liquid fire. h#. #.## ...# ...... ...# .#.)##.#.. ...#.#..## ... .... #.# #..# #.###..# ###.#†##..# #. ..###...@#  #.####.#.##..# # #.# #.###..#  hCT# #.# #.# #..# ##### #.#  h{ h9&5 h  h  hX4 hY hQ\ h_=9=9= hb h|c hc hd hf, h7h hi hi'60 hj hl h(m:= h:n hqc20= hu1= hvB hbx hx hy h{ hk|=2= h|)= h} h, h7 hb1= h hQ, h7 h h1&3 hO h&, hr h P= hڒ h hz4=2= hȕ h, h h4 h^ h/ h h-V5= h hџ h3= hƠ h h.E3= h hk h&6 h  h h h h, h h h h*^7== h5 h h, h h_ _You start resting. h303.4 (28.0)4=4.4 (29 h;% _Magic restored. h4 h? h hV8= hX h h% h h hbX9= h h:, h h h  h hj hM70= h h h: h hb h  h h, h h  hVV1= hм h# hQ h  h, h7 h<2 h h, h h, h hL_ _You start resting. h-20.4 (16 hZ3=1.4 (17 h} h2" _HP restored. hT  h  h~  h  h , h , h , h  h5  h , h  h'  h  hP := hv  ht  h  .M ...#  .##..# #. .# .#... ..#. #.###...# .##..........## ...# he Q.#.)##.#.. ..... ...#.#..##.....# #.......@.....# ##.###..####### #.###..#  ###.#†##..#  h  #. ..###....#  #.####.#.##..# M   Menkaure (dormant)  #.# #.###..#  #.# #.# #..#  #.#####.###..# h 5.4 (4.0)  Menkaure, Prince of Dust comes into view. hD t.MM h 4==6.4 (5 h  hO 8 _Menkaure shouts! You hear a shout! h'] .. ...# M##..# #  . .# .#... ..  #. #.###...# .##  ..........## ...#  .#.)##.#.. .....  ...#.#..##.....#  #.......@.....#  ##.###..#######  #.###..# ###.#†##..#  #. ...#  ##..#  #.# #.###..#  #.# #.# #..#   h$ .. ...# M##..# #  . .# .#... ..  #. #.###...# .##  ..........## ...#  .#.)##.#.. .....  ...#.#..##.....#  #.......@.....#  ##.###..#######  #.###..# ###.#†##..#  #. ...  ##..#  #.# #.###..  #.# #.# #[37 h̾)m..   h h h h] _Menkaure is nearby! h= .. ...# .#M##..# #.###. .# .#... ).... #. #.###...# #...## ..........##.....#.#.)##.#.. .....#.#..##.....# #..@....# ##.###..# #.###..#  h ###.#†##..# #. ..###....##.####.#.##..##.# #.###..##.# #.# #..#  h J--7.4 (1 hL!  h# ( _Found a +0 dagger. h6| h}9-- hD h2 hL .. ...# .# M##..# #.#### . .# .#... ).... #. #.###...# #...## ..........##.....## .#.)##.#.. ....... ...#.#..##.....# #.# ##.###..# #.###..# h=M) ###.#†##..# #. ..###....# #.####.#.##..#M   Menkaure #.# #.###..# #.# #.# #..#  #.#####.###..# hT h-[J.M h\&8 hb hei _Menkaure blazes with dark energy! h 7.. ...# .# .##..# #.####. .# M#... ).... #. #.###...# #...## ..........##.....## .#.)##.#.. ....... ...#.#..##.....# #........ ##.###.@####### #.###..# ###.#†##..##. ..###....#  hd _# #.####.#.##..# # #.# #.###..# # #.# #.# #..# # #.#####.###..# # #.#..........# h  h J.M h &9 h  h  h e .##..# #.####. .# .#... ).... #. #.###M..# #...## ..........##.....## .#.)##.#.. ....... ...#.#..##.....# #............. ##.###..####### h=  #.###@.# ###.#†##..##. ..###....# ## #.####.#.##..# .# #.# #.# h ##..# .# #.# #.# #..# .# #.#####.###..# .# #.#..........# .#####.####.# h  h 2* hT (fast)Menkaure gestures wildly while chanting. h'eM=30 _Menkaure seems to speed up. h. .# .#... ).... #. #.###M..# #...## ..........##.....## .#.)##.#.. ....... ...#.#..##.....# #.............# #.###..######  ###.#†#. ..###.. ## #.####.#.## . #.###.# ####.##........####.......####........#####  hh hX%0. h%.-1 hM, h8. h #. #.###...# #...## ..........##.....## .#.)##.#.. ....... ...#.#..##.....# #.............# #.###..######  ###.#†##. ..###.. ## #.####.#.## . #.###.# .# ........## h1 h{MM   Menkaure (fast)-2 hN h h4> ..........##.....## .#.)##M#.. ....... ...#.#..##.....# #.............# #.###..###### #. ###.#†##. ..###.. ## #.####.#.## . h5K #.## ####.##........####.......####........##### ### ######.## h7 h< hCH.M hWD&3 hJ hM h   .#.)##.#.. ....... ...#.#..##.....# #.....M.......# #.###..###### #  h ###.#†##. ..###.. ## #.####.#.## . h3  #.# ####.##........ hV ####.......####........##### ###  h d######.##  # h hF.M h&4 h h hM  ...#.#..##.....# #.............# #.###M.###### #.###..# ###.#†#. ..###.. ## #.####.#.## . #.# ####.##........####.......####........##### ### ######.##  #.#  h0  h F.M h &5 h  h  hP #.............# #.###..###### #.###M.# ###.#†##.#. ..###.. ## #.####.#.## . #.# ####.##........ hȱ ####.......####........##### ### ######.##  #.#  hY  h F.M h &6 h  h  h ##.###..####### #.###..# ###.#†##M.##. ..###....# ### #.####.#.##..# ..# #.# #.###..# #.# #.# #.# #..#  hr#.# #.#####.###..# #.# #.#.......@..# #.#####.####.# #.........##### #.### .# .###### .# .# #. .#  h.# #.# .# .# #.# .# #.# h h0. h&7 h h h ##.###..# #.###..# ###.#†##..# #. ..###....# .### #.####.#.##..#.# #.# #.###..##.# #.# #.# #..##.# #.#####.###..##.# #.#.##.#####.####.##.##### #.#.## .# ..######.## .# #.# #.# .# #.# #.# .# #.# #.# #.# #.# h3&8 h h* h A ##.###..# #.###..# ###.#†##..# #. ..###....# ..### #.####.#.##..#.# #.# #.###..# .##.# #.# #.# #..# .##.# #.#####.###..#  h .##.# #.#.# .##.#####.####.# .##.##### #.#..## .# ...######.## .# ##.# #.# .# ##.# #.# .# ##.# #.#  h3 H##.# #.# h Y9 h5  ##.###..# #.###..# ###.#†##..# #. ..###....# #..### #.####.#.##..# #....# #.# #.###..# ..##.# #.# #.# #..#  h5 #.##.# #.#####.###..# #.##.# #.#.# #.##.##### h$6 .####.#.##.##### #.# # hO6 Y..## .#. hr6 z#.## .# .##.# #.# h6  .# .##.# #.# .#  h6 {.##.# #.# .##.# #.# h[:  hmA MM   Menkaure (fast) hA '40 hH  hI  h  ##.###..# #.###..# ###.#†##..# #. ..###....#  #..### #.####.#.##..#  h,  #....# #.# #.###..#  ..##.# #.# #.# #..#  #.##.# #.#####.###M.#  #.##.# #.#.# hR #.##.#####.####.#.## h N.##### #.# .#.## .#.######.## .# ..##.# #.# h  .# #.##.# #.# .#  h }..##.# #.# #.##.# #.# h  h8 J.M h &1 h  h  hQ ##.###..# #.###..# ###.#†##..# #. ..###....# #..### #.####.#.##..# # #....# #.# #.###..# . ..##.# #.# #.# #..# # #.##.# #.#####.###..# # #.##.# #.# h$R.M..##.##.#####.####.#.## h[R\.##### #.# #.# hR.## .#.######.## hR .#.##.# #.# .# .#.##.#  hR#.# hR] .# ...##.# #.#  h#SK##.##.# #.# hYU h^4M. h^&2 h#h hU ##.###..# #.###..# ###.#†##..# #. ..###....# #..### #.####.#.##..# ## #....# #.# #.###..# .. ..##.# #.# #.# #..#  ha.# #.##.# #.#####.###..# .# #.##.# #.#.@....M...# .###.##.#####.####.#.##.##### #.# ##.#.## h% .#.######.## .# #...##.# #.# .# #.#.##.# #.# .# #...##.# #.#  hOL###.##.# #.# h: h h5M.. hP&3 h hP h ##.###..# #.###..# ###.#†##..# #. ..###....# #..### #.####.#.##..# .## #....# #.# #.###..#. ..##.# #.# #.# #..# ..# #.##.# #.#####.###..# ..# #.##.# #.#@...M.....# ..###.##.#####.####.#.##.........##### #.# .##.#.## .#.######.## .# .#...##.# #.# .# .#.#.##.# #.# .# .#...##.# #.# .###.##.# #.# h h)4M. h*&4 hw1 h63 hh hmh h(n ho h h_ h h h  hi h_ h hl #.###..# #. ###.#†##..##. ..###....##..### #.####.#.##..# #.## #....# #.# #.###..# #... ..##.# #.# #.# #..# #..# #.##.# #.#####.###..# h#t.# #.##.# #.#...M......# #..###.##.#####.@.....####.# #......##.........##### #.# #.##.#..... .# .........###### .# #.#...##.# #. hO .# #.#.#.##.# #.# .#  hs~#.#...##.# #.# #.## h#.##.# #.# #.# #.##.# #.# h hlI.M h&5 h hz h #. ###.#†##..# #.. ..###....##..### #.####.#.##..##.## #....# #.# #.###..#  #... ..##.# #.# #.# #..# .#..# #.##.# #.#####.###..# ....# #.##.# #.#..........#  #..###.##.#####....M..####.#  #......##......@..##### #.# ##.##.#.. .# ..........###### .# ##.#...##.# #. .#  #.#.#.##.# #.# he  .#  #.#...##.# #.#  #.###.##.# #.#  #.# #.##.# #.#  h  #.# #.##.# #.# h  hK 8M. h& &6 h)  h  h #. ###.#†##..# #.. ..###....# #..### #.####.#.##..# #.## #....# #.# #.###..# # #... ..##.# #.# #.# #..# #.#..# #.##.# #.#####.###..#  ....# #.##.# #.#.# #..###.##.#####...M...####.# #......##.##### #.##.##.# ht.## .#.######.## .##.#...##.# #.# .# #.#.#.##.# #.# .# #.#...##.# #.# #.###.##.#  hf#.# #.# #.##.# #.# # #.# #.##.# #.# h hǿ hI.M h&7 hQ h ha  #. ###.#†##..# #.. ..###....# #..### #.####.#.##..# #.## #....# #.# #.###..#  h  # #... ..##.# #.# #.# #..#  #.#..# #.##.# #.#####.###..# ....# #.##.# #.#.# h[ % #..###.##.#####.####.# #......##.M.##### #.##.##.#.## .# >.######.## .##.#...##.# #.# .# #.#.#.##.# #.# h  .# #.#...##.# #.# # #.###.##.# #.#  h # #.# #.##.# #.# ## #.# #.##.# #.# h  h 3M. h &8 h  hќ  h\Q #. ###.#†##..# #.. ..###....# #..### #.####.#.##..# #.## #....# #.# #.###..# # #... ..##.# #.# #.# #..# #.#..# #.##.# #.#####.###..# ....# #.##.# #.#.# #..###.##.#####.####.# h^\g #......##...@..M..##### #.##.##.#.## .# .> h\.######.## .##.#...##.# #.# h\ .# # #.#.#.##.# #.# h\ .# # #.#...##.# #.#  h\## #.###.##.# #.# .# #.# #.##.# #.#  h?].## #.# #.##.# #.# h_ hVe3M. hf&9 hj hl h #. ###.#†##..# #.. ..###....# #..### #.####.#.##..# #.## #....# #.# #.###..# # #... ..##.# #.# #.# #..# h" #.#..# #.##.# #.#####.###..# ....# #.##.# #.#..# #..###.##.#####.####.# #......##..@..M...##### #.##.##.# hHx.## .# ..> hp.######.## .# .#####.#...##.# #.# hR .# .# #.#. h#.##.# #.# .# .# #.#...##.# #.#  h.## #.###.##.# #.# [.# #.# #.##.# #.# #.## #.# #.##.# #.# h hS3M. h'50 he hX h#. ###.#†##..# #.. ..###....# #..### #.####.#.##..# #.## #....# #.# #.###..# # #... ..##.# #.# #.# #..# #.#..# #.##.# #.#####.###..# ....# #.##.# #.#..# #..###.##.#####.####.# #......##...@M....##### #.# .##.#.## .# >.######.## .# #####.#...##.# #.# .# # #.#.# # #.#...##.# #.#[ h439;49m  h h?=1Freeze h h; _Menkaure hits you but does no damage. hk% [#. ###.#†##..# Gobosan the Frost Mage#.. ..###....# Revenant of Ashenzari *.....#..### #.####.#.##..# Health: 73/73 ========================#.## #....# #.# #.###..# Magic: 21/24 =====================---# #... ..##.# #.# #.# #..# AC: 3 h% Str: 17#.#..# #.##.# #.#####.###..# EV: 11Int: 17....# #.##.# #.#..........# SH: 0Dex: 9#..###.##.#####.......####.# XL:  8 Next: 97% Place: Dungeon:7 h7& \#......##...@M....##### #.# Noise: =--------  Time: 7351.4 (0.0) #####.##.#...........##.# F) +1 dagger "Lashed Together" {flame, Com  h]& [.>...........######.##.# Cast: Freeze  h& #####.#...##.# #.#.# Memories (4)  h& # #.#.#.##.# #.#.# # #.#...##.# #.# h& M   Menkaure (fast) ## #.###.##.# #.#  h& {.# #.# #.##.# #.#  h' .## #.# #.##.# #.#Confirm with . or Enter, or press ? or * to list all spells. hD' Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hb' The walls around you are covered in ice.  You hit Menkaure but do no damage. Menkaure resists. The wall freezes Menkaure. h~' ?Menkaure hits you! Menkaure resists. The wall freezes Menkaure. h( 58-----=2.4 (1Ramparts  h, ######### h/ asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate   h/ The walls around you are covered in ice.  You hit Menkaure but do no damage. Menkaure resists. The wall freezes Menkaure.Menkaure hits you! h.0 Q _Menkaure barely misses you. h ####You hit Menkaure but do no damage.Menkaure is lightly damaged. h^.-3 h3########## h  _Menkaure resists. The wall freezes Menkaure. Menkaure closely misses you. h& < ########## You hit Menkaure but do no damage.Menkaure is lightly damaged. h @-4 hY$ ######## h& ~ _Menkaure resists. The wall freezes Menkaure. Menkaure barely misses you. h@3 #########You hit Menkaure but do no damage.Menkaure is moderately damaged. hAX9-----5 hG####### hI~ _Menkaure resists. The wall freezes Menkaure. Menkaure barely misses you. h!i######## _Menkaure resists. The wall freezes Menkaure. Menkaure barely misses you.You hit Menkaure but do no damage.  Menkaure is moderately damaged. _Menkaure resists. The wall freezes Menkaure. Menkaure barely misses you.You hit Menkaure but do no damage.  Menkaure is moderately damaged. h!p44-----2= h!'=6 h'######### h)@  You hit Menkaure but do no damage.  Menkaure is moderately damaged. _Menkaure resists. The wall freezes Menkaure. Menkaure barely misses you.  You hit Menkaure but do no damage h**.  Menkaure is moderately damaged. _Menkaure resists. The wall freezes Menkaure. Menkaure hits you! h  ######## You hit Menkaure but do no damage.Menkaure is heavily damaged.Menkaure resists. The wall freezes Menkaure. Menkaure closely misses you. h .-7 hu ######### h ~ _Menkaure resists. The wall freezes Menkaure. Menkaure barely misses you. h5  You hit Menkaure. You burn Menkaure terribly.  Menkaure is almost destroyed.Menkaure resists. The wall freezes Menkaure. h: #####.##### h; hB\#. ###.#†##..# Gobosan the Frost Mage#.. ..###....# Revenant of Ashenzari *.....#..### #.####.#.##..# Health: 45/73 ==============---------- hSB#.## #....# #.# #.###..# Magic: 22/24 ======================--# #... ..##.# #.# #.# #..# AC: 3Str: 17#.#..# #.##.# #.#####.###..# EV: 11 hwBInt: 17....# #.##.# #.#..........# SH: 0 hB,Dex: 9 hB##..###.##.#####.......####.# XL:  8 Next: 109% Place: Dungeon:7 hCR#......##...@.....##### #.# Noise: =--------  Time: 7358.4 (1.0) #####.##.#...........##.# F) +1 dagger "Lashed Together" {flame, Com  h(C.>...........######.##.# Cast: Freeze  h|C #####.#...##.# #.#.# Memories (4) Ramparts # #.#.#.##.# #.#.# # #.#...##.# #.# ## #.###.##.# #.#  hC.# #.# #.##.# #.# .## #.# #.##.# #.# hCMenkaure is heavily damaged.Menkaure resists. The wall freezes Menkaure. Menkaure closely misses you.  hC_Menkaure resists. The wall freezes Menkaure. Menkaure barely misses you.You hit Menkaure. You burn Menkaure terribly.  Menkaure is almost destroyed. hDBMenkaure resists. The wall freezes Menkaure. hE _You destroy Menkaure!You have reached level 9! h O/  --more-- hf  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 17, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity?  hܨ8/7999 4% Freeze h######## hS _You feel clever. x2 h#  #. ###.#†##..# #.. ..###....# #..### #.####.#.##..# #.## #....# #.# #.###..# # #... ..##.# #.# #.# #..# #.#..# #.##.# #.#####.###..# ....# #.##.# #.#..# #..###.##.#####.####.# #......##..@......##### #.##.##.#...........## .# ..>.######.## .# .#####.#...##.# #.# .# .# #.#.#.##.# #.# .# .# #.#...##.# #.#  h$ .## #.###.##.# #.# [.# #.# #.##.# #.# #.## #.# #.##.# #.# h3 9-9 h4 _The frozen ramparts melt away as you move. h5  h8 , h9= 3= h'>  hq> U50= h>  hA , hA  hC , hBD  h6G t1== hG  hN - _You start resting. hU ,65.4 (6 hV Y4=6.4 (7 h[  h] % _Magic restored. hv h h- h, hb h h:2 h h, hD h h:= he  h"93 h"1= hz# hp&, h& h*, h* h/ hW/L4= h/ hc2, h2 hp6, h6 h9P5 h: hy=, h= h?, hk@ hDj6= hD hG, h`H hL, hXM hUP, hQ hTo57= hYU hX, hyY h], h5^ ha<8 h>b he, h"f hi, h-k hoR9 h&p, hp hs, hrt h!w hZwM60= hw h{B h|, h} hb hO1= h2 h, h5 h, h# hH<2 h  h, h# h*, h h93 h)= h h, h h, h h8l4= h h~, h hK, h h h&5 h hB hZ h h< hb6= hC hL, hվ h, h hl7= hM h2, h h, h h<8 h h, h h, h h h&9 h h, h$ hy70= h3, h3 h h~ hM h h h1 hS= h h h, h hU, h h<2 h hJ , h  h B hD hoL3= h h, hQ hH4= h h8&5 h h=, h h, h  h! h!L6= h" h/$B h3', h' hP*l7= h* h88 h[9B h@_ _You start resting. hH1449.4 (83.0) hNI[9=50.4 (84 h7N hP" _HP restored. h h h h h h;B hw h h@ h׼ h h hB h h h:= hM h h*, h h( h, hF h h# hX h h: h, h h h, hh h' hq h h h h, h h  hcB h4 hd, h h* h, hM h h, h h) h, hC h  h , h  h h, h% h0 h, h( h h5, h hW h h h h h, hH h  h!, h! h" h#, hD$ h_% h&, h' h' hQ), h) hV* h, h, h,- h3. h0, h51 h1 hL3, h3 h4 h^;R######...###..# #### .......#......# ######...####.# # ##.## #.# # #.#####<# # #.......#. # ######### # ########.> # #. h;.. 79.4 (29 #.######..# # #.# #..# # #.# #..# ## ## ########.### #..##.## ...........# #..# #. ...#.########.#.# #..# #..  .......# #.#.# #..### #.#  .....### #.#.####....# #.#  hB hB-80.4 (30 hF hI9 _Found an escape hatch in the floor. hl 4 h  h  h , h n h  h4 , h  h)  h , hg  h  h , h-  he  h , hR  h  h# , hU$  h}&  h) , h#*  h+  h}. , h.  h%0  h2 , h3  h'5  h 8  hB8  h8  h:  hw<  h<  h=  h?  h7B  hXB  hB  hD  h0G , hG  hI  h5L , hL  hM  hP , hQ  hT  h[ ~ ## >.. ...# . ###############.#.##..# #.  hh\ y#.#..........#.## .#... ). #...####...#..#.###...# #. #######.>...................##... ....................#.)##.#.. ... .######..#####..@..#...#.#..##... h\ f96.4 (16 .# #..# #....###............ .# #..# ####.# ##.###..#####  h\ .### #..# .# #.###..# ...# #..# #..### h\ .#†##..#.# #..# #.....###....# h] # #..### #.####.#.##..##.####....# #.# #.###..# hU] #......##.# #.# #.# #..# hpf  hf ,7.4 (17 h;m  ho ; _Found a stone staircase leading down. hǶ h h hY h h) h, h h+ h% hX h h h hP h hr h h h hx, h& hA h h h h h, h h7 h, h h| h, h} hT hK..............#.)##.#.. ....... #..#####.....#...#.#..##.....# #..# #....###.......... #..# ####.# ##.###..#######  hR#..# ##.# ##.###..# #..# #..###.#†##K.# ..# #.....###....#  h^#..### #.####.#.##..# #....# #.# ##@###..#  h6.##.# #.# #.# #..# #.##.# #.#####.###..# #.##.# #.#..........# #.##.#####.......####.#.##.........##### #.#  hLK   kobold (wandering) #...........## .#...######.## .##.#  h3 .# h  500  A kobold comes into view. It is wielding a +0 dagger. hL  The kobold shouts! You hear a shout! x3 h .KKKK 2 kobolds (1 missile)A kobold comes into view. It is wielding a +0 club. hP6===8.4 (11 hj h)' _You hear a shout! hEM>.......##.....## .............#.)##.#.. ....... ..#####.....#...#.#..## ..# #....###.............# ..# ####.# ##.###..####### ..# ##.# ##.###..# ..# #..###.#†##.K# ..# #.....###.KK.#  hM..### #.####.#@##..# ..# #.# ##.###..# .##.# #.# #.# #..# .##.# #.#####.###..# .##.# #.#......... hN.###.#####.......####.# K 3 kobolds (1 missil hgNe, 1 wandering) .###### #.#.......##..######.## hZ, h\  A kobold comes into view. It is wielding a +0 dagger. h^ hf^ hqg4 KK.KK.KKK 5 kobolds (2 missiles)A kobold comes into view. It is wielding a +0 short sword. hbhB9.4 (1.0)Freeze ho hb|s _A kobold comes into view. It is wielding a +0 whip. h, h6 h8 h  ..KKK 4 kobolds (2 missiles, 1 wandering)You closely miss the kobold. The kobold barely misses you. hU 0--10 h h8z _A kobold comes into view. It is wielding a +0 short sword. h  The kobold shouts!  You hit the kobold. You burn the kobold.  The kobold is severely wounded. h  h KK.KK 5 kobolds (3 missiles)8-==1 h; Q _The kobold hits you with a +0 dagger. hh'  You hit the kobold but do no damage.The kobold is severely wounded. h' hD2 K.KK   kobold brigand (missile)KKKKK 5 kobolds (3 missiles)The kobold closely misses you. h(3/--2 h; hF  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts. h9  You hit the kobold but do no damage.The kobold is severely wounded. hyA..KKKK 4 kobolds (2 missiles) hBA--3 hI hLT _The kobold closely misses you. h;K  You closely miss the kobold.The kobold is severely wounded. hS1KKK   kobold brigand (missile)KKKKK 5 kobolds (3 missiles) hTT9=4 h5\ h^T _The kobold closely misses you. h  _The kobold closely misses you.  You closely miss the kobold.  The kobold is severely wounded. _The kobold closely misses you.You hit the kobold but do no damage.  The kobold is severely wounded. hj RKK h T6-5 h?  h ; _The kobold hits you with a +0 dagger. hYc  You hit the kobold. You burn the kobold. h{ h hzg.. 3 kobolds (2 hO&6 h ` _You kill the kobold! h h h h^K.KKKK 4 kobolds (3 missiles) hT7-7 hB h _You closely miss the kobold. The kobold closely misses you. h h<KK   kobold brigand (missile)KKKK 4 kobolds (3 missiles) h&8 h h _You barely miss the kobold. The kobold barely misses you. h h hPKK h_&9 hd h _You hit the kobold but do no damage. The kobold hits you but does no damage. h[r M  You hit the kobold. You burn the kobold. h| . 3 kobolds (2The kobold is severely wounded. h} /820 h  hx = _The kobold hits you but does no damage. h  You hit the kobold but do no damage.The kobold is severely wounded. h yKK 4 kobolds (3 missiles) h .71 h  h ; _The kobold hits you with a +0 dagger. ha`  You barely miss the kobold. h . 3 kobolds (2The kobold is severely wounded. h%&2 h hUT _The kobold closely misses you. h#M  You hit the kobold. You burn the kobold. h& hS& h& h^' h'1.KK h84.83 hf; h=J _You kill the kobold! hC hݡz. 24 hD h _You hit the kobold but do no damage. The kobold hits you but does no damage. huM  You hit the kobold. You burn the kobold. hO h% h h a)KKK ha55Freeze h h]J _You kill the kobold! ho .####...#..#.###...# #...## >..........##.....## ..........#.)##.#.. ....... .#####.....#...#.#..## . h # #....###.............# # ####.# ##.###..####### .# ##.# ##.###..# # #..###.#.##..#  h <# #.....###@KKK# ### #.####.#.##K.#  hE ..# #.# ##.###..# ##.# #.# #.# #..#  hj ##.# #.#####.###..# ##.# #.#..........#  h ##.#####.......####.# K 3 kobolds (2 missiles) ## h [### #.#.......## h ! h  h 9K. h~ #9 h 9=-6 h Freeze hF  h/ l _Items here: ( ))) †. h]C  hC 8- hK  hM  h1 h h' h, hO ..####...#..#.###...# #...##Gobosan the Frost Mage >...................##.....##Revenant of Ashenzari *..... ............#.)##.#.. .......Health: 79/79 ======================== .#####.....#...#.#..##.....#Magic: 21/24 =====================--- .# #....###.............#AC: 3 h Str: 17 .# ####.# ##.###..#######EV: 11Int: 19 .# ##.# ##.###..#SH: 0Dex: 9 .# #..###.#.##K.# h[! QXL:  9 Next:  5% Place: Dungeon:7 .# #.....###@KK.#Noise: ---------  Time: 7526.4 (0.0) .### #.####.#.##K.#F) +1 dagger "Lashed Together" {flame, Com ...# #.# ##.###..#Cast: Freeze  h! '##.# #.# #.# #..#Memories (4) ##.# #.#####.###..#  h! ##.# #.#..........#K   kobold brigand (missile) ##.#####.......####.# h! KKK 3 kobolds (2 missiles) ##.........##### #.# ..........## h" V.#Confirm with . or Enter, or press ? or * to list all spells. h/" Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h[" The walls around you are covered in ice.  You hit the kobold brigand but do no damage.The wall freezes the kobold! h- *You hit the kobold brigand but do no damage.  The wall freezes the kobold!  You kill the kobold! freezes the kobold brigand!  The kobold brigand hits you with a +0 short sword! h9 }  You kill the kobold!The wall freezes the kobold! h:B ..##.##)#@K)#.##).#.  h6E 2---==7.4 (1Ramparts  hM ####.## hrO J _You kill the kobold! h_5..####...#..#.###...# #...##  Gobosan the Frost Mage >...................##.....##  Revenant of Ashenzari *..... ............#.)##.#.. .......  Health: 72/79 =====================--- .#####.....#...#.#..##.....#  Magic: 20/24 ====================---- .# #....###.............#  AC: 3Str: 17 .# ####.# ##.###..#######  EV: 11Int: 19 .# ##.# ##.###..#  SH: 0 hDex: 9 .# #..###.#.##).#  XL:  9 Next:  5% Place: Dungeon:7 .# #.....###@K).#  Noise: ==-------  Time: 7527.4 (0.0) .### #.####.#.##).#  F) +1 dagger "Lashed Together" {flame, Com ...# #.# ##.###..#  Cast: Freeze  h v##.# #.# #.# #..#  Memories (4) Ramparts ##.# #.#####.###..# ##.# #.#..........#  K   kobold brigand (missile)  hU##.#####.......####.# ##.........##### #.# ..........## .#  hx(moderately wounded, 100% to hit)  You freeze the kobold brigand!   hThe kobold brigand is severely wounded.You hit the kobold brigand. You burn the kobold brigand.   h|The kobold brigand is severely wounded.The wall freezes the kobold brigand! h  >.. .#.)  .. h_  .   ##.###..# h  ##.# ##.###..#   h#.##).#  )).#   h##).#  h #.# ##.###..#  #.# #.# #..#  #  #.#  hUH5-8-8.4 (1Freeze##.####.# hI  You freeze the kobold brigand!  The kobold brigand is severely wounded.You hit the kobold brigand. You burn the kobold brigand.   hThe kobold brigand is severely wounded.  The wall freezes the kobold brigand! _You kill the kobold brigand! h۞ ####...#..#.###...# #...## ....##.....## #.)##.#.. . #####.....#...#.#..##.....# # #....###.............# # ####.# ##.###..####### # ##.# ##.###..#  hd x# #..###.#.##).# # #.....###)@).# ### #.####.#.##).# # #.# ##.###..# .# #.# #.# #..# .# #.#####.###..#.# #.#...# h .#####.####.#.##### #.#  hF  h֩ 53= h S--9 h6  h  _The frozen ramparts melt away as you move.Things that are here: _a +0 short sword; 6 poisoned darts; a kobold corpse hk  hl  ho  hs  ht  hx  h+y , h9{  h~  hB~ ?4= hw~ E1= hX  hц  h  hd  h , h  hI  h &5 h2 f= hc  h  hә #2 h )= hE  hk  h E6= h  h[ , h  hլ  h  hk  h h7== h  h  h b3= hѻ  h: , h  h  hB &8 h  h  h  h  h f= h - _You start resting. h 0467.0) h 9=4=7.4 (18 h!  h " _HP restored. h3 h4 h6 hn: h: h> h@A hzA hC hcF, hIH h K hJK hpKD== hSP hR hS hU hX hAX#5 hWX)= hY h>_4 _Magic restored. hb h[b hFd hKj  Things that are here:  a +0 whip; 3 stones; a kobold corpse hEm hm _ ho hs h^x, hz h} hP= h h؅ hw, hD h5 hJ, h h h, h h hn  #. .#  ######.# .#  >.. ...# .# ######.#.##..# #.#### .....#.###.#... )..... ...#..#.###...###...## ..............##.....##( ......#.)##.#...@.......60.4 (13 .....#...#.#..##.....###..###.............####.# ##.###..#######  ##.# ##.###..  #..###.#.##).#  hԹ #.....###)))  #.####.#.##).#  #.# ##.###..# h h,1.4 (14 h h' _Found 4 javelins. h 4 h  hG  hF  ..  #. .# ######.# .#  >.. ...# .# ######.#.##..####.####.#.#.###.#... .).....#..#.###...###...## .......##.@...##( 0.0))##.#............ h n...#.#..###> ...###............. ##.# ##.###..####### ##.# ##.###..# #..###.#.##).# #.....###))).# #.####.#.##).# h  h +2.4 (1 h  h- ; _Found a stone staircase leading down. h_T4 hW hT^ h5b, hf hf h j, hk h"p hq hr h(s hw>  You see here a +0 dagger. hy hz _ h{ h ~ h, hY h( h݋, h hs h hT h hv h\ h h hƙ h h h hО h, h h: h, hi h h, h hI hȭ, hȮ hn h` h hJ h h, h h h2, h9 h h%, h h h, h hs h h, h  h h hI h h^n h h h h= h, h, h h, h h h& ########### ..........#  #########.######  #...........#  #.####.####.#  .# #.# #.#  ..# #.# #.#  #.##..####.####.##  ##.#.....)......@#  86.4 (24.0) ###...###...###..#  ..##.....##(.#  )##.#............#  .#.#..##.....###>#  ............## #.#   .###..####### #.#   .###..# #[#  h [m ).#    h:  h ,7.4 (25 h hW& _Found a +0 robe. hcCJ hK hM, hSX hS hT hjV, hV h0Y hZ, h[ h{_R  There is a stone staircase leading down here. h` hPa _ ha h?c hxd, he hig hNi, hi hl<  You see here a +0 robe. hm h)n _ hn ho hp, h)q hMr hs, h`s ht hZu, hu hw hw, htx hy hz, hU{ h| h}, h} h h, h5 hʂ h;, h" hE h, h h h hۋ h  h ha, hf h h8, h  h h h+ h h2 hK hy h h1 hi h h\ h h, hF h h hΪ h h hU h| h hV hѭ h h h h- hT hy h  h h h h h h" hN hӲ hA hp h h h?, h h hB h h, h2 hݺ hP h hĻ h< h+B h hi, h hZ h, h hf h .# #.#  .# #.#  #.#  #.#  #.#  #.#  #.#  .########.#  5...#  ..#########  5   ufetubus (asleep) ##       ....    hW 625.4 (38  An ufetubus comes into view. h 5..555 2 ufetubi (1 wandering)The ufetubus shouts! h5==6.4 (39 h hp\ _An ufetubus comes into view. h>J .# #.#  .# #.#  #.#  #.#  #.#  #.#  #.# #5#.# #..5...@...# #..#     # .### .  hRK hnL hP.5..5 h^Q:--7.4 (1.0) hT hU hT .# #.#  .# #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #5..5.@....#  #..# # # # # # .### #.....  hYV hV hY;  The ufetubus hits you. h_Q.5 hL`7-=-8Freeze hhe hg? _The ufetubus hits you but does no damage. h  You hit the ufetubus. You burn the ufetubus terribly.  The ufetubus is moderately wounded.The ufetubus slips past you! The ufetubus closely misses you. h4.5...@55 h_4--9 hؕ h, _The ufetubus hits you. h .##.#  Gobosan the Frost Mage.##.#  Revenant of Ashenzari *.....#.#  Health: 74/79 ======================--#.#  Magic: 22/25 =====================---#.#  AC: 3Str: 17#.#  EV: 11Int: 19#.#  SH: 0Dex: 9#.########.#  XL:  9 Next:  8% Place: Dungeon:7#.5...@5...#  Noise: =--------  Time: 7629.4 (0.0)#..#########  F) +1 dagger "Lashed Together" {flame, Com #  Cast: Freeze #  Memories (4) # # h o  55 2 ufetubi #### ...### #..... Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the ufetubus.The ufetubus is moderately wounded.The ufetubus resists. The wall freezes the ufetubus. h /  You barely miss the ufetubus.  The ufetubus is moderately wounded.The ufetubus resists. The wall freezes the ufetubus.  The ufetubus closely misses you. The ufetubus misses you.The wall freezes the ufetubus but does no damage.  The ufetubus closely misses you. The ufetubus barely misses you. h *#####..5.@5..##### h o=30.4 (1Ramparts  h1 ######## h J _The ufetubus resists. The wall freezes the ufetubus. hV0 .# #.#  Gobosan the Frost Mage .# #.#  Revenant of Ashenzari *..... #.#  Health: 74/79 ======================-- #.#  Magic: 21/25 ====================---- #.#  AC: 3Str: 17 #.#  EV: 11Int: 19 #.#  SH: 0Dex: 9 #.########.#  XL:  9 Next:  8% Place: Dungeon:7 #...5.@5...#  Noise: ==-------  Time: 7630.4 (0.0) #..#########  F) +1 dagger "Lashed Together" {flame, Com # h` Cast: Freeze # Memories (4) Ramparts ## 55 2 ufetubi #### ...### #.....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is almost dead.You hit the ufetubus. You burn the ufetubus terribly. h*Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is almost dead.  You hit the ufetubus. You burn the ufetubus terribly.  You kill the ufetubus! h޽r .# #.#  .# #.#  #.#  #.#  #.#  #.#  #.#  #.########.#  #....5@....#   hZ6#..#########    ufetubus hS;9-1.4 (1 h###### h6J _The ufetubus resists. The wall freezes the ufetubus. h:  .# #.#  Gobosan the Frost Mage .# #.#  Revenant of Ashenzari *..... #.#  Health: 74/79 ======================-- #.#  Magic: 20/25 ===================----- #.#  AC: 3Str: 17 #.#  EV: 11Int: 19 #.#  SH: 0Dex: 9 #.########.#  XL:  9 Next:  9% Place: Dungeon:7 #....5@....#  Noise: =--------  Time: 7631.4 (0.0) #..#########  F) +1 dagger "Lashed Together" {flame, Com # h;  Cast: Freeze # Memories (4) Ramparts ## 5   ufetubus #### ...### #.....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is heavily wounded.You hit the ufetubus. You burn the ufetubus terribly. hA  .# #.#  .# #.#  #.#  #.#  #.#  #.#  #.#   hwB ;#.########.#  #.....@....#  #..#########     h&G f52.4 (1Freeze hWK ######## h(N MPress: ? - help, Shift-Dir - straight line: an ufetubus (heavily wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is heavily wounded.hit the ufetubus. You burn the ufetubus terribly. _You kill the ufetubus! hJ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h######### hω hY######## _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hv@1=6= hCF#####...@...-##### h?Ke 7.4 (5 _You start resting. hLQ7== hBLI-8.4 (6 h>P hS4 _The frozen ramparts melt away. h h hL h hLL2= hN8 h, hk hͰ hбP= h hV h~]9=3= h h h1 _HP restored. h6 h h h h hʹ, h h hL== h h h h` h h hE4= h hC, h h h h; hA, h h2P= h ho h hE5= h h4 _Magic restored. h h- h h+ hy, h7 h h h ho h& h h$:= h h h: h} h hi hy, h_ h h, hQ h h_ h h h  h2, h h h, hj h2 hc, h h9 h) hi h h5 h, h h h h. h h h, h h h h h] h@ h7 hh h h  h  h  hf  h  hO  h~  h  h h= hk h h h h hV ho hl h h  hC hF ht h h hX, h h hR h~ h+ h  h! h! hJ" h# h% hH% h% h' h0( h[( h( hN* hi+ h+ h7, h~- h., h/ h0 h1, h"2 h3 h4 h4 hd5 h6 h 8 hI8 h8 h: h<, hp< h"= h=, hh> h? h@B hA hUB, hB hE h"F, hF hXH hI, h3J hK hL hL h4M hN hO hO hUP hQ hR h%S hS haU h{V, h@W h8Y h:Z, hZ h\ h^, h_ ha hc, hd hf hh, hi hk hum, hn hp hsB hu hu, hsv hx hy hz hz h| ho~ h~ hm h- h, hf h hQ, h) hX h h, hy h hI, h hՓ hI, h hM hY, hj h hܟ h h hc h h֣ hҤ h3 h h h h@ h], hɯ h h, h7 h hf hй h h hB hF h h h h h@, h3 h h, hs h h@ h} h h h#, h h hw, h h h, h h h/ ha h  h0 h, h h' h h+ h1 h5 h:, hn h hF h~ hS h  h , h  h  hV , h-  hM  h#  hg  hm  h  h  h  h[  hJ  hw  h{ B h!  hy"  hs#  h0'  h( , hc)  hG+  hz-  h-  hz.  h/  h-1 , h2  h4  h7 , hZ8  h;  h= , ht?  h B  haD  hD  haF  hiH  hJ , h>L  h`P  h}R  hES  hT  heW  h;Y  hY  h\  hUe  hf  h$g  hh  hJk  hm , hn  hr  ht  ht  hv  hz  h|  h|  hP~  hp  h  h  h2  h  h , h  h  hɐ  h  h֒  h  h3 , h  h  hd  h  hI  hq  hO  h  h  h  h  hٯ  h  h  h(  hj  he  h  h  h  h  h  h  h  h  h  hH  h  h#  h  h` , hO  h  h  h  h  h  h  h  h@  h  h|  h  h  h  h  h  h  h  h1  hx  h  h  h  h  h  h  h%  h  hO U _H - a wand of polymorph (20) (gained 10 charges) h  hZ  h  h  h  h  h9  h.  h , h5  hI  hp , h  hR#  h@%  h%  hh&  h*  hU, , h.  h0  h2 , h4  h7  hy9  h9  h;  h=  h@ , hA  hdC  h)E  hbE  hF  h I  hJ  hK  h!L  h`O  hCQ  hQ  hRR  hVT  hgU  hU  h/V  hW  hX  hX  h@Y  hZ  h\  h"]  hA^  hi`  hbb  hb  hc  he  h,g , hg  hi  hEk  h}k  hl  han  ho , hp  hr  h t , h#u  hpv  hw , hx  hUz  hn{  h{  h6|  h}  h  h;  h  h  h  h*  h  h  hӅ , hX  h·  h  h2  h  hŊ  h , hu  h+  hʓ _  #######.....###  h  #<............##  #.########..#.#   h7 #.# #..#.###   hf #.# ####......#   h #.# #.......#.#   hĔ #.# #.###.#.#.##  #.# #.# #.#†#.#. h   #@# #.# #.#.#.#.798.4 (160.0) h   #.#####.###.#.#.#^  hD F#................. hl K #######...#.#..... h = ###...#.....#...  h @#...#....#....#.  h h#.#...#.....#... #.......#.#.....  h J##.#.#.......#.# h  hM ,91 h$  h ; _Found an escape hatch in the ceiling. h 4 hj  hl  hT  h  h , h. , hu  h  hv  h  hɳ  h  hu , h۷  h  h  h0  hp  hN  hn  h  hS  h  h  hI  h  h  h2  hm  h  hP  h1  he  h  h  h'  h_  h  h  h?  h  hq  h  h] , h  hv  h7 , h  h  hC  h , h  h  h1  h  h9  h  h  h  h  hd , h  h  h  h  h_  h  h  h  h&  hh  h , h[  h  h , h  hr  h  , h  h4  h%8 , h2: B h/I  hK B hL  h4N  hsN  hMO  h#R  h.T , h U  hEW  hLX , hX  hZ  h`\  h\  h`]  hj  hk  hl , hl  hm  h`n  hn  ho  h{ X h|  h} , hH~  h  hi  h  h\  h  hs  h  hb  h,  h  h  h  h  h , h  hj  hj , h[  h֗  h , h  h%  h , h?  h  hV  h  h  h@  hy  h  h  h-  hg , h  hй  h  h  h  h  h  h  h  hm  h , h  h3  h` B h  hi , h  h B h  h;  hf  h  h  h>  h , hh  h.  h-  h  h  ho  h  h  hx  h1  h  h  hT  h  hz  h  ht  h  hR  h  h)  h  h1$ , h&  h)  h- , h 0  h 2  hB4  h4  h5  h_7  h]9 , h:  h<  h5>  h>  h5?  hG  hI  hI  hJ  hVM  h!O , hP  hR  h-T  hT  hU  hW  hY  h  h n hG B h7  hM  hB , h<  hS  h  hZ  hD  h  h , h  h  ht , h  h  h , h  h  h֬  h  h  hO  hȰ  h  h  h+  h4  hz  h:  h  h9 , hռ  hZ  h , h  h{  h , h  h  hG  h  h  h-  h , h  h  h5 , h  hY  h~  h  h)  h  h , h  h2  hM , h  h<  hF  hu  h  h  h , h!  h  h , h  h  h  h>  h  h  h , h  h  h  hA  hj  h%  h  hM  h  h  h  h+ hRX h h, h1  hC' h8), h) h- h. h. h/ hT3 h85, h5 h: h;, h< h@ hJB, hB hBG hG, heH hK hPL, hL hS hT, h~U h.\ h] h] h^ h^e hEf hf h,g h_l hqm, h"n ht ht, hQu hz h| h} hv hAn hwB hX h h, h hP hP, h? h h, h hw hh, hY h| h,, h h hP, h$ h h, hX h h h h h h, h h h, hG h hr h h} h  h  h= h h| hP, h  h hx, h$ h! h&#, h# h' ho) h) hm* h. h=0 h0 h{1 h4 h6, h27 hq: h<, h< h@ hA h B hO hV h, h) h h h hz  hz  h9 , h  h# h< h h hY h-, h h$ h, h) hO hQ h h h  h! h" h\" hk$ hN%, h% h' h(, hM) h+ h~,, hu- hY/ h&0 h|0 h0 h2 h+4, h4 h6 h7, h_8 h9 hH;, h; h= h> h7? h? hB hC, hRD hF hG hG hxH hJ hK, hL hL hM hM huN hbP hkQ hQ hR h0T hQU hU hV hBX hY, h|Z hx\ h], hx^ h` h:b hub h(c hd he, hvf hh hi h.i hi hj hk h*l hl hNn h~o ho hp hq hr hr h|s h u h v hUv hv hx h z, hz h| h*~ hi~ h8 h) h h, hH h h۔ h h hȖ h h; h h\ h, h  hϝ hl h h hF h h hD hy h&, h h h, h h  h) hc h hW h, h) hy h hʳ h? hv he h h hO h, h hu hQ h h5 h h hP h h h h) h h h h h h h, h h h h h_ hm hj h h hi hi, h h h h; h h h h  h  h[ h, h h} hc, h{ h h h h h? h h  hO h h, h* h8  ##### #####...## ##........## #..####....#  h #.## #..@.#8021.4 (222 ########.## #PPPP# ..........# ##PP.# ### .#######..# ##.## ##.## .## ##.### ##. ##.#.## ..####.## h!?## #.###.# .#.....# ##.#.## ..####.## ##.######### ..# ##.### #.......... hG" h+( h*_ _Partly explored, can't reach some places. h' J h.U.....####...0.0)......#...###......#. ... ............ hM/ h3 hw6_ _Partly explored, can't reach some places. hNK  hK  hL  hl < hr  h2t _ _Partly explored, can't reach some places. h h3=2.4 (1 h hZ _You hit the fungus but do no damage. h  You hit the fungus. The fungus begins to die. You burn the fungus.3 _The fungus is lightly damaged. h M  You hit the fungus. You burn the fungus. hQ &4 h&  h 4 _The fungus is lightly damaged. hM  You hit the fungus. You burn the fungus. h2&5 hE" h$4 _The fungus is lightly damaged. h2   hG'. h&6 h] hǸW _A nearby fungus withers and dies. h ##########...####........##..####....## #######PP@P ..........# ##PP.# ### .#######..# ##.## ##.##Memories (4)  ..# ##..############ -7 h h h5 g  You hit the fungus. The fungus begins to die. You burn the fungus. hR .=8 h  hø 4 _The fungus is lightly damaged. hWL i  You hit the fungus but do no damage. hL &9 hQ  hbS 4 _The fungus is lightly damaged. hAxM  You hit the fungus. You burn the fungus. hy'30 h} h4 _The fungus is lightly damaged. hQM  You hit the fungus. You burn the fungus. hcQ&1 h5W hZ4 _The fungus is lightly damaged. hTYou hit the fungus. You burn the fungus.   h'. hO&2 h hKW _A nearby fungus withers and dies. h) ##########...####........##..####....## #######PP.P ..........# ##P@.# ### .#######..# ##.## ##.## ##.### ##. ##.#.### htMemories (4)  ..# #####...  h^ h0.-3 h h h< 4 h=  h0>  hK?  hB B hxK ##########...####........###...##.## #....# #######.## #PP.P#  hK .........# ##P..# ###..# ##.## ##.## ## ##.### ##@# ##.#.##- hK 4.## #.## #.###.  hL #.....# #. ##.#.## ####.## .# ##.########## h#L  ##.### #+ #........... .# ##..# ..# hQL # #### #. #.... htL j# #) #.### hL R#  hL 7##########.# h S  hS +5.4 (2 hAY  ha H _Found a +0 hammer. Found a runed translucent door. h 7 h>7 h/@B h@ hC, hN7 _Crazy Yiuf shouts! h8U hV hV h(X hZ} _Crazy Yiuf says, "Hack tortoise King!" hU] h|] h^ hq#..####....# #.## #....# #########.## #PP.P# #..........# ##P..# ### #.#######..# ##.## ##.## #.## ##.### ##.# ##.#.## #..####.## #.## #.###.# #.#.....# ##.# ##.#.## # hr..####. #@## ##.########8.4 (3 #..# ##.### #+# #.........# ##..# .j. ##########  h6r#..# #### #...# #.. ...# #)..# #.# ##.# ##### hfr$.# j   Crazy Yiuf  #.# #...>......#  hr:##<################.#.##.. . hr=..##.#..........#.###.#... hs hy h*{ h 4 hp  h ;...0 h  hP  hN ] _Could not explore, unopened runed door. hD  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h؄4 h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 2' h 7  You open the door. h% @j. h <9.4 (1Freeze h  h w _Crazy Yiuf says, "Papa! Aardvark disdain dark." hL#S#..####....#Gobosan the Frost Mage#.## #....#Revenant of Ashenzari *..... #########.## #PP.P#Health: 79/79 ======================== #..........# ##P..# ###Magic: 22/25 =====================--- #.#######..# ##.## ##.##AC: 3Str: 17  h#&#.## ##.### ##.# ##.#.##EV: 11Int: 19 #..####.###.## #.###.#SH: 0Dex: 9 #.#.....###.# ##.#.##XL:  9 Next:  9% Place: Dungeon:7 #..####.## #@## ##.######## Noise: ---------  Time: 8039.4 (0.0)  h@$w#..# ##.### #j# #......... F) +1 dagger "Lashed Together" {flame, Com #..# ##..# ... ########## Cast: Freeze #..# #### #...# ho$#.. Memories (4) ...##)..##.# ##.# h$##### ##########.# j   Crazy Yiuf#.# h$]#...>......# ##<# h$&###############.#.##..# ...# h$#.#..........#.###.#... h%Casting: Freeze (safe; 1% risk of failure)   h%Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   h:%APress: ? - help, Dir - look around, f - activate hS%~The walls around you are covered in ice.  You closely miss Crazy Yiuf. The wall freezes Crazy Yiuf! h&p==40.4 (1Ramparts  h,##@##j# h/a onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.   hc0You closely miss Crazy Yiuf. The wall freezes Crazy Yiuf! _Crazy Yiuf barely misses you. h$ #..####....#  Gobosan the Frost Mage #.## #....#  Revenant of Ashenzari *..... #########.## #PP.P#  Health: 79/79 ======================== #..........# ##P..# ###  Magic: 21/25 ====================---- #.#######..# ##.## ##.##  AC: 3Str: 17  h&I#.## ##.### ##.# ##.#.##  EV: 11Int: 19 #..####.## #.## #.###.#  SH: 0Dex: 9 #.#.....# ##.# ##.#.##  XL:  9 Next:  9% Place: Dungeon:7  hnw#..####.## #@## ##.######## Noise: ==-------  Time: 8040.4 (0.0) #..# ##.### #j# #......... F) +1 dagger "Lashed Together" {flame, Com #..# ##..# ... ########## Cast: Freeze  h#..# #### #...# #.. Memories (4) Ramparts ...# #)..# #.#  h##.# ##### ##########.# j   Crazy Yiuf  #.##...>......# ##<# ###############.#.##..#  h(...# #.#..........#.###.#... he(heavily wounded, 100% to hit)   hHYou freeze Crazy Yiuf.  Crazy Yiuf is severely wounded.You closely miss Crazy Yiuf.   hlCrazy Yiuf is severely wounded.The wall freezes Crazy Yiuf! h   #.##      ###  ##.## ##.##   ##.#   #.##  hg  ##.#   #@##   #)#  hv  ##..# ...  #### #...#  #)..#  #####   #.##...> <#    h/  ho10-1.4 (1Freeze h~#.##@# hƴ  You freeze Crazy Yiuf.  Crazy Yiuf is severely wounded.You closely miss Crazy Yiuf.  Crazy Yiuf is severely wounded. hzThe wall freezes Crazy Yiuf! _You kill Crazy Yiuf! h24 h!  hX h  h  h}b2= h h, h# h, h h, h h&..###.##@#--#)#... h.e 7.4 (6 _You start resting. h.l=-8.4 (7 h4 h64 _The frozen ramparts melt away. h4 h h hb3= h, h h, h h, h h h:= h hM, h& h h,E4= h h, h h, h h h h hP= h h>_ _You start resting. h059.4 (11.0) h{[5=60.4 (12 h h% _Magic restored. ham  ## ########PP.P #..........# ##P..# ##########..# ##.## ##.## ##.### ##.# ##.#.##.####.## #.## #.###.#.....# ##.# ##.#.# hm .####.##.## ##.######## ##.### #@# #......... ##..# #...# ########## #### #...# #.. . #) hm \# #####...####...#..#.###...# hn D  hzu  hv 11.0) hz  h Y  There is an open translucent door here.  Things that are here:  h x_a +4 quarterstaff of chaos; a +2 cloak ho3 ^Wear which item? Inventory Items Armour (go to first with [)  a - the cursed +0 robe of the Fated Scepticism (worn) {Range, Melee}  o - a +0 helmet (worn)  J - +1 acid dragon scales  L - a +3 scale mail of fire resistance Floor Items ([,] to select) Armour a +2 cloak[?] describe selected [!] equip|wield|wear|put on h3 y[tab] equip|unequip  h5 h; h&B#.## #....#Gobosan the Frost Mage #########.## #PP.P#Revenant of Ashenzari *..... #..........# ##P..# ### hcBDHealth: 79/79 ======================== #.#######..# ##.## ##.##Magic: 25/25 ========================  hB#.## ##.### ##.# ##.#.##AC: 3 hBStr: 17 #..####.###.## #.###.#EV: 11Int: 19 #.#.....###.# ##.#.##SH: 0 h'CaDex: 9 #..####.## #.## ##.######## XL:  9 Next: 10% Place: Dungeon:7  hJC#..# ##.### #@# #......... Noise: ---------  Time: 8061.4 (0.0) #..# ##..# #...# ########## F) +1 dagger "Lashed Together" {flame, Com  hlC#..# #### #...##.. Cast: Freeze ...##)..# hC#.# Memories (4) ##.###### ##########.##.##...>......# hCa  ##<################.#.##..# hC  ...##.#..........#.###.#...  #####...####...#..#.###...# hCh  _The frozen ramparts melt away.  hED_You start resting. _Magic restored.  There is an open translucent door here.  Things that are here:  hfDq_a +4 quarterstaff of chaos; a +2 cloak hM6 _ hQ hW h\+2.4 (1 h;] hd hEe+3.4 (2 hj hqA4.4 (3 hYv hY| h|+5.4 (4 hh h: h+6.4 (5 hv hS 6 _You start putting on your armour. You continue putting on your +2 cloak. x5 h h hBZ _You finish putting on your +2 cloak. h4 h hF _Unknown command. hL h Level 7 of the Dungeon <<<<>>>>(Press ? for help)#####...####........###..####....##.## #....##########.## #PP.P############ #..........# ##P..# ####.........# #.#######..# ##.## ##.###.#######.# #.## ##.### ##.# ##.#.## h=c#.# #.# #..####.###.## #.###.##.# #.# #.#.....###.# ##.#.###<# #.# #..####.## #.## ##.##############.# #.# #..# ##.###  #@#  #.............##.# ##.## #..# ##..# #...# #############.########.######...###..# #### #...##...........##.........#......##)..##.####.####.##..######...####.###### ##########.# #.# #.# h#..# ##.## #.##...>......# #.# #.##..# #.#####<################.#.##..####.####.###..# #.......##.#..........#.###.#.....).......# h#..# ##########...####...#..#.###...###...###..##..#########.>...................##.....##(.#####..##....................#.)##.#............##.....##.######..#####.....#...#.#..##.....###># h-#..# #.#####<# ###############.#.##..####.####.###..# #.......# #.#..........#.###.#.....).......##..# ######### #...####...#..#.###...###...###..##..#########.>...................##.....##(.#####..# #....................#.)##.#............##.....# #.######..#####.....#...#.#..##.....###>##.###.# #.# #..# #....###.............## #.##.# #.# #.# #..# ####.# ##.###..####### #.##.# #.###############.### #..# ##.# ##.###..##[# h.#.# #..##.##............# #..# #..###.#.##).###.###.####.#...#.########.#.# #..# #.....###))).# ##.#.###............# #.#.# #..### #.####.#.##).# ##.###.############.....### #.#.####....# #.# ##.###..# #.## ##.##<............## #.#......##.# #.# #.# #..# ##.###.###.########..#.# #.#..###.##.# #.#####.###..# ##.#.## h.#.# #..#.### #....# #.##.# #.#..........# ##.###.# ####......# ###..###.##.#####.......####.# #.# h.#.# #.......#.# #......##.........##### #.# #.#.# #.###.#.#.###########.##.#.. h.## #.# ##.# #.# #.#.#.#.[....>........ h"/_##.## #.# # h8/#.# #.# #.#.#.#.##..#####.#...##.# #.# ##.# # h]/#.#####.###.#.#.#^###.# #.#.#.##.# #.# #..# # h/#.....................# #.#...##.# #.# #.## #. h| h#.## #....#Gobosan the Frost Mage #########.## #PP.P#Revenant of Ashenzari *..... #..........# ##P..# ###Health: 79/79 ======================== #.#######..# ##.## ##.##Magic: 25/25 ======================== #.## ##.### ##.# ##.#.##AC: 6Str: 17  h=r#..####.###.## #.###.#EV: 11Int: 19 #.#.....###.# ##.#.##SH: 0 hyaDex: 9 #..####.## #.## ##.######## XL:  9 Next: 10% Place: Dungeon:7  h##..# ##.### #@# #......... Noise: ---------  Time: 8066.4 (0.0)  h#..# ##..# #...# ########## F) +1 dagger "Lashed Together" {flame, Com  h#..# #### #...##.. Cast: Freeze ...##)..# hZ#.# Memories (4) ##.# h###### ##########.##.##...>......#   h84##<################.#.##..# hIM  ...##.#..........#.###.#... ho{  #####...####...#..#.###...#  hDThere is an open translucent door here.   hThings that are here:  hW_a +4 quarterstaff of chaos; a +2 cloak  h_You start putting on your armour. You continue putting on your +2 cloak. x5  h_You finish putting on your +2 cloak. _Unknown command. hL h h h hz; _ h hB, h h= h, h h h^, h  h hb h h3 hy h=, h9 h! h#, hk$ h^+ hc, h, hJ- h2 h2 h2 h,3 h6 h7, h8 hJ= h>B haB hB, hB hF hF, hF hJ hJ, hJ hN hKO hgO hO hS hzT hT hU hX hY, hY hI_ h`, h` htd h e h3e he hj hk hk h+l hp h^p hp hp hws hs h)t ht hz hz, hW{ h* h h h h hM, h h h, hڈ h h, h h h h h h h%, hx hr h h  h: h h, h hآ hg, h hZ h+, hf h hf, h h! h, hذ hj hճ, h% h h, hW h h, hl h h[ h h h[ h, h h h h h. h h, h h h  h h hR h, h h hB h; h h hB h( h, h h  h h h h ha, h h h, ha hR h h< h h h h hi h h , h} h% h/, h hn hF, h/ h h , h  he h hS, hW h h, h= h  hB!, h# h$ h&, hg( hm+ h- h-- h\. hh1 h2, hi3 h6 h8, h: h= h@, hzA hF hH, hBI hJ hK hK hL hCN hEP, hoQ hIS h;U, h\V hX huY, hZ hF[ hl\, h\ h^ h^ h*_ hy` hhH..........# #.#.# #..###.....### #.#.####....# .......## #.#......##.# ###..#.# #.#..###.##.#  #..#.### #....# #.##.# ###...... hh ###..###.##.#### .......#.# #......##..... .###.#.#.###########.##.#........ .# #.#.#.#.[....@...........#####139.4 (7 hi 3.0)  h4i.# #.#.#.#.##..#####.#...##.#  hi.###.#.#.#^###.# #.#.#.##.# ............# #.#...##.# ...#.#.......#.## #.###.##.#  hi.#.....#...#..[.# #.# #.##.# ....#....#....#.## #.# #.##.#### .#.....#...#.....# #.# #%##... ...#.#.......#.#.###.# #.####### hj hp hrc _There is a stone staircase leading down here. h̠ h) h h hu940.4 (1.0) _ hO h:   ..#   #.#   #.#   #=#   #.#   #.#   #.#  8 #@#   ###                 h; h> h -1.2 (1.8 hj h7+ _You climb downwards.   h`Found a ring of positive energy. _There is a stone staircase leading up here. h  h4  hQ  h  h2  h ; _ hD  h  h  h  h  h  h  h  h  h , h  hZ l  You see here a ring of positive energy. h  hc _ h h. h1B h=  h , hO  h h, hl h h, h8 h h2, hK h  h", h$ h& h-d. ..# #. #.# ##. #.# ##..####.# ....^##.# . #..##.# _.. ##....# .....##..##.# .......@.##.# 52.2 (11.0) h....##..####=# ##. #.# #. #.# .. #.# #. #<# .. ### ##   hf4 h(5,3.2 (12 h8 h;9 _Found a shadowy altar of Dithmenos. h6s 4 ht  hw  h X h , h  h  h7 , h  ht  h֓ ] . ..# ..###. #. #.# #..#.. ##. #.# #.!...##..####.# ...........^##.# h 0 T...... #..##.# [.._...####....# h4  ...##..##.#  hP n..@....##.#  hw #.....##..####=# #..#. ##.# #.# h  . # #.# #.# h   ..# #.# #.# #<# T   troll (asleep) ..# ### ###  h  h 6.2 (3.0)  A troll comes into view.Found a +0 ring mail. h .T._T hK 4==7.2 (4 h  hl ' _The troll shouts! h{ . ..# ..###. #. #.# #..#.. ##. #.##.!...##..####.#.....^##.#.. #..##.##[T._...####....#.##..##.#.....##.##.....##..####=# #..#.. ##.# #.##.. ##. #.# #.#. #. ..# #.#.. #.# #<#. h". ..# ###.. ### h hF.T hn4--8.2 (1 h= h޹ hs<. ..# ..###. #. #.# #..#.. ##. #.# ##.!...##..####.# .....^##.# .. #..##.# #[.._...####....# ...T.....##..##.#  h2=8.....##.# ##.....##..####=# #..#.. ##.# #.# #.. ##. #.# #.# . #. ..# #.#.. #.# #<# .... ### h(? hKD.T hLA--9 h]f hYg. ..# ..###. #. #.# #..#.. ##. #.# ##.!...##..####.# ......^##.# .. #..##.# #[.._...####....# .##..##.# ....T. h##.# ##.....##..####=# #..#.. ##.# #.# #.. ##. #.# #.# . #. .... #.# #<# .. ..# h) ###.. ### h h>.T hd'60 hI hW h!3 . ..#  ..###. #. #.#  #..#.. ##. #.#  ##.!...##..####.#  ............^##.#  . h3 .. #..##.#  #[.._...####....#  .##..##.#  .....T....@..##.#  ##.....##..####=#  h3  #..#.. ##.# #.#  #.. ##. #.# #.#   h.4 . #. ..# #.#  .. #.# #<#  .. ..# ###  .. ###  hW4 /   h5  h= O_.T h> &1 hD 8_ h@G  h^. ..#  ..###. #. #.#  #..#.. ##. #.#  ##.!...##..####.#  ............^##.#  ......... #..##.#   h#[.._...####....#  .##..##.#  ......T....@.##.#  ##.....##..####=#  #..#.. ##.# #.#  #.. ##. #.# #.#  h6g . #. ..# #.#  .. #.# #<#   hZ.. ..# ###  .. ###  h/   hg hɉ>.T h"&2 hD h hդ . ..#  ..###. #. #.#  #..#.. ##. #.#  ##.!...##..####.#  ............^##.#  ......... #..##.#  #[.._...####....# hå  .##..##.#  .T..@..##.#  ##.....##..####=#  #..#.. ##.# #.#  #.. ##. #.# #.#  . #. ..# #.#  .. #.# #<#  .. ..# ###  .. ###   hI h :.T h&3 h8_ h hu. ..#  Gobosan the Frost Mage..###. #. #.#  Revenant of Ashenzari *.....#..#.. ##. #.#  Health: 79/79 ========================##.!...##..####.# h`  Magic: 22/25 =====================---............^##.#  AC: 6Str: 17......... #..##.#  EV: 11Int: 19#[.._...####....#  SH: 0Dex: 9.........##..##.#  XL:  9 Next: 10% Place: Dungeon:8........T.@..##.#  Noise: ---------  Time: 8163.2 (0.0)##.....##..####=#  F) +1 dagger "Lashed Together" {flame, Com hg#..#.. ##.# #.#  Cast: Freeze#.. ##. #.# #.#  Memories (4) . #. ..# #.#  h.. #.# #<#  T   troll.. ..# ### .. ###  _The troll shouts!   h9Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h>The walls around you are covered in ice. h.#..##....T@.. h#..####.#. h==4.2 (1FreezeRamparts  h_######.# h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the troll. h . ..#  Gobosan the Frost Mage..###. #. #.#  Revenant of Ashenzari *.....#..#.. ##. #.#  Health: 79/79 ========================##.!...##..####.# h   Magic: 21/25 ====================----............^##.#  AC: 6Str: 17......... #..##.# hW 5  EV: 11Int: 19#[.._...####....#  SH: 0Dex: 9.........##..##.# h /  XL:  9 Next: 10% Place: Dungeon:8.........T@..##.# h E  Noise: ==-------  Time: 8164.2 (0.0)##.....##..####=# h   F) +1 dagger "Lashed Together" {flame, Com#..#.. ##.# #.# h  Cast: Freeze#.. ##. #.# #.# h3  Memories (4) Ramparts . #. ..# #.# hV  .. #.# #<#  T   troll h .. ..# ### .. ###  h Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 100% to hit)   h mYou freeze the troll.  The troll is lightly wounded.  You hit the troll. You burn the troll.   h JThe troll is moderately wounded. h ^63-----5.2 (1 h ##### h:  Aim: a troll (lightly wounded, 100% to hit)  You freeze the troll.  The troll is lightly wounded.  You hit the troll. You burn  h the troll.  The troll is moderately wounded. _The wall freezes the troll! The troll bites you. The troll claws you! x2 hR . ..#  Gobosan the Frost Mage..###. #. #.#  Revenant of Ashenzari *.....#..#.. ##. #.#  Health: 63/79 ===================-----##.!...##..####.#  Magic: 20/25 ===================-----............^##.#  AC: 6 hsSDStr: 17......... #..##.#  EV: 11Int: 19#[.._...####....#  SH: 0Dex: 9.........##..##.#  XL:  9 Next: 10% Place: Dungeon:8.........T@..##.#  Noise: ==-------  Time: 8165.2 (0.0)##.....##..####=# hS  F) +1 dagger "Lashed Together" {flame, Com#..#.. ##.# #.# hS  Cast: Freeze#.. ##. #.# #.# hS  Memories (4) Ramparts . #. ..# #.#  h2T.. #.# #<#  T   troll.. ..# ### .. ### hpT  Aim: a troll (moderately wounded, 100% to hit)  You freeze the troll.   hTThe troll is heavily wounded.You closely miss the troll.The troll is heavily wounded. hT[The wall freezes the troll. The troll bites you! The troll claws you! hUq38--------=6.2 (1 h]_######.# h/`= _The troll claws you but does no damage. h5 . ..#  Gobosan the Frost Mage ..###. #. #.#  Revenant of Ashenzari *..... #..#.. ##. #.#  Health: 38/79 ===========------------- ##.!...##..####.#  Magic: 19/25 ==================------ ............^##.#  AC: 6Str: 17 h} ......... #..##.#  EV: 11Int: 19 #[.._...####....#  SH: 0Dex: 9 .........##..##.#  XL:  9 Next: 10% Place: Dungeon:8 .........T@..##.#  Noise: ===------  Time: 8166.2 (0.0)  heA##.....##..####=#  F) +1 dagger "Lashed Together" {flame, Com #..#.. ##.# #.#  Cast: Freeze  h#.. ##. #.# #.#  Memories (4) Ramparts  . #. ..# #.#   h.. #.# #<#  T   troll .. ..# ###  .. ### hAim: a troll (severely wounded, 100% to hit)   hUYou freeze the troll!  The troll is severely wounded. h'You barely miss the troll.The troll is severely wounded.The wall freezes the troll! h . ..#   #. #.#  #..#.. ##. #.#  ##.!.  ......^##.#  ......... #..##.#  #[.._...####....#   h޻8.........##..##.#  .........†@..##.#  ##.....##..####=#  #..#.. ##.# #.#  #.. ##. #.# #.#  . #. ..# #.#  .. #.# #<#  .. ..# ###   .. ###    hE  h /9/8022--7.2 (1FreezeYou freeze the troll!  The troll is severely wounded.You barely miss the troll.   hgThe troll is severely wounded.The wall freezes the troll! _You kill the troll! h_#####.# h~j _Your Ice Magic skill increases to level 9! hV  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hn###..####.# hn9-- hv#####.# hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hA4 h h htc20= h[, hݑ h hߕU40= h h;, h h h:= ho hXb1= hۤ hq.#..##....†@..-#..####.# h. hRf 73.2 (6 _You start resting. h0l1=-4.2 (7 h h4 _The frozen ramparts melt away. ht hu hv hby h{}, hu~ h~:2 hĀ h_, h hن h(:= h h hًf32= h hې, h h, h  h hԖT4= h~ h h::= h hb3= hV h hҝL5= hY hޢ hK h hQ, h. h- hoE6= h hb4= h h, h  hV hԸT7= hK hռ h hW h h:= hY h hL8= h( h_ _You start resting. hJ_94.2 (20.0) hZ5=5.2 (21 h8_ he% _Magic restored. hZ 4 h  h* h, h* h[:9 h h, h h h(:= h  h$:50 h$1= h& hY*, h}, hr/ h/ h0 h3b1= hU5 hM8, h9 h<, h&> hAP2 hC hF, h=H hJ, hTL hN hO hP hTP3 hV h*X, hX hZ, h\ h^94 h^1= ha hd, hf hh, hj hmb5= h!p hs, ht hv, h\w hxP6 hy h.|, h| h~, hr hge57= h, hކ, h܇ h, hԌ h hX8= h hړ, h h_, h h<9 h[ h, hO hV, h hקc60= h h, h( h6, hԱ hl1= hS hö, h hf, hĻ h= hv&2 h2 hX, hX h, hG h h&3 hZ ha, h h~, h hb4= h h, hb h, hU hl5= h h, h hT, h h <6 h9 h{, hp h, hkx7= h hI, hr h, hJ  hL  h V8= hz ha, h9 h, hG hvR9 h3 hc hw$ h' h' h@( hF*c70= h+ h., hm/ h2, h}4 h8l1= hz9 h<, h> hA, hB hE<2 hIG hI hI hMK hM hM hO hR<3 hS hNV, hW hZ, h\ h^ h_L4= h` hc, hd he, h{f hg h0hV5= h#j hl, hn hq, hr hXt<6 h%u h\x, h>y h{, hl~ hD hE7= hă hr, h5 hi h‹ h: hVl8= hl h, hg hǗ h hs hN h&9 h hئn h h _ _You start resting. hH_290.2 (95 h[80=1.2 (96 h h" _HP restored. h) J h , h^  h B h , h  h P= h  h , h-  h , h+  h , h  h , h!  h$ , h&  h( , h.*  h-  h-  h.  hT1 , hj2  hT4 , h5  h8  h8  h=:  hR= , h>  hJA , hB  h F , hG  hAK  hK  hjM  hP , hR  hU , hV  hFZ , h[  h^ , hH`  hb , h5d  hf , hh  hk , hn  hp , hRr  ht , hv  hy , h{  h~ , h!  hl , h  h , h:  h  h  hT  h  h;  h  h , hS h h n h  h- J hj , h$  h , h  h  h  h  h  h  h  h  h^  h  hE B h , hq  h , hk  hd , h  h , hH  h  h  hK  h , h  h  , h  h , hV  h , hN  h" , hO$  h' , hS(  h) , h*  hi, , h-  h]A v hE B hQH B h;I  hJ , h=K  hL , hM  hO  hP  hBQ  h!T , hU  hlX , hZ  h\ , h]  hb , hc  hj B h@l , hm  hr , hs  hqv , hv  hy , hr| X h} , h~  h  h  h  h , h  h! , h  h , h,  h , hF  h , hX  h , h  h , h  h q ÷390.2 (99 _You start waiting. hX 01.2 (100.0) hң  hD # _Done waiting. h J h  hP  h  h  h9 c  You see here a troll skeleton. h]  h _ h  h  h  h  hW  hS  hq , h1  h  hU  ##   ..#   #### ..### .###.#  .... #.... .....#  #..###.. #..# #.#  #..#..###.# #.#  [.##.!...##..####.#  .......@......^##.# 5.2 (4.0) h  ##.........##..##.#  ##[.._...####....#  #.........##..##.#  ...........÷...##.#..##.....##..####=#. #..#..###.# #.##..###.. #.# #.#... #.. ..# #.# h 6_ h +6.2 (5 h hX& _Found a +0 robe. hS hbS hV hY h\ h$] ha, hgd h~e hf h)lB h\pq _g - 5 potions of curing (gained 1) hs ht hRu hw hiz, hz{ h~ ht h h hg hO, h h hЍ, h h h, h h h h h, hê h hp hï h h h, h̴ h hQ h h hn h h h he h h& h h! h h" h h ht h h0 h| h h h) ht h h` h h h h h h hl h h9 hV h h h= hj hr, h h` h= hk h h hA         h   ### ###.#####  ... .....)..#  #.# #.# #@#  423.2 (27.0) h#.# #.# #.#  #.## #.# #.#  ##..# #.# #.#   hp##...## #.# #.#  #.....# #.# #.#    ###..#..####.###.#    ....###..........#    ##..###..##..###.#    hz hS,4.2 (28 h h + _Found a +0 battleaxe. hL 4 hM  hO  hR  h V B h{W  hW  hfX  hZ  h\ , h]  ha A  You see here a +0 battleaxe. h"d  hud _ he  hg  hi , hj  hl  ho , h5p  hhs  hu , hv  hw  hy , h%{  h|  h~ , h  h  h  h)  h4  h#  h| , hϊ  h  h , h  h  hq  h  h6  h  h  .># #.# #.# #.#  hO #$#  ## #.  ....###   hx (....... 37.2 (13 h D ######   h d         h ,  # hО y  ########.#####  h  hF ,8.2 (14 hܩ  h} ; _Found a stone staircase leading down. h6 hW=X h= h= h> hB, hB h*FN _You now have 302 gold pieces (gained 15). hH hTH hI hK h# #######.###.#   h}#.# #.#  #@# #.# 52 #<..# #.# ###.# #.# ....###.# ........########.# #.# #.# #.# h h,3.2 (15 h hx9 _Found a stone staircase leading up. hy 4 hz  h|  h/  hy  h , hN  h  h  hz  h| , h  h  hr , hM  hn  h , h  hs  h , h  h  h˝ #############...........>########.###.# #.# #.# h 8 ###.# #.# #<..# #.########.# #.# h: #.@.....###.# #.#.........# h`  #.#########.# #. #.# #. #.# h  #. #.#K   kobold (missile, asleep) .. #.# h } #K #.#  hҞ +#.# h. 9.2 (6.0)  A kobold comes into view. It is wielding a +0 dagger. h iK)K. h߮ 5==60.2 (7 h  hj ( _The kobold shouts! hj############# ...........># #######.###.# #.# #.####.# #.# #<..# #.########.# #.# #.......###.# h# #@#.........# #.#########.# #.. #.# #.## #.# #.# #.# .KK #.#K   kobold brigand (missile, wandering) #.# h1 #.#KK 2 kobolds (1 missile, 1 wandering) #.K #.#########.##### h  A kobold brigand and a kobold come into view.The kobold brigand is wielding a +0 short sword and quivering poisoned darts. h_ h hK.K)KK) hO. hp3=1.2 (1 h@ ht` _The kobold brigand shouts! The kobold shouts! You hear a loud, deep croak! hkK...........>#######.###. #.# ##<.#######.......###........########.....# ######K# .K.#K# h..##########.#####..........).. hE h h% hK.KK h0---2 h h: h########.###. #.# ##<.#######.......###........ hn$########.....# K#####.# .K.#K#..##########.##### ..........)..#.######.### hY' hy( hB0gK.K. h`1S---3Freeze h8 h: hM #.# ##<.#######.......## hsNV#........########K....# ###### KK.##.#...###########.##### ..........)..#.######.### #.#  hQ hPR hY^K.K hZ.=4 h` hJc= _The kobold hits you but does no damage. h#.# #.#Gobosan the Frost Mage###.# #.#Revenant of Ashenzari *.....#<..# #.#Health: 80/80 ========================#######.# #.#Magic: 22/25 =====================---#.......###.#AC: 6 hzStr: 17#.#.........#EV: 11Int: 19#.#########.#SH: 0Dex: 9#.K....# #.#XL:  9 Next: 22% Place: Dungeon:8 h#@###### #.#Noise: =--------  Time: 8464.2 (0.0) h#K##.#F) +1 dagger "Lashed Together" {flame, Com h.K.#.#Cast: Freeze h-~##.#.#.#Memories (4)  hL_#...# #.# hiv###########.##### K   kobold brigand (missile)..........)..# KK 2 kobolds (1 missile) hj#.######.###.##.# #.# #.#  h_The kobold hits you but does no damage.  Casting: Freeze (safe; 1% risk of failure)   h+JConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hU*  A bullfrog comes into view.  The wall freezes the bullfrog.  The wall freezes the kobold but does no damage.  The kobold completely misses you. The wall freezes the kobold brigand.  The kobold brigand hits you with a +0 short sword. freezes the kobold. h?1`.#.###.K..#@##K#F).F   bullfrogK   kobold (missile) h|674--=5.2 (1Ramparts  h=###K# h@J _You kill the kobold! hxd  You hit the kobold brigand. You burn the kobold brigand.  The kobold brigand is moderately wounded. h7r#.###@##K#.F  (slow) You hit the kobold brigand. You burn  The kobold brigand is moderately wounded.bullfrog. The bullfrog seems to slow down.  The wall freezes the bullfrog! The bullfrog seems to slow down.  The wall freezes the kobold brigand but does no damage.  The kobold brigand barely misses you. The wall freezes the kobold. hsh3----6 hWy#.#### hF|; _The kobold hits you with a +0 dagger. h. #.# #.#  Gobosan the Frost Mage ###.# #.#  Revenant of Ashenzari *..... #<..# #.#  Health: 73/80 =====================--- #######.# #.#  Magic: 21/25 ====================---- #.......###.#  AC: 6Str: 17 #.#.........#  EV: 11Int: 19 #.#########.#  SH: 0Dex: 9 #.K....# #.#  XL:  9 Next: 22% Place: Dungeon:8  h4#@###### #.#  Noise: =--------  Time: 8466.2 (0.0) #K# #.#  F) +1 dagger "Lashed Together" {flame, Com .F. #.#  Cast: Freeze ##.#. #.#  Memories (4) Ramparts  #...# #.#  ###########.#####  K   kobold brigand (missile) ..........)..#  F   bullfrog (slow) #.######.###.#  K   kobold (missile) #.# #.# #.# (moderately wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is moderately wounded.You barely miss the kobold brigand. hT{The kobold brigand is moderately wounded.The wall freezes the bullfrog. x2 h)}You barely miss the kobold brigand.The kobold brigand is moderately wounded.The wall freezes the bullfrog. x2  You kill the bullfrog!  The wall freezes the kobold brigand! The kobold brigand misses you.kobold! h #.# #.#  ###.# #.#  #<..# #.#  ### #.#  #..  #.#  #.#########.#  #.)....# #.#  #@###### #.#   h|#K# #.#  .). #.#  ##.#. #.#  #...#  #####  )  #.# #.#  h7;5/81=57.2 (1#.#### _You kill the kobold! h' #.# #.#Gobosan the Frost Mage###.# #.#Revenant of Ashenzari *.....#<..# #.#Health: 75/81 ======================--#######.# #.#Magic: 20/25 ===================-----#.......###.#AC: 6Str: 17#.#.........#EV: 11Int: 19#.#########.#SH: 0Dex: 9 h( #.)....# #.#XL:  9 Next: 25% Place: Dungeon:8#@###### #.#Noise: =--------  Time: 8467.2 (0.0)#K##.#F) +1 dagger "Lashed Together" {flame, Com.).#.#Cast: Freeze##.#.#.#Memories (4) Ramparts #...# #.############.##### K   kobold brigand (missile)..........)..##.######.###.##.# #.# #.#(heavily wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is heavily wounded. h( You hit the kobold brigand but do no damage.The kobold brigand is heavily wounded.The wall freezes the kobold brigand. h) Z0--8.2 (1 h/ ####@##K# hc2 s  You freeze the kobold brigand.  The kobold brigand is heavily wounded.You hit the kobold brigand but do no damage.The kobold brigand is heavily wounded.  The wall freezes the kobold brigand. _The kobold brigand hits you with a +0 short sword. h' #.# #.#  Gobosan the Frost Mage ###.# #.#  Revenant of Ashenzari *..... #<..# #.#  Health: 70/81 ====================---- #######.# #.#  Magic: 19/25 ==================------ #.......###.#  AC: 6Str: 17 #.#.........#  EV: 11Int: 19 #.#########.#  SH: 0Dex: 9 #.)....# #.#  XL:  9 Next: 25% Place: Dungeon:8 #@###### #.#  Noise: =--------  Time: 8468.2 (0.0) #K# #.#  F) +1 dagger "Lashed Together" {flame, Com .). #.#  Cast: Freeze ##.#. #.#  Memories (4) Ramparts  #...# #.# h(  ###########.#####  K   kobold brigand (missile) ..........)..#  #.######.###.#  #.# #.# #.# (severely wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is almost dead.You hit the kobold brigand but do no damage.The kobold brigand is almost dead.The wall freezes the kobold brigand! h/Q #.# #.#  ###.# #.#  #<..# #.#  ### #.#  #..  #.#  #.#########.#  #.)....# #.#  #@###### #.#  #)# #.#   h0p.). #.#  ##.#. #.#  #...#  ##### )  #.# #.#  h"620=99.2 (1Freeze h<#####)# h?@x  You freeze the kobold brigand.  The kobold brigand is almost dead.You hit the kobold brigand but do no damage.The kobold brigand is almost dead.  The wall freezes the kobold brigand! _You kill the kobold brigand! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h####@##)# hM####@# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h Q1=2==1=.#.###.)..#@#-#)#.). 74.2 (5 _You start resting.-5.2 (6 hL J _The frozen ramparts melt away. hn 4 h:q  hw R3 hEy , hkz  h} P= hz  h  ha R42= h  h , ha  he , h  h* b5= hّ  h1 P= h  hu , h  h b3= hȞ  hY l6= h  h\ , h  h( , h  h  h Q7= h 4= h , h  hb b8= h  h\ , h  hu  h := h0  h` 9= _You start resting. h 094.2 (19.0) h 55= h) %5.2 (20 hj  h % _Magic restored. h hx h hѺ, h h, h h h'80 hU h h@:= h h h  hk h_ _You start resting. h0500.2 (5.0)1=1.2 (6 h h" _HP restored. h+ ##<.#######.......## h,#........########)....# ###### ...."..)..#.....##.#.#.... #...#... h4,###.## #.# #.# h'Cc"2.2 (1 hH h_N _Found an amulet of the acrobat.  Things that are here: _a +0 short sword; 3 poisoned darts hJ h! h <.#######.......###........#########)....#  h..Y #.#####.....##)### ...."..@..#.##.#. #... h=.. ###########.#######Y   ice beast (wandering)##..# #.# #.# h h&0 hZ/ . hQ  An ice beast comes into view. h+3.2 (1 h= hw _The ice beast moves out of view. _You see here a +0 dagger. h _ hB h #<..# #.#. #######.# #.#. #.......###.# h@-#. #.#..##Y #.##.#####.# #.)....# #.# hh#...... #.###### #.##......##)### #.# hB#....."@.)..# #.##......##.#.# #.# h#...... #...# #.##...... ###########.#########..  h+..).. h#.# #.######.###. Y   ice beast (wandering)#. #.# #.# #. h' .. #.## #.# #. ##..# #.# #. hl&4 ht.YY hG=5.2 (2 h h hp 0 #<..# #.#  .  #.#  .   #.   #.   #####Y# #.)....# #.#  #...... #.###### #.#  #......##)### #.#   hp #....."@.)..# #.#  #......##.#.# #.#  #...... #...# #.#  #...... ##### #####.. ) #.#  #. #.# #.#  .. #.## #.#   hq )##..# #.#  h #<..# #.#  .  #.#  .   #.   #.   #####Y# #.)....# #.#  #...... #.###### #.#  #......##)### #.# [9;9H #....."@.)..# #.#  #......##.#.# #.#  #...... #...# #.#  #...... ##### #####.. ) #.#  #. #.# #.#  .. #.## #.#  ##..# #.#  h ha _An ice beast is nearby! hA #<..# #.# .. #.# #.# .. #.###.# #. #.#.# #. #.#.# #####Y###.)....# #.# #......##.###### #.# #......##)### #.# #.....@..)..# #.# #......##.#.# #.# #......##...# #.# #......######. #####... .) #.## #.######.### #. #.# #.# # .. #.## #.# # ##..#[3 hl7m #.# # hP.Y h26.2 (1 _ h h\ _You see here an amulet of the acrobat. h#<..# #.# .. #.# #.# .. #.###.# #. #.#.# #. #.#.# #####.###.)....# #.# #.....Y##.###### #.# #......##)### #.# #....."@.)..# #.# #......##.#.# #.# #......##...# #.# #......######.######... .).#.## #.######.###.#. #.# #.# #... #.##  h #.# #.##..# #.# #. hu P.Y h!-7 _ h( h* hAUl  You hit the ice beast but do no damage. hU.=8 h] h`@ _The ice beast hits you but does no damage. hE h@&9 h h _You hit the ice beast but do no damage. The ice beast closely misses you. h_ d  You closely miss the ice beast. h '10 h-  h @ _The ice beast hits you but does no damage. hRl  You hit the ice beast but do no damage. hS&1 hZ h]@ _The ice beast hits you but does no damage. hF< h<&2 h#E hiG _You hit the ice beast but do no damage. The ice beast barely misses you. hc R3 hnd _You hit the ice beast but do no damage. The ice beast misses you. hh  You hit the ice beast. You melt the ice beast terribly.  The ice beast is lightly wounded. h+i&4 hp h?sW _The ice beast closely misses you. hoF  You hit the ice beast. You melt the ice beast terribly.  The ice beast is lightly wounded. h@G V77--5 hO  hQ T _The ice beast hits you. The ice beast freezes you. You resist. h.:  You hit the ice beast but do no damage.The ice beast is lightly wounded. h: `4---6 hA  hgD T _The ice beast hits you. The ice beast freezes you. You resist. h  You closely miss the ice beast.The ice beast is lightly wounded. h,&7 h hW _The ice beast closely misses you. hK  You hit the ice beast but do no damage.The ice beast is lightly wounded. hל`69--8 h h5T _The ice beast hits you. The ice beast freezes you. You resist. hh  You closely miss the ice beast.The ice beast is lightly wounded. hչ _5--9 h6  h T _The ice beast hits you. The ice beast freezes you. You resist. hJZ| _The ice beast hits you. The ice beast freezes you. You resist.  You closely miss the ice beast.  is lightly wounded. _The ice beast hits you. The ice beast freezes you. You resist.  You closely miss the ice beast.  is lightly wounded. hZ'20 ha h,d  You closely miss the ice beast.  The ice beast is lightly wounded. _hits you. The ice beast freezes you. You resist.  hcd You closely miss the ice beast.  The ice beast is lightly wounded. _The ice beast closely misses you. h`u  You hit the ice beast but do no damage.The ice beast is lightly wounded. h2v&1 hE} hW _The ice beast closely misses you. h  You barely miss the ice beast.The ice beast is lightly wounded. h T6-2 hj  h @ _The ice beast hits you but does no damage. h|  You hit the ice beast but do no damage.The ice beast is lightly wounded. h|&3 hS hW _The ice beast closely misses you. h_B  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h n  Okay, then. hS  hA . _ hj  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hi9 hH:* Your spells (cast)TypeFailure Level  a + FreezeIce1% (1%) 1 b - Frozen RampartsIce h:1% (1%)3  c - ShockConjuration/Air11% (1%) 1  d - Ozocubu's ArmourIce1% h:3 Select a spell to cast[!]/[I] toggle spell headers h  h  h#<..# #.#Gobosan the Frost Mage.. #######.# #.#Revenant of Ashenzari *....... #.......###.# hHealth: 66/81 ===================-----#. #.#.........#Magic: 25/25 ========================#. #.#########.#AC: 6Str: 17 h.U#####.###.)....# #.#EV: 11Int: 19#......##.###### #.# hWZSH: 0Dex: 9 h}#.....Y##)### #.#XL:  9 Next: 29% Place: Dungeon:8 hD#....."@.)..# #.#Noise: =--------  Time: 8523.2 (0.0) h#......##.#.# #.#F) +1 dagger "Lashed Together" {flame, Com#......##...# #.# hI<Cast: Freeze#......############.#### Memories (4) #####... ..........)..#.## #.######.###. Y   ice beast#. #.# #.# #... #.## #.# #. hj##..# #.# #. _The ice beast closely misses you. hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h_Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW hG$#<..# #.#Gobosan the Frost Mage.. #######.# #.#Revenant of Ashenzari *....... #.......###.#Health: 66/81 ===================-----#. #.#.........#Magic: 25/25 ======================== h$R#. #.#########.#AC: 6Str: 17#####.###.)....# #.#EV: 11Int: 19#......##.###### #.#SH: 0Dex: 9 h$#.....Y##)### #.#XL:  9 Next: 29% Place: Dungeon:8 h%#....."@.)..# #.# hJ%:Noise: =--------  Time: 8523.2 (0.0)#......##.#.# #.# h% F) +1 dagger "Lashed Together" {flame, Com#......##...# #.#Cast: Freeze h%&#......############.#### Memories (4) #####... ..........)..#.## #.######.###. Y   ice beast#. #.# #.# #... #.## #.# #.##..# #.# #. _The ice beast closely misses you. h&gCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Freeze (safe; 1% risk of failure)   h&\Confirm with . or Enter, or press ? or * to list all spells. ht1 h272--- hR2S14 =4.2 (1 h9 h=v _A film of ice covers your body! The ice beast barely misses you. h9  You hit the ice beast but do no damage.The ice beast is lightly wounded. h:]0---5 hfA hYDT _The ice beast hits you. The ice beast freezes you. You resist. h  You hit the ice beast but do no damage.The ice beast is lightly wounded. h' @-6 h  h Z _The ice beast completely misses you. h  You hit the ice beast. You melt the ice beast terribly.  The ice beast is moderately wounded.7 h  hU@ _The ice beast hits you but does no damage. hI  You barely miss the ice beast.The ice beast is moderately wounded. hJ#1 h,Kl=-3=--8 hR hT@ _The ice beast hits you but does no damage. h  _The ice beast hits you but does no damage.  You barely miss the ice beast.  The ice beast is moderately wounded. _The ice beast hits you but does no damage.  You hit the ice beast. You melt the ice beast terribly.  The ice beast is heavily wounded. h &9 h  h9 @ _The ice beast hits you but does no damage. h44  You closely miss the ice beast.The ice beast is heavily wounded.30 _The ice beast barely misses you. h0  You hit the ice beast but do no damage.The ice beast is heavily wounded.57--1 h6 h#9T _The ice beast hits you. The ice beast freezes you. You resist. h  You hit the ice beast. You melt the ice beast terribly.  The ice beast is heavily wounded. h B=2 h  h V _The ice beast barely misses you. h  You barely miss the ice beast.The ice beast is heavily wounded.1---3 h4 hT _The ice beast hits you. The ice beast freezes you. You resist. hkM  You barely miss the ice beast.The ice beast is heavily wounded. h&N=2- hKNM4=4 hV hjXV _The ice beast barely misses you. h ;  You hit the ice beast. You melt the ice beast terribly.  The ice beast is heavily wounded. h7< &5 hD  h@G V _The ice beast barely misses you. hYs  You hit the ice beast but do no damage.The ice beast is heavily wounded. hu&6 hX hW _The ice beast closely misses you. h|  You hit the ice beast but do no damage.The ice beast is heavily wounded. hu}B37 h} hV _The ice beast barely misses you. hz  You hit the ice beast but do no damage.The ice beast is heavily wounded. hz B=8 h_  h| O _The ice beast misses you. hD  You hit the ice beast but do no damage.The ice beast is heavily wounded. hE#5 h!F1=9 h4N hQ@ _The ice beast hits you but does no damage. hA\  You barely miss the ice beast.The ice beast is heavily wounded. h#]]4=40 h?d h(g@ _The ice beast hits you but does no damage. h>  You closely miss the ice beast.The ice beast is heavily wounded. h? &1 h0H  hJ   hJ 2_The ice beast hits you but does no damage. h  You hit the ice beast but do no damage.The ice beast is heavily wounded. h&2 h h@ _The ice beast hits you but does no damage. h _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is heavily wounded. hrG5== h3 hզ hc/  You hit the ice beast but do no damage.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.   hThe ice beast is heavily wounded. _The ice beast barely misses you. h6  You hit the ice beast but do no damage.The ice beast is heavily wounded. h&7 &4 hU=  h? W _The ice beast closely misses you. h   You hit the ice beast. You melt the ice beast terribly.  The ice beast is severely wounded. hj]0--5 hh hT _The ice beast hits you. The ice beast freezes you. You resist. h@  You barely miss the ice beast.The ice beast is severely wounded. hAg1=-6 hH h LV _The ice beast barely misses you. h&&  You hit the ice beast. You melt the ice beast terribly.  The ice beast is severely wounded. h#' &7 hJ.  h0 W _The ice beast closely misses you. h   You hit the ice beast but do no damage.The ice beast is severely wounded.8 h hMV _The ice beast barely misses you. hw  You barely miss the ice beast.The ice beast is severely wounded. hET2=9 h hE@ _The ice beast hits you but does no damage. h1  You closely miss the ice beast.The ice beast is severely wounded. h2'50 h: h/>@ _The ice beast hits you but does no damage. h_5  You hit the ice beast. You melt the ice beast terribly.  The ice beast is almost dead. h6 &1 h=  h@   hD L_The ice beast completely misses you.  hU_  You closely miss the ice beast.The ice beast is almost dead.  h/`B32  hh  hjV _The ice beast barely misses you.  h  You hit the ice beast but do no damage.The ice beast is almost dead.  hw&3  h  h@ _The ice beast hits you but does no damage.  h]  You hit the ice beast but do no damage.The ice beast is almost dead.  h &4  h   h V _The ice beast barely misses you.  h6'  You hit the ice beast but do no damage.The ice beast is almost dead.4=5  h-  h/O _The ice beast misses you.  h)  You closely miss the ice beast.The ice beast is almost dead.  hM*&6  h4  ho7@ _The ice beast hits you but does no damage.  hf  You hit the ice beast but do no damage.The ice beast is severely wounded.  hϯ&7  hд  hdW _The ice beast closely misses you.  h  You hit the ice beast. You melt the ice beast terribly.  The ice beast is almost dead.  hl T5=8  h[   h͢ @ _The ice beast hits you but does no damage.  h|=  You completely miss the ice beast.The ice beast is almost dead.  h\>&9  hfE  hMHO _The ice beast misses you.  hY  You hit the ice beast but do no damage.The ice beast is almost dead.  h8'60  h9  hwW _The ice beast closely misses you.  haT  You barely miss the ice beast.The ice beast is almost dead.  hUB61  h]  h*`V _The ice beast barely misses you.  h7  You barely miss the ice beast.The ice beast is almost dead.Your icy armour starts to melt.  hu9 &2  h@   h'C W _The ice beast closely misses you.  h  You hit the ice beast but do no damage.The ice beast is almost dead.0--3  hd  hT _The ice beast hits you. The ice beast freezes you. You resist.  h   You hit the ice beast but do no damage.The ice beast is almost dead.  hf g1=-4  h  h{@ _The ice beast hits you but does no damage.  h#]  You hit the ice beast but do no damage.The ice beast is almost dead.  h]&5  h8e  hQgV _The ice beast barely misses you.  h  You hit the ice beast but do no damage.The ice beast is almost dead.  h &6  hR   hq @ _The ice beast hits you but does no damage.  h7  You closely miss the ice beast.The ice beast is almost dead.Your icy armour evaporates.  hU8 ?47--  hp8 2 6 7  hy@   hB T _The ice beast hits you. The ice beast freezes you. You resist.  h  You barely miss the ice beast.The ice beast is almost dead.  h&8  h+  h@ _The ice beast hits you but does no damage.  h&  You hit the ice beast but do no damage.The ice beast is almost dead.9  h+  h1.V _The ice beast barely misses you.  hT  You hit the ice beast but do no damage.The ice beast is almost dead.  hjh8=-70  h  h @ _The ice beast hits you but does no damage.  h  You hit the ice beast but do no damage.The ice beast is almost dead.  h \5-1  h   h T _The ice beast hits you. The ice beast freezes you. You resist.  h  You closely miss the ice beast.The ice beast is almost dead.  hd &2  h   h @ _The ice beast hits you but does no damage. h^  You closely miss the ice beast.The ice beast is almost dead.6-3 he hVh  You closely miss the ice beast.  The ice beast is almost dead. _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is almost dead. _The ice beast hits you but does no damage. h  _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is almost dead. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is almost dead. h&4 hV h  h:_The ice beast hits you but does no damage. hv _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is almost dead. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is almost dead. hw&5 h~ h{  You hit the ice beast but do no damage.  The ice beast is almost dead. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is almost dead.  hȁ2_The ice beast hits you but does no damage. h  _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is almost dead. _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is almost dead. h B76 h  h   h :_The ice beast hits you but does no damage. h\ M _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is almost dead. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  h a The ice beast is almost dead. h@ &7 hǠ  h% @ _The ice beast hits you but does no damage. h  _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is almost dead. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is almost dead. h&8 h h=X  You hit the ice beast but do no damage.   h#The ice beast is almost dead. _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is almost dead.  h2_The ice beast hits you but does no damage. hM _The ice beast hits you but does no damage.  You hit the ice beast but do no damage.  The ice beast is almost dead.  hKN_The ice beast hits you but does no damage.  You barely miss the ice beast.  The ice beast is severely wounded. hO\2-9 hU h`T _The ice beast hits you. The ice beast freezes you. You resist. h7  You hit the ice beast but do no damage.The ice beast is severely wounded.39--80 h= h1?T _The ice beast hits you. The ice beast freezes you. You resist. h $ _The ice beast hits you. The ice beast freezes you. You resist.  You hit the ice beast but do no damage.  The ice beast is severely wounded. _The ice beast hits you. The ice beast freezes you. You resist.  You hit the ice beast but do no damage.  The ice beast is severely wounded.1 h,   You hit the ice beast but do no damage.  The ice beast is severely wounded. _The ice beast hits you. The ice beast freezes you. You resist.  You hit the ice beast but do no damage.  The ice beast is severely wounded. _The ice beast closely misses you. h_  You closely miss the ice beast.The ice beast is severely wounded. hu ]40-2 h  hZ @ _The ice beast hits you but does no damage. h?  You barely miss the ice beast.The ice beast is severely wounded. hJ33--3 hV hT _The ice beast hits you. The ice beast freezes you. You resist. h  You hit the ice beast. You melt the ice beast terribly.  The ice beast is almost dead. h?V26----4 h huT _The ice beast hits you. The ice beast freezes you. You resist. h&  #<..# #.#  ..  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#   h!'#......###### #####... ) #.##   #. #.# #.#  .. #.## #.#  ##..# #.# You hit the ice beast but do no damage.The ice beast is almost dead. h& #<..# #.#  ..  #.#  ..    h #.   #.   #####.###.)....# #.#   h!#......##.###### #.#   hO#.....Y##)### #.#   hf#....."@.)..# #.#   hy#......##.#.# #.#   h#......##...# #.#   hH#......###### hn #####...  h.)  h^#.##   hz#. #.# #.#  h= .. #.## #.#  ##..# #.#  hc  The ice beast hits you. The ice beast freezes you. You resist. hQ1---5 hl _* * * LOW HITPOINT WARNING * * * h[  #<..# #.#  ..  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......###### #####... ) #.##  #. #.# #.#  .. #.## #.#  ##..# #.#  hrYou closely miss the ice beast.The ice beast is severely wounded. hH #<..# #.#  ..  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......###### #####... ) #.##   h2#. #.# #.#  .. #.## #.#  ##..# #.#  hg  #<..# #.#  ..  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  h #......##...# #.#  #......###### #####... ) #.##  #. #.# #.#  .. #.## #.#  ##..# #.# The ice beast hits you.  * * * LOW HITPOINT WARNING * * * h #<..# #.#  ..  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......###### #####... ) #.##  #. #.# #.#  .. #.## #.#  ##..#  h_. #.#  hK  The ice beast freezes you. You resist. hMT17--6 h% hV _* * * LOW HITPOINT WARNING * * * h`  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_  Okay, then. h`. _ hk  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ho h h0u2---14 = hU 7 h hTw _A film of ice covers your body! The ice beast closely misses you. hС  You barely miss the ice beast.The ice beast is severely wounded. ht.-8 h hW _The ice beast closely misses you. hp  You barely miss the ice beast.The ice beast is severely wounded. h̠ hz38- h*=-9 hB@ _The ice beast barely misses you. ht h7=  You hit the ice beast but do no damage.The ice beast is severely wounded. h= '90 hAE  hG @ _The ice beast hits you but does no damage. hT  You hit the ice beast. You melt the ice beast terribly.  The ice beast is almost dead. hV3=--1 hĎ h/@ _The ice beast hits you but does no damage. h  You closely miss the ice beast.The ice beast is almost dead. hF@92 h hN@ _The ice beast hits you but does no damage. h'A Q #<..# #.#  ..  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......###### #####... ) #.##  #. #.# #.#  .. #.## #.#  ##..# #.# _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is almost dead. _The ice beast hits you but does no damage.  You hit the ice beast. You melt the ice beast terribly.  The ice beast is almost dead. h  #<..# #.#  ..  #.#  ..   #.   #.  h w  #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......###### h  #####... )  h# ^#.##   h8 #. #.# #.#   hJ _.. #.## #.#   hl R##..# #.#  h  #<..# #.#  ..  #.#  ..   #.   h  #.   #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  hE  #......##...# #.#  #......###### #####... )  hd [#.##  #. #.# #.#   h z.. #.## #.#  ##..# #.# The ice beast hits you.   h @* * * LOW HITPOINT WARNING * * * h5  #<..# #.#  ..  #.#  ..   #.   #.   h~ = #####.###.)....# #.#  #......##.###### #.#   h |#.....Y##)### #.#  #....."@.)..# #.#  h m #......##.#.# #.#  #......##...# #.#   h c#......######  h@ #####... ) #.##  hc  #. #.# #.#  h d .. #.## #.#   h T##..# #.#  h  The ice beast freezes you. You resist.2--3 h  h V _* * * LOW HITPOINT WARNING * * * h  You hit the ice beast but do no damage.The ice beast is almost dead. h7&4 h  h W _The ice beast closely misses you. hC9   #<..# #.#  ..  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#   h9 n#.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......######  h9 ]#####... ) #.##   h9 f#. #.# #.#  .. #.## #.#   h: A##..# #.# You hit the ice beast but do no damage. h;: GThe ice beast is almost dead. ho #<..# #.#  ..  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#   h.#....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......###### #####... ) #.##  #. #.# #.#  .. #.## #.#  ##..# #.#  h@)  #<..# #.#  ..  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......###### #####... ) h #.##  #. #.# #.#  .. #.## #.#  ##..# #.# The ice beast hits you.   h@* * * LOW HITPOINT WARNING * * * h #<..# #.#  ..  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #.....Y##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......###### #####... ) #.##  #. #.# #.#  .. #.## #.#  ##..#  hy #.#   The ice beast freezes you. You resist. hB9/81 ---=5 h<l _* * * LOW HITPOINT WARNING * * * h   You hit the ice beast but do no damage.The ice beast is almost dead. hQT4=6 h  hV _The ice beast barely misses you. h\  You hit the ice beast. You melt the ice beast terribly. h:i. h -=337 _You kill the ice beast! h1 hSi _Your Fighting skill increases to level 8! h10/811= - _You start resting. h601.2 (45=-2.2 (5 _Magic restored. h 4 h_  hb , hz  h  h T2= h  h , h  h  h 3= hW  h N3 hR  h , h  h  h  hK  h  h J4= h  h , hk  h , h 5= hG  h^  h  h5  h , h%  h N6 h  hj , h  h , hM  h'  hl J7= h  h  h  h[  h , hP  h 78 h 3= h3  h , h X hs$  h- j 24.2 (22.0) _You start resting. h2. F95.2 (23 h8  h; _ _Your icy armour starts to melt. h! 4 h  h  hh X hH  h O20 hZ  hD , h  h*  hW k 9.2 (4.0) _You start resting. h% ? 6 30.2 (5 h~  h [ _Your icy armour evaporates. h  h  h h h 1= hX h! hoT2= h h h h h, h! hO%N3 h& h), ho+ h-, h/ h2`4= h4 h77, hH5= hH hK, hL hRd6 hT, h^7= h`, hk8= hn, ho hr, hMt hv hv89 hx h݃ hV h930 h h, h h , h h hsJ1= h. h, h> h, h hڦ2= h%, h h, h h2N3 hZ h h߽U34= h hB, h h, h+ h95 h)= hb h, h h, h  hP6 hM h&, h hu, h hP7 h hv h h h, h8= hJ, h  h, h3 h, h  h  hI L9= h=  h$, h h, h# hR h440 h h, hL h, h  h1f1=2= h3 h6, h8 h3 h, h hd, h h\ hM4= hp hw h= h h h\ h  h8# h#L5= h% h^( h( hp* h4B h5 hR6:6 h7 h: h-; h< h:@, hA hD h:E:7 hF h"I hNI hK haM, hO hQ hQT8= hS hU, hMW hIZ, h[ h] h8^L9= h_ h\b, h2d hf, hh hjQ50 h_k hm, hp hs hl DD   acid dragon (wandering) ##..# #.# #. _You start resting. h]720.2 (90.0)1.2 (91 h hב_ _An acid dragon comes into view. ho1S #<..# #.#  D.  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #......##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......###### #####... ) #.##  #. #.# #.#  .. #.## #.#  ##..# #.#  h #<..# #.#  D.  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#   h#......##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#   hA#......###### #####...  h) #.##  #. #.# #.#  .. #.## #.#  ##..# #.#  h h] hM hc _An acid dragon is nearby! h #<..# #.#  D.  #.#  ..   #.   #.   #####.###.)....# #.#  #......##.###### #.#  #......##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#   hɯ#......###### #####... ) #.##  #. #.# #.#  .. #.## #.#  ##..# #.#  hwL hN8 #<..# #.#  D.  #.#  ..   #.   #.   #####.###.)....# #.#  h-T #......##.###### #.#  #......##)### #.#  #....."@.)..# #.#  #......##.#.# #.#  #......##...# #.#  #......###### #####...  h;Y) #.##  #. #.# #.#  .. #.## #.#  ##..# #.#  h3d4 hg hjc _An acid dragon is nearby! h1 #<..# #.# D. #######.# #.# .. #.......###.# #. #.#.# #. #.##.# #####.###.)....# #.# #......##.###### #.#  h2 s#......##)### #.# #.....".@)..# #.# #......##.#.# #.# #......##...# #.# #......############.######... .)..# h2 #.## #.######.###.##. #.# #.# #.# h2  .. #.## #.# #.# h2 ~ ##..# #.# #.# h2 D  ht> 1=2.2 (1.0) _ hE  hG  h]###.# #.#  #<..# #.# D. #######.# #.# .. #.......###.# #. #.#.........#  #. #.#########.# #####.###.)....# #.#  h#......##.###### #.# #......##@### #.# #....."..)..# #.# #......##.#.# #.#  hK#......##...# #.# #......############.##########... ..........)..##.## #.######.###.##. #.# #.# #.#.. hsm.## #.# #.# h[ h&3 h hlu  Things that are here: _a +0 short sword; 3 poisoned darts h LM ## #<.D. #######.# .. #.......###........ #. #.############.###.)....#### hM .....##)###...."..)..#.....##.#.##......##...# #.#...## h  h -4 _ h  h  h} 2= hT B h  h , h  h8  hx :3 h  h 4= h , hC  h , hh  hN  h E5= h2  h  h&  hX  h , h 6 h , h| , h  h  h; 37 hy  h , hW  h , h 58= hP , h   h , hN  hI  h Q9= h"  h% , h'  h+  h,  h-  h0  h0 '60 hO2  h4 , h46  hB9 , h;  h,>  hl> #1 h> )= h@  hB , hG  hK , hM  hP  hUP V2= hQ  hLT , hU  hJX  h}X  hZ  hU] <3 h2_  ha  ha  h;c  he , hn 4 hio  hr , hYt  hWv  hv #5 hv )= h?x  hz , hI{  h| , h}  h   h= #6 hb 3= h8  h0 , hӆ  h։  h  h  h  hJ &7 h  h[ , h  hZ  h  h  h  hF L8= h/  h՜  h  h  h0 , h  h  h  h O9= hz  h< , hz  h,  hm  h  h  hK '70 h{  hJ , hɺ  hL , h¿  h  h L1= h  h , h  h  h:  h  h  h>  h  hg  h @2= h  hi  hw  h  hl &3 h"  h( , h  h  h  h  h  h] &4 hK  h  hL  h  h  h  h1 h hL5= h_ hz h h  h; h h2 hv hO6= h  hk, h hM, h  hF$<7 h% hZ(, h) h,, hk. h1 h1L8= h3 h7, h_: h;, h= h_@V9= h@ hoB hE, hE hG hH hI h L=80 hTX h'W hiW hwY hb_ _You start resting. hek1812.2 (88.0) hl51= hOl%3.2 (89 hr hu" _HP restored. h h h h h hZ hڕ h hS h  hR h h h˞$= h hR h hK hW h h7 h h , hج h, hF hi h h̳ h h> h hu h h hP h hN hj, h hw, h h h  hz h h hC h, ht h, h h, h h, hk h7 hp h h1, h h, h  h4, hI h, h h, hT h/, h h;, h h-, h hI, h  h , hL h h h# h<, h h, h hf, hQ h h  h  h" h" h$ h&, h&( h?+ h{+ h#- h!0 hX0 h~1 h3 h.4 h5 h9 hQ9 h(; h6>, h? h1B hhB hC hI, hJ hGN, h7O hR, hS h~V hV hlX hZ hZ h{\ hT_ h_ h-a h\c hc hd hg, hYi hk, hWm h p hPp hq ht hu hw hz, ht{ h} h+~ h h hD h| hB hT h h& h, h֔ h_, h h hޜ h" h , h h h% h h  h_ h h, h hW h h h, h hH h{ h h+, h h h" h hk, h hn, h hw, h h, h hs, h hs h h hP, h h0, h* h, hQ hl, h_ hD, h* h, h[ h, h h hN h h h h h, ho h+, h h>, h he , h0  h , hd  h  h  h h h h h h hj h h h h, h h" hO hE h, hG hi'g 912.2 (9 _You start waiting. h'03.2 (100.0) h. h/# _Done waiting. hN" G ##<.D. #######.. #.......###. #.#........#############.###.)....# ......##.###### ...."..)..#.....##.#.#.....##...#...##.. #.## #.# #.# h)  hw* #4 h* .0) hs1  h6 u  Things that are here: _a +0 short sword; 3 poisoned darts h~ u #<..# #.#D. #######.# #.# .. #.......###.# #. #.#.........# #. #.#########.######.###.)....# #.# #......##.###### #.# hN 9 #......##)### #.# #.....".@)..# #.# #......##.#.# #.# #......##...# #.# #......############.##### #####... ..........)..# #.## #.######.###.#  hs [ #. #.# #.# #.#  .. #.## #.# #.# h   ##..# #.# #.#  h  h `5 _ hs #<..# #.# .. #######.# #.# .. #.......###.# #. #.#.# #. #.##.# h #####.###.)....# #.# #......##.###### #.# #......##)### #.# #....."@.)..# #.# hךZ #......##.#.# #.# #......##...# #.# h-( #......############. #####... .).. #.## #.######.###. #. #.# #.# #. hQ  .. #.## #.# #. ##..# #.# #. h hҤ&6 h[ h hK #<..# #.# .. #.# #.# .. #.###.# #. #.# h.# #. #.#.# #####.###.)....# #.# #......##.###### #.# #......##)### #.# h  #.....@..)..# #.# h)F #......##.#.# #.# #......##...# #.# hE #......######. #####...  hb.) #.## #.######.### h| #. #.# #.# # h .. #.## #.# # ##..# #.# # hű hf&7 hl hv h +8.2 (2 h h2 _N - an amulet of the acrobat! h! h6Put on which piece of jewellery? Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)C - a ring of flight  G - a ring of wizardry  N - an amulet of the acrobat! hM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip " h(#<..# #.#Gobosan the Frost Mage.. #######.# #.#Revenant of Ashenzari *....... #.......###.#Health: 81/81 ========================#. #.#.........#Magic: 25/25 ========================#. #.#########.#AC: 6Str: 17#####.###.)....# #.#EV: 11Int: 19#......##.###### #.#SH: 0Dex: 9#......##)### #.#XL:  9 Next: 33% Place: Dungeon:8#.....@..)..# #.#Noise: ---------  Time: 8918.2 (0.0)#......##.#.# #.#F) +1 dagger "Lashed Together" {flame, Com[40# h8m#......##...# #.#Cast: Freeze#......############.### Memories (4) #####... ..........).#.## #.######.### #. #.# #.# # .. #.## #.# # ##..# #.# #  _HP restored. _You start waiting. _Done waiting.  Things that are here: _a +0 short sword; 3 poisoned darts _N - an amulet of the acrobat  You start putting on your amulet.9.2 (120.2 (21.2 (32.2 (43.2 (5# h _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _N - an amulet of the acrobat (worn)# hLU# hp4# heK26 _# h&# h'#..yy#############........>#...#######.###.#...# #.# #.# #....# ###.# #.# #....# #<..# #.#######....#######.# #.##.# #.......###.#.######.# #.#.........# #.# #.#########.# #####.###.)....# #.#  #......##.###### #.##......##)### #.# yy 2 killer bees (asleep)#........). #.##......##.#.# # h' #.##......##...# #.# # hi.O8  2 killer bees come into view.# h1,# hDg  The killer bee buzzes angrily. You hear an angry buzzing noise. x2# hKyy.yyyy 3 killer bees (1 wandering)# hL4==9.2 (6# hT# hX] _A killer bee comes into view.$ h]d#.yy.#############................>#.y..#######.###....# #.# ### #<.######....#######.......# #.......##.######@# #.#........ #.# #.##############.###.)....# ......##.#####..##)### ......)..   killer bee....##.#..##########.##$ he`$ h`$ hb$ hb$ hyl.yy 2 killer bees$ hm5--30.2 (1$ hx$ hz$ h!'................>#.y..#######.###....# #.# y..# ##...# #<.######....########.......# #.......##.######.# #.#........ ########$ h#####.###.)....# ......##.#####....##)### .......)........##.##...#.$ h{##########.######... ..........)$ h.$ h}$ hh,$ h$ hy.yy 3 killer bees (1 wandering)$ hA--1$ h$ h] _A killer bee comes into view.$ hBS #..y.############....y...........>y...#######.##...# y..# ### #....# #<.######.y..#######.# #.......# #.......###.#####........ #.# #.############.###.)........##.######.....##)##........).y 4 killer bees (2 wandering)#..##....# #......############.##$ hT $ hZ  A killer bee comes into view.$ h7[ $ h[ $ h^ Y  The killer bee buzzes angrily.$ ha  A killer bee comes into view.$ hb $ h-d $ hm .yyyyyyyy 6 killer bees (1 wandering)$ h:n p76--==2Freeze$ hx $ h{ 0 _The killer bee stings you.% h.................>#yy..#######.###....y# #.# y..# ##...# #<.######.y..########......y# #.......##.######.# #.#........ #############.###.)....# ......##.#####....##)### .......)........##.##...#.##########.######... ..........)% h1X% h1% h1% hL2% h`....yyyyy-3% hc% heW _The killer bee barely misses you.% h #....#######.###.# #.# yy..# ##..y.# #<.######.y..#######......y# #.......##.######y# #.#........ #.# #.##############@###.)....# #......##.######......##)### #........)..#......##.###..##########.######... ..........) #.## #.######.##% h N  The killer bee attacks as it pursues you!% h % hX ,% h! g...yyyy% h$ #7% hf :---4% h % h [ _The killer bee completely misses you.% hS.q#....#######.###.# Gobosan the Frost Mage#....# #.# #.# Revenant of Ashenzari *.....#....# ###.# #.# Health: 77/81 ======================--#....# #<..# #.# Magic: 22/25 =====================---######yyy.#######.# #.# AC: 6Str: 17% hk/#......y# #.......###.# EV: 26 Int: 19.######y# #.#.........# SH: 0Dex: 9#y# #.#########.# XL:  9 Next: 33% Place: Dungeon:8#####@###.)....# #.# Noise: =--------  Time: 8934.2 (0.0)#......##.###### #.# F) +1 dagger "Lashed Together" {flame, Com#......##)### #.# Cast: Freeze#........)..# #.# Memories (4) #......##.#.# #.##......##...# #.# yyyyyy 6 killer bees (1 wandering)#......############.#######... % h/;[40m..........)#.## #.######.##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The killer bee buzzes angrily.  You closely miss the killer bee. The wall freezes the killer bee.% h!2% h?Q.y#y##y##@#....#.#..yPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The killer bee buzzes angrily.  You closely miss the killer bee. The wall freezes the killer bee.  The killer bee barely misses you. The wall freezes the killer bee. x3  The killer bee misses you% h)@w11 ===5.2 (1Ramparts & h#y###& hqW _The wall freezes the killer bee! The wall freezes the killer bee.& h&{ #....#######.###.#  Gobosan the Frost Mage #....# #.# #.#  Revenant of Ashenzari *..... #....# ###.# #.#  Health: 77/81 ======================-- #....# #<..# #.#  Magic: 21/25 ====================----& h[' ######.yy.#######.# #.#  AC: 6Str: 17 #.....yy# #.......###.#  EV: 11Int: 19 .######y# #.#.........#  SH: 0Dex: 9 & h' #y# #.#########.#  XL:  9 Next: 33% Place: Dungeon:8 & h'#####@###.)....# #.#  Noise: ===------  Time: 8935.2 (0.0) #......##.###### #.#  F) +1 dagger "Lashed Together" {flame, Com& h_(* #......##)### #.#  Cast: Freeze #........)..# #.#  Memories (4) Ramparts  #......##.#.# #.#  #......##...# #.#  yyyyyy 6 killer bees #......############.## #####... ..........) #.## #.######.##& h(cYou barely miss the killer bee.The killer bee is heavily wounded.& h(The wall freezes the killer bee but does no damage.  The killer bee stings you.  The wall freezes the killer bee but does no damage.  & h(#The wall freezes the killer bee. x2& hT,%The wall freezes the killer bee but does no damage.  The killer bee stings you.wall freezes the killer bee. x2  You kill the killer bee!The killer bee barely misses you.& h7^   #....# #.# #.#  #....# ###.# #.#  #....# #<..# #.#  . #.# & h88 .y#   #   #y#   & hv8G#####@###.)....# #.#  #... #.# & h8 #......##)### #.#  #........)..# #.#  #......##.#.#  #......##...# #.#  5& h'9 #......# #####... & hT9]) #.## & h? 1-6--6.2 (1 _The wall freezes the killer bee. x2& h2R#y## _Your Spellcasting skill increases to level 7!' hyz #....#######.###.#  Gobosan the Frost Mage #....# #.# #.#  Revenant of Ashenzari *..... #....# ###.# #.#  Health: 71/81 =====================--- #....# #<..# #.#  Magic: 20/25 ===================----- ######.yy.#######.# #.#  AC: 6Str: 17 #......y# #.......###.#  EV: 11Int: 19 .######y# #.#.........#  SH: 0Dex: 9 #y# #.#########.#  XL:  9 Next: 36% Place: Dungeon:8' hMz #####@###.)....# #.#  Noise: =--------  Time: 8936.2 (0.0) #......##.###### #.#  F) +1 dagger "Lashed Together" {flame, Com #......##)### #.#  Cast: Freeze #........)..# #.#  Memories (4) Ramparts  #......##.#.# #.#  ' hxz#......##...# #.#  yyyyy 5 killer bees #......############.##' hz( #####... ..........) ' h+{#.## #.######.##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 100% to hit)  ' hv{You freeze the killer bee.' honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 100% to hit)  You freeze the killer bee.  You kill the killer bee!' hjH  The wall freezes the killer bee. x2' h3,' hD]  You kill the killer bee!' h    #....# #.# #.#  #....# ###.# #.#  #....# #<..# #.#  .y. #.# ' hU ..#      #y# ' hw  ' h#####@###.)....# #.#  ' hV#......#' hŖI #.#  ' hޖ#......##)### #.#  ' h#........)..# #.# ' h ' h0q#......##.#.#  ' hb#......##...# #.#  3' hU #......#' ha #####... )' h ' hїQ#.##  The wall freezes the killer bee. x2' h<2407.2 (1' hl#y###' hC _The killer bee stings you but does no damage.' hĕ' h .y##y##@###' hNThe wall freezes the killer bee. The killer bee misses you.The wall freezes the killer bee. x3  The wall freezes the killer bee but does no damage.' hC126 ' h.8' hJ###@###' h0 _The killer bee stings you.' h>1/ #....#######.###.#  Gobosan the Frost Mage #....# #.# #.#  Revenant of Ashenzari *..... ' h1#....# ###.# #.#  Health: 71/81 =====================--- #....# #<..# #.#  Magic: 19/25 ==================------ ######....#######.# #.#  AC: 6Str: 17' h1 #......y# #.......###.#  EV: 26 ' h1Int: 19 .######y# #.#.........#  SH: 0' h1<Dex: 9 ' h2#y# #.#########.#  XL:  9 Next: 40% Place: Dungeon:8 ' h$2 #####@###.)....# #.#  Noise: =--------  Time: 8938.2 (0.0) ' hA2#......##.###### #.#  F) +1 dagger "Lashed Together" {flame, Com ' h]2s#......##)### #.#  Cast: Freeze ' hy2#........)..# #.#  Memories (4) Ramparts  ' h2#......##.#.# #.#  #......##...# #.#  yyy 3 killer bees' h2v #......############.## #####... ..........) #.## #.######.##' h3Aim: a killer bee (almost dead, 100% to hit)  You freeze the killer bee.  ' h39The killer bee is almost dead.' h93You barely miss the killer bee.The killer bee is almost dead.The wall freezes the killer bee. x2' hv5iYou freeze the killer bee.  The killer bee is almost dead.You barely miss the killer bee.The killer bee is almost dead.  The wall freezes the killer bee. x2  You kill the killer bee!' h6' htA    #....# #.# #.#  ' hA#....# ###.# #.#  #....# #<..# #.#  ... #.#  ' hAN..#  ' h*B} #y#  ' hB #y#   ###.)....# #.#  ' hB#... #.# ' hB #......##)### #.# ' hB #........)..# #.#  ' hCq#......##.#.#  ' h6C#......##...# #.#  2' hRCp #......# ' hkCF#####... )' hCI #.##  ' hC#The wall freezes the killer bee. x3' hMl20=11 39.2 (1' hQ##y##@#' h*UC _The killer bee stings you but does no damage.( hH  The wall freezes the killer bee. x2( hA  You kill the killer bee!The wall freezes the killer bee.( h*#†##†###( hɮ{2=26 7-40( h(3Freeze( hx#†####( hN _You kill the killer bee!( h#†###@###( h@-1( h#†####( h( h) h#†###@###) hY) hv`#†##) h"F _Unknown command.) ho##) h##†##@##) hHF _Unknown command.) h 4) hY ) h ) hL ; _) h ) h9 &3) h ) h ) h@ E1=) h" ) h ,) h ) h <4) h ) h ) h )) h\ ) h J _The frozen ramparts melt away.) h 3=) hm ) h ) hb L5=) h ) h_ 2=) h ) h8# 6=) h{& P=) ho( ) h5, ) h, R73=) h. ) h2 ,) h8 ) h\; ,) hV< ) h? ) hC? L8=) hA ) hD P=) hCF ) hH b4=) h(K ) hM 99) hN 3=) hO ) h R ,) hS ) hV ,) hX ) hZ o80=) h\ ) hn` b5=) hb ) h|e 4 _Magic restored.) he ) hg ) hk L1=) hk ) hn ) hw 1 _HP restored.) hx ) hy ) h{ ) hY f  You see here a killer bee corpse.) hg ) h. A= _) h- ) hg  Things that are here:  a killer bee corpse; a killer bee corpse) h ) hY _) h ) h? |=) hL B) h ) h ) hv ) hζ ) h ) hϻ ) h ,) hB ) h ) h ,) hy ) h ) h ,) h ) h ) hl ) h ,) h] ) h ,) h ) h ) h ,) h ) h ) h ) h ) h2 ) h ) h ,) h ) h ) h ,) hB ) h ) hy ) h ) h ) h\ ) h ,) h3 ,) h ,) h ) h X) hM ) hk B) h ) h ,) h ) h ) h ) h ) h ) h ) hG ,) h ) h ) h  #### #... ###... ..#...####.## #....$.....########.........@................######.##############...) h(  #. ... #. ... D. .. .. ######... D   acid dragon (asleep) ... #....... ... .######†# #†#) h\90.2 (49.0)1.2 (50) h) h_ _An acid dragon comes into view.* h ### #..#### # ... ######.### #..$.....##############.................... ######@############## #.# # #.# # D.. # ...######.... #....... ..... .######†.... #†#####.* h G2.2 (1.0)* h + hU###..#### ...#####.###..$.....#############...................... ######.############## #@# D.......#####............#........ .######†#......... #†#+ hVV... #####.....+ h^+ h_&3+ hf+ hg+ h1..#### ...#####.###..$.....#############.................... ######.############## #.# #...D........#............ ######............ #.....##.... .######†... #†.. #####.. #....+ hg+ h74Freeze+ h+ hm+ h0#.. Gobosan the Frost Mage#####.. Revenant of Ashenzari *........#.. Health: 81/81 ========================#####.####.. Magic: 22/25 =====================---..$.....##############.. AC: 6Str: 17........................ EV: 26 Int: 19######.##############.. SH: 0Dex: 9#.##.. XL:  9 Next: 47% Place: Dungeon:8#@##.. Noise: ---------  Time: 8994.2 (0.0)#...D........#.. F) +1 dagger "Lashed Together" {flame, Com[+ hr40m#............ ######.. Cast: Freeze#............ #....... Memories (4) ##........... .######†#...........#† D   acid dragon#........... #####.#........... #.....#.....Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The helpless acid dragon fails to defend itself.  You hit the acid dragon. You burn the acid dragon.  The acid dragon is moderately wounded.The wall freezes the acid dragon. The acid dragon misses you.+ h76--11 ==5.2 (1Ramparts + h0-###@#  The walls around you are covered in ice.helpless acid dragon fails to defend itself.  You hit the acid dragon. You burn the acid drag+ hon.  The acid dragon is moderately wounded.  The wall freezes the acid dragon. The acid dragon misses you. _The acid dragon claws you.+ h{ L#.. Gobosan the Frost Mage#####.. Revenant of Ashenzari *........#.. Health: 76/81 ======================--#####.####.. Magic: 21/25 ====================----..$.....##############.. AC: 6Str: 17........................ EV: 11Int: 19######.##############.. SH: 0Dex: 9#.#+ h #.. XL:  9 Next: 47% Place: Dungeon:8#@##.. Noise: ==-------  Time: 8995.2 (0.0)#...D........#.. F) +1 dagger "Lashed Together" {flame, Com#............ ######.. Cast: Freeze#............ #....... Memories (4) Ramparts + h ##........... .######†#...........#† D   acid dragon#........... #####.#........... #.....#.....Aim: an acid dragon (moderately wounded, 100% to hit)  You freeze the acid dragon!  The acid dragon is severely wounded.You hit the acid dragon but do no damage.The acid dragon is severely wounded.The wall freezes the acid dragon. The acid dragon barely misses you.+ h1 B-6.2 (1#.##  You freeze the acid dragon!  The acid dragon is severely wounded.You hit the acid dragon but do no damage.The acid dragon is severely wounded.  The wall freezes the acid dragon. The acid dragon barely misses you. _The acid dragon claws you but does no damage., h #.. Gobosan the Frost Mage #####.. Revenant of Ashenzari *..... ...#.. Health: 76/81 ======================-- #####.### #.. Magic: 20/25 ===================----- ..$.....##############.. AC: 6Str: 17 ........................ EV: 11Int: 19 ######.##############.. SH: 0Dex: 9 #.# #.. XL:  9 Next: 47% Place: Dungeon:8 #@# #.. Noise: =--------  Time: 8996.2 (0.0) #...D........ #.. F) +1 dagger "Lashed Together" {flame, Com #............ ######.. Cast: Freeze #............ #....... Memories (4) Ramparts [40, h=m ##........... .######† #........... #† D   acid dragon #........... #####. #........... #..... #.....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, 100% to hit)  You freeze the acid dragon., hi #### ... #####.###  ..$.....# ... ######. #.#  , h)#@#  #............  #............  #............  ##........... † #........... #† #...........   #...........    , ho7/82537.2 (1Freeze, h)B#, honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (almost dead, 100% to hit)  You freeze the acid dragon. _You kill the acid dragon!, h4, h, h, h826 , h, h, h]b1=, h, he, hL9=, h, hB, h'..., h#.##.##@#-, hA ....., h h 9002.2 (5 _You start resting., h P-3.2 (6, h , h 4 _The frozen ramparts melt away., h , h, , h , hC , h 80==2=, hY ,, h , h <1, h , hQ , h , h , h# , h :=, h= , h _ _You start resting., h &9, he 52=, h S3=10.2 (7, h , hB " _HP restored., hb@4, hA, hC, h"D, hkHX, hO, hQ 3.2 (3 _You start resting.Ashenzari invites you to partake of a vision and a curse of cunning anddevices., hB[/  --more--- h~ - h & _- h - h . hD Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Cun/Dev)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description./ hV^ / hg / hjo #.. Gobosan the Frost Mage#####.. Revenant of Ashenzari *........#.. Health: 82/82 ========================#####.####.. Magic: 23/25 ======================--..$.....##############.. AC: 6Str: 17........................ EV: 26 Int: 19######.##############.. SH: 0Dex: 9#.##.. XL:  9 Next: 53% Place: Dungeon:8#@##.. Noise: ---------  Time: 9013.2 (0.0)#............#.. F) +1 dagger "Lashed Together" {flame, Com/ h5p 8#............ ######.. Cast: Freeze#............ #....... Memories (4) ##........... .######†#...........#† #........... #####. #........... #..... #.....  _The frozen ramparts melt away. _You start resting. _HP restored. _You start resting.Ashenzari invites you to partake of a vision and a curse of cunning and _devices./ hfr / ht Curse which item? (Esc to abort) Armour (go to first with [)  o - a +0 helmet (worn)  M - a +2 cloak (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn) / ht : N - an amulet of the acrobat (worn)1 h3 1 hP4 1 hJ 1#.. Gobosan the Frost Mage#####.. Revenant of Ashenzari *........#.. Health: 82/82 ========================#####.####.. Magic: 23/25 ======================--..$.....##############.. AC: 6Str: 17........................ EV: 26 Int: 19######.##############.. SH: 0Dex: 9#.##.. XL:  9 Next: 53% Place: Dungeon:8#@#1 hJ #.. Noise: ---------  Time: 9013.2 (0.0)#............#.. F) +1 dagger "Lashed Together" {flame, Com#............ ######.. Cast: Freeze#............ #....... Memories (4) ##........... .######†#...........#† #........... #####. #........... #..... #.....1 hJ   _You start resting. _HP restored. _You start resting.Ashenzari invites you to partake of a vision and a curse of cunning and _devices.Your +0 helmet glows black for a moment.1 hL Q*11 4.2 (11 hS 1 h.V  _HP restored. _You start resting.  Ashenzari invites you to partake of a vision and a curse of cunning and _devices.  Your +0 helmet glows black for a moment. _Ashenzari will now reveal the unseen.2 h^42 hc4=26 2 hEhB2 hs,=2 hQvL5=2 hv2 hmw2 h{4 _Magic restored.2 h }2 hH}2 h}2 h2 hف2 h#2 h2 h2 h82 h2 h2 h2 h>2 h:=2 hd2 hڌ2 hm2 h2 h+2 hА2 hrX2 h<B2 h>11 2 h2 hM _You now have 309 gold pieces (gained 7).2 h;h26 2 h2 hX2 h #### #####  ... ...# ######.######.### >......@........########317.0).!..........#####.########.## #. #.#  #. #.# #. #............ ## #............ #............##...........2 hB2.2 (182 h2 h; _Found a stone staircase leading down.2 h7J2 hūn2 hB2 hF2 h|,2 hֺ2 h2 h,2 h2 h2 h,2 h 2 h2 hi}############ ..... ...# #######.######.### #>...............## #...........7.2 (5.0) #.#####.########.##2 h?> ... #.# #.# #..(. #.# #.##.... #.# #.......#.... ### #. ####. #. #. ##......  #...... 2 h2 h^+8.2 (62 hk2 h4 _Found 9 stones.2 h511 9.2 (72 h2 h4Z _d - 2 potions of mutation (gained 1)3 hA3 h3 h3 h3 hvZ # ..... ...# #.######.### #>....... #@..... #.#####.#. .... #.# #.# #..(.W. #.# #.# #......# #.# # #......# ### #W   wraith (dormant) ####.### # #.# ## #03 hW.W26 40.2 (13 h&3 h Y _A wraith comes into view.5 h> # ..... ...# #.######.### #>.##.@.#.#####.#.#..W. #.# #.# #..(... #.# #.# #......# #.# #.#......# ### #.####.### #.#.# ##.#.W.1Freeze6 hZGobosan the Frost MageRevenant of Ashenzari **....Health: 82/82 ========================Magic: 22/25 =====================---############AC: 6Str: 17..... ...#EV: 26 Int: 19#######.######.### SH: 0Dex: 9#>...............## XL:  9 Next: 53% Place: Dungeon:8#.@................ Noise: ---------  Time: 9041.2 (0.0)#W#####.########.## F) +1 dagger "Lashed Together" {flame, Com.... #.##.# Cast: Freeze#..(... #.##.# Memories (4) #....6 h[#[34m..# #.# #.......#......# ### #....... W   wraith####.####.......#.###......#......Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the wraith. The wraith resists. The wall freezes the wraith.6 h'\v11 ==2.2 (1Ramparts 6 h/e#######onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the wraith. The wraith resists. The wall freezes the wraith. _The wraith closely misses you.6 h/ 0########W##You barely miss the wraith. The wraith resists. The wall freezes the wraith. _The wraith closely misses you.  You barely miss the wraith.raith is lightly damaged.  The wall freezes the wraith but does no damage.  The wraith hits you! The wraith drains your vigour!74---3Slow Ramparts 6 hl8 )########## _You feel yourself slow down.6 h& ########You hit the wraith. You burn the wraith.  The wraith is lightly damaged.  The wall freezes the wraith but does no damage.1-----4.7 (1.56 h+######6 h-* _The wraith hits you.7 hc#######all freezes the wraith but does no damage. _The wraith hits you.  You hit the wraith but do no damage.raith completely resists.  The wall freezes the wraith but does no damage.7 hŃ2=3=-6.0 (1.37 h########7 hrW _The wraith completely misses you.7 h #####  You hit the wraith but do no damage.The wraith is lightly damaged.all freezes the wraith but does no damage.hits you. The wraith drains your vigour!You feel as though you will be slow longer.  The wall freezes the wraith but does no damage.7 hR ]68--7.5 (1.57 h #######W###7 h S _The wraith barely misses you.7 h0 w ########You hit the wraith but do no damage.The wraith is lightly damaged.  The wall freezes the wraith but does no damage.9.07 h ######W###7 h S _The wraith barely misses you.8 h" #######W### raith resists. The wall freezes the wraith. The wraith hits you.  The wraith resists. The wall freezes the wraith. The wraith hits you!  The wraith drains your vigour!8 he59----50.58 h3#######W###8 h-k _You feel as though you will be slow longer.8 h߷#######W###The wraith drains your vigour! _You feel as though you will be slow longer.You hit the wraith but do no damage.  The wraith is moderately damaged.  The wraith resists. The wall freezes the wraith. The wraith hits you!  The wraith drains your vigour!8 hB48-----4==8 hl)=2.08 h########8 hk _You feel as though you will be slow longer.8 h y ######>....#.@...#W###... You hit the wraith. You burn the wraith.  8 h The wraith is severely damaged.The frozen ramparts melt away. The wraith barely misses you.8 hQ W----3.58 h 8 h; * _The wraith hits you.9 h  You barely miss the wraith.The wraith is severely damaged.9 hB-5.09 h{ 9 hT _The wraith closely misses you.9 hR  You barely miss the wraith.The wraith is severely damaged.9 h$ 37----5===6.59 h< 9 hk ? _The wraith hits you. The wraith hits you!: h[  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; hP  Okay, then.; h; h; h. _< h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< h< h! Your spells (cast)TypeFailure Level a - FreezeIce1% (0%)1  b + Frozen RampartsIce< h1% (1%) 3 c - ShockConjuration/Air10% (1%) 1  d - Ozocubu's ArmourIce1%3 Select a spell to cast< h[!]/[I] toggle spell headers> h"> h> hXJGobosan the Frost MageRevenant of Ashenzari **....Health: 37/82 ==========--------------Magic: 25/25 ========================############AC: 6Str: 17..... ...#EV: 11Int: 19#######.######.### SH: 0Dex: 9> h#>...............## XL:  9 Next: 53% Place: Dungeon:8#.@................ Noise: ==-------  Time: 9056.5 (0.0)#W#####.########.## F) +1 dagger "Lashed Together" {flame, Com.... #.##.# Cast: Freeze#..(... #.#> h#.# Memories (4) Slow #......# #.# #.......> hg#......# ### #....... W   wraith####.####.......#.#> h##......#...... > h}_The wraith hits you. The wraith hits you!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h> h+Gobosan the Frost MageRevenant of Ashenzari **....Health: 37/82 ==========--------------Magic: 25/25 ========================############AC: 6Str: 17..... ...#EV: 11Int: 19#######.######.### SH: 0> huVDex: 9#>...............## XL:  9 Next: 53% Place: Dungeon:8#.@................ Noise: ==-------  Time: 9056.5 (0.0)#W#####.########.## F) +1 dagger "Lashed Together" {flame, Com.... #.#> h#.# Cast: Freeze#..(... #.##.# Memories (4) Slow > hk#......# #.# #.......#......# ### #....... W   wraith> h####.####.......#.#> h##......#...... _The wraith hits you. The wraith hits you!  Casting: Frozen Ramparts (safe; 1% risk of failure)  > h%sConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.> h@Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h> h] 72---> h M14 8.0 (1.5> h> ht _A film of ice covers your body! The wraith closely misses you.A h}Gobosan the Frost MageRevenant of Ashenzari **....Health: 37/82 ==========--------------Magic: 19/25 ==================------############AC: 14  Str: 17..... ...#EV: 11Int: 19A h-'#######.######.### SH: 0Dex: 9#>...............## XL:  9 Next: 53% Place: Dungeon:8#.@................ Noise: ==-------  Time: 9058.0 (0.0)#W#####.########.## F) +1 dagger "Lashed Together" {flame, Com.... #.##.# Cast: Freeze#..(... #.#A hi#.# Memories (4) Slow #......# #.# #.......#......# ### #....... W   wraithA h####.####.......#.###......A h#......Casting: Frozen Ramparts (safe; 1% risk of failure)  A hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  A hYou hit the wraith but do no damage.The wraith is severely damaged.The wraith resists. The wall freezes the wraith. The wraith barely misses you.A hA hg8=9.5 (1.5Ramparts A hA h ######W###A h   Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the wraith but do no damage.  The wraith is severely damaged.  The wraith resists. The wall freezes the wraith. The wraith barely misses you. A h9Y_closely misses you.B hGobosan the Frost MageRevenant of Ashenzari **....Health: 38/82 ===========-------------Magic: 18/25 =================-------############AC: 14  Str: 17..... ...#EV: 11Int: 19#######.######.### SH: 0Dex: 9#>...............## XL:  9 Next: 53% Place: Dungeon:8#.@................ Noise: ==-------  Time: 9059.5 (0.0)#W#####.########.## F) +1 dagger "Lashed Together" {flame, Com.... #.##.# Cast: Freeze#.. h<o40m(... #.##.# Memories (4) Slow Ramparts #......# #.# #.......#......# ### #....... W   wraith####.####.......#.###......#......Press: ? - help, Shift-Dir - straight lineAim: a wraith (severely damaged, 100% to hit)  You freeze the wraith. The wraith resists.  The wraith is almost destroyed.You hit the wraith but do no damage.The wraith is almost destroyed.B hJ6-61.0 (1.5B h#######W###B h7MAim: a wraith (severely damaged, 100% to hit)  You freeze the wraith. The wraith resists.  The wraith is almost destroyed.You hit the wraith but do no damage. _The wraith resists. The wall freezes the wraith. The wraith barely misses you.B hW0  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 38/82 ===========-------------  Magic: 17/25 ================-------- ############  AC: 14  Str: 17 ..... ...#  EV: 11Int: 19 #######.######.###  SH: 0Dex: 9 #>...............## XL:  9 Next: 53% Place: Dungeon:8 B ht#.@................ Noise: =--------  Time: 9061.0 (0.0) #W#####.########.## F) +1 dagger "Lashed Together" {flame, Com .... #.# #.#  Cast: Freeze #..(... #.# #.#  Memories (4) Slow Ramparts  #......# #.# #....... #......# ### #....... W   wraith ####.### #....... #.# ##...... #......Casting: Freeze (safe; 1% risk of failure)  B h5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (almost destroyed, 100% to hit)  You freeze the wraith. The wraith resists.B h   ..... ...#  #######.##  #>........ B h #.@....... #.#####.## .... #.# #.#  #..(... #.# #.#  #......# #.#  B h#......# ###  ####.###   #.#    B h898/26602.5 (1.5FreezeB h########.###B honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (almost destroyed, 100% to hit)  You freeze the wraith. The wraith resists. _You destroy the wraith!C hC h,C h8C h C hP <26 C h}40C hC hN9=C h[C hC hlT1=C hC h$,C hfC h"$######>....#.@...-#.###...C h+f 70.0 (7 _You start resting.C h;,2=-1.5 (9.0C hB1C h24 _The frozen ramparts melt away.C hX 4C hY C h?] C h` 20==C h b C hb :3C hd C hf ,C hf C hi C hi 41==C hxj C htm ,C hn C hp C hVq T5=C hBr C ht C hot i2==C hu C hw C h5x L6=C h%y C hq{ C h{ C h| C h3 C ho :7C h C hs 3==C h C h j8=C hb C h ,C h C h C h j 91.0 (19.5) _You start resting.C h 9=4==2.5 (21.0C hÞ C h _ _Your icy armour starts to melt.C hj 4C hk C hm C hr ,C hbv C h/} k 4.0 (1.5) _You start resting.C h} U505.5 (3.0C hӂ C ḧ́ [ _You feel yourself speed up.C hC hAC hC h!,C hH%C h".C h.C h!7 C h7 C h7 6.5 (1 C h/8_You start resting.C h_8C h9C h:5C hX:/==C h:) 6 C h:7.5 (2C hAD hE _Your icy armour evaporates.D heD hh1D hXD hjD hD h`D h2==D hJD hb6=D hMD h'R _Magic restored.D h4D hdD hL3=D h3D hD hD hD hD h$=D hD hD h_D h:4D h#D hD hD hD hD hD hD hD 5=D hC D h6=D h.D hn$7D hD hD hD hTD hpD hkD h)D hD h" D hX :8D h!D hQ$,D h&D hi(,D hM)D h+e59=D h.-D h/,D h 0D h1D h32D h93D h4D h4Y60=D h5D h:8D hh8D hz9D hQ;D h;D h<D hi>D h>&1D h?D hB,D hBD hME,D hzFD hHD hmH#2D hH)=D hID hKD h#LD hLD hND h3OD h5PD hT3=D hUD hUD hVD hXD hXD hZD h\D hL\&4D h]D hk_,D hZ`D hGb,D hscD hgeD he#5D he)=D hgD hJiD hviD hmD ho,D hKqD h"sD h\sD hsO6=D htD h+vD hvD h`wD h yD hPyD hGzD h|D h|&7D h}D haBD hȂD hD hD hrD h&8D h0D h1D h`D h6D h,D hD hD h2#9D h\)=D hyD hp,D hpD h1D hbD hD h,D h\W70=D hD hD hD hD h,D hD hܝD h&1D h=D hD hD h D h9D hkD h`D h<D hnD hE2=D hƨD hD hD h-D hɮD hfD hyD hD hV3=D hD hD hD hD h7,D h2D hqD h&4D hD hu,D hD heD hD hD hP<5D hD h,D hD hD hD hD hD h3D hWE6=D hD h,D hD hD hD hD hl7=D h{D hz,D hD h\D hD hD hD h&8D h"D hD h-D h*D h|D hD hD hD hD hE9=D h&D hD h:D h[D hD hD h"D h D hP$80D h3=D hD h,D hD hD hD hD hD h4&1D hD h0,D hD h ,D h D h? b2=D h D hV1 _HP restored.D hD hXD hcD hD hD hD hD hD h,D hD h!D h#D h$:=D h$D h(D h3..... ...########.######.####>...............##.................####.#####.#.##......# #.# #.##..(...# #.# #.##......# #.# #......#...@..# ### #D h-4####.### #...... #.# ##..... #.# #..... #.# # #.# #o   orc wizard (asleep) #..D h4B ##o D h=1195.5 (98.0)D hp>,6.5 (99D hED hjQz _An orc wizard comes into view. It is wielding a +0 dagger.E hN1#######.######.###>.................####.#####.########.#......# #.# (....#.........# ######@###  #.# # . #o .E hyE h17.5 (1.0)E hE hE h >.................####.#####.########.#......# #.# #..(#......##......#......# ##E h ####.###  #@# # .E hF #o .o   orc (asleep)oE h  An orc comes into view. It is wielding a +0 club.E hE h(!o.ooo.E h!0===8E h9'E h), _The orc wizard shouts!E h4t..####.#####.########.##......# #.# #..(...#......##...........# #####.###  #.# E h-5# o. # o...#..E h6E h.8E hF o.oo 2 orcs (1 wandering)An orc comes into view. It is wielding a +0 dagger.E hLO *****E hOM]**The orc wizard casts a spell at you.E hl....@..E hl0---9E hE hoS _The puff of flame misses you.E h"&####.#####.########.#......# #.# .(........#......####.###  #.# # o.E h #o# .o..#.. ...E hUE hE hE h5o.o.o===200FreezeE hͳE h% _The orc shouts!F h\@####.#####.########.# Gobosan the Frost Mage#......# #.##.# Revenant of Ashenzari **....#..(...# #.##.# Health: 82/82 ========================F h#......# #.# #...... Magic: 23/26 =====================---#......# ### #...... AC: 6Str: 17####.####...... EV: 26 Int: 19#.###..... SH: 0Dex: 9#.##..... XL:  9 Next: 60% Place: Dungeon:8#@#F h"`#..... Noise: ===------  Time: 9200.5 (0.0)#o##..... F) +1 dagger "Lashed Together" {flame, Com#.oCast: Freeze##o#Memories (4) ..F hH...o   orc wizard#..oo 2 orcsF hjm...  Confirm with . or Enter, or press ? or * to list all spells.F hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  F hYYou hit the orc wizard. You burn the orc wizard.  The orc wizard is lightly wounded.F hF h\.#.##.##@##o##o. F h5asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc wizard. You burn the orc wizard.  The orc wizard is lightly wounded.wall freezes the orc. The wall freezes the orc wizard!F h_##.#*##o#F h" #.####o##The orc wizard gestures at you while chanting.F h;##@###F hN<.11 ==-F h<1.5 (1FreezeConf Memories (4) Ramparts F hC#.##.##@##F hFQ _You are confused.G hA#.##.##-G hF##@##o##G hKJY _You're too confused to cast spells.G h##.###o##G hh##.##@###G h!Y _You're too confused to cast spells.G hn#.##.###o#G hG h##.##@###G hF _Unknown command.G h6 #.##.##@##o##G h7 G h"? #.####o##G hA Y _You're too confused to cast spells.H h H h }Your frozen ramparts will break if you move. Continue? H h 3Y - Yes  N - NoH h I hMI hk B####.#####.########.# Gobosan the Frost Mage#......# #.##.# Revenant of Ashenzari **....#..(...# #.##.# Health: 82/82 ========================#......# #.# #...... Magic: 23/26 =====================---#......# ### #...... AC: 6Str: 17I h* ####.####...... EV: 11Int: 19#.###..... SH: 0Dex: 9#.##..... XL:  9 Next: 60% Place: Dungeon:8#@##..... Noise: ==-------  Time: 9201.5 (0.0)#o##..... F) +1 dagger "Lashed Together" {flame, Com#ooCast: Freeze##.#Conf Memories (4) Ramparts I h^ .....o   orc wizard#..I h hoo 2 orcs... I h _You are confused. _You're too confused to cast spells. _You're too confused to cast spells. I h w_Unknown command. _You're too confused to cast spells.  Okay, then.I h I h{ I h###o##I hh. _I hV#.###@###I hmWI h^#.####o##I hbF _Unknown command.I h>  The wall freezes the orc!I h1V  You kill the orc!I hvI h/#.####o##)o   orcI hܢO26 --2.5 (1I h%#.##.###I h0/ _The wall freezes the orc.I hqj  The wall freezes the orc wizard!##@##o##))o   orc2--3#.#### _You kill the orc wizard!J h##.####=4J hQ##.##o#J hT _The wall freezes the orc. The orc hits you but does no damage.J hR##.###o## J hST4=5J h%]j##.##@##o## _The wall freezes the orc. The orc barely misses you.J hSC >  The wall freezes the orc!J hJ ##.##)##J h"N J=-6J hT ##.##@###J h+v G _You kill the orc!J hN #.##.##@##J hgO %#J hP I-7J hW #.##.##@##J h[ W _You feel less confused.K hD #.##.###K hE K hM ###@##)#K hP F _Unknown command.K hgK h lBK hmK hpm#5K hm)=K hoK hr,K hZtK hwK hwK h:yK h,K h`K h,.#.##.##@##)#K hw#K h&f 13.5 (6 _You start resting.K h#=K h8/4.5 (7K h3K hǛ4 _The frozen ramparts melt away.L hO4L hpL hL h&0L hY6=5.5 (1L hL hX _You start resting. Magic restored.L hE 4L h L hL h,L h,L hL h,L h L h#L h#:=L h%L h*,L hH+L h[.,L h0L hi5,L h7L h:,L h<L h?,L hG@L hvCL hCL hEL hG,L h=IL hK,L hML hqO,L hQL hT,L hVL hXL hXL hyZL hJ]L h]L h\_L hb,L hcL hf,L hiL hl,L hoL hs,L huL hx,L h {L h!~,L hL h,L hL h߇,L hL hL,L hgL h,L hL hL hL h L h,L hL h1,L hˢL h,L hL h8,L hL ht,L hѰL hj,L hL hL hL hL hF,L h3L h,L h L hL hL h]L h,L hL hL hL hL h-,L hL hL,L hL ha,L hL hzL hL hL hL h)L hL h9,L hL hL hL h{L hL h3L hL h;,L h7L h,L hL hL h9L hL h,L h) L h ,L hL h@L hgL h<L hL h)L hL hjL hL hgL h,L hL hj$L h$L h%&L h(L h)L h*L hz-L h-L h/L h2,L h3L h6,L h7L hW:,L hO<L hD?,L hAL hCL hDL h]EL hG,L hIL hL,L hPL hR,L hUL hYL hYL h[L h^,L h/`L hcL hcL hueL hg,L hhL hoBL h.rL hXrL hsL hv,L hwL hz,L h`|L hh,L hL hEL hL hL h.,L hgL h,L h֌L h,L hL hL h-L h"L hc,L hYL h0,L hL he,L hL h,L h&L hIL hL hdL h!L hL hL h,L h^L h,L hmL h^,L hL hbL hL hL h,L hL h<,L hL hx,L h2L h,L hL h,L h L hL h L hL hL hL h]L hL h_L hL hk 314.5 (99.0) _You start waiting.L h%05.5 (100.0)L hL h# _Done waiting.L h[4L h]L hbL heL h"jL hjL ho|  Things that are here:  a +0 dagger; an orc corpseL h|rL hs _L hYtL hxz  Things that are here:  a +0 club; an orc corpseL h{L hf| _L h/~L hwX  Things that are here:  a +0 dagger; a +0 robeL hN8#......# #.# #.......#......# ### #.......####.### #....... #.# # #.# L h #.# #)#.#)) # L hG8.5 (3.0)........ .......[L h M.......................L h/......L hL hF+9.5 (4L hL h0 _Found a +0 leather armour.M hgJM hAjM hmM hqM hsM huM hPxM hxM hvzM hxM h<#......# ### #..####.### #.. #.# ##.#.# #..#.# #..#)## #..M h#))#  ##.##########..@.......M hщ21.5 (2#.......[##..#..M hD#..#..#..#..[M h3M h+2.5 (3M h̝M h& _Found a +0 robe.M hp JM hj M h M hI M h M h+ M h M h M h M hC M h M hs M h- M hE BM h M h M h& M h M h M h M h M hO M hG M h M hW M h M h M h M h M h M h! M h$ M h' M h' M h) M h+ M hc. M h. M h/ M hp2 M h4 M h4 M h5 M h8 M hV: M h: M hR< M h@D M hF M hG M h$H M hI M hK M hK M hL M hO M h R M hPR M h{S M h-U M hxW M hW M hX M h\ M h^ M h _ M h7` M hb M he M hKe M hf M h>j M hzl M hl M hm M ho M hq M hq M hs M ht M h"w M hkw M hzx M hz M h | M h{| M h} M h5 M h M h M h M h[ M hͅ M h M h M hu M h M hK M h M h2 M h M hH M h M h< M h ,M hu M hB M h M h– M h M h M h M hJ M hF M hH M hŝ M h M hǞ M hP JM hV M h M h M h M h M hҶ M hӸ ,M hC M h M h ,M h& M h\ M h M h M h M h M hY M h M h M h M h M h M h M hS M hY BM h[ M h ,M h M h M h ,M h ,M h M h4 M h M h M hT ,M h` M h[ <  You see here a +0 robe.M h M h _M h M h M h> M hz M h M h M hE  #####... ..) #.## #.######.###...# #######.# #.# #.#  #...# o....... #.## #.# .#...## .....?. ##..# #.#  M h ..... ..... ##...## #.#  #...# ... #.....# #.##...# #.#####..#..####.###...# #.M h ###........ ##...# ###.##..###..##..## .....##M h  #.###..#..###.## ##....#####[.##.....##..###M h ####..# ##................^#M h9 ##.### ##...##.........##..# o   Blorkula the Orcula (dormant)#...## #...####[.._...####..M h] ###..###.#..##.........##..###.....#.............÷...#M hn& 069.5 (47.0)M h& -70.5 (48M hP/ 9_M hV: _Blorkula the Orcula comes into view. He is wielding a +0 short sword.O hX4 #.## #.######.### #...# #######.# #.# #.# O h`5?#...# o....... #.## #.# # #...## .....?. ##..# #.# # ..... ..... ##...## #.# # #...# ... #.....# #.# # #...# O hN6@#.#####..#..####.### #...# #.......###......... #...# ###@##..###..##..### ....# #.###..#..###.## #...###[.##.....##..######..# ##................^ ##.### ##...##.##..#...## #...####[.._...####...###..###.#..##.........##..##  ##.....#.....÷...## #....####...##.....##..#### O h?O h@11.5 (1.0)O hIH9_O hAJO hū# #...# #######.#  #.# o....... ## .....?. ##.. ..... ..... ##...## #...# ... #..... #.#####..#..####.###.......###.........###.##..###..##..### ....## #@###..#..###.## #....#####[.##.....##..### ####..##................^..##....Memories (4) .._..#......###....#....... ..###..#..###.# # O hO h=&2O h9_O hO ho 3 O h o....... ## .....?. ##.. ..... ..... ##...## #...# ....... #.#####..#..####.##.......###.........##.####..### ....## #.###..#..###.## #....#####@.##.....##..### ####..##................^ O h D ##.### ##...##.........##..#.Memories (4) #.O h .....#.#...###.#..##..###.. #.# #O h D O h 8_O hf! &3O h ' 9_O h* M _You see here a +0 robe.P h~%...## .....?. ##..# #.# #. .... ..... ##...## #.# #.# ... #.....# #.# #. ...# #.#####..#..####.###. P h&:...# #.......###.......... ...# ###.##..###..##..### ...# #.###..#..###.## #.###[.##.....##..####. ###..# ##...@............^##.  ##.### ##...##.P hH&##..##....## #...####[.._...####....P h&###..###.#..##.........##..## ##.....#.....P h&÷...##.#....####...##.....##..####=P h&w#....... ..###..#..###.# #.P h&_#...###.#..##..###.. #.# #....... #...... #.. ..# #.P h 'P h{08_P hd2-4 _P h89_P h9P hq\ ..... ##...## #.# #.## ... #.....# #.# #.## #.#####..#..####.###.## #.......###..........## P h]###.##..###..##..###.## #.###..#..###.## #.####[.##.....##..####.# ##..# ##................^##.# P hz ##.### ##...####..##.#P hX...## #...####[.._...####....####..###.#..##.........##..##.# ##.....#......÷...##.##....####...##.....##..####=##....... ..###..#..###.# #.##...###.#..##..###.. #.# #.#P h{...... #......# #.. ..# #.####....# .... .. #.# #<#P h8_P h&5P hh9_P hsP h P h P h8 P h Q h|# ... #.....# #.# #.# # #.#####..#..####.###.# # #.......###..........# # ###.##..###..##..###.# # #.###..#..###.## #.# ###[.##.....##..####.# #..# ##................^##.# ### ##...##.##..##.# ...## #...####@.._...####....#  ###..###.#..##.........##..##.#  ##.....#......÷...##.# #....####...##.....##..####=#Q h } #.......#..###..#..###.# #.##...###.#..##..###..##.# #.#...... #......# #.....# #.#  ###....# #....... ....#.# #<# .....# .. ..# ###Q h2_Q h^&6Q hQ hR _You see here a +0 ring mail.Q h'  #.#####..#..####.##.......###.........##.##..###..##..#### #.###..#..###.## .#####[.##.....##..### #..##................^#.### ##...####.. Q h9( #...## #...####[.._...####...##..###.#..##.@.......##..## ##.....#....÷.....####...##.....##..####=...#..###..#..###.# #.#.....#####.#.. ###Q h/7_Q h0-7 _Q h7Q hS9Q ha# #.......###..........# # ###.##..###..##..###.# # #.###..#..###.## #.# ###[.##.....##..####.#  ##................^##.# ### ##...##.Q hb##..##.# ...## #...####[.._...####....# ###..###.#..##.........##..##.#  ##.....#.....÷...##.# #....####...##.....##..####=# #.......#..###..#..###.# #.# #...###.#..##..###..##.# #.#  ...... #......# #.... Q hb###....# #....... ....#.# #<# F   bullfrog (asleep) .....# .... .. ..# ##Q hb#  #####.# ..F.. ..Q h$cN ### Q hTgQ ho3_DD   acid dragon (wandering)F   bullfrog (asleep)Q hp&8Q hMyQ h{[ _A bullfrog comes into view.Q hj##.####..### ## #.###..#..###.## Q hj-.#####[.##.....##..### ..##................^ #.### ##...##Q hIk##....## #...####[.._...####... ###..###.#..##.........##..##  ##.....#....÷.Q hlkJ....####...##@....##..####=Q hk...#..###..#..###.# #.###.#..##D.###..#Q hk...... #......# #.... Q hk###....# #....... ....#.# #<  . ..Q hln ..# #######.# ....FQ h"l5###  Q hDle.>.######Q hnQ hvO_D.Q h x79FreezeQ h8_Q h0 Q hU-_Found a stone staircase leading down.Q h!| |  You closely miss the acid dragon.Q h h DFDcatching Q h_ breath).FThe acid dragon roars! The bullfrog gives a loud, deep croak!Q h _The acid dragon spits acid at you.Q hJ Q h~ 73--- 2 11 ======80-3 dagger "Lashed Together" {flame, ComCorr (-4) Q h% 8_Q h' s _The splash of acid hits you! The acid corrodes you!Q h"  #.###..#..###.## #.# ###[.##.....##..####.#  ##................^##.# ### ##...##.##..##.# ...## #...####[.._...####....# #..###.#..##.........##..##.#  ##.....#.....÷...##.#  #....####...##.....##..####=#  #.......#..###D@#..###.# #.#  #...###.#..##..###..##.# #.# ...... #......# #.....# #.# ##....# #....F.. ....#.# #<#  .....# #....... ..Q h  ..# ### #####.# ........ .. ###  .>.###### ###Q h Q h R_F.Q hz 65-----26 ==----1Q h Q h s _The acid dragon bites you! The acid dragon barely misses you.R heQ##.###..#..###.## #.#Gobosan the Frost Mage #####[.##.....##..####.#Revenant of Ashenzari **.... .# ##................^##.#Health: 65/82 ===================----- .### ##...##.........##..##.#Magic: 23/26 =====================--- R h...## #...####[.._...####....#AC:  2  Str: 17 ##..###.#..##.........##..##.#EV: 26 Int: 19  ##.....#.............÷...##.#SH: 0Dex: 9  R hq#....####...##.....##..####=#XL:  9 Next: 62% Place: Dungeon:8  #.......#..###D@#..###.# #.#Noise: ==-------  Time: 9381.5 (0.0)  #...###.#..##..###..##.# #.#F) -3 dagger "Lashed Together" {flame, Com R h...... #.....F# #.....# #.#Cast: Freeze ##....# #....... ....#.# #<#R h2Memories (4) Corr (-4) R h.....# #....... .. ..# ### #####.# ........ .. ###D   acid dragon (catching breath).>.######F   bullfrogR h@###Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R hyCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateR hThe walls around you are covered in ice.  You hit the acid dragon but do no damage.R h_...#....#D@#.F##. Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the acid dragon but do no damage.  The wall freezes the bullfrog. The wall freezes the bullfrog!bullfrog hits youR hL?.  The wall freezes the acid dragon but does no damage.R hj0--11 2.5 (1Ramparts R h^_###R hl _The acid dragon misses you. The acid dragon claws you.R hk ##.###..#..###.## #.#Gobosan the Frost Mage #####[.##.....##..####.#Revenant of Ashenzari **.... .# ##................^##.#Health: 60/82 =================------- .### ##...##.........##..##.#Magic: 22/26 ====================---- ...## #...####[.._...####....#AC:  2  Str: 17 ##..###.#..##.........##..##.#EV: 11Int: 19  ##.....#.............÷...##.#SH: 0Dex: 9  #....####...##.....##..####=#R hk XL:  9 Next: 62% Place: Dungeon:8  #.......#..###D@#..###.# #.#Noise: ==-------  Time: 9382.5 (0.0)  #...###.#..##.F###..##.# #.#F) -3 dagger "Lashed Together" {flame, Com ...... #......# #.....# #.#Cast: Freeze ##....# #....... ....#.# #<#Memories (4) Corr (-4) Ramparts R hTl T.....# #....... .. ..# ### #####.# ........ .. ###D   acid dragon.>.######F   bullfrog###You freeze the acid dragon.  The acid dragon is lightly wounded.  You hit the acid dragon but do no damage.R hl The acid dragon is lightly wounded.  The wall freezes the bullfrog. The bullfrog hits you.  The wall freezes the acid dragon! The acid dragon closely misses you.R hm j55--3.5 (1R hGv #D@###R hx u  The acid dragon is lightly wounded.  You hit the acid dragon but do no damage.The acid dragon is lightly wounded.wall freezes the bullfrog. The bullfrog hits you.acid dragon! The acid dragon closely misses you. _The acid dragon claws you but does no damage.S hB# #.###..#..###.## #.#  Gobosan the Frost Mage ## ###[.##.....##..####.#  Revenant of Ashenzari **.... .# ##................^##.#  Health: 55/82 ================-------- .### ##...##.........##..##.#  Magic: 21/26 ===================----- ...## #...####[.._...####....#  AC:  2  Str: 17 ##..###.#..##.........##..##.#  EV: 11Int: 19  ##.....#.............÷...##.#  SH: 0Dex: 9  #....####...##.....##..####=#  XL:  9 Next: 62% Place: Dungeon:8  #.......#..###D@#..###.# #.#  Noise: =--------  Time: 9383.5 (0.0)  #...###.#..##.F###..##.# #.#  F) -3 dagger "Lashed Together" {flame, Com ...... #......# #.....# #.#  Cast: Freeze ##....# #....... ....#.# #<#  S hMemories (4) Corr (-4) Ramparts  .....# #....... .. ..# ### #####.# ........ .. ###  D   acid dragon .>.###### F   bullfrog ###You freeze the acid dragon.  The acid dragon is heavily wounded.You hit the acid dragon. You burn the acid dragon.  The acid dragon is heavily wounded.The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog hits you. The wall freezes the bullfrog!S hn  #.#  ###[.##.....##..  ##................^##.#  .........#  ##[.._...## #.........##  .........÷.  ..#  #D@# #.#  #..## #.#  #......#  #.#  #.......  #<#   #....... .. ..#  ........ .. ###   .>.####S h ### hit the acid dragon. You burn the acid dragon.  The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog hits you. The wall freezes the bullfrog!  You kill the bullfrog!wall freezes the acid dragon. The acid dragon closely misses you.S hj1--54.5 (1S h[###S h0 _The acid dragon claws you.S h##.###..#..###.## #.#Gobosan the Frost Mage ##S h###[.##.....##..####.#Revenant of Ashenzari **.... .# ##................^##.#Health: 51/82 ==============---------- S hv#.### ##...##.........##..##.#Magic: 20/26 ==================------ ...## #...####[.._...####....#AC:  2  Str: 17 S h##..###.#..##.........##..##.#EV: 11S hʶInt: 19  ##.....#.............÷...##.#SH: 0S h,Dex: 9  S h#....####...##.....##..####=#XL:  9 Next: 65% Place: Dungeon:8  S hJ##.......#..###D@#..###.# #.#Noise: =--------  Time: 9384.5 (0.0)  S hv#...###.#..##..###..##.# #.#F) -3 dagger "Lashed Together" {flame, Com S h...... #......# #.....# #.#Cast: Freeze S h÷##....# #....... ....#.# #<#S hOMemories (4) Corr (-4) Ramparts S h .....# #....... .. ..# ### #####.# ........ .. ###D   acid dragon (catching breath)S h*m.>.######S h`###Aim: an acid dragon (severely wounded, 100% to hit)  You freeze the acid dragon.  The acid dragon is severely wounded.S hYou hit the acid dragon but do no damage.The acid dragon is severely wounded.S hMJThe wall freezes the acid dragon but does no damage.S hC_##D@###You freeze the acid dragon.  The acid dragon is severely wounded.You hit the acid dragon but do no damage.The acid dragon is severely wounded.  The wall freezes the acid dragon but does no damage.  The acid dragon spits acid at you.S h&Kp_###S hL26--------======5.5 (178S hT##D@###S hW S h5Xn_The splash of acid hits you!! The acid corrodes you!S hȒ# #.###..#..###.## #.#  Gobosan the Frost Mage ## ###[.##.....##..####.#  Revenant of Ashenzari **.... .# ##................^##.#  Health: 26/82 =======----------------- .### ##...##.........##..##.#  Magic: 19/26 =================------- ...## #...####[.._...####....#  AC: -2  Str: 17 ##..###.#..##.........##..##.#  EV: 11Int: 19  ##.....#.............÷...##.#  SH: 0Dex: 9  #....####...##.....##..####=#  XL:  9 Next: 65% Place: Dungeon:8 S hp  #.......#..###D@#..###.# #.#  Noise: ======---  Time: 9385.5 (0.0)  #...###.#..##..###..##.# #.#  F) -7 dagger "Lashed Together" {flame, Com ...... #......# #.....# #.#  Cast: Freeze ##....# #....... ....#.# #<#  Memories (4) Corr (-8) Ramparts  .....# #....... .. ..# ### #####.# ........ .. ###  D   acid dragon (catching breath) .>.###### ###Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S hYAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath, 100% to hit)  You freeze the acid dragon.S h#  #.#  ###[.##.....##..  ##................^##.#  .........#  ##[.._...## #.........##  .........÷.  #.....#  S h.@# #.#  #..## #.#  #......#  #.#  #.......  #<#   #....... .. ..# S h ........ ..  .>.#### ### S hL20=71=-----6.5 (1FreezeS hq##.@###S h2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, catching its breath, 100% to hit)  You freeze the acid dragon. _You kill the acid dragon!S h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S h #.@###-----S h #.@###S h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S hcS hS hS hS h<26 S hAS hS h887S hTS h_S hS hS h+S h:=S hS hN78S hW=1=S hS hS hVS h2S h<S hS hS hS h(T9=S hS h_...#....#.@#-..#.S hh _94.5 (8 _You start resting.S hl=-5.5 (9S hS hu4 _The frozen ramparts melt away.T hJT htT hL2=T hT hT hT hT hO30T hsT h,T hAT hT h':=T hT hT hx1=3=T hqT h,T hT hT hT hT hT h,T2=T hT h}T h:=T hVT htT hL4=T h%T hcT h83T h\T h$,T h#T h T hFT hHT hCT h$34T h)=T h;T h8_T h _410.5 (15.0) _You start resting.T h5= 6 1.5 (16+1 dagger "Lashed Together" {flame, ComT hT h [ _You are no longer corroded.T hJT h,T hS5=T h7T h,T hST hT h(:=T h5T h 6=_ _You start resting.T h15.5 (4.0)T hY6=6.5 (5T h8_T h% _Magic restored.T h+4T h>-T h%0T h4XT hS5T hn7T h7:7T h8T h*;T hk;:=T h<T h>T h?T h@T hBT hCT8=T h DT hFT h@FT hGT h@IT huIT hJT h|LT hML9=T hOT hxR,T hsTT hVT hVT h XT h)ZT hnZ;40T h[T h]T h]T h^T h`T h aT hbbT hPdT hdT1=T heT hgT h hT h L_554.5 (138.0)T h> Z2=59T h-E T hXG " _HP restored.T h3 T h ,T hi T h ,T h |=T h ,T h T hz T h T h T h ,T h T h ,T h T hZ BT h T hB T h T hZ T h T h7 T h6 ,T h T h_ T hg ,T h! T h# ,T h% T h( ,T h=- T h,0 ,T h1 T h3 ,T hY5 T hW8 T h8 T h: T hS< ,T h= T h? ,T hfA T hC ,T hE T h)H ,T hI T h[L ,T hN T hNP ,T hQ T h)X XT hX T hY T h`\ ,T hO^ T h` ,T h[b T hd ,T hZf T hh ,T hj T hl ,T hq T hq T hEr T ht T h?w ,T huy T h2| ,T h BT h} T hl BT h T h T he T h4 ,T h T h nT hH T h ,T h T h ,T h T hp ,T hy T h ,T hO T h ,T h/ T h ,T hV T h T h T hQ T h ,T h T hǻ T h T hK T hϿ ,T h T h ,T h8 T h T h5 T h~ T h ,T h\ T h ,T h T h ,T hb T hn BT h T h; T hk T hH ,T h T h{ BT hB T hy T h T h T h< T h T h T hV T h T h ,T h XT h T h T h T h T h T h: T hh T h T h T h ,T h! T hV$ ,T h% T h' T h/( T ho) T h+ T h+ T h- T hl/ ,T h1 T hp3 ,T h5 T h37 ,T h8 T h: T h; T h< T h? ,T h9A T hC ,T hQs T h,v ,T h^x ,T h~z ,T h~ BT h˂ BT hD T h T h6 T hq T h T hL T h T h T hX } 654.5 (99.0) _You start waiting.5.5 (100.0)_ _Done waiting.T h4T h>T h nT h T h%,T hT h,T hCT hYT hT h1T hT hT hT h:",T h#T h%T h>&T h'T h*T hZ*T h+T h.T h>.T h3T h6,T h,8T hK:T h:T h;T h>T hP>T h?T hSvT h[T h],T h%jT hkT hoBT hqT hqT huT howT hwT hzT h|T hT}T hT huT hT hT hT h`T h,T hlT h,T hT hęT hT hT hɛT hT hT hQT hT hşT hFT hT hT h,T hؤT hT hʦT h*T h4T hfT hT hT h0T hT hm,T hֳT h#,T hT h T hT hT h8,T hmXT h,T hrT h,,T hT h,T hT h\T hT huT hOT hT hBT hjBT hBT hVBT h,T h3T hU,T h T h ,T hV T hT hT hT hT hT hT h,T h"BT h#T h|%T h%T hk&T h'T h'T hx(T h)T h)T h*T h+,T h,T h-,T h.T h[1,T hb4U hU h ,U h#,U h@$U h,XU h5 _754.5 (99.0) _You start waiting.U h705.5 (100.0)U h|>U h)A# _Done waiting.U h2F U haJ =  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.6   7.6  +1   n + Spellcasting 7.5   9.5  -1           b - Maces & Flails   0.1   1.2  -1   o - Conjurations   0.0   1.2  -1  U hJ  c - Axes   0.1   1.2  -1   p - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2  -1   q - Summonings   0.1   1.2  -1   e - Staves   0.1   1.2  -1   r - Necromancy   0.1   1.0   0   f - Unarmed Combat   0.1   0.8  +1   s - Forgecraft   0.1   1.4  -2   g - Throwing   0.1   1.2  -1   t - Translocations   0.1  hK m  1.2  -1      u + Ice Magic9.8   8.8  +1   h - Short Blades   0.1   1.2  -1   v - Air Magic   0.0   1.4  -2   i - Long Blades   0.1   1.2  -1       j - Ranged Weapons   0.1   1.7  -3   w - Evocations   0.1   1.2  -1           k - Armour   0.0   1.2  -1  U hL      l - Dodging   2.9   3.6  -1       m - Stealth   3.4   2.1  +2              U hUL JThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  U hL }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsX hs a * Fighting   8.6X h o a - Fighting   8.6Z h  n * Spellcasting   7.5[ h#p n - Spellcasting   7.5m hf| l + Dodging   2.9m h m h m hI s##.###..#..###.## #.#Gobosan the Frost Mage #####[.##.....##..####.#Revenant of Ashenzari **.... .# ##................^##.#Health: 82/82 ======================== m h .### ##...##.........##..##.#Magic: 26/26 ======================== ...## #...####[.._...####....#AC: 6Str: 17 m hϔ ##..###.#..##.........##..##.#EV: 26 Int: 19  m h ##.....#.............÷...##.#SH: 0m h lDex: 9  #....####...##.....##..####=#m h: XL:  9 Next: 71% Place: Dungeon:8  m h^ #.......#..###.@#..###.# #.#Noise: ---------  Time: 9755.5 (0.0)  m h #...###.#..##..###..##.# #.#m h F) +1 dagger "Lashed Together" {flame, Com ...... #......# #.....# #.#m hʕ Cast: Freeze ##....# #....... ....#.# #<#m h Memories (4) m h N.....# #....... .. ..# ### #####.# ........ .. ###m h5 .>.######### _You start resting. m hX v_HP restored. _You start waiting. _Done waiting. m h G_You start waiting. _Done waiting.m h 8_m h m h m hB n hn hn hn h#n hn hBn h,n hn hn h\.### ##...##.........##..##.# #n h|...## #...####[.._...####....# ###..###.#..##.........##..##.#  ##.....#.............÷...##.#  #....####...##.....##..####=# n hB #.......#..###..#..###.# #.#n he #...###.#..##..###..##.# #.#n h...... #......###.....# #.# ###....# #.....@.#....#.# #<#n h7.5 (2  .....# #..............# ### n h #####.# .............[###  ..>.########### n h< #### n hn hn h#+8.5 (3n h'8_n h10 _Found a +0 leather armour.n hȩ n h4 n h n hN n hh n hD Bn h n h. n h n h n hE n h| n h n h̾ n ht n h n h n h n h9 n hb n h n h n h n h^ n h n h n h n hK n h n h n h! n ha n h n h n h n h ,n h n h4 n hi n h n hC n h n h n h n h n h ,n h n h n h n h n h n hC n h n h n h n hH n h ,n hw n h n h ,n h( n h n h n h n hJ n h n h n h n h. n h= n h n h n h n h n h n h n h n h n h " #...## #...####[ #...... ###..###.#..##.. #.....F ##.....#...... #...... #....####...## #...... #.......#..###n hT  #......####...###.#..##. #.$............##.#..... #.......###....##.#.....n h  #........##.#..... n h #.######.##....... #n h # #.....>.###+.......# #.#######..n h .....# #.########.# #.#n h% 4F   bullfrog (asleep)#.# #.##.# #.#n hI !#.#n h 078.5 (20.0)n h ,9.5 (21n hZ n h! [ _A bullfrog comes into view.o hW e#.### ##...##. #......##...## #...#### #......####..###.#..## #.....F# ##.....#..... #......# #....####... #......# #.......#..## #......####...###.#..##o hW U #.$............##.# #.###....##.#.... #........##.#... #.######.##...... #.# #.....>.## +.# #.####### #.......# #.########.# #.# #.# #.##.# #.#o hX[ o h\ o hb Z.FFo hb o h d <===80.5 (1.0)o hi o h2l * _The bullfrog croaks.o hL 6####..# ##....########.### ##...##....## #...#######..###.#..###.....#........####...o hIM F# #...........####...###$...@.......###.......##.######.##......#....>.##+o hmM j######......#######o hN o h`T F.Fo hU A---1Freezeo ht[ o hS] p h  You hit the bullfrog. You burn the bullfrog.  The bullfrog is lightly wounded.  The bullfrog misses you.p hW11 =--2p hp h;? _The bullfrog hits you but does no damage.p hu####..# ##..... Gobosan the Frost Mage#########.### ##...##. Revenant of Ashenzari **....#......##...## #...#### Health: 82/82 ========================#......####..###.#..##. Magic: 23/26 =====================---#......# ##.....#..... AC: 6Str: 17#......# #....####...# EV: 11Int: 19p hnv#......# #.......#..## SH: 0Dex: 9#.....F####...###.#..## XL:  9 Next: 71% Place: Dungeon:8#.$...@........##.#.... Noise: =--------  Time: 9782.5 (0.0)#.......###....##.#.... F) +1 dagger "Lashed Together" {flame, Com#..............##.#.... Cast: Freeze#.......######.##...... Memories (4) #.......# #.....>.##+.......# #.####### F   bullfrogp hv#.......# #.########.# #.##.# #.#p hvCasting: Frozen Ramparts (safe; 1% risk of failure)  p hvPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  p hvqYou hit the bullfrog. You burn the bullfrog.  The bullfrog is moderately wounded.p hw4The wall freezes the bullfrog.p hyn=3.5 (1Ramparts p hd####p hu  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the bullfrog. You burn the bullfrog.  The bullfrog is moderately wounded.  The wall freezes the bullfrog. _The bullfrog hits you but does no damage.p h? ####..# ##..... Gobosan the Frost Mage #########.### ##...##. Revenant of Ashenzari **.... #......##...## #...#### Health: 82/82 ======================== #......####..###.#..##. Magic: 22/26 ====================---- #......# ##.....#..... AC: 6Str: 17 #......# #....####...# EV: 11Int: 19 #......# #.......#..## SH: 0Dex: 9 #.....F####...###.#..## XL:  9 Next: 71% Place: Dungeon:8 #.$...@........##.#.... Noise: ==-------  Time: 9783.5 (0.0) #.......###....##.#.... F) +1 dagger "Lashed Together" {flame, Com #..............##.#.... Cast: Freeze #.......######.##...... Memories (4)  hW@10;1mRamparts  #.......# #.....>.## +.......# #.#######  F   bullfrog #.......# #.#  #######.# #.#  #.# #.# Aim: a bullfrog (heavily wounded, 100% to hit)  You freeze the bullfrog!  The bullfrog is almost dead.You barely miss the bullfrog.The bullfrog is almost dead.The wall freezes the bullfrog!p hD   #########.###  #......#  #......# #......#  #......#  #......#  #.....†####... p hE#.$...@....... #.......###... #......... #.......###p hE #.......# > +.......#  #.......#  #######.# p hE< #.# p hJn4-4.5 (1Freezep hQ@##p hT   You freeze the bullfrog!  The bullfrog is almost dead.You barely miss the bullfrog.The bullfrog is almost dead.  The wall freezes the bullfrog! p hOTA_You kill the bullfrog!p h34p h5p hq8p h8<26 p h*=Bp h}>p hBBb3=p hCp h%W=4=..###...--.#... 93.5 (9 _You start resting.-4.5 (10.0)p h_p h~4 _The frozen ramparts melt away.q hfq h\gq hihq hjq hjq hof=q h#pq hlrq hrL5=q hsq huq huq hvq h0y,q h\zq h|,q h}q hq h%$=q hHq h]q hq h΃q hE6=q hq h4 _Magic restored.q hq hq hq hmq h q hMq hHq hq h,q hʖq hq h_f=q hq h(11 q hĠq hN _You now have 324 gold pieces (gained 15).q hƦR26 q hq h5q hЫq hq hѬq hq h ,q hq hq hq hJq hq hq h,q hq hq hq h(11 q hؽq hP7 _You open the door.q hh26 q hu@  There is an open door here.q hq h _q hq hq hq hq hq hq hq h#q hq hq hq h6q hq hq hq hq hq hVq hZq hq hq h8q hSq hwq hq hq h*Bq hBq h)q hq hq hq hJq hq hq h>q hSq h9q h>q hq hq hq hd #......#  #<. #.....†## #.# #........ #.# #.......# #.# #... q h#.# #.... #.########....... #.##.....'....... #@##.#####.......#826.5 (32q h. #.##.# #######.# #....# #.# ###### #.# q hAq h,7.5 (33q hq h9 _Found a stone staircase leading up.q hb Jq h q hA q h q h nq h$ q h q h[ q h q h q h ,q h q h q h q h q hR q h q h~ q h q h q h? q h q h9 q h q h P  There is a stone staircase leading up here.q h q h+ _q h q h$ q h q h q h- q h q h q hN q h q hy q hr q h q h q h q h q h q hQ q h q h~ ,q h q h q h q h q hQ q h q h q h q h^ q h q h q h q hO q h q h q h q h q hr q h Bq h q h q h q hm q h, q h q h q h q h q h q h q hx q h q h q h q hJ q h q hJ q h q h q hL q h ,q h3 q h @  There is an open door here.q h q h _q h q h% q h ,q hC q hq q hz ,q h q h q h q h; q h q h q h q h q hR q hg q h q h? q h q h q hO q hx q h q hI q h q h q h6! q hi" q h# q h# q h"$ q h% q h' ,q h' q hD) q hB* q ht* q h* q h, q h- q hH- q ht- q h$. q h. ,q h. q h/ q h$0 q hT0 q h0 q h2 q h2 q h-3 q h3 q h4 q h5 q h5 q h16 q h7 q h38 q hc8 q h8 q h^9 q hD: ,q h: q hA q hB q hNB q hB q hF q h@G ,q hG q hI q hI ,q h=J q hM q hN q hN q hlO q h0S q hS q hS q h[T q hW q hX q h,Y q hY q h\ q h@^ q h^ q h_ q h9b q hc q hc q h^d q hg q h"h q hh q hi q hk q hm q hm q hdn q h5q q hr q hs q hs q hQw q hx q hx q hVy q hL| q h} q h8~ q ha q h q h̃ q h q hd q h q hW q h q hc q h q hp ,q h q h q hc q h q h q h( q h? q hx q h q h q h% ,q h q h$ q hA q hr q h' q hb <  You see here a +0 robe.q h q h; _q h q hl q h0 ,q h q h8 q hx #####... ....)#.## #.######.#...# #######.# #.# #.#  #...# o....... #.## #.# q h c.#...## .....?. ##..# #.#  ..... ..... ##...## #.#  #...#... #.....# #.#  #...##.#####..#..####.##...#q h #.@.....#. ##...#q h2 ###.##..###..##..# .....##q hT  #.###..#..###.## ##....##q hw C###[.##.....##..##q h ####..# ##................^# ######.### ##...##.........##..# o   Blorkula the Orcula (dormant) q h˱ ....##...## #...####[.._...####.. q h O....####..###.#..##.........##..# q hF ....# ##.....#.............÷...#q h6 V91.5 (64_q h ,2.5 (65q hm 9_q hO s h- #.## #.######.### #...# #######.# #.# #.# #...# o....... #.## #.# # #...## .....?. ##..# #.# # ..... ..... ##...## #.# # s hR.#...# ... #.....# #.# # #...# #.#####..#..####.### #...# #.......###......... #...# ###@##..###..##..### ....# #.###..#..###.## s h}.####[.##.....##..######..# ##................^ s h.#####.### ##...##.##..# s h....##...## #...####[.._...####...s h.####..###.#..##.........##..## s h"/# ##.....#.....÷...## s hG/# #....####...##.....##..#### s h38s h813.5 (1.0)s hB?s h@s h,* #...# #######.#  #.# o....... ## .....?. ##.. ..... ..... ##...## s h{,#...# ... #..... #.#####..#..####.###.......###.........###.##..###..##..### ....## #@###..#..###.## #....##s h,###[.##.....##..### ####..##................^#.### ##...##.........##...._.s h,|.#.....s h-Q.###.... s h>-...# #.......#..###..#..###.# # s h6s h7&4s hN>s h}@s h ...# o....... #.## #.# #. ...## .....?. ##..# #.# #. .... ..... ##...## #.# #.# ... #.....# #.# #. ...# #.#####..#..####.###. ...# #.......###.......... ...# ###.##..###..##..### ...# #.###..#..###.## #.###[@##.....##..####. ###..# ##................^##.### ##...##.........##..##. ..##...## #...####[.._...####....####..###.#..##.........##..### ##..s h] ...#......÷...##.# #....####...##.....##..####=# #.......#..###..#..###.# #. .†####...###.#..##..###..##.# #.s h 8_s hn &5s h 9_s hp t h## .....?. ##..# #.# #.# ..... ##...## #.# #.## ... #.....# #.# #.## #.#####..#..####.###.#t h# #.......###..........## ###.##..###..##..###.## #.###..#..###.## #.#t hY###[.##.....##..####.# t hG##..# ##....@...........^##.#### ##...##.##..##.# t hR.##...## #...####[.._...####....# .t hs####..###.#..##.........##..##.# .# ##.....#......t h÷...##.# .# #....####...##.....##..####=# .t hz# #.......#..###..#..###.# #.# t h)†####...###.#..##..###..##.# #.# .........##.#......###.....# #.#t h: t h &6t hlt h&t h ## .....?. ##..# #.# #.#  ..... ##...## #.# #.# # t hF /... #.....# #.# #.# # #.#####..#..####.###.# # #.......###...# # t hk 5###.##..###..##..###.# ## #.###..#..###.## #.# ## ###[.##.....##..####.# t h U..# ##.....^##.# .### ##...##.##..##.# ##...## #...####[.._...####....# t h Y####..###.#..##..##..##.# t h # ##.....#...... # #....####...##.....##..####=# t h- 4# #.t hP n#..###..#..###.# #.# ####...###.#..##..###..##.# #.#t hr b##.#......###.....# #.#t h 8_t hl &7t h t h> u h߈[[?25h[?0c  Search for what [Enter for "."]? u h| [?25l[?1cu hu h@518 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +0 ring mailb - [D:8] a +0 robe (2 further duplicates)  c - [D:8] a shadowy altar of Dithmenos  d - [D:8] a scroll of teleportatione - [D:8] a +0 leather armour (1 further duplicate)  f - [D:8] a teleport trap  g - [D:8] a +0 battleaxe  u hh - [D:8] a stone staircase leading down  i - [D:8] a stone staircase leading up  j - [D:8] a +0 dagger (3 further duplicates)  k - [D:8] 3 poisoned darts  l - [D:8] a +0 short sword  m - [D:8] 3 stones (9 further duplicates in 1 pile)  n - [D:8] a stone staircase leading up  o - [D:8] a stone staircase leading down  p - [D:8] a stone staircase leading up  q - [D:8] a +0 club  r - [D:8] a stone staircase leading downx hwXx hfx h~pI.## .....?. ##..# #.# #.# Gobosan the Frost Mage .. ..... ##...## #.# #.# Revenant of Ashenzari **.... .#... #.....# #.# #.# Health: 82/82 ======================== .##.#####..#..####.###.# Magic: 26/26 ======================== .##.......###..........# AC: 6x hcqStr: 17 .####.##..###..##..###.# EV: 26 Int: 19 .###.###..#..###.## #.# SH: 0Dex: 9 ..#####[.##.....##..####.# XL:  9 Next: 74% Place: Dungeon:8 #..# ##.....@..........^##.# Noise: ---------  Time: 9897.5 (0.0) ##.### ##...##.........##..##.# F) +1 dagger "Lashed Together" {flame, Com x hq##...## #...####[.._...####....# Cast: Freeze ####..###.#..##.........##..##.# Memories (4) # ##.....#.............÷...##.# # #....####...##.....##..####=# x hr6# #.......#..###..#..###.# #.# ####...###.#..##..###..##.# #.# ........##.#......###.....# #.# _There is an open door here. _Found a stone staircase leading up. _There is a stone staircase leading up here. x hr_There is an open door here. _You see here a +0 robe.  Search for what [Enter for "."]? .x h9_x hx h9_x h. _x h**x h7Level 8 of the Dungeon <<<>>>_(Press ? for help)#.........#  #.##   #.######.###.##.........# #...#  #######.# #.# #.# #.##.........#  #...#  o.......  #.## #.# #.##........[#  .#...##  .....?.  ##..# #.# #.##.........#  .....   .....  ##...## #.# #.##.........##  #...#   ...  #.....# #.# #.##..........## #...# #.#####..#..####.###.#x hP8#...........## #...##.......###..........############..###...####.##..###..##..###.###.......###.###..#..###.## #.######....#####[.##.....##..####.#####..# ##.....@..........^##.##########.### ##...##.........##..##.##......##...## #...####[.._...####....##......####..###.#..##.........##..##.#x hu8#......# ##.....#.............÷...##.##......# #....####...##.....##..####=#x h8B####### #......# #.......#..###..#..###.# #.##<....# #.....†####...###.#..##..###..##.# #.#x h8#.##### #..............##.#......###.....# #.##.##.......###....##.#.......#....#.# #<#x h(9#.##..............##.#..............# ####.##.......######.##.............[###y h .....   .....  ##...## #.# #  #...#   ...  #.....#.##   #.#####..#..####.##...## #...# #.......###.........##########..###...# ###.##..###..##..## ##.......## #.###..#..###.# y h#####....## ###[.##.....##..# ####..# #@....^## #########.### ##...##.........##..y hU ##...## #...####[.._...####.........####..###.#..##.........##..y hM#......# ##......÷.........# #....####...##.....##..####=####### #.......#..###..#..###.# ##<....#y h{†.###.#..##..###..##.# #.#####........##.#y h###.....# #.#.##.#.......#....#.# #<.# y hu........##.#..............# ##.# y h:..######.##.............[### ### #.....>.########### #.....'y hi6 #.########.##### #.##.# #######.# #.#y h y hf( .## .....?. ##..# #.# #.# Gobosan the Frost Mage .. ..... ##...## #.# #.# Revenant of Ashenzari **.... .#... #.....# #.# #.# Health: 82/82 ======================== .##.#####..#..####.###.# Magic: 26/26 ======================== .#y h5) #.......###..........# AC: 6Str: 17 .####.##..###..##..###.# EV: 26 Int: 19 .###.###..#..###.## #.# SH: 0Dex: 9 ..#####[.##.....##..####.# XL:  9 Next: 74% Place: Dungeon:8 #..# ##.....@..........^##.# Noise: ---------  Time: 9897.5 (0.0) ##.### ##...##.........##..##.# F) +1 dagger "Lashed Together" {flame, Com ##...## #...####[.._...####....# Cast: Freeze y hh) ####..###.#..##.........##..##.# Memories (4) # ##.....#.............÷...##.# y h) # #....####...##.....##..####=# # #.......#..###..#..###.# #.# y h) ####...###.#..##..###..##.# #.# ........##.#......###.....# #.# y h) b_There is an open door here. _Found a stone staircase leading up. y h) 2_There is a stone staircase leading up here. y hX* _There is an open door here. _You see here a +0 robe. _Search for what [Enter for "."]? .y hN+ y h- y h5 y h8 y h= Q _y h\? ,y h@ y hC A  You see here a +0 ring mail.y hPF y hF _y hG y hZI y hJ y hK y hK y hM y hN ,y hR y hT y hfV ,y hiW y hGX y hY y hY y hrZ y h[ y h] ,y h^ y h` y hb y hb y hc y h;e y hg y h #<@)#| h Noise: ==-------  Time: 9913.2 (0.0) | h#..o# F) +1 dagger "Lashed Together" {flame, Com| h* .....#| h> Cast: Freeze .......# Memories (4) Ramparts | hbI ...!.....+ ..###....+| h oo 2 orcs . ...o.# | hZ...#.$#Press: ? - help, Shift-Dir - straight line| hAim: an orc, wielding a +0 mace and wearing a +0 leather armour (moderatelywounded, 100% to hit)  | hYou freeze the orc.  The orc is almost dead.You hit the orc. You burn the orc.| ho| h"] #### ..## ...# #$.# | h"m##..# #<@)# #..)# .....# .......# ...!.....+| h" ..###..o.+o   orc . .....#| h#| ...#.$# | h:)f-4.2 (1Freeze| h2###<@)##..)#| h7  Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (moderatelywounded, 100% to hit)  You freeze the orc.  The orc is almost dead.You hit the orc. You burn the orc. _You kill the orc!| hU  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| h(#$.##..###..)##| hN 8-| h'##..###| h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)} hW} h} h"#$.######o} h#.o 2 orcs (1 wandering)o} h!$I26 -5} h, #$.##..##<@)###} ho9s _An orc comes into view. It is wielding a +0 dagger.} hA} h} h`###..##..)#o.oo.} h/==6} hsI###} h% _The orc shouts!} h}8} h*9} hKC###..##<@)##..)#o.o.} hD]3=--7} hrL#$.###<@)##..)#} hP} h/} h1} h9#$.##..###.o.} h!:7o.} h\;R--8Freeze} hBF#$.###..##<@)##.o)#} hF} ho } h #<@)##o.} hl .=9} h ###<@)##.o)#} h& ;#} h T _The orc completely misses you.} h4  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 82/82 ======================== ####} h^5 Magic: 22/26 ====================---- ..## AC: 6Str: 17 ...# EV: 26 Int: 19 #$.#} h5 SH: 0Dex: 9 } h5##..# XL:  9 Next: 74% Place: Dungeon:9} h5 #<@)# Noise: =--------  Time: 9919.2 (0.0)} h5[ #.o)#} h5 F) +1 dagger "Lashed Together" {flame, Com } h6p.....# Cast: Freeze } h46.....o.# Memories (4) Ramparts } hO62 ...!.....+ } hk6y..###....+ oo 2 orcs} h6 . .....# ...#.$#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line} h6fAim: an orc, wielding a +0 dagger (100% to hit)  You freeze the orc.  } h7qThe orc is moderately wounded.You hit the orc. You burn the orc.~ h?r #### ~ hT..## ...# #$.# ##..#~ ht #<@)# ~ hq#.o)# ~ h...o.# .......#~ h> ...!.....+ ~ h;p..###....+ . .....#~ hZz ...#.$#  ~ hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (100% to hit)  You freeze the orc.  The orc is moderately wounded.~ hYou hit the orc. You burn the orc.  The orc is severely wounded.~ h611 20.2 (1~ h ###..##<@)###~ h : _The orc hits you but does no damage.~ hd)~ h5t#$.##..##<@)#oo)#..#~ h7D26 1~ h@!##..##<@)##oo)##~ hoFI _The orc misses you.~ h  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 82/82 ======================== #### Magic: 21/26 ===================----- ..## AC: 6Str: 17~ h ...# EV: 26 Int: 19 #$.# SH: 0Dex: 9 ##..# XL:  9 Next: 74% Place: Dungeon:9 #<@)# Noise: =--------  Time: 9921.2 (0.0) #oo)# F) +1 dagger "Lashed Together" {flame, Com .....# Cast: Freeze .......#~ h Memories (4) Ramparts  ...!.....+ ..###....+~ h oo 2 orcs . .....# ...#.$#~ h]Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the orc!~ h #### ..## ~ h...# #$.# ##..# #<@)# ~ hF#o))# .....#~ hx .......# ...!.....+~ h ..###....+o   orc . .....#~ hq ...#.$# ~ hB  Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the orc!  You kill the orc!  You hit the orc but do no damage. The wall freezes the orc.~ hM%c2=11 2.2 (1~ hl1###..#### _The orc closely misses you.~ h6>  The wall freezes the orc!~ h>8#$.###..##<@)#)#~ hC|26 -3Freeze~ hI###..####~ hLG _You kill the orc!~ hI  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ h #$.###..##)))##~ h 8-~ h ###..####~ hL!  ~ h! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ h2 #$.###..###)))#~ h ~ hO #####)))##~ h5   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hr4 hNt h)...#$.###..##<@)##)))#.....# hz. h&0 h64.2 (1 hԒ h7onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hk Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. The frozen ramparts melt away. h> h ? hA hH hK hTN hT hFU:= h0W hZ h![ h@[E3= hB] hc hc h8e hj h!k hm hs ht hdu hy hy$= hz h{ h h64= h h hNJ h h hE hy h h, h h hԟ:= h h] h#5 ḩ)= h h hֲ h h h  h) h hJ hG h hJ:= hd h _ _You start resting. h0417.0) h6=2.2 (18 _Magic restored. h^4 hw hB h  h(! h" h(, hk* hb1 h1:= h3 h7, h9 h<, hK= h? h? hA hC hD hTE hH, hJ hN hO hR hrV hV hTX h] hL] hL_ hd he h|g hl hl hn hr h's hu hz hz h{ h~ hC~ h  hv, h{ hB hP, h h% h_ hw h֘ h h hF hs h h;, h hq, h h hЮ h h h! hp h , h h h h h, h} h/ h he h; hj h h, h h` h h6 h& hX hh h h h hN h h h, h hQ, h h h hL h, h| hj#, h% h_*, hs, hc1 h1 h3 h8 h8 hT; hB, hE h7L, hdN hS hT h&V h[ h[ h] h[e, h h h[l, hn hs h-t h!v hz h@{ h} h, h  h, hNJ h, h] h, h  h{, h h, h h, hۧ h, h h, h hѶ, h h, hn hE, h hE, h h, h h, h h, hX h\, h h h h h1 he hQ h, h hv, h h h h h, h h, h  h, hk h h h h , hw  h, h h, h h  h  h" h( h<( hb* hd3, hk5 he:, hi; h@, hC hH hvH hK h\Q, hS hX, hZ h2` hj` hxb hh h*i h)l hnq hq hs hx hx hz h| h| h~ h( hn hV h hB h. h, h$ h h= h h4m 10041.2 (99.0) _You start waiting. hӤ02.2 (100.0) hɪ h4# _Done waiting. hW h h hz h h, h# hw h h h h(11  h hN _You now have 340 gold pieces (gained 16). hO h&<26  h~ h h h h h P  There is a stone staircase leading up here. h  hX _ hI  h b  Things that are here:  a +0 dagger; a +0 leather armour h<  hb! _ h"  hp(  h-  h-  hn0  h3  hz9  h9  h:  h=  hlF .........###... #....###... #..###....####..###.......#<.)#.........#)))#j............#..##.........#.......@.....+......###....+.$... .....#...= ...#.$# ..##..# hF  ### ..#j   gnoll (asleep) ..#  hQ 251.2 (9.0) hR /2.2 (10.0) hZ  hob _A gnoll comes into view. It is wielding a +0 whip. _You see here a potion of mutation. h/  #...#### .........## #... #....# ##... #.. ##....####..##<..#)))j...........##...@.....#.!......###....+$.... .....=. ...#.$... ..##...## ### ..#....# h;  hh 83.0) _ h>  hu  hM'| ...#...#### .........# #... #....# ##... #..# ##....####..# h'##<..#))) h'j...##.........#.!. h'.....###....+$.... ..... h (?=.. ...#.$... ..##.##. ### .... hp( ..# h96 hl7&4 h@ hP h00.... . ...#...#### .........# #... #.. ##...  hu0 ##....####..###<.)#.#)))#j...##.........#.......!. h0.....###....+$.... .....=.. ...#.$ h0.... ..##.##. ### h8> h>&5 hKG hI h  j........#.#... #...## .........## #....#....# ##...# #..# ##....####..# ##.#<.)# h.#)))#j...#...##.........#......!.....+......###....+j 2 gnolls (1 polearm, 1 missile, asleep) h .$.... .....# ...=.. ...# h{$# ...... ..# h !#..# h1 h2&6 h? hD  A gnoll comes into view. It is wielding a +0 halberd and quivering 2 throwing _nets. hh  ##...........#j........##.#.... #...## .........## #....#....# ##...# #..# ##..@.####..# ## h .#<.)#.#)))##.j....##...##.........#........!.....+........###....+...$..... .....# ...=.. ...#.$# hv  h K  The gnoll shouts! You hear a shout! x3 h Jjh..j.jj1 wan…h   jackal (wandering) h 0===7 h  h# Y _A jackal comes into view. hX'......###.. .j........##.....#....# #...#...#### #.........# #....#.. ##.@.#  ##....####.. ## ha#<.h..j#)))....#...##.........#......!.......###....+...$..... ..... h h h hg%   hfA gnoll sergeant comes into view. It is wielding a +0 spear. hjj.jj.j   gnoll sergeant (polearm) h6]jjj 3 gnolls (1 polearm, 1 missile, 1 wa…) h(0---8 h  h r _A gnoll comes into view. It is wielding a +0 club. hO#. ...## ......##...# #j.........# j.........## .j....#....# #...#...#### #.........## #..@.#....# #...## #..# #....####..#  ##j......#<.)# h..#)))##..............# #...##.........# .........!.....+........###....+ h h h$ hh  A jackal comes into view. h h h/j.h.jj.jj.j 2 gnoll sergeants (polearms)h   jackal hB---9 h h _A gnoll sergeant comes into view. It is wielding a +4 trident of venom. h? #. ..## .#.. ...## .j....##...# #.h........# .j........## j.j...#....# #...#...#### #....@....## ##....#....# #...## #..# #j...####..#  ##.......#<.)#h...#)))#    gnoll sergeant (polearm)#..............#  2 gnolls#...##.........#.!.....+ h, h, hX!.j.j.jj 2 gnoll sergeants (polearms) h"'60 h+ h- h}9K#. ...## ..#.. ...## .j....##...# #.h........# .j........## .j....#....# #j..#...#### #.## ##....#....# ##...##.#..#  h9##.j..####..# ##.......#<.)#h....#)))# jj 2 gnolls#..............##...##...  h^?, hr hAsh.j.jj.j   gnoll sergeant (polearm)jj 2 gnolls1 h#. ...##..#..j....##...# #.h........# ...##.jj...#....#  #.j.#...#####.........##....#@...# ##.j.##.#..# ##....####..# ##.......#<.)# h..........#)))##..............# j   gnoll#...##..#.........!.....+.###....+ h) h  hy*.hjh   jackal h+&2 h3 h'7 h y..#.. ...##.j....##...#.h..... ..........##jj...#.... #..h#...#### #.j.......####....#....j.##@#..###....####..# h ##.......#<.)#h...)))##....##.........!.....+### h/ p$..... .....# hX ${ hH &3 hB  hK!  h< h = h2? h%E hJ hwJ hN hW.j{j   gnoll h_  ..#.. ...## .j....##...# .....# ....## hH` ....# ..####  ...##  #....#   hr`_#@#..# 4  h`+###..#   h`$<.)#   h`$)))#   ha3    hYa-    ha9  ...$.....   haI_You start waiting. h ..#.. ...## .j....##...# .....# ....## ....# ..####  hu^ ...##  #....#  #@#..#  ###..#   h<.)#  )))#  hǶ$   h   h   h+d ...$.....  h  h_ h  hh\ _A gnoll is nearby! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hq4 h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hn y..#.. ...##Gobosan the Frost Mage.j....##...#Revenant of Ashenzari **....#.h........# ho Health: 82/82 ========================..........##Magic: 23/26 =====================---.jj...#....#AC: 6Str: 17#..h#...####EV: 26 Int: 19#.j...j...##SH: 0Dex: 9 hp ##...{#....#XL:  9 Next: 74% Place: Dungeon:9##.j.##@#..#Noise: ---------  Time: 10064.2 (0.0)##....####..#F) +1 dagger "Lashed Together" {flame, Com##.......#<.)#Cast: Freezeh..........#)))#Memories (4) #..............##...##.........#j   gnoll.........!.....+ hp ........###....+...$..... .....#Confirm with . or Enter, or press ? or * to list all spells.  h1p %_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)   hFp Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   h[p PPress: ? - help, Dir - look around, f - activate hrq  ht  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hu Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h~ jj{...#j..#@####j   gnoll sergeant (polearm)jj 2 gnolls h 11 ==5.2 (1FreezeRamparts  hy ##@#### h, 1 _The wall freezes the gnoll. hv  h8w  hw  h A  The wall freezes the jackal. h .j.{###   gnoll   h` 4You kill the jackal! h T26 5-6 h m### h n _The wall freezes the gnoll! The gnoll barely misses you. h_ ..#.. ...## Gobosan the Frost Mage .j....##...# h*` Revenant of Ashenzari **.... #.h........# Health: 82/82 ======================== ..........## Magic: 22/26 ====================---- hE`x .jj...#j...# AC: 6 h\`-Str: 17 hq` #..h#...####  EV: 26  h`DInt: 19  h`#.j..{....##  SH: 0 h`;Dex: 9  h`##....#j...#  XL:  9 Next: 75% Place: Dungeon:9  ha##.j.##@#..#  Noise: =--------  Time: 10066.2 (0.0)  ha##....####..#  F) +1 dagger "Lashed Together" {flame, Com ##.......#<.)#  Cast: Freeze h..........#)))#  Memories (4) Ramparts  #..............#   ha#...##.........#  j   gnoll sergeant (polearm)  ha.........!.....+  j   gnoll ha2 ........###....+  ha( ...$..... .....#  hbCasting: Frozen Ramparts (safe; 1% risk of failure)   h*bMConfirm with . or Enter, or press ? or * to list all spells. h>btAiming: Freeze (safe; 1% risk of failure)   hQb;Press: ? - help, Shift-Dir - straight line hbAim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit)  You freeze the gnoll. h!e hee hf hr. ..#.. ...## .j....##...# .....# hDs j...## ....# ..####  #.j...j...##  #)...#    h_sp ##..#   hts]<.)#  hsg )))#   hs  hs(   hs>    hs  hs^...$..... . hwR11 7.2 (1Freeze h"w h|g#### hIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h|Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit)  You freeze the gnoll. _You kill the gnoll! hB  hD  hR .j{.#j#@#### h;T I26 -8 hjT Freeze h\ ##@#### ha 1 _The wall freezes the gnoll. hR  ..#.. ...## Gobosan the Frost Mage .j....##...# Revenant of Ashenzari **.... #.h........# Health: 82/82 ======================== ..........## Magic: 21/26 ===================----- .jj...#j...# AC: 6Str: 17 #..h#...####  EV: 26 Int: 19 #.j..{....##  SH: 0Dex: 9 ##....#j...#  XL:  9 Next: 75% Place: Dungeon:9 ##.j.##@#..#  Noise: ---------  Time: 10068.2 (0.0) ##....####..#  F) +1 dagger "Lashed Together" {flame, Com ##.......#<.)#  Cast: Freeze h..........#)))#  heS   Memories (4) Ramparts  #..............#  #...##.........#  j   gnoll sergeant (polearm) .........!.....+  j   gnoll ........###....+  ...$..... .....# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit)  You freeze the gnoll.  The gnoll is moderately wounded.You hit the gnoll but do no damage. hT  h] a  The gnoll is moderately wounded. h] 1The wall freezes the gnoll! hj | ..#.. ...##  hn .j....##...# .....# ....##  hLn x....# ..####   hrn #.j...j...##   hn #)...#   hn #..#  ###..#   h*o ]<.)#  ho  )))#      hp   hmp o ...$.....  hu 2=11 6=9.2 (1Freeze h} `##@# hY~ 3# h   h' ;_You kill the gnoll! h {###The wall freezes the gnoll sergeant. hV73---26  h(=70 hA#@### hL _The gnoll sergeant hits you from afar with a +0 spear! hJm  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he< A## h.=  hE ##@#### hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hO### hn hp##@### hG  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hC_You can't see any susceptible monsters within range! (Use Z to cast anyway.) ht.{#####onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure) h[u+onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The wall freezes the gnoll sergeant but does no damage. hu74--- h:v'-1 h}#### h\ _The gnoll sergeant closely misses you. hOb + {.##@#### The wall freezes the gnoll sergeant! h3c @-2 h@k ##### ho _ _The gnoll sergeant completely misses you. h hI7 j.#####j 2 gnoll sergeants (polearms)The wall freezes the gnoll sergeant but does no damage. h-B=3 h!##@#### hG$E _The gnoll sergeant hits you but does no damage. h{ h=%   h{The frozen ramparts melt away. hUj.j#)..#@####j   gnoll (wand, polearm, missile, wander…) h;53= h*4 h h_ _The gnoll sergeant completely misses you. h/ hӳK.j h=&5 h h  h_The gnoll sergeant closely misses you. The gnoll sergeant misses you. hT  #. ...##  ..#.. ...#.j....##.#.h.....j..# .........#.jj...#....# #...#...#### #.....jj..#...#@...# ##.j.##.#..# ##....####..# ##<.)#h#)))..#...##.........#.!......###....+ hb\  h"i L.j hi 76Freeze h@t  h| _The gnoll sergeant completely misses you. x2 _Items here: )) ††. hr#. ...##Gobosan the Frost Mage..#.. ...##Revenant of Ashenzari **.....j....##...#Health: 75/82 =====================---#.h........#Magic: 20/26 ==================------......j...##AC: 6Str: 17.jj...#....#EV: 26 Int: 19#...#...####SH: 0Dex: 9#.....jj..##XL:  9 Next: 76% Place: Dungeon:9##....#@...#Noise: =--------  Time: 10076.2 (0.0) hH##.j.##.#..#F) +1 dagger "Lashed Together" {flame, Com##....####..#Cast: Freeze##.......#<.)#Memories (4) h..........#)))##..............#jj 2 gnoll sergeants (polearms)#...##.........#j   gnoll (wand, polearm, missile, wander…).........!.....+........###....+ h"'You hit the gnoll sergeant. You burn the gnoll sergeant.  The gnoll sergeant is lightly wounded.  You hear a shout!  The wall freezes the gnoll sergeant!  The gnoll sergeant hits you with a +4 trident of venom!  The wall freezes the gnoll sergeant! hG h{Y.j...###.)j..#@..#.#.###   gnoll sergeant (polearm)j) h6--11 9==7.2 (1Ramparts  hX ####.#### h'  The gnoll sergeant is lightly wounded.  You hear a shout!  The wall freezes the gnoll sergeant!gnoll sergeant hits you with a +4 trident of venom!wall freezes the gnoll sergeant! _You kill the gnoll sergeant! h  #. ...## Gobosan the Frost Mage ..#.. ...## Revenant of Ashenzari **.... .j....##...# Health: 65/82 ===================----- #.h........# Magic: 19/26 =================------- ..........## h*  AC: 6Str: 17 .jj...#j...# EV: 11Int: 19 #...#...####  SH: 0Dex: 9  hO #.....)j..##  XL:  9 Next: 79% Place: Dungeon:9  hr ##....#@...#  Noise: ===------  Time: 10077.2 (0.0)  h6 ##.j.##.#..#  F) +1 dagger "Lashed Together" {flame, Com ##....####..#  Cast: Freeze ##.......#<.)#  Memories (4) Ramparts  h..........#)))#  #..............#  j   gnoll sergeant (polearm)  h] #...##.........#  j   gnoll (wand, polearm, missile) .........!.....+  h~ ( ........###....+  h mail (heavily wounded, 100% to hit)  You freeze the gnoll sergeant!   h }The gnoll sergeant is almost dead.You completely miss the gnoll sergeant. h wThe gnoll sergeant is almost dead.The wall freezes the gnoll sergeant! h  hX  #. ...## ..#.. ...## .j....##...# #.h........# ..........## #....# #...#.j.####  #.....))..##  #@...#  #.#..#  ###..#  <.)#  ))) j   gnoll (wand, polearm, missile)    h Y82--8.2 (1Freeze h You freeze the gnoll sergeant!  The gnoll sergeant is almost dead.You completely miss the gnoll sergeant.The gnoll sergeant is almost dead.  The wall freezes the gnoll sergeant! _You kill the gnoll sergeant! h4 ######## h k _Your Ice Magic skill increases to level 10! hB ^###### h.C /# hJ o #*#* hdJ h##The gnoll zaps a wand. hH ##)@#.### h 620= h F26 ==9 h ####### hc _ _The bolt of dispelling energy misses you. h9#####6--80 h(####.#### _The gnoll closely misses you. h ####### h: A--1 h~ ###.#### h@ S _The gnoll closely misses you. hV#####.### hw]#((#.## h[#)#@## h&2 h###.#### h~ _The gnoll throws a throwing net. The throwing net completely misses you. h+M### h1### h!`7=3 h####.#### hE V _The gnoll completely misses you. h ###### h###((## hW##)@###) hT1=4 h!##.### hm&{ _The gnoll throws a throwing net. The throwing net closely misses you. h0####.## h&5 h6####### hS _The gnoll closely misses you. h3###### hW.86 hm###### hV _The gnoll completely misses you. hS! #..###.))..#@..#.#.### h" 17 h+  h!1 r _The frozen ramparts melt away. The gnoll closely misses you. hp h **The gnoll zaps a wand. h,G)@ h-K===8 h7 hB_ _The bolt of dispelling energy misses you. hC # ..#.. ...## .j....##...##.h.# ..........##.j....#....# #...#.j.## #.....@)..## ##....#(...# ##...##.#..# ##....####..# ##.......#<.)# h..........#)))# #.......# #...##.........# ..!.....+ hdP hU9=2=--9Freeze h@Z hWh _The gnoll closely misses you.Things that are here: _a +0 spear; a +0 scale mail; a gnoll corpse h Gobosan the Frost Mage#. ...##Revenant of Ashenzari **......#.. ...##Health: 69/82 ====================----.j....##...#Magic: 19/26 =================-------#.h........#AC: 6Str: 17..........##EV: 26 Int: 19.j....#....# h]VSH: 0Dex: 9#...#.j.####XL:  9 Next: 82% Place: Dungeon:9#.....@)..##Noise: =--------  Time: 10089.2 (0.0)##....#(...#F) +1 dagger "Lashed Together" {flame, Com h##...##.#..#Cast: Freeze##....####..#Memories (4) ##.......#<.)#h..........#)))#j   gnoll (wand, polearm) h#..............##...##.........#.........!.....+  hS_a +0 spear; a +0 scale mail; a gnoll corpse h0Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hP~Casting: Frozen Ramparts (safe; 1% risk of failure)   hnPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h% w11 ==90.2 (1Ramparts  h)#####.# h.`  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You barely miss the gnoll. The gnoll closely misses you. h Gobosan the Frost Mage#. ...##Revenant of Ashenzari **......#.. ...##Health: 69/82 ====================----.j....##...#Magic: 18/26 ================--------#.h........#AC: 6 hs Str: 17..........##EV: 11Int: 19.j....#....#SH: 0Dex: 9#...#.j.####XL:  9 Next: 82% Place: Dungeon:9#.....@)..##Noise: ==-------  Time: 10090.2 (0.0)##....#(...#F) +1 dagger "Lashed Together" {flame, Com##...##.#..#Cast: Freeze##....####..#Memories (4) Ramparts ##.......#<.)# h@ zh..........#)))#j   gnoll (wand, polearm)#..............##...##.........#.........!.....+Aim: a gnoll, wielding a +0 halberd and carrying a wand of quicksilver (100% tohit)  You freeze the gnoll.  The gnoll is moderately wounded. hx }You barely miss the gnoll.The gnoll is moderately wounded. hb4---1.2 (1 hT## hf!5  hit)  You freeze the gnoll.  The gnoll is moderately wounded.You barely miss the gnoll.  The gnoll is moderately wounded. _The gnoll hits you with a +0 halberd. hCaGobosan the Frost Mage h#. ...##Revenant of Ashenzari **......#.. ...##Health: 64/82 ==================------.j....##...#Magic: 17/26 ===============---------#.h........#AC: 6Str: 17..........##EV: 11 h Int: 19.j....#....#SH: 0Dex: 9 hfs#...#.j.####XL:  9 Next: 82% Place: Dungeon:9#.....@)..##Noise: =--------  Time: 10091.2 (0.0)##....#(...#F) +1 dagger "Lashed Together" {flame, Com##...##.#..#Cast: Freeze##....####..# hMemories (4) Ramparts ##.......#<.)#h..........#)))# hؽ!j   gnoll (wand, polearm)#..............##...##.........# h.........!.....+Aim: a gnoll, wielding a +0 halberd and carrying a wand of quicksilver  (moderately wounded, 100% to hit)   h.You freeze the gnoll.  The gnoll is moderately wounded.You hit the gnoll but do no damage. hTJThe gnoll is moderately wounded. hk55--=2.2 (1 hcj###.# h>r  (moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is moderately wounded.You hit the gnoll but do no damage.The gnoll is moderately wounded. _The gnoll hits you with a +0 halberd! hӐaGobosan the Frost Mage h4#. ...##Revenant of Ashenzari **.... h(z..#.. ...##Health: 55/82 ================--------.j....##...#Magic: 16/26 ==============----------#.h........#AC: 6Str: 17..........##EV: 11Int: 19.j....#....#SH: 0Dex: 9 h#...#.j.####XL:  9 Next: 82% Place: Dungeon:9#.....@)..##Noise: ==-------  Time: 10092.2 (0.0)##....#(...#F) +1 dagger "Lashed Together" {flame, Com##...##.#..#Cast: Freeze##....####..#Memories (4) Ramparts  hܓZ##.......#<.)#h..........#)))#j   gnoll (wand, polearm) h$$#..............##...##.........#.........!.....+Aim: a gnoll, wielding a +0 halberd and carrying a wand of quicksilver   h(moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is severely wounded. hYou hit the gnoll. You burn the gnoll.  The gnoll is severely wounded. ht##*#*##.#(moderately wounded, 100% to hit)  You freeze the gnoll.  The gnoll is severely wounded.You hit the gnoll. You burn the gnoll.  The gnoll is severely wounded.  The gnoll zaps a wand. The bolt of dispelling energy hits you! h<1y##@#( h)3m43----=3.2 (1 h<]## hE@e _Your magical effects are unravelling. haR  Gobosan the Frost Mage #. ...## Revenant of Ashenzari **.... ..#.. ...## Health: 43/82 ============------------ .j....##...# Magic: 15/26 =============----------- #.h........# AC: 6Str: 17 ..........## EV: 11Int: 19 .j....#....# SH: 0Dex: 9 #...#.j.####  XL:  9 Next: 82% Place: Dungeon:9  h#.....@)..##  Noise: ===------  Time: 10093.2 (0.0) ##....#(...#  F) +1 dagger "Lashed Together" {flame, Com ##...##.#..#  Cast: Freeze ##....####..#  Memories (4) Ramparts  ##.......#<.)#  h..........#)))#  j   gnoll (wand, polearm) #..............#  #...##.........#   h<.........!.....+ Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and carrying a wand of quicksilver   h(severely wounded, 100% to hit)  You freeze the gnoll.  The gnoll is almost dead.You hit the gnoll. You burn the gnoll. h," #. ...## ..#.. ...## .j....##...# #.h........# ..........## h .j....#....# #...#.).####  #.....@)..##  ##....#(...#  ##...##.#..#  h  ##....####..#  ##.......#<.)# h..........#))) h>C #......  hwp#...##.    hAim: a gnoll, wielding a +0 halberd and carrying a wand of quicksilver  (severely wounded, 100% to hit)  You freeze the gnoll.   hThe gnoll is almost dead.You hit the gnoll. You burn the gnoll.  You kill the gnoll! h6=--4.2 (1Freeze h' hQ+4 _The frozen ramparts melt away. h&  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hl 9-- hv  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hA  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hM  h  h  h)   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) he4 h  h h5G426  hP hأ hz h+ h hh h h hpm5== ht h h(7=-h   hound (wandering)honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h>_You start resting. h+8.2 (4 hPE-9.2 (5 hd hX _A hound comes into view. hx #. ...## ..#.. ...## .j....##...# #.h........#  h..........## .j....#....# #...#.).####  #.....@)..##  ##....#(...#  ##...##.#..#  ##....####..#   h9m##.......#<.)#  h..........#)))#  #......  hlY #..h##.    h h[ #. ...## ..#.. ...## .j....##...# #.h........# ..........## .j....#....# #...#.).####  #.....@)..##  ##....#(...#  ##...##.#..#  ##....####..#  ##.......#<.)# h..........#)))#  #......  hd#..h##.  h h h^ h"\ _A hound is nearby! h) #. ...## ..#.. ...## .j....##...# #.h........# ..........## .j....#....# #...#.).####   hL*#.....@)..##  ##....#(...#  ##...##.#..#  ##....####..#  ##.......#<.)#  h..........#)))#  #......   h*j#..h##.    h #. ...## ..#.. ...## .j....##...# #.h........# ..........## .j....#....# #...#.).####  #.....@)..##  ##....#(...#  ##...##.#..#  ##....####..#  ##.......#<.)# h..........#)))#  #...... #..h##.  h h\ _A hound is nearby! h #. ...## ..#.. ...## .j....##...# #.h........# ..........## .j....#....# h' #...#.).####  #.....@)..##  ##....#(...#  ##...##.#..#  ##....####..#  ##.......#<.)#  h..........#)))#  #...... h  #..h##.    h. #. ...## ..#.. ...## .j....##...# #.h........# ..........## .j....#....#  h0#...#.).####  #.....@)..##  ##....#(...#  ##...##.#..#  ##....####..#  ##.......#<.)# h..........#)))#  #...... #..h##.  h? h? hI h.W  #. ...## ..#.. ...## .j....##...# #.h........# ..........## hW4 .j....#....# #...#.).####  #.....@)..##  ##....#(...#  ##...##.#..#  ##....####..#  ##.......#<.)#  h..........#)))#   hX[#......  #..h##.  hYb  _A hound is nearby! h  h^  h   h ]#. ...## h0   hw `..#.. ...## h   h w.j....##...# hG   h W#.h........# h   h) W..........## h~   h .j....#....# hS   h #...#.).####  h   hd #.....@)..##  h   h ##....#(...#  h*   hL ##...##.#..#  h   h ##....####..#  hr   h ##.......#<.)# hS   h h..........#)))#  h   hn /#...... h  h,   h C#..h##. h   h  h  h  h" r _A hound is nearby! h #. ...## ..#.. ...## .j....##...# #.h........# ..........## .j....#....# #...#.).#### #.....)@..## ##....#(...#  h ##...##.#..# ##....####..# ##....h..........#)))##.......##..h##.  h  h 4100.2 (1 _ h  h  _A hound is nearby! _is nearby! _ Things that are here: _a +4 trident of venom; a +0 ring mail h4 h hg h:L6= hy hP= h h, h hL ~78= h5 hB h( h( h,, h(<j8= h> hH h3I:= hL ha hrbN9= ho, hqL9= h{ hb~ h~ h߆ hӍ, h h  hM50= h hգ hPF20= hʦ hЫ hK TT   troll (wandering) _You start resting. h|0144.0) hP,5.2 (15 h hX _A troll comes into view. h]X  hv[ $ h\ Wield which item (- for none)?- - Claws Inventory Items Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}t - a +0 falchion  D - a +0 whip of pain  I - a +1 long sword of flaming Floor Items ([,] to select) Hand Weapons a +4 trident of venom[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hjz hЂ hGobosan the Frost Mage#. ...##Revenant of Ashenzari **......#.. ...##Health: 50/82 ==============----------.j....##...#Magic: 20/26 ==================------#.h........#AC: 6Str: 17..........##EV: 26 Int: 19.j....#....#SH: 0Dex: 9#...#.).####XL:  9 Next: 82% Place: Dungeon:9#.....)@..##Noise: ---------  Time: 10115.2 (0.0)##....#(...#F) +1 dagger "Lashed Together" {flame, Com##...##.#..#Cast: Freeze##... h.####T.#Memories (4) ##.......#<.)#h..........#)))#T   troll (wandering)#..............##..h##.........#.........!.....+ _A hound is nearby! _A hound is nearby!Things that are here: _a +4 trident of venom; a +0 ring mail _You start resting. _A troll comes into view. hP  Okay, then. h h hp. _ ht hSPick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 trident of venom Armour (select all with [)b - a +0 ring mail [Up|Down] select[Esc] exit  hoLetters toggle [.|Space] toggle selected[top] h^)  a + a +4 trident of venom[Enter] accept (1 chosen) h(  ha2  h> Gobosan the Frost Mage#. ...##Revenant of Ashenzari **......#.. ...##Health: 50/82 ==============----------.j....##...#Magic: 20/26 ==================------#.h........#AC: 6Str: 17..........##EV: 26 Int: 19.j....#....#SH: 0Dex: 9 hG@ "#...#.).####XL:  9 Next: 82% Place: Dungeon:9#.....)@..##Noise: ---------  Time: 10115.2 (0.0)##....#(...#F) +1 dagger "Lashed Together" {flame, Com##...##.#..#Cast: Freeze##....####T.#Memories (4) ##.......#<.)#h..........#)))#T   troll (wandering)#..............##..h##.........#.........!.....+ _A hound is nearby!Things that are here: _a +4 trident of venom; a +0 ring mail _You start resting. _A troll comes into view. _Okay, then. hBF  h#Q 2. hQ Q111 6.2 (1 h_[  h` O _O - a +4 trident of venom h' h h\ h͜ hz<26  h h` h h ho h2=1= hѻ h1, h h hS h hb3= hE h hn:= hQ h h-L2= h! h h::4 h  h#, hf h , h$ h+S5= h ,3= h. h6 h77E3= h9 hEA, hB hvNb6= hLP h\B hf hoP= hp h TT   troll (wandering) hm  #. ...## ..#.. ...## hs .j....##...# #.h........# ..........## #....# #...#.).####   h#.....)@..## 337.0) ##....#(...#   h##...##.#..#  ##....####..#  ##.......#<.)#  h...T. h)))))#  #.... heS#      hI_You start resting. h,$ #. ...## ..#.. ...## .j....##...# #.h........# ..........## #....# #...#.).####  #.....)@..##  ##....#(...#  ##...##.#..#  ##....####..#   hb%##.......#<.)# h...T.)))#  #....#   h9& h/ hm3\ _A troll is nearby! h  #. ...##..#.. ...##.j....##...#.h..... h  .....#j....#.... #...#.).#### #.....)[..####....#@...###...##.###....####.##.......#<.)h...T......#)))#.#........###....+ h  h k74=4 h .0) _ h?  h b  P - 2 throwing nets hA 511 5.2 (2 hO  h L _Items here: )) ††. ht_M #. ...##  ..#.. ...#.j....###.h...  h!uH.........#.j....#....# #...#.).#### #.....)@..####....#). ##...##.#. ##.T..####..##.......#<.)#..#T   troll (wandering).# hPz hyN.T hI26 6.2 (1 h8 hR _You see here a +0 ring mail. hD #. ...## ..#.. ...## .j....##...# #.h........# ..........## .j....#....# #...#.).#### #.....@[..## ##....#)...# ##...##.#..# ##....####..# ##.T.....#<.)# h..........#)))# #.......# #...##..#  .!.....+ hx hN.T hI87 _ h hs   Things that are here: _a +0 spear; a +0 scale mail; a gnoll corpse h#. ...##..#.. ...##j....##...# #..........# ..........## ......#....# #...#.).#### hv #.....)[..## ##...@#)...# ##...##.#..##....####..##.......#<.)#h...T......#)))# #..............# #...##.........# .........!.....+ hN ###....+ h h*0.T=8 _ hK hq/..#.. ...##.....##...# #..........# ..........## ......#....# #...#.).#### #.....)[..## ##....#)...# ##..@##.#..##....####..##.......#<.)#h..........#)))# #..T...........# #...##.........# .........!.....+ ###....+ ...$..... .....# hh.Th   jackal (wandering) hT5=9 h#! h# hX......##...#....... ..........##......#....# #...#.).#### #.....)[..####....#)...##...##.###...@#####.......#<.) hX}h.h..#))#......T.##...........!.....+ hY......###....+..$..... .....# h9Y ...=.. ...#.$ h[ h,_ h|o.h.TT h#pX59=40 hQ| h2 h> #....# ...##......#....#  #...#.).#####.....)[..##....#)...# ##...##.#..# ##....####..#  h@? ##.....@.#<.)# h....#)))# #..h...# #..T##.#  hf? .........!.....+........###....+  h? $...$..... .....#  ...=.. ...#.$ h? #...... ..##..# hC  hF  hF  h$I  hI  hW .ThA hound comes into view. hX &1 hh  h+q 2 _The hound moves out of view. h@\.#......#....#  #...#.).#####.....)[..##....#)...# ##...##.#..# ##....####..# ##.......#<.)# h....#)))# #...T...# #..h##.# .........!.....+ ........###....+...$..... .....#  ...=.. ...#.$# ...... ..##..#..##. ### ..# hN?h. hvO&2 hJ^ h`S#.... #...#.).#### #.....)[..####....#)...##...##.#..###....####..###.......#<.)#h...)))##..hT....#.## h.........!.....+###$..... .....# ...=.. ...#.$... ..##..##. ###   h h h`]h..T h-s60==3 hp h hv......#....# #...#.).#### #.....)[..## ##....#)...# ##...##.#..# ##....####..# ##.#<.)# h..h. h:u#)))# #....T.# #...##.# .!.....+ . hc###....+ ...$..... .....# h...=.. ...#.$# ...... ..##..# hθ..##. ### ..#  hɽ hB.T hjT6=4 ht h h2 T......#....# #...#.).#### #.....)[..## ##....#)...# ##...##.#..# ##....####..# ##.......#<.)# h..h. h t#)))# #.....T.# #...##.# .!.....+ . h ###....+ ...$. h ...=.. ...#.$# ...... ..## h\ ..#..##. #  h  h8. B.T h/ &5 h9  h=  h....#......#....# #...#.).#### .....)[..##....#). ##...##.# ##....####.. ##.......#<.h..h.......#@))...T#...##.........#.!......###....+...$..... .....=.. ...#.$.... ..####. ### hw h.16 h hs  Things that are here: _a +0 dagger; a +0 leather armour hm# ....#......#....# #...#.).#### .....)[..#.#). ##...##.# h ##....####.. ##.h..h.......#)))...T...#...##.........# hn....!......###....+ h:...$..... .....=.. ...#.$.... ..## h) h6+-7 _ h:w _There is a stone staircase leading up here. h"X 4 hZ  hm f= h 2={ _You start resting. h͏ F9.2 (2 hʝ  h [ _You sense a monster nearby. hV  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h he h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h;.TT   troll50.2 (1 _ hm #..........#Gobosan the Frost Mage..........##Revenant of Ashenzari **..........#....# hmvHealth: 62/82 ==================------#...#.).####Magic: 23/26 =====================---#.....)[..## h nAC: 6Str: 17##....#)...#EV: 26  h/nInt: 19##...##.#..#SH: 0 hWntDex: 9##....####..# h{nQXL:  9 Next: 82% Place: Dungeon:9##.......#@.)#Noise: ---------  Time: 10150.2 (0.0) hnh..h.......#)))#F) +1 dagger "Lashed Together" {flame, Com hn#......T...T...#Cast: Freeze#...##.........# hnUMemories (4) .........!.....+ ho........###....+T   troll h1oo...$..... .....# hSo...=.. ...#.$#...... ..##..# huoCasting: Freeze (safe; 1% risk of failure)   hoConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   ho{Press: ? - help, Dir - look around, f - activateA stone staircase leading up.   ho(The walls around you are covered in ice. h-}.##.#@.#T..  hg~;11 ==1.2 (1 h~LFreezeRamparts  hB# honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice. _ freezes the troll! hea #..........#Gobosan the Frost Mage..........##Revenant of Ashenzari **..........#....#Health: 62/82 ==================------#...#.).####Magic: 22/26 ====================----#.....)[..##AC: 6Str: 17##....#)...#EV: 11Int: 19 h##...##.#..#SH: 0Dex: 9##....####..#XL:  9 Next: 82% Place: Dungeon:9##.......#@.)#Noise: ==-------  Time: 10151.2 (0.0)h..h.......#T))# hF) +1 dagger "Lashed Together" {flame, Com#......T.......#Cast: Freeze h#}#...##.........#Memories (4) Ramparts  hF.........!.....+........###....+ hgT   troll...$..... .....# hy...=.. ...#.$#...... ..##..#Aim: a troll (moderately wounded, 100% to hit)   hYou freeze the troll!  The troll is heavily wounded.You barely miss the troll.The troll is heavily wounded.The wall freezes the troll! The troll bites you. hl54----2.2 (1 hc#### hr  You freeze the troll!  The troll is heavily wounded.You barely miss the troll.  The troll is heavily wounded.The wall freezes the troll! The troll bites you. _The troll claws you but does no damage. The troll claws you. h<5 #..........# Gobosan the Frost Mage ..........## Revenant of Ashenzari **.... ......#....# Health: 54/82 ===============--------- #...#.).#### Magic: 21/26 ===================----- #.....)[..##  AC: 6Str: 17 ##....#)...#  EV: 11Int: 19 ##...##.#..#  SH: 0 h&=ZDex: 9 ##....####..#  XL:  9 Next: 82% Place: Dungeon:9  h>S##.......#@.)#  Noise: =--------  Time: 10152.2 (0.0)  h..h.......#T))#  F) +1 dagger "Lashed Together" {flame, Com  #......T.......#  Cast: Freeze  #...##.........#  Memories (4) Ramparts  .........!.....+  ........###....+  T   troll  ...$..... .....#  ...=.. ...#.$#  ...... ..##..# Aim: a troll (severely wounded, 100% to hit)  You freeze the troll!  The troll is almost dead.You barely miss the troll. hJ>eThe troll is almost dead.The wall freezes the troll! hN    ).#### )[..##  )...#  ..#  ##..#   hO#@.)#  #)))#  ....#  .....#   hnO.....+  ###....+  ...$..... .....# ...=.. ...#.$#  hO  hFV9933.2 (1FreezeYou freeze the troll!  The troll is almost dead.You barely miss the troll.The troll is almost dead.   hV`The wall freezes the troll! _You kill the troll! h@ek### h~qm _Your base Dodging skill increases to level 3! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hޔ[## hJ h۞w#### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h hK h hR26  ha h5=2= h h, hC hc( h( h- h7b6= h9 h_A hA:= hE h^ hI_L3= hb hmP7 hq h{, h~ h hL h$ h hE8= h h.##.#@.-#.. h7 64.2 (11.0)  h\3_You start resting. h54= h=8-5.2 (12 hm h4 _The frozen ramparts melt away. hm&  h&  h*  h3 , h7  h]@ , hC  hlM <59 hM )= hR  h@X  hX := h[  hc  hWd L5= hwk  ht  hu Y60= hw  h| , h~  hQ , hɋ  hv  hΔ X1= h[  h& _ _You start resting. h 274.2 (9.0) h ]6=5.2 (10.0) h  h % _Magic restored. h  h  h h h h h# h##2 h$)= h' h2 h\2 h6 hOA hA:= h h!3= h%, h- h2 h>2 h5 hAR4 hoJ, h.h h-7 _ h8 h^ h( p#.....)[..## ##....#)...# ##...##.#..# . ##....####..# ..##.#<.)# h..j.#)))# #.# #...##.# .h!.@...+ .###....+  h) ...$..... .....# #....=......#.$# #....##..#....##..#### ..# h   jackal.... ...# ..#... .... .# h,  h.  h< .j.hj   gnoll bouda h< th   jackal h1> &8 hG  hK  h 7 Y #.....)[..## ##....#)...# ##...##.#..# . ##....####..# ..##.#<.)# h.#)))# #...j.# #...##.# .h@....+ .###....+ ...$..... .....# #....=......#.$# #....##..# h7  ....##..#### ..# .... ...# ..# ... .... .# h:  htI X.j hDJ ?=9Freeze hU  hHZ _The jackal completely misses you. The jackal barely misses you. h h#51- hY011 ==50 h hg _You barely miss the jackal. The jackal bites you. hZ&  You hit the jackal. You burn the jackal.  The jackal is moderately wounded.The jackal barely misses you.1 hb hHf8 _You hear a shout! You hear a bark! h  You closely miss the jackal.The jackal is moderately wounded. hD].j h\2=-2 hd hѻ _The jackal closely misses you. The jackal barely misses you. h v #...#.).#### #.....)[..## ##....#)...#  hgv  ##...##.#..# . ##....####..# ..###<.)# h.#)))#  hv #.......# #...##j....@...# .h.....+ ........###....+  hw &...$..... .....# #....=......#.$##..........##..# ....##..#### ..#  h=w .... ...# ..#... .... .# hx  h҆  The gnoll bouda gazes fiercely through you! hQ .j..h!  hc 26 --3Weak  h/  h֣ b _You feel your attacks grow feeble. h*......#....# #...#.).#### #.....)[..## ##....#)...#  ##...##.#..# . ####..# ..##.#<.)# h.#)))# #...........@..# #...##.j..h....# .!.....+ ........###....+ ...$..... .....##....=......#.$# #..........##..# ....##..#### ..#.... ...# ..# hF+6 h=nh.j.. h>.=4 hK hPW _The jackal completely misses you. h?2....#......#....# #...#.).#### .....)[..##....#). ##...##.# ##....####....##.......#<.h..........#@)).......h#...##..j......#.!......###....+ h2W...$..... .....=......#.$#..........####..#### h5 hCY.j hDD&5 hL hQ _The jackal closely misses you.Things that are here: _a +0 dagger; a +0 leather armour h.d# ....#......#....# #...#.).#### .....)[..#.#). ##...##.# ##....####....##.h..........#))) h./.......h#...##...j.....#....!......###....+h   jackal h7/...$..... .....=......#.$#..........## hS1 hEh{.=-6 _ hJ hyOa _There is a stone staircase leading up here. hQ  You closely miss the jackal.The jackal is lightly wounded. hC .jj   gnoll boudah   jackalThe jackal bites you but does no damage. h511 =7 hu h+T _The jackal closely misses you. h)%  You closely miss the jackal.Your attacks no longer feel as feeble. h&18 h5 h8> _The jackal bites you but does no damage. h{P #..........#Gobosan the Frost Mage..........##Revenant of Ashenzari **..........#....#Health: 82/82 ========================#...#.).####Magic: 23/26 =====================---#.....)[..##AC: 6Str: 17 hQ##....#)...#EV: 11Int: 19##...##.#..#SH: 0Dex: 9. ##....####..#XL:  9 Next: 93% Place: Dungeon:9..##.......#@.)#Noise: =--------  Time: 10258.2 (0.0) hQh..........#h))#F) +1 dagger "Lashed Together" {flame, Com#..........j...#Cast: Freeze#...##...j.....#Memories (4) .........!.....+........###....+j   gnoll bouda...$..... .....#h   jackal hQ#....=......#.$# hQ!#..........##..# hQMConfirm with . or Enter, or press ? or * to list all spells. h RCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hR:A stone staircase leading up.   h1RThe walls around you are covered in ice.  You barely miss the jackal. The wall freezes the jackal! hVA stone staircase leading up.  The walls around you are covered in ice.  You barely miss the jackal. The wall freezes the jackal!  You kill the jackal! freezes the gnoll bouda.  The gnoll bouda gazes fiercely through you! hb.##.#@.#j.. hf4=9.2 (1Weak Ramparts  hom#### hrb _You feel your attacks grow feeble. ht #..........#Gobosan the Frost Mage..........##Revenant of Ashenzari **..........#....#Health: 82/82 ========================#...#.).####Magic: 22/26 ====================----#.....)[..##AC: 6Str: 17##....#)...#EV: 11Int: 19##...##.#..#SH: 0Dex: 9. ##....####..#XL:  9 Next: 94% Place: Dungeon:9..##.......#@.)#Noise: ==-------  Time: 10259.2 (0.0)h..........#j))#F) +1 dagger "Lashed Together" {flame, Com#..............#Cast: Freeze#...##...j.....#Memories (4) Weak Ramparts .........!.....+.... h(/....###....+j   gnoll bouda...$..... .....##....=......#.$##..........##..#Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (lightly wounded,  100% to hit)  You freeze the gnoll bouda!  The gnoll bouda is heavily wounded.You barely miss the gnoll bouda.The gnoll bouda is heavily wounded. hb4-60.2 (1 hG!#### h%  100% to hit)  You freeze the gnoll bouda!  The gnoll bouda is heavily wounded.You barely miss the gnoll bouda.  The gnoll bouda is heavily wounded. _The wall freezes the gnoll bouda. The gnoll bouda misses you. hDH  #..........# Gobosan the Frost Mage ..........## Revenant of Ashenzari **.... ......#....# Health: 82/82 ========================  hH l#...#.).#### Magic: 21/26 ===================----- #.....)[..##  AC: 6Str: 17 ##....#)...#  EV: 11Int: 19 ##...##.#..#  SH: 0Dex: 9  . ##....####..#  XL:  9 Next: 94% Place: Dungeon:9  hJ  ..##.......#@.)#  Noise: =--------  Time: 10260.2 (0.0)  h..........#j))#  F) +1 dagger "Lashed Together" {flame, Com  #..............#  Cast: Freeze  #...##...j.....#  Memories (4) Weak Ramparts  .........!.....+  ........###....+  j   gnoll bouda  ...$..... .....#  #....=......#.$#  #..........##..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,100% to hit)  You freeze the gnoll bouda. h]]     ).#### hxc ] )[..##  )...#  ..#  . .#  #@.)#   h d #$))#  ....#  .....#  .....+  ###....+  ...$..... .....#  #....=......#.$#  h8d   hi f51.2 (1Freeze h;u B###  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,100% to hit)  You freeze the gnoll bouda. _You kill the gnoll bouda! h4 hϘ hYK26 ## h h$ #0#You start resting. hN.-2.2 (1#### _Your attacks no longer feel as feeble. h# 4 h  hh  h] L2= h-  h , hj  h , hQ  h5 , h  h^P= h  h~.##.#@.-#.. h;!e 7.2 (5 _You start resting. h&d3=8.2 (6 h) h+4 _The frozen ramparts melt away. hm h h h" h, h hR h2 h h h9 h h:= h" hb4= hP h B h  h  h h, h h'' h':= h* h&2b5= h4 h=, h@ hH, hKN hWX, h[ hfP= hl hx_ _You start resting. hN082.2 (14.0) hZ6=3.2 (15 h h% _Magic restored. hk h׀ hS hh hl, h h8u  You now have 346 gold pieces (gained 6).11  h  hW _Items here: )) [[. hHR26  h h hGP= h h h , h h>11  h? h i _d - 3 potions of mutation (gained 1) hV hR26  h h  ha hFm #.....)[..## ##....#)...# ##...##.#..# . ##....####..#..##.......#<.)#hh.........#)))#..............# #...##.........# ........@......+90.2 (7.0) ........###....+ hm ...$..... .....# #....=......#.$# #..........##..# ....##..#### ..#h   hound (wandering) .... ...# ..# ... .... .#  hEo hx hH}\ _A hound is nearby! hTe  #.....)[..## ##....#)...# ##...##.#..# . ##....####..# ..##.#<.)# hh.#)))# #........# #...##.........# .......+ .###....+ ...$..... .....# #....=......#.$# #... hf 8.##..# ....##..#### ..# .... ...# ..# ... .... .# hl  hdy thh   hound (wandering) hz 21.2 (1 _ h$  hن  hӎ #.....)[..## ##....#)...# ##...##.#..# . ##....####..# ..##.#<.)# hh...#)))# #.....###..h##.##.+.###....+.$...........#.#....=......#.$# #.##..#.##..#### ..#..... ...# ..#.. .... .# hސ h`E.h hE&2 hh h h Z# #.....)[..## ##....#)...#o ##...##.#..#... ##....####..#....##.......#<.)##...........#)))# #......# ##...##.# #....h.+#.###....+ hZ.$...........#.#....=......#.$#. #.##..# .....##..#### ..#. ...# ..#o   orc wizard (wandering). .... .# hs  An orc wizard comes into view. It is wielding a +0 whip.The hound barks! The orc wizard shouts! You hear a shout! x2; You hear a bark!  You hear a shout! h.ohho h>V====3Freeze h hw _The hound barely misses you. The hound completely misses you. hL#.....)[..##Gobosan the Frost Mage##....#)...#Revenant of Ashenzari **..... ##...##.#..# heHealth: 82/82 ======================== h.o. ##....####..#Magic: 23/26 =====================---....##.......#<.)#AC: 6Str: 17#...........#)))#EV: 26 Int: 19#..............#SH: 0Dex: 9##...##.........#XL:  9 Next: 95% Place: Dungeon:9#....h@.........+Noise: ====-----  Time: 10293.2 (0.0) hM#.........###....+F) +1 dagger "Lashed Together" {flame, Com.....$...........#Cast: Freeze..#....=......#.$#Memories (4) . #..........##..#.....##..#### ..# hXh   hound...... ...# ..#o   orc wizard...... .... .# hJCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)   hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the hound but do no damage. The wall freezes the hound. h h,o...##..h@.onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)   h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the hound but do no damage. The wall freezes the hound.  The hound bites you. h&0-11 ==--4.2 (1Ramparts  h];## h+z _An orc wizard comes into view. It is wielding a +0 dagger. h j #.....)[..##  Gobosan the Frost Mage ##....#)...#  Revenant of Ashenzari **.... o ##...##.#..#  Health: 80/82 =======================- ... ##....####..#  Magic: 22/26 ====================---- ....##.......#<.)#  AC: 6Str: 17 #...........#)))#  EV: 11Int: 19 #..............#  SH: 0Dex: 9  hW ##...##.........#  XL:  9 Next: 95% Place: Dungeon:9 #....h@.........+  Noise: ==-------  Time: 10294.2 (0.0) #.........###....+  F) +1 dagger "Lashed Together" {flame, Com  h .....$...........#  Cast: Freeze ..#....=......#.$#  Memories (4) Ramparts   h %. #..........##..#   h .....##..#### ..#  h   hound ...... ...# ..#  o   orc wizard ...... .... .# Press: ? - help, Shift-Dir - straight line hq %Aim: a hound (lightly wounded, 100% to hit)  You freeze the hound.  The hound is moderately wounded.You hit the hound but do no damage.The hound is moderately wounded. hG  hW  )[..##  ##....#)...#  . ##...#  ... ##....####..#  ..o.##.......#<.)#  #...........#)))#  #..............#  ##...##.........#  #....h@.........+  #.........###....+  .....$...........#  ..#....=......#.$#  . #..........## .....##..#### ..#   ...... ...# ..#[ h| +40m  ...... ....   Aim: a hound (lightly wounded, 100% to hit)  You freeze the hound.  The hound is moderately wounded.You hit the hound but do no damage.The hound is moderately wounded.  The wall freezes the hound! The hound barely misses you.1-5.2 (1 h 8# hz o _The wall freezes the hound. The hound closely misses you. hN2j #.....)[..##  Gobosan the Frost Mage ##....#)...#  Revenant of Ashenzari **.... . ##...##.#..#  Health: 81/82 =======================- ... ##....####..#  Magic: 21/26 ===================----- ..o.##.......#<.)#  AC: 6Str: 17 #...........#)))#  EV: 11Int: 19 #..............#  SH: 0Dex: 9  h2##...##.........#  XL:  9 Next: 95% Place: Dungeon:9 #....h@.........+  Noise: =--------  Time: 10295.2 (0.0) #.........###....+  F) +1 dagger "Lashed Together" {flame, Com .....$...........#  Cast: Freeze ..#....=......#.$#  Memories (4) Ramparts  . #..........##..#  .....##..#### ..#  h   hound  hY3:...... ...# ..#  o   orc wizard ...... .... .# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h3Aim: a hound (almost dead, 100% to hit)  You freeze the hound! h-8 h8 hG )[..##  ##....#)...#  . ##...#  .o. ##....####..#  ....##.......#<.)#  #.o.........#)))#  #..............#  ##...##.........#  #.....@.........+  #.........###....+   h[H.....$...........#  ..#....=......#.$#  . #..........## .....##..#### ..# oo 2 orc wizards ...... ...#  ...... ....  hH  hvMf76.2 (1Freeze hEW:# hd[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  You freeze the hound! _You kill the hound! h%Q# hB# hF _Unknown command. h 1# h P*# h ##(1 invisible)  The orc wizard casts a spell. h+Z hj .oo#The orc wizard flickers and vanishes for a moment. hjL26 =7 htB# hv* _You hear a shout! x2 hv h, h..o##   orc wizard ( h2=2=-8 hC## h h h hK oo#o 2 orc wizards (1 invisible)o   orc (wandering)An orc comes into view. It is wielding a +0 dagger. hG@#* hs  The orc wizard casts a spell at you. h'#@-9 h6(aConf Memories (4) Ramparts  hC1 h?;Q _You are confused. hM ooThe orc shouts! You hear a shout! h T*# h ##  The orc wizard mumbles some strange words. h*a , ho .o.o## h|p 0=300 h z M## h} H _The orc wizard flickers and vanishes for a moment. hYG## hoI*## hp #The orc wizard gestures at you while chanting. h)B hfG  The orc wizard resists with some effort.  An orc priest comes into view. It is wielding a +2 falchion of electrocution. hTI hY oj.##oo   orc priestoo 2 orc wizards (invisible)j   gnoll  The wall freezes the orc wizard. hvZ/--1 hh:# h^wr _A gnoll comes into view. It is wielding a +3 whip. h$  hY6 .o##The wall freezes the orc wizard but does no damage. h > #The orc wizard casts a spell at you. h  h  h .j.#   orc wizard h #0 h4 v-==-2 h U## hK . _The magic dart hits you. h3# ha hWB# hY _You're too confused to cast spells. h#1# h# h'.M## h02Y _You're too confused to cast spells. h߱ hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No hy h4#.....)[..##Gobosan the Frost Mage##....#)...#Revenant of Ashenzari **..... ##...##.#..#Health: 80/82 =======================-.o. ##....####..#Magic: 22/26 ====================----.j..##.......#<.)#AC: 6Str: 17#...........#)))#EV: 26 Int: 19#..............#SH: 0Dex: 9##...##.........#XL:  9 Next: 97% Place: Dungeon:9#....o@.........+Noise: =--------  Time: 10302. h 5+2 (0.0)#.........###....+F) +1 dagger "Lashed Together" {flame, Com.....$...........#Cast: Freeze..#....=......#.$#Conf Memories (4) Ramparts . #..........##..#.....##..#### ..#o   orc priest...... ...# ..#o   orc wizard (invisible)...... .... .#j   gnoll  The wall freezes the orc wizard but does no damage.  The orc wizard casts a spell at you. _The magic dart hits you. _You're too confused to cast spells. _You're too confused to cast spells.  Okay, then. h?## _ h, h h h ..joo.....##..o@.oo 2 orc wizards (invisible)j   gnollo   orc hd3=3.2 (1 h h The orc wizard casts a spell at you. _The magic dart hits you.  h_You're too confused to cast spells. _The frozen ramparts melt away. The orc wizard barely misses you. hq  hr  h,  h Y _You're too confused to cast spells. h$  You miss the orc wizard.The orc wizard is moderately wounded. h՞f  You feel less confused. h8 h hZo.jooo   orc priestoo 2 orc wizards (invisible)j   gnollo   orc hR111 4Freeze h hԻA _The orc wizard hits you but does no damage. h#.....)[..## ##....#)...# . ##...##.#..# ... ##....####..#  h_..o.##.......#<.)# #.j.........#)))# #.o....# ##..o##.# #....o.+  h #.###....+ .....$...........#  hJ..#....=......#.$# ......##..#### ..# oo 2 orc wizards (invisible) hs...... ...# ..#...... .... .#  h h hE.o h=I26 -5 h hl  htd##.....)[..## ##....#)...# . ##...##.#..# ... ##....####..# ....##.#<.)# #.j...#)))# #.o...# ##...##.# #....oo.+ #.###....+ .....$...........# ..#....=......#.$# . #.##..#.....##..#### ..# .. hdQ...... h^h hh hj hj hyN..oj..ooj   gnollo   orc hy@-6 h hD hu#.....)[..## ##....#)...# . ##...##.#..# ... ##....####..# ....##.#<.)# #...#)))# #...o.# ##..j##.# #......o. h+ #......o..###....+ .....$...........# ..#....=......#.$# . #....##..#.....##..#### ..# ...... ...# ..# ...... .... .#  h h h hס hF h?>.oo.j.oo.o   orc priestoo 2 orc wizards (invisible)j   gnollo   orc hp2==7 h h h#.....)[..## ##....#)...# . ##...##.#..# ... ##....####..# ....##.#<.)# #.#)))# #....o.# ##.o.##.# #....j.oo.+ #.###....+ .....$...........# ..#....=......#.$# . #..........##..#.....##..#### ..# ...... ...# ..# ...... hQ][37m .... .#  hd hN  The orc wizard attacks as it pursues you! h> .jo.oThe orc wizard closely misses you. h} h h.o4==8 hȠ hP _The orc priest begins to cast a cantrip, but forgets the words! hN#.....)[..##Gobosan the Frost Mage##....#)...#Revenant of Ashenzari **..... ##...##.#..#Health: 82/82 ========================... ##....####..#Magic: 21/26 ===================-----....##.......#<.)#AC: 6 hɧStr: 17#...........#)))#EV: 26 Int: 19#....o.........#SH: 0Dex: 9##.o.##.........#XL:  9 Next: 97% Place: Dungeon:9 h2#.....j.oo@.....+Noise: =--------  Time: 10308.2 (0.0)#.........###....+F) +1 dagger "Lashed Together" {flame, Com h[.....$...........#Cast: Freeze h!..#....=......#.$#Memories (4) . #..........##..# hF.....##..#### ..#o   orc priest...... ...# ..# hبoo 2 orc wizards (invisible)...... .... .# hj   gnollo   orcCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the orc wizard. h1 h.o.joo@...###.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the orc wizard.   hyThe orc wizard is moderately wounded.  The wall freezes the orc wizard! h& ##The orc wizard casts a spell at you. hQ%   hlQGThe puff of flame hits the orc wizard. The wall freezes the orc wizard! hS hc.o..jo)###   orc wizard hi11 8=9.2 (1FreezeRamparts  hsk### hIxN _You kill the orc wizard! hB hB hKE  The wall freezes the orc wizard! hN h[.o.o..)j##j   gnollo   orc  hS_V26 9--10 hXl<## hpN _You kill the orc wizard! h  h  h  hY ..o.jo.#  h0 R--1Freeze h V## h$ 1 _The wall freezes the gnoll! h>  The wall freezes the orc! hy  You kill the orc!The wall freezes the gnoll! hQ h.o$)### hY2Freeze h&9# hYI _You kill the gnoll! hE  hKS n.o### hS T2=3 hx^ V## ha  h; h^h$o## h74Freeze hND## h6 _The wall freezes the orc priest. hR8  h.=5 h:## h| _The wall freezes the orc priest! The orc priest completely misses you. hww& #.....)[..##  Gobosan the Frost Mage ##....#)...#  Revenant of Ashenzari **.... . ##...##.#..#  Health: 82/82 ======================== ... ##....####..#  Magic: 21/26 ===================----- ....##.......#<.)#  AC: 6Str: 17 hbx #...........#)))#  EV: 26 Int: 19 #..............#  SH: 0Dex: 9 ##...##.........#  XL:  9 Next: 99% Place: Dungeon:9 #.......$o@.....+  Noise: =--------  Time: 10315.2 (0.0) #.........###....+  F) +1 dagger "Lashed Together" {flame, Com .....$...........#  Cast: Freeze  hxI..#....=......#.$#  Memories (4) Ramparts  . #..........##..#  .....##..#### ..#  o   orc priest  hy...... ...# ..#  ...... .... .# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h=yPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +2 falchion of electrocution (almost dead, 100%  to hit)   htyYou freeze the orc priest. h )[..##  ##....#)...#  . ##...##.#..#  ... ##....####..#  ....##.......#<.)#   h*#...........#)))#  #..............#  ##...##.........#  #.......$)@.....+  #.........###....+   h.....$...........#  ..#....=.$#  . #.....# ..... h ..# ...... ...#  h9  ....  h  h hě#.....)[..##Gobosan the Frost Mage##....#)...#Revenant of Ashenzari **..... ##...##.#..#Health: 82/82 ========================... ##....####..#Magic: 21/26 ===================-----....##.......#<.)# h=zAC: 6Str: 17#...........#)))#EV: 11Int: 19#..............#SH: 0Dex: 9##...##.........#XL:  9 Next: 101% Place: Dungeon:9 hg#.......$)@.....+Noise: =--------  Time: 10316.2 (1.0) h#.........###....+F) +1 dagger "Lashed Together" {flame, Com h.....$...........#Cast: Freeze h..#....=......#.$#Memories (4) Ramparts . #..........##..#.....##..#### ..# h}{...... ...# ..#...... .... .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +2 falchion of electrocution (almost dead, 100%  to hit)   hYou freeze the orc priest. h3Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +2 falchion of electrocution (almost dead, 100%  to hit)  You freeze the orc priest.  h&k_You kill the orc priest!You have reached level 10! hũ/  --more-- hC90/907-810 0% Freeze## _You feel stronger. h26 2= h he  h  h}  h8  h  h  hU  h  h  hi$  h$ := hT'  hU6 \..-.###. hF f 22.2 (6 _You start resting. hF =3=- hG /3.2 (7 hO  hS 4 _The frozen ramparts melt away. h34 h h ho, h h h hZ h hG h h#:= hT h hL4= hq hV hZ h@ hh  h  h]  h, h h h:= h! h0' h'L5= h 0B h.2 h?8, h; h, h h P= h  h hWL6= h h" , h# h), h+ hC3, hd5 h5<P= h_? hK_ _You start resting. hpT042.2 (19.0) hUZ7=3.2 (20 h[ hu]% _Magic restored. hO4 h% hT h_ #.....)[..## ##....#)...# . ##...##.#..# ... ##....####..# ....##.#<.)# #.#)))# #...# ##...##.# h3 #.$@......+ #.###....+ .....$...........# ..#....=......#.$# . #..........##..# .....##..#### ..# ...... .. h.# ..# ...... .... .# h,0.0) h+4.2 (1 hH h<" _Items here: ))) [[ †. h  h8  hz  h &. h U #.....)[..## ##....#)...# . ##...##.#..# h  ... ##....####..# ....##.#<.)# #...#)))# #... h .# ##...##.# hU  #.@)......+ #.###....+ h w .....$...........# ..#....=......#.$# . # h ....##..# .....##..### h׿ # ..# ...... ...# ..# ...... ... h 0. .# h &0 hf 25.2 (1 _ hn  h N  You now have 366 gold pieces (gained 20). h} 511 6.2 (2 h  h? N _Items here: )) [ ††. h 4 h hW h h$Z=26  h& h- ht- hABn hD...# ##....####..#....##.......#<.)# #...........#)))# #..............# h]D ##...##.........# ##))......+.........###....+ .....$....# hD ..#....@......#.$# . #..........##..# ......##..#### ..# ...... ...# ..# ...... ....  hD .# ..... ..... ..... ..... ...# ...... hQa9.2 (311 50.2 (4 hr] h`- _Q - a ring of willpower hJ4 hbM hxP hX h=\R26  h] hc, he h#l hl!11  hm hwN _You now have 376 gold pieces (gained 10). h} h0~<26  h h+ h@ h h h h h` h. h h , h2 h¼ h, h hm hH, ha h h_, h h hv, hf h h=, h h h, h h h!, h$ h-  # ... #. ...## ..#.. ...## ......##...# #...# ..........## ......#....#  #...#.@.####  .)[..##  ##....#)...# .... ##...##.#..# ....# ##....####..#....##.......#<.)##...........#)))# h.#..............###...##.........#R - a wand of quicksilver (5) hn8f64.2 (14.0)11 5.2 (15 h> h;A0 _You see here a +0 halberd. h2 h,3 hs: hH hP hUR26  h[ h7c h[d hi hSt h0 hÄ h  hՐ h hn hI h hڧ hO h h hw hֹ h` hp h? h hC hP h h h h] hR h h$ hG hL h h h h ... ##...##.#..# ...# ##....####..#  h ....##.......#<.)#...........#)))# #........#  ##...##.........#  h##.......))......+ #.........###....+ ................@# 70 ..#...........#.$# . #..........##..# ......##..#####..# ..........# #..# ...........# #..# ............. ...# ............. >###  hY...# ...... h hP,6.2 (11 h&) h{-; _Found a stone staircase leading down. hT hԞ h h h_, hڱ h  h(11  h hN _You now have 389 gold pieces (gained 13). hR26  h' h hX h h h78 M ##....#). ##...##.# ##....####.. ....##.#<.  #.#))) hVp #......  ##...##.........##))...... #.###...@+.... h...#.. #..........  h......##..#####..#### h h}++++#..oo........'......'...o..80.2 (4.0).......oo..+++#oo 2 orc wizards (asleep)ooo 3 orcs (wands, asleep) h h # #5##5#''''oo§..§o§..§oo h# (5   iron impoo 2 orc wizards (1 wandering)5   shadow imp (wandering)ooo 3 orcs (wands)Found a stone staircase leading down.893  As you open the large door, it creaks loudly!  2 orc wizards and 3 orcs come into view.  An orc is carrying a wand of flame. An orc is carrying a wand of flame. An orc  is carrying a wand of flame. hR m  The orc shouts! You hear a shout! The orc shouts! The orc wizard shouts! h|  he  h  h,  h 5.o☼o.☼ h ;o.☼o.☼o..5wandering)A shadow imp opens the huge gate. h# i11 ======1.2 (5 h) ~☼o.☼ h 7  _You hear a shout! _An iron imp comes into view. hQ...##.## ##....####..# ## ## hB.##.......#<.)# 5##5  #....)))##''''  #....#...o..  ##...##☼o.☼ ##.......)) h['.......### h(o ........@#.☼o.☼.# hc#..# o.... . .##..# +++# ......##..### ....#  h.#.. .o   orc wizard ( h>### .......  2 h h  The iron imp shouts, "Slither home, thou obnoxious common-kissing nobody!" hX h0 h h-q.##55o☼o.☼o.o{☼.5o h-o 3 orcs (wands) hv/}26 ===---2.2 (1 h> h@, _The orc wizard shouts! h# ##....####..# ## ##.##.......#<.)# .##5#  #....)))##5'''# #....#...o..##...##☼o.☼. ##.......))'...... #..###....'.o.o.. ........#{☼..☼.# hs.....#.@# o... . ....##..# +++# ......##..### ....# .#.. .>##5   shadow imp# .......  h h! h2" h# hB6.5o.○oo...o   orc wizard5   shadow impoo 2 orcs (wands) h7S------3 hC hF hH  .##.......#<.)# .##.  #....)))##5'5' #....#..o...##...##..○o.☼ ##.......))'o.... #..###....o...o .........#.☼..☼#.....#..# o... . ##.@# +++# ......##..### ....# .#.. . h$ 5...# h  h 0' h ,* hI  The orc wizard points at you and mumbles some strange words. h6  hA o.@o   orc (wand) h B =--4Conf Memories (4)  hI  hfM Q _You are confused. hg #....)))##''5' #........#..o...##...##....○o.☼ ##.......))......o..... #. h!.###....o...o ........#.☼..☼#.#..# o... .  hC##..# +++# ......##..###  hdB....# .# h.. ..>### .......  h; #..# h###. h h}J'o h!.-5 h h< hG #.....#..o...#...##.........#5○o.☼.....))......o........###....'...o.. . hI.......o#.☼..☼.#.#..# o.... ###..# +++#  ......##..#####..# #..........# #@.# #..# #..#... ...# hlZ..>###  hv ...# .......  h#..# ##.5   shadow imp h ##o   orc (wand) h h h  hA h .'o.oo   orc (wand) h@-6 h| h- h94 hC h6HY _You're too confused to cast spells. h ##...##○o.☼##.......))......'..... ##..###...o'...o .........#.☼..☼##o.# o... ##..# +++#  ......##..### #....# .# ..............>##  ...# .......  <..#..##. ##. # ##  hD%  hx' 5<5   shadow imp h' o   orc (wand) h]. < ** h. c***Found a stone staircase leading up. The orc zaps a wand. h ?..... h _83--==7 h  h 1 _The puff of flame hits you! hHf##.......))'..... ##..###...o5...o .........#.☼..☼##o.# o... h ##..# +++#  ......##..### #....#  hJ...### ........ h{>##  ...#  h .   h*<..#..##. ## hH8 ## h h h hP h.5o5.o5   crimson imp5   shadow impo   orc (wand) h</--8 h h^ _A crimson imp comes into view. h...###....5...o.. ........o5#.☼..☼.#.#..# o.... ###o.# +++#  ......##..#####..#  #..........# #..#  #....####..# ........# ####  ...#  h4v... #<..#..#####. ##. # ## 5   shadow imp ho   orc (wand)  h h h$ h h 0'.5o5.o5   crimson imp5   shadow impo   orc (wand)--9 h6 hc _There is a stone staircase leading down here. h .##.###....'...o..  ..5#.☼..☼.  ....#.....#o5# o....  ... #..........##..# +++# ......##..#####o.# #.# #..# #.####..#  .#  #>### ...#.#.#<..#..### h ##. ##.# # ###  hN, h.5.oo   orc wizard5   shadow imp h_4--90 h  h>W _You feel less confused. h6 k .##.###....'...o.. ....5#.☼..☼. ....#...........#o.# o.... ... #..........##.5# +++# ......##..#####..# #.# #o.# #.####..# .# h H #.>### ...#.#.#<..#..### ##.###.# ## ###  h6  h }.oo   orc wizard h. &1 hi  h%  hٸ ))......'......  .##.........###....'...o..  ............5#.☼..☼.  ....#...........#o.# o....  ... #..........##.5# +++#......##..#####..# #..# #..# # h####o.#  ....#  #.......>##...# ...........# ..#<..#..#####.###.### ### h8{5.o5   shadow imp h 72Freeze h hW hd  You barely miss the orc wizard. hY hE.oo   orc (wand)311 =3.1 (0.9 hG h? _The orc wizard hits you with a +0 dagger. h]p ##.......))......'......Gobosan the Frost Mage.##.........###....'...o..Revenant of Ashenzari **......................5#.☼..☼.Health: 83/90 ======================--....#...........#o.# o....Magic: 24/27 =====================--- h... #..........##.5# +++#AC: 6Str: 18......##..#####..#EV: 11Int: 19#..........# #{.#SH: 0Dex: 9#...........####o.# h&XL: 10 Next:  0% Place: Dungeon:9  ...............@o..#Noise: =--------  Time: 10393.1 (0.0)  #...............>###F) +1 dagger "Lashed Together" {flame, Com...# ...........#Cast: Freeze hD..#<..#..###Memories (4)  ha##.###.### ###o   orc wizard hvo   orc (wand) hрCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the orc wizard. The wall freezes the orc wizard.  The orc wizard hits you but does no damage.  The wall freezes the orc! h {.####[...@o..#..  hZn=4.1 (1Ramparts  hX### h5  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the orc wizard. The wall freezes the orc wizard.  The orc wizard hits you but does no damage.wall freezes the orc! _You kill the orc! h+ ##.......))......'......  Gobosan the Frost Mage  .##.........###....'...o..  Revenant of Ashenzari **....  ..................5#.☼..☼.  Health: 83/90 ======================--  hnt ....#...........#o.# o....  Magic: 23/27 ====================----  ... #..........##.5# +++#  AC: 6Str: 18  ......##..#####..#  EV: 11Int: 19  #..........# #{.#  SH: 0 hDex: 9  #...........####[.#  XL: 10 Next:  0% Place: Dungeon:9  ...............@o..#  Noise: ==-------  Time: 10394.1 (0.0)  #...............>###  F) +1 dagger "Lashed Together" {flame, Com  ...# ...........#  Cast: Freeze h ..#<..#..###  Memories (4) Ramparts  ##.###.# h' ## ### o   orc wizard hU' hywounded, 100% to hit)  You freeze the orc wizard.  The orc wizard is moderately wounded. hYou miss the orc wizard.The orc wizard is moderately wounded.The wall freezes the orc wizard! h hR t ))    h x    o....  ...  h K +++#  # h #  ....# #{5#   h.....####[.#   h.......@)..#   h;b........>###  hU ...# ...........#   hr..#<..#..###   hx##.###.#  h## ###5   shadow imp  h1 hn1-5.1 (1Freeze h)N### h t  You freeze the orc wizard.  The orc wizard is moderately wounded.You miss the orc wizard.  The orc wizard is moderately wounded.The wall freezes the orc wizard! _You kill the orc wizard! h, hT{.####5#5   crimson imp h426 --6 h#### h%" hqO  h7[ k  The crimson imp is chilled terribly! The wall freezes the crimson imp! h[  hj .o####[5#5   shadow impo   orc (wand) hRp V2-7 hx U##### h| O _You kill the crimson imp! h h: h h h4####o.5o 2 orcs (wands) hvT4=8 hp#### h hR_ _ #### h_ \#The wall freezes the orc but does no damage. hg ###* h  h   The orc zaps a wand. The puff of flame hits you!  The shadow imp completely resists. h {.###5.#   orc (wand) hf p78--==9Freeze h g##### h I _The wall freezes the shadow imp but does no damage. h*%) ##.......))......'......  Gobosan the Frost Mage  .##.........###....'...o..  Revenant of Ashenzari **....  ..................5#.☼..☼.  Health: 78/90 ====================----  ....#...........#o.# o....  Magic: 23/27 ====================----  ... #..........##.5# +++#  AC: 6Str: 18  h% ......##..#####..#  EV: 26 Int: 19  #..........# #{.#  SH: 0Dex: 9  #...........####o.#  XL: 10 Next:  2% Place: Dungeon:9  ...............@5..#  Noise: ==-------  Time: 10399.1 (0.0)  h& #...............>###  F) +1 dagger "Lashed Together" {flame, Com  ...# ...........#  Cast: Freeze ..#<..#..###  Memories (4) Ramparts  ##.###.# h& ## ### 5   shadow imp h8&  hW& o   orc (wand) hp&;Press: ? - help, Shift-Dir - straight line h&uAim: a shadow imp (100% to hit)  You freeze the shadow imp. The shadow imp resists.   h&)The shadow imp is lightly wounded.   h&iYou closely miss the shadow imp.The shadow imp is lightly wounded. h' h6f ))       o....  ...  +++#  ##   h$7l....# #{o#  .....####[.#  .......@5o.#  ........>###  hQ7Y ...# ...........#  ..#<..#..###   h7N##.###.# ## ### oo 2 orcs (wands)   h7You freeze the shadow imp. The shadow imp resists.  The shadow imp is lightly wounded.  You closely miss the shadow imp.   h8rThe wall freezes the orc! The shadow imp completely resists.wall freezes the shadow imp but does no damage. hB9%11 = hf9-400.1 (1 hB##### hFA _The shadow imp hits you but does no damage. h  ##.......))......'......  Gobosan the Frost Mage  .##.........###....'...o..  Revenant of Ashenzari **....  ..................5#.☼..☼.  Health: 78/90 ====================----  ....#...........#o.# o....  Magic: 22/27 ===================-----  ... #..........##.5# +++#  AC: 6Str: 18  ......##..#####..#  EV: 11Int: 19  #..........# #{o#  SH: 0Dex: 9  h  #...........####[.#  XL: 10 Next:  2% Place: Dungeon:9  ...............@5o.#  Noise: =--------  Time: 10400.1 (0.0)  #...............>###  F) +1 dagger "Lashed Together" {flame, Com  hJ  ...# ...........#  Cast: Freeze ..#<..#..###  Memories (4) Ramparts   hm .##.###.# ## ### h  5   shadow imp  oo 2 orcs (wands) h }Aim: a shadow imp (lightly wounded, 100% to hit)   h yYou freeze the shadow imp. The shadow imp resists.  The shadow imp is moderately wounded. hN You closely miss the shadow imp.The shadow imp is moderately wounded.The wall freezes the orc! h  h;  ))       o....  ...  +++#  ##  ....# #{.#  h w .....####o.#  .......@5[.#  ........>###  ...# ...........#  hm  ..#<..#..###  ##.###.# ## ###  o   orc (wand)  The shadow imp is moderately wounded.  You closely miss the shadow imp.  The wall freezes the orc!  You kill the orc!shadow imp resists. The wall freezes the shadow imp. h# +1.1 (1 h~+ g###># h7 X _The shadow imp closely misses you. h+|>  The wall freezes the orc! h~ h.####55   iron imp5   shadow impThe shadow imp resists. The wall freezes the shadow imp. _The shadow imp closely misses you.The wall freezes the orc!  You kill the orc!  The shadow imp resists. The wall freezes the shadow imp.  The shadow imp laughs crazily.9=26 2 hh### h[ _The shadow imp completely misses you. h{ ##.......))......'......  Gobosan the Frost Mage  .##.........###....'...o..  Revenant of Ashenzari **....  ..................5#.☼..☼.  Health: 79/90 =====================---  ....#...........#o.# o....  Magic: 21/27 ==================------  ... #..........##.5# +++#  AC: 6Str: 18  ......##..#####..#  EV: 26 Int: 19  #..........# #..#  SH: 0Dex: 9  h0 #...........####5.#  XL: 10 Next:  2% Place: Dungeon:9  ...............@5[.#  Noise: =--------  Time: 10402.1 (0.0)  #...............>###  F) +1 dagger "Lashed Together" {flame, Com  ...# ...........#  Cast: Freeze ..#<..#..###  Memories (4) Ramparts  hR1 ##.###.#  h## ### 5   iron imp  5   shadow imp h  hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h xAim: a shadow imp (severely wounded, 100% to hit)   h5 You freeze the shadow imp but do no damage.The shadow imp completely resists. You hit the shadow imp.  You burn the shadow imp. hb&JPress: ? - help, Shift-Dir - straight line h&Aim: a shadow imp (severely wounded, 100% to hit)  You freeze the shadow imp but do no damage.   h&IThe shadow imp completely resists. You hit the shadow imp.  You burn h&D  You kill the shadow imp! h[1 ))       o....  ...  +++#  ##  ....# #..#  .....####[.#   h1.......@5[.#  ........>###  ...# ...........#  ..#<..#..###  ##.###.#  h2m## ###  h752= h27.11 3.1 (1 hC?###># hC  h#D<_The iron imp resists. The wall freezes the iron imp. h ####You kill the shadow imp! _The iron imp resists. The wall freezes the iron imp.  You hit the iron imp but do no damage.  The iron imp is lightly wounded.  The iron imp completely resists.  The wall freezes the iron imp but does no damage. hT6-4 h##### _The iron imp hits you. h}u ### You barely miss the iron imp.The iron imp is lightly wounded. hSwi69---=5 hS### h a _The iron imp resists. The wall freezes the iron imp. The iron imp hits you! h;  ##.......))......'......Gobosan the Frost Mage.##.........###....'...o..Revenant of Ashenzari **......................5#.☼..☼.Health: 69/90 ==================------....#...........#o.# o.... h iMagic: 21/27 ==================------... #..........##.5# +++#AC: 6Str: 18......##..#####..#EV: 11Int: 19#..........# #..#SH: 0 h  Dex: 9#...........####[.#XL: 10 Next:  2% Place: Dungeon:9  ...............@5[.#Noise: ==-------  Time: 10405.1 (0.0)  #...............>### h6 F) +1 dagger "Lashed Together" {flame, Com...# ...........#Cast: Freeze h] U..#<..#..###Memories (4) Ramparts ##.###.### ### h 5   iron imp  Press: ? - help, Shift-Dir - straight line h Aim: an iron imp (heavily wounded, 100% to hit)  You freeze the iron imp. The iron imp resists.  The iron imp is severely wounded. h You barely miss the iron imp.The iron imp is severely wounded. hG >-6.1 (1 h(  h-   Aim: an iron imp (heavily wounded, 100% to hit)  You freeze the iron imp. The iron imp resists.  The iron imp is severely wounded.  You barely miss the iron imp.  The iron imp is severely wounded. _The frozen ramparts melt away. h Z  You hit the iron imp but do no damage.The iron imp is severely wounded.63---7 _The iron imp hits you. hh:  You hit the iron imp but do no damage.The iron imp is severely wounded. h64=-2=8 _The iron imp hits you but does no damage. hF  You hit the iron imp but do no damage.The iron imp is severely wounded. h&9 h h  You hit the iron imp but do no damage.The iron imp is severely wounded. _The iron imp hits you but does no damage.  You hit the iron imp but do no damage.  The iron imp is severely wounded. _The iron imp hits you but does no damage. h' _The iron imp hits you but does no damage.  You hit the iron imp but do no damage.  The iron imp is severely wounded. _The iron imp hits you but does no damage.  You barely miss the iron imp.  The iron imp is severely wounded. h'C=10 h. h2, _The iron imp hits you. h [ b  You barely miss the iron imp. hG\ &1 hk w _The iron imp is severely wounded. h  You barely miss the iron imp.The iron imp is severely wounded. hA B=2 h  h ? _The iron imp hits you but does no damage. h}  You hit the iron imp but do no damage.The iron imp is severely wounded. h-62-3=3 h߆ h̊, _The iron imp hits you. h^  You hit the iron imp.  The iron imp is almost dead. h&4 h hU _The iron imp barely misses you. h  ##.......))......'......Gobosan the Frost Mage.##.........###....'...o..Revenant of Ashenzari **......................5#.☼..☼.Health: 62/90 ================--------....#...........#o.# o....Magic: 20/27 =================-------... #..........##.5# +++#AC: 6Str: 18......##..#####..#EV: 11Int: 19#..........# #..#SH: 0Dex: 9#...........####[.#XL: 10 Next:  2% Place: Dungeon:9  ...............@5[.#Noise: =--------  Time: 10414.1 (0.0)  #...............>###F) +1 dagger "Lashed Together" {flame, Com...# .......... h .#Cast: Freeze..#<..#..###Memories (4) ##.###.### ###5   iron imp  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the iron imp but do no damage.The iron imp is almost dead. h' 57-=5.1 (1Ramparts  h+ I### h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the iron imp but do no damage.   h] The iron imp is almost dead. _The iron imp resists. The wall freezes the iron imp. The iron imp hits you. hM ##.......))......'......  Gobosan the Frost Mage  .##.........###....'...o..  Revenant of Ashenzari **....  ..................5#.☼..☼.  Health: 57/90 ===============---------  ....#...........#o.# o....  Magic: 19/27 ================--------  ... #..........##.5# +++#  AC: 6Str: 18  ......##..#####..#  EV: 11Int: 19  #..........# #..#  SH: 0 hyhDex: 9  #...........####[.#  XL: 10 Next:  2% Place: Dungeon:9  ...............@5[.#  Noise: ==-------  Time: 10415.1 (0.0)  #...............>###  F) +1 dagger "Lashed Together" {flame, Com  ...# ...........#  Cast: Freeze ..#<..#..###  Memories (4) Ramparts  ##.###.# ## ### 5   iron impCasting: Frozen Ramparts (safe; 1% risk of failure)   hnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iron imp (almost dead, 100% to hit)   h.You freeze the iron imp. The iron imp resists. h ))       o....  ...  +++#  ##  ....# #..#  .....####[.#  .......@)[.#  ........>###  ...# ...........#  ..#<..#..###  ##.###.# ## ###  h83-6.1 (1Freeze h#### honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iron imp (almost dead, 100% to hit)  You freeze the iron imp. The iron imp resists. _You kill the iron imp! h=> 4 hS@  hF R26  hK  h Q  hsQ O20= hS  hX  h9Y :9 hZ  hJb , hd  h\l , hn  ht  ht n60== hv  h~  h L1= h  h , h  h b1= h  hמ  h1  h,  hթ  h  hӪ 3= h  h} .####...@)[.--#.. h j 27.1 (11.0) _You start resting. hy 22=-8.1 (12 hP  h 4 _The frozen ramparts melt away. h 4 h  h  h  h/  h  h :3 hd  hy , h  h' := h  h  h 64=3= h  h , h  h& , h8  h n5= h  h P= hp  hl  h L4= h;  h <6 h  h% , h&  h1 , h3  h49  h9 X7= h+<  hD b5= hpG  hM , hP  hWX b8= h]  hNc , hEe  hl  h-m := ho  ht 9=6= h9v  h=| , hA~  h =70 h6  h , h݌  hI P= h  h h 1 _You start resting. ho -52.1 (24 h Z7=3.1 (25 h  h % _Magic restored. h. h(/ h:1 h>B h0E, hG hhN hNL2= hQ hW hX:= hZ h`, ha hugl3= hDl hq, hr h{, hH} hV h&4 hK h, h h, h hb5= hw hצ, h2 hL, hW hl6= h  h&, hP h<7 h h, h| h[, h h<8 he h, h h%, h\ h} hL9= h hN , hp  h, h h hW80= h h$, h& h., he0 h26<1 h8 h>, h@ hF, h6I h:O<2 h8Q hX hX h&\ hb, he h2k htkL3= hTn hu, hx hl4= h hs, hh h, h h5<5 hP h, h+B h hR<6 h h., hb h hF hE hb7= h h , h h, hu hl8= h h, h hA, he hK h&9 h hF , h h, h' h _ _You start resting. h+.507.1 (54 hS,[90=8.1 (55 hX4 hn8" _HP restored. h- h h h  hG, h h` hH h h3 h  h'& hn&:= h2( h. h. hL0 h5, h7 hY>, h? huF hG h*H hN, hP hTW, hg h| h*, h hΊ, h h6 h, hX h, h h, h h h h he, hM hH, ha h$ , h h, h h2 , h! hJ( h( hK* h1 h1 h4 h<, h ? hH, htJ hR, hjT h0], h_ hf, hh hn, hp hv, hx hE, h> h, ht h, h h, h h, hΥ h6, hL hQ, hS hԼ, h h, h h, h{ hQ, h< h, h h, hk h, h h? h  h~ h , h  h hDn hP , ho! h), h* h0 hJ2, h,:, hk< hC, hE hdM, h~Q hX h%Y h[ hc, h{f hpB hw, hy h, hJ h4, h& hl, h= h_, h h, h h, h h, hյ h, h h, h h hB h h, h h, h hR h h h, h h h` hg h9  hw, h#, h hv  h  h`# h3B h:, h= hC, hF hL hjM hO hU h7V hX h`, hc hj, hl het, hv hŀ, h hl, h@ hw, hZ h, hz h̯h 607.1 (99 _You start waiting. h\08.1 (100.0) h~ hS# _Done waiting. h" 4 h%  h)  h5 B h= X  Things that are here:  a +0 dagger; a +0 robe hE  hF _ hH  hQ x  B - a wand of flame (22) (gained 9 charges)11  h T  hr l _You see here a +0 robe.26   B - a wand of flame (35) (gained 13 charges)  B - a wand of flame (37) (gained 2 charges)  Things that are here:11  hKu  h# j _a +0 robe; a +0 robe; an orc skeleton h R26  hĎ  hX X  Things that are here:  a +0 dagger; a +0 robe h  hV _ hp  h  h , h  h  h , hԺ  h~  h! , hI  hz  h1 , h  hV  h , h7  h  h , h  h  h  h  h  h  h  h  h  h j .##.........###....'...o.. ...................#.☼..☼. ....#...........#..# o.... ...##..........##..# +++# .h....##..#####.. #..........## #..# #...........####[.# .........)[.# #......>###22.1 (14.0) ...##...........# #..#<..#..### #####.###.#  h ### ### h   hound (wandering) h  ht  h \ _A hound is nearby! h Y .##.###....'...o ...................#.☼..☼ ....#...........#..# o ...##..........##..# +++.h....##..#####..# #.## #..# #..####[.# ......)[.# #.......>####...##.## #..#<..#..### #####.###.#  ### ### h" hQ+J.h h,83.0) _ hO3 h; hg ##))...##...###....'...o...................#.☼..☼.....#..# o......##..........+++.......##..####h## #. #####[.)[.#...... h}>###...##...........##. #..#<..#..########.###.### ### hf hG h<F.h h~&4 h h h ##...##...#.○o.☼ ##))....##..###....'...o...................#.☼..☼........#..# o......##..........+++.......##..####h## #. #####[.)[.#......>###...##...........##. #..#<..#..### h#. #####.###..### ### h h!;h... h#&5 h+ h-/ hG #......o.. ##...##...#.○o.☼ ##))....##..###....'...o.............#.☼..☼.........#..# o......##..........+++...h...##..###### #. #####[.)[.#......>###...##...........#.# #..#<..#..####.. #####.###...### ### hԄ h h?h. h&6 hf h h- hb. h_8 h; h  #.#..o ##...##.........#.○o. ##.......))......' .##.........###....'...o ...................#.☼.. ....#...........#..# o ..h##..........##..# .##..#####..# # h .## #..# #.####[.# .)[.# #.>###.#...##...# ##.# #..#<..#..### #.. #####.###.#  .. ### ### h  h) 0. h* &7 h1  h4  h  #.#..o ##...##.........#.○o ##.))......' .##.###....'.................#.☼ hh ....#...........#..# o#...##..........##..# .##..#####..# #.## #..# #.####[.#.)[.#.#.>### h o.#...##....#. ##.# #..#<..#..### #..  hʌ #####.###.# ... ### ### h  h &8 h?  h  h #.#.. ##...##.#.○. ##.))......'...##..###....'......#.☼...#.....#..# o.#...##..........##..# .##..#####..# #.## #..# #.####[.#.)[.#.#.>###.#...##.....#. ##.# #..#<..#..###. #.. #####.##.#  ... ### ### h% h%&9 hC- h50 h #.#..# ##...##.#...# ##.......))......'..##...###....'#...h....#.#......#.#..# .#...##..........##..#.##..#####..# #.## #..# #.####[.# ..)[.##..#.>### h#...#...##......##...##.###..#<..#..###h   hound (wandering)#.. #.. #####.###.##. ... ### ### h| h h8h.... h'30 h h> h,r#)))#j #.......## ##...##...## ##.......))......'...##.........###....' #.h...........# #......#...#..##...##..........##..##....##..#####..###...# #..##. #####[.# ....)[.# #..#.....>### #...#...##...........# #...##.###..#<..#..### j   gnoll (wandering) hr! #...#..# #####.###.##. ...### ### hx  A gnoll comes into view. It is wielding a +0 war axe. ht.j.hhj hl0===1 h h& _The hound barks! ha ....##.#<.)..........#))).. #.....j# ##...##........# ##.......))......##.........###.... #..................... hvb  #..h...#...........#.. ...#..@##..........##.. #....##..#####..##...# #..#...#####[. #....)[. #..#.....>## hb 0 #...#...##...........# #...##.###..#<..#..### hb r #...#..# #####.###.# hSe  hmh  hK{ .j.h h| @--2Freeze hӇ  h_ V _The hound completely misses you. h... #.....#)))#..............#....# ##...###....j# ##.......))'#....##.........###....'.................##......#...........#..#...#.h.##..........##..##......@....##..#####..###...# h...## #..##...#.##[.##.......)[.##..#.>####...#...##.# #...##.###..#<..#..### #...#..# #####.###.##. ... ### # h hm h'.j.h h(P---3 hE/ h2 h4 ... #.#)))#.... #.......#.....# ##...##.#......# ##.......))......'.#..j.##.........###....'.#..........#.#......#..#..# ...#...##.##..# #.....h.@...##..#####..# ##...#.## #..# #...#.####[.# #....)[.# #..#.#...#...##.# #...##.###..#<.[ h 34m.#..### #...#..# #####.###.#  hs  hZ  h b....h hb .=4 h  h R _The hound barely misses you. hJ... #.#)))##'.... #......#.....# ##...##.#.○.....# ##.......))......'.#....##...###....'.#........#.☼#......#.#..# o...#...##.##..# #......h.@..##..#####..# ##...#.## #..# #...#.####[.# #...)[.# #..#.#...#...##.# #...##.###..#<..#...#..# ### hKr##.###.#  hVj.h5 h] hiab _The hound attacks as it pursues you! The hound bites you but does no damage. h  You hit the hound. You burn the hound.  The hound is lightly wounded.87-11 6 h hh _The hound closely misses you. The hound bites you. ha... #...........#)))##' Gobosan the Frost Mage.... #..............#.. Revenant of Ashenzari **........# ##...##.........#.○ Health: 87/90 =======================-.....# ##.......))......'.. Magic: 24/27 =====================---#....##.........###....'.. AC: 6Str: 18#.....................#.☼ EV: 11Int: 19#......#...........#..# o SH: 0Dex: 9...#...##..........##..#XL: 10 Next:  3% Place: Dungeon:9#.......h@..##..#####..# hbNoise: =--------  Time: 10636.1 (0.0)##...#..........## #..#F) +1 dagger "Lashed Together" {flame, Com#...#...........####[.#Cast: Freeze#..................)[.#Memories (4) #..#...............>####...#...##...........#h   hound#...##.###..#<..#..####...#..# #####.###.##. ...### ###Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the hound. You burn the hound.  The hound is moderately wounded. hi0..#.j##... j   gnoll hKj3-=7.1 (1Ramparts  hbqS## huasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the hound. You burn the hound.  The hound is moderately wounded. _The wall freezes the hound. The hound bites you. h ... #...........#)))##' Gobosan the Frost Mage .... #..............#.. Revenant of Ashenzari **.... ....# ##...##.........#.○ Health: 83/90 ======================-- .....# ##.......))......'.. Magic: 23/27 ====================---- #....##.........###....'.. AC: 6Str: 18 #.....................#.☼ EV: 11Int: 19 #......#...........#..# o SH: 0Dex: 9 ...#..j##..........##..#  XL: 10 Next:  3% Place: Dungeon:9 #.......h@..##..#####..#  Noise: ==-------  Time: 10637.1 (0.0) ##...#..........## #..#  F) +1 dagger "Lashed Together" {flame, Com #...#...........####[.#  Cast: Freeze #..................)[.# [ h|m Memories (4) Ramparts  #..#...............>###  #...#...##...........#  h   hound #...##.###..#<..#..###  j   gnoll #...#..# #####.###.#  #. ... ### ### Aim: a hound (heavily wounded, 100% to hit)  You freeze the hound.  The hound is almost dead.You hit the hound but do no damage.The hound is almost dead.The wall freezes the hound. hQYou freeze the hound.  The hound is almost dead.You hit the hound but do no damage.The hound is almost dead.  The wall freezes the hound.  You kill the hound! h$  ... ))) .... #........ ....# ##...##...  ##.......)) ........# #............... #......#........  ...#...##........  #......j.@..#  ##...#..........## #..#  #...#...........####[.#  #..................)[.#   ho%#..#...............> #...#...##...... j   gnoll #...##.###..#<.. #...#..# #####.# #. ... ###  h(n4-8.1 (1Freeze hy0>## h11 _The wall freezes the gnoll. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:# hT8- hT### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hP@  The wall freezes the gnoll! hv##) hg426 -9 hp### hI _You kill the gnoll! h4 hC h h, h hE4= hU h h&5 h( h h hY h h h  h h2X6= h h..#..##..).- h 45.1 (6 _You start resting.5=6.1 (7 h" h$4 _The frozen ramparts melt away. h݋ hB h` h h., hӝ h L7= h0 h h hܧ h hdg8== h h²b6= hз h} h h h<9 h  h8, h9 h h':= h  hl_ _You start resting. h4,55.1 (9 h90=7=6.1 (10.0) hO h " _HP restored. hѼ  h,  hl  h B h , h  h  h  h  h  hn J== h  h , hZ  h , h  h3 , h  h , h  h , hP  h? , h  h , h  h , h  h!  hc  h  h  h!  h!  hV%  h}%  h&  ho* , h+  h. , h/  h2 , h3  h$8 , h8  h=< , hv=  hA , hB  hE  h"F  h.H  hK B h5O  hP , hh] n h-^  h`  h0a  hc  hg , hi  h=p , hp  hv , hx  hr{ , h|  hq  h  hۃ  hg  h  h|  hҍ  h  h  hh , hQ  h , h  h  h  h6  h[  h  h$  h  h zoo   orc wizard (wandering) hM   ... ))) .... #o....... ....# ##...##...  ##.......)) ........# #............... #......#........  ...#...##........  #......).@..# 94.1 (38 ##...#..........## #..#  #...#...........####[.#  #..................)[.#  #..#...............>###  #...#...##......  #...##.###..#<..  #...#..# #####.###.#  #. ... ### ### _You start waiting. h1W  ... ))) .... #o....... ....# ##...##...  ##.......)) ........# #............... #......#........   hpX ...#...##........  #......).@..#  ##...#..........## #..#  #...#...........####[.#  #..................)[.#  #..#...............> #...#...##......  #...##.###..#<..  hKY O#...#..# #####.# #. ... ###  h[  he  hj b _An orc wizard is nearby! hT ... ))) .... #o....... ....# ##...##...  ##.......)) ........# #............... #......#........  ...#...##........  #......).@..#   hW8##...#..........## #..#  #...#...........####[.#  #..................)[.#  #..#...............>###  #...#...##......  #...##.###..#<..  #...#..# #####.###.#  #. ... ### ###  h&a ... ))) .... #o....... ....# ##...##...  ##.......)) ........# #............... #......#........  ...#...##........  #......).@..#  ##...#..........## #..#  #...#...........####[.#  #..................)[.#  #..#...............> #...#...##......  #...##.###..#<.. #...#.. hb[34m# #####.# #. ... ###  h}k4 ht hxb _An orc wizard is nearby! h ....##<.)# . #...........#)))##' #o.....# ##...##...#.○.....# ##))..#....##.###....'............#.☼ #.......#..# o...#...##@...............)....##..######....## #..#####[...)[...#......>###..#...##..............##.###..#<..#..###..#..# #####.###. hH hYF.o h85.1 (1.0) _ h۷ hI hnj....# ##....####..# # ....##.......#<.)# . #...........#)))##' #.......# ##.o.##...#.○.....# ## hk))..#....##.###....'............#.☼ #.......#..# o...#...##................)....##..######...#. h'kg..## #..#..####[ hCkn..)[...#...... hZk:>### hsk..#...##...........#.###..#<..#.. hk ### hn hyJ.o hHz&6 h܃ h h  ##...##.#..# ....####....####..# # ....##.......#<.)# . #...........#)))##' #.......# ##...##...#.○.....# ##.o.....))..#....#####....'............#.☼ #.......#..# o...#...##................)....##..######...#..........## #....#....####[..........)[.#...............>###...##........... h`  h  h F.o h 77Freeze h2  h#  h oo  You barely miss the orc wizard.The orc wizard shouts! You hear a shout! h C11 ==== h 8 h  h A _The orc wizard hits you but does no damage. hjJd  You barely miss the orc wizard. hQ:* hW)}  The orc wizard gestures at you while chanting. ht@==-- h9FreezeConf Memories (4)  hV hWQ _You are confused. h ho9-- hk  hDY _You're too confused to cast spells. h ####....####..# # ....##.......#<.)# .... #...........#)))##'. #..............#..# ##...##.○.# ##.......))'.. #....##..o......### #........ hP .......#.☼......##..# o...#...###..# #......)....##..####...#..........##  #...#...........####[...........)[..#.......>##.#...##...........##.###..#<..#..## h'  h' F.o h$ J26 --700  h^ _ h"  hϳ  h ....##.......#<.)# .... #...........#)))##'. #..............#..# ##...##.○.# ##.......))'.. #....##..### h #.......o.......#.☼......#.#..# o...#...###..# #......)....##..####...#..........##  hG #...#....####[.......)[ h.#>##...#...##..# h..##.###..#<..#..##..# #####.###.# h  h} .oThe orc wizard attacks as it pursues you! hBO=-1 h! hf%A _The orc wizard hits you but does no damage. hȥ hL h hY _You're too confused to cast spells. h A  You're too confused to move! ho 011 2 h  h A _The orc wizard hits you but does no damage. h<3 h hu _You bump into the rock wall. The orc wizard closely misses you. hE  You hit the orc wizard. You burn the orc wizard.  The orc wizard is moderately wounded.You feel less confused. h h^U87-4 hFreeze h{ h  h9_The orc wizard hits you with a +0 dagger. h@g....##.......#<.)# . Gobosan the Frost Mage... #...........#)))##' Revenant of Ashenzari **........ #..............#.. Health: 87/90 =======================-....# ##...##.........#.○ Magic: 24/27 =====================---.....# ##.......))......'.. AC: 6Str: 18#....##.........###....'.. EV: 11 h8A#Int: 19#.....................#.☼ SH: 0Dex: 9#......#o..........#..# o XL: 10 Next:  4% Place: Dungeon:9...#...##@.........##..#Noise: =--------  Time: 10704.1 (0.0)#......)....##..#####..#F) +1 dagger "Lashed Together" {flame, Com hA##...#..........## #..#Cast: Freeze#...#...........####[.#Memories (4) #..................)[.##..#...............>###o   orc wizard#...#...##...........##...##.###..#<..#..####...#..# #####.###.# h)B Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hQB~The walls around you are covered in ice.  You hit the orc wizard but do no damage. h{BOThe orc wizard is moderately wounded. hC`8=5.1 (1Ramparts  h$D hPR## h>TMasting: Frozen Ramparts (safe; 1% risk of failure)   h~TePress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc wizard but do no damage.  The orc wizard is moderately wounded. _The wall freezes the orc wizard. The or hT9c wizard closely misses you. hC p ....##.......#<.)# . Gobosan the Frost Mage ... #...........#)))##' Revenant of Ashenzari **.... .... #..............#.. Health: 88/90 =======================- ....# ##...##.........#.○ Magic: 23/27 ====================---- .....# ##.......))......'.. AC: 6Str: 18 #....##.........###....'.. EV: 11Int: 19 #.....................#.☼ SH: 0Dex: 9  h #......#o..........#..# o XL: 10 Next:  4% Place: Dungeon:9 ...#...##@.........##..#  Noise: ==-------  Time: 10705.1 (0.0) #......)....##..#####..#  F) +1 dagger "Lashed Together" {flame, Com ##...#..........## #..#  Cast: Freeze #...#...........####[.#  Memories (4) Ramparts  #..................)[.#  #..#...............>###  o   orc wizard #...#...##...........#  #...##.###..#<..#..###  #...#..# #####.###.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h< Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  You freeze the orc wizard! h  <.)#  ... #...........#))) .... #........ ....# ##...##...  ##.......)) .........#  hS ......... #$.......  ......  #......)....##..#  ##...#..........## #..#  #...#...........####[.#   h #..................)[ #..#...............> #...#...##...... #...##.###..#<..   h  hh n2-6.1 (1Freeze hl R## h   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  You freeze the orc wizard! _You kill the orc wizard! hj4 hIm hs hxR27  h| hN}&9 hq hb4= hw hx #-- _You start resting. hG#9.1 (3 h]$90 hI=-10.1 (4 hZ## h"" _HP restored. hD4 h޳ h hI h h-, h^ h\..##.. he 2.1 (2 _You start resting. hR=3.1 (3 hm h4 _The frozen ramparts melt away. h==5= hC hJ, hL hS, hU h], h_ hd hd:= hf hl hDm66= h~m ho hv hw hx hd} h} h~ h& h^ ho hO h:= ha h_ _You start resting. h23.1 (10.0)7=4.1 (11 h h% _Magic restored. h  h  h  h?  h  hw , h k  You now have 402 gold pieces (gained 13).  Things that are here: h% (12  h  h j _a +0 dagger; a +0 robe; an orc corpse h R27  hT  h  h  h := hg  h  hO , h>  hD  h , h  h_  h$  ha$  h%  h'  h:- , h/  h8  h{=  h=  h?  h B  hF  hF  hG  hM  hQW  #.....) #. ... ##....# #.# ...... ##...## ##..# ##......####....## >....##.. ....##..... ......... #......... #.......# #.... ##......## ##...##..... #......@.####.......))..30 #.#.##....##.........### hX | ##................. ##)......... .....#...##.......... ###)....##..###  ##...#.##  #...#...........##  #.................  h}c  hc ,5.1 (11 hAk  hm ; _Found a stone staircase leading down. h h( h h h h , h! h& h' h( h+ h7X h8 h9 h: hI> h!Ht#..........# .##..##...... ..#''#.......#.... ........##...#.). hHg# ###......## )[#. )'......'. ##....#)#.# '......'. ##...####..# ##......####....###>....##.@......##.......#9.1 (4 hH.0).........#''#.....#.......## .##. hTI##......## ##...###........####.......))#.#.##....##.........###..... ##..............# #......#)..... .....#...### hU hV,40.1 (5 h] hv( _Found a +0 dagger. hG h h; h(, hl78 M......##j. ..####..##....##''#.......#....  h..##...#.).# ###### #.....)[ #.).#) #.##.!''. ##...##.##..# ## h,####....##>....##........##.........#''#...#.......##..##..... hUK##......## .##...##........####j   gnoll (missile, wandering) h..# #. h&0 hm+1.1 (1 h h   A gnoll comes into view. It is wielding a +0 flail and quivering 2 throwing _nets. h= j. ..##.. .##..##.. ..#''#... ........# h'>) # ####......## )[ #. #.)'......'. ) #.##.!'......'.  ##..# ##@.....# >....##........#  hQ>8.........#''#... #.......##..##..  hw>4##......## .# #........####)) h>( #.#.##.. .... ##. h>1 ..# ) h j. ..##.. .##..##.. ..#''#... ........#) # ####......## )[ #. #.)'......'. ) #.##.!'......'.  ##..# ##@.....# >....##........# .........#''#... h #.......##..##.. ##......## .# #........####)) #.#.##.. .... ##. ..# ) h4 h h\ _A gnoll is nearby! hMi ..#.. ...#... ###......##j. ..##...##..##....##''#.......#.... ..##...#.).# ###### #.....)[ #.).#) #.##.!''. ##...##. hjNY##..####......####....##>....##........##.........#''#..#.......##..##.....#......##..##...##...........####))..#.#.##....#####.. #.. h.V hc.jj)==2 hn hs9 _The gnoll shouts! You hear a shout! hY #. ...## ##... ..#.. ...##.... ###......##.... ..##..j.##..##....#...#''#.......#.... ..##...#.).# ###### #.....)[ #.).#) #.##.!''. ##...##.##..########....##>....##........## h !.........#''#.#.......##..##.....#......##..##...##..........####))..#.#.##....##### h hY((((((( hb`...@.. hb.-3 hYp hs~ _The gnoll throws a throwing net. The throwing net completely misses you. h1H# ...  ### #. ...## #... ..#.. ...######......###..... ..##.....j.##..##..........#....#''#.......#.... #. hIe.##...#.).# ###### #.....)[ #.).#) #.##.!''. ##...##.##..####......####....##>....##...(....##.........#''#.#.......##..##.....#......##..##...##..........####)).. hkM hdXP.j h%YO--4 hf hs ###. # ...  ###.. # ##.... ..#..  ##..... ####... hy..#.....# ..##..........##..##......#.....j.#''#.......#... #..##...#.). # ####......## #.....) hg[ #. #.)'......'. ##....# #.##.!'......'. ##... ##..####......####....# >....##...(....## hi. ...#''# #.......##..##.... ##..##...##.. h hΝ jj 2 gnolls (1 polearm, 1 missile)A gnoll comes into view. It is wielding a +0 spear. hמ?=5Freeze ht h_V _The gnoll completely misses you. hyGobosan the Frost Mage###.# ...Revenant of Ashenzari **....###..#. ...## Health: 90/90 ========================##.... ..#.. ...# Magic: 24/27 =====================---##..... ###......##... AC: 6Str: 18 h..#.....# ..##.......... EV: 27 Int: 19.j......##..##.......... SH: 0Dex: 9#.....j.#''#.......#... XL: 10 Next:  4% Place: Dungeon:9#@.......##...#.). Noise: =--------  Time: 10745.1 (0.0)# ####......## #.....) F) +1 dagger "Lashed Together" {flame, Com#. #.)'......'. ##....# Cast: Freeze#.##.!'......'. ##...## Memories (4) ##..####......####....##>....##...(....##....... jj 2 gnolls (1 h4F polearm, 1 missile).........#''#...........#.......##..##..........##......##..##...##.....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the gnoll. You burn the gnoll. h7ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the gnoll. You burn the gnoll.   hoThe gnoll is heavily wounded.  The wall freezes the gnoll! h..j.....##..).##@...##..j   gnoll (polearm) hE12 5=6.1 (1 hXFreezeRamparts  h### hI _You kill the gnoll! hwx  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAs##### hC h?O##### hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h he hW.j....####e   deep elf pyromancer (wandering)j   gnoll (polearm) hVA27 -- h 7 hz##### h _A deep elf pyromancer comes into view. It is wielding a +0 dagger. hV h hF.e.j..).##e h /==8 hۜ##### h5 _The deep elf pyromancer shouts! h|Y  h [  h f .e....##.j## hf /--9 hl }##### hn  h h*O.e...#### 5==-50 h3~##### hBr _The wall freezes the gnoll. The gnoll completely misses you. hS(  h)  h4 %j...##e.).### h5 .-1 h> ###### h@  h6 hB.j### hMC@-2 hTm#### h2W hn  h #.e).## hY The wall freezes the deep elf pyromancer! h^?=3Freeze h"#### h'V _The gnoll completely misses you. h%mGobosan the Frost Mage###.# ...Revenant of Ashenzari **....###..#. ...## Health: 90/90 ========================##.... ..#.. ...# Magic: 24/27 =====================---##..... ###......##... AC: 6Str: 18..#.....# ..##.......... EV: 27 Int: 19 h....##...(....##....... e  [40 h2owm deep elf pyromancer.........#''#........... j   gnoll (polearm)#.......##..##..........##......##..##...##.....You freeze the deep elf pyromancer!  The deep elf pyromancer is heavily wounded.You hit the deep elf pyromancer but do no damage.The deep elf pyromancer is heavily wounded.The wall freezes the deep elf pyromancer!  The deep elf pyromancer hits you with a +0 dagger. hFpe85--12 4.1 (1 hv###### h{C _The gnoll hits you from afar with a +0 spear. h   Gobosan the Frost Mage ###. # ...  Revenant of Ashenzari **.... ###.. #. ...## Health: 85/90 ======================-- ##.... ..#.. ...# Magic: 23/27 ====================---- ##..... ###......##... AC: 6Str: 18 ..#.....# ..##.......... EV: 12Int: 19 hT  .....j..##..##.......... SH: 0Dex: 9 #....e).#''#.......#... XL: 10 Next:  5% Place: Dungeon:9 #@.......##...#.). Noise: =--------  Time: 10754.1 (0.0) # ####......## #.....) F) +1 dagger "Lashed Together" {flame, Com #. #.)'......'. ##....# Cast: Freeze #.##.!'......'. ##...## Memories (4) Ramparts  ##..####......####....##  h f>....##...(....##....... e   deep elf pyromancer .........#''#........... j   gnoll (polearm)  h #.......##..##.......... ##......##..##...##.....(severely wounded, 100% to hit)   h lYou freeze the deep elf pyromancer!  The deep elf pyromancer is almost dead. h You hit the deep elf pyromancer but do no damage.The deep elf pyromancer is almost dead.The wall freezes the deep elf pyromancer! hf M ###. # ...  ###.. #.  ##.... ..#..  ##.....  h [ ..#.....#  .....j..##..# #....)).#''#.. #@.......)  h # ####......## ) #. #.)'......'.  #.##.!'......'.  ......# >..(....j   gnoll (polearm) .#''#.. hͰ  ##..##.  You freeze the deep elf pyromancer!  The deep elf pyromancer is almost dead.You hit the deep elf pyromancer but do no damage.The wall freezes the deep elf pyromancer!  You kill the deep elf pyromancer! ha  1-4=165.1 (1Freeze _The gnoll hits you from afar with a +0 spear. h@ {#### h m _Your base Dodging skill increases to level 4! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h6##### h h2#### hö _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h###### h052- hp=27 6 hop#### hS _The gnoll closely misses you. hK}##### h&7 h,k##### h\0R _The gnoll barely misses you. h^###### h &8 h)}##### hT0S _The gnoll closely misses you. hjn#### hmo3==9 hts#### hxV _The gnoll completely misses you. hXr ( ..##.)).##@...##..  The frozen ramparts melt away. hws 51- hs Y5=60 h}  h3 C _The gnoll hits you from afar with a +0 spear. hJ  ...  ###..# # ...  ###.... # ##..... ..#..  ##..... ####.....# ..##......j..##..##......#....@).#''#.......#. #...##..##...#.) #..####......## #..... #. #.)'......'. ##.... #.##.!'......'. ##... ##..####..##....# >....##...(....## ..#''# .##..##.... h  h 71Freeze h  h _The gnoll completely misses you.Things that are here: _a +0 dagger; a +0 robe h   Gobosan the Frost Mage ...  Revenant of Ashenzari **.... ###..# # ...  Health: 81/90 =====================--- ###.... #. ...# Magic: 24/27 =====================--- ##..... ..#.. ... AC: 6Str: 18  h޷ I. ##..... ###......##.. EV: 27 Int: 19 ...#.....# ..##......... SH: 0Dex: 9 ......j..##..##......... XL: 10 Next: 16% Place: Dungeon:9 #....@).#''#.......#.. Noise: =--------  Time: 10761.1 (0.0) #...##........##...#.) F) +1 dagger "Lashed Together" {flame, Com #..####......## #..... Cast: Freeze #. #.)'......'. ##.... Memories (4)  #.##.!'......'. ##...# ##..####......####....# j   gnoll (polearm) >....##...(....##...... .........#''#.......... #.......##..##.........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   hZ Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  You freeze the gnoll! hE h ...  ###..# # ...  ###.... #.  ##..... ..#..  . ##.....  ...#.....#  ......)..##  h X#....@).# #...##.......) #..####......##  #. #.)'......'.  #.##.!'......'.  ..... >(...   h. ''#.    h p212 2.1 (1Freeze h  hO onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  You freeze the gnoll! _You kill the gnoll! h#A  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 hC hq9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hڶJ hݸ h<27  hQ h h" h h h53= hFE5= h h h9 h h h h[ h hgV4= ha hK h3= h h hWR56= h h h hO h# , h  h h{6 hj hk h0:= h h#h - _You start resting. h,0742.0) hl-b7=-5.1 (13 h3 h5% _Magic restored. h 4 hJ  h b7= h  hF , h@  hF , h  he  h e8== h  h , ho  h , hX  h <9 h{  h , h  h# , hy  h*+ _ _You start resting. hY7 284.1 (9.0) h8 ^90=5.1 (10.0) hG>  hC " _HP restored. hI4 hpN hR h0X h[,[39;49m hff  P - 3 throwing nets (gained 1)  Things that are here: hf(12  hsl h\r_ _a +0 flail; a gnoll corpse hx hx<27  h){ h- h hr:= hO ht h, h@ h:E  There is a large open door here. hr h _ h6 h h^(12  h hu _x - 3 potions of resistance (gained 1) h h<27  h hE  There is a large open door here. h h^ _ h h- h ha h h hX, h h h(12  h hm _P - 4 throwing nets (gained 1) h h<27  h h  h3, h h"$ h( hM) h* h. h 4, h16 h8 h< h= h? h@ h h' h hx h  h  h  h"  h hS h h h hL h> h( h+ h|, hF- h/ h@3 h3 hz4 h6 hkB.... ...#.......###.. ....##..####... . #.......# .## ###..###.@# #...  hC###........##.....## ##.....##....#..#...## . ##.....####......##...# ...#.....##..##..........# ......)..##..##..........###....)).#''#.......#....# hJC6#...##........##...#.).#####..####......####.....)[..## hE7 809.1 (24   hyEAshenzari invites you to partake of a vision and a curse of fortitude andelements. hT/  --more-- hR _ h\ he  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Fort/Elem)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. hO  h*sGobosan the Frost Mage....Revenant of Ashenzari **.......#.Health: 90/90 ========================....Magic: 27/27 ========================#..###AC: 6Str: 18 h].. ....#EV: 27 Int: 19#..####... .SH: 0Dex: 9#.......# .##XL: 10 Next: 16% Place: Dungeon:9###..###.@# #...Noise: ---------  Time: 10809.1 (0.0)###........##.....##F) +1 dagger "Lashed Together" {flame, Com##.....##....#..#...##Cast: Freeze . ##.....####......##...#Memories (4) ...#.....##..##..........#  hH......)..##..##..........###....)).#''#.......#....# h#...##........##...#.).#####..####......####.....)[..## _There is a large open door here. _x - 3 potions of resistance (gained 1) _There is a large open door here. _P - 4 throwing nets (gained 1)   hAshenzari invites you to partake of a vision and a curse of fortitude and _elements. hj hCurse which item? (Esc to abort) Armour (go to first with [)  M - a +2 cloak (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  h6` l - a +6 ring of strength (worn)  N - an amulet of the acrobat (worn) hC_ hqGobosan the Frost Mage....Revenant of Ashenzari **.......#.Health: 90/90 ========================....Magic: 27/27 ========================#..###AC: 6Str: 18.. ....# hr\EV: 27 Int: 19#..####... .SH: 0Dex: 9#.......# .##XL: 10 Next: 16% Place: Dungeon:9###..###.@# #...Noise: ---------  Time: 10809.1 (0.0)###........##.....## hrJF) +1 dagger "Lashed Together" {flame, Com##.....##....#..#...##Cast: Freeze . ##.....####......##...# hrMemories (4) ...#.....##..##..........# ......)..##..##..........## hs#....)).#''#.......#....##...##........##...#.).#### hHs#..####......####.....)[..## _There is a large open door here. _x - 3 potions of resistance (gained 1)  hss_There is a large open door here. _P - 4 throwing nets (gained 1)  Ashenzari invites you to partake of a vision and a curse of fortitude and _elements. hs hu612 10.1 (1 h{ h~= _Your +2 cloak glows black for a moment. hH  h  h  h  h  hf <27  h , h; 78 ##[.# h o.#.... ..... ....#.  #....  #..### # .. #....#.### #..####.@.....#1 h  #.......#...##  ###..###..# #...#  ###........##.....## ##.....##....#..#...## . ##.....####......##...#.... h  h   h +2.1 (2 h  h& ' _Found a +0 cloak. h b hb hdc hn h7q hs, h[u hx hy h{y ht h@ h hj h hz hڐ hZ hʓ h, h h hˤ, h h h, h} hެ h, h h7 hC h h h޸ h:, h޻ hѼ h , h# h h), h h* h, h h h, h h7 h  h^ h h0 hv ### ..#. ..#. ####.##. #..'.#  hj #.##j.'.# . ##[.# ##@# ..#....##..# ...........#  #.....#.###  #.##....#### ##..###.#  hnj   gnoll bouda (asleep)  h.. #....#.###  hE#..####..... hp# #.......#...## h"# h  h229.1 (17.0)   hYou open the large door. h m.jj h 712 30.1 (18 h hx _A gnoll bouda comes into view. It is wielding a +0 whip. h  ### ..# ..# . ####.# #. #..'.# #.##.j@.# . ##[.####.# ..#....##..#...........# #.....#.####.##....#### ##..###.# .. #....#.#######....... h e27 =1.0)Freeze h  h y _The gnoll bouda misses you. _There is a large open door here. h Gobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================###Magic: 24/27 =====================---..#AC: 6Str: 18...#EV: 27 Int: 19. ####.#SH: 0Dex: 9#. #..'.# h XL: 10 Next: 16% Place: Dungeon:9#.##.j@.#Noise: =--------  Time: 10831.1 (0.0). ##[.####.#F) +1 dagger "Lashed Together" {flame, Com..#....##..#Cast: Freeze...........#Memories (4) #.....#.####.##....####j   gnoll bouda##..###.#.. #....#.####..####.......#A large open door.  The walls around you are covered in ice.  You hit the gnoll bouda but do no damage.The wall freezes the gnoll bouda but does no damage.   h The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble. h %12 = h a==2.1 (1Weak Ramparts  h$ ######## h6(   The walls around you are covered in ice.  You hit the gnoll bouda but do no damage.The wall freezes the gnoll bouda but does no damage.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble. _The gnoll bouda barely misses you. hDbGobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================###Magic: 23/27 ====================----..#AC: 6Str: 18...#EV: 12 hREInt: 19. ####.#SH: 0Dex: 9#. #..'.#XL: 10 Next: 16% Place: Dungeon:9#.##.j@.#Noise: ===------  Time: 10832.1 (0.0). ##[.####.#F) +1 dagger "Lashed Together" {flame, Com..#....##..#Cast: Freeze h Fd...........#Memories (4) Weak Ramparts #.....#.####.##....####j   gnoll bouda##..###.#.. #....#.####..####.......#The gnoll bouda is moderately wounded.You barely miss the gnoll bouda.The gnoll bouda is moderately wounded. h;FThe wall freezes the gnoll bouda.  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer. hH\81---3.1 (1 hM###.#### hQ  You barely miss the gnoll bouda.  The gnoll bouda is moderately wounded.The wall freezes the gnoll bouda.  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer. _The gnoll bouda hits you with a +0 whip! h  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 81/90 =====================--- hn ### Magic: 22/27 ===================----- ..# AC: 6Str: 18 . ..# EV: 12Int: 19 . ####.# SH: 0Dex: 9  h#. #..'.# XL: 10 Next: 16% Place: Dungeon:9  h#.##.j@.# Noise: ===------  Time: 10833.1 (0.0) . ##[.####.# F) +1 dagger "Lashed Together" {flame, Com ..#....##..# Cast: Freeze ...........# h Memories (4) Weak Ramparts  #.....#.###  h#.##....####  j   gnoll bouda ##..###.#  hL .. #....#.###  #..####.......#  h?wounded, 100% to hit)  You freeze the gnoll bouda!  The gnoll bouda is almost dead. hYou hit the gnoll bouda but do no damage.The gnoll bouda is almost dead.The wall freezes the gnoll bouda. h8 h. ### ..# . ..# . ####.#  hb-#. #..'.# #.##.)@.# h . ##[.####.#  h_.#  h.# ##  h~  ..   ho7--4.1 (1Freeze h7######## hzYou freeze the gnoll bouda!  The gnoll bouda is almost dead.You hit the gnoll bouda but do no damage.The gnoll bouda is almost dead.The wall freezes the gnoll bouda. _You kill the gnoll bouda! h^  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8U ######.##-- hZ ###.### h] _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ###.##### hg  h ###.#####.## h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h: h; h< hB hDC<27  hG hI h}JR23= hK h!Q hQ hR hKW hW hX h`###.###-###.# hk###.##8.1 (4##.##onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hk_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. hlG3=- hl09.1 (5 hr###.######.## h:wf _Your attacks no longer feel as feeble. hX: h4; h< hB hHP= hL hML4= hIN hHS hS#4 hS3= hU hY hFZ h[ h1`, he heX5= hg hpH.###.#..'.#.)@.####.#.#. h~f 45.1 (6 _You start resting. h55= h0/6.1 (7 h h4 _The frozen ramparts melt away. h` h h} h hu h* h h&6 hO h h1 h\ h7== h hL6= h h hv h h hV8= h h; h h h h:= h h&h 9 _You start resting. hU,55.1 (9 hZ]7=6.1 (10.0) h h% _Magic restored. hg h-h hi hn ho h.t ht hu hv h4} h}M90= h~ h1 _HP restored. hw h:= hh h hh h h h h h h~ h h, hۦ:= h/ hH h' h h h h hD hj hk h h ht h h h& hF h h hB h} h hD h h} h h, hD h( he h h h h:, h+ h0 h, hV h h hJ h ho h  h  hN  h  h,  h  h  h9  hD  h  h  h  h]'  h'  hZ)  h.  hr4  h4  h.6  h8  hY>  h>  h?  h[A  h:N ..... #######..... #....######...#####........#....#......##..##......#...####.# { #..#..###.##..'.# #..#...##.##.)'.# ##.....###[.####.#  hN #@......#....##..# #.................# .........#.#.....#.### ..........###.##....### ...........# ####..###. .............. #....#. ..........#.#..####.....  .........#####.......#..  ###..###..### h2O E  hQV -81.1 (25 hW  h\  h` [ _You sense a monster nearby. h h h8 h hB hN hv h h hʟ h h h hM h hV h h$ h h' h hL h< h hC ho h h' h h h h` hy h h ##.....###[.####. ##.......#....##....######..............................#.#.....#.#.............###.##....# h.............#.#####..##.................# #...............#.#..####............@..#####.......#.9.1 (8.0)........#.## ###..###..##.......######........##........ ##.....##....#. h") ##.....####.....#.....##..##.......)..##..##>..#....)).#''#...#...##........##. h hb,90.1 (9 hX hL _Found a +0 club. Found a stone staircase leading down. hV ` h  h  h  h=  h  h  h  h  h , h hg h h h hE h h h h h %, h% hA' h+ h/, hI- h/ h$4 h;5 h5 h7 h< h< h= hC hK#.......######.....#.......# ##.....## #)......###.....#### . ##........#.....##.. hKL .. #............)..##.. ...##....>..#....)).#'' .....#...##...... ####....#####..####. ##..@# #.##.)'....  hL###....##.##..'..... ..#.o##..####....  hL...#..>.. #...# ..........#''# ...## ##.......##..# o   orc wizard (asleep) hcMJ ...# ##......##..# ##.. #........#### #.#.## hQ&9 hUT  An orc wizard comes into view. It is wielding a +0 dagger. h\ jj 2 gnolls (polearms, wandering)jjA gnoll comes into view. It is wielding a +0 spear and wearing a +0 leatherarmour of fire resistance. h] h]1900.1 (10.0) hf hdru _A gnoll comes into view. It is wielding a +0 halberd. h c#.# ##.....###)......###.....##. ##........#.....##.... #............)..##..# h ...##....>..#....)).#''#.............#...##.......####....#####..## ##...#####.##.)'.##.@..##.##..'...#.o##..####.#...#..>....##..#...##..........#''#....## ## hۆ s##..#....# ###..# h ###.. #.jj##.... #.#.##.. h6 I.... .. h  hč  h0 hj..j h  h *1.0) hҢ  hI  h I#.......# ##.....##.. Gobosan the Frost Mage#)......###.....####. Revenant of Ashenzari **..... ##........#.....##..## Health: 90/90 ========================.. #............)..##..## Magic: 24/27 =====================--- h...##....>..#....)).#''#. AC: 6Str: 18............#...##....... EV: 27 Int: 19####....#####..####...... SH: 0Dex: 9##...#####.##.)'...... XL: 10 Next: 17% Place: Dungeon:9###.@..##.##..'...... Noise: ---------  Time: 10901.1 (0.0)#..#.o##..####...... F) +1 dagger "Lashed Together" {flame, Com#...#..>....##....... Cast: Freeze#...##..........#''#. Memories (4) ....## ##.......##..## h{k....# ##.j....##..## o   orc wizard (asleep)###.. #........####. jj 2 gnolls (polearms, wandering)... #.#j##....##...... ##....... _A gnoll comes into view. It is wielding a +0 halberd.Casting: Freeze (safe; 1% risk of failure)   hJConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h8 h, hD....####.@o...#...#.j.j   gnoll sergeant (wandering)o   orc wizardj hTj   gnoll (polearm)j hC12 ==== hOp2.1 (1FreezeRamparts  ha#### h    Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The gnoll shouts! x2; The orc wizard shouts! You hear a shout! x2 _A gnoll sergeant comes into view. It is wielding a +0 mace of protection. h #.......# ##.....##.. Gobosan the Frost Mage #)......###.....####. Revenant of Ashenzari **.... . ##........#.....##..## Health: 90/90 ======================== .. #............)..##..## Magic: 23/27 ====================---- ...##....>..#....)).#''#. AC: 6Str: 18 ............#...##....... EV: 12Int: 19 ####....#####..####...... SH: 0Dex: 9 ##...#####.##.)'...... XL: 10 Next: 17% Place: Dungeon:9 ###.@o.##.##..'...... Noise: ====-----  Time: 10902.1 (0.0) #..#..##..####...... F) +1 dagger "Lashed Together" {flame, Com #...#..>....##....... Cast: Freeze #...##..........#''#. Memories (4)  hdRamparts  ....## ##.......##..## ....# ##j.....##..## j   gnoll sergeant (wandering) ###.. #........####. o   orc wizard ... #.#j##....##.. j   gnoll (polearm) ..j. ##.......Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  You freeze the orc wizard.  The orc wizard is lightly wounded.  The gnoll sergeant shouts!  You hit the orc wizard but do no damage.The orc wizard is lightly wounded. he   #)..  hO. ##... .. #....) ...##....>)) ........  h ####.... ##...#####.##.) h  h###.@o.#  h*0#..#..# #...#..>.. hX #...##...... ....## ##j... hx ....# ##...j h9  h###.. #.... ... #.#j# hH ..j.  ho`==--3.1 (1 hx#### hF  You freeze the orc wizard.  The orc wizard is lightly wounded.gnoll sergeant shouts!  You hit the orc wizard but do no damage. h;The orc wizard is lightly wounded. _The wall freezes the orc wizard. The orc wizard barely misses you. hA] 2 #.......# ##.....##.. Gobosan the Frost Mage #)......###.....####. Revenant of Ashenzari **....  h] 0. ##........#.....##..## Health: 90/90 ======================== .. #............)..##..## Magic: 22/27 ===================----- ...##....>..#....)).#''#. AC: 6Str: 18 ............#...##....... EV: 12Int: 19 ####....#####..####...... SH: 0Dex: 9  h^ ##...#####.##.)'...... XL: 10 Next: 17% Place: Dungeon:9 ###.@o.##.##..'...... Noise: ==-------  Time: 10903.1 (0.0) #..#..##..####...... F) +1 dagger "Lashed Together" {flame, Com #...#..>....##....... Cast: Freeze #...##..........#''#. Memories (4) Ramparts  ....## ##j......##..## ....# ##......##..## j   gnoll sergeant  h^ R###.. #........####. o   orc wizard ... #.#j##....##.. j   gnoll (polearm)  h:_ ..j. ##.......Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly   hk_ wounded, 100% to hit)  You freeze the orc wizard!  The orc wizard is almost dead.You barely miss the orc wizard. ho    #).. . ##... .. #....) ...##....>)) hp  ........ ####.... ##...#####.##.) ###.@o.# #..#..# #...#..>.. #...##...... ....## ##j... h\q { ....# ##... ###.. #.j..  ... #.#.# ..j.  wounded, 100% to hit)  You freeze the orc wizard!  The orc wizard is almost dead.You barely miss the orc wizard.The wall freezes the orc wizard but does no damage. hjx ##.@*# hM ###(invisible)  The orc wizard gestures wildly while chanting. h h###o#j. hJ====4.1 (1 hN### hH _The orc wizard flickers and vanishes for a moment. h\. #.......# ##.....##.. Gobosan the Frost Mage #)......###.....####. Revenant of Ashenzari **.... . ##........#.....##..## Health: 90/90 ======================== .. #............)..##..## Magic: 21/27 ==================------  h/...##....>..#....)).#''#. AC: 6Str: 18 ............#...##....... EV: 12Int: 19 ####....#####..####...... SH: 0Dex: 9 ##...#####.##.)'...... XL: 10 Next: 17% Place: Dungeon:9 ###.@o.##.##..'...... Noise: ====-----  Time: 10904.1 (0.0) h/ #..#..##..####...... F) +1 dagger "Lashed Together" {flame, Com #...#..>....##....... Cast: Freeze #...##.j........#''#. Memories (4) Ramparts  ....## ##.......##..## ....# ##......##..## j   gnoll sergeant h/u ###.. #.j......####. o   orc wizard (invisible) ... #.#.##....##.. j   gnoll (polearm)  h\0..j. ##.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  slightly transparent, 100% to hit)  You freeze the orc wizard! h6 h8 h: hE3   #).. . ##... .. #....)  hFr...##....>)) ........ ####.... ##...#####.##.) ###.@).# #..#..# #...#.j>.. #...##...... ....## ##.... hG ....# ##j.. ###.. #.j..jj 2 gnolls (polearms) ... #.#.# ..j.  h]L=---5.1 (1Freeze hU#### h`  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  slightly transparent, 100% to hit)  You freeze the orc wizard! _You kill the orc wizard! h0 hR h@#####jj.2=27 ---6 h:# hDS _The gnoll closely misses you. h, h  A gnoll comes into view. It is wielding a +0 spear. hn#### h`#jj.j 3 gnolls (polearms, 1 wandering)j. hS&7 hۗq### h  h =_The gnoll misses you. h hѶ, h h; h##jjj.j.jj 4 gnolls (3 polearms, 2 wandering). h.-8 h#### h _A gnoll comes into view. It is wielding a staff of conjuration. h  h  h  h  hc ###j.jj...jj) h /==9 hB s#### h K _The gnoll shouts! You hear a shout! The gnoll shouts! hQYour frozen ramparts will break if you move. Continue? Y - Yes  N - No hb h#.......######...... Gobosan the Frost Mage#.......# ##.....##. Revenant of Ashenzari **....#)......###.....#### Health: 90/90 ========================. ##........#.....##..# Magic: 22/27 ===================-----.. #............)..##..# AC: 6Str: 18...##....>..#....)).#''# EV: 27 Int: 19............#...##...... SH: 0Dex: 9 h####....#####..####..... XL: 10 Next: 17% Place: Dungeon:9##..@#####.##.)'..... Noise: ==-------  Time: 10909.1 (0.0)###..).##.##..'..... F) +1 dagger "Lashed Together" {flame, Com#..#..##..####..... Cast: Freeze#...#.jj....##...... Memories (4) Ramparts #...##.j........#''#....## ##.......##..# j   gnoll sergeant....# ##jj....##..# jjjj 4 gnolls (3 polearms)###.. #........####... #.#.##....##.  h[_You kill the orc wizard! _The gnoll closely misses you.A gnoll comes into view. It is wielding a +0 spear. _The gnoll misses you. _A gnoll comes into view. It is wielding a staff of conjuration. _The gnoll shouts! You hear a shout! The gnoll shouts! h h h h hy  The frozen ramparts melt away as you move. h hP h h4jjj>.jj..j 5 gnolls (4 polearms, 1 missile, 1…)j hQ--10.1 (1Freeze h! hs _A gnoll comes into view. It is wielding a +0 spear. h2 {...## ###..#######...... ##.....##. #)###.....###. ##..#... h2 M. #............)..##..##....>..#....)).#''#............#...##.####..######...#####.##.)###.j).##.##..' #..#.j##..#####...#.j>....##...... #...##..j.......#'' ....## ##j.. 2 gnolls (1 polearm) ....# ##......##.. hO3 3###j......#### h8  h:  h;;  h;  hG Jj.{j.j.j 3 gnolls (2 polearms, 1 missile, 1 w…)j. hI ]3=--1 h S  hV  hwy....#####........#.## ###..####.######......#.......# #.. #)#####.. ##.....##..#.. #............)..##..#...##....>..#....)).#''#........@...#...##..####....#####..####.##..j#####.##.)'.###..{.##.##..'...#jj##..###...#..>....##.......#...##.jj.''#. hwx# ##.......##..#....# ##j.....##.. h~ haj.{ h&2 h hh h).#####...#.## ###..###.#.######.#.# ##.....##.#)......###.....####.. ##.#.....##..##... #..)..##..##. h+...##....>..#....)).#''#..#...##.####...j#####..####......###...#####.##.)'......'###.{{.##.##..'......'#..#jj##..####......##...#..>....##.#...##.jj.#''#.....## ##.##..##.....# ##j.....##..##. h 2 h;`j.{ h<&3 hD hG hߔD.#####...#.## ###..###.#.######.##.# ##.....##.#)......###.....####.. ##.#.....##..##... #...)..##..##....##....>..#....)).#''#..j.@.#...##.#####....#####..####......# h##..{#####.##.)'......'.###.{{.##.##..'......'.#..#jj##..####......##...#..>....##.##...##.jj.#''#.....## ##.##..##.....# ##j.....##..##. h- hG h.jjj   gnoll (polearm) hХ&4 h h h  h  h  hר jj.)j 2 gnolls (polearms) hW Q=12 =5 hh  hg Y _You barely miss the gnoll sergeant. hй.............#####....... Gobosan the Frost Mage.........#.## ###..###.. Revenant of Ashenzari **....#.......######........# Health: 90/90 ========================#.......# ##.....##.... Magic: 20/27 =================-------#)......###.....####... AC: 6Str: 18. ##........#.....##..##.. EV: 12Int: 19.. #............)..##..##.. SH: 0Dex: 9...##....>j.#....)).#''#... XL: 10 Next: 17% Place: Dungeon:9........j.@.[ h40m#...##........# Noise: =--------  Time: 10915.1 (0.0)####...j#####..####......## F) +1 dagger "Lashed Together" {flame, Com##..{#####.##.)'......'. Cast: Freeze###.{).##.##..'......'. Memories (4) #..#jj##..####......###...#..>....##........# j   gnoll sergeant#...##.jj.......#''#... jj 2 gnolls (polearms)....## ##.......##..##......# ##j.....##..##..Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the gnoll sergeant.The wall freezes the gnoll but does no damage.  The gnoll closely misses you. hHdPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the gnoll sergeant.  The wall freezes the gnoll but does no damage.  The gnoll closely misses you.  h.The wall freezes the gnoll but does no damage. hn....#jj.@.######.j 3 gnolls (2 polearms) hB881--- h1==6.1 (1Ramparts  hV### hUO _The gnoll sergeant hits you with a +0 mace of protection! h  You hit the gnoll sergeant but do no damage.The wall freezes the gnoll. The gnoll closely misses you. hB  The wall freezes the gnoll.  The gnoll sergeant hits you with a +0 mace of protection. h5 hj######.{j 4 gnolls (3 polearms) hЗj76-----7 ha### h٣1 _The wall freezes the gnoll! hV .............#####....... Gobosan the Frost Mage .........#.## ###..###.. Revenant of Ashenzari **.... #.......######........# Health: 76/90 ====================---- #.......# ##.....##.... Magic: 20/27 =================------- #)......###.....####... AC: 6Str: 18 . ##........#.....##..##.. EV: 12Int: 19 .. #............)..##..##.. SH: 0Dex: 9 hM ...##...j>j.#....)).#''#... XL: 10 Next: 17% Place: Dungeon:9 .......jj.@.#...##........# Noise: =--------  Time: 10917.1 (0.0) ####...j#####..####......## F) +1 dagger "Lashed Together" {flame, Com ##...#####.##.)'......'. Cast: Freeze ###.{).##.##..'......'. Memories (4) Ramparts  #..#jj##..####......## #...#..>....##........# j   gnoll sergeant #...##.jj.......#''#... jjjj 4 gnolls (3 polearms) ....## ##.......##..##..  h5....# ##j.....##..##..The wall freezes the gnoll!  The gnoll hits you from afar with a +0 spear.  The gnoll hits you from afar with a +0 halberd!  The wall freezes the gnoll.  The gnoll sergeant hits you but does no damage.  The wall freezes the gnoll! h.  .........#.##  #.......###### #.......# ##.. #)......###... . ##........#.. .. #............) ...##...j>j.#....))  h/.......jj.@.# ####...)#### ##.) ###{.) >   3 gnolls (2   ....#  h4l65---8=8.1 (1 h8=####### h?I _You kill the gnoll! h .............#####....... Gobosan the Frost Mage .........#.## ###..###.. Revenant of Ashenzari **.... #.......######........# Health: 65/90 =================------- #.......# ##.....##.... Magic: 19/27 ================--------  h /#)......###.....####... AC: 6Str: 18 . ##........#.....##..##.. EV: 12Int: 19 .. #............)..##..##.. SH: 0Dex: 9 ...##...j>j.#....)).#''#... XL: 10 Next: 18% Place: Dungeon:9 .......jj.@.#...##........# Noise: ==-------  Time: 10918.1 (0.0)  h}####...)#####..####......## F) +1 dagger "Lashed Together" {flame, Com ##...#####.##.)'......'. Cast: Freeze ###{.).##.##..'......'. Memories (4) Ramparts  #..#jj##..####......## #...#..>....##........# j   gnoll sergeant  h#...##.jj.......#''#... jjj 3 gnolls (2 polearms) ....## ##.......##..##.. ....# ##j.....##..##.. hmail (moderately wounded, 100% to hit)  You freeze the gnoll sergeant.  The gnoll sergeant is heavily wounded. h#You hit the gnoll sergeant but do no damage.The gnoll sergeant is heavily wounded.The wall freezes the gnoll! h/7The gnoll sergeant is heavily wounded.The wall freezes the gnoll!  You kill the gnoll!  The gnoll hits you from afar with a +0 halberd.  The gnoll sergeant hits you with a +0 mace of protection! h  .........#.##  #.......###### #.......# ##.. #)......###...  h?. ##........#.. .. #............) ...##...j>j.#....)) .......$).@.#  h####...)##### ##.) ###..) >    gnoll (polearm h i)   ....#  hdd55---9.1 (1 hc### h"I _You kill the gnoll! h]x  .............#####....... Gobosan the Frost Mage .........#.## ###..###.. Revenant of Ashenzari **.... #.......######........# Health: 55/90 ==============---------- #.......# ##.....##.... Magic: 18/27 ================-------- #)......###.....####... AC: 6Str: 18 . ##........#.....##..##.. EV: 12Int: 19 hIy  .. #............)..##..##.. SH: 0Dex: 9 ...##...j>j.#....)).#''#... XL: 10 Next: 18% Place: Dungeon:9 .......$).@.#...##........# Noise: ==-------  Time: 10919.1 (0.0) ####...)#####..####......## F) +1 dagger "Lashed Together" {flame, Com ##...#####.##.)'......'. Cast: Freeze ###..).##.##..'......'. Memories (4) Ramparts  #..#jj##..####......## #...#..>....##........# j   gnoll sergeant #...##.jj.......#''#... j   gnoll (polearm) ....## ##.......##..##.. ....# ##j.....##..##..Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 mace of protection and wearing a +0 ring  mail (heavily wounded, 100% to hit)  You freeze the gnoll sergeant!   hy The gnoll sergeant is severely wounded.You barely miss the gnoll sergeant. h   .........#.##  #.......###### #.......# ##.. #)......###... . ##........#.. .. #............) ...##...j>j.#....)) hՋ R .......$).@.# ####..j)### ##.) ###..) >  j 2 gnolls (polearms, 1 missile, 1 wand…)   ....#  Aim: a gnoll sergeant, wielding a +0 mace of protection and wearing a +0 ring  mail (heavily wounded, 100% to hit)  You freeze the gnoll sergeant!  The gnoll sergeant is severely wounded. h{ You barely miss the gnoll sergeant.  The gnoll sergeant is severely wounded. h- 4-20.1 (1 h ###### hC _The gnoll closely misses you. The gnoll sergeant closely misses you. h  .............#####....... Gobosan the Frost Mage .........#.## ###..###.. Revenant of Ashenzari **.... #.......######........# Health: 55/90 ==============---------- #.......# ##.....##.... Magic: 17/27 ===============--------- #)......###.....####... AC: 6 hk Str: 18 . ##........#.....##..##.. EV: 12Int: 19 .. #............)..##..##.. SH: 0Dex: 9 ...##...j>j.#....)).#''#... XL: 10 Next: 18% Place: Dungeon:9 .......$).@.#...##........# Noise: =--------  Time: 10920.1 (0.0) ####..j)#####..####......## F) +1 dagger "Lashed Together" {flame, Com ##...#####.##.)'......'. Cast: Freeze ###..).##.##..'......'. Memories (4) Ramparts  #..#jj##..####......## hҋ  #...#..>....##........# j   gnoll sergeant #...##.jj.......#''#... jj 2 gnolls (polearms, 1 missile, 1 wand…) ....## ##.......##..##.. ....# ##j.....##..##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hN Aim: a gnoll sergeant, wielding a +0 mace of protection and wearing a +0 ring  mail (severely wounded, 100% to hit)  You freeze the gnoll sergeant! h[ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 mace of protection and wearing a +0 ring  mail (severely wounded, 100% to hit)   hܓ gYou freeze the gnoll sergeant!  You kill the gnoll sergeant! hJ    .........#.##  #.......###### #.......# ##.. #)......###... . ##........#.. .. #............)  h) ...##...j>).#....)) .......$).@.# ####...j#### ##.) ###..) >jj 2 gnolls (polearms, 1 missile)  h{ b   ....#  The gnoll shouts! hg 8=20==1.1 (1Freeze h ###### hڽ S _The gnoll closely misses you. h؄ hYour frozen ramparts will break if you move. Continue? Y - Yes  h' N - No h:  hWR `.............#####....... Gobosan the Frost Mage.........#.## ###..###.. Revenant of Ashenzari **....#.......######........# Health: 55/90 ==============----------#.......# ##.....##.... Magic: 18/27 ================--------#)......###.....####... AC: 6Str: 18. ##........#.....##..##.. EV: 12Int: 19.. #............)..##..##.. SH: 0Dex: 9 hjS ...##...j>).#....)).#''#... XL: 10 Next: 20% Place: Dungeon:9.......$).@.#...##........# Noise: ===------  Time: 10921.1 (0.0)####...j#####..####......## F) +1 dagger "Lashed Together" {flame, Com##...#####.##.)'......'. Cast: Freeze###..).##.##..'......'. Memories (4) Ramparts #..#jj##..####......###...#..>....##........# jj 2 gnolls (polearms, 1 missile)#...##.jj.......#''#.......## ##.......##..##......# ##j.....##..##..mail (severely wounded, 100% to hit)  You freeze the gnoll sergeant!  You kill the gnoll sergeant!The gnoll shouts! _The gnoll closely misses you.Okay, then. hT  h,` ###### hBe . _ h Your frozen ramparts will break if you move. Continue? Y - Yes  N - No hbP hi4.............#####....... Gobosan the Frost Mage.........#.## ###..###.. Revenant of Ashenzari **....#.......######........# Health: 55/90 ==============----------#.......# ##.....##.... Magic: 18/27 ================--------#)......###.....####... AC: 6Str: 18. ##........#.....##..##.. EV: 12Int: 19.. #............)..##..##.. SH: 0 hjDex: 9...##...j>).#....)).#''#... XL: 10 Next: 20% Place: Dungeon:9.......$).@.#...##........# Noise: ===------  Time: 10921.1 (0.0)####...j#####..####......## F) +1 dagger "Lashed Together" {flame, Com##...#####.##.)'......'. Cast: Freeze###..).##.##..'......'. Memories (4) Ramparts #..#jj##..####......###...#..>....##........# jj 2 gnolls (polearms, 1 missile)#...##.jj.......#''#.......## ##.......##..##......# ##j.....##..##..You freeze the gnoll sergeant!  You kill the gnoll sergeant!The gnoll shouts! _The gnoll closely misses you. _Okay, then.Okay, then. hxk huj##### hDx. _ h( ####### h(  h.6 k###### h8   You kill the gnoll sergeant!  The gnoll shouts! _The gnoll closely misses you. _Okay, then.Unknown command. h_N Your frozen ramparts will break if you move. Continue? Y - Yes  N - No h; h&.............#####....... Gobosan the Frost Mage.........#.## ###..###.. Revenant of Ashenzari **....#.......######........# Health: 55/90 ==============----------#.......# ##.....##.... Magic: 18/27 ================--------#)......###.....####... AC: 6Str: 18. ##........#.....##..##.. EV: 12Int: 19.. #............)..##..##.. SH: 0Dex: 9...##...j>).#....)).#''#... XL: 10 Next: 20% Place: Dungeon:9.......$) h/'.@.#...##........# Noise: ===------  Time: 10921.1 (0.0)####...j#####..####......## F) +1 dagger "Lashed Together" {flame, Com##...#####.##.)'......'. Cast: Freeze###..).##.##..'......'. Memories (4) Ramparts #..#jj##..####......###...#..>....##........# jj 2 gnolls (polearms, 1 missile)#...##.jj.......#''#.......## ##.......##..##......# ##j.....##..##..The gnoll shouts! _The gnoll closely misses you. _Okay, then. _Okay, then. _Unknown command.Okay, then. h' hc8#### h:. _ h/g##### h0 hH:m###### h?> _The gnoll closely misses you. _Okay, then.Unknown command. _Okay, then.Unknown command. h@ h6}Your frozen ramparts will break if you move. Continue?  h&IY - Yes  N - No hL hk?..............#.#..####.. Gobosan the Frost Mage.............#####....... Revenant of Ashenzari **.............#.## ###..###.. Health: 55/90 ==============---------- hEl#.......######........# Magic: 18/27 ================--------#.......# ##.....##.... AC: 6Str: 18#)......###.....####... EV: 12Int: 19. ##........#.....##..##.. SH: 0Dex: 9.. #............)..##..##.. XL: 10 Next: 20% Place: Dungeon:9 hmtE...##...j>@.#....)).#''#... Noise: ===------  Time: 10921.1 (0.0).......$)...#...##........# F) +1 dagger "Lashed Together" {flame, Com####...j#####..####......## Cast: Freeze##...#####.##.)'......'. Memories (4) Ramparts ###..).##.##..'......'.#..#jj##..####......## jj 2 gnolls (polearms, 1 missile)#...#..>....##........##...##.jj.......#''#.......## ##.......##..##.. _The gnoll closely misses you. _Okay, then. _Okay, then. _Unknown command. _Okay, then. _Unknown command. h/ _Okay, then.Unknown command. _Okay, then.Unknown command.  The frozen ramparts melt away as you move. hΆT((((((( h ...@.).  The gnoll throws a stone. The stone barely misses you. h, V627 -- h 2.1 (1 h!&  h- _The gnoll closely misses you.Things that are here: _a +0 mace of protection; a +0 ring mail hki.....# #......#.#..####....#####.......#...#.## ###..####.######........###.......# ##.....##....# #)###.##... ##.....##..##... #.......@....)..##..#...##...j>).#....)).#''#...........$)...#...##..####...j#####..####......### h|kB##...#####.##.)'......'.###..).##.##..'......'..#jj##..#####...#..>....##........###...##.jj''#.. h,{ hD((((( h hAj.@..>)).. hA--3 hI" h&p _The gnoll throws a stone. The stone completely misses you. hj4 ..# #....#.....#.#..####.....#####.#..#.## ###..###..##.######.. h25 ##.#.# ##.....##....#.#)......###.....####.. ##.#.....##..##... #.....j..@...)..##..##....##....>).#....)).#''#..$)...#...##.##. h5 R####...j#####..####......###...#####.##.)'......'..####..).##.##..'......'..##..#jj##..####......##...#..>....##.##.#...##.jj.#''#. h4H  hLO T((((((( h  hm / ..j.@.).).  The gnoll throws a stone. The stone closely misses you. h &4 hj  h p _The gnoll attacks as it pursues you! The gnoll misses you. h$.#.#..####..........#####.......#.#.## ###..###..##########........##..#.# ##.....##....#.#)###.....##.. ##.. h.....##.... #......j.....)..##..##....##....>).#@...)).#''#.........$)...#...##........######...j#####..####......## ##...#####.##.)'......'..#..).##.##..'......'..#..#jj##..####......####. j   gnoll (polearm)#...#..>....##....#...##.j........#''#.........## ##.......##..# h h".{7=-5 hQ #####.......# .........#.## ###..###..### #.......######........##........# ##.....##....)......###.....####..... ##........#.....##..##. #............)..##.##....>){#....)).#''#.....$)...#@..##........######...j#####..####......#### ##...##.)''..## ###..).##.##..........# ##j.....##..##...##  h hj.j   gnoll (polearm) hV9-6 h h hJ   .........#.## ###. #.......######... #.......# ##..... #)......###.....#  . ..#.....#  .. ...)..##  >).#....)).#  $)...#@..#  #..## #.##.) ###..).##.# #.. >... ...  hJ 9 ##.... ....#  h   .........#.## ###. #.......######... #.......# ##..... #)......###.....#  . ..#.....#  .. ...)..##  >).#....)).#  $)...#@..#  #..##  h #.##.) ###..).##.# #.. >... ...  ##.... ....#  hl  h  h5  h \ _A gnoll is nearby! h2  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h# h h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hq s.#.#..####................#####.......#...........#.## ###..###..###......######........#.......# ##.....##....# #)......###.....####. ##........#.....## #........j...)..##..####....>).#@...)).#''#...........$)...#...##........##.####...j.########.##...#####.##.)###..).##.##..''..## #..#jj##..########..>....##........## #...##.j........#''#. ....## ##.... h  h$ jj 2 gnolls (polearms, 1 missile) hѮ ?=7Freeze h  h» S _The gnoll closely misses you. h ..............#.#..####..... Gobosan the Frost Mage.............#####.......#.. Revenant of Ashenzari **.............#.## ###..###..### Health: 57/90 ===============---------#.......######........##.. Magic: 16/27 ==============----------#.......# ##.....##....#.. AC: 6Str: 18#)......###.....####...... EV: 27 Int: 19. ##........#.....##..##..... SH: 0Dex: 9.. #......j.j...)..##..##..... XL: 10 Next: 20% Place: Dungeon:9[4 h 0m...##....>).#@...)).#''#...... Noise: =--------  Time: 10927.1 (0.0).......$)...#...##........##.. F) +1 dagger "Lashed Together" {flame, Com####...j#####..####......####. Cast: Freeze##...#####.##.)'......'..## Memories (4) ###..).##.##..'......'..###..#jj##..####......####. jj 2 gnolls (polearms, 1 missile)#...#..>....##........##..#...##.j........#''#..........## ##.......##..##..... _The gnoll closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hu  .#...j..{##...#..#.   gnoll (polearm)asting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the gnoll but do no damage. The wall freezes the gnoll. h" 812 ==8.1 (1Ramparts  h) x####..# h}- R _The gnoll barely misses you. hH< ..............#.#..####..... Gobosan the Frost Mage .............#####.......#.. Revenant of Ashenzari **....  hH.........#.## ###..###..### Health: 58/90 ===============--------- #.......######........##.. Magic: 15/27 =============----------- #.......# ##.....##....#.. AC: 6 hHStr: 18 #)......###.....####...... EV: 12Int: 19  hI . ##........#.....##..##..... SH: 0Dex: 9  h^I .. #........j...)..##..##..... XL: 10 Next: 20% Place: Dungeon:9  hI ...##....>){#@...)).#''#...... Noise: ==-------  Time: 10928.1 (0.0)  .......$)...#...##........##.. F) +1 dagger "Lashed Together" {flame, Com  hI ####...j#####..####......####. Cast: Freeze  hI##...#####.##.)'......'..## Memories (4) Ramparts  ###..).##.##..'......'..## hI #..#jj##..####......####. j   gnoll (polearm) h!JQ #...#..>....##........##.. #...##.j........#''#......  hHJ....## ##.......##..##.....Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and wearing a +0 scale mail (lightly   hJwounded, 100% to hit)  You freeze the gnoll.  The gnoll is moderately wounded.You closely miss the gnoll. hRwounded, 100% to hit)  You freeze the gnoll.  The gnoll is moderately wounded.You closely miss the gnoll.The wall freezes the gnoll! h^D ......... .........#.## ###. #.......######... #.......# ##..... #)......###.....#  h_ . ##........#.....#  .. #.......j)...)..##  >).#@...)).#  $)...#...##...   hB_;#..## #.##.) ###..).##.# hm_P #.., missile) h_j >...  h_...   hdf-9.1 (1Freeze hjrr##..# hgsI _You kill the gnoll! hoT###  hGq927 -30 h#m### hg _The wall freezes the gnoll. The gnoll misses you. h"Y##  h7#V6=1 h /#### h2n _The wall freezes the gnoll. The gnoll barely misses you. h  @  The wall freezes the gnoll! h #)##..# h .-2 h t### h I _You kill the gnoll! h!tb### hto60=-3 hS## h h4 h # h0 h5, hS=1=7= hY hZ h] hd, hh hRs hsE2 h  _The frozen ramparts melt away.=8= hљ hP3 h h, hȸ hs h hg hi hT64== h h0 h hX&9 h h , hP h n5= hd h , h  h;%620= h;&7 hA hK, hO h=Z hZ:= h2a hSi98 hiW=1= hk ht hKt h!x h, h ha hV9= hk hf= hOb2= hW h ha'70 h8 h_, hS h, h hR hX1= hZ h; h}E3= h h= , h]  h  b2= h_  h  h+  hi%  hE.  h|. #3 h. B== h>2  h<  h< L4= hA  h&J , hN  h+X <4 hx\  hh  hi  h~m  h~w  hw := h|  h  hZ #5 h{ = h E5= h  h , h  h= *6== he b6= hI  hT  h &7 h  h B h  h  h|  hM  h X8= h  h_  h8 L7= hF  h"< 9= hE , hI  hPU  hU i80== hX  h0c , hvg  hq  hr  hu  h <1 h  h3 , h  h , h  h <2 hѳ  h , h  h@ .#...#97.1 (64.0)#...#..#. h  hB  h _Key pressed, stopping explore. h  h , h=  h"  h" L3= h2(  hb1 , h9  h9@ , hC  hJ l4= h(O  hW , h-[  he , hi  hr <5 hx  h , h  h`  h  h  hԝ <6 h  hƫ , h2  h  h E7= h  h , h  h , h  h*  h| O8= h  h  h:  h  h  h  h  h <9 h  hu! , h %  h,  h4-  hg1  hA _ _You start resting. hq 1018.1 (2190=9.1 (22 _HP restored. h 4 h)  hB h , h hx, h" h/-P= ht3 h< h< hHA hsK hK hgT h], hZb h6l, h.p hy hy h ~ h, hD h̕ h hǛ hؤ, h@ h, h h, hL h, h h, h) hi, h  h%, h  h, h# hR%, h- ht7, h&; hv, h h, h he h h% h12, hc6 h A, hE hxQ, hU ha, he hp, h t h}, h h, h͏ h, hО h7, h h, hT h1, h h, h% h, h hi, hv h!, h  h, h hK&, h4+ h5, h9 hD hmD hH hR, hU h], h-d h.m, h>p hf-65.1 (46 h́ h h`| _You start waiting. h h, h h, h9 h, h h, h h, h h, h h, h h# , h  h, h h'%, h+ h6, h; hF, hv hy hڂ h h hg, h h, h h h h h h h h h( hq h, h  h, h h, h h(  hm  h6 h, h h), h- h 6, h: hD hYD h[H hLR, hW hb, hg hvB h, h h;, hÏ h9 h hݝ h+, h hV h hb h@ h h= h ha h h , hW h, h h!, hI& h#1, h6 h;@, hJG h=Q, hU hxa, hi h2s, hw h, hT hߐ.113.1 (48 hV hߛ h^ _You start waiting. h& h h h6  Things that are here:  a +0 halberd; a +0 scale mail _ h, h h h  hG  h  h ...#####. .........#.## ###..### #.......######........ #.......# ##.....##. #)......###.....###. ##........#.....##..## .. #.......))...)## h ...##....>).#....)).#''# .......$)@..#...##.. ####...)#####..####......# ##...#####.##.)'......' ###..).##.##..'......' #..#jj##..####...... h #...#..>....##....... #...##.j..#'' h ....## ##.......##..## ....# ##j...## h * .##### ..#.## ###..### #.###### #.# ##.....## #)......###.....#### . ##.#.....##..## .. #.))...)..##..## ...##....>).#....)).#''# .$@...#...## h* ####...)#####..####...... ##...#####.##.)'...... ###..).##.##..'...... #..#jj##..####...... #...#..>....## #...##.j.#''# ....## ##.##..## ....# ##j.....##..## hk:17.0) h:+8.1 (5 h{D hK  Things that are here: _a +0 spear; a +0 leather armour of fire resistance h 4 h  h [.#... h  .##### ..#.## ###.. #.###### #.# ##.....## #)......###.....#### . ##.#.....##.. .. #.))...)..##.. ...##....>).#....)).#''# .@)...#...## ####...)#####..#### ##...#####.##.)' ###..).##.##..' #..#jj##..#### #...#..>....## #...##.j.#''# ....## ##.##.. h t ....# ##j.....##.. h &0 h 29.1 (1 _ hi  hC N  You now have 433 gold pieces (gained 31). h 612 20.1 (2 h_  h Z _You see here a staff of conjuration. h J h hR27  h  hk~  Things that are here:  a +0 spear; a gnoll skeleton h6 _ h> h[! h5, h7 h= hD, hIG hJ hU, hU h4Y h_ h%` hwb him h;u, hw hz h<, h h hn, h3 h@ hH, h@ h hƤ h h h  hm, h, h  h, h| h h, h9 h h2, h0 h h), h h h, h, hY h7, h h h, h h h~ h, h h, h h hn, hh h hbB hW h, h) h h'=  #...##....>  ............|).  ..........)##  ........... ##...##   .... #...# ###..)   hT({ ##..####..######..#.   #...'..##....##...#.   #...'.j##....##...#   #.@####..##.....##   hy(= ###...##...##....##  #..........####..#   h(##.........# ...#  ####.###.........#   h) #.. #.##...##.# j   gnoll (asleep)   ...## ..   ...... hM) ###   .....#....#... h4 444.0)  A gnoll comes into view. It is wielding a +0 club. h=j.j hi?K====5.1 (25! h! h' _The gnoll shouts!" h. .. #....... F...........#...##....>) ....................|).. #...........####...)# ............ ##...### ..... #...# ###..) ##..####..######..#. #...'..##....##...#.. " hU#...@j.##....##...##. ##..####..##.# ###...##...##....# #..........####..#  ##.........# ...# " h####.###.........# F   bullfrog (asleep) " h#.. #.##...##.# j   gnoll" h ...## .. ............. ###" hj  A bullfrog comes into view." h(K  The bullfrog gives a loud, deep croak!" hAv.FF" hw==--6.1 (1.0)Freeze" hu" h~ _The gnoll completely misses you. _There is a large open door here." hD .. #....... Gobosan the Frost Mage............#...##....>) Revenant of Ashenzari **........................|).. Health: 90/90 ========================#F..........####...)### Magic: 24/27 =====================---............ ##...### AC: 6Str: 18..... #...# ###..). EV: 27 Int: 19##..####..######..#.. SH: 0Dex: 9" hn #...'..##....##...#.. XL: 10 Next: 20% Place: Dungeon:9#...@j.##....##...##. Noise: ==-------  Time: 11146.1 (0.0)##..####..##.....## # F) +1 dagger "Lashed Together" {flame, Com###...##...##....##Cast: Freeze#..........####..#Memories (4) ##.........# ...#####.###.........#F   bullfrog#.. #.##...##.#j   gnoll...##....... ............... ###Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA large open door.  The walls around you are covered in ice.  You barely miss the gnoll. The wall freezes the gnoll." h " f.F..###.'...@j..###. " h## 85--12 7.1 (1Ramparts " h) ####" h- 6asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A large open door.  The walls around you are covered in ice.  " h- You barely miss the gnoll. The wall freezes the gnoll. _The gnoll hits you with a +0 club.# h$ .. #....... Gobosan the Frost Mage ............#...##....>) Revenant of Ashenzari **.... ....................|).. Health: 85/90 ======================-- #...........####...)### Magic: 23/27 ====================---- .F.......... ##...### AC: 6Str: 18# hs ..... #...# ###..). EV: 12Int: 19 ##..####..######..#.. SH: 0Dex: 9 #...'..##....##...#.. XL: 10 Next: 20% Place: Dungeon:9 #...@j.##....##...##. Noise: ==-------  Time: 11147.1 (0.0) ##..####..##.....## # F) +1 dagger "Lashed Together" {flame, Com ###...##...##....##  Cast: Freeze #..........####..#  Memories (4) Ramparts  ##.........# ...#  # hN####.###.........#  F   bullfrog #.. #.##...##.#  j   gnoll ...##....... ..  ............. ### Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the gnoll.  The gnoll is almost dead.You hit the gnoll. You burn the gnoll.# h# h># hڒ ..  .......>) .......|) #.....) .....  ..... #...# ###..) ##F.#### #...'..# #...@).# ##..####  ###.. # h3 #....  ##...  ####  #..     # hqn6-8.1 (1Freeze# ho###### h`  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the gnoll.  The gnoll is almost dead.You hit the gnoll. You burn the gnoll. _You kill the gnoll!$ hN!$ h)..#F#$ h-+{27 --9Freeze$ h3}######$ h6$ hf8O.. #....... Gobosan the Frost Mage............#...##....>) Revenant of Ashenzari **........................|).. Health: 86/90 ======================--#...........####...)### Magic: 22/27 ===================-----............ ##...### AC: 6Str: 18..... #...# ###..). EV: 27 Int: 19##..####..######..#.. SH: 0Dex: 9#..F'..##....##...#.. XL: 10 Next: 20% Place: Dungeon:9$ hA9#...@).##....##...##. Noise: ---------  Time: 11149.1 (0.0)##..####..##.....## # F) +1 dagger "Lashed Together" {flame, Com###...##...##....##Cast: Freeze#..........####..#Memories (4) Ramparts ##.........# ...#####.###.........#F   bullfrog (slow)#.. #.##...##.#...##....... ............... ###Aim: a bullfrog (100% to hit)  You freeze the bullfrog!  The bullfrog is moderately wounded.$ h}9The bullfrog seems to slow down. You miss the bullfrog.The bullfrog is moderately wounded.The wall freezes the bullfrog! The bullfrog seems to slow down.$ h;i7=12 =50.1 (1$ hBX#####$ hyD  You freeze the bullfrog!  The bullfrog is moderately wounded.The bullfrog seems to slow down. You miss the bullfrog.The bullfrog is moderately wounded.  The wall freezes the bullfrog! The bullfrog seems to slow down. _The bullfrog misses you.$ h  .. #....... Gobosan the Frost Mage ............#...##....>) Revenant of Ashenzari **.... ....................|).. Health: 87/90 =======================- #...........####...)### Magic: 21/27 ==================------ ............ ##...### AC: 6Str: 18 ..... #...# ###..). EV: 12Int: 19 ##..####..######..#.. SH: 0Dex: 9 #..F'..##....##...#.. XL: 10 Next: 20% Place: Dungeon:9 #...@).##....##...##. Noise: =--------  Time: 11150.1 (0.0) ##..####..##.....## # F) +1 dagger "Lashed Together" {flame, Com ###...##...##....##  Cast: Freeze #..........####..#  [3$ h5 /6mMemories (4) Ramparts  ##.........# ...#  ####.###.........#  F   bullfrog (slow) #.. #.##...##.#  ...##....... ..  ............. ### Aim: a bullfrog (severely wounded, slow, 100% to hit)  You freeze the bullfrog.  The bullfrog is almost dead.The bullfrog seems to slow down. You barely miss the bullfrog.The bullfrog is almost dead.The wall freezes the bullfrog!$ h  ..  .......>) .......|) #.....) .....  ..... #...# ###..) ##..#### $ h S#..†'..# #...@).# ##..####  ###.. $ hr  #....  ##...  #### #.. $ h 9    $ h 2=21.1 (1Freeze$ hO <###$ ho z  You freeze the bullfrog.  The bullfrog is almost dead.The bullfrog seems to slow down. You barely miss the bullfrog.The bullfrog is almost dead.  The wall freezes the bullfrog! _You kill the bullfrog!$ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h*]W####% h]% hei####% hbj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h4% h% h% hR27 % h <8% ht% hB,% h>% hP=% h % h'h93=% h(% h,,% h%.% h4,% h 5% h? ###-### _You start resting.% hO4###8.1 (7###90=-9.1 (8% hRr###% hV" _HP restored.% hW4% h% h% hP=% h..###...@)..###.% hf 60.1 (1 _You start resting.% hd4=1.1 (2% h% h4 _The frozen ramparts melt away.% hNG 4% hH % hN ,% hcS % hU % huU :=% h9W % h-] ,% ha ,% hhb :=% hb % h+f % hf L5=% hg % hl ,% hm % hr ,% hs % h{ ,% h| % h % h/ :=% h4 % hO b6=% hL % h ,% h % h? % h % hz % hn ,% hz % h< % h :=% hi % h b7=% h# % h 4 _Magic restored.% h 4% h % hƾ d  You see here a bullfrog corpse.% h % h _% hG % hb % hR ,% hE % h % h' P=% h& % h % hU ,% h- % h % h ,% h % h % h ,% h| % h8 % h     j..... ......  . .....# ....  ..# #...... .....  ...# ##........ #...  ....###......... #..  % hM {...............# #)  ......... . ##.  #.##...@.....###.. #...  % h} #..............#...##...  ##.....................|  % h2 ####...........####...)   #.............# ##...  .....##...# ###. j   gnoll (polearm, wandering)  ###..####..######..  #..†'..##....% he ##...   #...').##....##...% h+ 083.1 (22.0)% h }.jj)% h ,4.1 (23% h % h* _A gnoll comes into view. It is wielding a +0 spear. _You see here a scroll of teleportation.& h: 9  ........ j....# ..# # ..# #####. #.....# #) .. . ###.##...?.....###.. #........#...##...##..............|####.....####...)#.............# ##..###.....##...# ######..####..######†'.& h U.j& h 85.1 (1.0) _& h& & h") & h,A    ..#   ......    ......   .. .....#  #..# #j.  #...# ##. #  #....###.. #  #....# #)& h<-N  ##.##........... . ##  #.##...?.....###..   #.#...##.. ##.......... ##### & ho- #.............# ##. ###.....##...# ### ##..####..######& he1& h_:V.j& he;&6' h' h' h' h' h' h' hs' hGt' hj|' hJ' h8 (    ..#   ......   # ......   #.. .....#   #..# #...... ' hN 6  #...# ##j. #  #....###. #  #.# #)  ##.##. . ##  #.##...?.....###.. #  #...#...##  ##  ####.####  #.# ##  ###.....##...#   ###..####..######' h ' hr V.j' hv &7' h ' h ' h     ..#   # ......   #. ......   #.. .....#   #..# #...... ' hz X  #...# ##.. #  #....###j. #  #.# #  ##.##. . ##' h   #.##...?.....###.. #  #...#...##  ##.  ####.####  #..# ## ' hp  ###.....##...#   ###..####..' hP ' hR.j' h.=8' h ' h x _The gnoll attacks as it pursues you! The gnoll closely misses you.( h . ..# . # ...... . #. ...... . #.. .....# . #..# #...... . #...# ##.. #. #....###. #. #.....@j.# #) ##.##. . ##. #.##...?.....###.. #. #...#...##. ##.. ####.####. #..# ##. #[40( h m##.....##...# # ###..####..#( h( h-79Freeze( h ( hS _The gnoll closely misses you.( h .. Gobosan the Frost Mage ..# ... Revenant of Ashenzari **....  #...... .... Health: 90/90 ========================  #....... .... Magic: 24/27 =====================---  #.......# .... AC: 6Str: 18  #..# #...... ... EV: 27 Int: 19( h  #...# ##........ #. SH: 0Dex: 9  #....###......... #. XL: 10 Next: 22% Place: Dungeon:9  #.....@j........# #) Noise: =--------  Time: 11189.1 (0.0)  ##.##........... . ##. F) +1 dagger "Lashed Together" {flame, Com #.##...?.....###.. #.. Cast: Freeze #..............#...##. Memories (4)  ##.................... ####...........####..( h^[37m j   gnoll (polearm) #.............# ##. ###.....##...# ## ###..####..######Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the gnoll. You burn the gnoll.  The gnoll is lightly wounded.( hNw12 ==90.1 (1Ramparts ( h]####( h&"asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the gnoll. You burn the gnoll.  The gnoll is lightly wounded. _The wall freezes the gnoll! The gnoll closely misses you.( hK @ .. Gobosan the Frost Mage ..# ... Revenant of Ashenzari **.... # ...... .... Health: 90/90 ======================== #. ...... .... Magic: 23/27 ====================---- #.. .....# .... AC: 6Str: 18 #..# #...... ... EV: 12Int: 19 #...# ##........ #. SH: 0Dex: 9 ( h; }#....###......... #. XL: 10 Next: 22% Place: Dungeon:9 #.....@j........# #) Noise: ==-------  Time: 11190.1 (0.0) ##.##........... . ##. F) +1 dagger "Lashed Together" {flame, Com #.##...?.....###.. #.. Cast: Freeze #..............#...##. Memories (4) Ramparts  ##.................... ####...........####.. j   gnoll (polearm) #.............# ##. ###.....##...# ## ###..####..######Casting: Frozen Ramparts (safe; 1% risk of failure)  ( h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)  You freeze the gnoll!( h ..#  # ......  #. ......  #.. .....#  #..# #......  #...# ##........  #....###.........  #.....@)........# #) ##.##........... .  #.##...?.....###..  #............ ##........... ####........ #.............#   ###.....##...( h #    -1.1 (1Freeze( h U##( h$ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)  You freeze the gnoll! _You kill the gnoll!( hk( h( h( h( h:<27 ( h5( h( h( hn( hb4=( h2( h& ,( h( h,( h( ho,( h ( h[(( h):=( hh*( h1.###....@).--#.#...( h<e 8.1 (7 _You start resting.( h=l5=-9.1 (8) h) h64 _The frozen ramparts melt away.) h4) h) h ) hz) h ) h%,) hg&) h,) h[,) h-) h$2) h2:=) h64) h1;) h;L6=) h<) hB,) h&D) h3J,) huK) hR,) hS) hY) hpY:=) hZ) hc_ _You start resting.) h,o-208.1 (9) ho]7=9.1 (10.0)) hw) hz% _Magic restored.) h) h) h ) h) h) h>) h>,) h!) h,) h) hfP=) h-) h ,) h) h,) h) h) h<) h[) hT) h) h) h) hJ) h) h,) h\) h) h) h') hy,) h&) h+,) hx) h ,) h) h%,) h|') h-,) h.) hz4,) h6) h;,) h<) hA,) h)C) hbI) hI) hJ) hQ,) hR) hQY,) h[) h`,) hb) hh) hJh) hbi) hp,) hr) hx) hx) hz) hՀ) h) hx) hň,) hb) h) h) hM) hk,) he) hX,) h) hy,) h<) h,) h<) h~,) h) h,) h) h) h) h~) h,) h) h,) h) h!,) hy) hq,) h) h`,) h8) h,) h/) h) h)) hh) hJ,) h#) h,) h) h| ) h ) h% ) h ) h[) h) h}) h) h") h) h:) hm) h$) h.%) h&) h+) h ,) hz-) hV3) h3) h5) hg:) h:) h;) h@,) hKB) h1G,) hH) hM) hM) h.O) h4T,) hU) h[) hu]) h]) h2f-67.1 (58) hf) hbm) hr^ _You start waiting.) hs) hu) h}y) hj) h,) h) hЎ) h) hѐ) hė) h(12 ) hx) hx _f - 2 scrolls of teleportation (gained 1)) h) h5<27 ) h٧) h) hٱ,) hR) hV) h!) h) h) hn) hz ..### ....# .. ....# .....##. .. # ....... ... #. { ....... .... #.. .....## ...... #..# ∆##......# ..... #...# ##@. #.... #....###.. #... #......)........# #). ##.##..... ##... #.##.........###.. # #.......#...##.. ##.....) h...|) ####...........####...) #.............# ##...) hN∆74.1 (7.0)) h) h) h[ _You sense a monster nearby.) h1& ) h& ) h}( ) h, ) h36  ..#   ......# .   .....# . .   .....##.. .   # ..) hl6 .   #. { #..  ) h6 W #.. ∆ #.....## .   #..# ∆##......#< .  ) h7  #...# ##.#.0 #....###...#.   #......)........#. #).   ##.##...... ##.  ) h)7 , #.##.........###.. #.   #...#...##....>) hV7  ##...|).   ) h7 ####.####...)#   #.) h7 F# ##...#) hKC ) h6G +5.1 (1) hiN O _Found a stone staircase leading up.* h~]4* h3_* hd* hWk,* hTs,* hDu* hu* hv* hy* h ########.####. ..........#.. ............ ..#### ..j........#  .........# .  .......##..  #... . { #... ∆ #.....### ...# ∆##.< ......# ##.. #....###.......... ##......)* h8.#. #).... j   gnoll (asleep)##.##..... ##.....#.##..###.. #......#...#...##....>* h+7.1 (2* h+8.1 (3* h* hs _A gnoll comes into view. It is wielding a +0 flail.+ hc   ##  #########.####. #...  .... ..###  ...j+ h.#  .....# .   ......##..   # #.   #. { ##........   #.. ∆ #+ h/t##   #..# ∆##+ hZ#< .   #...# ##.+ hP. #   #....###.......... #   #......)..#. #)+ h #.##............. ##   #.#####.. #.....+ h+ hA+9.1 (1+ h+ ho+ h9     ##  ##########.####. ##...  #...... ..## #...j.#  .# .   .......##..   #...#'''#.   #. #.h.##........   #.. #[!) ###  #..##..!##......#< .  #...#####... #h   wolf (asleep)+ hE  #....###.......... #j   gnoll (asleep)  #......)........#. #) #.##..... ##+ hf  A wolf comes into view.+ h h.hFound a +0 club, 2 potions of heal wounds and a +0 pair of gloves.+ h@=80Freeze+ hm+ hJ _The wolf misses you., hxb   ## ##########.####. #...........#...  #... ..### #...j# ..... ......# . . .##.. .. #...#''h#... .. #. #...## . #.. #[!) #.....### . #..##..!##.< , hc  #...#####......... # #....###.... #.j   gnoll (asleep) #......)........#. #) ##.##............. ##.. .##.###.. #.., hcg , hri , ht 0.jh'h   wolfj   gnoll, hu &1, h9 , h v _The wolf attacks as it pursues you! The wolf closely misses you., h"  ##   ##########.####. #...........#...  #... ..####   #....j# ......   .......# . .   .......h.....##.. ..   #...#'''#......... ..   #. #...## .   #.. #[!) #.....### .   #..##..!##.<  #...#####... #   #.... #.   #......)........#. #) ##.##....... ##..   .##.........###.. #..   #, h g.....#...##....>, h , h[.j.h, h@&2, hQ, h?Q _The wolf barely misses you.- hN^ ##Gobosan the Frost Mage  ##########.####.Revenant of Ashenzari **....  #...........#...Health: 90/90 ========================  #.............. ..#### Magic: 24/27 =====================---  #............#- h^...... AC: 6Str: 18  ......j......# . ...... EV: 27 Int: 19  .............##.. ....... SH: 0Dex: 9 - h^  #...#'''#h........ ........ XL: 10 Next: 22% Place: Dungeon:9 - h|_  #. #...##@....... ........ Noise: =--------  Time: 11282.1 (0.0)   #.. #[!) #.....### ........ F) +1 dagger "Lashed Together" {flame, Com   #..##..!##......#< ....... Cast: Freeze   #...#####......... #..... Memories (4)   #....###.......... #..... - h_  #......)........#. #).... h   wolf   ##.##............. ##..... j   gnoll  - h_#.##.........###.. #......  #..............#...##....>- h`,Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the wolf. The wall freezes the wolf.- hm'..j.#h.##.#... onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the wolf. The wall freezes the wolf.  The wolf completely misses you. The wall freezes the wolf.- haov12 ==3.1 (1Ramparts - hzZ##- hR}Q _The wolf barely misses you./ hu_/ h o! .j####  The wall freezes the gnoll. The wall freezes the wolf!/ h0pL27 -4/ hk _The wolf completely misses you./ hjU ?  The wall freezes the wolf!/ hgX W  You kill the wolf!/ hc .†j#j   gnoll/ h*f W4--5/ hml Y###/ hp 1 _The wall freezes the gnoll.0 h& ## Gobosan the Frost Mage ##########.####.  Revenant of Ashenzari **.... #...........#...  Health: 90/90 ======================== #.............. ..#### Magic: 23/27 ====================---- #............# ...... AC: 6Str: 18 .............# . ...... EV: 27 Int: 19 .............##.. ....... SH: 0Dex: 9 #...#'''#†j....... ........ XL: 10 Next: 24% Place: Dungeon:9 #. #...##@....... ........ Noise: ---------  Time: 11285.1 (0.0) #.. #[!) #.....### ........ F) +1 dagger "Lashed Together" {flame, Com #..##..!##......#< ....... Cast: Freeze 0 h#...#####......... #..... Memories (4) Ramparts  #....###.......... #..... #......)........#. #).... j   gnoll ##.##............. ##..... #.##.........###.. #...... #..............#...##....>Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  You freeze the gnoll!0 h'}## ##########.####.  #...........#...  #..............  #............#  .............# .  .......##..  #†).......  #. ......  #.. #[!) #.....###  0 h!##......#<  .........  .........  )........#. #) ..........   .......###.. 0 hҲ  > 0 hx12 5=6.1 (1Freeze0 h-t###0 honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit)  You freeze the gnoll! _You kill the gnoll!0 hv40 hT0 h0 hj4=27 0 h0 h[,0 h 0 h/,0 h0 hU0 h0 h0 h P=0 h> 0 hH 0 h L5=0 h 0 hP 0 h 0 h 0 hD$ ,0 h' 0 h2 x...##-#.#...0 h(A f 94.1 (8 _You start resting.0 hA P-5.1 (90 hM 0 hQ 4 _The frozen ramparts melt away.0 h 40 h 0 ht f=0 hH 0 h E6=0 h" 0 h1 ,0 h 0 h 0 hk 0 h$ 0 h' ,0 h 0 h P=0 hd$ 0 h/ _ _You start resting.0 hk= -301.1 (60 h8> Y7=2.1 (70 hF 0 hdJ % _Magic restored.0 hP40 h;0 hɕ0 hG0 h0 h0 h0 h0 h,0 h0 hs0 h:=0 h10 h0 h0 h 0 h0 h;0 h0 h0 h]0 h0 h0 h70 h0 h,0 h0 h,0 h]0 h,0 h 0 h ,0 hF0 h,0 hG0 hN(0 h(0 h+0 h,20 h> oo   orc (wandering)   #..............#...##....> _You start waiting.1 h016.1 (14.0)1 h# ,7.1 (151 h=1 h,  ## ##########.####.  #...........#...  #..............  #............#  .............# .  .......##..  1 h!-/#†)......o  #. #...##@.......  #.. #[!) #.....###  !##......#<  .........  .........  )........#. #) ..........  1 h-.......###..  > _An orc comes into view. It is wielding a +0 club.1 h,<## ##########.####.  #...........#...  #..............  #............#  .............# .  .......##..  #†)......o  #. #...##@.......  #.. #[!) #.....###  !##......#<  .........  .........  1 h>)........#. #) ..........  .......###..  >1 h1 h1 hn1 h[ _An orc is nearby!1 h'u  ##  #.####.  #.#...  #.. ..# #.# . .....# .. . .......##... . #...#'''#†)......o.. #. #...##.. #.. #[!) #.....###.. #..##..!##......#< . #...#####.# #. #....###..# #. #......).#.# #). ##.##...... ##. #.##1 h"v [37m...###.. #. #.#...##....>)1 h} 1 h o.o1 h :==8.0)1 h 1 h % _The orc shouts!1 h ## #.####. #.#... ##.. ..##.# . ..# ..# .......##.....#...#'''#†).....o.#. #...##.1 h #.. #[!) #.....###.#..##..!##......#< .#...#####.# #.#....###.# #.#......).#.# #).##.##...###.#.##.###..##.)#.#...##....>).1 hO 1 h` 1 h No.oo   orc warrior (wandering)o   orc1 h /--91 h 1 h _An orc warrior comes into view. It is wielding a +0 short sword.1 h/ ]## #.####. ##.#... ##.. ...######.#.# #o...# ..#...##.#...#'''#†).#. #...##...@.o.#.. #[!) #.....###.#..##..!##......#< .##...#####.# #.##....###.# #.1 hD ##......).#.# #)......###.##.###.#.##.###..##.)#.#...##....>).#1 h 1 hP1 h.oo.--20Freeze1 h#1 hv)2 hOThe orc shouts! _An orc warrior comes into view. It is wielding a +0 short sword.  The orc warrior shouts!  You hit the orc. You burn the orc.  The orc is severely wounded.  You hear a shout!2 h o.o The orc completely misses you.2 hV712 ===12 h2 h& _You hear a bark!2 h  { # ### ##########.####. #.#.. #... ...#######2 hu # #....# o.#.............###...#'''#†)...@.#. #...##....o....#.. #[!) #.....###.....2 h) #..##..!###< ....#.#...#####..# #.##....###..# #.......# #......)#.# #)####.##.....##.##.#####..##.......)).2 h$ 2 h!  An orc comes into view. It is wielding a +0 short sword.2 hh o.oo 2 orcs (1 wandering)2 h M27 --22 hB 2 hp T _The orc completely misses you.3 h8{ # Gobosan the Frost Mage#### Revenant of Ashenzari **....##########.####.## Health: 90/90 ========================#...........#... .##. Magic: 24/27 =====================---#.............. .o.######.. AC: 6Str: 183 h9#............# #............ EV: 27 Int: 19.............# ..#........... SH: 0Dex: 9.............##o.............. XL: 10 Next: 25% Place: Dungeon:9#...#'''#†)...@................ Noise: =--------  Time: 11322.1 (0.0)#. #...##....o................ F) +1 dagger "Lashed Together" {flame, Com#.. #[!) #.....###............. Cast: Freeze#..##..!##......#< ..........#. Memories (4) #...#####.........# #.......##3 h9#....###..........# #.......# o   orc warrior#......)........#.# #)......## oo 2 orcs (1 wandering)3 h:##.##..............###........##.##.........###..##.......)).The walls around you are covered in ice.  The orc shouts!  You closely miss the orc.The orc is severely wounded.You hear a shout! x2  The wall freezes the orc!3 h;3 h=orc shouts!  You closely miss the orc.The orc is severely wounded.You hear a shout! x2  The wall freezes the orc!  You kill the orc!3 hR.o..##..@o.)....##..   orc3 hVv12 ==3.1 (1Ramparts 3 haS##3 hh7 _The wall freezes the orc warrior.4 h { # Gobosan the Frost Mage #### Revenant of Ashenzari **....  ##########.####. ## Health: 90/90 ========================  #...........#... . ##. Magic: 23/27 ====================----  #.............. ...######.. AC: 6Str: 18  #............# #.o.......... EV: 12Int: 19  .............# ..#........... SH: 0Dex: 9  .............##............... XL: 10 Next: 25% Place: Dungeon:9  #...#'''#†)...@o............... Noise: ==-------  Time: 11323.1 (0.0)  #. #...##....)................ F) +1 dagger "Lashed Together" {flame, Com 4 hc #.. #[!) #.....###............. Cast: Freeze  #..##..!##......#< ..........#. Memories (4) Ramparts  #...#####.........# #.......##  #....###..........# #.......#  o   orc warrior  #......)........#.# #)......## o   orc  ##.##..............###........#  #.##.........###..##.......)).Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (lightly wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is moderately wounded.You hit the orc warrior but do no damage.4 hAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (lightly wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is moderately wounded.You hit the orc warrior but do no damage.The orc warrior is moderately wounded.4 hX  {  ###  ####.####.  ......#... .  ......... ..  .......# #oh  .......# ..#..  .......##......  4 h#†)...@o......  #. #...##....).......  #.. #[!) #.....###....  !##......#< ...  #.........# #  #..........#    )........#.# #)h   hound (wandering)  ..........o   orc  4 h))The wall freezes the orc warrior! The orc warrior closely misses you.4 h3-4.1 (14 h.4 hzX _A hound comes into view.4 h}|0 { # Gobosan the Frost Mage #### Revenant of Ashenzari **....  ##########.####. ## Health: 90/90 ========================  #...........#... . ##. Magic: 22/27 ===================-----  #.............. ...######.. AC: 6Str: 18 4 h0} #............# #oh.......... EV: 12Int: 19  .............# ..#........... SH: 0Dex: 9  .............##............... XL: 10 Next: 25% Place: Dungeon:9  #...#'''#†)...@o............... Noise: =--------  Time: 11324.1 (0.0)  #. #...##....)................ F) +1 dagger "Lashed Together" {flame, Com  #.. #[!) #.....###............. Cast: Freeze  #..##..!##......#< ..........#. Memories (4) Ramparts  #...#####.........# #.......## 4 h}L #....###..........# #.......#  o   orc warrior  #......)........#.# #)......## h   hound (wandering)  ##.##..............###........# o   orc  #.##.........###..##.......)).Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (severely wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is severely wounded.4 h ~_The hound barks!  You hit the orc warrior. You burn the orc warrior.4 hɉcYou freeze the orc warrior.  The orc warrior is severely wounded.The hound barks!  You hit the orc warrior. You burn the orc warrior.  The orc warrior is severely wounded.The wall freezes the orc warrior!4 h4 hb {  ###  ####.####.  ......#... .  ......... ..  .......# #h.  .......# .o#..  .......##......  #†)...@)...... 4 h]h #. #...##....).......  #.. #[!) #.....###....  !##......#< ...  #.........# #  #..........#  h   hound  )........#.# #)o   orc  ..........  ))4 hn7=5.1 (1Freeze4 h;#4 h۴O _You kill the orc warrior!4 h{  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h ]####4 hV 4 h S##4 hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5 hQ_5 hIa5 h_n.oh###5 h!sQ27 --6 _5 h{M##5 h~5 h 5 h 5 h 5 h o..##oh##o 2 orcs5 h ]3=--75 h [##5 h t _An orc comes into view. It is wielding a +0 war axe.5 h ,5 h 5 hi  An orc warrior comes into view. It is wielding a +0 glaive.The wall freezes the orc!5 ht V  You kill the orc!5 h o##).h#o   orc warrior (polearm, wandering)h   hound5 h 78Freeze5 hr [###5 h 1 _The wall freezes the hound!6 h66 h@  The wall freezes the hound.6 h6 h.o#)#o   orc6 ha89Freeze6 h[[###6 hKI _You kill the hound!6 h ' 6 hN) 6 h8 { #oo###o   orc warrior (polearm, wandering)o   orc6 h9 '306 hJ N##6 hlM 6 h 6 h 6 h  A gnoll comes into view. It is wielding a +0 whip of flaming.6 hf 6 h j, #ooo###o   orc wizard (wandering)j   gnoll (wandering)o   orc6 h1 B=16 h [##6 hd z _An orc wizard comes into view. It is wielding a +0 dagger.7 hu7 h z7 hć..o##o   orc7 hXT4=27 h?##7 h7 h ,7 h,7 h=+o.##)o.##o)o7 h>0===37 hP[###7 h5UD _The orc warrior shouts! The orc wizard shouts!7 h- 7 h0 j###j   gnoll (wandering)o   orc ##The orc wizard gestures at you while chanting.7 hB ,7 h ..o##o#7 h /--47 h n###7 h ( _You easily resist.8 h8 h8 h8 h/  An orc comes into view. It is wielding a +0 dagger.8 h-oo.#o.o#oo 2 orcs (1 wandering)8 hA--58 hiT###8 hs _The wall freezes the orc warrior. The orc warrior misses you.8 h8 h8 h8 hg?.o.# ..##oo.@o.....##..8 h^=6Freeze8 h##: h`d~ _The wall freezes the orc warrior! The orc warrior completely misses you.: h) : h- |  The wall freezes the gnoll!  The wall freezes the orc warrior but does no damage.: h: ##o.jo## : h< e2=2Freeze: hdG Z##: h}K Q _The orc warrior misses you.; h<@  The wall freezes the gnoll.; h*?X  You kill the gnoll!; h I`  The wall freezes the orc. The wall freezes the orc warrior!; hZ)o)#o   orc; h_S=31-3; hlT###; h5pO _You kill the orc warrior!; h  { # Gobosan the Frost Mage #### Revenant of Ashenzari **....  ##########.####. ## Health: 90/90 ========================  #...........#... . ##. Magic: 21/27 ==================------  #.............. ...######.. AC: 6Str: 18  #............# , #............ EV: 27 Int: 19  .............# ..#........... SH: 0Dex: 9  .............##).............. XL: 10 Next: 31% Place: Dungeon:9 ; h C #...#'''#†)...@o).............. Noise: ---------  Time: 11343.1 (0.0)  #. #...##....)................ F) +1 dagger "Lashed Together" {flame, Com  #.. #[!) #.....###............. Cast: Freeze  #..##..!##......#< ..........#. Memories (4) Ramparts  #...#####.........# #.......##  #....###..........# #.......#  o   orc  #......)........#.# #)......##  ##.##..............###........#  #.##.........###..##.......)).Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the orc.; hC {  ###  ####.####.  ......#... .  ......... ..  .......# , #..  .......# ..#..  .......##).....  #†)...@)).....  #. #...##....).......  #.. #[!) #.....###....  !##......#< ...  ; h:#.........# #  #..........#    )........#.# #)   ..........   )) ; hom12 =4.1 (1Freeze; hS$f###; h&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the orc. _You kill the orc!< h^< h_< h}b< hk< hl<27 < hNp< h%w< hw< hz< hb2=< h< h4..##.-....##..< hUe 7.1 (3 _You start resting.< hP-8.1 (4< h< h4 _The frozen ramparts melt away.< h8< hV9< hV<< hE< hSF< hJ< hR< hbS< hWV< h\< hE]:=< hwa< hlb3=< hUp< hu,< hx< h,< hˇ< h؏,< hɒ< h< h:=< hH< h< hL4=< h< h2,< h < hg,< h3< h,< h< hcP=< h3< hm< hE5=< h< h,< h< hQ,< h< h,< h< hP=< h< h< h^L6=< hf< h,< h< hh < hu jj   gnoll sergeant (polearm, wandering)  #.##.........###..##.......)). _You start resting.< h-068.1 (20.0)< h-0,9.1 (21< hO:< hHh _A gnoll sergeant comes into view. It is wielding a +0 trident.< h+I< hͭ  {  ###  ####.####.  ......#... j  ......... ..  .......# , #..  .......# ..#..  .......##).....  < h"#†)...@)).....  #. #...##....).......  #.. #[!) #.....###....  !##......#< ...  #.........# #  #..........#   )........#.# #)  ..........  ))< hAK E {  ###  ####.####.  ......#... j  ......... ..  .......# , #..  .......# ..#..  .......##).....  #†)...@)).....  #. #...##....).......  #.. #[!) #.....###....  !##......#< ...  #.........# # < hL , #..........#   )........#.# #)  ..........  ))< h|U < hU < h<` < hd e _A gnoll sergeant is nearby!< h B {  ###  < hX ####.####.  ......#... j  ......... ..  .......# , #..  .......# ..#..  .......##).....  #†)...@))..... < h #. #...##....).......  #.. #[!) #.....###....  !##......#< ...  #.........# #  #..........#   )........#.# #)  ..........  ))< ha  {  ###  ####.####. < h&  ......#... j  ......... ..  .......# , #..  .......# ..#..  .......##).....  #†)...@)).....  #. #...##....)....... < h  #.. #[!) #.....###....  !##......#< ...  #.........# #  #..........#   )........#.# #)  ..........  ))< hΛ < h < hƥ < h e _A gnoll sergeant is nearby!= h{ #.### #.###.####. ###.#....#... j# ##.#...... ...######.#...# ,##......# #..#..##).  = h#...#'''#†)....@).  #. #...##....).  #.. #[!) #.....###.  #..##..!##......#< .#.##...#####.........# ##.##....###....# #.# ##......)..#.# #)......###.##.= hd....###.#.#.##.###..##.)).= h0= h}h.= h970.1 (1.0) _= h~= h _Items here: )))) [[.= h{ #.### .##.###.####. .# ##.#.....#... ..# ##.#........ ....######.#.....# ,##....  ...###..#.  .##). #...#'''#†)....)@. #. #...##....). #.. #[!) #.....###.# #..##..!##......#<..#.# #...#####.........####.# #....###..........# #.......# # #......)........#.# #)......###. ##.##.= hf......###.#.#.##.###..##.)).= h= hI=1 _= h"= h(  Things that are here: _a +0 war axe; an orc corpse= h { #..#### ## j.# #..# #.####. ..# ##. #.#... ...## ##. #.h ....######. #.....# .##.. ....###..#. .##). = h ...#'''#†)....)) . #...##....).# .. #[!) #.....###.# ..##..!##......#<.#.## ...#####.........####.# ....###..........# #.......# ##. j   gnoll sergeant (polearm, wandering) = h f......)........#.# #)......###.. h   jackal (wandering) #.##..............###.#...= h  #.##.###..##.))...)= hX = hԩ = h = ha .h   jackal (wandering)= h1 T7=2= hA = hK Y _A jackal comes into view.> h #.... .j.. { #..#. ### ## ...# ..# #########.####. ...# ...#... ...## ....h ....######...#..##..#...###..##.........##).# ..#'''#†)....)).  #...##....)..... . #[!) #.....###...### .##..!#<.....#.## ##.####.......###### j   gnoll sergeant (polearm, wandering)###..# #.......# h [42> hDm  jackal (wandering) .....)#.# #)......## .##.....#.#....> h,.> hj> h .> hdh> hj> hb )> hh> h> h4> h˗> h9====> h3> h> h > hD> h4_The gnoll sergeant shouts! The jackal barks!> hW#. #... .... { ### ## j #..# #########.##### ##..#... ...## ##..... ....######......#.h##.##.@#................##)# ..#'''#†)....)).  #...##....)....#. . #[!) #.....###...## .##..!##......#<.....## #####.........############..........# #. ## .....)#.# #)###.j.h> h X=---4Freeze> h[ > h+\> h\(_The jackal misses you.> h\> hf .jYou barely miss the jackal.12 =---5 > hq8_The jackal bites you but does no damage.? hP.j=6 _You hit the jackal but do no damage. The jackal barely misses you.? hT*#.... Gobosan the Frost Mage...#.#.... Revenant of Ashenzari **....? hT.... { #..#. Health: 90/90 ========================? hhUd### ## ...#? hU#..#. Magic: 24/27 =====================--- ? hVn#########.####. ...#? h0WW##.... AC: 6? hW,Str: 18 ? hmX...........#... ...## ##..... EV: 12? hX,Int: 19 ? hY............... j...######...... SH: 0? hUY+Dex: 9 ? hY............#..##...............# XL: 10 Next: 31% Place: Dungeon:9 ? hY............###h@#..............# Noise: =--------  Time: 11376.1 (0.0) ? hZ............##).................# F) +1 dagger "Lashed Together" {flame, Com ? hZ..#'''#†)....)).................. Cast: Freeze? h\[#...##....)..................#. Memories (4) ? h[. #[!) #.....###..............### ? h\D.##..!##......#<...........#.## # j   gnoll sergeant (polearm) ? h]\ ..#####.........####.......###### h   jackal ? h\...###..........# #.......# ##.. ? h\|.....)........#.# #)......###...? h ]Casting: Frozen Ramparts (safe; 1% risk of failure)  ? h@]APress: ? - help, Dir - look around, f - activate? ht]EThe walls around you are covered in ice.  ? h]/You hit the jackal. You burn the jackal.  ? h]9The jackal is heavily wounded.? h3^2The wall freezes the jackal!? h q? h rQ..##..? htr>#†@#? hr ....? h s   ? h\sZPress: ? - help, Dir - look around, f - activate  ? hs2The walls around you are covered in ice.  ? hs.You hit the jackal. You burn the jackal  ? h7tRThe jackal is heavily wounded.  ? ht&The wall freezes the jackal!  ? hGu7You kill the jackal!? h{? h4|=? h|7.1 (1? h|Freeze? hK}%Ramparts ? h}? hp? hE/##? h#? h? hd ? h? hK]_The wall freezes the gnoll sergeant. The gnoll sergeant closely misses you.? h@ h @ h r j### j   gnoll (polearm)A gnoll comes into view. It is wielding a +0 spear.@ h L27 -8@ h& v###†@#@ h y _The wall freezes the gnoll sergeant! The gnoll sergeant misses you.A hmI  The wall freezes the gnoll sergeant!A hx.###†@# -9##†@# _The gnoll sergeant completely misses you.A h|A h# j##j   gnoll (polearm)The wall freezes the gnoll sergeant but does no damage.A hp'80A h]Y##A h@ _ _The gnoll sergeant completely misses you.A hA h I  The wall freezes the gnoll sergeant!A h.j)##j   gnoll (polearm)A hud5=3-1A h##†@#A hR _You kill the gnoll sergeant!A h A h .j##†@#A hڝ @-2A hx t##†@#A ho B hq3B h4Your frozen ramparts will break if you move. Continue? Y - Yes  N - NoB h:c B hN} L#.... Gobosan the Frost Mage...#.#.... Revenant of Ashenzari **........ { #..#. Health: 90/90 ========================### ## ...##..#. Magic: 25/27 ======================-- #########.####. ..j###.... AC: 6Str: 18 ...........#... ...## ##..... EV: 27 Int: 19 B hN~ ............... )...######...... SH: 0Dex: 9 ............#..##...............# XL: 10 Next: 33% Place: Dungeon:9 ............###†@#..............# Noise: ---------  Time: 11382.1 (0.0) ............##).................# F) +1 dagger "Lashed Together" {flame, Com ..#'''#†)....)).................. Cast: Freeze#...##....)..................#. Memories (4) Ramparts . #[!) #.....###..............### .##..!##......#<...........#.## # j   gnoll (polearm) ..#####.........#### h~ 39;49m.......###### ...###..........# #.......# ##.. .....)........#.# #)......###... _The gnoll sergeant completely misses you.B h~ 'The wall freezes the gnoll sergeant but does no damage. _The gnoll sergeant completely misses you.The wall freezes the gnoll sergeant! _You kill the gnoll sergeant!Okay, then.B h B hF y###B h . _B h]X  ...#.  .... {  ### ## ...# .####. ..j# ..#... ...## ..... )...####..##.......#†@##).........†)....)).........  ...)........... . #[!) #.....###........!##......#<........ .......####...........# #.......# ) #)B hk  ...#.  .... {  ### ## ...# .####. ..j# ..#... ...## ..... )...####..##.......#†@##).........†)....)).........  ...)...........B hi i #[!) #.....###........!##......#<........ .......####...........# #.......# ) #)B h7###†@#B hB hd###B h8  ...#.  .... {  ### ## ...# .####. ..j# ..#... ...## ..... )...####..##.......†@##).........†)....)).........  ...)........... . #[!) #.....###........!##......#<........ .......####...........# #.......# ) #) _A gnoll is nearby!C ht ...#.  .... {  ### ## ...# .####. ..j# ..#... ...## ..... )...####..##.......#†@##).........C hu†)....)).........  ...)........... #[!) #.....###........!##......#<........ .......####...........# #.......# ) #)C hK##C h+C hd###C h_\ _A gnoll is nearby!D hjD hlYour frozen ramparts will break if you move. Continue? Y - Yes  N - NoD hD h...#.#... Gobosan the Frost Mage.... { #..# Revenant of Ashenzari **....### ## ...##..# Health: 90/90 ======================== ##########.####. ..j###... Magic: 25/27 ======================-- D h#...........#... ...## ##.... AC: 6Str: 18 #............... )...######..... EV: 27 Int: 19 #............#..##............... SH: 0Dex: 9 .............###†.#.............. XL: 10 Next: 33% Place: Dungeon:9 .............##)@................ Noise: ---------  Time: 11382.1 (0.0) ...#'''#†)....))................. F) +1 dagger "Lashed Together" {flame, Com . #...##....)..................# Cast: Freeze D h\.. #[!) #.....###..............## Memories (4) Ramparts ..##..!##......#<...........#.## ...#####.........####.......##### j   gnoll (polearm) ....###..........# #.......# ##. ......)........#.# #)......###.. #.##..............###........#... _The gnoll sergeant completely misses you.The wall freezes the gnoll sergeant! _You kill the gnoll sergeant! _Okay, then. _A gnoll is nearby! _A gnoll is nearby!D hD hV.jD h63.1 (1D hD h+j _The frozen ramparts melt away as you move.E h .... { #### ## ...# #..##########.####. ...##..  #...........#... ..j##  #..... )...####  #.....#..##.........  .....###†.#.  E h .....##).. #...#'''#†)....) #. #...##....). #.. #[!) #.....### #..##..!##......#<# #...###...####.#### #.........# #.......# #......)........#.# #)......# ##.##..............###........  #.#####..))E hR E hV.jE h&4E h)E h-  Things that are here: _a +0 war axe; an orc corpseE hX  .... { # ### ## ...# # ###.####. ...# ## #.....#... ...## ## #E hX i......... )j..###### #.....#..##... ...###†.# .##)  #...#'''#†)....@)  #. #...##....)  #.. #[!) #.....###.  #..##..!##......#<..#.  #...#####.........####. E h7Y  #....###..........# #.......#  #......)........#.# #)......###  ##.##.......###.# #.##.###..##.))E h] E hi V.jE hj -5 _E ht E hh} _Items here: )))) [[.E h ] .... { # ### ## ...# # ###.####. ...# ## #....#... ...## ## #....... )...###### #...#..##j.. ..###†.# E h m.##) #...#'''#†)...@)) #. #...##....)  #.. #[!) #.....### #..##..!##......#<..#. #...#####.........####. #....###....# #.#  E hz j #......)..#.# #)...... ##.##.....###.# #.##.###..##.))E h E h V.jE h [6=6 _E h> E hy E h<3 .... {  ### ## ...#  ####.####. ...#  ......#... ...##  .......... )..  .......#..##..  .......###†j#..  .......##).....  E hު#†)...@)).....  #. #...##....).......  #.. #[!) #.....###....  !##......#<....  #.........####  #..........#   E h<W)........#.# #)  ..........  ))F hK .... {  ### ## ...#  ####.####. ...#  ......#... ...##  .......... )..  .......#..##..  .......###†j#..  .......##).....  #†)...@)).....  #. #...##....).......  #.. #[!) #.....###....  !##......#<....  #.........####  #..........#   )........#.# #)  ..........  ))F h F hO F hF h|\ _A gnoll is nearby!F h?6U.... { #.### ## ...# #.###.####. ...# ##.#....#... ...## ##.#....... )...######.#...#..##......###†j#..##).  F h~7/#...#'''#†)....@).  #. #...##....).  #.. #[!) #.....###.  #..##..!##......#<..#.##...#####.........####.##....###....# #.# ##......)..#.# #)......###.##.....###.#.#.##.###..##.)).F h{:F hHV.jF hI-7 _F hdXF h3^ _Items here: )))) [[.F h}.... { #.### ## ...# #.###.####. ...# ##.#.....#... ...## ##.#......... )...######.#.....#..##....  ...###†.#.  .##)j. #...#'''#†)....)@. F h*#. #...##....). #.. #[!) #.....###.# #..##..!##......#<..#.# #...#####.........####.# #....###..........# #.......# # #......)........#.# #)......###. ##.##.......###.#.#.##.###..##.F h4)).F hF h?=8FreezeF hӨF h1 _Items here: )))) [[. _A gnoll is nearby! _Items here: )))) [[. _F hThe gnoll completely misses you.  Things that are here:a +0 war axe; an orc corpseF hc  You hit the gnoll. You burn the gnoll.  The gnoll is moderately wounded.F hd _87-12 9F hr F h_v 9 _The gnoll hits you with a +0 spear.G h~{#.  .... { ### ## ...# #########.####. ...# ###... ...## ##........ )...#######.....#..##.........###†.#  .............##@j..#'''#†)....)) #...##....).... #[!) ###...##..!##......#<.....#####.........####.####..........# #.. ## #......)........#.# #)### #.....###..#G h֎8-=27 90G hG h _The gnoll completely misses you. _Items here: )) [[ †.G h e...#.#.. Gobosan the Frost Mage.... { #.. Revenant of Ashenzari **....### ## ...##.. Health: 88/90 =======================-##########.####. ...###.. Magic: 23/27 ====================----#...........#... ...## ##... AC: 6Str: 18  #............... )...######.... EV: 27 Int: 19  #............#..##.............. SH: 0Dex: 9  .............###†.#............. XL: 10 Next: 33% Place: Dungeon:9  G h .............##@j............... Noise: =--------  Time: 11390.1 (0.0) #...#'''#†)....))................ F) +1 dagger "Lashed Together" {flame, Com #. #...##....).................. Cast: Freeze #.. #[!) #.....###..............# Memories (4) #..##..!##......#<...........#.## #...#####.........####.......#### j   gnoll (polearm) #....###..........# #.......# ## #......)........#.# #)......###. ##.##..............###........#..G h Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the gnoll but do no damage.The gnoll is moderately wounded.G h} 4=12 ==1.1 (1Ramparts G h g###G hO asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the gnoll but do no damage.  The gnoll is moderately wounded. _The wall freezes the gnoll! The gnoll barely misses you.G h ...#. #.. Gobosan the Frost Mage .... { #.. Revenant of Ashenzari **.... ### ## ...# #.. Health: 88/90 =======================-  ##########.####. ...# ##.. Magic: 23/27 ====================----  #...........#... ...## ##... AC: 6Str: 18  #............... )...######.... EV: 12G hInt: 19  #............#..##.............. SH: 0Dex: 9  .............###†.#............. XL: 10 Next: 33% Place: Dungeon:9  .............##@j............... Noise: ==-------  Time: 11391.1 (0.0) #...#'''#†)....))................ F) +1 dagger "Lashed Together" {flame, Com #. #...##....).................. Cast: Freeze #.. #[!) #.....###..............# Memories (4) Ramparts #..##..!##......#<...........#.## #...#####.........####.......#### j   gnoll (polearm) #....###..........# #.......# ## #......)........#.# #)......###. ##.##..............###........#..Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G hGAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)  You freeze the gnoll.G hS ...#.  .... {  ### ## ...#   ...#   ...##  G hk )...#  ##.....  .#....  #@)......†)....))....... #...##....)......... #[!) #.....###......!##......#<...............####...........# #..  )........#.# #) G hf-2.1 (1FreezeG h$Z###G h)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)  You freeze the gnoll. _You kill the gnoll!H hH hH hԄH hH hZ927 H hH h,H h H hH h H hɤH h ##-- _You start resting.H h,{####5.1 (3H h 90=4=-6.1 (4H hkn####H h<" _HP restored.H hO24H hJ4H h;H h <H h?H hzFH hFH hHJH hTBH h[H h8\#=H hZ\)=H hP`H hn##.##†.#.H hb 400 _You start resting.H h)d5=1.1 (5H hH h94 _The frozen ramparts melt away.H h H hDŽ H hT H h H hB H hx H h H h H hҝ H h H h H h H h0 H h :=H h2 H h H h L6=H hq H h BH hI H h H hr H h H hg H h H h_ P=H h H hP H h L7=H h H h 4 _Magic restored.H h H h H h H h:+ %  H h+ XItems here: )))) [[.H h1 H h2 _H hs6 H h: H h%B H hB H hE H hJ H hS H hYT :=H hY H h` H h,g ,H hn H hs H hz H h{ H h~ H h H hn XH h ,H h{ H hş H h H hz H h H h @  There is an open gate here.H h H hr _H hM H hG H h ,H h H h H hi (12 H h H h v _w - 3 potions of heal wounds (gained 1)H h R27 H h H h H h (12 H h# H h v _w - 4 potions of heal wounds (gained 1)H h R27 H h H h H h ,H h H h   There is an open gate here. _H h@ ,H h" ,H h( ,H h) H hU8 H h?@ ,H hA H hjE H hJ ,H hK H hO H hT ,H hV H hZ H hob ,H h/e H hh H hn H hn H hkp H hs H hz ,H h| H h& H hl H hц H hψ H h+ H h ,H hL H h̛ H h8 ,H h̨ H h H h ,H h3 H h H h H h H hH H h H hp ,H h\ H hP H h ,H h H h H h ,H hA H h H h ,H hE H h H h> H h H h. H h H h H hJ H h5" H h0& H h* H h'+ H h, H hi6 BH hF7 H h@ H hD H hE H hE H hG H hL H hQL H hSM H hN H hR ,H hS H hU H h1X H hX H hX H ha H he ,H hBf H hRn H hr H hr H hHs H h?u H hy ,H hz H h| H hM ,H hL H h H he ,H h{ H h H hK H h H h H hu H h ,H hٮ H h< H h ,H h H h H h ,H h H h H h H hp H h H hH H h BH hr H hV H h H h H h H hM ,H h H h H hH ,H h H hy H h ,H ht H h: H h BH h{ H hZ ,H h H hu H h  H h H h H h H h H h H hI H h H h ,H h H h> H h?" ,H h" H h& H hC+ ,H h+ H h+. H hE4 ,H h4 H h7 H h9 ,H h9 H h5< H h> ,H ho? H htA H hD H hE H hDE H h=G H hJ ,H hK H hM H hP H hP H hQ H hS H hxV ,H h\W H hZ H h^ ,H h)` H h;d H hi ,H hn H hu H h| ,H h~ H h H hb ,H h H h H hc ,H h H hϖ H hߛ ,H h H h H h ,H h H hY H hV ,H hɲ H h^ H h H hd H hE H h H h H h4 H h H h H h BH h H h H h H h H h H hX ,H hZ H h H h2 ,H h H h? H h H hH h H h# H h:H hD,H hGH h9IH hO,H hoQH hSH h$`nH hiQ#.............# ##...#####.##.)' ###.....##...## ###..).##.##..'###..####..######..#..##..#### #..†'..##....##...#..>.... #...').##....##...##....... ##..####..##.....## ##.......# ###...##...##....## ### #H hlQ####..# # ### #@..# #.#.##  ####.###.........# .... ## #.. #.##...##.# ..# # ...##....... ..j ..  ............. #### ###...  .....#....#...# ##.. j   gnoll (polearm, wandering)  ####..#..####..# #.. ..# ...# #.. #..H hw2506.1 (105.0)H h1y,76H hH hu _A gnoll comes into view. It is wielding a +0 halberd.I hy..# ).## ###..)  .######..#  #..†...##...#..>  #...').##....##...#  .....##  ...##  ##..#   #@..#  #.........# ....  #.. #.##...##.# ..#  ...... ..j .. I hʞ ....... ####  .....#....#...#  #..####..#  ..# ...# I h9..# ).## ###..)  .######..#  #..†...##...#..>  #...').##....##...#  .....##  ...##  ##..#   #@..#  #.........# ....  #.. #.##...##.# ..#  I hk:...... ..j ..  ....... ####  .....#....#...#  #..####..#  ..# ...# I heEI h3FI h1NI h$R\ _A gnoll is nearby!I hN@#.....##...## ###..).##.##..'.  ###..####..######..#..##..####...†'..##....##...#..>....##..#...').##....##...##..........###..####..##.....## #######...##...##....## ##..........####..# #..#...###...## #.#.####.###.......... I hN2 #.. #.##...##.# ..# #....##....... ..j .. .....#............. #### ###.........#....#...# ####..#..####..# . ..# ...# #. #. I h8O5#..##.I hQI hYi.I h}[88.0) _I h!aI hdJ h.....##...## ###..).##.##..'. ###..####..######..#..##..####.#..†'..##....##...#..>....##.#...').##....##...##.#'##..####..##.....## ##.##. ###...##...##....## ##......##. #.J hyk####..# #.# ##.###...## #.#.##....#####.###.# .... ##.#.. #.##...##.# ..# #....##....... ... .. .....#..... #### ###......#....#...# ##...#####..#..####..# #...#..# ...# #.#. J h)9#..#.#...#J hhJ h:&9J h͡J h<J hH8#..####..######..#..##..####. #..†'..##....##...#..>....##.. #...').##....##...##..........#'' ##..####..##.....## ####.. ##...##...##....## ##. J hJ..........####..# #..#.###...## #.#.####.###.........# .... . #.. #.##...##@# ..# #....##.....................#..............####j..####.........#....#...# .j ##...# ####..#..####..# ...#. ..# ...# J hPm#..... jj 2 gnolls (1 polearm, 1 missile, wande…) ##. #..#.... #...#.#...##J hX,J hAg  A gnoll comes into view.J h j. ..   gnoll (missile, wanderingJ h4g)A gnoll comes into view. It is wielding a +0 club.J hӤ'10J h~J hʵ2 _The gnoll moves out of view.J h_ "..†'..##....##...#..>....##.. ...').##....##...##..........#''#####..##.....## ####..# #...##...##....## ##..# .........####..# #..##J h` ###...## #.#.##. ###.###.........# .... ..  #.. #.##...##.###...#. #....##.........@.....j.....#...#.......####...####......) .....#....#...# ..j ##...# ###..#..####..#  j #...#. ..# #...# J ha -#..... ##. #..#jj 3 gnolls (1 polearm, 2 missiles, wan…).. #. J hWa ;#...##...#..J ho ,J hp J h!z .j{ .j.{ . 2 gnolls (1 polearm, 1 missile, wandeJ hN{ &1J h J h s _A gnoll comes into view. It is wielding a +0 spear.K hv1†'..##....##...#..>....##.').##....##...##.#''#. ..####..##.....## ##.......##..# ...##...##....## ##......##..#####..# #........####.###...## #.#.##....##..###.........# .....##.#.. #.##...##.###...#.# #......#...##.#...# .####..j####......).#....#...# {j.j.j##...#...#..####..# { .... #...#...# #...# ... #.##. .. #..#.jj 4 gnolls (2 polearms, 2 missiles, w.. # #...#.#...##.##...#..#K h,K h̭,K hB jj..{ .j...{ ..jK h{jjjj)The gnoll shouts! x2; You hear a shout! x5; You hear a bark! x2K hٷE====2K hڼK hu' _The gnoll shouts!K h2 M.†'..##....##...#..>....##.').##....##...##.#''# #..####..##.....## ##.......##.. #...##...##....## ##......##...####..# #........####.###...## #.#.##....###.###.........# .....##K hm3  #.. #.##...##.###...#.# #...... ...##.j.#...  .####j..####......).#....#...# { .j...##...##..#..####..# { ..j. #...# ..# #...# ... # ##. .. #..# .. # #...# #...##. #...#..K h5 K h7 ,K h9 K h: K hB jj.{ .. ... 3 gnolls (2 polearms, 1 missile)K hC [==--3K hJ K hN { _The gnoll attacks as it pursues you! The gnoll completely misses you.L h#..†'..##....##...#..>....## #...').##....##...##.#'' ##..####..##.....## ##.##.. ##...##...##....## ##......##...####..# #. #.###...## #.#.##....###.###.........# .....## #.. #.##...##.###...#.# # ...##.jj.#... .####j..####......  .....#....#...# { .....##...##..#..####..# .... #...# ..# #...# ... # ##. .. #..# ..L h # #...##. #...## #...#L h@L hL h'j. {----4L hXL hL hDL hEw..†'..##....##...#..>....##. L hXFe...').##....##...##.L hG #''# #L hGZ..####..##.....## ##.L hG ##..# #L h]Hg...##...##....## ##......##..#L hI\####..# #.L h_J?# .###...## #.#.##....##..###.........# .....##.L hJ#.. #.##...##.###...#.# #.L hAK ...##.L hK3jjj.L hL#...#L hyL .L hLV####...####......) L h7M.....#....#...# { .....##...#.L hM..#..####..# .... #...#.L hNf..# #...# L h)O8... #.L hO6##. L hO:.. #..#.L hPP!.. L hP:# #...#.L hQ!#. L h$R#...##.L htV##...#.L hXL hd  .j{j 4 gnolls (2 polearms, 2 missiles)The gnoll completely misses you.L h{e87-=-5FreezeL hFkL hoC _The gnoll hits you from afar with a +0 spear.L h ..†'..##....##...#..>....##...... Gobosan the Frost Mage ...').##....##...##..........#''# Revenant of Ashenzari **.... #..####..##.....## ##.......##..# Health: 87/90 =======================- #...##...##....## ##......##..# Magic: 24/27 =====================--- .........####..# #........#### AC: 6Str: 18 .........###...## #.#.##....##. EV: 27 Int: 19 ###.###.........# .....##...... SH: 0Dex: 9#.. #.##...##.###...#.# #...... XL: 10  hT 33mNext: 33% Place: Dungeon:9...##.........@jjj........#...# Noise: =--------  Time: 11515.1 (0.0)  ..............####...####......) F) +1 dagger "Lashed Together" {flame, Com .....#....#...# .j...##...#.. Cast: Freeze ###..#..####..# { .... #...#.. Memories (4) ..# #...#... #......##... #..#... jjjj 4 gnolls (2 polearms, 2 missiles)..# #...#..#.#...##.#...#..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you aL hP ?re covered in ice.  You hit the gnoll. You burn the gnoll.L h, ~...#.###.....####.j.  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the gnoll. You burn the gnoll.  The gnoll is lightly wounded. freezes the gnoll. The gnoll closely misses you.The wall freezes the gnoll! The wall freezes the gnoll.L h 3-12 ==6.1 (1Ramparts L h: #.#######L h C _The gnoll hits you from afar with a +0 spear.M hlOb..†'..##....##...#..>....##...... Gobosan the Frost Mage ...').##....##...##..........#''# Revenant of Ashenzari **.... #..####..##.....## ##.......##..# Health: 83/90 ======================-- #...##...##....## ##......##..# Magic: 23/27 ====================---- .........####..# #........#### AC: 6Str: 18 .........###...## #.#.##....##. EV: 12Int: 19 ###.###.........# .....##...... SH: 0Dex: 9 M h0| #.. #.##...##.###...#.# #...... XL: 10 Next: 33% Place: Dungeon:9  ...##.........@jjj........#...# Noise: ==-------  Time: 11516.1 (0.0)  ..............####.j.####......) F) +1 dagger "Lashed Together" {flame, Com .....#....#...# .....##...#.. Cast: Freeze ###..#..####..# .... #...#.. Memories (4) Ramparts  ..# #...# ... #...... ##. .. #..#... jjjj 4 gnolls (2 polearms, 2 missiles) .. # #...#.. #.#...##. #...#..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit)  You freeze the gnoll.  The gnoll is almost dead.You hit the gnoll. You burn the gnoll.†>).##....##...M hi~[40m..## ...## ##..# #...## #.#........# ....  #.. #.##...##.###...#.#  .......@)jj....  ......####j..##).#...# ....##..# ....  ..# #...# ...  ##. ..  3 gnolls (1 polearm .. #  #.  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit)  You freeze the gnoll.  The gnoll is almost dead.M hzYou hit the gnoll. You burn the gnoll.  You kill the gnoll!-7.1 (1Freeze#.###### _The wall freezes the gnoll. x2; The gnoll closely misses you.N hh Y  The wall freezes the gnoll! x2N hu g ##)####.{   gnoll (polearm)You kill the gnoll!N h{ t27 4-8N h g#####N h N h o _The wall freezes the gnoll. The gnoll closely misses you.O hTO h@  The wall freezes the gnoll!O h#.###)####j, missileO h4-9#.### _You kill the gnoll!O h@  The wall freezes the gnoll!O h#.######(O h]4=-20O h#.#####O hjI _You kill the gnoll!O h4 )#.#####1#.#####O h5 P h#######52P ht#.####P hwP hC 4P h{E P hP BP h_U P=P h_V P ha ...#.###.....####P h} e 4.1 (2 _You start resting.P h~ j65=5.1 (3P h J _The frozen ramparts melt away.Q h4Q hQ h~Q hpQ h`,Q hQ h6 jj   gnoll (missile, wandering) #...#.. _You start resting.Q h +6.1 (1Q h +7.1 (2Q hRQ h t _A gnoll comes into view. It is wielding a +0 rapier.Q h†>).##....##.....## ...## ##..# #...## #.#........# ....  #.. #.##...##.###...#.#  .......@)))....  ......####(..##).#...# , .j..##..# ....  ..# #...# ...  ##. ..  .. #  #.Q h*'D†>).##....##.....## ...## ##..# #...## #.#........# ....  #.. #.##...##.###...#.#  .......@)))....  ......####(..##).#...# , .j..##..# .... Q h;( ..# #...# ...  ##. ..  .. #  #.Q h!2Q h2Q h8<Q h:?\ _A gnoll is nearby!Q hU †'..##....##...#..>....##.').##....##...##.#''#. ..####..##.....## ##.......##..# ...##...##....## ##......##..#####..# #........####.###...## #.#.##....##.Q hTV Q.###.........# .....##.#.. #.##...##.###...#.# #......#...##.)).#...# .####(..####......).#....#...# , .j...##...#...#..####..# .... #...#...# #...# ... #.##. .. #..#... # #...#.#. #...##.##...#..#Q hV Q hX Q hZ Q hOm !.{.hh   jackal (7=8.1 (1Q hw Q hu} _A jackal comes into view.Things that are here: _a +0 halberd; a gnoll corpseQ h| †'..##....##...#..>....##. .').##....##...##..........#''#. .####..##.....## ##.......##..##.##...##....## ##......##..##.####..# #..####.###...## #.#.##....##. #.###...# #.....##. #.. #.##...##.###...#.###......#) ...##.)@).#...##.####(..####......).Q h #....#...# ,......##...#. #..#..####..# .j.h..##...#...# #...# j.....##.##. j.....##..#.j   gnoll sergeant (polearm, wandering).. jhh#####...#...# j   gnoll bouda (wandering)#. ...' #...##.## jj 2 gnolls (1 missile, wandering)#...#..# hhh 3 jackals (wandering)Q h   A gnoll, 2 jackals, a gnoll bouda and a gnoll sergeant come into view.The gnoll is wielding a staff of earth. The gnoll sergeant is wielding a +2trident of protection.Q h ,Q hm  The gnoll shouts! The jackal barks! x2; You hear a shout!  The gnoll bouda gazes fiercely through you!Q h Q h Q h Q hm ,Q h Q h+  hjj....hh.j) ..#####...#...# j   gnoll (missile)#....'#.## hhh #...#..#You feel your attacks grow feeble.Q h;- =====9Weak Q h: Q h= _The gnoll moves out of view. The gnoll bouda moves out of view. _You see here a +0 spear.R h7 '.†'..##....##...#..>....## ..').##....##...##..........#''# ..####..##.....## ##.......##..##.##...##....## ##......##..##.####..# #..####.###...## #.#.##....## ##.###...# #.....##  #.. #.##...##.###...#.###......#  ...##R h8 m.@)).#...##.####(h.####......).#....#...# ,j.....##...# ##..#..####..# j.....##...# ..# #...# .hh...## ##. ......##..#h   jackal .. ...#####...#... #. ...' #...##.# R h9 8 #...#..#R h< R h= R hM> R hJ h.{.j{j{h.j   gnoll (missile)hh 2 jackalsR hK #8R hnL =6=----30 _R hV R hV]  Things that are here: _a +0 halberd; a gnoll corpseS h.†'..##....##...#..>....##.').##....##...##.#''# #..####..##.....## ##.......##.. #...##...##....## ##......##..S h.####..# #........####.###...## #.#.##....###.###.........# #.....## #.. #.##...##.###...#.###...... ...##))h.#...  .####(..####......).#....#...# {.j....##...##..#..####..# {j{h...##...#S h ..# #...# .h....## ##. ......##..#h   jackal .. ...#####...#..S h #. ...' #...##. #...#..S hoS h6S hS hxS h h)jj,{.h {.j   gnoll sergeant (polearm)S h j   gnoll (missile)hh 2 jackalsS h J----1 _S hS hS h #†'..##....##...#..>....##.').##....##...##.#''#. ..####..##.....## ##.......##..# ...##...##....## ##......##..#####..# #........####.###...## #.#.##....##..###.........# #.....##.S h\ #.. #.##...##.###...#.###......#...##.h).#...# .####jj.####......).#....#...# ,{hh...##...#...#..####..# {.....##...#...# #...# .h....##.##. ......##..#... ...#####...#.#. ...' #...##.#h 3 jackals#...#..#S h S h S h S hm S h  The jackal misses you. The gnoll sergeant closely misses you.S hN jh{.{S h ?=2FreezeS h S h _The jackal barely misses you.Things that are here: _a +0 halberd; a gnoll corpseT h).†'..##....##...#..>....##....... Gobosan the Frost Mage ..').##....##...##..........#''#. Revenant of Ashenzari **.... ..####..##.....## ##.......##..## Health: 88/90 =======================- T h*...##...##....## ##......##..## Magic: 23/27 ====================---- ........####..# #........####. AC: 6Str: 18 ........###...## #.#.##....##.. EV: 27 Int: 19 ##.###.........# #.....##....... SH: 0Dex: 9  #.. #.##...##.###...#.###......# XL: 10 Next: 34% Place: Dungeon:9  ...##..........@hj........#...## Noise: =--------  Time: 11532.1 (0.0) ..............####jh.####......). F) +1 dagger "Lashed Together" {flame, Com ....#....#T h+...# ,{.h...##...#... Cast: Freeze ##..#..####..# {.....##...#... Memories (4) Weak ..# #...# .h....##.......##.......##..#.... j   gnoll sergeant (polearm).....#####...#... j   gnoll (missile)#....' #...##.# hhh 3 jackals#...#..# _a +0 halberd; a gnoll corpseCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  T h+Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.T h/j  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  T h0You hit the jackal but do no damage. The wall freezes the gnoll. freezes the gnoll sergeant.T h=  The gnoll sergeant hits you from afar with a +2 trident of protection!  The wall freezes the jackal!T hoH.###....@)jh.####j.hj..j 2 gnolls (1 missile) 2T hL79--12 ==3.1 (1FreezeRamparts T hWz###T h[J _You kill the jackal!U hU hU h@  The wall freezes the gnoll!U h  You kill the gnoll!The wall freezes the gnoll sergeant.U h"U hk  The gnoll sergeant hits you from afar with a +2 trident of protection!U h-#hh.####j...{hh 2 jackalsU hS2----27 -4FreezeU h i#####U hL$E _The wall freezes the jackal but does no damage.U h I  The wall freezes the gnoll sergeant!U h1  #######jj{.. j   gnoll boudahh 2 jackalsThe gnoll sergeant completely misses you.U hX \4=-5U h' m######U h x _The wall freezes the jackal. x2; The jackal completely misses you.V hb  Your attacks no longer feel as feeble.The wall freezes the gnoll sergeant.  The gnoll sergeant completely misses you.V hmx  The wall freezes the jackal but does no damage.  The wall freezes the jackal!V h~##)hj####j.,{   jackal3--6FreezeV h######V hJ _You kill the jackal!V h, A  The wall freezes the jackal.V h7 V hr _You kill the jackal!  The wall freezes the jackal.  You kill the jackal! gnoll sergeant but does no damage.  The gnoll sergeant barely misses you.The gnoll bouda gazes fiercely through you!V h R##j.####jj.j   gnollV h$5=7Weak Ramparts V h-D##V h1b _You feel your attacks grow feeble.V ht V hwu V hЈ V ###jj####j. The wall freezes the gnoll bouda.  The wall freezes the gnoll sergeant but does no damage.V h G2-8FreezeV hl u######V h] \ _The gnoll sergeant hits you from afar with a +2 trident of protection.W h.†'..##....##...#..>....##....... Gobosan the Frost Mage ..').##....##...##..........#''#. Revenant of Ashenzari **.... ..####..##.....## ##.......##..## Health: 72/90 ===================----- ...##...##....## ##......##..## Magic: 24/27 =====================--- ........####..# #........####. AC: 6Str: 18 ........###...## #.#.##....##.. EV: 27 Int: 19 ##.###.........# #.....##....... SH: 0Dex: 9  #.. #.##...##.###...#.###......# XL: 10 Next: W hϮ[m35% Place: Dungeon:9  ...##..........@jj........#...## Noise: =--------  Time: 11538.1 (0.0) ..............####j..####......). F) +1 dagger "Lashed Together" {flame, Com ....#....#...# ,......##...#... Cast: Freeze ##..#..####..# ......##...#... Memories (4) Weak Ramparts ..# #...# .h....##.......##.......##..#.... j   gnoll sergeant (polearm).....#####...#... j   gnoll bouda#....' #...##.# j   gnoll#...#..# _You feel your attacks grow feeble. h_]mThe wall freezes the gnoll bouda.  The wall freezes the gnoll sergeant but does no damage. _The gnoll sergeant hits you from afar with a +2 trident of protection.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#####W h9[#####  The wall freezes the gnoll bouda.  The wall freezes the gnoll sergeant but does no damage. _The gnoll sergeant hits you from afar with a +2 trident of protection.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now.W hpK  The wall freezes the gnoll! The wall freezes the gnoll bouda.  The gnolls pick up the pace!The wall freezes the gnoll sergeant!W h Zu #####j , swift)j 2 gnolls (1 missile, swift)The gnoll sergeant completely misses you.A gnoll comes into view.W h@[h3====9.1 (1W hd######W hLi' _The gnoll shouts!X h2.†'..##....##...#..>....##....... Gobosan the Frost Mage ..').##....##...##..........#''#. Revenant of Ashenzari **.... ..####..##.....## ##.......##..## Health: 73/90 ===================----- ...##...##....## ##......##..## Magic: 23/27 ====================---- ........####..# #........####. AC: 6Str: 18 ........###...## #.#.##....##.. EV: 27 Int: 19 X h##.###.........# #.....##....... SH: 0Dex: 9  #.. #.##...##.###...#.###......# XL: 10 Next: 35% Place: Dungeon:9  ...##..........@jj........#...## Noise: ====-----  Time: 11539.1 (0.0) ..............####j..####......). F) +1 dagger "Lashed Together" {flame, Com ....#....#...# ,......##...#... Cast: Freeze ##..#..####..# ......##...#... Memories (4) Weak Ramparts  ..# #...# .h.j..##....... ##. ......##..#.... j   gnoll sergeant (polearm, swift) .. ...#####...#... j   gnoll bouda #. ...' #...##.# jj 2 gnolls (1 missile, swift) #...#..#The gnoll bouda is heavily wounded.You hit the gnoll bouda but do no damage.The gnoll bouda is heavily wounded.X h7The wall freezes the gnoll bouda but does no damage.  The gnoll bouda hits you but does no damage.  The wall freezes the gnoll!X hThe wall freezes the gnoll bouda but does no damage.  The gnoll bouda hits you but does no damage.!  You kill the gnoll! sergeant but does no damage.X ha"†>) ##.... ##...##..# #....#...## #.#.#X h&...# #.....  #.. #.##...##.###...#.#  .......@j$..........####j..###)#...# ,......##..# ..j...  ..# #...# .h.... ##. ...... .. ...### #. ...'    gnoll (X h(S67--4X h)s=12 ===-40.1 (1X h_3}#####X hx8\ _The gnoll sergeant hits you from afar with a +2 trident of protection.X h F  The wall freezes the gnoll bouda!X h  You kill the gnoll bouda!The wall freezes the gnoll sergeant but does no damage.X h X h #)####{..X h 61---27 6---1FreezeX h #######X hd \ _The gnoll sergeant hits you from afar with a +2 trident of protection.X h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X hk #######X hl 9--X hs #######X hSw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y h]I  The wall freezes the gnoll sergeant!Y h^Y h:g,####)j.j   gnoll (missile, swift)Y hkl2-7-2Y h.u######Y hyR _You kill the gnoll sergeant!Y h? Y h? ##j###). Y h ##((####The wall freezes the gnoll. The gnoll throws a boomerang.Y h< ###@)###Y h= .=3Y hH #######Y h|L Z _The boomerang completely misses you.Z hAZ hJ.###....@j$.####Z hf=-4FreezeZ hZ h4 _The frozen ramparts melt away.Z hu  Your attacks no longer feel as feeble.Z hF35==5Z hoZ hV _The gnoll completely misses you.[ h.†'..##....##...#..>....##....... Gobosan the Frost Mage ..').##....##...##..........#''#. Revenant of Ashenzari **.... ..####..##.....## ##.......##..## Health: 63/90 ================-------- [ h...##...##....## ##......##..## Magic: 24/27 =====================--- ........####..# #........####. AC: 6Str: 18 ........###...## #.#.##....##.. EV: 27 Int: 19 ##.###.........# #.....##....... SH: 0Dex: 9  #.. #.##...##.###...#.###......# XL: 10 Next: 37% Place: Dungeon:9  ...##..........@j$........#...## Noise: =--------  Time: 11545.1 (0.0) ..............####)..####......). F) +1 dagger "Lashed Together" {flame, Com ....#....#[ h[39;49m...# ,......##...#... Cast: Freeze ##..#..####..# ......##...#... Memories (4) ..# #...# .h....##.......##.......##..#.... j   gnoll (missile, swift).....#####...#...#....' #...##.##...#..#Aim: a gnoll, quivering boomerangs (moderately wounded, covering ground  quickly, 100% to hit)  You freeze the gnoll!  The gnoll is almost dead.You hit the gnoll but do no damage.The gnoll is almost dead.[ h512 6.1 (1[ h=[ h>  quickly, 100% to hit)  You freeze the gnoll!  The gnoll is almost dead.You hit the gnoll but do no damage.The gnoll is almost dead. _The gnoll misses you.[ hZ27 7[ h#[ ht%S _The gnoll closely misses you.[ hx s.†'..##....##...#..>....##....... Gobosan the Frost Mage ..').##....##...##..........#''#. Revenant of Ashenzari **.... ..####..##.....## ##.......##..## Health: 63/90 ================-------- ...##...##....## ##......##..## Magic: 23/27 ====================---- ........####..# #........####. AC: 6Str: 18 ........###...## #.#.##....##.. EV: 27 Int: 19 ##.###.........# #.....##....... SH: 0Dex: 9  #.. #.##...##.###...#.###......# XL: 10 Next: 37% Place: Dungeon:9 [ hy  ...##..........@j$........#...## Noise: =--------  Time: 11547.1 (0.0) ..............####)..####......). F) +1 dagger "Lashed Together" {flame, Com ....#....#...# ,......##...#... Cast: Freeze ##..#..####..# ......##...#... Memories (4)  ..# #...# .h....##....... ##. ......##..#.... j   gnoll (missile, swift) .. ...#####...#... #. ...' #...##.# #...#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, quivering boomerangs (almost dead, covering ground quickly, 100%  to hit)  You freeze the gnoll.[ hۃ †>) ##.... ##...##..# #....#...## #.#.#...# #.....  #.. #.##...##.###...#.# [ h  .......@($..........####)..###)#...# ,......##..# ......  ..# #...# .h.... ##. ...... .. ...###  #. ...'  [ ha R  [ h 64=12 8.1 (1Freeze[ h7 [ h X  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, quivering boomerangs (almost dead, covering ground quickly, 100%  [ hD jto hit)  You freeze the gnoll. _You kill the gnoll!\ hU \ h} \ h[ \ h \ h <27 \ h \ hM \ h A5=\ hA E4=\ h2 \ h` \ h \ hK \ h \ h \ hw \ h \ h &6\ h \ h2 P=\ h \ hN \ h #5\ h )=\ hl \ h \ h &7\ hN \ h  \ h~ \ h4 \ h \ h7 \ h \ h \ hl 58=\ h 3=\ h \ h \ hA #6\ h{ )=\ hN \ hS \ hM) -hh   hound (wandering) \ h) l#...#..# _You start resting.\ h;9 0602.0)\ hI: F-1.1 (13\ h9B \ hD X _A hound comes into view.] h†>) ##.... ##...##..# #....#...## #.#.#...# #.....  #.. #.##...##.###...#.#  .......@($..........####)..###)] h#...# ,......##..# ......  ..# #...# .h..h. ##. ...... .. ...### #. ...' ] h)†>) ##.... ##...##..# #....#...## #.#.#...# #.....  #.. #.##...##.###...#.#  .......@($..........####)..###] h()#...# ,......##..# ......  ..# #...# .h..h. ##. ...... .. ...### #. ...' ] hD] h7] h] hF\ _A hound is nearby!] h†'..##....##...#..>....##. .').##....##...##..........#''#. .####..##.....## ##.......##..##.##...##....## ##......##..##.####..# #..####.###...## #.#.##....##. #.###...# #.....##. #.. #.##...##.###...#.###......#) ...##.)@$.#...##.####)..####......).#....#...# ,......##...#. #..#..####..# ......##...#...# #...# ....h.##.##. ......##..#... ...#####...#...##. ...' #...##.# ] hL.h] h?9=] hA12.0) _] h'] h)m _Items here: ( )) [ †.] ha'..##....##...#..>....##.# ').##....##...##..........#''#. ####..##.....## ##.......##..##. .##...##....## ##......##..##.####..# #........####.###...## #.#.##....##. .###.# ##.....##. .. #.##...##.###...#.###......#).##.)(@.#...##.####)..####......).#....#...# .......##...#. ..#..####..# ........##...#...# #...# .........##.##. #........h##..#... ####...#####...#...##. '...' #...##.##...#..# #] h] h~h.h] hЧ0===3] h ] h _The hound barks! _Items here: $ ( )) | †.] h ).##....##...##..........#''#.... ###..##.....## ##.......##..#...##....## ##......##..##. .....####..# #........####..###...## ##.#.##....##.. ###.........# ##.....##...... . #.##...##.###...#.###......#)] h H##..........)($........#...##...........####)@.####......).. .#....#...##.........##...#... .#..####..##...##...#.  ..# #...##.......h.##..... ##. #..##..#.. ####...#####.###. '...' #...##.###. '...' #...#..# #. ...] h ] h ] h Ch.] h d=---4Freeze _] h ] h ^ h`H^ hFJ707=12 =--5^ hS^ hiW _You hit the hound but do no damage. The hound barely misses you.^ h{).##....##...##..........#''#.... Gobosan the Frost Mage ###..##.....## ##.......##..##... Revenant of Ashenzari **.... ##...##....## ##......##..##... Health: 70/90 ==================------ .....####..# #........####.... Magic: 24/27 =====================--- ^ h.....###...## ##.#.##....##..... AC: 6Str: 18 ###.........# ##.....##.......... EV: 12Int: 19 . #.##...##.###...#.###......#).. SH: 0Dex: 9 .##..........)($........#...##... XL: 10 Next: 37% Place: Dungeon:9 ...........####)@.####......).... Noise: =--------  Time: 11565.1 (0.0) .#....#...##.....h...##...#...... F) +1 dagger "Lashed Together" {flame, Com ^ h+.#..####..##.........##...#...... Cast: Freeze  ..# #...##.........##.......... Memories (4) ##. #.........##..#......... ####...#####...#...##. h   hound#.'...' #...##.###.'...' #...#..# ###. ...^ hpQConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  ^ hYou hit the hound but do no damage. The wall freezes the hound!  The hound bites you. The wall freezes the hound!^ hd..#...#....#)@.#.......^ hb66-8=6.1 (1FreezeRamparts ^ h#...##)@.#^ hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the hound but do no damage. The wall freezes the hound!  The hound bites you. _You kill the hound!_ h27 _ h-b7-_ h_ h_ h_ h6_ hz8=5=_ h_ hH_ h_ h_ h,_ h_ hx_ hV9=_ hH_ h_ h!:=_ h_ hX..#...#....#)@.#--......._ hf 74.1 (8 _You start resting._ hb6=--5.1 (9_ hU  _ h(_ h+4 _The frozen ramparts melt away._ h_ h_ h_ h_ hJ =70_ h~ _ h _ h_ hW_ h_ hZ_ hx_ h"X1=_ h_ hj*_ _You start resting._ h2+9.1 (4_ h3Z7=80.1 (5_ h:_ h(?% _Magic restored._ h_ h_ h_ h"_ h_ h-_ h_ h:L2=_ h_ h,_ h_ h_ h:=_ ht_ h_ hV3=_ h_ h,_ h_ hI,_ h]_ h_ h&4_ h_ hd,_ h _ h6_ hL5=_ h_ h_ h_ h<_ h,_ h _ h l6=_ h _ h _ h( _ h _ hA _ h _ h> _ h _ h6 &7_ h[ _ h ,_ ho _ hd! ,_ h# _ h7' _ h' &8_ hN) _ h, ,_ h. _ h3 ,_ hs5 _ h7 _ h8 L9=_ he9 _ h= ,_ hI? _ h"B _ hRC _ hE _ h>H m80=_ h J _ hL ,_ hN _ h'S ,_ h\U _ hrX _ hX &1_ hZ _ hLb B_ hc _ hod &2_ hf _ hk ,_ h.m _ hs _ hot _ hLv _ hy _ hz L3=_ h{ _ h X_ hDž _ hY _ hx _ h O4=_ hՌ _ h _ h _ h _ h× _ h. _ h _ h+ _ h &5_ hˠ _ h _ he _ h _ h ,_ h% _ h _ h, &6_ h _ h _ hz _ h _ h _ h# _ h _ hh b7=_ h _ h ,_ h _ h ,_ h~ _ h l8=_ h _ hB ,_ h _ h _ h &9_ h _ h ,_ h _ hx ,_ h) _ h _ _You start resting._ h 16322.0)_ h [90=3.1 (53_ h _ h! " _HP restored._ h _ h@ _ h _ h( _ h0 "').##....##...##.#''##..##.....## ##.......##..## .##...##....## ##......##..##.####..# #........####.###...## ##.#.##....## .###_ h1 .# ##.....## .. #.##...##.###...#.###......#).##.)($.#...##.####@..####......).#....#...##.##...# ..#..####..##.##...# ..# #...##.## ##. #.##..#_ h62  .. ####...#####...#...## #. '...' #...##.### '...'? #...#..#  #. ..._ h2= ,0.0)_ hA +4.1 (1_ h?H _ h?S _Found a scroll of identify. _Items here: ( ) [ ††.` h_4` hLa` h(f` hVi` h...⌠. #######` hE# ` h` h +3.1 (9` h` h _Found an escape hatch in the floor. _There is a large open door here.` h!  _12  _v - 12 scrolls of identify (gained 1)27   There is a large open door here.` hB0 ..........####)..#)....##...##.........##...#.. #..####..##.........##...#.......# #...##.........##... ##. #.........## .. ####...#####...#...## #. #..'...'..##...##.### #..'...'..##...#..# ### ####..@#####. ... 6.1 (3 #.........#  #>...⌠...># ########### ` h@ A7.1 (4` hB ` hVE 9 _Found an escape hatch in the floor.a hJa ha hka h,a h:a hξ,a ha ha hda ha ha hPa h ,a h-a hoa ha hMa hQa ha hE,a h&a ha h_a h~a ha h!a ha ha hsa h!  Items here: ( ) [ ††.a hua h  _a h a hb\  Items here: ( )) [ †.a ha h _a ha h4~  Things that are here:  a +0 halberd; a gnoll corpsea h+$a h$ _a h&a h)a hM-a h-a h/a h0a h: #...').##....##.......#'  ##..####..##.....## ##.......## ###...##...##....## ##......## #..........####..# ### ##.........###...## ##.#.##....#a h:####.###.........# ##.....##..#.. #.##...##.###...#.###.....##..........)(|........#.............)..####.....59.1 (12.0).....#....#...##.........##...#####..#..####..##.........##...#..# #...##.........##....a h';##.. #.........##..#.... ####...#####...# #... #..'...'..##...# )... #..'...'..##...# a he;####...#####. . a h5Ca hD-60.1 (13a hKa hX- _Found a +0 short sword.a h 4a h a h a h8 a h a h a h a h ,a hR a h a h a hl a h a h a h  ##.........# ##.#.##... ####.###.........# ##.....##. #.. #.##...##.###...#.###. ...##..........)(|. ..............####)..####... .....#....#...##.........######..#..####..##.........## ..# #...##.........# ##@.##.........## #...#####...#####.. #...##..'...'..##.. )...##..'...'..## .....#####...####a h #..##...##.........# o   orc wizard (asleep).. ....##>...⌠...>#.. ..o..########### a h 13.1 (3.0)a h +4.1 (4a h# a h" z _An orc wizard comes into view. It is wielding a +0 dagger.b hA$ ####.###.........# ##.....## #.. #.##...##.###...#.#...##..........)(|........#..............####)..####........#....#...##.........######..#..####.. ..# #... ##..#.@.#####...###b hB#..'...'...).......#####...#####. #..##...##.........##.. ....##>...⌠...>#.. ..o..###########. .#....b hRb hS+5.1 (1b hJ]b hW`b h   #.. #.##...##.###...#.#...##..........)(|........#......####)..####........#....#...##.........######..#..#### ..# #. ##...#####...###..'...'..#...)#........#####...#####. b h( ##..##...##.........# . ....##>...⌠...>. #oo 2 orc wizards (asleep).#......ob hͧ  An orc wizard comes into view. It is wielding a +0 dagger.b h b h o.oo1 wandering)o.b he 0===6b h b h , _The orc wizard shouts!c h7...##..........)(|........#......####)..####........#....#...##.........######..#..#### ..# #. ##...#####...####..#..'...'..#...)#........#####...#####. #..##...##.........#  #.. ..o.##>...⌠...>#.. #.....##########c h7#. .#...o.  #.......c h8ro   orc (wandering)c h:83o.c hqIc hL  An orc comes into view. It is wielding a +0 hand axe.c hMc hNc hYo.o.o 3 orc wizards (1 wandering)oo..c h[0---7c hdc htz _An orc wizard comes into view. It is wielding a +0 dagger.c h[#.. #.##...##.###...#.###.. ...##..)(|........# ..............####)..####. .....#....#.####..#..####..# #.#..##......... ###...####..## #...)...##..'...'..##..........#####...#####.##..##.o.##.........c h[\C #.. ....##>...⌠...>#.. #...o.########### 2#. .#......o.#....o...c hac hRac ho ooo 3 orc wizardsoo...The orc wizard shouts!c h+x **The orc wizard casts a spell at you.c h,c h ..o.o.c hN0===8c hc h|A _The magic dart hits you but does no damage.c hE t####.###.........# ##.....#.. #.##...##.###...#.###.. ...##..)(|........# ..............####)..####. .....#....#.####..#..####..# #.c h(F #..##......... ###...####..## #...)...##..'...'..##..#........#####...#####.##..##.o.##......... #.. ...o##>...⌠...>.. #.....###########c hUF #. .#.oo.. c hlH c h:I c hI c h%J c hU o.oo..c hU 0---9c h_ c hha d hZ##.........###...## ##.#.##.####.###.........# ##.....#.. #.##...##.###...#.###.. ...##..........)(|........# ..............####)..####. .....#....#.####..#..####..# #.##@.##......... ###...##### #...)...##..'...'..##........o.#####...#####.##..##.o.##......... #.. ....##>...⌠...>#.. #..oo.############. .#d hd h_d hXso.o.d h3*d hw (1 invisible)  The orc wizard gestures wildly while chanting.d h@d hGoo.d h Q==-70d hd hH _The orc wizard flickers and vanishes for a moment.d h.#..# #.....##.........###...## ##.#.##.####.###.........# ##.....#.. #.##...##.###...#.###..d h ...##..........)(|........# ..............####)..####. .....#....#.####..#..####..# #.#..##.........d hC #...#####...#####..d hy #...).o.##..'...'..##..........#####...#####.##..##.o.##.........d h #.. ..oo##>...⌠...>. #.....###########d hvd hd hd ho.o.o.d h :*d h 2  The orc wizard gestures wildly while chanting.d hscd hqfo.od h s/--1d h}d hbH _The orc wizard flickers and vanishes for a moment.d hݿ0##...##...##....## ###...####..# #.....##.........###...## ##.#.##.####.###.........# ##.....#.. #.##...##.###...#.###.. ...##..........)(|........#d hEv ..............####)..####. .....#....#.####..#..####..# #.##..##......... #...#####...##### #...).o.##..'...'..##..d hm| 2 orc wizards (1........#####...#####.d hp##..##..o##.........d h #.. ...o##>...⌠...>d hd h oo.  The orc shouts!d hW ******d h`*The orc wizard gestures at you while chanting.d h^d h_d h%l...@...o.o 3 orc wizards (d hylN2 invisible)o.d hm/==2d h-yd h|S _The puff of flame misses you.d h2  ##..####.## ##.##...##...##....## ###...####..# #.....##.........###...## ##.#.##.####.###.........# ##.....#.. #.##...##.###...#.###.. ...##..d h3 Y..)(|........# ..............####)..####. .....#....#.####..#..####..# #.##..##......... #...#####...#####oo 2 orc wizards (1 #...)...##..'...'..##.........o#####...#####.##..##..o##.........d h\8 d h8 d h79 d hdE no.o.d hF /--3d hS d hvU d h; h#...').##....##...##.....####..##.....## ##.......####...##...##....## ####..........####..# #........###.........###...## ##.#.##..####.###.........# ##.....##.#.. #.##...##.###...#.###...##.)(|........#.......@.####)..####.......#....#...##.##.####..#..####..##.##...# #...##.##.##..##.........##..# #.o.#####...#####.#..##o.o##..'...'..##.)...##..'...'..##...#........#####...#####.d h d hb od h 5o.od h8 ...d h d hz --d h 4d hh d h: d hd h|#..†'..##....##...#..>....##....d h>#...').##....##...##...d h6'd hm..####..##.d h##.......##. d h<###...##...##....## #d h;##. d hx#..d h<.####..# #........## d h{##.........###...## ##.#.##....#d hE####.###.........# ##.....##.d h#.. #.##...##.###...#.###...d hߞ ##d hh.)(|........#d hxg.........####)..####..d hc.....#....#...##.d h ##...#d hd####..#..####..##.d hR ##...#d h^..# #..o##.d h##....d hF##..##.........##..#d h_ #o.o#####...#####...#d hšK#..##...##..'...'..##...#d h(0)...##..'...'..##...#d hZd h d h d h d hܻ*d h*d h^*d h*d hּ*d h*d hT*d h8The orc wizard casts a spell at you.d he hfe hpe h8Z.@..e hoe h!..e h`.oe h.e he h ==e hm 5e h#e h) e hY)e h)/_The puff of flame misses you.e h)e hՍ##..####..######..#..##..## #..†'..##....##...#..>....##..... #...').##....##...##...''..####..##.....## ##.......##. ##...##...##....## ###.. ...####..# #........## e h6;#.........###...## ##.#.##....## ####.###.........# ##.....##.#.. #.##...##@###...#.###...##.)(|........#.........####)..####......e hv.....#....#...##.........##...#. ####..#..####.o##.e h##...#..# #...##.##....##.o##.........##..#..e ht #o..#####...#####...#.#..##...##..'...'..##...#e h^e he he hoo.o   orc.e h/--6e hoe he hO--e h& e h.e h) ..†'..##....##...#..>....##.. ...').##....##...##..........#''#####..##.....## ####..# #...##...##....## ##..# .........####..# #..#####...## ##.#.##. #e h z##.###.........# ##......  #.. #.##...##.###...#.###....##.........@)(|........#...#.......####)..####......) .....#....#...##.........##...# ###..#..####.o##.........##...#. ..# #..o##.##..... ##o.##.##..#... e h* $#...#####...#####.e hF I#..##...##..'...'..##...##. e h` s#...)...##..'...'..##...#.. e hL e h e h1 o{o.oo 2 orc wizards (1 invisible)7e h< e h? f hUc†'..##....##...#..>....##.').##....##...##.#''#. ..####..##.....## ##.......##..# ...##...##....## ##......##..#####..# #........####.###...## ##.#.##....##.f hc.###.........# ##.....##.#.. #.##...##.###...#.###......#...##.(|.#...# .f hc####)..####......).#....#..o##.........##...#...#..####.{##.........##...#...# #o.o##.........##.f hdf##..##...##..#.... f hmd#...#####...#####...#... #..##...##..'...'..##...##.# #...)...##..'...'..##...#..# f hgf hso.o   orc wizardf hUu&8f hf h  Things that are here: _a +0 halberd; a gnoll corpsef hG†'..##....##...#..>....##. .').##....##...##..........#''#. .####..##.....## ##.......##..##.##...##....## ##......##..##.####..# #..####.###...## ##.#.##....##. #.###...# ##.....##. #.. #.##...##.###...#.###......#) ...##.)@|.#...##.f h")o####)..####......).#....#...##.........##...#. #..#..####.{##.........##...#...# #o.o##.........##.##..##.........##..#.#...#####...#####...#...#f h[c#..##...##..'...'..##...##.# f hf hnf h ooo   orcf h-9 _f h1f hm _Items here: ( )) [ †.f hY_'..##....##...#..>....##.# ').##....##...##..........#''#. ####..##.....## ##.......##..##. .##...##....## ##......##..##.####..# #........####.f h###...## ##.#.##....##. .###.# ##.....##. .. #.##...##.###...#.###......#).##.f h5o.)(@.#...##.o####)..####......).#....#...##.........##...#. ..#..####.{##.........##...#.f h_ ..# #o.o##.........##.##..##.........##..#.#...#####...#####...#...#f h#..##...##..'...'..##...##.##...)...##..'...'..##...#..# #f hSf hb  The orc wizard points at you and mumbles some strange words.f hif h:uAo.f hu'80f h[f hS _You easily resist. _Items here: ( )) | †.f ha;..##....##...#..>....##.# ).##....##...##..........#''#...##.....## ##.......##..##. ##...##....## ##......##..##.####..# #........####.f hQ=4###...## ##.#.##....##. ###.# ##.....##. . #.##...##.###...#.###......#). .##.oo.)(|#...##.####)..####......). .#....#...##.........##...#. .#..####.{##..##...#...# #o.o##.##.##..##.##..#.#...#####...#####...#...##.#..##...##..'...'..##...##.###.#...)...##..'...'..##...#..# #f h?f h@f h&Af hJ.oooo 2 orc wizards (1 invisible)f hK-1 _f hLUf hVf h '..##....##...#..>....##. ').##....##...##..........#''##..##.....## ##.......##..## .##...##....## ##......##..##f h f.####..# #........####.###...## ##.#.##....## .###.# ##.....## .. #.##...##.###...#.###......#).##.oo)(.#...##.o####)..####......)f hВ .#....#...##.........##...# ..#..####.{##..##...#f h  ..# #o.o##.## ##..##f h 7.##..#f hD K #...#####...#####...#...## #..##...##..'...'..##...##.### #...)...##..'...'..##...#..# f h= f h f h f h% oooo 3 orc wizards (2 invisible)f h  The orc wizard points at you and mumbles some strange words.f h*= f h= .=2f h?F f h\J   The orc wizard points at you and mumbles some strange words. _You easily resist. _Items here: ( )) | †.  The orc wizard points at you and mumbles some strange words.You easily resist. _Items here: ( )) | †.f hD †'..##....##...#..>....##. .').##....##...##..........#''# .####..##.....## ##.......##..## ..##...##....## ##......##..##.####..# #........####.###...## ##.#.##....## f hdD #.###.# ##.....## #.. #.##...##.###...#.###......#).##.oo)@|.#...##f hD .oo####)..####......).#....#...##.........##...# #..#..####.{##.........##...# ..# #o.o##.........##f h E 3 ##..##.........##..# #...#####...#####...#... #..##...##..'...'..##...##.f hGE q #...)...##..'...'..##...#..#f hH f hfH f hwT `oo.o.f hU F-3Freeze _f h^ f he X _You easily resist. _Items here: ( )) | †.  The orc wizard points at you and mumbles some strange words. _You easily resist. _Items here: ( )) | †. _[f h(f h-)f h*W  You hit the orc wizard but do no damage.f h8+f hb6o.oo.f ht7$12 f h7=4f h"Cf h1GX _The orc wizard closely misses you.g h1†'..##....##...#..>....##........ Gobosan the Frost Mage .').##....##...##..........#''#.. Revenant of Ashenzari **.... .####..##.....## ##.......##..##. Health: 90/90 ======================== g h2M..##...##....## ##......##..##. Magic: 24/27 =====================--- .......####..# #........####.. AC: 6Str: 18 .......###...## ##.#.##....##... EV: 12Int: 19 #.###.........# ##.....##........ SH: 0Dex: 9 #.. #.##...##o###...#.###......#) XL: 10 Next: 38% Place: Dungeon:9 g h2...##........ooo@|........#...##. Noise: =--------  Time: 11684.1 (0.0) .............####)..####......).. F) +1 dagger "Lashed Together" {flame, Com ...#....#...##.........##...#.... Cast: Freeze #..#..####.{##.........##...#.... Memories (4) ..# #o.o##.........##........g h2p##..##.........##..#..... ooo 3 orc wizards (2 invisible)#...#####...#####...#...# o   orcg h3#..##...##..'...'..##...##.###...)...##..'...'..##...#..#Casting: Frozen Ramparts (safe; 1% risk of failure)  g h@3Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  g h3Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc wizard but do no damage.g h4g h.5g h5g hA#.o###..o###.g hBn=5.1 (1Ramparts g hMZ###g hQonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc wizard but do no damage. _The wall freezes the orc wizard! x2h h_  The wall freezes the orc wizard! The wall freezes the orc!h h#)####h hJJ27 --6h hi#####h hZG _You kill the orc!h hM E  The wall freezes the orc wizard!h h)W  You kill the orc wizard!The wall freezes the orc wizard!h h=]  You kill the orc wizard!The wall freezes the orc wizard.h hh ###)))h h(o 40--7Freeze _You kill the orc wizard!h hz ######h h} m _Your base Dodging skill increases to level 5!h h<#######h h-8 _h h##h hRO#####h hi h J###i h' i hx A###i h F _Unknown command.j h4j hj hj hWL5=j hj hQ,j hj hj hj hj hj hj hj h-j hx$=j hj h#j hrj hj hE6=j hKj hj h_j hj h$j hnj hj hpj hj h j hg#.###..###.j h(f 97.1 (9 _You start resting.j h)V=8.1 (10.0)j hO0j h54 _The frozen ramparts melt away.j h,Jj ht9j h7I0.0)7=9.1 (1j hQj hTX _You start resting. Magic restored.j h j hj hj h Bj hm,j hj h,j hOj hj h:=j hj h_,j h j h,j hj hh,j hj h!,j h&j h -,j h]1j h07,j hM;j h@,j hDj h O,j hRj h4W,j hZj h_j h_j hbj h-gj hcgj hyjj hZoj hoj hrj hWwj hwj h|j h,j h>j hψ,j hҋj h,j hj hN,j hKj h>,j hKj h,j hխj hҲj hj hj hsj hj hj hj hRj hzj hS,j hMj h~,j hj h&,j hj hj h]j hj hj hj hj h_,j h~j h7,j hj hI j h j h j h,j hhj hj h j h#j h'j h4(j h?0j h1j h1j h9j h>j hN?j hBj hG,j hKj hO,j h9Sj hSYj hYj h]j haj haj h ej hj,j hoj h u,j hZxj h},j hj hh,j hދj hאj h%j hj h>,j h-j hڟj hj hUj h,j hj h'j haj hcj h,j h_j h,j hbj h8j hoj hj h,j hyj hj hj hj hj hj hj h,j hgj hj hj h-j hj haj hwj h,j hj hj hj hj h@j hj hj hJ$,j hJ+j h)0,j h3j hZ7j h7j he:j h?,j hBj hFj h^Gj huJj hOj hOj hRj hX,j h]j hjc,j hfj hHk,j hnj h"w,j hzj h}j hB~j hj hj h߅j hj h3,j hj h),j hj hj hj hj h,j hj hd,j hj h{,j hVj hp,j hj hj hj hj h,j h.j hj hj hj h,j hBj hj hTj h=j h,j hj h| j h j h j hH ,j hQ j h ,j h j hJ ,j hI j hV .792.1 (93.0)j h/W j hf` j hi | _You start waiting.j hl j h݆ j h j h> ,j h# j h- j hT j h j h j h j h j h j h} j h) j h j h; j h̹ j h* ,j h j h j h[ ,j h{ j h' j hw j h j h< j h j h< ,j h j h j h% ,j h* j h~1 j h6 ,j h: j hC j hI ,j hM j heP j hUT j hT j hW j h^ j h&_ j h_ j hb j he j h i ,j hl j h=o j hqr j hr j ht j hw j hy j h$z j h} j h\ j hx j h̃ j h j h j h ,j h j h j h ,j h j h j h j hL j h j h j hq ,j hB j hr j hĨ j h j h j h8 j h j h j h j h j hw j h j hy j h j hg ,j hJ j h j h j h j h j h j h j h j h j hF j hR j h j hp j hw j h- ,j ho j h j h ,j h j h1 j h j h" j h j h j h j h j hR j hW j h< j h j h j h j h j h j h j h j hj j#...#####...#...##...........# '...'..##...##.###..#<..#..### '...'..##...#..#######.###.# #...#####.......#..##### ### ...........# ⌠...>##.###......## j h #######..###.......#  #...##......###  .....#.....@..#  .#...#  j h ........# ...##  #####..##..## j h S######## j h< j hH 827.1 (35  Ashenzari invites you to partake of a vision and a curse of beguiling anddevices.j h /  --more--k h k h" & _k h# k h& m hs m hz   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   o - Spellcasting   7.5   9.5  -1           b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.1   1.2  -1   q - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2  -1   r - Summonings m h{ [37m  0.1   1.2  -1   e - Staves   0.1   1.2  -1   s - Necromancy   0.1   1.0   0   f - Unarmed Combat   0.1   0.8  +1   t - Forgecraft   0.1   1.4  -2   g - Throwing   0.1   1.2  -1   u - Translocations   0.1   1.2  -1       v - Fire Magic   0.1   1.4  -2   h - Short Blades   0.1   1.2  -1   h m w + Ice Magic  12.3  11.3  +1   i - Long Blades   0.1   1.2  -1   x - Air Magic   0.1   1.4  -2   j - Ranged Weapons   0.1   1.7  -3   y - Earth Magic   0.1   0.8  +1           k - Armour   0.1   1.2  -1   z - Evocations   0.1   1.2  -1   l + Dodging   6.1   7.1  -1    m hx y   m - Shields   0.1   1.2  -1       n - Stealth   3.4   2.1  +2      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetso h :*p h8Ep l - Dodging   6.1q hq hq h- #...#####...#...##...........#Gobosan the Frost Mage '...'..##...##.###..#<..#..###Revenant of Ashenzari **.... '...'..##...#..#######.###.#Health: 90/90 ======================== #...#####.......#..##### ###q hMagic: 27/27 ======================== .......##...........#AC: 6Str: 18 ..⌠...>##.###......##EV: 27 Int: 19 ########..###.......#SH: 0Dex: 9#...##......###q hhXL: 10 Next: 40% Place: Dungeon:9.....#.....@..#Noise: ---------  Time: 11827.1 (0.0)q h.#.......###...#F) +1 dagger "Lashed Together" {flame, Comq h+........# ...##Cast: Freezeq h #####..##..##Memories (4) ######## _You start resting. _The frozen ramparts melt away. _You start resting. Magic restored. _You start waiting.Ashenzari invites you to partake of a vision and a curse of beguiling and _devices.q h q h< q h1q hr hr h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   o - Spellcasting   7.5   9.5  -1           b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.1   1.2  -1   q - Hexes   0.1   1.4  -2   d - Polearms   0.1   1.2  -1   r - Summonings r h8[37m  0.1   1.2  -1   e - Staves   0.1   1.2  -1   s - Necromancy   0.1   1.0   0   f - Unarmed Combat   0.1   0.8  +1   t - Forgecraft   0.1   1.4  -2   g - Throwing   0.1   1.2  -1   u - Translocations   0.1   1.2  -1      r h! v - Fire Magic   0.1   1.4  -2   h - Short Blades   0.1   1.2  -1   w + Ice Magic  12.3  11.3  +1  r h i - Long Blades   0.1   1.2  -1   x - Air Magic   0.1   1.4  -2   j - Ranged Weapons   0.1   1.7  -3   y - Earth Magic   0.1   0.8  +1      r hT    r h~ k - Armour   0.1   1.2  -1   z - Evocations   0.1   1.2  -1   l - Dodging   6.1   7.1  -1       m - Shields   0.1   1.2  -1  r h]     n - Stealth   3.4   2.1  +2      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetss hhs hs h#...#####...#...##...........#Gobosan the Frost Mage '...'..##...##.###..#<..#..###Revenant of Ashenzari **.... '...'..##...#..#######.###.#Health: 90/90 ======================== #...#####.......#..##### ###Magic: 27/27 ======================== .......##...........#AC: 6Str: 18 ..⌠...>##.###......##EV: 27 Int: 19 ########..###.......#SH: 0Dex: 9#...##......###XL: 10 Next: 40% Place: Dungeon:9.....#.....@..#Noise: ---------  Time: 11827.1 (0.0).#.......###...#F) +1 dagger "Lashed Tos h5gether" {flame, Com........# ...##Cast: Freeze#####..##..##Memories (4) ######## _You start resting. _The frozen ramparts melt away. _You start resting. Magic restored. _You start waiting.Ashenzari invites you to partake of a vision and a curse of beguiling and _devices.s hs hs hs ht hX t hz U Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Bglg/Dev)t h 0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.u h u h u h #...#####...#...##...........#Gobosan the Frost Mage '...'..##...##.###..#<..#..###Revenant of Ashenzari **.... '...'..##...#..#######.###.#Health: 90/90 ======================== #...#####.......#..##### ###Magic: 27/27 ======================== .......##...........#u h FAC: 6Str: 18 ..⌠...>##.###......##EV: 27 Int: 19 ########..###.......#SH: 0Dex: 9#...##......###u hC XL: 10 Next: 40% Place: Dungeon:9.....#.....@..#u hc Noise: ---------  Time: 11827.1 (0.0).#.......###...#F) +1 dagger "Lashed Together" {flame, Comu h ........# ...##Cast: Freezeu h #####..##..##Memories (4) ######## u h t_You start resting. _The frozen ramparts melt away. u hܡ m_You start resting. Magic restored. _You start waiting.u h Ashenzari invites you to partake of a vision and a curse of beguiling and _devices.u h u h Curse which item? (Esc to abort) Jewellery (go to first with "=)  j - a ring of magical power (worn) u h¥ j l - a +6 ring of strength (worn)  N - an amulet of the acrobat (worn)w h% w h #...#####...#...##...........#Gobosan the Frost Mage '...'..##...##.###..#<..#..###Revenant of Ashenzari **.... '...'..##...#..#######.###.#Health: 90/90 ======================== #...#####.......#..##### ###Magic: 27/27 ======================== .......##...........#AC: 6Str: 18 ..⌠...>##.###......##EV: 27 Int: 19 ########..###.......#SH: 0w h/ Dex: 9#...##......###XL: 10 Next: 40% Place: Dungeon:9.....#.....@..#Noise: ---------  Time: 11827.1 (0.0).#.......###...#F) +1 dagger "Lashed Together" {flame, Com........# ...##Cast: Freeze#####..##..##Memories (4) w hZ ######## _The frozen ramparts melt away. _You start resting. Magic restored. w h _You start waiting.Ashenzari invites you to partake of a vision and a curse of beguiling and _devices.w h JYour amulet of the acrobat glows black for a moment.w hC Q*12 8.1 (1w h w h\  resMagic restored. _You start waiting.  Ashenzari invites you to partake of a vision and a curse of beguiling and _devices.  Your amulet of the acrobat glows black for a moment. _Ashenzari will now keep your mind clear.x hP x hV   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   o - Spellcasting   7.5   9.5  -1          x hfW  b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.1   1.2  -1   q - Hexes   0.2   1.4  -2   d - Polearms   0.1   1.2  -1   r - Summonings   0.1   1.2  -1   e - Staves   0.1   1.2  -1   s - Necromancy   0.1   1.0   0  x hW  f - Unarmed Combat   0.1   0.8  +1   t - Forgecraft   0.1   1.4  -2  x hW  g - Throwing   0.1   1.2  -1   u - Translocations   0.2   1.2  -1      x hX  v - Fire Magic   0.1   1.4  -2  x h(X  h - Short Blades   0.1   1.2  -1   w + Ice Magic  12.7  11.3  +1  x hdX  i - Long Blades   0.1   1.2  -1   x - Air Magic   0.1   1.4  -2  x hX + j - Ranged Weapons   0.1   1.7  -3   y - Earth Magic   0.1   0.8  +1      x hX T    x hX  k - Armour   0.1   1.2  -1   z - Evocations   0.2   1.2  -1   l - Dodging   6.5   7.1  -1  x hX T    x hY B m - Shields   0.1   1.2  -1      x h.Y  n - Stealth   3.7   2.1  +2  x hKY T    x hY JThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  x h7Z }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsy hD! y h' y h. #...#####...#...##...........#Gobosan the Frost Mage '...'..##...##.###..#<..#..###Revenant of Ashenzari ***... '...'..##...#..#######.###.#Health: 90/90 ======================== #...#####.......#..##### ###Magic: 27/27 ======================== .......##...........#AC: 6Str: 18 y h6/ ..⌠...>##.###......##EV: 12Int: 19 ########..###.......#SH: 0Dex: 9#...##......###XL: 10 Next: 40% Place: Dungeon:9.....#.....@..#Noise: ---------  Time: 11828.1 (0.0).#.......###...#y h_/ F) +1 dagger "Lashed Together" {flame, Com........# ...##Cast: Freezey h/ #####..##..##Memories (4) ######## y h/ _You start resting. Magic restored. _You start waiting.y h/ Ashenzari invites you to partake of a vision and a curse of beguiling and _devices.y h0 Your amulet of the acrobat glows black for a moment. _Ashenzari will now keep your mind clear.y hd5 y h6 y h: y hg= y hw 4y h y h y h y h <27 y hl y h y h y h y h y h_ y h y h y hy y h y h y h y h y hV y hE ,y h y hv y h y h/ y h y h} y h y h ,y h y hx ,y hf y h y h )...##..'...'..##...#..#######.## ....#####...#####.....## #..o##.........##...........# ....##>...⌠...>##.###......#############..###.......# #..... #####...##......### ...... .........#........# ....... ....#.......###...# .......@....##...##36.1 (8 .....#####..##..## %.. ######## . y hD     y h 6%y hh +7.1 (9y h y h N _Found a medusa talisman.z h?JJz hWMz h%Oz hvR,z hRz hU,z h)Vz hXz h+_Xz h`,z hXaz hcz h_ez hez hfz h8iz hkz hOkz hrlz hYsz hqtz htz h&uz hvz hxz hxz hyz h{z h}z h~z h3z hz hz h8z h2z hz hGz h,z hz h'z hSz hiz hz hz hz hxz hz huz hz h.z hz h8z h~z hz hvz h,z hz h>z h,z hz hz hz hz hz hz hӮz hz h֯z h1z hz hLz hշz h+z h;z hz hz h}z hz hz hz hz h!z hgz h9z hz hM,z hz h"C  You see here a +0 short sword.z hz h _z hz hz h,z hz hz h,z hz h'z h,z hz hz hBz h z h<,z hz hz h,z hz h8z h!z h!z h#z hB&z h',z h(z h)z h ,z h=,z hA-z h/z h 1,z hl2z hu9z hM;z h;z h<z h>z h@z h@z hBz hCz h#Fz haFz h.Gz hWmz hoz hMoz hpz huz hvz h3wz hQxz hH~z hs,z h/z hz hD,z hz hژz h,z hz hVz hQz h߮z h:z h?  Things that are here:  a +0 dagger; a +0 robe; an orc corpsez huz hN _z hz h   Things that are here:  a +0 dagger; a +0 robe; an orc corpsez hz h _z hz h#Y  Items here: )) [ ÷.z h'z h( _z h*z h5[  Items here: ( )) [ ÷.z h9z h: _z h=z hAz hrGz hGz hKz hXRz hfVz hVz hYz h^z hbz h cz hydz hIhz hk,z hpz htz hCxz hxz hb{z h z h,z hxz h{z h,z hz hz h,z hz h8z hԖz hz hϗz h z hRz hz hcz hWz hڥz hz hz hz h=Bz hMz hz ẖz h>z hȶz h,z hmz hjz hT,z hz hz hyz hz hz hz hz hz hz hwz h,z h@z hz hz hz h*z hz h.,z h3z hz hDz h{z hz h z hb z h z h z hz h,z hz h5z h,z ho#z h'z hX,,z h=0z h+7z h:,z h<z hXAz hLBz hBz h^Ez hp`nz hEj..'..##....#)...#'..##...##.#..# ..####....####..# ## ## ##.......#<.)# .##.# #...........#)))##''''## #..............#......# ##...##.........#......# #.))......'......+ .........###....@......+ ................#......# .#)..........#..#......# ##..........##..##''''## )....##..#####..# 5##z hjk[40m.# .........## #..# ## #5   white imp (asleep) ..........####[.# .............)[.# .............>###z hKz]918.1 (81.0)9.1 (82z hJz h _A white imp comes into view. _There is a large open door here.{ h k'..##...##.#..# ####....####..# ## ##.......#<.)# .##.# ..#)))##''''#...#......# ...###......# .......)){ hr w'......+ .###....'......+ ......#@.....# #)..........#..#......# #....##..##''''## ....##..#####..# 5##.# ........## #..# ## ###[.# { h ..)[.#>#####.#{ h# 55The white imp shouts, "Fly, thou quaking pigeon-egg pumpion!"{ h* ******The white imp gestures at you.{ hec.''@.'{ hQ====20.1 (1.0){ hA{ h?S _The puff of frost misses you.{ h####....####..# ## ##.......#<.)##.##.# ..#)))##''''#...#......# ...##{ hnW#......# ......))......'......+ ###....'......+ ......#......# )#..#.@....# ..##..##''''## ...##..#####..##5##.# ...## #..#### # ##[.#..)[.# >### ##.# ##..#<..#..###{ h{ h☼..☼☼..☼5.{ hV----1Freeze{ h>:☼{ hE{ hD .......#<.)##.##.#  ...#)))##''''# ...#......#  ###.☼..☼.#  ..))......'......+  ###....'......+  ......#.☼..☼.#  #..#......# { h  .##..##5@''##  ##..#####..##.##.#  ...## #..#### #  ##[.#  ..)[.#  >###  #.#  #..#<..#..###  ###.###.#  { h U☼☼{ hl m  The white imp gestures at you.{ h D☼☼{ hy 88-==--2{ h% { h͑ _The puff of frost hits you. You resist. _There is a huge open gate here.| h n< ○..○○..○You closely miss the white imp.The white imp grins evilly.| hWs612 =-3| hu| h_y@ _The white imp hits you but does no damage.| h! ○..○○You hit the white imp but do no damage.| h!@-4| h+| h-@ _The white imp hits you but does no damage.| hA l  You hit the white imp but do no damage.| hs ***The white imp gestures at you.| hi °..°°..°@''| hi T9-5| h)s | hav S _The puff of frost misses you.| hM ........You hit the white imp but do no damage.| h &6| h | h @ _The white imp hits you but does no damage.| hD<7| h| h} _You closely miss the white imp. The white imp completely misses you.} h  You hit the white imp. You burn the white imp terribly.  The white imp is lightly wounded.} hm  The white imp gestures at you.} ht}94} h~9-=8} h } hS= _The puff of frost hits you. You resist.} hU  You hit the white imp but do no damage.The white imp is lightly wounded.} h(\m  The white imp gestures at you.} h} h_2--9} h} h= _The puff of frost hits you. You resist.} h)  You barely miss the white imp.The white imp is lightly wounded.} h*]0--30} h 8} h:T _The white imp hits you. The white imp freezes you. You resist.} hO. ☼..☼☼..☼You hit the white imp but do no damage.The white imp is lightly wounded.} hP@-1} hY<☼} hv\@ _The white imp hits you but does no damage.} h[ ☼You hit the white imp but do no damage.The white imp is lightly wounded.} h &2} h } hu V _The white imp barely misses you.} h7 \ ○..○○..○You hit the white imp but do no damage.The white imp is lightly wounded.13} hY } h‹ @ _The white imp hits you but does no damage.} h ○..○○ You hit the white imp. You burn the white imp terribly.  The white imp is moderately wounded.} h&4} hJ} hO _The white imp misses you.~ hS  You hit the white imp. You burn the white imp terribly.  The white imp is severely wounded.~ hc^m  The white imp gestures at you.~ h°..°°..°~ h]78-=5~ h~ h= _The puff of frost hits you. You resist.~ hD  You closely miss the white imp.The white imp is severely wounded.~ hcm  The white imp gestures at you.~ h`,........~ h,T5-6~ h6~ h:= _The puff of frost hits you. You resist.~ h^  You hit the white imp. You burn the white imp terribly.  The white imp is almost dead.~ h.-7~ hܚ~ h@ _The white imp hits you but does no damage.~ h  You barely miss the white imp.The white imp is almost dead.~ h8m  The white imp gestures at you.~ h~ h;\3-=8~ hg~ h2= _The puff of frost hits you. You resist.~ h  You barely miss the white imp.The white imp is almost dead.~ h m  The white imp gestures at you.~ hk u1--9~ h ~ hӳ = _The puff of frost hits you. You resist.~ h=d  You hit the white imp but do no damage.The white imp is almost dead.-40~ hk ~ hyn @ _The white imp hits you but does no damage.~ h \  You hit the white imp. You burn the white imp terribly.~ h ☼..☼☼..☼'~ hs-1Freeze~ h k☼..☼~ hM _You kill the white imp! hg;.##.#<.)##.##.# .#)))##''''## .....#......# .##.........#.☼..☼.# .))......'......+ .###....'......+ .#.☼..☼.# ).#..#......# .##..##@'''## .##..#####..##.##.# .## #..#### # .####[.# .)[.# hh.>####.##..#<..#..####.###.# hso☼..☼☼ htw2=27 -2 hc~ h|U _There is a huge open gate here. h 5 h58- hq? h)B hh4 hk hpQ _ ht, hv hyl3= h{ hl~ h~ h1 h, h h<4 hA h, hU h|b5= h  h, h h, hΥ h h\V6= h he, hB h hQ<7 h h h hD h, hp h&R8 h h h) h hI h h hL9= h h, h hf, h h hP80= h h, h h hZ h  hX h&1 h h&, hr h h &2 h hg$, hs' h2+ h~+ h- h1 h1E3= h4 h7, h9 h=, h}B h{G h.HV4= hI hL hL hO haS, h+Z h] hm]&5 h_ hc, hf hj hAk h~m hp hp&6 hTs h"x, hz hv~ h~ h h? hL7= h h h h- h, h h[ hܝV8= h h, h h,<9 h h# ho h hq, h. hϸ h:M90= h h1 _HP restored. h4 h hD  There is a huge open gate here. hx#.......#<.)##.##.#  #)))##''''##  ...#......#  .##.........#.°..°.#  ))......'......+  ###....'......+  #.°..°.#  .#..#......#  ##..##''@'##{  .##..#####..##.##.#  ## #..#### ##  ####[.#  )[.#  >###   h@  ..#    ..#<..#..###   .###.#    hL{95.1 (53.0) hm h# h _You sense a monster nearby. _There is a huge open gate here. h 4 h  h%  h.+  h+ % _ h/  h> D  There is a huge open gate here. hA  hhB A= _ hC  hYF  hI  h`J  hK  hN  h\ #)...#  #...##.#..#  ####..#######  ......#<.)##.##.#  ..#)))##''''##{  .....#......#  #.#......#  ))......'......+{  ###....'.....@+  ..........#......#  ..#..#......#∆ ..##''''##{ #..#####..##.##.# ## #..####### ####[.#  .....)[.#  .......>### hQ]  he M∆9.1 (4.0) hf  ho  hvs [ _You sense a monster nearby. h #....#)...# #...##.#..# #....####..####### .#<.)##.##.# .#)))##''''##{ .#......#∆ #.#......# .))......'......+{ .###....'....@.+ .#......# .#..#......#∆  h .##..##''''##{ #..#####..##.##.# .## #..####### .####[.# .)[.# .>###  h*  h .2000.1 (1 h  hl  h.##....#)...# .##...##.#..# #....####..####### #.#<.)##.##.# .#)))##''''##{ ...#......#∆ .##.#......# .))......'......+{ .###....'...@..+ .#......# .#..#......#∆ .##..##''''##{ .##..#####..##.##.# .## #..####### h  .####[.# .)[.# .>###  h,☼..☼☼..☼ h-&1 h5☼..☼☼ h7 h\{.##....#)...# .##...##.#..# #....####..####### #.#<.)##.##.# .#)))##''''##{ ...#......#∆ .##.#.☼..☼.# .))......'......+{ .###....'..@...+  h0.#.☼..☼.# .#..#......#∆ .##..##''''##{ .##..#####..##.##.# .## #..####### .####[.# .)[.# .>###  hDt☼☼..☼ h&2 h hC hw'..##....#)...# '..##...##.#..# #....####..####### .##.#<.)##.##.# .#)))##''''##{ ..#......#∆ .##.#.☼..☼.# .))......'......+{ .###....'.@....+ .#.☼..☼.# ).#..#......#∆  h5xl.##..##''''##{ .##..#####..##.##.#.## #..#######.####[.#.)[.#.>### h○..○○..○ h&3 h hA h1.'..##....#)...# .'..##...##.#..# .####....####..#######.##.......#<.)##.##.#.#)))##''''##{ #..#......#∆ #...##.#.○..○.#.))......'......+{.###....'@.....+.#.○..○.# #).#..#......#∆ #..##..##''''##{.##..#####..##.##.#.## #..####### .####[.#  hv.)[.# .>### h ○..○○..○ h=&4 h  h  hh.'..##....#)...# ..'..##...##.#..# ..####....####..#######.##.......#<.)##.##.# #.#)))##''''##{#.#......#∆ ##...##.#.○..○.# #.))......'......+{ hU'.###.....+.#.○..○.# .#).#..#......#∆ ##..##..##''''##{ )....##..#####..##.##.#.## #..#######.####[.#.)[.# .>### hL°..°°..° h&5 h[( hA.V _There is a large open door here. h0 .'..##....#)...#.'..##...##.#..#.####....####..#######.##.......#<.)##.##.# '#.#)))##''''##{ .##.#......#∆ .##...##.#.°..°.# ## h .))......'......+{ #.###...@'......+.#.°..°.# ..#).#..#......#∆ .##.##..##''''##{ .)....##..#####..##.##.#.## #..####### h .####[.#.)[.# .>### h" ........ h# -6 _ hL2  h4  h> .'..##....#)...#.'..##...##.#..#.####....####..#######.##.#<.)##.##.# ''#.#)))##''''##{.##.#......#∆ ..##...##.#......##.))......'......+{#.###..@.'......+.#......#.#).#..#......#∆ ..##.##..##''''##{.)....##..#####..##.##.# #..## #..####### #.####[.# .)[.[ h j 33m# .>###7 h.'..##....#)...#.'..##...##.#..#.####....####..#######.##.#<.)##.##.# #''#.#)))##''''##{ #..##.#......#∆ #..##...##.#......##.))......'......+{ .##.###.@..'......+.#......#.#).#..#......#∆.##.##..##''''##{.)....##..#####..##.##.# .#..## #..####### .#....####[.# .)[.# #.[3 h:7m>### h h,&8 h` h h'O [[?25h[?0c  Search for what [Enter for "."]?  h& [?25l[?1c hH hL$ hGM40 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a +0 dagger (13 further duplicates)b - [D:9] a +0 leather armour (3 further duplicates)  c - [D:9] a +0 mace  d - [D:9] a +0 robe (15 further duplicates)  e - [D:9] a +0 scale mail (2 further duplicates)  f - [D:9] a +0 whip (4 further duplicates)  g - [D:9] a +2 falchion of electrocutionh - [D:9] a +0 chain mail (1 further duplicate)  i - [D:9] a +0 club (6 further duplicates)  j - [D:9] a +3 whipk - [D:9] a stone staircase leading up  hM+l - [D:9] a stone staircase leading down  m - [D:9] a +0 ring mail (3 further duplicates)  n - [D:9] a +0 spear (7 further duplicates)  o - [D:9] a +0 halberd (2 further duplicates)  p - [D:9] a stone staircase leading up  q - [D:9] a +0 war axe (1 further duplicate)  hMr - [D:9] a +0 flail (1 further duplicate)  s - [D:9] an escape hatch in the floor  t - [D:9] 6 stones (10 further duplicates in 1 pile)  u - [D:9] a stone staircase leading down  hN=v - [D:9] 6 boomerangs (3 further duplicates in 1 pile)  h] page down [PgUp|<] page up [Esc] exit[top] h  e - [D:9] a +0 scale mail (2 further duplicates)  fwhip (4  g - [D:9] a +2 falchion of electrocutionhchain mail (1 further duplicate)  iclub (6  j - [D:9] a +3 whip  k - [D:9] a stone staircase leading up  lstone staircase leading down  mring mail (3 further duplicates)  n - [D:9] a +0 spear (7 further duplicates)  o+0 halberd (2 further duplicates)  pup  qwar axe (1 further duplicate)  rflail (1 h] )  sn escape hatch in the floor  t - [D:9] 6 stones (10 further duplicates in 1 pile)ustone staircase leading down  v6 boomerangs (3 further duplicates in 1 pile)  w +0 cloak  x - [D:9] a +0 mace of protection  y+0 rapier  z - [D:9] a +2 trident of protection22% hZ | t - [D:9] 6 stones (10 further duplicates in 1 pile)  x - [D:9] a +0 mace of protection  A - [D:9] a staff of earthB - [D:9] a stone staircase leading down  C - [D:9] a +0 leather armour of fire resistance  D - [D:9] a staff of conjuration h[ 944 h2 z x - [D:9] a +0 mace of protection  B - [D:9] a stone staircase leading downE - [D:9] an escape hatch in the floor  F - [D:9] a +0 hand axe  G - [D:9] a +0 kite shield  H - [D:9] a +0 trident66 hiA B - [D:9] a stone staircase leading down  F - [D:9] a +0 hand axeI - [D:9] a +0 short sword (2 further duplicates)  J - [D:9] a stone staircase leading up  K - [D:9] a +0 glaive  L - [D:9] a +0 plate armour88 hV8 F - [D:9] a +0 hand axe  I - [D:9] a +0 short sword (2 further duplicates)  M - [D:9] a +0 whip of flamingN - [D:9] a +0 pair of glovesbot h@  I - [D:9] a +0 short sword (2 further duplicates)  M - [D:9] a +0 whip of flaming h֑  M - [D:9] a +0 whip of flaming  N - [D:9] a +0 pair of gloves h)Level 9 of the Dungeon <<<>>>>>(Press ? for help) #...#......##......#...####.#  ###..........##..#..###.##..'.#  ### ##.....#......##..#...##.##.)'.#  h  ##########.####..#...#......##.....###[.####.#   #...........#...##...########.......#....##..#   #...............##)...######.................#   ##............#..##...............#.#.....#.###   #.............###†.#..............###.##....####   #.............##))................#.#####..###.#   #...#'''#†)....)).....................# #....#.###   #..##...##....)..................#.#..####.......#   #..##[.)##.....###..............#####.......#...###   #..##...##......#<...........#.## ###..###..###...#   #...#####.........####.......######........##.....##   #....###..........# #.......# ##.....##....#..#...##   #......)........#.## #)......###.....####......##...#   ##.##..............###........#.....##..##..........#   #.##.........###..##.......))...)..##..##..........##   hI #..............#...##....>).#....)).#''#.......#....#   ##.....................|)...#...##........##...#.).####   ####...........####...)#####..####......####.....)[..##  he  #.............# ##...#####.##.)'......'..##....#)...#   ###.....##...## ###..).##.##..'......'..##...##.#..# hs h hl^Gobosan the Frost MageRevenant of Ashenzari ***...Health: 90/90 ========================Magic: 27/27 ======================== hAC: 6Str: 18EV: 27 Int: 19SH: 0Dex: 9XL: 10 Next: 40% Place: Dungeon:9Time: hMemories (4) _You sense a monster nearby. _There is a huge open gate here. _There is a huge open gate here. _You sense a monster nearby. _There is a large open door here.  Search for what [Enter for "."]? . h4 hp hC h{ hn% _ h h_ h  h1 hD$ h=X hJ hU, hY hf hGm, h3q hE} h, h h h, h hG hٳ, h hQ h h  hc h hb, h h hP, h hY h, h h hF, h h h^  h  h&  h1  h  h  h   h  h$  hM%  hb(  h/  h3 , h46  h<  h=C  hC  hF  hRM  hP , hT  hZ  h^ , hb  hl ~  Things that are here:  a +0 spear; a gnoll skeleton h=q  hr _ hw  h  h#  hz  hM  h  h)  h  h  h'  hB  hۧ  h  hѳ  h  h  h  h  h , hE  hn  h , h  h  hZ  h  h  h  h   ho  hA  hU  h  h"  h  h  h$ , h'  h-  h2  h.3  hd6  h>  h G , hpG  hTL  hP  h4Q  hNS  hX  h\  h\  hu_  hb  hg , hj  hq  hv  hv  hy  h#   Things that are here:  a +0 war axe; an orc skeleton h  h _ hÏ  h˚ }  Items here: )))) [[. h  h _ h  h  h\  hӬ  h  h\  h8  h  h  h/  h  h X h  h , h  hO @  There is an open gate here. h  hm _ h  hc  h<"  h"  hx$  hi4 < ##########.####..#... #...........#...##... #...............##)..  ##............#..##...  #.............###÷.#..  #.............##))....  #...#'''#÷)....))..... h5  #..##...##....).......  #..##@.)##.....###.... Noise: --------- 12056.1 (48.0)  #..##...##......#<.... F) +1 dagger "Lashed Together" {flame, Com  #...#####.........#### Cast: Freeze  #....###..........# #  #......)........#.## #  ##.##..............###  #.##.........###..##.  #..............#...##  ##...................  h 7  h>  hA W _You see here a +0 pair of gloves. h h;12 7.1 (1.0) h" h\- _S - a +0 pair of gloves h [?25h[?0c hP  Search for what [Enter for "."]?  hB [?25l[?1c h  h 39 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a +0 club (6 further duplicates)b - [D:9] a +0 spear (7 further duplicates)  c - [D:9] a +0 flail (1 further duplicate)  h\ d - [D:9] a +0 chain mail (1 further duplicate)  e - [D:9] a +0 dagger (13 further duplicates)  f - [D:9] a +0 robe (15 further duplicates)  g - [D:9] a +0 short sword (2 further duplicates)  h - [D:9] a +0 whip of flamingi - [D:9] a +0 glaive  j - [D:9] a +0 leather armour (3 further duplicates)  k - [D:9] a +0 plate armour  h- l - [D:9] a +0 war axe (1 further duplicate)  m - [D:9] a stone staircase leading up  n - [D:9] a +0 kite shield  o - [D:9] a +0 ring mail (3 further duplicates)  p - [D:9] a +0 trident  q - [D:9] a staff of conjurationr - [D:9] a +0 hand axe  s - [D:9] a +0 leather armour of fire resistancet - [D:9] 3 boomerangs (6 further duplicates in 1 pile)  u - [D:9] a +0 halberd (2 further duplicates)  v - [D:9] a +0 whip (4 further duplicates) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h\Level 9 of the Dungeon <<<>>>>>(Press ? for help) #################  #...............##  #................# ######  #....######......# #....#####  #...########...#####........#  #...#......##....#......##..#  #...#......##......#...####.#  ###..........##..#..###.##..'.#  ### ##.....#......##..#...##.##.)'.#   ##########.####..#...#......##.....###[.####.#  h  #...........#...##...########.......#....##..#   #...............##)...######.................#   ##............#..##...............#.#.....#.###   #.............###÷.#..............###.##....####   #.............##))................#.#####..###.#   #...#'''#÷)....)).....................# #....#.###   #..##...##....)..................#.#..####.......#   #..##@.)##.....###..............#####.......#...###   #..##...##......#<...........#.## ###..###..###...#   #...#####.........####.......######........##.....##   #....###..........# #.......# ##.....##....#..#...##   #......)........#.## #)......###.....####......##...#   ##.##..............###........#.....##..##..........# h* h3 hGobosan the Frost MageRevenant of Ashenzari ***...Health: 90/90 ======================== hBMagic: 27/27 ========================AC: 6Str: 18EV: 12Int: 19SH: 0Dex: 9XL: 10 Next: 40% Place: Dungeon:9Time:Memories (4)  h7#_a +0 war axe; an orc skeleton _Items here: )))) [[. _There is an open gate here. _You see here a +0 pair of gloves.  hsa_S - a +0 pair of gloves  Search for what [Enter for "."]? . hq4 h hn h4 hY27 _ h h*, h h-@  There is an open gate here. hM6 _ h hg  h1 h h hb  You see here a wolf skeleton. h" hK# _ h& h0&  h1XThings that are here:  a +0 flail; a gnoll skeleton h7 h8 _ h; hUA hG, hI hN hS h9T hX h^ hBe he hh h:m hPt ht hx h}  Items here: )))) [[. hӄ6 _ hu h  hT Items here: )) [[ ÷. h h  _ h hd  You see here a jackal skeleton. h6 h _ hd hR ḫ hG h h? hC, h hr #....######......##...########...####...#......##....##...#......##.....###..........##..#..### ##.....#......##..#.. ########.####..#...#......##.....  h\..........#...##...########...... ..............##@...######....... Noise: --------- 12072.1 (15.0) ...........#..##...............#. F) +1 dagger "Lashed Together" {flame, Com ...........###÷.#..............## Cast: Freeze ...........##))................#. .#'''#÷)....))................... ##...##....)..................#.#  ##..)##.....###..............####  ##...##......#<...........#.## ##  .#####.........####.......######. Things that are here: h  hkd _a +0 trident; a +0 ring mail; a +0 kite shield h} hPick up what? 45/52 slots (_ for help) Hand Weapons (select all with )) hR\a - a +0 trident Armour (select all with [)b - a +0 kite shield  c - a +0 ring mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hQ  b + a +0 kite shield[Enter] accept (1 chosen) h* h h%#....######......# Gobosan the Frost Mage#...########...### Revenant of Ashenzari ***...#...#......##....# Health: 90/90 ========================#...#......##..... Magic: 27/27 ========================###..........##..#.. AC: 6Str: 18### ##.....#......##..#.. EV: 27 Int: 19 ########.####..#...#......##..... SH: 0Dex: 9 ..........#...##...########...... XL: 10 Next: 40% Place: Dungeon:9 ..............##@...######....... Noise: ---------  Time: 12072.1 (0.0) ...........#..##...............#.[ h39;49m F) +1 dagger "Lashed Together" {flame, Com ...........###÷.#..............## Cast: Freeze ...........##))................#. Memories (4) .#'''#÷)....))................... ##...##....)..................#.#  ##..)##.....###..............####  ##...##......#<...........#.## ##  .#####.........####.......######.  _a +0 flail; a gnoll skeleton _Items here: )))) [[. _Items here: )) [[ ÷. _You see here a jackal skeleton.  Things that are here: _a +0 trident; a +0 ring mail; a +0 kite shield h hr512 3.1 (1 h  h * _T - a +0 kite shield h[[?25h[?0c  Search for what [Enter for "."]?  hx [?25l[?1c hj hȚY38 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  hz a - [right here] a +0 ring mail (3 further duplicates)  b - [right here] a +0 trident Results elsewhere ([,] to cycle)  c - [D:9] a +0 glaived - [D:9] a +0 leather armour (3 further duplicates)  e - [D:9] a +0 plate armour  f - [D:9] a +0 short sword (2 further duplicates)  g - [D:9] a +0 spear (7 further duplicates)  h - [D:9] a +0 chain mail (1 further duplicate)  i - [D:9] a +0 dagger (13 further duplicates)  j - [D:9] a +0 robe (15 further duplicates)  k - [D:9] a +0 war axe (1 further duplicate)  l - [D:9] a +0 whip of flamingm - [D:9] a +0 club (6 further duplicates)  n - [D:9] a stone staircase leading up  o - [D:9] a +0 flail (1 further duplicate)  p - [D:9] 6 stones (10 further duplicates in 1 pile)  q - [D:9] a +0 halberd (2 further duplicates)  r - [D:9] a +0 scale mail (2 further duplicates)  s - [D:9] a +0 mace of protectiont - [D:9] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hV-:  d - [D:9] a +0 leather armour (3 further duplicates)  e - [D:9] a +0 plate armour  f - [D:9] a +0 short sword (2 further duplicates)  g - [D:9] a +0 spear (7 further duplicates)  h - [D:9] a +0 chain mail (1 further duplicate)  idagger (1  j h-@robe (15 further duplicates)  kwar axe (1 further duplicate)  l - [D:9] a +0 whip of flaming  mlub (6 further duplicates)  nstone staircase leading up  oflail (1)  p6 stones (10 further duplicates h .Nin 1 pile)  q - [D:9] a +0 halberd (2 further duplicates)  r hH.|scale mail (2 further duplicates)  s - [D:9] a +0 mace of protection  t h.Fstone staircase leading down  u - [D:9] a +0 leather armour of fire resistance  v - [D:9] a staff of conjuration  wstone staircase leading down  x - [D:9] a +0 cloak  y+0 whip (4 further duplicates) h.827% hx s - [D:9] a +0 mace of protection  w - [D:9] a stone staircase leading down hz - [D:9] a +0 hand axe  A - [D:9] 3 boomerangs (6 further duplicates in 1 pile)  B - [D:9] a +0 rapier  C - [D:9] a staff of earth50 h  hQ" w - [D:9] a stone staircase leading down  z - [D:9] a +0 hand axe  D - [D:9] a +2 trident of protection  E - [D:9] a +3 whip  F - [D:9] a +2 falchion of electrocution66 h hmB z - [D:9] a +0 hand axe  C - [D:9] a staff of earthG - [D:9] a stone staircase leading down  H - [D:9] a stone staircase leading up  I - [D:9] a stone staircase leading up83 hn h   C - [D:9] a staff of earth  D - [D:9] a +2 trident of protectionJ - [D:9] a +0 mace8 hh D - [D:9] a +2 trident of protection  H - [D:9] a stone staircase leading upK - [D:9] an escape hatch in the floor  hfL - [D:9] an escape hatch in the floorbot hI  H - [D:9] a stone staircase leading up  hO L - [D:9] an escape hatch in the floor hlLevel 9 of the Dungeon <<<>>>>>(Press ? for help)  ###.....##...## ###..).##.##..'......'..##...##.#..#   ###..####..######..#..##..####......####....####..#######   #..†'..##....##...#..>....##........##.......#<.)##.##.#   #...').##....##...##..........#''#...........#)))##''''##{  h  ##..####..##.....#####.......##..##..............#......#∆   ###...##...##....## ##......##..##...##.........#......#   #..........####..# #........####.......))......'......+{  h  ##.........###...## ##.#.##....##.........###....'......+  ht  ####.###.........# ##.....##.....................#......#   #.#..##.##...##)###...#.###......#)..........#..#......#∆  h1  ##....##........)))(|........#...##..........##..##''''##{  hP4  #...............####)..####......)....##..#####..##.##.#   #.....#....#...##.........##...#..........## #..#######  hq  ####..#..####..##.........##...#...........####[.#   h#.....## #...##.........##..................)[.#  ##....#####..##.........##..#...............>###  #...##.##...#####...#####...#...##...........#   h##..#..##...##..'...'..##...##.###..#<..#..###  ####...)...##..'...'..##...#..#######.###.#  h  #........#####...#####.......#..##### ###  h2~ ##..##...##.........##...........#   hP##.......##>...⌠...>##.###......##  #..##.....###########..###.......# h N  hO  hU Gobosan the Frost MageRevenant of Ashenzari ***...Health: 90/90 ========================Magic: 27/27 ========================AC: 6Str: 18EV: 12Int: 19SH: 0Dex: 9XL: 10 Next: 40% Place: Dungeon:9Time:Memories (4) _Items here: )) [[ ÷. _You see here a jackal skeleton.  Things that are here: _a +0 trident; a +0 ring mail; a +0 kite shield _T - a +0 kite shield  Search for what [Enter for "."]? . hH\ 4 h7`  hrr  h{v  h| Y27 _ hW  h‚  h  h2  h  h , h(  h  h  h  h  h(  h  h  hC  h  hh , h^  h  hU , h)  hK  he  h  h3  hu  h , h  h h, hn  h hv, h h$ hm*, hn1 h7 h<, hBA hPF hK, h\O hT h[, h] hH` hd, hf hk hp, hLt hy h h h̃ h2 h h hʒ h h, h h h h8 hR h h#, ha h_ h h' h hr h h  h h h h h  h; hg h h hU h, hb h[  Items here: ( )) | ÷. h hW _ h h').##....##...##..........#''#... ####..##.....#####.......##..##.. .##...##....## ##......##..##.. ......####..# #........####... ......###...## ##.#.##....##.... .###.........# ##.....##......... ..##.##...##)###...#.###......#). ..##........)))(|........#...##..  h^............####@..####......)... Noise: --------- 12101.1 (28.0) ..#....#...##.........##...#..... F) +1 dagger "Lashed Together" {flame, Com ..#..####..##.........##...#..... Cast: Freeze  hTh....## #...##.........##......... ....#####..##.........##..#...... ...##.##...#####...#####...#...##  #..#..##...##..'...'..##...##.###  ####...)...##..'...'..##...#..### #........#####...#####.......#. hE  h h h" _Items here: ( ) [ ÷÷. h hDYPick up what? 46/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of protection Missiles (select all with ()b - 10 stones Armour (select all with [)c - a +0 ring mail Carrion a gnoll skeleton ha gnoll skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hR  a + a +2 trident of protection[Enter] accept (1 chosen) hӢ  hP  h d').##....##...##..........#''#... Gobosan the Frost Mage ####..##.....#####.......##..##.. Revenant of Ashenzari ***... .##...##....## ##......##..##.. Health: 90/90 ======================== ......####..# #........####... Magic: 27/27 ======================== ......###...## ##.#.##....##.... AC: 6Str: 18 .###.........# ##.....##......... EV: 27  h Int: 19 ..##.##...##)###...#.###......#). SH: 0Dex: 9 ..##........)))(|........#...##.. XL: 10 Next: 40% Place: Dungeon:9  h# ............####@..####......)... Noise: ---------  Time: 12101.1 (0.0) ..#....#...##.........##...#..... F) +1 dagger "Lashed Together" {flame, Com ..#..####..##.........##...#..... Cast: Freeze ....## #...##.........##......... Memories (4) ....#####..##.........##..#...... ...##.##...#####...#####...#...##  #..#..##...##..'...'..##...##.###   he q####...)...##..'...'..##...#..### #........#####...#####.......#. Things that are here: _a +0 trident; a +0 ring mail; a +0 kite shield _T - a +0 kite shield  h _Search for what [Enter for "."]? . _Items here: ( )) | ÷. _Items here: ( ) [ ÷÷. h^  h 512 2.1 (1 hs  h T _U - a +2 trident of protection hPO[[?25h[?0c  Search for what [Enter for "."]?  ho1 [?25l[?1c hI  h.M 37 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] 10 stones (6 further duplicates in 1 pile)  b - [right here] a +0 ring mail (3 further duplicates) Results elsewhere ([,] to cycle)  c - [D:9] 3 boomerangs (6 further duplicates in 1 pile)d - [D:9] a +0 club (6 further duplicates)  e - [D:9] a +0 rapier  f - [D:9] a +0 robe (15 further duplicates)  g - [D:9] a +0 spear (7 further duplicates)  h - [D:9] a +0 whip (4 further duplicates)  i - [D:9] a staff of earthj - [D:9] a +0 dagger (13 further duplicates)  k - [D:9] a +0 halberd (2 further duplicates)  l - [D:9] a +0 hand axe  m - [D:9] a +0 short sword (2 further duplicates)  n - [D:9] a stone staircase leading down  o - [D:9] an escape hatch in the floor  p - [D:9] an escape hatch in the floor  q - [D:9] a +0 leather armour (3 further duplicates)  r - [D:9] a +0 war axe (1 further duplicate)  s - [D:9] a +0 leather armour of fire resistance  hN  t - [D:9] a staff of conjuration [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  e - [D:9] a +0 rapier  f - [D:9] a +0 robe (15 further duplicates)  g - [D:9] a +0 spear (7 further duplicates)  h - [D:9] a +0 whip (4 further duplicates)  i - [D:9] a staff of earth  jdagger (13 further duplicates)  khalberd (2 further duplicates)  lhand axe  mhort sword (2 further duplicates)  nstone staircase leading down  o - [D:9] an escape hatch in the floor  p hQ4n escape hatch in the floor  qleather armour (3 further duplicates)  rwar axe (1 further duplicate)  s - [D:9] a +0 leather armour of fire resistance  t - [D:9] a staff of conjuration  u hz +0 flail (1 further duplicate)  v - [D:9] a +0 mace of protection  wstone staircase leading down  xscale mail (2 further duplic hOates)  y - [D:9] a stone staircase leading upz h(+3 whip h835% h[ t - [D:9] a staff of conjuration  x - [D:9] a +0 scale mail (2 further duplicates)A - [D:9] a stone staircase leading up  hƞ B - [D:9] a +2 falchion of electrocutionC - [D:9] a +0 chain mail (1 further duplicate)  D - [D:9] a +0 whip of flaming58 ha x - [D:9] a +0 scale mail (2 further duplicates)  A - [D:9] a stone staircase leading upE - [D:9] a +0 glaive  F - [D:9] a +0 plate armour  G - [D:9] a stone staircase leading down76 hW  A - [D:9] a stone staircase leading up  E - [D:9] a +0 glaiveH - [D:9] a stone staircase leading up  I - [D:9] a +0 mace  haW qJ - [D:9] a +0 trident  K - [D:9] a +0 cloakbot h/  E - [D:9] a +0 glaive  H - [D:9] a stone staircase leading up h~  H - [D:9] a stone staircase leading up  I - [D:9] a +0 mace h) Level 9 of the Dungeon <<<>>>>>(Press ? for help)  #.##.........###..##.......))...)..##..##..........##   #..............#...##....>).#....)).#''#.......#....#   ##.....................|)...#...##........##...#.).####   ####...........####...)#####..####......####.....)[..##   #.............# ##...#####.##.)'......'..##....#)...#   ###.....##...## ###..).##.##..'......'..##...##.#..#   ###..####..######..#..##..####......####....####..#######   #..†'..##....##...#..>....##........##.......#<.)##.##.#  h   #...').##....##...##..........#''#...........#)))##''''##{   ##..####..##.....#####.......##..##..............#......#∆   ###...##...##....## ##......##..##...##.........#......#   #..........####..# #........####.......))......'......+{   ##.........###...## ##.#.##....##.........###....'......+   ####.###.........# ##.....##.....................#......#   #.#..##.##...##)###...#.###......#)..........#..#......#∆   ##....##........)))(|........#...##..........##..##''''##{   #...............####@..####......)....##..#####..##.##.#   #.....#....#...##.........##...#..........## #..#######   ####..#..####..##.........##...#...........####[.#  [ h 14X#.....## #...##.........##..................)[.#  ##....#####..##.........##..#...............>###  #...##.##...#####...#####...#...##...........#  ##..#..##...##..'...'..##...##.###..#<..#..### hk h h/vGobosan the Frost MageRevenant of Ashenzari ***...Health: 90/90 ========================Magic: 27/27 ========================AC: 6Str: 18EV: 12Int: 19SH: 0Dex: 9 htXL: 10 Next: 40% Place: Dungeon:9Time:Memories (4) _T - a +0 kite shield _Search for what [Enter for "."]? . _Items here: ( )) | ÷.  h_Items here: ( ) [ ÷÷. _U - a +2 trident of protection hBSearch for what [Enter for "."]? . hL4 h h h hwC27 _ h h hX h , h*  h  h h h hZ h% h ' h) h0 h&4, h6 h: h= h= hQ? hD h2RX hUT, hU hUY h[, h\ h^` hZc, hd hg hlj, hk hMo hq, hqs hw h|B hW hI hv h h= h<, hO hW h, h h  h hޝ h" h h, h hi h hԷ h h h hO h> h]Search for what [Enter for "."]? . _Items here: ( )) | ÷. _) [ ÷ _U - a +2 trident of protectionSearch for what [Enter for "."]? .  Items here: )) [ ÷÷. h hR _ hJ h[a###......####.....)[..## .)'......'..##....#)...# ..'......'..##...##.#..# ###......####....####..####### ##........##.......#<.)##.##.# ....#''#...........#)))##''''##{ ...##..##..............#......#∆ ...##..##...##.........#......# ....####.......)@......'......+{ Noise: --------- 12124.1 (22.0) #....##.........###....'......+ h7F) +1 dagger "Lashed Together" {flame, Com ##.....................#......#Cast: Freeze ##......#)..........#..#......#∆ ...#...##..........##..##''''##{ #......)....##..#####..##.##.# ##...#..........## #..####### ##...#...........####[.# ##..................)[.# h h h_ _Items here: ))) [[ ÷. h hޫPick up what? 47/52 slots (_ for help) Hand Weapons (select all with )) hIa - a +0 dagger  b - a +0 whip  c - a +2 falchion of electrocution Armour (select all with [)d - a +0 robe  e - a +0 scale mail  h2Carrion an orc skeleton  h[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h  c + a +2 falchion of electrocution[Enter] accept (1 chosen) h  hs  h ###......####.....)[..##Gobosan the Frost Mage .)'......'..##....#)...#Revenant of Ashenzari ***... ..'......'..##...##.#..#Health: 90/90 ======================== ###......####....####..#######Magic: 27/27 ======================== ##........##.......#<.)##.##.#AC: 6Str: 18  h? :....#''#...........#)))##''''##{ EV: 27 Int: 19 ...##..##..............#......#∆ SH: 0Dex: 9 ...##..##...##.........#......#XL: 10 Next: 40% Place: Dungeon:9 ....####.......)@......'......+{ Noise: ---------  Time: 12124.1 (0.0) #....##.........###....'......+F) +1 dagger "Lashed Together" {flame, Com ##.....................#......#Cast: Freeze  h |##......#)..........#..#......#∆ Memories (4) ...#...##..........##..##''''##{ #......)....##..#####..##.##.# ##...#..........## #..####### ##...#...........####[.#  h ##..................)[.# _Items here: ( )) | ÷. _Items here: ( ) [ ÷÷.  h F_U - a +2 trident of protection _Search for what [Enter for "."]? . _Items here: )) [ ÷÷. _Items here: ))) [[ ÷. h.  hr/ 512 5.1 (1 h<  hT? X _V - a +2 falchion of electrocution hi hbDrop what?48/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}t - a +0 falchion  D - a +0 whip of pain  I - a +1 long sword of flaming  hӫb O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  h a - the cursed +0 robe of the Fated Scepticism (worn) {Range, Melee}  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  J - +1 acid dragon scales  h b L - a +3 scale mail of fire resistanceS - a +0 pair of gloves  h={T - a +0 kite shield Jewellery (select all with "=)  hV= j - a ring of magical power (worn)  hq' l - a +6 ring of strength (worn)  h[Up|Down] select [PgDn|>] page down [PgUp|<] page up hB[Esc] exit  hĬLetters toggle [.|Space] toggle selected[top] ho# h<###......####.....)[..##Gobosan the Frost Mage .)'......'..##....#)...#Revenant of Ashenzari ***... ..'......'..##...##.#..#Health: 90/90 ======================== ###......####....####..####### h=SMagic: 27/27 ======================== ##........##.......#<.)##.##.#AC: 6Str: 18 ....#''#...........#)))##''''##{ EV: 12Int: 19  hP=...##..##..............#......#∆ SH: 0Dex: 9  h=...##..##...##.........#......# h=XL: 10 Next: 40% Place: Dungeon:9 ....####.......)@......'......+{ Noise: ---------  Time: 12125.1 (0.0) #....##.........###....'......+F) +1 dagger "Lashed Together" {flame, Com  h^>##.....................#......#Cast: Freeze ##......#)..........#..#......#∆ Memories (4) ...#...##..........##..##''''##{ #......)....##..#####..##.##.# ##...#..........## #..#######  h>##...#...........####[.# ##..................)[.#  h>_U - a +2 trident of protection _Search for what [Enter for "."]? .  h>_Items here: )) [ ÷÷. _Items here: ))) [[ ÷.  h>__V - a +2 falchion of electrocutionOkay, then. h@ h  h. _ h7 huAtDrop what?48/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}t - a +0 falchion  hAC D - a +0 whip of pain  I - a +1 long sword of flaming  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets  h#B Armour (select all with [)  a - the cursed +0 robe of the Fated Scepticism (worn) {Range, Melee}  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  hEB M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  J - +1 acid dragon scales  L - a +3 scale mail of fire resistance hnBNS - a +0 pair of gloves  T - a +0 kite shield  hBJewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  hB[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit  h1CLetters toggle [.|Space] toggle selected[top] h 0(1 turn)  h  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  t + a +0 falchion[Enter] accept (1 chosen) h$2 turns)  t + a +0 falchion  D + a +0 whip of pain2 h  hn ###......####.....)[..##Gobosan the Frost Mage .)'......'..##....#)...#Revenant of Ashenzari ***... ..'......'..##...##.#..#Health: 90/90 ======================== ###......####....####..####### h Magic: 27/27 ======================== ##........##.......#<.)##.##.#AC: 6Str: 18 ....#''#...........#)))##''''##{ EV: 12Int: 19 ...##..##..............#......#∆ SH: 0Dex: 9 ...##..##...##.........#......# h 3XL: 10 Next: 40% Place: Dungeon:9 ....####.......)@......'......+{ Noise: ---------  Time: 12125.1 (0.0) #....##.........###....'......+ hJ YF) +1 dagger "Lashed Together" {flame, Com ##.....................#......#Cast: Freeze  h \##......#)..........#..#......#∆ Memories (4) ...#...##..........##..##''''##{ #......)....##..#####..##.##.# ##...#..........## #..####### ##...#...........####[.# ##..................)[.# _U - a +2 trident of protection _Search for what [Enter for "."]? .  hQ '_Items here: )) [ ÷÷. _Items here: ))) [[ ÷. _V - a +2 falchion of electrocution _Okay, then. h  h  h&  h+ +6.1 (1 hY4  hRD _Search for what [Enter for "."]? . _)) [ ÷÷. _Items here: ))) [[ ÷. _V - a +2 falchion of electrocution _You drop a +0 falchion. hD +7.1 (2 h>M  hN  h6Y  h`\ 1 _You drop a +0 whip of pain. h'#......####.....)[..## #.)'......'..##....#)...# #..'......'..##...##.#..##......####....####..# .## hF(.##.#<.)##.##.#.#''#...#)))##''''##{.##..##....#......#∆.##..##...## h(z.#......#  h(.....####.......@)......'......+{#....## h(e.###....'......+ .##.... h(........#......##......#)..........#..#......#∆.#...## h)L....##..##''''##{ h,)#......)....##..#####..##.##.# .##...#.......... hQ)@## #.. hl)# .##...#...........####[.# .## h)@.)[.# h7 h8I27 8.1 (1 hH hOl _Items here: )) [ ÷÷. h.####......####.....)[..## ##.)'......'..##....#)...# ##..'......'..##...##.#..# .####......####....####..# ..##........##.#<.)##.##.#.#''#.... hY.#)))##''''##.##..##.....#......#.##..##...##.#......#.####)......'......+ .##....##.###....'......+ . h.##.......#......#  h;.###......#) hN...#..#......#.#...## h.##..##''''## ###......)....##..#####..##.##.# . h.##...#. h.........## #..# ..##...#..... h)]......####[.# ..## hQ@.)[.# hC9 _ h# hR ht 4 h  h , h  h  h+  h)  h , hB  h  h  h  h  h5  h8  h9 , h  h , hR  h  h  hh  h@  hz  h!  hU%  h%  hK(  hc,  h,  hJ/  ht6  h6  h:  h>  h ?  hA  h^G , hK  h}P  hP  h3S  hV  hV  hQY  h\  h0]  h`  hc  hc  hf  h8j  hj  hm  hIq , hu  hz  hz  h   h" , h  h , h  h΍  h  h  h  h/  hf  h , h  hŸ  h  h!  hg  h  h  h , hʳ  h  h7  h  h , h  h  h  h.  ho  h  h^  h , h&  h , h  h  h  h  h , ha  h , h  h , h  h4 , h&  h , h  h  h  h  h  h  h"  h' , h*  h. , h0  h4  hY4  h8  hwA , hdF  hJ  hJ  hM  hQ , hiU  h\ , h`  he , hg  hok , hm  h-p  h\p  hs  hw , hz  h~ , h  h , h  hҠ  h+  h= , h  h , h  hе , h  hm  h  h7  hq  h#  h  hP , h  h , h  h , hs  h( , hC  h , h  ht  h  h^ hr h h h  hK  h] h, h6 h, h! hT&, h) hd1, h5 hV7 h7 h8 h:, hE< h1@, h C hG, hXJ h N, h2Q hDW, hZ hx_ h_ hb hRg, hj hq, hu hy hy h| h h؀ h h h hϊ h hJ hܒ h/, h h˟, hO h- ha h h) h, h h*, hX h, h hk 228.1 (99.0) _You start waiting. hZ09.1 (100.0) h{ h # _Done waiting. hrv hDrop what?46/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  I - a +1 long sword of flaming  O - a +4 trident of venom  h= U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  a - the cursed +0 robe of the Fated Scepticism (worn) {Range, Melee}  h^ o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  h J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceS - a +0 pair of gloves  T - a +0 kite shield Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit  h$Letters toggle [.|Space] toggle selected[top] h0  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  a - the cursed +0 robe of the Fated Scepticism (worn) {Range, Melee}  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  J - +1 acid dragon scales  hv1 L - a +3 scale mail of fire resistance  S - a +0 pair of gloves  T - a +0 kite shield Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  h1 C - a ring of flight  G - a ring of wizardry  Q - a ring of willpower  h1Wands (select all with /)  B - a wandame (37) h1812% h  C - a ring of flight  G - a ring of wizardryE - a wand of paralysis (11)5 h) h?.####......####.....)[..##Gobosan the Frost Mage ##.)'......'..##....#)...#Revenant of Ashenzari ***... ##..'......'..##...##.#..#Health: 90/90 ======================== .####......####....####..####### Magic: 27/27 ========================  ho@<..##........##.......#<.)##.##.# AC: 6Str: 18 ......#''#...........#)))##''''## EV: 27 Int: 19 .....##..##..............#......# SH: 0Dex: 9 .....##..##...##.........#......# XL: 10 Next: 40% Place: Dungeon:9  h@......####......@))......'......+ Noise: ---------  Time: 12229.1 (0.0)  h@.##....##.........###....'......+ F) +1 dagger "Lashed Together" {flame, Com  h@..##.....................#......# Cast: Freeze  h@.###......#)..........#..#......# Memories (4) .....#...##..........##..##''''##  h#Az###......)....##..#####..##.##.#  hAN..##...#..........## #..####### ..##...#...........####[.# ..##..................)[.# _You drop a +0 falchion. _You drop a +0 whip of pain. _Items here: )) [ ÷÷. _You start waiting. _Done waiting.  Okay, then. hC h\D _ hP  h Put on which piece of jewellery? Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  G - a ring of wizardry  Q - a ring of willpower h M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h h).####......####.....)[..##Gobosan the Frost Mage ##.)'......'..##....#)...#Revenant of Ashenzari ***... ##..'......'..##...##.#..# hR*Health: 90/90 ======================== .####......####....####..####### Magic: 27/27 ======================== ..##........##.......#<.)##.##.# AC: 6Str: 18 ......#''#...........#)))##''''## EV: 27 Int: 19 .....##..##..............#......# SH: 0Dex: 9 .....##..##...##.........#......# XL: 10 Next: 40% Place: Dungeon:9 ......####......@))......'......+ Noise: ---------  Time: 12229.1 (0.0) .##....##.........###....'......+ F) +1 dagger "Lashed Together" {flame, Com ..##.....................#.....[40 h*!m.# Cast: Freeze .###......#)..........#..#......# Memories (4) .....#...##..........##..##''''## ###......)....##..#####..##.##.# ..##...#..........## #..####### ..##...#...........####[.# ..##..................)[.# _You drop a +0 falchion. _You drop a +0 whip of pain. _Items here: )) [ ÷÷. _You start waiting. _Done waiting. _Okay, then. h5n  Okay, then. hBD _ ht hvWear which item? Armour (go to first with [)  a - the cursed +0 robe of the Fated Scepticism (worn) {Range, Melee}  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceS - a +0 pair of gloves  T - a +0 kite shield[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hY~ hQ h.####......####.....)[..##Gobosan the Frost Mage ##.)'......'..##....#)...#Revenant of Ashenzari ***... ##..'......'..##...##.#..#Health: 90/90 ======================== .####......####....####..####### Magic: 27/27 ======================== ..##........##.......#<.)##.##.# AC: 6Str: 18 ......#''#...........#)))##''''## EV: 27  hsInt: 19 .....##..##..............#......# SH: 0Dex: 9 .....##..##...##.........#......# XL: 10 Next: 40% Place: Dungeon:9  h<......####......@))......'......+ Noise: ---------  Time: 12229.1 (0.0) .##....##.........###....'......+ F) +1 dagger "Lashed Together" {flame, Com ..##.....................#......# Cast: Freeze  hb.###......#)..........#..#......# Memories (4) .....#...##..........##..##''''##  h ###......)....##..#####..##.##.# ..##...#..........## #..#######  h˚'..##...#...........####[.# ..##..................)[.# _You drop a +0 whip of pain. _Items here: )) [ ÷÷.  hs_You start waiting. _Done waiting. _Okay, then.  h 6_Okay, then. h hƧ _ h hf  You start putting on your armour. h612 30.1 (1 h h h+1.1 (2 h hA2.1 (3 h  h( h+3.1 (4 h" h3& h&+4.1 (5 h/ h0 7 _You continue putting on your +0 pair of gloves. x5 h81 h: h:c _You finish putting on your +0 pair of gloves. h-p hvM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   o - Spellcasting   7.5   9.5  -1       hwe     b - Maces & Flails   0.1   1.2  -1   p - Conjurations   0.0   1.2  -1   c - Axes   0.1   1.2  -1   q - Hexes   0.2   1.4  -2   d - Polearms   0.1   1.2  -1   r - Summonings   0.1   1.2  -1   hwh e - Staves   0.1   1.2  -1   s - Necromancy   0.1   1.0   0   f - Unarmed Combat   0.1   0.8  +1   t - Forgecraft   0.1   1.4  -2   h3x g - Throwing   0.1   1.2  -1   u - Translocations   0.2   1.2  -1   h]xR     hx v - Fire Magic   0.1   1.4  -2   hx h - Short Blades   0.1   1.2  -1   w + Ice Magic  12.7  11.3  +1   hx i - Long Blades   0.1   1.2  -1   x - Air Magic   0.1   1.4  -2   hy j - Ranged Weapons   0.1   1.7  -3   y - Earth Magic   0.1   0.8  +1           hjy k - Armour   0.1   1.2  -1   z - Evocations   0.2   1.2  -1   hyB l - Dodging   6.5   7.1  -1       hyB m - Shields   0.1   1.2  -1       hy n - Stealth   3.7   2.1  +2   hz    The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  h7z[?] Help[=] set a skill target  hbzg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hz h ;* hG#q w - Ice Magic  12.7 h | k + Armour   0.1 hQ | m + Shields   0.1 h  h .####......####.....)[..##Gobosan the Frost Mage ##.)'......'..##....#)...#Revenant of Ashenzari ***... ##..'......'..##...##.#..#Health: 90/90 ======================== .####......####....####..####### Magic: 27/27 ======================== ..##........##.......#<.)##.##.# AC: 7Str: 18 ......#''#...........#)))##''''## EV: 12Int: 19 .....##..##..............#......# SH: 0Dex: 9 .....##..##...##.........#......# XL: 10 Next: 40% Place: Dungeon:9 ......####......@))......'......+ Noise: --------- [ h -37m Time: 12234.1 (0.0) .##....##.........###....'......+ F) +1 dagger "Lashed Together" {flame, Com ..##.....................#......# Cast: Freeze .###......#)..........#..#......# Memories (4) .....#...##..........##..##''''## ###......)....##..#####..##.##.# ..##...#..........## #..####### ..##...#...........####[.# ..##..................)[.# _Done waiting. _Okay, then. _Okay, then.You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. h;  hT  hK  h  h14 h? hF _Unknown command. h  h  hb h!F _Unknown command. h Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. h  h h %0.####......####.....)[..##Gobosan the Frost Mage ##.)'......'..##....#)...#Revenant of Ashenzari ***... ##..'......'..##...##.#..#Health: 90/90 ======================== .####......####....####..####### Magic: 27/27 ======================== ..##........##.......#<.)##.##.# AC: 7Str: 18 ......#''#...........#)))##''''## EV: 12Int: 19 .....##..##..............#......# SH: 0Dex: 9 .....##..##...##.........#......# XL: 10 Next: 40% Place: Dungeon:9  h%J......####......@))......'......+ Noise: ---------  Time: 12234.1 (0.0) .##....##.........###....'......+ F) +1 dagger "Lashed Together" {flame, Com ..##.....................#......# Cast: Freeze .###......#)..........#..#......# Memories (4) .....#...##..........##..##''''## ###......)....##..#####..##.##.# ..##...#..........## #..####### ..##...#...........####[.#  h%..##..................)[.# _Okay, then.You start putting on your armour.  h&_You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _Unknown command. _Unknown command. h#& h6( h+Uncurse and destroy which item? Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg} Armour (go to first with [)  a - the cursed +0 robe of the Fated Scepticism (worn) {Range, Melee}  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  h ,Jewellery (go to first with "=)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} hU hj hkReally remove and destroy the cursed +0 robe of the Fated Scepticism {Range, Melee}? Y - Yes  N - No h h.####......####.....)[..##Gobosan the Frost Mage ##.)'......'..##....#)...#Revenant of Ashenzari ***... ##..'......'..##...##.#..#Health: 90/90 ======================== .####......####....####..####### Magic: 27/27 ======================== ..##........##.......#<.)##.##.# AC: 7Str: 18 ......#''#...........#)))##''''## EV: 12Int: 19 .....##..##..............#......# SH: 0Dex: 9  hC.....##..##...##.........#......# XL: 10 Next: 40% Place: Dungeon:9 ......####......@))......'......+ Noise: ---------  Time: 12234.1 (0.0) .##....##.........###....'......+ F) +1 dagger "Lashed Together" {flame, Com  h..##.....................#......# Cast: Freeze .###......#)..........#..#......# Memories (4) .....#...##..........##..##''''## ###......)....##..#####..##.##.# ..##...#..........## #..####### ..##...#...........####[.# ..##..................)[.# _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _Unknown command. _Unknown command.You shatter the curse binding the cursed +0 robe of the Fated Scepticism  {Range, Melee}! hO.55.1 (1 h hv You finish putting on your +0 pair of gloves. _Unknown command. _Unknown command.You shatter the curse binding the cursed +0 robe of the Fated Scepticism  {Range, Melee}! _Ashenzari will no longer keep your mind clear. hk hk hs h h h<27  h h[  Items here: )) [ ÷÷. hץ h{ _ h hv%  h[Items here: )))) [[ ÷. h^ h _ h h hB h h, h*, h  h h h h\ hT h^ h h hu hU h hS h! h , h hE  There is a large open door here. h h _ ha  h# h' h*( h* h/ hn3, h+7 hK; h?, h@ h2B h  h? hD h h  h  h  h} hl....)[..## #....#)...# #...##.#..# ....####..#######  ....#<.)##.##.#  )))##''''##{   hx.....#......#∆  #.........#......#+#  ..))......'.....@'k#  ...###....''.#  .. h Y#......#+#  .......#..#......#∆   h) .##..##''''##{  # hN ..#####..##.##.#   k   swamp drake (asleep) hp ?.## #..#######  ..####[.# .....)[.# h ,  h- ☼..☼505.0)☼..☼You open the large door. hF.612 1.1 (16 h8☼..☼☼..☼ h/<^ _A swamp drake comes into view. h )[..##  ....#)...#  ...##.#..#  ####..#######  #<.)##.##.#  #)))##''''##{  #......#∆  .#.☼..☼.#+#  .))......'......@k#  ###....'......'.#   h #.☼..☼.#+#  #..#......#∆  ##..##''''##{  ..#####..##.##.#  ## #..#######  ####[.#  )[.#   h" s☼☼..☼ h# `27 2.0)Freeze h)  h, V _There is a large open door here. hY v....)[..##  Gobosan the Frost Mage ....#)...#  Revenant of Ashenzari **.... ...##.#..#  Health: 90/90 ======================== ...####..#######  Magic: 24/27 =====================--- .....#<.)##.##.#  AC: 5Str: 18 .....#)))##''''##{  EV: 27 Int: 19 .........#......#∆  SH: 0Dex: 9 .........#.○..○.#+#  XL: 10 Next: 40% Place: Dungeon:9  h .))......'......@k#  Noise: ---------  Time: 12252.1 (0.0) ..###....'......'.#  F) +1 dagger "Lashed Together" {flame, Com .........#.○..○.#+#  Cast: Freeze ......#..#......#∆  Memories (4) .....##..##''''##{ ..#####..##.##.#  k   swamp drake ..## #..####### ...####[.# ......)[.# Press: ? - help, Dir - look around, f - activateA large open door.  The walls around you are covered in ice.  The helpless swamp drake fails to defend itself.  You hit the swamp drake. You burn the swamp drake.  The swamp drake is moderately wounded. h, 8---12 ==3.1 (1Ramparts  h #+#### h2 [  A large open door.  The walls around you are covered in ice.helpless swamp drake fails to defend itself.  You hit the swamp drake. You burn the swamp drake.  The swamp drake is moderately wounded. _The wall freezes the swamp drake. The swamp drake bites you! h%eW....)[..## Gobosan the Frost Mage ....#)...# Revenant of Ashenzari **.... ...##.#..# Health: 80/90 =====================--- ...####..####### Magic: 23/27 ====================---- .....#<.)##.##.# AC: 5Str: 18 .....#)))##''''##{ EV: 12Int: 19 .........#......#∆ SH: 0Dex: 9  he{.........#.○..○.#+# XL: 10 Next: 40% Place: Dungeon:9 .))......'......@k# Noise: ==-------  Time: 12253.1 (0.0) ..###....'......'.# F) +1 dagger "Lashed Together" {flame, Com .........#.○..○.#+# Cast: Freeze ......#..#......#∆ Memories (4) Ramparts .....##..##''''##{ ..#####..##.##.# hf k   swamp drake ..## #..####### ...####[.# ......)[.# h\fAim: a swamp drake (moderately wounded, 100% to hit)  You freeze the swamp drake.  The swamp drake is heavily wounded.You hit the swamp drake. You burn the swamp drake.  The swamp drake is severely wounded.The wall freezes the swamp drake! h]pZ)[..##)...####### <.)##.##.# )))##''''##{ #......#∆ #.○..○.#+# ))'......@†# '......'.# #.○..○.#+#  hPq#......#∆ ##''''##{ #.##.#  #..#######  [.# )[.#  hvn3-4.1 (1Freeze h|}#+## hZO _You kill the swamp drake! h˧  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hn #+### ho 8- hx #+#### hm| _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h]  h0^  h^  hb  h(c <27  hlj h1 hKl  hl L4= hYm  ho  ho  hbp  h2s  hs &2 h$t  hv  hv  hw  hz  h{ := h{  h'~  hQ 3=5= h , hq  h , hk  h  hQ V4= h_  h  hU := h  h ......#+#.@†#-.'.#.....#+#. hk j 662.0) _You start resting. ha m6=-7.1 (13 h  h 4 _The frozen ramparts melt away. hY4 h&Z h] hd~5 hf<6 hg hk hl:= hm hz ☼..☼☼..☼ _You start resting. h^☼71.1 (4.0)☼..☼ h57= h($2.1 (5 h5 h% _Magic restored. h h h h h L7= hSX hԟB h) he8== hT hԤ, hV h h% h hT h&9 h h, hG hE, h h ☼..☼☼..☼ _You start resting. h☼..☼81.1 (9☼..☼ hl^90=2.1 (10.0) h h" _HP restored. h` h΀ hZ hM h hʊX h hq hō h h?:= h ho h h( h  hG hŖ hA, h h؛ h h$ h, h\ h hD hܣ h7 hs h< h+, h@ h, hM h, h h, hݲ h h h^ hη h  h h hҺ hQ h#, h h, ht h h7 h h, h hK, h9 h h; h h, hO h hQ h hJ, h hy, h7 hT, h? hI, hU hh, hf hN, h h7 hx h h<, h h, h hF, h@ h h4 h h, h h1, h h h h h, h h h' h hv h h\  hp , h  h, hv h$ hb h hh, h h, h hN, h hG, h hz! h! hv" h$ h$ h% h(, hT) h3+, h+ hW., h. h0 h0 h1 h3 h3 ho4 h6, hL7 h;, h; h=, h> h@, hB hC, hE h@G, h)H hmJ, hK hNB hP, h6Q h?TB hU hV hV hZ, hZ h\, h] hn`, hXa h'c hic hd hlf, hMh hDj, hj hl, hm ho, hlp hr h s hs hu, h\v hy, hz h| h| h} h h h h` h hg h, h h hވ h/ hj, h h? hp h hf, h h, h} hW, h h, hn h, h hN h h1 h^ h h hf, hޥ h> h h" h, h h, h h h h h hȴ h hh 381.1 (99 _You start waiting. h02.1 (100.0) hO hj# _Done waiting. h(  h)  ho)  h",  hh,  h3 n h4  h4  hg6  h6  hv7  h9  h:  h:  h<  h =  h=  h@  hQ@  hRA  hVC  hC  h'D  htG  hG  h{H  hnJ  hJ  hYK  hM , hN  hP  hP  hQ  hS  h!T  hT  hV  hV  hW  hY  hY  hZ  h\  h ]  h]  h`  hJ`  h`  hb  hc  hmc  he  h%f , hig  hg  h  h  h B h[  h  h  h' , hǢ  h'  hS  h  h  h.  hm  hr , hا  ha , h  h , h߭  hV , h  h , hU  h , h_  h  h9  hƵ  hַ , h  hJ , h  h , h  hs  h  h:  h^  h  h4  h , h  h B h , h3  h , h  h , h  h , hk  h1  h  hd  h , hj  h  h  h  h , h  h  h  hc  h , h  hZ  h  h#  h  h  h  h  h  hG  hk  h  h9  h  h  h  ha , h/  hv , h-  hc , h  h , h  h  h  h  h , h  h  h/  h  h  h@  h  h , h3  hy , h  h , h  hB  h  ht  h*  he+  hs,  hr/  h/  hi0  h53 , h3  h7 , h7  h9  h9  h:  h< , h=  hq?  h?  hR@  hK  hK  hK  hL  hW w ÷481.1 (99.0) _You start waiting. hW 02.1 (100.0) hx_  hb # _Done waiting. hڕ 4 h–  h!  h , h  hO  h  h(  h  h'  h  h  h«  h[  h  h  h  h , hO  h  h[  h  hѸ , h۹  h , ht  h , hj  hb , h  h  h  h  hi  h  h'  h  h`  h  hj , h|  h  h  h  h  hd  h  h  h  h  h_  h  hO  h , h?  h  h  h  h"  hO  h  h  h%  h  hW  h  h6  h  hG  h  h , h  h  h  hD  h*  hZ  h+  h  h  h  hz , hF  h=  h  h  h , hT  h.  hf  h1  h  h  h  h , h  h , h  h , h  h  h@  h  h  hE  h)  h2  h^  h  h  h  h  h3 , h  h\  h , h  h  h   h , hv  hE , h  h  h  h  h  h  h{  h ! , h!  h# , h$  hy&  h&  h@'  h(  h+)  h)  h+ B h. B h/  h/  hp0  hi3 , h.4  hA6  h6  h*7  h8  h.9  h9  h; , h<  h0>  hq>  h?  h`A , hA  hB , hSC  hE  hRE  hE  hG , haH  hJ , hEL  hN , h\O  h.Q , hR  hS  hT  hT  h0W , hwW  h+Y  h Z , h[  h[  h\  hk^ , hY_  hNa , ha  hc , hd  hg , hg  hk , hl  hyn  hn  ho  hq , hs  ht , hu  h?x , hy  h{ , h{  h} , h~  h6 , h׀  h , hi  hr , h  hQ , h  h , hF  h , hm  hǖ  h3  h , h  hԛ  h  h~  h , h6  hI  h  h  h  h  hY  h n 581.1 (99.0) _You start waiting. hJ 02.1 (100.0) h  h~ _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. hu4 h9 h hGn h h h h, h h h h h, h^ hP h h h^, h hU, h h, h7 h\, h h, h ha, h! h/ hw h( h, h h h/ h h, h[ h( hf h h h h h, h h, h h hL hb h h h h h hm h7 hr h h!, h h6 hq h h , h  h h h> h hC h h h hp hO h h` h h2 hS h h9 h h, h hA! h! h" h#, h% h& h ' h:( h*, h+ h-, h. h0, h1 h}3 hh4 h4 h6, h7 h39 hs9 h: h; h; h< hW>, h> h@ h@ hmA hC hPC hD hmG, h/H hJ hpJ h+K hYL hL hL hM hN h]N hO hO hP hP h#Q hrQ hoR, hR h|T, hT hU hNV hV h(X h[X hX hZ, h [ h[ hz\, h^^, h"_ hB` h}` h` ha hQb hnc hfB h]h hh hqi hek, hk hm, hn hpB hq hNq hyq hs, hBt hv hv h#w hy hAy hy h{ h{ h| h~ h~ hւX h hۃ he h, h߅ h4, h h  h@ hފ h h h h, h h(, hf h, h7 h, h h h$ h hn h h h h h hu h h| h h, hQ h, h h, h hC h h  h hٱ, h , h h, hF h0, h& h hf hC h681.1 (99.0) _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting. hp02.1 (100.0) hD hS _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. h!] 9##e#:#'e   deep elf pyromancer (asleep) hOa Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.  You open the door. hDk :e○..○○..○e hWl ;12 3.0) hu  h} _A deep elf pyromancer comes into view. It is wielding a +0 short sword. _Found two books of Minor Magic. h #.).####  )[..##  )...#  ##.#..#  ####..#######  #<.)##.##.####  #)))##''''##:#  #......#e#  ........#.○..○.#@#  ))......'......'÷#  .###....'......'.#  ..#.○..○.#+#  ht (..#......#∆  ..##..##''''##{ .#####..##.##.#  .## #..####### ####[.#   h( _○..○ h Z27 =4Freeze h)  h_. _The deep elf pyromancer barely misses you. _There is an open door here. hf #.).####  Gobosan the Frost Mage  h ...)[..##  Revenant of Ashenzari **.... ...#)...#  Health: 90/90 ======================== ..##.#..#  Magic: 24/27 =====================---  h c..####..#######  AC: 5 h Str: 18 ....#<.)##.##.####  EV: 27  h Int: 19 ....#)))##''''##:# h, t  SH: 0Dex: 9 ........#......#e#  XL: 10 Next: 43% Place: Dungeon:9  h ........#.○..○.#@#  Noise: =--------  Time: 12684.1 (0.0) ))......'......'÷#  F) +1 dagger "Lashed Together" {flame, Com .###....'......'.#  Cast: Freeze ........#.○..○.#+# h   Memories (4) .....#..#......#∆  h ....##..##''''##{  e   deep elf pyromancer  h .#####..##.##.#  h .## #..####### ..####[.# h 7 An open door.  h6 xThe walls around you are covered in ice.  You hit the deep elf pyromancer. You burn the deep elf pyromancer.  hR bThe deep elf pyromancer is lightly wounded.  The wall freezes the deep elf pyromancer!  hp PThe deep elf pyromancer casts a spell. h+ I#:##§##@#.'÷#.#°..° h| 2e  h~ 12 ==5.1 (1FreezeRamparts  h #:##§### h f  The walls around you are covered in ice.  You hit the deep elf pyromancer. You burn the deep elf pyromancer.  The deep elf pyromancer is lightly wounded.wall freezes the deep elf pyromancer!  The deep elf pyromancer casts a spell. _The deep elf pyromancer blinks! hI  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hm##@## h h##@## h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h;##§##@## h3 h#:###@# he# _Unknown command. h$3 h_4Your frozen ramparts will break if you move. Continue? Y - Yes  N - No h6( h!M#....#  Gobosan the Frost Mage #.).####  Revenant of Ashenzari **.... ...)[..##  Health: 90/90 ======================== ...#)...#  Magic: 24/27 =====================--- ..##.#..#  AC: 5Str: 18 ..####..#######  EV: 12Int: 19 ....#<.)##.##.####  SH: 0Dex: 9 ....#)))##''''##:#  XL: 10 Next: 43% Place: Dungeon:9 ........#......#@#  Noise: ==-------  Time: 12685.1 (0.0) ........#.○..○.#'#  F) +1 dagger "Lashed Together" {flame, Com ))......'......'÷#  h(N Cast: Freeze .###....'......'.#  Memories (4) Ramparts ........#.°..°.#+# .....#..#......#∆  e   deep elf pyromancer ....##..##'e''##{ .#####..##.##.# .## #..####### The deep elf pyromancer casts a spell. _The deep elf pyromancer blinks!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. hU  The frozen ramparts melt away as you move.The deep elf pyromancer gestures wildly while chanting. hbd{.§ 27 --6.1 (1 hi hm _The deep elf pyromancer blinks!  You pick up a book of Minor Magic and begin reading... h_|.ee   deep elf pyromancer h|[12 --7.1 (2 hL hNX _You add the spells Magic Dart, Blink and Call Imp to your library. h ....#...# #.).#### )[..#.#)..#..# ####..####### <.)##.##.####)))##''''#.....#. ..#.○..○.#' ))...e÷###....'......'....#.°....#+#.#..#......#∆ ....'§''##{###..##.##. h  h :e' hq I27 8.1 (1 h  h; y _You see here a book of Minor Magic. h5N....##  Gobosan the Frost Mage #....#  Revenant of Ashenzari **.... #.).####  Health: 90/90 ======================== ...)[..##  Magic: 21/27 ==================------ ...#)...#  AC: 5Str: 18 ..##.#..#  EV: 27 Int: 19 ..####..#######  SH: 0Dex: 9 ....#<.)##.##.####  XL: 10 Next: 43% Place: Dungeon:9 ....#)))##''''##@# hOO  Noise: ---------  Time: 12688.1 (0.0) ........#......#.#  F) +1 dagger "Lashed Together" {flame, Com ........#.○..○.#e#  Cast: Freeze ))......'......'÷#  Memories (4) .###....'......'.# ........#.°....#+#  e   deep elf pyromancer .....#..#......#∆ ....##..##'§''##{ .#####..##.##.# Confirm with . or Enter, or press ? or * to list all spells. h1OCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  hWOThe wall freezes the deep elf pyromancer but does no damage.  The deep elf pyromancer casts a spell. hQYB####@##.##§#e hHZ2=12 ==9.1 (1Ramparts  hd##.##§# h gasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the deep elf pyromancer but does no damage.  The deep elf pyromancer casts a spell. _The deep elf pyromancer blinks! h5####@## h h|####@###§# hF _Unknown command. h #####§# h  ##@##*#*#*The deep elf pyromancer points at you and mumbles some strange words.The pyre arrow hits you. h8 ####.##'#' h$ 27 =90Fire+ Ramparts  h ##@##.# hi S#'# hA u _You are covered in intense liquid fire! Move or burn! h hYour frozen ramparts will break if you move. Continue? Y - Yes  hG' N - No h2 h,B....##  Gobosan the Frost Mage #....#  Revenant of Ashenzari **.... #.).####  Health: 90/90 ======================== ...)[..##  Magic: 22/27 ===================----- ...#)...#  AC: 5Str: 18 ..##.#..#  EV: 27 Int: 19 ..####..#######  SH: 0Dex: 9 ....#<.)##.##.####  XL: 10 Next: 43% Place: Dungeon:9 ....#)))##''''##@#  Noise: ===------  Time: 12690.1 (0.0)  h1%........#......#.#  F) +1 dagger "Lashed Together" {flame, Com ........#.○..○.#'#  Cast: Freeze ))......'......'÷#  Memories (4) Fire+ Ramparts .###....'......e.# ........#.°....#+#  e   deep elf pyromancer .....#..#......#∆ ....##..##'§''##{ .#####..##.##.# _The deep elf pyromancer blinks! _Unknown command.The deep elf pyromancer points at you and mumbles some strange words.The pyre arrow hits you. _You are covered in intense liquid fire! Move or burn!Okay, then. h h #####'# h. _ h6 y##@# h37  hA ###### hD  h@ h7BYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h  h6 #....#  Gobosan the Frost Mage #.).####  Revenant of Ashenzari **.... ...)[..##  Health: 90/90 ======================== ...#)...#  Magic: 22/27 ===================----- ..##.#..#  AC: 5Str: 18 ..####..#######  EV: 27 Int: 19  h 2....#<.)##.##.####  SH: 0Dex: 9 ....#)))##''''##:#  XL: 10 Next: 43% Place: Dungeon:9 ........#......#@# h   Noise: ===------  Time: 12690.1 (0.0) ........#.○..○.#'# h   F) +1 dagger "Lashed Together" {flame, Com ))......'......'÷# hA   Cast: Freeze .###....'......e.# hd   Memories (4) Fire+ Ramparts ........#.°....#+# h Q .....#..#......#∆ h  e   deep elf pyromancer ....##..##''''##{ h u .#####..##.##.# h O .## #..#######  h ^_The deep elf pyromancer blinks! _Unknown command. h) The deep elf pyromancer points at you and mumbles some strange words.The pyre arrow hits you.  hJ _You are covered in intense liquid fire! Move or burn! _Okay, then. h  The frozen ramparts melt away as you move.You shake off some of the fire as you move. h ve'☼ h& p83-----1.1 (1 h ;☼ h Z _The liquid fire burns you! h).#### ...)[..###)...##.###..#######..#<.)##.##.####)))##''''##:....#......#.○..○ ))'......'e .###....'......'........#.☼..☼.#+#..#......#∆ ##..##''''##{#####..##.##.#  #..######.####[.#  hU ☼..☼You shake off some of the fire as you move.  The liquid fire burns you! h71------=--2Freeze h h _The deep elf pyromancer completely misses you. _There is an open door here. hŘ #.).####  Gobosan the Frost Mage ...)[..##  Revenant of Ashenzari **.... ...#)...#  Health: 71/90 ==================------ ..##.#..#  Magic: 19/27 ================-------- ..####..####### hP   AC: 5Str: 18 ....#<.)##.##.####  EV: 27 Int: 19 ....#)))##''''##:#  SH: 0Dex: 9 ........#......#.# h̙   XL: 10 Next: 43% Place: Dungeon:9 ........#.○..○.#@#  Noise: =--------  Time: 12692.1 (0.0) ))......'......'e#  F) +1 dagger "Lashed Together" {flame, Com .###....'......'.# hv )  Cast: Freeze ........#.☼..☼.#+#  Memories (4) Fire+ .....#..#......#∆ ....##..##''''##{ h   e   deep elf pyromancer .#####..##.##.# hۚ k .## #..####### h > ..####[.#  h. An open door.  The walls around you are covered in ice.  You hit the deep elf pyromancer but do no damage. hR tThe deep elf pyromancer is moderately wounded.The liquid fire burns you! hu ?The wall freezes the deep elf pyromancer. hn ##.##@###You hit the deep elf pyromancer but do no damage.The deep elf pyromancer is moderately wounded.The liquid fire burns you!  The wall freezes the deep elf pyromancer.  The deep elf pyromancer gestures at you while chanting.pyre arrow hits you h . h91 #:##.###○..○ h2 58---12 ===3.1 (1Ramparts  h= ##### hA q _You are even more covered in intense liquid fire! h6r#.).####  Gobosan the Frost Mage ...)[..##  Revenant of Ashenzari **.... ...#)...#  Health: 58/90 ===============--------- ..##.#..#  Magic: 18/27 ================-------- ..####..#######  AC: 5Str: 18 ....#<.)##.##.####  EV: 12Int: 19 ....#)))##''''##:#  SH: 0Dex: 9 ........#......#.#  XL: 10 Next: 43% Place: Dungeon:9 ........#.○..○.#@#  Noise: ===------  Time: 12693.1 (0.0) ))......'......'e#  F) +1 dagger "Lashed Together" {fl hsyame, Com .###....'......'.#  Cast: Freeze ........#.○..○.#+#  Memories (4) Fire+ Ramparts .....#..#......#∆ ....##..##''''##{  e   deep elf pyromancer .#####..##.##.# .## #..####### ..####[.# You freeze the deep elf pyromancer.  The deep elf pyromancer is moderately wounded.You hit the deep elf pyromancer. You burn the deep elf pyromancer.  The deep elf pyromancer is moderately wounded.The liquid fire burns you!The wall freezes the deep elf pyromancer!46---9--4.1 (1 h'w#.### hy_  The deep elf pyromancer is moderately wounded.You hit the deep elf pyromancer. You burn the deep elf pyromancer.  The deep elf pyromancer is moderately wounded.  The liquid fire burns you!  hznThe wall freezes the deep elf pyromancer! _The deep elf pyromancer hits you with a +0 short sword. h 7#.).####  Gobosan the Frost Mage ...)[..##  Revenant of Ashenzari **.... ...#)...#  Health: 46/90 ============------------ ..##.#..#  Magic: 18/27 ================-------- ..####..#######  AC: 5Str: 18 ....#<.)##.##.####  EV: 12Int: 19  h: ....#)))##''''##:#  SH: 0Dex: 9 ........#......#.#  XL: 10 Next: 43% Place: Dungeon:9 ........#.○..○.#@#  Noise: =--------  Time: 12694.1 (0.0) ))......'......Ee#  F) +1 dagger "Lashed Together" {flame, Com .###....'......'.#  Cast: Freeze ........#.°..°.#+# hn .  Memories (4) Fire+ Ramparts .....#..#......#∆ ....##..##''''##{ h   e   deep elf pyromancer .#####..##.##.# h  E   fire elemental (summoned)  h .## #..####### ..####[.#  h You freeze the deep elf pyromancer.  The deep elf pyromancer is severely wounded. h3 You closely miss the deep elf pyromancer.The deep elf pyromancer is severely wounded. h sThe liquid fire burns you!The wall freezes the deep elf pyromancer but does no damage. h Y35---==5.1 (1 hs #.##Ee## hD &  The deep elf pyromancer is severely wounded.You closely miss the deep elf pyromancer.  The deep elf pyromancer is severely wounded.liquid fire burns you!  h The wall freezes the deep elf pyromancer but does no damage. _The deep elf pyromancer mumbles some strange words. h*#.).#### Gobosan the Frost Mage ...)[..## Revenant of Ashenzari **.... ...#)...# Health: 35/90 =========--------------- ..##.#..# Magic: 17/27 ===============--------- ..####..####### AC: 5Str: 18 ....#<.)##.##.#### EV: 12Int: 19 ....#)))##''''##:# SH: 0 hDex: 9 ........#......#.# XL: 10 Next: 43% Place: Dungeon:9 ........#.○..○.#@# Noise: ===------  Time: 12695.1 (0.0) ))......'......Ee# F) +1 dagger "Lashed Together" {flame, Com .###....'......'.# Cast: Freeze ........#.°..°.#+# Memories (4) Fire+ Ramparts .....#..#......#∆ ....##..##''''##{ e   deep elf pyromancer  h.#####..##.##.# E   fire elemental (summoned) .## #..####### ..####[.#Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (severely wounded, 100% to hit)  You freeze the deep elf pyromancer!  The deep elf pyromancer is almost dead.You hit the fire elemental.  The fire elemental is lightly damaged. h).####)[..##)...# <.)### )))#:# #.# #@#  hB))......Ee# ......'.# .°..°.#+# ......#∆ #''''##{ #.##.# E #..#######  h:[.# hp  You hit the fire elemental.  The fire elemental is lightly damaged.liquid fire burns you!  * * * LOW HITPOINT WARNING * * *wall freezes the deep elf pyromancer!  You kill the deep elf pyromancer! h h*#:###§)##.... h! hzb 27--54 h(--6.1 (1Freeze _The fire elemental disappears in a puff of smoke!Your base Armour skill increases to level 1! hw#### h6#m _Your base Shields skill increases to level 1! h ....)[..## .#)...# #.#..# .####..####### ...#<.)##.##.#### .#)))##''''##:# .....#......#.# .#......#'# ))......'......@)# ..###....'......'.# ........#......#+# #..#......#∆ #..##''''##{ #####..##.##.#  .## #..####### ..####[.# h   ....)[.#  )[..##)...####### <.)##.##.#### )))##''''##:# #......#.# #......#'# .))'......@)# '......'.# #......#+# #......#∆ ##''''##{ #.##.#  #..####### [.#)[.#The frozen ramparts melt away as you move.You shake off some of the fire as you move. h+} )[..##)...####### <.)##.##.#### )))##''''##:# #......#.# #......#'#  h~ ))'......@)# '......'.# #......#+# #......#∆ ##''''##{ #.##.#  #..####### [.#)[.# h i  The liquid fire burns you! h S16-----27  h: T---7 h  hҗ _* * * LOW HITPOINT WARNING * * * _There is a large open door here. hYe#....#)...# #...##.#..# .####..####### ...#<.)##.##.#### .#)))##''''##:# .....#......#.# # h9f.#......#'# ))......'......')# ..###....''.# ........#......#+# #..#......#∆ #..##''''##{ #..#####..##.##.#  hg .## #..####### ..####[.#  ....)[.# .>###  ht htK-8 h{ h#^ _You shake off the liquid fire. h h h< hw h 7---8= h, h  h  hS  h8= h&9 h" hN& h&J9= h/X h1 h2 h3 h6 h,7N20= h8 h; h/<O20= h4> h)AN1 hB hG, hI hM hHM hO hR haRT2= hT hW h#XL1= hY h] hY] h_ hb hYbJ3= h^d hcg, h9i hSl hl:= hmn hq hUr4=2= hUt hw, h{ ht, hb h{ h85 h hX h:= h h h-#3 hf)= hX h86 h h h h h hN h h h h!7 hE== h  hZ hL4= hl hm hT8= h h h/ hm h, h) hS hT9= h! h hO#5 h)= h h h@ h ha30= h8 h h h^ h3 h:= h] h h1=6= h' h, h h h$ h\ h h&82 h h+ hp:= h h  ○..○○..○ _You start resting. h○..○743.1 (45.0)○..○ hZ7=4.1 (46 ho& h)% _Magic restored. hIo ho h(r h>v hv83 hn~B h( hz hņ hň h; h!4 hE== h] hԒ, h h hcT5= hG h, h hG h h h  hJ86 h h h> h9 h h hƸ h h;37 h/ h  hh h) h h$ h h hT8= h he, h hC h h\ h hY69= h hm h, h h, hQ h< h;40 h h hK h h h h h h$1 hA hv h , h  h  h T2= hd  h  h  h  hz B h  hH L3= h  h  h  h$"  h%  hC&  hs(  h+  h., :4 h/.  h0  hA1  hY3  ht8 , h{:  hr=  h> T5= hC  hyF  hF  hI  hM  h7O  hwR  hfT  hT L6= hV  hX  hX  hZ  h\ , h]  h_  h ` :7 ha  hc , he  hh  h i  hj  hl  hl :8 hn  ho , hp  hx 9= hz  hz  h~  h́ , hu  h  hs M50= h؉  h  h,  h  hؒ , hb  h  h :1 h9  h  h  h  h  h*  h  h&  hj :2 hL  h?  h  hJ  h  hͰ  hy  h  h >3= h  hN  hk , h  h  h  h  ha  h #4 h )= h  h , hl  h<  h  h  hy  h :5 h  h  hH  h  h8  h 36 ht  h  h  h  h , h  hH  h T7= h  h  h  h  h  h  h"  h  h 68= h6  h  h  h  h  hh  h/  h  h  h $9 h!  h+  h  h`  h  hY , hX  h9#  h{# U60= hk%  hE 1=2 hF  hDG  hjK f3 hL  h}P , hQ  h[S , hT  h6V  hV H64= hW  h^Y , h{Z  h\ , h^  h_  h_ X5= h`  hb  h c  hd  hff , hg  hhj  hj 6 hl  h6o , hp  hs  hs  h6t  hMw  hw &7 hmy  h$|  hg|  h[}  h , h  hp  h #8 hׇ )= h,  h , h  h , h  hq  hӔ V9= h  h , h  h֞  hx 70 hܠ  h-  hw  h§  h#  hb  h  h  h$ &1 hC  h  h  h  h! , h  h  h L2= ht  h , h  h , h  h  h V3= h  h  hs  h:  h  h  h  h  h &4 h  h  h  h  h  h  h  h  h  h E5= h  h  h  h<  hV , hn  hF  h V6= hy  hy  h  h  h  h &7 h  hL , h  h? , h  h  h &8 h  h  h  h  h|"  h"  h#  h&  h( L9= hX+  h(- , hP.  hw0 , hH2  h_5  h5 W80= h7  h9  h9  h;  h? , h1B  hUE  hE &1 hG  hWK  hK  hM  hP  h,Q  hS  h?V  hV &2 hX  h[  h?\  h#^  h)b  hrb  hd  hi  hj L3= hl  hZp , hr  hMv  hv V4= hx  h} , h  ĥ  h  h.  h  hX &5 h`  h  hґ  h  hE  hܗ  h  h5  h| &6 h  h , h$  hm  h  h:  h  h L7= h  hϴ  h  h'  h , hk  h  h  h O8= h  h  h  hp  h  h  h  h  h &9 h>  h  h  h  h B h ........ _You start resting. hs 2907.1 (163.0) he [90=84 h`  h( " _HP restored. hì hH hT h h hAB h h, h h h$= h h h h hT h hQ h h3 hr h h hO h h<4 hl hB h  h>  h  h h] h| h h  hx  h! h$ h5% h& hE* h* hM, hp/ h/ h2 h7, h\: h> hs> h@ hB h###   h. h19.0) h2 h  h H_There is a large open door here. hH '[#e###e   deep elf zephyrmancer (asleep) hN  You open the door.  A deep elf zephyrmancer comes into view. It is wielding a +0 long sword ofelectrocution. hX |e[e hY C12 ==== hY 10 hb  h;n _The deep elf zephyrmancer shouts! _Found the +0 hat of Huerus {Fly rElec Regen+ Stlth+} and a +2 hat of stealth. hn....#)...#  Gobosan the Frost Mage ...##.#..#  Revenant of Ashenzari **.... ...####..####### h7  Health: 90/90 ======================== .....#<.)##.##.####  Magic: 24/27 =====================--- .....#)))##''''##:#  AC: 5Str: 18 .........#......#.#  EV: 12Int: 19  h}.........#......#'#  SH: 0Dex: 9 .))......'......')#  XL: 10 Next: 54% Place: Dungeon:9 ..###....'......@.#  Noise: ====-----  Time: 13010.1 (0.0)  hb.........#......#'#  F) +1 dagger "Lashed Together" {flame, Com ......#..#......#e#  Cast: Freeze .....##..##''''##[#  Memories (4) ..#####..##.##.# ## ..## #..#######  e   deep elf zephyrmancer ...####[.# ......)[.# ......>### Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA large open door.  The walls around you are covered in ice. h.#.☼..☼.#'#.')#.@.#☼..☼.#e# h,.#[#  hq==--1.1 (1Freeze hH;Ramparts  h #'##### hٿonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A large open door.  The walls around you are covered in ice. _ freezes the deep elf zephyrmancer! hY ....#)...#  Gobosan the Frost Mage ...##.#..#  Revenant of Ashenzari **.... ...####..#######  Health: 90/90 ======================== .....#<.)##.##.####  Magic: 23/27 ====================---- .....#)))##''''##:# hZ @  AC: 5Str: 18 .........#......#.#  EV: 12Int: 19 .........#.☼..☼.#'#  SH: 0Dex: 9 .))......'......')#  XL: 10 Next: 54% Place: Dungeon:9 ..###....'......@.#  Noise: ==-------  Time: 13011.1 (0.0) .........#.☼..☼.#e#  F) +1 dagger "Lashed Together" {flame, Com ......#..#......#[# hZ   Cast: Freeze .....##..##''''##[#  Memories (4) Ramparts ..#####..##.##.# ##  h=[ h..## #..#######  e   deep elf zephyrmancer ...####[.# ......)[.# hg[ W ......>###  h[ wearing a +0 robe (moderately wounded, 100% to hit)  You freeze the deep elf zephyrmancer.  The deep elf zephyrmancer is heavily wounded. h[ You hit the deep elf zephyrmancer. You burn the deep elf zephyrmancer.  The deep elf zephyrmancer is heavily wounded. h\ TThe wall freezes the deep elf zephyrmancer but does no damage. h-] 882--- h}] $2.1 (1 hh #'####e# hm   You freeze the deep elf zephyrmancer.  The deep elf zephyrmancer is heavily wounded.You hit the deep elf zephyrmancer. You burn the deep elf zephyrmancer.  The deep elf zephyrmancer is heavily wounded.  The wall freezes the deep elf zephyrmancer but does no damage. _The deep elf zephyrmancer hits you with a +0 long sword of electrocution! h8....#)...#  Gobosan the Frost Mage ...##.#..#  Revenant of Ashenzari **.... ...####..#######  Health: 82/90 =====================--- .....#<.)##.##.####  Magic: 22/27 ===================----- .....#)))##''''##:#  AC: 5Str: 18  h.........#......#.#  EV: 12Int: 19 .........#.○..○.#'#  SH: 0Dex: 9 .))......'......')#  XL: 10 Next: 54% Place: Dungeon:9 ..###....'......@.#  Noise: ==-------  Time: 13012.1 (0.0) .........#.○..○.#e# h'  F) +1 dagger "Lashed Together" {flame, Com ......#..#......#[#  Cast: Freeze .....##..##''''##[#  Memories (4) Ramparts  h..#####..##.##.# ## ..## #..#######  e   deep elf zephyrmancer ...####[.# ......)[.# ......>### wearing a +0 robe (heavily wounded, 100% to hit)  hYou freeze the deep elf zephyrmancer.  The deep elf zephyrmancer is severely wounded.You hit the deep elf zephyrmancer. You burn the deep elf zephyrmancer.  hThe deep elf zephyrmancer is severely wounded.The wall freezes the deep elf zephyrmancer. hS3=- h3.1 (1 hD$#'###e## h)  You freeze the deep elf zephyrmancer.  The deep elf zephyrmancer is severely wounded.You hit the deep elf zephyrmancer. You burn the deep elf zephyrmancer.  The deep elf zephyrmancer is severely wounded.  The wall freezes the deep elf zephyrmancer. _The deep elf zephyrmancer barely misses you. h ....#)...#  Gobosan the Frost Mage ...##.#..#  Revenant of Ashenzari **.... ...####..#######  Health: 83/90 ======================-- .....#<.)##.##.####  Magic: 21/27 ==================------ .....#)))##''''##:#  AC: 5Str: 18 .........#......#.#  EV: 12 h Int: 19 .........#.○..○.#'#  SH: 0Dex: 9 .))......'......')#  XL: 10 Next: 54% Place: Dungeon:9 ..###....'......@.#  Noise: =--------  Time: 13013.1 (0.0) .........#.○..○.#e#  F) +1 dagger "Lashed Together" {flame, Com ......#..#......#[#  Cast: Freeze .....##..##''''##[#  Memories (4) Ramparts  h ..#####..##.##.# ## ..## #..#######  e   deep elf zephyrmancer ...####[.# ......)[.# ......>### wearing a +0 robe (severely wounded, 100% to hit)  You freeze the deep elf zephyrmancer.  The deep elf zephyrmancer is almost dead.You hit the deep elf zephyrmancer but do no damage. h The deep elf zephyrmancer is almost dead.The wall freezes the deep elf zephyrmancer. ht [76--4.1 (1 h l##### hE   You freeze the deep elf zephyrmancer.  The deep elf zephyrmancer is almost dead.You hit the deep elf zephyrmancer but do no damage.The deep elf zephyrmancer is almost dead.  The wall freezes the deep elf zephyrmancer. _The deep elf zephyrmancer hits you with a +0 long sword of electrocution! hP....#)...# Gobosan the Frost Mage ...##.#..# Revenant of Ashenzari **.... ...####..####### Health: 76/90 ====================---- .....#<.)##.##.#### Magic: 20/27 =================------- .....#)))##''''##:# AC: 5 hQ Str: 18 .........#......#.# EV: 12Int: 19 .........#.○..○.#'# SH: 0Dex: 9 .))......'......')# XL: 10 Next: 54% Place: Dungeon:9 ..###....'......@.# Noise: =--------  Time: 13014.1 (0.0) .........#.○..○.#e# F) +1 dagger "Lashed Together" {flame, Com ......#..#......#[# Cast: Freeze .....##..##''''##[# hQ Memories (4) Ramparts ..#####..##.##.# ## ..## #..####### e   deep elf zephyrmancer ...####[.# ......)[.# ......>###Confirm with . or Enter, or press ? or * to list all spells. hWRAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword of electrocution and  wearing a +0 robe (almost dead, 100% to hit)  You freeze the deep elf zephyrmancer. h `+)...####### <.)##.##.#### )))##''''##:# #......#.# #.°..°.#'# ))'......')# '......@.# #.°..°.#)# #......#[# ##''''##[# #.##.# ##  #..#######  h`G[.# )[.# >###  hfh1=655.1 (1FreezePress: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword of electrocution and  wearing a +0 robe (almost dead, 100% to hit)  You freeze the deep elf zephyrmancer. _You kill the deep elf zephyrmancer!  Your base Armour skill increases to level 2! h q###)# h!um _Your base Shields skill increases to level 2! hA##.#..#  ####..####### .#<.)##.##.#### #)))##''''##:#  ...#......#.#  #.°..°.#'#  ))'......')#  .###....'......'.#  h:* ......#.°..°.#@#  #..#......#[#  ##..##''''##[#  .#####..##.##.####  .## #..#######  ##[.#  ..)[.#  >###  .#   hf.... hr727 -6 h h"  Your base Armour skill increases to level 2! _Your base Shields skill increases to level 2! _The frozen ramparts melt away as you move.  There is an open door, spattered with blood here.  Things that are here:a +0 long sword of electrocution; a +0 robe; an elf corpse h  hZ  h`  h  hP  h B h  h/  h X8= h  h  hH 62= h}  h  h  hF  h|  h  hD #9 ho )= h  h  h  ho  hR  h := h/  hi  h ~80=3= hV  hq  h  h(!  h{$  h$  h.'  h*  h+ 1 hW.  h? =24= h.C , hF  hK , hZL  hO  h9P L3= hR  hOV  hV 3= h\  hc x5= hf  h0g V4= hi  hm  h?n  hcp  hs , hu  h z  hTz %5 hz 3= h|  h  h  h0 E6= h  h  hLj  hw  h  h &6 h  h  h  hL  h  hp := h  h 7=○..○- _You start resting. h& o°..°44.1 (28.0) hμ Z7=5.1 (29 hW  h % _Magic restored. hcX4 hZ h_ h` h3f, hf hh hll8= h}o hs h0t:= hiv h|<9 ht h, hO h h hu ha ☼..☼ _You start resting. h*○..○52.1 (7.0) h690= h$3.1 (8 h hQ" _HP restored. h944 hf7 hj; h; hB, h|B hD htH hH hJ h+P hvP:= h#T hW, hJY h \ hS\ hE] h` h;a h1c hj, hl hMo ho hq ht hHt h_u h/w hsw hy h ~ hh~ hހ h hR h h h0 hI h h h h, h h h h[ h h^ h h, hs h h1, hɺ hٽ h' h+ h h1 h` hb h h h h h> h h h h h h h h7 h h h h h h% h` h, h h, h~ h h h# h, h3  h2 , h[  h< h~ h hG h hE h@ h h h, h>! h$, h' h, h_, h. h1 hf1 h3 h6, h7 h= hP= h@ hyC hC h>E h G hOG hH h+L hwL hN hQ hQ hT hY hNY h[ h^ h"_ hqa hd h)e h^h hl h=m hp hVt ht hv hy hHz hh| hl, h4 h׈, h h, h h , hl h) hq hu h, hs hў h, hפ hf, h h hݯ h h ha h͹ hֽ h8 hC hX h h h h h h, h h h hl he, h hK h h h hC h hp h h h h h h h h h3, h h h2 h h, hm  hN, h hN h h h h h h, h" h8, h  h#, h& h), h+ h,. hw. h0 h4 h[5 h7 h9, hz; h> h? hAA hPH, hxJ hL hNM h#P hYT, hV hY, hZ h2] h}] h_ hQc hc he hh hi hk hn hn hp h;u hu h y h;}, h hz h h hޓk 152.1 (99.0) _You start waiting. hf03.1 (100.0) h h# _Done waiting. hI  ##..#######..#<.)##.##.####)))##''''##:....#......#..○..○.#' ))'......') .###....'......'........#.°..°.#)#..#..... hJ ##..##''''##[###.##.### #..#######  ..#..###   hT 9○ h^U 14.0) hd_  hg _  Things that are here:  the +0 hat of Huerus {Fly rElec Regen+ Stlth+}; a +0 hat of stealth; the +0 _robe of Ixiumoc {rPois rN++ Str-3 Int+2} h ZPick up what? 45/52 slots (_ for help) Armour (select all with [)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  b - a +0 hat of stealth  c - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h  a + the +0 hat of Huerus {Fly rElec Regen+ Stlth+}[Enter] accept (1 chosen) h  a + the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  b + a +0 hat of stealth2 h  b + a +0 hat of stealth  c + the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}3 h7  h^B  hyQ ..####..#######  Gobosan the Frost Mage ....#<.)##.##.####  Revenant of Ashenzari **.... ....#)))##''''##:#  Health: 90/90 ======================== ........#......#.#  Magic: 27/27 ======================== ........#.○..○.#'#  AC: 5Str: 18 ))......'......')#  EV: 27 Int: 19 .###....'......'.# h8R   SH: 0Dex: 9 ........#.°..°.#)#  XL: 10 Next: 65% Place: Dungeon:9 .....#..#......#@#  Noise: ---------  Time: 13154.1 (0.0) ....##..##''''##[#  F) +1 dagger "Lashed Together" {flame, Com .#####..##.##.####  Cast: Freeze .## #..#######  Memories (4) ..####[.# .....)[.#   .....>### hcR   .......#   ..#..### hR \   _HP restored.  hR #_You start waiting.  hR G_Done waiting.  Things that are here:  hR the +0 hat of Huerus {Fly rElec Regen+ Stlth+}; a +0 hat of stealth; the +0 _robe of Ixiumoc {rPois rN++ Str-3 Int+2} hS  hNb °a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}t - a +0 hat of stealth hc 512 5.1 (1 ho  hr { _D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2} hC ..#<.)##.##.####)))##''''##:....#......#.○..°.#' ))'......') .###.'........#.°..°.#)#..#......#.##..##''''# .###.##.### #..####### .####[.#  .###.#   h hFD27 6 h h  Things that are here: _a +2 hat of stealth; a +0 hat; a +0 robe hhPick up what? 48/52 slots (_ for help) Armour (select all with [)a - a +0 hat  b - a +0 robe  c - a +2 hat of stealth [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hw  c + a +2 hat of stealth[Enter] accept (1 chosen) h hd h....#<.)##.##.####  Gobosan the Frost Mage ....#)))##''''##:#  Revenant of Ashenzari **.... ........#......#.#  Health: 90/90 ======================== ........#.○..°.#'#  Magic: 27/27 ========================  h"_))......'......')#  AC: 5Str: 18 .###....'......'.#  EV: 27 Int: 19 ........#.°..°.#)#  SH: 0 hKxDex: 9 .....#..#......#.# hp  XL: 10 Next: 65% Place: Dungeon:9 ....##..##''''##@# hE  Noise: ---------  Time: 13156.1 (0.0) .#####..##.##.####  F) +1 dagger "Lashed Together" {flame, Com .## #..#######  Cast: Freeze ..####[.#  Memories (4)  hE.....)[.#  hr.....>###    h2S.......#   ..#..### h_t   .###.#    h_robe of Ixiumoc {rPois rN++ Str-3 Int+2}a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+} ht - a +0 hat of stealth _D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2} hThings that are here: _a +2 hat of stealth; a +0 hat; a +0 robe h h512 7.1 (1 h h6M _W - a +2 hat of stealth h 4 hi  h,8 ○..°°..°0 h8  h/B  hdE E _Done exploring. hw4[[?25h[?0c  Search for what [Enter for "."]?  h% [?25l[?1c h, h.Y40 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  h/j a - [right here] a +0 hat  b - [right here] a +0 robe (18 further duplicates) Results elsewhere ([,] to cycle)  c - [D:9] a +0 long sword of electrocutiond - [D:9] a +0 short sword (3 further duplicates)  h8/fe - [D:9] a +0 chain mail (1 further duplicate)  f - [D:9] a +0 club (6 further duplicates)  h[/g - [D:9] a +0 leather armour (3 further duplicates)  h - [D:9] a +0 mace  i - [D:9] a +0 dagger (13 further duplicates)  h~/j - [D:9] a +0 whip (4 further duplicates)  k - [D:9] a stone staircase leading down  l - [D:9] a stone staircase leading up  h/mm - [D:9] a +0 ring mail (3 further duplicates)  n - [D:9] a +0 scale mail (2 further duplicates)  h/fo - [D:9] a +0 spear (7 further duplicates)  p - [D:9] a +0 halberd (2 further duplicates)  h0q - [D:9] a +0 falchion  r - [D:9] a +0 whip of pain  s - [D:9] a +3 whipt - [D:9] a stone staircase leading up  h;0[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hO hs\ hi....#<.)##.##.####  Gobosan the Frost Mage ....#)))##''''##:#  Revenant of Ashenzari **.... ........#......#.#  Health: 90/90 ========================  hdi........#.○..°.#'#  Magic: 27/27 ======================== ))......'......')#  AC: 5 hiStr: 18 .###....'......'.#  EV: 12 hiInt: 19 ........#.°..°.#)#  SH: 0 hixDex: 9 .....#..#......#.# hi  XL: 10 Next: 65% Place: Dungeon:9 ....##..##''''##@#  Noise: ---------  Time: 13157.1 (0.0)  hj.#####..##.##.####  F) +1 dagger "Lashed Together" {flame, Com  h=j.## #..#######  Cast: Freeze ..####[.# h^j  Memories (4) .....)[.#  h~jr.....>###    hjS.......#   ..#..### hjG   .###.# hj  _D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2} hkThings that are here: _a +2 hat of stealth; a +0 hat; a +0 robe  h^k_W - a +2 hat of stealth _Done exploring.  Search for what [Enter for "."]? . ht hZu h hJ. _ h3K hK hT heXF _Unknown command. h5a ha hkj hmF _Unknown command. h;v M####..####### <.)##.##.####)))##''''##:.....#. ..#.○....#' ))...') hv ###....'......'....#.°..°.#).#..#...... ....''''##[ hv ###..##.##.###### #..####### ..####[.# hv .  h  h P27 8.1 (1 _ hS  h  hcWM.#..# ####..####### <.)##.##.####)))##''''##:......#. ..#......#' ))......'......')###....'......'....#.°..°.#..#......#....''''##[###..##.##.#### .## #..#######  h` h3a&9 hn hv  There is an open door, spattered with blood here.  Things that are here: _a +0 long sword of electrocution; a +0 robe; an elf corpse h0..#)...# .##.#..#  ####..#######  .#<.)##.##.#### #)))##''''##:# .#......#.# ...#......#'# ))......'......')# ###....'......@.# ....#......#)# ..#..#......#.# ....##..##''''##[# .#####..##.##.####  #..####### ####[.# .)[.#[16; hüy28H >###  h hY.60 _ h h3V _There is a large open door here. h.)[..## #....#)...# #...##.#..#  ####..#######  .#<.)##.##.####  h#)))##''''##:# .#......#.# #...#......#'# ))......'')# ###....'......'.# h o ....#......#)# ..#..#......#.# h.+ ....##..##''''##[# #..#####..##.##.####  h #..####### ####[.# .)[.#  hɶ☼..☼☼..☼ h`-1 _ h h h #.....)[..## #....#)...# #...##.#..# #....####..####### .#<.)##.##.#### .#)))##''''##:# .#......#.# #.#.☼..☼.#'# .))......'....@.')# .###....'......'.# .#.☼..☼.#)# h , .#..#......#.# .##..##''''##[# #..#####..##.##.#### .## #..#######  h .####[.# .)[.#  h  h &2 h  h ! h ! h ^Inventory: 49/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  I - a +1 long sword of flaming  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem} ! h^  S - a +0 pair of gloves (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  t - a +0 hat of stealth  D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealth Jewellery (go to first with "=) ! h d j - a ring of magical power (worn)  l - a +6 ring of strength (worn) ! h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]! h! h! h#.....)[..##  Gobosan the Frost Mage ##....#)...#  Revenant of Ashenzari **.... ##...##.#..#  Health: 90/90 ======================== #....####..#######  Magic: 27/27 ======================== .......#<.)##.##.####  AC: 5Str: 18 .......#)))##''''##:#  EV: 27 Int: 19 ...........#......#.#  SH: 0Dex: 9 ##.........#.☼..☼.#'#  XL: 10 Next: 65% Place: Dungeon:9 ...))......'....@.')#  ! h!Noise: ---------  Time: 13162.1 (0.0) ....###....'......'.#  F) +1 dagger "Lashed Together" {flame, Com ...........#.☼..☼.#)#  Cast: Freeze ........#..#......#.#  Memories (4) .......##..##''''##[# ##..#####..##.##.####   ....## #..#######   .....####[.#   ! hIy........)[.#   _Unknown command. ! h_Unknown command.There is an open door, spattered with blood here.  Things that are here: ! h_a +0 long sword of electrocution; a +0 robe; an elf corpse _There is a large open door here.! hV! h! hA! h$ ! h- Drop what?49/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  I - a +1 long sword of flaming  O - a +4 trident of venom ! h.. s U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  t - a +0 hat of stealth  D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield ! hI.  W - a +2 hat of stealth Jewellery (select all with "=)  j - a ring of magical power (worn) ! h]. [Up|Down] select [PgDn|>] page down [PgUp|<] page up! h|. [Esc] exit Letters toggle [.|Space] toggle selected[top]! h ! h #.....)[..##  Gobosan the Frost Mage ##....#)...#  Revenant of Ashenzari **.... ##...##.#..#  Health: 90/90 ======================== #....####..#######  Magic: 27/27 ======================== .......#<.)##.##.####  AC: 5Str: 18 ! h .......#)))##''''##:#  EV: 27 Int: 19 ...........#......#.#  SH: 0Dex: 9 ##.........#.☼..☼.#'#! hG   XL: 10 Next: 65% Place: Dungeon:9 ...))......'....@.')#  Noise: ---------  Time: 13162.1 (0.0) ....###....'......'.#! h   F) +1 dagger "Lashed Together" {flame, Com ...........#.☼..☼.#)#  Cast: Freeze ........#..#......#.#  Memories (4) .......##..##''''##[# ##..#####..##.##.####   ....## #..#######   .....####[.# ! h3   ........)[.#   _Unknown command.There is an open door, spattered with blood here.  ! hq Things that are here: _a +0 long sword of electrocution; a +0 robe; an elf corpse _There is a large open door here.  Okay, then.! hd ! h ! h . _! hh! hAi! hu! hw'ere is an open door, spattered with blood here.  Things that are here: _a +0 long sword of electrocution; a +0 robe; an elf corpse _There is a large open door here. ! h.x8_Unknown command.! h! h]! h! hF _Unknown command.! h+1! h1! hd:! h$<F _Unknown command.! h! h,! h! hF _Unknown command.! ht! ht! h2! h%F _Unknown command.! hx! h! h! h>Unknown command.! h]4! h=i! h,q! h4S[?25h[?0c  Search for what [Enter for "."]? ! h [?25l[?1c! hM8lair! h ! h#X _Can't find anything matching that.! h! hQ! h(! h F _Unknown command.! h! hA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1      ! hҿ_    ! h b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1  ! hB c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2  ! hk d - Throwing   0.0   1.2  -1   n - Summonings   0.1   1.2  -1      ! h o - Necromancy   0.1   1.0   0  ! h e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.1   1.4  -2  ! h f - Long Blades   0.0   1.2  -1   q - Translocations   0.2   1.2  -1      ! h  r - Fire Magic   0.1   1.4  -2  ! h] g + Armour   3.7   3.6  -1   s - Ice Magic  12.3  11.3  +1  ! h h - Dodging   6.1   7.1  -1   t - Air Magic   0.1   1.4  -2   i + Shields   3.7   3.6  -1   u - Earth Magic   0.1   0.8  +1  ! hO j - Stealth   3.4   2.1  +2      ! hG     v - Evocations   0.2   1.2  -1  ! h;_    ! h]        ! h        ! h    The relative cost of raising each skill is in cyan.  ! hSkills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  ! h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets! hi ! h ! h #.....)[..##  Gobosan the Frost Mage ##....#)...#  Revenant of Ashenzari **.... ##...##.#..#  Health: 90/90 ======================== #....####..#######  Magic: 27/27 ======================== .......#<.)##.##.####  AC: 5Str: 18 .......#)))##''''##:#  EV: 27 Int: 19 ...........#......#.#  SH: 0! h %Dex: 9 ##.........#.☼..☼.#'#  XL: 10 Next: 65% Place: Dungeon:9 ...))......'....@.')#  Noise: ---------  Time: 13162.1 (0.0) ....###....'......'.#  F) +1 dagger "Lashed Together" {flame, Com ...........#.☼..☼.#)#  Cast: Freeze ........#..#......#.#! h &  Memories (4) .......##..##''''##[# ##..#####..##.##.#### ! h   ....## #..#######   .....####[.# ! hU!   ........)[.#   _Unknown command. _Unknown command. _Unknown command.! h! Search for what [Enter for "."]? lair _Can't find anything matching that. _Unknown command.! hd0 4! h@@ ! hDB ! he! h1iWear which item? Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  t - a +0 hat of stealth  D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield ! hi W - a +2 hat of stealth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ! h ! h ! h U#.....)[..##  Gobosan the Frost Mage ##....#)...#  Revenant of Ashenzari **.... ##...##.#..#  Health: 90/90 ======================== #....####..#######  Magic: 27/27 ======================== .......#<.)##.##.####  AC: 5Str: 18 .......#)))##''''##:#  EV: 27 Int: 19 ...........#......#.#  SH: 0Dex: 9 ##.........#.☼..☼.#'#  XL: 10 Next: 65% Place: Dungeon:9 ! h ...))......'....@.')#  Noise: ---------  Time: 13162.1 (0.0) ....###....'......'.#  F) +1 dagger "Lashed Together" {flame, Com ...........#.☼..☼.#)#  Cast: Freeze ........#..#......#.#  Memories (4) .......##..##''''##[# ##..#####..##.##.####   ....## #..#######   .....####[.#   ........)[.#   _Unknown command. _Unknown command. _Unknown command.Search for what [Enter for "."]? lair _Can't find anything matching that. _Unknown command.! h P  Okay, then.! h ! h* ! hF- . _! h84! h.#! h&F _Unknown command.! h ! h7 Level 9 of the Dungeon <<<>>>>>(Press ? for help) #.##.........###..##.......))...)..##..##..........##  #..............#...##....>).#....)).#''#.......#....#  ##.....................|)...#...##........##...#.).####  ####...........####...)#####..####......####.....)[..##  #.............# ##...#####.##.)'......'..##....#)...#  ! h g###.....##...## ###..).##.##..'......'..##...##.#..#  ###..####..######..#..##..####......####....####..#######  #..†'..##....##...#..>....##........##.......#<.)##.##.####  #...').##....##...##..........#''#...........#)))##''''##:#  ##..####..##.....#####.......##..##..............#......#.#  ! h ###...##...##....## ##......##..##...##.........#.☼..☼.#'#  ! h #..........####..# #........####.......))......'....@.')#  ##.........###...## ##.#.##....##.........###....'......'.#  ! h #####.###.........# ##.....##.....................#.☼..☼.#)#  #.#..##.##...##)###...#.###......#)..........#..#......#.#  ##....##........)))(|........#...##..........##..##''''##[#  #...............####[..####......)....##..#####..##.##.####  #.....#....#...##.........##...#..........## #..#######  ####..#..####..##.........##...#...........####[.#  #.....## #...##.........##..................)[.#  ##....#####..##.........##..#...............>###  #...##.##...#####...#####...#...##...........#  ! h, `##..#..##...##..'...'..##...##.###..#<..#..###! hJ....#...##....>).#....)).#''#.#....#........|)...#...##........##...#.).#### ########...)#####..########.....)[..## #..# ##...##.)''..##....#)...! he##.....##...## ###..)..##.# ###..####..######..#..##..########....####..####### #..†'..##....##...#..>....##..##.......#<.)##.##.####.')#..........#''#....)))##''''##:#..####..##.....#######..##....#......#.###...##.## ####☼..☼.#'..........####..# #..####.......))! h'....@.')#...## ##.#.##....##..###..'. ####.###.........# ##.....##............#.☼..☼.#)! hP #.#..##.##...##)###...#.##)#..#......#.##....##........)))(|........#...##.##..##''''##[.......####[..####......)....##..###.##.####....#...##.........##...#..........## #..##########..#..####! h.####[# #.....## #.....)[#####! hźl>## #...##.##...#####...#####...#...##..! h&##..#...'...'..#.###..#<..#..## ####...)..#######.###.#! hn! h%#.....)[..##  Gobosan the Frost Mage ##....#)...#  Revenant of Ashenzari **.... ##...##.#..#  Health: 90/90 ======================== #....####..#######  Magic: 27/27 ======================== .......#<.)##.##.####  AC: 5Str: 18 .......#)))##''''##:#  EV: 27 Int: 19 ...........#......#.#  SH: 0Dex: 9 ##.........#.☼..☼.#'#  XL: 10 Next: 65% Place: Dungeon:9 ...))......'....@.')#  ! hNoise: ---------  Time: 13162.1 (0.0) ....###....'......'.#  F) +1 dagger "Lashed Together" {flame, Com ...........#.☼..☼.#)#  Cast: Freeze ........#..#......#.#  Memories (4) .......##..##''''##[# ##..#####..##.##.####   ....## #..#######   .....####[.#   ........)[.#   _Unknown command.Search for what [Enter for "."]? lair _Can't find anything matching that. _Unknown command. _Okay, then. _Unknown command.! hn! h+! hh! ho! hA% _! h! hE! hC,! h3! hm! h! h! h{! h! h! h\! hV! h! h!! hf! h! h/{  Search for what [Enter for "."]? lair _Can't find anything matching that.Unknown command.Okay, then. _Unknown command.  There is a large open door here.! h&! h _! h@ ! h ! h ! h` ! h ! h ! h ! hI ! h ! h ! h ! h  ! h ! h ! hz" ! h" ! hV$ ! h'' ! h:) ! hz) ! hJ. ! h3  Things that are here:  a +0 robe; a +0 robe; an orc skeleton! h5 ! h`6 _! h7 ! h< X  Things that are here:  a +0 dagger; a +0 robe! h> ! hO? _! h@ ! hJ B.##.........###....'......'.# ...................#......#)# ....#)..........#..#......#.# ...##..........##..##''''##[# )....##..#####..##.##.#### #..........## #..####### #....####[.#  .......)[.#  #.........@###  75.1 (13.0)#....#  ##.###..#<..#..### ! hK  #..#######.###.#  #..##### ### .........# ##......## ##.......# ####! hK ! hR ! h&U c _There is a stone staircase leading down here.! hg ! hh ! hLp ! h/z ! hd~ B12 6.0) _! h ! h8R +############  ..........?.# .o.o........#10 .$....# ...# .o$.........# ! h9............# ..>.........# ............#o   orc warrior (asleep) ............#o   orc wizard (asleep) ............#! h>9o   orc (asleep) ! h:! h< o.ooooowandering)You climb downwards.! hse4==8 (1.7! hm! hwH _There is a stone staircase leading down here.  You climb downwards. _The orc wizard shouts!  Found 44 gold pieces and a scroll of poison.  Found a stone staircase leading up and a stone staircase leading down. _There is a stone staircase leading up here.! h+###########...?o.o$.....<..o$.>............#! h#! h$! hI%! h.<o.oo.o! h0J27 70! h8! hS<% _The orc shouts!! h +###########......@..?<o.o...$.....<o$.>! h+ ! h ! h[ ! h  o.o.o.! h /--8! h& ! h( ! hHb#+#.o@...?.#.<.o.#.$.o...<....#.#...$.#.#.>.#.#  .#! hBL! hL! hM! hKXo..o.o.! hpYR--9Freeze! h`! hc! h(Gobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================Magic: 24/27 =====================---AC: 5Str: 18EV: 27 Int: 19SH: 0Dex: 9#+############XL: 10 Next: 65% Place: Dungeon:10.....o.@...?.#Noise: ---------  Time: 13179.8 (0.0)..<..o.o.....#F) +1 dagger "Lashed Together" {flame, Com..$.....<....#Cast: Freeze.............#Memories (4) ...$.........#.............#o   orc warrior...>.........#o   orc wizard.............#o[39;4! hk9m   orc............#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the orc warrior.! h gonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  ! h }You barely miss the orc warrior.  The wall freezes the orc wizard but does no damage.! h+#####..o@....o! hL-w12 ==80.8 (1Ramparts ! h4`###! hE7X _The orc warrior barely misses you.! hȘ Gobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================Magic: 23/27 ====================----AC: 5Str: 18EV: 12Int: 19SH: 0Dex: 9#+############XL: 10 Next: 65% Place: Dungeon:10......o@...?.#Noise: ==-------  Time: 13180.8 (0.0)..<...oo.....#F) +1 dagger "Lashed Together" {flame, Com..$.....<....#Cast: Freeze.............#Memories (4) Ramparts ...$.........#.............#o   orc warrior...>.........#o  ! h~  orc wizard.............#o   orc............#You freeze the orc warrior!  The orc warrior is moderately wounded.You hit the orc warrior but do no damage.The orc warrior is moderately wounded.The orc wizard resists. The wall freezes the orc wizard.  The orc wizard barely misses you. The orc warrior closely misses you.87--1.8 (1! h ~#####! h   The orc warrior is moderately wounded.You hit the orc warrior but do no damage.The orc warrior is moderately wounded.  The orc wizard resists. The wall freezes the orc wizard.  The orc wizard barely misses you. The orc warrior closely misses you. _The orc hits you with a +0 whip.! hKd1Gobosan the Frost MageRevenant of Ashenzari **....Health: 87/90 =======================-Magic: 22/27 ===================-----AC: 5Str: 18EV: 12Int: 19SH: 0Dex: 9#+############! he:XL: 10 Next: 65% Place: Dungeon:10......o@...?.#Noise: =--------  Time: 13181.8 (0.0)..<...oo.....#F) +1 dagger "Lashed Together" {flame, Com..$.....<....#Cast: Freeze.............#Memories (4) Ramparts ...$.........#.............#o   orc warrior...>.........#o   orc wizard.............#o   orc............#The orc warrior is moderately wounded.You hit the orc warrior but do no damage.The orc warrior is moderately wounded.The orc wizard resists. The wall freezes the orc wizard.  The orc wizard barely misses you.The orc warrior hits you with a +0 battleaxe!! hfd75---=2.8 (1! hkl~#####! h3oP _The orc barely misses you.! h  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 75/90 ====================----  Magic: 21/27 ==================------  AC: 5Str: 18  EV: 12Int: 19  SH: 0Dex: 9 #+############  XL: 10 Next: 65% Place: Dungeon:10 ......o@...?.#  Noise: ==-------  Time: 13182.8 (0.0) ..<...oo.....#  F) +1 dagger "Lashed Together" {flame, Com ! h..$.....<....#  Cast: Freeze .............#  Memories (4) Ramparts  ...$.........#  .............#  o   orc warrior ...>.........#  o   orc wizard .............#  o   orc ............# (moderately wounded, 100% to hit)  You freeze the orc warrior.  The orc warrior is heavily wounded.You barely miss the orc warrior.The orc warrior is heavily wounded.The orc wizard resists. The wall freezes the orc wizard.! hp #+############  ......)@...?.#  ! ht..<...oo.....#  ..$.....<....#  .............#  ...$.........# .............# ...>.........#o   orc.............# ...  You freeze the orc warrior.  The orc warrior is heavily wounded.You barely miss the orc warrior.  The orc warrior is heavily wounded.The orc wizard resists. The wall freezes the orc wizard.  You kill the orc wizard!! h;3-3.8 (1! hu####! h _The orc warrior closely misses you. The orc closely misses you.! h݀ Gobosan the Frost MageRevenant of Ashenzari **....Health: 75/90 ====================----Magic: 20/27 =================-------AC: 5Str: 18EV: 12Int: 19SH: 0Dex: 9#+############XL: 10 Next: 65% Place: Dungeon:10......)@...?.#Noise: =--------  Time: 13183.8 (0.0)..<...oo.....#F) +1 dagger "Lashed Together" {flame, Com..$.....<....#Cast: Freeze.............#Memories (4) Ramparts ...$.........#.............#! h{ to   orc warrior...>.........#o   orc.............#............#Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (heavily wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is almost dead.You hit the orc but do no damage. The orc warrior closely misses you.! h 2-1=4.8 (1! h/ }####! hŒ   Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (heavily wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is almost dead.You hit the orc but do no damage. The orc warrior closely misses you. _The orc hits you with a +0 whip.! h =   Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 72/90 ===================-----  Magic: 20/27 =================-------  AC: 5Str: 18  EV: 12Int: 19  SH: 0Dex: 9 #+############  XL: 10 Next: 65% Place: Dungeon:10 ......)@...?.#  Noise: =--------  Time: 13184.8 (0.0) ..<...oo.....#  F) +1 dagger "Lashed Together" {flame, Com ..$.....<....#  Cast: Freeze .............#  Memories (4) Ramparts  ...$.........#  .............#  o[3! h= 9;49m   orc warrior ...>.........#  o   orc .............#  ............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, 100% to hit)  You freeze the orc warrior.! hL % #+############  ! h M ......)@...?.#  ..<...o).....#  ..$.....<....# ! h+M I .............#  ! hIM ...$.........# .............#! hfM fo   orc! hM ...>.........#.............# ! hM 4... ! hM Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line! h N Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, 100% to hit)  You freeze the orc warrior.  You kill the orc warrior!! hAS 385.8 (1! hl] M##! h` _You closely miss the orc. The orc closely misses you.! h  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 72/90 ===================-----  Magic: 19/27 ================--------  AC: 5Str: 18  EV: 12Int: 19  SH: 0Dex: 9 #+############  XL: 10 Next: 68% Place: Dungeon:10 ......)@...?.#  Noise: =--------  Time: 13185.8 (0.0) ..<...o).....#  F) +1 dagger "Lashed Together" {flame, Com ..$.....<....#  Cast: Freeze .............#  Memories (4) Ramparts  ...$.........# ! h .............#  o   orc ...>.........#  .............#  ............# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (100% to hit)  You freeze the orc!! h  #+############  ......)@...?.#  ..<...)).....#  ..$.....<....#  .............#  ...$.........# .............#! h ...>.........# .............# ! hW^6.8 (1Freeze! hv#####! hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (100% to hit)  You freeze the orc! _You kill the orc!! h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! hS~#####! h! hܺl#####! h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)! hM  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h=####! h! hW####! h=!  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)! h4! h! hx! h2 p327 ! h ! h( ! h; ! h; e20=! h ! h ! h5 &4! h ! h ,! h ! h# |#####..)@...-! h/ 91.8 (5onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.! h/ P-2.8 (6! ht9 ! h= 4 _The frozen ramparts melt away.! h ! h$ ! hX ! hL ! h ~5==! hV ! h L1=! h ! h ! hA V6=! h ! h ! h- ! hY ! h ,! hc ! hA ! h X7=! h< ! h ! h L2=! h ! h ! h ! h ! h[ <8! h ! h ! h1 ! h ! hP ! h :=! h ! hw K9=! h E3=! h" ! h' ,! hs* ! h/ ,! h[1 ! hn4 ! h4 W80=! h5 ! h9 ! h9 :=! h; ! h C ! hQC L4=! hE ! hN R1! hP ,! hUS ! hU ,! hW ! h] n2=! hL^ ! hb L5=! hvb ! hcd ! huh b3=! hj ! hn ,! hq ! hu ! h.v ! hy ! h} ! h} f4==! hށ ! hq ! hɅ L6=! h ! h ,! h ! hT ! h &5! h ! hX ! h ! h] ! h ! hx :=! h ! h+ h 6 _You start resting.! h 1223.8 (31.0)! h Z7=4.8 (32! h ; _Magic restored.! h! h_! ha! h! h! h! h! h ! h"! h&! h3'L7=! h)! h-! h-:=! h/! h5,! h8! h=! h!>V8=! hy@! hrD! hD! hF! hJ! h K! hM! hP! h1Q&9! hS! hUZ,! h][! hge_ _You start resting.! hl-34.8 (10! hm[90=5.8 (11! hw8 _HP restored.! h! h! h! h`! h`,! h`,! h! h,! ht! h8! h:=! h! h#,! h! h?! h! h! h ! hQ! h! hc! h! h! h,! h! h! h,! h/! h ,! h ! h! h! h! h+,! hc! h,! h! h ,! h"! h&,! h(! h,,! h.! h2,! h4! hs7! h7! h9! h@,! hB! hF! hG! hH! hT,! hT! h_B! h_,! ha! hf! hf! hh! hl! hl! hn! hes,! hv! h{,! h~! hz,! h! h! hl! hI! h,! hz! hx! h! h! h,! h! hV,! hx! hC! h~! h! h! h! h! h,! h! h,! h@! h@,! h~! h! h߱! h0! hն,! h?! hn,! h%! h,! hh! hU! h! h! hQ,! h! h,! h\! h! h! h"! h! h! h! h@ { _You start waiting.! h7-89.8 (54! h! h! h[ _You sense a monster nearby.! h4! h! h! hT,! h$ ,! h"! h(! h(! hp+! h`0! h0! h93! h8,! h9! h?,! h@! hE,! h7G! h.P,! hR! hV,! hW! h[! h[! h1]! h%`,! ha! hd,! hf! hmB! hq,! h%t! h,y,! ho{! h<,! hW! h,! h! h֐! h;! h~! hȘ,! hR! h,! h! h!,! hު! h,! h7! h! hڶ! h˸! h]! h! h! hF,! h! h,! hf! h! h! hd! h,! h! h,! h_! hn,! h! hS! h 1'! h2h 319.8 (30 _You start waiting.! h-20.8 (31! h! h 6 _Something unseen opens the door.! hƂ4! h2! h*! h?#'#.@....?.#.<...)).....#.$.....<....#.#....$.#.#....>.#.#  .#! h,0.0)! hOO   two-headed ogre (wandering)! h+1.8 (1! h! hX|waiSomething unseen opens the door.  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club.  Things that are here: _a +0 dagger; a +0 robe of cold resistance! h"##O# .)@...?.# ...<...)).....# ...$.....<....# .# ..# .! hV. ! hR! hR'O! h-2 _! hw! hA! h##'############...O...)....?.<...)@....$.....<.......$.>. ! h! hR.O! h&3! h%! hq   Things that are here: _a +0 battleaxe; a +0 plate armour; an orc corpse! h6 ##'############.......)....?.# ...<O..)).....# ...$.....@....# ..............# ....$# ......# ....>......! h7 # ## ! h_: ! hD @O.! h F -4 _! hP ! hU a _There is a stone staircase leading up here.! hL ! h:M ! hU ! hHa =12 ! h!d 5 _! h4j ! h s.##.........###....'......'.# ...................#......#)# ....#)..........#..#......#.# ...##..........##..##''''##[# ...)....##..#####..##.##.#### .#..........## #..####### .#...........####[.# ................[[.# 9 #..........### .#...### .##.###..#<..#..### .#..#######.###.# ! h ......#..##### ### .........# ##......## ##.......# #......###! hi ! h ! ha -7.3 (2.5! h! ! h/% } _You climb upwards. _There is a stone staircase leading down here.! h! hgWear which item? Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem} ! hD S - a +0 pair of gloves (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  t - a +0 hat of stealth  D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield ! h W - a +2 hat of stealth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ! h| ! h. ! h .##.........###....'......'.#Gobosan the Frost Mage ...................#......#)#Revenant of Ashenzari **.... ....#)..........#..#......#.#Health: 90/90 ======================== ...##..........##..##''''##[#Magic: 27/27 ======================== ...)....##..#####..##.##.####AC: 5Str: 18 .#..........## #..#######EV: 12! hI 6Int: 19 .#...........####[.#SH: 0Dex: 9 ................[[.#XL: 10 Next: 68% Place: Dungeon:9 #...............@###Noise: ---------  Time: 13327.3 (0.0) .#...##...........#F) +1 dagger "Lashed Together" {flame, Com ! ht .##.###..#<..#..###Cast: Freeze .#..#######.###.#! h Memories (4) .....#..##### ### .........# ##......## ##.......# ! hŏ #......### _a +0 dagger; a +0 robe of cold resistanceThings that are here: _a +0 battleaxe; a +0 plate armour; an orc corpse _There is a stone staircase leading up here. ! h g_You climb upwards. _There is a stone staircase leading down here.! h˘ P  Okay, then.! h] ! h ! h* . _! h ! h# Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Summon Ice BeastIce/Summoning2% 3  c - Magic DartConjuration10% (1%) 1  d - BlinkTranslocation14%2  e - Call ImpSummoning14%2  f - Fugue of the FallenNecromancy28% 3  g - AnguishHexes/Necromancy65% 4  h - Alistair's Walking Alembic! h=Alchemy/Forgecraft95% 5  i - Forge Monarch BombFire/Forgecraft100% 6  j - Diamond SawbladesForgecraft100% 7 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit! hf DescribMemorise|Describe! hk  Ensorcelled Hibernation Lowers its target's metabolic rate, inducing hibernation. After awakening, the target will be unable to be put to sleep again for some time. Level: 2 Schools: Hexes/Ice Fail: 1% Power: 62% Range: 7 Noise: Silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Sweet dreams are made of this; who am I to disagree?”  -Eurythmics, “Sweet Dreams (Are Made of This)”. 1983. ! h Spells (Describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2  b - Summon Ice BeastIce/Summoning 2% 3  c - Magic DartConjuration10% (1%) 1  d - BlinkTranslocation14%2  e - Call ImpSummoning 14%2  f - Fugue of the FallenNecromancy28% 3  g - AnguishHexes/Necromancy! h&65% 4  h - Alistair's Walking AlembicAlchemy/Forgecraft95% 5  i - Forge Monarch BombFire/Forgecraft100% 6  j - Diamond SawbladesForgecraft 100% 7 16 spell levels left ! hb^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit! hg! ho! hUy.##.........###....'......'.#Gobosan the Frost Mage ...................#......#)#Revenant of Ashenzari **.... ....#)..........#..#......#.#Health: 90/90 ======================== ...##..........##..##''''##[#Magic: 27/27 ======================== ...)....##..#####..##.##.####AC: 5Str: 18 .#..........## #..#######EV: 12Int: 19 .#...........####[.#SH: 0Dex: 9 ................[[.#XL: 10 Next: 68% Place: Dungeon:9 ! hzJ#...............@###Noise: ---------  Time: 13327.3 (0.0) .#...##...........#F) +1 dagger "Lashed Together" {flame, Com .##.###..#<..#..###Cast: Freeze .#..#######.###.#Memories (4) .....#..##### ### .........# ##......## ##.......# #......###Things that are here: ! h;z_a +0 battleaxe; a +0 plate armour; an orc corpse _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Okay, then.! hez! hh~ #......###  Okay, then.! hֆ! h! ho. _! h ! h6& Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Summon Ice BeastIce/Summoning! h]F2% 3  c - Magic DartConjuration10% (1%) 1  d - BlinkTranslocation14%2  e - Call ImpSummoning14%2  f - Fugue of the FallenNecromancy28% 3  g - AnguishHexes/Necromancy65% 4  h - Alistair's Walking AlembicAlchemy/Forgecraft95% 5  i - Forge Monarch BombFire/Forgecraft100% 6  j - Diamond SawbladesForgecraft100% 7 16 spell levels left ! h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit! h ! h! .##.........###....'......'.#Gobosan the Frost Mage ...................#......#)#Revenant of Ashenzari **.... ....#)..........#..#......#.#Health: 90/90 ======================== ...##..........##..##''''##[#Magic: 27/27 ======================== ...)....##..#####..##.##.####AC: 5Str: 18 ! h.#..........## #..#######EV: 12Int: 19 .#...........####[.#SH: 0Dex: 9 ................[[.#XL: 10 Next: 68% Place: Dungeon:9 #...............@###Noise: ---------  Time: 13327.3 (0.0) .#...##...........#F) +1 dagger "Lashed Together" {flame, Com .##.###..#<..#..###Cast: Freeze .#..#######.###.#Memories (4) .....#..##### ### .........# ##......## ##.......# #......### _a +0 battleaxe; a +0 plate armour; an orc corpse _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Okay, then. _Okay, then.! h! h-Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 14? Y - Yes  N - No! h! h.##.........###....'......'.#Gobosan the Frost Mage ...................#......#)#Revenant of Ashenzari **.... ....#)..........#..#......#.#Health: 90/90 ======================== ...##..........##..##''''##[#Magic: 27/27 ======================== ...)....##..#####..##.##.####AC: 5Str: 18 .#..........## #..#######EV: 12Int: 19 .#...........####[.#SH: 0Dex: 9 ................[[.#XL: 10 Next: 68% Place: Dungeon:9 #...............@###Noise: ---------  Time: 13327.3 (0.0) .#...##...........#F) +1 dagger "Lashed Together" {flame, Com [1! hs!1d.##.###..#<..#..###Cast: Freeze .#..#######.###.#Memories (4) .....#..##### ### .........# ##......## ##.......# #......### _a +0 battleaxe; a +0 plate armour; an orc corpse _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Okay, then. _Okay, then.! hү28.3 (1 _! h! h=A9.3 (2! h! h! hV,30.3 (3! h#! hC _You start memorising the spell. You continue memorising. x2! h! hJ! hc _You finish memorising. Spell assigned to 'e'.! hb ! hJe  Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 2% 3b - Magic DartConjuration10% (1%) 1  c - BlinkTranslocation14%2  d - Call ImpSummoning14%2  e - Fugue of the FallenNecromancy28% 3  f - AnguishHexes/Necromancy65% 4  ! hf g - Alistair's Walking AlembicAlchemy/Forgecraft95% 5  h - Forge Monarch BombFire/Forgecraft100% 6  i - Diamond SawbladesForgecraft100% 7 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit! h ! h ! h ).##.........###....'......'.#Gobosan the Frost Mage ...................#......#)#Revenant of Ashenzari **.... ....#)..........#..#......#.#Health: 90/90 ======================== ...##..........##..##''''##[#Magic: 27/27 ======================== ! h ...)....##..#####..##.##.####AC: 5Str: 18 .#..........## #..#######EV: 12Int: 19 .#...........####[.#SH: 0Dex: 9 ! h ................[[.#XL: 10 Next: 68% Place: Dungeon:9 ! hG #...............@###Noise: ---------  Time: 13330.3 (0.0) ! h` E.#...##...........#! h SF) +1 dagger "Lashed Together" {flame, Com .##.###..#<..#..###Cast: Freeze .#..#######.###.#! h Memories (4) .....#..##### ### .........# ##......## ##.......# ! h #......### ! h _You climb upwards. _There is a stone staircase leading down here. _Okay, then. _Okay, then. ! h _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.! h ! h Memorise Summon Ice Beast, consuming 3 spell levels and leaving 11? Y - Yes  N - No! hZ! hu.##.........###....'......'.#Gobosan the Frost Mage ...................#......#)#Revenant of Ashenzari **.... ....#)..........#..#......#.#Health: 90/90 ======================== ...##..........##..##''''##[#Magic: 27/27 ======================== ...)....##..#####..##.##.####AC: 5Str: 18 .#..........## #..#######EV: 12Int: 19 .#...........####[.#SH: 0Dex: 9 ................[[.#XL: 10 Next: 68% Place: Dungeon:9 #...............@###Noise: ---------  Time: 13330.3 (0.0) .#...##...........#F) +1 dagger "Lashed Together" {flame, Com [1! h%v1d.##.###..#<..#..###Cast: Freeze .#..#######.###.#Memories (4) .....#..##### ### .........# ##......## ##.......# #......### _You climb upwards. ! hhv_There is a stone staircase leading down here. _Okay, then. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.! hw+1.3 (1! h~! h ! h`p_This spell is mildly dangerous to cast.! h[+2.3 (2! hY! h! hf+3.3 (3! h! h:! h+4.3 (4! hB! h˧ _You start memorising the spell. You continue memorising. x3! hj! h ! h߱c _You finish memorising. Spell assigned to 'f'.! h ! hV Level 9 of the Dungeon <<<>>>>>(Press ? for help) ##..####..##.....#####.......##..##..............#......#.#  ###...##...##....## ##......##..##...##.........#......#'#  #..........####..# #........####.......))......'......')#  ##.........###...## ##.#.##....##.........###....'......'.#  ####.###.........# ##.....##.....................#......#)#  ! h 6#.#..##.##...##)###...#.###......#)..........#..#......#.#  ##....##........)))(|........#...##..........##..##''''##[#  #...............####[..####......)....##..#####..##.##.####  #.....#....#...##.........##...#..........## #..#######  ####..#..####..##.........##...#...........####[.#  #.....## #...##.........##..................[[.#  ##....#####..##.........##..#...............@###  #...##.##...#####...#####...#...##...........#  ! hm ##..#..##...##..'...'..##...##.###..#<..#..###  ####...)...##..'...'..##...#..#######.###.#  #........#####...#####.......#..##### ###  ! h ##..##...##.........##...........#  ##.......##>...⌠...>##.###......##  #..##.....###########..###.......#  #....#.....#########...##......###  ##.#...................#........#  ###........#.....#.......###...#  ##.......#.............##...##! h#.............# ##...#####.##.)'......'..##....#).####.. ###..).##.##..'......'##.#..###..######..#..##..####......####....####..####### #..†'..##....##...#..>....##........##.......#<.)##.##.###...').##....##...##..........#''##)))##''''##:##..####..##.....#####.......##..##..###...##...##....## #####.........#......#'#.####..# #........####.......))......'......')#....###...## ##.#.##....###....'......'.####.........# ##.......#......#)##.#..##.##...##)###...#.#! h#)#..#......#.###....##........)))(|........#...####..##''''##[##...............####[......)....##..#####..##.##.#####.....#...................## #..###########..#..####..............####[.##.....## #...##....................[[.###....######.......@####...##.##...#####...#####...#...##...........###..#..##...##..'...'..##...##.###..! h& -#<..#..#######...)...##..'...'..##...#..#######.###.#........#####...#####.......#..##### #####..##...##.........##...........###.......##>...⌠...>##.###..! hd #....##! h! h<$.##.........###....'......'.#Gobosan the Frost Mage ...................#......#)#Revenant of Ashenzari **.... ....#)..........#..#......#.#Health: 90/90 ======================== ...##..........##..##''''##[#Magic: 27/27 ======================== ...)....##..#####..##.##.####AC: 5Str: 18 .#..........## #..#######EV: 12Int: 19 .#...........####[.#SH: 0Dex: 9 ................[[.#! hNXL: 10 Next: 68% Place: Dungeon:9 #...............@###Noise: ---------  Time: 13334.3 (0.0) .#...##...........#F) +1 dagger "Lashed Together" {flame, Com .##.###..#<..#..###Cast: Freeze .#..#######.###.#Memories (4) .....#..##### ### .........# ##......## ##.......# #......### _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'. _This spell is mildly dangerous to cast. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'f'.! h! he! h! hY27 _! h! hZ! h! h! hg! h,! h! h1! h! h.! hv! h! h1 ! h{! h{! h! h! h"! h)! h)! h.! h7! h ;! hb;! h>! hZ! hL ,! h ! h>! h! h-! h! h! h5B! h9! h<! h=! hC?! hC! hG! hH! hJ! hDN! hP! hP! h?R! hU! hY! hY! h[! h_! hua! ha! hb! he! hMg! hg! h1i! h+l! hn,! ho! hq! h,w! htw! hIy! h}! hO! h! h! hw! h^! h! h6! h! h! h1! h.! h,! h! hТ! h! hk! hr! hƸ! hǼ! hA! h! hB! h! h! hF! h! h3! h......###........#.....##..##...###..##)[...)..##..##......##....>).#....)).#''#.............|)...#...##........##..####...)#####..####......### ......# ##...#####.##.)'......'.. ##...## ###..[.##.##..'......'.. ###..######..#..##..####......### ..##....##...#..@....##........##59.3 (25.0) ).##....##...##..........#''#.... ###..##.....#####.......##..##... ##...##....## ##......##..##...###..# #........####....! h###...## ##.#.##....##..... #.........# ##.....##..........  .##.##...##)###...#.###......#[..  .##........)))()........#...##... ! h! h9! hc _There is a stone staircase leading down here.! h5t! hu! h! h! hC12 60.3 (1.0) _! h\! h #. #####.#####  ..........#  ..........###  ............  .......(..#  ..........# 10 .......@..#  ......<...#  ..........#  ! hrh########### ! h٭! h'! h3-1.1 (1.8! h! h _You climb downwards.  Found 2 large rocks. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.! hO4! h! h! h<27 ! h! h:! hx! hF! h,! h! h! h ! h! h=,! h! h! h! h! h! h! h! h! h! h! h! h! h! h! h9! h! h,! hs! h0! h|! hG! hM! h! ho! h ! h* ! h ! h ,! h ! h,! h\! h! h! h! h! h! h! hS! h! hg! hC! h}! h! h ,! h!! hl#! h#! hq$! hp&! h&! h\'! h)! h)! h*! h-! h`-! hm.! h0! h0! h1! h3! h3! h4! h6! h6! h7! hN:,! h! h! h!n! h!! h8%,! h>&! hm(! h(! h)! hI,,! h-! h.! h.! hb/! hi1,! h2! hl3! h3! h+4! h5! h5! h27! h5:,! h:! hi<,! h$=! h?! h?! hdA! hC,! hD! hnG,! hH! h$K,! hHL! h|N,! hO! hR! hR! h,T! hUV! hV! hW! hZ,! hD\! h^! h^! h_! hQb! hb! hnc! he,! hf! hg! hYh! hi! hl! hPl! hbm! ho,! hp! hs,! ht! hv,! hz! h|,! h,~! h! h! h! h1,! h5! hN! h! h! hi! h! h.! h,! hg! hw! h! h"! hl! h! h! hl! h! h0! hѕ,! h˖! h!,! h! h! hӛ! hL! h! h! ha! h! h! h! hG! h! hq! hyB! h! h! hΫ! h;,! h! h! hٱ! h! h! h,! hͺ! h! h9! h! h! h! h! h,! h! h! h ! h! hO! h! h! hk! h! h! h! h! h! h! h! h! h! h! h! h! h! h! hk 460.1 (99.0) _You start waiting.! h=01.1 (100.0)! h3! h# _Done waiting.! h!/ 4! h0 ! h3 ! h7 X! h;9 ! hP; ! h; ! h< ! h@ ! hd@ ! hWA ! hrD ,! hE ! hH ,! hJ ! hL ,! hN ! h4Q ! hQ ! hR ! hU ,! h]V ! hX ,! h8Z ! h\ ,! h] ! h` ,! ha ! hjc ! hc ! hd ! h}f ! hf ! hg ! hk ,! hk ! hyn ,! ho ! hq ,! h4s ! hu ,! hv ! hx ! h%y ! h'z ! h| ,! h} ! hH ! h ! hh ! h ,! h ! h- ! ht ! h ! h ,! hb ! h} ,! h+ ! h ! h ! h̕ ! h ,! hߙ ! h9 ! hs ! h ! h ,! h ! h ! h= ! h3 ! h} ! h§ ! h ! h3 ! h ! h ! hV ,! h@ ! ha ,! h ! h ! h? ! h+ ! hJ ! h ! hS ! hܽ ! h. ! h' ! h+ ! hX ! hB ! h ,! h ! h ,! hv ! hU ! h ! h3 ! h ! hY ! h: ! hj ,! h ! h ,! h ! h ,! h ! h ! h ! h ! h< ! h ! hh ! h ! h ! h9 ! hp ,! h ! h ,! h ! h ,! h ! h ! h ! h ! h^ ! h ! h ! h1 ! hl ! h ! h ,! hI ! h} ! h ! h ! hC ! h} ! h ! h ,! h ! h ! h ! hg ! h ! h ! hV ! h ! ha ! h ! h ! hK ! h ! h ! hg ! hQ ! h]! ! h! ! h" ! h&% ,! h]& ! h( ! h( ! h) ! hV, ,! hw- ! h/ ! h(0 ! h1 ! h3 ,! h6 ! h9 ,! h: ! h+= ,! h> ! h/A ! hA ! hB ! hE ,! h$G ! hI ! hI ! hJ ! hM ! hN ! h]O ! hQ ! hER ! h>S ! hKU ! hU ! h/W ! h^Y ! hY ! hZ ! h] ! h=] ! hN^ ! h#a ,! hLb ! hd ! hhe ! hf ! hi ! hQi ! hDj ! hl ! hl ! h!n ! hp ,! hq ! hs ! hs ! h0u ! hv ! h!w ! hWx ! hz ! hz ! h{ ! h} ! h} ! h~ ! hq ! h ! hւ ! h ,! h ! h ! h ! hʉ ! h7 ! h ! h ! h- ,! h ! hH ! h ! h5 ! h ! h, ! h; ! hמ ! h ! h ! h ! hB ! h ! h ! hY ! h ! hƨ ! h ! h ! h` n 560.1 (99.0) _You start waiting.! h 01.1 (100.0)! h ! h # _Done waiting.! h2  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.! h3-f - Follow me.  Anything else - Cancel.! he! h,fo12 ======2.0)! hl! h=o. _You shout for attention!! h· 27 ! h X! hc ! h ! h ! h% ! ht ! hG ! h ,! h ! h& ,! h ! h ! h ! h ! hn ! h ! h X! hB ,! h= ! h ! h ! hw ! h' n! h( ! h ! h ! h ! h+ ! hg ! h ! hn ,! h ! h2 ,! h ! hs ! h ! h ! h ! h+ ! h ! h ! h ! hM ! h0 ! hs ! h ! h ! ht ! ht ! h ! h ! h ! h ! h ! h ! h~ ,! h; ! h ! h ! hc ! h ,! h ! h ! h< ! hX ! h ! h7 ! h ! h ,! ha ! h ! h ! hz ! hI ,! hK! ! h# ,! h,% ! h' ,! h( ! h* ! hQ+ ! h0, ! h/ ! h^/ ! h?0 ! h2 ! h 3 ! h3 ! h;6 ,! hN7 ! ha9 ! h9 ! h: ! h2> ! h> ! h? ! hA ! hA ! hB ! h]S ! hU ,! hV ! h2X ,! hY ! h\ B! h_ ,! h&d ! h+g ! hg ! hsh ! hj ,! h7k ! hq ! hs ! ht ! ht ! hQw ,! hx ! hPz ,! h{ ! h | ! hC| ! h} ! h ,! hӀ ! hH ,! h ! hЄ ! h ! h3 ! h ,! h ! h ,! h܌ ! h ! hޏ ! h ! hs ! h ! hՔ ! hÖ ! h ! hח ! h ,! h ! hN ,! h ! h ,! hԡ ! h ! hޤ ! h ! h ,! h ! h ,! h ! h ,! h˭ ! h ! h ! h ! h ,! h ! hij ! h ! hr ! h ! hB ! h ! h ,! hѸ ! h" ,! h ! hU ,! h ! h ! h ! h ! hl ,! h ! h ,! h ! h ,! h ! h@ ,! h ! hP ! h ! h ! h ,! h ! h ,! h ! h} ! h ! h+ ! h ! h ! hX ! h ,! h ! hQ ,! h: ! h ,! hy ! h* ,! hn ! h ! h ! h8 ! h ,! h ! hb ,! h ! h# B! h{ k 661.1 (99.0) _You start waiting.! h9 Q------2.1 (100.0)! h ! h # _Done waiting.! h4! hB! hw! h! hB! hB! h$! hx! h! hG! h,! h! hJ! hb! h6,! h,! h! h/! hh! h4! h ! hZ,! hT! h! h ! h ! hS ! h ! h! h'! h! hi! hg,! h! h! h$U#. #.  #####.#####  ..........#  ..........###  ............### {  .......(..#...###  ..........###..@# ------.......<..# ###.'.o..e.  ......<...# ###..o...  ! hO%..........# .....)  ###########..........e   Fannar (asleep)####o   orc wizard (asleep)o   orc (asleep)! h, 70.0)  You open the door.  Fannar, an orc wizard and an orc come into view.Fannar is wielding a staff of cold and wearing a +1 robe of cold resistance.! h-! h5 o...o.o   orc wizardo   orc  Fannar shouts! The orc shouts! The orc wizard shouts! You hear a shout!! h9s  The orc wizard casts a spell at you.! hK {! hh12 ====3.1 (11! hH! h _You easily resist. Fannar moves out of view. _Found a +0 great mace.! h]#.#. #####+# #####.#####....... ..........# ....... .### ....... ..### ......) .(..#...###.o..... ...###...#...e... .<..# ###.@.o..... ......<...# ###.o. ....# .....) ########### ....... ! h1u..#######e   Fannar o   orc wizardoo 2 orcs (1 wandering)! h An orc comes into view. It is wielding a +0 short sword.Found a +0 dagger.  The orc shouts!! h *****Fannar casts a spell at you.! hv! hR! h.! h.o...@o.o.! hp`27 4.1 (1.0)Freeze! h! hu _The bolt of cold misses you. _There is an open door here.! h  #.  #.  #####+#  #####.##### .......  .# .......  ### .......  ! h ......### ......)  (..#...###.......  ....###..@#o..e...  .......<..# ###.'o......  <...# ###o......  ..........# .....).########### ....... .......o   orc wizard#######o   orc ! h ! h( ,! h ! hմ {...oo.e.e   Fannaro   orc wizardo   orc! h L----5 _! h* ! h> ! hZE #. #. #####+# #####.##### . ..# . .### . .### ......) .(..#...###. .###.@.#{...... .<..# ###.oo.e....! h.[ ......<...# ###. .# .....). # .... ....... #######! hr]! hU_,! h]h-oo..o   orc wizardo   orc ! h:iv----6Freeze! hp! hr! h܅ #.  #.  #####+# #####.##### . .# . ### ....... ......### ) (..#..@###. ....###...#{...... .......<..# ###.oo......! h <...# ###....... ..........# ).########### . .......#######! h! hՐee   Fannar! h@o   orc wizardo   orc! h &7! h! hٜ! hj #. #. #####+# #####.##### . ..# . ! h?k.### . .### ......) .(..#.@.###. .###...#{...... ! hk.<..# ###.ooe..... ......<...# ###. .# ...). ! hk# ....... ....... #! h;r! hr! hr! ht! h}o.#.o..YY   ice beast (summoned)o   orc wizardo   orc! h~&8! hp! h4U _Fannar casts a spell.! h<  #.  #.  #####+# #####.##### . .# . ### ....... ...........@### )! h-=  .......(..#...###. ..........###.o.#....... .......<..# ###.o.e..... ......<...# ###....... ..........# ..Y..).########### .o   orc wizard .......o   orc! hy= '#######! h@ ! hA ! hC ! h,D ! hgE ! hE ! h M wo.o.Y.Y   ice beast (summoned)o 2 orcs! htM &9! hS ! h V ! hck #. #. #####+# #####.##### . ..# . .### . .### ......) .(..#..o###. ..###..o#. ! hd.<..# ###.o. ......<...# ###.Y..... ..........# .....).o   orc wizard ########### .oo 2 orcs .  #! hhg! hg! hm,! hqo.o.oee   Fannaro   orc wizardoo 2 orcs! hs'80! h/z! h|! h i#. #.#####+######.##### ....... ..........# .! h]!x .### . ...### ) (.@#.o.###....... ....###.o.#. ! h!}<..# ###oe. ! h!c<...# ###.Y.....! h!w ..........# .....! h!). ########### .......! h!6 .! h("; ####### ! h/,! h-&1! h2! h44! hw^#. #.#####+######.##### ....... ..........# . .### . ...### ) (..#.o.###.......! hx ..@.###.o.#. <..# ###oe. <...# ###.Y..... ..........# .....). ########### ....... . ####### ! hC|! hXo.o   orc wizard! h&2! h! h! hb #. #.#####+######.##### ....... ..........# . .### . ..o### ) (..#...###....... ....###.o.#. .# ###oe. <...# ###.Y..... ..........# .....). ########### ....... . ####### ! hd ! h]e ! ho ooo   orc! hTu **The orc wizard points at you and mumbles some strange words.! hK -..! h ^83--=3! hd ! h4 _The magic dart hits you! _There is a stone staircase leading up here.! h! hi! h! hr! h! h X..o ! h  <12 -4 _! h ! h: @.......###........#.....##..##... ..###..##.......)[...)..##..##... ....#...##....>).#....)).#''# ............|)...#...##........## .....####...)#####..####......### ......# ##...#####.##.)'......'.. ##...## ###..[.##.##..'......' ###..######..#..##..####......###9 ..##....##...#..@....##........## ).##....##...##..........#''# ###..##.....#####.......##..##.. ##...##....## ##......##..## ! h; .....####..# #........#### .....###...## ##.#.##....##.....  ###.........# ##.....##..........  .##.##...##)###...#.###......#[..  .##........)))()........#...##... ! h= A---! hHJ ! h_ K45.6 (2.5! hs } _You climb upwards. _There is a stone staircase leading down here.! h54! h7! hD<! hu@R27 ! hA<5! hD! h2G,! hL! hnT! hU! ht\! h^! hc_&6! he! h8h,! hj! hoB! hq! h%rL7=! h`v! hT{,! hB}! h,! h"! h|! hV8=! hv! hz,! hR! h! hW&9! h0! h,! hΠ! h! h! h]! hj_ _You start resting.! hS1700.6 (15.0)! h[90=1.6 (16! h! h" _HP restored.! hL ! he Level 9 of the Dungeon <<<>>>>>(Press ? for help)  #...#####.........####.......######........##.....## ! hf >  #....###..........# #.......# ##.....##....#..#...##   #......)........#.## #)......###.....####......##...#   ##.##..............###........#.....##..##..........#  #.##.........###..##.......)[...)..##..##..........##  #..............#...##....>).#....)).#''#.......#....#  ##.....................|)...#...##........##...#.).####  ####...........####...)#####..####......####.....)[..##  #.............# ##...#####.##.)'......'..##....#)...#  ###.....##...## ###..[.##.##..'......'..##...##.#..#  ###..####..######..#..##..####......####....####..#######  #..†'..##....##...#..@....##........##.......#<.)##.##.####  #...').##....##...##..........#''#...........#)))##''''##:#  ! hsg D##..####..##.....#####.......##..##..............#......#.#  ###...##...##....## ##......##..##...##.........#......#'#  #..........####..# #........####.......[[......'......')#  ##.........###...## ##.#.##....##.........###....'......'.#  ####.###.........# ##.....##.....................#......#)#  #.#..##.##...##)###...#.###......#[..........#..#......#.#  ##....##........)))()........#...##..........##..##''''##[#  #...............####[..####......[....##..#####..##.##.####  ! hg #.....#....#...##.........##...#..........## #..#######  ####..#..####..##.........##...#...........####[.#! hO2\>@! hE {  #..†'..##....##...#..@......#<.)##.##.#### #...').##....##...##..........#''#...........#)))##''''##:# ##..####..##.....#####.......##..##..............#......#.# ###...##...##....## ##.##....#......#'# #...####..# #........####.[[......'......')# ##.###...## ##.#.##....##..###....'......'.# ####.#### ##..............! h 9.#......#)# #.#..##.##...##)###...#.###......#[..........#..#......#.# ##....##........)))()........#...##..........##..##''''##[# #...............####[..####......[..#####..##.##.#### #.....#....#...##.........##...#..........## ###..#..####..##.....#...........####[.# #.....## #...##...##.......[[.# ##....#####..##.........##..#......>### #...##.##...#####...#####...#...### ##..#..##...##..'...'..##...##.###..#<..#..### ####...)...##..'...'..##...#..#######.###.# ######.#.......#..##### ### ##..#.# ##.......##>...⌠...>##.####  #..##.....###########..###.......#  #....#.....#########...##......###  ##.#...................#........#! h8QI>>! hhL>>! hN    #......)........#.## #)......###.....####......##...#   ##.##..............###........#.....##..##..........#  #.##.........###..##.......)[...)..##..##..........##  #..............#...##....>).#....)).#''#.......#....#  ##.....................|)...#...##........##...#.).####  ####...........####...)#####..####......####.....)[..##  #.............# ##...#####.##.)'......'..##....#)...#  ! hO ###.....##...## ###..[.##.##..'......'..##...##.#..#  ###..####..######..#..##..####......####....####..#######>! h\  #...##.##...#####...#####...#...##...........#  ##..#..##...##..'...'..##...##.###..#<..#..###  ####...)...##..'...'..##...#..#######.###.#  #........#####...#####.......#..##### ###  ##..##...##.........##...........#  ##.......##>...⌠...>##.###......##  #..##.....###########..###.......#  #....#.....#########...##......###  ##.#...................#........#! hYI>>! hL>>! hm! h.......###........#.....##..##... Gobosan the Frost Mage ..###..##.......)[...)..##..##... Revenant of Ashenzari **.... ....#...##....>).#....)).#''#.... Health: 90/90 ======================== ............|)...#...##........## Magic: 27/27 ======================== .....####...)#####..####......### AC: 5Str: 18 ! h......# ##...#####.##.)'......'.. EV: 27 Int: 19 ##...## ###..[.##.##..'......'.. SH: 0Dex: 9 ###..######..#..##..####......### XL: 10 Next: 68% Place: Dungeon:9 ..##....##...#..@....##........## Noise: ---------  Time: 13701.6 (0.0) ).##....##...##..........#''#.... F) +1 dagger "Lashed Together" {flame, Com ###..##.....#####.......##..##... Cast: Freeze ##...##....## ##......##..##... Memories (4) .....####..# #........####.... .....###...## ##.#.##....##.....  ###.........# ##.....[40! hSm##..........  .##.##...##)###...#.###......#[..  .##........)))()........#...##...  _The magic dart hits you! _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.! h! h! hM,! hq! h! hx! h! hh! h! h&,! h! h:! h,! h! hA"! h&! h{&! h(! h[-! h0,! h1! h5! h,9,! h:! h?! hC,! hc! he! hIi! h j! h.k! h:n! hq,! h.s! hv! hy,! hxz! h}! h9,! h]! h! h/! h! h߈! ho! hW,! h! ho! hו,! h! h! h,! hj! h! h,! h,! h4! h! h! h~! h! h! h! h! h! h! hn! h! h! h,! h! hC! h! hr! h! h##.........###....'......'.# ..........#......#)# [..........#..#......#.# ...##..........##..##''''##[# ..[....##..#####..##.##.#### #..........## #..####### .#...........####[.# ................[[.# ! h!#...............@### 26.6 (25.0) .#...##...........# .##.###..#<..#..### .#..#######.###.#..##### ##....#......## ##.......# #......###! h>! h[! hLre is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. _There is a stone staircase leading down here.! h1 ! h1 ! he: ! hE ! hK B12 7.6 (1.0) _! hGP ! h!I > ! hI  ##'############  .[....?.# ! hI ...<...[[.....#10 ! hJ ...$.....@....# ...# ! h=J ....$.........# ..............# ! hhJ ....>.........# ..............#! hJ u .............# ! hJ <............#  ! hJ You climb downwards.! hL ! hhu ! hy -9.1 (2.5! h ! h[ _Level annotation: Fannar _There is a stone staircase leading up here.! h ##'############ .......[....?.#! hvo ...<...[@.....# ...$.....<....# .....# ....$.# .....#! h  ....>.#.#.#............#! hծ! h! h S27 30.1 (1.0 _! h! h  Things that are here: _a +0 plate armour; a +0 battleaxe; an orc skeleton! hvP ##'############ .......@....?.# ...<...[[.....# ...$.....<....# .....# ....$.# .....# ....>.#.#.#! h*! h-1 _! h  Things that are here: _a +0 robe of cold resistance; a +0 dagger! h<! h/BWear which item? Inventory Items Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  t - a +0 hat of stealth  D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealth Floor Items ([,] to select) Armour a +0 robe of cold resistance! hBc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ! h! h! hGobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================Magic: 27/27 ========================AC: 5Str: 18EV: 27 Int: 19SH: 0Dex: 9##'############XL: 10 Next: 68% Place: Dungeon:10.......@....?.#Noise: ---------  Time: 13731.1 (0.0)...<...[[.....#F) +1 dagger "Lashed Together" {flame, Com...$.....<....#Cast: Freeze..............#Memories (4) ....$.........#..............#....>.........#..............#.............# _Level annotation: Fannar _There is a stone staircase leading up here.  Things that are here: ! h_a +0 plate armour; a +0 battleaxe; an orc skeletonThings that are here: _a +0 robe of cold resistance; a +0 dagger! h! h _! h ! hf  You start putting on your armour.! h512 2.1 (1! h! hA3.1 (2! h`! h! h+4.1 (3! h9! hA5.1 (4! hW! h! hr+6.1 (5! h!! h#. 7 ! h$_You continue putting on your +0 robe of cold resistance. x5  You finish putting on your +0 robe of cold resistance.! h$! h*! h.Q _You feel resistant to cold.! h( ## .###'############ ........)....?.# .#...<..@[[.....# )#...$.....<....# .'..............# .#....$! h.# .#.....# .#....>.# .#.....# .#.# . .#! h! hP27 7.1 (1 _! h! h! h(/ ]# +##. ..###'############ .. #.......)....?.# .. #...<...[[.....# .) #...$.@...<....# ...'..............# ...#....$.# .. #.....# .. #....>.# ). #.....# .. #.# .. #.# ##! h7 ! hS8 &8! hE ! hG ! hZ ## #+# #.. ###'#. #.)....?.#. #...<...[[.....# ..) #...$@....<....#.#.'.#.#.#....$.#. #.#. #....>..# .). #..#. #..#. #..##! ho! hb&9! h! h! h9  ###+# #.. ###'#.! h9 z #.)....?.#. #...<...[[.....#.) #...@.....<....#. #.'.#. #.#....$.#. #.#. #....>! h: ,...# ..). #...#. #...#. #...##! hE ! haF '40! hVN ! hsY ! h.Z 512 1.1 (2! h]a ! h\d ? _You now have 466 gold pieces (gained 19).! h ## ##+#. ....###'############.......)....?.<...[[....)###.........<.#.'.#....$ #.....>############! h! hfI27 2.1 (1! h?! h! h7## #+##. ... ###'############ #.......)....?.#  #...<...[[.....# ) ###.........<....#  #.'.....#  #.#.! h&7#   #......#  #....># ). #......# . #...# #.! hY..# ### ############# ! hۤ! hʥ&3! h! h,! h512 4.1 (2! h-! h&? _You now have 491 gold pieces (gained 25).! hur  ## +#  #.  ###'############  #.......)....?.#   #...<...[[.....# ) ###.<....#  #.'.#  #.#.#  ! hr K#......# . #....># ). #.! hs \.# #.! h"s .# .. #..............# ##! hGs 5##############! hA ! h~ I27 5.1 (1! h ! h, ! h  ## #  #.  ###'############  #.......)....?.#   #...<...[[.....# ) ###.<....#  #.'.#  #.#.#  #......# . #....># #.# #.# . #..............# ###############! h ! h &6! hy ! h ! h,$ ##  #.  ###'############  #.......)....?.#  #...<...@[.....#  ###.<....#  #.'.#  #.#.! h-#  #......# #....># #.# #.# #..............#! h#8! hQ9&7! hB! hGm  Things that are here: _a +0 chain mail; a +0 whip! hs##  #. ###'############ #.......)@...?.#  #...<...[[.....# ###.<....# #.'.# #.#.#.! h t#....>#. ! h! h/-8 _! h! h! hl 3## #. ###'# #.).@..?.# #...<...[[.....# ###.<....# #.'.# #.#..#..#..#.. ! hv ! hw &9! h} ! h ! hr ## #. ###'# #.)..@.?.# #...<...[[.....# ###.<....# #.'.# #.#...#...#...#...! h + ! h ! h '50! h ! h ! h ## #. ###'# #.)...@?.# #...<...[[.....# ###.<....# #.'.# #.#....#....#....#.... ! h ! hb &1! h ! h~ ! h:## #. ###'# #.)....@.# #...<...[[.....#  ###.<....#  #.'.#  #.#.....#..... #..... ! hE! hUF&2! h:O! h[! h\512 3.1 (2! hd! h)n8 _p - 6 scrolls of poison (gained 1)! h_E ## #. ###'# #.)...@..# #...<...[[.....# ###.<....# #.'.# #.#.....# #.....#  #....>.# #.....#  #.#! htg! hhI27 4.1 (1! ho! hq! h W ## #. ###'# #.)..@...# #...<...[[.....# ###.<....# #.'.# #.#....# #....# #....>.# #....#  #.#! h') R5! h) ! hy## #. ###'# #.)...@..# #...<...[[.....# ###.<....# #.'.# #.#....#....#....#.... ! h! h3&6! h! h! h! hDrop what?50/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  I - a +1 long sword of flaming  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  t - a +0 hat of stealth  D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}  J - +1 acid dragon scales ! hrt L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealth Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]! h &(1 turn)  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  I + a +1 long sword of flaming[Enter] accept (1 chosen)! hy+ ! h#< Gobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================Magic: 27/27 ========================AC: 7Str: 18##EV: 27 Int: 19#.SH: 0Dex: 9###'############XL: 10 Next: 68% Place: Dungeon:10#.......)...@..#! h< Noise: ---------  Time: 13756.1 (0.0)#...<...[[.....#F) +1 dagger "Lashed Together" {flame, Com###.........<....#Cast: Freeze#.'..............#Memories (4) #.#..............##..............#! h< #....>.........##..............#! h< #..............# _You feel resistant to cold. _You now have 466 gold pieces (gained 19). ! h= L_You now have 491 gold pieces (gained 25).  Things that are here: ! h/= D_a +0 chain mail; a +0 whip _p - 6 scrolls of poison (gained 1)! hm> 512 7.1 (1! hE ! hG : _You drop a +1 long sword of flaming.! h0  ##.###'############.......)...)..<...[[###.........<.'.#..........##..............#! h:! hr;D27 8! hB! h>D! h6! hADrop what?49/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  t - a +0 hat of stealth  D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealth Jewellery (select all with "=) ! hA j - a ring of magical power (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]! h%! hGobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================! hJpMagic: 27/27 ========================##AC: 7Str: 18#.EV: 27 Int: 19###'############SH: 0Dex: 9#.......)...)..#! hp XL: 10 Next: 68% Place: Dungeon:10#...<...[[..@..#! hNoise: ---------  Time: 13758.1 (0.0)###.........<....#! hF) +1 dagger "Lashed Together" {flame, Com#.'..............#Cast: Freeze! h#.#..............#Memories (4) #..............#! h0#....>.........##..............##..............##..............# _You now have 491 gold pieces (gained 25).  Things that are here: _a +0 chain mail; a +0 whip ! hO_p - 6 scrolls of poison (gained 1) _You drop a +1 long sword of flaming.  Okay, then.! h! h! h. _! hD! hXE! hN! h)Q Things that are here: _a +0 chain mail; a +0 whip _p - 6 scrolls of poison (gained 1) _You drop a +1 long sword of flaming. _Unknown command.! h} ! h, Wear which item? Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn) ! hs X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  t - a +0 hat of stealth  D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2} ! h  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield ! h * W - a +2 hat of stealth! h c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ! h ! h Gobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================! hI Magic: 27/27 ========================##AC: 7! hw Str: 18#.EV: 27 Int: 19! h N###'############SH: 0! hؐ Dex: 9#.......)...)..#! h XL: 10 Next: 68% Place: Dungeon:10#...<...[[..@..#Noise: ---------  Time: 13758.1 (0.0)! h) d###.........<....#! hI F) +1 dagger "Lashed Together" {flame, Com#.'..............#! hs zCast: Freeze#.#..............#Memories (4) ! h #..............##....>.........##..............##..............##..............#Things that are here: _a +0 chain mail; a +0 whip _p - 6 scrolls of poison (gained 1) ! h l_You drop a +1 long sword of flaming. _Okay, then. _Unknown command.! h$ ! h P  Okay, then.! hƚ ! h ! h= . _! h|! hK~{ Ability - do what?CostFailure ! hw~h f - EnkindleInstant0%  Invocations -! h~tX - Renounce ReligionNone0%  H - Shatter the ChainsCursed item! h~o0% [?] toggle between ability selection and description.! hIu Nescribe what?" hs" h" h]Gobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================Magic: 27/27 ========================##AC: 7Str: 18#.EV: 27 Int: 19###'############SH: 0" hDex: 9#.......)...)..#XL: 10 Next: 68% Place: Dungeon:10#...<...[[..@..#Noise: ---------  Time: 13758.1 (0.0)###.........<....#F) +1 dagger "Lashed Together" {flame, Com" h#.'..............#Cast: Freeze#.#..............#Memories (4) " h #..............##....>.........##..............#" h7#..............##..............# _a +0 chain mail; a +0 whip " h]_p - 6 scrolls of poison (gained 1) _You drop a +1 long sword of flaming. _Okay, then. _Unknown command. " h~,_Okay, then." h  Okay, then." h. _" h" h" h" h " h;8_Unknown command." hA$ " h$ " h?+ " h'. _Okay, then.Unknown command. _Okay, then.Unknown command." h6" hxGDrop what?49/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg} " hş  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets " hArmour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev} " h M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn) " h;{ a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  t - a +0 hat of stealth " hj D - the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}  J - +1 acid dragon scales  L - a +3 scale mail of fire resistance" hT - a +0 kite shield  W - a +2 hat of stealth Jewellery (select all with "=) " h= j - a ring of magical power (worn) " h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit " hLetters toggle [.|Space] toggle selected[top]" h# 4(1 turn)  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  D + the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}[Enter] accept (1 chosen)" hf " hGobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================Magic: 27/27 ========================##AC: 7Str: 18#.EV: 27 Int: 19###'############SH: 0Dex: 9" hP#.......)...)..#XL: 10 Next: 68% Place: Dungeon:10#...<...[[..@..#Noise: ---------  Time: 13758.1 (0.0)###.........<....#F) +1 dagger "Lashed Together" {flame, Com#.'..............#" hCast: Freeze#.#..............#Memories (4) #..............##....>.........##..............##..............##..............# _Okay, then. _Unknown command. " h_Okay, then. _Okay, then. _Unknown command. _Unknown command." hC512 9.1 (1" h$" h3&Unknown command. _Okay, then.Unknown command. _You drop the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}. " h+n## #. ###'# #.)...)..# #...<...[[..[@.#  ###.<....#  #.'.#  #.#.# #..... #.....#.....  " h5 " h5E27 60 " h@B " h^O " hWDrop what?48/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  " h0X X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  t - a +0 hat of stealth  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealth Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up " hX [Esc] exit Letters toggle [.|Space] toggle selected[top]" h 8 (1 turn)  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  t + a +0 hat of stealth[Enter] accept (1 chosen)" hf" hҸGobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================Magic: 27/27 ========================##AC: 7Str: 18#.EV: 27 Int: 19###'############SH: 0Dex: 9#.......)...)..#XL: 10 Next: 68% Place: Dungeon:10#...<...[[..[@.#Noise: ---------  Time: 13760.1 (0.0)  ###.........<....#F) +1 dagger "Lashed Together" {flame, Com#.'..............#Cast: Freeze#.#..............#Memories (4) #..............##....>.........##..............##..............##..............# _Unknown command. _Okay, then. _Ok" h_ay, then. _Unknown command. _Unknown command. _You drop the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}." hF512 1.1 (1" h" h3 _You drop a +0 hat of stealth." h> ## #. ###'# #.)...)..# #...<...[[..[[@# ###." hM? \<....# #.'.# #.#.# #.#....>." hu? n#.#. " h0N " h4O D27 2" hHV " hX " h" hFPDrop what?47/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets " hgArmour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn) " h a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  J - +1 acid dragon scales  L - a +3 scale mail of fire resistance" hT - a +0 kite shield  W - a +2 hat of stealth Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn) " h1T N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} " h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]" hGobosan the Frost MageRevenant of Ashenzari **....Health: 90/90 ========================Magic: 27/27 ========================##AC: 7Str: 18#.EV: 27 Int: 19###'############SH: 0Dex: 9#.......)...)..#XL: 10 Next: 68% Place: Dungeon:10#...<...[[..[[@#Noise: ---------  Time: 13762.1 (0.0) ###.........<....#F) +1 dagger "Lashed Together" {flame, Com #.'..............#Cast: Freeze #.#..............#Memories (4) #..............##....>.........##..............##..............##..............# _Okay, then. _Unknown command. _U" hnknown command. _You drop the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}. _You drop a +0 hat of stealth.  Okay, then. _" h" h" h" hUnknown command. _You drop the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}.a +0 hat of stealth. _Okay, then.Unknown command." hE " h:F " hH " hM " hR " hW ; _" hX " hv\ ," hX^ " he " hVk ," h?m " hp " hu " h[u " hv " h|  You see here the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}." h( " h _" h " h " hr ," hC " h " h ," h{ " h " h= ," h, " h >  You see here a +0 dagger." h " h _" h\ " ht " h ," h " hf " h= " hs " h " hN " hu " h " hf " h " h ," h " h} " hF ," h " h @  There is an open door here." h  _12 " h N _You now have 501 gold pieces (gained 10)." hP R27 " h# " h " h , { ######... ###@.....#+# #...###### ... ###'############ ... #.......)...)..# ... #...<...[[..[[.# " h ..) ###.........<....# ... #.'..............# ... #.#..............# .." h) W. #.#..............#" h K80.1 (18.0)" h " h [ _You sense a monster nearby." hA4" h" h׻" h" h/" h" hK" h," h" h(" h" h" h" h`" h" h1," h" hh" h:'..#..#..#Y.#..#{ ..#" hw###.# ######.@.#  ###......###  " h g#...######  ###'############  #.......)...)..# #...<...[[..[[.# Y   yak (asleep)  ###.........<" h2[#  #.'. " hO " h 16.1 (6.0)" h +7.1 (7" h" hV _A yak comes into view." h7 ..# ..# ..# Y.# ..# { ..# ###.# ######@..# ###......### #...###### ###'#  #.)...)..# #...<...[[..[[.#  ###.<....#  #.'.#  #.#.#" hK" h+8.1 (1" hP" h" h W..# ..# ..# Y.# ..# { ..# ###.# ######.@.# ###......### #...###### ###'# #...<...[[..[[.# Y   yak (asleep) " h " h " h& &9" h " hq " hU........# .......# ..YY..# ...Y.# ....# { ...# ###.# ######..@# ###......### #...###### ###'# #...<...[[..[[.# YY 3 yaks (asleep) " he  2 yaks come into view." h" h5" h.YYYYYY1 wandering)" hw1===90" h" h& _The yak bellows!" h2 ........# .......# ...Y..# ..YY.# ....# { ...# ###.# ######.@.#" hs ###......### #...###### ###'#  #" h4.)...)..# #...<...[[..[[.#   yak " h ###.<....#  #.'.#  #.#.#" h=" h~.YY 2 yaks" h0---1" hA#" h%" hh * ........# .......# ...Y..# ...Y.# ..Y.# { ...# ###.# ######@..#" hi Z ###......### #...###### ###'#  #.)...)..#" h\i g #...<...[[..[[.#  ###.<....#  #.'.#  #.#.#" hps 8{" hXt B---2" hz " h| " h{  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h" hr" h" h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)" h " h'.{YY   yak" h+)-3 _" hb0" h1" hi.YY 2 yaks4Freeze" hvx" hC Gobosan the Frost Mage........#Revenant of Ashenzari **...........#Health: 90/90 ========================...Y..#Magic: 24/27 =====================---...Y.#" h AC: 7Str: 18..Y.#EV: 27 Int: 19{ ...#SH: 0Dex: 9###Y#" h OXL: 10 Next: 68% Place: Dungeon:10######@Y.#Noise: ---------  Time: 13794.1 (0.0)" h ###......###F) +1 dagger "Lashed Together" {flame, Com#...######" h Cast: Freeze###'############Memories (4) #.......)...)..#" h/ #...<...[[..[[.#YY 2 yaks###.........<....#" hM 2#.'..............##.#..............#" h QConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  " h DYou hit the yak. You burn the yak.  The yak is lightly wounded." h " h' {###.#@Y....Y######12 ==5.1 (1Ramparts " h- ######asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the yak. You burn the yak.  The yak is lightly wounded" h E. _The wall freezes the yak. The wall freezes the yak! " hMq  Gobosan the Frost Mage ........#  Revenant of Ashenzari **.... .......#  Health: 90/90 ======================== ...Y..#  Magic: 23/27 ====================---- " h)N ...Y.#  AC: 7Str: 18 ..{.#  EV: 12Int: 19 { ...#  SH: 0Dex: 9 ###.#  XL: 10 Next: 68% Place: Dungeon:10 " hN######@Y.#  Noise: ==-------  Time: 13795.1 (0.0) ###.....Y###  F) +1 dagger "Lashed Together" {flame, Com #...###### Cast: Freeze ###'############  Memories (4) Ramparts  #.......)...)..#  #...<...[[..[[.#  YY 2 yaks  ###.........<....#  " h)O #.'..............#  #.#..............# Aiming: Freeze (safe; 1% risk of failure)  " hO6Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You hit the yak. You burn the yak. " h[          ....#  " h\${ ..c#  ###.#  ######@Y.#  ###.....Y###  #...######  " h\v  )...) " h\#...<...[[..[[.#  <....# " h]c   centaur (wandering)      You freeze the yak.  " h<]The yak is heavily wounded.hit the yak. You burn the yak.moder " h^]ately wounded.A centaur comes into view.The wall freezes the yak! T gores you but does no damage. " h^\81---6.1 (1 " hd####### " hppB _The wall freezes the yak. The yak gores you! " hPq i  Gobosan the Frost Mage ........#  Revenant of Ashenzari **.... .......#  Health: 81/90 =====================--- ...Y..#  Magic: 22/27 ===================----- ...Y.#  AC: 7Str: 18 ....#  EV: 12Int: 19 { ..c#  SH: 0Dex: 9 ###.#  XL: 10 Next: 68% Place: Dungeon:10 ######@Y.#  Noise: ==-------  Time: 13796.1 (0.0) " h r ###.....Y###  F) +1 dagger "Lashed Together" {flame, Com #...###### Cast: Freeze ###'############  Memories (4) Ramparts  #.......)...)..#  #...<...[[..[[.#  YY 2 yaks  ###.........<....#  c   centaur (wandering)  #.'..............#  #.#..............#  " hYr Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.The centaur shouts!  " hr rYou completely miss the yak.The yak is heavily wounded. " ht 4You freeze the yak.  The yak is heavily wounded.The centaur shouts!  You completely miss the yak.The yak is heavily wounded.  You hear a bellow! " hs           .{..#  { ...#  ###.#  ######@Yc#  " h 4###.....Y###  #...######   )...) #...<...[[..[[.#  <....#c     " hE i    The wall freezes the centaur. The wall freezes the yak! The yak gores you. " h i79====7.1 (1 " h ######### " hA U _The wall freezes the yak! The yak gores you but does no damage.!" h  Gobosan the Frost Mage ........#  Revenant of Ashenzari **.... .......#  Health: 79/90 =====================--- ...Y..#  Magic: 21/27 ==================------ ...Y.#  AC: 7Str: 18 .{..#  EV: 12Int: 19 { ...#  SH: 0Dex: 9 !" hq###.#  XL: 10 Next: 68% Place: Dungeon:10 ######@Yc#  Noise: ====-----  Time: 13797.1 (0.0) ###.....Y###  F) +1 dagger "Lashed Together" {flame, Com #...###### Cast: Freeze ###'############  Memories (4) Ramparts  #.......)...)..#  #...<...[[..[[.#  YY 2 yaks !" hk ###.........<....#  c   centaur  #.'..............#  #.#..............# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak!!" h_         .{..#  { ...#  ###.#  †c#  ###.....Y###  !" h#...######   )...) #...<...[[..[[.#Y   yak  <....# (launcher)  !" hR    Aim: a yak (severely wounded, 100% to hit  You freeze the yak!  !" hYou kill the yak!  You hit the yak but do no damage.  The yak is almost dead.  The wall freezes the centaur. The centaur wields a +0 shortbow.!" hN###@(####!" h|o  The centaur shoots an arrow. The arrow hits you! The wall freezes the yak!!" hhC.{##††##c   centaur (launcher)!" hFK 1---75===-8.1 (1Freeze _You kill the yak!Your base Armour skill increases to level 3!!" hm########!" hm _Your base Shields skill increases to level 3!!" hT  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!" ha #######!" h 8-!" h-& #######!" h* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"" hV ####### "" h ####@(####"" hNW "" hXc * .Y###†###Y   yakc   centaur (launcher)The wall freezes the centaur. The centaur shoots an arrow. The arrow hits you!"" hk ##(####"" h ####@†#####53-------2=27 9"" h#######"" h* d _The wall freezes the centaur. The centaur shoots an arrow. The arrow hits you!#" hcB  The wall freezes the centaur!#" h7e#" hp .##Y#@†)######" hDtB87---800#" hT}########" hK _You kill the centaur!$" h$" hr###.#@Y###### $" hS---1Freeze$" hk######$" h\"/ _The wall freezes the yak!$" h1  Gobosan the Frost Mage ........#  Revenant of Ashenzari **.... .......#  Health: 53/90 ==============---------- ...Y..#  Magic: 21/27 ==================------ ...Y.#  AC: 8Str: 18 ....#  EV: 27 Int: 19 { ...#  SH: 0Dex: 9 ###.#  XL: 10 Next: 77% Place: Dungeon:10 $" h######@Y)#  Noise: ---------  Time: 13801.1 (0.0) ###.....†###  F) +1 dagger "Lashed Together" {flame, Com #...###### Cast: Freeze ###'############  Memories (4) Ramparts  #.......)...)..#  #...<...[[..[[.#  Y   yak  ###.........<....#  #.'..............# $" h #.#..............# Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak!  The yak is severely wounded.You hit the yak but do no damage.The yak is severely wounded.The wall freezes the yak!$" hZ=         ....#  { ...#  ###.#  ######@†)#  ###.....†###  $" h#...######   )...) #...<...[[..[[  <    $" h412 81=2.1 (1Freeze$" h##########$" h|C  You freeze the yak!  The yak is severely wounded.You hit the yak but do no damage.The yak is severely wounded.  The wall freezes the yak! _You kill the yak!%" hb####%" haI27 -3%" h#######%" h%" h,44%" h{7%" hg<%" hAb2=&" hj&" h:5&" h+&" h###.#-...†######&" he 5.1 (2 _You start resting.&" hS66.1 (3&" h1'&" h)4 _The frozen ramparts melt away.&" h4&" h &" h&" hµ,&" h&" h*L6=&" h&" hoL3=&" h&" hK&" h[&" hT7=&" h/&" h,&" h&" h@,&" h&" h&" hl^8==&" h&" h&" hE4=&" h{&" h~,&" h,&" h&" h:9&" h&" h&" h&" h=&" h2&" hp:=&" hb&" h&" hr60=5=&" hP&" h,&" hL&" h,&" h" &" hb1=&" hV&" ho&" h:=&" h&" hG&" hL6=&" h&" h&" h:2&" hu &" h$,&" hp'&" h+,&" h.&" h1&" h2L3=&" h3&" h?_ _You start resting.&" huL028.1 (22.0)&" hLZ7=9.1 (23&" hS&" hV% _Magic restored.&" h<&" h&" h&" h&" hfe64=&" h,&" h&" h`,&" h&" h&" h)j5==&" hF&" h,&" h&" h6&" hv&" h5&" hX<6&" hX &" h ,&" h& &" h &" h &" hS &" h &" h &7&" h &" hM B&" h ,&" h! &" h% &" hD% E8=&" h' &" h* &" hN* &" h+ &" h/0 ,&" h2 &" h6 &" h;6 V9=&" h8 &" h< ,&" h> &" hA ,&" h D &" hG =70&" hH &" h K ,&" hK &" hQ &" hQQ &1&" hT &" h3X ,&" hY &" h0^ &" h^ &" h` &" hHc L2=&" hc &" h@e &" h j ,&" h|n &" hu B&" hw &" h(x #3&" hKx 3=&" hy &" h} ,&" h{~ &" h ,&" hc &" h &" h &4&" h &" h &" hΚ &" h՛ &" hd &" h &" hǢ &" h &" h3 E5=&" hΨ &" h( ,&" h &" hղ &" h &" h &" h V6=&" h &" h &" h &" hZ &" h &7&" h &" h &" hO &" h &" h &" hC &8&" h &" h &" he &" h &" h ,&" h& &" h &" h &" h E9=&" h &" h@ &" h &" h &" h ,&" hO &" h &" h* $80&" hQ 3=&" h &" h> ,&" h- &" hu B&" h &" ht &1&" h &" hx &" h &" h &" h &" h &" h &" h$ &" h$ &2&" he& &" h:) &" h) &" hK+ &" h+/ &" ho/ &" h0 &" h4 &" h4 L3=&" h6 &" h: ,&" h-< &" h? ,&" hcA &" h(F &" hxF V4=&" h{H &" hQL ,&" hN &" hSR &" hR &5&" hT &" h0W &" hjW &" h~Z &" hU` ,&" h|b &" h f &" hof &6&" hvh &" h4m &" hqm &" ho &" hr &" hs &" hw &" h} &" h^} L7=&" h &" h &" h &" h &" h &" hb &" h &" h< &" h &" h O8=&" hő &" hs &" h &" hD &" h^ &" h &" h' &" h &" hR &9&" h3 &" hV ,&" h &" hڴ ,&" hȶ &" h _ _You start resting.&" h .904.1 (75&" h4 $90&" h\ 7=5.1 (76&" h| &" h " _HP restored.'" h'" h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.1 '" h[39;49m  1.2  -1       o - Necromancy   0.1   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.1   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.2   1.2  -1       r - Fire Magic   0.1   1.4  -2   g + Armour   4.6   4.8  -1   s - Ice Magic  12.3  11.3  ['" h!39;49m+1   h - Dodging   6.1   7.1  -1   t - Air Magic   0.1   1.4  -2   i + Shields   4.6   4.8  -1   u - Earth Magic   0.1   0.8  +1   j - Stealth   3.4   2.1  +2           v - Evocations   0.2   1.2  -1          '" hV            '" hW    The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help'" hG[=] set a skill target  '" hg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets'" h." h." h." hGobosan the Frost Mage........#Revenant of Ashenzari **...........#Health: 90/90 ========================...Y..#Magic: 27/27 ========================...Y.#AC: 8Str: 18....#EV: 27 Int: 19{ ...#SH: 0Dex: 9###.#XL: 10 Next: 81% Place: Dungeon:10######@†)#Noise: ---------  Time: 13905.1 (0.0)###.....†###F) +1 dagger "Lashed Together" {flame, Com#...######." h4Cast: Freeze###'############Memories (4) #.......)...)..##...<...[[..[[.####.........<....##.'..............##.#..............# _You start resting. ." hj_The frozen ramparts melt away. _You start resting. _Magic restored. _You start resting. ." h#_HP restored.." hY." h׶." hM." h." h2." h." h ." hL(F _Unknown command.." h, 4." h42 ." h)5 ." h8 ." hF: ; _." hA _  You see here a yak corpse.." hH ." hH _." hJ ." hN ." h\ ..%......# $........# .........# .........# .........# .........# .........# .......@.# 7.1 (2 #######.## #####.†).....†### #########'############.......)...)..#..<...[[..[[.####..<....#." hSl :%." hl +8.1 (3." hv ." h M _Found a storm talisman./" h\4/" h_/" h8c/" hEh/" hh/" hl/" hm/" hs/" ht/" hv/" hy/" hB/" h/" h$/" hq/" h/" h/" h,/" h/" h1/" h;,/" hf/" h͝/" h,/" h/" hg/" h(12 /" h/" h̪N _You now have 519 gold pieces (gained 18)./" h/" hM<27 /" hK/" h/" h,/" hѹ/" h/" h/" hH/" hC/" h./" h,/" h/" h/" h,/" h/" h/" h/" hA/" hQ/" hx/" h/" h /" h/" h@/" ha/" h/" h4/" h)/" h/" h4/" h/" h/" h&X/" h/" h/" hT/" hh/" hU/" h/" h/" h/" hU,/" h/" hF/" hj,/" hG/" h/" h_/" h/" h"/" h/" h /" hD/" h/" h8/" h /" h /" hE /" h /" h/" h*/" h/" h/" h,/" h/" hw/" h&/" hd/" h3/" h/" h^,/" h /" h!/" h#,/" hj$/" h&/" hb(/" h(/" h(/" h*/" h-,/" hy./" h(0/" h2,/" hW3/" h5/" h7,/" hj8/" h9/" h<,/" hk=/" h>/" h@/" hA/" hA/" hC/" hE/" hgE/" hF/" h+H/" hPw ) /" h.....####)#0" h9  ##### #.#  #.#  #. #.# ### ##.#0" h_ #.. #..# #..0" hs######### #.## #0" h0" h0" h,5.1 (190" h0" h9 _Found an escape hatch in the floor.0" h 40" h 0" h 0" h 0" hD B0" h- ,0" h 0" hV 0" h ,0" hc 0" h 0" h/ ,0" h 0" hC 0" hk ,0" h 0" hg 0" h 0" h 0" hd 0" hu X0" h 0" h,0" h0" hP  There is an escape hatch in the floor here.0" h0" h _0" hA 0" h/ 0" h ,0" h/ 0" h 0" h0" h0" h&0" h0" hQ0" h0" h0" h;0" h0" h(12 0" hQ0" h$ 0" h_You open the door.0" h!0" h!<27 0" h!0" h %@  There is an open door here.0" h '0" hl' _0" h'0" h~(0" h+0" h+0" hX,0" h.0" h/7 #. #. ###.0" h7 ## #..... ####.#.#>###########....#.0" h7#%#.#...>.....####)#.#.#.'.######### #.#...@.##0" h88#.81.1 (16 ###..## #. ##.. #.{.... ##....... #.........######### #.0" h[8................###.#....../..#######.....# ####.0" h>8%0" h ?,2.1 (170" hD8%0" hyKq _Found a maw talisman. Found a stone staircase leading down.1" h 41" h 1" h 1" h4 + ####....####.### #>###########..... #%#.#...>.....####)#.#.#.'.######### #.....### ###.@## 0.0) ##..{.....#......#.1" h .......>.......##.## 1" h5 8%1" hL +3.1 (11" h 8%1" h- ; _Found a stone staircase leading down.2" h2" hS2" h2" h2" h~###.###...#.. ####.#.### #>###########....#.#.. #%#.#...>.....####)##.#.#.'.######### #.##.....### #.####..## #.# ##.@# 2" h/#.#....o.....###.#o.........##..#.o........######### #.##...........###.#......./..#######.....## o   orc warrior (asleep)..>.......# ####.... oo 2 orcs (asleep)....# #.####.#2" hܭ&02" h+4.1 (12" h-8%2" h}i _An orc warrior and 2 orcs come into view.2" hh # ###. ## #... .. ####.#.2" hq## #>###########....#... #%#.#...>.....####) #.#.#.'.######### #. #.....### #.2" h###.@## #. 2" h##..#  #. ....o.....# ##.2" h( o.........# #.. .o.2" hJI######### #.#2" hk ..................###. ......./..#######.....#2" hF ..>2" h.# ####... ..........# #.## 2" h( 2%2" h &52" hR8%2" h3" hz # # ### ### #. ... ####.### #>###########....#.. #%#.#...>.....#### #.#.#.'.######### # #..@..### ####..## # ##..#  # ....o.....# ## o.........# #. .o........######### #. ..................###. ......./..#######.. ..>.# ####..3" h2%3" h&63" h3" hB3" h 3" h 3" h: 3" h 3" h 3" hm 3" hD B3" h ,3" h 3" h 3" h 3" h1 3" hw 3" h 3" h 3" h& ,3" h 3" h) 3" h[ 3" h 3" h ,3" h 3" h 3" h 3" h5 3" h 3" h 3" h  3" h ,3" h[+ 3" h+ 3" hE- 3" h1 ,3" h2 3" h7 ,3" h?9 3" h7; 3" h|; 3" h< 3" h> 3" h%? 3" h@ 3" hE 3" hF 3" hG 3" hK ,3" hM 3" hS B3" hV ,3" hW 3" hZ ,3" hE[ 3" hz] ,3" h^ 3" h5b ,3" hd 3" hYg 3" hg 3" hi 3" hn ,3" hp 3" ht 3" hu 3" h_v 3" hx 3" hx 3" hy 3" h{ 3" h{ 3" h| 3" h~ 3" h~ 3" h 3" h ,3" h* 3" h ,3" h 3" h ,3" h 3" h ,3" h 3" h! ,3" h 3" h" 3" h 3" h 3" h ,3" h- 3" h ,3" h$ 3" h ,3" h 3" h 3" h 3" hh 3" h* ,3" h\ 3" h 3" h 3" h ,3" h 3" hV ,3" h 3" h 3" h, 3" h 3" hW ,3" h_ 3" h ,3" h 3" h 3" h 3" h 3" h ,3" h 3" h ,3" h 3" ht ,3" h 3" h 3" hF ,3" h 3" h 3" h 3" h ,3" h 3" h} 3" h  ,3" hj 3" ht 3" h 3" h\ 3" h" ,3" h$ 3" hA( 3" hv( 3" h) 3" h- ,3" h/ 3" h2 ,3" h6 3" h9 ,3" h; 3" h@ ,3" h###########....#... #%#.#...>.....####)#.#.#.'.######### #.#.....### #.###.@## #. ##..# #.....o.....###.o.........# #..4" h6.o........######### #.#..................###.#......./..#######.....#..>.......# ####....# #.##4" hz9%4" hb7.0)%4" h4" h*#####.....####.#### #>###########... ...#%#.#...>.....####) #.#.#.'.######### #.#.....### ###..##  ##@.##....o.....###o.........#.#.o..######## #.##...........###......./..#######....o   orc warrior (asleep)#..>.......# ####... oo 2 orcs (asleep)#...4" h*d #.## #.#4" h04" h14" h)24" hQ<.ooo.owandering)oo4" h=@==8Freeze4" hE4" hH% _The orc shouts!4" h.4" h 04" h:Woo..4" h<612 =-94" h!F8%4" hH _You barely miss the orc. The orc misses you.4" h # ### ### #. ... ####.#### #>###########....#...#%#.#...>.....#### #.#.#.'.######### # #.....### ####@.## # ##..#  # #.oo..o....# ## #..........# #. #..........######### #. #..................###. #......./..#######.. #..>.......# ####.. #..........# #.# 4" h݀%4" h4" h{o{{..o   orc4" h،k27 --904" hk8%4" hM5" hnGU       ##   ### #.   ... ####.  #####>###########....  ...#%#.#...>.....##   #.#.#.'.#########  5" hH #.@...###  ###..##   ##o.#    #.o{{......# #   #..........# #  5" hH #..........######### #   #..................###  5" h I #......./..#######..   #..>.# ####.5" hK5" hT%o..{{5" hV.=15" h?\5" h\_w _The orc attacks as it pursues you! The orc completely misses you.5" h< # # # ### #. ... ####.# #####>###########....# ...#%#.#...>.....# #.#.#.'.## # #..@..### #5" h>: ###o.## # ##..# # #.o.{{.....# # #..........# #. #..........## #. #..................###. #......./..#######. #..>.# ####.6" hm%.{{6" hH&26" hV 6" hQ _The orc closely misses you.6" h #.###.####...... ####.######>###########....#....#%#.#...>.....####)#.#.#.'.######### #.#.....### #.###o@## #. ##..# #.#.o..{o....###.#..........# 6" hP D#..#..........######### #.##..................###.# oo 2 orcs#......./..#######.....##..>.......# #####....# #.##6" h# 6" h, <o.6" hM- &36" h4 8%6" h7 P _The orc barely misses you.7" h+ #. Gobosan the Frost Mage###. Revenant of Ashenzari **....####... Health: 90/90 ========================...####.#. Magic: 24/27 =====================---#####>###########....#. AC: 8Str: 18...#%#.#...>.....####) EV: 27 Int: 19#.#.#.'.######### #. SH: 0Dex: 9#.....####. XL: 10 Next: 81% Place: Dungeon:10###o@###. Noise: =--------  Time: 14093.1 (0.0)##o.##. F) [07" h3 ;10;1m+1 dagger "Lashed Together" {flame, Com#.o..{.....###. Cast: Freeze#..........##.. Memories (4) #..........######### #.##..................###.# oo 2 orcs#......./..#######.....##..>.......# ####...#..........##.##Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the orc.You hear a shout!  The wall freezes the orc but does no damage.  The orc misses you. The wall freezes the orc!7" h 7" hx o..#.#.'......##o@###).#.o....o   orc warrioro   orc7" h> 12 ====4.1 (1Ramparts 7" h( #o@##).#7" h, X  The walls around you are covered in ice.  You barely miss the orc.  You hear a shout!  The wall freezes the orc but does no damage.  The orc misses you. The wall freezes the orc! _You kill the orc!8" h !}  The wall freezes the orc. The orc completely misses you.8" h*%#####o. 8" h*v27 =---58" h2%##o@###8" h4J _The wall freezes the orc warrior but does no damage.9" hI #. Gobosan the Frost Mage ###. Revenant of Ashenzari **.... ### #... Health: 90/90 ======================== ... ####.#. Magic: 23/27 ====================---- #####>###########....#. AC: 8Str: 18 9" h...#%#.#...>.....####) EV: 27 Int: 19 #.#.#.'.######### #. SH: 0Dex: 9 #.....### #. XL: 10 Next: 81% Place: Dungeon:10 ###o@## #. Noise: =--------  Time: 14095.1 (0.0) ##o.# #. F) +1 dagger "Lashed Together" {flame, Com9" h #.o........# ##. Cast: Freeze #..........# #.. Memories (4) Ramparts  9" h#..........######### #.# #..................###.# o   orc warrior 9" h?#......./..#######.....# o   orc #..>.......# ####... #..........# #.##9" h.hit)  You freeze the orc warrior!  The orc warrior is moderately wounded.You closely miss the orc warrior.The orc warrior is moderately wounded.The wall freezes the orc!9" hj ###  ...  #####>####### ...#%#.#...>) #.#.#.'.  #.....###  ###)@##  ##o.#  .....#  #..........#  #..........#  #...........  #......./..##9" h #..>.......#    The orc warrior is moderately wounded.You closely miss the orc warrior.The wall freezes the orc!  You kill the orc! warrior.9" h!512 6.1 (19" hs%###)@##o.#9" hB _The orc warrior hits you but does no damage.9" h.#. Gobosan the Frost Mage###. Revenant of Ashenzari **....####... Health: 90/90 ========================...####.#. Magic: 22/27 ===================-----#####>###########....#. AC: 8Str: 18...#%#.#...>.....####) EV: 12Int: 19#.#.#.'.######### #. SH: 0Dex: 9#.....####. XL: 10 Next: 81% Place: Dungeon:10###)@###. Noise: =--------  Time: 14096.1 (0.0)9" h##o.##. F) +1 dagger "Lashed Together" {flame, Com#.o........###. Cast: Freeze#..........##.. Memories (4) Ramparts #..........######### #.##..................###.# o   orc warrior#......./..#######.....##..>.......# ####...#..........##.##(moderately wounded, 100% to hit)  You freeze the orc warrior.  9" h The orc warrior is heavily wounded.You barely miss the orc warrior.The orc warrior is heavily wounded.The wall freezes the orc warrior!9" hu[85--7.1 (19" hb###9" hj  You freeze the orc warrior.  The orc warrior is heavily wounded.You barely miss the orc warrior.  The orc warrior is heavily wounded.The wall freezes the orc warrior! _The orc warrior hits you with a +0 mace.9" hA  #. Gobosan the Frost Mage ###. Revenant of Ashenzari **....9" hB  ### #... Health: 85/90 ======================-- ... ####.#. Magic: 21/27 ==================------ #####>###########....#. AC: 8Str: 18 ...#%#.#...>.....####) EV: 12Int: 19 #.#.#.'.######### #. SH: 09" hEB <Dex: 9 9" h|B #.....### #. XL: 10 Next: 81% Place: Dungeon:10 ###)@## #. Noise: =--------  Time: 14097.1 (0.0) 9" hB A##o.# #. F) +1 dagger "Lashed Together" {flame, Com #.o........# ##. Cast: Freeze 9" hB #..........# #.. Memories (4) Ramparts  #..........######### #.#9" hC  #..................###.# o   orc warrior #......./..#######.....#9" h&C ) #..>.......# ####... 9" hTC #..........# #.##wounded, 100% to hit)  You freeze the orc warrior!  The orc warrior is almost dead.9" hvC sYou barely miss the orc warrior.The orc warrior is almost dead.9" hC 7The wall freezes the orc warrior!9" hK  ###  ...  #####>####### ...#%#.#...>) 9" hL #.#.#.'.  #.....###  ###)@##  9" hDL ##).#  9" haL .....#  #..........# 9" hL f #..........#  9" hL #........... #......./..##  #..>.......#     9" hLR 2=48.1 (1Freeze9" hY %#.#####9" hq] Z  You freeze the orc warrior!  The orc warrior is almost dead.You barely miss the orc warrior.The orc warrior is almost dead.  The wall freezes the orc warrior! _You kill the orc warrior!9" h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:" h#.###)@#:" hy:" h#####).#:" hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.):" hS  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:" h%##)@###).#:" h:" hO(%##).#:" h+  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):" h 4:" h:" hu:" hZ627 :" h:" h:" h:" h) :" h&,:" h):" hJ/:" h/57=:" h/3=:" h'2:" h7:" hR8L3=:" h<::" hl?:" h?:" hmB:" hG:" hoHV8=:" hJ:" h8P:" hP:" h"U:" hb3..#.#.'......##)@#-##).#.....:" hn%106.1 (8onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.:" hol=-7.1 (9:" hw8%:" h{4 _The frozen ramparts melt away.:" h4:" h5:" h:" hXR94=:" h":" h?',:" h\,:" h9_ _You start resting.:" hvBE%9.1 (2:" h C[90=10.1 (3:" hI:" hM" _HP restored.:" hA 4:" hE :" hhI :" hN ,:" hQ P=:" h T :" h6Y :" h~Y L5=:" h[ :" h~` :" h` :=:" hc :" hrh :" hh :" hj :" heo ,:" h@s :" hx :" hrx :=:" h{ :" h :" h L6=:" h :" h :" h :" h? :" h ,:" h$ :" h7 ,:" h :" h :" h\ :=:" h8 :" h! _ _You start resting.:" h J%22.1 (12.0):" h #7:" h2 7=3.1 (13:" h :" h % _Magic restored.:" hO :" hO :" h)Q :" hV :" h[ :" h_ ,:" ha :" he ,:" hf :" h}i :" hm :" hn :" ho :" hs :" h{y :=:" hy :" hC| :" h :" hͅ ,:" h :" hҋ :" h ,:" h$ :" he #.#.#.'.######### #.##.....### #.####).## #.#######).### #.##..........# ##.##..........# #..##..........######### #.##:" h M#..................###.# #.......@..#######.....###..>.......# ####...#..........# #.###..........# #.# :" h; ####.###### #.# #.#.#:" hf C #..#.# #. #####+######.##### .......:" h. 19.1 (6.0):" h 612 30.1 (7:" h :" h 0 _t - a wand of iceblast (7);" hH`;" h`;" hb;" h1m;" hp;" huh27 ;" hqx;" hx;" h2z;" h|;" hJ;" h;" hb;" h;" h;" hD;" h;" h;" h .........#  #..........#########  #..................##   #..........#######....  ;" he #..>.......# ####.   #..........# #.   #..........# #.   #####.###### #.   #@# #.  ;" h  #..# #   #.## #####+  ;" h&N #####.#####......   ..........#......  ..........### ...... O   two-headed ogre (wandering)  ............### ......  ;" hj..O....(.o#...###......   ..........###.o.#......;" h+4.1 (4;" h}. ;" h+5.1 (5;" hҢ;" hä;" hV4;" h;" h;" h #########...........###..........#######......>.......# ####....... .....####.##### ##.# #.######+#####.#####.................O   two-headed ogre (wandering)O......  .......<..# ###oe......;" h&0;" hR.O;" h+6.1 (1;" h0;" h{<" h  #.........#   #..........#######...   #..>.......# ####   #..........# #   #..........# #   #####.###### #   ##.#  #   #..# #   #@#######  #####.##### .....   ..........#   ..........###   ............###   ..O....(..#...###   ..........###.o.#  #.......<..# ###oe   <...#<" h(E ###.Y<" h<" hAO.<" h&7<" h<" h<" h@ 0 #.#########  #..................###   #..........#######....   #..>.......# ####.   #..........# #.   #..........# #.   #####.#######.   ##.# #.   #.@#  #.  <" hA   #.## #####+   #####.##### .   ..........# .   ..........### .   ...O........### .   .......(..#...###.   ..........###.o.#.   #.<..# ###oe...<" hF <" h*N O.O<" hN 0===8<" h?V <" hY ; _The two-headed ogre shouts in stereo!=" h #...######### #..................###..........#######....>.....###...............#####.########. #. #.## #####+#####.####.. ..O.....### ...........### .......(..#...## ...###.o.#=" h=" hE@O.=" hH0---9=" h=" h= =" h9w ######### #.........####..........#######...#..>.......# ####..........##..........######@#########.. #. #.## #####+#####.####..O....# .### ..........### (..#...##=" h=" hO.---40=" h=" h x########........###.#######....#..>.......# #####..........# #..........######.###### ##@# #.#.######+#####O#####.................##...###=" hy }.....(..#...###...###.o.=" h =" hw <O.=" h =" h 1=" h =" h >" h}) #..........## Gobosan the Frost Mage  #..........######### # Revenant of Ashenzari **....  #..................### Health: 90/90 ========================  #..........#######.... Magic: 24/27 =====================---  >" h8~#..>.......# ####. AC: 8Str: 18  #..........##. EV: 27 >" h^~yInt: 19  #..........#>" h~#. SH: 0Dex: 9  >" h~#####.#######. XL: 10 Next: 84% Place: Dungeon:10  ##@##. Noise: ---------  Time: 14141.1 (0.0)  >" h~6#..#>" h#. F) +1 dagger "Lashed Together" {flame, Com  #O##>" h@^#####+ Cast: Freeze  >" h#####.#####...... Memories (4)  >" hE..........#......  >" h..........### ...... O   two-headed ogre  >" h............### ......  .......(..#...###......  >" h)`..........###.o.#...... _The two-headed ogre shouts in stereo!  >" hJCasting: Freeze (safe; 1% risk of failure)  >" hkConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  >" hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.>" ha...#.##@##.O##.##.>" h12 ==2.1 (1FreezeRamparts >" h#@###.##>" hI   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the two-headed ogre.>" h #..........## Gobosan the Frost Mage  #..........######### # Revenant of Ashenzari **....  #..................### Health: 90/90 ========================  #..........#######.... Magic: 23/27 ====================----  #..>.......# ####. AC: 8Str: 18  #..........##. EV: 12Int: 19  #..........##. SH: 0Dex: 9  #####.#######. XL: 10 Next: 84% Place: Dungeon:10  ##@##. Noise: ==-------  Time: 14142.1 (0.0)  #.>" h'O##. F) +1 dagger "Lashed Together" {flame, Com  #.#######+ Cast: Freeze  #####.#####...... Memories (4) Ramparts  ..........#......  ..........### ...... O   two-headed ogre  ............### ......  .......(..#...###......  >" h$_..........###.o.#......You freeze the two-headed ogre!  The two-headed ogre is lightly wounded.  You barely miss the two-headed ogre.The two-headed ogre is lightly wounded.  The wall freezes the two-headed ogre.  The two-headed ogre hits you with a +0 giant club!>" h>" h75>" hQ---->" h$3.1 (1>" hd >" h= :#.#>" h #@###>" h  >" h.The two-headed ogre is lightly wounded.  >" h8NYou barely miss the two-headed ogre.  >" hq.The two-headed ogre is lightly wounded.>" h wall freezes the two-headed ogre>" he .>" h4two-headed ogre hits you with a +0 giant club! >" hLQ_The two-headed ogre barely misses you.>" hU \ #..........## Gobosan the Frost Mage  #..........######### # Revenant of Ashenzari **....  #..................### Health: 75/90 ====================----  >" hV V#..........#######.... Magic: 22/27 ===================-----  #..>.......# ####. AC: 8Str: 18  #..........##. EV: 12>" hAV Int: 19  #..........##. SH: 0>" hdV Dex: 9  #####.######>" hV #. XL: 10 Next: 84% Place: Dungeon:10  >" hV ##@##. Noise: ==-------  Time: 14143.1 (0.0)  >" hV #.O##. F) +1 dagger "Lashed Together" {flame, Com  >" hV <#.##>" hW w#####+ Cast: Freeze  >" h3W #####.#####...... Memories (4) Ramparts >" hUW K ..........#>" h{W ......  >" hW ..........### ...... O   two-headed ogre  >" h-X ............### ......  .......(..#...###......  >" hUX Y..........###.o.#......Press: ? - help, Shift-Dir - straight line>" htX Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 100% to hit)  >" hX kYou freeze the two-headed ogre.  The two-headed ogre is moderately wounded.>" hX PYou hit the two-headed ogre. You burn the two-headed ogre.>" hY 3-4.1 (1>" h]a #@##.O###>" hc <  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is moderately wounded.>" hc You hit the two-headed ogre. You burn the two-headed ogre. _The two-headed ogre is moderately wounded.?" h) #..........## Gobosan the Frost Mage  #..........######### # Revenant of Ashenzari **....  #..................### Health: 75/90 ====================----  #..........#######.... Magic: 21/27 ==================------  ?" h/#..>.......# ####. AC: 8Str: 18  #..........##. EV: 12Int: 19  #..........##. SH: 0Dex: 9  ?" hX#####.#######. XL: 10 Next: 84% Place: Dungeon:10  ?" hwM##@#?" h#. Noise: =--------  Time: 14144.1 (0.0)  #.O#?" h#. F) +1 dagger "Lashed Together" {flame, Com  ?" h˻#.#######+ Cast: Freeze ?" h ?" h #####.#####...... Memories (4) Ramparts  ?" h=E..........#......  ?" hhl..........### ...... O   two-headed ogre  ............### ......  ?" hf.......(..#...###......  ?" h..........###.o.#......(moderately wounded, 100% to hit)  ?" hrYou freeze the two-headed ogre.  The two-headed ogre is heavily wounded.You hit the two-headed ogre but do no damage.The two-headed ogre is heavily wounded.The wall freezes the two-headed ogre! The two-headed ogre barely misses you.?" hdc68--=5.1 (1?" h#.##@##.O###?" hYou freeze the two-headed ogre.  The two-headed ogre is heavily wounded.  You hit the two-headed ogre but do no damage.The two-headed ogre is heavily wounded.The wall freezes the two-headed ogre! The two-headed ogre barely misses you. ?" hZ_The two-headed ogre hits you with a +0 giant spiked club!?" hs$ #..........# # Gobosan the Frost Mage #..........######### # Revenant of Ashenzari **.... #..................### Health: 68/90 ==================------ #..........#######.... Magic: 20/27 =================------- ?" h$#..>.......# ####. AC: 8Str: 18 #..........# #. EV: 12Int: 19 #..........# #. SH: 0Dex: 9 #####.###### #. XL: 10 Next: 84% Place: Dungeon:10 ?" h%##@# #. Noise: ==-------  Time: 14145.1 (0.0) ?" h:%C#.O# #. F) +1 dagger "Lashed Together" {flame, Com #.## #####+ Cast: Freeze?" h]% #####.##### ...... Memories (4) Ramparts ?" h%O ..........# ...... ?" h%..........### ...... O   two-headed ogre ............### ...... ?" h%V.......(..#...###...... ..........###.o.#......?" h^&You freeze the two-headed ogre.  The two-headed ogre is severely wounded.You hit the two-headed ogre. You burn the two-headed ogre.  The two-headed ogre is almost dead.The wall freezes the two-headed ogre but does no damage.  The two-headed ogre hits you with a +0 giant club!!?" h   #..........#  #.......... #.........?" h #..>.......#  #..........#  #..........#  #####.######  ##@#  #.O# ?" h #.##  #####.##### ?" hD ..........#  ......  ......?" hr  .......( ?" hGi#.##@##.O##.##The two-headed ogre is severely wounded.You hit the two-headed ogre. You burn the two-headed ogre.  The two-headed ogre is almost dead.  The wall freezes the two-headed ogre but does no damage.two-headed ogre hits you with a +0 giant club!! spiked club!!?" h22-------------1=====6.1 (1?" h ####.## _* * * LOW HITPOINT WARNING * * *?" h  #..........# # Gobosan the Frost Mage #..........######### # Revenant of Ashenzari **....?" h  ?" h #..................### Health: 22/90 =====-------------------?" h(  ?" hS #..........#######.... Magic: 20/27 =================-------?" hs  ?" h ]#..>.......# ####. AC: 8?" h .Str: 18?" h   ?" h- ]#..........# #. EV: 12?" hO .Int: 19?" hp  ?" h ]#..........# #. SH: 0?" h -Dex: 9?" h  ?" h #####.###### #. XL: 10 Next: 84% Place: Dungeon:10?" h   ?" hM ##@# #. Noise: ====-----  Time: 14146.1 (0.0)?" hn  ?" h #.O# #. F) +1 dagger "Lashed Together" {flame, Com?" h  ?" h a#.## #####+ Cast: Freeze?" h  ?" h7 m#####.##### ...... Memories (4) Ramparts ?" hZ  ?" h{ ..........# ......?" h  ?" h ..........### ...... O   two-headed ogre?" h!  ?" hU ............### ......?" hu  ?" h .......(..#...###......?" h  ?" h ..........###.o.#......?" h MConfirm with . or Enter, or press ? or * to list all spells.?" h# tAiming: Freeze (safe; 1% risk of failure)  ?" hF ;Press: ? - help, Shift-Dir - straight line?" h hAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  ?" h K(almost dead, 100% to hit)  ?" h You freeze the two-headed ogre!?" h    #..........#  #.......... #......... #..>.......#  #..........#  #..........#    ##@#  #.)#  #.##  #####.#####  ..........#  ......    ......     .......(     98=---7.1 (1FreezePress: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (almost dead, 100% to?" h hit)  You freeze the two-headed ogre! _You kill the two-headed ogre!Your base Armour skill increases to level 4!?" h T##?" h m _Your base Shields skill increases to level 4!@" hB@" h@" h@" h@" hh3=27 @" h)@" h@" h@" h@" h@" hT4=@" hȢ@" hZ@" h61=@" h@" hH@" hî...#.##@#----#.)#@" hK#.##.@" h:f 51.1 (4 _You start resting.@" hP-2.1 (5@" hJ@" hֽ4 _The frozen ramparts melt away.A" h4A" h A" h#A" h(N5A" h*),A" h*A" h-P=A" h.A" h1A" h26A" h*2E2=A" h3A" hO6,A" h7A" h::A" hr:A" h;A" hn>A" h>J7=A" h5@A" hCA" h]D:=A" h]EA" hGA" hH63=A" h@HA" hIA" hSLA" hLT8=A" h8NA" hQ,A" hSA" hUA" hVA" hWA" hZA" hZ!9A" h[3=A" hC\A" h^A" h_L4=A" h aA" h=dA" hvdA" heA" hhA" hh530=A" hiA" h]jA" hmA" h(nA" hoA" hrA" h'sf1==A" hktA" hyA" hzL5=A" h{A" h/A" hbA" h(A" h]A" h82A" hoA" hA" hA" hԌA" hNA" h:=A" h͒A" hA" h3A" hS/6=A" hzA" hA" h,A" hϜA" hA" hA" hA" h¤A" hJ4=A" hA" hA" h9:=A" hA" hd_ _You start resting.A" hO080.1 (28.0)A" h57=A" h2%1.1 (29A" h\A" h% _Magic restored.A" h< 4A" h A" h A" h4 T5=A" h" A" hw A" hϨ A" hY A" h ,A" h: A" h A" h( !6A" hv 3=A" h A" h ,A" h) A" h, ,A" h A" h A" hW 437A" h A" h A" h A" h A" h A" h M8=A" hX A" hM A" h A" h A" h A" h8 A" ho A" h5 A" h L9=A" h A" hC ,A" h A" h ,A" h A" h A" h ;40A" hN A" h A" h A" h8 A" h A" h A" h A" h A" h :1A" hE A" h ,A" h A" h A" h A" h A" h A" hA T2=A" hD A" hJ ,A" h A" hI A" h A" h A" h A" h  63=A" h, A" h A" h" A" h_ A" h A" h( A" hd A" h A" h7 A" hs :4A" h A" h # ,A" hH% A" h( A" hR( >5=A" hu( A" h, A" hk/ A" h/ A" h 1 A" hd4 A" h4 A" h6 A" h8 A" h8 #6A" h8 )=A" hW: A" h+> A" hg> A" h? A" hyB A" hB A" hC A" hF A" h*G :7A" hH A" hK ,A" hIM A" hO A" hP A" heQ A" hJT A" hT :8A" hkV A" h] nA" hb 9=A" hgc A" hLf A" hf A" hg A" hLk A" hk A" hXm A" hp A" h1q M50=A" hr A" h`u A" hu A" hv A" hy A" hz A" h{ A" h A" hO $1A" h A" h̀ A" hK A" h A" h A" h A" h0 $2A" hV A" h A" ht A" h A" h A" h6 ,A" hړ A" hL j3=A" h A" hW A" h A" h A" hz A" h A" hd A" h~ A" hۦ A" h /4=A" h" A" h A" h A" hȫ A" h A" h A" h[ A" h A" h A" h@ $5A" h A" h A" h A" h A" ho A" hs A" h A" h A" h/ A" hl :6A" h A" hV A" h A" h A" h A" h A" h9 A" h A" h #7A" h 1=A" hb A" h A" h- A" h A" h% A" ha A" h A" h A" h L8=A" hH A" h A" h A" h A" hw A" h :9A" h A" h A" hV A" h A" h A" h A" hd A" h8 A" h| U60=A" h A" hs A" h A" h A" h ,A" h A" h. A" hf L1=A" h A" h ,A" h A" hr A" h A" h A" h A" h :2A" h A" h% A" hO A" h A" h A" ho A" h; A" h A" h :3A" h A" hu ,A" h$ A" h' A" h' A" h* A" h- A" h- &64A" h- )=A" hr/ A" h#4 A" h[4 A" h5 A" h>9 ,A" h-; A" h]> A" h> X5=A" hL@ A" hB ,A" h%D A" hG <6A" hfK ,A" hK A" hM A" h1P ,A" hP A" hR A" hWY c7c   centaur (wandering)A" hY D _You start resting.A" hV` .272.1 (91A" h` ,3.1 (92A" hi A" h v Z _A centaur comes into view.A" h (   #.......c..#  #.......... #......... #..>.......#  #..........#  #..........#  #####.######  ##@#  #.)#  #.##  #####.#####  ..........#  ......  ......  .......(B" h7   #.......c..#  #.......... #......... #..>.......#  #..........#  #..........#  #####.######  ##@#  #.)#  #.##  #####.##### B" hH ..........#  ......  ......  .......( B" hrB" hB" hj%B" hH(^ _A centaur is nearby!B" hG c..##########............###..........#######......>.......# ####....... .....####.##### ##.# #.######+#####.#####.................##. . ......   #.......<..# ###oe...... B" hB" hB" h.cc   centaur (wandering)B" h84.1 (1.0) _B" h%B" h  Things that are here: _a +0 giant club; a +0 giant spiked clubC" h  #.....c............#   #..........#######...   #..>.......# ####   #..........# #   #..........# #   #####.###### #   ##.#  #  C" hK #.)# #   #@#######  #####.##### .....   ..........#   ..........###   ............###   .......(..#...###   ..........###.o.#   #.......<..# ###oeC" hQ    C" h6<...# ###.Y... C" h4C5 _C" haC" hC" h 4C" h C" h! C" h& 8=C" h& C" ha) C" h) C" hr, C" h0 C" h50 #9C" hW0 3=C" h1 C" h5 ,C" hv7 C" h9 ,C" h: C" h= C" h= '70C" h"? C" hA C" hnD C" hD C" hMF C" h%M cc   centaur (wandering)C" hQ }  #........ #..>.......#  #..........#  .....#  #####.######  ##.#  #.)#  #@## 83.1 (8 #####.##### C" hQ  ..........#  ..........###  .........  .......(.. ..........# #.......<..#  C" hR W<...# _You start resting.C" h   #........ #..>.......#  #..........#  .....#  #####.######  ##.#  #.)#  #@##  #####.##### C" h  ..........#  ..........###  .........  .......(.. ..........# #.......<..# C" h  C" h :<...# C" h C" h$ C" h} ^ _A centaur is nearby!C" h+/  #........ #..>.......#  #..........#  .....#  #####.######  ##.#  #.)#  #@##  #####.#####  ..........#  ..........###  .........  .......(.. ..........# #.......<..#  <...# C" h4   #........ #..>.......#  #..........#  .....#  #####.######  ##.#  #.)#  #@##  #####.#####  ..........#  ..........###  .........  .......(.. ..........# #.......<..#  <...# C" h? C" h C" hO C" h ^ _A centaur is nearby!D" hS .....#######...>.......# ####..... c..####.##### ##.# .)############@#####.....#..........##..........####............####.......(..#...####....###.o.#<..# ###oe<...# ###.Y. ..D" hYD" hD" hh.D" h24.1 (1 _D" hD" hY"D" hK #..># ####   #..........# #.   #..........# #.   #####.###### #.    ##.# #.   #.)# #.   #.## #####+   ######.#####......   #......@...# .   #.D" h8### .   #..### .   #.(..#...###.   #...###.o.#.   #.<..# ###oe.   #......<...# ###.Y   D" h,#....# .....) ########### .D" hD" h.15D" hD" h{E" hrE" hs E" hs) #..E" hs.#######..  E" h t E" hDt #..>.......# ####  E" hot E" htR #..........#E" ht( #  E" ht E" h)uR #..........#E" hXu( #  E" hu E" hu;#####.######E" hu( #  E" hv E" h=vL ##.#E" hv( #  E" hv E" hvV #.)#E" h8w, #  E" hsw E" hwq #.## E" h$x #####  E" h`x E" hxx ######@##### E" hx E" h"y* #E" hyE.# E" hC{  ####   #......### E" ha  #(..#...###   #....###.o.#   #.......<..# ###oe.   #<...# ###.Y...  ..........# E" h^<6E" hE" hE" hq Mc............##.....c..#######...>....###...........#####.#######.#)#  #@## ###########.######..........# #..........###  #............### .....#.#..E" hCr c   centaur (wandering)###......<...#E" h| hcclauncher)E" h ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.E" h( G......E" h T65-=E" h 7E" hp E" h ) _The arrow hits you.F" hQ #..........#########  #..................###   #.......c..#######....   #..>.......# ####.   #..........# #.   F" hoW#..........# #.   #####.#######.   ##.# #.  F" h #.@#  #.   F" h #.## #####+   F" h######.##### .   F" h#..........# .   F" h,#..........### .   #............### .  F" hO~ #.......(..#...###.F" hs    #..........###.o.#.F" hJ    F" hU#.<..# ###oe......F" hD F" h F" h'.cc   centaur (launcher)F" h,D(((((F" he-"((F" h....@..6-8F" hF" h _The centaur shoots an arrow. The arrow closely misses you.Things that are here: F" h!o_a +0 giant club; a +0 giant spiked clubF" hm  #.........#   #..........#######...   #..>...c...# ####  F" hnk #..........# #   #..........# #   #####.###### #   ##.#  #   #.)#F" hn #   #@#######  F" hn ######.##### .....  F" ho #..........#  F" h+o #..........###  F" hao #............###  F" ho #.......(..#...###   #..........###.o.#  F" ho  #.......<..# ###oe   #<...# ###.YF" h pF" hyF" hr~=((((F" h~((F" h_.....@F" hJ&9F" hF" hs _The centaur shoots an arrow. The arrow completely misses you.F" h( F" h F" hE F" h# G" h#######...>...c...# ####..... .####.##### ##.# .)#############@#####.....#..........##..........###G" h[##............####.......(..#...####....###.o.#<..# ###oe<...# ###.Y. ..G" hhG" hL.cG" hld(((((((G" hvAh.....@.G" h B/790G" hJG" hNp _The centaur shoots an arrow. The arrow closely misses you.G" h #..># ####   #.....c....# #.   #..........# #.   #####.###### #.    ##.# #.   #.)# #.   #.## G" hl?#####+   ######.#####......   #......@...# .   G" h#.### .   #.G" hŞ^.### .   G" h#.(..#...###.   G" h#...###.o.#.   G" h2#.<..# ###oe.  G" h^ #......<...# ###.Y....   G" h #....# .....)    G" h########## . G" hG" h,.-1G" hjG" hG" hc #..>.# ####. #.....c....# #.# #.# #.# #####.###### G" h`df#.# ##.# #.# #.)# #.# #.## #####+# ######.##### . #.# . G" hd#.### . #.### ......)G" hd #.(..#...###. G" hd#.###...#. G" he#.<..# ###oe. G" h2e#......<...# ###.Y. #.G" hTe# .....). # .G" hueG" hnG" ho@-2G" hCvG" hxG" h 4G" h G" h 8={You start resting.G" hP &3G" h# G" h G" h1 [ _You sense a monster nearby.H" h  #..>.# ####   #.....c....# #.   #.# #.   #####.###### #.  H" h ##.# #.   #c)# #.   #.## #####+   ######.##### H" h'  #.#  H" hJ #.###   #H" ho.### ......   #.(..#...###   #.###...#  H" h #.<..# ###oeH" hc   centaur (launcher)  H" h #......<...# ###.Y....   #H" h6.# .....)   H" hX6# H" hH" hd(((((((H" hg ..@..(.  The centaur shoots an arrow. The arrow completely misses you.H" hmh(((((((H" hl..@..(.H" hJ/==4H" hH" hs _The centaur shoots an arrow. The arrow completely misses you.H" h,  #...#######..   #..>.......# ####   #..........# #   #..........# #  #####.###### #   ##.# #   #c)# #   #.##  #####   ######@#####   #.#   ####   #......###   #(..#...###   #....###...#   #.......<..# ###oe.   #<...# H" hF###.Y...  ..........# H" h_H" hN(((((((H" hH" h؍h.@.....H" h^.=5H" hH" hs _The centaur shoots an arrow. The arrow completely misses you.H" h  #..........#######... Gobosan the Frost Mage  #..>.......# #### Revenant of Ashenzari **....  #..........## Health: 68/90 ==================------  #..........## Magic: 24/27 =====================---  #####.####### AC: 8Str: 18  ##.## EV: 27 Int: 19  #c)## SH: 0Dex: 9  #.####### XL: 10 Next: 98% Place: Dungeon:10  ######@#####..... Noise: ===------  Time: 14295.1 (0.0)  #..........#H" hD ..... F) +1 dagger "Lashed Together" {flame, Com  #..........### ..... Cast: Freeze  #............### ..... Memories (4)  #.......(..#...###.....  #..........###...#..... c   centaur (launcher)  #.......<..# ###oe.....  #......<...# ###.Y...  #..........#..... _The centaur shoots an arrow. The arrow completely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.H" h (##@#H" h ##.##  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the centaur. The centaur shoots an arrow. The arrow hits you.H" h $ ##(##(#(((((The wall freezes the centaur! The centaur shoots an arrow.H" h ##.@#.....H" hU 6-12 6.1 (1Ramparts H" h% l###H" h( S _The arrow closely misses you.I" hI" hܺYour frozen ramparts will break if you move. Continue? Y - Yes  N - NoJ" hJ" h #..........#######... Gobosan the Frost Mage  #..>.......# #### Revenant of Ashenzari **....  #..........## Health: 66/90 =================-------  #..........## Magic: 24/27 =====================---  #####.####### AC: 8Str: 18  ##.## EV: 12Int: 19  #c)## SH: 0Dex: 9  #.####### XL: 10 Next: 98% Place: Dungeon:10  ######@#####..... Noise: ===------  Time: 14296.1 (0.0)  #..........#....." ha[49m F) +1 dagger "Lashed Together" {flame, Com  #..........### ..... Cast: Freeze  #............### ..... Memories (4) Ramparts  #.......(..#...###.....  #..........###...#..... c   centaur (launcher)  #.......<..# ###oe.....  #......<...# ###.Y...  #..........#.....Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the centaur. The centaur shoots an arrow. The arrow hits you.  The wall freezes the centaur! The centaur shoots an arrow. _The arrow closely misses you.Okay, then.J" hn###J" h . _J" h| ##.##@# J" h (#(#(((((s around you are covered in ice... The arrow hits you.  The wall freezes the centaur! The centaur shoots an arrow. _The arrow closely misses you.The wall freezes the centaur. The centaur shoots an arrow.J" h #.#@#...J" h ..J" h I27 7.1 (1J" h P###J" hf V _The arrow completely misses you.K" h#CB  The wall freezes the centaur!K" hKK$##K" hLK" hS #..........#######... Gobosan the Frost Mage  #..>.......# #### Revenant of Ashenzari **....  #..........## Health: 66/90 =================-------  #..........## Magic: 24/27 =====================---  #####.####### AC: 8Str: 18  ##.## EV: 27 K" hsT(Int: 19  #$)## SH: 0Dex: 9  #.####### XL: 10 Next: 100% Place: Dungeon:10  ######@#####..... Noise: ---------  Time: 14298.1 (1.0) K" hTy #..........#K" hTM..... F) +1 dagger "Lashed Together" {flame, Com  #..........### ..... Cast: Freeze  K" h-U#............### ..... Memories (4) Ramparts  #.......(..#...###.....  #..........###...#.....   K" hSU#.......<..# ###oe.....   K" hwU#......<...# ###.Y...   #..........#.....K" hU The wall freezes the centaur! The centaur shoots an arrow. K" hU_The arrow closely misses you. _Okay, then.The wall freezes the centaur. The centaur shoots an arrow. K" hUe_The arrow completely misses you.The wall freezes the centaur!K" hW --- _You kill the centaur!You have reached level 11!K" ha/  --more--M" h;70/951 0% M" h^#.##M" hߍ4 _M" ht##.#M" hM" h\###M" hF _Unknown command.M" huM" h7M" h8M" hM" h!; _M" h#M" h4$R15=M" h&M" hv-M" h-M" hC/M" h-2,M" h24M" h?7M" h7L2=M" hV9M" h=M" h=:=M" hh?M" h)BM" hhBE6=M" hmDM" hGM" hgGV3=M" hHM" hLM" hL)M" htNM" hQC _The frozen ramparts melt away.M" hHR&4M" hSM" hVM" hV:=M" h+XM" ha7= _Magic restored.5M" hbM" hf,M" hgM" hj,M" hkM" hnM" h8oh6==M" hpM" hsM" hsM" huM" h}7=M" hk~M" hÂ,M" hM" h,M" hoM" hM" h&8M" h$M" h̔,M" hߗM" h M" h2M" hAM" h]M" h&9M" h!M" h(M" hM" h\M" h',M" hM" hM" hqM80=M" hM" hx,M" hնM" heM" h V1=M" hM" h&,M" h*M" h,M" h M" hM" h0&2M" hM" h,M" hM" h,M" hM" hM" h&3M" h+M" hX,M" hM" h,M" hM" hlM" hL4=M" hM" h-M" hM" hM" hOM" hM" h]M" hl5=M" h5M" h)M" hM" hM" h,M" hrM" h"<6M" hM" h ,M" hz M" h;,M" hM" hhM" h&7M" hM" h,M" hM" h_M" hL8=M" hM" h",M" hv$M" h',M" h)M" hc,M" h,V9=M" h.M" h1,M" h63M" h5M" h 6M" hh7M" h:=90M" h<M" h?,M" hAN" hp,N" h2N" h <1N" h N" hN" hMN" hN" h=N" hqN" hN" h!b2=N" hN" h,N" hdN" hv!,N" h"N" ho%N" h%V3=N" h&'N" h*,N" h+N" h~0BN" hL3N" h3N" h34N" h>5N" h8,N" h9N" h =N" h=L5=N" h-?N" hA1 _HP restored.N" hDN" hEN" hhFN" hKHN" hJ,N" hLN" h*QM  You now have 526 gold pieces (gained 7).N" hsQ(12 N" hRN" h `> _You see here a +0 orcbow.N" hcN" hUdN=27 N" hKfN" hjN" hmN" hJmN" h0oN" hrN" hvN" hbvN" h,yN" h{N" h[,N" h)N" h(N" h,N" hwN" hN" h,N" hؒN" hN" hBN" h~N" hkN" hN" hFN" hN" hN" hN" h,N" h,N" hDN" h #....# #.#  #####.###### #.#  ##.# #.#  #))# #.#  N" h#.## #####+#  ######.##### .......  #..........# .......  N" hDa#..........### .......  #.........@..### ......)  N" h#.......(..#...###.......  #....###...#.......  #.......<..# ###.o.......  N" h#......<...# ###.Y..... #....N" h# .....). o   orc wizard (wandering) ############ ....... ....... #######N" h~ 380.1 (82.0)oo  The orc wizard shouts!N" h ******The orc wizard points at you and mumbles some strange words.N" h X:......N" h Yd0--==1.1 (83N" h/cN" hf. _The magic dart hits you.N" h|#.# #.# #####.###### #.# ##.# #.# #))# #.# #.## #####+# ######.##### . #..........# . #..........### . N" h##..........@.### ......) #.(..#...###. #.###...#. #.<..# ###.o. #......<...# ###.N" hw#.N" h# .....). ## N" hN" h 9o'N" h:--2.1 (1.0)N" hN" hO" h#####.###### #.#  ##.# #.# #))# #.# #.## #####+# ######.#####....... #..........# . #.### . #..### ......) #.......(..#@..###. #..........###...#. #.......<..# ###o'....... #......<...# ###. #..........# .....).############ .......  ####### O" hO" h O" ho.'.oo   orcO" hC^1----3O" hsO" h!O" h> #####.###### #.# ##.# #.# #))# #.# #.## #####+# ######.##### . #..# . #.### . O" h #.### ......) #.(..#.@.###. #.###.o.#. #.O" h: <..# ###.'.o..... #......<...# ###. #.# ...O" h ..).# ....... . O" h O" hM 9*O" h (invisible)  The orc wizard mumbles some strange words.O" hAO" hJMo.O" h,K0===4O" hQO" hSH _The orc wizard flickers and vanishes for a moment.P" hO#####.#######.#Gobosan the Frost Mage##.##.#Revenant of Ashenzari **....#))##.#Health: 91/95 ======================--#.#######+#Magic: 24/27 =====================---######.#####.......AC: 8Str: 18#..........#.......EV: 27 P" hjInt: 19#..........### .......SH: 0Dex: 9#............### ......)XL: 11 Next:  0% Place: Dungeon:10#.......(..#.@.###.......Noise: ===------  Time: 14384.1 (0.0)#..........###.o.#.......F) +1 dagger "Lashed Together" {flame, Com#.......<..# ###.'.......P" hCast: Freeze#......<...# ###.......Memories (4) #..........#.....).############.......o   orc wizard (invisible).......####### _The orc wizard flickers and vanishes for a moment.  Casting: Frozen Ramparts (safe; 1% risk of failure)  P" h>JConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.P" h"P" h.##...####.@o####...##.o o   orcP" h12 ==-5.1 (1FreezeRamparts P" hj#########P" h  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc wizard.P" h g#####.#######.#Gobosan the Frost Mage##.##.#Revenant of Ashenzari **....#))##.#Health: 91/95 ======================--#.#######+#Magic: 23/27 ====================----######.#####.......AC: 8Str: 18#..........#.......EV: 12Int: 19P" h= #..........### .......SH: 0Dex: 9#............### ......)XL: 11 Next:  0% Place: Dungeon:10#.......(..#.@o###.......Noise: ==-------  Time: 14385.1 (0.0)#..........###...#.......P" ho CF) +1 dagger "Lashed Together" {flame, Com#.......<..# ###.o.......Cast: FreezeP" h #......<...# ###.......Memories (4) Ramparts #..........#P" h .....).############.......P" h {o   orc wizard (invisible).......P" hj fo   orc#######wounded, slightly transparent, 100% to hit)  You freeze the orc wizard.  The orc wizard is heavily wounded.You barely miss the orc wizard.P" h sThe orc wizard is heavily wounded.The wall freezes the orc wizard!P" h ####*o######P" hP #########You freeze the orc wizard.  The orc wizard is heavily wounded.You barely miss the orc wizard.  The orc wizard is heavily wounded.P" h The wall freezes the orc wizard!  The orc wizard casts a spell at you.P" h1= P" h= P" hG ##@####o'.oo 2 orcs (1 missile)P" heH P" hH Y2=6.1 (1P" hH ~FreezeConf Memories (4) Ramparts P" htV #####.@o###P" hV Q _You are confused.Q" h#######Q" h ######Q" hY _You're too confused to cast spells.Q" hb####.@o######Q" h|cQ" hk#########Q" hnY _You're too confused to cast spells.R" h  The wall freezes the orc wizard but does no damage.  The orc wizard completely misses you. The wall freezes the orc!R" h ######)   orc (You kill the orc!R" h###((o##(((#)((R" h!#####.@#...##)'.R" h%L27 -7R" h-####.@o###R" h1c _The orc throws a stone. The stone misses you.R" h [  The wall freezes the orc wizard.R" h" ##.@)##)'..R" h 3=--8R" h ######.@)#####R" h0 N _You kill the orc wizard!S" hS" hb########)oo   orc (missile)S" hc\4=-9S" h########S" h.S" hS" h##.@)#####o'S" h'90S" h%&#####.@)######S" hP(S" hG >  The wall freezes the orc!S" h ########)S" h  .41S" h' ##########S" h, G _You kill the orc!S" h} ######S" h /2S" hH& ####### _You feel less confused.T" hR##########T" hB=3T" hs########T" hT" h^#######T" h_5=5=4T" hlg#####T" h&iT" hQe#####T" hR&5T" h[###.@)######T" h^T" hT" hXT" hAT" h$T" hT" h!T" h(.##...####.@)####...##T" h3` 6 _You start resting.T" h467.1 (2T" h@U" h4 _The frozen ramparts melt away.U" h4U" hU" h_U" hb==U" hU" hL6=U" hDU" h,U" h'U" h:U" hU" h}U" h+ U" hg U" h U" hU" h:=U" hU" h_ _You start resting.U" h-403.1 (6U" hj&ee   Fannar (wandering)7=4.1 (7U" h.U" hl% _Magic restored.U" hn  #.#  ##.# #.#  #))# #.#  #.##   .#####   .....#   U" hZ.....###   .......### )  (..#.@)#  ###...#  <..# ###)e....... U" h <...# ###.......   .....).   .......     U" h2  #.#  ##.# #.#  #))# #.#  #.##   .#####   .....#   U" h39.....###   .......### )  (..#.@)#  ###...#  <..# ###)e.......  <...# ###.......   .....)U" h3   .......  U" h3  U" h=4U" h`KU" h0N[ _Fannar is nearby!U" h?q  #####.###### #.# ##.# #.# #))# #.# #.## #####+# ######.##### . #..# . #.### . #.### ......) #.(..#@.)###. #.###...#.U" hq _ #.<..# ###)e. #......<...# ###. #U" h%r .# ....). # ....... U" hOr y .  #U" hv U" h e'eU" hʀ 5===5.1 (1U" h U" h $ _Fannar shouts!U" h#U" h$U" h6,U" h.V" h #..........# #.######.###### #.# ##.# #.# #))# #.# #.##  #####+# ######.##### . #.# . #### ....... #..........@.### ) #.......(..#..)###. #..........###..e#....... #.......<..# ###)'. #......<...# ###.....V" hzR.. #..........# .....).############ . .......#######V" h#   #.#   #.#  ##.# #.#  #))# #.#  #.##   ######.#####   #..........#   #..........###   #..........@.### )  #.......(..#..)#  #..........###..e# V" h #.......<..# ###)'.  #......<...# ###.  #..........# .....).  ############      Fannar mumbles some strange words.V" h  #.#   #.#  ##.# #.#  #))# #.#  #.##   ######.#####   #..........#   #..........###   #..........@.### V" hO)  #.......(..#..)#  #..........###..e#  #.......<..# ###)'.  #......<...# ###. #..........# .....).  V" h############   V" h7]  Fannar drains the heat from the surrounding environment!V" h`83-----6V" h¸V" h! _You resist.V" hv  #####.###### #.# ##.#  #.# #))# #.# #.#######+#######.##### ....... #..........# . #.### . #...### ) #V" h (.@#..)###....... #....###..e#. #<..# ###)'. #<...# ###V" h . #..........# ).V" h9  ############ ....... .V" h N ####### V" hV" hCP---7V" h V" h"V" h  ##.#  #.# #))# #.# #.#######+#######.##### ....... #..........# . #.### . #...### )V" h<  #(..#..)###....... #..@.###..e#. #<..# ###)'. #V" hk e<...# ###. #..........# .....). ############ .....V" h =.. .V" h N ####### V" h> V" hP 4=---=--8V" h}, V" h. W" he #))# #.# #.#######+#######.##### ....... #..........# . #.### . #...### ) #(..#..)###....... #....###..e#. #W" h.# ###)'. #<...# ###. #..........# .....). ############ ....... . ####### W" hW" hc&9W" hg W" hq a _There is a stone staircase leading up here.[" hƃ[" hH[" hb[" h[" h˗ee   Fannar[" hu812 10 _[" h[" h <.......###........#.....##..##... ..###..##.......)[...)..##..##... ....#...##....>).#....)).#''# ............|)...#...##........## .....####...)#####..####......### ......# ##...#####.##.)'......'.. ##...## ###..[.##.##..'......' ###..######..#..##..####......###9 ..##....##...#..@....##........## ).##....##...##..........#''# ###..##.....#####.......##..##.. ##...##....## ##......##..## .....####..# #........#### .....###...## ##.#.##....##..... [" h ###.........# ##.....##..........  .##.##...##)###...#.###......#[..  .##........))[()........#...##... [" h :=[" h [" hz 551.6 (2.5[" h [" h } _You climb upwards. _There is a stone staircase leading down here.\" h\" h4Level 9 of the Dungeon <<<>>>>>(Press ? for help)  #...#####.........####.......######........##.....##   #....###..........# #.......# ##.....##....#..#...##   #......)........#.## #)......###.....####......##...#   ##.##..............###........#.....##..##..........#  #.##.........###..##.......)[...)..##..##..........##  #..............#...##....>).#....)).#''#.......#....#  ##.....................|)...#...##........##...#.).####  ####...........####...)#####..####......####.....)[..##  #.............# ##...#####.##.)'......'..##....#)...#  ###.....##...## ###..[.##.##..'......'..##...##.#..#  \" hZ###..####..######..#..##..####......####....####..#######  #..†'..##....##...#..@....##........##.......#<.)##.##.####  #...').##....##...##..........#''#...........#)))##''''##:#  ##..####..##.....#####.......##..##..............#......#.#  ###...##...##....## ##......##..##...##.........#......#'#  #..........####..# #........####.......[[......'......')#  ##.........###...## ##.#.##....##.........###....'......'.#  \" h=####.###.........# ##.....##.....................#......#)#  #.#..##.##...##)###...#.###......#[..........#..#......#.#  \" h##....##........))[()........#...##..........##..##''''##[#  #...............####[..####......[....##..#####..##.##.####  \" h#.....#....#...##.........##...#..........## #..#######  ####..#..####..##.........##...#...........####[.#]" h"0\>@]" h$  #.....## #...##.........##..................[[.#  ##....#####..##.........##..#...............>###  #...##.##...#####...#####...#...##...........#  ##..#..##...##..'...'..##...##.###..#<..#..###  ####...)...##..'...'..##...#..#######.###.#  #........#####...#####.......#..##### ###  ##..##...##.........##...........#  ##.......##>...⌠...>##.###......##  #..##.....###########..###.......#  ]" hT%q#....#.....#########...##......###  ##.#...................#........#^" hSI>>_" hL>>_" h9[_" h.......###........#.....##..##... Gobosan the Frost Mage ..###..##.......)[...)..##..##... Revenant of Ashenzari **.... ....#...##....>).#....)).#''#.... Health: 85/95 =====================--- ............|)...#...##........## Magic: 27/27 ======================== .....####...)#####..####......### AC: 8Str: 18 ......# ##...#####.##.)'......'.. EV: 12_" h HInt: 19 ##...## ###..[.##.##..'......'.. SH: 0Dex: 9 ###..######..#..##..####......### XL: 11 Next:  0% Place: Dungeon:9 ..##....##...#..@....##........## Noise: ---------  Time: 14411.6 (0.0) ).##....##...##..........#''#.... F) +1 dagger "Lashed Together" {flame, Com _" hBD###..##.....#####.......##..##... Cast: Freeze ##...##....## ##......##..##... Memories (4) _" hg).....####..# #........####.... .....###...## ##.#.##....##.....  _" h ###.........# ##.....##..........  .##.##...##)###...#.###......#[..  .##........))[()........#...##... Fannar mumbles some strange words._" hԌfFannar drains the heat from the surrounding environment! _You resist. _" hK_There is a stone staircase leading up here. _You climb upwards. _" hU_There is a stone staircase leading down here._" h_" hޑ_" h_" hY27 __" h|_" hf_" h_" h_" h_" h<_" h_" hI&6_" h_" h_" h,_" h{_" h_" h_" h>&7_" h_" h_" hV_" h_" h_" h$ _" hI _" h _" h _" h _" hc _" h L8=_" h _" ho _" h _" h _" h| _" h _" h _" h _" hs! _" h' _" h$+ _" hc+ @9=_" h+ _" h4- _" h0 _" h[3 ,_" h4 _" h88 _" h: _" h; _" h< _" h? _" hB _" h C '90_" hD _" hG _" h J _" hDJ _" hK _" hN _" hDQ ,_" hR _" hET _" hU _" h V &1_" hV _" hX _" hY _" hY _" hZ _" h\ _" h{` ,_" hb _" hd _" hg _" h?h L2=_" hk _" h%o _" hr _" hMr _" ht _" hx _" h{ ,_" hv| _" h| _" h _" h] @3=_" h _" h _" h _" h] _" h _" h _" hN _" h _" h> &4_" h֒ _" h %##.........###....'......'.# ..........#......#)# [..........#..#......#.# ...##..........##..##''''##[# _" h ..[....##..#####..##.##.#### #..........## #..####### .#...........####[.# ................[[.# _" h' #...............@### 36.6 (25.0) _" hM .#...##...........# .##.###..#<..#..### _" ht .#..#######.###.#..##### ##_" h ....#......## _" h 3##.......# _" h 5#......###_" h _" h _" h  Fannar drains the heat from the surrounding environment! _You resist. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. __" hG _" hM _" hN _" hY _" hb _" hf B12 7.6 (1.0) __" hk _" hFU  #######..........#  #########.##  ######.†)#  ###.....†###  #.#  ###'############  #.)...)..# #...<...[[..[[.#10  ###.........@....#  #.'...#  #.#..............#  #.#..............#  # #....>.........# #..............# #..............# #..............# ################You climb downwards._" hV_" h^_" h8-9.1 (2.5_" h_" h _Level annotation: Fannar _There is a stone staircase leading up here.`" hS4`" hOT`" h}\5=27 `" h[b1 _HP restored.`" h|e4`" hRg`" h+l`" hq,`" hLq`" hBu`" hVw,`" hx`" h{`" h}`" h}:=`" h`" h^`" h,`" h `" h`" h`" h`" h`" h>`" h,`" h`" hњ`" ho,`" h$`" hV`" h,`" hx`" hZ`" h ,`" h`" hŪ@  There is an open door here.`" h=`" h _`" hZ`" hf`" h`" h`" h)`" h.`" hJ`" ht`" h`" h`" h,`" hƹ`" h׻`" h6,`" h`" hI@  There is an open door here.`" h6 _`" h`" h7`" hZ`" h`" h`" hP`" h,`" h`" h`" h`" h2`" h`" h%`" h,`" h``" h`" h,`" h `" h`" h`" h`" h`" h`" h,`" h `" h `" hL `" h `" h`" h`" h<,`" hS`" h:"`" h &,`" h'`" h)+`" h,,`" h-`" h0`" h1`" h2`" h4`" hD8`" hZ:,`" h<`" h?`" h6B,`" hD`" hH`" haK,`" hL`" hUs......#######.....######## #... ......# ####.........#####... ......# #.#######......... ......# #.# #######... .###### #.#### .# #.# ### )# #.# ###.. ## ######+######## #...# ##### #...# ###'### ....# #.............# #...... ....### #.............# #...<.. .....e### #......)......###...... `" h[V.(..#..)###.............#.'...... ....###...#.............#.#......  .<..# ###('.............#.#......  <...# ###.......#.#....>.  ....# #.....).......'.#...... `" h\E#..#.##.##.##.##.#'71.1 (32.0)`" hd`" hfj12 ======2.1 (33`" h7o`" hzq= _As you open the door, it creaks loudly!`" h- 4`" hA `" h `" h `" h R27 `" ha @  There is an open door here.`" h `" hB _`" h `" h `" h ,`" h `" hx `" h B`" hg `" h `" h `" h$ `" h1 `" hh ,`" h `" h `" h= `" h `" h `" h `" h ,`" hL `" h `" h ,`" h `" h`" hX`" h`" h`" h`" h,`" hs`" h`" h `" hb `" h `" hj `" hO `" h `" h `" h-`" h,`" h`" h`" hT`" h`" hy`" h`" h,`" h`" h9`" h>`" hA,`" hC`" h!H`" h:J`" htJ`" h2K`" hmO\  Items here: )) [[ ÷÷.`" hP`" h$Q _`" hR`" h V]  Things that are here:  a +0 ring mail; a +0 dagger`" hW`" h X _`" hY`" hcZ`" h\`" h\`" hk^`" h``" hHc,`" hd`" hrk`" hn`" hn`" hEp`" hs`" ht,`" hu`" h8w`" hx,`" hy`" hz`" h|,`" hހ`" hha  You see here a maw talisman.`" hӅ`" h _`" h9`" hR  There is a stone staircase leading down here.`" h͊`" h- _`" h܋`" h`" h,`" h`" h`" h,`" h`" h`" h`" h`" hL`" hn`" h,`" h`" h`" h,`" h`" h̥`" h,`" hԨ`" h`" hЪ,`" hJ`" h­`" h,`" h`" h`" h,`" hͱ`" h޴`" h`" h`" hB`" h}`" hc,`" h1`" h`" hԼ`" h!`" hr`" hB`" h `" h<`" h`" h*`" h `" h;`" h`" h`" h5`" hz`" hd`" h3`" hx`" h`" h6`" h2R  There is a stone staircase leading down here.`" h`" h _`" h`" ha  You see here a maw talisman.`" h`" h _`" h`" h=`" hd,`" h_`" h`" hs,`" h`" h`" h,`" h!`" hF`" h`" h`" h`" h`" h`" h`" h`" h`" h`" h`" h `" h`" h,`" h`" h`" hT,`" h`" h `" h `" h4 `" h `" hm`" h,`" h)`" h`" h`" h`" h%`" h^`" h4`" hu`" h`" h`" h%,`" h`" h`" h`" h`" h`" h`" h`" hK `" h,!`" ho#`" h3%`" h|%`" h&`" h(`" h*,`" h+`" hD/>12 `" hG2`" h@N _You now have 541 gold pieces (gained 15).a" hR27 a" ha" ha" h ,a" h a" h>a" ha" h=a" ha" h a" h/#,a" h$a" h'a" hq(a" h(a" h(a" h+a" hb-Ba" hp/a" h1,a" h1a" h4a" h6a" hN7a" h6=a" hy?a" hpAa" hAa" hCa" hEa" hGa" hGa" hIa" hKa" hN,a" hOa" hQa" hS,a" hVUa" hWa" hZa" h6[a" hv\a" h7_a" haa" haa" hca" hfa" hi,a" hja" hlla" hFoa" hqa" h5ra" hta" hva" ha" h #...#.......# # ###.#.#.##### # #...#.#.....# ### #.#.#.#####.#  #.#.#.......#####.#. a" hm>#.#######>###########....#. #.......#%#.#...>.....####) #.#####.#.#.'.######### #. #.....#...@.### #.------555.1 (8a" h #########[.## # a" h#######[.### # a" h,#..........# ## #..........# #..a" h #..........######### #.# e   Fannara" h? #..................###.# a" h|,#.....e....#######.....# #..>.......# ####.a" h!a" h=------a" h#a" h&[ _Fannar is nearby!f" h~############# #.##...#.......# #.####.#.#.##### f" h< #.##...#.#.....# ####.#.#.#####.#  #...##.#.#.......# ####.#.##.#######>###########....#.##.......#%#.#...>.....####)##.#####.#.#@'.######### #.##.....#.....###f" hٴ#.##########[.## #.########[.### .##..........# ##.##..........# #.#..........######### #.## #..................###.# #.....e....#######.....## f" hзf" hte   Fannarf" hqe.f" h86.1 (1.0) _f" hlf" hg" hH # #.# #...#.# #.# ###.#.#.##### #.##...#.#.....# ###.#.#.#.#####.# #...##.#.#.g" h>I # ####.#.# #.#>#####....#.# #.#%#.#...>.....####)# #.#####.#.#.@.## #.# #.....#.....### g" hI #.# #########[.## #.# #######[.### #.# #.......g" hI #..........# #..# #..........#g" h^J  #.## #.....e..###.##.#.....### g" hR 6%g" h!T &7g" hZZ g" h] Q _There is an open door here.h" h( #.# ############# #.# #...#.......# #.# ###.#.#.#####  #.####...#.#.....# ###....h" hX#.#.#.#####.#  #...####.#.#.......# ####.#.# #.#######>###########....#.# #.......#%#.#@..>.....####)# #.#####.#.#.'.######### #.# #.....#.....####.# #########[.## h" h .#.# #######[.### #.##..........# ##.#h" hI#..........# #..##..........######### #.##h" hrB#.....e............###.#h" h2%h" h-8 _h" hL8%h" hh" hd#.# # #.# #...#.# #.# ###.#.#.##### #.##...#.#.....# ###.#.#.#.#####.# #...##.#.#.# ####.#.# #.#>###h" h<....#.# #.#%#.#.@.>.....####)# #.#####.#.#.'.# #.# #.....#.....### #.# ###[.## #.# #.#.....#..... h" hS3%h" hR&9h" h.8%h" hh" hz d#.#  # #.#  #...#.# #.#  ###.#.#.##### #.##...#.#.....# h" ht{ ###.#.#.#.#####.# #...##.#.#.# ####.#.#  #.#>###....#.#  #.#%#.#..@>.....####)#  h" h{ .#.#####.#.#.'.# #.#  #.....#.....### #.#  #h" h{ [.## #.# #######h" h| ; h" h7| h" hb 3%h" hS '60h" hF h" h{ h" h ]#.# # #.# #...#.# #.# ###.#.#.##### #.# #...#.#.....# ###. #.#.#.#####.# #...# #.#.#.# ####.#.# #.#>###h" hB ....#.# #.#%#.#...@.....####)# #.#####.#.#.'.# #.# #.....#.....### #.# #[.## #.# # h" hu h" h` h" h &1h" h 8%h" h a _There is an escape hatch in the floor here.h" h $s#.#  #.# ...#.# #.# .#.#.##### #.# ...#.#.....# ###. .#.#.#####.# h" h$A#...# .#.#.# ####.#.# .#>###....#.# .#%#.#...>@....####)# .#####.#.#.'.#h" h"% #.# .....#.....### #.# h" h:%a[.## #.# h" hT%h" hj%h" h1h" h2-2 _h" h?97%h" hs;i" h#.#  #.# #.# #.# .#.#.##### #.#.#.#.....# ###. #.#.#####.# #...# #.#.# ####.#.# #>###....#.# #%#.#...>.@...####)# #####.#.#.'.# #.# #.....### #.# [.## #.# i" h /i" h4%i" hl&3i" hw7%i" hi" h_}#.#  #.# #.# #.# .#.#.##### #.#. #.#.....# ###. .#.#####.# #...# .#.# ####.#.# i" hP`>###....#.# #%#.#...>..@..####)# .#.#.'.# #.# #.....### #.# [.## #.# i" ha/i" hii" hoj&4i" h oi" h qi" h4T#.#  #.# #.# #.# #.#.##### #.#. #.#.....# i" h5###.. #.#####.# #...# #.# ####.#.# >#....#.# i" h5]#%#.#...>...@.####)# .#.#.'.# #.# i" h5#.....### #.# [.## i" h 6E#.# i" h46i" h>4%i" h@&5i" hFi" hHi" hp n#.#  #.# .# #.# .#.##### #.#######. .#.....# ###.. .#####.# #...# .# ####.#.# >#....#.# #%#.#...>....@####)# .#.#.'.# #.# #.....### i" h7 #.# [.## #.# [.### #.# ## ##.# # # #..# # # #.## # e.###.# # i" h4%i" h&6i" h$7%i" hi" h5 Y#.#  #.# ####### #.# .....# #.# #.#####  #.#######. #.....# ###......... #####.#  #...######## ......# ####.#.# ###>###########.@..#.# ..#%#.#...>.....####)# #.#.#.'.######### #.# .....####.# [.## #.# ####[.### .# ## ##.# #.# #..# #.....######### #.##.7i" hY; i" h= j" h<|z#.# #.#  #.# # #.# .##### #.#######. j" h.}.....# ###......... .# #...# # ####.#.# >##..@.#.# #%#.#...>.....####)# .#.#.'.### #.# .....### #.# j" h;~[.### #.# ## ##.# #.# #..# #.# #.## #.j" h7%j" h&8j" hQj" h-j" h`j" heaj" haj" hdj" hudj" hhXj" hjj" hkj" hkj" hn,j" hoj" hjqj" hqj" h[rj" h]tj" htj" huj" hBxj" hxj" h)zj" h |j" hZ|j" h9}j" hj" hgj" hj" hj" h j" h׃j" h,j" hj" hj" h=j" hj" h[j" hj" hj" h}j" hj" hj" h8j" hwj" h;j" hޔj" hj" hj" h,j" hj" hj" h̚j" hzj" hqj" hŝj" hĞj" htj" hǠj" hj" h9j" hwj" h:j" hj" h5j" hj" hj" hj" hj" h!j" hMj" hj" hj" hj" hj" hi,j" h*j" hLj" hj" hʶj" hj" h`j" hj" h,j" hFj" hj" hj" h޽j" hLXj" hj" hj" h,j" hWj" hj" hJj" hj" h2,j" hj" h,j" hoj" h,j" hj" hg,j" hbj" hR,j" hj" h,j" hj" hj" hj" hj" hj" hj" hj" hj" h+j" hj" hij" hj" hlj" hj" hj" hj" hBj" h,j" hj" hj" h9j" hj" hj" h+j" hj" hj" hj" hj" h,j" hj" hj" hj" hj" h,j" hRj" h,j" hxj" hj" hj" hBj" hD,j" h,j" h5j" hj" hj" h8,j" h8j" hj" hj" hj" h,j" hj" h j" h j" h] j" hH j" hz j" h j" hx j" h j" h^j" h[,j" hj" h$,j" hj" hj" hj" hj" h4,j" hj" hj" hj" hlj" h,j" hj" hj" hj" hVj" hij" hj" h?j" h ,j" h!j" h",j" h#j" h$j" h$j" h&j" h',j" h^(j" h*,j" hJ+j" h-,j" hU.j" h}0,j" h*1j" h2j" hC3j" h4j" h5j" h6j" h(7j" h8j" h9j" h9j" h;j" h<j" h<j" h>,j" h=?j" hA,j" h:Bj" hCj" h2Dj" hDj" hFj" hFj" hGj" hcIj" hIj" hJj" hRLj" hLj" hGMj" hO,j" hOj" hQj" hQj" hRj" hTj" hTj" hXj" hZj" hZj" h[j" h#]j" hu]j" h+^j" h_j" h7`j" haj" hbj" hbj" hcj" he,j" hfj" hh,j" hij" hk,j" hHlj" hmj" hDnj" hoj" hvwk 667.1 (99.0) _You start waiting.j" hy08.1 (100.0)j" h}8%j" hy# _Done waiting.j" h#.. #.#  #.# ##### #.# ...# #.# #####  #.#######. ....# ###......... ###.#  #...######## ....# ####@#.# #>###########....#.# #%#.#...>.....####)# #.#.'.######### #.# j" h....###[.## #.#  ##[.### .# ##### ##.# #.# #..# #.j" h7%j" h19.0)j" hё8%j" hj" hy ##' #.. #.#  #.# #### #.# ...# #.# ####  #.#######. ...# ###......... ##.#  #.@.######## ...# ####.#.# >###########....#.# %#.#...>.....####)# #.'.######### #.# ...####.#  [.## #.#   #[.### .# ###### " hMz v40m##.# #...%j" h{ j" h{ j" hA| j" h| /% j" h| j" h~ j" h 70j" hV  j" h %j" h j" hs j" hWb ##' #.. #.#  #.# ### #.# ..# #.# ###  #.#######. ..# ###@........ #.#  #...######## ..# ####.#.# ###########....#.# #.#...>.....####)j" hLc d# #.'.######### #.#  ..####.#  .## #.#   [.### .# ######j" hj j" hl &1j" hq j" ht k" h M .#'. ## .. ## #@####### .###......... # #...######## ..# #### ###########....#.#.##.#k" hk" h8&2k" hk" h2k" h<M. .#'. ## .. ##k" h #.####### .##......... # #...######## ..#####.#.#..###.#k" h!k" h#&3k" h'k" h7k" hM.. ..#'. ## .. ## #.####### .##......... #.##...#########.#k" hk" h&4k" hk" hGk" h& M... ..#'#. ## .. ## #.####### ..####.........#)#k" h Y5k" h M.#..!. ..#'#.# ## .. ####.#######.#.#k" h %!k" hIJ &6k" h- k" h 6 _Found a potion of enlightenment.k" hk" h!k" hk" hOk" h678 M#..#!.#{..... ...#'.#.##k" hW ## ..##.##.#k" hpf∆ ∆7k" h9k" hk" h[ _You sense a monster nearby.l" he4l" h*fl" hil" het...........# ..........# .........# ......!.# .D..... ∆ ?... ##'# #.@# #.## #.#  #.# # #.# #.#######. D   acid dragon (asleep)# ###..l" hu .# #...# l" h ?0  An acid dragon comes into view.l" h+8.1 (1l" h*l" hHP _Found a scroll of torment.m" hAd#...[#.#..##.....##.........!.##.....D.....#m" h#...?.?.....###.## #. # #.#######m" h1##......... #...########m" h$v  Found a scroll of fear and a +0 helmet.m" h-.?.?DDm" hB/V====9Freezem" hO7m" h;o _The acid dragon roars! _There is an open door here.n" hpGobosan the Frost Mage#...[.......#Revenant of Ashenzari **....#...........#Health: 95/95 ========================#...........#Magic: 24/27 =====================---#...........#AC: 8Str: 18#.........!.#EV: 27 Int: 19#...........#SH: 0Dex: 9#...?.?D....#XL: 11 Next:  0% Place: Dungeon:10##@#n" h3Noise: ====-----  Time: 14679.1 (0.0)#..#F) +1 dagger "Lashed Together" {flame, Com#.##Cast: Freeze#.#Memories (4) ###.# .##.#D   acid dragon ###.#######. .####......... .##...########Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  n" hbYou barely miss the acid dragon. The wall freezes the acid dragon!n" hy12 ==--80.1 (1Ramparts n" h|#@####n" hasting: Frozen Ramparts (safe; 1% risk of failure)  n" hPress: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.  You barely miss the acid dragon. The wall freezes the acid dragon! _The acid dragon closely misses you. The acid dragon misses you.n" hT Gobosan the Frost Mage#...[.......#Revenant of Ashenzari **....#...........#Health: 95/95 ========================#...........#Magic: 23/27 ====================----#...........#AC: 8Str: 18n" hU #.........!.#EV: 12Int: 19#...........#SH: 0Dex: 9n" hU #...?.?D....#XL: 11 Next:  0% Place: Dungeon:10##@#Noise: ==-------  Time: 14680.1 (0.0)#..#n" hU F) +1 dagger "Lashed Together" {flame, Com#.##Cast: Freeze#.#n" hV Memories (4) Ramparts ###.# .##.#n" h\V %D   acid dragon ###.#######. .####......... .##...########n" hV %Aim: an acid dragon (heavily wounded, 100% to hit)  You freeze the acid dragon.  The acid dragon is heavily wounded.You hit the acid dragon but do no damage.n" hV The acid dragon is heavily wounded.The wall freezes the acid dragon but does no damage.n" hX 3-1.1 (1n" h_ #@###.##n" h#b ,  You freeze the acid dragon.  n" hmb The acid dragon is heavily wounded.You hit the acid dragon but do no damage.The acid dragon is heavily wounded.  The wall freezes the acid dragon but does no damage. _The acid dragon misses you. The acid dragon closely misses you.n" hRkGobosan the Frost Mage#...[.......#Revenant of Ashenzari **....#...........#Health: 95/95 ========================#...........#Magic: 22/27 ===================-----#...........#n" h!lAC: 8Str: 18#.........!.#EV: 12Int: 19#...........#SH: 0Dex: 9#...?.?D....#XL: 11 Next:  0% Place: Dungeon:10##@#Noise: =--------  Time: 14681.1 (0.0)#..#F) +1 dagger "Lashed Together" {flame, Com#.##Cast: Freeze#.#n" hlMemories (4) Ramparts ###.# .##.#D   acid dragon ###.#######. .####......... .##...########n" hlYou freeze the acid dragon.  The acid dragon is severely wounded.You hit the acid dragon but do no damage.The acid dragon is severely wounded.n" hmkThe wall freezes the acid dragon.  The acid dragon bites you but does no damage.n" h&n+2.1 (1n" hCuu#..###n" hkwC _The acid dragon claws you but does no damage.o" hsx#  Gobosan the Frost Mage #...[.......#  Revenant of Ashenzari **.... #...........#  Health: 95/95 ======================== #...........#  Magic: 21/27 ==================------ #...........#  AC: 8Str: 18 #.........!.#  EV: 12Int: 19 #...........#  SH: 0Dex: 9 #...?.?D....#  XL: 11 Next:  0% Place: Dungeon:10 ##@# Noise: =--------  Time: 14682.1 (0.0)o" hay #..# F) +1 dagger "Lashed Together" {flame, Com #.## Cast: Freeze #.# Memories (4) Ramparts ## #.# .# #.# D   acid dragon ## #.#######. .# ###......... .# #...######## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo" hyAim: an acid dragon (severely wounded, 100% to hit)  You freeze the acid dragon!  You kill the acid dragon!o" h: #...[.......#  #...........#  #...........#  #...........#  #.........!.#  #...........#  #...?.?[....#  ##@# #..# o" hQ#.## #.# #. #. #. ###. o" hf23.1 (1Freezeo" h#@###.#o" h   Aiming: Freeze (safe; 1% risk of failure)  o" hdXPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, 100% to hit)  You freeze the acid dragon!  You kill the acid dragon! _The +0 acid dragon scales are intact enough to wear.p" h 4p" ht p" h p" h 2=27 p" h ,p" h p" h ,p" ht p" h ,p" hq p" hY p" h :=p" h p" h* b3=p" h p" h ,p" hQ p" h- p" h p" h* p" h ,p" h] p" h$$ P=p" h"' p" hF0 .?[..#@#-#..##.##.p" h9 i 90.0) _You start resting.p" hH: m4=-4.1 (11p" hA p" hCC 4 _The frozen ramparts melt away.q" hM.[.!....#...?.?@....#q" h~#######'######..###.##.q" hq" h_15.1 (1.0)q" hq" h  Things that are here: _+0 acid dragon scales; an acid dragon corpser" hr" h 012 6r" h)r" h5/ _D - +0 acid dragon scalesr" h #.# #...[.# #.# #.# #.# #.!.# #.# #...?.@†....# #'##### #..# #.## #.## #.# ..# #.## #.#. ..# ###.r" hxr" hD27 7r" hr" h r" h Q=12 8.1 (2r" h r" h/ M _I - a scroll of tormentr" h0j  #.# #...[.# #.# #.# #.# #.!.# #.# #...?@.†....# #'##### #..# #.##  #.# #### #.# ...# #.# #### #.#. ...# ###.r" hp r" hq #5r" hq T=27 9.1 (1r" hw r" hy r" h  #.# #...[.# #.# #.# #.# #.!.# #.# #...@..†....# #'##### #..# #.##  #.# ##### #.# ....# #.# ##### #.#. ....# ###.r" h >700r" h r" h r" h 512 1.1 (2r" h r" h T _Y - a scroll of fears" hjM########### .[.!.......†....#######'#####.##.##s" h8s" h%27 s" h$2.1 (1s" hKs" hs" h7M########### .[.!.......†....#######'#####s" h?H#..##s" hs" hB=3s" hs" hws" hɛ MM########### .[.!.......†....#######'#####s" hX s" h T6=4s" h s" h s" h, DM########### .[.!.#......†....##s" h!6 s" h'7 &5s" h= s" h? s" hyM########### .[.!#...........###s" hs" h&6s" hs" ht" h M########### ..#.........!.#.#t" ht" h&7t" ht" h޼O _You see here a +0 helmet.t" h t" hL=12 8t" ht" h % _Z - a +0 helmett" hP##############...........#.# #.# #.# #.# #.!.# #..#t" h=S#......†....########'##### #..##.##t" ht" h#7t" hO=27 9t" h:t" ht" hG6 C##############...........# #.# #.# #.# #.# #.!.# #.t" h6 .# #......†....########'##### #..##.###.#t" h> t" h? '10t" hFE t" hG t" h W##############...........# #.# #.# #.# #.# #.!.# #..# #......†....# #######'##### #..##.###.# ##t" h^ t" h9 &1t" hѸ t" h t" h !##############...........# #.# #.# #.# #.# #.!.# t" h #..# #......†....# #######'#####  #..##.###.# ##.# t" h(t" h-)&2t" h,t" h.u" h\# #.# #.# #.# #.# #.# #.!.# #.# #......†....# #'#####   u" hu" hB=3u" hu" hu" h# #.# #.# #.# #.# #.# #..# #.# #......†....# #'##### #..##.###.##.# u" hu" h&4u" h9u" h“w  Your pack is full. _You see here a potion of enlightenment.u" h\ # #.# #.# #.# #.# #.# #.!@# #.# #......†....# #'##### #..##.###.# 5 _u" h u" h u" h{  # #.# #.# #.# #.# #.# #.@.# #.# #......†....# #'##### #..# #.## #.#  #.#  #.#Your pack is full. 6 _You see here a potion of enlightenment.v" h v" h v" h v" h V _You can't carry that many items.w" h0 Q # #.# #.# #.# #w" hD1 n.# #.# #!.# #.# #......†....# #'##### #..# #.## #.# #.#  #.#w" h7 w" h8 -7 _w" hj> w" h?@ w" h Q # #.# #.# #.# #w" h .# #.# #.!.# #.# #......†....# #'#####  #..#  #.##  #.# # #.# # #.#w" h w" h &8w" hZ w" h x" h # #.# #.# #.# #.# #.# #.!.# #.# #......†....# #'##### #..# #.## #.# ## #.# .# #.#x" hx" h&9x" hx" hx" h x" h Drop what?52/52 slots (_ for help) x" h Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}x" h@ _D - +0 acid dragon scales  J - +1 acid dragon scales x" h  L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet Jewellery (select all with "=) x" h  j - a ring of magical power (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selectedx" h 7[top]z" h Missiles (  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  D - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistance  T - a +0 kite shield  W - a +2 hat of stealth  Z - a +0 helmet Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  G - a ring of wizardry  Q - a ring of willpower13%z" hָ l - a +6 ring of strength (worn)  Q - a ring of willpower z" h7Wands (select all with /)t - a wand of iceblast (7)  B - a wand of flame (37)  E - a wand of paralysis (11)  H - a wand of polymorph (20)26z" h[ Q - a ring of willpower  E - a wand of paralysis (11)R - a wand of quicksilver (5) z" hScrolls (select all with ?)  c - 2 scrolls of vulnerability34z" ho{ j E - a wand of paralysis (11)  e - a scroll of acquirement  f - 2 scrolls of teleportationn - 2 scrolls of amnesia  p - 6 scrolls of poison  r - 2 scrolls of silence47z" hS  e - a scroll of acquirement  r - 2 scrolls of silencez" hoT s - a scroll of enchant weapon  u - a scroll of immolation  v - 12 scrolls of identifyy - a scroll of revelation5z" hU r - 2 scrolls of silence  v - 12 scrolls of identifyz" hUz - 3 scrolls of enchant armour  I - a scroll of torment  Y - a scroll of fear65{" hX5{" h v - 12 scrolls of identify  Y - a scroll of fear Potions (select all with !)  b - a potion of magic  d - 3 potions of mutation  g - 5 potions of curing  h - 3 potions of attraction{" h978{" hi) Y - a scroll of fear  g - 5 potions of curingi - 2 potions of brilliance  k - 2 potions of lignificationm - a potion of ambrosia  {" h6Vq - a potion of might89{" h f g - 5 potions of curing  m - a potion of ambrosia  w - 4 potions of heal wounds  x - 3 potions of resistance  A - 2 potions of moonshine  K - 2 potions of berserk ragebot{" hH  m - a potion of ambrosia  A - 2 potions of moonshine{" hR  A - 2 potions of moonshine  K - 2 potions of berserk rage|" h2 (1 turn)  A + 2 potions of moonshine  K - 2 potions of berserk rage[Enter] accept (1 chosen)}" htn}" h~{Gobosan the Frost MageRevenant of Ashenzari **....#############Health: 95/95 ========================#...........#Magic: 27/27 ========================#...........#AC: 8Str: 18#...........#}" h~EV: 27 Int: 19#...........#SH: 0Dex: 9#...........#XL: 11 Next:  2% Place: Dungeon:10#......@..!.#Noise: ---------  Time: 14719.1 (0.0)#...........#F) +1 dagger "Lashed Together" {flame, Com#......†....#Cast: Freeze#######'#####Memories (4) #..##.###.# ###.# }" h`.##.# _Z - a +0 helmet  Your pack is full. _You see here a potion of enlightenment.  Your pack is full. _You see here a potion of enlightenment. }" h!_You can't carry that many items.}" h612 20.1 (1}" h}" h,6 _You drop 2 potions of moonshine.~" h1 # #.# #.# #.# #.# #.# #!..!.# #.# #......†....# #'##### #..# #.## #.## #.# ..# #.#~" h6~" h7D27 1~" ha<~" h*>" h" hxDrop what?51/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom " hQ U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev} " h M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield " h* W - a +2 hat of stealthZ - a +0 helmet Jewellery (select all with "=)  j - a ring of magical power (worn) " h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]" h  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev} " hJ M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  D - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistance  T - a +0 kite shield  W - a +2 hat of stealth  Z - a +0 helmet Jewellery (select all with "=) " h j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  C - a ring of flight " hZ G - a ring of wizardry10%" h_  j - a ring of magical power (worn)  G - a ring of wizardryQ - a ring of willpower " h Wands (select all with /)t - a wand of iceblast (7)  B - a wand of flame (37)  E - a wand of paralysis (11)24" hu  G - a ring of wizardry  B - a wand of flame (37)H - a wand of polymorph (20)  R - a wand of quicksilver (5) " hyv Scrolls (select all with ?)32" hI 5" h A B - a wand of flame (37)  c - 2 scrolls of vulnerability  e - a scroll of acquirement  f - 2 scrolls of teleportationn - 2 scrolls of amnesia  p - 6 scrolls of poison45" hM c - 2 scrolls of vulnerability  n - 2 scrolls of amnesiar - 2 scrolls of silence  s - a scroll of enchant weapon  u - a scroll of immolation54" hngT n - 2 scrolls of amnesia " hg u - a scroll of immolation  v - 12 scrolls of identifyy - a scroll of revelation  z - 3 scrolls of enchant armour  I - a scroll of torment6" h92 u - a scroll of immolation  z - 3 scrolls of enchant armour  Y - a scroll of fear Potions (select all with !)  b - a potion of magic  d - 3 potions of mutation75" h z - 3 scrolls of enchant armour  d - 3 potions of mutation  g - 5 potions of curing  h - 3 potions of attractioni - 2 potions of brilliance  k - 2 potions of lignification86" h " h"Y d - 3 potions of mutation  i - 2 potions of brilliancem - a potion of ambrosia  q - a potion of might  w - 4 potions of heal wounds  x - 3 potions of resistance97" h&R  i - 2 potions of brilliance  q - a potion of might  K - 2 potions of berserk rage" hR8bot" h  q - a potion of might  K - 2 potions of berserk rage" h(1 turn)  k + 2 potions of lignification  K - 2 potions of berserk rage" h4f[Enter] accept (1 chosen)" hB4" h,EGobosan the Frost MageRevenant of Ashenzari **....#############Health: 95/95 ========================" hdE8#...........#Magic: 27/27 ========================#...........#AC: 8Str: 18" hE#...........#EV: 27 Int: 19#...........#" hESH: 0Dex: 9#...........#" h!FXL: 11 Next:  2% Place: Dungeon:10#.....@!..!.#Noise: ---------  Time: 14721.1 (0.0)#...........#F) +1 dagger "Lashed Together" {flame, Com#......†....#Cast: Freeze#######'#####Memories (4) " hEFV#..##.##" hcF'#.# ####.# " h~F..##.#" hF]Your pack is full. _You see here a potion of enlightenment.  " hFYour pack is full. _You see here a potion of enlightenment. _You can't carry that many items. " hF!_You drop 2 potions of moonshine." hDH512 2.1 (1" hS" hdV: _You drop 2 potions of lignification." h # #.# #.# #.# #.# #.# #.....!@..!.# #.# #......†....# #'##### #." h' ).##.###.# #.# " h" h4%27 " hV3" h" h( _You see here 2 potions of moonshine." h{# #.# #.# #.# #.# #.# #.....!!@.!.# #." h# #......†....# #'##### #..##.###" haU.# " h " h-4 _" ha" he" h@)# #.# #.# #.# #.# " h#.# #.....!!.@!.# #." h# #......†....# " h#" hC'##### " hз" h " h " h " h" hj&5" h" h" h# #.# #.# #.# #." h5# #.# #.....!!..@.# #.# " hF#......†....# #'##### #" h..##.###.##." h+# " h" h&6" h" h" h512 7.1 (2" h= " h: 3 _k - a potion of enlightenment" hž # #.# #.# #.# #." h # #.# #.....!!...@# #.# " hB #......†....# #'##### " hk O#..#" h n#.###.# " h " hs " h " h< B27 8.1 (1" h2 " h " h" hb" hɶ" h" hm" h" hPn" h%" h," h" hh" h" h)" h" h@  There is an open door here." h" h6 _" h" h ," h" h" hQB" h]" h," h" h" h" h " h" h" h" h" h]" h" hr," h " h" hB" h" h" h" hc" hA" hu," h" h:" h]" h" h" h" h" h" h" h?" h," h" ho" hX" h~" h" hX" hO" hu" h" h" h," h" h<" h#.....!!....##...........##......†....#  #######'#####  #..# ##### #.## ...... #.# ###...... #.# ##......!. #.# #. #.#######.## {###.........# #...#########  ####.#.# ##....#.# ...####)# #### #.##.# ##49.1 (21.0)" h" hV [ _You sense a monster nearby." hGM......!!............†....#######'##### .. #####.## .. ###....." hr.##@.....!..# #..#...... #.#######.## W...." h##.........# .>..#...######### ..." h"..W   wraith (dormant)." h?h  A wraith comes into view." h250.1 (1.0)" h" h4 _Found a staircase to the Lair." hY !!..†######'#### #..# ######" h*ZP...... ###.##......!#.@#......######.## W...." hLZ###.........# .>.....######### ..." hmZP####.#.# ...#.#" hZ##" hc" h*d&1" hj" hl" h! J" h( n" h) " h+ " h_+ " h+ " h- " h. " h/ " h1 ," hu1 " hH3 ," h3 " h_5 " h5 " h6 " hr8 ," hL9 " h0; ," h'< " hO= " h= " ht> " h\@ ," h:A " hBC ," hC " hE " hsE " hF " hJG " hG " hJH " hI " hJ " hK " h/L " hzL " hL " h>N " heN " hO " hP " hQ " h^R " hbS " hS " hoT " h&V " hTV " hW " h]X " hX " h@Y " h[ ," h[ " h] " hm] " hH^ " h_ ," h|` " hJb " hpb " h6c " hd " he " he " hg " hg " hZh " hi " hj " h(k " htl " hl " hem " ho " h>o " ho " hq ," h " ha " hG " h ," h$ " h5 " hj " h  " hf " h " h0 " h ," h " hO ," h " ha' k 850.1 (99.0) _You start waiting." h' 01.1 (100.0)" h- " h0 # _Done waiting." hܷ>M..!!.......†....#######'##### . ###### . ###.....##@.....!. #..#......" h< #.#######.## W....##.........# .>..#...######### .....W   wraith (dormant)." hG2.0)" hf" h" h| #.# #.....!!....# #.# #......†....# #'##### #..# ####.## ..#.# ###." h #.# ##.@....!.#.# #..#.#.#######.##.W.###.........# ...>.#...######### .... ####.#.# " hL ..?......#.# ......####)# #.##### " h " h jW.W" h 73Freeze" h " h Q _Found a scroll of identify." hvf #.#  #.....!!....# " h #.#  #......†....#  #'#####" h #..# ####### #.##" h ....... #.# ###." h. #.# ##@.....!.." h  #.# #..#W...... #.#######.##....... ###.........# ...>... #...######### .......  ####.#.# ..?.... ##....#.# ........####)# #.##### #### #.#" h " h&W." h.=4" h," h"} _The wraith attacks as it pursues you! The wraith completely misses you." h #...........#Gobosan the Frost Mage#.....!!....#Revenant of Ashenzari **....#...........#Health: 95/95 ========================#......†....#Magic: 24/27 =====================---#######'#####AC: 8Str: 18#..########EV: 27 Int: 19#.##.......SH: 0Dex: 9#.####.......XL: 11 Next:  2% Place: Dungeon:10" h#.# ##@W....!..Noise: =--------  Time: 14854.1 (0.0)#.# #..#.......F) +1 dagger "Lashed Together" {flame, Com#.#######.##.......Cast: Freeze###.........# ...>...Memories (4) #...######### .......####.#.#..?....W   wraith ##....#.#....... ...####)##.##### #### #.#" hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  " h=You hit the wraith but do no damage. The wraith resists.  The wall freezes the wraith. The wraith hits you.  The wraith drains your vigour!" h^" h3-12 ==5.1 (1Slow Ramparts " h###  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the wraith but do no damage. The wraith resists.  The wall freezes the wraith. The wraith hits you.  The wraith drains your vigour! _You feel yourself slow down." h; b###..### _You feel yourself slow down.  You closely miss the wraith.  The wraith is lightly damaged. but does no damage.  The wraith hits you. The wraith drains your vigour!  as though you will be slow longer." hZ< o89---6.6 (1.5" h2C 7###" h_C ###.##" hG _The wraith resists. The wall freezes the wraith. The wraith barely misses you." hlW ###.#You hit the wraith but do no damage.The wraith is moderately damaged.-8.1" hy#####.#" h _The wraith resists. The wall freezes the wraith. The wraith closely misses you." h#####.## _resists. The wall freezes the wraith. The wraith closely misses you.You barely miss the wraith.  The wraith is heavily damaged.  The wraith resists. The wall freezes the wraith. The wraith barely misses you.The wraith resists. The wall freezes the wraith. The wraith hits you.  The wraith drains your vigour!" h8-5=9.6" h#####.#" hN k _You feel as though you will be slow longer." hk ^ ###..##.##You hit the wraith but do no damage.The wraith is severely damaged.The wall freezes the wraith but does no damage." hl )61.1" ht ######.##" hv T _The wraith closely misses you." hT###..##The wraith hits you but does no damage.  The wall freezes the wraith but does no damage.  The wraith hits you! The wraith drains your vigour!" hK$79" ho=---=2.6" h######" hk _You feel as though you will be slow longer." h ###.#@W.#..#.#.##.. You hit the wraith. You burn the wraith.  The wraith is almost destroyed." h@p6==-" he4.1" h" h " hN_The frozen ramparts melt away. The wraith hits you but does no damage." h_w   You barely miss the wraith.The wraith is almost destroyed.1-----=5.6" h:z " h{ R _The wraith hits you but does no damage. The wraith hits you!" h)  You barely miss the wraith.The wraith is almost destroyed." h)0-7.1" h1" h%4T _The wraith closely misses you." h  #...........#Gobosan the Frost Mage#.....!!....#Revenant of Ashenzari **....#...........#Health: 71/95 =================-------#......†....#Magic: 23/27 ====================----#######'#####AC: 8Str: 18#..########EV: 12Int: 19#.##.......SH: 0Dex: 9#.####.......XL: 11 Next:  2% Place: Dungeon:10#.# ##@W....!..Noise: =--------  Time: 14867.1 (0.0)#.# #..#.......F) +1 dagger "Lashed Together" {flame, Com#.#######.##.......Cast: Freeze###.........#[" hN m ...>...Memories (4) Slow #...######### .......####.#.#..?....W   wraith ##....#.#....... ...####)##.##### #### #.#The walls around you are covered in ice.  You closely miss the wraith.The wraith is almost destroyed.The wraith resists. The wall freezes the wraith. The wraith barely misses you.The wraith completely resists.  The wall freezes the wraith but does no damage.2=4==8.6 (1.5Ramparts ###.##  You closely miss the wraith.  The wraith is almost destroyed.The wraith resists. The wall freezes the wraith. The wraith barely misses you.completely resists.all freezes the wraith but does no damage. _The wraith hits you" h  You hit the wraith but do no damage.The wraith is almost destroyed.The wraith resists. The wall freezes the wraith." h ##@.##" h%l4-70.1Freeze" h,#######" h/M _You destroy the wraith!" h@" h A" hB" hE" hE#3" hyIs=27 " hI" hJ" hVM" hM#4" hML5==" hO" h9X&###.#@..--#..#.#.##.." hE`e 4.6 (4 _You start resting." h8aG-6.1 (6.0" hya " hIh" hrj " hj&_The frozen ramparts melt away." hS 156==" h` x6=" h " hT #7" h 3=" h " hr _ _You start resting." h '82" h? x7==3.6 (7.5" h " hB % _Magic restored." h+8" hR9" hA" h " h :=" h " hAM80=" hx" h" h" h" h" h" hMV1=" h" hg" h" h6!" h#" h#&2" h;&" h'" h'" h(" h[+<3" h," hl/" h/" hb1" h3" h3" h3E4=" h4" h7," h]9" h;l5=" hc<" hT>," h/?" h/A" hqA6" hR" hB" hV " hk 910.6 (27.0) _You start resting." h672.1 (28.5" h " h" hE _You feel yourself speed up." h5" hhB" hB" hC" hF" h+G" hJx8=" h)L" h|N," hO" hQ" h#R" hS" hT" hTO9=" hU" hX," h8Z" h\," h]" h^" h_ 90" h`" h0b," hb" hd" hCd&1" h?e" hNf" hrf" h8g" h"h" hFh" hh" hi" hj#2" h>j)=" hj" h"l," hl" hm," hgn" hUo" hxo#3" ho3=" hp" hs," hu" hu," hv" hw" hw&4" hx" hy," h5z" h{," h+|" hӄ_ _You start resting." h։/33.1 (21.0" h:55=" h]%4.1 (22" h " hH" _HP restored." h[ 4" h\ " h^ " hJa " hd ," hBe " hg " hg " h>i " hk " hn " hMn " ho " h r " hHt " ht :=" h;v " hx " h| " h| " h4~ " h " h " hf " h߄ " h1 >12 " ht  _w - 5 potions of heal wounds (gained 1)27 " h ," hB " h " h " h " h; " h >12 " hF " h j _v - 13 scrolls of identify (gained 1)" h " hֳ <27 " h " h4 " h " h! " h: " h " h` " h " h " h " h " h " h " h  #.# #..#..........# #.#######.##..........# #####...>......# #...##########..........# #.#.# #..........# ..#.# #.......... ###)# ##.#########" hr \#.# #..##### #.# ## 51.1 (17#.# #####..# #.# #######.######.# #...%......##..# #..........#" h }.## #..........## #..........#" h [#### #..........# #.........#####..........#" h " h " h 9%" h E _Done exploring." h" h" h" h&q........0.0)" ha+" h,;%" h/E _Done exploring." hkm[?25h[?0c  Search for what [Enter for "lair", or ? for help]? " hG) [?25l[?1c" h/" h2X28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a staircase to the Lairb - [D:10] a +0 shortbow  c - [D:10] a +0 long sword  " h!3;d - [D:10] a +0 dagger (4 further duplicates)  e - [D:10] a +1 long sword of flamingf - [D:10] a +0 battleaxe  g - [D:10] a +0 chain mail  h - [D:10] a +0 hat of stealthi - [D:10] a +0 plate armour (1 further duplicate)  " hS3j - [D:10] a +0 whip  k - [D:10] a stone staircase leading up  l - [D:10] the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2}" h4Wm - [D:10] a stone staircase leading up  n - [D:10] 4 stones  o - [D:10] a +0 short sword  p - [D:10] a stone staircase leading down  q - [D:10] a +0 great mace  r - [D:10] an escape hatch in the floor  s - [D:10] a +0 robe  t - [D:10] a +0 leather armour  u - [D:10] a +0 mace  v - [D:10] a +0 morningstar [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" h U  f - [D:10] a +0 battleaxe  gchain mail " h  h - [D:10] a +0 hat of stealthiplate armour (1 further duplicate)  j - [D:10] a +0 whip  kstone staircase leading up " h \ l - [D:10] the +0 robe of Ixiumoc {rPois rN++ Str-3 Int+2} " h5 i m - [D:10] a stone staircase leading up  n4 stones  o" hU %short sword  pdown " hu P q - [D:10] a +0 great mace  rn escape hatch in the floor  " h "sa +0 robe  t" h \leather armour  u - [D:10] a +0 mace  v" h ;morningstar  w +0 ring mail  x" h zstone staircase leading down  ystone staircase leading up  zn escape hatch in the ceiling  " h5 Aorcbow" hT 883%" hؓ   u - [D:10] a +0 mace  y - [D:10] a stone staircase leading upB - [D:10] a stone staircase leading downbot" h  y - [D:10] a stone staircase leading up  B - [D:10] a stone staircase leading down" h " h " h  #.# #..#..........#Gobosan the Frost Mage#.#######.##..........#Revenant of Ashenzari **.... ###.........##...>......#Health: 95/95 ======================== #...##########..........#Magic: 27/27 ======================== #.#.##..........#AC: 8Str: 18 ..#.##..........#EV: 27 " h Int: 19 ###)###.#########SH: 0Dex: 9#.##..#####XL: 11 Next:  4% Place: Dungeon:10#.###@....##Noise: ---------  Time: 14951.1 (0.0)#.######..#" h )F) +1 dagger "Lashed Together" {flame, Com#.########.####Cast: Freeze##.##...%......#Memories (4) #..##..........##.##" h #..........# ##.#" h r#..........# ...######## #..........# #.........#####..........# " h _HP restored. _w - 5 potions of heal wounds (gained 1) " h _v - 13 scrolls of identify (gained 1) _Done exploring. " h- _Done exploring.  Search for what [Enter for "lair", or ? for help]? ." hD ;%" h " h 9%" h . _" h}:%" h2" h;%" hzF _Unknown command." h;:%" hշ" h" h}F _Unknown command." h'v" hɀInventory: 51/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with () " h  P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn) " hB a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales  J - +1 acid dragon scales " h`^ L - a +3 scale mail of fire resistanceT - a +0 kite shield " hyT W - a +2 hat of stealthZ - a +0 helmet " hbJewellery (go to first with "=) " hd j - a ring of magical power (worn)  l - a +6 ring of strength (worn) " h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" h_}" ho" h #.# #..#..........#Gobosan the Frost Mage#.#######.##..........#Revenant of Ashenzari **.... ###.........##...>......#Health: 95/95 ======================== #...##########..........#Magic: 27/27 ======================== #.#.##..........#AC: 8Str: 18 ..#.##..........#EV: 27 " h Int: 19 ###)###.#########SH: 0Dex: 9#.##..#####XL: 11 Next:  4% Place: Dungeon:10#.###@....##Noise: ---------  Time: 14951.1 (0.0)#.######..#" hŌF) +1 dagger "Lashed Together" {flame, Com#.########.####Cast: Freeze##.##...%......#" h4Memories (4) #..#" h&O#..........##.###..........# ##.##..........# " hE`...######## #..........# #.........#####..........# " hf_v - 13 scrolls of identify (gained 1) _Done exploring. " h_Done exploring. _Search for what [Enter for "lair", or ? for help]? . " h΍H_Unknown command. _Unknown command." h=9%" h" h" h" h " h" Level 10 of the Dungeon <<<<>>>>>(Press ? for help) #.###..........# #.####..........# ##############.# ##............# #...#.......##.# #..#..........# ###.#.#.######.#######.##..........# #...#.#.....####.........##...>......# #.#.#.#####.##...##########..........# " hl#.#.#.......#####.#.##..........# #.#######>###########....#.##..........# #.......#%#.#...>.....####)###.######### #.#####.#.#.'.######### #.#" h;#..##### #.....#.....####.#" h.##@....## " h;H#########[.###.######..# " h\N#######[.####.########.####" h}- #..........###.#" h,#...%......# " h;#..........##..##..........#" ha #..........######### #.###..........#" h @ #.....e............###.##..........#" h)b #..........#######.....######## #..........#" hJ  " hj#..>.......# ####.........#####..........# #..........#" hB#.#######................# #..........#" hb#.# #######..........# #####.######" h5#.##########.##" hC>%@%" h6 " h  #.# #..#..........#Gobosan the Frost Mage#.#######.##..........#Revenant of Ashenzari **.... ###.........##...>......#Health: 95/95 ======================== #...##########..........#Magic: 27/27 ======================== #.#.##..........#AC: 8Str: 18 ..#.#" h #..........#EV: 27 Int: 19 ###)###.#########SH: 0Dex: 9#.#" h6 #..#####XL: 11 Next:  4% Place: Dungeon:10#.#" h ##@....##Noise: ---------  Time: 14951.1 (0.0)#.######..#F) +1 dagger "Lashed Together" {flame, Com#.########.####" h rCast: Freeze##.##...%......#" h SMemories (4) #..##..........##.##" h 0#..........# ##.##..........# " h `...######## #..........# #.........#####..........# " hm T_v - 13 scrolls of identify (gained 1) _Done exploring. _Done exploring. _Search for what [Enter for "lair", or ? for help]? . _Unknown command. " h ._Unknown command." h+ " hm " h " h! " hg Q _" h " hB " hF " h9 " h " h " hb " h " h ," h " h " h " h " h " h " h ," h " ho& ...†....# ###'#####  #..# ############  #.## #..........#  #.# ###..........#  #.# ##............#  #.# #..#..........#  #.#######.##..........# ##.........##...@......#7.1 (6 ...##########..........# .#.# #..........# .#.# #..........# ##)# ##.######### #..#####  ##.....##  #.# #####..#  #.# #######.#### _There is a staircase to the Lair here.[" h@+ 9;17H" h" hLevel 10 of the Dungeon <<<<>>>>>(Press ? for help) #...........# #.....!!....# #...........# #......†....# #######'#####" h:< #..############# #.##" ha#..........# " h#.####..........# ##############.# ##............# #...#.......#" hH#.# #..#..........# " h(8###.#.#.######.#######.##..........# " hJ#...#.#.....#" hfJ###.........##...@......# " hI#.#.#.#####.##...##########..........#" h4e #.#.#.......#####.#.##..........# #.#######>###########....#.##..........# #.......#%#.#...>.....####)###.#########" hRN #.#####.#.#.'.######### #.#" hp(#..##### " h'#.....#.....####.#" h.##.....## " h4#########[.###.#" hD#####..# #######[.###" h##.########.#### " h(#..........###.#" h'F#...%......# " h#..........##..##..........# #..........######### #.###..........#" hX q@%>%" hZ>%>" h" hT...†....#" h5vGobosan the Frost Mage ###'#####Revenant of Ashenzari **....#..#############Health: 95/95 ========================#.###..........#" hWtMagic: 27/27 ========================#.#" h###..........#AC: 8Str: 18  #.# ##............#" h8EV: 27 " hInt: 19  #.# #..#..........#" h#SH: 0" h ~Dex: 9  #.#######.##..........#" h7~XL: 11 Next:  4% Place: Dungeon:10 " hQs##.........##...@......#" hnNoise: ---------  Time: 14957.1 (0.0) ...##########..........#" hbF) +1 dagger "Lashed Together" {flame, Com .#.#" h^#..........#" h-Cast: Freeze .#.#" h^#..........#" h`<Memories (4) ##)###.##########.##..######.###.....###.######..##.########.#### " h_Done exploring. _Done exploring. _Search for what [Enter for "lair", or ? for help]? . _Unknown command. _Unknown command. " hD_There is a staircase to the Lair here." h8" hc" h" hQ _" hw" hF" h" h" h" h," h" h" h" h>" h" h" hB" h" h" h" hj" hi" h1" h" h)" h" h" h " h" h" h" h" h3" h" h"" hQ" h+" h " h " hJ " h! " hQ" h " hp" hp" h" h" h" h" h6" h" h " h'" hY" h " h!" h!" h#" h9&" hl&" h*" hv," h-" h." h." h0" hb2," he3" h5" h=7" h9;" hK<" h>" h?" h @" hA" hB" h0D" h]D" hsE" h{G" hH" hI" hI" hSL" hPN" hN" hRO" hwS" h"T" hIT" hU" hWP  There is an escape hatch in the floor here." h Y" hY _" h.....#### " h#.#####.#.#.'.######### # " h#.....#.....### # #########[.## " hݠ#" h " h,S#######[.####" hX  #..........##" h  #.........#. " h\ #..........######### #." hšE " h" h" hKc _There is a stone staircase leading down here." hP" hR" hY9%" hya9%" hPhB12 1.1 (1.0) _" hi" hQ             #########   #...k...)   #. 1   #.....@..#   #........#   #........#   #........x# " hlR    #.####.####  # #.  x   unseen horror (invisible, asleep)   ##  k   wyvern (asleep)    " h T " h0Z " hx +9 (1.8" h " h _You climb downwards.  Found a +2 short sword of speed. _There is a stone staircase leading up here." h  ########k...)< #........x.####.##### #.##" h  " hZ Q27 20 _" hS# " h$ " h~G ########" hk.@.).< #........x.####.#####. #.##" h6" hԌ .kkThe wyvern hisses angrily." h:@==3Freeze" h3" h " hI_The wyvern completely misses you." hPX Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 95/95 ========================  " hPMagic: 24/27 =====================---  AC: 8Str: 18  EV: 27 Int: 19  SH: 0Dex: 9  ##########XL: 11 Next:  4% Place: Dungeon:11  #....k@.)#Noise: ==-------  Time: 14993.9 (0.0)  #........#F) +1 dagger "Lashed Together" {flame, Com  #.....<..#Cast: Freeze " hP #........#Memories (4)  #........#  " hRf#........x#x   unseen horror (invisible, asleep)  #.####.####k   wyvern  #. #.  ## _The wyvern completely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice." hXF#####..k@.x.x)" h[86---12 4.9 (1Ramparts " hu_N###" h~a  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  " haThe walls around you are covered in ice. _You barely miss the wyvern. The wall freezes the wyvern. The wyvern bites you!" hg   Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 86/95 =====================---  Magic: 23/27 ====================----  AC: 8Str: 18 " h  EV: 12Int: 19  SH: 0Dex: 9 ##########  XL: 11 Next:  4% Place: Dungeon:11 " h ##....k@.)#  Noise: ==-------  Time: 14994.9 (0.0) " h @#........#  F) +1 dagger "Lashed Together" {flame, Com #.....x..#  Cast: Freeze " h8 #........#  Memories (4) Ramparts  #........#  " hX #.........#  x   unseen horror (invisible) " hw #.####.####  k   wyvern " h '#. #. ##" hǙ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line" h Aim: a wyvern (lightly wounded, 100% to hit)  You freeze the wyvern.  The wyvern is lightly wounded.  " h DYou hit the wyvern but do no damage." h` : a wyvern (lightly wounded, 100% to hit)  You freeze the wyvern.  The wyvern is lightly wounded.  You hit the wyvern but do no damage." h HThe wall freezes the wyvern. The wyvern bites you!" h` d " h  ##########  #....k@.)#  #........# " hѥ #....x<..#  #........# " h>  #........# #.........#  #.####.####   #. #.   " h{ .The unseen horror hits you but does no damage." h ]68----5.9 (1" hN N###" h H _The wall freezes the wyvern. The wyvern bites you!" h5  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 68/95 =================-------  Magic: 22/27 ===================----- " ho AC: 8Str: 18  EV: 12Int: 19  SH: 0Dex: 9 " h##########  XL: 11 Next:  4% Place: Dungeon:11 " h##....k@.)#  Noise: ==-------  Time: 14995.9 (0.0) " h#........#  F) +1 dagger "Lashed Together" {flame, Com " h?#....x<..#  Cast: Freeze " h#........#  Memories (4) Ramparts  #........#  #.........#  x   unseen horror (invisible) #.####.####  k   wyvern #. #. ##Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 100% to hit)  You freeze the wyvern!  The wyvern is severely wounded.You hit the wyvern but do no damage." h1: a wyvern (heavily wounded, 100% to hit)  You freeze the wyvern!  The wyvern is severely wounded.  You hit the wyvern but do no damage." hZNThe unseen horror hits you. The wall freezes the wyvern." h6 ########## " h #....k@.)#  #....x...#  #.....<..# " h #........#  #........#" h #.........#  #.####.#### " h  #. #. 65" h]F--6.9 (1" h `###" hS _The wyvern barely misses you." hd  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 65/95 ================-------- " he Magic: 21/27 ==================------  AC: 8Str: 18  EV: 12Int: 19  SH: 0" hCe<Dex: 9 " hde##########  XL: 11 Next:  4% Place: Dungeon:11 " he##....k@.)#  Noise: =--------  Time: 14996.9 (0.0) " he'#....x...#  F) +1 dagger "Lashed Together" {flame, Com #.....<..#  Cast: Freeze" he #........#  Memories (4) Ramparts  " h#f#........#  #.........#  x   unseen horror (invisible) #.####.####  k   wyvern #. #." hDf ##" hdfCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." hftAiming: Freeze (safe; 1% risk of failure)  " hfPress: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 100% to hit)  You freeze the wyvern." h,lWPress: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 100% to hit)  You freeze the wyvern.  You kill the wyvern!  You hit the unseen horror. You burn the unseen horror.  " hl%The unseen horror is lightly wounded." hs ##########  #....†@.)#  #........# " h:t #...x.<..#  #........#  #........# #.........#  #.####.#### #. #. " hwf67.9 (1Freeze" ht#####" h] _The unseen horror barely misses you. x2" h ," hm###x." h1#2" hW`=27 8Freeze" ha####" h{S _The unseen horror misses you." hӹ  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 65/95 ================--------  Magic: 21/27 ==================------  AC: 8Str: 18  EV: 27 Int: 19  SH: 0Dex: 9 ##########  XL: 11 Next:  6% Place: Dungeon:11 #....†@.)#  Noise: =--------  Time: 14998.9 (0.0) #.....x..#  F) +1 dagger "Lashed Together" {flame, Com #.....<..#  Cast: Freeze #........#  Memories (4) Ramparts  #........# " h% #.........#  x   unseen horror (invisible) #.####.####  #. #. ##Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (lightly wounded, slightly transparent, 100% to hit)  You freeze the unseen horror!  The unseen horror is moderately wounded.You hit the unseen horror. You burn the unseen horror.  The unseen horror is moderately wounded." h[" hC ##########  #....†@.)# " h #........#  #.....x..# " h  #........#  #........#" h.u #.........#  " hM #.####.#### #. #." hg " hۿ0-12 9.9 (1Freeze" hj###" hMAim: an unseen horror (lightly wounded, slightly transparent, 100% to hit)  You freeze the unseen horror!  The unseen horror is moderately wounded." h^hit the unseen horror. You burn the unseen horror. _The unseen horror hits you." h0 " hm2 " h< u####x<" hw= X27 5000Freeze" hC a####" hNG ^ _The unseen horror completely misses you." hI  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 60/95 ===============---------  Magic: 20/27 =================------- " h  AC: 8Str: 18  EV: 27 Int: 19  SH: 0Dex: 9 " h:##########  XL: 11 Next:  6% Place: Dungeon:11 " hu%#....†@.)#  Noise: =--------  Time: 15000.9 (0.0) " h#......x.#  F) +1 dagger "Lashed Together" {flame, Com " h#.....<..#  Cast: Freeze #........#  Memories (4) Ramparts " h: #........#  " h/#.........#  x   unseen horror (invisible) #.####.#### " hU #. #. " hxI##Press: ? - help, Shift-Dir - straight line" hAim: an unseen horror (moderately wounded, slightly transparent, 100% to hit)  You freeze the unseen horror!  " hThe unseen horror is heavily wounded.You closely miss the unseen horror.The unseen horror is heavily wounded." h" h" hO[" h<? ##########  #....†@.)#  #........#  #.....x..#  #........#  #........# #.........#  #.####.#### #. #. " hxh12 1.9 (1Freeze" h.~#####" h   Aim: an unseen horror (moderately wounded, slightly transparent, 100% to hit)  You freeze the unseen horror!  The unseen horror is heavily wounded." hYou closely miss the unseen horror.  The unseen horror is heavily wounded. _The unseen horror completely misses you." h8#####x<127 2Freeze" hb###" hPS _The unseen horror misses you." hZ  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 61/95 ===============---------  Magic: 19/27 ================--------  AC: 8Str: 18  EV: 27 Int: 19  SH: 0Dex: 9 ##########  XL: 11 Next:  6% Place: Dungeon:11 #....†@.)#  Noise: =--------  Time: 15002.9 (0.0) #......x.#  F) +1 dagger "Lashed Together" {flame, Com #.....<..#  Cast: Freeze #........#  Memories (4) Ramparts  #........#" hZ  #.........#  x   unseen horror (invisible) #.####.####  #. #. ##Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (heavily wounded, slightly transparent, 100% to hit)  You freeze the unseen horror!  The unseen horror is severely wounded.You hit the unseen horror but do no damage.The unseen horror is severely wounded. ##########  #....†@.)#  #........#  #.....<x.#  #........#  #........# #.........#   #.####.#### #. #. 20[" h[34m=12 3.9 (1Freeze#####" hk  Aim: an unseen horror (heavily wounded, slightly transparent, 100% to hit)  You freeze the unseen horror!  The unseen horror is severely wounded.You hit the unseen horror but do no damage.The unseen horror is severely wounded. _The unseen horror barely misses you." hp " h " h }####x." h(;59-27 4Freeze##### _The unseen horror hits you." hӿ  Gobosan the Frost Mage  Revenant of Ashenzari **....  Health: 59/95 ==============----------  Magic: 19/27 ================--------  AC: 8Str: 18  EV: 27 Int: 19  SH: 0Dex: 9 ##########  XL: 11 Next:  6% Place: Dungeon:11 #....†@.)#  Noise: =--------  Time: 15004.9 (0.0) #......x.#  F) +1 dagger "Lashed Together" {flame, Com #.....<..#  Cast: Freeze #........#  Memories (4) Ramparts  #........# " h  #.........#  x   unseen horror (invisible) #.####.####  #. #. ##Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (severely wounded, slightly transparent, 100% to hit)  You freeze the unseen horror!  The unseen horror is almost dead.You closely miss the unseen horror.The unseen horror is almost dead." h" h@" h ##########  #....†@.)#  #.......x#  #.....<..#  #........#  #........# #.........#   #.####.#### #. #. 60=12 5.9 (1Freeze  Aim: an unseen horror (severely wounded, slightly transparent, 100% to hit)  You freeze the unseen horror!  The unseen horror is almost dead.You closely miss the unseen horror.The unseen horror is almost dead. _The frozen ramparts melt away. The unseen horror misses you." h| +x..27 6Freeze _The unseen horror completely misses you." h&   Gobosan the Frost Mage  Revenant of Ashenzari **.... " h  Health: 60/95 ===============---------  Magic: 18/27 ================--------  AC: 8Str: 18  EV: 27 Int: 19  SH: 0Dex: 9 " h ##########  XL: 11 Next:  6% Place: Dungeon:11 #....†@.)#  Noise: =--------  Time: 15006.9 (0.0) " h L#.....x..#  F) +1 dagger "Lashed Together" {flame, Com #.....<..#  Cast: Freeze " h- #........#  Memories (4)  #........#  " h #.........#  x   unseen horror (invisible) #.####.####  #. #. ##Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line" h 9Aim: an unseen horror (almost dead, slightly transparent, 100% to hit)  You freeze the unseen horror.  The unseen horror is almost dead.You hit the unseen horror. You burn the unseen horror." hY  ##########  #....†@.)#  #........# " h  #.....<..#  #........#  #........# #.........# #.####.#### #. #. " h " h 112 97.9 (1Freeze" hO " hJ   Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (almost dead, slightly transparent, 100% to hit)  You freeze the unseen horror.  The unseen horror is almost dead.You hit the unseen horror. You burn the unseen horror. _You kill the unseen horror!" h  4" h " h5 " h 927 " h! " h2& f2" h( ," h) " h. B" h71 " h1 j320=" h2 " h5 ," h76 " h; B" h}= j4=" h> " h1B " hB :=" hQC " hE " hCF L1=" hI " hK " hL L5=" h%M " hO " h P " hR " hT ," h6W " hX " hY L6=" hZ " he^ " h^ L2=" h_ " hRb ," hc " hl 7" h o " ho k68==" hp " hr " h"s E3=" h=t " h[w ," hpx " h{ n9=" h| " hl " h " h " h~ " h :=" h " h " hX S704=" h " h4 ," h " h ," hN " hb " h &1" h " hʕ P=" h " h " hW L5=" hʚ " h " h L2=" h+ " hk ," hI " h " hJ " h " hح " hK h3==" hC " hm " h˲ L6=" hӳ " h} ," h " h <4" h " h " h " h " h " h X5=" hr " hh h - _You start resting." h 47.9 (40.0)7=-8.9 (41 _Magic restored." h@4" h@" h B" h" hE6=" h" h ," hZ " h " h:=" h" h2l7=" h" h," hm" h0 " h " h!" h$" hN$&8" h&" h(" h(" h)" hD-," h." h1<9" h2" h5," h|7" h:," h;" h=" h=M80=" h ?" h>B," htC" hxE," hF" hJl1=" hL" hbN," hO" hR<2" hRT" hW," hX" h__," h`" hb<3" h@d" hg," hi" hk" hk" hm" hRp" hpL4=" hs" hsv," hw" h3{," h}" hl5=" h" h;," h" h ," hƋ" h<6" hP" h+" hl" h" h," hN" hˠ" h6&7" h~" hإ" h" h" h:" h" h" hu" hݯL8=" h7" h," hG" h" hdV9=" h6" h{" hɾ" hȿ" h" hy" hs" h=90" h" hR," h" h," hr" hm<1" h" ho," h" hF_" hG2=3=" hJ" hxK&4" hK" h P" hP" hQ" hT" hU" hV" hc_ _You start resting." hn.104.9 (56" hboZ5=5.9 (57" hu" hDy" _HP restored." hm|4" h}" hL" h" hrB" h" h," h" h" h!:=" h" h," hN" h8," h" hB" h," h'" h," h" h" h," h/," h" h," h1" h" hf" hL" hе," h" h," h" h," h" h" h" h," h" h"," h#" h8'," h)" h=*" h|*" h-" h2," h3" h4," h~6" h9," h;" h=" h=" h?" hB," heC" hF," h4G" hI," hK" hL" h5M" h N" hQ," hQ" h{T," hU" hzX" hX" hY" h[," h\" h_," h$a" hb" htc" hc" hf," hTh" hj," hs" hsx," hz" h0|" h|" h~" h," hC" h," h" h," h" hh," hݒ" hA," h." hx," hT" hC" h" h" hߥ," h" h," h" h,," hO" hβ," h" hѵ," h" h{," hջ" hν," h" h," h;" h," h" hl," h" h," h" h" h." h{" hQ," h^" h," hH" h," h" h," h" h," hR" h" h" h" h" h@" h" hl" h" h" hS" h," h" hx!," hU"" h$" h%" h=&" hm)," he*" h-," h)." h{1," hs2" h4" h4" hT6" hg9," h:" h<," h=" hA," hB" hF," hH" hK," h.M" hRO" hO" hQ" h?T" hT" hU" h X," hYY" h\," hy_" h$`" ha`" h~a" hmd," hwe" hh" h\h" hk," hGoX" hp" hr," ht" h'v," hw" hq ÷204.9 (99 _You start waiting." he05.9 (100.0)" h" h# _Done waiting." h J" h " hFB        #  #....÷.@)#  #.#  #.....<..#  #.#  # # #. #. " hI" hJ16.0)" hV" h3W" ho        #  #....÷..@#  #." h%#  #.....<..#  #.#  # #. #. " h<7" h" hi} _You see here a +2 short sword of speed." h" " h 012 8" h " h S _A - a +2 short sword of speed" h`" hh27 " h" hJ" h" h " h3P  There is a stone staircase leading up here." h" h> _" h " h" hʵ" h " h" h" h6," hҺ" hc" h  ########## #....÷...# #........# " h3#.....<..# #........# ##........#" h   #.........#  #.####@####" h713.9 (5  #. #....>.#" hZv  ######## " h     " h" h7+4.9 (6" h" h; _Found a stone staircase leading down." hv 4" ht " h " h, " h " h n" h " h " h " hG " hY " h " h? " h " h R  There is a stone staircase leading down here." h " hX _" h " h` " h " h " hJ " h " h " hA " h " h5 " hu " h " h " h' " hT " h " h " h& " h ," h! " h. " h " h " h" " h " h " h# " h " h " hQ " h " h " h " h ," h " h " h " h " h " h " h  " hf " h " h " hV " h " h " h! " h" " h" " h~# " h% " hH& " h& " h& " h.( " h) ," h* " h+ " hW- ," h- " h/ " h0 B" hO2 " h3 " h3 " h3 " h5 " hq7 B" h8 " h5: ," h: " h< " h= ," h"> " h? " h\A " hA " h#B " h'D " hE ," hE " h{G " hH " h"I " hI " hK " h,L " hfL " hL " hN " hO ," h;P " hQ " hR " h3S " hS " hU " h/V " hcV " hV " hX " h` z ######### #  #.......#.#  #.#####.#.#  #.........#  #.# 47.9 (33.0) #.# #.#  #.# #.#  #.# #.# ###.# #.#" h5a  ##...# #.. #....# #.. #....# #[. #.####" hg " h=h ,8.9 (34" hl " hy 0 _Found a +0 leather armour." h4" h" h" h@," h," hI.....##.. #.#  #.# #########.# #.......#.# #.#####.#@# #........#.#####.###.# #.# .# #.#" hjS #.# #.####.# #.###...# #..#....# #.." h 50.9 (2.0)  Ashenzari invites you to partake of a vision and a curse of companions andfortitude." h/  --more--" h{; " h)? & _" h\A " hF " hG" hU  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1  " h        " hr/ b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.1   1.2  -1       o - Necromancy   0.1   1.0   0  " h e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.1   1.4  -2  " h f - Long Blades   0.0   1.2  -1   q - Translocations   0.2   1.2  -1      " hR r - Fire Magic   0.1   1.4  -2   g + Armour   5.7   5.9  -1   s - Ice Magic  12.3  11.3  +1  " h h - Dodging   6.1   7.1  -1   t - Air Magic   0.1   1.4  -2  " h i + Shields   5.7   5.9  -1   u - Earth Magic   0.1   0.8  +1   j - Stealth   3.4   2.1  +2  " hC        " hsT v - Evocations   0.2   1.2  -1      " h                 " h]    The relative cost of raising each skill is in cyan.  " hSkills enhanced by Ashenzari's power are in green.  [?] Help" hG[=] set a skill target  " h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  " h7[!] training|cost|targets" h5 " h " hq aGobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18" h #.#EV: 27 Int: 19#########.#SH: 0" h +Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#" h5 Noise: ---------  Time: 15250.9 (0.0)#.........#" h\ F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#" h Memories (4) " h #.# #.##.# #.####.# #.#" h ##...# #..#....# #.. _There is a stone staircase leading up here. " h _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a +0 leather armour.  " h Ashenzari invites you to partake of a vision and a curse of companions and _fortitude." h " h" " h " h " hP " h RInventory: 52/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  A - a +2 short sword of speed  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets " h̫ dArmour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet Jewellery (go to first with "=)  j - a ring of magical power (worn) " hE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" h" hy" hԿaGobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18" h|#.#EV: 27 Int: 19#########.#SH: 0Dex: 9#.......#.#" hG/XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15250.9 (0.0)" hj#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###" hsCast: Freeze#.# #.#" hMemories (4) #.# #.##.# #.#" he###.# #.###...# #.." h#....# #.. _There is a stone staircase leading up here. _Found a stone staircase leading down. " hV_There is a stone staircase leading down here. _Found a +0 leather armour.  " h0Ashenzari invites you to partake of a vision and a curse of companions and _fortitude." h" hP" h" h`" h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.1 " h [m  1.2  -1       o - Necromancy   0.1   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.1   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.2   1.2  -1       r - Fire Magic   0.1   1.4  -2   g + Armour   5.7   5.9  -1   s - Ice Magic  12.3  11.3  [0;10;1" h m+1   h - Dodging   6.1   7.1  -1   t - Air Magic   0.1   1.4  -2   i + Shields   5.7   5.9  -1   u - Earth Magic   0.1   0.8  +1   j - Stealth   3.4   2.1  +2           v - Evocations   0.2   1.2  -1                    " h} V       The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets" h/Gobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 27 Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15250.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.####.# #.###...# #..#....# #.. " hy_There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a +0 leather armour.  Ashenzari invites you to partake of a vision and a curse of companions and _fortitude." h" h" h " h' " h1 xInventory: 52/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  A - a +2 short sword of speed  O - a +4 trident of venom " h2  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistance" h2 T - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet " h2 Jewellery (go to first with "=)  j - a ring of magical power (worn) " h3 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" hJ~L - a +3 scale mail of fire resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. " hРwIt can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 8.0 (8.3 -> 16.3). Your EV would decrease by 2.1 (12.5 -> 10.4). Your spell failure would worsen by up to 16% (press '!' for details). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe." hxL4Inventory: 52/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  A - a +2 short sword of speed  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [) " hM o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  D - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistance  T - a +0 kite shield " hXM W - a +2 hat of stealth  Z - a +0 helmet Jewellery (go to first with "=)  j - a ring of magical power (worn) " hM[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" h " hۺ " hT Gobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 27 Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15250.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.#" h ###.# #.###...# #..#....# #.. _There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a +0 leather armour.  Ashenzari invites you to partake of a vision and a curse of companions and _fortitude." h " h< " hi " h " hE " hE " hH " h K _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a +0 leather armour" hOK .  Ashenzari invites you to partake of a vision and a curse of companions and _fortitude. _Unknown command." hvK " hJ" hzK" hP" h8RF _Unknown command." h " h:" h" hF _Unknown command." hϠ " h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.1 " hl [39;49m  1.2  -1       o - Necromancy   0.1   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.1   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.2   1.2  -1       r - Fire Magic   0.1   1.4  -2   g + Armour   5.7   5.9  -1   s - Ice Magic  12.3  11.3  [" h 39;49m+1   h - Dodging   6.1   7.1  -1   t - Air Magic   0.1   1.4  -2   i + Shields   5.7   5.9  -1   u - Earth Magic   0.1   0.8  +1   j - Stealth   3.4   2.1  +2           v - Evocations   0.2   1.2  -1                    [" h7 Rm      The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets" hNX " hM_ " h*e HGobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 27 Int: 19#########.#" he SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15250.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#" hbf Memories (4) #.# #.##.# #.####.# #.###...# #..#....# #.. _Found a +0 leather armour.  Ashenzari invites you to partake of a vision and a curse of companions and _fortitude. " hf g_Unknown command. _Unknown command. _Unknown command." hk " h_u ;" h!" h0.eInventory: 52/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  A - a +2 short sword of speed  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales  J - +1 acid dragon scales " h.C L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet Jewellery (go to first with "=)  j - a ring of magical power (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" hT - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. " h6If you switch to wearing this armour: Your EV would decrease by 1.3 (12.5 -> 11.2). Your SH would increase by 8.6 (0.0 -> 8.6). Your spell failure would worsen by up to 12% (press '!' for details). You took it off a gnoll sergeant on level 9 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} " hMenu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe." h5Inventory: 52/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  A - a +2 short sword of speed  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [) " h o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  D - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistance  T - a +0 kite shield  W - a +2 hat of stealth  Z - a +0 helmet Jewellery (go to first with "=)  j - a ring of magical power (worn) " h*[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" h| " h " hط kGobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 27 Int: 19#########.#SH: 0" h( CDex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15250.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com" h #.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.####.# #.###...# #..#....# #.. " h _Found a +0 leather armour.  Ashenzari invites you to partake of a vision and a curse of companions and _fortitude. _Unknown command. " hݸ >_Unknown command. _Unknown command." h 4" hc " h " h;" hy<" h>" h@  Ashenzari invites you to partake of a vision and a curse of companions and _fortitude. _Unknown command." hb" h$Inventory: 52/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  A - a +2 short sword of speed  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with () " h P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales " hl> J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet Jewellery (go to first with "=) " h= j - a ring of magical power (worn) " hƭ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" hn  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  G - a ring of wizardry  Q - a ring of willpower Wands (go to first with /)t - a wand of iceblast (7)18%" h̦ 5" h  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  t - a wand of iceblast (7)B - a wand of flame (37)  E - a wand of paralysis (11)  H - a wand of polymorph (20)  R - a wand of quicksilver (5) Scrolls (go to first with ?)32" h"VH t - a wand of iceblast (7)  H - a wand of polymorph (20)  c - 2 scrolls of vulnerability  e - a scroll of acquirement  f - 2 scrolls of teleportation40" h[" hs" h;Gobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 27 Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15250.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.####.# #.###...# #..#....# #..Ashenzari invites you to partake of a vision and a curse of companions and [" h37m_fortitude. _Unknown command. _Unknown command. _Unknown command. _Unknown command." h" h\ " hZ^ Put on which piece of jewellery? Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  G - a ring of wizardry  " h+_ lQ - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip " h " hi " h Gobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 27 Int: 19#########.#SH: 0Dex: 9" hD _#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15250.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.#" hp `###.# #.###...# #..#....# #..Ashenzari invites you to partake of a vision and a curse of companions and _fortitude. _Unknown command. " h U_Unknown command. _Unknown command. _Unknown command." h  _Unknown command. _Unknown command.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or j - a ring of magical power; > or l - a +6 ring of strength" h  You remove your +6 ring of strength.  You feel weaker." h=212 1.9 (1" h" h3 _G - a ring of wizardry (worn)" h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h1O" h&Q~ Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (0%) 3  c - ShockConjuration/Air 4% (1%) 1 d - Ozocubu's ArmourIce1%3  e - Ensorcelled Hibernation Hexes/Ice1% 2 f - Summon Ice BeastIce/Summoning1%3 Select a spell to cast[!]/[I] toggle spell headers" h" h" hHaGobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 12" h#.#EV: 12Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#" hݶNoise: ---------  Time: 15251.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com" h#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.#" h:b#.# #.####.# #.#" hsf##...# #..#....# #.." h< or j - a ring of magical power; > or l - a +6 ring of strength  You remove your +6 ring of strength.  You feel weaker. " h_G - a ring of wizardry (worn)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h{" hNGobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 12#.#EV: 12Int: 19#########.#SH: 0" h[Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15251.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.#" hǿ#.# #.####.# #.###...# #..#....# #.." h ;< or j - a ring of magical power; > or l - a +6 ring of strength  You remove your +6 ring of strength.  You feel weaker. _G - a ring of wizardry (worn)  " h3Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." hP  Okay, then." h6" h" h. _" h 4" h$ " h F _Unknown command." h" h^AWear which item? Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales " h+ J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip " h" h" hGobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#" h#AC: 8Str: 12#.#EV: 12Int: 19#########.#SH: 0Dex: 9#.......#.#" hQ/XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15251.9 (0.0)" hy#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze" h#.# #.#Memories (4) #.# #.##.# #.#" h###.# #.###...# #..#....# #.." h8e[0;10;1mYou feel weaker. _G - a ring of wizardry (worn)  " heCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. " h1_Unknown command." hkP  Okay, then." hW" ho" hz. _" hw8" hC<FPut on which piece of jewellery? Jewellery (go to first with "=)  j - a ring of magical power (worn)  G - a ring of wizardry (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}l - a +6 ring of strength  C - a ring of flight  Q - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip " hN" hU" h\3Gobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8" h]]Str: 12#.#EV: 12Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15251.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze" h]#.# #.#Memories (4) #.# #.#" h]#.# #.####.# #.###...# #..#....# #.. _G - a ring of wizardry (worn)  " h^Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. " h5^]_Okay, then. _Unknown command. _Okay, then." hZ^" hk  To do this, you must remove one of the following items:(? for menu, Esc to cancel)" hl< or j - a ring of magical power; > or G - a ring of wizardry" h9  You remove your ring of wizardry.  You feel stronger." h:382.9 (1" h>" hZA6 _l - a +6 ring of strength (worn)" h   " hG Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (0%) 3  c - ShockConjuration/Air 10% (1%) 1 d - Ozocubu's ArmourIce1%3  e - Ensorcelled Hibernation Hexes/Ice1% 2 f - Summon Ice BeastIce/Summoning2%3 Select a spell to cast[!]/[I] toggle spell headers" h- " h2Gobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 12Int: 19" h3#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15252.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.#" h3@###.# #.###...# #..#....# #..< or j - a ring of magical power; > or G - a ring of wizardry  " h34MYou remove your ring of wizardry.  You feel stronger. _l - a +6 ring of strength (worn)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h4" h5" hb;Gobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================" hh?#.#AC: 8Str: 18#.#EV: 12Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15252.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.####.# #.###...# #..#....# #..< or j - a ring of magical power; > or G - a ring of wizardry  You remove your ring of wizardry.  You feel stronger. _l - a +6 ring of strength (worn)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." hOBP  Okay, then." hC" hG" hI. _" h]MJ" h?NF _Unknown command." hpWear which item? Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip " h " h Gobosan the Frost Mage...Revenant of Ashenzari **......#" h+ lHealth: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 12Int: 19#########.#SH: 0" h Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15252.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###" h sCast: Freeze#.# #.#" h5 Memories (4) #.# #.##.# #.#" hU e###.# #.###...# #.." hn U#....# #..You feel stronger. " h >_l - a +6 ring of strength (worn)  " h Casting: Freeze (safe; 1% risk of failure)  " h Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command." h$ %  " hh$ +Okay, then." h% " h + D _" ho" hwxInventory: 52/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  A - a +2 short sword of speed  O - a +4 trident of venom " h)x U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn) " hTx X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales " h{x J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield " hxT W - a +2 hat of stealthZ - a +0 helmet " hxJewellery (go to first with "=)  j - a ring of magical power (worn) " h y[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" hE/~L - a +3 scale mail of fire resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. " h/#It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 8.0 (8.3 -> 16.3). Your EV would decrease by 2.1 (12.5 -> 10.4). Your spell failure would worsen by up to 16% (press '!' for details). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ " hN0T(w)ear, (d)rop, (=)adjust, or (i)nscribe." hG  If you equipped this item, your spell failure would worsen: Shock10%-> 26% Summon Ice Beast2%-> 6% Ensorcelled Hibernation 1%-> 3% " hHP(w)ear, (d)rop, (=)adjust, or (i)nscribe." hbInventory: 52/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  A - a +2 short sword of speed " hF O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev} " hw M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}" hD - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistance" hT - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet " hJewellery (go to first with "=)  j - a ring of magical power (worn) " hM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" h! " hr' " h) Gobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================" h) #.#AC: 8Str: 18#.#EV: 12Int: 19#########.#SH: 0Dex: 9#.......#.#" hJ* XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15252.9 (0.0)#.........#" hy* F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#" h* bMemories (4) #.# #.#" h* #.# #.####.# #.###...# #.." h* p#....# #.. _l - a +6 ring of strength (worn)  " h+ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. " hH+ M_Unknown command. _Okay, then." h0 " h0 " hH4 " h;6 " h " h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command. _Okay, then.Unknown command." h" hWear which item? Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield " hC W - a +2 hat of stealthZ - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip " h" h" hyGobosan the Frost Mage...Revenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 12Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#" hWNoise: ---------  Time: 15252.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.####.# #.###...# #..#....# #..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Okay, then. _Unknown command." h" h _" h" hd  You start removing your armour." h$Keep disrobing? Y - Yes  N - No" h6 " h Gobosan the Frost Mage..HRevenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 12" h >Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####.#@#Noise: ---------  Time: 15252.9 (0.0)#.........#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze" h #.# #.#Memories (4) #.# #.##.# #.#H   manticore (wandering)###.# #.###...# #..#....# #.. _Okay, then. _Unknown command. _Okay, then. _Unknown command.You start removing your armour.You continue removing your +0 robe of cold resistance." h+3.9 (1" hT" h- Unknown command. " h7_Okay, then. _Unknown command.start removing your armour.  You continue removing your +0 robe of cold resistance. _You stop removing your armour.# h@s..H ..# #.. #.# #.##########.# #.......#.# #.#####.#.# #.......@.# #.#####.### #.# #.#  #.# #.# #.# #.####.# #.#...# #.. #....# #.. #....# #[.# h# h>D27 4# h# hM# hC? ..H ..# #.. #.# #.# #########.# #.......#.# #.#####.#.# #.# #.#####.### #.# #.# #.# #.# #.# #.# ###.# #.# ##...# #.. #....# #..  #....# #[.# hD# hD&5# haJ# hK# hMH..#. ##########.#......#.##.#####@#.#........#.#####.#### h#.# #.##..# hN# hl&6# hi# he# hD# h# h # hWB# h)# h*,# h,# h,# h,# h-# h2# h2# h2# hJ3# h4# h~5# h5# h 7# hA7# h7# h9,# h=n# h=# h4># h?# h?# hk@# h>B,# hB# hD# hVD# hE# hF# hzF# hF# hH,# hMI# hJ,# hrK# hNB# hN# h O# hcO# hP# hQ# hQ# hR,# hS# hU# hU# hUV# hXB# hY# h`Z# hZ# h*\# hy\# h\# h^# h^# h[_# h`# ha# ha# hb,# hc# hd# he# hie# hm { _You start waiting.# hbr094.9 (38.0)# hs# hw# hy[ _You sense a monster nearby.# hIJ# hUL,# h PX# h^Q# hQ# h/R# hS# hS# h8T# hkU# hU# hV# hwX# hX# hOY# h[,# h[# h^# h^# hy_# hga,# ha# h]b# hb# hb# hlc# hc# hc# he# he# hf# hg# hh# hh# hi# hj# hj# hl,# hil# hl,# hFm# hJnB# ho,# hXo# hp,# h\p# hp# h$q# hTq# hq# h r# h>r# hr# hws,# hSt,# ht# h!u# hSu# hu# h/w,# hw# h y# hEy# h~y# hvz,# hz# ha{# h{# h{# h|# h|# h}# h}# h ~# h<~# h~# h:,# h# h# hE# hހ# h# h@# h# h# h2# h# h# h)# hs# h# h# h,# h%# h,# h# h# h,# hO# h# hЋ# hČ# h# h># h# hB# h# h4,# h# ho# h# hؐ# hE,# h# hY# h# h# h,# h ,# h# hA# h# hI,# hB,# h͝# hŞ# h# h{# h(# h^# h# h# hԡ,# h,# h# h# h*# hʥ# h_# h# h# hð# h# h5# h# h,# h4# hQ,# h¶# h\# h͸,# hҹ# h7,# hE# hݻ# h# he# h HFreezeH   manticore (wandering)# h_  ..H  ..#  #..  #.#  #.#  #########.#  #.......#.#  #@#.# 362.9 (6 #.......H.#  #.#####.###  # h#.# #.# #.# #.# #.# #.# ###.# #.#  #..  #.. _You start waiting.# h] ..H  ..#  #..  #.#  #.#  #########.#  #.......#.#  #@#.#  #.......H.#  #.#####.###  #.# #.# #.# #.# #.# #.# ###.# #.#  #..  # h^# h"d# hf` _A manticore is nearby!# hGobosan the Frost Mage..HRevenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 24/27 =====================---#.#AC: 8Str: 18#.#EV: 27 Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####@#.#Noise: ---------  Time: 15362.9 (0.0)#.......H.#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.#H# h [37m   manticore###.# #.###...# #..#....# #..Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the manticore. You burn the manticore.  The manticore is lightly wounded.  The wall freezes the manticore. The manticore bites you.# h3-12 ==3.9 (1Ramparts # hg##@##.## hD  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the manticore. You burn the manticore.  The manticore is lightly wounded.wall freezes the manticore. The manticore bites you. _The manticore closely misses you. The manticore misses you.# h Gobosan the Frost Mage..HRevenant of Ashenzari **......#Health: 93/95 =======================-#..Magic: 23/27 ====================----#.#AC: 8Str: 18#.#EV: 12Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####@#.#Noise: ==-------  Time: 15363.9 (0.0)#.......H.#F) +1 dagger "Lashed Together" {flame, Com# h#.#####.###Cast: Freeze#.# #.#Memories (4) Ramparts #.# #.##.# #.#H   manticore###.# #.###...# #..#....# #..Aim: a manticore (lightly wounded, 100% to hit)  You freeze the manticore.  The manticore is lightly wounded.  You hit the manticore but do no damage.The manticore is lightly wounded.  The wall freezes the manticore! The manticore bites you!# h784--# h,,-4.9 (1# h#####@## hb  You freeze the manticore.  The manticore is lightly wounded.  You hit the manticore but do no damage.The manticore is lightly wounded.wall freezes the manticore! The manticore bites you! _The manticore misses you. The manticore claws you.# h,-9Gobosan the Frost Mage..HRevenant of Ashenzari **......#Health: 84/95 =====================---#..Magic: 22/27 ===================-----#.#AC: 8Str: 18#.#EV: 12Int: 19#########.#SH: 0# h*.Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####@#.#Noise: =--------  Time: 15364.9 (0.0)#.......H.#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) Ramparts #.# #.##.# #.#H   manticore###.# #.###...# #..#....# #..Aim: a manticore (moderately wounded, 100% to hit)  # h.TYou freeze the manticore.  The manticore is moderately wounded.You hit the manticore but do no damage.The manticore is moderately wounded.The wall freezes the manticore! The manticore barely misses you.# h20355.9 (1# h4####@###.## h7  You freeze the manticore.  The manticore is moderately wounded.You hit the manticore but do no damage.The manticore is moderately wounded.  # hX7The wall freezes the manticore! The manticore barely misses you. _The manticore claws you but does no damage. x2# hf Gobosan the Frost Mage..HRevenant of Ashenzari **......#Health: 85/95 =====================---#..Magic: 21/27 ==================------#.#AC: 8Str: 18#.#EV: 12Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####@#.#Noise: =--------  Time: 15365.9 (0.0)#.......H.#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) Ramparts #.# #.##.# ## h .#H   manticore###.# #.###...# #..#....# #..You freeze the manticore!  The manticore is heavily wounded.You hit the manticore but do no damage.The manticore is heavily wounded.The wall freezes the manticore! The manticore bites you!  The manticore claws you but does no damage.# hS _69----==6.9 (1# h ######.### hX W _The manticore closely misses you.# hGobosan the Frost Mage..HRevenant of Ashenzari **......#Health: 69/95 =================-------#..Magic: 20/27 =================-------#.#AC: 8Str: 18#.#EV: 12Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next:  9% Place: Dungeon:11#.#####@#.#Noise: ===------  Time: 15366.9 (0.0)#.......H.#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) Ramparts #.# #.##.# # hR[33m#.#H   manticore###.# #.###...# #..#....# #..Aim: a manticore (severely wounded, 100% to hit)  You freeze the manticore.  The manticore is almost dead.You hit the manticore but do no damage.The manticore is almost dead.The wall freezes the manticore. The manticore closely misses you.65-1=--7.9 (1####@###MYou freeze the manticore.  The manticore is almost dead.  You hit the manticore but do no damage.The wall freezes the manticore. The manticore closely misses you. _The manticore misses you. The manticore claws you.# h  Gobosan the Frost Mage ..H  Revenant of Ashenzari **.... # hGx..#  Health: 65/95 ================-------- #..  Magic: 20/27 =================------- #.#  AC: 8Str: 18 #.#  EV: 12Int: 19# hY #########.#  SH: 0Dex: 9 #.......#.#  XL: 11 Next:  9% Place: Dungeon:11 #.#####@#.#  Noise: =--------  Time: 15367.9 (0.0) #.......H.#  F) +1 dagger "Lashed Together" {flame, Com# hm  #.#####.###  Cast: Freeze #.# #.# Memories (4) Ramparts  #.# #.# #.# #.# H   manticore ###.# #.# ##...# #..# h #....# #..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line# hAim: a manticore (almost dead, 100% to hit)  You freeze the manticore!# h- ..H  ..#  #..  #.#  #.#  #########.#  #.......#.#  #@#.#  # h#.......†.#  #.#####.###  #.# #.# #.# #.# #.# #.# # h###.# #.#  #..  # hg148.9 (1Freeze# h#####@##.### h$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  # hePress: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, 100% to hit)  You freeze the manticore! _You kill the manticore!# hWJ# hZR27 # h\^|6# h_# h`# hN`# hcb1=# hc# hqj####....##@#-....†.##.##.# hpf 72.9 (4 _You start resting.# hql7-3.9 (5# hv# hy4 _The frozen ramparts melt away.# h0E4# hE# hG# h%H# hKX# hYM# hMh68==# h[N# hO# hSPL2=# hP# hR# hR# hBS# hnT# hTX9=# h!U# hW,# hOX# hY# h:Z:=# hZ# h\@703# h$]?=# h@aB# ha# ha# hb# hqc# hc&1# hHd# h0fP=# h&g# hh# hh# hhs2=4=# hi# hk,# h,l# hm,# h'n# ho# hQpV3=# hp# h(rP=# hr# htt# htL5=# h>u# hv<4# hcw# hOy# hz# hSz# h{,# h|# h};5# h.~3=# h~# hb6=# h# h# h,# hL6=# hE# h# h,# h# h# hg:=# hz# hT 7= _You start resting.# hQ1401.9 (28.0)# hZ7=2.9 (29# h؞# h% _Magic restored.# hY4# h[# h\# h2],# hoa~8# hh=9# hi,# hj# h?o80=# ho# hp,# hq# hEs,# hs# ht# hHuV1=# hu# hwB# hy,# hy# h{# h#|&2# hy|# h}# h~# hF~# h,# h# h# h&3# hs# h# h# h3# hY# hȆ# h# h# hb4=# h,# hp# h## h{# hߍ# h֎# hV5=# h# h# h7# h# h# h&6# hl# h&,# h# hr# h# h# h+<7# h# h,# h# hǜ,# h;# hb8=# hS# hǠ# h# h# ha# h# h # h# hV9=# hk# h# h# h$# h# ha# h# h=90# h# h,# h# h# h^# h# h# h&1# h# h# hQ# h# h[,# hǵ# h# hbL2=# h# hy,# hغ# h# h_V3=# hؼ# h_,# h# h,# h# h)# h&4# h# h,# h# h,# h# h _You start resting.52.9 (505=3.9 (51# hg# h" _HP restored.# h,# hf-# h-# h/# hD3n# h6,# h|6# hk7# h7:=# hT8# h:,# h$;# h<,# h<# hE?# h?,# h@,# hMA# hC,# hC# hD# hD# h&E# hF,# huG# hH,# h # hD # h # h # h{ ,# h # h ,# h # h5 ,# h # h # h& # hp # h% # h ,# h ,# h # h ,# h # h # h # h # h B# h ,# he # hl ,# h # h # hK # h # h # h # hq # h ,# h # h  # h} # h # h # h@ # h # h # h ,# h # hx # h # h! # h" ,# h# ,# h*$ # h<% # h% # h% # h^' ,# h' # h( # h( # h*) # hd* ,# h* # hB, ,# h, # h- ,# h8. # h'/ # hZ/ # h/ # hB1 ,# h1 # h3 ,# h3 # h4 # h4 # hW5 # h+6 # h6 # h7 # h7 # hC8 # h8 # h9 # h : # h: # h; # h; # hg= # hF> # h> # h> # h? ,# h@ # hA ,# hPB # hfC ,# hC # h E ,# hE # hF ,# hCG # h0H # hH # hI # hVJ ,# hBK # h6L # hiL # hL # hM # h7N # hN # hO # hO # h7P # haQ # hR ,# hR # hBS # hS # hT # hT # h[U # hV # hW # hmW # hcX # hX # hY # hZ # h}Z # h4[ # h[ # h[ # hJ\ # hH] # h] # h] # h^ # h_ # h_ # ha # hua # ha # hb # h c # hhc # hg # h}i ,# h j # hCj # hj # hk # hk # hNl # hkm # hm # hm # hn # h.o # ho # hp # hp # hq # h\r # hr # hs # ht # hRt # hu # h0v ,# hxv # hw # hw # hx # hDz ,# hz # h{ ,# hK| # hx} # h} # hT~ # h ,# h # h ,# h # h ,# hN # h B# h # hS # h # h # h # hi # h| # h҉ # h, # h # hG # h # h # hٌ # hT # hV # h # h # h x 652.9 (99.0)÷ _You start waiting.# hE 03.9 (100.0)# h # h # _Done waiting.# h# he Quiver which action? ([-] to clear) Items ([,] to cycle) # h  a - Throw: 4 throwing netsb - Zap: wand of iceblast (7)  c - Zap: wand of flame (37)  d - Zap: wand of paralysis (11)  e - Zap: wand of polymorph (20)  f - Zap: wand of quicksilver (5) Spells ([,] to cycle)  g - Cast: Freeze # hg l h - Cast: Frozen Ramparts  i - Cast: Shockj - Cast: Ozocubu's Armour  k - Cast: Ensorcelled Hibernation  l - Cast: Summon Ice Beast (2%) Abilities ([,] to cycle)  m - Abil: Enkindle  n - Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities# h z[!] focus mode: off|on# hc# h;* Gobosan the Frost Mage..HRevenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 27 Int: 19#########.#SH: 0# h*Dex: 9#.......#.#XL: 11 Next: 14% Place: Dungeon:11#.#####@#.#Noise: ---------  Time: 15653.9 (0.0)#.......÷.#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.## h+###.# #.###...# #..#....# #.. # h+_You start resting. _HP restored. _You start waiting. _Done waiting. _You start waiting. _Done waiting.# hm,# h0# h2 # hA # hQDgWear which item? Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  # hD S - a +0 pair of gloves (worn)  X - a +0 robe of cold resistance (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales  J - +1 acid dragon scales  L - a +3 scale mail of fire resistanceT - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet[?] describe selected [!] equip|wield|wear|put on # hEy[tab] equip|unequip # h # h6 # h Gobosan the Frost Mage..HRevenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 8Str: 18#.#EV: 27 Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next: 14% Place: Dungeon:11 # hf#.#####@#.#Noise: ---------  Time: 15653.9 (0.0)#.......÷.#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.####.# #.###...# #..#....# #.. _You start resting. _HP restored. _You start waiting.  # hq_Done waiting. _You start waiting. _Done waiting. # h # h< # h # hd  You start removing your armour. # h512 4.9 (1 # hB # hX # hn+5.9 (2 # hb  # h # hf+6.9 (3 # h # hj # h+7.9 (4 # h # h0# # h#+8.9 (5 # h( # h+ 5 _You continue removing your +0 robe of cold resistance. x5  You finish removing your +0 robe of cold resistance. # h+ # h/ # hl6  You feel less resistant to cold.  You start putting on your armour. # hF7+9.9 (6 # ha; # hA # hA,60.9 (7 # h=E # hoJ # hK+1.9 (8 # hN # hS # hdT+2.9 (9 # hW # h8\ # h\/3.9 (10.0) # h]` # hJd 160 _You continue putting on your +3 scale mail of fire resistance. x5  # hd_You finish putting on your +3 scale mail of fire resistance. # hg # hxjQ _You feel resistant to fire. # h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# hw/# h0  Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (0%) 3  c - ShockConjuration/Air 26% (1%) 1 d - Ozocubu's ArmourIce1%# h*13  e - Ensorcelled Hibernation Hexes/Ice3% 2 f - Summon Ice BeastIce/Summoning6%3 Select a spell to cast[!]/[I] toggle spell headers# hF# h(H# hfOGobosan the Frost Mage..HRevenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 16Str: 18#.#EV: 10Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next: 14% Place: Dungeon:11#.#####@#.#Noise: ---------  Time: 15663.9 (0.0)#.......÷.#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze#.# #.#Memories (4) #.# #.##.# #.## hWP###.# #.###...# #..#....# #..You start putting on your armour. _You continue putting on your +3 scale mail of fire resistance. x5  You finish putting on your +3 scale mail of fire resistance. _You feel resistant to fire.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# hsWGobosan the Frost Mage..HRevenant of Ashenzari **......#Health: 95/95 ========================#..Magic: 27/27 ========================#.#AC: 16Str: 18#.#EV: 10Int: 19#########.#SH: 0Dex: 9#.......#.#XL: 11 Next: 14% Place: Dungeon:11#.#####@#.#Noise: ---------  Time: 15663.9 (0.0)#.......÷.#F) +1 dagger "Lashed Together" {flame, Com#.#####.###Cast: Freeze# hX<#.# #.#Memories (4) #.# #.##.# #.####.# #.###...# #..#....# #..You start putting on your armour. _You continue putting on your +3 scale mail of fire resistance. x5  You finish putting on your +3 scale mail of fire resistance. _You feel resistant to fire.  # hXCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# h ^P  Okay, then.# h^# hzb# h@e. _# hB 4# h # h # hK # h Y25 _# h # h ,# h" # h # h ,# h # h # h # hl # ho # hX # h # hF # h # hS # h #########.##.......#.##.#####.##.......÷.##.#####.###.# #.# #.# #.# #.# #.# ###.# #@# 8.9 (5# h- ##...# #..<...##....# #......$.#...[...#####.###...+#.# ....##.# #....+ #######.# ##...# # h{ U..÷...#.## hH # h +9.9 (6# h # h 9 _Found a stone staircase leading up.# h J# h # h # hI # h} ,# h # h # ha # h # h ,# hj! # h;$ # h& ,# h' # h* # h, # h- # hk. # h1 # h84 # h4 # h: ,# h; ,# h< # h? # hh@ (10 # hRB # hH N _You now have 561 gold pieces (gained 20).# hI # h J <25 # hK # hN # hbQ # hQ # hXS # hU # hX # heX # hY # h[ # h&^ # h}^ # h_ # h b # hd # hd # hf # hbh # hj # h k # h4l # hXn # hp # hQq # hv # hWx # hyz # hz # h{ # h} # h # h # h6 # hQ n  c - 3 scrolls of vulnerability (gained 1)# h (10 # hk # h T _H - a wand of polymorph (23) (gained 3 charges)# h̍ # h <25 # h # h- # h #....# #[...########.#### #....+ #.# #....# #.# #....+ ####.# ##...# ...#.# #... ...#.# #... <..#.# #...###### # hښ ...#.# #..@.....# ...#.# ##.... ...#.# #.# ####.# ..#####.# ...>.# ...# # ###### ....# B   boulder beetle (asleep) .....# .....B # hT 088.9 (19.0)# hJ iBB.# h ,9.9 (20# h # hŬ a _A boulder beetle comes into view.# h  #....# #..........# #....# #[...####### #.#### #....+ #.# #....#  #.# #....+ #####.###...# ÷...#.# #...# ....#.# #...# <..#.# #.@.######.#.# .#.#.##.# ....#.## h N #.......#####.# ..#####.# ....>.# ...# # ####### ....# ....B#......# h # h *B.# hs 290.9 (1.0)# h # hX # h ##...# #..<...###.# #....# #..........# #....# #[...####### #.#### #....+ #.# #....# #.# #....+ ######.###...#÷...#.# #...#....#.# #@..# <..#.## h #...######.#.# ..#.#.##.# .....#.# #.......# #.####.# ..#####.# #....>.# ...# # ######## ...B# .....## h# hЬ&1# hA# h # h  ######..# #<...###.............# #[...########## #....+#....# ....+ ###### .÷. <#####........##....... .....#......#### ..#####.# hu ....>. ...# ######## ...B# h: # hY B   boulder beetleB.# h &2# h # h # hL1 #.# #.# #..# #.# #.###..# ##...# #..<...###.# #....# #..........# #....# #[...########.#### #....+ #.# #....#  #.# #....+ #####.# ##.@.# ÷...#.# #...# ..#.# #...# <..#.# #...###### #.# #........##.# ##.......# ....#.# #.......# .####.# ..#####.# ....# hY2>.# B# ## h3# h8B   boulder beetleB.# h9&3# h># h@# hE#.# #.# #..#  #.# #.# #..# #.# #.###..# ##...# #..<...###.# #....# #..........# #....# #[...########.#### #....+ #.# #....#  #.# #...@+ # hF####.# ##...# #.# #...# ..#.# #...# <..#.# #...#######.# #........# #.# ##.......#..#.# #B......# ####.# #####.## hQuB(rolling)B# hR&4# hYY# h[N _The boulder beetle curls into a ball and begins rolling!# hBx######'......####### hD# hGKyBB°# hUL010 5# hS<B# hU( _You open the door.# hK#.# #.# #..# #.# #.# #..# ###.# #.###..# ##...# #..<...###.# #....# #..........# #....# #[...####### #.#### #....+ #.# #....##.# #....@..# ##...##.# #...# #.# #...# ..#.# #...#######.# #........# #.# ##.B.....##.# #°......# # hL# h]M# hStB°°.# hTD25 6# hyZNB°# h\Q _There is an open door here.# hP8 #.# #.# #..# #.# #.# #..# ###.# #.###..#  ##...# #..<...###.#  #....# #..........#  #....# #[...## h9   #.#### #....+  #.# #....##.# #....'+.# ##...##.# #...# #.# #...# #.# # h<9 b#..B#.# # hm9 m#..°.....##.# ##.°# h9 w#.# #.. # h9 # hA 9{# hC -7 _# h&G # hH # h##.#[.#...#....#...{+##...#...# hM'#.## h010 8# h!# h%) _You close the door.# h9a#.# #.# #..# #.# #.# #..#  ###.# #.###..# ##...# #..<...###.# #....# #.# #....# #[...# #.#### #....+ #.# #....# #.# #...{+.+ .# ##...# #.# #...# #.# #...# 25 9# hJ;# h#.# #.# #..# # hX#.# #.# #..# ###.# #.###..# ...# #..<...###.# ....# #.# ....# #[...# # h.#### #....+ .# #....# .# #...{+.+ .# ##...# .# #...# # h-.# #...# # hE# hO(700# h# h# h_0#.# #.# #..#  #.# #.# #..# .# #.###..# ...# #..<...###.# # #.# # #[...# #### #....+ # #....# # #...{+.+ # ##...# # #...# # #...# 1# h 5# h:6# h#.# #.# #..# #.# #.# #..# .# #.###..# # #..<...###.# # #.# hF# # #[...#  #....+  #....#  #...{+.+  ##...#  #...#  #...#  # h;   # hֿ # h# h&2# h# h# hd .# #.# #..# .# #.# #..# .# #.###..# # #..<...###.# # #.# # #[...#  #....+ #....## h . #...{+.+ ##...# #...# #...# # h # h &3# h # hƘ # h # #.# #..# # #.# #..# # #.###..# # #..<...###.# # #.# # #[...#  #....+ #....# #...{+.+ ##...# #...# # h [#...# # hV% # h& &4# h+ # ht, # h....................u'.....W...W..##.##u   white ugly thing (asleep)W   wraith (dormant)W   shadowghast (dormant)# h̯  You open the door.  A shadowghast, a wraith and a white ugly thing come into view.# hl# h# hu.W.W.uWW# h610 ==5# h# h^< _The white ugly thing gurgles horribly!# hF #.# #..#  #.# #..# .......  #.###..# ......  #..<...###.# .....  #.# ....  #[...# ...  #....+ ..#....#....u.# h#...{+.....W.##...#..W.#...# ###.##...# # #..°.....# ##.°.....# #.# # hT# h# h6# hZ.W.u..W# hJ25 --6# hR# hQ _There is an open door here.# h*p# #.# #..# # #.# #..# ....... # #.###..# ....... # #..<...###.# ....... # #.# ....... # h+# #[...# ....... # #....+ ....... #....#. #...{+'.W.u... ##...#...W... #...# ###.### #...# #  #..B###### #..°.....# ##.°.....# ## hl,T.#  ..#####.## h/B# h5AW.u.W.# h<7# h7A--7 _# h!=# h?# hC.# #.# #..# .# #.# #..# . .# #.###..# ....... .# #..<...###.# ....... .# #.# ....... .# #[...# ....... ## #....+ ....... #....#. #...{+.'W.u....# h}b ##...#..W.... #...# ###.### #...# #  #..B###### #..°.....# ##.°.....# #.#  ..#####.## h# h# h# hAW.u.W.# h&8# hD# hh# hOe#.# #.# #..# #.# #.# #..# . #.# #.###..# . ..# #..<...###.# # h3f. ..# #.# . ..# #[...# .......# #....+ ....... #....#. #...{+.W.u..... ##...#.W..... #...# ###.#### hf #...# #  #..B###### #..°.....# ##.°.....## hfz #.#  ..#####.## hi# hQj,# hmpAW'u.W.# hq&9# h[w# hy# h:~  #.# #.# #..#  #.# #.# #..# . ##.# #.###..# ..# #..<...###.# ..# #.# ..# #[...# .# #....+ ....... # #....#. # #...{+...@..W'u...... # ##...#W...... # #...## h:  ###.### # #...# # # #..B###### # #..°.....# # ##.°.....# # #.# # ..#####.## hˀ # h: ,# h\ ?W.uW.# hp '10# h # h& # h#.# #.# #..# #.# #.# #..# . .# #.###..# . # #..<...###.# . # #.# .# hP # #[...# .  #....+ .......  #....#.  #...{+....@W.uW......  ##...#.  #...# ###.###  #...# #   # hT#..°.....#  ##.°.....#  #.#  # h# h@!u'# h.=1# h%# h(\ _The shadowghast completely misses you.# h#.# #.# #..#Gobosan the Frost Mage #.# #.# #..#.......Revenant of Ashenzari **.... #.# #.###..#.......Health: 95/95 ======================== ..# #..<...###.# .......Magic: 27/27 ======================== ..# #..........# .......AC: 16Str: 18 ..# #[...####### .......EV: 25 Int: 19 ### #....+.......SH: 0Dex: 9#....#########.......XL: 11 Next: 14% Place: Dungeon:11#...{+....@Wu'W......Noise: =--------  Time: 15711.9 (0.0)##...#########.......# hF) +1 dagger "Lashed Together" {flame, Com#...####.###Cast: Freeze#...##Memories (4) #..B#######..°.....#u   white ugly thing##.°.....#W   wraith#.......#W   shadowghast..#####.#A shadowghast, a wraith and a white ugly thing come into view. _The white ugly thing gurgles horribly! _There is an open door here. _The shadowghast completely misses you.Press: ? - help, v - describe, . - travelThe floor.# h} ^ @WThe white ugly thing gurgles horribly! _There is an open door here. _The shadowghast completely misses you.Press: ? - help, v - describe, . - travelHere: a shadowghast  The floor.# hp SWuwhite ugly thing# h- A white ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66 Will: + AC: + EV: ++  rF: ...  rC: +.. rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 66% to hit with the cursed +1 dagger "Lashed Together". It has about 36% to hit you. Attack Max Damage After Damaging Hits Kick 17 Cold damage (max 36) It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|Quote## h #.# #.# #..#Gobosan the Frost Mage #.# #.# #..#.......Revenant of Ashenzari **.... #.# #.###..#.......Health: 95/95 ======================== ..# #..<...###.# .......Magic: 27/27 ======================== ..# #..........# .......AC: 16Str: 18 ..# #[...####### .......EV: 25 Int: 19 ### #....+.......SH: 0Dex: 9#....#########.......## hr! XL: 11 Next: 14% Place: Dungeon:11#...{+....@Wu'W......Noise: =--------  Time: 15711.9 (0.0)##...#########.......F) +1 dagger "Lashed Together" {flame, Com#...####.###Cast: Freeze#...##Memories (4) #..B#######..°.....#u   white ugly thing##.°.....#W   wraith#.......#W   shadowghast..#####.# ## h! _The white ugly thing gurgles horribly! _There is an open door here. _The shadowghast completely misses you.Press: ? - help, v - describe, . - travelHere: a white ugly thing  The floor.$# h#.# #.# #..#Gobosan the Frost Mage #.# #.# #..#.......Revenant of Ashenzari **.... #.# #.###..#.......Health: 95/95 ======================== ..# #..<...###.# .......Magic: 27/27 ======================== ..# #..........# .......AC: 16Str: 18 ..# #[...####### .......EV: 25 Int: 19 ### #....+.......SH: 0Dex: 9$# h!#....#########.......XL: 11 Next: 14% Place: Dungeon:11#...{+....@Wu'W......Noise: =--------  Time: 15711.9 (0.0)##...#########.......F) +1 dagger "Lashed Together" {flame, Com#...####.###Cast: Freeze#...##Memories (4) #..B#######..°.....#u   white ugly thing##.°.....#W   wraith#.......#W   shadowghast..#####.# _The white ugly thing gurgles horribly! _There is an open door here. _The shadowghast completely misses you.Press: ? - help, v - describe, . - travelHere: a white ugly thing  The floor.$# hb _$# h$# hF$# hD$# hF _Unknown command.$# h$# h$# h$# hF _Unknown command.$# h;$# hN$# h$# hF _Unknown command.$# ht$# h\u$# h|$# h}0 _Unknown command.$# h~$# hzJ$# hF _Unknown command.$# hA$# hG$# h$# h>Unknown command.$# h$# ho$# ha$# h= %# h%# hRead which item? Scrolls  c - 3 scrolls of vulnerability  e - a scroll of acquirement  f - 2 scrolls of teleportationn - 2 scrolls of amnesia  p - 6 scrolls of poison  r - 2 scrolls of silence  s - a scroll of enchant weapon  u - a scroll of immolation %# h v - 13 scrolls of identifyy - a scroll of revelation  z - 3 scrolls of enchant armour  I - a scroll of torment  Y - a scroll of fear [!] read|quaff|evoke[?] describe selected&# h &# h$#.# #.# #..#Gobosan the Frost Mage &# h#.# #.# #..#.......Revenant of Ashenzari **.... #.# #.###..#.......Health: 95/95 ======================== ..# #..<...###.# .......Magic: 27/27 ======================== ..# #..........# .......AC: 16Str: 18 ..# #[...####### .......EV: 25 Int: 19 ### #....+.......SH: 0Dex: 9#....#########.......XL: 11 Next: 14% Place: Dungeon:11#...{+....@Wu'W......Noise: =--------  Time: 15711.9 (0.0)##...#########.......F) +1 dagger "Lashed Together" {flame, Com#...####.###Cast: Freeze#...##Mem&# huories (4) #..B#######..°.....#u   white ugly thing##.°.....#W   wraith#.......#W   shadowghast..#####.# _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.&# h<U  As you read the scroll of teleportation, it crumbles to dust.&# h,&# hduWW.10 -2.9 (1FreezeTele Memories (4) &# h&# hFF _You feel strangely unstable.&# h'# hyx #.# #.# #..#  #.# #.# #..# . ##.# #.###..# .'# h9.# #..<...###.# ..# #.# ..# #[...# .# #....+ ....... # #....#. # #...{+...@.uWW. # ##...'# h#. # #...# ###.### # #...# # #'# h #..B###### # #..°.....# # ##.°.....# # #.# # ..#####.#'# h1'# hީu.'# h8[25 -3'# h|'# h  #.# #.# #..# #.# #.# #..# .#.# #.###..# . #...# #..<...###.# ..# #'# hݮ ?.# ..# #[...# . .#### #....+ . .# #....#. .# #...{+..@.u.WW. .# ##...'# h Q#. .# #...# ###.### .# #...# # .# #..B###### .# #..°.....# .#'# h h ##.°.....# .# #.# '# hG N.# ..#####.#'# h '# h  #########  ........#  '# hy ........#  C.......#  .......@#  ........#  ........#  ...)....#  ........#'# h  ######### C   cyclops (missile, asleep) '# h@  Your surroundings suddenly seem different.  A cyclops comes into view.'# h CC)Found a +0 flail. Found a stone staircase leading down.  The cyclops shouts!'# h /(((((('# hGl /......'# hn 68-------====4Freeze'# hn '# ht '# h͉ _The cyclops throws a large rock. The large rock hits you!! _There is a stone staircase leading down here.'# h .#.#.#.C.#>#.#.#.)....#.##'# hM '# hp &----'# h &5 _'# h ) )# hw .# .# .# .C.# .# .# .# ....)....# .# )# hY )# h R.C)# h e9-----------6)# h )# h c _There is a stone staircase leading down here.*# hsJ*# h*# hQ.C*# h710 7 _*# hn+# hh)  #..# #..# #..+  +..#  #..#  #..#  #..# 2 #@.#  #..#  ####    +# h*          +# h* +# h / +# hl -8.7 (1.8+# h +# h } _You climb downwards. _There is a stone staircase leading up here.,# hT ,# h8 4,# h ,# h" 7025 ,# h ,# h ,# h ,# h ,# h 1,# h ,# h ,# h ,# hP ,# h6 ,# h* ,,# h L2=,# hS ,# h ,# h ,# hX ,# h ,# h ,# h ,# h" ,# h ,# h  V3=,# h ,# h ,# ho ,# h ,# h ,# h &4,# h& ,# h^ ,# h ,# h< ,# h ,,# h ,# hZ ,# h &5,# h ,# h1 ,# h ,,# hb ,# h ,# h ,# h ,# h" L6=,# hl ,# hs ,# h ,# h ,# h ,# h' ,# h ,# hz ,# h V7=,# h7! ,# h" ,# hl# ,# h# ,# hk% ,# h% ,# h6& ,# h( <8,# h( ,# h* ,# h* ,# h!+ ,# hJ, ,# h, ,,# h~. ,# h/ &9,# h/ ,# h1 ,# hk1 ,# h2 ,# h2 ,# hB3 ,# h3 ,# h5 ,# h5 M80=,# h5 ,# h7 ,,# hh8 ,# h9 ,# h: V1=,# h: ,# h< ,# h= ,,# h0? ,,# h@ ,# h@ ,# hHA &2,# hA ,# hC ,,# h|D ,# hE ,# h)F ,# hxF ,# h6H ,# h~H &3,# hH ,# hJ ,# hJ ,# h6K ,# hL ,# hL ,# hWM ,# hUO ,# hO L4=,# h4P ,# hQ ,# hR ,# hsR ,# hS ,# h0T ,# hhT ,# h2V ,# h_V ,# hV O5=,# hV ,# hX ,,# hY ,# hZ ,# hZ ,,# h[ <6,# h^\ ,# hX^ ,,# h^ ,# h` ,,# h` ,# h9b ,# hb &7,# h c ,# hde ,# hi 8=,# hi ,# hj ,# hj ,# h+l ,# hl ,# hl ,# ho ,# h~o V9=,# ho ,# hq ,# h!r ,# hnr ,# h2t ,# ht ,# ht ,# h]v ,# hv '90,# h?w ,# huy ,,# hy ,# hD| ,# h| ,# h<} ,# hU~ ,# h~ &1,# h  ,# hH ,,# h́ ,# h ,,# h ,# hυ ,# h: E2=,# h ,# hԈ ,,# h ,# h$ ,,# hq ,# h l3=,# h X,# h B,# h <4,# hx ,# hF ,,# hǿ ,# hA _ _You start resting.,# h 089.7 (71.0),# h [5=90.7 (72,# hb ,# h " _HP restored.-# h-# h-# h-# h_-# hJQ10 1.7 (1.0).# hQ\.#########  .........#  .........#  ...C.....#  1........@#  .........#  .........#  ....)....# .........########### C   cyclops (missile) .# hi]:=.# h_.# h fQ.C.# h-3.2 (2.5.# h3.# h@} _You climb upwards. _There is a stone staircase leading down here./# hC4/# hx/# h1/# h944.2 (1.0 _/# h/# hm #..# #..# #..+  +..#  #..# /# hRn #..#  #..# 2 #@.#  #..#  ####        /# hn     /# hWp/# hu/# h-5.7 (2.5/# h/# hZ} _You climb downwards. _There is a stone staircase leading up here./# hFx /# h'y /# h{ /# h /# h J6.7 (1.0 _/# hG <.#########  .........#  .........#  .....C...#  1........@#  /# h3I e.........#  .........#  ....)....# .........########### C   cyclops (missile) /# hI /# hK /# hQ U.C/# h -8.2 (2.5/# hP /# h } _You climb upwards. _There is a stone staircase leading down here.0# hv0# he-.#########0# hߨ%........0# h>C.>0# h.0# hJ)0# h.0# h%#########0# h/!0# h-0# hӺ0# h(0# h`K 0# hvL .0# hN 0# hN 880# hbO --0# h P 25 0# hP =0# hP 9.2 (1.00# hW 0# h[  0# h\ 0# hU] A_The cyclops throws a large rock. The large rock hits you!0# h2 0# h -.#########0# h %........0# hG >C.>0# h !...0# hU )0# h .0# h=! ########## 0# h! 0# h[( 0# h2 0# h3 .0# h54 C0# h4 0# h7 %-0# h"8 800Freeze0# h? 0# h9B 1# h.#########........>C..).#########1# hp1# hBP.C1# hu@-11# h.1# h1# h @Gobosan the Frost Mage.#########Revenant of Ashenzari **.............#Health: 88/95 ======================--.........#Magic: 24/27 =====================---.........#1# h AC: 16Str: 18........>#EV: 25 Int: 19.........#SH: 0Dex: 9........C#XL: 11 Next: 14% Place: Dungeon:11....)...@#Noise: ---------  Time: 15801.2 (0.0).........#F) +1 dagger "Lashed Together" {flame, Com##########Cast: FreezeMemories (4) C   cyclops (missile) _The cyclops throws a large rock. The large rock hits you!  1# h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.1# he 5910 ==1# h I2.2 (1Ramparts 1# h u####1# h! 0  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You hit the cyclops but do no damage.2# h;LGobosan the Frost Mage.#########Revenant of Ashenzari **.............#Health: 89/95 ======================--.........#Magic: 23/27 ====================----.........#AC: 16Str: 18........>#EV: 10Int: 19.........#SH: 0Dex: 9........C#XL: 11 Next: 14% Place: Dungeon:112# hqM....)...@#Noise: ==-------  Time: 15802.2 (0.0).........#F) +1 dagger "Lashed Together" {flame, Com##########Cast: FreezeMemories (4) Ramparts C   cyclops (missile)Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (100% to hit)  You freeze the cyclops.  The cyclops is lightly wounded.  You hit the cyclops but do no damage.The cyclops is lightly wounded.2# hyN61--2# hN$3.2 (12# hSm####2# h/TH####2# hVW  Aim: a cyclops, quivering large rocks (100% to hit)  You freeze the cyclops.  The cyclops is lightly wounded.  You hit the cyclops but do no damage.The cyclops is lightly wounded. _The wall freezes the cyclops! The cyclops hits you!2# hscGobosan the Frost Mage.#########Revenant of Ashenzari **.............#Health: 81/95 ====================----.........#Magic: 22/27 ===================-----.........#AC: 162# h=uStr: 18........>#EV: 10Int: 19.........#SH: 0Dex: 9........C#XL: 11 Next: 14% Place: Dungeon:11....)...@#Noise: ==-------  Time: 15803.2 (0.0).........#F) +1 dagger "Lashed Together" {flame, Com##########Cast: FreezeMemories (4) Ramparts C   cyclops (missile)Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 100% to hit)  You freeze the cyclops!  The cyclops is heavily wounded.You hit the cyclops but do no damage.The cyclops is heavily wounded.2# h v2# h-wm65----=4.2 (12# hL}A##2# h  Aim: a cyclops, quivering large rocks (moderately wounded, 100% to hit)  You freeze the cyclops!  The cyclops is heavily wounded.2# hZYou hit the cyclops but do no damage.The cyclops is heavily wounded. _The wall freezes the cyclops. The cyclops hits you!2# h wGobosan the Frost Mage.#########Revenant of Ashenzari **.............#Health: 65/95 ================--------.........#Magic: 21/27 ==================------.........#AC: 162# h Str: 18........>#EV: 10Int: 19.........#SH: 0Dex: 9........C#XL: 11 Next: 14% Place: Dungeon:11....)...@#Noise: ===------  Time: 15804.2 (0.0).........#F) +1 dagger "Lashed Together" {flame, Com##########Cast: FreezeMemories (4) Ramparts 2# h XC   cyclops (missile)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 100% to hit)  You freeze the cyclops!  The cyclops is severely wounded.You hit the cyclops. You burn the cyclops.2# h P6--5.2 (12# h׿ ########2# h )  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 100% to hit)  You freeze the cyclops!  The cyclops is severely wounded.2# h You hit the cyclops. You burn the cyclops. _The cyclops is severely wounded.2# hg3  Gobosan the Frost Mage .######### Revenant of Ashenzari **.... .........#2# h Health: 66/95 ================-------- .........# Magic: 20/27 =================------- .........# AC: 16Str: 18 ........># EV: 10Int: 19 .........# SH: 0Dex: 9 ........C# XL: 11 Next: 14% Place: Dungeon:11 ....)...@# Noise: =--------  Time: 15805.2 (0.0) .........# F) +1 dagger "Lashed Together" {flame, Com ########## Cast: Freeze  Memories (4) Ramparts   C   cyclops (missile)2# hAim: a cyclops, quivering large rocks (severely wounded, 100% to hit)  You freeze the cyclops.  The cyclops is almost dead.You hit the cyclops but do no damage.The cyclops is almost dead.The wall freezes the cyclops!!2# h .######### .........# .........# .........# ........># 2# hZ.........# ........(# ....)...@# .........# ########## 2# hmS1=92# h6.2 (1FreezeThe cyclops is almost dead.  You hit the cyclops but do no damage.The wall freezes the cyclops!! _You kill the cyclops!  Your base Armour skill increases to level 5!2# hf#####2# hߟm _Your base Shields skill increases to level 5!3# h3# h@3# h3# h>3# h<25 3# hy3# hS3# h:73# h3# h&3# h3# hP3# h3# h:=3# h3# h3# hQ}68=2=3# h'3# h3# h3# h^3# hI,3# h{3# hb3# hX9=3# hL3# h3# h:=3# h3# h~.###-....#####3# hLf 15.2 (9 _You start resting.3# h953=3# h;-6.2 (10.0)3# hL3# h4 _The frozen ramparts melt away.4# h########.>..).........4# hN:##########4# h4# h:707.0)4# hؓ4# h`q _You see here 5 large rocks.4# h J4# h+ 4# h 4# h R14# hˬ 4# hT P=4# hԱ 4# h] 4# hص #44# h+ )=4# hv 4# h& 4# h L2=4# h 4# h 4# h 4# hM 4# h ,4# hf 4# h 4# h= #34# hw E==4# h 4# h 4# hg L5=4# hn 4# hI 4# h 4# h 4# hC 4# h &44# h 4# h 4# h` 4# h 4# hy 4# h :=4# h 4# ho 4# h R56=4# h 4# h 4# h 4# hi 4# h 4# h[ 4# h0 4# h+ 4# h L6=4# h 4# h} 4# h :=4# h 4# h] _ _You start resting.4# h 0358.0)4# hG Z7=6.2 (194# hJ 4# h % _Magic restored.4# h 44# h 4# h 4# h԰ V7=4# h 4# hn 4# h 4# h 4# h 4# h# &84# h0 4# h> 4# hƾ :=4# h 4# h 4# h$ 4# h, 4# h 4# h &94# h 4# h 4# h 4# h 4# h 4# h 4# h 4# hY 4# h M80=4# h~ 4# h 4# h 4# h 4# h ,4# h 4# h l1=4# hI 4# hV 4# h 4# h 4# hF ,4# h 4# hj 4# h &24# h 4# h 4# h 4# hv 4# hj 4# h 4# h 4# h 4# h &34# hX 4# h ,4# h 4# h 4# ha 4# h_ 4# h 4# hV L4=4# h_ 4# h 4# ho 4# hG 4# h 4# h V5=4# h 4# hL 4# h 4# h. 4# h 4# h 4# h 4# h 4# h &64# h& 4# h3 4# hn 4# h 4# hD 4# h} 4# hi 4# h! <74# hE# 4# h& ,4# hA' 4# h) ,4# hS+ 4# h / 4# h/ L8=4# h0 4# hu4 4# h5 4# hH6 4# h#9 4# h9 4# h; 4# h> 4# hs? V9=4# h@ 4# hDC 4# hC 4# hqD 4# hG ,4# hH 4# h-K 4# hK '904# hL 4# hM 4# hN 4# hN 4# hVQ 4# hQ 4# hR 4# hU 4# hXV &14# hYW 4# hmZ 4# hZ 4# h[ 4# h^ 4# h_ L2=4# h,` 4# hf ,4# h h 4# hik ,4# hl 4# hn 4# ho V3=4# ho 4# hr 4# hjr 4# h.s 4# hu ,4# hv 4# hy 4# h0z &44# h/{ 4# hm B4# h 4# h 4# hփ 4# hx _ _You start resting.4# h͐ -87.2 (514# h Z5=8.2 (524# hѕ 4# h " _HP restored.5# h> 5# h M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1      5# h      b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.1   1.2  -1       o - Necromancy   0.1   1.0   0  5# hf  e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.1   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.2   1.2  -1      5# h  r - Fire Magic   0.1   1.4  -2  5# h  g + Armour   6.2   7.1  -1   s - Ice Magic  12.3  11.3  +1  5# hX  h - Dodging   6.1   7.1  -1   t - Air Magic   0.1   1.4  -2   i + Shields   6.2   7.1  -1   u - Earth Magic   0.1   0.8  +1   j - Stealth   3.4   2.1  +2      5# h      v - Evocations   0.2   1.2  -1      5# hԹ !            5# h #        The relative cost of raising each skill is in cyan.  5# hO Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  5# h [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  5# hκ [!] training|cost|targets8# h:*8# hJ p i - Shields   6.29# hm9# h9# hGobosan the Frost MageRevenant of Ashenzari **.....#########Health: 95/95 ========================.........#Magic: 27/27 ========================.........#AC: 16Str: 18.........#EV: 25 9# hUInt: 19........>#SH: 0Dex: 9.........#XL: 11 Next: 19% Place: Dungeon:11........@#Noise: ---------  Time: 15888.2 (0.0)....)....#F) +1 dagger "Lashed Together" {flame, Com.........#Cast: Freeze##########Memories (4) _The frozen ramparts melt away. _You see here 5 large rocks. 9# hԷ_You start resting. _Magic restored. _You start resting. _HP restored.9# h9# h9# h9# h^9# hg49# h9# h9# h9# h}9# hp,9# h9# h`9# h9# h9# h-9# h9# hW9# hB9# hN9# h9# hq 9# h 9# h9# h9# h9# h9# h9# h)9# h9# h9# h ,9# h""9# h$9# hw'9# h'9# h(9# h3n9# h5B9# ha79# h;9# h;9# h]<9# h|=9# h?9# h@9# h@9# h C9# hLE9# hE9# hF9# hH9# hJ9# hJ9# hK9# hP9# hQ9# h@R9# hV9# hOY9# hY9# h,Z9# h[9# h]9# h ^9# h^9# h_9# h2b,9# h c9# h~d9# hf9# h0g9# hh9# hi9# hk9# hk9# hl9# ho9# h'q9# hq9# h r9# hEs9# ht,9# h'u9# hv9# hw,9# h>x9# hx9# h@z,9# hz9# h{9# h|9# hF}9# h}9# hs~9# h9# h(,9# h-9# h9# h9# h9# h?9# h,9# h9# h9# hI9# h,9# h9# h,9# h9# hƎ9# h59# h9# h9# hl9# h ,9# h9# ho9# h,9# h9# h9# h9# hJ9# h˞9# h9# hΠ9# h5,9# h9# hע,9# hM9# h9# h,9# h9# hT9# hk9# hҧ,9# he9# h,9# h9# h|9# hΫ9# h\9# h9# hv9# h9# h9# hѱ9# hz9# hs9# hF,9# h9# h9# h9# h79# h9# h:B9# h9# h9# hM9# h9# h9# hX9# h9# hG9# h9# hB9# h9# hV9# h9# h29# h9# h,9# h9# hi9# h&9# h9# h@9# h9# h,9# hb9# h9# h9# hu9# h9# h9# h9# hq9# h9# h`9# h........#.##..°.....# ........#.###.......# ........#.###.......# ####.####.##.........#####.##....>.##.........# # ############.........# 9# h#.........##.........# #.#######.##.........#.. #...............@......# #########.##.#####.....#...............#.....###########...........##........ O.############........ ..O   two-headed ogre (asleep)#.................. . ##.#########......## #..........#......#9# hG 942.2 (54.0)  A two-headed ogre comes into view. It is wielding two +0 giant clubs.9# h_ .  The two-headed ogre shouts in stereo!9# ho6===3.2 (559# h9# hb < _The two-headed ogre moves out of view.:# h(4:# h):# h.:# h<6#.# #..°.....# #.# ##.......# #.##.......# .####.##.#####.# :# h7#....>.##.# # #.# .........##.# .#.##.#. .......# .##.#####.....#  ........#.....#  #:# h8=...........# #........O..# #............#O   two-headed ogre #......................#.#......####### ..:# h<,0.0):# hDBO.:# hD5---4.2 (1:# hJ:# hM;# hk.#.# #..°.....#.#.# ##.......#.#.##.......##.####.##.#####.# #....>.##.# #;# hl##.# #.##.# #.#.##.#... #..##.##.#####.....# .#.....# #........O..# #...........#  #............#  #.......# ##.#......####### #.#......#;# hm;# hp;# hv;# h0w8O.;# hwB---5;# h~;# h;# h{T#.#.# #..°.....# ;# h_|#.#.# ##.......#.#.##.......# .####.####.##.#####.# . #....>.##.# #  ##.#  #.##.#  #.;# h|#.##.#...  #.#  #.##.#####.....# .#.O...# ;# hF}#....# #...# #;# h}9...#  #.;# h}G.#  ##.#......# ;# h}P #.#......#;# h;# hO.O   two-headed ogre;# h&6;# h$;# h;# hD - #.#.# #..°.....# ##.#.# ##.# #.#.##.# #.####.####.##.#####.# ;# hF #. #....>.##.# # ##.# #.##.# #.#.##.#... #.# #.##.#####O....# .......#.....# ###..#  #.# #;# hF .#  #.#  ##.#......#  #.#......#;# hH ;# h$O =O.;# hO &7;# hU ;# hW ;# hw  #.#.# #..°.....#  ##.#.# ##.......#  #.#.#;# hx T#.#  #.####.####.##.#####.#  #. #....>.##.# # ##.# #.##.# #.#.##.#... #.O.....# #.##.#####.....# ........#.....# ;# hx ####..# #..# #..# #...# ##.#......#  #.#......#;# hT{ ;# h 6O.;# hA &8;# h ;# hӈ ;# h-+t #.#.# #..°.....# ##.#.# ##.# #.#.##.# #.####.####.##.#####.# #. #....>.##.# # ##.# #.##.# #.#.##.#... #;# hG,.O......# #.##.#####.....# ........#.....# ####....# #.....# ##......# #..............# ##.##......#######  #.#......#;# hn3;# h4&9;# h9;# h:=# h  #........#.##..°.....# Gobosan the Frost Mage##........#.###.......# Revenant of Ashenzari **....#.........#.##########.......# Health: 95/95 ========================#.####.####.##.........#####.# Magic: 24/27 =====================---#. #....>.##.........# # AC: 16Str: 18############.........#EV: 25 Int: 19#.........##.........#SH: 0Dex: 9#.#######.##.........#...XL: 11 Next: 19% Place: Dungeon:11#...........@...O......#Noise: ---------  Time: 15949.2 (0.0)#########.##.#####...=# h ..#F) +1 dagger "Lashed Together" {flame, Com...............#.....#Cast: Freeze##########...........#Memories (4) #...........############............#O   two-headed ogre#......................###.#########......########..........#......#The two-headed ogre shouts in stereo! _The two-headed ogre moves out of view.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate=# h! .#..##....@..O..##.##...=# h" w10 ==50.2 (1Ramparts =# h( Z###.##=# h.+ s _moves out of view.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  =# h+ Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.># h># h#O.##.#># hJ25 --1># h####.##># h; _The wall freezes the two-headed ogre.?# h'&  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?# h?####.##?# he9--?# h;####.##?# h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?# h ?# hn ##O.##.## ?# h- 72Freeze?# hm m###?# h ; _The wall freezes the two-headed ogre!@# h-? #........#.##..°.....# Gobosan the Frost Mage##........#.###.......# Revenant of Ashenzari **....#.........#.##########.......# Health: 95/95 ========================#.####.####.##.........#####.# Magic: 23/27 ====================----#. #....>.##.........# # AC: 16Str: 18@# h@Q############.........#EV: 25 Int: 19#.........##.........#SH: 0Dex: 9#.#######.##.........#...XL: 11 Next: 19% Place: Dungeon:11#...........@O.........#Noise: ---------  Time: 15952.2 (0.0)#########.##.#####.....#F) +1 dagger "Lashed Together" {flame, Com...............#.....#@# h@Cast: Freeze##########...........#Memories (4) Ramparts #...........############............#O   two-headed ogre#......................###.#########......########..........#......#to hit)  You freeze the two-headed ogre.  The two-headed ogre is moderately wounded.You closely miss the two-headed ogre.The two-headed ogre is moderately wounded.The wall freezes the two-headed ogre! The two-headed ogre barely misses you.@# hJBm80----10 ==3.2 (1@# hFh###@# hI-  You freeze the two-headed ogre.  @# hGJThe two-headed ogre is moderately wounded.You closely miss the two-headed ogre.  The two-headed ogre is moderately wounded.@# hJThe wall freezes the two-headed ogre! The two-headed ogre barely misses you. _The two-headed ogre hits you with a +0 giant club!@# h #........#.##..°.....# Gobosan the Frost Mage##........#.###.......# Revenant of Ashenzari **....#.........#.##########.......# Health: 80/95 ====================----@# h#.####.####.##.........#####.# Magic: 22/27 ===================-----#. #....>.##.........# # AC: 16Str: 18############.........#EV: 10Int: 19#.........##.........#SH: 0Dex: 9#.#######.##.........#...XL: 11 Next: 19% Place: Dungeon:11#...........@O.........#Noise: ==-------  Time: 15953.2 (0.0)#########.##.#####.....#F) +1 dagger "Lashed Together" {flame, Com@# h...............#.....#Cast: Freeze##########...........#Memories (4) Ramparts #...........############............#O   two-headed ogre#......................###.#########......########..........#......#You freeze the two-headed ogre.  The two-headed ogre is severely wounded.You hit the two-headed ogre but do no damage.@# h$The two-headed ogre is severely wounded.The wall freezes the two-headed ogre!  The two-headed ogre hits you with a +0 giant club!@# h869---@# hR3=4.2 (1@# hR####.##@# hu  The two-headed ogre is severely wounded.You hit the two-headed ogre but do no damage.The two-headed ogre is severely wounded.  The wall freezes the two-headed ogre!two-headed ogre hits you with a +0 giant club! _but does no damage.@# h  #........#.##..°.....# Gobosan the Frost Mage##........#.###.......# Revenant of Ashenzari **....@# h ^#.........#.##########.......# Health: 69/95 =================-------#.####.####.##.........#####.# Magic: 22/27 ===================-----#. #....>.##.........# # AC: 16Str: 18############.........#EV: 10Int: 19#.........##.........#SH: 0Dex: 9@# h #.#######.##.........#...XL: 11 Next: 19% Place: Dungeon:11#...........@O.........#Noise: ==-------  Time: 15954.2 (0.0)#########.##.#####.....#F) +1 dagger "Lashed Together" {flame, Com@# h ...............#.....#Cast: Freeze##########...........#Memories (4) Ramparts #...........############............#@# h< O   two-headed ogre#......................###.#########......#######@# hj U#..........#......#Press: ? - help, Shift-Dir - straight line@# h Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit)  @# h You freeze the two-headed ogre.  The two-headed ogre is severely wounded.You hit the two-headed ogre but do no damage.@# h @# h 3-5.2 (1@# h ###.##@# h MAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit)  You freeze the two-headed ogre.  The two-headed ogre is severely wounded.  @# h You hit the two-headed ogre but do no damage. _The two-headed ogre is severely wounded.A# hP #........#.# #..°.....#  Gobosan the Frost Mage  ##........#.# ##.......#  Revenant of Ashenzari **....  #.........#.##########.......#  Health: 69/95 =================-------  #.####.####.##.........#####.#  Magic: 21/27 ==================------  #. #....>.##.........# #  AC: 16Str: 18  ############.........#  EV: 10Int: 19  #.........##.........#  SH: 0Dex: 9  #.#######.##.........#...  XL: 11 Next: 19% Place: Dungeon:11  #...........@O.........#  Noise: =--------  Time: 15955.2 (0.0)  #########.##.#####.....#  F) +1 dagger "Lashed Together" {flame, Com ...............#.....#  Cast: Freeze ##########...........# # hHRHm Memories (4) Ramparts  #...........#  ###########............#  O   two-headed ogre #......................#  ##.#########......#######  #..........#......# Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit)  You freeze the two-headed ogre!  The two-headed ogre is almost dead.You hit the two-headed ogre. You burn the two-headed ogre.A# hU       #########  A# h#V#........  #. #....>.##.........# #  #.........#  #.........# A# hiV #.#######.##.........#...  #...........@).........#  #########.##.#####.....#  ...A# hV  ##...  #.... #..... .......  A# hYWm#......#  A# hA\Q276.2 (1FreezeA# h\A# h'b####.##A# hd  Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to  hit)  You freeze the two-headed ogre!  The two-headed ogre is almost dead.You hit the two-headed ogre. You burn the two-headed ogre. _You kill the two-headed ogre!A# hA# hnA# hA# hA# h[7025 A# h}A# hA# h%A# hA# h~A# h#1A# h+/2=A# hA# h A# h% A# h A# h A# h A# hr A# h .#..##....@)..-.##.##...A# h* f 61.2 (5 _You start resting.A# h*! k2=-2.2 (6A# h! A# h ' A# hv) 4 _The frozen ramparts melt away.A# hsA# hWA# hA# h0 _Unknown command.A# hB# h! B# h>   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1          B# h*  b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.1   1.2  -1       o - Necromancy   0.1   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.1   1.4  -2   f - Long Blades # h 49m  0.0   1.2  -1   q - Translocations   0.2   1.2  -1       r - Fire Magic   0.1   1.4  -2   g + Armour   6.9   7.1  -1   s - Ice Magic  12.3  11.3  +1   h - Dodging   6.1   7.1  -1   t - Air Magic   0.1   1.4  -2   i - Shields   6.2   7.1  -1   u - Earth Magic   0.1   0.8  +1  B# h [14;2H j - Stealth   3.4   2.1  +2           v - Evocations   0.2   1.2  -1                          The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!# h 37m] training|cost|targetsC# hPC# hC# h\ #........#.##..°.....# Gobosan the Frost Mage##........#.###.......# Revenant of Ashenzari **....#.........#.##########.......# Health: 72/95 ==================------#.####.####.##.........#####.# Magic: 22/27 ===================-----C# h}#. #....>.##.........# # AC: 16Str: 18############.........#EV: 25 Int: 19#.........##.........#SH: 0Dex: 9#.#######.##.........#...XL: 11 Next: 27% Place: Dungeon:11#...........@).........#Noise: ---------  Time: 15962.2 (0.0)#########.##.#####.....#F) +1 dagger "Lashed Together" {flame, Com...............#.....#Cast: Freeze##########...........#Memories (4) #...........############............##......................###.#########......########..........#......#C# hgThe two-headed ogre is almost dead.You hit the two-headed ogre. You burn the two-headed ogre. _You kill the two-headed ogre! _You start resting. _The frozen ramparts melt away. _Unknown command.C# h C# h C# hC# hEC# h\ C# h] C# h C# ho C# h( ,C# hL b3=C# hD C# h C# hd &3C# h? C# h ,C# h> C# hط ,C# h C# h C# h* X4=C# h/ C# h C# h] L4=C# hO C# h C# h C# h C# h C# h= &5C# hM C# h= C# h C# h C# hR C# h :=C# h C# hW K6=C# h E5=C# h> C# h C# h C# h C# ht ,C# h= C# h l7=C# h C# h P=C# h C# h| h86=C# h C# h ,C# h C# h ,C# h` C# hT <9C# h C# hs C# h :=C# h0 C# h& _ _You start resting.C# h 083.2 (21.0)C# h4 Z7=4.2 (22C# hi C# h % _Magic restored.C# hE4C# hC# hC# h;M80=C# hC# h,C# hFC# hC# hnC# hC# h C# hkh1==C# hC# h,C# hC# h`C# hѫC# hìC# hC# h2C# hnC# hڳ,C# hC# h}C# hC# hиC# h~C# h&3C# h@C# h6,C# hC# hC# hzC# hC# hC# hL4=C# hC# h7C# hC# hC# hwC# hV5=C# h5C# hC# hC# hC# h,C# hC# hC# h+&6C# hC# h,C# hC# hC# hVC# h C# hC# h^&7C# haC# hBC# he,C# hC# hC# hL8=C# h,C# hDC# hC# hiC# hC# hJC# hC# h C# huO9=C# h^C# h C# hnC# hC# h'90C# hC# hC# hDC# hCC# h|C# hC# h!C# h0#C# h$C# h_%&1C# h&C# hU(D# htD# h|W6017.2 (33W   shadowghast (wandering)D# h}D# hD# h>b _A shadowghast is nearby!D# h N #.#.# #..°.....# ##.#.# ##.# #.#.###.# #.####.####.##.#####.#D# h  #. #....>.##.W.# # ######.# #...##.# #.#.##.#... #.).# #.##.#####.....# ...............#.....# ##########...........# #...........# ##............# #..............# ##.##......#######  #.#......#D# h1 D# hu 88.2 (1.0) _D# h D# hV D# h #.#.# #..°..... ##.#.# ##. #.#.##########. #.####.####.##.........#####. #. #....>.##.......W.#  ############...#D# h #.........##..# #.#.##.#... #.).# #.##.#####.....# ...............#.....# ##########...........# #........# #..........# #............# ##.#......#  #.#......#D# hD# hT2=9D# haD# hE# h #.#.# #..° ##.#.# ## #.#.#### #.####.####.##.........##### #. #....>.##.......W.# ############.........# #.........##...# #.E# hϨ*#.##.#... #.).# #.##.#####.....# ...............#.....# ##########.....# #...........# #......# #..#  ##.#......#  #.#......#E# hDE# h'20E# hE# h E# h<#.#.# #..°.##.#.# ##.#.#.####.#.####.####.##.........#####.#. #....>.##.......W.# ############.........# #.........##...# #.#.##.#... #.).# #E# hO>.##.#####.....# ...............#.....# ##########.....# #......#......#.. E# hEE# h.F&1E# hJE# h ME# h#.#.# #..°.....###.#.# ##.##.#.##########.#E# hv#.####.####.##.........#####.##. #....>.##.......W.# #############...# #.........##..# #.#.##.#... #.)....W....# #.##.#####.....# ...............#.....# ##########...........# #...........##.....# W   shadowghast (wandering)#........##.#......#E# h+ E# hE# h~W.WE# h=^3=2E# hAE# h(E# ho  #.#.# #..°..... ##.#.# ##. #.#.##########. #.####.####.##.........#####. #. #....>.##.......W.#  ############...#E# hq  #.........##..# #.#.##.#... #.)...W.....# #.##.#####.....# ...............#.....# ##########...........# #........# #.....# #............# ##.#......#  #.#......#E# hr E# hiy \W.3E# h} E# hT F# h; #.#.# #..° ##.#.# ## #.#.####F# h; #.####.####.##.........##### #. #....>.##.......W.# ############.........# #.........##...# #.#.##.#... #.)..W......# #.##.#####.....# ...............#.....# ##########.....# #...........# #......# #..#  ##.#......#  #.#......#F# h5<F# h=F# hPB6W.F# h.##.W.#F# h) ######.........# #...##.........# #.#.##.#... #.).W.# #.##.#####.....# ...............#.....# ##########...# #.....# #.....# #..#  ##.#......#  #.#......#F# hF# hX6W.F# h.45F# hF# h}F# ha  #.#.# #..°   ##.#.# ##   #.#.#   #.####.####.##.   #. #....>.##.W.#   ####.#   #..##.........#   #.#.##.#   #.)WF# h.#   #.##.#####.....#   .........#.....#   ####...#   #..#   #...   #..   ##.#......   #.#......#F# hEF# h6W.F# h&6F# hF# h0F# h" U  #.#.# #..°   ##.#.# ##   #.#.#   #.####.####.##F# h# .   #. #....>.##.W.#   #.#   #.##.#   #.#.##.#   #.W.   #.##.#####.....   F# h$ ........#.....   ##..   #...   #..   #   ##.#......   #.#......#F# hR' F# h/ @W)F# h,0 &7F# h6 F# hH9 F# h6   #.#.# #..°  ##.#.# ##  #.#.#  #.####.####.##.  #. #....>.##.W.#  #.#  #.##.#  #.#.##.#  #.W)  #.##.#####  .#  #  #  #  #  ##.#......   #.#......#F# he8 F# h< 6W.F# h= T5=8F# hJB F# hC G# h;"  #.#.# #..  ##.#.# ##  #.#.#  #.####.####.##.  #. #....>.##.W.  #G# h<^.  #.##.  #.#.##.  #.W.)  #.##.#####  .#  #  #  #  #  ##.#......   #.#......#G# h(>G# hMB6W.G# hC&9G# hHHG# hIG# h G# hI Evoke which item? Wands  t - a wand of iceblast (7)B - a wand of flame (37)  E - a wand of paralysis (11)  G# h H - a wand of polymorph (23)  R - a wand of quicksilver (5) [!] read|quaff|evoke[?] describe selectedO# h$O# h(O# h. #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  #.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 25 Int: 19  #.........##......... SH: 0Dex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  O# h.L#...@.....W..)....... Noise: ---------  Time: 16029.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast  #...................  ##.#########......###  #..........#......# _You start resting. _The frozen ramparts melt away. _Unknown command. _You start resting. _Magic restored. _A shadowghast is nearby!O# hCy #........#.# #.. Gobosan the Frost Mage ##........#.# ##. Revenant of Ashenzari **.... #.........#.##########. Health: 95/95 ======================== #.####.####.##......... Magic: 27/27 ======================== #. #....>.##.......W. AC: 16Str: 18 ############......... EV: 25 Int: 19 #.........##......... SH: 0Dex: 9 O# hDW#.#######.##......... XL: 11 Next: 27% Place: Dungeon:11 #...@*****W..)....... Noise: ---------  Time: 16029.2 (0.0) #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com ...............#... Cast: Freeze ##########......... Memories (4)  #......... ###########......... W   shadowghast #................... ##.#########......### #..........#......# _You start resting. _Magic restored. _A shadowghast is nearby!Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (68% to hit)O# h  #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  #.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  O# h #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 25 Int: 19  #.........##......... SH: 0Dex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@*****W..)....... Noise: ---------  Time: 16029.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast  #...................  ##.#########......###  #..........#......# _Magic restored. _A shadowghast is nearby!Aiming: ThroO# hf w FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (68% to hit)  The puff of flame hits the shadowghast.O# hn O# h?t K....W.O# hPu <10 ==30.2 (1O# hy O# h| ~ _A shadowghast is nearby!  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (68% to hit)  The puff of flame hits the shadowghast. _The shadowghast is lightly damaged.P# h P# hR Evoke which item? Wands  t - a wand of iceblast (7)B - a wand of flame (36)  P# h .E - a wand of paralysis (11)  H - a wand of polymorph (23)  R - a wand of quicksilver (5) [!] read|quaff|evoke[?] describe selectedQ# hQ# h& Q# hL #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **.... Q# h #.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 10Int: 19  #.........##......... SH: 0Dex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  Q# h#...@....W...)....... Noise: ==-------  Time: 16030.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast  #...................  ##.#########......### Q# hU #..........#......# _A shadowghast is nearby!Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (68% to hit)  The puff of flame hits the shadowghast. _The shadowghast is lightly damaged.Q# h-0 #........#.# #.. Gobosan the Frost Mage ##........#.# ##. Revenant of Ashenzari **.... #.........#.##########. Health: 95/95 ======================== #.####.####.##......... Magic: 27/27 ======================== #. #....>.##.......W. AC: 16Str: 18 ############......... EV: 10Int: 19 #.........##......... SH: 0Dex: 9 #.#######*##......... XL: 11 Next: 27% Place: Dungeon:11 #...@****W*..)....... Noise: ==-------  Time: 16030.2 (0.0) #########*##.#####... F) +1 dagger "Lashed Together" {flame, Com ...............#... Cast: Freeze ##########.........# hs149m Memories (4)  #......... ###########......... W   shadowghast #................... ##.#########......### #..........#......# Aim: a shadowghast (68% to hit)  The puff of flame hits the shadowghast. _The shadowghast is lightly damaged.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged)Q# h+ v #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  #.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ======================== Q# h  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 10Int: 19  #.........##......... SH: 0Dex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@....W...)....... Noise: ==-------  Time: 16030.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast  #...................  ##.#########......###  #..........#......#The puff of flame hits the shadowghast. _The shadowghast is lightly damaged.  AQ# h iming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged)  Okay, then.Q# h Q# h` . _R# h:R# h==Evoke which item? Wands  t - a wand of iceblast (7)B - a wand of flame (36)  E - a wand of paralysis (11)  H - a wand of polymorph (23)  R# h >R - a wand of quicksilver (5) [!] read|quaff|evoke[?] describe selectedS# h0 S# h8 #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  #.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 10Int: 19  #.........##......... SH: 0Dex: 9  S# h#.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@....W...)....... Noise: ==-------  Time: 16030.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast  #...................  ##.#########......###  #..........#......#The puff of flame hits the shadowghast. _The shadowghast is lightly damaged.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged) _Okay, then.S# h"\ #........#.# #.. Gobosan the Frost Mage ##........#.# ##. Revenant of Ashenzari **.... #.........#.##########. Health: 95/95 ======================== #.####.####.##......... Magic: 27/27 ======================== #. #....>.##.......W. AC: 16Str: 18 ############......... EV: 10Int: 19 #.........##......... SH: 0Dex: 9 S# h#v#.#######.##......... XL: 11 Next: 27% Place: Dungeon:11 #...@****W...)....... Noise: ==-------  Time: 16030.2 (0.0) #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com ...............#... Cast: Freeze ##########......... Memories (4)  #......... ###########......... W   shadowghast #................... ##.#########......### #..........#......# Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged) _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, 68% to hit)S# h! #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  #.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 10Int: 19  #.........##......... SH: 0Dex: 9  S# h>#.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@****W...)....... Noise: ==-------  Time: 16030.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast  #...................  ##.#########......###  #..........#......#Aim: a shadowghast (lightly damaged) _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, 68% to hit)  The puff of flame hits the shadowghast.S# h.... _Okay, then.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, 68% to hit)  The puff of flame hits the shadowghast.  The shadowghast is moderately damaged.S# h8*S# h (invisible)The shadowghast slips into darkness.S# hv 8WS# hx +1.2 (1S# h S# hP  S# h S# hv ;_The shadowghast flickers and vanishes for a moment.T# hQT# hCEvoke which item? Wands  t - a wand of iceblast (7)B - a wand of flame (35)  E - a wand of paralysis (11)  H - a wand of polymorph (23)  T# h" R - a wand of quicksilver (5) [!] read|quaff|evoke[?] describe selectedT# h\ T# hC T# h  #........#.##.. Gobosan the Frost Mage  ##........#.#T# h ##. Revenant of Ashenzari **....  #.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 10Int: 19  #.........##......... SH: 0T# h xDex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@....W...)....... Noise: ==-------  Time: 16031.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast (invisible)  #...................  ##.#########......###  T# hB #..........#......#Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, 68% to hit)  The puff of flame hits the shadowghast.  The shadowghast is moderately damaged.The shadowghast slips into darkness. _The shadowghast flickers and vanishes for a moment.T# h  #........#.# #.. Gobosan the Frost Mage ##........#.# ##. Revenant of Ashenzari **.... #.........#.##########. Health: 95/95 ======================== T# h #.####.####.##......... Magic: 27/27 ======================== #. #....>.##.......W. AC: 16Str: 18 ############......... EV: 10Int: 19 #.........##......... SH: 0Dex: 9 #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11 #...@****W...)....... Noise: ==-------  Time: 16031.2 (0.0) #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com ...............#... Cast: FreezeT# h  ##########......... Memories (4)  #......... ###########......... W   shadowghast (invisible) #................... ##.#########......### #..........#......# The shadowghast is moderately damaged.The shadowghast slips into darkness. T# h d_The shadowghast flickers and vanishes for a moment.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (moderately damaged, slightly transparent, 68% to hit)U# h #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  #.........#.##########. Health: 95/95 ========================  U# h+#.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 10Int: 19  #.........##......... SH: 0Dex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@****W...)....... Noise: ==-------  Time: 16031.2 (0.0) U# h #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast (invisible)  #...................  ##.#########......###  U# h>#..........#......#The shadowghast slips into darkness. _The shadowghast flickers and vanishes for a moment.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (moderately damaged, slightly transparent, 68% to hit)  The puff of flame hits the shadowghast.U# hxU# h~J...W.U# h+2.2 (1U# hU# h)_The shadowghast flickers and vanishes for a moment.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line  Aim: a shadowghast (moderately damaged, slightly transparent, 68% to hit)  U# hThe puff of flame hits the shadowghast. _The shadowghast is heavily damaged.U# hU# hEvoke which item? Wands  t - a wand of iceblast (7)B - a wand of flame (34)  U# h.E - a wand of paralysis (11)  H - a wand of polymorph (23)  R - a wand of quicksilver (5) [!] read|quaff|evoke[?] describe selectedV# h V# hV# h/3 #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  V# h#.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 10Int: 19  #.........##......... SH: 0Dex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@...W....)....... Noise: ==-------  Time: 16032.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W V# hA9  shadowghast (invisible)  #...................  ##.#########......###  #..........#......# _The shadowghast flickers and vanishes for a moment.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (moderately damaged, slightly transparent, 68% to hit)  V# h{The puff of flame hits the shadowghast. _The shadowghast is heavily damaged.V# hJ% #........#.# #.. Gobosan the Frost Mage ##........#.# ##. Revenant of Ashenzari **.... #.........#.##########. Health: 95/95 ========================V# h& #.####.####.##......... Magic: 27/27 ======================== #. #....>.##.......W. AC: 16Str: 18 ############......... EV: 10Int: 19 #.........##......... SH: 0Dex: 9 #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11 #...@***W....)....... Noise: ==-------  Time: 16032.2 (0.0) #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com ...............#... Cast: Freeze ##########......... Memories (4)  #......... ###########......... W   shadowghast (invisible) #................... ##.#########......###V# h(? #..........#......# Aim: a shadowghast (moderately damaged, slightly transparent, 68% to hit)  The puff of flame hits the shadowghast. _The shadowghast is heavily damaged.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, slightly transparent, 68% to hit)V# ho3 #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  V# h#.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 10Int: 19  #.........##......... SH: 0Dex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  V# h:#...@***W....)....... Noise: ==-------  Time: 16032.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast (invisible)  #...................  V# h)##.#########......###  #..........#......#The puff of flame hits the shadowghast. _The shadowghast is heavily damaged.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, slightly transparent, 68% to hit)  The puff of flame hits the shadowghast!V# hY: V# h>; V# hA I.W..V# hB +3.2 (1V# hHG V# h J  _The shadowghast is heavily damaged.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, slightly transparent, 68% to hit)  The puff of flame hits the shadowghast! V# hJ Y_The shadowghast is almost destroyed.W# hW# hEvoke which item? Wands  t - a wand of iceblast (7)B - a wand of flame (33)  W# ha.E - a wand of paralysis (11)  H - a wand of polymorph (23)  R - a wand of quicksilver (5) [!] read|quaff|evoke[?] describe selectedW# hXW# h _W# he #........#.##.. Gobosan the Frost Mage  ##........#.#W# hsf##. Revenant of Ashenzari **....  #.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  W# hf9############......... EV: 10Int: 19  #.........##......... SH: 0Dex: 9  W# hZg#.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@.W......)....... Noise: ==-------  Time: 16033.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4) W# hg #.........  ###########......... W   shadowghast (invisible)  #...................  W# hg##.#########......###  #..........#......# _The shadowghast is heavily damaged.Aiming: Throw FlameW# h5hLPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (heavily damaged, slightly transparent, 68% to hit)  The puff of flame hits the shadowghast! _The shadowghast is almost destroyed.W# h #........#.# #.. Gobosan the Frost Mage ##........#.# ##. Revenant of Ashenzari **....W# h #.........#.##########. Health: 95/95 ======================== #.####.####.##......... Magic: 27/27 ======================== #. #....>.##.......W. AC: 16Str: 18 ############......... EV: 10Int: 19 #.........##......... SH: 0Dex: 9 #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11 #...@*W*.....)....... Noise: ==-------  Time: 16033.2 (0.0) W# h{l#########.##.#####... F) +1 dagger "Lashed Together" {flame, Com ...............#... Cast: Freeze ##########......... Memories (4)  #......... ###########......... W   shadowghast (invisible) #...................W# hAQ ##.#########......### #..........#......# Aim: a shadowghast (heavily damaged, slightly transparent, 68% to hit)  The puff of flame hits the shadowghast! _The shadowghast is almost destroyed.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (almost destroyed, slightly transparent)X# hW3 #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  X# hT#.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 10Int: 19  #.........##......... SH: 0Dex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@.W......)....... Noise: ==-------  Time: 16033.2 (0.0) X# hâ #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  X# h###########......... W   shadowghast (invisible)  #...................  ##.#########......###  #..........#......#The puff of flame hits the shadowghast! _The shadowghast is almost destroyed.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (almost destroyed, slightly transparent)  Okay, then.X# h~X# hX# ha. _X# h Evoke which item? Wands  t - a wand of iceblast (7)B - a wand of flame (33)  E - a wand of paralysis (11)  H - a wand of polymorph (23)  X# h R - a wand of quicksilver (5) [!] read|quaff|evoke[?] describe selectedY# hlY# hZnY# ht3 #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  Y# h3uD#.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  ############......... EV: 10Int: 19  #.........##......... SH: 0Y# huDex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@.W......)....... Noise: ==-------  Time: 16033.2 (0.0)  Y# hvs#########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast (invisible)  Y# hvr#...................  ##.#########......###  #..........#......#The puff of flame hits the shadowghast! _The shadowghast is almost destroyed.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineY# hwAim: a shadowghast (almost destroyed, slightly transparent) _Okay, then.Y# h #........#.# #.. Gobosan the Frost Mage ##........#.# ##. Revenant of Ashenzari **.... #.........#.##########. Health: 95/95 ======================== #.####.####.##......... Magic: 27/27 ======================== #. #....>.##.......W. AC: 16Str: 18 ############......... EV: 10Int: 19 Y# ht#.........##......... SH: 0Dex: 9 #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11 #...@*W......)....... Noise: ==-------  Time: 16033.2 (0.0) #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com ...............#... Cast: Freeze ##########......... Memories (4)  #......... ###########......... W   shadowghast (invisible) #................... Y# h|(##.#########......### #..........#......# Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (almost destroyed, slightly transparent) _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (almost destroyed, slightly transparent, 68% to hit)Y# h ~ #........#.##.. Gobosan the Frost Mage  ##........#.###. Revenant of Ashenzari **....  #.........#.##########. Health: 95/95 ========================  #.####.####.##......... Magic: 27/27 ========================  #. #....>.##.......W. AC: 16Str: 18  Y# h ############......... EV: 10Int: 19  #.........##......... SH: 0Dex: 9  #.#######.##......... XL: 11 Next: 27% Place: Dungeon:11  #...@*W......)....... Noise: ==-------  Time: 16033.2 (0.0)  #########.##.#####... F) +1 dagger "Lashed Together" {flame, Com  ...............#... Cast: Freeze  ##########......... Memories (4)  #.........  ###########......... W   shadowghast (invisible)  #...................  ##.#########......###  #..........#......#Aim: a shadowghast (almost destroyed, slightly transparent) _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (almost destroyed# hj r;49m, slightly transparent, 68% to hit)  The puff of flame hits the shadowghast but does no damage.Y# ho Y# hv 9W.Y# h,x +4.2 (1Y# h} Y# hA  _Okay, then.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadowghast (almost destroyed, slightly transparent, 68% to hit)  The puff of flame hits the shadowghast but does no damage. _The shadowghast is almost destroyed.Z# h†  You hit the shadowghast. You burn the shadowghast.  The shadowghast is almost destroyed.Z# h.-5Z# hԍZ# h\ _The shadowghast completely misses you.Z# h= You closely miss the shadowghast.The shadowghast is almost destroyed.Z# hg @-6Z# hz Z# h 0 _The shadowghast claws you.Z# h~W  You hit the shadowghast. You burn the shadowghast.Z# h1.Z# h.97Z# hZ# hR _You destroy the shadowghast![# h #.#.# #..° ##.#.# ##. #.[# h#.#. #.####.####.##.# #. #....>.##.W.# #.# #.##.# #.#.##.# #.). [# hE#.##.#####. .#. #. #. #.[# h #. ##.#......# [# h[# h]I25 -8[# h[# hY[# h4[# h [# h[# hC[# h?X[# h'[# h[# h[# h1,[# hз[# h۹[# hj[# hκ[# h޼[# hk,[# h[# h [# hh[# h,[# h[# h,[# h[# h[# hA,[# h,[# hO[# h[# h[# h[# h,[# h5[# h[# h[# hH[# h[# h,[# h.,[# h[# h\[# h[# hF[# hQ[# h,[# h[# hO[# h[# h[# h[# h[# h[# hC[# h[# h[# h0[# h[# h*[# h[# h[# h&[# h[# h [# h[# h([# h[# h[# hf[# h[# h[# h[# h[# h[# h|[# h[# h[# hE[# h[# hO,[# h`[# h[# h.[# h[# hq ,[# h* [# h  [# h ,[# hX [# h ,[# h} ,[# h$ [# h [# hH [# h [# h [# h] [# h [# h ,[# h [# h [# h7 ,[# h [# hM ,[# hE ,[# h [# h [# h[ [# h [# h [# h? [# h [# h2 ,[# h [# h!! ,[# h! [# hy# ,[# h$ [# h% ,[# hO& [# h( ,[# h) [# h* [# hF+ [# h+ [# h- ,[# h- [# h/ [# h/ [# h/ [# h1 [# h1 [# h1 [# h3 [# h84 ,[# h5 [# hh6 [# h6 [# h8 [# h?9 [# h9 [# h; ,[# h; [# h = [# h= [# h= [# hA? [# h? [# h)@ [# hB [# h*C [# hC [# hE ,[# h:F [# hG [# hH [# hsH [# hJ [# hK [# hK [# hM ,[# h4N [# hO ,[# hdP [# hR [# h2S [# hS [# hU [# hU [# heV [# hX ,[# hVY [# h[ [# h[ ,[# hY] [# h] [# h(^ [# h_ ,[# h1` [# hAb ,[# hc [# hc [# hd [# hid [# hf ,[# hYg [# hh ,[# h_i [# hk ,[# hk [# hm [# hkm [# hm [# hbo ,[# hp [# hq [# hur [# hr [# ht [# ht [# h5u [# hv [# hUw ,[# h%y [# hy ,[# h{ [# h| [# ho| [# h} [# h=~ [# h~ [# h [# h [# hw [# hł [# h8 [# h [# hT [# h [# h [# hЇ ,[# hd [# h [# hΊ [# hK [# h [# h5 ,[# h ,[# h [# hC [# h [# h/ [# hܓ [# hO [# h [# hϕ [# h* [# h [# hl ,[# h [# h_ ,[# h [# h [# hƝ ,[# hm ,[# h [# h [# h) [# h [# h [# h" [# hr [# h k 137.2 (99.0) _You start waiting.[# hЬ J-8.2 (100.0)[# h [# h߳ # _Done waiting.[# h[# h4[# h[# h,[# h4B[# h)[# h,[# h,[# h [# h_ [# h [# h9 [# h [# h [# hv [# h[# hp[# h[# h[# hY[# h[# h[# hX[# h[# h[# hV[# h[# h[# h[# hq[# h_[# h,[# hf[# h[# hH[# h,[# h^[# h [# hw![# h![# h"[# ht#[# h#[# hI%,[# h%[# hD',[# h'[# h),[# hd*[# h+[# hH,[# h,[# h-[# h.,[# h0[# h{0[# h0[# hU2[# h2[# hL3[# h^4[# h4[# h;5[# h7[# h>8,[# h9[# h^:[# h:[# h<,[# hT=[# h>[# hJ?[# h?[# hSA[# hA[# h0B\# h,\# h\# hD\# h\# h\# h,\# h\# h<\# h,\# hP ,\# h \# hC ,\# h \# h\# hM,\# hkB\# hH\# h,\# h\# h&,\# h,\# h{\# h\# h,\# hB\# h\# h,\# h \# hs,\# h\# hf,\# hP!,\# h!\# h#\# h#\# hz$\# hP&\# h&,\# h(\# h)\# ht)\# ha+,\# h+\# h-\# h.\# h.\# hq0B\# h 1\# h1,\# hl2,\# h2\# hn3\# h3,\# h5,\# hY6\# h7,\# h8\# h:,\# h%;\# h0<\# h<\# h=\# h=\# h>,\# hQ?,\# h?\# h@\# h@\# hQA\# hB\# h~\# h\# h5B\# h\# h%,\# hS\# h,\# hY\# h,\# h\# h4,\# h,\# h\# hn 237.2 (99.0) _You start waiting.\# hN08.2 (100.0)\# h\# h# _Done waiting.]# h4]# h]# h,]# h(X]# hr]# h,]# h+,]# h]# h]# h,]# hB]# hu,]# h]# ht,]# h ]# h,]# h@]# hԷ]# hS,]# hݹ,]# he]# h,]# h3]# h,]# h|]# hB]# hi]# h]# h]# h,]# h8]# h ,]# h]# h]# hV]# h]# he]# h]# hL]# hB]# hJ]# hd]# h6X]# h]# hm]# h,]# h]# h[]# h,]# h]# h]# hk]# h]# h,]# hR]# hA,]# h,]# h/]# hd]# h,]# h,]# ho]# h]# hD]# h]# hU]# h]# h8]# h]# h}]# h]# h,]# h]# hj,]# h]# h0]# h]# ho]# h ]# h} ]# h ]# h ]# hG ]# h ]# hF]# h.,]# hi]# h,]# h,]# h]# h]# h,]# h]# h]# h)]# h,]# h]# hn]# hY ]# h!]# h/"]# h"]# hF$,]# h$]# h&]# hW']# h']# h)]# hY*]# h*]# h,]# h8-,]# h /]# h/]# h/]# h1]# h;2]# h2]# h4]# h#5]# h(6]# h8]# h 9]# h}9]# h:]# h8;]# h;]# h=]# hD>]# h>]# h|@]# h@]# hMA]# h[C]# hC]# h:D]# hE]# heF]# hF]# hH]# hxI,]# hbK]# hK,]# h N]# hN]# hN]# hQ]# hQ]# hQ]# h7T]# hT,]# hV]# hXW]# hW]# hY,]# haZ]# h\]# h\]# h]]# hy_]# h`]# hk`]# hhb]# hb]# h}c]# hgB]# hh]# hPi]# hi]# hk,]# hl]# hn,]# ho]# h2r,]# hr]# hFt]# ht]# hu]# hUv]# hv]# h0w]# h\y,]# hy]# h^|,]# h|]# h~,]# h]# h$]# h]# h]# h,]# h-]# h݆,]# hW]# h,]# h]# h,]# h]# h]# hu]# h]# ht]# h]# h]# h>,]# h]# hk]# h]# hk]# ha,]# hܘ]# hĞB]# hhn 337.2 (99.0) _You start waiting.]# hl08.2 (100.0)]# h]# hë _You start waiting. _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.]# h 4]# h3]# h B]# h]# h]# h,]# hu]# h,]# h]# hj]# hw]# h]# h]# h]# h7]# h]# h/ ]# h%X]# h&]# hB']# h']# h(]# h+]# h,]# hT-,]# h-]# h.]# h3/,]# h/]# h0,]# h0]# hu1]# h2]# h43]# h3]# h 5]# h6,]# hF7]# hX8]# h;,]# h;]# h>]# hm?]# h?,]# h2A]# hA,]# hjB]# h0D]# hXFB]# hH]# hOJ]# hJ,]# hK]# hL]# hL,]# hM]# hN]# hFO]# hO]# hQ]# h%S,]# hS]# hT]# hkV,]# hV]# hYX]# hkY]# hY]# hTZ]# h[]# hF\]# h\]# h]]# h]]# hB_]# h_]# h`]# h`]# hb,]# hjc]# hud]# he]# h-f]# hf]# hh]# hj,]# h k]# hp]# h^r]# hr]# hs]# hu]# hw]# hx]# hx]# h8{]# h|]# hg}]# h}]# h]# h3]# hǂ]# h]# h8]# hr,]# hX]# h܊]# h~,]# hd]# h]# hg,]# hF]# h]# h",]# h]# h!]# h]# h]# h ]# h]# h]# hx]# hi]# h]# h#]# h]# h:]# h]# h6]# h]# hq]# hn]# h,]# h]# hs]# hؿ(10 ]# h]]# hBDone waiting. _You start waiting.Done waiting. _You start waiting.]# hqDone waiting. _d - 4 potions of mutation (gained 1)]# h]# h<25 ]# h]]# h3]# hlB]# h4]# h7]# h]# h4]# h]# h]# hR]# h]# hs]# hj,]# h)]# h]# hN]# h]# h-]# h]# h9]# h]# h,]# h]# h]# h\]# h]# h]# h]# h,]# h=]# hr]# h,]# hr]# h}]# h]# hh]# h]# h,]# hC]# h]# h$,]# h]# hY]# hi,]# h]# h]# hy]# h,]# h ]# h]# h~,]# h0 ]# h# ]# h ,]# h( ]# h ]# h ,]# h ]# h| ]# h ,]# h ]# h ]# h% ,]# h ]# hc ]# h ]# hD ]# h ]# hg ,]# h ]# h ]# h ]# h ]# hs ]# h; ]# h? ]# h# ,]# h& ]# h ]# h[ ]# h ]# h~ ]# h( ...#  ...# ####...... ...# #......... ##.# #.........  #.### #......... ]# h  #...# +......... ####.### #........) .......# #...$..... .......# # 406.2 (68.0) .......########......... .......##............... .......##.############## ##.######.# #.........# #.........# ]# h_ e#.........# #...]# h# ]# he$ ,7.2 (69]# h' ]# h3 , _Found a +0 dire flail.^# h 4^# h) ^# h^# hq### #  ######## #### ..# #. #.# #. #.### ^# h0#....# +.. ###.### #........)....# #..@$0.0)....# #.....########......##...............> ......##.#####################.# ^# h ^# h^# ht#A8.2 (1^# h&; _Found a stone staircase leading down.^# hp ^# hfv v  You now have 575 gold pieces (gained 14).10 ^# h;w ^# h~ K _y - 2 scrolls of revelation (gained 1)^# h ^# hj <25 ^# h ^# h ^# hy ^# h ^# h\ ,^# h ,^# h ^# h ^# h ^# h (10 ^# hU ^# h"  ###.### # #####^# h  ..# ######### ....# ####........ .... #... ### #...  #)####..... ^# h,  ##....'@....14.2 (6 #####.### ######........)....# #........... #.......# #^# h ..... #.......########.................##...............>. ###.################ ###.######.# .#^# h :..# _You open the door.^# h I _Found a +0 trident._# hV_# hv_# hx_# h_# h_# hwY25 __# h*@  There is an open door here._# h_# h __# h_# hb_# h_# hQ_# h_# h_# h,_# h_# hk_# h_# h,_# h_# h,_# hQ_# h?  You see here a +0 trident._# h_# hF __# h_# h n_# h_# h_# h_# h_# h_# hC_# h_# h_# h6_# h_# hs_# h_# h _# hA _# h _# h _# hq_# h_# h _# h_# h_# h_# hR_# h_# hX,_# h_# h"_# h.*#..#  #..# #......<.###  #..#.......... ###.........# <...###.# #.........# _# h3+....# #.........# ..####### #.........# ..+ #.........# ..#########.....@...# 29.2 (15.0) .{+.......'.........# #########........## ..# ####.##### ..# #.# .B###### #.# .°.....# #.# ######### .......# #.# ####........ ._# h+......# #.# #..........._# h1_# hI2-30.2 (16_# h6_# ht89 _Found a stone staircase leading up.a# h # #..# #......<.### # #..# #.......... ###..# ## .<...###.# #a# h .# .........# #.######## #.#.+ #.#.#########.#{+.......'.#..#########........##.# ####.###.# #.# B###### #.# ..°.....# #.# ######### #.......# #.# ####........ #.# #.# #...a# h x#####.# #.# #.a# h a# h 11.0)a# h a# h a# hΤ>.# #..# #......<.### .# #..# #. .###..# #.#.<...###.# #.#.# #.# [...# #.#.+ #.#.#.#.{+.'.# #...#.## #...# ####.##### #...# #.# #..B###### #.# #..°.....# #.# # ##.# #.# ####. ##a# h.# #.# #. ...#####.# #.# #.a# ha# h&2a# ha# hVb# h#.# #..# #......<.### #.# #..# #b# hj. b# h?#.###..# #b# h}'.# b# h#..<...###.# #.# #.# #.# #[...# #.# #....+ #.# b# h#....#.# #...{+.'.##...#.##  #...# ####.#####  #...# #.# b# h #..B###### #.#  #..°.....# #.# #   ##.# #.# ####. b# h+`#.# #.# #. .#####.# #.# #. b# hb# h3b# h?b# h%b# hD #.# #..# #......<.###  #.# #..# #.  #.###..# #.#  #..<...###.# #.#  #.# #.#  #[...# #b# hq.#  #....+ #.#  #....#.#  #...{+.'.#  ##...#.## #...# ####.##### #...# #.# #..B###### #.# #..°.....# #.#  ##.# #.# #####.# #.# #b# hp.#####.# #.# #b# hb# h&4b# hb# h$b# h4b# hfb# hb# hb# hBb# h)b# hb# hb# hb# hb# hb# hFb# hEb# h,b# hbb# hb# hB,b# hb# hb# h,b# hb# hb# h,b# hWb# hb# h,b# hZb# hb# hb# hJb# hb# hIb# h/b# hb# h b# h b# hj b# hl ,b# hU b# h b# h+ ,b# h b# h b# h ,b# h b# h b# h b# h b# h  b# h" b# h b# h b# h b# h ,b# hn b# h b# h b# hT ,b# hZ b# h" ,b# h" b# h$ b# h,& ,b# h& b# h*( b# h) b# h\* b# h* b# h%, b# h>. ,b# h. b# h0 b# h:3 b# h;  ##  ##.  ..#  # #..  #.#..#  b# h= ..H .....  ..# ##..#######  #.. #...@.....#  #.# #...#####.#  #.# #9#.....#.# ########.# # #.......# .......#.# #.###.### .#####.#.# #. #.#9   gargoyle (wandering) b# h= .......÷.#..# #. #.######## .#####.###..# #. #........## #.# #..# #........#b# hD 055.2 (21.0)b# hE ,6.2 (22b# hQM b# h] u _A gargoyle comes into view. It is wielding a +0 mace.d# hq ## ##. ..# # #.. #.#..# ..H ..... ..# ##..# #.. #....@....# #.# #...#####.# #.# #9#.....#.# .# # #.......# #.# #.###.### #####.#.# #. #.# ÷.#..# #. #. d# hr #####.###..# #. #. # #.# #..# #.d# hu d# h{ l9.9d# h| 17.2 (1.0)d# h d# h& e# hؗ *Gobosan the Frost Mage##Revenant of Ashenzari **....##.Health: 95/95 ========================..#Magic: 27/27 ========================# #..AC: 16e# hԘ mStr: 18#.#..#EV: 25 Int: 19..H .....SH: 0Dex: 9..# ##..#######XL: 11 Next: 29% Place: Dungeon:11#.. #....@....#Noise: ---------  Time: 16457.2 (0.0)#.# #.9.#####.#F) +1 dagger "Lashed Together" {flame, Com#.# #.#.....#.#Cast: Freeze #######.# # #.......#Memories (4) ......#.# #.###.### e# h n#####.#.# #. #.#9   gargoyle ......÷.#..# #. #.######## #####.###..# #. #........# # #.# #..# #........# _There is an open door here. _You see here a +0 trident. _Found a stone staircase leading up. _A gargoyle comes into view. It is wielding a +0 mace.Press: ? - help, v - describe, . - travelThe floor.f# hd-.@f# hh -..f# h  .9You see here a +0 trident. _Found a stone staircase leading up. _A gargoyle comes into view. It is wielding a +0 mace.Press: ? - help, v - describe, . - travelHere: a gargoyle, wielding a +0 mace  The floor.g# h A gargoyle. A granite statue of a hideous winged monster, somehow brought to life. Max HP: ~27 Will: +AC: ++++EV: ++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: + Threat: High Class: Nonliv. Size: Medium Int: Human You have about 79% to hit with the cursed +1 dagger "Lashed Together". It has about 27% to hit you. Attack Max Damage Hit: +0 mace 27 It is immune to torment; and resistant to miasma and drowning. It can fly. It can open doors. It possesses the following natural abilities:  a - Stone Arrow (3d12) (4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)h# hGobosan the Frost Mage##Revenant of Ashenzari **....##.Health: 95/95 ========================..#Magic: 27/27 ========================# #..AC: 16Str: 18#.#..#EV: 25 h# h͞Int: 19..H .....SH: 0Dex: 9..# ##..#######XL: 11 Next: 29% Place: Dungeon:11#.. #....@....#Noise: ---------  Time: 16457.2 (0.0)#.# #.9.#####.#F) +1 dagger "Lashed Together" {flame, Com#.# #.#.....#.#Cast: Freeze #######.# # #.......#Memories (4) ......#.# #.###.### #####.#.# #. #.#9   gargoyle ......÷.#..# #. #.######## #####.###..# #. #........# # #.# #..# #........# _You see here a +0 trident. _Found a stone staircase leading up. _A gargoyle comes into view. It is wielding a +0 mace.Press: ? - help, v - describe, . - trh# hm^avelHere: a gargoyle, wielding a +0 mace  The floor.i# hqe 9.The floor.i# h-NS.#A rock wall.j# h%XGobosan the Frost Mage##Revenant of Ashenzari **....##.Health: 95/95 ========================..#Magic: 27/27 ========================# #..AC: 16Str: 18j# h#.#..#EV: 25 Int: 19..H .....SH: 0Dex: 9..# ##..#######XL: 11 Next: 29% Place: Dungeon:11#.. #....@....#Noise: ---------  Time: 16457.2 (0.0)#.# #.9.#####.#F) +1 dagger "Lashed Together" {flame, Com#.# #.#.....#.#Cast: Freeze #######.# # #.......#Memories (4) ......#.# #.###.### #####.#.# #. #.#9   gargoyle ......÷.#..# #. #.######## #####.###..# #. #........# # #.# #..# #........# _You see here a +0 trident. _Found a stone staircase leading up. j# hP_A gargoyle comes into view. It is wielding a +0 mace.Press: ? - help, v - describe, . - travelA rock wall.j# h j# h!. _j# h}t## ##. ..# # #.. #.#..# ..H ..... ..# ##..# #.. #.# #.# #.9.#####.# #.# #.#.....#.# j# h~.# # #.# .#.# #. #.# j# hj# h(9.9..j# hY28.2 (1 _j# h`j# hj# h~ h## ##. ..# # #.. #.#..# ..H ..... ..# ##..# #.. #..9...@..# #.# #...#####.# #.# #.#.....#.# j# h .# # #.# .#.# #. #.# j# h j# h{ .9..j# h &9j# h j# h j# h[ w## ##. ..# # #.. #.#..# ..H ..... ..# ##..# #.. #...9...@.# #.# #...#####.# #.# #.#.....#.# .# # #.......# #.# #.###.###j# h\ .#.# #. #.# j# hh j# h8n v````  The gargoyle hurls a stone arrow at you.j# h y...@==60j# h j# h] Q _The stone arrow misses you.k# hq####. ..## #.. #.#..#..H ..... ..# ##..########.. #...9.....# #.# #...#####@# #.# #.#.....#.# ###.# # #.......# ..#.# #.###.### #.#.# #. #.# ..÷.#..# #. #.######## #.###..# #. #........#.# #..#  #.# #..# #......<.###k# h/U.9--1k# hk# hk# hH ##. ..## #...#..#..H .....# ##..########.. #....9....# #...######..... ## #...... ..#.# #.###.## # #.# ..÷.#..#.######## #.# #..# #..........k# h9{k# hRA--2k# hk# hY k# h   ..## #...#..#..H .....k# h # ##..########.. #....9{...# #...######..... ## #...... ..#.# #.###.## ##. #.# #Memories (4) #.###..# #.........#k# h& L.{k# hB &3k# h l# h'p ..# # #.. #.#..# ..H ..... ..# ##..####### #.. #....9.{..# #.# #...#####.# #.# #.#.....#.##.# # #.#.#.# #.###.####.#.# #. #.#.÷.#..# #. #.# ##.###..# #. #..#  #.# #..# #..#  #.# #..# #......<.###  #.# #..# #..  l# hapZ#.###..# #.#l# h4xH.{l# hx&4l# h}l# h=l# hوv##. ..# # #.. #.#..# ..H .....  ..# ##..#######l# h #.. #....9..{.# #.# #...#####.#  #.# #.#....@#.# l# hD#####.# # #.......# ....#.# #.###.### l# hh###.#.# #. #.# l# h....÷.#..# #. #.######## ###.###..# #. #.l# h.......# #.# #..# #........l# hV#  #.# #..# #......<.### #.# #..# #..l# h;P.{l# h&5l# hZl# hl# h 4l# h? l# h` l# hv l# h .9Freeze9   gargoylel# h*  ##. ..# # #..   ..H .....  ..#   #.. # l# hk  #.# #...#####.#  #.# #.#....@#.# 7.2 (2 # #.....9.#  #.###.###  #. #.#l# h ?÷.#..# #. #.#  #. #.. l# h c #.# #..# #..  #.# #..# #......<.###  #.# #..# l# h V _You start waiting.l# haX ##. ..# # #..   ..H .....  ..#   #.. #  #.# #...#####.#  #.# #.#....@#.#  # #.....9.#  #.###.###  #. #.#÷.#..# #. #.# #. #..  #.# #..# #..l# hY  #.# #..# #......<  #.# #..# l# hZl# hnal# hc_ _A gargoyle is nearby!m# h/t##.Gobosan the Frost Mage..#Revenant of Ashenzari **....# #..Health: 95/95 ========================#.#..#Magic: 24/27 =====================---..H .....AC: 16Str: 18..# ##..#######EV: 25 Int: 19#.. #....9....#SH: 0Dex: 9#.# #...#####.#m# h 0XL: 11 Next: 29% Place: Dungeon:11#.# #.#....@#.#Noise: ---------  Time: 16467.2 (0.0) #####.# # #.....9.#F) +1 dagger "Lashed Together" {flame, Com ....#.# #.###.###Cast: Freeze ###.#.# #. #.#Memories (4) ....÷.#..# #. #.######## ###.###..# #. #........#9   gargoylem# h0#.# #..# #........##.# #..# #......<.####.# #..# #..........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  m# h0Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the gargoyle. The wall freezes the gargoyle!m# h2v10 ==8.2 (1Ramparts m# h7######.##m# h: onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the gargoyle. The wall freezes the gargoyle! _The gargoyle closely misses you.m# hiB m##.Gobosan the Frost Mage..#Revenant of Ashenzari **....# #..Health: 95/95 ========================#.#..#Magic: 23/27 ====================----..H .....AC: 16Str: 18..# ##..#######EV: 10Int: 19#.. #....9....#m# hB SH: 0Dex: 9#.# #...#####.#XL: 11 Next: 29% Place: Dungeon:11#.# #.#....@#.#m# hB aNoise: ==-------  Time: 16468.2 (0.0) #####.# # #.....9.#m# hC DF) +1 dagger "Lashed Together" {flame, Com m# h0C ....#.# #.###.###Cast: Freeze m# hQC ###.#.# #. #.#Memories (4) Ramparts m# hC =....÷.#..# #. #.######## ###.###..# #. #........#m# hC `9   gargoylem# hC #.# #..# #........#m# hC #.# #..# #......<.####.# #..# #..........m# hD ;Press: ? - help, Shift-Dir - straight linem# h%D Aim: a gargoyle, wielding a +0 mace (moderately damaged, 100% to hit)  You freeze the gargoyle.  m# h@D }The gargoyle is moderately damaged.You hit the gargoyle but do no damage.m# hD MThe gargoyle is moderately damaged.m# h?F 3-9.2 (1m# hJ ######.##m# hM <  Aim: a gargoyle, wielding a +0 mace (moderately damaged, 100% to hit)  You freeze the gargoyle.  The gargoyle is moderately damaged.You hit the gargoyle but do no damage.m# hM The gargoyle is moderately damaged. _The wall freezes the gargoyle. The gargoyle closely misses you.n# hQ##.Gobosan the Frost Mage..#Revenant of Ashenzari **....# #..Health: 95/95 ========================#.#..#Magic: 22/27 ===================-----..H .....AC: 16Str: 18..# ##..#######EV: 10Int: 19#.. #....9....#SH: 0Dex: 9#.# #...#####.#XL: 11 Next: 29% Place: Dungeon:11#.# #.#....@#.#Noise: =--------  Time: 16469.2 (0.0) #####.# # #.....9.#F) +1 dagger "Lashed Together" {flame, Com ....#.# #.###.### h3m#Cast: Freeze ###.#.# #. #.#Memories (4) Ramparts ....÷.#..# #. #.######## ###.###..# #. #........#9   gargoyle#.# #..# #........##.# #..# #......<.####.# #..# #..........Aim: a gargoyle, wielding a +0 mace (heavily damaged, 100% to hit)  You freeze the gargoyle.  The gargoyle is severely damaged.You hit the gargoyle but do no damage.The gargoyle is severely damaged.The wall freezes the gargoyle but does no damage.n# h+,70.2 (1n# h#####.##n# hU? _The gargoyle hits you but does no damage.n# hL##.Gobosan the Frost Mage..#Revenant of Ashenzari **....# #..Health: 95/95 ========================#.#..#Magic: 21/27 ==================------..H .....AC: 16Str: 18..# ##..#######EV: 10Int: 19#.. #....9....#SH: 0Dex: 9#.# #...#####.#XL: 11 Next: 29% Place: Dungeon:11n# h#.# #.#....@#.#Noise: =--------  Time: 16470.2 (0.0) #####.# # #.....9.#F) +1 dagger "Lashed Together" {flame, Com ....#.# #.###.###Cast: Freeze ###.#.# #. #.#n# hǩ Memories (4) Ramparts ....÷.#..# #. #.######## ###.###..# #. #........#9   gargoyle#.# #..# #........##.# #..# #......<.####.# #..# #..........Aim: a gargoyle, wielding a +0 mace (severely damaged, 100% to hit)  You freeze the gargoyle.  The gargoyle is severely damaged.You hit the gargoyle but do no damage.The gargoyle is severely damaged.The wall freezes the gargoyle but does no damage.n# h d87---=1.2 (1n# hKk###.##n# hy`  You freeze the gargoyle.  The gargoyle is severely damaged.You hit the gargoyle but do no damage.The gargoyle is severely damaged.  The wall freezes the gargoyle but does no damage. _The gargoyle hits you with a +0 mace!n# hkq##.Gobosan the Frost Mage..#Revenant of Ashenzari **....# #..Health: 87/95 =====================---#.#..#Magic: 20/27 =================-------..H .....AC: 16Str: 18..# ##..#######EV: 10Int: 19#.. #....9....#SH: 0Dex: 9#.# #...#####.#n# h)lXL: 11 Next: 29% Place: Dungeon:11#.# #.#....@#.#Noise: ==-------  Time: 16471.2 (0.0) #####.# # #.....9.#F) +1 dagger "Lashed Together" {flame, Com ....#.# #.###.###n# hhlCast: Freeze ###.#.# #. #.#Memories (4) Ramparts n# h-m....÷.#..# #. #.######## ###.###..# #. #........#9   gargoyle#.# #..# #........##.# #..# #......<.####.# #..# #..........Aim: a gargoyle, wielding a +0 mace (severely damaged, 100% to hit)  You freeze the gargoyle.  The gargoyle is almost destroyed.You hit the gargoyle but do no damage.The gargoyle is almost destroyed.The wall freezes the gargoyle but does no damage.n# h|q&######.##You freeze the gargoyle.  The gargoyle is almost destroyed.You hit the gargoyle but do no damage.The gargoyle is almost destroyed.  The wall freezes the gargoyle but does no damage.  The gargoyle hurls a stone arrow at you.n# h###.#n# h76--1=2.2 (1n# h?^####n# h / _The stone arrow hits you!n# h˻ ##.Gobosan the Frost Mage..#Revenant of Ashenzari **....# #..Health: 76/95 ===================-----#.#..#Magic: 20/27 =================-------..H .....AC: 16Str: 18..# ##..#######EV: 10Int: 19#.. #....9....#SH: 0Dex: 9#.# #...#####.#XL: 11 Next: 29% Place: Dungeon:11#.# #.#....@#.#Noise: ==-------  Time: 16472.2 (0.0) #####.# # #.....9.#n# hU F) +1 dagger "Lashed Together" {flame, Com ....#.# #.###.###Cast: Freeze ###.#.# #. #.#Memories (4) Ramparts ....÷.#..# #. #.######## ###.###..# #. #........#9   gargoyle#.# #..# #........##.# #..# #......<.####.# #..# #..........Aim: a gargoyle, wielding a +0 mace (almost destroyed, 100% to hit)  You freeze the gargoyle.  The gargoyle is almost destroyed.n# h You hit the gargoyle but do no damage.The gargoyle is almost destroyed.The wall freezes the gargoyle but does no damage.n# hQ b1---3.2 (1n# h w####.#n# hi DMYou freeze the gargoyle.  The gargoyle is almost destroyed.  You hit the gargoyle but do no damage.The wall freezes the gargoyle but does no damage. _The gargoyle hits you with a +0 mace.o# h ##. Gobosan the Frost Mage ..# Revenant of Ashenzari **.... # #.. Health: 71/95 =================------- #.#..#o# h~V Magic: 19/27 ================--------  ..H ..... AC: 16Str: 18  ..# ##..#######  EV: 10Int: 19  #.. #....9....#  SH: 0Dex: 9 o# h #.# #...#####.#  XL: 11 Next: 29% Place: Dungeon:11 o# h #.# #.#....@#.#  Noise: =--------  Time: 16473.2 (0.0) #####.# # #.....9.#  F) +1 dagger "Lashed Together" {flame, Com ....#.# #.###.###  Cast: Freeze ###.#.# #. #.# Memories (4) Ramparts ....÷.#..# #. #.######## ###.###..# #. #........#  9   gargoyle  #.# #..# #........# o# hg #.# #..# #......<.###  #.# #..# #.......... Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  o# hPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (almost destroyed, 100% to hit)  You freeze the gargoyle!o# h ##. ..# # #..   ..H .....  ..#   #.. #o# h  #.# #...#####.#  #.# #.#....@#.#  # #.....).# o# h; #.###.###  #. #.#÷.#..# #. #.# #. #.. o# h #.# #..# #..  #.# #..# #......<o# h  #.# #..# o# h|2=324.2 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo# hAim: a gargoyle, wielding a +0 mace (almost destroyed, 100% to hit)  You freeze the gargoyle! o# hB_You destroy the gargoyle!o# hz#######.##o# hl _Your base Armour skill increases to level 6!o# h4o# ho# hU25 o# h####...@#-....).##.##.o# he 6.2 (2 _You start resting.o# ho3=20=-7.2 (3o# hWJ _The frozen ramparts melt away.p# h>4p# h?p# hBp# hdGBp# hG&4p# hHp# hKp# hKp# hLp# hiOp# hO:=p# hLQp# hRp# hPSR51=p# hTp# hV,p# hHXp# hYp# hZp# h[p# h^p# hP^L6=p# hB_p# hap# h b:=p# hcp# heb2=p# hfp# hhp# hhV7=p# hjp# h+l,p# hmp# hAop# h|op# hpp# h(sp# hsX8=p# htp# hrvp# hvL3=p# hwp# h|,p# hM~p# hw<9p# hp# hp# h?p# hp# h:p# h:=p# hˆp# hp# h{80=4=p# hp# hsp# hp# hp# hp# hmV1=p# hdp# h3p# hup# h<p# h{p# h™:=p# hqp# hޜh25=p# hp# h9,p# h(p# h,p# hp# hq<3p# hܧp# hp# h*:=p# h;p# hp# h4L6=p# h@p# hp# hL4=p# hp# h,p# hp# h޶,p# h\p# hݹp# hWh5==p# h p# h&_ _You start resting.p# h15114.0)p# hZ7=2.2 (35p# h2p# hf% _Magic restored.p# h1 p# h p# h p# h p# hQ p# h ,p# h &6p# h p# h p# h p# hm p# h! p# h! :=p# h" p# h$ p# h$ &7p# h% p# hC( p# hv( p# h?) p# hf+ p# h+ L8=p# h, p# h. p# h-/ p# h0 p# h1 p# h2 p# h2 p# h4 p# h 5 V9=p# h5 p# h7 ,p# hY8 p# h9 p# h9 p# h: p# h; p# hQ; '90p# h; p# h< p# h= p# h= p# h> p# h> p# h? p# h @ p# h?@ &1p# h@ p# hA p# hA p# h^B p# hEC p# hpC p# hC p# hlE p# hE L2=p# hF p# hH ,p# h}K p# hgM p# hM p# hN p# hP p# hP #3p# h Q 3=p# h R p# hS p# hS p# hT p# h4W p# hiW p# h=X p# hY p# hZ &4p# hZ p# h[ p# h[ p# h\ p# h^ p# h_ p# h$_ E5=p# h` p# hd 1 _HP restored.p# h)f p# h\f p# hf p# hg p# hi ,p# hi p# hj p# hk p# hk p# h^l p# hKm p# hn p# hn :=p# ho p# h{p p# hq p# hr p# hr p# hu p# hw p# hw p# hy p# h { p# h} ,p# h} p# h~ p# h% p# hv p# hw p# hK p# hr ,p# h p# hڇ p# h p# h p# h p# h p# h p# h: p# h! p# h p# h p# h- p# hƖ p# h p# hM ,p# h p# h^ p# hN p# h p# hL p# h p# h p# h p# h p# h p# h p# hۦ p# h p# h p# h p# h2 p# h p# h p# h p# h p# h p# h p# h ,p# hѯ p# h p# h ,p# h p# h p# h p# hP p# h p# h p# h ,p# hb p# hv p# h  ##### ###.#.# #...#.### #.#.....# ..#@#..##.# ..............# .....##.##..####### ##.#.{..#.........# # #.#..#...#####.# p# h f#.#..#.#...#.# #########.#..#.#.....).# #.......#.#..#.#.###.### #.#####.#.# #^#.# #.#p# h4 -62.2 (50p# h p# hX p# h [ _You sense a monster nearby.q# hQ 4q# hCR q# hT q# hX q# h\X q# hN\ ,q# h\ q# h] q# h] q# hW` q# ha q# ha q# hb q# hc q# hd q# he ,q# hg q# hg q# hg q# hh q# hh q# hi q# hi q# hi q# hLj q# hk ,q# hKk q# hk q# hl q# hl q# h0m q# hm q# hcn q# hn q# hn q# hSo q# ho q# h1p q# hp q# hr q# hs q# hs q# hKt q# hu q# hGw q# hw q# hRx q# h@y q# hz q# h=z q# hz q# h{ q# h{ q# h{ q# h)| q# h} q# h} q# h} q# h:~ q# h q# h q# h q# h- q# h׀ q# h q# h q# hv q# h q# h q# h q# hۄ q# h q# h ,q# h܆ q# h q# h q# h q# h q# h q# h q# h q# hR q# hl q# h0 q# hi q# h q# h q# h ,q# hƔ q# hz q# h; q# hq q# h q# hT q# hL q# hv q# h q# hB q# h q# h q# hM q# h֚ q# he q# h q# h q# hV q# h q# h q# hP q# h q# hT q# hu q# h q# h q# h q# h2 q# he q# h q# h q# hQ q# hТ q# h ,q# h] q# h q# h3 q# h q# h ,q# h q# h ,q# ho q# h q# h q# h0 q# h q# h q# hw ,q# h q# h q# h ,q# h> q# h q# h ,q# hm q# h ,q# hͷ q# h q# hr q# h q# h0 q# hY q# hٻ q# h q# hN q# h q# h q# h q# h q# h; q# h? q# h& q# hd ,q# h q# h q# h q# h q# h} q# h% q# hO q# hy q# h q# hW ,q# h q# h q# h ,q# h q# h q# h ,q# h q# h q# h ,q# hJ q# h q# hK ,q# h q# h q# h  ### ######.##########.#.##........#...#.###.######.#.#.... #....W....#.#..## #................#########.#.....##.##..##......@..###.#....#....###.###########.#.#..#...##...............#.#..#.#..#.#.#############.#..#.#..#.#...# #.......#.#..#.#.##.###.# #.#####.#.# .#^#.# W   wraith (wandering) #.....# #.......÷.#..#.#.# ####### #.#####.###..#.#.# #.# #.# #..#.#.#q# hG '61q# h eW.Wq# hz ,3.2 (51q# h q# h r# h ### ##### #.#.#.# #........#...#.###.######.#.#.#...W.....#.#..##.#...........#.#.....##.##..##.......@.###.#....#.###.###.#.#..#...##...............#.#..#.#.#.#.#.#..#.#.#.#...# #.#.#..#.#.##.###.# #.#####.#.# .#^#.# #.... r# h r# h ,.Wr# h 14.2 (1.0)r# hV r# h s# hE8 ### ##### #.#.#.# #..#...#. ##.######.#.# #.........#.#..## #..W. #.#.....##.##.. #.###.#....# ###.###.#.#..#... #.#.#..#.# #.#.#.#..#.# #.#...# #.#.#..#.#. #.###.# #.#####.#.# .#^#.#  #.....# #.÷.#..#.#.#  # #.#####.###..#.#.#  #.# #.# #..#.#.#s# h:s# hr:s# hUA_.W5Freezes# hPFs# hGs# hB R ###  #.#.#. #.#...#. ##.######.#.# #.........#.#.. #... #.#.....##.##.. #.W.###.#....# ###.###.#.#..#... #.#.#..#.# #.#.#.#..#.# #.#...# #.#.#..#.#.s# h  #.###.# #.#####.#.# .#^#. #.....# #.÷.#..#.#. # #.#####.###..#.#. #.# #.# #..#.#.s# h% s# hW.s# h&6s# hrs# hs# hvGobosan the Frost Mage####### Revenant of Ashenzari **....#.##########.#. Health: 95/95 ========================#........#...#. Magic: 24/27 =====================---##.######.#.#... AC: 16Str: 18#.........#.#..# EV: 25 Int: 19#............... SH: 0Dex: 9s# hvm#########.#.....##.##.. XL: 11 Next: 32% Place: Dungeon:11#.....@W..###.#....#... Noise: ---------  Time: 16616.2 (0.0)###.###########.#.#..#... F) +1 dagger "Lashed Together" {flame, Com#...............#.#..#.#. Cast: Freeze#.#.#############.#..#.#. Memories (4) #.#...# #.......#.#..#.#.#.###.# #.#####.#.# .#^#. W   wraith#.....# #.......÷.#..#.#.####### #.#####.###..#.#.#.# #.# #..#.#. s# hw!_You sense a monster nearby.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s# hwCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.s# h{v10 ==7.2 (1Ramparts s# h##########s# hC  Casting: Freeze (safe; 1% risk of failure)s# h|&onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  s# hThe walls around you are covered in ice. _You hit the wraith but do no damage.t# hf] ########You hit the wraith. You burn the wraith.  The wraith is lightly damaged.t# h(^\3--8t# hc#########t# hQe[ _The wraith resists. The wall freezes the wraith. The wraith hits you.t# hʹ#########The wraith is lightly damaged. _The wraith resists. The wall freezes the wraith. The wraith hits you.  The wraith is lightly damaged.completely resists  The wall freezes the wraith but does no damage.t# h=54-t# ho'-9t# h#######t# h#S _The wraith barely misses you.t# h #######The wall freezes the wraith but does no damage. _The wraith barely misses you.You hit the wraith but do no damage.  The wraith is lightly damaged.  The wall freezes the wraith but does no damage.t# h U1-20t# hJ ##########t# h * _The wraith hits you.t# hj  ######## You closely miss the wraith.The wraith is lightly damaged.t# h) T5=1t# hL p####t# h/ _The wraith resists. The wall freezes the wraith. The wraith barely misses you.u# hS ########You closely miss the wraith.The wraith is moderately damaged.The wraith resists. The wall freezes the wraith.u# hT2=2u# hq##########u# h= _The wraith hits you but does no damage.u# hoXGobosan the Frost Mage####### Revenant of Ashenzari **....#.##########.#. Health: 92/95 =======================-#........#...#. Magic: 24/27 =====================---##.######.#.#... AC: 16Str: 18#.........#.#..# EV: 10Int: 19#............... SH: 0Dex: 9#########.#.....##.##.. XL: 11 Next: 32% Place: Dungeon:11#.....@W..###.#....#... Noise: =--------  Time: 16622.2 (0.0)u# hm###.###########.#.#..#... F) +1 dagger "Lashed Together" {flame, Com#...............#.#..#.#. Cast: Freeze#.#.#############.#..#.#. Memories (4) Ramparts #.#...# #.......#.#..#.#.#.###.# #.#####.#.# .#^#. W   wraith#.....# #.......÷.#..#.#.####### #.#####.###..#.#.#.# #.# #..#.#.Press: ? - help, Shift-Dir - straight lineAim: a wraith (moderately damaged, 100% to hit)  You freeze the wraith but do no damage. The wraith completely resists.  You hit the wraith. You burn the wraith.  The wraith is moderately damaged.The wraith resists. The wall freezes the wraith.u# h+3.2 (1u# h{Z#######u# h  Aim: a wraith (moderately damaged, 100% to hit)  You freeze the wraith but do no damage. The wraith completely resists.  You hit the wraith. You burn the wraithu# h.  The wraith is moderately damaged.  The wraith resists. The wall freezes the wraith. _hits you but does no damage.u# hM Gobosan the Frost Mage####### Revenant of Ashenzari **....#.##########.#. Health: 92/95 =======================-#........#...#. Magic: 23/27 ====================----##.######.#.#... AC: 16Str: 18#.........#.#..# EV: 10Int: 19#............... SH: 0Dex: 9#########.#.....##.##.. XL: 11 Next: 32% Place: Dungeon:11#.....@W..###.#....#... Noise: =--------  Time: 16623.2 (0.0)###.###########.#.#..#... F) +1 dagger "Lashed Together" {flame, Com#...............#.#..#.#. Cast: Freeze#.#.#############.#..#.#.# h <m Memories (4) Ramparts #.#...# #.......#.#..#.#.#.###.# #.#####.#.# .#^#. W   wraith#.....# #.......÷.#..#.#.####### #.#####.###..#.#.#.# #.# #..#.#.Aim: a wraith (heavily damaged, 100% to hit)  You freeze the wraith. The wraith resists.  The wraith is heavily damaged.You barely miss the wraith.The wraith is heavily damaged.The wraith resists. The wall freezes the wraith.4.2 (1u# hȢ v#######u# hͤ   You freeze the wraith. The wraith resists.  The wraith is heavily damaged.  You barely miss the wraith.  The wraith is heavily damaged.The wraith resists. The wall freezes the wraith. _hits you but does no damage.u# hA ; ####You closely miss the wraith.The wraith is severely damaged.The wraith resists. The wall freezes the wraith.u# hP .35u# h k######u# hi = _The wraith hits you but does no damage.u# h Gobosan the Frost Mage####### Revenant of Ashenzari **....#.##########.#. Health: 93/95 =======================-#........#...#. Magic: 22/27 ===================-----##.######.#.#... AC: 16Str: 18#.........#.#..# EV: 10Int: 19#............... SH: 0Dex: 9#########.#.....##.##.. XL: 11 Next: 32% Place: Dungeon:11#.....@W..###.#....#... Noise: =--------  Time: 16625.2 (0.0)###.###########.#.#..#... F) +1 dagger "Lashed Together" {flame, Com#...............#.#..#.#. Cast: Freeze#.#.#############.#..#.#.# h 40m Memories (4) Ramparts #.#...# #.......#.#..#.#.#.###.# #.#####.#.# .#^#. W   wraith#.....# #.......÷.#..#.#.####### #.#####.###..#.#.#.# #.# #..#.#.Press: ? - help, Shift-Dir - straight lineAim: a wraith (severely damaged, 100% to hit)  You freeze the wraith. The wraith resists.  The wraith is almost destroyed.You barely miss the wraith.The wraith is almost destroyed.u# h 0-3=6.2 (1u# he ########u# h   Aim: a wraith (severely damaged, 100% to hit)  You freeze the wraith. The wraith resists.  The wraith is almost destroyed.  You barely miss the wraith.  The wraith is almost destroyed. _The wraith resists. The wall freezes the wraith. The wraith hits you.u# h#,  Gobosan the Frost Mage ### #### Revenant of Ashenzari **.... #.##########.#. Health: 90/95 ======================-- #........#...#. Magic: 22/27 ===================----- ##.######.#.#... AC: 16Str: 18 #.........#.#..# EV: 10Int: 19 #............... SH: 0Dex: 9 #########.#.....##.##.. XL: 11 Next: 32% Place: Dungeon:11 #.....@W..###.#....#... Noise: =--------  Time: 16626.2 (0.0) ###.###########.#.#..#... F) +1 dagger "Lashed Together" {flame, Com #...............#.#..#.#. Cast: Freeze #.#.#############.#..#.#. Memories (4) Ramparts  #.#...# #...u# h,(....#.#..#.#. #.###.# #.#####.#.# .#^#. W   wraith #.....# #.......÷.#..#.#. ####### #.#####.###..#.#. #.# #.# #..#.#.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (almost destroyed, 100% to hit)  You freeze the wraith. The wraith resists.u# h1A ###  #########.# u# h]2#.....@...# ###.#########     .#^u# h3:  ÷     #.# #.#  u# hn7n747.2 (1Freezeu# h;#####u# h>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (almost destroyed, 100% to hit)  You freeze the wraith. The wraith resists. _You destroy the wraith!v# hV  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v# hRn#######v# hv# h,&7##### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v# h7  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v# h١]#################  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v# hk4v# hMlv# hov# hsp125 v# hw#####....@...-#####v# h\8onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.v# hȀP-9.2 (2v# hv# h4 _The frozen ramparts melt away.v# h~ v# h~ v# hN v# h v# h ,v# h v# h 52=v# h E3=v# h v# ḧ v# h v# h v# h v# hK v# hʋ v# h+ v# h #3v# hʍ 3=v# h; v# h v# h= :=v# h- v# h v# h L4=v# h v# h̕ v# h v# h 4v# h) v# h v# hܘ v# hJ v# h _ _You start resting.v# hZ ,38.2 (9v# h ]5=9.2 (10.0)v# h v# h2 " _HP restored.v# h =5===6== _You start resting.50.2 (117=1.2 (12v# h& ; _Magic restored.w# hLp=w# hy~w# h}w# h8w# hw# h?w# huw# hw# h<w# hw# hXw# h–w# how# hw# hw# hw# hw# hw# hw# hhw# hIw# hw# h۩w# hIw# h=w# hw# hw# hԴw# hw# hw# hw# hw# h˽w# h-w# hew# hw# hw# h&w# hw# hw# hw# hw# hw# hD......#.#..#.#.....#.# w# hVO#######.#..#.#.....).#w# h w# hZ......#.#..#.#.###.### w# h#####.#.#..#^#.# #.# w# h......÷.#..#.#.# #.#w# h"# w# hD?#####.###..#.#.#w# h"# w# h# #.# #..#.#.###w# h2,# w# h# #.# #..#.....#......<.### w# hu# #.# #..###.#@#.......... w# h# #.###..# #.#.#.........# w# hC# #..<...###.#.#w# h/...# w# h(# #..........#.#.........# w# h# #[...#######.#w# h-...# w# ho+# #....+ B.#.........# B   boulder beetle (wandering)w# h/#....#########w# h1....#w# hh#...{+.......'.........#w# hvC##...#########........##w# hw# hQ&77.2 (26w# hw# h\Bw# h .w# h Bw# h<w# hw# h/,8.2 (27w# h w# hpx# h H######.....) .......###.## #####^#.# #.# ......÷.#..#.#.# #.######## x# h #####.##.# #........ # #.# #..#.#.####.....<.######.#.... ##..# x# h> #x# hd .<...##.......[...#######B....+ ..  ########x# h {+.......'#...########## #...# ####.#####x# h x# h (B.x# h 19.2 (1.0)x# hN x# h y# h*5......###.## #####^#.# #.# ......÷.#..#.####### #####.###..#.#.# #........ # #.# #..#.#.###....<.#####.#.... ##..# #.<...##........#B[...#######.....+ .  ########{+.......'#...########## #...# ####.##### #.#y# h5y# hG6@=80Freezey# h<y# h>_ _The boulder beetle completely misses you.y# h}r......#.#..#.#.###.###Gobosan the Frost Mage #####.#.#..#^#.# #.#Revenant of Ashenzari **.... ......÷.#..#.#.# #.########Health: 95/95 ======================== #####.###..#.#.# #........#Magic: 24/27 =====================--- # #.# #..#.#.###........#AC: 17Str: 18 # #.# #..#.....#......<.###EV: 25 Int: 19 # #.# #..###.#.#..........SH: 0Dex: 9 # #.###..# #.#.#.........#XL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#y# ho~Noise: =--------  Time: 16680.2 (0.0) # #..........#B#.........#F) +1 dagger "Lashed Together" {flame, Com # #[...#######.#.........#Cast: Freeze # #....+ ..#.........#Memories (4) #....#########.........##...{+.......'.........#B   boulder beetle##...#########........###...#####.######...##.#Confirm with . or Enter, or press ? or * to list all spells.y# h~Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the boulder beetle but do no damage.The wall freezes the boulder beetle but does no damage.y# h;v10 ==1.2 (1Ramparts y# h=#.##.###y# hgy# hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the boulder beetle but do no damage.The wall freezes the boulder beetle but does no damage. _The boulder beetle closely misses you.y# h=4......#.#..#.#.###.###Gobosan the Frost Mage #####.#.#..#^#.# #.#Revenant of Ashenzari **.... ......÷.#..#.#.# #.########Health: 95/95 ======================== #####.###..#.#.# #........#Magic: 23/27 ====================---- # #.# #..#.#.###........#AC: 17Str: 18 # #.# #..#.....#......<.###EV: 10Int: 19 # #.# #..###.#.#..........SH: 0Dex: 9 # #.###..# #.#.#.........#y# hXL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#Noise: ==-------  Time: 16681.2 (0.0) # #..........#B#.........#F) +1 dagger "Lashed Together" {flame, Com # #[...#######.#.........#Cast: Freeze # #....+ ..#.........#Memories (4) Ramparts #....#########.........##...{+.......'.........#B   boulder beetle##...#########........###...#####.######...#y# hm]#.#Aim: a boulder beetle (100% to hit)  You freeze the boulder beetle.  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.  The wall freezes the boulder beetle but does no damage.y# h3-2.2 (1y# h}#.####y# h Y#.#y# h\ _The boulder beetle closely misses you.y# h$ ......#.#..#.#.###.###Gobosan the Frost Mage #####.#.#..#^#.# #.#Revenant of Ashenzari **.... ......÷.#..#.#.# #.########Health: 95/95 ======================== #####.###..#.#.# #........#Magic: 22/27 ===================----- # #.# #..#.#.###........#AC: 17Str: 18 # #.# #..#.....#......<.###EV: 10Int: 19 y# h # #.# #..###.#.#..........SH: 0Dex: 9 # #.###..# #.#.#.........#XL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#Noise: =--------  Time: 16682.2 (0.0) # #..........#B#.........#F) +1 dagger "Lashed Together" {flame, Com # #[...#######.#.........#Cast: Freeze # #....+ ..#.........#Memories (4) Ramparts #....#########.........##...{+.......'.........#B   boulder beetle##...#########........###...#####.######...##.#Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, 100% to hit)  y# h_ You freeze the boulder beetle.  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.y# h` +3.2 (1y# h ####y# hB MAim: a boulder beetle (lightly wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage. _The wall freezes the boulder beetle! The boulder beetle closely misses you.z# hƍ......#.#..#.#.###.###  Gobosan the Frost Mage #####.#.#..#^#.# #.#  Revenant of Ashenzari **.... ......÷.#..#.#.# #.########  Health: 95/95 ======================== #####.###..#.#.# #........#  Magic: 21/27 ==================------ # #.# #..#.#.###........#  AC: 17Str: 18 # #.# #..#.....#......<.###  EV: 10Int: 19 # #.# #..###.#.#..........  SH: 0Dex: 9 # #.###..# #.#.#.........#  XL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#  Noise: =--------  Time: 16683.2 (0.0) # #..........#B#.........#  F) +1 dagger "Lashed Together" {flame, Com # #[...#######.#.........#  Cast: Freeze # #....+ ..#.........#  z# hbMemories (4) Ramparts  #....#########.........#  #...{+.......'.........#  B   boulder beetle  ##...#########........##  #...# ####.#####  #...# #.# Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is moderately wounded.You hit the boulder beetle but do no damage.The boulder beetle is moderately wounded.z# h ^#.# #.# ÷     #.# ###  #.# ..#<.###  #.# #.   #.#.#  #..<#@#  #○#  #[#.#   .B#  ###     #...#  #...# 4.2 (1Freezez# hė#.##.###○#z# h[  z# hAim: a boulder beetle (moderately wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is moderately wounded.You hit the boulder beetle but do no damage.The boulder beetle is moderately wounded. z# hŚF_The wall freezes the boulder beetle! The boulder beetle leaps!z# h.   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z# h?#@##○##.#z# hF####○##.#z# h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z# h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z# hK#.###○z# hQ#.####.#z# hT  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z# h z# h& Your frozen ramparts will break if you move. Continue? Y - Yes z# hi ' N - No{# h{# hج......#.#..#.#.###.###Gobosan the Frost Mage #####.#.#..#^#.# #.#Revenant of Ashenzari **.... ......÷.#..#.#.# #.########Health: 95/95 ======================== #####.###..#.#.# #........#Magic: 21/27 ==================------ # #.# #..#.#.###........#AC: 17Str: 18 # #.# #..#.....#......<.###EV: 10Int: 19 {# hS# #.# #..###.#.#..........SH: 0Dex: 9 # #.###..# #.#.#.........#XL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#Noise: =--------  Time: 16684.2 (0.0) # #..........#○#.........#F) +1 dagger "Lashed Together" {flame, Com # #[...#######.#.........#{# hCCast: Freeze # #....+ .B#.........#Memories (4) Ramparts #....#########.........#{# h#...{+.......'.........#B   boulder beetle##...#########........###...#{# hڭt####.######...##.#Confirm with . or Enter, or press ? or * to list all spells. {# hB_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then.{# h {# h##.##@##○##{# hʶ. _{# h,Y {# h^ #.###@##°#B#{# h__ &.{# h_ |2=25 -5.2 (1{# hde ##.##@##°#{# he ]#B#{# hh M _The wall freezes the boulder beetle but does no damage.|# hhu|# hyB#.##.##@##B.#|# hWzQ-6Freeze|# h?##.####|# hM _The wall freezes the boulder beetle but does no damage.|# h ......#.#..#.#.###.###  Gobosan the Frost Mage #####.#.#..#^#.# #.#  Revenant of Ashenzari **.... |# hQ......÷.#..#.#.# #.########  Health: 95/95 ======================== #####.###..#.#.# #........#  Magic: 21/27 ==================------ # #.# #..#.#.###........#  AC: 17Str: 18 |# h|-# #.# #..#.....#......<.###  EV: 25 Int: 19 # #.# #..###.#.#..........  SH: 0|# h+Dex: 9 |# hȁ# #.###..# #.#.#.........#  XL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#  Noise: ---------  Time: 16686.2 (0.0) |# h"2# #..........#B#.........#  F) +1 dagger "Lashed Together" {flame, Com # #[...#######.#.........#  Cast: Freeze |# hH# #....+ ..#.........#  Memories (4) Ramparts  #....#########.........# |# hm #...{+.......'.........#  B   boulder beetle  ##...#########........## |# hP #...# ####.#####  #...# #.# |# hPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, 100% to hit)  |# hނfYou freeze the boulder beetle.  The boulder beetle is heavily wounded.|# hYou hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.|# h ^#.# #.# ÷     #.# ###  #.# ..#<.###  #.# #.#   #.#.#  #..<  #○#  #[#.#   .B#  ###      #...#  #...# 10 =7.2 (1Freeze|# hj##.##|# h`v#○##|# h  Aim: a boulder beetle (heavily wounded, 100% to hit)  |# h/You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.|# hThe boulder beetle is heavily wounded. _The wall freezes the boulder beetle! The boulder beetle leaps!}# h}# h2#.###°##B#.}# hI25 -8}# hd#.####°##B#}# h:M _The wall freezes the boulder beetle but does no damage.}# hM}# h]###@##B#.#}# hkQ-9Freeze}# h###B##}# hhM _The wall freezes the boulder beetle but does no damage.}# h ......#.#..#.#.###.###Gobosan the Frost Mage #####.#.#..#^#.# #.#Revenant of Ashenzari **.... ......÷.#..#.#.# #.########Health: 95/95 ======================== #####.###..#.#.# #........#Magic: 20/27 =================------- # #.# #..#.#.###........#AC: 17Str: 18 }# h # #.# #..#.....#......<.###EV: 25 Int: 19 # #.# #..###.#.#..........SH: 0Dex: 9 # #.###..# #.#.#.........#XL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#}# hl GNoise: ---------  Time: 16689.2 (0.0) # #..........#B#.........#F) +1 dagger "Lashed Together" {flame, Com # #[...#######.#.........#Cast: Freeze }# h # #....+ ..#.........#Memories (4) Ramparts #....#########.........##...{+.......'.........#B   boulder beetle##...#########........###...#####.######...#}# h #.#Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, 100% to hit)  }# hH You freeze the boulder beetle.  The boulder beetle is severely wounded.You hit the boulder beetle but do no damage.}# hn QThe boulder beetle is severely wounded.}# h 78-----1=10 ===90.2 (1}# h #.#####}# hh Aim: a boulder beetle (severely wounded, 100% to hit)  You freeze the boulder beetle.  }# hF RThe boulder beetle is severely wounded.  You hit the boulder beetle but do no damage.  The boulder beetle is severely wounded. _The wall freezes the boulder beetle. The boulder beetle bites you!~# hR......#.#..#.#.###.###Gobosan the Frost Mage #####.#.#..#^#.# #.#Revenant of Ashenzari **.... ......÷.#..#.#.# #.########Health: 78/95 ===================----- #####.###..#.#.# #........#Magic: 20/27 =================------- # #.# #..#.#.###........#AC: 17Str: 18 ~# hS# #.# #..#.....#......<.###EV: 10Int: 19 # #.# #..###.#.#..........SH: 0Dex: 9 # #.###..# #.#.#.........#XL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#Noise: ===------  Time: 16690.2 (0.0) # #..........#B#.........#F) +1 dagger "Lashed Together" {flame, Com # #[...#######.#.........#Cast: Freeze ~# h"T# #....+ ..#.........#Memories (4) Ramparts #....#########.........##...{+.......'.........#B   boulder beetle##...#########........###...#~# huT####.######...##.#Aim: a boulder beetle (severely wounded, 100% to hit)  ~# hTYou freeze the boulder beetle!  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.~# hTThe boulder beetle is almost dead.The wall freezes the boulder beetle but does no damage.~# hVb3---1.2 (1~# h}\##.##B##.#~# h\~# hz_3 _The boulder beetle bites you.~# h3......#.#..#.#.###.###  Gobosan the Frost Mage #####.#.#..#^#.# #.#  Revenant of Ashenzari **.... ......÷.#..#.#.# #.########  Health: 73/95 ==================------ #####.###..#.#.# #........#  Magic: 19/27 ================-------- ~# h74# #.# #..#.#.###........#  AC: 17Str: 18 # #.# #..#.....#......<.###  EV: 10Int: 19 # #.# #..###.#.#..........  SH: 0Dex: 9 # #.###..# #.#.#.........#  XL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#  Noise: =--------  Time: 16691.2 (0.0) # #..........#B#.........#  F) +1 dagger "Lashed Together" {flame, Com ~# h4q# #[...#######.#.........#  Cast: Freeze # #....+ ..#.........#  Memories (4) Ramparts  #....#########.........#  #...{+.......'.........#  B   boulder beetle  ##...#########........##  #...# ####.#####  #...# #.# ~# h4(Aim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.~# h25The boulder beetle is almost dead.The wall freezes the boulder beetle but does no damage.~# h; ^#.# #.# ÷     #.# ###~# h;;  #.# ..#<.###  #.# #.  ~# h< #.#.#  #..<#~# h<L  °#~# h8<" ~# hP<j #[#B#~# hf<" ~# h|<_  ..# ~# h<! ###~# hG=+  ~# h_=  ~# ht= ~# h=C#...#  ~# h=?#...# ~# h>^2.2 (1Freeze~# hC#.####°##~# hE  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.The boulder beetle is almost dead.  ~# h>FaThe wall freezes the boulder beetle but does no damage. _The boulder beetle leaps!~# h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~# hܸ !#~# h t##°##~# hɺ ~# h |#####~# hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~# hH~# h` ##.##@##B#.#~# h"25 ~# h8-3Freeze~# h#.####~# hrM _The wall freezes the boulder beetle but does no damage.# h......#.#..#.#.###.###  Gobosan the Frost Mage #####.#.#..#^#.# #.#  Revenant of Ashenzari **.... ......÷.#..#.#.# #.########  Health: 73/95 ==================------ #####.###..#.#.# #........#  Magic: 18/27 ================-------- # #.# #..#.#.###........#  AC: 17Str: 18 # #.# #..#.....#......<.###  EV: 25 # hInt: 19 # #.# #..###.#.#..........  SH: 0Dex: 9 # #.###..# #.#.#.........#  XL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#  Noise: ---------  Time: 16693.2 (0.0) # #..........#B#.........#  F) +1 dagger "Lashed Together" {flame, Com # #[...#######.#.........#  Cast: Freeze # #....+ ..#.........#  Memories (4) Ramparts  #....#########.........#  #...{+.......'.........#  B   boulder beetle  ##...#########........## # h- #...# ####.#####  #...# #.# Aim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.The boulder beetle is almost dead.The wall freezes the boulder beetle but does no damage.# h ^#.# #.# ÷     #.# #### h}  #.# ..#<.###  #.# #.   #.#.# # h #..<#@#  #.#  #[# h.#   B.#  ### # hp    #...# # hFD #...# # hu410 =4.2 (1Freeze# h>####.##.## hRh  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.The boulder beetle is almost dead.  The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps!# h #.##.##BB(rolling)The wall freezes the boulder beetle but does no damage.# h^925 -# hݧ 5# h#.###.##.#B# hN _The boulder beetle curls into a ball and begins rolling!# h# h"# h..#.##.##@##B##°#°.# haB# hC@-6# hyFreeze# hd°°B# hE4 _The frozen ramparts melt away.# h7......#.#..#.#.###.###Gobosan the Frost Mage #####.#.#..#^#.# #.#Revenant of Ashenzari **.... ......÷.#..#.#.# #.########Health: 74/95 ==================------ #####.###..#.#.# #........#Magic: 16/27 ==============---------- # #.# #..#.#.###........#AC: 17Str: 18 # #.# #..#.....#......<.#### hEV: 25 Int: 19 # #.# #..###.#.#..........SH: 0Dex: 9 # #.###..# #.#.#.........#XL: 11 Next: 34% Place: Dungeon:11 # #..<...###.#@#.........#Noise: ---------  Time: 16696.2 (0.0) # #..........#B#.........#F) +1 dagger "Lashed Together" {flame, Com # hމ~# #[...#######.#.........#Cast: Freeze # #....+ ..#.........#Memories (4) # h@5#....#########.........##...{+.......'.........#B   boulder beetle##...#########........###...#####.###### hgX#...##.#Press: ? - help, Dir - look around, f - activate# hThe walls around you are covered in ice.  You hit the boulder beetle. You burn the boulder beetle.  # hThe boulder beetle is almost dead.The wall freezes the boulder beetle but does no damage.  The boulder beetle hits you!!# h49------10 ====7.2 (1Ramparts # h7###.## hx  The walls around you are covered in ice.  You hit the boulder beetle. You burn the boulder beetle.  # hThe boulder beetle is almost dead.  The wall freezes the boulder beetle but does no damage.boulder beetle hits you!! _stops rolling and uncurls.# hM:......#.#..#.#.###.###  Gobosan the Frost Mage #####.#.#..#^#.# #.#  Revenant of Ashenzari **.... ......÷.#..#.#.# #.########  Health: 49/95 ============------------ #####.###..#.#.# #........#  Magic: 15/27 =============----------- # #.# #..#.#.###........#  AC: 17Str: 18 # h@# #.# #..#.....#......<.###  EV: 10Int: 19 # #.# #..###.#.#..........  SH: 0Dex: 9 # #.###..# #.#.#.........#  XL: 11 Next: 34% Place: Dungeon:11 # h^# #..<...###.#@#.........#  Noise: ====-----  Time: 16697.2 (0.0) # #..........#B#.........#  F) +1 dagger "Lashed Together" {flame, Com # #[...#######.#.........#  Cast: Freeze # hHh# #....+ ..#.........#  Memories (4) Ramparts  #....#########.........#  #...{+.......'.........#  B   boulder beetle # h ##...#########........##  #...# ####.#####  #...# #.# Aim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.# h wThe boulder beetle is almost dead.The wall freezes the boulder beetle!# hsL ^#.# #.# ÷     #.# ###  #.# ..#<.###  #.# #.#  # h^ #.#.#  #..<#  .#  #[.#   ..#  ###    # hcR #...#  # h?#...# # hz42=---8.2 (1Freeze# hL#.####.##.## h  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.The boulder beetle is almost dead.  # hqThe wall freezes the boulder beetle! _You kill the boulder beetle!# h# h8# hg# h$5025 6=# h1;1=2=7=3==8=# h=P4# h CM..#.##.##@#----#.##.#..# hIk 7113.0) _You start resting.# hJQ-2.2 (14# hO# h]Q4 _The frozen ramparts melt away.# h# h# hx# h# h# hO5=# h&9# h# hu,# h# h# h޿T6=# h2# hX# h# h# h# hhL7=# h# h0# hO20=# h# h,# hp# hx# h:8# h# h# hM# h# hW# hP=# h&# hf91=# h# h # hA# h# h,# h]# hy# hU60=# h/# h{# h:=# hN# h[# hL2=# h# hb1=# hZ# h,# h# h,# hK# h8# hn# hE2=# h# h# hL3=# hw# h# h# hs# hP3# hS# h,# hY# h# hp4==# h!# hb4=# h# h,# hK# h# hL5=# h,# h# h# hC# h# h:=# h;# h# h,|65=# h,# h"# h,# hN# h|# h:7# hI# h# h:=# h# hb6=# h# he68=# hN# h# h# h# h)# h# hE# h# hg%9# hE==# h# hj _ _You start resting.# h 54.2 (427=5.2 (43# h # h % _Magic restored.# h 4# h # h 70# h # h # h # h # h %1# h 3=# hq # h ,# h+ # h # h # hd # h # h L2=# h3 # hS # h # h # h" # hk # h # h # h, V3=# h # h # h # h\ # h~ # h # h # hO # h &4# h # h4 # h~ # h # h' # he # h # h # hJ &5# h # h # h # h # h ,# h, # h@ # h L6=# h # h* # h] # h # h # h: # h # h # h # h O7=# h # h # h # ho # h # h &8# hN # h( ,# h # h # h # h # h # hQ &9# h # h # h' # h # h # h # hj # h # h M80=# hp # h # h # h$ # h # h # hD # h l1=# hn # h ,# h # h8! # hm! # h! # h" # h# &2# h# # h$ ,# hC% # h%' ,# hq' # hz( # h( &3# h) # h* # h+ ,# h>, # h, # h, # h- # hL. L4=# h. # h/ # h 0 # h@0 # h{1 # h1 #5# h2 3=# h2 # h4 # h>4 # h4 # h5 # h'6 # h6 # h7 # hv8 &6# h8 # hj: ,# h: # hB< # h< # h< # h@> # h> &7# h> # hV@ # h@ # h\A # hB # h[B # hB # h)D b8=# hD # hE ,# hLF # hG # hG # hH # h(I # hhI #9# hI 3=# hI # hJ # h4K # hK # hL # hL # hM # hjN # hN '90# hO # hP ,# hP # hQ # h!R # hR # hS # h1T &1# hT # hV # h9V # hcV # hW # hW L2=# hpX # hZ ,# h[Z # hg[ # h[ # h[ # h}e 3=4# h*f ,# h;q _ _You start resting.# hv 827.2 (725=8.2 (73# hy # h1| " _HP restored.# h@ # h # h # h # hb n# h # h # h~ # h # h3 :=# h # hk ,# h # h # h ,# h # h # h # h # hJ # h( # h?) ,# h) # hL+ ,# h+ # h, # h=- # h- # h. ,# hd/ # h0 # h0 # h1 # hf2 ,# h2 # h3 # hg4 # h4 # h5 # h5 # h26 # hL7 # h7 # h7 # h9 # hm9 # h9 # h}; # h; # h; # h = # hJ= # h= # h> # h? # hn? # hm@ # h@ # hA # hB # hnB # hB # hC ,# hdD # hdE # hE # hE # h`G ,# hG # hH # hQI # hJ # hJ # hK # hbK # hkL # hL # hM # hN # hqN # hN # hO # hO # hP # hQ # h[Q # hQ # hR # hS # hS # hfT # hT # h U # hU # h.V # hcV # hW # h2X # hX # hY ,# hPZ # hc[ # h[ # h\ # h] ,# h-^ # h_ # h^_ # h_ # h` # hEa # hxa # hb # hb # h=c # hd B# he # he # h;f # hg # hg # hIh # hqi # hi # h&j # hEk # hk # hk # h=m # hm # hm # hn # hLo # ho # hp # h-q # hq # hr # hr # h(s # ht # hQt # ht # hu # hu # hv # hv # hEw # h}w # hx ,# h*y # hUz # hz # hT{ # h'| # hm| # h| # hH~ # h~ # h~ # h ,# h # hȁ ,# h$ # h; # h| # h΃ # h # hR # h # h׆ # h # h # hې { _You start waiting.# hK -96.2 (68# h # hÛ # hɝ [ _You sense a monster nearby.# h # h# h# hA# hB# h~B# h# h3# h# h3# h# h/X# h/# h^,# h# hW# h# h(# h# h# h%# h}# h# h~# hF# h# h# hK# he,# hS# h# h,# h# hI# h# hU# h # h# h,# h# h# h|# h# h# h# h# h4# h# h# h# h# hZ# h# hT# h# h# h# h# h# h# h# h K.........# .....##.##..###### ###.#....#.........# .#.#..#...#####.# ....#.#..#.#.....#.# ####.#..#.#.....).# ....#.#..#.#.###.### # h!##.#.#..#^#.# #.# ....÷.#..#.#.# #@######## ##.###..#.#.# #........# # hN #.# #..#.#.###........# # hzZ #.# #..#.....#......<.### #.# #..###.#.#.....u..# h#.###..# #.#.#.........# u   white ugly thing (wandering)# h#..<.#.#........## h#..........#.#.........##[...#######.#.....# hA#....## h.913.2 (17# hfu.u# h6===4.2 (18# hD!# h"< _The white ugly thing gurgles horribly!# h#.#..## ...............# .....##.##..######.......# ###..#####.# ........#. ####.....). ....#.###.### ###.#.#..#^#.# #@# ....÷..# #.####### ###.### h.# #........#.###........# .....#......<.### #..###.#.#....u.....###..# #.#...<...###.#............#.# h# h..# h ;---5.0)# h3# hh# hM######..#.#..## ...............# .....##.##..######## h15...#......... ####...#####.# ....#.....#.# #####.....).# ....#.###@### ###.#.#..#^ ....÷.####### # h###.## #...#.# #..#.#.###........#.....#.......# h# hB---6# hr# hV # h ........#...#.### .######.#.#.....##.#..##.# ................# .#.....##.##..####### .###.#....#.........# ####.#.#..#...#####.# .....#.#..#.#.....#.# # h$ ######.#..#.#...@.).# .....#.#..#.#.###.### ####.#.#..#^#.# #.# .....÷.#..#.#.# #.######## ####.###..#.#.# #........# #.# #..#.#.###........## hO 6 #.# #..#.....#......<.### #.# #..###.#.#.. #.###..# #.#.## h .## hm # h؝ &7# h # h # hj` @#.#...#.### #.######.#.#.....#.#.#..##.#.....# #.#.....##.##..# ..###.#....#.........##.#.#..#...#####.#.#.#..#.#.....#.##.#..#.#..@..).#.#.#..#.#.###.####.#.#..#^#.# #.#.÷.#..#.#.# #.##.###..#.#.# #..# # #.# #..#.#.###..# # hca P# #.# #..#.....#......<.### # #.# #..###.#.#... # #.###..# #.#.#.## hh # h.i &8# ht # h2v # h # h# hk# hb# h&7 #.##########.#.#  #........#...#.### ##.######.#.#.....# ##.#..##.#................# ##.#.....##.##..####### ...###.#....#.........# ######.#.#..#...#####.# .......#.#..#.#.@...#.# ########.#..#.#.....).# .......#.#..#.#.###.########.#.#..#^#.# #.# .......÷.#..#.#.# #.######## .#####.###..#.#. #.# .# #.# #..#.#.###........# # h7.# #.# #..#.....#<.### .# #.# #..###.#.#..# h># hM?&9# hiF# h i ### ##### #.##########.#.#  #........#...#.###  ##.######.#.#.....#  ##.#..##.#  #.................# ###.#.....##.##..####### ....###.#....#.........# #######.#.#..#..@#####.# # h[........#.#..#.#.....#.# #########.#..#.#.....).# #.......#.#..#.#.###.### #.#####.#.#..#^#.# #.# #.......÷.#..#.#.# #.######## #.#####.###..#.#.# #.# #.# #.# #..#.#.###........# #.# #.# #..#.....#<.#### h # h; '20# h # h # hi ### ##### #.##########.#.#  #........#...#.### ##.######.#.#.....# ##.#..##.#  #.................# ####.#.....##.##..####### .....###.#....#.@.......# ########.#.#..#...#####.# .........#.#..#.#.....#.# ##########.#..#.#.....).#  #.......#.#..#.#.###.### # hj #.#####.#.#..#^#.# #.#  #.......÷.#..#.#.# #.########  #.#####.###..#.#.# #.#  #.# #.# #..#.#.###........## hsuu   white ugly thing1# h{y# h){# hbd## ###############.#.#  #........#...#.####.######.#.#........#.#..##.#  #.................# ####.#.....##.##@.###### ........... ########..#####. .........#.....# #########....).......#.###u########.#.#..#^#......÷.###########.## # hf# hluu   white ugly thing# hl&2# hwr# hs# hxA ### ##### #.##########.#.#  #........#...#.### ##.######.#.#.....# ##.#..##.#  #............@....# #####.#.....##.##..####### ......###.#....#.........# # hy#########.#.#..#...#####.# ..........#.#..#.#.....#.# ###########.#..#.#..u..).# # #.......#.#..#.#.###u### # #.#####.#.#..#^#.# #.# # #.......÷.#..#.#.# #.######### h{# hJ..# h&3# h"# h~# h H ### ##### #.###.#.# #.#...#.### ##.######.#.#.....# #.#.#..##.# #.##.#.....##.##..#######.###.#....#.........## h #.#.#..#...#####.#.#.#..#.#.....#.##.#..#.#.....).# .# #.#.#..#.#.###u### .# #.#####.#.#..#^#.# #.# .# #.÷.#..#.#.# #.## h" # h &4# h} # hҧ # hh######### #.##########.#.# #........#...#.####.######.#.#.....# #.........#.#..##.# #.........# #######.#.....##@##..####### ........###.#....#.........# ###########.#.#..#...#####.# ............#.#..#.#.....#.# #############.#..#.#.....).# ..# #.......#.#..#.#.###u### #.# #.#####.#.#..#^#.# #.## hy ..# #.......÷.#..#.#.# #.########  ### #.#####.###..#.#.# #........# # h# h&5# h# h&# h} ########.##########.#........#...#.#####.######.#.#..............#.#..##...........# #######.#.....##.##..####### ........###.#...@#......... ########## hi##### ............#.#..#.#.....Memories (4) #..##.# #.# #..#.#.###........# # h4{# h_&6# h# h# h%  ########.##########.#.#.......#...#.#####.######.#.#..............#.#..##............ #######.#.....##.##..####### ........###.#....#.{....... ###########.#.#.@#...##### # h0& ............#.#..#.#..... ############)Memories (4) #..##.# #.# #..#.....#......<.# # h@- Q{.# h- &7# h1 # hL3 # h  .##########.#........#...#.#####.######.#.#.............##.......... #######.#.....##.##{.####### ........###.#....#......... ###########.#.###### ...........#..... ############) ..# #.......###u## #.# #.#####^#.# #.# #..## he #.# #.# #..###.#.#......... # h ].8# h # h  # hEg .......#...#.#####.######.#.#.............##............. #######.#.....##.##..####### ........###.#....#......... ###########.#.###### ...........#..... ############) ..# #.......###u## #.# #.#####^#.# #.# Memories (4) #..####.# #.###..# #.#.#......... # hF# hNuu   white ugly thing# h P&9# hU# hV# hK#.######.#.#.....# #.........#.#..##.# #...........u.....# ########.#.....##.##..####### .........###.#....#.........# .###########.#.#..#...#####.# .............#.#..#.#.....#.# .#############.#..#.#.....).# # h?...# #.......#.#@.#.#.###u### ##.# #.#####.#.#..#^#.# #.# ...# #.......÷.#..#.#.# #.####### #### #.#####.###..#.#.# #........ #.# #.# #..#.#.###.# ho #.# #.# #..#.....#<. #.# #.# #..###.#.#........# h5###.# #.###..# #.#.#...# #..<...###.#.## h# h+.u# h'30# h## h%# h|........##....... ########.#.....##u##..####### .........###.#....#......... .############## ............#..... .############)..# #.......###u## ##.# #.#####^#.# #.# ...# #.......÷.#..#.###### #### #.#####.##....... #.# #.# #....<##.#.####..# ##...<...##........# hi# h—# hם*.u# h۞&1# hB# hǥ# hȮ Q....... ########.#.....##.##..####### .........###.#....#......... .#########u.#...##### .............#.#..#.#..... .############)..# #.......###u## ##.# #.#####^#.# #.# ...# #.......÷.#@.#.###### #### #.#####.##....... #.# #.# #....<##.#.####..# ##...<...##........[...####### hش &.u# hG &2# h_ # hк # h <########.#.....##.##..####### .........###.#....#......... .############## .............#.#u.#.#..... .#############.#.)..# #.......###u## ##.# #.#####^#.# #.# ...# #.......÷.#..#.###### #### #.#####.##....... #.# #.# #....<##.#.####..# ##...<...##........[...########## #....'......# h # h; &.u# hO &3# h. # he # hKe.........###.#....#......... .############## ............#..... .#############.#u)..# #.......#.#..#.#.###u## ##.# #.#####^#.# #.# ...# #.......÷.#..#.###### #### #.#####.##....... #.# #.# #....<##.#.####..# ##...<...##........[...########## #....'...... # hf/######### hg# hzn&.u# ho&4# h{v# hw# hzh############## ............#..... .############)..# #.......#.#u.#.#.###u## ##.# #.#####.#.#..#^#.# #.# ...# #.......÷.#..#.###### #### #.#####.##....... # hh#.# #.# #....<##.#.####..# # h i##...<...##........# hIiQ[...########## #....'...... #....########{+.......'# hj# hq&.u# h,s&5# hy# hz# hP...........#..... .############)..# #.......###u## ##.# #.#####.#.#u.#^#.# #.# ...# #.......÷.#..#.###### #### #.#####.##....... #.# #.# #....<##.#.### hF##..# ##...<...##........[...########## #....'...... #....#########....+.......' ###...########## h# h1&.u# h9&6# h# h# hW G############)..# #.......###u## ##.# #.#####^#.# #.# ...# #.......÷.#u.#.###### #### #.#####.###........ # h #.# #.# #....<##.#.####@.# # h ##...# #..<...##.# h #.........#[...########## #....'......# h t #....########+.......' ### h5 #...######### .. #...# ####.##### h # hk &.u# h( &7# h # h # ha#...# #.......#.#..#.#.###u### ###.# #.#####.#.#..#^#.# #.# ....# #.......÷.#..#.#.# #.###### ##### #.#####.###u.#.#.# #....... # h#.# #.# #..#.#.### #.# #.# #..#.....#< #.# #.# #..###.#.#......###.# #.###..# #.#.#...# #..<@..###.#.# #....# #..........#.# #....# #[...#######.# #.#### #....'.......# #.# #....######### #.# #....'.......' ####.# ##...######### ...#.# #...# ####.###.#.# #...# #.## hV# h"*.u# h/#&8# hk(# ho)# h|%.#...# #.#.#..#.#.###u### .###.# #.#####.#.#..#^#.# #.#.# #.÷.#..#.#.# #.# #.#####.###..#.#.# # #.# #.# #u.#.#.### #.# #.# #..#.....#...... #.# #.# #..###.#.# ###.# #.###..# #.#.## hF} ##...# #..@...###.#.# #....# #.#.# #....# #[...#.# #.#### #....'.# #.# #....### #.# #....'.'#.# ##...## ÷...#.## h} #...# ####. ....#.# #...# #.## h9{# h &9# h/# ha _There is a stone staircase leading up here.# h# h# hυ# hER.{# hf810 40 _# h# he #'######## #...###### ........# ###'############ ....# #.......)...)..# .........# #...<...[[..[[.# # hf..)......###.........<....# .........#.'..............# .........#.#..............# .........#.#..............# 0 .........#.#........# .).......'.#....# .........###..............# .........# #..............# ########## #############  You climb upwards.# hwk# hr# hN-1.7 (2.5# h# h5 _Level annotation: Fannar _There is a stone staircase leading down here.# h# h%-Level 10 of the Dungeon <<<<>>>>>(Press ? for help) #..........##..##..........# #..........######### #.###..........# #..................###.##..........# #..........#######.....######## #..........# #..>.......# ####.........#####..........# #..........##.#######................# # h&T#..........##.# #######..........# #####.#######.##########.## ##.##.#######.†)# #))##.####.....†### #.### h'q######'######## #...###### ######.##### #.............# ###'############ #..........# #.............# #.......)...)..# #..........### #.............# #...<...[[..[[.# # hG'#...........e### #......)......###.........<....# # h'#.......(..#..)###.............#.'..............# #..........###...#.............#.#..............# #.......<..# ###('.............#.#..............# #......<...# ###.............#.#....@.........# # h'#..........# #.....).......'.#..............# # h (############ #.............###..............# #.............# #..............# # h+(f############### ################# hH X<@# hK# h.d#'######## #...######Gobosan the Frost Mage .........# ###'############Revenant of Ashenzari **.... .........# #.......)...)..#Health: 95/95 ======================== .........# #...<...[[..[[.#Magic: 27/27 ======================== ..)......###.........<....#AC: 17Str: 18 .........#.'..............#EV: 10Int: 19 .........#.#..............#SH: 0Dex: 9 .........#.#..............#XL: 11 Next: 42% Place: Dungeon:10 .........#.#....@.........#Noise: ---------  Time: 16941.7 (0.0) # he.).......'.#..............#F) +1 dagger "Lashed Together" {flame, Com .........###..............#Cast: Freeze .........# #..............#Memories (4) ########## ################ _You sense a monster nearby. _The white ugly thing gurgles horribly! _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Fannar _There is a stone staircase leading down here.# hZh# hp# hs# hxY25 _# hy# h|# h6}# hE# ho# h.,# h2# ht# h_,# h# h`# h3# h# h# h #.................#  #.# #######..........  #.# #########.#  #.# ######.†)#  #.# ###.....†### ##'######## #...###### .# ###'############.# #)...)..#.# #[[..[[.## hp6.7 (5..)......###.........<....#.#.'.....#.#.#.....# ..........#.#..............# ..........#.#....>.........# ..).......'.#..............# ..........###..............# ..........# #..............## h<# h # ha _There is a stone staircase leading up here.# h"# h# hr# h' # hX <10 7.7 (1 _# h # ho ~....).....#.#..####. .....###..............#####...... ......#<...........#.## ###..###. ........####.......######........ ........# #.......# ##.....##... ......#.## #)......###.....####..###........#.....##..##.###..##.......([...)..##..##.9#...##....@).#....)).#''#.............|[...#...##........####...)#####..####......## ##...#####.##.)'......'##...## ###..[.##.##..'......' .####..######..#..##..####......#  †'..##....##...#..>....##........  .').##...##..........#''#..  .####..##.....#######..##. # hp # h?| # h -9.2 (2.5# h # hF } _You climb upwards. _There is a stone staircase leading down here.# hܲ# h-# h϶# h (0.0# h # h # h E _Done exploring.# h~4# h# hs"<# h)# h-E _Done exploring.# h[[?25h[?0c  Search for what [Enter for "."]? # h [?25l[?1c# hl# h 40 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:9] a +0 leather armour of fire resistance  c - [D:9] a +0 mace of protectiond - [D:9] a +0 ring mail (3 further duplicates)  e - [D:9] a +0 spear (7 further duplicates)  # hf - [D:9] 6 stones (10 further duplicates in 1 pile)  g - [D:9] a staff of conjurationh - [D:9] a +0 halberd (2 further duplicates)  i - [D:9] a +0 scale mail (2 further duplicates)  j - [D:9] a +0 club (6 further duplicates)  k - [D:9] a +0 dagger (13 further duplicates)  l - [D:9] a +0 robe (18 further duplicates)  m - [D:9] a stone staircase leading down  n - [D:9] a +0 flail (1 further duplicate)  o - [D:9] a stone staircase leading up  p - [D:9] a +0 glaive  q - [D:9] a +0 leather armour (3 further duplicates)  r - [D:9] a +0 plate armour  s - [D:9] a +0 short sword (3 further duplicates)  t - [D:9] a +0 war axe (1 further duplicate) # hE[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]# h s# h# h}_....)..................#.#..####. Gobosan the Frost Mage .....###..............#####...... Revenant of Ashenzari **.... # hȏ......#<...........#.## ###..###. Health: 95/95 ======================== ........####.......######........ Magic: 27/27 ======================== ........# #.......# ##.....##... AC: 17Str: 18 # h......#.## #)......###.....####.. EV: 10# h$Int: 19 .........###........#.....##..##. SH: 0# hTUDex: 9 ....###..##.......([...)..##..##. XL: 11 Next: 42% Place: Dungeon:9 # h6......#...##....@).#....)).#''#.. Noise: ---------  Time: 16949.2 (0.0) # h..............|[...#...##........ F) +1 dagger "Lashed Together" {flame, Com # hb.......####...)#####..####......# Cast: Freeze ........# ##...#####.##.)'......' Memories (4) # hq9..##...## ###..[.##.##..'......' .####..######..#..##..####......#  †'..##....##...#..>....##........  .').##....##...##..........#''#..  .####..##.....#####.......##..##.  _There is a stone staircase leading up here. # h2_You climb upwards. _There is a stone staircase leading down here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .# h# hF# hp# hޯ. _# h_2 # hF Level 9 of the Dungeon <<<>>>>>(Press ? for help)  #.............###÷.#..............###.##....#### # hG >  #.............##))................#.#####..###.#   #...#'''#÷)....)).....................# #....#.###   #..##...##....)..................#.#..####.......#   #..##..)##.....###..............#####.......#...### # h9G   #..##...##......#<...........#.## ###..###..###...#   #...#####.........####.......######........##.....##   #....###..........# #.......# ##.....##....#..#...## # hG   #......)........#.## #)......###.....####......##...#   ##.##..............###........#.....##..##..........#  #.##.........###..##.......([...)..##..##..........##  #..............#...##....@).#....)).#''#.......#....#  # hG ##.....................|[...#...##........##...#.).####  ####...........####...)#####..####......####.....)[..##  #.............# ##...#####.##.)'......'..##....#)...#  # h H ###.....##...## ###..[.##.##..'......'..##...##.#..#  ###..####..######..#..##..####......####....####..#######  # h?H #..†'..##....##...#..>....##........##.......#<.)##.##.####  # hH #...').##....##...##..........#''#...........#)))##''''##:#  ##..####..##.....#####.......##..##..............#......#.#  ###...##...##....## ##......##..##...##.........#......#'#  #..........####..# #........####.......[[......'......')#  ##.........###...## ##.#.##....##.........###....'......'.## h O@># hn# h,_....)..................#.#..####. Gobosan the Frost Mage .....###..............#####...... Revenant of Ashenzari **.... ......#<...........#.## ###..###. Health: 95/95 ======================== ........####.......######........ Magic: 27/27 ======================== ........# #.......# ##.....##... AC: 17Str: 18 ......#.## #)......###.....####.. EV: 10Int: 19 # hG.........###........#.....##..##. SH: 0Dex: 9 ....###..##.......([...)..##..##. XL: 11 Next: 42% Place: Dungeon:9 ......#...##....@).#....)).#''#.. Noise: ---------  Time: 16949.2 (0.0) # hI..............|[...#...##........ F) +1 dagger "Lashed Together" {flame, Com .......####...)#####..####......# Cast: Freeze ........# ##...#####.##.)'......' Memories (4) # h)..##...## ###..[.##.##..'......' .####..######..#..##..####......#  # h†'..##....##...#..>....##........  .').##....##...##..........#''#..  .####..##.....#####.......##..##.  _There is a stone staircase leading up here. _You climb upwards. # h_There is a stone staircase leading down here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .# h# hh # h3.# hg2# h7Y25 _# h@  Things that are here:  a +0 leather armour of fire resistance; a +0 spear# hkF# h"G _# hJ# h T~  Things that are here:  a +0 spear; a gnoll skeleton# hY# hZ _# h_# hsX# hu# hy# hMz# h}# h{# h|B# hZ# h,# ha# h9...####.....##..##..# hn###..##.......([...)..##..###...##....>).#....)).#''#.......|[...#...##..######...)#####..####......#### h ##...#####.##.)'......' # hAH##...## ###..[.##.##..'......'. ###..######..#..##..####......#### hd##....##...#..@....##........##56.2 (7 # h).##....##...##..........#''# ###..##.....#####.......##..##... # h##...##....## ##......##..##......####..# #........####.... .# hߵ....###...## ##.#.##....##..... ###.........# ##.....##.. .### he##)###...#.###......#[# h)w........))[()........#...##..# hq# h# hc _There is a stone staircase leading down here.# h` # h # h~1 # h@ # hE <10 7.2 (1 _# h.Q # h>   #))# #.# #.## ######'# ######.##### #... #..........# #....... #..........### #....... #............### #......) #.......(..#..)###..... #..........###...#.......10 #.......@..# ###('....... #......<...# ###... #..........# #.....) ############ #.... #... ########  You climb downwards.# h? # hD # h -8.7 (2.5# h # h7 _Level annotation: Fannar _There is a stone staircase leading up here.# h[[?25h[?0c  Search for what [Enter for "."]? # hx [?25l[?1c# h# h 28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [D:10] an escape hatch in the ceilingc - [D:10] a +0 dagger (4 further duplicates)  d - [D:10] a +0 robe  e - [D:10] 4 stones  f - [D:10] a +0 orcbow  g - [D:10] a +0 short sword  # hh - [D:10] a stone staircase leading down  i - [D:10] a +0 great mace  j - [D:10] a +0 leather armour  k - [D:10] a +0 mace  l - [D:10] a +0 morningstar  m - [D:10] a +0 plate armour (1 further duplicate)  n - [D:10] a +0 ring mail  o - [D:10] a +0 long sword  p - [D:10] an escape hatch in the floor  q - [D:10] a stone staircase leading down  r - [D:10] a stone staircase leading up  s - [D:10] a stone staircase leading down  # hnt - [D:10] a staircase to the Lair [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]# hQ# h# h#))##.# Gobosan the Frost Mage#.########'# Revenant of Ashenzari **....######.##### #....... Health: 95/95 ========================#..........# #....... Magic: 27/27 ========================#..........### #....... AC: 17Str: 18#............### #......) EV: 10Int: 19#.......(..#..)###....... SH: 0Dex: 9# hvt#..........###...#....... XL: 11 Next: 42% Place: Dungeon:10#.......@..# ###('....... Noise: ---------  Time: 16958.7 (0.0)#......<...# ###....... F) +1 dagger "Lashed Together" {flame, Com#..........# #.....). Cast: Freeze############ #....... Memories (4) #.......# h######## _a +0 spear; a gnoll skeleton _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Fannar # hܮ_There is a stone staircase leading up here.  Search for what [Enter for "."]? .# hw4# h# h. _# hD4# h# h<# h# he E _Done exploring.# h'  #))# #.   #.## ######'   ######.##### #   #.# #   #.### #   #.### #...... # h*(  #.(..#..)###   #.###...#   #<..# ###('   #......<...# ### # hc(  #.# #.....)   # #  # h(_ #    # h(%  # h33# h4P25 9.7 (1 _# h># h?# h/<  #))# #   #.## ######   ######.##### #   #.# #   ## h>0~.### #   #.### #   #.(..#..)###   ## hd0e.###...#   ## h0.<..# ###('  # h0 #......<...# ###   ## h0y.# #.....   # h0s# #   #  # h1>    # hl1# h=;# h;'60# hC# hTF# hш  #))#   #.##   ######.##### #  #.# #  #.### #  #.### # # hw #.(..#..)###  #.###...#  #.<..# ###('  #......<...# ###  #.# #  # #  #     # h # h&1# h# hӝ# hzu  #))#  #.##   ######.##### #  #.# #  #.### #  #.### #  #.(..#..)###  ## h{.###...#  #.<..# ###('  #......<...# ###  #.# #  # #  #     # hT# h@&2# h# hl# h# h_ Spells (Memorise)TypeFailure Level  a - Magic DartConjuration26% (1%) 1b - BlinkTranslocation36% 2  c - Call ImpSummoning# h?36% 2  d - Fugue of the FallenNecromancy58% 3  e - AnguishHexes/Necromancy94% 4  f - Alistair's Walking AlembicAlchemy/Forgecraft100% 5  g - Forge Monarch BombFire/Forgecraft100% 6  h - Diamond SawbladesForgecraft100% 7 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit# h# h# h1 #))#Gobosan the Frost Mage  #.###### Revenant of Ashenzari **....  ######.##### #... Health: 95/95 ========================  #..........# #... Magic: 27/27 ========================  #..........### #... AC: 17Str: 18  # h#............### #... EV: 25 Int: 19  #.......(..#..)###... SH: 0Dex: 9  #..........###...#... XL: 11 Next: 42% Place: Dungeon:10  # h?#...@...<..# ###('... Noise: ---------  Time: 16962.7 (0.0)  #......<...# ###... F) +1 dagger "Lashed Together" {flame, Com  #..........# #... Cast: Freeze  # hg############ #... Memories (4)  #...  ####  # hi  _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Fannar _There is a stone staircase leading up here. _Search for what [Enter for "."]? . _Done exploring.# hP  Okay, then.# h# h# h. _# h# h&ADrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  A - a +2 short sword of speed  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}# hD'D - +0 acid dragon scales  J - +1 acid dragon scalesT - a +0 kite shield  W - a +2 hat of stealth  X - a +0 robe of cold resistanceZ - a +0 helmet Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up# h' [Esc] exit Letters toggle [.|Space] toggle selected[top]# hY%(1 turn)  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  A + a +2 short sword of speed[Enter] accept (1 chosen)# h- # h+ 1 #))#Gobosan the Frost Mage  #.###### Revenant of Ashenzari **....  ######.##### #... Health: 95/95 ========================  #..........# #... Magic: 27/27 ========================  #..........### #... AC: 17Str: 18  # h, O#............### #... EV: 25 Int: 19  #.......(..#..)###... SH: 0Dex: 9  #..........###...#... XL: 11 Next: 42% Place: Dungeon:10  #...@...<..# ###('... Noise: ---------  Time: 16962.7 (0.0)  #......<...# ###... F) +1 dagger "Lashed Together" {flame, Com  # h, <#..........# #... Cast: Freeze  ############ #... Memories (4)  # h, ?#...  ####    # h- cYou climb downwards. _Level annotation: Fannar # h$- _There is a stone staircase leading up here. _Search for what [Enter for "."]? . # hE- L_Done exploring. _Okay, then.# hH. 510 3.7 (1# h4 # hZ7 9 _You drop a +2 short sword of speed.# hO  #))#  #.##   ######.##### #  #.# #  #.### #  #.### #  #.(..#..)###  #.###...#  #..@)...<..# ###('  #......<...# ###  #.# ## hQ  # #  #     # hY# hYD25 4# h`# h]b# hZd# hoDrop what?51/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - a +0 pair of gloves (worn) # hp a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}D - +0 acid dragon scales  J - +1 acid dragon scalesT - a +0 kite shield  W - a +2 hat of stealth  X - a +0 robe of cold resistanceZ - a +0 helmet Jewellery (select all with "=)  j - a ring of magical power (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit # hpLetters toggle [.|Space] toggle selected[top]# h)(1 turn)  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  X + a +0 robe of cold resistance[Enter] accept (1 chosen)# h-G # hQ < #))#Gobosan the Frost Mage #.##### Revenant of Ashenzari **.... ######.##### #.. Health: 95/95 ========================# hR J #..........# #.. Magic: 27/27 ======================== #..........### #.. AC: 17Str: 18 #............### #.. EV: 25 Int: 19 #.......(..#..)###.. SH: 0Dex: 9 #..........###...#.. XL: 11 Next: 42% Place: Dungeon:10 #..@)...<..# ###('.. Noise: ---------  Time: 16964.7 (0.0) #......<...# ###.. F) +1 dagger "Lashed Together" {flame, Com # hR i#..........# #.. Cast: Freeze ############ #.. Memories (4)  #.. #### hS  _Level annotation: Fannar _There is a stone staircase leading up here. _Search for what [Enter for "."]? . _Done exploring. _Okay, then. _You drop a +2 short sword of speed.# hgT 510 5.7 (1# h5[ # hd^ < _You drop a +0 robe of cold resistance.# h3]  #))#  #.##   ######.##### #  #.# #  #.### #  #.### #  #.(..#..)###  #.###...# # h.4 #.@[)...<..# ###('  #......<...# ###  #.# #  # #  #     # h9# h:D25 6# h># h@# h  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Comp/Fort)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.# h*{# h# h #))#Gobosan the Frost Mage #.#### Revenant of Ashenzari **.... ######.##### #. Health: 95/95 ======================== #..........# #. Magic: 27/27 ======================== #..........### #. AC: 17Str: 18 #............### #. EV: 25 Int: 19 #.......(..#..)###. SH: 0Dex: 9 #..........###...#. XL: 11 Next: 42% Place: Dungeon:10 #.@[)...<..# ###('. Noise: [34# hHFm---------  Time: 16966.7 (0.0) #......<...# ###. F) +1 dagger "Lashed Together" {flame, Com #..........# #. Cast: Freeze ############ #. Memories (4)  #. ## _There is a stone staircase leading up here. _Search for what [Enter for "."]? . _Done exploring. _Okay, then. _You drop a +2 short sword of speed. _You drop a +0 robe of cold resistance.# h# hCurse which item? (Esc to abort) Armour (go to first with [)  L - a +3 scale mail of fire resistance (worn)  S - a +0 pair of gloves (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)# hl # h^ U #))#Gobosan the Frost Mage #.#### Revenant of Ashenzari **.... # h ######.##### #. Health: 95/95 ======================== #..........# #. Magic: 27/27 ======================== #..........### #. AC: 17Str: 18 # h% #............### #. EV: 25 Int: 19 # hK #.......(..#..)###. SH: 0Dex: 9# h  #..........###...#. XL: 11 Next: 42% Place: Dungeon:10 # hʖ }#.@[)...<..# ###('. Noise: ---------  Time: 16966.7 (0.0) # h #......<...# ###. F) +1 dagger "Lashed Together" {flame, Com # h #..........# #. Cast: Freeze# h8  ############ #. Memories (4) # hi 6 #. ### h  # h _Search for what [Enter for "."]? . _Done exploring. _Okay, then. # hח _You drop a +2 short sword of speed. _You drop a +0 robe of cold resistance.  Your +0 pair of gloves glows black for a moment.# h˙ Q*10 7.7 (1# h # hh u _Done exploring. _Okay, then.+2 short sword of speed# h . _You drop a +0 robe of cold resistance.  Your +0 pair of gloves glows black for a moment. _Ashenzari will now keep your mind clear.# h9t# hyA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1      # hLz_     b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.2   1.2  -1  # htz/     o - Necromancy   0.2   1.0   0  # hz e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.2   1.4  -2  # hz f - Long Blades   0.0   1.2  -1   q - Translocations   0.2   1.2  -1  # h{i    # h9{ r - Fire Magic   0.1   1.4  -2  # hs{ g + Armour   9.1   8.3  -1   s - Ice Magic  12.7  11.3  +1  # h{ h - Dodging   6.5   7.1  -1   t - Air Magic   0.1   1.4  -2  # h{ i - Shields   7.3   7.1  -1   u - Earth Magic   0.1   0.8  +1   j - Stealth   3.7   2.1  +2  # h|        # h%| v - Evocations   0.2   1.2  -1  # hI|_    # hy|        # h|        # h|    The relative cost of raising each skill is in cyan.  # h|Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  # h2}g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets# hX}# hJ # hY  #))#Gobosan the Frost Mage #.#### Revenant of Ashenzari ***... ######.##### #. Health: 95/95 ======================== #..........# #. Magic: 27/27 ======================== #..........### #. AC: 17Str: 18 #............### #. EV: 10Int: 19 #.......(..#..)###. SH: 0Dex: 9 #..........###...#. XL: 11 Next: 42% Place: Dungeon:10 #.@[)...<..# ###('. Noise: --------- # hZ 4 Time: 16967.7 (0.0) #......<...# ###. F) +1 dagger "Lashed Together" {flame, Com #..........# #. Cast: Freeze ############ #. Memories (4)  #. ## _Done exploring. _Okay, then. _You drop a +2 short sword of speed. _You drop a +0 robe of cold resistance.  Your +0 pair of gloves glows black for a moment. _Ashenzari will now keep your mind clear.# h\\ # h] # hi # hk # hj# h?4# h"F _Unknown command.# hm# h# h^\ _Unknown command.# hP # h4  Ability - do what?CostFailure  f - EnkindleInstant# hq 0%  Invocations -X - Renounce ReligionNone0%  H - Shatter the Chains# h Cursed item0% # h g[?] toggle between ability selection and description.# h! # h`# h( #))#Gobosan the Frost Mage #.#### Revenant of Ashenzari ***... ######.##### #. Health: 95/95 ======================== #..........# #. Magic: 27/27 ======================== #..........### #. AC: 17Str: 18 #............### #. EV: 10Int: 19 #.......(..#..)###. SH: 0Dex: 9 #..........###...#. XL: 11 Next: 42% Place: Dungeon:10 #.@[)...<..# ###('. Noise: --------- # h) Time: 16967.7 (0.0) #......<...# ###. F) +1 dagger "Lashed Together" {flame, Com #..........# #. Cast: Freeze ############ #. Memories (4)  #. ## _You drop a +2 short sword of speed. _You drop a +0 robe of cold resistance.  Your +0 pair of gloves glows black for a moment. _Ashenzari will now keep your mind clear. _Unknown command. _Unknown command.  Okay, then.# h<1. _# h1# hUV# hxW# hn\ _Unknown command.# h # h 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1  # h  c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.2   1.2  -1      # h  o - Necromancy   0.2   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.2   1.4  -2  # h  f - Long Blades   0.0   1.2  -1   q - Translocations   0.2   1.2  -1       r - Fire Magic   0.1   1.4  -2   g + Armour   9.1   8.3  -1   s - Ice Magic  12.7  11.3  +1   h - Dodging   6.5   7.1  -1   t - Air Magic   0.1   1.4  -2   i - Shields   7.3   7.1  -1   u - Earth Magic   0.1   0.8  [40# h m+1   j - Stealth   3.7   2.1  +2           v - Evocations   0.2   1.2  -1                          The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level [2# hU 4d [!] training|cost|targets# he? # h H # hN U #))#Gobosan the Frost Mage #.#### Revenant of Ashenzari ***... # hLO ######.##### #. Health: 95/95 ======================== #..........# #. Magic: 27/27 ======================== #..........### #. AC: 17Str: 18 #............### #. EV: 10Int: 19 #.......(..#..)###. SH: 0Dex: 9 #..........###...#. XL: 11 Next: 42% Place: Dungeon:10 #.@[)...<..# ###('. Noise: ---------  Time: 16967.7 (0.0) #......<...# ###. F) +1 dagger "Lashed Together" {flame, Com# hO ] #..........# #. Cast: Freeze ############ #. Memories (4)  # h,P D#. ### h[P Your +0 pair of gloves glows black for a moment. _Ashenzari will now keep your mind clear. _Unknown command. _Unknown command. _Okay, then. # hP 1_Unknown command.# h>W # hW # h] # hy # hP# hё# hƚ# h~F _Unknown command.# hE_ [[?25h[?0c  Search for what [Enter for "."]? # h&C [?25l[?1c# h # h/ 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a staircase to the Lair# hwLevel 10 of the Dungeon <<<<>>>>>(Press ? for help) #...........# #.....!!....# #...........## hx #......†....# #######'##### #..############# #.###..........# #.####..........# # hx]##############.# ##............# # hxX#...#.......##.# #..#..........# # hy=###.#.#.######.#######.##..........# # hDym#...#.#.....####.........##...>......# #.#.#.#####.## hhy%#...##########..........# # hy'#.#.#.......#####.#.## hy#..........# # hyP#.#######>###########....#.##..........## hy  # hzv#.......#%#.#...>.....####)###.######### # h&zX#.#####.#.#.'.######### #.##..###### hEz, #.....#.....####.## hdz##.....## # hzC#########[.###.######..## hz@ #######[.####.## hz #######.#### # hzY#..........###.##...%......## hz- #..........##..## h{ #..........# # h6{k#..........######### #.###..........## hr(# h)# h,IGobosan the Frost MageRevenant of Ashenzari ***...Health: 95/95 ========================Magic: 27/27 ========================AC: 17Str: 18EV: 10Int: 19SH: 0# h,Dex: 9XL: 11 Next: 42% Place: Dungeon:10Time:Memories (4) # h -8_Unknown command. _Unknown command. # h0-_Okay, then. _Unknown command. _Unknown command.Search for what [Enter for "."]? lair# h.# h.# h/# hh5# hV7# h7C25 _# hf;# h=# hB@# h|@# hoA# h%G# h%J# hkJ# h L# hR# hyU# hU# hPW# h]# h3`,# h b# hg# hj# h k# hm# hoq# hr# h%s# hs# hy# h~|# h|# hH~# h  Things that are here:  a +0 giant spiked club; a +0 giant club# h# h _# h7# h# h# hL# h# h# hN,# hė# hĝ# h/# ha# hZ# h# h# h# h# hά# hm# h# h# h # hw# h# hE# hl# h,# h]# h# h,# h# h# h# h# h# h# h# h># h# h \  Items here: )) [[ ÷÷.# h# h. _# h# hX# h# h# hm# ha # h, # h # h# h\@  There is an open door here.# hf# h# _# h# hP# h8# hl# h'# h # h## h## hc%# h(# hh+,# h,# h#1P  There is an escape hatch in the floor here.# h3# h&4 _# h4# h\7# h9,# h}9# hY<# hE># h># h># hA# hB# hC# h,D# hF# hH# hH# hI# hM# hO,# hJP# hR# hT# hT# hV# hX# hZ# hZ# hc[# h\# h^,# h^# h_# ha,# hb# hLe# hf# hg# hOh# hi# hpj# hj# hk# hm# ho,# hp# hr# hs# hBt# ht# hv# h@x# hyx# hx# h{# h&},# h5~# h# h݁# hK# h\# h# h+# hd# h# h## h# h# h# h,# h:,# h# h# hȎ# h# h# hn# h&# he# hM# h# h,# hA# h# h,# h# h5m...†....# ###'######..############## h&#.###..........##.####..........##.# ##............## h #.# #..#..........##.#######.##..........# # h##.........##...@......#Noise: --------- # h 17017.7 (50.0) ...##########..........## h0F) +1 dagger "Lashed Together" {flame, Com .#.##..........## hUiCast: Freeze .#.##..........# # hy##)###.########## h}#.##..######.###.....### h֥9#.######..##.########.##### h4# h# h֯\ _There is a staircase to the Lair here.# hisM. ...†.... ###'#####.###########  ####... #..#..  #.#######.##... ##.........##...> ...######### .#.##..........## hz# h88.7 (1.0) _# h# h*# hF M!!. ...†.... ###'#####.# hEG f###########  ####.. #..  #.#######. ##.........##...>..######### .#.## hmG g#..........#### hdN # h@O &9# hT # hxV # hM..!!. ...†.... ###'#####.########### # hƛ ####.. #..  #.#######. # h##.........##...> ...##########..........##.# h# hA'20# h# ha# hd.#.......#!!....#......# ....†....# ####'#####  #..# ############ #.## #.## h = #.# ###.# #.# ##..# #.# #..#.#  #.#######.##....# # h7###.........##...>......# #...##########.# # h^\#.#.# #.# # h..#.# #..........# ###)## h(#.########## h# h&1# h# ht# hFU.#.#.......#!!....#......# .....†....# #####'##### #..# ############ #.## #.# #.# ###.## h3V6 #.# ##..# #.# #..#.#  #.#######.##....#  ###.........##...>.#  #...##########.# ##.#.# #.# ...#.# #..........## h]# h^&2# hd# h f# h` .#.#.#.!!....#.#.†....##'##### #..# # #.## #.# #.# ###.# #.# ##..# #.# #..#.# #.#######.##..# ###.........##...>..# #...##########..##.#.# #..# ....#.# #.## h # h &3# h # h # hu# hDrop what?50/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution # hoMissiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn) # h M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}# hŐD - +0 acid dragon scales  J - +1 acid dragon scalesT - a +0 kite shield # h W - a +2 hat of stealthZ - a +0 helmet Jewellery (select all with "=) # hT j - a ring of magical power (worn)  l - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]# h+(1 turn)  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  D + +0 acid dragon scales[Enter] accept (1 chosen)# h ...........#Gobosan the Frost Mage ...........#Revenant of Ashenzari ***... ...........#Health: 95/95 ======================== .....!!....#Magic: 27/27 ======================== ...........#AC: 17Str: 18 ......†....#EV: 25 Int: 19 ######'#####SH: 0Dex: 9#..#############XL: 11 Next: 42% Place: Dungeon:10#.###@.........#Noise: ---------  Time: 17023.7 (0.0)#.####..........#F) +1 dagger "Lashed Together" {flame, Com#.# ##............#Cast: Freeze#.# #..#..........#Memories (4) #.#######.##..........####.........##...>......##...##### h######..........# ###.#.##..........# ....#.##..........#Things that are here: _a +0 giant spiked club; a +0 giant club _Items here: )) [[ ÷÷. _There is an open door here. _There is an escape hatch in the floor here. _There is a staircase to the Lair here.10 4.7 (1 _You drop +0 acid dragon scales.# hD# # # !!....# # †....# '##### #..# # #.## #[# #.# ###.# #.# ##..# # h4#.# #..#.# #.#######.##..#  ###.........##...>......#  #...##########..#.#.# #..# # h# hD25 5# hW# hO# hVDrop what?49/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  J - +1 acid dragon scalesT - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [[4# h0m.|Space] toggle selected[top]# h̭0(1 turn) # h F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  J + +1 acid dragon scales[Enter] accept (1 chosen)# hF # hR ...........#Gobosan the Frost Mage ..........#Revenant of Ashenzari ***... ..........#Health: 95/95 ======================== ....!!....#Magic: 27/27 ======================== ..........#AC: 17Str: 18 .....†....#EV: 25 Int: 19 #####'#####SH: 0Dex: 9#..#############XL: 11 Next: 42% Place: Dungeon:10#.###[@........#Noise: ---------  Time: 17025.7 (0.0)#.## hS ###..........#F) +1 dagger "Lashed Together" {flame, Com#.# ##............#Cast: Freeze#.# #..#..........#Memories (4) #.#######.##..........####.........##...>......##...##########..........# ##.#.##..........# ...#.## hS u#..........# _a +0 giant spiked club; a +0 giant club _Items here: )) [[ ÷÷. _There is an open door here. _There is an escape hatch in the floor here. _There is a staircase to the Lair here. _You drop +0 acid dragon scales.# hT 510 6.7 (1# hY # h#^ 5 _You drop +1 acid dragon scales.# h6C# # # !!....# # †....# '##### # h6#..# # #.## #[# #.# ###.# #.# ##.# h6Z# #.# #..#.# #.#######.##.# # hD7###.........##...>.# #...##########.#.#.# #.# # hRA# hBD25 7# hI# hK# hln# h~Drop what?48/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}T - a +0 kite shield  W - a +2 hat of stealthZ - a +0 helmet Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|# h[0;10;1mSpace] toggle selected[top]# h0(1 turn)  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  Z + a +0 helmet[Enter] accept (1 chosen)# h) # h .........#Gobosan the Frost Mage .........#Revenant of Ashenzari ***... .........#Health: 95/95 ======================== ...!!....#Magic: 27/27 ======================== .........#AC: 17Str: 18 ....†....#EV: 25 Int: 19 ####'#####SH: 0Dex: 9#..## h g############XL: 11 Next: 42% Place: Dungeon:10#.###[[@.......#Noise: ---------  Time: 17027.7 (0.0)#.####..........#F) +1 dagger "Lashed Together" {flame, Com#.# ##............#Cast: Freeze#.# #..#..........#Memories (4) #.#######.##..........# ###.........##...>......# #...##########..........# #.#.##..........# ..#.##..........# _Items here: )) [[ ÷÷. _There is an open door here. _There is an escape hatch in the floor here. _There is a staircase to the Lair here. _You drop +0 acid dragon scales. _You drop +1 acid dragon scales.# h 510 8.7 (1# hd # hh + _You drop a +0 helmet.# h:# # # !!....# # †....# '#####  #..# #  #.## #[[[#  #.# ###.#  #.# ##.# h;#  #.# #..#.#  #.#######.##.#..##...>......# ...##########.# .#.# #.# # hD# hWFD25 9# hO# hR# h# hvxDrop what?47/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom # h z U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} # hQB a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}T - a +0 kite shield  W - a +2 hat of stealth Jewellery (select all with "=)  j - a ring of magical power (worn) # h} l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  # hG - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up# hˍB[Esc] exit # hLetters toggle [.|Space] toggle selected[top]# hx (1 turn)  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  W + a +2 hat of stealth[Enter] accept (1 chosen)# h}# hi#"........#Gobosan the Frost Mage ........#Revenant of Ashenzari ***... ........#Health: 95/95 ======================== ..!!....#Magic: 27/27 ======================== ........#AC: 17# h#Str: 18 ...†....#EV: 25 Int: 19 ###'#####SH: 0Dex: 9  #..#############XL: 11 Next: 42% Place: Dungeon:10  #.### h}$#[[[@......#Noise: ---------  Time: 17029.7 (0.0)  #.####..........#F) +1 dagger "Lashed Together" {flame, Com#.# ##............#Cast: Freeze#.# #..#..........#Memories (4) # h${#.#######.##..........# # h$##.........##...>......# ...##########..........# .#.## h%#..........# .#.##..........# _There is an open door here. # hb%_There is an escape hatch in the floor here. _There is a staircase to the Lair here. _You drop +0 acid dragon scales. _You drop +1 acid dragon scales. _You drop a +0 helmet.# hf&610 30.7 (1# hQ+# h*-3 _You drop a +2 hat of stealth.# hyj;# # # !!....# # †....# '##### #..# # #.## #[[[# #.# ###.# #.# ##.# #.# #..#.# #.#. # hs# hsD25 1# hy# h{# h# h,NDrop what?46/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn) # h% M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}T - a +0 kite shield Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  G - a ring of wizardry  Q - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]# h  P - 4 throwing nets Armour (select all with [) # h o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  T - a +0 kite shield # hpJewellery (select all with "=)j - a ring of magical power  l - a +6 ring of strength (worn)Namulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev# h,[}  C - a ring of flight  G - a ring of wizardry # hS Q - a ring of willpower Wands (select all with /) # h}g t - a wand of iceblast (7)  B - a wand of flame (32)  # hFE - a wand of paralysis (11)  H - a wand of polymorph (23)  # h%R - a wand of quicksilver (5)# h818%# h x t - a wand of iceblast (7)  H - a wand of polymorph (23) Scrolls (select all with ?)  c - 3 scrolls of vulnerability  e - a scroll of acquirement2# h # h" l.......#Gobosan the Frost Mage .......#Revenant of Ashenzari ***... .......#Health: 95/95 ======================== .!!....## h" #Magic: 27/27 ======================== .......#AC: 17Str: 18 ..†....#EV: 25 Int: 19 ##'#####SH: 0Dex: 9 #..############## h# XL: 11 Next: 42% Place: Dungeon:10 #.###[[[[@.....#Noise: ---------  Time: 17031.7 (0.0) #.####..........#F) +1 dagger "Lashed Together" {flame, Com # h<# 8#.# ##............#Cast: Freeze #.# #..#..........#Memories (4) # h`# #.#######.##..........# #.........##...>......# # h# t..##########..........# #.##..........# #.##..........# _There is a staircase to the Lair here. _You drop +0 acid dragon scales. _You drop +1 acid dragon scales. _You drop a +0 helmet. # h$ P_You drop a +2 hat of stealth.  Okay, then.# h% # h) # h+ . _# hj# h# h# hF _Unknown command.# h>P# # # !!....# # †....# '##### ..# # .## #[[[[.@....# .# ###.# .# ##.# .# #..#.# .#. # h22.7 (1 _# h # h< # hn ># # # ....# # †....# '##### # h q# # ## #[[[[..@...# # ###.# # ##.# # #..#.# # h8 /# hޠ # hZ &3# h # hڬ # h$ A# # # ....# # ....# ##### # #  #[[[[...@..#  ###.# h^% \#  ##.#  #..#.# .#### ## h%  # h- # h- &4# h3 # h5 # hT @# # # # # #    #  #[[[[....@.# ###.# ##.# #..#.# .##.##..#. # h # hK &5# h # h7 # h0+ # # # # # #   ## h+  #[[[[.....@# ###.# ##.# #..#.# .##..##....#.. # h2 # h4 &6# h9 # h; # hӧ # hڨ # h # h # h # h # h5 # h 4# h3 # hƴ # h # h # h # h # h# h#Drop what?46/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with () # hb P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}T - a +0 kite shield Jewellery (select all with "=) # h j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}# hkC - a ring of flight  G - a ring of wizardry  Q - a ring of willpower # h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit # hQLetters toggle [.|Space] toggle selected[top]# h  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} # h a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  T - a +0 kite shield Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  C - a ring of flight  G - a ring of wizardry  Q - a ring of willpower Wands (select all with /)  t - a wand of iceblast (7)  B - a wand of flame (32)  E - a wand of paralysis (11)12%# hx] Q - a ring of willpower  H - a wand of polymorph (23)R - a wand of quicksilver (5) Scrolls (select all with ?) # h?^ c - 3 scrolls of vulnerability  e - a scroll of acquirement28# hLa  H - a wand of polymorph (23)  f - a scroll of teleportationn - 2 scrolls of amnesia  p - 6 scrolls of poison  # ha ~r - 2 scrolls of silence  s - a scroll of enchant weapon43# hG9 # h9 ! f - a scroll of teleportation  r - 2 scrolls of silence  u - a scroll of immolation  v - 13 scrolls of identifyy - 2 scrolls of revelation# h9 85# h r - 2 scrolls of silence  y - 2 scrolls of revelationz - 3 scrolls of enchant armour  I - a scroll of torment  Y - a scroll of fear Potions (select all with !)65# hP y - 2 scrolls of revelation  z - 3 scrolls of enchant armour # h4Q b - a potion of magic  d - 4 potions of mutation71# h\4 (1 turn)  v + 13 scrolls of identify  z - 3 scrolls of enchant armour[Enter] accept (1 chosen)# h# h...#Gobosan the Frost Mage ..#Revenant of Ashenzari ***... ..#Health: 95/95 ======================== ..#Magic: 27/27 ======================== ..#AC: 17Str: 18 ..#EV: 25 Int: 19 # h/j###SH: 0Dex: 9############XL: 11 Next: 42% Place: Dungeon:10#[[[[.....@#Noise: ---------  Time: 17036.7 (0.0)###..........#F) +1 dagger "Lashed Together" {flame, Com##............#Cast: Freeze#..#..........#Memories (4) ####.##..........# # h/.....##...>......# #######..........##..........##..........# _You drop +0 acid dragon scales. _You drop +1 acid dragon scales. _You drop a +0 helmet. _You drop a +2 hat of stealth. # h/0m_Okay, then. _Unknown command.# hj1510 7.7 (1# hN7# h:6 _You drop 13 scrolls of identify.# h~.#.#.#.#.#.## # #[[[[....@?# ###.# ##.# #..#.##.##..#.##...>......##..# #..#  #.## hW# hٝD25 8# hG# hf# hjP...# Gobosan the Frost Mage ...# Revenant of Ashenzari ***... ...# Health: 95/95 ======================== ...# Magic: 27/27 ======================== ...# AC: 17Str: 18 ...# EV: 25 Int: 19 #### SH: 0Dex: 9 ############ XL: 11 Next: 42% Place: Dungeon:10 #[[[[....@?# Noise: ---------  Time: 17038.7 (0.0) ###..........# F) +1 dagger "Lashed Together" {flame, Com  ##............# Cast: Freeze  #..#..........# Memories (4) # hl#####.##..........# ......##...>......#  ########..........#  #..........#  #..........#  _You drop a +2 hat of stealth. _Okay, then. _Unknown command. _You drop 13 scrolls of identify.  Hit: F) +1 dagger "Lashed Together" {flame, Comp, Bglg} (curse)Press: ? - help, Dir - move target# h] ...#Gobosan the Frost Mage ...#Revenant of Ashenzari ***... ...#Health: 95/95 ======================== ...#Magic: 27/27 ======================== ...#AC: 17Str: 18 ...#EV: 25 # h Int: 19 ####SH: 0Dex: 9############XL: 11 Next: 42% Place: Dungeon:10#[[[[....@?#Noise: ---------  Time: 17038.7 (0.0)###..........#F) +1 dagger "Lashed Together" {flame, Com##............#Cast: Freeze# h #..#..........#Memories (4) #####.##..........# ......##...>......# # h ########..........##..........##..........# _Okay, then. _Unknown command. _You drop 13 scrolls of identify.  Hit: F) +1 dagger "Lashed Together" {flame, Comp, Bglg} (curse)Press: ? - help, Dir - move target# h !Okay, then.# hm # h( # hs . _# h# hDrop what?45/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}T - a +0 kite shield Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  # hG - a ring of wizardry  Q - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]# h7HB  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  T - a +0 kite shield Jewellery (select all with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  C - a ring of flight  G - a ring of wizardry  Q - a ring of willpower Wands (select all with /)  t - a wand of iceblast (7)  B - a wand of flame (32)  E - a wand of paralysis (11)12%# h Q - a ring of willpower  H - a wand of polymorph (23)R - a wand of quicksilver (5) Scrolls (select all with ?)  c - 3 scrolls of vulnerability  e - a scroll of acquirement29# h H - a wand of polymorph (23)  e - a scroll of acquirement # h# f - a scroll of teleportationn - 2 scrolls of amnesia  p - 6 scrolls of poison  r - 2 scrolls of silence41# h_p P e - a scroll of acquirement  r - 2 scrolls of silences - a scroll of enchant weapon  u - a scroll of immolationy - 2 scrolls of revelation  z - 3 scrolls of enchant armour# h q 954# h  r - 2 scrolls of silence  z - 3 scrolls of enchant armour  I - a scroll of torment  Y - a scroll of fear Potions (select all with !)  b - a potion of magic67# h{y$ z - 3 scrolls of enchant armour  d - 4 potions of mutation  g - 5 potions of curing  h - 3 potions of attractioni - 2 potions of brilliance  # h z^k - a potion of enlightenment83# hf d - 4 potions of mutation  i - 2 potions of brilliancem - a potion of ambrosia  q - a potion of might  w - 5 potions of heal wounds  x - 3 potions of resistance96# h   i - 2 potions of brilliance  w - 5 potions of heal wounds  K - 2 potions of berserk ragebot# h  w - 5 potions of heal wounds  K - 2 potions of berserk rage# h_(1 turn)+[Enter] accept (1 chosen)# h # h ...#Gobosan the Frost Mage ...#Revenant of Ashenzari ***... ...#Health: 95/95 ======================== ...#Magic: 27/27 ======================== ...#AC: 17Str: 18 ...#EV: 25 Int: 19 ####SH: 0Dex: 9############XL: 11 Next: 42% Place: Dungeon:10#[[[[....@?#Noise: ---------  Time: 17038.7 (0.0)###..........#F) +1 dagger "Lashed Together" {flame, Com##............#Cast: Freeze#..#..........#Memories (4) #####.##..........# ......##...>......# ########..........##..........##..........# _Okay, then. _Unknown command. _You drop 13 scrolls of identify.  Hit: F) +1 dagger "Lashed Together" {# h flame, Comp, Bglg} (curse)Press: ? - help, Dir - move target _Okay, then.10 9.7 (1# hU # h 9 _You drop 2 potions of berserk rage.# h..#.#.#.#.#.## # # # #[[[[...@!?# ###.# ##.# #..#.##.##.#.##...>......##.# #.#  #.## h7# h7E25 40# hB# h$E# h!# hPDrop what?44/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets # h1Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}T - a +0 kite shield Jewellery (select all with "=)  j - a ring of magical power (worn) # hW| l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}# hC - a ring of flight  G - a ring of wizardry  Q - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up# h[Esc] exit Letters toggle [.|Space] toggle selected# h7[top]# h6;w  P - 4 throwing nets Armour (select all with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  T - a +0 kite shield # hs;=Jewellery (select all with "=)j - a ring of magical power  l - a +6 ring of strength (worn)N# h;Samulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} # h; C - a ring of flight  # h;=G - a ring of wizardry  Q - a ring of willpower # h<&Wands (select all with /)  t - a wand of iceblast (7)  B - a wand of flame (32)  E - a wand of paralysis (11)  H - a wand of polymorph (23)  # h*<]R - a wand of quicksilver (5)20%# hB t - a wand of iceblast (7)  R - a wand of quicksilver (5) Scrolls (select all with ?)  c - 3 scrolls of vulnerability # h e - a scroll of acquirement  f - a scroll of teleportation33# hs  R - a wand of quicksilver (5)  n - 2 scrolls of amnesiap - 6 scrolls of poison  r - 2 scrolls of silence  s - a scroll of enchant weapon # h f u - a scroll of immolation50# h>'  n - 2 scrolls of amnesia  u - a scroll of immolationy - 2 scrolls of revelation  z - 3 scrolls of enchant armour  I - a scroll of torment # hl' 1 Y - a scroll of fear# h' /63# hU7 u - a scroll of immolation  Y - a scroll of fear Potions (select all with !)  b - a potion of magic  d - 4 potions of mutation  g - 5 potions of curing  h - 3 potions of attraction80# h Y - a scroll of fear  h - 3 potions of attractioni - 2 potions of brilliance  k - a potion of enlightenment  m - a potion of ambrosia  # h'q - a potion of might  w - 5 potions of heal wounds96# h  h - 3 potions of attraction  q - a potion of might  x - 3 potions of resistancebot# h  q - a potion of might  x - 3 potions of resistance$ hB (1 turn)  d + 4 potions of mutation  x - 3 potions of resistance[Enter] accept (1 chosen)$ ho$ h5....#Gobosan the Frost Mage ....#Revenant of Ashenzari ***... ....#Health: 95/95 ======================== ....#Magic: 27/27 ======================== $ ht....#AC: 17Str: 18 ....#EV: 25 Int: 19 #####$ hgSH: 0Dex: 9 #$ h############XL: 11 Next: 42% Place: Dungeon:10 #$ h[#[[[[...@!?#$ hNoise: ---------  Time: 17040.7 (0.0)###..........#$ hEF) +1 dagger "Lashed Together" {flame, Com$ h###............#Cast: Freeze#..#..........#$ hMemories (4) ######.##..........# .......##...>......# #########..........##..........##..........# _Unknown command. $ h_You drop 13 scrolls of identify.  Hit: F) +1 dagger "Lashed Together" {flame, Comp, Bglg} (curse)$ hPress: ? - help, Dir - move target _Okay, then. _You drop 2 potions of berserk rage.$ h510 1.7 (1$ h'"$ hP%5 _You drop 4 potions of mutation.$ h3.#.#.# !....#.# †....# '##### .# ## #[[[[..@!!?# # ###.# # ##.# # #..#.##.##.#.##...>......##.# # #.# # #.#$ hF;$ h?<D25 2$ hC$ hD$ h8.#.# !!....# ......# .†....# #'##### ..# ############# #[[[[...!!?# .$ h0###.....@....# .#..# .# #..#.# .#######.##.# .........##>......#$ h`w##########....# .# $ h~< #.# $ h;.# #$ h.# )# ##.#########$ h$ h&3$ h$ hX$ hj^.# .!!....# .......#†....# ##'##### #..# ############ #.## #[[[[...!!?# #.###..........# #.##..# #.# #..#.# #.#######.##.# #.........##...>......###########....# #.# #$ h_s.# #.# #.# #)# ##.######### #.# #..#####$ hh$ hi&4$ hYs$ hvu$ h]k C!!....# ........#†....# ###'#####  #..# ############  #.## #[[[[...!!?#  #.###..........#  #.# ##..#  #.# #..#.#  #.#######.##.##.........##...>......# ...##########....##.# #.# .#.# #.##)# ##.#########  #.# #..#####  #.# ##.....##$ hv <5$ h!~ $ h} $ h]4$ h_$ h_b$ hfX$ hdg$ hj$ hj,$ hl,$ h m$ ho,$ htp$ hr$ hr$ hs$ hgu$ hu$ h~v$ hx,$ hy$ h{,$ h|$ h~,$ h9$ hH,$ h$ h,$ h$ h~,$ hS$ h $ h$ h:$ h$ h$ h$ h$ hێ$ h"$ h!,$ h,$ h6,$ h,$ h|,$ h$ h$ h$ h$ h,$ h$ h,$ h$ h$ hW$ h$ h,$ h$ h$ h<$ h0$ hI,$ hů$ h`,$ h$ hF$ h$ h9$ h.,$ hݺ$ h`,$ h$ hM$ h,$ h$ h$ h$ h,$ h$ hi$ h$ hX$ hq$ h$ h$ h$ h$ h"$ h$ hJ$ hr$ h`$ h$ h=$ h$ hI$ h!$ h$ h$ h$ hc,$ hO$ h$ h$ hh$ h,$ h$ h$ h$ h5$ h,$ h$ h,$ h$ h,$ hZ$ h0$ hd$ h|$ hU$ h$ h$ h$ h$ h$ h,$ h$ hg$ h$ ha $ ha ,$ h $ h ,$ h$ h$ h$ h$ h$ h7$ h'$ h,$ h`$ hN,$ h7$ hE$ h$ hc $ h",$ h}#$ he%,$ h%$ h',$ h'$ h),$ h{)$ h*,$ h[+$ h_,,$ h,$ h.,$ h.$ h/$ h/0$ h91$ h)3,$ hk4$ hN6,$ hE7$ h::,$ h;$ h<$ h=$ h=$ h?,$ hOA$ hC,$ hD$ hF$ h/G$ h!H$ hQK$ hK$ hL$ hYO,$ hW$ hX$ hY$ hY$ hJ\,$ hd]$ h_,$ h5`$ ha,$ hEc$ hQe,$ he$ hg$ hHh$ h]i$ hk,$ hl$ hn,$ h p$ hq,$ hvX$ h7w$ htw$ hx$ hdz$ hz$ hf{$ he},$ hu~$ he$ h$ hy$ h$ hƃ$ h$ h $ h=$ h8$ hp$ h$ hY$ h#$ h^$ h;$ h$ h+$ h$$ h $ ha$ hm$ hqk 144.7 (99.0) _You start waiting.$ h05.7 (100.0)$ h$ h# _Done waiting.$ h .......#†....# ####'#####  #..# ############ #.## #[[[[...!!?# #.###..........# #.# ##..# #.# #..#.# #.#######.##.# ###.........##...>......# #...##########....# #.#.# #.# ..#.# #.# ###)# ##.#########  #.# #..#####  #.# ##.....## #.# #####..#$ h $ h 16.0)$ h $ h $ hR†....# ###'#####  #..# #############.## #[[[[...!!?#  #.# ###..........#  #.# ##...#  #.# #..##  #.#######.##.# ##.........##.# ...##########..........# .#.# #.# .#.# #.# ##)# ##.#########  #.# ..#####  #.# ##.....#.# #####..#  #.# ######$ hQ$ h&7$ hı$ h\ _There is a staircase to the Lair here.$ hL$ hkM$ hV$ h_$ hd710 8 _$ hh$ hò-Generating dungeon...o\\/o/ building the Dungeon \o\$ hR< /o/$ h < \o\$ hмtbuilding the Lair of Beasts /o/$ hG$ hFRE  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 95/95 ========================Magic: 27/27 ========================AC: 17Str: 18EV: 10Int: 19###SH: 0Dex: 9#.###.###XL: 11 Next: 42% Place: Lair:1#...@..#Noise: ---------  Time: 17148.7 (1.0)#......#F) +1 dagger "Lashed Together" {flame, Com#.......P#Cast: Freeze#.......##Memories (4) ##......##......=#.....$.###....... _Okay, then. _You drop 2 potions of berserk rage. _You drop 4 potions of mutation. _You start waiting. _Done waiting. $ hR._There is a staircase to the Lair here.$ hT$ h?Z$ h-9.4 (1.7$ h$ h _You climb downwards. Welcome to the Lair of Beasts!  Found a ring of protection from fire and 11 gold pieces. _There is a staircase back to the Dungeon here. $ h3####.###.###..<..# #....@.# #.P##.## ## ......=#.....$.##..# $ h: $ h;I25 500  $ h5< _ $ hO $ h{# ####.###.###..<..# #......####.P##.## ## ......= #.....$.##..#....$ $ h $ hΆ&1 $ h $ hd+ _Found 15 gold pieces. $ h / # ###.###.### #...<.....###.P###  =#$.##...#...P $ h!  $ h<# &2 $ h3*  $ hK2 # ####.###.###..<..# #......####.P# #.## ## ......=#.....$.# #.. #....$ $ h2 #...#...P#P.. ..... $ h9  $ h; &3 $ hdA  $ h.C  $ hd-# ####.###.###..<..# #......####.P# #.## ### #.#.....$.# #.. #....$#...#...P#P........#P..##.... $ hI $ h &4 $ h $ h $ h510 5.4 (2 $ h" $ h&8 _d - a ring of protection from fire $ h h# ### #.###.### #...<..# #......### #.......P# #.## ##......## #.......# #.# ##.......# ##......# #....$..# #...#...P# #P......... #P..##...... .... ...... $ h>  $ h I25 6.4 (1 $ h  $ hó  $ h 510 7.4 (2 $ h  $ hr ? _You now have 586 gold pieces (gained 11). $ h V # ### #.###.### #...<..# #......### #.P# #.## ##......## #.# #.# ##.# ##......# $ h  #....$..#  #...#...P# #P... #P..##...... ..... ...... $ h  $ hO I25 8.4 (1 $ h  $ h  $ h X # ### #.###.### #...<..# #......### #.P# #.## ##......## #.# #.# ##.# ##......# #....$..#  #...#...P# #P. #P..##.. ..... .. $ hV $ hv&9 $ h $ h  $ h4 $ h $ h $ h $ h, $ hB $ h $ h $ h#......####.......P# #.......## ##......## #.......# #.......## ##.......# ##......## #.# 61.4 (2#...#...P# #P.....#P..##....... $ h@d#..... ......>....... .....# ......> $ hwc.## ....... $ h  $ h +2.4 (3 $ h4 $ hWn _Found an escape hatch in the floor. Found a stone staircase leading down. $ h510 3.4 (4 $ hT$ $ h&? _You now have 601 gold pieces (gained 15). $ h J $ h  $ h #.P# #.## ### .# #.###.......# ...##.#...#.@.P#P............#P..###.....#......>Y.......).......# .......>YYY 2 dream sheep (asleep)## #.. ####...# $ h 0  2 dream sheep come into view.Found a +0 flail of venom. $ hH  $ h X  The dream sheep bleats! x2; You hear an angry hiss. $ h| Y.Y.YYY 3 dream sheep (1 wandering)Y $ h- O25 ==4.4 (1 $ h=  $ h\ ^ _A dream sheep comes into view. $ h5  #### #.P# .##### #. #.##.... #....@..## #...#...P#  #P...... #P..##......Y. #.....#......>. .......)......Y. 2 dream sheep....# .>..## #.......Y####...#. $ h8  $ hc=  $ h=  $ h4J FYF.Y.F   Jeremiah (polearm, wandering)YY 2 dream sheep $ hK /--5 $ hV  $ hd  Jeremiah, Barachi Dreamer comes into view. They are wielding a +3 trident of _draining and wearing an orb of mayhem. $ h  #...<..#  #### #.P# .##### #. #.## #.......## #...#...P#  #P...YF. #P..##........ #.....#......>.YY 2 dream sheep .......).....Y......# .>..## #.......Y $ h  $ h CY. $ h A--6 $ h  $ hϟ  $ h 3###.### #...<..#  #### #.P# .##### #. #.## #.......## #...#...P#  #P........YF. #P..##........   #.....#.....>. .......).....Y......# >. $ h5, $ h@6$ h/Y.Y 2 dream sheepY.$ h&7$ h $ h:$ h4 # ### #.###.### #...<..#  #### #.P# .##$ h### #. #.##$ h{ #.......## #...#...P# #P.......Y..F. #P..##........ #.....#...Y>. .......)......$ h;..$ h$ h$ heY.Y.$ h&8$ h$ hF$ hq## ### #.###.##<..# ###P##.#### .####. ### ....##...#...P# P....$ harF #P..##..Y.... #.....#>$ ht$ hx$ h}HY.$ h~&9$ h$ h$ hD >## ### #.###.##<..# ##P##.#### .####. ##$ hWE #....##...#..YP#P......Y...F #P..#.$ hgI $ hJJ $ hT HY.$ hT '70$ h6\ $ h_ $ h # ### #.###.##<..# ##P##.### .##$ h E##.### ...Y##...#..YP#..F$ h $ h $ h% HY.$ h% &1$ h0- $ h. $ hV!# ### #.###.##<..# ##P#.#### $ h!.####.......# #Y##...Y#...#...P#$ h$$ hV'$ hi0dY.Y.$ h1&2$ h}7$ h9$ hnm ## ### ###.### #...<..#  #### #.P# .#### #.# $ h ..##  Y.#......# #.....Y.##$ h% $ h$ h6YY 2 dream sheep.Y.$ h&3$ h$ hU $ ht %## ### #.###.### ###P$ h .####.#   ......Y###.......##Y$ h "##$ h $ hF $ h YY 2 dream sheep.Y.$ h &4$ h $ h d _There is a staircase back to the Dungeon here.$ h<u## ### #.###@###<..# ###P#.###  Y#.###......Y#$ h=$ h=$ hEYY 2 dream sheep.Y.$ h+G-5 _$ hK$ hM$ h$ h$ h\iY.Y.$ hx&6$ h.$ hm$ h$ h$$ h^jY.Y.$ hX&7$ h9$ h2$ hf$ h1$ hjY.Y.$ h&8$ h$ h$ h1$ h3$ h3$ h:RY.Y.$ h:Y 3 dream sheep (1 wandering)Y$ h2<79Freeze$ hB$ hC$ h S  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 95/95 ========================  Magic: 24/27 =====================---AC: 17Str: 18EV: 25 Int: 19SH: 0Dex: 9## ###XL: 11 Next: 42% Place: Lair:1#.###@###$ h Noise: ---------  Time: 17179.4 (0.0)#...Y..#F) +1 dagger "Lashed Together" {flame, Com#......###Cast: Freeze#...Y...P#Memories (4) #.......####......##YYY 3 dream sheep (1 wandering)$ hG _#.......##.....Y.####.......#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate$ h} The walls around you are covered in ice.  The dream sheep bleats!  You hit the dream sheep. You burn the dream sheep.  The dream sheep is lightly wounded.$ hZ $ h9 $ h0 Z####@#..Y..Y.YY 4 dream sheep (1 wandering)Y$ h} Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.dream sheep bleats!  You hit the dream sheep. You burn the dream sheep.  The dream sheep is lightly wounded$ h G.wall freezes the dream sheep! The dream sheep headbutts you.$ h. 0--10 ==80.4 (1Ramparts $ h S##$ he ^ _A dream sheep comes into view.$ h   Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 90/95 ======================--  Magic: 23/27 ====================----  AC: 17Str: 18  EV: 10Int: 19  SH: 0Dex: 9 ## ### XL: 11 Next: 42% Place: Lair:1 #.###@###  Noise: ==-------  Time: 17180.4 (0.0) #...Y..#  F) +1 dagger "Lashed Together" {flame, Com$ h #...Y..###  Cast: Freeze #.......P#  Memories (4) Ramparts  #.......##  ##......##  YYYY 4 dream sheep (1 wandering) #.....Y.#  #.....Y.##  ##.......# Aim: a dream sheep (severely wounded, 100% to hit)  You freeze the dream sheep.  The dream sheep is severely wounded.You barely miss the dream sheep.The dream sheep is severely wounded.The wall freezes the dream sheep but does no damage.$ h$ hD$ h ## ### #.###@###  #...YY.#  #......###  #.......P#  #.......##$ h ##....Y.## Y #....Y..$ h!P #.......#$ h: $ hˮ3-1.4 (1$ h\####$ h6u  You freeze the dream sheep.  The dream sheep is severely wounded.You barely miss the dream sheep.  The dream sheep is severely wounded.The wall freezes the dream sheep but does no damage. _The dream sheep headbutts you$ hs  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 90/95 ======================--  Magic: 22/27 ===================-----  AC: 17Str: 18 $ h EV: 10Int: 19  SH: 0Dex: 9 ## ### XL: 11 Next: 42% Place: Lair:1 $ h#.###@###  Noise: =--------  Time: 17181.4 (0.0) $ hq#...YY.#  F) +1 dagger "Lashed Together" {flame, Com #......###  Cast: Freeze #.......P#  Memories (4) Ramparts  #.......##  ##....Y.##  YYYY 4 dream sheep$ h #....Y..#  #.......##  ##.......# $ hAim: a dream sheep (severely wounded, 100% to hit)  $ h-\You freeze the dream sheep.  The dream sheep is almost dead.$ hIyYou hit the dream sheep. You burn the dream sheep.  The dream sheep is lightly wounded.  $ hc!The wall freezes the dream sheep!$ h$ h$ h_[You freeze the dream sheep.  The dream sheep is almost dead.You hit the dream sheep. You burn the dream sheep.  The dream sheep is lightly wounded.wall freezes the dream sheep!  You kill the dream sheep!$ hKp  A dream sheep comes into view. x2$ htr ## ### #.###@###  #...<Y.#  #......###  #.......P#  #.....Y.## ##...Y..## YY 5 dream sheep (2 wandering) #....... #.....YY# $ hP 142.4 (1 _The wall freezes the dream sheep. The dream sheep closely misses you.$ h^####$ h<l _Your base Armour skill increases to level 7!$ hg  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 91/95 ======================--  Magic: 21/27 ==================------  AC: 17Str: 18  EV: 10Int: 19  SH: 0$ hصDex: 9 ## ### XL: 11 Next: 44% Place: Lair:1 #.###@###  Noise: =--------  Time: 17182.4 (0.0) #...<Y.#  F) +1 dagger "Lashed Together" {flame, Com #......###  Cast: Freeze #.......P#  Memories (4) Ramparts  #.....Y.##  $ h6##...Y..##  YYYYY 5 dream sheep (2 wandering) #.......#  #.....YY##  ##.......# $ h*Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (moderately wounded, 100% to hit)  You freeze the dream sheep.  $ hXThe dream sheep is severely wounded.The dream sheep bleats! x2  You hit the dream sheep but do no damage.$ h$ h$ h $ hqYou freeze the dream sheep.  The dream sheep is severely wounded.  The dream sheep bleats! x2  You hit the dream sheep but do no damage.The dream sheep is severely wounded.The wall freezes the dream sheep!$ h[ ## ### ###  #...<..#  #......###  #.....Y.P#  #...Y...## ##......## Y 4 dream sheep #....YY. #.......# $ hEX7=3.4 (1Freeze$ h$ hV###$ hO _You kill the dream sheep!$ h) X$ hi ###YY....YY..$ hx2=25 --4$ h U###$ hf $ h}$ h|~,$ h$ h####YY..YY..$ hzx2=--5Freeze$ hB#$ h$ h  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 92/95 =======================-  Magic: 21/27 ==================------  AC: 17Str: 18$ hj  EV: 25 Int: 19  SH: 0Dex: 9 ## ### XL: 11 Next: 47% Place: Lair:1 #.###@###  Noise: ---------  Time: 17185.4 (0.0) $ hh#...Y..#  F) +1 dagger "Lashed Together" {flame, Com #...Y..###  Cast: Freeze $ h#.......P#  Memories (4) Ramparts  #....YY.##  ##......##  YYYY 4 dream sheep #.......#  #.......##  $ h4##.......# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$ h[_Aim: a dream sheep (100% to hit)  You freeze the dream sheep.  $ hsThe dream sheep is lightly wounded.  You hit the dream sheep but do no damage.$ h$$ h$ h ## ### #.###@###  #...YY.#  $ h=#......###  #...YY..P#  #.......## ##......##  #.......$ hov #.......# $ hM  Press: ? - help, Shift-Dir - straight line$ hAim: a dream sheep (100% to hit)  You freeze the dream sheep.  The dream sheep is lightly wounded.  $ h)sYou hit the dream sheep but do no damage.The dream sheep is lightly wounded.$ h:10 =6.4 (1$ ht####@#$ h{ _The wall freezes the dream sheep. The dream sheep closely misses you.$ hU   Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 92/95 =======================-$ h q  Magic: 20/27 =================-------  AC: 17Str: 18  EV: 10Int: 19  SH: 0Dex: 9 ## ###$ h5 { XL: 11 Next: 47% Place: Lair:1 #.###@###  Noise: =--------  Time: 17186.4 (0.0) #...YY.#  F) +1 dagger "Lashed Together" {flame, Com $ h *#......###  Cast: Freeze #...YY..P#  Memories (4) Ramparts  #.......##  $ h ##......##  YYYY 4 dream sheep #.......#  #.......##  ##.......# $ h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  $ h Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (lightly wounded, 100% to hit)  $ hK pYou freeze the dream sheep!  The dream sheep is severely wounded.$ hJ $ hX B ## ### #.###@###  #...YY.#  #...YY.###  $ hq #.......P#  #.......## ##......##  #....... #.......#   Press: ? - help, Shift-Dir - straight line: a dream sheep (lightly wounded, 100% to hit)  You freeze the dream sheep!  The dream sheep is severely wounded.  $ h You barely miss the dream sheep. The wall freezes the dream sheep.  The dream sheep headbutts you but does no damage.$ h +7.4 (1$ h< T##$ h+ z _The wall freezes the dream sheep! The dream sheep barely misses you.$ h0  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 92/95 =======================-  Magic: 19/27 ================--------$ h  AC: 17Str: 18  EV: 10Int: 19  SH: 0Dex: 9 ## ### XL: 11 Next: 47% Place: Lair:1$ h #.###@###  Noise: =--------  Time: 17187.4 (0.0) $ h#...YY.#  F) +1 dagger "Lashed Together" {flame, Com #...YY.###  Cast: Freeze #.......P#  Memories (4) Ramparts $ h( #.......##  ##......##  YYYY 4 dream sheep$ hK8 #.......#  $ hn<#.......##  ##.......# $ hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hמ(Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (severely wounded, 100% to hit)  $ h You freeze the dream sheep!$ hŤAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (severely wounded, 100% to hit)  You freeze the dream sheep!  $ h6You kill the dream sheep!  You closely miss the dream sheep.$ h|$ hw  The dream sheep is severely wounded.The wall freezes the dream sheep!$ h ## ###   $ h#..YY†.#  #......###  #.......P#  #.......##$ h~0 ##......##  2 #....... #.......# $ h$ h<3518.4 (1$ hr####$ hrO _You kill the dream sheep!$ h@  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 93/95 =======================-  Magic: 18/27 ================--------AC: 17Str: 18EV: 10Int: 19SH: 0Dex: 9$ h8## ###XL: 11 Next: 51% Place: Lair:1#.###@###Noise: =--------  Time: 17188.4 (0.0)#..YY†.#F) +1 dagger "Lashed Together" {flame, Com#......###Cast: Freeze#.......P#Memories (4) Ramparts $ h#.......####......##YY 2 dream sheep#.......##.......####.......#Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (100% to hit)  $ hYou freeze the dream sheep!  The dream sheep is heavily wounded.You hit the dream sheep but do no damage.The frozen ramparts melt away. The dream sheep closely misses you.$ hvl0-99.4 (1$ h$ hc MAim: a dream sheep (100% to hit)  You freeze the dream sheep!  The dream sheep is heavily wounded.You hit the dream sheep but do no damage.The frozen ramparts melt away. The dream sheep closely misses you. _The dream sheep headbutts you.$ h=  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 90/95 ======================--  Magic: 18/27 ================--------  AC: 17Str: 18  EV: 10$ h>Int: 19  SH: 0Dex: 9 ## ### XL: 11 Next: 51% Place: Lair:1 #.###@###  Noise: =--------  Time: 17189.4 (0.0) #..YY†.#  F) +1 dagger "Lashed Together" {flame, Com #......###  Cast: Freeze #.......P#  Memories (4)  #.......##  ##......##  YY 2 dream sheep #.......#  $ h?#.......##  ##.......# Confirm with . or Enter, or press ? or * to list all spells.$ h:?Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$ h?Aim: a dream sheep (moderately wounded, 100% to hit)  You freeze the dream sheep!  The dream sheep is severely wounded.$ hpI ## ###   #..YY†.#  #......###  #.......P#  #.......## ##......##$ hIF   Jeremiah (polearm, wandering)#.......#YY 2 dream sheep#......F## ##.#  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (moderately wounded, 100% to hit)  You freeze the dream sheep!  $ hMJThe dream sheep is severely wounded.You hit the dream sheep but do no damage.$ hlK[86-90.4 (1$ hR$ hUw _The dream sheep headbutts you. The dream sheep barely misses you.$ h  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 86/95 =====================---  Magic: 17/27 ===============---------  AC: 17Str: 18$ h  EV: 10Int: 19  SH: 0Dex: 9 ## ### XL: 11 Next: 51% Place: Lair:1 $ hP #.###@###  Noise: =--------  Time: 17190.4 (0.0) #..YY†.#  F) +1 dagger "Lashed Together" {flame, Com #......###  Cast: Freeze$ h #.......P#  Memories (4)  #.......##  ##......##  F   Jeremiah (polearm, wandering) #.......#  YY 2 dream sheep $ hߏP#......F##  ##.......# $ hAim: a dream sheep (severely wounded, 100% to hit)  You freeze the dream sheep.  $ h$lThe dream sheep is severely wounded.Jeremiah shouts!  $ hG\You hit the dream sheep. You burn the dream sheep.  The dream sheep is lightly wounded.$ h} ## ###   #..YY†.#  #......###  #.......P# $ h #.......## ##......##F) #.....bb#  #.....F.# $ hWs  You freeze the dream sheep.  The dream sheep is severely wounded.Jeremiah shouts!  You hit the dream sheep. You burn the dream sheep.  The dream sheep is lightly wounded.  Jeremiah giggles, "Dreams, dreams, come out to play!"$ h;7=1.4 (1$ hY;b$ hJ _The dream sheep headbutts you but does no damage. x2$ h|  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 87/95 =====================---  Magic: 16/27 ==============----------  AC: 17$ h Str: 18  EV: 10Int: 19  SH: 0Dex: 9 ## ### XL: 11 Next: 51% Place: Lair:1$ h #.###@###  Noise: ==-------  Time: 17191.4 (0.0) #..YY†.#  F) +1 dagger "Lashed Together" {flame, Com$ h #......###  Cast: Freeze $ h##.......P#  Memories (4)  #.......##  $ hF##......##  F   Jeremiah (polearm) $ hg#.....bb#  YY 2 dream sheep #.....F.## $ h  ##.......# $ hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$ hAim: a dream sheep (severely wounded, 100% to hit)  You freeze the dream sheep!$ h Aim  Press: ? - help, Shift-Dir - straight line: a dream sheep (severely wounded, 100% to hit)  You freeze the dream sheep!  You kill the dream sheep!hit the dream sheep. You burn the dream sheep.$ hN $ h ,$ hZ $ hZ (  ## ###   #..†Y†.# $ h d #......###  #.......P#  #.......## ##...b..## $ h  #....bFb#Y  $ h f #.......#$ h'  $ hF Z  The dream sheep is moderately wounded.$ h K484-2.4 (1$ h ibbFb$ hm 4 _The dream sheep headbutts you.$ h   Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 84/95 =====================--- $ h H Magic: 15/27 =============-----------  AC: 18Str: 18  EV: 10Int: 19  SH: 0Dex: 9 ## ###$ h3  XL: 11 Next: 54% Place: Lair:1 $ hY #.###@###  Noise: =--------  Time: 17192.4 (0.0) $ h~ #..†Y†.#  F) +1 dagger "Lashed Together" {flame, Com #......###  Cast: Freeze$ h l #.......P#  Memories (4)  $ h "#.......##  $ h ##...b..##  F   Jeremiah (polearm) $ h= #....bFb#  Y   dream sheep #.......##  ##.......# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$ h^ Aim: a dream sheep (moderately wounded, 100% to hit)  You freeze the dream sheep.  $ h >The dream sheep is heavily wounded.$ h IYou closely miss the dream sheep.$ h ,$ h $ h@ ,$ hl $ h $ h\ $ h $ h]  ## ###   #..†Y†.# $ h  #......###  #.......P#  #.......## ##......##  #.b...F.# $ h  #....b.b# $ hA E  Press: ? - help, Shift-Dir - straight line$ hg Aim: a dream sheep (moderately wounded, 100% to hit)  You freeze the dream sheep.  $ h The dream sheep is heavily wounded.You closely miss the dream sheep.  The dream sheep is heavily wounded.$ h $ h +3.4 (1$ h ;b$ h Y _The dream sheep closely misses you.$ hv'=  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 84/95 =====================---  Magic: 14/27 ============------------  AC: 18Str: 18  EV: 10Int: 19 $ h(u SH: 0Dex: 9 ## ### XL: 11 Next: 54% Place: Lair:1 #.###@###  Noise: =--------  Time: 17193.4 (0.0) #..†Y†.#  F) +1 dagger "Lashed Together" {flame, Com #......###  Cast: Freeze #.......P#  Memories (4)  #.......##  ##......##  F   Jeremiah (polearm) #.b...F.#  Y   dream sheep$ h) #....b.b##  ##.......# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (heavily wounded, 100% to hit)  You freeze the dream sheep.  $ h=)The dream sheep is severely wounded.You hit the dream sheep but do no damage.$ h*$ h*$ h9-$ h|-$ h-$ hX6 ## ###   $ h6$#..†Y†.#  #......###  #.......P#  $ h6N#.......## $ h6##...bbb##  $ h 7#....F..#   $ h.7l#.....b.# $ h7E  Press: ? - help, Shift-Dir - straight line$ h7oAim: a dream sheep (heavily wounded, 100% to hit)  You freeze the dream sheep.  The dream sheep is severely wounded.You hit the dream sheep but do no damage.The dream sheep is severely wounded.$ h,9a55=4.4 (1$ h?fbbb$ hBG _The dream sheep headbutts you but does no damage.$ hܢ=  Gobosan the Frost Mage  Revenant of Ashenzari ***...  Health: 85/95 =====================---  Magic: 14/27 ============------------  AC: 18Str: 18  EV: 10Int: 19 $ h SH: 0Dex: 9 ## ### XL: 11 Next: 54% Place: Lair:1 #.###@###  Noise: =--------  Time: 17194.4 (0.0) #..†Y†.#  F) +1 dagger "Lashed Together" {flame, Com #......###  Cast: Freeze #.......P#  Memories (4)  $ h#.......##  ##...bbb##  F   Jeremiah (polearm)$ h #....F..#  Y   dream sheep$ h.L #.....b.##  $ hK##.......# $ htCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$ hAim: a dream sheep (severely wounded, 100% to hit)  You freeze the dream sheep!$ h|,$ h$ h$ h $ hS$ h$$ h$ h۫$ h $ hP$ hd ## ###   #..†<†.#  #......### $ hU #.......P#  #.......## ##..bbFb##  $ h#......b #...bb..# $ h! $ hf65.4 (1Freeze$ hbbFbbbb$ h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (severely wounded, 100% to hit)  You freeze the dream sheep! _You kill the dream sheep!$ hO^## ####.###.### #..†@†.#....###.P###$ hO#..bbFb## #......bbb..###....b.. ####$ hWB$ h(Z,$ hZ,$ hZ$ hZ,$ h[$ h[,$ h4\$ h>`,$ hy`$ h`$ hhbbbb.bb..$ hhsb..bF$ hi%6$ hiB25 -6$ hpbbbbbbbb$ hv _Jeremiah hops!  There is a staircase back to the Dungeon here. _You see here a dream sheep corpse.$ h Kbbb$ hc ^bbb$ h 8-$ h bbbbbbb$ h ,$ he B$ h ,$ hO B$ h $ h1 ,$ hy ,$ h $ h ,$ h 3bb.b...°bb..b...bbb$ hG 710 7 _$ h bb°bb..bbb$ h} )b$ hh  ...†....# ###'#####  #..# ############  #.###[[[[...!!?##.####..........##.# ##............##.# #..#..........##.#######.##..........#$ h. pDungeon:10 ##.........##...@......# ...##########..........# .#.#..........# .#.#..........# ##)#.##########.#..#####  #.##.....#$ hv #  #.# #####..#  #.########.####$ h LYou climb upwards. Welcome back to the Dungeon!$ h $ h $ h@ -8.9 (2.5$ hoI $ hML _Level annotation: Fannar _There is a staircase to the Lair here.$ h4$ h$ h$ h75=25 $ h$ h$ h$ h$ hq$ hL8=$ h$ h$ h:=$ h>$ hz$ h#9$ hc=6=$ h$ h,$ h$ h$ h9$ h$ hV$ h'90$ h{$ h$ h:=$ h$ h $ h N7=$ h $ hs $ h &1$ h $ h_$ h$ h$ hS$ h$ ha$ hi$ hh2==$ h$ h$ h=N8=$ hW$ ha,$ h$ h$ hV#3$ h~3=$ hW!$ h"$ hf"$ h#$ h%:=$ h%$ h~&$ hB)$ h)$ h)%49$ h+$ h,$ h,$ h.$ hA0$ h0$ hK1$ h=_ _You start resting.$ hI1221.9 (23.0)$ hJ$ hBJS5=2.9 (24$ hQ$ h3U" _HP restored.$ hl]20==$ h`=$ ha$ hcb1=$ hd$ hRf$ hf$ hJg$ hi$ hi$ hj$ hl$ hl$ hn$ h!p$ hYp:=$ hTq$ hs$ hKs$ hqsE2=$ hLt$ hiv$ hv$ hw$ hCz$ hz$ h={$ h}$ h}$ h ~$ h $ hs:=$ hu$ h$ hL3=$ h$ hX,$ h $ h,$ hu$ h$ h,$ h$ h$ h5:=$ h_$ hs$ h֒#4$ h )=$ h$ h,$ h/$ h$ hF$ h&$ h,$ hɞ$ hN$ h:=$ hƢ$ h$ h?E5=$ hD$ hf,$ h$ h$ hݫ$ hج$ hc,$ h$ h$ h:=$ h۲$ h״$ h $ h0E6=$ hض$ h,$ h$ h,$ h$ h,$ hV$ h$ h):=$ h=$ h_ _You start resting.$ h&-58.9 (36$ hZ7=9.9 (37$ h"$ h$% _Magic restored.$ h}8$ h9$ hlA$ hJ$ h5N<10 60.9 (1.0)$ hR$ h8(  ## ###  #.###.### Lair:1 #..†@†.#  #......###  #.......P#  #.......##  ##......## #......$ h+9B.# #.......## ##.......# ##......##  You climb downwards. Welcome back to the Lair of Beasts!$ h::=$ hN<$ hMAF   Jeremiah (polearm)F$ h-2.4 (2.5$ h$ h _Level annotation: JeremiahThere is a staircase back to the Dungeon here. _You see here a dream sheep corpse.$ h ## ####.###.###.†<†.# #....@.####.P# #.## ### .##.##F#.#.$ h $ hX VbbF.$ hj R25 3.4 (1.0 _$ h+ Nbb$ h $ hR## ####.###.###.†<†.# #......####.P# #.## ### .# #.....bb###....F..# ..#.##...#...P#$ h$ h$ h$ h$ h$ hbbFb.b$ h&4$ h|bbFb$ hQ$ h7$ h76## ####.###.###.†<†.# #......###$ h7#.P# #.## #$ h7## ....b..# $ h-8#....bFb###.......#b..#.......##...#...P##P..........F.$ h^8$ h;$ hu<$ h<$ hG=$ h=$ h!>$ h>$ h>$ hA$ hB$ h`B$ hJ.bb$ hKRbFb...b.$ hsK$ hzM&5$ hRTbbFbb$ hV$ hy## ###.###.### #..†<†.....###b..P#...####....b #....bFb#...###...b... ##......## .###...PP.b........F.##.$ h|,$ h||$ h|$ h;}$ hs}$ h}$ h:~$ hh~$ h~$ h$ h~$ h6$ hi$ hb..b.b.F.b..bb.$ h[$ h76Freeze$ hǐbbbbbb$ h-$ h Gobosan the Frost MageRevenant of Ashenzari ***...## ###Health: 95/95 ========================#.###.###Magic: 24/27 =====================---#..†<†.#AC: 18$ hL zStr: 18#......###EV: 25 Int: 19#..b....P#SH: 0Dex: 9$ h b#....b..##XL: 11 Next: 56% Place: Lair:1##.....@##Noise: ---------  Time: 17266.4 (0.0)#...b.F.#F) +1 dagger "Lashed Together" {flame, Com$ h #...b...##Cast: Freeze$ h ##.....b.#Memories (4) ##......###.b.....##$ hB F   Jeremiah (polearm)#...#...P##P..........F.$ hg t#P..##........ _You see here a dream sheep corpse.  $ h Casting: Freeze (safe; 1% risk of failure)  $ h Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  $ h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.$ h{ $ h   Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss Jeremiah. The wall freezes the butterfly.  You kill the butterfly!$ h` $ h $ h $ h= $ he [39;49m$ h $ h  The butterfly disappears in a burst of colours!The wall freezes Jeremiah.  Jeremiah lets out a twisted cry.$ h $ h $ h $ h ~.....b...#b@#bbFb#b....#..$ h O..b$ hf n81----10 ===7.4 (1$ h ;Ramparts $ h( #b@#bbFbb....#b$ h U _Something smites you!$ h9  Gobosan the Frost Mage  Revenant of Ashenzari ***... ## ### Health: 81/95 ====================---- #.###.### Magic: 23/27 ====================---- #..†<†.# AC: 18Str: 18 #......### EV: 10Int: 19 $ h#.......P# SH: 0Dex: 9 #...b...## XL: 11 Next: 56% Place: Lair:1 ##....b@## Noise: ===------  Time: 17267.4 (0.0) #...bbFb#$ h  F) +1 dagger "Lashed Together" {flame, Com #..b....##  Cast: Freeze $ h##.......#  Memories (4) Ramparts  ##......##  $ h9#...b...##  F   Jeremiah (polearm) $ h#...#...P#  #P..........F.  #P..##........ Press: ? - help, Shift-Dir - straight line$ hAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mayhem (lightly wounded, 100% to hit)  You freeze Jeremiah.  $ htJeremiah is moderately wounded.You hit Jeremiah. You burn Jeremiah.$ h^$ h$ hklYou freeze Jeremiah.  Jeremiah is moderately wounded.  You hit Jeremiah. You burn Jeremiah.  Jeremiah is moderately wounded.The wall freezes the butterfly.  You kill the butterfly!$ hzB$ h$ hj t  The butterfly disappears in a burst of colours!$ h ,$ hb B$ h ## ### #.###.### $ h#..†<†.# #......### #.......P# #....b..##$ h7 ##....b@## #.....Fb#$ h^ #...bbb.##  $ h##...bb..#  ##......# #.......##   #...#...P #P........$ hT9 $ h<2--8.4 (1$ hb..#bbbbbbb$ h "V _The wall freezes Jeremiah! Jeremiah hits you but does no damage.$ hx  Gobosan the Frost Mage  Revenant of Ashenzari ***... ## ### Health: 82/95 ====================---- #.###.### Magic: 22/27 ===================----- #..†<†.# AC: 18Str: 18 #......### EV: 10Int: 19 #.......P# SH: 0Dex: 9 #....b..## XL: 11 Next: 56% Place: Lair:1 ##....b@## Noise: =--------  Time: 17268.4 (0.0) #.....Fb# F) +1 dagger "Lashed Together" {flame, Com #...bbb.##  Cast: Freeze ##...bb[0;10$ hhym..#  Memories (4) Ramparts  ##......##  #.......##  F   Jeremiah (polearm) #...#...P#  #P..........F.  #P..##........ Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mayhem (heavily wounded, 100% to hit)  You freeze Jeremiah.  Jeremiah is severely wounded.You barely miss Jeremiah.$ h;You freeze Jeremiah.  Jeremiah is severely wounded.You barely miss Jeremiah.  Jeremiah is severely wounded.  $ h`The wall freezes the butterfly.  You kill the butterfly!$ h$ hق$ h$ h-,$ h$ h$ h0You kill the butterfly!The butterfly disappears in a burst of colours!The wall freezes Jeremiah!  Jeremiah throws their arms up pleadingly.  Something smites you! The wall freezes the butterfly.$ h ## ### #.###.### #..†<†.# #......###$ h5N #.......P# #.......## ##..bbb@## #..b.bF.# #.......##  ##.......#  $ hg##..bbb.# #.......##  $ hu #...#...P $ hp#P........ $ he70---==9.4 (1$ hIbb@#b.bbbb$ he _The butterfly disappears in a burst of colours!$ hØ U  Gobosan the Frost Mage  Revenant of Ashenzari ***... ## ### Health: 70/95 =================------- #.###.### Magic: 21/27 ==================------$ hb  #..†<†.# AC: 18Str: 18 #......### EV: 10Int: 19 #.......P# SH: 0Dex: 9 #.......## XL: 11 Next: 56% Place: Lair:1 $ hۙ ##..bbb@## Noise: ===------  Time: 17269.4 (0.0) #..b.bF.# F) +1 dagger "Lashed Together" {flame, Com #.......##  Cast: Freeze ##.......#  Memories (4) Ramparts $ h  ##..bbb.##  $ hL #.......##  F   Jeremiah (polearm) #...#...P#  #P..........F.  $ h| #P..##........ Aiming: Freeze (safe; 1% risk of failure)  $ h Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mayhem (almost dead, 100% to hit)  $ hݚ MYou freeze Jeremiah.  You kill Jeremiah!$ h $ hW $ h $ h¹ $ h+ $ h $ h} $ h $ h  ## ### #.###.### $ h> 1#..†<†.# #......### #.......P# #.......## ##.....@##$ h| z #.....).# $ h #.......##  ##.......#  $ h K##......#$ h  #....... #...#...P $ h p#P........ $ h[ p9--70.4 (1Freeze$ h @##$ h   Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mayhem (almost dead, 100% to hit)  You freeze Jeremiah.  You kill Jeremiah! _The butterfly disappears in a burst of colours! x8$ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h `###$ h+ 9--$ h j###$ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$ h`4$ hK$ h$ h`12=25 $ h$ h͹$ h$ h;$ hw$ h$ h$ h$ h@E2=$ hV$ h9$ h:=$ h\$ h$ h $ hS}3=3=$ hR$ h,$ h$ h,$ h$ ht..##-.#$ hG.#..$ he 8.4 (8 _You start resting.$ h*f4-9.4 (9$ h$ ho4 _The frozen ramparts melt away.$ hb$ hc$ he$ hi$ h3j:=$ hpo$ ho$ h`pL4=$ h8r$ hw$ hbw&5$ hy$ h|$ h}$ hf~$ h+$ h}$ h$ h$ h9#6$ hbE==$ h$ h$ hEL5=$ hz$ h$ h$ h$ h$97$ hy3=$ h$ hϛ$ h"$ h$ h$ hP:=$ hģ$ h$ hT#8$ h|/6=$ hb$ h$ hA$ h$ h,$ h$ h:$ h&9$ hH$ h$ h?:=$ h_$ h 80= _You start resting.$ h095.4 (16.0)$ hZ7=6.4 (17$ h)$ h}% _Magic restored.$ h, $ h $ h $ h $ h ,$ h& $ ho $ h $ h l1=$ hD $ hx $ h :=$ h $ h ,$ h $ h $ hU &2$ h $ h $ h $ h $ h $ h $ h $ hj $ h &3$ hv $ h $ hW $ hr $ h ,$ h $ h $ h L4=$ hB $ h ,$ h| $ h $ h $ h $ h $ h #5$ h 3=$ h{ $ h $ h $ hJ! $ h# $ h2$ $ h% $ h+) $ hu) &6$ h+ $ h- $ h- $ h/ $ h3 $ h4 &7$ h 6 $ h@ n$ hA $ huD $ hD L8=$ h7F $ hJ $ hJ $ hL $ hP $ h_P $ hQ $ h'V $ heV O9=$ hW $ h[_ B$ h.b ,$ hc $ h g $ hWg '90$ h3i $ hm $ hLn $ ho $ has $ hs $ hQu $ hy <1$ h{ $ h} ,$ h| $ h $ h" $ h $ h $ h] L2=$ h $ hڎ $ h $ h $ h $ h $ h4 $ h3 $ hr $ h O3=$ h $ h $ hW $ hѠ $ h $ h+ &4$ hF $ h $ hR $ h֬ $ h ,$ hp $ h _ _You start resting.$ h .338.4 (42$ hh Z5=9.4 (43$ h/ $ h0 " _HP restored.$ h ## ###.###.### #..†<†.....###.P##### .#..###.# #####P..##.....#.....#......>.$ h$ h240.4 (1.0)$ ha$ h _Items here: ) [[ †. $ h% $ hjPick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 trident of draining Armour (select all with [) $ hbb - a +0 robe  c - an orb of mayhem Carrion the barachi corpse of Jeremiah  $ h[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]!$ h  a + a +3 trident of draining[Enter] accept (1 chosen)"$ h |  a + a +3 trident of draining  c + an orb of mayhem2"$ h?"$ h"$ hUGobosan the Frost Mage## ###Revenant of Ashenzari ***...#.###.###Health: 95/95 ========================#..†<†.#Magic: 27/27 ========================#......###AC: 18"$ hStr: 18#.......P#EV: 25 Int: 19#.......##SH: 0Dex: 9##......##XL: 11 Next: 59% Place: Lair:1"$ h˛#.....@.#Noise: ---------  Time: 17340.4 (0.0)#.......##"$ hF) +1 dagger "Lashed Together" {flame, Com##.......#Cast: Freeze"$ h##......##Memories (4) #.......##"$ h= #...#...P##P..........F.#P..##........"$ hf~#.....#......>. _The frozen ramparts melt away. "$ hr_You start resting. _Magic restored. _You start resting. "$ h_HP restored. _Items here: ) [[ †."$ h5"$ h510 1.4 (1"$ h"$ h~ _v - a +3 trident of draining; A - an orb of mayhem"$ h4"$ h "$ h"$ h"$ hR25 "$ h@!"$ h$,"$ h&"$ h("$ hs+"$ h+"$ hp."$ h-2"$ h4"$ h5"$ h6"$ h8"$ h;"$ h;"$ h<"$ h@#$ hV#.......####......##....[.#.......###.# ##......## #.......## . #...#...P#....P......6.4 (5P..##........#.....#......>........).............# .......>..## ##........ ####...#. ##>. #$ h #$ h"#$ h+7.4 (6#$ h9#$ h; _Found a stone staircase leading down.$$ hE$$ h$F$$ h?I$$ hN$$ h R$$ hSV,$$ heX$$ h&f6$$ hLf #.....[. #.......###.......# #$$ hof ##......## .. #.......## ...$$ hf #...#...P#....#P...........#P..##....$$ hfD#.....#>$$ hf.......).....##.> .## ##$$ hf=##....$$ h+k #.......## ##.......# # ##......## .. #.......## ... #...#...P#.... #P............##P..##.$$ hk.##.....#......>........... .....##>. ..## ##........ ####...#. ##>.# #.. .. $$ hk!$$ hs+9.4 (2$$ ht,50.4 (3$$ h{{$$ hJw _You see here a +0 flail of venom.%$ hdk 4%$ h m %$ ht %$ hBw %$ h { ; _%$ hx} %$ h %$ hQ %$ hq %$ hڄ %$ h %$ hN %$ h4 %$ h %$ h %$ h %$ h% %$ h& %$ h %$ h/ %$ hE %$ hž %$ h ,%$ hR %$ h %$ hg %$ h %$ h %$ h %$ hN %$ h %$ h %$ hi %$ h ,%$ h5 %$ hW %$ hf %$ h %$ h %$ h %$ h& ,%$ h %$ h %$ h ,%$ h %$ h %$ hV ,%$ h %$ h %$ h| %$ h %$ h %$ h% %$ h %$ h %$ h %$ h- %$ h %$ h %$ h %$ hF >10 %$ h %$ h V _R - a wand of quicksilver (11) (gained 6 charges)%$ h R25 %$ h %$ h %$ h B%$ h %$ h %$ hQ %$ h %$ h %$ h ,%$ hp %$ hy %$ h ,%$ h %$ h. %$ h %$ h %$ h %$ h %$ h$ ,%$ h %$ h> %$ h %$ h d ####... ##....... #######......... #.##.......###%$ h ... ####......##.##S... ##.......######.....##......###..........#### ### .#..# .....#^.# %$ h  ....... #..# ....... .......... #..# S   water moccasin (wandering)%$ hU ....... ......... ##..%$ h 074.4 (24.0)%$ h ,5.4 (25%$ hP %$ hg a _A water moccasin comes into view.&$ h,  ##P ####.. ##..... #######...... #.##.......##.... ####......##.##S... ##.......########......###...####...###..#.....#^..... #...... ...#....... #..#.. .&$ h- T...... ##..&$ h'N .SS6.4 (1.0) _The water moccasin hisses angrily.'$ h;;[ ##.#.. ####... ##... #.. #.##.'$ h;.. ####......##.##.S..# ##.######.##......###.####.###.#..#..#^.#.'$ h;*. #..#..# ...#..# #..#... ... '$ h;s ...... ##..'$ h='$ hB?'$ hGG..S'$ hH&7'$ hO'$ hSR'$ h\##P.#.. ####..... ##...... #...... #.##.#...... ####......##.## '$ h.]......# ##.###### .....S.##......### .#### .### .#..# .'$ hy]\.#^.# ..'$ hl^ #..#..# ...# ..# #..#... ... '$ hK`'$ heA.S'$ hf&8'$ hFl'$ hrn'$ h ##P Gobosan the Frost Mage.#..####.. Revenant of Ashenzari ***.......##..... Health: 95/95 ========================.....#######...... Magic: 24/27 =====================---.....#.##.......## AC: 18Str: 18...... ####......##.## EV: 25 Int: 19......# ##.......######SH: 0Dex: 9'$ h .......##......###XL: 11 Next: 59% Place: Lair:1......S.@...####Noise: ---------  Time: 17378.4 (0.0)..........###F) +1 dagger "Lashed Together" {flame, Com........#..#Cast: Freeze.........#^.#Memories (4) ......... #..#.........# ...#S   water moccasin.........# #..#.......... ...'$ h1 F...... ##.. _The water moccasin hisses angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.'$ hw #..##...S@......#.#...  Confirm with . or Enter, or press ? or * to list all spells.ozen'$ h = Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the water moccasin! freezes the water moccasin but does no damage.'$ h 10 ==9.4 (1FreezeRamparts '$ hP c###'$ hs \ _The water moccasin closely misses you.($ h;##P Gobosan the Frost Mage.#..####.. Revenant of Ashenzari ***.......##..... Health: 95/95 ========================.....($ hf #######...... Magic: 23/27 ====================----.....#.##.......## AC: 18Str: 18...... ####......##.## EV: 10($ hInt: 19......# ##.......######SH: 0Dex: 9($ hE.......##......###XL: 11 Next: 59% Place: Lair:1.......S@...####Noise: ==-------  Time: 17379.4 (0.0)($ h..........###F) +1 dagger "Lashed Together" {flame, Com($ hE........#..#Cast: Freeze.........#^.#Memories (4) Ramparts ($ h......... #..#.........# ...#S   water moccasin.........# #..#($ h4@.......... ......... ##..Aim: a water moccasin (moderately wounded, 100% to hit)  You freeze the water moccasin.  ($ hThe water moccasin is heavily wounded.You hit the water moccasin but do no damage.The water moccasin is heavily wounded.The wall freezes the water moccasin.($ h 4-80.4 (1($ h ####($ hr  You freeze the water moccasin.  The water moccasin is heavily wounded.You hit the water moccasin but do no damage.The water moccasin is heavily wounded.  The wall freezes the water moccasin. _ter moccasin bites you but does no damage.($ h  ##P Gobosan the Frost Mage .#..####.. Revenant of Ashenzari ***... ....##..... Health: 95/95 ======================== ..... #######...... Magic: 22/27 ===================----- ..... #.##.......## AC: 18Str: 18 ...... ####......##.##  EV: 10Int: 19 ($ ht ......# ##.......######  SH: 0Dex: 9 .......##......###  XL: 11 Next: 59% Place: Lair:1 .......S@...####  Noise: =--------  Time: 17380.4 (0.0) ($ h %..........###  F) +1 dagger "Lashed Together" {flame, Com ........#..#  Cast: Freeze($ h  .........#^.#  Memories (4) Ramparts  ($ h %......... #..#  .........# ...#  S   water moccasin .........# #..#  .......... ... ($ hD ] ...... ##.. You freeze the water moccasin.  ($ hg The water moccasin is almost dead.The water moccasin seems to slow down.  You hit the water moccasin but do no damage.($ h wThe water moccasin is almost dead.The wall freezes the water moccasin.($ h  .#.. .... .....  ..... #.## ...... ####...  ......# ##......  ($ h .......##......###  ........@...####  ..........###  ........#..#  .........#^.#  ......... #..# ($ h z.........# ...# .........# #..# .......... ... ($ h  ($ hH 611.4 (1FreezeThe water moccasin is almost dead.The water moccasin seems to slow down.  You hit the water moccasin but do no damage.The water moccasin is almost dead.  The wall freezes the water moccasin. _You kill the water moccasin!($ h y#####($ h l _Your base Armour skill increases to level 8!)$ h}4)$ h))$ h)$ hqR25 )$ h)$ hL3=)$ h)$ hf)$ h)$ h )$ h#,)$ h$)$ h&)$ h&)$ h()$ h*)$ h+:=)$ h,)$ h.)$ h.L4=)$ h/)$ h7#..##....@...-...#.#...)$ hS>e 8.4 (7 _You start resting.)$ h?P-9.4 (8)$ hC)$ hE4 _The frozen ramparts melt away.*$ hW|*$ hD  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1  *$ hG         b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1  *$ hہ c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2  *$ h d - Throwing   0.0   1.2  -1   n - Summonings   0.2   1.2  -1      *$ h9 o - Necromancy   0.2   1.0   0  *$ h] e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.2   1.4  -2  *$ h f - Long Blades   0.0   1.2  -1   q - Translocations   0.2   1.2  -1      *$ h r - Fire Magic   0.1   1.4  -2  *$ h g + Armour  10.3  10.7  -1   s - Ice Magic  12.7  11.3  +1   h - Dodging   6.5   7.1  -1   t - Air Magic   0.1   1.4  -2  *$ h_V i - Shields   7.3   7.1  -1   u - Earth Magic   0.1   0.8  +1   j - Stealth   3.7   2.1  +2          *$ hT v - Evocations   0.2   1.2  -1      *$ h                *$ h    The relative cost of raising each skill is in cyan.  *$ h!Skills enhanced by Ashenzari's power are in green.  [?] Help*$ hYG[=] set a skill target  *$ hu[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  *$ h[!] training|cost|targets,$ h{ ,$ h ,$ h 6##P Gobosan the Frost Mage.#..####.. Revenant of Ashenzari ***.......##..... Health: 95/95 ========================.....#######...... Magic: 24/27 =====================---.....#.##.......## AC: 18Str: 18...... ####......##.## EV: 25 Int: 19,$ h ......# ##.......######SH: 0Dex: 9.......##......###XL: 11 Next: 61% Place: Lair:1........@...####Noise: ---------  Time: 17389.4 (0.0)..........###F) +1 dagger "Lashed Together" {flame, Com........#..#Cast: Freeze.........#^.#Memories (4) ......... #..#.........# ...#.........# #..#.......... ......... ##..The water moccasin is almost dead.The wall freezes the water moccasin. _You kill the water moccasin! _Your base Armour skill increases to level 8! ,$ h n_You start resting. _The frozen ramparts melt away.,$ h ,$ h ,$ h ,$ h~ -$ hT  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-$ h -$ h  Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (0%) 3  c - ShockConjuration/Air 24% (1%) 1 d - Ozocubu's ArmourIce1%-$ hX J3  e - Ensorcelled Hibernation Hexes/Ice-$ h Y2% 2 f - Summon Ice BeastIce/Summoning4%3 Select a spell to cast[!]/[I] toggle spell headers/$ hE/$ h#/$ h+##P Gobosan the Frost Mage.#..####.. Revenant of Ashenzari ***.......##..... Health: 95/95 ========================.....#######...... Magic: 24/27 =====================---.....#.##.......## AC: 18Str: 18...... ####......##.## EV: 25 Int: 19......# ##.......######SH: 0Dex: 9.......##......###XL: 11 Next: 61% Place: Lair:1/$ hY,........@...####Noise: ---------  Time: 17389.4 (0.0)..........###F) +1 dagger "Lashed Together" {flame, Com........#..#Cast: Freeze.........#^.#Memories (4) ......... #..#.........# ...#.........# #..#.......... .../$ h,<...... ##.. _You kill the water moccasin! _Your base Armour skill increases to level 8! _You start resting. _The frozen ramparts melt away.  /$ h,Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./$ hF-/$ ha3}##P Gobosan the Frost Mage.#..####.. Revenant of Ashenzari ***.......##..... Health: 95/95 ========================.....#######...... Magic: 24/27 =====================---/$ h3.....#.##.......## AC: 18Str: 18...... ####......##.## EV: 25 Int: 19/$ h5n......# ##.......######SH: 0Dex: 9.......##......###XL: 11 Next: 61% Place: Lair:1........@...####Noise: ---------  Time: 17389.4 (0.0)..........###F) +1 dagger "Lashed Together" {flame, Com........#..#Cast: Freeze.........#^.#Memories (4) ......... #..#.........# ...#.........# #..#.......... ......... ##.. _You kill the water moccasin! _Your base Armour skill increases to level 8! _You start resting. _The frozen ramparts melt away.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./$ h:P  Okay, then./$ h;/$ h(@/$ hB. _/$ h./$ h}./$ h4/$ h[7F _Unknown command.0$ hZi0$ hds#Inventory: 46/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  v - a +3 trident of draining  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with () 0$ hs P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem} 0$ hs S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+} 0$ hs^ A - an orb of mayhemT - a +0 kite shield 0$ htJewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}0$ hzt5d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2$ hDJ| Missiles (  P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn) 2$ hJ M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  A - an orb of mayhem  T - a +0 kite shield Jewellery (go to first with "=) 2$ hJb j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fire  C - a ring of flight 2$ h/K G - a ring of wizardry  Q - a ring of willpower Wands (go to first with /)  t - a wand of iceblast (7)  2$ hnKFB - a wand of flame (32)  E - a wand of paralysis (11)2$ hK819%3$ h G - a ring of wizardry  E - a wand of paralysis (11)H - a wand of polymorph (23)  R - a wand of quicksilver (11) Scrolls (go to first with ?)  c - 3 scrolls of vulnerability  e - a scroll of acquirement353$ h)  E - a wand of paralysis (11)  H - a wand of polymorph (23)  f - a scroll of teleportation89$ hA=L - a +3 scale mail of fire resistance (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. 9$ h=CIt can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 11.8 (18.1 -> 6.3). Your EV would increase by 2.0 (10.7 -> 12.7). Your spell failure would improve by up to 14% (press '!' for details). You found it on level 7 of the Dungeon. 9$ h=Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego equipped armour _________________ 9$ h>X(t)ake off, (d)rop, (=)adjust, or (i)nscribe.>$ h_ If you removed this item, your spell failure would improve: Shock24%-> 10% Summon Ice Beast4%-> 1% Ensorcelled Hibernation 2%-> 1% (t)ake off, (d)rop, (=)adjust, or (i)nscribe.?$ hC Inventory: 46/52 slots  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets ?$ hD Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - a +3 scale mail of fire resistance (worn)  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+} ?$ hVD  A - an orb of mayhemT - a +0 kite shield Jewellery (go to first with "=)  j - a ring of magical power (worn) ?$ hD l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight  ?$ hD G - a ring of wizardry  Q - a ring of willpower Wands (go to first with /) ?$ hD [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[ 9%]C$ hC$ hC$ h##P Gobosan the Frost Mage.#..####.. Revenant of Ashenzari ***.......##..... Health: 95/95 ========================C$ hS.....#######...... Magic: 24/27 =====================---.....#.##.......## AC: 18C$ h3Str: 18...... ####......##.## EV: 25 Int: 19C$ h......# ##.......######SH: 0Dex: 9C$ h`s.......##......###XL: 11 Next: 61% Place: Lair:1........@...####Noise: ---------  Time: 17389.4 (0.0)..........###F) +1 dagger "Lashed Together" {flame, Com........#..#C$ hCast: Freeze.........#^.#Memories (4) ......... #..#C$ h.........# ...#.........# #..#.......... ...C$ h̗v...... ##.. _You start resting. C$ h_The frozen ramparts melt away.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. C$ h"W_Okay, then. _Unknown command.C$ h C$ hѝC$ hC$ h C$ h;C$ h C$ hƋC$ hm _The frozen ramparts melt away.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command.C$ hnC$ h͒C$ hC$ hޙF _Unknown command.D$ hg$D$ h,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.6   7.6  +1   k - Spellcasting   7.5   9.5  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.2   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.2 D$ h/[39;49m  1.2  -1       o - Necromancy   0.2   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.2   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.2   1.2  -1       r - Fire Magic   0.1   1.4  -2   g + Armour  10.3  10.7  -1   s - Ice Magic  12.7  11.3  $ h239;49m+1   h - Dodging   6.5   7.1  -1   t - Air Magic   0.1   1.4  -2   i - Shields   7.3   7.1  -1   u - Earth Magic   0.1   0.8  +1   j - Stealth   3.7   2.1  +2           v - Evocations   0.2   1.2  -1                     $ h3640m     The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsF$ h:#:*F$ h)p g - Armour  10.3G$ h| i + Shields   7.3K$ hf8 K$ h;##P Gobosan the Frost Mage.#..####.. Revenant of Ashenzari ***.......##..... Health: 95/95 ========================.....#######...... Magic: 24/27 =====================---.....#.##.......## AC: 18Str: 18...... ####......##.## EV: 25 Int: 19......# ##.......######SH: 0Dex: 9.......##......###XL: 11 Next: 61% Place: Lair:1........@...####Noise: ---------  Time: 17389.4 (0.0)..........###F) +1 dagger "Lashed Together" {flame, Com........#..#Cast: Freeze.........#^.#Memories K$ hk<(4) ......... #..#.........# ...#.........# #..#.......... ......... ##..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command. _Unknown command.K$ h?K$ hN@K$ hSDK$ hEL$ hUTL$ hTL$ h8UL$ h^L$ h_5 90.4 (1  L$ h_Ashenzari invites you to partake of a vision and a curse of introspection andfortitude.L$ h,g/  --more--M$ hM$ h& _M$ h7M$ hM$ h M$ h~  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Self/Fort)0%  H - Shatter the ChainsCursed itemM$ h o0% [?] toggle between ability selection and description.N$ hu N$ hf} N$ h؃ +##P Gobosan the Frost Mage.#..####.. Revenant of Ashenzari ***.......N$ h ##..... Health: 95/95 ========================.....#######...... Magic: 24/27 =====================---.....#.##.......## AC: 18N$ hp Str: 18...... ####......##.## EV: 25 Int: 19......# ##.......######SH: 0N$ h Dex: 9.......##......###XL: 11 Next: 61% Place: Lair:1........@...####Noise: ---------  Time: 17390.4 (0.0)..........###N$ h $F) +1 dagger "Lashed Together" {flame, Com........#..#Cast: Freeze.........#^.#Memories (4) N$ h& ......... #..#.........# ...#.........# #..#.......... ...N$ hh ...... ##.. _Okay, then. _Unknown command. _Unknown command. _Unknown command.N$ h Ashenzari invites you to partake of a vision and a curse of introspection and _fortitude.N$ h N$ h Curse which item? (Esc to abort) Armour (go to first with [)  L - a +3 scale mail of fire resistance (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)T$ h T$ h ;,,***##P Gobosan the Frost Mage.#..**####.. Revenant of Ashenzari ***.......,**T$ hw ##..... Health: 95/95 ========================T$ h .....,* #######...... Magic: 24/27 =====================---.....,* #.##.......## AC: 18Str: 18T$ h ......* ####......##.## EV: 25 Int: 19......#*##.......######SH: 0Dex: 9.......##......###T$ h XL: 11 Next: 61% Place: Lair:1........@...####T$ h9 Noise: ---------  Time: 17390.4 (0.0)..........###T$ hX F) +1 dagger "Lashed Together" {flame, Com........#..#*T$ h~ Cast: Freeze.........#^.#*Memories (4) T$ h .........*#..#*.........#*...#T$ h .........#*#..#*..........**...**T$ h޹ F,,,......,**##..* _Unknown command. _Unknown command.T$ h Ashenzari invites you to partake of a vision and a curse of introspection and _fortitude.T$ h= Your +3 scale mail of fire resistance glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces.T$ h j*101/1016/2910 1.4 (1T$ h T$ h   Ashenzari invites you to partake of a vision and a curse of introspection and _fortitude.  Your +3 scale mail of fire resistance glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces. _Ashenzari reveals the structure of the nearby dungeon.V$ hV$ hߙV$ hĚV$ hΞV$ h,7=25 V$ hV$ h3V$ hV$ h1V$ haV$ hcV$ h7,V$ hϭV$ hV$ h:=V$ hðV$ hGV$ hL8=V$ h,V$ hP,V$ h5V$ hV$ hV$ hmV$ hV$ hbV$ hV$ hP=V$ h;V$ h V$ hiL9=V$ h4V$ h4 _Magic restored.V$ hgV$ hV$ hV$ hV$ hb,V$ hV$ hV$ hV$ hV$ h;V$ h:V$ h-V$ hq:=V$ hV$ hV$ h&,V$ hpV$ hV$ hpV$ hV$ hNV$ hV$ h/V$ hsV$ hV$ hV$ hO,V$ hV$ hV$ h ..,,,*  ...,,  ....*  ....#  .....#* ......###  .#...#..## # ### ##4109.0) #.#.......# #######.V$ hI ...# #.##.... ...# ####......# P...####.......### [....##......### V$ h.........#### .......### ,.....#..#*V$ hp],,,,,,*,,,,,,,,*V$ h,,**V$ h,V$ h,V$ h,V$ h,1.4 (20V$ h+V$ h;) _Found a +0 buckler.W$ h  ,,,,,,* ,..,,,* ....,,* .....** .....#* ......#* .......### ..#...#..##  ,#.##  *#.#.......# # ...# #.## ...# ####...... #P..####. #[...##......### .......#### ..###  ,,.#..#*W$ h <,,,,,,W$ h (,,,,,,W$ h# ,**W$ hE %,,W$ h 12.4 (1.0)W$ h. W$ h/ X$ h( 4X$ h X$ hjX$ h%XX$ h,X$ hX$ hX$ hVX$ hX$ hX$ hXX$ hD ,X$ h1!X$ h/X$ h@3,X$ hl4X$ h6X$ h9X$ h:X$ h ;X$ h?X$ hAX$ hBX$ hBX$ hyEX$ hKBX$ hNX$ hQX$ h RX$ hSX$ hUX$ h`X,X$ h{YX$ h]X$ h`X$ h`X$ haX$ h dX$ hVfX$ hfX$ hRhX$ hiX$ h)mX$ hrmX$ h3nX$ hoX$ h4rX$ hprX$ h'sX$ htX$ hvX$ hw,X$ hyX$ h{X$ h"|X$ h|X$ h}X$ hX$ hX$ h+X$ htX$ hFXX$ h݋X$ hX$ hX$ hX$ h>X$ hX$ hX$ h_X$ hX$ hX$ hX$ h.X$ h7X$ hX$ hX$ hX$ hX$ h@X$ hX$ hX$ hX$ heX$ h6X$ hFX$ hX$ h$X$ hX$ h X$ h&X$ h`X$ hX$ hRX$ h׾X$ hX$ hƿX$ hX$ hX$ hX$ hX$ hX$ hX$ hX$ h5X$ hX$ hX$ hX$ hX$ h,X$ hXX$ hX$ hvX$ h,X$ hhX$ hX$ h0 X$ hi X$ h X$ h X$ h` X$ h X$ h X$ hy X$ h X$ h X$ h6 X$ h[ X$ hq X$ h X$ h X$ h  X$ h X$ h+ X$ h! X$ h&& >10 X$ h' X$ hL* T _E - a wand of paralysis (14) (gained 3 charges)X$ h, X$ h, <25 X$ h- X$ h/ X$ h1 X$ h1 X$ h2 X$ h3 X$ h<5 ,X$ h5 X$ h6 X$ h8 ,X$ h8 X$ h/9 X$ he: X$ h: X$ h: X$ h< X$ h> X$ h? X$ h? X$ h_A X$ hC ,X$ hC X$ h)E X$ hF ,X$ h G X$ hJH X$ h9I X$ heI X$ hI X$ hK X$ hZN ,X$ hN X$ hQ X$ h3S ,X$ h8T X$ hW X$ hkZ ,X$ hg[ X$ h] X$ h^ X$ h^ X$ h_ X$ hd X$ h&g ,X$ hxg X$ hjh X$ hi ,X$ hj X$ hj X$ hal ,X$ hl X$ hm X$ ho X$ hPo X$ ho X$ hp X$ h\s BX$ hQu X$ hw ,X$ hPw X$ hx X$ h]y ,X$ hy X$ h} X$ hN~ ,X$ h~ X$ h X$ h\ X$ h X$ h4 X$ h X$ h< X$ hp X$ hއ X$ h X$ h X$ hE ,X$ hǍ X$ h| ,X$ h} X$ h X$ h X$ h+ X$ hۗ X$ h X$ h X$ h1 X$ h X$ h" X$ hɦ ,X$ h X$ ho X$ h4 X$ h X$ h: X$ h% X$ h ,X$ h X$ hP X$ h̻ ,X$ hʼ X$ hվ X$ h ,X$ h\ X$ h X$ hb ,X$ h\ X$ h X$ h X$ h% X$ h X$ h X$ h! X$ hT X$ h X$ h X$ ht ,X$ h> X$ h$ X$ h X$ h X$ h X$ h` ?  You see here a +0 buckler.X$ hZ X$ h _X$ hn X$ h X$ hk X$ h X$ hB X$ hI X$ h ,X$ h6 X$ h X$ hb ,X$ h X$ h X$ h< X$ hs X$ hX X$ hc X$ hF X$ h X$ h< X$ h$ >10 X$ h& X$ h+ k _h - 4 potions of attraction (gained 1)X$ h1/ R25 X$ hI0 X$ hH1 X$ h3 X$ h3 X$ h4 X$ hh8 X$ h; ,X$ h< X$ h>B X$ hC X$ hC X$ hxD X$ hG X$ hJ ,X$ hK X$ hO X$ hTS X$ hS X$ hMU X$ hV X$ hY X$ hZ X$ hZ X$ h] X$ hd ,X$ hwf X$ hg X$ hj X$ hk X$ h=l X$ ho X$ hs ,X$ h;t X$ hw X$ hz X$ h>{ X$ h{ X$ h} X$ h. # ##...............#..#*#P................#^.#*##................##..#* * ##...............#*...# ****#P..............###..#* ,*,*###..............#*...** ,,** #..............#*##..* ,,,** ##............!# X$ h ,,,,** ##....#* ,,,,,***##.........#..#* ,,,,,,,**#......##....., X$ h R,,,,,,^,*####.###,##.... ,,,,,,,,,* #..# ***,,h## X$ h ,,,,,,,,,* ##.# *,**#, h   black bear (asleep) ,,,,,,,,,* #.# *,,,,,  ,,,,,,,** #.#****,,***X$ hg a,,,,,,* #..,,,,,,,**X$ h̎ 507.4 (95.0)  A black bear comes into view.X$ h  ***,*{.##*,,,*The black bear growls angrily.X$ h' 6===8.4 (96X$ ht X$ h9 7 _The black bear moves out of view.Y$ hXM####....### # ##...#..#* P...^.#*  ##...#..#* * ##...*...# ****#P..###..#* *,*###.....*** #....#*##..*** ##...!# ** ##............#* ***##.........#..#**,**#......##......, ,,,,,,^,*####.###,##....*#h.##h   black bear#Y$ hxY$ hxIh.Y$ h3;---9.4 (1.0)Y$ h%Y$ h'Z$ h..# ##..#### #####..### # ###..#* P^.#*  ##.#..#* * ##.*...# ****#P.###..#* *,*##...*** #..#*##..*** ##.!# ** ##...#* ***#...#..#**,**#......##......,^,*####.###,##h...#..# ***,..##*##.*## ,, *,,,,,Z$ hZ$ hHh.Z$ hŲC---10Z$ hZ$ h׺Z$ h{5k####[##......### ..# ##..#### #####..### # ###..#* P^.#*  ##.#..#* * ##.*...# ****#P.###..#* *,*##...*** #..#*##..*** ##.!# ** ##...#* ***#...#..#**,**#......##.h....,^,*####.###,##....#..# ***,..##*#*##Z$ hc8Z$ h@Hh.Z$ hA&1Z$ hFZ$ hHZ$ h .##.#P####.......#########[##......### ..# ##..#### #####..### # ###..#* P^.#*  ##.#..#* * ##.Z$ h! *...# ****#P.###..#* *,*##...*** #..#*##..*** ##.Z$ hx! !# ** ##....#* ***#..h#..#**Z$ h! ,**#......##......,^,*####.###,##......# ***,..##*Z$ h$ Z$ hX. Hh.Z$ h/ &2Z$ h7 Z$ hO: [$ h6..... ####......##..##.#P####.......#########[##......### ..# ##..#### #####[$ h6k..### # ###..#* P^.#*  ##.#..#* * ##.*...# ****#P.[$ hT[###..#* *,*##...*[$ hm[** #..#*##..*[$ h.** ##.[$ h...!# ** ##.[$ h_h...#* ***#[$ h8...#..#**[$ h,**#......##......,^,*####.###,##....[$ h([$ h Hh.[$ h &3[$ h][$ h[$ hy #.##.......... ####......##..##.#P####.......#########[##......### ..# ##...#### #####..### # ###..#* P^.#*  ##.[$ h1[#..#* * ##.*...# ****#P.###..#* *,*##...*** #.....#*##..*** ##.[$ hoh..!# ** ##...#* ***#[$ hh...#..#**,**#......##......,[$ h[$ h Dh.[$ h) &4[$ h[$ h[$ h##.####### #.##.......... ####......##..##.#P####.......#########[##......### ..# ##..#### #####..### # ###..#* P^.#*  ##.#..#* * ##.*...# ****#P.###..#* *,*##....*** #.h....#*##..*** ##.!# ** ##...#* ***#...#..#**[$ hy[$ h=Dh.[$ hH&5[$ h[$ h7[$ ht........## ##.## ######## #.##...........# ####......##..#P.###.###### .#####[##......### .# .#### ##.###  ##.#..#*  #P.[$ hIu #^.#*  ##..##..#*  ##..#*...# ***#P.....###..#* *,*###.h....#*...** ** #..#*##..*** ##..!# *** ##...#* *[$ hy[$ hah.,*[$ h&6[$ h[$ h[$ h_3 #..## ##........## ##.#.# ######## #.##...........# ####......##..#P.[$ h3 ###.###### #####[##......### # .#### #.### ##.[$ h04 #..#* #P.#^.#* ##..##..#*  ##.....#*...#[$ hT4 *#P..h...###..#* ###.[$ h4 #*...** ** #..#*##..* ,[$ h4 ** ##..!# *,[$ h8 [$ h*@ [h.,[$ hA &7[$ hjI [$ hyK [$ h@X ....###  ##P#..## ##[$ hX ^........## ##.#.......# #######........# #.##...... .......# ####......##..#P.[$ hX *###.###### ####[[$ hX ##......###  .####[$ hX I.### .[$ hiY #..#* P..#^.#* #..[$ hY y..##..#* ##..[$ hY h..#*...# *#P...###..#[$ hY +*[$ hY 2###...#*...*[$ hZ f* * #..#*##..*[$ hZ [$ h\ [$ hc Fh..[$ hd &8[$ h;j [$ h;m \$ h### ##P.#...#..## ####.#........## ##.##.#.......# #.....# #.##.#...# ####......##.## .#P..####.###### [.##......### ##.#### \$ hT[.### .#..#* .#^.#* .h..##..#*\$ h.#*...# #P....###..#* ###. \$ h/\$ h}Hh...\$ hz&9\$ h\$ hl\$ h### ##P.#...#..## ####.\$ he#.## ##. .##.#.# #######.## #.##.#...# ####......##.## .#P.\$ hW..####.###### \$ h[.##......### .\$ hߵt#### .### \$ h#..#* h.#^.#* ...##..\$ h'q#* .....#*...# \$ hITP......###..#*\$ hmQ........#*...** \$ h \$ h\$ hh.h   black bear\$ h'20\$ h\$ h\$ h### ##P..##...#..## ####. .#.## ##. ##.#.# #######.## #.##.#\$ hNA# ####......##.## #P...####.###### [.##......### .#### ### h#..#* ..#^.#* ....\$ hy.....#*...# .....\$ hA.... \$ h\$ hxJh.\$ hM&1\$ h\$ h\$ hyV\$ hXW\$ h^\$ ha]$ hr## P........###  ##P..###..## ##.....# #........## ##.) #.## #######.......##.# #.##.......###### ..# ####......##.# P..##.###### [..##...@..###...####h.### #..#* ...#^.#*....##..#* #*...# .###..#* .#*...**]$ h\u]$ hk{C.h]$ h|&2]$ h]$ hw]$ hS I## #P.### ##P..##. #...#..## ####.....#. .## ##.). .#.# #######.##.# #.##.######.# ####......##.## # .####.###### .##....@.### #### h### #..#* ...##..#* ]$ hʼn ]$ hC Jh.]$ h &3]$ hۗ ]$ hؙ ]$ h ;## #P.### ##P..##. ...#..## ####.....#.## ##.). ]$ h #.# #######.##.# #.##.######.# ####......##.## #####.###### ##.....@### h.#### ### #..#* ]$ h̿ K##..#* ]$ h ]$ h .h4]$ h ]$ h ^$ hQ#.## #P.### ##P..## #...#..## ####.....#.## ##.) .#^$ hbR.# #######.##.# #.##.######.# ####......##.## .####.######.##....@.###.h####.###^$ hRq.#..#*...#^.#*.##..#* ^$ hR.#*...# ^$ hR;.###..#* .#*...**^$ hU^$ h\Bh.^$ h]75Freeze^$ h`c^$ he^$ hE ;....##^$ hiE #P..... Gobosan the Frost Mage .....#####P..##. Revenant of Ashenzari ****.. #...#..##^$ hE z####.....#. Health: 101/101 ======================== ........####........). Magic: 26/29 =====================--- ^$ hE .#.......# #######.......##.. AC: 18Str: 18 ^$ hE .........# #.##.......######. EV: 25 Int: 19 ^$ h"F 3.........# ####......##.## ## SH: 0Dex: 9 ^$ hEF e.........####.......######^$ hiF &XL: 11 Next: 61% Place: Lair:1 ..........##...h@.###^$ hF Noise: ---------  Time: 17525.4 (0.0) ...............####^$ hF F) +1 dagger "Lashed Together" {flame, Com .............###Cast: Freeze ...........#..#*^$ hF Memories (4) ............#^.#* ............##..#*^$ hb$ hb$ hb$ hb$ hwb$ hb$ hb$ hb$ hb$ hb$ hlb$ h'b$ hb$ hb$ hb$ hb$ hb$ hEb$ hb$ hb$ hb$ hjb$ h b$ hb$ h$ b$ h b$ h b$ hb$ h,b$ hCb$ h'b$ hb$ hb$ h(b$ hb$ h,b$ h-b$ hb$ h#X###..## ##...## ####..# # #..### ## ##...# #..###....## b$ hs$##............# ###.##....#.....## .# ###...####...@.#* .# #.###,,#......#* .# #.,,,,,#....#..#* .#***#.,***,###..#...# ..,,,..,,****,#.###..#* b$ h$##***#*,,,*,,{#.# *#..#* **,**,,,#.# *...#**,,**,*#.****,...b$ h$7*,,,,*,,,*,,,,,b$ h8+a94.4 (18{{b$ h+b$ hW/b$ hQ2[ _You sense a monster nearby.b$ h b$ hT b$ h b$ h9 b$ h# [..####..# # #..##### ##...# #..###....###............# ###.##....#.....# # ###...####..... # #.###,,#. # #.,,,,,#....# #***#.,***,###..#...# b$ hz ,,,..,,****,#.###..#* #***#*,,,*{{{#.# *#** **,**,,,#.# *...#* b$ h {k   wyvern (asleep)b$ h ,,**,*#.****,....,,*,,,*,,,..kb$ h * b$ h 4 0.0)  b$ hA CA wyvern comes into view.b$ h **,***{,kb$ h k.,..,*,,***,,,,,,,,*,,b$ h% +5.4 (1b$ hD' b$ hV* 0 _The wyvern hisses angrily.c$ hC####..# # #..##### ##...# #..###....###............# ##.##....#.....#  ###...### c$ hfDp #.###,,#.....  #.,,,,,#....# ***#.,***,###..#...# * ,,,..,,****,#.###..#* * ***#*,,,*{,{#.# *#..#***  **,**,,{#.# *...#*,,,**,*#.****P..k., c$ hD,,*,,,*,,,.....***,,,,,,..# c$ hGc$ hQHc$ hcO***,k#***,,..,,c$ hO=,,**,,,,,,*****,,,,c$ hP&6c$ hUc$ hWc$ hF # #..##### ##...# #..###....# ##............# #.##....#.....##...####. #.###,,#...*#.,,,,,#....#* **#.,***,###..#.@.# ** ,,..,,****,#.###..#* *, **#*,,,*{,{#.# ##.k#***,  **,**,,{#.# *...#*,, ,,**,*#.****P....,,,,*,,,*,,......, ***,,,,,...#*,,,,,,**###.... c$ h c$ h o***,,k,c$ h9 .#***,,,,,,,,,,,**** ***,*,c$ hi 77Freezec$ hט c$ h* d$ hOm.....# #..###Gobosan the Frost Mage .....## ##...#Revenant of Ashenzari ****.. ...#..###....##d$ hPHealth: 101/101 ======================== ##............#Magic: 26/29 =====================--- #.##....#.....##*AC: 18Str: 18 ###...####.....##*EV: 25 Int: 19#.###,,#......## **d$ hRSH: 0Dex: 9#.,,,,,#....#..## *,XL: 11 Next: 62% Place: Lair:1 **#.,***,###..#.@.# **,Noise: ---------  Time: 17597.4 (0.0) ,,..,,****,#.###.k#* *,,F) +1 dagger "Lashed Together" {flame, Com **#*,,,*{,{#.# ##..#***,,Cast: Freeze**,**,,{#.# *...#*,,,Memories (4) *,,**,*#.****P....,,,*,,,,*,,,*,,......,,k   wyvern*,,***,,,,,...#...,**,,,,,,**###....,,,,,**** ***,*,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are coved$ hRred in ice.  You hit the wyvern but do no damage. The wall freezes the wyvern!  The wyvern bites you.  The wall freezes the wyvern but does no damage.d$ hS<96/101 --d$ hSY10 ==8.4 (1Ramparts d$ h Td$ hZ###..####d$ h\a  Press: ? - help, Dir - look around, f - activate  d$ h\ The walls around you are covered in ice.  You hit the wyvern but do no damage. The wall freezes the wyvern!  The wyvern bites you.all freezes the wyvern but does no damage. _The wyvern bites you.d$ hF.....# #..###Gobosan the Frost Mage .....## ##...#d$ hRevenant of Ashenzari ****.. ...#..###....##Health: 96/101 ======================-- ##............#Magic: 25/29 ====================---- #.##....#.....##*AC: 18Str: 18 d$ h###...####.....##*EV: 10Int: 19d$ h#.###,,#......## **SH: 0d$ hDex: 9#.,,,,,#....#..## *,d$ hXL: 11 Next: 62% Place: Lair:1 **#.,***,###..#.@.# **,Noise: ==-------  Time: 17598.4 (0.0) d$ h0,,..,,****,#.###.k#* *,,F) +1 dagger "Lashed Together" {flame, Com **#*,,,*{,{#.# ##..#***,,d$ h]Cast: Freeze**,**,,{#.# *...#*,,,Memories (4) Ramparts d$ h*,,**,*#.****P....,,,*,,,,*,,,*,,......,,k   wyvernd$ h*,,***,,,,,...#...,**,,,,,,**###....,d$ h,,,,**** ***,*,Aim: a wyvern (moderately wounded, 100% to hit)  You freeze the wyvern.  The wyvern is moderately wounded.d$ hYou hit the wyvern but do no damage.The wyvern is moderately wounded.The wall freezes the wyvern!d$ ha7=-9.4 (1d$ h#..###.@.###.k#d$ h4##d$ hD  You freeze the wyvern.  The wyvern is moderately wounded.You hit the wyvern but do no damage.d$ hsThe wyvern is moderately wounded.  The wall freezes the wyvern! _The wyvern bites you but does no damage.d$ hl F.....# #..### Gobosan the Frost Mage .....## ##...# Revenant of Ashenzari ****.. ...#..###....## Health: 97/101 =======================- ##............# Magic: 24/29 ===================----- #.##....#.....## *  AC: 18Str: 18 ###...####.....## *  EV: 10Int: 19  #.###,,#......## **  SH: 0Dex: 9 d$ h  #.,,,,,#....#..## *,  XL: 11 Next: 62% Place: Lair:1 **#.,***,###..#.@.# **,  Noise: =--------  Time: 17599.4 (0.0) ,,..,,****,#.###.k#* *,,  F) +1 dagger "Lashed Together" {flame, Com **#*,,,*{,{#.# ##..#***,,  Cast: Freeze  **,**,,{#.# *...#*,,,  Memories (4) Ramparts  *,,**,*#.****P....,,,  d$ h *,,,,*,,,*,,......,,  k   wyvern *,,***,,,,,...#...,  d$ hB F**,,,,,,**###....,  ,,,,**** ***,*, d$ hd Aim: a wyvern (heavily wounded, 100% to hit)  You freeze the wyvern.  d$ h wThe wyvern is severely wounded.You hit the wyvern but do no damage.d$ h lThe wyvern is severely wounded.The wall freezes the wyvern!d$ h% j  ##...#....##.....#.....## * d$ hw& ....## *  ...## **  #..## *, #.@.# **, ##..#* *,,  ##..#***,,   *...#*,,,  P....d$ h& B ......d$ h& U ...#...d$ h& K ###....d$ h' @  d$ h4, h4600.4 (1Freezed$ h1 ###.@.###..##d$ h2 d$ hm4 U  You freeze the wyvern.  The wyvern is severely wounded.You hit the wyvern but do no damage.The wyvern is severely wounded.  The wall freezes the wyvern! _You kill the wyvern!d$ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d$ h #..###.@.###..###d$ h d$ h{ ##..#####d$ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d$ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d$ h###..####..###d$ hcd$ hڲ#..#####d$ hJ  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e$ hIe$ he$ he$ h`5=25 e$ hge$ h&8e$ he$ hr9###..##-##..###S   water moccasin (wandering)Sonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) e$ h>_You start resting.e$ h8+4.4 (4e$ h* ###..#####..###.Se$ h e$ hm a=-5.4 (5e$ h3!#e$ h###.@.####e$ he$ ha _A water moccasin comes into view.e$ hM  ##...#....##.....#.....## * ....## *  ...## ** e$ h #..## *, #.@.# **, ##..#* *,, {,{#.# ##..#***,,  {#.# *...#*,,,  P....,,,  ......,, e$ hE .S.#...,  e$ h;###....,    e$ he$ h=I  ##...#....##e$ hI'.....#.....## * ....## *  e$ hI~...## **  e$ hI..## *, e$ hI.@.# **, e$ hI##..#* *,, e$ hJ{,{#.# ##..#***,,  e$ hiJ{#.# *...#*,,,  P.... e$ hJ......,,  .S.#...e$ hJ+ ###....e$ hK?  e$ hQ####..#e$ h R7#e$ hRe$ hEX#e$ hsX###.@.###e$ hXe$ h[e _A water moccasin is nearby!e$ h]  ##...#....##.....#.....## * ....## *  ...## **  ..## *, e$ hq^#.@.# **, #..#* *,, {,{#.# ##..#***,,  {#.# *...#*,,, e$ h^T P....,,,  ......,,  e$ h^O.S.#...,  ###...., e$ h^:   e$ ht  ##...#....##.....#.....## * ....## *  ...## **  ..## *, #.@.# **, e$ h##..#* *,, {,{#.# ##..#***,,  {#.# *...#*,,,  P.... ......,,  .S.#... ###....  e$ h###..###.@.##e$ he$ h ###..####e$ hO e _A water moccasin is nearby!f$ h<F  ##...#....##.....#.....## * ....## *  ...## **  ..## *, #.@.# **, #..#* *,, {,{#.# ##..#***,, f$ h< {#.# *...#*,,,  P....,,,  ......,,  .S.#...,  ###....,   f$ h<% f$ h   ##...#....##.....#.....## * ....## *  ...## **  ..## *, #.@.# **, ##..#* *,, {,{#.# ##..#***,,  {#.# *...#*,,,  P.... ......,,  .S.#... ###....  f$ h ####f$ h f$ h ###..####..###f$ h e _A water moccasin is nearby!g$ h} g$ h {###.@.###..###SS.g$ h `6=6.4 (1 _g$ hˍ #######..#g$ h+ F##g$ h g$ h g$ h- ...###..###.@.###..###...S.g$ h g$ h ?100/1017g$ h g$ h 4 _The frozen ramparts melt away.h$ h"h$ h"h$ h^)HS.h$ h+&8h$ h0h$ h2i$ hCn.....# #..###Gobosan the Frost Mage .....## ##...#Revenant of Ashenzari ****.. ...#..###....##Health: 100/101 =======================- ##............#Magic: 23/29 ===================----- #.##....#.....##*AC: 18Str: 18 ###...####.....##*EV: 25 Int: 19#.###,,#......## **SH: 0Dex: 9#.,,,,,#....#..## *,XL: 11 Next: 64% Place: Lair:1 **#.,***,###..#.@.# **,Noise: ---------  Time: 17608.4 (0.0) ,,..,,****,#.###..#* *,,F) +1 dagger "Lashed Together" {flame, Com **#*,,,*{,{#.# ##S.#***,,Cast: $ hRoomFreeze**,**,,{#.# *...#*,,,Memories (4) *,,**,*#.****P....,,,*,,,,*,,,*,,......,,S   water moccasin*,,***,,,,,...#...,**,,,,,,**###....,,,,,**** ***,*, _The frozen ramparts melt away.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.i$ hs...###..##i$ htQ#.@.#i$ ht##S.###... (slow)i$ hu10 ==9.4 (1FreezeRamparts i$ h*z####S.##i$ h|  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _i$ hm|J freezes the water moccasin! The water moccasin seems to slow down.i$ hVf \.....# #..###Gobosan the Frost Mage .....## ##...#Revenant of Ashenzari ****.. ...#..###....##Health: 100/101 =======================- ##............#Magic: 22/29 ==================------ #.##....#.....##*AC: 18Str: 18 ###...####.....##*EV: 10Int: 19#.###,,#......## **SH: 0i$ h g xDex: 9#.,,,,,#....#..## *,XL: 11 Next: 64% Place: Lair:1 **#.,***,###..#.@.# **,Noise: ==-------  Time: 17609.4 (0.0) ,,..,,****,#.###S.#* *,,F) +1 dagger "Lashed Together" {flame, Com **#*,,,*{,{#.# ##..#***,,Cast: Freezei$ hRg **,**,,{#.# *...#*,,,Memories (4) Ramparts *,,**,*#.****P....,,,*,,,,*,,,*,,......,,S   water moccasin (slow)i$ hg *,,***,,,,,...#...,**,,,,,,**###....,,,,,**** ***,*,i$ hg Aim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin!  The water moccasin is heavily wounded.You hit the water moccasin. You burn the water moccasin.  The water moccasin is severely wounded.The wall freezes the water moccasin. The water moccasin seems to slow down.i$ hSi b1=-10.4 (1i$ hn S##..##.@.###S.##i$ hxp   You freeze the water moccasin!  The water moccasin is heavily wounded.You hit the water moccasin. You burn the water moccasin.  The water moccasin is severely wounded.  The wall freezes the water moccasin. The water moccasin seems to slow down. _ter moccasin bites you but does no damage.j$ h =.....# #..### Gobosan the Frost Mage .....## ##...# Revenant of Ashenzari ****.. ...#..###....## Health: 101/101 ======================== ##............#j$ h=M Magic: 21/29 =================------- #.##....#.....## *  AC: 18Str: 18 ###...####.....## *  EV: 10Int: 19  #.###,,#......## **  SH: 0Dex: 9  #.,,,,,#....#..## *,  XL: 11 Next: 64% Place: Lair:1 j$ h=**#.,***,###..#.@.# **,  Noise: =--------  Time: 17610.4 (0.0) ,,..,,****,#.###S.#* *,,  F) +1 dagger "Lashed Together" {flame, Com j$ h>**#*,,,*{,{#.# ##..#***,,  Cast: Freeze  **,**,,{#.# *...#*,,,  Memories (4) Ramparts  *,,**,*#.****P....,,, j$ hB> *,,,,*,,,*,,......,,  S   water moccasin (slow)j$ hk>> *,,***,,,,,...#...,  j$ h>&**,,,,,,**###....,  j$ h> ,,,,**** ***,*, j$ h>Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linej$ h?Aim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin.  j$ h,?The water moccasin is almost dead.You hit the water moccasin. You burn the water moccasin.j$ hnFj  ##...#....##.....#.....## * j$ hF....## *  ...## **  #..## *, #.@.# **, ..#* *,, j$ h&G ##..#***,,   *...#*,,, j$ hNG P....j$ htGB ......j$ hG- j$ hGU...#... j$ hGK###.... j$ h H j$ hL52=j$ hL_51.4 (1Freezej$ hR##.@.#####j$ hT  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin.  j$ hUThe water moccasin is almost dead.You hit the water moccasin. You burn the water moccasin. _You kill the water moccasin!j$ hI25 =3=...###..###.@.#-##..###...j$ hS& j$ hU?9.4 (8 _You start resting.j$ hVj$ hV4j$ h8W6=-j$ hW%20.4 (9j$ hW j$ h\j$ h1` j$ h`j$ h`&_The frozen ramparts melt away.k$ hJk$ hk$ h,k$ hvk$ hГk$ hk$ hі,k$ h7k$ h(k$ hk$ h(k$ hk$ hk$ hE5=k$ hܞk$ hk$ h֡k$ hnk$ hk$ hҥk$ hk$ hk$ h8k$ hЪk$ h k$ h:=k$ hEk$ h^k$ hòL6=k$ hWk$ hek$ hk$ hCk$ hS,k$ hk$ h۽,k$ hk$ hk$ h :=k$ hjk$ hk$ hfL7=k$ hk$ hk$ hk$ hNk$ hk$ hk$ hfk$ hx,k$ hk$ hk$ hFi8==k$ hk$ hIk$ hk$ hUk$ hk$ h k$ hk$ h,k$ hk$ hk$ hg:=k$ h1k$ hk$ hk$ hE9=k$ hk$ hj4 _Magic restored.k$ hDk$ hk$ huk$ hnk$ hk$ h$k$ hk$ hk$ hP,k$ hk$ hk$ hk$ h:=k$ hk$ hk$ hk$ hk$ hk$ hk$ h=k$ h#.....## ***,,####.....## *,,,, ###,,#...S..## **,,., k$ hx,,,,,#....#..## *,,.., ,***,###..#...# **,..., ,,****,#.###..## *,...., k$ h`,,,*{,{#.# ##..##**....., *,**,,{#.# #...##......,,**,*#.***#P..@.......  *,,,,*,,,#.............  *,,***........#.......,....#####........*k$ h,,,.###* *##.#...#*k$ hk* *.#.###*k$ hS   black mamba (wandering),,,* *..*# **k$ hW,** *..#***k$ hN* *,,,,*k$ h049.4 (29.0)k$ h(-50.4 (30k$ hwk$ h"^ _A black mamba comes into view.l$ h$q....... ** #.... ***,, ...####.....# *,,,, .###,,#...S..## **,,., .,,,,,#....#..## *,,.., .,***,###..#...# **,..., .,,****,#.###..## *,....,,,*{,{#.# ##..##**....., **,**,,{#.# #..@##......,**,*#.***#P.,,,*,,,#......,,,***........#.,**,,....#####........*,,,.###* *##.#...#* *,,* *.#.###*,,* *..*# **,** *..#***,l$ h,l$ hq.SSl$ h11.4 (1.0)l$ hIl$ h5 _The black mamba hisses angrily.l$ hU o#..###....## ............ ** ##.... ***,, #...#### *,,,, #.###,,#......## **,,., #.,,,,,#....#S.## *,,.., #.,***,###..#...# **,..., ..,,****,#.# *,...., #*,,,*{,{#.# ##.@##**.....,*,**,,{#.# #...##......,**,*#.***#P..........,,,*,,,#.............,,,***........#.,**,,....#####........*,,,.###* *##.#...#* *,,* *.#.###*,,* *..*# **l$ hh D..Sl$ hJ 72Freezel$ h2 l$ h! m$ hsR.#..###....##Gobosan the Frost Mage ............#**Revenant of Ashenzari ****.. ##....#.....##***,,Health: 101/101 ======================== #...####.....##*,,,,m$ hsSMagic: 26/29 =====================--- #.###,,#......## **,,.,AC: 18Str: 18 #.,,,,,#....#..## *,,..,EV: 25 Int: 19 #.,***,###..#...# **,...,SH: 0Dex: 9 m$ hTT..,,****,#.###.S## *,....,XL: 11 Next: 65% Place: Lair:1 #*,,,*{,{#.# ##.@##**.....,Noise: ---------  Time: 17652.4 (0.0)  **,**,,{#.# #...##......,F) +1 dagger "Lashed Together" {flame, Com*,,**,*#.***#P..........,Cast: Freeze*,,,,*,,,#.............,Memories (4) *,,***........#.......,**,,....#####........*S   black mamba,,,.###* *##.#...#**,,*m$ hkT*.#.###*,,,**..*# **Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  m$ hTPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You miss the black mamba. The wall freezes the black mamba.m$ hVv10 ==3.4 (1Ramparts m$ h0]##...##m$ h__onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  m$ h3`You miss the black mamba. The wall freezes the black mamba. _The black mamba closely misses you.m$ h~.#..###....##Gobosan the Frost Mage ............#**Revenant of Ashenzari ****.. ##....#.....##***,,Health: 101/101 ======================== #...####.....##*,,,,m$ h"{Magic: 25/29 ====================---- #.###,,#......## **,,.,AC: 18Str: 18 #.,,,,,#....#..## *,,..,EV: 10Int: 19 #.,***,###..#...# **,...,SH: 0Dex: 9 ..,,****,#.###.S## *,....,m$ hXL: 11 Next: 65% Place: Lair:1 #*,,,*{,{#.# ##.@##**.....,Noise: ==-------  Time: 17653.4 (0.0)  **,**,,{#.# #...##......,F) +1 dagger "Lashed Together" {flame, Com*,,**,*#.***#P..........,Cast: Freeze*,,,,*,,,#.............,m$ hMemories (4) Ramparts *,,***........#.......,**,,....#####........*m$ hVS   black mamba (slow),,,.###* *##.#...#**,,**.#.###*,,,**..*# **m$ hYou freeze the black mamba.  The black mamba is lightly wounded.  You closely miss the black mamba.m$ hThe black mamba is lightly wounded.  The wall freezes the black mamba. The black mamba seems to slow down.  The black mamba bites you. The wall freezes the black mamba.m$ h)97/101 m$ h>--4.4 (1m$ hG##.@##m$ h(%  The black mamba is lightly wounded.  You closely miss the black mamba.  The black mamba is lightly wounded.wall freezes the black mamba. The black mamba seems to slow down.black mamba bites you. The wall freezes the black mambam$ hj&. _ but does no damagem$ h .m$ h .#..###....##Gobosan the Frost Mage ............#**Revenant of Ashenzari ****.. ##....#.....##***,,Health: 97/101 =======================- #...####.....##*,,,,Magic: 24/29 ===================----- #.###,,#......## **,,.,AC: 18Str: 18 #.,,,,,#....#..## *,,..,EV: 10Int: 19 m$ hp #.,***,###..#...# **,...,SH: 0Dex: 9 ..,,****,#.###.S## *,....,XL: 11 Next: 65% Place: Lair:1 #*,,,*{,{#.# ##.@##**.....,Noise: =--------  Time: 17654.4 (0.0)  **,**,,{#.# #...##......,F) +1 dagger "Lashed Together" {flame, Com*,,**,*#.***#P..........,Cast: Freezem$ h; *,,,,*,,,#.............,Memories (4) Ramparts *,,***........#.......,**,,....#####........*S   black mamba (slow),,,.###* *##.#...#**,,**.#.###*,,,**..*# **Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, slow, 100% to hit)  You freeze the black mamba!  The black mamba is severely wounded.m$ ht The black mamba seems to slow down. You miss the black mamba.The black mamba is severely wounded.m$ h +5.4 (1m$ h ###.@##m$ hn  Aim: a black mamba (moderately wounded, slow, 100% to hit)  You freeze the black mamba!  m$ h jThe black mamba is severely wounded.The black mamba seems to slow down. You miss the black mamba.The black mamba is severely wounded. _The wall freezes the black mamba. The black mamba completely misses you.m$ hY.#..###....## Gobosan the Frost Mage ............# **  Revenant of Ashenzari ****.. ##....#.....## ***,,  Health: 97/101 =======================- #...####.....## *,,,,  Magic: 23/29 ===================----- #.###,,#......## **,,.,  AC: 18Str: 18 m$ h#.,,,,,#....#..## *,,..,  EV: 10Int: 19 #.,***,###..#...# **,...,  SH: 0Dex: 9 ..,,****,#.###.S## *,....,  XL: 11 Next: 65% Place: Lair:1 #*,,,*{,{#.# ##.@##**.....,  Noise: =--------  Time: 17655.4 (0.0)  **,**,,{#.# #...##......,  F) +1 dagger "Lashed Together" {flame, Com m$ h8 *,,**,*#.***#P..........,  Cast: Freeze  *,,,,*,,,#.............,  Memories (4) Ramparts  *,,***........#......., m$ h, **,,....#####........*  S   black mamba (slow) ,,,.###* *##.#...#*  *,,* *.#.###*  ,,,* *..*# ** You freeze the black mamba.  The black mamba is severely wounded.You hit the black mamba but do no damage.The black mamba is severely wounded.m$ hDThe wall freezes the black mamba. The black mamba seems to slow down.  The black mamba completely misses you. The wall freezes the black mamba!m$ hv" ...# ** ...## ***,, ...## *,,,, ...##  #..##  m$ h"#...#  #.†##   ##.@#   #  m$ hz##P....  ............,  .....#..... .#####...... m$ h#,,,.###* *##.#.. *,,* *.#.#m$ h#| ,,,* *..*# m$ h $ m$ hH*f96.4 (1Freezem$ h0d###m$ hx4  The black mamba is severely wounded.You hit the black mamba but do no damage.The black mamba is severely wounded.  The wall freezes the black mamba. The black mamba seems to slow down.  The black mamba completely misses you. The wall freezes the black mamba! _You kill the black mamba!n$ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n$ h#####...##n$ hn$ h:###.@##n$ hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n$ hJn$ hٮ8425 n$ h,n$ hEn$ hn$ h1n$ h9n$ hn$ hc&9n$ hn$ hin$ hn$ hrn$ hn$ h#5n$ h)=n$ hn$ hn$ h,100/101n$ h>n$ hn$ h^n$ h/n$ hn$ hn$ hzn$ h? #-# _You start resting.n$ h ###65.4 (9#n$ h51=n$ hD{6==-6.4 (10.0)n$ h#.@###n$ h" _HP restored.o$ h#####o$ h&o$ h###.@###o$ hF _Unknown command.o$ h..†###.@##...##P......0.0)7.4 (1o$ ho$ hsg _You start resting. The frozen ramparts melt away.o$ hx \==o$ hʄ 7=o$ hq o$ hI ,o$ h o$ h o$ hR o$ h o$ h< o$ h $=o$ h o$ hy o$ h o$ h o$ h E8=o$ h o$ h o$ h o$ h֘ o$ h= o$ h o$ h o$ h o$ hP o$ h o$ h# o$ ht :=o$ hĠ o$ h _ _You start resting.o$ h 0803.0)o$ hz Z9=1.4 (14o$ h o$ h) % _Magic restored.p$ hJp$ hGp$ hXp$ hp$ hp$ h[p$ hFp$ hdp$ hp$ hLp$ hlp$ h<Y###...####.....##*,,,,  #.###,,#......## **,,.,  #.,,,,,#....#..## *,,.., **#.,***,###..#...# **,..., p$ h>,,..,,****,#.###.†## *,...., **#*,,,*{,{#.# ##..##**.....,  **,**,,{#.# #...##......,  *,,**,*#.*###P.........., *,,,,*,,,#.@..........., *,,**#........#.......,p$ h`b **......#####........* ,...###* *##.#...#* ,#.,* *.#.###* ,.,{* *..*# ** **,** *..#***, *** *,,,,**, **,,,,p$ h15.4 (4.0)p$ h :=p$ hp$ hd[ _You sense a monster nearby.p$ hQzJp$ h|p$ hWp$ hBp$ hp$ hp$ h'p$ hp$ hՇp$ hp$ hKp$ hp$ h^.# #.,,,,,#....#..## *,,.., #.#***#.,***,###..#...# **,..., #..,,,..,,****,#.###.†## *,...., ###***#*,,,*{,{#.# ##..##**....., **,**,,,#.# #...##......, *,,**,##.####P.........., p$ h*,,,,#...#......., *#..###........#......., *,*#...@..#####........* *#.....#### *##.#...#* ....#..* *.#.###* ###...h* *..*# ** * ###P#* *..#***, p$ h##* *,,,,**, h   black bear (asleep) **,,,, **,,, *p$ hz 8.4 (3  A black bear comes into view.p$ hM,{**,h,.**hp$ h`J====9.4 (4p$ h-p$ h]M _The black bear growls angrily. You hear an angry growl.q$ hB #.# #.,,,,,#....#..## *,,.., Gobosan the Frost Mage #.#***#.,***,###..#...# **,..., Revenant of Ashenzari ****.. q$ hƫ K#..,,,..,,****,#.###.†## *,...., Health: 101/101 ======================== ###***#*,,,*{,,#.# ##..##**....., Magic: 26/29 =====================---**,**,{,#.# #...##......, AC: 18Str: 18*,,**,##.####P.........., EV: 25 Int: 19q$ h **,,,,#...#............., SH: 0Dex: 9*#..###........#......., XL: 11 Next: 69% Place: Lair:1q$ h7 *,*#...@..#####........* Noise: ====-----  Time: 17689.4 (0.0)**#.....#### *##.#...#* F) +1 dagger "Lashed Together" {flame, Comq$ h ,....#.h**.#.###* Cast: Freeze,###....**..*# ** Memories (4) ** ###P#**..#***,* ##**,,,,**, h   black bear**,,,,**,,,*,, q$ h _The black bear growls angrily. You hear an angry growl.  Casting: Freeze (safe; 1% risk of failure)  q$ h JConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.q$ hI ,{,{...#.##.......@..h###.q$ h 10 ==--90.4 (1FreezeRamparts q$ h ;#q$ hB   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _q$ h " freezes the black bear.q$ h#.# #.,,,,,#....#..## *,,.., Gobosan the Frost Mage #.#***#.,***,###..#...# **,..., Revenant of Ashenzari ****.. #..,,,..,,****,#.###.†## *,...., Health: 101/101 ======================== q$ hM###***#*,,,*,,{#.# ##..##**....., Magic: 25/29 ====================----**,**,,{#.# #...##......, AC: 18Str: 18*,,**,##.####P.........., EV: 10Int: 19**,,,,#...#............., SH: 0Dex: 9*#..###........#......., XL: 11 Next: 69% Place: Lair:1q$ h*,*#...@..#####........* Noise: ==-------  Time: 17690.4 (0.0)**#....h#### *##.#...#* F) +1 dagger "Lashed Together" {flame, Com,....#..**.#.###* Cast: Freeze,###....**..*# ** Memories (4) Ramparts ** ###P#**..#***,* ##**,,,,**, h   black bear**,,,,**,,,*,,You freeze the black bear.  The black bear is moderately wounded.You barely miss the black bear.q$ h˫The black bear is moderately wounded.The wall freezes the black bear. The black bear bites you.  The black bear claws you but does no damage.q$ hh95/101 ---1.4 (1q$ hs####q$ h  The black bear is moderately wounded.You barely miss the black bear.  The black bear is moderately wounded.The wall freezes the black bear. The black bear bites you.black bear claws you but does no damage. _The black bear barely misses you.r$ h$r$ hZ#.# #.,,,,,#....#..## *,,.., Gobosan the Frost Mage #.#***#.,***,###..#...# **,..., Revenant of Ashenzari ****.. #..,,,..,,****,#.###.†## *,...., Health: 95/101 ======================-- ###***#*,,,*,,,#.# ##..##**....., Magic: 24/29 ===================-----**,**,,{#.# #...##......, AC: 18Str: 18r$ h9*,,**,##.####P.........., EV: 10Int: 19**,,,,#...#............., SH: 0Dex: 9*#..###........#......., XL: 11 Next: 69% Place: Lair:1*,*#...@..#####........* Noise: =--------  Time: 17691.4 (0.0)**#....h#### *##.#...#* F) +1 dagger "Lashed Together" {flame, Com,....#..**.#.###* Cast: Freeze,###....*r$ h2*..*# ** Memories (4) Ramparts ** ###P#**..#***,* ##**,,,,**, h   black bear (berserk)**,,,,**,,,r$ h]*,,Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear.  r$ hThe black bear is heavily wounded.You hit the black bear but do no damage.The black bear is heavily wounded.r$ hG+2.4 (1r$ h S###  Aim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear.  The black bear is heavily wounded.You hit the black bear but do no damage.The black bear is heavily wounded. _The wall freezes the black bear! The black bear goes berserk!r$ h #.# #.,,,,,#....#..## *,,.., Gobosan the Frost Mage #.#***#.,***,###..#...# **,..., Revenant of Ashenzari ****.. #..,,,..,,****,#.###.†## *,...., Health: 95/101 ======================-- ###***#*,,,*,,,#.# ##..##**....., Magic: 23/29 ===================----- **,**,,{#.# #...##......, AC: 18Str: 18 *,,**,##.####P.........., EV: 10r$ hhInt: 19 **,,,,#...#............., SH: 0Dex: 9 *#..###........#......., XL: 11 Next: 69% Place: Lair:1 *,*#...@..#####........* Noise: =--------  Time: 17692.4 (0.0) **#....h#### *##.#...#* F) +1 dagger "Lashed Together" {flame, Com ,....#..* *.#.###* Cast: Freeze ,###....* *..*# ** Memories (4) Ramparts  r$ h** ###P#* *..#***, * ##* *,,,,**, h   black bear (berserk) **,,,,  **,,,  *,, Aim: a black bear (almost dead, berserk, 100% to hit)  r$ hYou freeze the black bear.  The black bear is almost dead.You barely miss the black bear.The black bear is almost dead.The wall freezes the black bear!r$ hWK  #..#...# #.# {#.# ##..# #.# #... ##.####P.. r$ h...#..... *#..###........ *,*#...@..# **#....†####  ,....#..*  r$ h=,###....* *..*#  ** ###P#*  * ##*   **,,, *,,r$ hu64713.4 (1Freezer$ h"#####r$ h-&N _You kill the black bear!r$ h4r$ hr$ hr$ hh25 r$ hSr$ hr$ hj!r$ h!L7=r$ h"r$ h&r$ h&r$ h (r$ h+r$ h,L5=r$ h,r$ h/r$ hM0V8=r$ h*1r$ h5r$ h5r$ hi7r$ h9r$ h :r$ h:r$ hAB{,,...#..##.......@..-###.r$ h:KU {,r$ hKW701.4 (8 _You start resting.r$ hqL9=-2.4 (9r$ hRr$ hT4 _The frozen ramparts melt away.s$ h4s$ hҲs$ hs$ hJb6=s$ hs$ h,100/101s$ hܾs$ hs$ h's$ hs$ h3s$ hs$ hTs$ h ,{ _You start resting.s$ hG{6.4 (4s$ hu1==7.4 (5s$ hms$ h(" _HP restored.s$ h s$ hb s$ h s$ h s$ h x7=s$ hb s$ h s$ h s$ h\ s$ h s$ h7 s$ h s$ h 3=s$ hz s$ h s$ h :=s$ h s$ hX s$ h L8=s$ hc! s$ h.% ,s$ hv% s$ h' s$ h<( s$ h( s$ h- ,s$ h- s$ h1 s$ h1 i9==s$ h2 s$ hc5 4 _Magic restored.s$ he8 s$ h8 s$ hP9 s$ h: s$ h= s$ h|= s$ h? s$ hDC f  You see here a black bear corpse.s$ hfF s$ hF _s$ hyG s$ hH s$ hK s$ h;L :=s$ hL s$ hN s$ hT ,* ##.# #.###,,#......## ** s$ h=U .,* #.# #.,,,,,#....#..## * ** #.#**##.,***,###..#...# ** * #..,,,...,***#.#.###.†## *,. * ###***##..,*{..#.# ##..##**.. *#.#*,..#.# #...##...s$ hU x #..##h##.####P. *#....#...#... *#.@###........#.... #.##......#####..... * **##....†#### *##.#.s$ h7V  **#.....#..# *.#. ,...###....# *..* *#.** ###P## *..# h   black bear (wandering)**** ### *,,, **,,, **,,,s$ h[  21.4 (14.0)  A black bear comes into view.s$ h>_ \  The black bear growls angrily. You hear an angry growl.s$ hd ,h.h*,*,hh 2 black bears*s$ he \====2.4 (15Freezes$ hJm s$ ho ] _A black bear comes into view.t$ hn,* ##.# #.###,,#......## ** Gobosan the Frost Mage ,* #.# #.,,,,,#....#..## *, Revenant of Ashenzari ****.. ** #.#**##.,***,###..#...# **, Health: 101/101 ======================== t$ ho'* #..,,,...,***#.#.###.†## *,. Magic: 26/29 =====================--- * ###***##..,*,..#.# ##..##**.. AC: 18Str: 18*#.#*,h.#.# #...##... EV: 25 Int: 19#..##.##.####P....... SH: 0Dex: 9*#..h.#...#.......... XL: 11 Next: 71% Place: Lair:1*#.@###........#.... Noise: ====-----  Time: 17722.4 (0.0)t$ hPp#.##......#####..... F) +1 dagger "Lashed Together" {flame, Com** **##....†#### *##.#. Cast: Freeze,**#.....#..#*.#. Memories (4) *,...###....#*..*,*#.** ###P##*..# hh 2 black bears***** ###*,,,**,,,**,,,t$ hp Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatet$ hpThe walls around you are covered in ice.  You hit the black bear. You burn the black bear.  The black bear is lightly wounded.t$ h{...##h#..h.##.@#.##...Press: ? - help, Dir - look around, f - activate  t$ h#|The walls around you are covered in ice.  You hit the black bear. You burn the black bear.black bear is lightly wounded.  The wall freezes the black bear. The wall freezes the black bear!  The black bear barely misses you.t$ h}10 ==--3.4 (1Ramparts t$ hw###t$ h؇E _The black bear claws you but does no damage. x2t$ hǾ,* ##.# #.###,,#......## ** Gobosan the Frost Mage t$ hF&,* #.# #.,,,,,#....#..## *, Revenant of Ashenzari ****.. ** #.#**##.,***,###..#...# **, Health: 101/101 ======================== * #..,,,...,***#.#.###.†## *,. Magic: 25/29 ====================---- * ###***##..,*,..#.# ##..##**.. AC: 18Str: 18 *#.#*,..#.# #...##... EV: 10Int: 19t$ hw #..##h##.####P....... SH: 0Dex: 9 t$ h*#..h.#...#.......... XL: 11 Next: 71% Place: Lair:1 t$ h׿(*#.@###........#.... Noise: ==-------  Time: 17723.4 (0.0) t$ h#.##......#####..... F) +1 dagger "Lashed Together" {flame, Com t$ h-** **##....†#### *##.#. Cast: Freeze ,**#.....#..# *.#. Memories (4) Ramparts t$ hS< *,...###....# *..* t$ h,*#.** ###P## *..# hh 2 black bears ***** ### *,,,t$ h **,,, **,,, Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear!  t$ h%The black bear is severely wounded.You hit the black bear but do no damage.t$ hUMThe black bear is severely wounded.t$ hAim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear!  t$ hThe black bear is severely wounded.You hit the black bear but do no damage.The black bear is severely wounded.  The wall freezes the black bear! x2t$ h- ##.#   #.# #.  #.#**##.t$ hq##  ...,***#.#  t$ h#..,*,..#.#  *#.#*,..#.#  t$ hR#..##.# *#..†h# *#.@# #.##......# ** **##....†####  t$ hT#..#  t$ hF..#  t$ h ###P##    black bear t$ hf***** ### t$ h? **,,,t$ hm 2-4.4 (1 _You kill the black bear!t$ ht$ ht$ hP####.@#t$ hm _Your base Shields skill increases to level 6!u$ h,* ##.# #.###,,#......## ** Gobosan the Frost Mage ,* #.# #.,,,,,#....#..## *, Revenant of Ashenzari ****.. ** #.#**##.,***,###..#...# **, Health: 101/101 ======================== u$ hC* #..,,,...,***#.#.###.†## *,. Magic: 24/29 ===================----- * ###***##..,*,..#.# ##..##**.. AC: 18Str: 18*#.#*,..#.# #...##... EV: 10Int: 19#..##.##.####P....... SH: 0Dex: 9*#..†h#...#.......... XL: 11 Next: 72% Place: Lair:1u$ h8*#.@###........#.... Noise: =--------  Time: 17724.4 (0.0)#.##......#####..... F) +1 dagger "Lashed Together" {flame, Com** **##....†#### *##.#. Cast: Freezeu$ h ,**#.....#..#*.#. Memories (4) Ramparts u$ h(P*,...###....#*..*u$ hC,*#.** ###P##*..# h   black bearu$ h]s***** ###*,,,**,,,u$ hw**,,,You freeze the black bear.  The black bear is severely wounded.u$ hYou hit the black bear. You burn the black bear.  The black bear is severely wounded.The wall freezes the black bear. The black bear bites you.  The black bear claws you but does no damage.u$ h_99/101 -5.4 (1u$ h##.###u$ h  The black bear is severely wounded.You hit the black bear. You burn the black bear.  The black bear is severely wounded.  The wall freezes the black bear. The black bear bites you.black bear claws you but does no damage. _The black bear misses you.u$ h>| T,* ##.# #.###,,#......## ** Gobosan the Frost Mage ,* #.# #.,,,,,#....#..## *, Revenant of Ashenzari ****.. ** #.#**##.,***,###..#...# **, Health: 99/101 =======================- * #..,,,...,***#.#.###.†## *,. Magic: 23/29 ===================----- * ###***##..,*,..#.# ##..##**.. AC: 18Str: 18 *#.#*,..#.# #...##... EV: 10Int: 19 #..##.##.####P....... SH: 0Dex: 9 *#..†h#...#.......... XL: 11 Next: 72% Place: Lair:1 *#.@###........#.... Noise: =--------  Time: 17725.4 (0.0) #.##......#####..... F) +1 dagger "Lashed Together" {flame, Com u$ h} $** **##....†#### *##.#. Cast: Freeze ,**#.....#..# *.#. Memories (4) Ramparts  *,...###....# *..* ,*#.** ###P## *..# h   black bear ***** ### *,,, **,,, **,,, Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, 100% to hit)  You freeze the black bear!u$ h3  ##.#   #.# #.  #.#**##.##  ...,***#.#  #..,*,..#.# u$ h  *#.#*,..#.#  #..##. u$ h *#..†.# *#.@#u$ h'  #.##......# u$ h Q** **##....†####  #..#  ..#  u$ hڇ ###P##  ***** ### u$ h ? **,,,u$ h9 f36.4 (1Freezeu$ h b##.##u$ hk d#.@#u$ h xonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, 100% to hit)  u$ h fYou freeze the black bear! _You kill the black bear!v$ hg 100/101425 v$ hn{ ##.##v$ h-o#.@#-....† _You start resting.v$ hu##.###.@#8.4 (2##v$ hv51=v$ hw6-9.4 (3v$ h4|#.####v$ h" _HP restored.v$ hJv$ hv$ hBv$ hv$ hv$ hªb5=v$ hv$ hBv$ hٮ:=v$ hѯv$ hv$ hsv$ h:v$ he...##.#..†.##.@#.##...v$ hf 34.4 (5 _You start resting.v$ h65.4 (6v$ hv$ h4 _The frozen ramparts melt away.v$ h9 Jv$ h< v$ h< :=v$ hAA x6=v$ h+C v$ hX Xv$ hsZ ,v$ h] v$ h5^ v$ hk^ v$ ha v$ h3w 7===v$ h 8=v$ h ,v$ h v$ h v$ h v$ h ,v$ h v$ h^ v$ hڍ :=v$ h v$ h[ v$ hΒ #9v$ h )=v$ h v$ hg $ v$ h _Magic restored.v$ h v$ hۙ v$ h v$ h v$ hM v$ h v$ h v$ h v$ hݤ v$ h/ v$ hȥ v$ h f  You see here a black bear corpse.v$ hF v$ h "= v$ h _v$ h̭ v$ hf v$ h v$ h4 v$ h` v$ h v$ h v$ hW v$ h v$ h v$ hض v$ h+ v$ hc v$ h! v$ h5 ,v$ h v$ hj v$ hV v$ h v$ hK v$ hD v$ h^ v$ h v$ hW v$ hy v$ h v$ hX v$ h v$ h~ v$ h ,v$ h v$ h$ v$ h1 v$ hx v$ hV v$ h v$ h v$ h v$ h v$ h v$ h v$ hl v$ h v$ h( v$ hx v$ h v$ hU v$ h v$ h v$ h& v$ h v$ h v$ h/ v$ hz v$ h v$ hb v$ h ,v$ hd v$ h v$ h ,v$ h v$ h v$ h v$ h v$ h v$ h1 v$ h[ ,v$ h> v$ h/ v$ h8 ,v$ h v$ h3 v$ h ,v$ h v$ h v$ h v$ h v$ h( v$ h$ v$ hz ,v$ h v$ hd v$ hl v$ h v$ h v$ h v$ h v$ h  v$ h3 v$ hJ v$ h% v$ h v$ h5 ,v$ h Bv$ h5 v$ h~! v$ h! v$ h#" v$ h( X ,,** ##.##...#.#  ,* #..##.##.### ##..†.#...#. *##**** ##..###... ,#..,,** #.##......#,....,,*##* ####....†####,.....,*#.###.....#..# v$ h) ,......###....###....# ,.......@.##.## ###P## ,.......###### ### ,......#*.....P*  ,.....,*....#**v$ hI) ,...#*,..#*,,,*v$ h. 082.4 (47.0)v$ h/ 610 3.4 (48v$ h3 v$ h6 4 _D - a ring of resist corrosionw$ hP4w$ hQw$ hSw$ hUw$ hYh25 w$ h\,w$ ho]w$ h `w$ hbw$ h9cw$ hedw$ hew$ hbhw$ hhw$ hiw$ hnw$ ht *#######* ##..###. ##.#....## #.##.............###* ####....†# .........##.###.....#..# >........###....### ............##.## ###Pw$ ht@ ..........###### ### ...##  P# 7.0) w$ ht..#  .### ......#* .....# .....w$ ht* ##..** #.w$ hu3.* w$ h{B*,,,,,,w$ hW|[,,,,,,***,,*w$ h}+8.4 (5w$ hWw$ h; _Found a stone staircase leading down.x$ h$ x$ hV'   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.5   7.6  +1   k - Spellcasting   9.4   9.5  -1          x$ h' / b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0  x$ h=(  e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Fire Magic   0.2   1.4  -2   g - Armour  11.6  10.7  -1   s - Ice Magic  13.0  11.3  +1   h - Dodging   6.8   7.1  -1   t - Air Magic   0.2   1.4  -2  x$ hr( -[13;2H i + Shields   9.6   8.3  -1   u - Earth Magic   0.2   0.8  +1   j - Stealth   4.0   2.1  +2           v - Evocations   0.3   1.2  -1          x$ h( :                The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsy$ h y$ hѳ y$ h **#######*##..###. Gobosan the Frost Mage,##.#....###.##.... Revenant of Ashenzari ****..,.........###* ####....†# Health: 101/101 ========================,.........##.###.....#..# Magic: 29/29 ========================y$ h ,>........###....###....# AC: 18Str: 18,............##.## ###P## EV: 25 Int: 19,..........###### ### SH: 0Dex: 9,.........##XL: 11 Next: 73% Place: Lair:1,.......@P#y$ h~ NNoise: ---------  Time: 17788.4 (0.0),.........#F) +1 dagger "Lashed Together" {flame, Com,.......###Cast: Freeze,......#*Memories (4) ,.....#**.....**##..**#..**,,* y$ h _You start resting. _The frozen ramparts melt away. _Magic restored. y$ h _You see here a black bear corpse. _D - a ring of resist corrosion _Found a stone staircase leading down.y$ h0 y$ h y$ h y$ h" z$ h4z$ hz$ hz$ hOz$ h z$ h-z$ h,z$ hZz$ hz$ h,z$ h?z$ hz$ hM,z$ hz$ hnz$ hlz$ hz$ hz$ hE z$ h6",z$ h"z$ h%z$ h(,z$ h)z$ hj-z$ hG/,z$ h/z$ h1z$ h9  , ##  ,....)#*#######* #  ,,.....##.#....##  ,,,z$ h9j.......###* ##  ***#............##.###..  ** #...>........###....   #...............##.##  z$ h': ##.............######   #....@........##97.4 (9 z$ h:  #............P#   #.............#   ##..........###   ##........##   ##......##   ##.....#   ###..## z$ h;\  #..#z$ hB>,,,,,,**z$ huC/8.4 (10.0)z$ hIz$ hT) _Found a +0 trident.z$ hpz$ h%qz$ hrz$ hzwz$ hzz$ h~,z$ h~z$ hsBz$ hz$ h҈z$ hz$ hz$ hbz$ h2_  ,,,,,,* #......   ,.........,,,** ######   ,.........,,** z$ h   *...,,*   *..[.....##,*   *#.......)#########* z$ h  ##..##.#....##   *#.....###*   *,,,***#...##.##801.4 (3.0)z$ h   ,,*** #...>........###..  z$ hL3  *,* #...............##   *** ##.............####  z$ hx #.............##   #............P#  z$ hy#.............#  ##..........###  ##...z$ hΒ%.....##z$ h֛Z,,,,,,,,{z$ h+2.4 (4z$ h;z$ h , _Found a +0 scale mail.{$ h4{$ h{$ h{$ hD,{$ h,{$ h,{$ h{$ h{$ hT,{$ h+{$ h{$ h/,{$ h5{$ h3{$ h% ,* #..# ###.....# ##.# .....# #.# #*,....#* #.#####,..............# #......*......#* #######*....#* *#.{$ h`k# #..[....@##,* *#.......)#########*  ##........##.#....## #..................###* *#...####............##.##*..#** #...>.###.. k   rime drake (asleep)**,* #...##*** #...#####.....##{$ hu 6  A rime drake comes into view.{$ h,,,,,k.k{$ h)~==7.4 (5 _The rime drake hisses angrily.{$ h   ,,,,,,,,,,,,,,,* #..# ### Gobosan the Frost Mage   ,..............# ##.# # Revenant of Ashenzari ****..   ,..............# #.# # Health: 101/101 ======================== {$ hݓ   *,.............#* #.##### Magic: 26/29 =====================---   ,..............# #...... AC: 18Str: 18   *.............#* ####### EV: 25 Int: 19   *............#*SH: 0Dex: 9   *#.........k.#XL: 11 Next: 73% Place: Lair:1   #..[....@##,*Noise: ==-------  Time: 17807.4 (0.0) {$ h   *#.......)#########*F) +1 dagger "Lashed Together" {flame, Com   ##........##.#....##Cast: Freeze   *#..................###* Memories (4)   *#...####............##.##   *..#** #...>........###.. k   rime drake   **,* #...............## {$ hݕ   *** ##.............####  #.............## _The rime drake hisses angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.{$ h .k.#.)#..{$ hܟ 10 8.4 (1FreezeRamparts {$ hu C#{$ hB  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.{$ h Fasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the rime drake but does no damage.|$ h7  ,,,,,,,,,,,,,,,* #..# ### Gobosan the Frost Mage   ,..............# ##.# # Revenant of Ashenzari ****..   ,..............# #.# # Health: 101/101 ========================   *,.............#* #.##### Magic: 25/29 ====================---- |$ h  ,..............# #...... AC: 18Str: 18   *.............#* ####### EV: 10Int: 19   *............#*SH: 0Dex: 9   *#........k..#XL: 11 Next: 73% Place: Lair:1   #..[....@##,*Noise: ==-------  Time: 17808.4 (0.0)   *#.......)#########*F) +1 dagger "Lashed Together" {flame, Com   ##........##.#....##Cast: Freeze   *#..................###* Memories (4) Ramparts   *#...####............##.##  [39;|$ h49m *..#** #...>........###.. k   rime drake   **,* #...............##   *** ##.............####  #.............##You freeze the rime drake. The rime drake resists.  The rime drake is lightly wounded.  You hit the rime drake but do no damage.The rime drake is lightly wounded.  The rime drake completely resists.  The wall freezes the rime drake but does no damage.|$ hFh96/101 ---9.4 (1|$ hĮR##|$ h!  The rime drake is lightly wounded.  You hit the rime drake but do no damage.The rime drake is lightly wounded.completely resistswall freezes the rime drake but does no damage. _The rime drake bites you.|$ ho  ,,,,,,,,,,,,,,,* #..# ### Gobosan the Frost Mage   ,..............# ##.# # Revenant of Ashenzari ****..   ,..............# #.# # Health: 96/101 ======================--   *,.............#* #.##### Magic: 24/29 ===================-----   ,..............# #...... AC: 18Str: 18   *.............#* ####### EV: 10Int: 19   *............#*SH: 0|$ hLDex: 9   *#........k..#XL: 11 Next: 73% Place: Lair:1   #..[....@##,*Noise: =--------  Time: 17809.4 (0.0)   *#.......)#########*F) +1 dagger "Lashed Together" {flame, Com   ##........##.#....##Cast: Freeze   *#..................###* Memories (4) Ramparts   *#...####............##.##   *..#** #...>........###.. k   rime drake   **,* #...............##   *** ##.............####  [1|$ hM7;15H#.............##The rime drake completely resists.  You hit the rime drake but do no damage.The rime drake is lightly wounded.  The rime drake resists. The wall freezes the rime drake.  The rime drake bites you but does no damage.  The rime drake resists. The wall freezes the rime drake.7=10.4 (1|$ hR##|$ hB _The rime drake bites you but does no damage.|$ h} )  ,,,,,,,,,,,,,,,* #..# ### Gobosan the Frost Mage   ,..............# ##.# # Revenant of Ashenzari ****..   ,..............# #.# # Health: 97/101 =======================- |$ h~   *,.............#* #.##### Magic: 23/29 ===================-----   ,..............# #...... AC: 18Str: 18   *.............#* ####### EV: 10Int: 19   *............#*SH: 0Dex: 9   *#........k..#XL: 11 Next: 73% Place: Lair:1   #..[....@##,*Noise: =--------  Time: 17810.4 (0.0)   *#.......)#########*F) +1 dagger "Lashed Together" {flame, Com   ##........##.#....##Cast: Freeze |$ h   *#..................###* Memories (4) Ramparts   *#...####............##.##   *..#** #...>........###.. k   rime drake   **,* #...............##   *** ##.............####  #.............##Aim: a rime drake (moderately wounded, 100% to hit)  You freeze the rime drake. The rime drake resists.  The rime drake is moderately wounded.You hit the rime drake. You burn the rime drake.  The rime drake is moderately wounded.The rime drake resists. The wall freezes the rime drake.|$ h +1.4 (1|$ h ;#|$ hN   You freeze the rime drake. The rime drake resists.  The rime drake is moderately wounded.  You hit the rime drake. You burn the rime drake.  The rime drake is moderately wounded.  The rime drake resists. The wall freezes the rime drake. _The rime drake closely misses you.}$ ha7  ,,,,,,,,,,,,,,,* #..# ### Gobosan the Frost Mage   ,..............# ##.# # Revenant of Ashenzari ****..   ,..............# #.# # Health: 97/101 =======================-   *,.............#* #.##### Magic: 22/29 ==================------ }$ h>  ,..............# #...... AC: 18Str: 18   *.............#* ####### EV: 10Int: 19   *............#*SH: 0Dex: 9   *#........k..#XL: 11 Next: 73% Place: Lair:1   #..[....@##,*Noise: =--------  Time: 17811.4 (0.0) }$ h  *#.......)#########*F) +1 dagger "Lashed Together" {flame, Com   ##........##.#....##Cast: Freeze }$ h  *#..................###* Memories (4) Ramparts   *#...####............##.##   *..#** #...>........###.. k   rime drake   **,* #...............##   *** ##.............####  #.............##Aim: a rime drake (heavily wounded, 100% to hit)  You freeze the rime drake. The rime drake resists.  The rime drake is severely wounded.You closely miss the rime drake.The rime drake is severely wounded.The rime drake resists. The wall freezes the rime drake.}$ hY3=2.4 (1}$ h@##}$ h  You freeze the rime drake. The rime drake resists.  The rime drake is severely wounded.  You closely miss the rime drake.  The rime drake is severely wounded.}$ hThe rime drake resists. The wall freezes the rime drake. _bites you but does no damage.}$ h]. ,,,,,,,,,,,,,,,* #..# ### Gobosan the Frost Mage ,..............# ##.# # Revenant of Ashenzari ****.. ,..............# #.# # Health: 97/101 =======================- *,.............#* #.##### Magic: 22/29 ==================------ ,..............# #...... AC: 18Str: 18 *.............#* ####### EV: 10Int: 19 *............#*  SH: 0}$ hDex: 9 *#........k..#  XL: 11 Next: 73% Place: Lair:1 #..[....@##,*  Noise: =--------  Time: 17812.4 (0.0) *#.......)#########*  F) +1 dagger "Lashed Together" {flame, Com ##........##.#....##  Cast: Freeze *#..................###*  Memories (4) Ramparts  }$ h*#...####............##.## *..#** #...>........###.. k   rime drake **,* #...............## *** ##.............#### #.............## Aim: a rime drake (severely wounded, 100% to hit)  You freeze the rime drake. The rime drake resists.  }$ h̛The rime drake is almost dead.You completely miss the rime drake.The rime drake is almost dead.The rime drake resists. The wall freezes the rime drake.}$ h  #..#  ,..............# ##.#  ,..............# #.#  *,.............#*  ,..............#  *.............#*  *............#*  *#...........#  #..[...  *#.......)#}$ h`  ##........#  *#...........  *#...####...... *..#** #...>.... **,* #........ *** ##........ }$ hn863.4 (1Freeze}$ hHB#}$ h[  You freeze the rime drake. The rime drake resists.  The rime drake is almost dead.  You completely miss the rime drake.}$ hThe rime drake is almost dead.  The rime drake resists. The wall freezes the rime drake. _You kill the rime drake!}$ hQ74}$ h}8}$ h5=}$ h@R25 }$ h_A}$ hA~$ h~$ hnh93=~$ h~$ hv ~$ h ~$ h~~$ hB100/101~$ h~$ h|...#-.)#~$ h <......~$ h[&e 8.4 (5 _You start resting.~$ hW'P-9.4 (6~$ h-~$ hf0 ~$ h0&_The frozen ramparts melt away.~$ h4~$ h~$ h_~$ hP=~$ h}~$ hT1=4~$ h~$ h41 _HP restored.~$ h|~$ h~$ h,~$ h~$ h@~$ h~$ h~$ h;~$ h:=~$ h~$ h!~$ hL5=~$ h~$ hP,~$ h~$ h ,~$ h ~$ h_,~$ hs~$ h{~$ h:=~$ h~$ h~$ hE6=~$ h~$ h"~$ h#~$ h'~$ ho,,~$ h.~$ hC2,~$ h,4~$ h7~$ h8i7==~$ h:~$ hz>,~$ h?$ h,$ h$ h,$ h0 $ h9 $ h :=$ h$ h$ hL8=$ h$ hE,$ h+$ hX!$ h!$ h#$ h($ hC)$ h+$ h0$ h]0:=$ h2$ hL7$ h 8L9=$ h;$ hB4 _Magic restored.$ hG$ hG$ hJ$ h2P$ hS$ hT$ hU$ hW$ hZ,$ h[$ hB`$ hb$ hmi:=$ hj$ hp$ hs$ hFt$ hu$ hx$ h{$ h{$ hb}$ h$ h,$ h $ h$ h$ h݌$ h$ h$ hQ$ h$ h{$ h$ h$ h$ h$ h)$ h$ hD$ h$ hZ$ hA$ h$ hI$ h߭$ h[$ h$ ht$ ht$ h$ hJ$ hL$ h($ h/$ hr$ h+$ h$ hg$ h$ hz$ hD$ h?$ h$ hQ$ h$ h;$ hu$ h1$ h*$ h$ h$ h$ h6$ h=,$ h`$ h$ hI,$ h$ h$ h$ h$$ h$ h$ h,$ h$ h$ h$ he$ h$ h$ h$ h"$ h$ h$ hX$ h(,$ h$ h$ h$ h$ h$ h/$ h$ h$ h+$ h $ hf $ h $ h $ h $ h-,$ h$ h$ h,$ h$ h $ h#,$ hK%$ h*$ h-$ h..$ h]/$ h-2$ h5$ h6$ h7$ ho:$ h[>$ h>$ h5@$ hEB  You see here a +0 scale mail.$ h!H$ hH _$ h?J$ hL$ hO,$ hQ$ h"T$ hW$ hiW$ hX$ hZ$ h]$ h]$ h _$ h%c$ hQe$ he$ hFf$ h`g$ hh$ h(i$ hi$ hj$ hk$ h2l$ hl$ hp$ has$ hs$ h v$ h;y$ h|$ h.}$ hF$ h$ h,$ hg$ h$ hE$ h$ h $ hē$ h$ h$ h$ h)$ h˙$ h$ hК$ h;$ h˞$ h)$ h$ h$ h|$ hݪ$ h$ h`$ h$ hX$ h$ h[$ h$ h"$ hD$ h$ h$ h$ h$ h$ hx$ h$ h$ h$ h$ h$ h:$ h$ h^$ h$ h $ h$ h5$ h$ h,$ h$ h$ h,$ h$ h$ h,$ hr$ h$ h;B$ h$ h$ h[ $ h $ h $ h $ h ,$ h"$ hl,$ h$ h$ h$ h$ hW$ h$ h$ hE$ h$ h.$ h-$ h$ h$ h$ h,$ h$ h!$ h#$ h$$ h$$ h&$ h#*$ h*$ h+$ h-$ hL/,$ h)0$ h@2$ hN4$ h4$ h05$ hT7$ h`9,$ h^:$ h<$ h?,$ h@$ hA$ h)D$ hsE,$ hF$ h I$ hI$ hFJ$ hK$ hM,$ h1N$ hSO$ hP$ hQ,$ hR$ hjS$ hS$ hRT$ hV$ h0X$ hX$ h4Y$ hZ$ h/]$ h]$ h ^$ h_$ h@a,$ ha$ hd$ hYf$ hf$ hg$ h)j$ ham$ hm$ hn$ hq$ ht,$ h}u$ hx$ hz$ h{$ hg|$ h}$ h$ h$ h$ h$ h'$ h$ hS$ h*$ hn$ h $ hՌ$ hE$ h(10 $ h$ hN _You now have 616 gold pieces (gained 15).$ h$ h֘<25 $ h$ h@$ hN$ h$ hҟ$ h7$ h$ hT$ hZ$ h&$ h,$ hm$ h$ h $ h$ h$ h $ h׷,$ hָ$ h$ h$ h$ hD$ hu$ h$ h@$ h$ hR>10 $ h%$ hM _You now have 620 gold pieces (gained 4).$ hG$ h<25 $ h$ h$ hD$ h$ h^$ hF$ h$ h$ h$ h$ hc$ h$ h$ h$ h9$ h$ hK$ h$ h& ***.,,,,* ****,  *#.#*** *,,,,  $ h0#.### **,,,  ##.P.#####*,,,  ##**,,  #####.. ##...Y ###......#@#*,,,,,$ h/ #P........##******  ##.........# * # #..........## * $ h# ##...........# ## #...........##Y   elephant (trample, asleep) .####...........# ..##............# ......$ h 954.4 (135.0)  An elephant comes into view.$ hg;  The elephant trumpets!$ hdM *,,,,,,,* ***,,,,,Y,.,,,,*Ywandering)An elephant comes into view.$ hz5==56$ h $ h5 _The elephant moves out of view.$ h2 ***.,,,,* ****,, *#.#*** *,,,,, #.### **,,,,#.P.#####*,,,, #........#**,,,#........###.Y,.........,##.#*,,,,,, #P.......@##******, $ h##.........# *, ## #..........## ** .# ##...........# ÷## #...........## ..####...........#..##......# P......##.### ******$ hh$ h:--6.0)$ h$ h$ h p *#.#*** *,,,,, #.### **,,,,#.P.#####*,,,, #........#**,,,#........###.Y,..........,#.#.#*,,,,,, # #P..##******, ###.# *, .## .## ** $ h ..# ##..# ÷## ## #..####.# #....# #P...## .### ******#.# **,,,,,$ h $ h: A--7$ h $ hT $ h· Y #.### **,,,,#.P.#####*,,,, #........#**,,,#.###.Y,........., ###.#*,,,,,, ## #P..##******, .###.# *, ..## .## ** ...# ##..# #.÷## # ##..####.  #...##...##P...## ..### ******#.# **,,,,, ######## ***,,,,,,$ hP $ hm C8$ h#.P.#####*,,,, #........#**,,, ##........###.Y, #......, ####.#*,,,,,, .## #P..##******, ..###.# *, #..## .## ** #...# ##..# ##.÷## $ hN*#  ##..####.  #....# ###P...##..### ******#.# **,,,,, .######## ***,,,,,, ###.#...## ***,,$ h;$ hYY   elephant (trample)$ h&9$ hp$ h$ h<]# #........#**,,, ###.###.Y, .#Y....., .####.#*,,,,,, $ h^..## #P..##******, ...###.# *, .#..## .## ** .#...# ##..# ##.÷## # # ##..####. # #....# ####P...# .#..### ****** .#.# **,,,,,######## ***$ h_,,,,,, ### ###.#...## ***,, #.#.###****,,$ hc$ hj8Y.$ h_l'60$ h}r$ ht$ h.###.###.Y, ..#Y......, ..####.#*,,,,,, ...## #P..##******,..###.# *,#..## .## ** ..#...# ##..# ##.÷## # .# ##..####.# .# #....# .####P...# ..#..### ****** ..#.# **,,,,,######## *, #### ###.#...## ***,, # #.#.###****,, #$ h֒q #..## **,*,$ h$ h>.Y$ hg&1$ h$ hѣ$ h=T..#......,.####Y#*,,,,,,..## #P..##******,..###.# *,#..## .## ** #..#...# ##..# #.###.÷## # #.# ##..####.# #.# #....# #.####P...#..#..### ****** #..#.# **,,,,,######## ***,,,,,, $ hu> ÷#### ###.#...## ***,, .# #.#.###****,, .# #..## **,*, ## 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.# #......#....#..## # .#####..###.###..#...# ##.####.#.###.÷## ##...#...#.# ##..#### ##.##...#.# #...## #..##.##.####P..Y ##..†.#...# # ##..###.## #.##......#####. .#### ####....÷#### ###.#...## $ hvXb.##.###.....#..# #.#.### .###....###....# #..## **,.##.## ###P## #..#*** ..###### ### #...,** .## *#....** P# **$ h _$ he8Y.$ hg&6$ hl$ hn$ h$?%# #.###..#......## ##. # #......#....#..## #. #####..###.###..#...# ##.####.#.###.÷## #....#...#.# ##..####.##.##...#.# #...##.#..##.##.####P.Y.##..†.#...#. ##..###.#. # #.##......#####.# #### ####....÷#### ###.#...## ##.###.....#..# #.#.###* ###....###....# #..## **,*##.## ###P## #..#***, .###### ### $ h,@#...,**, ## *#....**, # **,$ h8D$ hJ>.Y$ hK&7$ h8R$ hS$ h \.# #.###..#......## ## .# #......#....#..## # .#####..###.###..#...# ##.####.#.###.÷## ##...#...#.# ##..#### ##.##...#.# #...## #..##.##.####P ##..†.#...#...Y # ##..###.## #.##......#####. .#### ####....÷#### ###.#...## .##.###.....#..# #.#.### .###....###....# #..## **,.##.## ###P## #..#*** ..###### ### #...,** .## *#....** P# **$ h $ h .$ hgY$ h&8$ h $ h$ h.# ###...#### #P #.# #.###..#.... ## #.# #......#....#..## # #.#####..###.###..#...# ## #$ hr.........####.#.###.÷## # ########...#...#.# ##..#####.##...#.# #...## #..##.##.####P.. ##..†.#.@.#..... ##..###.....Y..#.. #.##......#####........# ..#### ####....÷#### ###.#...## ..##.###.....#..# #.#.###*###....###....# #..## **...##.## ###P## #..#*** ...###### ### #...,** ..## *#....**$ h$ hԥ&9$ h!$ h[$ h_XM#.###.##....#.....## ## ..# ###...####.....## #P###..## ## #......#....#..## #####..###.###..#...# ## #.........####.#.###.÷## ########...##..######.##...#.# #...##..##.##@####P $ h'al##..†.#...#...... ## #..###.....Y..#. .## #.##......#####........ ..#### ####....÷#### ###.#...### .# ## $ hgm:{$ hKn'80$ hs$ hCu$ hz  ..# ###...####.....##P. #.# #.###..#......## ##.$ hV{ ...#..## #.####..###.###..#...# #........####.#.###.÷## #. ########...#...#.# ##..### ##.# #...##. #..##.##.####P....#..†.#.@.#... ## ##..###....Y...# .##$ h{ .##......#####.#.Memories (4) #.Y   elephant (trample)### ..##*#....**,$ hO~ $ h 9Y.$ h &1$ h@ $ h $ hu ..# ###...####.....###P... Gobosan the Frost Mage #.# #.###..#......## ##.... Revenant of Ashenzari ****.. #.# #......#....#..## #..... Health: 101/101 ======================== #.#####..###.###..#...# ##..... Magic: 26/29 =====================--- $ hv #.........####.#.###.÷## #...... AC: 18Str: 18 ########...#...#.# ##..####...... EV: 25 Int: 19##.##...#.# #...##....... SH: 0Dex: 9#..##.##.####P........... XL: 11 Next: 76% Place: Lair:1$ hNv ##..†.#.@.#.............. Noise: ---------  Time: 17981.4 (0.0) ##$ hv 3##..###...Y....#........ F) +1 dagger "Lashed Together" {flame, Com .###.##......#####........# Cast: Freeze $ hv ..#### ####....÷#### ###.#...## Memories (4) ..##.###.....#..##.#.###* ..###....###....##..## ** Y   elephant (trample) .....##.## ###P###..#***, $ hw q...###### ####...,**, ..##*#....**, _The elephant moves out of view.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.$ h a.#.###.###.@.###..Y...$ h3 ;10 ==2.4 (1$ hf ;Ramparts $ h #.###.##.@.###$ h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the elephant.$ h# $ hb $ hD  #.###.##.@Y###.......YY 2 elephants (trample, 1 wandering)The wall freezes the elephant!$ h [25 --3Freeze$ hm ##.####$ h \ _An elephant comes into view.$ hv ..# ###...####.....## #P... Gobosan the Frost Mage #.# #.###..#......## ##.... Revenant of Ashenzari ****.. #.# #......#....#..## #..... Health: 101/101 ======================== $ h #.#####..###.###..#...# ##..... Magic: 25/29 ====================---- #.........####.#.###.÷## #...... AC: 18Str: 18 ########...#...#.# ##..####...... EV: 25 $ hR Int: 19 ##.##...#.# #...##....... SH: 0Dex: 9 #..##.##.####P........... XL: 11 Next: 76% Place: Lair:1 $ h :##..†.#.@Y#.............. Noise: ---------  Time: 17983.4 (0.0) ## ##..###.......Y#........ F) +1 dagger "Lashed Together" {flame, Com .## #.##......#####........# Cast: Freeze $ h ..#### ####....÷#### ###.#...## Memories (4) Ramparts ..##.###.....#..# #.#.###* $ h ..###....###....# #..## ** YY 2 elephants (trample, 1 wandering) .....##.## ###P## #..#***, ...###### ### #...,**, ..##*#....**,The elephant is moderately wounded.The elephant trumpets!  $ h, You hit the elephant but do no damage.The elephant is moderately wounded.The wall freezes the elephant!  The elephant tramples you but does no damage.$ h    .....##  ...#..## #..#...# #.###.÷## #.#  #.#  ##.## # ....Y. ....##### .÷#### #..# ...# #..## Y) ###P##  ### $ hP ;10 ==4.4 (1$ h #.###.####$ h F _The elephant trunk-slaps you but does no damage.$ h9p..# ###...####.....## #P... Gobosan the Frost Mage #.# #.###..#......## ##.... Revenant of Ashenzari ****.. #.# #......#....#..## #..... Health: 101/101 ======================== #.#####..###.###..#...# ##..... Magic: 24/29 ===================----- #.........####.#.###.÷## #...... AC: 18Str: 18 ########...#...#.# ##..####...... EV: 10Int: 19 ##.##...#.# #...##....... SH: 0Dex: 9 $ h_:#..##.##.####P........... XL: 11 Next: 76% Place: Lair:1 ##..†.#.@Y#.............. Noise: ==-------  Time: 17984.4 (0.0) ## ##..###......Y.#........ F) +1 dagger "Lashed Together" {flame, Com .## #.##......#####........# Cast: Freeze ..#### ####....÷#### ###.#...## Memories (4) Ramparts ..##.###.....#..# #.#.###* ..###....###....# #..## ** YY 2 elephants (trample) .....##.## ###P## #..#***, ...###### ### #...,**, ..##*#....**,$ h:RYou freeze the elephant.  The elephant is heavily wounded.You hit the elephant but do no damage.The elephant is heavily wounded.The wall freezes the elephant.  The elephant tramples you but does no damage.$ h;$ hE&   .....##  ...#..## #..#...# #.###.÷## #.#  #.#  ##.## { ##..###.......Y ....##### .÷#### #..# ...# #..## Y, 1 wandering) ###P##  ###   The elephant is heavily wounded.You hit the elephant but do no damage.The elephant is heavily wounded.  The wall freezes the elephant.elephant tramples you but does no damage.  The elephant closely misses you.$ hG3-5.4 (1$ hIOs####$ h6R\ _An elephant comes into view.$ h ..# ###...####.....## #P... Gobosan the Frost Mage #.# #.###..#......## ##.... Revenant of Ashenzari ****.. #.# #......#....#..## #..... Health: 101/101 ======================== #.#####..###.###..#...# ##..... Magic: 23/29 ===================----- #.........####.#.###.÷## #...... AC: 18Str: 18 ########...#...#.# ##..####...... EV: 10Int: 19 ##.##...#.# #...##....... SH: 0Dex: 9 #..##.##.####P........... XL: 11 Next: 76% Place: Lair:1 ##..†.#.@Y#..{........... Noise: =--------  Time: 17985.4 (0.0) ## ##..###.......Y#........ F) +1 dagger "Lashed Together" {flame, Com .## #.##......#####........# Cast: Freeze ..#### $ h.####....÷#### ###.#...## Memories (4) Ramparts ..##.###.....#..# #.#.###* ..###....###....# #..## ** YY 2 elephants (trample, 1 wandering) .....##.## ###P## #..#***, ...###### ### #...,**, ..##*#....**,Aim: an elephant (heavily wounded, 100% to hit)  You freeze the elephant!  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The wall freezes the elephant. The elephant closely misses you.   .....##  ...#..## #..#...# #.###.÷## #.# ##{ #.#  ##.## #.{. ##..###........ ....##### .÷$ h#### #..# ...# #..##    elephant (trample) ###P##  ### 46.4 (1###.###.@Y###You freeze the elephant!  The elephant is severely wounded.You hit the elephant but do no damage.  The elephant is severely wounded.The wall freezes the elephant. The elephant closely misses you. _The elephant trunk-slaps you but does no damage.$ h ..# ###...####.....## #P... Gobosan the Frost Mage #.# #.###..#......## ##.... Revenant of Ashenzari ****.. #.# #......#....#..## #..... Health: 101/101 ======================== #.#####..###.###..#...# ##..... Magic: 23/29 ===================----- #.........####.#.###.÷## #...... AC: 18Str: 18 ########...#...#.# ##{.####...... EV: 10Int: 19 ##.##...#.# #...##....... SH: 0Dex: 9 $ hd #..##.##.####P........... XL: 11 Next: 76% Place: Lair:1 ##..†.#.@Y#.{............ Noise: =--------  Time: 17986.4 (0.0) ## ##..###........#........ F) +1 dagger "Lashed Together" {flame, Com .## #.##......#####........# Cast: Freeze ..#### ####....÷#### ###.#...## Memories (4) Ramparts ..##.###.....#..# #.#.###* ..###....###....# #..## ** Y   elephant (trample) .....##.## ###P## #..#***, ...###### ### #...,**, ..##*#....**,Aim: an elephant (severely wounded, 100% to hit)  $ h You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.$ h pThe elephant is severely wounded.The wall freezes the elephant!$ hR $ h    .....##  ...#..## #..#...# #.###.{## #.# ##. #.#  ##.# $ hh M†#..{ ##..###...Y.... ....##### .÷#### #..# ...# #..##  $ hϭ  ###P##  ### $ h g817.4 (1Freeze$ hy ###.#####$ h a  You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.  The wall freezes the elephant! _You kill the elephant!$ hF  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hMX###.#####$ h7`\###$ ha $ ha_You can't see any susceptible monsters within range! (Use Z to cast anyway.)$ hO^$ h_Your frozen ramparts will break if you move. Continue? Y - Yes  N - No$ h1$ h!>..# ###...####.....###P... Gobosan the Frost Mage #.# #.###..#......## ##.... Revenant of Ashenzari ****.. #.# #......#....#..## #..... Health: 101/101 ======================== #.#####..###.###..#...# ##..... Magic: 23/29 ===================----- #.........####.#.###.{## #...... AC: 18Str: 18 ########...#...#.# ##..####...... EV: 10Int: 19##.##...#.# #...##....... SH: 0Dex: 9#..##.##.####P........... XL: 11 Next: 81% Place: Lair:1##..†.#.@†#..[0;$ h>10;1m{........... Noise: =--------  Time: 17987.4 (0.0) ####..###...Y....#........ F) +1 dagger "Lashed Together" {flame, Com .###.##......#####........# Cast: Freeze ..#### ####....÷#### ###.#...## Memories (4) Ramparts ..##.###.....#..##.#.###* ..###....###....##..## ** Y   elephant (trample) .....##.## ###P###..#***, ...###### ####...,**, ..##*#....**,The wall freezes the elephant! _You kill the elephant!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then.$ h-F#.#####$ hF. _$ h$ h÷#.###.##.@†#.{.##..Y.$ hDN25 -8.4 (1$ h#.###.####$ h._You kill the elephant!asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The wall freezes the elephant but does no damage.$ h$ h##.@Y#{.{#...$ hQ-9Freeze$ h,#.#####$ h<4 _The wall freezes the elephant!$ h &..# ###...####.....## #P... Gobosan the Frost Mage #.# #.###..#......## ##.... Revenant of Ashenzari ****.. #.# #......#....#..## #..... Health: 101/101 ======================== #.#####..###.###..#...# ##..... Magic: 22/29 ==================------ #.........####.#.###.÷## #...... AC: 18Str: 18 $ h g########...#...#.# ##..####...... EV: 25 Int: 19 ##.##...#.# #...##....... SH: 0Dex: 9 $ h/ #..##.##.####P........... XL: 11 Next: 81% Place: Lair:1 $ ho =##..†.#.@Y#{.{........... Noise: ---------  Time: 17989.4 (0.0) ## ##..###........#........ F) +1 dagger "Lashed Together" {flame, Com .## #.##......#####........# Cast: Freeze ..#### ####....÷#### ###.#...## Memories (4) Ramparts ..##.###.....#..# #.#.###* $ h ..###....###....# #..## ** Y   elephant (trample) .....##.## ###P## #..#***, ...###### ### #...,**, ..##*#....**,Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$ h Aim: an elephant (lightly wounded, 100% to hit)  You freeze the elephant!  The elephant is moderately wounded.$ h BYou hit the elephant. You burn the elephant.$ h #..# ###...####.....## #P ##.# #.###..#......## ##  #.# #......#....#..## #  #.#####..###.###..#...# ##  #.####.#.###.÷## #  #...#...#.# ##..####$ hX U ##.##...#.# #...## #..##.##.####P ##..†.#@.Y#..{$ h # ##..###..Y.....# ..## #.##......#####$ h ..#### ####....÷#### ###.#....##.###.....#..# #.#.###$ h .###....###....# #..## Y 2 elephants (trample).##.## ###P## #..#***.###### ### #...,**.##$ h *#....**You freeze the elephant!  The elephant is moderately wounded.  $ hI 6You hit the elephant. You burn the elephant.  $ hu The elephant is moderately wounded.The wall freezes the elephant but does no damage.  The elephant tramples you! You stumble backwards!$ h ;Y†$ h 88/101 ----3=10 ==90.4 (1$ hd $ hc  $ h \_The frozen ramparts melt away as you move.$ h~#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 88/101 ====================----  #.#####..###.###..#...# ##.... Magic: 22/29 ==================------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19$ hm ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##.####P.......... XL: 11 Next: 81% Place: Lair:1 ##..†.#@Y†#..{.......... Noise: ==-------  Time: 17990.4 (0.0) $ hD### ##..###..Y.....#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze $ h...#### ####....÷#### ###.#...# Memories (4) ...##.###.....#..# #.#.### $ h...###....###....# #..## * YY 2 elephants (trample) $ hr......##.## ###P## #..#*** ....###### ### #...,** ...##$ h*#....**$ h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$ h8yAim: an elephant (moderately wounded, 100% to hit)  $ hP]You freeze the elephant!  The elephant is moderately wounded.$ hhNYou hit the elephant but do no damage.$ hA   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ## Y# ...... ...#### ÷####  $ h #..##    ### : an elephant (moderately wounded, 100% to hit)  You freeze the elephant!  The elephant is moderately wounded.  You hit the elephant but do no damage.The elephant tramples you but does no damage.$ ha9=-1.4 (1$ h!$ h@F _The elephant trunk-slaps you but does no damage.$ hk#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 89/101 =====================---  #.#####..###.###..#...# ##.... Magic: 21/29 =================-------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19$ h ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##.####P.......... XL: 11 Next: 81% Place: Lair:1 ##..†.#@YY#..{.......... Noise: =--------  Time: 17991.4 (0.0) ### ##..###........#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze $ h...#### ####....÷#### ###.#...# Memories (4) ...##.###.....#..# #.#.### $ h8...###....###....# #..## * YY 2 elephants (trample) ......##.## ###P## #..#*** ....###### ### #...,** $ hW!...##*#....**$ hyAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$ hAim: an elephant (moderately wounded, 100% to hit)  You freeze the elephant!  $ h'}The elephant is heavily wounded.You hit the elephant. You burn the elephant.$ hoPress: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 100% to hit)  You freeze the elephant!  The elephant is heavily wounded.You hit the elephant. You burn the elephant.  The elephant is heavily wounded.$ h    ....##  #.# ..#..##  $ hQ%..#...#  .###.÷##  .#  .#  $ hw;## $ hc†# Y.....Y$ hC ...####$ h` ÷####  $ h} #..## Y 3 elephants (trampl$ hCe, 1 wandering)  $ hK ###   The elephant closely misses you. The elephant completely misses you.$ hl$ h+2.4 (1$ h$ h\ _An elephant comes into view.$ h- #..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 89/101 =====================---#.#####..###.###..#...# ##.... Magic: 18/29 ==============----------#.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9$ h #..##.##.####P.......... XL: 11 Next: 81% Place: Lair:1##..†.#@Y†#..{.......... Noise: =--------  Time: 17992.4 (0.0) #####..###Y.....Y.#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) ...##.###.....#..##.#.### ...###....###....##..## * YYY 3 elephants (trample, 1 wandering) ......##.## ###P###..#*** $ h/ 1....###### ####...,** ...##*#....**Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The elephant trumpets!  You hit the elephant but do no damage. The wall freezes the elephant.  The elephant misses you.$ hP ..###.####Y....Y..Y)The elephant trumpets!  You hit the elephant but do no damage. The wall freezes the elephant.  The elephant misses you.$ h ^nk-slaps you but does no damage.  The elephant tramples you but does no damage.$ h w90=3.4 (1Ramparts $ h ###.####$ h V _The elephant closely misses you.$ hh#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 90/101 =====================---  #.#####..###.###..#...# ##.... Magic: 17/29 ==============----------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##.####P.......... XL: 11 Next: 81% Place: Lair:1$ h ##..†.#@Y†#..{.......... Noise: ==-------  Time: 17993.4 (0.0) ### ##..###Y....Y..#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### ...###....###....# #..## * YYY 3 elephants (trample) ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**The elephant is lightly wounded.  You hit the elephant but do no damage.The elephant is lightly wounded.  The wall freezes the elephant. The elephant completely misses you.The elephant trunk-slaps you. The wall freezes the elephant.  The elephant tramples you! You hold your ground!$ h   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#$ h ##..###Y...Y.. ...#### ÷####   #..##    ### $ h&c81---4.4 (1$ hb##.##$ h  You hit the elephant but do no damage.The elephant is lightly wounded.wall freezes the elephant. The elephant completely misses you.elephant trunk-slaps you. The wall freezes the elephant.amples you! You hold your ground! _unk-slaps you but does no damage.$ h8_#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 81/101 ===================----- $ h_ #.#####..###.###..#...# ##.... Magic: 16/29 =============-----------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##.####P.......... XL: 11 Next: 81% Place: Lair:1 $ h_&##..†.#@Y†#..{.......... Noise: =--------  Time: 17994.4 (0.0) ### ##..###Y...Y...#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### $ h`N...###....###....# #..## * YYY 3 elephants (trample) ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**Press: ? - help, Shift-Dir - straight line$ h4`bAim: an elephant (moderately wounded, 100% to hit)  You freeze the elephant!  The elephant is moderately wounded.You hit the elephant but do no damage.The elephant is moderately wounded.$ h#bAim: an elephant (moderately wounded, 100% to hit)  $ hbmYou freeze the elephant!  The elephant is moderately wounded.You hit the elephant but do no damage.  The elephant is moderately wounded.  The wall freezes the elephant! The elephant barely misses you. x2$ hi    ....##  #.# ..#..##  ..#...#  .###.÷##  $ hOi.#  .#  ##.## $ hdiK†# $ hxiB..Y..Y $ hi...#### ÷#### $ hi  #..## Y 4 elephants (trample, 1 wandering)  $ hi ###   An elephant comes into view.The wall freezes the elephant but does no damage.  The elephant tramples you but does no damage.$ hj[7=5.4 (1$ hoz##.###$ hqF _The elephant trunk-slaps you but does no damage.$ hs #..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 81/101 ===================-----  #.#####..###.###..#...# ##.... Magic: 16/29 =============-----------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##.####P.......... XL: 11 Next: 81% Place: Lair:1 ##..†.#@Y†#..{.......... Noise: =--------  Time: 17995.4 (0.0) ### ##..###Y..Y..Y.#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: [$ hHt 39;49mFreeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### ...###....###....# #..## * YYYY 4 elephants (trample, 1 wandering) ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**Aim: an elephant (heavily wounded, 100% to hit)  You freeze the elephant!  The elephant is heavily wounded.The elephant trumpets!  You hit the elephant but do no damage.The elephant is heavily wounded.The elephant trumpets!  You hit the elephant but do no damage.wall freezes the elephant! The elephant misses you. x2  The wall freezes the elephant but does no damage.  The elephant tramples you but does no damage.$ h}y    ....##  #.# $ hy ..#..##  ..#...#  .###.÷##  $ hy .#  .# $ h z  $ h'z ##.## $ hCz 6#@Y†#$ hz  ##..###Y.Y.... ...#### ÷####   #..##  3 elephants (trample)$ hz c   ### $ hz $ hg| ;2=6.4 (1$ h 5##$ h I##$ h F _The elephant trunk-slaps you but does no damage.$ h*N#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 82/101 ===================-----  #.#####..###.###..#...# ##.... Magic: 15/29 ============------------  #.........####.#.###.÷## #..... AC: 18$ hNuStr: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 $ hN#..##.##.####P.......... XL: 11 Next: 81% Place: Lair:1 ##..†.#@Y†#..{.......... Noise: ==-------  Time: 17996.4 (0.0) $ hO### ##..###Y.Y.....#....... F) +1 dagger "Lashed Together" {flame, Com $ h5O..## #.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts $ hYO...##.###.....#..# #.#.### ...###....###....# #..## * YYY 3 elephants (trample) $ h|Or......##.## ###P## #..#*** ....###### ### #...,** ...##$ hO*#....**Aim: an elephant (severely wounded, 100% to hit)  $ hO[You freeze the elephant.  The elephant is severely wounded.$ hO{You hit the elephant but do no damage.The elephant is severely wounded.$ h;PuThe wall freezes the elephant! The elephant closely misses you.$ h[M   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  $ h\.#  ##.## #@YY#.{ ##..###Y...... ...#### ÷####   #..##    ### $ h2]  You hit the elephant but do no damage.  The elephant is severely wounded.The wall freezes the elephant! The elephant closely misses you.$ h]]The elephant trunk-slaps you but does no damage.  The wall freezes the elephant but does no damage.  The elephant tramples you but does no damage.$ hP_3-7.4 (1$ hh##.###$ hlF _The elephant trunk-slaps you but does no damage.$ h^#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 82/101 ===================-----  #.#####..###.###..#...# ##.... Magic: 14/29 ===========------------- $ h #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 $ h#..##.##.####P.......... XL: 11 Next: 81% Place: Lair:1 $ h ##..†.#@YY#.{{.......... Noise: =--------  Time: 17997.4 (0.0) $ h=T### ##..###Y.......#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze $ h...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### ...###....###....# #..## * YYY 3 elephants (trample) ......##.## ###P## #..#*** $ hH....###### ### #...,** ...##*#....**$ hʹAim: an elephant (almost dead, 100% to hit)  You freeze the elephant.  $ hvThe elephant is almost dead.You hit the elephant but do no damage.$ hThe elephant is severely wounded.The wall freezes the elephant. The elephant tramples you. You hold your ground!$ hlMYou hit the elephant but do no damage.$ h͸YThe elephant is severely wounded.  The wall freezes the elephant. The elephant tramples you. You hold your ground!The elephant barely misses you. The wall freezes the elephant.  The elephant barely misses you.$ h/elephant trunk-slaps you but does no damage.$ h   ....##  #.# ..#..##  ..#...#  .###.÷## $ h  .#  .#  Y## $ hE#@Y†#{. ##..###Y.....Y$ hp~ ...#### $ h÷####   #..## Y 4 elephants (trample, 1 wandering)$ h,  $ hD ### $ h679-$ h*$8.4 (1$ h##Y####$ hA4 _The wall freezes the elephant.$ hE #..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 79/101 ==================------  #.#####..###.###..#...# ##.... Magic: 13/29 ==========--------------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19$ hF , ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##Y####P.......... XL: 11 Next: 81% Place: Lair:1 ##..†.#@Y†#{.{.......... Noise: =--------  Time: 17998.4 (0.0) ### ##..###Y.....Y.#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### ...###....###....# #..## * YYYY 4 elephants (trample, 1 wandering) ......##.## ###P## #..#*** ....###### ### #...,** ...##$ hG o*#....**Aim: an elephant (almost dead, 100% to hit)  You freeze the elephant.  The elephant is almost dead.You hit the elephant. You burn the elephant.  The elephant is lightly wounded.  The wall freezes the elephant!$ hG $ hK You kill the elephant!  The wall freezes the elephant.  The elephant tramples you but does no damage.  $ hK The elephant trunk-slaps you.wall freezes the elephant but does no damage.elephant tramples you but does no damage.$ hS    ....##  #.# ..#..##  ..#...#  .###.÷##  .#  $ hT $.#  ## #@Y†#. #†.Y.... ...#### ÷####   #..## $ hzT 3 elephants (trample)   ### $ hY ;659.4 (1$ h^ s####$ h7a F _The elephant trunk-slaps you but does no damage.$ hz #..# ###...####.....## #P.. Gobosan the Frost Mage $ h ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 76/101 ==================------  #.#####..###.###..#...# ##.... Magic: 12/29 =========--------------- $ h #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10$ h#Int: 19 ##.##...#.# #...##...... SH: 0$ hC;Dex: 9 $ he#..##.##Y####P.......... XL: 11 Next: 85% Place: Lair:1 $ h##..†.#@Y†#..{.......... Noise: =--------  Time: 17999.4 (0.0) $ h### ##..###†.Y.....#....... F) +1 dagger "Lashed Together" {flame, Com $ h..## #.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts $ h...##.###.....#..# #.#.### ...###....###....# #..## * YYY 3 elephants (trample) $ hr......##.## ###P## #..#*** ....###### ### #...,** ...##$ h:*#....**$ hZAim: an elephant (severely wounded, 100% to hit)  You freeze the elephant!  The elephant is almost dead.$ h}}You hit the elephant but do no damage.The elephant is moderately wounded.$ h4The wall freezes the elephant!$ hYou hit the elephant but do no damage.  The elephant is moderately wounded.The wall freezes the elephant!  $ hYou kill the elephant!  The wall freezes the elephant.elephant tramples you but does no damage.$ h    ....##  #.# ..#..##  $ hE!I..#...#  .###.÷##  .#  .#  $ hm!##Y## $ h!h#@†Y#.{$ h! ##..###†...... ...####$ h!` ÷####  $ h" #..##  2  $ hB"D ### $ h(\ 3=$ h(g908000.4 (1 _The elephant trunk-slaps you but does no damage.$ h0I##$ h3m _Your base Shields skill increases to level 7!$ hH#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 76/101 ==================------  #.#####..###.###..#...# ##.... Magic: 12/29 =========--------------- $ hI #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 $ hHI#..##.##Y####P.......... XL: 11 Next: 90% Place: Lair:1 $ hmI##..†.#@†Y#.{{.......... Noise: =--------  Time: 18000.4 (0.0) $ hI### ##..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts $ h JK...##.###.....#..# #.#.### ...###....###....# #..## * YY 2 elephants (trample) ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**$ h1JsYou freeze the elephant.  The elephant is moderately wounded.$ hWJ}You hit the elephant but do no damage.The elephant is moderately wounded.$ h}JThe wall freezes the elephant. The elephant tramples you! You hold your ground!The elephant trunk-slaps you but does no damage.$ h_R   ....##  #.# ..#..## $ hR ..#...#  .###.÷##  .#  .#  ##Y##$ hS #@Y†#{. ##..###†......$ hS  ...#### ÷####   #..##   $ hSD ### $ hpUl64---=1.4 (1$ hr\x#####$ h.`  The elephant is moderately wounded.You hit the elephant but do no damage.The elephant is moderately wounded.  The wall freezes the elephant. The elephant tramples you! You hold your ground!elephant trunk-slaps you but does no damage. _The wall freezes the elephant.$ hd$ hn#..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..$ hn#.# #......#....#..## #.... Health: 64/101 ===============---------#.#####..###.###..#...# ##.... Magic: 12/29 =========---------------#.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19$ hjob##.##...#.# #...##...... SH: 0Dex: 9#..##.##Y####P.......... XL: 11 Next: 90% Place: Lair:1##..†.#@Y†#{.{.......... Noise: ==-------  Time: 18001.4 (0.0) $ ho###$ ho##..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..##$ ho#.##......#####........ Cast: Freeze $ ho ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..#$ hp'#.#.### ...###....###....#$ hp#..## * YY 2 elephants (trample) ......##.## ###P##$ h9p`#..#*** ....###### ####...,** ...##$ hTp*#....**$ hspThe elephant is moderately wounded.The wall freezes the elephant. The elephant tramples you! You hold your ground!The elephant trunk-slaps you but does no damage. $ hp&_The wall freezes the elephant.  $ hpCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hp$ hx##Y###$ hy$ hl#Y###$ hv $ hD The elephant tramples you! You hold your ground!$ h_The elephant trunk-slaps you but does no damage. _The wall freezes the elephant.  $ h%Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now.$ hQ #..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 64/101 ===============---------  #.#####..###.###..#...# ##.... Magic: 11/29 =========--------------- $ h  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 $ h #..##.##Y####P.......... XL: 11 Next: 90% Place: Lair:1 $ h 5##..†.#@Y†#{.{.......... Noise: ==-------  Time: 18001.4 (0.0) $ h= L### ##..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze $ hh J...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### ...###....###....# #..## * YY 2 elephants (trample) $ h ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**$ h You freeze the elephant.  The elephant is heavily wounded.You hit the elephant but do no damage.$ h The elephant is lightly wounded.  The wall freezes the elephant but does no damage.  The elephant closely misses you.$ hc%    ....##  #.# ..#..##  $ h% ..#...#  .###.÷##  .#  .#  ##Y##$ h% s #@Y†#.$ h&  ##..###†.Y.... $ h& Q...#### ÷####   #..## Y 3 elephants (trample)  $ h& j ###   The elephant is lightly wounded.  $ h& The wall freezes the elephant but does no damage.  The elephant closely misses you.trunk-slaps you bu$ h& Ht does no damage.  The elephant tramples you. You hold your ground!$ h( i2--2.4 (1$ h/ #####$ h2 F _The elephant trunk-slaps you but does no damage.$ h"#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 62/101 ==============----------  #.#####..###.###..#...# ##.... Magic: 10/29 ========----------------  #.........####.#.###.÷## #..... AC: 18$ hnkStr: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##Y####P.......... XL: 11 Next: 90% Place: Lair:1 $ h+##..†.#@Y†#..{.......... Noise: =--------  Time: 18002.4 (0.0) $ hj### ##..###†.Y.....#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze $ h ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### $ h2...###....###....# #..## * YYY 3 elephants (trample) ......##.## ###P## #..#*** $ hUH....###### ### #...,** ...##*#....**$ hyAim: an elephant (heavily wounded, 100% to hit)  You freeze the elephant!  $ hzThe elephant is heavily wounded.You hit the elephant but do no damage.$ hnThe elephant is lightly wounded.  The wall freezes the elephant but does no damage.$ hJ&   ....##  #.# ..#..##  ..#...#  $ h .###.÷##  .#  .#  $ h##Y## Y#$ hi ##..###†...... $ h#]...#### $ hG}÷####   #..##  $ h|  ###   You hit the elephant but do no damage.  $ hThe elephant is lightly wounded.  The wall freezes the elephant but does no damage.  The elephant tramples you. You hold y$ hdour ground! The elephant misses you.wall freezes the elephant$ h,.elephant tramples you$ h$ G03.4 (1$ h%'##Y##$ hc+3 _The elephant trunk-slaps you.$ hlw#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 60/101 ==============----------  #.#####..###.###..#...# ##.... Magic: 9/29=======-----------------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##Y####P.......... XL: 11 Next: 90% Place: Lair:1 ##..†.#@YY#..{.......... Noise: =--------  Time: 18003.4 (0.0) ### ##..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: [3$ h y7mFreeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### ...###....###....# #..## * YYY 3 elephants (trample) ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**The elephant is heavily wounded.You hit the elephant but do no damage.The elephant is lightly wounded.  The wall freezes the elephant but does no damage.  The elephant tramples you. You hold your ground!  The elephant trunk-slaps you but does no damage.   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  # #@Y†# ##..###Y...... ...#### ÷####   #..##    ###   The wall freezes the elephant but does no damage.  The elephant tramples you. You hold$ hy your ground!trunk-slaps you but does no damage.!wall freezes the elephant but does no damage.amples you! You hold your ground!47---=4.4 (1#### _The elephant barely misses you.$ h5 #..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 47/101 ===========-------------#.#####..###.###..#...# ##.... Magic: 8/29======------------------#.........####.#.###.÷## #..... AC: 18Str: 18  $ h5 (########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##Y####P.......... XL: 11 Next: 90% Place: Lair:1##..†.#@Y†#..{.......... Noise: ==-------  Time: 18004.4 (0.0) $ h5 ###$ h6 o##..###Y.......#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......#####........ Cast: Freeze $ h76 ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..##.#.### $ hg6 ...###....###....##..## * YYY 3 elephants (trample) $ h6 ......##.## ###P###..#*** ....###### ####...,** ...##*#....**The elephant is lightly wounded.  $ h6 The wall freezes the elephant! The elephant tramples you. You hold your ground!The elephant barely misses you. The wall freezes the elephant!  The elephant barely misses you. x2  $ h6 hThe wall freezes the elephant but does no damage.  The elephant tramples you. You hold your ground!$ h88 "41$ hz8 k--9=-5.4 (1$ h? #Y###$ hC wall freezes the elephant! The elephant tramples you. You hold your ground!The elephant barely misses you. The wall freezes the elephant!x2  The wall freezes the elephant but does no damage.elephant tramples you. You hold your ground! _The elephant closely misses you.$ h8#..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 41/101 =========---------------#.#####..###.###..#...# ##.... Magic: 8/29======------------------$ h9q#.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##Y####P.......... XL: 11 Next: 90% Place: Lair:1##..†.#@Y†#..{.......... Noise: =--------  Time: 18005.4 (0.0) #####..###Y.......#....... F) +1 dagger "Lashed Together" {flame, Com ..##$ h:#.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..#$ hO:k#.#.### ...###....###....##..## * YYY 3 elephants (trample) ......##.## ###P###..#*** ....###### ####...,** ...##$ h:L*#....**The elephant is lightly wounded.  $ h:The frozen ramparts melt away. The elephant closely misses you.The elephant trunk-slaps you but does no damage.  The elephant tramples you. You hold your ground!  $ h:gThe elephant trunk-slaps you but does no damage.  The elephant tramples you. You hold your ground!$ hR<Z33--6.4 (1$ hC$ h34m-------  Time: 18008.4 (0.0) #####..###Y.......#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..##.#.### ...###....###....##..## * YY 2 elephants (trample) ......##.## ###P###..#*** ....###### ####...,** ...##*#....**The wall freezes the elephant! The elephant tramples you!  * * * LOW HITPOINT WARNING * * *You hold your ground! The elephant trunk-slaps you.  * * * LOW HITPOINT WARNING * * *The wall freezes the elephant but does no damage. _The elephant barely misses you. The elephant closely misses you.$ hKPb ###.####You feel much better. The wall freezes the elephant!  The elephant barely misses you. x2; The wall freezes the elephant.  $ hP-The elephant tramples you but does no damage.$ hQ26/101 ======-9.4 (1$ hYXk##.###$ hZF _The elephant trunk-slaps you but does no damage.$ hw#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 26/101 ======------------------  #.#####..###.###..#...# ##.... Magic: 3/29==----------------------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##.####P.......... XL: 11 Next: 94% Place: Lair:1 ##..†.#@Y†#..{.......... Noise: =--------  Time: 18009.4 (0.0) ### ##..###Y.......#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: $ hyFreeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### ...###....###....# #..## * YY 2 elephants (trample) ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**Aim: an elephant (heavily wounded, 100% to hit)  You freeze the elephant.  The elephant is heavily wounded.You hit the elephant but do no damage.The elephant is moderately wounded.The wall freezes the elephant but does no damage.$ hW   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## $ hRX#@Y†#..{ ##..###Y...... ...#### ÷####   #..##  $ hXT  ### $ hOdC###.###The elephant tramples you.  * * * LOW HITPOINT WARNING * * *You hold your ground!  $ hdThe elephant trunk-slaps you but does no damage.  The wall freezes the elephant.elephant tramples you$ he13-4$ he7=10.4 (1$ hk!#$ hl]####$ hnU _The elephant barely misses you.$ h&]#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 23/101 =====-------------------  #.#####..###.###..#...# ##.... Magic: 3/29==----------------------  #.........####.#.###.÷## #..... AC: 18$ ha'wStr: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##.####P.......... XL: 11 Next: 94% Place: Lair:1 $ h'##..†.#@Y†#..{.......... Noise: =--------  Time: 18010.4 (0.0) ### ##..###Y.......#....... F) +1 dagger "Lashed Together" {flame, Com $ h'`..## #.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### $ h(...###....###....# #..## * YY 2 elephants (trample) ......##.## ###P## #..#*** ....###### ### #...,** ...##$ h9(*#....**Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)  $ h(You freeze the elephant!  The elephant is severely wounded.You barely miss the elephant.The elephant is moderately wounded.$ h'   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{ ##..###Y...... ...#### ÷####   #..##    ### $ h"M##.###The wall freezes the elephant. The elephant tramples you!  * * * LOW HITPOINT WARNING * * *  You hold your ground!  The elephant trunk-slaps you but does no damage.  The wall freezes the elephant but does no damage.  The elephant barely misses you.$ hO16--1.4 (1$ h #.###$ hF _The elephant trunk-slaps you but does no damage.$ h'#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 16/101 ===---------------------  #.#####..###.###..#...# ##.... Magic: 2/29$ h=-----------------------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##.####P.......... XL: 11 Next: 94% Place: Lair:1 ##..†.#@Y†#..{.......... Noise: =--------  Time: 18011.4 (0.0) ### ##..###Y.......#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### ...###....###....# #..## * YY 2 elephants (trample) ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, $ h100% to hit)  You freeze the elephant.  The elephant is severely wounded.You barely miss the elephant.The elephant is moderately wounded.$ hvX   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{ ##..###Y...... ...#### ÷####   #..## $ hiwZ   ### $ h   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{ ##..###Y...... ...#### ÷####   #..##    ### You barely miss the elephant.The elephant is moderately wounded.The wall freezes the elephant. The elephant tramples you!  * * * LOW HITPOINT WARNING * * *  You hold your ground! The elephant barely misses you.The wall freezes the elephant! The elephant barely misses you.$ hsT   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{ ##..###Y...... ...#### ÷####   #..##   $ hTD ### $ hk_ ####The elephant trunk-slaps you.$ h`f/101 ---=2.4 (1$ hf##.###$ hiV _* * * LOW HITPOINT WARNING * * *$ h|$ h$$ hDrink which item? Potions  b - a potion of magic  g - 5 potions of curing  h - 4 potions of attractioni - 2 potions of brilliance  k - a potion of enlightenment  m - a potion of ambrosia  q - a potion of might  w - 4 potions of heal wounds  x - 4 potions of resistance [!] read|quaff|evoke[?] describe selected$ h $ hI $ h #..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..$ h #.# #......#....#..## #.... Health: 1/101 ------------------------#.#####..###.###..#...# ##.... Magic: 2/29=-----------------------#.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 94% Place: Lair:1##..†.#@Y†#..{.......... Noise: ==-------  Time: 18012.4 (0.0) #####..###Y.......#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......$ h #####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..##.#.### ...###....###....##..## * YY 2 elephants (trample) ......##.## ###P###..#*** ....###### ####...,** ...##*#....**$ h` The wall freezes the elephant. The elephant tramples you!  * * * LOW HITPOINT WARNING * * *You hold your ground! The elephant barely misses you.The wall freezes the elephant! The elephant barely misses you.The elephant trunk-slaps you. _* * * LOW HITPOINT WARNING * * *$ hJ    ....##  #.# ..#..##  ..#...#  .###.÷##  $ h u.#  .#  ##.## $ h #@Y†#..{ ##..###Y......$ h|  ...#### ÷####   #..##    ### $ h& )   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .# $ h  ##.## #@Y†#..{ ##..###Y...... ...#### ÷#### $ h \  #..##   $ h D ### $ h9 !    ....##  #.# ..#..##  ..#...#  .###.÷##  .# $ h ? .#  ##.## #@Y†#..{ ##..###Y...... ...#### ÷#### $ h S  #..##    ### $ h8 You feel much better. The wall freezes the elephant. The elephant tramples you!* * * LOW HITPOINT WARNING * * *$ h   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{ ##..###Y...... ...#### ÷####   #..##   $ h5D ### $ hy    ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## $ h9#@Y†#..{ ##..###Y...... ...#### ÷####   #..##    ### You hold your ground! The elephant trunk-slaps you.  * * * LOW HITPOINT WARNING * * *$ hG=   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{$ h= ##..###Y...... ...#### ÷####   #..##    ### $ hF    ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{ ##..###Y...... ...#### ÷####   #..##    ### $ h{FThe wall freezes the elephant. The elephant tramples you!  * * * LOW HITPOINT WARNING * * *$ h7   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{$ h ##..###Y...... ...#### ÷####   #..##    ### $ hw& ####You hold your ground! The elephant trunk-slaps you.$ h'X9==3.4 (1$ h,###.###$ ht/V _* * * LOW HITPOINT WARNING * * *$ h3X$ hX\Drink which item? Potions  b - a potion of magic  g - 5 potions of curing  h - 4 potions of attractioni - 2 potions of brilliance  k - a potion of enlightenment  m - a potion of ambrosia  q - a potion of might  w - 3 potions of heal wounds  x - 4 potions of resistance [!] read|quaff|evoke[?] describe selected$ h?h$ h\p$ hTxe#..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 9/101 ==----------------------#.#####..###.###..#...# ##.... Magic: 2/29=-----------------------#.........####.#.###.÷## #..... AC: 18$ hxMStr: 18  ########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 94% Place: Lair:1##..†.#@Y†#..{.......... Noise: ==-------  Time: 18013.4 (0.0) ###$ h%yg##..###Y.......#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......#####........ Cast: Freeze $ hy...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..##.#.### ...###....###....##..## * YY 2 elephants (trample) ......##.## ###P###..#*** ....###### ####...,** ...##*#....**You hold your ground! The elephant trunk-slaps you.  * * * LOW HITPOINT WARNING * * *The wall freezes the elephant. The elephant tramples you!  * * * LOW HITPOINT WARNING * * *You hold your ground! The elephant trunk-slaps you. _* * * LOW HITPOINT WARNING * * *$ hͅq ###.###You feel much better. The wall freezes the elephant.  The elephant barely misses you. x2  The wall freezes the elephant but does no damage.$ h23/101===3=-4.4 (1$ hɐp###$ hʓ _The elephant barely misses you. The elephant misses you.$ hw#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 23/101 =====-------------------  #.#####..###.###..#...# ##.... Magic: 2/29=-----------------------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0Dex: 9 #..##.##.####P.......... XL: 11 Next: 94% Place: Lair:1 ##..†.#@Y†#..{.......... Noise: =--------  Time: 18014.4 (0.0) ### ##..###Y.......#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: $ hxFreeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..# #.#.### ...###....###....# #..## * YY 2 elephants (trample) ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  You freeze the elephant.  The elephant is almost dead.You hit the elephant. You burn the elephant.  The elephant is heavily wounded.$ hTV   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{ ##..###Y...... ...#### ÷####  $ hU #..##    ### $ h`You hit the elephant. You burn the elephant.  The elephant is heavily wounded.  The wall freezes the elephant. The elephant tramples you.  * * * LOW HITPOINT WARNING * * *old your ground! The elephant barely misses you.The wall freezes the elephant.$ hj$ hpw####†   elephant$ h2~U0-85.4 (1$ h͆###.###$ hL _You kill the elephant!$ h$ hDrink which item? Potions  b - a potion of magic  g - 5 potions of curing  h - 4 potions of attractioni - 2 potions of brilliance  k - a potion of enlightenment  m - a potion of ambrosia  q - a potion of might $ h6 w - 2 potions of heal wounds  x - 4 potions of resistance [!] read|quaff|evoke[?] describe selected$ hp $ hæ#..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..$ h:#.# #......#....#..## #.... Health: 20/101 ====--------------------#.#####..###.###..#...# ##.... Magic: 2/29=-----------------------#.........####.#.###.÷## #..... AC: 18Str: 18  $ h########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 98% Place: Lair:1##..†.#@Y†#..{.......... Noise: =--------  Time: 18015.4 (0.0) $ h#####..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......#####........ Cast: Freeze $ h3...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..##.#.### ...###....###....#$ hHF#..## * Y   elephant (trample) ......##.## ###P###..#*** ....###### ###$ hd#...,** ...##*#....**The elephant is heavily wounded.$ hҨTThe wall freezes the elephant. The elephant tramples you.  * * * LOW HITPOINT WARNING * * *You hold your ground! The elephant barely misses you.The wall freezes the elephant. _You kill the elephant!$ h ###Okay, then.$ h$ h x####$ h. _$ h' $ h) Drink which item? Potions  b - a potion of magic  g - 5 potions of curing  h - 4 potions of attractioni - 2 potions of brilliance  k - a potion of enlightenment  m - a potion of ambrosia  q - a potion of might  w - 2 potions of heal wounds  x - 4 potions of resistance $ h* [!] read|quaff|evoke[?] describe selected$ h $ h2#..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 20/101 ====--------------------#.#####..###.###..#...# ##.... Magic: 2/29=-----------------------#.........####.#.###.÷## #..... AC: 18Str: 18  $ h########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 98% Place: Lair:1##..†.#@Y†#..{.......... Noise: =--------  Time: 18015.4 (0.0) #####..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com $ h..###.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..##.#.### ...###....###....#$ h@F#..## * Y   elephant (trample) ......##.## ###P###..#*** ....###### ###$ hj#...,** ...##*#....**The wall freezes the elephant. The elephant tramples you.  $ h$* * * LOW HITPOINT WARNING * * *You hold your ground! The elephant barely misses you.The wall freezes the elephant. _You kill the elephant! _Okay, then.$ h ###Okay, then.$ hR$ h###.#$ h. _$ h #..# ###...####.....###P.. Gobosan the Frost Mage $ hW ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 20/101 ====--------------------#.#####..###.###..#...# ##.... Magic: 1/29------------------------#.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19$ h ##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 98% Place: Lair:1##..†.#@Y†#..{.......... Noise: =--------  Time: 18015.4 (0.0) #####..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..##.#.### ...###....###....##..## * Y   elephant (trample) ......##.## ###P###..#*** ....###### ####...,** ...##*#....**Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded[3$ ho 7m, 100% to hit)  You freeze the elephant!  The elephant is severely wounded.You hit the elephant. You burn the elephant.  The elephant is severely wounded.$ h E16.4 (1$ hJ ######$ h   Aim: an elephant (heavily wounded, 100% to hit)  You freeze the elephant!  The elephant is severely wounded.You hit the elephant. You burn the elephant.  The elephant is severely wounded. _The wall freezes the elephant! The elephant closely misses you. x2$ h#..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 21/101 ====--------------------#.#####..###.###..#...# ##.... Magic: 0/29------------------------#.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 98% Place: Lair:1##..†.#@Y†#..{.......... Noise: =$ h}R--------  Time: 18016.4 (0.0) #####..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..##.#.### ...###....###....##..## * Y   elephant (trample) ......##.## ###P###..#*** ....###### ####...,** ...##*#....**You freeze the elephant.  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.The wall freezes the elephant but does no damage.  The elephant tramples you but does no damage.7.4 (1Freeze$ h/n#####$ hn  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.  The wall freezes the elephant but does no damage.elephant tramples you _The elephant barely misses you.$ h ###.###Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h $ hl##.##$ he _You don't have enough magic to cast this spell.$ h1< ##.####Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h<$ hP'###.####  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.$ h&W   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{ ##..###†...... ...#### ÷####   #..##    ### You completely miss the elephant.  The elephant is almost dead.  The wall freezes the elephant but does no damage.$ h   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@Y†#..{ ##..###†...... ...#### ÷####   #..##    ### $ h.  #.###The elephant tramples you!  * * * LOW HITPOINT WARNING * * *$ hfQ14-=8$ ht#####$ h k _You hold your ground! The elephant barely misses you.$ h΄$ hDrink which item? Potions  b - a potion of magic  g - 5 potions of curing  h - 4 potions of attractioni - 2 potions of brilliance  k - a potion of enlightenment  m - a potion of ambrosia  q - a potion of might $ h6 w - 2 potions of heal wounds  x - 4 potions of resistance [!] read|quaff|evoke[?] describe selected$ h$ h$ h#v#..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 14/101 ===---------------------#.#####..###.###..#...# ##.... Magic: 0/29------------------------#.........####.#.###.÷## #..... AC: 18Str: 18  $ hS$########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 98% Place: Lair:1##..†.#@Y†#..{.......... Noise: ==-------  Time: 18018.4 (0.0) #####..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com $ h#%q..###.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) Ramparts ...##.###.....#..##.#.### ...###....###....##..## * Y   elephant (trample) ......##.## ###P###..#*** ....###### ####...,** ...##*#....**You completely miss the elephant.$ hl%BThe elephant is almost dead.The wall freezes the elephant but does no damage.  The elephant tramples you!  * * * LOW HITPOINT WARNING * * * _You hold your ground! The elephant barely misses you.$ h1 ..###.####.You feel much better. The frozen ramparts melt away.  The elephant tramples you but does no damage.$ h2u41======1-9.4 (1$ hA3Freeze$ h:$ ht=F _The elephant trunk-slaps you but does no damage.$ h  You hit the elephant but do no damage.The elephant is almost dead.The elephant tramples you but does no damage.$ h37=====--20$ h$ h3 _The elephant trunk-slaps you.$ h= #..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 37/101 ========----------------#.#####..###.###..#...# ##.... Magic: 0/29------------------------$ h }#.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 98% Place: Lair:1##..†.#@Y†#..{.......... Noise: =--------  Time: 18020.4 (0.0) #####..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..##$ h? h#.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) ...##.###.....#..#$ hj '#.#.### ...###....###....##..## * Y   elephant (trample) ......##.## ###P##$ h `#..#*** ....###### ####...,** ...##$ h *#....**Aim: an elephant (almost dead, 100% to hit)  $ h VYou freeze the elephant.  The elephant is almost dead.$ h You hit the elephant but do no damage.The elephant is almost dead.The elephant closely misses you.$ h5 8=1.4 (1Freeze$ h[ $ h  You freeze the elephant.  The elephant is almost dead.You hit the elephant but do no damage.$ h The elephant is almost dead.  The elephant closely misses you. _The elephant trunk-slaps you but does no damage.$ hdUM_The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage.  The elephant is almost dead.The elephant barely misses you.$ h2&2$ h]&$ h=)F _The elephant trunk-slaps you but does no damage.$ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h$ h$ he _You don't have enough magic to cast this spell.$ h  You hit the elephant but do no damage.The elephant is almost dead.$ hH6-3$ h$ h^ _The elephant tramples you. You hold your ground! The elephant misses you.$ h/  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hH0$ h6$ h9e _You don't have enough magic to cast this spell.$ h~  You hit the elephant but do no damage.The elephant is almost dead.The elephant tramples you but does no damage.$ h u7-14Freeze$ h $ h F _The elephant trunk-slaps you but does no damage.$ hI#..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 37/101 ========----------------#.#####..###.###..#...# ##.... Magic: 0/29------------------------#.........####.#.###.÷## #..... AC: 18$ h%Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 98% Place: Lair:1##..†.#@Y†#..{.......... Noise: =--------  Time: 18024.4 (0.0) #####..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) ...##.###.....#..##.#.### ...###....###....##..## * Y   elephant (trample) ......##.## ###P###..#*** ....###### ####...,** ...##*#....**Aim: an elephant (almos$ ht dead, 100% to hit)  You freeze the elephant!  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.The elephant tramples you but does no damage.5.4 (1Freeze$ h$ h`  You freeze the elephant!  The elephant is almost dead.$ hYou hit the elephant but do no damage.The elephant is almost dead.  The elephant tramples you but does no damage. $ hK_The elephant closely misses you.$ hMEvoke which item? Wands  t - a wand of iceblast (7)B - a wand of flame (32)  E - a wand of paralysis (14)  H - a wand of polymorph (23)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected$ h 8 $ h>#..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 37/101 ========----------------#.#####..###.###..#...# ##.... Magic: 0/29------------------------#.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 98% Place: Lair:1##..†.#@Y†#..{.......... Noise: =--------  Time:$ h>Y 18025.4 (0.0) #####..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) ...##.###.....#..##.#.### ...###....###....##..## * Y   elephant (trample) ......##.## ###P###..#*** ....###### ####...,** ...##*#....**You freeze the elephant!  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.The elephant tramples you but does no damage. _The elephant closely misses you.$ hX#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 37/101 ========----------------  #.#####..###.###..#...# ##.... Magic: 0/29------------------------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0$ hYDex: 9 #..##.##.####P.......... XL: 11 Next: 98% Place: Lair:1 ##..†.#@Y†#..{.......... Noise: =--------  Time: 18025.4 (0.0) ### ##..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) ...##.###.....#..# #.#.### ...###....###....# #..## * Y   elephant (trample) ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**The elephant is almost dead.The elephant tramples you but does no damage. _The elephant closely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)$ hLr#..# ###...####.....## #P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..  #.# #......#....#..## #.... Health: 37/101 ========----------------  #.#####..###.###..#...# ##.... Magic: 0/29------------------------  #.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19 ##.##...#.# #...##...... SH: 0$ hsDex: 9 #..##.##.####P.......... XL: 11 Next: 98% Place: Lair:1 ##..†.#@Y†#..{.......... Noise: =--------  Time: 18025.4 (0.0) ### ##..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..## #.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) ...##.###.....#..# #.#.### ...###....###....# #..## * Y   elephant (trample) ......##.## ###P## #..#*** ....###### ### #...,** ...##*#....**The elephant tramples you but does no damage. _The elephant closely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  The puff of flame hits the elephant.$ hw     #.#     ÷##      $ hw†   ÷####   #..##   $ h)x  ###  $ hdx, $ h$ h$ h [#..# ###...####.....###P.. Gobosan the Frost Mage ##.# #.###..#......## ##... Revenant of Ashenzari ****..#.# #......#....#..## #.... Health: 37/101 ========----------------#.#####..###.###..#...# ##.... Magic: 0/29$ h ------------------------#.........####.#.###.÷## #..... AC: 18Str: 18  ########...#...#.# ##..####..... EV: 10Int: 19##.##...#.# #...##...... SH: 0Dex: 9#..##.##.####P.......... XL: 11 Next: 103% Place: Lair:1##..†.#@††#..{.......... Noise: ==-------  Time: 18026.4 (1.0) #####..###†.......#....... F) +1 dagger "Lashed Together" {flame, Com ..###.##......#####........ Cast: Freeze ...#### ####....÷#### ###.#...# Memories (4) $ hd  ...##.###.....#..##.#.### ...###....###....##..## *  ......##.## ###P###..#***  $ h ....###### ####...,**  ...##*#....**$ h  The elephant tramples you but does no damage. _The elephant closely misses you.$ h Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  $ h$The puff of flame hits the elephant.$ hAiming: Throw Flame  Press: ? - help, Shift-Dir - straight line$ h: an elephant (almost dead, 100% to hit)  The puff of flame hits the elephant. _You kill the elephant!  $ hDYou have reached level 12!$ h/  --more--$ hq_W40/107302 2% $ hg$ hp4 _$ hz $ h{ $ hF| $ h~ $ h <25 $ hȃ d1$ h{ $ h $ h J1=$ hw $ h $ hM $ h $ he $ h͍ T2=$ h- $ h $ hU $ h $ h v2=$ h 344=3=5=6=4==7$ h! =5=896=50=1=7=28==3$ h} 4==$ h&9=5=610/30==$ h$ h$ h$ h:7$ hx$ hM$ h:=$ h` $ h $ h :1$ h_ $ h $ h,T8=$ h$ h$ h?$ h$ hb9=$ h@$ hq$ hM2=$ h$ h$ hx$ h$ h)$ h;60$ h$ h9$ h{$ h$ h"$ hF"$=$ ht"$ h"$ hD%p13=$ h &$ hz($ h($ hY)$ h+$ hy+$ h+32$ hX,$ hr.$ h.$ h$ h1?I5==$ h`?$ h?$ haA,$ hA$ h#D$ hrD:5$ hD$ hF$ hG$ hfG$ h-J$ hkX 6--ll   komodo dragon (wandering) ...##*#....** _You start resting.$ h]a095.4 (69.0)$ h>bc=--6.4 (70$ h#i$ ho` _A komodo dragon comes into view.$ h    ....##  #.# ..#..##  ..#...#  .###.÷## $ h2 .#  .#  ##.## #@††#..{ ##..###†..... ...#### ÷####   #..##    ### $ h9   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@††#..{ ##..###†..... ...#### ÷####   #..##    ###  _A komodo dragon is nearby!$ h,   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@††#..{ ##..###†..... ...#### ÷####   #..##    ### $ h   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@††#..{ ##..###†..... ...#### ÷####   #..##    ###  _A komodo dragon is nearby!$ hc   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@††#..{ ##..###†..... ...#### ÷####   #..##    ### $ h2:   ....##  #.# ..#..##  ..#...#  .###.÷##  .#  .#  ##.## #@††#..{ ##..###†..... ...#### ÷####   #..##    ###  _A komodo dragon is nearby!$ h~..# ###...####.....## #P. #.# #.###..#......## ##. #.# #......#....#..## #. #.#####..###.###..#...# ##. #.####.#.###.÷## #. #...#...#.# ##..####.##.##...#.# #...##.#..##.##.####P.##..†.#.@†#..{. ##..###†.....l.#. .## #.##......#####.##### ####....÷#### ###.#...###.###.....#..# #.#.###*###....###....# $ h=#..## *##.## ###P## #..#***,###### ### #...,**,## *#....**,$ h$ hט.167.4 (1.0) _$ h$ h  Things that are here: _an elephant corpse; an elephant corpse$ h0# #.###..#.##.. .# #......#....##.. .#####..###.###..#...# ##. .........####.#.###.÷## #.. #######...#...#.# ##..####. ##.##...#.# #...##....##.##.####P.....##..†.#.††#..l... ####†@......##.##......#####..#### ####....÷#### ###.#...## ##.###.....#..# #.#.###** .###....###....# #..## **,..##.## ###P## #..#***,, l   komodo dragon###### ### #...,**,,## *#....**,, $ h1q[40mP# **,,,,,,,,,$ h6Ll.$ h,8-8 _$ h>$ h A$ hе    .. #. #.###.÷## #.# ##..## $ hl -#.# #...# ##.####P... #.††#.l.... # #†@......# #.##......#####. ####....÷####  ...#..# ##....# #..##  ###P## $ hζ D ### $ hp $   .. #. #.###.÷## #.# ##..## #.# #...# ##.####P... #.††#.l.... #†@......# #.##......#####. ####....÷####  ...#..# ##....# #..## $ h~ ###P##  ### $ h$ h>$ h,$ h%  $ h V_A komodo dragon is nearby!$ h H# #.###..#......## ##. # #......#....#..## #. #####..###.###..#...# ##.####.#.###.÷## #....#...#.# ##..####.##.##...#.# #...##.$ h) #..##.##.####P.##..†.#.††#.l. ##..###†.#. # #.##......#####.# $ hQ #### ####....÷#### ###.#...## ##.###.....#..# #.#.###* $ hq ###....###....# #..## **,*$ h R##.## ###P## $ h }#..#***, .###### ### #...,**, $ h ## *#....**, # **,$ h $ h M.l$ h t7=9Freeze _$ h $ hB $ hiw# #.###..#......## ##...... Gobosan the Frost Mage # #......#....#..## #....... Revenant of Ashenzari ****.. #####..###.###..#...# ##....... Health: 67/107 ===============--------- ........####.#.###.÷## #........ Magic: 13/30 ==========-------------- ######...#...#.# ##..####........ AC: 18Str: 18$ hj##.##...#.# #...##......... EV: 25 Int: 19#..##.##.####P............. SH: 0Dex: 9##..†.#.††#................ XL: 12 Next:  2% Place: Lair:1##..###†.@l....#.......... Noise: ---------  Time: 18099.4 (0.0) ##.##......#####........### F) +1 dagger "Lashed Together" {flame, Com $ h/k#### ####....÷#### ###.#...##Cast: Freeze ##.###.....#..##.#.###*** Memories (4) ###....###....##..## **,* $ hnk?...##.## ###P###..#***,,, l   komodo dragon .###### ####...,**,,, ##$ hl*#....**,,, #**,,,,,,,,,,Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the komodo dragon but do no damage.The wall freezes the komodo dragon.$ hmx10 ==100.4 (1Ramparts $ hu#########$ hxasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the komodo dragon but do no damage.The wall freezes the komodo dragon. $ hx7_The komodo dragon bites you but does no damage.$ h w# #.###..#......## ##...... Gobosan the Frost Mage # #......#....#..## #....... Revenant of Ashenzari ****.. #####..###.###..#...# ##....... Health: 67/107 ===============--------- ........####.#.###.÷## #........ Magic: 12/30 =========--------------- ######...#...#.# ##..####........ AC: 18Str: 18$ hi##.##...#.# #...##......... EV: 10Int: 19#..##.##.####P............. SH: 0Dex: 9##..†.#.††#................ XL: 12 Next:  2% Place: Lair:1##..###†.@l....#.......... Noise: ==-------  Time: 18100.4 (0.0) ##.##......#####........### F) +1 dagger "Lashed Together" {flame, Com #### ####....÷#### ###.#...##$ h*Cast: Freeze ##.###.....#..##.#.###*** Memories (4) Ramparts ###....###....##..## **,* ...##.## ###P###..#***,,, l   komodo dragon (slow) .###### ####...,**,,, ##*#....**,,, #$ hߋ`**,,,,,,,,,,Aim: a komodo dragon (lightly wounded, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is lightly wounded.  The komodo dragon seems to slow down.  You hit the komodo dragon but do no damage.The komodo dragon is lightly wounded.$ h52----3=1.4 (1$ h#######$ h<  You freeze the komodo dragon.  The komodo dragon is lightly wounded.seems to slow down  You hit the komodo dragon but do no damage.The komodo dragon is lightly wounded. _The wall freezes the komodo dragon. The komodo dragon bites you!$ h3W w# #.###..#......## ##...... Gobosan the Frost Mage # #......#....#..## #....... Revenant of Ashenzari ****.. #####..###.###..#...# ##....... Health: 52/107 ===========------------- ........####.#.###.÷## #........ Magic: 12/30 =========--------------- ######...#...#.# ##..####........ AC: 18Str: 18$ hW ##.##...#.# #...##......... EV: 10Int: 19#..##.##.####P............. SH: 0Dex: 9##..†.#.††#................ XL: 12 Next:  2% Place: Lair:1##..###†.@l....#.......... Noise: ==-------  Time: 18101.4 (0.0) ##.##......#####........### F) +1 dagger "Lashed Together" {flame, Com #### ####....÷#### ###.#...##Cast: Freeze ##.###.....#..##.#.###*** Memories (4) Ramparts ###....###....##..## **,* ...##.## ###P###..#***,,,[$ hX 37m l   komodo dragon (slow) .###### ####...,**,,, ##*#....**,,, #**,,,,,,,,,,Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is moderately wounded.You hit the komodo dragon but do no damage.$ hX O3-2.4 (1$ hb ##########$ hd  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, slow, 100% to hit)  You freeze the komodo dragon.  $ h)e The komodo dragon is moderately wounded.You hit the komodo dragon but do no damage. _The komodo dragon is moderately wounded.$ hpBw# #.###..#......## ##...... Gobosan the Frost Mage # #......#....#..## #....... Revenant of Ashenzari ****.. #####..###.###..#...# ##....... Health: 53/107 ===========------------- ........####.#.###.÷## #........ Magic: 11/30 ========---------------- ######...#...#.# ##..####........ AC: 18Str: 18$ hLC##.##...#.# #...##......... EV: 10Int: 19#..##.##.####P............. SH: 0Dex: 9##..†.#.††#................ XL: 12 Next:  2% Place: Lair:1##..###†.@l....#.......... Noise: =--------  Time: 18102.4 (0.0) ##.##......#####........### F) +1 dagger "Lashed Together" {flame, Com $ hC#### ####....÷#### ###.#...##Cast: Freeze ##.###.....#..##.#.###*** Memories (4) Ramparts $ hC###....###....##..## **,* ...##.## ###P##$ hC#..#***,,, l   komodo dragon (slow) .###### ####...,**,,, ##*#....**,,, $ hD#**,,,,,,,,,,Aim: a komodo dragon (moderately wounded, slow, 100% to hit)  $ hIDgYou freeze the komodo dragon.  The komodo dragon is moderately wounded.$ hxDYou hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is moderately wounded.The wall freezes the komodo dragon. The komodo dragon seems to slow down.$ hEG23.4 (1$ hL#########$ hO  You freeze the komodo dragon.  The komodo dragon is moderately wounded.You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is moderately wounded.  The wall freezes the komodo dragon. The komodo dragon seems to slow down. _The komodo dragon bites you.$ h# #.###..#......## ##...... Gobosan the Frost Mage # #......#....#..## #....... Revenant of Ashenzari ****.. #####..###.###..#...# ##....... Health: 52/107 ===========------------- $ hWH........####.#.###.÷## #........ Magic: 10/30 ========---------------- ######...#...#.# ##..####........ AC: 18Str: 18##.##...#.# #...##......... EV: 10Int: 19#..##.##.####P............. SH: 0Dex: 9##..†.#.††#................ XL: 12 Next:  2% Place: Lair:1$ h##..###†.@l....#.......... Noise: =--------  Time: 18103.4 (0.0) ##.##......#####........### F) +1 dagger "Lashed Together" {flame, Com #### ####....÷#### ###.#...##Cast: Freeze ##.###.....#..#$ h=#.#.###*** Memories (4) Ramparts ###....###....##..## **,* ...##.## ###P###..#***,,, l   komodo dragon (slow) .###### ###$ h#...,**,,, ##*#....**,,, #**,,,,,,,,,,You freeze the komodo dragon.  The komodo dragon is heavily wounded.The komodo dragon seems to slow down.  You hit the komodo dragon but do no damage.The komodo dragon is heavily wounded.The wall freezes the komodo dragon!$ hFG34.4 (1$ h|######$ h~  The komodo dragon is heavily wounded.The komodo dragon seems to slow down.  You hit the komodo dragon but do no damage.The komodo dragon is heavily wounded.  The wall freezes the komodo dragon! _The komodo dragon bites you but does no damage.$ hq ~# #.###..#......## ##...... Gobosan the Frost Mage # #......#....#..## #....... Revenant of Ashenzari ****.. #####..###.###..#...# ##....... Health: 53/107 ===========------------- ........####.#.###.÷## #........ Magic: 9/30=======----------------- ######...#...#.# ##..####........ AC: 18Str: 18##.##...#.# #...##......... EV: 10Int: 19$ hxr #..##.##.####P............. SH: 0Dex: 9##..†.#.††#................ XL: 12 Next:  2% Place: Lair:1##..###†.@l....#.......... Noise: =--------  Time: 18104.4 (0.0) ##.##......#####........### F) +1 dagger "Lashed Together" {flame, Com #### ####....÷#### ###.#...##Cast: Freeze ##.###.....#..##.#.###*** Memories (4) Ramparts ###....###....##..## **,* ...##.## ###P###..#***,,, l   komodo dragon (slow) .###### ####...,**,,, ##*#....**,,, #*$ hAs +*,,,,,,,,,,Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is almost dead.The komodo dragon seems to slow down. You closely miss the komodo dragon.$ hs +5.4 (1$ hy ########$ h}   Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is almost dead.The komodo dragon seems to slow down. You closely miss the komodo dragon. _The komodo dragon is almost dead.$ h!# #.###..#......## ##...... Gobosan the Frost Mage # #......#....#..## #....... Revenant of Ashenzari ****.. #####..###.###..#...# ##....... Health: 53/107 ===========------------- ........####.#.###.÷## #........ Magic: 8/30======------------------ ######...#...#.# ##..####........ AC: 18$ hStr: 18 ##.##...#.# #...##......... EV: 10Int: 19 #..##.##.####P............. SH: 0Dex: 9 ##..†.#.††#................ XL: 12 Next:  2% Place: Lair:1 ##..###†.@l....#.......... Noise: =--------  Time: 18105.4 (0.0) # #.##......#####........### F) +1 dagger "Lashed Together" {flame, Com #### ####....÷#### ###.#...##  Cast: Freeze ##.###.....#..# #.#.###*** Memories (4) Ramparts ###....###....# #..## **,* ...##.## ###P## #..#***,,, l   komodo dragon (slow) .###### ### #...,**,,, ##*#....**,,, #**,,,,,,,,,,Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hQHAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon!$ h     ÷## #.# ##..## $ h?U#.# #...## ##.####P.... #.††#....... #†.@†....# #.##......#####.. ####....÷####  ..#..# #....# #..## $ h ###P##  ###    #$ hR $ h#9=46.4 (1Freeze$ hL#########$ hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon! _You kill the komodo dragon!$ h- $ h. $ h. $ h1 $ hS5 4=25 $ h6 ,$ hn7 $ h 9 ,$ h9 $ hh; $ h < 5=10/30==$ hr< $ h= $ h > $ h> $ hA $ hA $6$ hB $ hB $ hE $ hE $ hF $ hSN ..#####....@†..$ hN `-....######$ hX 3 13.4 (7 $ hZY 3_You start resting.$ h Z a=-4.4 (8$ h_Z $ h` $ hc 4 _The frozen ramparts melt away.$ h $ h% $ hN $ hm V71$ h ,$ h7 z ll   komodo dragon (wandering) #**,,,,,,,,,, _You start resting.$ hX +5.4 (1$ h +6.4 (2$ hS $ h: ` _A komodo dragon comes into view.$ h  #   ÷## #.# ##..## #.# #...## ##.####P... #.††#....... #†.@†....# # #.##......#####.. ####....÷####  ..#..# #....# #..##  ###P##  ### $ h     ÷## #.# ##..## #.# #...## ##.####P... $ h#.††#....... #†.@†....# #.##......#####.. ####....÷####  ..#..# #....# #..##  ###P## $ hN ### $ h!$ hu$ h>$ hd _A komodo dragon is nearby!$ h  #   ÷## #.# ##..## #.# #...## ##.####P... #.††#....... #†.@†....# # #.##......#####.. ####....÷####  ..#..# #....# #..##  ###P##  ### $ hŘp     ÷## #.# ##..## #.# #...## $ hu##.####P... #.††#....... #†.@†....# #.##......#####.. ####....÷####  ..#..# #....# #..## $ h ###P##  ### $ h$ h8$ h@z _A komodo dragon is nearby!$ hT .# #.###..#......## ## .# #......#....#..## # .#####..###.###..#...# ##.####.#.###.÷## ##...#...#.# ##..#### ##.##...#.# #...## #..##.##.####P...l ##..†.#.††# # ##..###†@.†....## #.##......#####. .#### ####....÷#### ###.#...## .##.###.....#..# #.#.### .###....###....# #..## **,.##.## ###P## #..#*** ..###### ### #...,**,,  .## *#....**,,  P#$ hU ][40m ** $ h^V $ h1^ l.l   komodo dragon (wandering)$ h_ 27.4 (1 _$ hg $ hi $ hkm .# ###...#### #P #.# #.###..#.... ## #.# #......#....#..## # #.#####..###.###..#...# ## #.........####.#.###.÷## # ########...#...#.# ##..#####.##...#.# #...## #..##.##.####P..l ##..†.#.@†#..... ##..###†..†....#.. #.##......#####........# ..#### ####....÷#### ###.#...## ..##.###.....#..# #.#.###*###....###....# #..## **...##.## ###P## #..#***,  ...###### ### #...,**,  ..## *#....**,$ h4n D $ huw $ hx \8=8$ h~ $ hԂ  Things that are here: _an elephant corpse; an elephant corpse$ hmM#.###.##....#.....## ## ..# ###...####.....## #P###..## ## #......#....#..## #####..###.###..#...# ## #$ h[>.........####.#.###.÷## ########...##..######.##...#.# #...##..##.##@####P..l ##..†.#.††#...... ## #..###†..†....#. .## #.##......#####........ ..#### ####....÷#### ###.#...###$ h\ .###$ h$ h=2=$ hR&9 _$ h3$ hП$ h!M....##.......  ## #.###.##....#.....## ## ..# ###...####.....## #P###..## ##$ h.} #......#....#..## #####..###.###..#...# ## #.........####.#.###.÷## ########...##..######.##...#@# #...##..##.##.####P..l ##..†.#.††#...... ## #..###†..†....#. .###.##......#####........#.#P#$ h9{$ hh'20$ h$ hT$ h!M...#..###....# ## ....##............#  ## #.###.##....#.....## ## ..# ###...####.....## #P###..## ##$ hb #......#....#..## #####..###.###..#...# ## #.........####.#.###.{## ########...##..######.##...#.# #...##..##.##.####P..l ##..†.#.††#...... ####..###†..†....#........# #..$ hT÷{$ hT9=1$ hV$$ hQ'$ hSM..## ##...#  ...#..###....# ## ....##............#  ## #.###.##....#.....## ## $ h U..# ###...####.....## #P###..#......## ## #......#....#..## #####..###.###..#...# ## #.........####.#@###.÷## ########...##{.######.##...#.# #...##..##.##.####P..l##..†.#.††#................$ ha`S.{$ hNa&2$ hh$ hj$ hȫ 4$ h~ $ h° $ h< M60=$ h $ h $ h >3=$ h$ $ h $ h $ h $ hݺ $ h $ h :1$ h߾ $ h $ h $ h $ h $ hC _4==$ h $ h P2$ h $ h ,$ hK $ h' $ h T3=$ hl $ hi P=$ hb $ h $ h[ T5=$ h $ h x4=$ h ,$ hq $ h $ h $ h $ hQ $ h L5=$ h $ h 16$ h $ hi :6$ h $ h {. _You start resting.$ hE 0419.0)$ h $ hp $ h [ _You sense a monster nearby.$ h'$ h4$ h7=7=$ h,$ h$ h$ ht$ h$ h$ hL8=$ h$ h)$ h(:=$ hp$ hfd8=$ h$ h$ h:9$ h$ h$ h$ hk$ h*$ h;70$ h#$ hq$ hk9==$ h$ hx,$ h$$ h$ h2:1$ h$ hB$ hnP=$ h$ h2=20=$ h$ hh,$ h$ h$ h@L3=$ h$ h$ h=$ h$ h$ h_X1=$ h$ hH$ h:4$ h,$ h,$ h $ h$ h?,$ h$ h):5$ h$ h> $ h N2=$ h $ hC $ h $ h $ h=76=7=3==$ h($ h&8$ hi $ h"$ hx":=$ h"$ hf%$ h%#4$ h+&)=$ h&$ h]($ h(&9$ hl)$ h+,$ h,$ h.$ h.'80$ h/$ h2$ h'3#5$ hp3F==$ hh4$ h5$ h5$ h?6$ h9$ h9L1=$ hE:$ h;$ h<$ hX<$ h>$ h`?:=$ h?$ hjA$ hA^2=6$ hJB$ hD,$ hE$ h=G$ hG<3$ hJ,$ hJ$ h(L$ hL$ hL$ hsO$ hO$ h!PK47=$ hP$ hS,$ hS$ hV$ h5W$ hW$ hY$ h+ZL5=$ hZ$ h]$ h^i8==$ hH^$ h`$ hW`$ h`$ h;d$ hdO6=$ hd$ hf$ h:g$ hg$ hj$ h)kX7=$ hk$ hnm$ h nL9=$ hqn$ hq,$ hs$ h'u$ hu&8$ h?v$ hNy$ hy$ hy$ h .÷ _You start resting.$ h-200.4 (5$ hÎx30==1.4 (60$ h$ h% _Magic restored.$ ht' #..###....#####............##. #.###.##....#.....#####. ..# ###...####.....##P. #.# #.###..#......## ##......#....#..## #.####..###.###..#...# #........####.#.###.÷## #. ########...#...#@# ##..### ##.# #...##. #..##.##.####P..l.#..†.#.†÷#........ ..###....###....##..## ** $ hO+$ h?,+92.4 (1$ hx,.0)$ h6$ h8$ h:$ h.;$ h<$ h>$ h>$ hB,$ hCM90=$ hC$ hE$ hF:=$ hG$ hI,$ hJ$ h+L$ hLV1=$ hM$ hO$ hO$ hm$ hn$ h/o$ ho$ hzr$ hr$ hGs$ hu$ hMu&6$ hu$ hbx,$ hy$ hz$ h){&7$ h{$ h},$ h~$ h $ hA$ h܀$ h9$ h&8$ h $ h$ hs$ h $ hW$ h$ he$ h:b9=$ h$ h $ h̎$ h$ h$ h)100/107$ h43=$ hɑ$ h$ h$ h$ hg$ h$ h2$ h$ h&1$ h$ h`,$ h$ h$ h"$ h$ h$ h&2$ h$ h,$ h$ h,$ h$ h $ hb#3$ h)=$ hg$ h$ h$ h $ h$ h0#4$ hD3=$ h$ h,$ hC$ h$ h;$ h$ h|$ h۰&5$ h1$ hɲ,$ h$ h$ hݳ$ h6$ h3$ h[&6$ h$ h$ h$ h$ h ÷÷ _You start resting.$ h049.4 (47.0)$ h[7=50.4 (48$ h$ h" _HP restored.$ h $ hN $ h+ $ hI $ h $ h$ B$ h' $ hN' $ h' $ h( $ h;* $ h* $ h>+ $ h0 g  You see here an elephant skeleton.$ h22 $ h33 A= _$ h3 $ h5 $ h8 ,$ h@9 $ h= i  You see here a komodo dragon corpse.$ h? $ h@ _$ hDA $ hTC $ hE $ hE $ hF $ hMI $ h1K $ hK $ h(L $ hN $ hO $ h3P $ hP $ hR $ hT ,$ hU $ hV $ h9W ,$ hW $ hY $ h[ $ h@] $ hk] $ he^ $ hc_ $ hr $ h ##.###..#...# ##...........# ####.#.###.÷## #...........## .#...#.# ##..####...........# ##...#.# #...##............# $ hO .##.##.####............l...## ..†.#.÷÷#................### ***.###÷..†....#..........# **,, .##$ h D#####........#### ***,,, #....÷#### ###@#...## ***,,,,,62.4 (12 $ h ...#..# #.#.###****,,,,,,, ##....# #..## **,*,,,,,,,,$ h ###P## #..#***,,,,,,,,  ### #...,**,,,,,,,$ h  *#....**,,,,,, l   komodo dragon (wandering)$ h m **.....,,,,,,, $ hH *,..###.,,*, **,,** **,,**$ hK $ h $ h d _A komodo dragon is nearby!$ hA$ h$ h$ h$ h' ..#....#..## #.## .###..#...# ## ###.#.###.÷## #.# #...#.# ##..### #...#.# #...##....# ##.##.####....l...## $ he( .†.#.÷÷#.......### **** ..###÷..†....#....# #......#####...@....#### ***.÷#### ###.#...## *** ..#..# #.#.###*** #....# $ h( l#..## **,*,,, ###P$ h( f#..#***,####...,**,$ h( #....****.....,,,,,,,,..###.,,*,$ h&- $ h5 .ll,$ h7 13.0)$ h= $ h> 7 _The komodo dragon hisses angrily.$ h#....#..## #.## .###..#...# ##.# .#.###.÷## #.## ...#.# ##..####.# ...#.# #...##.# .##.####.## $ h†.#.÷÷#....l..### * .###÷..†....#.# **, #......#####.#### ***,$ hG÷#### ###.#...## ***, .#..# $ huo#.#.###****, ....# $ h#..## **,*,P## #.  $ h### #...,**, *#..$ hhf**... $ h$ h9=.l$ h0,$ h4&4$ hC$ h$ h_.#....#..## #.## #.###..#...# ##.##.#.###.÷## #.## #...#.# ##..####.# #...#.# #...##$ h.# ##.##.####.## .†.#.÷÷#....### $ h.###÷..†....#......l...# ** ##......#####$ h .#### ***.÷#### ###.#...## *** ..#..#$ h,d #.#.###**** $ hH #....#$ he #..## **,*#P## #$ h.#***,$ hm ### #...,**$ hA, *#.$ hL...**,,,,,, **..$ h2!..., $ hUL *,..###.,,*,,,$ h $ hLl.$ h,&5$ h$ h$ h< .#....#..## #.## ##.###..#...# ##.##.#.###.÷## #.## .#...#.# ##..####.# ##...#.# #...##.# .##.##.####.## ..†.#.÷÷#.....### $ h #..###÷..†....#.....l....# ** .##......#####.#### *** #....÷#### ###.#...## ***$ hԴ .#..# #.#.###**** ##....# #..## **,* $ hC w ###P## #..#***, ### #...,**, *#....**,,,,,, **.....$ hh e,  *,..###.,,*,,,$ h $ h Ll.$ h &6$ h $ h $ hD* .#....#..## #.###.###..#...# ##.# .####.#.###.÷## #.## ..#...#.# ##..####.# .##...#.# #...##$ h* .# ..##.##.####...## #..†.#.÷÷#......### #..###÷..†....#....l.....# ** #.##......#####.#### *** ##....÷#### ###.#...## ***.#..# #.#.###****#....# #..## **,* $ h* # ###P## #..#***, ###$ h+  #...,**, *#....**,,,,,, **$ h7+ y.....,  *,..###.,,*,,,$ h- $ h6 O.l$ h8 &7$ h@ $ hB $ hHl.#....#..## #.## .###.###..#...# ##.# ..####.#.###.÷## #.##.#...#.# ##..####.# #.##...#.# #...##.# #..##.##.####.....## ##..†.#.÷÷#.......###  ##..###÷..†....#.# **  #.##......#####@...l...#### ***#....÷#### ###.#...## ***.#..# #.#.###**** .###....# #..## **,* ## ###P## #..#***, # ### #...,**, *#....**,,,,,, **....., $ hlL *,..###.,,*,,,$ h~n$ hxHl.$ h,y&8$ hd$ h;$ h ###..#.... ##. ......#....#..## #.#.###..#...# ##..####.#.###.÷## #.##..#...#.# ##..####.# ##.##...#.# #...##..#  #..##.##.####......## †.#.÷÷#......###  ##..###÷..†...@#..........# * $ h! V #.##......#####...l....#### *** ####....÷#### ###.#...## *** #.....#..# #.#.###**** ..###....# #..## **,*,,,,, .## ###P##$ h^  #..#***,, ## ### #...,**,,,,,,, *#....$ h \**,,,,,, **.....,,,,,,,$ hb $ hR Ml.$ h &9$ hP $ h $ h>t....#....##..# .###.###..#...# ##.. #.#.###.÷## #..## ...#.# ##..####.# ##...#.# #...##..# ..##.##.####......## ##..†.#.÷÷#......$ hM?P### *###÷..†....## **#.##......#####@.l.....#### ***, $ hm?'###....÷#### ###.#...## ***,,, .....#..# #.#.###****,,, $ h?.###....# #..## **,*,, ## ###P## $ h?8#..#***,,,,,,,, $ h?# ### #...,**,  *#....**$ h?**.....,*,..###.,,*,,,$ hA$ hGDl.$ hH870Freeze$ hO$ hGQ$ h%.....#....#..## #..........## Gobosan the Frost Mage .###.###..#...# ##...........# Revenant of Ashenzari ****.. ..####.#.###.÷## #...........## Health: 107/107 ======================== ...#...#.# ##..####...........#Magic: 27/30 =====================--- #.##...#.# #...##............#AC: 18Str: 18 #..##.##.####................##EV: 25 Int: 19 ##..†.#.÷÷#................### * SH: 0Dex: 9  ##..###÷..†....#..........# ** XL: 12 Next:  4% Place: $ hLair:1  #.##......#####@l......#### ***, Noise: ---------  Time: 18270.4 (0.0) ###....÷#### ###.#...## ***,,, F) +1 dagger "Lashed Together" {flame, Com .....#..##.#.###****,,,,, Cast: Freeze .###....##..## **,*,,,,,, Memories (4) ## ###P###..#***,,,,,,,, # ####...,**,,,,,,,l   komodo dragon (slow)*#....**,,,,,,**.....,,,,,,,*,..###.,,*,,,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the komodo dragon but do no damage.The wall freezes the komodo dragon! The komodo dragon seems to slow down.  $ h7VThe komodo dragon hisses menacingly.$ hv10 ==1.4 (1Ramparts $ h#####$ hS  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the komodo dragon but do no damage.The wall freezes the komodo dragon! The komodo dragon seems to slow down.  The komodo dragon hisses menacingly. _The komodo dragon bites you but does no damage.$ hx9 F.....#....#..## #..........## Gobosan the Frost Mage .###.###..#...# ##...........# Revenant of Ashenzari ****.. ..####.#.###.÷## #...........## Health: 107/107 ======================== ...#...#.# ##..####...........#$ h9 Magic: 26/30 ====================---- #.##...#.# #...##............#AC: 18Str: 18 #..##.##.####................##$ h : YEV: 10Int: 19 $ h1: L##..†.#.÷÷#................### * SH: 0Dex: 9  $ hl: |##..###÷..†....#..........# ** XL: 12 Next:  4% Place: Lair:1  $ h: #.##......#####@l......#### ***, Noise: ==-------  Time: 18271.4 (0.0) ###....÷#### ###.#...## ***,,, F) +1 dagger "Lashed Together" {flame, Com .....#..#$ h: #.#.###****,,,,, Cast: Freeze .###....#$ hP; i#..## **,*,,,,,, Memories (4) Ramparts ## ###P###..#***,,,,,,,, # ####...,**,,,,,,,l   komodo dragon (slow)*#....**,,,,,,**.....,,,,,,,*,..###.,,*,,,Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is moderately wounded.$ h; SYou hit the komodo dragon but do no damage.$ h< 3-2.4 (1$ hE R###$ hG \Press: ? - help, Shift-Dir - straight line$ hG zAim: a komodo dragon (lightly wounded, slow, 100% to hit)  You freeze the komodo dragon.  $ hH The komodo dragon is moderately wounded.  You hit the komodo dragon but do no damage. _The komodo dragon is moderately wounded.$ h.....#....#..## #..........## Gobosan the Frost Mage .###.###..#...# ##...........# Revenant of Ashenzari ****.. ..####.#.###.÷## #...........## Health: 107/107 ======================== ...#...#.# ##..####...........#Magic: 25/30 ====================---- #.##...#.# #...##............#AC: 18Str: 18 #..##.##.####................##EV: 10Int: 19 ##..†.#.÷÷#................### * SH: 0Dex: 9  $ h>##..###÷..†....#..........# ** XL: 12 Next:  4% Place: Lair:1  #.##......#####@l......#### ***, Noise: =--------  Time: 18272.4 (0.0) ###....÷#### ###.#...## ***,,, F) +1 dagger "Lashed Together" {flame, Com .....#..##.#.###****,,,,, Cast: Freeze .###....#$ h#..## **,*,,,,,, Memories (4) Ramparts ## ###P###..#***,,,,,,,, # ####...,**,,,,,,,l   komodo dragon (slow)*#....**,,,,,,**.....,,,,,,,*,..###.,,*,,,$ hPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, 100% to hit)  You freeze the komodo dragon.  $ h The komodo dragon is moderately wounded.You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.$ hj92/107 ----=3.4 (1$ hq)####$ h,V _The wall freezes the komodo dragon! The komodo dragon bites you!$ h}.....#....#..## #..........## Gobosan the Frost Mage .###.###..#...# ##...........# Revenant of Ashenzari ****.. ..####.#.###.÷## #...........## Health: 92/107 ====================---- ...#...#.# ##..####...........#Magic: 24/30 ===================----- #.##...#.# #...##............#AC: 18Str: 18 #..##.##.####................##EV: 10$ hBInt: 19 ##..†.#.÷÷#................### * SH: 0Dex: 9  ##..###÷..†....#..........# ** XL: 12 Next:  4% Place: Lair:1  #.##......#####@l......#### ***, Noise: ==-------  Time: 18273.4 (0.0) ###....÷#### ###.#...## ***,,, F) +1 dagger "Lashed Together" {flame, Com .....#..##.#.###****,,,,, Cast: Freeze .###....##..## **,*,,,,,, Memories (4) Ramparts ## ###P###..#***,,,,,,,, # ####...,**,,,,,,,$ hl   komodo dragon (slow)*#....**,,,,,,**.....,,,,,,,*,..###.,,*,,,Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 100% to hit)  You freeze the komodo dragon!  The komodo dragon is almost dead.The komodo dragon seems to slow down. You closely miss the komodo dragon.$ hU3-4.4 (1$ hf###$ h  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, slow, 100% to hit)  You freeze the komodo dragon!  The komodo dragon is almost dead.The komodo dragon seems to slow down. You closely miss the komodo dragon. _The komodo dragon is almost dead.$ hyG .....#....#..## #..........##  Gobosan the Frost Mage .###.###..#...# ##...........#  Revenant of Ashenzari ****.. ..####.#.###.÷## #...........##  Health: 92/107 ====================---- ...#...#.# ##..####...........#  Magic: 23/30 ==================------ #.##...#.# #...##............#  AC: 18Str: 18 #..##.##.####................##  EV: 10$ hhH <Int: 19 ##..†.#.÷÷#................### * SH: 0Dex: 9  ##..###÷..†....#..........# ** XL: 12 Next:  4% Place: Lair:1  #.##......#####@l......#### ***, Noise: =--------  Time: 18274.4 (0.0) ###....÷#### ###.#...## ***,,, F) +1 dagger "Lashed Together" {flame, Com .....#..# #.#.###****,,,,, Cast: Freeze .###....# #..## **,*,,,,,, Memories (4) Ramparts ## ###P## #..#***,,,,,,,, # ### #...,**,,,,,,,  l   komodo dragon (slow) *#....**,,,,,,  **.....,,,,,,,  *,..###.,,*,,, Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is almost dead.$ hH xThe komodo dragon seems to slow down. You hit the komodo dragon.  You burn the komodo dragon.$ hW +  ...# ##.... .÷## #.....  ##..####.....  #...##...... ###........... ÷÷#.............  ÷..†....#..........#  #@†......#### ÷#### ###.#...## $ hzX 3 #.#.### #..##    ###    $ h_ 34=65.4 (1Freeze _You kill the komodo dragon!$ h g C###$ h1k m _Your base Shields skill increases to level 8!$ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hp$c####$ h%$ h8.####$ hd1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$ h3$ hk4$ h4$ h8$ h<25 4=$ h'=$ h@,$ hA$ haD5==$ h>E$ hHl5=$ hI$ hK$ hL$ hL$ hsO$ hO$ h{P$ hIY.....#.#@†.-###.$ haf 82.4 (7 _You start resting.$ hb6=-3.4 (8$ hi$ h`l4 _The frozen ramparts melt away.$ h4$ h$ h67$ h/$ h ,$ h$ hֲ,$ hr$ h$ h#8$ h/7=$ hd$ h߹$ h$ h$ h,$ h$ hb9=$ h$ h'P=$ h'$ h$ h L8=$ hW$ hr100/107=$ h$ h$ h$ h$ h$ h_&1$ h$ h9==$ hr,$ h$ hB$ h&2$ hn$ h,$ hs$ h$ h3=$ h$ h 3= _You start resting.$ h1301.4 (18.0)$ h;[30=2.4 (19$ h($ hH% _Magic restored.$ h4$ h\$ h:X$ hV4=$ h[$ h^!B$ h$$ hg$:=$ hq%$ h+'$ hg'&5$ h(($ h*$ h+$ h+$ h-$ h.$ h.$ hC1$ hu1&6$ hs2$ h94,$ h4$ hv>_ _You start resting.$ h:F211.4 (9.0)$ hF]7=2.4 (10.0)$ hUL$ hM" _HP restored.$ h"$ h_   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.5   7.6  +1   k - Spellcasting   9.4   9.5  -1  $ h        $ h b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1  $ h  c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0  $ hș e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Fire Magic   0.2   1.4  -2   g - Armour  11.6  10.7  -1   s - Ice Magic  13.0  11.3  +1   h - Dodging   6.8   7.1  -1   t - Air Magic   0.2   1.4  -2  $ h\i[13;2H i + Shields  11.6  10.7  -1   u - Earth Magic   0.2   0.8  +1   j - Stealth   4.0   2.1  +2           v - Evocations   0.3   1.2  -1                          The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  $ h[?] Help[=] set a skill target  $ hӚ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$ hn$ h$ h_.....#....#..## #..........## Gobosan the Frost Mage .###.###..#...# ##...........# Revenant of Ashenzari ****.. ..####.#.###.÷## #...........## Health: 107/107 ======================== ...#...#.# ##..####...........#Magic: 30/30 ======================== $ h#.##...#.# #...##............#AC: 18Str: 18 #..##.##.####................##EV: 25 Int: 19 ##..†.#.÷÷#................### * SH: 0Dex: 9  $ hm##..###÷..†....#..........# ** XL: 12 Next:  6% Place: Lair:1  #.##......#####@†......#### ***, Noise: ---------  Time: 18312.4 (0.0) $ hy###....÷#### ###.#...## ***,,, F) +1 dagger "Lashed Together" {flame, Com .....#..##.#.###****,,,,, Cast: Freeze .###....##..## **,*,,,,,, Memories (4) ## ###P##$ h#..#***,,,,,,,, # ####...,**,,,,,,,*#....**,,,,,,**.....,,,,,,,*,..###.,,*,,, _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored. _You start resting. _HP restored.$ h$ h$ h $ h $ h4$ h$ h$ h$ h*$ hH$ h i  You see here a komodo dragon corpse.$ h$ h _$ h$ h$ h,$ h$ h$ hs#...#.# ##..####....# #...#.# #...##.....# ##.##.####.........## †.#.÷÷#................### **** ..###÷..†....#..........# **,,, #$ hP#......#####.†#### ***,,,, ....÷#### ###.#...## ***,,,,,, ..#..# #.#.###****,,,,,,,, #....# #.@## **,*,,,,,,,,5.4 (3P## #..#***,,,,,,,,  ### #...,**,,,,,,, $ h] *#....**,,,,,,  **...... *...###..,,,**..## *#..$ h**).#,* *.#.* $ hyw***,,**** *****,*$ h+6.4 (4$ h$ h( _Found a +0 dagger.$ h 4$ h $ h $ h$ h$ h,$ h$ h$ h9$ h-$ h$ h$ h $ h-%$ h($ h($ h*$ h/,$ h.$ h/$ h-0$ h3$ hx6$ h6$ h=8$ h;$ hAX$ h;$ h$ h$ h$ hA$ h$ hJ$ h $ h$ h$ h$ hJ$ h:,$ h $ h$ h$ h$ h$ h/$ h,$ h!$ hW#$ hF%$ h%$ hD&$ h($ h+,$ h3,$ h/$ h1$ h1$ h2$ h4$ h7$ h?7$ h8$ h<$ hC2 #..........## **  ##...........# **  #...........## * ##...........# #............# ......##......### ######## ........# ##......## †......#### ###.@......# .#...## ###........... #.#.#######............F #..## ##.#.............. #..####........... #....##................. F   bullfrog (asleep) #....##................. .......................# ..###...#..............,$ hC!$ hJ 33.4 (17.0)  A bullfrog comes into view.$ htP~*,,,***F..*.*,$ hP{,*F***$ hQ5==4.4 (18$ h|W$ h4Z* _The bullfrog croaks.$ hϦ G#.## ***,,  ##.# **,  #.## **  #.# *  .#  ##  ### #  # ##......##  ......#### ###.#* $ h7  .#...## ###........F..#  .#.#######....#  ..## ##.#...  ..####.... $ h  ....##...#  ....##..#  ....## $ h h .###...#.,*  $ hީ $ hL N,,,**F.$ h =****$ h :--5.0)$ h8 $ h $ h7P# ,  #***, ##.**,#**, #*.*..## ## ######## ...# #### $ hP.....#### ###........#*..## ###F...# #.######## ##.###.*##........##$ h S$ hcS$ heYS,,,,F..$ h ZR--6Freeze$ h_$ ha$ hj ##.........#*,,,,,  Gobosan the Frost Mage$ h1kr#..........## ***,,,  Revenant of Ashenzari ****.. ##...........#**,,  Health: 107/107 ======================== #...........##$ hk**,  Magic: 27/30 =====================--- #...........#**  AC: 18Str: 18 ............#*  EV: 25 $ hkInt: 19 ...........##  SH: 0$ hkDex: 9 .........### ########$ h+l  XL: 12 Next:  6% Place: Lair:1 $ hWlV.........# ##.@F...##  Noise: ---------  Time: 18336.4 (0.0) $ hl......#### ###........#*  F) +1 dagger "Lashed Together" {flame, Com $ hl.#...## ###...........#  Cast: Freeze $ hl.#.#######.............#*  Memories (4) $ hlc..## ##.#...............* $ hm..####..................*  F   bullfrog $ h-mF....##.................#*$ hKmL ....##.................# $ hjm(......................## $ hn-Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the bullfrog. The wall freezes the bullfrog.$ ho6-10 ==7.4 (1Ramparts $ h5##onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the bullfrog. The wall freezes the bullfrog. _The bullfrog hits you.$ h : X ##.........# *,,,,,  Gobosan the Frost Mage  #..........## ***,,,  Revenant of Ashenzari ****.. ##...........# **,,  Health: 106/107 =======================- #...........## **,  Magic: 26/30 ====================---- #...........# **  AC: 18Str: 18 ............# *  EV: 10Int: 19 ...........## SH: 0Dex: 9 $ h: .........### ########  XL: 12 Next:  6% Place: Lair:1 .........# ##.@F...##  Noise: ==-------  Time: 18337.4 (0.0) ......#### ###........#*  F) +1 dagger "Lashed Together" {flame, Com .#...## ###...........#  Cast: Freeze .#.#######.............#*  Memories (4) Ramparts ..## ##.#...............* $ h: ..####..................*  F   bullfrog ....##.................#* ....##.................# $ h: ]......................## You freeze the bullfrog.  $ h6; CThe bullfrog is moderately wounded.You barely miss the bullfrog.The bullfrog is moderately wounded.The wall freezes the bullfrog! The bullfrog seems to slow down.  The bullfrog hits you. The wall freezes the bullfrog!$ hC        **,,  **,  **  *  ######## $ hC  ##.@†...##  ###........#*  ###...........# #.............#*  ##.#...............* ...............*  ..............#*  $ hC ..............#    $ h+I v47-8.4 (1Freeze$ hN l#####$ hR   The bullfrog is moderately wounded.You barely miss the bullfrog.  The bullfrog is moderately wounded.The wall freezes the bullfrog! The bullfrog seems to slow down.bullfrog hits you. The wall freezes the bullfrog! _You kill the bullfrog!$ h/  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hR##$ hI8-$ h:V###$ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$ h!$ h$ hX$ h8$ h525 5$ h$ h$ hVL7=$ h1$ h/$ h&6$ h}$ h,$ h$ hI,$ h1$ h  #####- _You start resting.$ h5######44.4 (6$ h7=8==-5.4 (7$ h#####$ h" _HP restored.$ h}v$ h*$ h$ he$ h$ hqs######.@†....$ h e 7.4 (2 _You start resting.$ hӓ68.4 (3$ h$ h4 _The frozen ramparts melt away.$ hI $ hI $ hJ $ h N $ hR ==9=$ hU $ hV $ hV $ hX $ h/Y $ hY $ h\ $ h\ $ h\] $ h_ $ h` $30$ hK` F==$ ha $ he 4 _Magic restored.$ hg $ hUg $ hh $ hj $ hk ,$ hl $ ho $ hnq $ hq $ h_r $ ht $ h)v $ hv :=$ hw $ h4{ $ h~} ,$ h1~ $ hl $ h $ h $ hك $ hr $ h $ hK $ h $ h $ h ,$ h $ hu $ h $ hʒ $ h $ h $ h $ hΘ $ h $ h{ $ h $ hڟ $ h $ h` $ h $ h $ h $ h $ h $ hV $ hw $ h $ hl ,$ hf $ hG $ h $ h $ h% $ hջ $ h $ h: $ h0 $ h $ h $ h $ h $ hn X$ h $ h $ hc $ h: $ h $ h ,$ hn $ h2 $ h ,$ h $ h $ h $ hu ,$ h $ h. ,$ h $ hm $ h $ hA $ h $ h $ h B$ h $ h ,$ hb $ h $ h $ h6 $ h| $ h $ hG ,$ h $ h $ h ,$ h $ h $ h ,$ h $ hE $ h $ h5 $ h $ hu $ h; ,$ h $ h $ hf ,$ h $ h $ hA $ h0 $ h ,$ hI $ hX $ h1 $ hV $ h $ h $ hq $ h $ hBa  #..####..................#  #....##.................##  ##....##.................#  *#.......................##  #...###...#...............#  *#..## ##..###...........###  *#).#,* #.#.###.#........#  #..#*** #####.#######....##  *#..* #...##@.### ##...#  *,,**[3$ hb 7m ##....#P...# ##### **,,* ##..........##  *,,** ##......#  *,,* #.##....##.#### **** ############  401.4 (53.0)  Ashenzari invites you to partake of a vision and a curse of ranged combat andfortitude.  --more--$ h $ h & _$ h $ hl $ hѫ$ h>$ h$ h$ hp$ hB$ h,$ h$ h߹$ h$ h$ hܼ$ h$ h^,$ hP$ ht$ h$ h$ h$ h $ h5,$ ht$ hi$ h$ h$ h$ h$ h$ h$ h]$ h$ h$ hb$ h$ h>$ h$ h$ h#$ h$ hv,$ h-$ h$ h$ h$ h$ h$ h,$ h$ h$ h$ hb$ h-$ h $ h,$ h$ h1>  You see here a +0 dagger.$ h$ h/ _$ h0 $ h $ h1 $ hm $ hg$ h$ h$ h$ h$ h$ h$ h$ h$ h$ h{,$ h[$ hP$ h& $ hy $ hK!$ h"$ h$$ hV$$ h%$ h 1$ h(3,$ h 4$ h7$ h=9,$ h5:$ h=$ h?$ h/@$ h@$ hC$ hE,$ hF$ hMI$ h*K$ haK$ h?L$ hO$ hQ$ h1Q$ hR$ hRU$ hV$ hV$ hW$ hZ$ h>],$ h=^$ h_$ h`$ h6a$ h_a$ he$ h.g$ hng$ hBh$ hUk$ hpB$ hDr$ hFt,$ hu$ hTx$ h_z,$ h{$ h~$ hȂB$ h$ h$ h?$ h$ h$ h$ h9$ h $ h$ h7$ hc$ hh$ hr$ h$ hJ$ h_$ hR$ h$ hC$ h4$ hݩ$ hŬ$ h1$ h$ h@$ h,$ hT,$ hr$ h$ h^$ h*$ h$ h]$ h$ hu$ hTB$ h$ h$ h$ h$ hS$ h1$ hu$ hB$ hD$ h$ h$ h$ h$ h$ h4$ hj,$ h$ h$ hX$ h$ h9$ h$ h$ hh$ h$ hM$ h$ h$$ hq$ h$ h_$ hs,$ hp$ h$ h$ hT$ h#$ h$ h=$ hd$ h$ h$ hZ$ h$ h$ h$ h,$ h$ h$ h $ hC $ h# $ h $ h $ hM$ h=$ he$ h!$ hW$ h#$ h$ h,$ h$ h@>10 $ h$ hN _You now have 630 gold pieces (gained 10).$ hp$ h<25 $ h$ h$ h$ h$ h $ h $ h!,$ h"$ h"$ h#$ h#$ h/$$ h%$ h&$ h&$ h'$ h+*$ h+$ h.,$ h,$ h.$ hD0$ h0$ hA1$ h3$ h5,$ h;6$ h7$ h8$ h9$ h}9$ h:$ h;$ h;$ hI<$ h >$ h}?,$ h?$ h@$ h$B,$ hB$ h=l$ hm,$ h]o$ h%p$ hq,$ hr$ hzt$ hu,$ hjv$ hbx$ hx$ h>y$ h{$ h|$ h}$ h}$ hl$ h;,$ h$ hԃ$ h-$ hj$ h$ h$ h$ hЇ$ h$ h8$ h$ h[$ h $ hn$ hM$ h$ h)$ h$ h$ h$ h$ h$ hӚ$ h$ h$ h|$ hy$ h$ h$ h$ hЦ,$ hl$ h}$ h<$ h$ h$ h[$ hB$ h$ h$ h$ h $ h$ hb######.......##>.,** $ h.##.......######...*** ......##.## #######...#.##.,,,, $ h....###### ##...#**##>.#.....,,, $ h$+..### #..)..###.#.......,,,, ### #................,,,,, $ hK*#...##........#*,,,,, #...#........#***,,,* $ hx# #...@........## *****505.4 (104.0) $ h=## ######.......P# .###.......# # .##$ h###.....# #### ..##$ h2##.#### #... #..##.### ##..  #..#####...######..$ h<  ##...##........###.  #....####........###.$ hE $ h$ h,65$ h$ h* _Found a +0 hand axe.$ h9J$ hB;$ h<,$ h@,$ h"DB$ hD$ h=F,$ hF$ hI$ hXM$ hM$ hN$ h Q$ h@R$ hR$ hW,$ hX$ hX$ hY$ h[$ h\,$ h<]$ h^$ h`$ h`$ ha$ h=d$ he$ hf$ h g$ h%h$ hi$ hi$ h~j$ h[l$ h o$ h^o$ h-q$ htR  There is a stone staircase leading down here.$ hw$ hw _$ hy$ h{$ h}$ ht~$ hs$ h$ hF$ h$ hP$ h\P  There is an escape hatch in the floor here.$ h$ hx _$ h$ h$ h,$ h$ h$ hm$ h$ h$ h$ h$ hś$ h$ hݞ$ h٠$ h+$ h$ hs$ hU$ h$ h$ hQ$ h*B$ h$ h $ hy$ h}$ hL$ h$ h$ h'$ hg$ h #...#...P#.......#  #P........# *** $ hF##P..##...........# *,, #.....#......>...## ***#, ....)..........# *,.., ....##.......>..##**#..., $ h8.######.........###....., ## #######...#.#, ##...#####>.#.@......., 29.4 (23.0)  #..)..###.#..........?,,,,** $ h #.....................,,***  ##...##........##.....,** $ h #...#........##*#...#** #### $ h<5 #............## *#### ###..#  ######.......P# ###....#$ h ##.......# ###....... ###.....# ####.........$ h$ h-30.4 (24$ h$ hMQ _Found a scroll of identify.$ hJ$ h$ h&$ h+,$ h$ h $ h3 $ h*$ h$ hU'......###......# ** ..#...P## *, ...............# ****# ..##...........# *,,.. #......>...## **##..F )..........# *...... .......>..#####...... ##.........###. ######...#.##. #...#####>.#... ..)..###.#.?...,** ...............#** #...##..$ h##......## #...#........####...### #### F   cane toad (asleep) #............## *#### ###..# ######.......P# ###....####.......# ###.##$ h^  2.0)  A cane toad comes into view.$ h)**,,.,F.*,$ h)T,,,F$ h*4==3.4 (3$ h3$ hc5= _The cane toad gives a loud, deep croak!$ h@## ## ....###*#...P# *,*..***##.....# *,,#>...## **##..., ...)....# *....F.* .##.$ hnr>..#####.........#########...#.## #...#####>.#...., )..###.#?...,** .........#**#.##......## #####...### ### #......## *#### ###..# ######.P ###$ hv$ h$ h݉S.F$ h4--4.4 (1$ h $ h"$ h O--$ hJ $ h $ h$ hO.F$ h\&5$ h$ h$ hJV$ h^GF.$ h_&6$ he$ hg$ hb.....## ##.....#Gobosan the Frost Mage ......###......#***Revenant of Ashenzari ****.. ..#...P#.......#*,*Health: 107/107 ======================== ...............# ****#,Magic: 27/30 =====================--- ..##...........# *,,..,AC: 18Str: 18 ...#......>...## **##...,EV: 25 $ hInt: 19 ...)..........# *......*SH: 0Dex: 9 .##.......>..#####......,XL: 12 Next:  7% Place: Lair:1 ####.........###@.F.....,Noise: ---------  Time: 18536.4 (0.0) #######...#.##..........,F) +1 dagger "Lashed Together" {flame, Com #...#####>.#............,Cast: Freeze ..)..###.#..........?...,**Memories (4) .......................#** #...##........##......##F   cane toad $ h*#...#........####...### #### #............## *#### ###..# ######.......P####....## _The cane toad gives a loud, deep croak!  Casting: Freeze (safe; 1% risk of failure)  $ hs Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate$ h>The walls around you are covered in ice.$ hL###.#@F.... (slow)$ h10 ==7.4 (1FreezeRamparts $ hS##$ hh   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.$ h Tasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the cane toad! The cane toad seems to slow down.$ hN.....## ##.....#Gobosan the Frost Mage ......###......#***Revenant of Ashenzari ****.. ..#...P#.......#*,*Health: 107/107 ======================== ...............# ****#,Magic: 26/30 ====================---- ..##...........# *,,..,AC: 18Str: 18 ...#......>...## **##...,EV: 10Int: 19 ...)..........# *......*SH: 0Dex: 9 .##.......>..#####......,XL: 12 Next:  7% Place: Lair:1 ####.........###@F......,Noise: ==-------  Time: 18537.4 (0.0) #######...#.##..........,F) +1 dagger "Lashed Together" {flame, Com #...#####$ hOE[0;10;1m>.#............,Cast: Freeze ..)..###.#..........?...,**Memories (4) Ramparts .......................#** #...##........##......##F   cane toad (slow) #...#........####...### #### #............## *#### ###..# ######.......P####....##Aim: a cane toad (moderately wounded, slow, 100% to hit)  You freeze the cane toad!  The cane toad is heavily wounded.You hit the cane toad but do no damage.The cane toad is heavily wounded.The wall freezes the cane toad. The cane toad seems to slow down.$ hPa6--8.4 (1$ hWX9##$ hOZ  You freeze the cane toad!  The cane toad is heavily wounded.You hit the cane toad but do no damage.The cane toad is heavily wounded.  $ hZkThe wall freezes the cane toad. The cane toad seems to slow down. _The cane toad stings you.$ h0 x.....## ##.....#Gobosan the Frost Mage ......###......#***Revenant of Ashenzari ****.. ..#...P#.......#*,*Health: 106/107 =======================- ...............# ****#,Magic: 25/30 ====================---- ..##...........# *,,..,AC: 18Str: 18 ...#......>...## **##...,EV: 10Int: 19 ...)..........# *......*SH: 0Dex: 9 .##.......>..#####......,XL: 12 Next:  7% Place: Lair:1 ####.........###@F......,$ h2 Noise: =--------  Time: 18538.4 (0.0) #######...#.##..........,F) +1 dagger "Lashed Together" {flame, Com #...#####>.#............,Cast: Freeze ..)..###.#..........?...,**Memories (4) Ramparts .......................#** #...##........##......##F   cane toad (slow) #...#........####...### #### #............## *#### ###..# ######.......P####....##$ hZ2 Aim: a cane toad (heavily wounded, slow, 100% to hit)  You freeze the cane toad!  The cane toad is severely wounded.You hit the cane toad but do no damage.The cane toad is severely wounded.The wall freezes the cane toad but does no damage.$ hE3 +9.4 (1$ h: 9##$ hs= Y  You freeze the cane toad!  The cane toad is severely wounded.You hit the cane toad but do no damage.The cane toad is severely wounded.  The wall freezes the cane toad but does no damage. _The cane toad stings you$ h.....## ##.....# Gobosan the Frost Mage ......###......# ***  Revenant of Ashenzari ****.. ..#...P#.......# *,*  Health: 106/107 =======================- ...............# ****#,  Magic: 24/30 ===================----- ..##...........# *,,..,  AC: 18Str: 18 ...#......>...## **##...,  EV: 10Int: 19 ...)..........# *......*  SH: 0Dex: 9 .##.......>..#####......,  XL: 12 Next:  7% Place: Lair:1 ####.........###@F......,  Noise: =--------  Time: 18539.4 (0.0) #######...#.##..........,  F) +1 dagger "Lashed Together" {flame, Com #...#####>.#............,  Cast: Freeze ..)..###.#..........?...,**  Memories (4) [0;10$ hn ;1mRamparts .......................#** #...##........##......##  F   cane toad (slow) #...#........####...### #### #............## *#### ###..# ######.......P# ###....## Aim: a cane toad (severely wounded, slow, 100% to hit)  You freeze the cane toad!  The cane toad is almost dead.You hit the cane toad but do no damage.The cane toad is almost dead.The wall freezes the cane toad!$ h  ***  *,*  ****#,  *,,.., >...## **##..., ) *......* >..#####......, #@......., #.........., >.#............, )#..........?...,** ..............#$ hpV.....##......##....####...### ....## *####  !$ h7=940.4 (1Freeze$ hi###$ h  You freeze the cane toad!  The cane toad is almost dead.You hit the cane toad but do no damage.$ hBThe cane toad is almost dead.  The wall freezes the cane toad! _You kill the cane toad!$ hl $ hl $ hn $ ht 5=25 $ hqt $ hu $ h9x $ hx $ h[y $ h{ $ hH| :=$ h} $ h $ h V6=$ h $ h ###.#@..-...$ h̍ e 5.4 (5 _You start resting.$ h P-6.4 (6$ h> $ h 4 _The frozen ramparts melt away.$ h]J$ h$ h($ h!B$ h$$$ hU&$ h&$ h'$ h+x7=$ h.$ h.$ h0$ h2$ h-3$ h4$ h6$ h7$ hM9$ h;$ h;i8==$ h8=$ h`BB$ hSC,$ hDD$ hqF,$ hG$ hBJP=$ hJ$ hHLb9=$ hM$ hO$ hIO$ h>P$ hR$ hR$ hS$ hpV,$ h{W$ h^Z$ hZ$30$ hZF==$ h \$ ha4 _Magic restored.$ hn## ##.....# ###......# *** #...P#.# *,* # ****#. ##.# *,,... #......>...## *###.... ).# *......# ##.>..#####. .###. 63.4 (17.0)...#.##.) ...#####>.#. )..###.#.$ hoC?....** ##* ...##.... ...#..... .## # $ hxws**,,,,*,,,,$ hw,4.4 (18$ h~$ hP' _Found a +0 flail.$ h$ hT  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.5   7.6  +1   k - Spellcasting   9.4   9.5  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1  $ h c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1  [1$ h0;22H     r - Fire Magic   0.2   1.4  -2   g - Armour  11.6  10.7  -1   s - Ice Magic  13.0  11.3  +1   h - Dodging   6.8   7.1  -1   t - Air Magic   0.2   1.4  -2  $ hg i + Shields  11.8  10.7  -1   u - Earth Magic   0.2   0.8  +1   j - Stealth   4.0   2.1  +2           v - Evocations   0.3   1.2  -1  $ ha            $ h        $ h    The relative cost of raising each skill is in cyan.  $ hSkills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  $ hV}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$ h] $ hb $ hk 8....## ##.....#*Gobosan the Frost Mage .....###......#****Revenant of Ashenzari ****.. .#...P#.......#*,*,Health: 107/107 ======================== ..............# ****#.,Magic: 30/30 ======================== .##...........# *,,...,AC: 18Str: 18 ..#......>...## *###....,EV: 25 Int: 19 $ hl ..)..........# *......#*SH: 0Dex: 9 ##.......>..#####.......,XL: 12 Next:  9% Place: Lair:1 ###.........###.@.......,Noise: ---------  Time: 18564.4 (0.0) ######...#.##..........),F) +1 dagger "Lashed Together" {flame, Com ...#####>.#.............,Cast: Freeze .)..###.#..........?....**Memories (4) ......................##* $ hl X...##........##......## ...#........####...### #### ............## ##### ###..# #####.......P#$ hl s###....##The wall freezes the cane toad! _You kill the cane toad! $ h m _You start resting. _The frozen ramparts melt away. _Magic restored. _Found a +0 flail.$ hs $ hLt $ h}z $ h{ $ hf$ hak$ ho$ hs$ h}t$ hwv$ hy$ h|$ h}$ hx$ h$ hU$ h1$ h$ hi$ h?$ h.$ h $ h$ h$ hΛ$ hk$ h $ hc$ h$ h$ h$ h$ hi$ hV$ h>$ h$ hY$ hB$ hM$ h$ hH$ h$ hw$ h$ hx$ h$ h$ h$ h$ hc$ h$ h$ hW$ h$ hx$ h$ h$ h$ h$ h$ h$ h$ h$ h$ h$ hM$ h$ h$ h$ h$ hL$ hq$ h-$ hP$ h1$ hEZ$ hWG$ hI$ h/J$ h?K$ h;N$ hoP$ hP$ hQ$ hT$ h&W$ hW$ hX$ hu[$ h]$ h3^$ hC_$ hsa$ h/c$ hoc$ hd$ hg$ hj$ hj$ hp$ ht$ hw$ hDx$ hy$ h|$ h~$ h8$ h$ hǁ$ hh$ h$ h+$ hӉ$ h$ h$ hY$ h$ hn$ h$ hf$ h$ h,$ hğ$ h$ h$ h$ h$ h$ h$ h$ h$ hɰ$ h,$ h߳$ hH$ h۶$ h $ hܷ$ hI$ h!$ h_$ h$ hf$ h$ h$ h$ h$ h$ hF$ h$ hM$ h~$ h$ h$ h@$ h$ hK$ h^$ h$ hU,$ h$ h$ h$ h8$ h$ h ### ###  #@###.### 619.4 (55.0) ##..÷<÷.# $ hV/ #......### #.......P# #.......## ##......## #.....[.# #.......##$ h ##.......# ### $ h$ h$ h$ hE _Done exploring.$ h $ h $ h $ hg 0.0)........$ h $ h $ h E _Done exploring.$ h, m[?25h[?0c  Search for what [Enter for "lair", or ? for help]? $ hw [?25l[?1c$ h$ hW15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a staircase back to the Dungeonb - [Lair:1] a +0 robe  c - [Lair:1] a +0 flail of venomd - [Lair:1] a stone staircase leading down  e - [Lair:1] an escape hatch in the floor  f - [Lair:1] a stone staircase leading down  g - [Lair:1] a +0 hand axe  h - [Lair:1] a +0 buckler  $ hdi - [Lair:1] a dispersal trap  j - [Lair:1] a +0 flail  k - [Lair:1] an alarm trap  l - [Lair:1] a +0 scale mail  m - [Lair:1] a +0 trident  n - [Lair:1] a stone staircase leading down  o - [Lair:1] a +0 dagger$ h 6 $ hh< $ hE S  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 107/107 ========================  Magic: 30/30 ========================AC: 18$ h?F Str: 18EV: 25 Int: 19SH: 0Dex: 9### ###XL: 12 Next:  9% Place: Lair:1#@###.###Noise: ---------  Time: 18619.4 (0.0)##..÷<÷.#$ hzF F) +1 dagger "Lashed Together" {flame, Com#......###Cast: Freeze#.......P#Memories (4) $ hF #.......####......###.....[.##.......##$ hF ##.......# ###  _The frozen ramparts melt away. _Magic restored. _Found a +0 flail. $ hG m_Done exploring. _Done exploring.  $ hPG TSearch for what [Enter for "lair", or ? for help]? .$ hN $ h]O $ h3U $ hW . _$ h$ hInventory: 47/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  v - a +3 trident of draining  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution $ h&Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+} $ h A - an orb of mayhemT - a +0 kite shield Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$ h.$ h5$ h>I  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 107/107 ========================  Magic: 30/30 ========================AC: 18Str: 18EV: 25 Int: 19SH: 0Dex: 9### ###XL: 12 Next:  9% Place: Lair:1#@###.###$ h?Noise: ---------  Time: 18619.4 (0.0)##..÷<÷.#F) +1 dagger "Lashed Together" {flame, Com#......###Cast: Freeze#.......P#Memories (4) #.......####......###.....[.##.......####.......# ###$ h?  _The frozen ramparts melt away. _Magic restored. _Found a +0 flail. $ h?_Done exploring. _Done exploring. _Search for what [Enter for "lair", or ? for help]? .$ hLG$ hG$ hN$ hMP$ hg$ hhuYLevel 1 of the Lair of Beasts <>>>>(Press ? for help)###### ########.##@###.#####.###########.####..÷<÷.##.....#P.#P#...###......####...............##.......P###...............#$ h"v#.......###................#####......###..................##.....[.##..................##.......#######..................###.......# ########.####...................###......## ##.....####..##...................###.......###......#####...##$ hOvc##..................###...#...P#.......##.#....###...................##$ hxv#................# #####......##....................#####P..##...........# #..........#$ hv##...............#...#..######.....#......>...## ####.....######...............#........##$ hv##........)..........# #......##.##.#............##.#.......# #######.......##.......>..#####.........##$ hvq##........................# #.##.......######.........###............#$ hwB##.......................# ####......##.## #######...#.##..........)..####........##.#P.........####.......###### ##...#####>.#..............###.#.....#####[..........##...†..####..)..###.#..........?....####.#....# ##.................#####.......................###$ hi O@>$ hi$ h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 107/107 ======================== $ hk+ Magic: 30/30 ========================AC: 18Str: 18EV: 25 Int: 19SH: 0Dex: 9### ###XL: 12 Next:  9% Place: Lair:1#@###.###Noise: ---------  Time: 18619.4 (0.0)$ hq##..÷<÷.#$ hRF) +1 dagger "Lashed Together" {flame, Com#......###Cast: Freeze#.......P#Memories (4) #.......####......##$ hN "#.....[.##.......####.......# ###  _The frozen ramparts melt away. _Magic restored. _Found a +0 flail. _Done exploring. _Done exploring. _Search for what [Enter for "lair", or ? for help]? .$ h $ h $ h)$ hQ _$ h"$ h"$ h#$ h'$ h *,$ h+$ h3B$ h4$ h8$ h;,$ ht@$ hD$ hG$ hBH$ hI$ hL$ hO$ hO$ hQ$ hT$ hW$ hX$ hY$ h\$ h_$ h`$ ha$ hd$ h>h$ hh$ hj$ hm$ hp$ hcp$ hsq$ hs$ h!w$ hmw$ h6y$ hY|$ h$ h$ h$ hЄ$ hJ$ h$ h$ h$ h;,$ hm$ h?$ h$ h$ hM$ h& #.....[.#  #.......##  ##.......# #######  ##......## ##.....# ###.......###......#$ h ####.#...#...P#.......##.#..#................# #####...##P..##...........# #....... ####.....#......@...## ####.....#35.4 (16.0) #........)..........# #......##. .......##.......>..#####......... $ hÙ....######.........###........... ##.## #######...#.##..........).. #### ##...#####>.#..............##..)..###.#..........?....###.......................#####...##........##......##$ hf$ h$ hVc _There is a stone staircase leading down here.$ h $ hu $ h? $ h& $ h B10 6.0) _$ h $ h߀  ## ## #  .#.###.#  .  #....#  #....## 2 #@....#  #....## $ h W #....#  .....F#  +....#.. #..... .P F   bullfrog (asleep) #...... . ........ $ h[ $ h%  ******##*## **#**,**,*,**,,,,,,,,,,,******,*,,,*****,****{***,,,**,,{,*,,,,*,,{,*$ h *,,,,,,,{*,.....F#,,,,*,,,,,,,****,**,.P,F****,,*,.,,**,,**,,,,,,,,,,>,,,,,,,,You climb downwards.$ h 7===7.2 (1.8$ h; $ h _The bullfrog gives a loud, deep croak! _There is a stone staircase leading up here.$ h <******##### *##**,**,*,#.#.###.#*, ,,,,,,,.......,,, ******,#....#*,,,  *****#....##,** **{***#<....#,,, **,,{,*#.@..##,,, ,*,,{,*#....#*,,, ,,,,{*......F#,,, ,*,,...+....#..,, ***#.###.....,.PP***#,,*#.. ,**,,**..,,,,,,,.>, $ h $ h ] *,,,,,,$ h4 {*#...F#*,,,,,.#,,,,,,h>h   polar bear,F   bullfrog,$ hx S,,,,,,,,,,,,,,,,,Found a stone staircase leading down.$ h6 H25 ---8$ h 0$ h $ h? ] _A polar bear comes into view.$ h;" ******##### *##*** ,**,*,#.#.###.#*,, ,,,,,,,.......,,,,******,#....#*,,,, *****#....##,**, **{***#@....#,,,, **,,{,*#....##,,,,$ hK ,*,,{{*#...F#*,,,, ,,,,,*.......#,,,, ,*,,...+....#..,,, ***#.###PP,F   bullfrog ***#,,*#h> ,**,,**..,.>.......,,$ hP$ h$ hw$ hl,***#@F{.h   polar bearh.F   bullfrog$ hS---9Freeze$ h'$ h{ _You hear a bellow! _There is a stone staircase leading up here.$ h4 .******##### *##*****,*,#.#.###.##,,,,,,,.........******,*,,, *****#@...##,** **,***#**,,**..,.$ h ,,{{You hear a bellow! x2$ h0==40$ h$$ h'N _The bullfrog misses you.$ hM****#*##### *##***##.#.#.#.###.##,...............******,*,,, *****#....##,** **,***#$ hE$ h$ h$ F.{{,{,{,h   polar bearF   bullfrogh.$ hw%The bullfrog attacks as it pursues you! The bullfrog completely misses you.$ h &\4--1$ h*$ h@-, _The bullfrog hits you.$ hWzGobosan the Frost MageRevenant of Ashenzari ****..Health: 104/107 =======================-Magic: 27/30 =====================---$ hMXAC: 18Str: 18****#*##### *##***EV: 25 Int: 19,##.#.#.#.###.##,,SH: 0Dex: 9,...............,,XL: 12 Next:  9% Place: Lair:2******,#@...#*,,,,Noise: =--------  Time: 18641.2 (0.0)$ hX*****#F...##,**,F) +1 dagger "Lashed Together" {flame, Com**,***#<....#,,,,Cast: Freeze**,{{,*#....##,,,,Memories (4) $ h$Y*,*,,{,*#....#*,,,,,,,{,*.......#,,,,h   polar bear,*,,...+....#..,,,F   bullfrog***#.###......hPP,***#,,*#.........> _The bullfrog hits you.  Casting: Freeze (safe; 1% risk of failure)  $ hNYConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  $ hvYPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.$ hdx.#.#.#.......###,{,*#.{,,{F   bullfrog (slow).  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  $ hdThe walls around you are covered in ice.  You barely miss the bullfrog. The wall freezes the bullfrog.$ he-510 =$ hDeQ=2.2 (1Ramparts $ hi#.#.###$ hJmw _The bullfrog seems to slow down. The bullfrog closely misses you.$ h}  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 105/107 =======================-  Magic: 26/30 ====================----  AC: 18Str: 18 $ h1~(****#*##### *##***  EV: 10Int: 19 ,##.#.#.#.###.##,,  SH: 0Dex: 9 ,...............,,  XL: 12 Next:  9% Place: Lair:2 ******,#@...#*,,,,  Noise: ==-------  Time: 18642.2 (0.0)$ he~ *****#F...##,**,  F) +1 dagger "Lashed Together" {flame, Com $ h~**,***#<....#,,,,  Cast: Freeze **,,{,*#....##,,,,  Memories (4) Ramparts $ h~b ,*,{,,*#....#*,,,,  $ h~,,,,{*.......#,,,,  F   bullfrog (slow) $ hj,*,,...+....#..,,,  ***#.###.......PP,  ***#,,*#.........> $ hBAim: a bullfrog (moderately wounded, slow, 100% to hit)  You freeze the bullfrog!  $ h The bullfrog is severely wounded.The bullfrog seems to slow down. You hit the bullfrog. You burn the bullfrog.  The bullfrog is almost dead.The wall freezes the bullfrog.$ hVL $ h+****#*#####   ,##.#.#.#.###.##,,  ,...............,,  #@...#*,,,,  ....##,**,  $ hj#<....#,,,,  **,,,,*#....##,,,,  $ h,*,{{,*#....# ,,,{,*.......$ ḧ% $ hY+....#. $ h"z#....... >$ hjo10-3.2 (1Freeze$ h[n###$ hH  You freeze the bullfrog!  The bullfrog is severely wounded.The bullfrog seems to slow down. You hit the bullfrog. You burn the bullfrog.  The bullfrog is almost dead.  The wall freezes the bullfrog. _You kill the bullfrog!$ h7  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h #.#.###-$ h h#.##$ hR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$ h@p$ hp$ hq$ ht$ hHx$ h|R25 $ h~#.#.##-#$ h~{,h   polar bearh$ h  ****#*#####   $ hO,##.#.#.#.###.##,,  ,...............,,  ...#*,,,, 4 *****#....##,**,  #<....#,,,,  **,{,,*#....##,,,,  $ h,*,{,,*#....#*,,,,  ,,,{,*.......#,,,,  +....#h.,,,  $ h}#.......PP,  > _You start resting.$ h$ ****#*#####   ,##.#.#.#.###.##,,  ,...............,,  $ h#@...#*,,,,  *****#....##,**,  $ h #<....#,,,,  **,{,,*#....##,,,, $ he ,*,{,,*#....#$ h5% $ hX,,,{,*.......#,,,,  $ hz?+....#$ h+ #.......$ h- $ h,>$ hY8-$ hy#.###$ ha _A polar bear is nearby!$ h ****#*#####   ,##.#.#.#.###.##,,  ,...............,,  $ h_#@...#*,,,,  ....##,**,  <....#,,,,  **,{,,*#....##,,,,  ,*,{,,*#....#*,,,,  ,,,{,*.......#,,,,  $ hI+....#h.,,,  $ hK#.......PP,  > $ hK ****#*#####   ,##.#.#.#.###.##,,  ,...............,,  #@...#*,,,,  *****#....##,**,  $ h=<....#,,,,  **,{,,*#....##,,,,  ,*,{,,*#....# ,,,{,*.......#,,,,  +....# #....... >$ hr####$ ho$ h#.####$ h9a _A polar bear is nearby!$ hF ****#*#####   ,##.#.#.#.###.##,,  $ h,...............,,  #@...#*,,,,  *****#....##,**,  #<....#,,,,  **,{,,*#....##,,,,  ,*,{,,*#....#*,,,,  ,,,{,*.......#,,,,  $ h3~+....#h.,,,  #.......PP,  > $ hg$ h ****#*#####   $ hq,##.#.#.#.###.##,,  ,...............,,  #@...#*,,,,  ....##,**,  <....#,,,,  **,{,,*#....##,,,,  ,*,{,,*#....# ,,,{,*.......#,,,,  $ hN+....# $ hJy#....... >$ hP#.#.###$ hf$ h\#.####$ ha _A polar bear is nearby!$ hn ****#*#####   ,##.#.#.#.###.##,,  $ h,...............,,  #@...#*,,,,  *****#....##,**,  <....#,,,,  **,{,,*#....##,,,,  ,*,{,,*#....#*,,,,  ,,,{,*.......#,,,,  $ h5N+....#h.,,,  $ h_K#.......PP,  > $ h ****#*#####  $ hΖu ,##.#.#.#.###.##,,  ,...............,,  $ hS...#*,,,, $ h0 *****#....##,**,  $ hVQ<....#,,,,  $ h|**,{,,*#....##,,,,  ,*,{,,*#....#$ h ,,,{,*.......#,,,, $ hė) +....#$ h* $ h N#....... $ h4+>$ h#.#.###$ h$ hm#.####$ ha _A polar bear is nearby!$ h$ h #.###{,,h.$ h565 _$ h#.####$ h!$ h{u$ h~#.#.####,{h$ h`0.$ h\57=$ h6$ hS##$ hЉ$ hL$ h&###,***#h{.$ h'&7$ h.#.###$ h0$ h $ h ###<.h,.,{{$ h T7=8$ h| |#.##$ hP $ h$ h"#.#.###.h#<..{,,,*{$ h79Freeze$ hq####$ hF$ hY ##{,,*.The polar bear misses you. The polar bear barely misses you.$ hK==50$ h#.#.####$ hk[ _The polar bear completely misses you.$ h$ h Your frozen ramparts will break if you move. Continue? Y - Yes  N - No$ hcI $ h@_ Gobosan the Frost MageRevenant of Ashenzari ****..Health: 107/107 ========================Magic: 27/30 =====================---AC: 18Str: 18EV: 25 Int: 19****#*##### *##***SH: 0$ h_ Dex: 9P##.#.#.#.###.##,,XL: 12 Next: 10% Place: Lair:2.......@........,,Noise: =--------  Time: 18650.2 (0.0)######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com$ h`` ***###.h..##,**,Cast: Freeze**,***#<....#,,,,Memories (4) Ramparts **,{,,*#....##,,,,,*,,,,*#....#*,,,,h   polar bear,,,,,*.......#,,,,,*,,...+....#..,,,***#.###.......PP, _A polar bear is nearby! _A polar bear is nearby! _A polar bear is nearby! _A polar bear is nearby!The polar bear misses you. The polar bear barely misses you. _The polar bear completely misses you.$ hGc $ hkm 1 **,*h*.* **{*,,*,{,$ hm *,The frozen ramparts melt away as you move.The polar bear attacks as it pursues you!  The polar bear completely misses you. The polar bear claws you.$ ho 4-8=1.2 (1$ hCv $ hz B _The polar bear claws you but does no damage.$ hk *****####### *##*** #P##.#.#.#.###.##,, .,, #.#h...##.,,, * ***###....##,**, * **{***#<....#,,,, ***,{,,*#....##,,,, ,,*,{,,*#....#*,,,, ,,,,,,*.......#,,,, *,*,,...+....#..,,, $ hlP ,***#.###.PP,$ hn$ hfvg*,h,.,,* **,,***{,{,,,*,,{,,,$ hWw.-2$ hz$ h4}$ hb  ***#*####### *##*** ##P##.#.#.#.###.##,, .h.,, .#.#....##.,,, ,* ***###....##,**, ,* **,***#<....#,,,, ,***{,{,*#....##,,,, ,,,*,,{,*#....#*,,,,  ,*.#,,,,  ,*,*,,...+....#..,,,  ,,***#.###.PP,$ h $ hy **,h.,,,,* **{,,***,,,$ h8,,,,*{,,{,,,The polar bear attacks as it pursues you!  The polar bear completely misses you. The polar bear misses you.$ h\5-=3$ h$ h [ _The polar bear completely misses you.$ h5p * ***######### *##*** ###P##.#.#.#.###.##,, .h.,, ..#.#....##.,,, ,,* ***###....##,**, ,,* **{***#<....#,,,,  ,,***,,,,*#....##,,,, ,,,,*{,,{*#....#*,,,,  ,*.#,,,,  ,,*,*,,...+....#..,,,  ,,,***#.###.PP,$ hEt$ h{*,,h.,,,,,,,***{,,,,,*,{,,,,,$ h{$ h|.-4$ h$ h$ h0 ** ***######### *##*** .###P##.#.#.#.###.##,, .h.,, ...#.#....##.,,, ,,,* ***###....##,**, ,,,* **,***#<....#,,,,  ,,,***{,,,*#....##,,,, ,,,,,*,{,,*#....#*,,,,  ,*.#,,,,  ,,,*,*,,...+....#..,,,  ,,,,***#.###.PP,$ hX$ hI *,,h.,,,,,{,{,,,The polar bear attacks as it pursues you!$ hy9===5$ hh$ h[ _The polar bear closely misses you. x3$ hGobosan the Frost MageRevenant of Ashenzari ****..Health: 105/107 =======================-Magic: 26/30 ====================----AC: 18Str: 18$ hnEV: 25 Int: 19*** ***######### *##***SH: 0Dex: 9,.###P##.#.#.#.###.##,,XL: 12 Next: 10% Place: Lair:2$ h&,.......@h...........,,Noise: =--------  Time: 18655.2 (0.0)$ h,...#######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com,,,,* ***###....##,**,Cast: Freeze,,,,* **,***#<....#,,,,Memories (4) $ h[,,,,***,{,,*#....##,,,,,,,,,,*{{,,*#....#*,,,,h   polar bear,,,,,,,,,,*.......#,,,,,,,,*,*,,...+....#..,,,,,,,,***#.###.......PP,Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the polar bear. The polar bear resists.  The wall freezes the polar bear. The polar bear bites you!$ h97/107 --10 ==6.2 (1Ramparts $ hD########asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the polar bear. The polar bear resists.  The wall freezes the polar bear. The polar bear bites you! _The polar bear claws you but does no damage. x2$ h> Gobosan the Frost MageRevenant of Ashenzari ****..Health: 97/107 =====================---Magic: 25/30 ====================----AC: 18Str: 18EV: 10Int: 19*** ***######### *##***SH: 0Dex: 9,.###P##.#.#.#.###.##,,XL: 12 Next: 10% Place: Lair:2$ h? ,.......@h...........,,Noise: ==-------  Time: 18656.2 (0.0),...#######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com,,,,* ***###....##,**,Cast: Freeze,,,,* **,***#<....#,,,,Memories (4) Ramparts ,,,,***,,,,*#....##,,,,,,,,,,*,{{,*#....#*,,,,h   polar bear,,,,,,,,,,*.......#,,,,,,,,*,*,,...+....#..,,,,,,,,***#.###.......PP,You freeze the polar bear. The polar bear resists.  The polar bear is lightly wounded.  You barely miss the polar bear.The polar bear is lightly wounded.  The polar bear resists. The wall freezes the polar bear.  The polar bear bites you but does no damage.$ h@ 3-7.2 (1$ hE ####.######$ h@I M  The polar bear is lightly wounded.  You barely miss the polar bear.  The polar bear is lightly wounded.resists. The wall freezes the polar bear.bites you but does no damage. _The polar bear closely misses you. x2$ hmGobosan the Frost MageRevenant of Ashenzari ****..Health: 97/107 =====================---Magic: 24/30 ===================-----AC: 18Str: 18EV: 10Int: 19*** ***######### *##***SH: 0Dex: 9,.###P##.#.#.#.###.##,,XL: 12 Next: 10% Place: Lair:2$ hpn,.......@h...........,,Noise: =--------  Time: 18657.2 (0.0),...#######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com,,,,* ***###....##,**,Cast: Freeze,,,,* **,***#<....#,,,,Memories (4) Ramparts ,,,,***,{,,*#....##,,,,,,,,,,*,,{,*#....#*,,,,$ ho)h   polar bear,,,,,,,,,,*.......#,,,,,,,,*,*,,...+....#..,,,,,,,,***#.###.......PP,The polar bear is lightly wounded.  You barely miss the polar bear.The polar bear is lightly wounded.  The wall freezes the polar bear but does no damage.  The polar bear bites you but does no damage.  The polar bear claws you but does no damage.$ hbp+8.2 (1$ hu#####.######$ h+xW _The polar bear barely misses you.$ hf]o#####.#####,{,,{ The polar bear claws you but does no damage. _The polar bear barely misses you.  You hit the polar bear. You burn the polar bear.is lightly wounded.resists. The wall freezes the polar bear.  89$ hga####.######$ h:cE _The polar bear claws you but does no damage. x2$ h########,,{,The polar bear claws you but does no damage. x2  You hit the polar bear but do no damage.  The polar bear is moderately wounded.  $ hU5=60$ h>#######$ hYW _The polar bear barely misses you.$ h0 gM#####.#####{, _The polar bear barely misses you.bite  $ h1 T9=1$ h*7 #####.######$ h9 B _The polar bear claws you but does no damage.$ h #########{, _The polar bear claws you but does no damage.  You closely miss the polar bear.  The polar bear is moderately wounded.wall freezes the polar bear but does no damage.  The polar bear bites you but does no damage.  The polar bear misses you.$ h &2$ h _#####$ h B _The polar bear claws you but does no damage.$ h_#######,{The polar bear misses you. _The polar bear claws you but does no damage.hit the polar bear but do no damage.polar bear resists. The wall freezes the polar bear.  The polar bear barely misses you. x23$ h ####.#####$ hB _The polar bear claws you but does no damage.$ h_eM#######{,The polar bear barely misses you. x2heavi  bite.$ h&a6-6=4$ hf###.######$ hliE _The polar bear claws you but does no damage. x2$ hv####.######{*,,,{  bite. _The polar bear claws you but does no damage. x2  You hit the polar bear but do no damage.The polar bear is heavily wounded.wall freezes the polar bear but does no damage.  The polar bear misses you.$ h1&5$ h8#########$ h\E _The polar bear claws you but does no damage. x2$ h< c####.######{,  The polar bear misses you. _The polar bear claws you but does no damage. x2  You barely miss the polar bear.  The polar bear is heavily wounded.  The polar bear resists. The wall freezes the polar bear.  bite$ h/> &6$ hC #####.######$ h#F E _The polar bear claws you but does no damage. x2$ h- M####.#####,,*,,{The polar bear bites you but does no damage.closely miss the polar bear.The polar bear barely misses you. The polar bear misses you.7-7$ h R####$ h G###$ h/ B _The polar bear claws you but does no damage.$ hU[ #########,  The polar bear barely misses you. The polar bear misses you. _The polar bear claws you but does no damage.  You hit the polar bear but do no damage.The polar bear is heavily wounded.  $ h[QThe wall freezes the polar bear but does no damage.  bite$ h\&8$ h a####.#$ hjac#####$ hd _The polar bear closely misses you. The polar bear barely misses you.$ hh`#####.#....@h..#####.  bite _The polar bear closely misses you. The polar bear barely misses you.You hit the polar bear but do no damage.The polar bear is heavily wounded.frozen ramparts melt away. The polar bear barely misses you.  The polar bear claws you but does no damage.$ he57=9$ hޖ$ h/ _The polar bear claws you.$ h}6  The polar bear claws you but does no damage. _The polar bear claws you.  You hit the polar bear but do no damage.The polar bear is heavily wounded.bites you!   but does no damage.$ h`82---=70$ h$ h'/ _The polar bear claws you.$ h{The polar bear bites you!  The polar bear claws you but does no damage.  The polar bear closely misses you. The polar bear claws you.$ hj78-----1$ h0#$ h$W _The polar bear barely misses you.$ h M, _The polar bear barely misses you.  You hit the polar bear but do no damage.The polar bear is heavily wounded.The polar bear bites you! The polar bear closely misses you.$ h q71---=2$ h* $ h B _The polar bear claws you but does no damage.$ hu N  You barely miss the polar bear.The polar bear is heavily wounded.The polar bear bites you but does no damage.8==-3$ h $ h  _The polar bear closely misses you. The polar bear misses you.$ h F but does no damage. _The polar bear closely misses you. The polar bear misses you.hit the polar bear but do no damage.  The polar bear claws you but does no damage.$ hF@-4$ hK$ hN[ _The polar bear completely misses you.$ h  You barely miss the polar bear.The polar bear is heavily wounded.$ h"g2=-5$ h$ h[ _The polar bear closely misses you. x3$ h[  You hit the polar bear but do no damage.The polar bear is heavily wounded.The polar bear bites you but does no damage.$ h&6$ h$ h E _The polar bear claws you but does no damage. x2$ h CGobosan the Frost MageRevenant of Ashenzari ****..Health: 72/107 ================--------Magic: 27/30 =====================---AC: 18Str: 18EV: 10Int: 19$ hӷ *** ***######### *##***SH: 0Dex: 9,.###P##.#.#.#.###.##,,XL: 12 Next: 10% Place: Lair:2,.......@h...........,,Noise: =--------  Time: 18676.2 (0.0),...#######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com,,,,* ***###....##,**,Cast: Freeze,,,,* **,***#<....#,,,,Memories (4) ,,,,***,,,,*#....##,,,,,,,,,,*,,,,*#....#*,,,,h   polar bear,,,,,,,,,,*.......#,,,,$ h ,,,,*,*,,...+....#..,,,,,,,,***#.###.......PP,Aim: a polar bear (heavily wounded, 100% to hit)  You freeze the polar bear. The polar bear resists.  $ h7 The polar bear is severely wounded.You closely miss the polar bear.The polar bear is severely wounded.The polar bear bites you but does no damage.$ h +7.2 (1$ h $ hZ   You freeze the polar bear. The polar bear resists.  The polar bear is severely wounded.  You closely miss the polar bear.  The polar bear is severely wounded.$ h fThe polar bear bites you but does no damage. _clawx2$ hEGobosan the Frost MageRevenant of Ashenzari ****..Health: 72/107 ================--------Magic: 26/30 ====================----AC: 18Str: 18EV: 10Int: 19*** ***######### *##***SH: 0Dex: 9,.###P##.#.#.#.###.##,,XL: 12 Next: 10% Place: Lair:2,.......@h...........,,Noise: =--------  Time: 18677.2 (0.0),...#######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com,,,,* ***###....##,**,Cast: Freeze,,,,* **,***#<....#,,,,Memories (4) ,,,,***,,,,*#....##,,,,,,,,,,*,,,,*#....#*,,,,h   polar bear,,,,,,,,,,*.......#,,,,$ h9,,,,*,*,,...+....#..,,,,,,,,***#.###.......PP,You freeze the polar bear. The polar bear resists.  The polar bear is severely wounded.You hit the polar bear but do no damage.The polar bear is severely wounded.The polar bear bites you.  The polar bear claws you but does no damage.$ hN0-7=8.2 (1$ hC$ h  The polar bear is severely wounded.  You hit the polar bear but do no damage.$ h@The polar bear is severely wounded.  The polar bear bites you.claw but does no damage. _The polar bear closely misses you.$ h(Gobosan the Frost MageRevenant of Ashenzari ****..Health: 70/107 ===============---------Magic: 26/30 ====================----AC: 18Str: 18EV: 10Int: 19*** ***######### *##***SH: 0Dex: 9,.###P##.#.#.#.###.##,,$ h)XL: 12 Next: 10% Place: Lair:2,.......@h...........,,Noise: =--------  Time: 18678.2 (0.0),...#######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com,,,,* ***###....##,**,Cast: Freeze,,,,* **,***#<....#,,,,Memories (4) ,,,,***,,,,*#....##,,,,,,,,,,*,,,,*#....#*,,,,h   polar bear,,,,,,,,,,*.......#,,,,,,,,*,*,,...+....#..,,,,,,,,***#.###.......PP,Aim: a polar bear (severely wounded, 100% to hit)  $ h[*8You freeze the polar bear. The polar bear resists.  The polar bear is severely wounded.You hit the polar bear but do no damage.The polar bear is severely wounded.The polar bear bites you but does no damage.$ h;++9.2 (1$ h0$ h3MYou freeze the polar bear. The polar bear resists.  The polar bear is severely wounded.  You hit the polar bear but do no damage.  $ h3The polar bear bites you but does no damage. _The polar bear closely misses you. The polar bear barely misses you.$ hR*Gobosan the Frost MageRevenant of Ashenzari ****..Health: 70/107 ===============---------Magic: 25/30 ====================----AC: 18Str: 18EV: 10Int: 19*** ***######### *##***SH: 0Dex: 9$ hdSY,.###P##.#.#.#.###.##,,XL: 12 Next: 10% Place: Lair:2,.......@h...........,,Noise: =--------  Time: 18679.2 (0.0),...#######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com,,,,* ***###....##,**,Cast: Freeze$ hS2,,,,* **,***#<....#,,,,Memories (4) ,,,,***,,,,*#....##,,,,,,,,,,*,,,,*#....#*,,,,h   polar bear (berserk)$ hT,,,,,,,,,,*.......#,,,,,,,,*,*,,...+....#..,,,,,,,,***#.###.......PP,Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, 100% to hit)  You freeze the polar bear but do no damage.The polar bear completely resists. You hit the polar bear.  $ hJTgYou burn the polar bear.  The polar bear is almost dead.$ hzUH180.2 (1$ hY$ h\3  Aim: a polar bear (severely wounded, 100% to hit)  You freeze the polar bear but do no damage.  The polar bear completely resists. You hit the polar bear.  You burn  $ h5]The polar bear is almost dead. _goes berserk!$ h Gobosan the Frost MageRevenant of Ashenzari ****..Health: 71/107 ===============---------Magic: 24/30 ===================-----AC: 18Str: 18EV: 10Int: 19*** ***######### *##***$ h SH: 0Dex: 9,.###P##.#.#.#.###.##,,XL: 12 Next: 10% Place: Lair:2,.......@h...........,,Noise: =--------  Time: 18680.2 (0.0),...#######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com,,,,* ***###....##,**,Cast: Freeze$ h 2,,,,* **,***#<....#,,,,Memories (4) ,,,,***,,,,*#....##,,,,,,,,,,*,,,,*#....#*,,,,h   polar bear (berserk)$ h3 ,,,,,,,,,,*.......#,,,,,,,,*,*,,...+....#..,,,,,,,,***#.###.......PP,The polar bear is almost dead.$ hl You hit the polar bear but do no damage.The polar bear is almost dead.The polar bear barely misses you.$ h eThe polar bear claws you but does no damage. x2  The polar bear bites you.$ h b65-1.2 (1$ h $ hĒ @  You hit the polar bear but do no damage.$ h/ The polar bear is almost dead.  The polar bear barely misses you.The polar bear claws you but does no damage. x2bites you. _claws you but does no damage. x2$ h̪ Gobosan the Frost MageRevenant of Ashenzari ****..Health: 65/107 ==============----------Magic: 23/30 ==================------AC: 18Str: 18EV: 10Int: 19*** ***######### *##***SH: 0Dex: 9,.###P##.#.#.#.###.##,,$ hd tXL: 12 Next: 10% Place: Lair:2,.......@h...........,,Noise: =--------  Time: 18681.2 (0.0),...#######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com,,,,* ***###....##,**,Cast: Freeze,,,,* **,***#<....#,,,,Memories (4) ,,,,***,,,,*#....##,,,,,,,,,,*,,,,*#....#*,,,,h   polar bear (berserk),,,,,,,,,,*.......#,,,,,,,,*,*,,...+....#..,,,,,,,,***#.###.......PP,Aim: a polar bear (almost dead, berserk, 100% to hit)  You freeze the polar bear. The polar bear resists.  The polar bear is almost dead.You closely miss the polar bear.$ h The polar bear is almost dead.The polar bear barely misses you.$ h~ Y4=2.2 (1$ h $ h You freeze the polar bear. The polar bear resists.  The polar bear is almost dead.You closely miss the polar bear.The polar bear is almost dead.  The polar bear barely misses you. _The polar bear claws you but does no damage. x2$ h Gobosan the Frost MageRevenant of Ashenzari ****..Health: 65/107 ==============----------Magic: 23/30 ==================------AC: 18Str: 18EV: 10Int: 19*** ***######### *##***$ h SH: 0Dex: 9,.###P##.#.#.#.###.##,,XL: 12 Next: 10% Place: Lair:2,.......@h...........,,Noise: =--------  Time: 18682.2 (0.0),...#######.#....##.,,,F) +1 dagger "Lashed Together" {flame, Com,,,,* ***###....##,**,Cast: Freeze,,,,* **,***#<....#,,,,Memories (4) ,,,,***,,,,*#....##,,,,,,,,,,*,,,,*#....#*,,,,h   polar bear (berserk),,,,,,,,,,*.......#,,,,,,,,*,*,,...+....#..,,,,,,,,***#.###.......PP,You freeze the polar bear. The polar bear resists.  The polar bear is almost dead.You hit the polar bear but do no damage.The polar bear is almost dead.The polar bear closely misses you. The polar bear claws you.  The polar bear misses you. The polar bear bites you!$ h8 m48----=3.2 (1$ h $ h   The polar bear is almost dead.  You hit the polar bear but do no damage.The polar bear is almost dead.  The polar bear closely misses you. The polar bear claws you.misses you. The polar bear bites you! _barely misses you. The polar bear closely misses you.$ hJgI  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 48/107 ==========--------------  Magic: 22/30 =================------- $ hh' AC: 18Str: 18  EV: 10Int: 19 *** ***######### *##***  SH: 0Dex: 9 ,.###P##.#.#.#.###.##,,  XL: 12 Next: 10% Place: Lair:2 ,.......@h...........,,  Noise: ==-------  Time: 18683.2 (0.0) ,...#######.#....##.,,,  F) +1 dagger "Lashed Together" {flame, Com$ hj( ,,,,* ***###....##,**,  Cast: Freeze ,,,,* **,***#<....#,,,,  Memories (4)  ,,,,***,,,,*#....##,,,,  ,,,,,,*,,,,*#....#*,,,,  h   polar bear (berserk) ,,,,,,,,,,*.......#,,,,  ,,,,*,*,,...+....#..,,,  ,,,,,***#.###.......PP, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, 100% to hit)  You freeze the polar bear. The polar bear resists.  The polar bear is almost dead.You hit the polar bear. You burn the polar bear.$ hrT $ ht*** ***#########   ,.###P##.#.#.#.#  ,.......@†......  ,...#######.#...  ,,,,*   ,,,,* <    $ hTt9  $ hyn2-4.2 (1Freeze$ hT~$ hy  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, berserk, 100% to hit)  You freeze the polar bear. The polar bear resists.  $ h܁The polar bear is almost dead.  You hit the polar bear. You burn the polar bear. _You kill the polar bear!$ hK  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hh$ h8-$ h2$ h! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$ ho6  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hW$ h~$ h$ hr   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$ hu4$ hv$ hz$ h*~R25 $ h>$ h:9$ h%$ h$ h$ hq[3=$ h$ h$50$ h1=$ h/$ hH$ h$ hd$ h$ hm$ h$ h$ h&#1$ hFt=4==$ hț$ hޠ$ h=$ hc$ h$ h7$ h3$ h$ h:2$ hޭ$ h$ h:=$ hS$ h$ hbf35=$ h$ hǹ$ hI$ h$ h$ h$ h$ h$ hiT4=$ h$ hy$ hP=$ h65=$ hsB$ h$ h$ hx$ h@$ h!6$ hE7=$ hO$ h5$ h$ h$ h$ hr:7$ h$ h$ hf$ h$ h$ h3=$ h$ h$ hY8=8$ hR)=$ h$ h $ hG $ h $ h $ ho $ h $ h $ h L9=$ hO $ h $ h6 i9==$ h $ h $ h ;60$ h7 $ h ,$ h@ $ h_$ $ h$ $ h% $ h[) $ h) #1$ h+* )=$ h* $ h81 -onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure$ h1 V)onfirm with . or Enter, or press ? or * to list all spells. $ h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.$ hM7 1718.2 (34.0)$ h 8 c30=-9.2 (35$ hA; $ h> % _Magic restored.$ h $ hy $ h $ h B$ h$ P2$ h% $ h[ ,$ h $ h 3==$ hd $ h $ h> $ h $ h# $ h6$ $ h]' $ h) $ h* #4$ h8* )=$ h* $ h^. $ h. $ hf/ $ h$4 ,$ h4 $ hr9 $ h9 :5$ h: $ h= ,$ h> $ h@ $ hNA $ hA $ hG f6$ hI $ hJ $ hXJ $ h}M $ hM T7=$ hN $ hR $ hS $ hT $ hRY $ hY $ hIZ $ h] $ h] #8$ h*^ )=$ ht_ $ hc $ h!d $ h|d $ hh $ hi $ hi $ hn $ hn :9$ h|o $ hs $ hs $ hPt $ hy Q70$ hz $ h} $ h~ $ h~ $ h{ $ hȃ $ hT $ h $ h? :1$ h $ h ,$ h $ h ,$ h $ hΑ T2=$ hG $ hǒ $ h $ hߕ $ h $ h ,$ h $ h{ $ h L3=$ hI $ h $ h $ h] $ hD $ hO P4$ h $ hF $ h $ hH $ h $ h; $ h $ h :5$ hZ $ h $ h6 $ h $ h? ,$ hT $ hw $ h H76=$ h9 $ h| $ h $ hb $ h $ h X7=$ h $ h $ h $ h $ h^ $ h $ h! $ h $ hI &8$ h $ h $ h $ h $ h $ h) $ h $ hg $ h &9$ h $ h[ ,$ h $ h $ h '80$ h $ h $ h $ h $ h B$ h $ h' E1=$ h| $ h $ h $ hX $ hj $ h $ h $ hG $ h V2=$ hP $ hu ,$ h $ h $ h $ hM $ hD $ h &3$ h $ h $ h $ h'! $ h# $ ho$ <4$ hU( $ h( $ h4) $ ha. $ h. $ h/ $ h3 $ hD4 L5=$ h15 $ h8 $ h_8 $ h9 $ h< ,$ hG= $ h@ l6=$ hA $ hD $ h E $ hE $ hX 7$ hjZ $ hZ &8$ h~[ $ h\` $ h` $ ha $ hd $ hIe $ h4f $ hij $ hj &9$ hak $ hn $ hao $ ho $ ht $ h5u $ hju F90=$ hu $ hy $ hcy $ hxz $ h ,$ h| $ h $ h O1=$ h $ h $ h߄ $ h $ hɆ $ h $ hf $ hV $ h &2$ hl $ h $ h $ he $ h0 $ h $ h $ h $ h[ &3$ h $ h $ h $ hx $ h $ hC L4=$ h֤ $ h $ hL $ h $ h $ h^ $ hݯ $ h $ h #5$ hC 3=$ hѴ $ hR $ h $ h $ h $ hV $ hϽ $ h $ h; &6$ h $ h $ h $ hn $ h $ h &7$ h $ hM $ h ,$ h $ h $ h $ h% $ h} &8$ h$ $ h $ h $ ha $ h $ h; $ h- $ h $ h 69=$ hU $ h $ h $ h $ h $ h} $ h $ h U100/107=$ h $ h $ h $ h $ h $ h $ hd $ h $ h0 &1$ h $ h $ h $ hd $ h $ h $ hs $ h $ hS &2$ h $ h| ,$ h $ h ,$ hv $ h $ h L3=$ h, $ h ,$ h{ $ h^ $ h* V4=$ h $ h! 0834.2 (115.0)$ hl" $ h' $ h#, ^ _You start resting.$ h, $ hn- $ h01 $ h1 $ h5 $ hY6 $ h6 $ hg7 $ hq= $ h= &5$ h> $ hC ,$ hSD $ hH $ hQI $ hJ $ hL $ hL &6$ h$ h$ hK$ hC$ h$ hم$ h$ h$ hw$ h$ hY$ h $ h$ hi$ h$ h,$ h$ h*$ h$ h6$ h$ h'$ h$ hZ$ h$ hO$ hn,$ h$ h'$ h$ h6$ h$ h,$ h,[37m$ h$ h.$ h$ h$ h$ h$ hj$ hB$ h$ h$ h$ h}$ h$ h>$ h$ h}$ h4$ h|$ h$ h6$ h`$ h$ hS$ h*,$ h$ hp$ h$ hA$ hN$ h$ h$$ h2$ h$ h$ hu$ h$ h$ h$ h$ h-$ h$ hb$ h$ h $ hh$ h$ h$ hj$ h$ h$ h$ hJ$ ha$ h$ h$ hHB$ h ,$ h* $ h? ,$ h $ hJ$ h$ h0$ h$ h3$ h$ h,$ hq$ h$,$ h$ h $ h $ h!$ h#$ h#$ h8$$ h?&$ h&$ h&$ h($ h($ h)$ hk-$ h-$ hz.$ h{0$ h0$ hf1$ h6,$ h6$ h:$ h";$ hm;$ h>,$ h>$ hB$ hhB$ hB$ hE$ h F$ hF$ hJ$ hyJ$ hJ$ hHO,$ hO$ hQ$ h^R$ hR$ hV$ hJW$ hW$ hZ$ h [$ h[$ h^$ h"_$ h_$ hxc$ hc$ hOd$ hkh$ hh$ h/i$ hl$ hl,$ hp$ hhq$ hr$ ht$ h4u$ hu$ h z,$ hz$ h,$ hR$ h,$ hJ$ h$ hP$ h$ hl$ hҌ$ h6$ h$ h$ h$ h!$ h$ h$ h$ hj$ h$ h:,$ h$ h$ h $ h£$ h$ hn$ h$ h$ h$ h$ h$ hE$ h$ h$ hζ$ hu$ h?A ÷941.2 (99.0) $ h3_You start waiting.$ hi02.2 (100.0)$ h1$ hy# _Done waiting.$ h4$ h$ h$ h$n$ h($ h)$ h *$ hd-$ h-,$ h91$ h1$ h2$ h5$ h$6$ h6$ h;$ hy;$ h<$ h+@$ h@$ h A$ hD$ hCE$ hE$ h7I$ hI$ h?J$ hM$ hHN$ hN$ hqR$ hS$ hvT$ h|Y$ hY$ hoZ$ h^$ h_$ h_$ hb$ hc$ hc$ hf$ hJg$ hg$ hnk$ hl,$ hpo$ ho$ hEp$ ht$ hdt$ hGu$ hx$ h y$ hxy$ h,},$ h}$ h,$ hЂ$ hl,$ h $ h$ h`$ h$ h$ h$ h}$ h$ h$ h$ h-,$ h۔$ hӗ,$ hJ$ h$ h4$ h$ h4$ hz$ hi$ h,$ h$ hfB$ h,$ h?$ h,$ hE$ h,$ hi$ h`,$ h$ hɰ$ h ,$ h$ hݳ$ hL$ hf$ h,$ hƸ$ h+$ h$ h$ h|$ hŽ$ h,$ hI$ h$ h"$ h$ h$ h$ h$ h$ h$ h$ h$ hA$ h$ hm$ h$ hv$ hi$ h$ h$ h$ h5$ h)$ h{$ h$ hp$ h,$ h$ h$ h1$ h$ h$ h$ h$ h,$ h$ h$ h$ hx$ h $ h$ hi$ h$ h$ h$ hq$ h$ h3$ h,$ h$ h$ ho$ h$ h$$ h%$ h~%$ h)$ h*,$ hs.$ h/,$ h3$ hq3$ h4$ h8$ h8$ hL9$ h<$ h<$ hu=$ h@,$ hA$ hE$ hE$ htF$ hfI$ hI$ h"J$ hM$ hM$ hN$ hmQ$ hQ$ h9R$ hU$ h?V$ hV$ h4[$ h[$ h\$ h`,$ ha$ hd$ h!e$ he$ hh$ hKi$ hi$ h,m$ hm$ hm$ hsq$ hq$ h7r$ h2v$ hv$ h3w$ haz$ hz$ h2{$ h#,$ h#$ h&$ h$ h$ h/$ h$ h$ h+,$ hڌ$ hr,$ hD$ h$ hl$ h$ h$ h)$ h$ h$ h $ h9$ h$ h^$ h:$ h$ h$ hA$ hë$ h$ h$ hܯ$ hf$ h$ h$ h)$ hc$ hd$ h¸$ h&$ h&$ hz$ h $ h`$ h$ hb$ h!$ h$ h$ h3$ h$ h$ h;,$ h$ ho 9041.2 (99.0) _You start waiting.$ h02.2 (100.0)$ h$ h# _Done waiting.$ hT$ h)4$ h$ hb$ h$ h,$ h~$ h$ h$ h$ h$ h$ h$ h$ h'$ h$ h$ h$ h$ hE$ ht$ h$ h8$ h$ h.$ h$ h3$ h~$ h$ hJ $ h ,$ hX$ ht$ hB,$ h$ h$ h(10 $ hn$ hQK _i - 4 potions of brilliance (gained 2)$ h7$$ h$<25 $ h &$ h($ h+$ h+$ hQ,$ h.$ h5*** *,** ######## ########## #..###PP#...###P##.#.#.# ...........÷....$ h62 ..###..##.....#######.#. ,** ##.*#.....# ***###. ,****..*##....# **,***#< ,,**...,*#....#**,,,,*#.$ hR6e ,*,#...*#.......*,,,,*#. Y   yak (asleep) ,,,Y...,#........,,,*...$ h6 ,*##...,......#.#,,...+. ,* ****###.....***#.###.$ hIE{ 54.2 (12.0)  A yak comes into view.$ hJ**,,,,,,,,*,#YY,,,,.$ hK0,,$ hK5==5.2 (13$ hO$ hS9 _The yak bellows! You hear a bellow!$ h**** *#.** ######## ######### .#..###PP#...###P##.#.#. ....................÷... ,..###.@##.....#######.# ,,** ##.##.....# ***###$ hZ ,,****..###....# **,***# ,,,**...P*#....#**,,,,*# ,,*,#Y..##.......*,,,,*# ,,,,.....#........,,,*. ,,*##..........#.#,,...+ ,,* #######.....***#.### ***,*,,,,,***#,,*#$ h$ ha]*,*,,,,,Y$ h,,,*,#.,,,,,,** *$ hj:--6.0)$ h&$ h$ h,*****,*#.** ######## ##########*.#..###PP#...###P##.#.#.#,........@...........÷....,,..###..##.....#######.#.$ h,,,** ##.##.....# ***###.,,,****..###....# **,***#<,,,,**.Y.P*#....#**,,,,*#.,,,*,#...##.......*,,,,*#,,,,,.....#........,,,*...,,,*##..........#.#,,...+.,,,* #######.....***#.###.$ h$ hFY..$ hA--7$ hC$ h$ hI%***** ,*#.** ######## #*.#..###PP#...###P##.#.#.#.,.÷.,,..###..##.....#.#.,,,** ##.##.....# ***###.,,,****Y.###....# **,***#<.,,,,**...P*#....#**,,,,*#.,,,*,#...##.......*,,,,*#.,,,,,.....#........,,,*.... ,,,*##..........#.#,,...+.. ,,,* #.....***#.###.. {8$ hW O***** ,*#.** ######## #*.#..###PP#...###P##.#.#.#.#,.÷.,,..###..##.....#.#.,,,** ##{##.....# ***###.,,,****Y.###....# **,***#<.,,,,**...P*#....#**,,,,*#.,,,*,#...##.......*,,,,*#.,,,,,.....#........,,,*.,,,*##..........#.#,,...+.,,,* #.....***#.###.$ h $ h} Y.Y   yak$ h &9$ h $ h $ h<6  ***** ,*#.** ########  *.#..###PP#...###P##.#.#.#. ,.÷$ h>7 u ,,..###.Y##.....#.# ,,,** ##.##.....# ***### ,,,****Y.###....# **,***#< ,,,,**...P*#....#**,,,,*# ,,,*,#...##.......*,,,,*# ,,,,,.....#........,,,* ,,,*##..........#.#,,...+ ,,,* #.....***#.###$ h: $ hzC BY.$ hD 860Freeze$ hJ $ hEL $ hGobosan the Frost MageRevenant of Ashenzari ****..Health: 107/107 ========================Magic: 27/30 =====================---AC: 18Str: 18*****$ h.EV: 25 Int: 19,*#.** ######## ########### SH: 0Dex: 9*.#..###PP#...###P##.#.#.#. XL: 12 Next: 12% Place: Lair:2,........Y@..........÷..... Noise: ---------  Time: 19060.2 (0.0),,..###..##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com,,,** ##.##.....# ***###.. Cast: Freeze,,,****Y.###....# **,***#<. Memories (4) ,,,,**...P*#....#**,,,,*#..$ h3,,,*,#{..##.......*,,,,*#.. Y   yak,,,,,.....#........,,,*....,,,*##..........#.#,,...+..,,,* #######.....***#.###.. _The yak bellows! You hear a bellow!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.97/107 ---10 ==1.2 (1Ramparts #######$ hDR  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  $ h˱Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You hit the yak but do no damage. The wall freezes the yak! The yak gores you!$ h Gobosan the Frost MageRevenant of Ashenzari ****..Health: 97/107 =====================---Magic: 26/30 ====================----AC: 18Str: 18*****EV: 10Int: 19,*#.** ######## ########### SH: 0Dex: 9*.#..###PP#...###P##.#.#.#. XL: 12 Next: 12% Place: Lair:2,........Y@..........÷..... Noise: ==-------  Time: 19061.2 (0.0)$ h [,,..###..##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com,,,** ##.##.....# ***###.. Cast: Freeze,,,****Y.###....# **,***#<. Memories (4) Ramparts ,,,,**...P*#....#**,,,,*#..,,,*,#{..##.......*,,,,*#.. Y   yak,,,,,.....#........,,,*....,,,*##..........#.#,,...+..,,,* #######.....***#.###..Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.You hit the yak but do no damage.The yak is moderately wounded.$ h" 3-2.2 (1$ h ########$ hj   Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.You hit the yak but do no damage.The yak is moderately wounded. _The wall freezes the yak! The yak closely misses you.$ h9L  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 97/107 =====================---  Magic: 25/30 ====================----  AC: 18Str: 18 ***** EV: 10Int: 19 $ h |,*#.** ######## ########### SH: 0Dex: 9 *.#..###PP#...###P##.#.#.#. XL: 12 Next: 12% Place: Lair:2 ,........Y@..........÷..... Noise: =--------  Time: 19062.2 (0.0) ,,..###..##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com ,,,** ##.##.....# ***###.. Cast: Freeze ,,,****Y.###....# **,***#<. Memories (4) Ramparts  $ h,,,,**...P*#....#**,,,,*#.. ,,,*,#{..##.......*,,,,*#.. Y   yak ,,,,,.....#........,,,*.... ,,,*##..........#.#,,...+.. ,,,* #######.....***#.###..Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak!  $ hThe yak is severely wounded.You hit the yak. You burn the yak.  The yak is almost dead.The wall freezes the yak!$ h  *****  ########  *.#..###PP#...###P ,........†@..........÷ ,,..###..##.....## $ h8,,,** ##.##.....#  #....# < ....# {.##....... .....  $ h...#.  ,,,*  $ hf33.2 (1Freeze$ h4######$ h  $ h|You freeze the yak!  $ h?7The yak is severely wounded.$ hYou hit the yak. You burn the yak.  The yak is almost dead.  The wall freezes the yak! _You kill the yak!$ hbu  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h<=#######$ h>$ hC######$ hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$ h7####{..$ ht8625 -4 _$ h####$ h>$ h#####.{$ h.@-5$ h######$ h$ h #####.{.{$ hS &6$ h #####$ h7 $ h######{{.$ hJT9=7$ hF#######$ h$ hx######.{8$ h######$ h;$ hNd#######..$ h~eE100/107=$ heM7=9$ hl####$ hko$ h T######$ h '70$ h #######$ h $ h`~#####.{$ h&1$ h######$ h]$ h #####{.$ h.12$ hgu####$ h$ h #####$ h q8==3$ hB#$ hW$ hI ***** ,*#.** ########  *.#..###PP#...###P##.#.#.# ,..@..÷ ,,..###..##.....$ hJ#.# ,,,** ##.##.....# ***### ,,,****..###....# **,***#< ,,,,**...P*#....#**,,,,*# ,,,*,#Y..##.......*,,,,*#. YYY 3 yaks (wandering) ,,,,,.YY..#........,,,*... ,,,*##..........#.#,,...+.$ hKd ,,,* #.....***#.###.$ h U  The frozen ramparts melt away as you move.3 yaks come into view.$ hU$ hW8  The yak bellows! x3$ h^YYYYYYY 4 yaks (1 wandering)Y..$ h_;===4$ hf$ hk _A yak comes into view. _You see here a yak corpse.$ h  *****  ########  *.#..###PP#...### ,........@...........÷ ,,..###..##.....# ,,,** ##.##.....#  $ h,..###....# < ...P*#....# ,,,*,#.. .... ,,,*##... ,,,* $ h1g *****  ########  *.#..###PP#...### $ h2,........@...........÷ ,,..###..##.....# ,,,** ##.##.....#  ..###....# < ...P*#....# ,,,*,#.. ....$ h33 ,,,*##... ,,,* $ h:$ h;$ hB$ hEd _There are monsters nearby!$ hc ***** ,*#.** ######## ######### *.#..###PP#...###P##.#.#. ,........†...........÷... ,,..###.@##.....#######.# ,,,** ##.##.....# ***### ,,,****..###....# **,***# ,,,,**...P*#....#**,,,,*#$ h  ,,,*,#YYY##.......*,,,,*# ,,,,,Y....#........,,,*. ,,,*##..........#.#,,...+ ,,,* #######.....***#.### ,,,** ****,*,,,,,***#,,*#$ h˷ $ h> $ hҸ $ hk $ h YYY...Y$ h| .25$ h $ h & _The yak bellows!$ hSW*****$ h_,*#.** ######## ##########*.#..###PP#...###P##.#.#.#,........@...........÷....,,..###..##.....#######.#.,,,** ##.##.....# ***###.,,,****..###....# **,***#<,,,,**YYYP*#....#**,,,,*#.,,,*,#Y..##.......*,,,,*#,,,,,.....#........,,,*...,,,*##..........#.#,,...+.,,,* #######.....***#.###.$ hr,$ hf$ hV$ h/QYY....$ hj0---6$ h$ hDp _You see here a yak corpse.$ hcR***** ,*#.** ######## #*.#..###PP#...###P##.#.#.#.,.†÷.,,..###..##.....#.#.,,,** ##.##.....# ***###.,,,****YY###....# **,***#<.,,,,**Y.YP*#....#**,,,,*#.,,,*,#...##.......*,,,,*#.$ h~dV,,,,,.....#........,,,*.... ,,,*##..........#.#,,...+.. ,,,* #.....***#.###.. $ h7oA{{$ h1qe=---7 _$ hXw$ hz$ hT8.$ h!3=9=8$ h$ h̽$ h$ h^&9$ h$ h$ h {4=80$ hP!.$ hR<.Y{{$ h&1$ hJ$ h"$ h#r30==2$ h*$ h,$ h 9{$ h+ .53$ hǙ $ h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.$ h%$ hY..Y   yak$ h!10 ======4$ htD _You shout for attention!$ h]A $ hK sY.{.$ hL i25 ------5Freeze$ hS $ hDX % h!Gobosan the Frost MageRevenant of Ashenzari ****..Health: 105/107 =======================-Magic: 27/30 =====================---AC: 18Str: 18*****EV: 25 Int: 19,*#.** ######## ########### SH: 0% hz5Dex: 9*.#..###PP#...###P##.#.#.#. XL: 12 Next: 13% Place: Lair:2,........Y@..........÷..... Noise: ---------  Time: 19085.2 (0.0),,..###..##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com,,,** ##{##.....# ***###.. Cast: Freeze,,,****YY###....# **,***#<. Memories (4) ,,,,**Y.Y.*#....#**,,,,*#..% h,,,*,#...##.......*,,,,*#.. Y   yak,,,,,.....#........,,,*....,,,*##..........#.#,,...+..,,,* #######.....***#.###.. % h_You shout for attention!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h7Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.% h$0######....Y@.Y##..Y 2 yaks  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  % hS%The walls around you are covered in ice.  You hit the yak but do no damage. The wall freezes the yak.% hV&~610 ==6.2 (1Ramparts % h-c###% h1P _The yak barely misses you.% hE ,% h9 % h #####YY##Y 3 yaks% h! J25 --7% h ########% h! / _The wall freezes the yak!% h+q  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 106/107 =======================-  Magic: 26/30 ====================----  AC: 18Str: 18 ***** EV: 25 Int: 19 ,*#.** ######## ########### SH: 0Dex: 9 *.#..###PP#...###P##.#.#.#. XL: 12 Next: 13% Place: Lair:2 ,........Y@..........÷..... Noise: ---------  Time: 19087.2 (0.0)% hr ,,..###YY##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com ,,,** ##{##.....# ***###.. Cast: Freeze ,,,****YY###....# **,***#<. Memories (4) Ramparts  ,,,,**Y.Y.*#....#**,,,,*#.. ,,,*,#...##.......*,,,,*#.. YYY 3 yaks ,,,,,.....#........,,,*.... ,,,*##..........#.#,,...+.. ,,,* #######.....***#.###..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You barely miss the yak.% hs% h *****  ########  % h*.#..###PP#...###P ,.......YY@..........÷ ,,..###YY##.....## ,,,** ##.##.....#  #....# < % h@%....# ......Y 4 yaks ..... ...#.% h ,,,*  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You barely miss the yak.  The yak is heavily wounded.% hh7=10 =8.2 (1% h֊q####% h~/ _The wall freezes the yak!% hn  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 107/107 ======================== % ho Magic: 25/30 ====================----  AC: 18Str: 18 ***** EV: 10Int: 19 ,*#.** ######## ########### SH: 0Dex: 9 *.#..###PP#...###P##.#.#.#. XL: 12 Next: 13% Place: Lair:2 ,.......YY@..........÷..... Noise: =--------  Time: 19088.2 (0.0) ,,..###YY##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com ,,,** ##.##.....# ***###.. Cast: Freeze ,,,****YY###....# **,***#<. Memories (4) Ramparts  ,,,,**Y.Y.*#....#**,,,,*#.. % hOp,,,*,#...##.......*,,,,*#.. YYYY 4 yaks ,,,,,.....#........,,,*.... ,,,*##..........#.#,,...+.. ,,,* #######.....***#.###..Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You hit the yak. You burn the yak.  The yak is severely wounded.The wall freezes the yak. The yak barely misses you. The wall freezes the yak.% hx *****  ########  *.#..###PP#...###P ,......YYY@..........÷ ,,..###.Y##.....## ,,,** ##.##.....#  % hx#....# < ....# ...... ..... ...#. ,,,* % hEy4==9.2 (1% h}#####% ha _The wall freezes the yak! The yak gores the plant! The plant begins to die.% h Gobosan the Frost MageRevenant of Ashenzari ****..Health: 107/107 ========================Magic: 24/30 ===================-----AC: 18Str: 18*****EV: 10Int: 19,*#.** ######## ########### SH: 0Dex: 9*.#..###PP#...###P##.#.#.#. XL: 12 Next: 13% Place: Lair:2,......YYY@..........÷..... Noise: ===------  Time: 19089.2 (0.0),,..###.Y##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com,,,** ##.##.....# ***###.. Cast: Freeze,,,****YY###....[33% hw Dm# **,***#<. Memories (4) Ramparts ,,,,**Y.Y.*#....#**,,,,*#..,,,*,#...##.......*,,,,*#.. YYYY 4 yaks,,,,,.....#........,,,*....,,,*##..........#.#,,...+..,,,* #######.....***#.###..You freeze the yak!  The yak is almost dead.You hit the yak but do no damage.The yak is almost dead.The wall freezes the yak but does no damage.  The yak gores you! The wall freezes the yak! x2; The yak gores the plant!!95/107 ---5=90.2 (1% hD e###% h` u  The yak is almost dead.You hit the yak but do no damage.The yak is almost dead.  The wall freezes the yak but does no damage.yak gores you! The wall freezes the yak! x2; The yak gores the plant!! _the fungus! The fungus begins to die.% h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 95/107 =====================---  Magic: 24/30 ===================-----  AC: 18Str: 18 ***** EV: 10Int: 19 ,*#.** ######## ########### SH: 0Dex: 9 *.#..###PP#...###P##.#.#.#. XL: 12 Next: 13% Place: Lair:2 ,......YYY@..........÷..... Noise: ===------  Time: 19090.2 (0.0) ,,..###.Y##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com% h  ,,,** ##.##.....# ***###.. Cast: Freeze ,,,****YY###....# **,***#<. Memories (4) Ramparts  ,,,,**Y.Y.*#....#**,,,,*#.. ,,,*,#...##.......*,,,,*#.. YYYY 4 yaks ,,,,,.....#........,,,*.... ,,,*##..........#.#,,...+.. ,,,* #######.....***#.###..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak.  The yak is almost dead.You hit the yak. You burn the yak.% h|{Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak.  The yak is almost dead.You hit the yak. You burn the yak.  You kill the yak!% h% hB *****  ########  *.#..###PP#...###P % h,.......YY@..........÷ ,,..###.Y##.....## ,,,** ##.##.....#  #....# < ....# ...... 3 yaks ..... ...#. ,,,* % hD64--1.2 (1% hu######% h2 _The wall freezes the yak. x2% h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 96/107 =====================---  Magic: 23/30 ==================------  AC: 18Str: 18 ***** EV: 10Int: 19 ,*#.** ######## ########### SH: 0Dex: 9 *.#..###PP#...###P##.#.#.#. XL: 12 Next: 14% Place: Lair:2 % h0,.......YY@..........÷..... Noise: =--------  Time: 19091.2 (0.0) ,,..###.Y##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com ,,,** ##.##.....# ***###.. Cast: Freeze ,,,****YY###....# **,***#<. Memories (4) Ramparts  ,,,,**Y.Y.*#....#**,,,,*#.. ,,,*,#...##.......*,,,,*#.. YYY 3 yaks ,,,,,.....#........,,,*.... ,,,*##..........#.#,,...+.. ,,,* #######.....***#.###..% hkYou freeze the yak.  The yak is heavily wounded.You hit the yak but do no damage.The yak is heavily wounded.The wall freezes the yak! The yak gores you. The wall freezes the yak.  The yak gores the plant! The wall freezes the yak!% h % *****  ########  *.#..###PP#...###P ,.......YY@..........÷ % h9,,..###.†##.....## ,,,** ##.##.....#  #....# < ....# ...... 2 yaks ..... ...#. ,,,* % h;462.2 (1% h~######% h  The yak is heavily wounded.You hit the yak but do no damage.The yak is heavily wounded.  The wall freezes the yak! The yak gores you. The wall freezes the yak.yak gores the plant! The wall freezes the yak! _You kill the yak!% hL   Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 94/107 =====================---  Magic: 22/30 =================-------  AC: 18Str: 18 ***** EV: 10Int: 19 ,*#.** ######## ########### SH: 0Dex: 9% h 3 *.#..###PP#...###P##.#.#.#. XL: 12 Next: 16% Place: Lair:2 ,.......YY@..........÷..... Noise: =--------  Time: 19092.2 (0.0) ,,..###.†##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com ,,,** ##.##.....# ***###.. Cast: Freeze ,,,****YY###....# **,***#<. Memories (4) Ramparts  ,,,,**Y.Y.*#....#**,,,,*#.. ,,,*,#...##.......*,,,,*#.. YY 2 yaks ,,,,,.....#........,,,*.... ,,,*##..........#.#,,...+.. ,,,* #######.....***#.###..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!% h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!  You kill the yak!% h y *****  ########  *.#..###PP#...###P ,........Y@..........÷ % hK ,,..###.†##.....## ,,,** ##.##.....#  #....# < ....# ......   yak ..... % h r...#. ,,,* % hC 373.2 (1% h ####% h / _The wall freezes the yak.% hF  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 94/107 =====================---  Magic: 21/30 ================--------  AC: 18Str: 18 ***** EV: 10Int: 19 ,*#.** ######## ########### SH: 0Dex: 9 *.#..###PP#...###P##.#.#.#. XL: 12 Next: 17% Place: Lair:2 ,........Y@..........÷..... Noise: =--------  Time: 19093.2 (0.0) ,,..###.†##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com ,,,** ##.##.....# ***###.. Cast: Freeze ,,,****YY###....# **,***#<. Memories (4) Ramparts  ,,,,**Y.Y.*#....#**,,,,*#.. ,,,*,#...##..% h˺l.....*,,,,*#.. Y   yak ,,,,,.....#........,,,*.... ,,,*##..........#.#,,...+.. ,,,* #######.....***#.###..Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 100% to hit)  You freeze the yak!  The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is heavily wounded.% hr% hwE *****  ########  *.#..###..#...###P ,........Y@..........÷ % hF,,..###.†##.....## ,,,** ##.##.....#  #....# < ....# ......  ..... ...#. ,,,*  Aim: a yak (lightly wounded, 100% to hit)  You freeze the yak!  The yak is moderately wounded.  You hit the yak. You burn the yak.  The yak is heavily wounded.A nearby fungus withers and dies. A nearby plant withers and dies.% hY1-4.2 (1% h######% hB _The wall freezes the yak! The yak gores you.% h-  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 91/107 ====================----  Magic: 20/30 ================--------  AC: 18Str: 18 ***** EV: 10Int: 19 ,*#.** ######## ########### SH: 0Dex: 9 *.#..###..#...###P##.#.#.#. XL: 12 Next: 17% Place: Lair:2 ,........Y@..........÷..... Noise: =--------  Time: 19094.2 (0.0) % h1,,..###.†##.....#######.#.. F) +1 dagger "Lashed Together" {flame, Com ,,,** ##.##.....# ***###.. Cast: Freeze ,,,****YY###....# **,***#<. Memories (4) Ramparts  ,,,,**Y.Y.*#....#**,,,,*#.. ,,,*,#...##.......*,,,,*#.. Y   yak ,,,,,.....#........,,,*.... ,,,*##..........#.#,,...+.. ,,,* #######.....***#.###..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!% hJ[ *****  ########  *.#..###..#...###P ,........†@..........÷ % h0,,..###.†##.....## ,,,** ##.##.....#  #....# < ....# ...... .....  ...#.  ,,,*  % hbn185.2 (1Freeze% h?#####% honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak! _You kill the yak!% hK  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h0######% h3p######% h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h 4% h % h % h p225 % h % h^ % h % h ,% h % h % h T32=% h % h* #####..#....†@.-##..% h; e 9.2 (4 _You start resting.% h  R-100.2 (5% h % h 4 _The frozen ramparts melt away.% h % h % hI % h- % hǥ ,% h % h L4=% h % hǮ % hj :=% hׯ % ht % h! L3=% h % hg l5=% h % h6 % h % h$ % hF % h &6% hQ % h % hS i4==% he % ha % h % hz % h <7% hg % h B% hj % h :=% h % h< % h R85=% h % h ,% h % h b9=% h % h % h % h* % hB % h O6=% h} % h% he\100/107=% hF% h},% h|% h ,% hQ% h% h2&1% h% h% hL7=% h&% h"% h#&2% h$% h)% hC*% h*% hT.% h.% h/% hK3% h3Q3=8% h4\==% h7% hK8% h$9% h=% hp>% h>% hB% h_C@4=% hD,% hI% hJ:=% hJ% hM% hmNL9=% hmO% hT% hT&5% hU% hY,% h5Z% h]_% h_&6% ht`% hh_ _You start resting.% h[q034.2 (34.0)% h:rx30==5.2 (35% hEw% hE{% _Magic restored.% hPc% hLd% hd% hi% hj% hn% h t_ _You start resting.% h9~16.2 (1.0)% hJY7=7.2 (2% h% h" _HP restored.% hy% hz% h {% hP% h% hO% h!% h/:=% h% hU,% hI% h % h:=% hB% h% h% ha% h% hd% h% hӥ,% h&% h% h% h% h,% h% h;% h% h<% hM,% hY% h,% h+% he% h% h% hv% h % h% h% h% h% h% h% h % h% h`% h% h"% h% h;% h% h>% h% hS% h% hJ% h% h|% h% h% h% h% h,% ha% h % h@ % h % h% h% hU% h% h$% h% hA% h% hg% h#% h#% h$% h;)% h)% hv+% h/% hT0% h2% hS6% h6% h`7% h<% hk<% h=% h|B% hB% hC% hF,% hH% hGL% hL% h^M% hR% hQS% hS% hY% hY% hvZ% h^% h0_% h_% h#e% he% h;f% hdj% h>k,% hp% hxq% hq% hw,% hx% hx|,% hb}% h% h% h݂% h % hʉ% h% hPB% h% h% h% he% h٘% h% h% h% h % h% h% h=% hܩ% hf% hĪ% h;% h% hk% h% h% h% h% hH% h% h% h% h$% h,% h^% h% h% h8% h,% h% h{% h% h% h{X% hL% h% hF,% h% h,% h% h% hc% h{% h,% h% h % h % h % hh,% hv% h% h% h% hT% h<% hS% hw% h% h& % h$,% h|%% hy),% h:*% h.,% h/% hQ2% h2% h3% h7,% hc8% h<B% hB,% hC% hXH% hH% h7I% h[N% hN% hHO% hkS% hS% h[T% hYX% hX% hCY% h]% h^% h_% hc,% h|d% hiB% hapB% ht% hXu% hu% hz% h{% hM|% h% h % hڀ% h,% hi% h\,% h% hy% h% hn% h],% h% h^% hߚ% hT% hݟ,% h% h>,% h% hB% h,,% h % h ,% hն% h,% ho% h 236.2 (99.0) _You start waiting.7.2 (100.0)% h% h=# _Done waiting.% h; 4% h< % h> % h;C ,% hG % hI  Things that are here:  a yak corpse; a yak corpse; a yak corpse% hN % hO _% hP % hT _  You see here a yak corpse.% hU[ L _% h[ % hH_ % h_ % h,` % hc % h=g % hg % hh % hj % ho ,% ho % hr % hv % hv % hv % h>x % h{ % h{ % h} % h % hƆ ,% h % h % hȗ ,% h % h % h % h % h % h % h % h % h % h % h % h % h0 % h % h[ l,,...............†.......,,,.........###.†##.....#,,,........#* ##.##.....#**,**#.....####..###....#**,*,*#.....##....##....# *,,,,*#....#.#...##......% hC 4 ,,,,,*#...........#...... ,,,,,*#....###..........# *,,,**#.@..# ####### ,,,,*#P....#* ****,*,..,, ,,,........P#**,***,,,.,, ,.............,,,,,,,,,,  ,......./.......,,,,,,,, ,...#.....,,,,,,, h   wolf (asleep) ,...............,,,,,,, ,..h........#...* % h | 50.2 (13.0)  A wolf comes into view.% h 4  The wolf howls!% hj +FF   cane toad (wandering)hh   wolf.,,,,,*,,,,,***,,*% ha 5==1.2 (14% h % hY \ _A cane toad comes into view.% ht *,#####.#.#..###..#...###P,,.........†........,,,.........###.†##.....#,,,........#* ##.##.....# **,**#.....####..###....# **,*,*#.....##..#**,,,,*#....#.#...##.,,,,,*#...........#.,,,,,*#..@.###..........#*,,,**#....# #######.....*,,,,*#P....#* ****,*,..,,*,,,.P#**,***,,,.,,,,F.....,,, ,,......./.......,h   wolf,...#.,,..h...,,,,,,,,...........#...*% h % h % h % h ;hF   cane toad (wandering)Fh   wolf.*% hM :--2.0)% h" % h/ % h* ##.##.#* ######## ###*,#####.#.#..###..#...###P#,,........†.........,,,...###.†##.....###,,,........#* ##.##.....# **,**#.....####..###....# **,*,*#.....##...#***,,,,*#....#.#...##.*,,,,,*#...@.......#.,,,,,*#....###..........#.#*,,,**#....# #######.....*,,,,*#P....#* ****,*,..,,**% h3,,,.P#**,***,,,.,,,*,F............,,, ,, h   wolf,...h.../.......,,,.F.#...,....,,,,,,,% hk% h]% hOh.% hA--3% hv% hG% h*** ##.##.#* # #*,#####.#.#..###..#...###P#,,.......†.,,,..###.†##.....#,,,..#* ##.##.....# ***,**#.....####..###....# ***,*,*#.....##....##....#**,*,,,,*#....#.#...##.*,,,,,,*#.#.,,,,,,*#....###.#.#,*,,,**#....# #######.....*% hW,,,,*#P....#* ****,*,..,,*,,,...h....P#**,***,,,.,,,*,F...., ,,./......., ,,.F.#........ % h% h`9.h% h>&4% h% hY% h@** ##.##.#* # #*,#####.#.#..###..#...###P##.,,...............†.,,,.........###.†##.....#,,,........#* ##.##.....# ***,**#.....####..###....# **,**,*,*#.....##....##....#**,*,,,,*#....#.#...##.*,,,,,,*#.#.,,,,,,*#....###.% h`O#.#,*,,,**#....# #######.....***#,,,,*#P....#* ****,*,..,,***#,,,....h...P#**,***,,,.,,,**,,F............, ,,......./......., ,,.F.#...... % h% hY% hєZ{.% h&5% h% h% hu P** ##.##.#* # #*,#####.#.#..###..#...###P##.#,,.........†.÷,,,.........###.†##.....#,,,........#* ##.##.....# *% h **,**#.....####..###....# **,***,*,*#.....##....##....#**,*,,,,*#....#.#...##.*,,,,,,*#.#.,,,,,,*#....###.#.#,,.*,,,**#....# #######.....***#.,,,,*#P..{.#* ****,*,..,,***#,,,,........P#**,***,,,.,,,**,,F......, ,,......./., , % h % hf ~h.h   wolf% h &6% h % h % h}.** ##.##.#* # #*,#####.#.#..###..#...###P##.#.,,.........†.÷.,,,.........###.†##.....#,,,..#* ##.##.....# ***#**,**#.....####..###....# **,***,*,*#.....##....##....#**,% h/*,,,,*#....#.#...##.*,,,,,,*#.#.,,,*,,,,,*#...h###.#.#,,.*,,,**#....# #######.....***#.#,,,,*#P....#* ****,*,..,,***#,,,,.P#**,***,,,.,,,**,,*,F., ,,./., , % h}2% h6% h=Ih.% h?&7% hEE% hZH% h ** ##.##.#* #  *,#####.#.#..###..#...###P##.# ,,.........†.÷ ,,,.........###.†##..... ,,,..#* ##.##.....# *** **,**#.....####..###....# **, **,*,*#.....##....##....#** *,,,,*#....#.#...##.*% h7 ,,,,,*#.....h@....#.,,, ,,,,,*#....###.#.#,, *,,,**#....# #######.....***#. ,,,,*#P....#* ****,*,..,,***# ,,,.P#**,***,,,.,,,**,, ,F.,  ,./.,  ,.F.#.,  ,.,% h % h?=8Freeze% h% h< _The wolf bites you but does no damage.% h6  ** ##.##.#* ######## ###### Gobosan the Frost Mage*,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..,,...............†...........÷ Health: 107/107 ========================,,,.........###.†##.....###### Magic: 27/30 =====================---,,,........#* ##.##.....# *** AC: 18Str: 18**,**#.....####..###....# **,* EV: 25 % hc _Int: 19**,*,*#.....##....##....#**,,, SH: 0Dex: 9*,,,,*#....#.#...##.......*,,, XL: 12 Next: 18% Place: Lair:2,,,,,*#.....h@....#........,,, Noise: =--------  Time: 19258.2 (0.0),,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com*,,,**#....# #######.....***#. Cast: Freeze,,,,*#P....#* ****,*,..,,***#, Memories (4) ,,,........P#**,***,,,.,,,**,,,F............,,,,,,,,,, ,,,,, h   wolf% hَ ,......./.......,,,,,,,, ,,,,,.F.#...........,,,,,,,,...............,,,,,,,Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate% h The walls around you are covered in ice.  You hit the wolf but do no damage.The wall freezes the wolf but does no damage.% hԑ 0--10 ==9.2 (1Ramparts % hؘ #.####% h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the wolf but do no damage.  The wall freezes the wolf but does no damage. _The wolf bites you! The wall freezes the wolf. The wolf barely misses you.% h ** ##.##.#* ######## ###### Gobosan the Frost Mage*,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..,,...............†...........÷ Health: 100/107 ======================--,,,.........###.†##.....###### Magic: 26/30 ====================----% hz,,,........#* ##.##.....# *** AC: 18Str: 18**,**#.....####..###....# **,* EV: 10Int: 19**,*,*#.....##....##....#**,,, SH: 0Dex: 9*,,,,*#....#.#...##.......*,,, XL: 12 Next: 18% Place: Lair:2% hn,,,,,*#.....h@....#........,,, Noise: ==-------  Time: 19259.2 (0.0),,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com*,,,**#....# #######.....***#. Cast: Freeze,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts ,,,........P#**,***,,,.,,,**,,,F............,,,,,,,,,, ,,,,, h   wolf,......./.......,,,,,,,, ,,,,,.F.#...........,,,,,,,% hD},...............,,,,,,,You freeze the wolf!  The wolf is severely wounded.You closely miss the wolf.The wolf is severely wounded.The wall freezes the wolf. The wolf bites you but does no damage.  The wall freezes the wolf but does no damage.% h4-60.2 (1% hq######% ht  The wolf is severely wounded.You closely miss the wolf.  The wolf is severely wounded.The wall freezes the wolf. The wolf bites you but does no damage. _The wolf closely misses you.% h* ** ##.##.#* ######## ###### Gobosan the Frost Mage  *,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..  ,,...............†...........÷ Health: 100/107 ======================--  ,,,.........###.†##.....###### Magic: 25/30 ====================----  ,,,........#* ##.##.....# *** AC: 18Str: 18 % hJ **,**#.....####..###....# **,* EV: 10Int: 19  **,*,*#.....##....##....#**,,, SH: 0Dex: 9  *,,,,*#....#.#...##.......*,,, XL: 12 Next: 18% Place: Lair:2  ,,,,,*#.....h@....#........,,, Noise: =--------  Time: 19260.2 (0.0)  ,,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com  *,,,**#....# #######.....***#. Cast: Freeze  ,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts  ,,,........P#**,***,,,.,,,**,,  ,F............,,,,,,,,,, ,,,,, h   wolf  ,......./.......,,,,,,,, ,,,,  ,.F.#...........,,,,,,,  ,...............,,,,,,, Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (almos% hEt dead, 100% to hit)  You freeze the wolf!% h **    #.#.#  ...†÷  ....†#  .....#* ##.# % h .....####..##  #.....##....#  #....#.#...##  #.....†@....#  #....###.......  #....# #######.  P % hJi     /    % hFn191.2 (1Freeze% h######% honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, 100% to hit)  You freeze the wolf! _You kill the wolf!% hi  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hT##.####% h##.#####% h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h( % h) % h* % h6 % hZ7 <25 % h J 62% hJ % hS % h8T % hU % h[ % h+d  #-h.#####{% hd h   wolf (wandering) _You start resting.% h%o ##5.2 (4#####..{% ho E-6.2 (5% hs #####% hu W _A wolf comes into view. % hq %  % har AThe wolf howls! You hear a howl! x2; You hear a loud, deep croak! % hx 5  You hear a howl! % h 0## % h. 'h..####{{{.h   % h c3====7.2 (1 % hw q###### % h  % h` 0 _The wall freezes the wolf! % h % h8##.#.h###{.{.{ % ho7=---8Freeze % hi##.##### % h}0 _The wall freezes the wolf. % h\  ** ##.##.#* ######## ###### Gobosan the Frost Mage  *,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..  ,,...............†...........÷ Health: 103/107 =======================-  ,,,.........###.†##.....###### Magic: 26/30 ====================----  ,,,........#* ##.##.....# *** AC: 18Str: 18  **,**#.....####..###....# **,* EV: 25 Int: 19  **,*,*#.....##....##....#**,,, SH: 0Dex: 9  *,,,,*#....#.#...##.......*,,, XL: 12 Next: 19% Place: Lair:2  ,,,,,*#.....h@....#........,,, Noise: ---------  Time: 19268.2 (0.0)  % h]  ,,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com  *,,,**#..{.# #######.....***#. Cast: Freeze  ,,,,*#P...{#* ****,*,..,,***#, Memories (4) Ramparts  ,,,.......{P#**,***,,,.,,,**,,  ,F........{...,,,,,,,,,, ,,,,, h   wolf  ,......./.......,,,,,,,, ,,,,  ,.F.#...........,,,,,,,  ,...............,,,,,,, Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 100% to hit)  You freeze the wolf.  The wolf is severely wounded.You barely miss the wolf.The wolf is severely wounded. % hG` Aim: a wolf (heavily wounded, 100% to hit)  You freeze the wolf.  The wolf is severely wounded.You barely miss the wolf.  The wolf is severely wounded.The frozen ramparts melt away. The wolf closely misses you. % hp   **    #.#.#  ...†÷  ....†#  .....#* ##.#  % hq  .....####..##  #.....##....#  #....#.#...##  #....hh@....#  #....###.......  #....# #######.  P..{.#*  {  . h 2 wolves  /  % hpr j     A wolf comes into view. % hs B410 =9.2 (1 % hs  % hz  % h,~ R _The wolf closely misses you. % hZ~ ** ##.##.#* ######## ###### Gobosan the Frost Mage*,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..,,...............†...........÷ Health: 104/107 =======================-,,,.........###.†##.....###### Magic: 23/30 ==================------,,,........#* ##.##.....# *** AC: 18Str: 18**,**#.....####..###....# **,* EV: 10 % h[Int: 19**,*,*#.....##....##....#**,,, SH: 0Dex: 9*,,,,*#....#.#...##.......*,,, XL: 12 Next: 19% Place: Lair:2,,,,,*#....hh@....#........,,, Noise: =--------  Time: 19269.2 (0.0),,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com*,,,**#....# #######.....***#. Cast: Freeze,,,,*#P..{.#* ****,*,..,,***#, Memories (4) ,,,.....{.{P#**,***,,,.,,,**,,,F............,,,,,,,,,, ,,,,, hh 2 wolves,......./.......,,,,,,,, ,,,,,.F.#...........,,,,,,,,...............,,,,,,,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - ac % h\tivateThe walls around you are covered in ice.  You hit the wolf. You burn the wolf.  The wolf is almost dead.The wall freezes the wolf but does no damage. % h_The walls around you are covered in ice.  You hit the wolf. You burn the wolf.  The wolf is almost dead.  The wall freezes the wolf but does % hs`no damage.  The wolf closely misses you.A wolf comes into view. % hbZ  The wall freezes the wolf. The wall freezes the wolf! % hnT ..##..#h#...h@.h.###...##.{.h 3 wolves  The wolf barely misses you. The wall freezes the wolf. % hoo=70.2 (1Ramparts  % hu##h###### % hOy< _The wolf bites you but does no damage. % h6?  The wall freezes the wolf. % hy9  You kill the wolf!The wall freezes the wolf but does no damage. % hF##h#h.†..#{.# ###. 2 % hF  % hLL25 -1 % hT##h##### % hYU _The wolf completely misses you. % hPH ** ##.##.#* ######## ###### Gobosan the Frost Mage  *,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..  ,,...............†...........÷ Health: 104/107 =======================-  % hI ,,,.........###.†##.....###### Magic: 22/30 =================-------  ,,,........#* ##.##.....# *** AC: 18Str: 18  **,**#.....####..###....# **,* EV: 25 Int: 19  **,*,*#.....##....##....#**,,, SH: 0Dex: 9  *,,,,*#....#h#...##.......*,,, XL: 12 Next: 19% Place: Lair:2  ,,,,,*#...h.†@....#........,,, Noise: =--------  Time: 19271.2 (0.0)  ,,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com  *,,,**#..{.# #######.....***#. Cast: Freeze  ,,,,*#P..{.#* ****,*,..,,***#, Memories (4) Ramparts  ,,,........P#**,***,,,.,,,**,,  ,F............,,,,,,,,,, ,,,,, hh 2 wolves  ,......./.......,,,,,,,, ,,,,  ,.F.#...........,,,,,,,  ,...............,,,,,,,  % hJqPress: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 100% to hit)  You freeze the wolf.  The wolf is severely wounded.You miss the wolf.The wolf is severely wounded. % hNK % h7MAim: a wolf (heavily wounded, 100% to hit)  You freeze the wolf.  % h'NThe wolf is severely wounded.You miss the wolf.  The wolf is severely wounded.The wall freezes the wolf. % h>Pi  A wolf comes into view. x2 % h+Z%  % h4[IThe wall freezes the wolf! The wolf bites you. The wall freezes the wolf! % h[W  You kill the wolf! % h\ % hf **    #.#.#  % hdg/ ...†÷  ....†#  .....#* ##.#  % hg .....####..##   % h&h#.....##....#  #....#.#...##  #...h.h@....#   % hvhZ#..h.###.......  #....# #######.   % hhP....#*    h 3 wolves (1 wandering)   % hi;/     % hs2-3=10 202.2 (1 % hv#.#### % hwN## % hdz0 _The wall freezes the wolf. % h5  ** ##.##.#* ######## ###### Gobosan the Frost Mage  *,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..  ,,...............†...........÷ Health: 102/107 ======================--  ,,,.........###.†##.....###### Magic: 22/30 =================-------  ,,,........#* ##.##.....# *** AC: 18Str: 18  **,**#.....####..###....# **,* EV: 10Int: 19  % h6 S **,*,*#.....##....##....#**,,, SH: 0Dex: 9  *,,,,*#....#.#...##.......*,,, XL: 12 Next: 20% Place: Lair:2  ,,,,,*#...h.h@....#........,,, Noise: =--------  Time: 19272.2 (0.0)  ,,,,,*#..h.###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com  *,,,**#....# #######.....***#. Cast: Freeze  ,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts  ,,,........P#**,***,,,.,,,**,,  ,F............,,,,,,,,,, ,,,,, hhh 3 wolves (1 wandering)  ,......./.......,,,,,,,, ,,,,  ,.F.#...........,,,,,,,  ,...............,,,,,,, The wolf is almost dead. % h 8 The wolf howls!  You barely miss the wolf.The wolf is almost dead.You hear a bellow!  The wall freezes the wolf. % h9 The wolf howls!  You barely miss the wolf.The wolf is almost dead.  You hear a bellow!  The wall freezes the wolf.  You kill the wolf! % h%;  % h;  % hF  **    #.#.#  ...†÷  ....†#  .....#* ##.#  .....####..##  #.....##....#  % hG  #....#.#...##  #...h.h@....#  #....###.......  #....# #######.  P    % hH b  2 wolves  /     % hO 1==3.2 (1 _The wall freezes the wolf. x2; The wall freezes the wolf! % h4X ##.##### % h\ m _Your base Shields skill increases to level 9! % he ** ##.##.#* ######## ###### Gobosan the Frost Mage  *,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..  ,,...............†...........÷ Health: 102/107 ======================--  ,,,.........###.†##.....###### Magic: 21/30 ================--------  ,,,........#* ##.##.....# *** AC: 18Str: 18  **,**#.....####..###....# **,* EV: 10Int: 19  **,*,*#.....##....##....#**,,, SH: 0Dex: 9  % h *,,,,*#....#.#...##.......*,,, XL: 12 Next: 21% Place: Lair:2  ,,,,,*#...h.h@....#........,,, Noise: ===------  Time: 19273.2 (0.0)  ,,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com  *,,,**#....# #######.....***#. Cast: Freeze  ,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts  ,,,........P#**,***,,,.,,,**,,  ,F............,,,,,,,,,, ,,,,, hh 2 wolves  ,......./.......,,,,,,,, ,,,,  ,.F.#...........,,,,,,,  ,...............,,,,,,, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 100% to hit)  You freeze the wolf.  The wolf is almost dead.You hit the wolf. You burn the wolf. % h Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 100% to hit)  You freeze the wolf.  The wolf is almost dead.You hit the wolf. You burn the wolf.  You kill the wolf! % hp%3 **    #.#.#  ...†÷  ....†#  % h&Y .....#* ##.#  .....####..##  #.....##....#  #....#.#...##  #....h†@....#  #....###.......  #....# #######.  % hs' P       wolf  /     % h+o2--4.2 (1Freeze % h5#.##### % h8C _The wall freezes the wolf but does no damage. % hQ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. % hy w##.#### % h 9-- % h #.#### % h" _You can't see any susceptible monsters within range! (Use Z to cast anyway.) % h  % h ##.#.h###  % h+ 3=25 5Freeze % hN ####### % h i _The wall freezes the wolf. x2; The wolf misses you.% hB ** ##.##.#* ######## ###### Gobosan the Frost Mage*,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..,,...............†...........÷ Health: 103/107 =======================-,,,.........###.†##.....###### Magic: 20/30 ================--------,,,........#* ##.##.....# *** AC: 18Str: 18**,**#.....####..###....# **,* EV: 25 Int: 19**,*,*#.....##....##....#**,,, SH: 0% hDex: 9*,,,,*#....#.#...##.......*,,, XL: 12 Next: 22% Place: Lair:2,,,,,*#.....h@....#........,,, Noise: =--------  Time: 19275.2 (0.0),,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com*,,,**#....# #######.....***#. Cast: Freeze,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts ,,,........P#**,***,,,.,,,**,,,F............,,,,,,,,,, ,,,,, h   wolf,......./.......,,,,,,,, ,,,,,.F.#...........,,,,,,,,...............,,,,,,,Aim: a wolf (heavily wounded, 100% to hit)  You freeze the wolf.  % h(The wolf is heavily wounded.You hit the wolf but do no damage.The wolf is heavily wounded.The wall freezes the wolf. The wolf barely misses you.% h510 6.2 (1% h##.######% hUy  You freeze the wolf.  The wolf is heavily wounded.You hit the wolf but do no damage.The wolf is heavily wounded.  The wall freezes the wolf. The wolf barely misses you. _The wolf bites you but does no damage.% h: ** ##.##.#* ######## ###### Gobosan the Frost Mage  *,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..  ,,...............†...........÷ Health: 103/107 =======================-  ,,,.........###.†##.....###### Magic: 19/30 ===============---------  ,,,........#* ##.##.....# *** AC: 18Str: 18  **,**#.....####..###....# **,* EV: 10Int: 19  **,*,*#.....##....##....#**,,, SH: 0% hDex: 9  *,,,,*#....#.#...##.......*,,, XL: 12 Next: 22% Place: Lair:2  ,,,,,*#.....h@....#........,,, Noise: =--------  Time: 19276.2 (0.0)  ,,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com  *,,,**#....# #######.....***#. Cast: Freeze  ,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts  ,,,........P#**,***,,,.,,,**,,  ,F............,,,,,,,,,, ,,,,, h   wolf  ,......./.......,,,,,,,, ,,,,  ,.F.#...........,,,,,,,  ,...............,,,,,,, Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line% hSAim: a wolf (severely wounded, 100% to hit)  You freeze the wolf!% h  **    #.#.#  ...†÷  % hJ....†#  .....#* ##.#  .....####..##  #.....##....#  #....#.#...##  % hQ#.....†@....#  #....###.......  #....# #######.  P      /% hJ2    % hfy20=7.2 (1Freeze% h% h##.######% honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  % hPress: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 100% to hit)  You freeze the wolf! _You kill the wolf!% h /  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h# #######% h % hJ ##.#####% h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h4% h% h% hj% hɞp425 % h% h% h=% hJ% h&5% hƪ% hO% hȱX1=% h% hԸ,% h % h% h0&6% hb% h"..##..#.#...†@.-.###...##% hjf 83.2 (6 _You start resting.% hRP-4.2 (7% h% h % h:&_The frozen ramparts melt away.% hD4% h% h% hM% h% h_ _You start resting.% hh+5.2 (1% h57=% hT2=6.2 (2% h% h" _HP restored.% h% h% h% h% hd% h % h!% h% hT% h% hB% h% hV% h=3==% h~% hE% h% hM% h,% h% h% h% h1% h% hf:=% hb% h? % h L4=% h0% h],% h% hX% hD% h!% h% hB i5==% h!% h$% h%% h%% h*,% h +% hb.% h.% h4/% h1% hE2:=% h2% hL7% h7&6% h`9% h;,% h<% hv@,% hB% h#G,% hH% hN% hIOL7=% hUP% hR% hS% hT% hX,% hY% h^% hB_% h`% hc% hKd:=% hd% h:h% hhL8=% h6i% hpl% hl% hm% hZs% hs% ht% hy% h z% hz% hh}% h}:=% hy~% h% hjL9=% h% h% h,% h,% hM% h% h% hc% h;{ ÷÷ _You start resting.% h0% hZ1321.2 (35.0)% hx30==2.2 (36% h3; _Magic restored.% hC % h `  You see here a wolf corpse.% h % hJ _% h % h % h . *,#####.#.#..###..#...###P ,,...............÷......... ,,,.........###.÷##.....###% h  ,,,........#* ##.##.....#  **,**#.....####..###....#  **,*,*#.....##....##....#* *,,,,*#....#.#...##.......* ,,,,,*#.....†.....#........ ,,,,,*#...@###..#.# *,,,**#....# #######.....** ,,,,*#P....#* ****,*,..,,** ,,,........P#**,***,,,.,,,* ,F.Y..........,,,,,,,,,, % h  ,..Y..../.......,,,,,,,, , YY 2 yaks (wandering) ,.F.#...........,,,,,,, ,...............,,,,,,, ,#...**% h , 4.2 (2% h M.0)  2 yaks come into view.% hz % h L  The yak bellows! x2; You hear a bellow!% h/ YY.YYYY 3 yaks,% h 4==5.2 (3% h % h V _A yak comes into view.% h ,,...............÷........ ,,,..###.÷##.....## ,,,..#* ##.##.....#  **,**#.....####..###....# **,*,*#.....##....##....# *,,,,*#....#.#...... ,,,,,*#.....†.....#. ,,,,,*#....###....# *,,,**#..@.# #######.....* ,,,,*#P....#* ****,*,..,, ,,..Y......P#**,***,,,.,,, ,F....,,,,,,,,,, , ,...Y.../.......,, ,...#............  ,.......% h.,,,,,, ,#...#*, ,,,,,*,,,,,***,,*% h% h}% h % h>.Y.Y.Y*% hP=--6.2 (1% h*% h(% h*,#####.#.#..###..#...###P#,,........÷.........,,,...###.÷##.....###,,,........#* ##.##.....# **,**#.....####..###....# **,*,*#.....##....#**% h*,,,,*#....#.#...##.*,,,,,*#.....†.....#.,,,,,*#...@###..........#.#*,,,**#....# #######.....*,,,,*#P....#* ****,*,..,,**,,.P#**,***,,,.,,,*,F..Y.........,,,, ,,,....Y../.......,,,,...#....,.....,,,,,,,...........#...#*,% h@% h% hx% h,(t.Y.YY.% h8)A--7% h0% h4% hX* ##.##.#* ######## ###*,#####.#.#..###..#...###P##,,........÷..........,,,...###.÷##.....####,,,........#* ##.##.....# **,**#.....####..###....# **,*,*#.....##..#**,*,,,,*#....#.#...##.*,,,,,,*#....@†.....#..,,,,,,*#....###..........#.#,*,,,**#....# #######.....*,,,,*#P....#* ****,*,..,,**,,....Y....P#**,***,,,.,,,**,F...YY.......,,, ,,,......./.......,,,,,,,, ,,,...#...,.....,,,,,,% haaY.Y.% hb&8% hi% hl% h ** ##.##.#* # #*,#####.#.#..###..#...###P##.,,...............÷.,,,.........###.÷##.....#,,,........#* ##.##.....# ***,**#.....####..###....# **,**,*,*#.....##....##....#**,*,,,,*#....#.#...##.*,,,,,,*#.....@.....#.,,,,,,*#....###.#.#,*,,,**#....# #######.....***#,,,,*#P....#* ****,*,..,,***#,,...Y.Y...P#**,***,,,.,,,**,,F....Y......., ,,......./......., ,,...#...... % h B% h# C.Y% hs$ &9% hy+ % hg0 q _You see here a wolf corpse.% h ^** ##.##.#* # #*,#####.#.#..###..#...###P##.#,,.........÷.÷% h T,,,.........###.÷##.....#,,,........#* ##.##.....# ***,**#.....####..###....# **,***,*,*#.....##....##....#**,*,,,,*#....#.#...##.*,,,,,,*#.....†@....#.,,,,,,*#....###.#.#,,.*,,,**#....# #######.....***#.,,,,*#P....#* ****,*,..,,***#,,,....YY...P#**,***,,,.,,,**,,F....Y., ,,,,,,......./., , % hK a30 _% h** ##.##.#* # #*,#####.#.#..###..#...###P##.#.,,.........÷.÷.,,,.........###.÷##.....#,,,..#* ##.##.....# ***#**,**#.....####..###....# **,***,*,*#.....##....##....#**,*,,,,*#....#.#...##.*,,,,,,*#.....†.@...#.,,,*,,,,,*#....###.#.#,,.*,,,**#....# #######.....***#.#,,,,*#P....#* ****,*,..,,***#,,,....YY...P#**,***,,,.,,,**,,*,F....Y., ,,./., , % h% h&1% h% h% h** ##.##.#* # #*,#####.#.#..###..#...###P##.#.#,,........÷.÷.,,,.........###.÷##.....#.,,,........#* ##.##.....# ***#**,**#.....####..###....# **,***,*,*#.....##....##....#**,,,,*% ht*,,,,*#....#.#...##.*,,,,*,,,,,*#.....†..@..#.,,,*.,,,,,*#....###.#.#,,.*,,,**#....# #.....***#.#,,,,*#P....#* ****,*,..,,***#,,*,,....YY...P#**,***,,,.,,,**,,*,F....Y., ,,./., , % h&?,,% h'&2% h2% hSD ** ##.##.#* #  *,#####.#.#..###..#...###P##.#. ,,........÷.÷  ,,,.........###.÷##.....# ,,,........#* ##.##.....# *** **,**#.....####..###....# **, **,*,*#.....##....##....#**,,,, *,,,,*#....#.#...##.*,,,, ,,,,,*#.....†.@...#.,,,* ,,,,,*#....###% hx.#.#,, *,,,**#....# #.....***#. ,,,,*#P....#* ****,*,..,,***#,, ,,....YY...P#**,***,,,.,,,**,, ,F....Y.,  ,./.,  ,...#.,  ,.,% h% hY{{Y   yak% h&3% h% hD% hv  ** ##.##.#* #  *,#####.#.#..###..#...###P##.# ,,.........÷.÷ ,,,.........###.÷##..... ,,,..#* ##.##.....# ***% hw  **,**#.....####..###....# **, **,*,*#.....##....##....#** *,,,,*#....#.#...##.* ,,,,,*#.....†@....#.,,, ,,,,,*#...Y###.#.#,, *,,,**#..{{# #######.....***#. ,,,,*#P....#* ****,*,..,,***# ,,....YY...P#**,***,,,.,,,**,, ,F....Y.,  ,./.% hUx ,  ,...#.,  ,.,% hz ,% hU| % h: Y.YY 2 yaks% hJ &4% h % h % h% O ** ##.##.#* #  *,#####.#.#..###..#...###P##. ,,.........÷. ,,,.........###.÷##..... ,,,........#* ##.##.....#  **,**#.....####..###....# **,% h&  **,*,*#.....##....##....#** *,,,,*#....#.#...##.* ,,,,,*#.....@.....#. ,,,,,*#..YY###.#.#,, *,,,**#...Y# #######.....***# ,,,,*#P....#* ****,*,..,,***# ,,.........P#**,***,,,.,,,** ,F......,  ,......./.,  ,...#.,  ,.,% h( % h 1 DY.% h1 &5% h8 % hz= q _You see here a wolf corpse.% h^_** ##.##.#* # #*,#####.#.#..###..#...###P##.#,,.........÷.÷,,,.........###.÷##.....#,,,........#* ##.##.....# ***,**#.....####..###....# **,***,*,*#.....##....##....#**,*,,,,*#....#.#...##.*,,,,,,*#...Y.†@....#.,,,,,,*#...Y###.#.#,,.% h`*,,,**#...Y# #######.....***#.,,,,*#P....#* ****,*,..,,***#,,,.........P#**,***,,,.,,,**,,F......, ,,......./., , % hwa% hb% hjY.Y 3 yaks% hj-6 _% hvo% hp% h  ** ##.##.#* #  *,#####.#.#..###..#...###P##. ,,.........÷. ,,,.........###.÷##.....% h  ,,,........#* ##.##.....#  **,**#.....####..###....# **, **,*,*#.....##....##....#** *,,,,*#....#.#...##.* ,,,,,*#...YY@.....#. ,,,,,*#...Y###.#.#,, *,,,**#....# #######.....***# ,,,,*#P....#* ****,*,..,,***# ,,.........P#**,***,,,.,,,** ,F......,  ,......./., % h y ,...#.,  ,.,% h % h ?=7Freeze% h % h- _The yak gores you but does no damage. _You see here a wolf corpse.% h ** ##.##.#* # #*,#####.#.#..###..#...###P##.#,,.........÷.÷,,,.........###.÷##.....#,,,........#* ##.##.....# ***,**#.....####..###....# **,***,*,*#.....##....##....#**,*,,,,*#....#.#...##.*,% h4 ,,,,,*#...YY†@....#.,,,,,,*#...Y###.#.#,,.*,,,**#....# #######.....***#.,,,,*#P....#* ****,*,..,,***#,,,.........P#**,***,,,.,,,**,,F......, ,,......./., , % h % h% hjY.8% h% h"^ _The yak attacks as it pursues you! The yak gores you but does no damage.% hH ** ##.##.#* ######## ###### Gobosan the Frost Mage*,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..,,...............÷...........÷ Health: 107/107 ========================,,,.........###.÷##.....###### Magic: 27/30 =====================---,,,........#* ##.##.....# *** AC: 18Str: 18**,**#.....####..###....# **,* EV: 25 Int: 19**,*,*#.....##....##....#**,,, SH: 0Dex: 9*,,,,*#....#.#...##.......*,,, XL: 12 Next: 22% Place: Lair:2,,,,,*[4% hkK0m#...YYY@....#........,,, Noise: =--------  Time: 19338.2 (0.0),,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com*,,,**#....# #######.....***#. Cast: Freeze,,,,*#P....#* ****,*,..,,***#, Memories (4) ,,.........P#**,***,,,.,,,**,,,F............,,,,,,,,,, ,,,,, YYY 3 yaks,......./.......,,,,,,,, ,,,,,...#............,,,,,,,,................,,,,,,,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the yak.The wall freezes the yak but does no damage.  The yak closely misses you. The wall freezes the yak...##..#Y#..Y@..###...##10 % hLR==9.2 (1Ramparts % hO#Y###% hnR  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the yak.  The wall freezes the yak but does no damage.  The yak closely misses you. The wall freezes the yak. _The wall freezes the yak but does no damage.% h< ** ##.##.#* ######## ###### Gobosan the Frost Mage  *,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****.. % hn> ,,...............÷...........÷ Health: 107/107 ========================  ,,,.........###.÷##.....###### Magic: 26/30 ====================----  ,,,........#* ##.##.....# *** AC: 18Str: 18  **,**#.....####..###....# **,* EV: 10Int: 19  **,*,*#.....##....##....#**,,, SH: 0Dex: 9  *,,,,*#....#Y#...##.......*,,, XL: 12 Next: 22% Place: Lair:2  ,,,,,*#...Y.Y@....#........,,, Noise: ==-------  Time: 19339.2 (0.0)  ,,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com  *,,,**#....# #######.....***#. Cast: Freeze  ,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts  ,,.........P#**,***,,,.,,,**,,  ,F............,,,,,,,,,, ,,,,, YYY 3 yaks  % h? ,......./.......,,,,,,,, ,,,,  ,...#............,,,,,,,  ,................,,,,,,, Press: ? - help, Shift-Dir - straight lineAim: a yak (100% to hit)  You freeze the yak!  The yak is lightly wounded.  You hit the yak but do no damage. The wall freezes the yak!  The yak gores you but does no damage.% h **    #.#.#  ...÷÷  ....% hK÷#  .....#* ##.#  .....####..##  #.....##....#  #....#Y#...##  #....YY@....#  % h#....###.......  #....# #######.  P     / % hc     Aim: a yak (100% to hit)  You freeze the yak!  The yak is lightly wounded.  You hit the yak but do no damage. The wall freezes the yak!  The yak gores you but does no damage.wall freezes the yak but does no damage.% hS4-40.2 (1% h##Y######% h % h}]_The wall freezes the yak. The yak closely misses you.% h%  ** ##.##.#* ######## ###### Gobosan the Frost Mage*,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..,,...............÷...........÷ Health: 107/107 ========================,,,.........###.÷##.....###### Magic: 25/30 ====================----,,,........#* ##.##.....# *** AC: 18Str: 18**,**#.....####..###....# **,* EV: 10Int: 19**,*,*#.....##....##....#**,,, SH: 0% h Dex: 9*,,,,*#....#Y#...##.......*,,, XL: 12 Next: 22% Place: Lair:2,,,,,*#....YY@....#........,,, Noise: =--------  Time: 19340.2 (0.0),,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com*,,,**#....# #######.....***#. Cast: Freeze,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts ,,.........P#**,***,,,.,,,**,,,F............,,,,,,,,,, ,,,,, YYY 3 yaks,......./.......,,,,,,,, ,,,,,...#............,,,,,,,,................,,,,,,,Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You% h hit the yak. You burn the yak.  The yak is lightly wounded.  The wall freezes the yak! The yak closely misses you. The wall freezes the yak!% h= +1.2 (1% h ####% h j  You freeze the yak.  The yak is heavily wounded.You hit the yak. You burn the yak.  The yak is lightly wounded.wall freezes the yak! The yak closely misses you. The wall freezes the yak!_. The yak gores you but does no damage.% h ( ** ##.##.#* ######## ###### Gobosan the Frost Mage  *,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..  ,,...............÷...........÷ Health: 107/107 ========================  ,,,.........###.÷##.....###### Magic: 24/30 ===================-----  ,,,........#* ##.##.....# *** AC: 18Str: 18 % hQ **,**#.....####..###....# **,* EV: 10Int: 19  **,*,*#.....##....##....#**,,, SH: 0Dex: 9  *,,,,*#....#Y#...##.......*,,, XL: 12 Next: 22% Place: Lair:2  ,,,,,*#....YY@....#........,,, Noise: =--------  Time: 19341.2 (0.0)  ,,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com  *,,,**#....# #######.....***#. Cast: Freeze  ,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts  ,,.........P#**,***,,,.,,,**,,  ,F............,,,,,,,,,, ,,,,, YYY 3 yaks  ,......./.......,,,,,,,, ,,,,  ,...#............,,,,,,,  ,................,,,,,,, Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak ([% hQ31malmost dead, 100% to hit)  You freeze the yak!% hoPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!  You kill the yak!  You hit the yak. You burn the yak.  The yak is moderately wounded.% h% h **    #.#.#  ...% hC÷÷  ....÷#  .....#* ##.#  .....####..##  #.....##....#  % hb #....#Y#...##  #.....Y@....#  #....###.......  #....# #######. % h  P     2 yaks  /% h\!2    % hQ&b1--42.2 (1% h-Y####% h 1F _The wall freezes the yak! x2; The yak gores you.% hF ** ##.##.#* ######## ###### Gobosan the Frost Mage*,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****..,,...............÷...........÷ Health: 101/107 ======================--,,,.........###.÷##.....###### Magic: 23/30 ==================------,,,........#* ##.##.....# *** AC: 18Str: 18**,**#.....####..###....# **,* EV: 10Int: 19**,*,*#.....##....##....#**,,, SH: 0% h7Dex: 9*,,,,*#....#Y#...##.......*,,, XL: 12 Next: 24% Place: Lair:2,,,,,*#.....Y@....#........,,, Noise: =--------  Time: 19342.2 (0.0),,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com*,,,**#....# #######.....***#. Cast: Freeze,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts ,,.........P#**,***,,,.,,,**,,,F............,,,,,,,,,, ,,,,, YY 2 yaks,......./.......,,,,,,,, ,,,,,...#............,,,,,,,,................,,,,,,,Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.[21;2% hcHYou hit the yak but do no damage.The yak is heavily wounded.The wall freezes the yak! The yak gores you! The wall freezes the yak!92/107 --4==3.2 (1% h#######% hR0  You freeze the yak.  The yak is severely wounded.You hit the yak but do no damage.The yak is heavily wounded.  The wall freezes the yak! The yak gores you! The wall freezes the yak! % hޥ0_The yak gores you but does no damage.% hJ  ** ##.##.#* ######## ###### Gobosan the Frost Mage  *,#####.#.#..###..#...###P##.# Revenant of Ashenzari ****.. % h' [ ,,...............÷...........÷ Health: 92/107 ====================----  ,,,.........###.÷##.....###### Magic: 23/30 ==================------  ,,,........#* ##.##.....# *** AC: 18Str: 18  **,**#.....####..###....# **,* EV: 10Int: 19  **,*,*#.....##....##....#**,,, SH: 0Dex: 9  *,,,,*#....#Y#...##.......*,,, XL: 12 Next: 24% Place: Lair:2  ,,,,,*#.....Y@....#........,,, Noise: ==-------  Time: 19343.2 (0.0) % h  ,,,,,*#....###..........#.#,,. F) +1 dagger "Lashed Together" {flame, Com  *,,,**#....# #######.....***#. Cast: Freeze  ,,,,*#P....#* ****,*,..,,***#, Memories (4) Ramparts  ,,.........P#**,***,,,.,,,**,,  ,F............,,,,,,,,,, ,,,,, YY 2 yaks  ,......./.......,,,,,,,, ,,,,  ,...#............,,,,,,,  ,................,,,,,,, Casting: Freeze (safe; 1% risk of failure)  % hD {Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!% h Aim: a yak (almost dead, 100% to hit)  You freeze the yak!  You kill the yak!  You hit the yak. You burn the yak.  % h dThe yak is almost dead.  The wall freezes the yak!% h-  **    #.#.#  ...÷% h. ÷  ....÷#  .....#* ##.#  .....####..##  #.....##....#  #....#†#...## % hZ/ 7 #.....†@....#  #....###.......  #....# #######.  P% h,0 n      /    % hK5 n6-4.2 (1Freeze% h< ######% hF? G _You kill the yak!% hr  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h=#†#####% h>8-% hFn#####% hvJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% hM 4% h % h % h p325 % h B% hN % h E4=% hA % h % hg E4=% h] % h % h % h, % h % hR % h % h ..##..#†#...†@.-.###...##% h f 50.2 (6 _You start resting.% h ?5=% h [=-1.2 (7% hT % h 4 _The frozen ramparts melt away.% h4% hg% hb % h~b5=% h&% he% h&6% h% hJFF   cane toad (wandering)% hT#k  **    #.#.#  % h$...÷÷  ....÷#  .....#* ##.#  .....####..##  #.....##....#  #....#†#...##  #.....†@....#3.2 (2  #....###.....F.  #....# #######.  P     % h$/     _You start resting.% h **    #.#.#  ...÷÷  ....÷#  .....#* ##.# % h!C .....####..##  #.....##....#  #....#†#...##  #.....†@....#  #....###.....F.  #....# #######.  P     /    % h% h{% hm` _A cane toad is nearby!% h3 **    #.#.#  ...÷÷  ....÷# % hr .....#* ##.#  .....####..##  #.....##....#  #....#†#...##  #.....†@....#  #....###.....F.  #....# #######.  P     /     % hG **    #.#.#  ...÷÷  ....÷# % hU .....#* ##.#  .....####..##  #.....##....#  #....#†#...##  #.....†@....#  #....###.....F.  #....# #######. % h߲ P     /    % h% h% h% hr` _A cane toad is nearby!% h8*,#####.#.#..###..#...###P##.#.,,...............÷...........÷.,###.÷##.....#######,,,.#* ##.##.....# *****,**#.....####..## **,**,*,*#.....##....##....#**,,,,*,,,,*#....#†#...##.......*,,,,,,*#.....†.....#........,,,*% hYk,,,,,*#....###@....F....#.#,,..*,,,**#....# #######.....***#.#,,,,*#P....#* ****,*,..,,***#,,,,.........P#**,***,,,.,,,**,,*,F...,,,,,,,,,, ,,,,,......./. ,...#.....,,,,,....,.#...#*,% h% h;F.∆F*,,,% h5===4.2 (1% h% h}= _The cane toad gives a loud, deep croak!% hǸ  ** ##.##.#* ######## ###### *,#####.#.#..###..#...###P##.# ......÷...........÷ ,,,..###.÷##.....##### ,,,........#* ##..# *% h  **,**#.....####..###....# **,* **,*,*#.....##....##....#** *,,,,*#....#†#...##.......*,,, ,,,,,*#.....†@....#........,,, ,,,,,*#....###....F.....#.#,,. *,,,**#....# #######.....***#. ,,,,*#P....#* ****,*,..,,***#, ,,P#**,***,,,.,,,** ,F......,∆, ,......./,,,,, ,,,, ,...#.% hW \, ,......,,,,,,,% h % h MF.% h 0---5% h % h % hk ** ##.##.#* #  *,#####.#.#..###..#...###P##. ,,.........÷.% h+ ,,,.........###.÷##..... ,,,........#* ##.##.....#  **,**#.....####..###....# **, **,*,*#.....##....##....#** *,,,,*#....#†#...##.* ,,,,,*#.....@.....#. ,,,,,*#....###...F......#.#,, *,,,**#....# #######.....***# ,,,,*#P....#* ****,*,..,,***# ,,.........P#**,***,,,.,,,** ,F......,∆, % h&r ,......./., % hy ,...#.,  ,.,% h% h%OF.% h&76=---6% hw.% h2  Things that are here: _a yak corpse; a wolf corpse% h ** ##.##.#* #  *,#####.#.#..###..#...###P## ,,...............÷ ,,,.........###.÷##..... ,,,........#* ##.##.....#  **,**#.....####..###....# ** **,*,*#.....##....##....#** *,,,,*#....#†#...##.*% h16 ,,,,,*#....@†...F.#. ,,,,,*#....###.#.# *,,,**#....# #######.....*** ,,,,*#P....#* ****,*,..,,*** ,,.........P#**,***,,,.,,,** ,F............,∆,  ,......./.......,  ,...#............,  ,.,% h% hHF.% h-7 _% h% h% hY** ##.##.#* # #*,#####.#.#..###..#...###P##.,,...............÷.,,,.........###.÷##.....#,,,........#* ##.##.....# ***,**#.....####..###....# **,**,*,*#.....##....##....#**,*,,,,*#....#†#...##.*,,,,,,*#.....@..F..#.,,,,,,*#....###.#.#,*,,,**#....# #######.....***#% h,,,,*#P....#* ****,*,..,,***#,,.........P#**,***,,,.,,,**,,F............,∆, ,,......./......., ,,...#...... % h}% h% hFF..% h78Freeze% hE% hw  Things that are here: _a yak corpse; a wolf corpse% hβ ** ##.##.#* ######## ##### Gobosan the Frost Mage*,#####.#.#..###..#...###P##. Revenant of Ashenzari ****..,,...............÷........... Health: 97/107 =====================---,,,.........###.÷##.....##### Magic: 23/30 ==================------,,,........#* ##.##.....# ** AC: 18Str: 18**,**#.....####..###....# **, EV: 25 % hT Int: 19**,*,*#.....##....##....#**,, SH: 0Dex: 9*,,,,*#....#†#...##.......*,, XL: 12 Next: 26% Place: Lair:2,,,,,*#.....@F....#........,, Noise: ---------  Time: 19358.2 (0.0),,,,,*#....###..........#.#,, F) +1 dagger "Lashed Together" {flame, Com*,,,**#....# #######.....***# Cast: Freeze,,,,*#P....#* ****,*,..,,***# Memories (4) ,,.........P#**,***,,,.,,,**,,F............,∆,,,,,,,, ,,,, F   cane toad,......./.......,,,,,,,, % h ,,,,...#............,,,,,,,,................,,,,,,,Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the cane toad but do no damage.The wall freezes the cane toad but does no damage.% hd ~810 ==9.2 (1Ramparts % h ###†####% h= asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the cane toad but do no damage.  The wall freezes the cane toad but does no damage. _The cane toad stings you% h** ##.##.#* ######## ##### Gobosan the Frost Mage*,#####.#.#..###..#...###P##. Revenant of Ashenzari ****..% hc>,,...............÷........... Health: 98/107 =====================---,,,.........###.÷##.....##### Magic: 22/30 =================-------,,,........#* ##.##.....# ** AC: 18Str: 18**,**#.....####..###....# **, EV: 10Int: 19**,*,*#.....##....##....#**,, SH: 0Dex: 9% h*,,,,*#....#†#...##.......*,, XL: 12 Next: 26% Place: Lair:2,,,,,*#.....@F....#........,, Noise: ==-------  Time: 19359.2 (0.0),,,,,*#....###..........#.#,, F) +1 dagger "Lashed Together" {flame, Com% h~*,,,**#....# #######.....***# Cast: Freeze,,,,*#P....#* ****,*,..,,***# Memories (4) Ramparts ,,.........P#**,***,,,.,,,**,,F............,∆,,,,,,,, ,,,, F   cane toad,......./.......,,,,,,,, ,,,,...#............,,,,,,,,................,,,,,,,Press: ? - help, Shift-Dir - straight lineAim: a cane toad (100% to hit)  % hYou freeze the cane toad!  The cane toad is moderately wounded.You hit the cane toad but do no damage.The cane toad is moderately wounded.% h4-60.2 (1% h#####% h  Aim: a cane toad (100% to hit)  You freeze the cane toad!  The cane toad is moderately wounded.You hit the cane toad but do no damage.The cane toad is moderately wounded. _The wall freezes the cane toad. The cane toad barely misses you.% h5N ** ##.##.#* ######## ##### Gobosan the Frost Mage*,#####.#.#..###..#...###P##. Revenant of Ashenzari ****..,,...............÷........... Health: 98/107 =====================---% h2O ,,,.........###.÷##.....##### Magic: 21/30 ================--------,,,........#* ##.##.....# ** AC: 18Str: 18**,**#.....####..###....# **, EV: 10Int: 19**,*,*#.....##....##....#**,, SH: 0Dex: 9*,,,,*#....#†#...##.......*,, XL: 12 Next: 26% Place: Lair:2,,,,,*#.....@F....#........,, Noise: =--------  Time: 19360.2 (0.0)% h2P ,,,,,*#....###..........#.#,, F) +1 dagger "Lashed Together" {flame, Com*,,,**#....# #######.....***# Cast: Freeze,,,,*#P....#* ****,*,..,,***# Memories (4) Ramparts ,,.........P#**,***,,,.,,,**,,F............,∆,,,,,,,, ,,,, F   cane toad (slow),......./.......,,,,,,,, ,,,,...#............,,,,,,,,................,,,,,,,Aim: a cane toad (moderately wounded, 100% to hit)  You freeze the cane toad.  The cane toad is moderately wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.The cane toad is moderately wounded.The wall freezes the cane toad!% hQ 9=2=1.2 (1% h[ #####% h^   You freeze the cane toad.  The cane toad is moderately wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.The cane toad is moderately wounded.  The wall freezes the cane toad! _The cane toad stings you but does no damage.% h ** ##.##.#* ######## ##### Gobosan the Frost Mage  *,#####.#.#..###..#...###P##. Revenant of Ashenzari ****..  ,,...............÷........... Health: 99/107 ======================--  ,,,.........###.÷##.....##### Magic: 21/30 ================--------  ,,,........#* ##.##.....# ** AC: 18Str: 18  **,**#.....####..###....# **, EV: 10% hlInt: 19  **,*,*#.....##....##....#**,, SH: 0Dex: 9  *,,,,*#....#†#...##.......*,, XL: 12 Next: 26% Place: Lair:2  ,,,,,*#.....@F....#........,, Noise: =--------  Time: 19361.2 (0.0)  ,,,,,*#....###..........#.#,, F) +1 dagger "Lashed Together" {flame, Com  *,,,**#....# #######.....***# Cast: Freeze  ,,,,*#P....#* ****,*,..,,***# Memories (4) Ramparts  ,,.........P#**,***,,,.,,,**,  ,F............,∆,,,,,,,, ,,,, F   cane toad (slow)  ,......./.......,,,,,,,, ,,,  ,...#............,,,,,,,  ,................,,,,,,, Aim: a cane toad (heavily wounded, slow, 100% to hit)  You freeze the cane toad.  The cane toad is severely wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.The cane toad is severely wounded.The wall freezes t% hhe cane toad!!% h **    #.# % h ,,........÷  ,,,.......÷  ,,,........#* ##.#  **,**#.....####..##  % h#.....##....#  #....#†#...##  #.....@.....#  #....###......  % hE#....# #######  ,,,,*#P....#*  ,,......  ,F.....∆   ,......./    % hNf92.2 (1Freeze% h'U###% hƛ-  You freeze the cane toad.  The cane toad is severely wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.The cane toad is severely wounded.  % h2kThe wall freezes the cane toad!! _You kill the cane toad!% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h]###% hՔ% h###†###% hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h+% h%% h% hx% h^<25 % h#!% h#% h$,100/107% hW%% h(% hw)N2=% hL*% h/% h.0% h0% h 4% h4&1% h5% h<B% hP@% h@X2=% hE% h_J% hJL3=% hL% hO% hZP% hQ% hV% h`WL3=% h;X% hb.##.#†#...@..-.###.% hmi 70.0) _You start resting.% hnQ-3.2 (11% ht% h0w4 _The frozen ramparts melt away.% h % h % hO % hW % h i4==% h# % hj$ % h% V4=% h& % h8+ % h+ % hw, % h / % h~/ % h/ % h2 % h@3 X5=% h3 % h5 % h6 L5=% h6 % h: % h ; &6% h; % h> ,% h1? % hA ,% hbB % hG _ _You start resting.% hM 282.2 (9.0)% h'O y7==3.2 (10.0)% hT % hX " _HP restored.% he J% hh % h.. ...,, .#.... .. ..#...##.#......# ..#.....###..####......# S   water moccasin (asleep) #.#.....,*......# #...##..##.....,*......S ..#.,,...*,,,,*,% h,21.2 (3% h`% h,,*S.#*S,.,,% h+2.2 (4% h% h{a _A water moccasin comes into view.% h- '#.....####..###....# **,***#<. ,*#.....##....##....###,,,,*#. ,*#....#†#...##.......#.,,,*#. ,*#.....†.....#.........,,*. ,*#....###..........#.#,,...+. *##....# #######.....#**#.###. ##P....## ####.#.....##*#,,*#.P###.###.##,,**.....% h/ %.>. #.  #...##.#......###.....###..####....S.#* ...#...##.....,# ...##..##.....,# % h0 % hb: ,,S.##*..#**,,,% h; +3.2 (1% hB % h9E % h*#.....####..###....# **,***#< *,*#.....##....##....###,,,,*# ,,*#....#†#...##.......#.,,,*# ,,*#.....†.....#.........,,* ,,*#....###..........#.#,,...+ ,*##....# #######.....#**#.### .##P....## ####.#.....##*#,,*#.P###.###.##,,**.,,,,.>. .#.,.,.#...##.#....S.#* ..#.....###..####......#** #...#...##.....,#......#,, #...##..##.....,#.,, ..#.,,...*,*,,,% hC% h% h&KS.% h'&4% h.% h0% h,**#.....####..###....# **,***#< ,*,*#.....##....##....###,,,,*#,*#....#†#...##.......#.,,,*#,*#.....†.....#...,,*,*#....###..........#.#,,...+ .,*##....# #######.....#**#.### ..##P....## ####.#.....##*#,,*#.P###.###.##,,**.,,,,.>. ..#.,.S.....,.#...##.#......##*.#.....###..####......#** .#...#...##.....,#......#,, .#...##..##.....,#.,, *..#.,,...*,*,,,% h % hHS.% h&5% h"% h0%% h7*,**#.....####..###....# **,***#< *,*,*#.....##....##....###,,,,*#,*#....#†#...##.......#.,,,*#,*#.....†.....#.........,,* .,,,*#....###....#.#,,...+ ..,*##....# #.....#**#.###.##P....## ####.#.....##*#,,*#.P###.###.##,,**.,,,,.>..#% hp.S......,.,.#...##.#.##*.#.....###..####......#** ..#...#...##.....,#..#,, ..#...##..##.....,#...,, ,*..#.,,...*,*,,,% h% hoCS.% hg&6% h\% h% hS*,**#.....####..###....# **,***# **,*,*#.....##....##....###,,,,*# *,,,,*#....#†#...##.......#.,,,*#,*#.....†.....#.........,,* ,.,,,*#....###...#.#,,...+ *..,*##....# #.....#**#.### ,...##P....## ####.#.....##*#,,*# ,.P###.###.##,,** ,.,,,,. ,. ,...#.S., ,., ,.#...##.#..##* ,....#.....###..####......#** ,..#...#...##.....,#...#,, ,..#...##..##.....,#.....,, ,,*..#.,,...*,*,,,% h% hc% h1KS.% ho&7% hV% h% h<  **,**#.....####..###....# **,***  **,*,*#.....##....##....###,,,,*  *,,,,*#....#†#...##.#.,,,*  ,,,,,*#.....†.....#.,,*  ,.,,,*#....###.#.#,,...  *..,*##....# #.....#**#.  ,...##P....## ####.#.....##*#,,*  ,.P###.###.##,,**  ,.,,,,  ,.S.  ,...#.,  ,% h= x.,  ,.#...##.#...##*  ,....#.....###..####......#**  ,..#...#...##.....,#.....#,,  ,..#...##..##.....,#.......,,  ,,*..#.,,...*,*,,,% hK? % hG ES.% h}H &8% hN % hP  % hV  **,**#.....####..###....# **,*** Gobosan the Frost Mage**,*,*#.....##....##....###,,,,* Revenant of Ashenzari ****..*,,,,*#....#†#...##.......#.,,,* Health: 107/107 ======================== % h ,,,,,*#.....†.....#.........,,*. Magic: 27/30 =====================---,.,,,*#....###..........#.#,,... AC: 18Str: 18  *..,*##....# #######.....#**#.## EV: 25 Int: 19  ,...##P....## ####.#.....##*#,,* SH: 0Dex: 9  ,..........P###.###.......##,,** XL: 12 Next: 29% Place: Lair:2  ,..............@.S..........,,,, Noise: ---------  Time: 19428.2 (0.0)  ,...........................,,,, F) +1 dagger "Lashed Together" {flame, Com,...#.......................,Cast: Freeze,...........................,Memories (4) ,...........#...##.#......##*,....#.....###..####......#**S   wa % h+ &ter moccasin  ,..#...#...##.....,#......#,,,..#...##..##.....,#.......,,,,*..#.,,...*,,,,,,,,,,,,*,,, _A water moccasin comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. % hT #####.##...@S.. (slow)  Casting: Freeze (safe; 1% risk of failure) % h onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the water moccasin. x2; The water moccasin seems to slow down. % hS 10 ==9.2 (1FreezeRamparts  % h ####.## % hͲ F _The water moccasin bites you but does no damage.!% h8W **,**#.....####..###....# **,*** Gobosan the Frost Mage**,*,*#.....##....##....###,,,,* Revenant of Ashenzari ****..*,,,,*#....#†#...##.......#.,,,* Health: 107/107 ========================,,,,,*#.....†.....#.........,,*. Magic: 26/30 ====================----,.,,,*#....###..........#.#,,... AC: 18Str: 18  *..,*##....# #######.....#**#.## EV: 10!% hXInt: 19  ,...##P....## ####.#.....##*#,,* SH: 0Dex: 9  ,..........P###.###.......##,,** XL: 12 Next: 29% Place: Lair:2  ,..............@S...........,,,, Noise: ==-------  Time: 19429.2 (0.0)  ,...........................,,,, F) +1 dagger "Lashed Together" {flame, Com,...#.......................,Cast: Freeze  ,...........................,Memories (4) Ramparts ,...........#...##.#......##*,....#.....###..####......#**S   water moccasin (slow)  ,..#...#...##.....,#......#,,,..#...##..##.....,#.......,,,,*..#.,,...*,,,,,,,,,,,,*,,,!% hwYAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.You hit the water moccasin. You burn the water moccasin.!% hZ4-30.2 (1!% ha|###.##!% hd  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.You hit the water moccasin. You burn the water moccasin. _The water moccasin is severely wounded.!% hǑd **,**#.....####..###....# **,*** Gobosan the Frost Mage  **,*,*#.....##....##....###,,,,* Revenant of Ashenzari ****..  *,,,,*#....#†#...##.......#.,,,* Health: 107/107 ========================  ,,,,,*#.....†.....#.........,,*. Magic: 25/30 ====================----  ,.,,,*#....###..........#.#,,... AC: 18Str: 18  *..,*##....# #######.....#**#.## EV: 10Int: 19  ,...##P....## ####.#.....##*#,,* SH: 0Dex: 9 !% h ,..........P###.###.......##,,** XL: 12 Next: 29% Place: Lair:2  ,..............@S...........,,,, Noise: =--------  Time: 19430.2 (0.0)  ,...........................,,,, F) +1 dagger "Lashed Together" {flame, Com  ,...#.......................,  Cast: Freeze  ,...........................,  Memories (4) Ramparts  ,...........#...##.#......##*  ,....#.....###..####......#**  S   water moccasin (slow)  ,..#...#...##.....,#......#,,  ,..#...##..##.....,#.......,,  ,,*..#.,,...*,,,,,,,,,,,,*,,, Aim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is severely wounded.You miss the water moccasin.The water moccasin is severely wounded.The wall freezes the water moccasin!!% hK    †  †     ...## ####.#...  ...P###.###....  .......@.......  !% h_...............  ...............  ...............  ....#...##.#...  ...###..####...  ...##.....,#...  #..##....  !% hg301.2 (1Freeze!% h{###.#!% hq  You freeze the water moccasin.  The water moccasin is severely wounded.!% hYou miss the water moccasin.  The water moccasin is severely wounded.The wall freezes the water moccasin! _You kill the water moccasin!!% hu  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!% h=#####.##!% h>!% hE###.##!% h7I _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"% h4"% h"% h "% ha625 _"% hy"% h`"% h "% h"% h,"% h"% h&"% h"% ha"% h"% h?"% h"% h"% h4E7="% h"% h"% h"% h"% hw ,"% h "% h"% h:"% h"% h/"% hi8=="% hj"% h%,"% h"% h,"% hF"% h?"% h^"% h"C _The frozen ramparts melt away."% hl#:="% h$"% hE(b9="% hp)"% h-,"% h."% h2"% h}2"% h;3"% h8,"% hq9"% hV="% h>j30=="% h>"% hC"% hF,"% hG"% hI"% hnK,"% hK"% hbM"% hO,"% hO"% hR"% hWP="% hW"% hDY"% hL^..,*##....# ####.#**#.##,...##P....## ####.#.....##*#"% h_A,..........P###.###..#,,*...................,,..........................,,,,,...#......................., ........................, ....#...##.#......##* #.....###.@####......#** -#...#...###......#,, #...##..##"% h_#.......,,*..#.,,...#,,,,*,,,,,,,,,,,,*#.........., ,,,,,..........., F   cane toad (asleep) ,*,,P#.....#...."% h_, ,,,...#.+.#.#..F, "% hi~ 54.2 (23.0)  A cane toad comes into view."% hkFF.,,,,,,**,,**,,,,,"% hl5==5.2 (24"% hq"% h u+ _The cane toad croaks.#% h5B,...##P....#.#.....##*#,,* ,..........P###.###.......##,,**. ,.................,,,,. ,......, ,...#...., ,.................., ,..#...##.###* ,....#.....###..####......#** #% h 7,..#...#...##...@..#......#,, ,..#...##..##......#.,, ,,*..#.,,...#...,,,*,,, ,,,,,,,,,,,*#...  ,,,,...,*,.P#.....#..F.. ,,....#.+.#.#....,,....##..##,.... #% h9#% h:#% hAF....,,...,,,,,,,,,,,,,,,,,,,,#% hC:--6.2 (1.0)#% h>I#% hK#% hNZ..........P###.###..,,**.. ..........,,,,.> ....,,,,,, ...#.., ................, .#...##.###* ....#.....###..####......#** ..#...#...##......#......#,, ..#...##..##....@.#.,, *..#.,,...#......*,,, ,,,,,,,,*#......F.....  ,,,......... ,*,.P#.....#,,....#.+.##% h[ ,,....##..##,.....,,,..,,,..... #% h\#% heF......,**,,,,,,*,*,,,,,,,,,,,#% hgR--7Freeze#% hn#% hq#% h*",...##P....## ####.#*#,,*# ,P###.####% h:#N##,,**. ,....,,,,. ,......,,,,, ,...#............, ,..........., ,...........#...##.#......##* ,....#.....###..####......#** ,..#...#...##...@..##,, ,..#...##..##......#.......,,*..#.,,...#.....F......*,,, ,,,,,,,,,,,*#., ,,,.........* ,*,.P#.....*#% h$ ,,....#.+.#.#.,..##..##,.,..,,,..,,,.....,#% hD&#% h-RF.#% h9/&8#% h4#% h:$% h˦ *..,*##....###.....#**#.#  ,...##P....## ####.#.....##*#,,*  ,P###.###.......##,,**  ,......  ,........,,,,  ,...#..............,  ,............, $% hD ,...........#...##.#......##*  ,....#.....###.@####......#**  ,..#...#...##......##,,  ,..#...##..##....F.#.......,,  ,,*..#.,,...#....*,,,,,,,,,,,,,,*#., ,,,.........* ,*,.P#.....* ,,....#.+.#.#..,..##..##,.....,$% h$% h F.The cane toad attacks as it pursues you!$% h.=9$% hX$% hO _The cane toad misses you.$% hDM,.,,,*##..........#.#,,...*..,*##....# #######.....#**#.##$% hOl##P....## ####.#.....##*#,,P###.###.......##,,**..........,,,#...............................,.......#..@##.#..#.....###..####**.F..##..#...##..#.#.......*..#.,,.........*,,,,,,,,,,,,,,*#.....,,,.............*,.P#.....#......*.+.#.#$% hP$% h[ F.The cane toad attacks as it pursues you!$% h\'60$% hb$% hCfZ _The cane toad completely misses you.$% hY  ,.,,,*#....###..........#.#,,... Gobosan the Frost Mage*..,*##....# #######.....#**#.## Revenant of Ashenzari ****..,...##P....## ####.#.....##*#,,* Health: 107/107 ========================,..........P###.###.......##,,** Magic: 27/30 =====================---,...........................,,,, AC: 18Str: 18  ,...........................,,,, EV: 25 Int: 19  ,...#.......................,SH: 0Dex: 9  ,...........................,XL: 12 Next: 30% Place: Lair:2  ,...........#..@##.#......##*Noise: =--------  Time: 19460.2 (0.0)  ,....#.....###.F[$% h d40m####......#**F) +1 dagger "Lashed Together" {flame, Com,..#...#...##......#......#,,Cast: Freeze  ,..#...##..##......#.......,,Memories (4) ,,*..#.,,...#............*,,,,,,,,,,,,,,*#............,F   cane toad (slow),,,...............*,*,.P#.....#......*,,....#.+.#.#.....,Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the cane toad but do no damage. The wall freezes the cane toad!$% h v10 ==1.2 (1Ramparts $% h U##$% h :onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the cane toad but do no damage. The wall freezes the cane toad! _The cane toad seems to slow down. The cane toad closely misses you.$% h ,.,,,*#....###..........#.#,,... Gobosan the Frost Mage*..,*##....# #######.....#**#.## Revenant of Ashenzari ****..,...##P....## ####.#.....##*#,,* Health: 107/107 ========================,..........P###.###.......##,,** Magic: 26/30 ====================----,...........................,,,, AC: 18Str: 18  ,...........................,,,, EV: 10Int: 19  ,...#.......................,SH: 0Dex: 9  ,...........................,XL: 12 Next: 30% Place: Lair:2  ,...........#..@##.#......##*$% h^Noise: ==-------  Time: 19461.2 (0.0)  ,....#.....###.F####......#**F) +1 dagger "Lashed Together" {flame, Com,..#...#...##......#......#,,Cast: Freeze  ,..#...##..##......#.......,,Memories (4) Ramparts ,,*..#.,,...#............*,,,,,,,,,,,,,,*#............,F   cane toad (slow),,,...............*,*,.P#.....#......*,,....#.+.#.#.....,You freeze the cane toad.  The cane toad is moderately wounded.The cane toad seems to slow down. You hit the cane toad.  You burn the cane toad.  The cane toad is heavily wounded.The wall freezes the cane toad.-2.2 (1$% hS##$% h]  The cane toad is moderately wounded.The cane toad seems to slow down. You hit the cane toad.  You burn  The cane toad is heavily wounded.The wall freezes the cane toad. _The cane toad stings you but does no damage.%% hO%` ,.,,,*#....###..........#.#,,... Gobosan the Frost Mage  *..,*##....# #######.....#**#.## Revenant of Ashenzari ****..  ,...##P....## ####.#.....##*#,,* Health: 107/107 ========================  ,..........P###.###.......##,,** Magic: 25/30 ====================----  ,...........................,,,, AC: 18Str: 18  ,...........................,,,, EV: 10Int: 19  ,...#.......................,  SH: 0Dex: 9 %% h~& ,...........................,  XL: 12 Next: 30% Place: Lair:2  ,...........#..@##.#......##*  Noise: =--------  Time: 19462.2 (0.0)  ,....#.....###.F####......#**  F) +1 dagger "Lashed Together" {flame, Com  ,..#...#...##......#......#,,  Cast: Freeze  ,..#...##..##......#.......,,  Memories (4) Ramparts  ,,*..#.,,...#............*,,,  ,,,,,,,,,,,*#............,  F   cane toad (slow) ,,,...............*  ,*,.P#.....#......*  ,,....#.+.#.#....., Aim: a cane toad (heavily wounded, slow, 100% to hit)  You freeze the cane toad!  The cane toad is almost dead.The cane toad seems to slow down. You barely miss the cane toad.%% h'mThe cane toad is almost dead.The wall freezes the cane toad!%% h0O  ...# ...  ...## ####.#...  ...P###.###....  ...............  ...............  ...............  %% h0................  #.  ##.†#  #....  #.....  #......  #....... ,,,........... ,*,.P#.....#... %% h6f23.2 (1Freeze%% h@=##.†#%% hA  You freeze the cane toad!  The cane toad is almost dead.The cane toad seems to slow down. You barely miss the cane toad.The cane toad is almost dead.  The wall freezes the cane toad! _You kill the cane toad!%% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%% h C##%% h %% hr ]##%% h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%% h4%% h%% h[o25 _%% h2R6%% hަ%% h}%% hg%% h%% hk%% h^%% hв%% hu%% hh%% h%% h%% h%% h%% h!L7=%% h%% hB%% h%% h%% hF%% h%% h%% h%% hZ%% h%% h%% ht8==%% h%% h{C _The frozen ramparts melt away.%% h%% h%% h%% h^%% h %% h>%% h%% hk%% h%% h>:=%% h%% h%% hL9=%% hN%% hF%% h%% h{%% h%% h%% hT%% h^%% h%% h)030===%% h.-%% h0%% h0%% hx1%% h3%% h6%% h7%% h>8%% hj;%% h>%% h@%% h?A&% h&% hO&% h &% h &% h &% hi&% h&% h&% h&% h&% h!(10 &% h&% h`7 _You open the door.&% h7&% h<25 &% h$ &% hg#%  &% h#There is an open door here.&% h&&% h' _&% h(&% h.&% h 2&% h2&% h74&% h6&% h:,&% h2<&% h>>&% hA&% h+B&% hC&% hG&% hL,&% hM&% hMO&% hcR,&% hR&% h:T&% h/V&% hV&% h#W&% h X&% hKZ,&% hZ&% h\&% h^&% hz_&% h_&% hb&% hqeB&% hf&% hj&% hj&% hk&% h m&% hs ,*........#,  ,+.................,  &% hgt,,........#........,  *........#........,  *#.,  ,..#P....., &% htm ,+........,  *#.##.....,  ,,.###..#@.P......, -505.2 (4&% h(u<2.0) ,................,  ,...#.#.##.#.....,  &% hu,.......,,.......,  ,.......,,......, ,..,....,,.......,&% hu .,.....,,......., ,......,,,,...[,, &% h~V,,,,,,,*,*,**+**,,,&% hF-6.2 (43&% h&% hz, _Found a +0 scale mail.&% hFJ&% h3&% h{&% h5&% hz,&% hK ,,..#., *.#........, *.#........,&% h ,...#P....., ,........+........, *........#.##....., ,..###..#..P......, ,.........., ,....#.#@##.#.....,.,&% hc..............,..........,..............,.............[,,F   cane toad (asleep)....#.#.##+##.,&% h*.F...#.,..,,,*,, &% hF 7.2 (1.0)  A cane toad comes into view.&% h FF.,*,,,,*,,,,,,,,,,&% h 4==8.2 (2&% h&% h= _The cane toad gives a loud, deep croak!&% h   *........#........,  *........#........,  ,..........#P  ,........+........,  *........#.##.....,  ,..###..#..P......,  ,.................,  #@#  ,.................,  ,.................,  ,.................,  ,.................,  ,...............[,,  ,..F..#.#.##+##.,,  *.....#.,..   '% h4%   *........#........,  *........#........,  '% h5`,..........#P  ,........+........,  *........#.##.....,  ,..###..#..P......,  ,.................,  #@#  ,.................,  ,.................,  '% h6o,.................,  ,............... ,...............[,,  ,..F..#.#.##+##. *.....#.,.. '% h{?4'% hE'% hH '% hAIR_A cane toad is nearby!'% h  ,+..,,..#........, #..#........, #..#........, ...........#P....., ,........+........, *........#.##....., ...###..#..P......, .......@..........,'% h  .....#.#.##.#....., .................., .................., ...., ...., ................[,, ...F..#.#.##+##.,, *.....#.,..,,,*,,'% h '% hj '% h ,,,,,,,,,*,,....F,,....,'% h ;--9.2 (1 _'% h '% h '% hP  ,*#., .+.........., ?.#........, ,#.#........, .##........, .....#P....., ..........+........, ,#........#.##....., ,...###@.#..P......, ..................., ......#.#.##.#....., ..................., #.................., ........., .....F............., ..........[,, ,......#.#.##+##.,,,,,,,,,,,,,,,,.....F,......,,'% h B--10'% h '% h 7 _Found a scroll of enchant weapon.(% hI"? ,.##....#.#.,,, ..##........, ..+.........., ,?(% h#.#........, .,#.#........, ..##........, ...#P....., ...+........, ,,#....@...#.##....., .....###..#..P......, ...................., .......#.#.##.#....., ,............., ,#.................., ,.....F.........., ,..................., ...........[,,(% h6$(% h.J,,,,,,,,,(% h/,,,,,*{,,,(% h1&1(% h7(% hS9(% hK ,,,.##....#.#.,,, ,..#.#.., ,..+.., .,?.#........,(% hQJ ..,#.#.., ...#.#., .#P....., .+., ,,,#.#.##....., ......###..#..P......, ....................., ........#.#.##.#....., ..............., #.#.....{............, .,.....F......(% h......, ,,.............,  ,,.[,,(% h!<,,,,,,(% h!,,,,,,,{*.,,,(% h#&2(% h)(% h+(% h  ,,,,.##....#.#. ,,..#.#.., .,..+..., ..,?.#., ...,#.#.., ....#.#., .#P....., .+., ,,,,#.#.##....., .###..#..P......, ................, .........#.#.##.#....., ..........{...., ##.#......, ........F......., ........,  ,,,.[,,(% h O,,,,,,,,,(% h ,,,{,.,,,,(% h &3(% h (% h< )% h',,,,,.##....#.#.,,,,..#.#.., ,.,..+...)% ht, ,..,?.#., ,...,#.#.., ,....#.#., ,.#P....., ,.+., ,,,,,#.#.##....., ,.)% hp###..#..P......, ,................, ,.........#{#.##.#....., ,...............,##.#......,........F.......,....... )% h)% hQF.F   cane toad)% h&4)% hE)% h)% hO- ,,,,,.##....#.#. ,,,..#.#.., ,.,..+..)% hQ., ,..,?.#., ,...,#.#.., ,....#.#., ,.#P....., ,.+., ,,,,,#.#.##....., ,)% h.###F.#..P......, ,................, ,.........#.#.##.#....., ,..............., ,##.#.....)% h!., ,........F......., ,........,  ,,,,.[,,)% h)% haOF.)% hu&5)% h)% h1*% h 3,,,,,.##....#.#........,, Gobosan the Frost Mage,,,..#........#........, Revenant of Ashenzari ****..,.,..+................., Health: 107/107 ========================,..,?.........#........, Magic: 27/30 =====================---,...,#........#........, AC: 18Str: 18*% h`4,....#........#........, EV: 25 Int: 19,...............#P....., SH: 0Dex: 9,.............+........, XL: 12 Next: 32% Place: Lair:2,,,,,#..@.F...#.##....., Noise: ---------  Time: 19515.2 (0.0),.......###..#..P......, F) +1 dagger "Lashed Together" {flame, Com,......................, Cast: Freeze,.........#.#.##.#....., Memories (4) ,......................,,##.#.................., F   cane toad,........F.............,,......................,,,,,.................[,, _Found a scroll of enchant weapon.  Casting: Freeze (safe*% h6f; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.*% h@.@F...###.. *% hB;10 ==6.2 (1*% hPCLFreezeRamparts *% hK;###*% h P  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the cane toad!*% hR ,,,,,.##....#.#........,, Gobosan the Frost Mage,,,..#........#........, Revenant of Ashenzari ****..,.,..+................., Health: 107/107 ========================,..,?.........#........, Magic: 26/30 ====================----,...,#........#........, AC: 18Str: 18,....#........#........, EV: 10Int: 19,...............#P....., SH: 0Dex: 9,.............+........, XL: 12 Next: 32% Place: Lair:2,,,,,#..@F....#.##....., Noise: ==-------  Time: 19516.2 (0.0),.......[0;10*% hT m###..#..P......, F) +1 dagger "Lashed Together" {flame, Com,......................, Cast: Freeze,.........#.#.##.#....., Memories (4) Ramparts ,......................,,##.#.................., F   cane toad (slow),........F.............,,......................,,,,,.................[,,Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 100% to hit)  You freeze the cane toad!  The cane toad is heavily wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.The cane toad is heavily wounded.94/107 ---7.2 (1###  Aim: a cane toad (moderately wounded, 100% to hit)  You freeze the cane toad!  The cane toad is heavily wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.[*% hU 22;2HThe cane toad is heavily wounded. _The wall freezes the cane toad! The cane toad stings you!+% h> ,,,,,.##....#.#........,, Gobosan the Frost Mage ,,,..#........#........,  Revenant of Ashenzari ****.. ,.,..+.................,  Health: 94/107 =====================---+% h@` ,..,?.........#........,  Magic: 25/30 ====================---- ,...,#........#........,  AC: 18Str: 18 ,....#........#........,  EV: 10Int: 19 ,...............#P.....,  SH: 0Dex: 9 ,.............+........,  XL: 12 Next: 32% Place: Lair:2 ,,,,,#..@F....#.##.....,  Noise: ==-------  Time: 19517.2 (0.0) ,.......###..#..P......,  F) +1 dagger "Lashed Together" {flame, Com +% h@,......................,  Cast: Freeze ,.........#.#.##.#.....,  Memories (4) Ramparts  ,......................,  ,##.#..................,  F   cane toad (slow) ,........F.............,  ,......................,  ,,,,.................[,, You freeze the cane toad.  The cane toad is almost dead.The cane toad seems to slow down. You hit the cane toad.  +% hZPbYou burn the cane toad.  The cane toad is almost dead.The wall freezes the cane toad! ,,,..#........#.  ,.,..+..........  ,..,?.........#  ,...,#........#  ,....#........#.  ,...............  ,.............+  ,,,,,#..@†....#  ,.......###..#..  ,...............  ,.......#  ,....... ,##.#... ,....... ,....... [+% hRv55-8.2 (1Freeze+% hhZa###+% h>^]  The cane toad is almost dead.The cane toad seems to slow down. You hit the cane toad.  You burn  The cane toad is almost dead.The wall freezes the cane toad! _You kill the cane toad!+% hh  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+% h###-+% h9#+% h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+% h +% h +% h +% h +% h C25 _+% h +% h +% h5 &6+% h +% h +% h] &6+% h +% h +% h +% h +% h +% h &7+% h +% h +% hB 67=+% h +% h +% h +% ho +% h +% h> +% h! 18+% h +% h," C _The frozen ramparts melt away.+% h" +% h# +% hu( +% h) :=+% h8* +% h/ +% hb0 z9=8=+% h2 +% h|6 +% h7 +% h7 +% ho= +% h> +% h> +% hB +% hC \100/107=+% hQD +% hH +% hI i9==+% hK +% hN +% hO &1+% h~P +% hT +% hHU +% hRV +% h[ +% h\ +% h^ +% h(b +% hc X2=+% hRe +% h9i +% hi M30=+% h$k +% hAq B+% hXu +% hu L3=+% hw +% h} ,+% h~ +% hw +% h +% h` ^4==+% h +% hӈ +% hS +% h +% h +% hu +% hr +% hu +% h! &5+% hg +% h +% h +% h +% hv +% h +% hD +% hK +% h &6+% h +% h +% h +% h +% h˳ +% h[ +% h +% h +% h L7=+% h^ +% h 1 _HP restored.+% h +% h +% h +% h +% h +% h( +% ha +% h_ +% h +% h +% h +% hG +% h +% h :=+% hE +% h +% h +% h +% h +% h3 +% h +% h +% h" +% h +% ho +% h +% hL +% hT+% h(10 +% h+% hxO _s - 2 scrolls of enchant weapon (gained 1)+% hf+% h <25 +% h+% h+% h+% h9+% h+% hc +% h$,+% h&+% h(+% h*,+% h++% hQ-+% h-/+% h/+% hZ0+% h1+% h4+% hL5+% h5+% h6+% h8,+% h9+% h=+% hA+% hhB+% hC+% hhE+% hH+% hH+% h_I+% hnK+% h}N+% hN+% hO+% hR+% h~U,+% hV+% hW+% hp`  ,...##P....## ####   *...>....P###.##   *#.....   #...... +% ha  #...#....#......   ##......   #...#...##   ##.....###.†##   *#...#.@.#...#...##.....-70.2 (52.0)   #.......#...##..##.....   #......#..#......#.....   #...............##.....   #.......#.......   #...#...#....#..P#.....    #.................#.'.#+% hqbd    *#.................##..#    *....... +% hYk=**,,,*+% hrlF-1.2 (53+% hPr+% hu; _Found a stone staircase leading down.,% h^"J,% h^(,% h&+,% h-,,% hW2,% h6,% h7,,% h:,% hT>,% h>,% h?,% hA,% hE,% hF,% h1G,% hI,% hbO,,% hGP,% h^R,% hU,% hFV,% hV,% hX,% hZ,% h[,,% h_,% h\c,% hod,,% hBf,% hi,% hi,% hj,% hl,% ho,,% hp,% hr,% hZv,% hw,,% hy,% h|,% h},% h~,% hs,% h,% h=,% h ,% h,% h,,% h,% hG,% hO,% h,% h,% h,% h,% h:,% h,% h8,% h,% h,,% hҥ,% hB,% h,% h{,% h~,% h̯,% h ,,% hô,% hZ,% h,,% hP,% h6>10 ,% h,% hS _t - a wand of iceblast (10) (gained 3 charges),% hM~25 ,% h[B,% h2,% hP,% h,% hx,% h,% h,% h[,% h,% h,% h,% h[,% hm,% h,% hn,% h,,% h,% h,,% hS,% h,% h,% hB,% hy,% h],% h,% h&,,% h",% h,% h;,% hM,% h0,% h,,% hA,% hu,% hN,,% h,% h2 X,% h ,% h,% h,,% h,% h,% ho,% h,% h,% h,% hr,,% hA,% h>,,% h,% h,% h/ ,% h ,% h!,% h#,% h%,,% h&,,% h)B,% hS*,% h.X,% h1B,% h}4,% h8,,% h9,% hT<,% h*?,,% h?,% h@,% hC,% h[D,% h E,% hG,% hYK,% hK,% hfL,% hN,% hP,% hQ,,% hSR,% hS,% hrT,,% hNV,% hX,% hvY,% hZ,% hZ_  Things that are here:  a yak skeleton; a yak skeleton; a yak skeleton,% h:d,% hd _,% h~e,% hBg,% hh,% hqi,,% hj,% hFm,% hFn,,% hp,% hUt,% ht,% hbu,% hw,% hOz,% hz,% hX{,% h%~,% h,% hu,% h ,% h&,% h,% hz,% h,% h,% h,% h,,% hj,% hB,% h,% hv,% h˔,% hЗ,% hI,% hژ,% hÛ,% h,% h,% h ,% h,% h,% h,% h,% hɩ,% hO,% hƮ,% hG,% h,% h ##.##.....# ######....##,**, ,% hT%##..###....# ##.####<....#,,,, #....##....###....##....##,,,, #...##.......#....##....#*,,,, .....#...........#.......#,,,, #..........#.#.....+....#..,,, #######.....####.###.{.....PP,  ####.#.....####..##.........> ##.###.......##.@##........,., ,% hҹO..............>.Y.....,, ..................,,,,,, ................., ,% hz................., ...##.#......#####......, Y   yak (wandering) #.†####......#****#.#..., ......#......#,,,,,....., ......#.......,,,% hu 634.2 (6  A yak comes into view.,% h .{.,% h@,,,**,,,,The yak bellows!,% hf5==5.2 (64,% h,% h0 _The yak moves out of view.,% hx4,% h,% h,% h#..###....# ##.####<....#,,,, ....##....###....##....##,,,, ...##.......#....##....#*,,,, ....#...........#.......#,,,, .....#.#.....+....#..,,, ########.###.......PP, ,% h.#.....####..##..YY.....> #.###.......##..##..Y.....,., ................@..>.......,, ....,,,,,   ##.######†####......#****#.#.... YYY 3 yaks (2 wandering) .....#......#,,,,,......,% h#.......,,,,,##.....*,,,,% h: t 0.0)  2 yaks come into view.,% h ,% h ,% hY..Y.Y,,,*YY,% hJ**,,,**,,,,*,% hM3=6.2 (1,% h,% h& _The yak bellows!-% h  ##..# ######....##,**, ##..###....# ##.####<....#,,,, #....##....###....##....##,,,, #...###....##....#*,,,,#...........#.......#,,,, #......#.....+....#..,,,-% h ###.....####.###.......PP,  ####.#.....####..##.Y.......> ##.###.......##.@##.Y.Y....,.,>.......,,.,,,,,.,.........., ...##.#......#####......., #.†####......#****#.#.*.#......#,,,,,......*#.......,,,,,##....*-% h -% h -% h{..Y>YYY 2 yaks-% h00---7-% h} -% hA.% hu#.÷##.....#######.#....##.,,, ##.....# ######....##,**, ###....# ##.####<....#,,,, ..###....##....##,,,, ##.......#....##....#*,,,, ....#.....#.......#,,,, ..........#.#.....+....#..,,, ######.....####.###.......PP, ##.##Y.> #.###.......##..##.{......,., .........Y>Y......,, ........,,,,,........,..............., ..##.#......#####.......,†####......#****#.#....*#......#,,,,,......*.% h1A{{.% h0B---8.% h'.% hr.% h.% h4.% hU.% hğ,.% hz.% h,.% hp.% hìY##...Freeze{{Y   yak.% hD ÷  ##  ##.####< .###... ...#... ..... .% hy... #.## #.@#> 40.2 (2#.Y## .......Y> .......{{ ....... ....... ...#### .†...  .% hƴI_You start waiting..% hL ÷  ##  ##.####< .###... ...#... ..... ... #.## #.@#> #.Y##.% hN  .......Y> .......{{ .............. ...####†....% hO .% hU .% hW Z _A yak is nearby!/% h##.÷##.....#######.#....##.,,,Gobosan the Frost Mage ##.##.....# ######....##,**,Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,Health: 107/107 ======================== ....##....###....##....##,,,,Magic: 27/30 =====================--- /% hX...##.......#....##....#*,,,,AC: 18Str: 18 ....#...........#.......#,,,,EV: 25 Int: 19 ..........#.#.....+....#..,,,SH: 0Dex: 9 ######.....####.###.......PP,XL: 12 Next: 35% Place: Lair:2 ####.#.....####.@##.Y.......>Noise: ---------  Time: 19640.2 (0.0) #.###.......##.Y##........,.,F) +1 dagger "Lashed Together" {flame, Com ..................Y>Y......,,Cast: Freeze ................{{......,,,,,Memories (4) ........................, ........................,Y   yak ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* _A yak is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or */% hg. to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice./% h'...#.###Y@#..##...{Y{..Y 2 yaks/% h4)v10 ==1.2 (1Ramparts /% h0##Y@##/% h 37  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You barely miss the yak. The wall freezes the yak!/% hŬ #.÷##.....#######.#....##.,,,  Gobosan the Frost Mage ##.##.....# ######....##,**,  Revenant of Ashenzari ****.. /% hխ#..###....# ##.####<....#,,,,  Health: 107/107 ======================== ....##....###....##....##,,,,  Magic: 26/30 ====================---- ...##.......#....##....#*,,,,  AC: 18Str: 18 ....#...........#.......#,,,,  EV: 10Int: 19 ..........#.#.....+....#..,,,  SH: 0Dex: 9 ######.....####.###.......PP,  XL: 12 Next: 35% Place: Lair:2 ####.#.....####Y@##.Y.......>  Noise: ==-------  Time: 19641.2 (0.0) #.###.......##..##...{....,.,  F) +1 dagger "Lashed Together" {flame, Com ...............Y{.Y>Y......,,  Cast: Freeze /% hz........................,,,,,  Memories (4) Ramparts ........................, ........................,  YY 2 yaks ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is moderately wounded.The wall freezes the yak. The yak completely misses you./% h/% h÷  ##  ##.####< .###... ...#... ..... ... /% h#.## > #.Y##.... ....Y..Y> ....... .............. Y 3 yaks...####†.../% h;)/% h3-2.2 (1/% h#.##Y@###/% h_  You freeze the yak.  The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is moderately wounded.  The wall freezes the yak. The yak completely misses you. _/% h t #.÷##.....#######.#....##.,,,  Gobosan the Frost Mage ##.##.....# ######....##,**,  Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,  Health: 107/107 ======================== ....##....###....##....##,,,,  Magic: 25/30 ====================---- ...##.......#....##....#*,,,,  AC: 18/% hUu Str: 18 ....#...........#.......#,,,,  EV: 10Int: 19 ..........#.#.....+....#..,,,  SH: 0Dex: 9 ######.....####.###.......PP,  XL: 12 Next: 35% Place: Lair:2 ####.#.....####Y@##.Y.......>  Noise: =--------  Time: 19642.2 (0.0) #.###.......##.Y##........,.,  F) +1 dagger "Lashed Together" {flame, Com ...............Y..Y>Y......,,  Cast: Freeze ........................,,,,,  Memories (4) Ramparts ........................, ........................,  YYY 3 yaks ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line/% hyv Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded./% h ÷  ##  ##.####< .###... ...#... ..... /% h ... #.## #Y@#> #.Y## .....{.Y> ..........{ ..............  2 yaks...####†...  /% hǃ Press: ? - help, Shift-Dir - straight line: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.  You barely miss the yak. The wall freezes the yak. The wall freezes the yak!  The yak gores you! The wall freezes the yak!/% h i95/107 ---=3.2 (1/% h +##/% h <##/% h ; _The yak gores you but does no damage.0% ht#.÷##.....#######.#....##.,,,  Gobosan the Frost Mage ##.##.....# ######....##,**,  Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,  Health: 95/107 =====================--- ....##....###....##....##,,,,  Magic: 24/30 ===================----- ...##.......#....##....#*,,,,  AC: 18Str: 18 ....#...........#.......#,,,,  EV: 100% huInt: 19 ..........#.#.....+....#..,,,  SH: 0Dex: 9 ######.....####.###.......PP,  XL: 12 Next: 35% Place: Lair:2 ####.#.....####Y@##.Y.......>  Noise: ==-------  Time: 19643.2 (0.0) #.###.......##.Y##........,.,  F) +1 dagger "Lashed Together" {flame, Com ................{.Y>Y......,,  Cast: Freeze ...................{....,,,,,  Memories (4) Ramparts ........................, ........................,  YY 2 yaks ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* Aiming: Freeze (safe; 1% risk of failure)  0% hv0Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You hit the yak. You burn the yak.0% h׀M: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.hit the yak. You burn the yak.  The yak is moderately wounded.0% hThe wall freezes the yak! The yak barely misses you. The wall freezes the yak!0% hډ÷  ##  ##.####< .###... ...#... ..... ...0% hZ #.# #†@#> #.Y## ....Y..Y> .........{. .............. ...####†...0% ha 0% hǐi5=6-4.2 (10% h1##†@###0% h|G _You kill the yak!0% h8#.÷##.....#######.#....##.,,,  Gobosan the Frost Mage ##.##.....# ######....##,**,  Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,  Health: 95/107 =====================--- ....##....###....##....##,,,,  Magic: 24/30 ===================----- ...##.......#....##....#*,,,,  AC: 180% h9Str: 18 ....#...........#.......#,,,,  EV: 10Int: 19 ..........#.#.....+....#..,,,  SH: 0Dex: 9 ######.....####.###.......PP,  XL: 12 Next: 36% Place: Lair:2 ####.#.....####†@##.Y.......>  Noise: =--------  Time: 19644.2 (0.0) #.###.......##.Y##........,.,  F) +1 dagger "Lashed Together" {flame, Com ...............Y..Y>Y......,,  Cast: Freeze ..................{.....,,,,,  Memories (4) Ramparts ........................, ........................,  YY 2 yaks ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak!  The yak is severely wounded.You hit the yak. You burn the yak.  [0;10;0% h::1mThe yak is almost dead.0% hDB÷  ##  ##.####< .###... ...#... ..... ...0% hC # #†@#> #.Y## .....{.Y> ........{. .............. Y   yak...####†...  Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak!  The yak is severely wounded.0% hCYou hit the yak. You burn the yak.  The yak is almost dead.  The wall freezes the yak but does no damage.0% hVD365.2 (10% hH##†@##0% hKc _The wall freezes the yak. The yak misses you.0% h5&#.÷##.....#######.#....##.,,,  Gobosan the Frost Mage ##.##.....# ######....##,**,  Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,  Health: 96/107 =====================--- ....##....###....##....##,,,,  Magic: 23/30 ==================------ ...##.......#....##....#*,,,,  AC: 18Str: 18 0% h....#...........#.......#,,,,  EV: 10Int: 19 ..........#.#.....+....#..,,,  SH: 0Dex: 9 ######.....####.###.......PP,  XL: 12 Next: 36% Place: Lair:2 ####.#.....####†@##.Y.......>  Noise: =--------  Time: 19645.2 (0.0) #.###.......##.Y##........,.,  F) +1 dagger "Lashed Together" {flame, Com ................{.Y>Y......,,  Cast: Freeze .................{......,,,,,  Memories (4) Ramparts ........................, ........................,  Y   yak ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  [400% hmPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak.0% hf÷  ## 0% h ##.####< .###... ...#... ..... ... # #†@#> #.Y## .......Y> .......{. ..............0% h  ...####†...0% h@376.2 (10% h#.##†@###0% honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak. _You kill the yak!0% hl #.÷##.....#######.#....##.,,,  Gobosan the Frost Mage ##.##.....# ######....##,**,  Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,  Health: 96/107 =====================--- ....##....###....##....##,,,,  Magic: 22/30 =================------- 0% hܥ ...##.......#....##....#*,,,,  AC: 18Str: 18 ....#...........#.......#,,,,  EV: 10Int: 19 ..........#.#.....+....#..,,,  SH: 0Dex: 9 ######.....####.###.......PP,  XL: 12 Next: 37% Place: Lair:2 ####.#.....####†@##.Y.......>  Noise: =--------  Time: 19646.2 (0.0) #.###.......##.Y##........,.,  F) +1 dagger "Lashed Together" {flame, Com ..................Y>Y......,,  Cast: Freeze ................{.......,,,,,  Memories (4) Ramparts ........................, ........................,  Y   yak ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* Press: ? - help, Shift-Dir - straight lineAim: a yak (100% to hit)  You freeze the yak.  The yak is lightly wounded.  You hit the yak b0% h Hut do no damage.The yak is lightly wounded.0% hk  ÷  ##  ##.####< .###...0% h2 ! ...#... ..... ... #.## #> #. .......Y> ......Y. ..............0% h 4 YY 2 yaks (1 wandering)...####†...  Aim: a yak (100% to hit)  You freeze the yak.  You hit the yak but do no damage.The yak is lightly wounded.  The wall freezes the yak. The yak gores you but does no damage.0% h} +7.2 (10% h j#.####0% hv V _A yak comes into view.0% hGn a#.÷##.....#######.#....##.,,,  Gobosan the Frost Mage ##.##.....# ######....##,**,  Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,  Health: 96/107 =====================--- ....##....###....##....##,,,,  Magic: 21/30 ================-------- ...##.......#....##....#*,,,,  AC: 18Str: 18 ....#...........#.......#,,,,  EV: 10Int: 19 ..........#.#.....+....#..,,,  SH: 0Dex: 9 0% ho ######.....####.###.......PP,  XL: 12 Next: 37% Place: Lair:2 ####.#.....####†@##.Y.......>  Noise: =--------  Time: 19647.2 (0.0) #.###.......##.Y##........,.,  F) +1 dagger "Lashed Together" {flame, Com ..................Y>Y......,,  Cast: Freeze ...............Y........,,,,,  Memories (4) Ramparts ........................, ........................,  YY 2 yaks (1 wandering) ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.The yak bellows!  You hit the yak. You burn the yak.0% hv ÷  ##  ##.####< .###... ...#... ..... ... #.## > #.Y## 0% hw .....{.Y> ....... .............. Y   yak...####†...  Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.The yak bellows!  You hit the yak. You burn the yak.  The yak is moderately wounded.0% hy h7====8.2 (10% h~ #.##†@###0% h؁ j _The wall freezes the yak! The yak barely misses you.1% hm~#.÷##.....#######.#....##.,,,  Gobosan the Frost Mage ##.##.....# ######....##,**,  Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,  Health: 97/107 =====================--- ....##....###....##....##,,,,  Magic: 20/30 ================-------- ...##.......#....##....#*,,,,  AC: 18Str: 18 ....#...........#.......#,,,,  EV: 10Int: 19 ..........#.#.....+....#..,,,  SH: 0Dex: 9 ######.....####.###.......PP,  XL: 12 Next: 37% Place: Lair:2 1% h####.#.....####†@##.Y.......>  Noise: ====-----  Time: 19648.2 (0.0) #.###.......##.Y##........,.,  F) +1 dagger "Lashed Together" {flame, Com ................{.Y>Y......,,  Cast: Freeze ........................,,,,,  Memories (4) Ramparts ........................, ........................,  Y   yak ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You hit the yak. You burn the yak.  The yak is severely wounded.1% hE÷  ##  ##.####< .###... ...#... ..... ... 1% hK\#.## #> #.Y## ....Y..Y> ....... .............. YY 2 yaks...####†...1% hh1=---9.2 (11% h I###1% h  Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You hit the yak. You burn the yak.  The yak is severely wounded. _The wall freezes the yak. The yak gores you but does no damage.1% hLSa#.÷##.....#######.#....##.,,,  Gobosan the Frost Mage ##.##.....# ######....##,**,  Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,  Health: 97/107 =====================--- ....##....###....##....##,,,,  Magic: 20/30 ================-------- ...##.......#....##....#*,,,,  AC: 18Str: 18 ....#...........#.......#,,,,  EV: 10Int: 19 ..........#.#.....+....#..,,,  SH: 0Dex: 9 1% hT######.....####.###.......PP,  XL: 12 Next: 37% Place: Lair:2 ####.#.....####†@##.Y.......>  Noise: =--------  Time: 19649.2 (0.0) #.###.......##.Y##........,.,  F) +1 dagger "Lashed Together" {flame, Com ...............Y..Y>Y......,,  Cast: Freeze ........................,,,,,  Memories (4) Ramparts ........................, ........................,  YY 2 yaks ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* Aim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You hit the yak but do no damage.The yak is almost dead.The wall freezes the yak!1% hVYou freeze the yak!  The yak is almost dead.You hit the yak but do no damage.1% hWThe yak is almost dead.  The wall freezes the yak!  You kill the yak!1% h_÷  ##  ##.####< .###... ...#... ..... ... # #> #.Y##1% had .......Y> ....... .............. Y   yak...####†...1% hv850.2 (1####1% hw/ _The wall freezes the yak.1% h6C#.÷##.....#######.#....##.,,,Gobosan the Frost Mage ##.##.....# ######....##,**,Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,Health: 97/107 =====================--- ....##....###....##....##,,,,1% hQEMagic: 19/30 ===============--------- ...##.......#....##....#*,,,,AC: 18Str: 18 ....#...........#.......#,,,,EV: 10Int: 19 ..........#.#.....+....#..,,,SH: 0Dex: 9 ######.....####.###.......PP,XL: 12 Next: 38% Place: Lair:2 ####.#.....####†@##.Y.......>Noise: =--------  Time: 19650.2 (0.0) #.###.......##.Y##........,.,F) +1 dagger "Lashed Together" {flame, Com ..................Y>Y......,,Cast: Freeze ........................,,,,,Memories (4) Ramparts ........................, ........................,Y   yak ..##.#......#####......., .†####......#****#.#....* 1% hEs.....#......#,,,,,......*Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 100% to hit)  You freeze the yak!  The yak is moderately wounded.You closely miss the yak.The yak is moderately wounded.1% hFY3-1.2 (11% hXN#.#####1% hP3  Aim: a yak (lightly wounded, 100% to hit)  You freeze the yak!  The yak is moderately wounded.You closely miss the yak.  The yak is moderately wounded. 1% hQJ_The wall freezes the yak! The yak gores you.1% h "#.÷##.....#######.#....##.,,,Gobosan the Frost Mage ##.##.....# ######....##,**,Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,Health: 93/107 ====================---- ....##....###....##....##,,,,Magic: 18/30 ==============---------- ...##.......#....##....#*,,,,AC: 18Str: 18 ....#...........#.......#,,,,EV: 101% hY Int: 19 ..........#.#.....+....#..,,,SH: 0Dex: 9 ######.....####.###.......PP,XL: 12 Next: 38% Place: Lair:2 ####.#.....####†@##.Y.......>Noise: =--------  Time: 19651.2 (0.0) #.###.......##.Y##........,.,F) +1 dagger "Lashed Together" {flame, Com ..................Y>Y......,,Cast: Freeze ........................,,,,,Memories (4) Ramparts ........................, ........................,Y   yak ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......*Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You hit the yak. You burn the yak.  The yak is severely wounded.[401% h| m1% h +2.2 (11% h #.#####1% h   Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You hit the yak. You burn the yak.  The yak is severely wounded. _The wall freezes the yak. The yak barely misses you.2% hn#.÷##.....#######.#....##.,,,Gobosan the Frost Mage ##.##.....# ######....##,**,Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,Health: 93/107 ====================---- ....##....###....##....##,,,,Magic: 17/30 =============----------- ...##.......#....##....#*,,,,AC: 18Str: 18 ....#...........#.......#,,,,EV: 10Int: 19 ..........#.#.....+....#..,,,2% hSH: 0Dex: 9 ######.....####.###.......PP,XL: 12 Next: 38% Place: Lair:2 ####.#.....####†@##.Y.......>Noise: =--------  Time: 19652.2 (0.0) #.###.......##.Y##........,.,F) +1 dagger "Lashed Together" {flame, Com ..................Y>Y......,,Cast: Freeze ........................,,,,,Memories (4) Ramparts ........................, ........................,Y   yak ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......*Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak.  The yak is almost dead.You closely miss the yak.The yak is almost dead.2% htd4=3.2 (12% h2% hǖ  Aim: a yak (severely wounded, 100% to hit)  You freeze the yak.  The yak is almost dead.You closely miss the yak.The yak is almost dead. _The frozen ramparts melt away. The yak closely misses you.2% h#.÷##.....#######.#....##.,,,Gobosan the Frost Mage ##.##.....# ######....##,**,Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,Health: 94/107 =====================--- ....##....###....##....##,,,,Magic: 16/30 ============------------ 2% h?...##.......#....##....#*,,,,AC: 18Str: 18 ....#...........#.......#,,,,EV: 10Int: 19 ..........#.#.....+....#..,,,SH: 0Dex: 9 ######.....####.###.......PP,XL: 12 Next: 38% Place: Lair:2 ####.#.....####†@##.Y.......>Noise: =--------  Time: 19653.2 (0.0) #.###.......##.Y##........,.,F) +1 dagger "Lashed Together" {flame, Com ..................Y>Y......,,Cast: Freeze ........................,,,,,Memories (4) ........................, ........................,Y   yak ..##.#......#####......., .†####......#****#.#....* 2% h^.....#......#,,,,,......*Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak.  The yak is almost dead.You hit the yak. You burn the yak.  The yak is almost dead.2% h[7=4.2 (12% h 2% h  Aim: a yak (almost dead, 100% to hit)  You freeze the yak.  The yak is almost dead.You hit the yak. You burn the yak.  The yak is almost dead. _The yak gores you but does no damage.2% hB #.÷##.....#######.#....##.,,,  Gobosan the Frost Mage ##.##.....# ######....##,**,  Revenant of Ashenzari ****.. #..###....# ##.####<....#,,,,  Health: 94/107 =====================--- ....##....###....##....##,,,,  Magic: 16/30 ============------------ ...##.......#....##....#*,,,,  AC: 18Str: 18 ....#...........#.......#,,,,  EV: 102% hK Int: 19 ..........#.#.....+....#..,,,  SH: 0Dex: 9 ######.....####.###.......PP,  XL: 12 Next: 38% Place: Lair:2 ####.#.....####†@##.Y.......>  Noise: =--------  Time: 19654.2 (0.0) #.###.......##.Y##........,.,  F) +1 dagger "Lashed Together" {flame, Com ..................Y>Y......,,  Cast: Freeze ........................,,,,,  Memories (4) ........................, ........................,  Y   yak ..##.#......#####......., .†####......#****#.#....* .....#......#,,,,,......* Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak.2% h V÷  ##  ##.####< .###... ...#...2% h  ..... ... # #> #.† .......Y> ....... .................####†...2% hO P405.2 (1Freeze2% hp onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak. _You kill the yak!2% h 2% h n _Your base Shields skill increases to level 10!2% h | ##.##.....# ######....##,**,.###....# ##.####<....#,,,,..##....###....##....##,,,, #....#....##....#*,,,,..#...........#.......#,,,, #....#.#.....+....#..,,, #######.....####.###.......PP,  ####.#.....####†.##.Y.......>2% h' .##..##.@##..,., ....................>.......,,................,,,,,........., .........,##.######......., #.†####......#****#.#....* ......#......#,,,,,......*.#.......,,,,,##....*2% hI 2% h n525 -6 _2% h\ 2% h  Things that are here: _a yak corpse; a yak corpse3% h;3% h3% hs3% h3% h% _3% hz7=3% h63% h<73% h3% h:3% h:=3% h{3% hg 3% hK!N8=3% hy"3% h#3% h$&83% hS%3% hL)3% h)3% h*3% h -3% h-3% h2.3% h23% h29=9==3% hU33% hR63% h73% h73% h:3% h;\100/107=3% h<3% h>3% hC?3% h-@3% hC3% hC:=3% hE3% hKG3% hHW120=3% hH3% h[L3% hM3% hM3% hO3% h)P3% hQ3% hsS3% h0T&23% h#U3% hW3% hWX1=3% hgX3% hj[3% h\3% h\3% h_^3% h_L3=3% h_3% hvb3% hc3% hc3% h1f3% hgV4=3% hg3% hSj3% h kN2=3% hk3% h9n3% hn3% ho3% hs3% hs&53% hyt3% hv3% hw3% hFx3% hz3% h{k3==3% h|3% h~3% h&63% h3% h3% h$3% h„3% h3% hL7=3% h3% h1 _HP restored.3% h=:=3% hύ3% h3% h͐L4=3% h3% h3% h@3% h3% h3% h:=3% hA3% ha3% h3% h3% hW3% h i5==3% h3% h3% h3% h3% h˧3% he3% h3% h3% hH3% h3% h3% h:=3% hW3% h3% hB&63% hٴ3% hJ3% h3% hи3% hU3% h3% h3% h3% h3% h3% h3% h^3% h3% h(3% hL7=3% h3% hp3% h!3% h3% h3% hV3% h3% h!3% h3% hS3% hY3% h&i8==3% h3% hy3% h3% h3% h3% h3% h83% h3% h3% h)3% h3% hR:=3% h3% h3% hL9=3% h3% h3% h3% h3% h3% h&3% h3% h33% h3% h3% h3% hgj30==3% hx3% h4 _Magic restored.3% hh3% h 3% h 3% h 3% h7,3% h3% h 3% hm&3% h7(3% h*3% h03% h43% h:3% h=I=3% h@3% h{C3% hD3% hF3% hL3% hN3% hO3% hMQ3% hS3% hV3% hW3% hZY3% h~]3% h`,3% hGa3% hlb3% hbf,3% hg3% hWk3% hq3% hr3% h~t3% hv3% hv3% h_w3% hX3% h3% h)........................, ........................, #......#####.........,, ##......######.#....##,, #......#...........#,,* ..#......##....#*,, ........#P.....##....#*,, .....................#*,, ........##..####@....#*,, -730.2 (74.0)#*##.***#P....#,,, #.#.....,,.,,,,, ##,..,,,, .,,,,...,,,,,,......, ......,,,,,.............,,,,,........<.....,,3% hH*,+,*,,,*,*******3% hq,1.2 (753% hO _Found a stone staircase leading up.3% hW; 43% h< 3% h@ 3% hC 3% hD 3% hH ,3% hK 3% hoL 3% h=M 3% heO 3% hGR 3% hS 3% hS 3% hX 3% h=[ 3% h[ 3% h\ 3% hB_ 3% h b 3% hb 3% hqc 3% hf 3% hh 3% hi 3% hQj 3% hl 3% ho 3% hTp 3% hp 3% hs 3% hv 3% hw 3% hTx 3% hz 3% h~ 3% h~ 3% h_ 3% h< 3% hJ 3% h 3% h 3% h 3% h ,3% hr 3% ht 3% h\ 3% h 3% hܒ 3% h 3% h ,3% hD 3% h 3% h 9>.......,, ......,,,,,, ............?,,,,,,, .............,,,,,,,####...........,,,,,,,,#####.#....##..**,,,,,*#...........#..###*,,,,*##....##...##,,,,, .#P..#***,,44.2 (13.3% h V......##....#,,,,* .##..####.....##...##,,*** .###.####P....#....#,,**~~...........#*,,~~~........#,{,~~.............##,*~~~ ,..................#{,*~~~ ,..................#*,**~~3% h =,,,,,,3% hL ,5.2 (143% h 3% h= R _Found 2 scrolls of identify.4% h 4% hd k  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.5   7.6  +1   k - Spellcasting   9.4   9.5  -1      4% h      b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  [404% hd m-2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Fire Magic   0.2   1.4  -2   g - Armour  11.6  10.7  -1   s - Ice Magic  13.0  11.3  +1   h - Dodging   6.8   7.1  -1   t - Air Magic   0.2   1.4  -2   i + Shields  13.5  14.3  -1   u - Earth Magic   0.2   0.8 [4% hG 39;49m +1   j - Stealth   4.0   2.1  +2           v - Evocations   0.3   1.2  -1                          The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|[4% h3 34mbase level  [!] training|cost|targets6% h! :*6% hX. p i - Shields  13.57% hkYou need to enable at least one skill. :% h| g + Armour  11.6;% h1g;% ho;% hcw.........>.......,,,,,,,,Gobosan the Frost Mage ....................,,,,,,Revenant of Ashenzari ****.. ..................?,,,,,,,Health: 107/107 ======================== ...................,,,,,,,Magic: 30/30 ======================== ..#####...........,,,,,,,,AC: 18Str: 18 ..######.#....##..**,,,,,*EV: 25 Int: 19 ..#...........#..###*,,,,*SH: 0Dex: 9 ........##....##...##,,,,,;% h&yXL: 12 Next: 40% Place: Lair:2 .#P.....##....##@...#***,,Noise: ---------  Time: 19745.2 (0.0) ..............##....#,,,,*F) +1 dagger "Lashed Together" {flame, Com .##..####.....##...##,,***Cast: Freeze .###.####P....#....#,,**~~Memories (4) ...................#*,,~~~ ....................#,{,~~ ...................##,*~~~ ,..................#{,*~~~ ,..................#*,**~~Things that are here: _a yak corpse; a yak corpse _HP restored. _Magic restored. _Found a stone staircase leading up. _Found 2 scrolls of identify.;% h~;% h;% h3;% h;% h1;% h{Wear which item? Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  A - an orb of mayhem;% h$T - a +0 kite shield[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip =% h=% hb=% h.........>.......,,,,,,,,Gobosan the Frost Mage ....................,,,,,,Revenant of Ashenzari ****.. ..................?,,,,,,,Health: 107/107 ======================== ...................,,,,,,,Magic: 30/30 ======================== ..#####...........,,,,,,,,AC: 18Str: 18 ..######.#....##..**,,,,,*EV: 25 Int: 19 ..#...........#..###*,,,,*SH: 0Dex: 9 ........##....##...##,,,,,XL: 12 Next: 40% Place: Lair:2 .#P.....##....##@...#***,,Noise: ---------  Time: 19745.2 (0.0) ..............##....#,,,,*F) +1 dagger "Lashed Together" {flame, Com .##..####.....##...##,,***Cast: Freeze .###.####P....#....#,,**~~Memories (=% h4) ...................#*,,~~~ ....................#,{,~~ ...................##,*~~~ ,..................#{,*~~~ ,..................#*,**~~Things that are here: _a yak corpse; a yak corpse _HP restored. _Magic restored. _Found a stone staircase leading up. _Found 2 scrolls of identify.=% h=% h=% h=% hEf  You start putting on your armour.=% h510 6.2 (1=% h&=% h(=% hS+7.2 (2=% h=% h=% hw+8.2 (3=% hr=% h=% ho+9.2 (4=% h=% h=% h+,50.2 (5=% hT=% h 11 _You continue putting on your +0 kite shield. x5=% h<=% hM=% h&` _You finish putting on your +0 kite shield.>% h; >% hw= >% ht> >% h/B >% hF >% hVJ o25 _>% hM >% hZN >% hXO >% h]Q >% hyY ####.###.......PP, ####†.##.........>...... ##.†##................. >............... ......................, >% hiZ ...............?......, ................, #####.................., #####.#....##.@#*,,,,,* 2.2 (2##..###*,,,,* ......##....##...##,,,,, #P.....##....##....#***,, .....##....#,,,,* >% h[ a##..####.....##...##,,*** ###.####P....#....#,,**~~ ......#*,,~~~ .,{,~~>% hb P**,,,,,,,,>% hd +3.2 (3>% hh >% hk 9 _Found an escape hatch in the floor.?% h?% h?% h?% hu?% h5?% h,?% h?% hQ?% h?% hv?% h?% h¥.....+....#..,,,*,,,,,,* .###..## ##†.##.>P #.†##.... > . ?S ..... ?% h@####............@.....P. #####.#....##..##P....## ....#..####....#* .....##....##...##...... ##....##....#*##..# ...........##....#,,,,## S   water moccasin (asleep) ..####.....##...##,,***~ #.####P....#....#,,**~~~#*,,~~~~?% hq~ 5.2 (2  A water moccasin comes into view.?% h**,,,,S.,,*,,,,*S~~~?% h+6.2 (3?% hC?% h@8 _The water moccasin hisses angrily.@% h(#.....+....#..,,,*,,,,,,**#.###.##......*#†.##.>.P, ##.†##.,.>.,.,.?......S.,.,#...P.*#.#....##..##P....##, #@% hq.#..####....#*,.##....##...##......, P.....##....##....#*##..#,.##....#,,,,##* #..####.....##...##,,***~~ ##.####P....#....#,,**~~~~ .#*,,~~~~~@% h<@% hP@% h$I.S@% h$+7.2 (1@% hZ,@% hD.@% he.#.....+....#..,,,*,,,,,,**#.###.##......*#†.##.>.P, .##.†##.,.>.,.,.?.,.S..., .#####.P.* .######.#....##..##P....##, .#....#..####....#*,.##....##...##......, #P.....##....##....#*##..#,.##....#,,,,##* ##..####.....##...##,,***~~#.####P....#....#,,**~~~~ .#*,,~~~~~@% h!i@% hrF.S@% hs&8@% hr{@% h}@% h#.....+....#..,,,*,,,,,,** .###.##......* †.##.>.P, ##.†##., >., , ?., , #####.S..P.* ######.#....##..##P....##, #....#..####....#*, ##....##...##......, P.....##....##....#*##..#,@% hP##....#,,,,##* ..####.....##..####P....#.. @% h6,@% h?S..@% h&9@% h @% h@% hb D#.....+....#..,,,*,,,,,,**Gobosan the Frost Mage ###.###..........##......*Revenant of Ashenzari ****.. ###†.##.........>.......P,Health: 107/107 ======================== ##.†##...................,@% hc Magic: 27/30 =====================--- .......>.................,AC: 18Str: 18 .........................,EV: 25 Int: 19 ................?........,SH: 11Dex: 9 .........................,XL: 12 Next: 40% Place: Lair:2 #####...........@.S....P.*Noise: ---------  Time: 19759.2 (0.0) ######.#....##..##P....##,F) +1 dagger "Lashed Together" {flame, Com #...........#..####....#*,Cast: Freeze ......##....##...##......,Memories (4) P.....##....##....#*##..#, ............##....#,,,,##*S   water moccasin #..####.....##...##,,***~~ ##.####P....#....#,,**~~~~ .................#*,,~~~~~ _The water moccasin hisses angrily.  Casting: Freeze [4@% hd m0m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.@% hof 810  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  @% hhg The wall freezes the water moccasin! The water moccasin seems to slow down.  Ashenzari invites you to partake of a vision and a curse of sorcery andintrospection.@% hn /  --more--B% h>.@S...##.#. (slow)B% h? ==60.2 (1FreezeRamparts _B% hHV##B% hJC% h:U#.....+....#..,,,*,,,,,,**  Gobosan the Frost Mage ###.###..........##......*  Revenant of Ashenzari ****.. ###†.##.........>.......P,  Health: 107/107 ======================== ##.†##...................,  Magic: 26/30 ====================---- .......>.................,  AC: 18Str: 18 .........................,  EV: 10Int: 19 ................?........,  SH: 11Dex: 9 .........................,  XL: 12 Next: 40% Place: Lair:2 #####...........@S.....P.*  Noise: ==-------  Time: 19760.2 (0.0) C% h######.#....##..##P....##,  F) +1 dagger "Lashed Together" {flame, Com #...........#..####....#*,  Cast: Freeze ......##....##...##......,  Memories (4) Ramparts P.....##....##....#*##..#, ............##....#,,,,##*  S   water moccasin (slow) #..####.....##...##,,***~~ ##.####P....#....#,,**~~~~ .................#*,,~~~~~ Aim: a water moccasin (heavily wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.You hit the water moccasin. You burn the water moccasin.  The water moccasin is severely wounded.The wall freezes the water moccasin!C% hw ........##......* †.##.........>.......P, †##..................., >................., ................, .......?........, ................, .......@......P.* ...##..##P....##, #..####....#*, C% h ##...##......, ##..##*C% hqn1-1.2 (1FreezeC% hAA##C% hM  You freeze the water moccasin.  The water moccasin is heavily wounded.You hit the water moccasin. You burn the water moccasin.  The water moccasin is severely wounded.  The wall freezes the water moccasin! C% h~G_You kill the water moccasin!C% hC% hC% hC% hC% h{ R25 C% h C% h} C% hB C% h C% h L7=C% ht C% h C% h~ C% h$ C% hu C% h3 C% h C% h C% h C% h C% h! C% h" i8==C% h$ C% hx' ,C% h) C% h5, C% h, C% h. C% h1 ,C% hD4 C% hO7 C% h8 :=C% h9 C% hq@ .@..--..##.#.C% hJH j 72.2 (11.0) _You start resting.C% hKI b9=-3.2 (12C% hI C% hP C% hS 4 _The frozen ramparts melt away.C% hD C% h) C% hG C% h C% hn C% h XC% h$ C% h C% h C% h _ _You start resting.C% h 16.2 (3.0)C% hl w30==7.2 (4C% h C% hT % _Magic restored.C% hmY4C% hK[C% h5eBC% hg,C% h^iC% himC% hnC% hsC% hMtC% ht:=C% hwC% hkzC% hO{C% h|C% h,C% hGC% hC% hLC% h\C% huC% hC% h_C% hC% hC% h C% hC% hC% h,C% hC% hC% hC% hC% hC% hƞC% hעC% hC% hƤC% hC% hCC% hC% hC% hĭC% hC% hܲC% h~C% h C% h*C% hŸC% h%C% hC% hC% hC% hC% h`C% h:C% hxC% hwC% hC% hm,C% hC% hJC% hC% hC% hnC% hC% haC% hGC% hC% hjC% hC% hC% hC% h>C% hC% hC% hZC% hQC% h?,C% hC% hsC% hAC% hC% hNC% h]C% h*C% h\ BC% h C% h{ C% h C% hmC% h0C% hC% hNC% hC% h}C% hC% hsC% h#C% hC% hC% hC% hC% hG C% h!C% hg$C% h%C% h&C% h)C% h)C% h+C% h.,C% h0C% h3C% h4C% h5C% h8C% hh9C% hT:C% hk=C% h>C% h?D% hoD% h,D% h/D% h/D% h)D% h-D% h D% h D% h D% hD% hD% hD% hPD% hD% hOD% h,D% hD% hD% hVD% heD% h D% h!D% h"D% hb%D% h &D% h&D% h)D% h*D% h+D% h.D% h4/D% h+0D% h%3D% h3D% h4D% hq7D% h18D% h:D% h=D% hb>D% h?D% hB,D% hFDD% hGD% hGD% hID% hLD% h@MD% hND% hQD% h&RD% hoSD% hPXD% h^YD% h3ZD% h)]D% h]D% h^D% haD% hbD% hgBD% h0hD% hjD% hukD% h>lD% h#n,D% hnD% hpD% h!qD% hqD% h*tD% htD% huD% hxD% hyD% hzD% h},D% h~D% h=D% hՁD% hƂD% hD% hAD% h?D% hD% hAD% hʊD% hD% hsD% hD% h;D% hߓD% h^D% h;D% hD% hD% h<D% hD% hdD% h)D% hƥD% hΦD% hD% hD% hD% hD% hD% hZD% hhD% h D% h_D% hɷD% hjD% hD% hD% h¼D% hD% hD% hD% h=D% hD% hD% h D% hD% huD% h]D% h D% hD% hD% hhD% hD% hD% h,D% hD% hrD% h/D% hD% hD% h0D% h+D% hD% heD% hjD% hD% hD% h`D% h>D% hD% hD% h{D% hD% hD% h,D% h9D% hhD% hD% hD% hhk 876.2 (99.0) _You start waiting.D% h07.2 (100.0)D% hi D% h # _Done waiting.D% h$  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Sorc/Self)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.F% h=*F% h1F% h;#.....+....#..,,,*,,,,,,**Gobosan the Frost Mage ###.###..........##......*Revenant of Ashenzari ****.. ###†.##.........>.......P,Health: 107/107 ======================== ##.†##...................,Magic: 30/30 ======================== .......>.................,AC: 18Str: 18 .........................,EV: 25 Int: 19 ................?........,SH: 11F% h=Dex: 9 .........................,XL: 12 Next: 41% Place: Lair:2 #####...........@......P.*Noise: ---------  Time: 19877.2 (0.0) ######.#....##..##P....##,F) +1 dagger "Lashed Together" {flame, Com #...........#..####....#*,Cast: Freeze ......##....##...##......,Memories (4) P.....##....##....#*##..#, ............##....#,,,,##* #..####.....##...##,,***~~ ##.####P....#....#,,**~~~~ .................#*,,~~~~~ _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored. _You start waiting. _Done waiting.F% h>F% hACurse which item? (Esc to abort) Armour (go to first with [)  T - a +0 kite shield (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)G% hoG% h*#.....+....#..,,,*,,,,,,**Gobosan the Frost Mage ###.###..........##......*Revenant of Ashenzari ****.. ###†.##.........>.......P,Health: 107/107 ======================== ##.†##...................,Magic: 30/30 ======================== .......>.................,AC: 18Str: 18 .........................,EV: 25 Int: 19 G% h&'................?........,SH: 11Dex: 9 .........................,XL: 12 Next: 41% Place: Lair:2 #####...........@......P.*Noise: ---------  Time: 19877.2 (0.0) ######.#....##..##P....##,F) +1 dagger "Lashed Together" {flame, Com #...........#..####....#*,Cast: Freeze ......##....##...##......,Memories (4) P.....##....##....#*##..#, ............##....#,,,,##* #..####.....##...##,,***~~ ##.####P....#....#,,**~~~~ .................#*,,~~~~~ _The frozen ramparts melt away. _You start resting. _Magic restored. _You start waiting. _Done waiting.  Okay, then.G% hG% h. _I% hfI% hjT  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.5   7.6  +1   k - Spellcasting   9.4   9.5  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1  I% h3l c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1  % hm0;22H     r - Fire Magic   0.2   1.4  -2   g + Armour  11.7  10.7  -1   s - Ice Magic  13.0  11.3  +1   h - Dodging   6.8   7.1  -1   t - Air Magic   0.2   1.4  -2   i - Shields  13.5  14.3  -1   u - Earth Magic   0.2   0.8  +1   j - Stealth   4.0   2.1  +2         % htnm  v - Evocations   0.3   1.2  -1                          The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsJ% hJ% h·J% h#.....+....#..,,,*,,,,,,**Gobosan the Frost Mage ###.###..........##......*Revenant of Ashenzari ****.. ###†.##.........>.......P,Health: 107/107 ======================== ##.†##...................,Magic: 30/30 ======================== .......>.................,AC: 18Str: 18 .........................,EV: 25 Int: 19 ................?........,SH: 11J% hpDex: 9 .........................,XL: 12 Next: 41% Place: Lair:2 #####...........@......P.*Noise: ---------  Time: 19877.2 (0.0) ######.#....##..##P....##,F) +1 dagger "Lashed Together" {flame, Com #...........#..####....#*,Cast: Freeze ......##....##...##......,Memories (4) P.....##....##....#*##..#, ............##....#,,,,##* #..####.....##...##,,***~~ ##.####P....#....#,,**~~~~ .................#*,,~~~~~ _The frozen ramparts melt away. _You start resting. _Magic restored. _You start waiting. _Done waiting. _Okay, then.J% h J% hϙJ% hJ% h#K% hߧK% hC  Skill  Level Cost  Apt Skill  Level Cost  Apt K% h a - Fighting  10.5   7.6  +1   k - Spellcasting   9.4   9.5  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy % h~m  0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Fire Magic   0.2   1.4  -2   g + Armour  11.7  10.7  -1   s - Ice Magic  13.0  11.3  +1  K% h4_ h - Dodging   6.8   7.1  -1   t - Air Magic   0.2   1.4  -2   i - Shields  13.5  14.3  -1   u - Earth Magic   0.2   0.8  +1   j - Stealth   4.0   2.1  +2           v - Evocations   0.3   1.2  -1      K% h                    The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  K% h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsM% h M% h5 M% h D#.....+....#..,,,*,,,,,,**Gobosan the Frost Mage ###.###..........##......*Revenant of Ashenzari ****.. ###†.##.........>.......P,Health: 107/107 ======================== ##.†##...................,M% h Magic: 30/30 ======================== .......>.................,AC: 18Str: 18 .........................,EV: 25 Int: 19 ................?........,SH: 11Dex: 9 .........................,XL: 12 Next: 41% Place: Lair:2 #####...........@......P.*Noise: ---------  Time: 19877.2 (0.0) ######.#....##..##P....##,F) +1 dagger "Lashed Together" {flame, Com #...........#..####....#*,Cast: Freeze ......##....##...##......,Memories (4) P.....##....##....#*##..#, ............##....#,,,,##* #..####.....##...##,,***~~ ##.####P....#....#,,**~~~~ .................#*,,~~~~~ _The frozen ramparts melt away. _You start resting. _Magic restored. _You start waiting. _Done waiting. _Okay, then.M% h M% h M% hM% hN% hON% hmQN% hZYN% h^\_You start resting.Magic restored. _You start waiting. _Done waiting. _Unknown command.N% h]N% hN% hN% hF _Unknown command.N% hNN% hON% hUN% hXF _Unknown command.O% hs4O% hEO% hO% hݒO% h֓% _O% h_O% hbO% hO% h%O% hO% hO% h?O% hDO% hjO% h O% hӵO% hO% hZO% h6O% hO% hO% hO% hLO% hO% h{O% hO% hO% hBO% hO% hZO% hO% hiO% h2O% hCO% hO% hZO% h-O% hO% hDO% hO% hWO% hO% h<O% hO% hO% hO% hqBO% hO% hO% h#BO% h$O% hU.................,...,,,*  .......................**  .....?.................**  ................,,*  .......P.##.#..#,,**  .O% h ##..##P....##...#..#*,#  .#..####....##......#..#  .##...##......#  .##....####..#..@.?.#,,*  .##....#....#####....#,*  .##...##..###~∆∆*###.#,*  .#....#..#*~{~∆∆~****..*  .,~~~~~{∆∆**,,,#  #,{,~~~~{*{,*,,,*    ......##,*~~~~~~**,*,,,*    ......#{,*~~~~~~,,,*,,,*   #*,**~~~~~*,,*,,,*   O% h091.2 (14.0)O% hO% h O% h[ _You sense a monster nearby.O% h O% h O% hp O% ha O% hڇ O% h O% h ,O% hޏ O% h O% h O% h O% h< (10 O% hؗ O% hu K _y - 3 scrolls of revelation (gained 1)O% hD O% h <25 O% h O% h% O% h O% h* O% hĤ O% h O% h O% h~ O% h3 O% h O% h[ O% h BO% h O% h@ O% h2 ,O% hW *,,,,,,**, ###*..F.##.#*  ..PP##.#..#.#  ........#*  .............*  .................#*  .................##  ..................#  ......P.##.#..#.@#*  #P....##...#..##.#  ##.....#..#  ##...............#  .####..#......#..#  .#....#####....#.#  F   cane toad (asleep) ##..###~∆∆####.#.#  #..#*~{~∆∆~**##..#  ##.,~~~~~{∆∆**,..# O% h  9.2 (8.0)  A cane toad comes into view.O% h ,,,,,,,,*.FFO% h 6==900.2 (9O% h O% h + _The cane toad croaks.P% hL ....##.#* ##.#F.#.# ........#* .........* ........#* ........## .........# #.@#* ##.# ..# ....# P% h....#..# ...#.# ###.#.# {##..# {∆∆ P% he ....##.#* ##.#F.#.# ........#* .........* ........#* ........## .........# #.@#* ##.# ..# ....# P% h ....#..# ...#.# ###.#.# {##..# {∆∆ P% h#P% hEP% hP% h` _A cane toad is nearby!P% hJ ], ,*,,,,,,**.....,,..* ##......#*....##.#* >PP##.#F.#.# ## ..* .#* ?# ..........@..# .......P.##.#..#..## P....##...#..##.# #....##......#..# ...............# .####..#......#..# P% h_Z $..#....#####....#.# .##..###~∆∆####.#.# .#..#*~{~∆∆~**##..# ,,,,,,,,,<,*.F--1.2 (1 _P% h:\ P% hMg Q% h*,,,,,,**.....,,..*  ##......#*....##.#*  .Q% h......PP##.#..#.#  ..........## F....*  ...#*  ##  .  P.##.#..#.@##  #P....##...#..##.#  ....##......#..#  ...............#  ##..#......#..#  .#....#####....#.#  Q% hƍ##..###~∆∆####.#.#  #..#*~{~∆∆~**##..#  ##.,~~~~~{∆∆**,..#  Q% hԎQ% hQ.FQ% hɚA--2Q% h Q% h"Q% h} ##......#*....##.# .......PP##.#..#.# ..........##.*F...#........##.........#P.##.#..#..## Q% h #P....##...#..##@# #...#.......... .####..#......#....#####....# ##..###~∆∆####..#*~{~∆∆~**##.#.,~~~~~{∆∆**, .#,{,~~~~{*{,Q% hŘ Q% hI Q.FQ% ha &3Q% h Q% hת Q% he< .......PP##.#..#.# ..........##...*........#....F...##.......#P.##.#..#..# #P....##...#..##.# #...#.......... Q% h> .####..#......#....#####....# ##..###~∆∆####..#*~{~∆∆~**##.#.,~~~~~{∆∆**, .#,{,~~~~{*{, ##,*~~~~~~**,*,,Q% h? Q% hnF P.FQ% h?G &4Q% hM Q% hO R% h ..........##........*......#.....##.F...P.##.#..#..# R% h#P....##...#..##.# #.....#.......... .####..##....#####....# ##..###~∆∆####..#*~{~∆∆~**##....#  #{,*~~~~~~,,,*,,,*  R% hR% hQ.FF   cane toadR% hH&5R% hAR% hR% hPP##.#..#.# .......##............#*....#............ R% h[?......P.##.#..#F.## #P..#..####......# ##.......###..#......#. .#....#####... #R% h#..###~∆∆####.#..#*~{~∆∆~**## R% h##.,~~~~~{∆∆* .#,{,~~~~{*{,*, ##R% h%**,*...#R% hR% hYL.FR% h76FreezeR% h"R% h%R% h .......PP##.#..#.#  Gobosan the Frost Mage .................##  Revenant of Ashenzari ****.. ..................*  Health: 107/107 ======================== .................#*  Magic: 27/30 =====================--- .................##R% h   AC: 18Str: 18 ..................#  EV: 25 Int: 19 ......P.##.#..#..##  SH: 11Dex: 9 #P....##...#..##F#  XL: 12 Next: 41% Place: Lair:2 ##....##......#.@#  Noise: ---------  Time: 19906.2 (0.0) ##...............#R% h   F) +1 dagger "Lashed Together" {flame, Com R% h> .####..#......#..#  Cast: Freeze R% hj .#....#####....#.#  Memories (4) R% h ##..###~∆∆####.#.# R% h #..#*~{~∆∆~**##..#  F   cane toad (slow) R% hϔ 8##.,~~~~~{∆∆**,..# .#,{,~~~~{*{,*,..# R% h g##,*~~~~~~**,*...# Press: ? - help, Dir - look around, f - activateR% h The walls around you are covered in ice.  You hit the cane toad. You burn the cane toad.  The cane toad is lightly wounded.  R% h! The wall freezes the cane toad. The cane toad stings you!  The wall freezes the cane toad. The cane toad seems to slow down.R% hO 98/107 ---10 ==7.2 (1Ramparts R% hR |##..#R% hס %  The walls around you are covered in ice.  You hit the cane toad. You burn the cane toad.  The cane toad is lightly wounded.wall freezes the cane toad. The cane toad stings you!eems to slow down. _The cane toad stings you but does no damage.S% h_.......PP##.#..#.#  Gobosan the Frost Mage .................##  Revenant of Ashenzari ****.. ..................*  Health: 98/107 =====================--- .................#*  Magic: 26/30 ====================---- S% hV`.................##  AC: 18Str: 18 ..................#  EV: 10Int: 19 ......P.##.#..#..##  SH: 11S% hx`|Dex: 9 #P....##...#..##F#S% h`  XL: 12 Next: 41% Place: Lair:2 ##....##......#.@#S% h`  Noise: ==-------  Time: 19907.2 (0.0) S% h`##...............#  F) +1 dagger "Lashed Together" {flame, Com S% h a.####..#......#..#  Cast: Freeze .#....#####....#.#  Memories (4) Ramparts S% hOa##..###~∆∆####.#.# S% hlaY#..#*~{~∆∆~**##..#S% ha  F   cane toad (slow) ##.,~~~~~{∆∆**,..#S% ha .#,{,~~~~{*{,*,..#S% ha/ ##,*~~~~~~**,*...#S% ha Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineS% hbrAim: a cane toad (lightly wounded, slow, 100% to hit)  You freeze the cane toad.  S% h%bThe cane toad is lightly wounded.  The cane toad seems to slow down. You hit the cane toad but do no damage.S% hc3-8.2 (1S% h9l$####.@###..#S% hVo  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, slow, 100% to hit)  You freeze the cane toad.  S% hoThe cane toad is lightly wounded.seems to slow down. You hit the cane toad but do no damage. _is lightly wounded.S% ho S% h.......PP##.#..#.#  Gobosan the Frost Mage .................##  Revenant of Ashenzari ****.. ..................*  Health: 98/107 =====================--- .................#*  Magic: 25/30 ====================---- .................##S% hy   AC: 18Str: 18 ..................#  EV: 10Int: 19 ......P.##.#..#..##  SH: 11Dex: 9 S% hQ#P....##...#..##F#S% h6  XL: 12 Next: 41% Place: Lair:2 ##....##......#.@#S% h-  Noise: =--------  Time: 19908.2 (0.0) ##...............#  F) +1 dagger "Lashed Together" {flame, Com .####..#......#..#  Cast: Freeze .#....#####....#.#  Memories (4) Ramparts ##..###~∆∆####.#.# #..#*~{~∆∆~**##..#  F   cane toad (slow) ##.,~~~~~{∆∆**,..# .#,{,~~~~{*{,*,..# ##,*~~~~~~**,*...# S% hAim: a cane toad (lightly wounded, slow, 100% to hit)  You freeze the cane toad.  The cane toad is moderately wounded.You hit the cane toad. You burn the cane toad.  The cane toad is moderately wounded.The wall freezes the cane toad!! The cane toad seems to slow down.S% hB369.2 (1S% hY###S% h   You freeze the cane toad.  The cane toad is moderately wounded.You hit the cane toad. You burn the cane toad.  The cane toad is moderately wounded.  S% hϑlThe wall freezes the cane toad!! The cane toad seems to slow down. _The cane toad stings you.S% hL K.......PP##.#..#.# Gobosan the Frost Mage .................## Revenant of Ashenzari ****.. ..................*S% h h Health: 96/107 =====================--- .................#* Magic: 24/30 ===================----- .................## AC: 18Str: 18 ..................# EV: 10Int: 19 ......P.##.#..#..## SH: 11Dex: 9 #P....##...#..##F#S% h1  XL: 12 Next: 41% Place: Lair:2 ##....##......#.@#S% h  Noise: =--------  Time: 19909.2 (0.0) ##...............# F) +1 dagger "Lashed Together" {flame, Com .####..#......#..# Cast: Freeze S% h .#....#####....#.# Memories (4) Ramparts ##..###~∆∆####.#.# #..#*~{~∆∆~**##..# F   cane toad (slow) ##.,~~~~~{∆∆**,..# .#,{,~~~~{*{,*,..# ##,*~~~~~~**,*...#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 100% to hit)  You freeze the cane toad!S% h  .......## .......* .....#* ....## ....# ..## .# #.@# ........# .....#..# ##....#.# S% h ####.#.# ##..# ∆∆**,..#  ..#    S% h o7310.2 (1FreezeS% h ##.@##S% hD onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 100% to hit)  You freeze the cane toad! _You kill the cane toad!S% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S% h ###.##.@###..#S% hd S% h ##.####..#S% h* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T% hT% h$T% hPT% h:T% h5=25 T% hT% h&8T% haT% hT% hT% hT% h T% hQ9=6T% h3=T% hT% hT% hT% hטT% hT% hݚT% hÛT% h۝T% hT% hKU100/107=T% h"T% h%2....###.##.@#-....#.#..#.#.T% he 8.2 (8 _You start resting.T% hOP-9.2 (9T% hնT% h4 _The frozen ramparts melt away.T% h4T% hT% hNT% h;7=1T% hwT% hT% hbT% hzT% h&2T% hkT% h T% h :=T% h T% h T% h L8=T% h T% hT% h#3T% h>)=T% hT% hT% hT% hJT% h>T% htT% hHT% hwT% h#4T% h~=9==T% hT% hT% hT% hT% hT% hT% hT% hwT% h&5T% h~ T% h"T% h #:=T% h#T% h$,h 6 _You start resting.T% h0033.2 (14.0)T% h41[30=4.2 (15T% h4T% hA7 T% h{7_Magic restored.T% h; T% h; T% hj< T% h> T% hB XT% hC T% h9E T% hE T% hE E7=T% hF T% h'I 1 _HP restored.T% hK P=T% hL T% h/N T% hW ...........*.......#*......##......#P.##.#..# #P....##...#..##.# ##....##......#..# T% hXW #............... .####.. .#....#####....# ##..###~∆∆####.# #..#*~{~∆∆~**##.T% hW l,~~~~~{∆∆**,. .#,{,~~~~{*{,*.,*~~~~~~**,*. #{,*~~~~~~,,,#.T% hW 8*,**,,*,,,*T% h] 19.2 (5.0)T% h^ T% hc T% hQe [ _You sense a monster nearby.U% h8U% hU% h U% hU% hU% hܳBU% hʻ##.......#P.##.#..# #P....##...#..##.# ##....##......#..# #.............. .####..#......# .#....#####....# U% h##..###~∆∆####.# #..#*~{~∆∆~**##.,~~~~~{∆∆*#.. .#,{,~~~~{*{,#.U% hN,*~~~~~~**,#. #{,*~~~~~~,,{#*,**,,# .#,,**~ ~*** .#*,,* ,*,,**,,,,*U% h,41.2 (2U% hD:=U% hU% h[ _You sense a monster nearby.U% hQJU% hjBU% h9 ,U% h"U% h"U% h#U% h%U% h(U% hY)U% h)U% h+U% h.U% h.U% h/U% h1U% h4U% h4U% hz5U% h;7U% h|:U% h:U% h;U% h<U% h?U% h@U% h@U% hCU% hFU% h7GU% hGU% h$JU% hNU% hNU% hEOU% hPU% hNV##.,~~~~~{∆∆*#...# #,{,~~~~{*{,#...# ##,*~~~~~~**,#...# U% hV...#{,*~~~~~~{,{#...# ...#*,**~~~~{*,,#...# ....#,,**~,~**,,#...## ###.#*,,*,,,*,,*#...P# U% h%W ,**#.**,,,*,,{*##.#.## ,,+,,,* ******#@#..#*  #Y..........#  Y#..........#  .....$.....##  .#.......#.#  *#.......#.# U% hWYY 2 yaks (asleep) *#.P....##.#   ,#.#...##*,*    U% hZ`t 50.2 (9  2 yaks come into view.U% haU% h`c8  The yak bellows! x2U% hlj*,#YY,.,Y,,YYY 3 yaks (1 wandering)U% hjI,,,,,,,,,,,,,,*U% hk8==1.2 (10.0)U% hrU% huV _A yak comes into view.V% h<..#,{,~~~~{*{,#...# #,*~~~~~~**,#...# .#{,*~~~~~~{,{#...# .#*,**~~~~{*,,#...# ..#,,**~,~**,,#...## ####.#*,,*,,,*,,*#...P# *,**#.**,,,*,,{*##.#.## ,,+,,,* *#######.#..##  ,#YY...@.....#  ..#.# V% h .Y....$#  ..#.......#.  .*#.#.#  ,*#.P....##.#  ,,#.#...##*,*  ,,.......,,,* V% hZ,V% hV% h-{*,,#.YY,,..Y,,,Y,,,,,,,,,,,,,,,**V% ht12.0)V% hV% h& _The yak bellows!V% h( .#,{,~~~~{*{,#...# .##,*~~~~~~**,#...# .#{,*~~~~~~{,{#...# .#*,**~~{~{*,,#...# .#,,**~,~**,,#...## #.#*,,*,,,*,,*#...P# *,**#.**,,,*,,{*##.#.## ,+,,,***#.#..##  ,,#.YYV% h .#  ...#.#  ...Y...$.....##  ...#.#.#  ..*#.#.#  .,*#.P....##.#  ,,,#.#...##*,*V% h   ,,,.,,,*  ,** V% hi ,V% h V% h ,,,#..YY,...#Y,....,,,,,,V% h* @--3FreezeV% h V% h W% h......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 107/107 ======================== .....#*,**~~{~{*,,#...#  Magic: 27/30 =====================--- ......#,,**~,~**,,#...##  AC: 18Str: 18 #####.#*,,*,,,*,,*#...P#  EV: 25 Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11Dex: 9 W% h,,,,+,,,***#######.#..##  XL: 12 Next: 43% Place: Lair:2,,,#..YY@......#  Noise: ---------  Time: 19953.2 (0.0),...#Y.........#  F) +1 dagger "Lashed Together" {flame, Com,.......$.....##  Cast: Freeze,...#.......#.#  Memories (4) ,..*#.......#.# ,.,*#.P....##.#  YYY 3 yaks,,,,#.#...##*,* ,,,,.......,,,* ,,,,,,,,,,,,,,** Casting: Freeze (safe; 1% risk of failure)  W% h&Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the yak but do no damage. The wall freezes the yak!W% hW% hl####..YY@..W% h10 ==4.2 (1Ramparts ####onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the yak but do no damage. The wall freezes the yak! _The yak gores you but does no damage.W% hig......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 107/107 ======================== .....#*,**~~{~{*,,#...#  Magic: 26/30 ====================---- ......#,,**~,~**,,#...##  AC: 18Str: 18 #####.#*,,*,,,*,,*#...P#  EV: 10Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11Dex: 9 ,,,,+,,,***#######.#..##  XL: 12 Next: 43% Place: Lair:2 ,,,#..YY@......#  Noise: ==-------  Time: 19954.2 (0.0) W% hg,...#Y.........#  F) +1 dagger "Lashed Together" {flame, Com ,.......$.....##  Cast: Freeze ,...#.......#.#  Memories (4) Ramparts  ,..*#.......#.#  ,.,*#.P....##.#  YYY 3 yaks ,,,,#.#...##*,*  ,,,,.......,,,*  ,,,,,,,,,,,,,,** Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak!  The yak is heavily wounded.You hit the yak but do no damage.W% hq   # .## ..P# .#.## #######.#..##  ,,,#..YY@......#  ,...#.Y........#  ,.......$.....##  ,...#.......#.#  ,..*#.......#.#  ,.,*#.P....##.#  ,,,,#.#...##*,* W% hEr ,,,,.......,,,*    Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak!  The yak is heavily wounded.You hit the yak but do no damage.The yak is heavily wounded.W% h_ta97/107 ---5.2 (1W% hzj###W% h|B _The wall freezes the yak! The yak gores you!W% h ......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 97/107 =====================--- .....#*,**~~{~{*,,#...#  Magic: 25/30 ====================---- ......#,,**~,~**,,#...##  AC: 18Str: 18 #####.#*,,*,,,*,,*#...P#  EV: 10Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11Dex: 9 ,,,,+,,,***#######.#..##  XL: 12 Next: 43% Place: Lair:2 ,,,#..YY@......#  Noise: ==-------  Time: 19955.2 (0.0) W% h ,...#.Y........#  F) +1 dagger "Lashed Together" {flame, Com ,.......$.....##  Cast: Freeze ,...#.......#.#  Memories (4) Ramparts  ,..*#.......#.#  ,.,*#.P....##.#  YYY 3 yaks ,,,,#.#...##*,*  ,,,,.......,,,*  ,,,,,,,,,,,,,,** Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak!W% hy W% h ~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  W% hڡ QYou freeze the yak!  You kill the yak!W% h    # .## ..P# .#.## #######.#..##  ,,,#...Y@......#  ,...#..Y.......#  ,.......$.....##  ,...#.......#.#  ,..*#.......#.#  ,.,*#.P....##.# W% hժ + 2 yaks ,,,,#.#...##*,*  ,,,,.......,,,*   W% hɯ C84-6.2 (1W% h V###W% hF / _The wall freezes the yak.W% hW......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 98/107 =====================--- .....#*,**~~{~{*,,#...#  Magic: 24/30 ===================----- ......#,,**~,~**,,#...##  AC: 18Str: 18 #####.#*,,*,,,*,,*#...P#  EV: 10Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11Dex: 9 W% h,,,,+,,,***#######.#..##  XL: 12 Next: 44% Place: Lair:2,,,#...Y@......#  Noise: =--------  Time: 19956.2 (0.0),...#..Y.......#  F) +1 dagger "Lashed Together" {flame, Com,.......$.....##  Cast: Freeze,...#.......#.#  Memories (4) Ramparts ,..*#.......#.# ,.,*#.P....##.#  YY 2 yaks,,,,#.#...##*,* ,,,,.......,,,* ,,,,,,,,,,,,,,** Aim: a yak (lightly wounded, 100% to hit)  You freeze the yak!  The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is lightly wounded.  The walW% hr8l freezes the yak. The yak gores you but does no damage.W% hY5=7.2 (1W% hs####W% h2 + freeze the yak!  The yak is moderately wounded.You hit the yak. You burn t.  The yak is lightly wounded.  The wall freezes the yak. The yak gores you but does no damage. _You block the yak's attack.X% hy8......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 98/107 =====================--- .....#*,**~~{~{*,,#...#  Magic: 24/30 ===================----- ......#,,**~,~**,,#...##  AC: 18Str: 18 #####.#*,,*,,,*,,*#...P#  EV: 10Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11Dex: 9 ,,,,+,,,***#######.#..##  XL: 12 Next: 44% Place: Lair:2X% hI{,,,#...Y@......#  Noise: =--------  Time: 19957.2 (0.0),...#..Y.......#  F) +1 dagger "Lashed Together" {flame, Com,.......$.....##  Cast: Freeze,...#.......#.#  Memories (4) Ramparts ,..*#.......#.# ,.,*#.P....##.#  YY 2 yaks,,,,#.#...##*,* ,,,,.......,,,* ,,,,,,,,,,,,,,** Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is lightly wounded.  The yak gores you but does no damage. The wall freezes the yak.X% h|+8.2 (1X% h8j###X% h6%  You freeze the yak.  The yak is moderately wounded.You hit the yak. You burn the yak.  The yak is lightly wounded.gores you but does no damage. The wall freezes the yak. _You block the yak's attack.X% h ......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 98/107 =====================--- .....#*,**~~{~{*,,#...#  Magic: 23/30 ==================------ ......#,,**~,~**,,#...##  AC: 18Str: 18 #####.#*,,*,,,*,,*#...P#  EV: 10Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11X% h! GDex: 9 ,,,,+,,,***#######.#..##  XL: 12 Next: 44% Place: Lair:2,,,#...Y@......#  Noise: =--------  Time: 19958.2 (0.0),...#..Y.......#  F) +1 dagger "Lashed Together" {flame, Com,.......$.....##  Cast: Freeze,...#.......#.#  Memories (4) Ramparts ,..*#.......#.# ,.,*#.P....##.#  YY 2 yaksX% h ,,,,#.#...##*,* ,,,,.......,,,* ,,,,,,,,,,,,,,** Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak!  The yak is heavily wounded.X% h You hit the yak. You burn the yak.  The yak is moderately wounded.You block the yak's attack. The wall freezes the yak!X% hY9=9.2 (1X% hM##X% hQYou freeze the yak!  The yak is heavily wounded.You hit the yak. You burn the yak.  The yak is moderately wounded.You block the yak's attack. The wall freezes the yak! _The yak closely misses you.X% h......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 99/107 ======================-- .....#*,**~~{~{*,,#...#  Magic: 22/30 =================------- ......#,,**~,~**,,#...##  AC: 18Str: 18 #####.#*,,*,,,*,,*#...P#  EV: 10Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11Dex: 9 ,,,,+,,,***#######.#..##X% hTy  XL: 12 Next: 44% Place: Lair:2,,,#...Y@......#  Noise: =--------  Time: 19959.2 (0.0),...#..Y.......#  F) +1 dagger "Lashed Together" {flame, Com,.......$.....##  Cast: Freeze,...#.......#.#  Memories (4) Ramparts ,..*#.......#.# ,.,*#.P....##.#  YY 2 yaksX% h:,,,,#.#...##*,* ,,,,.......,,,* ,,,,,,,,,,,,,,** Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You barely miss the yak.The yak is heavily wounded.You block the yak's attack. The wall freezes the yak.X% h],60.2 (1X% hB#X% hA  You freeze the yak.  The yak is severely wounded.You barely miss the yak.  The yak is heavily wounded.You block the yak's attack. The wall freezes the yak. _k.X% h ......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. X% hC j.....#{,*~~~~~~{,{#...#  Health: 99/107 ======================-- .....#*,**~~{~{*,,#...#  Magic: 21/30 ================-------- ......#,,**~,~**,,#...##  AC: 18Str: 18 #####.#*,,*,,,*,,*#...P#  EV: 10Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11Dex: 9 X% hy ,,,,+,,,***#######.#..##  XL: 12 Next: 44% Place: Lair:2,,,#...Y@......#X% h   Noise: =--------  Time: 19960.2 (0.0),...#..Y.......#X% h v  F) +1 dagger "Lashed Together" {flame, ComX% h ,.......$.....##  Cast: FreezeX% h ,...#.......#.#  Memories (4) Ramparts X% h ,..*#.......#.# X% hH ,.,*#.P....##.#  YY 2 yaksX% h 5,,,,#.#...##*,* ,,,,.......,,,* ,,,,,,,,,,,,,,** Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You hit the yak but do no damage.The yak is severely wounded.X% h +1.2 (1X% h5 N###X% hg   Aim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You hit the yak but do no damage.The yak is severely wounded. _The wall freezes the yak. The yak closely misses you. The yak gores you.X% hO ......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 99/107 ======================-- .....#*,**~~{~{*,,#...#  Magic: 20/30 ================-------- ......#,,**~,~**,,#...##  AC: 18Str: 18 #####.#*,,*,,,*,,*#...P#  EV: 10Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11Dex: 9 ,,,,+,,,***#######.#..##  XL: 12 Next: 44% Place: Lair:2 ,,,#...Y@......#  Noise: =--------  Time: 19961.2 (0.0) ,...#..Y.......# % h 37m F) +1 dagger "Lashed Together" {flame, Com ,.......$.....##  Cast: Freeze ,...#.......#.#  Memories (4) Ramparts  ,..*#.......#.#  ,.,*#.P....##.#  YY 2 yaks ,,,,#.#...##*,*  ,,,,.......,,,*  ,,,,,,,,,,,,,,** Casting: Freeze (safe; 1% risk of failure)  X% h {Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!X% h*&    # .## ..P# .#.## #######.#..##  ,,,#...Y@......#  ,...#..†.......#  ,.......$.....##  ,...#.......#.#  ,..*#.......#.#  ,.,*#.P....##.#    yak ,,,,#.#...##*,*  ,,,,.......,,,*  X% h&   Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!  You kill the yak!  You completely miss the yak.  The yak is severely wounded.X% h* F162.2 (1X% h/ X% h2 P _The frozen ramparts melt away. You block the yak's attack.X% h;mf......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 99/107 ======================-- .....#*,**~~{~{*,,#...#  Magic: 20/30 ================-------- ......#,,**~,~**,,#...##  AC: 18Str: 18 X% hnn#####.#*,,*,,,*,,*#...P#  EV: 10Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11Dex: 9 ,,,,+,,,***#######.#..##  XL: 12 Next: 46% Place: Lair:2,,,#...Y@......#  Noise: =--------  Time: 19962.2 (0.0),...#..†.......#  F) +1 dagger "Lashed Together" {flame, Com,.......$.....##  Cast: Freeze,...#.......#.#  Memories (4) ,..*#.......#.# ,.,*#.P....##.#  Y   yak,,,,#.#...##*,* ,,,,.......,,,* ,,,,,,,,,,,,,,** Press: ? - help, Shift-DirX% hnO - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You hit the yak but do no damage.The yak is almost dead.X% h.pd87---=3.2 (1X% hyyX% h_{r  Aim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You hit the yak but do no damage.The yak is almost dead. _The yak gores you!Y% he......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 87/107 ===================----- .....#*,**~~{~{*,,#...#  Magic: 19/30 ===============--------- ......#,,**~,~**,,#...##  AC: 18Str: 18 #####.#*,,*,,,*,,*#...P#  EV: 10Int: 19 **,**#.**,,,*,,{*##.#.##  SH: 11Dex: 9 ,,,,+,,,***#######.#..##  XL: 12 Next: 46% Place: Lair:2 ,,,#...Y@......#  Noise: ==-------  Time: 19963.2 (0.0) ,...#..†.......#  F) +1 daggY% hfKer "Lashed Together" {flame, Com ,.......$.....##  Cast: Freeze ,...#.......#.#  Memories (4)  ,..*#.......#.#  ,.,*#.P....##.#  Y   yak ,,,,#.#...##*,*  ,,,,.......,,,*  ,,,,,,,,,,,,,,** Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!Y% hlo   # .## ..P# .#.## #######.#..##  ,,,#...†@......#  ,...#..†.......#  ,.......$.....##  ,...#.......#.# Y% h/p ,..*#.......#.#  ,.,*#.P....##.#  ,,,,#.#...##*,*   ,,,,.......,,,*     Y% h5uv87-4.2 (1FreezeY% hl}Y% honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak! _You kill the yak!Y% hx,  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y% hY% h8-Y% hiY% h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y% h 4Y% hY% hY% hR25 Y% hY% hO20=Y% h Y% hu<9Y% h Y% hY% hEY% hbY% hY% h[M90=Y% hKY% hxY% h:=Y% hY% hY% h'&1Y% hQY% hY% hn#1Y% h3=Y% hY% hY% hY% h6Y% hY% hY% hY% h}Y% hBT22=Y% hY% h,Y% h'Y% h,Y% hnY% hY% h&3Y% hLY% hP=Y% htY% hY% hz4=3=Y% hY% h,Y% hY% h-Y% hyY% hY% hY% hV5=Y% htY% hY% hti4==Y% hY% hqY% hY% hY% hY% hL&6Y% hjY% hY% h#Y% h%Y% hY% h X7=Y% hi Y% h Y% h L5=Y% h Y% h1Y% hzY% hyY% hY% hP&8Y% hhY% hF,Y% hY% hY% h3:=Y% hkY% h"Y% h-#T9=6Y% h$Y% h&,Y% h'Y% h+Y% h%,Y% hY,U100/107=Y% h-Y% h0Y% h1Y% h1Y% h5Y% h5L7=Y% h(7Y% h9Y% hH:&1Y% hk;Y% hF?,Y% h@Y% hBY% hBY% h"DY% h@GY% hGX2=Y% hIY% hKY% hKY% hLE8=Y% h[MY% hP,Y% h%RY% hTY% hUL3=Y% hVY% h[Z,Y% hZY% hX\Y% h\4=9==Y% h]Y% h6aY% hxaY% hZbY% hdY% h-eY% hfY% hiY% hi&5Y% hjY% hmY% h'n:=Y% hXoY% hyh - _You start resting.Y% h{320011.2 (47.0)Y% hDc30=-2.2 (48Y% hGY% h% _Magic restored.Y% h6S 4Y% hT Y% hX Y% hW] <6Y% h] Y% h^ Y% h_ Y% h5h _ _You start resting.Y% ho 14.2 (2.0)Y% hq Y7=5.2 (3Y% hv Y% hz " _HP restored.Y% h Y% h Y% h  Y% h Y% h f=Y% h Y% h Y% h Y% h Y% hJ Y% h Y% h- :=Y% h Y% h^ Y% h Y% h Y% h~ Y% h Y% h! Y% h$ Y% h% Y% h) Y% h, Y% h)- Y% h. Y% hj1 Y% h1 Y% h2 Y% h4 Y% h4 Y% h5 Y% h9 Y% hb9 Y% h: Y% hf= ,Y% h> Y% huA Y% hA Y% hjB Y% h-D Y% h{D Y% hzE Y% h7H Y% hH Y% h I Y% h8K Y% huK Y% h2L Y% h+O Y% hjO Y% hP Y% hR Y% h1S Y% hT Y% h.W Y% hjW Y% hpX Y% h[ ,Y% h1] Y% hd` Y% h` Y% ha Y% hd Y% he Y% h?f Y% hi ,Y% hj Y% hm Y% hn Y% hn Y% hr Y% hr Y% hs Y% hMv Y% hv Y% hAw Y% h`z Y% hz Y% h{ Y% h} Y% h~ Y% h~ Y% hÁ Y% h4 Y% h Y% hy Y% h Y% hI Y% h; Y% hw Y% h Y% ho Y% h Y% hƍ Y% hƐ Y% h Y% h Y% h} Y% h Y% h Y% h Y% h. Y% h Y% h Y% hޜ Y% h Y% hҠ Y% h Y% hǡ Y% h' Y% hn Y% h Y% h Y% h: Y% h? Y% hx Y% h Y% h Y% h! Y% hz Y% h$ Y% h ,Y% h| Y% h Y% h Y% hʹ Y% h Y% h9 Y% h Y% hb ,Y% h Y% h* ,Y% h Y% h Y% h Y% h Y% h# Y% hz Y% h Y% h{ Y% h Y% h Y% hR Y% h Y% hZ Y% h Y% h Y% h Y% h5 Y% h} Y% h Y% h Y% h Y% h Y% h Y% h Y% h Y% hp ,Y% hu Y% h Y% h Y% h Y% h= Y% h Y% h Y% h ,Y% h2 Y% h Y% hV Y% h Y% h Y% h Y% h Y% h Y% hY% hY% hY% hY% hY% hBY% h ,Y% ht Y% h ,Y% hg Y% hY% hY% hY% h+Y% hY% hY% hYY% hY% hY% hY% h,Y% h$Y% hm Y% h Y% h!Y% h",Y% h#Y% h`%Y% h%Y% h&Y% h)Y% h)Y% h*Y% h$,Y% h[,Y% h,Y% h.,Y% hC/Y% h0Y% h"1Y% h2Y% h5Y% h\5Y% h26Y% h8Y% h8Y% h9Y% h}<,Y% h=Y% h>,Y% h?Y% hsBY% hBY% hCY% hrFY% hFY% hGY% h`J,Y% hJY% hLY% h4LY% hLY% hFOY% hOY% hPY% hS,Y% hvTY% hLWY% hWY% hXY% hSZY% hZY% h[Y% h{]Y% h]Y% h$_Y% haY% hbY% hBcY% h fY% hxfY% hkgY% hiY% hHjY% h;kY% h2nY% hlnY% h%oY% hq,Y% hrY% huY% huY% hwY% hQyY% hyY% hXzY% ht|,Y% h}Y% hk 114.2 (99.0) _You start waiting.Y% h}05.2 (100.0)Y% hY% h[# _Done waiting.Z% hZ% hܤ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.5   7.6  +1   k - Spellcasting   9.4   9.5  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2  Z% h[ d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1  Z% h     r - Fire Magic   0.2   1.4  -2   g + Armour  12.1  10.7  -1   s - Ice Magic  13.0  11.3  +1  Z% hT h - Dodging   6.8   7.1  -1   t - Air Magic   0.2   1.4  -2  Z% hV i - Shields  13.5  14.3  -1   u - Earth Magic   0.2   0.8  +1   j - Stealth   4.0   2.1  +2          Z% hզT v - Evocations   0.3   1.2  -1      Z% h!            Z% h_#        The relative cost of raising each skill is in cyan.  Z% hSkills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  Z% hʧ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[% h:*\% htp g - Armour  12.1^% h{ a + Fighting  10.5^% h]| k + Spellcasting   9.4`% ho `% hv `% h<~ ......#,{,~~~~{*{,#...#  Gobosan the Frost Mage .....##,*~~~~~~**,#...#  Revenant of Ashenzari ****.. .....#{,*~~~~~~{,{#...#  Health: 107/107 ======================== `% h~ .....#*,**~~{~{*,,#...#  Magic: 30/30 ======================== ......#,,**~,~**,,#...##  AC: 18Str: 18 `% h~ #####.#*,,*,,,*,,*#...P#  EV: 25 Int: 19 `% h~ **,**#.**,,,*,,{*##.#.##  SH: 11`% h Dex: 9 ,,,,+,,,***#######.#..##`% h)   XL: 12 Next: 47% Place: Lair:2,,,#...†@......#`% hJ   Noise: ---------  Time: 20115.2 (0.0)`% hl ,...#..†.......#  F) +1 dagger "Lashed Together" {flame, Com`% h ,.......$.....##  Cast: Freeze`% h ,...#.......#.#  Memories (4) `% h x,..*#.......#.# `% h ,.,*#.P....##.#  `% h ,,,,#.#...##*,*  ,,,,.......,,,* `% h, F ,,,,,,,,,,,,,,** `% hJ   _You start resting. _Magic restored. `% hh L_You start resting. _HP restored. `% h G_You start waiting. _Done waiting.`% h `% h `% h `% h a% h4a% hGa% h٬a% hNa% h}Ba% h a% h@a% ha% h>10 a% hWa% hgN _You now have 645 gold pieces (gained 15).a% hfa% h<25 a% h0a% h_a% ha% h'a% ha% ha% h9a% ha% ha% hwa% ha% ha% ha% ha% hia% ha% ha% hla% h,a% ha% h}a% h9,a% h6a% ha% ha% hha% hua% ha% ha% h9a% ha% ha% h,a% ha% hWa% hPa% ha% ha% ha% ha% hla% h(a% ha% h a% hGa% h:,a% ha% hha% h,a% ha% ha% hYa% ha% ht a% h"a% h& ,,.............#   ,,.............#   ,...P.P......##   ,..##.#....#.#   ,.........#..#  a% hz' ,,,##.....#..##   ,,*#.....#...#   ,*#.....##.##  **###,,*#.@#  320.0)**,****#..#  ,,,,,,...##  ,,,,.>...#  ,,.......#  **######P#   ###      a% hp,a% h\-,6.2 (21a% h1a% hA4; _Found a stone staircase leading down.a% hΨ Ja% h a% h& a% h Ba% hڱ a% h3 a% h a% hi a% ho a% h a% h8 a% h a% h a% h a% h a% hh a% hP a% h a% h$ a% h a% h a% h a% hv a% h a% h Xa% h a% h a% h a% hj a% h a% h a% hW ,a% h a% h a% h a% ho a% h a% h a% hE a% h a% h a% hO a% h a% h a% h ,a% h a% h a% h a% h a% h a% he a% h a% hI a% h a% h a% h a% h+ a% h1 a% h a% h a% h a% h$ a% h a% h ,a% hr a% hx a% h a% h8 a% h a% h= a% h a% h| a% h a% h` a% h a% h4 a% h a% h a% h a% h a% h a% h a% h a% h a% h  a% h# a% h ,a% h a% h a% h ,a% hR a% h a% h" a% h" a% h# a% h% a% h' a% h"( a% h?) a% h* a% h, a% h, a% h|- a% h0 a% h7 ,, ****,,,**,*,***,.....##. ,, ,***#..****,****#....... ,,* #..,**,,,** #....##. ,,*##..,*,,,,,**#....##. ,,,*...***,,,,,*#....##. ,,*##..* *******#....#*# ***#...##########....###a% h_8  ..#.#..#.##.#.P##....... .......@................ l....................... .#.P#P.##.###.####.#.###a% h8  *##*###*####.## #####  ##* l   komodo dragon (asleep) a% h8 a% h=  64.2 (28  A komodo dragon comes into view.a% hC p**,,,***,.la% hD ,.**la% h E ,5.2 (29a% hSJ a% h'M 7 _The komodo dragon hisses angrily.b% hhSc*,, *****,,,**,*,***,.....##, *,***#..#***,****# ,,,* #..P**,,,** #....## ,,,*##...*,,,,,**#....## ,,,,*...#**,,,,,*#....## *,,*##..# *#....#* ****#...####.... #..#.#..#.##.#.P##...... ..l....@........... b% h#T.. #.#.P#P.##.###.####.#. **##*########.## #####  ##*b% h[Yb% h_*,,,,***,...l,,*b% h`16.2 (1.0)b% hAfb% hThb% h]c,*,, ******,,,**,*,***,....., ,*,***#..##**,****# ,,,,* #..P**,,,** #.... ,,,,*##...*,,,,,**#.... ,,,,,*...#**,,,,,*#.... **,,*##..# *#....# ****##...###.... ##..#.#..#.##.#.P## ....l  .#.#.P#P.##.###.####.#. ***###########.## #####  ##*b% h_b% hft*,,,,**,,.....lb% hRg>,,*b% hh&7b% hnb% hqc% hj,*,, *******,,,**,*,***,.....# Gobosan the Frost Mage ,,,, ,,*,***#..##**,****#..... Revenant of Ashenzari ****..,,,,,* #..P**,,,** #....# Health: 107/107 ========================,,,,,*##...*,,,,,**#....# Magic: 27/30 =====================---,,,,,,*...#**,,,,,*#....# AC: 18Str: 18***,,*##..# *******#....# EV: 25 Int: 19*****##...##########....# SH: 11Dex: 9c% hk,##..#.#..#.##.#.P##..... XL: 12 Next: 47% Place: Lair:2,.....l.@................ Noise: ---------  Time: 20167.2 (0.0),........................ F) +1 dagger "Lashed Together" {flame, Com,.#.#.P#P.##.###.####.#.# Cast: Freeze****###########.## ##### Memories (4) ##*l   komodo dragon _The komodo dragon hisses angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.c% hs9....#.#..#..l@.........#P.#c% hxtL10 ==8.2 (1Freezec% ht;Ramparts c% hz###P.#c% hH~   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the komodo dragon.c% h ,*,, *******,,,**,*,***,.....# Gobosan the Frost Mage ,,,, ,,*,***#..##**,****#..... Revenant of Ashenzari ****..,,,,,* #..P**,,,** #....# Health: 107/107 ========================,,,,,*##...*,,,,,**#....# Magic: 26/30 ====================----,,,,,,*...#**,,,,,*#....# AC: 18Str: 18***,,*##..# *******#....# EV: 10c% h4 mInt: 19*****##...##########....# SH: 11Dex: 9,##..#.#..#.##.#.P##..... XL: 12 Next: 47% Place: Lair:2c% hx ,......l@................ Noise: ==-------  Time: 20168.2 (0.0),........................ F) +1 dagger "Lashed Together" {flame, Comc% h ,.#.#.P#P.##.###.####.#.# Cast: Freeze****###########.## ##### Memories (4) Ramparts c% h ##*l   komodo dragon (slow)c% h }You freeze the komodo dragon!  The komodo dragon is moderately wounded.c% h5 The komodo dragon seems to slow down.  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.c% ho 9The wall freezes the komodo dragon!c% h 3-9.2 (1c% h ##..##P.#c% h   The komodo dragon is moderately wounded.The komodo dragon seems to slow down.  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.  The wall freezes the komodo dragon! _The komodo dragon bites you but does no damage.c% h,*,, *******,,,**,*,***,.....# Gobosan the Frost Mage ,,,, ,,*,***#..##**,****#..... Revenant of Ashenzari ****..,,,,,* #..P**,,,** #....# Health: 107/107 ========================,,,,,*##...*,,,,,**#....# Magic: 25/30 ====================----,,,,,,*...#**,,,,,*#....# AC: 18Str: 18***,,*##..# *******#....# EV: 10Int: 19*****##...##########....# SH: 11Dex: 9c% h#],##..#.#..#.##.#.P##..... XL: 12 Next: 47% Place: Lair:2,......l@................ Noise: =--------  Time: 20169.2 (0.0),........................ F) +1 dagger "Lashed Together" {flame, Com,.#.#.P#P.##.###.####.#.# Cast: Freeze****###########.## ##### Memories (4) Ramparts ##*c% h[6l   komodo dragon (slow)Aim: a komodo dragon (heavily wounded, slow, 100% to hit)  You freeze the komodo dragon.  c% hThe komodo dragon is severely wounded.You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is severely wounded.c% h_The wall freezes the komodo dragon. The komodo dragon seems to slow down.c% h!m89/107 -----==70.2 (1c% h###P.#c% h.  You freeze the komodo dragon.  The komodo dragon is severely wounded.You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is severely wounded.  The wall freezes the komodo dragon. The komodo dragon seems to slow down. _The komodo dragon bites you!!d% h 7,*,, *******,,,**,*,***,.....# Gobosan the Frost Mage ,,,, ,,*,***#..##**,****#..... Revenant of Ashenzari ****.. d% h ,,,,,* #..P**,,,** #....# Health: 89/107 ===================----- ,,,,,*##...*,,,,,**#....# Magic: 24/30 ===================----- ,,,,,,*...#**,,,,,*#....# AC: 18Str: 18 ***,,*##..# *******#....# EV: 10Int: 19 d% hI *****##...##########....# SH: 11Dex: 9 d% hc ,##..#.#..#.##.#.P##..... XL: 12 Next: 47% Place: Lair:2 d% h $,......l@................ Noise: ===------  Time: 20170.2 (0.0) d% h ,........................ F) +1 dagger "Lashed Together" {flame, Com d% h u,.#.#.P#P.##.###.####.#.# Cast: Freeze d% h ****###########.## ##### Memories (4) Ramparts  d% h ##*  d% h  l   komodo dragon (slow)d% h! $d% h6  d% hK Casting: Freeze (safe; 1% risk of failure)  d% hh MConfirm with . or Enter, or press ? or * to list all spells.d% h HAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon!d% h>  #..##  #..P  #... ...# d% h'##..#  *****##... ,##..#.#..#.##.# d% hv ,......†@....... ,............... d% h,.#.#.P#P.##.### d% hi****###########.##  d% hO##* d% hQ90/108=5=9--1.2 (1Freezed% h_![##d% h$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lined% h$Aim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon! _You kill the komodo dragon!d% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d% h##..##P.#d% h9--d% h2z#..##d% h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d% hd% hd% hd% hd% h`R25 d% hud% hV1=d% h%d% hd% htd% hKd% hUd% hX2=d% hd% hd% h&6d% hd% hU,d% h5d% h~R3d% hy(....#.#..#..†@...-......#P.#d% h e 8.2 (7 _You start resting.d% hi P-9.2 (8d% hd% h4 _The frozen ramparts melt away.e% he% hoe% he% he% hyh47=e% h?e% he% h e% he% hFe% hPe% hbe% hҩL5=e% he% hhP=e% h#e% hƱe% h'L8=e% h$e% h(e% hV6=e% he% he% hRe% he% he% hV&7e% hpe% hpe% hi9==e% he% hbe% he% hZe% he% h&8e% he% he% hHe% h'e% h0e% hq:=e% hae% h 9= _You start resting.e% h093.2 (14.0)e% h[30=4.2 (15e% he% hp% _Magic restored.e% he% h|e% he% he% h]k100/108e% h3=e% he% he% hUe% h'e% hNe% h:=e% he% hye% h&1e% he% h ,e% h e% he% h)e% he% hIe% h&2e% he% h,e% he% h^e% h&3e% he% he% he% he% h!e% h"e% h#e% h &e% hR&e% h{&E4=e% hp'e% h)e% h*e% h*e% h.e% hj.V5=e% h/e% hQ2,e% h3e% h6e% h)7e% h48e% hm:e% h:&6e% h;e% h>e% h?e% h?e% hBe% hMBe% h$Ce% h[Fe% hF&7e% hGe% hIe% h'Je% h\Ke% hNe% hNL8=e% hOe% hR1 _HP restored.e% hZ`e% h]],e% hc^e% hE`e% hcp,=e% hr,e% h!te% hue% hwe% h:xe% hmye% h{e% h}e% h6~e% he% hie% he% hρe% h>e% he% h݈Be% he% h|e% he% he% he% hy,e% hVe% he% he% he% h-e% he% he% h4e% hFe% he% h5,e% h~e% he% h)e% hpe% hMe% he% he% h|e% he% he% hue% he% hOe% h?e% he% h*e% h;e% he% he% h?e% he% he% hke% he% h9e% h e% he% he% hwe% he% h,e% h(e% hde% he% he% he% he% hN,e% hIe% hxe% he% he% he% h-e% hde% he% he% hFe% he% he% he% h3e% he% he% he% hLe% he% he% h^e% he% hD,e% he% hPe% he% h e% hh e% h e% h4,e% hqe% he% h,e% he% he% h,e% he% he% ha!,e% h!e% hr#e% h$e% h$e% hx%e% h&e% h,(,e% h(e% h(*e% h+,e% h-,e% h/,e% hq0e% hu2>10 e% h2e% h/6M _You now have 651 gold pieces (gained 6).e% h7R25 e% h8e% h=e% h,>e% h^>e% hD?e% h,Ae% h!Ce% hnCe% h:De% hFe% hHe% hcHe% h1Ie% hJe% h+M,e% h;Ne% hWOe% hP,e% hVe% hVe% hVe% hWe% hXe% hZe% hHZe% hZe% h[e% h^,e% h6_e% hae% h^de% hde% hee% hie% hUle% hle% hXme% hoe% hoe% hoe% hNpe% hse% hte% hte% hbue% hve% hwe% hwe% h@xe% hze% h|e% h|e% h~e% he% h,e% he% hie% h,e% hLe% he% he% hɑe% hme% hNe% he% he% he% h(e% h,e% he% hWe% he% he% he% hqe% h,e% he% he% h,e% he% hϼe% h,e% he% hde% he% he% he% h8e% he% hee% he% h=e% he% h.e% he% he% he% h/e% he% hte% h{..###..#..P................#...... ..................###.#.##.. ...#.#.##.#........##..+##..#.#.^ ............................#..# ................................. ................................. ................................. ..............[............. e% h....#.#.##+##..P@#...###.#P......287.2 (93 ....#.,..,,,#....#####*###...##.# ,,,,*,,,,.......##*,,*,**##..###e% hE ...#..#,,∆,,,,,* #..P##.......,,,,,,,,,*##...#..<..P..*,*,,,,,,,#...###.e% hS .....,*******,,*##..# ## ...#.,,********##...#### ,,##..#.#..#.## e% hd,,,,,***,,,,***e% h,8.2 (94e% he% h; _Found an escape hatch in the ceiling.e% h{ e% hL| e% hM~ e% h e% hp e% h5 ,e% h e% h e% hN e% hӏ e% h e% hϕ e% hb e% ha e% h e% h e% h e% h/ e% hu e% hآ e% h< e% h e% h- e% h (10 e% hϩ e% hc N _You now have 666 gold pieces (gained 15).e% h e% h} <25 e% h e% h e% h, e% h e% h e% h e% h e% hݼ e% h۽ e% h! e% h e% h$ e% h e% h e% hB e% h e% h e% h e% h e% hZ e% hV e% h e% h ,e% hq e% h e% h% ,e% h e% h e% h e% h7 e% h e% hf e% h ,e% h e% h e% h ,e% h& e% h e% h& e% hi e% h e% h e% h e% h e% hs e% hIe% he% he% hFe% he ,e% h e% h e% hCe% hGe% he% he% he% he% he% he% h3e% h,e% hce% he% h1,e% he% h!e% he"e% h"e% h #e% h$e% h$&,e% h&e% h'e% h),e% hq*e% h+e% h,e% h-e% h~-e% h.e% h/e% h0e% h0e% h2e% h%3(10 e% h3e% h+:N _You now have 680 gold pieces (gained 14).e% h;e% h5<<25 e% h<e% h(>e% h^@e% h@e% hHAe% hbBe% hD,e% h^De% hEe% hDG,e% hHe% hJe% h[Le% hLe% hi% hi% hҬi% hi% h|i% hذi% hb9==i% hi% hi% h/:=i% h%i% hIi% hi% hni% hi% hi% hi% hi% h:=i% hi% hi% hi% hF30=i% hi% h4 _Magic restored.i% hi% hbi% hai% hg  You see here a black mamba corpse.i% hVi% h _i% hi% hi% hi% h"i% hi% hi% hi% hG:=i% h;i% hLi% h~i% hi% hi% hi% hi% hSi% h8i% hi% hi% hri% hKi% hi% hi% h>i% hCi% hi% hi% hi% hi% h i% hi% hdi% hi% hi% hi% hi% hi% hi% h ,i% h!i% h),i% hV*i% h4+i% h/i% h1,i% h3i% h 7i% h9i% h9i% h:i% h=i% h?i% h!@i% h@i% hCi% hEi% h^Fi% h3Gi% h}Ii% hLi% hMi% h?Ni% hPi% hR,i% hSi% hWi% h}Zi% hZi% h\i% hki% h&oi% hoi% hQqi% h xi% hw{i% h{i% h|i% hYi% h1,i% hIi% hi% hi% hvi% hZi% hji% h8i% hi% hi% hi% hi% hi% hbi% hi% hAi% hi% hi% hi% hi% hfi% hi% hi% hi% hi% hٶi% h.i% hi% hmi% hai% hi% hi% hi% hHi% hi% hw,i% hi% h|i% hi% h=i% h9i% hi% hi% hYi% hi% hi% h,i% hi% hi% hi% hi% hDi% hBi% h i% hi% hi% hi% hi% h8i% hwi% hi% hi% h"i% h i% h^ i% hi% hi% hi% hVi% hi% hi% hi% hi% hi% h"i% h!i% h$i% h'i% h:(i% h)i% hN,i% h.i% h.i% h/i% h2i% hE4i% h4i% hX5i% h8B  You see here a +0 scale mail.i% hS:i% h: _i% hk<i% h?i% hBi% hICi% hDi% h4Fi% hkIi% hIi% hzKi% hNi% h_Qi% hQi% hRi% hUi% hVi% h:Wi% hHXi% hZi% h]i% h]i% h^i% hx`i% h!c,i% hci% hdi% hfi% hYfi% hfi% hgi% hii% h'ji% hji% hli% hni% hNni% hni% hXpi% hqi% hri% hri% hvti% hui% hui% h$vi% hwi% hxi% hQxi% hxi% h{i% h|i% h"}i% h_}i% hi% hi% hi% hi% h֊i% hi% h^i% h2i% hڐi% hi% hJi% hi% h–i% hʘi% h<i% hi% hœi% hi% hi% h[i% hi% hi% hVi% h(i% hi% hi% h;i% hi% h@i% hhi% h̰i% hi% hճi% hصi% h?i% hi% h%i% hi% hջi% hi% hi% hi% h>i% hi% hi% hi% h^i% hi% hi% hXi% hi% hni% hi% h~i% hi% hi% hi% h(i% hi% h|i% hi% h.i% h|i% h1i% hi% h%i% hoi% hi% hUi% hi% h<i% hi% hwi% hei% hi% hai% h!i% hi% hNi% hBi% hi% h{i% hi% hi% hi% hi% h'i% hi% hi% hi% hWi% h i% hRi% h,i% hNi% h i% h i% h% i% h i% h i% hi% hi% hi% hi% h,i% hi% hi% hi% hi% hi% h{i% hG!i% h!i% h"i% h.%i% h*'i% hy'i% h(i% h*i% h,i% h,i% h.i% hf6i% h8i% h(9i% h9i% h=i% h?i% h?i% h Ai% h'Ei% hGi% hIHi% hIi% hKi% h;Ni% h~Ni% h"Oi% hPi% hHSi% hSi% hUi% hYi% h$[i% hr[i% h\i% h`i% hbi% hbi% hadi% htgi% hhi% h-ii% hii% hki% hm,i% hni% hoi% h qi% hDqi% hqi% hsi% h%ti% hbti% hti% hui% h,wi% h[wi% hwi% hxi% hxi...............##,*~~~~~~**,# ...............#{,*~~~~~~{,{#...# ...............#*,**~~{~{*,,#...# .......<........#,{**~,~**,,#...# .#...#.########.##,,*,,,*,,*#...P #....#.#####.###.##,,,*,,{*##.#.# i% h....##.##.....+...##########.#..# ....##.##.....##.....#...÷ ....##.#.......#..÷.... ....##................# .....#........##......##.# i% h .#.##.........##.....##. ..+##..#.#.^####.....##.P....##.# i% hS.......#..####.......P#.#...###.# ........................# ........................# .................i% h2491.2 (123.0)i% hRi% hi% h[ _You sense a monster nearby.i% hC i% h i% h i% hR% i% h' i% h, Bi% h#- i% h- i% h*. i% h/ i% h2 i% hS2 i% h2 i% h`4 i% h7 i% h38 i% h8 i% hwP i% hSR ,i% hR i% hT i% hV i% hDW ,i% hDZ i% h[ i% h\ i% h\ i% h^ i% h4` ,i% h` i% h/c i% hd i% he ,i% hg i% hi i% hli i% hi i% hlk i% hsl i% hl i% h@{ i% h{ i% h| i% hL} i% h} i% h i% hʀ i% h i% h i% h- i% hu ,i% h i% h i% h ,i% h i% h i% h ,i% hV i% h i% h- i% h i% h i% hN i% h i% hA i% h i% h i% h i% h\ i% h_ i% h i% h- i% h i% h i% h i% h+ i% h i% h9 i% hz i% h i% hE i% h i% h i% h i% h i% h. i% h i% h i% h` i% h i% hc i% h i% h i% ht i% h~ i% h ,i% h i% h( i% h i% hR i% h i% h% i% h ,i% h i% h i% h i% h i% h i% h& i% h ,i% h i% h i% h i% h i% h i% ht i% hm i% h i% hK i% h i% h ,i% h i% h i% h i% h i% h i% hQ i% h X           *##***##*###### i% h ##.##..#P##.##.#########  ....................  .##.,....#........  528.2 (37.0)##.##.#.#....###.#.#.#.  #.....##....#**#..,,*,  #......#....#*,,...#,,  .##.....##....##.,,....,  i% h #.....#.........,....<,*  .#.....#......##.........*  ...###*....##.#*  ..>PP##.#..#.#  i% h `****,**i% h ,9.2 (38i% h" i% hE% 9 _Found a stone staircase leading up.j% h8j% hj% hj% h<j% hj% hBj% hj% hj% hj% hj% hj% hWj% hcj% h j% hj% h^j% h j% h j% h j% h^ j% h j% h1j% h,j% hEj% h2j% hj% hj% hj% hj% hj% h=j% hj% h!j% h#j% h#j% h$j% h<&j% h (j% h(j% h")j% hQ-j% hj/j% h/j% h_0j% h2j% h\4j% h4j% h5j% hQ7j% hW9j% h9j% hf:j% h=P  There is a stone staircase leading up here.j% h?j% h0@ _j% h@j% hBj% hDj% hEj% hEj% hGj% hIj% h.Jj% hJj% hjLj% hYNj% hNj% hjOj% hUj% hXj% h^Xj% hYj% h\j% h _j% hX_j% hf`j% h cj% hfj% h$gj% hhj% hjj% hkmj% hmj% hnj% hTqj% hsj% hYtj% htuj% hwj% hyj% hOzj% h6{j% h9}j% hCj% hj% hcj% h j% hzj% hӄj% hj% h>j% hQj% hj% hQj% hj% hj% hj% h j% hj% hj% h-j% hFj% hj% hj% h j% hj% hj% huE..............................## ............?.................## ...............................# #..................P.##.#..#..## ##.#....##..##P....##...#..##.# ........#..####....##......#..# j% hר..##....##...##...............# ##....##....####..#......#..# .......##....#.@..#####....#.# ###.....##...##..###~∆∆####.#.# ###P....#....#..##~{~∆∆~**##..# ..j% h....##.,~~~~~{∆∆*#...# .............#.{,~~~~{*{,#...#...........##.*~~~~~~**,#...# S   water moccasin (asleep)j% h{............#S.*~~~~~~{,{#...#.........##.**~~{~{*,,#...#.<.j% hY#,{**~,~**,,#...##j% h\5 58.2 (29  j% hKA water moccasin comes into view.j% hVj% hj% hG  The water moccasin hisses angrily.j% hES,hB   boulder beetle (wandering).S   water moccasinBj% hh   black bear (wandering),j% h,9.2 (30j% hj% h+ _A black bear comes into view. A boulder beetle comes into view.l% hDQ s?....##.......# ##P.##.#..#..## ###.#....##..##P....##...#..##. .........#..####....##......#..###....##...##...............#.##....##....####..#......#..#.......##....#....#####....#.# ####.....##...##@.###~∆∆####.#.##P....#....#..##~{~∆∆~**##..# l% h R ..............##..~~~~~{∆∆*#...#..#S..~~~~{*{,#...###h#≈≈~~~~**,#...#.#..#≈≈≈~~~{,{#...#.##B##≈≈S~{*,,#...#<..#..*#≈.≈**,,#...## #...#.########.##,,*,,,*,,*#...P# S   electric eel (asleep)l% h_ o  An electric eel comes into view.l% hC` l% h` l% hn  Sh.BB.##≈≈ShS  The black bear growls angrily. You hear an angry hiss. x2l% ht ******The electric eel shoots out a bolt of lightning at you!l% h_ @.##{~..≈≈The bolt of electricity hits you!l% h >94/108 ----l% h 5===60.2 (1.0)l% hE l% h. - _You hear an angry hiss.n% h$.## ?## .............# ..................P.##.#..#..# ##.#....##..##P....##...#..##.# .....#..####....###..# ##....##...##...............# ##....##....####..#......#..# ........##....#.@..#####....#.# .....##...##..###~∆∆####.#.# ###P....#....#..##{~~∆∆~**##..# ##S.~~~~~{∆∆*#...# #h..~~~~{*{##.#≈≈~~~~**,#...# n% h#.B#≈≈≈~~~{,{#...# .##.##≈≈S~{*,,#...# .....<........#..*#≈.≈**,,#...##n% hn% h,n% h S##~.{~~{.{n% h S   water moccasin°n% h: 0---1n% h1n% h/ _The boulder beetle leaps!n% h ## ?.......## .......# ..P.##.#..#..## .#....##..##P....##...#..##.# #..####....##......#..# ##....##...##.........# ##....##....####..#......#..# ##....#..@.#####....#.# .....##...##..###~∆∆####.#.# P....#....#.S##~~~∆∆~**##..# ##.{~~{~~{∆∆*#...# n% h #.##.#≈≈~~{~**,#...# #.°##. n% hX n% h^ n% h * Sh.~~~~{~{~~{h   black bearn% hA+ 5=---=--2Freezen% h73 n% h6 F _The water moccasin bites you but does no damage.o% h4&.............................##Gobosan the Frost Mage ...........?.................##Revenant of Ashenzari ****.. ..............................#Health: 95/108 =====================--- ..................P.##.#..#..##Magic: 27/30 =====================--- #.#....##..##P....##...#..##.#AC: 18Str: 18 .......#..####....##......#..#EV: 25 Int: 19 o% h4.##....##...##...............#SH: 11Dex: 9 .##....##....####..#......#..#XL: 12 Next: 52% Place: Lair:2 .......##....#..@.#####....#.#Noise: =--------  Time: 20562.2 (0.0) ##.....##...##.S###~∆∆####.#.#F) +1 dagger "Lashed Together" {flame, Com ##P....#....#.h##~~~∆∆~**##..#Cast: Freeze ............##..~~~~{~∆∆*#...#Memories (4) .............#...~~{~~*{,#...# ............##.#≈≈~{{~**,#...#S   water moccasin ............#.°#≈≈≈~~~{,{#...#o% h%6 h   black bear ............##.##≈≈S~{*,,#...# ....<........#..*#≈.≈**,,#...##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You miss the water moccasin. The wall freezes the water moccasin!o% hb;O.###....@.#hS###.#.o% h;~{≈~~{{  o% h<v10 ==3.2 (1Ramparts o% hPl######onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You miss the water moccasin. The wall freezes the water moccasin! _You block the water moccasin's attack. The wall freezes the black bear!o% hw6 ..............................##Gobosan the Frost Mage ...........?.................##Revenant of Ashenzari ****.. ..............................#Health: 95/108 =====================--- ..................P.##.#..#..##o% hr7 6Magic: 26/30 ====================---- #.#....##..##P....##...#..##.#AC: 18Str: 18 .......#..####....##......#..#EV: 10Int: 19 .##....##...##...............#SH: 11Dex: 9 .##....##....####..#......#..#XL: 12 Next: 52% Place: Lair:2 .......##....#..@.#####....#.#o% h7 Noise: ==-------  Time: 20563.2 (0.0) ##.....##...##hS###~∆∆####.#.#o% h7 F) +1 dagger "Lashed Together" {flame, Com ##P....#....#..##~~~∆∆~**##..#o% h8 Cast: Freeze ............##..~~~~~~∆∆*#...#o% h88 :Memories (4) Ramparts o% hh8 3.............#...~~{{~*{,#...# ............##{#≈≈~{~{**,#...#o% h8 S   water moccasin ............#.°#≈≈≈~~~{,{#...#o% h8 h   black bear (berserk) ............##.##≈≈S~{*,,#...# o% h8 ....<........#..*#≈.≈**,,#...##You closely miss the water moccasin.The water moccasin is moderately wounded.o% h29 The wall freezes the water moccasin but does no damage.  The water moccasin bites you.  The wall freezes the water moccasin but does no damage.  You block the water moccasin's attack. The wall freezes the black bear!o% h: a1--4.2 (1o% hC p####o% hE  The water moccasin is moderately wounded.The wall freezes the water moccasin but does no damage.ter moccasin bites you.ll freezes the water mo% hF occasin but does no damage.  You block the water moccasin's attack. The wall freezes the black bear! _The black bear goes berserk!p% h .............................##  Gobosan the Frost Mage ...........?.................##  Revenant of Ashenzari ****.. ..............................#  Health: 91/108 ====================---- ..................P.##.#..#..##  Magic: 25/30 ====================---- p% h #.#....##..##P....##...#..##.#  AC: 18Str: 18 .......#..####....##......#..#  EV: 10Int: 19 .##....##...##...............#  SH: 11Dex: 9 .##....##....####..#......#..#  XL: 12 Next: 52% Place: Lair:2 .......##....#..@.#####....#.#  Noise: =--------  Time: 20564.2 (0.0) ##.....##...##hS###~∆∆####.#.#  F) +1 dagger "Lashed Together" {flame, Com ##P....#....#..##~~~∆∆~**##..#  Cast: Freeze ............##..~~~~~~∆∆*#...#  Memories (4) Ramparts p% h  .............#...~~{{~*{,#...# ............##{#≈≈~{~{**,#...#  S   water moccasin ............#.°#≈≈≈~~~{,{#...#  h   black bear (berserk) ............##.##≈≈S~{*,,#...# ....<........#..*#≈.≈**,,#...## p% ht Aim: a water moccasin (moderately wounded, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.You hit the water moccasin but do no damage.The water moccasin is heavily wounded.The wall freezes the water moccasin. The water moccasin barely misses you.p% h+ .. ....... .P.##.# .##...# .##.... p% h *..... ####..# #.h@.# #.S### #..# ##..~~{~~~∆∆ #.{.~{~{{.#≈≈~~{~   <p% h325.2 (1p% hu&########p% hg)  You freeze the water moccasin.  The water moccasin is heavily wounded.You hit the water moccasin but do no damage.The water moccasin is heavily wounded.  The wall freezes the water moccasin. The water moccasin barely misses you. _black bear.p% h,.............................##  Gobosan the Frost Mage ...........?.................##  Revenant of Ashenzari ****.. ..............................#  Health: 92/108 ====================---- ..................P.##.#..#..##  Magic: 24/30 ===================----- #.#....##..##P....##...#..##.#  AC: 18p% h-Str: 18 .......#..####....##......#..#  EV: 10Int: 19 .##....##...##...............#  SH: 11Dex: 9 .##....##....####..#......#..#  XL: 12 Next: 52% Place: Lair:2 .......##....#.h@.#####....#.#  Noise: =--------  Time: 20565.2 (0.0) ##.....##...##.S###~∆∆####.#.#  F) +1 dagger "Lashed Together" {flame, Com ##P....#....#..##~~~∆∆~**##..#  Cast: Freeze p% h=.............##..~~{~~~∆∆*#...#  Memories (4) Ramparts .............#.{.~{~{{*{,#...# ............##.#≈≈~~{~**,#...#  S   water moccasin ............#.°#≈≈≈~~~{,{#...#  h   black bear (berserk) ............##.##≈≈S~{*,,#...# ....<........#..*#≈.≈**,,#...## p% h.Aim: a water moccasin (severely wounded, 100% to hit)  You freeze the water moccasin.  The water moccasin is severely wounded.You closely miss the water moccasin.The water moccasin is severely wounded.The wall freezes the black bear.p% h,8)The water moccasin is severely wounded.  You closely miss the water moccasin.The wall freezes the black bear.  You kill the black bear!water moccasin!p% hB .. ....... .P.##.# .##...# .##.... ..... ####..# #..@.#p% hIC #..### #..# ##..~{~~{~∆∆ p% hC,#...~~{~~{#≈{~{<p% hH, 5p% h3I=46.2 (1Freeze _You kill the water moccasin!p% h`P####p% hcSn _Your base Fighting skill increases to level 9!r% hR<## ?.................## ............# .....P.##.#..#..## .#....##..##P....##...#..##.# #..####....##......#..# ##....##...##.........# ##....##....####..#......#..# ##....#...@#####....#.# .....##...##..###~∆∆####.#.# P....#....#..##~~~∆∆~**##..# ##..~{~~{~∆∆*#...# # r% h]{~~{~~~~{{.#≈≈~~r% hC_%3r% h_M25 -7r% h[fr% h&iT _The frozen ramparts melt away as you move.r% h}is% h%97> .........## ?........## ...................# ...............P.##.#..#..# #....##..##P....##...#..##.# .....#..####....##......#..# ....##...##...............# #....##....####.@#......#..# .....##....#....#####....#.# .....##...##..###~∆∆####.#.# P....#....#..##{~~{∆~**##..# ##..~~~~~~∆∆*#...#.{{~~{~~*{##.#≈≈~~{~**,#...##.°#≈≈≈~~~{,{#...#.##.##≈≈S~{*,,#...#s% h?~~~∆{{~~{~{{..~~~~~*,s% hGA@-8s% hCIs% h%Kt% h5.# .>.............#.............##?............#.............# .................P.##.#..#..## .t% hq#....##..##P....##...#..##.# ......#..####....###..# ##....##...##...@...........# ##....##....####..#......#..#.##....#....#####....#.# #.....##...##..###~∆∆####.#.# #P....#....#..##~~~∆∆~**##..##B{~~{~{{∆∆*#...#B   boulder beetle..#...~~~~~*,,#...#t% h.##.#≈≈~~{~**,#...#.#.°#≈≈≈~~~{{#...#t% ht% hZt% h5{l{..~~~~~~l   komodo dragon (wandering)t% hK&9t% ht% ho t% hqR_A komodo dragon comes into view.t% h #.## ..>....#....##.?...##...#..t% h .P.##.#..#..## #.#....##..##P....##...#..##.#.#..####....##......#..# .##....##...##.# .##....##....####..#......#..#.##....#....#####....#.# ##.....##...##..###~∆∆####.#.# ##P....#....#{l##~~~∆{~**##..#.##..~~~~~~∆∆*#...#.t% h֚ #...~~~~~*,,#...# .##.#≈≈~~{~**,#...# .#.°#≈≈≈~~~{,{#...#t% h7 h{.{t% h a4=70t% hI t% h< u% hl4u% hmu% hqu% hDr&6u% hwu% h4 {.{ _You start resting.u% hm+2.2 (2u% hgu% hu% hE _You sense a monster nearby.u% h;u% h u% h u% h u% h u% h& L5=u% h u% h u% h u% h< u% h u% h B.Freeze{.∆B   boulder beetleu% h  >.............. ............. ..?......... ........... .......P #P....##...# #....##.... u% h G#..@....... 4####B.#.... .#####. ##~∆{  ∆∆  { {,{#...# _You start resting.u% h u% hΩ  >.............. ............. ..?......... ........... .......P #P....##...# #....##.... #..@....... ####B.#.... .#####. ##~∆{ ∆∆ {{,{u% h u% h u% hq e _A boulder beetle is nearby!v% h>#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 95/108 =====================--- ...........?.................##v% hMagic: 25/30 ====================---- ..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 25 Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####....##......#..#XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#Noise: ---------  Time: 20574.2 (0.0) .##....##....####B.#......#..#F) +1 dagger "Lashed Together" {flame, Com v% h.......##....#....#####....#.#Cast: Freeze ##.....##...##..###~∆∆####.#.#Memories (4) ##P....#....#..##~~~∆∆~**##..# ............##..~~~{{~∆∆*#...#v% hJB   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# v% hq............#.°#≈≈≈~~~{,{#...#Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (100% to hit)  v% hYou freeze the boulder beetle.  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.v% hTs87--610 ==5.2 (1v% h^  Aim: a boulder beetle (100% to hit)  You freeze the boulder beetle.  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded. _bites you!v% hg #............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 87/108 ===================----- ...........?.................##Magic: 23/30 ==================------ ..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 10Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 v% h W.......#..####....##......#..#XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#Noise: ==-------  Time: 20575.2 (0.0) .##....##....####B.#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~∆∆####.#.#Memories (4) v% h ##P....#....#..##~~{∆{~**##..# ............##..~~~{~~∆∆*#...#B   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...#Confirm with . or Enter, or press ? or * to list all spells.v% hʋ Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  v% h yYou hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.v% h 7--6.2 (1Ramparts v% h$ K##v% hD asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  v% h You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded. _The wall freezes the boulder beetle. The boulder beetle bites you!w% hM#............................##Gobosan the Frost Mage ..>...........................#w% hRevenant of Ashenzari ****.. .............................##Health: 77/108 =================------- ...........?.................##Magic: 22/30 =================------- ..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 10w% h1Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####....##......#..#XL: 12 Next: 54% Place: Lair:2 w% h.##....##...##..@............#Noise: ==-------  Time: 20576.2 (0.0) .##....##....####B.#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze w% h^##.....##...##..###~∆∆####.#.#Memories (4) Ramparts ##P....#....#..##~~{∆{~**##..# ............##..~~{~~~∆∆*#...#w% hB   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# w% h+............#.°#≈≈≈~~~{,{#...#Aim: a boulder beetle (lightly wounded, 100% to hit)  w% h You freeze the boulder beetle.  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.  The wall freezes the boulder beetle but does no damage.w% h3-7.2 (1w% h i####w% hq\ _The boulder beetle closely misses you.w% h^ #............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 77/108 =================------- ...........?.................##Magic: 21/30 ================-------- ..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 10w% h_ Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####....##......#..#XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#Noise: =--------  Time: 20577.2 (0.0) .##....##....####B.#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze w% h/` ##.....##...##..###~∆{####.#.#Memories (4) Ramparts ##P....#....#..##{~{∆∆~**##..# ............##..~~~~~~∆∆*#...#B   boulder beetle .............#...~~~~~*,,#...# w% h` s............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...#Aim: a boulder beetle (lightly wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is lightly wounded.  w% h` You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.  The wall freezes the boulder beetle but does no damage.w% h c 388.2 (1w% h3k V###w% hm   You freeze the boulder beetle.  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.wall freezes the boulder beetle bw% hm hut does no damage. _The boulder beetle barely misses you.w% h7D#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 78/108 =================------- ...........?.................##Magic: 20/30 ================-------- ..............................#AC: 18Str: 18 w% h8..................P.##.#..#..##EV: 10Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####....##......#..#XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#Noise: =--------  Time: 20578.2 (0.0) .##....##....####B.#......#..#w% h9lF) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~{∆####.#.#w% hP9zMemories (4) Ramparts ##P....#....#..##{~~∆∆~**##..# ............##..~~{~{~∆∆*#...#B   boulder beetle w% h9.............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...#w% h9Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, 100% to hit)  You freeze the boulder beetle!  w% h9The boulder beetle is moderately wounded.You hit the boulder beetle but do no damage.The boulder beetle is moderately wounded.w% h;+9.2 (1x% h######x% hMAim: a boulder beetle (lightly wounded, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is moderately wounded.  You hit the boulder beetle but do no damage. _The wall freezes the boulder beetle. You block the boulder beetle's attack.x% hw#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 78/108 =================------- ...........?.................##Magic: 19/30 ===============--------- ..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 10Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####....##......#..#x% hyXL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#Noise: =--------  Time: 20579.2 (0.0) .##....##....####B.#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~{∆####.#.#Memories (4) Ramparts ##P....#....#..##{{~∆∆~**##..# ............##..~~~~~~∆∆*#...#B   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...#x% hAim: a boulder beetle (moderately wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.The wall freezes the boulder beetle but does no damage.x% had920=80.2 (1x% h=z###x% h:< _You block the boulder beetle's attack.x% h& `#............................##  Gobosan the Frost Mage ..>...........................#  Revenant of Ashenzari ****.. .............................##  Health: 79/108 =================------- ...........?.................##  Magic: 19/30 ===============--------- ..............................#  AC: 18Str: 18 ..................P.##.#..#..##  EV: 10Int: 19 #.#....##..##P....##...#..##.#  SH: 11Dex: 9 x% h' .......#..####....##......#..#  XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#  Noise: =--------  Time: 20580.2 (0.0) .##....##....####B.#......#..#  F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#  Cast: Freeze ##.....##...##..###~{∆####.#.#  Memories (4) Ramparts ##P....#....#..##{{~∆∆~**##..# ............##..~~~~~~∆∆*#...#  B   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...# x% h' qAim: a boulder beetle (heavily wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.x% h( MThe wall freezes the boulder beetle but does no damage.x% h9 _ >.............. ..........B.. ..?......... ........... .......P #P....##...# #....##.... #..@....... x% h: ####○.#.... .#####. ## ~{~~{~~∆∆ x% h: ^1.2 (1Freezex% hD p###x% hF  You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.x% hF The boulder beetle is heavily wounded.  The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps!y% h[y% h]Your frozen ramparts will break if you move. Continue? Y - Yes  N - Noz% hV9z% hX%#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. ...................B.........##Health: 79/108 =================------- ...........?.................##Magic: 19/30 ===============--------- ..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 10Int: 19 z% hzYP#.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####....##......#..#XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#Noise: =--------  Time: 20581.2 (0.0) .##....##....####○.#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~{∆####.#.#Memories (4) Ramparts z% hfZ##P....#....#..##{~~∆∆~**##..# ............##..{~~{~~∆∆*#...#B   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...#The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps!  Okay, then.z% h2[z% h:d######z% hTf. _z% h"t z% h .B####°∆{##{{{~~~~25 -2.2 (1 _###z% h z% h @.B#####.#{.##{~{z% h W80-3z% h ####z% h {% h P{% hZ.{#####~{% h[&4{% h5cY#####{% hc)#{% he{% h{% hiB.#####{.###~{..##{~~B   boulder beetle{% hW20=5{% h8#{% h{% hw{% hy .B#####∆{{{% hzT1=6{% h#####{% h=|% hV |% h .B.#####{~|% he &7|% h #####|% h J You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.  The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps! _The wall freezes the boulder beetle!}% hy B.#####.{###~{~~~{B(rolling)}% h!^2=8}% h)#####}% h,N _The boulder beetle curls into a ball and begins rolling!}% hA}% hCC  The frozen ramparts melt away.}% hQ.°.#B.#..@...###S..#.###{∆∆~BS   water moccasin (wandering)}% h S`1=9}% hfSFreeze}% hiBB _A water moccasin comes into view.~% h{>#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 82/108 ==================------ ...........?.................##~% hmMagic: 20/30 ================-------- ..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 25 Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####..B.##......#..#XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#~% h,Noise: ---------  Time: 20589.2 (0.0) .##....##....####S.#......#..#F) +1 dagger "Lashed Together" {flame, Com ~% h.......##....#....#####....#.#Cast: Freeze ~% h##.....##...##..###~∆∆####.#.#Memories (4) ##P....#....#..##~{~∆∆~**##..# ............##..~~~~~~∆∆*#...#~% h4eB   boulder beetle ~% hb.............#...~~~~~*,,#...#S   water moccasin ............##.#≈≈~~{~**,#...# ~% h............#.°#≈≈≈~~~{,{#...#The boulder beetle is severely wounded.~% hThe water moccasin hisses angrily.  You hit the boulder beetle but do no damage.The boulder beetle is severely wounded.~% hpYou block the boulder beetle's attack.  The boulder beetle stops rolling and uncurls.~% h=10 ===90.2 (1~% h("~% h&_  The water moccasin hisses angrily.  You hit the boulder beetle but do no damage.The boulder beetle is severely wounded.  You block the boulder beetle's attack.  The boulder beetle stops rolling and uncurls. _You block the water moccasin's attack.~% hn3D#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 82/108 ==================------ ...........?.................##Magic: 19/30 ===============--------- ..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 10Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####..B.##......#..#XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#Noise: ===------  Time: 20590.2 (0.0) .##....##....####S.#......#..#F) +1 dagger "Lashed Together" {flame, Com ~% h4.......##....#....#####....#.#Cast: Freeze ##.....##...##..###~∆∆####.#.#Memories (4) ##P....#....#..##~~~∆∆~**##..# ............##..~~{~~~∆∆*#...#B   boulder beetle .............#...~~~~~*,,#...#S   water moccasin ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...#Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is severely wounded.You closely miss the water moccasin.~% h75FThe water moccasin bites you but does no damage.~% h6<3--1.2 (1~% h?~% hB  Aim: a boulder beetle (severely wounded, 100% to hit)  You freeze the boulder beetle!  ~% hBThe boulder beetle is severely wounded.You closely miss the water moccasin.  The water moccasin bites you but does no damage. _The boulder beetle barely misses you.~% h2 #............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 83/108 ==================------ ...........?.................##Magic: 16/30 ============------------ ..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 10Int: 19 #.#....##..##P....##...#..##.#SH: 11~% h 8Dex: 9 .......#..####..B.##......#..#XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#Noise: =--------  Time: 20591.2 (0.0) .##....##....####S.#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~∆∆####.#.#Memories (4) ##P....#....#..##~~~∆∆~**##..# ............##..~~~~~~∆∆*#...#B   boulder beetle .............#...~~~~~*,,#...#S   water moccasin (slow) ............##.#≈≈~~{~**,#...# ~% h 0............#.°#≈≈≈~~~{,{#...#The walls around you are covered in ice.  You hit the water moccasin but do no damage.The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin barely misses you.The boulder beetle bites you but does no damage.  The wall freezes the water moccasin. The water moccasin seems to slow down.~% h n=2.2 (1Ramparts ~% h |#####~% h   You hit the water moccasin but do no damage.The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin barely misses you.  The boulder beetle bites you but does no damage.wall freezes the water moccasin. The water moccasin seems to slow down. _The water moccasin closely misses you.% h7#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 83/108 ==================------ ...........?.................##Magic: 15/30 ============------------ % h^..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 10Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####..B.##......#..#XL: 12 Next: 54% Place: Lair:2 % h].##....##...##..@............#Noise: ==-------  Time: 20592.2 (0.0) .##....##....####S.#......#..#% h?NF) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~∆∆####.#.#Memories (4) Ramparts ##P....#....#..##~~~∆∆~**##..# ............##..~~~~~~∆∆*#...#B   boulder beetle .............#...~~~~~*,,#...#S   water moccasin (slow) ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...#Aim: a boulder beetle (severely wounded, 100% to hit)  % hOYou freeze the boulder beetle.  The boulder beetle is severely wounded.You hit the boulder beetle but do no damage.The boulder beetle is severely wounded.You block the boulder beetle's attack. The wall freezes the water moccasin.% h;2-3.2 (1% h &E###% h(  You freeze the boulder beetle.  The boulder beetle is severely wounded.You hit the boulder beetle but do no damage.The boulder beetle is severely wounded.  You block the boulder beetle's attack. The wall freezes the water moccasin. _The water moccasin bites you.% h,#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 82/108 ==================------ ...........?.................##Magic: 14/30 ===========------------- ..............................#AC: 18% h Str: 18 ..................P.##.#..#..##EV: 10Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####..B.##......#..#XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#Noise: =--------  Time: 20593.2 (0.0) .##....##....####S.#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~∆∆####.#.#% htMemories (4) Ramparts ##P....#....#..##~~~∆∆~**##..# ............##..~~~~~~∆∆*#...#B   boulder beetle .............#...~~~~~*,,#...#S   water moccasin (slow) ............##.#≈≈~~{~**,#...# % h`............#.°#≈≈≈~~~{,{#...#Aim: a boulder beetle (severely wounded, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is almost dead.% hEYou hit the water moccasin but do no damage.% hThe water moccasin is heavily wounded.You block the boulder beetle's attack. The wall freezes the water moccasin!% hR78-5% hP==4.2 (1% hh###% h  You freeze the boulder beetle!  The boulder beetle is almost dead.You hit the water moccasin but do no damage.The water moccasin is heavily wounded.  You block the boulder beetle's attack. The wall freezes the water moccasin! _The water moccasin bites you.% h #............................##  Gobosan the Frost Mage ..>...........................#  Revenant of Ashenzari ****.. .............................##  Health: 78/108 =================------- ...........?.................##  Magic: 14/30 ===========------------- ..............................#  AC: 18Str: 18 ..................P.##.#..#..##  EV: 10Int: 19 #.#....##..##P....##...#..##.#  SH: 11Dex: 9 .......#..####..B.##......#..#  XL: 12 Next: 54% Place: Lair:2 % h !.##....##...##..@............#  Noise: =--------  Time: 20594.2 (0.0) .##....##....####S.#......#..#  F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#  Cast: Freeze ##.....##...##..###~∆∆####.#.#  Memories (4) Ramparts ##P....#....#..##~~~∆∆~**##..# ............##..~~~~~~∆∆*#...#  B   boulder beetle .............#...~~~~~*,,#...#  S   water moccasin (slow) ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...# Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle!  % h The boulder beetle is almost dead.You hit the boulder beetle but do no damage.The boulder beetle is almost dead.% h  >..........B... ............. ..?......... ........... .......P #P....##...# #..○.##.... #..@....... ####S.#.... .#####. ## {~~~∆∆% h ?  % hf +5.2 (1% h ○.#####% hq MAim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is almost dead.  You hit the boulder beetle but do no damage. _The boulder beetle leaps!% h::Y#............................##  Gobosan the Frost Mage ..>................B..........#  Revenant of Ashenzari ****.. .............................##  Health: 78/108 =================------- ...........?.................##  Magic: 13/30 ==========-------------- ..............................#  AC: 18Str: 18 % h!;..................P.##.#..#..##  EV: 10Int: 19 #.#....##..##P....##...#..##.#  SH: 11Dex: 9 .......#..####..○.##......#..#  XL: 12 Next: 54% Place: Lair:2 .##....##...##..@............#  Noise: =--------  Time: 20595.2 (0.0) .##....##....####S.#......#..#  F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#  Cast: Freeze ##.....##...##..###~∆∆####.#.#  Memories (4) Ramparts ##P....#....#..##~~~∆∆~**##..# ............##..~~{~~~∆∆*#...#  B   boulder beetle .............#...~~~~~*,,#...#  S   water moccasin (slow) % h;............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is almost dead.You hit the water moccasin. You burn the water moccasin.% h>% hH >.............. ..........B.. ..?......... ........... .......P% h~I #P....##...# #..°.##.... #..@....... ####..#.... .#####. ##% hIy {~~~~∆∆ % hI% h1On956.2 (1Freeze% hW°.####% h6Z  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, slow, 100% to hit)  % hZYou freeze the water moccasin.  The water moccasin is almost dead.You hit the water moccasin. You burn the water moccasin. _You kill the water moccasin!% hD9  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h2#####% hE% h #°.#####% h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h°.####% hy% hG#°.####% h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h% hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No% h\0% hI#............................##Gobosan the Frost Mage ..>...........................#% hFJRevenant of Ashenzari ****.. ...................B.........##Health: 79/108 =================------- ...........?.................##Magic: 13/30 ==========-------------- ..............................#AC: 18Str: 18 ..................P.##.#..#..##EV: 10Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####..°.##......#..#% h!K1XL: 12 Next: 55% Place: Lair:2 .##....##...##..@............#Noise: =--------  Time: 20596.2 (0.0) .##....##....####..#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~∆∆####.#.#Memories (4) Ramparts ##P....#....#..##~{~∆∆~**##..# ............##..~~~~~~∆∆*#...#% hKB   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...#Confirm with . or Enter, or press ? or * to list all spells. % hKq_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. % h6M_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then.% hU#°.####% h[. _% h% h .B#..####~{{% h@25 -% h 7.2 (1 _% hi####% h2% h!\ % h]e .B#####{~∆{~% hf d4=-8% hm #####% hHo % h % h .B###∆{{∆∆% h /809% hi y#####% h, % h% h.B#####{∆~∆{% h(600% h#####% h׻% hdB.####% h∆{∆∆{B(rolling)% h&1% hB.######% hN _The boulder beetle curls into a ball and begins rolling!% h# °.#B##~{~~~BThe boulder beetle barely misses you.1===2Freeze% h°.######% hC _The boulder beetle stops rolling and uncurls.% hh#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 81/108 ==================------ ...........?.................##Magic: 13/30 ==========-------------- ..............................#% hiAC: 18Str: 18 ..................P.##.#..#..##EV: 25 Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####..B.##......#..#XL: 12 Next: 55% Place: Lair:2 .##....##...##..@............#Noise: =--------  Time: 20602.2 (0.0) .##....##....####..#......#..#% hjF) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~∆∆####.#.#Memories (4) Ramparts ##P....#....#..##~~~∆∆~**##..# ............##..~~~~~~∆∆*#...#B   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# % hjO............#.°#≈≈≈~~~{,{#...#Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle.  % hkThe boulder beetle is almost dead.You hit the boulder beetle but do no damage.The boulder beetle is almost dead.% hl]4=10 % hm3.2 (1% hwv#####% hy2  Aim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.% hyThe boulder beetle is almost dead. _You block the boulder beetle's attack.% h X#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 81/108 ==================------ ...........?.................##Magic: 13/30 ==========-------------- ..............................#AC: 18Str: 18 % h ..................P.##.#..#..##EV: 10Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####..B.##......#..#XL: 12 Next: 55% Place: Lair:2 .##....##...##..@............#Noise: =--------  Time: 20603.2 (0.0) .##....##....####..#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~∆∆####.#.#Memories (4) Ramparts ##P....#....#..##~~~∆∆~**##..# ............##..~~~{~~∆∆*#...#B   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...#Pr% hS ess: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.The boulder beetle is almost dead.% h 324.2 (1% hɱ #####% h˴   Aim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.The boulder beetle is almost dead. _You block the boulder beetle's attack.% hX#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 82/108 ==================------ ...........?.................##Magic: 12/30 =========--------------- ..............................#AC: 18Str: 18 % hM..................P.##.#..#..##EV: 10Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####..B.##......#..#XL: 12 Next: 55% Place: Lair:2 .##....##...##..@............#Noise: =--------  Time: 20604.2 (0.0) .##....##....####..#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#Cast: Freeze ##.....##...##..###~∆∆####.#.#Memories (4) Ramparts ##P....#....#..##~~~∆∆~**##..# ............##..~{{~~{∆∆*#...#% hB   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...#Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  % hYou freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.% h/ LThe boulder beetle is almost dead.% h ?76--% h $5.2 (1% h0######% h   Aim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.The boulder beetle is almost dead. % h(_The boulder beetle bites you.% h6#............................##  Gobosan the Frost Mage ..>...........................#  Revenant of Ashenzari ****.. .............................##  Health: 76/108 ================-------- ...........?.................##  Magic: 11/30 ========---------------- ..............................#  AC: 18Str: 18 ..................P.##.#..#..##  EV: 10% hInt: 19 #.#....##..##P....##...#..##.#  SH: 11Dex: 9 .......#..####..B.##......#..#  XL: 12 Next: 55% Place: Lair:2 .##....##...##..@............#  Noise: =--------  Time: 20605.2 (0.0) .##....##....####..#......#..#  F) +1 dagger "Lashed Together" {flame, Com .......##....#....#####....#.#  Cast: Freeze ##.....##...##..###~∆∆####.#.#  Memories (4) Ramparts ##P....#....#..##~~~∆∆~**##..# ............##..~{{~~{∆∆*#...#  B   boulder beetle .............#...~~~~~*,,#...# ............##.#≈≈~~{~**,#...# ............#.°#≈≈≈~~~{,{#...# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of % htfailure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle!% h >.............. ............. ..?......... ........... .......P% ht* #P....##...# #..†.##.... #..@....... ####..#.... .#####. ## {~~~~{∆∆% h!8/110=606.2 (1Freeze% h[####% h3#% honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle! % h!G_You kill the boulder beetle!% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hs###% h\% h΢r#####% hԥ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hЮ{####% hЯ% h#####% hR  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h~? .## >....# ...## ?...## ..# ..P.##.#..#..## % hx@ .#....##..##P....##...#..##.# #..####..†.##......#..# ##....##...##...@...# ##....##....####..#......#..# ##....#....#####....#.# .....##...##..###~∆∆####.#.# P....#....#..###.# % hK Z{~~~~~~% hL X2=25 % hJM 2-7% hU % h=Z onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. % hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The frozen ramparts melt away as you move.% h/ h## >.....# ...........## ?.................## ............# P.##.#..#..## #....##..##P....##...#..##.# % h1 #..####..†.##......#..# ....##...##.# ....##....####..#......#..# ##....#....#####....#.# .....##...##..###~∆∆####.#.# P....#....#.# % h6< R{~% h^= {79=-8% hE % hG % hk## ...................# ................## ?.................## ...............# ..P.##.#..#..## ....##..##P....##...#..##.# #..####..†.##......#..# ....##...##.# % h@lt....##....####..#......#..# ##....#....#####....#.# ##...##..###~∆{####.#.# ....#....#..###.# % hv% h]w&9% h|% h% hF80=% h1J3=% hM% h@N% hN% hU% hU&1% h~V% hZ% huZ% h#[% h_% h`{24==% hYa% hoc% hc% h(d% hg% h]h% hi% hl% hRmL3=% han% har% h| {∆∆S{S   black mamba (wandering) % h}Q_You start resting.% h10.0)~{{~% hH=20.2 (11% h% h^ _A black mamba comes into view.% h  ......# ......## ........## ...... ......P.##.#..#..## #P....##...#..##.# #..†.##......#..# #.....@.........# ####..#......#..# ....#####....#.# #..###~{∆####.#.# #S.##~~{ ##∆∆  { {,{#...# % hMF  ......# ......## ........## ...... ......P.##.#..#..## #P....##...#..##.# #..†.##......#..# #.....@.........# ####..#......#..# ....#####....#.# % hFG #..###~{∆####.#.# #S.##~~{##∆∆ {{,{% hXO % h3P % hV % hX b _A black mamba is nearby!% hH Z ......# ......## ........## ...... ......P.##.#..#..## #P....##...#..##.# #..†.##......#..# #.....@.........# ####..#......#..# ....#####....#.# % h( #..###~{∆####.#.# #S.##~~{ ##∆∆  { {,{#...# % h'#  ......# ......## ........## ...... ......P.##.#..#..## % hS$ S#P....##...#..##.# #..†.##......#..# #.....@.........# ####..#......#..# ....#####....#.# #..###~{∆####.#.# #S.##~~{##∆∆ {{,{% h/, % h, % h3 % hH: b _A black mamba is nearby!% h < ......# ......## ........## ...... ......P.##.#..#..## #P....##...#..##.# #..†.##......#..# #.....@.........# ####..#......#..# % h ....#####....#.# #..###~{∆####.#.# #S.##~~{ ##∆∆  { {,{#...# % hե ......# ......## ........## ...... ......P.##.#..#..## #P....##...#..##.# #..†.##......#..# #.....@.........# ####..#......#..# ....#####....#.# #..###~{∆####.#.# #S.##~~{##∆∆ {{,{% hQ% h% h7% hb _A black mamba is nearby!% hP}>..#.............#?.......##..........#....P.##.#..#..## #....##..##P....##...#..##..#..####..†.##......#..# #....##...##.........# #....##....####.@#......#..#.##....#....#####....#.#.##...##..###~{∆####.#.# P....#....#S.##~~{∆∆~**##..#......##..~~~~~~∆∆*#...#..#...~~~~~*,,#...##.#≈≈~~{~**,#...#.#.°#≈≈≈~~~{{#...#.##.##≈≈S~{*,,#...#S..##~{~{S4=5=1.2 (1.0)% h)V% hX5 _The black mamba hisses angrily.% h .#.?........##...........#........P.##.#..#..## .#....##..##P....##...#..##. ......#..####..†.##......#..# ##....##...##...............# ##....##....####..#......#..# ......##....#.S.@#####....#.# % h ~#.....##...##..###~{∆####.#.# #P....#....#..##~{~∆∆~**##..# ...........##..~~~~~~∆∆*#...#..#...~{~~~*,,#...##.#≈≈~~{~**,#...#.#.°#≈≈≈~~~{{#...#.##.##≈≈S~{*,,#...#<..#..*#≈.≈**,,#...##% h % h .S∆{~{{~{% h: ?=2Freeze% h % h۴ Q _The black mamba misses you.% h*!............................##Gobosan the Frost Mage ..........?.................##Revenant of Ashenzari ****.. .............................#Health: 84/110 ==================------ .................P.##.#..#..##Magic: 12/30 =========--------------- .#....##..##P....##...#..##.#AC: 18Str: 18 ......#..####..†.##......#..#% h_"EV: 25 Int: 19 ##....##...##...............#SH: 11Dex: 9 ##....##....####..#......#..#XL: 12 Next: 60% Place: Lair:2 ......##....#..S@#####....#.#Noise: =--------  Time: 20622.2 (0.0) #.....##...##..###~∆{####.#.#F) +1 dagger "Lashed Together" {flame, Com #P....#....#..##~{~∆∆~**##..#Cast: Freeze ...........##.{~~~~~~∆∆*#...#Memories (4) ............#...~~{~~*,,#...# % h"...........##.#≈≈{~~~**,#...#S   black mamba (slow) ...........#.°#≈≈≈~~~{,{#...# ...........##.##≈≈S~{*,,#...# % h" ...<........#..*#≈.≈**,,#...##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h!#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate% h$The walls around you are covered in ice.  You miss the black mamba. The wall freezes the black mamba.% h$`10 ==3.2 (1Ramparts % h%% h,##..#####% h0_onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  % h1You miss the black mamba. The wall freezes the black mamba. _The black mamba seems to slow down. You block the black mamba's attack.% hT............................##Gobosan the Frost Mage % hAW..........?.................##Revenant of Ashenzari ****.. .............................#Health: 84/110 ==================------ .................P.##.#..#..##Magic: 11/30 ========---------------- .#....##..##P....##...#..##.#AC: 18Str: 18 ......#..####..†.##......#..#EV: 10Int: 19 ##....##...##...............#SH: 11% hDex: 9 ##....##....####..#......#..#XL: 12 Next: 60% Place: Lair:2 ......##....#..S@#####....#.#% h8Noise: ==-------  Time: 20623.2 (0.0) #.....##...##..###~∆{####.#.#% hF) +1 dagger "Lashed Together" {flame, Com #P....#....#..##~~{∆∆~**##..#Cast: Freeze % h<"...........##{.~~~~~~∆∆*#...#Memories (4) Ramparts ............#...~{{~~*,,#...# % hq:...........##.#≈≈~~{~**,#...#S   black mamba (slow) ...........#.°#≈≈≈~~~{,{#...# % h...........##.##≈≈S~{*,,#...# ...<........#..*#≈.≈**,,#...##The black mamba is moderately wounded.% h2You closely miss the black mamba.The black mamba is moderately wounded.The wall freezes the black mamba!  The black mamba bites you but does no damage.  The wall freezes the black mamba! The black mamba seems to slow down.% h;5-4.2 (1% h##..###% hSR  You closely miss the black mamba.  % h1The black mamba is moderately wounded.The wall freezes the black mamba!black mamba bites you but does no damage.wall freezes the black mamba! The black mamba seems to slow down. _The black mamba bites you but does no damage.% h ............................##  Gobosan the Frost Mage ..........?.................##  Revenant of Ashenzari ****.. .............................#  Health: 85/110 ==================------ .................P.##.#..#..##  Magic: 10/30 ========---------------- .#....##..##P....##...#..##.#  AC: 18% h Str: 18 ......#..####..†.##......#..#  EV: 10Int: 19 ##....##...##...............#  SH: 11Dex: 9 ##....##....####..#......#..#  XL: 12 Next: 60% Place: Lair:2 ......##....#..S@#####....#.#  Noise: =--------  Time: 20624.2 (0.0) #.....##...##..###~∆{####.#.#  F) +1 dagger "Lashed Together" {flame, Com #P....#....#..##~~{∆∆~**##..#  Cast: Freeze ...........##{.~~~~~~∆∆*#...#  Memories (4) Ramparts ............#...~{{~~*,,#...# % hM ...........##.#≈≈~~{~**,#...#  S   black mamba (slow) ...........#.°#≈≈≈~~~{,{#...# ...........##.##≈≈S~{*,,#...# ...<........#..*#≈.≈**,,#...## Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, slow, 100% to hit)  You freeze the black mamba.  The black mamba is severely wounded.% h You miss the black mamba.The black mamba is severely wounded.% h'  ............. ............. .....P.##.# ....##...# .†.##... .....% h ( U ####..# #.. #..###~∆∆ #l.##~~~{∆{ ##..~~{~~~∆∆ ~~{~ l   komodo dragon (wandering) S   black mamba (slow)<% h}) G15.2 (1% hD3 ##..###% h6   Aim: a black mamba (severely wounded, slow, 100% to hit)  You freeze the black mamba.  The black mamba is severely wounded.You miss the black mamba.  The black mamba is severely wounded. _The wall freezes the black mamba! The black mamba barely misses you.% h7 % hh ............................##  Gobosan the Frost Mage ..........?.................##  Revenant of Ashenzari ****.. .............................#  Health: 85/110 ==================------ .................P.##.#..#..##  Magic: 10/30 ========---------------- .#....##..##P....##...#..##.#  AC: 18Str: 18 ......#..####..†.##......#..#  EV: 10% hi 'Int: 19 ##....##...##...............#  SH: 11Dex: 9 ##....##....####..#......#..#  XL: 12 Next: 60% Place: Lair:2 ......##....#..S@#####....#.#  Noise: =--------  Time: 20625.2 (0.0) #.....##...##..###~∆∆####.#.#  F) +1 dagger "Lashed Together" {flame, Com #P....#....#l.##~~~{∆{**##..#  Cast: Freeze ...........##..~~{~~~∆∆*#...#  Memories (4) Ramparts ............#...~~~{~*,,#...# ...........##.#≈≈~~~~**,#...#  l   komodo dragon (wandering) % huj ...........#.°#≈≈≈~~~{,{#...#  S   black mamba (slow) ...........##.##≈≈S~{*,,#...# ...<........#..*#≈.≈**,,#...## Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, slow, 100% to hit)  You freeze the black mamba.% hao onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, slow, 100% to hit)  You freeze the black mamba.  You kill the black mamba!% h{ : ............. ............. .....P.##.# ....##...# .†.##... ..... % h{ ;####..# #..† #l.### #..##~~~∆∆~ ##{∆∆  l% h<| \<% h < 36.2 (1% h, [Freeze _The komodo dragon hisses angrily.% h n###% hD r _Your base Spellcasting skill increases to level 8!% h`  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h)q#####% hR*% hz0#####% hp3 % h4_You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h % h 2l†@#..#{~~{~{~~% h ^625 -% h 7 _% h` ##..####% h % hqy% h{##..#.l@###∆{~{% h"6~{% hQ-8Freeze% h5######% h\L _The wall freezes the komodo dragon but does no damage.% h............................##Gobosan the Frost Mage ..........?.................##Revenant of Ashenzari ****.. .............................#Health: 86/110 ==================------ .................P.##.#..#..##Magic: 9/30% hr=======----------------- .#....##..##P....##...#..##.#AC: 18Str: 18 ......#..####..†.##......#..#EV: 25 Int: 19 ##....##...##...............#SH: 11Dex: 9 ##....##....####..#......#..#XL: 12 Next: 63% Place: Lair:2 ......##....#..l@#####....#.#Noise: ---------  Time: 20628.2 (0.0) #.....##...##..###~∆∆####.#.#F) +1 dagger "Lashed Together" {flame, Com #P....#....#..##~~~∆∆~**##..#Cast: Freeze ...........##..~~{~~{∆∆*#...#Memories (4) Ramparts ............#...~~~~~*,,#...# ...........##.#≈≈~~~~**,#...#l   komodo dragon ...........#.°#≈≈≈~~~{,{[40% hm#...# ...........##.##≈≈S~{*,,#...# ...<........#..*#≈.≈**,,#...##Aim: a komodo dragon (100% to hit)  You freeze the komodo dragon.  The komodo dragon is lightly wounded.  You closely miss the komodo dragon.The komodo dragon is lightly wounded.  The wall freezes the komodo dragon but does no damage.710 =9.2 (1% h #..#####% h'  You freeze the komodo dragon.  The komodo dragon is lightly wounded.  You closely miss the komodo dragon.  The komodo dragon is lightly wounded.wall freezes the komodo dragon but does no damage. _The komodo dragon bites you% h % h ............................##Gobosan the Frost Mage ..........?.................##Revenant of Ashenzari ****.. .............................#Health: 87/110 ==================------ .................P.##.#..#..##Magic: 8/30% h/ $======------------------ .#....##..##P....##...#..##.#AC: 18Str: 18 ......#..####..†.##......#..#EV: 10Int: 19 ##....##...##...............#SH: 11Dex: 9 ##....##....####..#......#..#XL: 12 Next: 63% Place: Lair:2 ......##....#..l@#####....#.#Noise: =--------  Time: 20629.2 (0.0) #.....##...##..###~∆∆####.#.#F) +1 dagger "Lashed Together" {flame, Com #P....#....#..##~~~∆∆{**##..#Cast: Freeze % h ...........##..~{~~~~∆∆*#...#Memories (4) Ramparts ............#...~~~~~*,,#...# ...........##.#≈≈~~{~**,#...#l   komodo dragon (slow) ...........#.°#≈≈≈~~~{,{#...# ...........##.##≈≈S~{*,,#...# ...<........#..*#≈.≈**,,#...##Aim: a komodo dragon (lightly wounded, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is lightly wounded.  You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is lightly wounded.  The wall freezes the komodo dragon! The komodo dragon seems to slow down.% h b9=30.2 (1% h] ^###% h? 6  You freeze the komodo dragon.  The komodo dragon is lightly wounded.  You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is lightly wounded.wall freezes the komodo dragon! The komodo dragon seems to slow down. _You block the komodo dragon's attack% h' .% hf- t............................##Gobosan the Frost Mage ..........?.................##Revenant of Ashenzari ****.. .............................#% hC. Health: 87/110 ==================------ .................P.##.#..#..##Magic: 8/30======------------------ .#....##..##P....##...#..##.#AC: 18Str: 18 ......#..####..†.##......#..#EV: 10Int: 19 ##....##...##...............#SH: 11Dex: 9 ##....##....####..#......#..#XL: 12 Next: 63% Place: Lair:2 ......##....#..l@#####....#.#Noise: =--------  Time: 20630.2 (0.0) #.....##...##..###~∆∆####.#.#F) +1 dagger "Lashed Together" {flame, Com #P....#....#..##~~~∆∆{**##..#Cast: Freeze ...........##..{~~~~~∆∆*#...#Memories (4) Ramparts % h/ ............#...~~~~~*,,#...# ...........##.#≈≈~~~~**,#...#l   komodo dragon (slow) ...........#.°#≈≈≈~~~{,{#...# ...........##.##≈≈S~{*,,#...# ...<........#..*#≈.≈**,,#...##Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, 100% to hit)  You freeze the komodo dragon!  The komodo dragon is heavily wounded.You hit the komodo dragon. You burn the komodo dragon.% h/ +1.2 (1% h9 z####% h|=   Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, 100% to hit)  You freeze the komodo dragon!  The komodo dragon is heavily wounded.You hit the komodo dragon. You burn the komodo dragon. _The komodo dragon is heavily wounded.% h8............................##Gobosan the Frost Mage ..........?.................##Revenant of Ashenzari ****.. .............................#Health: 87/110 ==================------ .................P.##.#..#..##Magic: 7/30=====------------------- .#....##..##P....##...#..##.#AC: 18Str: 18 ......#..####..†.##......#..#EV: 10Int: 19 ##....##...##...............#SH: 11% h2:*Dex: 9 ##....##....####..#......#..#XL: 12 Next: 63% Place: Lair:2 ......##....#..l@#####....#.#Noise: =--------  Time: 20631.2 (0.0) #.....##...##..###~∆∆####.#.#F) +1 dagger "Lashed Together" {flame, Com #P....#....#..##~~~∆∆{**##..#Cast: Freeze ...........##..~~~~~~∆∆*#...#Memories (4) Ramparts ............#...{~~~~*,,#...# ...........##.#≈≈~~{~**,#...#l   komodo dragon (slow) ...........#.°#≈≈≈~~~{,{#...# % h:...........##.##≈≈S~{*,,#...# ...<........#..*#≈.≈**,,#...##You freeze the komodo dragon.  The komodo dragon is severely wounded.The komodo dragon seems to slow down.  You hit the komodo dragon but do no damage.The komodo dragon is severely wounded.The wall freezes the komodo dragon! The komodo dragon seems to slow down.% h <Y8=2.2 (1% hA##..####% hC  The komodo dragon is severely wounded.The komodo dragon seems to slow down.  You hit the komodo dragon but do no damage.The komodo dragon is severely wounded.  The wall freezes the komodo dragon! The komodo dragon seems to slow down. _The komodo dragon bites you but does no damage.% hw............................##  Gobosan the Frost Mage ..........?.................##  Revenant of Ashenzari ****.. .............................#  Health: 88/110 ===================----- .................P.##.#..#..##  Magic: 6/30====-------------------- .#....##..##P....##...#..##.#  AC: 18Str: 18 ......#..####..†.##......#..#  EV: 10Int: 19 ##....##...##...............#  SH: 11Dex: 9 ##....##....####..#......#..#  XL: 12 Next: 63% Place: Lair:2 ......##....#..l@#####....#.#  Noise: =--------  Time: 20632.2 (0.0) % hy#.....##...##..###~∆∆####.#.#  F) +1 dagger "Lashed Together" {flame, Com #P....#....#..##~~~∆∆{**##..#  Cast: Freeze ...........##..~~~~~~∆∆*#...#  Memories (4) Ramparts ............#...{~~~~*,,#...# ...........##.#≈≈~~{~**,#...#  l   komodo dragon (slow) ...........#.°#≈≈≈~~~{,{#...# ...........##.##≈≈S~{*,,#...# ...<........#..*#≈.≈**,,#...## Aim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is almost dead.The komodo dragon seems to slow down. You barely miss the komodo dragon.The komodo dragon is almost dead.The wall freezes the komodo dragon!% h ............. ............. .....P.##.# ....##...# % h#.†.##... ..... ####..# #..† #..### #..{~ ##∆∆ ~{~~~% h=F<% hAf53.2 (1Freeze% h܎V#####% h  You freeze the komodo dragon.  The komodo dragon is almost dead.The komodo dragon seems to slow down. You barely miss the komodo dragon.The komodo dragon is almost dead.  The wall freezes the komodo dragon! _You kill the komodo dragon!% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hS##..####% hT% h[##..#####% h _ % h__You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h% h% h}% h25 .....##..#..†@#.###% h 0∆{≈~~{{% h,>-4.2 (1% hT% hy g _You start resting. The frozen ramparts melt away.% hd)4% h>+% h297=% h5,% hf6% h:=90% h:% h2?,% ht@% hmD% hD_8==% hUF% hK% hK&1% h@M% hwQ% hR% hR% hV% h(W% hW% h7[% h[h2==% hv\% h&`% h`T9=% ha% hdl3=% hse% hPh,% hi% hj% h1k% hRl% hp% hp410/30==% hr% hy,% h{% hD% h&5% h% h,% hل% h% h :=% h% hd% hV61% h8% h,% h% h{,% hS% h% h'E7=% h% h% hT2=% h% h% hCO8=% hŨ% hs% h% h% h,% h% h<% hX9=% h۷% hû% h@T3=% hT% hz% h% h% hB100/110% h% hc,% h% h% h;1=4==% h0% h% h% h% h,% h% h% hV2=% h% h1% h:=% h% h% hNq35=% h% h,% h% h@% h% h% h% h9&4% h*% hu% hY16=% h% h,% h.% h$ % h &5% h % h,% h% h % h! 6=-y{~~~∆{.~{~~y   hornet (wandering) _You start resting.% h,78.2 (44.0){~{..~~{% h-,9.2 (45% h ?% hY _A hornet comes into view.% h8g.##.?.................##.............#......P.##.#..#..## #.#....##..##P....##...#..##.#.#..####..†.##......#..# .##....##...##.........# % h]iY.##....##....####..#......#..#.##....#..@.#####....#.# ##.....##...##..###~∆∆####.#.# ##P....#....#.y##~~{∆∆~**##..#.##..~~~{~~∆∆*#...#.#...~~~~~*,,#...#.##.#≈≈{~~~**,#...# .#.°#≈≈≈~~~{,{#...# .##.##≈≈S~{*,,#...# ....<.#..*#≈.≈**,,#...##% hn% hyy.##~{~{~{~y% hf{7=====80.2 (1.0)Freeze% h% h) _The hornet buzzes angrily. _You see here a black mamba corpse.% h.............................##Gobosan the Frost Mage ...........?.................##Revenant of Ashenzari ****.. % h6..............................#Health: 106/110 =======================- ..................P.##.#..#..##Magic: 14/30 ===========------------- #.#....##..##P....##...#..##.#AC: 18Str: 18 .......#..####..†.##......#..#EV: 25 Int: 19 .##....##...##...............#SH: 11Dex: 9 .##....##....####..#......#..#XL: 12 Next: 65% Place: Lair:2 .......##....#..@.#####....#.#Noise: ====-----  Time: 20680.2 (0.0) ##.....##...##.y###~∆∆####.#.#F) +1 dagger "Lashed Together" {flame, Com ##P....#....#..##{~~∆∆~**##..#Cast: Freeze ............##% h [36m..~{~~~~∆∆*#...#Memories (4) .............#...~~~~~*,,#...# ............##.#{≈~~~~**,#...#y   hornet ............#.°#≈≈≈~~~{,{#...# ............##.##≈≈S~{*,,#...# ....<........#..*#≈.≈**,,#...##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You miss the hornet. The wall freezes the hornet. The hornet barely misses you.% h5-10 ==--1.2 (1Ramparts % h######% hS3onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You miss the hornet. The wall freezes the hornet. The hornet barely misses you._The wall freezes the hornet. The hornet stings you.% h .............................##Gobosan the Frost Mage ...........?.................##Revenant of Ashenzari ****.. ..............................#Health: 105/110 ======================-- ..................P.##.#..#..##Magic: 13/30 ==========-------------- #.#....##..##P....##...#..##.#AC: 18Str: 18 .......#..####..†.##......#..#EV: 10% h Int: 19 .##....##...##...............#SH: 11Dex: 9 .##....##....####..#......#..#XL: 12 Next: 65% Place: Lair:2 .......##....#..@.#####....#.#Noise: ==-------  Time: 20681.2 (0.0) ##.....##...##.y###~∆∆####.#.#F) +1 dagger "Lashed Together" {flame, Com ##P....#....#..##~~~∆∆~**##..#Cast: Freeze % hF ............##..{{~~~~∆∆*#...#Memories (4) Ramparts .............#...{~~~~*,,#...# ............##.#≈≈~~~~**,#...#y   hornet ............#.°#≈≈≈~~~{,{#...# ............##.##≈≈S~{*,,#...# ....<........#..*#≈.≈**,,#...##% h Aim: a hornet (moderately wounded, 100% to hit)  You freeze the hornet!  The hornet is heavily wounded.You completely miss the hornet.The hornet is heavily wounded.The wall freezes the hornet but does no damage.% h a6=-2.2 (1% h #####% h H  You freeze the hornet!  The hornet is heavily wounded.You completely miss the hornet.The hornet is heavily wounded.  The wall freezes the hornet but does no damage. _You block the hornet's attack.% h, .............................##Gobosan the Frost Mage ...........?.................##Revenant of Ashenzari ****.. ..............................#Health: 106/110 =======================- ..................P.##.#..#..##Magic: 12/30 =========--------------- #.#....##..##P....##...#..##.#AC: 18Str: 18 .......#..####..†.##......#..#EV: 10% h-Int: 19 .##....##...##...............#SH: 11Dex: 9 .##....##....####..#......#..#XL: 12 Next: 65% Place: Lair:2 .......##....#..@.#####....#.#Noise: =--------  Time: 20682.2 (0.0) ##.....##...##.y###~∆∆####.#.#F) +1 dagger "Lashed Together" {flame, Com ##P....#....#..##~~~∆∆~**##..#Cast: Freeze % h9.............##..~~{~~~∆∆*#...#Memories (4) Ramparts .............#...{~~~~*,,#...# ............##.#{≈~~~~**,#...#y   hornet % h.............#.°#≈≈≈~~~{,{#...# ............##.##≈≈S~{*,,#...# ....<........#..*#≈.≈**,,#...##The hornet is severely wounded.You hit the hornet but do no damage.The hornet is severely wounded.% h.The wall freezes the hornet but does no damage.  The hornet stings you.  The wall freezes the hornet but does no damage.% ht0Y5-3.2 (1% h8W######% hA@;  You hit the hornet but do no damage.The hornet is severely wounded.  The wall freezes the hornet but does no damage.hornet stings you.wall freezes the hornet but does no damage. _You block the hornet's attack.% hv.............................##  Gobosan the Frost Mage ...........?.................##  Revenant of Ashenzari ****.. ..............................#  Health: 105/110 ======================-- ..................P.##.#..#..##  Magic: 11/30 ========---------------- #.#....##..##P....##...#..##.#  AC: 18Str: 18 .......#..####..†.##......#..#  EV: 10Int: 19 .##....##...##...............#  SH: 11Dex: 9 .##....##....####..#......#..#  XL: 12 Next: 65% Place: Lair:2 .......##....#..@.#####....#.#  Noise: =--------  Time: 20683.2 (0.0) ##.....##...##.y###~∆∆####.#.#  F) +1 dagger "Lashed Together" {flame, Com % h#U##P....#....#..##~~~∆∆~**##..#  Cast: Freeze ............##..~~{~~~∆∆*#...#  Memories (4) Ramparts .............#...{~~~~*,,#...# ............##.#{≈~~~~**,#...#  y   hornet ............#.°#≈≈≈~~~{,{#...# ............##.##≈≈S~{*,,#...# ....<........#..*#≈.≈**,,#...## Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 100% to hit)  You freeze the hornet!% h?I .. ....... .P.##.# .##...# †.##.... ..... ####..# #..@.# #..### #..# ##..~~~{~~∆∆ % h #...~{<% hf74.2 (1Freeze% h:#####% honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  % h* Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, 100% to hit)  You freeze the hornet! _You kill the hornet!% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h R#####% hKS% h[g#####% h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h~ % h % h % h % h 6=2=25 % hƉ % hu ,% hm % h % h V7=% h % h % hJ % hڔ % h % hW _3==% h % h6 % hӝ &8% h % h % h % h % h ,% hT % h .###....@.#-..###.#..~~~~≈≈~{% h^ 92.2 (8{~ _You start resting.% h 9=-3.2 (9% h % h 4 _The frozen ramparts melt away.% hn1% hV2% h@3% ht6% h,7T4=% h;% hH% hI% hM% hrM% hN% hO:=% h'P% hoP% hU% hwUN8=% hDV% hY% h'Z% h[% h^,% h_% hc,% hd% hh% hhk9==% hi% h(l% hl% hm% h=20=% h% h% h9% h% h1,% h% h2% hX1=% h% h% h% h % h% h % h% h,% h% h?% h% h% h% hN2=% hL% h% hP% hV% hr% h)% h% h3% hȯ% hX% h^% h:=% hl% h+% hL3=% hZ% h/,% h% h,% h% h2% h% h% h`% hi4==% h% h4% h% h% hu% h% h% h% hO% ha% hg% h:=% hj% h^% hb5=% h% h% h% hY% h% h% h% h% h% h % h#6% h3=% h% h}% h% h% h% h% h% hR% h% h % h7 % h % h% h% h^L7=% h% h% h% h% h!% h!% h"% hJ'% h'% h(% h,% ha-i8==% h.% hl3% h3% h4% h7,% h8% h<% hK=% hi>% hXA% hA:=% hB% h`G% hGL9=% hI% hsK% hHL% hM% hO% h1P% hQ% hS% hS% h+U% hBa {≈~{≈ _You start resting.% hj765.2 (66.0)∆{~{~% hnx30==6.2 (67% hu% hv% _Magic restored.% hDz?.##..........# #..P.##.#..#..## ##.#....##..##P....##...#..##. ........#..####..†.##......#..#% h4|##....##...##...............# ..##....##....####..#......#..# ........##....#..†.#####....#.# ###.....##...##.@###~∆∆####.#.##P....#....#..##~~~∆∆~**##..# .............##..≈≈≈{~{∆∆*#...#..#...≈≈S~~*,,#...###.#≈≈~~~≈**,#...#.#..#≈≈≈≈S≈{{#...#.##.##≈≈≈≈≈*,,#...#<..#..*#≈.≈#*,,#...###.########.##.,*...#,,*#...P#% hB≈{% h17.2 (1.0)% h% h% h...# ##P.##.#..#..## ###.#....##..##P....##...#..##. .........#..####..†.##......#..###....##...##...............#.##....##....####..##..#.......##....#..†.#####....#.# ####.....##...##..###~∆∆####.#.##P....#....#.@##~~~∆∆~**##..# ..............##..≈≈≈≈~~∆∆*#...#..#...≈S~~~*,,#...###.#≈≈~~~≈**,#...#% hT~.#..#≈≈≈≈~S{{#...#.##.##≈≈≈≈≈*,,#...# SS 2 electric eels (wandering)<..#..*#≈.≈#*,,#...## #...#.########.##.,*...#,,*#...P#.#.#####.###.##,,,*,,{*##.#.##% h % hA % h^S≈≈~S≈SSSS 3 electric eels (1 wandering)% h *******The electric eel shoots out a bolt of lightning at you!% h 2 @.≈S≈≈~S≈≈~~S  The bolt of electricity hits you.% h~`05--===8% h!% h5- _You hear an angry hiss.% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h % h % h@ % h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% hp................................# Gobosan the Frost Mage ##..................P.##.#..#..## Revenant of Ashenzari ****.. ###.#....##..##P....##...#..##.# Health: 105/110 ======================-- .........#..####..†.##......#..# Magic: 27/30 =====================--- ...##....##...##...............# AC: 18Str: 18 ...##....##....####..#......#..# EV: 25 Int: 19 % h.........##....#..†.#####....#.# SH: 11Dex: 9 ####.....##...##..###~∆∆####.#.# XL: 12 Next: 67% Place: Lair:2 ####P....#....#.@##~~~∆∆~**##..# Noise: ===------  Time: 20768.2 (0.0) ..............##..≈S≈≈~S∆∆*#...# F) +1 dagger "Lashed Together" {flame, Com ...............#...≈≈~~~*,,#...# Cast: Freeze ..............##.#≈≈~~~≈**,#...# Memories (4) ..............#..#≈≈≈≈~S{,{#...# ..............##.##≈≈≈≈≈*,,#...# SSS 3 electric eels ......<........#..*#≈.≈#*,,#...## #...#.########.##.,*...#,,*#...P# ....#.#####.###.##,,,*,,{*##.#.##Confirm % hGzwith . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate% h$ #..†.##..##.@###..S≈#.. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.% hf ##..#*##.******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.% h m ##..##.@###..S≈≈≈~#The electric eel completely resists. The bolt of electricity hits you.% h  ##.*###.**#...****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.% hd  ##..#@##..S#...≈≈~~The electric eel completely resists. The bolt of electricity hits you!% h 94/110 --10 9.2 (1Ramparts % h& ###..###% h+ - _You hear an angry hiss.% h% h_Your frozen ramparts will break if you move. Continue? Y - Yes % h' N - No% hS% hq.............?.................## Gobosan the Frost Mage ................................# Revenant of Ashenzari ****.. ##..................P.##.#..#..## Health: 94/110 ====================---- ###.#....##..##P....##...#..##.# Magic: 27/30 =====================--- .........#..####..†.##......#..# AC: 18Str: 18 ...##....##...##...............# EV: 10Int: 19 ...##....##....####..#......#..# SH: 11% htDex: 9 .........##....#..†.#####....#.# XL: 12 Next: 67% Place: Lair:2 ####.....##...##@.###~∆∆####.#.# Noise: ===------  Time: 20769.2 (0.0) ####P....#....#..##~~~∆∆~**##..# F) +1 dagger "Lashed Together" {flame, Com ..............##..S≈≈≈~S∆∆*#...# Cast: Freeze ...............#...≈≈~~~*,,#...# Memories (4) Ramparts ..............##.#≈≈~~~≈**,#...# ..............#..#≈≈≈≈~S{,{#...#  ..............##.##≈≈≈≈≈*,,#...#  ......<........#..*#≈.≈#*,,#...##  #...#.########.##.,*...#,,*#...P# The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits you.  The electric eel shoots out a bolt of lightning at you!The bolt of electri% hucity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits you! _You hear an angry hiss.% h}% h0\25 ---70.2 (1% h% hBj _The frozen ramparts melt away as you move.% h8?.## # .P.##.#..#..## .#....##..##P....##...#..##.# #..####..†.##......#..# ##....##...##.........# ##....##....####..#......#..# ##....#..†.#####....#.# .....##...##.@###~∆∆####.#.# P....#....#..##~~~∆∆~**##..# ##..S≈≈≈~S∆∆*#...# #...≈≈~~~*,,#...# ##.#% h#..#≈≈≈≈~S{,{#...###.##≈≈≈≈≈*,,#...#<.#..*#≈.≈#*,,#...## ...#.#.##.,*...#,,*#...P#% ho% hX5---1% hO% h% h% h4% h% h8=% h%% h&6% h% h % h% h% h^% h% h>% h% h17=9==% h% h% h_% h#% h% hH#8% h3=% h!% h% hV% h% h% h:=% h% hh 9 _You start resting.% h/80.0)% h[30=2.2 (11% hz % h& % _Magic restored.% hH % h< 4% h B% hWB% hB100/110% h% h% h:=% h% h% hoL1=% h% h% hW,% hf % h ,% h"% hD#l2=% h"$,% h$% h%% hq&% h&% h1(% h(<3% h*% h,+% h+% h9-% h>.<4% h0% h0% h-1% h2,% hk3% h5% h5&5% h<6% h7,% h8% h;% h;L6=% h4<% h>% h?,% h@,% hRA% hA% h`BV7=% hB% hE,% hE% h H,% hH% h^K% hK&8% h`L% hN,% h^O% hQ% h,R&9% hR% hT% h;U% hU% hX% huX% hX% hSbi { _You start resting.% hk810.2 (28{{~% hl[10=1.2 (29% hkr% ht" _HP restored.% hWi% hl"Evoke which item? Wands  t - a wand of iceblast (10)B - a wand of flame (31)  E - a wand of paralysis (14)  H - a wand of polymorph (23)  J - a wand of mindburst (8)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected% hL% h% hM............?.................## Gobosan the Frost Mage ...............................# Revenant of Ashenzari ****.. #..................P.##.#..#..## Health: 110/110 ======================== ##.#....##..##P....##...#..##.#Magic: 30/30 ======================== ........#..####..†.##......#..#AC: 18Str: 18 ..##....##...##...............#EV: 25 Int: 19 ..##....##....####..#......#..#SH: 11Dex: 9 ........##....#..†.#####....#.#XL: 12 Next: 67% Place: Lair:2 ###.....##...##.@###~∆∆####.#.#Noise: ---------  Time: 20811.2 (0.0) % h###P....#....#..##~~~{∆~**##..#F) +1 dagger "Lashed Together" {flame, Com .............##..S≈≈{~S∆∆*#...#Cast: Freeze ..............#...≈≈~~~*,,#...#Memories (4) .............##.#≈≈~~~≈**,#...# .............#..#≈≈≈≈~S{,{#...# .............##.##≈≈≈≈≈*,,#...# .....<........#..*#≈.≈#*,,#...## ...#.########.##.,*...#,,*#...P# _You hear an angry hiss. _The frozen ramparts melt away as you move. _You start resting. _Magic restored. _You start resting. _HP restored.% hP  Okay, then.% h% hp% hY. _% h1...# ##P.##.#..#..## ###.#....##..##P....##...#..##. .........#..####..†.##......#..###....##...##...............#.##....##....####..##..#.......##....#..†.#####....#.# ####.....##...##..###~∆∆####.#.##P....#....#.@##~~~{∆~**##..# % h2..............##..S≈≈S~~∆∆*#...#..#...≈≈~~~*,,#...###.#≈≈~~~S**,#...#.#..#≈≈≈≈~≈{{#...#.##.##≈≈≈≈≈*,,#...# SSS 3 electric eels (1 wandering)<..#..*#≈.≈#*,,#...## #...#.########.##.,*...#,,*#...P#.#.#####.###.##,,,*,,{*##.#.##% hE(% h S *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.% h @.S≈≈~~The electric eel completely resists. The bolt of electricity misses you.% h ******The electric eel shoots out a bolt of lightning at you!% hoThe bolt of electricity hits the electric eel.  The electric eel completely resists.% hPt.@.S≈≈% hu5===2.2 (1% h% hJJ _The bolt of electricity hits you but does no damage.% hoG% hIEvoke which item? Wands  t - a wand of iceblast (10)% hJB - a wand of flame (31)  E - a wand of paralysis (14)  H - a wand of polymorph (23)  J - a wand of mindburst (8)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected% h % h % h! p................................# Gobosan the Frost Mage ##..................P.##.#..#..## Revenant of Ashenzari ****.. ###.#....##..##P....##...#..##.# Health: 110/110 ======================== .........#..####..†.##......#..# Magic: 30/30 ======================== ...##....##...##...............# AC: 18Str: 18 ...##....##....####..#......#..# EV: 25 Int: 19 % h " .........##....#..†.#####....#.# SH: 11Dex: 9 ####.....##...##..###~∆∆####.#.# XL: 12 Next: 67% Place: Lair:2 ####P....#....#.@##~~~{∆~**##..# Noise: ===------  Time: 20812.2 (0.0) ..............##..S≈≈S~~∆∆*#...# F) +1 dagger "Lashed Together" {flame, Com ...............#...≈≈~~~*,,#...# Cast: Freeze ..............##.#≈≈~~~S**,#...# Memories (4) ..............#..#≈≈≈≈~≈{,{#...# ..............##.##≈≈≈≈≈*,,#...# SSS 3 electric eels ......<........#..*#≈.≈#*,,#...## #...#.########.##.,*...#,,*#...P# ....#.#####.###.##,,,*,,[% h;# 37m{*##.#.##The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity misses you.The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.  The electric eel completely resists. _The bolt of electricity hits you but does no damage.% hC J................................# Gobosan the Frost Mage ##..................P.##.#..#..## Revenant of Ashenzari ****.. ###.#....##..##P....##...#..##.#  Health: 110/110 ======================== .........#..####..†.##......#..#  Magic: 30/30 ======================== ...##....##...##...............#  AC: 18Str: 18 ...##....##....####..#......#..#  EV: 25 Int: 19 .........##....#..†.#####....#.#  SH: 11Dex: 9 ####.....##...##..###~∆∆####.#.#  XL: 12 Next: 67% Place: Lair:2 ####P....#....#.@##~~~{∆~**##..#  Noise: ===------  Time: 20812.2 (0.0) % hD ..............##.*S≈≈S~~∆∆*#...#  F) +1 dagger "Lashed Together" {flame, Com ...............#...≈≈~~~*,,#...#  Cast: Freeze ..............##.#≈≈~~~S**,#...#  Memories (4) ..............#..#≈≈≈≈~≈{,{#...# ..............##.##≈≈≈≈≈*,,#...#  SSS 3 electric eels ......<........#..*#≈.≈#*,,#...## #...#.########.##.,*...#,,*#...P# ....#.#####.###.##,,,*,,{*##.#.##The bolt of electricity hits the electric eel.  The electric eel completely resists. _The bolt of electricity hits you but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 48% to hit)% h4................................# Gobosan the Frost Mage ##..................P.##.#..#..## Revenant of Ashenzari ****.. ###.#....##..##P....##...#..##.# Health: 110/110 ======================== .........#..####..†.##......#..# Magic: 30/30 ======================== % hh5...##....##...##...............# AC: 18Str: 18 ...##....##....####..#......#..# EV: 25 Int: 19 .........##....#..†.#####....#.# SH: 11Dex: 9 ####.....##...##..###~∆∆####.#.# XL: 12 Next: 67% Place: Lair:2 ####P....#....#.@##~~~{∆~**##..# Noise: ===------  Time: 20812.2 (0.0) ..............##.**≈≈S~~∆∆*#...# F) +1 dagger "Lashed Together" {flame, Com ...............#...**~~~*,,#...# Cast: Freeze ..............##.#≈≈~*~S**,#...# Memories (4) ..............#..#≈≈≈≈~≈{,{#...# ..............##.##≈≈% h5≈≈*,,#...# SS 2 electric eels ......<........#..*#≈.≈#*,,#...## #...#.########.##.,*...#,,*#...P# ....#.#####.###.##,,,*,,{*##.#.##The bolt of electricity hits the electric eel.  The electric eel completely resists. _The bolt of electricity hits you but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line% hh6>Aim: an electric eel (water, 48% to hit)% h8z% h∆.S≈≈Sl§§§~Sl   basilisk (wandering)SS 2 electric eels  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, 48% to hit)  The puff of flame misses the electric eel.A basilisk comes into view.  % h:The electric eel is engulfed in a cloud of scalding steam.% h *****The electric eel shoots out a bolt of lightning at you!% h*% hc; .@...≈SS 3 electric eels  The bolt of electricity hits you.% h G ******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.% h* .@.S≈≈§§§S§ 2  The electric eel completely resists. The bolt of electricity hits you!% h+k97/110 ---10 3.2 (1% hO% h- _You hear an angry hiss.% h1 % h "Evoke which item? Wands  t - a wand of iceblast (10)B - a wand of flame (30)  E - a wand of paralysis (14)  H - a wand of polymorph (23)  J - a wand of mindburst (8)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected% h % h % h ................................# Gobosan the Frost Mage ##..................P.##.#..#..## Revenant of Ashenzari ****.. ###.#....##..##P....##...#..##.# Health: 97/110 =====================--- .........#..####..†.##......#..# Magic: 30/30 ======================== ...##....##...##...............# AC: 18Str: 18 ...##....##....####..#......#..# EV: 10Int: 19 .........##....#..†.#####....#.# SH: 11Dex: 9 ####.....##...##..###~∆∆####.#.# XL: 12 Next: 67% Place: Lair:2 % hW ####P....#....#.@##~~~∆∆~**##..# Noise: ===------  Time: 20813.2 (0.0) ..............##..S≈≈Sl~∆∆*#...# F) +1 dagger "Lashed Together" {flame, Com ...............#...§§~§~*,,#...# Cast: Freeze ..............##.#≈≈~§~≈**,#...# Memories (4) ..............#..#≈≈§§S≈{,{#...# ..............##.##≈≈≈§≈*,,#...# l   basilisk (wandering) ......<........#..*#≈.≈#*,,#...## SS 2 electric eels #...#.########.##.,*...#,,*#...P# ....#.#####.###.##,,,*,,{*##.#.##The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you.  The electric eel shoots out a bolt of lightning% h at you!The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits you! _You hear an angry hiss.% h8 ................................# Gobosan the Frost Mage ##..................P.##.#..#..## Revenant of Ashenzari ****.. ###.#....##..##P....##...#..##.#  Health: 97/110 =====================--- .........#..####..†.##......#..#  Magic: 30/30 ======================== ...##....##...##...............#  AC: 18Str: 18 ...##....##....####..#......#..#  EV: 10Int: 19 .........##....#..†.#####....#.#  SH: 11Dex: 9 ####.....##...##..###~∆∆####.#.#  XL: 12 Next: 67% Place: Lair:2 ####P....#....#.@##~~~∆∆~**##..#  Noise: ===------  Time: 20813.2 (0.0) ..............##.*S≈≈Sl~∆∆*#...#  F) +1 dagger "% h9 Lashed Together" {flame, Com ...............#...§§~§~*,,#...#  Cast: Freeze ..............##.#≈≈~§~≈**,#...#  Memories (4) ..............#..#≈≈§§S≈{,{#...# ..............##.##≈≈≈§≈*,,#...#  l   basilisk (wandering) ......<........#..*#≈.≈#*,,#...## SS 2 electric eels #...#.########.##.,*...#,,*#...P# ....#.#####.###.##,,,*,,{*##.#.##The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits you! _You hear an angry hiss.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (steam, water, lightly wounded, 48% to hit)% h> $................................# Gobosan the Frost Mage ##..................P.##.#..#..## Revenant of Ashenzari ****.. ###.#....##..##P....##...#..##.# Health: 97/110 =====================--- .........#..####..†.##......#..# Magic: 30/30 ======================== ...##....##...##...............# AC: 18Str: 18 ...##....##....####..#......#..# EV: 10Int: 19 .........##....#..†.#####....#.# SH: 11Dex: 9 % h @ ####.....##...##..###~∆∆####.#.# XL: 12 Next: 67% Place: Lair:2 ####P....#....#.@##~~~∆∆~**##..# Noise: ===------  Time: 20813.2 (0.0) ..............##.*S≈≈Sl~∆∆*#...# F) +1 dagger "Lashed Together" {flame, Com ...............#...§§~§~*,,#...# Cast: Freeze ..............##.#≈≈~§~≈**,#...# Memories (4) ..............#..#≈≈§§S≈{,{#...# ..............##.##≈≈≈§≈*,,#...# l   basilisk (wandering) ......<........#..*#≈.≈#*,,#...## SS 2 electric eels #...#.########.##.,*...#,,*#...P# ....#.#####.###.##,,,*,,% h@ {*##.#.##The electric eel completely resists. The bolt of electricity hits you! _You hear an angry hiss.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (steam, water, lightly wounded, 48% to hit)  The puff of flame hits the electric eel.% h  _You hear an angry hiss.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (steam, water, lightly wounded, 48% to hit)  The puff of flame hits the electric eel.  The electric eel is heavily wounded.% h`  The basilisk hisses angrily.  The electric eel is engulfed in a cloud of scalding steam.% h 0 .§≈≈S~§SSS 2 electric eels  You kill the electric eel!% h ******The electric eel shoots out a bolt of lightning at you!% h}.@##~~{.§≈≈≈~§§§% hY3-4.2 (1% h1% h7 _The bolt of electricity hits you.% h ?## .............# ..................P.##.#..#..# ##.#....##..##P....##...#..##.# .....#..####..†.##......#..# ##....##...##.........# ##....##....####..#......#..# ........##....#..†.#####....#.# .....##...##.@###~∆∆####.#.# ###P....#....#..##~~{∆∆~**##..# ##..§≈≈S~~∆∆*#...# #...≈§~§~*,,#...# ##.#≈≈~~~≈**,#...##..#≈≈§§§§{,{#...#% hy,.##.##≈≈S§§*,,#...# .....<........#..*#≈.≈#*,,#...###.########.##.,*...#,,*#...P#% h-{{% hK25 ---5% hk% hd% h4% h44% h<b4-% hAX% hyF% h G,% hJ<5% hJ% heN% hO,% hqR<6% h2S% hU% h^V% hV% hX% hX% hY% h]% h]L7=% h]% h:`% h`% h8a% hd% hpe% he% hi% h'jV8=% hj% hm% hn% hn% h p% hp&9% h(q% ht% hbu% hu% hw% h:x% h y% hd{% h{,100/110% hi|% h;% h% h;% h",% h% h% hfL1=% hs% h% hd% h% h% h#2% h`3=% h% hϔ% hA% h% hB% h% hv&3% h% hy,% h % h% hâ% hd% h% h&4% h% h% h0% h% hޫ% hr&5% h֬% h% h-% h% hd,% h% h% hL6=% h% hR,% h۷% h% hXV7=% h% hڽ,% hu% hx% h% hg% h,% h&8% h% h8% h ,% h% h5% h% hW<9% h% h% h% h% hy ÷---≈{{§ _You start resting.% h{57.2 (42.0)~~{{{% h:[10=8.2 (43% h1% hO % h_HP restored.% h& % h 4% h % h9 X% h % h % hl % h % h % h P=% h ,% hS % h % hH % h % hG % h % hX % hV % h % hC X% h  ,% h % h4 % h % h % h ,% h % h % hn % h % h! ,% h! % hk# ,% h$ % h% % h% ,% h ' ,% h' % h) % h* % h* % hv- % h . % hy. % h1 % h1 % h 2 % h5 % h06 % h6 % hH: % h: % h-; % he= % h> ,% h@ ,% hZA % hC % hD % hxD % hE % hmF ,% hfG % hG ,% hfI B% hzK % hL ,% hO % h)P % hP % hR ,% hS % h{V ,% hV % hfY % hZ ,% hJ\ % h\ % h] % h_ % hg` % h` % h?b % hb ,% he % hf % hpf % hh % hh % hii % hk ,% hsl % hsn % hgo ,% hbr % hr % h0s % hmu % hu % hFv % hx % hFy % hy % h| % hj} % h} % h % h ,% h % h % h % hb ,% h4 % h % h % hU % h ,% h % h" % h % h % h ,% hG % hǗ ,% hU % h % h % hi % hV % h % hZ % h^ % hٟ ,% h % h ,% h' % h % h % hf % h % hR % h % h ,% h % h5 % h˭ % h % h % h % hy % h ,% h % h % h % hP % hʹ % h* % h % hb % hμ % hþ % h= % h % h % h % hi % hE % h % h! % h< % h % h % h % h % ht % h % h % h~ % hC % h % h % h ,% h; % hC % h % h8 % h % h % h % h; % h % h3 % h ,% h % h % h ,% h ,% h % hQ % h % h) % h % h; % h % h% % h % h_ % hK % h % hD % h % h! % h % h % h % hu % ho % h! % h % h= % h % hn % h( % h % h % hS ,% h% % h % h % h % h2 % h % h % hf % h ,% h ,% ha % h ,% h % h % h& % h % hc % h ,% h % h % h % h % hu % h % h# % h# % h# % h/ ~957.2 (99{§~~ _You start waiting.% h0 08.2 (100.0)% hO7 % h9 # _Done waiting.% h4% h% h% hn% h% hp% h% h,% h/% hp,% h% h,% h% h|,% h% h,% h% hX% h,% h,% h/% hP% h,% h% h5,% h%% hv% h% hm,% h% h4,% h% h,% hh% h,% h"% h% h% h% hE% h% hU% h% h.% h% h % h| % h % h % h % h % h% h% h % h,% hM% hj% h% hi% h% hV,% hx% h% h-% h% h#% h% hI!% h!% h!% h$% h$% h$% h'% h(% h(% h*% hf+% h+% h-% h!.% h.% h0% h(1% h1% hv3% h3% hN4% h<6% h6% h7% h8% hV9% h+;B% h;% h<% h&=,% h>% h}?% h?% hA% h:B% hB% h&E,% hE% hF% hYG,% hH% hpI% hI% hK% hQL% hL% hN% hO% hO% hlQ% hQ% h-R% hT,% haU% hlV,% hV% hZX,% hX% hY,% hcZ% h:\% h\% h]% h^% hM_% h_% hc% hc,% hfB% h+g% hg,% hh% hi,% hXj% hj,% hl,% hhl% hn% hsn,% ho,% hp% hur% h{S {{~l   basilisk (wandering)l _You start waiting.% h&e1019.2 (61.0)~{% h-20.2 (62% h]% hW[ _A basilisk comes into view.% h .## ?.......## ..............# ..................P.##.#..#..# #.#....##..##P....##...#..##.# .....#..####..†.##......#..# ##....##...##...............# ##....##....####..#......#..# .......##....#..@.#####....#.# .....##...##..###~{∆####.#.# ##P....#....#..##~~~∆∆~**##..# ##..§≈≈S~~∆∆*#...# #...≈§~§~*,##.#≈≈~~{≈**,#...##..#≈≈§§§§{,{% h #...#.##.##≈≈S§§*,,#...#.<........#l.*#≈.≈#*,,#...##% h͸ ∆{{{~% h 11.2 (1.0)% h % hy z _You see here a black mamba skeleton.% h=C> ........## .?........## ....................# .................P.##.#..#..# .#....##..##P....##...#..##.# .....#..####....##......#..# ##....##...##...............# ##....##....####@.#......#..# ......##....#..÷.#####....#.# .....##...##..###~∆{####.#.# #P....#....#..##~~~∆∆~**##..# ##..§≈≈S~~∆∆*#...##...≈§~{{*,##.#≈≈~~~≈**,#...##..#≈≈§§§§{,{#...#.##.##≈≈S§§*,,#...% hD!#% hPY{∆§~% hQ-2 _% hZ% h[% hJ.## >... ........## ?..## .............# ...............P.##.#..#..# #....##..##P....##...#..##.# % h.....#..####....###..# ....##...##....@..........# #....##....####..#......#..# .....##....#..÷.#####....#.# .....##...##..###~{∆####.#.# P....#....#..##~~~∆∆~**##..###..§≈≈S~~∆∆*#...##...≈§~§~*,##.#≈≈~~~≈**,#...##..#≈≈§§§§{,{#...#% hu% h &3% hv% h% h@ >..# ....#?........##.....#..P.##.#..#..## .#....##..##P....##...#..##. ......#..####....##......#..# ##....##...##.........# ##....##....####@.#......#..# ......##....#..÷.#####....#.# #.....##...##..###~{∆####.#.# #P....#....#..##~~~∆∆~**##..# % hA 4...........##..§≈≈S~~∆∆*#...#..#...≈§~§~*,,#...###.#≈≈~~~≈**,#...#.#..#≈≈§§§§{{#...#.##.##≈≈S§§*,,#...#% hNQ U{∆{% h_R &4% hY % h%\ % hP ,.#..?......##............#.........P.##.#..#..## #.#....##..##P....##...#..##. .......#..####....##......#..# .##....##...##...............# .##....##....####..#......#..# .......##....#..@.#####....#.# ##.....##...##..###{∆∆####.#.# ##P....#....#..##~~~∆∆~**##..# ............##..§≈≈S~{∆∆*#...#..#...≈§~§~*,,#...###.#≈≈~~~≈**,#...#.#..#≈≈§§§§{{#...#.##.##≈≈S§§*,% hQ \,#...#<..#l.*#≈.≈#*,,#...##% hY T{~{% hZ &5% h` % hc z _You see here a black mamba skeleton.% h+[?.##..........# #..P.##.#..#..## ##.#....##..##P....##...#..##. ........#..####....##......#..###....##...##...............# ..##....##....####..#......#..# ........##....#..÷.#####....#.# ###.....##...##.@###{∆∆####.#.##P....#....#..##~~~∆{~**##..# .............##..§≈≈S~~∆∆*#...#..#...≈§~§{*,,#...###.#≈≈~~~≈**,#...#.#..#≈≈§§§§{,{#...#l   basilisk (wandering).##.##≈≈S§§*,,#...#<..#l.*#≈.≈#*,,#..% hDzD.###.########.##.,*...#,,*#...P#% h% h{ll.% h&6% h'% h12 _The basilisk hisses angrily.% h  . .. ##... .... ####..# #..÷.# #.@###{ #..##~~~{{% h ##.∆∆ #.{ #. ..{,{#...# # <#.  % huf  . .. ##... .... ####..# #..÷.# #.@###{% hFhS #..##~~~{{ ##.∆∆ #.{ #...{,{#...# #<#. % hn% ho% hdv% hD_ _A basilisk is nearby!% h% h% hS% h% h~ v.## ?.......## ..............# ..................P.##.#..#..# #.#....##..##P....##...#..##.# .....#..####....##......#..# ##....##...##...............# ##....##....####..#......#..# .......##....#..@.#####....#.# % h d.....##...##..###{∆∆####.#.# ##P....#....#..##~~~{{~**##..# ##..§≈≈S~~∆∆*#...# #...≈§~§{*,##.#≈≈~~~≈**,#...##..#≈≈§§§§{,{#...#.##l##≈≈S§§*,,#...#.<........#..*#≈.≈#*,,#...##% h ~{∆∆{~% h -7 _% h % hU z _You see here a black mamba skeleton.% h e> ........## .?........## ....................# .................P.##.#..#..# .#....##..##P....##...#..##.# .....#..####....##......#..# ##....##...##...............# ##....##....####@.#......#..# ......##....#..÷.#####....#.# .....##...##..###~{∆####.#.# #P....#....#..##~~~∆∆~**##..# ##..§≈≈S~~∆∆*#...##...≈§~{~*,##.#≈≈~~~≈**,#...##..#≈≈§§§§{,{#...#.##l##≈≈S§§*,,#...% hjf!#% hKo{∆{{~§% hzp-8 _% hz% hL|% h #.#>...........#............##?......#..............# ..................P.##.#..#..## #.#....##..##P....##...#..##.# .......#..####....###..# .##....##...##..@............# .##....##....####..#......#..# % h .......##....#..÷.#####....#.# ##.....##...##..###~∆{####.#.# ##P....#....#..##~~~∆∆~**##..###..§≈≈S~~∆∆*#...#..#...≈{~§~*,,#...#.##.#≈≈~~~≈**,#...#.#..#≈≈§§§§{{#...#% h% h&9% hw% hl % h;% h5% h% h&% h,% h% h% h% h% h% h% hu% h9% h% h% h% hg% h|% hlFreeze∆{l   basilisk% h)  >.............. ............. ..?......... ........... .......P #P....##...# #....##.... #..@....... 34.2 (5####l.#.... ÷.#####. ##  {~∆∆ {  % hZ{,{#...# _You start waiting.% h H >.............. ............. ..?......... ........... .......P #P....##...# #....##.... % hؐ #..@....... ####l.#.... ÷.#####. ## {~∆∆ {{,{% hO % h % h _ _A basilisk is nearby!% h/#............................##Gobosan the Frost Mage ..>...........................#Revenant of Ashenzari ****.. .............................##Health: 110/110 ======================== ...........?.................##Magic: 27/30 =====================--- ..............................#AC: 18% h.0Str: 18 ..................P.##.#..#..##EV: 25 Int: 19 #.#....##..##P....##...#..##.#SH: 11Dex: 9 .......#..####....##......#..#XL: 12 Next: 67% Place: Lair:2 .##....##...##..@............#Noise: ---------  Time: 21034.2 (0.0) .##....##....####l.#......#..#F) +1 dagger "Lashed Together" {flame, Com .......##....#..÷.#####....#.#Cast: Freeze % h0##.....##...##..###~∆∆####.#.#Memories (4) ##P....#....#..##~~~∆∆~**##..# ............##..§≈≈S~~∆∆*#...#l   basilisk (slow) .............#...≈{~§~*,,#...# ............##.#≈≈~~~≈**,#...# ............#..#≈≈§§§§{,{#...#Casting: Frozen Ramparts (safe; 1% risk of failure)  % hC1Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the basilisk. The wall freezes the basilisk!% h3v10 ==5.2 (1Ramparts % hC;r#####% h= onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the basilisk. The wall freezes the basilisk! _The basilisk seems to slow down. You block the basilisk's attack.% hv T#............................##  Gobosan the Frost Mage ..>...........................#  Revenant of Ashenzari ****.. .............................##  Health: 110/110 ======================== ...........?.................##  Magic: 26/30 ====================---- ..............................#  AC: 18Str: 18 ..................P.##.#..#..##  EV: 10Int: 19 #.#....##..##P....##...#..##.#  SH: 11Dex: 9 .......#..####....##......#..#  XL: 12 Next: 67% Place: Lair:2 .##....##...##..@............#  Noise: ==-------  Time: 21035.2 (0.0) .##....##....####l.#......#..#  F) +1 dagger "Lashed Together" {flame, Com % h .......##....#..÷.#####....#.#  Cast: Freeze ##.....##...##..###~∆∆####.#.#  Memories (4) Ramparts ##P....#....#..##~~~∆∆~**##..# ............##..§≈≈S~~∆∆*#...#  l   basilisk (slow) .............#...≈{~§~*,,#...# ............##.#≈≈~~~≈**,#...# ............#..#≈≈§§§§{,{#...# Aim: a basilisk (heavily wounded, slow, 100% to hit)  You freeze the basilisk!  The basilisk is severely wounded.The basilisk seems to slow down. You hit the basilisk but do no damage.The basilisk is severely wounded.The wall freezes the basilisk!% hZ  >.............. ............. ..?......... ........... .......P #P....##...# #....##.... #..@....... ####..#.... ÷.#####. ## {∆∆% h !% h n8-6.2 (1Freeze% h] #####% h}   You freeze the basilisk!  The basilisk is severely wounded.The basilisk seems to slow down. You hit the basilisk but do no damage.The basilisk is severely wounded.  The wall freezes the basilisk! _You kill the basilisk!% hT J% hX % h] R25 % hl^ % h_ % h` % hc % hd L7=% hf % hj % hj % h7l % ho % h(p % h^q % ht % hOu % hv % hcy % hy i8==% hr{ % hb~ % h~ % hr % h ..#.#..@...--###...#∆% h o 44.2 (8{ _You start resting.% hP P-5.2 (9% h % ht 4 _The frozen ramparts melt away.% h % h % h % h= B% ho % h :=% h % h % h L9=% hS % h % hX % hm % h= % h % h % hs ,% h % h { _You start resting.% h ,51.2 (6% h w30==2.2 (7% hw % h % _Magic restored.% hή4% hQ% h2% hR,% h% h% h% h% h % h% h% h:=% h% h% hT% h% h,% h>% hZ% h% h% h% hs% h% h% hZ% h% hy% h,% h% h% h% h=,% h% h,% h>% h,% hB% h% hQ% h% h% h,% h % hS % h % h% h% hF% hE% h,% hn% h,% hQ% h % h!% h"% h%,% hb&% h'% h(% h(% h,,% he.% h2,% h3% h7,% h9% h=,% h?% hA% hB% hC% h3G,% hH% hJ% hK% hK% hKM,% hTN% hQ% hR% hwS% h+U% hU% hNV% hjX,% hY% hV],% h^% h?b,% hc% hf,% hQh% hj,% hk% hHm,% hn% hq,% h s% hu,% hZw% hz% hI{% h|% h% h% h% h% hw% hχ% hG% h% h% h,% h% h,% hƓ% h,% h% h% h0% hJ% h(,% hr% hK,% hڢ% h,% h% h',% h% hl,% h/% h% h\,% h.,% h% h,% hv% h% h% h% hu% h% h% h% hW% hw% h% h% h% h% hR% h% h(,% h% hM,% h% hN,% h% h% h% h<% h6,% h% h% hW% hb% h% h% h% h\,% h!% h-% h% h% h,% hr% h)% h% h% h% hU% h% hc,% h% h,% h^% h@% h% h% h ,% hp % h},% hr% h,% h9% h2% h% h% hO % h % h;"% hB&% h&% h(% h+,% h,% h/,% h11% h3,% h3% h5% hM6% hD7% h9% h:% h*;% hL>,% h@% hB,% hsD% hiG% hG% hI% hL% hM% hN% h3SB% hV,% hX% hZ% h1[% hd\% h^,% h_% ha% h=b% hb% h jB% hz 151.2 (99.0){~ _You start waiting.% h1{02.2 (100.0)% h% h^# _Done waiting.% h<% h=% h=% hwA% h)B% hFB% h=H% hK% hK% hqM% hQ,% hfR% hU% hU% hV% hY,% h'[% h]% hM^% h>_% h'b% hb% hd% h g,% hDh% hj% hsk% h>l% h?o,% hp% hAs% ht% ht% hdw% hx% hx% h`{% h|% h|% h,% h% h%% h% h% h,% h% h,% hŒ% hJ% hˏ% h% h% h% h% h% h % h% h,% hߜ% h+% hŸ% h% h,% h% hf,% hx% hܩ,% h% h% h% h% h,% hZ% h% h% h% h% hO% h@% h% h8% h'% h% hu% h% h,% h:% h% h\% h% h% h% ht% h% hI% h% h% h% h% h% h% h% h% h_% h6% h;% h% h% h(% h% h% h % h% h&% h% h=% h{% h,% h% h% h% h% h % h) % h{% h% h^% h% h~% h% h-% h,% h/% h`"% h$% hb%% h&% h5l{∆∆l   basilisk (wandering)% h=b  >.............. ............. ..?......... ........... .......P #P....##...# #....##.... #..@....... 202.2 (50.0)####..#.... ÷l#####. ## { ∆∆ {  {,{#...# _You start waiting.% hUO >.............. ............. ..?......... ........... .......P #P....##...# #....##.... #..@....... ####..#.... ÷l#####. ## {∆∆ {{,{% h5% ha% h_ _A basilisk is nearby!% h .> ..........## ?..........## ....... .P.##.#..#..## #....##..##P....##...#..##.# ......#..####....##......#..# ##....##...##.........# ##....##....####@.#......#..# .....##....#..÷l#####....#.# #.....##...##..###~∆∆####.#.# P....#....#..##~~{∆∆~**##..# ...........##..§≈≈S~~∆∆*#...##...≈{~§~*,,#...# ##.#≈≈~~~≈**#..#≈≈§§§§{,{#...###l##≈≈S§§*,,#...#% h l~{§lThe basilisk hisses angrily.% h L===3.2 (1.0)Freeze% hK % h( @ _The basilisk bites you but does no damage.% h,.>...........................#Gobosan the Frost Mage ............................##Revenant of Ashenzari ****.. ..........?.................##Health: 110/110 ======================== .............................#Magic: 27/30 =====================--- .................P.##.#..#..##% h(AC: 18Str: 18 .#....##..##P....##...#..##.#EV: 25 Int: 19 ......#..####....##......#..#SH: 11Dex: 9 ##....##...##...............#XL: 12 Next: 68% Place: Lair:2 ##....##....####@.#......#..#Noise: ===------  Time: 21203.2 (0.0) ......##....#..÷l#####....#.#F) +1 dagger "Lashed Together" {flame, Com #.....##...##..###~∆∆####.#.#Cast: Freeze #P....#....#..##~~~∆∆~**##..#Memories (4) ...........##..§≈≈S~~∆∆*#...# % h............#...≈§~§~*,,#...#l   basilisk (slow) ...........##.#≈≈~~~≈**,#...# ...........#..#≈≈§§§§{,{#...# ...........##l##≈≈S§§*,,#...#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate% h&The walls around you are covered in ice.  You completely miss the basilisk. The wall freezes the basilisk.% hl w10 ==-4.2 (1Ramparts % ht)#@.####% h!,.onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You completely miss the basilisk. The wall freezes the basilisk. _The basilisk seems to slow down. The basilisk closely misses you.% hvc.>...........................#Gobosan the Frost Mage ............................##Revenant of Ashenzari ****.. ..........?.................##Health: 110/110 ======================== .............................#Magic: 26/30 ====================---- .................P.##.#..#..##AC: 18Str: 18 .#....##..##P....##...#..##.#EV: 10Int: 19 ......#..####....##......#..#SH: 11Dex: 9 ##....##...##...............#XL: 12 Next: 68% Place: Lair:2 ##....##....####@.#......#..#Noise: ==-------  Time: 21204.2 (0.0) % hx......##....#..÷l#####....#.#F) +1 dagger "Lashed Together" {flame, Com #.....##...##..###~∆∆####.#.#Cast: Freeze #P....#....#..##~~~∆∆~**##..#Memories (4) Ramparts ...........##..§≈≈S~~∆∆*#...# ............#...≈{~§~*,,#...#l   basilisk (slow) ...........##.#≈≈~~~≈**,#...# ...........#..#≈≈§§§§{,{#...# ...........##l##≈≈S§§*,,#...#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, slow, 100% to hit)  You freeze the basilisk.  The basilisk is moderately wounded.You barely miss the basilisk.% hx3-5.2 (1% h###@.######% h*  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (lightly wounded, slow, 100% to hit)  You freeze the basilisk.  The basilisk is moderately wounded.You barely miss the basilisk. _The basilisk is moderately wounded.% h#.>...........................#Gobosan the Frost Mage ............................##Revenant of Ashenzari ****.. ..........?.................##Health: 110/110 ======================== .............................#Magic: 25/30 ====================---- .................P.##.#..#..##AC: 18Str: 18 .#....##..##P....##...#..##.#EV: 10Int: 19 ......#..####....##......#..#SH: 11Dex: 9 ##....##...##...............#XL: 12 Next: 68% Place: Lair:2 ##....##....####@.#......#..#% hCNoise: =--------  Time: 21205.2 (0.0) ......##....#..÷l#####....#.#F) +1 dagger "Lashed Together" {flame, Com #.....##...##..###~∆∆####.#.#Cast: Freeze #P....#....#..##~~~∆∆~**##..#Memories (4) Ramparts ...........##..§≈≈S~~∆∆*#...# ............#...≈§~§~*,,#...#l   basilisk (slow) ...........##.#≈≈~~~≈**,#...# ...........#..#≈≈§§§§{,{#...# ...........##l##≈≈S§§*,,#...#Aim: a basilisk (moderately wounded, slow, 100% to hit)  You freeze the basilisk!  The basilisk is heavily wounded.You hit the basilisk but do no damage.The basilisk is heavily wounded.The wall freezes the basilisk. The basilisk seems to slow down.% hф+6.2 (1% hSB###@.####  You freeze the basilisk!  The basilisk is heavily wounded.You hit the basilisk but do no damage.The basilisk is heavily wounded.  The wall freezes the basilisk. The basilisk seems to slow down. _You block the basilisk's attack.% h .>...........................#  Gobosan the Frost Mage ............................##  Revenant of Ashenzari ****.. ..........?.................##  Health: 110/110 ======================== .............................#  Magic: 24/30 ===================----- .................P.##.#..#..##  AC: 18Str: 18 .#....##..##P....##...#..##.#  EV: 10Int: 19 ......#..####....##......#..#  SH: 11Dex: 9 ##....##...##...............#  XL: 12 Next: 68% Place: Lair:2 ##....##....####@.#......#..#  Noise: =--------  Time: 21206.2 (0.0) ......##....#..÷l#####....#.#  F) +1 dagger "Lashed Together" {flame, Com #.....##...##..###~∆∆####.#.#  Cast: Freeze #P....#....#..##~~~∆∆~**##..#  Memories (4) [0;10% hf ;1mRamparts ...........##..§≈≈S~~∆∆*#...# ............#...≈§~§~*,,#...#  l   basilisk (slow) ...........##.#≈≈~~~≈**,#...# ...........#..#≈≈§§§§{,{#...# ...........##l##≈≈S§§*,,#...# Aim: a basilisk (heavily wounded, slow, 100% to hit)  You freeze the basilisk!  The basilisk is almost dead.The basilisk seems to slow down. You hit the basilisk but do no damage.The basilisk is almost dead.The wall freezes the basilisk.% h¾ `> .......... .?............. ............... .......P.##.# #P....##...#..##.# #....##......#..# #...............# #@.# #..÷.# % h T#..### #..# ##.∆∆#% hb f97.2 (1Freeze% h ###@.####% h   You freeze the basilisk!  The basilisk is almost dead.The basilisk seems to slow down. You hit the basilisk but do no damage.The basilisk is almost dead.  The wall freezes the basilisk. _You kill the basilisk!% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h ###@.######% hK % h d###% h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h% h% h% h% hp5=25 % h%% h% hB% h% h% h"% h % hH % h % h% h,V6=% hx% h% hJ% h% h% h0% h% hT&..##.......#@.#-.÷.##.###{% h1 14.2 (7{≈{ _You start resting.% h2P-5.2 (8% h9% h=4 _The frozen ramparts melt away.% h{% h% h% h%% h% h5,% hL7=% h% hj% h% h% hѽ% hV% h% h[% h% h% h5% hi8==% h% h% h% h% h% hQ% h% hg% h% h% h% hJ:=% h% h}% h&L9=% hR% h% hd% h% h% h]% h=% h% h% h% h ~~§{ _You start resting.% h`29.2 (14.0){~% hy30==30.2 (15% h% h% _Magic restored.% hB4% h% hp,% h^,% h% h% h B% h|% h;:=% h% h% h% hd% h% h% h% h% hL% hI% h% hw% h% h% h&% h % h% h% hw% h7 % h % h % h % h% h% h% hq% hJ% h% h% h% h% hF% hV% hA,% h!% h#% h9$% h%% hQ(% h(% h)% h,% h[-% h-% h0% h1% hs2% h15% h5% h6% h39% h :% h:% hT=% h=% h>% h{A% hB% h-C% hE% hkF% hNG% hI% hmK,% hM% hN% hO% hbTB% hdW,% hX% h(\% h\% h ^% ha% h3b% hc% he% hf% hg% hj,% h,oX% hq% hdr% h7s% hu% hev% h^{% hR|% h%}% hV~% h,% hB% hՉ% h,% hr% h% h/% h% hJ% hl% h% h% hF% h[% h% h% hr% hp,% h% h% h% hs% hr% h% h7% h,% h% hĻ% hm% hM% h=,% h!% h% h[% ho% hj,% h% h% h^% h'% h5,% h% h=,% hU% hR,% h% h% h% h% h% h'% h% h% h% h% h:% h% h% hs% h% hA% hB% h",% h% h,% h% hn % h % h3 % h% h% hf% h % h% h% h"% hI% h% hc% h% h@% h|!% h"% h #% h%% h&% hj'% h)% h*% h+% h-% h-% hN.% h/% h30% h0% h53% h3% h4% h7% hP8% h[9% h<<,% h*=% h?% hN@% hKA% h(D% hD% hF% hH% hfI% hGJ% h*M% hM% hO% hQ% hJR% hJS% hU% hLV% h'W% hGY% hY% hZ% hV]% h]% h^% h@a% ha% hb% he% h,f% hbg% h4j% hj% hk% h?n% hn% ho% hq% h:r% hr% h\t% ht% h v% hx% hVy% h+z% h|% h}% h!~% h,% hu% h% hԃ% h؄% h,% h.% h,% h% h,% hV% h% h% h% hs 329.2 (99{~ _You start waiting.% he130.2 (100.0)% hV% h9 _Done waiting.% h-% h% h% h% h1B% h% h,% hJ% h#% h% hָ% hy% h% h!% h% h% h% h% h% h% h% hM% h% h% h~% ha% h% hc% hE% h% h% h% h-% h% h% h% h\% h}% h}% h)% h% hJ% h% h% h% h(% h% h% hh% h(% h% h,% h% hd% h% ht% h% h% h,% hy% h(,% h% h% h% hq% h% hi% h5% h ,% h % hs % h % h% hU,% h% h% h% h% hC% h% h% h % h!% h!% h8$,% h$% h',% h)% h+% h,% hI-% h/% h0% h1% h<4% hW5% h5% h8,% h :% h<% h=% hI?% hB% hC% h9D% hE% hrF% hF% hpJ,% hL% hO% hO% hP% hS% hcT% hgU% h#X% hX% hY% h]% h^% h`% hc,% hKe% hh,% hj% hn,% hSp% hAs% hs% ht% hKzB% hz|% h }% h~% hI% h΁% hۂ% h% h% h*% h-% h% h% h,% hy% hP,% h1% h}% h% h % h% h% h% h>% h% h% h,% h% h7% h% h% hKB% hm% h% h% h,% hS% h% h% hw% hf,% h@% h% hs% hw% h,% hH% h,% hg% h% h% h% h% h1% h% h% hy% hU% h% hS% hT% h% h% h% h% h3% h% h% h% h(% h% h% h% hq% h% h% h% hI% hQ% h% h7% h'% h% h% h% h% h' % hm % h % h% hm% hx% h % h% h% h6% hB% hg% h% h% ho % h !% h"% h%,% h&% h),% h*% h<% hiBB% hdC% hC% h:E% h|G% hH% hVI% hK% hL% hRN% hP% hQ% hPR% hT% hDU% hV% hX% h^Y% hzZ% hOh 429.2 (99.0)~{{ _You start waiting.% hi130.2 (100.0)% hs% hrv# _Done waiting.% h % h$ % h % h% hB% hk% h=% h# % h % h % ht% h% h % h% hD% ho% hg,% h% h% h1% h % h% h_ % hk!% h#% h$% hF%% h '% h'% h (% h)% h*% h*% h+% h,,% hP.% h.% h/% hB5% h5% h6% h9% h3:% h;;% h=% hv>% h?% h B% hB% hC% hF% hNG% h@H% hK% hK% hNL% hBO% hO% hP% hS,% hT% hwV,% hKW% hY,% hY% h][,% h[% h],% h@^% hF`% h`% ha% h,d,% hVe% h$g% hg% hh% hPk% hk% hl% hjo% ho% hp% hs,% h]t% hw% hw% hx% h{% h>|% h@}% h% hn% hj% h,% h % h% h% h2% hƒ% hB% hڙ% h}% hv% h% h% h% hТ% hx% hd% h"% h% h% hV% hԫ% h% h% h% hy% hϳ% hl% hĵ% h% h% h% h% hs% hA% h6% h% h% h% hf% h% h% h% h% h% h% h/% h% hc% h% hF% h% h% h% h?% h% h% h % h% hO% h% h% hY% h% h% hb,% h% h% hw% h% h,% h% h% h0% h% hx% h'% h% h% hI% h-% hG% h% h% h,% hZ % h ,% h% h% h6% hF% hZ,% h% hw% h% h/% hb ,% h%% h',% h:)% h(0B% h.1,% h2% h5% h6% h7% h|:% h;% h;% h>% h?% h|@% h?,% h% ha% h% h+% hC % h % h % ha % h+% h % h% hD% h#% h% hq% hQ% h % h% h% h% h9% h % h#% h#% h$% h'% h(% h(% h+% h,% h-% h3X% h]4% h5% h8% h9% hU;% hc>,% h?% hhB% hB% hAD% hF% hyG% hKH% h2K% hK% hL% h:O% hO% hP% hS% h0T% hMU% hW% hX% hYY% h[% h\% h]% h(h 529.2 (99.0)≈§ _You start waiting.% hi130.2 (100.0)% htp% hs _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.% h.#..?......##............#.........P.##.#..#..## #.#....##..##P....##...#..##. .......#..####....##......#..# .##....##...##...............# .##....##....####..#......#..# .......##....#..@.#####....#.# ##.....##...##..###~∆∆####.#.# ##P....#....#..##~~~∆∆~**##..# ............##..§≈≈S~~∆∆*#...#..#...≈§~§~*,,#...###.#≈≈~~~≈**,#...#.#..#≈≈§§§§{% h{#...#.##l##≈≈S§§*,,#...#<..#..*#≈.≈#*,,#...##% h̕!{% h11.0)% h% hl) _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You see here a black mamba skeleton.% h ?.##..........# #..P.##.#..#..## ##.#....##..##P....##...#..##. ........#..####....##......#..###....##...##...............# ..##....##....####..#......#..# ........##....#..÷.#####....#.# ###.....##...##.@###~∆∆####.#.##P....#....#..##~~~∆∆~**##..# .............##..§≈≈S~~∆∆*#...#..#...≈§~§~*,,#...###.#{≈~~~≈**,#...#.#..#≈≈§§§§{{#...#.##.##≈≈S§§*,% hi ,#...#<..#..*#≈.≈#*,,#...###.########.##.,*...#,,*#...P#% h^ @≈{% h~ -2 _% h % h % h ...# ##P.##.#..#..## ###.#....##..##P....##...#..##. .........#..####....##......#..###....##...##...............#.##....##....####..##..#.......##....#..÷.#####....#.# ####.....##...##..###~∆∆####.#.##P....#....#.@##~~~∆∆~**##..# ..............##..≈≈≈≈~~∆∆*#...#..#...≈≈~~~*,,#...###.#≈≈~~~≈**,#...#.#..#≈S≈≈~≈{{#...#% h .##.##≈≈≈≈≈*,,#...# SS 2 electric eels (wandering)<..#..*#S.≈#*,,#...## #...#.########.##.,*...#,,*#...P#.#.#####.###.##,,,*,,{*##.#.##% he SSSS% h ******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.% h,% h9@..S≈≈% h:_09-===3% h E% hH\ _The electric eel completely resists. The bolt of electricity hits you.% h"?# ................................P.##.#..#..## ###.#....##..##P....##...#..##......#..####....##......###.............#####..#......#. .....#..÷.#####...% h$S.....##...##@.###~∆∆####.# ####P....#....#..##~~~∆∆~**####..≈≈≈≈~~∆∆*.#...≈≈~~~*,#.#S≈~~~≈**,..#≈≈≈≈~≈{,{.##.##≈≈≈≈≈# ......<........#..*#S.≈#*,,#...# ####.##.,*...#,,*#...P% h'% h5US≈% h5? *****The electric eel shoots out a bolt of lightning at you!% hƏf.@...% h`0---4% h% hV7 _The bolt of electricity hits you!% hӻ?.## # .P.##.#..#..## .#....##..##P....##...#..##.# #..####....##......#..# ##....##...##.........# ##....##....####..#......#..# ##....#..÷.#####....#.# .....##...##.@###~∆∆####.#.# P....#....#..##~~~∆∆~**##..# ##..≈≈≈≈~~∆∆*#...# #...≈≈~~~*,,#...# ##.#S% h1f#..#≈≈≈≈~≈{,{#...###.##≈S<.#..*#≈. % h{{1=----5% h% hi4% h*j% hnm% hq2=% h3% hB% h% h\<4% h'% hΈ% h% hD% h&5% h% h % h% h1% hH% h,% h% h?L6=% hޕ% hH% hۘ% h% h`% hV7=% hp% h|% h$% h% h% h,% h% h'&8% h% h% h,% h% hH% h% h<9% h% h% h % h{% h ---{{≈≈ _You start resting.% h357.2 (22.0)10=8.2 (23% h7% h." _HP restored.% h .?.##.# ##.P.##.#..#..###.#....##..##P....##...#..##.#.#..####....##......#..#.##....##...##.........#.##....##....####..#......#..#.##....#..÷.#####....#.##.....##...##@.###~∆∆####.#.#% h #P....#....#..##{~~∆∆~**##..#.##..{≈≈≈~~∆∆*#...#.#...≈≈~~~*,,#...#.##.#≈≈~~~≈**,#...#.#..#≈≈≈≈~≈{,{#...# .##.##≈≈≈≈≈*,,#...# .<.#..*#≈.≈#*,,#...##  #...#.#.##.,*...#,,*#...P# % h % hC 19.2 (1.0)% h % h^... ###P.##.#..###.#....##..##P....##...#..##. ..........#..####....##......#..###....##...##.........#.##....##....####..#......#..#.......##....#..÷.#####....#.# .####.....##...##..###~∆∆####.#.# .####P....#....#@.##{~~∆∆~**##..# ...............##..S≈≈≈~~∆∆*#...#..#...≈≈~~~*,,#...###.#≈≈~~~≈**,#...#.#..#≈≈≈≈~≈{{#...#.##.##≈≈≈≈≈*,,#...# S   electric eel<% h`L..#..*#≈.≈#*,,#...##...#.########.##.,*...#,,*#...P.#.#####.###.##,,,*,,{*##.#.#% h:n% ho'60% hy% h|% hLDi................................. Gobosan the Frost Mage ###..................P.##.#..#..# Revenant of Ashenzari ****.. ####.#....##..##P....##...#..##.# Health: 110/110 ======================== ..........#..####....##......#..# Magic: 30/30 ======================== ....##....##...##...............# AC: 18Str: 18 ....##....##....####..#......#..# EV: 25 Int: 19 ..........##....#..÷.#####....#.# SH: 11Dex: 9 .####.....##...##..###~∆∆####.#.# XL: 12 Next: 69% Place: Lair:2 % hF.####P....#....#@.##{~~∆∆~**##..# Noise: ---------  Time: 21560.2 (0.0) ...............##..S≈≈≈~~∆∆*#...# F) +1 dagger "Lashed Together" {flame, Com ................#...≈≈~~~*,,#...# Cast: Freeze ...............##.#≈≈~~~≈**,#...# Memories (4) ...............#..#≈≈≈≈~≈{,{#...# ...............##.##≈≈≈≈≈*,,#...# S   electric eel .......<........#..*#≈.≈#*,,#...# .#...#.########.##.,*...#,,*#...P #....#.#####.###.##,,,*,,{*##.#.#The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you! _You start resting. _HP restored.  Hit: F) +1 dagger "Lashed Together" {flame, Comp, Bglg} (curse)Press: ? - help, Dir - move target% h4................................. Gobosan the Frost Mage ###..................P.##.#..#..# Revenant of Ashenzari ****.. ####.#....##..##P....##...#..##.# Health: 110/110 ======================== ..........#..####....##......#..# Magic: 30/30 ======================== ....##....##...##...............# AC: 18Str: 18 ....##....##....####..#......#..# EV: 25 Int: 19 ..........##....#..÷.#####....#.# SH: 11Dex: 9 % h;.####.....##...##..###~∆∆####.#.# XL: 12 Next: 69% Place: Lair:2 .####P....#....#@.##{~~∆∆~**##..# Noise: ---------  Time: 21560.2 (0.0) ...............##..S≈≈≈~~∆∆*#...# F) +1 dagger "Lashed Together" {flame, Com ................#...≈≈~~~*,,#...# Cast: Freeze ...............##.#≈≈~~~≈**,#...# Memories (4) ...............#..#≈≈≈≈~≈{,{#...# ...............##.##≈≈≈≈≈*,,#...# S   electric eel .......<........#..*#≈.≈#*,,#...# .#...#.########.##.,*...#,,*#...P #....#.#####.###.##,,,*,,{*##.#.# _The bolt of electricity hits you! _You start resting. _HP restored.  Hit: F) +1 dagger "Lashed Together" {flame, Comp, Bglg} (curse)Press: ? - help, Dir - move targetOkay, then.% h% hV% h$. _% h % h "Evoke which item? Wands  t - a wand of iceblast (10)B - a wand of flame (29)  E - a wand of paralysis (14)  H - a wand of polymorph (23)  J - a wand of mindburst (8)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected% hc% h% h................................. Gobosan the Frost Mage ###..................P.##.#..#..# Revenant of Ashenzari ****.. ####.#....##..##P....##...#..##.# Health: 110/110 ======================== ..........#..####....##......#..# Magic: 30/30 ======================== ....##....##...##...............# AC: 18Str: 18 ....##....##....####..#......#..# EV: 25 Int: 19 ..........##....#..÷.#####....#.# SH: 11Dex: 9 .####.....##...##..###~∆∆####.#.# XL: 12 Next: 69% Place: Lair:2 .####P....#....#@.##{~~∆∆~**##..# Noise: ---------  Time: 21560.2 (0.0) ...............##..S≈≈≈~~∆∆*#...# F) +1 dagger% hh "Lashed Together" {flame, Com ................#...≈≈~~~*,,#...# Cast: Freeze ...............##.#≈≈~~~≈**,#...# Memories (4) ...............#..#≈≈≈≈~≈{,{#...# ...............##.##≈≈≈≈≈*,,#...# S   electric eel .......<........#..*#≈.≈#*,,#...# .#...#.########.##.,*...#,,*#...P #....#.#####.###.##,,,*,,{*##.#.# _The bolt of electricity hits you! _You start resting. _HP restored.  Hit: F) +1 dagger "Lashed Together" {flame, Comp, Bglg} (curse)Press: ? - help, Dir - move target _Okay, then.% h[................................. Gobosan the Frost Mage ###..................P.##.#..#..# Revenant of Ashenzari ****.. ####.#....##..##P....##...#..##.# Health: 110/110 ======================== ..........#..####....##......#..# Magic: 30/30 ======================== ....##....##...##...............# AC: 18Str: 18 ....##....##....####..#......#..# EV: 25 Int: 19 ..........##....#..÷.#####....#.# SH: 11Dex: 9 .####.....##...##..###~∆∆####.#.# XL: 12 Next: 69% Place: Lair:2 .####P....#....#@*##{~~∆∆~**##..# Noise: ---------  Time: 21560.2 (0.0) ...............##.*S≈≈≈~~∆∆*#...# F) +% h&81 dagger "Lashed Together" {flame, Com ................#...≈≈~~~*,,#...# Cast: Freeze ...............##.#≈≈~~~≈**,#...# Memories (4) ...............#..#≈≈≈≈~≈{,{#...# ...............##.##≈≈≈≈≈*,,#...# S   electric eel .......<........#..*#≈.≈#*,,#...# .#...#.########.##.,*...#,,*#...P #....#.#####.###.##,,,*,,{*##.#.#Hit: F) +1 dagger "Lashed Together" {flame, Comp, Bglg} (curse)Press: ? - help, Dir - move target _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 48% to hit)% h................................. Gobosan the Frost Mage ###..................P.##.#..#..# Revenant of Ashenzari ****.. ####.#....##..##P....##...#..##.# Health: 110/110 ======================== ..........#..####....##......#..# Magic: 30/30 ======================== ....##....##...##...............# AC: 18Str: 18 ....##....##....####..#......#..# EV: 25 Int: 19 ..........##....#..÷.#####....#.# SH: 11Dex: 9 .####.....##...##..###~∆∆####.#.# XL: 12 Next: 69% Place: Lair:2 .####P....#....#@*##{~~∆∆~**##..# Noise: ---------  Time: 21560.2 (0.0) ...............##.*S≈≈≈~~∆∆*#...# F) [40% h/m+1 dagger "Lashed Together" {flame, Com ................#...≈≈~~~*,,#...# Cast: Freeze ...............##.#≈≈~~~≈**,#...# Memories (4) ...............#..#≈≈≈≈~≈{,{#...# ...............##.##≈≈≈≈≈*,,#...# S   electric eel .......<........#..*#≈.≈#*,,#...# .#...#.########.##.,*...#,,*#...P #....#.#####.###.##,,,*,,{*##.#.#Press: ? - help, Dir - move target _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 48% to hit)  The puff of flame hits the electric eel.% h@ % h,.##≈.SSS 2 electric eels  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: an electric eel (water, 48% to hit)  The puff of flame hits the electric eel.  The electric eel is moderately wounded.electric eel is engulfed in a cloud of scalding steam.% hJ! *****The electric eel shoots out a bolt of lightning at you!% h,S@....% hr98/110 ---10 ===1.2 (1% h % h{ _The bolt of electricity hits you! The bolt of electricity misses you.% h?## ..............................P.##.#..#..# ###.#....##..##P....##...#..##.# .....#..####....###..# ##....##...##...............# ##....##....####..#......#..# ........##....#..÷.#####....#.# ####.....##...##@.###~∆∆####.#.# % h`####P....#....#..##≈~~∆∆~**##..# ##..SS≈≈~~∆∆*#...# #...≈≈~~~*,,#...# ##.#≈≈~~~≈**,#...##..#≈≈≈≈~≈{,{#...# .##.##≈≈≈≈≈*,,#...#  ......<........#..*#≈.≈#*,,#...## #.########.##.,*...#,,*#...P# % hA {  You hear a splash.% h9s---25 70---2% h?% h6 _You feel a bit more experienced.% hP% hR4% hT% hU,% hXXR9% hNZ,% h[% h\% h\,100/110% hT]% h*^% h^,% h\_% h_% hN`% ha% ha#1% ha)=% hb% hd,% h4e% h^g% hhV2=% h~h% hij% hk% hk% hl% hl,% h{m<3% hxn% hxo% hp% hp% hr% h%s,% ht% hu&4% h/v% hxB% hQz% hz&5% hG{% hj}% h}% h|~% h% h2% h% h% hQL6=% h% h% h% h% hω% h,% hU% h#7% hZ3=% h% hݏ,% hl% h<8% h[% hB% hݕ% hf% hؗ% hs% h% hv% h&&9% h% h% h% h% hܟ% hb% hՠ% h ---≈ _You start resting.% h092.2 (30.0)% h״[10=3.2 (31% h% h " _HP restored.% h F .% h . ##P.##.#..#..##.#....##..##P....##...#..##.# .........#..####....##......#.##....##...##..............####..#......#....÷.#####....# ######..###~∆∆####P....#....#.@##≈~~∆∆~**##. ..............##..S≈≈≈~~∆∆*#..#...≈≈~~~*,,##.#≈≈~~~≈**~S   electric eel###.,*...# ....#.#####.###.##,,,*,,{*##.#.##% h$ % h<- *****The electric eel shoots out a bolt of lightning at you!% h ].@...% hJ k04--===4.2 (1.0)% h % h 7 _The bolt of electricity hits you.% h׹ % hȼ Evoke which item? Wands  t - a wand of iceblast (10)B - a wand of flame (28)  E - a wand of paralysis (14)  H - a wand of polymorph (23)  % h J - a wand of mindburst (8)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected% h( % h[3k................................# Gobosan the Frost Mage ##..................P.##.#..#..## Revenant of Ashenzari ****.. ###.#....##..##P....##...#..##.# Health: 104/110 ======================-- .........#..####....##......#..# Magic: 30/30 ======================== ...##....##...##...............# AC: 18Str: 18 % h3...##....##....####..#......#..# EV: 25 Int: 19 .........##....#..÷.#####....#.# SH: 11Dex: 9 ####.....##...##..###~∆∆####.#.# XL: 12 Next: 70% Place: Lair:2 % h3####P....#....#.@##≈~~∆∆~**##..# Noise: ===------  Time: 21594.2 (0.0) % h 4..............##..S≈≈≈~~∆∆*#...# F) +1 dagger "Lashed Together" {flame, Com ...............#...≈≈~~~*,,#...# Cast: Freeze % h44R..............##.#≈≈~~~≈**,#...# Memories (4) ..............#..#≈≈≈≈~≈{,{#...# % hf4..............##.##≈≈≈≈≈*,,#...# S   electric eel ......<........#..*#≈.≈#*,,#...## #...#.########.##.,*...#,,*#...P# % h4....#.#####.###.##,,,*,,{*##.#.##You hear a splash. _You feel a bit more experienced. % h4M_You start resting. _HP restored.  % h4The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you.% hcX................................# Gobosan the Frost Mage ##..................P.##.#..#..## Revenant of Ashenzari ****.. ###.#....##..##P....##...#..##.#  Health: 104/110 ======================-- .........#..####....##......#..#  Magic: 30/30 ======================== ...##....##...##...............#  AC: 18Str: 18 ...##....##....####..#......#..#  EV: 25 Int: 19 .........##....#..÷.#####....#.#  SH: 11Dex: 9 ####.....##...##..###~∆∆####.#.#  XL: 12 Next: 70% Place: Lair:2 ####P....#....#.@##≈~~∆∆~**##..#  Noise: ===------  Time: 21594.2 (0.0) ..............##.*S≈≈≈~~∆∆*#...#  F) +1 dagg% hXer "Lashed Together" {flame, Com ...............#...≈≈~~~*,,#...#  Cast: Freeze ..............##.#≈≈~~~≈**,#...#  Memories (4) ..............#..#≈≈≈≈~≈{,{#...# ..............##.##≈≈≈≈≈*,,#...#  S   electric eel ......<........#..*#≈.≈#*,,#...## #...#.########.##.,*...#,,*#...P# ....#.#####.###.##,,,*,,{*##.#.## _HP restored.  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 48% to hit)% hB *................................# Gobosan the Frost Mage ##..................P.##.#..#..## Revenant of Ashenzari ****.. ###.#....##..##P....##...#..##.# Health: 104/110 ======================-- .........#..####....##......#..# Magic: 30/30 ======================== ...##....##...##...............# AC: 18Str: 18 ...##....##....####..#......#..# EV: 25 Int: 19 .........##....#..÷.#####....#.# SH: 11Dex: 9 % hӫ ####.....##...##..###~∆∆####.#.# XL: 12 Next: 70% Place: Lair:2 ####P....#....#.@##≈~~∆∆~**##..# Noise: ===------  Time: 21594.2 (0.0) ..............##.*S≈≈≈~~∆∆*#...# F) +1 dagger "Lashed Together" {flame, Com ...............#...≈≈~~~*,,#...# Cast: Freeze ..............##.#≈≈~~~≈**,#...# Memories (4) ..............#..#≈≈≈≈~≈{,{#...# % h p..............##.##≈≈≈≈≈*,,#...# S   electric eel ......<........#..*#≈.≈#*,,#...## % h #...#.########.##.,*...#,,*#...P# ....#.#####.###.##,,,*,,{*##.#.##% hN The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you.  Aiming: Throw Flame% h Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 48% to hit)  The puff of flame hits the electric eel.% hK< . Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: an electric eel (water, 48% to hit)  The puff of flame hits the electric eel.  The electric eel is moderately wounded.electric eel is engulfed in a cloud of scalding steam.% hE *****The electric eel shoots out a bolt of lightning at you!% h ].@...% h i97/110 -10 5.2 (1% h % h 7 _The bolt of electricity hits you!% hf?## .............# ..................P.##.#..#..# ##.#....##..##P....##...#..##.# .....#..####....##......#..# ##....##...##.........# ##....##....####..#......#..# ........##....#..÷.#####....#.# % hgg.....##...##.@###~∆∆####.#.# ###P....#....#..##≈~~∆∆~**##..# ##..S≈≈≈~~∆∆*#...# #...≈≈~~~*,,#...# ##.#≈≈~~~≈**,#...#% hg#..#≈≈≈≈~≈{,{#...#.##.##≈≈≈≈≈*,,#...% hg# .....<........#..*#≈.≈#*,,#...##% hgG#.########.##.,*...#,,*#...P#% hs7  You hear a splash.% h ze-25 ---6% h̀% h6 _You feel a bit more experienced.% h% h% hӱ% hٸX% h~8% hT<9% hB% h ,% h% h_% h% h.% h% h,100/110% hs% h7% hk% h% hu% h% h\% h% h"L1=% h% h:% hs% h% hJ% hV2=% hW% hB% hy% h% h% h% h% hU% h&3% h% h% h2% h% h,% hH% h% h;&4% h% h*,% h% h% h&5% h% h(% ho% hX% h9% hL6=% hM% hg% h% h% h% hDV7=% h% h% h% h:% h&% hY% h% h% h&8% h% hK% h{% h% h% h% h% h% h'&9% h % h ,% h" % h --- _You start resting.% hd1628.2 (32.0)% h % hXT10=9.2 (33% h&% h'" _HP restored.% h Q...# ##P.##.#..#..## ###.#....##..##P....##...#..##. .........#..####....##......#..###....##...##...............#.##....##....####..##..#.......##....#..÷.#####....#.# ####.....##...##..###~∆∆####.#.##P....#....#.@##≈~~∆∆~**##..# % h ..............##..≈≈≈≈~~∆∆*#...#..#...≈≈~~~*,,#...###.#≈≈~~~≈**,#...#.#..#≈≈≈≈~≈{{#...#.##.##≈≈≈≈≈*,,#...# <..#..*#≈.≈#*,,#...##  #...#.########.##.,*...#,,*#...P# .#.#####.###.##,,,*,,{*##.#.## % h % hN 230.2 (1.0)% he % ht % h:+% h,% hk4% h+6% h#P.##.#..#..## #....##..##P....##...#..##.# ........#..####....##......#..# ##....##...##...............# ##....##....####..#......#..# .....##....#..÷.###### ###.....##...##..###~([####.#.# P....#....#..##≈≈~$?~**##..# .............##.@≈≈≈≈~~[∆*#...# ...≈≈~~~#,,#...# ##.#≈≈~~~≈#*,#...# #..#≈≈≈≈~≈.,{#...# ##.##≈≈≈≈≈#,,#...#<#..*#≈.≈##,,#...###.########.##.,*...#,,*#...P# ...#.#####.###.##,,.#..{*##.#.####.##.....+...##########.#..##1% h% hA= _Found four items.% h #....##..##P....##...#..##.# .......#..####....##......#..# ##....##...##.........# ##....##....####..##..# .....##....#..÷.###### ##.....##...##..###~([####.#.# P....#....#..##≈≈~$?~#*##..# ............##..≈≈≈≈~~[$*#...# #..@≈≈~~~#,,#...# ##.#≈≈~~~≈#*,#...# #..#≈≈≈≈~≈..{#...# ##.##≈≈≈≈≈#.,#...# <#..*#≈.≈##,,#...##.########.##.,*...#,,*#...P##.#####.###.##,,.#..{*##.#.####.##.....+...##########.#..####.##.....##.....#...÷.......#% h= % h &2% h( % h + _Found 11 gold pieces.% h=c% hc% h+e% hi% hk% h5pP=% hJq% hs% h t% hhu% hw% hy% h0z% ha{% h}% h,% h% h% hG,% h΋% h׍% hӏ% h % h% h% h ,% h% hy% hś,% h% hE% h% h% h% hC% h% h0% h% h% h% h4% h2% h.% h"% h% h% hӸ% hC% hy% h% h6% h% h% h=% hj% h,% h% hr% h*% hc% h% hf% h% h.% h@% hQ% h>,% h% h% h(10 % hr% hN _You now have 691 gold pieces (gained 11).% h% h<25 % h% hB  You see here a +0 scale mail.% hA  You enter the shallow water.% hx@Water % h% h  _Moving in this stuff is going to be slow.  You see here a scroll of identify.% h@ % h  _% h% h% h](10 % h_% hU+N _You now have 709 gold pieces (gained 18).% h.<25 % h.% h0% h;% hw>?% hm@% hKB  You see here a +0 scale mail.% h{Q% hQ _% hS% h\% hj_% h_% ha% hk% hl% h*m% hn% hgw% hy% h-z% h{% hŃ% h]% h% ha% h׏% h% hّ% hÒ% h% h % h% h% h% h% h% h% hR% hv,% h\% h% h?,% hn% h[% hA% h% h;% h*% h6,% h`% h% h,% h% h% h,% hq% h#% hW% h% h=% h% hA,% h% h% h)% h^% h% hR% h% h% h% hK% h^,% h4% h % h% h% h% h% hQ% h|% h_% hY%i  You see here a black mamba skeleton.% h*% h+ _% h.% hl3% hg6% h6% h 8% hO?% hC,% hGF% hL% hAP% hP% h9S% hW% h\[% h[% h]% ha% hd% he% hf% huj% hk% h.l% hKm% hrh  You see here 2 scrolls of identify.% ht% hu _% hu% h y% h{,% h~% hD% h% h% hs% h% h% h% h% h% h% hԔ% hi% hu% h% h~% hC% h/% hL% h% h% h% h.% h]% h% hh% h % h`% h&% h!% h% hb% h% h% h,% h% hc% h,% h<% h% h% h% h% hJ######### ############### P##.#.#.#.###.##..#P##.##.#######÷...........@................700.0 (67.8) ######.#....##......#............  ######....##.##.#.#....###.#.#.  ##.####<....#.....##....####.... % h[##....##....##......#....##.....# .#....##....##.....##....##...... ...#.......#.....#............. .....+....#.....#......##......  ####.###..........##......##....# % h% hi% hE _Done exploring.% h| 4% hY % h&0.0)........% h,,% h,% h/E _Done exploring.% h [[?25h[?0c  Search for what [Enter for "."]? % h> [?25l[?1c% h`H% h*I$% hNI,11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a stone staircase leading upb - [Lair:2] an escape hatch in the floor  % hlI`c - [Lair:2] a stone staircase leading down  d - [Lair:2] a stone staircase leading up  % hI\e - [Lair:2] 6 poisoned darts  f - [Lair:2] a +0 scale mail (2 further duplicates)  % hI/g - [Lair:2] a stone staircase leading up  % hIh - [Lair:2] an alarm trap  i - [Lair:2] a stone staircase leading down  j - [Lair:2] an escape hatch in the ceiling  k - [Lair:2] a stone staircase leading down% ho% h\w% hN&Gobosan the Frost MageRevenant of Ashenzari ****..Health: 110/110 ========================Magic: 30/30 ========================AC: 18Str: 18EV: 25 Int: 19 ########### ###############SH: 11Dex: 9 P##.#.#.#.###.##..#P##.##.####### XL: 12 Next: 70% Place: Lair:2 % hA....÷...........@................ Noise: ---------  Time: 21700.0 (0.0) ######.#....##......#............ F) +1 dagger "Lashed Together" {flame, Com######....##.##.#.#....###.#.#. Cast: Freeze##.####<....#.....##....####.... Memories (4) ##....##....##......#....##.....# .#....##....##.....##....##......  .....#.......#.....#.............  .#.....+....#.....#......##......  ####.###..........##......##....#  _You see here a +0 scale mail. _You see here a black mamba skeleton. % h_You see here 2 scrolls of identify. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .% hj% hȆ% h% h. _% h% h2Inventory: 48/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  v - a +3 trident of draining  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} % h T - a +0 kite shield (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  A - an orb of mayhem Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]% h̰% h% hGobosan the Frost MageRevenant of Ashenzari ****..Health: 110/110 ========================Magic: 30/30 ========================AC: 18Str: 18EV: 25 Int: 19 ########### ###############SH: 11Dex: 9 P##.#.#.#.###.##..#P##.##.####### XL: 12 Next: 70% Place: Lair:2 ....÷...........@................ Noise: ---------  Time: 21700.0 (0.0) ######.#....##......#............ F) +1 dagger "Lashed Together" {flame, Com######....##.##.#.#....###.#.#. Cast: Freeze##.####<....#.....##....####.... Memories (4) ##....##....##......#....##.....# .#....##....##.....##[3% h4m....##......  .....#.......#.....#.............  .#.....+....#.....#......##......  ####.###..........##......##....#  _You see here a +0 scale mail. _You see here a black mamba skeleton. _You see here 2 scrolls of identify. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .% h4% h&% h,% hg% h#C  Skill  Level Cost  Apt Skill  Level Cost  Apt % h$ a + Fighting  11.4   8.8  +1   k + Spellcasting  10.1  10.7  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.0   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1      % hE%3 o - Necromancy   0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Fire Magic   0.2   1.4  -2   g - Armour  12.1  10.7  -1   s - Ice Magic  13.0  11.3  +1  % h% h - Dodging   6.8   7.1  -1   t - Air Magic   0.2   1.4  -2   i - Shields  13.5  14.3  -1   u - Earth Magic   0.2   0.8  +1   j - Stealth   4.0   2.1  +2           v - Evocations   0.3   1.2  -1  % h&            % h;&a    % h&        The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help% h.'[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets% h"% h(+% h33Gobosan the Frost MageRevenant of Ashenzari ****..Health: 110/110 ========================Magic: 30/30 ========================AC: 18Str: 18EV: 25 Int: 19 ########### ###############SH: 11Dex: 9 P##.#.#.#.###.##..#P##.##.####### XL: 12 Next: 70% Place: Lair:2 ....÷...........@................ Noise: ---------  Time: 21700.0 (0.0) % hb4######.#....##......#............ F) +1 dagger "Lashed Together" {flame, Com######....##.##.#.#....###.#.#. Cast: Freeze##.####<....#.....##....####.... Memories (4) ##....##....##......#....##.....# % h4.#....##....##.....##....##......  .....#.......#.....#.............  % h4.#.....+....#.....#......##......  ####.###..........##......##....#  _You see here a +0 scale mail. % h"5N_You see here a black mamba skeleton. _You see here 2 scrolls of identify. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .% hf;% h;% hA% hC% h % h  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Sorc/Self)0%  H - Shatter the ChainsCursed item% h0 o0% [?] toggle between ability selection and description.% hT% h[% haGobosan the Frost MageRevenant of Ashenzari ****..Health: 110/110 ========================Magic: 30/30 ========================AC: 18Str: 18EV: 25 Int: 19 ########### ###############SH: 11Dex: 9 % hbP##.#.#.#.###.##..#P##.##.####### XL: 12 Next: 70% Place: Lair:2 ....÷...........@................ Noise: ---------  Time: 21700.0 (0.0) ######.#....##......#............ F) +1 dagger "Lashed Together" {flame, Com% hAbx######....##.##.#.#....###.#.#. Cast: Freeze##.####<....#.....##....####.... Memories (4) % hpb##....##....##......#....##.....# .#....##....##.....##....##......  .....#.......#.....#.............% hb  .#.....+....#.....#......##......  ####.###..........##......##....#% hb  _You see here a +0 scale mail. _You see here a black mamba skeleton. _You see here 2 scrolls of identify. % hc_Done exploring. _Done exploring. _Search for what [Enter for "."]? .% hvd% h gCurse which item? (Esc to abort) Armour (go to first with [)  T - a +0 kite shield (worn) Jewellery (go to first with "=)  j - a ring of magical power (worn)  l - a +6 ring of strength (worn)% h۪% hZGobosan the Frost MageRevenant of Ashenzari ****..Health: 110/110 ========================Magic: 30/30 ========================AC: 18Str: 18EV: 25 % h#Int: 19 ########### ###############SH: 11Dex: 9 P##.#.#.#.###.##..#P##.##.####### XL: 12 Next: 70% Place: Lair:2 % hۮ....÷...........@................ Noise: ---------  Time: 21700.0 (0.0) ######.#....##......#............ F) +1 dagger "Lashed Together" {flame, Com% h######....##.##.#.#....###.#.#. Cast: Freeze% h( ##.####<....#.....##....####.... Memories (4) ##....##....##......#....##.....# % hO.#....##....##.....##....##......  .....#.......#.....#.............% ht  .#.....+....#.....#......##......  ####.###..........##......##....#% h  _You see here a +0 scale mail. _You see here a black mamba skeleton. _You see here 2 scrolls of identify. % hׯl_Done exploring. _Done exploring. % hM_Search for what [Enter for "."]? .% hrL3/1131/3110 1.0 (1% h% hJ _Your ring of magical power glows black for a moment.% h;% h% h% h % h<8_Unknown command.% h؈% hm  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone% h̊0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.% hl % h\sGobosan the Frost MageRevenant of Ashenzari ****..Health: 113/113 ========================Magic: 31/31 ========================AC: 18% htSStr: 18EV: 10Int: 19 ########### ###############SH: 11Dex: 9 P##.#.#.#.###.##..#P##.##.####### XL: 12 Next: 70% Place: Lair:2 ....÷...........@................ Noise: ---------  Time: 21701.0 (0.0) ######.#....##......#............ F) +1 dagger "Lashed Together" {flame, Com% hft######....##.##.#.#....###.#.#. Cast: Freeze##.####<....#.....##....####.... Memories (4) ##....##....##......#....##.....# % ht.#....##....##.....##....##......  .....#.......#.....#.............% htQ  .#.....+....#.....#......##......  ####.###..........##......##....#  _You see here 2 scrolls of identify. % ht6_Done exploring. % hu_Done exploring. _Search for what [Enter for "."]? . % hFul_Your ring of magical power glows black for a moment. _Unknown command.% h_w% h|Uncurse and destroy which item? Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg} Armour (go to first with [) % h}= o - the cursed +0 helmet of Supernal Wisdom (worn) {Cun, Dev}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} % hA}Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self} % h}Z N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}% h_=% hP% hRReally remove and destroy the cursed +0 helmet of Supernal Wisdom {Cun, Dev}? Y - Yes % hR' N - No% h% h6Gobosan the Frost MageRevenant of Ashenzari ****..Health: 113/113 ========================Magic: 31/31 ========================AC: 18Str: 18EV: 10Int: 19 ########### ###############SH: 11Dex: 9 P##.#.#.#.###.##..#P##.##.####### XL: 12 Next: 70% Place: Lair:2 ....÷...........@................ Noise: ---------  Time: 21701.0 (0.0) ######.#....##......#............ F) +1 dagger "Lashed Together" {flame, Com% h######....##.##.#.#....###.#.#. Cast: Freeze##.####<....#.....##....####.... Memories (4) ##....##....##......#....##.....# .#....##....##.....##....##......  .....#.......#.....#.............  .#.....+....#.....#......##......  ####.###..........##......##....#  _You see here 2 scrolls of identify. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Your ring of magical power glows black for a moment. _Unknown command.% h;7 92.0 (1% h% hkn  You shatter the curse binding the cursed +0 helmet of Supernal Wisdom {Cun, _Dev}!% h|;% hl>rWear which item? Armour (go to first with [)  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem} % h>V S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - a +0 kite shield (worn)  a - the +0 hat of Huerus {Fly rElec Regen+ Stlth+}  A - an orb of mayhem[?] describe selected % h>[!] equip|wield|wear|put on[tab] equip|unequip % h% h% hGobosan the Frost MageRevenant of Ashenzari ****..Health: 113/113 ========================Magic: 31/31 ========================AC: 17Str: 18EV: 9Int: 19 ########### ###############SH: 11Dex: 9 P##.#.#.#.###.##..#P##.##.####### XL: 12 Next: 70% Place: Lair:2 ....÷...........@................ Noise: ---------  Time: 21702.0 (0.0) ######.#....##......#............ F) +1 dagger "Lashed Together" {flame, Com######....##.##.#.#....###.#.#. Cast: Freeze##.####<....#.....##....####.... Memories (4) ##....##....##......#....##.....# .#....##....##.....##....##......[39;4% hw9m  .....#.......#.....#.............  .#.....+....#.....#......##......  ####.###..........##......##....#  _Done exploring. _Search for what [Enter for "."]? . _Your ring of magical power glows black for a moment. _Unknown command.You shatter the curse binding the cursed +0 helmet of Supernal Wisdom {Cun, _Dev}!% hJ% h  You start putting on your armour.3.0 (1% hQW4.0 (2% hm5.0 (3% hU% h2+6.0 (4% h% h}%A7.0 (5% h7'% h* _You continue putting on the +0 hat of Huerus {Fly rElec Regen+ Stlth+}. x5  % h*lYou finish putting on the +0 hat of Huerus {Fly rElec Regen+ Stlth+}.  You fly up into the air.% h.FFly % h0% h3{ _The hat of Huerus throbs as it attunes itself to your uninjured body.% hpJ% h &0% h % h!% h#E _Done exploring.% hp % h{ Level 2 of the Lair of Beasts <<<<>>>>(Press ? for help) ######   ###### ### ##.##.## ######## ############ ###############   #.#P.###.#####.#.#..###..#...###P##.#.#.#.###.##..#P##.##.##########   ##......................÷...........÷...........@..................#   ##.................###.÷##.....#######.#....##......#..............#   #.................## ##.##.....# ######....##.##.#.#....###.#.#.#.## % h{   ###...###.###.....####..###....# ##.####<....#.....##....####....#..#  #...###.#P##.....##....##....###....##....##......#....##.....#..##  #....#....##....#÷#...##.......#....##....##.....##....##........##  #...#.....##.....÷.....#...........#.......#.....#..............<P#  #...#.....##....###..........#.#.....+....#.....#......##.........#  #....#..P###....# #######.....####.###..........##......##....##.##  % h| +##...#....##P....## ####.#.....####†.##.........>.......PP##.#..#.#  #...>............P###.###.......##.†##............................##  % h?| ##.....................................>...........................#  #................................................................## % hj| S #...#....#.....................................?.................##  % h| ##.................................................................#  #.................#...##.#......#####..................P.##.#..#..##  % h| v#..........#.....###.†####......######.#....##..##P....##...#..##.#  % h| ##...#...#...#...##......#......#...........#..####....##......#..#  #.......#...##..##......#............##....##...##...............# % h| d #......#..#......#............#P.....##....##....####..#......#..#% h=O@>% h% =>>% h'% h0Gobosan the Frost MageRevenant of Ashenzari ****..Health: 113/113 ========================Magic: 31/31 ========================AC: 17Str: 18EV: 9% hInt: 19 ########### ###############SH: 11Dex: 9 P##.#.#.#.###.##..#P##.##.####### XL: 12 Next: 70% Place: Lair:2 ....÷...........@................ Noise: ---------  Time: 21707.0 (0.0) ######.#....##......#............ F) +1 dagger "Lashed Together" {flame, Com% h######....##.##.#.#....###.#.#. Cast: Freeze##.####<....#.....##....####.... Memories (4) Fly ##....##....##......#....##.....# .#....##....##.....##....##......  .....#.......#.....#.............  .#.....+....#.....#......##......% h  ####.###..........##......##....# You start putting on your armour. % h^_You continue putting on the +0 hat of Huerus {Fly rElec Regen+ Stlth+}. x5  You finish putting on the +0 hat of Huerus {Fly rElec Regen+ Stlth+}.  You fly up into the air. _The hat of Huerus throbs as it attunes itself to your uninjured body. % h57_Done exploring.% h% h% h%% h% h\Y24 _% h% h% hG% h% h % h % h % h % h% h% h% h% h% hM% h% h% h% h,% h% hi!% hK$% h&% hI'% h])% h,% h /% h/% h1% hA% hbC% hF% hQF% hG% hI% hL% hL% hM% hWG###....# ##.####<....#.....##.... .##....###....##....##......#.... ##.......#....##....##.....##.... % hW.#...........#.......#.....#..... .......#.#.....+....#.....#...... ###.....####.###..........##..... #% hW.#.....####†.##.........>....... ##.......##.÷##..................% hXh..19.0 (12.0) ..............% hDXK. .........................?...... % hgX8............................. #% hX.#......#####..................P ###......######.#....##..##P....#% hXX#......#...........#..####....# .% hX.#............##....##...## ........#P.....##....##....####..% hX% hZ% ha% hdc _There is a stone staircase leading down here.% h$ % h& % h' % h<1 % h < % h? C 9 20.0) _% h7D % hDG ###....#...  .#P......  .......#  ..#...####  #..>.....#  ##....>...#P  #.##..........P 3 #.% hGM  ..#  #  ##.  #..#% hG #P.........#  ........% h%H[ ............. % hHH % hJ% hQC,,* **,,**,,,,,,,,,,,,,,,*****,,,,,* *,,*****,,* **,,***,,,,,,,,,**% hR,,**,,,**,**.*,*,*,,,,,,,,,,,,,,,,,*,,,% hA+7 (1.7% h% h _You fly downwards.  Found an escape hatch in the floor. Found a stone staircase leading down. _There is a stone staircase leading up here.% h% hf% hX% h% h% ho24 _% h% h% hb% h% h% h% h% hB% h,% h8% h% h% h% h% hf% h,,,,,**###.,,****,,,,,**#...#,** **,*,,***#...*,,*#****,,* *P..#*,...,, *,,,* ##..##....,,,% hb4*#.,,###....#....,,,.#..#.#P#***,..#* *,% h*.#.####..#...####*,**,,* ##..>.....#*,% h *,,***##....>...#P, **,#.##..........P,% h *,,,#.....<.......,***...#............,*,P.#*#............,*,.,**#.........% h".#.,% h5 5.7 (5.0  % h`A malevolent force fills the Lair of Beasts...% h/  --more--% h'G,,,,,,**~~~**,,,,% h+6.7 (6% h$% h _Ashenzari reveals an alarm trap just before you would have tripped it.% h0% hD1% hv2% h26% h;% hG@B% h.E,% hE% h.....#*,,,,** #P.#####....>...#P,% h,,,,* ##.#.##..........P,*,,,* #...#.....<.......,*,,,* ###...#............,**,** #PP.###............,% hh*,,,* #...###..........#.,% h**,** ###@.##.........#..***,***#...##P.........#*.***,,..................#*,*% h=j**.....................,,,,*...........,,,,,,,,,*,,,% ha*........##P.,,,, k   rime drake (asleep)% h..###.###*##.,,,% h.P,*#.*,,,**k.,, % h̳ % h`h41.7 (15.0),,,,,,,,,,,,,,,,,% hU,2.7 (16% h}% h9] _A rime drake comes into view.% h *,,,**##..# ##..>.....,,,** #P.#####....>...#P,* ##.#.##..........*...#.....<.% hW ###...#.....*,** #PP.##,,,* #...###*,** ###..#..**#..@##P*...............,..............,,,,.....,,,,,* ##P....,###.###*##...P,*#.*,,,**k..% h ^,,,,,..,,,,,,,.. % hL G*,,,,,,,,,,,,,,,,% hb 13.0)% h3 % h % h_,,,** #P.#####....>...#P, ,,,,* ##.#.##..........P, *,,,* #...#.....<, *,,,* ###...#......, **,** #PP.###....., *,,,* #...###..........#., **,** ###..##.........#..* **,####...##P.........#*.* **........@...........#*,* **.,,, ,*.% h` ,,,,*,,, *.##P..... *..###.###*##*.P,*#.*,,,**k... ,,,,,..,,,,,,,...*,,,..,, % ht ,*k...,kcatching breath)*,,,,*,,,,**,,,,,*,The rime drake hisses angrily.% hoz *****The rime drake breathes ice at you.% hZ@....% hE====4% h% hyV _The icy flash freeze misses you.% hb ,* ##.#.##..........*...#.....<.###...#.....*,** #PP.###...,,,* #...###..#*,** ###..##.#..*####...##P*...........,.,,,,,,,,* ##P ###.###*##....*P,*#.*,,,**k...,% hcN....#% hPf% hXi% h1qk.k   rime drake,,***,*****,,,,**% hrE----5% hWz% h|% h|R;*...#.....<.###...#.....*,** #PP.###..,,,* #...###.% hR#*,** ###..###..*####...##P*...........,% hR.,,,,,,,,*% hR ##Pk...., % hS]###.###*##....*% h;SxP,*#.*,,,**....,,,,,,..,,,,,,,...**,,,..,% h^SY,.., ,,.#,,,,**,,,,,****,*****,,,,** % hS % hV% h_gk.,***********,,,,*% h?aC----6% h[g% hj% h0}*,,,* #...#.....<......., Gobosan the Frost Mage*,,,* ###...#............, Revenant of Ashenzari ****..**,** #PP.###............, Health: 113/113 ========================% hu}d*,,,* #...###..........#., Magic: 28/31 =====================---**,** ###..##.........#..* AC: 17Str: 18**,####...##P.........#*.* EV: 24 Int: 19**....................#*,* SH: 11% h}Dex: 9**.....................,,, XL: 12 Next: 70% Place: Lair:3,*........@.k.....,,,,*,,, Noise: ---------  Time: 21746.7 (0.0)*........##P.....,F) +1 dagger "Lashed Together" {flame, Com*..###.###*##....*Cast: Freeze*.P,*#.*,,,**....,Memories (4) Fly ,,,,,..,,,,,,,...*% h}*,,,..,,,,,,,,,..,k   rime drake,,.#,,,,**,,,,,*,,,***,*****,,,,**,***********,,,,* % h~_The icy flash freeze misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hA~Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.% h.@k....##.##% hp 9 ==7.7 (1FreezeRamparts Fly % hȍV##% h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  % hKlThe walls around you are covered in ice. _ freezes the rime drake but does no damage.% h` *,,,* #...#.....<......., Gobosan the Frost Mage*,,,* ###...#............, Revenant of Ashenzari ****..**,** #PP.###............, Health: 113/113 ========================*,,,* #...###..........#., Magic: 27/31 ====================----**,** ###..##.........#..* AC: 17Str: 18**,####...##P.........#*.* EV: 9Int: 19**....................#*,* SH: 11Dex: 9% h=a P**.....................,,, XL: 12 Next: 70% Place: Lair:3,*........@k......,,,,*,,, Noise: ==-------  Time: 21747.7 (0.0)*........##P.....,F) +1 dagger "Lashed Together" {flame, Com*..###.###*##....*Cast: Freeze*.P,*#.*,,,**....,Memories (4) Ramparts Fly % hda ,,,,,..,,,,,,,...**,,,..,,,,,,,,,..,k   rime drake,,.#,,,,**,,,,,*,,,***,*****,,,,**% ha ^,***********,,,,*Aim: a rime drake (100% to hit)  % ha bYou freeze the rime drake. The rime drake resists.  The rime drake is lightly wounded.  % ha 0You barely miss the rime drake.% ha wThe rime drake is lightly wounded.  The rime drake resists. The wall freezes the rime drake.% hc 3-8.7 (1% hi B##% hdm [  You freeze the rime drake. The rime drake resists.  The rime drake is lightly wounded.  You barely miss the rime drake.  The rime drake is lightly wounded.resists. The wall freezes the rime drake. _The rime drake closely misses you.% h]x*,,,* #...#.....<......., Gobosan the Frost Mage*,,,* ###...#............, Revenant of Ashenzari ****..**,** #PP.###............, Health: 113/113 ========================*,,,* #...###..........#., Magic: 26/31 ====================----**,** ###..##.........#..* AC: 17Str: 18% h **,####...##P.........#*.* EV: 9Int: 19**....................#*,* SH: 11Dex: 9**.....................,,, XL: 12 Next: 70% Place: Lair:3,*........@k......,,,,*,,, Noise: =--------  Time: 21748.7 (0.0)*........##P.....,% hnF) +1 dagger "Lashed Together" {flame, Com*..###.###*##....*Cast: Freeze*.P,*#.*,,,**....,% h1Memories (4) Ramparts Fly ,,,,,..,,,,,,,...**,,,..,,,,,,,,,..,% he%k   rime drake (catching breath),,.#,,,,**,,,,,*,,,***,*****,,,,**,***********,,,,*Aim: a rime drake (lightly wounded, 100% to hit)  % hYou freeze the rime drake. The rime drake resists.  The rime drake is lightly wounded.  You barely miss the rime drake.% hrThe rime drake is lightly wounded.  The wall freezes the rime drake but does no damage.% h#You freeze the rime drake. The rime drake resists.  The rime drake is lightly wounded.  You barely miss the rime drake.  The rime drake is lightly wounded.wall freezes the rime drake but does no damage.  The rime drake breathes ice at you.% hqV##% hrJ====9.7 (1% hDxC##% h{5 _You block the icy flash freeze.% h*,,,* #...#.....<......., Gobosan the Frost Mage*,,,* ###...#............, Revenant of Ashenzari ****..% hJ**,** #PP.###............, Health: 113/113 ========================*,,,* #...###..........#., Magic: 25/31 ===================-----**,** ###..##.........#..* AC: 17Str: 18**,####...##P.........#*.* EV: 9% hInt: 19**....................#*,* SH: 11Dex: 9% h**.....................,,, XL: 12 Next: 70% Place: Lair:3% h,*........@k......,,,,*,,, Noise: ====-----  Time: 21749.7 (0.0)*........##P.....,% hOF) +1 dagger "Lashed Together" {flame, Com% h*..###.###*##....*Cast: Freeze% h>*.P,*#.*,,,**....,Memories (4) Ramparts Fly % hn,,,,,..,,,,,,,...**,,,..,,,,,,,,,..,k   rime drake (catching breath),,.#,,,,**,,,,,*,% h,,***,*****,,,,**,***********,,,,*You freeze the rime drake. The rime drake resists.  % hThe rime drake is moderately wounded.You hit the rime drake but do no damage.% h@The rime drake is moderately wounded.% hrThe rime drake resists. The wall freezes the rime drake.  The rime drake bites you. The rime drake resists.% h2-=---50.7 (1% hW###% he]  The rime drake is moderately wounded.  You hit the rime drake but do no damage.The rime drake is moderately wounded.  The rime drake resists. The wall freezes the rime drake.bites you. The rime drake resists. % hk_The wall freezes the rime drake. The rime drake closely misses you.% hz *,,,* #...#.....<......., Gobosan the Frost Mage*,,,* ###...#............, Revenant of Ashenzari ****..**,** #PP.###............, Health: 112/113 =======================-*,,,* #...###..........#., Magic: 24/31 ==================------% h n**,** ###..##.........#..* AC: 17Str: 18**,####...##P.........#*.* EV: 9Int: 19**....................#*,* SH: 11Dex: 9% h **.....................,,, XL: 12 Next: 70% Place: Lair:3% hO ,*........@k......,,,,*,,, Noise: =--------  Time: 21750.7 (0.0)*........##P.....,F) +1 dagger "Lashed Together" {flame, Com% hu )*..###.###*##....*Cast: Freeze*.P,*#.*,,,**....,% h Memories (4) Ramparts Fly ,,,,,..,,,,,,,...**,,,..,,,,,,,,,..,% h3 k   rime drake,,.#,,,,**,,,,,*,,,***,*****,,,,**,***********,,,,*% hU Aim: a rime drake (heavily wounded, catching its breath, 100% to hit)  You freeze the rime drake. The rime drake resists.  The rime drake is heavily wounded.% h You hit the rime drake but do no damage.The rime drake is heavily wounded.The rime drake resists. The wall freezes the rime drake.% hc 53=% h R5=1.7 (1% h D##% h `MYou freeze the rime drake. The rime drake resists.  The rime drake is heavily wounded.You hit the rime drake but do no damage.  The rime drake resists. The wall freezes the rime drake. _bites you but does no damage.% h; *,,,* #...#.....<......., Gobosan the Frost Mage*,,,* ###...#............, Revenant of Ashenzari ****..**,** #PP.###............, Health: 113/113 ========================*,,,* #...###..........#., Magic: 24/31 ==================------% h%< F**,** ###..##.........#..* AC: 17Str: 18**,####...##P.........#*.* EV: 9Int: 19**....................#*,* SH: 11Dex: 9**.....................,,, XL: 12 Next: 70% Place: Lair:3% hO< ?,*........@k......,,,,*,,, Noise: =--------  Time: 21751.7 (0.0)% ht< *........##P.....,F) +1 dagger "Lashed Together" {flame, Com% h< *..###.###*##....*Cast: Freeze*.P,*#.*,,,**....,% h< QMemories (4) Ramparts Fly % h< ,,,,,..,,,,,,,...**,,,..,,,,,,,,,..,k   rime drake% h= B,,.#,,,,**,,,,,*,,,***,*****,,,,**% h2= ,***********,,,,*Aim: a rime drake (severely wounded, 100% to hit)  % hN= wYou freeze the rime drake. The rime drake resists.  The rime drake is severely wounded.% h}= You hit the rime drake but do no damage.The rime drake is severely wounded.The wall freezes the rime drake but does no damage.% h> +2.7 (1% hE N##% hxH  You freeze the rime drake. The rime drake resists.  The rime drake is severely wounded.  % hH You hit the rime drake but do no damage.The rime drake is severely wounded.  The wall freezes the rime drake but does no damage. _You block the rime drake's attack.% h*,,,* #...#.....<......., Gobosan the Frost Mage*,,,* ###...#............, Revenant of Ashenzari ****..**,** #PP.###............, Health: 113/113 ========================*,,,* #...###..........#., Magic: 23/31 =================-------**,** ###..##.........#..* AC: 17Str: 18**,####...##P.........#*.* EV: 9Int: 19**....................#*,* SH: 11Dex: 9% h **.....................,,, XL: 12 Next: 70% Place: Lair:3,*........@k......,,,,*,,, Noise: =--------  Time: 21752.7 (0.0)*........##P.....,F) +1 dagger "Lashed Together" {flame, Com*..###.###*##....*Cast: Freeze*.P,*#.*,,,**....,% hMemories (4) Ramparts Fly ,,,,,..,,,,,,,...**,,,..,,,,,,,,,..,% hBk   rime drake,,.#,,,,**,,,,,*,,,***,*****,,,,**% hb,***********,,,,*Aim: a rime drake (severely wounded, 100% to hit)  % hwYou freeze the rime drake. The rime drake resists.  The rime drake is severely wounded.% hYou closely miss the rime drake.The rime drake is severely wounded.The rime drake resists. The wall freezes the rime drake.% hoY0-3.7 (1% hW###% h\  You freeze the rime drake. The rime drake resists.  The rime drake is severely wounded.  You closely miss the rime drake.  The rime drake is severely wounded.The rime drake resists. The wall freezes the rime drake. _bites you.% h[Q*,,,* #...#.....<......., Gobosan the Frost Mage*,,,* ###...#............, Revenant of Ashenzari ****..**,** #PP.###............, Health: 110/113 =======================-*,,,* #...###..........#., Magic: 22/31 =================-------**,** ###..##.........#..* AC: 17Str: 18**,####...##P.........#*.* EV: 9Int: 19**....................#*,* SH: 11Dex: 9**.....................,,, XL: 12 Next: 70% Place: Lair:3% hQ,*........@k......,,,,*,,, Noise: =--------  Time: 21753.7 (0.0)*........##P.....,F) +1 dagger "Lashed Together" {flame, Com*..###.###*##....*Cast: Freeze*.P,*#.*,,,**....,% h'R6Memories (4) Ramparts Fly ,,,,,..,,,,,,,...**,,,..,,,,,,,,,..,k   rime drake,,.#,,,,**,,,,,*,% hRR0,,***,*****,,,,**,***********,,,,*% htRAim: a rime drake (severely wounded, 100% to hit)  You freeze the rime drake. The rime drake resists.  % hRThe rime drake is almost dead.You barely miss the rime drake.The rime drake is almost dead.% hRNThe rime drake resists. The wall freezes the rime drake.% hT314.7 (1% h-[9#% hv_  You freeze the rime drake. The rime drake resists.  The rime drake is almost dead.  You barely miss the rime drake.The rime drake is almost dead.  % h_kThe rime drake resists. The wall freezes the rime drake. _You block the rime drake's attack.% h  *,,,* #...#.....<.......,  Gobosan the Frost Mage *,,,* ###...#............,  Revenant of Ashenzari ****.. **,** #PP.###............,  Health: 111/113 =======================-% hS  *,,,* #...###..........#.,  Magic: 21/31 ================-------- **,** ###..##.........#..*  AC: 17Str: 18 **,####...##P.........#*.*  EV: 9% hu Int: 19 **....................#*,*  SH: 11% h ;Dex: 9 % h **.....................,,,  XL: 12 Next: 70% Place: Lair:3 % h ,*........@k......,,,,*,,,  Noise: =--------  Time: 21754.7 (0.0) % h *........##P.....,  F) +1 dagger "Lashed Together" {flame, Com % h- v*..###.###*##....*  Cast: Freeze % hI *.P,*#.*,,,**....,  Memories (4) Ramparts Fly  % hf &,,,,,..,,,,,,,...*  % h *,,,..,,,,,,,,,..,  k   rime drake % h E,,.#,,,,**,,,,,*,  ,,***,*****,,,,** % h % ,***********,,,,* % h Casting: Freeze (safe; 1% risk of failure)  % h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  % h ;Press: ? - help, Shift-Dir - straight line% h7 Aim: a rime drake (almost dead, 100% to hit)  You freeze the rime drake. The rime drake resists.% h  *,,,* <  *,,,* ###...#.....  **,** #PP.###.....  *,,,* #...###..... % h J **,** ###..##.....  **,####...##P.....  **................  **................  ,*........@....... % h  *........##P.....,  % h *..###.###*##....*  *.P,*#% hJ ...,  . % hn   % h  % h % h 3=25.7 (1Freeze% h! W###% hU% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, 100% to hit)  You freeze the rime drake. The rime drake resists. _You kill the rime drake!% h *,,,* #...#.....<., *,,,* ###...#.., **,** #PP.###.., *,,,* #...###.#., **,** ###..##.#..* **,####...##P.#*.* **.#*,* **.,,, ,*..@..*,,, *........##P...... *..###.###*##....# *.P,*#.*,,,**..... ,,,,,..,...#*,,,..,...,,.#,,,,**,,,,,*. % h i,,,,,,,,% h@ 2=24 -6Fly % h! % h" j _The frozen ramparts melt away as you move.% h$% he$% h%% h+% hi+% h/% h 3% hQ3% hw4% h9% hR9:=% h:% h?% h@X3=% hA% hE,% hG% hK% hEL% hM% hR% hQS% hT% hY% hY% h[% h`% h aL4=% hkb% h%f% hsf% hg% hWk% hk% hl% ho% ho% hp% hr% h@s% hbsb5==% hu% hx% hx% hQz% h% hG% h% hR% h% h% h% h֍:=% h2% h% h% hE6=% h% h˚% h}% h{% h% h~% h% h},% h^% hF% h#7% hˮ3=% h>% h% hu% h% h% h.% h% h% h<% h% h% h% h% h% h#8% h;)=% h<% h=% hz% h% h,% h% h% h3% hk% h% hi9==% h % h,% hz% hn,% h% h`% h% hQ% hP=% h% h% hM30=% hB% h % h % h % h% h% h\% h,% hH% h - _You start resting.% h(095.7 (39.0)% h(R1==% h/)%6.7 (40% h.% h1% _Magic restored.% h/4% hw0% hk5% h#9,% h^<% h<% h=% hD% h;E% h=F% h-L% hL:=% hPN% hLT% hT% hU% hZ% h[% h[% h`% h`% hHb% hf% hf% hg% hl,% ho% hMr% hr% ht% hy% hy% hSz% h}% hW~% hd% h% h% h,% h5% h% hg% h% hJ% h% h,% h+% h՚,% h% hE% h% h% h% h% h% h,% h2% h% hQ% h% h% hĵ% h% hO,% hQ% hs% h% h% h% h=% hO% h% hL% h% h% h% h% hg% h% hk% hr% h% h% h% h% h% h,% h% h,% hi% h,% h% h % hF% hE% h% h% h% h% h% h% h{,% h% h % h%% h % h% hx% h% h% hX% h% h% h% h% hY$% h$% h&% h (% h~(% h5)% h-% h$.% h/% h5% h5% h}7% h<,% h=% hA% hDA% hB% hP% h S% h[S% hT% hW% hW% h=X% h,[% h][% h[% hB_% h_% h`% h4e,% h*f% h1j% hwj% hk% ho% h@p% hXq% hu% hu% h/w% h{% h*|% ht}% h[% h% h"% hy% h% h݉% h% h% h%% hC% h% h% hm% hΘ% h% hJ% h% h% h% hɥ% h% h % hS% hA% h% h% hUX% h% hj% h:B% h% hp% h% ht% h% h % h % h SS   water moccasin (wandering) _You start waiting.% h.878.7 (82% h ,9.7 (83% h&% hw) % h)S_A water moccasin comes into view.% hy *,,,* <  *,,,* ###...#....S.  % hb**,** #PP.###......  *,,,* #...###......  **,** ###..##......% h4W  **,####...##P......  **.................  % hT%**.................  % hr5,*.........@....... % h, *........##P......,  % h5*..###.###*##....#,  *.P,*#% h!....,  % h#]..#,  ..,  .,  % hB  % ht% % h;  *,,,* <  *,,,* ###...#....S.  **,** #PP.###......  *,,,* #...###......% h_< _  **,** ###..##......  **,####...##P......  **.................% h< O  **.................% h< c  ,*.........@.......% h< $  % h= *........##P......,  *..###.###*##....#, % h3= e *.P,*#...., % hU= ' ..#% hy= i .., % h=  .% h= 7 % h=  % hD % hcE % hJ % hDN e _A water moccasin is nearby!% h%  *,,,* <  *,,,* ###...#....S.  **,** #PP.###......  *,,,* #...###......% h:&  **,** ###..##......  **,####...##P......  **.................  **.................% hi& G  ,*.........@.......  % h& I*........##P......,  *..###.###*##....#, % h&  *.P,*#% h& !....,  % h& ..#,  % h' 0..,  ., % h;' !   % h\' - % h˿ *,,,* <  *,,,* ###...#....S.  **,** #PP.###......  % hS*,,,* #...###......  **,** ###..##......  **,####...##P......  **................. % h| **.................  ,*.........@.......  *........##P......,  *..###.###*##....#,  *.P,*#...., % h ..# ..,  . % hU) % hZ% h % h % he _A water moccasin is nearby!% hl,#.#.##....P #...#.....<,,,* ###...#....S*,** #PP..,,,* #...###% h-.#.,** ###..##.,####...##P.#*,**....,...,,*,,,% ht......##P.......###.###*##....#*.P,*#.*,,,**.....,,,,,..% h...#*,,,..,,,,,,,,,...#,,,,**,,,,.#.,***,*****,,,,*% h% hH.S% h!980.7 (1.0) _% h% h% h** #P.#####....>...#,#.#.##....P #...#.....<,,,* ###...#....*,** #PP.###...S.% h7q,,,* #...###.#.,** ###..##.,####...##P.#*,**....,...,,*,,,......##P......% hs.###.###*##....#*.P,*#.*,,,**.....,,,,,..% h...#*,,,..,,,,,,,,....#,,,,**,,,,.#.% h% h% h% h].SS% h{&1% h*% h% hg  You hit the fungus. The fungus begins to die. You burn the fungus.% hI.S% h< 9 =2.8 (1.1% h % hp4 _The fungus is lightly damaged.% hU,,,** #P.#####....>...#P,Gobosan the Frost Mage,,,,* ##.#.##..........P,Revenant of Ashenzari ****..% h$*,,,* #...#.....<.......,Health: 113/113 ========================*,,,* ###...#............,Magic: 28/31 =====================---**,** #PP.###............,AC: 17% h,Str: 18*,,,* #...###..........#.,EV: 9Int: 19% hN**,** ###..##S........#..*SH: 11% hpDex: 9**,####...##P.........#*.*% hXL: 12 Next: 72% Place: Lair:3% h**.........@..........#*,*Noise: =--------  Time: 21882.8 (0.0)% h**.....................,,,F) +1 dagger "Lashed Together" {flame, Com% hE,*.................,,,*,,,% h!oCast: Freeze*........##P......,% h?>Memories (4) Fly % h_*..###.###*##....#,*.P,*#.*,,,**.....,% hS   water moccasin,,,,,..,,,,,,,...#,*,,,..,,,,,,,,....,% hT,,.#,,,,**,,,,.#., _The fungus is lightly damaged.  % hʗCasting: Freeze (safe; 1% risk of failure)  % hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  % hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.% h֛  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.% h!C freezes the water moccasin! The water moccasin seems to slow down.% hޢ.#..##P...@S (slow)% h^=3.8 (1FreezeRamparts Fly % hʪg###% h`: _The wall freezes the water moccasin.% hN L,,,** #P.#####....>...#P,Gobosan the Frost Mage,,,,* ##.#.##..........P,Revenant of Ashenzari ****..*,,,* #...#.....<.......,Health: 113/113 ========================*,,,* ###...#............,Magic: 27/31 ====================----**,** #PP.###............,AC: 17Str: 18*,,,* #...###..........#.,EV: 9% hO Int: 19**,** ###..##.........#..*SH: 11Dex: 9**,####...##P.........#*.*XL: 12 Next: 72% Place: Lair:3**.........@S.........#*,*Noise: ==-------  Time: 21883.8 (0.0)**.....................,,,F) +1 dagger "Lashed Together" {flame, Com,*.................,,,*,,,Cast: Freeze*........##P......,Memories (4) Ramparts Fly % hCO *..###.###*##....#,*.P,*#.*,,,**.....,S   water moccasin (slow),,,,,..,,,,,,,...#,*,,,..,,,,,,,,....,% huO x,,.#,,,,**,,,,.#.,Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 100% to hit)  You freeze the water moccasin!  % hO The water moccasin is severely wounded.You hit the water moccasin but do no damage.% hP 3-4.8 (1% h+W ;##% h_Y -  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 100% to hit)  You freeze the water moccasin!  The water moccasin is severely wounded.% hY You hit the water moccasin but do no damage. _The water moccasin is severely wounded.% h0< ,,,** #P.#####....>...#P,  Gobosan the Frost Mage ,,,,* ##.#.##..........P,  Revenant of Ashenzari ****.. % h*,,,* #...#.....<.......,  Health: 113/113 ======================== % hA*,,,* ###...#............,  Magic: 26/31 ====================---- **,** #PP.###............,  AC: 17Str: 18% h *,,,* #...###..........#.,  EV: 9Int: 19% h$ **,** ###..##.........#..*  SH: 11Dex: 9 % he**,####...##P.........#*.*  XL: 12 Next: 72% Place: Lair:3 % h**.........@S.........#*,*  Noise: =--------  Time: 21884.8 (0.0) % h**.....................,,,  F) +1 dagger "Lashed Together" {flame, Com % hx,*.................,,,*,,,  Cast: Freeze % h$Y*........##P......,  Memories (4) Ramparts Fly  *..###.###*##....#,  *.P,*#.*,,,**.....,  S   water moccasin (slow)% hLX ,,,,,..,,,,,,,...#,  *,,,..,,,,,,,,...., % hx& ,,.#,,,,**,,,,.#., % hAim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is almost dead.% hThe water moccasin seems to slow down. You hit the water moccasin.  You burn the water moccasin.  % hLThe water moccasin is almost dead.% h "The water moccasin is almost dead.  The water moccasin seems to slow down. You hit the water moccasin.  You burn the water moccasin.  The water moccasin is almost dead.  A nearby fungus withers and dies.The wall freezes the water moccasin!% h+ ,,,** >  ,,,,* .... % h@, *,,,* ..<.  *,,,* .....  **,** % hd,7.....  % h,z*,,,* ...... % h, **,** ###..##...... % h, **,####...##.......% h,#  % h-**.........@.......  % hV-|**.................  ,*.................% h-  *........##P......, % h-j *..###.###*##....#% hy. *.P,*#...... ,,,,,....# *,,,.....% h. % h5f35.8 (1Freeze% h:g###% h_>R _You kill the water moccasin!% h.% h.% h0% h^6% h\:R24 % h<% h=&7% h?% hD% hfD% hE% hL,% hL% hsR% hR% hET% hY% hKY% hZ% h__b8=% h a% hg=.#.% hg^.##....@.-% hNqP 92.8 (7 _You start resting.% hq% hr-3.8 (8Fly % hw% h {4 _The frozen ramparts melt away.% hX % h % h % h % h ,% h % h0 % h( % hɘ % h #9% h? F==% hu % h % h % h % h % h % h % h % h> % h % h/ % h :=% h % h % hߵ % h F30=% h" % h % h] % h % hY % h( % h % h ,% h % hY % h % h b1==% h % h 4 _Magic restored.% h % hC % hE % h % h % h % h % hT % h % h % hV % h % hE **,** #PP.###............, *,,,* #...###..........#., **,** ###..##.........#..* % h **,####...##..........#*.* **....................#*,* **..............% h ,,, ,*..............*,,, % h" *........##P..* *..###.######@...#..., *.P,*#.*,,,*#, ,,,,,..,,,,,.....#..., *,,,..,,,,,P........% hJ ,,.#,,,,*#.PP..#....,,***,***##P...##% hn ~F   cane toad (asleep)% h ,*********##....*... ****,**#....#*F % h !% h i908.8 (15.0),,,,,,,,,,,,,,,,,% hu H=9.8 (16% h? % h \ _A cane toad comes into view.% hD*,,,* #...###.#.,  **,** ###..##.#..*  **,####...##..#*.*  **...........#*,*  **..,,,  ,*............#,,, *.##P...# *..###.######....#.... *.P,*#.*,,,*#.@....... ,,,,,............#.... *,,,..,...PP.......... ,,.#,,..##.PP..#..... ,,***,#**##P...#,*********##....*...Y Y   yak (wandering) ****,**#....#*F.. F   cane toad (asleep),,,,,,,......,,.. [9% hWE;17H,,,,,,Y,Y.,Y 2 yaks (1 wandering),,,,,,,,,,,,,,,,,,,10.0)% hH% hOY _A yak comes into view. x2% h\ **,** ###..##.#..* **,####...##..#*.* **...........##,* **....,, ,*.....#,,,  *.##P...#.  *..###.######....#.....  *.P,*#.*...##..........  ,,,,,..........@.#....,  *,,,..,...PP..... ,,.#,,..##.PP..#...... ,,***,#**##P...##...Y. ,*********##....*..Y.. ****,**#....#*F... % h] ,,,,,,,......,,... .......,,... % h` ,% hh k,,,,,,Y.,% h~h Y..,*YY,,,,,,,,,,,,,,,,,,,% h&j &1% hq % ht % h0O ,####...##..#*.* .............##,* ......,, % hO ..% hmP p...#,., *.##P% hP #.. *..###.######....#...... *.P,*#.*...##........... % hP Q,,,,,............# % hP i*,,,..,...PP......  % hQ {,,.#,,..##.PP..#  % hwQ ,,***,#**##P...##...Y..  ,*********##....*..Y... % hQ ; ****,**#....#*F...#,,,,,,,......,..... Y 3 yaks (2 wandering)% hQ .......,,.... ......,,,,Y% hQ ) % hX % hX % ha 1,,,,% hb ,Y...,...,Y...,,,Y% hMb O1Y..,% hpb N....,,*,*,,,,,,,,,,,,,% h F) +1 dagger "Lashed Together" {flame, Com****,**#....#*F...#,% h/> Cast: Freeze,,,,.........,.....,Memories (4) Fly % hS> ,,,..........,.Y..,,................,YY 2 yaks% hx> ,.#.#P........,,,,**.####.#.####.,,,% h> *** ##### *#.,,Casting: Freeze (safe; 1% risk of failure)  % h> MConfirm with . or Enter, or press ? or * to list all spells.% h> Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate% h ? The walls around you are covered in ice.  You hit the yak but do no damage. The wall freezes the yak.% hE ..YY###.{...#% hE G.#..% hG  9 ==9.8 (1Ramparts Fly % hM q####% h3Q Sonfirm with . or Enter, or press ? or * to list all spells.% hgQ asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  % hQ You hit the yak but do no damage. The wall freezes the yak. _The yak closely misses you. The wall freezes the yak!% h **......................,,Gobosan the Frost Mage ,*....................#,.,Revenant of Ashenzari ****..% hZ *........##P.........#..,Health: 113/113 ========================*..###.######....#......,Magic: 27/31 ====================----*.P,*#.*...##...........,% h AC: 17Str: 18  ,,,,,............#......,EV: 9% h Int: 19  *,,,..,...PP.......Y....,% h6!SH: 11Dex: 9,,.#,,..##.PPYY#.{.....,XL: 12 Next: 73% Place: Lair:3% h"d,,***,#**##P..@##...{..,Noise: ==-------  Time: 21919.8 (0.0),*********##....#..Y...,F) +1 dagger "Lashed Together" {flame, Com****,**#....#*F...#,% h}"Cast: Freeze,,,,.........,.....,Memories (4) Ramparts Fly ,,,..........,.Y..,,................,YY 2 yaks% h",.#.#P........,,,,**.####.#.####.,,,% h"X*** ##### *#.,,% h"Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.% h #:You hit the yak but do no damage.% h-#wThe yak is lightly wounded.  The wall freezes the yak! The yak gores you but does no damage.% h%4-20.8 (1% h+>##% hA/6  You freeze the yak.  The yak is heavily wounded.You hit the yak but do no damage.The yak is lightly wounded.wall freezes the yak! The yak gores you but does no damage. _You block the yak's attack.% h0@ P**......................,,Gobosan the Frost Mage ,*....................#,.,Revenant of Ashenzari ****..*........##P.........#..,Health: 113/113 ========================*..###.######....#......,Magic: 26/31 ====================----*.P,*#.*...##...........,AC: 17Str: 18  ,,,,,............#......,EV: 9Int: 19  *,,,..,...PP......{Y....,SH: 11Dex: 9,,.#,,..##.PPYY#.......,% h@ XL: 12 Next: 73% Place: Lair:3,,***,#**##P..@##...{..,Noise: =--------  Time: 21920.8 (0.0),*********##....#..Y...,F) +1 dagger "Lashed Together" {flame, Com****,**#....#*F...#,Cast: Freeze,,,,.........,.....,Memories (4) Ramparts Fly ,,,..........,.Y..,,................,YY 2 yaks,.#.#P........,,,,**.####.#.####.,,,*** ##### *#.,,Press: ? - help, Shift-Dir - straight line% h@ BAim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You hit the yak but do no damage.The yak is moderately wounded.% hC [07--1.8 (1% hG u###% h/J QMAim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.  You hit the yak but do no damage.moder% hJ zately wounded. _The wall freezes the yak! The yak gores you. You block the yak's attack.% h. **......................,,Gobosan the Frost Mage ,*....................#,.,Revenant of Ashenzari ****..*........##P.........#..,Health: 107/113 ======================--*..###.######....#......,Magic: 25/31 ===================-----*.P,*#.*...##...........,AC: 17Str: 18  ,,,,,............#......,EV: 9Int: 19  *,,,..,...PP......{Y....,SH: 11Dex: 9,,.#,,..##.PPYY#.......,XL: 12 Next: 73% Place: Lair:3,,***,#**##P..@##...{..,Noise: =--------  Time: 21921.8 (0.0),*********##....#..Y...,F) +1 dagger "Lashed Together" {flame, Com****,**[33% h Bm#....#*F...#,Cast: Freeze,,,,.........,.....,Memories (4) Ramparts Fly ,,,..........,.Y..,,................,YY 2 yaks,.#.#P........,,,,**.####.#.####.,,,*** ##### *#.,,Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You barely miss the yak.The yak is severely wounded.The wall freezes the yak. You block the yak's attack.82.8 (1####% h Q _The yak closely misses you.% h6**......................,,Gobosan the Frost Mage ,*....................#,.,Revenant of Ashenzari ****..*........##P.........#..,Health: 108/113 ======================--*..###.######....#......,% hhMagic: 24/31 ==================------*.P,*#.*...##...........,AC: 17Str: 18  ,,,,,............#{.....,EV: 9Int: 19  *,,,..,...PP.......Y....,SH: 11Dex: 9,,.#,,..##.PPYY#.......,XL: 12 Next: 73% Place: Lair:3,,***,#**##P..@##...{..,Noise: =--------  Time: 21922.8 (0.0)% h,*********##....#..Y...,F) +1 dagger "Lashed Together" {flame, Com****,**#....#*F...#,Cast: Freeze,,,,.........,.....,% hMemories (4) Ramparts Fly ,,,..........,.Y..,,................,% hqYY 2 yaks,.#.#P........,,,,**.####.#.####.,,,*** ##### *#.,,% h=Aim: a yak (severely wounded, 100% to hit)  You freeze the yak!  % helThe yak is almost dead.You hit the yak but do no damage.% hyThe yak is severely wounded.The wall freezes the yak but does no damage.% hY9=5=3.8 (1% hE###% h7;  You freeze the yak!  The yak is almost dead.You hit the yak but do no damage.The yak is severely wounded.  The wall freezes the yak but does no damage. _You block the yak's attack. x2% h%**......................,,  Gobosan the Frost Mage ,*....................#,.,  Revenant of Ashenzari ****..  *........##P.........#..,  Health: 109/113 =======================-  *..###.######....#......,  Magic: 24/31 ==================------  *.P,*#.*...##...........,  AC: 17Str: 18 % hM ,,,,,............#{.....,  EV: 9Int: 19  *,,,..,...PP.......Y....,  SH: 11Dex: 9  ,,.#,,..##.PPYY#.......,  XL: 12 Next: 73% Place: Lair:3  ,,***,#**##P..@##...{..,  Noise: =--------  Time: 21923.8 (0.0)  ,*********##....#..Y...,  F) +1 dagger "Lashed Together" {flame, Com ****,**#....#*F...#,  Cast: Freeze ,,,,.........,.....,  Memories (4) Ramparts Fly  % h,,,..........,.Y..,  ,................,  YY 2 yaks % hJ,.#.#P........,,,,  **.####.#.####.,,,  % hب*** ##### *#.,, Aim: a yak (almost dead, 100% to hit)  You freeze the yak.  % hlThe yak is almost dead.You hit the yak but do no damage.% h'fThe yak is severely wounded.The wall freezes the yak!% h%You freeze the yak.  The yak is almost dead.You hit the yak but do no damage.The yak is severely wounded.  % hxWThe wall freezes the yak!  You kill the yak!% h׶ ..........#,.,  .......  #####....#.% h81  ...##....Y  .........#.  ..PP.....% hv  #.PPY.# % h #P.  ##.  #....# % h4 .......% h?o  ,,,..........% hf ,................, YY(1 wandering)% hj ,.#.#P........% h% % hԸ**.####.#.####. % h\*** ##### % hʾa8-44.8 (1% hA##% hJT##% h( _The yak gores you.% h**......................,,  Gobosan the Frost Mage ,*....................#,.,  Revenant of Ashenzari ****..  *........##P.........#..,  Health: 108/113 ======================--  *..###.######....#......,  Magic: 23/31 =================-------  *.P,*#.*...##....Y......,  AC: 17Str: 18  ,,,,,............#......,  EV: 9Int: 19  *,,,..,...PP.......Y....,  SH: 11Dex: 9  ,,.#,,..##.PPY.#.......,  XL: 12 Next: 74% Place: Lair:3  ,,***,#**##P..@##...{..,  Noise: =--------  Time: 21924.8 (0.0)  ,*********##....#..Y...,  F) +1 dagger "Lashed Together" {flame, Com ****,**#....#*F...#,  Cast: Freeze ,,,,...% hD......,.....,  Memories (4) Ramparts Fly  ,,,..........,.Y..,  ,................,  YY 2 yaks (1 wandering) ,.#.#P........,,,,  **.####.#.####.,,,  *** ##### *#.,, Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!% hn% h ..........#,.,  .......  #####....#.  ...##.....  % hY........Y#  ..PP.....  #.PP..#  % h##P..@#  ##.% hG.  % hh^#....  % hS....... % h+ ,,,..........% h% % h ,................, Y   yak ,.#.#P........% h % % h)**.####.#.####. % hH\*** ##### % h19=65.8 (1Freeze% h M###% hc% honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak! _You kill the yak!% h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hݽ a###% hc % h) _####% h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)% h3 % h .Y###% hw o10=24 -% h 6 _% h\ R##% h % h#% h.Y###% h<24=% h68-7Freeze% h####% h/ _The wall freezes the yak!% ho**......................,,Gobosan the Frost Mage ,*....................#,.,Revenant of Ashenzari ****..*........##P.........#..,Health: 112/113 =======================-% h*..###.######....#......,Magic: 23/31 =================-------*.P,*#.*...##...........,AC: 17Str: 18  ,,,,,............#......,% hBEV: 24 % hInt: 19  *,,,..,...PP.......Y....,% hYSH: 11Dex: 9% hE,,.#,,..##.PP.Y#.......,XL: 12 Next: 76% Place: Lair:3% h\ ,,***,#**##P..@##...{..,Noise: ---------  Time: 21927.8 (0.0)% hxd,*********##....#..Y...,% hF) +1 dagger "Lashed Together" {flame, Com****,**#....#*F...#,Cast: Freeze% h,,,,.........,.....,Memories (4) Ramparts Fly ,,,..........,.Y..,% hd,................,Y   yak,.#.#P........,,,,**.####.#.####.,,,% h}h*** ##### *#.,,Aim: a yak (lightly wounded, 100% to hit)  You freeze the yak!  The yak is heavily wounded.You hit the yak but do no damage.The yak is heavily wounded.% hBThe wall freezes the yak but does no damage.% h:53=% h|3 9 =8.8 (1% h @##% hS  You freeze the yak!  The yak is heavily wounded.You hit the yak but do no damage.The yak is heavily wounded.  The wall freezes the yak but does no damage. _The yak misses you.% h **......................,,Gobosan the Frost Mage ,*....................#,.,Revenant of Ashenzari ****..*........##P.........#..,Health: 113/113 ========================% h9 *..###.######....#......,Magic: 22/31 =================-------*.P,*#.*...##...........,AC: 17Str: 18  ,,,,,............#......,EV: 9Int: 19  *,,,..,...PP.......Y....,SH: 11Dex: 9% hh ,,.#,,..##.PP.Y#.......,XL: 12 Next: 76% Place: Lair:3,,***,#**##P..@##...{..,% h Noise: =--------  Time: 21928.8 (0.0),*********##....#..Y...,% h RF) +1 dagger "Lashed Together" {flame, Com****,**#....#*F...#,Cast: Freeze,,,,.........,.....,% h Memories (4) Ramparts Fly ,,,..........,.Y..,,................,% h Y   yak,.#.#P........,,,,% hw **.####.#.####.,,,*** ##### *#.,,Press: ? - help, Shift-Dir - straight line% h Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  % h pThe yak is heavily wounded.You hit the yak but do no damage.% h EThe yak is heavily wounded.% h +9.8 (1% hx q####% h MAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.  % h[ You hit the yak but do no damage. _The wall freezes the yak. You block the yak's attack.& h**......................,,Gobosan the Frost Mage ,*....................#,.,Revenant of Ashenzari ****..*........##P.........#..,Health: 113/113 ========================*..###.######....#......,Magic: 21/31 ================--------*.P,*#.*...##...........,& heAC: 17Str: 18  ,,,,,............#......,EV: 9Int: 19  *,,,..,...PP.......Y....,SH: 11Dex: 9& h,,.#,,..##.PP.Y#.......,XL: 12 Next: 76% Place: Lair:3& h,,***,#**##P..@##...{..,Noise: =--------  Time: 21929.8 (0.0),*********##....#..Y...,& hF) +1 dagger "Lashed Together" {flame, Com****,**#....#*F...#,& hCast: Freeze,,,,.........,.....,& h3QMemories (4) Ramparts Fly & h_,,,..........,.Y..,,................,Y   yak& h,.#.#P........,,,,**.####.#.####.,,,& h)*** ##### *#.,,Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You closely miss the yak.The yak is severely wounded.& h\08--30.8 (1& hN###& h9  Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is severely wounded.You closely miss the yak.  The yak is severely wounded. _The wall freezes the yak! The yak gores you.& h&x**......................,,  Gobosan the Frost Mage ,*....................#,.,  Revenant of Ashenzari ****..  *........##P.........#..,  Health: 108/113 ======================--  *..###.######....#......,  Magic: 20/31 ===============---------  *.P,*#.*...##...........,  AC: 17Str: 18  ,,,,,............#......,  EV: 9& hxInt: 19  *,,,..,...PP.......Y....,  SH: 11Dex: 9  ,,.#,,..##.PP.Y#.......,  XL: 12 Next: 76% Place: Lair:3  ,,***,#**##P..@##...{..,  Noise: =--------  Time: 21930.8 (0.0) & hxR ,*********##....#..Y...,  F) +1 dagger "Lashed Together" {flame, Com ****,**#....#*F...#,  Cast: Freeze & hy[,,,,.........,.....,  Memories (4) Ramparts Fly  ,,,..........,.Y..,  ,................,  Y   yak& hMy\ ,.#.#P........,,,,  **.####.#.####.,,, & hyy *** ##### *#.,, Casting: Freeze (safe; 1% risk of failure)  & hyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  & hzPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak!& hA ..........#,.,  .......  #####....#.  & h...##.....  .........#  ..PP.....  & h˃)#.PP..  #P..@#  ##.& h.  & h&s#....#  & hNS.......  & htq,,,.......... ,............& h% & ht,.#.#P........ & h**.####.#.####. & h \*** ##### & ha9=71.8 (1& hG3Freeze& h\X###& hMtonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  & hXYou freeze the yak! _You kill the yak!& hb & h & h- & hK X24 ...##& h e..#.#..& h"' &0& h, 11=1=-2.8 (1Fly & h5 & hM> g _You start resting. The frozen ramparts melt away.& h24& h3& hp<R2& hE - _You start resting.& hP&3& h6TY3=4.8 (2& hiX& hN[ & h~[_HP restored.& hM##,* *......, ,......#,......##P.........#..###.######....#.....*.P,*#.*...##..........,,,,,............#.....*,,,..,...PP............#,,..##.PP.@#.....& h`,***,#**##P...##...{,*********##....#..Y...****,**#....#*F...#,,,,.........,.....,.......####.#.####.& h& h+5.8 (1& h& h,& hN ,####...###*.* .....##,* *.........,, *............#,., & hZO 8*........##P.........#.., *..###.######....#, *.P,*#.*...##..........., ,,,,,............#, *,,,..,...PP....@.......,  ,,.#,,..##.PP..#.......,  ,,***,#**##P...##......,  ,*********##....#......, ****,**#....#*F...#& hO R,,,,,...,....., F   cane toad (asleep),,...,....,& hO ,................,,.#.#P........,,,,& hR & h_[ {F.F& h]\ s2==6& hc & hf & h...........##,* ......... .....#... .##P.........#... ..###.######....#....... .P,*#.*...##............ ,,,,............#....... ..,...PP. ,,.#,,..##.PP..# ,,***,#**##P...# ,*********##....#.F.....  ****,**#....##....#. ,,,,.........,...................... .................,.#.#P............**.####.#.####.,,,& hˎ& h*,,,,,,,,F,......,,,,,**& hy?=7Freeze& h& hL7 _You block the cane toad's attack.& htd....................##,**Gobosan the Frost Mage ........................,Revenant of Ashenzari ****.. ....................#...,Health: 113/113 ======================== ........##P.........#...,& hMagic: 21/31 ================-------- ..###.######....#.......,AC: 17Str: 18 .P,*#.*...##............,EV: 24 Int: 19 ,,,,............#.......,SH: 11Dex: 9 ,,,..,...PP.............,XL: 12 Next: 77% Place: Lair:3 ,,.#,,..##.PP..#@.......,Noise: =--------  Time: 21937.8 (0.0) ,,***,#**##P...##F......,F) +1 dagger "Lashed Together" {flame, Com ,*********##....#.......,Cast: Freeze****,**#....##....#.,Memories (4) Fly ,,,,.........,......,,,,................,F   cane toad (slow),.................,,.#.#P............***.####.#.####.,,,*Aiming: Freeze (saf& he; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (100% to hit)  You freeze the cane toad!  The cane toad is lightly wounded.  The cane toad seems to slow down. You hit the cane toad but do no damage. 9 8.8 (1  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (100% to hit)  You freeze the cane toad!  The cane toad is lightly wounded.seems to slow down. You hit the cane toad but do no damage. _is lightly wounded.& h ....................##,**Gobosan the Frost Mage ........................,Revenant of Ashenzari ****.. ....................#...,Health: 113/113 ======================== ........##P.........#...,Magic: 18/31 =============----------- ..###.######....#.......,AC: 17Str: 18 & hr .P,*#.*...##............,EV: 9Int: 19 ,,,,............#.......,SH: 11Dex: 9 ,,,..,...PP.............,XL: 12 Next: 77% Place: Lair:3 ,,.#,,..##.PP..#@.......,Noise: =--------  Time: 21938.8 (0.0) & h ,,***,#**##P...##F......,F) +1 dagger "Lashed Together" {flame, Com ,*********##....#.......,Cast: Freeze****,**#....##....#.,Memories (4) Fly ,,,,.........,......,,,,................,F   cane toad (slow),.................,& hG ,.#.#P............***.####.#.####.,,,*Confirm with . or Enter, or press ? or * to list all spells.& hv Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  & h oYou hit the cane toad but do no damage.The cane toad is lightly wounded.& h c07--=9.8 (1& hO QRamparts Fly & h I##& hj asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the cane toad but do no damage.  The cane toad is lightly wounded. _The wall freezes the cane toad! The cane toad stings you.& h2....................##,**Gobosan the Frost Mage ........................,Revenant of Ashenzari ****.. ....................#...,Health: 107/113 ======================-- ........##P.........#...,Magic: 17/31 =============----------- ..###.######....#.......,AC: 17Str: 18 .P,*#.*...##............,EV: 9Int: 19 ,,,,............#.......,SH: 11& hDex: 9 ,,,..,...PP.............,XL: 12 Next: 77% Place: Lair:3 ,,.#,,..##.PP..#@.......,Noise: ==-------  Time: 21939.8 (0.0) ,,***,#**##P...##F......,F) +1 dagger "Lashed Together" {flame, Com ,*********##....#.......,Cast: Freeze****,**#....##....#.,Memories (4) Ramparts Fly ,,,,.........,......,,,,................,F   cane toad (slow),.................,,.#.#P............*& h=**.####.#.####.,,,*Aim: a cane toad (heavily wounded, slow, 100% to hit)  You freeze the cane toad.  The cane toad is severely wounded.You hit the cane toad but do no damage.& hThe cane toad is severely wounded.The wall freezes the cane toad but does no damage.& h<8-40.8 (1& h####& h7 _You block the cane toad's attack.& h`....................##,**  Gobosan the Frost Mage ........................,  Revenant of Ashenzari ****.. ....................#...,  Health: 108/113 ======================-- ........##P.........#...,  Magic: 16/31 ============------------ ..###.######....#.......,  AC: 17Str: 18 .P,*#.*...##............,  EV: 9Int: 19 ,,,,............#.......,  SH: 11Dex: 9 & h,,,..,...PP.............,  XL: 12 Next: 77% Place: Lair:3 ,,.#,,..##.PP..#@.......,  Noise: =--------  Time: 21940.8 (0.0) ,,***,#**##P...##F......,  F) +1 dagger "Lashed Together" {flame, Com ,*********##....#.......,  Cast: Freeze  ****,**#....##....#.,  Memories (4) Ramparts Fly  ,,,,.........,......,  ,,,................,  F   cane toad (slow) ,.................,  ,.#.#P............*  **.####.#.####.,,,* Aim: a cane toad (severely wounded, slow, 100% to hit)  & h֐You freeze the cane toad!  The cane toad is almost dead.You hit the cane toad but do no damage.The cane toad is almost dead.The wall freezes the cane toad!& h ..............., ...........#..., P.........#..., #....#......., .##............, .......#......., PP............., & h2'#@......., ##†......, .......,  #....#.,  ...... ......& h ..... ..... & hO9=7=801.8 (1Freeze& hU###& hUZ  You freeze the cane toad!  The cane toad is almost dead.You hit the cane toad but do no damage.The cane toad is almost dead.  The wall freezes the cane toad! _You kill the cane toad!& h e 4& he & hHj & hn 10=24 & hp & h(q &2& hAs & h| #-## _You start resting.& hY ##3.8 (2#& h k3=-4.8 (3& h H###& hI " _HP restored.& hS& h& hG& hb& ht 8=##Y   elephant (trample, wandering)Y& hJ:You start resting.& h~u#0#& h7+5.8 (1& hW####& h& h\ _An elephant comes into view.& hQJ ..............., ...........#..., P.........#..., #....#......., .##............, .......#......., PP............., ......., ##†......, .......,  #....#.,  ......,  & hJ......,  ....Y,  .....*   & h ..............., ...........#..., P.........#..., #....#......., .##............, .......#......., PP............., #@......., #†......, & h.......,  #....#.,  ...... ......,  .... ..... & hf####& hx& h~m###& h` _An elephant is nearby!& h9 ..............., ...........#..., P.........#..., #....#......., .##............, .......#......., PP............., ......., ##†......, .......,  #....#.,  ......,  ......,  ....Y,  .....*   & he ..............., ...........#..., P.........#..., #....#......., .##............, .......#......., PP............., #@......., ##†......, .......,  #....#.,  ...... ......,  .... ..... ##& hҼ;#& h` _An elephant is nearby!& hC;  ..............., ...........#..., P.........#..., #....#......., .##............, .......#......., PP............., #@......., ##†......, .......,  #....#.,  ......,  & h< ......,  ....Y,  .....*   & h  ..............., ...........#..., P.........#..., #....#......., .##............, .......#......., PP............., #@......., ##†......, & hi .......,  #....#.,  ...... ......,  .... .....& h  & h, X###& h & h N##& h2 ` _An elephant is nearby!& h`& hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No& h+s& h1*,####...##..........#*.*Gobosan the Frost Mage *....................##,**Revenant of Ashenzari ****.. *........................,Health: 113/113 ======================== *....................#...,Magic: 18/31 =============----------- *........##P.........#...,AC: 17Str: 18 *..###.######....#.......,EV: 24 Int: 19 *.P,*#.*...##............,SH: 11Dex: 9 ,,,,,............#.......,XL: 12 Next: 80% Place: Lair:3 *,,,..,...PP....@........,Noise: ---------  Time: 21945.8 (0.0)  ,,.#,,..##.PP..#........,F) +1 dagger "Lashed Together" {flame, Com,,***,#**##P...#[33& hm#†......,Cast: Freeze,*********##....#.......,Memories (4) Ramparts Fly ****,**#....##....#.,,,,,.........,......,,,,................,,................Y,,.#.#P............* _HP restored.  You start resting. _An elephant comes into view. _An elephant is nearby! _An elephant is nearby! _An elephant is nearby!& hY   elephant (trample, wandering)Y.6.8 (1Fly  _The frozen ramparts melt away as you move.& hZ E*,** ###..##.#..* **,####...##...#*. **....##,** **........., ,*....#...,  *........##P.........#...,  *..###.######....#.,  *.P,*#.*...##.....,  ,,,,,......#.......,*,,,..,...PP....., ,,.#,,..##.PP..#.., ,,***,#**##P...##†......,,*********##....#......., ****,**#....##....#.,,.........,...,,,................, ,....Y.,& h & h &7& h & h & hK *,,,* #...###..#.,  **,** ###..##.#..*  **,####...##.#*.  **..##,**  **.........,,*.......#..., *........##P.........#..., *..###.######....#., *.P,*#.*...##.@.........., ,,,,,......#.,& hM*,,,..,...PP............., ,,.#,,..##.PP..#.., ,,***,#**##P...##†...,,*********##....#......., ****,**#....###.,,.........,....,,,...,& hmV& hW&8& h]& h_& hM*,** #PP.,,,* #...##.#.,** ###..##.,####...##*.* ##,***...,............##P.........#.###.#####....*.P,*#.*...##.....,,,,,............#...*,,,..,...PP.....,,.#,,..##.PP..#........,......,...& h& hʼ&9& h& h& h zM,,,* ###...*,** #PP.,,,* #...##.#.,** ###..##.,####...##& h`*.* ##,***.,...........##P..@......#.###.######....#*.P,*#.*...##........,,,,,............#*,,,..,...PP.............,..#..#..#....##...& h,& hW9=50& h/& hJ& hM #...#.....<,,,* ###...*,** #PP.,,,* #...##.#.,** ###..##.,####...##*.* ##,***.,& h<...........##P.........#.###.######....#...*.P,*#.*...##.....,,,,,............#.......,.#..##....#...& h$<1& h& h& h# ?M,#.#.##....P #...#.....<,,,* ###...*,** #PP.,,,* #...##.#.,** ###..##.,####...##*.* ##,***.,& hF$ .........##P.........#.###.######....#*.P,*#.*...##............,..P..##P...##†...& h9- & hK. &2& hF4 & h6 & hf M** #P.#####....>...#,#.#.##....P #...#.....<,,,* ###...*,** #PP.,,,* #...##.#.,** ###..##.,####...##*.* ##,***.,.........##P.........#*..###.######....#.......,....PP..#....& hݟ & h &3& hۦ & h & h M*,,,**##..# ##..>.....#*** #P.#####....>...#,#.#.##....P #...#.....<,,,* ###...*,** #PP.,,,* #...##.#.,** ###..##.,####...##*.* & h ##,***.,...*........##P.........#...,..........& h & h6 B=4& h & h  & hM,*.#.##.#.####..#...###*,,,**##..# ##..>.....#*** #P.#####....>...#,#.#.##....P #...#.....<,,,* ###...*,** #PP.,,,* #...##.#.,** ###..##.,####...##*.* ##,***.,*....................#...,.....#.... & hj & hdW20=5 & hO & hT & hSJ & h & hB & h & h( & h%, & hٿ & hs & hk1== & h & h & h:= & h5 & hF & hN2= & h & hN, & h & h & h! & h & h & hF & h} & hE & hX3= & h & ha & h & h & h & h & h & h & h & hJ & h} & h & h & h & h5L4= & h & h\ & h & h & hf & h & h & hv & h & h & h95 & h\ F== & h  & hp  & h  & h  & h & h & h  & h? & h & hz & h) & ho:= & h* & h & hVL6= & h & h! & h! & h4# & h& & hp& & h' & h9* & h+ & h+ & h. & hH/V7= & h0 & h3 & h=4 & h{5 & h8, & h9 & h\= & h= & h(? & hB & hC & h.E & hKH & hIL8= & hJ & hM & hN & hN & h3R & hR & hS & hV & hV & hW & h[ & h_[i9== & h\ & h__ & h_ & h` & hd & hd & he & h(i & hqi & hj & hkn & hn:= & h9p & hsc30= & ht & hw, & h~x & h{ & h{ & h{= & hي_ _You start resting. & h22004.8 (49.0) & hՑZ1=5.8 (50 & h & hė% _Magic restored. & hM.................#*  ,*.#.##.#.####..#...###*,,,**##..# ##..>.....#*** #P.#####....>...#, & h#.#.##....P #...#.....<,,,* ###...*,** #PP.,,,* #...#.#.,** ###..##.,####...##*.* ..##,****........................,##......... & h & hg16.8 (1.0) & h & h& & h4 & hC & h & hֵ & hiB & h̽ & hX & h~ & hd & h & h:= & hD & h & h2 & h & hj & hu & h & h & hX & h & h & h9 & h & h) & h, & hh & he & h & hH & h & h  & h & hh & h , & hn & h% & h  & h$ & h.".###....#....,,, .#.#P......#**#......... ..........#* #....PP... ####..#...#####.!..P.... # ##..>.....##P #####....>...#P...#.....  & he.#.##..........PP .#.....<...... ..#...........  & h.]###..............  & h /,###..........#..###..... .##...#..## **#... ##...##.# ***,,h ......##.#**,*,,,.  & h>/h   polar bear (asleep) ..........,,,,,,, & h/, ............#....,,*,,,, ##P.........#....#,*,,,, & h(<u,,,,,,,,,,,,,,,,,1 & h<f0.0),,,,,,,, & h">,7.8 (11 & hE & hOI] _A polar bear comes into view. & h,.###....#.... & hf, ..#.#P......#**#..,..#* #....PP..., .####..#...#####.!..P....,  & hdF.# ##..>.....##P........, .#####....>...#P...#....., .#.## & hS.PP., ..#.....< & h#.,.#.,  & h1.###..,  & hh.###..........#..###....., ..## & h1.#..## **#..., .##...##.# ***,,h., & h[....##.#**,*,,,.,........ & h=,.#....,,*,,,,, .##P & h+.#....#,*,,,,, & hO & h318.8 (1.0) & h6 & h6 & h]i.###....#...., #..#.#P......#**#...,..#* #....PP..., #.####..#...#####.!..P...., . & hi*.# ##..>.....##P........, P.#####....>...#P...#....., #.#.##.PP.,.#.....<., #...#., P.###., ..###.#..###....., #..## & hj .#..## **#..., ..##..##.# ***,,h.,...##.#**,*,,,.,........,.....#....,,*,,,,, ..##P.#....#,*,,,,, & h+u & h|v&9 & h} & h & h8x#...###....#...., .#..#.#P......#**#.,.#* #....PP..., .#.####..#...#####.!..P....,  & hM9#..# ##..>.....##P., #P.#####....>...#P...#....., ##.#.##.PP., #...#.....<., ##...#., P & hz9"P.###.,.### & h9.#..###....., ##..##.#..## **#...,.## & h9.##.# ***,,h.,..##.#**,*,,,., & h:.......,...#....,,*,,,,, ...##P.#....#,*,,,,, & hD: & hD & hE'20 & hL & hT & h  #...# ##..##....,,, ##...###....#....,,,,...,,,,,#..#.#P......#**#........., ..............#* #....PP...,#.####..#...#####.!..P...., ##..# ##..>.....##P........,  #P.#####....>...#P...#.....,  ##.#.##...PP.,  <., ###...#., #PP.###............, #...### & h¦ ..#..###....., ###..##.#..## **#..., #...##.##.# ***,,h.,..##.#**,*,,,.,......,,,,,,,,,....#....,,*,,,,, & hZ ;,,,,, & h &1 & h  & h  & hL*##.P# *P..#*,...,,  #...# ##..##....,,,,,,,, ###...###....#....,,,,...,,,,, #..#..#.#P......#**#........., ...............#* #....PP...,#.####..#...#####.!..P...., *##..# ##..>.....##P........, #P.#####....>...#P...#....., ##.#.##...PP.,  <.,  ###...#.,  #PP.###............,  #...###..#..###.....,  ###..##.#..## **#..., ##...##.##.# ***,,h.,.##.#**,*,,,.,.,,,,,,, & h$;,,,,, & h&2 & h & h & h ***,#..#**#...*,,*#* * *##.P# *P..##.... * #...# ##..##....,,,,,,,, *###...###....#....,,,,...,,,,, ##..#..#.#P......#**#........., ................#* #....PP...,  & hh.##.#.####..#...#####.!..P...., **##..# ##..>.....##P........, * #P.#####....>@..#P...#....., * ##.#.##...PP., * <., * ###...#., * #PP.###............, * #...###..#..###.....,  & h%* ###..##.#..## **#..., ###...##.##.# ***,,h.,##.#**,*,,,., & h;,,,** & h&&3 & h  & h & hظ|,*,*,....**#...#,** * ,***,#..#*##...#..##*,,,** ,* *##.P# *P..##.... ,* #...# ##..##....,,,,,,,, ,*###...###....#....,,,,...,,,,,  & hh###..#..#.#P......#**#........., .................#* #....PP..., #.##.#.####..#...#####.!..P...., ,**##..# ##..>.@...##P........, ** #P.#####....>...#P...#....., ,* ##.#.##...PP., ,* <., ,* ###...# & hӹ., ** #PP.###............, ,* #...### & h..#..###....., ** ###..##.#..## **#. & h,O.., ####...##.##.# ***,,h., & hV & h:,,,* & h&4 & h< & h & h, **,,,,....,**###.,,*** ,*,*,....**#...#.## *.., ,,***,#..#*##...#..###..,** ,,* *##.P# *P..##.......,* #...# ##..##.....,,,,,,, ,,*###...###....#....,,,,...,,,,, .###..#..#.#P......#**#........., ..................#* #....PP...,  & hJ .#.##.#.####..#.@.#####.!..P...., ,,**##..# ##..>.....##P........,* #P.#####....>...#P...#....., ,,* ##.#.##...PP., ,,* #...#.....<., ,,* ###...#., * #PP.###............,  ,,* #...###..#..###.....,  ,** ###..##.#..## **#...,  & h 9,,, & hP &5 & h  & h}  & hI ~M~**,,.....**~~~**,,,, **,,,,....,*####...***,,, ,*,....**#...#.## *..,* **,#..#*##...#..###..,** *##.P# #P..#..,,,,  #...# ##..##.......,,,,, ,,*###...###....#.....,,,...,,,, .###..#..#.#P......#**#...... ................@.#* #....PP  & h ;.#.##.#.####..#...#####.!..P ,,**##..# ##..>.....##P... ,** #P.#####....>...#P...# ,,* ##.#.##..........PP........,#..........#.. & h] :,,,, & hH &6 & h  & h< & h% ***,***~~~~~* .....**~~~*#..,,,,,, *,,,,....,*####...***,,. *,*,....**#...#.## *...* ***,#..#*##...#..###...** * *##.P# #P..##. & h * #...# ##..##........,,,, ,*###...###....#...........,,,,, ###..#..#.#P*#........., ................## #....PP..., #.##.#.####..#...#####.!..P...., ##..# ##..>.....##P........, ** #P.###>...#P...#& hF!* ##.#.##..........PP.,* #...#.....<........., ###...#....., ** #PP.###.& h!+..........,& h),K,,,***,,,,,& h-&7& hj3& h!6& h***,***~~~~~#.,,***,,, .....**~~~*#..,,,,,,. ,,,....,*####...***,,.. *,*,....**#...#.## *...# ***,#..#*##...#..###...#* * *##.P# #P..##. * #...# ##..##.[,,, *###...###....#.@.........,,,,, ##..#..#.#P##........., ................## #....PP..., .##.#.####..#...#####.!..P...., ##..# ##..>.....# * #P.###>...#P...# * ##.#.##..........PP * #...#.....<..... ###...& h^~~~~~~*,,***,,,,,*,,,& h&8& hT& hy _Found the +1 plate armour of Qoreamm {rElec rC+}.& h7, & h>8~~~~~~*,,***,,,,, ***,***~~~~~#.,,***,,,# .....**~~~##..,,,,,,.P ,,,....,*####...***,,... ,*,....**#...#.## *...#, *,#..#*##...#..###...##  *##.P# #P..##.& h8.,  #...# ##..##.[.,, #...###....#...........,,,,, #..#..#.#P.##........., & ha9..............## #....PP..., ##.#.####..#...#####.!..P....,##..# ##..>.....#  #P.###>...#P...#  ##.#.##..........PP  #...#.....<& hND~~~~**,,,**,,,,,,,*,<**& hmE&9& hM& hO& h**,,,**,,,,,,  ~~~~~~*,,***,,,,,, ***,***~~~~~#.,,***,,,## .....**~~~##..,,,,,,.P. ,....,*####...***,,...< & he,....**#...#.## *...#,* *,#..#*##...#..###...### *##.P# #P..##...  #...# ##..##.[.., #...###....#...........,,,,, #..#.#P......####........., & h^..............## #....P..., #.#.####..#...#####.!..P...., & hͯ##..# ##..>.....##P........,  #P.###& h>...#P...#.....,  ##.#.##..........PP& h!& h& ht~***,,,****,,,,,,,,,,<*,,& hFF   cane toad (wandering)& h'30& h0& h\ _A cane toad comes into view.& hO & hO & h\ & h_ & h~~~**,,,,~~*,,***, ****,***~~~~~#.,,***,,,##, ,,.....**~~~##..,,,,,,.P., ,,,....,*####...***,,...<<*,....**#...#.## *...#,** **,#..#*##...#..###...###,  *##.P# #P..##...........,  #...# ##..##[.., ###...###....#....,,,,, #..#..#.#P......####....F....,.............## #....PP..., ##.#.####..#...#####.!......, & hV *##..# ##..>.....##P........,  #P.#####....>...#P...#....., ##.#.......PP........, #...#.....<........,& h & hF.F   cane toad (wandering)& h(&1& h& hN& hU~~~~~~*,,***, ***,***~~~~~#.,,***...##, ,.....**~~~##..,,,,...P., ,*####...***.....<< *,....**#...#.## *...#,** & h&*,#..#*##...#..###...###, ##.P# #P..##...........,  #...# ##..##.[.., ##...###....#...,,,,, ..#..#.#P......####...F....., ..............## #....PP..., & hgH#.#.####..#...#####.!..P...., .# ##..>.....##P........, & h' #P.#####....>...#P...#.....,  ##.#.##..........PP...  #...#.....<........ ##& h!& h$& hh & hQ)vF..F& h*/==2& h2& h 6+ _The cane toad croaks.& hNgi~~~~~~*,,***, ,***~~~~~#.,,**#...##, .....**~~~##..,,,....P., ....,*####...***.....<< ,....**#...#.## *...#,** & hg_,#..#*##...#..###...###. ##.P# #P..##. #...# ##..##.[... ...###....#. #..#.#P......####.F., & h h4.## #....PP..., .#.####..#...#####.!..P...., ..# ##..>.....##P........, #P.#####....>...#P...#....., & hOhk##.#.##...PP........, & h n& hu%,,& hvZ,,,,,,F.& hov& h|w/--3& h~& hf& h& V ~~~~~~*,,***,*,***~~~~~#.,,**#...##,, ,.....**~~~##..,,,....P.,, ,,....,*####...***.....<<, & h' *,....**#...#.## *...#,**, *,#..#*##...#..###...###., *##.P# #P..##.,  #...# ##..##.[..., ##...###....#...@..F.....,,,, ..#..#.#P......####.,..## #....PP..., #.#.####..#...#####.!..P...., ##..# ##..>.....##P........, & h' ( #P.#####....>...#P...#.....,  ##.#.##...PP........,  #...#.....<., ###...#.,& hX( & h4 & h> GF.& h? A--4& hH & hL & hn~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,& hMagic: 28/31 =====================--- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 24 Int: 19 *##.P# #P..##............,& hSH: 11Dex: 9  #...# ##..##........[...,& h%.XL: 12 Next: 80% Place: Lair:3 ##...###....#...@.F......,,,,Noise: ---------  Time: 22034.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com & h..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Fly ##..# ##..>.....##P........,& h#P.#####....>...#P...#.....,F   cane toad& h##.#.##..........PP........,#...#.....<................, ###...#....................., & h_The cane toad croaks.  Casting: Freeze (safe; 1% risk of failure)  & h,MConfirm with . or Enter, or press ? or * to list all spells.& hSCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.& h..@F...####.& h; 9 ==5.8 (1& hbFreezeRamparts Fly & hW###& hV  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  & h[The walls around you are covered in ice. _ freezes the cane toad.& h0 M~~~~~~*,,***,,,,,,,,& h1 6Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 27/31 ====================---- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 9Int: 19 & h2 ^*##.P# #P..##............,SH: 11Dex: 9  #...# ##..##........[...,XL: 12 Next: 80% Place: Lair:3 ##...###....#...@F.......,,,,Noise: ==-------  Time: 22035.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com ..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Ramparts Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,& hY3 F   cane toad##.#.##..........PP........,#...#.....<................, ###...#.....................,Aim: a cane toad (lightly wounded, 100% to hit)  You freeze the cane toad.  The cane toad is moderately wounded.& h 4 You hit the cane toad but do no damage.The cane toad is moderately wounded.The wall freezes the cane toad but does no damage.& h5 %-& h:5 6.8 (1& h> W###& hB ]  You freeze the cane toad.  The cane toad is moderately wounded.You hit the cane toad but do no damage.The cane toad is moderately wounded.  The wall freezes the cane toad but does no damage. _The cane toad stings you& ho~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 26/31 ====================---- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 9Int: 19 *##.P# #P..##............,SH: 11Dex: 9  #...# ##..##........[...,XL: 12 Next: 80% Place: Lair:3 ##...###....#...@F.......,,,,& hQNoise: =--------  Time: 22036.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com ..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Ramparts Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,F   cane toad (slow)##.#.##..........PP........,#...#.....<................, ###...#.....................,Aim: a cane toad (moderately wounded, 100% to hit)  You freeze the cane toad!  & h?The cane toad is heavily wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.The cane toad is heavily wounded.The wall freezes the cane toad! The cane toad seems to slow down.& h+7.8 (1& hb####& h  You freeze the cane toad!  The cane toad is heavily wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.The cane toad is heavily wounded.  The wall freezes the cane toad! The cane toad seems to slow down. _The cane toad barely misses you.& h~ ~~~~~~*,,***,,,,,,,,  Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,  Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,  Health: 113/113 ======================== ,,....,*####...***.....<<,  Magic: 25/31 ===================----- *,....**#...#.## *...#,**,  AC: 17Str: 18 *,#..#*##...#..###...###.,  EV: 9& hH:Int: 19 *##.P# #P..##............,  SH: 11Dex: 9  #...# ##..##........[...,  XL: 12 Next: 80% Place: Lair:3 ##...###....#...@F.......,,,,  Noise: =--------  Time: 22037.8 (0.0) ..#..#.#P......####.........,  F) +1 dagger "Lashed Together" {flame, Com ..............## #....PP...,  Cast: Freeze & h#.#.####..#...#####.!..P....,  Memories (4) Ramparts Fly ##..# ##..>.....##P........,  #P.#####....>...#P...#.....,  F   cane toad (slow)  ##.#.##..........PP........,  #...#.....<................, ###...#....................., Aim: a cane toad (severely wounded, slow, 100% to hit)  & hYou freeze the cane toad.  The cane toad is severely wounded.You hit the cane toad but do no damage.& h)rThe cane toad is severely wounded.The wall freezes the cane toad!& h  ...##,, ##...P.,, ...***.....<<, #.## *...#,**, #..###...###.,  #P..##............, & h #...# ##..##........[..., #...@........,,,, ......####........., .....## #....PP..., .#..!..P....,  ##..>  ....>& hA  .  <& h"6=28.8 (1FreezeYou freeze the cane toad.  & h">The cane toad is severely wounded.You hit the cane toad but do no damage.The cane toad is severely wounded.  The wall freezes the cane toad! _You kill the cane toad!& h+X####& h%/o _Your base Fighting skill increases to level 10!& h7 & h & h & h & h1 <24 & h= & h & h# & h! & h% & h& & hQ( & hc, & h, :=& h. & h2 & hh3 &7& hg5 & h[9 & hT: & hO< & h+@ & h@ & h~B & hH ..@...-.####.& hBR f 45.8 (7 _You start resting.& hS -6.8 (8Fly & hX & hZZ 4 _The frozen ramparts melt away.& h& h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  12.7  10.1  +1   k + Spellcasting  11.3  10.7  -1          & h9 b - Polearms   0.0   1.2  -1   l - Conjurations   0.2   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0  & h e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Alchemy   0.2   1.2  -1   g - Armour  12.1  10.7  -1   s - Fire Magic   0.2   1.4  -2   h - Dodging   5.0   7.1  -1   t - Ice Magic  13.0  11.3  +1  & h i - Shields  13.5  14.3  -1   u - Air Magic   0.2   1.4  -2   j - Stealth   2.5   2.1  +2   v - Earth Magic   0.2   0.8  +1      & he         w - Evocations   0.2   1.2  -1                  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  & hw}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets& h) & hw7b~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 27/31 ====================---- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 24 Int: 19 *##.P# #P..##............,SH: 11Dex: 9  & h/9#...# ##..##........[...,XL: 12 Next: 82% Place: Lair:3 ##...###....#...@........,,,,Noise: ---------  Time: 22046.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com ..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,##.#.##..........PP........,#...#.....<................, ###...#.....................,The cane toad is severely wounded.The wall freezes the cane toad! _You kill the cane toad! _Your base Fighting skill increases to level 10! _You start resting. _The frozen ramparts melt away.& h@& hA& hAH& hJ& h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& he Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (0%) 3  c - ShockConjuration/Air 26% (1%) 1 d - Ozocubu's ArmourIce1%3  e - Ensorcelled Hibernation Hexes/Ice2% 2 f - Summon Ice BeastIce/Summoning5%3 Select a spell to cast[!]/[I] toggle spell headers& hmPower Damage Range Noise 100%1d101 Almost silent100%1d162 Loud  44% 1d5 7 Almost silent& h57%N/AN/A Quiet72% N/A7 Silent 36% N/AN/A Quiet& h & h4 & h ~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 27/31 ====================---- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 24 Int: 19 *##.P# #P..##............,SH: 11Dex: 9  #...# ##..##........[...,XL: 12 Next: 82% Place: Lair:3 ##...###....#...@........,,,,Noise: ---------  Time: 22046.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com & hE ..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,##.#.##..........PP........,#...#.....<................, ###...#....................., _You kill the cane toad! _Your base Fighting skill increases to level 10! _You start resting. _The frozen ramparts melt away.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h & h t~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 27/31 ====================---- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 24 Int: 19 *##.P# #P..##............,SH: 11Dex: 9  #...# ##..##........[...,XL: 12 Next: 82% Place: Lair:3 & h O##...###....#...@........,,,,Noise: ---------  Time: 22046.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com ..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,##.#.##..........PP........,#...#.....<................, ###...#....................., _You kill the cane toad! _Your base Fighting skill increases to level 10! _You start resting. _The frozen ramparts melt away.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h P  Okay, then.& h & ht & h . _& h4& h& hiF _Unknown command.& hi & h & hg& hF _Unknown command.& h & h & h & hc F _Unknown command. & hxZ  & h]  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration26% (1%) 1b - BlinkTranslocation34% 2  c - Call ImpSummoning & hJ^ %34% 2  d - Fugue of the FallenNecromancy56% 3  e - AnguishHexes/Necromancy93% 4  f - Forge Lightning SpireAir/Forgecraft94% 4  g - Alistair's Walking AlembicAlchemy/Forgecraft100% 5  h - ArcjoltConjuration/Air & h^ <100% (41%) 5  i - Forge Monarch BombFire/Forgecraft100% 6  j - Diamond SawbladesForgecraft100% 7  k - Maxwell's Capacitive Coupling Air & h^ 100% (100%) 8 20 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"& hx"& hp"& h ~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 27/31 ====================---- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 24 Int: 19 *##.P# #P..##............,SH: 11Dex: 9  #...# ##..##........[...,"& hXL: 12 Next: 82% Place: Lair:3 ##...###....#...@........,,,,Noise: ---------  Time: 22046.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com ..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,##.#.##..........PP........,#...#.....<................, ###...#.....................,"& hPCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command. _Unknown command."& hP  Okay, then."& h"& hՠ"& h. _#& h#& hUC  Skill  Level Cost  Apt Skill  Level Cost  Apt #& h a + Fighting  12.7  10.1  +1   k + Spellcasting  11.3  10.7  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.2   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1  #& hh/     o - Necromancy   0.3   1.0   0  #& hl e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1  #& hֵ0     r - Alchemy   0.2   1.2  -1  #& h` g - Armour  12.1  10.7  -1   s - Fire Magic   0.2   1.4  -2   h - Dodging   5.0   7.1  -1   t - Ice Magic  13.0  11.3  +1  #& h7 i - Shields  13.5  14.3  -1   u - Air Magic   0.2   1.4  -2   j - Stealth   2.5   2.1  +2   v - Earth Magic   0.2   0.8  +1          #& hƶ     w - Evocations   0.2   1.2  -1      #& h            #& hHJThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  #& h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets3& h_ 3& hg 3& hr b~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 27/31 ====================---- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 24 Int: 19 *##.P# #P..##............,SH: 11Dex: 9  3& h+t w#...# ##..##........[...,XL: 12 Next: 82% Place: Lair:3 ##...###....#...@........,,,,Noise: ---------  Time: 22046.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com ..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,##.#.##..........PP........,#...#.....<................, ###...#.....................,Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command. _Unknown command. _Okay, then.3& h| 3& hd} 3& h$ 3& h 4& hS r _Unknown command.Unknown command. _Okay, then.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5& h]5& h8  Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (0%) 3  c - ShockConjuration/Air 26% (1%) 1 d - Ozocubu's ArmourIce1%5& hÐ3  e - Ensorcelled Hibernation Hexes/Ice2% 2 f - Summon Ice BeastIce/Summoning5%5& h3 Select a spell to cast[!]/[I] toggle spell headers9& h9& hQ9& h6~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 27/31 ====================---- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 24 Int: 19 *##.P# #P..##............,SH: 119& h\Dex: 9  #...# ##..##........[...,XL: 12 Next: 82% Place: Lair:3 ##...###....#...@........,,,,Noise: ---------  Time: 22046.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com ..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,##.#.##..........PP........,9& h-0#...#.....<................, ###...#....................., _Unknown command. _Unknown command. _Unknown command. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  9& h^\Confirm with . or Enter, or press ? or * to list all spells.9& h߯9& hn~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 27/31 ====================---- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 24 Int: 19 *##.P# #P..##............,SH: 11Dex: 9  #...# ##..##........[...,XL: 12 Next: 82% Place: Lair:3 ##...###....#...@........,,,,Noise: ---------  Time: 22046.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com 9& h..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,##.#.##..........PP........,#...#.....<................, ###...#....................., _Unknown command. _Unknown command. _Unknown command. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9& hP  Okay, then.9& hW9& h&9& h. _9& hu9& hH9& h 9& hF _Unknown command.:& hN$ :& h)   Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  12.7  10.1  +1   k + Spellcasting  11.3  10.7  -1      :& h* ]     b - Polearms   0.0   1.2  -1   l - Conjurations   0.2   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m - Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1  :& hO* /     o - Necromancy   0.3   1.0   0  :& h*  e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1      :& h + > r - Alchemy   0.2   1.2  -1   g - Armour  12.1  10.7  -1   s - Fire Magic   0.2   1.4  -2   h - Dodging   5.0   7.1  -1   t - Ice Magic  13.0  11.3  +1  :& h+  i - Shields  13.5  14.3  -1   u - Air Magic   0.2   1.4  -2   j - Stealth   2.5   2.1  +2   v - Earth Magic   0.2   0.8  +1              :& h+  w - Evocations   0.2   1.2  -1                  The relative cost of raising each skill is in cyan.  :& h6, Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  :& hl, [!] training|cost|targets=& h"_ | m + Hexes   0.3>& h>& h8>& h~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 27/31 ====================---- *,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 24 Int: 19 *##.P# #P..##............,SH: 11Dex: 9  #...# ##..##........[...,XL: 12 Next: 82% Place: Lair:3 ##...###....#...@........,,,,Noise: ---------  Time: 22046.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com >& h7..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,##.#.##..........PP........,#...#.....<................, ###...#....................., _Unknown command. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.>& h>& h>& h>& h?& h?& h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  12.7  10.1  +1   k + Spellcasting  11.3  10.7  -1          ?& h b - Polearms   0.0   1.2  -1   l - Conjurations   0.2   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m + Hexes   0.3   1.4  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2  ?& h[34m f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Alchemy   0.2   1.2  -1   g - Armour  12.1  10.7  -1   s - Fire Magic   0.2   1.4  -2   h - Dodging   5.0   7.1  -1   t - Ice Magic  13.0  11.3  +1   i - Shields  13.5  14.3  -1   u - Air Magic   0.2   1.4  -2  ?& he[14;2H j - Stealth   2.5   2.1  +2   v - Earth Magic   0.2   0.8  +1               w - Evocations   0.2   1.2  -1                  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] e?& h nhanced|base level  [!] training|cost|targetsB& h1 } t + Ice Magic  13.0C& hC& hC& h~~~~~~*,,***,,,,,,,,Gobosan the Frost Mage ***,***~~~~~#.,,**#...##,,Revenant of Ashenzari ****.. ,.....**~~~##..,,,....P.,,Health: 113/113 ======================== ,,....,*####...***.....<<,Magic: 27/31 ====================---- C& h*,....**#...#.## *...#,**,AC: 17Str: 18 *,#..#*##...#..###...###.,EV: 24 Int: 19 *##.P# #P..##............,SH: 11Dex: 9  #...# ##..##........[...,XL: 12 Next: 82% Place: Lair:3 C& hT##...###....#...@........,,,,Noise: ---------  Time: 22046.8 (0.0) ..#..#.#P......####.........,F) +1 dagger "Lashed Together" {flame, Com ..............## #....PP...,Cast: Freeze #.#.####..#...#####.!..P....,Memories (4) Fly ##..# ##..>.....##P........,#P.#####....>...#P...#.....,##.#.##..........PP........,#...#.....<................, C& hYY###...#....................., _Unknown command. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.C& hC& hC& hzC& hC& hzC& hC& hC& hC& h&C& h'S8= _C& h,C& h0C& h#1C& h3C& h8C& h8C& hC;C& h?C& h@C& hAC& hFC& h5G:=C& hHC& hLC& hLL9=C& hNC& hQC& h)RC& hSC& hVC& hOWC& huYC& h:]C& h]C& hj_C& hbC& h cj30==C& hdC& hgC& hhC& hkC& ho,C& hqC& hkuC& huC& h=wC& hzC& h{:=C& h}C& h‚b1=C& hC& hC4 _Magic restored.C& hTC& hnjC& hC& hC& hhC& h՗C& h͙C& h(C& h=C& hC& hC& hoC& hr~~~~**,,,**,,,,  ~~~~~~*,,***.....,,,,, ***~~~~~#.,,###...##.,,, ..**~~~##..,,.....P.,,,, ..,*####...**#.....<<,,. ..**#...#.## #...#,**P.0 C& hXJ.#*##...#..###...###.... P# #P..##....... .# ##..##.......@[ 64.8 (18.0)###....#..............., #.#P####........., C& h..........## #....PP..., ##..#...#####.!..P...., # ##..>.....##P........C& hF, #####....>...#P...#....., #.##..........PP........, .#..........##P.....>...#P...#. D& hVqv.##..PP. D& hQ},,,,,,,,,,,*,,,,,D& h~16.0)D& hׇD& h _You see here the +1 plate armour of Qoreamm {rElec rC+}.E& hvTE& h.UE& h9XE& h_E& h'dE& hg% _E& hhE& hmE& hqE& hsrE& hxE& h}E& hE& hE& hĂE& hE& hE& hYE& hE& h@E& h( 9 E& h2E& hI _m - 2 potions of ambrosia (gained 1)E& hE& h<24 E& htE& hE& hkE& hE& hE& h`E& h,E& huE& hE& h<E& hE& hqE& hE& h}E& hE& hE& h,E& hE& hyE& hE& hE& hd *,,,* ***,,,****,,,........... ~~**,,,**,,,,,.......... ~~~*,,***............... ~~~#.,,###...##.......#, ~~##..,......P..P....### ##...**#.....<<........ ...#.## #...#,##P.0..... ...#..###...###. 77.8 (E& h\11.0) ..##.....## ..##..[........##* #.................# * ......####...........# * .....## #....PP....##** .#...#####....P......#*,.>.....##P....#, ....>...#P...#,E& h,,,,,,,,,,,,,,,,,E& h,8.8 (12E& hE& h; _Found an escape hatch in the ceiling.G& h| *,..# **,,,****,,... **,,,**,.,,). G& hU*,,***........, .,,###...##.......#,, ~##..,......P..P....###. ##...**#.....<<......... #.## #...#,##P@0 ..###...###.... ##.............. G& h##.[........##*, #..........##...........# G& hX*,...## #....PP....##**, #...#####....P#*,,>.....##P....#,,G& h*,,,,,,,,,,,,,,,,,,,,,*<,,,,,,,,,,G& h19.0)G& h'G& h*N _Found a +0 bardiche. Found a stone staircase leading up.H& hz*, *,..#. ,,,****,.. **,,,**,.,.)., *,,***......,, #.,,###...##.#,,, H& h{ ##..,......P..P....###.# ...**#.....<<. #.## #...#,##P.@. #..###...###. ##...##.. ##.[.##*,, #.####.H& h>|## #. ...#####. H& hP,,,,,**,,H& hO,~~~,~~~H& hщ'80H& hH& hr _You see here 3 flux baubles.H& hM H& hAN H& hT H& hX H& hB_  *...F,, *...#.,**.....,*,,,**,.,.)H& h_ ..,, ~~*,,***.........,, ~~#.,,###...##.......#,,,* ~##..,......P..P....###.#* ##...**#.....<<., ..#.## #...#.##P.0., H& h` ..#..###...###....., .##.....##..~#H& hT` ..[.##*,,~#......# *,,~F   bullfrog (asleep)H& h` ..####...........# *,,,.## #....PP....##**,,~ #...#####....PH& h` #*,,,~H& h^j O*,,,,,,,,,,,,,,,,0H& hIo +1.8 (1H& hs H& hvw [ _A bullfrog comes into view.I& hy*,,. *.....F.,  *...#, *,,,****..... **,,,**,...)I& hBp *,,***.........l, .,,###...##.......#,,,* ,......P..P.@..###.#* #...**#.....<<...., #.## #...#.##P.0, ..###...###..., ##....~ I& hx##..[##*,.~ l   komodo dragon (asleep)#.......# *,,~ I& h/F   bullfrog (asleep)##...........# *,,, ...## #....PP....##**,,~I& h L,,,,,,,,,,,,,,,,,,I& h&2I& hI& h ` _A komodo dragon comes into view.J& hE1 *,,.............., *...F.. *...#.. ,,,****..... ,...)., ,,***.......l, J& h2 o#.,,###...###,,,* #..,......P..P....###.## ...**#.....<<...@......[ ## #...#.##P.0 #..###...###..... #............##..~ .[.##*,.~...J& hg2 # *,,~ F   bullfrog (asleep)..##### *,,,J& h2 ## #....PP....##**,,~#####....P......#*,J& h93 #,,~J& hC J& hD J& hdP ,...,,F...,,,,,,J& hQ ,~,~~F,~~J& hmR &3J& h[ J& h_ y _Found the +3 leather armour of the Butcher {rC+}.K& h6*,,.,, *...., *...#.., ****.F..., ,,,**,...)...,, ,,***...l,, .,,###...##.#,,,*, ..,......P..P....###.##. **#.....<<.[. .## #...#.##P.0. ..###...###.~ .##..~. .K& hg[.##*,.~~ .# *,,~~ ####.# *,,,.## #... K& hK& hNz,,,....,*F...,,,,*K& h\*,,~~,~,~,K& h&4K& hK& h7K& hw S*,,.,,, *.......,, *...#.......,, ****.......,* **,...)..F...,,, ***.....l,,, ,,###...##.......#,,,*,* ,......P..P....###.##.# **#.....<<.[.. ## #...#.##P.0. ###...###.~~ ##..~.~ [.##*..~~.# *,.~~~####.# *,,... ## #....PP....##**,,~~~ K& h ?,,,*,,K& h {*,,,~~~,,,~K& h? &5K& h K& hۍ L& h*,,.,,,, *.................,,, *...#.............,,, ****...........,## **,...)........F...,.., ***.......l..,, ###...##......{#,,.#,** ,......P..P....###.##.#. **#.....<<.[...  #...#.##P.0. ###...###.~~~ ##..~.~~ [.##*..~~.~# *..~~~. ####.# *,..... #....PP....##**,.~~~. L& hL& hx,,,,,,.,F,,L& hf,,,,,F   bullfrog>,,L& h&6L& h&L& h)L& h L& h *,,.L& he ",,,,, L& h *.L& hy ......, *...#.......P,, L& h ............##, **,...)........F......,, L& h2 .........l..,,, ###...##.......#,..#,**, ......P..P...F###.##.#.. #.....<<.[....  #...#.##P.0. ...###.~~~. ##..~.~~. L& h [.##*..~~.~.# *..~~~.s l   komodo dragon (asleep)..# *......> L& h Kss 2 jumping spiders (asleep)  #....PP....##**..~~~.s F   bullfrog L& h  2 jumping spiders come into view.Found 22 gold pieces. Found a hole to the Spider Nest.L& h ,L& h$ ,,,,,...,,,,l,.,F,,L& h% ~~~,l,,~L& h6' @==7FreezeL& h2 L& h7 7 _The komodo dragon hisses angrily.N& h *,,..............,,,,,,Gobosan the Frost Mage*....................,,Revenant of Ashenzari ****..*...#..............P,,,Health: 113/113 ======================== ***..................##,,Magic: 28/31 =====================--- **,...)........F......,,,AC: 17Str: 18 **...................,,,,EV: 24 N& h+Int: 19 ###...##.......#,l.#,**,,SH: 11Dex: 9 ......P..P....###.##.#..,XL: 12 Next: 82% Place: Lair:3 *#.....<<......F@..[....,Noise: ==-------  Time: 22087.8 (0.0)  #...#.##P.0............,F) +1 dagger "Lashed Together" {flame, Com ##...###............~~~.~Cast: Freeze ...............##..~.~~.~Memories (4) Fly N& h .....[........##*..~~.~.~ ..............# *..~~~.s,l   komodo dragon ###...........# *......>,ss 2 jumping spiders (asleep)#....PP....##**..~~~.s,F   bullfrog ###....P......#*,,,~~,~,~Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  N& hsSYou hit the bullfrog. You burn the bullfrog.  The bullfrog is lightly wounded.N& hN& hLasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the bullfrog. You burn the bullN& hWafrog.  The bullfrog is lightly wounded.jumping spider's many legs skitter faintly.N& h ...###l#..F@..s. (slow)s   jumping spider$ N& ht(slow)  The wall freezes the komodo dragon! The komodo dragon seems to slow down.  The wall freezes the bullfrog. The bullfrog seems to slow down.N& h2- 9 8.8 (1Ramparts Fly N& h b###l#N& h6 , _The bullfrog hits you.O& hB: *,,..............,,,,,,  Gobosan the Frost Mage  *....................,,  Revenant of Ashenzari ****..  *...#..............P,,,  Health: 112/113 =======================- ***..................##,,  Magic: 27/31 ====================---- **,...)........F......,,,  AC: 17Str: 18 **...................,,,,  EV: 9Int: 19 ###...##.......#,..#,**,,  SH: 11Dex: 9 ......P..P....###l##.#..,  XL: 12 Next: 82% Place: Lair:3 *#.....<<......F@..[....,  Noise: ==-------  Time: 22088.8 (0.0)  #...#.##P.0............,  F) +1 dagger "Lashed Together" {flame, Com ##...###............~~~.~  Cast: Freeze ...............##..~.~~.~  Memories (4) RampartO& h;s Fly .....[........##*..~~.s.~ ..............# *..~~~..,  l   komodo dragon (slow) ###...........# *......>,  s   jumping spider  #....PP....##**..~~~.$,  F   bullfrog (slow) ###....P......#*,,,~~,~,~ Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is moderately wounded.The komodo dragon seems to slow down. You closely miss the komodo dragon.The komodo dragon is moderately wounded.O& hF Aim: a komodo dragon (moderately wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is moderately wounded.The komodo dragon seems to slow down. You closely miss the komodo dragon.The komodo dragon is moderately wounded.  The jumping spider leaps! The wall freezes the bullfrog!O& hPJ  You kill the bullfrog!The wall freezes the komodo dragon! The komodo dragon seems to slow down.O& hT(   ......,,  ....P,,, ....##,, ).....,,, .....,,,, ......#{..#,**,, O& h{UP....###l##.#.., <<.......@..[....,  P.0............, ...........~~~.~ ......##..~.~~.~ [........##*..~~.~......# *..~~~.., .....# *......> O& h V} ....##**..~~~.$O& hV O& hli3=3-9.8 (1O& hUq~###l#O& ht` _You block the komodo dragon's attack. The wall freezes the jumping spider.O& h~ *,,..............,,,,,,  Gobosan the Frost Mage  *....................,,  Revenant of Ashenzari ****..  *...#..............P,,,  Health: 113/113 ======================== ***..................##,,  Magic: 26/31 ====================---- **,...)........F......,,,  AC: 17Str: 18 **...................,,,,  EV: 9Int: 19 ###...##.......#{..#,**,,  SH: 11Dex: 9 ......P..P....###l##.#..,  XL: 12 Next: 83% Place: Lair:3 *#.....<<.......@..[....,  Noise: =--------  Time: 22089.8 (0.0)  #...#.##P.0............,  F) +1 dagger "Lashed Together" {flame, Com ##...###............~~~.~  Cast: Freeze ...............##..~.~~.~O& h  Memories (4) Ramparts Fly .....[........##*..~~.~.~ ..............# *..~~~..,  l   komodo dragon (slow) ###...........# *......>,  #....PP....##**..~~~.$, ###....P......#*,,,~~,~,~ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is severely wounded.You hit the komodo dragon but do no damage.O& h   ......,,  ....P,,, ....##,, ).....,,, .....,,,, ......#,s.#,**,, P....###l##.#.., O& ho<<.......@..[....,  P.0............, ...........~~~.~ ......##..~.~~.~ [........##*..~~.~......# *..~~~..,  .....# *......>, s   jumping spider  O& h1:....##**..~~~.$  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is severely wounded.You hit the komodo dragon but do no damage.The komodo dragon is severely wounded.O& h,90.8 (1O& hB#O& h_ _The wall freezes the komodo dragon. You block the komodo dragon's attack.O& h'  *,,..............,,,,,,  Gobosan the Frost Mage  *....................,,  Revenant of Ashenzari ****..  *...#..............P,,,  Health: 113/113 ======================== ***..................##,,  Magic: 25/31 ===================----- **,...)........F......,,,  AC: 17Str: 18 **...................,,,,  EV: 9Int: 19 ###...##.......#,s.#,**,,  SH: 11Dex: 9 ......P..P....###l##.#..,  XL: 12 Next: 83% Place: Lair:3 O& h. y*#.....<<.......@..[....,  Noise: =--------  Time: 22090.8 (0.0)  #...#.##P.0............,  F) +1 dagger "Lashed Together" {flame, Com ##...###............~~~.~  Cast: Freeze ...............##..~.~~.~  Memories (4) Ramparts Fly .....[........##*..~~.~.~ ..............# *..~~~..,  l   komodo dragon (slow) ###...........# *......>,  s   jumping spider  #....PP....##**..~~~.$, ###....P......#*,,,~~,~,~ You freeze the komodo dragon.  The komodo dragon is almost dead.The komodo dragon seems to slow down. You hit the komodo dragon.  You burn the komodo dragon.  The komodo dragon is almost dead.The wall freezes the jumping spider but does no damage.O& h O& h    ......,,  ....P,,, ....##,, ).....,,, .....,,,, ......#,○.#,**,, P....###l##.#.., <<.......@..[....,  P.0............, ...........~~~.~ ......##..~.~~.~ [......s.##*..~~.~......# *..~~~..,  .....# *......>,  ....##**..~~~.$O& h Y6=1.8 (1O& hV' 9##O& h + g  The komodo dragon is almost dead.The komodo dragon seems to slow down. You hit the komodo dragon.  You burn  The komodo dragon is almost dead.The wall freezes the jumping spider but does no damage. _The jumping spider leaps!P& h: *,,..............,,,,,,  Gobosan the Frost Mage  *....................,,  Revenant of Ashenzari ****..  *...#..............P,,,  Health: 113/113 ======================== ***..................##,,  Magic: 25/31 ===================----- **,...)........F......,,,  AC: 17Str: 18 **...................,,,,  EV: 9P& hInt: 19 ###...##.......#,○.#,**,,  SH: 11Dex: 9 ......P..P....###l##.#..,  XL: 12 Next: 83% Place: Lair:3 *#.....<<.......@..[....,  Noise: =--------  Time: 22091.8 (0.0)  #...#.##P.0............,  F) +1 dagger "Lashed Together" {flame, Com ##...###............~~~.~  Cast: Freeze ...............##..~.~~.~  Memories (4) Ramparts Fly .....[......s.##*..~~.~.~ P& hs..............# *..~~~..,  l   komodo dragon (slow) P& h###...........# *......>,  s   jumping spider  #....PP....##**..~~~.$, ###....P......#*,,,~~,~,~ Aiming: Freeze (safe; 1% risk of failure)  P& hPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is almost dead.P& h9SYou hit the komodo dragon but do no damage.P& h   ......,,  ....P,,, ....##,, ).....,,, .....,,,, ......#,°.#,**,, P....###l##.#.., P& h:<<.......@..[....,  P.0............, ...........~~~.~ ....s.##..~.~~.~ [........##*..~~.~......# *..~~~.., .....# *......>,  ....##**..~~~.$  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is almost dead.You hit the komodo dragon but do no damage.The komodo dragon is almost dead.P& h\+2.8 (1P& hu°###l#P& hg _The wall freezes the komodo dragon. The komodo dragon closely misses you.P& hsa *,,..............,,,,,,  Gobosan the Frost Mage  *....................,,  Revenant of Ashenzari ****..  *...#..............P,,,  Health: 113/113 ======================== ***..................##,,  Magic: 24/31 ==================------ **,...)........F......,,,  AC: 17Str: 18 **...................,,,,  EV: 9Int: 19 ###...##.......#,°.#,**,,  SH: 11Dex: 9 P& h!u......P..P....###l##.#..,  XL: 12 Next: 83% Place: Lair:3 *#.....<<.......@..[....,  Noise: =--------  Time: 22092.8 (0.0)  #...#.##P.0............,  F) +1 dagger "Lashed Together" {flame, Com ##...###............~~~.~  Cast: Freeze .............s.##..~.~~.~  Memories (4) Ramparts Fly .....[........##*..~~.~.~ ..............# *..~~~..,  l   komodo dragon (slow) ###...........# *......>,  s   jumping spider  #....PP....##**..~~~.$, ###....P......#*,,,~~,~,~ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost P& huRdead, slow, 100% to hit)  You freeze the komodo dragon!P& h}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon!  You kill the komodo dragon!P& hX~P& h   ......,,  ....P,,, ....##,, ).....,,, .....,,,, ......#,..#,**,, P....###†##.#.., <<.......@..[....,  P.0............, ...........~~~.~ ......##..~.~~.~ P& h[......s.##*..~~.~......# *..~~~.., s   jumping spider.....# *......>  ....##**..~~~.$P& hf53.8 (1FreezeP& h&`###P& h%/ _The jumping spider leaps!R& hR& hYour frozen ramparts will break if you move. Continue? Y - Yes  N - NoS& hS& h % ,,,,,,,,,,,,,,,,,Gobosan the Frost Mage*,,...................,Revenant of Ashenzari ****..*....................,,Health: 113/113 ========================*...#..............P,,.Magic: 24/31 ==================------ **..................##..AC: 17S& h%Str: 18 *,...)................,,EV: 9Int: 19 *...................,,,,SH: 11Dex: 9 ##...##.......#...#,**,,XL: 12 Next: 85% Place: Lair:3 .....P..P....###@##.#..,Noise: =--------  Time: 22093.8 (0.0) #.....<<..........[.....F) +1 dagger "Lashed Together" {flame, Com #...#.##P.0.............Cast: Freeze #...###............~~~.~S& hA&Memories (4) Ramparts Fly ..............##..~.~~.~ ....[......s.###..~~.~.~s   jumping spider .............# #..~~~... S& h&Y##...........# #......>.#....PP....##**..~~~.$,Aiming: Freeze (safe; 1% risk of failure)  S& h''6Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon!  You kill the komodo dragon! _The jumping spider leaps!S& h .y  The frozen ramparts melt away as you move.S& hg8N,,,,,,,,,,,,,S& h9z,s,,~~.,S& he9-~,~S& h:24 -4.8 (1Fly S& hCS& hH _The jumping spider leaps! _You see here a komodo dragon corpse.S& hR  ,,,,,,,, *,, *......,,, ...#P,,.. ..........S& h##... ,...)............ ........................ #...##.......#..@#,**,,, ....P..P....###†##.#..,, .....<<.....s....[....., ...#.##P.0............., ###....~~~.~~.#..~.~~.~~[S& h`###..~~.~.~, ..# #..~~~...~ #...........# #......>.,S& hS& hkS& hR,,,,,,,,,,,,,,,,,,,,,,,S& h(,,,..s*,~,s   jumping spider~~,S& h:G-5 _S& hIS& haT& h*  ,,,,,,,, ,, ......,,,. ...#P,,... .....##.... ) ................@....... ##.......#...#.##.... P..P....###†##.#..,,. .<<.......s..[.....,* #.##P.0.............,,###....~~~.~~~ ...~.~~.~[###..~~.~.~.~ .# #..~~~...~~T& hS-,,,,,,,*,,,,,,,,,,,,,,,**,s*.*,,~~~T& hD.#5T& h.1=6T& h*8T& h:U& h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U& hNU& hCU& hU& h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U& h ..............,,,,,,,,, *,,....., *.., *...#P,,..., *....##...., ,...).......*..* #...##.......#..@#.##....,.P..P....###s##.#..,,.*..<<..........[.....,**#.##P.0.............,,,U& h .###............~~~.~~~,...##..~.~~.~~,~[#..~~.~.~.~~..# #..~~~...~~~ #.# #......>.,,U& h q  The jumping spider completely misses you. x2U& h ?=7FreezeU& h U& h _The jumping spider misses you. The jumping spider barely misses you.V& h>,,..............,,Gobosan the Frost Mage,,,,,,,,..............,,,Revenant of Ashenzari ****.. *,,...................,,,,Health: 113/113 ======================== *....................,,,.,Magic: 22/31 =================------- *...#..............P,,...,AC: 17Str: 18 *..................##....,EV: 24 Int: 19 ,...)....................*SH: 11Dex: 9 .........................*XL: 12 Next: 85% Place: Lair:3 #...##.......#..@#.##....,Noise: =--------  Time: 22097.8 (0.0) ....P..P....###s##.#..,,.*F) +1 dagger "Lashed Together" {flame, Com .....<<..........[.....,**& h^80mCast: Freeze ...#.##P.0.............,,,Memories (4) Fly ...###............~~~.~~~, .............##..~.~~.~~,~s   jumping spider ...[........###..~~.~.~.~~ ............# #..~~~...~~~ #...........# #......>.,,Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the jumping spider. The wall freezes the jumping spider.  The jumping spider barely misses you.V& hw 9 ==8.8 (1Ramparts Fly V& h%N##V& h)asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the jumping spider. The wall freezes the jumping spider.  The jumping spider barely misses you. _The jumping spider bites you but does no damage.V& hy M,,..............,,V& hP Gobosan the Frost Mage,,,,,,,,..............,,,Revenant of Ashenzari ****.. *,,...................,,,,Health: 113/113 ======================== *....................,,,.,Magic: 21/31 ================-------- *...#..............P,,...,AC: 17Str: 18 *..................##....,EV: 9Int: 19 ,...)....................*V& h SH: 11Dex: 9 .........................*XL: 12 Next: 85% Place: Lair:3 #...##.......#..@#.##....,V& h Noise: ==-------  Time: 22098.8 (0.0) ....P..P....###s##.#..,,.*F) +1 dagger "Lashed Together" {flame, Com .....<<..........[.....,**V& hS Cast: Freeze ...#.##P.0.............,,,Memories (4) Ramparts Fly ...###............~~~.~~~, .............##..~.~~.~~,~s   jumping spider V& h J...[........###..~~.~.~.~~ ............# #..~~~...~~~ #...........# #......>.,,You closely miss the jumping spider.The jumping spider is lightly wounded.  The wall freezes the jumping spider but does no damage.  The jumping spider pounces on you but does no damage.  V& hn xYou block the jumping spider's attack. The wall freezes the jumping spider!  You block the jumping spider's attack.V& hp3-9.8 (1V& h;#V& h*  The jumping spider is lightly wounded.wall freezes the jumping spider but does no damage.jumping spider pounces on you  You block the jumping spider's attack. The wall freezes the jumping spider! _The jumping spider bites you but does no damage.V& h۾ ,,..............,,Gobosan the Frost Mage,,,,,,,,..............,,,Revenant of Ashenzari ****.. *,,...................,,,,Health: 113/113 ======================== *....................,,,.,Magic: 20/31 ===============--------- *...#..............P,,...,AC: 17Str: 18 *..................##....,EV: 9Int: 19 ,...)....................*SH: 11Dex: 9 .........................*V& h XL: 12 Next: 85% Place: Lair:3 #...##.......#..@#.##....,Noise: =--------  Time: 22099.8 (0.0) ....P..P....###s##.#..,,.*F) +1 dagger "Lashed Together" {flame, Com .....<<..........[.....,**Cast: Freeze ...#.##P.0.............,,,Memories (4) Ramparts Fly ...###............~~~.~~~, .............##..~.~~.~~,~s   jumping spider ...[........###..~~.~.~.~~ ............# #..~~~...~~~ #...........# #......>.,,Press: ? - help, Shift-Dir - straight lineAim: a jumping spider (heavily wounded, 100% to hit)  You freeze the jumping spider.  The jumping spider is heavily wounded.You closely miss the jumping spider.The jumping spider is heavily wounded.V& h ]1=100.8 (1V& hu T##V& h   Aim: a jumping spider (heavily wounded, 100% to hit)  You freeze the jumping spider.  The jumping spider is heavily wounded.You closely miss the jumping spider.  The jumping spider is heavily wounded. _The wall freezes the jumping spider! You block the jumping spider's attack. x2W& h ,,..............,,  Gobosan the Frost Mage  ,,,,,,,,..............,,,  Revenant of Ashenzari ****.. *,,...................,,,,  Health: 113/113 ======================== *....................,,,.,  Magic: 20/31 ===============--------- *...#..............P,,...,  AC: 17W& hZStr: 18 *..................##....,  EV: 9Int: 19 ,...)....................*  SH: 11Dex: 9 .........................*  XL: 12 Next: 85% Place: Lair:3 #...##.......#..@#.##....,  Noise: =--------  Time: 22100.8 (0.0) ....P..P....###s##.#..,,.*  F) +1 dagger "Lashed Together" {flame, Com .....<<..........[.....,**  Cast: Freeze ...#.##P.0.............,,,  Memories (4) Ramparts Fly ...###............~~~.~~~, .............##..~.~~.~~,~  s   jumping spider W& hT...[........###..~~.~.~.~~ ............# #..~~~...~~~ #...........# #......>.,, Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W& hDAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jumping spider (almost dead, 100% to hit)  You freeze the jumping spider.W& h   ..............,,, .............,,,, ............,,,., W& h`D..........P,,..., ..........##...., )....................* ................* #. ##†# <<....[ 0...... .......W& h....##.[........###....# #. >W& hf71.8 (1FreezeW& h i###W& honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW& hAim: a jumping spider (almost dead, 100% to hit)  You freeze the jumping spider. _You kill the jumping spider!W& h= 4W& h? W& hF h24 W& hK W& hL W& h%N W& h1S W& hS W& hU W& hZ W& hI[ N1=W& h\ W& ha W& hb W& hc W& hf W& hg W& hg W& h!o ,W& h^p W& h.,,  #....PP....##**..~~~.$,~X& hpT  The jumping spider's many legs skitter faintly.X& hs~sX& hq7==2.0)X& hX& h _The jumping spider leaps!  Things that are here: _a jumping spider corpse; a komodo dragon corpseY& hċ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y& hXY& hvYY& hibY& he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y& hW ,,,,,,,,..............,,,Gobosan the Frost Mage*,,...................,,,,Revenant of Ashenzari ****..*....................,,,.,Health: 113/113 ========================*...#..............P,,...,Magic: 24/31 ==================------ **..................##....,AC: 17Str: 18 *,...)....................*EV: 24 Int: 19 *.........................*SH: 11Y& hkDex: 9 ##...##.......#...#.##....,XL: 12 Next: 87% Place: Lair:3 .....P..P....###@##.#..,,.*Noise: =--------  Time: 22132.8 (0.0) #.....<<..........[s....,**F) +1 dagger "Lashed Together" {flame, Com #...#.##P.0.............,,,Cast: Freeze #...###............~~~.~~~,Memories (4) Fly ..............##..~.~~.~~,~ ....[........###..~~.~.~.~~s   jumping spider .............# #..~~~...~~~ ##...........# #......>.,,#....PP....##**..~~~.$,~Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Y& hQ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateY& hE.......#...##@#....s.Y& h 9 ==3.8 (1Ramparts Fly Y& hB~#...##Y& h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.Z& h] \  The wall freezes the jumping spider but does no damage.Z& ht S ##@#s..○ The jumping spider leaps! The wall freezes the jumping spider!  The jumping spider misses you.Z& h ]24 -4FreezeZ& hc Q##Z& h F _The jumping spider bites you but does no damage.Z& h6 % ,,,,,,,,..............,,,  Gobosan the Frost Mage  *,,...................,,,,  Revenant of Ashenzari ****..  *....................,,,.,  Health: 113/113 ========================  *...#..............P,,...,  Magic: 23/31 =================------- **..................##....,  AC: 17Str: 18 Z& h;8 *,...)....................*  EV: 24 Int: 19 *.........................*  SH: 11Dex: 9 ##...##.......#...#.##....,  XL: 12 Next: 87% Place: Lair:3 .....P..P....###@##.#..,,.*  Noise: =--------  Time: 22134.8 (0.0) #.....<<.......s..○.....,**  F) +1 dagger "Lashed Together" {flame, Com #...#.##P.0.............,,,  Cast: Freeze #...###............~~~.~~~,  Memories (4) Ramparts Fly ..............##..~.~~.~~,~ ....[........###..~~.~.~.~~  s   jumping spider .............# #..~~~...~~~ ##...........# #......>.,,  #....PP....##**..~~~.$,~ Aim: a jumping spider (moderately wounded, 100% to hit)  You freeze the jumping spider.  The jumping spider is heavily wounded.You barely miss the jumping spider.Z& h9 The jumping spider is heavily wounded.The wall freezes the jumping spider but does no damage.Z& h:B    ..............,,,,  .............,,,.,  ...........P,,..., ...........##...., )....................* ....... # Z& hUC #@# <<.......°..°.....,** .0.............,,, ..........~~s.~~~, .....##..~.~~.~[........###..~~.~.~.~~ ....# #..~~~.......# #......>.  $Z& hD h 9 5.8 (1FreezeZ& hL q##@#°Z& hUP You freeze the jumping spider.  The jumping spider is heavily wounded.You barely miss the jumping spider.  The jumping spider is heavily wounded.The wall freezes the jumping spider but does no damage. _The jumping spider leaps![& hp  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[& h;|##@#[& hv<[& hE8#[& hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[& hh [& h #...##...[s~[& h* G24 -6 [& h _[& h j##@#[& h \& h' \& h#...##s~\& h6\4=-7\& h t#...##\& hb#\& h Q,\& hA]#...##.s\& hi_&8\& h)gs#...##\& hj/ _The jumping spider leaps!\& h \& h g#s~\& h: &9\& hP& v#...##\& h) ]& h]& h ##@#s~]& h'40]& hbt#...##]& h/ _The jumping spider leaps!]& h]& hv##@#s.]& h5q5==1]& hy##@#]& h]& hH ]& hAR o##s~]& h!S &2]& h\ `#@#]& h` ^& h^& h .......#...##@#...s^& h|u.The frozen ramparts melt away. You block the jumping spider's attack.^& h|?=3Freeze^& hAFly ^& hG^& hQ[ _The jumping spider barely misses you.^& h ,,,,,,,,..............,,,Gobosan the Frost Mage*,,...................,,,,Revenant of Ashenzari ****..*....................,,,.,Health: 113/113 ========================*...#..............P,,...,Magic: 24/31 ==================------ **..................##....,AC: 17Str: 18 *,...)....................*EV: 24 Int: 19 *.........................*SH: 11Dex: 9 ##...##.......#...#.##....,XL: 12 Next: 87% Place: Lair:3 .....P..P....###@##.#..,,.*Noise: =--------  Time: 22143.8 (0.0) #.....<<.........s[.....,**F) +1 dagger "Lashed Together" {flame, Com #...#.##P.0.............,,,Cast: Freeze #...###............~~~.^& h*[40m~~~,Memories (4) Fly ..............##..~.~~.~~,~ ....[........###..~~.~.~.~~s   jumping spider .............# #..~~~...~~~ ##...........# #......>.,,#....PP....##**..~~~.$,~Press: ? - help, Shift-Dir - straight lineAim: a jumping spider (heavily wounded, 100% to hit)  You freeze the jumping spider!  The jumping spider is severely wounded.You hit the jumping spider but do no damage.The jumping spider is severely wounded.^& hL5 9 4.8 (1^& h^& h5  Aim: a jumping spider (heavily wounded, 100% to hit)  You freeze the jumping spider!  The jumping spider is severely wounded.You hit the jumping spider but do no damage.The jumping spider is severely wounded. _You block the jumping spider's attack. x2^& hV ,,,,,,,,..............,,,  Gobosan the Frost Mage ^& h|W *,,...................,,,,  Revenant of Ashenzari ****..  *....................,,,.,  Health: 113/113 ========================  *...#..............P,,...,  Magic: 23/31 =================------- **..................##....,  AC: 17Str: 18 *,...)....................*  EV: 9Int: 19 *.........................*  SH: 11Dex: 9 ##...##.......#...#.##....,  XL: 12 Next: 87% Place: Lair:3 ^& hY.....P..P....###@##.#..,,.*  Noise: =--------  Time: 22144.8 (0.0) #.....<<.........s[.....,**  F) +1 dagger "Lashed Together" {flame, Com #...#.##P.0.............,,,  Cast: Freeze #...###............~~~.~~~,  Memories (4) Fly ..............##..~.~~.~~,~ ....[........###..~~.~.~.~~  s   jumping spider .............# #..~~~...~~~ ##...........# #......>.,,  #....PP....##**..~~~.$,~ Press: ? - help, Shift-Dir - straight lineAim: a jumping spider (severely wounded, 100% to hit)  You freeze the jumping spider.  The jumping spider is almost dead.You hit the jumping spider but do no damage.The jumping spider is almost dead.^& he\Aim: a jumping spider (severely wounded, 100% to hit)  You freeze the jumping spider.  The jumping spider is almost dead.^& h\You hit the jumping spider but do no damage.The jumping spider is almost dead.  The jumping spider leaps!^& hes   ..............,,,,  .............,,,.,  ...........P,,..., ...........##...., )....................* ....... #...# ^& hWf <<.........°s.....,** .0.............,,, ..........~~~.~~~, .....##..~.~~.~[........###..~~.~.~.~~  ....# #..~~~...~~~ s   redback (wandering)....# #.....s>.  $!^& h6g^5.8 (1Freeze^& ho^& hrZ _A redback comes into view._& h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._& h"° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`& hn*,,.......,,,, *........,,,., *...#...P,,..., *........##...., ,...)....................* .........................* #...###...#.##...., ....P..P....###†##.#.....* <<.........@s......** ...#.##P.0..`& ho, ...###.....~~~.~~~, .......##..~.~~.~~,~ [###..~~.~.~.~..# #..~~~...~~~ #..# #.....s>.., ....PP....##*#..~~~.$.~ #....P......#*,,,~~,~,~`& hjr`& hk~os.~,~`& h4=24 6Freeze`& hp`& h _You block the jumping spider's attack. The jumping spider closely misses you.`& hw*,,...................,,,,  Gobosan the Frost Mage *....................,,,.,  Revenant of Ashenzari ****.. *...#..............P,,...,  Health: 113/113 ======================== `& hIR*..................##....,  Magic: 23/31 =================------- ,...)....................*  AC: 17Str: 18 .........................*  EV: 24 Int: 19 #...##.......#...#.##....,  SH: 11Dex: 9 ....P..P....###†##.#.....*  XL: 12 Next: 87% Place: Lair:3 .....<<.........@s......**  Noise: =--------  Time: 22146.8 (0.0) ...#.##P.0..............,,  F) +1 dagger "Lashed Together" {flame, Com `& h„...###............~~~.~~~,  Cast: Freeze .............##..~.~~.~~,~  Memories (4) Fly ...[........###..~~.~.~.~~ ............# #..~~~s..~~~  s   jumping spider #...........# #......>..,  s   redback (wandering) `& hq#....PP....##*#..~~~.$.~~ #....P......#*,,,~~,~,~,~ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jumping spider (almost dead, 100% to hit)  You freeze the jumping spider!`& h_`& h ....... .......`& hm ....... )..... .... #...#.##...., ...###†##.#.....* <<.........@[......** 0..............,, .........~~~.~~~, ....##..~.~~.~~,~ [........###..~~.s.~.`& hf9...# #..~~~...~~~ s   redback...# #......>..#..~~~.$.~`& hhp 9 87.8 (1Freeze`& h`& ho  Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`& h Aim: a jumping spider (almost dead, 100% to hit)  You freeze the jumping spider! _You kill the jumping spider!a& hL,,.,,,, ............,..., ...#..............P,...., ........##...., ...)....................* .............* ...##.#...#.##...., P..P....###†##.#.....* <<.......#* #.##P.0.P, ###.~~~.~~~, ##..~.~~.~~.~ [.###..~~.s.~.~~.# #..~~~...~~~ ...# #......>... ....PP....##*#..~~~.$.~~ a& hms~,~~24 -8a& h$ a& h-&  a& h'Things that are here: a& h'_the +3 leather armour of the Butcher {rC+}; a jumping spider corpsea& h(c& h X c& hc Rs~c& hd U 9 -9c& hm c& hq v _o - the +3 leather armour of the Butcher {rC+}d& hӤ*,,.,,,, *............,..., *...#..............P,...., *........##...., ,...)....................*..............* #...##.#...#.##....,.P..P....###†##.#.....*.<<†......#*.#.##P.0.P,.###.s~~.~~~,.##..~.~~.~~.~.[.###..~~.~.~.~~..# #..~~~...~~~ #...# #......>., #....PP....##*#..~~~.$.~~ #....P......#*,,,~~,~,~,~~d& hتd& hҵRs~d& h54=d& hӸT24 =50Freezed& hd& hG? _The redback bites you but does no damage.e& hrt*,,...................,,,,Gobosan the Frost Mage *....................,...,Revenant of Ashenzari ****.. *...#..............P,....,Health: 113/113 ======================== *..................##....,Magic: 23/31 =================------- ,...)....................*AC: 17Str: 18 .........................*EV: 24 Int: 19 #...##.......#...#.##....,SH: 11Dex: 9 ....P..P....###†##.#.....*XL: 12 Next: 88% Place: Lair:3 .....<<.........@†......#*Noise: =--------  Time: 22150.8 (0.0) ...#.##P.0.......*......P,F) +1 dagger "Lashed Together" {flame, Com e& h...###............*~~.~~~,Cast: Freeze .............##..~.*~.~~.~Memories (4) Fly ...[........###..~~.*.~.~~ ............# #..~~~.*.~~~s   redback #...........# #......>*.., #....PP....##*#..~~~.$.*~~ #....P......#*,,,~~,~,~,~~ _The redback bites you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a redback (60% to hit)e& hz7s~~~..~  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 24  e& h{"Press: ? - help, Shift-Dir - straight line: a redback (60% to hit)  The zap misses the redback. You hit the redback. You burn the redback.  The redback is lightly wounded.e& h|5 9 1.8 (1e& he& hЇ5 _You block the redback's attack.e& hMW  ,,,,,,,,..,,,  *,,.......,,,,  *.........,...,  *...#....P,...., **..................##...., *,...)....................* *..................* ##...##.......#...#.##....,P..P....###@##.#.....* #.....<<...†......#* #...#.##P.0s......P, #...###......~~~.~~~,...##..~.~~.~.~[..###..~~.~.~.~~ .e& hY ...# #..~~~...~~~ ##...........# #......>...,  #....PP....##*#..~~~.$.~~~e& hZ e& hg s.The redback attacks as it pursues you! The redback closely misses you.e& hii |04--24 =2e& ht e& h9~ _The redback bites you!  Things that are here: _a jumping spider corpse; a komodo dragon corpsef& h ,,. ,,,,,,,.,,..,,.....  *...#P.. **.........##...., *,...)........... f& h*.........................* ##...##.......#.@.#.##...., .....P..P....###†##.#.......<<.........s†......#*.##P.0..............P #...###............~~~.~~~,..........##..~.~~.~~.[........###..~~.~.~. ......# #..~~~...~~~ ##...........# #......>...,f& hf& hj,s.f& he5----3 _f& hf& hf& hf- ,,,,,,,*,,,,,,,,,    ,,,,,,, *,,.,, *.........., ...#P....., .....f& h.##...., ,...)* ................@........* #...##.......#...#.##...., ....P..P....###s##.#.....* .....<<..........†......#* ...#.##P.0........P,###....~~~.~~~, .#..~.~~.~~.~[###..~~.~.~.~~ ..# #..~~~...~~~f& hW1f& h<l,s†f& h=W7--4f& hGf& hJh& hZ ,,,,,,,,*,,,,,,,,,Gobosan the Frost Mage,,...............,,Revenant of Ashenzari ****..,,,,,,,................,,Health: 107/113 ======================-- *,,.....................,,h& hS *Magic: 20/31 ===============--------- *........................,AC: 17Str: 18 *...#..............P.....,EV: 24 Int: 19 *..................##....,SH: 11Dex: 9 ,...)....................*XL: 12 Next: 88% Place: Lair:3 ................@........*Noise: ---------  Time: 22154.8 (0.0) #...##.......#..s#.##....,F) +1 dagger "Lashed Together" {flame, Com h& h ....P..P....###†##.#.....*Cast: Freeze .....<<..........†......#*Memories (4) Fly ...#.##P.0..............P, ...###............~~~.~~~,s   redback h& hF .............##..~.~~.~~.~ ...[........###..~~.~.~.~~ ............# #..~~~...~~~Casting: Shock (safe; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h& h gCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the redback but do no damage. The wall freezes the redback.h& h m90/113 ---1=h& hC  9 ==5.8 (1Ramparts Fly h& h e#†#h& h= onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the redback but do no damage. The wall freezes the redback. _The redback bites you! The wall freezes the redback! The redback bites you!i& h ,,,,,,,,*,,,,,,,,,  Gobosan the Frost Mage ,,...............,,  Revenant of Ashenzari ****..  ,,,,,,,................,,  Health: 90/113 ===================----- *,,.....................,,  Magic: 20/31 ===============--------- *........................,  AC: 17Str: 18 *...#..............P.....,  EV: 9i& h~Int: 19 *..................##....,  SH: 11Dex: 9 ,...)....................*  XL: 12 Next: 88% Place: Lair:3 ................@........*  Noise: ==-------  Time: 22155.8 (0.0) #...##.......#..s#.##....,  F) +1 dagger "Lashed Together" {flame, Com ....P..P....###†##.#.....*  Cast: Freeze .....<<..........†......#*  Memories (4) Ramparts Fly ...#.##P.0..............P, ...###............~~~.~~~,  s   redback .............##..~.~~.~~.~ ...[........###..~~.~.~.~~ i& h............# #..~~~...~~~ Aim: a redback (heavily wounded, 100% to hit)  You freeze the redback.  The redback is heavily wounded.You hit the redback. You burn the redback.  The redback is severely wounded.The wall freezes the redback!i& ht   ,,...............,,  ...............,, ...............,, ................, ..........P....., ..........##...., )....................* .......@........* ....#..†#.##...., i& hX...###†##.# <<...† 0............##.[..###. i& hv19-6.8 (1Freezei& h*V###i& hc  You freeze the redback.  The redback is heavily wounded.You hit the redback. You burn the redback.  The redback is severely wounded.  The wall freezes the redback! _You kill the redback!i& h 224 i& h <3i& h٥ i& hz i& hA &4i& hخ i& h i& hf |6=1=i& h i& h l7=i& hA i& h i& h &8i& h& i& h i& ht L9=i& hR i& hI '100/113=2==2i& h; i& h &3i& h i& h i& h L4=i& hJ i& hn ..--..†#.#†##..i& h j 67.8 (11.0) _You start resting.i& hP 5==-8.8 (12Fly i& h2 i& ho 4 _The frozen ramparts melt away.j& hJj& h<j& h C63j& h $j& h$&7j& hD&j& ht+j& h(,L9=j& h1,j& h2W10=j& h4j& h;14=j& h C<2j& h*Dj& hyP_ _You start resting.j& h[274.8 (6.0)j& h]Y3=5.8 (7j& hjfj& hmj" _HP restored.j& hFJj& hHj& hIj& hMj& hOj& hP:=j& hKRj& hfVj& hVL5=j& hoXj& h\j& hX]:=j& h^j& hbj& hbj& h/ej& hij& hzjj& hkj& hoj& hpb6==j& hqj& hzvj& hvj& hhxj& h{j& h},j& hTj& hj& h[j& hƇj& hL:=j& hUj& h<7j& hdj& hj& hj& h~j& hיj& hSj& hj& hj& htj& hj& hDj& hԥL8=j& hxj& hj& hj& hj& hذj& hj& hj& hj& hζj& hj& hj& h4:=j& hǽj& h1L9=j& hj& haj& hj& hPj& hzj& h30==j& hj& hNj& hj& hsj& h$,j& hj& h,j& hj& hj& hG:=j& hyj& hb_ _You start resting.j& h1204.8 (29.0)j& hZ1=5.8 (30j& h j& ha % _Magic restored.k& h2k& h9Inventory: 48/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  v - a +3 trident of draining  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem} k& hU;m S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - a +0 kite shield (worn)  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]m& ho m& h K,,,,,,,,*,,,,,,,,,Gobosan the Frost Mage,,...............,,Revenant of Ashenzari ****..,,,,,,,................,,Health: 113/113 ======================== *,,.....................,,Magic: 31/31 ======================== m& h V*........................,AC: 17Str: 18 *...#..............P.....,EV: 24 Int: 19 *..................##....,SH: 11Dex: 9 ,...)....................*XL: 12 Next: 89% Place: Lair:3 ................@........*Noise: ---------  Time: 22205.8 (0.0) #...##.......#..†#.##....,F) +1 dagger "Lashed Together" {flame, Com ....P..P....###†##.#.....*Cast: Freeze m& hj .....<<..........†......#*Memories (4) Fly ...#.##P.0..............P, ...###............~~~.~~~, .............##..~.~~.~~.~ m& h ...[........###..~~.~.~.~~ ............# #..~~~...~~~ _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _You start resting. _Magic restored.m& h1 m& h m& h m& h m& hfm& hm& hm& hm& h m& hz!m& h%m& hp'm& hT+m& h+m& h,m& hy0  Things that are here:  a jumping spider corpse; a komodo dragon corpsem& h2m& h3 _m& h4m& h~8m& h;,m& h)=m& h?m& hAm& hdBm& hDm& hHm& hdWm& hsZm& h]m& hD^m& h_m& him& hlE#.......#..†#.##......,, ..P....###†##.#.....#.., <<..........†##.., ##P.0.P.#,, #m& hmo.~~~.~~~.#,. ........##..~.~~.~~.~#.. .###..~~.~.~.~~~.. .......# #..~~~...~~~#.. # # 13.8 (8 PP....##*#..~~~.$.~~~~.. P......##...~~.~.~.~~~.. ...#...~.~~.~~.~~.. ..........~~~.~~~.........#....~..........m& h n...................,*.).............,,m& hfvl,*****,,,,,,,m& hwE,,,,,,,,,,,,,,,,*,,,m& huw+4.8 (9m& hhm& h,| _Found a +0 long sword. _There is a hole to the Spider Nest here.n& h/R4n& hTn& hXn& h\n& h"^% _n& hmbn& hdn& hpe( 9 n& hDgn& hqN _You now have 731 gold pieces (gained 22).n& htn& hu<24 n& h+wn& hHzn& he}n& h}n& h1n& h4n& hn& hn& hn& hn& hi....##....,,  ...............#,..)**  ..........#...#*  .....#..†#.##........,*  n& h!@....###†##.#.....#..,**  .†......##..,*  .0..............P.#,,#  ...~~~.~~~.#,.#  ##..~.~~.~~@~#..##*  9.8 (5 ....###..~~.~.~.~~~....#  ....# #..~~~...~~~#.....  n& h=# #......>..........  ##*#..~~~...~~~~.....  ##...~~.~.~.~~~.....   #...~.~~.~~.~~.....   ...~~~.~~~,   #....~............,   n& h6W,,,,****,***n& h(*n& h,20.8 (6n& hn& hҷ& _Found a +0 mace.n& hn& hn& hn& hn& hun& hn& h+,n& h;,n& hn& hn& hBn& hn& h6n& hn& hn& hnn& hn& hkn& hyn& h,n& hn& hln& h3n& h n& hQ n& h n& h<  You see here a +0 mace.n& hGn& hJ _n& hn& hn& h#F   ,..[......###   ,...........*  n& h$E,,,*,,,,,..........#*  ...............#  ....#  .....#  ........#*  .P.........@P#  8.8 (8n& h#%?..##......P...#  ........#...)##  ........#...##  #..†#.##.........#  ##†##.#.....#...##  †......##...#  n& hn%.P.#..#  ~~~.~~~.#..#  n& h.B,,,,,,,,,,,*n& hJ/+9.8 (9n& h{6o& h + _Found a +0 ring mail.o& ho& ho& ho& ho& ho& h,o& h o& h  ...l..#*  ,P*   ,..[###   ,*  ,,*,,,,,#*  #    ..o& h9 .....# P....P#  ##......P... ...........#...)## ...........#...##  l   komodo dragon (asleep)†#.##......... #†##.#.....#...#o& hO†......##...# o& hN,,,,,,****30.8 (1o& h+1.8 (2o& ho& h ` _A komodo dragon comes into view.p& h| F####  l..#,..P* [### p& h .. ,,*,,,,,*.....##P....P##......P....#...)##.........#...# ..†#.##......... #†##.#.....#...##p& h p& hQ ,,,,,,*.llp& h +2.8 (1p& h p& hy 7 _The komodo dragon hisses angrily.q& hG,,,,,,*  ,.....####  ,.#*  ,,......l.P*  ,..[......###  ,.*  ,*,,,,,.#*  #  #  #  ##  P.P#  ##......P...#  #...)##  .#...##  .†#.##.........#  †##.#.....#...##  q& hM L.lq& h &3q& h q& h r& h[.....####...#*,P..[.....l###.........* ,*,,,,# ....... #Pr& h='P# ##P.........#...)#.#...## †#.##......... †##.#.....#...# ..†......##...# r& hѬr& hL.lr& hP&4r& hr& hs& hs& hI L.ls& hn &5s& hs& hLs& h"fs& hJsr.l6s& hys& h{s& h5,.....####  Gobosan the Frost Mage,........#*   Revenant of Ashenzari ****..,,........P*   Health: 113/113 ========================,..[......###   Magic: 28/31 =====================---,...........*   AC: 17Str: 18 ,*,,,,,..........#*   EV: 24 Int: 19 ................l#   SH: 11s& hEDex: 9 .................#   XL: 12 Next: 89% Place: Lair:3 ................@#   Noise: ---------  Time: 22236.8 (0.0) ................##   F) +1 dagger "Lashed Together" {flame, Com ....P..........P#  Cast: Freeze ....##......P...#  Memories (4) Fly ..........#...)## ..........#...##  l   komodo dragon .†#.##.........# †##.#.....#...## ..†......##...# _The komodo dragon hisses angrily.  s& hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.s& h[..#l#.@#.##(slow)s& hL 9 ==7.8 (1Freezes& hkQRamparts Fly s& hw####s& h.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the komodo dragon. The komodo dragon seems to slow down.s& h,.....####  Gobosan the Frost Mage,........#*   Revenant of Ashenzari ****..,,........P*   Health: 113/113 ========================,..[......###   Magic: 27/31 ====================----,...........*   AC: 17Str: 18 s& hx,*,,,,,..........#*   EV: 9Int: 19 .................#   SH: 11Dex: 9 ................l#   XL: 12 Next: 89% Place: Lair:3 ................@#   Noise: ==-------  Time: 22237.8 (0.0) ................##   F) +1 dagger "Lashed Together" {flame, Com ....P..........P#  Cast: Freeze ....##......P...#  Memories (4) Ramparts Fly s& hۓ..........#...)## ..........#...##  l   komodo dragon (slow) .†#.##.........# †##.#.....#...## ..†......##...# Aim: a komodo dragon (lightly wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is lightly wounded.  The komodo dragon seems to slow down.  You hit the komodo dragon but do no damage.The komodo dragon is lightly wounded.s& h3-8.8 (1s& h,H##s& h,d  You freeze the komodo dragon.  The komodo dragon is lightly wounded.seems to slow down  You hit the komodo dragon but do no damage.The komodo dragon is lightly wounded. _The wall freezes the komodo dragon! The komodo dragon barely misses you.t& h$,.....####  Gobosan the Frost Mage,........#*   Revenant of Ashenzari ****..,,........P*   Health: 113/113 ========================,..[......###   Magic: 26/31 ====================----,...........*   AC: 17Str: 18 ,*,,,,,..........#*   EV: 9Int: 19 t& ht`.................#   SH: 11Dex: 9 ................l#   XL: 12 Next: 89% Place: Lair:3 ................@#   Noise: =--------  Time: 22238.8 (0.0) ................##   F) +1 dagger "Lashed Together" {flame, Com ....P..........P#  Cast: Freeze ....##......P...#  Memories (4) Ramparts Fly ..........#...)## ..........#...##  l   komodo dragon (slow) .†#.##.........# t& h†##.#.....#...## ..†......##...# Aim: a komodo dragon (moderately wounded, slow, 100% to hit)  You freeze the komodo dragon!  The komodo dragon is severely wounded.You hit the komodo dragon but do no damage.The komodo dragon is severely wounded.The wall freezes the komodo dragon! The komodo dragon seems to slow down.t& h+9.8 (1t& hqa#####t& h; _You block the komodo dragon's attack.t& h  ,.....#### Gobosan the Frost Mage ,........#* Revenant of Ashenzari ****.. ,,........P* Health: 113/113 ======================== ,..[......### Magic: 25/31 ===================----- ,...........* AC: 17Str: 18 ,*,,,,,..........#* EV: 9Int: 19 .................# SH: 11Dex: 9 ................l# XL: 12 Next: 89% Place: Lair:3 ................@# Noise: =--------  Time: 22239.8 (0.0) ................## F) +1 dagger "Lashed Together" {flame, Com ....P..........P# Cast: Freeze ....##......P...#t& h!  Memories (4) Ramparts Fly ..........#...)## ..........#...## l   komodo dragon (slow) .†#.##.........# †##.#.....#...## ..†......##...#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon!t& h-    ,........#*  ,,........P*  ,..[......###  ,...........* ........#* ........# ........# .......@# .......## ......P# ...P...# .#...)## #...##  .t& hG/ p†......#   †.#...##  †  t& h5 h9140.8 (1Freezet& h= ####t& h@ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon! _You kill the komodo dragon!u& hZ+u& hY,u& h-u& hE1u& h66=24 u& h17u& h7u& h8u& h:<u& h-=u& h=u& hAu& hAu& hCu& hFl7=u& hGu& hJu& h Ku& hLu& hNu& hSOu& h~Pu& hS,u& hTu& hWu& h?Xu& h[Yu& h\b8=u& h-^u& hXa,u& hcu& hfu& h>gIFly u& h6hu& hekC _The frozen ramparts melt away.u& h^lu& hmu& hou& h9pi9==u& hqu& htu& htu& huu& hgxu& hyu& h zu& h~,u& hu& h}P=u& hyu& h/u& hM30=u& hu& ht,u& h\u& h,u& hhu& hu& hu& hݘu& hu& hi1==u& hu& h̠u& hfu& hߣu& hu& hMu& hu& hMu& hRu& hu& hu& h-u& hu& hHu& hu& h(:=u& h;u& hu& hu& hBu& hZu& hu& hdu& hu& hu& hBu& hu& hu& h;u& hu& hu& hKu& hu& hmu& hu& h|u& hu& hu& hvu& h u& hu& hu& hu& hu& h,u& hu& h;u& h,u& hu& hZu& hu& h8u& h)u& hZu& hQu& hu& hu& hu& hu& h,u& h u& h u& hu& h7u& hou& hu& h=u& hUu& hu& hu& hu& hu& hW u& h6(+ * ##* ####  #****#.## #..######  ....###.###.......###  .@............# - .#.#..........#### u& h ).####............# .......**#.............P .....#.*,#......[......# .......,................ l   komodo dragon (asleep) l...,P.,#............... ,........................  ,,,,,,,........................u& h2*,,,82.8 (42.0),,,,,,u& h~4F-3.8 (43u& h:u& hR@` _A komodo dragon comes into view.u& h  ** ##* #### P##***#.## #..###### .....###.###.......### ............# .#.#... .####............ .#*#....... ......#.#,#......[...... ... .l....P..#. .......... ,.u& hI y***,,,,,,,,u& h 14.8 (1.0)u& h u& hn v& hh *** ##* #### #P###**#.## #..###### #.....###.###v& h.### .# .#.#. .####.. .#*# .#.#,#......[ ... ..l....P..# .... ,v& h*****,*,,5v& hSv& hv& hET *** ##* #### #P####*#.## #..###### ##.....###.###.### #.# #.#.#. #.#### #.#*# .#.#,#......[ #.... ...l....P..# ..... ,v& hS****,v& h@&6v& h6v& hv& hf #** ##* #### #P######.## #..###### ##.....###.###. #. #.#.#. #.#### *#.#*# #.#.#,#......[ ##. #...l....P..# . ,v& hv& h%*##..ll*#....,v& h&&7v& h-v& h/7 _The komodo dragon hisses angrily.v& h|; | #** ##* #### #P######.## #..###### ##.....###.###. # #.#.# #.#### *#.#*# #.#.#,#......[ *##..l.. *#.P..#. ,. ,v& hl= v& hD l**##...,*v& hE &8v& hK v& hBN v& hr ##* ##* #### #P######.## #.. ##.....###.###. # #.#.# #.#### *#.#*# #....l...#.#,#......[ **##... ,*#.P..# *, ,v& hv& h l*.*,,v& h<&9v& hv& hKl _The komodo dragon hisses menacingly.w& h} F##* ##* #### #P######.## #..###.....###.###.##.#.#.#.#.####.*#...l.....#*#.* #.#.#,#......[.***##....,,*#.w& h' P..#.,*,.,.w& hĄ Nl.w& h '90w& h w& h_ w& h##* ##* #### #P######.## #..###### ##.....###.###.##.#.#.#.#....l....####.*#.#*#.* #.#.#,#......[.***##...,,*#.P..#..,*,..,.w& hw& hNl.w& h71Freezew& hMw& hx& hMhq##* ##* #### #P######.## #..###### ##.....###.###.##.##.....l...#.#.##.####.*#.#*#.* #.#.#,#......[.***##..x& hoil,,*#.P..#.,*,..,.x& hrx& hs.=2x& hzx& hS _The komodo dragon misses you.x& h}##* ##* #### #P######.## #..###### ##.....###.###.### #.# #.....l...#.#.##.####.*#.#*#.* #.#.#,#......[.***##.....,,*#.P..#.,*,......,.x& hx& h l.The komodo dragon attacks as it pursues you!x& h2&3x& h^x& hڰ; _You block the komodo dragon's attack.x& hh   Gobosan the Frost MageRevenant of Ashenzari ****..Health: 113/113 ========================Magic: 28/31 =====================---AC: 17Str: 18##* ##* ####EV: 24 Int: 19#P######.## #..######SH: 11Dex: 9##.....###.###.......### XL: 12 Next: 91% Place: Lair:3#......l@..............# Noise: =--------  Time: 22293.8 (0.0)#.........#.#..........## F) +1 dagger "Lashed Together" {flame, Com#.........####........... Cast: Freeze*#.........& hPj T0;10m#*#............ Memories (4) Fly * #........#.#,#......[.....***##........................ l   komodo dragon (slow),,*#........P..#.............,*,..........................,,,,,,,......................Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the komodo dragon but do no damage.The wall freezes the komodo dragon! The komodo dragon seems to slow down. 9 ==4.8 (1Ramparts Fly x& hl x####x& hJn Yasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the komodo dragon but do no damage.x& hn The wall freezes the komodo dragon! The komodo dragon seems to slow down. _The komodo dragon completely misses you.y& h_  Gobosan the Frost MageRevenant of Ashenzari ****..Health: 113/113 ========================Magic: 27/31 ====================----AC: 17Str: 18##* ##* ####EV: 9Int: 19#P######.## #..######SH: 11Dex: 9y& hS##.....###.###.......### XL: 12 Next: 91% Place: Lair:3#......l@..............# Noise: ==-------  Time: 22294.8 (0.0)#.........#.#..........## F) +1 dagger "Lashed Together" {flame, Com#.........####........... Cast: Freeze*#.........#*#............ Memories (4) Ramparts Fly * #........#.#,#......[.....***##........................ l   komodo dragon (slow),,*#........P..#.............,*,..........................,,,,,,,......................Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, slow, 100% to hit)  Yoy& hu freeze the komodo dragon.  The komodo dragon is moderately wounded.You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.y& hU[05--5.8 (1y& hqv####y& hh  Aim: a komodo dragon (lightly wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is moderately wounded.You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded. _The wall freezes the komodo dragon!! The komodo dragon bites you!y& hO: y& hPP Gobosan the Frost Magey& hQ#Revenant of Ashenzari ****..y& h@RHealth: 105/113 ======================--y& h SwMagic: 26/31 ====================----y& hS-AC: 17y& hT.Str: 18y& hUa##* ##* ####y& hV-EV: 9y& hV.Int: 19y& hWx#P######.## #..######y& h&X-SH: 11y& hX,Dex: 9y& hHY@##.....###.###.......### XL: 12 Next: 91% Place: Lair:3y& hY=#......l@..............# Noise: ==-------  Time: 22295.8 (0.0)y& hcZ#.........#.#..........## F) +1 dagger "Lashed Together" {flame, Comy& hZ#.........####........... Cast: Freezey& h}[*#.........#*#............ Memories (4) Ramparts Fly y& h)\* #........#.#,#......[.....y& h\***##........................ l   komodo dragon (slow)y& hz]^,,*#........P..#.............y& h^L,*,..........................y& h^$,,,,,,,......................y& hN_Aim: a komodo dragon (severely wounded, slow, 100% to hit)  y& h_$You freeze the komodo dragon!  y& hn`<The komodo dragon is almost dead.y& haDYou hit the komodo dragon but do no damage.y& ha<The komodo dragon is almost dead.y& hbLThe wall freezes the komodo dragon but does no damage.y& h:ey& he"95/113 y& h]f--y& hg$6.8 (1y& hqy& hr##y& hs#y& hVt #y& hty& hy y& h|zy& h{$_The komodo dragon bites you!y& h   Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 95/113 ====================----  Magic: 25/31 ===================-----  AC: 17Str: 18 ##* ##* ####  EV: 9Int: 19 #P######.## #..######  SH: 11Dex: 9 ##.....###.###.......###  XL: 12 Next: 91% Place: Lair:3 #......l@..............#  Noise: ==-------  Time: 22296.8 (0.0) #.........#.#..........## F) +1 dagger "Lashed Together" {flame, Com #.........####........... Cast: Freeze *#.........#*#............ Memories (4) Ramparts Fly  * #........#.#,#......[y& h .....  ***##........................ l   komodo dragon (slow)  ,,*#........P..#.............  ,*,..........................  ,,,,,,,......................Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon. ##* ##* ####  #P######.##   ##.....###.###..  #......†@.......  #.........#.#... #......... *#.........#  * #........#.#[  & h 34m***##..........  ,,*#........P..   ,*,.............    y& h! $6/3y& h 2-4-7.8 (1Freezey& h# q####y& h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight liney& h Aim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon. _You kill the komodo dragon!z& hz& hƩz& hʪz& h76=24 z& hz& h6L9=z& hz& hz& hkz& hU100/113=z& h߻z& hz& h&1z& hz& h{z& hz& h!i27==z& hz& hz& h'&3z& h1z& hz& hvL5=z& hz& hl6=z& hz& h7###--##z& h' z& h-306.8 (9  Ashenzari invites you to partake of a vision and a curse of sorcery anddevices.z& hs/  --more--{& hE e###{& h K [ = _{& hL y####{& hP |& hIJ|& hK|& hMS88=|& h-Q9=|& hV.###..†@....#..#.|& h_e 8.8 (2 _You start resting.|& h`d10=9.8 (3|& heaAFly |& h^f|& hj4 _The frozen ramparts melt away.|& h|& hґ|& h\|& hږ|& h&2|& h|& h|& hН53=|& hO9=|& h1|& h1 _HP restored.|& h|& h|& h,|& hG|& hӬ|& hk|& h4|& hT|& hi=30=|& h|& h^,|& h|& hĻ|& hk|& h|& h{|& h|& h|& h|& h?:=|& h|& h|& hL1=|& h||& h|& h|& hh|& h!|& h|& h>|& hW|& h|& h|& h|& hzi2==|& h.|& h~4 _Magic restored.|& h4|& h|& h|& h=|& h|& hu|& hYX|& hn|& h|& h^:=|& h*|& h|& h>|& h,|& h|& h{,|& h |& h4|& h ,|& h |& h |& h |& h|& h|& h|& h|& h|& hq|& h|& h|& h|& h|& ho!|& h#|& hV$|& h&|& h-|& h2B|& h6|& h~;B|& h>|& hB,|& hTC|& hG|& hJ|& hjK|& h8P,|& hTT|& hU|& h[V|& h Z|& hl^,|& h``|& hb|& hyf,|& hdh|& hl|& hp,|& hr|& hx|& hD||& hv}|& h<~|& hс|& h΄|& hg|& hٓ|& h",|& hy|& hr|& hH|& hy|& h|& hϡ|& hl|& h<|& h|& h|& h.,|& hk|& hֲ|& hq|& h|& hu|& h|& h|& h|& hf|& h|& h<|& h|& h|& h|& h|& h_|& h|& h|& h|& hK|& h]|& h|& hJ #P########.....###......†.#........#........ ##........**** ###### #........# ..P####....#####........ .@.....##.P55.8 (4|& h6.0) ...$..##..#.#........... .....,*####...... [P..,,,* #. #..,,,** #.. ##,,,,** #...# ~***,,,*** ~~~~**,,,*#P...) ~~~~~~*,,**#|& hMm****,,**~|& ha,6.8 (47|& h|& h( _Found a +0 helmet.}& h}& h}& h}& h}& h}& h,}& hn}& h}& hl}& h}& h }& hJ}& h],}& hP}& h#}& h}& h}& hd!> 9 }& h"}& h6(N _You now have 751 gold pieces (gained 20).}& h,}& hD-<24 }& h.}& hE1}& h5}& h6}& h28}& h&;}& h?}& h?}& hJA}& hD}& hH}& hH}& hI}& hN}& h]X}& h`,*,,*,,* ,,,,,,,* *,,,*,** *,*##,,* ##### ###### ***,.,,* #..P####....###* **#.##*#.............# ***#.#.##......##..#.#. ##.##..#........##### .[P.....# #... #.......###.....## #...}& ha ~~.....~~*##....#* # ~~....~~~~~###...#**# ~~#####~~~~~~##P.P##P ~** *,##~~m~~~*.P###m   merfolk siren (polearm, asleep)~~*****,**#≈≈≈≈~#..P###...~~**,,.....*#≈≈≈##..,***,,,,....,*####...**#....}& hg 66.8 (10  A merfolk siren comes into view. It is wielding a +0 trident.}& hp*,**,***,**~~m~~m)}& hr6===7.8 (11}& hz}& hƊ/ _The merfolk siren shouts!~& h *,*,,*,,* ,* **,,,*,** #**,*##,,* ##### ###### #,***,.,,* #..P####....#~& h 0** **#.##*#.............#* ***#.#.##......##..#.#.*##.##..#........#####.,..[P.....# #.*#.###.....## #.*~~.....~~*##....#* #...#~~~....~~~~~###...#**#.~~~#####~~~m~~##P.P##P...)~~** *,##~~~~~~*.P###.~~*****,**#≈≈≈≈~#..P###...# ~~**,,.....*#≈≈≈##..,......P~& hw  ***,,,,....,*####...**#..... ~& h {---8.8 (1.0)~& h4~& hm~& h;~& hWB~& h---m~m   merfolk siren (polearm)~& h      #####    #..P### ~& hu** **#.##*#...... * ***#.#.##...... *##.##..#........ ,........@.[P.....# 9 *#.......###.....##  *~~........#*  ~~~....~~. ~~~#####~) ~~** *,## _You start waiting.& hcC0     #####    #..P### ** **#.##*#...... * ***#.#.##...... *##.##..#........ ,........@.[P.....#  & hD *#.......###.....##  *~~........#*  ~~~....~~. ~~~#####~) ~~** *,##& h F& h P& hTd _A merfolk siren is nearby!& h*,*,,*,,* #,* #**,,,*,** #**,*##,,* ##### ###### #.,***,.,,* #..P####....#** **#.##*#.##.* ***#.#.##......##..#.#.*##.##..#.#####.,.& hŨj[P.....# #.*#.###.....## #.*~~.....m~*##....#* #...#.~~~....~~~~~###...#**#.~~~#####~~~m~~##P.P##P...).~~** *,##~~~~~~*.P###.~~*****,**#≈≈≈≈~#..P###...## ~~**,,.....*#≈≈≈##..,......P. ***,,,,....,*####...**#.....< & h& hm~m   merfolk siren (polearm)& hn.70 _& h& h& h]  *,*,,*,,*  ,*  **,,,*,**  **,*##,,* ##### ###### # ,***,.,,* #..P####.... ** **#.##*#.## * ***#.#.##......##..#.# *##.##..#.##### ,.[P.....# # *#.###.....## # *~~....m~~*##....#* #...# ~~~....~~~~~###...#**# ~~~#####~~~m~~##P.P##P...) ~~** *,##~~~~~~*.P### ~~*****,**#≈≈≈≈~#..P###... ~~**,,.....*#≈≈≈##..,......P ***,,,,....,*####...**#.....& hh & hj .=1& hXq & h u ; _You block the merfolk siren's attack.& hξI*,*,,*,,* #,* #**,,,*,** #**,*##,,* ##### ###### #.& h5,***,.,,* #..P####....#** **#.##*#.##.* ***#.#.##......##..#.#.*##.##..#.#####.,.[P.....# #.*#.###.....## #.*~~....m~~*##....#* #...#.~~~....~~~~~###...#**#.~~~#####~~~m~~##P.P##P...).~~** *,##~~~~~~*.P###.~~*****,**#≈≈≈≈~#..P###...#~~**,,.....*#≈≈≈##..,......P.***,,,,....,*####...**#.....<& hx  The merfolk siren chants a haunting song.& h/==2& h& h) _You are unaffected.& h*,*,,*,,* #.,* #.**,,,*,** ##.**,*##,,* ##### ###### #.,***,.,,* #..P####....#####.** **#.##*#.##.* ***#.#.##......##..#.#.*##.##..#.#####.,.P.....# #.*#.###.....## #.*~~....m~~*##....#* #...#.~~~....~~~~~###...#**#.~~~#####~~~m~~##P.P##P...).~~** *,##~~~~~~*.P###.~~*****,**#≈≈≈≈~#..P###...##. ~~**,,.....*#≈≈≈##..,......P.. ***,,,,....,*####...**#.....<< & hX'm.m   merfolk siren (polearm)& h)(& h(0---3& hU/& h,3O _You see here a +0 helmet.& hd  You hit the plant. The plant begins to die. You burn the plant.& hJm.& h^ 9 =--4.9 (1.1& h & h#3 _The plant is lightly damaged.& h`#,,,,,,,,* #.**,,,*,** ##.**,*##,,* ##### ###### #..,***,.,,* #..P####....####** **#.##*#.............##..* ***#.#.##......##..#.#...*##.##..#........#####...,........m.[P #.*#.......###@....## #.*~~.....~~*#* #...#~~~....~~~~~###...#**#.....~~~#####~~~m~~##P.P##P...)~~** *,##~~~~~~*.P###......~~*****,**#≈≈≈≈~#.##~~**,,.....*#≈≈≈##..,......P..P***,,,*####...**#.....<<*,,*,*,....**#...#.## #...#.##P& hb& h_m .mThe merfolk siren attacks as it pursues you!& hnJ24 50& hPv& hy; _You block the merfolk siren's attack.& h *,*,,*,,* # ,,,,,,,,* # **,,,*,**## **,*##,,* ##### ######  ,***,.,,* #..P####....##### ** **#.##*#.............## * ***#.#.##......##..#.# *##.##..#...#### ,.........m@P.....# # *#.......#.## #... *~~.....~~*##....#* #...# ~~~....~~~~~###...#**#... ~~~#####~~~m~~##P.P##P...) ~~** *,##~~~~~~*..& h ~~*****,**#≈≈≈≈~#..P###...##. ~~**.*#≈≈≈##..,......P. ***,,,,....,*####...**#.....<<& hs& h76Freeze& h%& h * _The merfolk siren hits you but does no damage. _You see here a +0 helmet.& h1 *,*,,*,,*#. Gobosan the Frost Mage,,,,,,,,*#. Revenant of Ashenzari ****..**,,,*,**##. Health: 113/113 ========================**,*##,,* ##### ###### #.. Magic: 29/32 =====================---,***,.,,* #..P####....#####. AC: 17Str: 18& h ** **#.##*#.............##.. EV: 24 Int: 19* ***#.#.##......##..#.#.... SH: 11Dex: 9*##.##..#........#####...... XL: 12 Next: 94% Place: Lair:3,.........m@P.....# #...... Noise: =--------  Time: 22376.9 (0.0)*#.......###.....## #...... F) +1 dagger "Lashed Together" {flame, Com*~~.....~~*##....#* #...#.. Cast: Freeze~~~....~~~~~###...#**#...... Memories (4) Fly ~~~#####~~~m~~##P.P##P...)..& h ~~** *,##~~~~~~*.P###....... m   merfolk siren (polearm)~~*****,**#≈≈≈≈~#..P###...##.~~**,,.....*#≈≈≈##..,......P..***,,,,....,*####...**#.....<<Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the merfolk siren but do no damage.& h ..##......m@..###..#.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the merfolk siren but do no damage.  A nearby plant withers and dies.  & h5 &The wall freezes the merfolk siren!& hǔ 2- 9 ==7.9 (1Ramparts Fly & hP V####& h C _The merfolk siren hits you with a +0 trident.& h&*,*,,*,,*#. Gobosan the Frost Mage,,,,,,,,*#. Revenant of Ashenzari ****..**,,,*,**##. Health: 112/113 =======================-**,*##,,* ##### ###### #.. Magic: 28/32 =====================---,***,.,,* #..P####....#####. AC: 17Str: 18** **#.##*#.............##.. EV: 9Int: 19* ***#.#.##......##..#.#.... SH: 11Dex: 9& h(*##.##..#........#####...... XL: 12 Next: 94% Place: Lair:3,.........m@......# #...... Noise: ==-------  Time: 22377.9 (0.0)*#.......###.....## #...... F) +1 dagger "Lashed Together" {flame, Com*~~.....~~*##....#* #...#.. Cast: Freeze~~~....~~~~~###...#**#...... Memories (4) Ramparts Fly ~~~#####~~~m~~##P.P##P...)..~~** *,##~~~~~~*.P###....... m   merfolk siren (polearm)~~*****,**#≈≈≈≈~#..P###...##.~~**,,.....*#≈≈≈##..,......P..***,,,,....,*####...**#.....<<You freeze the merfolk siren.  The merfolk siren is moderately wounded.You closely miss th& h)xe merfolk siren.The merfolk siren is moderately wounded.The wall freezes the merfolk siren but does no damage.  The merfolk siren chants a haunting song.3=====8.9 (1& h1######& h5  The merfolk siren is moderately wounded.You closely miss the merfolk siren.  The merfolk siren is moderately wounded.The wall freezes the merfolk siren but does no damage.  The merfolk siren chants a haunting song. _You are unaffected.& h\*,*,,*,,*#. Gobosan the Frost Mage,,,,,,,,*#. Revenant of Ashenzari ****..**,,,*,**##. Health: 113/113 ========================**,*##,,* ##### ###### #.. Magic: 27/32 ====================----,***,.,,* #..P####....#####. AC: 17& hStr: 18** **#.##*#.............##.. EV: 9Int: 19* ***#.#.##......##..#.#.... SH: 11Dex: 9*##.##..#........#####...... XL: 12 Next: 94% Place: Lair:3,.........m@......# #...... Noise: ====-----  Time: 22378.9 (0.0)*#.......###.....## #...... F) +1 dagger "Lashed Together" {flame, Com*~~.....~~*##....#* #...#.. Cast: Freeze~~~....~~~~~###...#**#...... Memories (4) Ramparts Fly ~~~#####~~~m~~##P.P#& h<#P...)..~~** *,##~~~~~~*.P###....... m   merfolk siren (polearm)~~*****,**#≈≈≈≈~#..P###...##.~~**,,.....*#≈≈≈##..,......P..***,,,,....,*####...**#.....<<Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (moderately wounded, 100% to hit)  You freeze the merfolk siren!  The merfolk siren is heavily wounded.You barely miss the merfolk siren.The merfolk siren is heavily wounded.& h `=---9.9 (1& hs%o####& h(  Aim: a merfolk siren, wielding a +0 trident (moderately wounded, 100% to hit)  You freeze the merfolk siren!  The merfolk siren is heavily wounded.You barely miss the merfolk siren.  The merfolk siren is heavily wounded. _The wall freezes the merfolk siren. You block the merfolk siren's attack.& hR *,*,,*,,*#. Gobosan the Frost Mage,,,,,,,,*#. Revenant of Ashenzari ****..**,,,*,**##. Health: 113/113 ========================**,*##,,* ##### ###### #.. Magic: 26/32 ===================-----,***,.,,* #..P####....#####. AC: 17Str: 18** **#.##*#.............##.. EV: 9Int: 19* ***#.#.##......##..#.#.... SH: 11Dex: 9& h *##.##..#........#####...... XL: 12 Next: 94% Place: Lair:3,.........m@......# #...... Noise: =--------  Time: 22379.9 (0.0)*#.......###.....## #...... F) +1 dagger "Lashed Together" {flame, Com*~~.....~~*##....#* #...#.. Cast: Freeze~~~....~~~~~###...#**#...... Memories (4) Ramparts Fly ~~~#####~~~m~~##P.P##P...)..~~** *,##~~~~~~*.P###....... m   merfolk siren (polearm)~~*****,**#≈≈≈≈~#..P###...##.~~**,,.....*#≈≈≈##..,......P..***,,,,....,*####...**#.....<<Aim: a merfolk siren, wielding a +0 trident (severely wounded, 100% to hit)  You freeze the m& hʔ erfolk siren.  The merfolk siren is severely wounded.You hit the merfolk siren but do no damage.The merfolk siren is severely wounded.The wall freezes the merfolk siren!& hd 96/113 ----7===80.9 (1& h, ######& hZ n  You freeze the merfolk siren.  The merfolk siren is severely wounded.You hit the merfolk siren but do no damage.The merfolk siren is severely wounded.  The wall freezes the merfolk siren! _The merfolk siren hits you with a +0 trident!& h *,*,,*,,*#. Gobosan the Frost Mage ,,,,,,,,*#. Revenant of Ashenzari ****.. **,,,*,**##. Health: 96/113 ====================---- **,*##,,* ##### ###### #.. Magic: 26/32 ===================----- ,***,.,,* #..P####....#####. AC: 17Str: 18 ** **#.##*#.............##.. EV: 9Int: 19 * ***#.#.##......##..#.#.... SH: 11Dex: 9 *##.##..#........#####...... XL: 12 Next: 94% Place: Lair:3 ,.........m@......# #...... Noise: ===------  Time: 22380.9 (0.0) *#.......###.....## #...... F) +1 dagger "Lashed Together" {flame, Com *~~.....~~*##....#* #...#.. Cast: Freeze ~~~....~~~~~###...#**#...... M& hemories (4) Ramparts Fly  ~~~#####~~~m~~##P.P##P...).. ~~** *,##~~~~~~*.P###....... m   merfolk siren (polearm)  ~~*****,**#≈≈≈≈~#..P###...##.  ~~**,,.....*#≈≈≈##..,......P..  ***,,,,....,*####...**#.....<<Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (almost dead, 100% to hit)  You freeze the merfolk siren.& hL     ##### & h-   #..P####. ** **#.##*#........ * ***#.#.##......# *##.##..#........## ,.........)@......#  *#.......###.....##  *~~.....~~*##....#*  ~~~..##...#& hX P.P) ~~** P#  P      << & hX86--1.9 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk siren, wielding a +0 trident (almost dead, 100% to hit)  You freeze the merfolk siren. _You kill the merfolk siren!& h#####& hnk _Your base Hexes skill increases to level 1!& h4& h& h9=24 & h"& h& h\100/113=& h& h& h&1& h& h& hS27=& h& h & h&3& h& hb5=& h& h ..##......)@.---.###..#.& h e 7.9 (6 _You start resting.& h 6=-8.9 (7Fly & hp & ha 4 _The frozen ramparts melt away.& h& hQ4& h{& h78==& hؑ<8& h& h& h?L9=& h& hy& hW10=& h& h|& h"]29=& h& h__ _You start resting.& h,93.9 (5& h¸Y3=4.9 (6& hy& h" _HP restored.& h 4& ho & hB& hw& h& hc& h& h& h & hv$& h)%i=30=& hJ'& h*& h+& h,& h0& h1& hb3& h7& h7& h:& h>& hx?i1==& hB& hF& hG& hI& hM& hN& hhP& hT& h U& hV& hg_ _You start resting.& hyl1405.9 (11.0)& hmw2==6.9 (12& h v& hy% _Magic restored.& h& h& h3& hӦ& hp& hB& hİ& hٱ& h& hS& hl& h& h1& h9& hP=& h& h~& h& h& h\& h& h,& h(& he& h& h$& h.& h& h& h_& h& h& h& h& hb& h& h& h,& h& h& h& hu& hV& h& h& h& hK& hd & h& hB& h& h& hk& h& ho& h& hE& h!& hc$& h$& hp%& hv'& h)& h2*& h*& h,& h/& h/& h0& h2& h5& h5& h6& h8& hF<,& hj=& h_@& hB& hxC& hhD& h,K,& hL& hL& hO& h7R& hR& haS& hU& hPX& hX& hcY& h[& h]& h6^& h^& h;`& h3b& hb& h0c& hf& hKi& hi& hkj& hl& hn& hdo& h%p& h& h%B& h E& hE& hRF& hI& hK& h]& hd^& h`& hyc& hc& h]e& hh& hpX& hIr& hSs& hs& hw& hz& h]{& h|& h& hR& h& h.& h& hFB& h& h& h& hܐ& h & h;  #P....##.#.#~~~>~~#* *,##~~   *#..........#~~~~~#****,**#≈   #...........##~~~**,,.....*#   ##...........#****,,,,....,*   ##.......PP.# *,,*,*,....**   ##....P.^P## *,,***,#..#*# & hg  #....##..##*##,,* *##.P# #   #P...#....#.P#.P# #...# #   ##.###...###72.9 (66   #...#....#..#..#.#   #.####......#..........   **#,* *##.....#.#.##.#.####   ,*,,***,.....#..,**##..# #   *,*,,,,.........#* #P.####   ,,,,,,..........# ##.#.##& h-*   ,,,,.......#)..# #...#  *,,,* ###...#.& hB,,,,,,,,,,,& h,3.9 (67& h7& h( _Found a +0 dagger.& hY& hZ& h[& h<`& hi #P....##.#.#~~~>~~#* *,##~  *#..........#~~~~~#****,**#≈  #.& hj^...##~~~**,,.....*#≈  ##....#****,,,,....,*# ##.......PP.# *,,*,*,....**# ##....P.^P## *,,***,#..#*# #....##..#####,,* *##.P# #P #P...#....#.P#.P# #...# # ##.& hQkk.####...###. #...#.###..#..#.#P #.####......#. **#,* *##.....#.#.##.#.####. ,*,,***,.....#..,*###..# #& h*l *,*,,,,.#* #P.#Y   death yak (asleep) ,,,,,.....# ##.#.##. ,,,Y.#)..# #...#... ,*,,,* ###...#..& hw,0.0)& h }+4.9 (1& h"r _A death yak comes into view.& h:  #P...####..##~~~~~~###   #P....##.#.#~~~>~~#* *,##~~   *#....#~~~~~#****,*   ...##~~~**.  ....#****,,,,....,*  ......PP.# *,,*,*,....**   ##....P.^P## *,,***,#..#*#   #....##..#####,,* *##.P#   #P...#...@#.P#.P# #...# # 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P....##*#..~~~...~#####....P......##...~~.~.~.~ .....##P........h..#...~.~~.~~.~~ .>...#P...#.....~~~.~~~PP#....~....#.).& h& h<2& h& h8n\P.P##P...)#. .P###.......& hho............# ..P###...##.......#...#.#.......P..P....###÷##.#. ..###.....<<...........##.. .## #...#.##P.0........P.#. ..###...###....~~~.~~~.#. ....~.~~.~~.~#. .[###..~~.~.~.~~~.....# #..~~~...~~~###...........# #......>...... .## #....PP....##*#..~~~...~~~~. .#####....P......##...~~.~.~.~~~. ....##P........h..#...~.~~.~~.~~ & hMp>...#P...#.......~~~.~~~PP..#....~...& htq& h3|~{.& h}&3& hΆ& hb& ho.####.....##......PP...)......#. P###.........................# .& hP###...##.......#...#.#.......P..P....###÷##.#.#.....<<..........##.. ## #...#.##P.0........P.#. .###...###....~~~.~~~.#....~.~~.~~.~#.[###..~~.~.~.~~~.....# #..~~~...~~~###...........# #......>...... ## #....PP....##*#..~~~...~~~~. #####....P.....{##...~~.~.~.~~~. ...##P...........#...~.~~.~~.~~#P...#.......~~~.~~~PP#....~& h& hph.h   polar bear& h&4& h& h$& h}# #...#P... ####..................##......PP...)......#...) ###.........................#...# P###...##.......#...#.##...... .......P..P....###÷##.#...##.....<<....##...# # #...#.##P.0.....P.#..# ###...###....~~~.~~~.#..#...~.~~.~~.~#..#[& h$###..~~.~.~.~~~. .....# #..~~~...~~~###...........# #......>...... # #....PP...h##*#..~~~...~~~~. ####....P......##...~~.~.~.~~~.##P...........#...~.~~.~~.~~#P...#....~~~.~~~& h& h& hRh...& hf&5& h& h& h b #...#.P.P..........##......P. ##P...)....................#...)#.........#...# ###...##.......#...#.##.#P..P....###÷##.#.....#...#.....<<.& h [##...#  #...#.##P.0.P.#..# ...###.~~~.~~~.#..# ##..~.~~.~~.~#..#[.###..~~.~.~.~~~.h.# #..~~~...~~~#....# #......>.  #....PP....##*#..~~~...~~~~.....P......##...~~.~.~.~~~. .##P...........#...~.~~.~~.~~. .#P...#.~~~.~~~.& hL & h$ Th.& h-& &6& h@? & h?#...#.P.P#............##......P...# #P...)....................#...)# #................#...## ...##.......#...#.##.# P..P....###÷##.#.....#...## .....<<.##...# #...#.##P.0.P.#..# ...###.~~~.~~~.#..# ##..~.~~.~~.~#..##*[.h###..~~.~.~.~~~....#...# #..~~~...~~~#......# #......>.#....PP....##*#..~~~...~~~~.....P......##...~~.~.~.~~~.....  ##P.#...~.~~.~~.~~.....  #P...#.~~~.~~~......, h& hg .h   polar bear7& hO  ......##.)................)............... .....#...#.##.. ....###÷##.#... <<................ .0............. .......@..~~~.~& h ....h##..~.~~.~[........###..~~.~.~....# #..~~~... #......>.  #..~~~......~~.~.~...~.~~.~& h + ......##.)................)............... .....#...#.##.. ....###÷##.#... <<................ .0............. .......@..~~~.~ & h,....h##..~.~~.~[........###..~~.~.~....# #..~~~... #......>.  #..~~~......~~.~.~...~.~~.~& h3& h4& h:& h>a _A polar bear is nearby!& hM. #...#.P.P#............##......P... ##P...)....................#...)#................#...###...##.......#...#.##.#.P..P....###÷##.#.....#...## ##.....<<.##...#  #...#.##P.0& h/.P.#..# ##...###.~~~.~~~.#..#.h##..~.~~.~~.~#..##.[..###..~~.~.~.~~~........# #..~~~...~~~##.....# #......> #....PP....##*#..~~~...~~~~#....P......##...~~.~.~.~~~ .##P.#...~.~~.~~.~~ .#P...#.~~~.~~~......& h1& hg;Lh.& h<>8Freeze _& hfE& hH& hNV1A komodo dragon comes into view.A polar bear is nearby!  You hit the polar bear. You burn the polar bear.  is lightly wounded.  The polar bear bites you but does no damage.  The polar bear claws you but does no damage.& hW= 9 =60.0 (1.1& hRa& hCd8 _You block the polar bear's attack.& hA  The polar bear claws you but does no damage. _You block the polar bear's attack.  You hit the polar bear but do no damage.is lightly wounded.  You block the polar bear's attack.  The polar bear claws you but does no damage.& h_(1.1& h/& hX _The polar bear closely misses you.& h MThe polar bear claws you but does no damage. _The polar bear closely misses you.& h (2.2& h & h X _The polar bear closely misses you.& hXYou block the polar bear's attack.  The polar bear claws you but does no damage.  The polar bear bites you.& h@V2-3.3& h& hE _The polar bear claws you but does no damage. x2& h5"bite. _The polar bear claws you but does no damage. x2  The polar bear closely misses you.  & h#Z3=40& h+& h/8 _You block the polar bear's attack.& h(  You barely miss the polar bear.The polar bear is lightly wounded.  The polar bear bites you but does no damage.& h)&5& h2& hH6{ _You block the polar bear's attack. The polar bear closely misses you.& hۆ #...#..............P..........P Gobosan the Frost Mage ###..................##......P... Revenant of Ashenzari ****.. ##P...)....................#...)# Health: 113/113 ======================== ##.........................#...## Magic: 29/32 =====================--- ###...##.......#...#.##.........# AC: 17& hStr: 18 ......P..P....###÷##.#.....#...## EV: 9Int: 19 ##.....<<.................##...# SH: 11Dex: 9  #...#.##P.0..............P.#..# XL: 12 Next: 96% Place: Lair:3 ##...###.......h@...~~~.~~~.#..# Noise: =--------  Time: 22565.3 (0.0) ...............##..~.~~.~~.~#..## F) +1 dagger "Lashed Together" {flame, Com .....[........###..~~.~.~.~~~.... Cast: Freeze ..............# #..~~~...~~~#.... Memories (4) Fly ###...........# #......>.......& hʉi..#....PP....##*#..~~~...~~~~.... h   polar bear ###....P......##...~~.~.~.~~~.... .##P...........#...~.~~.~~.~~.... .#P...#.............~~~.~~~......Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the polar bear but do no damage.The polar bear is lightly wounded.  The polar bear resists. The wall freezes the polar bear.  You block the polar bear's attack. x2& hd=6.3 (1Ramparts Fly & hN##& hB _The polar bear claws you but does no damage.& h  #...#..............P..........P Gobosan the Frost Mage ###..................##......P... Revenant of Ashenzari ****.. ##P...)....................#...)# Health: 113/113 ======================== ##.........................#...## Magic: 28/32 =====================--- ###...##.......#...#.##.........# AC: 17Str: 18 ......P..P....###÷##.#.....#...## EV: 9Int: 19 ##.....<<.................##...# SH: 11& h> Dex: 9  #...#.##P.0..............P.#..# XL: 12 Next: 96% Place: Lair:3 ##...###.......h@...~~~.~~~.#..# Noise: ==-------  Time: 22566.3 (0.0) ...............##..~.~~.~~.~#..## F) +1 dagger "Lashed Together" {flame, Com .....[........###.[40m.~~.~.~.~~~.... Cast: Freeze ..............# #..~~~...~~~#.... Memories (4) Ramparts Fly ###...........# #......>.........#....PP....##*#..~~~...~~~~.... h   polar bear ###....P......##...~~.~.~.~~~.... .##P...........#...~.~~[40& hO m.~~.~~.... .#P...#.............~~~.~~~......Aim: a polar bear (lightly wounded, 100% to hit)  You freeze the polar bear. The polar bear resists.  The polar bear is lightly wounded.  You hit the polar bear but do no damage.The polar bear is lightly wounded.  The polar bear resists. The wall freezes the polar bear.& hZ 3-7.3 (1& hf ;#& h >MYou freeze the polar bear. The polar bear resists.  The polar bear is lightly wounded.  You hit the polar bear but do no damage.  The polar bear resists. The wall freezes the polar bear. _You block the polar bear's attack. x3& h #...#..............P..........P Gobosan the Frost Mage ###..................##......P... Revenant of Ashenzari ****.. ##P...)....................#...)# Health: 113/113 ======================== ##.........................#...## Magic: 27/32 ====================---- ###...##.......#...#.##.........# AC: 17Str: 18 ......P..P....###÷##.#.....#...## EV: 9Int: 19 ##.....<<.................##...# SH: 11Dex: 9  & hD#...#.##P.0..............P.#..# XL: 12 Next: 96% Place: Lair:3 ##...###.......h@...~~~.~~~.#..# Noise: =--------  Time: 22567.3 (0.0) ...............##..~.~~.~~.~#..## F) +1 dagger "Lashed Together" {flame, Com .....[........###..~~.~.~.~~~.... Cast: Freeze ..............# #..~~~...~~~#.... Memories (4) Ramparts Fly ###...........# #......>.........#....PP....##*#..~~~...~~~~.... h   polar bear ###....P......##...~~.~.~.~~~.... .##P...........#...~.~~.~~.~~.... .#P...#.............~~~.~~~......[18& h;2HYou freeze the polar bear. The polar bear resists.  The polar bear is moderately wounded.You closely miss the polar bear.The polar bear is moderately wounded.The polar bear resists. The wall freezes the polar bear.  The polar bear bites you! The polar bear barely misses you.05& h?--=8.3 (1& h0<##& h8 _You block the polar bear's attack.& h #...#..............P..........P Gobosan the Frost Mage ###..................##......P... Revenant of Ashenzari ****.. ##P...)....................#...)# Health: 105/113 ======================-- ##.........................#...## Magic: 26/32 ===================----- ###...##.......#...#.##.........# AC: 17Str: 18 ......P..P....###÷##.#.....#...## EV: 9& h?Int: 19 ##.....<<.................##...# SH: 11Dex: 9  #...#.##P.0..............P.#..# XL: 12 Next: 96% Place: Lair:3 ##...###.......h@...~~~.~~~.#..# Noise: ==-------  Time: 22568.3 (0.0) ...............##..~.~~.~~.~#..## F) +1 dagger "Lashed Together" {flame, Com .....[........###..~~.~.~.~~~.... Cast: Freeze ..............# #..~~~...~~~#.... Memories (4) Ramparts Fly ###...........# #......>.........#....PP....##*#..~~~...~~~~.... h   polar bear ###& h....P......##...~~.~.~.~~~.... .##P...........#...~.~~.~~.~~.... .#P...#.............~~~.~~~......You freeze the polar bear but do no damage.The polar bear completely resists.  You hit the polar bear but do no damage.The polar bear is heavily wounded.The polar bear resists. The wall freezes the polar bear.  The polar bear bites you. The polar bear completely misses you.& hD,-9.3 (1& hYC#& h׭  The polar bear completely resists.  You hit the polar bear but do no damage.The polar bear is heavily wounded.  The polar bear resists. The wall freezes the polar bear.bites you. The polar bear completely misses you. _You block the polar bear's attack.& hAM##bites you. The polar bear completely misses you. _You block the polar bear's attack. but does no damage.& hBk67=-70.4 (1.1& hHC#& hJE _The polar bear claws you but does no damage. x2& hN #...#..............P..........P Gobosan the Frost Mage ###..................##......P... Revenant of Ashenzari ****.. ##P...)....................#...)# Health: 106/113 ======================-- ##.........................#...## Magic: 26/32 ===================----- ###...##.......#...#.##.........# AC: 17Str: 18 ......P..P....###÷##.#.....#...## EV: 9Int: 19 ##.....<<.................##...# SH: 11Dex: 9  #...#.##P.0..............P.#..# XL: 12 Next: 96% Place: Lair:3 ##...###.......h@...~~~.~~~.#..# Noise: =-------- & hUP Time: 22570.4 (0.0) ...............##..~.~~.~~.~#..## F) +1 dagger "Lashed Together" {flame, Com .....[........###..~~.~.~.~~~.... Cast: Freeze ..............# #..~~~...~~~#.... Memories (4) Ramparts Fly ###...........# #......>.........#....PP....##*#..~~~...~~~~.... h   polar bear ###....P......##...~~.~.~.~~~.... .##P...........#...~.~~.~~.~~.... .#P...#.............~~~.~~~......The polar bear is heavily wounded.You hit the polar bear but do no damage.The polar bear is heavily wounded.The wall freezes the polar bear but does no damage.  You block the polar bear's attack.  The polar bear claws you but does no damage.71.4 (1& hFZC#& h][  You hit the polar bear but do no damage.The polar bear is heavily wounded.  The wall freezes the polar bear but does no damage.  You block the polar bear's attack.  The polar bear claws you but does no damage. _You block the polar bear's attack.& h =#The polar bear claws you but does no damage. _You block the polar bear's attack.barely miss the polar bear.  The polar bear bites you. You block the polar bear's attack.& h -2.5 (1.1& h N##& hb X _The polar bear closely misses you.& h˽  #...#..............P..........P Gobosan the Frost Mage ###..................##......P... Revenant of Ashenzari ****.. ##P...)....................#...)# Health: 107/113 ======================-- ##.........................#...## Magic: 25/32 ==================------ ###...##.......#...#.##.........# AC: 17Str: 18 ......P..P....###÷##.#.....#...## EV: 9Int: 19 ##.....<<.................##...# SH: 11& h Dex: 9  #...#.##P.0..............P.#..# XL: 12 Next: 96% Place: Lair:3 ##...###.......h@...~~~.~~~.#..# Noise: =--------  Time: 22572.5 (0.0) ...............##..~.~~.~~.~#..## F) +1 dagger "Lashed Together" {flame, Com .....[........###..~~.~.~.~~~.... Cast: Freeze ..............# #..~~~...~~~#.... Memories (4) Ramparts Fly ###...........# #......>.........#....PP....##*#..~~~...~~~~.... h   polar bear ###....P......##...~~.~.~.~~~.... .##P...........#...~.~~& h [32m.~~.~~.... .#P...#.............~~~.~~~......You freeze the polar bear. The polar bear resists.  The polar bear is severely wounded.You hit the polar bear but do no damage.The polar bear is severely wounded.The polar bear resists. The wall freezes the polar bear.  The polar bear barely misses you. You block the polar bear's attack.& h Y9=3.5 (1& hp ;#& h   The polar bear is severely wounded.  You hit the polar bear but do no damage.The polar bear is severely wounded.  The polar bear resists. The wall freezes the polar bear.  The polar bear barely misses you. You block the polar bear's attack. _The polar bear claws you but does no damage.& ht MThe polar bear barely misses you. You block the polar bear's attack. _The polar bear claws you but does no damage.& h 10=6=4.6 (1.1& h & h P _The polar bear misses you.& h_= #...#..............P..........P Gobosan the Frost Mage ###..................##......P... Revenant of Ashenzari ****.. ##P...)....................#...)# Health: 110/113 =======================- ##.........................#...## Magic: 25/32 ==================------ & ha###...##.......#...#.##.........# AC: 17Str: 18 ......P..P....###÷##.#.....#...## EV: 9Int: 19 ##.....<<.................##...# SH: 11Dex: 9  #...#.##P.0..............P.#..# XL: 12 Next: 96% Place: Lair:3 ##...###.......h@...~~~.~~~.#..# Noise: =--------  Time: 22574.6 (0.0) ...............##..~.~~.~~.~#..## F) +1 dagger "Lashed Together" {flame, Com .....[........###..~~.~.~.~~~.... Cast: Freeze ..............# #..~~~...~~~#.... Memories& hb (4) Ramparts Fly ###...........# #......>.........#....PP....##*#..~~~...~~~~.... h   polar bear ###....P......##...~~.~.~.~~~.... .##P...........#...~.~~.~~.~~.... .#P...#.............~~~.~~~......The polar bear is almost dead.You hit the polar bear but do no damage.The polar bear is almost dead.The polar bear completely resists.  The wall freezes the polar bear but does no damage.  The polar bear bites you. The polar bear claws you.05-5.6 (1& h{qt## _You block the polar bear's attack.& h##The polar bear bites you. The polar bear claws you. _You block the polar bear's attack.resists. The wall freezes the polar bear.polar bear bites you& h5T6-6& hN##& h{; _You block the polar bear's attack. x2& h #...#..............P..........P Gobosan the Frost Mage ###..................##......P... Revenant of Ashenzari ****.. ##P...)....................#...)# Health: 106/113 ======================-- ##.........................#...## Magic: 24/32 ==================------ ###...##.......#...#.##.........# AC: 17& hStr: 18 ......P..P....###÷##.#.....#...## EV: 9Int: 19 ##.....<<.................##...#  SH: 11Dex: 9  #...#.##P.0..............P.#..#  XL: 12 Next: 96% Place: Lair:3 ##...###.......h@...~~~.~~~.#..#  Noise: =--------  Time: 22576.6 (0.0) ...............##..~.~~.~~.~#..## F) +1 dagger "Lashed Together" {flame, Com .....[........###..~~.~.~.~~~.... Cast: Freeze ..............# #..~~~...~~~#.... Memories (4) Ramparts Fly ###...........# #......>.........  #....PP....##*#..~~~...~~~~.... h   polar bear ###....P......##...~~.~.~.~~~.... .##P...........#...~.~~.~~.~~.... .#P...#.............~~~.~~~......Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& hTAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, 100% to hit)  You freeze the polar bear. The polar bear resists.& hF&e ............).............).................#...#.##.P....###÷##.#..<<...............  P.0............ & h'.......@...~~~. ......##..~.~~.[........###..~~.~......# #..~~~.......# #......>  ....~~~.....~~.~. ..~.~~. & hK-n787.6 (1Freeze& h6:##& h:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (almost dead, 100% to hit)  You freeze the polar bear. The polar bear resists. _You kill the polar bear!& h # #...#.P.#..........##......P P##P...)....................#...)#.........#... P###...##.......#...#.##..P..P....###÷##.#.....#...#.....<<.##...# # #...#.##P.0.P.#..##...###.......@....~~~.~~~.#..#..##..~.~~.~~.~#...[.###..~~.~.~.~~~..# #..~~~...~~~##& ht...# #......> # #....PP....##*#..~~~...~~~~#....P......##...~~.~.~.~~~ ..##P...........#...~.~~.~~.~~ ..#P...#.~~~.~~~& h`& h9=524 -8Fly & h&& h j _The frozen ramparts melt away as you move.& hQ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h{4 - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)& h 4& h & hY & h 10=1& hC & h & h& &2& h & h _ _You start resting.& h ,81.6 (3& h 3=6=2.6 (4& hX & hƻ " _HP restored.& h84& h,;& hQ=& h6B& h,& h,& hD& h b==& h& h& hL7=& hL& h,& h<& h& h& h& hc0[8==& h3& h4& h5& h8& h9V9=& h ;& hI>& h?& hD@& hC& hD& hE& hQI& hkJ& hK& hN& hBP& hQ& h?T& hUM30=& hAV& hY,& hZ& h\& hO]& h^& ha& hvb& h}c& hf& hrgi1==& hh& h[l& h/m& hm& ho& hp& h:q& ht& ht& hu& h{& h{:=& h|& hI_ _You start resting.& h1608.6 (26.0)& hTZ2=9.6 (27& hk& h% _Magic restored.& h\t& hu& hv& h~& h,& h& hކ& h& h9,& h& hZ& h':=& h& h& h& h0& h& hG& hܝ& h|& h5& hT& hB& h& hN& hѫ& hZ& h& h+& h& h& h3,& hB& h0& h& h$& h& h2& hP& h& h& h& h& h& h& hn,& h[& h& hz& h& h& hd& hf& hE& h& h?& h& h?& hO& hV& h& hR& h& h& h& h& h& h& h& h*& hL& h B& h ,& hOB& hH& h\& h& hk& h& h:& h& h)& h+& h1B& h3& h4& h6& h9& h:& h;& h>& h?& h@& hD& h_E& huG& hKK& h L& h1M& hP& hQ& hSR& hV& h[W& hGX& h=[& h\& h\& h `& hKa& h(b& hd& h f& h>kB& hl& ho& hIp& hSq& h]t& ht& hOv& hy& hez& h{& hE& h& hH& h',& h& h& hI& h,& h'& hю& hӏ& h~& h& h& h& h& hƚ& h& h& hԟ& h& h& h& h& h˩& h& h=& h& h|& hN& h& h & h޹& h{& h& hq& h& h& h'& h& h& h&& h& h & h`& h & h& hb& h& hQ& h& h{& h& h& h& h& h,& h& h& hY& hf& h& h]& hr& hq& h#& h*& hB& h & h& h9& h,& hD& h& h& h & h & hp & h& h8,& hB& hG& h& h%& h& h& h& h ",& h#& h(',& hy*& hw0& h1& hA& hCB& hE& h7F& hF& hI& hJ& hK& hN& hjO& hP& h[S& hPT,& hJV,& h)W& hY& hY& h3Z& h\,& h]& h,_,& hz`& hc& hd& he& hg& hh& hMi& hl& hrm& hn& hq& hr& hs& hw& hw& hx& h|& h|& h}& hC& h& h/& hh 708.6 (99 _You start waiting.& hG09.6 (100.0)& hT& h# _Done waiting.& he& h& h& h]%& hN(& h9)& h).,& ha0& h%1& h1& h4& h7& h8& h9& hQ<& h?& h@& hA& hD& hBH& hH& hI& h}L& hO& hOP& hQ& hbX& hh& hl& hl& hRn& hlr& h& hX& hw& h & h& h_& h8& hſ..#......~~~.~~~,* ...........#....~............,* ............................,, ...#.).............., ........................#..,, ###.........P.#.#.......**,,  ###.l.....#.##..#.....,  **#.................#.., **,#........, 25.6 (16.0) ,,,#.....###, ,,*,,,,,......##.#..#*** #,*,,,,,......,,.....# * ..,,,,,,,.#...,**#..### * ...,,,,,,.....,***..)* * ,,,,,, & h  ,....,,*,,...# , ,,,,,,,,,,...#* ,& ht,,<,,,,,,,,,,,*& h,6.6 (17& h-& h- _Found a +0 short sword.& h<.............,, .#.)........, .............#..,, ##P.#.#.......#*,,  ###.l.....#.##..#.....P* **...........#...* *,#................ ,,............#.....###, ,,*,,,,,......##@#..#***7.0) #,*,,,,,. **,,,,,.#....###..### *, ..,,,,,,.....,***..)# * ,,,,, ,....,,*,,...# ,,..,,,,,,...#* ,,<,,,,,,,....* ..### & ho,,,,,**,,,,,*8.6 (2& hà& h9 _Found a stone staircase leading up.& h4& h& h{& hq#.), ............#..,, #P.#.#.......##,, #.l.....#.##..#.....P# *#.................#...* ,#............., ,......#.....###,, & hֹ*,,,,,......##.#..##**, *,,,,,.........@...# ** 0 ,,,,,,,.#....###..### *, .....,**#..)# ** ,,,, ,....,,*,....#  ,,..,,,,,)...#*,,<,,,,,......*,,,,,....###,,,,,*#..?.P* & hmw,,,,,,**,,,***,,,,,*& h+9.6 (1& h& h( _Found a +0 dagger.& h+ & h X& hS B& h' & hˢ & hq & h & h & h & h ,....#.....###,,, ,*,,,,,......##.#..##**,, ,*,,,,,.............# **, ,,,,,,,.#....###..### *,* .,,,,,,.....,###..)# *** ,,,, ,......#P....#  ,,.......)...##  ,,<...........#  ,,###  ,,...##..?.P#  ,..#*#.....#  ,..,#P. ,,,P......##& h  ,,........# B   boulder beetle (asleep) ,B........# ,.........# & h ,34.6 (5& h BB.,,,,,**,,**& h +5.6 (6& h & h a _A boulder beetle comes into view.& h #.......... ,...........###,....##.#..##**, ,*............# **, ,#....###..### *, .,,,,,,###..)# *** ,,,, ,......#P....# .)...#,,<..#......###,,...##..?.P..#*#..,#P.....,P#,B..........#& hb & h' B   boulder beetle.B& h3 +6.6 (1& hZ & h` & h *#...* ,#.......... ,...........###,##.#..##**, ,*............# **, ,#....###..### *, .,,,,,,.....,###..)# *** ,,,, ,......#P....# .)@..##,,<..& h+......###,,...##..?.P#..#*#..,#P.....,P##,.B& hW]B(rolling)& hš&7& h& hکN _The boulder beetle curls into a ball and begins rolling!& hqn###.l.....#.##..#.....P# *......#...* ,#.......... ,...........###,##.#..##**, ,*............# **, ,#....###..### *, .,,,,,,.....,###..)# *** & hr0,,,, ,......#P.@..# .)...##,,<........###,,...##..?.P#.#*#..,#P.....,P##,.B& h]u& hv& h~B   boulder beetle (rolling)°B○& h"&8& hm& h& h0.........P.#.#.......##,, ###.l.....#.##..#.....P# *......#...* ,#& h1.......... ,...........###,##.#..##**, ,*............# **, ,#....###..### *, .,,,,,,###@.)# *** ,,,, ,......#P....# .......)...##,,<........###,,...##..?.P#.#*#.....#..,#P.....,P°B....##& h3& h5& h5& h? BB   boulder beetle (rolling)°°○& hE&9& hO^B°& hQ& h{........,, #.........P.#.#.......##,, ###.l.....#.##..#.....P# *.#...* ,#.......... ,............#.....###,....##.#..##**, ,*............# **, ,#....###@.### *, .,,,,,,###..)# *** ,,,, ,......#P....# .......)...##,,<...........#.........###,,...##.B?.P..#*#.°...#..,#P°....& h|& h& hB°B°.& hޔ'40& hj~B°B& hȝ& h #.)..., ............#.. .........P.#.#.......##, ##.l.....#.##..#.....P#, #.........#...*, #.............,, ............#.....###,,, *,,,,,......##.#..##**,, & h *,,,,,..........@..# **, ,,,,,,.#....###..### *,* ,,.....,###..)# *** ,,, ,......#P....# ,,.......)...##,,<......B....# B,,......°..##,,...##.°?.P#,..#*#.....#& h ,& ha ,,,,,,*B°°..& h &1& h ^BB& h & hu >..., #.)......,  ...........#.. ........P.#.#.......##,,  l.....#.##..#.....P#,,  .........#...*,,  ............,,,  ...........#.....###,,,, & h  ,,,,,......##.#.@##**,,,  .............# **,,  .#....###..### *, ,,.....,###..)# *** ,, ,......#P..B.#  ,,.......)°..##  ,,<......°....#  ,,.........## ,,...##..?.P#  & hG & h & h ***,**,B*○°& h 0..& h &2& h3% B& h' & h-........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 113/113 ======================== ........P.#.#.......##,,*& h4/  Magic: 29/32 =====================--- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 24 Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: ---------  Time: 22742.6 (0.0) ,,,,,.............# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###.B### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Fly ,, ,......#P..°.# ,,.......)...##  B [& he0<30m  boulder beetle (rolling),,<...........# ,,.........### ,,...##..?.P# _The boulder beetle curls into a ball and begins rolling!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.& h9:......##.@#...B.#°###..  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the boulder beetle but does no damage. x2  You block the boulder beetle's attack.& h: 9 ==3.6 (1FreezeRamparts Fly & hA##°###& hZDC _The boulder beetle stops rolling and uncurls.& h........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 113/113 ======================== ........P.#.#.......##,,*  Magic: 28/32 =====================--- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11& h Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: ==-------  Time: 22743.6 (0.0) ,,,,,...........B.# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Ramparts Fly ,, ,......#P....# ,,.......)...##  B   boulder beetle,,<...........# ,,.........### ,,...##..?.P# Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (100% to hit)  You freeze the boulder beetle!  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage& hq D.The boulder beetle is lightly wounded.& h 3-4.6 (1& h######& h1~  Aim: a boulder beetle (100% to hit)  You freeze the boulder beetle!  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded. _The wall freezes the boulder beetle. You block the boulder beetle's attack.& h ........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 113/113 ======================== ........P.#.#.......##,,*  Magic: 27/32 ====================---- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: =--------  Time: 22744.6 (0.0) & h\ x,,,,,...........B.# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Ramparts Fly ,, ,......#P....# ,,.......)...##  B   boulder beetle,,<...........# ,,.........### ,,...##..?.P# Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is moderately wounded.You hit the boulder beetle but do no damage.The boulder beetle is moderately wounded.5.6 (1& h #.@####& h  Aim: a boulder beetle (lightly wounded, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is moderately wounded.& hd You hit the boulder beetle but do no damage.The boulder beetle is moderately wounded. _The wall freezes the boulder beetle. The boulder beetle closely misses you.& h........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 113/113 ======================== ........P.#.#.......##,,*  Magic: 26/32 ===================----- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: =--------  Time: 22745.6 (0.0) [1& h10d,,,,,...........B.# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Ramparts Fly ,, ,......#P....# ,,.......)...##  B   boulder beetle,,<...........# ,,.........### ,,...##..?.P# Aim: a boulder beetle (moderately wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is moderately wounded.You hit the boulder beetle but do no damage.The boulder beetle is moderately wounded.The wall freezes the boulder beetle!7=6.6 (1& h##.@####& hF _The boulder beetle bites you but does no damage.& h........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 113/113 ======================== ........P.#.#.......##,,*  Magic: 26/32 ===================----- #.l.....#.##..#.....P#,,*  AC: 17& hStr: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: =--------  Time: 22746.6 (0.0) ,,,,,...........B.# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Ramparts Fly ,, ,......#P....#  ,,.......)...## B   boulder beetle  ,,<...........# ,,.........### ,,...##..?.P#Aim: a boulder beetle (heavily wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.The boulder beetle is heavily wou& hYnded.The wall freezes the boulder beetle but does no damage.& h= ).............., ...........#..,, #.#.......##,,* .##..#.....P#,,* ........#. ......... & h#.....# # .......○.# **,,, ..###..### *,*** #..○# ***  ....#  .)...##   ,,<...........#   ,,.........###   ?.P# & hv^7.6 (1Freeze& h##.@#○.####& h[p  You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.  The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps!& h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h>|x#○#& h}& hi####& h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)& h=  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& hV ##○.###& h & h R##& h@   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)& h4& h& h%& hR24 & h/& h!& hs & h.7=##.@#-..####{onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.& h650.6 (3###& h88-& h?#.@#####& hC[ _You sense a monster nearby.& h"& h%F##.@#####.BB   boulder beetle& h&& h&+1.6 (1& h/t####& h}3& he& ho#####B.& hRq&2& h~|##.@###& hA~& hu& hh#####B.& hB=3& h#####& h& hA& hL##B###.& hSN&4& hY##.@#####& h[& hro& hx#B.#.###& hqze8=5Freeze& h:##.@#####& h݇M _The wall freezes the boulder beetle but does no damage.& ha2........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 113/113 ======================== ........P.#.#.......##,,*  Magic: 27/32 ====================---- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 & h.................#...*,,*  EV: 24 Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: ---------  Time: 22755.6 (0.0) ,,,,,...........B.# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Ramparts Fly ,, ,......#P....# ,,.......)...##  B   boulder beetle,,<...........# ,,...& h'[32m......### ,,...##..?.P# Aim: a boulder beetle (heavily wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.The wall freezes the boulder beetle but does no damage.& hs97/113 ---- 9 ===6.6 (1& he####& hPt  You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.  The wall freezes the boulder beetle but does no damage. _The boulder beetle bites you!& h ........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 97/113 ====================---- ........P.#.#.......##,,*  Magic: 26/32 ===================----- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: ===------  Time: 22756.6 (0.0) ,,,,,...........B.#& h  **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Ramparts Fly ,, ,......#P....# ,,.......)...##  B   boulder beetle,,<...........# ,,.........### ,,...##..?.P# Aim: a boulder beetle (heavily wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.The frozen ramparts melt away.8--7.6 (1Fly & hN & hC n  You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.  The frozen ramparts melt away. _The boulder beetle bites you but does no damage.& hr ........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 98/113 ====================---- ........P.#.#.......##,,*  Magic: 25/32 ==================------ #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: =--------  Time: 22757.6 (0.0) ,,,,,...........B.#& h  **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Fly ,, ,......#P....# ,,.......)...##  B   boulder beetle,,<...........# ,,.........### ,,...##..?.P# Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.9=8.6 (1& h# & hR' MAim: a boulder beetle (heavily wounded, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is heavily wounded.  You hit the boulder beetle but do no damage. _You block the boulder beetle's attack.& hLQ........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 99/113 =====================--- ........P.#.#.......##,,*  Magic: 24/32 ==================------ #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: =--------  Time: 22758.6 (0.0) ,,,,,...........B.# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) & h[S[37mFly ,, ,......#P....#  ,,.......)...## B   boulder beetle  ,,<...........# ,,.........### ,,...##..?.P#Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is severely wounded.You hit the boulder beetle but do no damage.The boulder beetle is severely wounded.& h?* & h ).............., ...........#..,, #.#.......##,,* .##..#.....P#,,* ........#. ......... #... # .......°.# **,,, ..###..### *,*** #.B○# ***  ....#  .)...##   ,,<...........#  ,,.........###  ?.P#100/11359.6 (1Freeze°& h3  Aim: a boulder beetle (heavily wounded, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is severely wounded.You hit the boulder beetle but do no damage.The boulder beetle is severely wounded. _The boulder beetle leaps!& h f........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 100/113 =====================--- & h ........P.#.#.......##,,*  Magic: 22/32 ================-------- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: =--------  Time: 22759.6 (0.0) ,,,,,...........°.# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###.B○# ***  Memories (4) Fly ,, ,......#P....# [& h v14;5H,,.......)...##  B   boulder beetle,,<...........# ,,.........### ,,...##..?.P# _The boulder beetle leaps!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.& h^ Q......##.@#.....#B###.& h 1=60.6 (1Ramparts Fly & hq ##.@###& hL R  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  & h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the boulder beetle but does no damage.& h& hl##.@##○###& hCh324 --1& h8##.@#####& hqT _The wall freezes the boulder beetle! The boulder beetle leaps!& ht  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h@ #.@#####& hOC 9--& hK ##.@##○###& h6O _You can't see any susceptible monsters within range! (Use Z to cast anyway.)& h ##.@#°###{& h [4=2 _& h/ #.@####& h & hu& h{##.###.BB   boulder beetle& h|]5=3& hw}1=3& hƆ##.@####& h& hI=##& h2K####B(rolling)& hcL.64& hUy####B& h3V& h YN _The boulder beetle curls into a ball and begins rolling!& h& h###B°75& h$]##& h&& h" & h$ & h4, #.@##B.#°& h- 1°.& h- .86& h8 ####°& h; & hor #B.#..B& hs q10==7& h| ##.@####& ho C _The boulder beetle stops rolling and uncurls.& h "  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& hx####& h& he+#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)& hi#.@#####& hm1=4=& h&8 _& hq####& h& hb  ......##.@#.....#.###.B(rolling)& h 4The frozen ramparts melt away.& h o29Fly & h CB& h= N _The boulder beetle curls into a ball and begins rolling!& hOY........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 112/113 =======================- ........P.#.#.......##,,*  Magic: 21/32 ===============--------- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 24 & h$[Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: ---------  Time: 22769.6 (0.0) ,,,,,.............# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###B.### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Fly ,, ,......#P....# ,,.......)...##  B   boulder beetle,,<...........# ,,.........### ,,...##..?.P# _The boulder beetle curls into a ball and begins rolling!  Cas& h\ting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.3= 9 ==70.6 (1Ramparts Fly & h8c#.@####& hg  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The boulder beetle stops rolling and uncurls.& h5}o####& h~J24 --1& hr#.@####& hh& h]V###& hh__2=--2& hr##.@####& h ##.@#####& h &3& h ##.@#####& h & h} d#####& h B=4& h x#####& h & hP##& he&5& h#.@####& h& hn##.@##& hFps3==6& h@x####& hY{& hu|#####& hw&7& h|##.@##& h~& hi ######& h[j &8& h)r 9#& hs & h: f ......##.@#.....#B.###.B(rolling)The frozen ramparts melt away.& h< g9Fly & h\D & hG N _The boulder beetle curls into a ball and begins rolling!& hR& h ^ B°BYou block the boulder beetle's attack.& h_\==80Freeze& hh:°& h@nC _The boulder beetle stops rolling and uncurls.& h)........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 113/113 ======================== ........P.#.#.......##,,*  Magic: 20/32 ===============--------- #.l.....#.##..#.....P#,,*& hJ+  AC: 17Str: 18 .................#...*,,*  EV: 24 Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: =--------  Time: 22780.6 (0.0) ,,,,,..........B..# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Fly ,, ,......#P....# & h,Q,,.......)...##  B   boulder beetle,,<...........# ,,.........### ,,...##..?.P# Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the boulder beetle but do no damage.The boulder beetle is severely wounded.& h.94/113 -----1 9 ===1.6 (1Ramparts Fly & h8##.@#####& h_<asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the boulder beetle but do no damage.The boulder beetle is severely wounded. _The wall freezes the boulder beetle! The boulder beetle bites you!!& hl ........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. ....................#..,,  Health: 94/113 ===================----- ........P.#.#.......##,,*  Magic: 20/32 ===============--------- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: ===------  Time: 22781.6 (0.0) ,,,,,........[0& h]o ;10;1m..B..# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Ramparts Fly ,, ,......#P....# ,,.......)...##  B   boulder beetle,,<...........# ,,.........### ,,...##..?.P# Aim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is almost dead.You hit the boulder beetle. You burn the boulder beetle.  The boulder beetle is almost dead.The wall freezes the boulder beetle but does no damage.5=--2.6 (1& hz #.@#####& h~   You freeze the boulder beetle!  The boulder beetle is almost dead.You hit the boulder beetle. You burn the boulder beetle.  The boulder beetle is almost dead.  The wall freezes the boulder beetle but does no damage. _You block the boulder beetle's attack.& h3 ........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. & h....................#..,,  Health: 95/113 ====================---- ........P.#.#.......##,,*  Magic: 19/32 ==============---------- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 98% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: =--------  Time: 22782.6 (0.0) ,,,,,..........B..# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Ramparts Fly ,, ,......#P....#  ,,.......)...## B   boulder be& hNetle  ,,<...........# ,,.........### ,,...##..?.P#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle.& h?2 ).............., ...........#..,, #.#.......##,,* .##..#.....P#,,* ........#. ......... #... #.@# ......†..# **,,, & h..###..### *,*** #..○# ***  ....#  .)...##   ,,<...........#   ,,.........###   ?.P# & h"`........................,,  Gobosan the Frost Mage .......#.)..............,  Revenant of Ashenzari ****.. & h#....................#..,,  Health: 97/113 ====================---- ........P.#.#.......##,,*  Magic: 19/32 ==============---------- #.l.....#.##..#.....P#,,*  AC: 17Str: 18 .................#...*,,*  EV: 9Int: 19 .....................,,,,  SH: 11Dex: 9 ...........#.....###,,,,*  XL: 12 Next: 103% Place: Lair:3 ,,,,,......##.#.@##**,,,*  Noise: =--------  Time: 22783.6 (1.0) ,,,,,..........†..# **,,,  F) +1 dagger "Lashed Together" {flame, Com ,,,,,.#....###..[39;49& h$m### *,***  Cast: Freeze ,,,,,.....,###..○# ***  Memories (4) Ramparts Fly ,, ,......#P....# ,,.......)...##  ,,<...........#  ,,.........###  ,,...##..?.P#  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  & h%Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle.& h&6Aim  Press: ? - help, Shift-Dir - straight line: a boulder beetle (almost dead, 100% to hit)  You freeze the boulder beetle. & hp'_You kill the boulder beetle!  You have reached level 13!& h2/  --more--& h<& h$102/119& h23& h 2% & hFreeze& hۈ& hc& h#& hwE#.@#& hr0##& h@& hd & hT& h!_& h& h324 & h420=& h& hL L5=& h#& h&& h'V6=& hR)& h -& h-&8& h#/& h: ......##.@#-..†..#.###.& hEe 8.6 (5 _You start resting.& h6F91=-9.6 (6& hFAFly & hcN& hkQ4 _The frozen ramparts melt away.& h& hO& h& h& hjM10=& h& hX& h V1=& h& h& hO&2& h& h\ & h &4& h & ha& h0|5=2=& h!& h& hNV6=& h& h<7& h~ & h%& h&&8& hX(& hD5_ _You start resting.& h%@,97.6 (8& hA9=3==8.6 (9& h-J& hN" _HP restored.& hB & hŞ & hq & h & h & h & h & h & hC & hN & h & h & h߼ & hȽ =4==& hA & h & hi & h & h & h & h & h & h & h & h & h :=& h & h8 & h <5& h8 & h & hu & h ,& h$ & h & hq & hO & h & h L6=& h X& hR & h & h & hw & hV & h & h & hk i7==& h! & h*' & h( & hG* & h/ & h0 & h1 & hG5 & h6 & h8 & h> & h> :=& h@ & hE & hF L8=& hgH & hN & hO & hP & hX & hY & hY[ & h` ,& hub & hff & h4g V9=& hHh & hlm & hwn & hSo & hps & h,t & hu & h{ & hY| & h} & h & h M30=& hO & h & h! & h & h & hڎ & hQ & h =& h & h` L1=& hQ & h% & hb & h & h & hh & hl & hA ,& h & h _ _You start resting.& h 1836.6 (38.0)& h= w2==7.6 (39& h & hI % _Magic restored.& hg4& h5i& hn& hr& hw,& hg{j  You see here a boulder beetle corpse.& h& h: _& h& h=& h& h& h\& h:& hҜ& hҝ:=& h& hr& hK& h2& h5& h& h& h±& h& hn& h& h& h& h& h( 9 & h& hK _y - 4 scrolls of revelation (gained 1)& h& h<24 & h& h& h'& h& h& h& h}& hs& h& h& h& h& h & h& h,,,,,,,#P....#  , (....)...## , ....<...........# , ..............### ..., ........##....P# #., ###.....# , ..?....P#P.....# , .......P......## .Y., .......@......#  50.6 (13 ...* ........#  * ..............#  .,, .........##..## , ......##P##.P#******* ......*###,..P.,,,,, ....P#*[39;49& htm **....,,,, ...##* *,,,,,,, & h(s,,,,,,,,,,,,,,& h*5,,,,******,,& he0,1.6 (14& h5& h^9% _Found 9 stones.& h: & h & h & hx & h & h & h & hI & hD & h. & h* & h & hd & hK & hb & h & h & h & h & h & h0 #.........,,,,,,,.#....###..### *..............###..)# * #.......,..............#P....#.....(..........)...##.......<...........# #†..................### #.......,.............##....P# ##....#......###.....# .,..........P#P.....#......P......## ......Y.,##.......# ........**##..........# & h ####.,,,**#.................# # *#.,, ,#............##..##Y   elephant (trample, asleep)*,,,, ...........##P##.P#***** Y..........####,..P.,,,, ,,,,.....P#* **....,,,,& h n5.6 (4.0),,,,& hF +6.6 (5& h% & h* _An elephant comes into view. _You see here a scroll of vulnerability.& h ..............###..)# *,#P....# .,.....(.)...#,.........<& hB J....# †,..........### .......,.##....P# #.,.###.....# ,......,.?....P#P.....# ......,....P......## Y.,##.......# .**......# ###.,,,**#..#  *#.,,,,#.##..##  *,,,,,...##P##.P#****** ,Y####,..P.,,,,,,,.YP## **....,,,, ,,...##* *,,,,,,,& h  An elephant comes into view.& h YY 2 elephants (trample, 1 wandering)..YY.,,,& h{ 4==7.6 (1& h1 & h C _The elephant trumpets! You hear a trumpeting!& h,#P....# ,.....(.)...#,.........<...........# ,..........### ......,.##....P# #.,.###.....# ......,.?....P#P.....# ......,.....P......## Y.,##......# .**# ##.,,,**#..#  *#.,,,,#.##..##  *,,,,,...##P##.P#******* ,..Y####,..P.,,,,, Y   elephant (trample),,Y.......P## **....,,,,......### *,,,,,,, ,,,** ****,,& h& h& hUY.,,,& hZ/--8& h& h& h^5Q,.#P....# ,.....(..)...## ,.<...........# ,......### ,.##....P# #.,.###.....# ,.?....P#P.....# ,.P......## Y.,##.# **##.# .,,,**#.# *#.,,,,#.##..## *,,,,,....Y......##P##.P,.####,..P.,,,,, ,,Y.,,......### & he8& hyC9.Y& hDA--9& hN& hP& h@ ,.#P....# ,.....(...)...## ,.<...........# ,.......### ,.##....P# #.,.###.....# ,.?....P#P.....# ,.P......## Y.,##.# **##.# .,,,**#.# #.,,,,#.##..## ,,,,,.....Y.....##P##.P#,.####,..P.,,,,, ,,Y.P##,,.. & h & h: @Y.& hL '60& h^ & h & h9= 3,.#P....# ,.....(..........)...## ,.<...........# ,........### ,..##....P# #.,.###.....# ,.& hQ> c?....P#P.....# ,.P......## Y.,##.# **##.# ,,,**#.# .,,,,#....Y.##..## .....,.####,..P.,,,,, ,,Y.P## **....,,,,,,... & h,C & hO 9.Y& h$P &1& hcZ & h\ & h,.#P....# ,.....(..........)...## ,.<...........# ,........### ,..##....P# #.,.###.....# ,.?....P#P.....# ,.P......## & hLY.,##.# **##.# **#.# ,,,,#.....Y......##..## .##P##.,.####,..P.,,,,, ,,Y.P## **.....,,,,,......### *,,...,, & h& hSY.*& h2&2& h̟& hi& hG,.#P....# ,.....(..........)...## ,.<...........# ,.........### & h5,..##....P# .,.###.....# ,.?....P#P.....# ,.P......## .,##.# **##.# **#......Y.# #.##..## .##P#  ,.####,..P.,,,,,  ,,Y.P## **.....,,,,,......### *,....,, & h& hL.Y*& hW&3& h:& h& h .###..)# *** ,..............#P....# ,.....(..........)...## ,..<...........# ,............### ,.....##....P# ,.....###.....# ,.?....P#P ,...P## ,##..# **#.# & h b**#.Y.........# #..##..## ,.##P##.P#******* ,....####,..P.,, ,,Y.P## **.....,,,......### *,....,,& h & h L.Y,& h &4& h & hM & hd ,,,,,,,.#....###..### *,*** .....###..)# *** & h_ U..............#P....# .....(..........)...## .<...........# ...........### .....##....P# .....###.....# .?....P#P ...P# ##..# #.# *#.Y........##..##..## .##P##.P#******* ....####...P.,, ,Y.P## **.& h 8,& h &5& h' & h_* & h#,*.........†..# **,,, .,,,,,,,.#....###..### *,***.....###..)# ***.........#P....# (..........)...##<.................###.##....P.....###?....P#P..... .....P& h=z# ##.#. *Y........ ,#...##..####P##.P#******* ....####...P.,& h`& h8@Y.& h&6& hX& h& h(_W,##.#..##**,,,* #,*.........†..# **,,, .,,,,,,,.#....###..### *,***##..)# ***.#P....# (..........)...##<.....#& h`..........###.P.....###?....P#P..... .....P# ##....#Y *..... ,#...##..##P##.P#*******& hc& hiqfY.7& h x& hz& hO............#.....###,,,,* ,*,,,,,......##.#..##**,,,* ,*,,,,,..........†..# **,,, ,,,,,,,.#....###..### *,***.###..)# ***.#P....# (..........)...## <.# .......@.###...##....P# ....###.....# ?....P#P ..P......# #....Y# # #.....# #..##..##& hfY.8& h& h"& h`! R#.........,,,, ............#.....###,,,,* *,,,,,......##.#..##**,,,* *,,,,,..........†..# **,,, ,,,,,,.#....###..### *,***..###..)# ***.#P....# (..........)...## <.# .....##..##....P# ....###.....# ?....P#P& h" # .PY.....# ..# .....#& h% & h, 9.Y& h- &9& h3 & h6 & h!$.,,,,  #.....###,,,,*  ,,,,,......##.#..##**,,,*  ,,,,,...†..# **,,,  .#....###..### *,***  ..###..)# ***  #P....#  (.)...##  <.#  ###  ##....P#  ###.....#  ?....P#P.....#  P.Y....##  #  .#  # & h.#( & hi%& hI0@Y.& h2'70& h,=& h@& h $#.,,,, .#.....###,,,,* *,,,,,......##.#..##**,,,* *,,,,,...†..# **,,, ,.#....###..### *,*** & h" ...###..)# *** .#P....# .(.)...## .<.# .### .##....P# .###.....# .?....P#PY....#.P......## .# #.#.#& h%& h.>Y...& h/&1& h8& hR;& h,#.,,,, ,.#.....###,,,,* ,*,,,,,......##.#..##**,,,* ,*,,,,,...†..# **,,,,.#....###..### *,***...###..)# ***.#P....#.(.)...##.<.#.###.##....P#..###Y....#.?....P#P.....#.P......## #...# ##..# #.#& h& h<Y..& h&2& h& h[& h #.,,,, .#.....###,,,,* *,,,,,......##.#..##**,,,* *,,,,,...†..# **,,, .#....###..### *,*** ..###..)# *** #P....# (.)...## <.# ### & h g##.Y..P# .###.....# ?....P#P......## .. & hf & h <Y..& h 73Freeze& h & h & h .,,,,  #.....###,,,,*  ,,,,,......##.#..##**,,,*  ,,,,,...†..# **,,,  .#....###..### *,***  ..###..)# ***  #P....#  (.)...##  <.#  Y.### & h O ##....P#  ###.....#  ?....P#P.....#  P......##  #  .#  #  & h & hٻ 6Y.Y& h .=4& h: & ha a _The elephant attacks as it pursues you! You block the elephant's attack. x2& hK*,,,,  #.....###,,,,*  ......##.#..##**,,,*  ...†..# **,,,  .#....###..### *,***  ###..)# ***  #P....#  .(.& h+()...##  <.Y.@#  ###  ##....P#  ###.....#  ?....P#P.....#  P......##  .....#  ......#  #  & h/& h7[*****.Y& h9.-5& h.?& h@& h$J ....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 119/119 ======================== ,,,,..........†..# **,,,*  Magic: 29/32 =====================--- ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 24 Int: 19 ..........#P....#  SH: 11Dex: 9 .(..........)...##  XL: 13 Next:  2% Place: Lair:3 & hL Z.....<.........Y@#  Noise: ---------  Time: 22875.6 (0.0) ...............###  F) +1 dagger "Lashed Together" {flame, Com .........##....P#  Cast: Freeze ........###.....#  Memories (4) Fly ...?....P#P.....# ........P......##  Y   elephant (trample) ...............# ...............# ...............# Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the elephant but do no damage.The wall freezes the elephant but does no damage. 9 ==6.6 (1Ramparts Fly & hV B##& h(Z masting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the elephant but do no damage.  & h[ eThe wall freezes the elephant but does no damage. _You block the elephant's attack. x2& hSS....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 119/119 ======================== ,,,,..........†..# **,,,*  Magic: 28/32 =====================--- ,,,,.#....###..### *,****  AC: 17& h$ZStr: 18 ..........###..)# ***  EV: 9Int: 19 ..........#P....#  SH: 11Dex: 9 .(..........)...##  XL: 13 Next:  2% Place: Lair:3 .....<.........Y@#  Noise: ==-------  Time: 22876.6 (0.0) ...............###  F) +1 dagger "Lashed Together" {flame, Com .........##....P#  Cast: Freeze ........###.....#  Memories (4) Ramparts Fly ...?....P#P.....# ........P......##  Y   elephant (trample) ...............# ...............# & h[ ...............# Aim: an elephant (100% to hit)  You freeze the elephant.  The elephant is lightly wounded.  You hit the elephant but do no damage.The elephant is lightly wounded.  The wall freezes the elephant! The elephant tramples you! You hold your ground!2---7.6 (1& hYbg###& he & hf@_The elephant trunk-slaps you but does no damage.& hDi....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 112/119 ======================-- ,,,,..........†..# **,,,*  Magic: 27/32 ====================---- ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***& hF  EV: 9Int: 19 ..........#P....#  SH: 11Dex: 9 .(..........)...##  XL: 13 Next:  2% Place: Lair:3 .....<.........Y@#  Noise: =--------  Time: 22877.6 (0.0) ...............###  F) +1 dagger "Lashed Together" {flame, Com .........##....P#  Cast: Freeze ........###.....#  Memories (4) Ramparts Fly ...?....P#P.....# ........P......##  Y   elephant (trample) ...............# ...............# ...............# Aim: an elephant (lightly wounded, 100% to hit)  You freeze the elephant!  [40& h.H"mThe elephant is moderately wounded.You hit the elephant but do no damage.The elephant is moderately wounded.The wall freezes the elephant but does no damage.38.6 (1& hP_####& hT  You freeze the elephant!  The elephant is moderately wounded.You hit the elephant but do no damage.The elephant is moderately wounded.  The wall freezes the elephant but does no damage. _The elephant completely misses you. You block the elephant's attack.& h? ....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 113/119 ======================-- & h ,,,,..........†..# **,,,*  Magic: 26/32 ===================----- ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 9Int: 19 ..........#P....# SH: 11Dex: 9 .(..........)...## XL: 13 Next:  2% Place: Lair:3 .....<.........Y@# Noise: =--------  Time: 22878.6 (0.0) ...............### F) +1 dagger "Lashed Together" {flame, Com .........##....P# Cast: Freeze ........###.....# Memories (4) Ramparts Fly ...?....P#P.....# ........P......## Y   elephant (trample) ...............# ...............# ...............#Aiming: Freeze [3& h ~7m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 100% to hit)  You freeze the elephant.  The elephant is moderately wounded.You barely miss the elephant.& h a .... #.#. ..†..#  #..###  ###..)# *** .#P....#(& h0 ...)...## <.........Y@# ......### ##....P##.....#?....P#P.....#..Y 2 elephants (trample, 1 wandering)Y  You freeze the elephant.  The elephant is moderately wounded.  You barely miss the elephant.  The elephant is moderately wounded.An elephant comes into view.  The wall freezes the elephant. The elephant closely misses you.& h 349.6 (1& h2 y#####& h  6 _You block the elephant's attack.& h ....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 114/119 ======================-- ,,,,..........†..# **,,,*  Magic: 25/32 ==================------ ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 9Int: 19 ..........#P....# SH: 11Dex: 9 .(..........)...## XL: 13 Next:  2% Place: Lair:3 .....<.........Y@# Noise: =--------  Time: 22879.6 (0.0) ...............###& h H F) +1 dagger "Lashed Together" {flame, Com .........##....P# Cast: Freeze ........###.....# Memories (4) Ramparts Fly ...?....P#P.....# ........P......## YY 2 elephants (trample, 1 wandering) .........Y.....# ...............# ...............#Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 100% to hit)  You freeze the elephant.  The elephant is heavily wounded.The elephant trumpets!  You hit the elephant but do no damage.& hg  .... #.#. ..†..#  #..###  ###..)# *** .#P....#(...)...## <.........Y@# ......### ##....P##.....#?....P#P.....#..   elephant (trample).& h   The elephant is heavily wounded.  The elephant trumpets!  You hit the elephant but do no damage.wall freezes the elephant but does no damage.  The elephant closely misses you.5=6==80.6 (1& h y#####& h[F _The elephant trunk-slaps you but does no damage.& h3D....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 115/119 =======================- ,,,,..........†..# **,,,*  Magic: 25/32 ==================------ ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 9Int: 19 ..........#P....#& h16  SH: 11Dex: 9 .(..........)...##  XL: 13 Next:  2% Place: Lair:3 .....<.........Y@#  Noise: ==-------  Time: 22880.6 (0.0) ...............###  F) +1 dagger "Lashed Together" {flame, Com .........##....P#  Cast: Freeze ........###.....#  Memories (4) Ramparts Fly ...?....P#P.....# ........P..{...##  Y   elephant (trample) ...............# ...............# ...............# You freeze the elephant!  The elephant is heavily wounded.You hit the elephant but do no damage.The elephant is heavily wounded.The wall free& hF8zes the elephant but does no damage.  The elephant barely misses you.6-1.6 (1& h@#####& hLC  The elephant is heavily wounded.You hit the elephant but do no damage.The elephant is heavily wounded.  The wall freezes the elephant but does no damage.  The elephant barely misses you. _The elephant trunk-slaps you but does no damage.& hڜ....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 116/119 =======================- ,,,,..........†..# **,,,*  Magic: 24/32 ==================------ ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 9Int: 19 ..........#P....# SH: 11Dex: 9 .(..........)...## XL: 13 Next:  2% Place: Lair:3 .....<.........Y@#& h Noise: =--------  Time: 22881.6 (0.0) ...............### F) +1 dagger "Lashed Together" {flame, Com .........##....P# Cast: Freeze ........###.....# Memories (4) Ramparts Fly ...?....P#P.....# ........P..{...## Y   elephant (trample) ...............# ...............# ...............#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)  You freeze the elephant.  The elephant is heavily wounded.You hit the elephant but do no damage.& hM .... #.#. ..†..#  #..###  ###..)# *** .#P....#(...)...## <.........Y@# ......### & h##....P##.....#?....P#P.{...#......##Y 2 elephants (trample)Y  You freeze the elephant.  The elephant is heavily wounded.  You hit the elephant but do no damage.  The elephant is heavily wounded.  An elephant comes into view.The wall freezes the elephant! The elephant closely misses you.72.6 (1& hu####& h+6 _You block the elephant's attack.& h,....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 117/119 =======================- ,,,,..........†..# **,,,*  Magic: 23/32 =================------- & h ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 9Int: 19 ..........#P....# SH: 11Dex: 9 .(..........)...## XL: 13 Next:  2% Place: Lair:3 .....<.........Y@# Noise: =--------  Time: 22882.6 (0.0) ...............### F) +1 dagger "Lashed Together" {flame, Com .........##....P# Cast: Freeze ........###.....# Memories (4) Ramparts Fly ...?....P#P.{...# ........P......## YY 2 elephants (trample) .........Y.....# ...............# ...............#Aiming: Freeze (safe; 1% risk of failure)  & h![Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 100% to hit)  You freeze the elephant!  The elephant is severely wounded.You hit the elephant but do no damage.& h+s .... #.#. ..†..#  #..###  ###..)# *** .#P....#(...)...## <.........Y@# ......### ##....P##..{..#?....P#P.....#.Y.  You freeze the elephant!  The elephant is severely wounded.  You hit the elephant but do no damage.  The elephant is severely wounded.& h,{The wall freezes the elephant but does no damage.  The elephant tramples you but does no damage.& h-Y9=3.6 (1& h5#####& h86 _You block the elephant's attack.& h....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 119/119 ======================== ,,,,..........†..# **,,,*  Magic: 22/32 ================-------- ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 9Int: 19 ..........#P....# SH: 11Dex: 9 .(..........)...## XL: 13 Next:  2% Place: Lair:3 .....<.........Y@#& h Noise: =--------  Time: 22883.6 (0.0) ...............### F) +1 dagger "Lashed Together" {flame, Com .........##....P# Cast: Freeze ........###..{..# Memories (4) Ramparts Fly ...?....P#P.....# ........P.Y....## YY 2 elephants (trample) ...............# ...............# ...............#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 100% to hit)  You freeze the elephant.  The elephant is almost dead.You hit the elephant. You burn the elephant.& hL a .... #.#. ..†..#  #..###  ###..)# *** .#P....#(& h ...)...## <.........Y@# ......### ##...{P##.....#?....P#PY....#...  You freeze the elephant.  The elephant is almost dead.  You hit the elephant. You burn the elephant.  The elephant is almost dead.The wall freezes the elephant!  The elephant tramples you but does no damage.3=4.6 (1& h 8#& h F _The elephant trunk-slaps you but does no damage.& hm ....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 119/119 ======================== ,,,,..........†..# **,,,*  Magic: 22/32 ================-------- ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 9& h Int: 19 ..........#P....# SH: 11Dex: 9 .(..........)...## XL: 13 Next:  2% Place: Lair:3 .....<.........Y@# Noise: =--------  Time: 22884.6 (0.0) ...............### F) +1 dagger "Lashed Together" {flame, Com .........##...{P# Cast: Freeze ........###.....# Memories (4) Ramparts Fly ...?....P#PY....# ........P......## YY 2 elephants (trample) ...............# ...............# ...............#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  & h Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  You freeze the elephant!& h & hz & h & h Q .... #.#. ..†..#  #..###  ###..)# *** .#P....#& h9 w(...)...## <..........@# .....Y### ##....P##.....#?....P#P.{...#Y.Y, 1 wandering).& h q22/12245.6 (1Freeze& h ######& h> onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  You freeze the elephant! & h; A_You kill the elephant!& h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& huV###& hw& h`###& hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)& h}& h& h#Y.##{..YY)& h-Z24 -6Freeze& h%#####& h4 _The wall freezes the elephant.& hw'....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 122/122 ======================== ,,,,..........†..# **,,,*  Magic: 21/32 ===============--------- ,,,,.#....###..### *,****  AC: 17Str: 18 & hay..........###..)# ***  EV: 24 Int: 19 ..........#P....# SH: 11Dex: 9 .(..........)...## XL: 13 Next:  4% Place: Lair:3 .....<.........Y@# Noise: ---------  Time: 22886.6 (0.0) ...............### F) +1 dagger "Lashed Together" {flame, Com .........##....P# Cast: Freeze ........###..{..# Memories (4) Ramparts Fly ...?....P#P.....# ........P.Y....## YY 2 elephants (trample) ...............# ...............# ...............#You freeze the elephant!  The elephant is lightly wounded.  You hit the elephant but do no damage.The elephant is lightly wounded.  The wall freezes the elephant!  The elephant tramples you but does no damage.& h .... #.#. ..†..#  #..###  ###..)# *** & h.#P....#(...)...## <.........Y@# ......### ##...{P##.....#?....P#PY....#..{...##.& hU, 9 =& h7.6 (1& h;U###& hƒC  The elephant is lightly wounded.  You hit the elephant but do no damage.The elephant is lightly wounded.wall freezes the elephant!elephant tramples you but does no damage. _The elephant closely misses you.& h....................,,,,*  Gobosan the Frost Mage & h..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 122/122 ======================== ,,,,..........†..# **,,,*  Magic: 20/32 ===============--------- ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 9Int: 19 ..........#P....# SH: 11Dex: 9 .(..........)...## XL: 13 Next:  4% Place: Lair:3 .....<.........Y@# Noise: =--------  Time: 22887.6 (0.0) ...............### F) +1 dagger "Lashed Together" {flame, Com .........##...{P# Cast: Freeze ........###.....# Memories (4) Ramparts Fly ...?....P#PY....# ...& h.....P..{...## YY 2 elephants (trample) ...............# ...............# ...............#You freeze the elephant.  The elephant is moderately wounded.You hit the elephant but do no damage.The elephant is moderately wounded.The wall freezes the elephant but does no damage.  The elephant tramples you but does no damage.& h& hj .... #.#. ..†..#  #..###  & h~###..)# *** .#P....#(...)...## <.........Y@# Y....Y### ##....P##.Y...#?....P#P.{...#......##YY 4 elephants (trample, 1 wandering).& ha0-18.6 (1& hβ`###& h̶S  The elephant is moderately wounded.You hit the elephant but do no damage.The elephant is moderately wounded.  The wall freezes the elephant but does no damage.elephant tramples you _unk-slaps you.& h ....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 120/122 =======================- & h ,,,,..........†..# **,,,*  Magic: 20/32 ===============--------- ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 9Int: 19 ..........#P....# SH: 11Dex: 9 .(..........)...## XL: 13 Next:  4% Place: Lair:3 .....<.........Y@# Noise: =--------  Time: 22888.6 (0.0) .........Y....Y### F) +1 dagger "Lashed Together" {flame, Com .........##....P# Cast: Freeze ........###.Y...# Memories (4) Ramparts Fly ...?....P#P.{...# ........P......## YYYY 4 elephants (trample, 1 wandering) ...............# & h ...............# ...............#Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 100% to hit)  You freeze the elephant.  The elephant is moderately wounded.You hit the elephant but do no damage.The elephant is moderately wounded.& h 7& h Aim: an elephant (moderately wounded, 100% to hit)  You freeze the elephant.  The elephant is moderately wounded.  You hit the elephant but do no damage.  The elephant is moderately wounded.The frozen ramparts melt away. You block the elephant's attack. x2& h; & h; E .... #.#. ..†..#  #..###  ###..)# *** .#P....#(& hF ...)...## <....Y...YY@# ......### ##..Y.P##Y....#?....P#P.....#..YYY 5 elephants (trample, 1 wandering).& h9 t19.6 (1Fly & h]# & h& \ _An elephant comes into view.& hu& h8Read which item? Scrolls  c - 3 scrolls of vulnerability  e - a scroll of acquirement  f - a scroll of teleportationn - 2 scrolls of amnesia  & hp - 6 scrolls of poison  r - 2 scrolls of silence  s - 2 scrolls of enchant weapon  u - a scroll of immolationy - 4 scrolls of revelation  z - 3 scrolls of enchant armour  I - a scroll of torment  Y - a scroll of fear [!] read|quaff|evoke[?] describe selected& h & h & h ....................,,,,*  Gobosan the Frost Mage ..........#.....###,,,,**  Revenant of Ashenzari ****.. ,,,,......##.#..##**,,,**  Health: 121/122 =======================- ,,,,..........†..# **,,,*  Magic: 20/32 ===============--------- & hy ,,,,.#....###..### *,****  AC: 17Str: 18 ..........###..)# ***  EV: 9Int: 19 ..........#P....#  SH: 11Dex: 9 .(..........)...##  XL: 13 Next:  4% Place: Lair:3 .....<....Y...YY@#  Noise: =--------  Time: 22889.6 (0.0) ...............###  F) +1 dagger "Lashed Together" {flame, Com .........##..Y.P#  Cast: Freeze ........###Y....#  Memories (4) Fly ...?....P#P.....# ........P......##  YYYYY 5 elephants (trample, 1 wandering) ...............# ...............# [17& h d...............# You freeze the elephant.  The elephant is moderately wounded.You hit the elephant but do no damage.The elephant is moderately wounded.The frozen ramparts melt away. You block the elephant's attack. x2 _An elephant comes into view.& hj P  Okay, then.& h, & h=) & h, . _& h \#...* ...........,,,,* .....#.....###,,,,** ,##.#..##* ,..........†..# **,,,* ,,,,,.#....###..### *,**** ..###..)# *** .#P.... (..........)..@## <....Y...YY.# .......### ..##..Y.P# ......###Y....# ?....P#P.....# P......## .......# .# & hU  You block the elephant's attack.  The elephant trunk-slaps you but does no damage.& h i.Y..YY..& h 12-24 =90.6 (1& h6 & h%  _The elephant tramples you! You hold your ground! The elephant misses you.& h#.l.....#.##..#.....P#.#...*,,* ..........,,,, ..........###,##.#..##**,,,*.........†..# **,,, & h,,,,,.#....###..### *,****..###..)# ***...#P...@# (..........)...##<.....Y..YY.#.....Y###.##.Y..P.....###?....P#P.....P#& h& h& hB& h^YY.Y....Y& h]3---1& h& hu& h>.........P.#.#.......##,,* ##.l.....#.##..#.....P#,,* #.....#...* #...........,,,,* ......#.....###,,,,** *,,,,,& h%##.#..##* *,,,,,..........†..# **,,,* ,,,,,,.#....###..### *,**** .###.@)# *** ....#P....# (....).YY## <Y..Y.# .......###..##..Y.P# ......###.....#?....P#P.....#P......##& h & h & h ,& h ,& hLiYY....Y.& h#W4--2& h$& h(& h K......#..,, #.........P.#.#.......##,,* ###.l.....#.##..#.....P#,,* *#...#...* ,#& h5 ...........,,,,* ,............#.....###,,,,** ,*,,,,,......##.#..##* ,*,,,,,..........†..# **,,,* ,,,,,,,.#....###@.### *,****.###..)# ***..........#P..Y.#(..........)YYY##<...........#........Y###...##P#......###.....#?....P#P.....#& hÖ & h ,& hm & hQ olYYY.Y.Y.& h l   komodo dragon (wandering)& h h613Freeze& h & hn & h= #.)....., ..............#..,,.........P.#.#.......##,,*  ###.l.....#.##..#....lP#,,* **#& h ....#...* *,#..............,,,,* ,,............#.....###,,,,** ,,*,,,,,##.#..##* #,*,,,,,........@.†..# **,,,* .,,,,,,,.#....###..### *,****.....###..)# ***..........#P.YYY#(..........).Y.##<.........Y.#........###...##..P#......###.....#& h & h B& hq ,& h' {.YY...Y& h~ T7=4& h & hp 7 _The komodo dragon hisses angrily.& h.#.).,........#..,,#...P.#.#.......##,,* & h;# ###.l.....#.##..#...l.P#,,*  **#.................#...*,,* **,#...............,,,,*,...#.....###,,,,** .,,*,,,,,......##.#..##**,,,** .#,*,,,,,.†..# **,,,* ..,.#....###..### *,****...###YY)# *** ,.....#P.Y.Y# ,.....(..........)...## ,.<....Y# 2 elephants (trample) ,....###l   komodo dragon ,.##....P# ,.###.....#& h؛& h!,& h& hcbl.YY{.{Y 3 elephants (trample)8=5& hT& h@& h-.#.).,................#..,, .###...P.#.#.......##,,* ## ###.l.....#.##..#..l..P#,,* # **#& h...........#...*,,* #**,#.............,,,,* .,,,..#.....###,,,,** ..,,*.##.#..##**,,,** ..#,*.†..# **,,,*..#....###YY### *,****..###{Y)# *** .,...#P.Y..# .,.....(..........)...## .,.<.........{Y# 2 .,...........### .,......##....P# .,.###.....#& hB1& hv2& hV3& h5,& h[A{.YY...YY 4 elephants (trample)& hMC.96& h5N& hQ& hf v...#..,,###..P.#.#.##,,* ###.l.....#.##..#.{...P#,,* .# **#.................#...*,,* .#**,#...........,,,,* ..,,,.#.....###,,,,** ...,,*,,,.##.#..##**,,,**.#,*...YY†..# **,,,*..,,,,,,..#...@###YY### *,****..............###..)# *** ,.#P.Y..# .,.....(& hh ...)...## ..,.........<..........Y# ..,...........### 2.,##....P #.,#.....# ..,?....P#P.....#& hi B& hVk & h7w e.lY.{Y 3 elephants (trample)l   komodo dragon& h(y ^202=7& h & h & h a#..###P.#.#.##,,* ###& hc .#.##..#.....P#,,* #.# **#................l#...*,,* #.#**,#..........,,,,* ...,,,#.....###,,,,**..,,*,,.##.#..##**,,,**.#,*,,....YYY†..# **,,,*..,#....###Y.### *,****............@.###..)# *** ,.#P.Y..# .,.....(...)...##.,.........<.......Y..Y#.,...........###.,##....PY 2 elephants (trample, 1 wandering)#.,#.....# ...,?....P#P.....#& h 3.,......P.##& h& h& h& h*.Y.& h<{{.   elephant (trample)& h^2====8& hJ(& hA,, _The elephant trumpets!& h~ ###.#.##..#.....P#,,* ##.# **#.................#...*,,* ##.#**,#.............,,,, ....,,,.....#.....### #....,,*,..........##.#..##**,,, #....#,*,..........Y.YY†..# **,,,..,,,.....#....###Y.### *,**..............###{.)# *** ,.#P.Y..# .,.....(...Y...##.,.........<..........Y#.,...###.,##....P#.,#.....#Y 2 elephants (trample)...,?....P#P.& h2.#.,......P....##Y.,##..& h& h& hLP.Y.Y)& h0---9& h& h& h4.##.# **..........#...*,, .##.#**,#......,,, .....,,,............#.....### .#....,,*....##.#..##**,,, .#....#,*.......YY†..# **,, .......,,......#...Y###Y.### *,**& h$..............###{.)# *** ,.#P.Y..# .,.....(..Y)...##.,.........<..........Y#.,.###.,##....P#.,#.....#...,?....P#P.....#Y 3 elephants (trample).,......P......##Y.,##...........**##.#& h& hU& he,& h.Y.###.YY.Y 4 elephants (trample)& h7D---900& h#& hw& hψ v.##.#**,#..... ......,,,.....#.....####....,,#...........##.#..##** ..#....#,#.......YY†..# ** ........,& hI #....###Y.### *,*......Y.###..)# *,...#PYY..# .,.....(.Y.)...##.,............Y#.,.###.,##....P#.,#.....#...,?....P#P.....#.,......P......## 3Y.,##...........**##......# ##.,,,**#.#& h & h & h, & hώ ,& h Ml.Y..#P..Y.YYY 4 elephants (trample)l   komodo dragon& h s3==1& hc & h a _There is a stone staircase leading up here.& h}& h.l.Y.Y..Y)Y& hd= 9 2Freeze _& h& hv###......##.#....#.#  .#####...........#..#  # #....##.....#..##  .###....##.....#...#  ##....##.....##.##  ######....#####..##..#  ######....###.#####..#  .& hx|#.P##..............##  2.#  .#  ##.####.#.#########P#  #.## ##### ###  ###           & hz:=& h& h`4.1 (2.5Freeze& h!& h\%{ _You fly upwards. _There is a stone staircase leading down here.& h& hLevel 2 of the Lair of Beasts <<<<>>>>(Press ? for help) ##.........#...÷....#.##.......P#.....##..........................##  #P.#..........###..#..P................#........##......#.......#.# & h: ##.+...........................###.#.##.........##.....##.......#.#  #..............#.#.##.#........##..+##..#.#.^####.....##.P....##.#  #.......................................#..####.......P#.#...###.#  #..P..##.#.......................................................#  #................................................................##  ##.................................................................#  #P.........................[.......................................#  ##...............#.#.##+##..P.#...###.#P.................P.P......##  #......#..#.....#.......#....#########...##.#.###......##.#....#.#  #...P......#....#...........###..#.####..####.#####...........#..#  ##...............#.......#..#........# #..P##...## #....##.....#..##  & h#....P......P........................###...#.....###....##.....#...#  #.....................<..P..#.#.......#...###.....##....##.....##.##  ##..........P....P..........#######..###..# ########....#####..##..#  #...#......#............#...##########...##########....###.#####..#  #....##.+#......##P.###....###.P##..#.#..#.##.#.P##..............##  #.....................................÷......................@...#  #................................................................#  ###..#.###.#..#####.########.#...#.#.P#P.##.###.####.#.#########P#  #.#### ###### #####.################.## ########  #########& h e #....#..P###....# #######.....####.###.####....###...#....##P....## ####.#.....####†.##.>.PP##.#...>P###.###.##.÷##.& hd @...........###...............>...........................#..................##.#...?###..#...##.######P.##.#..#..#.#.....###.†####......######.#....##..##P....##...#..##.##...#...#...##......#......#...........#..####....##......#..#.#...##..##........##....##...##.................#..#......#..#P.....##....##....####..# #...........##....#..÷.#####....#.# #.......#...##..####.....##...##..###~([####.#.# #...#...#....#..P#.....#......###.####P....#....#..##≈≈~~?~####..# .......#.'.#.#.......................##..≈≈≈≈~~[.##.& h ..###.....##..##.........................#...≈≈~~~#..#...##..........................................##.#≈≈~~~≈##.#...####....#.#.#..#≈≈≈≈~≈...#####.##≈≈≈≈≈#..#.........+.............................<........#..##≈.≈##..#...####..................#..........#.+.#...#.##.##..#...#..##...P##P..##.....#........#..........##.#....#.#####.###.##...#...###.#.##& h& h4.###......##.#....#.#  Gobosan the Frost Mage .#####...........#..#  Revenant of Ashenzari ****.. ..## #....##.....#..##  Health: 122/122 ======================== ...###....##.....#...#& h  Magic: 23/32 =================------- ....##....##.....##.##  AC: 17Str: 18 ######....#####..##..#  EV: 9Int: 19 ######....###.#####..#  SH: 11Dex: 9 .#.P##..............##  XL: 13 Next:  4% Place: Lair:2 ................@...#  Noise: ---------  Time: 22904.1 (0.0) ....................#  F) +1 dagger "Lashed Together" {flame, Com ##.####.#.#########P#  Cast: Freeze #.## ########  Memories (4) Fly ###          _The elephant tramples you! You hold your ground! The e& hFlephant misses you. _The komodo dragon hisses angrily. _The elephant trumpets! _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.& h{& h& hW C24 _& h & hw& hx4=& h#& h%& h&,& h3& h5,& h6& hD& hE,& h-G& hP& h_R& h6Tl5=& h9Z& h&[& h\,& hf& h&h,& hFi& h,u& hw& hx& hy& h& h&& hz,& hߔ& h& hJL6=& hE& hb& h<& h& h& h& h& h& h& h¾& h& h& hY& h)& h& hvi7==& h& h& h& h& hi& h& h& h=& h & h& h& h)& h& h& h& hi8==& h& hW & h & h ,& h& h& h& h& h& h& h & h!& h'& h)& h):=& h+& hL1& hr3& hq4&9& hH5& h9& h^;& hc<,& hA& hqC& hTD& hD& hH& hJ& hK& hJL& hTP& hR& hSc30=& hX& hZ& h[& h{\& h`& hc& hd& hUe& hh& humB& hq& hs& ht:=& hu& hx& h {& h|L1=& hM}& h& hN& hh& h& h& h& h& h& h& h& h& h& hs& h& h_i2==& h& h 4 _Magic restored.& h& h& hɠ& h`& h& h}& hK& hI& hV& hM& h& h& h~& hf:=& hk& h³& h& hʵ& h& hR& h,& h& h̻& h& hŽ,& h1###....# ##.####<....#.....##........###....##....##......#.... ##.......#....##....##.....##.... .#...........#.......#.....#........#.#.....+....#.....#...........####.###..........##..... #.#.....####÷.##.........>....... ##.......##.÷##...............................48.1 (4& h4.0)................. .........................?....... ................................. #.#......#####..................P ###......######.#....##..##P....# ..#......#...........#..####....# ..#............##....##...##..... ........#P.....##....##....####..& hv& hdc _There is a stone staircase leading down here.& h 4& h & h & h B 9 9.1 (1.0) _& h & ho .P# #...# ##..##........[.. ...####...###....#..... ..###..#..#.#P......####..... #........## #....PP #.#.##.#.####..#...#####....P ..,*###..# ##..>.....##P... ..#* #P.#####....>...#P...# ...# ##.#.##..PP3 & hq X)..# #...# ,,,* ###...#..... *,** #PP.###...... ,,,* #...###..........#..### *,** ###..##.........#..## ###... *,####...##..........##.# **#.... *..............##.#**,#.... *..................,,, *.............#....,,#..& h.....##P........ EV: 9Int: 19 ..#* #P.#####....>...#P...#..... SH: 11Dex: 9 ...# ##.#.##..........PP........ XL: 13 Next:  4% Place: Lair:3 )..# #...#.....@................ Noise: ---------  Time: 22950.6 (0.0) ,,,* ###...#..................... F) +1 dagger "Lashed Together" {flame, Com *,** #PP.###..................... Cast: Freeze ,,,* #...###..........#..###..... Memories (4) Fly *,** ###..##.........#..## ###... *,####...##..........##.# **#....[39;& hXP49m  *....................##.#**,#....  *........................,,,.....  *....................#....,,#....  _You fly upwards. _There is a stone staircase leading down here. _Magic restored. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.& hk(P  Okay, then.& h)& h3& h6. _& h>& h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  13.0  10.1  +1   k + Spellcasting  11.6  10.7  -1          & h  b - Polearms   0.0   1.2  -1   l - Conjurations   0.2   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m + Hexes   3.2   2.8  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2  & hf [34m f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Alchemy   0.2   1.2  -1   g - Armour  12.1  10.7  -1   s - Fire Magic   0.2   1.4  -2   h - Dodging   5.0   7.1  -1   t + Ice Magic  13.2  11.3  +1   i - Shields  13.5  14.3  -1   u - Air Magic   0.2   1.4  -2[39& h ;49m   j - Stealth   2.5   2.1  +2   v - Earth Magic   0.2   0.8  +1               w - Evocations   0.2   1.2  -1                  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] & hO%[0;10;1menhanced|base level  [!] training|cost|targets& hɯ & hϸ#.P# #...# ##..##........[...... Gobosan the Frost Mage ...####...###....#............... Revenant of Ashenzari ****.. ..###..#..#.#P......####......... Health: 122/122 ======================== & h#..................## #....PP... Magic: 32/32 ======================== #.#.##.#.####..#...#####....P.... AC: 17Str: 18 ..,*###..# ##..>.....##P........ EV: 9Int: 19 ..#* #P.#####....>...#P...#..... SH: 11Dex: 9 ...# ##.#.##..........PP........ XL: 13 Next:  4% Place: Lair:3 )..# #...#.....@................ Noise: ---------  Time: 22950.6 (0.0) ,,,* ###...#..................... F) +1 dagger "Lashed Together" {flame, Com *,** #PP.###..................... Cast: Freeze ,,,* #...##& h;#..........#..###..... Memories (4) Fly *,** ###..##.........#..## ###... *,####...##..........##.# **#....  *....................##.#**,#....  *........................,,,.....  *....................#....,,#....  _There is a stone staircase leading down here. _Magic restored. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then.& h& hJ;& hp & hr & h{ & h~ F _Unknown command.& h & h & ho & h F _Unknown command.& h`,& hf8wInventory: 48/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  v - a +3 trident of draining  O - a +4 trident of venom & h.: U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - a +0 kite shield (worn)  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]& h?T - a +0 kite shield (worn). A piece of wood and metal, to be strapped on one arm for defence. It is & hAcumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you take off this armour: Your EV would increase by 0.8 (9.5 -> 10.3). Your SH would decrease by 11.7 (11.7 -> 0.0). Your spell failure would improve by up to 10% (press '!' for details). You took it off a gnoll sergeant on level 9 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.& h Inventory: 48/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  v - a +3 trident of draining  O - a +4 trident of venom & h{  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - a +0 kite shield (worn)  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]& h` & hs #.P# #...# ##..##........[...... Gobosan the Frost Mage ...####...###....#............... Revenant of Ashenzari ****.. ..###..#..#.#P......####......... Health: 122/122 ======================== #..................## #....PP... Magic: 32/32 ======================== #.#.##.#.####..#...#####....P.... AC: 17Str: 18 ..,*###..# ##..>.....##P........ EV: 9Int: 19 ..#* #P.#####....>...#P...#..... SH: 11Dex: 9 ...# ##.#.##..........PP........ XL: 13 Next:  4% Place: Lair:3 )..# #...[3& ht 3m#.....@................ Noise: ---------  Time: 22950.6 (0.0) ,,,* ###...#..................... F) +1 dagger "Lashed Together" {flame, Com *,** #PP.###..................... Cast: Freeze ,,,* #...###..........#..###..... Memories (4) Fly *,** ###..##.........#..## ###... *,####...##..........##.# **#....  *....................##.#**,#....  *........................,,,.....  *....................#....,,#....  _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then. _Unknown command. _Unknown command.& hqy & hW| & htY 4& hFj  _You fly downwards. _There is a stone staircase leading up here.Okay, then.Unknown command.& h& h!  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  13.0  10.1  +1   k + Spellcasting  11.6  10.7  -1      & h     b - Polearms   0.0   1.2  -1   l - Conjurations   0.2   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m + Hexes   3.2   2.8  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4 & h -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Alchemy   0.2   1.2  -1   g - Armour  12.1  10.7  -1   s - Fire Magic   0.2   1.4  -2   h - Dodging   5.0   7.1  -1   t + Ice Magic  13.2  11.3  +1   i - Shields  13.5  14.3  -1   u - Air Magic   0.2  [36& hTm 1.4  -2   j - Stealth   2.5   2.1  +2   v - Earth Magic   0.2   0.8  +1               w - Evocations   0.2   1.2  -1                  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|& hOxall skills [_] enhanced|base level  [!] training|cost|targets& hg & hp#.P# #...# ##..##........[...... Gobosan the Frost Mage ...####...###....#............... Revenant of Ashenzari ****.. & h..###..#..#.#P......####......... Health: 122/122 ======================== #..................## #....PP... Magic: 32/32 ======================== #.#.##.#.####..#...#####....P.... AC: 17Str: 18 ..,*###..# ##..>.....##P........ EV: 9Int: 19 ..#* #P.#####....>...#P...#..... SH: 11Dex: 9 ...# ##.#.##..........PP........ XL: 13 Next:  4% Place: Lair:3 )..# #...#.....@................ Noise: ---------  Time: 22950.6 (0.0) ,,,* ###...#..................... F) +1 dagger "Lashed Together" {flame, Com [& h11d*,** #PP.###..................... Cast: Freeze ,,,* #...###..........#..###..... Memories (4) Fly *,** ###..##.........#..## ###... *,####...##..........##.# **#....  *....................##.#**,#....  *........................,,,.....  *....................#....,,#....  _You fly downwards. _There is a stone staircase leading up here. _Okay, then. _Unknown command. _Unknown command. _Unknown command.& h& h׽& h& h& h& h& h{& h& h24 _& h|& hw,& h& h & h{B& h& h& h& h& h"& hR&& hQ',& h9*& h-& h.,& h&3& h8,& h9& h*<& hB?& hB& hD,& hG& h& hf..#................#.) P.###........................#..###...P.###.........#..## ###.......#.# ..##..........##.# **#...................##.###.#........................................#......#... ..##P.........#.@..#.#..9.6 (9 ######....#.# *...##...... ..........#.& h...... ...PP..........(....Y.Y ..##.PP..#...Y....<Y   elephant (trample, wandering) #**##P...##÷............***##....#..........#*,**#....##....#.,............##& h& h` _An elephant is nearby!& h & hn Evoke which item? Wands  t - a wand of iceblast (10)& h B - a wand of flame (27)  E - a wand of paralysis (14)  H - a wand of polymorph (23)  J - a wand of mindburst (8)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected& hӔ& hd& h\#...#........................#.). Gobosan the Frost Mage P.###............................ Revenant of Ashenzari ****.. ..###..........#..###.........P.# Health: 122/122 ======================== #..##.........#..## ###.......#.# Magic: 32/32 ======================== ..##..........##.# **#........... AC: 17Str: 18 ..............##.###.#........... EV: 24 & hUInt: 19 ................................. SH: 11Dex: 9 ..............#......#........... XL: 13 Next:  4% Place: Lair:3 ..##P.........#.@..#.#........... Noise: ---------  Time: 22959.6 (0.0) ######....#.................#.... F) +1 dagger "Lashed Together" {flame, Com *...##........................... Cast: Freeze ..........#...................... Memories (4) Fly ...PP...................(....Y.Y. ..##.PP..#.............Y....<.... Y   elephant (trample, wandering) #**##P...##÷..................... ****##....#.....................# **,**#....##....#.,............## _There is a stone staircase leading up here. _Okay, then. _Unknown command. _Unknown command. _Unknown command. _An elephant is nearby!& h̬[m& hVP  Okay, then.& hb& hq& h. _& hO& hrQ& h'\& hs` & ha@_Unknown command.& h& hC  Skill  Level Cost  Apt Skill  Level Cost  Apt & h9 a + Fighting  13.0  10.1  +1   k + Spellcasting  11.6  10.7  -1           b - Polearms   0.0   1.2  -1   l - Conjurations   0.2   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m + Hexes   3.2   2.8  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1    & hZ[m   o - Necromancy   0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - Forgecraft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Alchemy   0.2   1.2  -1   g - Armour  12.1  10.7  -1   s - Fire Magic   0.2   1.4  -2   h - Dodging   5.0   7.1  [40& hjm-1   t + Ice Magic  13.2  11.3  +1   i - Shields  13.5  14.3  -1   u - Air Magic   0.2   1.4  -2   j - Stealth   2.5   2.1  +2   v - Earth Magic   0.2   0.8  +1               w - Evocations   0.2   1.2  -1      & h            The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets& h^k& hav& h#...#........................#.). Gobosan the Frost Mage P.###............................ Revenant of Ashenzari ****.. ..###..........#..###.........P.# Health: 122/122 ======================== #..##.........#..## ###.......#.# Magic: 32/32 ======================== ..##..........##.# **#........... AC: 17& hStr: 18 ..............##.###.#........... EV: 24 Int: 19 ................................. SH: 11Dex: 9 ..............#......#........... XL: 13 Next:  4% Place: Lair:3 ..##P.........#.@..#.#........... Noise: ---------  Time: 22959.6 (0.0) ######....#.................#.... F) +1 dagger "Lashed Together" {flame, Com *...##........................... Cast: Freeze ..........#...................... Memories (4) Fly ...PP...................(....Y.Y. ..##.PP..#.............Y....<.... Y   elephant (trample, wandering) #**##P...##÷..................... ****##....#.....................# **,**#....##....#.,............## & h[18d_Unknown command. _Unknown command. _Unknown command. _An elephant is nearby! _Okay, then. _Unknown command.& hH& h$& h& h%c& he$& hgEvoke which item? Wands  t - a wand of iceblast (10)B - a wand of flame (27)  E - a wand of paralysis (14)  H - a wand of polymorph (23)  J - a wand of mindburst (8)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected& hK^& hm& hjr$& hst#...#........................#.). Gobosan the Frost Mage P.###............................ Revenant of Ashenzari ****.. ..###..........#..###.........P.# Health: 122/122 ======================== #..##.........#..## ###.......#.# Magic: 32/32 ======================== ..##..........##.# **#........... AC: 17Str: 18 ..............##.###.#........... EV: 24 Int: 19 ................................. SH: 11Dex: 9 ..............#......#........... XL: 13 Next:  4% Place: Lair:3 ..##P.........#.@..#.#........... Noise: ------& h[vV---  Time: 22959.6 (0.0) ######....#.................#.... F) +1 dagger "Lashed Together" {flame, Com *...##........................... Cast: Freeze ..........#...................... Memories (4) Fly ...PP...................(....Y.Y. ..##.PP..#.............Y....<.... Y   elephant (trample, wandering) #**##P...##÷..................... ****##....#.....................# **,**#....##....#.,............## _Unknown command. _Unknown command. _Unknown command. _An elephant is nearby! _Okay, then. _Unknown command.& h  Okay, then. _& h <... ##...#..............#.) PP.###............ ...###& hW ...#..###..P. ##..##..#..## ######..........##.# **#.......##.###.#...................#@.....# ...##P.........#....#.#...... .######....#...# .*...##...............#......... ,...PP........(....Y.Y ,..##.PP..#.Y....<  ,#**##P...##÷. ***##....#......... & h & hs YY   elephant (trample, wandering).60.6 (1 _& h & hv & h& hgY.Y)& hv/==1& hl & h , _The elephant trumpets!& hx & h\>Y.& hC/--2& h& hD& hBY  ##.#.##...PP#  <........... ###...#......# #PP.###......... #...###...#..###..P ###..##.#..## #### #...##.##.# **###.###.#......................#......#& hT[ =...##P.........#....#.#...... #.######....#.........# #.*...##..............Y ............#............ .,...PP..........(....Y ,,..##.PP..#.....<,#**##P...##÷& hN] & hf >Y.& hg A--3& ho & h|r & h #P.#####....>...#P...#. ##.#.##..........PP#  <......& hF!..  ###...#...#  #PP.###........  #...###..#..###..  ###..##.#..## ### ##...##.##.# **###.###.#......#......# .....##P.........#....#.#...... ##.######....#........Y# *#.*...##.......... ,......#............ ..,...PP............(....Y #,,..##.PP..#.<& h$& h.9Y.& h/&4& h6& h9& h * #P.#####....>...#P...# # ##.#.##.PP.. # #...#.....<........ * ###...#... * #PP.###.. * #...###.#..### * ###..##.#..## ####...##.##.# **#.##.###.#.#......#.##P.#....#.#& h#.######....#.......Y.# ,*#.*...##.... ,,.#........ ,..,...PP...................(.... .#,,..##.PP..#.<& hl& h>Y.& hu&5& hw& h& h|#* #P.#####....>...#P...# .# ##.#.##.PP. .# #...#.....<.. ,* ###...#..* #PP.###.. ,* #...###.#..### ** ###..##.#..## ####...##& hm.##.# **#.##.###.#.#......#.##P.#..Y.#.# .###.######....#........ P,*#.*...##....,..#........ ,,..,...PP............( ,.#,,..##.PP..#.& hs& h"9Y.& hb&6& h& h& hW .#* #P.#####....>...#P...# ..# ##.#.##.PP.# #...#.....<,* ###...#. ,** #PP.###.,* #...###.#..### ,** ###..##.#..## ### ,####...##.##.# **#.##.###.#.#......#.##P.#.Y..#.# .& hY .###.######....#....... .P,*#.*...##...........,............#....... ,..,...PP.............(  ,,.#,,..##.PP..# & h[ & hf Y.Y   elephant (trample)& hg &7& hNp & hes & h .#* #P.#####....>...#P...#.# ##.#.##.PP )..# #...#.....<,* ###...# *,** #PP.###.,* #...###& hm?.#..### *,** ###..##.#..## ### *,####...##.##.# **# *.##.###.# **.#Y.....# *.##P.#....#.# *..###.######....#..... *.P,*#.*...##.....,......# *,,,..,...PP......(  ,,.#,,..##.PP..#& h@& h>Y.& h&8& h#& h && hW.#* #P.#####....>...#P...#.# ##.#.##.PP #)..# #...#.....< *,,,* ###...#*,** #PP.### *,,,* #...###.#..### **,** ###..##.#..## ### **,####...##.##.# **# **.##.###.# **.Y ,*.#......# & hdY+ *.##P.#....#.#  *..###.######....#.....  *.P,*#.*...##  ,,,,,......#.  *,,,..,...PP..( ,,.#,,..##.PP..#& hZ& h1a9Y.& h}b&9& hWj& hl& h.F.#* #P.#####....>...#P...#.# ##.#.##.PP .#)..# #...#.....< ,*,,,* ###...#  **,** #PP.###  *,,,* #...###.#..###  **,** ###..##.#..## ###  **,####...##.##.# **#  **.##.###.#  **& hH}.Y  ,*.#......# *.##P.#....#.# *..###.######....# *.P,*#.*...## ,,,,,......# *,,,..,...PP....... ,,.#,,..##.PP..#& hI& hT9Y.& haV'70& h]& hD`& h`.#* #P.#####....>...#P...#.# ##.#.##.PP ..#)..# #...#.....<,*,,,* ###...# **,** #PP.### *,,,* #...###.#..### **,** ###..##.#..## ### **,####...##.##.# **# **.##.###.# **.Y ,*.#......# *.##P.#....#.# *..###.######....# *.P,*#.*...##...... ,,,,,......#.. *,,,..,...PP. ,,.#,,..##.PP..#& hc& h&9Y.& h(&1& hm-& h@/& hke .#* #P.#####....>...#P...#.# ##.#.##.PP.#)..# #...#.....<,*,,,* ###...# **,** #PP.### *,,,* #...###.#..### **,** ###..##.#..##  **,####...##& h'g .##.# **# **.##.###.# **.Y ,*.#......# *.##P.#....#.# *..###.######....# *.P,*#.*...##..... ,,,,,......#. *,,,..,...PP.. ,,.#,,..##.PP..#& hi & h(v ;Y.& hw &2& hh & h & ht> .#* #P.#####....>...#P...#.# ##.#.##.PP& h]@ &.#)..# #...#.....<,*,,,* ###...# **,** #PP.### *,,,* #...###.#..### **,** ###..##.#..##  **,####...##.##.# ** **.Y...##.###. ** ,*.#...... *.##P.#....#. *..###.######....# *.P,*#.*...## ,,,,,.....# *,,,..,...PP....... ,,.#,,..##.PP..#& hA & hJ 4Y.& hL &3& h"T & hV & hF.#* #P.#####....>...#P....# ##.#.##..PP.#)..# #...#.....<,*,,,* ###...#. **,** #PP.###. *,,,* #...###.#.. **,** ###..##.#..##  **,####...##.##.#  **.Y....##.### ** ,*.# *.##P.#....# *..###.######....# *.P,*#.*...## ,,,,,......# *,,,..,...PP...... ,,.#,,..##.PP..#& hUI& h]wY.4& h8+.#* #P.#####....>...#P.# ##.#.##..........PP.#)..# #...#.....<,*,,,* ###...#... **,** #PP.###.. *,,,* #...###..#.. **,** ###..##.#..## **,####...##.##.#  **.Y.....##. ** ,*.# *.##P.#.... *..###.######....# *.P,*#.*...## ,,,,,.....# *,,,..,...PP... ,,.#,,..##.PP..#& hւ& h 4Y.& h&5& h& h,.#* #P.#####....>...#P.# ##.#.##.PP.#)..# #...#.....<,*,,,* ###...#.... **,** #PP.###.... *,,,* #...###....#.. **,** ###..##..#.. **.####...##.##.# **.Y......##.& h ** ,*.# *.##P.# *..###.######....# *.P,*#.*...##. ,,,,,......# *,,,......PP.... ,,.#,,..##.PP..#& htHY.,& h&6& h#& h?& h"& hwY.7& hA ,*,.....#..,*###..# ##..>.....##P ,#* #P.#####....>...#P...#.#.##....PP .......#)..# #...#.....< ,,,,,,,*,,,* ###...*,** #PP.###.....,,,* #...###..........#..,** ###..##....& h ..####..@##.....Y##.#*.,.........##P.........#.###.######....#*.P,*#.*...##.....,,,,,............#*,,,......PP.....& h & hج |{.& h &8& h & h & h M##.....#.#.##.#.####..#...#####. *,.....#..,*###..# ##..>.....##P ,#* #P.#####....>...#P...& hʮ #.#.##....PP .......#)..# #...#.....< ,,,,,,,*,,,* ###...*,** #PP.##.,,,* #...#.#..,** ###@.##..####...##{.................##.#*...........,*....................#...... ..P.....& h T.{& h &9& h & h" & hzv##.....#.#.##.#.####..#...#####. ,.....#..,*###..# ##..>.....##P. .#* #P.#####....>...#P.# ##.#.##.PP.#)..# #...#.....<.*,,,* ###...#.**,** #PP.###.*,,,* #...###.#..#**,** ###.@##.#..#**.####...##.##.# **.........{.##.#**....,*.....#.*.##P..& h#.*..###.######....#.*.P,*#.*...##...,,,,,.#.& h@I{.& h'80& h& h?& h & h Y.Y   elephant (trample)& h 71Freeze& hT & h & h@##.....#.#.##.#.####..#...#####.. Gobosan the Frost Mage ,.....#..,*###..# ##..>.....##P. Revenant of Ashenzari ****.. & h.........#* #P.#####....>...#P.. Health: 122/122 ======================== ..........# ##.#.##..........PP. Magic: 29/32 =====================--- ......#)..# #...#.....<......... AC: 17Str: 18 ,,,,,,*,,,* ###...#.............. EV: 24 Int: 19**,** #PP.###.............. SH: 11Dex: 9*,,,* #...###..........#..# XL: 13 Next:  4% Place: Lair:3**,** ###.@##.........#..## Noise: ---------  Time: 22981.6 (0.0)**.####..Y##..........##.# F) +1 dagger "Lashed Together"& h {flame, Com**....................##.## Cast: Freeze**......................... Memories (4) Fly ,*....................#....*........##P.........#.... Y   elephant (trample)*..###.######....#........*.P,*#.*...##.............,,,,,............#........Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the elephant but do no damage. The wall freezes the elephant.  The elephant tramples you! You hold your ground!1-- 9 ==2.6 (1Ramparts Fly & h|##.@###& hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the elephant but do no damage. The wall freezes the elephant.  The elephant tramples you! You hold your ground! _You block the elephant's attack.& h##.....#.#.##.#.####..#...#####.. Gobosan the Frost Mage ,.....#..,*###..# ##..>.....##P. Revenant of Ashenzari ****.. .........#* #P.#####....>...#P.. Health: 112/122 ======================-- ..........# ##.#.##..........PP. Magic: 28/32 =====================--- ......#)..# #...#.....<......... AC: 17Str: 18 ,,,,,,*,,,* ###...#.............. EV: 9Int: 19**,** #PP.###.............. SH: 11Dex: 9*,,,* #...###..........#..# XL: 13 Next:  4% Place: Lair:3**,** ###.@##.........#..##[3& h97m Noise: ==-------  Time: 22982.6 (0.0)**.####..Y##..........##.# F) +1 dagger "Lashed Together" {flame, Com**....................##.## Cast: Freeze**......................... Memories (4) Ramparts Fly ,*....................#....*........##P.........#.... Y   elephant (trample)*..###.######....#........*.P,*#.*...##.............,,,,,............#........You freeze the elephant.  The elephant is lightly wounded.  You hit the elephant but do no damage.The elephant is lightly wounded.  The wall freezes the elephant but does no damage.  The elephant tramples you! You hold your ground!06--3.6 (1& h{###.@###& h?  The elephant is lightly wounded.  You hit the elephant but do no damage.The elephant is lightly wounded.wall freezes the elephant but does no damage.elephant tramples you! You hold your ground! _unk-slaps you but does no damage.& h.....##P. Revenant of Ashenzari ****.. .........#* #P.#####....>...#P.. Health: 106/122 ====================---- ..........# ##.#.##..........PP. Magic: 27/32 ====================---- ......#)..# #...#.....<......... AC: 17Str: 18 ,,,,,,*,,,* ###...#.............. EV: 9Int: 19**,** #PP.###.............. SH: 11& hDex: 9*,,,* #...###..........#..# XL: 13 Next:  4% Place: Lair:3**,** ###.@##.........#..## Noise: ==-------  Time: 22983.6 (0.0)**.####..Y##..........##.# F) +1 dagger "Lashed Together" {flame, Com**....................##.## Cast: Freeze**......................... Memories (4) Ramparts Fly ,*....................#....*........##P.........#.... Y   elephant (trample)*..###.######....#........*.P,*#.*...##.............,,,,,............#........Aim: an elephant (lightly wounded, 100% to hit)  You freeze the elephant.  The elephant is lightly wounded.  You hit the elephant but do no damage.The elephant is lightly wounded.  The wall freezes the elephant. The elephant closely misses you& hx.7=-4.6 (1& h ##.@##& h[QMYou freeze the elephant.  The elephant is lightly wounded.  You hit the elephant but do no damage.wall freezes the elephant. The elephant closely misses you. _The elephant trunk-slaps you but does no damage.& h.M### _The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage.  The elephant is lightly wounded.  The wall freezes the elephant. The elephant tramples you. You hold your ground!& h5-8=-5.7 (1.1& h#####& hf & h@_The elephant trunk-slaps you but does no damage.& h^ #####{The elephant tramples you. You hold your ground! but does no damage.  ample& h`V7=6.8& hgY###& h k6 _You block the elephant's attack.& h+###{.The elephant tramples you but does no damage. _You block the elephant's attack.  You hit the elephant but do no damage.  The elephant is lightly wounded  The wall freezes the elephant. The elephant closely misses you.& h.`8=7.9& h2###.@##& hA5F _The elephant trunk-slaps you but does no damage.& hg M###{. _The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage.  The elephant is lightly wounded.  The wall freezes the elephant but does no damage.& h$ Z6-80& hT ###.@###& hU s _The elephant barely misses you. The elephant trunk-slaps you.& hn M####{. _The elephant barely misses you. The elephant trunk-slaps you.  You hit the elephant but do no damage.  The elephant is lightly wounded.  The wall freezes the elephant! The elephant misses you.& h1 7=9=90.0 (1.1& h# ###.@###& h& V _The elephant closely misses you.& hY #.@###{. closely misses you.  The elephant is moderately wounded.You block the elephant's attack.  The wall freezes the elephant!  The elephant tramples you! You hold your ground!1--=1.1& hّ##.@###& hiV _The elephant closely misses you.& h##.....#.#.##.#.####..#...#####.. Gobosan the Frost Mage ,.....#..,*###..# ##..>.....##P. Revenant of Ashenzari ****.. .........#* #P.#####....>...#P.. Health: 101/122 ===================----- ..........# ##.#.##..........PP. Magic: 28/32 =====================--- ......#)..# #...#.....<......... AC: 17Str: 18 & hu,,,,,,*,,,* ###...#.............. EV: 9Int: 19**,** #PP.###.............. SH: 11Dex: 9*,,,* #...###..........#..# XL: 13 Next:  4% Place: Lair:3**,** ###.@##.........#..## Noise: ==-------  Time: 22991.1 (0.0)**.####..Y##..........##.# F) +1 dagger "Lashed Together" {flame, Com**....................##.## Cast: Freeze**........{................ Memories (4) Ramparts Fly ,*....................#....*........##P.........#.... Y   elephant (trample)*..###.######....#........*.P,*[4& h0m#.*...##.............,,,,,............#........Aim: an elephant (severely wounded, 100% to hit)  You freeze the elephant!  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The wall freezes the elephant! The elephant barely misses you.2=-2.1 (1& h.##.@###& h!& hYou freeze the elephant!  The elephant is severely wounded.You hit the elephant but do no damage.  The elephant is severely wounded.The wall freezes the elephant! The elephant barely misses you. _You block the elephant's attack.& hu ##.....#.#.##.#.####..#...#####.. Gobosan the Frost Mage ,.....#..,*###..# ##..>.....##P. Revenant of Ashenzari ****.. .........#* #P.#####....>...#P.. Health: 102/122 ====================---- ..........# ##.#.##..........PP. Magic: 27/32 ====================---- ......#)..# #...#.....<......... AC: 17Str: 18 ,,,,,,*,,,* ###...#.............. EV: 9Int: 19 & hw **,** #PP.###.............. SH: 11Dex: 9 *,,,* #...###..........#..# XL: 13 Next:  4% Place: Lair:3 **,** ###.@##.........#..## Noise: =--------  Time: 22992.1 (0.0) **.####..Y##..........##.#  F) +1 dagger "Lashed Together" {flame, Com **....................##.## Cast: Freeze **........{................ Memories (4) Ramparts Fly  ,*....................#.... *........##P.........#.... Y   elephant (trample) *..###.######....#........ *.P,*#.*...##............. ,,,,,............#........Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  You freeze the elephant.  The elephant is almost dead.You hit the elephant but do no damage.& hx & h h: an elephant (almost dead, 100% to hit)  You freeze the elephant.  The elephant is almost dead.  You hit the elephant but do no damage.The wall freezes the elephant!& h =..# ##..> #P.> ##.)..# #..< ###. **,** #PP. *,,,* #...## **,** ###.@# & ha #..†##  **........ **.......Y. ,*.............{ *........Y  , wandering) *..###.## *.P,*#.& hƔ n363.1 (1Freeze& h a###& h L _You kill the elephant!' hU ' h_ ##.@###Y.{.' hIa ~48=24 -4' hLg ###.@##' hi ' h' h~.....###.@#..Y##..{.{Y)' hl5-5FreezeFly ' h' h 4 _The frozen ramparts melt away.' h.#..................## # *##.....#.#.##.#.####..#...##### *,.....#..,*###..# ##..>.....##P ,* #P.#####....>...#.....# ##.#.##...PP .......#)..# #...#.....< ,,,,,,,*,,,* ###...# **,** #PP.###.... *,,,* #..@###' hW#..#.. **,** ###..##.#..# **.####..Y##.##. **.........##.# **............,*...........{..# *........##P..{......# *..###.######....# *.P,*#.*...##....' h' hTmY†..{.' hT7=6' h' h' h%...###..#..#.#P......### ##..................## ##.....#.#.##.#.####..#...#####. *,.....#..,*###..# ##..>.....##P ,#* #P.#####....>...#P.....# ##.#.##....' h:PP .......#)..# #...#.....< ,,,,,,,*,,,* ###...#*,** #PP.,,,* #...##.#..,** ###Y.##.####..†##..##.#**............,*..........{..........##P..{......#.###.#####' h' haY.{{' hG^8=7' hd' h#' h4 u.#...###....#....... ...###..#..#.#P##. #......#..................## #. ###.##.#.####..#...#####..#..,*###..# ##..>.....##* #P.#####....>...#P.....# ##.#.##..........PP ......#)..# #...#.....< ,,,,,,*,,,* ###.@.#.**,** #PP.###..*,,,* #..Y###.**,** ###..##...#..#**.####..†##..{**......##.##**..........' ho .,*...{.........#.*........##P..{......#' h ' h! Y.{.{' h\ h9==8' h ' h a _The elephant attacks as it pursues you! You block the elephant's attack. x2' h7####...###....#.###..#..#.#P......####. ......#...........## #. #.....#.#.##.#.####..#...#####. .....#..,*###..# ##..>.....##P.#* #P.#####....>...#P.# ##.#.##.PP.#)..# #...#.....<.' h&*,,,* ###..@#.**,** #PPY###.*,,,* #...###.#..#**,** ###..##.{.#..## **.####..†##.##.# ***....{.##.#**...........{.,*..........{.#.*.##P..{......#....#' h' h Y..{.{' hq">109-9' h*' h`-' h!0#.P#.P# #...# ##..##.[##...###....#........###..#..#.#P##. .....#..................## #.#.##.#.####..#...#####..#..,*###..# ##..>.....#' h2#* #P.#####....>...#P...#...# ##.#.##..........PP ....#)..# #...#@....<.. ,,,,*,,,* ###.Y.#.......**,** #PP.###................*,,,* #...###.......#**,** ###..##.........#..## #**.####..†##..Y.......##.# ** YYY 3 elephants (trample, 2 wandering)**.Y........##.###**............,*..{.........#......' h7' hY8' h: ' h; The elephant trumpets!  The elephant attacks as it pursues you!  The elephant tramples you but does no damage.' h(E.YYY.YY).' hXG;1===3000' h~O' h SU _The elephant barely misses you.' h~#.P#.P# #...# ##..##.[.####...###....#..###..#..#.#P......####.#....## #....P#.#.##.#.####..#...#####....P#..,*###..# ##..>.....##P.#* #P.#####....>...#P...#.# ##.#.##.PP.#)..# #...#.@...<.' h*,,,* ###..Y#.**,** #PP.###.*,,,* #...###.#..###.**,** ###..##Y.#..## #**.####..†##.Y.##.# **#Y 4 elephants (trample, 1 wandering)**...##.###.#**.Y.,*.{.#......#' hF' ht,' h  The elephant trumpets!  The elephant attacks as it pursues you! The elephant barely misses you.' hY.Y.Y)Y.' hNS3=-' hT 1' h' h06 _You block the elephant's attack.' h`#.P#.P# #...# ##..##.[.####...###....#.###..#..#.#P......####.#......## #....P#.#.##.#.####..#...#####....P.#..,*###..# ##..>.....##P.' h T#* #P.#####....>...#P...#.# ##.#.##.PP.#)..# #...#Y.@..<.*,,,* ###...#.**,** #PP.###.*,,,* #...###Y.#..###.**,** ###..##Y.#..## #**.####..†##.##.# **#.**..Y.##.###.#.**...,*.{.#......#.' h' h' hq,' hL.YY.Y.' h 4=---2' h(' h,' h[>.P#.P# #...# ##..##.[.####...###....#....###..#..#.#P......####.#.......## #....PP.#.#.##.#.####..#...#####....P. .#..,*###..# ##..>.....##P.#* #P.#####....>...#P...#.# ##.#.##.' h^PP. .#)..# #...#.Y.@.<.*,,,* ###...#.**,** #PP.###.Y.*,,,* #...###Y.#..###.**,** ###..##.#..## ###.**.####..†##..Y.##.# **#.**...##.###.#.**...,*.{.#......#.' h_' h`' ha' hc%  ' hdgThe elephant attacks as it pursues you! The elephant barely misses you.' hm8.YY..Y' hn.' ho%5' hpa30==-3' hx' h |6 _You block the elephant's attack.' hP#.P# #...# ##..##.[.####...###....#....###..#..#.#P......####. .#........## #....PP. .' h^P#.#.##.#.####..#...#####....P. #..,*###..# ##..>.....##P.#* #P.#####....>...#P...#.# ##.#.##.PP. #)..# #...#..Y.@<. *,,,* ###...#..Y. **,** #PP.###.Y. *,,,* #...###.#..###. **,** ###..##..Y......#..## ###. **.####..†##.##.# **#. **..##.###.#. **... ,*.{.#......#.' h' h,' hPG.Y.YY.' h:.64' h' hz _You block the elephant's attack. The elephant completely misses you.' h" #.P# #...# ##..##.[.####...###....#....###..#..#.#P......####. #........## #....PP. #.#.##.#.####..#...#####....P. ..,*###..# ##..>.....##P.#* #P.#####....>...#P...#.' h+% # ##.#.##.PP. )..# #...#...Y.@. ,,,* ###...#..Y.,** #PP.###..Y. ,,,* #...###..Y.#..###. *,** ###..##.#..## ###. *.####..†##.##.# **#. *...##.###.#. *... *.{.#......#.' h\( ' h+ g  The elephant attacks as it pursues you! The elephant tramples you.' hC   You hold your ground! You block the elephant's attack.  The elephant attacks as it pursues you!  The elephant tramples you but does no damage.' hG J.YY.Y.' hNI .55' h]R ' hV  ' h/X _The elephant trunk-slaps you but does no damage. _There is a stone staircase leading up here. ' h< ' hj ' h ' h_ ' hH  You block the elephant's attack. x3 ' hIY.YY. ' h^7= 9 6 ' hB ' h* ( ##....# ##.####<....#.....## .##....###....##....### ##.......#....##....##.....## .#.#.......#.....#.. .......#.#.....+....#.....#.. ###.....####.###..........## #.#.....####÷.##.........>.. ##.......##.÷##..Y.......2 ................ ................ ............? .................. #.#......#####...........P ###......######.#....##..##P....# 2 ..##...........#..####....# ..#......##....##...## .#P.....##....##....#### _The elephant trunk-slaps you but does no damage.== ' hW3  ' h j81=-7.6 (2.5 ' h>  ' h { _You fly upwards. _There is a stone staircase leading down here. ' hJ..# ######....##.##.#.##....# ##.####<....## ..##....###....##....##......## ' htL.#....##....##.....###...........#.......#.....# ....#.....+....#..... ####.....####.###..###.....####÷.##.> ###.##.÷##@.Y.>Y.? ..........#......#####.................. ####......######.#....##..##P.....##...........#..#####............##....##...##.. ' h1N ' hQ&  ' hR^The elephant attacks as it pursues you! The elephant tramples you.  You hold your ground! ' hh[)Y.Y ' h\. ' h]P24 =8.6 (1.0 ' hd ' hgF _The elephant trunk-slaps you but does no damage. ' he ' h7 ' hU ' h ' h14 ' hy ' h ' h##.....#######.#....##......#. ##.....# ######....##.##.#.#. ###....# ##.####<....#.....##.###....##....##.. ##.#....##....##.....# . ' hc#.....#.......#. .......#.#.....+....#.....#..#.....####.###.## #.####÷.##@.> ####.÷##.Y.......Y>...? ..........#......#####..................P ###......######.#....##..##P....##......#.....#..####....# ' hհ ' h Y.The elephant attacks as it pursues you! The elephant closely misses you.The elephant trunk-slaps you but does no damage. ' h\.99 ' hlO _You block the elephant's attack. x2 ' h ÷...........÷..........######.#...... ' hÍ x ######....##.##.#. # ##.####<....# .##....###...... ##....##....##.....## .#...........#.......#.....# .......#.#.....+....#. ##.#.## #.#.....####÷.##.> ####.÷##YY.....>........? ......... #.####..................P #######.#....##..##P ' h  ' h  ' hߕ >YY.. ' hޗ 820-10 ' h  ' h$  ' h.#...###P##.#.#.#.###.##..#P##.## ÷...........÷..........######.#...... ######....##.##.#. # ##.####<....#.....# .##....###....##...... ##....##....## .#...........#.......#.....# .......#.#.....+@...#.....#. ## ' h.###...## #.#.....####÷.##YY> ####.÷##.....>......? ......... #...................P ' h ' ho>YY.. ' h12==-1 ' h ' h ' he###### ############ ########### .#...###P##.#.#.#.###.##..#P##.## ÷...........÷..........######.#...... ' h ######....##.##.#. # ##.####<....#.....# .##....###....##...... ##....##....## .#...........#..@....#.....# .......#.#.....+....#. #####.###YY.## #.#.....####÷.##> ####.÷##....>...? ......... ' hX  The elephant attacks as it pursues you! You block the elephant's attack. ' hCYY.. ' hx\2==2 ' h~ ' hsU _The elephant barely misses you. ' hp ###### ############ ########### .#...###P##.#.#.#.###.##..#P##.## ÷...........÷..........######.#...... ######....##.##.#. # ##.####<....#.....# .##....###....##...... ##....##@...## ' h)s# .#...........#.......#.....# .......#.#.....+YY..#. ####.##....## #.#.....####÷.##> ####.÷##..>..? ' ht, ' h YY..The elephant attacks as it pursues you! The elephant closely misses you. ' ho&3 ' h, ' hS6 _You block the elephant's attack. ' h [ ###### ############ ########### .#...###P##.#.#.#.###.##..#P##.## ÷...........÷..........######.#...... ######....##.##.#. # ##.####<....#.....# .##....##. ##....##....### .#...........#..YY...#.....# .......#.#.....+....#.....#. ###.##.## #.#.....####÷.##> ####.÷##..> ' h (. ' h9  ' h  The elephant attacks as it pursues you! The elephant completely misses you. ' hR CYY.. ' hx &4 ' h2  ' h8 6 _You block the elephant's attack. ' h : ###### ############ ########### .#...###P##.#.#.#.###.##..#P##.## ÷...........÷..........######.#...... ######....##.##.#. # ##.##.#.....# .##....##....##...... ##....##YY..### .#...........#.......#.....# .......#.#.....+....#.....#. ##.#.....## #.#.....####÷.##...> ####.÷##...>  The elephant attacks as it pursues you! You block the elephant's attack. YY..The elephant misses you. The elephant attacks as it pursues you!=5 ' h?  _The elephant completely misses you. You block the elephant's attack. _There is a stone staircase leading up here.' hu& ' hxW###### ############ ########### .#...###P##.#.#.#.###.##..#P##.## ÷...........÷................######.#...... ####.##.#. # ##.####<....# .##....##YY..##...... ##....##....### .#...........#.......#.....# .......#.#.....+....#.....#. ##.#....## #.#.....####÷.##..> ####.÷##..' hή,' h>YY..' h-Q=-6 _' h ' hT' hj? ###### ############ ########### .#...###P##.#.#.#.###.##..#P##.## ÷...........÷................######...... ######....##.##.#. # ##.####YY...# .##....###...... ##....##....### .#...........#.......#.....# .......#.#.....+....#.....#. ##.#...## #.#.....####÷.##>' h.m' hn  The elephant attacks as it pursues you! The elephant misses you.' huCYY<.' h/x.=7' hh~' hԁV _The elephant closely misses you.' h  ####### ############ ########## ..#...###P##.#.#.#.###.##..#P##.# .÷...........÷..@............ ÷##.....#######.#....##......# ..# ######YY..##.##.#.##....# ##.####<....## ..##....###....##....##......#' h ##....##....##.....###...........#.......#.....# ....#.....+....#..... ####.....####.###..##' h) ' hv %  ' hB HThe elephant attacks as it pursues you! You block the elephant's attack.' h ?Y.' h= &8' h ' h F _The elephant trunk-slaps you but does no damage.' h;# ############ #..#...###P##.#.#.#.###.##..#P##. ..÷.÷ .÷##.....#.#Y...##......# #.##.....# ######Y...##.##.#.# .' h9.###....# ##.####<....#.....##.##....###....##....##......# ..##.#....##....##.....##   elephant.#.#.......#.....#.#.#.....+....#.....##.....####.###.##' hv,' hY.Y 2 elephants (trample)-9' h2  # ############ #..#...###P##.#.#.#.###.##..#P##.÷.÷@.Y #.÷##.....#.#Y...##......# ##.##.....# ######....##.##.#.# #..###....# ##.####<....#.....##.##....###....##....##......#.##.#....##....##.....##.#.#.#.....#.#.#.....+....#.....##.....####.###.##' h4,' h=<Y.' h?A-20' h8G' h^I' h e> # # ############ #..#...###P##.#.#.#.###.##..#P.÷.@.YY#.÷##.....#.#....##......#  ##.##.....# ######....##.##.#.# ##..###....# ##.####<....#.....## #....##....###....##....##......# ' hf#...##.#....##....##.....##.#.#.#.....# #.#.#.....+....#.....##.....####.###.##' h2h,' hn2YY.' hKp&1' hu' hyy _You see here a polar bear skeleton.' h`: ## # ############ .###..#...###P##.#.#.#.###.##..#P.÷÷YY#.÷##.....#.#....##...... # ##.##.....# ######....##.##.#.#..###....# ##.####<....#..... ##....##....###....##....##...... ÷#...##.#....##....##..... ÷.....#.#.#.....# ##.#.#.....+....#.....#  #.....####.###.##' h' h2YY.' h -2 _' hR' h' h P# .## # ############ .###..#...###P##.#.#.#.###.##..#.÷.YY .###.÷##.....#.#....## ## ##.##.....# ######....##.##.##..###....# ##.####<....#..... .##....##....###....##....## #÷#...##.#....##....##..... ' hk .÷.....#.#.#.....#.#.#.....+....#.....# # #.....####.###.' h 2YY.' h &3' h ' h ' h# # #.## # ############ #..###..#...###P##.#.#.#.###.##...÷.YY.###.÷##.....#.#....## .## ##.##.....# ######....##.##. .####..###....# ##.####<....# ..##....##....###....##....## .#÷#...##.#....##....## ..÷.....#.#.# .###.#.#.....+....#..... .# #.....####.###.' h: ,' h̤ ' hv Y4Freeze' hM ' h ' hpGobosan the Frost MageRevenant of Ashenzari ****..Health: 122/122 ========================Magic: 29/32 =====================---AC: 17Str: 18 ###' htsEV: 24 Int: 19 #.## ######## ############ ###### SH: 11Dex: 9 #..###..#...###P##.#.#.#.###.##.. XL: 13 Next:  6% Place: Lair:2 .......÷........@.YY............. Noise: ---------  Time: 23024.6 (0.0) ..###.÷##.....#######.#....##.... F) +1 dagger "Lashed Together" {flame, Com .## ##.##.....# ######....##.##. Cast: Freeze .####..###....# ##.####<....#.... Memories (4) Fly ..##....##....###....##....##.... .#÷#...##.......#....##....##.... YY 2 elephants (trample) ..÷.....#...........#.......#.... .###..........#.#.....+....#..... .# #######.....####.###.......... [39' ht";49m_You see here a polar bear skeleton.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.' hDx{###P##Y...@.Y÷.#####' h>y 9 ==5.6 (1Ramparts Fly ' hZ###P######' hL' h/  Casting: Freeze (safe; 1% risk of failure)' honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the elephant.' h=d' hf' hm#P##.Y#####' h8o[24 --6Freeze' hx######' h&{J _The wall freezes the elephant but does no damage. x2' hu Gobosan the Frost MageRevenant of Ashenzari ****..Health: 122/122 ========================' h1w Magic: 28/32 =====================---AC: 17Str: 18 ###EV: 24 Int: 19 #.## ######## ############ ###### SH: 11Dex: 9 #..###..#...###P##.#.#.#.###.##.. XL: 13 Next:  6% Place: Lair:2 .......÷........@YY÷............. Noise: ---------  Time: 23026.6 (0.0) ..###.÷##.....#######.#....##.... F) +1 dagger "Lashed Together" {flame, Com .## ##.##.....# ######....##.##. Cast: Freeze .####..###....# ##.####<....#....' hx } Memories (4) Ramparts Fly ..##....##....###....##....##.... .#÷#...##.......#....##....##.... YY 2 elephants (trample) ..÷.....#...........#.......#.... .###..........#.#.....+....#..... .# #######.....####.###..........You freeze the elephant.  The elephant is lightly wounded.  You barely miss the elephant.The elephant is lightly wounded.  The wall freezes the elephant. You block the elephant's attack.  The elephant trunk-slaps you but does no damage. 9 =7.6 (1' h #########MThe elephant is lightly wounded.  You barely miss the elephant.The wall freezes the elephant. You block the elephant's attack.trunk-slaps you but does no damage. _.' h1f ##P######You hit the elephant but do no damage.' hhThe elephant is lightly wounded.  The wall freezes the elephant. You block the elephant's attack. x28.7 (1.1' hn###P##' hoG###' hqG _The wall freezes the elephant but does no damage.' hP  ##P######You hit the elephant but do no damage.The elephant is lightly wounded.  The wall freezes the elephant but does no damage.99.8##P#### _You block the elephant's attack. x2; The wall freezes the elephant!' h_ m##P#### but does no damage. _You block the elephant's attack. x2; The wall freezes the elephant!.  The elephant tramples you but does no damage.30.9' hc ###P######' h u _The elephant closely misses you. The wall freezes the elephant!' hcGobosan the Frost MageRevenant of Ashenzari ****..Health: 122/122 ========================Magic: 28/32 =====================---AC: 17Str: 18 ###EV: 9Int: 19 #.## ######## ############ ###### SH: 11Dex: 9 ' hݘ#..###..#...###P##.#.#.#.###.##.. XL: 13 Next:  6% Place: Lair:2 .......÷........@YY÷............. Noise: =--------  Time: 23030.9 (0.0) ..###.÷##.....#######.#....##.... F) +1 dagger "Lashed Together" {flame, Com .## ##.##.....# ######....##.##. Cast: Freeze .####..###....# ##.####<....#.... Memories (4) Ramparts Fly ..##....##....###....##....##.... .#÷#...##.......#....##....##.... YY 2 elephants (trample) ..÷.....#...........#.......#.... .###..........#.#.....+....#..... .# #######.....####.###..........You freeze the elephant.  The elephant is moderately wounded.Yo' hu hit the elephant. You burn the elephant.  The elephant is moderately wounded.The wall freezes the elephant.  The elephant tramples you but does no damage.1.9 (1' h֞#P#######' hj  The elephant is moderately wounded.You hit the elephant. You burn the elephant.  The elephant is moderately wounded.  The wall freezes the elephant.elephant tramples you but does no damage. _You block the elephant's attack. The wall freezes the elephant!' h<)######heavi  The wall freezes the elephant but does no damage.  You block the elephant's attack. The elephant misses you. but does no damage.wall freezes the elephant!  The elephant tramples you but does no damage.0-3.0 (1.1' hբ)#' h?#P#######' h!3 _The elephant trunk-slaps you.' h1 Gobosan the Frost MageRevenant of Ashenzari ****..' he3 Health: 120/122 =======================-Magic: 27/32 ====================----AC: 17Str: 18 ###EV: 9Int: 19 #.## ######## ############ ###### SH: 11Dex: 9 #..###..#...###P##.#.#.#.###.##.. XL: 13 Next:  6% Place: Lair:2 .......÷........@YY÷............. Noise: =--------  Time: 23033.0 (0.0) ..###.÷##.....#######.#....##.... F) +1 dagger "Lashed Together" {flame, Com .## ##.##.....# ######....##.##. Cast: Freeze .####..###....#' h4  ##.####<....#.... Memories (4) Ramparts Fly ..##....##....###....##....##.... .#÷#...##.......#....##....##.... YY 2 elephants (trample) ..÷.....#...........#.......#.... .###..........#.#.....+....#..... .# #######.....####.###..........You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The wall freezes the elephant! x2  The elephant tramples you but does no damage.' h9 `18=4.0 (1' h7= #####' h?  The elephant is severely wounded.You hit the elephant but do no damage.' h@ The elephant is severely wounded.  The wall freezes the elephant! x2elephant tramples you but does no damage. _You block the elephant's attack.' h[<Gobosan the Frost MageRevenant of Ashenzari ****..Health: 121/122 =======================-Magic: 27/32 ====================----AC: 17Str: 18 ###EV: 9Int: 19 #.## ######## ############ ###### SH: 11Dex: 9 #..###..#...###P##.#.#.#.###.##.. XL: 13 Next:  6% Place: Lair:2 .......÷........@YY÷............. Noise: =--------  Time: 23034.0 (0.0) ' h..###.÷##.....#######.#....##.... F) +1 dagger "Lashed Together" {flame, Com .## ##.##.....# ######....##.##. Cast: Freeze .####..###....# ##.####<....#.... Memories (4) Ramparts Fly ..##....##....###....##....##.... .#÷#...##.......#....##....##.... YY 2 elephants (trample) ..÷.....#...........#.......#.... .###..........#.#.....+....#..... .# #######.....####.###..........Aim: an elephant (almost dead, 100% to hit)  You freeze the elephant.  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.The wall freezes the elephant. x2; You block the elephant's attack.2=5.0 (1' h #######' hMYou freeze the elephant.  The elephant is almost dead.  ' hYou hit the elephant but do no damage.The wall freezes the elephant. x2; You block the elephant's attack. _The elephant misses you.' h(  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 122/122 ========================  Magic: 26/32 ===================-----  AC: 17Str: 18 ' hX+### EV: 9Int: 19 #.## ######## ############ ###### SH: 11Dex: 9 #..###..#...###P##.#.#.#.###.##.. XL: 13 Next:  6% Place: Lair:2 .......÷........@YY÷............. Noise: =--------  Time: 23035.0 (0.0) ..###.÷##.....#######.#....##.... F) +1 dagger "Lashed Together" {flame, Com .## ##.##.....# ######....##.##. Cast: Freeze .####..###....# ##.####<....#.... Memories (4) Ramparts Fly ..##....##....###....##....##.... .#÷#...##.......#....##....##.... YY 2 elephants (trample) ..÷.....#...........#.......#.... .###..........#.#.....+....#..... .# #######.....####.###..........Aim: an elephant (almost dead, 100% to hit)  You freeze the elephant.  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.The wall freezes the elephant! x2' h|2R' h3  ###### ...###P##.#.#.#÷........@.Y÷....÷##.....#######.#. ##.##.....# #....# <÷   elephant÷ ' h9f76.0 (1Freeze' h>A#####' hD  You freeze the elephant.  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.  ' hEhThe wall freezes the elephant! x2 _You kill the elephant!' h ' h ####Y.#' h Z24 -7Freeze' h} ##P##### _The wall freezes the elephant.' ha+' hdGobosan the Frost MageRevenant of Ashenzari ****..Health: 122/122 ========================Magic: 25/32 ==================------AC: 17Str: 18 ###EV: 24 Int: 19 #.## ######## ############ ###### SH: 11Dex: 9 #..###..#...###P##.#.#.#.###.##.. XL: 13 Next:  7% Place: Lair:2 .......÷........@Y.÷............. Noise: ---------  Time: 23037.0 (0.0) ..###.÷##.....#######.#....##.... F) +1 dagger "Lashed Together" {flame, Com .## ##.##.....# ######....##.##. Cast: Freeze .####..###....# ##.####<....#.... [4' h>0mMemories (4) Ramparts Fly ..##....##....###....##....##.... .#÷#...##.......#....##....##.... Y   elephant (trample) ..÷.....#...........#.......#.... .###..........#.#.....+....#..... .# #######.....####.###..........Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  You freeze the elephant.  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.6= 9 =8.0 (1Fly ' h' hk  Aim: an elephant (almost dead, 100% to hit)  You freeze the elephant.  The elephant is almost dead.  ' hz!You hit the elephant but do no damage.  The elephant is almost dead. _The frozen ramparts melt away. You block the elephant's attack. x2' h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 122/122 ========================  Magic: 25/32 ==================------  AC: 17Str: 18 ### EV: 9Int: 19 #.## ######## ############ ###### SH: 11Dex: 9 ' h}#..###..#...###P##.#.#.#.###.##.. XL: 13 Next:  7% Place: Lair:2 .......÷........@Y.÷............. Noise: =--------  Time: 23038.0 (0.0) ..###.÷##.....#######.#....##.... F) +1 dagger "Lashed Together" {flame, Com .## ##.##.....# ######....##.##. Cast: Freeze .####..###....# ##.####<....#.... Memories (4) Fly ..##....##....###....##....##.... .#÷#...##.......#....##....##.... Y   elephant (trample) ..÷.....#...........#.......#.... .###..........#.#.....+....#..... .# #######.....####.###..........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  You freeze the elephant.' hv  ###### ...###P##.#.#.#÷........@†.÷....÷##.....#######.#. ##.##.....# #....# <÷÷' h   ' h"99.0 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  You freeze the elephant. _You kill the elephant!' hP' hEr _Your base Spellcasting skill increases to level 9!' hO&4' h_(' h)' hS24 6==7=8==9=' h B' h"B' h$,' h%' hx'' hl(,' h*' h+\30=' hS.' h0' h52' h63,' h34' h7,' h08' h9' h=;i1==' hF<' he?,' h@' hE,' hF' hJB' hUh - _You start resting.' h\067.0 (28.0)' hR_2==-8.0 (29' he' hi% _Magic restored.' h' hF4' h' h!n' h$,' hR&' h'P=' hw-X' h.,' h/' h 3,' h4' h:6' h77,' h:' h;,' h=' h>,' h(B,' hC' hE' hF,' h"J' hWK,' h0M' h>N,' hQ' h\S,' hT' hU,' hhY' hqZ,' hH\' hF],' h`' ha,' hc' hd' he' h#h' hi,' h k' hl' hl' heo' h^p' hPq' hr' hs,' hv' hx,' hy' hz,' h#~' h&,' h' hU,' h܄,' hۅ' h' h,' h֋' hԌ,' h؏' hĐ,' hd,' hz' h' h,' hș,' h' he' h9' h ' hA' h¡,' h ' h,' hB' ht' h,' hh' h,' h*,' h' h' hش,' h,' hV' h˹' hҺ,' h,' h}' h ' h' h_,' h' h' h,' h,' h' h' h,' hG' hk,' h,' h' h' h8,' h ' h$,' h' h,' h?' hY,' hC,' hP' h' h,' h2' hV,' h' h,' h' h,' h_,' hu' h,' h' h;' hK,' h' h,' h' h ,' h ' h ,' hD,' hU' hs' h,' h4,' h2' h,' hX' h#' hv%,' h&B' h*,' h9+' hc,,' hL-' h 0,' h0' hp6' h;n' hm=' h>,' h?' hA,' hB' hD' hE,' hH,' hJ' hK' hN,' hO' hP,' hR' hS,' hV,' hUX' hPY' h=Z,' hC],' h^^' h_' h`,' hc' he,' h\xg 167.0 (9 _You start waiting.' hz08.0 (100.0)' hހ' hn# _Done waiting.' hg' htLevel 2 of the Lair of Beasts <<<<>>>>(Press ? for help) ######   ###### ### ##.##.## ######## ############ ###############   #.#P.###.#####.#.#..###..#...###P##.#.#.#.###.##..#P##.##.##########   ##......................÷........@†.÷..............................#   ##.................###.÷##.....#######.#....##......#..............#   #.................## ##.##.....# ######....##.##.#.#....###.#.#.#.## ' h  ###...###.###.....####..###....# ##.####<....#.....##....####....#..#  #...###.#P##.....##....##....###....##....##......#....##.....#..##  #....#....##....#÷#...##.......#....##....##.....##....##........##  #...#.....##.....÷.....#...........#.......#.....#..............<P#  #...#.....##....###..........#.#.....+....#.....#......##.........#  #....#..P###....# #######.....####.###..........##......##....##.##  ##...#....##P....## ####.#.....####÷.##.........>.......PP##.#..#.#  #...>............P###.###.......##.÷##............................##  ##.....................................>...........................#  #................................................................##  #...#....#.....................................?.................##  ##.................................................................#  #.................#...##.#......#####..................P.##.#..#..##  #..........#.....###.†####......######.#....##..##P....##...#..##.#  ##...#...#...#...##......#......#...........#..####....##......#..#  #.......#...##..##......#............##....##...##...............#  #......#..#......#............#P.....##....##....####..#......#..#' hC O@>' h' hGobosan the Frost MageRevenant of Ashenzari ****..Health: 122/122 ========================Magic: 32/32 ========================AC: 17Str: 18 ###EV: 24 Int: 19 #.## ######## ############ ###### SH: 11Dex: 9 #..###..#...###P##.#.#.#.###.##.. XL: 13 Next:  9% Place: Lair:2 .......÷........@†.÷............. Noise: ---------  Time: 23168.0 (0.0) ..###.÷##.....#######.#....##.... F) +1 dagger "Lashed Together" {flame, Com ' h.## ##.##.....# ######....##.##. Cast: Freeze .####..###....# ##.####<....#.... Memories (4) Fly ..##....##....###....##....##.... .#÷#...##.......#....##....##....  ..÷.....#...........#.......#....  .###..........#.#.....+....#.....  .# #######.....####.###..........  _You kill the elephant! _Your base Spellcasting skill increases to level 9! _You start resting. _Magic restored. _You start waiting. _Done waiting.' hW' h ' h  You see here an elephant corpse.' h' h _' h=' h' hY' hk,' hh  You see here a polar bear skeleton.' h:' hb6 _' h' h' h,' h' h,' h' h' h^' hc,' h' hl' h' h' hE ' h@ ' h: ,' hP  There is a stone staircase leading up here.' h' h 6 _' h' h' h,' h' h' h' h' h' h!,' h!' h"' h/%' h&' h'' h'' h*' h?+,' h]-' h/,' h/1' h{2' h4' h5' h6' h{?N###....# ##.####<....#.....##.... .##....###....##....##......#.... ##.......#....##....##.....##.... .#...........#.......#.....#..... .......#.#.....+....#.....#...........####.###..........##..........####÷.##.........>....... ##.......##.÷##.................' hwB...85.0 (17.0)........................... .........................?...... ............................. #.#......#####..................P ###......######.#....##..##P....##......#...........#..####....# ..#..##....##...# ........#P....####' hH' hKc _There is a stone staircase leading down here.' hj' h\' hn' h' hRB 9 6.0) _' h' h .P# #...# ##..##........[.. ...####...###....#..... ' h ..###..#..#.#P......####..... #........## #....PP #.#.##.#.####..#...#####....P ..,*###..# ##..>.....##P... ..#* #P.#####....>...#P...# ...# ##.#.##....PP3 )..# #...#..Y.Y ,,,* ###...# *,** #PP.###. ,,,* #...####..### *,** ###..##..#..## ###... *.####..†##..........##.# **#.... YY 2 elephants (trample) *..............##.###.#.... *..................... *...{.........#......#....' h9 ' hC [.P# #...# ##..##.[.####...###....#.... .###..#..#.#P......####. .' h ..## #....PP. .#.##.#.####..#...#####....P. .,*###..# ##..>.....##P. .#* #P.#####....>...#P...#.# ##.#.##.PP. ..# #...#..Y.Y<* ###...#. ,** #PP.###.* #...###.#..###. ,** ###..##.#..## ###. .####..†##.##.# **#. .##.###.#. .. .{.#......#.' h ' h( .Y.YYou fly downwards. The elephant tramples you! You are shoved backwards!' h v15--=7.5 (2.5Freeze' he ' h? 9 _You block the elephant's attack. x2' h ' h' h' hK _You can't go up here!' hP# #...# ##..##.[. .####...###....#... ###..#..#.#P......####..## #....PP....# #.##.#.####..#...#####....P. ' h,*###..# ##..>.....##P. #* #P.#####....>...#P...#. .# ##.#.##.PP.# #...#...Y.Y.* ###...#. ** #PP.###.* #...###.#..###. ** ###..##.#..## ###. ####..†##.##.# **#.##.###.#....{.#......#.' h' h ' h0.Y.....##P. * #P.#####....>...#P...#. # ##.#.##.PP. # #...#....Y ' ho  ' h{ #...# ##..##.[.#...###....#..# ..#..#.#P......####....# ....## #....PP....# ##.#.####..#...#####....P......# ###..# ##..>.....##P.#  #P.#####....>...#P...#.  ##.#.##.PP.#  #...#.....Y.Y.  ###...#.#  #PP.###.  #...###.#..###.  ###..##.#..## ###...†##.##.# **#.##.###.#.....{.#......#. ' hc ' h0.....##P.#.#P.#####....>...#P...#. ' h/q##.#.##.PP.#.#...#..........##P..... ' h . #P.#####....>...#P...#. ##.#.##..........PP....# #...#.....<.Y.Y...... #.....#.) PP.###.. ...###.#..###P ##..##.#..## ####. ..†##..##.# **#... ......##.###.#...........{.#......###P..{#....#.#. ' hq  ' h  ' h1 ? .Y.Y ' h vThe elephant attacks as it pursues you! The elephant misses you. ' h 61=2 ' h  ' h% 6 _You block the elephant's attack. ' hz .#..#.#P......#### .............## #....PP....### .#.####..#...####......##. #..# ##..>.....##P..... #P.#####....>...#P...#. ##.#.##..........PP... ' h # #...#.....<..Y...... ##...#.........Y#.) PP.##.... ..#..###P ##..#..## #### ..†##.##.# **#......##.###..........{..####P..{.....# .######....#...........# ' h{  ' hF :.Y. ' hr T2=3 ' h  ' hܱ 9 _You block the elephant's attack. x2!' hv...........## #....PP....####. #.####..#...#####....P.... ..# ##..>.....##P...... !' h;P.#####....>...#P...#. #.#.##..........PP....# ...#.....<......YY#.) P.###...... ..###..........#@.###...P.# #..##.........#..## ###.#.# .†##..........##.# **#...............##.###.#...............{.........#......###P..{......#....#.#. ######....#.................# *...##.......!' h!' h!' hP@ ..YY!' h*_The elephant attacks as it pursues you! The elephant tramples you.!' hNM0-4!' h!' h#L _You hold your ground! You block the elephant's attack.!' h#.####..#...####......##. ..# ##..>.....##P..... P.#####....>...#P...#. #.#.##..........PP...# ...#.....<........!' h:. #...#................#.) P.##YY................ ..#..###...P.# #..#.@## #### .†##.#.# **#.... ....##.###.........{####P..{#....#   elephant ######....#...........# *...... ..........#!' h!' hu .YY 2 elephants (trample)!' hS 1--5Freeze!' h5!' hEq..# ##..>.....##P..... P.#####....>...#P...#......... #.#.##..........PP...........# ...#.....<.................... #...#........................#.) !' hXsjP.###..........Y......... ......Y#..###P.# #.......#..## #### .†##.##@# **#.... ....##.###.........{#......###P..{#....# ######....#...........# *....... ..........#.....PP......(....Y.Y!' ht!' hv!' h~V..#YY!' hf2=-6!' hǁFreeze!' h!' h!' hM P.#####....>...#P...#. #.#.##..........PP.....# ...#.....<............. #...#................#.) P.###.................. .....#Y.###P.# #...#Y.## #### .†##.##.# **#.... ....##................{.........#......#..##P..{.....#.# ######....#.................# *...##................. ..........#......PP..........(....Y.Y##.PP..#....<...!' h @..YY!' h .=7!' h: !' h _The elephant attacks as it pursues you! The elephant completely misses you. x2"' h P.#####....>...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 122/122 ======================== #...#........................#.). Magic: 29/32 =====================--- P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 24 Int: 19 #..##.........#.Y## ###.......#.# SH: 11Dex: 9 "' he .†##..........##Y# **#........... XL: 13 Next:  9% Place: Lair:3 ..............##@###.#........... Noise: =--------  Time: 23197.5 (0.0) ................................. F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Fly ######....#.................#.... *...##........................... YY 2 elephants (trample) ..........#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....Casting: Frozen Ramparts (safe; 1% risk of failure)"' h   Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the elephant but do no damage. The wall freezes the elephant.  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage. 9 ==8.5 (1Ramparts Fly "' hu \###"' hû   Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the elephant but do no damage. The wall freezes the elephant.  The elephant tramples you but does no damage.unk-slaps you but does no damage. _The wall freezes the elephant.#' hbP.#####....>...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 122/122 ======================== #...#........................#.). Magic: 28/32 =====================--- P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9Int: 19 #..##.........#.Y## ###.......#.# SH: 11Dex: 9 .†##..........##Y# **#........... XL: 13 Next:  9% Place: Lair:3 ..............##@###.#........... Noise: ==-------  Time:[3#' h7m 23198.5 (0.0) ................................. F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Ramparts Fly ######....#.................#.... *...##........................... YY 2 elephants (trample) ..........#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....Aim: an elephant (lightly wounded, 100% to hit)  You freeze the elephant!  The elephant is lightly wounded.  You hit the elephant but do no damage.The elephant is lightly wounded.  The wall freezes the elephant! You block the elephant's attack.-9.5 (1#' h1Z####' h q  You freeze the elephant!  The elephant is lightly wounded.  You hit the elephant but do no damage.The elephant is lightly wounded.wall freezes the elephant! You block the elephant's attack. _The elephant barely misses you. The wall freezes the elephant.#' h%P.#####....>...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 122/122 ======================== #...#........................#.). Magic: 27/32 ====================---- P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9Int: 19 #..##.........#.Y## ###.......#.# SH: 11Dex: 9 #' hT(.†##..........##Y# **#........... XL: 13 Next:  9% Place: Lair:3 ..............##@###.#........... Noise: =--------  Time: 23199.5 (0.0) ................................. F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Ramparts Fly ######....#.................#.... *...##........................... YY 2 elephants (trample) ..........#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....You freeze the elephant.  The elephant is moderately #' h*Owounded.You hit the elephant but do no damage.The elephant is moderately wounded.The wall freezes the elephant.  The elephant tramples you but does no damage.0-200.5 (1#' h/w###@###' h&3R _The elephant trunk-slaps you. The wall freezes the elephant!#' h P.#####....>...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 120/122 =======================- #...#........................#.). Magic: 26/32 ===================----- P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9Int: 19 #..##.........#.Y## ###.......#.# SH: 11Dex: 9 .†##..........##Y# **#........... XL: 13 Next:  9% Place: Lair:3 ..............##@###.#........... Noise: =--------  Ti#' hK me: 23200.5 (0.0) ................................. F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Ramparts Fly ######....#.................#.... *...##........................... YY 2 elephants (trample) ..........#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....You freeze the elephant.  The elephant is heavily wounded.You hit the elephant but do no damage.The elephant is heavily wounded.The wall freezes the elephant.  The elephant tramples you but does no damage.11.5 (1#' h_ #Y##@###' h s  The elephant is heavily wounded.You hit the elephant but do no damage.The elephant is heavily wounded.  The wall freezes the elephant.elephant tramples you but does no damage. _You block the elephant's attack. The wall freezes the elephant.$' hJP.#####....>...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 121/122 =======================- #...#........................#.). Magic: 25/32 ==================------ P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9Int: 19 #..##.........#.Y## ###.......#.# SH: 11Dex: 9 .†##..........##Y# **#........... XL: 13 Next:  9% Place: Lair:3 ..............##@###.#........... Noise: =--------  Time: 23201.5 (0.0) [10$' hHM?d................................. F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Ramparts Fly ######....#.................#.... *...##........................... YY 2 elephants (trample) ..........#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....You freeze the elephant!  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The wall freezes the elephant!  The elephant tramples you but does no damage.2=6=2.5 (1$' hR##Y###$' h...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 122/122 ======================== #...#........................#.). Magic: 25/32 ==================------ P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9Int: 19 $' hc#..##.........#.Y## ###.......#.# SH: 11Dex: 9 .†##..........##Y# **#........... XL: 13 Next:  9% Place: Lair:3 ..............##@###.#........... Noise: =--------  Time: 23202.5 (0.0) ................................. F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Ramparts Fly ######....#.................#.... *...##........................... YY 2 elephants (trample) ..........#............[$' hdA32m.......... ...PP...................(....Y.Y. ..##.PP..#..................<....The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The wall freezes the elephant but does no damage.  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.3.5 (1$' h...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 122/122 ======================== #...#........................#.). Magic: 24/32 ==================------ P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9Int: 19 $' hB#..##.........#.Y## ###.......#.# SH: 11Dex: 9 .†##..........##Y# **#........... XL: 13 Next:  9% Place: Lair:3 ..............##@###.#........... Noise: =--------  Time: 23203.5 (0.0) ................................. F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Ramparts Fly ######....#.................#.... *...##........................... YY 2 elephants (trample) ..........#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....Aim: an elephant (severely wounded, 100% to hit)  You freeze the elephant!  The elephant is almost dead.You hit the elephant. You burn the elephant.  The elephant is almost dead.The wall freezes the elephant.$' hYvYou freeze the elephant!  The elephant is almost dead.$' h2You hit the elephant. You burn the elephant.  The elephant is almost dead.  The wall freezes the elephant.  You kill the elephant!$' h>......PP..<................)......#....## † #...............$' hy.....#......#.......#....#.#.#...........................   elephant.#.........................(<$' h~b3-114.5 (1$' h&###@# _The wall freezes the elephant.%' h8P.#####....>...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 122/122 ======================== #...#........................#.). Magic: 23/33 ================-------- P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9%' hبInt: 19 #..##.........#..## ###.......#.# SH: 11Dex: 9 .†##..........##Y# **#........... XL: 13 Next: 11% Place: Lair:3 ..............##@###.#........... Noise: =--------  Time: 23204.5 (0.0) ................................. F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Ramparts Fly ######....#.................#.... *...##........................... Y   elephant (trample) ..........[4%' h0m#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The wall freezes the elephant but does no damage.  The elephant tramples you. You hold your ground!17-5.5 (1%' h#Y##@##%' h/o  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.  The wall freezes the elephant but does no damage.elephant tramples you. You hold your ground! _You block the elephant's attack.%' hkM P.#####....>...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 117/122 =======================- #...#........................#.). Magic: 22/33 ================-------- P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9Int: 19 #..##.........#..## ###.......#.# SH: 11Dex: 9 .†##..........##Y# **#........... XL: 13 Next: 11% Place: Lair:3 %' hzP ..............##@###.#........... Noise: =--------  Time: 23205.5 (0.0) ................................. F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Ramparts Fly ######....#.................#.... *...##........................... Y   elephant (trample) ..........#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 100% to hit)  You freeze the elephant!  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.836.5 (1Fly [3%' hR 9;49m%' hX %' h}] Aim: an elephant (severely wounded, 100% to hit)  You freeze the elephant!  The elephant is severely wounded.  You hit the elephant but do no damage.  The elephant is severely wounded. _The frozen ramparts melt away. You block the elephant's attack. x2&' h P.#####....>...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 118/122 =======================- #...#........................#.). Magic: 22/33 ================-------- P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9Int: 19 #..##.........#..## ###.......#.# SH: 11Dex: 9 .†##..........##Y# **#........... XL: 13 Next: 11% Place: Lair:3 ..............##@###.#........... Noise: =--------  Time: 23206.5 (0.0) .............&' h.................... F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Fly ######....#.................#.... *...##........................... Y   elephant (trample) ..........#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....Aim: an elephant (severely wounded, 100% to hit)  You freeze the elephant.  The elephant is almost dead.You hit the elephant. You burn the elephant.  The elephant is almost dead.The elephant barely misses you.97.5 (1&' hE&' hv  You freeze the elephant.  The elephant is almost dead.You hit the elephant. You burn the elephant.  The elephant is almost dead.  The elephant barely misses you. _The elephant trunk-slaps you but does no damage.&' hP.#####....>...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 119/122 =======================- #...#........................#.). Magic: 21/33 ===============--------- P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9Int: 19 #..##.........#..## ###.......#.# SH: 11Dex: 9 .†##..........##Y# **#........... XL: 13 Next: 11% Place: Lair:3 ..............##@###.#........... Noise: =--------  Time: 23207.5 (0.0) .............&' h޴.................... F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Fly ######....#.................#.... *...##........................... Y   elephant (trample) ..........#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  You freeze the elephant!  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.218.5 (1&' h&' h_  Aim: an elephant (almost dead, 100% to hit)  You freeze the elephant!  The elephant is almost dead.&' hwYou hit the elephant but do no damage.The elephant is almost dead. _You block the elephant's attack. x2&' h U 5P.#####....>...#P...#............ Gobosan the Frost Mage #.#.##..........PP...........#... Revenant of Ashenzari ****.. ...#.....<....................... Health: 121/122 =======================- #...#........................#.). Magic: 20/33 ==============---------- P.###............................ AC: 17Str: 18 ..###..........#..###.........P.# EV: 9Int: 19 #..##.........#..## ###.......#.# SH: 11&' hW Dex: 9 .†##..........##Y# **#........... XL: 13 Next: 11% Place: Lair:3 ..............##@###.#........... Noise: =--------  Time: 23208.5 (0.0) ................................. F) +1 dagger "Lashed Together" {flame, Com ....{.........#......#........... Cast: Freeze ..##P..{......#....#.#........... Memories (4) Fly ######....#.................#.... *...##........................... Y   elephant (trample) ..........#...................... ...PP...................(....Y.Y. ..##.PP..#..................<....Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 100% to hit)  You freeze the elephant!&' h` C>......PP..<................)......#....## ††# ....................#......#.......#....#.#.#............................#.............&' hvb  ............( <.... &' hg {2=39.5 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&' hpi Aim: an elephant (almost dead, 100% to hit)  You freeze the elephant! _You kill the elephant!&' ho &' hr k _Your base Hexes skill increases to level 2!'' h+  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'' h'' h'' hp'' h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'' he4'' hvh'' h k1=24 '' hqB'' hs,'' hhu'' hWx'' hUy:='' h-z'' h|'' h*~:='' hC'' h'' hN2='' h'' h}'' h'' h'' hB'' hB'' hܒ'' hX3='' h'' h'' h='' h0'' hJ,'' h='' h:'' h('' h'' h z4='' h'' h,'' h'' h,'' h '' h,'' h'' h:='' h'' hWb5='' hյ'' h9'' h('' h-'' h'' h'' hz'' h6='' h '' h'' h ,'' h,'' h'' h"'' h7,'' h1,'' hZ'' h'' hb7='' h5'' h%,'' h],'' hm'' hr,'' hb'' h"'' h3i8=='' hW'' h'' h,'' h'' h'' h'' h.'' hJ,'' hv'' h~i9=='' h'' h*'' h_,'' hL'' hO'' h@'' h='' hA=30'' h '' h '' h '' h '' h'' h\'' h'' h'' h'' h'' h'' hL1='' h'' h'' h,'' h'' h!'' h"'' h#'' h*-ll   komodo dragon (wandering)'' h+'' h2 >......PP..<................)......#....## .†#†# #@#56.5 (47.0)'' h4...............{.........#......#.{......#....#.#.#............................#.........................(< _You start resting.'' hHG>......PP..<................)......#....## †#†# #@#...............{.........#......#.{......#....#.#.#............'' h................#.........................(<-'' h'' hd _A komodo dragon is nearby!'' hy>......PP..<................)......#....## .†#†# #@#'' h{...............{.........#......#.{......#....#.#.#............................#.........................(<'' hv,>......PP..<................)......#....## †#†# #@#...............{.........#......#.{......#....#.#.#............................#.........................(<'' h '' h('' h0Y >......PP..<.........'' hH2a.......)......#....## .†#†# #@#...............{.........#......#.{......#....#.#.#............................#.........................(< _A komodo dragon is nearby!'' h G>......PP..<................)......#....## †#†# #@#...............{.........#......#.{......#....#.#.#............'' h ................#.........................(<'' h '' h '' h '' h d _A komodo dragon is nearby!'' hC n>......PP..<................)......#....## .†#†# #@#...............{.........#......#.{......#....#.#.#............................#.........................(<'' h#>......PP..<................)......#....## †#†# #@#...............{.........#......#.{......#....#.#.#............................#.........................(<'' h-'' h/'' h77'' h9d _A komodo dragon is nearby!(' h12<.#.##..........PP....# ..#.....<...............#.) .###......... .###.#..###(' h44P.#.#..## ####.# †##..........##†# **#..... .............##.###.#..........@.......#{##.l# .##P..{......#....#.#... #####....#.................#....# ...##..................# .........#...#PP...(....Y.Y .##.PP..#......<....Y **##P...##÷.(' h5(' h@Ml.(' hB87.5 (1.0) _(' hZL(' hsN(' hF~#.##.PP.#....~ .#.....<........#......#.). ###..... ###.#..###.P.#.# .##.#..## ###.#.##. ##....##†# **#....##.###.#.#.{.#......#l.(' hL# ##P..{......#....#.#....l....#..........#....###.............##..#P .PP....(....Y.Y..Y ##.PP..#....<....Y. *##P...##÷.(' hl.l(' hq2==8(' h(' hس(' hh .##.PP.#....~. #.....<. .#.#.)...#..###.P.#.#. ##.#..## ###.......#.##. #.##†# *##....##.###.#.l.#. .{.#......#.##. #(' h 7P..{......#....#.#....lY....#.................#....# .##.......##.........#P. PP......(....Y.Y..Y).PP..#....<....Y. ##P...##÷.(' h (' h $ Dl.(' h-& 79Freeze(' h/ (' h1 (' h.##..........PP...........#....~. Gobosan the Frost Mage #.....<.......................... Revenant of Ashenzari ****.. .#........................#.).... Health: 122/122 ======================== ##............................... Magic: 29/33 =====================--- ##..........#..###.........P.#.#. AC: 17Str: 18 ##.........#..## ###.......#.##.. EV: 24 Int: 19 #..........##†# *##.............. SH: 11Dex: 9 ...........##.###.#.............. XL: 13 Next: 13% Place: Lair:3 ................@l............#.. Noise: ---------  Time: 23259.5 (0.0) .[40(' hˆm{.........#......#...........##. F) +1 dagger "Lashed Together" {flame, Com #P..{......#....#.#............lY Cast: Freeze ###....#.................#....### Memories (4) Fly .##...........................### .......#......................#P. l   komodo dragon PP...................(....Y.Y..Y) #.PP..#..................<....Y.. ##P...##÷........................Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the komodo dragon.The wall freezes the komodo dragon but does no damage.1- 9 ==60.5 (1Ramparts Fly [37(' hXm##.##asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the komodo dragon.  The wall freezes the komodo dragon but does no damage. _The komodo dragon bites you.)' ho.##..........PP...........#....~. Gobosan the Frost Mage #.....<.......................... Revenant of Ashenzari ****.. .#........................#.).... Health: 121/122 =======================- ##............................... Magic: 28/33 ====================---- ##..........#..###.........P.#.#. AC: 17Str: 18 ##.........#..## ###.......#.##.. EV: 9Int: 19 #..........##†# *##.............. SH: 11Dex: 9 ...........##.###.#.............. XL: 13 Next: 13% Place: Lair:3 ................@l............#.. Noise: ==-------  Time: 23260.5 (0.0) .{.........)' hr[40m#......#...........##. F) +1 dagger "Lashed Together" {flame, Com #P..{......#....#.#............lY Cast: Freeze ###....#.................#....### Memories (4) Ramparts Fly .##...........................### .......#......................#P. l   komodo dragon PP...................(....Y.Y..Y) #.PP..#..................<....Y.. ##P...##÷........................Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (100% to hit)  You freeze the komodo dragon!  The komodo dragon is lightly wounded.  You hit the komodo dragon but do no damage.The komodo dragon is lightly wounded.2=-1.5 (1)' hx##.###)' h{  Aim: a komodo dragon (100% to hit)  You freeze the komodo dragon!  The komodo dragon is lightly wounded.  )' h{}You hit the komodo dragon but do no damage.The komodo dragon is lightly wounded. _The wall freezes the komodo dragon. You block the komodo dragon's attack.)' h .##..........PP...........#....~. Gobosan the Frost Mage #.....<.......................... Revenant of Ashenzari ****.. .#........................#.).... Health: 122/122 ======================== ##............................... Magic: 27/33 ===================----- ##..........#..###.........P.#.#. AC: 17Str: 18 ##.........#..## ###.......#.##.. EV: 9)' hj Int: 19 #..........##†# *##.............. SH: 11Dex: 9 ...........##.###.#.............. XL: 13 Next: 13% Place: Lair:3 ................@l............#.. Noise: =--------  Time: 23261.5 (0.0) .{.........#......#...........##. F) +1 dagger "Lashed Together" {flame, Com #P..{......#....#.#............lY Cast: Freeze ###....#.................#....### Memories (4) Ramparts Fly .##...........................### .......#......................#P. l [)' h p43m  komodo dragon (slow) PP...................(....Y.Y..Y) #.PP..#..................<....Y.. ##P...##÷........................Aim: a komodo dragon (moderately wounded, 100% to hit)  You freeze the komodo dragon!  The komodo dragon is heavily wounded.You hit the komodo dragon but do no damage.The komodo dragon is heavily wounded.The wall freezes the komodo dragon. The komodo dragon seems to slow down.2.5 (1)' hh J###)' h ^ _The komodo dragon completely misses you.)' h>1.##..........PP...........#....~. Gobosan the Frost Mage #.....<.......................... Revenant of Ashenzari ****.. .#........................#.).... Health: 122/122 ======================== ##............................... Magic: 26/33 ==================------ ##..........#..###.........P.#.#. AC: 17Str: 18 ##.........#..## ###.......#.##.. EV: 9Int: 19 )' h0#..........##†# *##.............. SH: 11Dex: 9 ...........##.###.#.............. XL: 13 Next: 13% Place: Lair:3 ................@l............#.. Noise: =--------  Time: 23262.5 (0.0) .{.........#......#...........##. F) +1 dagger "Lashed Together" {flame, Com #P..{......#....#.#............lY Cast: Freeze ###....#.................#....### Memories (4) Ramparts Fly .##...........................### .......#......................#P. l )' h\  komodo dragon (slow) PP...................(....Y.Y..Y) #.PP..#..................<....Y.. ##P...##÷........................Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 100% to hit)  You freeze the komodo dragon.  The komodo dragon is severely wounded.You hit the komodo dragon but do no damage.7=3.5 (1)' hs#####)' hPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (heavily wounded, slow, 100% to hit)  You freeze the komodo dragon.  )' h!The komodo dragon is severely wounded.  You hit the komodo dragon but do no damage. _The komodo dragon is severely wounded.*' hS .##..........PP...........#....~. Gobosan the Frost Mage #.....<.......................... Revenant of Ashenzari ****.. .#........................#.).... Health: 122/122 ======================== *' hU##............................... Magic: 26/33 ==================------ ##..........#..###.........P.#.#. AC: 17Str: 18 ##.........#..## ###.......#.##.. EV: 9Int: 19 #..........##†# *##.............. SH: 11Dex: 9 ...........##.###.#.............. XL: 13 Next: 13% Place: Lair:3 ................@l............#.. Noise: =--------  Time: 23263.5 (0.0) .{.........#......#...........##. F) +1 dagger "Lashed Together" {flame, Com #P..{......#....#.#............lY Cast: Freeze*' h W ###....#.................#....### Memories (4) Ramparts Fly .##...........................### .......#......................#P. l   komodo dragon (slow) PP...................(....Y.Y..Y) #.PP..#..................<....Y.. ##P...##÷........................You freeze the komodo dragon!  The komodo dragon is almost dead.The komodo dragon seems to slow down. You hit the komodo dragon.  You burn the komodo dragon.  The komodo dragon is almost dead.The wall freezes the komodo dragon but does no damage.4.5 (1*' hT]###.##.#*' h_r  The komodo dragon is almost dead.The komodo dragon seems to slow down. You hit the komodo dragon.  You burn  The komodo dragon is almost dead.The wall freezes the komodo dragon but does no damage. _You block the komodo dragon's attack.*' ho.##..........PP...........#....~. Gobosan the Frost Mage #.....<.......................... Revenant of Ashenzari ****.. .#........................#.).... Health: 122/122 ======================== ##............................... Magic: 25/33 ==================------ ##..........#..###.........P.#.#. AC: 17Str: 18 ##.........#..## ###.......#.##.. EV: 9Int: 19 #..........##†# *##.............. SH: 11Dex: 9 ...........##.###.#.............. XL: 13 Next: 13% Place: Lair:3 ................@l............#.. Noise: =--------  Time: 23264.5 (0.0) .{.........#......#...........##. F) +1 dagger "Lashed Together" {flame, Com #P..{......#....#.#............lY Cast: Freeze *' hc###....#.................#....### Memories (4) Ramparts Fly .##...........................### .......#......................#P. l   komodo dragon (slow) PP...................(....Y.Y..Y) #.PP..#..................<....Y.. ##P...##÷........................Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon!<) .†# *##.......##.###.#............@†........#......#.....#....#.#...................................................*' h(....() ................< ÷ 45.5 (1Freeze#######.#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, slow, 100% to hit)  You freeze the komodo dragon! _You kill the komodo dragon!*' h]  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*' h#######.#*' h"*' h#.###.#*' h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*' h* 4*' h- *' h. R24 *' h3 *' hA5 <6*' h7 *' h== *' h-? *' h2B *' hJ *' hN *' hO *' hiR *' hxS *' heT *' h X *' hY L7=*' hZ *' h] ,*' h` *' h2b *' h=c *' h2d *' hf *' hg *' hh *' hs V##.###.#....@†..-...#..#.#....*' h: f 74.5 (9 _You start resting.*' h =-5.5 (10.0)Fly *' hV *' hx 4 _The frozen ramparts melt away.*' hJ*' h-*' h b8=*' hB*' h:*' h,*' hg*' h*' h*' h1*' hi9==*' h*' h *' h%"*' hH#*' h(%*' hH&*' hz'*' h*,*' hW+*' h-*' h.W30=*' h/*' h3*' hT4,*' h 7,*' hK8*' h;*' ht=,*' h?*' h,+' h?+' h*AB+' hC+' h E,+' hF,+' h'JX+' hK+' hL,+' hO+' hQ,+' h0S+' hT,+' hX+' h.Y,+' hKZ+' hD[,+' h'],+' hL^+' h_B+' ha+' hb,+' hc,+' hd+' hCf+' h5g,+' hXh+' h_i,+' h-k+' hl,+' hm+' hm,+' ho+' h|p,+' hq+' hlr,+' hs+' hu,+' hv,+' hw+' hx+' hy,+' hz+' h|,+' h}+' h~,+' h+' h,+' hw+' h],+' h,+' h+' h<+' h9,+' hN+' hG,+' h+' h,+' h+' h,+' hs+' hc,+' h)+' h+' h+' h+' h|,+' h٘+' hЙ,+' h,+' h+' h,+' h+' hN,+' h_+' hS,+' hä+' hl+' hz,+' hͩ+' hP,+' hh 396.5 (99 _You start waiting.+' h07.5 (100.0)+' h+' h# _Done waiting.+' hlW+' hY4+' h`+' hac+' h)e,+' h;k+' hm+' hLo+' hp+' hTs+' hv+' hw+' hx+' h}+' h݀+' h(,+' h!+' hO,+' hw+' h*+' h+' h+' h1+' h;  You see here 9 stones.+' hV+' h _+' h+' h+' h+' h+' h3+' h+' h+' h+' h+' hAB+' h+' hR+' hO+' hd+' hF+' hp> 9 +' h+' hnn _c - 4 scrolls of vulnerability (gained 1)+' h.+' hR24 +' h+' hC+' h,+' hL+' h+' hY+' h+' h+' h+' h+' h+' h+' h+' h,+' h+' hB+' h5,+' h7+' h+' h,+' h+' hg+' h\+' hD+' h+' h+' h,+' h+' ht+' hD,+' h+' hh +' hT +' h> +' h& +' hV+' hQ,+' h+' h+' h"+' h+' h+' hx+' h+' hq+' h +' h!,+' h"+' h#+' h%+' h&+' h'+' h=)+' h++' h,+' h;.+' h9/+' h0+' h1,+' h2+' h&4+' h4,+' h6+' h8+' h(9+' hS:+' h;+' h >+' h.?,+' hyC+' hE+' hF,+' hI+' h=L+' hM,+' hO+' hQ+' hR+' hT+' hYV+' hX+' hY+' h#[+' hG]+' h^+' h_,+' hza+' hb+' hc,+' h3e+' hf+' hg+' hth+' hk+' hm,+' hn+' ho+' hq+' hcr,+' ht+' hw+' hx+' h5z+' h|+' hA~+' h3+' hi+' h+' h+' h,+' h+' hm+' h,+' hĉ+' hG+' hO,+' h+' h̓+' h+' h2+' he+' h+' h,+' h+' h(+' h,+' h+' hj+' h,+' h+' h+' h,+' hn+' h+' h2+' hf+' h+' h +' h2+' h_+' h+' ha+' h,+' h3+' hZ+' h,+' h+' h|+' h+' h+' h+' h+' h,+' h+' h +' h0,+' h+' h/+' h+' h+' h+' h#+' h,+' hf+' h+' h ,+' h| +' h*+' hy,+' h+' h+' h,+' h+' hG+' h,+' hN +' h"+' hn$+' h%+' h)+' h++' hP-,+' h1+' h4+' hZ5,+' h9+' hs;+' h =,+' h ?+' hB+' hSC+' hYD+' h J+' hL+' hM,+' hQ+' h\T+' hzU+' hW+' hY+' h[+' h\+' h^+' ha+' hf+' h/h,+' hk+' hn+' ho+' huq+' hQt+' h&x,+' hy+' h|+' h+' h+' h3+' h+' h+' hs+' h+' h+' h#+' hh+' hd+' h`+' h+' h+' ht+' hۣ+' h+' h+' hɩ+' h+' h++' hn+' hñ+' h7+' h`,+' hZ+' hݼ+' h)Z..~~~.~~~,*  +' h.....#....~............,*  ...............,,  .....#.)..............,,  ..........#..,,*  ......P.#.#.......##,,**  ......#.##..#.....P#,,*  ....#...#..##  .@......#  480.5 (83.0).#.....###....##  .........##.#..##**...#*  ................# **.?.#  ....#....###..### *,*###  ..###..)# ***  ..#P....# (..........)...##  +' h....<...........#  +' hD***+' hH,1.5 (84+' h+' h-Q _Found a scroll of identify.,' h4,' h,' h,' h,' h,' hF,' h",' h-,' hc,' h,' h,' h,,' h,' h,' h,' h.,' hY,' hB,' hE ,' h ,' h\ ,' ha,' h,' hw,,' h_,' hM,' h ,,' h&,' h(,' h*,,' h5.,' h80,' h1,' h2,' h4,' hu7,' h8,,' hE;,' h=,' hO?,' h@,' hB,' hE,,' hSG,,' h9J,,' hL,,' hO,' hRQ,,' hGS,' hU,' h1X,,' h[,' h]B,' h+`,' haB,' hcB,' he,' hg,' h{jB,' hpn,' hu,' hay,' h|B,' hj,' hĒB,' h,' hŝ,,' h,' hP,' hL,' h,,' hM,' h,' h,' hѳ,' h,' h>,' h;,,' h,' h,' h,,' h8,' h,' h,,' h ,' h,,' h,' h0,' hq,' h,' h{,' h,' h,' h,' h,,' h,' hE ,,' h ,' h,' hO,' h,' h>,' h!,' h$,' h&,' h',' h.,' h]2,' h>4,' h5,' h=,' huE,' hsG,' h{I,' hO,' hS,' hU,' hW,' h],' ha,' hWc,' hd,' hi,' hm,' ho,' hp,' hv,' hy,' h{,,' h4,' h,' hU,' h,' hm,' h-,' hܔ,' h,' hM,' h͝,' h,' h,' h,' h,' hp,' h,' hJ,' h,' h ,' h,' h,' hպ,' hܻ,' h,' h,' h,' h,,' h^,' hF,' hQ,' hY,' h,' h,' h,,' h9,' h?,' h,' h,' h,' hb,' h,' h,' h,' hz,' h,,' h,' h,,' h,' hG,' h,' h,,' h,' h,' hl,,' h,' h,' h,' h,' h ,' h,' hZ,' h,' h,' h,' h`,' h,' h,' h%,' hy,,' h#!,' h",,' h$,' h6&,' h),,' h.B,' h0,,' h3,' h5,' h6,,' h8,' h;,' h><,,' h>,' h@,' h;B,,' hjE,' hG,' hI,,' hNX,' hP,' h~R,' hh,' h=j,' hl,' hBn,,' ho,' hq,' hr,,' hu,' hw,' h^x,,' h2z,' hj|,' h},,' h{,' h,' h,,' hІ,' h܈,' h,' h,' h,' hK,' h,,' h,' h ,' h:,,' h,' h3 ,*....{...... ,' h,,,,,,*#........##P..{... ,...,,,#..###.######....# ,...,,*#.P.##.#...##..... ,#...,,.................# *.....##.........PP...... *#....#....#,,..##.PP..#. ,...#**,#**##P...## ,.@####**#####....#560.5 (79 ,.....##.#..####.###....# *#..,,##................. *[....................... *,....................... ,,.....#.#####..#.#P..... ,,.......#* ###.####.#.#,' h ,,.....#..** ### ##### ,,........,*,' hׯ<,,,,,,,' hD,1.5 (80,' hZ,' hD. _Found a +0 plate armour.,' h0;,' h=,' h ?,' hA,' hvD,' hrIB,' h1L,,' hrM,' hO,' h!Q,' hR,,' hW,' hhZ,' h[,' hU],' h^,' h`,' hb,' hBc,' hh,' hj,' hk,' h#m,' hn,' htB,' h^v,' hy,' hqz,' hU{,' h,' h,' h,,' hC,' hߖa ***,,,,**,** ###..##,' h **#....*#.####..†##.. .*#....*#............... ..#..>.*#.......... .......,#..........{.... .......*#........##P..{ 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P#.##P...##÷.....3' h:{3' hi&63' h3' hɿ3' h M#* #P.#####....>...#P...# .#.#.##....PP 3' h )..# #...#.....< ,,,* ###... *,** #PP...... ,,,* #...##.#..###.. *,** ###..##..## #######..÷###†# ####.###.#......÷...............##P.........#....#.# #..###.######....#................#.PP..#.......3' hb 3' h Y   death yak.Y3' h &73' h= 3' h 3' h ,*###..# ##..>.....##P...#* #P.#####....>...#P...# .#.#.##....PP )..# #...#.....< ,,,* ###... *,** #PP...... ,,,* #...##.#..###.. *,** ###..##..## #######..÷##†# ####.###.#......÷...............##P.........#....#.#.###.######....#...... #.P.##.#...##..... .Y....Y....#. #.........PP.....(3' h 3' h TY.3' h &83' h 3' h 4' hc#.#.##.#.####..#...#####....P,*###..# ##..>.....##P...#* #P.#####....>...#P...# .#.#.##....PP )..# #...#.....< ,,,* ###... *,** #PP...... ,,,* #...##4' h.#..###.. *,** ###..##..## #######..÷##†# ####.###.#......÷...............##P.........#....#.#.###.######....#...... #.P.##.#...##Y.......... .Y.........#.4' hATY.4' h&94' h4' h4' h.................## P #.#.##.#.####..#...#####....P,*###..# ##..>.....##P...#* #P.#####....>...#P...# .4' h5#.#.##....PP )..# #...#.....< ,,,* ###... *,** #PP...... ,,,* #...#.#..###.. *,** ###..##..## #######..÷##†# ####.###.#......÷...............##P.........#....#.#.###.######.Y..#..... #.P.##.#...##.....4' h04' h!SY.4' h#(6004' hP,4' h*/4' h0..###..#..#.#P......####.......................## P #.#.##.#.####..#...#####....P4' h',*###..# ##..>.....##P...#* #P.#####....>...#P...# .#.#.##....PP )..# #...#.....< ,,,* ###... *,** #PP...... ,,,* #...#.#..###.. *,** ###..##..## #######..÷##†# ####.###.#......÷..................##P..Y......#....#.#.###.#####4' h4' hMRY.4' h&14' h4' hW4' hܨt.####...###....#...... ..###..#..#.#P......####.......................## P #.#.##.#.####..#...#####....P,*###..# ##..>.....##P...#* #P.#####....>...#P...# .4' h`#.#.##....PP )..# #...#.....< ,,,* ###... *,** #PP...... ,,,* #...#.#..###.. *,** ###..##..## #######..÷##÷# ####.###.#............÷.......Y..........##P.........#....#.#4' he4' hNNY.4' h&24' h=4' h4' h< #.P# #...# ##..#[.####...###....#...... ..###..#..#.#P......####.......................## P 4' h? #.#.##.#.####..#...#####....P,*###..# ##..>.....##P...#* #P.#####....>...#P...# .#.#.##....PP )..# #...#. ,,,* ###... *,** #PP...... ,,,* #...#.#..###.. *,** ###..##..## #######..÷##÷# ##.....##.###.#Y..........÷.....4' h@ 4' hI PY.4' hlK &34' hU 4' hX  4' hZ S_There is a stone staircase leading up here.5' hRBP#.P# #...# ##..##.[.####...###....#....###..#..#.#P......#### .#........## #....PP 5' hQDv.#.#.##.#.####..#...#####....P #..,*###..# ##..>.....##P.#* #P.#####....>...#P...#.# ##.#.##.PP #)..# #...#....@< *,,,* ###...#*,** #PP.### #,,,* #...###.#..### #*,** ###..##.#..## ### ##.####..÷##.##÷# ### ##........Y....##.###.# ##.......÷ P#.#......#5' hCF5' h]POY.5' h5R-4 _5' hZ5' h`]5' h^.p.P#.P# #...# ##..##.[.####...###....#....###..#..#.#P......#### ..#........## #....PP ..#.#.##.#.####..#...#####....P .#..,*###..# ##..>.....##P5' hv0.#* #P.#####....>...#P...#.# ##.#.##.PP .#)..# #...#...@.< ,*,,,* ###...# ,**,** #PP.### .#,,,* #...###.#..### .#*,** ###..##.#..## ### .##.####..÷##....Y.....##÷# ### .##..##.###.# .##.......÷ .P#.#......#5' h1,5' h6=Y.Y 2 death yaksY5' h,?&55' hF5' hLI5' he#.P#.P# #...# ##..##.[.####...###....#....###..#..#.#P......####.#.......## #....PP.#.#.##.#.####..#...#####....P ..#..,*###..# ##..>.....##P5' h_.#* #P.#####....>...#P...#.# ##.#.##.PP ..#)..# #...#..@..<,*,,,* ###...#,**,** #PP.###.#,,,* #...###.#..### ..#*,** ###..##...Y.....#..## ### ..##.####..÷##.##÷# ### ..##...##.###.# >.##........Y.÷.P#.#......#5' hZ,5' h Y.Y.5' hJ&65' h}5' h5' h. .#.P#.P# #...# ##..##.[.####...###....#5' h ..###..#..#.#P......####.#......## #.....#.#.##.#.####..#...#####....P.#..,*###..# ##..>.....##P.#* #P.#####....>...#P...#.# ##.#.##.PP.#)..# #...#.@...<,*,,,* ###...#,**,** #PP.###.#,,,* #...###...Y......#..###.#*,** ###..##.#..## .##.####..÷##.##÷# ###.##.....Y.....##.###.# .>.##...÷.P#.#......#5' h} 5' h 5' h Y.Y.5' h\ C77' h7'.#.P#.P# #...# ##..##.[.####...###....#..###..#..#.#P......####.#....## #.....#.#.##.#.####..#...#####.....#..,*###..# ##..>.....##P.#* #P.#####....>...#P...#.# ##.#.##.PP.#)..# #...#@....<,*,,,* ###...#,**,** #PP.###..Y.#,,,* #...###.#..###.#*,** ###..##7' h*.#..## .##.####..÷##...Y......##÷# .##...##.###. ..>.##...÷.P#.#......7' h2Y.Y.7' h4&87' h<7' h?7' h ,####,,* *##.P# #P..##.#.P#.P# #...# ##..##[..####...###....#........###..#..#.#P......####.#..................## # #.....#.#.##.#.####..#...######..,*###..# ##..>.....##P..* #P.#####....>...#.....# ##.#@##..........PP .....#)..# ....<7' h: ,*,,,* ###...#.Y *,,,,**,** #PP.###.......#,,,* #...###...#..# #....#*,** ###..##.Y.#..## #....##.####..÷##....##÷# # #....##.......##.### #..>.##.7' h ,7' hM Y.Y.7' h &97' hi 7' h 9' h..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 122/122 ======================== ........###..#..#.#P......####... Magic: 30/33 =====================--- ......#..................## #... AC: 179' hStr: 18 #.....#.#.##.#.####..#...#####... EV: 24 Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 14% Place: Lair:3 .........# ##.#@##..........PP.. Noise: ---------  Time: 23609.5 (0.0) .....#)..# #...#.Y...<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Fly .....#,,,* #...###.Y........#..## #....#*,** ###..##.........#..## YY 9' hky[40m2 death yaks #....##.####..÷##..........##÷# # #....##....................##.### #..>.##.......................... _The death yak bellows! x3 _There is a stone staircase leading up here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate9' hre is a stone staircase leading up here.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.9' hBasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.9' h6####@#..#Y...#..Y.9' h 9 ==10.5 (1FreezeRamparts Fly 9' h# ###@###9' h85 _The wall freezes the death yak.9' h: 9' h ####@###Y.9' h L24 -19' hu p##@##9' h v _The wall freezes the death yak. The death yak barely misses you.:' hHo..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 122/122 ======================== ........###..#..#.#P......####... Magic: 29/33 =====================--- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 24 Int: 19 :' hq.....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 14% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23611.5 (0.0) .....#)..# #...#Y....<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#Y.............. Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..##  YY 2 death yaks #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 100% to hit)  You freeze the death yak!  The death yak is lightly wounded.  You hit the death yak but do no damage.The death yak is lightly wounded.:' hu|4   #...# [  ##..> #P.##> ##.#@#)..# #...#YY...<. ###...#...... #PP.###......:' h~ #...###...... ###..##...... .÷##..........##÷# .....>0- 9 2.5 (1:' hX###:' hd  Aim: a death yak (lightly wounded, 100% to hit)  You freeze the death yak!  The death yak is lightly wounded.  You hit the death yak but do no damage.The death yak is lightly wounded. _The wall freezes the death yak. x2; The death yak gores you.:' hq ..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 120/122 =======================- ........###..#..#.#P......####... Magic: 28/33 ====================---- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 14% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23612.5 (0.0) .....#)..# :' hn [33m#...#YY...<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## YY 2 death yaks #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................You freeze the death yak.  The death yak is moderately wounded.You hit the death yak. You burn the death yak.  The death yak is moderately wounded.The wall freezes the death yak!  The wall freezes the death yak but does no damage.2=3.5 (1####  The death yak i:' hA -s moderately wounded.You hit the death yak. You burn the death yak.  The death yak is moderately wounded.  The wall freezes the death yak! but does no damage. _You block the death yak's attack.;' hib..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 122/122 ======================== ........###..#..#.#P......####... Magic: 27/33 ===================----- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ;' hΑ........#* #P.#####....>...#P... XL: 13 Next: 14% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23613.5 (0.0) .....#)..# #...#YY...<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## YY 2 death yaks #....##.####..÷##..........##÷# # #....##....................##.### #..[;' hѓ037m>.##..........................Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 100% to hit)  You freeze the death yak.  The death yak is moderately wounded.You barely miss the death yak.The death yak is moderately wounded.8=4.5 (1;' hЙ_####;' hk  Aim: a death yak (moderately wounded, 100% to hit)  ;' hrYou freeze the death yak.  The death yak is moderately wounded.You barely miss the death yak.  The death yak is moderately wounded. _The wall freezes the death yak. x2; The death yak barely misses you.;' h..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 122/122 ======================== ........###..#..#.#P......####... Magic: 27/33 ===================----- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 14% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23614.5 (0.0) .....#)..# #;' h#+[40m...#YY...<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## YY 2 death yaks #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................You freeze the death yak.  The death yak is heavily wounded.You barely miss the death yak.The death yak is heavily wounded.The wall freezes the death yak!  The wall freezes the death yak but does no damage.5.5 (1;' hfh####;' h<S  The death yak is heavily wounded.You barely miss the death yak.  The death yak is heavily wounded.The wall freezes the death yak! but does no damage. _You block the death yak's attack.;' h ..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 122/122 ======================== ........###..#..#.#P......####... Magic: 26/33 ==================------ ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 14% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23615.5 (0.0) ;' h .....#)..# #...#YY...<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## YY 2 death yaks #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Aim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak!  The death yak is heavily wounded.You hit the death yak but do no damage.The death yak is heavily wounded.The wall freezes the death yak but does no damage.14--=6.5 (1;' hE v####;' h  You freeze the death yak!  The death yak is heavily wounded.You hit the death yak but do no damage.The death yak is heavily wounded.  ;' h bThe wall freezes the death yak but does no damage. _. The death yak gores you!<' hez..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 114/122 ======================-- ........###..#..#.#P......####... Magic: 25/33 ==================------ ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 14% Place: Lair:3 <' hL~.........# ##.#@##..........PP.. Noise: ==-------  Time: 23616.5 (0.0) .....#)..# #...#YY...<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## YY 2 death yaks #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Aim: a death yak (severely wounded, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.[0;<' h/10mYou hit the death yak but do no damage.The death yak is severely wounded.The wall freezes the death yak but does no damage. x25-7.5 (1<' hs####<' hC  You freeze the death yak.  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.  The wall freezes the death yak but does no damage. x2 _The death yak barely misses you.<' h5..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 115/122 ======================-- ........###..#..#.#P......####... Magic: 24/33 =================------- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 14% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23617.5 (0.0) .....#)<' h..# #...#YY...<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## YY 2 death yaks #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................You freeze the death yak.  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.The wall freezes the death yak.  The wall freezes the death yak but does no damage.7=5=8.5 (1<' hI##<' h7 _You block the death yak's attack.<' h] ..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 117/122 =======================- ........###..#..#.#P......####... Magic: 24/33 =================------- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 14% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23618.5 (0<' h'` .0) .....#)..# #...#YY...<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## YY 2 death yaks #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 100% to hit)  You freeze the death yak!  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.01----==9.5 (1<' hg h####<' hk Aim: a death yak (severely wounded, 100% to hit)  You freeze the death yak!  The death yak is severely wounded.  You hit the death yak but do no damage.  The death yak is severely wounded. _The wall freezes the death yak! x2; The death yak gores you!=' hY..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 101/122 ===================----- ........###..#..#.#P......####... Magic: 23/33 ================-------- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 14% Place: Lair:3 .........# ##.#@##..........PP.. Noise: ===------  Time: 23619.5 (0.0) .....#)..# #...#YY...<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) [40=' h ]mRamparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..##  YY 2 death yaks #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Aim: a death yak (almost dead, 100% to hit)  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.The death yak is almost dead.The wall freezes the death yak! The wall freezes the death yak.=' hg`   #...# [  ##..> #P.##> ##.#@#)..# #...#†Y...<. ###...#...... #PP.###...... #...###...... ###..##...... Y   death yak.÷##..........##÷# .....>=' hn2=7--20.5 (1Freeze=' hrt##@###=' h wM _You kill the death yak!>' h">' h####@#Y.#>' h3=24 ---1Freeze>' h [####>' hx H _The wall freezes the death yak but does no damage.>' hE ..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 103/122 ====================---- ........###..#..#.#P......####... Magic: 22/33 ================-------- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 24 Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 17% Place: Lair:3 .........# ##.#@##..........PP.. Noise: ---------  Time: 23621.5 (0.0) >' hܺ .....#)..# #...#Y....<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## Y   death yak #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak.  The death yak is heavily wounded.You hit the death yak. You burn the death yak.  The death yak is heavily wounded.23 9 =2.5 (1Fly >' ht >' hL   Aim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak.  The death yak is heavily wounded.You hit the death yak. You burn the death yak.  The death yak is heavily wounded. >' hD ?_The frozen ramparts melt away. The death yak gores you.?' hu..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 102/122 ====================---- ?' h........###..#..#.#P......####... Magic: 22/33 ================-------- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 17% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23622.5 (0.0) .....#)..# #...#Y....<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Fly .....#,,,*[39;4?' h}9m #...###..........#..## #....#*,** ###..##.........#..## Y   death yak #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak!  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.43.5 (1?' h?' h  Aim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak!  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded. _The death yak gores you but does no damage.?' h ..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 104/122 ====================---- ........###..#..#.#P......####... Magic: 19/33 =============----------- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 17% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23623.5 (0.0) .....#)..# [40?' h m#...#Y....<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## Y   death yak #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the death yak but do no damage.The death yak is heavily wounded.The wall freezes the death yak but does no damage.5=4.5 (1Ramparts Fly ?' h [m?' h ##@##?' h A _The death yak gores you but does no damage.@' h..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 105/122 ====================---- ........###..#..#.#P......####... Magic: 18/33 =============----------- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 17% Place: Lair:3 .........# ##.#@##..........PP.. Noise: ==-------  Time: 23624.5 (0.0) @' h̯.....#)..# #...#Y....<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## Y   death yak #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.86/122 @' h7----=5.5 (1@' h@' hz8###@###MAim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.  You hit the death yak but do no damage. _The wall freezes the death yak. The death yak gores you!!@' h9..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 86/122 ================-------- ........###..#..#.#P......####... Magic: 17/33 ============------------ @' h......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 17% Place: Lair:3 .........# ##.#@##..........PP.. Noise: ===------  Time: 23625.5 (0.0) .....#)..# #...#Y....<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,*[39;49@' hm #...###..........#..## #....#*,** ###..##.........#..## Y   death yak #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.87=--6.5 (1@' hK####@##@' h  Aim: a death yak (severely wounded, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded. _The wall freezes the death yak. You block the death yak's attack.@' hW _..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 87/122 =================------- ........###..#..#.#P......####... Magic: 16/33 ===========------------- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9@' h Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 17% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23626.5 (0.0) .....#)..# #...#Y....<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## [40@' h mY   death yak #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Aim: a death yak (severely wounded, 100% to hit)  You freeze the death yak!  The death yak is almost dead.You barely miss the death yak.The death yak is almost dead.The wall freezes the death yak but does no damage.17=7.5 (1@' h ####@###@' hD  You freeze the death yak!  The death yak is almost dead.You barely miss the death yak.@' ho The death yak is almost dead.  The wall freezes the death yak but does no damage. _The death yak gores you.A' h..#####,,* *##.P# #P..##......... Gobosan the Frost Mage ...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. A' hŘ.........####...###....#......... Health: 87/122 =================------- ........###..#..#.#P......####... Magic: 16/33 ===========------------- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 17% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23627.5 (0.0) .....#)..# #...#Y....<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#...............A' h̚ Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,* #...###..........#..## #....#*,** ###..##.........#..## Y   death yak #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 100% to hit)  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.The death yak is almost dead.98.5 (1A' h+##A' hO#@#A' h}#  Aim: a death yak (severely wounded, 100% to hit)  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.A' hbThe death yak is almost dead. _The wall freezes the death yak! You block the death yak's attack.A' h2..#####,,* *##.P# #P..##......... Gobosan the Frost Mage A' h$...#.P#.P# #...# ##..##........[ Revenant of Ashenzari ****.. .........####...###....#......... Health: 89/122 =================------- ........###..#..#.#P......####... Magic: 15/33 ==========-------------- ......#..................## #... AC: 17Str: 18 #.....#.#.##.#.####..#...#####... EV: 9Int: 19 .....#..,*###..# ##..>.....##P.. SH: 11Dex: 9 ........#* #P.#####....>...#P... XL: 13 Next: 17% Place: Lair:3 .........# ##.#@##..........PP.. Noise: =--------  Time: 23628.5 (0.0) .....#)..# #...#Y....<.......... F) +1 dagger "Lashed Together" {flame, Com ,,,,,*,,,* ###...#............... Cast: Freeze *,,,,**,** #PP.###............... Memories (4) Ramparts Fly .....#,,,A' h* #...###..........#..## #....#*,** ###..##.........#..##  Y   death yak #....##.####..÷##..........##÷# # #....##....................##.### #..>.##..........................Aim: a death yak (almost dead, 100% to hit)  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.The death yak is almost dead.The wall freezes the death yak!A' h    #...# [ A' hQ ##..> #P.###> ##.#@#)..# #...#†....<. ###...#...... #PP.###...... #...###...... ###..##...... .÷##..........##÷#  ..... > A' hp90209.5 (1FreezeA' hy{####A' hM _You kill the death yak!A' h9K JA' hN A' hP p124 A' hU 2=6=A' h?W A' hY l3=A' h)Z A' h] A' hK^ &5A' h__ A' h=a A' hFb &6A' hZ2=6.5 (19B' hmDB' hyG" _HP restored.B' hB' h84B' hB' hq2==B' hBB' hQB' hʪ,B' hB' h:=B' hqB' hB' hP=B' hB' h<3B' hκB' hϻ,B' h/B' h:,B' hWB' hB,B' hnB' hN4=B' hB' hB' hB' hB' hcB' hY,B' hB' h;,B' h&B' hp5==B' hB' h,B' h ,B' hB' hB' h;,B' hjB' hP=B' hB' hN<6B' hB' h,B' hfB' h,B' hhB' h,B' h?B' hjb7=B' h|B' h,B' h,B' hB' h,B' hB' hB' h8==B' h' B' hq ,B' hB' hV,B' h,B' hB' hsB' hP=B' hQB' hb9=B' h ,B' hb!B' h#BB' h%B' h\&,B' hv)B' h*m30=B' h.B' h/,B' h1B' hb3,B' h7B' h8,B' h7;B' ha<b1=B' h@B' hA,B' h B' h @ ,B' hB B' hD ,B' hH B' hJ ,B' hL B' hM ,B' hR ,B' h(T B' hHW ,B' hX B' h[ B' h] ,B' hK_ B' hq` ,B' h7d ,B' he B' h5h ,B' hi B' hl B' hn ,B' hq ,B' har B' hv B' hw ,B' hz B' h"| ,B' h B' hS ,B' h B' h8 ,B' h ,B' hb B' h B' hP ,B' h B' h ,B' h# B' h ,B' hi B' h ,B' hF B' h| ,B' h B' h& ,B' hש B' h) ,B' hX B' h ,B' hL B' h ,B' h߸ ,B' h B' h B' hн B' hþ B' h B' h ,B' h B' h ,B' h B' hK ,B' h B' h ,B' hJ B' hv ,B' ht B' h ,B' h B' h ,B' h B' h ,B' h B' h ,B' h] B' h B' h B' h B' h ,B' h B' h ,B' h$ B' h ,B' h[ B' h ,B' h JB' h BB' hN 804.5 (9 _You start waiting.5.5 (100.0) _Done waiting.B' hF.P#.P# #...# ##..##.[.....####...###....#..###..#..#.#P......#####..................## #.#.#.##.#.####..#...#####. ....#..,*###..# ##..>.....##P..#* #P.#####....>...#P...# ##.#.##..........P#)..# #...#@....<......... ,,,,*,,,* ###...#......**,** #PP.###. ....#,,,* #...###.#..####*,** ###..##..B' h#..## ....##.####..÷##...##÷# ## ....##..............##.###. ..>.##.............÷ ....P#.#B' hB' hm16.0)B' h!B' hr&v _You see here a death yak corpse.C' h.....####...###....#..###..#..#.#P......#####..................## #....P#.#.##.#.####..#...#####....P#..,*###..# ##..>.....##PC' h..#* #P.#####....>...#P...# ##.#.##..........PP....#)..# #...#†....<.. ,,,*,,,* ##.**,** #PP.###. ...#,,,* #...###.#..####*,** ###..##.#..## ##.####..÷##..##÷# ####............##.###. .>.##........÷.P#....####.##P#....#.#C' hqC' h-7 _C' hrC' hC' h3###..#..#.#P......#####..................## #....PP#.#.##.#.####..#...#####....P.#..,*###..# ##..>.....##P.......#* #P.#####....>...#P...# ##.#.##..........PP....#)..# #...#†....<.. ,,*,,,* ###...#......**,** #PP.###. ..#,,,* #...###.#..###C' h5#*,** ###..##.#..## #####.####..÷##..##÷# ###.##...........##.###.#. >.##.........÷.. ..P#.....####........##P#....#.#...###.######....#............C' h?C' hA&8C' h.HC' hKC' hC' h4C' hXC' hC' h,C' hXC' h e  You see here a death yak corpse.C' hPC' h6 _C' hC' hC' h,C' hC' h,C' hC' hfC' hcC' hy,C' hC' h C' hn!,C' h"C' h$C' h%,C' h 'C' h)C' h*C' h+C' h,C' h.C' h/,C' h1C' h3C' h4C' h5C' h9C' h<C' h7>C' h?C' hGBC' hEC' hGC' hHC' hIC' hLC' h"M,C' hPNC' hiPC' hwQC' hRC' h"TC' hWC' hY,C' hHZC' h[C' h\,C' h^C' h_( 9 C' hSaC' hEeN _You now have 771 gold pieces (gained 20).C' hPiC' hjR24 C' h mC' hpC' hrC' hPsC' hw>  You see here a +0 dagger.C' h{C' h5} _C' hE~C' hC' h #P...#....#.P#.P# #...# ## ##..............####...###.. #...#.........###..#..#.# #.####......#.........  ***#.* ###.....#.#.##.#.### C' hړ= *,*,,*##......#...####..# ##  *,*,,...........## #P.##### ,,,,............# ##.#.## ,,,.......@#)..# #...#† ,,,........#...# ###...#. ,,,P###....##.## #PP.###... ,.Y**#.....#...# #...###.. ,..#*##....##.## ###..##.. ,...#*#....##.####..÷##.. ,....##....##....... ,.....#..>.##............. ,.....Y....P#..C' hp 30.5 (22.0)  Ashenzari invites you to partake of a vision and a curse of devices andintrospection.C' hȨ/  --more--D' hq D' h5s & _D' hz D' h} E' hf 4E' hl E' h$ E' h; E' h E' h ,E' h( E' hc E' ho E' h E' h E' h E' h E' hg E' h E' h E' h& E' hm E' hX E' h E' h E' h@ E' h E' h E' h< E' hF E' hQ E' h[ E' hM E' h E' h} E' hx E' he E' h E' h E' ha ,E' h# E' h5' E' hJ( ,E' h) E' h!, E' h0- ,E' hv. E' h0 E' h1 ,E' h5 E' h8 E' hN9 ,E' h: E' h= E' h? ,E' h@ E' hC E' hD ,E' hvF E' hH E' hNJ E' hTK E' hL E' hM E' h= E' h   ##..............##  #...#.........###  #.####......#...  ####.# ###.....#.#.#  #.#..###......#...##  ##.#.............##   #................#   ##...........#)..#   #@..........#...# 46.5 (16  #...P###....##.##   #...###.....#...#   *#...#*##....##.##   *#.....#*#....##.###  *#.......##....Y   death yak (wandering)  *.#.......#..>' h >0m.##....  **#.......Y....P#....  *,,.!##....E' h E' h6  E' h' Z_A death yak is nearby!G' h G' h /  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  13.3  10.1  +1   k + Spellcasting  11.8  12.5  -1  G' h          b - Polearms   0.0   1.2  -1   l - Conjurations   0.2   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   m + Hexes   4.4   4.2  -2   d - Throwing   0.0   1.2  -1   n - Summonings   0.3   1.2  -1       o - Necromancy   0.3   1.0   0   e - Short Blades   0.0   1.2  -1   p - ForgecraG' h ft   0.3   1.4  -2   f - Long Blades   0.0   1.2  -1   q - Translocations   0.3   1.2  -1       r - Alchemy   0.2   1.2  -1   g - Armour  12.1  10.7  -1   s - Fire Magic   0.2   1.4  -2   h - Dodging   5.0   7.1  -1   t + Ice Magic  13.5  11.3  +1   i - Shields  13.5  14.3  -1 G' h [36m  u - Air Magic   0.2   1.4  -2   j - Stealth   2.5   2.1  +2   v - Earth Magic   0.2   0.8  +1               w - Evocations   0.2   1.2  -1                  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode G' h  [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsH' hMH' hSVH' h^L ##..............## Gobosan the Frost Mage #...#.........### Revenant of Ashenzari ****.. H' ha#.####......#.... Health: 122/122 ========================  ####.# ###.....#.#.# Magic: 33/33 ========================  #.#..###......#...## AC: 17Str: 18  ##.#.............## EV: 24 Int: 19  #................# SH: 11Dex: 9  ##...........#)..# XL: 13 Next: 20% Place: Lair:3 #@..........#...# Noise: ---------  Time: 23846.5 (0.0) #...P###....##.## F) +1 dagger "Lashed Together" {flame, Com #...' h(dUm###.....#...# Cast: Freeze  *#...#*##....##.## Memories (4) Fly   *#.....#*#....##.###  *#.......##....##.... Y   death yak (wandering)  *.#.......#..>.##....  **#.......Y....P#....  *,,.!........##.... _You see here a death yak corpse. _You now have 771 gold pieces (gained 20). _You see here a +0 dagger.  Ashenzari invites you to partake of a vision and a curse of devices and _introspection. _A death yak is nearby!H' hgH' hiH' hroH' hrH' h%  ##.# #...#.###. #.####......#. ####.# ###.....#.#.# #.#..###......#...#H' hU  ##.#..##  #.....#  ##...........#)..#  #.#...# # #...P###....##.## # #...###.....#...# # *#...#*##....##.## # *#.....#*#....##.# *#.......##....##. *.#.......#..>.##.....  **#.Y....P#.....  *,,.!.##..... 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Y{.# ##.#.##....PP. )..# #...#†....<. ...# ###...#......## #PP.###..... ...# #...###.#..###.Q' h ,Q' h n.Y....YQ' h &8Q' h Q' h R' h~M##,,.....##≈≈≈##.P..P.,,,,.....#####...###.....<<. ,,*,*,....**#...#.## #...#.##P.0. ..#**,#..#*##...#..###...###. ..# *##.P# #P..##.. .P# #...# ##..##.[.####...###....#....... .R' h###..#..#.#P......####. .Y....Y.@.## #....PP. .#.##.#.####..#...#####....P.####..# ##..>.....##P. .## #P.#####....>...#P...#. {.# ##.#.##.PP. ..# #...#÷....<.# ###...#. .## #PP.###.# #...###.#..###.R' h,R' h:n.Y....YR' hێ&9R' hAR' hR' h;~##***,*##≈≈≈≈≈#..P###...##........##≈≈≈##.........P..P #,,,,.....#####...###.....<<.... ,*,*,....**#...#.## #...#.##P.0#**,#..#*##...#..###...### .# *##.P# #P..##.R' hn>. P# #...# ##..##........[#...###....#........ ###..#..#.#P....@.####....... .........Y....Y..## #....PP....# #.##.#.####..#...#####....P##..# ##..>.....##P.... ## #P.###>...#P...# .# ##.#.##..........PP. .# #...#÷....<......... ###...#..... ## #PP.###.......R' h-A,R' htM Y.Y....The death yak attacks as it pursues you!R' h"P0=900R' hUR' hTY7 _You block the death yak's attack.R' hJ  *,##~~~~≈≈#.P###.......***,*##≈≈≈≈≈#..P###...##........##≈≈≈##.........P..P....# ,R' h{M ,,,.....#####...###.....<<.... *,*,....**#...#.## #...#.##P.0 #**,#..#*##...#..###...### # *##.P# #P..##.. # #...# ##..##.[##...###....#.@.......# ##..#..#.#P...Y..####....... .........Y......## #....PP....##.#.####..#...#####....P###..# ##..>.....##P.... # #P.###>...#P...# # ##.#.##..........PP # #...#÷....<...... # ###...#.R' hP ,R' hZ Y..YThe death yak attacks as it pursues you!R' hE\ &1R' hXd R' hf A _The death yak gores you but does no damage.S' h \###~~~~≈~##P.P##P...) *,##~~~~≈≈#.P###....... #***,*##≈≈≈≈≈#..P###...##........##≈≈≈##.........P..P....## ,,,.....#####...###.....<<.... ,*,....**#...#.## #...#.##P.0 **,#..#*##...#..###...###  *##.P# #P..##..  #...# ##..##..[##...###....#Y......# #..#..#.#P.##...........# ........Y.....## #....PP....##.#.####..#...#####....P## ###..# ##..>.....##P....#  #P.###>...#P...#  ##.#.##..........PP#  #...#÷....<S' h Y..YThe death yak attacks as it pursues you!2S' h S' h; O _The death yak misses you.T' h~....~~~~≈###...####... ~~###~##P.P##P...) ~## *,##~~~~≈≈#.... ##***,*##≈≈≈≈≈#..P###...##....... #≈≈≈##.........P..P....# ,,,,.....#####...###.....<<.. *,*,....**#...#.## #...#.##P.0 #**,#..#*##...#..###...###. # *##.P# #P..##.... # #...# ##..##.Y[.# ####...###....#......# ##..#..#.#P......####........... ...........Y....## #....PP .##.#.####..#...#####....P   death yak ####..# ##..>.....##P.. # #P.#####....>...#P...#. # ##.#.##...PPT' h:{T' h&3T' h.T' hO V _The death yak barely misses you.T' hY#~~.....~~###....## #...#~....~~~~≈###...####... ~~~###~##P.P##P...) ~~## *,##~~~~≈≈#.P###..... ~##***,*##≈≈≈≈≈#..P###...##...... ##≈≈≈##.........P..P #,,,,.....#####...###.....<<.. ,*,*,....**#...#.## #...#.##P.0 .#**,#..#*##...#@.###...### .# *##.P# #P..##... P# #...# ##..##.Y[. .####...###....#...... ###..#..#.#P.{....####........... ............Y....## #....PP #.##.#.####..#...#####....P .####..# ##..>.....##P.. ## #P.#####....>...#P...# Y.{.The death yak attacks as it pursues you!4T' h:T' h[Z _The death yak completely misses you.T' h #.......###.. #.~~###....## #...#....~~~~≈###...####....~#####~~~~≈~##P.P##P...)~## *,##~~~~≈≈#.P###...... ~##***,*##≈≈≈≈≈#..P###...##.. ##,,.....##≈≈≈##.........P..P #,,,,.....#####...###.....<<... ,*,*,....**## #...#.##P.0T' h E**,#..#*##...#..###...### .# *##.P# #P..##Y........ P# #...# ##..#..[ .####...###...{#...... ###..#..#.#P......####........... ............Y....## #....PP....# #.##.#.####..#...#####....P .####..# ##..>.....##P...T' hχ ,T' hP Y..YY 2 death yaksT' h .-5T' h T' hh U' h..)[. #. #.......###.....## #......###....## #...#....~~~~≈###...####.....###~~~~≈~##P.P##P...)U' h4 *,##~~~~≈≈#.P###.......***,*##≈≈≈≈≈#..P###...##........##≈≈≈##.........P..P....# ,,,,.....#####..@###.....<<.... *,*,....**#...#.## #...#.##P.0 #**,#..#*##...#Y.###...### # *##.P# #P..##.......... # #...# ##..##........[##...###....#.........# ##..#..#.#P...Y..####....... ...........Y....## #....PP....##.#.####..#...#####....P#U' hC,U' h/ Y.Y.The death yak attacks as it pursues you!U' hG.=6U' hU' hp U' h)_You block the death yak's attack.U' hg#.##..#........#####. .)[......# #. .......###.....## #..... ~.###....## #...# ~....~~~~≈###...####.....###~~~~≈~##P.P##P...) *,##~~~~≈≈#.P###....... #***,*##≈≈≈≈≈#..P###...##........##≈≈≈##..@......P..P....## ,,,.....#####...###.....<<.... ,*,....**#...#Y## #...#.##P.0 **,#..#*##...#..###...###  *##.P# #P..##...  #...# ##..##..[#   death yak#...###....#Y..... #..#..#.#P......####...........#.........Y....## #....PP....##Y.{-7U' hU' hU' h v.##..#.#####.)[......# #.###.....## #. .....~~###....## #...#. ....~~~~≈###...####. #####~~~~≈~##P.P##P...). *,##~~~~≈≈#.P###..... ***,*##≈≈≈≈≈#..P###...##.#. ,.....##≈≈≈##.P..P....#.....#####..Y###.....<<. *,....**#...#.## #...#.##P.0. *,#..#*##...#..###...###. *##.P# #P..##...##...# ##..##.{......[..#...###....#Y..# # ..#..#.#P......####.# #Y....## #....PP....#U' h U' h Y.{.The death yak attacks as it pursues you!U' ht =8 _The death yak misses you.V' h8z6##..#.#####.)[......# #.###.....## #......~~###....## #...#..V' hx}~~~~≈###...####......~~~~≈~##P.P##P...).  *,##~~~~≈≈#.P###....,*##≈≈≈≈≈#..P###...##.#. .....##≈≈≈##..Y.@....P..P....###÷.....#####...###.....<<. ,....**#...#.## #...#.##P.0. ,#..#*##...#..###...###. ##.P# #P..##{..........##. #...# ##..##........[........###. #...###....#Y..........# #. .#..#.#P......####...........# #.Y....## #....PP....####.V' hk.Y{.V' hڦ.-9V' hV' h4##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 122/122 ======================== ....~~###....## #...#........... Magic: 30/33 =====================--- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 24 Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#..P###...##.......#.. XL: 13 Next: 20% Place: Lair:3 .....##≈≈≈##...Y@....P..P....###' hm÷ Noise: ---------  Time: 23909.5 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#{## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Fly ##.P# #P..##..................##. #...# ##..##........[........###. Y   death yak #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in V' hgice.  You hit the death yak but do no damage. The wall freezes the death yak! 9 ==10.5 (1Ramparts Fly ###onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the death yak but do no damage. The wall freezes the death yak! _You block the death yak's attack.V' h ##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 122/122 ======================== ....~~###....## #...#........... Magic: 29/33 =====================--- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#..P###...##.......#.. XL: 13 Next: 20% Place: Lair:3 .....##≈≈≈##...Y@....P..P....###÷ Noise: ==-------  Time: 23910.5 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#{## #...#.##P.0...... Cast: Freeze V' h(" ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. Y   death yak #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 100% to hit)  You freeze the death yak.  The death yak is lightly wounded.  You hit the death yak but do no damage.V' h/ 0)[ ....## .....## #...#..#....#P.)..  #.P###.......#..P###...##.#...Y@....P..÷#..Y###.....<<..#.## #...#.##P.0V' h&< 1...# ..... ...[..Y 2 death yaks....... #......   Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 100% to hit)  You freeze the death yak.  The death yak is lightly wounded.  You hit the death yak but do no damage.The death yak is lightly wounded.17--1.5 (1V' hb ### _The wall freezes the death yak. The death yak gores you.W' hz'##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 117/122 =======================- ....~~###....## #...#........... Magic: 28/33 ====================---- ...~~~~≈###...####............... AC: 17Str: 18 W' h%####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#..P###...##.......#.. XL: 13 Next: 20% Place: Lair:3 .....##≈≈≈##...Y@....P..P....###÷ Noise: =--------  Time: 23911.5 (0.0) ,.....#####..Y###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 100% to hit)  You freeze the death yak!  The death yak is moderately wounded.You hit the death yak. You burn the death yak.  ' h~H;1mThe death yak is moderately wounded.W' hZ)[ ....## .....## #...#..#....#P.)..  #.P###.......#..P###...##.#..YY@....P..÷#...###.....<<..#.## #...#.##P.0...# ..... {.......[......... #......   W' hOAim: a death yak (lightly wounded, 100% to hit)  You freeze the death yak!  The death yak is moderately wounded.You hit the death yak. You burn the death yak.  The death yak is moderately wounded.  The wall freezes the death yak but does no damage.82.5 (1W' h%Y######W' h v _The wall freezes the death yak! The death yak barely misses you.W' h###{.The wall freezes the death yak but does no damage. _The wall freezes the death yak! The death yak barely misses you.You hit the death yak but do no damage.heavi. The death yak gores the plant!!  The plant begins to die. The wall freezes the death yak.W' hl209===3.6 (1.1W' haF#####W' hР7 _You block the death yak's attack.W' h ##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 120/122 =======================- ....~~###....## #...#........... Magic: 28/33 ====================---- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#..P###...##.......#.. XL: 13 Next: 20% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###' h m÷ Noise: ===------  Time: 23913.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#.{###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak.  The death yak is heavily wounded.You hit the death yak but do no damage.The death yak is heavily wounded.The wall freezes the death yak! The death yak gores the plant.1--4W' h .6 (1######MYou freeze the death yak.  The death yak is heavily wounded.  You hit the death yak but do no damage.The wall freezes the death yak! The death yak gores the plant. _You block the death yak's attack.X' hGf##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 121/122 =======================- ....~~###....## #...#........... Magic: 27/33 ===================----- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#..P###...##.......#.. XL: 13 Next: 20% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###÷ X' hi[33mNoise: =--------  Time: 23914.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#{## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##{.......[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.You freeze the death yak.  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.The wall freezes the death yak. The death yak gores the plant.  The wall freezes the death yak but does no damage.2=' hVm37m5.6 (1X' hs{####X' h=wW _The death yak closely misses you.X' hX##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 122/122 ======================== ....~~###....## #...#........... Magic: 26/33 ==================------ ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#..P###...##.......#.. XL: 13 Next: 20% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###÷ Noise: =--------  Time: 23915.6 (0.0) X' h_,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#{## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##{.......[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 100% to hit)  You freeze the death yak!  The death yak is almost dead.You hit the death yak but do no damage.X' hS)[ ....## .....## #...#..#....#P.)..  #.P###.......#..P###...##.#..YY@....P..÷#Y..###.....<<..#.## #...#.##P.0...# {......... ........[..Y 3 death yaks....... #......  : a death yak (severely wounded, 100% to hit)  You freeze the death yak!  The death yak is almost dead.  You hit the death yak but do no damage.The wall freezes the death yak. The death yak gores the plant.X' hd+6.6 (1X' hYz###X' hW _The wall freezes the death yak. You block the death yak's attack.X' h`i h##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 122/122 ======================== ....~~###....## #...#........... Magic: 25/33 ==================------ ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 X' hl **,*##≈≈≈≈≈#..P###...##.......#.. XL: 13 Next: 20% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###÷ Noise: =--------  Time: 23916.6 (0.0) ,.....#####Y..###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##{.................##. #...# ##..##........[........###. YYY 3 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 100% to hit)  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.X' hw You freeze the death yak.  The death yak is almost dead.  You hit the death yak but do no damage.  The death yak is almost dead.The wall freezes the death yak. The death yak gores the plant.  The wall freezes the death yak!X' h )[ ....## .....## #...#..#....#P.)..  #.P###.......#..P###...##.#Y.Y†@....P..÷X' h߈ #...###.....<<..#.## #...#.##P.0{.###...# .......... ...[.. 2....... #......  X' h f37.6 (1FreezeX' h6 #####X' h M _You kill the death yak!Y' hu  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y' hJS##Y' h{MY' hiVj#####Y' hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z' hZ' h={  A nearby plant withers and dies.Z' h.###.Y.Y#{.Z' hx624 -8FreezeZ' h#####Z' hx5 _The wall freezes the death yak.Z' h ##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 122/122 ======================== ....~~###....## #...#........... Magic: 25/33 ==================------ ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 24 Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 Z' ha **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 23% Place: Lair:3 .....##≈≈≈##.Y.Y@....P..P....###÷ Noise: ---------  Time: 23918.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#{## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 100% to hit)  You freeze the death yak!  The death yak is heavily wounded.You hit the death yak but do no damage.Z' h Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 100% to hit)  You freeze the death yak!  The death yak is heavily wounded.You hit the death yak but do no damage.The death yak is heavily wounded.Z' hB e )[ ....## .....## #...#..#....#P.)..  #.P###.......#...###...##.#..YY@....P..÷[40m#.Y.###.....<<..#.## #...#.##P.0Z' hK 7...# ..... ...[..Y 3 death yaks....... #......   The wall freezes the death yak. x2; The death yak gores you!!01----- 9 ===9.6 (1Z' h + D####Z' h. , _The death yak bellows!Z' h=##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 101/122 ===================----- ....~~###....## #...#........... Magic: 24/33 =================------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Z' hDex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 23% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###÷ Noise: ===------  Time: 23919.6 (0.0) ,.....#####.Y.###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YYY 3 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.You hit the death yak but do no damage.Z' h)[ ....## .....## #...#..#....#P.)..  #.P###.......#...###...##.#.YYY@....P..÷#...###.....<<..#.## #...#.##P.0...# ..... ...[......... #......  : a death yak (heavily wounded, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.  You hit the death yak but do no damage.The wall freezes the death yak but does no damage.2=20.6 (1######Z' h1v _The wall freezes the death yak! The death yak barely misses you.[' h=##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 102/122 ====================---- ....~~###....## #...#........... Magic: 23/33 ================-------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11[' hʅDex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 23% Place: Lair:3 .....##≈≈≈##.YYY@....P..P....###÷ Noise: ===------  Time: 23920.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YYY 3 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 100% to hit)  You freeze the death yak!  The death yak is almost dead.You barely miss the death yak.The death yak is almost dead.[' h?M)[ ....## .....## #...#..#....#P.)..  #.P###.......#..Y###...##.#..YY@....P..÷#...###.....<<..#.## #...#.##P.0...# ..... ...[......... #......  [' h;<3--1.6 (1[' h######[' h  Aim: a death yak (severely wounded, 100% to hit)  You freeze the death yak!  The death yak is almost dead.[' h{You barely miss the death yak.The death yak is almost dead. _The wall freezes the death yak. x3; You block the death yak's attack.\' h3k##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 103/122 ====================---- ....~~###....## #...#........... Magic: 22/33 ================-------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#..Y###...##.......#.. XL: 13 Next: 23% Place: Lair:3 \' h7.....##≈≈≈##..YY@....P..P....###÷ Noise: =--------  Time: 23921.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YYY 3 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aim: a death yak (almost dead, 100% to hit)  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.The death yak is almost dead.The wall freezes the death yak! x3\' h@F)[ ....## .....## #...#..#....#P.)..  #.P###.......#..Y###...##.#..Y†@....P..÷#...###.....<<..#.## #...#.##P.0\' hCp...# ..... ...[.. 2....... #......  \' hGu4362.6 (1Freeze\' h=Wt#####\' hZ]  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.The death yak is almost dead.  The wall freezes the death yak! x3 _You kill the death yak!\' hSz  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]' h#####]' h[##]' h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^' h?;^' hF.###..YY@...###..^' hI624 -3FreezeFly ^' hS^' h9X4 _The frozen ramparts melt away.^' h!##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 106/122 ====================---- ....~~###....## #...#........... Magic: 22/33 ================-------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 24 Int: 19  *,##~~~~≈≈#.P###................ SH: 11^' hDex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 26% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###÷ Noise: ---------  Time: 23923.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 100% to hit)  You freeze ^' hJthe death yak!  The death yak is moderately wounded.You hit the death yak but do no damage.The death yak is moderately wounded.7= 9 =4.6 (1^' hr^' ha  Aim: a death yak (lightly wounded, 100% to hit)  You freeze the death yak!  The death yak is moderately wounded.You hit the death yak but do no damage.^' hThe death yak is moderately wounded. _The death yak misses you.^' hF ##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 107/122 =====================--- ....~~###....## #...#........... Magic: 21/33 ===============--------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 ^' hJ **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 26% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###÷ Noise: =--------  Time: 23924.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 100% t^' hL -o hit)  You freeze the death yak!  The death yak is moderately wounded.You hit the death yak but do no damage.The death yak is moderately wounded.85.6 (1^' hW ^' h|\   Aim: a death yak (moderately wounded, 100% to hit)  You freeze the death yak!  The death yak is moderately wounded.You hit the death yak but do no damage.The death yak is moderately wounded. _The death yak gores you but does no damage.^' hT##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 108/122 =====================--- ....~~###....## #...#........... Magic: 18/33 =============----------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  ^' hYX*,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 26% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###÷ Noise: =--------  Time: 23925.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y..^' h7[^..............# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the death yak.The death yak is moderately wounded.The wall freezes the death yak! You block the death yak's attack.99=6.6 (1Ramparts Fly ^' hrcj####^' hh  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the death yak.  The death yak is moderately wounded.The wall freezes the death yak! You block the death yak's attack. __' h5##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 109/122 =====================--- ....~~###....## #...#........... Magic: 18/33 =============----------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 26% Place: Lair:3 .....##≈≈≈##..YY@....P.._' h:[34mP....###÷ Noise: ==-------  Time: 23926.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak.  The death yak is heavily wounded.You barely miss the death yak.The death yak is heavily wounded.The wall freezes the death yak. You block the death yak's attack.10-7.6 (1[_' h@13;38H#####_' hUEc  You freeze the death yak.  The death yak is heavily wounded.You barely miss the death yak.  The death yak is heavily wounded.The wall freezes the death yak. You block the death yak's attack. _!_' h" ##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 110/122 =====================--- ....~~###....## #...#........... Magic: 17/33 ============------------ ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 26% Place: Lair:3 .....##≈≈≈##..YY@....P..P_' h& ....###÷ Noise: =--------  Time: 23927.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak!  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.The wall freezes the death yak. You block the death yak's attack.2=[4_' h) 0m8.6 (1_' h/ t#####_' h4  You freeze the death yak!  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.  _' h|6 nThe wall freezes the death yak. You block the death yak's attack. _ but does no damage._' h& "##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 112/122 ======================-- ....~~###....## #...#........... Magic: 16/33 ===========------------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  _' hV *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 26% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###÷ Noise: =--------  Time: 23928.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y..........._' h .....# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aim: a death yak (severely wounded, 100% to hit)  You freeze the death yak!  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.The wall freezes the death yak. You block the death yak's attack.39.6 (1_' h s####_' h X  You freeze the death yak!  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.  The wall freezes the death yak. You block the death yak's attack. _!`' hzs##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 113/122 ======================-- ....~~###....## #...#........... Magic: 15/33 ==========-------------- `' h}...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 26% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###÷ Noise: =--------  Time: 23929.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... `' h Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aim: a death yak (almost dead, 100% to hit)  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.The death yak is almost dead.The wall freezes the death yak. The death yak closely misses you.430.6 (1`' hT######`' h  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.`' hJThe death yak is almost dead.  The wall freezes the death yak. The death yak closely misses you. _!`' hd##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 114/122 ======================-- `' hah....~~###....## #...#........... Magic: 14/33 ==========-------------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 26% Place: Lair:3 .....##≈≈≈##..YY@....P..P....###÷ Noise: =--------  Time: 23930.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. YY 2 death yaks #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aim: [`' hSk39;49ma death yak (almost dead, 100% to hit)  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.The death yak is almost dead.The wall freezes the death yak!You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.The death yak is almost dead.  The wall freezes the death yak!  You kill the death yak!`' h_s))[`' h1v} ....## .....## #...#..#....#P.)..  #.P###.......#...###...##.#...Y@....P..÷#...###.....<<..#.## #...#.##P.0...# ..... ...[..   death yak....... #......  `' hnz`' h|e5591.6 (1`' hM####`' ht5 _The wall freezes the death yak.`' h: ##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 115/122 ======================-- ....~~###....## #...#........... Magic: 14/33 ==========-------------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 29% Place: Lair:3 .....##≈≈≈##...Y@....[`' h= 39;49mP..P....###÷ Noise: =--------  Time: 23931.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. Y   death yak #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Aim: a death yak (heavily wounded, 100% to hit)  You freeze the death yak!  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.The wall freezes the death yak but does no damage`' hL@ 4.62.6 (1`' hD t#####`' h_G fMYou freeze the death yak!  The death yak is severely wounded.  You hit the death yak but do no damage.The wall freezes the death yak but does no damage. _The death yak barely misses you.a' h##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 116/122 ======================-- ....~~###....## #...#........... Magic: 13/33 =========--------------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 29% Place: Lair:3 .....##≈≈≈##...Y@....' h;49mP..P....###÷ Noise: =--------  Time: 23932.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. Y   death yak #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.You hit the death yak but do no damage.The death yak is severely wounded.a' h8=3.6 (1#####MAim: a death yak (severely wounded, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.  You hit the death yak but do no damage. _The wall freezes the death yak! You block the death yak's attack.a' h##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 118/122 =======================- ....~~###....## #...#........... Magic: 12/33 ========---------------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9a' hInt: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 29% Place: Lair:3 .....##≈≈≈##...Y@....P..P....###÷ Noise: =--------  Time: 23933.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. Ya' hd[39;49m   death yak #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 100% to hit)  You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.The death yak is almost dead.04---=4.6 (1a' hbS##a' h8  Aim: a death yak (almost dead, 100% to hit)  a' h+You freeze the death yak.  The death yak is almost dead.You hit the death yak but do no damage.The death yak is almost dead. _The wall freezes the death yak! The death yak gores you!a' h1 ##..#........#####............... Gobosan the Frost Mage ......)[......# #............... Revenant of Ashenzari ****.. .....###.....## #............... Health: 104/122 ====================---- ....~~###....## #...#........... Magic: 11/33 ========---------------- ...~~~~≈###...####............... AC: 17Str: 18 ####~~~~≈~##P.P##P...)........... EV: 9Int: 19  *,##~~~~≈≈#.P###................ SH: 11Dex: 9 **,*##≈≈≈≈≈#...###...##.......#.. XL: 13 Next: 29% Place: Lair:3 .....##≈≈≈##...Y@....P..P....###÷ Noise: ==-------  Time: 23934.6 (0.0) ,.....#####...###.....<<......... F) +1 dagger "Lashed Together" {flame, Com ,....**#...#.## #...#.##P.0...... Cast: Freeze ' h5 34m,#..#*##...#..###...###.......... Memories (4) Ramparts Fly ##.P# #P..##..................##. #...# ##..##........[........###. Y   death yak #...###....#Y................# #. .#..#.#P......####...........# #. ........Y....## #....PP....####.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 100% to hit)  You freeze the death yak!)[ ....## .....## #...#..#....#P.)..  #.P###.......#...###...##.#...†@....P..÷#...###.....<<..#.## #.a' hd9 ..#.##P.0...# ..... ...[.........  #......    5233-5.6 (1Freezea' haI `####onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 100% to hit)  You freeze the death yak! _You kill the death yak!a' hx  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a' hD ######-a' hVM a####a' hP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b' hob' hr4b' hmvb' h}|p624 b' h_x7=b' hb' hl9=b' h.###...†@..-.###..b' he 8.6 (3 _You start resting.b' h 103=-9.6 (4Fly b' hfb' h4 _The frozen ramparts melt away.b' h|4b' hb' h<1b' h,b' h>L2=b' h0b' hb' h}V3=b' hb' h.b' hJX5=b' hb' hb' hq64=b' hΞb' hԠb7=b' hb' hb' hil8=b' hb' hٮ<9b' hϲb' hBj215=b' hfb' h_ _You start resting.b' h,48.6 (9b' h]2=9.6 (10.0)b' hb' h" _HP restored.b' h b' hY 4b' h1 b' h ,b' hג b' hΔ b' hz b' hΚ b' h T6=b' hj b' h b' hԢ P=b' h ,b' h b' h b' h$ ,b' h8 b' hԳ P=b' h b' ht e17=b' hK b' h ,b' h b' hG ,b' h b' h ,b' h b' h k8==b' h b' h ,b' hb b' hU Bb' h ,b' h^ b' h b' h X9=b' h b' h| b' h ,b' h b' h ,b' h' b' h ,b' hG b' hN b' hB b' h b' h O20=b' hh b' hf b' hN b' h b' h b' h b' h b' h ,b' h6 b' he b' h 1==b' h" b' hs$ ,b' h' ,b' h, Xb' h/ 2==b' h3 Bb' ht7 b' h9 ,b' h= ,b' hJA b' h I f=b' hL <3b' hO b' hR ,b' hyT b' hV b' hY b' h[ b' h^ ,b' h` b' hc d4=b' hzf b' hi ,b' h ,b' hB b' hE i2==b' hI b' hN b' hP ,b' hKT b' hV ,b' h&Z b' h\ ,b' hi _ _You start resting.b' hu /4025.6 (76b' hpy w3==6.6 (77b' h b' hv % _Magic restored.b' h/ 4b' h3 b' h6 ,b' h< Bb' h? b' hB ,b' hVD b' hBG b' hI P=b' hL b' hkO ,b' hbS b' hU ,b' h0Y b' ha[ ,b' h#` b' hb ,b' he b' hg ,b' hl ,b' hmp b' hs b' hv b' hw b' h{ b' h} b' h b' h b' h" b' h b' h b' h: ,b' h b' h b' h b' hZ b' hF b' h b' h ,b' h b' h b' h b' hϧ b' h ,b' hT b' h b' h ,b' hf ,b' h b' h b' he b' h8 b' h\ ,b' h2 b' h b' h ,b' h b' h ,b' hH b' h3 ,b' h b' hU ,b' hC b' h ,b' h# b' hQ ,b' h b' h ,b' h8 b' h> ,b' h b' h ,b' hn b' h~ ,b' h b' hj b' h" b' h  ,b' h b' hB b' h ,b' h b' h  ,b' h, b' h ,b' hn b' h ,b' hc b' h# ,b' h& ,b' h( b' h5, b' hM/ ,b' h2 ,b' h4 b' h07 ,b' h*: b' h< ,b' h.? b' hxA Bb' hC ,b' h F b' hH b' hFJ ,b' hM ,b' hO b' h1R ,b' hlT Bb' hV b' hdY ,b' h&` b' hc ,b' he b' hh Bb' h m ,b' ho b' hr b' hPu ,b' hx ,b' hz b' h{} ,b' h b' hN ,b' hڄ b' h ,b' h b' hn ,b' hߎ b' hS ,b' h b' h7 ,b' h b' h ,b' h b' h Bb' ho ,b' hդ b' h/ b' h ,b' hq b' hЮ ,b' hG ,b' h b' h ,b' h b' h ,b' hc b' h ,b' h9 b' hY ,b' h b' h ,b' h b' hB b' h ,b' h ,b' h| b' h! b' h_ ,b' hl b' h ,b' h b' h ,b' hm b' hu ,b' h^Bb' hQ:b' h=b' h,Ab' hEb' hH,b' hLb' hO,b' hfb' hWi,b' h>lb' hn,b' h_qb' hs,b' h vb' hyb' hj{,b' h~b' h?,b' h+b' h,b' hEb' h,b' h3b' h,b' hrb' h,b' hb' h0,b' h,b' hb' hq ÷125.6 (99 _You start waiting.b' hL06.6 (100.0)b' hb' hd# _Done waiting.c' hbc' hec' hthc' h{c' h<,c' hc' hg  You see here a death yak skeleton.c' h$c' h _c' hHc' hc' hU,c' hRc' hc' hBc' hc' hר,c' hdc' h<c' hBc' hc' hsBc' h_c' h7Bc' hc' hBc' hXc' h,c' h,c' h,c' h,c' hBc' hBc' hnc' hBc' h,c' h*Bc' hXc' hf,c' h,c' hBc' hXc' h?,c' hBc' hc' hlBc' hc' hXc' hnc' hBc' hnBc' hc' hBc' hc' hBc' h]!c' h$Bc' h'Xc' h)Bc' h|,c' h/Bc' h1c' h4c' h6,c' hA9c' h;c' h(>Bc' h@c' hEBc' hHc' hK,c' hNc' h Rc' hUBc' hXc' hy[Bc' h^Xc' hgac' heBc' hhXc' hlXc' hJoBc' hrc' huBc' h{}c' hӀBc' h׃,c' hކ,c' hc' h!c' h,c' hMc' hBc' hpXc' hBc' hBc' hBc' h:Bc' hc' h,c' hc' hac' hZ,c' h3,c' hd  ##...........#)..#   #.....#...#   #...P###....##.##   #...###.....#...#   ##...####....##.##   ##.....###....##.###  ##.......##....##  #.#.......#..>.##.. c' h< ###.@...........#....81.6 (55.0)  #...!........##  #.............#..##  #....>.......##.P.#  #.......#...  ##....##.....##...  ##.P.P##....#....#  *.[............##  *,,...........###c' hc' hH,2.6 (56c' h{c' hM, _Found a +0 chain mail.c' hsc' h'v4c' h|c' h$c' h?,c' hSBc' hac' hO,c' hc' h5c' hc' h5Bc' hc' h9,c' hc' hAc' h!c' h,c' h c' h1c' hc' h,c' hnc' h^c' h,c' hc' hc' hJ,c' hc' h Xc' h c' h c' h[ ,c' h c' h c' h ,c' hk! c' h $ c' hR& c' hp( c' hN+ c' h. c' h1 ,c' h3 c' h;7 c' h9 ,c' h? c' h>B c' hE ,c' hG c' hK c' hM ,c' hO c' hR c' hT ,c' hX c' h[ c' h^ ,c' h` c' hHd ,c' hg c' hi c' h#l ,c' h n c' h

] page down [PgUp|<] page up [Esc] exit[top]h' hk?  b - [Lair:3] a stone staircase leading up  cn escape hatch in the ceiling  d +0 helmet  ering mail  f - [Lair:3] the +1 plate armour of Qoreamm {rElec rC+}  g - [Lair:3] a +0 trident  hhole to the Spider Nest  i+0 mace  jstone staircase leading down  kh' h7BCn escape hatch in the floor  l stone staircase leading up  m+0 long sword  nstaircase to the Shoals  o+0 dagger (1 further duplicate)  pstone staircase leading down  qteleport trap  r+0 short sword  s9 stones  ta staircase leading down  u - [Lair:3] a stone staircase leading up  v+0 chain mail  wplate armourboth' hR"  u - [Lair:3] a stone staircase leading up  w - [Lair:3] a +0 plate armourh' h 8h' h4@h' hIGobosan the Frost Mage### ### ####Revenant of Ashenzari ****..#P######.## #..### Health: 122/122 ========================##.....###.###..... Magic: 33/33 ========================#......÷........... AC: 17Str: 18#.........#.#...... EV: 24 Int: 19#.........####..... SH: 11Dex: 9##.........###...... XL: 13 Next: 33% Place: Lair:3 ### ###### #..@.....#.#.#...... Noise: ---------  Time: 24288.6 (0.0) h' hBM.P####....#####.................. F) +1 dagger "Lashed Together" {flame, Com ............##........P..#....... Cast: Freeze .....##..#.#..................... Memories (4) Fly .....#####....................... ......# #.......................  .....## #.......................  #....## #...#..............P....  ###...####..................##...  _You see here a death yak skeleton. _Found a +0 chain mail. _You see here a potion of moonshine. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .h' h"ax _h' hޛ h' hX QInventory: 48/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  v - a +3 trident of draining  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets h' h8 Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - a +0 kite shield (worn)  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]k' h Missiles (  P - 4 throwing nets Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - a +0 kite shield (worn)  o - the +3 leather armour of the Butcher {rC+} k' h%  A - an orb of mayhem Jewellery (go to first with "=)jring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion  G - a ring of wizardry  Q - a ring of willpower Wands (go to first with /)  t - a wand of iceblast (10)  B - a wandame (27)18%k' h & D - a ring of resist corrosion  B - a wand of flame (27)E - a wand of paralysis (14)  H - a wand of polymorph (23)  J - a wand of mindburst (8)  R - a wand of quicksilver (11) k' h&$Scrolls (go to first with ?)33k' hU B - a wand of flame (27)  R - a wand of quicksilver (11)  c - 4 scrolls of vulnerability  e - a scroll of acquirement  f - a scroll of teleportationk' h=on - 2 scrolls of amnesia45k' hu R - a wand of quicksilver (11)  n - 2 scrolls of amnesiap - 6 scrolls of poison  r - 2 scrolls of silence  s - 2 scrolls of enchant weapon  u - a scroll of immolationy - 4 scrolls of revelation60k' hO( n - 2 scrolls of amnesia  u - a scroll of immolationz - 3 scrolls of enchant armour  I - a scroll of torment  Y - a scroll of fear Potions (go to first with !)72k' h1 E u - a scroll of immolation  I - a scroll of torment  b - a potion of magic  g - 5 potions of curing  h - 4 potions of attraction81k' h  I - a scroll of torment  h - 4 potions of attractioni - 4 potions of brilliance  k - a potion of enlightenment  m - 2 potions of ambrosia  q - a potion of might  w - a potion of heal wounds96k' h   h - 4 potions of attraction  q - a potion of might  x - 4 potions of resistancek' h˵ .botl' hC  q - a potion of might  x - 4 potions of resistancem' hm' hm' h0Gobosan the Frost Mage### ### ####Revenant of Ashenzari ****..#P######.## #..### Health: 122/122 ========================##.....###.###..... Magic: 33/33 ========================#......÷........... AC: 17Str: 18#.........#.#...... EV: 24 Int: 19#.........####..... SH: 11Dex: 9m' ht##.........###...... XL: 13 Next: 33% Place: Lair:3 m' h### ###### #..@.....#.#.#...... Noise: ---------  Time: 24288.6 (0.0) .P####....#####.................. F) +1 dagger "Lashed Together" {flame, Com m' h............##........P..#....... Cast: Freeze .....##..#.#..................... Memories (4) Fly .....#####....................... ......# #.......................  m' hv.....## #.......................  #....## #...#..............P....  ###...####..................##...  _You see here a death yak skeleton. _Found a +0 chain mail. m' h_You see here a potion of moonshine. _Done exploring. m' h_Done exploring. _Search for what [Enter for "."]? .m' hm' hvm' hƸm' h,n' hn' hDrop what?48/52 slots (_ for help) Hand Weapons (select all with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  v - a +3 trident of draining  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution n' hMissiles (select all with ()  P - 4 throwing nets Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem} n' h S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - a +0 kite shield (worn)  o - the +3 leather armour of the Butcher {rC+} n' hG A - an orb of mayhem Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn) n' hw N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire n' hw[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]o' h@& )  O - a +4 trident of venom  U - a +2 trident of protectionV2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} o' h&  T - a +0 kite shield (worn)  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion  Gwizardryo' h' 8 8%p' h`;  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fireQ - a ring of willpower11p' h  d - a ring of protection from fire  C - a ring of flight Wands (select all with /)4p' hRo p' hoo @  C - a ring of flight p' ho i D - a ring of resist corrosiont - a wand of iceblast (10)p' ho 87p' h   D - a ring of resist corrosion  G - a ring of wizardryB - a wand of flame (27)20q' h  G - a ring of wizardry  Q - a ring of willpowerE - a wand of paralysis (14)3q' h  Q - a ring of willpower  t - a wand of iceblast (10)H - a wand of polymorph (23)  J - a wand of mindburst (8)9t' ht' hi@Gobosan the Frost Mage### ### ####Revenant of Ashenzari ****..#P######.## #..### Health: 122/122 ========================##.....###.###..... Magic: 33/33 ========================#......÷........... AC: 17Str: 18#.........#.#...... EV: 24 Int: 19t' hK#.........####..... SH: 11Dex: 9##.........###...... XL: 13 Next: 33% Place: Lair:3 ### ###### #..@.....#.#.#...... Noise: ---------  Time: 24288.6 (0.0) .P####....#####.................. F) +1 dagger "Lashed Together" {flame, Com ............##........P..#....... Cast: Freeze .....##..#.#..................... Memories (4) Fly .....#####....................... ......# #.......................  .....## #.......................  t' ht#....## #...#..............P....  ###...####..................##...  t' h_Found a +0 chain mail. _You see here a potion of moonshine. t' hȲ_Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Okay, then.t' ht' ht' h. _t' h*, t' h- t' h3 t' h$7 0 _Unknown command.t' hH7 v' h[bv' hbv' hkv' hoF _Unknown command.x' h x' hb*Inventory: 48/52 slots Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg}  v - a +3 trident of draining  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} x' h*+ T - a +0 kite shield (worn)  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{' h {' h~ {' h }Gobosan the Frost Mage### ### ####Revenant of Ashenzari ****..#P######.## #..### Health: 122/122 ========================##.....###.###..... Magic: 33/33 ========================#......÷........... AC: 17Str: 18{' hs 8#.........#.#...... EV: 24 Int: 19#.........####..... SH: 11Dex: 9##.........###...... XL: 13 Next: 33% Place: Lair:3 {' h ### ###### #..@.....#.#.#...... Noise: ---------  Time: 24288.6 (0.0) .P####....#####.................. F) +1 dagger "Lashed Together" {flame, Com {' h s............##........P..#....... Cast: Freeze .....##..#.#..................... Memories (4) Fly .....#####....................... ......# #.......................  .....## #.......................  {' h> #....## #...#..............P....  ###...####..................##...  {' hk b_Done exploring. _Done exploring. {' h _Search for what [Enter for "."]? . _Okay, then. _Unknown command. _Unknown command.{' h {' h {' h {' h |' h<1|' hq3 Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -|' h3X - Renounce ReligionNone0%  G - Curse Item(Boost: Dev/Self)0%  H - Shatter the ChainsCursed item|' h3o0% [?] toggle between ability selection and description.}' h }' h% }' ha/ Gobosan the Frost Mage### ### ####Revenant of Ashenzari ****..#P######.## #..### Health: 122/122 ========================##.....###.###..... Magic: 33/33 ========================#......÷........... AC: 17Str: 18#.........#.#...... EV: 24 Int: 19#.........####..... SH: 11Dex: 9##.........###...... XL: 13 Next: 33% Place: Lair:3 }' h+0 j### ###### #..@.....#.#.#...... Noise: ---------  Time: 24288.6 (0.0) .P####....#####.................. F) +1 dagger "Lashed Together" {flame, Com ............##........P..#....... Cast: Freeze .....##..#.#..................... Memories (4) Fly .....#####....................... ......# #.......................  .....## #.......................  #....## #...#..............P....  ###...####..................##...  _Done exploring. }' h0 _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Unknown command. _Unknown command.}' h2 }' h5 Uncurse and destroy which item? Hand Weapons (go to first with ))  F - the cursed +1 dagger "Lashed Together" (weapon) {flame, Comp, Bglg} Armour (go to first with [) }' h 6 c L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} Jewellery (go to first with "=) }' h-6 ` j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self} }' hP6 Z N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}~' hv ~' h& ~' hH Really remove and destroy the cursed +1 dagger "Lashed Together" {flame, Comp, Bglg}? Ashenzari will withdraw the offered vision and curse! Y - Yes ~' hs ' N - No' huN' hhGobosan the Frost Mage### ### ####Revenant of Ashenzari ****..#P######.## #..### Health: 122/122 ========================##.....###.###..... Magic: 33/33 ========================#......÷........... AC: 17Str: 18#.........#.#...... EV: 24 Int: 19#.........####..... SH: 11Dex: 9' hgi##.........###...... XL: 13 Next: 33% Place: Lair:3 ### ###### #..@.....#.#.#...... Noise: ---------  Time: 24288.6 (0.0) .P####....#####.................. F) +1 dagger "Lashed Together" {flame, Com ............##........P..#....... Cast: Freeze .....##..#.#..................... Memories (4) Fly .....#####....................... ......# #.......................  .....## #.......................' hi  #....## #...#..............P....  ' hif###...####..................##...  _Unknown command.' hi|You shatter the curse binding the cursed +1 dagger "Lashed Together" {flame,  Comp, Bglg}!  ' hjThe cursed +1 dagger "Lashed Together" {flame, Comp, Bglg} stops flaming.  Ashenzari no longer protects you from the dungeon's malevolent forces.' h#jVAshenzari no longer reveals the structure of the nearby dungeon.' hql.2/32 9 9.6 (1-) Nothing wielded' hs' hvz  You shatter the curse binding the cursed +1 dagger "Lashed Together" {flame,  Comp, Bglg}!  The cursed +1 dagger "Lashed Together" {flame, Comp, Bglg} stops flaming.  Ashenzari no longer protects you from the dungeon's malevolent forces.reveals the structure of the nearby dungeon' h.w|. _withdraws the vision and curse.' h' h~Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  v - a +3 trident of draining  O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ' he4 ' h_< ' hD Gobosan the Frost Mage### ### ####Revenant of Ashenzari ***...#P######.## #..### Health: 122/122 ========================##.....###.###..... Magic: 32/32 ========================#......÷........... AC: 17Str: 18#.........#.#...... EV: 9Int: 19#.........####..... SH: 11Dex: 9##.........###...... XL: 13 Next: 33% Place: Lair:3 ### ###### #..@.....#.#.#...... Noise: ---------  Time: 24289.6 (0.0) .P####....#####.................. -) Nothing wielded ............##........P..#....... Cast: Freeze .....##..' hcD #.#..................... Memories (4) Fly .....#####....................... ......# #.......................  .....## #.......................  #....## #...#..............P....  ###...####..................##... You shatter the curse binding the cursed +1 dagger "Lashed Together" {flame,  Comp, Bglg}!  The cursed +1 dagger "Lashed Together" {flame, Comp, Bglg} stops flaming.  Ashenzari no longer protects you from the dungeon's malevolent forces.Ashenzari no longer reveals the structure of the nearby dungeon. _Ashenzari withdraws the vision and curse.' hJ >  You sense an unholy aura.' h4K 90.1 (0.5v) +3 trident (drain)' hNO ' hEQ ; _v - a +3 trident of draining (weapon)' h߆ ' h3 ' h} ' h ' h R24 ' hW ' h ' h ' h ' hx ' h ' h ,' h ' hb ' h ' hĝ ' h ' hQ ' hϦ ' h ' h ' h3 ' h- ' h ' h ' h ' h~ ' h ' hϰ ' hײ ' h ' h ' h ' h ' h ' h# ' hz ' h ' h5 ' hj B' h ' hH ' h B' h ' h ' h ' h! ' hj ,' h ' hj ' h ' h ' h ' h ' h- ' h ' h ' h6 ' hR ' h ' h ' h ' h+ ' h ' h ,' h ' hx ' h ' h ' hO ,' h ' h ' h ' h ' h ' h5 ' hK ' h% ' hs ' h ' h ' h4 ' h: ' hR ' h ' h ' h ' h ' h2 ' h ' h5 ' h< ' ha ' h ' hY X' h ' h ' hM ' h^ ' h ' h ' h ' hh ' h; ' h'" ' h" ' h# ' h% ' h% ' h& ' h) ' h-) ' h;* ' he, ' h, ' h- ' h54 B' h5 ' hd5 ' h6 ' h8 ,' h < ' hH< ' h< ' h= ' h? ' h? ' h@ ' hB ' hB ' hC ' hE ' hE ' h G ' hI ' hyI ' hJ ' hL ' hL ' hPN ' hmP ' hP ' hQ ' hS ' hgT ' hU ' hW ' h X ' hY ' hZ ' h4[ ' hC\ ' h^ ' hV^ ' h` ' ha ' hGb ' hvc ' he ' he ' hg ' h9i ' hki ' hj ' hl ' hl ' hNn ' hlp ' hp ' hq ' hs ' h-t ' hFu ' hMw ' hw ' hx ' hz ' h{ ' h'| ' h~ ' h~ ' h ' h ' h| ' h ' h ,' h ' h ' h% ' h/ ' hF ' h ' h̍ ' hȎ ,' h ' h7 ,' hX ' hj ' h= ' h ' h ' h ' hB ' hڜ ,' hO ' h ,' h* ' hJ ,' hD ' hR ' h{ ' h ' h@ ' hd ' h% ' h( ' h\ ' h ' h ,' hL ' h ,' hM ' h\ ' h ' h ' h ' h ' h@ ' h ' hB ' hZ ' h ' hݸ ' hڹ ' h ' h ' h@ ' h ' h ' hA ' hY ' h ' h ' h ,' hT ' h= ' h ' h ' h ' h ' h ' ht ' h ' h ' h ' h ' h ' h ' h ' h ' hl k 389.1 (99.0) _You start waiting.' h 190.1 (100.0)' h ' h # _Done waiting.' h^G' hTLevel 3 of the Lair of Beasts <<<<>>>>>>(Press ? for help) ###  #.##### ### ####  ##.###P######.## #..######  #...####.....###.###.......###  #....############......÷...............#  #.....##.#..#..##.........#.#..........####  ##..............##.........####............##  #P......##..P#.####.........###.............P#  #.......##.###.P# ##### ###### #..@.....#.#.#......[......###  ##......P###....# #..P####....#####...........................#  ###P.....## ###.####.............##........P..#...............##  ' hUH#######.#....P.# ####.#.##......##..#.#.............................#   ##..............###.##..#........#####...............................#   #....####.................)[......# #...............................#   ##.### #.......##.......###.....## #..............................##  #..# #.....###~~.....~~###....## #...#..............P..........P#   ##..## #...###~~~~....~~~~≈###...####..................##......P...#   #P...####..##≈≈~~~~#####~~~~≈~##P.P##P...)....................#...)##   #P....##.#.#≈≈~>~~## #.##~~~~≈≈#.P###.........................#...##   ##..........#≈~≈~~#####.###≈≈≈≈≈#...###...##.......#...#.##.........# ' hV2  #...........##≈≈≈##.......##≈≈≈##...÷.....P..P....###÷##.#.....#...##   ##...........#####.........#####...###.....<<.................##...#   ##.......PP.# #..#.#.....###...#.## #...#.##P.0..............P.#..#' hy #.......##.###.P# ##### ###### #..@.....#.#.#......[......#####......P###....# #..P####....#####...........................####P.....## ###.####.............##........P..#...............#########.#....P.# ####.#.##......##..#.#......................###..............###.##..#........#####..........##....####.................)[......# #............###.### #.##.###.....## #.........#..# #.....###~~.....~~###....## #...#.....P##..#####~~~~....~~~~≈###...####..................##......P...##P...####..##≈≈~~~~#####~~~~≈~##P.P##P...).#...)###P....##.#.#≈≈~>~~## #.##~~~~≈≈#.P###.........#...####..........#≈~≈~~###≈≈≈≈≈#...###...###...#.###..##≈≈≈##.......##≈≈≈##...÷.....P..P....###÷##.#.....#...####...........##########...###.....<<##...#......PP.# #..#.##.## [' h7z ?40m#...#.##P.0P.#..##....P.^P## #..###.#..####...#..###...###~~~.~~~.#..# #....##..#####..# ###.P# #P..##......##..~.~~.~~.~#..## #P...#....#.P#.P# #...# ##..##........[.###..~~.~.~.~~~....## ##..............####...###....#.....# #..~~~...~~~#.....# #...#.........###..#..#.#P......#..# #......>..## #.####......#...........## #....PP....####..~~~...~~~~......###.# ###.....#.#.##.#.####..#...#####....P......##...~~.~.~.~~~.....###.#..###......#...####..# ##..>.....##P...........#...~.~~.~~.~~.....#' h >>   ##.#.............## #P.#####....>...#P...#.............~~~.~~~.......#   #................# ##.#.##..........PP...........#....~.............#   ##...........#)..# #...#÷....<......................................#' h- ' hQ Gobosan the Frost Mage### ### ####Revenant of Ashenzari ***...#P######.## #..### Health: 122/122 ========================##.....###.###..... Magic: 32/32 ========================#......÷........... AC: 17Str: 18#.........#.#...... EV: 24 Int: 19#.........####..... SH: 11Dex: 9##.........###...... XL: 13 Next: 33% Place: Lair:3 ### ###### #..@.....#.#.#...... Noise: ---------  Time: 24390.1 (0.0) .P####....#####.................. v) +3 trident (drain) ............##........P..#....... [40' hR fmCast: Freeze .....##..#.#..................... Memories (4) Fly .....#####....................... ......# #.......................  .....## #.......................  #....## #...#..............P....  ###...####..................##... Ashenzari no longer reveals the structure of the nearby dungeon. _Ashenzari withdraws the vision and curse.You sense an unholy aura. _v - a +3 trident of draining (weapon) _You start waiting. _Done waiting.' hbS ' hAf ' hbh ' hl ,' hp ' h-r ' hZr ' hs ' h!y ' h | ' hn| ' h} ' h ' h ' h> ' h ' h ' h ' h; ' h ' h ' hY ' hŗ ' h ' h ' h ' h+ ' h~ ' ha ' h ' hk ' h ' h_ ' ẖ ' h ' h ' h ' h ' h ' h ' h' ' hB ' hy ' h ' h ' h ' h ' hJ ' h ' h ' h' ' hG ' h ' h ,' ht ' h ' hv ' h ' h ' h ' hP ' h ' hI ' h' h2,' h' h ' h> ' h ' h' h/' h_' h' hv' h' h7' hi' h$' hp' h' h' h' h' hV,' h4 ' h+#..#.#.....###...#.## #...#.##P.0 #..###.#..####...#..###...###.... #..# ###.P# #P..##............... ' h^+)#.P# #...# ##..##........[. ...####...###....#...... ..###..#..#.#P......####... #..................## #....PP ' h+#.#.##.#.####..#...#####....P ...####..# ##P..412.1 (22.0)' h+.## #P.#####....>...#P...## ##.#.##..PP. ' h+)..# #...#÷....<# ###...# ' h,#.## #PP.#### #...####..###' hG,## ###..##..#..## ### #' hk,.####..÷####÷# ###.' h,' hp-' hM8n _withdraws the vision and curse.  You sense an unholy aura. _v - a +3 trident of draining (weapon) _You start waiting. _Done waiting. _There is a stone staircase leading down here.' h6G' hG' hAP' hY' h ]B 9 3.1 (1.0) _' hDg' hX .....k........  .......... ..  ' hwY#.....).....  #....... .  ###.......#  ........#.#  #.$....#4 #...S@.# #......## ' hZI#.P.....+ ......... ........# ...F   cane toad (asleep) #......F.k   rime drake (asleep) ♣..S   water moccasin (asleep) ' h[' hcf kkYou fly downwards.' hb<8 (1.7Freeze' h' h( _The rime drake hisses angrily.  Found 7 gold pieces and a +0 war axe. _There is a stone staircase leading up here.' h  Found 7 gold pieces and a +0 war axe. _up  The helpless water moccasin fails to defend itself.  You puncture the water moccasin! You drain the water moccasin.  The water moccasin is severely wounded.  The cane toad gives a loud, deep croak! You hear an angry hiss.' hE' h .kSFF.S  ' hUdrained)  The water moccasin bites you but does no damage.' h6==5.2 (1.4' hv' hL< _You block the water moccasin's attack.' h# Gobosan the Frost Mage..............Revenant of Ashenzari ***........k.... ..Health: 122/122 ========================#.....).....Magic: 31/32 =======================-#....... .AC: 17Str: 18###.......#EV: 9Int: 19........#.#SH: 11Dex: 9#.$....#XL: 13 Next: 33% Place: Lair:4#...S@.#Noise: ==-------  Time: 24415.2 (0.0)#......##v) +3 trident (drain)#.P.....+Cast: Freeze.........Memories (4) Fly ........#.......F.F   cane toad#........k' h#    rime drake (catching breath)♣........S   water moccasin (drained)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, lightly drained, 100% to hit)  You freeze the water moccasin.  The water moccasin is severely wounded.You barely miss the water moccasin.The water moccasin is severely wounded.' h( K*****Aim: a water moccasin (severely wounded, lightly drained, 100% to hit)  You freeze the water moccasin.  The water moccasin is severely wounded.' h( You barely miss the water moccasin.  The water moccasin is severely wounded.The rime drake breathes ice at you.' h  )....F.You block the icy flash freeze.====6.2 (1 _The water moccasin bites you but does no damage.' hT#  Gobosan the Frost Mage ..............  Revenant of Ashenzari ***... .....k.... ..  Health: 122/122 ======================== #.....).....  Magic: 30/32 ======================-- #....... .  AC: 17Str: 18 ###.......#  EV: 9Int: 19 ........#.#  SH: 11Dex: 9 #.$....# XL: 13 Next: 33% Place: Lair:4 #...S@.# Noise: ====-----  Time: 24416.2 (0.0) ' hT#......## v) +3 trident (drain) #.P.....+ Cast: Freeze ......... Memories (4) Fly  .......F# ......... F   cane toad #........ k   rime drake ♣........ S   water moccasin (drained)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, lightly drained, 100% to hit)  You freeze the water moccasin.  The water moccasin is almost dead.You hit the water moccasin.' hW,' hY' hZY' h` ..............  .......... ..  #.....).....  #...k... .  ' hqa###.......#  ........#.#  #.$....# #....@.# ' ha#......## #.P....F+ ......... ........# ......... #........ ♣........ ' hg=---7.2 (1Freeze' hMn' hq4  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, lightly drained, 100% to hit)  You freeze the water moccasin.  The water moccasin is almost dead.' hq~You hit the water moccasin. _You kill the water moccasin!' h+,' hg4v.kF.' h5}24 ----8Freeze' hx<' h:>' hiON-' hNW' hZ' hUbG.k' hf5 9 =9' hk' hI #..#.#.....###...#.## #...#.##P.0 #..###.#..####...#..###...###.... #..# ###.P# #P..##............... #.P# #...# ##..##........[...... ...####...###....#............... ..###..#..#.#P......####......... #..................## #....PP... #.#.##.#.####..#.F.#####....P....3 ...####..# ##..@.....##P........ ' h..## #P.#####....>...#P...#..... ...# ##.#.##..........PP........ )..# #...#÷....<................ ...# ###...#..................... #.## #PP.###............... ...# #...###....#..###..... #.## ###..##...#..## ###... ' h#.####..÷##..........##÷# ###.... _You block the cane toad's attack.' h' h' hUx1=-20.7 (2.5 _You fly upwards. _There is a stone staircase leading down here.' h6 #..#.#.....###...#.## #...#.##P.0 Gobosan the Frost Mage #..###.#..####...#..###...###.... Revenant of Ashenzari ***... #..# ###.P# #P..##............... Health: 122/122 ======================== #.P# #...# ##..##........[...... Magic: 28/32 =====================--- ...####...###....#............... AC: 17Str: 18 ..###..#..#.#P......####......... EV: 9Int: 19 ' h7 #..................## #....PP... SH: 11Dex: 9 #.#.##.#.####..#.F.#####....P.... XL: 13 Next: 33% Place: Lair:3 ...####..# ##..@.....##P........ Noise: ---------  Time: 24420.7 (0.0) ..## #P.#####....>...#P...#..... v) +3 trident (drain) ...# ##.#.##..........PP........ Cast: Freeze )..# #...#÷....<................ Memories (4) Fly ...# ###...#..................... #.## #PP.###..................... F   cane toad (drained) ...# #...###..........#' hb7 ..###..... #.## ###..##.........#..## ###... #.####..÷##..........##÷# ###....Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice.  You hit the cane toad but do no damage. You drain the cane toad.  The cane toad is lightly wounded.' h9 ==1.7 (1Ramparts Fly ' h]B :#' hE   Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  The walls around you are covered in ice.  You hit the cane toad but do no damage. You drain the cane toad.  The cane toad is lightly wounded. _The cane toad closely misses you.' h #..#.#.....###...#.## #...#.##P.0 Gobosan the Frost Mage #..###.#..####...#..###...###.... Revenant of Ashenzari ***... #..# ###.P# #P..##............... Health: 122/122 ======================== #.P# #...# ##..##........[...... Magic: 27/32 ====================---- ...####...###....#............... AC: 17Str: 18 ..###..#..#.#P......####......... EV: 9Int: 19 #..................## #....PP... SH: 11Dex: 9 #.#.##.#.####..#.F.#####....P.... XL: 13 Next: 33% Place: [' h l37mLair:3 ...####..# ##..@.....##P........ Noise: ==-------  Time: 24421.7 (0.0) ..## #P.#####....>...#P...#..... v) +3 trident (drain) ...# ##.#.##..........PP........ Cast: Freeze )..# #...#÷....<................ Memories (4) Ramparts Fly ...# ###...#..................... #.## #PP.###..................... F   cane toad (drained) ...# #...###..........#..###..... #.## ###..##.........#..## ###... #.####..÷##..........##÷# ###....Press: ? - help, Shift-Dir - straight line' h BAim: a cane toad (lightly wounded, lightly drained, 100% to hit)  You freeze the cane toad!  The cane toad is moderately wounded.You closely miss the cane toad.The cane toad is moderately wounded.' h! 3-2.7 (1' h/ #  Aim: a cane toad (lightly wounded, lightly drained, 100% to hit)  You freeze the cane toad!  The cane toad is moderately wounded.You closely miss the cane toad.  The cane toad is moderately wounded. _The cane toad stings you but does no damage.' h#..#.#.....###...#.## #...#.##P.0 Gobosan the Frost Mage #..###.#..####...#..###...###.... Revenant of Ashenzari ***... #..# ###.P# #P..##............... Health: 122/122 ======================== #.P# #...# ##..##........[...... Magic: 26/32 ===================----- ...####...###....#............... AC: 17Str: 18 ..###..#..#.#P......####......... EV: 9Int: 19 #..................## #....PP... SH: 11Dex: 9 #.#.##.#.####..#.F.#####....P.... XL: 13 Next: 33% Place: La' hrir:3 ...####..# ##..@.....##P........ Noise: =--------  Time: 24422.7 (0.0) ..## #P.#####....>...#P...#..... v) +3 trident (drain) ...# ##.#.##..........PP........ Cast: Freeze )..# #...#÷....<................ Memories (4) Ramparts Fly ...# ###...#..................... #.## #PP.###..................... F   cane toad (slow, drained) ...# #...###..........#..###..... #.## ###..##.........#..## ###... #.####..÷##..........##÷# ###....Aim: a cane toad (moderately wounded, lightly drained, 100% to hit)  You freeze the cane toad.  The cane to' hՄad is moderately wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.You drain the cane toad.  The cane toad is heavily wounded.' h+3.7 (1' h' hB  You freeze the cane toad.  The cane toad is moderately wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.You drain the cane toad.  The cane toad is heavily wounded. _You block the cane toad's attack.' he#..#.#.....###...#.## #...#.##P.0 Gobosan the Frost Mage #..###.#..####...#..###...###.... Revenant of Ashenzari ***... #..# ###.P# #P..##............... Health: 122/122 ======================== #.P# #...# ##..##........[...... Magic: 25/32 ==================------ ...####...###....#............... AC: 17Str: 18 ..###..#..#.#P......####......... EV: 9Int: 19 ' h9#..................## #....PP... SH: 11Dex: 9 #.#.##.#.####..#.F.#####....P.... XL: 13 Next: 33% Place: Lair:3 ...####..# ##..@.....##P........ Noise: =--------  Time: 24423.7 (0.0) ..## #P.#####....>...#P...#..... v) +3 trident (drain) ...# ##.#.##..........PP........ Cast: Freeze )..# #...#÷....<................ Memories (4) Ramparts Fly ...# ###...#..................... #.## #PP.###..................... F   cane toad (slow, drained) ...# #...##' ho#..........#..###..... #.## ###..##.........#..## ###... #.####..÷##..........##÷# ###....Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, lightly drained, 100% to hit)  You freeze the cane toad.  The cane toad is heavily wounded.You closely miss the cane toad.The cane toad is heavily wounded.' hVY6=4.7 (1' h' h  Aim: a cane toad (heavily wounded, slow, lightly drained, 100% to hit)  You freeze the cane toad.  The cane toad is heavily wounded.You closely miss the cane toad.  The cane toad is heavily wounded. _The cane toad stings you but does no damage.' h#..#.#.....###...#.## #...#.##P.0 Gobosan the Frost Mage #..###.#..####...#..###...###.... Revenant of Ashenzari ***... #..# ###.P# #P..##............... Health: 122/122 ======================== #.P# #...# ##..##........[...... Magic: 25/32 ==================------ ' h...####...###....#............... AC: 17Str: 18 ..###..#..#.#P......####......... EV: 9Int: 19 #..................## #....PP... SH: 11' h'+Dex: 9 ' hMG#.#.##.#.####..#.F.#####....P.... XL: 13 Next: 33% Place: Lair:3 ' hrH...####..# ##..@.....##P........ Noise: =--------  Time: 24424.7 (0.0) ' h..## #P.#####....>...#P...#..... v) +3 trident (drain) ...# ##.#.##..........PP........ Cast: Freeze ' h|)..# #...#÷....<................ Memories (4) Ramparts Fly ...# ###...#..................... #.## #PP.###..................... F   cane toad (slow, drained) ' h...# #...###..........#..###..... ' h?^#.## ###..##.........#..## ###... #.####..÷##..........##÷# ###....Press: ? - help, Shift-Dir - straight line' hcAim: a cane toad (heavily wounded, slow, lightly drained, 100% to hit)  You freeze the cane toad.  ' hThe cane toad is severely wounded.The cane toad seems to slow down. You barely miss the cane toad.' hLThe cane toad is severely wounded.' h+5.7 (1' h:#' h  Aim: a cane toad (heavily wounded, slow, lightly drained, 100% to hit)  You freeze the cane toad.  The cane toad is severely wounded.The cane toad seems to slow down. You barely miss the cane toad.The cane toad is severely wounded. _You block the cane toad's attack.' h;#..#.#.....###...#.## #...#.##P.0 Gobosan the Frost Mage #..###.#..####...#..###...###.... Revenant of Ashenzari ***... #..# ###.P# #P..##............... Health: 122/122 ======================== #.P# #...# ##..##........[...... Magic: 24/32 ==================------ ...####...###....#............... AC: 17Str: 18 ..###..#..#.#P......####......... EV: 9Int: 19 ' h#..................## #....PP... SH: 11Dex: 9 #.#.##.#.####..#.F.#####....P.... XL: 13 Next: 33% Place: Lair:3 ...####..# ##..@.....##P........ Noise: =--------  Time: 24425.7 (0.0) ..## #P.#####....>...#P...#..... v) +3 trident (drain) ...# ##.#.##..........PP........ Cast: Freeze ' hJ)..# #...#÷....<................ Memories (4) Ramparts Fly ...# ###...#..................... #.## #PP.###..................... F   cane toad (slow, drained) ...# #...###..........#..###..... #.## ###..##.........#..## ###... #.####..÷##..........##÷# ###....Aiming: Freeze (safe; 1% risk of failure)  ' h}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, slow, lightly drained, 100% to hit)  ' hXYou freeze the cane toad!  The cane toad is almost dead.' hʞhYou hit the cane toad but do no damage. You drain the cane toad.' h 0##...#..###.  #P..##...... #...# ##..##........[###....#.....#.#P......#.........## #..#...#### ##..@.....# #....>...# #..........P )..# #...#÷....<....... ###...#............' h #PP.###............ #..........#.  #.........#..##  ÷÷#  ' hG;56.7 (1FreezePress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, slow, lightly drained, 100% to hit)  You freeze the cane toad!  ' hThe cane toad is almost dead.You hit the cane toad but do no damage. You drain the cane toad. _You kill the cane toad!' hB#' h0p _Your base Ice Magic skill increases to level 12!' h|  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' hH 8#' hH ' hS B#' h]W _You can't see any susceptible monsters within range! (Use Z to cast anyway.)' h!' h7"' h&' hE'' h+R24 ' h,' h,&5' h2.' h0' h'1' h3' h=h...#...-' hHe 9.7 (3 _You start resting.' hI-30.7 (4Fly ' hW' hZ4 _The frozen ramparts melt away.' h9' h' h' h' h,' hLb6=' h' h0' hp' h' h' h' hd' h]' h' h' h0' h:=' h"' ht' hE7=' h' h<' h' hAB' h' h' hI' h' h' h#8' h<F==' h' h' h' h' h' h?' ho' h' h9' h ' h{ ' h V9=' hN' hd' h' h-' h ,' hO' h' hJ' h' h;,' h' h`"' h"$30' h #)=' h$' h'' hF'' h(' h+' h<+' h,' h/' hN/' h0' h3' h3i1==' h75' h7,' h]9' h;,' h<' h;?' h@' hA' h M_ _You start resting.' hW057.7 (27.0)' hXw2==8.7 (28' h7a' hzd% _Magic restored.' h ' h ' h'"' h$' hZ%' h),' h)' h+' h.' hT.' h/' h1' hT2:=' h3' h 6' ho6' h7' h9' h[:' h;' hj>' h>' h?' hlB' hB' hD' hF' hF' hH' hJ' hJ' hL' hN' h*O' h~P' hR' hR' hT' hLV' hV' hW' hHZ' hZ' h#\' h^' h`,' h=b' hb' hc' hNf' hf' hh' hj' hm,' ho,' h]p' hr,' hft' hSv' hv' hw' h{,' h|' h~' hT' hC' h' h' h' h,' h' h@' h' h' h' hɎ' h' ht' hܒ' h>' hC' h' hC' hA' hz' h' h' hٝ' h' hϠ' h' h0' hh' hפ' h' h_' h' hm' h2' h' h' h' h' h' h&' hj' h' h' h' h8' h-,' h' h\,' hT' hzB' h' h' h4' h' hB' h)' h' hB' h' hB' h' h' h?' h' h' hQ' hu' h' h' h^' h' hh' h~' h' hI' hB' hi' h ' h] ' h ' h' h' hN' h' h' hn' h' h' hS' hL' h' h' h5,' hg' h!' h!' hI#' hM&,' h'' h*' hA*' h+' h.,' hc/' hA1' h1' h2' h5' h5' h6' h+9' h9' h:' h#=' h^=' hn>' h@' hA' h%B' hD' hD' hF' hH,' hJ' hML' hQM' hM' hO' hP' h1Q' hS' hS' hU' hW' h X' hyY' h[' hS\' he]' h_' h_' hb' h)c' h{c' hd' hg' h5h' hSi' hk' h-l' hm' h p,' hEq' h uB' hw' hw' hx' h{' hV{' h|' h*B' hF' hz' hpB' hɆ' hɈ' h2' hi' h' h' hC' hK' h' h' hR,' h' h' h9' h' h9' ht' hm' hΜ,' h5' h,' h' h' h' hH' h' h' hP' h^h 557.7 (99 _You start waiting.' h108.7 (100.0)' h' h# _Done waiting.' h ' h; ' h ' h B' h8 ' h ' h ' hv ' h ' h ' h ' hJ ' hm ' h ,' hv ' hH ,' h ' h( ,' hP ' hg ,' h ' h ' h4 ' h ' h ' hI ' h ' h% ' h ,' hS. ' h2 X' h3 ' hW; ' h= ' h= ' h? ' h`A ' hA ' hB ' hD ' hE ' hLF ' hH ' hH ' hJ ' hKL ' hL ' hM ' hQ ,' hQ ' hS ' h`T ' hIU ' hdW ' hW ' hX ' h1[ ' h[ ' h] ' h_ ' h_ ' hb ' hc ' h0d ' hf ' hg ' h%h ' h_i ' h[l ' hl ' hm ' h6p ' hp ' h-r ' ht ,' hv ' hw ' h:x ' hy ' h{ ' h| ' hL B' h ' h ' h2 ' hc ' h ' h4 ' hJ ' h ,' hR ' hs ' h ' h ' h ' h ' h ' h ' hV ' h ' h ,' h ' h ,' h` ' h ' hО ' h ' hS ' h ' h ' h ' h ,' h ,' h ' hԯ ,' hs ' h ' h) ' hs ' h ' h ' h! ' hI ' h ' h ' hǾ ' h9 ' h_ ' hx B' h ' hm ' h ' h ' h ' hg ' h ' h2 ' h ' h ' hy ' h ' h B' h5 ' h ' h ' h ' h ' h? ' h^ ' h ' h ' h ' hX ' hv ' h ' h ' h ' h ' hW ' h ' h ,' h X' h ,' hx ' h ' h ' h? ' h ' h ' h  ' h ' h6 ' hw ' h ' ha ' h ' hm ' h ' h ' hQ ' h ' h ' h ,' h ' hg ,' h ' h ' h ' h ' hK ' h ' h ' hV" ' h" ' h $ ' h4& ' hm& ' h' ' h) ' h0* ' hf+ ' h- ' h- ' h/ ' h1 ,' h3 ' hX6 ,' ha^ B' h_ ' h!b ' h_b ' hZd ' hf ,' hg ' hvj ' hj ' hl ' hv X 657.7 (99.0) _You start waiting.' hDw ' hCx 08.7 (100.0)' hD ' h] # _Done waiting.' h  ##.#..#.###...###.... ###.P# #P..##...........P# #...# ##..##........[ ...####...###....#.........' h ###..#..#.#P......#### #..................## #....PP#.##.#.####..#...####. ...####..# ##..>.....##P....## #P.###' h >...#P...#.# ##.#.##..........PP... )' h V...#÷....<.. ' h ...# ###...#......' h+ u..........## #....................##.###.#.... ' hL ' hG9.0)' h!' h#' h  ###.P# #P..##...........P# #...# ##..##........[ ...####...###....#.........###..#..#.#P......#### #..................## #....PP#.##.#.####..#...####. ' h...####..# ##..>.....##P....## #P.#####....>...#P...#.# ##.#.##...@......PP... )' h!V...#÷....<.. ' hB...# ###...#..... #.## #PP.##' hbZ#...........# ' h#..........................÷..... ' h' h<'60' h ' h' hc P# #...# ##[ ' hde...####...###....#.........' hd###..#..#.#P......#### #..................## #....PP' hAd#.##.#.####..#...####. ...####..# ##..>.....##P....' h_d## #P.#####....>...#P...#.# ##.#.##..........PP... ' h~dc)...#÷... ' hd...# ###...#..... #.## #PP.## ' hd...# #..#..####' hdO.............. #....................#......#....' hdD ' hq<1' hv' h`ya _There is a stone staircase leading up here.' h' h' h' hM _You can't go down here!' hqM.# ###.P# #P. #.P# #...# ##..##........[.####...###....#...... ..###..#..#.#P......####.......................## P ' hf#.#.##.#.####..#...#####....P.####..# ##..>.....##P...## #P.#####....>...#P...# .#.#.##PP ' h)..# #...#÷....< ...# ###... #.## #PP' h...... ...# #...###..........#..###.....' h9#..............' hD' h-2 _' h' h0' h0S M##.#..####...#..###...###.# ###.P# #P..##......... #.P# #...# ##..##........[.####...###....#...... ..###..#..#.#P......####.......................## P #.#.##.#.####..#...#####....P.####..# ##..>.....##P...## #P.#####..@.>...#P...# .#.#.##....PP )..# #...#÷....< ...# ###... #.## #PP.###.....................#...........#3' hmT ' h M.#.....## #...#.##P.0##.#..####...#..###...###.# ###.P# #P..##......... #.P# #...# ##..##........[.####...###....#...... ..###..#..#.#P......####.......................## P #.#.##.#.####..#...#####....P' hp D.####..# ....##P...## #P.#####....>...#P...# .#.#.##....PP )..# #...#÷....< ...# ###...#................................##' h ' hy &4' h ' h c _There is a stone staircase leading down here.' h ' h ' h ' h{ ' h: 7 9 5 _' hf ' hI  ..............  .......... ..  #.....).....  #....... .  ###.......#  ........#.#  #.$....#4 #....@.# #......## ' h #.P.....+ ......... ........# ... #.. ♣.. ' h ' h ' h[ -7.2 (2.5' hb ' hg { _You fly downwards. _There is a stone staircase leading up here.' h 4' h ' h h24 ' h ' hO ' h ' h) ' hb kk   rime drake' hw ]  .......k...... ' h i .......... ..  #.....).....  #....... . ' hռ ( ###.......#  ' h =........#.#  #.$....# ' h M#....@.#90' h( $ #......##' hE  #.P.....+ ' h` /......... ........#' h Q ......... #........ ♣........' h S _You start waiting.' h6T  .......k......  .......... ..  #.....).....  #....... .  ###.......#  ' hT ........#.#  #.$....# #....@.# #......## #.P.....+ ......... ........# ......... #........ ♣........ ' hMV ' hM^ ' hla a _A rime drake is nearby!' h!.k...... ...... #.....)..... #......... ###.......# .#.# #.$....# #....<@# #......## #.P.....+ .. .#.. #..♣..' hC%' h,,B.' h].370.2 (1 _' hi4' hT7' hs M  .....................#.....)..... #..###.......#........#.#' h G$... #....<. #......###.P.....+................' hH ' hL k{k   rime drake' h &1' hH ' h ' ha&..............#.....)........k... ###.# ........##.$....#.+<.##.......## ...[#.P.....+ ..#.#.' h ' { ..# ...# ##.........#' h0' h34;  Found a +0 scale mail.' hf=.kk.k   wyvern' hQ?72Freeze' hQG' hKY _A wyvern comes into view.' h9]................ . #.....).. #.......##.....k.# ........#.# #.$...@#.+ #....<.##....## ...[P.....+ ..#.# .......k. ..# . ..# ## k   wyvern ... #........ ' hT:0♣.' hP<' h/=' h`=' h9B.kk.k   rime drakek   wyvern' hc&3' h' hh' h..............Gobosan the Frost Mage..............Revenant of Ashenzari ***.................Health: 122/122 ========================.............Magic: 29/32 =====================---#.....).....AC: 17Str: 18#.........EV: 24 Int: 19###.......#SH: 11' hDex: 9........#k#XL: 13 Next: 35% Place: Lair:4#.$...@#.+Noise: ---------  Time: 24673.2 (0.0)#....<.##..v) +3 trident (drain)#.....k## ...[Cast: Freeze#.P.....+ ..#.#Memories (4) Fly ' hb......... ..# .........# ##k   rime drake.........' hϺrk   wyvern' h#........♣........Confirm with . or Enter, or press ? or * to list all spells.' hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate' h6The walls around you are covered in ice.  You hit the rime drake. You drain the rime drake.  The rime drake is moderately wounded.' h#.....#.#k#.@#k#.##. (catching breath, drained)Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the rime drake. You drain the rime drake.  The rime drake is moderately wounded.  The wall freezes the wyvern. The rime drake resists.  The wall freezes the rime drake.' hO ###The rime drake breathes ice at you.' hwV#k##' hW 9 ====4.2 (1Ramparts Fly ' hM`r##k#' h*d5 _You block the icy flash freeze.' h) ..............Gobosan the Frost Mage..............Revenant of Ashenzari ***.................Health: 122/122 ========================.............Magic: 28/32 =====================---#.....).....AC: 17Str: 18#.........EV: 9Int: 19###.......#SH: 11Dex: 9........#k#XL: 13 Next: 35% Place: Lair:4#.$...@#.+Noise: ====-----  Time: 24674.2 (0.0)#....<k##..v) +3 trident (drain)#......## ...[Cast: Freeze#.[39' ha* ;49mP.....+ ..#.#Memories (4) Ramparts Fly ......... ..# .........# ##k   rime drake (drained).........k   wyvern#........♣........The rime drake is heavily wounded.You barely miss the wyvern.The wyvern is lightly wounded.  The wall freezes the wyvern. The wyvern completely misses you.The rime drake resists. The wall freezes the rime drake.  You block the rime drake's attack. The wall freezes the wyvern.=---5.2 (1' h6 ##  You barely miss the wyvern.  The wyvern is lightly wounded.all freezes the wyvern. The wyvern completely misses you.rime drake resists. The wall freezes the rime drake.  You block the rime drake's attack. The wall freezes the wyvern. _The wyvern barely misses you.' h ##k## catching breath, drained)You puncture the rime drake!  The rime drake is severely wounded.The rime drake resists. The wall freezes the rime drake.' h #k#*#**.##****The rime drake breathes ice at you.' h  The icy flash freeze misses you.The wall freezes the wyvern but does no damage.#@#<..##....S   water moccasin (wandering)Sk   wyvernThe icy flash freeze misses you.The wall freezes the wyvern but does no damage.  The wyvern barely misses you.  A water moccasin comes into view.  The rime drake resists. The wall freezes the rime drake.rime drake bites you=--6.6 (1.4######' hQ _The wall freezes the wyvern. You block the wyvern's attack.' h  ..............  Gobosan the Frost Mage ..............  Revenant of Ashenzari ***... ..............  Health: 122/122 ======================== ' h .............  Magic: 27/32 ====================---- #.....).....  AC: 17Str: 18 #......... EV: 9Int: 19 ###.......# SH: 11Dex: 9 ........#k#' h  XL: 13 Next: 35% Place: Lair:4 #.$...@#.+  Noise: ==-------  Time: 24676.6 (0.0) ' hj #....<k##..  v) +3 trident (drain) #......## ...[  Cast: Freeze #.P.....+ ..#.#  Memories (4) Ramparts Fly  ......... ..# .  ........# ##  k   rime drake (drained)' h  ......... S   water moccasin (wandering) #.....S..' h  k   wyvern ♣........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, lightly drained, 100% to hit)  You freeze the rime drake. The rime drake resists.' h Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, lightly drained, 100% to hit)  You freeze the rime drake. The rime drake resists.  You kill the rime drake!  The water moccasin hisses angrily.  You completely miss the wyvern.' h &  ' h nThe wyvern is moderately wounded.The wall freezes the wyvern!' h   The wyvern bites you but does no damage.  The wall freezes the wyvern!   ..............  ..............  .............  #.....).....  #......... ###.......# ........#.# #.$...@#.+  #....<.##..  #......## ...[  #.P.....+ ..#.#  ......... ..#  .......S# ##S   water moccasin ........[' h n37m #....... ' h , 8' h a=7-7.6 (1Freeze ' h S_You kill the wyvern!' hZ! ##.####' h# k _Your base Hexes skill increases to level 3!' h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h[####' h8-' h e##.#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)' h&' h$##.#####S.' h8P24 -8 _' hr##.###' hB' h?' h?' hG##.##S##. (slow)' hI@-9' hO}####' hKR ' hyR[_The wall freezes the water moccasin! The water moccasin seems to slow down.' h`+ f####' h, '80' h4 R##' h*: ' h5  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h ##.###' h ' ho #.#####' h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)' h' h#.##S#.#=1Freeze##.### _The wall freezes the water moccasin but does no damage.' h..............Gobosan the Frost Mage..............Revenant of Ashenzari ***.................Health: 122/122 ========================' hĔZ.............Magic: 27/32 ====================----#.....).....AC: 17Str: 18' h#.........EV: 24 Int: 19' h###.......#SH: 11Dex: 9' h#z........#.#' hB XL: 13 Next: 37% Place: Lair:4#.$...@#.+' hNoise: ---------  Time: 24681.6 (0.0)#....<S##..v) +3 trident (drain)#......## ...[Cast: Freeze#.P.....+ ..#.#' hMemories (4) Ramparts Fly ......... ..# .........# ##' hS   water moccasin (slow).........#........♣........' hCAim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin!  ' hlThe water moccasin is heavily wounded.The water moccasin seems to slow down. You puncture the water moccasin!  The water moccasin is severely wounded.' haThe wall freezes the water moccasin. The water moccasin seems to slow down.' hh8= 9 =2.6 (1' hF#####  You freeze the water moccasin!  The water moccasin is heavily wounded.The water moccasin seems to slow down. You puncture the water moccasin!  The water moccasin is severely wounded.  The wall freezes the water moccasin. The water moccasin seems to slow down. _The water moccasin closely misses you.' hws ` ..............  Gobosan the Frost Mage ..............  Revenant of Ashenzari ***... ..............  Health: 122/122 ======================== .............  Magic: 27/32 ====================---- #.....).....  AC: 17Str: 18 #......... EV: 9Int: 19 ###.......# SH: 11Dex: 9 ' hXt ........#.# XL: 13 Next: 37% Place: Lair:4 #.$...@#.+  Noise: =--------  Time: 24682.6 (0.0) #....<S##..  v) +3 trident (drain) #......## ...[  Cast: Freeze #.P.....+ ..#.#  Memories (4) Ramparts Fly  ......... ..# .  ........# ##  S   water moccasin (slow) ......... #........ ♣........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' ht JAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, slow, 100% to hit)  You freeze the water moccasin!' h    ..............  ..............  .............  #.....).....  #......... ###.......# ' hF ........#.# #.$...@#.+  #....<†##..  #......## ...[  ' h {#.P.....+ ..#.#  ......... ..#  ........# ' h  ........ #....... ' h ^3.6 (1Freeze' hd c###' ho onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, slow, 100% to hit)  You freeze the water moccasin! _You kill the water moccasin!' h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' hk####' hB' h####' h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)' hSF' hF' hi824 8=' hn .....#.#.#.@#-#.##.' h@se 6.6 (3 _You start resting.' h\t-7.6 (4Fly ' hG{' h4 _The frozen ramparts melt away.' hq' h' h+' h' hp' h' h,' h' h ' h ' h: O9=' hW ' h ' h ' hi ' hs ' h ' h ' hw+ 30=' h, ' hY/ ' hV 1==' hd ' he ' ho _ _You start resting.' hw 1702.6 (15.0)' hx w2==3.6 (16' h ' hM % _Magic restored.' hɸ ' h1 ' h% ' h B' h ' h ' h ' h ' h0 ' h ' h ' h+ :=' h ' hh ' h ' h ' h ' h ' h ' h8 ,' h ' h ' h ' h ' h ' h ' h ' h ,' h2 ' h ' h> ' h ' h ,' h ' h` ' h ' h8 ' h ,' h ' h ' h ' h ' h; ,' hh ' h ' hB ' h ' hX ,' h" ' h% ' h\% ' hE' ' h[+ ,' h\, ' h0. ' h[. ' h/ ' h"2 ' hE2 ' h?3 ' h35 ' hj5 ' h{6 ' h9 ,' h; ' hW@ ,' hB ' hFE ,' h)F ' hzH ' hH ' hJ ' hO ,' hP ' hS ' h4T ' hV ' hY ' h ' hO ' hι ' hڻ ' h ' h ' h6 ' hU ' h ' hS ' h ' h ' h ' h ' h: ' h] ' hc ' h ' h; ' h ' h ' h ' h` ' h ' h ' h ' h ' h ' h ' h$ ' h ' h" ' h] ' h ' h^ ,' hw ' h ' h ' h ' h ,' h ' h] ' h ' h ' hr ' h ' h ' h ,' h= ' h" ' hE# ' h6& ' hA) ,' h+ ' h- ' h- ' h/ ' h%4 ' hu4 ' hF6 ' h8 ,' h: ' h}= ,' h> ' h@ ,' hB ' hD ' hD ' hF ' hI ' h+J ' h:K ' hFO ' hO ' hU ' hKY ,' hOZ ' h\ ,' h] ' h_ ' h_ ' h` ' hc ,' hqd ' h`g ,' h[h ' hj ,' h-l ' hm ,' hn ' hvq ,' hsr ' hEt ' ht ' hCu ' hx ,' h?y ' hz ,' h| ' h~ ,' h, ' hȁ ,' h ' h ' h ' h ' h ,' h ' hg ,' ha ' h ' h ' h ' h ' h ' hɛ ' h ' hB ' h̟ ' h ' h ' h ' h ,' h ' h ' h ' h7 ' h( ,' hL ' h ' hɲ ' h ' hù ,' h ' h ,' h ' h ' h ' h ' h h 802.6 (99 _You start waiting.' h 03.6 (100.0)' h ' h # _Done waiting.' h' h' h' h' hb' hH,' h' h' h ' h' h' h' h' h' h' h' hb' h' h#' h( 9 ' hJ' h@M _You now have 778 gold pieces (gained 7).' hc' h<24 ' h' hd' hC' hq' hR' hB' h' h' h' h' h:' h' h' h' h' h ' h ' h' h9 ' h" ' h B' h7' h,' h' ha' h"7 P. . .)# . ..+. ...# Y. ###..# #...### ...#.#..##......................... ...................... ..............' h#9.......@..................###.....).......... #.#........... . #.#####.......# #...........#.# #...P.#......#.+Y   yak (asleep) ##.P###....<†##.. #. #......## ...[ # #.P.....+ ..#.#' h. 16.6 (13.0)  A yak comes into view.Found a +0 morningstar.' h.' h15  The yak bellows!' h<xYYYYYY 3 yaks (1 wandering)' h=5==7.6 (14' hyE' hUY _A yak comes into view. x2' h=]. #.... . P... .)#.Y ..+. ...# YY. ###..# #...###' h]rY.#.#..## ..................###.....)..........#. #.#.' h]......# #.#####.......#. #...........#.#' h]Y 4 yaks (2 wandering) #...P.#......#.+#.P###....<†##..' hO^ #. #......## ...[' h[ee  A yak comes into view.' htf' hf' hf' hio~..YY.YY 3 yaks' hp18.0)' h!x' hK{) _The yak bellows! x2' hx< ..P.# #....#  P.... .)#<.. ..+. ...# YY ###..# #...###..#.#..## Y..............' h9...##)..........#. #.......###.#####.......#... #.....#.. #...P.#......#.+#.P###....<†##..' h' h,' hf<...{YY.Y' hD/--9' hw' h9 _Found a stone staircase leading up.' hu;..P.#.#....# .P.... .)#<..+. ...# ....{###..# #...###...YY#.#..##..............................Y ....... . .###.....) .....#. #....... ...###.#####... #...........#.# .. #...P.#+ ##.P###....<†##... #......## ...[' h>w' hw' hw' hx' h,.YY.YY 4 yaks' h]B--20' hˉ' h' h .#....# .P.... .)#<..+. ...# ....,###..# #...###' h} ...Y.#.#..##............YY.................. ......Y .. .' h J###.....) ' hʕ .....#. #....... ...###.####' h # ... #...........#.#.. #...P.#+' h a ##.P###....<†##... #......## ...[# #.P.....+ ..#.#' hu ' h? ,' hj ' h .Y..YY.Y' h. &1' h ' h ' h .P.... .)#<..+. ...# ....,###..# #...###....Y#.#..##..............................YY ........ .Y .......###@....) .....#. #....... ...###.##### ... #...........#.# .. #...P.#+ ##.P###....<†##... #......## ...[# #.P.....+ ..#.# ........... ..# ' h ' h[ ' h} ' h ' h .Y..YY.Y#2' h ' h( ' h <.. ..+. ...# ....,###..# #...### .....#.#..##........ .....Y........... .......... ......YY.. ........Y.. .......###.....).' h .....#. #@#...... ...###.#####.......#  ... #...........#.# .. #...P.#......#.+ ##.P###....<†##.. #. #......## ...[ # #.P.....+ ..#.# ........... ..# .♣#.# ##' h*{{' h&3' h' h=' hz' hB' h+' hA,' h' h'.Y.{.Y{YYFreezeYY 2 yaks' h1  <.. ..+. ...#   #...###  ##........  .......  .......  {.......  {Y......  ##Y....).   #@# 6.6 (3 ###' h2  ...   ..   <†##..  #.  ...[  #    ..#  ' h2U ## _You start waiting.' hև/ <.. ..+. ...#   #...###  ##........  .......  .......  {.......  ' h {Y......  ##Y....).   #@#  ###  ...   ..   <† #.  ...[  #    ..#   ' h`' h' h<d _There are monsters nearby!' hCCE<.. ..+. ...#Gobosan the Frost Mage....,###..# #...###Revenant of Ashenzari ***........#.#..##........Health: 122/122 ========================.....Y................... Magic: 29/32 =====================---........................AC: 17Str: 18......YY.{.............EV: 24 Int: 19........Y{Y............SH: 11Dex: 9.......###Y....).......' hDXL: 13 Next: 37% Place: Lair:4.....#. #@#...........Noise: ---------  Time: 24826.6 (0.0)...###.#####.......#v) +3 trident (drain)... #...........#.#Cast: Freeze.. #...P.#......#.+Memories (4) Fly ##.P###....<†##..#. #......## ...[YY 2 yaks# #.P.....+ ..#.#........... ..# .♣.........#.# ##Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the yak but do no damage. You drain the yak.  The yak is lightly wounded.  The wall freezes the yak! You block the yak's attack.' hE' hF' hN.Y.##YY#@####YY 4 yaks (1 drained)' h=O 9 ==7.6 (1Ramparts Fly ' h3T###@####' h7Wq  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the yak but do no damage. You drain the yak.  The yak is lightly wounded.wall freezes the yak! You block the yak's attack. _ but does no damage.' h6*  You hit the yak.  The yak is heavily wounded.' h+ {  The wall freezes the yak! You block the yak's attack. The wall freezes the yak.' h_, ' hN5 .{##Y.#@#{### 2 yaks ' h6 5-9.0 (1.4' h+= ##@####' h@ / _The wall freezes the yak!' h R:  You puncture the yak!' h V' h0Y  You kill the yak!' h`Y.##YY#.###' hfY8-30.4' h8mx#####' hp/ _The wall freezes the yak.' h§  You hit the yak. You drain the yak.  The yak is heavily wounded.' h ' h= .Y##@####Y 3 yaks (2 drained)' hh W30=1.8' h #@##' h / _The wall freezes the yak.' h^@  You hit the yak. You drain the yak.  The yak is moderately wounded.' hA' h- z {.##Y.{###   yak (  The wall freezes the yak! x2; The wall freezes the yak.' hW (3.2' h ######' h1 _You block the yak's attack.' h]  You barely miss the yak.' h8' hm  The yak is moderately wounded.' h   The wall freezes the yak. The yak misses you. The wall freezes the yak!' hl## ' hRX15--4.6' hz`####' h?\ _The wall freezes the yak. The wall freezes the yak! The yak gores you!' h :  You puncture the yak!' hn ' h  .Y##YY#.###YY 3 yaks (drained)  The yak is almost dead.' h 1---1===6.0' h ##@###' hU B _The wall freezes the yak. The yak gores you.' h:  You puncture the yak!' hV  You kill the yak!' hX  The wall freezes the yak! The wall freezes the yak.' h2 ..###   yak  You kill the yak!The wall freezes the yak but does no damage.' h2==40-7.4##@##' h1 _You block the yak's attack.' h85  You hit the yak.' h##†#@##' h'4=-8.8Freeze' h###@##' hG _You kill the yak!' hz.. P.... .)# <.. ..+. ...# ....,###..# #...### .....#.#..## ' h.................................. ................. ' hU.......###@....)..' h.....#. #.#..............###.#####.......# ' hZK... #...........#.# .. #...P.#......#.+##.P###....<†##..' h~#. #......## ...[' h# #.P.....+ ..#.#.. ..# .' h' hVu52=24 -' hP90Fly ' h/' h _The frozen ramparts melt away as you move.Things that are here: _a yak corpse; a yak corpse' hK {.. P.... .)# <.. ..+. ...# ....,###..# #...### .....#.#..##. . . . . .###†@...). .....#. #.#. ...###.#####.# ' h j... #...........#.# .. #...P.#......#.+##.P###....<†##..#. #......## ...[# #.P.. ' h ' hQ ^6-40 _' hh ' h\ ' hZ' h' h' h' hsb8=' hl9=' h' h' hY20=' h' h: ' h &1' h' h_ _You start resting.' h+4.8 (4' h Y2=5.8 (5' h(' h-" _HP restored.' hׯ' h' h' h ' h ,' h' h' hA' h' hL' h' h' h:=' h,' h ' hb' h' h' h' h' h' hK' hn' h*' h' h' h1,' h1' h+' h,' hPB' h)' hz' h' h' h' h7X' h,' hl X' h' hJ' h($' h(,' h)' h,' h5-' hG.' hx1,' h2' hE7,' h8' hh<' h<' h=' h8B' hB' hC' h"G,' hH' hL' hL' hM' h4Q,' hR' hV' h*LD.' h ,0---4' hl/' h2' h"##### ......#P ..P.#..D.. ' h. ###....#..P# . ..P)<.. ...+. #.......,###..###...###.#.#.#..##.@...................... .. ###†....)#. #.#......###.###### #...........#.#' hl' hCQ.D' hB---5' h' h' h) * #..### .# .....#P ..P.#...... ###....#.DP# .. ..P....#..)# <.. ...+. #...# ....,###..###...###.# .....#.#..##......... ................   . ###†....)... .....#. #.#.... ...###.###### ... #.....#.# .. #...P.#......#.+' h*, ' h3 Q.D' hc4 &6' h; ' h= ' hi  .....#P ..P.#...... .###....#..P# .. ..P....#.D)# <.. ...+. #...# ....,###..###...###.# .....#.#..##......... ................   . ' hgj <###†....). .....#. #.#.... ...###.###### ... #...........#.# .. #...P.#......#.+ ' hj c##.P###....<÷##..' hIm ' hu R.D' hw &7' h# ' h ' h3..P.#...... .###....#..P# .. ..P....#..)# <.. ...+. #D..# ....,###..###...###.# .....#.#..##......... ................   . ' hM###†....). .....#. #.#.... ...###.###### ... #...........#.# .. #...P.#......#.+ ##.P###....<÷##.. #. #......## ...[' hn' hJQ.D' hY&8' h' h' hC. .###....#..P# . ..P....#..)<.. ...+. #.......,###..###D..###.#.#.#..##....................  ###†....).#. #.#..... ###.######.  #...........# P.#......#.+ ##.P###....<÷##.. #. #......## ...[ #.P.....+ ..#.#' hNF' h4Freeze _' hR' h' h <.. ...+. #...#Gobosan the Frost Mage....,###..###...###.#Revenant of Ashenzari ***........#.#..##.........Health: 122/122 ========================......................... Magic: 29/32 =====================---........................AC: 17Str: 18.......................EV: 24 Int: 19.......................SH: 11Dex: 9' h] 3.......###D....).......XL: 13 Next: 40% Place: Lair:4.....#. #@#...........Noise: ---------  Time: 24964.8 (0.0)...###.#####.......#.v) +3 trident (drain)... #...........#.#Cast: Freeze.. #...P.#......#.+Memories (4) Fly ##.P###....<÷##..' h ^#. #......## ...[D   five-headed hydra (slow)# #.P.....+ ..#.#........... ..# .♣.........#.# ##The five-headed hydra is lightly wounded.  The wall freezes the five-headed hydra!  The five-headed hydra seems to slow down.  The five-headed hydra barely misses you.The five-headed hydra bites you but does no damage.  The five-headed hydra closely misses you.' h A 9 ==5.8 (1Ramparts Fly #wall freezes the five-headed hydra!five-headed hydra seems to slow down.  The five-headed hydra barely misses you.  The five-headed hydra bites you but does no damage.  The five-headed hydra closely misses you. _You block the five-headed hydra's attack. x2' h<.. ...+. #...#Gobosan the Frost Mage....,###..###...###.#Revenant of Ashenzari ***........#.#..##.........Health: 122/122 ========================......................... Magic: 28/32 =====================---........................AC: 17Str: 18.......................EV: 9Int: 19.......................SH: 11Dex: 9.......###D....).......XL: 13 Next: 40% Place: Lair:4.....#. #@#...........Noise: ==-------  Time: 24965.8 (0.0)...###.#####.......#.v) +3 trident (drain)... #...........#.#Cast: Freeze[34' h1m.. #...P.#......#.+Memories (4) Ramparts Fly ##.P###....<÷##..#. #......## ...[D   five-headed hydra (slow, drained)# #.P.....+ ..#.#........... ..# .♣.........#.# ##The five-headed hydra is heavily wounded.The wall freezes the five-headed hydra!  The five-headed hydra seems to slow down.  The five-headed hydra bites you but does no damage.  You block the five-headed hydra's attack.  The five-headed hydra bites you but does no damage.' hE3-6.8 (1' h##@####' h,  The wall freezes the five-headed hydra!five-headed hydra seems to slow down.bites you but does no damage.  You block the five-headed hydra's attack.  The five-headed hydra bites you but does no damage. _You block the five-headed hydra's attack. x2' hd <.. ...+. #...#  Gobosan the Frost Mage ....,###..###...###.#  Revenant of Ashenzari ***... .....#.#..##.........  Health: 122/122 ======================== .........................  Magic: 27/32 ====================---- ........................  AC: 17Str: 18 .......................  EV: 9Int: 19 .......................  SH: 11Dex: 9 .......###D....).......  XL: 13 Next: 40% Place: Lair:4 .....#. #@#...........  Noise: =--------  Time: 24966.8 (0.0) ...###.#####.......#.  v) +3 trident (drain) ... #...........#.#  Cast: Freeze .. #...P.#......#.+  Memories (4) Ramparts Fly [' h40m ##.P###....<÷##..  #. #......## ...[  D   five-headed hydra (slow, drained) # #.P.....+ ..#.# ........... ..# . ♣.........#.# ## You freeze the five-headed hydra!  The five-headed hydra is severely wounded.The five-headed hydra seems to slow down.  You hit the five-headed hydra.  The five-headed hydra is severely wounded.The wall freezes the five-headed hydra!!' h_ <.. ...+. #...#  #...###.#  ##......... ' hM .......  ' hV.......  .......' h|  ....... ' hB ##†....).  ' hq #@#  ###' h  ...   .. ' h ' h <÷ #.  ...[ #   ' h M ..#   ' h47.8 (1FreezeThe five-headed hydra is severely wounded.The five-headed hydra seems to slow down.  You hit the five-headed hydra.  The five-headed hydra is severely wounded.The wall freezes the five-headed hydra!! ' hpK_You kill the five-headed hydra!' h#####' ho _Your base Fighting skill increases to level 11!' h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' hp ?###' hr ' hw U####' h>{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)' h ' h' h' hM' hR24 ' h' h=L8=' h' h' h*' hB' h/' h) ,' h ' h ' h V9=' h' hQ' h' h' h/.##†.#@#-###' hm#f 74.8 (7 _You start resting.' h$-5.8 (8Fly ' h<*' hO.4 _The frozen ramparts melt away.' h30=' h~B' hX' h' h;' h}' h۸' hX:=' h#' hĽ' h4L1=' hg' h' hE' h_' h' h ' hX' h_ _You start resting.' h085.8 (10.0)' hw2==6.8 (11' hB' h ' hI_Magic restored.' h' hH' h' hK' h,' hf' h' h' h' h' hy' h' hY:=' h]' hG' h' h' hq' h' h' h ' h ' hV' hT' h' ha' hO' h' h' h' h' h' h' hM' h1' h/' h6' hD7' h8' ht:' h:' h:' h<' h=' hk=' hnE' hF' hhF' hM' h?N' hP,' h Q' hR' hR' hQS' h4U' htU' hIV' h5Y' hjY' hY' h[' h[' h\' h_' h_' h`' h,c' hlc' hLd' hzg' hg' hh' hck,' hCoX' ho,' hNp' hq' hr' hr' hs' hs' ht' hjv,' hv' hIx,' h y' hG{' h{' h{' h2}' hn}' h}' h' hۀ' h' hʃ' h' hՄ' h,' hˆ' h,' h' hS' h' h' h' hA' h' hW,' h' h' h' h' h̜' h' h' h,' hD' h' h ' hL' hV' h' hx' h,' hB' h' h,' h' h' h' h' h,' hd' hq' h' h' h¾' h' h' h' h' h' h[' h' h' h' h/' h' h' hm' ho' hm' h' h' h[' h' h' h_' h' hc' ha,' h' h;,' h' h,' h' h' h' h' h' h' h' h' h' h>' h' h' h' h,' h' h,' h8' h' h$' h' h[' h' hP' h' h'' h' h' hB' h' h' h' hs' h' h0' h' hr' h' h' h ' h[ ' h ' h ' hA ' h ' h,' h ' h,' hO' h' h\' h ' h ' hW' hN' h' h?' hL' h' hk' hH' h&' h+'' ha'' h'' h(' h)' h)' h+' hE+' h+' h,' h,' ht-' h4i 5085.8 (99 _You start waiting.' h`506.8 (100.0)' hX:' h<# _Done waiting.' h{}' h% ' hq Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  13.2  11.3  +1   j + Spellcasting  11.7  12.5  -1           b - Polearms   0.0   1.2  -1   k - Conjurations   0.1   1.2  -1  ' h c - Unarmed Combat   0.0   0.8  +1   l + Hexes   4.5   5.7  -2   d - Throwing   0.0   1.2  -1   m - Summonings   0.1   1.2  -1       n - Necromancy   0.1   1.0   0  ' h e - Long Blades   0.0   1.2  -1   o - Forgecraft   0.1   1.4  -2       p - Translocations   0.1   1.2  -1  ' h f - Armour  11.5  10.7  -1   q - Alchemy   0.1   1.2  -1   g - Dodging   5.0   7.1  -1   r - Fire Magic   0.1   1.4  -2   h - Shields  12.9  14.3  -1   s + Ice Magic  13.5  12.6  +1   i - Stealth   2.5   2.1  +2   t - Air Magic   0.1   1.4  -2  ' hp     u - Earth Magic   0.1   0.8  +1              ' h v - Evocations   0.1   1.2  -1              ' ha    The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ' h"[!] training|cost|targets' ht 9*' hԳ o a - Fighting  13.2' h5' h' h<.. ...+. #...#' hGobosan the Frost Mage....,###..###...###.#Revenant of Ashenzari ***...' h|.....#.#..##.........Health: 122/122 ========================......................... Magic: 32/32 ========================........................AC: 17Str: 18.......................EV: 24 Int: 19' h.......................SH: 11Dex: 9.......###†....).......' hXL: 13 Next: 44% Place: Lair:4.....#. #@#...........' hNoise: ---------  Time: 25086.8 (0.0)...###.#####.......#.v) +3 trident (drain)' h/... #...........#.#Cast: Freeze.. #...P.#......#.+Memories (4) Fly ' h_2##.P###....<÷##..#. #......## ...[# #.P.....+ ..#.#' h........... ..# .♣.........#.# ## _You start resting. _The frozen ramparts melt away. ' hr_You start resting. _Magic restored. _You start waiting. ' h$_Done waiting.' hV' h8' h' hI' h' h*' h/' hh' h' h,' hZ  Things that are here:  a hydra corpse; a yak skeleton; a yak skeleton' h' h' h _' hV' hU' h' h5' h#' hE' hX' h' h' h5' hd' h' h' h4' h' h7' h' hX ' h ' h ' hX  #.<.... ...+. #...# .......###..###...###.# .#......#.#..##......... ......... .......... <.......... .................. ..........###†....)..... .......@#.##.#....93.8 (7 #.....###.#####.......#. #..... #.....#.# ..... #...P.#......#.+#.. ##.P###....<÷##.#. #.###......## .. #.##.P.....+ ..... ♣.........#.#' h>!' hQ"+4.8 (8' h(' h*; _Found an escape hatch in the ceiling.' h; 4' ha ' h ' h X' hg ' h ' h ' h ' h ' h ' hx ' h ' h, ' h ' h ' h ' h ' hQ ' hQ ' h ' h ' h ' h ' hi ' h_ ' h ' h ' h] ' hU ' h ' h ' h@ ' h ' h ' h ' h, ' h ' hc ' h ' h8 ' h' ' hw ' h ' h ' h ' h/ ' h ' h3 ' h ' h  ' h ' h*" ' h$ ' h0% ' h& ' h) ' h+ ' h9- ' h/ ' h0 ' hj3 ' h3 ' h5 ' h7 ' h9 ' h9 ' h/; ' h> ' h#? ( 9 ' h? ' hD F _q - 2 potions of might (gained 1)' h_F ' hF <24 ' hG ' hI ' hK ' h/L ' h M ' hPO ' hfV ) #..#....h.. ................ ............. .....<' hV  .........## .......#.#+' hFW  #......#... #.#.........##..... ' haW f#@#........##.... ' hW f#.....P.......... ###....#...##..... #........##..... ' hW ,#....#...#..... #...##.#........ h   polar bear (asleep)' hW ~ #...P.###P............ ' hX B...#......' ha 114.8 (20.0)  A polar bear comes into view.' hl o.hh' hym 5==5.8 (21' hr ' h!v Q _The polar bear growls angrily. You hear a loud, deep croak!' h? .#.# #..#...h..............<.......## .......#.#+. #......#...........##...#.#.#........##..###.....P.....###....#...## #........## #....#...#' h #...##.#. #...P.###P  ' hW' h`,.h--6.8 (1.0)' hD.............# #...........h..<.......##..........#.#+' h<#......#....#.#.........###.##.###.....P....... ###....#...## #........##.#....#...#..#...##.#...' hf#...P.###P...... ....#..' h' h.h--7' hG' h' hI' hpK' hUNF.hF   skyshark (wandering)h   polar bear' h@W&8' h]' h`[ _A skyshark comes into view.' h .#.# #..#......F.................<.........## h......#.#+' h #......#..... .## #.#.#........#####.....P.....###....#...## #........## #....#...# #...##.#. #...P.###P' h4&  ' h' h' h' hrF..h' hD79Freeze' h' hR' hB.............# #..# ...F........ .... ...< ..##...' hf .......#.#+ #h.....#..#.#.........###.## ###.....P..... ###....#...## #........## #....#... #...##.#.h   polar bear' h #...P.###P.... ...... .#......' ha' hP.h' hb '20' h ' hy ' h١a  (drained)You puncture the polar bear! You drain the polar bear.  The polar bear is moderately wounded.The polar bear barely misses you. You block the polar bear's attack. x3' h= 9 ==2.2 (1.4' hF' hE _The polar bear claws you but does no damage. x2' h .............# #..#.. Gobosan the Frost Mage...F................. Revenant of Ashenzari ***....................... Health: 122/122 ========================...............<... Magic: 29/32 =====================---.........##....... AC: 17Str: 18.......#.#+...... EV: 9Int: 19#......#......... SH: 11Dex: 9##h#.........##... XL: 13 Next: 44% Place: Lair:4#@#.#........##... Noise: ==-------  Time: 25122.2 (0.0)###.....P......... v) +3 trident (drain)###....#...##... Cast: Freeze[12;' h  20H#........##... Memories (4) Fly #....#...#....#...##.#...... h   polar bear (drained)#...P.###P.......... .......#.............Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the polar bear.The polar bear is moderately wounded.The polar bear resists. The wall freezes the polar bear.  The polar bear barely misses you. The polar bear closely misses you.' h{ |3.2 (1Ramparts Fly ' h #h##@###' hq B _The polar bear claws you but does no damage.' hDi {#### You puncture the polar bear!  The polar bear is severely wounded.The polar bear resists. The wall freezes the polar bear.' h-4.6 (1.4' h9v####' h~ _The polar bear closely misses you. You block the polar bear's attack. x2' hr  .............# #..#.. Gobosan the Frost Mage ...F................. Revenant of Ashenzari ***... .................... Health: 122/122 ========================' h  ...............<... Magic: 28/32 =====================--- {.........##....... AC: 17Str: 18 .......#.#+...... EV: 9Int: 19 #......#......... SH: 11Dex: 9 ##h#.........##... XL: 13 Next: 44% Place: Lair:4 #@#.#........##... Noise: ==-------  Time: 25124.6 (0.0) ###.....P......... v) +3 trident (drain) ###....#...##... Cast: Freeze #........##... Memories (4) Ramparts Fly  #....#...#.... #...##.#...... h   polar bear (drained) #...P.###P.... ...... ...... .#.............Aiming: Freeze (safe; 1% risk of failure)  [40' h dmPress: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, lightly drained, 100% to hit)  You freeze the polar bear. The polar bear resists.  The polar bear is severely wounded.You puncture the polar bear!' h ;   ...F........ ........... ...............< ......... ...... { #... ##† ' hy # ###         ' h 3-55.6 (1Freeze' h t####' h>   Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, lightly drained, 100% to hit)  You freeze the polar bear. The polar bear resists.  The polar bear is severely wounded.  You puncture the polar bear! _You kill the polar bear!' h8 .##..' hn.......# #..#....................<.........##.. .......#.#+{ #......#.......' h+##@#..##.#.#.#........#####.....P.......###....#...##.#........#' hς#....#...##...##.#...#...P.###P' h$..... ' h!{' h ' hx9=24 --6' h<AFly ' h1' h _The frozen ramparts melt away as you move. _You see here a polar bear corpse.' h8  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.' hgR {' hd 9 ======7' h ' h. _You shout for attention!' hW .............# #..# ............ .... ...< ..##... {.......#.#+ #......#..' h T#†#.........## #@#.#.## ###.....P..... ###....#...## #........##' h-  #....#... #...##.#. #...P.###P ...... .#......' h L {' h< X24 ------8' hY ' hV4' h2W' hBY' h\' ho]' ha,' ho-.F------FreezeF   skyshark    ............ ........... ...............< ......... ...... #... ##F# #@#9 ###    _You start resting.' h   ............ ........... ...............< ......... ...... #... ##F# #@# ### ' h)  ' h ' h ' h_ _A skyshark is nearby!' hH% .............# #..#.. Gobosan the Frost Mage..................... Revenant of Ashenzari ***....................... Health: 122/122 ========================...............<... Magic: 26/33 ==================------.........##....... AC: 17Str: 18.......#.#+...... EV: 24 Int: 19#......#......... SH: 11Dex: 9##F#.........##... XL: 13 Next: 45% Place: Lair:4#@#.#........##... Noise: ---------  Time: 25129.6 (0.0)###.....P......... v) +3 trident (drain)###....#...##... Cast: [37' h' $mFreeze#........##... Memories (4) Fly #....#...#....#...##.#...... F   skyshark (slow, drained)#...P.###P.......... .......#.............The walls around you are covered in ice.  You hit the skyshark but do no damage. You drain the skyshark.  The skyshark is lightly wounded.  The wall freezes the skyshark. The skyshark seems to slow down.  The skyshark bites you.  The skyshark tail-slaps you but does no damage.19-7= 9 ==30.6 (1Ramparts Fly ' h2 "###@####  You hit the skyshark but do no damage. You drain the skyshark.  The skyshark is lightly wounded.wall freezes the skyshark. The skyshark seems to slow down.skyshark bites you.tail-slaps you but does no damage. _You block the skyshark's attack.' h mM##F##@### _You block the skyshark's attack. but does no damage.' hj  but does no damage.' hl S8--' h 2.0 (1.4' h5~##F####' h ' h$_The skyshark tail-slaps you.' h ##### _The skyshark tail-slaps you.  You puncture the skyshark!  The skyshark is moderately wounded.wall freezes the skyshark but does no damage.bite  The skyshark completely misses you.' h 89=3.4' h6 Y##F##' h 5###' h E _The skyshark tail-slaps you but does no damage.' h?+###@#### _The skyshark tail-slaps you but does no damage.  You hit the skyshark. You drain the skyshark.  The skyshark is moderately wounded.is no longer moving slowly.  The wall freezes the skyshark but does no damage.  You block the skyshark's attack. x2' ha-218==-4.8' h2###@###' hK8E _The skyshark tail-slaps you but does no damage.' hUB##F##@###slow, drained)You block the skyshark's attack. x2 _The skyshark tail-slaps you but does no damage.' h Zwall freezes the skyshark. The skyshark seems to slow down.  bite' hoh2=-6.2' hq!X###' h& ' h6&B_The skyshark tail-slaps you but does no damage. x2' h .............# #..#.. Gobosan the Frost Mage' h( b..................... Revenant of Ashenzari ***....................... Health: 122/122 ========================...............<... Magic: 27/33 ===================-----.........##....... AC: 17Str: 18.......#.#+...... EV: 9Int: 19' h+ #......#......... SH: 11Dex: 9##F#.........##... XL: 13 Next: 45% Place: Lair:4#@#.#........##... Noise: =--------  Time: 25136.2 (0.0)###.....P......... v) +3 trident (drain)###....#...##... Cast: Freeze#........##... Memories (4) Ramparts Fly #....#...#....#...##.#...... F   skyshark (slow, drained)#...P.###P.......... .......#.............The skyshark is heavily wounded.You barely miss the skyshark.' hL The skyshark is heavily wounded.The wall freezes the skyshark. The skyshark seems to slow down.  ' he uThe skyshark barely misses you.The skyshark tail-slaps you but does no damage.' h1 +7.2 (1' hN #F##@####' hБ  ' h (_You block the skyshark's attack.' h`.............# #..#.. Gobosan the Frost Mage..................... Revenant of Ashenzari ***....................... Health: 122/122 ========================...............<... Magic: 26/33 ==================------.........##....... AC: 17Str: 18.......#.#+...... EV: 9' haInt: 19#......#......... SH: 11Dex: 9##F#.........##... XL: 13 Next: 45% Place: Lair:4#@#.#........##... Noise: =--------  Time: 25137.2 (0.0)###.....P......... v) +3 trident (drain)###....#...##... Cast: Freeze#........##... Memories (4) Ramparts Fly #....#...#....#...##.#...... F   skyshark (slow, drained)#...P.###P.......... .......#.............' haAim: a skyshark (heavily wounded, slow, lightly drained, 100% to hit)  You freeze the skyshark.  The skyshark is heavily wounded.' h&bThe skyshark seems to slow down. You hit the skyshark. You drain the skyshark.  The skyshark is severely wounded.The wall freezes the skyshark but does no damage.' h3d+8.2 (1' h=i##F##@#' hn  You freeze the skyshark.  The skyshark is heavily wounded.The skyshark seems to slow down. You hit the skyshark. You drain the skyshark.  The skyshark is severely wounded.  The wall freezes the skyshark but does no damage. _You block the skyshark's attack. x3' hP .............# #..#.. Gobosan the Frost Mage..................... Revenant of Ashenzari ***....................... Health: 122/122 ========================...............<... Magic: 25/33 ==================------.........##....... AC: 17Str: 18.......#.#+...... EV: 9Int: 19#......#......... SH: 11' hB CDex: 9##F#.........##... XL: 13 Next: 45% Place: Lair:4#@#.#........##... Noise: =--------  Time: 25138.2 (0.0)###.....P......... v) +3 trident (drain)###....#...##... Cast: Freeze#........##... Memories (4) Ramparts Fly #....#...#....#...##.#...... F   skyshark (slow, drained)#...P.###P.......... .......#.............Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, slow, lightly drained, 100% to hit)  ' h You freeze the skyshark.  The skyshark is severely wounded.The skyshark seems to slow down. You barely miss the skyshark.' h2 369.2 (1' h{! ##F#####' h#   Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, slow, lightly drained, 100% to hit)  You freeze the skyshark.  The skyshark is severely wounded.The skyshark seems to slow down. You barely miss the skyshark. _The skyshark is severely wounded.' hp .............# #..#.. Gobosan the Frost Mage ..................... Revenant of Ashenzari ***... .................... Health: 122/122 ======================== ...............<... Magic: 25/33 ==================------ .........##....... AC: 17Str: 18 .......#.#+...... EV: 9Int: 19 #......#......... SH: 11Dex: 9 ##F#.........##... XL: 13 Next: 45% Place: Lair:4 #@#.#........##... Noise: =--------  Time: 25139.2 (0.0) ###.....P......... v) +3 trident (drain) ###....#...##... Cast: Freeze #........##... Memories (4) Ra' hrmparts Fly  #....#...#.... #...##.#...... F   skyshark (slow, drained) #...P.###P.... ...... ...... .#.............Aim: a skyshark (severely wounded, slow, lightly drained, 100% to hit)  You freeze the skyshark.  The skyshark is severely wounded.You hit the skyshark. You drain the skyshark.  The skyshark is almost dead.The wall freezes the skyshark!!' hw   ............ ...........' hx ...............< ......... ...... #... ##†# #@# #   ' hx      ' h~g840.2 (1Freeze' h##†##@##' he  You freeze the skyshark.  The skyshark is severely wounded.You hit the skyshark. You drain the skyshark.  The skyshark is almost dead.  The wall freezes the skyshark!! _You kill the skyshark!' hS  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h|##†##@##' h}i##†#' h"#@#### ' h5' h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)' h' h' h ' h9' h&24 ' h ,' h' h=' hE' h' h' hg' h*' h<6' h%...##†##@#-###' h2e 4.2 (4 _You start resting.' h)3-5.2 (5Fly ' hN8' hC4 _The frozen ramparts melt away.' h ' hi ' h ' h8$ ' h$ ' h*) ' h20 ' h0 ,' hk5 ' h5 #7' h5 )=' h6 ' h= ' h > ' h> ' hD ,' h)F ' hL ' h5Y ,' h8[ ' h[ i8==' h[ ' ha B' he ,' h^f ' hk ,' hSl ' h\p P=' hp ' hv b9=' hsw ' hSz ' hz ' h { ' hp ' h ,' h[ 30=' h, ,' he ,' h] ' h ,' hN ' h 91' h )=' h ' hô ,' hA ' hԹ ,' h5 ' h} ,' h ' h8 ' h i2==' h ' hq ' h ' h2 ' hN ' h ' hw ' h ,' hq ' h _ _You start resting.' h 073.2 (28.0)' h w3==4.2 (29' h ' hz % _Magic restored.' hlJ' h]B' h}' hض' h' h,' h' hP=' h' h,' h|' h[,' h' h=,' h' h' h' h ' h' h' hv' h' h' h' h' h,' h' hy,' h$' h ,' h ' h,' h' h",' h' h),' h' h#,' hs$' h4*,' h*' h1,' h02' h]7,' h7' h>' h?,' hE,' h' h_B' h$ ,' h ' h,' h' hB' h4B' h $,' h$' h*,' h*' h0,' h~1' h-9B' h@,' h@' hG,' hH' hM,' h@N' h-YB' h\,' ho]' hc,' hEd' hk,' hl' hr,' hs' hyw,' hw' h1~,' h~' h$B' h:,' h' h,' h' h,' h ' h],' h' h,' hg' hs' h YY   yak (wandering) _You start waiting.' hR-223.2 (4' hI,4.2 (50' h' hV _A yak comes into view.' h]X   ...... ........... ...............< ......... ...... #... ##†# #@# ###   ' h   ...... ........... ...............< ......... ...... #... ##†# #@# ###   ' h͈' h\' h' hZ _A yak is nearby!' hX  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  13.2  11.3  +1   j + Spellcasting  11.8  12.5  -1           b - Polearms   0.0   1.2  -1   k - Conjurations   0.1   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   l + Hexes   4.7   5.7  -2   d - Throwing   0.0   1.2  -1' h[40m   m - Summonings   0.1   1.2  -1       n - Necromancy   0.1   1.0   0   e - Long Blades   0.0   1.2  -1   o - Forgecraft   0.1   1.4  -2       p - Translocations   0.1   1.2  -1   f - Armour  11.5  10.7  -1   q - Alchemy   0.1   1.2  -1   g - Dodging   5.0   7.1  -1   r - Fire Magic   0.1 ' h)[37m  1.4  -2   h - Shields  12.9  14.3  -1   s + Ice Magic  13.6  12.6  +1   i - Stealth   2.5   2.1  +2   t - Air Magic   0.1   1.4  -2       u - Earth Magic   0.1   0.8  +1               v - Evocations   0.1   1.2  -1         ' h         The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets' h1 ' h ' h .............# #..#.. Gobosan the Frost Mage.....Y............... Revenant of Ashenzari ***....................... Health: 122/122 ========================...............<... Magic: 33/33 ========================.........##....... AC: 17Str: 18.......#.#+...... EV: 24 Int: 19#......#......... SH: 11Dex: 9##†#.........##... XL: 13 Next: 48% Place: Lair:4' hu |#@#.#........##... Noise: ---------  Time: 25224.2 (0.0)###.....P......... v) +3 trident (drain)###....#...##... Cast: Freeze#........##... Memories (4) Fly #....#...#....#...##.#...... Y   yak (wandering)#...P.###P.......... .......#............. _The frozen ramparts melt away. _You start resting. _Magic restored. _You start waiting. _A yak comes into view. _A yak is nearby!' h5 ' h ' hY ' hc ' h3X   ...... ........... ...............< ......... ...... #... ##†# #@# ###   ' hЇH   ...... ........... ...............< ......... ...... #... ##†# #@# ' hx###   ' hڎ' h' h̔' hјZ _A yak is nearby!' h  .##...............# #..#.....Y..............<.........##.........#.#+......#.......##@#..##.#.#.#........#####.....P.......###....#...##.#........##....#...#' h {#...##.#...#...P.###P..... ' hۅ ' h M.Y{' h 25.2 (1 _' hJ ' hØ  Things that are here: _a skyshark corpse; a polar bear corpse' hY   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.' hQ ' hR ' h V Y. ..Y{YY 2 yaks  You shout for attention! The yak bellows! You hear a bellow!  A yak comes into view.' h d 9 ======6' h ' h ( _You hear a bellow!' h.Y...........# #..# ............ .... ..Y< {..##... .......#.#+ #......#..#†#.........## #@#.#.## ###.....P..... ###....#...## #........## #....#... #...##.#.  #...P.###P....  ...... . #...... ' h$ ' hX24 ------7' h#' h%' hc' hedE------8' h i' hl' h' h8&9' h' h' h=}' hY~'30' hY' h·' hd( ' h3) &1' h- ' h.0 ' h'' h(&2' h-' h76' h' h' h' h' hr,' h' h' h' h' h' h' h' hY{Y   yak' h_s    ............ ....Y...... ..Y............< {........ ...... #... ##†# #@#5.2 (3 ### ' hp   _You start waiting.' hB    ............ ....Y...... ..Y............< {........ ...... #... ##†# #@# ###  ' h  ' hS ' h ' h Z _A yak is nearby!' hjV   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.' h\' h3g..{' hii 9 ======6.2 (1' hl' hqA _You shout for attention! You hear a bellow!' h ' h ' h ' hr ' hE R24 ' hU ' h ' h ' h4 ,' h ' h ' h  {Y------Y   yak (wandering) .#............. ' h Q_You start waiting.' h] P.9.2 (3' hF K------40.2 (4' h ' h V _A yak comes into view.' hw#.Y...........# #..#.. Gobosan the Frost Mage..................... Revenant of Ashenzari ***....................... Health: 122/122 ========================..Y............<... Magic: 30/33 =====================---.........##....... AC: 17Str: 18.......#.#+...... EV: 24 Int: 19#Y.....#......... SH: 11Dex: 9##†#.........##... XL: 13 Next: 48% Place: Lair:4#@#.#........##... Noise: ---------  Time: 25240.2 (0.0)###.....P......... v) +3 trident (drain)###....#...##... Cast: Freeze#........##... Memories (4) Fly #....#' hn$ ...#....#...##.#...... Y   yak#...P.###P.......... .......#............. _A yak comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.' h?f...##Y##@####  9 ==1.2 (1FreezeRamparts Fly ####  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You hit the yak but do no damage. The wall freezes the yak!' hG {{#Y# You completely miss the yak.The yak is moderately wounded.The wall freezes the yak! The yak gores you but does no damage.' hl5-2.6 (1.4' hWT##' hK _The wall freezes the yak. You block the yak's attack.' h`  You hit the yak but do no damage. You drain the yak.  The yak is severely wounded.The wall freezes the yak!' hni  .{##†#' h_q 9-4.0Freeze' hMt ##†####' hw G _You kill the yak!' hF ' hf K.Y {##@####Y   yak (wandering)' h }1=24 -50' h~ ##†#####' h V _A yak comes into view.' h' h' h.Y{.Y####YY 2 yaks (1 wandering)' h1@-6' h\###' hV' h_' h`' hVhY..{.#Y#@###' hi77Freeze' hp##Y#####' ht/ _The wall freezes the yak.' hC `  The yak bellows!  You hit the yak. You drain the yak.' hC ' hG  The yak is heavily wounded.' hAP  The wall freezes the yak! The yak barely misses you. The wall freezes the yak!' hV .Y.Y##†###Y' h[ = 9 ==8.3 (1.3Freeze' h!a #†##@####' hwd G _You kill the yak!' hx' hzYour frozen ramparts will break if you move. Continue? Y - Yes  N - No' h' h.Y...........# #..#.. Gobosan the Frost Mage..................... Revenant of Ashenzari ***....................... Health: 122/122 ========================...............<... Magic: 31/33 ======================--...Y.....##....... AC: 17Str: 18.Y.....#.#+...... EV: 9Int: 19#......#......... SH: 11Dex: 9' hx##†#.........##... XL: 13 Next: 49% Place: Lair:4#@#.#........##... Noise: ==-------  Time: 25248.3 (0.0)###.....P......... v) +3 trident (drain)###....#...##... Cast: Freeze#........##... Memories (4) Ramparts Fly #....#...#....#...##.#...... YY 2 yaks#...P.###P.......... .......#.............' hעThe yak bellows!  You hit the yak. You drain the yak.  The yak is heavily wounded.' hThe wall freezes the yak! The yak barely misses you. The wall freezes the yak! _You kill the yak!Okay, then.' h' h##†##@###' h". _' h5 ,' h4 .Y##†#####' h= 2=24 --9.3 (1 _' h< ]####' h ' h,' h.##Y#####' h4S--50Freeze' h"##Y####  You hit the yak. You drain the yak.  The yak is heavily wounded.  The wall freezes the yak! The yak barely misses you. The wall freezes the yak! _You kill the yak! _Okay, then. _The wall freezes the yak.' hq #Y##@##You hit the yak.  The yak is lightly wounded.  The wall freezes the yak! The yak gores you but does no damage. 9 =1.7 (1.4' hmv#Y#####' h{B _The wall freezes the yak but does no damage.' h  You puncture the yak!  The yak is almost dead.The wall freezes the yak! x2' hY #†#####   yak' hz 3==50=3.1Freeze' h ##†##@## _You kill the yak!' h-Your frozen ramparts will break if you move. Continue? Y - Yes  N - No' h|' hy.Y...........# #..#.. Gobosan the Frost Mage..................... Revenant of Ashenzari ***....................... Health: 122/122 ========================...............<... Magic: 33/33 ========================.........##....... AC: 17Str: 18' hl.......#.#+...... EV: 9Int: 19#Y.....#......... SH: 11Dex: 9##†#.........##... XL: 13 Next: 50% Place: Lair:4#@#.#........##... Noise: ==-------  Time: 25253.1 (0.0)###.....P......... v) +3 trident (drain)###....#...##... Cast: Freeze#........##... Memories (4) Ramparts Fly #....#...#....#...##.#...... Y   yak#...P.###P.......... ......' h.#............. _The wall freezes the yak but does no damage.  You puncture the yak!  The yak is almost dead.The wall freezes the yak! x2 ' hӶN_You kill the yak!Okay, then.' h' hX##†####' hl. _' h ' h%6 .##Y###24 --4.1 (1Freeze#Y##@### You puncture the yak!  The yak is almost dead.  The wall freezes the yak! x2 _You kill the yak! _The wall freezes the yak!' h ...##Y##@####(drained)  You hit the yak but do no damage. You drain the yak.  The yak is heavily wounded.The frozen ramparts melt away. The yak barely misses you. 9 =-5.5 (1.4Fly  _You block the yak's attack.' h  You hit the yak. You drain the yak.  The yak is severely wounded.' h;X16--6.9' h_#' h'( _The yak gores you.' hN :  You puncture the yak!' h g†' h 7=-1=8.3Freeze _You kill the yak!' h6Y .##.........# #..#....................<.........##.........#.#+......#.......##@#..##.#.#.#........#####.....P.......###....#...##.#........##....#...##...##.#...#...P.###P..... ' h' h#~9=24 --90' hл' hYo _Items here: ††††.' h' h@' h] 20' h<1' h -- _You start resting.' hi,61.3 (2' hTY2=2.3 (3' hR$' hG(" _HP restored.' ha J' hb ' he ,' hk ' hk ' hl ' hq ' hq ' h-s ' hy ' h~z :=' hr{ ' h ' h+ ' hـ ' h ' h ' hl ' h- ,' h ' hq ,' h ' hT B' h ,' hҪ ' h ' hK ' h ' hX ' h ,' h ' h ,' h ' h ' hL ' h ' h B' h) ,' h ' h B' ht ' h ' h ' h ' hd ' hi ' h ' hJ ' h ' h6 ' h ' hq ' h ,' h ' h ,' h ' h ' hc ' h ' h ' h> ' hY ' h ' hf ' hZ ' h] ' h ' h ' h ' h ' h ' h4 ,' h ' h ,' hS ' h" ,' hp# ' h\& ' h& ' h& ' h* B' h0 ' h0 ' hy1 ' h3 ' h54 ' hj4 ' h9 ' h: ' hs: ' h= ,' h> ' hB ,' hC ' hF ' h?G ' hH ' hT ' hV ' hW ' hX ' h\ ' hu\ ' h] ' ha ' h b ' hb ' hg ' hg ' h:h ' hn ' hn ' hr ' h:t ' ht ' hYu ' hz ' h,{ ' h{ ' h ' h ' h ' hŌ ,' hэ ' hh ' hۓ ' hW ' h ' h ' h ' h ' hd ' h- ' h ,' h ' h ' hq ' hw ' ho ' h ' h ' h ' hh ' h ' h B' h ' hW ' h ' h9 ,' h ' h ,' h ' h ' hR ' h ' h ' h ' h* ' hL ' h ' ha ' hN ,' h ' h0 ,' h ' h ' h ' hi ' hF ,' h ' h ' h ' hw ' h ' h ' hV ' h ' h ' h+ ' h ' h ' h ' hl ' h ' h ' h ,' h% ' ho# ,' h# ' h' ' h' ' h ( ' h+ ,' h, ' h2 ' ht2 ' hv3 ' h8 ,' hi9 ' h[? ' h? ' h@ ' hC ,' h D ' hH ,' h I ' hK ,' hL ' hO ,' hnP ' hcS ' hS ' hrT ' hY ,' hY ' h[ ,' hz\ ' h` ,' h` ' hJc ,' hc ' hi ' hDj ' hj ' ho ' hYp ' hp ' h w .357.3 (95.0)' hw ' hz ' h} ^ _You start waiting.' h~ ' h~ ' h ' h ' h B' h ' h ' hҌ ' hЏ ' hW ,' hC ' h ' hY ' hŜ ' h2 ' h" ' h >.. ..... ... ... ....# ..... ...###...##.....#. #.....#...## .##........# #..#............$.............@..............<61.3 (4.0).................##.................#.#+...##...##......#...' hu `>. #...###†#...### ###. #.#.#........##.. ###.....P... ###....#...##... #........##' hZ ' hA +2.3 (5' h ' h: ; _Found a stone staircase leading down.' h!' h1"' h#' h'' hl,' h.1,' hS2' hX8' h8' h9' h9<' h3@' hA' hB' hPX' hQ' hV' hW' hX' h}`' hja( 9 ' hb' hgN _You now have 795 gold pieces (gained 17).' hm' hLn<24 ' h:p' hs' hz,' h|' h;' hq 9 ' h' hӷN _You now have 810 gold pieces (gained 15).' hU' h<24 ' h' h' h' hf' h' h' hT' h' h' hS' h&B' h' h' h' h*' ht' h' h>' h' h' h@ ' h ' h7 ' h ' h' h' h' h' h' h' h8' h!' h+#' h#' h_$' h&' hh*' h*' ho+' h,' hJ1' h1' h2' hW5' h;,' h<' h>' hC' hC' hD' h F' hjJ' h'K' hK' hN' hqR' hR' hS' hcU' h\B' h]' hd,' hue' hnh' hn,' ho' hq' hy' hy' h{' h.~' h' h( 9 ' hՄ' hF _You reach down and open the door.' hɎ' hA<24 ' hD' h@  There is an open door here.' hٙ' hl _' hL' hl' hӤ,' hȥ' hE' h"' h׭' hx' h˰' hn' h' hø' hx' h' h@' h' h' hB' hd' h(' h' h(' h' hc' h' hz' h ' h: There is an open door here.' h' hk _' hQ' h$' hM' h' h,' h' ho' h' h' hB' h?,' h' h7' hd' h' he' h' h$ ' hy ' h ' hY ' h ' hv ( 9 ' hw ' h F _You reach down and open the door.' h ' h <24 ' hN ' h @  There is an open door here.' h ' h _' h7 ' h ' h" ' h.# ' h&$ ' hb& ' h) ' hU* ' h* ' hX- ' h2 ' h 3 ( 9 ' h!8 reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.' h; ' hv< <24 ' h)= ' hvA There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.' hE ' hF _' hG ' hI ' hP ' hQ ' hmQ ' hS ' h;Y ' h ' h~ ,' h( ' h ' h ' h$ ' hɕ ' hM ' h ' hə ' h$ B' h ,' hO ' h٦ ' h` ' h= X' hM ' h۸ ' h. ' h ' hM ' h ' h ' h ' h5 ' h ' h ' hu ' hC ' h ' h ' hI ' h ' hQ ' h ' h8 ' h ' h ' h ' h ' h@ ,' h ' h ' hS ' h ' h. ' h ' hQ  #...## ###.#  ##...##P#.##.  ##...........  #............   ##...........   ##...........   #...#..#####.   ##..###.#   #.@# #.#  ' h w #P../+ .#   ##...P. .   ........   #.........#  PP.P.....S# S   water moccasin (asleep)  #..P######.#' h'   ##P. ## ' h" 1434.3 (72.0)' h# ,5.3 (73' h+ ' h}/ _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _A water moccasin comes into view.' h2  ##...##P#.##. ##...........  #......  ##.....  ##....  #...#..#####.  ##..###.#  ##..#.# #P..@+ .#  ##...P....# #..........# #.#. #PP.P.....S# #..P######.#  ##P. # . ' h? ' hA 16.3 (1.0)' hH ' hL [ _You see here a wand of polymorph (4).' h] h........###...#..#######..###.## ##..#.##.#P../+...####..@P....#..........##.#PP.P.....S# ..P######.#P. # ##. ' hf FS.S' h@g ' hh &7' hn ' h5r  ' hzr 2_The water moccasin hisses angrily.' h+cK.###...#..######..###.## ##..#.##.P../+...###...P....#.#...@......#S.#.#PP.P......# ..P#######P. # ##  #.' hd' hg' hoHS.' hq&8' hw' h#z' hNm####...#..######..###.## ##..#.##.P../+...###...P....#......S....#....#.#PP.P ..P#######P. ## ##. #.' hq' h_~C.S' h79Freeze' hх' hY' h DH#...#..######..###.## ##..#.##.#P../+...###...P....#...........###....S....#.#PP.P@.....# ..P#######P. ## ##.  # ' hVGU  The water moccasin bites you but does no damage.' h^H/=40' hL' hN< _You block the water moccasin's attack.' h  ##...........Gobosan the Frost Mage #...#..#####.Revenant of Ashenzari ***... ##..###.##Health: 122/122 ======================== ' h V##..#.##.#Magic: 30/33 =====================--- #P../+...##AC: 17Str: 18 ##...P....#.EV: 24 Int: 19 ' h #..........#SH: 11Dex: 9  ##....S....#.' hV XL: 13 Next: 51% Place: Lair:4  #PP.P@.....#Noise: =--------  Time: 25440.3 (0.0) ' h 9 #..P######.#v) +3 trident (drain)  ##P.##' h Cast: Freeze ##.Memories (4) Fly  #. ' hU S   water moccasin _You block the water moccasin's attack.  ' h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.' h  9 ==1.3 (1Ramparts Fly ' h P####' h y  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You closely miss the water moccasin. The water moccasin closely misses you.' h} ####You barely miss the water moccasin.The water moccasin bites you but does no damage.' h d18--2.7 (1.4' h a###' hN 3 _The water moccasin bites you.' h ##...........Gobosan the Frost Mage #...#..#####.Revenant of Ashenzari ***... ' hA?##..###.##Health: 118/122 =======================- ##..#.##.#Magic: 29/33 =====================--- #P../+...##AC: 17Str: 18 ' hz##...P....#.EV: 9Int: 19 ' h#..........#SH: 11Dex: 9  ##....S....#.' hXL: 13 Next: 51% Place: Lair:4  #PP.P@.....#Noise: =--------  Time: 25442.7 (0.0) ' h #..P######.#v) +3 trident (drain)  ##P.##Cast: Freeze ##.Memories (4) Ramparts Fly  ' h#. ' h S   water moccasin' h9Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (100% to hit)  You freeze the water moccasin!  ' htThe water moccasin is moderately wounded.You miss the water moccasin.The water moccasin is moderately wounded.' h 393.7 (1' hO###' hD  Aim: a water moccasin (100% to hit)  You freeze the water moccasin!  The water moccasin is moderately wounded.You miss the water moccasin.  ' hThe water moccasin is moderately wounded. _You block the water moccasin's attack.' h$g: ### You closely miss the water moccasin.The water moccasin is moderately wounded.You block the water moccasin's attack.' hi?20305.1 (1.4' hoO###' hrF _The water moccasin bites you but does no damage.' hv  ##...........Gobosan the Frost Mage #...#..#####.' h xRevenant of Ashenzari ***... ##..###.##Health: 120/122 =======================- ##..#.##.#Magic: 29/33 =====================--- #P../+...##AC: 17Str: 18' h % ##...P....#.EV: 9Int: 19 #..........#SH: 11' h Dex: 9  ##....S....#.XL: 13 Next: 51% Place: Lair:4  #PP.P@.....#Noise: =--------  Time: 25445.1 (0.0)  #..P######.#v) +3 trident (drain)  ##P.##Cast: Freeze ##.Memories (4) Ramparts Fly  #. S   water moccasinAim: a water moccasin (lightly wounded, 100% to hit)  You freeze the water moccasin.  The water moccasin is moderately wounded.You closely miss the water moccasin.The water moccasin is moderately wounded.The water moccasin barely misses you.2=6.1 (1' h P####' h   You freeze the water moccasin.  The water moccasin is moderately wounded.You closely miss the water moccasin.  The water moccasin is moderately wounded.The water moccasin barely misses you. _The water moccasin bites you but does no damage.' h>K  ###You closely miss the water moccasin.The water moccasin is moderately wounded.' hL -7.5 (1.4' hiS P####' h'V ? _You block the water moccasin's attack. x2' h9 ####You hit the water moccasin.  The water moccasin is moderately wounded.308.9' hN##' hz? _You block the water moccasin's attack. x2' h. ###You barely miss the water moccasin.The water moccasin is moderately wounded.' hأ.50.2 (1.3' hb####' he< _You block the water moccasin's attack.' h%c  You puncture the water moccasin! You drain the water moccasin.' hI0i†##' hk4==1.6 (1.4Freeze' h99N##' h|<R _You kill the water moccasin!' h S ##. ' h ^ ##...........  #...#..#####. ##..###.##  ##..#.##.#  #P../+...##  ##...P....#.. ..........#  ##....@....#. #PP.P......# ' h J #..P######.#  ##P. ## ##. #. ' hO   ' h ' h! 24 --20Fly ' h( ' h<- _The frozen ramparts melt away as you move. _You see here a water moccasin corpse.' h=K  #..  ##...  ##........... ' h L  #...#..#####. ##..###.##  ##..#.##.#  #P../+...##  ##...P....#... #.  ##....†....#... #PP.P......#  #..P######.#  ##P. ##' hrL  ##. #.  ' h#[ ' hX\ d1=--3 _' hb ' h[e ' h' hN' h' hw' hQ,' hv,' h֨' h2==' h'' h' hG' h' h' h' h' h\:=' h' h' hVL3=' h' h4 _Magic restored.' h' hz' h*' h' hi,' h' h' h ' h ' h"' h.Z= 9 ' h:/' hh4T _H - a wand of polymorph (27) (gained 4 charges)' h<' h<<24 ' h=' h@' h' h' h' h ' h' hQ' h' h' hR#X' h(B' hG*' h-0,' h?1' h3' h<d  ##..#.##.#  #P...+...##  ##...P....#...  #..........#  ##....†....#...  #PP.P......#  #..P######.#  ##P.## ##' h=q  ##@.# 729.0)  #......>  .#P#####P  ## ##     ' h >" ' hYK' hL,3.6 (20' hR' hpU9 _Found an escape hatch in the floor.' hi ' hn )  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  13.2  11.3  +1   j + Spellcasting  11.8  12.5  -1  ' ho )         b - Polearms   0.0   1.2  -1   k - Conjurations   0.1   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   l + Hexes   4.9   5.7  -2   d - Throwing   0.0   1.2  -1   m - Summonings   0.1   1.2  -1      ' ho  n - Necromancy   0.1   1.0   0   e - Long Blades   0.0   1.2  -1   o - Forgecraft   0.1   1.4  -2  ' ho 0     p - Translocations   0.1   1.2  -1  ' hip ` f - Armour  11.5  10.7  -1   q - Alchemy   0.1   1.2  -1   g - Dodging   5.0   7.1  -1   r - Fire Magic   0.1   1.4  -2  ' hq  h - Shields  12.9  14.3  -1   s + Ice Magic  13.7  12.6  +1   i - Stealth   2.5   2.1  +2   t - Air Magic   0.1   1.4  -2       u - Earth Magic   0.1   0.8  +1               v - Evocations   0.1   1.2  -1  ' hq s                ' h$r JThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  ' hzr g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets' hr ' h: ' hyB ' hJ 1 ##..#.##.#Gobosan the Frost Mage #P...+...##Revenant of Ashenzari ***... ' hlK ##...P....#...Health: 122/122 ======================== #..........#Magic: 33/33 ========================  ##....†....#...AC: 17Str: 18  #PP.P......#EV: 24 Int: 19  #..P######.#' hK mSH: 11Dex: 9  ##P.## ##XL: 13 Next: 51% Place: Lair:4' hK  ##@.#Noise: ---------  Time: 25473.6 (0.0) ' h9L #......>.v) +3 trident (drain) .#P#####PCast: Freeze' h}L  ## ##Memories (4) Fly ' hL  _You kill the water moccasin! _The frozen ramparts melt away as you move. ' h&M _You see here a water moccasin corpse. _Magic restored. _H - a wand of polymorph (27) (gained 4 charges) _Found an escape hatch in the floor.' hAS ' hVT ' h%[ ' h] ' h[D4' h|I,' h%M' hPB' hT' hU' hHV' hX' h_' h`' hNa' hc' hj,' h`k' hm' hct' ht' hu' h6x' hK,' h' h' h' h' hG' h' h' h' h' h>' h-' h' h0' hџ' h' h' h' h^' h % #P...+...##  ##...P....#...  #..........#  ##....†....#... ' h{ #PP.P......#  #..P######.#  ##P.## ###  ##..#####P.#..F  ##.....@>......' hŲ4 #.#P#####P#.#P ##### #    ' hlF   bullfrog (asleep)' he ' hW0810.0)' h',4.6 (11' h#q _A bullfrog comes into view.' h;  #P...+...##  ##...P....#...  #.#  ##....†....#...  #PP.P......#  #..P######.# ' h;  ##P.## ### # ##..#####P.#..F# ##......@. #.#P#####P#.#P.# ##### ##       ' hH ' hJ 15.6 (1.0)' hO ' h?S a _There is an escape hatch in the floor here.' h; #P...+...##  ##...P....#...  #.#  ##....†....#...  #PP.P......#  #..P######.#  ##P.## #### .#  ##..#####P.#..F# ##......>' hy<t #.#P#####P#.#P.# ##### ### #      ' hH' hJ-6 _' hxP' hR' h& #P...+...##  ##...P....#...  #.# # ##....†....#... .. #PP.P......# ... #..P######.# ..# ' h~##P.## #### ..#  ##..#####P.#..F# ##......>. #.#P#####P#.#P.# ##### ##### #  ' h' h' h1&7' h' h7' h *#P...+...## ##...P....#....####.#.....#.##....†....#......#PP.P......# ...... #..P######.# ....# ##P.## ####...# ' h ##..#####P.#..F###.##......>.#.#P#####P#.#P.###### ##### .# #' h' h&8' h' h"' h: ,#P...+...## ##...P....#....###..#.#.....#.##....†....#.. #PP.P......##...... #..P######.##....# ##P.## ####...# ##..#####P.#..F###.##......>.#.#P#####P#.#P.####.##### ######.# ## ' h ' h R.FF' h ?=9Freeze' hw ' h Y _The bullfrog completely misses you.' hZO #P...+...##Gobosan the Frost Mage##...P....#....###..Revenant of Ashenzari ***...#..........#.....#..Health: 122/122 ========================##....†....#........Magic: 30/33 =====================---#PP.P......##......AC: 17Str: 18#..P######.##....#EV: 24 Int: 19' hP##P.## ####...#SH: 11Dex: 9##..#####P.#...###..XL: 13 Next: 51% Place: Lair:4##......>...@F......Noise: =--------  Time: 25489.6 (0.0)#.#P#####P#.#P.####.v) +3 trident (drain)##### ######.#Cast: Freeze##Memories (4) Fly ' hZP.F   bullfrog (slow)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' hQaCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the bullfrog. The wall freezes the bullfrog!' hcR 9 ==90.6 (1Ramparts Fly ' hAY##.#####' hA\ onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the bullfrog. The wall freezes the bullfrog! _The bullfrog seems to slow down. You block the bullfrog's attack.' hdA?  You puncture the bullfrog!' hK##†##### ' hQh22.0 (1.4Freeze' hWi####' h-cL _You kill the bullfrog!' hs######' h' hv#######' hF _Unknown command.' hS' hrT' h}U' h]' haY24 _' hg' hgL1=' hKi' hr,' hs' hz,' h%|' h' hm' h|' h' hyi2==' h' hR,' hc' hϞ,' h' h7,' h|' h' h.3==Fly ' h' h[C _The frozen ramparts melt away.' hJ' h' h' hTd  You see here a bullfrog corpse.' h' hs _' h ' hM' h' h]' h' h' h' hI:=' h' h' hZ' h' h' h' h' ha' hY' h' h,' h&' h.' h ,' h' h1' h,' h' hr' h!' h!' h"' h8%' hV,' h,' h-' h1' h:a........... ........... #Y# ..... ... ........... ..#..#####... . ..###.## #...P .P ..#.##.# #...# ### ...+...###.... #.P+# ...P....#....###@..## -- .........#.....#....#.. ...†....#............... .P......##.........#.#.. ' hs;P######.##....##P+.# # . .## ####...####.##Y   yak (asleep) ..#####P.#...###..## ......>....†........ #P#####P#.#P.####.#.' hH1513.0 (21.0)' h=IG--4.0 (22' hLQ' hVV _A yak comes into view.' h|  #Y#.  .....  ....  ....  #...P .P#  #...# ###.#  #.P+# #@..## #....#.. †......... ......#.#.. ..##P+.# # .  .####.## ..###..## >....†........ ' he}0. ' hF #Y#.  .....  ....  ....  #...P .P#  #...# ###.#  #.P+# #@..## #....#.. †......... ......#.#.. ..##P+.# # .' hTk .####.## ..###..>....†.......' h#' h$' h,' h0Z _A yak is nearby!' hl   #.#Y#.  ......  ..... #..#####... .... ###.## #...P .P# #.##.# #...# ###.# +...###.... #.P+# P....#....###.@.## ' hL ##.....#....#.. †....#......... P......##.........#.#. ######.##....##P+.### . ## ####...####.## .#####P.#...###..##>....†........ P#####P#.#P.' h' h' h'e FYYF   blink frog (wandering)The yak bellows!==5.0 (1.0)' h4' hF=] _A blink frog comes into view.' h+   #.#F#.  ..Y...  ..... #..#####... .... ###.## #...P .P# #.##.# #...# ###.# ' h, R+...###.... #.P+# P....#....###..@## #.....#....#.. †....#........ ......##...#.#... .##....##P+.### . ####...####.## .. #####P.#...###..## .>....†........ ' hh< E--6' h}? ' hA ' hdH#.#.#........Y...#.P.#'Y   yak' hti,' hLw Y.YY 2 yaks (1 wandering)  You reach down and open the door.' hxV 9 --7' h' hoV _A yak comes into view.' h+M##P#.## #FY##F#.#.#Y#.......F. ......... .... #..#####... ..Y.. ###.#P #.P# #.##.# #...# ###.+...###.... #.P@# ' h6P....#....###...## ......#.....#....#.. †....#............... ......##.........#.#......YYY 3 yaks (2 wandering)#..F   cane toad (wandering)..FF 2 blink frogs (wandering).' h  A yak, a cane toad and 2 blink frogs come into view.' h=' h' h' h)' h& .Y##.F#.YF.YY1F   blink frogThe blink frog croaks. x2; You hear a croak.  The blink frog moves out of view.' h(K24 ===8' h1' h7 _You hear a croak. The yak bellows! You hear a loud, deep croak! _There is an open door here.' hq8 R## ###.# ##P#.##. ... .. .F. .....#. #.Y##....#.#F#.#..........YFF. ......... .....F....#####... .....##.#P #YP# ' hz9 m#.##.# #...# ###+...###.... #.P'# P....#....###...## ......#.....#....#.. †....#............... ......##.........#.#... ####.##....##P+.### . # ####...####.## .FFF 4 blink frogs (2 wandering) #####P.#...###..## .' hD l  A blink frog comes into view.' haF ' hG ' hGI P  The blink frog croaks. x2; The yak bellows!' hI ' h(J ' htK ' hM ' hO ' hZ .F..#YF.....Y.F' h<[ §FFY' h\ 79Freeze' hd ' hi H _You block the yak's attack. The blink frog blinks!' hd## ###.#Gobosan the Frost Mage .##P#.##. ... .. ... ..Revenant of Ashenzari ***... ......... ...#. #F.##..Health: 122/122 ======================== ......... ..#.#.#Y#...Magic: 30/33 =====================--- ......... ....F......AC: 17Str: 18 ......... .....Y.FEV: 24 Int: 19 #..#####... ...§FSH: 11Dex: 9 ###.## #...P #YP#XL: 13 Next: 52% Place: Lair:4 #.##.# #...# ###@#Noise: ===------  Time:' he 25519.0 (0.0) .+...###.... #.PF#v) +3 trident (drain) .P....#....###...##Cast: Freeze .......#.....#....#..Memories (4) Fly .†....#............... ......##.........#.#...YYY 3 yaks #####.##....##P+.### ...F   cane toad # ####...####.## ..FFFF 4 blink frogs #####P.#...###..## .Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the yak.' hh' hjonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the yak.  The yak is lightly wounded.' hk' hk' h p  The wall freezes the yak! You block the yak's attack.  The wall freezes the blink frog! The blink frog seems to slow down.  You block the blink frog's attack. The wall freezes the blink frog.' hPq' h|..F.YF...F....Y.#YP#{#@#.PF#.#..' h|` 3 blink frogs (1 slow)' h}x 9 ==-20.0 (1Ramparts Fly ' h~' h#YP##@#' h8 _The blink frog seems to slow down.' hr## ###.# Gobosan the Frost Mage .##P#.##. ... .. ... ..  Revenant of Ashenzari ***... ......... ...#. #..##..  Health: 122/122 ======================== ......... ..#.#.#.#...  Magic: 29/33 =====================--- ' h>t......... ....F.Y....  AC: 17Str: 18 ......... ..F...F.  EV: 9Int: 19 #..#####... ...Y.  SH: 11Dex: 9 ###.## #...P #YP#{  XL: 13 Next: 52% Place: Lair:4 #.##.# #...# ###@# Noise: ==-------  Time: 25520.0 (0.0) .+...###.... #.PF# v) +3 trident (drain) .P....#....###...## Cast: Freeze .......#.....#....#..  Memories (4) Ramparts Fly .†....#............... ......##.........#.#...  YYY 3 yaks #####.##....##P+.### ...  F   cane toad # ####...####.## .. ' htU FFF 3 blink frogs (1 slow) #####P.#...###..## . Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You hit the yak. You drain the yak.' h|u' h-yi: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.hit the yak. You drain the yak.  The yak is lightly wounded.  The wall freezes the yak but does no damage.' h{,' h  The yak gores you! The wall freezes the yak! The wall freezes the blink frog!  The blink frog seems to slow down.  The blink frog hits you but does no damage.' hԈ' h ###.# ... .. ... ..  ...#. #..##..  ..#.#.#.#...  ...........  ...FY...  .FYFF  #...P #YP#,  #...# ###@# #.PF##...###....#.. ' hO{†..........#.#... (1 drained).##P+.### ...  .####.## .. F 4 blink frogs (2 slow) ' h\09---1.0 (1' h##@##' h46 _The wall freezes the blink frog!' hˋ## ###.# Gobosan the Frost Mage .##P#.##. ... .. ... ..  Revenant of Ashenzari ***... ......... ...#. #..##..  Health: 109/122 =====================--- ......... ..#.#.#.#...  Magic: 28/33 ====================---- ......... ...........  AC: 17Str: 18 ......... ...FY...  EV: 9Int: 19 #..#####... .FYFF  SH: 11Dex: 9 ###.## #...P #YP#,  XL: 13 Next: 52% Place: Lair:4 #.##.# #...# ###@#' h Noise: ==-------  Time: 25521.0 (0.0) .+...###.... #.PF# v) +3 trident (drain) .P....#....###...## Cast: Freeze .......#.....#....#..  Memories (4) Ramparts Fly .†....#............... ......##.........#.#...  YYY 3 yaks (1 drained) #####.##....##P+.### ...  F   cane toad ' h # ####...####.## ..  FFFF 4 blink frogs (2 slow) #####P.#...###..## . Aim: a yak (heavily wounded, 100% to hit)  You freeze the yak.  The yak is heavily wounded.You hit the cane toad. You drain the cane toad.  The cane toad is moderately wounded.The wall freezes the cane toad! The cane toad stings the fungus.' hb' hThe cane toad is moderately wounded.  The wall freezes the cane toad! The cane toad stings the fungus.  The fungus begins to die. The wall freezes the yak! The yak closely misses you.The wall freezes the blink frog. The blink frog seems to slow down.  The blink frog hits the fungus! The wall freezes the yak!yak gores the fungus! The wall freezes the blink frog!' h  You kill the blink frog!The wall freezes the blink frog. The blink frog seems to slow down.' h[  The blink frog blinks! The wall freezes the cane toad!' hL ###.# ... .. ... ..  ...#. #..##..  ..#.#.#.#...  ........... ' hG ...Y....  FFYF§  #...P #YP#,  #...# ###@# #.P†# { #...###....#.. †' hj..........#.#... .##P+.### ...  (drained)' h .####.## ..  2 blink frogs (1 ' hc<1032.0 (1' h#YP##@##' h16 _The cane toad stings the fungus!' h## ###.# Gobosan the Frost Mage .##P#.##. ... .. ... ..  Revenant of Ashenzari ***... ......... ...#. #..##..  Health: 110/122 =====================--- ......... ..#.#.#.#...  Magic: 27/33 ===================----- ......... ...........  AC: 17Str: 18 ......... ...Y....  EV: 9Int: 19 #..#####... FFYF§  SH: 11Dex: 9 ###.## #...P #YP#,  XL: 13 Next: 53% Place: Lair:4 #.##.# #...# ###@# Noise: ==-------  Time: 25522.0 (0.0) .+...###.... #.P†# {  v) +3 trident (drain) [3' hrT4m.P....#....###...## Cast: Freeze .......#.....#....#..  Memories (4) Ramparts Fly .†....#............... ......##.........#.#...  YYY 3 yaks (1 drained) #####.##....##P+.### ...  F   cane toad (drained) # ####...####.## ..  FF 2 blink frogs (1 slow) #####P.#...###..## . Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You closely miss the blink frog. The wall freezes the yak.' hPress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You freeze the yak!  The yak is almost dead.You closely miss the blink frog. The wall freezes the yak.  You kill the yak!' h' h'  The wall freezes the yak. The wall freezes the blink frog!  A blink frog comes into view.The wall freezes the blink frog. The wall freezes the cane toad!' hٰ ###.# ... .. ... ..  ...#. #..##..  ..#.#.#.#...  ...........  ..Y....F  F†F..  #...P #YP#,  #...# ###@# {  #.P†##...###....#.. †..........#.#...  2' hԱ.##P+.### ... FFF 3 blink frogs (1 wandering, 1 slow) .####.##  ' h߶C15-3.0 (1' hRT##' hM _You kill the cane toad!' hu## ###.# Gobosan the Frost Mage .##P#.##. ... .. ... ..  Revenant of Ashenzari ***... ......... ...#. #..##..  Health: 111/122 =====================--- ......... ..#.#.#.#...  Magic: 26/33 ==================------ ......... ...........  AC: 17Str: 18 ......... ..Y....F  EV: 9Int: 19 ' hv#..#####... F†F..  SH: 11Dex: 9 ###.## #...P #YP#,  XL: 13 Next: 55% Place: Lair:4 #.##.# #...# ###@# {  Noise: =--------  Time: 25523.0 (0.0) .+...###.... #.P†# v) +3 trident (drain) .P....#....###...## Cast: Freeze .......#.....#....#..  Memories (4) Ramparts Fly .†....#............... ......##.........#.#...  YY 2 yaks (1 drained) #####.##....##P+.### ...  FFF 3 blink frogs (1 wandering, 1 slow) # ####...####.## .. ' h+w8#####P.#...###..## . Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, lightly drained, 100% to hit)  You freeze the yak!' hMAim: a yak (severely wounded, lightly drained, 100% to hit)  You freeze the yak!  You kill the yak!  The blink frog gives a loud, deep croak!  You completely miss the blink frog.  The blink frog is lightly wounded.' h{' h' h ' h~l  The wall freezes the blink frog. x2; The blink frog seems to slow down.' h' h ###.# ... .. ... ..  ...#. #..##..  ..#.#.#.#...  ...........  .....F..  YF..F  #...P #.P#, ' hj #...# ###@# #.P†##...###....#.. †..........#.#...Y   yak.##P+.### ... F ' h.####.##  ' ho2=7=6==4.0 (1Freeze' h3Z##' háM _The wall freezes the blink frog! The blink frog blinks!' hҘ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' hs0#.P######@## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)' hGE  The wall freezes the blink frog.' h9]  You kill the blink frog!' hV' h  The wall freezes the yak! The blink frog blinks!  The wall freezes the blink frog! The blink frog seems to slow down.' hU..†..§#Y# ' hT3==24 7---5Freeze' h`##@##' h , _The blink frog blinks!' h## ###.#Gobosan the Frost Mage .##P#.##. ... .. ... ..Revenant of Ashenzari ***... ......... ...#. #..##..Health: 113/122 ======================-- ......... ..#.#.#.#...' hMagic: 26/33 ==================------ ......... ...........AC: 17Str: 18 ......... ........EV: 24 Int: 19 #..#####... .†..§SH: 11Dex: 9 ###.## #...P #YP#,XL: 13 Next: 57% Place: Lair:4 #.##.# #...# ###@#Noise: ---------  Time: 25525.0 (0.0) .+...###.... #.P†# {' h8v) +3 trident (drain) .P....#....###...##Cast: Freeze .......#.....#....#..Memories (4) Ramparts Fly ' hy.†....#............... ......##.........#.#...Y   yak #####.##....##P+.### ... ' h# ####...####.## .. #####P.#...###..## .Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.' hbyYou barely miss the yak.The yak is moderately wounded.' hB5 9 =6.0 (1' h7o###' h  Aim: a yak (moderately wounded, 100% to hit)  You freeze the yak.  The yak is moderately wounded.You barely miss the yak.  The yak is moderately wounded. _The wall freezes the yak. The yak gores you but does no damage.' h' h' hp F.#Y.#,{#@# {# #F   blink frog (slow)A nearby fungus withers and dies.The wall freezes the yak but does no damage.' hb624 7' hM8#' h 1 _You block the yak's attack.' h ' h ' h!.F{#Y.#{,#@# ' h U# ' h,57=' hM7=8' hU##' h^$c _The wall freezes the yak! The yak misses you.' hy ## ###.# Gobosan the Frost Mage .##P#.##. ... .. ... ..  Revenant of Ashenzari ***... ......... ...#. #..##..  Health: 117/122 =======================- ' hH a......... ..#.#.#.#...  Magic: 26/33 ==================------ ......... ...........  AC: 17Str: 18 ......... ........  EV: 24 Int: 19 #..#####... .†..F{  SH: 11Dex: 9 ###.## #...P #Y.#{,  XL: 13 Next: 57% Place: Lair:4 #.##.# #...# ###@# Noise: =--------  Time: 25528.0 (0.0) .+...###.... #.P†#' h u v) +3 trident (drain) .P....#....###...## Cast: Freeze .......#.....#....#..  Memories (4) Ramparts Fly .†....#............... ......##.........#.#...  Y   yak #####.##....##P+.### ...  F   blink frog (slow) # ####...####.## .. #####P.#...###..## . Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  ' h rYou freeze the yak.  The yak is almost dead.You hit the yak.' h ' hPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You freeze the yak.  The yak is almost dead.' h aYou hit the yak.  You kill the yak!' hh  The wall freezes the blink frog. The blink frog seems to slow down.' hD~ ###.# ... .. ... ..  ...#. #..##.. ' h ..#.#.#.#...  ...........  ........  .†.F.  #...P #†F#{,  #...# ###@#' h= #.P†##...###....#.. †..........#.#...' hsFF 2 blink frogs (slow).##P+.###  .####.##  ' hE8 9 89.0 (1' h##†F###' h%Y _The wall freezes the blink frog. The blink frog seems to slow down.' h## ###.# Gobosan the Frost Mage .##P#.##. ... .. ... ..  Revenant of Ashenzari ***... ......... ...#. #..##..  Health: 118/122 =======================- ' h......... ..#.#.#.#...  Magic: 25/33 ==================------ ......... ...........  AC: 17Str: 18 ......... ........  EV: 9Int: 19 #..#####... .†.F.  SH: 11Dex: 9 ###.## #...P #†F#{,  XL: 13 Next: 58% Place: Lair:4 #.##.# #...# ###@# Noise: =--------  Time: 25529.0 (0.0) .+...###.... #.P†# v) +3 trident (drain) .P....#....###...##' h$> Cast: Freeze .......#.....#....#..  Memories (4) Ramparts Fly .†....#............... ......##.........#.#...  FF 2 blink frogs (slow) #####.##....##P+.### ... # ####...####.## .. #####P.#...###..## . ' hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 100% to hit)  You freeze the blink frog.  The blink frog is severely wounded.The blink frog seems to slow down. You hit the blink frog.' hPress: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 100% to hit)  You freeze the blink frog.  The blink frog is severely wounded.The blink frog seems to slow down. You hit the blink frog.  The blink frog is heavily wounded.' h L ###.# ... .. ... ..  ...#. #..##..  ..#.#.#.#...  ........... ' hK ? ........  .†.FF  #...P #F.#,,  #...# ###@# #.P†##...###....#.. †' h i..........#.#... F 3 blink frogs (slow).##P+.### ' h  .####.##  ' h"  ' h 4930.0 (1' h"#F.##@###' h6 _The wall freezes the blink frog.' h(I ,' hM l  The wall freezes the blink frog! x2; The blink frog seems to slow down.' hf {.†.F.#§F##@# 22124 -1#@##' hg M _The wall freezes the blink frog. The blink frog blinks!' h## ###.# Gobosan the Frost Mage .##P#.##. ... .. ... ..  Revenant of Ashenzari ***... ......... ...#. #..##..  Health: 121/122 =======================- ......... ..#.#.#.#...  Magic: 24/33 =================------- ......... ...........  AC: 17Str: 18 ......... ........  EV: 24 Int: 19 ' h#..#####... {.†.F.  SH: 11Dex: 9 ###.## #...P #§F#,,  XL: 13 Next: 58% Place: Lair:4 #.##.# #...# ###@# Noise: ---------  Time: 25531.0 (0.0) .+...###.... #.P†# v) +3 trident (drain) .P....#....###...## Cast: Freeze .......#.....#....#..  Memories (4) Ramparts Fly .†....#............... ......##.........#.#...  FF 2 blink frogs (slow) #####.##....##P+.### ... # ####...####.## .. ' hx#####P.#...###..## . Aim: a blink frog (severely wounded, slow, 100% to hit)  You freeze the blink frog.  The blink frog is severely wounded.The blink frog seems to slow down. You barely miss the blink frog.The blink frog is heavily wounded.' h6The wall freezes the blink frog!' hiMYou freeze the blink frog.  The blink frog is severely wounded.  The blink frog seems to slow down. You barely miss the blink frog.' hThe blink frog is heavily wounded.  The wall freezes the blink frog!  You kill the blink frog!' h ###.# ... .. ... .. ' h. ...#. #..##..  ..#.#.#.#...  ...........  ........  {.†...  #...P #†F#,, ' hq #...# ###@# #.P†##...##' hw#....#.. †..........#.#...F   blink frog' h.##P+.###  ' hF.####.##  ' h,%#2' h%P= 9 9=2.0 (1' h,h##@#' h1Y _The wall freezes the blink frog. The blink frog seems to slow down.' hE@## ###.# Gobosan the Frost Mage .##P#.##. ... .. ... ..  Revenant of Ashenzari ***... ' hA......... ...#. #..##..  Health: 122/122 ======================== ......... ..#.#.#.#...  Magic: 23/33 ================-------- ......... ...........  AC: 17Str: 18 ......... ........  EV: 9Int: 19 #..#####... {.†...  SH: 11Dex: 9 ###.## #...P #†F#,,  XL: 13 Next: 59% Place: Lair:4 #.##.# #...# ###@# Noise: =--------  Time: 25532.0 (0.0) .+...###.... #.P†#' hAc v) +3 trident (drain) .P....#....###...## Cast: Freeze .......#.....#....#..  Memories (4) Ramparts Fly .†....#............... ......##.........#.#...  F   blink frog (slow) #####.##....##P+.### ... # ####...####.## .. #####P.#...###..## . Aiming: Freeze (safe; 1% risk of failure)  ' hBPress: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, slow, 100% to hit)  You freeze the blink frog!  The blink frog is almost dead.' hZB2You puncture the blink frog!' hD' hL~ ###.# ... .. ... ..  ...#. #..##.. ' hM ..#.#.#.#...  ...........  ........  ,F†...  #...P #††#,,  #...# ###@# #.P†##...###....#.. †..........#.#...  ' hM .##P+.###  .####.##  ' hQ4=603.0 (1Freeze' hY##@##' hu\  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, slow, 100% to hit)  ' h\You freeze the blink frog!  The blink frog is almost dead.You puncture the blink frog! _You kill the blink frog!' h' h3.†...#F†##@#.P†#.#..' h24 -4FreezeFly ' h!%' h*4 _The frozen ramparts melt away.( h:S## ###.# Gobosan the Frost Mage .##P#.##. ... .. ... ..  Revenant of Ashenzari ***... ......... ...#. #..##..  Health: 122/122 ======================== ......... ..#.#.#.#...  Magic: 23/33 ================-------- ......... ...........  AC: 17Str: 18 ......... ........  EV: 24 Int: 19 ( h(T#..#####... ,.†...  SH: 11Dex: 9 ###.## #...P #F†#,,  XL: 13 Next: 60% Place: Lair:4 #.##.# #...# ###@# Noise: ---------  Time: 25534.0 (0.0) .+...###.... #.P†# v) +3 trident (drain) .P....#....###...## Cast: Freeze .......#.....#....#..  Memories (4) Fly .†....#............... ......##.........#.#...  F   blink frog (slow) #####.##....##P+.### ... # ####...####.## .. #####P.#...###..## . Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hkUBAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, slow, 100% to hit)  You freeze the blink frog!( h;e ###.# ... .. ... ..  ...#. #..##..  ..#.#.#.#...  ...........  ........  ,.†...  #...P #††#,,  #...# ###@# #.P†##...###....#.. †..........#..##P+.### ( h|f .####.##  ( hjx 9 1=5.0 (1Freeze( hRr( h&uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line( huAim: a blink frog (almost dead, slow, 100% to hit)  You freeze the blink frog! _You kill the blink frog!( hw( hpx( hby( h~( hR24 ( h3( h܆N4=( h( h( h( hk( h( h( h ( h( hg( h( hٝ( hc%5( hF==( h( h( hk( h8( h}( h( hê( h4( h( h( h( hu:=( h( h( h0&6( h7( h( h ( h.( h( h( h( h( h( h( h( h{L7=( h( h( hu( hT( h( h\( hl( hX( h( hU( h9( hS8==( h+( h( h( h(( h( hx( h( h( h( h(( hb( h ( hp :=( hL( h:( h69=( h( h( h( h,( h,!( h!( h"( h\'( h'( hs(( h.( h$/W30=( hK0( h3( h4( h5( h;( h'<( h<( hA( hA( hMB( hrG( hGL1=( hH( h M( hM( hPN( hR,( hS( hV,( h:W( hZ( h[:=( hN[( h^( h;_L2=( h_( hd( hd( he( hg,( h?h( hk( hl( hjl( hGrh - _You start resting.( h*x075.0 (40.0)( hx3==-6.0 (41( h|( h% _Magic restored.( h6( h7( h(8( h;( h<( h>( hA( h+B( hB( hH( hI( hI( hN( hN:=( hEO( hdU( hU( hV( hX( hY,( h\( h$]( h]( h@a( ha( hBb( hg( hg( hzh( hl( hxm( h9n( hs( ht( hu( h+y,( hy( hJ}( h}( h~( h( ho( h ( h( h*( h( h[( hƎ( h( h( h}( h8( h,( ha( h,( h( hz,( h( hp,( hP( h,( hk( hڮ( hD( h( h( hv( h( h( h( h( hV( h( hW( h@( h( h9( h( hH( h( hb,( h( h( h0( hH( h=( h( h( h( h(( h( h,( h( h( h7( h( h( hk( h{ ( h ( h ( h\ ( h ( h^ ( h, ( h ( h ( h! ( hc% ( h% ( h& ( h* ( hL+ ( h", ( h/ ( hD0 ( h1 ( h.6 ( h6 ( hS7 ( h9 ( hv9 ( h9 ( h> ,( hC? ( hrC ( hC ( hD ( hL ( h M ( hM ( h"S ( hS ( hT ( hY ( hQZ ( h[ ( hy_ ( hA` ( h` ( he ( h7f ( hf ( hj ( hk ( h$l ( hq ( h~q ( h5r ( hv ( hv ( h~w ( h*| ( h| ( hs} ( h ( h ( h ( h ( hi ( h ( h ( hi ( hd ( h ( h ( hL ( h& ( h ,( hқ ,( h? ( h ( h ( h ( h ( h ( hA ( h$ ( h̫ ( hU ( h ( h+ ( hͱ ( h ( hz ( hE ( h) ( h ( h ( h ( h ( hH ( hw ( h ( h ( hw ,( h ( h ( h ( h ( h5 ,( h ( h ( h ( hb ( h B( hH ( h ( h ( hK ( h ( h ( h ( h ( h ( h_ ( h ( h ( hU ( h ( he ( h ( hJ ( h ( h ( hE ( h ( hu ( h ( h ( h9! ( h! ( h" ( h& ( h' ( h' ( h*, ( h, ( h, ( h / ( h\/ ( h/ ( h2 ( hR3 ( h3 ( hL7 ,( h58 ( h= ( h= ( h> ( hB ( hB ( hKC ( hG ( hH ( hH ( h)P B( haS ( hT ( hT ( hW ( hnX ( hY ( h] ,( h^ ( h` ( hLa ( hb ( hrf ( hf ( hg ( h~ 675.0 (99{ _You start waiting.6.0 (100.0) _Done waiting.( h?( h7D  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  13.2  11.3  +1   j + Spellcasting  12.0  12.5  -1           b - Polearms   0.0   1.2  -1   k - Conjurations   0.1   1.2  -1   c - Unarmed Combat   0.0   0.8  +1   l + Hexes   5.3   5.7  -2   d - Throwing   0.0   1.2  -1( hxE   m - Summonings   0.1   1.2  -1       n - Necromancy   0.1   1.0   0   e - Long Blades   0.0   1.2  -1   o - Forgecraft   0.1   1.4  -2       p - Translocations   0.1   1.2  -1   f - Armour  11.5  10.7  -1   q - Alchemy   0.1   1.2  -1   g - Dodging   5.0   7.1  -1   r - Fire Magic   0.1 ( hF  1.4  -2   h - Shields  12.9  14.3  -1   s + Ice Magic  13.8  12.6  +1   i - Stealth   2.5   2.1  +2   t - Air Magic   0.1   1.4  -2       u - Earth Magic   0.1   0.8  +1               v - Evocations   0.1   1.2  -1         [34( hFm         The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets( h :*( htp l - Hexes   5.3( h:*( h p j - Spellcasting  12.0( h ( hZ ( h& ## ###.#Gobosan the Frost Mage .##P#.##. ... .. ... ..Revenant of Ashenzari ***... ......... ...#. #..##..Health: 122/122 ======================== ......... ..#.#.#.#...Magic: 33/33 ======================== ( h' ......... ...........AC: 17Str: 18 ......... ........EV: 24 Int: 19 #..#####... ,.†...SH: 11Dex: 9 ###.## #...P #††#,,XL: 13 Next: 61% Place: Lair:4 #.##.# #...# ###@#Noise: ---------  Time: 25676.0 (0.0) .+...###.... #.P†#( h( v) +3 trident (drain) .P....#....###...##Cast: Freeze .......#.....#....#..Memories (4) Fly .†....#.............{. ( h^( o......##.........#.#... #####.##....##P+.### ... # ####...####.## .. ( h( #####P.#...###..## .You freeze the blink frog! _You kill the blink frog! _You start resting. _Magic restored. ( h( G_You start waiting. _Done waiting.( h/ ( hE0 ( h5 ( h6 ( h)( h)( h*( h.( h&4( h9,( h:_  You see here a yak corpse.( hz@( h+A6 _( hH  Things that are here:  a blink frog corpse; a blink frog corpse( hM( hcX.#....# ####.## ... ...+ # ###.# #...... ...# . ##P#.##.P... .. ... .....#.##..##....#.#.#.#.... ........................ ........................ ..#####........†@....... ##.## #...P####††#......##.# #...# ###.## ..... +...###.... #.P†# F... P....#....###...## ........#....#{. ..F   bullfrog (wandering) †....#.............{. . .....##.........#.#....##....##P+.### [( hY'40m...( hb+8.0 (2( hc+9.0 (3( hk( ho[ _A bullfrog comes into view.( hN j#....# .## ... ...+ ..  ###.# #...... ...# ..P#.##.P... .. ... ...#.##..##.#.#.#.#.#####.†..## #...P####††#. ##.# #...# ###.###. ( h{ A...###.... #.P†# .F. ....#....###...## ..#.....#....#{.... ....#.............{....##.........#.#...... ( hè ( h JF.( ha ,80.0 (1( h ( h#  ( hA#.## ... ...+ .. #...... ...#... P#.##.P... .. ... .. ...........#.##..##.#.#.#.#......... #####† #...P####††# #...# ###.###..F...# ..###.... #.P†# ......#....###...## ......#.#....#{......# ( h( #...............#...#.#......P ##.##....##P+.###......#  ####...####.## .. ( h ( h ( h6kF...F ( hV====1Freeze ( h( ( hj* _The bullfrog croaks. ( h1r ##.## ... ...+ ..Gobosan the Frost Mage ###.# #...... ...#.....Revenant of Ashenzari ***... P#.##.P... .. ... .....Health: 122/122 ======================== ...........#.##..##.....Magic: 32/33 =======================- ...........#.#.#.#......AC: 17Str: 18 ........................EV: 24 Int: 19 ........................SH: 11Dex: 9 #####........†..........XL: 13 Next: 61% Place: Lair:4 .## #...P####††#@F......Noise: ====-----  Time: 25681.0 (0.0) #.# #...# ###.# ( h*t [40m##......#v) +3 trident (drain) ..###.... #.P†# ......#Cast: Freeze ...#....###...## ......#Memories (4) Fly ....#.....#....#.......# ...#....................F   bullfrog (slow, drained) ...##.........#.#......P ##.##....##P+.###......#####...####.## ..Aim: a bullfrog (100% to hit)  You freeze the bullfrog.  The bullfrog is moderately wounded.The bullfrog seems to slow down. You puncture the bullfrog!  You drain the bullfrog.  The bullfrog is almost dead. ( hw g 9 =---2.0 (1 ( h  ( h T  You freeze the bullfrog.  The bullfrog is moderately wounded.The bullfrog seems to slow down. You puncture the bullfrog!  You drain the bullfrog.  The bullfrog is almost dead. _You block the bullfrog's attack. ( h ?##.## ... ...+ ..  Gobosan the Frost Mage ###.# #...... ...#.....  Revenant of Ashenzari ***... P#.##.P... .. ... .....  Health: 122/122 ======================== ...........#.##..##.....  Magic: 31/33 ======================-- ...........#.#.#.#......  AC: 17Str: 18 ........................  EV: 9Int: 19 ........................  SH: 11Dex: 9 #####........†..........  XL: 13 Next: 61% Place: Lair:4  ( h.## #...P####††#@F......  Noise: =--------  Time: 25682.0 (0.0) #.# #...# ###.###......#  v) +3 trident (drain) ..###.... #.P†# ......#  Cast: Freeze ...#....###...## ......#  Memories (4) Fly ....#.....#....#.......# ...#....................  F   bullfrog (slow, drained) ...##.........#.#......P ##.##....##P+.###......#  ####...####.## .. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, lightly drained, 100% to hit)  You freeze the bullfrog! ( hl ... ...+ ..  #...... ...#.....  .. ... ..... ..#.##..##..... ..#.#.#.#...... ............... ............... ....†..........  ( h ††#@†......  #...# .....#  #.P†# ......#  ......# ......#.............P......#    ( hO^3.0 (1Freeze ( h ( h޵onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, slow, lightly drained, 100% to hit)  You freeze the bullfrog! _You kill the bullfrog! ( h ( h ( h ( h ( hR24  ( hC ( hʔL2= ( hd ( h3 ( h ( h ( h ( h9 ( h( ( h ( h ( h ( h ( h7:= ( hF ( h ( h0L3= ( h8 ( h4 _Magic restored. ( h ( hS ( h  ( hAd  You see here a bullfrog corpse. ( h* ( h _ ( hG ( h ( h| ( h ( h ( h ( hj ( h:= ( h ( h ( h) ( h ( hK ( h- ( h ( hu ( h ( h ( h ( h ( h( ( h ( h ( h ( h  ( h ( hN  ( h  ( h  ( ht ( h ( h; ( h ( h ( h!" ( hO#( 9  ( h# ( hN(F _You reach down and open the door. ( h- ( h.<24  ( hj/ ( h@5@  There is an open door here. ( h8 ( h9 _ ( h ; ( hE> ( hB ( hGC ( hdD ( hH ( hM, ( hO ( htR ( hV ( hW ( hX ( hW[ ( he` ( ha ( h. ♣...... .......# ♣.... ♣♣..#........... .......# ♣..♣♣.♣##........... .......# ♣@...##.........18.0 (9.0)##P..## ♣...##......#P# . ##.#.# ......##......###  ( ha"####'### #.....####.....#.# #P....# #########........# .'....# ............#..+ .#....# #......#....##.... ####.## .........'.....#.... # ###.# #...........#.....# ... ( hj ( hj/9.0 (10.0) ( ho ( hs; _Found a stone staircase leading down. ( h} ( hrX ( hǭ ( h ( h ( h* ( h6 ( hJ ( hú ( h* ( h ( h #..# #....#..# ..####.....P. ##..###.....#### ......###....#...######.#.....#.###.... ( h~$..#...# #.#. ♣♣♣..♣.##....#  #...##.## ##...♣♣.♣♣♣...#...## ##..##.'#####F..♣.....♣...#.....#.....#...♣..>..♣ #.....#...♣....♣♣♣..# ##..........##..@♣♣..♣♣.♣##......  #..........##....♣.♣....##......  #...###P..###......♣...##......#  #..#. ##.#.####........##......#  #...####'### ##.....####.....#.  ( h #...#P....# #########........ F   bullfrog (asleep)  #....'....# ............#....#.#....# #......#....##. #...#####.## .........'.....#. ( hh223.0 (4.0) ( h+4.0 (5 ( h ( h[ _A bullfrog comes into view. ( hM  #..# #....#..# ..####.....P  ##..###.....#### ......###....#  #...##...######.#.....#.###  ##...#...# #.#. ♣♣♣..♣.##....# #...##.## ##...♣♣.♣♣♣...#...###..##.'#####F..♣.....♣...#..... #.#...♣..>..♣ ( h #.#...♣....♣♣♣..#  ##.##.@.♣♣..♣♣.♣## #.##....♣.♣....## #...###P..###......♣...##...... #..#. ##.#.####........##...... #...####'### ##.....####.....# #...#P....# ######### #....'....# .#  ( hh  ##..#.#....# #......#....##  #...#####.## .'.....# ( h  ( hj +5.0 (1 ( h  ( h ( hCO #..# #....#..# ..####.....P( hP ##..###.....#### .......###.... #...##...######.#.....#.### ##...#...# #.#..♣♣♣..♣.##.... #...##.## ##...♣♣.♣♣♣...#...  ###..##.'#####F..♣.....♣...#  #.#...♣..>..♣  ##.#...♣....♣♣♣..# ##.##@..♣♣..♣♣.♣##( hxPS #.##....♣.♣....## #...###P..###......♣...## #..#. ##.#.####.##( hPE #...####'### ##.....####..... #...#P....# ## #....'....# .#( hQ ##..#.#....# #......#.... #...#####.## .'.....( hU( h]N.FF( h^E====6( hd( hJi< _The bullfrog gives a loud, deep croak!( h####P##..######.##.#.#.... #..# #....#..# ....####.....P#..###.....#### .........##...######.#.....#.###...#...# #.#..♣♣♣..♣.##....( h #...##.## ##...♣♣.♣♣###..##.'#####...♣.....♣...#.F.♣..>..♣....##.#.@.♣....♣♣♣..###...♣♣..♣♣.♣.......♣.♣....##.###P..###......♣.#. ##.#.####........###'### ##.....#####P#########...... #....'..( h*Z#..#.#....# ##....#( h( h@l=---7Freeze( h( hw _The bullfrog closely misses you. You block the bullfrog's attack.( h  You puncture the bullfrog!  The bullfrog is heavily wounded.( hc _ 9 ==--8.4 (1.4( h ( h Y _The bullfrog closely misses you. x2( h.  (drained)  You hit the bullfrog. You drain the bullfrog.  The bullfrog is severely wounded.( hc00-9.8( h7( h`<w _The bullfrog closely misses you. You block the bullfrog's attack.( h  You barely miss the bullfrog.The bullfrog is severely wounded.You block the bullfrog's attack.( hC-31.2( hL( h? _The bullfrog hits you but does no damage.( hIh R  You hit the bullfrog. You drain the bullfrog.( hr g†( hx [2.6Freeze( hn ( h L _You kill the bullfrog!( hh1M.#######..>.##...###†#.####P##..######.##.#.#.... #..# #....#..# ....####.....P( h2#..###.....#### .........##...######.#.....#.###...#...# #.#..♣♣♣..♣.##.... #...##.## ##...♣♣.♣♣###..##.'#####...♣...#.>..♣....##....♣....♣♣♣..###...♣♣..♣♣.♣.......♣.♣....###...###P..###......♣...##...... ( ht=( h>O24 -30( hD( hIJu _You see here a bullfrog corpse.( h( h( h( h^ ( h $( hK(Q _( h-( h-( hz.( hr1( h:6( h6( h37( h8( hs=( h=( h>( h`B( hE( hAF( hF( hM( hsO( hO( h5P( hQ( hW( heX( hX( h[( h`( ha( h-b( h]g( h`m( hm( hn( hr( h-v( hv( h=w( hBz( hW~( h~( h( h( h/( h( h( h( h•..+....# .....# ... ( hXE## ......# ....# .....# #P.###....###...##.....#. #.< .P.##.......#...#.......# .## ........................# #..# ............................. ................................. .............................< .........@.......##( h͖- .................#.#+.. ##.##...##......#..... #####..>.##...###÷#.........## ##P##..######.##.#.#........## ( hN....#..###....####.....P.... .....####........###....#...## ..######.#.....#.###........## ..# #.#..♣♣♣..♣.##....#...#....( h. 46( hu3.0)  Ashenzari invites you to partake of a vision and a curse of melee combat andintrospection.( hr/  --more--( h,( h[& _( h( h( hQ Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Self)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.( hf ( h8 ( h.  ..+....# .....# .... Gobosan the Frost Mage ## ......# ....# .....#.. Revenant of Ashenzari ***... #P.###....###...##.....#. #.< Health: 122/122 ======================== ( h .P.##.......#...#.......# .##... Magic: 33/33 ======================== ........................# #..#.. AC: 17Str: 18 ................................. EV: 24 Int: 19 ................................. SH: 11Dex: 9 .............................<... XL: 13 Next: 61% Place: Lair:4 ................@.......##....... Noise: ---------  Time: 25746.6 (0.0) .......................#.#+...... v) +3 trident (drain) ####......##...##......#......... Cast: Freeze ( h #####..>.##...###÷#.........##... Memories (4) Fly ##P##..######.##.#.#........##... ....#..###....####.....P.........  .....####........###....#...##...  ..######.#.....#.###........##...  ..# #.#..♣♣♣..♣.##....#...#....  _The bullfrog hits you but does no damage.  ( hE lYou hit the bullfrog. You drain the bullfrog. _You kill the bullfrog! _You see here a bullfrog corpse.  Ashenzari invites you to partake of a vision and a curse of melee combat and _introspection.( h3 ( hA Curse which item? (Esc to abort) Hand Weapons (go to first with ))  v - a +3 trident of draining (weapon) Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} ( hР T - a +0 kite shield (worn) Jewellery (go to first with "=)  l - a +6 ring of strength (worn)( h5 ( h> ~ ..+....#,.....#,...,,,. Gobosan the Frost Mage ## ......#*....#,.....#,.. Revenant of Ashenzari ***... #P.###....###...##.....#. #.< Health: 122/122 ======================== .P.##.......#...#.......# .##... Magic: 33/33 ======================== ........................# #..#.. AC: 17Str: 18 ( hV k................................. EV: 24 Int: 19 ................................. SH: 11Dex: 9 .............................<... XL: 13 Next: 61% Place: Lair:4 ................@.......##....... Noise: ---------  Time: 25746.6 (0.0) .......................#.#+...... v) +3 trident (drain) ####......##...##......#......... Cast: Freeze #####..>.##...###÷#.........##... Memories (4) Fly ##P##..######.##.#.#........##... ....#..###....####.....P.........  .....####........###....#...##...( h A  ..######.#.....#.###........##...  ..# #.#..♣♣♣..♣.##....#...#....  ( h _You kill the bullfrog! _You see here a bullfrog corpse.  Ashenzari invites you to partake of a vision and a curse of melee combat and ( hu _introspection.Your +0 kite shield glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces.( h h*5/1254/34 9 7.6 (1( h ( hk _You see here a bullfrog corpse.  Ashenzari invites you to partake of a vision and a curse of melee combat and ( hz i_introspection.  Your +0 kite shield glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces. _Ashenzari reveals the structure of the nearby dungeon.( hs ( ht ( hu ( hWz ( h ( hb <24 ( h3 ,( h ( hB ( h ( h ( h; ( h ( h ( h ( h ( h ( hW ( hǟ ( h ( h̥ ( hS ( hB ( hx ( h ,( h1 ( h ( h@ ( h¸ ( h ( h ( hĿ ( hG ( h ( h_ ( h ,( h, ( h ( h ( h! ( hn ( h6 ( h ( h` ( h ( h ,( h ( h% ( h< ( h ( h ( h ( h ,( h ( h ( h ( h ( hx ( h ( h ( h ( h# ( hr ( h ( h] ( h ( h] ( h i ***   **~~  *~*~  **~~~  *~♣,~  *** ########~#,,  ,P#######.##.P..#... ( h  ,..), 647.0)  ,.....,  ,..##...,  ,....#...###......#.*  ,..........#.....##*,  .#...........##......#.,  ..+....#......#........, .  ......##....#......#.., . .###....###...##.....#.., #.<( hO C**~~~~,( h ,( h ,5.6 (18( h ( h' , _Found a +0 dire flail.( h4( h( hF( h( h( hE,( hm ,( h ( hf( hy( hI( h( h( hV"( h"( h$( h<B( h>( hB( hH,( h1K( hLP( hU( hgV( h\( h$aB  You see here a +0 dire flail.( hf( htg _( hh( hk( h$r( hr( h8u( h+y( hT,( h;( hu( hp( h ( h( hZ*## ##♣♣P## ##P~PP~# #P♣~~~P♣♣ ##P~~~~~~♣ #~♣.PP..♣♣ ***  ########~#......#**,## * ( h+##.##.P..#.......##..P##* ............).. ......... ..##...........#. ..###......#.##.#......#. ....#.....###.####......*.. ...###....**......, ..P.#. ....#...........#*###....#. ( h<...#......#.....#*........P....# ...##.....#..,,,*#.<....*...+. #( hH-76.6 (11( h\6 9 7.6 (12( h,( hcX _F - a scroll of blinking( hI 4( h; ( h ( hA ( h h24 ( h ( hX ( h ( h( ( h ( h ( h ( h ( h ( h ( h ( h ( h" ( h" ( hK# ( h% ( hg) ( h) ( hU+ ( h, ( h/ ( h0 ( hO1 ( h23 ( hu6 ( h7 ( h7 ( h9 ( h> ( h? ( h@ ( hD ( hH ( hI ( hOJ ( hRM ( h~S ( hKT ( h!U ( hV ( hY ( hZ ( h[ ( h]^ ( ha ( hb ( hc ( hAe ( hh ( hi ( h j ( hm ( hir ( h s ( ht ( hxv ( h`| ( h+} ( h~ ( h+ ( h ( h͉ ( h ( h& ( h$ ( hӕ ( h ( h ( h ( h ( h ( h ( h ( hK ( hܭ ( h ( h ( h ( h ( hƽ ( h ( h ( h ( hO ( hf ( hE ( h ( h ( h` ( h ( h) ( h ( h ( h ( h ( hZ ( h ( hT ( h ( hP ( h ( h ( hf ( h ( h ( h ( hR ( h ( h ( h ( h ( h ( h ( hQ ( h  ( h ( h ( ha ( h ( h ( h$ ( hl% ( h% ( ha( ( h@4  ### **# ## .## ######.# P###.P#.#..###..#..### ( hy5 R..............######.... ..# #####...#.#.## .####.###..####.#,*#.., #*#.........#P.#**{,.,.##..P.#........***,,,###....#..P#....***,,,..P)#.....**,,,...+.##...#*P..,*,,,,( h; .810.6 (33( h< ( h6B ( hOE [ _You sense a monster nearby.( hq( hم( hX( h( hE( hǎ( h1( h( h( h( h ( h( h( h( h3( h,( h( h(( h}( hV( hİ( h( h( hD( hķ( hȺ( h( h&( h( h( h( hq( h( h( hB\   ###### ( h###.## ######.# #.#..###..#..#######  ...................#  ####...............#  #####...#.#.##..@..#  #.###..####.#.##...#  .....#P.###F...#  P.#........*##...#  ( h<.#..P#....**#...#  ..)#.....*#...#*   F   cane toad (asleep)+.##...#*P..,*.....*  ###...###.#**....##  ##.........,,,,,,,*  ( h( h*-20.6 (10( h,1.6 (11( hG( h\ _A cane toad comes into view.( h###### ###.## ######. #.#..###..#..####### ................... ####..........#...#.#.##..###..####.#.## .........#P.###FP.#........*##..#..P#....**)#.....* .+.##...#*P..,*......###.#**....##.........,,.....*......,,*( h{( hB2.6 (1.0)Freeze( hG( h( hK   Gobosan the Frost Mage  Revenant of Ashenzari ****..######  Health: 125/125 ======================== ###.## ######.#  Magic: 31/34 =====================--- ( hL %#.#..###..#..#######  AC: 17Str: 18 ...................#  EV: 24 Int: 19 ####...............#  SH: 11Dex: 9 #####...#.#.##.....#  XL: 13 Next: 61% Place: Lair:4 #.###..####.#.##@..#  Noise: ---------  Time: 25822.6 (0.0) .........#P.###F...#  v) +3 trident (drain) ..P.#........*##...#  Cast: Freeze ....#..P#....**#...#  Memories (4) Fly ....#..)#.....*#...#* ( hM .+.##...#*P..,*.....*  F   cane toad (slow) ..###...###.#**....## ..##.........,,.....* .................,,** The helpless cane toad fails to defend itself.  You hit the cane toad.  The cane toad is lightly wounded.  The wall freezes the cane toad. The cane toad seems to slow down.  You block the cane toad's attack.  ( h N 2The wall freezes the cane toad but does no damage.( hO  9 ==3.6 (1Ramparts Fly ( hJV U###( h-Z A  You hit the cane toad.  The cane toad is lightly wounded.wall freezes the cane toad. The cane toad seems to slow down.  You block the cane toad's attack.  The wall freezes the cane toad but does no damage. _The cane toad barely misses you.( h.  Gobosan the Frost Mage  Revenant of Ashenzari ****..######  Health: 125/125 ======================== ###.## ######.#  Magic: 30/34 =====================--- #.#..###..#..#######  AC: 17Str: 18 ...................#  EV: 9Int: 19 ####...............#  SH: 11( hDex: 9 #####...#.#.##.....#  XL: 13 Next: 61% Place: Lair:4 #.###..####.#.##@..#  Noise: ==-------  Time: 25823.6 (0.0) .........#P.###F...#  v) +3 trident (drain) ..P.#........*##...#  Cast: Freeze ....#..P#....**#...#  Memories (4) Ramparts Fly ....#..)#.....*#...#* .+.##...#*P..,*.....*  F   cane toad (slow, drained) ..###...###.#**....## ..##.........,,.....* .................,,**( hQ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, slow, 100% to hit)  You freeze the cane toad.  The cane toad is moderately wounded.You hit the cane toad. You drain the cane toad.( h3-4.6 (1( hIg###( hA  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, slow, 100% to hit)  You freeze the cane toad.  The cane toad is moderately wounded.You hit the cane toad. You drain the cane toad. ( hV_The cane toad is heavily wounded.( hO  Gobosan the Frost Mage  Revenant of Ashenzari ****..######  Health: 125/125 ======================== ###.## ######.#  Magic: 29/34 ====================---- #.#..###..#..#######  AC: 17Str: 18 ( h...................#  EV: 9Int: 19 ####...............#  SH: 11Dex: 9 #####...#.#.##.....#  XL: 13 Next: 61% Place: Lair:4 #.###..####.#.##@..#  Noise: =--------  Time: 25824.6 (0.0) .........#P.###F...#  v) +3 trident (drain) ..P.#........*##...#  Cast: Freeze ....#..P#....**#...#  Memories (4) Ramparts Fly ....#..)#.....*#...#* .+.##...#*P..,*.....*  F   cane toad (slow, drained) ..###...###.#**....## ..##.........,,.....* .................,,** [( h36mPress: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, lightly drained, 100% to hit)  You freeze the cane toad.  The cane toad is heavily wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.The cane toad is heavily wounded.( h-+5.6 (1( hQ#### _The wall freezes the cane toad. You block the cane toad's attack.( h}   Gobosan the Frost Mage  Revenant of Ashenzari ****..  ### ### Health: 125/125 ======================== ###.## ######.# Magic: 28/34 ===================----- #.#..###..#..#######  AC: 17Str: 18 ...................#  EV: 9Int: 19 ####...............#  SH: 11Dex: 9 #####...#.#.##.....#  XL: 13 Next: 61% Place: Lair:4 ( h #.###..####.#.##@..#  Noise: =--------  Time: 25825.6 (0.0) .........#P.###F...#  v) +3 trident (drain) ..P.#........*##...#  Cast: Freeze ....#..P#....**#...#  Memories (4) Ramparts Fly ....#..)#.....*#...#* .+.##...#*P..,*.....*  F   cane toad (slow, drained) ..###...###.#**....## ..##.........,,.....* .................,,** Aim: a cane toad (severely wounded, slow, lightly drained, 100% to hit)  You freeze the cane toad.  The cane toad is almost dead.The cane toad seems to slow down. You hit the cane toad.  The cane toad is almost dead.The wall freezes the cane toad.( h   ### ###  ######.# .#..####### ..........# ........# #.....# #@..# #....# #...# #...# ( h )#...#* .....* ....##  .....*    ( h: 9=36.6 (1Freeze( h v####( h M _You kill the cane toad!( h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hTc###( hJ( h;#( h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( hRR( hS4( h8Y( h$ZC24 _( hj`B( hb( hNf,( h=g( hsm( hn30==( hs( htIFly ( hu( h}yC _The frozen ramparts melt away.( hz( hz( h}( h~,( h( h#1( h3=( h˂( hۄ,( h( h,( h( h( h( ht( h ( hՔL2=( hN( h( h,( h( h( h,( hb,( h( h( h(:=( h( h{( hL3=( h( hE( hİ( hW( h( h^( h( hz( h( h( h( h3i4==( h( h( hU( h( hd( hO( h( hS( h( h\( h,( h,( h( h&:=( h( h7( h( h( hL( hK( h( h,( h( h( h( hV( hP( hl,( hCX( h`( hbX( h+!( hs&( hS'( h(( hK0( h5( ho6( h7( h0:( hm?( h?( h###$( h`Y#@#$( h?a8-$( hl9###@# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$( hp1=24 284$( h ###- $( h;_You start resting.$( hɢi###3.6 (3$( h֣#5$( hsH=-4.6 (4$( hM##$( h" _HP restored.$( h $( h $( h X$( h ..#.††###@#$( h +...$( hs e 5.6 (1 _You start resting.$( h c$FF   blink frog9=6.6 (2Fly $( hh  $( h ._The frozen ramparts melt away.&( hO. ...*...##...# ..# ♣##.##...## #.♣#...#....# .......#......... ♣..........##  ,.......=.........# *#.......$.......##  ###..##F.........#  *#.....†@##..#....# &( hR ,.##.#..#.####...##  ,,,.....+....##...#  ,...♣.............#  ,.................# *.....#......##..**  ,#.....#####.#*,.* ,.....#****,+#*,,*..*&( h&( huD=7.6 (1Freeze&( h&( h _The blink frog completely misses you. _You see here a blink frog corpse.&( hӀ... ...........*...##...#  Gobosan the Frost Mage ...# ♣.........#.##.##...##  Revenant of Ashenzari ****.. ..#.♣.#.........#...#....#  Health: 125/125 ======================== .......#.................#  Magic: 28/34 ===================----- ♣.................##  AC: 17Str: 18 ,.......=.........#  EV: 24 Int: 19 *#.......$.......##  SH: 11Dex: 9 ###..##F.........#  XL: 13 Next: 67% Place: Lair:4 &( h*#.....†@##..#....#  Noise: =--------  Time: 25897.6 (0.0) ,.##.#..#.####...##  v) +3 trident (drain) ,,,.....+....##...#  Cast: Freeze ,...♣.............#  Memories (4) Fly  ,.................#  *.....#......##..**  F   blink frog ,#.....#####.#*,.*  ,.....#****,+#*,,*  ,,,,..,,,,,,,,,,,* Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, 100% to hit)  You freeze the blink frog.  The blink frog is almost dead.The blink frog seems to slow down. You puncture the blink frog!&( h-   ♣.........#.##.##...## .....#...#....# .............#  ............##  ,.......=.........#  *#.......$.......##  ###..##†.........#  *#.....  ,.##.#..#.#  ,,,.....+...  ,...♣.............#  &( h,............... *.....#......##. ,#.....#####.# ,.....#****,+# &( hp 9 88.6 (1Freeze&( h&( h?  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, 100% to hit)  You freeze the blink frog.  The blink frog is almost dead.The blink frog seems to slow down. You puncture the blink frog! _You kill the blink frog!'( hJ'( hJ'( hRh24 '( hL9='( h/'( h'( h'( h3'( h'( hg:='( h7'( h'( hM30='( hB'( hFB'( h'( h '( h'( hP'( hl1='( h`'( h'( h`'( h'( hKX'( h'( h'( h'( hVL2='( h'( hb '( h '( h0'( h'( h'( hX'( hZ'( hi3=='( h'( hM)'( h,,'( hY3'( h87'( h8'( h3:4'( hM;0=='( h"<'( h='( h@G '( hI'( hJ_Magic restored.'( hYR4'( hPT'( hyX'( hx['( h/\'( h\'( ha'( hKb( 9 '( hc'( hiN _You now have 828 gold pieces (gained 18).'( hj'( hjD=24 '( h8m'( hy]# ##.P###....<÷##...#.#.# # #.###......###...[##.# # #.##.P.....+.....#.#.## ...........*...##...# ...# ♣.........#.##.## ..#.♣.#.........#...#....# .......#.......... ♣.........#,.......@.......-*#..............'( h-{ ###..##†.......*#.....††##..#..##.#..#.####...#,,,.....+....##...#...♣.............#.................#*.....#......##..**'( hބ1925.6 (27.0)'( h$[ 9 -6.6 (28'( hˍ'( hw' _K - a ring of ice'( h '( h '( hG '( hh '( h '( h, R24 '( h '( h '( h7 '( h& '( h '( h '( hu '( h '( h '( h '( h} '( hN '( h '( hn '( h/ '( hR '( h '( h '( h '( h' '( h '( hA '( h! '( h! '( h>$ '( h& '( h' '( h) '( h+ '( ht. '( h. '( h/ '( h}2 '( h4 '( h6 ,'( he9 '( h~; '( h'< '( h< '( hdA '( hC '( hFD '( hD '( hqH '( h,S ..##.....###.#####.......#..#..# ...##.....# #...........#.#.###.. ..........# #...P.#......#.+###.###.....# ##.P###....<÷##...#.##.....##*#.###......###...[##.#......#..#.##.P.....+.....#.# .#..........,.#...##. ###.........#*♣#.##.##.. ...........#.♣.#.#...#...38.6 (12 ..........#.......... ...... .#♣.<.♣♣................ .... ,♣....,♣................ #P# ,##..,*###.............. ### ,*#.+*** ###..##†.......'( hT   .# *,..,,,**#.....††##..#..  .# *.#,,,*,,.##.#..#.####..  .+ ,,*,,,*,,,,.....+....##. '( hE\ b,,,**,,'( h] ,9.6 (13'( hRd '( hg 9 _Found a stone staircase leading up.(( h 4(( h& (( h! (( h$ (( h( (( h) (( h_+ (( h+ (( h, (( hW1 (( h3 (( h4 (( h4 (( h6 (( hM@ ....##.....##*#.###......###.....#......#..#.##.P.....+..##.#..........,.......#...###.........##♣.........#.##.............#.♣.#.........#....(( h@ ..........#............ ..,...#♣.<.♣♣........... ........,,,,,,♣.....♣..........#P# *,,,,,##@..####.......### *****,*#.+##* ###..##†#.# ,,,,**,...,,**#.....††##.# ,,,,,*.#...*,,.##.#..#.## ..#..+ ,,,,,..#...#,,,,.....+ (( hrA ..##....,*,{..,..♣..,,...♣ ...#....,,,...,#...#.,......... ...# ...,*##.,,#...#.#.....#... ...#.#..,,,,**,,,,,,*,#.....#####(( hH 244.6 (5.0)(( hI (( hP (( h:S [ _You sense a monster nearby.)( h)( h!4)( hֶ)( h&#...#...#.##.P.....+..##.#....,.............#..#####♣.........#.##...#.♣.#.........#.......#..,...#♣.<.♣♣,,,,,,♣.....#P# *,,,,,##...###### *****,*#@+##* ###..##†#.# ,,,,*#......#*#.....††##.,#.#...#...##.#..#.###..+...#...#,,.......+...#....,*,F..,..♣..,,...♣..........,#...#.,....F   skyshark (asleep) ...,###.,#.....#.#..,,,.#*,.....*.#.....#####...,.....#****,)( h]&0)( hZF.F*,,**,,**+,*,5.6 (1)( h)( h>[ _A skyshark comes into view.)( hr .,.......##♣...#.♣.#......#♣.<.♣♣.....♣ #...# #@+##* † ,,,,*#......#†† ,,,,,#.#...#...# ,,,,F..#...#,,.....,..♣.......,#...#. ...,###.,,#...#.#.#*,.....*. )( hP `.,.......##♣...#.♣.#......#♣.<.♣♣.....♣ #...# )( h c#@+##* † ,,,,*#......#†† ,,,,,#.#...#...# ,,,,F..#...#,,.....,..♣.......,#...#. ...,###.,,#...#.#.#*,.....*. )( h )( h )( h? )( hm _ _A skyshark is nearby!*( h#.#....,.............#...###..##♣#.##............#.♣.#..#.............#.......#♣.<.♣♣,...,,♣.....♣#P# *,,..,##...####*( hoY.### ****#.##.+### ###..##†.# ,,,,*#.@....#*#.....††##...# ,,,,,#.#...#...##.#..#.##..+ ,,,,F..#...#,,.......+...##....,*.......♣...,...♣.....#...........#...#......# ....###...#...#.#.....#.#.#..,,,.##......*.#.....####.... *,.#*..*#+.*,,****.,,,,..,,,,*( h*( hQ*( h**,,F,,,,,.*,,,,,,,**,,,***( h>6Freeze _*( h *( h*( h...##.#..........,.............#. Gobosan the Frost Mage .....###.........##♣.........#.## Revenant of Ashenzari ****.. ................#.♣.#.........#.. Health: 125/125 ======================== .....................#........... Magic: 31/34 =====================--- ...............#♣.<.♣♣........... AC: 17Str: 18 .........,...,,♣.....♣........... EV: 24 Int: 19 .....#P#**,,..,##...####......... SH: 11Dex: 9 .....###*****#.##.+### ###..##†.. XL: 13 Next: 68% Place: Lair:4 ....#.# ,,,,,*#.@....#*#.....††##*( h_[m Noise: ---------  Time: 25946.6 (0.0) ......# ,,,,,,#F#...#...##.#..#.# v) +3 trident (drain) ...#..+ ,,,,,...#...#,,.......+.. Cast: Freeze ...##....,*.......♣...,...♣...... Memories (4) Fly ....#...........#...#............ ....# ....###...#...#.#.....#.... F   skyshark (slow, drained) ....#.#..,,,.##......*.#.....#### ....... **,.#*..*#+.*,,.....#**** ....... ,,,,,,,**,,,**,,,,..,,,,,The walls around you are covered in ice.  You hit the skyshark but do no damage. You drain the skyshark.  The skyshark is lightly wounded.  The wall freezes the skyshark! The skyshark seems to slow down.  You block the skyshark's attack.  The skyshark tail-slaps you but does no damage.*( hBt 9 ==7.6 (1Ramparts Fly *( h###F#*( hb  You hit the skyshark but do no damage. You drain the skyshark.  The skyshark is lightly wounded.wall freezes the skyshark! The skyshark seems to slow down.  You block the skyshark's attack.  The skyshark tail-slaps you but does no damage. _You block the skyshark's attack.*( hc ...##.#..........,.............#. Gobosan the Frost Mage .....###.........##♣.........#.## Revenant of Ashenzari ****.. ................#.♣.#.........#.. Health: 125/125 ======================== .....................#........... Magic: 30/34 =====================--- ...............#♣.<.♣♣........... AC: 17Str: 18 .........,...,,♣.....♣........... EV: 9Int: 19 *( h8e .....#P#**,,..,##...####......... SH: 11Dex: 9 .....###*****#.##.+### ###..##†.. XL: 13 Next: 68% Place: Lair:4 ....#.# ,,,,,*#.@....#*#.....††## Noise: ==-------  Time: 25947.6 (0.0) ......# ,,,,,,#F#...#...##.#..#.# v) +3 trident (drain) ...#..+ ,,,,,...#...#,,.......+.. Cast: Freeze ...##....,*.......♣...,...♣...... Memories (4) Ramparts Fly ....#...........#...#............ ....# ....###...#...#.#.....#.... [0;10;*( hwf w1mF   skyshark (slow, drained) ....#.#..,,,.##......*.#.....#### ....... **,.#*..*#+.*,,.....#**** ....... ,,,,,,,**,,,**,,,,..,,,,,The skyshark is moderately wounded.The skyshark seems to slow down. You completely miss the skyshark.The skyshark is moderately wounded.The wall freezes the skyshark but does no damage.  You block the skyshark's attack.  The skyshark tail-slaps you but does no damage.*( hh 3-8.6 (1*( hpo ####F#*( hEs s  The skyshark seems to slow down. You completely miss the skyshark.The skyshark is moderately wounded.  The wall freezes the skyshark but does no damage.  You block the skyshark's attack.  The skyshark tail-slaps you but does no damage. _You block the skyshark's attack.+( hg...##.#..........,.............#. Gobosan the Frost Mage .....###.........##♣.........#.## Revenant of Ashenzari ****.. ................#.♣.#.........#.. Health: 125/125 ======================== .....................#........... Magic: 29/34 ====================---- ...............#♣.<.♣♣........... AC: 17Str: 18 .........,...,,♣.....♣........... EV: 9Int: 19 .....#P#**,,..,##...####......... SH: 11Dex: 9 +( h'.....###*****#.##.+### ###..##†.. XL: 13 Next: 68% Place: Lair:4 ....#.# ,,,,,*#.@....#*#.....††## Noise: =--------  Time: 25948.6 (0.0) ......# ,,,,,,#F#...#...##.#..#.# v) +3 trident (drain) ...#..+ ,,,,,...#...#,,.......+.. Cast: Freeze ...##....,*.......♣...,...♣...... Memories (4) Ramparts Fly ....#...........#...#............ ....# ....###...#...#.#.....#.... F   skyshark (slow, drained) ....#.#..,,,.##......*.#...+( h..#### ....... **,.#*..*#+.*,,.....#**** ....... ,,,,,,,**,,,**,,,,..,,,,,Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (moderately wounded, slow, lightly drained, 100% to hit)  You freeze the skyshark!  The skyshark is heavily wounded.The skyshark seems to slow down. You hit the skyshark.+( h+9.6 (1+( hϪS##+( h  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (moderately wounded, slow, lightly drained, 100% to hit)  You freeze the skyshark!  The skyshark is heavily wounded.The skyshark seems to slow down. You hit the skyshark. _The skyshark is heavily wounded.+( hV...##.#..........,.............#. Gobosan the Frost Mage .....###.........##♣.........#.## Revenant of Ashenzari ****.. ................#.♣.#.........#.. Health: 125/125 ======================== .....................#........... Magic: 28/34 ===================----- ...............#♣.<.♣♣........... AC: 17Str: 18 .........,...,,♣.....♣........... EV: 9Int: 19 +( h.....#P#**,,..,##...####......... SH: 11Dex: 9 .....###*****#.##.+### ###..##†.. XL: 13 Next: 68% Place: Lair:4 ....#.# ,,,,,*#.@....#*#.....††## Noise: =--------  Time: 25949.6 (0.0) ......# ,,,,,,#F#...#...##.#..#.# v) +3 trident (drain) ...#..+ ,,,,,...#...#,,.......+.. Cast: Freeze ...##....,*.......♣...,...♣...... Memories (4) Ramparts Fly ....#...........#...#............ ....# ....###...#...#.#.....#.... [39;49+( hmF   skyshark (slow, drained) ....#.#..,,,.##......*.#.....#### ....... **,.#*..*#+.*,,.....#**** ....... ,,,,,,,**,,,**,,,,..,,,,,Aim: a skyshark (heavily wounded, slow, lightly drained, 100% to hit)  You freeze the skyshark.  The skyshark is heavily wounded.The skyshark seems to slow down. You hit the skyshark but do no damage.The skyshark is heavily wounded.The wall freezes the skyshark!! You block the skyshark's attack. x2+( hTZ9=50.6 (1+( hH####+( hjo  You freeze the skyshark.  The skyshark is heavily wounded.The skyshark seems to slow down. You hit the skyshark but do no damage.The skyshark is heavily wounded.  The wall freezes the skyshark!! You block the skyshark's attack. x2 +( hK_The skyshark closely misses you.+( h n...##.#..........,.............#. Gobosan the Frost Mage .....###.........##♣.........#.## Revenant of Ashenzari ****.. ................#.♣.#.........#.. Health: 125/125 ======================== .....................#........... Magic: 28/34 ===================----- ...............#♣.<.♣♣........... AC: 17Str: 18 .........,...,,♣.....♣........... EV: 9Int: 19 .....#P#**,,..,##...####......... SH: 11Dex: 9 +( h [.....###*****#.##.+### ###..##†.. XL: 13 Next: 68% Place: Lair:4 ....#.# ,,,,,*#.@....#*#.....††## Noise: =--------  Time: 25950.6 (0.0) ......# ,,,,,,#F#...#...##.#..#.# v) +3 trident (drain) ...#..+ ,,,,,...#...#,,.......+.. Cast: Freeze ...##....,*.......♣...,...♣...... Memories (4) Ramparts Fly ....#...........#...#............ ....# ....###...#...#.#.....#.... F   skyshark (slow, drained) ....#.#..,,,.##......*.#.....#### ....... **,.#*..*#+.*,,.....#**** ....... ,,,,,,,**,,,**,,,,..,,,,,Aim: a skyshark (almost dead, slow, lightly drained, 100% to hit)  You freeze the skyshark.  The skyshark is almost dead.The skyshark seems to slow down. You barely miss the skyshark.The skyshark is almost dead.The wall freezes the skyshark!+( h{ ##♣.....♣.#.............#♣.<.♣♣...,,♣.....♣..,##...#.##.+### † #.@....#†† #†#...#... ,,,,,...#...#.......♣..........#...#... ....###...#...#.#..##.....  **,.#*..*#+.   +( h 711.6 (1FreezeYou freeze the skyshark.  The skyshark is almost dead.The skyshark seems to slow down. You barely miss the skyshark.The skyshark is almost dead.  The wall freezes the skyshark! _You kill the skyshark!+( h% ###†#+( hD p _Your base Ice Magic skill increases to level 13!,( h,( h[4,( h_,( hY24 _,( h,( h,( h,( h{,( h,( h ,( h,( hW L9=,( h! ,( h ,( h,( h*,( h|,( h*,( h,( h._Fly ,( h,( hC _The frozen ramparts melt away.,( hj30==,( hK,( h,( h ,( h ,( h",( hM#,( h#,( h',( h',( h(,( h]*,( h+V1=,( h+,( hy.,( h"/,( h/,( h%3B,( h5,( hp6,( h6,( h8,( hb@L2=,( hIA,( hE,( h,F,( hnG,( h'I,( hI,( h.J,( h:M,( hM,( heN,( htP,( hPi3==,( hQ,( h:U,( hU,( hYX,( h[,( hi\,( h\,( h^,( hu_#4,( h_F==,( hh`,( he,( hh,,( hh,( h/j,( hl,( h5m,( hm,( hp,( hq,( hq,( hKr,( hs,( heu,( hu:=,( hZv,( hy,( hv|,( h|,( h},( hׂ,( h,( h,( h,( h ,( hA,( hɌ,( hb,( h,( hF,( h,( he,( h,( h,( h!,( h5,( h%  ,( hǜ?You see here a skyshark corpse.,( hʤ....#.♣.# #.....................#.... #.......#♣.<.♣♣. #.......♣.....♣#P###.....##...#############.##.+### ###..##†.#*..S..##......#*#.....††#..#,......#†#...#...##.#..#.+,.......@#...#,,.......+.-##.....♣.......♣...,...♣.......#...........#...#....#,....###...#...#.#.....#.#.#..,,,.##......#.#.....###....***,.#*..##+.#.......#*** S   water moccasin (asleep),( hĥW....,,,..,,.##,,.#*.,,,..,,,,.,,..,,,.,,,,,.*,,,,,,,,,,.,( h84.6 (33.0),,,,,,,,**,>,**,,-5.6 (34,( h,( hK _A water moccasin comes into view.,( hj-( hm...........#♣.<.♣...♣......##..######.##.+### †..S..##..††......#†#.......@#..♣.......♣........#...#..###...#...#.,,,.##......#.#*..##+.#....,,.##,,.#*...,,,.,,,,,.>,**,, -( h|...........#♣.<.♣...♣......##..-( ha######.##.+### †..S..##..††......#†#.......@#..♣.......♣........#...#..###...#...#.,,,.##......#.#*..##+.#....,,.##,,.#*...,,,.,,,,,.>-( hS-( h%-( h{ _A water moccasin is nearby!-( hC* .#.♣.#.# .#..........# ##...#♣.<.♣♣#....♣.....♣ #......#P###.....##...#### #......###.##.+### ###..##† #.....#.##..S..##......#*#.....††.#.#†#...#...##.#..#.#..+.#...#,,.+ #....##.....♣.♣...,...♣ '.....#.#...# #.....#,....###...#...#.#.....# -( hQ, #.....#.#..,,,.##......#.#..... #.#**,.#*..##+.#.#.,,,..,,.##,,.#*.,,,...,,..,,,.,,,,,.* .,**,>,**,,-( hB -( hD 86.6 (1.0) _-( hM -( h4U -( hY p.#.♣.#. ..#...# ♣##.#♣.<.♣♣ .##.♣.....♣ ##......#P###.....##...#### ##......#########.##.+### ###..## #-( hZ #.....#.##..S..##......#*#..... #.#.#†#...#...##.#...#..+.#...#,,. .#....##.....♣.♣...,...♣ .'.....#....#...# .#.....#,....###...#...#.#.....# .#.....#.#..,,,.##......#.#..... ##.#**,.#*..##+.#.# #.,,,..,,.##,,.#*.,,,...,,..,,,.,,,,,.* .,**,>,**,,-( h_ -( hf Z.SS-( hg /==7-( hn -( hq 8 _The water moccasin hisses angrily..( h*#.....###.##♣.#.#.♣.#. ........# ♣#♣.<.♣ .##...............♣.....♣..P###.....##...####.......#########.##.+### ###..## ##.....#.##.....##......#*#.....† #........#....S.@#†#...#...##.# ......#..+.........#...#,,.... .#....##.....♣.......♣...,...♣ .'...........#...#........,....###...#...#.#.....#. .#.#...,,.##......#.#.....# ##.##*,.#*..##+.#.......#* #,..,,.##,,.#*.,,,....,,,.,,,,,.*,,,,,,,,.( h6.S.( h?-8Freeze.( h.( h>< _You block the water moccasin's attack..( h?..#.....###.........##♣.........# Gobosan the Frost Mage ...................#.♣.#......... Revenant of Ashenzari ****.. ..#.....................#........ Health: 125/125 ======================== ♣##...............#♣.<.♣♣........ Magic: 31/34 =====================--- .##...............♣.....♣........ AC: 17Str: 18 ##......#P###.....##...####...... EV: 24 Int: 19 ##......#########.##.+### ###..## SH: 11Dex: 9 ##.....#.##.....##......#*#.....† XL: 13 Next: 71% Place: Lair:4 .( hA#........#.....S@#†#...#...##.#.. Noise: =--------  Time: 25988.6 (0.0) ......#..+.........#...#,,....... v) +3 trident (drain) .#....##.....♣.......♣...,...♣... Cast: Freeze .'.....#...........#...#......... Memories (4) Fly .#.....#,....###...#...#.#.....#. .#.....#.#...,,.##......#.#.....# S   water moccasin (slow) ##........##*,.#*..##+.#.......#* #.........,,,..,,.##,,.#*.,,,..,, ..........,,..,,,.,,,,,.*,,,,,,,,Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the water moccasin. The wa.( hACll freezes the water moccasin! 9 =.( hCg=9.6 (1Ramparts Fly .( h Hw####.( hJonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the water moccasin. The wall freezes the water moccasin! .( hKt_The water moccasin seems to slow down. The water moccasin barely misses you..( hf ..#.....###.........##♣.........# Gobosan the Frost Mage ...................#.♣.#......... Revenant of Ashenzari ****.. ..#.....................#........ Health: 125/125 ======================== ♣##...............#♣.<.♣♣........ Magic: 30/34 =====================--- .##...............♣.....♣........ AC: 17Str: 18 ##......#P###.....##...####...... EV: 9Int: 19 ##......#########.##.+### ###..## SH: 11Dex: 9 ##.....#.##.....##......#*#.....† XL: 13 Next: 71% Place: Lair:4 #........#.....S@#†#...#...##.#.. Noise: ==-------  Time: 25989.6 (0.0) ......#..+.........#...#,,....... v) +3 trident (drain) .#....##.....♣.......♣...,...♣... Cast: Freeze .'.....#...........#...#.........[4.( h U0m Memories (4) Ramparts Fly .#.....#,....###...#...#.#.....#. .#.....#.#...,,.##......#.#.....# S   water moccasin (slow) ##........##*,.#*..##+.#.......#* #.........,,,..,,.##,,.#*.,,,..,, ..........,,..,,,.,,,,,.*,,,,,,,,Aim: a water moccasin (moderately wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded.You closely miss the water moccasin.The water moccasin is heavily wounded.The wall freezes the water moccasin!.( h <###### ##.....#†#......@#†+.........#....♣.......♣..........#...#....###...#...##...,,.##...... .##*,.#*..##+.# ## .( h g-90.6 (1Freeze.( h [####.( h<   You freeze the water moccasin.  The water moccasin is heavily wounded.You closely miss the water moccasin.  The water moccasin is heavily wounded.The wall freezes the water moccasin! _You kill the water moccasin!/( h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./( h>###-/( hgY##/( h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/( hk/( h 4/( h/( ho24 _/( h1/( h,/( h/( hP,/( h>/( hb2=/( h/( h/( hj/( h(/( h/( hV/( h/( hp$B/( h%3==Fly /( h[&/( h+)a _The frozen ramparts melt away./( h|*/( h+/( h],/( h,/( hT//( h0,/( h!2/( h2i4==/( hQ3/( h7/( h{:/( h:/( h;/( h=/( h?/( ha@/( hA/( hUD/( hUF,/( h7G/( hI/( hL/( hL:=/( hM/( hgP/( hkR/( hR/( h|S/( hqW/( hY/( h Z/( h9[/( h]/( h_/( hs`/( ha/( hGf/( hoQ####.....#.##.....##......#*#.... ###..#.......#†#...#...##.#......#..+.........#...#,, ...#....##.....♣.......♣...,...♣ ...'.....#...........#...# ...#.....#.....###...#...#.# ...#.....#.#......##......#.#.... ..##........###..##..##+.#.......#.......@...##,,.#*.,,,-6012.6 (22.0)............,.*,,,,,, ..............#♣.>,**,, ..........,,, #.†..................#.♣ #.##.###.#.......#  ####*..#.#......## **#...#....... ##/( htf,,,,**,,,,***,,,,,,,/( hKuF-3.6 (23/( hz/( h{; _Found a stone staircase leading down./( hŝ /( h 4/( hv /( h /( h B/( h /( h~ /( h /( hƬ /( h /( h} /( h /( h /( h ,/( h1 /( h< /( hO /( h׳ ,/( h /( h ..#..+.........#...#,,.......+ ..##.....♣.......♣.......♣.......#...........#...#.........###...#...#.#.....#....#.#......##......#.#.....#####...###..##..##+.#.......#****,...........##...##.,,,..,,,,,,...........#,,,,,,,,,,,, ........#♣@>.♣#,,, #,,, #.♣..#*,, ##.###.#/( h g#.##*,, ..#####..#.#......,.,*,, ..# **#...#..........*,, c   Nessos (asleep) ..#**,...###.......,..,, ...#,,,,,,*.....P..,c#., ..P#/( h  ,8.6 (5.0),,,,,clauncher),c#.,,,,*,,,,,,*,,,,,,,Nessos the Markscentaur comes into view.Nessos shouts!  Nessos wields a +1 longbow of flaming. It bursts into flame!/( h c((((((/( hV Y....../( hW 4==9.6 (6/( hR^ /( hj B _Nessos shoots an arrow. You block the arrow.2( h2]....##†#...#...##.#..#.#.#..+...#...#,,.......+#.....♣.......♣.......♣.#...........#...#........#.....###...#...#.#....#.#......##......#.#.....#######..##..##+.#.......#****....##...##.,,,.........@....#,,,,,,,,,,,#♣.>.♣#,,,,.......#,,,,..............#.♣..#*,,,.##.###.#.......#.##*,,,.#####..#.#......,.,*,,,.# **#...#.........*,,,**,...###.......,..,,,..#,,,,,,*.....P..,c#2( h4 .,,2( h82( hv:5--20.6 (12( h=@2( hA3( h͇.#.#†#...#...##.#..#..#..+.#...#,,.+.##.....♣.♣.......♣.#.#...#...#.....###...#...#.#.....#3( h/.#.#......##......#.#......###..##..##+.#.#.##...##.,,,...#.#♣.>.♣#,,,,........#,,,,....#.♣..#*,,,.##.###.#.......#.##*,,,.#####..#.#......,.,*,,,.# **#...#..........*,,,.#**,...###.......,..,,, .....#,,,,,,*.....P..,c#.,,3( h$:{3( h$A--13( h73( hW3( h5T #.....#.###......#*#.....††....##†#...#...##.#..#.#..+.........#...#.,.......+ #....##.....♣.......♣.......♣ '.....#...........#...#....... #.....#.....###...#...#.. #.....#.#......##......#.#.....## ####..##..##+.#.......#**##...##.,,,.........#,,,,,,,,,.#♣.>.♣#,,,,.......#,,,,3( hU ..............#.♣..#*,,,.##.###.#.......#.##*,,,.#####..#.#.....{,.,*,,,.# **#...#..........*,,,**,...###.......,..,,,3( ha :{3( hb &23( hj 3( hvm 4( hi.########.##.+### ###..##†.#.##.....##......#*#.....††..#.......#†#...#...##.#..#. ....#..+.........#...#...+ ....##.....♣.......♣.......♣ .....#...........#...#......... .....#.....###...#...#.#.....#... .....#.#......##......#.######..##.@##+.#.......#***4( h*k##...##.,,,........#,,,,,,,,,,#♣.>.♣#,,,, ......#,,,,............#{♣..#*,,,##.###.#.......#.##*,,,#####..#.#.....{,.,*,,,# **#...#...*,,,4( h?tR{.4( hu&34( h{4( hY5( h-#P###.....##...####........########.##.+### ###..##†..#.##.....##......#*#.....††##..#.......#†#...#...##.#..#.##..+.........#...#.........+##.....♣.......♣.......♣#...........#...#.........#.....###...#...#.#.....#....#.#........#.####5( h###..##..##+.#.......#****......##...##.,,,........#,,,,,,,,,,,.#♣.>.♣#,,,,..{....#,,,,............#.♣..#*,,,##.###.#.......#.##*,,,#####..#{,.,*,,,5( hc%N{.5( h&&45( ht/5( h15( hd#P###.....##...####.#########.##.+### ###..##†.#.##.....##......###.....††##.#.......#†#...#...##.#..#.##..+.........#...#.........+.##.....♣.......♣.......♣.#.5( h.#...#.#.....###...#...#.#.....#.#.#......##..@...#.#.....####..##..##+.#.#****,....##...##.,.,..,..{....#,.....##.###.#.. 5( h I{.5( hV&55( hS 5( hD 6( h#P###.....##...####.#.##.+### ###..##†.#.##.....##......###.....††##.#.......#†#...#...##.#..#.# .6( hP#..+.........#...#...+. .##.....♣.......♣.......♣.#...#...#.#.....###...#...#.#.....#.#.#......##...@..#.#.....#####.###..##..##+.#.#****,+....##...##......,...{.....#,,,.....#♣.>.♣#,,,,....#,,,,.....#.♣..#*,,,##.###.#.#.##*,,, 6( h6( h9c.,,c   Nessos (launcher),,,68( h߁\#########.##.+### ###..##†#.##.....##......###.....††##..#.#.......#†#...#...##.#..#.#### #..+..#...#.........+.... ##.....♣.♣.......♣................#...#....... .#.....###...#...#.#.....## .#.#......##......#.#####.#..###..##.c##+@#.......#****,+#.......##...##......,,,,,,,,.........#,,,.,,,..#♣.>.♣#,,,,, .........#,,,,,8( hф.#.♣..#*,,,, ##.###.#.......#.# #####..#.#........,*,,,, # **#...#..........*,,,8( hIc.,,,8( h(c   Nessos (launcher),,,,8( h&78( hX8( h9( h.##.....##......###.....††## ......#†#...#...##.#..#.## .#..+...#...#.........+.... .##.....♣.......♣.......♣........ ..#...........#...#..... ..#.....###...#...#.#.....# ..#.#......##.c....#.#.....#####. .....###..##..##+.#..9( hj,****,+.........##.@.##......,,,,,,,..........#,,,.,....#♣.>.♣#,,,,,, .......#,,,,,,....#.♣..#*,,,,, .##.###.#.......#.##*,,,,, .#####..#.#........,*,,,,, .# **#......*,,,,, .#**,...###,..,,,9( h`#.#...♣#..#..c.'c   Nessos (launcher),9( h9( hY&89( h19( h2 _Nessos breaks down the door.:( h .#.##.....##......###.....††##.#.#†#...#...##.#..#. ..#..+.#...#.........+ ..##.....♣.......♣.......♣.#.#...#....#.....###...#...#.#.....#.#.#......##.cc...#.#.....#####.###..##..##'.#.#****,.##@..##.......#,,,..#♣.>.♣#,,,,,,........#,,,,,,.....#.♣..#*,,,,, ..##.###.#.......#.##*,,,,,.#####..#.#........,*,,,,, ..# **#...#..........*,,,,, ..#**,...###.,..,,,,:( hF:( hc.c   Nessos (launcher):( h &9:( h7:( h_ ########.##.+### ###..##†...#.###......###.....††##....#.......#†#...#...##.#..#.### .#..+.........#...#...+ .##.....♣.......♣.......♣#...........#...#.........#.....###...#.c.#.#.....#......#.#......##......#.#####.:( ha `###..###.......#****,+....##...##................#,,,.,,,,,,,,,....#♣.>.♣#,,,,,, .....#,,,,,,............#.♣..#*,,,,, ##.###.#.......#.#######..#.#........,# **#...#...*,:( hEo  Nessos intently looks at you, slowly moving their tail.:( h$v B(:( hP8.:( h5  ((((((Nessos shoots an arrow. You block the arrow. Nessos shoots an arrow.:( hד.@..>.:( hE1===30:( h:( ho _The arrow misses you. _There is a broken door here.;( hFP###.....##...####........#########.##.+### ###..##†..#.##.....##......###.....††##.. ....#.......#†..##.#..#.###..+.........#...#.........+ .#♣.......♣.......♣......#...#............###...#.c.#.#.....#.....#.#......##...@..#.#.....#####.###..##..##'.#.......#****,+....##...##......;( h\..........#,,,.,,,,,,,,,....#♣.>.♣#..........#, ..............#.♣..#.###.#.......#.######..#.#,;( hˈq  Nessos mumbles some strange words.;( hPB§c;( hĒ.-1;( hN;( hA$ _Nessos blinks!@( h1Z w.........♣.....♣...#P###.....##...####........########.##.+### ###..##†... .#.##.....##......###.....††##.. ...#.......#†#...#...##.#..#.#### #..+.........#...#@( h\ ...+....# ##.....♣.......♣.......♣ .#...........#...#......... .#.....###...#.§@#.#.....#......# .#.#........#.#.....#####.####..##..##'.#.......#****,+#c..##...##...............#.....,,,,,,,,,#♣.>.♣#,...., .....#,,...,............#.♣..#*,..., ##.###.#.......#.##@( he @( hl Y(((((((@( ht  Nessos shoots an arrow. The arrow completely misses you.Nessos casts a spell.@( h$ §@....§.c@( h O--2@( h @( h $ _Nessos blinks!A( hdj#♣.<.♣..........♣.....♣..P###.....##...####....... ..#########.##.+### ###..##†..... .#.##.....##......###.....††##.. ...##†#...#...##.#..#.### #..+.........#...#.........+....# #♣.......♣.......♣......#..@#.............###...#.§.#.#.....#..... .#.#......##......#.#.....#####.###..##..##'.#.......#****,+#§.c##...##...............#.....,,,,,,,,,...#♣.>.♣#,..........#,,... .............#.♣..#*,...A( hA( hK S((((A( hcR.....A( h_11---=3A( hA( hV _Nessos shoots an arrow. The arrow hits you! The arrow burns you.B( h[......##♣.<.♣..........♣.....♣..P###.....##...####....... ..#########.##.+### ###..##†..... .#.##.....##......###.....††##.. B( hn...#.......#†#...#...##.#..#.### #..+.........#...#.........+....# #♣.......♣@......♣................###...#...#.#.....#..... .#.#......##......#.#.....#####.###..##..##'.#.......#****,+#c##...##..............#.....,,,,,,,,,...#♣.>.♣#,........#,B( hB( h{Jc.B( h3R((((B( hZnR@...B( hoV2---4B( hdwB( hr{j _Nessos shoots an arrow. The arrow barely misses you.B( h; #.♣.#.#...#......#...#♣.<.♣..........♣.....♣..P###.....##...####....... ..#########.##.+### ###..##†..... .#.##.....##......###.....††##.. ...##†#...#...##.#..#.### #..+.........#..@#.........+....# #♣.......♣.......♣......#...#.............###...#...#.#.....#..... .#.#......##......#.#.....#####.###..##.c##'.#.......#****,+#...##...##...............#....,,,,,,,,,B( h= X#♣.>.♣#,.B( hH B( hZO W((((B( hl L......B( h 63-5B( h B( h T _Nessos shoots an arrow. The arrow hits you but does no damage.C( hRzPM###.##♣.#.##.###.♣.#.#...#......#...#♣.<.♣..........♣.....♣..P###.....##...####....... ..#########.##.+### ###..##†..... .#.##.....##......###.....††##.. ...##†##.#..#.### #..+.........#...#.........+....# #♣.......♣.......♣......#...#......... .#.....###...#...#.#.....#......###..... c#...#. ........#.... C( h$9{C( hzW4--6C( hoC( hC( hX ##.......#...###..##♣##.##.♣#...#.......#.#♣.<.♣♣...........♣.....♣..#P###.....##...####...... .C( hƸ M..#########.##.+### ###..##†....#.###...@..###.....††##.. ....##†#...#...##.#..#.## .#..+.........#...#.........+#.....♣.......♣.......♣ ..#...........#...#........ ..#.....###...#c..#.#...... c   Nessos (launcher)#.#......##......#.#.....#####.###..##.c##'.#.#****,+##...##......C( hE C( h 5*C( h , fast)Nessos mumbles some strange words.C( hq5 9cC( h6 ]5===7C( hl> C( hA / _Nessos seems to speed up.D( h-=..#...##..#.##.P.....+.##.................#..###..##♣...##..#.♣.#.#.......#D( h:/.#♣.<.♣♣...........♣.....♣..#P###.....##...####........#########.##@+### ###..##†.#.##.....##......###.....††##. .....##†#...#...##.#..#.## ..#..+.........#...#.........+#.....♣.......♣.♣.#...........#...#........#.....###...#c..#.#....#.#......##......#.#.....########..##.c##'..#****D( h5u  Nessos gestures wildly while chanting.D( hC §cNessos blinks!  Nessos intently looks at you, slowly moving their tail.D( hJl(((((((D( h7w@.....§D( h#7D( hC=-8D( hD( hc _Nessos shoots an arrow. The arrow misses you.D( h*DM....#####.###......###.#...##..#.##.P.....+..##.#...............#.###.##♣.........#.###.♣.#..#......##♣.<.♣..........♣.....♣..P###.....##@..####........#########.##.+### ###..##†..#.##.....##......###.....††##....#.#†#...#...##.#..#.## ..#..+.........#...#.........+.... ..# .##..c...#. D( hm.D( h/D( h7cc   Nessos (launcher, fast).D( hf9W8--9D( h@D( hCr _Nessos pounds the earth with their hooves.D( h "#...##.....# ##.P<÷##....##.....####.###......###...#......#..#.##.P.....+... .##.#........................#..###.........##♣..#.##.#...#.♣.#..#...#......#.#♣.<.♣♣..........♣..@..♣...#P###.....##...####........########.##.+### ###..##†...#.###......###.....††##....#.#†#...#...##.#..#.### .#..+.........#...#.........+ .##.....♣......c♣.......♣#...........#...#.........#.....###...#§..#.#.....#......D( h D( hd(((((((D( h2 <@.....Nessos shoots an arrow. The arrow completely misses you.Nessos pounds the earth with their hooves.D( hl(((((((D( h^+v<@.....E( hf79=40E( h_E( hBk _Nessos shoots an arrow. The arrow closely misses you.F( hP.........P.#......#.+###....# ##.P###....<÷....##.....####.###......### ..#...#......#..#.##.P.....+.. .##.#..................#...###.........##♣.........#.##.....#.♣.#...#...#..........##♣.@.♣♣..........♣.....♣..P###.....##...####........#########.##.+### ###..##†..F( h:#.##.....##......###.....††##.. ....##†##.#..#.###..+.........#...#.........+ .#♣......c♣.......♣......#...#........F( hF( hF( hDc.F( h]20=-1F( hF( ha _There is a stone staircase leading up here.G( hY/..#...##.....# ##.P###....<÷##.......##.....####...####...#......#..#.##.P.....+.#.#........................# ....###.........##♣#.##............#.♣.#.........#..............#...........#♣.<.♣♣.♣.@...♣G( hf[#P###.....##...####.#########.##.+### ###..##†.##.....##......###.....††##.....#†#c..#...##.#..#.###..+...#...#.........+... ..##.....♣.......♣.♣... ...#...........#...#......#.....###...#§..#.#.....#G( hau  Nessos gestures wildly while chanting.G( h kB§cG( hMrl(((((((G( hv<@.....G( hf1==2G( h G( hh} _Nessos blinks! Nessos shoots an arrow. The arrow completely misses you.H( hd~.###.###......##...#......#..#.##.P.....+..##.#........................#..###.........##♣.........#.##.....#.♣.#.........#........#..#♣.<.♣♣♣.....H( hU#P###.....##@..############.##.+### ###..##†#.##.....##......###.....††##..#.......#†#...#...##.#..#.###..+..#...#.........+...#.....♣.....c.♣.......♣...........#...#......###..#.....##......##......#.#.....#####H( hh((((H( h# ....Nessos shoots an arrow. The arrow hits you! The arrow burns you.H( h+k(((((((H( hTu<.@....H( h^13--=3H( h _Nessos shoots an arrow. The arrow completely misses you.I( hRf#...##.....# ##.P<÷##....##.....####.###......###I( hZg@...#......#..#.##.P.....+... .##.#........................#..###.........##♣..#.##.#...#.♣.#..#...#......#.#♣.<.♣♣..........♣..@..♣...#P###.....##...####........########.##.+### ###..##†...#.###......###.....††##....#.#†#...#...##.#..#.### .#..+.........#...#.........+ .##.....♣.....c.♣.......♣#...........#...#.........#.....###...#...#.#.....#......I( hYt  Nessos pounds the earth with their hooves.I( hN|J(((((I( h|}I( h&  Nessos shoots an arrow. You block the arrow.  Nessos mumbles some strange words.I( h)..I( hI...§cI( hj((((((I( h...†..I( h]4---4I( hHI( hQ _Nessos blinks! Nessos shoots an arrow. You block the arrow.I( h iMP.........P.#......#.+###I( h ....# ##.P###....<÷....##.....####.###......### ..#...#......#..#.##.P.....+.. .##.#..................#...###.........##♣.........#.##.....#.♣.#...#...#..........##♣.@.♣♣..........♣.....♣..P###.....##...####........#########.##.+### ###..##†.. I( h ..#.##.....##......###.....††##.... c...#. I( hQ1 .5=--5I( h5 I( h8 a _There is a stone staircase leading up here.J( h N-J( hۨ J( h J( h֫ J( h ;{J( hʸ o6= 9 6 _J( h J( h7   #...###.....#...# #..  ##...####....##.## ###  ##.....###....##.####  ##.......##....##..  #.#.......#..>.##....  ###.............#.......  #...!........##.......  #......#..###.#3  #....@.......##.P.##.#  #.......#....Y  ##....##.....##  ##.P.P##....#....#  #.[............###.#  #.............###  ##..........##.#..###  #....###....##  #..P.##[J( h2> 0J( hC J( h 588.1 (2.5J( hQ J( h & _You fly upwards. J( h U_There is a stone staircase leading down here.K( h4K( hK( hp924 K( hQK( hK( h`M20=K( hK( hK( h0V2=K( hkK( hQK( h%&3K( hźK( hK( hM&4K( hK( h_ _You start resting.K( h.53.1 (5.0K( hNY5=4.1 (6K( hdK( h" _HP restored.K( hK( hK( hK( hzK( hu K( h%K( h(K( h)K( h},K( hV2,K( h4K( h9P=K( hH;K( hs>K( h?K( ho@K( hCK( hYDK( h?FK( hIK( hAJK( hKK( h}Q,K( hSK( h&YK( hYK( h]K( haK( hbK( hcK( hfK( hvgK( hbiK( hn,K( hoK( hUrK( hrK( htK( hxK( h]yK( hzK( hn}K( h~K( hK( hقK( hK( hK( h,K( hEK( h?K( hK( hK( hK( h֔K( h9K( hUK( hۙK( h›K( hpK( hK( hK( hK( hK( hNK( hpK( hK( hWK( hzK( h,K( hK( hS,K( hK( hK( hK( hK( hK( h=K( hTK( hsK( h%K( hK( hK( h'K( hK( h&K( hK( h:K( hK( hjK( hK( hK( h,K( hK( hK( hXK( hK( hK( hK( hK( hK( hzK( h0K( hoK( hK( heK( h:,K( hVK( h K( h| K( h K( h<K( hK( h4K( h&K( hK( h"K( hK( hK( hK( h K( hK( h K( h&,K( h )K( hH*K( h+K( h-K( h40K( h0K( hb2K( h5K( hT6K( h7K( h*;K( h;K( h~>K( h@K( h_AK( h6CK( h IBK( hM,K( hOK( h4RK( hRK( hTK( hRWK( hWK( hYK( h\K( h]K( h^K( h3bK( hbK( h\hK( hi,K( h nK( hpK( hqK( hsK( hwK( haxK( h{K( h~K( hmK( hK( hHK( hK( hK( hBK( hK( hK( hK( hBK( hK( h̘K( hK( hK( h;K( h,K( hK( hBK( h(K( h&K( hYK( hYK( hK( h0K( h'K( hK( h<K( hK( h.K( hK( hK( hK( hKK( hK( h>K( hK( h,K( hK( h,K( h5K( hj,K( hK( h,K( h~K( h?K( hK( hK( hK( hcK( hK( h*K( hBK( hBK( h K( h[ K( hU K( hK( h,,K( h"K( h$K( h$K( h%K( h>)K( h)K( h/+K( h.K( h)/K( h1K( h3K( h5K( h5K( hc9K( h:K( h;K( hZDK( hvEK( hHK( hMK( hNK( hPK( hTK( h%UK( hWK( h9\,K( h ^K( hrc,K( hdK( hhK( hsiK( hkK( hoK( hoK( hbqK( huK( hvK( h0wK( hzK( hi{K( h|K( hbk 153.1 (99.0) _You start waiting.K( h04.1 (100.0)K( hlK( hߘ# _Done waiting.K( hK( h!uLevel 3 of the Lair of Beasts <<<<>>>>>>(Press ? for help)  ##...........#)..# #...#÷....<......................................#  #...........#...# ###...#........................#.)................#  #...P###....##.## #PP.###.....................................#....##  #...###.....#...# #...###..........#..###.........P.#.#.......##..##   ##...####....##.## ###..##.........#..## ###.......#.##..#.....P#..#   ##.....###....##.####..÷##..........##÷# ###.................#...#..##   ##.......##....##....................##.###.#.........................# K( h"  #.#.......#..>.##..........................÷............#.....###....##   ###.............#....................#......#...........##.#..####...##   #...!........##........##P.........#....#.#..................# ##.?.#   #.............#..###.######....#.................#....###..### #.####   #....@.......##.P.##.#...##...........................###..)# ###   #.......#............Y.........#......................#P....#   ##....##.....##.........PP...................(..........)...##  ##.P.P##....#....#....##.PP..#..................<...........#  #.[............###.#####P...##÷..........................###  #.............###########....#.....................##....P#  ##..........##.#..####.###....##....#..............###.....#  #....###....##.....................................P#P.....#  #..P.##[...........................................P......##  ##.#.P#................................##.................#  #...........#.#####..#.#P............####................#  #.............## ###.####.#.####....###.................#L( hP\>@M( h;z*  #.####......#..................## #....PP....####..~~~...~~~~......#   ####.# ###.....#.#.##.#.####..#...#####....P......##...~~.~.~.~~~.....## M( h={  #.#..###......#...####..# ##..>.....##P...........#...~.~~.~~.~~.....#   ##.#.............## #P.#####....>...#P...#.............~~~.~~~.......#   #................# ##.#.##..........PP...........#....~.............#>N( h  #...#.........###..#..#.#P......####...........# #......>..........##>>N( h N( h/  #...###.....#...# #.. Gobosan the Frost Mage  ##...####....##.## ### Revenant of Ashenzari ****..  ##.....###....##.####.. Health: 125/125 ========================  ##.......##....##....... Magic: 34/34 ========================  #.#.......#..>.##....... AC: 17Str: 18  ###.............#....... EV: 24 Int: 19  #...!........##....... SH: 11Dex: 9  #.............#..###.# XL: 13 Next: 71% Place: Lair:3  #....@.......( h 34m##.P.##.# Noise: ---------  Time: 26154.1 (0.0)  #.......#............Y v) +3 trident (drain)  ##....##.....##....... Cast: Freeze ##.P.P##....#....#... Memories (4) Fly  #.[............###.# #.............######  ##..........##.#..###  #....###....##.......  #..P.##[.............  _You fly upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. _You start waiting. _Done waiting.N( h N( hN( ha,N( h>N( h#N( h_(N( h')N( h(+N( h3N( h8,N( hh;N( hgCN( htFN( h'GN( hHN( hPN( h"TN( hTN( h&WN( h^N( h;bN( hbN( hdN( hkN( hnN( hoN( h-qN( hwN( h'{N( h{N( h|N( hN( hN( h2N( hN( hN( hi,N( hkN( hN( hN( hN( hfN( hLN( hN( hcN( hN( hN( hN( hN( hN( hN( hN( hFN( hN( hN( hN( h˹N( hN( hGN( hEN( hN( hcN( hN( h[N( hN( hN( hvN( h`N( h)N( hN( hJN( hN( hwN( h7N( hN( hTN( hN( hN( hN( hN( hVN( hnN( hN( hBN( h _There is a stone staircase leading down here. _You start resting. _HP restored. _You start waiting.Done waiting.  You see hereN( h6 a death yak skeleton.N( h-N( h _N( hpN( hN( h,N( hN( hN( hN( hN( hN( hdN( hPN( hhXN( h!N( h"N( hu$N( h9#..#.#.....###...#.## #...#.##P.0 #..###.#..####...#..###...###.... #..# ###.P# #P..##............. #.P# #...# ##..##........[ ...####...###....#........ ..###..#..#.#P####.. #..................## #....PP #.#.##.#.####..#...#####....P.... ...####..# ##..##P........81.1 (27.0) ..## #P.#####....>...#P...#..... ...# ##.#.##..........PP. )..# #...#÷....<............. ...# ###...#.............. #.## #PP.###..................... ...# #...###..........#..###..... #.## ###..##.........#..##N( h:< ### #.####..÷##..........##÷# ###N( h=c _There is a stone staircase leading down here.O( hBO( hUCO( hnMO( hZO( h[- 9 2.1 (1O( h`.0) _O( heO( h ...........................# ...........................# ...........................# .......###÷....)...........## ..#.##.#................P# .###.#####.......#..#..#.## ...# #...........#.#.###...# ...# #...P.#......#.+###.#.# 4 ##.P###....@÷##...#.#.# .####.###......###...[##.# ..#.##.P.....+.....#.#.## ...................#...##...# ..##♣.........#.##.##...## ....#.♣.#...#...#....#......#...........# ...#♣.<.♣♣...........## ...♣.....♣..................#You fly downwards.O( hBO( hȥ-3.6 (2.5O( hO( h _Level annotation: Nessos _There is a stone staircase leading up here.O( hO( hO( hO( h3O( hU<24 _O( hc,O( hO( hO( hO( hO( hvO( h8O( h3O( hwO( hO( hO( h]O( hoO( hO( hO( hxO( hBO( hgO( hAO( haO( hAO( hwO( hO( hAO( hO( h1O( hO( hNO( hO( hO( hO( h9 XO( h O( h O( h&O( hO( hO( hO( h9O( h:O( hO( hJ,O( hO( h1O( hO( hO( hp!O( h#O( h$O( hm%O( h(O( hB+O( h<,O( h,O( h.O( h3BO( h4O( h8O( h8O( h09O( hW<O( h>O( hs?O( h@P( h P( hP( hP( hP( hhBP( h'P( hw P( h#P( h$P( h%&P( h)P( h,P( h-P( hP( hG?P( hAP( h>N#...#+....##...# ♣♣.............# #...#...................# #...#.#.....#......##..## #......#.#.....#####.##..# c##'.#.......#####.+##..# ##...##........## ....#...........P# #♣.>.♣#,......[@........## ....#,..........# #.♣..#*.......###..#P..# #.##*.....##* ####...#* ..,*.....*,***,,#....#....*....,,,,,,,*##..##,.....,,,**,,,**,..#P..,c#...,,,**,,,**,,.#* ,,,,*,,,,,,,,,,***,,***,,,*P( hT.#...#.+....##...#.♣.♣.....#.#...#............#P( h*U5.#...#.#.....#......##..## ##......#.#.....#####.##..# #.c##'.#.#####.+##..# ..##...##....##.#.....P# ..#♣.>.♣#.@.........##.#.#.#.♣..##.###..#P..#.#.###.....### ####...#*.,#.....*,***,,#....#.#.....,,,,,,*##..##.,......,,**,,,**,..#.P..,c#...P( hVX.,,**,,,**,,.#* ,,,,,*,***,,***,,,*P( h_1208.6 (25.0)P( hLa,9.6 (26P( hhP( h^q P( h9rx_You see here a +2 chain mail of fire resistance.P( h P( h; P( h P( h P( he P( h % _P( hq ,P( h6 P( h P( h P( h P( h P( h P( h P( h P( h" P( h<# P( h$ P( h' P( h* P( hZ+ P( hg, P( h0 P( h3 P( h4 P( h5 P( h8 P( hE< P( h< P( hl> P( h@ P( hC P( hD P( hE P( hG P( h*K P( hK P( hL P( hkO P( h#R P( hR P( h\S P( hfU P( hRX P( h Y P( hY P( h[ P( h;^ ,P( h_ P( h!c P( hc ( 9 P( h=d P( hh N _You now have 852 gold pieces (gained 24).P( hk P( h3l <24 P( hl P( hn P( hp P( hWq P( h4r P( hs P( hv P( hv P( hUw P( hz P( h| P( hz} P( h+~ P( h P( hy P( h P( h܆ P( h P( h BP( hs P( h P( h P( hC P( h+ P( hq P( h P( hݕ P( h P( h P( h P( h' P( h P( h! P( h P( ho P( hF P( ha BP( h P( h P( h< P( h P( h P( hw P( h P( h P( hs P( h P( h ,P( h϶ P( h P( h P( h P( h P( h P( h P( h P( hs P( h# P( h P( h+ P( h P( h P( h ,P( hk P( h" P( h P( h P( h P( h P( h% P( h P( h P( h P( hK P( h P( h P( h~ P( h P( h P( h P( hu P( h P( h P( h P( h/ ,P( hi ~P( hp P( h P( h< P( h P( h P( hX XP( h' P( hH, ,P( h0 BP( hB2 P( hG XP( hI ,P( h#J P( hlO P( hT XP( hbZ BP( h[ P( hi P( h-l P( hn P( ho P( h*p P( h"s P( hu P( hw P( hw P( hy P( h!} P( h} P( h~ P( h P( h P( h P( hi P( h P( hU P( h P( hڌ P( h P( h P( hC P( hq P( h? P( hԙ P( hn P( h P( h, P( h P( hǡ P( h P( h P( h' P( h P( h P( h׵ P( h P( h P( h~ P( h P( h P( he P( h P( h8 P( h P( h P( h P( h/ P( h P( hf P( h P( h P( h P( h= P( h" P( hr P( h P( h@ P( h P( h P( h P( h< P( h P( h P( h P( h[ P( h P( h P( hP P( h P( ho P( h+ P( hA P( h P( hx P( hI P( h P( h P( hl P( h @  There is an open door here.P( hD P( h _P( h P( h P( h'P( hP( hP( hP( hP( h$,P( hP( h,P( hP( hP( hP( htP( hEP( h P( h ,P( h P( hE%,P( h2P( h3P( h97P( h:P( h:P( he;P( h>P( h{@P( hAP( hBBP( hEDP( hG,P( hHP( hJP( h MP( hMP( hINP( h-PP( hvRP( hSP( hSP( heUP( hWP( h:XP( hXP( h0ZP( h\P( h\]P( h<^P( h`P( hbP( hCcP( hcP( h@fP( hhP( hUiP( hiP( hkP( hnP( hoP( hoP( hqP( htP( h uP( huP( hwP( h7zP( hzP( hc{P( h}P( hK,P( hـP( hҁP( hh,P( hP( hP( hLjP( hjP( h6P( hiP( h_P( hfP( hP( hP( h1P( hЖP( hWP( hP( hP( hP( hHP( h۠P( hu,P( h P( hP( hFP( h̦P( hP( hlP( h,P( hP( hAP( h,P( hP( hP( hxP( hP( hնP( hUP( h,P( hP( hP( hP( hP( h6P( hMXP( hP( hP( h_P( hP( hP( hP( hnP( hSP( h.P( hP( hUP( hP( hiP( hP( hFP( hP( hP( h#P( hP( h=P( hP( h,P( hP( hP( hP( h,P( hP( hP( hP( hOP( hAP( hP( hP( hP( h~P( hP( h P( h P( h^P( hP( hZP( hP( hb P( hc#P( h/$P( h$P( h>.BP( h/P( h4P( h7P( h8P( h :P( h>Q( hkQ( hQ( h5Q( hQ( h ,Q( h Q( hQ( hQ( h=Q( hQ( h`Q( hQ( hYQ( hQ( h} BQ( hT!Q( hO$Q( h&Q( ht'Q( h(Q( hU+Q( h.Q( hP/Q( hZ0Q( h3Q( h 6Q( h6Q( h7Q( h}:Q( h=Q( h=Q( h>Q( hqAQ( hCQ( hADQ( h?EQ( hGHQ( h KQ( hKQ( h_LQ( hNQ( hOQ( hcPQ( hPQ( hRQ( hnSQ( hSQ( hbTQ( hUQ( hVQ( hWQ( hXQ( hXQ( hYQ( hDZQ( hZQ( h']Q( h9^,Q( h^Q( hv`Q( hcQ( hcQ( hdQ( heQ( hhBQ( hmQ( hep,Q( hqQ( htQ( h_w,Q( hqxQ( hzQ( h'~,Q( hQ( hӁQ( hQ( hQ( hQ( hŇQ( hQ( hQ( h_Q( hQ( hͤQ( h0Q( hQ( h;Q( hٰQ( hQ( h#Q( hQ( h ,Q( hEQ( hQ( hQ( hw,Q( hQ( hrQ( hQ( hQ( hQ( hQ( h^Q( hQ( hQ( h6Q( hQ( hwQ( hyQ( hhQ( hQ( hQ( hQ( hQ( h_Q( hQ( hQ( hQ( hQ( hVQ( h8Q( hQ( h+Q( hQ( hQ( h Q( h Q( h Q( hQ( h,Q( hQ( hQ( hJQ( hQ( hQ( h!Q( h+#'......###÷....).................#.##.#.........##.....###.#####.......#..#...##.....# #.....#.#.###. .....# #...P.#......#.+###.Q( h,..##.....# ##.P###....<÷##...#...##.....####.###......###...[# #...#.....c#..#.##.P.....+.....#. #.#................#...## .###.........##♣#.##.##..........#.♣.#.........#...#..............#..................#♣.<.♣♣.................♣.....♣............... c   Nessos (launcher, wandering)#P###.....##...####............. .#########.##.'### ###..##÷...... #.##.....##{.....###.....÷÷##..#.Q( h< c368.6 (159.0)c)Nessos shouts!Q( hDM(((((((Q( hW.....@.Q( h 6==9.6 (160Q( h Q( h k _Nessos shoots an arrow. The arrow closely misses you.R( h#.......... #.#'...###÷....) #.............#.##.#............##.....###.#####.......#..##.....# #...........#.#.### P...........# #...P.#......#.+### .#...##.....# ##.P###....<÷##... .....##.....####.###......###...[ R( h.#...#.....c#..#@##.P.....+..... ##.......#...####.........##♣##.##....#.♣#...#.........#...#♣.<.♣♣ ............♣.....♣.  ..#P###.....##...####......  ..#########.##.'### ###..##÷..... R( hR( h .cc   Nessos (launcher) ..#########.##.'### ###..##÷.....  Nessos intently looks at you, slowly moving their tail.R( hDE(((R( hP;...R( hRc12---70.0)R( h^l _Nessos shoots an arrow. The arrow hits you! The arrow burns you.R( h M.....< .##..........#'..###÷....) #.............#.##.#............##.#####.......#..#. .....##R( h }#...........#.#. P.........P.#......#.+## .# ##.P###....<÷##...# .....#####@###......###...[ .#...#......#..#.##.P.....+.. ##.#........c...............#...###.........##♣.........#.##.## .............#.♣.#.........#...#....... ...... #... R( h: :{R( hY _3-----1R( hM# R( h,% S( hM. ......<. .##..........#'..###÷....) #.............#.##.#......##.#####.......#..#. .....###...........#.#. P......#...P.#......#.+## .# ##@P###....<÷##...# .....#####.###......###...[ .#...##..#.##.P.....+.. ##.#.c{.......#... ..###.........##♣.........#.##.##. ..........cc   Nessos (launcher)4--2S( h, ............<.... ..##........... .#.#'...###÷....)#.............#.##.#............##.....###.#####.......#.. ......##.....# #...........#.#. .P...........# #@..P.#......#.+##...##.....# ##.P###....<÷##... .S( hb. .....##.....####.###......###... ..#...#......#..#.##.P.....+..... .##.c..c.....#...###..##♣##.##.♣.#.#...# .......# .#♣.<.♣♣ S( hW0 S( hT8 c.c   Nessos (launcher)S( h9 T6=3S( hA S( hbC T( h................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 116/125 ======================-- ..##............................. Magic: 31/34 =====================--- T( hL.#.#'............###÷....)....... AC: 17Str: 18 .#.............#.##.#............ EV: 24 Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: ---------  Time: 26373.6 (0.0) ..#...##.....# ##.P###....<÷##... v) +3 trident (drain) ......##.....####.###......###... Cast: Freeze ..#...#......#..#c##.P.....+..... Memories (4) Fly .##.#........c...............#... ...###.........##♣.........#.##.#( hz37m c   Nessos (launcher) ..............#.♣.#.........#...# ...................#............. .............#♣.<.♣♣............. _Nessos shoots an arrow. The arrow hits you! The arrow burns you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.T( h#.#####((#  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes Nessos. Nessos shoots an arrow. The arrow hits you!T( h(T( h#.####.c#.T( hO0-- 9 ==4.6 (1Ramparts Fly T( h#.#######T( hؒC _The arrow burns you. The wall freezes Nessos.U( hJ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U( h#.#######U( h'U( h#.####U( h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V( hV( hk"Evoke which item? Wands  t - a wand of iceblast (10)B - a wand of flame (27)  E - a wand of paralysis (14)  H - a wand of polymorph (27)  J - a wand of mindburst (8)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selectedW( h W( hW( hg................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 106/125 ====================---- ..##............................. Magic: 31/34 =====================--- .#.#'............###÷....)....... AC: 17Str: 18 .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 W( h"......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: ==-------  Time: 26374.6 (0.0) ..#...##.....# ##.P###....<÷##... v) +3 trident (drain) ......##.....####c###......###... Cast: Freeze ..#...#......#..#.##.P.....+..... Memories (4) Ramparts Fly .##.#........c...............#... ...###.........##♣.........#.##.# c   Nessos (launcher) ..............#.♣.#.........#...# ...................#............. .............#♣.<.♣♣.............The walls around you are covered in ice.  The wall freezes Nessos. Nessos shoots an arrow. The arrow hits you! _The arrow burns you. The wall freezes Nessos.  Casting: Frozen Ramparts ( h m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W( h<,................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 106/125 ====================---- ..##............................. Magic: 31/34 =====================--- .#.#'............###÷....)....... AC: 17W( h>Str: 18 .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: ==-------  Time: 26374.6 (0.0) ..#...##.....# ##*P###....<÷##... v) +3 trident (drain) ......##.....####c###......###... Cast: Freeze ..#...#......#..#*##.P.....+..... Memories (4) Ramparts Fly .##.#........c...............#... ...###.........##♣.........#.##.# c   Nessos (launcher) ..............#.♣.#.........#...# ...................#............. .............#♣.<.♣♣.............Confirm with . or Enter, orW( hl? press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: Nessos, wielding a +1 longbow of flaming and wearing a +0 barding (lightlywounded)Y( huf................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 106/125 ====================---- ..##............................. Magic: 31/34 =====================--- .#.#'............###÷....)....... AC: 17Str: 18 .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 Y( hh......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: ==-------  Time: 26374.6 (0.0) ..#...##.....# #######....<÷##... v) +3 trident (drain) ......##.....########......###... Cast: Freeze ..#...#......#..####.P.....+..... Memories (4) Ramparts Fly .##.#........c...............#... ...###.........##♣.........#.##.# c   Nessos (launcher) ..............#.♣.#.........#...# ...................#............. .............#♣.<.♣♣.............Press: ? - help, Shift-Dir - straight lineAim: Nessos, wielding a +1 longbow of flaming and wearing a +0 barding (lightlywounded)  The mass of ice explodes! The iceblast engulfs Nessos!  Nessos is moderately Y( hi]wounded.The iceblast engulfs the plant! The plant begins to die.Y( h######Y( hOJAim: Nessos, wielding a +1 longbow of flaming and wearing a +0 barding (lightlywounded)  The mass of ice explodes! The iceblast engulfs Nessos!  Nessos is moderately wounded.  The iceblast engulfs the plant! The plant begins to die.plant is lightly damaged.Y( hhS#####cP.#.Y( hTr7=======5.6 (1FreezeY( hx\v#####Y( h]_. _The wall freezes Nessos.[( hL................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 107/125 ====================---- ..##............................. Magic: 30/34 =====================--- .#.#'............###÷....)....... AC: 17Str: 18 .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 [( hN:.P...........# #@..P.#......#.+## Noise: =======--  Time: 26375.6 (0.0) ..#...##.....# ##cP###....<÷##... v) +3 trident (drain) ......##.....####.###......###... Cast: Freeze ..#...#......#..#.##.P.....+..... Memories (4) Ramparts Fly .##.#........c...............#... ...###.........##♣.........#.##.# c   Nessos ..............#.♣.#.........#...# [( hO...................#............. .............#♣.<.♣♣.............You hit Nessos but do no damage.Nessos is heavily wounded.The wall freezes Nessos.  Nessos unwields a +1 longbow of flaming.  It stops flaming. You block Nessos's attack. x2  The wall freezes Nessos but does no damage.[( hvQa8=------6.6 (1[( hkZ}######[( hH^V  Nessos is heavily wounded.  The wall freezes Nessos.  Nessos unwields a +1 longbow of flaming.  It stops flaming. You block Nessos's attack. x2  The wall freezes Nessos but does no damage. _Nessos hits you but does no damage. You block Nessos's attack.[( h{ ................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 108/125 ====================---- ..##............................. Magic: 29/34 ====================---- .#.#'............###÷....)....... AC: 17Str: 18 .#.............#.##.#............ EV: 9Int: 19 [( h ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: =--------  Time: 26376.6 (0.0) ..#...##.....# ##cP###....<÷##... v) +3 trident (drain) ......##.....####.###......###... Cast: Freeze ..#...#......#..#.##.P.....+..... Memories (4) Ramparts Fly .##.#........c...............#... ...###.........##♣.........#.##.# c   Nessos ..............#.♣.#.........#...# ...................#............. .............#♣.<.♣♣.............Aim: Nessos, wearing a +0 barding ([[( h 33mheavily wounded, 100% to hit)  You freeze Nessos!  Nessos is heavily wounded.You completely miss Nessos.  Nessos is heavily wounded.The wall freezes Nessos. Nessos hits you but does no damage.930=7.6 (1[( hw #.######[( h   You freeze Nessos!  Nessos is heavily wounded.You completely miss Nessos.  Nessos is heavily wounded.  The wall freezes Nessos. Nessos hits you but does no damage. [( ha %_You block Nessos's attack.\( h[................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 109/125 ====================---- ..##............................. Magic: 29/34 ====================---- .#.#'............###÷....)....... AC: 17Str: 18 .#.............#.##.#............ EV: 9Int: 19 \( hK]......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: =--------  Time: 26377.6 (0.0) ..#...##.....# ##cP###....<÷##... v) +3 trident (drain) ......##.....####.###......###... Cast: Freeze ..#...#......#..#.##.P.....+..... Memories (4) Ramparts Fly .##.#........c...............#... ...###.........##♣.........#.##.# c   Nessos ..............#.♣.#.........#...# ...................#............. .............#♣.<.♣♣.............Press: ? - help, Shift-Dir - straight lineAim: Nessos, wearing a +0 barding (heavily wounded, 100% to hit)  You freeze Nessos.  Nessos is heavily wounded.You hit Nessos but do no damage. You drain Nessos.  Nessos is severely wounded.\( hj....<........###÷....)#.##.#####.. #........ #@..P.# ##c.###....<÷\( hl.##.#..♣. (drained)#.#<You freeze Nessos.  Nessos is heavily wounded.  You hit Nessos but do no damage. You drain Nessos.  Nessos is severely wounded.A nearby plant withers and dies.  The wall freezes Nessos. Nessos hits you. You block Nessos's attack.\( hYmY4-8.6 (1\( h+u#.#####\( hlxd _The wall freezes Nessos. Nessos hits you. Nessos kicks you but does no damage.\( h>................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 104/125 ===================----- ..##............................. Magic: 28/34 ===================----- .#.#'............###÷....)....... AC: 17Str: 18 .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: =--------  Time: 26378.6 (0.0) ..#...##.....# ##c.###....<÷##... v) +3 trident (drain) ......##.....####.###......###... Cast: Freeze ..#...#......#..#.##.P.....+.....[37\( h+"m Memories (4) Ramparts Fly .##.#........c...............#... ...###.........##♣.........#.##.# c   Nessos (drained) ..............#.♣.#.........#...# ...................#............. .............#♣.<.♣♣.............You freeze Nessos.  Nessos is almost dead.You hit Nessos but do no damage.Nessos is almost dead.The wall freezes Nessos but does no damage.  Nessos casts a spell.\( hj....<........###÷....)#.##.#####.. #........ #@..P.# ##§.###....<÷.##.#..♣c\( h  #.#<5=\( h!_=9.6 (1Freeze\( hJ(#.#######\( h+  Nessos is almost dead.You hit Nessos but do no damage.Nessos is almost dead.  The wall freezes Nessos but does no damage.  \( h,aNessos casts a spell. _Nessos blinks!]( h[ ]( h] rEvoke which item? Wands ]( hq^  t - a wand of iceblast (9)B - a wand of flame (27)  E - a wand of paralysis (14)  H - a wand of polymorph (27)  J - a wand of mindburst (8)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected^( h ^( h ^( h ................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 105/125 ====================---- ..##............................. Magic: 28/34 ===================----- .#.#'............###÷....)....... AC: 17^( h Str: 18 .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: ==-------  Time: 26379.6 (0.0) ..#...##.....# ##§.###....<÷##... v) +3 trident (drain) ......##.....####.###......###... Cast: Freeze ..#...#......#..#.##.P.....+..... Memories (4) Ramparts Fly .##.#........c...............#... ...###.........##♣c........#.##.# c   ^( h :Nessos (drained) ..............#.♣.#.........#...# ...................#............. .............#♣.<.♣♣.............Nessos is almost dead.You hit Nessos but do no damage.Nessos is almost dead.The wall freezes Nessos but does no damage.  Nessos casts a spell. _Nessos blinks!^( h' ................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 105/125 ====================---- ..##............................. Magic: 28/34 ===================----- .#.#'............###÷....)....... AC: 17Str: 18 .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 ^( h .P...........# #@..P.#......#.+## Noise: ==-------  Time: 26379.6 (0.0) ..#...##.....# ##*.###....<÷##... v) +3 trident (drain) ......##.....####*###......###... Cast: Freeze ..#...#......#..#*##.P.....+..... Memories (4) Ramparts Fly .##.#........c...**..........#... ...###.........##♣c........#.##.# c   Nessos (drained) ..............#.♣.#*........#...# ...................#............. .............#♣.<.♣♣.............The wall freezes Nessos but does no damage.  Nessos casts a spell. _Nessos blinks!  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: Nessos, wearing a +0 barding (almost dead, lightly drained)^( h9 ................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 105/125 ====================---- ^( h ..##............................. Magic: 28/34 ===================----- .#.#'............###÷....)....... AC: 17Str: 18 .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: ==-------  Time: 26379.6 (0.0) ..#...##.....# ##`.###....<÷##... v) +3 trident (drain) ......##.....####`###......###... Cast: Freeze ..#...#......#..#`##.P.....+.....[39;4^( hɮ 59m Memories (4) Ramparts Fly .##.#........c...##..........#... ...###.........##♣#........#.##.# c   Nessos (drained) ..............#.♣.##........#...# ...................#............. .............#♣.<.♣♣.............Nessos casts a spell. _Nessos blinks!  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: Nessos, wearing a +0 barding (almost dead, lightly drained)  The mass of ice explodes! The iceblast engulfs Nessos._( h9w#.#####_( hTAiming: Iceblast  Press: ? - help, Shift-Dir - straight line: Nessos, wearing a +0 barding (almost dead, lightly drained)  The mass of ice explodes! The iceblast engulfs Nessos.  Nessos is almost dead.  Nessos mumbles some strange words._( hV1._( hDa#.####§.#...c#.#_( hAck6======80.6 (1_( hj#.######_( hn$ _Nessos blinks!`( h`( hEvoke which item? Wands  t - a wand of iceblast (8)B - a wand of flame (27)  E - a wand of paralysis (14)  H - a wand of polymorph (27)  J - a wand of mindburst (8)  R - a wand of quicksilver (11) [!] read|quaff|evoke`( h.][?] describe selecteda( hܽa( ha( hH................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 106/125 ====================---- ..##............................. Magic: 28/34 ===================----- .#.#'............###÷....)....... AC: 17a( h-MStr: 18 .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: ======---  Time: 26380.6 (0.0) ..#...##.....# ##§.###....<÷##... v) +3 trident (drain) ......##.....####.###......###... Cast: Freeze ..#...#......#..#.##.P.....+..... Memories (4) Ramparts Fly .##.#........c...............#... a( h...###.........##♣c........#.##.# c   Nessos (drained) ..............#.♣.#.........#...# ...................#............. .............#♣.<.♣♣.............Press: ? - help, Shift-Dir - straight lineAim: Nessos, wearing a +0 barding (almost dead, lightly drained)  The mass of ice explodes! The iceblast engulfs Nessos.  Nessos is almost dead.Nessos mumbles some strange words. _Nessos blinks!a( h................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 106/125 ====================---- ..##............................. Magic: 28/34 ===================----- a( hN.#.#'............###÷....)....... AC: 17Str: 18 .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: ======---  Time: 26380.6 (0.0) ..#...##.....# ##*.###....<÷##... v) +3 trident (drain) ......##.....####*###......###... Cast: Freeze ..#...#......#..#*##.P.....+..... Memories (4) Ramparts Fly .##.#........c....*..........#... ...###.........##♣c........#.##.# ca( h$   Nessos (drained) ..............#.♣.#.........#...# ...................#............. .............#♣.<.♣♣.............Nessos mumbles some strange words. _Nessos blinks!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Nessos, wearing a +0 barding (translocational energy, almost dead, lightlydrained, 81% to hit)a( hk ................................. Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. .......<......................... Health: 106/125 ====================---- ..##............................. Magic: 28/34 ===================----- .#.#'............###÷....)....... AC: 17Str: 18 a( hG .#.............#.##.#............ EV: 9Int: 19 ......##.....###.#####.......#..# SH: 11Dex: 9 ......##.....# #...........#.#.## XL: 13 Next: 71% Place: Lair:4 .P...........# #@..P.#......#.+## Noise: ======---  Time: 26380.6 (0.0) ..#...##.....# ##§.###....<÷##... v) +3 trident (drain) ......##.....####.###......###... Cast: Freeze ..#...#......#..#.##.P.....+..... Memories (4) Ramparts Fly .##.#........c...............#... ...###.........##♣c........#.##.# c   Nessos (drained) ..............#.♣.#.........#...# ...................#............. .............#♣.<.a( h: ♣............. _Nessos blinks!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Nessos, wearing a +0 barding (translocational energy, almost dead, lightlydrained, 81% to hit)  The puff of flame hits Nessos.a( h> <÷....)#  # ##*<÷a( h ***§< a( hGM 1#.######....§#.#a( hS 79=5==----1.6 (1a( h0[ v#####a( h] MAiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: Nessos, wearing a +0 barding (translocational energy, almost dead, lightlydrained, 81% to hit)  The puff of flame hits Nessos. _You kill Nessos!e( hD2(824 10=1=2=330=46=.#.###....#@.------##...#.) 8.6 (7 _You start resting.7=--9.6 (8Fly  _The frozen ramparts melt away.e( h|[e( h\4e( h"^e( hbs81=e( hLce( hc&9e( h ee( hge( huhM20=e( hie( h}le( h+mV2=e( hne( hpe( hqS32=e( hBre( hse( h)t&4e( h߀u _You start resting.e( hE,95.6 (6e( hLY5=6.6 (7e( he( h" _HP restored.f( hp?f( h&A4f( hCf( hG,f( hH3==f( hIf( hfL,f( hMf( hJPf( h Q:=f( hQf( h7Tf( hTf( hUf( h^_ _You start resting.f( h8e-401.6 (5f( h}fv4==2.6 (6f( hkf( hun% _Magic restored.f( hæJf( hf( hTf( h+Bf( hef( hf( hf( hXf( h'f( hоf( hu:=f( hf( hL#'###÷....)#.##.###.....###.#####.......#..#..##.....# #...........#.#.### .....f( h7# #...P.#......#.+### #...##.....# ##..###....<÷##...###.....####.###......###...[ #...#......#..#.##.P.....+.....#. #.#.......@..........#... .###.........##♣)........#.##.##......#.♣.#.........#...#.....f( h ....#.......... .....#♣.<.♣♣....................♣.....♣............... .#P###.....##...####............. .#########.##.'### ###..##÷ f( h{#.##.....##{.....###.....÷÷##..#f( hs ..#.##.#.....##.....###.#####.......#..# #...........#.#.###.....P.#......#.+ #...##f( h#..###....<÷##... .####.###......###...[# #...#......#..#.##.P.....+.....#.#..................#...## .###.........##♣#.##.##. ............#.♣.#.#...#.........#.....#♣.<.♣♣♣...... ..#.......#†#...#...##.#..#.####. f( h+6.6 (4f( h+7.6 (5f( hsf( h  Things that are here: _a +1 longbow of flaming; a +0 bardingf( h* f( h f( h f( h" f( h f( h; _f( hf( hf( hf( hf( hz!f( h[%f( h%f( h(f( h3f( h8f( h 9f( h=f( hk?f( hIBf( hJf( hMf( hCNf( h"Pf( hTf( hWf( h>Xf( hYf( h\f( hp_f( h_f( hYaf( h6df( hff( hgf( h/hf( hkf( hsnf( hof( hpf( hXsf( hyvf( hvf( hFxf( h{f( hG~f( h~f( hf( h2f( h}f( h]f( hf( hsf( hjf( h4f( hf( h}f( hf( h@f( hf( h$f( hMf( h*f( hf( hf( hƵf( hf( hͷf( hff( hHf( hf( h+f( hf( h;f( hf( h\f( hf( h,f( hf( hCf( h6,f( hyf( hf( hf( hf( hkf( hf( hf( hf( hf( hf( hf( hf( h>f( hf( hf( hf( h"f( hf( hsf( hf( hf( hzf( hf( hf( h"f( hf( hf( hf( hf( h,f( hlf( hf( hJf( h+f( hf( h;f( hf( hO f( hi f( h f( h f( h f( hf( hf( h_f( hEf( h5f( hmf( hf( h7f( h7f( hf( hrf( h:f( hXf( hf( hf( hVf( h f( h ( 9 f( h%\ _You reach down and open the door.f( hw)h24 f( hP*@  There is an open door here.f( h],f( h - _f( h-f( h1f( h<3f( h3f( hC4g( hFg( h#g( hg( hg( h!,g( hc"g( hO&g( h60g( h2g( hC3g( h4g( h?g( hjBg( hBg( hODg( hNg( hRg( hSg( h{Tg( h_g( h bg( hbg( hdg( hpg( h=tg( htg( hvg( hg( h,g( hg( hg( hٔg( h0g( h!g( h=g( hg( hQg( h>g( h g( hҲg( hOg( hg( hg( hg( h-g( h8g( hg( hQ#.###......#.#.....#####.#####..##.c##'.#.......#####.+##.......##...##....................#.............. ......g( h >♣.>.♣#.......[....................#............... ......#.♣..##.......###..#P##.#g( h-v#.###.....### ####. g( hLc####..#.#.......@.#.....#.###.. g( hj ###...#..........#...........### ##....###................##...## #g( h#.....P....#......##...## g( hn##.....#......#....###..### g( h###.#.###....##.#.......###..### g( h####.###......###.......####'..#...#..........................g( hID.......................g( hf9 614.0)  g( hAshenzari invites you to partake of a vision and a curse of devices andelements.g( h/  --more--h( hh( h& _h( hh( hdi( hi( hRo Ability - do what?Costi( hSFailure  f - EnkindleInstant0% i( h{ Invocations -X - Renounce ReligionNone0%  G - Curse Itemi( hO(Boost: Dev/Elem)0%  H - Shatter the ChainsCursed itemi( h'o0% [?] toggle between ability selection and description.j( hh8j( hsBj( hL #.#......##......#.#.....#####.## Gobosan the Frost Mage ...###..##.c##'.#.......#####.+## Revenant of Ashenzari ****.. ...........##...##............... Health: 125/125 ======================== .................#............... Magic: 34/34 ======================== ...........#♣.>.♣#.......[....... AC: 17Str: 18 .................#............... EV: 24 Int: 19 ............#.♣..##.......###..#P SH: 11Dex: 9 #.###.#.......#.###.....### ####. XL: 13 Next: 75% Place: Lair:4 j( hpM%####..#.#.......@.#.....#.###..#. Noise: ---------  Time: 26461.6 (0.0)  ###...#..........#...........### v) +3 trident (drain) ##....###................##...##. Cast: Freeze #......#.....P....#......##...##. Memories (4) Fly ##.....#......#..........###..### ###.#.###....##.#.......###..###.  ####.###......###.......####'..#.  #.#...#..........................  ................................. j( hMThings that are here: _a +1 longbow of flaming; a +0 barding _You reach down and open the door. j( hM_There is an open door here.  Ashenzari invites you to partake of a vision and a curse of devices and j( hMJ_elements.j( hPj( hR{Curse which item? (Esc to abort) Hand Weapons (go to first with ))  v - a +3 trident of draining (weapon) Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} Jewellery (go to first with "=)  l - a +6 ring of strength (worn)l( hl( h8(#.#......##......#.#.....#####.## Gobosan the Frost Mage ...###..##.c##'.#.......#####.+## Revenant of Ashenzari ****.. ...........##...##............... Health: 125/125 ======================== .................#............... Magic: 34/34 ======================== ...........#♣.>.♣#.......[....... AC: 17Str: 18 .................#............... EV: 24 Int: 19 l( hY............#.♣..##.......###..#P SH: 11Dex: 9 #.###.#.......#.###.....### ####. XL: 13 Next: 75% Place: Lair:4 ####..#.#.......@.#.....#.###..#. Noise: ---------  Time: 26461.6 (0.0)  ###...#..........#...........### v) +3 trident (drain) ##....###................##...##. Cast: Freeze #......#.....P....#......##...##. Memories (4) Fly l( hH##.....#......#..........###..### ###.#.###....##.#.......###..###.  ####.###......###.......####'..#.  #.#...#..........................l( h%  .................................  _a +1 longbow of flaming; a +0 barding _You reach down and open the door. l( hQ_There is an open door here.  Ashenzari invites you to partake of a vision and a curse of devices and _elements.Okay, then.l( hl( hl( h. _m( hm( hLm( hSm( hm( hYm( h ; _m( h%m( h'm( h(m( h)m( h}1m( h3m( h4m( h 5m( h<m( h>m( h>m( h@m( h+Gm( hIm( hIm( h;Km( h(Rm( hT,m( hUm( hS[m( h|]m( h]m( h^m( hem( hgm( hWhm( h5im( hmm( h.rXm( hbsm( hsm( h"tm( hvm( hxm( hxm( hym( h~m( hm( h߀m( h݁m( hym( hm( hĈm( hm( h2m( hSm( hm( hm( hm( h=m( hm( hm( h!m( hm( hMm( hm( hm( hm( hm( h_m( hm( h,m( hm( hm( hm( hҨm( hũm( hm( hGm( h|m( h:m( hm( hm( hV,m( hqm( hm( h\m( hm( hm( h,m( h=m( hm( hm( hhm( hmm( hm( hm( hm( h_m( hm( h,m( hIm( h m( h,m( h\m( hm( hHm( h,m( hm( hm( hm( hm( hm( hDm( hpm( hm( h3m( hSm( hsm( hm( h8m( hVm( hm( hm( h2m( hm( hm( hKm( hm( hm( hZm( hm( hQm( hb #...#P....# #..#########.....  #....'....###...#............  ##..#.#....##P....#......#..  #...#####.###............'...  #...######.###...........#....  ##...##P#.##.P...#.......#  ##.........#.##..##....  #..........#.#.#.#....  ##....................95.6 (34.0)  ##...................  #...#..#####........÷........  ##..###.## #...P####÷÷#.÷....  ##..#.##.# #...#####.###......  #P...+...###....##.P÷# #.....  ##...P....#....###...###.....  #..........#.....#....#....... m( hb ##....†....#m( h+m( h4m( hQQ_You reach down and open the door. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of devices and _elements. _Done exploring.m( h7 m( h m( h m( hx _................0.0)m( h0 m( h m( h E _Done exploring.o( hq[[?25h[?0c  Search for what [Enter for "."]? o( h7 y[?25l[?1c  Okay, then.o( h; o( h-> . _p( hLFp( h$HU Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Dev/Elem)p( haH0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.q( h+ q( hq( h #...#P....# #..#########..... Gobosan the Frost Mage#....'....###...#............ Revenant of Ashenzari ****..##..#.#....##P....#......#.... Health: 125/125 ========================#...#####.###............'.... Magic: 34/34 ========================#...######.###...........#.... AC: 17Str: 18##...##P#.##.P...#.......#.... EV: 24 Int: 19##................#.##..##.... SH: 11Dex: 9#.................#.#.#.#..... XL: 13 Next: 75% Place: Lair:4##...........@................ Noise: ---------  Time: 26495.6 (0.0)##............................ ( h\0mv) +3 trident (drain)#...#..#####........÷......... Cast: Freeze##..###.## #...P####÷÷#.÷..... Memories (4) Fly ##..#.##.# #...#####.###......#P...+...###....##.P÷# #...... ##...P....#....###...###...... #..........#.....#....#....... ##....†....#...................  _elements. _Okay, then. _Done exploring. _Done exploring.  Search for what [Enter for "."]? _Okay, then.q( hSq( h Curse which item? (Esc to abort) Hand Weapons (go to first with ))  v - a +3 trident of draining (weapon) q( h oArmour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} Jewellery (go to first with "=)  l - a +6 ring of strength (worn)y( h9y( h #...#P....# #..#########..... Gobosan the Frost Mage#....'....###...#............ Revenant of Ashenzari ****..##..#.#....##P....#......#.... Health: 125/125 ========================#...#####.###............'.... Magic: 34/34 ========================#...######.###...........#.... AC: 17Str: 18##...##P#.##.P...#.......#.... EV: 24 y( h]Int: 19##................#.##..##.... SH: 11Dex: 9#.................#.#.#.#..... XL: 13 Next: 75% Place: Lair:4##...........@................ Noise: ---------  Time: 26495.6 (0.0)##............................ v) +3 trident (drain)#...#..#####........÷......... Cast: Freezey( h6##..###.## #...P####÷÷#.÷..... Memories (4) Fly ##..#.##.# #...#####.###......#P...+...###....##.P÷# #...... ##...P....#....###...###...... #..........#.....#....#....... ##....†....#...................y( h˟  _Okay, then. _Done exploring. _Done exploring.  y( hySearch for what [Enter for "."]? _Okay, then.Okay, then.y( hy( h;y( h. _y( h y( h y( h y( h= < _Done exploring. y( hX r Search for what [Enter for "."]? _Okay, then.y( hm 7Unknown command.z( h z( hO % z( h{ VAbility - do what?CostFailure z( h  f - EnkindleInstant0%  Invocations -X - Renounce Religionz( h @None0%  G - Curse Item(Boost: Dev/Elem)z( h 70%  H - Shatter the ChainsCursed itemz( h 0% z( h4 g[?] toggle between ability selection and description.|( h4* |( hZ0 #...#P....# #..#########..... Gobosan the Frost Mage#....'....###...#............ Revenant of Ashenzari ****..##..#.#....##P....#......#.... Health: 125/125 ========================#...#####.###............'.... Magic: 34/34 ========================#...######.###...........#.... AC: 17Str: 18##...##P#.##.P...#.......#.... EV: 24 Int: 19##................#.##..##.... SH: 11Dex: 9#.................#.#.#.#..... XL: 13 Next: 75% Place: Lair:4|( h0##...........@................ Noise: ---------  Time: 26495.6 (0.0)##............................ v) +3 trident (drain)#...#..#####........÷......... Cast: Freeze##..###.## #...P####÷÷#.÷..... Memories (4) Fly ##..#.##.# #...#####.###......#P...+...###....##.P÷# #...... ##...P....#....###...###...... #..........#.....#....#....... ##....†....#...................  _Done exploring. _Done exploring.  |( h1Search for what [Enter for "."]? _Okay, then. _Okay, then. _Unknown command.|( h,2|( h44Curse which item? (Esc to abort) Hand Weapons (go to first with )) |( ha4 v - a +3 trident of draining (weapon) Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} |( h4iJewellery (go to first with "=) |( h4K l - a +6 ring of strength (worn)|( hrs #...#P....# #..#########..... Gobosan the Frost Mage#....'....###...#............ Revenant of Ashenzari ****..##..#.#....##P....#......#.... Health: 125/125 ========================#...#####.###............'.... Magic: 34/34 ========================#...######.###...........#.... AC: 17Str: 18##...##P#.##.P...#.......#.... EV: 24 Int: 19##................#.##..##.... SH: 11Dex: 9#.................#.#.#.#..... XL: 13 Next: 75% Place: Lair:4##...........@................ Noise: ---------  Time: 26495.6 (0.0)##............................ |( h't v) +3 trident (drain)#...#..#####........÷......... Cast: Freeze##..###.## #...P####÷÷#.÷..... Memories (4) Fly ##..#.##.# #...#####.###......#P...+...###....##.P÷# #...... ##...P....#....###...###...... #..........#.....#....#....... ##....†....#...................  _Done exploring. _Done exploring.  Search for what [Enter for "."]? _Okay, then. _Okay, then. _Unknown command. 9 6.6 (1+3 trident of Ashenzari's Black Moon {d|( hzK _Your +3 trident of draining glows black for a moment.~( h5~( hD7 Ability - do what?CostFailure  f - Enkindle~( hj7oInstant0%  Invocations -X - Renounce Religion~( h7None0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.( h( h( h #...#P....# #..#########..... Gobosan the Frost Mage#....'....###...#............ Revenant of Ashenzari ****..##..#.#....##P....#......#.... Health: 125/125 ========================#...#####.###............'.... Magic: 34/34 ========================#...######.###...........#.... AC: 17Str: 18##...##P#.##.P...#.......#.... EV: 9Int: 19##................#.##..##.... SH: 11Dex: 9( hj#.................#.#.#.#..... XL: 13 Next: 75% Place: Lair:4##...........@................ Noise: ---------  Time: 26496.6 (0.0)##............................ v) +3 trident of Ashenzari's Black Moon {d#...#..#####........÷......... Cast: Freeze##..###.## #...P####÷÷#.÷..... Memories (4) Fly ##..#.##.# #...#####.###......#P...+...###....##.P÷# #...... ( hJ##...P....#....###...###...... #..........#.....#....#....... ##....†....#...................  _Done exploring.  Search for what [Enter for "."]? _Okay, then. _Okay, then. _Unknown command. ( hrL_Your +3 trident of draining glows black for a moment.( h( h Uncurse and destroy which item? Hand Weapons (go to first with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem}Armour (go to first with [)  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self} Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}( h֒( hv #...#P....# #..#########..... Gobosan the Frost Mage#....'....###...#............ Revenant of Ashenzari ****..##..#.#....##P....#......#.... Health: 125/125 ========================#...#####.###............'.... Magic: 34/34 ========================#...######.###...........#.... AC: 17Str: 18##...##P#.##.P...#.......#.... EV: 9Int: 19##................#.##..##.... SH: 11( h-iDex: 9#.................#.#.#.#..... XL: 13 Next: 75% Place: Lair:4##...........@................ Noise: ---------  Time: 26496.6 (0.0)##............................ v) +3 trident of Ashenzari's Black Moon {d#...#..#####........÷......... Cast: Freeze( h##..###.## #...P####÷÷#.÷..... Memories (4) Fly ##..#.##.# #...#####.###......#P...+...###....##.P÷# #...... ##...P....#....###...###...... ( hئJ#..........#.....#....#....... ##....†....#................... Search for what [Enter for "."]? _Okay, then. _Okay, then. ( hP_Unknown command. _Your +3 trident of draining glows black for a moment.  Okay, then.( hѨ( h( h. _( h( h( hX(( h*/ _Okay, then.Unknown command. _Your +3 trident of draining glows black for a moment. _Okay, then.Unknown command.( h[[?25h[?0c  Search for what [Enter for "."]? ( hNn [?25l[?1c( hvlov( hI( h( h X _Can't find anything matching that.( h2 4( h; ( h_> F _Unknown command.( hm[?25h[?0c  Search for what [Enter for "vlov", or ? for help]? ( h [?25l[?1c( h( h92 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] S - the cursed +0 pair of gloves of the Prescient Sun (worn) {ComResults elsewhere ([,] to cycle) ( hCe b - [D:7] the +0 pair of gloves of Dishonour {rPois Int+2}( hr( h( h #...#P....# #..#########..... Gobosan the Frost Mage#....'....###...#............ Revenant of Ashenzari ****..##..#.#....##P....#......#.... Health: 125/125 ========================#...#####.###............'.... Magic: 34/34 ========================#...######.###...........#.... AC: 17Str: 18##...##P#.##.P...#.......#.... EV: 9Int: 19##................#.##..##.... SH: 11Dex: 9#.................#.#.#.#..... XL: 13 Next: 75% Place: Lair:4##...........@................ Noise: ---------  Time: 26496.6 (0.0)##............................ v) +3 t( h˝rident of Ashenzari's Black Moon {d#...#..#####........÷......... Cast: Freeze##..###.## #...P####÷÷#.÷..... Memories (4) Fly ##..#.##.# #...#####.###......#P...+...###....##.P÷# #...... ##...P....#....###...###...... #..........#.....#....#....... ##....†....#...................  _Okay, then. _Unknown command.Search for what [Enter for "."]? vlov ( h_Can't find anything matching that. _Unknown command.Search for what [Enter for "vlov", or ? for help]? glov( hϧ( h^( h`( h. _( hS ( hT ( h^ ( h5a F _Unknown command.( hZ ( h ( h% ( h( F _Unknown command.( h ( h\ ( h% ( h( F _Unknown command.( h m[?25h[?0c  Search for what [Enter for "glov", or ? for help]? ( h-T [?25l[?1c( h\( h]e14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] an escape hatch in the floorb - [Lair:4] a stone staircase leading down  c - [Lair:4] a stone staircase leading down  d - [Lair:4] an escape hatch in the ceiling  e - [Lair:4] a stone staircase leading down  f - [Lair:4] a stone staircase leading up  g - [Lair:4] a stone staircase leading up  h - [Lair:4] a +1 longbow of flamingi - [Lair:4] a +0 dire flail  j - [Lair:4] a +0 morningstar  k - [Lair:4] a +0 war axe  l - [Lair:4] a stone staircase leading up  m - [Lair:4] a +2 chain mail of fire resistancen - [Lair:4] a +0 scale mail( h{( hڃ( h #...#P....# #..#########..... Gobosan the Frost Mage#....'....###...#............ Revenant of Ashenzari ****..##..#.#....##P....#......#.... Health: 125/125 ========================#...#####.###............'.... Magic: 34/34 ========================#...######.###...........#.... AC: 17Str: 18##...##P#.##.P...#.......#.... EV: 9Int: 19##................#.##..##.... SH: 11Dex: 9#.................#.#.#.#..... XL: 13 Next: 75% Place: Lair:4( hT##...........@................ Noise: ---------  Time: 26496.6 (0.0)##............................ v) +3 trident of Ashenzari's Black Moon {d#...#..#####........÷......... Cast: Freeze##..###.## #...P####÷÷#.÷..... Memories (4) Fly ##..#.##.# #...#####.###......#P...+...###....##.P÷# #...... ##...P....#....###...###......( h+ #..........#.....#....#....... ##....†....#...................  _Unknown command. _Search for what [Enter for "vlov", or ? for help]? glov _Unknown command. _Unknown command. _Unknown command.Search for what [Enter for "glov", or ? for help]? .( hy( h( h. _( h( hG [[?25h[?0c  Search for what [Enter for "."]? ( h]s [?25l[?1c( h( h 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] ( hdResults at your position ([,] to cycle)  a - [carried] S - the cursed +0 pair of gloves of the Prescient Sun (worn) {ComResults elsewhere ([,] to cycle)  b - [D:7] the +0 pair of gloves of Dishonour {rPois Int+2}( hymLevel 7 of the Dungeon <<<<>>>>(Press ? for help) #######...#.#.......#.## #.###.##.# #.##.##.# ###...#.....#...#..[.# #.# #.##.# #.# #.#### #.#  #...#....#....#....#.## #.# #.##.######.##....##.# #.#...#.....#...#.....# #.# #%##........# ####.##.##.......#.#.......#.#.###.# #.############.########.###.#.#.......#.#.......##.# #.##..........##.....#...#.....#...#....# #.##..#########( hB##.#....#....#....#...######.#############..##.....#...#.....#...#.# #.............##..###.#.#.......#.#.......# #..##########.##..##.......#.#.......#.#..# #..###### #.##..##.#...#.....#...#......# #.......#####.#####..##...#....#....#....#.#.## #...###...[......########..##.#...#.....#...#.......####...#########.#............##.......#.#.......#.#...........................#####.###.#.#.......#.#........#####.....<.....#######.#####.##.....#...#.....#...#..# ############# #.......##..#....#....#..[.#....###########.....#...#.....#...##.##.#.#...#...#.#...###..##.....###.............####...............#######################( h97 ( h8 ( h< Gobosan the Frost MageRevenant of Ashenzari ****..Health: 125/125 ========================Magic: 34/34 ========================AC: 17Str: 18EV: 9Int: 19SH: 11Dex: 9XL: 13 Next: 75% Place: Lair:4Time:Memories (4) Fly _Search for what [Enter for "vlov", or ? for help]? glov _Unknown command. _Unknown command. ( h< _Unknown command. _Search for what [Enter for "glov", or ? for help]? .  Search for what [Enter for "."]? glov( h? 4( hA ( hX ( h[ ( hKf Y24 _( hh ( h ( h ( h ( h ( h" ( h֘ ( h/ ( h^ ( hӥ ( h ( h ( h ( h ,( hH ( h~ ( h ( h ( h6 ( h ( h ( h ( h ( h ( hH ,( h ( h ( h ( hk ( h ( h ( h: ( h ( h" ( h ( h+ ( h ( h! ( h ( h~ ( h ( h ( h ( h& ( h- ( h" ( h% ( h"& ( h?' ( h. ( hm1 ( h1 ( h4 ( h_: ( h= ( hg= ( h> ( hE ( hG ( h,H ( hH ( hO ( h R ( hYR ( hS ( hRZ ( h\ ( h] ( h^ ( he ( hg ( h$h ( hi ( ho ( hr ,( hDt ( hy ( hg| ( h| ( h)~ ( hf ( h ( h ( hK ( hS ( hώ ( hH ( h: ( h^ ( h ( h ( h ( hZ ( hp ( h ( hy ( hѩ ( h ( h ( hQ ( h ( hu ( hµ ( h" ( ht ( h[ ( h ( hԾ ( hf ( h ( hL ( h ( h ( h ( h ( h ( h ( h ,( hS ( h ( h ( h ( h ( hU ( h1 ( h ( h_ ( h ( h[ ( h ( h ( h ( hk ,( h ( hK ( h` ( h ( h ( h ( h ( h ( h ( h B( h ( h ( h ( h   There is a stone staircase leading up here.( h" ( h% ( h& / 9 _( h( ( h <3( h,( h( hj _You fly upwards.  There is a stone staircase leading down here.( hů( hC24 _( h( hߵ( h3,( h( h߽( h( h<( h( hX  There is a stone staircase leading up here.( h( hg( hN/ 9 _( h( h><2( hA( hnB( hB( hWj _You fly upwards.  There is a stone staircase leading down here.( hZ( hu[C24 _( h\( h`( hc( hd( he( hg( hJj( hj( h}k( hm( ho( hp( h"q( hks( hu( hnv( hv( hx( hz( hH{( hz|( h}( h( h( hۀ( hY( h( h( hN( hYou fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  up( hM( h( h/ 9 _( hY( h1( h6( h,( hy( h|There is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.( h( hzC24 _( h( h( h$( h^( hV( h( h( h( h( h( h,( he( h( h+( hs( h[( h( h!( hq"( hx$( h'( h*( hE+( h)-( h0( hM4( h4( h6( h9( h<( h=( h{>( h;A( hD( h>E( hfF( hH( hK( h( h,( h( hA( h( h5( h ( h( h( h( hR( h=( hW( h( h( hZ( h,( h( hn( h\( h( h( h( h,( h( h( hB( h( h( h( h( h( h( h( hQ( h( h( h( hJ( h( h( hF( h( h( ha( h( h@( hb( hV( h( ho ( h$( h',( h}*( h.( h81( hu1( hn3( h 7( h9( h:( h;( h@a  You see here a yak skeleton.( hC( hD _( hF( hKa  You see here a yak skeleton.( h{N( hN _( hP( hR( hS( h-T( h0U( h(Y( hZ,( hB^( h_( ha,( hc( hTf( hh,( hi( hnX( ho( h9q,( hEr( h/u@  There is an open door here.( hx( hx _( hHz( h}( hF,( hq( hI( h,( h( h( h,( h( h( h@( hƦ( h( hȭ( hL( h( h( h,( h( hk( hA( hV%  ( h3There is a stone staircase leading up here.( h( h5( h/ 9 _( h( h^w!9( hw( h|,( h~( hj _You fly upwards.  There is a stone staircase leading down here.( h( hC24 _( hޔ( h<  You see here a +0 robe.( h( hW _( h0( h  Things that are here:  a +0 robe; a +0 robe; an orc skeleton( hĭ( h> _( h9( h[( hC( hy( h,( hV( h( ha( h+( h( h( h0( h4( h8( hc( h( h-( h( h,( h( h<( h3,( hb( h( h( h( h(,( h+( h+( h/( hq4( hw9( h9( h=( hHW  Items here: )) [[.( hN( h2O _( hR( h%UX  There is a stone staircase leading up here.( h[( h6`( h a/ 9 _( hd( h c 8  You fly upwards.( ht ,( h ( h} _Level annotation: Blorkula the orculaThere is a stone staircase leading down here.( h ( h3 C24 _( h ( h֜ ( h ( h$ ( h ( h/ ( h ( h٥ ( h ( hO ( h ( h% ( h ( h ( hY ( h ( hr ( h ( h ( h ( h% ( h) ( h` ( h ( h ( h ( h ( h ( h ( h ( h ( hT ( h ( hT ( h ( hB ( h ( hw ( h ( h; ( h ( hS ( h ( hT ( h[ ( h c  You see here a troll skeleton.( h ( hS _( h ( h ( h ,( hr ,( h ( h ( h ( h ( h] ( h ( h ( h? ( h ( h ( h ( h ( h ( h ( hE ( h ( h" ( h" ( h# ( h% ( h( ( h) ( hH* ( h. l  You see here a ring of positive energy.( h0 ( h0 _( h1 ( hw4 ( h7 ( ho7 ( h#9 ( h; ( h> ( h> ( h@ ( h[C ( hF ( h G ( h^H ( hK X  There is a stone staircase leading up here.( hM ( h\Q ( hFR / 9 _( hS ( hbi 7( hi ( hl ,( hn ( hz j _You fly upwards.  There is a stone staircase leading down here.( hy} ( h.~ C24 _( h ( hʃ ( h ( h҅ ( h ( h ( h8 ( hx ( hZ ( h- ( h ( h ( h ( hU ( hӟ ,( h ( h ( h ( h ( h' ( h ( hʧ ( h ( h ( hթ ( hn ( h ( h ( h ( h ( h ( h, ( hN ( h- ,( h ( h3 ( h ( h ( h ( h ( h ( hԿ ( h ( h f  You see here an inkwell talisman.( h! ( h _( hm ( h ( h ,( h ( h ( h ( h ( h ( h= ( h( ( h[ ( h^ ( h ( h ( hg ( hc ( h ( h ( hL ( h ( hQ ( h ( hl ( hl ( h ( hu ,( h ( h ( h< ( h} ( h ( h ( h ( hL ( h ( hJ ( h ( h# ( h ( h} ( h ( h ( h ( h ( h ( h ( h ( h ( h ( h ( h ( hD ( h ,( h ( hH .###.# #.############.# ..##.# #.##.. #....# #.##.. ..######.#############.. #.# #.............#( h s#.. ..# #..##########.##.. ..# #..###### #.##.. ..# #.......#####.#####.. #.## #...###...@......########.. Noise: --------- 26681.1 (184.5) ( hs %...####...#########.#............ v) +3 trident of Ashenzari's Black Moon {d ...........................#####. Cast: Freeze ...#####.....<.....#######.#####. #..# ############# #....... ...######### ##.# #..# ( h "..##( hk ( h% ( hZ( _You see here the +0 pair of gloves of Dishonour {rPois Int+2}.( hM( h ; 9 2.1 (1.0)( hi( h| _W - the +0 pair of gloves of Dishonour {rPois Int+2}( h( h Level 7 of the Dungeon <<<<>>>>(Press ? for help)#######...#.#.......#.## #.###.##.# #.##.##.####...#.....#...#..[.# #.# #.##.# #.##.#####.##...#....#....#....#.## #.# #.##.######.##....##.##.#...#.....#...#.....# #.# #%##........#( hX ####.##.##.......#.#.......#.#.###.# #.############.########.###.#.#.......#.#.......##.# #.##..........##.....#...#.....#...#....# #.##..###########.#....#....#....#...######.#############..##.....#...#.....#...#.# #.............##..###.#.#.......#.#.......# #..##########.##..##.......#.#.......#.#..# #..###### #.##..##.#...#.....#...#......# #.......#####.#####..#( h #...#....#....#....#.#.## #...###...@......########..##.#...#.....#...#.......####...#########.#............##.......#.#.......#.#...........................#####.###.#.#.......#.#........#####.....<.....#######.#####.##.....#...#.....#...#..# ############# #.......##..#....#....#..[.#....###########.....#...#.....#...##.##.#.#...#...#.#...###..##.....###.............####...............#######################( hR%.# ####......# ###..###.##.#####.......####.##.# #..# #......##.........##### #.# #.# #.###.#.#.###########.##.#...........## #.# #.# #.# #.#.#.#.[....>...........######.## #.# #.# #.# #.#.#.#.##..#####.#...##.# #.( h%##.# #.#####.###.#.#.#^###.# #.#.#.##.# #.##..# ##.....................# #.#...##.# #.##.## #.#######...#.#.......#.## #..# #.# #.# #.#( h &###...#.....#...#..[.# #.# #.##.# #.# #.#### #.#...#....#....#....#.## #.# #.##.( h=&7.# #....# #.##...#.....#...#.....# #.# #%##........# ####.# #.#( hb&......#.#.......#.#.###.# #.########### ########.#( h&E#.#.#.......#.#.......##.# #.##..........# #.....#...#.....#...#....# #.##..#########( h& ##.#....#....#....#...######.############ #.( h& #.....#...#.....#...#.# #.............# #.##.#.#.......#.#.......# #...# ##.......#.#.......#.#..# #..###### #.# #..( h'#.#...#.....#...#......# #.......#####.#####..##...#..#....#.#.## #...###...@......########..##.#...#.....#...#.####...#########.#............##.......#.#.#...........................#####.###.#.#.......#.#........#####.....<.....#######.#####.#( h ( hl .###.# #.############.# Gobosan the Frost Mage ..##.# #.##.. Revenant of Ashenzari ****.. #....# #.##.. Health: 125/125 ======================== ..######.#############.. Magic: 34/34 ======================== #.# #.............##.. AC: 17Str: 18 ..# #..##########.##.. EV: 9Int: 19 ..# #..###### #.##.. SH: 11Dex: 9 ..# #.......#####.#####.. XL: 13 Next: 75% Place: Dungeon:7 ( h) #.## #...###...@......########.. Noise: ---------  Time: 26682.1 (0.0) ...####...#########.#............ v) +3 trident of Ashenzari's Black Moon {d ...........................#####. Cast: Freeze ...#####.....<.....#######.#####. Memories (4) Fly #..# ############# #....... ...######### ##.# #..# ..## _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _You see here an inkwell talisman. ( h _You see here the +0 pair of gloves of Dishonour {rPois Int+2}. _W - the +0 pair of gloves of Dishonour {rPois Int+2}( hL 4( h ( h, ( h h24 ( h ( hd ( h ( h ( h ( hP ( h ( hu ( h ,( h ( h ( hL ( h ( h ( h ( h< ( h ( h ( h ( hD ( h ( hV ( h ( hF ( h ( hi ( h ( hP ( h ( hw ( h ( h# ,( h0 ( h ( hq ( h ( h ( h ( he ( h ( he ( hZ ( hr ( h ( h ( h{ ( hV ( h ( h ( h@ ( hA ,( h ( ht 1You fly upwards. _There is a stone staircase leading down here. _You see here an inkwell talisman. _the +0 pair of gloves of Dishonour {rPois Int+2}. ( h _W - the +0 pair of gloves of Dishonour {rPois Int+2}  You see here an inkwell talisman.( h% ( h& _( h' ( h( ( hj* ( h* ( h+ ( h- ( h,0 ( hq0 ( ht1 ( h2 ( h4 ( h4 [39;49m( h5 ( h7 ( h8 ( h9 ( h9 ( h#; ( h< ( h)= ( h> ( h=@ ( hB ( h:C ( hD ( hfF ( hH ( hI ( hJ ( huL ( hN ( h8O ( hP ( hqR ( h!U ,( hV ( hYX ( h6Z ( hZ ( h\ ( h)^ ( h[` ( h` ( h&c ( hj y.........# #.#.# #..### ###.....####.#.####....# .......## #.#......##.# ###..#.# #.#..###.##.#  #..#.### #....# #.##.# ###......# ###..###.##.####( h$k .....#.# #......##... .###.#.#.###########.##.#...... .# #.#.#.#.[....@...........#####709.1 (27.0)# #.#.#.#.##..#####.#...##.# ( hpk ###.#.#.#^###.# #.#.#.##.# ............# #.#...##.# ...#.#.......#.## #.###.##.#( h\o #.....#...#..[.# #.# #.##.# ....#....#....#.## #.# #.##.#####  .#.....#...#.....# #.# #%##...... .#.#.......#.#.###.# #.######## ( hr ( hJu c _There is a stone staircase leading down here.( h5( h( h ( h( hC 9 10.1 (1.0) _( h!( h1 ##..##.#  [.._...####....#  #...##..##.#  ..........÷...##.#  ( h2.##.....##..####=#  #..###.# #.#  ##..###..##.# #.#  ....###.....# #.#  8....#....#.# #@#  ............# ###  .........[### ########### #         You fly downwards.( h04( h;7_( h -1.6 (2.5( h( h _Level annotation: Blorkula the orcula _There is a stone staircase leading up here.( h-J( h53( h36( hP:Y24 _( h=( h@( h2A( hB( hH( hK( hK( h.M( hQ( hT,( hU( hBZl  You see here a ring of positive energy.( h]( h^ _( h_( hd( hf( hWg( hh( hl( hn( h9o( hp( hu( h)w( hw( hx( h{( hW~( h( h"( h'X( hn( h,( h( hϛ( h( hҞ( hf( h( h( hL( h`( hY( h( h( h ( h( h,( h#( hk( h`( h( ha( hr( h( h;( h( h( hF( h( hY( h( h@( h( h( hR( h( h( h( h@( he,( h( h( h( h( h( hW( hU #####...,,,..........) #.##***#.######.##  #...# #######.# #.# #.# ( hA[ #...# o.......* #.## #.# ...## .....?.,* ##..# #.#  ..... ,,.....,* ##...## #.# ( hg #...# ,,,,...** #.....# #.# ( h #...# *****#.#####..#..####.## ( h #...# #.@.....###........ ( h_##...# ###.##..###..##..#### #.###..#..###.## ( h....## ###[.##.....##..### ( h> ####..# ##................^# ( h`%######.### ##...##.........##..# o   Blorkula the Orcula (dormant) ( h(....##...## #...####[.._...####.. ....####..###.#..##.........##..# ( h....# ##.....#.............÷...#( h.034.6 (23.0)( hz*,.o,,,*o( h( h 5==5.6 (24( hj( h1 _Blorkula the Orcula shouts!( h;8 #####...,,,. #.##***#.######. #...# *#######.# #.# #.# #...# ,.o......# #.## #.# ( h><a .#...## ,.....?..* ##..# #.# ..... ,,,......* ##...## #.# #...# ,,,,,...#* #.....# #.# #...# ******#.#####..#..####. # #...#( hx<+ #@......####...# ###.##..###..##...##( h<f #.###..#..###.##( h<#....## ###[.##.....##.. ####..# ##....( h<h......^#.### ##...##.( h<w.##...##...## #...####[.._...####.( h=K .####..###.#..##.........##..( h6=b .# ##.....#( hS=j.÷... ( h@( hJ*,,..o,,,*o   Blorkula the Orcula( hJ0( hTL:--6.6 (1.0)( haT( h^V( h[( h9--( hP( h( h 8_( h@ ( ho 9_( hn ( hҧ ......############.######...,,,.......... #.##***#.#####*########  ( h= #...# ,...o.....# #.#.#...##,......?..# ##..# ..... ,.........* ##...#,........#* #.....#  *******#@#####..#..####.# # .......###....... ###...# ###.##..###..##.. ......##  #.###..#..### ###....#( h\$ ###[.##.....##..##  ####..# ##........^ #######.### ##...##.........##....## #...####[.._...#######..###.#..####( hq( h#].o_( h&7( ho9_( h~ _Blorkula the Orcula suddenly grunts, as Orcs often do.( hh #......##...# #. #......#################...,,,......... #.##***#.######.( h #...# #########.# #.# #. #...# ..........# #.## #.#...##.....o.?..# ##..# #. ..... ..# ##...## #. #...# .......@.#* #.....# #.( hT! #...# ########.#####..#..#### #...# #.......###...... .###...( h%###.##..###..##.. ... #.###..#..###. ####....## ###[.##.....##..#  ####..# ##...... ########.### ##...##..........##...## #...####[.._...####( h**.,o**( h78Freeze( h( hz( hG #......##...# # #......## #####...,,, #.##***#.###### #...##.# #.# # #...##.# #.## # .#...##.?..# ##..# # ......o...# ##...## # # #...##( h|He.#* #.....# # ## #...##.#####..#..#### .## #...# #.......### ..###...# ###.##..###..## #.## #.###..#..###.#....## ###[.##.....##.. ####..# ##....#.### ##...##..## ( hH#......##...## #...####[.._...( hzR?*_( hS.=9( hY( h\ ( h\v_You block Blorkula the Orcula's attack. Blorkula the Orcula barely misses you.( h(  You closely miss Blorkula the Orcula.  Blorkula the Orcula hits you with a +0 short sword.( h) U3- 9 ( h* 40.9 (1.3( h0 9_( h23 = _You block Blorkula the Orcula's attack.( hc# #......##...# # #......# # #####...,,, # * #.##***#. # #...##.# #.# # #...##.# #.## # .#...##.?..# ##..# # .o...# ##...## # #...##.#* #.....# .## #...##.#####..#.. ..## #...# #.......### #..###...# ###.##..###..## ##.## #.###..#..###  #####....## ###[.##.....## ####..# ## ( h˸ #.### ##...##.  #......##...## #...####[.._...( h ****Blorkula the Orcula hits you but does no damage.( hx5=24 10( h*9_( hG _Blorkula the Orcula bites you but does no damage.( h1 .# * #......##...# .# * #...... .# * #####...,,, .# ** #.##***#. .# #...##.# #.# .# #...##.# #.## [# .#...##.?..# ##..# .# .o...# ##...## .## #...##.#* #.....# ..## #...##.#####..#...## #...# #.### ##..###...# ###.##..###..  ##.## #.###..#.. #####....## ###[.##.....## ####..# ## #.### ##...##. #......##...## #...####[.._...[39( h ;49m( h) ( h ,,,*.o  Blorkula the Orcula hits you but does no damage. _Blorkula the Orcula bites you but does no damage.  Blorkula the Orcula contemplates whether Beogh's temples would look better  painted violet.attacks as he pursues you!  hit( h &2( h! 9_( hȰ ] _Blorkula the Orcula closely misses you.( h? !.#,*#......##...#Gobosan the Frost Mage .#,*#......########## Revenant of Ashenzari ****.. .#,*( hP@ #####...,,,...... Health: 125/125 ======================== .#***#.##***#.#### Magic: 31/34 =====================--- .# #...###########.# #.#AC: 17Str: 18 .# #...##..........# #.##EV: 24 Int: 19 [# .#...##.......?..# ##..#SH: 11Dex: 9 ( h@ p.# ................# ##...## XL: 13 Next: 75% Place: Dungeon:8 .## #...##....@o...#* #.....# Noise: =--------  Time: 26742.9 (0.0) ..## #...##########.#####..#..## v) +3 trident of Ashenzari's Black Moon {d ...## #...#( hA #.......###... Cast: Freeze ##..###...####.##..###..# Memories (4) Fly ( h)A H##.......###.###..#..#######....##( hPA ###[.##.....## o   Blorkula the Orcula####..# ##.............( hA #########.### ##...##.........#......##...## #...####[.._...#( hA Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit Blorkula the Orcula.  Blorkula the Orcula is lightly damaged.  ( hA |Blorkula the Orcula resists. The wall freezes Blorkula the Orcula.  Blorkula the Orcula hits you with a +0 short sword.( hC i3- 9 ==3.9 (1( hC QRamparts Fly ( h#Q t####( hS 6  The walls around you are covered in ice.  You hit Blorkula the Orcula.  Blorkula the Orcula is lightly damaged.resists. The wall freezes Blorkula the Orcula.hits you with a +0 short sword. _Blorkula the Orcula misses you.( h].#,*#......##...#Gobosan the Frost Mage ( h}].#,*#......########## Revenant of Ashenzari ****.. .#,*( h]#####...,,,...... Health: 123/125 =======================- .#***#.##***#.#### Magic: 30/34 =====================--- .# #...###########.# #.#( h]YAC: 17Str: 18 ( h^.# #...##..........# #.##EV: 9Int: 19 ( hD^[# .#...##.......?..# ##..#SH: 11( hi^+Dex: 9 ( h^,.# ................# ##...## XL: 13 Next: 75% Place: Dungeon:8 ( h^.## #...##....@o...#* #.....# Noise: ==-------  Time: 26743.9 (0.0) ( h^..## #...##########.#####..#..## v) +3 trident of Ashenzari's Black Moon {d ...## #...#( h_#.......###... Cast: Freeze ##..###...####.##..###..# Memories (4) Ramparts Fly ( hM_H##.......###.###..#..#######....##( hs_###[.##.....## o   Blorkula the Orcula####..# ##.............( h_#########.### ##...##.........#......##...## #...####[.._...#( h_You freeze Blorkula the Orcula. Blorkula the Orcula resists.  Blorkula the Orcula is moderately damaged.( h_You barely miss Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.( h`Blorkula the Orcula resists. The wall freezes Blorkula the Orcula!  Blorkula the Orcula closely misses you.( hWa;4-4.9 (1( hfiQ#####( hTl  Blorkula the Orcula is moderately damaged.  You barely miss Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.Blorkula the Orcula resists. The wall freezes Blorkula the Orcula!  Blorkula the Orcula closely misses you. _Blorkula the Orcula bites you but does no damage.( h8  You puncture Blorkula the Orcula!  Blorkula the Orcula is almost destroyed.Blorkula the Orcula resists. The wall freezes Blorkula the Orcula.( h bbb.bb#####bbbbb 5 vampire bats (wandering)( h 55=( h2 .=6.2 (1.3( h] w#####( h"  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!( h$( hYour frozen ramparts will break if you move. Continue? Y - Yes ( h' N - No( h ( h .#,*#......##...#Gobosan the Frost Mage .#,*#......########## Revenant of Ashenzari ****.. .#,*#####...,,,...... Health: 125/125 ======================== .#***#.##***#.#### Magic: 30/34 =====================--- .# #...###########.# #.#AC: 17Str: 18 .# #...##..........# #.##EV: 9Int: 19 [# .#...##......b?..# ##..#SH: 11Dex: 9 .# ..........bb....# ##...## XL: 13 Next: 75% Place: Dungeon:8 .## #...##....@.bb.#* #.....# Noise( h : ==-------  Time: 26746.2 (0.0) ..## #...##########.#####..#..## v) +3 trident of Ashenzari's Black Moon {d ...## #...##.......###... Cast: Freeze ##..###...####.##..###..# Memories (4) Ramparts Fly ##.......###.###..#..#######....#####[.##.....## bbbbb 5 vampire bats (wandering)####..# ##.............#########.### ##...##.........#......##...## #...####[.._...#You puncture Blorkula the Orcula!  Blorkula the Orcula is almost destroyed.Blorkula the Orcula resists. The wall freezes Blorkula the Orcula.  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!Okay, then.( h X####( h . _( h@6.# ,* #......##...#  Gobosan the Frost Mage .# ,* #......########## Revenant of Ashenzari ****.. .# ,* #####...,,,...... Health: 125/125 ======================== .# *** #.##***#.#### Magic: 29/34 ====================---- .# #...###########.# #.#  AC: 17Str: 18 .# #...##..........# #.##  EV: 9Int: 19 [# .#...##......b?..# ##..#  SH: 11Dex: 9 .# ..........bb....# ##...##  XL: 13 Next: 75% Place: Dungeon:8 .## #...##....@.bb.#* #.....#  Noise: ==-------  Time: 26746.2 (0.0) ..## #...##########.#####..#..## v) +3 trident of Ashenzari's Black Moon {d ...## #...# #.......###... Cast: Freeze ( h6\##..###...# ###.##..###..# Memories (4) Ramparts Fly  ##.......## #.###..#..##  #####....## ###[.##.....## bbbbb 5 vampire bats (wandering) ####..# ##.............  #########.### ##...##.........  #......##...## #...####[.._...#Aim: a vampire bat (unrewarding, wandering, hasn't noticed you, 100% to hit)  You freeze the vampire bat!  The vampire bat is heavily damaged.You hit the vampire bat.  The vampire bat is moderately damaged.The vampire bat bites you but does no damage.( ha7,( hI9You freeze the vampire bat!  The vampire bat is heavily damaged.You hit the vampire bat.  The vampire bat is moderately damaged.The vampire bat bites you but does no damage.wall freezes the vampire bat. x2; The vampire bat bites you.( h5:m  You block the vampire bat's attack. The wall freezes the vampire bat. x2( h|:( ha;j  You block the vampire bat's attack. The wall freezes the vampire bat.( h;( hD ,*   ,*  ,*  *** #.# #...###########.# #.# ( hTE, #...##..........# #.## [# .#...##....bb.?..# ##..#  ..........bb....#  ( hE #...##....@b...#*   #...##########.# #...#  ( hEH    ###[( hE* ( hF'    ( h>F[ [.._( hG2-30=-( h@H7.2 (1( h P#####_( h8S{ _The vampire bat closely misses you. The wall freezes the vampire bat.( hD .# ,* #......##...#  Gobosan the Frost Mage .# ,* #......########## Revenant of Ashenzari ****.. .# ,* #####...,,,...... Health: 122/125 =======================- .# *** #.##***#.#### Magic: 29/34 ====================---- .# #...###########.# #.#  AC: 17Str: 18 .# #...##..........# #.##  EV: 9Int: 19 [# .#...##....bb.?..# ##..#  SH: 11Dex: 9 .# ..........bb....# ##...##  XL: 13 Next: 75% Place: Dungeon:8 .## #...##....@b...#* #.....#  Noise: =--------  Time: 26747.2 (0.0) ..## #...##########.#####..#..## v) +3 trident of Ashenzari's Black Moon {d ...## #...# #.......###... Cast: Freeze ( h]E ##..###...# ###.##..###..# Memories (4) Ramparts Fly  ##.......## #.###..#..##  #####....## ###[.##.....## bbbbb 5 vampire bats ####..# ##.............  #########.### ##...##.........  #......##...## #...####[.._...#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (lightly damaged, unrewarding, 100% to hit)  You freeze the vampire bat.  The vampire bat is heavily damaged.You barely miss the vampire bat.( hJ : a vampire bat (lightly damaged, unrewarding, 100% to hit)  You freeze the vampire bat.  The vampire bat is heavily damaged.  You barely miss the vampire bat.moderately damaged.The vampire bat bites you but does no damage.( hV ( hW ( hMa  The wall freezes the vampire bat. You block the vampire bat's attack. x3  The wall freezes the vampire bat.  You destroy the vampire bat!( ha ( hb ( hzb ( hc ( hl  ,*   ,*  ,*  *** #.# #...###########.# #.#  #...##..........# #.## [# .#...##......b?..# ##..#  ..........bb.b..#   #...##....@....#* ( hm   #...##########.# #...#      ###[ 4      [( ho 338.2 (1( h[w ( h 6 _That felt strangely unrewarding.( h .# ,* #......##...#  Gobosan the Frost Mage .# ,* #......########## Revenant of Ashenzari ****.. .# ,* #####...,,,...... Health: 123/125 =======================- .# *** #.##***#.#### Magic: 28/34 ===================----- ( hq .# #...###########.# #.#  AC: 17Str: 18 .# #...##..........# #.##  EV: 9Int: 19 [# .#...##......b?..# ##..#  SH: 11Dex: 9 .# ..........bb.b..# ##...##  XL: 13 Next: 75% Place: Dungeon:8 ( h .## #...##....@....#* #.....#  Noise: =--------  Time: 26748.2 (0.0) ( h J..## #...##########.#####..#..## v) +3 trident of Ashenzari's Black Moon {d ...## #...# #.......###... Cast: Freeze ( h` ##..###...# ###.##..###..# Memories (4) Ramparts Fly  ##.......## #.###..#..##  #####....## ###[.##.....## bbbb 4 vampire bats ####..# ##.............  #########.### ##...##.........  #......##...## #...####[.._...#Confirm with . or Enter, or press ? or * to list all spells.( h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (heavily damaged, unrewarding, 100% to hit)  You freeze the vampire bat!  You destroy the vampire bat!( h ZPress: ? - help, Shift-Dir - straight line: a vampire bat (heavily damaged, unrewarding, 100% to hit)  You freeze the vampire bat!  You destroy the vampire bat!  ( hV That felt strangely unrewarding. You closely miss the vampire bat.The vampire bat is moderately damaged.( h ( h3 ( h ( h ( h ( h O  ,*   ,*  ,*  *** #.# #...###########.# #.#  #...##..........# #.## ( hr [# .#...##.......?..# ##..#  ..........bbb...#   #...##....@....#*   #...##########.#( h | #...#     ( h T ###[ 3 ( h 0     ( h) [The vampire bat closely misses you.The vampire bat bites you but does no damage.( h 349.2 (1( hv X####( h 9 _You block the vampire bat's attack.( h.# ,* #......##...#  Gobosan the Frost Mage .# ,* #......########## Revenant of Ashenzari ****.. .# ,* #####...,,,...... Health: 124/125 =======================- .# *** #.##***#.#### Magic: 27/34 ===================----- ( h.# #...###########.# #.#  AC: 17Str: 18 .# #...##..........# #.##  EV: 9Int: 19 [# .#...##.......?..# ##..#  SH: 11Dex: 9 .# ..........bbb...# ##...##  XL: 13 Next: 75% Place: Dungeon:8 .## #...##....@....#* #.....#  Noise: =--------  Time: 26749.2 (0.0) ..## #...##########.#####..#..## v) +3 trident of Ashenzari's Black Moon {d ...## #...# #.......###... Cast: Freeze ##..###...# ###.##..###..# Memories (4) Ramparts Fly  ##.......## #.###..#..##  #####....## ###[.##.....## bbb 3 vampire bats ####..# ##.............  #########.### ##...##.........  #......##...## #...####[.._...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat ( h(moderately damaged, unrewarding, 100% to hit)  You freeze the vampire bat!  You destroy the vampire bat!( hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (moderately damaged, unrewarding, 100% to hit)  You freeze the vampire bat!  You destroy the vampire bat!That felt strangely unrewarding. You hit the vampire bat.( hg  The vampire bat is moderately damaged.( h'mThe vampire bat closely misses you. The wall freezes the vampire bat.( hlR  The vampire bat bites you but does no damage.( hg ,*   ,*  ,*  *** #.# #...###########.# #.#  #...##......b...# #.## [# .#...##.......?..# ##..#  ................#   #...##....@b...#*   #...##########.# #...#      ###[ 2      [( hnS5=50.2 (1( h#### _The wall freezes the vampire bat. The vampire bat closely misses you.( h.# ,* #......##...#  Gobosan the Frost Mage .# ,* #......########## Revenant of Ashenzari ****.. .# ,* #####...,,,...... Health: 125/125 ======================== .# *** #.##***#.#### Magic: 26/34 ==================------ .# #...###########.# #.#  AC: 17Str: 18 .# #...##......b...# #.##  EV: 9Int: 19 [# .#...##.......?..# ##..#  SH: 11Dex: 9 .# ................# ##...##  XL: 13 Next: 75% Place: Dungeon:8 .## #...##....@b...#* #.....#  Noise: =--------  Time: 26750.2 (0.0) ..## #...##########.#####..#..## v) +3 trident of Ashenzari's Black Moon {d ...## #...# #.......###... Cast: Freeze ##..###...# ###.##..###..# Memor( hies (4) Ramparts Fly  ##.......## #.###..#..##  #####....## ###[.##.....## bb 2 vampire bats ####..# ##.............  #########.### ##...##.........  #......##...## #...####[.._...#Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 100% to hit)  You freeze the vampire bat.  The vampire bat is almost destroyed.You miss the vampire bat.The vampire bat is almost destroyed.The vampire bat is almost destroyed.  You miss the vampire bat.  The vampire bat is almost destroyed.The wall freezes the vampire bat. You block the vampire bat's attack.  The wall freezes the vampire bat.  You destroy the vampire bat!( h ,*   ,*  ,*  *** #.# #...###########.# #.#  #...##..........# #.## [# .#...##.......?..# ##..#  ..........b.....#  ( hJ #...##....@....#*   #...##########.# #...#      ###[   vampire bat   ( hvN   [( hY7=1.2 (1( h####_( hZ _That felt strangely unrewarding. You block the vampire bat's attack.( h5.# ,* #......##...#  Gobosan the Frost Mage .# ,* #......########## Revenant of Ashenzari ****.. .# ,* #####...,,,...... Health: 125/125 ======================== .# *** #.##***#.#### Magic: 26/34 ==================------ .# #...###########.# #.#  AC: 17Str: 18 .# #...##..........# #.##  EV: 9Int: 19 [# .#...##.......?..# ##..#  SH: 11( h%KDex: 9 .# ..........b.....# ##...##  XL: 13 Next: 75% Place: Dungeon:8 .## #...##....@....#* #.....#  Noise: =--------  Time: 26751.2 (0.0) ..## #...##########.#####..#..## v) +3 trident of Ashenzari's Black Moon {d ...## #...# #.......###... Cast: Freeze ##..###...# ###.##..###..# Memories (4) Ramparts Fly  ##.......## #.###..#..##  #####....## ###[.##.....## b   vampire bat ####..# ##.............  #########.### ##...##......... ( h{  #......##...## #...####[.._...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 100% to hit)  You freeze the vampire bat!  You destroy Blorkula the Orcula!( hE ,*   ,*  ,*  *** #.# #...###########.# #.#  #...##..........# #.## ( hi[# .#...##.......?..# ##..#  ..........).....#   #...##....@....#*   #...##########.# #...#      ###[   ( h        [.._ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 100% to hit)  You freeze the vampire bat!  You destroy Blorkula the Orcula!A faint prismatic mist rises from Blorkula's broken form and then dissipates.( hL 62.2 (1FreezeFly ( hR 4 _The frozen ramparts melt away.( h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hAW_( h-9_( h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hD 4( h 9_( h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( hT  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h 9_( h ( h 9_( h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( hU( hU( hnZ( h^( h$cR24 ( hc( hc( hXe( hg( hgL7=( hRi( hk( hk( hTm( h`o( ho( hrq( hs( hs( hTu( hDx( hx:=( hz( ho}( h}&8( h0( h7,( h( h,( hb( h/( h( h( h( hL9=( h( h( hM( h( hy,( h|( hY,( h%( hI( h$30( hF==( h/( h,( h( h( h( hr( hJ,( h( h( h V1=( h( h,( h( h2( hݹ( h( hz( h( h( h( h L2=( hh( h( h( hi( h( hL( h( h'( hm( h( h( hi3==( h( h6,( h ( h( h( h( h,( h( h( h:=( h( hD-onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.( hJ084.2 (32.0)( hb4=-5.2 (33( h( h% _Magic restored.( h4( h( hOB( hc,( hU( h( h( h-( h: f=( hA ,( h ( h( h( h@( h( ht( h( h( h( h( hK( h( h:( h*"( h"( hb$( h)B( h+( h],( hs-( h+0( h0( h2( h5,( hu7( h;:,( h;( h>( h>( hW@( h( h( h( h7,( ht( h( h( h( h ( hU( h( hK ( h ( h ( h,( h<( h( h( hi( h,( h ( hc!,( h"( h!%( hs%( h&( h[)( h)( h.+( h-( h-( hF/( h1( h1( hE3( h5( h5( hQ7( h9( h9( h;( h=( h>( h?( hkB( hB( hD( hF( hMG( hH( h=K( hK( hL( h>O( hO( hP( hOU( hU( h\W( h\,( h^( h9a( ha( hUR( hz( h˜( h( hMB( h( h( hb( h( h( h( h¹( h( h*( he,( hп( h( ht( h( h ( hs( h( h6,( h( hIh 884.2 (99 _You start waiting.( h05.2 (100.0)( h9 _Done waiting.( h( h( h( h'( h( h,( hW( h( h( hX( h( h ( h( h( hT 9 ( hOx _f - 2 scrolls of teleportation (gained 1)( h( hW<24 ( h( h( h( hK( h( h( h ( h{( hL ( h- ( h( hE( hy( h( hp( h( h( h|"( h$( h %( h&( hi)( h+( hf,( h:.( h1( h1( 9 ( hC3( hR=T _J - a wand of mindburst (17) (gained 9 charges)( h?( h9@<24 ( hB( heE( h H( hH( hXJ( hM( hP( h2Q( hS( hX( h]( h^( h`( hd( hg( hg( hzi( hem( ho( hSp( hr( hu( h1w,( hx( h?{( h}( h,~( hD( h( h*( h( h( h&( h( h( he( hQ( h( h( hq( h(( h( h( h@( h( hf#J 9  _You reach down and open the door.( h$( h$<24 ( h&( h)3V  There is an open door here.( h4 _( h-5( h7( hs:( h:( h#<( h%>( hk@( h@( hB( heD( hnF( hG( h*H( hX( h[( h,\( h]( h1B( h2( h( ht( h( h ( h( h( h'( hR( h@  There is an open door here.( hޤ( hF _( hS( h׬( h( hq( h( h( hC( h( hѾ( ha( h( hj( h( h[( h( h^( h;( h*( hj( h( hv( h( h( h6( hZ( h( h ( hk( hZ( h( h=X( h( h( h ( h ( h+( h( h( h( hV,( h@( h( h1( h( h( h( h( h ( h ( h"( h%,( h%( h (( h#+B( h/-( h.( hO/( h/( h1( hP3( h3( hD4( h6( h7( hM8( h8( hI=( h>( ha>( h>( hd@( hZB( hB( h.C( hD( hF( hF( hnG( hH( hoJ( hJ( h@K( hM( hN( hO( hcO( hQ( hS( hpS( h T( hV( hX( hPY( h9Z( hm\( h^( h_( h`( h #################  #......@........# 965.2 (80.0) ##.######.###  #>...............###### #...................... ####.#####.########.#### #......# #.# #.#  #..(...# #.# #####.###### #......# #.# #..... #......# ### #...........( h( h^( hE _Done exploring.( h( h$( h_( h.......0.0)........( h( h( hBE _Done exploring.( h m[?25h[?0c  Search for what [Enter for "glov", or ? for help]? ( hA [?25l[?1c( h( hY17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a stone staircase leading downb - [D:8] 9 stones (3 further duplicates in 1 pile)  ( hLc - [D:8] a +0 dagger (3 further duplicates)  d - [D:8] a +0 club  e - [D:8] a +0 robe (3 further duplicates)  f - [D:8] a +0 leather armour (1 further duplicate)  g - [D:8] a +0 short sword (1 further duplicate)  ( hh - [D:8] 3 poisoned darts  i - [D:8] a +0 ring mail  j - [D:8] a shadowy altar of Dithmenos  k - [D:8] a stone staircase leading up  l - [D:8] a stone staircase leading up  ( hm - [D:8] a stone staircase leading down  n - [D:8] a teleport trap  o - [D:8] a +0 battleaxe  p - [D:8] a stone staircase leading down  ( h&q - [D:8] a stone staircase leading up( h y ( h{Gobosan the Frost MageRevenant of Ashenzari ****..Health: 125/125 ========================Magic: 34/34 ========================AC: 17Str: 18EV: 24 Int: 19SH: 11Dex: 9( hL|#################XL: 13 Next: 76% Place: Dungeon:8#......@........#Noise: ---------  Time: 26965.2 (0.0)########.######.###v) +3 trident of Ashenzari's Black Moon {d#>...............###### Cast: Freeze( h|J#...................... Memories (4) Fly ####.#####.########.#######......# #.##.#( h|#..(...# #.# #####.###### ( h|m#......# #.# #........... #......# ### #...........  _You reach down and open the door. ( h&}z_There is an open door here. _There is an open door here. _Done exploring. ( hT}_Done exploring.  Search for what [Enter for "glov", or ? for help]? .( h:( h( h#( h. _( h ( hr ( hV# ( h% F _Unknown command.( h+( h,( h3( hh4( h ( h ]Level 8 of the Dungeon <<<>>>_(Press ? for help)#######....##################( hn V#....##......@........##....#########.######.####....##>...............##############....##############.............................................>#####.#####.########.##############....#######.###.#( h #......# #.##.##....# #.# #.##..(...# #.# #####.######### #....# ###.# #.#( h #......# #.# #.............# #....# #<..# #.##......# ### #.............######....#######.# #.#( h ####.####.............#.......###.......###.##.###.............######.# #.#.........##.#( h4 {#.............# #.# #.#########.##.#( hM #.............######.###.)....# #.##)##( hf z#.............##......##.###### #.##))#( h d#.............##......##(### #.#( h ##.##########.............##........)..# #.##..........###.....########......##.#.# #.#( h Y#.......[..# #.....#( h A#......##...# #.#( h ^##.........# #.....##......############.#####( h #.........# #.....######................)..#( hN@>( hM( hhGobosan the Frost MageRevenant of Ashenzari ****..Health: 125/125 ========================Magic: 34/34 ========================AC: 17Str: 18EV: 24 Int: 19SH: 11Dex: 9#################XL: 13 Next: 76% Place: Dungeon:8#......@........#Noise: ---------  Time: 26965.2 (0.0)########.######.###v) +3 trident of Ashenzari's Black Moon {d( hH#>...............###### Cast: Freeze#...................... Memories (4) Fly ####.#####.########.#######......# #.##.##..(...# #.# #####.###### #......# #.# #........... #......# ### #...........  _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "glov", or ? for help]? . _Unknown command.( h ( h( h( hu( hQ _( h( hM( h( hy( h+( h( h( h`( h( h9( h( h( h{( h( h( h( h( h,( haB( h9( h##################...............# #.######.###( hh #@...............#72.2 (7 #................. ####.#####.########.( h[ #......# #.# #.# #..(...# #.# #####. #......# #.# #...... #......# ### #...... ####.### # #.# ##( h( h ( h c _There is a stone staircase leading down here.( h( h( h( h( h< 9 3.2 (1 _( h( hz9#...........#...##...########.... #...............##[...######..... #............#..##............... .............###÷.#.............. .............##))................ ...#'''#÷)....))................. ..##...##....)............# ..##..)##.....###..............9 ..##...##......#@.....#.## ...#####.........######### ....###..........# #.......# ##. ......)........#.## #)......###.. #.##..............###........#... #.##.........###..##.......([...) ( hB:l#..............#...##....>).# ##.....................|[...#...#####...........####...)#####..##( h:( hC( h-4.7 (2.5( h( h{ _You fly downwards. _There is a stone staircase leading up here.( h}( hj~( h( hm(0.0( h( h( hE _Done exploring.( h,( h̛Level 9 of the Dungeon <<<>>>>>(Press ? for help) ###..........##..#..###.##..'.#  ### ##.....#......##..#...##.##.)'.#  ##########.####..#...#......##.....###[.####.#  #...........#...##...########.......#....##..#  #...............##[...######.................#   ##............#..##...............#.#.....#.### ( htt  #.............###÷.#..............###.##....####   #.............##))................#.#####..###.#   #...#'''#÷)....)).....................# #....#.###   #..##...##....)..................#.#..####.......#   #..##..)##.....###..............#####.......#...###   #..##...##......#@...........#.## ###..###..###...#   #...#####.........####.......######........##.....##   #....###..........# #.......# ##.....##....#..#...##   #......)........#.## #)......###.....####......##...#   ##.##..............###........#.....##..##..........#  ( h՜#.##.........###..##.......([...)..##..##..........##  #..............#...##....>).#....)).#''#.......#....#  ##.....................|[...#...##........##...#.).####  ####...........####...)#####..####......####.....)[..##  ( h]#.............# ##...#####.##.)'......'..##....#)...#  ###.....##...## ###..[.##.##..'......'..##...##.#..#  ###..####..######..#..##..####......####....####..#######( hX-O@>( hu( h#...........#...##...########.... Gobosan the Frost Mage #...............##[...######..... Revenant of Ashenzari ****.. #............#..##............... Health: 125/125 ======================== .............###÷.#.............. Magic: 34/34 ======================== .............##))................ AC: 17Str: 18 ...#'''#÷)....))................. EV: 9Int: 19 ( h7..##...##....)..................# SH: 11Dex: 9 ..##..)##.....###..............## XL: 13 Next: 76% Place: Dungeon:9 ..##...##......#@...........#.## Noise: ---------  Time: 26974.7 (0.0) ...#####.........####.......##### v) +3 trident of Ashenzari's Black Moon {d ....###..........# #.......# ##. Cast: Freeze ......)........#.## #)......###.. Memories (4) Fly #.##..............###........#... #.##.........###..##.......([...)  #..............#...##....>).#....  ##.....................|[...#...#[37( hm ####...........####...)#####..##  _Search for what [Enter for "glov", or ? for help]? . _Unknown command. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Done exploring.( h( h( h( h( hC24 _( hf( h( hU( h( h( hA( h( h ( h( hI( h( h( h( h( h ,( h( h( h( h( h!( h)( h-/( h/( h3( h9( h?( hA( h( h:( h( hl( h( h( h( h]( h:!( h.....)...........#.#..#### .....###..............#####. ......#<...........#.## ###..#######.......####### #.......# ##.....##...#.## #)......###.....####.......###........#.....##..##...###..##.......([...)..##..##.....#...##....@).#....)).#''#..8( hT/10.0).....|[...#...##...........####...)#####..####......#..# ##...#####.##.)'......' .## ###..[.##.##..'......' .####..######..#..##..####......# †'..##....##...#..>....##.... .').##....##...##..........#''#.. .##.....#####.......##..##.( hf0( h>( h@c _There is a stone staircase leading down here.( h~( h( hХ( h( hB 9 5.0) _( h<( hT  #.#######...#  #.# #######..........#  #.# #########.##  #.# ######.÷)#  #.# ###.....÷### ##'######## #...###### .# ###'############ ......# #.......)...)..# 10....# #...@...[[..[[.# )......###.........<....# ...#.'..............# ..#.#..............# ........#.#..............#.........#.#....>.........# ..).......'.#.....( hh.........#.....#........... ..........# #..............#You fly downwards.( h.( h-7.2 (2.5( h( hW _Level annotation: Fannar _There is a stone staircase leading up here.( h}( hV~( h( hF _Unknown command.( hJI( h2J( hR( hWF _Unknown command.( hڣ[[?25h[?0c  Search for what [Enter for "."]? ( hmp [?25l[?1c( h3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] f - 2 scrolls of teleportation Results elsewhere ([,] to cycle)  b - [D:8] a teleport trap (2 further duplicates)c - [D:6] a book of Cantrips (240 gold)( hY( h( h; #.#######................#Gobosan the Frost Mage#.# #######..........#Revenant of Ashenzari ****..#.##########.##Health: 125/125 ========================#.#######.÷)#Magic: 34/34 ========================#.####.....÷###AC: 17Str: 18 ##'######## #...######EV: 9Int: 19 ..........# ###'############SH: 11Dex: 9 ..........# #.......)...)..#XL: 13 Next: 76% Place: Dungeon:10 ( hwt..........# #...@...[[..[[.#Noise: ---------  Time: 26987.2 (0.0) ...)......###.........<....#v) +3 trident of Ashenzari's Black Moon {d ..........#.'..............#Cast: Freeze ..........#.#..............#Memories (4) Fly ..........#.#..............# ..........#.#....>.........# ..).......'.#..............# ..........###..............# ..........# #..............#You fly downwards. _Level annotation: Fannar _There is a stone staircase leading up here. _Unknown command. _Unknown command.Search for what [Enter for "."]? port( h;( h( h( h. _( hW( h*( h( h̹F _Unknown command.( hH m[?25h[?0c  Search for what [Enter for "port", or ? for help]? ( h [?25l[?1c( hp8gate( hy( h|X _Can't find anything matching that.( h[?25h[?0c ( hf\ Search for what [Enter for "gate", or ? for help]? ( h [?25l[?1c( hdoor( he( h8( hX _Can't find anything matching that.( h b4( h0l( h:nF _Unknown command.( h( hJLevel 10 of the Dungeon <<<<>>>>>(Press ? for help) #..........##..##..........# #..........######### #.###..........# #..................###.##..........# #..........#######.....######## #..........# #..>.......# ####.........#####..........# #..........##.#######................# #..........##.# #######..........# #####.#######.##########.## ##.##.#######.÷)# #))##.#( h9###.....÷### #.########'######## #...###### ######.##### #.............# ###'############ #..........# #.............# #.......)...)..# #..........### #.............# #...@...[[..[[.# #............### #......)......###.........<....# #.......(..#..)###.............#.'..............# #..........###...#.............#.#..............# #..[)...<..# ###('.............#.#..............# #......<...# ###.............#.#....>.........# ( hJ#..........# #.....).......'.#..............# ############ #.............###..............# ( he#.............# #..............# ############### ################( he L@>( h( h #.#######................#Gobosan the Frost Mage#.# #######..........#Revenant of Ashenzari ****..#.##########.##Health: 125/125 ========================#.#######.÷)#Magic: 34/34 ========================#.####.....÷###AC: 17Str: 18 ##'######## #...######EV: 9Int: 19 ..........# ###'############SH: 11Dex: 9 ..........# #.......)...)..#XL: 13 Next: 76% Place: Dungeon:10 ..........# #...@...[[..[[.#Noise: ---------  Time: 26987.2 (0.0) ...)......###.........<....#( hv) +3 trident of Ashenzari's Black Moon {d ..........#.'..............#Cast: Freeze ..........#.#..............#Memories (4) Fly ..........#.#..............# ..........#.#....>.........# ..).......'.#..............# ..........###..............# ..........# #..............# _Unknown command.Search for what [Enter for "port", or ? for help]? gate _Can't find anything matching that.  Search for what [Enter for "gate", or ? for help]? door _Can't find anything matching that. _Unknown command.( hd( h"( h;( h( hlC24 _( h. ,( h| ,( h( hi( h( h( hg( h( h_!( h!( h"( h$( h^',( h(( h6c#'# #...###### .........# ###'########### .........# #.......)...).. .........# #...<...[[..[[.# ..)......###.........<....# .........#.'..............##.#..............# #.#..............# #.#.......# 92.2 (5).......'.#.....# ###.# # #.# ########## ################ ( h7A( hN@( h_Bc _There is a stone staircase leading down here.( h( h( hb&( h,0( h4< 9 3.2 (1 _( hI:( hX? .#...# #.......#.#..#.#.###u### .###.# #.#####.#.#..#^#.# #.## #.......÷.#..#.#.# #.##### ###### #.#####.###..#.#.# #...... #.# #.# #u.#.#.###...... #.# #.# #..#.....#...... #.# #.# #{.###.#.#...... ###.# #.###..# #.#.#......1  ##...# ####.#.#......  #....# ##.#......  #....# #[...#######.#...... ( h@ p #.#### #....'.......#......  #.# #....#########......#.##....'.......'...... #####.###...#########...... ÷...#.##...#####.## ....#.##...##.#( hA ( hC ( hK .uu   white ugly thing( h -4.7 (2.5( h ( h { _You fly downwards. _There is a stone staircase leading up here.( hj( hqm[Evoke which item? Wands  t - a wand of iceblast (8)B - a wand of flame (26)  E - a wand of paralysis (14)  H - a wand of polymorph (27)  J - a wand of mindburst (17)  R - a wand of quicksilver (11) ( hm[!] read|quaff|evoke[?] describe selected( hA/( h7( h@>.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. .....# #.......÷.#..#.#.# #.##### Health: 125/125 ======================== ###### #.#####.###..#.#.# #...... Magic: 34/34 ========================#.# #.# #u.#.#.###...... AC: 17Str: 18#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9( hAk###.# #.###u.# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11##...# #..@...###.#.#...... Noise: ---------  Time: 26994.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d#....# #[...#######.#...... Cast: Freeze#.#### #....'.......#...... Memories (4) Fly #.##....#########......#.##....'.......'...... u   white ugly thing #####.###...#########...... ÷...#.#( h3#...#####.## ....#.##...##.#Search for what [Enter for "gate", or ? for help]? door _Can't find anything matching that. _Unknown command. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.( h P  Okay, then.( hB ( h/( h. _( hG.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. .....# #.......÷.#..#.#.# #.##### Health: 125/125 ======================== ###### #.#####.###..#.#.# #...... Magic: 34/34 ========================#.# #.# #u.#.#.###...... AC: 17Str: 18( h#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9###.# #.###u.# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11##...# #..@...###.#.#...... Noise: ---------  Time: 26994.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d#....# #[...#######.#...... Cast: Freeze#.#### #....'.......#...... Memories (4) Fly #.##....#########......#.##....'.......'...... u   white ugly thing #####.###...#[40( hm########...... ÷...#.##...#####.## ....#.##...##.# _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading up.( h[#@rock wall.( h6j  #u _You fly downwards. _There is a stone staircase leading up here. _Okay, then.  Press: ? - help, v - describe, . - travelHere: a white ugly thing  The floor.( hZG A white ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66 Will: + AC: + EV: ++  rF: ...  rC: +.. rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 66% to hit with the cursed +3 trident of Ashenzari's Black Moon. It has about 54% to hit you. ( h8HRAttack Max Damage After Damaging Hits Kick 17 Cold damage (max 36) It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|Quote( hv.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. .....# #.......÷.#..#.#.# #.##### Health: 125/125 ======================== ( h###### #.#####.###..#.#.# #...... Magic: 34/34 ========================#.# #.# #u.#.#.###...... AC: 17Str: 18#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9###.# #.###u.# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11##...# #..@...###.#.#...... Noise: ---------  Time: 26994.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d#....# #[...#######.#...... Cast: Freeze#.#### #( h[m....'.......#...... Memories (4) Fly #.##....#########......#.##....'.......'...... u   white ugly thing #####.###...#########...... ÷...#.##...#####.## ....#.##...##.# _You fly downwards. _There is a stone staircase leading up here. _Okay, then.Press: ? - help, v - describe, . - travel( hJFHere: a white ugly thing  The floor.( h;.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage ( h.###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. .....# #.......÷.#..#.#.# #.##### Health: 125/125 ======================== ###### #.#####.###..#.#.# #...... Magic: 34/34 ========================#.# #.# #u.#.#.###...... AC: 17Str: 18#.# #.# #..#.....#...... EV: 9Int: 19( he#.# #.# #..###.#.#...... SH: 11Dex: 9###.# #.###u.# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11##...# #..@...###.#.#...... Noise: ---------  Time: 26994.7 (0.0)( h#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d#....# #[...#######.#...... Cast: Freeze( h#.#### #....'.......#...... Memories (4) Fly #.#( hW#....#########......#.#( h2B#....'.......'...... u   white ugly thing #####.###...#########...... ÷...#.#( hld#...#####.## ....#.##...#( h #.# _You fly downwards. _There is a stone staircase leading up here. _Okay, then.Press: ? - help, v - describe, . - travelHere: a white ugly thing  The floor.( h( hD _( hc4( h( h1F _Unknown command.( h_e.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. ( hE".....# #.......÷.#..#.#.# #.##### Health: 125/125 ======================== ###### #.#####.###..#.#.# #...... Magic: 31/34 =====================---#.# #.# #u.#.#.###...... AC: 17Str: 18#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9###.# #.###u.# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11( h##...# #..@...###.#.#...... Noise: ---------  Time: 26994.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d#....# #[...#######.#...... Cast: Freeze( h|#.#### #....'.......#...... Memories (4) Fly #.##....#########......#.##....'.......'...... u   white ugly thing #####.###...#########...... ÷...#.##...#####.## ....#.##...##.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( hA stone staircase leading up.  The walls around you are covered in ice.  You hit the white ugly thing. You drain the white ugly thing.  ( h(The white ugly thing is lightly wounded.( h.###...@u.....#.(drained)( hJ==5.7 (1FreezeRamparts Fly ( hM##( h,  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice.  You hit the white ugly thing. You drain the white ugly thing.  The white ugly thing is lightly wounded. ( h\?_resists. The wall freezes the white ugly thing.( h8e.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. ( h.....# #.......÷.#..#.#.# #.##### Health: 125/125 ======================== ###### #.#####.###..#.#.# #...... Magic: 30/34 =====================---#.# #.# #u.#.#.###...... AC: 17Str: 18#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9( h@###.# #.###..# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11##...# #..@u..###.#.#...... Noise: ==-------  Time: 26995.7 (0.0)( h#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d#....# #[...#######.#...... Cast: Freeze( hg#.#### #....'.......#...... Memories (4) Ramparts Fly #.##....#########......#.##....'.......'...... u   white ugly thing (drained) #####.###...#########...... ÷...#.##...#####.## ....#.##...##.#Aim: a white ugly thing (lightly wounded, lightly drained, 100% to hit)  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is moderately wounded.You hit the white ugly thing but do no damage.( hThe white ugly thing is moderately wounded.The white ugly thing resists. The wall freezes the white ugly thing.( hd10----6.7 (1( hU##( hL  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is moderately wounded.  You hit the white ugly thing but do no damage.The white ugly thing is moderately wounded.  ( hqThe white ugly thing resists. The wall freezes the white ugly thing. _kicks you. The white ugly thing freezes you! You resist.( h .#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. .....# #.......÷.#..#.#.# #.##### Health: 110/125 =====================--- ###### #.#####.###..#.#.# #...... Magic: 29/34 ====================----#.# #.# #u.#.#.###...... AC: 17( hE Str: 18#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9###.# #.###..# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11( h{ k##...# #..@u..###.#.#...... Noise: =--------  Time: 26996.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d( h #....# #[...#######.#...... Cast: Freeze#.#### #....'.......#...... Memories (4) Ramparts Fly #.##....#########......#.##....'.......'...... u   white ugly thing (drained) #####.###...#########...... ( h a÷...#.##...#( hK :####.## ....#.##...##.#( hy &Aim: a white ugly thing (moderately wounded, lightly drained, 100% to hit)  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is moderately wounded.( h You closely miss the white ugly thing.The white ugly thing is moderately wounded.The white ugly thing resists. The wall freezes the white ugly thing.( hY 327.7 (1( h z####( hO  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is moderately wounded.  You closely miss the white ugly thing.  ( h The white ugly thing is moderately wounded.The white ugly thing resists. The wall freezes the white ugly thing. _kicks you but does no damage.( he.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. ( hz.....# #.......÷.#..#.#.# #.##### Health: 112/125 =====================--- ###### #.#####.###..#.#.# #...... Magic: 28/34 ===================-----#.# #.# #u.#.#.###...... AC: 17Str: 18#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11( h Dex: 9###.# #.###..# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11##...# #..@u..###.#.#...... Noise: =--------  Time: 26997.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d#....# #[...#######.#...... Cast: Freeze( hE#.#### #....'.......#...... Memories (4) Ramparts Fly #.#( hv#....#########......#.##....'.......'...... u   white ugly thing (drained) #####.###...#########...... ( hE÷...#.##...#####.## ....#.##...##.#You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is moderately wounded.You hit the white ugly thing but do no damage.( hxYou drain the white ugly thing.  The white ugly thing is heavily wounded.The white ugly thing resists. The wall freezes the white ugly thing.( h$3( h<9=8.7 (1( h? Z##( h   The white ugly thing is moderately wounded.  You hit the white ugly thing but do no damage.You drain the white ugly thing.  ( h_The white ugly thing is heavily wounded.The white ugly thing resists. The wall freezes the white ugly thing. _The white ugly thing barely misses you.( h.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. .....# #.......÷.#..#.#.# #.##### Health: 113/125 =====================--- ###### #.#####.###..#.#.# #...... Magic: 28/34 ===================-----#.# #.# #u.#.#.###...... AC: 17Str: 18#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9###.# #.###..# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11( h##...# #..@u..###.#.#...... Noise: =--------  Time: 26998.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d#....# #[...#######.#...... Cast: Freeze#.#### #....'.......#...... Memories (4) Ramparts Fly #.##....#########......#.##....'.......'...... u   white ugly thing (drained) #####.###...#########...... ÷...#.##...#####.## ....#.##...##.#Aim: a white ugly thing (heavily wounded, lightly drained, 100% to hit)  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is heavily wounded.( hYou hit the white ugly thing.  The white ugly thing is heavily wounded.The white ugly thing resists. The wall freezes the white ugly thing.( h349.7 (1( h?f####( h   You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is heavily wounded.  You hit the white ugly thing.  The white ugly thing is heavily wounded.The white ugly thing resists. The wall freezes the white ugly thing. _You block the white ugly thing's attack.( hM: G.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. .....# #.......÷.#..#.#.# #.##### Health: 114/125 =====================--- ###### #.#####.###..#.#.# #...... Magic: 27/34 ===================-----#.# #.# #u.#.#.###...... AC: 17Str: 18( h$; #.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9###.# #.###..# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11##...# #..@u..###.#.#...... Noise: =--------  Time: 26999.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d( h< #....# #[...#######.#...... Cast: Freeze#.#### #....'.......#...... Memories (4) Ramparts Fly #.##....#########......#.##....'.......'...... u   white ugly thing (drained) #####.###...#########...... ÷...#.##...#####.## ....#.##...##.#( hU< `Aim: a white ugly thing (severely wounded, lightly drained, 100% to hit)  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is severely wounded.You barely miss the white ugly thing.( h< The white ugly thing is severely wounded.The white ugly thing resists. The wall freezes the white ugly thing.( h> \5=7000.7 (1( hcD f####( hF  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is severely wounded.  ( hFG &You barely miss the white ugly thing.  The white ugly thing is severely wounded.The white ugly thing resists. The wall freezes the white ugly thing. _You block the white ugly thing's attack.( h.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. .....# #.......÷.#..#.#.# #.##### Health: 115/125 ======================-- ( h###### #.#####.###..#.#.# #...... Magic: 26/34 ==================------#.# #.# #u.#.#.###...... AC: 17Str: 18#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9###.# #.###..# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11##...# #..@u..###.#.#...... Noise: =--------  Time: 27000.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d( h #....# #[...#######.#...... Cast: Freeze#.#### #....'.......#...... Memories (4) Ramparts Fly #.#( h8W#....#########......#.#( hL#....'.......'...... u   white ugly thing (drained) #####.###...#########...... ÷...#.#( hn#...#####.## ....#.##...##.#( h"Aim: a white ugly thing (severely wounded, lightly drained, 100% to hit)  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is severely wounded.( hYou barely miss the white ugly thing.The white ugly thing is severely wounded.( huZThe white ugly thing resists. The wall freezes the white ugly thing.( h361.7 (1( h U##( h  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is severely wounded.  ( hFYou barely miss the white ugly thing.  The white ugly thing is severely wounded.The white ugly thing resists. The wall freezes the white ugly thing. _The white ugly thing closely misses you.( hHe.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. ( hH.....# #.......÷.#..#.#.# #.##### Health: 116/125 ======================-- ###### #.#####.###..#.#.# #...... Magic: 25/34 =================-------#.# #.# #u.#.#.###...... AC: 17Str: 18#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9( hI###.# #.###..# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11##...# #..@u..###.#.#...... Noise: =--------  Time: 27001.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d( h7IY#....# #[...#######.#...... Cast: Freeze#.#### #....'.......#...... Memories (4) Ramparts Fly #.##....#########......#.#( hI#....'.......'...... u   white ugly thing (drained) #####.###...#########...... ÷...#.##...#####.## ....#.##...##.#Aim: a white ugly thing (severely wounded, lightly drained, 100% to hit)  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is almost dead.You closely miss the white ugly thing.The white ugly thing is almost dead.The white ugly thing resists. The wall freezes the white ugly thing.( hK`86=2.7 (1( hSV###( hBTO  You freeze the white ugly thing. The white ugly thing resists.  ( hTdThe white ugly thing is almost dead.  You closely miss the white ugly thing.The white ugly thing is almost dead.  The white ugly thing resists. The wall freezes the white ugly thing. _You block the white ugly thing's attack.( h&.#...# #.......#.#..#.#.###u###Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#Revenant of Ashenzari ****.. .....# #.......÷.#..#.#.# #.##### Health: 118/125 ======================-- ###### #.#####.###..#.#.# #...... Magic: 25/34 =================-------#.# #.# #u.#.#.###...... AC: 17Str: 18#.# #.# #..#.....#...... EV: 9Int: 19#.# #.# #..###.#.#...... SH: 11Dex: 9###.# #.###..# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11##...# #( h[..@u..###.#.#...... Noise: =--------  Time: 27002.7 (0.0)#....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d#....# #[...#######.#...... Cast: Freeze#.#### #....'.......#...... Memories (4) Ramparts Fly #.##....#########......#.##....'.......'...... u   white ugly thing (drained) #####.###...#########...... ÷...#.##...#####.## ....#.##...##.#Aim: a white ugly thing (almost dead, lightly drained, 100% to hit)  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is almost dead.You hit the white ugly thing but do no damage.The white ugly thing is almost dead.The wall ( hcfreezes the white ugly thing but does no damage.93.7 (1( hf####( h  You freeze the white ugly thing. The white ugly thing resists.  The white ugly thing is almost dead.  You hit the white ugly thing but do no damage.The white ugly thing is almost dead.  The wall freezes the white ugly thing but does no damage. _The white ugly thing completely misses you.( h n.#...# #.......#.#..#.#.###u###  Gobosan the Frost Mage .###.# #.#####.#.#..#^#.# #.#  Revenant of Ashenzari ****.. .....# #.......÷.#..#.#.# #.##### Health: 119/125 ======================-- ###### #.#####.###..#.#.# #...... Magic: 24/34 ================-------- #.# #.# #u.#.#.###...... AC: 17Str: 18 #.# #.# #..#.....#...... EV: 9Int: 19 #.# #.# #..###.#.#...... SH: 11Dex: 9 ( h ###.# #.###..# #.#.#...... XL: 13 Next: 76% Place: Dungeon:11  ##...# #..@u..###.#.#...... Noise: =--------  Time: 27003.7 (0.0)  #....# #..........#.#...... v) +3 trident of Ashenzari's Black Moon {d  #....# #[...#######.#...... Cast: Freeze  #.#### #....'.......#...... Memories (4) Ramparts Fly  #.# #....#########......  #.# #....'.......'...... u   white ugly thing (drained) #####.# ##...#########...... ÷...#.# #...# ####.## ....#.# #...# #.# Aim: a white ugly thing (almost dead, lightly drained, 100% to hit)  You freeze the white ugly thing but do no damage.The white ugly thing completely resists.  You closely miss the white ugly thing.( h| The white ugly thing is almost dead.The white ugly thing resists. The wall freezes the white ugly thing.( ht (   ^#.# #.#  ÷    #.# #.#  #.# #.# #..# #.# #.# #..# ###.# #.###..#   #..@†..#   #..........   #[...######   #....'  #.# #....##  #.# #....' ##...# ÷( h #...#  #...# ( h4 20=84.7 (1Freeze#( h   You freeze the white ugly thing but do no damage.  The white ugly thing completely resists.  You closely miss the white ugly thing.  The white ugly thing is almost dead.  The white ugly thing resists. The wall freezes the white ugly thing. _You kill the white ugly thing!( h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hU##( hT( hZS###( hв _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( h#( h( h( h"( h)#j1=24 ( h'25=( h}(( hL2.###...@†.-....#.( h:e 6.7 (2 _You start resting.( h/<4-7.7 (3Fly ( hB( hD4 _The frozen ramparts melt away.( h( h( hf( h( h05=8.7 (1( h( huU _You start resting. HP restored.( hB 6==( hF( hH( hhH( hI( hK( hwL:=( h M( hO( h.P( h Q( h9S( hSi7==( h}T( h\^( h_,( hR`( hb( hb:=( h|c( hvf( hf&8( hg( hk,( h~l( hn( hn( hso( h2q( hq( h s( h%v( hvL9=( hw( haz( hz( h{( h~,( h( hC( h( h~( h]( hʆj30==( hć( h( h( h( h ,( h0( hX( h( h( h( hV1=( h( hc( hɚ( h( hR,( h( h ,( h( h( hE2=( h ( hR,( hY( hS,( h( h( h( h( h3==( hE( h( ht( hS( h( h( hH( h,( h+( h( hk:=( h( h_ _You start resting.( h43.7 (35.0)4=4.7 (36( h( hW% _Magic restored.( hbL ( hM ( haN ( hQ ( hU B( hV ( hW ( hZ ( hD[ ( hM\ ( h^ ( hG_ :=( hNa ( hjd ( hd ( he ( hg ,( hyi ( hkl ( hl ( hm ( hp ( hp ( hq ( ht ( hGu ( h(v ( h"x ( hx ( hy ( h} ,( h~ ( h ,( h ( h ,( h\ ( h ( hl ( hi ( hҍ ( h9 ( h ( hϑ ,( h ( hb ,( h ( hș ( h' ( h` ( h ( h ( h ( hF ( h ( h ( h ( hn ( h ( h ( h ( hƯ ( h9 ( h ( h ( h ( h ( h$ ( h ( ha ( h ( h ( h ( h ( h9 ( h ( h ( h7 ( h ( h ( h ( h< ( hw ( hc ( h ( h ( h ( h ( h ( h ,( h ( hU ( h ( h^ ( h ( h ( h ( h ,( h ( h ( hQ ( h! ( hI ,( h ( h ( h ( h ( h! ( hy ( h ( h ( h ( hr ( h ,( h ( h ( h ( h ( h ( h0 ( h ( h ( h5 ( hM ( h ( h) ( h: ( hb ( h ( h ( h; ( h ( h ( h ( h ( h ( h" ( hR# ( h:$ ( hp& ,( h' ( h8+ ,( h|, ( hv. ( h. ( h/ ( h2 ( hu3 ( h4 ( h=6 ( h6 ( h7 ( h: ( h; ( h< ( h> ( h> ( h? ( h C ( hkC ( hD ( hHG ,( hH ( hK ( h L ( hM ( hN ( h[O ( h;P ( hS ( hS ( hST ( hV ,( hyW ( hZ ( h[ ( h[ ( h^ ( hX^ ( h9_ ( h"b ( hwb ( hc ( he ,( hng ( h4k ( hk ( hl ( hn ,( hKp ( hs ,( hpu ( hw ( h,x ( hy ( h| ( h} ( h~ ( h% ( h ( hc ( h^ ,( hƅ ( h ( hp ( hX ( hɌ ,( hA ( ht ( hԐ ( h ( h ( h B( hq ( hG ( h. ( h ( h ( h ( h ( h' ( h ( hO ( h ( h$ ( hc ( hR ( h ( hU ( h ( h ,( h ( h ,( h* ( hF ( h ( h\ ( h# ( hl ( hi ( h ( h ( h ( h ( h, ( h ( h# ( hg ( hT ( h ( hs ( h ( h/ ,( h ( h ( h2 ( h X( h ( ht ( h( ( h ( h= ( h ( h7 ( h ( hy ( h ( h ( h ( h ( h ( h ( h h 143.7 (99 _You start waiting.( h[ 04.7 (100.0)( h ( h # _Done waiting.( h ( hȹ ( h ( h_ ( h1 ( h ( hp ,( h ( h ( h ( h ( h? ( h ( h ( h ( h- ( h ( h ( h ( h ( hG ( h ( h @  There is an open door here.( hU ( h _( hN ( h ( h. ( h ( h ( h ( h, ( h ( h( h ( hs ,( h ( h?C<  There is an open door here. _( hD( hCG( hG( hH( hJ( hM( hN( h|O( hS( hS( h(T( h%U( hAX( hY( hZ( h0[( h9]( h}_( h_( ha( hf( hg( hg( hi( hl( hn( h6o( hp( hr( hNu( hu( hbv( hw( hy( hz( hz( hj~( hF( hӁ( h?( hv( ho( h( hE( h؊( h"( h֍( h1( h( hܓ( hB( h( hE( hT( h( h  There is an open door here. _  There is an open door here. _( h,( h( h( h( h( h( h( h( hL( h( h( h( hN( h( h( h( hf( h@( h2@  There is an open door here.( hl..<.####.###'#### * ..............# * ....###......# * ......# #......# * ......# #......# * ......# #......# * ......# #......### * ( h......# #......'.# * ......# #......#@#****** .....## #####..#O .##### #.. .# #.###.# .# #.,,, .# #########*##( hO   two-headed ogre (asleep) .# ####........,* .# #...........,*****# #...........( h  85.7 (41.0)  A two-headed ogre comes into view. It is wielding two +0 giant clubs.( h,,,,,,,,,O.,*O,,,,,*( h5==6.7 (42( h( h"; _The two-headed ogre shouts in stereo!( hQ( h,...........# *, ..###......# *, ...# #......# *, ....# #......# *, .....# #......# *, # #......### *, # #......'.# *, # #......#.#######. ## #####..#.@....O.. ( hf*##### #.....####### # #.###.# # #.,,..# # ############ # ####........,* # #....,***** # #.,,,,,* ####.( h( h,#********O...**( h##,,,,,*( h$:--7.7 (1.0)( h'*( h+( h # *,* ###......# *,* # #......# *,* # #......# *,* # #......# *,* # #......### *,* # #......'.# *,* # #......#.#.# ## #####..#..@..O...#  #.....#  #.###.#  #.,,..#  #####  ####.,* ( h!5O.( hv"A--8( h(( h])( hO .............#*,*Gobosan the Frost Mage ....###......#*,*Revenant of Ashenzari ****.. ....# #......#*,*Health: 125/125 ======================== ....# #......#*,*Magic: 31/34 =====================--- ....# #......#*,*AC: 17Str: 18 ....# #......### *,*EV: 24 Int: 19 ....# #......'.# *,*SH: 11Dex: 9 ....# #......#.#######.#XL: 13 Next: 78% Place: Dungeon:11 ...## #####..#..@.O....#Noise: ---------  Time: 27188.7 (0.0) #####.....########v) +3 trident of Ashenzari's Black Moon( hP 9 {d#.###.#Cast: Freeze#.,,..#Memories (4) Fly ################........,*O   two-headed ogre#...........,*****#...........,,,,,* ###...........,,,,,* _The two-headed ogre shouts in stereo!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.( hT .####..@O.....####...( hV  9 ==9.7 (1FreezeRamparts Fly ( h[ ######( h]   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. ( hM^ r_You barely miss the two-headed ogre. The wall freezes the two-headed ogre.( h.............#*,*Gobosan the Frost Mage ....###......#*,*Revenant of Ashenzari ****.. ....# #......#*,*Health: 125/125 ======================== ( h{q....# #......#*,*Magic: 30/34 =====================--- ....# #......#*,*AC: 17Str: 18 ....# #......### *,*EV: 9Int: 19 ....# #......'.# *,*SH: 11Dex: 9 ....# #......#.#######.#XL: 13 Next: 78% Place: Dungeon:11 ...## #####..#..@O.....#Noise: ==-------  Time: 27189.7 (0.0) #####.....########( hv) +3 trident of Ashenzari's Black Moon {d#.###.#Cast: Freeze#.,,..#Memories (4) Ramparts Fly ################........,*( h O   two-headed ogre (drained)#...........,*****#...........,,,,,* ###...........,,,,,*( hTYou freeze the two-headed ogre!  The two-headed ogre is moderately wounded.You puncture the two-headed ogre! You drain the two-headed ogre.  The two-headed ogre is heavily wounded.The wall freezes the two-headed ogre!  The two-headed ogre hits you with a +0 giant club.( h<Z0-90.7 (1( h"#####( h3  The two-headed ogre is moderately wounded.You puncture the two-headed ogre! You drain the two-headed ogre.  The two-headed ogre is heavily wounded.  The wall freezes the two-headed ogre!( h4ftwo-headed ogre hits you with a +0 giant club. _You block the two-headed ogre's attack.( h%.............# *,*  Gobosan the Frost Mage ....###......# *,*  Revenant of Ashenzari ****.. ....# #......# *,*  Health: 120/125 =======================- ....# #......# *,*  Magic: 29/34 ====================---- ....# #......# *,*  AC: 17Str: 18 ....# #......### *,*  EV: 9Int: 19 ....# #......'.# *,*  SH: 11Dex: 9 ....# #......#.#######.#  XL: 13 Next: 78% Place: Dungeon:11 ...## #####..#..@O.....#  Noise: ==-------  Time: 27190.7 (0.0) ( h#### #.....########  v) +3 trident of Ashenzari's Black Moon {d #.###.# Cast: Freeze #.,,..# Memories (4) Ramparts Fly  ############  ####........,* O   two-headed ogre (drained)  #...........,*****  #...........,,,,,* ###...........,,,,,* drained, 100% to hit)  You freeze the two-headed ogre!  The two-headed ogre is almost dead.You hit the two-headed ogre.  The two-headed ogre is almost dead.The wall freezes the two-headed ogre.( h$: *,*  *,*  #......# *,*  #......# *,*  #......# *,*  #......### *,*  .'.# *,*  #.#######.#  #..@).....#  #.....########  #.###.# #.,,..# ###      ( h%( h*w181-1.7 (1Freeze( hZ/#####( h0  You freeze the two-headed ogre!  The two-headed ogre is almost dead.You hit the two-headed ogre.  ( h:1The two-headed ogre is almost dead.The wall freezes the two-headed ogre. _You kill the two-headed ogre!( hx( hx( hz( h|( h330=24 4( hB( h ###--( h#### _You start resting.( hA####3.7 (2##( h( hk5=-4.7 (3( h\|#####( h" _HP restored.( h^( h"( h( h0( hw1=( h( h,( hF( h.####..@).....####...( h(` 7 _You start resting.( h =8.7 (4Fly ( h^( h4 _The frozen ramparts melt away.( h<( h,=( h BX( h+Fx2=( hzG( hG( hH( hJ( h-K( hK( hN( hnN( hO( hP( hQi3==( h9S( hT,( hU( hW,( hX( h[,( h\( hb_ _You start resting.( hh-207.7 (9( h!jz4==8.7 (10.0)( hn( hp% _Magic restored.( h `( hδ n( h ( hi n( h ( h ( h :=( he ( h ( hk ( h ( hU ( hq  Things that are here:  a +0 giant club; a +0 giant club( hR ( h _( h ( h ( h ( hR ( h ( h ( h ,( h ( h& ( h # *,*  ##......# *.#   #......# *.#   #......# *.#   #......# *$#   #......### *.#   #......'.# *)#   #......#.#######.#   #####..#...)...@.#  16.7 (8.0) #.....########  #.###.#  #.....#  #####  #........,*    ...,*****    ...,,,,,*  ( h [40m  ...,,,,,*   ( h ( h +7.7 (9( h ( h ( _Found a +0 rapier.( hR4( h( hc( h( h7B( hw( h( h;( h( h( hJ( hn( hD>  You see here a +0 rapier.( h( h _( h( h( h,( hr( h2> 9 ( h( hN _You now have 862 gold pieces (gained 10).( hv( h<24 ( h ( h( hw( h( h( h( h<( h( h@( h( hK,( hv( h!( h( h9( ha( h( h( h,( h ( hn#,( h%( h)( hF,( h,( h-( h0( h1( h2( h2( h5( h7( h7( h8( h;( h:=,( h=( hcB( hcLB( hP>  You see here a +0 rapier.( hS( h{T _( heU( h[( heX( h,g( hg( hgh( hEn( hp( hIq( h!r( h~( h^( h( h( h( h,( h( h1  Things that are here:  a +0 giant club; a +0 giant club( hL _( h( h"( h( h0( h*( hp( h̪( h˲B( h( hZ( h2@  There is an open door here.( hԻ( h _( hI( h( h( hZ( h( ha( ha( h( hA( h( hu( h( hq( h( h( h5( h( h ( h ,( h( hm( h( h@( h( h( h( hM( h( h( h|( h( hx( h ( h( h3( h( h9( h>( h( h4( h!( h*( h( hy( hE( h,( h( h ( h ( h ( h ( h( h( h( h( hI( h( hW( h( h( h",( h( ht ( ht"( h"( h#( h$&( h'( hQ(( hD)( h +( h,( h,( h-( h/( h2( hh3( hV4( h66( hg8,( he9( h;( h=( h>( h"?( h8A( hB( hC( h2D( hF( hH( h>I( hI( hM?  You see here a +0 trident.( hO( h|P _( hQ( hS( hU( h8V( hW( h?Y( h[,( h\( h`( h(a( ha( hb( hGf@  There is an open door here.( hh( hi _( hj( hn( hlq( hq( h]s( hBv( hx( hby( hz( hK}( h-( h( h˅( h( h( h ( h-( h( ho( h( hz( h( h( h( h]( h( hG( h( h ( hv( hI( h( h( hN( h( hq( h( h( h( hx( h( h˻( h( ho( h( hz( h4( h( hk( h( hD( h( h( h3( hg( hT( h>( hJ( h( h[( h<( hO( h( ho( h( h( h( h( h( hH ( 9 ( h ( h. N _You now have 878 gold pieces (gained 16).( hi<24 ( hH,( h( h( h0,( h[( hP( h( h( h( h( h*( h( h( he( h( h( h ( h ( hg!,( hC#( h#> 9 ( hc'N _You now have 890 gold pieces (gained 12).( h3)( h)<24 ( h*( h+( h&.( h.( hV1,( hj8( h8( h9( h;( h=( h=( h?( hB( hD,( hE( hG( hI( h'J( hK( hYM( hqSX( hT( hU( hW( hX( hwY,( h Z( h\( h}_( h_( h`( hb( h/c> 9 ( hdS _t - a wand of iceblast (13) (gained 5 charges)( he( hKf<24 ( hf( hg( h/i,( hi( hVj( hk( hl( hl( hn( hdp( hp( hq( hr( hQt( ht( h/u( hv( h y,( hy( h{( hp}( h}( h~( hz( hUT 9 ( hʂF _You reach down and open the door.( hQ( h<24 ( hX( h&@  There is an open door here.( h( hu _( h( hO( hՍ( h/,( h( hӏ( h6,( h'( h,( hj( hڙ( hX( h,( h?( h@  There is an open door here.( hƥ( h9 _( h( hL( h<( h( h̬( hȯ( h( hU( hϲ( h>( hM( hŹ( h( h( h*( h( hB( h( h( h( hq( h( h( h( h( h( h,( h( hH( h> 9 ( h( hKF _You reach down and open the door.( hL( h<24 ( h( hk@  There is an open door here.( h#( h _( h|( h( h%,( h( h( h( h6( h( h( h,( hE( h*( hX( h( h( h:( h&( hp( hi( h ( h ( hC ( h ( h( h( h.( h( hYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.   stone staircase leading down here.( h( h _( h( h( h( h:( h( h:#( h9%( h%( hi'( h^.( h^1,( h2( h,4( h6( h+7( hc8( h;( h>( h ?( h@( hC( hF( hG( hQI( hL( hBO( hO( h+Q( h>T( hV( hV( hQX( hZ( h\( h\( h]( h1`( h>b( hb( hXc( hye( hg( hsg( hTh( huj( hoX( hPq( hq( hr( hxt( htv,( hw( h{x( hPy( hy,( h@{( h|( h+}( h}( h( h+( h( hZ( hS( h( hk( hI( h"( h( h8( h( h( h,( h( hy( hH( h( hҎ( h( h( h5( h( h@( h#,( h( h ,( h,( h( hr( hޚ,( h( h( h8,( h( h( h( h,( hß( hW( h( hߡ( h( hפ( h9( hХ( h0( h( hJ( 9 ( hũ( h$F _You reach down and open the door.( h( h<24 ( h( h@  There is an open door here.( h ( h6 _( hE( h,( h( he( h( hA( h( h( hL( h( h ( hJ( h( hG( h( hsX( h|( h ( hA( h( hn( h=( h( h( h( h( h$( h( h( hJ( h( hH( h{( hG( h( h( hb( h( hl( h( h:( h,( h( h( h0,( h;( h( hp,( h=( h+( h( 9 ( h+( hbN _You now have 914 gold pieces (gained 24).( h( hw<24 ( h( h( h6,( h( h( h( hf( h( hr( h( hu,( h( h( h#,( h( hb( h,( hR( h ,( h ( h ( hK ( h ( h ( h*( h( h( h=( h( h( h3( hG( h( hd( h( h;( h( h( h^( h( h( h( h( h( h( h!( hs!( h!( h<)#........# #........###'#.########## #........ #.#..........# #........ #.##########.# #........ #.# #.# #........ #.# #.# ######### #.# #.#   #.###### #.#   #......# #@#  413.7 (196.0)( h=i######.#####.#   #.........#  #.#.#######  #.#.# #.#.# #...# ###.# ###( hYy _Done exploring.( h9 4( h: ( hR =.........'#....#...........................0.0).#####.........( hS -...( hW ( hX ( h4Z E _Done exploring.( hp m[?25h[?0c  Search for what [Enter for "door", or ? for help]? ( h [?25l[?1c( h( h 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a stone staircase leading down( hb - [D:11] a +0 dire flail  c - [D:11] a +0 trident  d - [D:11] a stone staircase leading down  e - [D:11] a stone staircase leading down  f - [D:11] a +0 flail  g - [D:11] a +0 rapier  h - [D:11] a stone staircase leading up  i - [D:11] a +0 leather armour  j - [D:11] a stone staircase leading up  k - [D:11] a stone staircase leading up  l - [D:11] a shaft  m - [D:11] a +0 mace( hm( h#( h)l#........##........ Gobosan the Frost Mage #####'#.###########........ Revenant of Ashenzari ****..#.#..........##........ Health: 125/125 ========================#.##########.##........ Magic: 34/34 ========================#.##.##........ AC: 17Str: 18#.##.########## EV: 24 ( h*Int: 19#.##.#SH: 11Dex: 9#.###### #.#XL: 13 Next: 81% Place: Dungeon:11#......# #@#Noise: ---------  Time: 27413.7 (0.0)######.#####.#( hK*1v) +3 trident of Ashenzari's Black Moon {d#.........#Cast: Freeze#.#.#######Memories (4) Fly #.#.##.#.#( h*#...####.#### _You reach down and open the door. _There is an open door here. ( h*_You now have 914 gold pieces (gained 24). _Done exploring. _Done exploring.  Search for what [Enter for "door", or ? for help]? .( h.( h/( h2( h4. _( h ( h ( h ( h F _Unknown command.( h( h#Level 11 of the Dungeon <<<>>>^(Press ? for help) #......................#.........##........#####  ##.#########......#######.........##............#  #..........#......# #.........##........###.#  #..........##...### #.........#( h8#........# #.#  #..........##...##........###........# #.#  #.........>#######........##........# #.#  #..........##........##........# #.#  #.........(######'#.###########........###.#  #.....)....##.#..........##........'...#  #..........##.##########.##........#####  #############.##.##........#  #.##.###########  #.##.#  #.###### #.#  #......# #@#  ######.#####.#  #.........#  #.#.#######  #.#.#  #.#.#  #...#  ( h56###.#  ###( hJ#.#.#######.###...# #............##.#............).........#.# #............########.#########.##.#####.....#.########...........##........#.....#.( h_##...............>#.###############...........#.##.####################.#.# #...........###.######.# #.#.# ###########.............######'#.# #..............#.........# ##.#########......#######.........# .......# #.........# ...........##...### #.........# .# #.##..........##...##........## ........# #.##.........>#######........# #........# #.##..........##........# #........# #.##.........(######'#.##########........###.##.....)....#.#.........#........'...##..........##.##########.#........##################.# #.#........##.# ( h# #.############.# #.##.###### #.##......# #@#######.#####.#( h@( hOZ#........##........ Gobosan the Frost Mage #####'#.###########........ Revenant of Ashenzari ****..#.#..........##........ Health: 125/125 ========================#.##########.##........ Magic: 34/34 ========================#.##.##........ AC: 17Str: 18#.##.########## EV: 24 Int: 19#.##.#SH: 11Dex: 9#.###### #.#XL: 13 Next: 81% Place: Dungeon:11#......# #@#Noise: ---------  Time: 27413.7 (0.0)######.#####.#v) +3 trident of Ashenzari's Black Moon {d#.........#Cast: Freeze#.#.#######Memo( h[!ries (4) Fly #.#.##.#.##...####.#### _There is an open door here. _You now have 914 gold pieces (gained 24). _Done exploring. _Done exploring. _Search for what [Enter for "door", or ? for help]? . _Unknown command.( hd( he( h|j; _( hj( hmB( h8q( hq( h r( hwr( hu( h1w( hw,( hz( h,|( h|,( ho( hʁ,( h( h1( h( h*,( h( h( hN,( h( h:( h( h#( h( h( h|( hޕ( h[( h,( hH( hX( h( h(( h( h( h( h_( h( hL( h( h߫( hE( h( h`( h,( hϰ( h( h( hB,( hd( h,( h|( h( h( h¹,( h( hܾ,( h( h( h,( h( hc( h( hw( h( hZ( h( h,( h( hs( h( h( h( h}( h( h+( h( h( h;( h3( hp( hV( h( h( h( h`( h( h( h( h,( h( h( h( h:( h1( h>( h( hl( h( hz( h( h6( hx( hU( h ( h ( h1 ( h- ( h( h( h( h( h}( h( h( h( h,( hR( h$ ( hd"( h"( h#( h%( h'( hg(( h5)( h*( h,,( h.( h6 #.# #............#####  #.# #................#  #)####................#  #....'................#  ######........)...#####  #............#  #............####### ( h6Z#######..................# #...............@......#.#52.7 (39.0) #.####################.#.# #.##.#.# ..# ######'#.# ..# #........##### ..# #............# ..# #........###.# ..# #........# #.# ( h{7.## #........# #.#( h7( h?( h?c _There is a stone staircase leading down here.( h2( h( h( h ( h&X 9 3.7 (1.0) _( h #####  .....  ....  #..#  #..#  #..# 2 #.@#  #..#  #..#  +..#  #..# #### ( h( h,,,,,,*,,,,+,,,*,,,,,,,*,,,,*,,,*,*+***#####********,,*,.....,,*,,*,*,,*,,....,,*,,*,*,,*,,#..#+**,,*,*,,*,,#..#,,*,,*,*,,*,,#..#,,*'**,*,,*,,#.@#,,,,,',*,,*,,#..#,,*,,*,*,,,,,#..#,,****,*,,,,,+..#,,*,,******,,#..#,,*,,*,+,,,,,####,,*,,*,*,,,,,*,,,,,,,,*+*+*****,,*+**,,*,*,,*,,*,,*,,****,( h0c -4.5 (1.8( hg ( hl { _You fly downwards. _There is a stone staircase leading up here.( hlf ( hg 4( hWj ( hl ( hp o24 _( hs ( h~s ( hs ( hu ( hfx ( h"y ( hy ( hg{ ( h ~ ( h~ ( h~ ( hH ( h- ( h ( h ( hӆ ( h ( h ( 9 ( h ( hx F _You reach down and open the door.( h ( h <24 ( hz ( ho @  There is an open door here.( h ( h} _( hȘ ( h ( h( ( h ,( hݞ ( h ( h ( hH ( hߢ ( h. ,,,,,,*,,,,+,,,*,,,, ,,,,,,*,,,,*, *+*#############***,, *,,#........#..#,,*, *,,#........#..#,,*, *,,#..#..#'##..#,{*, *,,#,,#..#..#..#,,,. *,,*,,#..#..#'##.... *,,*,,#.<#..@..'..#, ( h *,,*,,#..#..#..#..#, *,,,,,#..#..####,,*, *,,,,,+..#..#,,****,, ****,,#..#..#,,*,,,, +,,,,,####..#,,*,,,,  ( h{ G*,,,,,*,,....,,*+**+*  *+*****,,#+##,,*,,*,  *,,*,,*,,*,,****,,*,  ( h L{65.5 (11.0)( h ( hǶ ( hи [ _You sense a monster nearby.( h ( h( hO( hZ( h,( h),( h( h( h( h( h`,,,,,,*,,,,+,,,*,,,,,*  ,,,,,,*,,,,*,,,*,,,,,*  *+*##########,,*  *,,#........#..#O.#,,#  *,,#........#..#  *,,#..#..#'##..#.x#..#  ( h*,,#,,#..#..#..#.....#  *,,*,,#..#..#'##.....#  *,,*,,#.<#.....@..#,,*  *,,*,,#..#..,,*  *,,,,,#..#..####..#,,*  *,,,,,+..#..#,,*###,,*  ****,,#..#..#,,*,,,,,*  +,,,,,####..#,,*,,,,,*  O   two-headed ogre (wandering)*,,,,,*,,....,,*+**+**  x   unseen horror (invisible, asleep)*+*****,,#+##,,*    *,,***,,*,,*  ( h  7.5 (2.0)  An unseen horror and a two-headed ogre come into view.A malevolent force fills the Dungeon...( h/  --more--( h3s,( hdt  Ashenzari reveals an alarm trap just before you would have tripped it.( h{.O.xx)( hD=8.5 (3Freeze( h( h~ _You block the unseen horror's attack. _There is an open door here.( h:V ,,,,,,*,,,,+,,,*,,,,,*  ,,,,,,*,,,,*,,,*,,,,,*  *+*#######,,*  *,,#.#..#.O#,,#  *,,#.#..#..#,.#  *,,#..#..#'##..#..#..#  *,,#,,#..#..#..#.....#  *,,*,,#..#..#'##x....#  *,,*,,#.<#....@'..#,,*  *,,*,,#..#..#..#..#,,*  *,,,,,#..#..####..#,,*  ( h ( h ( h$ ,,,,,,*,,,,+,,,*,,,,,*  ,,,,,,*,,,,*,,,*,,,,,*  *+*################,,*  *,,#........#..#{O#,,#  *,,#........#..#..#,.# ( h  *,,#..#..#'##..#..#..#  *,,#,,#..#..#..#.....#  *,,*,,#..#..#'##.....#  *,,*,,#.<#.@.x.'..#,,*  *,,*,,#..#..#..#..#,,*  *,,,,,#..#..####..#,,*  *,,,,,+..#..#,,*###,,*  ****,,#..#..#,,*,,,,,*  +,,,,,####..#,,*,,,,,*  *,,,,,*,,....,,*+**+** ( h *+*****,,#+##,,*,,*,,*  *,,*,,*,,*,,****,,*,,* ( hG( hQ  The unseen horror attacks as it pursues you!( h( h18--=2Freeze( h( h;W _You block the unseen horror's attack. The unseen horror hits you!( ha& ***,,,****+*****,*,,  ,,,,,,*,,,,+,,,*,,,,,*  ,,,,,,*,,,,*,,,*,,,,,*  *+*################,,*  *,,#........#..#{O#,,#  *,,#........#..#..#,.#  *,,#..#..#'##..#..#..#  *,,#,,#..#..#..#.....#  *,,*,,#..#@.#'##.....#  *,,*,,#.<#...x.'..#,,* ( hb; *,,*,,#..#..#..#..#,,*  *,,,,,#..#..####..#,,*  *,,,,,+..#..#,,*###,,* ****,,#..#..#,,*,,,,,*  +,,,,,####..#,,*,,,,,* *,,,,,*,,....,,*+**+** *+*****,,#+##,,*,,*,,*( hLd( hVe( he( h3l<x.( hmy20=--3Freeze( hr( ht( ht,,,,,,,,,*,,,,,,***,,,****+*****,*,, +,,,,,,*,,,,*,,,*,,,+*################,,*....#..#{O#,,......#,..#..#'###.#...#.x#'##.....#<#.....'..*..####..,,,,,+###****,,#..+,,,,,####..#,,*,,,,,,,,,,*,,....,,*+**+*( h1( h( h5L.x( h1==4Freeze( hS( h#^ _The unseen horror completely misses you.( hS  ,,,,,,,,,*,,,,,,***,,,****+*****,*,, +,,,,,,*,,,,*,,,*,,,+*################,,*#........#..#{O#,,#........,..#..#@##..#..#( hT h#...#..#'##.....#<#.....'*x#..#####..,,,,,+###****,,#..+,,,,,####..#,,*,,,,,( h V B( h\Z :x.( hc[ G2-5Freeze( h` ( h\c Q _There is an open door here.( h O ,*,* ,*,* ,,,,,,,,,*,,,,,,,*,, ***,,,****+*****,*,,  ,,,,,,*,,,,+,,,*,,,,,* ,,,,,,*,,,,*,,,*,,,,,* *+*################,,* *,,#.#..#{O#,,# *,,#.....@..#..#..#,.# *,,#..#..#'##..#..#..# *,,#,,#..#x.#..#.....# *,,*,,#..#..#'##.....# *,,*,,#.<#.....'..#,,*( h  *,,*,,#..#..#..#..#,,* *,,,,,#..#..####..#,,* *,,,,,+..#..#,,*###,,* ****,,#..#..#,,*,,,,,*( h7 ( h  The unseen horror attacks as it pursues you!  The unseen horror hits you but does no damage.( h ?x.( h 63=6( h ( h [ _The unseen horror closely misses you.( hF< ,*,*, ,*,*,, ***,,,****+*****,*,, ,,,,,,*,,,,+,,,*,,,,,* ,,,,,,*,,,,*,,,*,,,,,* *+*################,,* *,,#........#..#{O#,,# *,,#x.#..#..#,.# *,,#..#.@#'##..#..#..# *,,#,,#..#..#..#.....# *,,*,,#..#..#'##.....# *,,*,,#.<#.....'..#,,* *,,*,,#..#..#..#..#,,*( h+= *,,,,,#..#..####..#,,* *,,,,,+..#..#,,*###,,* ****,,#..#..#,,*,,,,,* +,,,,,####..#,,*,,,,,*( h>( h?( hF5x..( hH.47( h;M( hO^ _The unseen horror completely misses you.( h1 *( h2 $,,,,,,,,,*,,,,,,,*,( h4 bGobosan the Frost Mage,,,,,,,,,*,,,,,,,*,,( hm5 6Revenant of Ashenzari ****..( hI6 -***,,,****+*****,*,,( h6 vHealth: 124/125 =======================-( hA ,,,,,,*,,,,+,,,*,,,,,*Magic: 31/34 =====================---,,,,,,*,,,,*,,,*,,,,,*AC: 17Str: 18*+*################,,*EV: 24 Int: 19*,,#........#..#{O#,,#SH: 11Dex: 9*,,#....x...#..#..#,.#XL: 13 Next: 81% Place: Dungeon:12*,,#..#.@#'##..#..#..#Noise: =--------  Time: 27477.5 (0.0)*,,#,,#..#..#..#.....#v) +3 trident of Ashenzari's Black Moon {d*,,*,,#..#..#'##.....#Cast: Freeze*,,*,,#.<#.....'..#,,*Memories (4) Fly *,,*,,#..#..#..#..#,,**,,,,,#..#..####..#,,*x   unseen horror (invisible)[15( hDB ;9H*,,,,,+..#..#,,*###,,*****,,#..#..#,,*,,,,,*+,,,,,####..#,,*,,,,,*The walls around you are covered in ice.  You puncture the unseen horror!  The unseen horror is moderately wounded.The wall freezes the unseen horror. You block the unseen horror's attack.  The wall freezes the unseen horror.  The unseen horror hits you but does no damage.5= 9 ==8.5 (1Ramparts Fly #( hD #( hcH 4#..#( hH ( hL   ( h{M )You puncture the unseen horror!  ( hM CThe unseen horror is moderately wounded.( hQN gThe wall freezes the unseen horror. You block the unseen horror's attack.( hN ( h O unseen horror hits you but doe( hlO s no damage. ( hUP ._The wall freezes the unseen horror. You block( hQ # the unseen horror's attack.( hpThe unseen horror hits you but does no damage. _The wall freezes the unseen horror. You block the unseen horror's attack.  ( hnqYou hit the unseen horror. You drain the unseen horror.  The unseen horror is heavily wounded.wall freezes the unseen horror. The unseen horror hits you.  The unseen horror hits you.( hK}O x.#.@###..# , drained)The wall freezes the unseen horror but does no damage.  The wall freezes the unseen horror. The unseen horror barely misses you.1--9.9 (1.4( h#.@##..##( hp~ _The wall freezes the unseen horror. The unseen horror barely misses you.( h ,,,,,,,,,*,,,,,,,*,  Gobosan the Frost Mage ,,,,,,,,,*,,,,,,,*,,  Revenant of Ashenzari ****.. ***,,,****+*****,*,,  Health: 121/125 =======================- ,,,,,,*,,,,+,,,*,,,,,*  Magic: 30/34 =====================--- ,,,,,,*,,,,*,,,*,,,,,*  AC: 17Str: 18 *+*################,,*  EV: 9Int: 19( hI *,,#........#..#{O#,,#  SH: 11Dex: 9 *,,#...x....#..#..#,.#  XL: 13 Next: 81% Place: Dungeon:12 *,,#..#.@#'##..#..#..#  Noise: =--------  Time: 27479.9 (0.0) *,,#,,#..#..#..#.....#  v) +3 trident of Ashenzari's Black Moon {d *,,*,,#..#..#'##.....#  Cast: Freeze *,,*,,#.<#.....'..#,,*  Memories (4) Ramparts Fly  *,,*,,#..#..#..#..#,,*  *,,,,,#..#..####..#,,*  x   unseen horror (invisible, drained) *,,,,,+..#..#,,*###,,*  ( h ****,,#..#..#,,*,,,,,*  +,,,,,####..#,,*,,,,,* You hit the unseen horror but do no damage.The unseen horror is almost dead.The wall freezes the unseen horror.  The unseen horror hits you but does no damage.  The wall freezes the unseen horror. The unseen horror hits you.  The wall freezes the unseen horror.( hEn       ( h    *+*##########  *,,#........#  ( h=*,,#........#  #.@#  #  ..  ( hp#.<#  #..# #..# +..# ( hn#..# ( hvo0380.9 (1Freeze( hk##..#( hS  The unseen horror is almost dead.  The wall freezes the unseen horror.unseen horror hits you but does no damage.wall freezes the unseen horror. The unseen horror hits you. ( hF_You kill the unseen horror!( h( hq4( h( h62124 3( h͜R4( h\( h #.@#-## _You start resting.( h#.@#3.9 (3##( hk5=-4.9 (4( hΰt##..#( hʳ" _HP restored.( hz( hC4( hyx2=( hE( h( hG( hͿ( h/( h( h( hy:=( h6( hL( h:=( hR( h( hL3=( h( h......#.@##..##..#.( hf 90.9 (6 _You start resting.( hl1.9 (7Fly ( h( hh4 _The frozen ramparts melt away.( h ( h 4( h8 ( hDn( h( hi4==( h( h4 _Magic restored.( hE ( h ( h! ( h#( h( hU( h( hO( hz( h( h>( h( h ( h:=( h( h( hD!( h!( h"( h(B( h)( hT*( hD2,,*,,,,*,,,*,,,,,****+*################,,,,,,*,,#........#..#{O#,,*,,#........#..#..#,.( h2p*,,#..#..#'##..#..#..,,,,*,,#..#..#..#..#.....,,,,*,,#..#..#..#'##.....,,,,*,,#..#.<#.....'..#,,,,,{*,,#@.#..#..#..#..#,,,,,,#.....#..#..####..#,,( h3',+**#.....+..#..#,,*###,,,,,,####..#..#..#,,*,,,,,,,,,+,,...####..#,,*,,,,,,****,,...#,,....,,*+( hT3m**+*,,,,*+*####,,#+##,,*,,*,,,,,,*,,*,,*,,*,,****,,*,,,,,,*,,*,,*,,*( h3$,,*( h81501.9 (10.0)( h9( hDq _You sense a monster nearby.( h( hH4( h( hF( h( hX( h( h( h,( h ( h!( h,( h( h( h<,( h( h( hB( h ( h> 9 ( h( h$F _You reach down and open the door.( hR24 ( h ( h} ( h ( hI ( h ( h@  There is an open door here.( h( h _( h( h\( h_ **~,,,,#..#..#..#..#..#..+,,,,,#..#..#..#..#'##..+,,,,,#..#..#.<#.....'..( h**~,,,{#..#..#.#~{,,,#.....#..#..####~.+###.....+,,*## 9 #~....####..#..#..#,,*,,#~....'.....####..#,,***~,***#@....#,,....,,*+*~~~,,,,#'#####,,#+##,,*,,,,,,#..#,,*,,*,,*****,,,,#..#,,*,,*,,* *,,,,####,,*,,*,,*,*,,,,*,,+,,*,,*,,*+,,,,*,,*,,*,,*****,,,,****,,*,,( hG,You reach down and open the door.( ho$-12.9 (11( h5%( h(( hc+[ _You sense a monster nearby.( hw( hx( hx( h{( h`}( hh24 ( hz( h( h( hu@  There is an open door here.( h( h` _( h( hي( hB ,,,*~,,,,'# +***~,,,,.. ,,,+,,,,,#..#..#..#..#'# ,,,+.,,,,#.<#... +**#≈,,,{#..#..( hnQ ,,,#~J,,,#.....# ,,,#~.+###.....+..#..# ,,,#~....####..#..#..# ,,,#~..@.'.....####..#,, ***#≈.####.....#,,.... ~~≈~~,,,,#'#####,,#+## ....,,,,,#..#,,*** .#.,*,,,,#..#,,* *#,,*,,,,####,,*J   slime creature (asleep) ,+,,*,,,,*,,+,,*,,*,,* ,*,,+,,,,**** **,,*,,,,****,,*,,*,,( h 5.9 (3.0)  A slime creature comes into view.( h,*,,*,,,,#~.,,,,#~J,,*~,,*J( h?,,*( h+6.9 (4( hd( h _The slime creature quivers. The slime creature jiggles.( hE (,,,,*~,,,,#..#..#..#'##..#*+***~,,,,#..#..#..#..#..#,,,,+,,,,,#..#..#..#..#'#,,,,+.,,,,#..#..#.<#.....'*+**#≈,,,{#..#..#..#..#..#,,,,#~.,,,#.....#..#..#,,,,#~J+###.....+..#..#,,*,,,,#~....####..#..#..#,,*,,,,#~...@'.....####..#,,*****#≈.####.....#,,....,,*~~~≈~~,,,,#'#####,,#+##,,*,....,,,,,#..#,,*,,*,,*,.#.**#,,*,,,,####,,*,,*,,* ( hF ( hG ( hhN J.J( h$O +7.9 (1( hT ( hV ( hs),,,,*~,,,,#..#..#..#'##..#.*+***~,,,,#..#..#..#..#..#.,,,,+,,,,,#..#..#..#..#'##.,,,,+.,,,,#..#..#.<#.....'.*+**#≈,,,{#..#..#..#..#..#.,,,,#~.,,,#.....#..#..####.,,,,#~.+###.....+..#..#,,*#,,,,#~.J..####..#..#..#,,*,,,,,#~....@.....####..#,,*,****#≈.####.....#,,....,,*+~~~≈~~,,,,#'#####,,#+##,,*,,....,,,,,#..#,,*,,*,,****,,.#.,*,,,,#..#**#,,*,,,,####,,*,,*,,* ( h*( h0E.J( h 1&8( h5( h9Q _There is an open door here.( hNi R,,,,*~,,,,#..#..#..#'##..#.*+***~,,,,#..#..#..#..#..#.,,,,+,,,,,#..#..#..#..#'##.,,,,+.,,,,#..#..#.<#.....'.*+**#≈,,,{#..#..#..#..#..#.,,,,#~.,,,#.....#..#..####.,,,,#~.+###.....+..#..#,,*#,,,,#~....####..#..#..#,,*,,,,,#~..J.'@....####..#,,*,****#≈.####.....#,,....,,*+*~~~≈~~,,,,#'#####,,#+##,,*,,....,,,,,#..#,,*,,*,,****,,.#.,*,,,,#..#**#,,*,,,,####,,*,,*,,* .J9 _( hl ( hv,,,,*~,,,,#..#..#..#'##..#..#*+***~,,,,#..#..#..#..#..#.,,,,+,,,,,#..#..#..#..#'##.,,,,+.,,,,#..#..#.<#.....'..#*+**#≈,,,{#..#..#..#..#..#..#,,,,#~.,,,#.....#..#..####..#,,,,#~.+###.....+..#..#,,*#,,,,#~....####..#..#..#,,*,,,,,#~...J'.@...####..#,,*,****#≈.####.....#,,....,,*+*~~~≈~~,,,,#'#####,,#+##,,*,,*,....,,,,,#..#,,*,,*,,****,,*,.#.,*,,,,#..**#,,*,,,,####,,*,,*,,* ( hl*( hؓ>.J( h'20( hK( hA( h7  ,,,,*~,,,,#..#..#..#'##..#..# Gobosan the Frost Mage*+***~,,,,#..#..#..#..#..#... Revenant of Ashenzari ****..,,,,+,,,,,#..#..#..#..#'##... Health: 125/125 ========================,,,,+.,,,,#..#..#.<#.....'..# Magic: 34/34 ========================*+**#≈,,,{#..#..#..#..#..#..# AC: 17Str: 18,,,,#~.,,,#.....#..#..####..# EV: 24 ( h Int: 19,,,,#~.+###.....+..#..#,,*### SH: 11Dex: 9,,,,#~....####..#..#..#,,*,,, XL: 13 Next: 83% Place: Dungeon:12,,,,#~....J.@...####..#,,*,,, Noise: ---------  Time: 27520.9 (0.0)****#≈.####.....#,,....,,*+** v) +3 trident of Ashenzari's Black Moon {d~~~≈~~,,,,#'#####,,#+##,,*,,* Cast: Freeze,....,,,,,#..#,,*,,*,,****,,* Memories (4) Fly ,.#.,*,,,,#..#,,*,,*,,***#,,*,,,,####,,*,,*,,*J   slime creature,,+,,*,,,,*,,+,,*,,*,,*,,*,,+,,,,*,,*,,*,,*******,,*,,,,****,,*,,*,, _There is an open door here.  A slime creature comes into view. _The slime creature quivers. The slime creature jiggles. ( h} _There is an open door here.  Press: ? - help, v - describe, . - travelThe floor.( h-.@( hϏ J.  A slime creature comes into view. _The slime creature quivers. The slime creature jiggles. _There is an open door here.  Press: ? - help, v - describe, . - travelHere: a slime creature  An open door.( h* A slime creature. An icky glob of slime that slithers along the ground. It can merge with other slime creatures to become dramatically more dangerous, and is especially likely to do so in confined spaces. Max HP: ~60 Will: + AC: + EV: +  rF: ... rC: ... rPois: + rNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Mindless ( hYou have about 85% to hit with the cursed +3 trident of Ashenzari's Black Moon. It has about 24% to hit you. Attack Max Damage Hit 22 It is immune to blinding; and resistant to drowning. It is amorphous and immune to ensnarement. It can travel through water [!]: Description|Quote( h " ,,,,*~,,,,#..#..#..#'##..#..# Gobosan the Frost Mage*+***~,,,,#..#..#..#..#..#... Revenant of Ashenzari ****..,,,,+,,,,,#..#..#..#..#'##... Health: 125/125 ========================,,,,+.,,,,#..#..#.<#.....'..# Magic: 34/34 ========================*+**#≈,,,{#..#..#..#..#..#..# AC: 17Str: 18,,,,#~.,,,#.....#..#..####..# EV: 24 Int: 19( h! ,,,,#~.+###.....+..#..#,,*### SH: 11Dex: 9,,,,#~....####..#..#..#,,*,,, XL: 13 Next: 83% Place: Dungeon:12,,,,#~....J.@...####..#,,*,,, Noise: ---------  Time: 27520.9 (0.0)****#≈.####.....#,,....,,*+** v) +3 trident of Ashenzari's Black Moon {d~~~≈~~,,,,#'#####,,#+##,,*,,* Cast: Freeze,....,,,,,#..#,,*,,*,,****,,* Memories (4) Fly ,.#.,*,,,,#..#,,*,,*,,***#,,*,,,,####,,*,,*,,*J   slime creature,,+,,*,,,,*,,+,,*,,*,,*( h ,,*,,+,,,,*,,*,,*,,*******,,*,,,,****,,*,,*,,A slime creature comes into view. _The slime creature quivers. The slime creature jiggles. _There is an open door here.  Press: ? - help, v - describe, . - travelHere: a slime creature  An open door.( h- ,,,,*~,,,,#..#..#..#'##..#..# Gobosan the Frost Mage*+***~,,,,#..#..#..#..#..#... Revenant of Ashenzari ****..,,,,+,,,,,#..#..#..#..#'##... Health: 125/125 ========================,,,,+.,,,,#..#..#.<#.....'..# Magic: 34/34 ========================*+**#≈,,,{#..#..#..#..#..#..# AC: 17Str: 18,,,,#~.,,,#.....#..#..####..# EV: 24 Int: 19,,,,#~.+###.....+..#..#,,*### SH: 11Dex: 9( hBq,,,,#~....####..#..#..#,,*,,, XL: 13 Next: 83% Place: Dungeon:12,,,,#~....J.@...####..#,,*,,, Noise: ---------  Time: 27520.9 (0.0)****#≈.####.....#,,....,,*+** v) +3 trident of Ashenzari's Black Moon {d~~~≈~~,,,,#'#####,,#+##,,*,,* Cast: Freeze,....,,,,,#..#,,*,,*,,****,,* Memories (4) Fly ,.#.,*,,,,#..#,,*,,*,,***#,,*,,,,####,,*,,*,,*J   slime creature,,+,,*,,,,*,,+,,*,,*,,*,,*,,+,,,,*,,*,,*,,*******,,*,,,,****,,*,,*,,A slime creature comes into view. _The slime creature quivers. The slime creature jiggles. _There is an open door here.  Press: ? - help, v - describe, . - travelHere: a slime creature  An open door.( h( h( h. _( h0( h(1( hu5( hY8F _Unknown command.( hO ,,,,*~,,,,#..#..#..#'##..#..# Gobosan the Frost Mage*+***~,,,,#..#..#..#..#..#... Revenant of Ashenzari ****..,,,,+,,,,,#..#..#..#..#'##... Health: 125/125 ========================,,,,+.,,,,#..#..#.<#.....'..# Magic: 31/34 =====================---*+**#≈,,,{#..#..#..#..#..#..# AC: 17Str: 18,,,,#~.,,,#.....#..#..####..# EV: 24 ( hPInt: 19,,,,#~.+###.....+..#..#,,*### SH: 11Dex: 9,,,,#~....####..#..#..#,,*,,, XL: 13 Next: 83% Place: Dungeon:12,,,,#~....J.@...####..#,,*,,, Noise: ---------  Time: 27520.9 (0.0)****#≈.####.....#,,....,,*+** v) +3 trident of Ashenzari's Black Moon {d~~~≈~~,,,,#'#####,,#+##,,*,,* Cast: Freeze,....,,,,,#..#,,*,,*,,****,,* Memories (4) Fly ,.#.,*,,,,#..#,,*,,*,,***#,,*,,,,####,,*,,*,,*J   slime creature,,+,,*,,,,*,,+,,*,,*,,*,,*,,+,,,,*,,*,,*,,*******,,*,,,,****,,*,,*,,Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ( hQPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the slime creature!  The slime creature is lightly wounded.( hW\.####..'J@..#.....#'###.( hY 9 ==1.9 (1FreezeRamparts Fly ( h^#####( haasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You puncture the slime creature!  The slime creature is lightly wounded. _The wall freezes the slime creature but does no damage.( h ,,,,*~,,,,#..#..#..#'##..#..# Gobosan the Frost Mage*+***~,,,,#..#..#..#..#..#... Revenant of Ashenzari ****..,,,,+,,,,,#..#..#..#..#'##... Health: 125/125 ========================,,,,+.,,,,#..#..#.<#.....'..# Magic: 30/34 =====================---*+**#≈,,,{#..#..#..#..#..#..# AC: 17Str: 18,,,,#~.,,,#.....#..#..####..# EV: 9Int: 19,,,,#~.+###.....+..#..#,,*### SH: 11Dex: 9,,,,#~....####..#..#..#,,*,,, XL: 13 Next: 83% Place: Dungeon:12,,,,#~....'J@...####..#,,*,,, Noise: ==-------  Time: 27521.9 (0.0)****#≈.####.( h ....#,,....,,*+** v) +3 trident of Ashenzari's Black Moon {d~~~≈~~,,,,#'#####,,#+##,,*,,* Cast: Freeze,....,,,,,#..#,,*,,*,,****,,* Memories (4) Ramparts Fly ,.#.,*,,,,#..#,,*,,*,,***#,,*,,,,####,,*,,*,,*J   slime creature,,+,,*,,,,*,,+,,*,,*,,*,,*,,+,,,,*,,*,,*,,*******,,*,,,,****,,*,,*,,Press: ? - help, Shift-Dir - straight lineAim: a slime creature (lightly wounded, 100% to hit)  You freeze the slime creature.  The slime creature is moderately wounded.You hit the slime creature.  The slime creature is moderately wounded.( hha4--2.9 (1( h######'##( h  Aim: a slime creature (lightly wounded, 100% to hit)  You freeze the slime creature.  The slime creature is moderately wounded.You hit the slime creature.  The slime creature is moderately wounded. _The wall freezes the slime creature. The slime creature hits you.( h  ,,,,*~,,,,#..#..#..#'##..#..# Gobosan the Frost Mage*+***~,,,,#..#..#..#..#..#... Revenant of Ashenzari ****..,,,,+,,,,,#..#..#..#..#'##... Health: 124/125 =======================-,,,,+.,,,,#..#..#.<#.....'..# Magic: 29/34 ====================----*+**#≈,,,{#..#..#..#..#..#..# AC: 17Str: 18,,,,#~.,,,#.....#..#..####..# EV: 9Int: 19,,,,#~.+###.....+..#..#,,*### SH: 11Dex: 9,,,,#~....####..#..#..#,,*,,, XL: 13 Next: 83% Place: Dungeon:12,,,,#~....'J@...####..#,,*,,, Noise: =--------  Time: 27522.9 (0.0)( h' ****#≈.####.....#,,....,,*+** v) +3 trident of Ashenzari's Black Moon {d~~~≈~~,,,,#'#####,,#+##,,*,,* Cast: Freeze,....,,,,,#..#,,*,,*,,****,,* Memories (4) Ramparts Fly ,.#.,*,,,,#..#,,*,,*,,***#,,*,,,,####,,*,,*,,*J   slime creature,,+,,*,,,,*,,+,,*,,*,,*,,*,,+,,,,*,,*,,*,,*******,,*,,,,****,,*,,*,,Aim: a slime creature (moderately wounded, 100% to hit)  You freeze the slime creature.  The slime creature is moderately wounded.You hit the slime creature.  The slime creature is moderately wounded.The wall freezes the slime creature.5=3.9 (1( hB ######'##( hR E _The slime creature hits you but does no damage.( h+ ,,,,*~,,,,#..#..#..#'##..#..# Gobosan the Frost Mage*+***~,,,,#..#..#..#..#..#... Revenant of Ashenzari ****..,,,,+,,,,,#..#..#..#..#'##... Health: 125/125 ========================( h,,,,,+.,,,,#..#..#.<#.....'..# Magic: 28/34 ===================-----*+**#≈,,,{#..#..#..#..#..#..# AC: 17Str: 18,,,,#~.,,,#.....#..#..####..# EV: 9Int: 19,,,,#~.+###.....+..#..#,,*### SH: 11Dex: 9,,,,#~....####..#..#..#,,*,,, XL: 13 Next: 83% Place: Dungeon:12,,,,#~....'J@...####..#,,*,,, Noise: =--------  Time: 27523.9 (0.0)****#≈.####.....#,,....,,*+** v) +3 trident of Ashenzari's Black Moon {d~~~≈~~,,,,#'#####,,#+##,,*,,* Cast: Freeze( h-,....,,,,,#..#,,*,,*,,****,,* Memories (4) Ramparts Fly ,.#.,*,,,,#..#,,*,,*,,***#,,*,,,,####,,*,,*,,*J   slime creature,,+,,*,,,,*,,+,,*,,*,,*,,*,,+,,,,*,,*,,*,,*******,,*,,,,****,,*,,*,,Aim: a slime creature (heavily wounded, 100% to hit)  You freeze the slime creature.  The slime creature is heavily wounded.You completely miss the slime creature.The slime creature is heavily wounded.The wall freezes the slime creature.( h/Y9=4.9 (1( h3#####( h6n  You freeze the slime creature.  The slime creature is heavily wounded.You completely miss the slime creature.The slime creature is heavily wounded.  The wall freezes the slime creature. _The slime creature hits you but does no damage.( h ,,,,*~,,,,#..#..#..#'##..#..# Gobosan the Frost Mage*+***~,,,,#..#..#..#..#..#... Revenant of Ashenzari ****..,,,,+,,,,,#..#..#..#..#'##... Health: 125/125 ========================,,,,+.,,,,#..#..#.<#.....'..# Magic: 28/34 ===================-----*+**#≈,,,{#..#..#..#..#..#..# AC: 17Str: 18,,,,#~.,,,#.....#..#..####..# EV: 9Int: 19,,,,#~.+###.....+..#..#,,*### SH: 11Dex: 9( h,,,,#~....####..#..#..#,,*,,, XL: 13 Next: 83% Place: Dungeon:12,,,,#~....'J@...####..#,,*,,, Noise: =--------  Time: 27524.9 (0.0)****#≈.####.....#,,....,,*+** v) +3 trident of Ashenzari's Black Moon {d~~~≈~~,,,,#'#####,,#+##,,*,,* Cast: Freeze,....,,,,,#..#,,*,,*,,****,,* Memories (4) Ramparts Fly ,.#.,*,,,,#..#,,*,,*,,***#,,*,,,,####,,*,,*,,*J   slime creature,,+,,*,,,,*,,+,,*,,*,,*,,*,,+,,,,*,,*,,*,,*******,,*,,,,****,,*,,*,,Press: ? - help, Shift-Dir - straight lineAim: a slime creature (heavily wounded, 100% to hit)  You freeze the slime creature.  ( hThe slime creature is heavily wounded.You hit the slime creature.  The slime creature is severely wounded.( h[19--5.9 (1( h######'##( hpMAim: a slime creature (heavily wounded, 100% to hit)  You freeze the slime creature.  The slime creature is heavily wounded.hit  The slime creature is severely wounded. _The wall freezes the slime creature! The slime creature hits you.( h>  You hit the slime creature.  The slime creature is almost dead.The wall freezes the slime creature!( hu ###.##'###( h 21=-7.2 (1.3Freeze( h ###'###( h R _You kill the slime creature!( ḣ ,,,,*~,,,,#..#..#..#'##..#.. *+***~,,,,#..#..#..#..#..# ,,,,+,,,,,#..#..#..#..#'## ,,,,+.,,,,#..#..#.<#.....'.. *+**#≈,,,{#..#..#..#..#..#.. ,,,,#~.,,,#.....#..#..####.. ,,,,#~.+###.....+..#..#,,* ,,,,#~....####..#..#..#,,* ,,,,#~....'@....####..#,,* ****#≈.####.....#,,....,,*+ ~~~≈~~,,,,#'#####,,#+##,,*,, ,....,,,,,#..#,,*,,*,,****,, ,.#.,*,,,,#..#,,*,,*,,* **#,,*,,,,####,,*,,*,,*  ,,+,,*,,,,*,,+,,*,,*,,*  ,,*,,+,,,,*,,*,,*,,****  ***,,*,,,,****,,*,,*,,( h( h2=24 -80Fly ( h%( h#j _The frozen ramparts melt away as you move.( hy4( h( h( h i39=( h 5=- _You start resting.( h&9( hH=30.2 (2( hi( h"" _HP restored.( h ( h 4( hu ( hɟ B( hl ( h\ ( h ( h9 j30==( h ( h ( he ( h ( h ( h ( h ( h ( h ,( hܯ ( h6 ( h{ O1=( h ( h ( hJ ,( hu ( h ( h ( hҹ ( hA ( h ( h x2=( h" ( h8 ,( h ( h ( hH ( h ( hx ( h ( h" ( h i3==( h ( h ( hi ( h ( h ( h/ ( h ( h ( hU ( h ( h ( h P=( h _ _You start resting.( h 049.2 (19.0)( h [4=50.2 (20( h3 ( h % _Magic restored.( h  ,,,,*~,,,,#..#..#..#'##..# *+***~,,,,#..#..#..#..#..# ,,,,+,,,,,#..#..#..#..#'## ,,,,+.,,,,#..#..#.<#.....' *+**#≈,,,{#..#..#..#..#..# ,,,,#~.,,,#.....#..#..#### ,,,,#~.+###.....+..#..#,,* ,,,,#~....####..#..#..#,,* ,,,,#~....@.....####..#,,* ****#≈.####.....#,,....,,*+ ~~~≈~~,,,,#'#####,,#+##,,* ,....,,,,,#..#,,*,,*,,**** ,.#.,*,,,,#..#,,*,,*,,* **#,,*,,,,####,,*,,*,,*  ,,+,,*,,,,*,,+,,*,,*,,*  ,,*,,+,,,,*,,*,,*,,****  ***,,*,,,,****,,*,,*,,( h ( h 11.2 (1.0)( h ( h Q _There is an open door here.( hyY ,,,,*~,,,,#..#..#..#'##..# *+***~,,,,#..#..#..#..#..# ,,,,+,,,,,#..#..#..#..#'## ,,,,+.,,,,#..#..#.<#.....' *+**#≈,,,{#..#..#..#..#..# ,,,,#~.,,,#.....#..#..#### ,,,,#~.+###.....+..#..#,,* ,,,,#~....####..#..#..#,,* ,,,,#~...@'.....####..#,,* ****#≈.####.....#,,....,,* ~~~≈~~,,,,#'#####,,#+##,,* ,....,,,,,#..#,,*,,*,,**** ,.#.,*,,,,#..#,,*,,*,,* **#,,*,,,,####,,*,,*,,* ( hZ ,,+,,*,,,,*,,+,,*,,*,,*  ,,*,,+,,,,*,,*,,*,,****  ***,,*,,,,****,,*,,*,,( hc( h|d-2 _( hi( h0k( h ]X ,,,,*~,,,,#..#..#..#'##.. *+***~,,,,#..#..#..#..#.. ,,,,+,,,,,#..#..#..#..#' ,,,,+.,,,,#..#..#.<#..... *+**#≈,,,{#..#..#..#..#.. ,,,,#~.,,,#.....#..#.. ,,,,#~.+###.....+..#..#,, ,,,,#~....####..#..#..#,,( hA_ ,,,,#~..@.'.....####..#,, ****#≈.####.....#,,....,, ~~~≈~~,,,,#'#####,,#+##,, ,....,,,,,#..#,,*,,*,, ,.#.,*,,,,#..#,,*,,*,,* **#,,*,,,,####,,*,,*,,*  ,,+,,*,,,,*,,+,,*,,*,,*  ,,*,,+,,,,*,,*,,*,,****  ***,,*,,,,****,,*,,*,,( hvh( hi&3( h o( hWq( hH- ,,,,*~,,,,#..#..#..#'## *+**#≈.,,,#..#..#..#..# ,,,,+J.,,,#..#..#..#..#' ,,,,+..,,,#..#..#.<# *+**#≈.,,{#..#..#..#..# ,,,,#~.,,,#.....#..#.. ,,,,#~.+###.....+..#..#( hGB ,,,,#~....####..#..#..# ,,,,#~.@..'.....####..# ****#≈.####.....#,,.... ~~~≈~~.,,,#'#####,,#+## .......,,,#..#,,*,,*,, ..#..#.,,,#..#,,*,,*,,* #*#..#.,,,####,,*,,*,,* J   slime creature (asleep) ,,+.,#.,,,*,,+,,*,,*,,* ,,#.,+.,,,*,,*,,*,,**** ( hGT ***,,*,,,,****,,*,,*,,( hp  A slime creature comes into view.( h*/,*⌠,,,,+.⌠,,,,+J*,,,,{,,,{,,,,∆*~,( h ,*J***( h8B=4( h9( hhc _The slime creature quivers.( h,,,,,*~,,,,#..#..#..#'##.**+**#≈.,,,#..#..#..#..#.⌠,,,,+..,,,#..#..#..#..#'#⌠,,,,+J.,,,#..#..#.<#.**+**#≈.,,{#..#..#..#..#.,,,,,#~.,,,#.....#..#..#,,,{,#~.+###.....+..#..#,,,,{,#~....####..#..#..#,,,,,∆#~..@.'.....####..#,*****#≈.####.....#,,....,~~~~≈~~.,,,#'#####,,#+##,,.......,,,#..#,,*,,*,,*,..#..#.*#*#..#.,,,####,,*,,*,,* *,,+.,#.*,,#.,+. ( hK.J( hݔ&5( h( hD( h',,,,,*~,,,,#..#..#..#'##..#**+**#≈.,,,#..#..#..#..#..#⌠,,,,+..,,,#..#..#..#..#'#⌠,,,,+..,,,#..#..#.<#.....'**+**#J.,,{#..#..#..#..#..#( hX,,,,,#~.,,,#.....#..#..#,,,{,#~.+###.....+..#..#,,*,,,{,#~....####..#..#..#,,*,,,,∆#~...@'.....####..#,,******#≈.####.....#,,....,,*~~~~≈~~.,,,#'#####,,#+##,,*,.......,,,#..#,,*,,*,,*,..#.*#*#..#.,,,####,,*,,*,,* ( h9{( h &6( hG( h~( hY ^,,,,,*~,,,,#..#..#..#'##..#.**+**#≈.,,,#..#..#..#..#..#.⌠,,,,+..,,,#..#..#..#..#'##.⌠,,,,+..,,,#..#..#.<#.....'.**+**#J.,,{#..#..#..#..#..#.,,,,,#~{,,,#.....#..#..####.( hW ~,,,{,#~.+###.....+..#..#,,*#,,,{,#~....####..#..#..#,,*,,,,,∆#~....@.....####..#,,*,*****#≈.####.....#,,....,,*+~~~~≈~~.,,,#'#####,,#+##,,*,,.......,,,#..#,,*,,*,,****,,..#..#.,,,#..#*#*#..#.,,,#### ( h ( h; .JJ   slime creature( hR &7( h ( h Q _There is an open door here.( hΐ ,,,,,*~,,,,#..#..#..#'##..#.**+**#≈.,,,#..#..#..#..#..#.⌠,,,,+..,,,#..#..#..#..#'##.⌠,,,,+..,,,#..#..#.<#.....'.**+**#J.,,{#..#..#..#..#..#.,,,,,#~.,,,#.....#..#..####.,,,{,#~J+###.....+..#..#,,*#,,,{,#~....####..#..#..#,,*,( h ,,,,∆#~....'@....####..#,,*,*****#≈.####.....#,,....,,*+*~~~~≈~~.,,,#'#####,,#+##,,*,,.,,,#..#,,*,,*,,****,,..#..#.,,,#..#*#*#..#.,,,####,,*,,*,,* ( hޔ ( h J.J( h& -8 _( h ( h ( h@,,,,,*~,,,,#..#..#..#'##..#..#**+**#≈.,,,#..#..#..#..#..#.⌠,,,,+..,,,#..#..#..#..#'##.⌠,,,,+..,,,#..#..#.<#.....'..#**+**#J.,,{#..#..#..#..#..#..#,,,,,#~.,,,#.....#..#..####..#( h,,,{,#~.+###.....+..#..#,,*#,,,{,#~.J..####..#..#..#,,*,,,,,∆#~....'.@...####..#,,*,*****#≈.####.....#,,....,,*+*~~~~≈~~.,,,#'#####,,#+##,,*,,*,.,,,#..#,,*,,*,,****,,*,..#..#.,,,#..*#*#..#.,,,####,,*,,*,,* ( hT( h+&9( h( h( hv ,,,,,*~,,,,#..#..#..#'##..#.. **+**#≈.,,,#..#..#..#..#..# ⌠,,,,+..,,,#..#..#..#..#'## ⌠,,,,+..,,,#..#..#.<#.....'.. **+**#J.,,{#..#..#..#..#..#..( hw= ,,,,,#~.,,,#.....#..#..####.. ,,,{,#~.+###.....+..#..#,,* ,,,{,#~.J..####..#..#..#,,* ,,,,∆#~....'@....####..#,,* *****#≈.####.....#,,....,,*+ ~~~~≈~~.,,,#'#####,,#+##,,*,, ,.,,,#..#,,*,,*,,****,, ,..#..#.,,,#..#,,*,,*,,* *#*#..#.,,,####,,*,,*,,*  *,,+.,#.,,,*,,+,,*,,*,,* ( hx *,,#.,+.,,,*,,*,,*,,****  ****,,*,,,,****,,*,,*,,( hz( h.J60( hG ,,,,,*~,,,,#..#..#..#'##..# **+**#≈.,,,#..#..#..#..#..# ⌠,,,,+..,,,#..#..#..#..#'## ⌠,,,,+..,,,#..#..#.<#.....' **+**#J.,,{#..#..#..#..#..# ,,,,,#~.,,,#.....#..#..####( hHJ ,,,{,#~.+###.....+..#..#,,* ,,,{,#~....####..#..#..#,,* ,,,,∆#~..J.@.....####..#,,* *****#≈.####.....#,,....,,*+ ~~~~≈~~.,,,#'#####,,#+##,,* ,.,,,#..#,,*,,*,,**** ,..#..#.,,,#..#,,*,,*,,* *#*#..#.,,,####,,*,,*,,*  *,,+.,#.,,,*,,+,,*,,*,,*  *,,#.,+.,,,*,,*,,*,,****  ****,,*,,,,****,,*,,*,,( hJ( hTR:.J( h]S71Freeze( h>_( hbQ _There is an open door here.( hà (,,,,,*~,,,,#..#..#..#'##..#. Gobosan the Frost Mage**+**#≈.,,,#..#..#..#..#..#. Revenant of Ashenzari ****..⌠,,,,+..,,,#..#..#..#..#'##. Health: 125/125 ========================⌠,,,,+..,,,#..#..#.<#.....'. Magic: 31/34 =====================---**+**#J.,,{#..#..#..#..#..#. AC: 17( hل Str: 18,,,,,#~.,,,#.....#..#..####. EV: 24 Int: 19,,,{,#~.+###.....+..#..#,,*# SH: 11Dex: 9,,,{,#~....####..#..#..#,,*, XL: 13 Next: 83% Place: Dungeon:12,,,,∆#~...J@.....####..#,,*, Noise: ---------  Time: 27561.2 (0.0)*****#≈.####.....#,,....,,*+ v) +3 trident of Ashenzari's Black Moon {d~~~~≈~~.,,,#'#####,,#+##,,*, Cast: Freeze,.......,,,#..#,,*,,*,,****, Memories (4) Fly ( h 1,..#..#.,,,#..#,,*,,*,,**#*#..#.,,,####,,*,,*,,*J   slime creature (drained)*,,+.,#.,,,*,,+,,*,,*,,**,,#.,+.,,,*,,*,,*,,********,,*,,,,****,,*,,*,,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  You puncture the slime creature! You drain the slime creature.  The slime creature is moderately wounded.( h 17-- 9 ==2.2 (1Ramparts Fly ( hڍ w######( h   Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.  You puncture the slime creature! You drain the slime creature.  The slime creature is moderately wounded. _The wall freezes the slime creature! The slime creature hits you!( h' ( hj####### You barely miss the slime creature.The slime creature is heavily wounded.The wall freezes the slime creature. You block the slime creature's attack.( hd8---3.6 (1.4( h########( hW _The wall freezes the slime creature! The slime creature hits you.( hh ####( h#You barely miss the slime creature.The slime creature is severely wounded.( h $9( h A2=-5.0( h######( ha _The wall freezes the slime creature. You block the slime creature's attack.( hM `The slime creature is severely wounded. _ You hit the slime creature.  The slime creature is severely wounded.The wall freezes the slime creature! The slime creature barely misses you.  !( hg #####.####( h! 21=46.4Freeze( h' n#####( h* R _You kill the slime creature!( hX ,,,,,*~,,,,#..#..#..#'##..# **+**#≈.,,,#..#..#..#..#..# ⌠,,,,+..,,,#..#..#..#..#'## ⌠,,,,+..,,,#..#..#.<#.....' **+**#J.,,{#..#..#..#..#..# ,,,,,#~.,,,#.....#..#..####( h\ ,,,{,#~.+###.....+..#..#,,* ,,,{,#~....####..#..#..#,,* ,,,,∆#~...@'.....####..#,,* *****#≈.####.....#,,....,,* ~~~~≈~~.,,,#'#####,,#+##,,* ,.......,,,#..#,,*,,*,,**** ,..#..#.,,,#..#,,*,,*,,* *#*#..#.,,,####,,*,,*,,*  *,,+.,#.,,,*,,+,,*,,*,,*  *,,#.,+.,,,*,,*,,*,,****  ****,,*,,,,****,,*,,*,,( h"( h\.2=24 -70Fly ( h3j _The frozen ramparts melt away as you move.( h9A ,,,,,*~,,,,#..#..#..#'##.. **+**#≈.,,,#..#..#..#..#.. ⌠,,,,+..,,,#..#..#..#..#' ⌠,,,,+..,,,#..#..#.<#..... **+**#≈.,,{#..#..#..#..#..( hB ,,,,,#~.,,,#.....#..#.. ,,,{,#~.+###.....+..#..#,, ,,,{,#~....####..#..#..#,, ,,,,∆#~..@.'.....####..#,, *****#≈.####.....#,,....,, ~~~~≈~~.,,,#'#####,,#+##,, ,.......,,,#..#,,*,,*,, ,..#..#.,,,#..#,,*,,*,,* *#*#..#.,,,####,,*,,*,,*  *,,+.,#.,,,*,,+,,*,,*,,*  *,,#.,+.,,,*,,*,,*,,****  ****,,*,,,,****,,*,,*,,( hT3-8( h[ ,,,,,*~,,,,#..#..#..#'## **+**#≈.,,,#..#..#..#..# ⌠,,,,+..,,,#..#..#..#..#' ⌠,,,,+..,,,#..#..#.<# **+**#≈.,,{#..#..#..#..# ,,,,,#~.,,,#.....#..#.. ,,,{,#~.+###.....+..#..# ,,,{,#~....####..#..#..# ,,,,∆#~.@..'.....####..# *****#≈.####.....#,,.... ~~~~≈~~.,,,#'#####,,#+## ,.......,,,#..#,,*,,*,, ,..#..#.,,,#..#,,*,,*,,* *#*#..#.,,,####,,*,,*,,* *,,+.,#.,,,*,,+,,*,,*,,* ( h[34m*,,#.,+.,,,*,,*,,*,,****  ****,,*,,,,****,,*,,*,,( h( hч55=( hPj3==9( h( hS( h  ,,,,,*~,,,,#..#..#..#'## **+**#≈....#..#..#..#..# ⌠,,,,+....,#..#..#..#..# ⌠,,,,+....,#..#..#.<# **+**#≈..,{#..#..#..#..# ,,,,,#~..,,#.....#..#.. ,,,{,#~.+###.....+..#..# ,,,{,#~....####..#..#..# ,,,,∆#~@...'.....####..# *****#≈.####.....#,,.... ~~~~≈~~..,,#'#####,,#+## ,.........,#..#,,*,,*,, ...#..#....#..#,,*,,*,,* ##*#..#....####,,*,,*,,* *,,+..#....#,,+,,*,,*,,* *,,#..+....#,,*,,*,,**** [( hB B40m ****,,*,,,,****,,*,,*,,( h \*******,,{( h *,,{**~,,*,,*( h7 '70( h ( h ( h22M ......,,,,,#'#**+**#≈....#.#.#..#⌠,,,,+.....<#...**+**#≈...{#..#,,,#~..,,#.....#+###.....+{{,####..#..,,,,∆#~....'###..#******#≈.####.....#,,....~~~~~≈~~..,,#'#####,,#+##,,.........,#..#,,*,,*,,*.... ##.# # #..+....# ( h<<*,,,,,*( h>&1( hD( h1G( h}M......,,,,,'#**+**#≈#.#..#⌠,,,,+.....#( h~<#...**+**#≈...J#..#,,,#~....#+###.....+{{,####..#..,,,,∆#~....'###..#******#≈.####.....#,,....~~~~~≈~~..,,#'#####,,#+##J   slime creature (asleep)#..#...+..#....( h*  A slime creature comes into view.*,,,,,*.JJ2( h( hc _The slime creature quivers.( h n  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h?9 ( h: ( h@ ( h D _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( h4*,,,,,*~,,,,#..#........# Gobosan the Frost Mage*,,,,,#≈....#..#........# Revenant of Ashenzari ****..*,,,,,#≈....#..#..#..#'## Health: 125/125 ========================***+**#≈....#..#..#..#..# Magic: 30/34 =====================---*⌠,,,,+.....#..#..#..#..# AC: 17Str: 18*⌠,,,,+.....#..#..#.<#... EV: 24 Int: 19***+**#≈....#..#..#..#..# SH: 11Dex: 9*,,,,,#~..J.#.....#..#..# XL: 13 Next: 84% Place: Dungeon:12*,,{{,#~@+###.....+..#..# Noise: ---------  Time:( hT5[40m 27572.4 (0.0)*,,{{,#~....####..#..#..# v) +3 trident of Ashenzari's Black Moon {d*,,,,∆#~....'.....####..# Cast: Freeze******#≈.####.....#,,.... Memories (4) Fly ~~~~~≈~~..,,#'#####,,#+##,,.........,#..#,,*,,*,,* J   slime creature,...#..#....#..#,,*,,*,,**##*#..#....####,,*,,*,,*,*,,+..#....#,,+,,*,,*,,*Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the slime creature.( h>.##~.J.###( h@1 9 ==3.4 (1FreezeRamparts Fly ( hXFk###( hI onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the slime creature. _The slime creature is lightly wounded.( hef ####You barely miss the slime creature.The slime creature is lightly wounded.( hg]16--4.8 (1.4( hm[##( h"q2 _The slime creature hits you!( h% ####(drained)You hit the slime creature. You drain the slime creature.  The slime creature is lightly wounded.( h)d09----6.2( hr####( h}x _The slime creature hits you! The slime creature barely misses you.( h2  ### You puncture the slime creature!  The slime creature is moderately wounded.( h4 10=-2=7.5 (1.3( h: S##( h= E _The slime creature hits you but does no damage.( hF9 ##You puncture the slime creature!  The slime creature is heavily wounded.( h:e2=8.9 (1.4( h@#####( hE _The slime creature hits you but does no damage.( hFK ### You puncture the slime creature!  The slime creature is severely wounded.The slime creature hits you but does no damage.( hJG94-80.3( hM`####( h1P_ _The slime creature completely misses you.( h ##You puncture the slime creature!  The slime creature is severely wounded.( h|5=3===1.7( h####( h< _You block the slime creature's attack.( h| #### ( h'You hit the slime creature.  The slime creature is almost dead.( hQ=-3.0 (1.3( h0}###( h2 _The slime creature hits you.( hA K ###You hit the slime creature. You drain the slime creature.  The slime creature is almost dead.The slime creature hits you!( hp e08--=4.4 (1.4( hm ?##( h E _The slime creature hits you but does no damage.( h*E  You puncture the slime creature!( hw .##~..###You kill the slime creature!( h? 9--4==55.8FreezeFly ( h%( h(4 _The frozen ramparts melt away.( hiv ~,****+*##########*,,,,,#~....#..#.#.*,,,,,#≈....#..#........#.*,,,,,#≈....#..#..#..#'##.***+**#≈....#..#..#..#..#.*⌠,,,,+.....#..#..#..#..#'*⌠,,,,+.....#..#..#.<#....***+**#≈....#..#..#..#..#.*,,,,,#~.@..#.....#..#..#*,,{{,#~.+###.....+..#..#,*,,{{,#~....####..#..#..#,( hH*,,,,∆#~....'.....####..#,******#≈.####.....#,,....,~~~~~≈~~..,,#'#####,,#+##,,,.........,#..#,,*,,*,,**,...#..#....#..#,,*,,*,,**##*#..#....####,,*,,*,,*( h ;,,,,,*( ha 11=24 --60( h( h( h5 J( h ( h l2=( h? R3( hޞ ( hx n4=( h4 ( h L5=( h 7=( h ( h ( h &8( h ( h' ( h &9( h. ( hu ( h M20=( h ( hõ ( hg V1=( h ( h ( h3 &3( hJ ( h8 ( h &4( h2 ( h} -- _You start resting.( h 097.8 (11.0)( hr Z5=8.8 (12( hx ( h^ " _HP restored.( h4( h=( hjB( hB( h( h( h ( h( h:=( h( h`( hݯ( hܴ,( h( h( h,( h( h( h( h~( h( h,( h,( h|( h( hx( h( h( h( h+( h( h(( h( h,( h{( h,( h$( h( h ( hk( hB( hA( h( hB( h,( hF( h,( h( h%( h,( hB( h( hy,( ha( h( ht( h&,( h( h ( h,( h( h(( h( hB( h( h( h B( h ( hR( h( h( hc( h( h( h( h( h( hv,( h( h(( h( h3",( h #( h%( h0&( h&( h.n( h/( h2( h{3( h4( h7( h7( ht8( hi;( h;( h<( hO?( h?( hY@( h,C( hC( h&D( hF( h4G( hG( heKB( h,L( hNn( hP( hIQ,( hR( h]S( hS( hV( hPW( hW( hZB( h@^,( h^( h a( ha( h@eB( hLf( hi,( hFk( hopB( hlq( h1r( hr( h v( hv( hw( hy( haz( hz( h}( h%~( h~( hQ( h( hd( hY,( h)( hو( h,( hf( h( hi( h( hs( h( h( h:( h( h,( h( h,( h9( hX( h( h( hB( hǤ( h@( h( h( h ( hë( hY( hŬ( h( hB,( hvB( hj,( h*( h,( hr( h,( hj( h,( h$( h( hO( h( hP( h( hE( h|,( h( h(( h( h*( hV,( hW( h,( h( h( h( hz( h( hq,( h!( h,( h)( h( hA( h ,( h( h( he( h( hk,( h( h,( h( h,( hr( h|( h,( hm( h( hb( h ,( h ( h ( h ( h ( h( h3( h( h,( hd( h h 697.8 (99 _You start waiting.( h 08.8 (100.0)( h&( h0)# _Done waiting.( hoR <M ,,,,,,,,,,*,,,,*,, ≈.####+*###########~......,,,,,'#**+**#≈..#..#'( hS ⌠,,,,+.<#...**+**#≈#.,,,#~....##+###.....+{{,####..#..*,,,,∆#~....'.....####..#,..#.( h\ D******~{( h] 19.0)( hTc ( hn ( hM +*****#~.,,,,,,,,,*,,,,*,, ≈.####+*###########,,#~{......,,,,,'#**+**#≈..#..#'⌠,,,,+.<#...**+**#≈#.,,,#~....##+###.....+*,,{{,#~....####..#..#..#,.... ( h~D~~~~~~~{( h(700( h( h( h ~,*,,,,+ *****#~..,*,,,,* ,,,,,#≈.####+* *,,,{,#~....#..#.# *,,,{,#≈....#..#.# *,,,,,#≈....#..#..#..#'## ***+**#≈....#..#..#..#..# *⌠,,,,+.....#..#..#..#..# *⌠,,,,+.@...#..#..#.<# ***+**#≈....#..#..#..#..# *,,,,,#~....#.....#..#.. *,,{{,#~.+###.....+..#..# *,,{{,#~....####..#..#..# *,,,,∆#~....'.....####..# ******#≈.####.....#,,.... ~~~~~≈~~[4( hz0m..,,#'#####,,#+## ,,.,#..#,,*,,*,,( h~**,,{{1( hG  ~,*,,,,+ ******#~..,*,,,,* *,,,,,#≈.####+* *,,{{,#~....#..#. *,,{{,#≈....#..#. *,,,,,#≈....#..#..#..#' ***+**#≈....#..#..#..#.. *⌠,,,,+.....#..#..#..#.. *⌠,,,,+@....#..#..#.<# ***+**#≈....#..#..#..#.. *,,,,,#~....#.....#..#.. *,,{{,#~.+###.....+..#.. *,,{{,#~....####..#..#.. *,,,,∆#~....'.....####.. ******#≈.####.....#,, ~~~~~≈~~( hTI ..,,#'#####,,#+ ,,.,#..#,,*,,*,,( hsR ~~~~*,{~*,{~~~~~~~*,{~*,{~~~,( hS &2( hyY ( h[ ) h###+###⌠....'#⌠....'###+##) ho) h{0 9 3) h) h= _You reach down and open the large door.) hД  ~,*,,,, ~******#~..,*,,,, ~*,,,,,#≈.####+* ~*,{{{,#~....#..# ~*,{{{,#≈....#..# ~*,,,,,#≈....#..#..#..#' ~###+###≈....#..#..#..# ~#⌠....'.....#..#..#..# ~#⌠....@.....#..#..#.<# ~###+###≈....#..#..#..# ~*,,,,,#~....#.....#..# ~*,{{{,#~.+###.....+..#) hF O ~*,{{{,#~....####..#..# ~*,,,,∆#~....'.....#### ~******#≈.####.....#,, ~~~~~~≈~~..,,#'#####,,#+ ,,,.,#..#,,*,,*) h ,,,,,,,,,,,,,,,,,24 4) hx ) hj V _There is a large open door here.) hr=[ ,,*****,,,**** ,~~~~~~~~~,,* ,~******#~..,,,,,,,,*,,, ,~*,,,,,#≈.####+*####### ,~*,{{{,#~....#..# ,~*,{{{,#≈....#..#...... ,~*,,,,,#≈....#..#..#..# ,~###+###≈....#..#..#..# ,~#⌠...@'.....#..#..#..# ,~#⌠....'.....#..#..#.<#) h>z ,~###+###≈....#..#..#..# ,~*,,,,,#~....#.....#..# ,~*,{{{,#~.+###.....+..# ,~*,{{{,#~....####..#..# ,~*,,,,∆#~....'.....#### ,~******#≈.####.....#,,. ,~~~~~~≈~~..,,#'#####,,#) h *,,,,,,,,,,,,*,,,,~*∆,*,,,,~*∆,,,*,5 _) h) hr *,*****,,, ,,~,* ,,~******#~..,* *,~*,,,,,#≈.####+* ,,~*,{{{,#~....#..# ,,~*,{{{,#≈....#..# ,,~*∆,,,,#≈....#..#..#.. ,,~###+###≈....#..#..#.. *,~#⌠..@.'.....#..#..#.. ,,~#⌠....'.....#..#..#.< ,,~###+###≈....#..#..#.. ,,~*∆,,,,#~....#.....#..) hҴ ,,~*,{{{,#~.+###.....+.. ,,~*,{{{,#~....####..#.. ,,~*,,,,∆#~....'..... *,~******#≈.####.....#,, ,,~~~~~~≈~~..,,#'#####,,) h"*****************) h&6) hG) h1) h o#####!..#.oh#.oh$..'hh 2 wargs (asleep)o   orc warrior (polearm, asleep)o   orc (asleep)) h+  You reach down and open the door.  An orc, an orc warrior and 2 wargs come into view.) h- ) h. V  The orc shouts! The warg howls! You hear a shout!) hb/ ) h/ ) h0 ) h; ho.{o.o,hhh1 wandering)owandering)owizardo   orc) h= s 9 ====7Freeze) h[F ) hYQ _An orc wizard comes into view. It is wielding a +0 dagger. _Found 18 gold pieces and a potion of curing.) h**,,,,,,,,,,,,*****,,,*** Gobosan the Frost Mage*,,~~~~~~~~~,,,,,,,,,,*,, Revenant of Ashenzari ****..*,,~####**#~..,,,,,,,,*,, Health: 125/125 ========================**,~#!h.,,#≈.####+*###### Magic: 31/34 =====================---*,,~#.o.{,#~....#..#..... AC: 17Str: 18*,,~#o.o,,#≈....#..#..... EV: 9Int: 19*,,~*$..,,#≈....#..#..#.. SH: 11Dex: 9*,,~###h###≈....#..#..#.. XL: 13 Next: 85% Place: Dungeon:12**,~#⌠..@.'.....#..#..#.. Noise: ====-----  Time: 27707.8 (0.0)) h8*,,~#⌠....'.....#..#..#.< v) +3 trident of Ashenzari's Black Moon {d*,,~###+###≈....#..#..#.. Cast: Freeze*,,~*∆,,,,#~....#.....#.. Memories (4) Fly *,,~*,{{{,#~.+###.....+..*,,~*,{{{,#~....####..#.. hh 2 wargs (1 wandering)*,,~*,,,,∆#~....'.....### o   orc warrior (polearm, wandering)**,~******#≈.####.....#,, o   orc wizard*,,~~~~~~≈~~..,,#'#####,, o   orcCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The warg howls! The orc warrior shouts!) h[gonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.) hCrg howls! The orc warrior shouts!  You closely miss the warg. The wall freezes the warg. The warg bites you!) h4,) h.o.h,..oo.{#h###..@.'.....'.#+###hoo 2 orc warriors (1 polearm, 1 wandering)o13---===-8.8 (1Ramparts Fly ) h#h###+###) h"} _An orc warrior comes into view. It is wielding a +0 hand axe.) hֈ i  The orc warrior shouts!  You hit the warg. You drain the warg.) hp  The warg is moderately wounded.The wall freezes the warg but does no damage.) h ) hA e  The warg bites you but does no damage. The wall freezes the orc!) hn ) h ) h7 V  You kill the orc!) hڗ ) h ..o{)o,#h#h#+###(1 drained)   orc warrior (polearm)owizard) h p5=---10.2 (1.4) h #h###+###) h C _The wall freezes the warg but does no damage.) hb **,,,,,,,,,,,,*****,,,*** Gobosan the Frost Mage *,,~~~~~~~~~,,,,,,,,,,*,, Revenant of Ashenzari ****.. *,,~####**#~..,,,,,,,,*,, Health: 115/125 ======================-- **,~#!..,,#≈.####+*###### Magic: 30/34 =====================--- *,,~#...,,#~....#..#..... AC: 17Str: 18 *,,~#..o{,#≈....#..#..... EV: 9Int: 19 *,,~*$)o,,#≈....#..#..#.. SH: 11Dex: 9 *,,~###h###≈....#..#..#.. XL: 13 Next: 85% Place: Dungeon:12 **,~#⌠.h@.'.....#..#..#.. Noise: ===------  Time: 27710.2 (0.0) *,,~#⌠....'.....#..#..#.< v) +3 trident of Ashenzari's Black Moon {d *,,~###+###≈....#..#..#..) hfd[40m Cast: Freeze *,,~*∆,,,,#~....#.....#.. Memories (4) Ramparts Fly  *,,~*,{{{,#~.+###.....+.. *,,~*,{{{,#~....####..#.. hh 2 wargs (1 drained) *,,~*,,,,∆#~....'.....### o   orc warrior (polearm) **,~******#≈.####.....#,, o   orc wizard *,,~~~~~~≈~~..,,#'#####,,The orc warrior is lightly wounded.  The wall freezes the warg! You block the warg's attack.  The wall freezes the warg but does no damage.  You block the warg's attack. The wall freezes the warg.  The warg bites you but does no damage.  The wall freezes the orc warrior but does no damage.) hIn/ *,,~#### **,~#!.. *,,~#... *,,~#..o,. *,,~*$)o{,#≈.... *,,~###h###≈.... **,~#⌠.h@.'..... *,,~#⌠....'.....< *,,~###+###≈.... *,,~*∆.... +## ∆o 2 orc warriors (1 polearm, 1 drained) 6--1.2 (1) ha#h##### _The orc warrior closely misses you.) h 6 **,,,,,,,,,,,,*****,,,*** Gobosan the Frost Mage *,,~~~~~~~~~,,,,,,,,,,*,, Revenant of Ashenzari ****.. ) h! p*,,~####**#~..,,,,,,,,*,, Health: 116/125 ======================-- **,~#!..,,#≈.####+*###### Magic: 29/34 ====================---- *,,~#...,,#~....#..#..... AC: 17Str: 18 *,,~#..o,,#≈....#..#..... EV: 9Int: 19 *,,~*$)o{,#≈....#..#..#.. SH: 11Dex: 9 *,,~###h###≈....#..#..#.. XL: 13 Next: 85% Place: Dungeon:12 **,~#⌠.h@.'.....#..#..#.. Noise: =--------  Time: 27711.2 (0.0) *,,~#⌠....'.....#..#..#.< v) +3 trident of Ashenzari's Black Moon {d) h A *,,~###+###≈....#..#..#.. Cast: Freeze *,,~*∆,,,,#~....#.....#.. Memories (4) Ramparts Fly  *,,~*,{{{,#~.+###.....+.. *,,~*,{{{,#~....####..#.. hh 2 wargs (1 drained) *,,~*,,,,∆#~....'.....### oo 2 orc warriors (1 polearm, 1 drained) **,~******#≈.####.....#,, *,,~~~~~~≈~~..,,#'#####,,) h The warg is moderately wounded.You hit the warg. You drain the warg.  The warg is heavily wounded.The wall freezes the warg but does no damage.  You block the warg's attack. The wall freezes the warg. The warg bites you.  The wall freezes the orc warrior! The orc warrior barely misses you.) hw ) h"  *,,~#### **,~#!..) h$# ( *,,~#... *,,~#..o. *,,~*$)oo,#≈.... *,,~###h###≈.... **,~#⌠.h@.'..... *,,~#⌠....'.....< *,,~###+###≈.... ) h# *,,~*∆.... +##  ∆   orc warrior (polearm, o   orc wizard) h$ 1-30=2.2 (1) h$- #h####+###) h/   You hit the warg. You drain the warg.  The warg is heavily wounded.  The wall freezes the warg but does no damage.  You block the warg's attack. The wall freezes the warg. The warg bites you.  ) h1 The wall freezes the orc warrior! The orc warrior barely misses you. _warg. The warg complet) h6 **,,,,,,,,,,,,*****,,,*** Gobosan the Frost Mage *,,~~~~~~~~~,,,,,,,,,,*,, Revenant of Ashenzari ****.. ) hƄ*,,~####**#~..,,,,,,,,*,, Health: 111/125 =====================--- **,~#!..,,#≈.####+*###### Magic: 29/34 ====================---- *,,~#...,,#~....#..#..... AC: 17Str: 18 *,,~#..o,,#≈....#..#..... EV: 9Int: 19 *,,~*$)oo,#≈....#..#..#.. SH: 11Dex: 9 *,,~###h###≈....#..#..#.. XL: 13 Next: 85% Place: Dungeon:12 **,~#⌠.h@.'.....#..#..#.. Noise: =--------  Time: 27712.2 (0.0) ) hׅd*,,~#⌠....'.....#..#..#.< v) +3 trident of Ashenzari's Black Moon {d *,,~###+###≈....#..#..#.. Cast: Freeze *,,~*∆,,,,#~....#.....#.. Memories (4) Ramparts Fly  *,,~*,{{{,#~.+###.....+.. *,,~*,{{{,#~....####..#.. hh 2 wargs (drained) *,,~*,,,,∆#~....'.....### o   orc warrior (polearm, drained) **,~******#≈.####.....#,, o   orc wizard *,,~~~~~~≈~~..,,#'#####,,You drain the orc warrior.  The orc warrior is severely wounded.The wall freezes the warg but does no damage.  The warg bites you but does no damage.  ) hkThe wall freezes the warg but does no damage.  You block the warg's attack. The wall freezes the warg.) hىThe wall freezes the warg but does no damage.  The warg bites you but does no damage.  You block the warg's attack. The wall freezes the warg.  ) hPsYou kill the warg!  The wall freezes the orc warrior but does no damage.) h1 ) hf*,,~#### **,~#!.. *,,~#... *,,~#...{. *,,~*$)... *,,~###h###≈.... ) h#]**,~#⌠.†@.'..... *,,~#⌠....'.....< *,,~###+###≈.... *,,~*∆....) hҖ +##    warg ∆  very drained) ) hU) h4263.2 (1) hs) h#h####) hd9 _You block the orc warrior's attack.) h* **,,,,,,,,,,,,*****,,,*** Gobosan the Frost Mage *,,~~~~~~~~~,,,,,,,,,,*,, Revenant of Ashenzari ****.. *,,~####**#~..,,,,,,,,*,, Health: 112/125 =====================--- **,~#!..,,#≈.####+*###### Magic: 28/34 ===================----- *,,~#...,,#~....#..#..... AC: 17Str: 18 *,,~#...{,#≈....#..#..... EV: 9Int: 19 *,,~*$)oo,#≈....#..#..#.. SH: 11Dex: 9 *,,~###h###≈....#..#..#.. XL: 13 Next: 86% Place: Dungeon:12 **,~#⌠.†@.'.....#..#..#.. Noise: =--------  Time: 27713.2 (0.0) *,,~#⌠....'.....#..#..#.< v) +3 trident of Ashenzari's Black Moon {d *,,~###+###≈....#..#..#.. Cast: [37) hM mFreeze *,,~*∆,,,,#~....#.....#.. Memories (4) Ramparts Fly  *,,~*,{{{,#~.+###.....+.. *,,~*,{{{,#~....####..#.. h   warg (drained) *,,~*,,,,∆#~....'.....### o   orc warrior (polearm, very drained) **,~******#≈.####.....#,, *,,~~~~~~≈~~..,,#'#####,,Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (severely wounded, lightly drained, 100% to hit)  You freeze the warg!) hAim  Press: ? - help, Shift-Dir - straight line: a warg (severely wounded, lightly drained, 100% to hit)  You freeze the warg!  You kill the warg!  You completely miss the orc warrior.) h7,) h *,,~#### **,~#!.. *,,~#... *,,~#..o,. *,,~*$)... *,,~###'###≈.... **,~#⌠.†@.'..... *,,~#⌠....'.....< *,,~###+###≈.... *,,~*∆.... ) hOI+## o   orc warrior ∆o   orc wizard) hn374.2 (1Freeze) h#'####+###) h)d _The orc warrior is severely wounded.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h,x #'####+###) hWy ) h- #'##+###) h" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) ha  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h-#'######) h.4) h8#'####) hc;v  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ) h<t Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ) h"  ) h,  ) h o#'###o 2 orc warriors (1 polearm, 1 very dra…) ) hX ~5=24 -5 _ ) h #'####+### ) h  ) h5 ) h7 ) hB.{.#o#####   orc warrior ) hD#6 ) hE=9=-6Freeze ) h*,,~###o###≈....#..#..#.. XL: 13 Next: 88% Place: Dungeon:12 **,~#⌠.)@.'.....#..#..#.. Noise: ---------  Time: 27722.2 (0.0) *,,~#⌠....'.....#..#..#.< v) +3 trident of Ashenzari's Black Moon {d *,,~###+###≈....#..#..#.. Cast: Freeze *,,~*∆,,,,#~....#.....#.. Memories (4) Ramparts Fly  *,,~*,{{{,#~.+###.....+.. *,,~*,{{{,#~....####..#.. o   orc wizard (invisible) *,,~*,,,,∆#~....'.....### **,~******#≈.####.....#,, *,,~~~~~~≈~~..,,#'#####,,transparent, 100% to hit)  You freeze the orc wizard!  The orc wizard is heavily wounded.You hit the orc wizard.  The orc wizard is severely wounded.The wall freezes the orc wizard! ) hM[ *,,~#### **,~#!.. *,,~#... *,,~#.... *,,~*$)),,#≈.... *,,~###)###≈.... ) hfO**,~#⌠.)@.'..... *,,~#⌠....'.....< *,,~###+###≈.... *,,~*∆.... +##  ∆      ) h0Uu4 9 =3.2 (1Freeze ) h[####+### ) h_\  You freeze the orc wizard!  The orc wizard is heavily wounded.You hit the orc wizard.  The orc wizard is severely wounded.The wall freezes the orc wizard! _You kill the orc wizard!) h) hl) h ) h>+24 #)#####) h 5#)###0###) h95=6=-4.2 (1) hf;#)####+###) h=U _You start resting. HP restored.) hXT 4) hAV ) hZ ) h \ ) h` ) hZd ) h:e ) hf ) hl ) hl ) htn ) h5v ) hv =7==) hy ) h~ ,) h ) h #)###.)@.'.-) h n....'.#+###) hǙ 9.2 (5 _You start resting.30.2 (6Fly ) hH ) h 4 _The frozen ramparts melt away.) h) hׇ ) h6,,*,,,,,,,,,) hS? **,,,,,,,,,,,,*****,,,**) h5 *,,~~~~~~~~~,) h,*) hÌS *,,~#######~..,,,,,,,,*,) h; **,~#!...=#≈.####+*##### *,,~#.....#~....#..# *,,~#.....#≈....#..#.. *,,~#$))..#≈....#..#..# *,,~###@###≈....#..#..# **,~#⌠.)..'.....#..#..#. *,,~#⌠....'.....#..#..# *,,~###+###≈....#..#..# *,,~*∆,,,,#~....#.....#) h *,,~*,{{{,#~.+###.....+ *,,~*,{{{,#~....####..#. *,,~*,,,,∆#~....'.....## **,~******#≈.####.....#) h,,*,,,,>,,,,,,,,,,,,,) hGO*,,,,,,*) ht+1.2 (1) h) h۲L _You start resting. _The frozen ramparts melt away. _Found a ring of flight.  There is an open door, spattered with blood here.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse) hUi ,* ,,*,,,,>,*,,,,,,,, ,**,,,,,,,,,,,,*****,,,* ,*,,~~~~~~~~~,,* ,*,,~#######~..,,,,,,,,* ,**,~#!...=#≈.####+*#### ,*,,~#.....#~....#..#) h< ,*,,~#.....#≈....#..#.. ,*,,~#$@)..#≈....#..#..# ,*,,~###)###≈....#..#..# ***,~#⌠.)..'.....#..#..# ,*,,~#⌠....'.....#..#..# ,*,,~###+###≈....#..#..# ,*,,~*∆,,,,#~....#.....# ,*,,~*,{{{,#~.+###.....+ ,*,,~*,{{{,#~....####.. ,*,,~*,,,,∆#~....'.....#) hfK,,,*,,,,,,,*,,,,,,,,) h5b,,,,+,,,,,,) h@=2 ) h. _) hx) hO _You see here a +0 dagger.) h = ,,,*,*,,,,*) h  ,,,*,,,,>,* ,,**,*****,,, ,,*,,~, ,,*,,~#~.., ,,**,~#!...=#≈.####+* ,,*,,~#.....#~....#..# ,,*,,~#.....#≈....#..# ,,*,,~#@))..#≈....#..#.. ,,*,,~###)###≈....#..#.. +***,~#⌠.)..'.....#..#.. ,,*,,~#⌠....'.....#..#.. ,,*,,~###+###≈....#..#.. ,,*,,~*∆,,,,#~....#..... ,,*,,~*,{{{,#~.+###..... ,,*,,~*,{{{,#~....####.. ,,*,,~*,,,,∆#~....'.....) h *,,,) hо ,,******<,,,,,) h 583 _) h ) h ) hq 5 9 4.2 (2) h ) h  ) hF 1_You now have 932 gold pieces (gained 18).) hM,,,*,*,,,,>,,,,*,,,,,,,,,,,,*****~~~~~~~~,,,,,*,,~#######~..,,,,,,,,*,~#!...=#≈.####+*###~...))..,,*,,~###)###≈*+***,~#⌠.)..'.<,,*,,~#⌠....'.....#..#..## ) hUF,,,,*,,,,,,,*,,,,) hvI24 5.2 (1) h) hi) h _M,,,*,*,,,,>,,,,*,,,,,,,,,,,,*****~~~~~~~~,,,,,*,,~#######~..,,,,,,,,*,~#!...=#≈.####+*###) h+v~...))..,,*,,~###)###≈*+***,~#⌠.)..'.....#..#.....' ..) hF**********,,*****) hP&6) hI) h]) h68FM**********,,***** ,,,*,*,,,,>,,,,*,,,,,,,,,,,,*****~~~~~~~~,,,,,*,,~#######~..,,,,,,,,*=#≈.####+*###~...))..*,,*,,~###)###≈....#..#..+) htCK,,,,*,,,,,,,*,,*,{) haDT9=7) h9M) hX) hY5 9 8.2 (2) hxe) hgb _g - 6 potions of curing (gained 1)) h **********,,***** ,,,,*,,,,,,,*,,,,*,,,,,,,,,,,,*,,{,,,,*,,,,*,,,,,*,,,,>,,,,,,,*,,,,**,,,,,,*****,,,*,,,*,,~~~~~~~~~,,,,,,,,,,*,,,*,,~#######~..**,,**,~#....=#≈.####+*####*,,*,,~#.@...#~....#..#...*,,*,,~#.....#≈....#..#.) h5 g*,,*,,~#.))..#≈....#..#..#*,,*,,~###)###≈....#..#..#*+***,~#⌠.)..'.....#..#..#<,,*,,~#⌠....'.....#..#..#,,,*,,~###+###≈....#..#..#,,,*,,~*∆,,,,#~....#.....#,,,*,,~*,{{{,#~.+###.....+) h 7*) h I24 9.2 (1) hE ) h! ) h|<O,,,,*,,,,,,,*,,,,*,,,,,,,,,,,,,*,,{,,,,*,,,,*,,,,,*,,,,>,,,,,,,*,,,,**,,,,,,*****,,,**,,,*,,~~~~~~~~~,,,,,,,,,,*,,,,*,,~#######~..*,*,,**,~#....=#≈.####+*#####*,,*,,~#.....#~....#..#....*,,*,,~#..@..#≈....#..#.) h=*,,*,,~#.))..#≈....#..#..#*,,*,,~###)###≈....#..#..#.*+***,~#⌠.)..'.....#..#..#.<,,*,,~#⌠....'.....#..#..#.,,,*,,~###+###≈....#..#..#.,,,*,,~*∆,,,,#~....#.....#.,,,*,,~*,{{{,#~.+###.....+.,,,*,,~*,{{{,#~....####..#.) hI) hJ'40) h9S) hT) hdP {,,>,,,**,,,,,****,,,**,,~~~~~~~~~,,,,,,,,,,*,#######~..*,,**,~#....=#≈.####+*#####,.#~....#..#....≈)###)##+***,~#⌠.)..'.<,,*,,~#⌠....###+###,,,*,,~*,,,,∆#~....'.....## ) h? ) h# r30==1) h) hq  Things that are here: _a +0 glaive; a +0 plate armour) h J ,,>,,,**,,,,,****,,,**,,~~~~~~~~~,,,,,,,,,,*,#######~..*,,**,~#....=#≈.####+*#####,.#~....#..#....≈))####@###+***,~#⌠.)..'....) hZ<,,*,,~#⌠....'....,###+###≈......+#***,~******#≈.####.....#, ) ho ) h -2 _) h) h.  There is an open door, spattered with blood here.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse) h @ **,,,,,****,,,**,,~~~~~~~~~,,,,,,,,,,*,#######~..*,,**,~#....=#≈.####+*#####,.#~....#..#....#.....#≈#.))..#≈...###)###≈...+***,~#⌠.@..'....<,,*,,~#⌠..,##+###≈) hҡ *∆,,,,#~.+*,,~~~~~~≈~~..,,#'#####, ) h d,3 _) h ) h  Things that are here: _a +0 hand axe; a +0 chain mail; a warg corpse) h c,,,*,,~~~~~~~~~,,,,,,,,,,*,,,,,*,,~#######~..*,*,,**,~#....=#≈.####+*######*,,*,,~#.....#~....#..#.....*,,*,,~#.....#≈....#..#.*,,*,,~#.))..#≈....#..#..#*,,*,,~###)###≈....#..#..#.*+***,~#⌠.)..'.....#..#..#.<,,*,,~#⌠..@.'.....#..#..#.<,,,*,,~###+###≈....#..#..#.,,,*,,~*∆,,,,#~....#.....#.) h ,,,*,,~*,{{{,#~.+###.....+.,,,*,,~*,{{{,#~....####..#.,,,*,,~*,,,,∆#~....'.....### ***,~******#≈.####.....#,,,*,,~~~~~~≈~~..,,#'#####, ,,,,.........,#..#,,*,) hs 8+,) h -4 _) h ) h ) hN'(..#.oh#.oh#[..hh 2 wargs (asleep)####o   orc warrior (asleep)o   orc (asleep)) hF  You reach down and open the door.) h h1= 9 5) h!) h _An orc, an orc warrior and 2 wargs come into view. _Found 3 stones and a +0 scale mail.) h% ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****..*,,**,~#....=#≈.####+*###### Health: 125/125 ========================*,,*,,~#.....#~....#..#..... Magic: 28/34 ===================-----*,,*,,~#.....#≈....#..#..... AC: 17Str: 18*,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19*,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9) hf I*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 88% Place: Dungeon:12<,,*,,~#⌠..@.'.....#..#..#.< Noise: ---------  Time: 27745.2 (0.0)) h ,,,*,,~###'###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d,,,*,,~*(..,,#~....#.....#.. Cast: Freeze,,,*,,~#.oh{,#~.+###.....+.. Memories (4) Fly ) h ,,,*,,~#.oh{,#~....####..#..,,,*,,~#[..,∆#~....'.....### hh 2 wargs (asleep)***,~####**#≈.####.....#,, o   orc warrior (asleep),*,,~~~~~~≈~~..,,#'#####,, o   orc (asleep)+,,,,,.........,#..#,,*,, _Found 3 stones and a +0 scale mail.  Casting: Freeze (safe; 1% risk of failure)  ) h MConfirm with . or Enter, or press ? or * to list all spells.) hA Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.) h ) h ) h ) h #)###.)..'.) hH ..@.'.#h###.o) hk .o.hhh) h Xoo) h   Casting: Freeze (safe; 1% risk of failure)) hң onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  ) h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.) h =orc shouts! The warg howls! You hear a shout! The warg howls!) h J====6.2 (1) h bFreezeRamparts Fly ) h #)#####) hx ' _You hear a shout!) h:v  ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage ,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****.. *,,**,~#....=#≈.####+*###### Health: 125/125 ======================== *,,*,,~#.....#~....#..#..... Magic: 27/34 ===================----- *,,*,,~#.....#≈....#..#..... AC: 17Str: 18 *,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19 *,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9 *+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 88% Place: Dungeon:12 <,,*,,~#⌠..@.'.....#..#..#.< Noise: ====-----  Time: 27746.2 (0.0) ,,,*,,~###h###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d ) hv ,,,*,,~*(.o,,#~....#.....#.. Cast: Freeze ,,,*,,~#..o{,#~.+###.....+.. Memories (4) Ramparts Fly  ,,,*,,~#..h{,#~....####..#.. ,,,*,,~#[..,∆#~....'.....### hh 2 wargs ***,~####**#≈.####.....#,, o   orc warrior ,*,,~~~~~~≈~~..,,#'#####,, o   orc +,,,,,.........,#..#,,*,,) h-w >Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (100% to hit)  You freeze the warg.  The warg is lightly wounded.  You hit the warg.) hy JPress: ? - help, Shift-Dir - straight line) hy Aim: a warg (100% to hit)  You freeze the warg.  The warg is lightly wounded.  You hit the warg.  The warg is lightly wounded.) h.{ ) h } \  The wall freezes the warg. You block the warg's attack.) h{   #### #....=#≈.### ) h͍ #..... .....#≈.... ))..#≈.... ) hю ###)###≈.... #⌠.)..'..... <#⌠..@.'.....< ###h###≈.... (ho{,#~.... ) h #...,{#~.+## ) h! `#..o, ) hC #[..,∆o   orc knight) hd  ***,~####hh 2 wargs) h   ) h   An orc knight comes into view. It is wielding a +1 great mace of holy wrath.) h. `===-7.2 (1) h #)###h#) h~ / _The wall freezes the orc.) h. ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage ,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****.. *,,**,~#....=#≈.####+*###### Health: 125/125 ======================== *,,*,,~#.....#~....#..#..... Magic: 26/34 ==================------) hG *,,*,,~#.....#≈....#..#..... AC: 17Str: 18 *,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19 ) h*,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9) h ) hӒ*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 88% Place: Dungeon:12 ) h')<,,*,,~#⌠..@.'.....#..#..#.< Noise: ===------  Time: 27747.2 (0.0) ) hI,,,*,,~###h###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d ) h˓y,,,*,,~*(ho{,#~....#.....#.. Cast: Freeze ,,,*,,~#...,{#~.+###.....+.. Memories (4) Ramparts Fly  ,,,*,,~#..o,,#~....####..#.. ,,,*,,~#[..,∆#~....'.....### o   orc knight ) h***,~####**#≈.####.....#,, hh 2 wargs ) h,*,,~~~~~~≈~~..,,#'#####,, o   orc ) h' +,,,,,.........,#..#,,*,,) hBAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line) h]bAim: a warg (lightly wounded, 100% to hit)  You freeze the warg.  ) hxfThe warg is moderately wounded.You closely miss the warg.) h) hbPress: ? - help, Shift-Dir - straight lineAim: a warg (lightly wounded, 100% to hit)  You freeze the warg.  The warg is moderately wounded.You closely miss the warg.  The wall freezes the warg but does no damage.) hϗ) h) h?) hS #### #....=#≈.### #..... .....#≈.... ) h))..#≈.... ###)###≈.... ) h*#⌠.)..'..... <#⌠.h@.'.....< ###h###≈.... ) hl(.oo,#~.... ) h`#..o# ) h&0#...) hF  ) har#[..,∆ ) h|?***,~#### ) hko   orc warrior) h ) hK4--8.2 (1) h####h###) hQ _The wall freezes the warg. x2; You block the warg's attack.) ha\ ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage ,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****.. *,,**,~#....=#≈.####+*###### Health: 125/125 ======================== *,,*,,~#.....#~....#..#..... Magic: 25/34 =================------- *,,*,,~#.....#≈....#..#..... AC: 17Str: 18 *,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19 *,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9 ) h\*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 88% Place: Dungeon:12 <,,*,,~#⌠.h@.'.....#..#..#.< Noise: =--------  Time: 27748.2 (0.0) ,,,*,,~###h###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d ,,,*,,~*(.oo,#~....#.....#.. Cast: Freeze ) h\,,,*,,~#..o,{#~.+###.....+.. Memories (4) Ramparts Fly  ) h],,,*,,~#...,,#~....####..#.. ,,,*,,~#[..,∆#~....'.....### o   orc knight) h9] ***,~####**#≈.####.....#,, hh 2 wargs) h\] ,*,,~~~~~~≈~~..,,#'#####,, o   orc warrior) hy]/ +,,,,,.........,#..#,,*,,) h]The warg is moderately wounded.You hit the orc warrior. You drain the orc warrior.  ) h]The orc warrior is moderately wounded.The wall freezes the warg! The warg closely misses you.) h]The wall freezes the warg but does no damage.  The warg closely misses you. The wall freezes the warg!) hB_) hmm #### #....=#≈.### #...) hm.. .....#≈.... ))..#≈.... ) hen###)###≈.... #⌠.)..'..... <#⌠.h@.'.....< ###h###≈....) hnR (....) hn  ) hn#..o{,#~.+## ) hn5#... ) h o#[..,∆hh 2 wargs) h-o* ***,~####) hJowo   orc warrior (drained) ) hfoo   orc) h7qY6=9.2 (1) he|#)####) h2 _You block the warg's attack.) h ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****..*,,**,~#....=#≈.####+*###### Health: 125/125 ========================*,,*,,~#.....#~....#..#..... Magic: 25/34 =================-------*,,*,,~#.....#≈....#..#..... AC: 17Str: 18*,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19*,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 88% Place: Dungeon:12<,,*,,~#⌠.h@[3) h 6m.'.....#..#..#.< Noise: =--------  Time: 27749.2 (0.0),,,*,,~###h###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d,,,*,,~*(.oo,#~....#.....#.. Cast: Freeze,,,*,,~#..o{,#~.+###.....+.. Memories (4) Ramparts Fly ,,,*,,~#...,,#~....####..#..,,,*,,~#[..,∆#~....'.....### hh 2 wargs***,~####**#≈.####.....#,, o   orc warrior (very drained),*,,~~~~~~≈~~..,,#'#####,, o   orc+,,,,,.........,#..#,,*,,You hit the orc warrior. You drain the orc warrior.  The orc warrior is severely wounded.The wall freezes the warg! The warg barely misses you.The wall freezes the warg. The warg barely misses you.[) h L37mThe wall freezes the orc warrior.  The wall freezes the warg but does no damage.50.2 (1####h##  The orc warrior is severely wounded.  The wall freezes the warg! The warg barely misses you..orc warrior.warg but does no damage. _The warg completely misses you.) hJo ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage ,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****.. *,,**,~#....=#≈.####+*###### Health: 125/125 ======================== *,,*,,~#.....#~....#..#..... Magic: 24/34 ================-------- *,,*,,~#.....#≈....#..#..... AC: 17Str: 18 *,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19 *,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9 ) ho*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 88% Place: Dungeon:12 <,,*,,~#⌠.h@.'.....#..#..#.< Noise: =--------  Time: 27750.2 (0.0) ,,,*,,~###h###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d ,,,*,,~*(.oo,#~....#.....#.. Cast: Freeze ) h:p,,,*,,~#..o{,#~.+###.....+.. Memories (4) Ramparts Fly  ,,,*,,~#...,,#~....####..#.. ,,,*,,~#[..,∆#~....'.....### hh 2 wargs ***,~####**#≈.####.....#,, o   orc warrior (very drained) ,*,,~~~~~~≈~~..,,#'#####,, o   orc) hhp +,,,,,.........,#..#,,*,,Casting: Freeze (safe; 1% risk of failure)  ) hpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line) hpAim: a warg (almost dead, 100% to hit)  You freeze the warg.) hYou kill the warg!  You hit the warg but do no damage.  The warg is severely wounded.  The wall freezes the warg but does no damage.  The warg bites you but does no damage. The wall freezes the warg.block the warg's attack. The wall freezes the orc warrior!) h) h5) h# #### #....=#≈.### #..... .....#≈.... ))..#≈.... ) h###)###≈.... #⌠.)..'..... <#⌠.†@.'.....< ###h###≈.... (.o,,#~.... #...{#) hj #...,{ #[..,∆o   orc knight ) h&***,~####h   warg ) hD) h=391.2 (1) h#)####h###) h O _You kill the orc warrior!) hQs ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage ,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****.. *,,**,~#....=#≈.####+*###### Health: 125/125 ======================== *,,*,,~#.....#~....#..#..... Magic: 23/34 ================-------- *,,*,,~#.....#≈....#..#..... AC: 17Str: 18 *,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19 *,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9 *+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 89% Place: Dungeon:12 ) hAt$<,,*,,~#⌠.†@.'.....#..#..#.< Noise: =--------  Time: 27751.2 (0.0) ,,,*,,~###h###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d ,,,*,,~*(.o,,#~....#.....#.. Cast: Freeze ,,,*,,~#...{,#~.+###.....+.. Memories (4) Ramparts Fly  ,,,*,,~#...,{#~....####..#.. ,,,*,,~#[..,∆#~....'.....### o   orc knight ***,~####**#≈.####.....#,, h   warg ,*,,~~~~~~≈~~..,,#'#####,, +,,,,,.........,#..#,,*,,Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, 100% to hit)  ) htYou freeze the warg!) h-yPress: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, 100% to hit)  You freeze the warg!  You kill the warg!  ) hwyZYou hit the orc knight. You drain the orc knight.  The orc knight is lightly wounded.) hz) h #### #....=#≈.### #..... .....#≈.... ))..#≈.... ###)###≈.... #⌠.)..'..... <#⌠.†@.'.....< ###o###≈.... (.),,#~.... ) hX#..o,{#~.+## #...,, #[..,∆ (drained) ***,~####o   orc 902.2 (1) h#)######) hz6 _The wall freezes the orc knight!) hr ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage ,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****.. *,,**,~#....=#≈.####+*###### Health: 125/125 ======================== *,,*,,~#.....#~....#..#..... Magic: 22/34 ===============---------) hps *,,*,,~#.....#≈....#..#..... AC: 17Str: 18 *,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19 *,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9) hs *+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 90% Place: Dungeon:12) hsB <,,*,,~#⌠.†@.'.....#..#..#.< Noise: =--------  Time: 27752.2 (0.0) ) hs?,,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d ,,,*,,~*(.),,#~....#.....#.. Cast: Freeze) ht ,,,*,,~#..o,{#~.+###.....+.. Memories (4) Ramparts Fly  ) hCt,,,*,,~#...,,#~....####..#.. ,,,*,,~#[..,∆#~....'.....### o   orc knight (drained) ) hgt***,~####**#≈.####.....#,, o   orc ) htH,*,,~~~~~~≈~~..,,#'#####,, +,,,,,.........,#..#,,*,,) htrAim: an orc knight, wielding a +1 great mace of holy wrath and wearing a +0  ) htchain mail (moderately wounded, lightly drained, 100% to hit)  You freeze the orc knight.  ) htThe orc knight is moderately wounded.You closely miss the orc knight.The orc knight is moderately wounded.) hW #### #....=#≈.### #..... .....#≈.... ))..#≈.... ) h"*###)###≈.... #⌠.)..'..... <#⌠.†@.'.....< ) hh###o###≈.... (.),,#~.... #...{# #... ) h#[..,∆ ***,~####) h6 ) h[3=3.2 (1) h#)####o###) hR  chain mail (moderately wounded, lightly drained, 100% to hit)  You freeze the orc knight.  The orc knight is moderately wounded.You closely miss the orc knight.  The orc knight is moderately wounded. _The wall freezes the orc knight! You block the orc knight's attack.) h,  ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage ,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****.. *,,**,~#....=#≈.####+*###### Health: 125/125 ======================== *,,*,,~#.....#~....#..#..... Magic: 22/34 ===============--------- ) h- *,,*,,~#.....#≈....#..#..... AC: 17Str: 18 *,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19 *,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9 *+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 90% Place: Dungeon:12 ) h- <,,*,,~#⌠.†@.'.....#..#..#.< Noise: =--------  Time: 27753.2 (0.0) ,,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d) hN. c ,,,*,,~*(.),,#~....#.....#.. Cast: Freeze ,,,*,,~#...{{#~.+###.....+.. Memories (4) Ramparts Fly  ,,,*,,~#...,,#~....####..#.. ,,,*,,~#[..,∆#~....'.....### o   orc knight (drained) ***,~####**#≈.####.....#,,) ht.  ) h. ,*,,~~~~~~≈~~..,,#'#####,, +,,,,,.........,#..#,,*,,Press: ? - help, Shift-Dir - straight line) h. Aim: an orc knight, wielding a +1 great mace of holy wrath and wearing a +0  chain mail (heavily wounded, lightly drained, 100% to hit)  ) h. You freeze the orc knight.  The orc knight is heavily wounded.You hit the orc knight. You drain the orc knight.) h%A r #### #....=#≈.### #..... .....#≈.... ))..#≈.... ###)###≈.... ) hA #⌠.)..'..... <#⌠.†@.'.....< ###o###≈.... (.),,#~.... #..o,,#~.+## ) h B #...,{ #[..,∆) hPB   ***,~####o   orc) htB +   ) hB $You freeze the orc knight.  ) hB VThe orc knight is heavily wounded.  ) hB You hit the orc knight. You drain the orc knight.  The orc knight is severely wounded.The wall freezes the orc knight.  The orc knight hits you with a +1 great mace of holy wrath!) h(E d10---=4.2 (1) hZT ####o##) hW M _You convulse.) hW() h  ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage ,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****.. *,,**,~#....=#≈.####+*###### Health: 110/125 =====================--- *,,*,,~#.....#~....#..#..... Magic: 21/34 ==============---------- *,,*,,~#.....#≈....#..#..... AC: 17Str: 18) h3 *,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19 *,,*,,~###)###≈....#..#..#.. SH: 11) hQ;Dex: 9 ) hn*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 90% Place: Dungeon:12 ) h3<,,*,,~#⌠.†@.'.....#..#..#.< Noise: ==-------  Time: 27754.2 (0.0) ) h,,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d ) hx,,,*,,~*(.),,#~....#.....#.. Cast: Freeze ) h,,,*,,~#..o,,#~.+###.....+.. Memories (4) Ramparts Fly  ) h+,,,*,,~#...,{#~....####..#.. ,,,*,,~#[..,∆#~....'.....### o   orc knight (drained)) hL ***,~####**#≈.####.....#,, o   orc) hl ) h,*,,~~~~~~≈~~..,,#'#####,, +,,,,,.........,#..#,,*,,Press: ? - help, Shift-Dir - straight line) h.Aim: an orc knight, wielding a +1 great mace of holy wrath and wearing a +0  chain mail (severely wounded, lightly drained, 100% to hit)  You freeze the orc knight.  The orc knight is almost dead.) h6HYou closely miss the orc knight.) h#F #### #....=#≈.### #..... .....#≈.... ))..#≈.... ###)###≈.... ) h$\#⌠.)..'..... <#⌠.†@.'.....< ###o###≈.... (.),,#~.... #...{{#~.+## #...,,) h$ #[..,∆ ) h$O***,~#### ) h%   ) h/%chain mail (severely wounded, lightly drained, 100% to hit)  You freeze the orc knight.  The orc knight is almost dead.  ) hJ%zYou closely miss the orc knight.The wall freezes the orc knight but does no damage.) hN'h2====5.2 (1) h7####o###) h<a _The orc knight roars a battlecry!) h ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage ,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****.. *,,**,~#....=#≈.####+*###### Health: 112/125 =====================--- *,,*,,~#.....#~....#..#..... Magic: 20/34 ==============---------- *,,*,,~#.....#≈....#..#..... AC: 17Str: 18 *,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19 *,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9 *+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 90% Place: Dungeon:12 <,,*,,~#⌠.†@.'.....#..#..#.< Noise: ====-----  Time: 27755.2 (0.0) ) h ,,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d ,,,*,,~*(.),,#~....#.....#.. Cast: Freeze ,,,*,,~#...{{#~.+###.....+.. Memories (4) Ramparts Fly  ,,,*,,~#...,,#~....####..#.. ,,,*,,~#[..,∆#~....'.....### o   orc knight (drained) ***,~####**#≈.####.....#,, ,*,,~~~~~~≈~~..,,#'#####,, +,,,,,.........,#..#,,*,,Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +1 great mace of holy wrath and wearing a +0  chain mail (severely wounded, lightly drained, 100% to hit)  You freeze the orc knight.  The orc knight is almost dead.You puncture the orc knight!) h #### #....=#≈.### #...) h?.. .....#≈.... ))..#≈.... ###)###≈....) hB #⌠.)..'.....) hq <#⌠.†@.'.....<) h ###)###≈.... ) h!(.),,#~.... #...{{#~.+## #... #[..,∆ ***,~####  ) hj   ) h32=---6.2 (1Freeze) h #)###) h   Aim: an orc knight, wielding a +1 great mace of holy wrath and wearing a +0  chain mail (severely wounded, lightly drained, 100% to hit)  You freeze the orc knight.  The orc knight is almost dead.You puncture the orc knight! _You kill the orc knight!) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h####)###) h:---) h͔####)###) hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) hN  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h* #)######) h ) h3. #)#####) h1 v  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ) h1 t Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h0#)####)###424 -7 _) h#)####)###) hr) h[  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hߟl#)###) h8-) h###)###) hJ  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h#)##)###,{) hR!c5=18 _) h,#)####)##) h.) hc#)###.)..'..†@.'.#)###.{{) h6=9Fly ) h) honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The frozen ramparts melt away.) h :{,) h /860) h ) h ) h8) hwEo,{,,o   orc (strong)) hAF.91) hO) hR) h ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****..*,,**,~#....=#≈.####+*###### Health: 119/125 ======================--*,,*,,~#.....#~....#..#..... Magic: 18/34 ============------------*,,*,,~#.....#≈....#..#..... AC: 17Str: 18*,,*,,~#.))..#≈....#..#..#.. EV: 24 Int: 19*,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 92% Place: Dungeon:12) h <,,*,,~#⌠.†@.'.....#..#..#.< Noise: ---------  Time: 27761.2 (0.0),,,*,,~###)###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d,,,*,,~*(.o,{#~....#.....#.. Cast: Freeze,,,*,,~#...,,#~.+###.....+.. Memories (4) Fly ,,,*,,~#...,,#~....####..#..,,,*,,~#[..,∆#~....'.....### o   orc (strong)***,~####**#≈.####.....#,,,*,,~~~~~~≈~~..,,#'#####,,+,,,,,.........,#..#,,*,,) h) $Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the orc but do no damage. You drain the orc.) h #)###.)..'..†@.'.#)###.){,) h 20=9= 9 ==2.2 (1Ramparts Fly ) h #)####)###) h Sonfirm with . or Enter, or press ? or * to list all spells.) h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the orc but do no damage. You drain the orc. _You kill the orc!) hC) hyb#)###o##,o   orc knight (strong)) h$1=24 --3Freeze) h####o###) h  _An orc knight comes into view. It is wielding a +0 great sword.) h5) h6####o###) h7W2=-4) hH#)######) hJf _The wall freezes the orc knight. The orc knight completely misses you.) h3J) hj ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****..*,,**,~#....=#≈.####+*###### Health: 122/125 =======================-*,,*,,~#.....#~....#..#..... Magic: 18/34 ============------------*,,*,,~#.....#≈....#..#..... AC: 17Str: 18*,,*,,~#.))..#≈....#..#..#.. EV: 24 ) hnk Int: 19*,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 92% Place: Dungeon:12) hk <,,*,,~#⌠.†@.'.....#..#..#.< Noise: =--------  Time: 27764.2 (0.0),,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d) hk ,,,*,,~*(.),,#~....#.....#.. Cast: Freeze) hk .,,,*,,~#...,,#~.+###.....+.. Memories (4) Ramparts Fly ,,,*,,~#...,,#~....####..#..) hul ,,,*,,~#[..,∆#~....'.....### o   orc knight (strong)***,~####**#≈.####.....#,,,*,,~~~~~~≈~~..,,#'#####,,+,,,,,.........,#..#,,*,,(lightly wounded, strong, 100% to hit)  You freeze the orc knight!  ) hl The orc knight is moderately wounded.You hit the orc knight but do no damage.) hl vThe orc knight is moderately wounded.The wall freezes the orc knight.) hTo m08--- 9 ===5.2 (1) h{ #)###o###) h d  You freeze the orc knight!  The orc knight is moderately wounded.You hit the orc knight but do no damage.The orc knight is moderately wounded.  The wall freezes the orc knight. _The orc knight hits you with a +0 great sword!) hu,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****..*,,**,~#....=#≈.####+*###### Health: 108/125 ====================----*,,*,,~#.....#~....#..#..... Magic: 17/34 ============------------*,,*,,~#.....#≈....#..#..... AC: 17Str: 18*,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19*,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 92% Place: Dungeon:12) hJ%<,,*,,~#⌠.†@.'.....#..#..#.< Noise: ===------  Time: 27765.2 (0.0),,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d,,,*,,~*(.),,#~....#.....#.. Cast: Freeze,,,*,,~#...,,#~.+###.....+.. Memories (4) Ramparts Fly ,,,*,,~#...,,#~....####..#..,,,*,,~#[..,∆#~....'.....### o   orc knight (strong)***,~####**#≈.####.....#,,,*,,~~~~~~≈~~..,,#'#####,,+,,,,,.........,#..#,,*,,) hAim: an orc knight, wielding a +0 great sword and wearing a +0 plate armour  (moderately wounded, strong, 100% to hit)  You freeze the orc knight.  The orc knight is moderately wounded.You hit the orc knight but do no damage.The orc knight is moderately wounded.) hD918--6.2 (1) h,#o###) hʼM(moderately wounded, strong, 100% to hit)  You freeze the orc knight.  The orc knight is moderately wounded.  You hit the orc knight but do no damage. _The wall freezes the orc knight. You block the orc knight's attack.) h#,,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****..*,,**,~#....=#≈.####+*###### Health: 109/125 ====================----*,,*,,~#.....#~....#..#..... Magic: 17/34 ============------------*,,*,,~#.....#≈....#..#..... AC: 17Str: 18*,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19*,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9) h+*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 92% Place: Dungeon:12<,,*,,~#⌠.†@.'.....#..#..#.< Noise: =--------  Time: 27766.2 (0.0),,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d,,,*,,~*(.),,#~....#.....#.. Cast: Freeze,,,*,,~#...,,#~.+###.....+.. Memories (4) Ramparts Fly ,,,*,,~#...,,#~....####..#..,,,*,,~#[..,∆#~....'.....### o   orc knight (strong)***,~####**#≈.####.....#,,,*,,~~~~~~≈~~..,,#'#####,,+,,,,,.........,#..#,,*,,(moderately wounded[3) hs-7m, strong, 100% to hit)  You freeze the orc knight!  The orc knight is heavily wounded.You barely miss the orc knight.The orc knight is heavily wounded.The wall freezes the orc knight.) h0j92/125 ---==7.2 (1) h#)###o###) hl  You freeze the orc knight!  The orc knight is heavily wounded.You barely miss the orc knight.  The orc knight is heavily wounded.The wall freezes the orc knight. _The orc knight hits you with a +0 great sword!!) h,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****..*,,**,~#....=#≈.####+*###### Health: 92/125 =================-------*,,*,,~#.....#~....#..#..... Magic: 16/34 ===========-------------*,,*,,~#.....#≈....#..#..... AC: 17Str: 18*,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19*,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9) hF*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 92% Place: Dungeon:12<,,*,,~#⌠.†@.'.....#..#..#.< Noise: ===------  Time: 27767.2 (0.0),,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d,,,*,,~*(.),,#~....#.....#.. Cast: Freeze,,,*,,~#...,,#~.+###.....+.. Memories (4) Ramparts Fly ,,,*,,~#...,,#~....####..#..,,,*,,~#[..,∆#~....'.....### o   orc knight (strong)***,~####**#≈.####.....#,,,*,,~~~~~~≈~~..,,#'#####,,+,,,,,.........,#..#,,*,,Aim: an orc knight, wielding a +0 great sword and wearing a +0 plate armour  () h,heavily wounded, strong, 100% to hit)  You freeze the orc knight!  The orc knight is severely wounded.You closely miss the orc knight.The orc knight is severely wounded.) hQ<3--8.2 (1) h###o###) h  (heavily wounded, strong, 100% to hit)  You freeze the orc knight!  The orc knight is severely wounded.You closely miss the orc knight.  The orc knight is severely wounded. _The wall freezes the orc knight. You block the orc knight's attack.) h ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****..*,,**,~#....=#≈.####+*###### Health: 93/125 =================-------*,,*,,~#.....#~....#..#..... Magic: 15/34 ==========--------------*,,*,,~#.....#≈....#..#..... AC: 17Str: 18*,,*,,~#.))..#≈....#..#..#.. EV: 9) h Int: 19*,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 92% Place: Dungeon:12<,,*,,~#⌠.†@.'.....#..#..#.< Noise: =--------  Time: 27768.2 (0.0),,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d,,,*,,~*(.),,#~....#.....#.. Cast: Freeze,,,*,,~#...,,#~.+###.....+.. Memories (4) Ramparts Fly ,,,*,,~#...,,#~....####..#..,,,*,,~#[..,∆#~....'.....### o   ) h :[0;10;1morc knight (strong)***,~####**#≈.####.....#,,,*,,~~~~~~≈~~..,,#'#####,,+,,,,,.........,#..#,,*,,(severely wounded, strong, 100% to hit)  You freeze the orc knight.  The orc knight is almost dead.You hit the orc knight.  The orc knight is almost dead.The wall freezes the orc knight but does no damage.) h Y4=9.2 (1) hK #)####o###) hg d  You freeze the orc knight.  The orc knight is almost dead.) h pYou hit the orc knight.  The orc knight is almost dead.) h The wall freezes the orc knight but does no damage. _The orc knight barely misses you.) h{A,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****..*,,**,~#....=#≈.####+*###### Health: 94/125 ==================------) hU|*,,*,,~#.....#~....#..#..... Magic: 14/34 =========---------------*,,*,,~#.....#≈....#..#..... AC: 17Str: 18*,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19*,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9) h~|c*+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 92% Place: Dungeon:12) h|<,,*,,~#⌠.†@.'.....#..#..#.< Noise: =--------  Time: 27769.2 (0.0)) h|#,,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d) h|,,,*,,~*(.),,#~....#.....#.. Cast: Freeze) h|.,,,*,,~#...,,#~.+###.....+.. Memories (4) Ramparts Fly ,,,*,,~#...,,#~....####..#..) h},,,*,,~#[..,∆#~....'.....### o   orc knight (strong)) h}***,~####**#≈.####.....#,,,*,,~~~~~~≈~~..,,#'#####,,+,,,,,.........,#..#,,*,,(almost dead, strong, 100% to hit)  You freeze the orc knight.  The orc knight is almost dead.You barely miss the orc knight.The orc knight is almost dead.The wall freezes the orc knight.) hM86--5==70.2 (1) h8#)###o###) h J  You freeze the orc knight.  The orc knight is almost dead.You barely miss the orc knight.The orc knight is almost dead.  The wall freezes the orc knight. _The orc knight hits you with a +0 great sword!) h ,,,*,,~~~~~~~~~,,,,,,,,,,*,, Gobosan the Frost Mage ,,,*,,~#######~..,,,,,,,,*,, Revenant of Ashenzari ****.. *,,**,~#....=#≈.####+*###### Health: 86/125 ================-------- ) hZ*,,*,,~#.....#~....#..#..... Magic: 14/34 =========--------------- *,,*,,~#.....#≈....#..#..... AC: 17Str: 18 *,,*,,~#.))..#≈....#..#..#.. EV: 9Int: 19 *,,*,,~###)###≈....#..#..#.. SH: 11Dex: 9) h *+***,~#⌠.)..'.....#..#..#.. XL: 13 Next: 92% Place: Dungeon:12) h3 <,,*,,~#⌠.†@.'.....#..#..#.< Noise: ==-------  Time: 27770.2 (0.0)) h ,,,*,,~###o###≈....#..#..#.. v) +3 trident of Ashenzari's Black Moon {d ) hx,,,*,,~*(.),,#~....#.....#.. Cast: Freeze ) h',,,*,,~#...,,#~.+###.....+.. Memories (4) Ramparts Fly  ,,,*,,~#...,,#~....####..#.. ) hU,,,*,,~#[..,∆#~....'.....### o   orc knight (strong) ***,~####**#≈.####.....#,,) h ,*,,~~~~~~≈~~..,,#'#####,, +,,,,,.........,#..#,,*,,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 plate armour  ) hm(almost dead, strong, 100% to hit)  You freeze the orc knight.) h= #### #....=#≈.### #..... ) h .....#≈.... ))..#≈.... ###)###≈.... ) h#⌠.)..'..... <) h#⌠.†@.'.....<) h;  ) hx###)###≈.... (.),,#~.... ) h[#...# ) h5#... ) hg#[..,∆ ***,~####     ) h74-1.2 (1FreezeAiming: Freeze (safe; 1% risk of failure)  ) hP`Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 great sword and wearing a +0 plate armour  (almost dead, strong, 100% to hit)  You freeze the orc knight. _You kill the orc knight!) h#)###) hi p _Your base Ice Magic skill increases to level 14!) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h###)##) h_8-) hBw#)######) h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h ) h} ) h ) h d824 ) h {89=) hS ) hſ ) h o90=5=) h ) h ) h #)###.)..'..†@.'.-#)###.) h e 4.2 (3 _You start resting.) hV 72-) h e5.2 (4Fly ) h ) h 4 _The frozen ramparts melt away.) h ) h ) h ) h ) h- &3) h ) h ) hw L4=) h~ ) h ) h 5=6==) h ) hy ) h &6) h0 ) h* ) h &8) hF ) h ) hR E9=) hA ) h ) hx g100/125==) hk ) h* ) h [17=) h ) h} ) h" ) h" &2) hf' ) h- ) h . &4) hn2 ) h9 ) hb9 L5=) h; ) hA ) hHB ) hqB 6=18=) hF ) hN ) hCO &7) hV ) hY ) hCZ &8) h^ ) hi c10=) hk ) hIs 1=9=) hMy ) h ) h &2) h' ) h ) h$ &3) h ) h ) h &4) h= ) hp ) hҤ #6) h w=20==) h ) hM l7=) hϰ ) h! ) hu &8) hB ) h <9) hh ) h ) ho 620=) h Q1=) h ) hr ) h O2=) ht ) h ) h &3) hL ) h ) h &4) h ) h _ _You start resting.) h 1802.2 (27.0)) he5=2=) h]%3.2 (28) h/) h" _HP restored.) h/) hL0) h4) h#@) h@) hE) hVJ) hJ) hR) hY) h Z) h4^) hd) hxd6==) hd) hbi) hq) h[q83=) hq) h9y) hK) h) h) h) hm) hp) hЙ) h&) h ) hD) hX4=) hɨ) h) hB) h) h:,) h) hF) h) h) hf) hG5=) h) h) h.) h) h$,) h_) h) h) h) h) hTk6==) h) h<) hQ) h) h) h@) hF) h) h) h") h`)) h)i7==) h.) h4) h5) h9) hA,) hE) hmO,) hT) hB\) h\V8=) he) hi) hPj) hl) ht) ht) hy) hÀ,) h) h) h) h) hFb9=) h) ht,) h) hȧ) h) hI) h) hA) h) h) h|c30==) h) h ) h) h^) h) h) h) h) h?) h]) h) h@1=) h) hS) h ,) h~) h/) hu) h>2=) h~A) hM) hN) hQ) hAX) hX) h\) hYv3==) hw) h/,) h$) hR,) h) hB_ _You start resting.) hx-52.2 (49) hw4==3.2 (50) h) h% _Magic restored.) h) h ) h) h') h) hv) h) h) h) hl ) h ) h) hx) h:=) h ) h,) h)-) hK1) h8) h+9) h{=) h,) hC) hF) hfF) hH) hR,) h(X) h^,) he) hm) hm) hq) hv) hdw) h{) hv,) hk) h,) h’) h) h@) h[) h,) h) hu) h¬) h) h1) h) h) hA,) he) h,) h) h ,) h?) hR,) h}) h=,) hM) hI,) h) h,) h{ ) h,) h) hb) h) h) h&) hP') h)) h.1,) h9) hV>,) hA) hH) hI) hM) hS) hS) hZ) ha) hBb) hcd) hi,) hl) ho,) hq) ht) hOu) hx) h) hY) h]) h1) h) h) hÒ,) h) h,) h) h) h) hj) hs,) hp) h) hu) hf) hR) h) hI) h) h) h) hq) h) h) h) h) h9) h ) hm) h) h,) h/ ) h) hM) h) h,) h@#) h)) h)) h0) h7) h7) h;) hA) h!B) hZF) hzK,) hAO) hR,) hU) h!^) hp^) h'b) hf) hg) h2i) hm,) hp) ht,) hgx) h||) h|) h ) h ) hu) h) h) h) h) h) h) hÔ) h,) h) hq,) he) h,) h) h,) h) h^ ÷983.2 (99 _You start waiting.4.2 (100.0) _Done waiting. ) hV4 ) h ) h  ) h%, ) h* ) hH+ ) h0 ) h7 ) h7 ) h:; ) hr@ ) h@ ) hC ) hKK ) hK ) hRP ) hU ) hV ) h\ ) hb ) hb ) he ) hj ) h k ) hn ) h3t ) ht ) hw ) hD ) h ) h ) hO ) h ) hO ) h  ) h` ) hO ) h, ) ht ) h- ) h} ) hL ) h , ) hq ) hL, ) h ) hiB ) h ) h ) h ) h ) h{ ) h? ) h5 ) h ) h ) h ) hZ ) hi ) h], ) h` ) h4, ) hb  ) hOB ) h ) ho ) h! ) h', ) h* ) h/, ) h13 ) h:, ) h? ) hxE, ) hK ) hR ) heR ) h&U ) h4Z ) hvZ ) h] ) hb ) hb ) hg ) hbp, ) hr ) hw, ) h'~ ) h ) h ) h ) hJ ) h ) hَ ) h[ ) h ) hv ) h, ) hw ) hp, ) h̭ ) h ) h ) h ) h ) hǻ ) h ) h, ) h ) h, ) h ) h ) h" ) hT ) h5 ) h ) hC ) h, ) h ) h, ) hq ) h, ) h  ) h, ) hK ) h, ) h ) hq$, ) h( ) h-, ) h4 ) h9 ) h: ) hr= ) h^C, ) hF ) h M, ) hR ) hVX ) hX ) h^ ) hmd, ) hg ) hl, ) ho ) hu, ) hy ) h , ) h ) hT, ) hY ) h, ) h ) hv, ) h! ) hA ) h ) h ) h, ) h# ) h_, ) h2 ) hC, ) hz ) hi, ) h ) hY, ) hi ) h<, ) h ) h, ) h ) hq, ) h ) hY  ) h  ) h ) hf, ) hl ) h" ) h]# ) h& ) hv-, ) h0 ) h6, ) h9 ) hw@, ) hRF ) hK, ) hO ) heY, ) h\ ) hb, ) hf ) hl, ) h1r ) hx, ) h| ) h-, ) h& ) hz, ) h ) h), ) h ) h4, ) hw ) h , ) h˰ ) hu, ) h" ) h, ) h ) h ) h ) h& ) h ) h/ ) h ) h, ) h6 ) h, ) h ) h ) h ) h| ) h, ) hw ) h, ) ha ) h, ) hz ) h#, ) h' ) h 7 8083.2 (99.0) _You start waiting.4.2 (100.0) ) hC ) heF# _Done waiting. ) hHe ] ,,,*,,~#######~..,* *,,**,~#....=#≈.####+*##### *,,*,,~#.....#~....#..#.... *,,*,,~#.....#≈....#..# *,,*,,~#.))..#≈....#..#..# *,,*,,~###)###≈....#..#..# *+***,~#⌠.)..'.....#..#..# <,,*,,~#⌠.÷..'.....#..#..# ,,,*,,~###@###≈....#..#..#. ) hf H ,,,*,,~#(.)..#~....#.....# ,,,*,,~#.....#~.+###.....+ ,,,*,,~#.....#~....####..# ,,,*,,~#[...:#~....'.....## ***,~#######≈.####.....#, ,*,,~~~~~~≈~~..,,#'##### +,,,,,.........,#..#,,* ,...#..#....#..#,,* ) hs B,,*,,, ) ht 15.0) ) hn  ) h _Done waiting. _Done waiting. _Found Great Wizards, Vol. VII.  There is an open door here. _Items here: )) [[ ÷.!) hi *,,**,~#....=#≈.####+*#####,,~#.....#~....#..#....≈...))..#≈...####)###≈...+***,~#⌠.)..'....<,,*,,~#⌠.÷..'....,!) hj##)###≈...#(.@..#~......#~.+##+...####..#[...:'.....##*##*#..#....####,,*, !) hx;,****!) hz-6 _!) h׆!) hΎm _Items here: )) [[ ÷÷.!) h A*,,*,,~#.....#~....#..#.....*,,*,,~#.....#≈....#..#.*,,*,,~#.))..#≈....#..#..#*,,*,,~###)###≈....#..#..#.*+***,~#⌠.)..'.....#..#..#.<,,*,,~#⌠.÷..'.....#..#..#.<,,,*,,~###)###≈....#..#..#.,,,*,,~#(.)..#~....#.....#.,,,*,,~#...@.#~.+###.....+.,,,*,,~#.....#~....####..#.!) hr!,,,*,,~#[...:#~....'.....### ***,~#######≈.####.....#,,,*,,~~~~~~≈~~..,,#'#####,,+,,,,,.........,#..#,,*,,*,,,,...#..#....#..#,,*,,*****##*#..#....####,,*, ,*,,+..#....#,,+,,*,!) h:-:+,,,!) h/-7 _!) h8!) hE;!) hÍ = ≈))###)##+***,~#⌠.)..'.<,,*,,~#⌠.÷<,###)###≈.(.)..#~......#~.+##+...####..#!) hl t[...:'.....### ***,~#######≈.####,,Memories (4) Fly ,*,,#..+....#,,*,,*,, !) h :*,,,!) hU &8!) h) !) h !) h) ))###)##+***,~#⌠.)..'.<,,*,,~#⌠.÷<,###)###≈.(.)..#~......#~.+##+...####..#[..@:'.....### ***,~#######≈.####,,,*,,~~~~~~≈~~..,,#'####+,,,,,.........,#..#,,******,,*,,,,****,,*,, !) h:****!) h%&9!) h !) h4") h") h}") h(") h*") h7*,,*,,~#.))..#≈....#..#..#..#*,,*,,~###)###≈....#..#..#..#*+***,~#⌠.)..'.....#..#..#..#<,,*,,~#⌠.÷..'.....#..#..#.<#,,,*,,~###)###≈....#..#..#..#,,,*,,~#(.)..#~....#.....#..#,,,*,,~#.....#~.+###.....+..#,,,*,,~#.....#~....####..#..#,,,*,,~#[...@#~....'.....#***,~#≈.####.....#,,.,*,,~~~~~~≈~~..,,#'#####,,#,+,,,,,.") h7,#..#,,*,,*,*,,,,...#..#....#..#,,*,,*,*****##*#..#....####,,*,,*+,,,,*,,+..#....#,,+,,*,,**,,,,*,,#..+....#,,*,,*,,**,,*,,,,****,,*,,*") h.C") hXD'90") h;M") hh[]  You pick up Great Wizards, Vol. VII and begin reading...") h \5 9 1.2 (2") hh") hKj  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent _Unravelling to your library.$) hg[$) h[$) hN^$) hTq$) hv$) h,|R24 $) h@~$) h$) hE$) h$) hz$) h,$) h$) h\  Items here: )) [[ ÷÷.$) hȦ$) h _$) h$) hM  There is an open door here.  Items here: )) [[ ÷.$) h׾$) hU _$) h$) he$) h$) h$) h$) h$) hB$) hHE  There is a large open door here.$) h'$) hEWater _$) h$) hv$) hi$) h)$) h $) h$) h$) h~$) h$) h!$) h ',$) h)$) h'<,,,,*,,,,,,,*,,*,  ********##.,######******  ,,,,*,,,....#....#,,,,,,,,,,*,,,,,,,*,,{....#....#,,,,,,,,,,*,,,,,,,*,,,.>.......#,,,,,,,,,,*,,,,,,**,,,,,.......#####.,,****+**,,,*,,~~~~~~≈≈~........,,*,,,,+,,,,*,,~#######~........,,*,,,,*,*,,**,~#....=#≈@####+*######102.2 (11.0)  *,,*,,~#.....#~....#.....#*,,*,,~#.....#≈....#..#........*,,*,,~#.))..#≈....#..#..#..#'##*,,*,,~###)###≈....#..#..#*+***,~#⌠.)..'.....#..#..#..#..#<,,*,,~#⌠.÷..'.....#..#..#.<#...,,,*,,~###)###≈....#..#..#..#..#,,,*,,~#(.)..#~....#.....#..#..#$) hI>,,,,,,,$) h_K,3.2 (12$) hU$) hW; _Found a stone staircase leading down.%) hT Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes7% 3b - Magic DartConjuration21% (1%) 1  c - BlinkTranslocation30% 2  d - Call ImpSummoning30% 2  e - Lesser BeckoningTranslocation30% 2  f - Fugue of the FallenNecromancy52% 3  g - Maxwell's Portable Piledriver Translocation52% 3  h - Teleport OtherTranslocation52% 3  i - AnguishHexes/Necromancy54% 4  j - Yara's Violent UnravellingHexes/Alchemy88% (11%) 5  k - Forge Lightning SpireAir/Forgecraft89% 4  l - Passage of GolubriaTranslocation90% 4  m - Alistair's Walking AlembicAlchemy/Forgecraft99% 5  n - ArcjoltConjuration/Air99% (34%) 5  o - Forge Monarch BombFire/Forgecraft100% 6  p - Diamond SawbladesForgecraft100% 7  q - Maxwell's Capacitive Coupling Air100% (100%)[39%) h;49m 8 25 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit') h ') h ') h  ,,,,*,,,,,,,*,,*,,,,,,,,Gobosan the Frost Mage********##.,######******Revenant of Ashenzari ****..,,,,*,,,....#....#,,,,,,,,,,*,,, Health: 125/125 ========================,,,,*,,{....#....#,,,,,,,,,,*,,, Magic: 34/34 ========================,,,,*,,,.>.......#,,,,,,,,,,*,,, AC: 17Str: 18  ,,,**,,,,,.......#####.,,****+** EV: 24 Int: 19  ,,,*,,~~~~~~≈≈~........,,*,,,,+, SH: 11Dex: 9  ') h ,,,*,,~#######~........,,*,,,,*, XL: 13 Next: 94% Place: Dungeon:12  *,,**,~#....=#≈@####+*########## Noise: ---------  Time: 28103.2 (0.0)  *,,*,,~#.....#~....#..#........# v) +3 trident of Ashenzari's Black Moon {d*,,*,,~#.....#≈....#..#........# Cast: Freeze*,,*,,~#.))..#≈....#..#..#..#'## Memories (4) Fly *,,*,,~###)###≈....#..#..#..#..#*+***,~#⌠.)..'.....#..#..#..#..# <,,*,,~#⌠.÷..'.....#..#..#.<#... ,,,*,,~###)###≈....#..#..#..#..# ,,,*,,~#(.)..#~....#.....#..#..#  ') h F_Unravelling to your library. _Items here: )) [[ ÷÷.  There is an open door here. _Items here: )) [[ ÷. _There is a large open door here. _Found a stone staircase leading down.') h P  Okay, then.') h+ ') h ') h . _() h&() h'() h/() h9F _Unknown command.() hy 4() h () h () h[ () h ; _() h\ () h¡ () h () h () h () hU B() h () h () h () hS () h] () hC () hs () hn () h () h ,() h () h () h () h () h X() hP () h () h () h ,() hK R  ,,,,,,,,, ,,,,,,,,,,,,,,,,, ********,,,,,  ,,,,+,,+,,,,,,,,, ,,,,,,*,,*,,,,,,,,, **##.,#################** ,,....#....#....#,,,,,,,* ,{....#....#....#,,,,,,,*, ,,.>.......#....@.....#,,,,,,,*,, ,,,........#####...####+*****,*,, ~~~~≈~≈≈~..........#,,,,+,,,*,,,, () h V~#######~..........#,,,,*,,,*,,,, ~#....=#≈.####+#################, ~#.....#~....#..#........#..#{O#, ~#.....#≈....#..#........#..#..#, () h ~#.))..#≈....#..#..#..#'##..#..#. ~###)###≈....#..#..#..#..#..#....() h ZYou pick up a book of Dangerous Friends and begin reading...() h ,12.2 (9() h 9 9 3.2 (10.0)() h () hp  You add the spells Forge Blazeheart Golem, Orb of Destruction and Spellspark _Servitor to your library.+) hc+) hf: Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes7% 3b - Magic DartConjuration+) h4g21% (1%) 1  c - BlinkTranslocation30% 2  d - Call ImpSummoning+) hcg30% 2  e - Lesser BeckoningTranslocation30% 2  +) hgzf - Fugue of the FallenNecromancy52% 3  g - Maxwell's Portable Piledriver Translocation52% 3  h - Teleport OtherTranslocation52% 3  i - AnguishHexes/Necromancy+) hg54% 4  j - Yara's Violent UnravellingHexes/Alchemy88% (11%) 5  +) hhxk - Forge Blazeheart GolemFire/Forgecraft89% 4  +) h4hvl - Forge Lightning SpireAir/Forgecraft89% 4  +) hYh4m - Passage of GolubriaTranslocation+) h}h|90% 4  n - Alistair's Walking AlembicAlchemy/Forgecraft+) hhi99% 5  o - ArcjoltConjuration/Air+) hh99% (34%) 5  p - Forge Monarch BombFire/Forgecraft+) hhd100% 6  q - Diamond SawbladesForgecraft+) hif100% 7  r - Orb of DestructionConjuration+) h6i^100% (100%) 7  s - Spellspark Servitor+) hWi~Conjuration/Forgecraft 100% 7  t - Maxwell's Capacitive Coupling Air+) hzi>100% (100%) 8 +) hiP25 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help+) hi<[Esc] exit,) hlg,) hFo,) hw,,,,,,,,,,,,,,,,,Gobosan the Frost Mage,,,,,,,,,,,,,,,,,Revenant of Ashenzari ****..********,,,,,,,,,,,Health: 125/125 ========================,,,,+,,+,,,,,,,,,,,,,,,,) h+xMagic: 34/34 ======================== ,,,,,,*,,*,,,,,,,,,,,,,,,AC: 17Str: 18 **##.,#################**EV: 9Int: 19 ,) hQx,,....#....#..........#,,,,,,,*SH: 11Dex: 9 ,) hx!,{....#....#..........#,,,,,,,*, XL: 13 Next: 94% Place: Dungeon:12 ,) hxF,,.>.......#....@.....#,,,,,,,*,, Noise: ---------  Time: 28113.2 (0.0) ,) hyD,,,........#####...####+*****,*,, v) +3 trident of Ashenzari's Black Moon {d ~~~~≈~≈≈~..........#,,,,+,,,*,,,, Cast: Freeze ~#######~..........#,,,,*,,,*,,,, Memories (4) Fly ~#....=#≈.####+#################, ~#.....#~....#..#........#..#{O#,  ,) hEy~#.....#≈....#..#........#..#..#,  ~#.))..#≈....#..#..#..#'##..#..#.,) hfy  ~###)###≈....#..#..#..#..#..#....  ,) hyB_Found a stone staircase leading down. ,) hy^_Okay, then. _Unknown command.,) hyYYou pick up a book of Dangerous Friends and begin reading...  ,) hylYou add the spells Forge Blazeheart Golem, Orb of Destruction and Spellspark _Servitor to your library.,) h'P  Okay, then.,) h,) hO,) h. _,) hs 4,) h( ,) h ,) h o24 _,) h B,) h ,) hS ,) h2 ,) h ,) hS ,) h ,) h ,) hS ,) h: ,) hZ ,) h! ,,) h! ,) h% ,) hA- B,) h>1 ,) h47 ,) h`7 ,) hD; ,) hU@ ,) hD ,,) hG ,) hBK ,) hU  *,,,,*,,,,,,,, *,,,,*,,,,,,,, *************,,,,,,,,,,, ,,,,,+,,+,,,,,,,,  ,,,,,*,,*,,,,,,,,  *******###.,###########**  ,,,,*,,.....#....#..........#,,  ,,,,*,,Z....#....#..........#,,  ,,,,*,,..>....@..#..........# ,) hFV  ,,,**,,..........#####...####+*  ,,,*,,~≈~~≈~≈≈~..........#,,,,+  ,,,*,,~#######~..........#,,,,*  *,,**,~#....=#≈.####+##  *,,*,,~#.....#~....#..#........ Z   wolf spider simulacrum (dormant)  *,,*,,~#.....#≈....#..#........  *,,*,,~#.))..#≈....#..#..#..#'#  *,,*,,~###)###≈....#..#..#..#..,) hqV !,) hY ,21.2 (8,) hY ,) hg ,*,,..ZZ,) hg +2.2 (9,) hip ,) hr i _A wolf spider simulacrum comes into view..) h ,*,,,,*, **,,,,*, ,*, ,,,,,,+,,+,  ,,,,*,*,,*,  *###.,#######**  ,,,,*,,.....#....#.#,,,,,*,,.....#....#.#,,,,,*,,..Z.....@.#..........#,,,,**,,.#####...####+*,,,*,,~≈~~≈~≈≈~..........#,,,,+,,,,*,,~#~..........#,,,,*,*,,**,~#....=#≈.####+##*,,*,,~#.....#~....#..#.#*,,*,,~#.....#≈....#..#.#*,,*,,~#.))..#≈....#..#..#..#'#*,,*,,~###)###≈....#..#..#..#..#.) hl.) hH>Z.) h*+3.2 (1.) h.) h/) hpp**,,,,*, ,************* ,,,,,,+,,+,,,,, ,,,,*,,,,,,,*,,*, *******###.,#################** ,,,,*,,.....#....#..........#,,,, ,,,,*,,.....#....#.#, ,,,,*,,..>Z......#.#, ,,,**,,.........@#####...####+*** /) hp,,,*,,~≈~~≈~≈≈~..........#,,,,+,, ,,,*,,~#######~..........#,,,,*, *,,**,~#....=#≈.####+############ *,,*,,~#.....#~....#..#........#. /) hp[*,,*,,~#.....#≈....#..#.#. /) hq{*,,*,,~#.))..#≈....#..#..#..#'##. /) h~q*,,*,,~###)###≈....#..#..#..#..#. *+***,~#⌠.)..'.....#..#..#..#..#'/) hs/) hR.Z/) h0&4/) h/) h/) hͭ N,************* ,,,,,,+,,+,,,,, ,,,*,,,,,,,*,,*, ******###.,#################** ,,,*,,.....#....#..........#,,,,,*,,.....#....#.#,*,,..>.......#.#,/) hY **,,....Z.....#####...####+*****,,~≈~~≈~≈≈~..@.......#,,,,+,,,*,,~#######~.#,,,,*,**,~#....=#≈.####+############# ,,*,,~#.....#~....#..#........#.. ,,*,,~#.....#≈....#..#.#. /) h ,,*,,~#.))..#≈....#..#..#..#'##. ,,*,,~###)###≈....#..#..#..#..#. +***,~#⌠.)..'.....#..#..#..#..#'# /) h u,,*,,~#⌠.÷..'.....#..#..#.<#...../) h /) h_ /) h U.Z/) h &5/) h /) h 0) h0,*, ,,,,,,+,,+, 0) he09*,*,,*, ###.,######** *,,.....#....#.#,*,,.....#....#.#,0) h0*,,..>.......#....#, ,**,,.0) h1(#####...####+* ,*,,~≈~~≈~≈Z~.#,,,,+,,,* ,*,,~#~.#,,,,*,,,* ,**,~#....=#≈.####+#*,,~#.....#~....#..#.#..# ,*,,~#.....#≈....#..#.#..# ,0) hG14*,,~#.))..#≈....#..#..#..#'##..# ,*,,~###)###≈....#..#..#..#..#..# ***,~#⌠.)..'.....#..#..#..#..#'# ,*,,~#⌠.÷..'.....#..#..#.<#.....'0) hZ30) hT;J≈Z0) h<&60) hD0) h=G0) h>\ ,*, ,,,,,,+,,+, *,*,,*, ###.,##** *,,.....#....#.#, ,*,,.....#....#...#, ,*,,..>.......#..........#, **,,.0) h\ #####...####+*****, *,,~≈~~≈~≈≈Z.#,,,,+,,,*, *,,~#~.#,,,,*,,,*, **,~#....=#≈.####+###### *,,~#.....#~....#..#.#..#{ *,,~#.....#≈....#..#.#..#. 0) h] *,,~#.))..#≈....#..#..#..#'##..#. *,,~###)###≈....#..#..#..#..#..#.0) h)] ,~#⌠.)..'.....#..#..#..#..#'##. *,,~#⌠.÷..'.....#..#..#.<#.....'.0) h_ 0) h6i H~Z0) hj &70) hs 0) hv 0) h_ ,*************,,,,,,,,,,,Gobosan the Frost Mage,,,,,,+,,+,,,,,,,,,,,,,,,Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,Health: 125/125 ======================== ****###.,#################**Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ,*,,.....#....#..........#,,,,,,, EV: 24 Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 11Dex: 9 0) h+**,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 *,,~≈~~≈~≈≈~Z...@.....#,,,,+,,,*, Noise: ---------  Time: 28127.2 (0.0) 0) h*,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d **,~#....=#≈.####+############### Cast: Freeze 0) h*,,~#.....#~....#..#........#..#{ Memories (4) Fly *,,~#.....#≈....#..#........#..#. 0) h5 *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum *,,~###)###≈....#..#..#..#..#..#. 0) h**,~#⌠.)..'.....#..#..#..#..#'##. *,,~#⌠.÷..'.....#..#..#.<#.....'.You add the spells Forge Blazeheart Golem, Orb of Destruction and Spellspark _Servitor to your library. _Okay, then. _A wolf spider simulacrum comes into view.Press: ? - help, v - describe, . - travelThe floor.1) h J The floor. You are here.1) h+s  ,*************,,,,,,,,,,,Gobosan the Frost Mage,,,,,,+,,+,,,,,,,,,,,,,,,Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,Health: 125/125 ======================== ****###.,#################**Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ,*,,.....#....#..........#,,,,,,, EV: 24 Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 11Dex: 9 1) hs **,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 *,,~≈~~≈~≈≈~Z...@.....#,,,,+,,,*, Noise: ---------  Time: 28127.2 (0.0) *,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d 1) hs **,~#....=#≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly 1) hs *,,~#.....#≈....#..#........#..#. *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum 1) h t *,,~###)###≈....#..#..#..#..#..#. **,~#⌠.)..'.....#..#..#..#..#'##. 1) h5t *,,~#⌠.÷..'.....#..#..#.<#.....'.You add the spells Forge Blazeheart Golem, Orb of Destruction and Spellspark _Servitor to your library. _Okay, then. 1) hZt _A wolf spider simulacrum comes into view.Press: ? - help, v - describe, . - travel1) ht 'The floor.3) h ,*************,,,,,,,,,,,Gobosan the Frost Mage,,,,,,+,,+,,,,,,,,,,,,,,,Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,Health: 125/125 ======================== ****###.,#################**Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ,*,,.....#....#..........#,,,,,,, EV: 24 Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 11Dex: 9 **,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 3) h *,,~≈~~≈~≈≈~Z...@.....#,,,,+,,,*, Noise: ---------  Time: 28127.2 (0.0) *,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d **,~#....=#≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly *,,~#.....#≈....#..#........#..#. *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum *,,~###)###≈....#..#..#..#..#..#. **,~#⌠.)..'.....#..#..#..#..#'##. 3) hc*,,~#⌠.÷..'.....#..#..#.<#.....'.You add the spells Forge Blazeheart Golem, Orb of Destruction and Spellspark _Servitor to your library. _Okay, then. _A wolf spider simulacrum comes into view.Press: ? - help, v - describe, . - travelThe floor.3) h3) h 3) h. _3) h 3) hE 3) h 3) h  ****###.,#################** Magic: 34/34 ========================#.AC: 17 Str: 18...#....EV: 24 Int19 3) hp ,*,,..>.......#..........#,,,,,,, SH: 11 Dex: 9*,,..........#####...####+****XL: 13 Next: 94% Place: Dungeon:12≈~~≈~≈≈~Z...@+Noise: ---------  Time: 28127.2 (0.0),,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d*=#≈.####+############### Cast: Freeze#~3) h { Memories (4) Fly .........))..'#3) h Z   wolf spider simulacrum,,~###)###≈.. **,~#⌠.).#..#'## *,,~#⌠.÷..'.....#..#..#.<#.....'. _Unknown command.3) h3) h3) h,3) h F _Unknown command.4) h6^ ,*************,,,,,,,,,,,Gobosan the Frost Mage,,,,,,+,,+,,,,,,,,,,,,,,,Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,Health: 125/125 ======================== ****###.,#################**Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ,*,,.....#....#..........#,,,,,,, EV: 24 Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 114) h^VDex: 9 **,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 *,,~≈~~≈~≈≈~Z...@.....#,,,,+,,,*, Noise: ---------  Time: 28127.2 (0.0) 4) h_*,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d **,~#....=#≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly *,,~#.....#≈....#..#........#..#. *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum *,,~###)###≈....#..#..#..#..#..#. 4) h>_**,~#⌠.)..'.....#..#..#..#..#'##. *,,~#⌠.÷..'.....#..#..#.<#.....'.Press: ? - help, v - describe, . - travel 4) hb_j_The floor. _Unknown command. _Unknown command.4) h_aPress: ? - help, v - describe, . - travelThe floor.4) hw-.@5) h-..5) hH-..5) hIZ. _The floor.Unknown command.  Press: ? - help, v - describe, . - travelHere: a wolf spider simulacrum5) h : A wolf spider simulacrum. An icy replica of a monster, animated by heretical magics. Max HP: ~33 Will: + AC: + EV: +  rF: x.. rC: ∞ rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Medium Int: Mindless Regen: None Speed: 130% (normally travels faster than you) You have about 82% to hit with the cursed +3 trident of Ashenzari's Black Moon. It has about 24% to hit you. Attacks Max Damage After Damaging Hits Hit 20 Cold damage (max 33) Bite 12 Cold damage (max 33) It is immune to torment; and resistant to miasma and drowning. It can tr5) h avel through water. It is incapable of using stairs. [!]: Description|Quote:) h u  ,*************,,,,,,,,,,,Gobosan the Frost Mage,,,,,,+,,+,,,,,,,,,,,,,,,Revenant of Ashenzari ****.. :) hbu 0,*,,,,,,,*,,*,,,,,,,,,,,,,,,Health: 125/125 ======================== ****###.,#################**Magic: 34/34 ======================== :) hu ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 :) hu ,*,,.....#....#..........#,,,,,,, EV: 24 Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 11Dex: 9 **,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 :) hV E*,,~≈~~≈~≈≈~Z...@.....#,,,,+,,,*, Noise: ---------  Time: 28127.2 (0.0) *,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d **,~#....=#≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly *,,~#.....#≈....#..#........#..#. *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum *,,~###)###≈....#..#..#..#..#..#. **,~#⌠.)..'.....#..#..#..#..#'##. *,,~#⌠.÷..'.....#..#..#.<#.....'. _The floor. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelHere: a wolf spider simulacrum  The floor.;) h_ ,*************,,,,,,,,,,,Gobosan the Frost Mage,,,,,,+,,+,,,,,,,,,,,,,,,Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,Health: 125/125 ======================== ****###.,#################**Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ,*,,.....#....#..........#,,,,,,, EV: 24 Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 11Dex: 9 ;) h_**,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 *,,~≈~~≈~≈≈~Z...@.....#,,,,+,,,*, Noise: ---------  Time: 28127.2 (0.0) *,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d **,~#....=#≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly *,,~#.....#≈....#..#........#..#. *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum ;) h[`*,,~###)###≈....#..#..#..#..#..#. **,~#⌠.)..'.....#..#..#..#..#'##. *,,~#⌠.÷..'.....#..#..#.<#.....'. _The floor. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelHere: a wolf spider simulacrum  The floor.;) h;a;) hi;) hMl ;) hl(_;) h 'Evoke which item? Wands  t - a wand of iceblast (13)B - a wand of flame (26)  E - a wand of paralysis (14)  H - a wand of polymorph (27)  J - a wand of mindburst (17)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected=) h;=) hrF=) hYT ,*************,,,,,,,,,,,Gobosan the Frost Mage,,,,,,+,,+,,,,,,,,,,,,,,,Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,Health: 125/125 ======================== ****###.,#################**Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ,*,,.....#....#..........#,,,,,,, EV: 24 Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 11Dex: 9 **,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 *,,~≈~~≈~≈≈~Z...@.....#,,,,+,,,*, Noise: ---------  Time: 28127.2 (0.0) *,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d **,~#....=#=) hT≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly *,,~#.....#≈....#..#........#..#. *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum *,,~###)###≈....#..#..#..#..#..#. **,~#⌠.)..'.....#..#..#..#..#'##. =) hX]*,,~#⌠.÷..'.....#..#..#.<#.....'. _The floor. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelHere: a wolf spider simulacrum _The floor.=) hu ,*************,,,,,,,,,,,  Gobosan the Frost Mage  ,,,,,,+,,+,,,,,,,,,,,,,,,  Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,  Health: 125/125 ======================== ****###.,#################**  Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ,*,,.....#....#..........#,,,,,,, EV: 24 =) hu)Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 11Dex: 9 **,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 *,,~≈~~≈~≈≈~Z***@.....#,,,,+,,,*, Noise: ---------  Time: 28127.2 (0.0) *,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d =) h,v**,~#....=#≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly =) hkv>*,,~#.....#≈....#..#........#..#. *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum *,,~###)###≈....#..#..#..#..#..#. **,~#⌠.)..'.....#..#..#..#..#'##. =) hv*,,~#⌠.÷..'.....#..#..#.<#.....'.Press: ? - help, v - describe, . - travelHere: a wolf spider simulacrum =) hvr_The floor.  Aiming: Throw Flame=) hvPress: ? - help, Shift-Dir - straight lineAim: a wolf spider simulacrum (89% to hit)=) h  ,*************,,,,,,,,,,,Gobosan the Frost Mage,,,,,,+,,+,,,,,,,,,,,,,,,Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,Health: 125/125 ======================== ****###.,#################**=) hB Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ,*,,.....#....#..........#,,,,,,, EV: 24 Int: 19 =) h ",*,,..>.......#..........#,,,,,,, SH: 11Dex: 9 **,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 =) h 0*,,~≈~~≈~≈≈~Z***@.....#,,,,+,,,*, Noise: ---------  Time: 28127.2 (0.0) =) h  *,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d =) h< **,~#....=#≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly =) hl ;*,,~#.....#≈....#..#........#..#. =) h *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum *,,~###)###≈....#..#..#..#..#..#. =) h =**,~#⌠.)..'.....#..#..#..#..#'##. =) h *,,~#⌠.÷..'.....#..#..#.<#.....'. _The floor.  =) h  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line=) h- Aim: a wolf spider simulacrum (89% to hit)  The puff of flame hits the wolf spider simulacrum!  =) hO !The wolf spider simulacrum melts!=) h ,=) h S..Z.=) ht ; 9 ==8.2 (1=) h =) h   Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wolf spider simulacrum (89% to hit)  The puff of flame hits the wolf spider simulacrum!wolf spider simulacrum melts! _The wolf spider simulacrum is moderately damaged.>) hR >) h{U rEvoke which item? Wands >) hU  t - a wand of iceblast (13)B - a wand of flame (25)  E - a wand of paralysis (14)  H - a wand of polymorph (27)  J - a wand of mindburst (17)  >) hU R - a wand of quicksilver (11) [!] read|quaff|evoke>) h V ][?] describe selected?) hu  ,*************,,,,,,,,,,,Gobosan the Frost Mage,,,,,,+,,+,,,,,,,,,,,,,,,Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,Health: 125/125 ======================== ****###.,#################**Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ,*,,.....#....#..........#,,,,,,, EV: 9Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 11Dex: 9 **,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 *,,~≈~~≈~≈≈~..Z.@.....#,,,,+,,,*, Noise: ==-------  Time: 28128.2 (0.0) *,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d [34?) hĈ m**,~#....=#≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly *,,~#.....#≈....#..#........#..#. *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum *,,~###)###≈....#..#..#..#..#..#. **,~#⌠.)..'.....#..#..#..#..#'##. *,,~#⌠.÷..'.....#..#..#.<#.....'.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wolf spider simulacrum (89% to hit)  The puff of flame hits the wolf spider simulacrum!  The wolf spider simulacrum melts! _The wolf spider simulacrum is moderately damaged.?) h % ,*************,,,,,,,,,,,  Gobosan the Frost Mage  ,,,,,,+,,+,,,,,,,,,,,,,,,  Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,  Health: 125/125 ======================== ****###.,#################**  Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ?) hY ,*,,.....#....#..........#,,,,,,, EV: 9Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 11Dex: 9 **,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 *,,~≈~~≈~≈≈~..Z*@.....#,,,,+,,,*, Noise: ==-------  Time: 28128.2 (0.0) *,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d ?) h **,~#....=#≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly ?) h *,,~#.....#≈....#..#........#..#. *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum ?) hť \*,,~###)###≈....#..#..#..#..#..#. **,~#⌠.)..'.....#..#..#..#..#'##. ?) h *,,~#⌠.÷..'.....#..#..#.<#.....'.The puff of flame hits the wolf spider simulacrum!  The wolf spider simulacrum melts! ?) h _The wolf spider simulacrum is moderately damaged.Aiming: Throw Flame?) h* Press: ? - help, Shift-Dir - straight lineAim: a wolf spider simulacrum (moderately damaged, 89% to hit)?) hI  ,*************,,,,,,,,,,,Gobosan the Frost Mage,,,,,,+,,+,,,,,,,,,,,,,,,Revenant of Ashenzari ****.. ,*,,,,,,,*,,*,,,,,,,,,,,,,,,Health: 125/125 ======================== ****###.,#################**?) h Magic: 34/34 ======================== ,*,,.....#....#..........#,,,,,,, AC: 17Str: 18 ,*,,.....#....#..........#,,,,,,, EV: 9Int: 19 ,*,,..>.......#..........#,,,,,,, SH: 11?) hR oDex: 9 **,,..........#####...####+*****, XL: 13 Next: 94% Place: Dungeon:12 *,,~≈~~≈~≈≈~..Z*@.....#,,,,+,,,*, Noise: ==-------  Time: 28128.2 (0.0) *,,~#######~..........#,,,,*,,,*, v) +3 trident of Ashenzari's Black Moon {d ?) h **,~#....=#≈.####+############### Cast: Freeze *,,~#.....#~....#..#........#..#{ Memories (4) Fly ?) h *,,~#.....#≈....#..#........#..#. *,,~#.))..#≈....#..#..#..#'##..#. Z   wolf spider simulacrum ?) hx *,,~###)###≈....#..#..#..#..#..#. **,~#⌠.)..'.....#..#..#..#..#'##. *,,~#⌠.÷..'.....#..#..#.<#.....'. _The wolf spider simulacrum is moderately damaged.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wolf spider simulacrum (moderately damaged, 89% to hit)  The puff of flame hits the wolf spider simulacrum!  The wolf spider simulacrum melts!?) h)| ?) h Q.Z?) h +9.2 (1?) h‘ ?) h   Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wolf spider simulacrum (moderately damaged, 89% to hit)  The puff of flame hits the wolf spider simulacrum!wolf spider simulacrum melts! _The wolf spider simulacrum is heavily damaged.@) h< _The wolf spider simulacrum is heavily damaged.You hit the wolf spider simulacrum.  The wolf spider simulacrum is severely damaged.  The wolf spider simulacrum misses you.  The wolf spider simulacrum closely misses you. @) hDE You block the wolf spider simulacrum's attack.@) hD6-30.6 (1.4@) h=N@) hPc _The wolf spider simulacrum barely misses you.@) h% M  You puncture the wolf spider simulacrum!@) hR0 q○@) h)6 85=2.0@) hcA @) hC [ _The wolf spider simulacrum vaporises!A) h 4A) hEA) hAA) hR24 A) hmA) hA) hA) hTA) hA) h*A) hA) hBA) h(A) h?A) h{A) hA) hA) hA) hiA) hA) hA) h?A) hA) h A) hA) hA) h%A) hA) hC,A) h{A) hcA) hA) hZA) hA) hPA) hiA) hA) hIA) hA) hA) hA) h9A) hjA) hA) h=A) haA) hA) hA) hA) hA) h A) h#,A) h%A) hB(A) h(A) h]*A) hu-A) h-A) hQ/A) hS2,A) h4A) h9,A) h;A) h?,A) hAA) hD,A) hFA) hIA) hIA) hKA) h/OA) h PA) hQA) hTA) hLTA) haZA) hr]A) h]A) h_A) hbA) hbA) hdA) hogA) hgA) hiA) h0lA) hqlA) h0oA) hrA) hrA) htuA) hx,A) hzA) h}A) h!~A) hA) h,A) hJA) h,A) hA) hfA) hA) h&A) h,A) h,A) h,A) hԘA) ht,A) hfA) hMA) hA) h A) hA) h8A) hA) hA) hA) hA) hA) hA) hA) hu,A) h/A) h,A) hA) hA) hA) hA) h,A) hA) h,A) hA) h6A) hzA) hA) h,A) hYA) hLA) h,A) h\A) hlA) hA) hA) hA) hA) hA) hA) h_A) hA) h{A) hA) hBA) hA) h ,A) hA) hzA) hA) hMA) hA) hA) hA) hA) hA) h A) h#,A) h%A) h(A) h)A) h-A) hC/A) h/A) h+3A) h8,A) h:A) h>A) h4?A) h@A) hCA) hDA) hWFA) hHA) h&IA) hMA) hP,A) hSA) hVA) h7WA) hBXA) hTgA) h s,A) h6uA) h}x,A) h0zA) h}A) h(~A) hA) hp?.--210.0 (78.0)A) h9--A) hʔA) h7 _You start waiting.A) hA) hx,A) hA) hvA) hA) hA) h%,A) h˻A) h,A) h A) h,A) hA) h,A) hA) hA) hA) hA) h^A) hA) hsA) hA) hA) hA) h1A) hwA) hA) h+A) hgA) hA) h,A) h6A) h A) hVA) hA) h,A) hA) h{,A) hA) htA) hA) hNA) hP ,A) hD A) hA) hjA) hA) h,A) hA) h#,A) h*A) h*!A) hc!A) h#A) h',A) hv-A) h/A) h00A) h1A) h4A) h5A) h7A) hv9A) h9A) h8;A) h>A) hD?A) hBA) hCA) h-DA) hQGA) hIA) hFIA) h0KA) hN,A) hQA) h U,A) h;XA) h{[,A) h6]A) hF`A) h`A) hbA) hf,A) hBgA) h%n,A) hpA) hs,A) h2vA) hkx,A) hPzA) hQ}A) h}A) hGA) hBA) h,A) hyA) h^,A) hQA) huA) hA) hӖA) hA) hGA) hA) hA) hNA) h$A) hA) hA) hA) h,A) hA) ha,A) h A) hA) hmA) hjA) hP,A) hA) h,A) hFA) h,A) hA) h,A) h<A) hA) hA) h`A) hA) hIA) h+A) hA) hA) hA) hA) h=A) hA) hA) hDA) hwA) hA) hFA) hA) hhA) hA) hcA) h A) h| A) h% A) hO A) h A) h A) h A) h7 A) h A) h A) h  A) hD A) hf A) h A) h A) hA! A) h! A) hW# A) hl& ,A) h* A) h. A) hW/ A) h1 A) h~5 A) h5 A) h7 A) hR; A) h; A) h= A) hA ,A) hoC A) hE A) h(F A) hG A) hK A) haK A) h"M A) hnP A) hP A) h+S A) hU A) h%V A) hY A) h\ A) h-] A) h;` A) hd A) hd A) hi A) hj A) hj A) hl A) ho ,A) hq A) ht A) hu A) hyv A) h} A) h} A) hl A) h/ ,A) hۅ A) h' ,A) h& A) h ,A) hI A) hF A) h A) hٖ A) h˚ ,A) h A) h= A) h A) hJ A) hN A) h A) h5 A) h ,A) hK A) h A) hg A) hi A) h. A) h¶ A) h A) hM A) h A) hp A) h BA) h A) h A) h9 A) hA A) h A) hm A) hV A) h A) h A) h~ A) h A) hH A) h A) ho A) hK A) hI A) h A) hp A) hp h 309.0 (99 _You start waiting.A) h 110.0 (100.0)A) h$ A) h # _Done waiting.A) h" A) h A) h A) h1 BA) hJ A) h A) h1 A) h A) hn A) h1 A) h ,A) h A) h A) hx A) h A) hr A) h A) h A) h` A) h A) h A) h A) hO A) h A) h A) h A) h A) h ,A) h A) hf A) h A) h A) h A) hH A) h A) ha A) h A) h+ A) h A) h A) hs A) h/ ,A) h< A) h@ ,A) h A) h$ ,A) h4' A) h%+ ,A) h;, A) h/ ,A) h2 A) h|6 ,A) hf7 A) h: ,A) h< A) hA ,A) hB A) hCE ,A) hLI A) hM ,A) hiP A) hT A) hYT A) ha A) h"b A) h^f ,A) hy A) hz A) h~ A) h~ A) hԀ A) hV ,A) h| A) h# ,A) h A) h: ,A) h_ A) h ,A) h A) hŞ A) h A) h A) h A) h A) hu A) h ,A) hU A) hU A) h A) h߸ A) h ,A) h2 A) hg A) h A) h5 A) h A) h A) h A) h A) h] A) h A) hO A) h A) h= A) ht A) h A) h A) h> A) h A) h A) h# ,A) h A) hf A) h A) h A) hI A) h A) h  A) hx A) h A) h A) hf A) h A) h A) hR A) h A) h9 A) h( A) h( A) h* A) h/ A) h 0 A) h1 A) h4 ,A) h_8 A) h; A) h"< A) h? A) hB A) hB A) hD A) hI BA) hL A) hL A) hP A) h*T A) hrT A) hW A) hZ ,A) hT] A) h_ A) h_ A) ha A) hd A) hd A) h\f A) hIi A) hi A) hck A) hn A) h2o A) hq A) hs A) h)t A) h v A) hx ,A) h} A) h A) h A) hς A) hO ,A) h\ A) h ,A) h/ A) hs A) h A) hl A) h ,A) hI A) h A) h A) h A) h% A) hm A) hG A) h A) h A) hҭ A) h A) h A) hg XA) h A) h A) h A) h A) h4 A) h A) hU A) h A) h4 A) hH A) h A) h+ A) h) ,A) h A) h| ,A) hD A) h ,A) h A) h A) h A) h= A) h A) h A) h A) h" ,A) h$ A) h( ,A) h<* A) h- ,A) h/ A) h2 ,A) hg9 A) h< ,A) h> A) hA A) hA A) hZC A) hlF ,A) hmH A) hUK ,A) hGO A) hzS ,A) hW A) hY ,A) h\ A) h~_ A) h_ A) ha A) hf A) hf A) hXh A) h.l ,A) hn A) hz n 409.0 (99.0) _You start waiting.A) hz 110.0 (100.0)A) h A) h # _Done waiting.B) h\ B) h B) hB) hB) hB) h[%,B) h,)B) h-B) h(.B) h 0B) hd3B) h7B) hv7B) h9B) h^<B) h?B) h @B) hgBB) hGB) hK,B) hNB) hFRB) hUB) hUB) h;XB) h=^B) hc,B) h6fB) h iB) h=lB) h~lB) hnB) hJqB) hjt,B) hbvB) hyB) h&}B) h}B) h B) h-B) hB) hB) h{B) hB) hB) hB) hB) hB) hɋB) hOB) hB) hEB) hoBB) hB) hB) hRB) hB) hGB) hBB) hB) hǝ,B) hXB) h8B) h,B) hXB) hqB) hB) hWB) hB) hB) hثT 9 B) hOYou start waiting. _Done waiting. _You start waiting.Done waiting. _You reach down and open the door.B) h*R24 B) h˱B) h  There is an open door here. _B) h;B) hB) h2B) hļB) hB) h<B) h( 9 B) h B) hQF _You reach down and open the door.B) hB) hR24 B) h@  There is an open door here.B) hB) h _B) hB) hB) hP,B) hB) hOB) hB) hB) hB) hB) hB) h7yB) hm,,,,,*,,*,,,,,*,,*, ,,,,,*,,*,,,,,*+, ,,,,*,,*,,,,,**, +**,,*,*+******,***##* ,*,,*,,,,*,∆,,,,,,,,..., B) h,*,,*,,,,*,,,,,,,,,....,,,,, ,####,,,,*,,,,,,,,.....,,,,, #..#############O.....,,,,, ,,#.......'..'....,,,,, 38.0 (28.0) ,,#.......#..#..,,,,, B) h(######..#################** ,,#.......#....#....#,,,,,, B) hU:,,#.......#....#....#,,,,,, B) hzi,,#....>.......#..........#,,,,,, O   two-headed ogre (wandering) ,*#............#####...####+***** B) h,#..≈≈~~≈~≈≈~..........#,,,,+,,,* ,#..~#######~..........#,,,,*,,,*B) hB) hҊB) hff _A two-headed ogre is nearby!C) hx,,,,,*,,*,,,,,*,,,,,,,,*,Gobosan the Frost Mage ,,,,,*,,*,,,,,*,,,,,,,,+,Revenant of Ashenzari ****.. ,,,,,*,,*,,,,,*,,,,,,,,*,Health: 125/125 ======================== ***+**,,*,*+******,***##*Magic: 31/34 =====================--- ,,*,,*,,,,*,∆,,,,,,,,...,AC: 17Str: 18 ,,*,,*,,,,*,,,,,,,,,....,,,,,EV: 24 C) hInt: 19 ,,####,,,,*,,,,,,,,.....,,,,,SH: 11Dex: 9 **#..#############O.....,,,,,XL: 13 Next: 95% Place: Dungeon:12 ,,#.......'..'..@.......,,,,,Noise: ---------  Time: 28438.0 (0.0) ,,#.......#..#..........,,,,,v) +3 trident of Ashenzari's Black Moon {d **######..#################**Cast: Freeze ,,#.......#....#..........#,,,,,, Memories (4) Fly ,,#.......#....#..........#,,,,,, ,,#....>.......#..........#,,,,,, O   two-headed ogre (wandering) ,*#............#####...####+***** ,#..≈≈~~≈~≈≈~..........#,,,,+,,,* ,#..~#######~..........#,,,,*,,,*C) hXCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The two-headed ogre shouts in stereo!  You hit the two-headed ogre.  The two-headed ogre is lightly wounded.C) hyA####...@O.......#####OC) h 9 ====9.0 (1FreezeRamparts Fly C) hb#######C) hA  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.two-headed ogre shouts in stereo!  You hit the two-headed ogre.  The two-headed ogre is lightly wounded. _The wall freezes the two-headed ogre.C) h ,,,,,*,,*,,,,,*,,,,,,,,*,Gobosan the Frost Mage ,,,,,*,,*,,,,,*,,,,,,,,+,Revenant of Ashenzari ****.. ,,,,,*,,*,,,,,*,,,,,,,,*,Health: 125/125 ======================== ***+**,,*,*+******,***##*Magic: 30/34 =====================--- ,,*,,*,,,,*,∆,,,,,,,,...,AC: 17Str: 18 ,,*,,*,,,,*,,,,,,,,,....,,,,,EV: 9Int: 19 ,,####,,,,*,,,,,,,,.....,,,,,SH: 11C) hP {Dex: 9 **#..#############......,,,,,XL: 13 Next: 95% Place: Dungeon:12 ,,#.......'..'..@O......,,,,,Noise: ====-----  Time: 28439.0 (0.0) ,,#.......#..#..........,,,,,v) +3 trident of Ashenzari's Black Moon {d **######..#################**Cast: Freeze ,,#.......#....#..........#,,,,,, Memories (4) Ramparts Fly ,,#.......#....#..........#,,,,,, ,,#....>.......#..........#,,,,,, O   two-headed ogre (drained) C) h ,,*#............#####...####+***** ,#..≈≈~~≈~≈≈~..........#,,,,+,,,* ,#..~#######~..........#,,,,*,,,*Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  C) h (lightly wounded, 100% to hit)  You freeze the two-headed ogre!  The two-headed ogre is moderately wounded.C) h You puncture the two-headed ogre! You drain the two-headed ogre.  The two-headed ogre is severely wounded.C) h# a==--40.0 (1C) h ~#######C) h[   (lightly wounded, 100% to hit)  You freeze the two-headed ogre!  The two-headed ogre is moderately wounded.You puncture the two-headed ogre! You drain the two-headed ogre.  The two-headed ogre is severely wounded. _The wall freezes the two-headed ogre! The two-headed ogre barely misses you. x2D) h9b,,,,,*,,*,,,,,*,,,,,,,,*,  Gobosan the Frost Mage ,,,,,*,,*,,,,,*,,,,,,,,+,  Revenant of Ashenzari ****.. ,,,,,*,,*,,,,,*,,,,,,,,*,  Health: 125/125 ======================== ***+**,,*,*+******,***##*  Magic: 29/34 ====================---- ,,*,,*,,,,*,∆,,,,,,,,...,  AC: 17Str: 18 ,,*,,*,,,,*,,,,,,,,,....,,,,,  EV: 9Int: 19 ,,####,,,,*,,,,,,,,.....,,,,,  SH: 11Dex: 9 D) h:f**#..#############......,,,,,  XL: 13 Next: 95% Place: Dungeon:12 ,,#.......'..'..@O......,,,,,  Noise: ==-------  Time: 28440.0 (0.0) ,,#.......#..#..........,,,,,  v) +3 trident of Ashenzari's Black Moon {d **######..#################**  Cast: Freeze ,,#.......#....#..........#,,,,,, Memories (4) Ramparts Fly ,,#.......#....#..........#,,,,,, ,,#....>.......#..........#,,,,,, O   two-headed ogre (drained) ,*#............#####...####+***** ,#..≈≈~~≈~≈≈~..........#,,,,+,,,* ,#..~#######~..........#,,,,*,,,*D) h:Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (severely wounded, lightly drained, 100% to hit)  D) h ;dYou freeze the two-headed ogre.  The two-headed ogre is almost dead.D) hW;7You puncture the two-headed ogre!D) hE   ##* ∆..., ....,,,,, .....,,,,, #########......,,,,, ......'..'..@)......,,,,, ....#..#..........,,,,, ..#################** D) hqF..>....... ... D) hLf81.0 (1FreezeD) hVU######  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (severely wounded, lightly drained, 100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is almost dead.You puncture the two-headed ogre! _You kill the two-headed ogre!D) h 4D) h D) h h24 D) h& D) h M30=D) h D) h D) h D) h D) h ,D) h D) h D) hP D) h D) h D) h V1=D) h D) h0 D) hx D) h, D) h D) h D) h> D) hN D) h D) h D) h ;####.......'..'..@).--..........#########..........D) h f 50.0 (9 _You start resting.D) h 2=--1.0 (10.0)Fly D) h D) h 4 _The frozen ramparts melt away.D) hN D) h3==D) hGnD) hD) h!D) h!D) h"D) h.$ D) h.;_You start resting.D) h;718.0 (7.0)D) hK8v4==9.0 (8D) h>D) hA% _Magic restored.E) hܲE) hOE) h\E) hE) hBE) h  Things that are here:  a +0 giant spiked club; a +0 giant club; a two-headed ogre corpseE) hfE) hf _E) hE) hE) hE) hE) hE) hE) h E) h:=E) hE) h`E) hE) hE) hxE) h5E) h,E) hE) hE) h7,E) hE) h6E) hE) h^E) hE) hE) h|E) hE) hkE) hE) h.( 9 E) hE) hwN _You now have 950 gold pieces (gained 18).E) h4E) hE) hF _You reach down and open the door.E) hE) h/<24 E) hE) hE) h,E) hE) h@  There is an open door here.E) h E) h  _E) hR E) h:E) h,E) hE) hE) hE) hE) hE) h+E) hE) hE) hE) hL E) h!,E) h!E) h$E) h%E) hD&,E) h'E) hC)E) h)E) h6*E) h ,E) h.E) h.E) h/E) hE3@  There is an open door here.E) hE5E) h5 _E) hf6E) hp8E) h;E) hW;E) hH<E) hz>E) hcA,E) h/CE) hCE) hbE,E) hEE) h GE) h IBE) hJE) h!LE) hrLE) hME) hPE) hTE) h!UE) hzVE) h}ZE) h\,E) h^E) haaE) hcE) hcE) hdE) hkfE) hh,E) hiE) h~nXE) hqE) hwsE) hs( 9 E) hCtE) huF _You reach down and open the door.E) h#wE) hmw<24 E) hwE) h~{@  There is an open door here.E) h3}E) hx} _E) h}E) hXE) h E) hE) hE) hE) hE) hXE) h,E) hʐE) hE) hE) hE) hE) hE) h;E) h{E) h)E) hE) h,E) hE) hE) h¥E) hE) hE) hڨE) hE) hE) hE) hE) h4,E) huE) hE) h"E) hpE) hE) hE) hE) h:E) hE) hE) hE) hE) hE) hE) h2E) h_E) h/E) h        ********  E) hf ,,,,,,,,,,,*,,,,*  E) hB ,,,,,,,,,,,,+,,,,*  ,,,,,,,,,,,*,,,,*  E) hi,,,,,,******####+##  ,,,,,,,*,,#...@.#  E) h,,,,,,,+,,#.....#  ,,,,,,,,,*,,#.....#  #############..####  E) h ......#...........#  ......#...........#  ......#...........#  ####..#...........#  E) h:s...#..............#  E) hg#######....#....#...'508.0 (49.0)E) hE) hej 9 ======9.0 (50E) haE) hIreach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _As you open the door, it creaks loudly!F) h#F) hF) h|F) hF) hF) hR24 F) hk@  There is an open door here.F) hF) h _F) hF) hF) h,F) hF) hXF) hF) h( 9 F) hF) hF _You reach down and open the door.F) hF) hy<24 F) hF) hGV  There is an open door here.F) h6 _F) htF) h,F) hF) hF) h+BF) hmF) h #################  ...........#....# F) hd{ ,T......@...'....# ------ ,,...........#....#  ,,,*,,....##########'##  ****,,...,,,,*,,#.....# +,,+,,,,,.,,,,,,+,,#.....# *,,*,,,,,,,,,,,,*,,#.....# T   troll (asleep) F) hG****,,##############..####   ,,,,,,#......#...........#   ,,,,,,##...........#  F) he Q*,17.0 (8.0)F) hd J------8.0 (9F) hF) hX _A troll comes into view.F) h     ######  .#....#  .T....'....#  .#....#  ,,,*,.....###'##  ****,....,,,,*,,#.....# ,+,,+,,,,...,,,,,+,,#.....# ,*,,*,,,,..,,,,,,*,,#.....# *,,####..#### ,#......#.# ,#......#.# *,,..TT9.0 (1F) hՒ F) h G) h ######  .#....#  ...T.'....#  .#....#  ,,,*......###'##  ****......,,,*,,#.....#  ,+,,+..,,,,+,,#.....#,*,,*,,,.....,,,,*,,#.....# *,,######..####,#......#.#,#......#.#G) hG) hy***....T*G) h/'20G) hG) h G) h##################.#.T' .......#....,,,##########'# ****......,,,*  ,+,,+G) hZ.,,,+ ,,*,,*,,,.....,,,,*,,#..... ******,,##############..###G) hG) h:T.G) h&1G) h|G) hG) h4   *######  *.....T.#....#  *.G) hS5'....#  *.#....#  ,,,*......###'##  ****......,,,*,,#.....#  G) hz5,+,,+,,,......,,,+,,#.....#  ,*,,*,,,.....,,,,*,,#.....#  G) h5f,,#######..####  #......#.G) h5D#  G) hK7G) h<>.TG) h=&2G) hAG) hCH) h) *######  *......T@.....#....#  *.'....#  *.#....#  ,,,*......###'##  ****......,,,*,,#.....#  ,+,,+,,,......,,,+,,#.....# H) h,*,,*,,,.....,,,,*,,#.....#*,,#######..####,#......#.#H) h!j  The troll bites you but does no damage. You block the troll's attack.H) h#?=3FreezeH) hZ(H) h*= _The troll claws you but does no damage.H) h  Gobosan the Frost MageH) h  Revenant of Ashenzari ****..  Health: 125/125 ========================  Magic: 31/34 =====================---H) h]AC: 17Str: 18EV: 24 Int: 19SH: 11Dex: 9*###################XL: 13 Next: 98% Place: Dungeon:12*......T@.....#....#Noise: =--------  Time: 28523.0 (0.0)*.............'....#H) hCv) +3 trident of Ashenzari's Black Moon {d*.............#....#Cast: Freeze,,,*......##########'##H) hMemories (4) Fly ****......,,,*,,#.....#,+,,+,,,......,,,+,,#.....#H) hT   troll ,,*,,*,,,.....,,,,*,,#.....# H) h******,,##############..#### ,,,,,,,,#......#...........#Casting: Frozen Ramparts (safe; 1% risk of failure)  H) hePress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the troll.  The troll is lightly wounded.  The wall freezes the troll! The troll barely misses you. x2H) h 9 ==4.0 (1Ramparts Fly H) hM##H) hwX  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the troll.  The troll is lightly wounded.wall freezes the troll! The troll barely misses you. x2 _You block the troll's attack.H) h   Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================  Magic: 30/34 =====================---AC: 17Str: 18EV: 9Int: 19SH: 11Dex: 9*###################XL: 13 Next: 98% Place: Dungeon:12*......T@.....#....#Noise: ==-------  Time: 28524.0 (0.0)*.............'....#v) +3 trident of Ashenzari's Black Moon {d*.............#....#Cast: Freeze,,,*......##########'##Memories (4) Ramparts Fly ****......,,,*,,#.....#,+,,+,,,......,,,+,,#.....#T) h 39;49m   troll ,,*,,*,,,.....,,,,*,,#.....# ******,,##############..#### ,,,,,,,,#......#...........#Aim: a troll (heavily wounded, 100% to hit)  You freeze the troll.  The troll is heavily wounded.You barely miss the troll.The troll is heavily wounded.The wall freezes the troll! You block the troll's attack. The troll claws you.1--5.0 (1H) h= v#####H) hz   You freeze the troll.  The troll is heavily wounded.You barely miss the troll.  The troll is heavily wounded.The wall freezes the troll! You block the troll's attack. The troll claws you. _The troll closely misses you.I) hk?  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 121/125 =======================-  Magic: 29/34 ====================----AC: 17Str: 18EV: 9Int: 19SH: 11Dex: 9I) hm*###################XL: 13 Next: 98% Place: Dungeon:12*......T@.....#....#Noise: =--------  Time: 28525.0 (0.0)*.............'....#v) +3 trident of Ashenzari's Black Moon {d*.............#....#Cast: Freeze,,,*......##########'##Memories (4) Ramparts Fly ****......,,,*,,#.....#,+,,+,,,......,,,+,,#.....#T   troll ,,*,,*,,,.....,,,,*,,#.....# ******,,##############..#### ,,,,,,,,#......#...........#Aim: a troll (severely wounded, 100% to hit)  You freeze the troll.  The troll is severely wounded.I) h;mYou barely miss the troll.The troll is severely wounded.The wall freezes the troll but does no damage.I) hnd07---=6.0 (1I) hq}####I) hs  You freeze the troll.  The troll is severely wounded.You barely miss the troll.  The troll is severely wounded.The wall freezes the troll but does no damage. _The troll barely misses you. The troll claws you! The troll claws you.I) h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 107/125 ====================---- I) h Magic: 28/34 ===================-----AC: 17Str: 18EV: 9Int: 19SH: 11Dex: 9*###################XL: 13 Next: 98% Place: Dungeon:12I) h{*......T@.....#....#Noise: ==-------  Time: 28526.0 (0.0)*.............'....#v) +3 trident of Ashenzari's Black Moon {d*.............#....#Cast: Freeze,,,*......##########'##Memories (4) Ramparts Fly ****......,,,*,,#.....#,+,,+,,,......,,,+,,#.....#T   troll I) h,,*,,*,,,.....,,,,*,,#.....# ******,,##############..#### ,,,,,,,,#......#...........#I) hAim: a troll (severely wounded, 100% to hit)  You freeze the troll.  The troll is almost dead.I) hYou completely miss the troll.The troll is almost dead.The wall freezes the troll. The troll barely misses you.I) h0-9=7.0 (1I) h%b#####I) hy  You freeze the troll.  The troll is almost dead.You completely miss the troll.The troll is almost dead.  The wall freezes the troll. The troll barely misses you. _You block the troll's attack. The troll claws you!I) hd  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 100/125 ===================-----  Magic: 28/34 ===================-----  AC: 17Str: 18  EV: 9Int: 19  SH: 11Dex: 9 *###################  XL: 13 Next: 98% Place: Dungeon:12 *......T@.....#....#  Noise: ==-------  Time: 28527.0 (0.0) *.............'....#  v) +3 trident of Ashenzari's Black Moon {dI) hTs *.............#....#  Cast: Freeze ,,,*......##########'##  Memories (4) Ramparts Fly  ****......,,,*,,#.....#  ,+,,+,,,......,,,+,,#.....#  T   troll ,,*,,*,,,.....,,,,*,,#.....# ******,,##############..#### ,,,,,,,,#......#...........# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, 100% to hit)  You freeze the troll!I) h *###################  *.......@.....#....#  *.............'....#  *.............#....#  ,,,*......##########'##  ****......  ...........#####19-8.0 (1FreezeI) h$h###I) hdonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, 100% to hit)  You freeze the troll! _You kill the troll!I) hl 4I) h. I) h I) h Z224 I) h R3I) hX I) h I) h} L5=I) h@ I) h I) h I) h }6=9=I) h I) h I) h &7I) h I) h I) h &8I) h} I) h` I) h &9I) hH I) h$ #####...@...--I) h& f 35.0 (7 _You start resting.I) h, 11=30==-6.0 (8Fly I) h/ 4 _The frozen ramparts melt away.J) hPJJ) hpJ) h.V2=J) hh3J) hJ) hm&4J) h J) hOJ) h5=1=J) hJ) hrJ) hV7=J) hJ) hJ) h&8J) hJ) hJ) hQ&9J) hJ) hJ) ht{20=2=J) h$J) hJ) hTV1=J) hJ) hJ) h\&3J) hJ) hBJ) h&4J) h8J) h!_ _You start resting.J) h047.0 (11.0)J) hQ5=3J) hT==8.0 (12J) hJ) h9" _HP restored.J) hPJ) hJ) hJ) hJ) h,J) hQJ) hJ) h*J) hJ) hJ) h(J) h J) hJ) h;_You start resting.J) h 251.0 (3.0)J) h?=4J) hS==2.0 (4J) hJ) h % _Magic restored.J) h9J) h:J) h?nJ) hBXJ) h\CJ) hEJ) h7FJ) hFJ) hHJ) hJJ) hK:=J) hdKJ) hLJ) hNJ) hOJ) hlOJ) hPJ) hRJ) hdRJ) hRJ) hUJ) hVJ) hV( 9 J) hyWJ) hZF _You reach down and open the door.J) h=]J) h]<24 J) hN^J) h2`J) h bJ) hDbJ) hbJ) hDdJ) hfJ) hXfJ) hfJ) hxhJ) hiJ) h&jJ) hjJ) hlJ) hnJ) hnJ) hpJ) h]qJ) hssJ) hsJ) hitJ) hvJ) h{" *****################### ,,,,,#.............#....,,,,,#.............'....,,,,,#.............#....,,,,,#......##########'# ,,####.........#..#.....,+,,+....@.......'..#.....65.0 (13.0) ,,,,*,,,*,,#..#..#..... ***********#..##############..### ,,,,,,,,,....,#......#........... J) h|,,,,,,,,,...,,#............ ^,,,,,,,,(.,,,#............  ###################........  #..#.....#........#..............  #..#.....#........'...... J) hU**+***J) h',6.0 (14J) hJ) h % _Found 3 stones.J) hH4J) hJ) hJ) hJ) hJ) hBJ) h,J) h6 J) hJ) hJ) h>J) hwJ) hJ) hJ) hJ) h#J) hJ) h2J) h> 9 J) hJ) h!F _You reach down and open the door.J) h $J) h[$<24 J) hY%J) h&J) h(J) h)J) h*J) h.@  There is an open door here.J) h#2J) h2 _J) h3J) h`5J) h7J) h8J) h9J) h;J) h>J) h_>J) h+?J) hAK) hjK) h( 9 K) hK) hF _You reach down and open the door.K) h8 R24 K) h K) hG@  There is an open door here.K) h?6 _K) hK) hK) h,K) hK) h3K) h,K) h K) hK) h&**########################,,...B..#.....#...........,,......'.....#......,,,,,,,#@....#...... K) h&*+**#####.....#......##### ,,,,#...#..####.........#. ,,,,#...'..'.....'  ,,*,,,,#...#..#....# K) h'V ********########..############ B   boulder beetle (asleep)  ,,,,,,,,,..........#K) hM'q#....  ,,,,,,,,,...#K) h'#....  ,,,,,^,,,.....(....##....K) h1B84.0 (18Brolling)There is an open door here.   A boulder beetle comes into view.K) h36 9 5.0 (19K) hb8<BK) h;N _The boulder beetle curls into a ball and begins rolling!M) h  *######################## ,....B..#.....# ,.......@.....# ,.......#.....#.......... *+#######.....#####M) hc  ,,,,#...#..####..# ,,,,#...'..'....' ,,*,,,,#...#..#............ ********########..########### ,..#......# ,,,,,,,,,..........#......#M) h M) h M) h S°°BM) h^ `24 6.0)FreezeM) h BM) hc Q _There is an open door here.N) h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================Magic: 31/34 =====================---AC: 17Str: 18EV: 24 Int: 19*######################## SH: 11Dex: 9,.......#.....#.......... XL: 13 Next: 99% Place: Dungeon:12N) hG,......B@.....#.......... Noise: ---------  Time: 28586.0 (0.0),.......#.....#.......... v) +3 trident of Ashenzari's Black Moon {d*+#######.....#......#### Cast: Freeze,,,,#...#..####.........# Memories (4) Fly ,,,,#...'..'............',,*,,,,#...#..#............# B   boulder beetle (drained)********########..###########,,,,,,,,,..........#......#...,,,,,,,,,..........#......#...An open door.  The walls around you are covered in ice.  You hit the boulder beetle. You drain the boulder beetle.  N) hThe boulder beetle is lightly wounded.  The wall freezes the boulder beetle but does no damage.  The boulder beetle closely misses you.N) h+ 9 ==7.0 (1Ramparts Fly N) ht#####N) hd  The walls around you are covered in ice.  You hit the boulder beetle. You drain the boulder beetle.  The boulder beetle is lightly wounded.wall freezes the boulder beetle but does no damage.  The boulder beetle closely misses you. _The boulder beetle stops rolling and uncurls.N) h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================  Magic: 30/34 =====================---  AC: 17Str: 18  EV: 9Int: 19 *######################## SH: 11Dex: 9 N) h\,.......#.....#.......... XL: 13 Next: 99% Place: Dungeon:12 ,......B@.....#.......... Noise: ==-------  Time: 28587.0 (0.0) ,.......#.....#.......... v) +3 trident of Ashenzari's Black Moon {d *+#######.....#......#### Cast: Freeze ,,,,#...#..####.........# Memories (4) Ramparts Fly  ,,,,#...'..'............' ,,*,,,,#...#..#............# B   boulder beetle (drained)  ********########..###########  ,,,,,,,,,..........#......#...  ,,,,,,,,,..........#......#...N) hpYou freeze the boulder beetle!  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is moderately wounded.The wall freezes the boulder beetle but does no damage.N) h *############## ,.......#.....# ,B.....°@.....# N) h,.......#.....# *+#######.....# ..#### ..' N) hDg..#.  N) hmi###..  .#  N) hf-8.0 (1FreezeN) h######N) hJi  The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is moderately wounded.The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps!P) hs######°##P) hPt8-P) h^z#######P) h|F _Unknown command.P) hy P) hb Your frozen ramparts will break if you move. Continue? Y - Yes  N - NoQ) hF  Y - Yes  N - No Q) hUQ) hp  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================Magic: 30/34 =====================---AC: 17Str: 18EV: 9Int: 19*######################## SH: 11Dex: 9Q) hq,.......#.....#.......... XL: 13 Next: 99% Place: Dungeon:12,B.....°@.....#.......... Noise: =--------  Time: 28588.0 (0.0),.......#.....#.......... v) +3 trident of Ashenzari's Black Moon {d*+#######.....#......#### Cast: Freeze,,,,#...#..####.........# Memories (4) Ramparts Fly ,,,,#...'..'............',,*,,,,#...#..#............# B   boulder beetle (drained)********########..###########,,,,,,,,,..........#......#...,,,,,,,,,..........#......#...You drain the boulder beetle.  The boulder beetle is moderately wounded.The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps! ) hrO2d_Unknown command.Okay, then.Q) hsQ) h*y####°###Q) h{. _R) hZ R) hj" Your frozen ramparts will break if you move. Continue? Y - Yes  N - NoS) h5;S) hN  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================Magic: 30/34 =====================---AC: 17Str: 18EV: 9Int: 19*######################### SH: 11Dex: 9,.......#.....#........... XL: 13 Next: 99% Place: Dungeon:12,B.....°'@....#........... Noise: =--------  Time: 28588.0 (0.0)S) hP,.......#.....#........... v) +3 trident of Ashenzari's Black Moon {d*+#######.....#......##### Cast: Freeze,,,,#...#..####.........#. Memories (4) Ramparts Fly ,,,,#...'..'............'.,,*,,,,#...#..#............#. ********########..############ ,,,,,,,,,..........#......#.... ,,,,,,,,,..........#......#.... You drain the boulder beetle.  The boulder beetle is moderately wounded.The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps! _Unknown command. _Okay, then.S) hwRS) hW.B.....B   boulder beetle (drained)S) hX24 -9.0 (1Fly S) h]S) hE`w The boulder beetle is moderately wounded.  The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps! _Unknown command. _The frozen ramparts melt away as you move.T) h` * *############## ,.......#.....# ,.B.....'@....# ,.......#.....# *+#######.....# #..#### '..'  T) h Q#..#.  ####.  .  T) h| *############## ,.......#.....# ,.B.....'@....# ,.......#.....# *+#######.....# #..#### '..'  #..#.  ####.  .  T) hT) h8-T) hT) hve _A boulder beetle is nearby!U) hM *#########################,.......#.....#...........B.....'......#*+###########,,,,#...#..###...#.'..'...',,*#..#.#********########..############,,,,,,,,,..........#......#....#^(U) h* mBBrolling, drained)U) h* '90U) h2 U) h4 N _The boulder beetle curls into a ball and begins rolling!U) hc  *############## ,.......#.....# ,.B.....'.....# #@....# U) h x#.....# #..#### '..'  #..#.  ####..  U) hA H.#  .#  ,,,,,^(V) h^ *############## ,.......#.....# ,.B.....'.....# #@....# #.....# #..#### '..'  #..#.  ####..B  .#  .#  ,,,,,^(V) heBBV) hfV) hom&BV) h~pe _A boulder beetle is nearby!V) h\MZ *######################## ,.......#.....# ,.B.....@.....# ,.......#.....#.......... *+#######.....##### ,,,,#...#..####.# ,,,,#...'..'.' ,,*,,,,#...#..#............ ********########..########### ,..#......# ,,,,,,,,,..........#......#V) h0O,V) hW°°BB11 _V) hn° _There is an open door here.V) h  ######## .#.....# ..°°B..@'.....# .#.....# #+#######.....#...... ,,,,#...#..####. ,,,,#...'..'. ,,*,,,,#...#..#. B *########.. ,..#......# ,.#......#V) h V) hd V) h ***....°°B****BV) h >2Freeze _V) h$ <BV) h= W) h1*#########*.#.....#.*....°°B.@.....#.*.#.....#.*#+#######.....#......#*,,,,#...#..####.#W) he*,,,,#...'..'.',,*,,,,#...#..#.#*########..#,..#......#.,.#......#.W) hW) h ..°BBYou block the boulder beetle's attack.W) h.=3W) hW) h _The boulder beetle stops rolling and uncurls. _There is an open door here.W) he*##########*.#.....#.*......°B'@....#.*.#.....#.*#+#######.....#......#*,,,,#...#..####.#.*,,,,#...'..'.'.,,*,,,,#...#..#..#.*W) hqf########..#,..#......#.,.#......#.W) hgW) h k..BW) h-l5-4 _W) hpW) h(qW) hJ  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================Magic: 28/34 ===================-----AC: 17Str: 18EV: 24 Int: 19*########################## SH: 11Dex: 9*........#.....#........... XL: 13 Next: 99% Place: Dungeon:12W) hf*........B@....#........... Noise: ---------  Time: 28594.0 (0.0)*........#.....#........... v) +3 trident of Ashenzari's Black Moon {d*#+#######.....#......##### Cast: Freeze*,,,,#...#..####.........#. Memories (4) Fly *,,,,#...'..'............'.,,*,,,,#...#..#............#. B   boulder beetle (drained)********########..############,,,,,,,,,..........#......#....,,,,,,,,,..........#......#....Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the boulder beetle.  The boulder beetle is lightly wounded.  The wall freezes the boulder beetle but does no damage.W) h<9= 9 ==5.0 (1Ramparts Fly #####W) hO  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the boulder beetle.  The boulder beetle is lightly wounded.wall freezes the boulder beetle but does no damage. _You block the boulder beetle's attack.X) h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================Magic: 28/34 ===================-----AC: 17Str: 18EV: 9Int: 19*########################## SH: 11Dex: 9*........#.....#........... XL: 13 Next: 99% Place: Dungeon:12*........B@....#........... Noise: ==-------  Time: 28595.0 (0.0)*........#.....#........... v) +3 trident of Ashenzari's Black Moon {d*#+#######.....#......##### Cast: ) hvmFreeze*,,,,#...#..####.........#. Memories (4) Ramparts Fly *,,,,#...'..'............'.,,*,,,,#...#..#............#. B   boulder beetle (drained)********########..############,,,,,,,,,..........#......#....,,,,,,,,,..........#......#....You freeze the boulder beetle!  The boulder beetle is moderately wounded.You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is moderately wounded.The wall freezes the boulder beetle but does no damage.X) h#a0--6.0 (1X) hD####X) h!  The boulder beetle is moderately wounded.You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is moderately wounded.The wall freezes the boulder beetle but does no damage. _The boulder beetle bites you.X) h_   Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 120/125 =======================-Magic: 27/34 ===================-----AC: 17Str: 18EV: 9Int: 19*########################## SH: 11Dex: 9*........#.....#........... XL: 13 Next: 99% Place: Dungeon:12*........B@....#........... Noise: =--------  Time: 28596.0 (0.0)*........#.....#........... v) +3 trident of Ashenzari's Black Moon {d*#+#######.....#......##### Cast: ) h mFreeze*,,,,#...#..####.........#. Memories (4) Ramparts Fly *,,,,#...'..'............'.,,*,,,,#...#..#............#. B   boulder beetle (drained)********########..############,,,,,,,,,..........#......#....,,,,,,,,,..........#......#....Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, lightly drained, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is moderately wounded.You hit the boulder beetle. You drain the boulder beetle.  The boulder beetle is heavily wounded.X) hA 317.0 (1X) h f###X) h   Aim: a boulder beetle (moderately wounded, lightly drained, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is moderately wounded.You hit the boulder beetle. You drain the boulder beetle.  The boulder beetle is heavily wounded. _The wall freezes the boulder beetle. You block the boulder beetle's attack.X) hC P  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 121/125 =======================-  Magic: 26/34 ==================------  AC: 17Str: 18  EV: 9Int: 19 *########################## SH: 11Dex: 9 *........#.....#........... XL: 13 Next: 99% Place: Dungeon:12 *........B@....#........... Noise: =--------  Time: 28597.0 (0.0) *........#.....#........... v) +3 trident of Ashenzari's Black Moon {d *#+#######.....#......##### Cast: Freeze X) h c*,,,,#...#..####.........#. Memories (4) Ramparts Fly  *,,,,#...'..'............'.  ,,*,,,,#...#..#............#. B   boulder beetle (drained)  ********########..############  ,,,,,,,,,..........#......#....  ,,,,,,,,,..........#......#....You freeze the boulder beetle!  The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is heavily wounded.The wall freezes the boulder beetle but does no damage.X) h @ *############### *........#.....# *........○@....# *........#.....# *#+#######.....# X) h !#..#### 'B.'  #..#.  ####.  .  X) h f28.0 (1FreezeX) hs s####X) h4   The boulder beetle is heavily wounded.You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is heavily wounded.The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps!Y) h=6  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y) h@######Y) hY) h^####○#Y) h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y) h?Y) h9 Your frozen ramparts will break if you move. Continue? Y - Yes  N - NoZ) hFZ) h&  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 122/125 =======================-Magic: 26/34 ==================------AC: 17Str: 18EV: 9Int: 19*########################## SH: 11Dex: 9*........#.....#........... XL: 13 Next: 99% Place: Dungeon:12Z) h*........○@....#........... Noise: =--------  Time: 28598.0 (0.0)*........#.....#........... v) +3 trident of Ashenzari's Black Moon {d*#+#######.....#......##### Cast: Freeze*,,,,#...#..####.........#. Memories (4) Ramparts Fly *,,,,#...'B.'............'.,,*,,,,#...#..#............#. B   boulder beetle (drained)********########..############,,,,,,,,,..........#......#....Z) h6,,,,,,,,,..........#......#....The wall freezes the boulder beetle but does no damage. _The boulder beetle leaps!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then.Z) h~Z) h}####Z) h. _Z) hױ Z) h !#####°#B.37=24 -9.0 (1 _Z) hǿ ######Z) h [) h[) h~####'##.B.[) hX4-600[) h######[) h[) h>[) h#####B.[) hle5=1Freeze[) hr~######[) h\) hlN  You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is severely wounded.\) hT####B....##.° very drained)\) hVo 9 =2.4 (1.4Freeze\) h@[##°#\) h]/ _The boulder beetle leaps!\) h  ####.#......#..#..B\) h/ [rolling, very drained)The frozen ramparts melt away.\) h| ?8=\) h u24 -30Fly \) he B\) hh N _The boulder beetle curls into a ball and begins rolling!]) hq]) h]) hd°°BB]) h#@-4]) hw]) hE]) hZ]) hM]) h..°°B ]) h$B=5]) hE°°]) hN]) h 1]) h6 ..°BBThe boulder beetle misses you.]) hI8?=6Freeze]) hA=]) h?C _The boulder beetle stops rolling and uncurls.^) h$   Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================Magic: 25/34 =================-------AC: 17Str: 18EV: 24 Int: 19*########################## SH: 11Dex: 9*........#.....#........... XL: 13 Next: 99% Place: Dungeon:12^) h6 P*.......°B@....#........... Noise: =--------  Time: 28606.4 (0.0)*........#.....#........... v) +3 trident of Ashenzari's Black Moon {d*#+#######.....#......##### Cast: Freeze*,,,,#...#..####.........#. Memories (4) Fly *,,,,#...'..'............'.,,*,,,,#...#..#............#. B   boulder beetle (very drained)********########..############,,,,,,,,,..........#......#....,,,,,,,,,..........#......#....Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the boulder beetle.  The boulder beetle is severely wounded.^) h F####.#.....°.#.#.. B^) he 6= 9 ==7.4 (1FreezeRamparts Fly ^) h ####°#^) h0 asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the boulder beetle.  The boulder beetle is severely wounded. ^) hy \_The wall freezes the boulder beetle! The boulder beetle leaps!`) h`) h6##'#. `) hJ24 --8`) h5#####`) h6`) hg`) hrmN#######BB   boulder beetle (very drained)`) hnA--9`) hTt#######`) h|v`) ha`) hV####B.`) h'10`) h}####`) h`) h2 `) h ######B'`) h q7==1`) h k####`) h, `) h `) h######.B.`) h&2`) hp#####`) ha) ha) hI#####.B#..a) h=73Freezea) ho#######a) hAa) hg8  You hit the boulder beetle but do no damage.The boulder beetle is almost dead.a) hS> ##B.##.°a) h? o 9 =4.8 (1.4Freezea) h^D ######a) hF / _The boulder beetle leaps!b) hHb) hN#..#B##b) hcOj8=24 -5b) hO 0b) h?UY###b) hU#b) hWb) hç ####.#b) h @-6b) h ######b) hq c) hW4h#####c) hK5&7c) h;######c) hA>c) h$ #####8c) hx######c) h c) h ##B...°##c) h T9=9c) h ###°##c) hO / _The boulder beetle leaps!c) h c) h####.B...#c) h'20c) hp######c) hHn _The boulder beetle waves its antennae.d) hd) h###.B##d) h&1d) hկ######d) hd) h5d) h+.####.#.....B...#.#..2Fly d) hJ _The frozen ramparts melt away.d) h3g d) hm .B.'d) hn r30==3d) h]t d) hev e) h?  *######### *.#.....# *......B.@.....# *.#.....# *#+#######.....#...... *,,,,#...#..####.# *,,,,#...'..'.' ,,*,,,,#...#..#..# *########.. ,..#......# ,.#......#e) hD e) h.Be) h74Freezee) hQe) hQ _There is an open door here.e) h"  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================Magic: 29/34 ====================----AC: 17Str: 18EV: 24 Int: 19*######################### SH: 11Dex: 9e) h#*........#.....#.......... XL: 13 Next: 99% Place: Dungeon:12*.......B@.....#.......... Noise: ---------  Time: 28624.8 (0.0)*........#.....#.......... v) +3 trident of Ashenzari's Black Moon {d*#+#######.....#......#### Cast: Freeze*,,,,#...#..####.........# Memories (4) Fly *,,,,#...'..'............',,*,,,,#...#..#............# B   boulder beetle (very drained)********########..###########,,,,,,,,,..........#......#...,,,,,,,,,..........#......#...Aim: a boulder beetle (almost dead, heavily drained, 100% to hit)  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is almoe) h$st dead.e) h%: 9 =5.8 (1e) h7*e) h -n  You freeze the boulder beetle.  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is almost dead. _You block the boulder beetle's attack.f) h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================  Magic: 28/34 ===================-----  AC: 17Str: 18  EV: 9Int: 19 *######################### SH: 11Dex: 9 *........#.....#.......... XL: 13 Next: 99% Place: Dungeon:12 *.......B@.....#.......... Noise: =--------  Time: 28625.8 (0.0) *........#.....#.......... v) +3 trident of Ashenzari's Black Moon {d *#+#######.....#......#### Cast: Freeze *,,,,#...#..####.........# Memories (4) Fly  f) h*,,,,#...'..'............' ,,*,,,,#...#..#............# B   boulder beetle (very drained)  ********########..###########  ,,,,,,,,,..........#......#...  ,,,,,,,,,..........#......#...Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, heavily drained, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.You drain the boulder beetle.f) hH *############### *........#.....# *........@.....# *........#.....# *#+#######.....# f) h:..#### ..' ..#.  ###..   .#    f) hif) hڡO  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 125/125 ========================Magic: 28/34 ===================-----AC: 17Str: 18EV: 9Int: 19*######################### SH: 11f) h?Dex: 9*........#.....#.......... XL: 13 Next: 102% Place: Dungeon:12*........@.....#.......... Noise: =--------  Time: 28626.8 (1.0)*........#.....#.......... v) +3 trident of Ashenzari's Black Moon {d*#+#######.....#......#### Cast: Freeze*,,,,#...#..####.........# Memories (4) Fly *,,,,#...'..'............',,*,,,,#...#..#............# ********########..########### ,,,,,,,,,..........#......#...f) h  ,,,,,,,,,..........#......#... Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, heavily drained, 100% to hit)  You freeze the boulder beetle!  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.You drain the boulder beetle.f) hYou freeze the boulder beetle!  The boulder beetle is almost dead.  You hit the boulder beetle but do no damage.You drain the boulder beetle. f) h_You kill the boulder beetle!  You have reached level 14!f) hѮ/  --more--g) h w33/13354 1% Freezeg) h] g) h 4 _h) h\a h) hf   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  14.5  11.3  +1   n - Spellcasting  13.4  12.5  -1          h) hg  b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   0.2 ) hg vm  1.4  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1  h) hih  h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   1.4  -2   i - Long Blades   0.2   1.2  -1   w + Ice Magic  16.9  15.1  +1      h) hh  x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1      h) hi  l - Shields  13.5  14.3  -1   z - Evocations   0.3   1.2  -1   m - Stealth   2.5   2.1  +2  h) hi ^            The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  h) hi }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj) hj) h>j) h   Gobosan the Frost Mage  Revenant of Ashenzari ****.. j) h Health: 133/133 ========================Magic: 28/35 ===================-----AC: 17Str: 18EV: 9Int: 19*######################### SH: 11Dex: 9*........#.....#.......... XL: 14 Next:  1% Place: Dungeon:12*........@.....#.......... Noise: =--------  Time: 28626.8 (0.0)*........#.....#.......... v) +3 trident of Ashenzari's Black Moon {d*#+#######.....#......#### Cast: Freeze*,,,,#...#..####.........# Memories (4) Fly j) hR*,,,,#...'..'............',,*,,,,#...#..#............# ********########..########### j) h7,,,,,,,,,..........#......#... ,,,,,,,,,..........#......#... You freeze the boulder beetle!  The boulder beetle is almost dead.You hit the boulder beetle but do no damage.j) h~You drain the boulder beetle. _You kill the boulder beetle! _You have reached level 14!j) hj) hj) hj) h5Jj) h924 _j) hPj) hj) hD,j) hj) hj) hj) h\j) hsj) hߔF30=j) h2j) hږj) h1j) hj) hj) hj) hj) hHj) hj) h(j) h0j) h:=j) h3j) hϡj) h=L1=j) hj) hФj) hj) hj) h3j) h|j) hj) h_,j) h(j) hj) hiV2=j) h`j) h,j) hɰj) h[j) hj) hj) hԴj) hj) hj) hqj) hL3=j) hCj) hj) h@j) hºj) hpj) hj) hCj) hϾj) hj) hj) hCj) hi4==j) hdj) h,j) hj) hj) hij) hj) hj) hj) hj) h5==j) h]j) h}j) h\j) hj) hFj) hj) hOj) hj) hj) hj) hj) h9j) hj) h[j) hj) h:=j) hj) hj) hY,j) hj) hj) hj) h'j) hj) hj) hRj) h( 9 j) hj) hF _You reach down and open the door.j) hj) h&<24 j) hej) hj) hj) hsj) hj) h@  There is an open door here.j) hj) h  _j) hsj) h j) hP j) h j) hq j) h j) hR j) h j) hJ ,j) h j) h  j) h j) h  j) h. j) h j) h* j) hs j) h @  There is an open door here.j) h j) hO _j) h j) h# j) h'& ,j) h' j) h* j) h#, j) h}, j) hA- j) h/ j) h 2 j) hm2 j) h3 j) h6 @  There is an open door here.j) h|9 j) h2: _j) hS; j) h= j) h? j) h|@ j) hA j) hC j) hE j) hE j) hG j) hH j) h-K j) hK j) hL j) hN j) hP j) hs j) hu j) hGv j) hv j) h.y j) h{{ j) h{ j) h| j) h1~ j) h= j) h j) h j) h} j) hu j) h j) hY j) h j) hp  ,,,*,,,,#........#.....#. ,,,*,,,,#........'.....#. ,,,*,,,,#........#.....#.,,,*,,,,##'#######.....#.,,,*,,,,#....#...#..####.,,,+,,,,#....#...'..'.... ,,,*,,,,#....#...#..#....j) h  *####################..## ,..............#- ,........# ,........^........(....#. *#####+################# ,*,,,,,,,#..#.....#...... ,+,,,,,,,#..#.....#...... ,*,,,,,,,#..#.....#......j) h  ***,***+*#..#.#'######.## ,,,,,,*,,#.j) hғ -87.8 (61.0)  Ashenzari invites you to partake of a vision and a curse of beguiling andintrospection.j) h. /  --more--k) h < _k) h l) h l) h 4l) hC l) h` l) h l) h ,l) h l) h) l) h l) h l) h l) h ( 9 l) h l) hH F _You reach down and open the door.l) h' l) he <24 l) h l) h @  There is an open door here.l) h l) hQ _l) h l) h l) h| l) h l) h l) h) l) h\ l) h l) h l) h l) h l) hm l) h l) h. l) h l) hI l) h l) h l) ha l) h l) h l) hA l) h$ l) hR l) h l) h l) h l) h l) h l) h l) h l) h l) h l) h l) h l) h l) h} l) h l) h l) h l) hQ l) h; l) h" l) hY l) h l) hN l) h l) h l) hU l) h! l) h# ,l) h$ l) h & l) h' l) h' l) h( l) h* l) h), l) h, ( 9 l) hI- l) h!4 E *,,,+,,+.......#..#....*,,,*,,#.......#..#....*#########.###+##..#.#'###...........#,,#....#..l) ho4 #...........#,,#....#..#...........####....#*#######.#####..#########,*,,+>.'.....#.......'..'*,,*,,#@....#.......#..#707.8 (20l) h4 ***,,####.##########..####*,,#........#.......#..,*,,#........#.......#...#........#....>*,,#####...##.....+#...#..≈≈~~≈~≈≈~,*,,,,,,#...#..~#~.l) h5 s******+##..##.~#....=#≈ _You reach down and open the door.l) h7 [ _Found a stone staircase leading down.m) h224 _m) h6m) h7m) h8,m) h;@  There is an open door here.m) h=m) h}> _m) h>m) hO@m) hBm) hkBm) hBm) hiFR  There is a stone staircase leading down here.m) hSHm) hH( 9 m) hIm) hKF _You reach down and open the door.m) hMm) hBN<24 m) hvNm) hoR@  There is an open door here.m) h3Tm) hT _m) hSUm) hVm) h|Xm) hXm) h_Ym) h[m) h\,m) h?]m) h^m) h_,m) h>`m) huam) hbm) h,cm) hcm) hdm) h|fm) hfm) h.gm) hpim) hwkm) hkm) hFlm) hr*******#######.#####..###,*,,,,#..'>.'...,,*,,,,#..#..#.....#.....,**+**#..####.##########'**,,,,#..#........#..,*,,,,#..#........#..,,*,∆,,#..#........#....>'**,,,,#..#####...##.....,*,,,,+@.....#...#..≈≈~~,,*,,,,#......#...#..~,****,######+##..##.~#m) hcs,,,,',,*,,,*,,*..#..~#,,,,*,,*,,,*,,*,,*,,~#******,,*,,,*,,*,,*,,~#.),,,,*,,*,,,*,,*,,*,,~###,,,,****,,,****+***,~#⌠,,,,*,,,,,,*,,<,,*,,~#⌠m) hx=##.m) hEy#..#.$.#....#$...'20.8 (13#....m) hy,####m) hm) h3j 9 ======1.8 (14m) h<m) h*z _As you open the door, it creaks loudly! _Found 28 gold pieces.m) hD m) h m) hW m) hU m) h m) hֿ Y24 _m) h9 @  There is an open door here.m) h m) h _m) hl m) h m) hY ,m) h m) h8 m) h Bm) h N  You now have 965 gold pieces (gained 15).m) hZ ( 9 m) h8 m) h$ = _You see here 6 javelins.m) hR R24 m) h m) h[ m) hj m) h m) h m) h > 9 m) h m) h{ N _You now have 978 gold pieces (gained 13).m) h m) h <24 m) h m) h m) h^ ,m) h m) h= m) h m) h m) hY m) h m) h ,m) h m) h @  There is an open door here.m) h m) h _m) h m) h m) h ,,,*,,,##+###..####.##,**'*#....#..#........#,*,,,#....#..#........#,*,,,#.(..#..#........,,,#*'*#....#..#####...##,#.,,#....'.#,#.W,#....##.m) h[ *###...####.######+##..##.......@.'..#,,,*,,*..#.------.........#..#,,,*,,*,,*,$#########..#,,,*,,*,,*,,,,,,#..#,,,*,,*,,*,,,,,,####,,,****+***m) h ,,,,,,,,,,*,,,,,,*,,<,,*, W   shadowghast (wandering) ,,,,,,,,,*,,,,,,*,,,,,*, ,,,,,,,,,*,,,,,,*,,,,,*, ,,,,,,,,,*'**,,,*, ,,,*,m) hm } 34.8 (13  A shadowghast comes into view.m) h l.W,,,m) hk K------5.8 (14m) h3! m) h" * _Found 8 gold pieces.o) h|y ,,,*,,,##+###..####. ,,,##'*#....#..#. ,,,#..,#....#..#. ,,,*..,#.(..#..#o) h~. ,,,##'##....#..#####... ,,,#...#....'......#...# ,,,#...#....#......#...# ####.W.####.######+##.. ..'..#,,,*,,*..# .#..#,,,*,,*,,* .$#..#,,,*,,*,,* ,#..#,,,*,,*,,* ,####,,,****+ ,*,,,,,,*,,<,,* ,*,,,,,,*,,,,,* ,*,,,,,,*,,,,,* ,*'**,,,*, ,,,*o) hko) h·<,,,,,,o) h,*####..W***,,,,,,6.0)o) hH,,,,*,,,##+###..####.#,,,,##'*#....#..#.#,,,,#..,#....#..#.#,,,,*..,#.(..#..#.#,,,,##'##....#..#####...#,,,,#...#....'......#...#.,,,,#...#....#......#...#.*####..W####.######+##..#*.'..#,,,*,,*..#.*.#..#,,,*,,*,,*,*.$#..#,,,*,,*,,*,,#..#,,,*,,*,,*,,####,,,****+*,*,,,,,,*,,<,,*,,*,,,,,,*,,,,,*,,*,,,,,,*,,,,,*,,*'**,,,*, ,,,*,.W7o) hP ,,,,*,,,##+###..####.##### Gobosan the Frost Mage,,,,##'*#....#..#........# Revenant of Ashenzari ****..,,,,#..,#....#..#........# Health: 133/133 ========================,,,,*..,#.(..#..#........# Magic: 32/35 =====================---,,,,##'##....#..#####...## AC: 17Str: 18,,,,#...#....'......#...#. EV: 24 Int: 19,,,,#...#....#......#...#. SH: 11Dex: 9*####...####.######+##..## XL: 14 Next:  1% Place: Dungeon:12*.......W@.'..#,,,*,,*..#. Noise: ---------  Time: 28737.8 (0.0)o) h˨ *..........#..#,,,*,,*,,*, v) +3 trident of Ashenzari's Black Moon {do) hi *.$#########..#,,,*,,*,,*, Cast: Freeze,,,,,,,,,,,#..#,,,*,,*,,*, Memories (4) Fly ,,,,,,,,,,,####,,,****+***,,,,,,,,,,,*,,,,,,*,,<,,*, W   shadowghast,,,,,,,,,,,*,,,,,,*,,,,,*,,,,,,,,,,,,*,,,,,,*,,,,,*,,,,,,,,,,,,*'**,,,*, ,,,*,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the shadowghast but do no damage.The shadowghast completely resists.  The wall freezes the shadowghast but does no damage. 9 ==8.8 (1Ramparts Fly o) hD #######  o) h˴ Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the shadowghast but do no damage.The shadowghast completely resists.wall freezes the shadowghast but does no damage. _The shadowghast barely misses you.p) hѫ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p) hy######p) h#########p) h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p) ho ######You barely miss the shadowghast. The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.-40.1 (1.3p) hG########p) hX _The shadowghast barely misses you.p) hN #######The wall freezes the shadowghast but does no damage. p) h|O w_The shadowghast barely misses you.  You closely miss the shadowghast.  The wall freezes the shadowghast but does no damage.  The shadowghast barely misses you. The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.p) hP G-1.5 (1.4p) hW ########p) h Z 9 _You block the shadowghast's attack.q) hx########  The wall freezes the shadowghast but does no damage. _You block the shadowghast's attack.  You hit the shadowghast.  The shadowghast is lightly damaged.shadowghast completely resists.  The wall freezes the shadowghast but does no damage.q) h zV3=2.9q) h#########q) hmX _The shadowghast barely misses you.q) hC ########You hit the shadowghast but do no damage.  You block the shadowghast's attack. The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.q) h(4.3q) h#######q) h'9 _You block the shadowghast's attack.q) hv##########The wall freezes the shadowghast but does no damage. _You block the shadowghast's attack.  You closely miss the shadowghast.28q) hw3-5.7q) hy}|#####q) h0 _The shadowghast claws you.q) h{B > #######You barely miss the shadowghast.The shadowghast is lightly damaged.  The wall freezes the shadowghast but does no damage.q) hC 3--4==7.1q) hKK #########q) hM 0 _The shadowghast claws you.q) h5- .####..W@.'......#.#####shadowghast is lightly damaged.  The wall freezes the shadowghast but does no damage. _The shadowghast claws you.  You hit the shadowghast.shadowghast is lightly damaged.  The frozen ramparts melt away. The shadowghast claws you.q) h. 5-8.4 (1.3Fly q) h4 q) hm7 X _The shadowghast barely misses you.q) hS  You closely miss the shadowghast.The shadowghast is lightly damaged.q) hT579.8 (1.4q) h_q) ha9 _You block the shadowghast's attack.r) he  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r) h.r) hȬr) h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r) hn]  You puncture the shadowghast!  The shadowghast is heavily damaged.r) h^ 8=5===51.0 (1.2r) hk r) hn 9 _You block the shadowghast's attack.r) hE8 ,,,,*,,,##+###..####.##### Gobosan the Frost Mage,,,,##'*#....#..#........# Revenant of Ashenzari ****..,,,,#..,#....#..#........# Health: 128/133 =======================-,,,,*..,#.(..#..#........# Magic: 32/35 =====================---,,,,##'##....#..#####...## AC: 17Str: 18,,,,#...#....'......#...#. EV: 9Int: 19,,,,#...#....#......#...#. SH: 11Dex: 9*####...####.######+##..## XL: 14 Next:  1% Place: Dungeon:12*.......W@.'..#,,,*,,*..#. Noise: ==-------  Time: 28751.0 (0.0)*..........#..#,,r) ho9 ,*,,*,,*, v) +3 trident of Ashenzari's Black Moon {d*.$#########..#,,,*,,*,,*, Cast: Freeze,,,,,,,,,,,#..#,,,*,,*,,*, Memories (4) Fly ,,,,,,,,,,,####,,,****+***,,,,,,,,,,,*,,,,,,*,,<,,*, W   shadowghast,,,,,,,,,,,*,,,,,,*,,,,,*,,,,,,,,,,,,*,,,,,,*,,,,,*,,,,,,,,,,,,*'**,,,*, ,,,*,Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the shadowghast but do no damage.The shadowghast is heavily damaged.The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.r) ha? ####*#####r) h# ######(invisible)  The walls around you are covered in ice.  You hit the shadowghast but do no damage.The shadowghast is heavily damaged.shadowghast completely resists.  The wall freezes the shadowghast but does no damage.  The shadowghast slips into darkness.r) hr) h####W###92.0 (1Ramparts Fly r) hr) hY8####r) h#r) hy1###r) hиr) h r) h~C_The shadowghast flickers and vanishes for a moment.s) h du########  You block the shadowghast's attack. The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.5--3.4 (1.4s) hj########s) hm0 _The shadowghast claws you.s) hj0######## The wall freezes the shadowghast but does no damage. _laws you.  You hit the shadowghast.  s) hlThe shadowghast is severely damaged.shadowghast completely resists.  The wall freezes the shadowghast but does no damage.s) ho####*####s) hAc #########(invisible)  The shadowghast slips into darkness.s) h###W####s) h7-3=-4.7 (1.3s) h#########s) hI _The shadowghast flickers and vanishes for a moment.s) h B  You puncture the shadowghast!s) hM ####...#####s) hb c8=26.1 (1.4s) hP #####s) h R _You destroy the shadowghast!s) hJ  ,,,,*,,,##+###..####. ,,,,##'*#....#..#. ,,,,#..,#....#..#. ,,,,*..,#.(..#..#. ,,,,##'##....#..#####... ,,,,#...#....'......#...# ,,,,#...#....#......#...# *####...####.######+##.. *.......@..'..#,,,*,,*..# *..........#..#,,,*,,*,,* *.$#########..#,,,*,,*,,* ,#..#,,,*,,*,,* ,####,,,****+ ,*,,,,,,*,,<,,* ,*,,,,,,*,,,,,* ,*,,,,,,*,,,,,* ,*'**,,,*, ,,,*s) h s) h6 9=24 -70Fly s) hI s) h$ j _The frozen ramparts melt away as you move.t) hە4t) ht) ht) h=31t) h˟:2t) h(L4==t) h{t) h - _You start resting.t) h+9.1 (2t) hZ3=60.1 (3t) hضt) h" _HP restored.u) h*u) hԁ4u) h)u) h&,u) h<u) hu) h#u) hӒ_ _You start resting.u) h+2.1 (2u) hNv5==3.1 (3u) hu) h% _Magic restored.u) h 4u) hV u) h\ u) h_ u) h P=u) h u) hB u) h u) h u) h u) hy u) hڝ u) h u) hƠ u) h u) h :=u) h) u) h u) h u) h u) hz u) h u) h u) h u) hk u) h4 u) h u) h u) h u) h > 9 u) h u) h? M _You now have 986 gold pieces (gained 8).u) h h24 u) hs u) hi u) h u) h u) hM u) hN u) h u) h u) h u) h( ,u) h u) h u) h u) h u) h> u) h u) h ,u) h~ u) hp u) h u) h9 u) h u) h} u) hz u) h u) h u) h u) h u) hp u) h u) h u) h u) h @  There is an open door here.u) h u) h _u) hL u) h u) h ,u) h< u) h u) h u) hK u) h u) hm u) hs u) h u) h u) h^ u) h u) hc ,u) hV u) h u) h u) h- u) h u) h u) hm u) h u) hz" vu) h# u) hU$ u) h$ u) hf( @  There is an open door here.u) h.) u) h) _u) h) u) h+ u) h , ,u) h, u) h- u) h. ,u) h/ u) h0 u) h1 u) h1 u) h2 u) h4 u) h6 u) hY7 u) hi8 u) h: u) h< u) hr= u) h > u) h? u) hA ,u) hC u) hxE u) h2G u) hG u) hG u) hI u) heK ,u) hK u) hL u) h2N u) hN u) h=O u) hP u) hR u) hWS u) hT u) hxW u) h5Y u) hY u) hvZ u) h\ u) h^ ,u) h_ u) ha u) hd u) hxd u) h-e u) hCg u) hi u) hZi u) hj u) h(k u) h!m u) h{m u) h&n u) hp u) hr u) hs u) hns u) h?v u) h| Y  #..................,*,,,,,   #..................,*,,,,,   #..................,*'**,,   #..................,,,,*,   #.................,,   #....############**   #................ u) h}   #...............W   #......   ######+##+   *,,,,*,,#...#,.#,   *,,,,*,,#...#,,*,   *,,,,*,,#...#,,*,   **'*****#...#**** W   wraith (dormant)   *,,,',,,#...#   *,,,*,,,#...#  u) hz 1811.1 (48.0)u) h~ ,.,W.,*,,,*W,,*****,,,,,,*,,***u) h ,2.1 (49u) h5 u) h Y _A wraith comes into view.v) hn #...,*, #...,*, #...,*'**, #...,,,,*,  #....,,  #....#  #........  #..  #.W..  ######+##...#..#+#  *,,,,*,,#...#,.#,,  *,,,,*,,#...#,,*,,  **'*****#...#***** v) hu,,W...,*****,,*v) hv13.1 (1.0)v) h<|v) h9~v) h  #.,*,,,,,,*   #.,*,,,,,,*   #.,*'**,,,*   #.,,,,*,  #....,,  #....#  #.  #.  #.v) h҂ W....  ######+##...#..#+##  *,,,,*,,#...#,.#,,*  *,,,,*,,#...#,,#,,*  **'*****#...#****** v) h v) h *,,W.....,*,,*,,,*v) h &4v) h w) hN<  #..................,*,,,,,,* Gobosan the Frost Mage   #..................,*,,,,,,* Revenant of Ashenzari ****..   #..................,*'**,,,* Health: 133/133 ========================   #..................,,,,*,Magic: 32/35 =====================---   #.................,,AC: 17Str: 18   #....##############*EV: 24 Int: 19   #..................,SH: 11Dex: 9   #..................,XL: 14 Next:  2% Place: Dungeon:12   #..........@.W.....,Noise: ---------  Time: 28814.1 (0.0)   ######+##...#..#+) hl=40m##*v) +3 trident of Ashenzari's Black Moon {d   *,,,,*,,#...#,.#,,*,Cast: Freeze   *,,,,*,,#...#,,#,,*,Memories (4) Fly   *,,,,*,,#...#,,*,,**   **'*****#...#******,W   wraith   *,,,',,,#...#,,,,,,,   *,,,*,,,#...#,,,,,,,   *****,,,,,,*,,*****Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You closely miss the wraith.w) hDW..#..#.w) hF 9 ==5.1 (1FreezeRamparts Fly w) h"M9#w) h#Ronfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You closely miss the wraith. _The wall freezes the wraith but does no damage.w) h  #..................,*,,,,,,* Gobosan the Frost Mage   #..................,*,,,,,,* Revenant of Ashenzari ****..   #..................,*'**,,,* Health: 133/133 ========================   #..................,,,,*,Magic: 31/35 =====================---   #.................,,AC: 17Str: 18   #....##############*EV: 9Int: 19   #..................,SH: 11Dex: 9   #..................,XL: 14 Next:  2% Place: Dungeon:12 w) h(  #..........@W......,Noise: ==-------  Time: 28815.1 (0.0)   ######+##...#..#+##*v) +3 trident of Ashenzari's Black Moon {d   *,,,,*,,#...#,.#,,*,Cast: Freeze   *,,,,*,,#...#,,#,,*,Memories (4) Ramparts Fly   *,,,,*,,#...#,,*,,**   **'*****#...#******,W   wraith   *,,,',,,#...#,,,,,,,   *,,,*,,,#...#,,,,,,,   *****,,,,,,*,,*****Press: ? - help, Shift-Dir - straight lineAim: a wraith (100% to hit)  You freeze the wraith. The wraith resists.  w) h5The wraith is lightly damaged.  You hit the wraith but do no damage.The wraith is lightly damaged.w) h3-6.1 (1w) h&C#w) hk  Aim: a wraith (100% to hit)  You freeze the wraith. The wraith resists.  The wraith is lightly damaged.  You hit the wraith but do no damage.The wraith is lightly damaged. _resists. The wall freezes the wraith! You block the wraith's attack.w) h # _The wraith resists. The wall freezes the wraith! You block the wraith's attack.hit the wraith.  The wraith is heavily damaged.The wraith resists. The wall freezes the wraith. You block the wraith's attack.resists. The wall freezes the wraith. The wraith hits you.  The wraith drains your vigour!w) h 1--7.5 (1.4Slow Ramparts Fly w) h ;#w) h \ _You feel yourself slow down.x) hG  #..................,*,,,,,,* Gobosan the Frost Mage   #..................,*,,,,,,* Revenant of Ashenzari ****..   #..................,*'**,,,* Health: 131/133 =======================-   #..................,,,,*,Magic: 30/35 ====================----   #.................,,AC: 17Str: 18   #....##############*EV: 9Int: 19   #..................,SH: 11Dex: 9   #..................,XL: 14 Next:  2% Place: Dungeon:12   #..........@W......,Noise: =--------  Time: 28817.5 (0.0)   ######+##...#) h 0;10;1m..#+##*v) +3 trident of Ashenzari's Black Moon {d   *,,,,*,,#...#,.#,,*,Cast: Freeze   *,,,,*,,#...#,,#,,*,Memories (4) Slow Ramparts Fly   *,,,,*,,#...#,,*,,**   **'*****#...#******,W   wraith   *,,,',,,#...#,,,,,,,   *,,,*,,,#...#,,,,,,,   *****,,,,,,*,,*****Aim: a wraith (severely damaged, 100% to hit)  You freeze the wraith. The wraith resists.  The wraith is almost destroyed.You hit the wraith but do no damage.The wraith is almost destroyed.The wraith resists. The wall freezes the wraith.x) h83=1=9.0 (1.5x) h'##  You freeze the wraith. The wraith resists.  The wraith is almost destroyed.  You hit the wraith but do no damage.The wraith is almost destroyed.  The wraith resists. The wall freezes the wraith. _hits you but does no damage.x) h=  You puncture the wraith!x) h ].##x) h a21.1 (2.1Freezex) h\##x) hM _You destroy the wraith!x) hE #.,*,,,,,,*,  #.,*,,,,,,*,  #.,*'**,,,*,  #.,,,,*,  #.,,  #....#  #.  #.  #........  ######+##...#..#+###  *,,,,*,,#...#..#,,*,  *,,,,*,,#...#..#,,*,  *,,,,*,,#...#..#,,**  **'*****#...####***,  *,,,',,,#...#  *,,,*,,,#...# x) h,*,,,*,,*,,,+x) h2=24 -2.6 (1.5Fly x) h x) h? j _The frozen ramparts melt away as you move.x) h4x) hx) h Bx) hP=x) hx) hb3=x) hx) hx) h}x) h.x) hx) hx) hx) h#8-x) h)f 30.1 (7 _You start resting.x) h+4==1.6 (9.0Fly x) hD0x) h3[ _You feel yourself speed up.y) h"4y) h#y) h)By) hr*y) h*y) hN,y) h3_ _You start resting.y) hS9+3.6 (2y) hS:v5==4.6 (3y) h>y) hA% _Magic restored.y) hxJy) h|ny) h}y) h~y) h By) h:=y) hIXy) hy) hy) hy) hE,y) hÈy) hy) hvy) hy) h,y) hAy) h,y) hvy) h,y) hy) hny) hy) hy) hty) hy) h1,y) hy) h,y) hy) he,y) hy) hCy) hy) hy) hRy) hy) h y) hMy) hy) hy) h,y) hHy) h,y) hy) hy) h y) hSy) hάy) h)y) hy) h֮y) h3y) hy) hy) hZy) hѱy) hy) h9y) hy) h y) h',y) h,y) hy) h|,y) hJy) h,y) h*y) hmy) hŽy) h-y) h,y) h!y) h,y) hwy) hzy) hXy) h1y) hy) hy) hGy) h,y) hCy) h"y) h~y) hy) hky) hy) hy) h7y) hy) hy) h'y) hy) hy) h:y) hy) hmy) hCy) hy) hy) hXy) hy) h y) h,y) hy) h,y) hy) hy) h y) hwy) hy) h y) hyy) hy) hy) hy) hy) hly) hy) hcy) h,y) hy) hy) hvy) hy) hy) hey) hy) hy) hTy) hy) hy) hRy) hy) hy) hKy) hy) hy) hqy) h~y) hy) hOy) hny) hy) hDy) h~y) h,,y) hy) hy) hny) hy) hy) hOy) hy) h+,y) hjy) hy) h:y) hd,y) hy) hy) h]y) hy) h ,y) hy) hT ,y) h y) h\ ,y) h y) hKy) hy) hy) hc,y) h:y) h\y) hy) hy) h,y) h>y) hy) hy) hy) h y) hky) hy) hP,y) hy) h,y) h y) hBy) hy) h y) h!y) h!y) hp"y) hW$,y) h`%y) h&y) h'y) h`'y) h+)y) h)y) h)y) h*y) h+y) hY+y) h,y) hb,y) h,y) h-,y) hw.y) h.0y) h0y) h'1y) h3By) h4y) h4y) h)5y) h96,y) h6y) h7y) h58y) h8y) h6:y) h:y) h;y) h<,y) h=y) hU?,y) h @y) hA,y) hBy) hC,y) h*Dy) hE,y) h@Fy) h\Gy) hGy) hWHy) h1Jy) hJy) hKy) hRk 933.6 (99.0) _You start waiting.y) hfS04.6 (100.0)y) hXy) hc[# _Done waiting.y) h}4y) h~y) h/y) hBy) hy) h,y) hy) hZy) hjy) h̏y) hSy) hy) hyy) hݔ( 9 y) hĕy) hF _You reach down and open the door.y) h*y) h<24 y) h3y) h@  There is an open door here.y) hͨK.....,*,,,,,,*,,,,,* .....,*,,,,,,*,,,,,* .....,*'**,,,*, ,,,* .....,,{,*,, ,,,* .....,,,,,*,,,* ....#####.,** .....,* .....,+ .........,* #####+##...#..#'#####..,* y) h,,,,*,,#...#..#..#,,,,,,+ ,,,,*,,#...#..#..#,,,,,* ,,,,*,,#...#..#..#*****,,* *'*****#...#######,,,*, ,,,',,,#...#,,,,,,,,,* ,,,*,,,#...#,,,,,,,,,* *****,,,,,,*,,*****+**,,,y) h240.6 (6.0)y) h¯y) hѵy) h3[ _You sense a monster nearby.y) h<Jy) h@y) h y) hg!y) h$,y) h'y) h'y) h(y) h*y) hl-y) h-y) h.y) hZ0y) hw3,y) hB4y) h:6y) h8y) h8y) h9y) h<y) h=y) h>y) h>z) hJz) hYz) hz) h*z) hz) h z) h z) h z) hWz) hz) h4z) hz) hz) h,z) hzz) hGz) hRz) hz) hQz) hTz) h z) hhz) h? z) h!z) h#z) h$z) h@%z) h(> 9 z) hV)z) h'+G _p - 7 scrolls of poison (gained 1)z) hX,R24 z) h,z) h|-z) h.,z) h.z) h0z) h0z) h0z) hy1z) h"4z) h5z) h.6( 9 z) h6z) h8F _You reach down and open the door.z) h9z) h:R24 z) h!;z) h,<,z) h<z) h?@  There is an open door here.z) hs@z) h@ _z) hAz) hCz) h=Ez) hEz) hEz) hGz) hCIz) hIz) h/Jz) hiKz) hJMz) hMz) h Nz) hOz) hWQz) hQz) htRz) hSz) h=W,z) hWz) hXz) h}Zz) hZz) hQ[z) hO^z) h`z) h`z) hbz) h6gXz) hiz) hkz) hikz) hQlz) hrXz) ht@  There is an open door here.z) hv6 _z) hVwz) hyz) hzz) hxzz) h{z) h|Xz) h݁z) hÃz) hHz) hz) hz) hz) hz) hz) hz) hz) hz) hیz) hz) hCz) hz) hz) hz) hz) hz) hwz) h!z) hz) hz) hz) hz) h7z) hz) hz) h*,,,,*,,#...#..#..######...#***+ **'####*#...#######...#....#,,*,, *,,.'...#...#.........#....+,,*,, *,,,#...#...#.........#....#,,*,, ***####..#####'##....#,,** *,,........................#,,*,, *,,.....##'##..............#,,*,, z) hp*,,.#####...################,,*+* *,,,#...........@'....#,,,,*,,,,, *,,,#............#....#,,,,*,,,,, **+*#####...######*+###*+***+**,, *,,,,+,,#.......,,,,,,,, *,,,,*,,#........#,,,{,,,,,,,,,,, ********##########************** z) h083.6 (43.0)z) hfz) haz) hl[ _You sense a monster nearby.z) hz) h4z) hvz) hbz) h,z) h$@  There is an open door here.z) hϟz) h _z) hz) hz) hԥz) hmz) hz) hkz) hd####*#...#######...#....#,,*,, .'...#...#.........#....+,,*,, ,#...#...#...#....#,,*,, z) h###......#..#####'##....#,,*** ..................#,,*,, .....##'##..............#,,*,, .#####...################,,*+* ,#............'....#,,,,*,,,,, ,#............#.@..#,,,,*,,,,, #####...#######'###*+***+**,, ,,+,,#........#...,,,,,,,,,,,, ,,*,,#........#...C ****###############********* C   cyclops (missile, asleep)z) hZ 6.6 (3.0)  You reach down and open the door.z) h:5 9 7.6 (4z) h׼z) hZ _A cyclops comes into view.{) h]n{) h o{) hyt{) h`v{) h" i.'...#...#......+ ,## ###...#####'#** ...{) h Q...........,,##'## .#####...################,,*+* ,#............'....#,,,,*,,,,,.....# *#####...#######@###*+***+** ,,+,,#........#.........,,,,*#...C..... *****###################***** {) hw CC)The cyclops shouts!{) h '({) h]s '.{) ht 16----24 ====8.6 (1{) h$| {) h.  {) hǀ I_The cyclops throws a large rock. The large rock hits you! {) h C_There is an open door here.|) h~,## ###...#####'#** ..............,,##'## .#####...################,,*+* ,#............'....#,,,,*,,,,,.#....# *#####...#######'####+##*+** |) h:*,,+,,#........#.@.......,,,,*C *****###################***** |) h|) h((|) h$,@.|) h&7=---=---9|) h+|) h.x _The cyclops throws a large rock. The large rock barely misses you.|) h ###...#####'#** ..............,,##'## .#####...################,,*+* ,#............'....#,,,,*,,,,,#.... *#####...#######'####+##*+** ,,+,,#........#.........,,,,*C *****###################***** |) h|) h}8=----90|) h|) hZ |) hA/p###......#..#####'##....#,,***Gobosan the Frost Mage ........................#,,*,,Revenant of Ashenzari ****.. .....##'##..............#,,*,,Health: 118/133 =====================--- .#####...################,,*+*Magic: 32/35 =====================--- ,#............'....#,,,,*,,,,,AC: 17Str: 18 ,#............#....#,,,,*,,,,,EV: 24 |) h0XInt: 19 *#####...#######'####+##*+**,,SH: 11Dex: 9 ,,+,,#........#.........,,,,,,XL: 14 Next:  2% Place: Dungeon:12 ,,*,,#........#.@.C.....,,,,,,Noise: ---------  Time: 28990.6 (0.0) *****###################*****v) +3 trident of Ashenzari's Black Moon {dCast: FreezeMemories (4) Fly C   cyclops (missile)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the cyclops. You drain the cyclops.  The cyclops is lightly wounded.|) h7...##'###.....#.@C..#####, drained)|) h 920 9 ==1.6 (1FreezeRamparts Fly |) h=##'#####|) h\@asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the cyclops. You drain the cyclops.  The cyclops is lightly wounded. _The wall freezes the cyclops.}) h###......#..#####'##....#,,***Gobosan the Frost Mage ........................#,,*,,Revenant of Ashenzari ****.. .....##'##..............#,,*,,Health: 120/133 =====================--- .#####...################,,*+*Magic: 31/35 =====================--- ,#............'....#,,,,*,,,,,AC: 17Str: 18 ,#............#....#,,,,*,,,,,EV: 9Int: 19 *#####...#######'####+##*+**,,SH: 11Dex: 9 ,,+,,#........#.........,,,,,,XL: 14 Next:  2% Place: Dungeon:12 ,,*,,#........#.@C......,,,,,,Noise: ==-------  Time: 28991.6 (0.0) *****###################*****v) +3 trident of Ashenzari's Black Moon {dCast: FreezeMemories (4) [40}) himRamparts Fly C   cyclops (missile, drained)Aim: a cyclops, quivering large rocks (lightly wounded, lightly drained, 100%  to hit)  You freeze the cyclops!  The cyclops is moderately wounded.You hit the cyclops.  The cyclops is moderately wounded.1-2.6 (1}) hG##'########}) hE >  to hit)  You freeze the cyclops!  The cyclops is moderately wounded.You hit the cyclops.  The cyclops is moderately wounded. _The wall freezes the cyclops! You block the cyclops's attack.}) h9 ##'#####You hit the cyclops but do no damage. You drain the cyclops.  The cyclops is severely wounded.}) hm2=-4.0 (1.4}) h##'#######}) hv _The wall freezes the cyclops. The cyclops completely misses you.}) h###......#..#####'##....#,,***  Gobosan the Frost Mage ........................#,,*,,  Revenant of Ashenzari ****.. .....##'##..............#,,*,,  Health: 122/133 ======================-- .#####...################,,*+*  Magic: 30/35 ====================---- ,#............'....#,,,,*,,,,,  AC: 17Str: 18 ,#............#....#,,,,*,,,,,  EV: 9Int: 19 *#####...#######'####+##*+**,,  SH: 11Dex: 9 ,,+,,#........#.........,,,,,,  XL: 14 Next:  2% Place: Dungeon:12 ,,*,,#........#.@C......,,,,,,  Noise: =--------  Time: 28994.0 (0.0) *****###################*****  v) +3 trident of Ashenzari's Black Moon {d  Cast: Freeze  Memories (4) R}) hamparts Fly   C   cyclops (missile, drained)Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, lightly drained, 100%  to hit)  You freeze the cyclops.  The cyclops is almost dead.You hit the cyclops. You drain the cyclops.}) hH   ##### ... ... ##'####+## #......... #.@(...... ##########*****   }) hP41=45.0 (1Freeze}) h##'###}) hg  Aim: a cyclops, quivering large rocks (severely wounded, lightly drained, 100%  to hit)  You freeze the cyclops.  The cyclops is almost dead.You hit the cyclops. You drain the cyclops. _You kill the cyclops!~) h53 ~) h8 k  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  14.5  11.3  +1   n - Spellcasting  13.4  12.5  -1      ~) h9 #     b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0  ~) h:  f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   0.2   1.4  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1  ~) h:  h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   1.4  -2  ~) h>;  i - Long Blades   0.2   1.2  -1   w + Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2  ~) h;  j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1   z - Evocations   0.3   1.2  -1   m - Stealth   2.5   2.1  +2      ~) hJ<         The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  ~) h< [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets) h_ ;*) h q w - Ice Magic  17.0) hykYou need to enable at least one skill. ) h { a + Fighting  14.5) h\| n + Spellcasting  13.4) h ) hJ ###......#..#####'##....#,,***Gobosan the Frost Mage ........................#,,*,,Revenant of Ashenzari ****.. .....##'##..............#,,*,,Health: 124/133 ======================-- .#####...################,,*+*Magic: 31/35 =====================--- ,#............'....#,,,,*,,,,,AC: 17Str: 18 ,#............#....#,,,,*,,,,,EV: 9Int: 19 *#####...#######'####+##*+**,,SH: 11Dex: 9 ,,+,,#........#.........,,,,,,XL: 14 Next:  4% Place: Dungeon:12 ,,*,,#........#.@(......,,,,,,Noise: =--------  Time: 28995.0 (0.0) *****###################*****v) +3 trident of Ashenzari's Black Moon {dCast: FreezeMemories (4) Ramparts Fly ) h Q[0;10m      Aim: a cyclops, quivering large rocks (severely wounded, lightly drained, 100%  to hit)  You freeze the cyclops.  The cyclops is almost dead.You hit the cyclops. You drain the cyclops. _You kill the cyclops!##'#######) h##'#########) hI) h`) hZ524 ) h,) h&6) h) hE) h&7) h) h) h#9) h1=2) h!) h.#) h#W30=) h$) hz&) h&&1) h () hZ)) h)&2) h+) h&-) h-) h-E3=) h.) h?21 _HP restored.) h2w3=Fly ) h3) h6C _The frozen ramparts melt away.) h7) h%8) h9) h>:) h:) h=) h=:=) h>) h/@) h@#4) h@F==) hA) hC) hD) hD) h*G,) hG) hH) h9I) hI) h*L) hLi5==) h>M) hP4 _Magic restored.) hR) h)S) hS) hU) hW) h$X) hX) h}Z) h}\) h\) h]) h^_) ha) h5b:=) h>c) hd) hf) hBg) h6h) hj) hl) hl( 9 ) hn) hpF _You reach down and open the door.) hr) hr<24 ) hOt) hx@  There is an open door here.) hz) h{ _) h|) h~) h) hC) h) h) hՅ) h9) h) hv) h8> 9 ) hȋ) hF _You reach down and open the door.) h) hh<24 ) h%) h%  ) hThere is an open door here.) h) hQ _) h) h) hě) h3) hC) h) hA) h( 9 ) hm) h$ ) h6"_You reach down and open the door.) hh24 ) h) hb) hۭ) hs) h) h&) h) h3) h) h*,) h) hG) hܻ,) hO) h) h޾) h]) h) h) h) h%) hx) hC,) h) hq) h) h') h) h/) h) h}) h5) h) h) hV) h) h) hR) hO.#..#,,,,,,,,,,*,,*,,,,* ) hP4#..####+##*****,,*,,,,* #..#..#..#,,,,+,,*,,,,, ..#..#..#,,,,*,,****** ##..#'##..######,,*,,,,* ) h=.#.....#.......#,,*,,,,# .#.....#.......####,,..# ##'##..#..#.......#.>..# ) h]k..........#.....@......+ -9038.0 (43.0) ..........#............# ########################) h%,*) h2,,+,,*,,) h*) h!F-9.0 (44) h6) hp _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found a staircase to the Orcish Mines.) h#..#,*,,*,,,,*, #..####+##*****,,*,,,,** #..#..#..#,,,,+,,*,,,,,, #..#..#..#,,,,*,,*****#, ..#'##..######,,*,,,.#+ ) h#.....#.......#,,*,,..#, #.....#.......####,...#, '##..#..#.......#.>..#* .........#.+, #.#, #* ) h"_,*,,*,,*,,*) h) h=240.0 (1.0)) h$) h) h ) h) h`) h) h) h)B) h.) h) h) h) h) hb) h) h) h) h>) h) hP) h]) h ,) h) h) h( 9 ) h) hF _You reach down and open the door.) h|) hR24 ) h@  There is an open door here.) h) h= _) h) hP) h) h,) h) h) h( 9 ) h) h$ ) hS"_You reach down and open the door.) h) h'<24 ) h) h;@  There is an open door here.) h) h _) hF) h) h) h) hN) h^) hD) h) h) h) h) h) h) h7) h) h) h) hY) h) h4) h) h) h ) h ) hV ) h ) h ,) h ) h) hT 9 ) h~F _You reach down and open the door.) h]) h<24 ) h) h@) hS,) h) h) h) h&) h^) h) hb) h) h) h) h,) h2) h:) h) h) ho) h") h0#) h#( 9 ) h;$) ht&You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _) hA'&You reach down and open the door.) h|() h(<24 ) h)) hp-There is an open door here. _You reach down and open the door. _There is an open door here) h-Q. _You reach down and open the door.  There is an open door here.) h/) hU0 _) h1) h2) h4) h4) hr5) h6) h7) h,8) h|8) h9) hK;) h;) h<) h=) h#?) h?! 9 ) h?) hAYou reach down and open the door. _There is an open door here. _You reach down and open th) hATe door. _There is an open door here. _You reach down and open the door.) hC) hC<24 ) hD) hHThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th) h@I,e door.  There is an open door here.) hrM) hN _) hhO) hQ) hT) hU) h$W) hY) hdg.#,,,,,*,,~#.....#~.+###.....+..# .#,,,,,*,,~#.....#~....####..#..# .#,,,,,*,,~#[....#~....'.....#### ##+#*****,~#######≈.####.....#,,. ) hf....*,,*,,~~~~~~≈~~....#'#####,,# ....*,,+,,,,,..........#..#,,*,,* 9 ....*,,*,,,,...#..#....#..#,,*,,* ##..*,,*****####..#....####,,*,,* .#,,*,,+,,,,#..'@.#....#,,+,,*,,* .#,,*,,*,,,,#..#..'....#,,#..#,,* .#***+******##*#..#....####..#,,* .#..*,,,,,,,,,,#..#....#..#..#,,* .+..#,,,,,,,{,,+..#....'..#..#,,* .#..#,,,,,,,,,,#..#....#..#..#,,* .#..####+##****#..#....####..#,,* .#..#..#..#,,,,+..#..........#,,* ) hf.#..#..#..#,,,,#..######.....#,,*You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  You reach down and open the door.) h o077.0 (37.0)) hp) hbv) hx ) h@yM_You sense a monster nearby.) hq) hr) hhs) hVw) hxz) h {<24 ) h) hr@  There is an open door here.) h&) h _) hN) hy) hΏ) hX) h$) h) hJ) hϜ) hg) hڠ) h) hg) hu) h) hV) hڱ) h) h) hQ) h˺) hx) h) hS,,,,,,*,,<,,*,,~#⌠.÷..'.....#..#. ,,,,,,*,,,,,#..≈###)###≈....#..#. ,,,,..#,,,,,#..≈#(.)..#~....#.... '**...#,,,,,#..~#.....#~.+###... {,*...#,,,,,#..~#.....#~....####. ,,*...#,,,,,#..≈#[....#~....'.... ###..##+#***##.≈#######≈.####.... .........*,,#..≈~~~~~≈~~....#'### .) hc........*,,+...@...........#..#, .........*,,#.......#..#....#..#, #..####..*,,#########..#....####, ......#,,*,,+,,,,#..'..#....#,,+, ......#,,*,,*,,,,#..#..'....#,,#. ###...#***+******####..#....####...#..*,,,,,,,,,,#..#....#..#...+..#,,,,,,,{,,+..#....'..#...#..#,,,,,,,,,,#..#....#..#.) h,. 85.0 (8) h.0)  Ashenzari invites you to partake of a vision and a curse of beguiling and meleecombat.) hk/  --more--) h< _) h) h) h) h{ Ability - do what?CostFailure ) hN f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Bglg/Melee)0%  H - Shatter the ChainsCursed item) ho0% [?] toggle between ability selection and description.) h$) h -) hB6d,,,,,,*,,<,,*,,~#⌠.÷..'.....#..#. Gobosan the Frost Mage ,,,,,,*,,,,,#..≈###)###≈....#..#. Revenant of Ashenzari ****.. ,,,,..#,,,,,#..≈#(.)..#~....#.... Health: 133/133 ======================== '**...#,,,,,#..~#.....#~.+###.... Magic: 35/35 ======================== {,*...#,,,,,#..~#.....#~....####. AC: 17Str: 18 ) h$7B,,*...#,,,,,#..≈#[....#~....'.... EV: 24 Int: 19 ###..##+#***##.≈#######≈.####.... SH: 11Dex: 9 .........*,,#..≈~~~~~≈~~....#'### XL: 14 Next:  4% Place: Dungeon:12 .........*,,+...@...........#..#, Noise: ---------  Time: 29085.0 (0.0) .........*,,#.......#..#....#..#, v) +3 trident of Ashenzari's Black Moon {d #..####..*,,#########..#....####, Cast: Freeze ......#,,*,,+,,,,#..'..#....#,,+, Memories (4) Fly ......#,,*,,*,,,,#..#..'....#,,#. ###...#***+******####..#....####.  .#....#..*,,,,,,,,,,#..#....#..#.  .#....+..#,,,,,,,{,,+..#....'..#.) h7  .#....#..#,,,,,,,,,,#..#....#..#.  _There is an open door here.  You reach down and open the door. _You sense a monster nearby. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of beguiling and melee_combat.) h8) h;Curse which item? (Esc to abort) Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} Jewellery (go to first with "=)  l - a +6 ring of strength (worn)) hM ,,,,,,*,,<,,*,,~#⌠.÷..'.....#..#. Gobosan the Frost Mage ,,,,,,*,,,,,#..≈###)###≈....#..#. Revenant of Ashenzari ****.. ,,,,..#,,,,,#..≈#(.)..#~....#.... Health: 133/133 ======================== '**...#,,,,,#..~#.....#~.+###.... Magic: 35/35 ======================== {,*...#,,,,,#..~#.....#~....####. AC: 17Str: 18 ,,*...#,,,,,#..≈#[....#~....'.... EV: 24 Int: 19 ###..##+#***##.≈#######≈.####.... SH: 11Dex: 9 .........*,,#..≈~~~~~≈~~....#'### XL: 14 Next:  4% Place: Dungeon:12 .........*,,+...@...........#..#, ) h Noise: ---------  Time: 29085.0 (0.0) .........*,,#.......#..#....#..#, v) +3 trident of Ashenzari's Black Moon {d #..####..*,,#########..#....####, Cast: Freeze ......#,,*,,+,,,,#..'..#....#,,+, Memories (4) Fly ......#,,*,,*,,,,#..#..'....#,,#. ###...#***+******####..#....####.  .#....#..*,,,,,,,,,,#..#....#..#.  .#....+..#,,,,,,,{,,+..#....'..#.  .#....#..#,,,,,,,,,,#..#....#..#. You reach down and open the door. _You sense a monster nearby. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of beguiling and melee_combat.Okay, then. ) h (_) h y) hy) h) h%_You sense a monster nearby. _There is an open door here. ) h Ashenzari invites you to partake of a vision and a curse of beguiling and melee_combat. _Unknown command.) hE) hF) hzN) hPF _Unknown command.) h ) hg E  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  14.5  11.3  +1   n + Spellcasting  13.4  12.5  -1  ) h          b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1  ) hL  e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0  ) h  f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   0.2   1.4  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1      ) hs D u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   1.4  -2   i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1  ) h  k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1   z - Evocations   0.3   1.2  -1  ) h  m - Stealth   2.5   2.1  +2          ) h8 T    ) h JThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  ) h g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets) h ) hk) hN) hu'8,,,,,,*,,<,,*,,~#⌠.÷..'.....#..#. Gobosan the Frost Mage ,,,,,,*,,,,,#..≈###)###≈....#..#. Revenant of Ashenzari ****.. ,,,,..#,,,,,#..≈#(.)..#~....#.... Health: 133/133 ======================== '**...#,,,,,#..~#.....#~.+###.... Magic: 35/35 ======================== {,*...#,,,,,#..~#.....#~....####. AC: 17) h(Str: 18 ,,*...#,,,,,#..≈#[....#~....'.... EV: 24 Int: 19 ###..##+#***##.≈#######≈.####.... SH: 11Dex: 9 .........*,,#..≈~~~~~≈~~....#'### XL: 14 Next:  4% Place: Dungeon:12 .........*,,+...@...........#..#, Noise: ---------  Time: 29085.0 (0.0) .........*,,#.......#..#....#..#, v) +3 trident of Ashenzari's Black Moon {d #..####..*,,#########..#....####, Cast: Freeze ......#,,*,,+,,,,#..'..#....#,,+, Memories (4) Fly ......#,,*,,*,,,,#..#..'....#,,#. ###...#***+******####..#....####.  .#....#..*,,,,,,,,,,#..#....#..#.  .#....+..#,,,,,,,{,,+..#....'..#.  .#....#..#,,,,,,,,,,#..#....#..#.  _) h *:There is an open door here.  Ashenzari invites you to partake of a vision and a curse of beguiling and melee_combat. _Okay, then. _Unknown command. _Unknown command.) hO0) h0) hS8) ha:) h!) h) h`) hRF _Unknown command.) hVF ) hG ) hH ) hO ) hS ) hX ; _) hHZ ) h] ) h^ ) h_ ) ha ) hd ) h'e ) hf ) hm ) hrq ) hWr ( 9 ) hs ) hv F _You reach down and open the door.) hIy ) hy <24 ) hz ) h~ @  There is an open door here.) h ) h _) h ) h ) hv ) h ) h ) hˍ ) h ) hp ( 9 ) h9 ) h F _You reach down and open the door.) h' ) h <24 ) hA X) hߝ ) h ) h > 9 ) hv ) h F _You reach down and open the door.) hB ...,,,,,*...#,,,,,#..≈#[....#~.. #########..##+######.≈#######≈.## ...............#..#..≈~~~~~≈~~ ...............#..'.......... ...............#..#.......#..#.. #'#####..####..#..#########..# #..#........#,,#..'....#..'..# #..#........#,,#..#....#..#..'... ) h A#..######...#**#@##########..#... ####...#....#..#........,,#..#... .......#....+..#.......e,,+..#....#....#..#........,,#..#... #####'##....#..####+####**#..#.. ............#..#..#..#,,,,+..#... e   deep elf pyromancer (asleep)...........#..#..#..#,,,,#..#### #############..#'##..######,,#....'....#....#.....#.......#,,#...) h  96.0 (11.0)eeA deep elf pyromancer comes into view. It is wielding a +2 rapier of venom.The deep elf pyromancer shouts!) h P24 ==7.0 (12) h ) hk _The deep elf pyromancer casts a spell. _There is an open door here.) hq<{,*...#,,,,,#..~#.....#~. ..,,,,,*...#,,,,,#..≈#[....#~.... ########..##+######.≈#######≈.####..#..≈~~~~~≈~~#..'..... ..............#..#.......#..#. '#####..####..#..#########..#. ..#.#,,#..'....#..'..#. ..#........#,,#.@#....#..#..'. ..######...#**#'##########..#. ###...#....#..#........,,#..#.#....+..#.......e,,+..#. ......#....#..#........,,#..#. ####'##....#..####+####**#..#.) h#..#..#..#,,,,+..#....  ...........#..#..#..#,,,,#..#####  ############..#'##..######,,#.... ) h:{) hA--8.0) _) h) h\) h]) h^) hb) hf,) hh) hEi) hj) hpB) hs,) h9u) hx) h y) hy) h|) h) h) h) h --e......{e   deep elf pyromancer) hbU {[#####..##..'#..##..#######..'....##.@#104.0 (6#'###.##....{## _You start waiting.) h* 2{[#####..##..'#..##..#######..'....##.@##'###.##....{##) h, ) hI3 ) h4 j _A deep elf pyromancer is nearby!) hV,,,*...#,,,,,#..≈#[....#~ #########..##+######.≈#######≈.## ...............#..#..≈~~~~~≈~~....#..'...........#..##..# #'#####..####..#..#########..# #..#........#,,#..'....#..'..# #..#.#,,#..#....#..#..' #..######...#**#@##########..# ####...#....#..#........,,#..# ) hrWs.......#....+..#e.......,,+..#.#....#..#...○E○°°,,#..# #####'##....#..####+####**#..# ............#..#..#..#,,,,+..#.#..#..#..#,,,,#..#### E   fire elemental (summoned, wandering) #############..#'##..######,,#... ..'....#....#.....#.......#,,#) hb) hc) h"me...E°○○..E)) h,sC5.0 (1Freeze _) h\v;E) hzQ _There is an open door here.) h...,,,,,*...#,,,,,#..≈#[....#~... Gobosan the Frost Mage #########..##+######.≈#######≈.## Revenant of Ashenzari ****.. ...............#..#..≈~~~~~≈~~... Health: 133/133 ======================== ...............#..'.............. Magic: 32/35 =====================--- ...............#..#.......#..#... AC: 17Str: 18 #'#####..####..#..#########..#... EV: 24 Int: 19 ) h#..#........#,,#..'....#..'..#... SH: 11Dex: 9 #..#........#,,#..#....#..#..'... XL: 14 Next:  4% Place: Dungeon:12 #..######...#**#@##########..#... Noise: ---------  Time: 29105.0 (0.0) ####...#....#..#e.......,,#..#... v) +3 trident of Ashenzari's Black Moon {d .......#....+..#...E....,,+..#... Cast: Freeze .......#....#..#...°○○..,,#..#... Memories (4) Fly #####'##....#..####+####**#..#... ............#..#..#..#,,,,+..#... e   deep elf pyromancer ............#..#..#..#,,,,#..#### E   fire elemental (summoned) #############..#'##..######,,#... ..'....#....#.....#.......#,,#...Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered ) hin ice.  You hit the deep elf pyromancer.  The deep elf pyromancer is lightly wounded.  The wall freezes the deep elf pyromancer but does no damage.) hb.#..'.#..##@##e.E#...○....○°) h  9 ==6.0 (1Ramparts Fly ) hw#..##E) h}  An open door.  The walls around you are covered in ice.  You hit the deep elf pyromancer.  The deep elf pyromancer is lightly wounded.wall freezes the deep elf pyromancer but does no damage. _The deep elf pyromancer hits you) h<]...,,,,,*...#,,,,,#..≈#[....#~... Gobosan the Frost Mage #########..##+######.≈#######≈.## Revenant of Ashenzari ****.. ...............#..#..≈~~~~~≈~~... Health: 133/133 ======================== ...............#..'.............. Magic: 31/35 =====================--- ...............#..#.......#..#... AC: 17Str: 18 #'#####..####..#..#########..#... EV: 9Int: 19 #..#........#,,#..'....#..'..#... SH: 11Dex: 9 #..#........#,,#..#....#..#..'... XL: 14 Next:  4% Place: Dungeon:12 #..######...#**#@##########..#... Noise: ==-------  Time: 29106.0 (0.0) ####...#....#..#e.E.....,,#..#... v) +3 trident of Ashenzari's Black Moon {d .......#....+..#...○....,,+..#... Cast: Freeze .......#...) h@^.#..#....○°..,,#..#... Memories (4) Ramparts Fly #####'##....#..####+####**#..#... ............#..#..#..#,,,,+..#... e   deep elf pyromancer ............#..#..#..#,,,,#..#### E   fire elemental (summoned) #############..#'##..######,,#... ..'....#....#.....#.......#,,#...Aim: a deep elf pyromancer, wielding a +2 rapier of venom and wearing a +0  leather armour (lightly wounded, 100% to hit)  You freeze the deep elf pyromancer!  The deep elf pyromancer is moderately wounded.You hit the fire elemental.  The fire elemental is lightly damaged.) hcThe deep elf pyromancer is moderately wounded.  You hit the fire elemental.  The fire elemental is lightly damaged.  The fire elemental is chilled terribly! The wall freezes the fire elemental!  The wall freezes the deep elf pyromancer.  The deep elf pyromancer gestures wildly while chanting.) hynj [#####..##..'#..##..###..'.) h_o##@#§E☼.....#...°....#.e..°...####+#### E  The deep elf pyromancer blinks! The fire elemental is chilled terribly!  The wall freezes the fire elemental! The fire elemental hits you.) hpZ29-7.0 (1) hw #..##@##§E#E) hy? _The fire elemental burns you! You resist.) h/j...,,,,,*...#,,,,,#..≈#[....#~... Gobosan the Frost Mage #########..##+######.≈#######≈.## Revenant of Ashenzari ****.. ...............#..#..≈~~~~~≈~~... Health: 129/133 =======================- ...............#..'.............. Magic: 30/35 ====================---- ...............#..#.......#..#... AC: 17Str: 18 #'#####..####..#..#########..#... EV: 9Int: 19 #..#........#,,#..'....#..'..#... SH: 11Dex: 9 ) h1#..#........#,,#..#....#..#..'... XL: 14 Next:  4% Place: Dungeon:12 #..######...#**#@##########..#... Noise: ==-------  Time: 29107.0 (0.0) ####...#....#..#§E☼.....,,#..#... v) +3 trident of Ashenzari's Black Moon {d .......#....+..#...°....,,+..#... Cast: Freeze .......#....#..#.e..°...,,#..#... Memories (4) Ramparts Fly #####'##....#..####+####**#..#... ............#..#..#..#,,,,+..#... e   deep elf pyromancer ............#..#..#..#,,,,#..#### E   fire elemental (summoned) #############..#'##..######,,#... ..'....#....#.....#.......#,,#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (severely damaged, summoned, 100% to hit)  You freeze the fire elemental! The fire elemental is chilled terribly!  You destr) h1,oy the fire elemental!) h3) h;[#####..##..'#..##..###..'.##@#.○.....e.......#........####+####) hh=o31-8.0 (1Freeze) hC###@##) hG7  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (severely damaged, summoned, 100% to hit)  You freeze the fire elemental! The fire elemental is chilled terribly!  You destroy the fire elemental! _The fire elemental disappears in a puff of smoke!) hY  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hz_Okay, then. _Unknown command.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +2 rapier of venom and wearing a +0  leather armour (moderately wounded)) h)...,,,,,*...#,,,,,#..≈#[....#~... Gobosan the Frost Mage #########..##+######.≈#######≈.## Revenant of Ashenzari ****.. ...............#..#..≈~~~~~≈~~... Health: 131/133 =======================- ...............#..'.............. Magic: 30/35 ====================---- ...............#..#.......#..#... AC: 17Str: 18 #'#####..####..#..#########..#... EV: 9Int: 19 #..#........#,,#..'....#..'..#... SH: 11Dex: 9 ) h*#..#........#,,#..#....#..#..'... XL: 14 Next:  4% Place: Dungeon:12 #..######...#**#@##########..#... Noise: =--------  Time: 29108.0 (0.0) ####...#....#..###○.....,,#..#... v) +3 trident of Ashenzari's Black Moon {d .......#....+..###......,,+..#... Cast: Freeze .......#....#..###......,,#..#... Memories (4) Ramparts Fly #####'##....#..####+####**#..#... ............#..#..#..#,,,,+..#... e   deep elf pyromancer ............#..#..#..#,,,,#..#### #############..#'##..######,,#... ..'....#....#.....#.......#,,#...Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +2 rapier of venom and wearing a +0  leather armour (moderately wounded)  The mass of ice explodes!  The iceblast engulfs the deep elf pyromancer!) h##..##@##) hT : a deep elf pyromancer, wielding a +2 rapier of venom and wearing a +0  leather armour (moderately wounded)  The mass of ice explodes!  The iceblast engulfs the deep elf pyromancer!  The deep elf pyromancer is severely wounded.wall freeze) h ####.E○.....☼e......E.. EE 2 fire elementals (summoned)) h` 21========9.0 (1Freeze) h2" r###@#) h" )#) hx% w _The deep elf pyromancer gestures wildly while chanting.) h+ ) h@  The wall freezes the deep elf pyromancer!  You kill the deep elf pyromancer!) hwJ ) hkK ) hxR C##..###..°..§.§#)☼) hS K) hX 53=) h9Y =24 5-------10Freeze) h_ ###@##) hRa j _The fire elemental disappears in a puff of smoke! x2) hF) hG) hOH) hK) hOX) h&Q) hS) hT&2) hU) htW) hW:=) h*Y) hq[) h[) h\) h^) h_) h`) hg.#..'.#..##@#-------#........#.) h h .) hne 6.0 (6 _You start resting.) ho53=) hVpe7.0 (7Fly ) hqu) hw4 _The frozen ramparts melt away.) hJ) h) h?) h,) h<) h) hD) h) h) h4) hЗ:=) hɘ) h) hL4=) hc) h) h) h) h) h) h) h4) h) hq) h<_ _You start resting.) h,25.0 (8) h#5) h)S==6.0 (9) h?) hܿ% _Magic restored.) h~ =) h: ) h] ) ho X) h ) h- ) h ) hr ) h< ) h? ) hԝ ) h^ ) hˠ ,) h ) h ) h* ) h ) h ) hN ) h ) hԩ ) h7 ) h ) hs ,) hp ) hد ) h] ) h' ) h ,) h~ ) hݶ ) h` ) h ) h@ ,) hŽ ) h ,) h ) h ) h ) h* ) h ) h ,) h4 ) h ) h ) h ) h ) h$ ) h ) h ) h ) h ) hq ) h ) h ) h ) h ) h ) h ) h ) h ) h ) hj ) hC ) h ) h ) hT ) h" ) h| ) h_ ) hI ) h ) h| ) h ) h ) h ) h ) h ) h ) h ) h ) h ) h ) h ) h ) hg ) h ) h ) h ) h ) h ) h ) h ) h ) h ) h ) h ) h ) h" ) h ) h ) hH ) h" ) h# ) h ) hR ) hD ) h ) h ) h ) h  ) h ) h ) h ) h ) h ) hY ) h ) h  ) h ) h. ) hs ) h ) h ) h" ,) h# ) h% ) h& ) h& ) h( ) h;) ) hk* ) h, ) h- ) h- ) h/ ) h10 ) h0 ) h4 ) h/5 ) h5 ) h8 ) h8 ) h: ) h< ,) h= ) hu@ ) h@ ) hA ) hD ) hD ) hE ) h?G ) hG ) hH ) hJ ) hK ) hK ) hM ) hDN ) hdO ) hOQ ) hQ ) hR ) hT ) h2U ) h V ) hW ) hTX ) h;Z ) hZ ) h2[ ) h[ ) h] ) h] ) h6_ ) hMa ) ha ) hb ) hd ) h6e ) hTf ) h~h ,) hi ) h l ,) hl ) hn ) hn ) ho ) hq ) h*r ) hs ) h2u ,) hav ) hx ,) h3z ) h ) ha ) hB ) h) ) hn ) hO ) hV ,) hG ) h ,) h ) hډ ) h1 ) hy ) h ,) h* ) hE ) hȍ ) hW ) hh ,) h ) h= ) h ) hM ) h< ) h ) h ) h ) hl ) hؚ ) h ) h- ) h ) h՟ ) h ,) hs ,) h= ) h ) hg ) h ) h ,) h ) hk ) h ) h ) h ) h% ) h" ) ht ) h ) h ) h k 225.0 (99.0) _You start waiting.) h 06.0 (100.0)) h ) h # _Done waiting.) h `) h ) h ) h ) h  #########..##+######.≈#######≈.## ...............#..#..≈~~~~~≈~~...'...........) h ##..# #'#####..########### #..#........#,,#..'....#..'#.#..'#####...#**#'##########..# ####...#....#..#@.......☼, ....+..#),,+#..#.#Memories (4) Fly  ..#....#....#.....#.......####... ) h^  ...............#..#..≈~~~~~≈~~...'...........##..# #'#####..########### #..#........#,,#..'....#..'##..'#####...#**#'##########..# #) h c###...#....#..#........☼, ....+,,+#..#.# #####'####+####**Memories (4) Fly  ) h ####'####'###'##..#..#.......#.>. ) h 17.0)) h +8.0 (2) h ) h/  Things that are here: _a +2 rapier of venom; a +0 leather armour) h ) h ) h ) h  _) h( ,) h ) hL J) h ) hy X) h ) hM ) h ) hp ) hf ,) h: ) hR ) h ) h* ( 9 ) h ) h F _You reach down and open the door.) he h24 ) h8 @  There is an open door here.) h ) h _) hk ) hU ) h ) h' ) h ) h ) h( ) h^ ( 9 ) h ) h F _You reach down and open the door.) h ) hQ <24 ) h ) hx ) h ! ) h@! ) h9" ) h8$ ) h% ) h%& ) h& ) h^) ) h* ) h + ) h+ ) h / ) h/ ) h0 ) h0 ) h'2 ) h3 ) h4 ) h4 ) hx6 ) h7 ) h:8 ) h; ) hS ) heT ) h8W ,) hX ) h_[ ) h ^ ) hH^ ) h"` ) hZf ,) hf ) hh ) hs X) hzv ) hy ) hz >Water ) h| ) h ) h ) h )) h ) h߈ ) h ) h` ) ht ) hc ) h ) h ) h ) h ) h ) h ) hU ) h ) hF ,) hڭ ) h ) h ) h ) hԽ ) ht ) h ) h ) h ) h ) h ) h ) h ) h ) hr ,) h ) h ) hP ) h ) h ) h ) h ) hn ) h ) h ) hR$ ) h$ ) h_) ) h. ) h1 ) h1 ) h3 ) h: ) h/= ,) h> ) hA ) hE ) h!F >Water ) hK ) h3Q ) h3U ) hU )) hW ) hHZ ) h\ ) h\ ) hR` ) hxc ) hf ) h g ) hh ) hj ) hom ) hm ) hn ) hp ) hSt ,) hAv ) hx ) hz ) hz ) h{ ) h} ) h ) h_ ) h ) h) @  There is an open door here.) ht ) h܃ _) hu ) h ) h. ) h{ ) hO ) h ) h ) hލ ) hގ ) h @  There is an open door here.) h ) h _) hx ) h ) h ) h ) h ) h^ ) h ) hС ) hh ) hУ ) hF ) ho ) h ) h fThere is an open door here. _There is an open door here. ) hӬ Things that are here:  a +0 giant spiked club; a +0 giant club; a two-headed ogre skeleton) hƯ ) hu _) hI ) h ) hC ) h ) h˷ ) h ) h ) h ) hW ) h ) h ) h+ ) h~ ) h ) hj ) h ) h ) h< ) hL ) h ) h: ) hc ) h ) h ) h% ) h ) h ) h ) h ) h ) h ) h ) h+ ) hn ) hK ) h ) h( ) h ) h ) h3 ) h ) h ) h ) h. ) h ) hT ) h ,) h ) h ) h[ ) h ) hd ) h ) h@ ,) h ) h ) hJ ,) h ) hC ) h ) hm ) hG ) h ) h ) h ) h ) hU ) h ,) h ) h ) h ) h ) hw ) h# ) h ) h- ) h ) h ) hA,) h) h) h) h) h) hy ) hr ) h ) h ) h ) h) h) h) h() h) h) hR) h) hX) h) h$) h) hy ) h",) h#) h#) h$) h %) h%) h6&) h') h4') h') hc() h!)) hE)) h)) h*) h*) h+) h]+) h],) h"-) hJ-) h-) hS/) h1,) h/2) h3) h5) hf5) h5) h8) h9) h(:) h_:! 9 ) hO;) h =F _You reach down and open the door.) hm>) h><24 ) h?) h C@  There is an open door here.) hD) h>E _) hE) h=G) h I) hQI) hI) hK) h;M) hM( 9 ) hN) hPF _You reach down and open the door.) hR) hPR<24 ) hR) hT) hf) h0kl  There is an open door here.) hl) hm _) hm) hn) hp) hp) hLq) ht) hBt) ht) ht! 9 ) h&u) hdwF _You reach down and open the door.) h y) h?y<24 ) hy) h}You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th) h},e door.  There is an open door here.) hK) h; _) h:) h) hj) h) hK) h) hx) h!) h/) hW) h) hI) hv( 9 ) h) h-\There is an open door here. _You reach down and open th) hTMe door. _There is an open door here. _You reach down and open th) hwTe door. _There is an open door here. _You reach down and open the door.) h) h+R24 ) h) h) hڢ) hh) hYou reach down and open the door. _There is an open door here. _You reach down and open th) hZe door. _There is an open door here. _You reach down and open the door. ) h There is an open door here.) hR) h( 9 ) hQ) hڭF _You reach down and open the door.) ha) h̰<24 ) h) h4) h) hɵ) hq###,,*,,*,,*,,#..#..#  ,,+,,*,,*,,*,,#..#..#  ,,#..#,,****,,#..#..#  ###..#,,*,,+,,#..#..#  ..#..#,,*,,*,,#..#..#  ..#..#,,*,,*,,#..#'##  ..#..#,,*,,*,,#..'..#  ..#,,*,,*,,#..#..#  #,,*,,*,,#.@####  #,,*,,*+*#..'..#  '##..#,,*,,*,,+..#..#  #..#,,*,,*,,#..#.W#  #..#,,*,,*,,#..#,.#  ..#,,*,,,,,#..#,.#   [44) hmW   wraith (dormant)#,,*,,,,,#<.#,,# #,,*,,,,,#..#,,* ##********####*** ) h. 344.0 (1) h-16.0)  You reach down and open the door.) h' 9 ) hC57) h3) hY _A wraith comes into view.) h,+,,*,,*,,*,,#..#..#  ,#..#,,****,,#..#..#  ##..#,,*,,+,,#..#..#  .#..#,,*,,*,,#..#..#  .#..#,,*,,*,,#..#'##  .#..#,,*,,*,,#..'..#  ##..#,,*,,*,,#..#..#  ....#,,*,,*,,#..####  #,,*,,*+*#..@..#  ##..#,,*,,*,,+..#..#  .#..#,,*,,*,,#..#.W#  .#..#,,*,,*,,#..#..#  ##..#,,*,,,,,#..#..#  .'..#,,*,,,,,#<.#..#  .#..#,,*,,,,,#..#..#  #####********#######    ) h") hl#O24 6.0)) h() h ,Q _There is an open door here.) h #..#,,****,,#..#..#  #..#,,*,,+,,#..#..#  #..#,,*,,*,,#..#..#  #..#,,*,,*,,#..#'##  #..#,,*,,*,,#..'..#  #..#,,*,,*,,#..#..#  ...#,,*,,*,,#..####  #,,*,,*+*#..'..#  ) h^ 5#..#,,*,,*,,+..#@.#  #..#,,*,,*,,#..#.W#  #..#,,*,,*,,#..#..#  #..#,,*,,,,,#..#..#  '..#,,*,,,,,#<.#..#  ) h #..#,,*,,,,,#..#..#  ####********#######   ) h /  ) he :WW) h ?=7Freeze) h ) h T _The wraith closely misses you.) h$Z) h[7 9 8.4 (1.4) ha) hds _You barely miss the wraith. You block the wraith's attack. x2) h$) h%(9.8) h*) hv-q _You closely miss the wraith. You block the wraith's attack.) h ,,+*,,#..#'#'..#..# .#..####+*#..'.. #,,+..##..#@W., '< #. ####********######) h ) h" %24 ) hG &500) h ) h. S _The wraith barely misses you.) h]*,,#..#'##..'..#..# ...####+*#..'.. #,,+..#) h#..#.W., '< #. ####********######) h) hh&1) h&) h ) h/_The wraith hits you but does no damage.) h\..#,,*,,*,,#..#'##  ..#,,*,,*,,#..'..#  ..#,,*,,*,,#..#..#  ..#,,*,,*,,#..####  #,,*,,*+*#..'..#  #,,*,,*,,+..#..#  ..#,,*,,*,,#..#.W#  ) h2..#,,*,,*,,#..#..#  ..#,,*,,,,,#..#.@#  ..#,,*,,,,,#<.#..#  ..#,,*,,,,,#..#..#  ###********#######    ) h  ) h * ) h) h* &.W) h\ .-2) h`) h) h& ) h 8-) h% ) h ) hx ..#,,*,,*,,#..#'##   Gobosan the Frost Mage ..#,,*,,*,,#..'..#   Revenant of Ashenzari ****.. ..#,,*,,*,,#..#..#   Health: 133/133 ======================== ..#,,*,,*,,#..####   Magic: 32/35 =====================--- ..#,,*,,*+*#..'..#   AC: 17Str: 18 ..#,,*,,*,,+..#..#   EV: 24 Int: 19 ..#,,*,,*,,#..#..#   SH: 11) h |Dex: 9 ..#,,*,,*,,#..#.W#   XL: 14 Next:  5% Place: Dungeon:12 ..#,,*,,,,,#..#.@#   Noise: ---------  Time: 29352.8 (0.0) ..#,,*,,,,,#<.#..#   v) +3 trident of Ashenzari's Black Moon {d ..#,,*,,,,,#..#..#   Cast: Freeze ###********#######   Memories (4) Fly    W   wraith ) h h Confirm with . or Enter, or press ? or * to list all spells.) hC Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) hi }The walls around you are covered in ice.  You hit the wraith.  The wraith is lightly damaged.) hv 2-- 9 ==3.8 (1Ramparts Fly ) h ) h #####) h ) h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the wraith.  The wraith is lightly damaged. _resists. The wall freezes the wraith. The wraith hits you!) hN(J #..###.@##..##..#You closely miss the wraith.The wraith is lightly damaged.  The wall freezes the wraith but does no damage.5---5.1 (1.3) h +##.W###..##..#) hJ+) hO.4 _You block the wraith's attack.) h<~#..####..##..# all freezes the wraith but does no damage. _You block the wraith's attack.hit the wraith but do no damage.  The wraith resists. The wall freezes the wraith.73=-6.5 (1.4##.W##..##..# _You block the wraith's attack.) h'  ##.W##.@###You barely miss the wraith.) hq KThe wraith is moderately damaged.) h #8) h 3=7.9) hp #..###.@###..#) hѧ e _The wraith resists. The wall freezes the wraith. You block the wraith's attack.) h d##..##The wraith is moderately damaged. _The wraith resists. The wall freezes the wraith. You block the wraith's attack  You closely miss the wraith.  The wraith is moderately damaged.The wall freezes the wraith but does no damage.  The wraith closely misses you. The wraith resists. The wall freezes the wraith ) h a30=9.3) h ###..##..#) h 4 _You block the wraith's attack.) h ##.W##.@### ) hbYou puncture the wraith!  The wraith is severely damaged.The wraith resists. The wall freezes the wraith.) h*24) hY===60.7) hd#..###.@##) h@!= _The wraith hits you but does no damage.) h8  You hit the wraith.) hA#.#.@##..#) h)) h*n3==6) hhK-2.0 (1.3Freeze) hr##.@###..#) hzM _You destroy the wraith!) h8..#..#'##..'..#..#,,#..###+*#..'..+..#..##..#*,,#..#.@#..#..#<.#..# ..#,,*,,,,,#..#.. ###********#######24 --30Fly  _The frozen ramparts melt away as you move.) h-M+,,#..#....#'##..'#..#..#,,#..###+*#..'+*.< ..#,,*,,,,,#..#..#  ) h5V-4) h77) h 9) h ) hX ) h ) h ) h@ b5=) h 4 _Magic restored.) h ) h :=) hD ) h: ) h ) h ) h ) h @  There is an open door here.) h" ) h" _) hl# ) h}% ) hx' ) h' :=) h}( ) hg+ ) h- ) h;- ( 9 ) h$. ) h0 F _You reach down and open the door.) hP1 ) h1 <24 ) h>2 ) h6 @  There is an open door here.) h7 ) h8 _) h9 ) h; ) hK= ) h= ( 9 ) hR> ) hFA F _You reach down and open the door.) hC ) hC <24 ) hD ) hDF ) hG ) h'H ) hH ) hL @  There is an open door here.) hWN ) h0O _) hO ) hKQ ) hJS ) hS ) h4T ) hU ) h|W ) hW ) hnX ) hY ) h[ ) h[ ) hk\ ) h] ) h_ ,) h` ) h+c ) hd ) hd ) h\e ) hg ) hh ) hh ) hpi ) hj ) htl ) hl ) h8m ) hn ) hCp ) htp ) hq ) hs ) hhu ) hu ) hv ) hx ) hy ) h&z ) hz ) h | ) h} ) h} ) hI~ ) h ) h ) hh ) h# ) hT ) h ) h X) h ( 9 ) h ) h There is an open door here. _You reach down and open the door. _There is an open door here) h y. _You reach down and open the door. _There is an open door here. _You reach down and open the door.) hŎ R24 ) h ) h You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here) h} Q. _You reach down and open the door.  There is an open door here.) h ) h _) h ) ho ) h ,) h ) h2 ) h ) h@ ) h ) h ) hI B) h ) h ) hڵ ) h ) h ) hm ) h ) h There is an open door here. _You reach down and open the door. _There is an open door here) h W. _You reach down and open the door. _There is an open door here. ) h ) h ) hK _) h< ) hp ) hJ ) h ) h# ) hg You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  ) h ) h' _) h ) h ) hF ) h ) hW ) h ) h` ) h ) h ) h ) h ) h ) hj ) h There is an open door here. _You reach down and open the door. _There is an open door here.  ) hI ) h _) hH ) h @  There is an open door here.) h ) h _) h: ) h ) h ) h; ) h ) h ) hQ ) h ) h ) h ) h ) h ) hM ) h ) h ) hM ) h ) h ) hM ) h ) h ) h$ ) h} ) h ) h& ) hJ ) h ) h ) ho ) h ) h ) h ) h ) h JThere is an open door here.  ) h ) h. _) h ) h ) h ) h! ) h! ) h# ) h{% ) h% ) hz& ) hS( ) h) ) h) ) hy* ) h8, ) h- ) ha. ,) h;0 ) h1 ) hH2 ) h2 ) h4 ) h6 ) h6 ) hf7 ) h 9 ) h: ) h: ) hN; ) h< ) hX> ) h> ) h&? ) h@ ) hB ) hoB ) hC ) hE %  ) hcG ) hG _) h*H ) hmI ) hJ ) hJ ) hK ) hL ) hN ,) hhO ) hP ) h R ) hQR ) h=S ) hfT ) hU ) hV ) hV ) hW ) hQY ,) hY ) h_[ ) hc\ ) h!] ) hg] ) h^ ) h_ ) hA` ) h` ) hb ) hjc ) hc ) h;d ) hFe ) hf ,) hmg ) hTi ) hj ) hj ) hWk ) hm ) hn ) hIn ) ho ) h]q ) hr ) hs ) hs ) h?u ) hv ,) hdw ) hx ) hy ) hz ) hz ) h} ) h~ ) h~ ) ha ) h, ) h ,) hs ) h׆ ) hr ,) h ) h ) h ) hO ) hȌ ) h ) h ,) h ) h ) h ) h ) h~ ) h ) h ) hU ) h ) h ) h ) hؙ ) hb ) hh ) h ,) h ) hܟ ) h; ) h ) h ) h ) h ) hm ) h ) h¬ ) hQ ) h ) h ) h ) h: ) h ) hɰ ) h? ) h ) h ) hL ) hδ ) he ) h ) h͵ ) h4 ) h ,) hK ) h: ) h0 ) h[ ) h ) h ) hֽ ) h ) h, ) ht ) hc ,) h ) h ) h ) h ) h ) h4 ) h ) h ) h[ ) h| ) h, ) hY ) h ) h ) hI ) h| ) h ) h ) h ,) hY ) h ) h ) h ) h ) h# ) h ) h ) hU ) hP ) h# ) hM ) h ) h ) hb ) hX ) h ) h ) h ) h ) h ) hA ) h" ) he ) h ) h ) hQ ) hy ) h ) h ) hA ) h ) h ) h ) hE ) ho ) h ) h %  ) hU ) h _) hO ) h\ ) h- ) h` ) h ) h ) h ) h ) h# ) h, ) h ) hB ) h ) h ) hl ) h ) h ) h ) h ) h ) h ) h5 ) h ) h ) h\ ) h3 ) he ) h ) h ) h ) h ) h ) h: ) h ) h ) h ) h1 ) h ) h ) h ) h  ) h ) hr ) h ) h ) h ) hX ,) h ) h= ) h ) h ) hh ) h %  ) h ) h _) h' ) h ) h ) h ) h, ) h ) hy ) h ) h ) h[ %  ) h9 ) h _) h ) h ) h ) h ) h ) h ) h ) h ) h ) h %  ) h+ ) h _) h ) h ) h ,) h ) h! B) h^" ) h$ ) h% ) h% ) h& ) hF( ) h&) ) hS) ) h) ) h* ) hQ+ ) hq+ ) h+ ) h, ) h- ,) hC. ) h. ) h/ ) h0 ) hc0 ) h#1 ) h1 ) h1 ) h2 ) h3 ) hE5 ) h5 ) h'6 ) h7 ) hR9 ) h9 ) hs: ) hA .....................#..# .....................#..# ######.................#'## '...).................#..# #.....................#..# ####################..##'## .#..........#.......#...# .#..........#.......#...# ) hB .#..........#.@.....#...# .#####...####+#####.#...# ~..........#,,,,+,,,#.....# ~..........#,,,,*,,,#.....# ≈.####+#################..# ~....#..#........#..#..#..# ≈....#..#........#..#..#..# ≈....#..#..#..#'##..#..#..# ≈....#..#..#..#..#..#.....# ) hRJ 50339.0)'...#....#####) hQ ) hR k 9 ======4.0 (140) h8X ) hsZ 5 _As you open the door, it creaks loudly!) h! ) h ) h!) h#) h[%) h%<24 ) hd)X) h)) h-@  There is an open door here.) h^/) h/( 9 ) h#0) hHF _You reach down and open the door.) hJ) hJ<24 ) hzK) h]S) hT) hU) hU) h[) h\) h]) h]) hXd) he) he) h_f) hm) h/o) hoo) hp) hw) hx) hx) hy) h~) h/) h~) hs) hO) h) hf) h6) h) h) h̑) ho) hG) h) h) h) h9) hנ) h) hg) hФ) h) h) hK) h) h_,) h)) hC) h,) hg) h) h,) hx) hB) hq) h) h) h@  There is an open door here.) h<) h _) hq) h;) h,) ht) h?) h) h) hX) hM) h) h) h_) h) h,) h) h) h) h) h ) h@  There is an open door here.) h7) h _) h) h) h) h) h) h) h) h) h) h) h) h;) h) h) h,) h ) h) h) h) h) h) h) h-) h) hO ) h1) hw( 9 ) h) h6F _You reach down and open the door.) h) hP<24 ) h`) h  There is an open door here. _You reach down and open the door. _There is an open door here. _) hbFYou reach down and open the door.  There is an open door here.) h) h _) h ) h#) h%) h&) h&) h)) h+) h,) h,) h.) h00) h0) h0) hq3) h4) h?4) h4) h5) h6) h6) h7) hn; _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. ) h; ) h=) hn= _) h=) h @) hA) hA) hB) hD) hF,) hG) hI) hK) hL) hWN) hQ) hS) hS) hU) hW) hY) hZ) h)\) hy]) h^) h^) hP_) hU`) ha) ha) hb) hc) hd) hd) hf,) hg) h h) hh) hi) hvj) hj) hk) hl) hrm) hm) hm) hn) hp) hMp) hp) hq) hr) hr) h&s) h t) ht) hu) h}u) h|) hK}) hH~) hA) h) h) h;) h) h;) he) h) h) hՅ) he) h) h) h) hN) h) hz) hN) h|) h) hَ) h) h) hC) h") h̑) h) h/) hʒ) h|) h) h) hB) h) hI( 9 ) hj) hٗThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.) hߘ) h%<24 ) h) hժ) h) h ) h`) h ) h±) h) hS) h) h) h)) hp) h ) h4,) hj) h) h) h`) h!) h) hY) h) h) h) h) h) h) hqX) h) h) h!) h) hr) h@) hi) h) h) h) h) hj) h) h) h) h) h3) h() hw) h) hYou reach down and open the door. _There is an open door here. _You reach down and open the door. ) h There is an open door here.) h) h _) hA) h) h) h) hd) h_) hc) h) h) h@You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here) hu.  ) h[) h _) h) h) h) h) hI) h) hn ) hC ) h ) h) h) h) hr) h) h#) hc) h!) hB) h) h) h) he!) h") hA#) h#) h&) h() h() hz)) hb,) h9.) hu.) h!/) h1) h3) h3) h4) h38) he:) h:) hE<) h?) hoF,) h"G) h)I) hJ) hK) hK) hL) h;N) hzN) hN) hO) hP) hQ) hQ) hlS) hU) hU) hV) hW) hW) hPX) hX) h)Z) h[,) hd\) h]) h^) h*_) h_) h`) ha,) hxb) hh) hj) hAj) hj) hm) hm) h1n) hn) hp) hq,) hr) hs) hu) hyu) hfv) hy) h!{> 9 ) h{) h@~There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.) h) h <24 ) h) hYou reach down and open the door. _There is an open door here. _You reach down and open the door. ) h There is an open door here.) h) hj _) h) h ) h) h) h ) h) h.) h^) h) h[) h˔) h ) h) h?) h;,) h) h3) h) h/) hɜ) h) hp,) h) h) h?) h) hz########...####.######+##..##.~#.#'..#...#,,*..#..≈#. ...#..#..#...#,,*,,#..~#. ####..#########..#...#,,*,,#..~#. ..,#..#...#,,*,,#..≈## .............,####...#***+*##.~#⌠.,#,,<,,#..≈#⌠.,#,,,,,#..≈##.,#.@....#,,,,,#..≈#(------..........,#'##...#,,,,,#..~#. .....O,#...#,,,,,#..~#. ......,#...#,,,,,#..≈#[ ###########..##+######.≈## ................#..#..≈~~ O   ) hFntwo-headed ogre (asleep) ................#..'..... ........................#..#..... +##...#..#'#####..####..#..######627.0 (123O.O------84Freeze) h) h _There is an open door here. _You reach down and open the door.  A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0giant club.) h %########...####.######+##..##.~#. Gobosan the Frost Mage ...#..........'..#...#,,*..#..≈#. Revenant of Ashenzari ****.. ...#..........#..#...#,,*,,#..~#. Health: 133/133 ======================== ) hn e####..#########..#...#,,*,,#..~#. Magic: 32/35 =====================--- .............,#..#...#,,*,,#..≈## AC: 17Str: 18 .............,####...#***+*##.~#⌠ EV: 24 Int: 19 .............,#......#,,<,,#..≈#⌠ SH: 11) h Dex: 9 .............,#......#,,,,,#..≈## XL: 14 Next:  6% Place: Dungeon:12 .............,#.@....#,,,,,#..≈#( Noise: ---------  Time: 29628.0 (0.0) .............,#O##...#,,,,,#..~#. v) +3 trident of Ashenzari's Black Moon {d ) h!................,#...#,,,,,#..~#. Cast: Freeze ................,#...#,,,,,#..≈#[ Memories (4) Fly ) hC!B##################..##+######.≈## ........................#..#..≈~~ O   two-headed ogre ) hi!........................#..'..... ........................#..#..... +##...#..#'#####..####..#..######) h!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) h!The walls around you are covered in ice.  You barely miss the two-headed ogre. The wall freezes the two-headed ogre.) h$ 9 ==9.0 (1Ramparts Fly ) h+####) h-onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the two-headed ogre. The wall freezes the two-headed ogre. _You block the two-headed ogre's attack. x2) hh ########...####.######+##..##.~#. Gobosan the Frost Mage ...#..........'..#...#,,*..#..≈#. Revenant of Ashenzari ****.. ...#..........#..#...#,,*,,#..~#. Health: 133/133 ======================== ####..#########..#...#,,*,,#..~#. Magic: 31/35 =====================--- .............,#..#...#,,*,,#..≈## AC: 17Str: 18 ) hY .............,####...#***+*##.~#⌠ EV: 9Int: 19 .............,#......#,,<,,#..≈#⌠ SH: 11Dex: 9 .............,#......#,,,,,#..≈## XL: 14 Next:  6% Place: Dungeon:12 .............,#.@....#,,,,,#..≈#( Noise: ==-------  Time: 29629.0 (0.0) .............,#O##...#,,,,,#..~#. v) +3 trident of Ashenzari's Black Moon {d ................,#...#,,,,,#..~#. Cast: Freeze ................,#...#,,,,,#..≈#[ Memories (4) Ramparts Fly ) h ##################..##+######.≈## ........................#..#..≈~~ O   two-headed ogre (drained) ........................#..'..... ........................#..#..... ) h +##...#..#'#####..####..#..######You freeze the two-headed ogre!  The two-headed ogre is moderately wounded.) h You hit the two-headed ogre. You drain the two-headed ogre.  The two-headed ogre is moderately wounded.) h |The wall freezes the two-headed ogre but does no damage.  You block the two-headed ogre's attack.) h c28--30.0 (1) h V###) hX   The two-headed ogre is moderately wounded.You hit the two-headed ogre. You drain the two-headed ogre.  The two-headed ogre is moderately wounded.  The wall freezes the two-headed ogre but does no damage.  You block the two-headed ogre's attack. _The two-headed ogre hits you with a +0 giant club.) hJ########...####.######+##..##.~#. Gobosan the Frost Mage ...#..........'..#...#,,*..#..≈#. Revenant of Ashenzari ****.. ...#..........#..#...#,,*,,#..~#. Health: 128/133 =======================- ####..#########..#...#,,*,,#..~#. Magic: 30/35 ====================---- .............,#..#...#,,*,,#..≈## AC: 17Str: 18 .............,####...#***+*##.~#⌠ EV: 9Int: 19 .............,#......#,,<,,#..≈#⌠ SH: 11) hYKxDex: 9 .............,#......#,,,,,#..≈## XL: 14 Next:  6% Place: Dungeon:12 .............,#.@....#,,,,,#..≈#( Noise: =--------  Time: 29630.0 (0.0) ) hK.............,#O##...#,,,,,#..~#. v) +3 trident of Ashenzari's Black Moon {d ................,#...#,,,,,#..~#. Cast: Freeze ) hK ................,#...#,,,,,#..≈#[ Memories (4) Ramparts Fly ) hKw##################..##+######.≈## ) hK........................#..#..≈~~ O   two-headed ogre (drained) ) hNL........................#..'..... ........................#..#..... +##...#..#'#####..####..#..######Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, lightly drained, 100% to hit)  ) hkLYou freeze the two-headed ogre.  The two-headed ogre is heavily wounded.You hit the two-headed ogre but do no damage.) hL) h~N4301.0 (1) hXV~#####) h0Y  Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, lightly drained, 100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is heavily wounded.You hit the two-headed ogre but do no damage. ) hrYr_The two-headed ogre is heavily wounded.) h>########...####.######+##..##.~#. Gobosan the Frost Mage ...#..........'..#...#,,*..#..≈#. Revenant of Ashenzari ****.. ...#..........#..#...#,,*,,#..~#. Health: 130/133 =======================- ####..#########..#...#,,*,,#..~#. Magic: 29/35 ===================----- .............,#..#...#,,*,,#..≈## AC: 17Str: 18 .............,####...#***+*##.~#⌠ EV: 9Int: 19 .............,#......#,,<,,#..≈#⌠ SH: 11Dex: 9 ) h8?.............,#......#,,,,,#..≈## XL: 14 Next:  6% Place: Dungeon:12 .............,#.@....#,,,,,#..≈#( Noise: =--------  Time: 29631.0 (0.0) .............,#O##...#,,,,,#..~#. v) +3 trident of Ashenzari's Black Moon {d ................,#...#,,,,,#..~#. Cast: Freeze ................,#...#,,,,,#..≈#[ Memories (4) Ramparts Fly ##################..##+######.≈## ) h? ........................#..#..≈~~ O   two-headed ogre (drained) ........................#..'..... ........................#..#..... +##...#..#'#####..####..#..######You freeze the two-headed ogre.  The two-headed ogre is heavily wounded.You puncture the two-headed ogre! You drain the two-headed ogre.  The two-headed ogre is severely wounded.The wall freezes the two-headed ogre but does no damage.  ) h?2The two-headed ogre hits you with a +0 dire flail!) hVAf19--30=) hA,=2.0 (1) hI{##O#) hL  The two-headed ogre is heavily wounded.  You puncture the two-headed ogre! You drain the two-headed ogre.  The two-headed ogre is severely wounded.  The wall freezes the two-headed ogre but does no damage.  The two-headed ogre hits you with a +0 dire flail! _The two-headed ogre closely misses you.) h@ ########...####.######+##..##.~#. Gobosan the Frost Mage ...#..........'..#...#,,*..#..≈#. Revenant of Ashenzari ****.. ...#..........#..#...#,,*,,#..~#. Health: 119/133 =====================--- ####..#########..#...#,,*,,#..~#. Magic: 29/35 ===================----- .............,#..#...#,,*,,#..≈## AC: 17Str: 18 .............,####...#***+*##.~#⌠ EV: 9) h@ Int: 19 .............,#......#,,<,,#..≈#⌠ SH: 11Dex: 9 .............,#......#,,,,,#..≈## XL: 14 Next:  6% Place: Dungeon:12 .............,#.@....#,,,,,#..≈#( Noise: ==-------  Time: 29632.0 (0.0) .............,#O##...#,,,,,#..~#. v) +3 trident of Ashenzari's Black Moon {d ) hA K................,#...#,,,,,#..~#. Cast: Freeze ................,#...#,,,,,#..≈#[ Memories (4) Ramparts Fly ##################..##+######.≈## ........................#..#..≈~~ O   two-headed ogre (drained) ........................#..'..... ) h9A O........................#..#..... +##...#..#'#####..####..#..######) h_A }wounded, lightly drained, 100% to hit)  You freeze the two-headed ogre.  ) hA The two-headed ogre is severely wounded.You hit the two-headed ogre.  The two-headed ogre is almost dead.) hA ;The wall freezes the two-headed ogre!) h+J ..#..#...#...#####...#) hJ #......#,,<#......#...#() hJ #)##...#...,#...#) hJ .....,#...#[) hJ a########..##.) hK W. ) hBK B. ) hfK X. ) hQ w208-3.0 (1Freeze) h+Y q####) h ^ S _You kill the two-headed ogre!) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hFo###) h̗8-) h{j###) h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h) h:) h) h ) h124 _) hϱL3=) hβ) hض) h"#4) hIb=30=) ht) h*) h&5) h) hw) h&6) h) h;) h&7) h) h) hk#9) ht=1==) h) h) hRW30=) h) hQ) hg1Fly ) h) hC _The frozen ramparts melt away.) h&2) h) h`) h) hK3==) h) h) h1 _HP restored.) h7&2) h9) hu) h) h) hN,) hd) h) hG:=) h) h) hL3=) h) h) h) h%) h6) h) h) h ,) h ) h2 ) hy i4==) h ) h ) h ) h ) h ) h ) h ) h ,) h ) h ) h #5) h F==) h' ) h ) h ) h ) h ) h" ) h$ ) h% ) h4& ) h.  There is an open door, spattered with blood here.  Things that are here:  a +0 dire flail; a +0 giant club; a two-headed ogre corpse) h1 ) h=2 _) hy3 ) hN5 ) h7 ) h98 :=) h{; ) hA ) hC ) hiC ) h(D ) hK  There is an open door, spattered with blood here.  Things that are here:  a +0 dire flail; a +0 giant club; a two-headed ogre corpse) h3N ) h O _) hpP ) hS ) hT ,) hYU ) hoV ) hW ,) h`X ) hY ) hZ ) h*[ ) h[ ) h] ) hp` ,) hva ) hxc ) hd ) hd ) he ) hf ) hg ) h7h ) hh ) hi ) h6k ) hk ) htl ) hAt X.........####...#***+*##.~#⌠.)..'......#......#,,<,,#..≈#⌠.÷..'......#......#,,,,,#..≈###)### .........#......#,,,,,#..≈#(.)..##)##...#,,,,,#..~#........#...#,,,,,#..~#.....##...#,,,,,#..≈#[....# #############..##+######.≈#####.......@..#..#..≈~~~~~≈~) ht -..........#..'...................#..#.......#. .#..#'#####..####..#..#########.. .#..#..#........#..#..'....#..'.. .) ht #..#..#........#..#..#....#..#.. .#..#..######...####'########## .#######...#....#..#..........# ) ht S.#.........#....'..#).........'..) hJ{ "..<..#.....#.....#.....#........'70.0 (37.0)) h ) h j 9 ======1.0 (38) h ) h  _a +0 dire flail; a +0 giant club; a two-headed ogre corpseere is an open door, spattered with blood here.  Things that are here: _a +0 dire flail; a +0 giant club; a two-headed ogre corpse _As you open the door, it creaks loudly! _Found an escape hatch in the ceiling.) h14) h2) hO8) h<;) h@Y24 _) hC@  There is an open door here.) hE) h#W _) hlY) hY) hJZ) h[) hl],) h^) ha) hSc) hc) hd) hh) hk) hpk( 9 ) hl) h3wF _You reach down and open the door.) h>z) hz&24 ) hz) hQ|) h@  There is an open door here.) hl) hn _) h) ha) h) hV) h) hW) h) hg) h) h) h) hA) h1) h) h) h!) hȥ) h) h) h0) h) h) hU,) h) h) hв) h) h`) h) h) ht) h̹) h) h)) hǿ) hi) h) h) h) h) h) h) h) h) h\) h) h ) h$) h#) h)) h) h) h) h) hP) h) h) h ) hO) hJ) h) h) h9) hw) h) h) h) h) h) h#) h) hr) hI) h) h) h) h J ,,,*,,,,,*,,,,#....#...#.) hU  *+***#################### ,*,,,,.................... ,*,,,,.................... ,*,,,,..........^........() h| w ,*****#######'########### ) h j *,,,,*,,,*,,#.......#..#.  ,*,,,,*,,,+,,+.......#..#.....  ,*,,,,*,,,*,,#@......#..#.....#) h ------  ,*****#########.###+##..#.#'### ) h ! ,*,,,,#...........#,,#....#.. ,,,+,,,,#...........#,,#....#.. ,,,*,,,,#...........####....#.. ) h********#######.#####..########## ,,{*,,,,#..'>.'.....#.......'..' ) h5X,,{*,,,,#..#..#.....##..# ) hVS,,,##+###..####.##########..#####) hV_####..+..'700.0 (29) h+") h#$ 9 ) hG#F======1.0 (30) h*/S _As you open the door, it creaks loudly!) h f v) hj R24 ) hj ) h~l ) hl ) h`m ) hs  There is an open door here. _) hu ) hv ) hv ) hcw ) h| T 9 ) h} ) ht F _You reach down and open the door.) h ) h <24 ) h ) h @  There is an open door here.) h ) h5 _) h ) h% ) h7 ) h] ) h' ) h **,,,+,,,,#...,+,,,,,,,*,,,,,*,,,,#.... ,*,,,,*+***##############) hS K **,,,,*,,,,..... ,*,,∆,*,,,,...... ,*,,,,*,,,,..........^... **,,,,############'#####) hx 7 ,*,,,,#...#..#.......# ,*,,,,#.@.'..'.......#) h H------ ,*,,,,#...#..#.......#.. ,,, ,*****#########.###+##..#) h  ,*,,,,#...........#,,#,,*,,,+,,,,#...........#,,# ,,,,,*,,,*,,,,#...........####...) hݔ ,,,*********#######.#####..####,,,*,,{*,,,,#..'>.'.....#.....,,*,,{*,,,,#..#..#.....#......) h YYou pick up a Compendium of Siegecraft and begin reading...) h 19.0 (8.0)) hW ` 9 ------10.0 (9) hW ) h  You add the spells Brom's Barrelling Boulder, Hoarfrost Cannonade, Bombard and _Hellfire Mortar to your library.) h4) h) h ) h ) h <24 ) hmB) h) h) hu%  ) hThere is an open door here.) h) h _) h) h) hx) h) hR) h) h ) hV!) h7") hQ%@  There is an open door here.) h$') h' _) h() hJ*) hc,) h,) h-) h/) h0) h11) h1) h3) h5) h5) h6) hO8) hc:) h:) h;) h=) h>) hV?( 9 ) h?) hGF _You reach down and open the door.) hpG) hH<24 ) hH) hK) hhM) hM) hN) h;P) hR,) hhS) hV@  There is an open door here.) hY) h[6 _) h\) h]) h^) h^) h`) hjb) hb) hPc) h e) hf) hg) hg) h8j) hk) hk) hdl) h!p) hq) hr) hFr) ht) hyu) hu) hfv) h"x) h$}n) hs}) h]~) h) hN) h) h) hf) h) hp( 9 ) h1) hF _You reach down and open the door.) h) h<24 ) h) h) h4 ******####,#.<.,,,,,,,,,,*,,,,#,#...,,,,,,,,,,*,,,,#...,,#....,,,,,,,,,*,,,,#,#....*,,,,,,,,*,,,,##'#,#.^..####+*,,,*,,,,##.......#,,,,,+,,,,#...,+.......#,,,,,*,,,,#...) h,*,,,,#@###############36.0 (26.0)***,,,,#........... ,,*,,∆,#................. ) h͖,,*,,,,#..............^ +**,,,,############'##### ) hW,,*,,,,#...#..#.......# ) h,,*,,,,#...'..'.......#.. ,,*,,,,#...#..#.......#) h3Y ,,*****#########.###'##) hE***************) hП,7.0 (27) hh) h _There is an open door here. _You reach down and open the door. _Found a stone staircase leading up. _There is an open door here.) h_ ) ho` 4) hb ) h7d ) hj Q _) h"  **#####**************### ,,#.<..,*,,,,# ,,#....,*,,,,# ,,#....,*,,,,#.. ,,#....*,,,,,,,,*,,,,##' ,,#.^..####+*,,,*,,,,# **#.#,,,,,+,,,,# ,,+....@..#,,,,,*,,,,#..8.0 (1.0) ,,#....#'############### **#....#....... ,,#..(.#.............. ,,#....#..............^. +*#....############'#### ,,#....#...#..#.......# ,,#....#...'..'.......# ,,*,,,,#...#..#.......#) h3 *,,,,,*,,*,,*,,,) h +9.0 (2) h ) h % _Found 2 stones.) h;4) h>) hO****#######************##,#.<....,*,,,,#,#.....,*,,,,#{#.....,*,,,,#.,#....#,,,,,,,,*,,,,##,,,,#.^..####+*,,,*,,,,#****#...@...#,,,,,+,,,,#,+.......#,,,,,*,,,,#.,,,,#....#'##############****#....#....*,,,#..(.#.......,,,#....#..............^**+*#....############'###*,,,#....#...#..#.#+,,,#....#...'..'.#40.0 (1 _You sense a monster nearby.) hT ) hӑ ) h ) h ) h ) hh ) h ( 9  _You reach down and open the door.24 ) hA ) hr @  There is an open door here.) h ) h _) h ) hq ) h ) h ) hB ) h ) h ) h ,) h ) h ) h ) h ) h ) h} ) hv ( 9 ) h ) h| F _You reach down and open the door.) h ) h <24 ) h ) h @  There is an open door here.) hG ) h L _) h ) hMX ) hZ ) hZ ) hg n) hDi ) hl ,) hn ) h>r ) hv ) hEx ! 9 ) hx ) h} F _You reach down and open the door.) h R24 ) h\ ) h* You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.) h+ b _) hq 8*********############### ,,,,,,,,,#.<........... ,,,,,,,,,#.............# ,,,,{,,,{#.............# .,,,,,,,,#....#........# ...,,,,,,#.^..####'#... .....#####.......#.....' .......@.'.......#.....#71.0 (31.0) .........#....#'######## .....#####....#......... ....,*,,,#..(.# ..>,,*,,,#....# ..,,,**+*#....########## .,,,,*,,,#....#...#..#.. ,,,,,+,,,#....#...'..'.. ,,,,,*,,,*,,,,#...#..#..) h *>,,,,,,,,,,,,,,2.0 (32) h _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a stone staircase leading down.) h4) hj) h) hyJ * >,#.<. ..,#. ...,,{,,,{#............. ....,,,,,,#....#........ .....,,,,,#.^..####'#... ......#####.......#..... .'.#.....0.0) .#....#' ......#####....# ......*,,,#..(.# ...>.,*,,,#....# .....,**+*#.... ....,,*,,,#....#...#..# ....,,+,,,#....#...'..' ,,,,,,*,,,*,,,,#...#..#*,,,,,,,,,,,,,,,) h z3.0 (1 _Found an escape hatch in the floor.) h 4) h ) hm ) h  #######**** .>.....,,,,#.< .......,,,,# ......x,,,{# .......,,,,#....# .......,,,,#.^..####'# .#####.# .'.# .#....#' .#####....# .*,,,#..(.# ....>..*,,,#....# .......**+*#....x   unseen horror (invisible, asleep) .......*,,,#....#...#..#) h .......+,,,#....#...'..' ,*,,,*,,,,#...#..#) h &0) h ,) h !*,,,.,,,x,,,,,,x),,,) hL <4.0 (1Freeze) h, ) hP a _An unseen horror comes into view.) ho fGobosan the Frost Mage*#######****############# Revenant of Ashenzari ****..,.>.....,,,,#.<.......... Health: 133/133 ========================,.......,,,,#............ Magic: 32/35 =====================---,.......,,,{#............ AC: 17Str: 18,.......,,,,#....#....... EV: 24 Int: 19,.......,,,,#.^..####'#.. SH: 11Dex: 9) hp ,......x#####.......#.... XL: 14 Next:  8% Place: Dungeon:12,.......@...'.......#.... Noise: ---------  Time: 29774.0 (0.0),...........#....#'###### v) +3 trident of Ashenzari's Black Moon {d,.......#####....#....... Cast: Freeze,.......*,,,#..(.#....... Memories (4) Fly ,....>..*,,,#....#.......,.......**+*#....######## x   unseen horror (invisible, drained),.......*,,,#....#...#..#,.......+,,,#....#...'..',,,,,,,,*,,,*,,,,#...#..#You hit the unseen horror. You drain the unseen horror.  The unseen horror is lightly wounded.  The wall freezes the unseen horror.  The unseen horror hits ) hq you but does no damage.  The wall freezes the unseen horror. The unseen horror misses you.The wall freezes the unseen horror.) hr  9 ==5.0 (1Ramparts Fly ) hg{ T###) h{~ 4  The unseen horror is lightly wounded.wall freezes the unseen horror.unseen horror hits you but does no damage.wall freezes the unseen horror. The unseen horror misses you. _The unseen horror hits you but does no damage.) hpIGobosan the Frost Mage*#######****############# Revenant of Ashenzari ****..,.>.....,,,,#.<.......... Health: 133/133 ========================,.......,,,,#............ Magic: 31/35 =====================---,.......,,,{#............ AC: 17Str: 18,.......,,,,#....#....... EV: 9Int: 19,.......,,,,#.^..####'#.. SH: 11Dex: 9) hlqi,......x#####.......#.... XL: 14 Next:  8% Place: Dungeon:12,.......@...'.......#.... Noise: ==-------  Time: 29775.0 (0.0),...........#....#'###### v) +3 trident of Ashenzari's Black Moon {d,.......#####....#....... Cast: Freeze) hq,.......*,,,#..(.#....... Memories (4) Ramparts Fly ,....>..*,,,#....#.......,.......**+*#....######## x   unseen horror (invisible, drained),.......*,,,#....#...#..#,.......+,,,#....#...'..',,,,,,,,*,,,*,,,,#...#..#) hqYou barely miss the unseen horror.The unseen horror is moderately wounded.The wall freezes the unseen horror.  ) hrThe unseen horror hits you but does no damage.  The wall freezes the unseen horror.  The unseen horror hits you but does no damage.) hs3-6.0 (1) hz|#####) h}  The unseen horror is moderately wounded.The wall freezes the unseen horror.unseen horror hits you but does no damage.wall freezes the unseen horror.) h~unseen horror hits you but does no damage. _The wall freezes the unseen horror. You block the unseen horror's attack.) hf  Gobosan the Frost Mage *#######****############# Revenant of Ashenzari ****.. ,.>.....,,,,#.<.......... Health: 133/133 ======================== ,.......,,,,#............ Magic: 30/35 ====================---- ,.......,,,{#............ AC: 17Str: 18 ,.......,,,,#....#....... EV: 9Int: 19 ,.......,,,,#.^..####'#.. SH: 11Dex: 9) hV ,......x#####.......#.... XL: 14 Next:  8% Place: Dungeon:12 ,.......@...'.......#.... Noise: =--------  Time: 29776.0 (0.0) ,...........#....#'###### v) +3 trident of Ashenzari's Black Moon {d ,.......#####....#....... Cast: Freeze ,.......*,,,#..(.#....... Memories (4) Ramparts Fly  ) hT,....>..*,,,#....#....... ,.......**+*#....######## x   unseen horror (invisible, drained) ,.......*,,,#....#...#..# ,.......+,,,#....#...'..' ,,,,,,,,*,,,*,,,,#...#..#You freeze the unseen horror!  The unseen horror is severely wounded.You barely miss the unseen horror.The unseen horror is severely wounded.) h/The wall freezes the unseen horror but does no damage.  The unseen horror hits you but does no damage.) h) hB *####### ,.>.....<) h ,....... ,....... ,....... ,.......) h՝^ ,.......#####...) hl. ,.......@...'... ,.....x.....#... ,.......##### ,.......( ) h,....>.. ,.......  ) hٞo,....... ,.......) h^7.0 (1Freeze) hڧJ###) h-Y###) hPH  The unseen horror is severely wounded.) hFYou barely miss the unseen horror.  The unseen horror is severely wounded.The wall freezes the unseen horror but does no damage.unseen horror hits you _The wall freezes the unseen horror but does no damage.) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) ht W####) hu ) h} ####) hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hy V##) h ) h! h####) h y  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ) h= t Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h######) hj#####) hy  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ) ht Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) hc) hr#x.#) h)un1=24 -) hu8 _) h}\###) h) h\y N###) hz @-9) h ######) hN ) hM####) h='80) hZ##) h) hk###1######) ht ##2=2) hz |####) h| ) hj####) h&3) hr###) h) hQ) h ..###.x@.........###.) hg?=4Freeze) h¥AFly ) h) honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The frozen ramparts melt away. The unseen horror misses you. x2) h} ) h~} ) h B.x) h@ &5) h ) h ; _You block the unseen horror's attack.) h w  Gobosan the Frost Mage *#######****############# Revenant of Ashenzari ****.. ,.>.....,,,,#.<.......... Health: 133/133 ======================== ,.......,,,,#............ Magic: 31/35 =====================---) h  ,.......,,,{#............ AC: 17Str: 18 ,.......,,,,#....#....... EV: 24 Int: 19 ,.......,,,,#.^..####'#.. SH: 11Dex: 9) h  ,.......#####.......#.... XL: 14 Next:  8% Place: Dungeon:12 ,.......@...'.......#.... Noise: =--------  Time: 29785.0 (0.0)) h  ,......x....#....#'###### v) +3 trident of Ashenzari's Black Moon {d ) hj! ,.......#####....#....... Cast: Freeze ,.......*,,,#..(.#....... Memories (4) Fly  ,....>..*,,,#....#....... ,.......**+*#....######## x   unseen horror (invisible, drained) ) h! j,.......*,,,#....#...#..# ,.......+,,,#....#...'..' ,,,,,,,,*,,,*,,,,#...#..#) h! Aim: an unseen horror (severely wounded, slightly transparent, lightly drained,100% to hit)  ) hI" You freeze the unseen horror.  The unseen horror is almost dead.You hit the unseen horror. You drain the unseen horror.  The unseen horror is almost dead.) hs# ) h+ C *####### ,.>.....< ,....... ,.......) hB, > ,....... ,.......^ ,.......#####... ,.......@...'... ,...........#... ,.......##### ,......x) h, ( ,....>.. ,.......  ) h, o,....... ,.......) hj. h 9 6.0 (1Freeze) h4 ) h/8 R  100% to hit)  You freeze the unseen horror.  The unseen horror is almost dead.You hit the unseen horror. You drain the unseen horror.  The unseen horror is almost dead. _You block the unseen horror's attack.) ha  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h*) h*) h1) hm4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) hn 3*#######****############ ..>........,#.<......... ..........,,#. ...,{# ..,,,#....# ..,,,#.^..####'# .#####.......#. .....'.# ....#....#'##### #####....#...... x#,,,#..(.# .....>..#,,,#....# ........#*+*#....####### ) h .#,,,#....#...#.. .+,,,#....#...'.. .#,,,*,,,,#...#..*,,, ,,*****######) h ) h ) h H*,,,,,,,) h} l*x**.+**) h 1*,,,*,) h s224 7Freeze) h ) h S _The unseen horror misses you.) h **#######****############ Gobosan the Frost Mage ,..>........,#.<......... Revenant of Ashenzari ****.. ,..........,,#........... Health: 133/133 ======================== ,..........,{#........... Magic: 31/35 =====================--- ,.........,,,#....#...... AC: 17Str: 18 ,.........,,,#.^..####'#. EV: 24 Int: 19) h" ,........#####.......#... SH: 11Dex: 9 ,............'.......#... XL: 14 Next:  8% Place: Dungeon:12 *......x@....#....#'##### Noise: =--------  Time: 29787.0 (0.0) ) hg*........#####....#...... v) +3 trident of Ashenzari's Black Moon {d ) hu*........#,,,#..(.#...... Cast: Freeze ) h+.....>..#,,,#....#...... Memories (4) Fly  ) h*........#*+*#....####### *........#,,,#....#...#.. x   unseen horror (invisible, drained) ) h%*........+,,,#....#...'.. ) hDG,........#,,,*,,,,#...#..  *,,,,,,,,,,,,*,,,*****#######) hkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  ) hPress: ? - help, Shift-Dir - straight lineAim: an unseen horror (almost dead, slightly transparent, lightly drained, 100%) h+to hit)  You freeze the unseen horror!) h ,..>........,#.< ,.......... ,.......... ,......... ,.........,,,#.^) hr ,........#####.. ,............'.. *.......@....# *........##### *........#( +.....>..# *........# ) h*........# *........+ ) h ,........#    ) h!p 9 98.0 (1Freeze) hf() h*  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (almost dead, slightly transparent, lightly drained, 100%to hit)  You freeze the unseen horror! _You kill the unseen horror!) h1) h2) h45) h#7) h&;R24 ) h=) h>) h?) hC) hbC&2) hD) h]H) hH) hI) h*M) hpM) hlN) hcQ) h R) h7S) hV) hfVL3=) hW) h[) h\) hu\) hz_) h_) h`) hc,) hd) hh4==) hNl) hl) hm) h|p) hq) hr) hwB) h~h - _You start resting.) hf18024.0)) h5==-3.0 (15) h) h% _Magic restored.) h; ) h? B) hIB ) hB :=) hD ) hF ) hF ) hG ) hmJ ) hJ ) h>Y ) hY ,) hZ ) h?c ) h&d ) hnd ) he ) hVh ) hh ) hi ) h l ) hJl ) hm ) ho ) h3p ) hq ) hs ) h.t ) h"u ) hw ) hw ) hx ) h^{ ) hv ) h ) h3 ,) h ) h ,) h{ ) h; ,) hF ) h ,) h ) hS ) h ) h ) h ) h ) hĝ ) h; ,) h7 X) h ,) h ) h{ ,) h ) h ) h ) hp ) h ) hU ) h ) h ,) h ) h̹ ) h ) h ) hA ,) hK ) h ) h^ ) h ) h ) h$ ) h: ) hR ) h ) h% ) hz ,) hx ) hH ,) h ) h ,) hY ) hV ) h ) h ) hL ) h ) h ) h ,) hB ) h ,) h ) h% ) h` ) h ) h ) h ) h ) hE ,) h8 ) hx ) h ) h# ) hJ ) h ) h ) h ) h ) h ) h ) hc ) h ) h ,) h ) h7 ) h ) h ) h ) hI ) hR ) h ) h ) h' ) hR ,) h` ) h ,) h# ) h' ,) hC ) h ,) h ) h ) h@ ) h( ) h ,) hK ) h! ) h|! ) h1" ) h$ ,) h% ) h( ,) hX) ) h+ ,) h, ) ho/ ) h/ ) h1 ) h3 ,) h4 ) hm8 ,) hiC B) hD ) h0H ,) hZI ) hK ,) h9M ) hO ,) hP ) hTS ,) hT ) hV ) hV ) hW ) hZ ,) h?[ ) h] ) h^ ,) h` ) ha ) h b ) hh n) hGm X) hq B) hws ) h t ) ht ) hw ) hNw ) hx ) h:| ,) h| ) h^ ) h ) h ) h ) hv ) h ) h ) h, ) h ) h ) h ) h J) h ) hޡ ,) hǢ ) h? ) h ) h ) hߨ ) hH ) hR ) h h 902.0 (99 _You start waiting.) h 03.0 (100.0)) h ) h # _Done waiting.) h ) h ) hp) h1) hW) h,) hw) h&k78 *########################>..#.<...#.......C#..............#....#...#.^..####'#,#####.......#...,.....'.......#.....#....#'#####*........#####*........#,,,#..(.#......) hj&r+.....>..#,,,#....#...... C   cyclops (missile, asleep)........+) h214.0)) h2+5.0 (2) h.:) h<Z _A cyclops comes into view.) hx ]*#########################,..>#.<,.#.,.C#......,.#....#......,....#.^..####'#,.#####.......#.,.....'.......#....*.....#....#'######*.#####....#.*........#,,,#..(.#.+.....>..#,,,#....#.......*.#*+*#....########*.#,,,#....#...#..#) h NCC)) h J====6.0 (1) h ) hY ) _The cyclops shouts!) h`*##,..>.#.<.,.#.,.C#.,.#....#.,.#.^..####'#.,.#####.#.,......'.#.*............#....#'#) hjaC*........#####....#.*........#,,,#..(.#.+.....>..#,,,#....#.*........#*+*#....#*.#,,,#....#...#..#.) hc) hxjU.C) hkV----7Freeze) hq) hw) hmJ*##,..>.#.<.#,.#.#,.#.#,.C.#....#.#,.#.^..####'#...#,.#####.) h#Km#.....',............'.#.....#*............#....#'#*........#####....#.*........#,,,#..(.#.+.....>..#,,,#....#.*.#*+*#....#*.#,,,#....#...#..#.) hU) hVQ=---8) h\) h^5 _You block the cyclops's attack.) hB *##,..>.#.<.#.,.#.#.,.#.#.,.C.#....#.#.,.#.^..####'#...#.,.#####.#.....'.,............'.#.....#.*.....#....#'#*.#####....#.*.#,,,#..(.#.+.....>..#,,,#....#.*.#*+*#....#*.) hOC /#,,,#....#...#..#.) hI ) hJ .-9) hfP ) haR ) h Gobosan the Frost MageRevenant of Ashenzari ****..Health: 133/133 ========================*############################ Magic: 32/35 =====================---,..>.........#.<...........#. AC: 17Str: 18,............#.............#. EV: 24 Int: 19,............#.............#. SH: 11Dex: 9,..........C.#....#........#. XL: 14 Next:  9% Place: Dungeon:12,...........@#.^..####'#...#. Noise: ---------  Time: 29909.0 (0.0),........#####.......#.....'. v) +3 trident of Ashenzari's Black M) h oon {d,............'.......#.....#. Cast: Freeze*............#....#'######### Memories (4) Fly *........#####....#..........*........#,,,#..(.#.......... C   cyclops (missile, drained)+.....>..#,,,#....#..........*........#*+*#....###########*........#,,,#....#...#..#...Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the cyclops but do no damage. You drain the cyclops.  The cyclops is lightly wounded.) h8 28- 9 ==10.0 (1Ramparts Fly ) h֎ o#####) h* asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the cyclops but do no damage. You drain the cyclops.  The cyclops is lightly wounded. _hits you.) hUGobosan the Frost MageRevenant of Ashenzari ****..Health: 128/133 =======================-*############################ Magic: 31/35 =====================---,..>.........#.<...........#. AC: 17Str: 18,............#.............#. EV: 9Int: 19,............#.............#. SH: 11Dex: 9,..........C.#....#........#. XL: 14 Next:  9% Place: Dungeon:12,...........@#.^..####'#...#. Noise: ==-------  Time: 29910.0 (0.0),........#####.......#.....'. v) +3 trident of Ashenzari's Black Moon {d,............'.......#.....#.) hV[39;49m Cast: Freeze*............#....#'######### Memories (4) Ramparts Fly *........#####....#..........*........#,,,#..(.#.......... C   cyclops (missile, drained)+.....>..#,,,#....#..........*........#*+*#....###########*........#,,,#....#...#..#...Aim: a cyclops, quivering large rocks (lightly wounded, lightly drained, 100%  to hit)  You freeze the cyclops!  The cyclops is moderately wounded.You hit the cyclops. You drain the cyclops.  The cyclops is heavily wounded.) hX;9-1.0 (1) h5^w#####) h`4  to hit)  You freeze the cyclops!  The cyclops is moderately wounded.You hit the cyclops. You drain the cyclops.  The cyclops is heavily wounded. _You block the cyclops's attack.) hyGobosan the Frost MageRevenant of Ashenzari ****..Health: 129/133 =======================-*############################ Magic: 30/35 ====================----,..>.........#.<...........#. AC: 17) hAStr: 18,............#.............#. EV: 9Int: 19,............#.............#. SH: 11Dex: 9,..........C.#....#........#. XL: 14 Next:  9% Place: Dungeon:12,...........@#.^..####'#...#. Noise: =--------  Time: 29911.0 (0.0)) hV,........#####.......#.....'. v) +3 trident of Ashenzari's Black Moon {d,............'.......#.....#. Cast: Freeze*............#....#'######### Memories (4) Ramparts Fly *........#####....#..........) h<5*........#,,,#..(.#.......... C   cyclops (missile, drained)+.....>..#,,,#....#..........) h}*........#*+*#....###########*........#,,,#....#...#..#...Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, lightly drained, 100%  ) hfto hit)  You freeze the cyclops.  The cyclops is heavily wounded.) hdYou hit the cyclops but do no damage. You drain the cyclops.) hr4302.0 (1) h@ m###) h _ _The cyclops is heavily wounded.) hF1 ;Gobosan the Frost MageRevenant of Ashenzari ****..Health: 130/133 =======================-*############################ Magic: 29/35 ===================-----,..>.........#.<...........#. AC: 17Str: 18,............#.............#. EV: 9Int: 19,............#.............#. SH: 11) h2 Dex: 9,..........C.#....#........#. XL: 14 Next:  9% Place: Dungeon:12,...........@#.^..####'#...#. Noise: =--------  Time: 29912.0 (0.0),........#####.......#.....'. v) +3 trident of Ashenzari's Black Moon {d,............'.......#.....#. Cast: Freeze*............#....#'######### Memories (4) Ramparts Fly *........#####....#..........) hY2 *........#,,,#..(.#.......... C   cyclops (missile, very drained)+.....>..#,,,#....#..........*........#*+*#....###########*........#,,,#....#...#..#...Aim: a cyclops, quivering large rocks (heavily wounded, lightly drained, 100%  ) h2 gto hit)  You freeze the cyclops!  The cyclops is severely wounded.) h2 You hit the cyclops but do no damage. You drain the cyclops.  The cyclops is severely wounded.) h}4 c2930=3.0 (1) h8 #####) h: + _The cyclops hits you.) h_/   Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 129/133 =======================- ) h/  *############################ Magic: 29/35 ===================-----  ,..>.........#.<...........#. AC: 17Str: 18  ,............#.............#. EV: 9Int: 19  ,............#.............#. SH: 11Dex: 9  ,..........C.#....#........#. XL: 14 Next:  9% Place: Dungeon:12  ,...........@#.^..####'#...#. Noise: =--------  Time: 29913.0 (0.0) ) h0  ,........#####.......#.....'. v) +3 trident of Ashenzari's Black Moon {d  ,............'.......#.....#. Cast: Freeze  *............#....#'######### Memories (4) Ramparts Fly  *........#####....#..........  *........#,,,#..(.#.......... C   cyclops (missile, very drained)  +.....>..#,,,#....#..........  *........#*+*#....###########  *........#,,,#....#...#..#...Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, heavily drained, 100%  to hit)  You freeze the cyclops.  The cyclops is almost dead.You hit the cyclops. You drain the cyclops.) h7   *#############  ,..>.........#.<  ,............#  ,............#  ,..........(  ,...........@#.^  ,........###  ,.....    ( ) h7  >       ) h< =30114.0 (1) h3= gFreezeAim: a cyclops, quivering large rocks (severely wounded, heavily drained, 100%  to hit)  You freeze the cyclops.  The cyclops is almost dead.You hit the cyclops. You drain the cyclops. ) h= A_You kill the cyclops!) hPB #####) hD s _Your base Spellcasting skill increases to level 10!) hC)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hȮ}#####) h) hN#####) h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hL######) h) h٥=###) h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h) h>) h) h ) hZ124 ) h,) h&2) h) h###-###onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ) h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.) h2#6.0 (2###) hk3=-7.0 (3) hOp#####) h) h[" _HP restored.) hJT) hT) hU) hX) h]y30=) h^) h_) hb) hb) hc) hf) hf:=) hg) hJo..#.#...@#####) hwf 21.0 (4 _You start resting.) hx1==2.0 (5Fly ) h~) h` ) h&_The frozen ramparts melt away.) h` 4) hGa ) h9i ) h k ) hVk ) hl ) ho l2=) hp ) hr ) hr ) hms ) ht ) h$u ) hu ) hw ) h2x ) hYy ) h{ ) hN| L3=) h} ) h0 ) h ) h ) h3 n) hՈ ) h ) hy #4) h F==) h ) hڏ ) h" ) hʑ ) h ) h ) h ) h ) h ) h ) hס _ _You start resting.) h} 037.0 (15.0)) hݦ w5==8.0 (16) h^ ) h٫ % _Magic restored.) hj ) h2k ) hl ) hXo ) ho ) hMt ,) ht ) hu ) hx ,) hy ) h{ ) h5| :=) h} ) h ,) h ) h ) h] ) h~ ) h ) h ) h# ) h ) hM ) hc ) hm ) h ) h ) h ) h ) h ) hҘ ) h@ ) ha ) h ) hڜ ) hӝ ) hڟ ) h ) h ) h ) h ) h ) h ) hg ) hj ) h ) h ) h ) h ) h ) h+ ) hW ) h ) h ) h ) h ) hµ ) h ) h< ) h ) h8 ) hѻ ) h ) h ) h@ ) h ) hL ) h ) h ) h< ) hv ) hf ) h` ) h ) h\ ) h ) h ) h ) h ) h ) h\ ) h< ) h ) h ) h ) h ) h ) h ) h ) h" ) h* ) h{ ) h ) hC ) h ) h ) h ) h ) h ) h ,) h6 ) h ) h ) hu ) h ) hx ) h ) h ) h ) h ) h ) hS ) h: ) h~ ,) hM ) hQ ) h ) h ) h ) h ) hD ) h ) h ) hg ) hT ) h ) h ) h ) hD ) h= ) hB ) h ) h ) h ) hZ ) h5 ) h` ) h ) h ) h ,) h) ) h)" ) h" ) h$ ) h% ) h:& ) hg' ) hx) ) h) ) h* ) h, ) hq- ) h. ) h/ ) h/ ) hn0 ) h1 ) h1 ) h3 ) h5 ) h86 ) h87 ) hj9 ) h9 ) h: ) h> ,) h? ) huA ) hA ) hOC ) hE ,) hE ) hvG ) hG ) h@H ) hJ ,) hK ) hM ) hFN ) h O ) hO ) h4P ) hP ) hR ,) hR ) hT ,) hU ) hW ,) h-Y ) hO[ ) h[ ) h] ) hX^ ) h^ ) h _ ) hb ) hOc ) hc ) he ) hNe ) h:f ) heh ) hh ) hi ) hk ) hl ) hOm ) h3n ) hn ) hn ) h p ,) hp ) hq ,) h{r ) hms ) hs ) h%t ) hOu ) hu ) h v ) hw ) hNx ,) hx ) hy ) hy ) hz ) hz ) ha{ ) h| ) h} ) h~ ) hz ) h ) h. ) h ,) hE ) hV ) h ) h ) h# ) hH ) h ) h ) h5 ) hՇ ) h߉ ) h) ) hՋ ) hD ,) h؍ ) h; ,) h ) h ) h ) h ) h ) h7 ) hG ) hV ,) h ) h ,) h ) hښ ,) hś ) h ,) h ) hÞ ,) hn ) h' ,) hu ) h ) h ) h ) h ) hI ) h? ) hs 30037.0 (99 _You start waiting.8.0 (100.0)) h ) h # _Done waiting.) h 4) hE ) h ) h< ) h ) h ,) h ) hi ) h ) h` ) h ) h ) h ) h ) h ) hL ) h ) h ) h} ,) h ) h ) h ) h ) h ) h5 ) hD ,) h ) h{! ) h9 ) h%= ) hxA X) hB ) hGB ) hB ) h D ) hDE ) hE ) hRF ) hQH ) hI ,) h 9 ) h] ) h` F _You reach down and open the door.) hb ) hc <24 ) hd ) he ) hg ,) h"h ) hk @  There is an open door here.) hm ) hnn _) h7o ) hCq ) hvs ) hs ) ht ) hAw ) hx ,) h^y ) hz ) h{ ) h | ) he| ) ha ) hi ) h ) h ) h[ ) he ,) h ) h ) h C  #...#........#,,,#..(.#.  #...'.....>..#,,,#....#.  #...#........#*+*#....##  #...#........#,,,#....#. ) hG  #####........+,,,#  #............#,,,*,,,,  #............#,,,*****##  #####........#,,,*,,,,  #...#..@.....#,,,+,,,,63.0 (25.0)  #...#........#,,,*,,,,#  #...#........#********## ) hɍ - #...#........#,,{*,,,,#.  #...#........#,,{*,,,,#  #...#........#,,,##+###  #...#........##'*#....# ) h  #...#.......?#...#....#.  #,,,,,*...#.(..#) hŔ ) h ,4.0 (26) h ) hx Q _Found a scroll of identify.) h{) h!) hr) h) ho) h B) h) hX) hi) h) h) h޶) h ) h ) h*) hw) h}) h) h,) h) h) h> 9 ) h) hF _You reach down and open the door.) h #............#####.......#...  #................'.......#...  #####............#....#'####  #...#........#####....#......  #...#........#,,,#..(.#......  #...'.....>..#,,,#....#......  #...#........##+##....######  #...#........#...#....#...#..# ) h9{ #####........@...#....#...'..'70.0 (6.0)  #............#...#,,,,#...#..#  #............#...#****######  #####........#...#,,,,#......  #...#........#.[.+,,,,#...... ) h8 #...#........#...#,,,,#......  #...#........#####****######  #...#........#,,{*,,,,#..'>.'  #...#........#,,{*,,,,#..#) h) hKI24 1.0 (7) h) h<s _Found a +0 leather armour. _There is an open door here.) h 4) h ) hw" ) h$ ) h( Q _) hk+ ,) h, ) h/ ) hN1 ) h1 ( 9 ) h2 ) hZ8 F _You reach down and open the door.) hp: ) h: <24 ) h; ) hv> ) h@ ) hd@ ) hnA ) hIC ) hwE ,) hF ) hFH ) hJ ) h^K ) hhL ) hN ) hP ) hQ ( 9 ) h[R ) h'U F _You reach down and open the door.) hW ) hX <24 ) hY ) h[ ) h\ ) h@] ) h^ ) hee @  There is an open door here.) hg ) hfh _) hi ) hm ) h/p ,) hq ) hu ) hw ,) hy ) hy} ) hz ,) h ) h; @  There is an open door here.) h ) h׈ _) hߊ ) h6 ) h ) h: ) hh ) hq ) h ) h ) h ) h X) h ) h ) hT ) h5 ) hѯ ) h/ ) h5 ) hc ) h+ ) h ) h ) h ) hT ) hS ,) h ) h ) hi ,) h ) h ) h ) h ) h, ) h ) h ,) hs ) hM ) h ) h[ ) h\ ) h ) hP ) h ) h? ) h ) h ) h[ ) h ) hI ) h ) h ) h ) h ) h ) h ) h ) h ) hS ) h ) h ) h ) h ) h ) h ) h" ) h & ,) h' ) h* ) h, ) h- ) hp. ) h1 ) h3 ) h4 ) h5 ) h_7 ) h8 ) h59 ) h\> ) h? ) hB ,) hC ) h G ) hI ,) hOK ) hrN ) hP ) hiP ) hQ ) hrT ) hGU ) hU ) h.V ) hY There is an open door here. _You reach down and open the door. _There is an open door here.  ) h\ ) h] _) h^ ) hk ) hm ) h)n ) hlo ) h|t ) h#v ) hv ) hgx ) h"} ) h ,) h ) h, ) h͇ ,) h ) hЍ ) h ) h ) h ) h _You reach down and open the door. _There is an open door here) h[ .  ) h6 ) h _) hS ) h2 ) hɢ B) h ) hЧ ) h! ) h ) h ) h ,) h ) h ) h7 B) hϸ ) hϺ ,) hI ) h ) h ,) h ) h ) h ,) hD ) h ) ha ) h ) h ) h ) h ,) h ) hb ) h5 ) h{ ) h? ) h JThere is an open door here.  ) h ) h _) hu ) h ) h ) h, ) h ) h ) h ) h ) h ) hN ) h( ,) h ) h ) h` ) h ) h ) hT ) h ,) h ) h ) h ,) hH ) he ) h ,) h+ ) ho ) h ) h2 ,) h  JThere is an open door here.  ) h ) h 6 _) h ) h ,) h> ) hN H   stone staircase leading down here.) h ) h _) h\ ) h @  There is an open door here.) h ) h _) h ) h ) hj ) h ) h ) h ) hT! ,) h! ) h" ) h'$ B) h%% ) h& ) hJ& ) h:( ) h?) ) hP* ) h* ) h + ) h+, ) h+- ,) h. ) h0 ) hS4 ,) h5 ) hJ6 ) h7 ) h7 ) h9 ) hA ..#,,,*,,,,#..'>.'.....#.......' ..#,,,*,,,,#..#..#.....#.......# ..#,,,##+###..####.##########.. ..##'*#....#..#........#.......# .?#...#....#..#........#.......# ..#...#.(..#..#........#....> ..##'##....#..#####...##......... ..#...#....'......#...#..≈≈~~≈~≈≈ ..#...#....#....@.#...#..~####### ###...####.######+##..##.~#....= .........'..#...#,,#..#..≈#..... .........#..#...#,,#..#..~#.....# .#########..#...#,,#..#..~#.))..# .........#..#...#,,#..#..≈###)### .........####...####'###.~#⌠.)..' .........#......#..<..#..≈#⌠.÷..' .........#.....#..≈###)###) hqH 1498.0)'..#..#..#..####) hO ) hyQ k 9 ======50.0 (79) h[ S _As you open the door, it creaks loudly!) h24 ) h) hZ) h] B) ho ) h ) h) h) hr) h) h) h) h) h) h) h!@  There is an open door here.) h#) ho# _) hZ$) h|&) h() hf() h)) hv+) h-) h-) h|/) h1) hu3) h3) h5) h88) hc:> 9 ) h.<) h>F _You reach down and open the door.) hA) hPA<24 ) hB) hJ@  There is an open door here.) hL) hM _) h-O) hR) h5T) hzT) hU) hW) hY,) hZ) h@]) h9_,) hL`) h_b) hId) hd) hf) hh) h8k,) h9l) htn) hp,) hq) ht) hv) hDv) hvw) h"{@  There is an open door here.) h}) h} _) h~) h ) h(,) hۃ) h}) h) h) h') ho) hƍ,) hŽ) h) h) h`) h) hЙ) hћ) h) hS) h,) hn) hH) h9X) h) h) h) h) h ) h) hܻ) h_) h8) h,) h>) h) h) h) h) ht) h) hZ) hG) h) h) h) h) hR) h)) hz) hq) hl) h<) h) h) h) h,) h) hq) hQ) h) h ) h) h ) hu) h.) h) h,) h) h ) hk) h) h) h) h,) hQ) h) h) hO) h) hU) h}) h( 9 ) h) h F _You reach down and open the door.) h? ) hv <24 ) h< ) h) h],) h) h) hP) h) h?) h*) h,) h6) h) h`,) h) h) h ) h !) h!) h #) h$,) hZ%) h&) h() h_() h)) hm*) h+) h,) h,) hI.) h/) h/) h0) h2) hg3) h3) h24) h5) h6) h6) hZ7) h8) h9) h9) h\:) h;) h<) hD=,) h7FcThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here. _) hF) hG) hI) h^I) hI) hMYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  ) hN) hO _) hP) hQ) h)S) hrS) hS) htVThere is an open door here. _You reach down and open the door. _There is an open door here.  ) h*X) hxX _) hX) hZ) h[) h\) h]) h1^) h_) h_) h`) h b) h3c) hc) hc) hf) h-h,) hh) h'j) h o) h`q) hr) hr( 9 ) hNs) hvuYou reach down and open the door. _There is an open door here. _You reach down and open the door.) hvR24 ) hw) hzYou reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.) h{) h|6 _) h ~) h,) h) hp) h> 9 ) h) hĄThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.) hAR24 ) h) hQ  #...#...#..  ######...#####'#  #.....................  #.......##'#.  #...#####...##########  #...#) hNZ.....'  #...#............#  ##'######...#######'##  #....@..#........#....------225.0 (75  #....#..#........#..(. ) h #####################   ) h# You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.) h=------) h) hE _Done exploring.) hM J) h~ ...#.........'..0.0)) h 4) h܅ E _Done exploring.) hI [[?25h[?0c  Search for what [Enter for "."]? ) hx [?25l[?1c) h)) hQ-$) h-E29 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:12] a +0 dire flailb - [D:12] an escape hatch in the ceiling  c - [D:12] a +0 leather armour (1 further duplicate)  d - [D:12] a +2 rapier of venome - [D:12] 3 stones (5 further duplicates in 2 piles)  f - [D:12] a +0 scale mail  g - [D:12] 6 javelins  h - [D:12] a +0 dagger (1 further duplicate)  ) h-i - [D:12] a stone staircase leading down  j - [D:12] a +0 chain mail (2 further duplicates)  k - [D:12] a +0 glaive  l - [D:12] a +0 great sword  ) h.m - [D:12] a +0 hand axe  n - [D:12] a +0 mace  o - [D:12] a +0 plate armour (1 further duplicate)  p - [D:12] a +0 ring mail  ) hC.q - [D:12] a +0 robe  r - [D:12] a +0 war axe  s - [D:12] a +1 great mace of holy wratht - [D:12] a ring of flight  ) hn.`u - [D:12] a stone staircase leading down  v - [D:12] a staircase to the Orcish Mines ) h.[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]) h  f - [D:12] a +0 scale mail  g6 javelins  hdagge  i - [D:12] a stone staircase leading down  ja +0 chain mail (2 further duplicates)  kglaive  la +0 great sword  mhand axe  n+0 mace  oplate armour (1 further duplicate)  pring mail  q) hrobe  rwar axe  s - [D:12] a +1 great mace of holy wrathtring of flight  u - [D:12] a stone staircase leading downvstaircase to the Orcish Mines  wdispersal trap  x - [D:12] a stone staircase leading down  ystone staircase leading up  zn alarm trap  Aone staircase leading up71%) h߽ I u - [D:12] a stone staircase leading down  y - [D:12] a stone staircase leading upB - [D:12] an escape hatch in the floor  C - [D:12] a stone staircase leading upbot) h;  y - [D:12] a stone staircase leading up  C - [D:12] a stone staircase leading up) hW ) h i  #...#...#...#......... Gobosan the Frost Mage  ######......#..#####'# Revenant of Ashenzari ****..  #..................... Health: 133/133 ========================  #.......##'##......... Magic: 35/35 ========================  #...#####...########## AC: 17Str: 18  #...#............'.... EV: 24 Int: 19  #...#............#.... SH: 11Dex: 9 ) h $ ##'######...#######'## XL: 14 Next: 11% Place: Dungeon:12  #....@..#........#.... Noise: ---------  Time: 30225.0 (0.0)  #....#..#........#..(. v) +3 trident of Ashenzari's Black Moon {d  ###################### Cast: Freeze Memories (4) Fly        _There is an open door here. _You reach down and open the door.  There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .) hu ) h ) h ) h . _) h-) h.) h3) h5F _Unknown command.) hRJ) hRF _Unknown command.) ho ) h E  Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  14.8  11.3  +1   n + Spellcasting  13.6  14.3  -1  ) hO          b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2  ) h  d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1  ) hи h e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   0.2   1.4  -2  ) hf  g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   1.4  -2  ) h  i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1  ) h  k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1   z - Evocations   0.3   1.2  -1   m - Stealth   2.5   2.1  +2  ) h         ) h     The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  ) hH }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets) h ) h ) h   #...#...#...#......... Gobosan the Frost Mage  ######......#..#####'# Revenant of Ashenzari ****..  #..................... Health: 133/133 ========================  #.......##'##......... Magic: 35/35 ========================  #...#####...########## AC: 17Str: 18 ) h  #...#............'.... EV: 24 Int: 19  #...#............#.... SH: 11Dex: 9  ##'######...#######'## XL: 14 Next: 11% Place: Dungeon:12  #....@..#........#.... Noise: ---------  Time: 30225.0 (0.0)  #....#..#........#..(. v) +3 trident of Ashenzari's Black Moon {d  ###################### Cast: Freeze ) hK ^Memories (4) Fly  ) h      There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.) h ) h ) h5 ) h` ) h) h) hR") h$F _Unknown command.) h-) h.) h3) h5F _Unknown command.) h;) h@FLevel 12 of the Dungeon <<<<>>>>>(Press ? for help)  #......................#...#.....#..~#.....#~....####..#..#..#..#.....#   #......................#...#.....#..≈#[....#~....'.....####..#..#.....#   #....###################..##'######.≈#######≈.####.....#........#'##'##   #.............................#..#..≈~~~~~≈~~....#'#####..#'##..#..#..#   #.............................#..'...............#..#..#..#..####..#..#   #.............................#..#.......#..#....#..#..#..#..#..#'##..# ) h"G  ######'##...#..#'#####..####..#..#########..#....####..#..#..#..#..#..#   #....#..#...#..#..#........#..#..'....#..'..#....#..'..#..#..#..#..#..#   #....#..#...#..#..#........#..#..#....#..#..'....#..#..#..####..#..#..#   #....#..#...#..#..######...####'##########..#....####..#..#..'..#..#..#   ##'######...#######...#....#..#..........#..#....#..#..#..#..#..#..#..#   #...'...#...#.........#....'..#).........'..#....'..#..#..#..#..#..#'##   #...#...#...#.........#....#..#..........#..#....#..#..#..#..#..#..'..#   ######......#..#####'##....#..####+#######..#....####..#..#..#..#..#..#   #..........................#..#..#..#....'..#..........#..#..#..#..#### ) hG  #.......##'##..............#..#..#..#....#..######.....#..#..#'##..'..#   #...#####...################..#'##..######..#....#'##..#..#..#..'..#..#   #...#............'....#....#.....#.......#..#....#..#..#..#..#..#..#..#   #...#............#....#....#.....#.......####....#..#..#..#..#..#..#..# ) hHN  ##'######...#######'####'###'##..#..#.......#.>..####..#..#.....#..#..#   #....@..#........#..................#............'..'..#..#.....#<.#..#   #....#..#........#..(...............#............#..#..#..#.....#..#..#   #######################################################################) h@ ^>@) h) h/x  #...#...#...#......... Gobosan the Frost Mage  ######......#..#####'# Revenant of Ashenzari ****.. ) h5 #..................... Health: 133/133 ========================  #.......##'##......... Magic: 35/35 ========================  #...#####...########## AC: 17Str: 18  #...#............'.... EV: 24 Int: 19 ) h #...#............#.... SH: 11Dex: 9  ##'######...#######'## XL: 14 Next: 11% Place: Dungeon:12  #....@..#........#.... Noise: ---------  Time: 30225.0 (0.0) ) h( #....#..#........#..(. v) +3 trident of Ashenzari's Black Moon {d  ###################### Cast: Freeze Memories (4) Fly ) h;'   ) hh4  ) h  _Done exploring. _Search for what [Enter for "."]? . ) hO_Unknown command. _Unknown command. _Unknown command. ) h ._Unknown command.) hS4) h&) h6) h`; _) h\!) h #,) h#) h)) h*) h*) hw,) hY5@  There is an open door here.) h6) h$7 _) h7) h<) h.>) h>) h>) hmD) hE) hF) hF) hNL) hM,) hN) hiS) h$U,) hU) h[) hz\) h\) h]) hcc) h|d) hd) h]e) hYj) hok) h l) hll) hRq) hr) hr) hs) hy) h,) h) h@  There is an open door here.) hh) hv _) h) h) h) h) h) h&) h˩,) hE) hg) hg,) h.) h) hj) h) h5) h) h) h}) hA) h) h) hA) h) hL _There is an open door here.  ) h) hz _) hS) h) h1,) h) hQL _There is an open door here.  ) h") h _) h) h ) hJ) hB,) h) h{) h) hh) h) hq,) h) h) h) h1) hm) ht) h,) h) h$) h) h!) h) h>) h,) h") h ) hW ) h ) hA ) hQ) h,) h{) h) h,) hw) h) h) hZ) h) h) h,) ht) h:) h ) h!) hs!) h?#) h$,) h &) hH() h-*) h*) h+) h-) h/,) h0) h/2) h3) h?4) h4) hD6) h7,) hs8) h9) hS;) h;) h0<) h=) h>) hD?) h?) h+A) hB) hC) hQC) h;E) hIF) h`G,) hH) h\J) hJ) h K) hL) h)N) htN) h>O) hP) h R,) hR) hT) hU,) hOV) h^4#).........'..#....'..#..#..#..# #..........#..#....#..#..#..#..#. ####+#######..#....####..#..#..# #..#..#....'..#..........#..#..# #..#..#....#..######.....#..#..#' #'##..######..#....#'##..#..#..# ...#.......#..#....#..#..#..#..# ...#.......####....#..#..#..#..#. #..#..#.......#.@..####..#74.0 (49.0) ......#............'..'..#..#... ) hG`3......#............#..#..#..#.... ################################# ) h_e) h>g _There is an open door here. _ staircase to the Orcish Mines here.) h{) hB) h) hu) hB 9 5.0 (1.0) _) h) hـ4Generating dungeon...o\\/o/ building the Lair of Beasts \o\) hv building the Orcish Mines /o/) hP ) h3 Gobosan the Frost Mage#.#.......oo.Revenant of Ashenzari ****........#....$Health: 133/133 ========================...........#Magic: 35/35 ========================...........###AC: 17Str: 18.............EV: 9Int: 19...>..$....SH: 11Dex: 9.........##XL: 14 Next: 11% Place: Orcish Mines:1.......@..#Noise: ---------  Time: 30275.0 (1.0).#..#...^##v) +3 trident of Ashenzari's Black Moon {d........#) h*5 Cast: Freeze#.........#Memories (4) Fly #....##$...##.## ###.##o   orc wizard (asleep)####o   orc (asleep) _Unknown command. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is a staircase to the Orcish Mines here.) h^6 ) h2F  **,,,,,,,,,,,,,,*,oo.***,**,*,,**,,,,*,*,,**,*,,,****,***********o* *oYou fly downwards. Welcome to the Orcish Mines!) h 4==7 (1.7) h= ) hA _The orc shouts! The orc wizard shouts!  Found 52 gold pieces. Found a stone staircase leading down. _There is a staircase back to the Dungeon here.) h.M*#O..oo.,#.#.......oo.***#....$*** ### ..........##>..$.......# ##*,,*,.......<..#*,,,) h.#..#...^##**,****## ***#.........#*O   ogre (wandering)oo 3 orcs (2 wandering)) h) h|) hh) h   *,,,,*,***,,*,,,,o.ooopriest (wandering)o   orc wizardooo 3 orcs (2 wandering)An ogre and 2 orcs come into view.An orc priest comes into view. It is wielding a +0 falchion.) h$ *******The orc wizard casts a spell at you.) h) h\) hDb  The puff of flame misses you.) h\ .O.ooo.....@.ooo 4 orcs (1 wandering)An orc comes into view. It is wielding a +0 falchion.) hJ24 60) h) hG _The orc shouts! You hear a shout! The orc shouts!) h#.O........o.o,*,#.#ooo**......#....o** .....#* ##..##>..$.......#......##*,,**.#*,,,*.#..#...^##**,**#........# ***  #.#* #....##$...#.##*###.##o   orc wizard ##* *## ooo 3 orcs ) h) h>) h) h{..oo$o) h&7) h?) h  _You hear a shout! x2 _There is a staircase back to the Dungeon here.) hl ) h ) h ) h& ) h ) h7 ) h .oo..ooo.oopriest (wandering)o   orc wizardoooo 4 orcs) hE .-8) h ) h r _An orc comes into view. It is wielding a +0 flail.) h!*#.O..........o,*Gobosan the Frost Mage,#.#........oo***Revenant of Ashenzari ****..,......#....o**Health: 133/133 ========================,........oo.#*Magic: 32/35 =====================---,.........o.###AC: 17) hRStr: 18,.............##EV: 24 Int: 19,...>..$.......#SH: 11Dex: 9,.........##*,,**XL: 14 Next: 11% Place: Orcish Mines:1,.......@..#*,,,*Noise: =--------  Time: 30278.7 (0.0)*.#..#...^##**,**v) +3 trident of Ashenzari's Black Moon {d**#........# ***Cast: Freeze#.........#*Memories (4) Fly #....##$...*##.##*###.##o   orc priest (wandering)##* *##o   orc wizardoooo 4 orcs _An orc comes into view. It is wielding a +0 flail.Casting: Freeze (safe; 1% risk of failure)  ) hBConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA staircase back to the Dungeon.) hߓ) h5) h) h() h!) ht) h..ooo..ooo....#..) h#..oo 5 orcs) h 9 ==9.7 (1Ramparts Fly ) hS##) h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A staircase back to the Dungeon. _The walls around you are covered in ice.) hM) h ) h ) hG!) h&) h() h)) h4..ooo...ooo) h6K24 --80) hV@8#) hBC) h<9 ) h: ) hP; ) h; ) hH .o...oooo) hN A#) hv ) hg ) h Fo$.) h= 1o) hj R--1Freeze) h A##) hG m _The orc priest looks encouraged for a moment.) h *#.O...........,*  Gobosan the Frost Mage ,#.#..........***  Revenant of Ashenzari ****.. ,......#...o$**  Health: 133/133 ======================== ,..........o#*  Magic: 31/35 =====================---) hv ,........o..###  AC: 17Str: 18 ,.........o...##  EV: 24 Int: 19 ,...>..$oo.....#  SH: 11Dex: 9 ,.......o.##*,,**  XL: 14 Next: 11% Place: Orcish Mines:1 ,.......@..#*,,,*  Noise: ---------  Time: 30281.7 (0.0) ) h**.#..#...^##**,**  v) +3 trident of Ashenzari's Black Moon {d **#........# ***  Cast: Freeze #.........#*  Memories (4) Ramparts Fly  #....##$...*  ##.##*###.##  o   orc priest ##* *##  o   orc wizard) h@   ooooo 5 orcsConfirm with . or Enter, or press ? or * to list all spells.) hy TAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (100% to hit)  You freeze the orc.  The orc is almost dead.) h/") h8#) h#) h,$) h_.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (100% to hit)  You freeze the orc.  The orc is almost dead.You closely miss the orc wizard. The wall freezes the orc!) hB/) h:   ,#.#..........***  ,......#....$**  ,..........o#*  ) h<,.........o.###  ,........o....##  ,...>..$.)o....#  ,.......o.##*,,**  ,......o@..#*,,,*  *.#..#...^##**,**  **#........# ***  #.........#*  #....##$... ##.##*###.##  ##* *##  oooo 4 orcs ) hEA: 9 =2.7 (1) hJ[##) haOG _You kill the orc!) h* *#.O...........,*  Gobosan the Frost Mage ,#.#..........***  Revenant of Ashenzari ****.. ,......#....$**  Health: 133/133 ======================== ,..........o#*  Magic: 30/35 ====================---- ,.........o.###  AC: 17Str: 18 ,........o....##  EV: 9Int: 19 ) h5 ,...>..$.)o....#  SH: 11Dex: 9 ,.......o.##*,,**  XL: 14 Next: 11% Place: Orcish Mines:1 ,......o@..#*,,,*  Noise: =--------  Time: 30282.7 (0.0) *.#..#...^##**,**  v) +3 trident of Ashenzari's Black Moon {d **#........# ***  Cast: Freeze #.........#*  Memories (4) Ramparts Fly  #....##$...*  ##.##*###.##  o   orc priest ##* *##  o   orc wizard  oooo 4 orcsCasting: Freeze (safe; 1% risk of failure)  ) hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (almost dead, 100% to hit)  You freeze the orc.) h$   ,#.#..........***  ,......#....$**  ,..........o#*  ,.........o.###  ,........o....##  ,...>..$.)o....#  ,.......o.##*,,**  ,......)@..#*,,,*  *.#..#...^##**,**  **#........# ***  #.........#*  #....##$... ##.##*###.##  ##* *##  ooo 3 orcs  Aim  Press: ? - help, Shift-Dir - straight line: [3) h 7man orc, wielding a +0 mace (almost dead, 100% to hit)  You freeze the orc.  You kill the orc!  You hit the orc wizard but do no damage.) h ##The orc wizard gestures at you while chanting.) h) hq  The magic dart hits you but does no damage.  The wall freezes the orc!) h) h#) h.o.oo))## 2 orcs) hY1=3.7 (1) hDB#) hG _You kill the orc!) h^ T *#.O...........,*  Gobosan the Frost Mage ,#.#..........***  Revenant of Ashenzari ****.. ,......#....$**  Health: 133/133 ======================== ,...........#*  Magic: 30/35 ====================---- ,.........o.###  AC: 17Str: 18 ) h_ ~,.........o...##  EV: 9Int: 19 ,...>..$o))....#  SH: 11Dex: 9 ,.......o.##*,,**  XL: 14 Next: 11% Place: Orcish Mines:1 ,......)@..#*,,,*  Noise: =--------  Time: 30283.7 (0.0) *.#..#...^##**,**  v) +3 trident of Ashenzari's Black Moon {d **#........# ***  Cast: Freeze #.........#*  Memories (4) Ramparts Fly  #....##$...*  ) h_ ##.##*###.##  o   orc priest ##* *##  o   orc wizard  oo 2 orcs) h` Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  You freeze the orc wizard.  The orc wizard is lightly wounded.  ) h@` iYou closely miss the orc wizard.The orc wizard is lightly wounded.) ha ) hWd ) hCo +   ,#.#..........***  ,......#....$**  ,...........#*  ,...........###  ,.........o...##  ) hp ,...>..$.o)....#  ,.......oo##*,,**  ,......)@..#*,,,*  *.#..#...^##**,**  **#........# ***  #.........#*  #....##$... ##.##*###.## ) hp  ##* *##  ) hr +4.7 (1) hBx A##) h({ e  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  You freeze the orc wizard.  The orc wizard is lightly wounded.  You closely miss the orc wizard.  The orc wizard is lightly wounded. _hits you but does no damage.) h *#.O...........,*  Gobosan the Frost Mage ,#.#..........***  Revenant of Ashenzari ****.. ,......#....$**  Health: 133/133 ======================== ,...........#*  Magic: 29/35 ===================----- ,...........###  AC: 17Str: 18 ,.........o...##  EV: 9Int: 19 ,...>..$.o)....#  SH: 11Dex: 9 ,.......oo##*,,**  XL: 14 Next: 11% Place: Orcish Mines:1 ) h8,......)@..#*,,,*  Noise: =--------  Time: 30284.7 (0.0) *.#..#...^##**,**  v) +3 trident of Ashenzari's Black Moon {d **#........# ***  Cast: Freeze #.........#*  Memories (4) Ramparts Fly  #....##$...*  ##.##*###.##  o   orc priest ##* *##  o   orc wizard  oo 2 orcswounded, 100% to hit)  You freeze the orc wizard.  The orc wizard is moderately wounded.) h~ You closely miss the orc priest.The orc wizard hits you but does no damage.  The wall freezes the orc. The orc barely misses you.) hs#) h$) hP3   ,#.#......O...***  ,......#....$**  ,...........#*  ,...........###  ,.............##  ,...>..$oo)....#  ,.......oo##*,,**  ,......)@..#*,,,* ) h5E *.#..#...^##**,**  **#........# ***  #.........#*  #....##$... ##.##*###.##O   ogre (wandering) ##* *##o   orc priest o   orc wizard oo 2 orcs) h6+5.7 (1) hD?B#) hF6 _The wall freezes the orc priest!) h *#.O...........,*  Gobosan the Frost Mage ,#.#......O...***  Revenant of Ashenzari ****.. ,......#....$**  Health: 133/133 ======================== ,...........#*  Magic: 28/35 ===================----- ,...........###  AC: 17Str: 18 ,.............##  EV: 9Int: 19 ,...>..$oo)....#  SH: 11Dex: 9 ,.......oo##*,,**  XL: 14 Next: 11% Place: Orcish Mines:1 ,......)@..#*,,,*  Noise: =--------  Time: 30285.7 (0.0) *.#..#...^##**,**  v) +3 trident of Ashenzari's Black Moon {d **#........# ***  Cast: Freeze #.......) h6^..#*  Memories (4) Ramparts Fly  #....##$...*  ##.##*###.##  O   ogre (wandering) ##* *##  o   orc priest  o   orc wizard  oo 2 orcsPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  You freeze the orc wizard!  The orc wizard is severely wounded.You barely miss the orc priest.) h\wounded, 100% to hit)  You freeze the orc wizard!  The orc wizard is severely wounded.You barely miss the orc priest.The orc priest is heavily wounded.  The wall freezes the orc!) h6) hРV  You kill the orc!) hY) h˪  An orc comes into view. It is wielding a +0 club.The wall freezes the orc!) h   ,#.#........o.***  ,......#.O..$**  ,...........#*  ,...........###  ,.............##  ,...>..$.))....#  ,.......o)##*,,**  ,......o@..#*,,,*  *.#..#...^##**,**  **#........# ***  #.........#*  #....##$...) h ##.##*###.##O ##* *##  o   o   orc (wandering)) hǽ+6.7 (1) hC#) hG _You kill the orc!) hI *#.O...........,*  Gobosan the Frost Mage ,#.#........o.***  Revenant of Ashenzari ****.. ,......#.O..$**  Health: 133/133 ======================== ,...........#*  Magic: 27/35 ==================------ ,...........###  AC: 17Str: 18 ,.............##  EV: 9Int: 19 ) hJ,...>..$.))....#  SH: 11Dex: 9 ,.......o)##*,,**  XL: 14 Next: 11% Place: Orcish Mines:1 ,......o@..#*,,,*  Noise: =--------  Time: 30286.7 (0.0) *.#..#...^##**,**  v) +3 trident of Ashenzari's Black Moon {d **#........# ***  Cast: Freeze #.........#*  Memories (4) Ramparts Fly  #....##$...*  ##.##*###.##  O   ogre ##* *##  o   orc priest  o   orc wizard  o   orc (wandering)) hLConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  You freeze the orc wizard.) hQPress: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  You freeze the orc wizard.  You kill the orc wizard!You closely miss the orc priest.) hSq  The orc priest is heavily wounded.) h0T) he    ,#.#.......o..***  ,......#...o$**  ,.......O...#*  ,...........###  ,.............##  ,...>..$.))....#  ,.......o)##*,,**  ,......)@..#*,,,*  *.#..#...^##**,**  **#........# ***  #.........#*  #....##$... ##.##*###.##o   orc warrior (polearm, wandering) ##* *##O   ogre o   orc priest [0;10) hhk;1moThe orc priest completely misses you.) hkY8=7.7 (1) hu) h| _An orc warrior comes into view. It is wielding a +0 halberd.) hh x *#.O...........,*  Gobosan the Frost Mage ,#.#.......o..***  Revenant of Ashenzari ****.. ,......#...o$**  Health: 133/133 ======================== ,.......O...#*  Magic: 27/35 ==================------ ,...........###  AC: 17Str: 18 ,.............##  EV: 9Int: 19 ,...>..$.))....#  SH: 11) h..$.))....#  ,.......))##*,,**  ,......)@..#*,,,*  *.#..#...^##**,**  **#........# ***  #.........#*  #....##$... ##.##*###.##o) ##* *##  o   ) h8 !) hĉ =8.7 (1FreezeFly ) h ) h 4 _The frozen ramparts melt away.) h ) h ) h} ) h ) h ,) hL .o..oO) h /--9) h ) h #).........'..#....'..#..#..#..#. #..........#..#....#..#..#..#..#. ####+#######..#....####..#..#..#. #..#..#....'..#..........#..#..#. #..#..#....#..######.....#..#..#' #'##..######..#....#'##..#..#..#. ...#.......#..#....#..#..#..#..#. ...#.......####....#..#..#..#..#.Dungeon:12 #..#..#.......#.@..####..#..#.... ......#............'..'..#..#.... ......#............#..#..#..#.... #################################     ) hT 9--) h ) h \8=91.2 (2.5) h# ) h _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.) hSJ) h!) h'24 ) hk(,) h.*) h*:=) h)+) hV-<9) h-) hw/,) h0) hJ1) h1) hI2) h?4,) h4) h6) h_7M30=) h7) h9) h:) h:) h =,) h=) h?) h?) hW@) h;B) hBi1==) haC) hSF) hF) h,G) hOI) hI) h7J) hL) h M) hN) hWO) hOV2=) hP) h R) hxR) hR) hT) h9U) hU) hV) hW) h X) hCY) hYL3=) hCZ) ho\,) h]) h^) h4_) h_) hRa) ha) h|b) hd) hdi4==) hQe) h g) hg) hg) hci) hi) h`j) hLl) hl) h"m) ho) ho:=) h,p) hx_ _You start resting.) h1320.2 (29.0)) hZ5=1.2 (30) hH) h% _Magic restored.) hֻ 4) h ) hW ) hZ n) h ) h ) h ) hL ) h :=) hv ) hz ,) ht ) h ) hx ) h ) h ) h- ) h ) h ) h^ ) h ) h ) h ) hW ) h B) h> B) h ) h ,) hp ,) h ) h ,) h( ) h ,) hM ) h ) h ) h ) hr B) hl ) h ) hd ) h ) h ) h ) h ) h ) hG ) h ,) h ) hC ,) h ) h ) h] ) h ) h ) h ) h3 ) h ,) hh ) hR ) h ) h ,) h ) h B) h ) h ) h ) h3 ) hj ) h ) h$ ) hx ) h ) h ) h ,) hO ) h ) h% ) h ) h ) h ) h ) h ) h ) h ) h$ ) h ) h ) hM ) h< ) h ) hU ) h ) h ) h ) h` ) h! ) h! ) h! ) h# ) h$ ) h$ ) h& ) h' ) he' ) h) ) h) ) h(+ ) h0 ) h1 ) h1 ) h}2 ) h3 ) hL4 ) hc5 ) h6 ,) h.7 ) hA9 ,) h: ) h8< B) h= ) h> ) h> ) hN@ B) hB ) hxB ) hB ) hnD ) hD ) hEE ) hF ) h>G ) hG ) hJ ) hiJ ) hJ ) h2M ,) hQ X) h9R ) hqR ) hS ) hT ,) hIU ) hV ) hcW ) hW ) hY ,) hZ ) hS\ ) h\ ) hL] ) h__ ) h_ ) h_ ) ha ) ha ) hb ) h&d ) hd ) he ) hg ) h>>>>(Press ? for help)  #......................#...#.....#..~#.....#~....####..#..#..#..#.....#   #......................#...#.....#..≈#[....#~....'.....####..#..#.....#   #....###################..##'######.≈#######≈.####.....#........#'##'##   #.............................#..#..≈~~~~~≈~~....#'#####..#'##..#..#..#   #.............................#..'...............#..#..#..#..####..#..#   #.............................#..#.......#..#....#..#..#..#..#..#'##..#   ######'##...#..#'#####..####..#..#########..#....####..#..#..#..#..#..#   #....#..#...#..#..#........#..#..'....#..'..#....#..'..#..#..#..#..#..#   #....#..#...#..#..#........#..#..#....#..#..'....#..#..#..####..#..#..#   #....#..#...#..#..######...####'##########..#....####..#..#..'..#..#..#   ##'######...#######...#....#..#..........#..#....#..#..#..#..#..#..#..#   #...'...#...#.........#....'..#).........'..#....'..#..#..#..#..#..#'##   #...#...#...#.........#....#..#..........#..#....#..#..#..#..#..#..'..#   ######......#..#####'##....#..####+#######..#....####..#..#..#..#..#..#   #..........................#..#..#..#....'..#..........#..#..#.) hʹ.#..####   #.......##'##..............#..#..#..#....#..######.....#..#..#'##..'..#   #...#####...################..#'##..######..#....#'##..#..#..#..'..#..#   #...#............'....#....#.....#.......#..#....#..#..#..#..#..#..#..#   #...#............#....#....#.....#.......####....#..#..#..#..#..#..#..#   ##'######...#######'####'###'##..#..#.......#.@..####..#..#.....#..#..#   #....'..#........#..................#............'..'..#..#.....#<.#..#   #....#..#........#..(...............#............#..#..#..#.....#..#..#   #######################################################################) h8##...##'###..####.##########..######################..##'####'##....#..#........#.......#....#..........#.......##.......?#...#....#..#........#.......#....#..........#.......#...##...#.(..#..#........#....>.......#..........#.......#.###'##....#..#####...#######...####'#####.#.##...#....'#...#..≈≈~~≈~≈≈~..........#....'...#......#........#...#....#......#...#..~#######~..........#....#...#...#'###########...####.######'##..##.~#....=#≈.####+################....#..........'..#≈#.....#~..........#..........#..#...#..#..#..~#.....#≈....#..#........#.....######..##..~#.))..#≈'#.........#..#...#..#..#..≈###)###≈....#............####...####'###.~#⌠.)..'.'##................#..<..#..≈#⌠.÷..'.....#..#..#.<#.....'#...#..≈###)###≈....#..#.......#) h:m...#..≈#(.)..#~....###..#................#)##...#.....#..~#.....#~.+###.....'###.......#~#.....#~....###........#≈#[....#~....'.....###.....############..##'######.≈#######≈.####.....#...'##'#.....#..#..≈~~~~~≈~~....#'#####..#'##..#.........#..'...###.............................#..#.......#..#....#..#..#..#..#..#'##..) h) h4#).........'..#....'..#..#..#..#. Gobosan the Frost Mage #..........#..#....#..#..#..#..#. Revenant of Ashenzari ****.. ####+#######..#....####..#..#..#. Health: 133/133 ======================== #..#..#....'..#..........#..#..#. Magic: 35/35 ======================== #..#..#....#..######.....#..#..#' AC: 17Str: 18 #'##..######..#....#'##..#..#..#. EV: 24 Int: 19 ...#.......#..#....#..#..#..#..#. SH: 11Dex: 9 ...#.......####....#..#..#..#..#. XL: 14 Next: 11% Place: Dungeon:12 ) hI5#..#..#.......#.@..####..#..#.... Noise: ---------  Time: 30421.2 (0.0) ......#............'..'..#..#.... v) +3 trident of Ashenzari's Black Moon {d ......#............#..#..#..#.... Cast: Freeze ################################# Memories (4) Fly    _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here. _You start resting. _Magic restored. _You start waiting. _Done waiting.) h164) hjL) hM) h3N) h(R) hS) hT) hZU) hU) h[) h%]) h],) hc) hue,) hf) hbnX) hNr) hs,) h:t) h|w) hkx) hx) hTy) h<) h) h) h) h ) hZ) h) h6) h) hە) h') hؗ) h|) h) h,) h ) h9) h) hv) h) hڱ,) h,) h> 9 ) hM) h2* _There is a staircase to the Orcish Mines here. _You start resting. _Magic restored. _You start waiting.Done waiting. _You reach down and open the door.) h$) h<24 ) h) h@  There is an open door here.) h) hB _) hk) h) h) h^) h) h) h) h:) hQ) hb) h) h) h;) h@  There is an open door here.) h) h _) h) hS) hU) hz) h#) h" ) hf ) h+ ) h) h) h) h=) h) h) h) h:) hR!) h%@  There is an open door here.) hT') h' _) h)) h0) hx3) h3) h7) h<) hb@) h@) hUC) hCH) hO) h{O) hdR) hV) heZ) hZ) hf]) ha) h:e) he) h+h) hn) h[s) hs) hz) h}) h) hD) h) hB) hJ) hǚ) h) hv) h,) h) h-) hܻ) h) ho) h) h7) h) hQ) hl) h,) h) h) h) h) h) h]) h ) h) h) h) h ) h1 >Water ) h ) hV) hu) h)) hu) h) hn) h) h#) hp() hA,) h-) h-/) h`:..##............ .##..........##.############..... ..'>.'.....#.......'..'...)..... ..#..#......#..#.......... ..####.##########..###############.#.....#.......#.#.......#....#....... ..#........#....@.......#....64.2 (4) hm;3.0)#####...##............#####...#.#..≈≈~~≈~≈≈~..........# ......#...#..~#~.......... #####'##..##.~#....=#≈.####+##### #...#..#..#..≈#.....#~....#..#... #...#..#..#..~#.....#≈....#..#... #...#..#..#..~#.))..#≈....#..#..# #...#..#..#..≈###)###≈....#..#..#) h<) hG) h0Jc _There is a stone staircase leading down here.) h ) h} ) h ) hO ) h B 9 5.2 (1.0) _) h> ) hG 2     #   .#   ..#   . ...#   ...#######....#   .......#  3 ...=...#   #########   ......#   ......#   ......#   ......#   ......#   ......#    ) hN ,,,,,,,,,,*****,,,,,,,,,,,,,,*,,,,*******,,,*,,,,*,,,,,+,,,,,,,*,,,,,*,,,.,,*,,,,,*,,,**,,,,,,,,**+***,,,**,,,*,,,*) hRO ^*,,,*,,,**,,,*,,,+**+**,***,,,,,,*,,,,*****) h -6.0 (1.8) h ) h3  _There is an open door here. _There is a stone staircase leading down here. _You fly downwards.  Found a ring of fire.  You have a vision of a gate. _up) h+ ,*****  ,*  ,,,,*,,,*#  ,,,,*,,,,,+,,,.#  .,,,*,,,,,*,,..#  ...,*,,,,,*,...#  ....#....#  .#  #...=..@<......#  #......#  ,*......#  *+***,,,*......#  *,,,*,,,*......#  *,,,*,,,*......# ) h, *,,,*,,,+......#  **+**,***......#  ,,,,,,*,,,,***** ) h6****,,,,*,,,,,,,,) h8Q24 70 _) h;>) h@) h(h  *,*****  *,*  #,,,,*,,,*#  #.,,,*,,,,,+,,,.#  $..,,*,,,,,*,,..#  ....,*,,,,,*,...#  .....#....#  .#  *#...=.@.<......#  ,#......#  ,*......#  ,*+***,,,*......#  ,*,,,*,,,*......#  ,*,,,*,,,*......#  ,*,,,*,,,+......#  ,**+**,***......#  ,*,,,,***** ) hMs ,,,*,,,,*,,,,,,,,) ht &8) hz ) h + _Found 17 gold pieces.) hB / ,*,*****  ,#..,*  ,#..,,*,,,*#  ##...,*,,,,,+,,,.#  .$...,*,,,,,*,,..#  ......*,,,,,*,...#  ......#....#  .#  **#...=@..<......#  ,,#......#  ,*......#  ,,*+***,,,*......#  ,,*,,,*,,,*......#  ,,*,,,*,,,*......#  ,,*,,,*,,,+......# ) h6 | ,,**+**,***......#  ,*,,,,***** ) h ****,,,,*,,,,,***) h &9) hB ) hm ) h( *,*,*****  *,#....,*  *,#....*,,,*# ) h[ ###....*,,,,,+,,,.#  ..$....*,,,,,*,,..#  [......*,,,,,*,...#  .#....#  .#  ***#...@...<......#  ,,,#......# ) h ,*......#  ,,,*+***,,,*......#  ,,,*,,,*,,,*......# ,,,*,,,*,,,*......# *,,*,,,*,,,+......# *,,**+**,***......# *,*,,,,*****) hd,,,,,,,,****) h:***,,) h'70) h) h O {{{ _Found a +0 helmet.) h 5 9 1.0 (2) h) h( _X - a ring of fire) h*) h+) hP,) hm/) h4) hD5<24 ) h39) hO:) hz?,) hA) h,C) h"H) hH) hI) hK) hYO) hO) h.Q) hR) h&X) hX) hY) h1^) h_> 9 ) h(dO _You now have 1003 gold pieces (gained 17).) hg) h/h<24 ) h_i) hIl) hrB) hs) hix) hx) hy) hM|) h,) hl) h) h,) h) he) hm) hϓ) h) hM) ht) hЛ) h) h) h ) h) h) h7) h,) h+) h|) hL) h³) hϴ) hݶ) h) h) hU) h) hR ,,,,,#.....#,#.......,,, ,,,,,#.....#,#....#***** ,,,,,#.....###....#,,,,, ,>,,,+............#,,,,, ,,,,,####..[......#,,,,, ,,,,,,,,#.........###### ,,,,,,,,#............... ####+#+##.#####.......<. .......@..#,,,#########.88.0 (17.0) ..........#,,,,{,,{,,,*. <.........#,,,*+***,,,*. ..........#,,,*,,,*,,,*. ..........#,,,*,,,*,,,*. ..........#*,,*,,,*,,,+. ##+####....*,,**+**,***. ,,,,,,#....#,,,,,,,,*,,, ,,,,,,*,,,,****,,,) h,,,,,,,*,,,,,,*,,) hL,9.0 (18) h) h9 _Found a stone staircase leading up.) h) h) h) h) h) h( 9 ) h ) hT ..........>...+..............####..[.........,#..) h...,#..'##....90.0) _You reach down and open the door.) hy[ _Found a stone staircase leading down.) h 4) ha) ho) h) hrC24 _) hI ,,^,#.....#,#...,#.....#,#.......,,.,#.....#,#....#****.....#.....###....#>...+............#......####..[......#,,,,.........#..#####,c........#......*#####+#@##.#####.......<....#,,,#########..#,,,,{,,{,,,*<.#,,,*+***,,,*.#,,,*,,,*,,,*.#,,,*,,,*,,,* c   centaur (asleep),...........#*,,*,,,*,,,+*###+####....*,,**+**,****,#....#,,,,,,,,*,, ) hOl1  A centaur comes into view.) hZ ,,,.cclauncher)  The centaur shouts!) hg ) hni((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.) hO.....@) h/4==2.0 (2) h) hu _The arrow barely misses you. _There is an open door here.) hLo ,.....,#.....#,# ,.....,#.....#,#....#*** ,......#.....###....#,,, ,..>...+............# ,......####..[......# ,.........#...#### ,.c.......#..... ######+#'##.##### .......@....#,,,######## .....#,,,,{,,{,,, ..<.#,,,*+***,,, ...#,,,*,,,*,,, .#,,,*,,,*,,, .#*,,*,,,*,,, ####+####....*,,**+**,** *,,,,,,,#....#,,,,,,,,*, *,*,,,,****,,,) h\,,,,,,,,.c{*,,,,,,,,,) h^;--3.0 (1 _) he) hg) h4) h,) hB) hW.................>.................c.'--c   centaur (launcher) 5.0 (2 _You start waiting. _A centaur opens the door. It is wielding a +0 shortbow.) h ,,,,,^,#.....#,#. .#.....#,#....... .#.....#,#....#** ........#.....###....# ....>...+......# ........####..[......#,, ...........#### .(....c....#..... *######@#'##.#####...... .#,,,####### ....#,,,,{,,{ ...<.#,,,*+*** .#,,,*,,,* .#,,,*,,,* .............#*,,*,,,*,, .####+####....*,,**+**,* ,*,#....#,,,,,,,,*) hD} ,,,,,,,,,*,,,) h,,,,,,Found 3 poisoned darts. The centaur unwields a +0 shortbow.) hD=6.0 (1Freeze) h) h$ _The centaur completely misses you. You block the centaur's attack. _There is an open door here.) hP(,,,,,,,^,#.....#,#....... Gobosan the Frost Mage,........#.....#,#....... Revenant of Ashenzari ****..,........#.....#,#....#** Health: 133/133 ========================) h<,........#.....###....#,, Magic: 32/35 =====================---,....>...+............#,, AC: 17Str: 18,........####..[......#,, EV: 24 Int: 19,...........#.........### SH: 11Dex: 9,.(....c....#............ XL: 14 Next: 11% Place: Dungeon:13**######@#'##.#####...... Noise: =--------  Time: 30496.0 (0.0),.............#,,,####### v) +3 trident of Ashenzari's Black Moon {d,.............#,,,,{,,{,, Cast: Freeze,...<.........) hG#,,,*+***,, Memories (4) Fly ,.............#,,,*,,,*,,,.............#,,,*,,,*,, c   centaur,.............#*,,*,,,*,,,.####+####....*,,**+**,*,,*,,,,,,,#....#,,,,,,,,*The centaur is moderately wounded.The wall freezes the centaur.  The centaur hits you but does no damage.  The centaur barely misses you.The wall freezes the centaur but does no damage.  The centaur hits you but does no damage. 9 ==7.0 (1Ramparts Fly ) h) h  The wall freezes the centaur.centaur hits you but does no damage.  The centaur barely misses you.  The wall freezes the centaur but does no damage.centaur hits you) h?7 _kicks you but does no damage.) hAJ  ,,,,,,,^,#.....#,#....... Gobosan the Frost Mage ,........#.....#,#....... Revenant of Ashenzari ****.. ,........#.....#,#....#** Health: 133/133 ======================== ,........#.....###....#,, Magic: 31/35 =====================--- ,....>...+............#,, AC: 17) hK Str: 18 ,........####..[......#,, EV: 9Int: 19 ,...........#.........### SH: 11Dex: 9 ,.(....c....#............ XL: 14 Next: 11% Place: Dungeon:13 **######@#'##.#####...... Noise: ==-------  Time: 30497.0 (0.0) ,.............#,,,####### v) +3 trident of Ashenzari's Black Moon {d ,.............#,,,,{,,{,, Cast: Freeze ,...<.........#,,,*+***,, Memories (4) Ramparts Fly  ,.............#,,,*,,,*,, ,.............#,,,*,,,*,, c   centaur ,.............#*,,*,,,*,, ,.####+####....*,,**+**,* ,,*,,,,,,,#....#,,,,,,,,*Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, 100% to hit) ) hL  You freeze the centaur!  The centaur is almost dead.You hit the centaur.) h_W  ^ ,........# ,........# ) hX o,........# ,....>...+ ,........####..[ ,...........# ,.(....)....# #@# ,.............# ,.............# ,...<.........# ,.............# ,.............#  ,.............#  ) hX ,.####+####....   ) h^ f-8.0 (1Freeze) hh j#@#) hj  Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, 100% to hit)  You freeze the centaur!  ) hk The centaur is almost dead.You hit the centaur. _You kill the centaur!) h4) h) hڳ) h̸R24 ) h) h&2) hp) hP,) h) h) h) h) h,) hx3=) h ) hL) h) h2) h) h^) h%) h ) h) hC) h.)...#@#--.....) hWg 507.0 (9 _You start resting.) hL4==-8.0 (10.0)Fly ) hL) h^4 _The frozen ramparts melt away.) h$!4) h#) h)) h.,) h>B) h@,) hdN5==) hP4 _Magic restored.) hU) hUV) h8X) hZ) h^,) h|d,) hh) hh) hi) hl) hp) hGq:=) hs) hy) h|) hx}) h}~) hՁ) hC) h) hц) h) h) hސ) h) h5) hd) hr) h̚) h) hj*,,,,........#.....#,,,,*,,,,........#.....#*.,,,*,,,,........#.....#*..,,*+*,,....>...+......*...,,,*,,####..[*....,,*,,...........#...*.....,*,,.(....)....#...+......##########'#'##.##.......@..............#,*.........#,*<.........####+#..............#,*,,,#..............#,{*,,,#..............#*,,,*,,,#..####+####....*,,,*,,,#..#,,,,,,,#....#) hM0,,*,,,*,,*,,,,,,,*) h-21.0 (13) h) hں) hX[ _You sense a monster nearby.) h9J) h{) h,) hc,) h) hr) h) h) hOU ,,,,,,,^,#.......JJ.*,,,,..#....,......*,,,,..#....+*#....*,,,,........#,,#....#+#,,....>...+....,,#......#,,####,,#......#,,...........#,,#......#,,.(....)....#.,,+##########'#'##.,,#..........,,#...**#......<.....###+#......*,,,#.. JJ 2 slime creatures (asleep)....{*,,,#..................,*,,,#..####+####......,,*,,,#..#,,,,,,,#...) h 3.0 (2.0)  2 slime creatures come into view.) h,,,,,,,*,,,.JJ1 asleep)) h +4.0 (3) h) h.c _The slime creature quivers.) h~,...J..*,,,,........#.,.....J*,,,,.#.+*#....*,,,,.#.,,#....#+#,,....>...+.,,#......#,,........####,,#......#,,...#.,,#......#,,.(....)....#.,,+......##########'#'##.#) h- ,,#................#,,#.........#**#.<#,.....###+#......#,.....*,,,#.#,....{*,,,#.# J   slime creature,....,*,,,#..####+####) hw~,...,,*,,,#..#,,,,,,,#.,,,,,,*,,,*,,*,*,,,,) hp) hͩK.J) hɪ+5.0 (1) h) h۳) h",......*,,,,.#.....#+*#...J*,,,,.#.....#,,#....#+#,,....>...+.,,#......#,,........####..[,,#......#,,...#.,,#......#,,.(....)....#.,,+......##########'#'##.##,,#................#,,,#.#,**#.) hV<#,,.....###+#......#,,.....*,,,#.#,,....{*,,,#.#*,....,*,,,#..####+####....*,...,,*,,,#..#,,,,,,,#....#,,,,,,*,,,*..#,*,,,,* ) h) h%m.J,,,,*,,,*,,*,,,,,) h[&6) h]) h) hQS _+*#....*,,,,.#.....#,,#...J#+#,,....>...+.......,,#......#,,........####..[,,#......#,,...#....,,#......#,,.(....)....#.,,+......##########'#'##.###,,#................#,,,,#.#,**#.) h0T <#,,.....###+#......#,,.....*,,,#.#,,....{*,,,#.#*,....,*,,,#..####+####....*,,...,,*,,,#..#,,,,,,,#....#,,,,,,,*,,,#..#,*,,,,** ,,,,*,,,#.(#,,,,, ) haW ) h` q.,,,,*****,,*,,,,,,) ha &7) hdi ) hk  ) hl _Found 6 stones.) h{+*#....*,,,,.#.....#,,#....#+#,,....>...+.,,#......#,,.####..[.,,#......#,,.#.,,#......#,,.(....)....#.,,+......#'#'##.#,,#.#,,,#.#,**#.<.#,,.....###+#.#,,.....*,,,#.#,,....{*,,,#.#*,) h`K,....,*,,,#..####+####....*,,...,,*,,,#..#,#....#,,,,,,,*,,,#..#,*,,,,* ) hOU{,,) h &8) h4) h[) h+*#....*,,,,.#.....###.,,#....#+#,,....>...+.,,#......#,,.####..[.,,#....{.#,,.#.,,#......#,,.(....)....#.,,+......#'#'##.#) h,,#.#,,,#,,#.#,**#.<.#,,,*,.....###+#.#,,,*,.....*,,,#.#,,,*,....{*,,,#.#*,,*,....,*,,,#..####+####....*,,*,...,,*,,,#..#,#....#,,,,,,,*,,,#..#,*,,,,*) h2k,,,,*,,,#.(# ) h|U{**) h&9) h) hq) h7 W,......*,,,,.#.....#,#.+*#....*,,,,........#.....###,,#....#+#,,....>...+.......,,#......#,,.####..[,,#....{.#,,...........#.,,#.....{#,,.(....)....#.......,,+......##########'#'##.#####.,,#.#,,,##,,#..) h8 #,,,,{**#............<#,,,*+,.....###+#.#,,,*,,.....*,,,#.#,,,*,,....{*,,,#..............#*,,*,,....,*,,,#..####+####....*,,**,...,,*,,,#..#,#....#,,,,,,,,,,*,,,#..#,*,,,,****,,,,,*,,,#.(#) h"< ) hD .JJ   slime creature,) hF '30) h N ) hP ) h',...J..*,,,,.#.....#,#.,......*,,,,.#.....#,#.+*#....*,,,,........#.....###,,#....#+#,,....>...+.......,,#......#,,.####..[,,#....{.#,,...........#.,,#......#,,.(....)....#.......,,+.....J##########'#'##.#####..,,#.#,,,###,,#..#,,,,{,**#............<#,,,*+*,.....###+#.#,,,*,,.....*,,,#.#,,,*,,....{*,,,#..............#*,,*,,,....,*,,,#..####+####....*,,**+,...,,*,,,#..#,#....#,,,,,,,,,,*,,,#..#,*,,,,****,,.J) hC1) hj.J2) h) h#B.J) h$&3) h+) h-) h>8 ) hA A.J) hB &4) hJ ) hK ) h9  ,...J..*,,,,.#.....#,# ,......*,,,,.#.....#,# +*#....*,,,,.#.....### ,,#....#+#,,....>...+ ,,#......#,,.####..[ ,,#....{.#,,.# ,,#......#,,.(....)....# ,,+......#'#'##.##### ,,#.J.#,,, ,,#.#,,,,{  **#.<.#,,,*+ ,.....###+#.#,,,* ,.....*,,,#.#,,,* ,....{*,,,#.#*,,* ,....,*,,,#..####+####....*,,** ,...,,*,,,#..#,#....# ,,,,,,*,,,#..#,*,,,,****) hS ) h :.J) h 75Freeze) ha ) hX ) h  ,...J..*,,,,........#.....#,#.. Gobosan the Frost Mage,......*,,,,........#.....#,#.. Revenant of Ashenzari ****..+*#....*,,,,........#.....###.. Health: 133/133 ========================,,#....#+#,,....>...+.......... Magic: 32/35 =====================---,,#......#,,........####..[.... AC: 17Str: 18,,#....{.#,,...........#....... EV: 24 Int: 19,,#......#,,.(....)....#....... SH: 11Dex: 9,,+......##########'#'##.#####. XL: 14 Next: 11% Place: Dungeon:13,,#..........J@..........#,,,## Noise: ---------  Time: 30535.0 (0.0),,#...................) hʖ ...#,,,,{ v) +3 trident of Ashenzari's Black Moon {d**#............<.........#,,,*+ Cast: Freeze,.....###+#..............#,,,*, Memories (4) Fly ,.....*,,,#..............#,,,*,,....{*,,,#..............#*,,*, J   slime creature (drained),....,*,,,#..####+####....*,,**,...,,*,,,#..#,,,,,,,#....#,,,,,,,,,,*,,,#..#,,,,,,,*,,,,****,Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the slime creature. You drain the slime creature.  The slime creature is lightly wounded. 9 ==6.0 (1Ramparts Fly #####asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered) h in ice.  You hit the slime creature. You drain the slime creature.  The slime creature is lightly wounded. _The wall freezes the slime creature! The slime creature closely misses you.) h* #### You puncture the slime creature!  The slime creature is moderately wounded.) h+-7.3 (1.3) h&4t#####) h}6a _The wall freezes the slime creature! You block the slime creature's attack.) h5 ### You hit the slime creature but do no damage.The slime creature is severely wounded.) h d28--8.7 (1.4) h ##### _The wall freezes the slime creature! The slime creature hits you.) h ~The slime creature is severely wounded. _The wall freezes the slime creature! The slime creature hits you.  The slime creature is almost dead.    You kill the slime creature!) h{ ###.) h 30-3=2=40.1Freeze5) h a####) hd _ _You devour the vestiges of the slime creature's existence in your flames.) h&; ,...J..*,,,,.#.....#,# ,......*,,,,.#.....#,# +*#....*,,,,.#.....### ,,#....#+#,,....>...+ ,,#......#,,.####..[ ,,#....{.#,,.# ,,#......#,,.(....)....# ,,+......##########'#'##.##### ,,#...@....#,,, ,,#.#,,,, **#.<.#,,,* ,.....###+#.#,,,* ,.....*,,,#.#,,,* ,....{*,,,#.#*,,* ,....,*,,,#..####+####....*,, ,...,,*,,,#..#) hi,#....# ,,,,,,*,,,#..#,*,,,,****) hn+) h,124 --10Fly ) h 3) h5j _The frozen ramparts melt away as you move.r* hJr* h:9--r* h t* hw4t* hVyt* h!R2t* h‰_ _You start resting.t* h&2t* hAY3=3.1 (2t* h7t* hʖ" _HP restored.t* h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t* hc4t* hOkt* hmn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v* hii4v* hGjv* hov* hop4== _v* h}sv* h0vv* hvv* hwv* hzv* hx{v* h|v* hv* h:=v* hyv* hv* hi5==v* hv* h|4 _Magic restored.v* hv* h\v* hv* hv* h,v* hBv* hv* hʧv* hAv* hکv* h&v* hv* hiD= 9 v* h7v* hF _You reach down and open the door.v* hv* h:<24 v* hv* h@  There is an open door here.v* hv* h^ _v* h_v* hqv* hkv* hv* hvv* hv* h  *+*#....*,,,,........#. ,,,#....#+#,,....>...+. ,,,#......#,,........### ,,,#......#,,.. v* hx,,,#......#,,.(....). ,,,+......##########'#'# >,,#.............. ,,,#.................... ***#...@........<....... ###'#..... #...#............v* h$ ......H#...#............ .......#...#..####+####. .......#...#..#,,,,,,,#. H   manticore (asleep) .......#...#..#,,,,,,,*, .......#...#.(#,,,,,,,*,v* hg ,,,,,,,#####,,*,,,,,,,*v* h055.1 (12.0)v* h*,,,,,,,*,,H,.,,Hv* hw?,,,v* hx,6.1 (13v* h9v* h \ _A manticore comes into view.w* hh[T**+*#....*,,,,........#.. Gobosan the Frost Mage,,,,#....#+#,,....>...+.. Revenant of Ashenzari ****..,,,,#......#,,........### Health: 133/133 ========================,,,,#......#,,........... Magic: 32/35 =====================---,,,,#......#,,.(....).... AC: 17Str: 18w* h\,,,,+......##########'#'# EV: 24 Int: 19,>,,#.................... SH: 11Dex: 9,,,,#.................... XL: 14 Next: 12% Place: Dungeon:13****#...@........<....... Noise: ---------  Time: 30556.1 (0.0),.......###'#............ v) +3 trident of Ashenzari's Black Moon {d,......H#...#............ Cast: Freeze,.......#...#............ Memories (5) Fly ,.......#...#..####+####.,.......#...#..#,,,,,,,#. H   manticore,.......#...#..#,,,,,,,*,,.......#...#.(#,,,,,,,*,,,,,,,,,#####,,*,,,,,,,* * h])d_A manticore comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.w* hd.@...H###.w* hif 9 ==7.1 (1FreezeRamparts Fly w* hfw* hm<##w* hlqM  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You closely miss the manticore. The wall freezes the manticore.x* hP **+*#....*,,,,........#.. Gobosan the Frost Mage,,,,#....#+#,,....>...+.. Revenant of Ashenzari ****..,,,,#......#,,........### Health: 133/133 ========================,,,,#......#,,........... Magic: 31/35 =====================---,,,,#......#,,.(....).... AC: 17Str: 18,,,,+......##########'#'# EV: 9Int: 19,>,,#.................... SH: 11Dex: 9x* h,,,,#.................... XL: 14 Next: 12% Place: Dungeon:13****#...@........<....... Noise: ==-------  Time: 30557.1 (0.0),......H###'#............ v) +3 trident of Ashenzari's Black Moon {d,.......#...#............ Cast: Freeze,.......#...#............ Memories (5) Ramparts Fly ,.......#...#..####+####.,.......#...#..#,,,,,,,#. H   manticore,.......#...#..#,,,,,,,*,,.......#...#.(#,,,,,,,*,,,,,,,,,#####,,*,,,,,,,*Aim: a manticore (lightly wounded, 100% to hit)  You freeze the manticore.  The manticore is lightly wounded.  You hit the manticore but do no damage.The manticore is lightly wounded.  The wall freezes the manticore! * ho?34mThe manticore closely misses you.x* h)c26---8.1 (1x* hV##x* hFc  You freeze the manticore.  The manticore is lightly wounded.  You hit the manticore but do no damage.The manticore is lightly wounded.wall freezes the manticore! The manticore closely misses you. _The manticore claws you! The manticore barx* h!x* hU  **+*#....*,,,,........#.. Gobosan the Frost Mage ,,,,#....#+#,,....>...+.. Revenant of Ashenzari ****.. ,,,,#......#,,........### Health: 126/133 ======================-- ,,,,#......#,,........... Magic: 30/35 ====================---- x* h, ,,,,#......#,,.(....).... AC: 17Str: 18 ,,,,+......##########'#'# EV: 9Int: 19 ,>,,#.................... SH: 11Dex: 9 ,,,,#.................... XL: 14 Next: 12% Place: Dungeon:13 ****#...@........<....... Noise: =--------  Time: 30558.1 (0.0) x* h ,......H###'#............ v) +3 trident of Ashenzari's Black Moon {d ,.......#...#............ Cast: Freeze ,.......#...#............ Memories (5) Ramparts Fly  ,.......#...#..####+####. x* h9 ,.......#...#..#,,,,,,,#. H   manticore ,.......#...#..#,,,,,,,*, ,.......#...#.(#,,,,,,,*, ,,,,,,,,#####,,*,,,,,,,* Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linex* h Aim: a manticore (moderately wounded, 100% to hit)  You freeze the manticore!  The manticore is heavily wounded.You hit the manticore. You drain the manticore.x* hY  ,,,,#....#+#> ,,,,#......# ,,,,#......# ,,,,#......#,,.( x* h1 %,,,,+......##### ,>,,#........... ,,,,#........... ****#...@........< ,......H###'#... ,....... x* h ,....... ,....... ,.......c   centaur warrior (wandering) ,.......H   manticore (drained) x* hl ,...c...(   You freeze the manticore!  The manticore is heavily wounded.  You hit the manticore. You drain the manticore.  The manticore is heavily wounded.A centaur warrior comes into view.The wall freezes the manticore! You block the manticore's attack.x* h 379.1 (1x* hV V##x* h( D _The manticore claws you but does no damage. x2x* h  **+*#....*,,,,........#.. Gobosan the Frost Mage ,,,,#....#+#,,....>...+.. Revenant of Ashenzari ****.. ,,,,#......#,,........### Health: 127/133 ======================-- ,,,,#......#,,........... Magic: 29/35 ===================----- ,,,,#......#,,.(....).... AC: 17Str: 18 ,,,,+......##########'#'# EV: 9Int: 19 ,>,,#.................... SH: 11Dex: 9 ,,,,#.................... XL: 14 Next: 12% Place: Dungeon:13 ****#...@........<....... Noise: =--------  Time: 30559.1 (0.0) ,......H###'#............ v) +3 trident of Ashenzari's Black Moon {d ,.......#...#............ Cast: Freeze ,.......#...#............ Memories (5) * h CmRamparts Fly  ,.......#...#..####+####. ,.......#...#..#,,,,,,,#. c   centaur warrior (wandering) ,.......#...#..#,,,,,,,*, H   manticore (drained) ,...c...#...#.(#,,,,,,,*, ,,,,,,,,#####,,*,,,,,,,* Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, lightly drained, 100% to hit)  You freeze the manticore.  The manticore is almost dead.You hit the manticore but do no damage. You drain the manticore.x* h : a manticore (almost dead, lightly drained, 100% to hit)  x* h You freeze the manticore.  The manticore is almost dead.  You hit the manticore but do no damage. You drain the manticore.  The wall freezesx* h ` ,,,,#....#+#> ,,,,#......# ,,,,#......# ,,,,#......#,,.( ,,,,+......##### ,>,,#........... ,,,,#........... ****#...@........< x* h v,.......###'#... ,....... ,....... ,....... ,....c..c ,....... ,.......x* hG =( x* h5 8=30=360.1 (1Freezex* h x* h$ a###x* h0( M _You kill the manticore!x* h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y* hbPV##y* h|Qy* hYk###y* h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z* h;Your frozen ramparts will break if you move. Continue? Y - Yes  N - No{* h: {* h5S **+*#....*,,,,........#... Gobosan the Frost Mage,,,,#....#+#,,....>...+... Revenant of Ashenzari ****..{* h T `,,,,#......#,,........#### Health: 128/133 =======================-,,,,#......#,,...........# Magic: 30/35 ====================----,,,,#......#,,.(....)....# AC: 17Str: 18,,,,+......##########'#'## EV: 9Int: 19,>,,#..................... SH: 11Dex: 9,,,,#..................... XL: 14 Next: 13% Place: Dungeon:13{* hsT ****#....@.......<........ Noise: =--------  Time: 30560.1 (0.0),.......###'#............. v) +3 trident of Ashenzari's Black Moon {d,.......#...#............. Cast: Freeze,.......#...#............. Memories (5) Ramparts Fly {* hT ,.......#...#..####+####..,....c..#...#..#,,,,,,,#..,.......#...#..#,,,,,,,*,,,.......#...#.(#,,,,,,,*,{* hT ,,,,,,,,#####,,*,,,,,,,*The manticore is almost dead.The wall freezes the manticore. _You kill the manticore!{* h]U jCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.){* hW {* h` c.c   centaur warrior{* hTb 924 -1.1 (1Fly {* hj {* hl j _The frozen ramparts melt away as you move.|* hsy**+*#....*,,,,.#.,,,,#....#+#,,....>...+.,,,,#......#,,.####.,,,,#......#,,.#.|* ht,,,,#......#,,.(....)....#.,,,,+......#'#'##.,>,,#.,,,,#.****#.<.,.###'#.,.......#...#....,.......#...#.....,...c...#...#..####+####.,.......#...#..#,#...|* h9u,.......#...#..#,*,,.#...# |* hcx|* hWcc   centaur warrior|* hIW31-2|* h|* h?|* h` t,,,,#....#+#,,....>...+.,,,,#......#,,........####,,,,#......#,,...#.,,,,#......#,,.(....)....#.,,,,+......##########'#'##.#,>,,#................#,,,,#.#|* ha ;****#.<#,.......###@#......#,....c..#...#......#,.......#...#......#,...c...#...#..####+####,.......#...#..#,,,,,,,#.,.#...#..#,*,,,,,.#...#.(#,*,,,,,,,,,#####,,*,*|* hQc = ***,,,,,,,,,*,,,,|* hk 5{|* hml .23|* hq |* ht Q _There is an open door here.}* h!K ,,,,#......#,,........#### ,,,,#......#,,....# ,,,,#......#,,.(....)....# ,,,,+......##########'#'## ,>,,#...................... ,,,,#.............. ****#............<. ,.....{.###'#......}* h# ,....c..#.@.#. ,.......#...#. ,...c...#...#..####+####... ,.......#...#..#,,,,,,,# ,.#...#..#,*,,, ,.#...#.(#,*, ,,,,,,,,#####,,*,* ***,,,,,,,,,*,,,, }* h-q{.*,,,*,,,,,,,,,*,,,}* h/3=1=4 _}* hA6}* h7}* hzb }* hCc }* hc }* hsg }* h h }* hl }* hl }* h-n }* ho }* hOp }* h\v c.c   centaur warrior}* h{ K  }* hr| ( ####### ,>....... .... ......< ###'# }* h| s#.@.#6.1 (2 #...# }* hI} #...# #...# #...# #...#.(  #####  }* h} z   _You start resting.}* h  ( ####### ,>....... }* h} l.... ......< ###'# #.@.# #...# #...# #...# #...# #...#.(  #####  }* hp }* h} }* h!  }* hi! X_A centaur warrior is nearby!~* h:3 ,,,,#......#,,.#### ,,,,#......#,,.# ,,,,#......#,,.(....)....# ,,,,+......##########'#'## ,>,,#......... ,,,,#......c.... ****#............< ,.###'# ,....c..#@..# ,.#...# ,...c...#...#..####+#### ,.#...#..#,# ,.#...#..#,* ,.#...#.(#,*,  ,#####,,*,*  ****,*,,,,  ,,,*,*,,,~* h"~* h.cc   centaur warrior+,~* hC27.1 (1 _~* h~* hQ~* hf ( ## ,>...~* h ... ....< ###'# #@..# #...# #...# #...# #...# #...#.(~* h~v  #####     ~* h$~* hۓ ( ## ,>... ... ....< ###'# #@..# ~* hWd#...# #...# #...# #...# ~* h#...#.(  ##### ~* h! ~* h`~* h9~* h~* hf _A centaur warrior is nearby!~* huP ,,,,#......#,,.####.,,,,#......#,,.#.,,,,#......#,,.(....)....#.,,,,+......##########'#'##.,>,,#..........,,,,#............****#.......c....<.,.###'#.,....c..#.@.#.~* h&R ,.#...#.,...c...#...#..####+####.,.#...#..#,#.,.#...#..#,*,,.#...#.(#,*, ~* hS ~* h^ U.c~* hJ_ #=~* h_ p2==8Freeze~* h[h ~* h k @ _You block the centaur warrior's attack. x2* h s,,,,#......#,,........####. Gobosan the Frost Mage,,,,#......#,,...........#. Revenant of Ashenzari ****..,,,,#......#,,.(....)....#. Health: 133/133 ========================,,,,+......##########'#'##. Magic: 29/35 ===================-----,>,,#...................... AC: 17* hI Str: 18,,,,#...................... EV: 24 Int: 19****#............<......... SH: 11Dex: 9,.......###c#.............. XL: 14 Next: 13% Place: Dungeon:13,....c..#.@.#.............. Noise: =--------  Time: 30568.1 (0.0),.......#...#.............. v) +3 trident of Ashenzari's Black Moon {d,...c...#...#..####+####... Cast: Freeze,.......#...#..#,,,,,,,#... Memories (5) Fly ,.......#...#..#,,,,,,,*,,,,.......#...#.(#,,,,,,,*,* h՞ c   centaur warrior,,,,,,,,#####,,*,,,,,,,*+****,,,,,,,,,*,,,,,,,,*,,,,,,,,,*,,,Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the centaur warrior.  The centaur warrior is lightly wounded.  * hE \The wall freezes the centaur warrior.  The centaur warrior hits you but does no damage.* h - 9 ==* hW _9.1 (1Ramparts Fly * h C##* hQ a#...#* h  The walls around you are covered in ice.  You hit the centaur warrior.  The centaur warrior is lightly wounded.wall freezes the centaur warrior* h j.centaur warrior hits you but does no damage. _kicks you but does no damage.* hd,,,,#......#,,........####. Gobosan the Frost Mage,,,,#......#,,...........#. Revenant of Ashenzari ****..,,,,#......#,,.(....)....#. Health: 133/133 ========================,,,,+......##########'#'##. Magic: 28/35 ===================-----,>,,#...................... AC: 17Str: 18* h|,,,,#...................... EV: 9Int: 19****#............<......... SH: 11Dex: 9,.......###c#.............. XL: 14 Next: 13% Place: Dungeon:13,....c..#.@.#.............. Noise: ==-------  Time: 30569.1 (0.0),.......#...#.............. v) +3 trident of Ashenzari's Black Moon {d,...c...#...#..####+####... Cast: Freeze,.......#...#..#,,,,,,,#... Memories (5) Ramparts Fly ,.......#...#..#,,,,,,,*,,,,.......#...#.(#,,,,,,,*,* h`c   centaur warrior (drained),,,,,,,,#####,,*,,,,,,,*+****,,,,,,,,,*,,,,,,,,*,,,,,,,,,*,,,You hit the centaur warrior. You drain the centaur warrior.  The centaur warrior is moderately wounded.The wall freezes the centaur warrior.  The centaur warrior hits you but does no damage.  The centaur warrior kicks you but does no damage.  The wall freezes the centaur warrior. The centaur warrior hits you.* hc29--70.1 (1* hr###c##...##* hɵn  The centaur warrior is moderately wounded.wall freezes the centaur warrior.hitcentaur warrior kicks you but does no damage.  The wall freezes the centaur warrior. The centaur warrior hits you. _The centaur warrior barely misses you.* hC+,,,,#......#,,........####. Gobosan the Frost Mage,,,,#......#,,...........#. Revenant of Ashenzari ****..,,,,#......#,,.(....)....#. Health: 129/133 =======================-,,,,+......##########'#'##. Magic: 27/35 ==================------,>,,#...................... AC: 17Str: 18,,,,#...................... EV: 9Int: 19****#............<......... SH: 11Dex: 9* h^,.......###c#.............. XL: 14 Next: 13% Place: Dungeon:13,....c..#.@.#.............. Noise: =--------  Time: 30570.1 (0.0),.......#...#.............. v) +3 trident of Ashenzari's Black Moon {d,...c...#...#..####+####... Cast: Freeze,.......#...#..#,,,,,,,#... Memories (5) Ramparts Fly ,.......#...#..#,,,,,,,*,,,,.......#...#.(#,,,,,,,*,c   centaur warrior (drained),,,,,,,,#####,,*,,,,,,,*+****,,,,,,,,,*,,,,,,,,*,,,,,,,,,*,,,You freeze the centaur warrior.  * hVThe centaur warrior is heavily wounded.You hit the centaur warrior but do no damage.The centaur warrior is heavily wounded.The wall freezes the centaur warrior!  The centaur warrior completely misses you.* hr4311.1 (1* h######* h  The centaur warrior is heavily wounded.You hit the centaur warrior but do no damage.The centaur warrior is heavily wounded.  The wall freezes the centaur warrior!  * h?The centaur warrior completely misses you. _The centaur warrior kicks you but does no damage.* hc> ,,,,#......#,,........####. Gobosan the Frost Mage,,,,#......#,,...........#. Revenant of Ashenzari ****..,,,,#......#,,.(....)....#. Health: 131/133 =======================-* h? :,,,,+......##########'#'##. Magic: 26/35 =================-------,>,,#...................... AC: 17Str: 18,,,,#...................... EV: 9Int: 19****#............<......... SH: 11Dex: 9,.......###c#.............. XL: 14 Next: 13% Place: Dungeon:13,....c..#.@.#.............. Noise: =--------  Time: 30571.1 (0.0),.......#...#.............. v) +3 trident of Ashenzari's Black Moon {d* h`@ ,...c...#...#..####+####... Cast: Freeze,.......#...#..#,,,,,,,#... Memories (5) Ramparts Fly ,.......#...#..#,,,,,,,*,,,,.......#...#.(#,,,,,,,*,c   centaur warrior (drained),,,,,,,,#####,,*,,,,,,,*+****,,,,,,,,,*,,,,,,,,*,,,,,,,,,*,,,You hit the centaur warrior.  The centaur warrior is almost dead.* h@ The wall freezes the centaur warrior.  The centaur warrior hits you but does no damage.  The centaur warrior kicks you but does no damage.  The wall freezes the centaur warrior. You block the centaur warrior's attack.* h#B *27* hB 6=2.1 (1* hI F###c##.@.##...##* hL j  The centaur warrior is almost dead.The wall freezes the centaur warrior.centaur warrior hits you but does no damage.kicks you but does no damage.wall freezes the centaur warrior. You block the centaur warrior's attack. _The centaur warrior kicks you but does no damage.* h s ,,,,#......#,,........####. Gobosan the Frost Mage ,,,,#......#,,...........#. Revenant of Ashenzari ****.. ,,,,#......#,,.(....)....#. Health: 132/133 =======================- ,,,,+......##########'#'##. Magic: 26/35 =================------- ,>,,#...................... AC: 17Str: 18 ,,,,#...................... EV: 9Int: 19 ****#............<......... SH: 11Dex: 9 * h Q,.......###c#.............. XL: 14 Next: 13% Place: Dungeon:13 ,....c..#.@.#.............. Noise: =--------  Time: 30572.1 (0.0) ,.......#...#.............. v) +3 trident of Ashenzari's Black Moon {d ,...c...#...#..####+####... Cast: Freeze ,.......#...#..#,,,,,,,#... Memories (5) Ramparts Fly  ,.......#...#..#,,,,,,,*,,, * hw ,.......#...#.(#,,,,,,,*,  c   centaur warrior (drained) ,,,,,,,,#####,,*,,,,,,,*  +****,,,,,,,,,*,,,,  ,,,,*,,,,,,,,,*,,, Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hƄ WAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior (almost dead, lightly drained, 100% to hit)  You freeze the centaur warrior!* h, $ ( ####### ,>....... ..... * h! ......< ###)# #.@.# # ...# #...# #...# #...#.( #####  * h S3=5* h A3.1 (1Freeze* h u##)##.@.##...##...#* h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  * hX 4Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior (almost dead, lightly drained, 100% to hit)  You freeze the centaur warrior! _You kill the centaur warrior!* h`G4* hH* hL* hPR24 * hR* h|S* hU* hY* hY* hv[* h_* h_h=7=* h+a* hd,* hf* h-j* hj* hm* hXs* hs* hfv* hz* h0{i8==* h*}* hA...###)##.@.#-#...##...#...* h?f 81.1 (8 _You start resting.* hP-2.1 (9Fly * hP* h4 _The frozen ramparts melt away.* hs4* hQt* hx* hLy* h~* hÂ* hu* h* h7* hV9=* h1* h7* h* h * h* hs* h* hf* h* hX* h* hAM30=* h* h* h}* h* h"* h* h* h/* h* hۯ* hV* h߳i1==* h* hָ* hT* h* hD* h* h* h* h:* h* h* h#V2=* h* h ,* h* h* h* hr* hZ* h* h* h=* h* h@* h* hrL3=* h* h* h_* h* h * hj * h * hR* h* hD* h* hki4==* h'* h * h * h!* h%* h0&* h}'* hw+* h,* h.-* h7_ _You start resting.* hL?1609.1 (27.0)* hI@x5==10.1 (28* hF* hI% _Magic restored.* h9* hE* h~* h* hO,* h* h* h* h,* h * hP=* h* h3* h* h* h,* h* h* h]* h;* h}* h* h* hH,* hN* h,* h* h* hP* h* h* h* h* h,* h * h * h * h * h ,* h * h * h * h * h * h * h * h * hV * h * h ,* h! * h% * hl& * h*( * h|, ,* hp. * h2 * h2 * h)4 * h8 * h9 * h: * h> * hC? * h@ * hD * h"E * hF * h"K * hK * hYM * h-S * hS * h V * hLZ * hZ * h"] * h` * hsa * hnc * hg * hXh * hj * hm * h:n * h,p * hHu ,* hDv * hKz * hz * hZ| * h ,* h< * hm * h * h- * h; ,* h * h n* hי * h * h$ * h@ * h * h= * hH * hj * h * h * h * h[ * hb * h2 * h * h * h} ,* h * ho * h * h * h B* h * h * h * hB * h * h * h * h+ ,* h B* h ,* h * h * h/ * h * hJ * h * hB * h * h * h * h! ,* h * h ,* h * h * h/ * h1 * h * h_ * h * h * h2 * h * h * h4 * h * hf ,* h * h * h * h$ * hB * h * h * h * h0 * h * hh ,* hi * hm ,* hW! * hW# * h# * h$ * h& * h=' * h' * h- B* hc2 * h2 * hO4 * h7 * h7 * h9 * h< * hs= * h#> * h@ ,* hA * hcD ,* hjE * hZG ,* hVH * hJ ,* h7L * hR * hR * hS * hV ,* hW * hY ,* hZ * hj\ ,* hE] * h}_ * h_ * h` * hb * hb * hc * he * he * hf * hh * hi * hi * hk ,* hl * ho * h p * hp * h s * hos * hat * hfw * hw * hVy * h} * hy} * ho~ * hJ * hł * hڃ * h * hi * h * h ,* h * hN ,* hw * h * h * h * h ,* h * hך ,* h * hs * h * hҤ * h * hǨ ,* h ,* hb * h 709.1 (99 _You start waiting.10.1 (100.0) _Done waiting.* h * h * h * h * h * h ,* h9 H  There is an open door here.  * h You see here a +0 orcbow.* h * h? _* h$ * h * h * h * h * h* h* h ,* hj * hc * h`* hR* hI* hm* h* h* hX* h * h",* hW#* h%* ha',* h'* h0 ,,,,,,...J..*,,,,....... ,,,,,,......#,,,,. *****+*#....#,,,,....... **,,,,,,#....#+#,,....>.. ,,,,,,,,#......#,, ,,,,,,,,#......#,,* h62 ,,,,,,,,#......#,,.(....) ,,,,,,,,+......##########' *,,,,>,,#@....... *,,,,,,,#........ *########............<. ,.....###)#...... *###........#...#......... #........#...#.........  #........#...#..####+##  #........#...#..#,,,,,,  #........#...#..#,,,,,, * h:####............................'21.1 (11.0)* h?* h'K.JJ   slime creature 9 ======2.1 (12* h;P* h0S= _As you open the door, it creaks loudly!* h^  ,,,,,,,*,,,,,,,,,,^,J.,,,,,,..J *####+*,,.**.....#+>.,* ha .......#,,.(....).,,......'##########'...>..#.,.....,#.......*########............<,...##)*###....#J 2 slime creatures (1 wandering).........###+##* hh  A slime creature comes into view.Found a stone staircase leading down.* hi * hr ,,,,,,..J.J* hs 924 ------* hmt *3.0)* hv{ * hz~ c _The slime creature quivers.* hQ2......#,,,,........J*####+*#J**.....,#....#+#>,,...........* h3z(....)'#########'*,...>..#................,#######<,...........###)#.....*###... #....#.####+##.,,,,,,* hAT ....# *####+*#J...# **.....,#....#+#>* h|BT ,,.....,#......# ,,......#......# ,,......#......#,,.( ,,......'......## *,...>..#@....... #........ #............< ....###)#* hB ....#...# #........#J   large slime creature #........#J   slime creature * hJCY#........#* h l ....# *####+*#J...# **.....,#....#+#> ,,.....,#......# ,,......#......# ,,......#......#,,.( ,,......'......## *,...>..#@....... #........ * h> (#............< ....###)# ....#...# #........# #........# #........#* h " ------Two slime creatures merge to form a large slime creature.  Ashenzari invites you to partake of a vision and a curse of fortitude and meleecombat.* h /  --more--* hH `.J* hI 1 4 _* hP * hR * hK,,,,,,......#,,,,.#*####+*#J...#,,,,.#**.....,#....#+#,,....>...+,,.....,#......#,,........#,,......#......#,,.* h 4,,......#......#,,.(....),,......'......##########'#*,...>..#............*,.....,#.*########.<,...........###)#......*###........#...#. #........#...#.#........#...#..####+####........#...#..#,,,,,,,#........#...#..#,***#.#...#.(#,* h* h&5* h* h * hd ,,,,,,......#,,,,.#.*####+*#J...#,,,,.#.**.....,#....#+#,,....>...+.,,.....,#......#,,.#* h ,,......#......#,,.,,......#......#,,.(....).,,......'......#'#'*,...>..#.*,.....,#.*##.<.,...........###)#.*###..#...#.#.#...#.#.#...#..####+##.#...#..#,##.* h~ t#...#..#,****#.#...#.(#,** h * h * h JJJ   slime creature* h &6* h * h a _A slime creature comes into view.* h%3,,,,,,......#,,,,.#.*####+*#J...#,,,,.#.**.....,#.J..#+#,,....>...+.,,.....,#......#,,.#,,......#......#,,.,,......#......#,,.(....).,,......'......#'#'#*,...>..#.*,.....,#.*##.<.,...........###)#.*###.#...#...#.#...#.#.#...#..####+####.#.#...#..#,#.#.#...#..#,*,***#.#...#.(#,*,* h5* h7,* hAJ.JJ 2 slime creatures* hB&7* hhI* h]La _A slime creature comes into view.* h,,,,,,......#,,,,.#.*####+*#J...#,,,,.#.**.....,#J...#+#,,....>...+.,,.....,#.J....#,,.#* h ,,......#......#,,.#,,......#......#,,.(....)....#,,......'......#'#'#*,...>..#.*,.....,#.*##.<.,.###)#.*###.#...#...#.* h.#...#....#..#...#..####+####.#........#...#..#,#.#........#...#..#,*, * h* hܻ* hO* hc.JJ* h&8* hB* h{* ht%,,,,,,......#,,,,.#.*####+*#....#,,,,.#.**.....,#J...#+#,,....>...+.,,.....,#.J....#,,.####.,,......#..J...#,,.#.* hvi,,......#......#,,.(....)....#.,,......'......#'#'##.*,...>..#.*,.....,#.*##.<.,.###)#.*###..#...#..#........#...#....#........#...#..####+####.#........#...#..#,#.#........#...#..#,*, * h4y* hy,* h.J.J.J* h{&9* hz* h* h`,,,,,,......#,,,,.#.*####+*#....#,,,,.#.**.....,#....#+#,,....>...+.,,.....,#J.....#,,.####.,,......#.J....#,,.#.,,......#..J...#,,.(....)....#.,,......'......#* hd'#'##.#*,...>..#.#*,.....,#.#*##.<.#,.###)#.#*###..#...#..##........#...#...##........#...#..####+####.#........#...#..#,#.#.#...#..#,*, * he* hf,* hu..JJ30* h}* h * h4 ,,,,,,......#,,,,.#.....#*####+*#....#,,,,.#.....# * hE **.....,#....#+#,,....>...+. ,,.....,#......#,,.####..[ ,,......#.J....#,,.#. ,,......#..JJ..#,,.(....)....#. ,,......'......#* hĭ u'#'##.# *,...>..#.#, *,.....,#.#, *#.<.#, ,.###)#.#, * hd }*###........#...#.#,#........#...#..#*#.#...#..####+####....*#.#...#..#,#....##.#...#..#,*,,,,* * h * h * hk * hm .J.JJ* h &1* h * h) * h {,,,,,,......#,,,,.#.....#, *####+*#....#,,,,.#.....# *.....,#....#+#,,....>...+. ,.....,#......#,,.####..[. ,......#..J...#,,.* h" #. ,......#...J..#,,.(....)....#. ,......'....J.#'#'##.# ,...>..#.#, ,.....,#.#, #.<.#, .###)#.#, ###........#...#.#,#.#...#.#*,#.#...#..####+####....*,#.#...#..#,#....#,#.#...#..#,*,,,,* * h !* h * h * hL w.J.J* h) &2* ht * h * h####+*#....#,,,,.#.....### .....,#....#+#,,....>...+........ .....,#......#,,........####..[ ......#..J...#,,...#.... ......#....J.#,,.(....)....#. * h@......'.....J##########'#'##.#### ...>..#......................#,,, .....,#.#, #######.<#, ..........###)#......#, ##.#...#.#,  #.#...#.#*#.#...#..####+####....*,#.#...#..#,,,,,,,#....#,#.* hx#...#..#,*,,,,*** *#.#...#.(#,*, ,..#####,,*,** h* h,* h_..{.{3* h-* hc* h1+*#....#,,,,.#.....###.,#....#+#,,....>...+.,#......#,,.####..[.#....{.#,,.#.#.....{#,,.(....)....#.'.....J#'#'##.#>..#.#,,,#,#.#,.<.#,,,*###)#.#,,,* #.#...#.#,,,* #.#...#.#*,,* #.#...#..####+####....*,,* #.#...#..#,#....#, #.#...#..#,*,,,,* #.#...#.(# * hCJJJ   slime creature* ht&4* hr* h* h<+*#....#,,,,.#.....###.,#....#+#,,....>...+.,#......#,,.####..[.#....{.#,,...#.#.....{#,,.(....)....#.'.....J#'#'##.#####. .>..#......J.#,,,#,#.#,,,,{.<.#,,,*+* h"###)#.#,,,*, .#...#.#,,,*, .#...#.#*,,*, .#...#..####+####....*,,* .#...#..#,#....#, .#...#..#,*,,,,****, * h* h* h`* h.JJJ 2 slime creatures,* h8&5* h* h,* h +*#....#,,,,.#.....###.,#....#+#,,....>...+.,#......#,,.####..[.#....{.#,,...#.#......#,,.(....)....#.'.....J#* hU '#'##.#####. >..#......J.#,,,#,#.J.#,,,,{,..#,,,*+*###)#.#,,,*,#...#.#,,,*,#...#.#*,,*,#...#..####+####....*,,**+#...#..#,#....#,#...#..#,*,,,,****, * h * h * h% * h * h ..JJ,,* hٿ &6* h * h a _There is a stone staircase leading up here.* h* h* h* h* h* hت* h.J.J.J* hZ7 9 7 _* h%* h/   #........#......   #..............(.#....#   #................#.^..####'   #............#####.#   #................'.# * h3 Z  #####............#....#'###   #...#.#####....#....   #...##...#..(.#....2   #...'.....@..#...#....#....   #...#.##'##....#####   #...#.#...#....#...#   #####.'...#....#...'   #............#...#....#...#   #............#...##########   #####........#...#....#....* h ~    #...#........#.[.'....#....    #...#........#...#....#.... * h * h * hԡ -8.6 (2.5* h9 * h { _You fly upwards. _There is a stone staircase leading down here.* hzM* hV-Level 12 of the Dungeon <<<<>>>>>(Press ? for help)* hW  #######################################################################   #......>.........#.<...........#....#........#.....#.............#....#   #................#.............#....#........'.....#.............'....#   #................#.............#....#........#.....#.............#....#   #..............(.#....#........#....##'#######.....#......##########'##   #................#.^..####'#...#....#....#...#..####.........#..#.....#   #............#####.......#.....'....#....#...'..'............'..#.....#   #................'.......#.....#....#....#...#..#............#..#.....#   #####............#....#'#########################..##############..####   #...#........#####....#............................#......#...........# * h,X  #...#........#...#..(.#............................#......#...........#   #...'.....@..#...#....#..............^........(....#......#...........#   #...#........##'##....############'#####################..#...........#   #...#........#...#....#...#..#.......#..#.....#........#..............#   #####........'...#....#...'..'.......#..#.....#........'..............#   #............#...#....#...#..#.......#..#.....#........#..............# * hXN  #............#...##############.###'##..#.#'######.####################   #####........#...#....#...........#..#....#........................#..#   #...#........#.[.'....#...........#..#....#........................#..#   #...#........#...#....#...........####....#........................#..#   #...#........################.#####..#############.................#'## * hX>  #...#........#...#....#..'>.'.....#.......'..'...).................#..#   #...#........#...#....#..#..#.....#.......#..#.....................#..#* h\>@* h9.= >   #...#........#...##'###..####.##########..######################..##'##   #...#........##'##....#..#........#.......#....#..........#.......#...#* hc* hZY  #................#......... Gobosan the Frost Mage   #..............(.#....#.... Revenant of Ashenzari ****..   #................#.^..####' Health: 133/133 ======================== * hCZ  #............#####.......#. Magic: 35/35 ========================   #................'.......#. AC: 17Str: 18   #####............#....#'### EV: 9Int: 19   #...#........#####....#.... SH: 11Dex: 9   #...#........#...#..(.#.... XL: 14 Next: 15% Place: Dungeon:12   #...'.....@..#...#....#.... Noise: ---------  Time: 30738.6 (0.0)   #...#........##'##....##### v) +3 trident of Ashenzari's Black Moon {d   #...#........#...#....#...# Cast: Freeze  * hZ #####........'...#....#...' Memories (5) Fly   #............#...#....#...#   #............#...##########    #####........#...#....#....    #...#........#.[.'....#....    #...#........#...#....#....  _combat. _A slime creature comes into view. _A slime creature comes into view. * h!\_There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.* hj^* h~t* hv* h|Y24 _* h* h* hg* h* h* h* h* h-* h* hݛ* hX* h* hn* hj* h* h* hU* h* h* hk* h@  There is an open door here.* h6 _* hz* h * h* h3* h=* hW* h* h[* h* hx* h* h1* hj* hy* h* h* h* h* h* h* h* hw@  There is an open door here.* h[* h _* h* h* h* hw* h* h' * h* * h * hv* h* hI* h* h* h* hp* h,* hq* h,* h* h] * h!* hj"* h"* h%* h&,* h'* hQ** hV,* h,* h-* hR/* h0* h41* h1* h4* h6* h6* h7* h:@  There is an open door here.* h|<* hE= _* h>* h@* hA* hNB* hB* hD* htF* hF* hXG* hJI* hJ* hK* hL* hM* hoO* hO* hxP* h;R* hS* hZT* hT* hV* h X* hX* hX* hZ* h\\* h\* h}]* h^* hx`* h`* hga* h1d%  * hdThere is an open door here.* he* hFf _* hf* hh* hsj* hk* hk* ht3...#...#....#...#..#.......#..# ...'...#....#...'..'.......#..# ...#...#....#...#..#.......#..#.. ...#...##############.###'##..#.# ...#...#....#...........#..#....# * h.u...#.[.'....#...........#..#.... ...#...#....#...........####....# ...################.#####..###### ...#...#....#..'@.'.....#.......'73.6 (35.0) ...#...#....#..#..#.....#....... ...#...##'###..####.########## ...##'##....#..#........#.......# ..?#...#....#..#........#.... ...#...#.(..#..#........#....>... ...##'##....#..#####...##.... ...#...#....'......#...#..≈≈~~≈~≈ ...#...#....#~######* hv* hz* h} _There is a stone staircase leading down here.n open door _ stone staircase leading down here.* h * h * h * h * h B 9 4.6 (1.0) _* h * h #.# #.# +.# #.# #.# #####+#.+* h ........#### 3 .......@...#  ...........#  .........[.....,,,,,,,,, ...........H...,,,,..... ...............,,,,..... .............#####+*#H   manticore (asleep) ...########+##.....,#... ... ,,.....,#... ,,......#...* h* hi,,,,,,,*,,,,,,,,,,,,,,,,#.#**+**,,,,,,,,,#.#,,,,***,,,,,,,+.#,,,,,,,,,,,,,,#.#,,,,,,,,,,,,,,#.#,,,,,,,*,,,,,,,,,,,,** h,,,,******,,,,,...*,,,,,,,,,,,,*,,,,,,,,* h}-5.4 (1.8* h* hn open door stone staircase leading down here. _You fly downwards.  Found a +0 leather armour. _up* ha.,,,,,**+**,,#***+,,,,,,,#.#*#####+#.+,,,,####* h<...#,,,,..#**** *[.....,,,,,,,,,H..,,,,............#####+*########+##...,* hx,,,,,,,+,,,,,,,,,24 60 _* h}{+..,,,,,**+**,,#***+,,,,,,,#.#*#####+#@+,,,,.####<...#,,,,* he|:..#**** *[.....,,,,,,,,,H.....,,,,............#####+*########+##* hF,,,,,,,*,,,,,,,,,* h&7* h* h* h4 #.##...............'......###.).* h HHYou reach down and open the door.* h  ````  The manticore flicks its tail.The volley of spikes skewers you.* h9....* h 27-- 9 ===8Barbs Fly * h* h/w _Barbed spikes become lodged in your body. _Found a +0 whip.* h|* h_The barbs in your skin will harm you if you move. Continue? Y - Yes  N - No* h * h ,,,,,,,*,,,,,,,,,Gobosan the Frost Mage,,,,,,,+..,,,,,,,Revenant of Ashenzari ****..,,,,,,,#..,,,,,,,Health: 127/133 ======================--,,,,,,,#.###+##,,Magic: 35/35 ========================,,,,,,,#.#....###AC: 17Str: 18,,,,,,,+.#.......EV: 9Int: 19,,,,,,,#.#.......SH: 11Dex: 9,,,,,,,#.#.......XL: 14 Next: 15% Place: Dungeon:13*#####+#.@.......Noise: ===------  Time: 30778.4 (0.0),........####.)..v) +3 trident of Ashenzari's Black Moon {d*.......<...#,,,.Cast: Freeze*.[39* h@ ;49m..........#****Memories (5) Barbs Fly *.........[.....,,,,,,,,,,,...........H...,,,,...... ,...............,,,,...... ,.............#####+*#.... ,...########+##.....,#....  _There is a stone staircase leading up here.  You reach down and open the door.  The manticore flicks its tail.The volley of spikes skewers you. _Barbed spikes become lodged in your body. _Found a +0 whip.,,,,*,,,,***{424 ---9.4 (1* h _The barbed spikes dig painfully into your body as you move. _There is an open door here.* h{R{.* hl|`5---80 _* h* hɃ* hd<N{.* hA.61* h(J* hL` * he H.H   manticore* hg ?72Freeze* hk * hl * h>ev,,,,,,,*,,,,,,,,,,Gobosan the Frost Mage,,,,,,,+..,,,,,,,,Revenant of Ashenzari ****..,,,,,,,#..,,,,,,,,Health: 127/133 ======================--,,,,,,,#.###+##,,,Magic: 32/35 =====================---,,,,,,,#.#....###*AC: 17Str: 18,,,,,,,+.#.......,EV: 24 Int: 19* hOf_,,,,,,,#.#.......,SH: 11Dex: 9,,,,,,,#.#.......,XL: 14 Next: 15% Place: Dungeon:13*#####+#.@.......,Noise: ---------  Time: 30782.4 (0.0),.......H####.)..*v) +3 trident of Ashenzari's Black Moon {d*.......<...#,,,.*Cast: Freeze*...........#*****Memories (5) Barbs Fly *.........[.....,,,,,,,,,,,...........H...,,,,...... H   manticore (drained)* h3g,...............,,,,......,.............#####+*#....,...########+##.....,#....Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  You puncture the manticore! You drain the manticore.  The manticore is moderately wounded.The wall freezes the manticore! The manticore bites you.* hh; 9 ==3.4 (1* h2iQRamparts Fly * hp####* h>s  An open door.  The walls around you are covered in ice.  You puncture the manticore! You drain the manticore.  * hsThe manticore is moderately wounded.  The wall freezes the manticore! The manticore bites you. _You block the manticore's attack. x2* h,,,,,,,*,,,,,,,,,,Gobosan the Frost Mage,,,,,,,+..,,,,,,,,Revenant of Ashenzari ****..,,,,,,,#..,,,,,,,,Health: 127/133 ======================--,,,,,,,#.###+##,,,Magic: 31/35 =====================---,,,,,,,#.#....###*AC: 17Str: 18,,,,,,,+.#.......,EV: 9Int: 19,,,,,,,#.#.......,SH: 11* hDex: 9,,,,,,,#.#.......,XL: 14 Next: 15% Place: Dungeon:13*#####+#.@.......,Noise: ==-------  Time: 30783.4 (0.0),.......H####.)..*v) +3 trident of Ashenzari's Black Moon {d*.......<...#,,,.*Cast: Freeze*...........#*****Memories (5) Barbs Ramparts Fly *.........[.....,,,,,,,,,,,...........H...,,,,...... H   manticore (drained),...............,,,,......,.............#####+*#....,...########+##.....,#....Aim: a manticore (heavily wounded, lightly drained, 100% to hit)  You freeze the manticore!  The manticore is severely wounded.You puncture the manticore!  The manticore is almost dead.[3* hG9;49mThe wall freezes the manticore. The manticore bites you.* h]344.4 (1* h8##.#####* h  You freeze the manticore!  The manticore is severely wounded.You puncture the manticore!  The manticore is almost dead.The wall freezes the manticore. The manticore bites you. _The manticore barely misses you. The manticore misses you.* h 8 ,,,,,,,*,,,,,,,,,,  Gobosan the Frost Mage ,,,,,,,+..,,,,,,,,  Revenant of Ashenzari ****.. * h +,,,,,,,#..,,,,,,,,  Health: 124/133 ======================-- ,,,,,,,#.###+##,,,  Magic: 30/35 ====================---- ,,,,,,,#.#....###*  AC: 17Str: 18 ,,,,,,,+.#.......,  EV: 9Int: 19 ,,,,,,,#.#.......,  SH: 11Dex: 9 ,,,,,,,#.#.......,  XL: 14 Next: 15% Place: Dungeon:13* h8  *#####+#.@.......,  Noise: ==-------  Time: 30784.4 (0.0) ,.......H####.)..*  v) +3 trident of Ashenzari's Black Moon {d * h *.......<...#,,,.*  Cast: Freeze *...........#*****  Memories (5) Barbs Ramparts Fly  *.........[.....,,,,,,,,,, ,...........H...,,,,...... H   manticore (drained)* h  ,...............,,,,...... ,.............#####+*#.... ,...########+##.....,#....* hH {Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line* h Aim: a manticore (almost dead, lightly drained, 100% to hit)  You freeze the manticore!* hH    +.  #.* h `  #.###+##,,,  #.#....###*  +.#.......,  #.#.......,  * h #.#.......,  #.@.......,  ,.......†####.)..*  *.......<.*  *........  * h *.........[ ,........ ,........* h,  ,........  * hn onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  * h Press: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, lightly drained, 100% to hit)  You freeze the manticore!  You kill the manticore!* h 7/1357-5.4 (1Freeze* h i####* h w _You carefully extract the barbed spikes from your body.* hE* h G* h/H* hM* hM*81* hQG=24 * hS* hZ* hZ&9* h\* h`* hObM31=* hb* hh* hiV2=* h7k* hp* hJq]32=* hr* hw* hlx&4* h}y* h_ #.#--* hB### _You start resting.* h###91.4 (6##* hZ* h* h6d5=-2.4 (7* h #.####* hݖ" _HP restored.* hY* hJ* h* h* h1* h* h* hUL3=* h* h.#.#.#.#.#.@...* h:..†###* h6e 4.4 (2 _You start resting.* hll5.4 (3Fly * hB* h4 _The frozen ramparts melt away.* h=2* h23* h3* h9* h>P=* hA* hmB* hC* hH* h0I:=* hJ* hP* h[QL4=* hS* hX* hY* h#[* hqB* h)vB* h_ _You start resting.* h͈-802.4 (7* hÉv5==3.4 (8* h* hx% _Magic restored.* h 4* h * hc * hӶ ,* hv B* h * hA * hP * h * h( :=* h * h ,* h * h * h * hf * h1 * h * h7 * h_ * hK * h * h= * h- * hw * hr * h,* h^* h,* h{ * h * h * h4* h* h'* hz* h+* h0,* h1* h6* hJ7* h9* h@* hA* hCE* hG* huH* hI* hN* hjN* hO* hR* htS* h3T* h9X,* hY* h[,* h\* h5a,* h8b* hd* h5e* he* hl,* hn* hr,* h t* hz,* h{* h|,* h* hv* h* h1* h* h** hL* h,* h{* hޚ* h* h* h * h* h* h[* h* hT* h,* h* h0* hв* h1* h* hB* h* h* h}* hg* h,* h* h$* h* h* h* h&* h* h* h}* h* hq* h* hS* h,* h9* hQ,* h* hL,* h* hy* h* h%* h,* hi* hJ* h* h^* h* h * h| * h,* hx* hc* h* h* h* hR* h* h",* h#* hG(* h(* h)* h,,* h.* h2* h3* h4* h;B* hj@* h,A* hB* h,* h* hJ ,* hf * hF,* h* hl* h* h* hu,* hD* h!,* h#* h?(,* h)* h3.* h.* h0* hs4* h5* h6* hK<* h =* h>* hB* hTC* hD* hfK,* hk4* hSl* hl* hq* hhr* hr* hv,* hw* h|,* h}* h* h* h* hҊ,* hY* h֐,* hR* hK* hܘ* h* h* h* h.* h(* h* hx* h.* h* h$* h* hɳ* h* h[,* h2* h* h* h* h* h * h.* h,* h* hK* h* h* hy* h * h * hs* h* h* h. 902.4 (9* h=9.0) _You start waiting.* h003.4 (100.0)* hn* h9# _Done waiting.* h4]* h%^* hE_* he* h5j* hj* h~o* hks* hww* hx* hy* h |* h~* hr* h* hf* hB* h\* h* h* h{* hP* h* h* h* h* h,* hR* h* h$* h* h* h@* h=* h* h<* hc* h* h* h* h* hk* h( 9 * hb* h ,,,,*********,,* ,,,,,,,,,*****,,,,, ,,,,*,,,,,,,,,, ,,,,+..,,,,,,,,,,, ,,,,#..,,,,,,,,,, ,,,,#.###+##,,,,,,,,,,*** ,,,,#.#....########,,,* ,,,,+.#.........@.#,,,* 14.4 (11.0) ,,,,#.#.........#'#,,,* ,,,,#.#.........#..[,,** ###+#.'.........#.....,,,* .....†####.)..###......., .....<...#....#,,......., , .........######,,......#* * .......[.....,,,,......#,,,,,,,,, .........H...,,,,......#,,,,. _You reach down and open the door.* hL _Found a +0 scale mail.* h J* h! * h$ * h^( Y24 _* hv/ @  There is an open door here.* hq1 * h>2 _* hk4 * h7 * h< ,* h= * hC * hH * hH * hI * heM * hQ * hJR * hR * h \ * ha * hb * hc * hf * h}j * hj * hk * h0s B  You see here a +0 scale mail.* hct * h!u _* h>v * hx * h.| * h| * h} * ht~ * h ,,,,**#######..# ,,,,,,,.........######*  *,,,,,,,...............*,,,,,,,...............+..,,,,,..............(* h/ D#..,,,,,.............,,, ,#.###+##..........#***** ,#.#....########@..# *23.4 (9.0)+.#...........#...# * ,#.#.........#'#...# ,#.#.........#..[..####** ,,, +#.'.........#.........., **##* h̆ †####.)..###.........., ,,..<...#....#............, ,,,.######........####* ****[...............#,,,,,,,,,,^,* h j*,,*4.4 (10.0)* hi * h) % _Found 3 stones.* h7[* h\* hw^* hc* hh* hk,* h\n* hr* h#s* ht* hOw* h z* hsz* h{* h* h* h* h* hӆ* h]* h* h* h)* hB* h* hB* h^* hR* h* hd* h'* h~* h * hλ* h* h* hG* hg* hY* h** h* h* h* h* h * hy* h* h* h* h* h* hc* h* h* h* h)* h* h,* h* h* h   ####  #..# ######  #..# #....####* #####..# #.. .......#########!......∩, * h ................@.#***,,,41.4 (17 ..................#,,,,,, ............(.....#,,,,, ..................#,∆,, ........######....#,,,,+, #####...# #....#,,,,*, ..#...# #....#∆,,,*, #'#...# #....#,,,,*, #..[..####*#....#,,,,*,,,,*,,,* h* h`,2.4 (18* h* hC _Found a portal to a secret trove of treasure.* h'* h####  #..# ######  #..# #....##### ####..# #......... #########!@.....∩. ..####... ..........#,,,,,, ....(.....#,,,,,* ...........#,∆,,** * h.......######....#,,,,+, ####...# #....#,,,,*,.#...# #....#∆,,,*,#'#...# #....#,,,,*,* hAO*,,,,,,,* h0,,,,* h13.0)* h* h* h>k #### #..# ###### #..# #....#####*#..# #.........,.##@......∩.,.####...,.#,.(.....#,,,,,*,.#,∆,,**,.######....#,,,,+,, #####...# #....#,,,,*,, ....#...# #....#∆,,,*,, ..#'#...# #....#,,,,*,,* hC* h&4* h_* h* h5 9 5.4 (2* h* h7 _q - 3 potions of might (gained 1)* h&A#### #..# ###### #..# #....#####* ..# #........., ##.@.....∩., ####..., #, (.....#,,,,,*, ## * hq0* h1I24 6.4 (1* h7* h8* h#### #..# ###### #..# #....###### ..# #.......... ##..@....∩.. ####.... #,,,,,,. (.....#,,,,,*, * h#######....#...# #....##...# #....# * hrV*,,,,,,,,* h(%,,* h/&7* h̥* h* h5 c####  #..# * h( ######  #..# #....# ..# #........... ##...@...∩... ####..... .#,,,,,... (.....#,,,,,*,. ...######.......# #....#...# #.... * h **,,,,,****,* h &8* h * hդ * hy #### #..# ###### * #..# * hz #....# ..# #............ ##....@..∩.... ####...... ..#,,,,..... (.....#,,,,,#... .....#,∆,,**,.#######....#,,,,+,,,# * h *,,,,,,*,,*+* h &9* h * h * h_(+ ..# ###### ** ..# #....#. ..# #............. ##.....@.∩..... ####....... ...#,,,....... (.....#,,,..#.... #,∆,.##,.########....#,,,.+,,,#, ...# #....#,,,.#,,,*, ...# #....#∆,,.#,,,** * h.G*,,,,,,* h/:*,,,,* h0'50* h!6* h9* hxg # ###### *** # #....#.. # #.............. ##.∩...... ####........ ...#,,.. (.....#,....#..... #.$..##..#########....#....+,,.#,,* hh)# #....#....#,,,#,,# #....#$.. * hoQ*****,,,,* h`pH,,+,,,,* hr&1* hy* hO|+ _Found 21 gold pieces.* ha;* * *  * # ###### ***# # #....#... # #............... #.......@....... * hv<####......... #,.. (.....#.....#...... #.$..##..###+######....#....+,..#,,,# #....#....#,,.#,,,# #....#$...#,,.#*,, * hCJ*,,,,,,,* hDO,,,*,,,,* hE&2* hK* hNk _There is a portal to a secret trove of treasure here.* h* h{This trove needs 6 scrolls of fog to function. Give it the items? Y - Yes  N - No* h * h Gobosan the Frost Mage**Revenant of Ashenzari ****..*,Health: 135/135 ========================*,Magic: 35/35 ======================== #*,AC: 17Str: 18 #######***#,EV: 24 Int: 19 ##....########...,SH: 11Dex: 9 ##...............,XL: 14 Next: 17% Place: Dungeon:13 * h #########.......@.......,Noise: ---------  Time: 30952.4 (0.0) ...........####.........,v) +3 trident of Ashenzari's Black Moon {d ...........#,...........,Cast: Freeze .....(.....#.....#......,Memories (5) Fly ...........#.$..##..###+* .######....#....+,..#,,,, .# #....#....#,,.#,,,, .# #....#$...#,,.#*,,, .# #....#,,,,*,,,,+,,, _You see here a +0 scale mail. _Found 3 stones. _Found a portal to a secret trove of treasure. _q - 3 potions of might (gained 1) _Found 21 gold pieces. _There is a portal to a secret trove of treasure here.* hF* hW _You don't have the items to give!* h<4* h_=* h@* hwD* hF; _* hJ,* h+M,* h X* hY* h;]> 9 * h_* h'bO _You now have 1015 gold pieces (gained 12).* h/f* hf<24 * hh* hoB* hu,* h$w* hw* hx* h}* hV~( 9 * h~* h3N _You now have 1024 gold pieces (gained 9).* h* h<24 * h%* h=* h* h* hJ* h* hΒ* hm* h* h* hA* h͙( 9 * h* hF _You reach down and open the door.* hѠ* hk<24 * h* h@  There is an open door here.* h* h _* hW* h!* h* hA* h* h* hʷ* hz* h* h* h* hd* hн* h* h* h)( 9 * h* hF _You reach down and open the door.* h.* h<24 * hI* h=@  There is an open door here.* hs6 _* h"* h* h* h* h* h* h* h* hI* h* hg* h2,* h* h  ######**##,,,,,,,,#....########.........,,#....................,, ##.......∩...........,,, ....####............,{,, ....#..............,,,,, 9 ....#.....#.......,,,,,, ....#....##..###'#+##,,, * h6....#....'...#..@...#,,,#....#...#......#,,,#....#...##.....#,,,#....#....'.....#,,,#....#....#.....#,,,, ....####+#....#...,,,,, .....,........#.....#,...,, ..............#.....#....,,* ******###.....#.#####....,,*You reach down and open the door.* h077.4 (25.0)* h* h * h{ [ _You sense a monster nearby.* h, 4* hd * h * h 78 M *, ##### ####.########..  ...... ##.......∩.......###.............H........................#.................##..###@#+##....'.....#...#....##. ....#....#....'.....#,,,,H   manticore (asleep)......#.....#* he ,0.0)* h ,,,,,,,H.H* hO I24 8.4 (1* h * h _A manticore comes into view. _There is an open door here.* h ##########......., #....########.........., #......................, #.∩.............., ...####............H..., #..........., #.....#............., #....##..###'#+##,,,, #....'...#...@..#,,,, #....#...#......#,,,, #....#...##,,,, #....#....'.....#,,,, #....#....#####+#....#.....#,,,,,,........#.....#,...........#.....#....,,* *****###.....#.####* h" **,,,{....,,,,,,,,,* h$ -9 _* h( * h* * h&;J* h A,* h6F* hG,* hqH* hK* h N,* hO* hW.HFreezeH   manticore* h]   ####... ...... ...... ...... ..... ... ###H#+##,,,,, #...@..#,,,,, 82.4 (3#......#,,,,, ##.....#,,,,, .'.....#,,,,, ..#.....#,,,,, * h^....#.....#,,,,, ....#.....# ....#.....#  _You start waiting.* h*  ####... ...... ...... ...... ..... ... ###H#+##,,,,, #...@..#,,,,, #......#,,,,, ##.....#,,,,, .'.....#,,,,, ..#.....#....#.....#,,,,, * hL....#.....#....#.....#* h* h * h` _A manticore is nearby!* h##########.......,*Gobosan the Frost Mage #....########..........,*Revenant of Ashenzari ****.. #......................,,Health: 135/135 ======================== #.......∩..............,,Magic: 32/35 =====================--- ...####............H...,,AC: 17Str: 18 ...#...................,,EV: 24 Int: 19 ...#.....#.............,,SH: 11Dex: 9 ...#....##..###H#+##,,,,,XL: 14 Next: 17% Place: Dungeon:13 ...#....'...#...@..#,,,,,Noise: ---------  Time: 30982.4 (0.0) ...#....#...#......#,,,,,v) +3 trident of Ashenzari's Black Moon {d ...#....#...##.....#,,,,,* h]MCast: Freeze ...#....#....'.....#,,,,,Memories (5) Fly ...#....#....#.....#,,,,, ...####+#....#.....#,,,,,H   manticore ....,........#.....#,...,, .............#.....#....,,* *****###.....#.#####....,,*Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the manticore.  The manticore is lightly wounded.  The wall freezes the manticore!  The manticore bites you but does no damage.* h 9 ==3.4 (1Ramparts Fly * h#H#+#* h  The walls around you are covered in ice.  You hit the manticore.  The manticore is lightly wounded.wall freezes the manticore!manticore bites you but does no damage. _You block the manticore's attack. x2* h7 I##########.......,*Gobosan the Frost Mage #....########..........,*Revenant of Ashenzari ****.. #......................,,Health: 135/135 ======================== #.......∩..............,,Magic: 31/35 =====================--- ...####............H...,,AC: 17Str: 18 ...#...................,,EV: 9Int: 19 ...#.....#.............,,SH: 11* h9 Dex: 9 ...#....##..###H#+##,,,,,XL: 14 Next: 17% Place: Dungeon:13 ...#....'...#...@..#,,,,,Noise: ==-------  Time: 30983.4 (0.0) ...#....#...#......#,,,,,v) +3 trident of Ashenzari's Black Moon {d ...#....#...##.....#,,,,,Cast: Freeze ...#....#....'.....#,,,,,Memories (5) Ramparts Fly ...#....#....#.....#,,,,, ...####+#....#.....#,,,,,H   manticore ....,........#.....#,...,, .............#.....#....,,* *****###.....#.#####....,,*Aim: a manticore (moderately wounded, 100% to hit)  You freeze the manticore!  The manticore is heavily wounded.You hit the manticore but do no damage.[3* h: 3mThe manticore is heavily wounded.The wall freezes the manticore. You block the manticore's attack.* h< c29---4.4 (1* h9A #H#+#* hD e  You freeze the manticore!  The manticore is heavily wounded.You hit the manticore but do no damage.The manticore is heavily wounded.  The wall freezes the manticore. You block the manticore's attack. _The manticore claws you* ht##########.......,*Gobosan the Frost Mage #....########..........,*Revenant of Ashenzari ****.. #......................,,Health: 129/135 ======================-- #.......∩..............,,Magic: 30/35 ====================---- ...####............H...,,AC: 17Str: 18 ...#...................,,EV: 9Int: 19 ...#.....#.............,,SH: 11Dex: 9 * h...#....##..###H#+##,,,,,XL: 14 Next: 17% Place: Dungeon:13 ...#....'...#...@..#,,,,,Noise: =--------  Time: 30984.4 (0.0) ...#....#...#......#,,,,,v) +3 trident of Ashenzari's Black Moon {d ...#....#...##.....#,,,,,Cast: Freeze ...#....#....'.....#,,,,,Memories (5) Ramparts Fly ...#....#....#.....#,,,,, ...####+#....#.....#,,,,,H   manticore ....,........#.....#,...,, .............#.....#....,,* *****###.....#.#####....,,*You freeze the manticore!  The manticore is severely wounded.You puncture the manticore!  The manticore is severely wounded.The wall freezes the manticore but does no damage.  The manticore bites you but does no damage* h c.30==5.4 (1* h#H#+#* h8W  The manticore is severely wounded.You puncture the manticore!  The manticore is severely wounded.The wall freezes the manticore but does no damage.manticore bites you _You block the manticore's attack. x2* h###### ####.......,*  Gobosan the Frost Mage #....########..........,*  Revenant of Ashenzari ****.. * hV#......................,,  Health: 130/135 =======================- #.......∩..............,,  Magic: 29/35 ===================----- ...####............H...,,  AC: 17Str: 18 ...#...................,,  EV: 9Int: 19 ...#.....#.............,,  SH: 11Dex: 9 ...#....##..###H#+##,,,,,  XL: 14 Next: 17% Place: Dungeon:13 ...#....'...#...@..#,,,,,  Noise: ==-------  Time: 30985.4 (0.0) ...#....#...#......#,,,,,  v) +3 trident of Ashenzari's Black Moon {d ...#....#...##.....#,,,,,  Cast: Freeze ...#....#....'.....#,,,,,  Memories (5) Ramparts Fly ...#....#....#.....#,,,,, ...####+#....#.....#,,,,,  H   [0;1* h^0;1mmanticore ....,........#.....#,...,, .............#.....#....,,* *****###.....#.#####....,,* Aim: a manticore (severely wounded, 100% to hit)  You freeze the manticore.  The manticore is almost dead.You hit the manticore but do no damage. You drain the manticore.  The manticore is almost dead.The wall freezes the manticore!* h`  ####... ...... ...... ...... ..... ... ###†#+##,,,,, #...@..#,,,,, #......#,,,,, ##.....#,,,,, .'.....#,,,,, ..#.....#....#.....#....#.....#....#.....#130=8-6.4 (1Freeze#†#+#* hxb  You freeze the manticore.  The manticore is almost dead.* h1'You hit the manticore but do no damage. You drain the manticore.  The manticore is almost dead.  The wall freezes the manticore! _You kill the manticore!* h\ 4* h^ * hd * hi p224 * hj * hfk &4* hk * hu #+#-- _You start resting.* h;} #†#+#8.4 (2* hy~ k5=-9.4 (3* h d#+#* hq " _HP restored.* h}?J* h11==* h* h` * h * h * hX* hIFly * h* hC _The frozen ramparts melt away.* hb:=* h* hH* hV2=* h* h:%* h%* hk&* h** h+,* hg0,* hH1* hn4* h45L3=* h5* h:,* h;* h=* h`>,* hHB* hB* hC* h:F* hNG$=* h H* hH* hM* hNL4=* hgO* h{R* h!S* hS* hX* hX* hGY* h\* h4]* h]* hc5==* hId* hi4 _Magic restored.* hTl* hm( 9 * hm* h'rF _You reach down and open the door.* hv* hw<24 * h#x* h{@  There is an open door here.* h* hƀ _* h* h҄* h* hP=* h* h* h,* h* h * h,* h,* h* h/* h* h * hΞ,* h* h+* h,* hե* ha* huX* h[* h,* hL* h* h3* hȻ* h* h,* h* h* h* h,* hV* h~* h* h* h* h* h* h* h* h* hl* h* h,* hY,* h * h* h* hG* h* hW* hB* hB* hh* h* h~* hl* h* hA* h* h* h` * h * h * h * hs,* h* h* h* ha* h* h* h* h|* h * h!* h%* hP&* h&* hS6* h7,* hT8* h:* h=* hu>( 9 * h ?* hvDF _You reach down and open the door.* h}H* hMI<24 * hI* hxK* hrN* h1O* hO* h9Q* hS* hS,* h~T* hV* h!W,* hW* hZ* hZ,* h[* h^* hj_* hk`* ha* hf,* hCg* hTi* h~l* hm* hm* h\o* hu* h2v,* hw* h{* h|* hj}* h* h* h* h4* hf* h>* hÊ* hȋ* h* h.#.........#######....#  .#....................#  ##.#####.......<......#  ...#,,,#########......#  ,,,,{,..,,,#......#  ,,,*+**#y,{#......#  ,,,*,,,#..,#......#  ,,,*,,,#[..#......#  *,,*,,,#...'@.....#  .*,,**+*#y###......#  .#,,,,,,,,*,...#####  ,,,,****,,,,,*....#  ,, ****,#....#  * h,, ,,,*,#..!##   yy 2 vampire mosquitoes (wandering) **,*,#...#   *,**#...#   *,,,,,,,*  * hS 1051.4 (62.0)  You reach down and open the door.  2 vampire mosquitoes come into view.* h,* h .,,yyy.yyy 3 vampire mosquitoes (1 wandering)  The vampire mosquito buzzes angrily.* h9= 9 ===2.4 (63* h* h _A vampire mosquito comes into view. _Found a +0 chain mail.* hs.#.#....# .#........# '##.#####.<......# .#,,,#########......# * hIt.#,,,,{,.....#......# .#,,,*+**#...#......# .#,,,*,,,#yy.#......# .#,,,*,,,#[..#......# .#*,,*,,,#.y..# #....*,,**+*#.###......# #....#,*,...##### *,,,,****,,,,,*....# *,, ****,#....# *,, ,,,*,#..!##  **,*,#...#  *,**#...#  *,* * hv* hw* h'x* hz* h.y.y*,*24 --3.4 (1.0)Freeze* h\* h1 _You block the vampire mosquito's attack. x2 _There is an open door here.* h y..#.........#######....#   Gobosan the Frost Mage ..#....................#   Revenant of Ashenzari ****.. '##.#####.......<......#   Health: 135/135 ======================== * h! ....#,,,#########......#   Magic: 32/35 =====================--- ....#,,,,{,.....#......#   AC: 17Str: 18 ....#,,,*+**#...#......#   EV: 24 Int: 19 ....#,,,*,,,#y..#......#   SH: 11Dex: 9 ....#,,,*,,,#[.y#......#   XL: 14 Next: 18% Place: Dungeon:13 ....#*,,*,,,#..y@......#   Noise: =--------  Time: 31053.4 (0.0) #....*,,**+*#.###......#   v) +3 trident of Ashenzari's Black Moon {d #.* h& ...#,,,,,,,,*,...#####   Cast: Freeze *,,,,****,,,,,*....#  Memories (5) Fly *,, *****,#....# *,, ,,,,*,#..!##  yyy 3 vampire mosquitoes (1 wandering)***,*,#...# *,**#...# *,,,,,,,* Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  The vampire mosquito buzzes angrily.  You closely miss the vampire mosquito. The wall freezes the vampire mosquito!* h^ rThe vampire mosquito buzzes angrily.  You closely miss the vampire mosquito. The wall freezes the vampire mosquito!  The vampire mosquito closely misses you. freezes the vampire mosquito.  You block the vampire mosquito's attack. * hn X ...#.#..yy@..###..y* hm <  The vampire mosquito bites you but does no damage.* h R4- 9 * h ====4.4 (1Ramparts Fly * h B#* hw \ _The wall freezes the vampire mosquito. The vampire mosquito bites you.* hr..#.........#######....#  Gobosan the Frost Mage ..#....................#  Revenant of Ashenzari ****.. '##.#####.......<......#  Health: 134/135 =======================- ....#,,,#########......#  Magic: 31/35 =====================--- ....#,,,,{,.....#......#  AC: 17Str: 18 ....#,,,*+**#...#......#  EV: 9Int: 19 ....#,,,*,,,#...#......#  SH: 11Dex: 9 ....#,,,*,,,#[.y#......#  XL: 14 Next: 18% Place: Dungeon:13 ....#*,,*,,,#.yy@......#  Noise: ====-----  Time: 31054.4 (0.0) #....*,,**+*#.###......#  v) +3 trident of Ashenzari's Black Moon {d * hb#....#,,,,,,,,*,...#####  Cast: Freeze *,,,,****,,,,,*....#  Memories (5) Ramparts Fly *,, *****,#....# *,, ,,,,*,#..!##  yyy 3 vampire mosquitoes ***,*,#...# *,**#...# *,,,,,,,*The wall freezes the vampire mosquito.  The vampire mosquito bites you but does no damage.  The wall freezes the vampire mosquito.  The wall freezes the vampire mosquito but does no damage.  The vampire mosquito closely misses you.The wall freezes the vampire mosquito.* h^vampire mosquito bites you but does no damage.wall freezes the vampire mosquito. but does no damage.  The vampire mosquito closely misses you.  The wall freezes the vampire mosquito.  You destroy the vampire mosquito!* h  ......# <......# #######......# .....#......# #...#......# #...#......# #[.y#......# #..y@......# * h#.###......# ..##### ..#  ..#  !##  2 .#  .#    The wall freezes the vampire mosquito. The wall freezes the vampire mosquito!* h 5==---5.4 (1* hLW####* heH _The vampire mosquito bites you but does no damage.* h+..#.........#######....#  Gobosan the Frost Mage ..#....................#  Revenant of Ashenzari ****.. '##.#####.......<......#  Health: 135/135 ======================== ....#,,,#########......#  Magic: 30/35 ====================---- ....#,,,,{,.....#......#  AC: 17Str: 18 ....#,,,*+**#...#......#  EV: 9* heInt: 19 ....#,,,*,,,#...#......#  SH: 11Dex: 9 ....#,,,*,,,#[.y#......#  XL: 14 Next: 18% Place: Dungeon:13 ....#*,,*,,,#..y@......#  Noise: =--------  Time: 31055.4 (0.0) #....*,,**+*#.###......#  v) +3 trident of Ashenzari's Black Moon {d #....#,,,,,,,,*,...#####  Cast: Freeze *,,,,****,,,,,*....#  Memories (5) Ramparts Fly *,, *****,#....# *,, ,,,,*,#..!##  yy 2 vampire mosquitoes ***,*,#...# *,**#...# *,,,,,,,*Aim: a vampire mosquito (heavily damaged, 100% to hit)  You freeze the vampire mosquito!  The vampire mosquito is almost destroyed.You barely miss the vampire mosquito.The vampire mosquito is moderately damaged.The wall freezes the vampire mosquito!* h5 ......# <......# #######......# .....#......# #...#......# #...#......# #[.†#......# #..y@......# #.###......# ..##### ..#  ..#  !##    vampire mosquito .#  * h.#    The vampire mosquito is moderately damaged.  The wall freezes the vampire mosquito!  You destroy the vampire mosquito!  The wall freezes the vampire mosquito.  You block the vampire mosquito's attack.* hH396.4 (1* h####* hH _The vampire mosquito bites you but does no damage.* h^ ..#.........#######....#  Gobosan the Frost Mage ..#....................#  Revenant of Ashenzari ****.. '##.#####.......<......#  Health: 135/135 ======================== ....#,,,#########......#  Magic: 29/35 ===================----- ....#,,,,{,.....#......#  AC: 17Str: 18 ....#,,,*+**#...#......#  EV: 9Int: 19 ....#,,,*,,,#...#......#  SH: 11Dex: 9 ....#,,,*,,,#[.†#......#  XL: 14 Next: 19% Place: Dungeon:13 ....#*,,*,,,#..y@......#  Noise: =--------  Time: 31056.4 (0.0) #....*,,**+*#.###......#  v) +3 trident of Ashenzari's Black Moon {d #....#,,,,,,,,*,...#####  Cast: Freeze *,,,,***** hz ,,,,,*....#  Memories (5) Ramparts Fly *,, *****,#....# *,, ,,,,*,#..!##  y   vampire mosquito ***,*,#...# *,**#...# *,,,,,,,*The vampire mosquito is almost destroyed.You barely miss the vampire mosquito.The vampire mosquito is almost destroyed.The wall freezes the vampire mosquito.  You block the vampire mosquito's attack.  The wall freezes the vampire mosquito!* h m ......# <......# #######......# .....#......# * h N#...#......# #...#......# #[.†#......# #...@......# #.###......# ..##### * hI ..#  ..#  !##   .#   .#   * h >  * h 30=7.4 (1Freeze* h( ##  You barely miss the vampire mosquito.  The vampire mosquito is almost destroyed.The wall freezes the vampire mosquito.  You block the vampire mosquito's attack.  The wall freezes the vampire mosquito! _You destroy the vampire mosquito!* h~  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h{V##* h* h;#* h# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)* h 4* h<* h8h24 * h* h* h* h"* hg#* h%* h0*1==* h,* h1* h1* h3* h9,* h;* h?,* hA* hF* h,GV2=* h#I* hP* hQ* hR* hV,* hW* hY* hfZ* h[* h]e.#.#....@.-.###..* hnj 68.4 (11.0) _You start resting.* hp3=-9.4 (12Fly * hu* hw4 _The frozen ramparts melt away.* hֹJ* h%B* h,* h/* hJ* h* h* hg* h:=* hD* hV* hL4=* h* h,* hi* h* hs* h* h,* h_* h_ _You start resting.* h277.4 (8.0)* hv5==8.4 (9* h)* h % _Magic restored.* h$ 4* h * h; * h * h ,* h9 * h * h * h * h * h * hK * h * h * h" * h :=* h * h * h ,* h * h > 9 * hs * hT q _g - 7 potions of curing (gained 1)* h * hz <24 * hS * hl * hy ...#,,,*,,,#[.†#......# ...#*,,*,,,#...'......# ##....*,,**+*#.###......# ,#....#,,,,,,,,#....##### ,*,,,,****,,,,,#....# * h ,*,, *****,#....# ,*,, ,,,,*,#...##  ***,*,#...#  *,**#@..# 85.4 (7 #.......#  #.....###  #.....#   #.....#   #.....#   #.....#  **#....)#  * h\ * h [,,**,,,,,,,,,** h +6.4 (8* h * h% , _Found a +0 long sword.* hL4* h* h* h_B* hr* h* hT* h * h| * h{* h* h^* hZ* h,* h* hl* h* h:* h* h&* h!* h&"* h"* h%* hf(* h)* h)* h,* h.;* h>* h>* h?* hA* hD* hAE* hwF* hH* h"L* h-N* hN* hO* hwQ* ho* hbJ.<.........#,,,*+**#...#......#........#,,,*,,,#...#......# .............#,,,*,,,#[.†#......# .........J...#*,,*,,,#...'......# .####+####....*,,**+*#.###......# .#,,,,,,,#....#,,,,,,,,#....##### .#,,,,,,,#....####,,,,,#....# (#,,,,,,,#.......#####,#....# ,*,,,,,,,#......@....#,#...## 98.4 (12.0) ,*,,,, ,#.#########.#,#...# ,*,,, ,*,* #.###...# ,*,* #.......# ,*,* #.....###,*,** #.....# J   slime creature (wandering),*,,* #.....#,*,,* #.....#*,,**** #.....#* h* h* h4e _A slime creature is nearby!* hf+* h-4=J.* h@589.0) _* h<* h>* h* h%0.* h(100* h* hc _The slime creature quivers.* hOK{1* h5Y* h.* hJ..{J   slime creature (wandering)* h&2* h* h* hO0 .J.{..3* he2 * h3 * hZ J.<.#,,,*+**#...#......# #,,,*,,,#...#......# ...#,,,*,,,#[.†#......# J..#*,,*,,,#...'......# ####+####....*,,**+*#.###......# #,#...{#,#....##### #,#....####,,,,,#....# #,#.#####,#....# *,#....#,#...## *,,,, ,#.#.#,#...# *,,, ,*,* #.###...# ,*,* #.......# ,*,** #.....# .JJ   slime creature* hF<4* h* hs 5.<.#,,,*+**#...#......# #,,,*,,,#...#......# #,,,*,,,#[.†#......# J..#*,,*,,,#...'......# +####....*,,**+*#.###......# ,#....#,#....##### ,#...J####,,,,,#....# ,#.#####,#....# ,#.#,#...## ,,,, ,#.#.#,#...# ,,, ,*,* #.###...# ,*,* #.# ,*,** #.....# * hy p.J5* h6 * h$ * h7<.#,,,*+**#...#......# #,,,*,,,#...#......# #,,,*,,,#[.†#......# J..#*,,*,,,#...'......# +####....*,,**+*#.###......# #....#,#....##### #....####,,,,,#....# #....J..#####,#....# #.#,#...##  ,#.#.#,#...#  ,*,* #.###...# * h9t,*,* #.......# ,*,* #.....###,*,** #.....# ,*,,* #.....#,*,,* #.....# * h* h&6* h* h* h).#,,,*,,,#...#......# #,,,*,,,#[.†#......# J..#*,,*,,,#...'......# #+####....*,,**+*#.###......# ,,,,,#....#,,,,,,,,#....##### #....####,,,,,#....# #....J..#####,#....# #...........#,#...##  ,#.#########@#,#...#  ,*,* #.###...# * hb+  ,*,* #.......# ,*,* #.....### ,*,*#.#,*,,* #.....# ,*,,* #.....#,*,,**** # ,,,****#....)#* h*-* h5J.J* h5&7* h ;* hI<* h{ [.†J..#*...' #+####....*,,**+*#.### ,,,,,#....#,,,,,,,,#....####### ....#####..J.....# ,#.#########  ,*,* #@##  ......#...###*..# ,.##....)#,,,,,,,......#* h%{* h'&8* h* ha* hK 8 J..#*...' #+####....*,,**+*#.### ,,,,,#....#,,,,,,,,#....####### ...#####J{....#* h e ,#.########## * h n ,*,* #.###...#  ......###* ,......#,,,,,,,,,,,,,** hR 8.{* h &9* hZ * h * hr8.{* hPs'10* hcy* hz* h>* hE{.JJ   slime creature* hWF&1* hL* hN* hTf * hvm F.J* hn &2* hs * hu * h[ ......J..#*,,*,,,#...'......#Gobosan the Frost Mage #+####....*,,**+*#.###......#Revenant of Ashenzari ****.. ,,,,,#....#,,,,,,,,#....#####Health: 135/135 ======================== ,,,,,#....####,,,,,#....#Magic: 32/35 =====================--- ,,,,,#.......#####,#....#AC: 17Str: 18 ,,,,,#.....J.....#,#...##EV: 24 Int: 19 ,, ,#.#########J#,#...#SH: 11Dex: 9 , ,*,*#.###...#* h XL: 14 Next: 19% Place: Dungeon:13,*,*#@......#Noise: ---------  Time: 31112.4 (0.0),*,*#.....###v) +3 trident of Ashenzari's Black Moon {d,*,**#.....#Cast: Freeze,*,,*#.....#* h ]Memories (5) Fly ,*,,*#.....#,*,,**** #.....#J   slime creature,,,****#....)#,,,,,,,......#,,,,,,,,,,,,,*Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the slime creature but do no damage.* h `You drain the slime creature.  The slime creature is lightly wounded.* h z..#.##J###@...#.#..(drained)* h  9 ==3.4 (1FreezeRamparts Fly * h& ##J####* h h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the slime creature but do no damage.You drain the slime creature.  The slime creature is lightly wounded. _The wall freezes the slime creature!* h......J..#*,,*,,,#...'......#Gobosan the Frost Mage #+####....*,,**+*#.###......#Revenant of Ashenzari ****.. ,,,,,#....#,,,,,,,,#....#####Health: 135/135 ======================== ,,,,,#....####,,,,,#....#Magic: 31/35 =====================--- ,,,,,#.......#####,#....#AC: 17Str: 18 ,,,,,#.....J.....#,#...##EV: 9Int: 19 ,, ,#.#########.#,#...#SH: 11Dex: 9 , ,*,*#J###...#XL: 14 Next: 19% Place: Dungeon:13,*,*#@......#Noise: ==-------  Time: 31113.4 (0.0),*,*#.....###v) +3 trident of Ashenzari's Black Moon {d,*,**#.....#Cast: Freeze,*,,*#.....* hB#Memories (5) Ramparts Fly ,*,,*#.....#,*,,**** #.....#J   slime creature (drained),,,****#....)#,,,,,,,......#,,,,,,,,,,,,,*Aim: a slime creature (lightly wounded, lightly drained, 100% to hit)  You freeze the slime creature.  The slime creature is lightly wounded.  You hit the slime creature. You drain the slime creature.  The slime creature is moderately wounded.The wall freezes the slime creature!* h3-4.4 (1* hs* h#####* hF]  You freeze the slime creature.  The slime creature is lightly wounded.  You hit the slime creature. You drain the slime creature.  The slime creature is moderately wounded.  The wall freezes the slime creature! _The slime creature hits you but does no damage.* h{7......J..#*,,*,,,#...'......#  Gobosan the Frost Mage #+####....*,,**+*#.###......#  Revenant of Ashenzari ****.. ,,,,,#....#,,,,,,,,#....#####  Health: 135/135 ======================== ,,,,,#....####,,,,,#....#  Magic: 30/35 ====================---- ,,,,,#.......#####,#....#  AC: 17Str: 18 ,,,,,#.....J.....#,#...##  EV: 9Int: 19 ,, ,#.#########.#,#...#  SH: 11Dex: 9 , ,*,* #J###...#  XL: 14 Next: 19% Place: Dungeon:13  ,*,* #@......#  Noise: =--------  Time: 31114.4 (0.0)  ,*,* #.....###  v) +3 trident of Ashenzari's Black Moon {d  ,*,** #.....#  Cast: Freeze  ,*,,* #.....# * h7x Memories (5) Ramparts Fly  ,*,,* #.....#  ,*,,**** #.....#  J   slime creature (drained) ,,,****#....)#  ,,,,,,,......#  ,,,,,,,,,,,,,* Aim: a slime creature (heavily wounded, lightly drained, 100% to hit)  You freeze the slime creature.  The slime creature is severely wounded.You hit the slime creature. You drain the slime creature.  The slime creature is almost dead.The wall freezes the slime creature!* h=    ### ..#  #.#,#...#  ,*,* #.###...#  ,*,* #@......#  ,*,* #.....###  ,*,** #.....#  ,*,,* #.....#  ,*,,* #.....#   #.....# * h7>#....)# ......# * hCg205.4 (1Freeze* h+H#.##.####* hJ  You freeze the slime creature.  The slime creature is severely wounded.You hit the slime creature. You drain the slime creature.  The slime creature is almost dead.  The wall freezes the slime creature! _You kill the slime creature!* h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h ]####* hf * h #.##.###* h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)* h 4* h` * h * h` * h 1=24 * h ,* h H2=* hE,* h* h ,* h * hP* hL3=* h* h* h* h* h* h* h* h '..#.##.###@...-#.#..* h(j 26.4 (11.0) _You start resting.* h)-7.4 (12Fly * h*/* h14 _The frozen ramparts melt away.* hM* hN* hwP* h0W* h9\4==* h\* h]* hea,* hNb* hFe* hse* hsf* hh* h?i:=* hj* hPt_ _You start resting.* h{232.4 (5.0)* hn|55=* h|$3.4 (6* hŁ* h؃% _Magic restored.* hMJ* hP* hZT* hPYB* h,aX* hZc* hc* h&e* hf* hh* h#i:=* h%j* hdpB* hp* hs* hQv* hv* hw* hy* h}* h~* h~* h* ht* h* h* h* hZ* h* hٌ* h* h( 9 * h* hEk _h - 5 potions of attraction (gained 1)* h* h!<24 * hx* hv* h* h* h* h* h* h:* hY* hS* he,,,*,,, ,,*,* #.###...# ,,*,* #.......# ,,*,* #.....### ,,*,** #.....# * h,,#,,* #.....# ,,#.,* #.....# ,,#..#### #.....# ,,#.....#####....)# ,,#....@..........#46.4 (1* h3.0) **#...............# .....###########..#* h2z ....,* *..# * hM<..,,* *..# ..,,,* *,.#** hm .,,,,***********,,,* ,,>,,,,,,,,,,,,,,,,* ***** h&,,,,,,,** h_,,,,,,,,,*,,,,,,** h-,7.4 (14* hs* h ; _Found an escape hatch in the ceiling.* h6AJ* hB* hD* hE* hRH,* hO ,,,,*,* #.......# ,,,,#.* ### ,,,,#.#* #..... ,,,,#..* #.....# ,,,,#..* #.....# ,,,,#..#### #.....# ,,,,#.....#####....)# ,,,,#...............# ****#..@............#* hP8.0) .......###########..# [......* *..# ..<....* *..# .......* *,.#* .......***********,,,* ....>..,,,,,,,,,,,,,,* ######.,,** h Qs * ************* hYd,,,,,,,,*,,,* hY;,,,,** hZ+9.4 (2* hL`* h7jR _Found a +0 plate armour. Found an escape hatch in the floor.* hZ J* h] * he * h|i B* h@k * hnk * hl * hm * hfp * hp * hq * ht * h}w * hw * hx * hy * hw{ * h{ * h| * h~ * h ,* hł * h * ha ,* h * h * h͌ X* h ,* hO * h * hؑ ,* h# * h/ * hb * h * hߔ * h * h * hݖ * hE * h * h` * h * hљ * h^ X* h * h ,* h| * h * h_ * h * h * h * hܪ * h * hE * hE * h_ * h * hǭ * h * hݯ * h * hM * h * h * h * h * h * h׺ * h * h * h. * h3 * h_ * h * h޿ * h ,* h * h * h ,* h) * h@ * h * hc * h * h5 * h * h * hb * h * h * h * h* * h0 * hH * h * h * h * h * h3 * h * h$ * hN * h * h * h * h * hV * h * h# * h > ,,,,,,#.....#####....) ,,,,,,#............... #######...............# .........###########..# ).[......# #..# ....<....# #..# .........# #..## .........###########...# ......>@...............#80.4 (31.0) ..######...............#* h  *** #################   * h/ 5  * hX E * h r,,*,,,,,,,** h ,1.4 (32* h< * hK . _Found a +0 quarterstaff.* h| * h * h"* h&* h+* h&/,* h>1P  There is an escape hatch in the floor here.* h;@ _* hB* hJ* hRJ* hNK* hL* hO* hO* hhP* hQ* hU* h9U* h]n* h_* hCc* hvc* hFd* hpe* hg,* hh* hj* hoB* hq* ht* ht* hPv* h*x* hz,* h{* hs|* h~* h~* h* h* h0* hr* h* h* h* h* hɋ* h* h,**+****,,*,,,, ,#.######,,,,*..#,,,,,,,*,* ,,,##**#.#,,,,,,,*,* ,,#.,,#.#,,,,,,,#.* * h%X,,#..,#.#,,,,,,,#.## ,,#$.,#.#,,,,,,,#..# ,,#...#.#,,,,,,,#..# ,,#...#.#,,,,,,,#..#### * hE,,#...'@#,,,,,,,#.....#96.4 (15* he ,,#.>.#.#,,,,,,,#.,..'..,#.#########.......* h,..#.,,#............#####* h.,..#####...).[......#,..............<....#* hʘ,...................#,...................##### * hi,.########.......>.......* h9,,* hߣ,7.4 (16* hɪ* hw; _Found a stone staircase leading down.* h * h * h\ * hn * h * h ,* h @  There is an open door here.* h * h9 _* h* h" * ht * h* h> 9 * h<* hRO _You now have 1037 gold pieces (gained 13).* h?* h<24 * hu* h* h#,* h$* h&* hj*,* h** h,* hk0* h0* h1* h 4* he7* h7* hc8* h:* h8=* ho=* h9>* hC@  There is an open door here.* hG* hG _* hH* hJ* hlN,* hO* hQ* hS* hTT* hT* hYV* h8Z,* h[* h_* hb,* hc* hd* he* he* h^f* h{g* hi* h[j* hj* hl* hpB* hq* h#s* hNs* hs* hv* h(w* hWw* hw* hy* hVz,* hz* hC|* h}* h~* hn~* h* h{* h* h* h* hfX* h!* h]* h{* h@* h* h%* h* h* hӕ* h* h* h* h* hǛ* h* he* h6* hz* h\* h֤* h* h1* h* h* hO* h* h* h* h* h* h* h"* hŹ* h* hX* he* h* h* h* hs* h* hU* h,* h* hF* h* h* ha* h* hu* h* h* h8* h* h}* h,* h* h* h^* h* h * h* h( 9 * ha* h+O _You now have 1047 gold pieces (gained 10).* h* h<24 * hj* h* h,* hi* h* h",* h* h-* hh* h* h* h* h* h"* h* h8* h,* h* h* hA,* h* h* h,* hc* hb * h ,* h8 * h* hD* hr* h* h* h* h5* h^* h* h,* h* hC* h#* h* h3* h> 9 * hd* hO _You now have 1059 gold pieces (gained 12).* h@ * hy <24 * h * hn"* h#* h#* hT$* hd&* h'> 9 * h(* h@)F _You reach down and open the door.* h+h24 * h\.@  There is an open door here.* ho0* h0 _* h?1* h?2* h3* hI4* h4* h5* hL7,* h7* hu8* h:,* h:* h*<* h*=* hZ=* h=* h"?* hj *,...   #....?,***, *,...   #.... *####   #.... ,....   #... *###.   #... #.   #..#*****,, #.   #..# *,, #.   *#@# *,, #.262.4 (65   #.# *,,,,****#   ######.,,,,,,,   #......,,,,,,,**   #...........###********   #..#'#+#....#,,,,,,,,,,,   #..#...#....#,,,,,,,,,,,   #..#...#....#,,,,,,,,,,,   #..#...#....#,* h(,,,,,,,,,,* hB*,,,,,,*,*** h* ,3.4 (66* h* * h.Q _Found a scroll of identify.* h[ * ht[ * hV\ * h6_ * hg X* hEj ,* hk * h-n * hq * h,r * hr * ht * hzv * hv * hw * hz * h| * hQ} * h; * h. * h * hK * h< * h * h * h* * hr * h * h * h * h * h * h ,* h * h n* h4 ,* h% * h * hڶ * h2 * hC * h5 * h * h * h * h+ * h] * h * h * h * h X* h' * h * h} * hK * h ( 9 * hv * h O _You now have 1074 gold pieces (gained 15).* h * h <24 * hk * h` * h * h * h * hT * h  * hM * hW * h * h ,* h * h * h * h * h  * h * h ,* h * h * h * h * h * h * h" ,* h<# * h$ * h& * h' * h%( * h.* * h0 X* h 3 * hp3 * h;4 * h16 * h7 * h8 * h8 * h9 * h; * h; * hJ< * h= * hBA * hqA * hA * hC * h_K 3 *.........[...... ................H.... H....................... ,.................#####+ ,,......########+##.... ***#....#* hK 6,,,.... #....#,,,,,,,,,,.... #....###∆,,,,,,,.... #...@..#,,,,,,,,.... #......#,######,...>* hK v #....?.###....#,... #.............####### #....................* huL M #............#####... H   manticore (asleep) #............# #... #..######....# #... #..# #....# #...* hT i*****,,,,*94.4 (31* h4W ,5.4 (32* hZ * h\ \ _A manticore comes into view.* hq  ******.[  ,........H  ,H.  ,,...#####  ,,,......##+##  ****#....#,  #....#, * hq% #....###∆,  #..@...#,  #......#,######,...>  #....?.###....#, * hq #.............  #...  #* hq..#####  #............# #..* hq7  * h rA #..######....# #..   #..# #....# #..* h%rD * h}T******* h&~16.4 (1.0)* hy* h҆* h  *.[  *,........H  *,H...  *,,...  *,,,......##+##  *****#....#,  #....#,  #....###∆,  #.@....#, * hy #......#,######,...  #....?.###....#,  #......  #  #.#####  #.# #  #..######....# #  #..# #....# #* h* h&7* hp* h* h4   *.[  *,........H  *,H...  *,,.........  *,,,......##+##  *****#....#,  #....#,  #....###∆,  #@.....#,  #......#,######, * h߻  #....?.###....#,  #.  #  #.#####  #.# #  #..######....# #  #..# #....# #* h * hI &8* h * h * hgM ..#####**####...[...........HH..................###,,,......########+##*****,,,###∆,,,,,,..#,#####?.###....#,.. #.............#####..######* hr* ht&9* h"{* hQ|* h/M<...#.... *..###########[.........HH.......* h.................###,,,......########+##*****,,,###∆,,,,,,..#,##### * h #....?.###....#,..#........* h**:***** h]+(300* h1* h2* hi ^M ,†####.)****<...#.... *..############[..#..H#.H......#...................####.........########+##* h֟ ,*****,,,###∆#,,,,,,, #......#,######,..H   manticore (asleep)* h d#........* h :*,,,* h &1* h * h * hm0  *#####+#.'....  *,,,,* hH1o.†####.) *****<...#...  *...####  #######[.  #.H  #.H...  #...........##  #....@....########+##  ######....#,  #....#,,* h-2r,  #....###∆,  #......#,,,,,,,,  #......#,######,  #....?.###....#,.  ####  #.....* h;:*,*** h=&2* hA* h* h  *,***#####+#.'  *,,,,.......†####.)  *****.......<...#  *.  #.[* h  #.H  #.H  #.  #.##+##  ######....#,  #....#* h>, * hU #....###∆, * hiV #......#,* hj  #......#,######, * ha #....?.###....#, * h> #....... * h? #* h* hq.HH* h%73Freeze* h* h* h+-   *,***#####+#.'  *,,,,.......†####.  *****.......<...#  *.  #.[  #.H  #  #..H.  #.##+  ######....#  #....#  #....###∆  #......#  #......#,###### * h.  #....?.###....#  #.  #* h< D=4* hw@ * hjC u _You block the manticore's attack. x2; The manticore misses you.* hr   *,***#####+#.'  *,,,,.......†####  *****.......<...#  *..  #.[  #.H  #  #..H  #.#+  ######....#  #....#  #....###∆  #......#  #......#,  #....?.###....  #.  #* h$}  The manticore completely misses you. You block the manticore's attack.* hu~&5* h* h[ * hH_The manticore barely misses you.* h  *,***#####+#.'  *,,,,.†  *****.......<...  *..  #.[  #.  #  #..H  #.#  ######....#  #....#  #....###∆ * h# #......#  #......#,  #....?.###  #  #* hW* h* .HThe manticore attacks as it pursues you!  The manticore bites you! The manticore misses you.* h:,a18----==6* h2* h5Z _The manticore completely misses you.* hV *,***#####+#.'.. Gobosan the Frost Mage *,,,,.......†### Revenant of Ashenzari ****.. *****.......<... Health: 118/135 ====================---- *........... Magic: 32/35 =====================---  #######.........[. AC: 17Str: 18  #................. EV: 24 Int: 19  #................. SH: 11Dex: 9  #................. XL: 14 Next: 20% Place: Dungeon:13  #@H.......######## Noise: ===------  Time:[39;4* h,9m 31306.4 (0.0)  ######....#,,,,,,, v) +3 trident of Ashenzari's Black Moon {d #....#,,,,,,, Cast: Freeze #....###∆,,,, Memories (5) Fly  #......#,,,,, #......#,#### H   manticore #....?.###... #............ #............Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the manticore. The wall freezes the manticore.0- 9 ==-7.4 (1Ramparts Fly * h[######* h\ onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the manticore. The wall freezes the manticore. _The manticore bites you! You block the manticore's attack. x2* h!a *,***#####+#.'.. Gobosan the Frost Mage *,,,,.......†### Revenant of Ashenzari ****.. *****.......<... Health: 108/135 ===================----- *........... Magic: 31/35 =====================---  #######.........[. AC: 17Str: 18  #................. EV: 9Int: 19  #................. SH: 11* h"=Dex: 9  #................. XL: 14 Next: 20% Place: Dungeon:13  #@H.......######## Noise: ==-------  Time: 31307.4 (0.0)  ######....#,,,,,,, v) +3 trident of Ashenzari's Black Moon {d #....#,,,,,,, Cast: Freeze * h#@#....###∆,,,, Memories (5) Ramparts Fly  #......#,,,,, #......#,#### H   manticore (drained) #....?.###... #............ #............You freeze the manticore.  The manticore is lightly wounded.  You hit the manticore. You drain the manticore.  The manticore is moderately wounded.The wall freezes the manticore! You block the manticore's attack.  The manticore claws you but does no damage.* h$a2--8.4 (1* h+p####* h.I  The manticore is lightly wounded.  You hit the manticore. You drain the manticore.  The manticore is moderately wounded.  The wall freezes the manticore! You block the manticore's attack.manticore claws you but does no damage. _!* h 7 *,***#####+#.'.. Gobosan the Frost Mage *,,,,.......†### Revenant of Ashenzari ****.. *****.......<... Health: 102/135 ==================------ *........... Magic: 30/35 ====================---- #######.........[. AC: 17Str: 18 #................. EV: 9Int: 19 #................. SH: 11Dex: 9 #................. XL: 14 Next: 20% Place: Dungeon:13 * h x#@H.......######## Noise: =--------  Time: 31308.4 (0.0) ######....#,,,,,,, v) +3 trident of Ashenzari's Black Moon {d #....#,,,,,,, Cast: Freeze #....###∆,,,, Memories (5) Ramparts Fly  #......#,,,,, #......#,#### H   manticore (drained)* h L #....?.###... #............ #............Aim: a manticore (heavily wounded, lightly drained, 100% to hit)  You freeze the manticore.  The manticore is heavily wounded.* h You hit the manticore. You drain the manticore.  The manticore is severely wounded.The wall freezes the manticore!* h q  † < *.. #######..[ #........ #........ #........ #@†...... ######...  ∆  * h       * h n319.4 (1Freeze* h* ######* h MYou freeze the manticore.  The manticore is heavily wounded.hit the manticore. You drain the manticore.  The manticore is severely wounded.The wall freezes the manticore! _You kill the manticore!* h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h_ ######* hG` * h=f [#####* hh  * h>h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)* h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hl#######* h * h######* h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)* hy4* haz* h}* hn41=24 * hӂ&6* h4* h* hL7=* h* h* h=V8=* h* h92=10* h5* h^* h&2* h&* h.#.#.#@†..-####* h16.4 (7onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.* h=3=-7.4 (8Fly * h* h84 _The frozen ramparts melt away.* h7* hD84* hHq4=3=57* hH58* hL* hM59=* hJMb4==* hN* hzP* hPW20=* hxQ* h$[13* h"b 4= _You start resting.* h&j'25* hkv5==6.4 (9* ho* h.r * hjr_Magic restored.* hD* h* hj* h* h˲l5=* hh6* h&8* h* hx* hۼX9=* hk* h* hM30=* h@* h * hbO1=* h* h* h^&2* h* h* h&4* hd* h_ _You start resting.* h,34.4 (8* hY5=5.4 (9* hV* h" _HP restored.* hwJ* hhy* hZ|* h|* h,* h* h * h* h* hQ* h|* h5* hފ* hR* h؍:=* h* h * h* h* h* h* h,* hߜ* hբ* h* hܦ* hW* hʩ* h)* h* h* h* h,* h* h* h1* hb* h(* h_* h',* h* h* hG,* h* h* hc* h,* ho* h(* he* h* h* h[,* h* h* h* h* h* h* h<,* h* h * h* h* h* h* hr,* hW* h* h,* h* hL* h* h* h* h* hS* h* h* h* h* hK* hY* h* h     ****  * h ,.,  #,  #.,  #......?.., ,,,,* #., ,,,,,,* h  #.@#******* *,,,,,,58.4 (23.0) #..#,,,,,,,,** hH  #..#,,,,,,,,+.. #..#,,,,,,,,#.. #..#,,,,,,,,#.###+# #..#,,,,,,,,#.#....* h 2 #..#,,,,,,,,+.#. ##.#,,,,,,,,#.# #.#,,,,,,,,#.#* h* h,9.4 (24* hf* h#] _Found a scroll of noise.* h$7 9 60.4 (25* h(* h$88 _p - 8 scrolls of poison (gained 1)* h{` * h` * h6b * h i * h l * h7p h24 * hr * hs * hs * hv * hAz * hz * hN{ * h} * h * h * h * hɃ * h[ * h * hb * h * h0 * h} * hV * h! * h * hؓ * h0 * h * h            #######..u  #........  #......?.@.......,**######  * hp  #................,,,......   #..##########....,,,......   #..#,,,,,,,,*,...,,,......   #..#,,,,,,,,+....,,,......   #..#,,,,,,,,#..,,,,,..u   purple ugly thing (asleep) #..#,,,,,,,,#.###+##......* h  #..#,,,,,,,,#.#....####### #..#,,,,,,,,+.#...........* h 7.4 (7.0)  A purple ugly thing comes into view.* hҰ *,,,.,u.,u* h 4==8.4 (8* h * h = _The purple ugly thing gurgles horribly!* h=   ****   *,.,  ########..,   #.........,  ########.,   #......u.,  * hu>   #......?...,**#####   #.......,,,.....   #..##########....,,,   #..#,,,,,,,,*,...,,,   #..#,+....,,,   #..#* h> ,#..,,,,,   #..#,#.###+##   #..#,#.#....######   #..#,+.#..........  * h> Z  ##.#,#.##* hA * hB * hI M.u* hJ 4--9.4 (1* hQ * hR * hV  ****  *,.,  #..,  #.,  #.,  #.,  #......?.....u...,**#   #.,,,.   #..#....,,,.   #..#,*,...,,,.   #..#,+....,,,.   #..#,* h%#..,,,,,.   #..#,#.###+##.   #..#,#.#....#   #..#,+.#.   ##.#,#.#.#'* h!* h=I.u* hB--70* h#* h%* h  **##  *...  #...  #. # #. # #.* h i # #......?.**# #.u.. #..#.* hE q. #..#,*,....,,.* hp z #..#,+.....,,. * h S#..#,#..,,,,,. #..#,* h i#.###+##. #..#,#.#....# * h (#..#,+.#.#* h [ ##.#,#.#.#'#* h * h6 d******u.* h 71Freeze* h * h' * h9fGobosan the Frost Mage**##*Revenant of Ashenzari ****..*...*Health: 135/135 ========================########...*Magic: 32/35 =====================---#..........*# AC: 17Str: 18* hf########..........*# EV: 24 Int: 19#.................*# SH: 11Dex: 9#......?..........**####### XL: 14 Next: 21% Place: Dungeon:13#.........@u......,,....... Noise: ---------  Time: 31371.4 (0.0)* h/go#..##########.....,,....... v) +3 trident of Ashenzari's Black Moon {d#..#,,,,,,,,*,....,,....... Cast: Freeze#..#,,,,,,,,+.....,,....... Memories (5) Fly #..#,,,,,,,,#..,,,,,.......* hlg*#..#,,,,,,,,#.###+##....... u   purple ugly thing (drained)#..#,,,,,,,,#.#....#########..#,,,,,,,,+.#...........###.#,,,,,,,,#.#.........#'#* hgTCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the purple ugly thing. You drain the purple ugly thing.  * hgWThe purple ugly thing is lightly wounded.  The wall freezes the purple ugly thing.* hi 9 ==2.4 (1Ramparts Fly * hu####  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the purple ugly thing. You drain the purple ugly thing.  The purple ugly thing is lightly wounded.wall freezes the purple ugly thing. _The purple ugly thing tentacle-slaps you but does no damage.* h PGobosan the Frost Mage**##*Revenant of Ashenzari ****..*...*Health: 135/135 ========================########...*Magic: 31/35 =====================---#..........*# AC: 17Str: 18########..........*# EV: 9Int: 19#.................*# SH: 11Dex: 9* hʘ#......?..........**####### XL: 14 Next: 21% Place: Dungeon:13#.........@u......,,....... Noise: ==-------  Time: 31372.4 (0.0)#..##########.....,,....... v) +3 trident of Ashenzari's Black Moon {d#..#,,,,,,,,*,....,,....... Cast: Freeze#..#,,,,,,,,+.....,,....... Memories (5) Ramparts Fly #..#,,,,,,,,#..,,,,,.......#..#,,,,,,,,#.###+##....... u   purple ugly thing (drained)#..#,,,,,,,,#.#....#########..#,,,,,,,,+.#...........###.#,,,,,,,,#.#.........#'#* h>Aim: a purple ugly thing (lightly wounded, lightly drained, 100% to hit)  You freeze the purple ugly thing!  The purple ugly thing is moderately wounded.You hit the purple ugly thing. You drain the purple ugly thing.  The purple ugly thing is moderately wounded.The wall freezes the purple ugly thing.* hM3-3.4 (1* h.P####* hk  You freeze the purple ugly thing!  The purple ugly thing is moderately wounded.You hit the purple ugly thing. You drain the purple ugly thing.  The purple ugly thing is moderately wounded.  The wall freezes the purple ugly thing. _The purple ugly thing barely misses you.* h Gobosan the Frost Mage**##*Revenant of Ashenzari ****..*...*Health: 135/135 ========================########...*Magic: 30/35 ====================----#..........*# AC: 17Str: 18########..........*# EV: 9Int: 19#.................*# SH: 11Dex: 9#......?..........**####### XL: 14 Next: 21% Place: Dungeon:13#.........@u......,,....... Noise: =--------  Time: 31373.4 (0.0)* h a#..##########.....,,....... v) +3 trident of Ashenzari's Black Moon {d#..#,,,,,,,,*,....,,....... Cast: Freeze#..#,,,,,,,,+.....,,....... Memories (5) Ramparts Fly #..#,,,,,,,,#..,,,,,.......#..#,,,,,,,,#.###+##....... u   purple ugly thing (drained)#..#,,,,,,,,#.#....#########..#,,,,,,,,+.#...........###.#,,,,,,,,#.#.........#'#Aim: a purple ugly thing (heavily wounded, lightly drained, 100% to hit)  You freeze the purple ugly thing.  The purple ugly thing is heavily wounded.You closely miss the purple ugly thing.The purple ugly thing is heavily wounded.The wall freezes the purple ugly thing but does no damage.* h +4.4 (1* hI O###* hܣ   You freeze the purple ugly thing.  The purple ugly thing is heavily wounded.You closely miss the purple ugly thing.  The purple ugly thing is heavily wounded.The wall freezes the purple ugly thing but does no damage. _The purple ugly thing barely misses you.* hX$Gobosan the Frost Mage**##*Revenant of Ashenzari ****..*...*Health: 135/135 ========================########...*Magic: 29/35 ===================-----#..........*# AC: 17Str: 18########..........*# EV: 9Int: 19#.................*# SH: 11* hDex: 9#......?..........**####### XL: 14 Next: 21% Place: Dungeon:13#.........@u......,,....... Noise: =--------  Time: 31374.4 (0.0)#..##########.....,,....... v) +3 trident of Ashenzari's Black Moon {d* hJ#..#,,,,,,,,*,....,,....... Cast: Freeze#..#,,,,,,,,+.....,,....... Memories (5) Ramparts Fly * h#..#,,,,,,,,#..,,,,,.......#..#,,,,,,,,#.###+##....... u   purple ugly thing (drained)* hDx#..#,,,,,,,,#.#....#########..#,,,,,,,,+.#...........###.#,,,,,,,,#.#.........#'#* hnYou freeze the purple ugly thing.  The purple ugly thing is heavily wounded.* hYou hit the purple ugly thing but do no damage.You drain the purple ugly thing.  * hThe purple ugly thing is severely wounded.The wall freezes the purple ugly thing!* h+5.4 (1* h4a###* h   The purple ugly thing is heavily wounded.You hit the purple ugly thing but do no damage.You drain the purple ugly thing.  The purple ugly thing is severely wounded.The wall freezes the purple ugly thing! _You block the purple ugly thing's attack.* h^SGobosan the Frost Mage**##*Revenant of Ashenzari ****..*...*Health: 135/135 ========================########...*Magic: 28/35 ===================-----#..........*# AC: 17Str: 18########..........*# EV: 9Int: 19#.................*# SH: 11Dex: 9#......?..........**####### XL: 14 Next: 21% Place: Dungeon:13#.........@u......,,....... Noise: =--------  Time: 31375.4 (0.0)* h=T\#..##########.....,,....... v) +3 trident of Ashenzari's Black Moon {d#..#,,,,,,,,*,....,,....... Cast: Freeze#..#,,,,,,,,+.....,,....... Memories (5) Ramparts Fly #..#,,,,,,,,#..,,,,,.......#..#,,,,,,,,#.###+##....... u   purple ugly thing (drained)#..#,,,,,,,,#.#....#########..#,,,,,,,,+.#...........###.#,,,,,,,,#.#.........#'#Aim: a purple ugly thing (severely wounded, lightly drained, 100% to hit)  You freeze the purple ugly thing.  * hTThe purple ugly thing is severely wounded.You barely miss the purple ugly thing.The purple ugly thing is severely wounded.The wall freezes the purple ugly thing!* hDVa0-96.4 (1* h];###* hi_  You freeze the purple ugly thing.  The purple ugly thing is severely wounded.You barely miss the purple ugly thing.  The purple ugly thing is severely wounded.The wall freezes the purple ugly thing! _The purple ugly thing tentacle-slaps you.* hR  Gobosan the Frost Mage **##*  Revenant of Ashenzari ****.. *...*  Health: 130/135 =======================- ########...*  Magic: 28/35 ===================----- #..........* # AC: 17Str: 18 ########..........* # EV: 9Int: 19 #.................* # SH: 11Dex: 9 #......?..........**####### XL: 14 Next: 21% Place: Dungeon:13 #.........@u......,,....... Noise: =--------  Time: 31376.4 (0.0) #..##########.....,,....... v) +3 trident of Ashenzari's Black Moon {d #..#,,,,,,,,*,....,,....... Cast: Freeze #..#,,,,,,,,+.....,,....... Memories (5) Ramparts Fly  #..#,,,,,,,,#..,,,,,.......* h #..#,,,,,,,,#.###+##....... u   purple ugly thing (drained) #..#,,,,,,,,#.#....######## #..#,,,,,,,,+.#...........# ##.#,,,,,,,,#.#.........#'#Aim: a purple ugly thing (almost dead, lightly drained, 100% to hit)  You freeze the purple ugly thing.  The purple ugly thing is almost dead.You barely miss the purple ugly thing.The purple ugly thing is almost dead.The wall freezes the purple ugly thing!* h Z **##*  *...*  ########...*  #..........*  ########..........*  #.................*  #......?.......... #.........@....... * h#..##########..... ... .       * h׳n137.4 (1Freeze* h#####* h  You freeze the purple ugly thing.  The purple ugly thing is almost dead.You barely miss the purple ugly thing.The purple ugly thing is almost dead.  The wall freezes the purple ugly thing! _You kill the purple ugly thing!* h 224 * h R4* h -## _You start resting.* h 9.4 (2#####* h9 5=9-80.4 (3* h[ c#####* hv " _HP restored.* h * h ...@...#####.* h e 1.4 (1 _You start resting.* hG l2.4 (2Fly * h * hv 4 _The frozen ramparts melt away.* h* ht* hF* ho* h* h,* hDi=30=* hu * hO#* h#* h$* h'* h (* h)* h,,* h-* hV1* h1i1==* h2* h6* h7* h'8* h;,* h<* h8@* h@* hA* h* hO2=* h * hu* hL* h * hU * h * h* hS* h* h(* h* hL3=* h-* hU * h * h!* hv$* h$* h%* h** h]** h+* h/* h0:=* h1* h3* h3L4=* h4* ho8* h8* h9* h"=,* h*>* h A* hbA* h9B* hK_ _You start resting.* hS1404.4 (22.0)* h^Tw5==5.4 (23* hZ* h\% _Magic restored.* hx3=* h5* h<B* hx=* h<@* h~@* hA* hFI########...##..........# ####* hI9########..........# #..##.................# #..##......?....#########..#.............* hI........#..##########..........#..#,,,,,,,,#.* hIv.........#..#,,,,,,,,+@...* hI#..#,,,,,,,,#..........#..#,,,,,,,,#.###+##...* hJ?#..#,,,,,,,,#.#....#########..#,,,,,,,,+.#...........###.#,,,,,,,,#.#.........#'##.#,,,,,,,,#.#.........#..[..#.########+#.'...#.....#...........÷####.)..###.....* hQ#####............'11.4 (6.0)...........* h?RS.$........* h4[* hU\i 9 ======2.4 (7* hb* h@fz _As you open the door, it creaks loudly! _Found 24 gold pieces.* hO 24 _* h @  There is an open door here.* hҷ * ht _* h1 * h * hs * h * hw * h * hU * h * h * h- * h * h+ * h * h * h0 * hv * h * hC * h ( 9 * h * h $ * h +_You now have 1098 gold pieces (gained 24).* h * h <24 * h' * h * hs * h * h * h * h? ,* h * h * h * h * h * hV * h ,* h * h@ @  There is an open door here.* h * h _* h  * hd * h * h * h} * h{ * hj * h * h * h * hG * h~ * hF * h+ J* h<- * h~/ * h/1 * h1 * h2 * hx4 * h5 * h 6 * h6 * h< X* h< * h> * h> * hA@ * hJA * hB * hC * h=D * hE * hG ,* hpH * hJ * h%L * h^L * h 9 * hܶ * h F _You reach down and open the door.* h * h 524 * h0 * h @  There is an open door here.* hT * h _* hr * h * h2 * hq * h * h * h ,* h * h * h< X* h ..........÷####.)..###........... ###.......<...#....#.............* h #...........######........#### ###.[...............#,,,, ......................#,,,, ....* h {...............#,,,, ................#####'##....#,,,, * h: ......########+##......#....#+#,, ##...@......##,,* h_ ^------63.4 (51.0)  #..* h @.##,,* h #....###=.............##,,#......#..............'......###* h #......#.######....>..#.......J#....?.###....#.......#......* hM #.............#########........J#................##)##...#####........#...#* hg * h K------4.4 (52* h * hD 7 _Found a ring of resist corrosion.* hCO4* hO* h}W* hE^B* h^* hd* hd* hh* hrs* hGv* hv* hw* h}* h* h* h<* hь* h* h\* h%* hГ* h^* h* ho* h1* hD* h* hk* h٠* h* h>* h)* h#* h,* hn* h* h>,* h* hn* hG[...............#,,,,,,,,,,^ ..............#,,,,..... ...........#,,,,....... ...#####'##....#,,,,....... #######+##......#....#+#,,....>...........#......#,,...............#......#,,....... ##=.............#......#,,.(....) .#..............@......########## * hn&.#.######....>..#.J........ .###....#.#.... ..########..J.J.<... ........{.....###)#. .......#####......J.#...#JJ 2 slime creatures (wandering) .......# #.....J..#...#. ###....# #........#...#..####+#  #....# #........#...#..#,,,,,* h-74.4 (10* h* h.{...JJ.J1 wandering).* hA,5.4 (11* h* h _The slime creature quivers. _There is an open door here.* hUa.[.#,.........#,,,,.........#,,,,.#####'##....#,,,,#+##......#....#+#,,....> #....#......#,, #..#......#,,#=.......#......#,,.(.... ..#......@'.......#.######....>..#.J ?.###....#.#..##........J.J.<.{...J###)#.#####.....J..#...# * hVs.# #........#...# #....# #........#...#..####+  #....# #.#...#..#,,,, * hX* hbJ..{..{J   slime creature (wandering)* hud86.4 (1.0) _* hm* h#n* h z.[.#.........#,,,,.........#,,,,.#####'##....#,,,, .#+##......#....#+#,,....> .#.#......#,, .#.#......#,, .###=.#......#,,.(.#.'.......#.######....>..#.J .?.###....#.#...#..J.....J.J.<.{..###)#.#####....{J..#...# .# #.#...# #....# #.#...#..####  #....# #* hzP.#...#..#,,, * h|* hJ{....J   slime creature (wandering)7* hi* h* h/.[.#.........#,,,,.........#,,,,.#####'##....#,,,, ..#+##......#....#+#,,.... ..#.#......#,, ..#.#......#,, ..###=.#......#,,.(.#.'.......#.######....>..#.J ..?.###....#* h.#..J.#{.......J.J.<.###)#.#####.....J..#...# .# #.#...# #....# #.#...#..###  * h# #....# #.#...#..#,, * hU{.{{* h&8* h(* h* hW .[.#........#,,,,........#,,,,.#####'##....#,,,,.#+##......#....#+#,,.#.#......#,,.#.#......#,,.###=.#......#,,.(.#.'......* h .#.######....>..#.J.?.###....#.#{.J.#.{......J.J..###)#.#####.....J{.#...#.# #.#...# .######....# #.#...#.. * h" {.# #....# #.#...#..#* h! * hE* J.J   slime creature* h+ &9* h"3 * h4 * hYx#.[.#........#,,,,........#,,,,.#####'##....#,,,,.#+##......#....#+#,,.#.#......#,,.#.#......#,,.###=.#......#,,.(* h).#.'.......#.######....>..#J......J.?.###....#.#..J.#.{......J.J.###)#.#####.....J{.#...#.# #.#...# ..######....# #.#...#.. ..# #....# #.#...#..#* h* hp#;J.* h$'80* h+* h-* h ;#.[.#........#,,,,........#,,,,.#####'##....#,,,,.#+##......#....#+#,, #....#.#......#,, #....#.#......#,, #....###=.#......#,,. #......#.J...... #......#.######....>..#* h.J #....?.###....#.#..J #.#.{......J. #.###)# #.#####.....J{.#...# #.# #.#...# #..######....# #.#...#.. #..# #....# #.#...#..* h٥* h4J'* h&1* h* h* hi#.[.#.......#,,,,........#,,,,.#####'##....#,,,,.#+##......#....#+#,, ##....#.#......#,,  #....#.#......#,,  #....###=.#......#,,  #......#.J'...... * hj #......#.######....>..#.J  #....?.###....#.#..J  #.#.{......J  #.###)#  #.#####.....J{.#...#  #.# #* hj .#...#  #..######....# #.#...#  #..# #....# #.#...#* hm* hv4J.* hx&2* h:* h * h#.[.#.......#........#.#####'##....#.#+##......#....#+##....#.#......# #....#.#......# #....###=* hi.#......# #......#.J.'...... #......#.######....>..#.J #....?.###....#.#..J #.#* h#.{...... #.###)# #* h.#####.....J{.#...# #.# #* hr.#...# #..######....# #.#...#* h #..# #....# #.#...#* ht* h\#4J.* h$&3* h-* h/* h #.[.#.#.......#.#####'##....# †.#+##......#....#+##....#.#......# #....#.#......# #....###=.#......# #......#.J..'...... #......#.######....>..#. #....?.###....#.......#..J #.#########.{ #.###) #.#####.....J{.#... #.# #.#... #..######....# #.#... #..# #....# #.#...* h * h| 4J.* h &4* hO * h * hx /#.[.#.#.#.#####'##....# .†.#+##......#....#+#....#.#......* hx  #....#.#...... #....###=.#...... #......#.J...'...... #......#.######....>..# #....?.###....#.......#..J #.#########.{ #* hTy *.### #.#####.....J{.# #.# #.# #..######....# #.#* h}y  #..# #....# #.#* h}| * h 4J.* h &5* h * hE * hm,b#.[.# #.# #.# * h,#.#####'##....# #.†.#+##......#....##....#.# #....#* h -.# #....###=.# #......#* h3-N.J....'* h[- #......#.######....>..# #....?.###....#.......#..J* h- #.#########.{ #. #.#####.....J{.# #.# #.# #..######....# #.#* h. #..# #....# #.#* hs2* h;4J.* h:=&6* hnF* hH* hb #.[.  #.  #.  #.#####'##....  #.†.#+##......#....  ######....#.# #....#.# #....###=.# #......#.J.....' #......#.######....>..# #....?.###....#.......#..J #.#.{ #. #.#####.....J{.# #.# #.# #..######....# #.# #..# #....# #.#* hڦ4J.* h&7* h* h~* h( * h4J.* hR&8* h* hD * h1* h74J.* hg8&9* hC* hE* hU* h,3J.* h '90* h* h]* h?z #######.........[............... Gobosan the Frost Mage#............................... Revenant of Ashenzari ****..#............................... Health: 135/135 ========================#...................#####'##.... Magic: 32/35 =====================---#.†.......########+##......#.... AC: 17Str: 18  ######....#................#.... EV: 24 Int: 19#....#................#.... SH: 11Dex: 9#....###=.............#.... XL: 14 Next: 23% Place: Dungeon:13#......#..@.J.........'.... Noise: ---------  Time: 31490.4 (0.0)* h#......#.######....>..#.... v) +3 trident of Ashenzari's Black Moon {d#....?.###....#.......#..J. Cast: Freeze#.............#########.{.. Memories (5) Fly #.........................##............#####.....J{.# J   slime creature#............# #........##..######....# #........##..# #....# #........#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the slime creature but do no damage.* h..@J...####* h 9 ==1.4 (1FreezeRamparts Fly * hd####* h*onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the slime creature but do no damage. * hE_The wall freezes the slime creature.* hw #######.........[............... Gobosan the Frost Mage#............................... Revenant of Ashenzari ****..#............................... Health: 135/135 ========================#...................#####'##.... Magic: 31/35 =====================---#.†.......########+##......#.... AC: 17Str: 18  ######....#................#.... EV: 9Int: 19#....#................#.... SH: 11Dex: 9#....###=.............#.... XL: 14 Next: 23% Place: Dungeon:13#......#..@J..........'.... Noise: ==-------  Time: 31491.4 (0.0)* h9]#......#.######....>..#.... v) +3 trident of Ashenzari's Black Moon {d#....?.###....#.......#..J. Cast: Freeze#.............#########.{.. Memories (5) Ramparts Fly #.........................##............#####.....J{.# J   slime creature#............# #........##..######....# #........##..# #....# #........#Aim: a slime creature (lightly wounded, 100% to hit)  You freeze the slime creature.  The slime creature is lightly wounded.  You puncture the slime creature!  The slime creature is lightly wounded.  The wall freezes the slime creature!* h+2.4 (1* h<##* hH  You freeze the slime creature.  The slime creature is lightly wounded.  You puncture the slime creature!  The slime creature is lightly wounded.wall freezes the slime creature! _The slime creature hits you but does no damage.* h\/  #######.........[............... Gobosan the Frost Mage#............................... Revenant of Ashenzari ****..#............................... Health: 135/135 ========================#...................#####'##.... Magic: 30/35 ====================----#.†.......########+##......#.... AC: 17Str: 18  ######....#................#.... EV: 9Int: 19#....#................#.... SH: 11* h/ YDex: 9#....###=.............#.... XL: 14 Next: 23% Place: Dungeon:13#......#..@J..........'.... Noise: ==-------  Time: 31492.4 (0.0)#......#.######....>..#.... v) +3 trident of Ashenzari's Black Moon {d#....?.###....#.......#..J. Cast: Freeze* h80 #.............#########.{.. Memories (5) Ramparts Fly #.........................##............#####.....J{.# J   slime creature* hj0 #............# #........##..######....# #........##..# #....# #........#* h0 Press: ? - help, Shift-Dir - straight lineAim: a slime creature (heavily wounded, 100% to hit)  You freeze the slime creature.  * h0 The slime creature is heavily wounded.You completely miss the slime creature.The slime creature is heavily wounded.* h 2 3-3.4 (1* h]9 Z####* h|;   Aim: a slime creature (heavily wounded, 100% to hit)  You freeze the slime creature.  The slime creature is heavily wounded.You completely miss the slime creature.The slime creature is heavily wounded. _The wall freezes the slime creature! You block the slime creature's attack.* h4 #######.........[............... Gobosan the Frost Mage#............................... Revenant of Ashenzari ****..#............................... Health: 135/135 ========================#...................#####'##.... Magic: 29/35 ===================-----#.†.......########+##......#.... AC: 17Str: 18  ######....#................#.... EV: 9Int: 19#....#................#.... SH: 11Dex: 9#....###=.............#.... XL: 14 Next: 23% Place: Dungeon:13* h(#......#..@J..........'.... Noise: =--------  Time: 31493.4 (0.0)#......#.######....>..#.... v) +3 trident of Ashenzari's Black Moon {d#....?.###....#.......#..J. Cast: Freeze#.............#########.{.. Memories (5) Ramparts Fly #.........................##............#####.....J{.# J   slime creature#............# #........##..######....# #........##..# #....# #........#Press: ? - help, Shift-Dir - straight line* hxgAim: a slime creature (severely wounded, 100% to hit)  You freeze the slime creature.  The slime creature is severely wounded.You hit the slime creature.  The slime creature is almost dead.* hZ30=4.4 (1* h[O###* h  Aim: a slime creature (severely wounded, 100% to hit)  You freeze the slime creature.  The slime creature is severely wounded.You hit the slime creature.  The slime creature is almost dead. _The wall freezes the slime creature! You block the slime creature's attack.* h# #######.........[............... Gobosan the Frost Mage  #............................... Revenant of Ashenzari ****..  #............................... Health: 135/135 ========================  #...................#####'##.... Magic: 29/35 ===================-----  #.†.......########+##......#.... AC: 17Str: 18  ######....#................#.... EV: 9Int: 19* h$ #....#................#.... SH: 11Dex: 9 #....###=.............#.... XL: 14 Next: 23% Place: Dungeon:13 #......#..@J..........'.... Noise: =--------  Time: 31494.4 (0.0) #......#.######....>..#.... v) +3 trident of Ashenzari's Black Moon {d #....?.###....#.......#..J. Cast: Freeze #.............#########.{.. Memories (5) Ramparts Fly  #.........................# #............#####.....J{.# J   slime creature #............# #........# #..######....# #........# * h%2#..# #....# #........#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (almost dead, 100% to hit)  You freeze the slime creature.* hA19 [    #  #.†########+##..  #............ #....#............ #=......... #..@....... * hH2;#.######....> #         #..#   * h7^5.4 (1Freeze* hXEb####* hFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (almost dead, 100% to hit)  You freeze the slime creature. _You kill the slime creature!* h5* hF6* h8* h<* h1A~24 * hB* hD* hKEM30=* h-F* hH* hH* hI* hNL* hL* hiN* h3R* hR* hV* hF`..@...-.####* hhg 501.4 (6 _You start resting.* hh1==-2.4 (7Fly * hn* ho4 _The frozen ramparts melt away.* h * h) * h * h * h ,* h * h  * h * h2 * h * h" * h& * h& V2=* h( * h, ,* h/ * h4 * h4 * h 8 * h< * h< * hw> * hA ,* hB * hG b3=* hG * h9L ,* hYN * h?R ,* hS * hU ,* hV * hrX * hX #4* h9Y F==* hZ * h\ ,* h] * ho` * h` * ha * hf ,* hi * ho _ _You start resting.* hu 018.4 (16.0)* h v w5==9.4 (17* h{ * h$} % _Magic restored.* h] 4* h3` * hr * hv ,* hz * h{ * hR~ ,* h * h * hm * h * h^ * hNJ * h * h :=* h * h * h˗ ,* h9 * hg * h * h * h * h? * h{ ,* h * h] * h& * hd * h * h * h * h * h * h * h * h * h * h * hж * h * hZ * hɺ * h 2.....[......#,,,,,,,,,,^ ..........#,,,, ..........#,,,, ..* hF #####'##....#,,,,... #######+##......#....#+#,,....> ................##,,... ................#* hu #,,... ##=.............##,,.(....) * h .#..............########## .#.######....>..#.......J.... * h t.###....#.......#............... ........#########........J.J.<. ..........###)#. .......#####.....J..#...#........ JJ 2 slime creatures (wandering) .......# #.......J#...#. ###....# #........#...#..####+##....# #........#...#..#,,,,,* h -30.4 (11* h * h J..JJ1 wandering).* h ,1.4 (12* h * h _The slime creature quivers. _There is an open door here.* h'u.[.#,.........#,,,,.........#,,,,.#####'##....#,,,,#+##......#....#+#,,....> #.#......#,, #.#......#,,#=.#......#,,.(.... ..#.............@'.......#.######....>..#.J ?.###....#.#..##........J.J.<.J..###)#.#####.......J#...#* hLv .# #........#...# #....# #........#...#..####+  #....# #.#...#..#,,,, * hĀ/{{* h82.0) _* h* h* h8 .........######'##....# ########+##......#....#+#>..................##=.( ..#.'##############....>.@#.......J....... ?.###....#.......#........ .........#########{.......J.J.<* h.........J.{###)#.....#....# #........#...#..#,,,, * h~x{...{.* h&3* h* hӧ* h t{...{.* h &4* h * hL* hUJ..{.J   slime creature* hW75Freeze* h _* ha* h......................#,,,,...... Gobosan the Frost Mage ......................#,,,,...... Revenant of Ashenzari ****.. ..........#####'##....#,,,,...... Health: 135/135 ======================== ########+##......#....#+#,,....>. Magic: 32/35 =====================--- #................#......#,,...... AC: 17Str: 18 #................#......#,,...... EV: 24 Int: 19 ###=.............#......#,,.(.... SH: 11Dex: 9 ..#..............J......######### XL: 14 [3* h3mNext: 23% Place: Dungeon:13 ..#.######....>.@#.{.....J....... Noise: ---------  Time: 31535.4 (0.0) ?.###....#.......#............... v) +3 trident of Ashenzari's Black Moon {d .........#########........J.J.<.. Cast: Freeze ..................J..###)#....... Memories (5) Fly ........#####.......J#...#....... ........# #........#...#....... J   slime creature (drained) ####....# #........#...#..####+#....# #........#...#..#,,,,#....# #........#...#..#,,,,Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the slime creature! You drain the slime creature.  The slime creature is lightly wounded.* h 9 ==6.4 (1Ramparts Fly * hm####* hasting: Frozen Ramparts (safe; 1% risk of failure)  * h2Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You puncture the slime creature! You drain the slime creature.  The slime creature is lightly wounded* hD]. _The wall freezes the slime creature. You block the slime creature's attack.* h}s......................#,,,,...... Gobosan the Frost Mage ......................#,,,,...... Revenant of Ashenzari ****.. ..........#####'##....#,,,,...... Health: 135/135 ======================== ########+##......#....#+#,,....>. Magic: 31/35 =====================--- #................#......#,,...... AC: 17Str: 18 #................#......#,,...... EV: 9Int: 19 * hs###=.............#......#,,.(.... SH: 11Dex: 9 ..#..............J......######### XL: 14 Next: 23% Place: Dungeon:13 ..#.######....>.@#.{.....J....... Noise: ==-------  Time: 31536.4 (0.0) * ht?.###....#.......#............... v) +3 trident of Ashenzari's Black Moon {d .........#########........J.J.<.. Cast: Freeze ..................J..###)#....... Memories (5) Ramparts Fly ........#####.......J#...#....... * h0t........# #........#...#....... J   slime creature (drained) ####....# #........#...#..####+ * htO #....# #........#...#..#,,,,  #....# #........#...#..#,,,,* htPress: ? - help, Shift-Dir - straight lineAim: a slime creature (moderately wounded, lightly drained, 100% to hit)  You freeze the slime creature!  The slime creature is heavily wounded.You hit the slime creature.  The slime creature is heavily wounded.* h~........######'##....###......#....#+>........#..............#......=.............#......#,,.(........JJ.....#....>.@#..#.....#########< J 2 slime creatures (1 wandering, 1 dra…) * hl$    * ha4--7.4 (1* hn###* h  Aim: a slime creature (moderately wounded, lightly drained, 100% to hit)  You freeze the slime creature!  The slime creature is heavily wounded.You hit the slime creature.  The slime creature is heavily wounded. _The wall freezes the slime creature! The slime creature hits you.* h* k......................#,,,,...... Gobosan the Frost Mage ......................#,,,,...... Revenant of Ashenzari ****.. * h ..........#####'##....#,,,,...... Health: 134/135 =======================- ########+##......#....#+#,,....>. Magic: 30/35 ====================---- #................#......#,,...... AC: 17Str: 18 #................#......#,,...... EV: 9Int: 19 * h' 8###=.............#......#,,.(.... SH: 11Dex: 9 ..#..............JJ.....######### XL: 14 Next: 23% Place: Dungeon:13 ..#.######....>.@#.......J....... Noise: =--------  Time: 31537.4 (0.0) ?.###....#.......#............... v) +3 trident of Ashenzari's Black Moon {d .........#########........J.J.<.. Cast: Freeze ..................J..###)#....... Memories (5) Ramparts Fly ........#####.......J#...#....... * h ........# #........#...#....... J   large slime creature (drained) ####....# #........#...#..####+ J   slime creature  #....# #........#...#..#,,,,  #....# #........#...#..#,,,,Aim: a slime creature (severely wounded, lightly drained, 100% to hit)  You freeze the slime creature.  The slime creature is severely wounded.The slime creature quivers.You barely miss the slime creature. The wall freezes the slime creature.  You block the slime creature's attack. The wall freezes the slime creature!* hW........#* hCL#####'##....###......#....#+>........#......* hl........#......=.............#......#,,.(* h........JJ.....#....>.@#* h-#.......##########<      * hb* h#J.#####* hY5=8.4 (1* h`i####* h.  You freeze the slime creature.  The slime creature is severely wounded.The slime creature quivers.  You barely miss the slime creature. The wall freezes the slime creature.  You block the slime creature's attack. The wall freezes the slime creature! _Two slime creatures merge to form a large slime creature.* h......................#,,,,...... Gobosan the Frost Mage ......................#,,,,...... Revenant of Ashenzari ****.. ..........#####'##....#,,,,...... Health: 135/135 ======================== ########+##......#....#+#,,....>. Magic: 29/35 ===================----- #................#......#,,...... AC: 17Str: 18 #................#......#,,...... EV: 9Int: 19 * hFH###=.............#......#,,.(.... SH: 11Dex: 9 ..#..............J......######### XL: 14 Next: 23% Place: Dungeon:13 ..#.######....>.@#.......J....... Noise: =--------  Time: 31538.4 (0.0) ?.###....#.......#............... v) +3 trident of Ashenzari's Black Moon {d .........#########........J.J.<.. Cast: Freeze ..................J..###)#....... Memories (5) Ramparts Fly ........#####.......J#...#....... ........# #........#...#....... J   large slime creature (drained) * hm####....# #........#...#..####+#....# #........#...#..#,,,,#....# #........#...#..#,,,,* hKAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (heavily wounded, lightly drained, 100% to hit)  * h=You freeze the large slime creature!  The large slime creature is heavily wounded.You barely miss the large slime creature.* hZ30=9.4 (1* hW###* hj  Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (heavily wounded, lightly drained, 100% to hit)  * huYou freeze the large slime creature!  The large slime creature is heavily wounded.* hYou barely miss the large slime creature. _The large slime creature is heavily wounded.* hd......................#,,,,...... Gobosan the Frost Mage ......................#,,,,...... Revenant of Ashenzari ****.. ..........#####'##....#,,,,...... Health: 135/135 ======================== ########+##......#....#+#,,....>. Magic: 29/35 ===================----- #................#......#,,...... AC: 17Str: 18 * h]e #................#......#,,...... EV: 9Int: 19 ###=.............#......#,,.(.... SH: 11* heVDex: 9 ..#..............J......######### XL: 14 Next: 23% Place: Dungeon:13 * heO..#.######....>.@#.......J....... Noise: =--------  Time: 31539.4 (0.0) ?.###....#.......#............... v) +3 trident of Ashenzari's Black Moon {d * he.........#########........J.J.<.. Cast: Freeze * hef..................J..###)#....... Memories (5) Ramparts Fly ........#####.......J#...#....... ........# #........#...#....... J   large slime creature (drained) ####....# #........#...#..####+#....# #........#...#..#,,,,#....# #........#...#..#,,,,* hfAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line* hfAim: a large slime creature (heavily wounded, lightly drained, 100% to hit)  You freeze the large slime creature.  * hfThe large slime creature is heavily wounded.You puncture the large slime creature! You drain the large slime creature.* hzh4=40.4 (1* ho#####* h!r  Press: ? - help, Shift-Dir - straight lineAim: a large slime creature (heavily wounded, lightly drained, 100% to hit)  You freeze the large slime creature.  * hVrThe large slime creature is heavily wounded.You puncture the large slime creature! You drain the large slime creature. _The large slime creature is severely wounded.* h......................#,,,,...... Gobosan the Frost Mage ......................#,,,,...... Revenant of Ashenzari ****.. ..........#####'##....#,,,,...... Health: 135/135 ======================== ########+##......#....#+#,,....>. Magic: 28/35 ===================----- #................#......#,,...... AC: 17* h`Str: 18 #................#......#,,...... EV: 9Int: 19 ###=.............#......#,,.(.... SH: 11Dex: 9 * h..#.............JJ......######### XL: 14 Next: 23% Place: Dungeon:13 ..#.######....>.@#.......J....... Noise: ==-------  Time: 31540.4 (0.0) * hp?.###....#.......#............... v) +3 trident of Ashenzari's Black Moon {d .........#########........J.J.<.. Cast: Freeze ..................J..###)#....... Memories (5) Ramparts Fly ........#####.......J#...#....... ........# #........#...#....... JJ 2 slime creatures (drained) ####....# #........#...#..####+#....# #........#...#..#,,,,#....# #........#...#..#,,,,Aim: a large slime creature (severely wounded, lightly drained, 100% to hit)  * h9You freeze the large slime creature!  The large slime creature is severely wounded.You hit the large slime creature.  The large slime creature is severely wounded.The wall freezes the large slime creature!* h3-1.4 (1* h#####  You freeze the large slime creature!  The large slime creature is severely wounded.You hit the large slime creature.  The large slime creature is severely wounded.The wall freezes the large slime creature! _A large slime creature splits.* h$ ......................#,,,,...... Gobosan the Frost Mage ......................#,,,,...... Revenant of Ashenzari ****.. ..........#####'##....#,,,,...... Health: 135/135 ======================== * hq f########+##......#....#+#,,....>. Magic: 27/35 ==================------ #................#......#,,...... AC: 17Str: 18 #................#......#,,...... EV: 9Int: 19 ###=.............#......#,,.(.... SH: 11* h "Dex: 9 ..#.............JJ......######### XL: 14 Next: 23% Place: Dungeon:13 * h" ...#.######....>.@#.......J....... Noise: =--------  Time: 31541.4 (0.0) ?.###....#.......#............... v) +3 trident of Ashenzari's Black Moon {d .........#########........J.J.<.. Cast: Freeze ..................J..###)#....... Memories (5) Ramparts Fly ........#####.......J#...#....... * hO ........# #........#...#....... JJ 2 slime creatures (drained) ####....# #........#...#..####+  #....# #........#...#..#,,,, * hw #....# #........#...#..#,,,,Aiming: Freeze (safe; 1% risk of failure)  * h Press: ? - help, Shift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 100% to hit)  * h You freeze the slime creature!  The slime creature is almost dead.You puncture the slime creature!* h : a slime creature (almost dead, lightly drained, 100% to hit)  You freeze the slime creature!  The slime creature is almost dead.puncture the slime creature!  You kill the slime creature!  The wall freezes the slime creature.* h ........######'##....###......#....#+>........#..............#......=.............#......#,,.(........'......#....>.@##.......##########<            5=2.4 (1Freeze####### _You kill the slime creature!* h^  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h& #######* hS' * hP. ######* h:1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)* h3  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hS######* h* h####* hض  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)* honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)* h{J* hL~* hg8=24 * hz* hÃ* h* h.#..#..'.#--....#####* he4.4 (2onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. * hۘ_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.* hә--5.4 (3Fly * h* h4 _The frozen ramparts melt away.* h)* h)* hb** h,* hP/,* hB1* h1#9* h13=* h2* hV5,* h6* h8,* h59* h:* h;* hB<* h=* h6>* h?* h@* h2AM30=* hB* hD* hE* hF* hQG,* hG* hH,* h\I* h0J* hwJi1==* hJ* hK* hL* hL* hN* h-O* h P* h\R* hR* h=S* hU* h7VV2=* hV* hOY* hY* hZZ* hn\* h\* hv]* h_,* h`* ha* h}bL3=* hMc* he* he* hff* hhh* hh* h6i* h(l,* hl* hn* hNoi4==* hp* hdr,* h@s* hUu* hu* h8v* h * h> * hv@ * h@ * h?A * hB ,* hC * hE ,* hE * hWG * hG * hH * hI * hI * hJ * hIL * h}L * hL * h\N * hN * h;O * hP ,* hQ * h%S ,* hS * hU * hU * hXV * hW * hX * hX * h] * h^ * h_ * h_ * hwa ,* hUb * h5d * hpd * h+e * hf * hw* hw* hx* hz* h{}* h}* h~* h* hҁ* h!* h* h݅* h,* h* hX* h,,* hB* hɕ* h}* h* hs* h* hb* h* hS* h* h* h]* h* h/* hO* h* hE* h* hq* h* h* h* h|* h* hs* h* h#......#......#.........## #......#...(....)....#..... '##########'#'##.##### #................#,,,######......#,,,,{,<.........#,,,*+**# * h....###)#......#,,,*,,,#..#...#......#,,,*,,,#[..#...#.......@......##,,*,,,# ....#...#..####'####....#,,**+*##...#..#,...,,,#....#,,,,,,,,* h#...#..#....,,,#....####,,,,,#...#.(#....{,,#.......#####,* h$#####,,#....,,,#...........#, h   howler monkey (asleep) **,,,,,,,,,#....,,,#.#########.#, ,*,,,,,,,..#...h,,,#.# #.## * hal,*,,,#####.#,,,,,,,#.# #...* h/] 707.4 (35.0)  You reach down and open the door.* h6 9 8.4 (36* h* h` _A howler monkey comes into view.* hqT g.#......#...(....)....#.. .'......##########'#'##.##### .#......................#,,,##### .#......#,,,,{,.. ##<.........#,,,*+**# .....###)#........#,,,*,,,#.#...#...#,,,*,,,#.#...#..##,,*,,,#.#...#..####@####....#,,**+*#.#...#..#.......#....#,,,,,,,* hT .#...#..#.......#....####.#...#.(#....h..#.......#####.#####,,#.......#.....# ***,,,,,,,,,#.......#.#########.# hh 2 howler monkeys (asleep) ,,*..#...h...#.# #.# ,* hRU ,*,,,#####.#.......#.# #.. ,,#...#...#.#,#.# #* h'] o  A howler monkey comes into view.* hPi hhhh1 wandering).* hbj m24 ========9.4 (1.0)* hr * h5w _The howler monkey hoots and howls with incredible vigour! _There is an open door here.* h'#########'#'##.##### .#................#,,,#####....#,,,,{,.. #.....<...#,,,*+**# .....###)#..............#,,,*,,,...#..............#..............###..####'####....#,,**+*#...@...#,,,,,###* hn(#....h...#########,,#......... ***,,,,,,,h...#.######### ,,..#.... #####.* h,.#...#...#* hˋ* h&* h.hh.hh* hSO--------10 _* h5* h* h D#...(....)....#...... .'##########'#'##.#####........#,,,##### ..........#,,,,{,.. ##............<.........#,,,*+**##)#..............#..............#,#..............##,,*,,,####@####**+*#,,,.####,,,,...#.(#.....#### .....#####hh..#.......... **,,#######,,,,.#*,,,####.......#.# * hw hhcatching breath)  The howler monkey howls!* h G========1* h * h _The howler monkey hoots and howls with incredible vigour! x2 _There is an open door here.* hm......# .#...(....)....#...... .'##########'#'##.#####....##### ..,{,.. ##............<+**##),* hy#......@.......##,,*,,,#..####'####....#,,**+*##.......#....#,,,.#.......#....####,,,,...#.(#.......##### .....#####hh..#.......... **,,#######,,,,.#*,,,####* h* h* h@hh..* hN--------2 _* h* h* h#......#.#.# #......#...(....)....#.. '......#'#'##.#####. #.#,,,# #.#,,,,{,. #.<.#,,,*+**#.###)#.#,,,*,,,#.#...#.#,,,*,,,#[#...#.##,,*,,,#.#...#..####'####....#,,**+*#.* h#...#..#.......#....#,#...#..#.......#....####,#...#.(#...hh..#.#####,#####,,#.......#.#, h   howler monkey,#.......#.#.#, ,*,..#.......#.# * h m#.# ,*,,,#####.#.#.# #.* h* h!">h{.* h#G--------3* hA6* h......#.#.# ......#...(....)....#... ......#'#'##.#####. .#,,,# .#,,,,{,. .<.#,,,*+**#.###)#.#,,,*,,,#.#...#.#,,,*,,,#[.#...#.##,,*,,,#.* hf#...#..####'####....#,,**+*#.##...#..#.......#....#,##...#..#...h{..#....####,,,,,##...#.(#....h..#.#####,######,,#.......#.#,#  *,#.......#.#.#,#  *,..#.......#.# #.###  *,,,#####.#.#.# #.... * h* hh{.h   howler monkey* hJ* hi&4* hW* hԠ* h d#......#.#. #......#...(....)....#.. '......#'#'##.##### #.#,,, #.#,,,,{, #.<.#,,,*+**#.###)#* h I.#,,,*,,,#.#...#.#,,,*,,,#[.#...#.##,,*,,,#.#...#..####h####....#,,**+*#..#...#..#...h...#....#,.#...#..#.......#....####,,,,,* h? .#...#.(#....h..#.#####,.#####,,#.......#* h .#, hh 2 howler monkeys*,#.......#.#.#, ,*,..#.......#.# #. ,*,,,#####.#.#.# #* h ,* hȡ 7h.* hע 75Freeze* h * hЭ * hR#......#.............#.........## Gobosan the Frost Mage #......#...(....)....#........... Revenant of Ashenzari ****.. '......##########'#'##.#####..... Health: 135/135 ======================== #......................#,,,###### Magic: 32/35 =====================--- #......................#,,,,{,... AC: 17Str: 18 #............<.........#,,,*+**#. EV: 24 Int: 19 ....###)#..............#,,,*,,,#. SH: 11Dex: 9 ....#...#..............#,,,*,,,#[ XL: 14 Next: 25% Place: Dungeon:13 * h....#...#......h@......##,,*,,,#. Noise: ---------  Time: 31715.4 (0.0) ....#...#..####h####....#,,**+*#. v) +3 trident of Ashenzari's Black Moon {d ....#...#..#.......#....#,,,,,,,, Cast: Freeze ....#...#..#.......#....####,,,,, Memories (5) Fly ....#...#.(#....h..#.......#####, ....#####,,#.......#...........#, hh 2 howler monkeys **,,,,,,,,,#.......#.#########.#, ,*,,,,,,,..#.......#.##.## ,*,,,#####.#.......#.##...Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the howler monkey.  * hThe howler monkey is moderately wounded.The wall freezes the howler monkey. You block the howler monkey's attack.* h\; 9 ==6.4 (1* hQRamparts Fly * h#h###* h   Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the howler monkey.  The howler monkey is moderately wounded.* h!mThe wall freezes the howler monkey. You block the howler monkey's attack. _* h#......#.............#.........## Gobosan the Frost Mage #......#...(....)....#........... Revenant of Ashenzari ****.. '......##########'#'##.#####..... Health: 135/135 ======================== #......................#,,,###### Magic: 31/35 =====================--- #......................#,,,,{,... AC: 17Str: 18 #............<.........#,,,*+**#. EV: 9Int: 19 ....###)#..............#,,,*,,,#. SH: 11Dex: 9 ....#...#..............#,,,*,,,#[ XL: 14 Next: 25% Place: Dungeon:13 ....#...#......h@......##,,*,,,#. Noise: ==-------  Time: 31716.4 (0.0) ....#...#..####h####....#,,**+*#. v) +3 trident of Ashenzari's Black Moon {d ....#...#..#.......#....#,,,,,,,, Cast: Freeze * h-....#...#..#.......#....####,,,,, Memories (5) Ramparts Fly ....#...#.(#....h..#.......#####, ....#####,,#.......#...........#, hh 2 howler monkeys **,,,,,,,,,#.......#.#########.#, ,*,,,,,,,..#.......#.# #.## ,*,,,#####.#.......#.# #...Aim: a howler monkey (heavily wounded, 100% to hit)  You freeze the howler monkey!  The howler monkey is almost dead.You hit the howler monkey. You drain the howler monkey.  The howler monkey is moderately wounded.The wall freezes the howler monkey!* hXH(....)....#..########'#'##.#..............#..............#....<.........#..............#..............#[.......@......#..####h####........#....(#....#....* h   howler monkey (very drained)#....#....   The howler monkey is almost dead.hit the howler monkey. You drain the howler monkey.  The howler monkey is moderately wounded.The wall freezes the howler monkey!  You kill the howler monkey!* h3-7.4 (1* h#h###* h*D _The howler monkey hits you but does no damage.* h< #......#.............#.........## Gobosan the Frost Mage #......#...(....)....#........... Revenant of Ashenzari ****.. '......##########'#'##.#####..... Health: 135/135 ======================== #......................#,,,###### Magic: 30/35 ====================---- #......................#,,,,{,... AC: 17Str: 18 #............<.........#,,,*+**#. EV: 9Int: 19 ....###)#..............#,,,*,,,#. SH: 11Dex: 9 * h٫ ....#...#..............#,,,*,,,#[ XL: 14 Next: 25% Place: Dungeon:13 ....#...#.......@......##,,*,,,#. Noise: =--------  Time: 31717.4 (0.0) ....#...#..####h####....#,,**+*#. v) +3 trident of Ashenzari's Black Moon {d ....#...#..#.......#....#,,,,,,,, Cast: Freeze ....#...#..#.......#....####,,,,, Memories (5) Ramparts Fly ....#...#.(#....h..#.......#####, * hn -....#####,,#.......#...........#, h   howler monkey (very drained) **,,,,,,,,,#.......#.#########.#, ,*,,,,,,,..#.......#.# #.## ,*,,,#####.#.......#.# #...Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, heavily drained, 100% to hit)  * h You freeze the howler monkey.* h 8(....)....#..########'#'##.#..............#..............#....<.........#..............#..............#[.......@......#..####†####........#....(#....#....* h~ #.... #....    * h` ^8.4 (1Freeze* h :##* hd onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line* h Aim: a howler monkey (almost dead, heavily drained, 100% to hit)  You freeze the howler monkey. _You kill the howler monkey!* h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h?#†###* ht@* hI#†###* h K _You can't see any susceptible monsters within range! (Use Z to cast anyway.)* h* hm* hk* hi* hR24 * h\b1=* h* h* hT* hp* h,* h* h0,* h* h* hOV2=* h* h,* h* h. ...@...-#†###...* hf 25.4 (7 _You start resting.* h-6.4 (8Fly * h+* h!4 _The frozen ramparts melt away.* h* h2* h* h,* hu,* hz* hL3=* h* hL* h* h@* h,* h9* h* h* h* h* hi4==* h0* hO* h* h* hL* h* h* hn * h * h * hj _ _You start resting.* h ,35.4 (9* h{ z5==6.4 (10.0)* h& * h( % _Magic restored.* h J* h * h B* h * hV B* ho * hi * h * ha * hQ" * h% * h& :=* h( * h* * h- * h4. * h/ * h3 * h5 * h$6 * h7 * h9 * h; * h; * hF= * h ? * hNA * hA * hB * h2D * h*F * hZF * hG * hM ;  You see here 6 stones.* hO * hqP _* hQ * h_S * hGU * hU * hV * h] * h` * hb` * h2a * hFc * he * h^e * hf * hh * hk ,* hl * hn * hzq ,* hr * hSu * hw * hfx * hy * h * hق * hV * ht * h * h6 .########......<.... .............###)# ......#####........#...#.... ......# #* h #...#......... ##....# ##...#..####†##  #....# #........#...#..#.....  #....# ##...#..#.....  #....#####* hҐ #...#.(#...... ##........@..#####..#...........##+####.........#..... * h ###########,,,,,#.........#...... #,,,,,,,,,,{,,,,#...#####.#...... #,,,,,,,,,,,,,,,#...#...#.#...... * h5 .#,,,,,,,,,,,,,,,#...#...#.#,,,,, #,,,,,,#...#...#.#,,,,, ###,,,,,,,#...#...#.#,,,,,, ..#,,,,,,,,,,,,,#...#...#.#,,,,,,* h -54.4 (18* h^ * hW q _You sense a monster nearby.* h* hw* h7* hפ* h* hB* h,* he* hH* hg* h* h* h/* hi* h( 9 * h* hF _You reach down and open the door.* hH....#########....<.............###)#....#####........#...#....# #........#...#....####....# #........#...#..# # #....# #........#...#..# # #....# #........#...#..# # #....#####........#...#.(#####....#####..#* hC....##'####.........# ....###########...,,#.........# ....#,,.....D,#...#####.# ....#........#...#...#.# * h....#,,,,,..........#...#...#.#D   four-headed hydra (wandering) * hr....#,,,,,..........#...#...#.#,, * h....###,,,..........#...#...#.#,,....#,,,,..#.#,,* h)!* h 8.4 (4.0)  A four-headed hydra comes into view.* hD.D* h[24 ====9.4 (5* h* h42 _The four-headed hydra roars!* hf...........#########............< Gobosan the Frost Mage .......................###)#..... Revenant of Ashenzari ****.. ..........#####........#...#..... Health: 135/135 ======================== ..........# #........#...#..... Magic: 32/35 =====================--- ######....# #........#...#..### AC: 17Str: 18 # #....# #........#...#..#.. EV: 24 Int: 19 # #....# #........#...#..#.. SH: 11Dex: 9 # #....#####........#...#.(#.. XL: 14 Next: 25% Place: Dungeon:13 ######..........@......#* hKg[40m####..#.. Noise: ====-----  Time: 31759.4 (0.0) ..............##'####.........#.. v) +3 trident of Ashenzari's Black Moon {d ....###########..D,,#.........#.. Cast: Freeze ....#,,,,,,,,......,#...#####.#.. Memories (5) Fly ....#,,,,,,,........#...#...#.#.. ....#,,,,,..........#...#...#.#,, D   four-headed hydra ....#,,,,,..........#...#...#.#,, ....###,,,..........#...#...#.#,, ......#,,,,,,,,,,,,,#...#...#.#,,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the four-headed hydra! You drain the four-headed hydra.  The four-headed hydra is lightly wounded.  The wall freezes the four-headed hydra.* h o.#.#....@....##D##* ho{... (slow, drained)* hpy 9 ==--60.4 (1Freeze* hpQRamparts Fly * hx###D##* hz  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You puncture the four-headed hydra! You drain the four-headed hydra.  The four-headed hydra is lightly wounded.* hz]wall freezes the four-headed hydra. _The four-headed hydra seems to slow down.* h!...........#########............< Gobosan the Frost Mage .......................###)#..... Revenant of Ashenzari ****.. ..........#####........#...#..... Health: 135/135 ======================== ..........# #........#...#..... Magic: 31/35 =====================--- ######....# #........#...#..### AC: 17Str: 18 * hD# #....# #........#...#..#.. EV: 9Int: 19 # #....# #........#...#..#.. SH: 11Dex: 9 # #....#####........#...#.(#.. XL: 14 Next: 25% Place: Dungeon:13 * hcT######..........@......#####..#.. Noise: ==-------  Time: 31760.4 (0.0) * h|1..............##D####.........#.. v) +3 trident of Ashenzari's Black Moon {d * h....###########...,,#.........#.. Cast: Freeze * h....#,,,,,,,,......,#...#####.#.. Memories (5) Ramparts Fly * hY....#,,,,,,,........#...#...#.#.. * hԀ....#,,,,,..........#...#...#.#,, D   four-headed hydra (slow, drained) * h#J....#,,,,,..........#...#...#.#,, ....###,,,..........#...#...#.#,, ......#,,,,,,,,,,,,,#...#...#.#,,You hit the four-headed hydra.  The four-headed hydra is moderately wounded.* h8DThe wall freezes the four-headed hydra!  * hMcThe four-headed hydra seems to slow down.  You block the four-headed hydra's attack. x2  * ha3The four-headed hydra bites you but does no damage.* hт3-1.4 (1* h‰###D##* h@N  The four-headed hydra is moderately wounded.* h^sThe wall freezes the four-headed hydra!four-headed hydra seems to slow down.  * htYou block the four-headed hydra's attack. x2  The four-headed hydra bites you but does no damage. _You block the four-headed hydra's attack* h .* h !...........#########............< Gobosan the Frost Mage .......................###)#..... Revenant of Ashenzari ****.. ..........#####........#...#..... Health: 135/135 ======================== ..........# #........#...#..... Magic: 30/35 ====================---- ######....# #........#...#..### AC: 17Str: 18 * hw 7# #....# #........#...#..#.. EV: 9Int: 19 # #....# #........#...#..#.. SH: 11Dex: 9 * h q# #....#####........#...#.(#.. XL: 14 Next: 25% Place: Dungeon:13 * h T######..........@......#####..#.. Noise: =--------  Time: 31761.4 (0.0) * h 1..............##D####.........#.. v) +3 trident of Ashenzari's Black Moon {d * h7 ....###########...,,#.........#.. Cast: Freeze ....#,,,,,,,,......,#...#####.#.. Memories (5) Ramparts Fly ....#,,,,,,,........#...#...#.#.. ....#,,,,,..........#...#...#.#,, D   four-headed hydra (slow, drained) * hN ....#,,,,,..........#...#...#.#,, ....###,,,..........#...#...#.#,, ......#,,,,,,,,,,,,,#...#...#.#,,* hc ~Aiming: Freeze (safe; 1% risk of failure)  * hy Press: ? - help, Shift-Dir - straight lineAim: a four-headed hydra (heavily wounded, slow, lightly drained, 100% to hit)  * h lYou freeze the four-headed hydra.  The four-headed hydra is heavily wounded.* h NYou barely miss the four-headed hydra.* h +2.4 (1* h# x####D#* h%  Press: ? - help, Shift-Dir - straight lineAim: a four-headed hydra (heavily wounded, slow, lightly drained, 100% to hit)  * h% !You freeze the four-headed hydra.  The four-headed hydra is heavily wounded.You barely miss the four-headed hydra. _The four-headed hydra is heavily wounded.* h}...........#########............< Gobosan the Frost Mage .......................###)#..... Revenant of Ashenzari ****.. ..........#####........#...#..... Health: 135/135 ======================== ..........# #........#...#..... Magic: 29/35 ===================----- ######....# #........#...#..### AC: 17Str: 18 # #....# #........#...#..#.. EV: 9Int: 19 # #....# #........#...#..#.. SH: 11Dex: 9 # #....#####........#...#.(#.. XL: 14 Next: 25% Place: Dungeon:13 ######..........@......#####..#.. Noise: =--------  Time: 31762.4 (0.0) ..............##D####.........#.. v) +3 trident of Ashenzari's Black Moon {d ....###########...,,#.........#.. Cast: Freeze * h~....#,,,,,,,,......,#...#####.#.. Memories (5) Ramparts Fly ....#,,,,,,,........#...#...#.#.. ....#,,,,,..........#...#...#.#,, D   four-headed hydra (slow, drained) ....#,,,,,..........#...#...#.#,, ....###,,,..........#...#...#.#,, ......#,,,,,,,,,,,,,#...#...#.#,,You freeze the four-headed hydra.  The four-headed hydra is heavily wounded.The four-headed hydra seems to slow down.  * h~You puncture the four-headed hydra!  The four-headed hydra is severely wounded.The wall freezes the four-headed hydra!!* h<.........##........# #........# #........#  #........#  #........# #....#####........#...#.(.......@......#.....##'####...######.......................#.........# ..........# * hl* hՉ30=7=3.4 (1Freeze* h####'##* h  * h^The four-headed hydra is heavily wounded.The four-headed hydra seems to slow down.  You puncture the four-headed hydra!  The four-headed hydra is severely wounded.* hThe wall freezes the four-headed hydra!! _You kill the four-headed hydra!* h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hh###* h* hP###'##* h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)* h}J* hت* hY24 _* hA* h* h* hh,* h* h* hR:=* hŵ* hb1=* h* h,* h* h_Fly * h* hGC _The frozen ramparts melt away.* h* h* h* hO2=* h* h* h\* h * h* hI* h* h* h7* hh* hb3=* h* h,* hz* hx* hO* h* h* h3* ho* h* h* h#4* h;F==* hH* h * h* h* h* h * h* h* h* h-* h#* h#5* hF==* h* h* h(* hy* hS* hl  There is an open door, spattered with blood here.* h _* hx* hx* hX ,* h * h * h * h :=* h * h! * h! * h\ * h * h * h * h0 * h * h[ * h * h. * h * h * h * h * h: * h$ * h& * h' * h' * h- * ha0 ,* h1 * hq4 * h6 * hp6 * h&7 * hT< * hK= * h= * h> * hC V  There is an open door, spattered with blood here.* h{D * hD _* hzE * hH * hJ * hJ * hK * hP * h/S * hZ B* h[ * h\ * h] * h` * ha * h'b * hc * h;h * hj * hj * hIl * h#p * hq ,* hs * hx * hz * hz * h_} * h * h * h; * h8 * hH * h * h6 * h * h * h * hL * h * h0 * h* * hv * h * hA X* h * hù * h) * h * h * h( * hg * h ,* h * h * hu * h * hn * h * h * hc * h3 * hi * hK * ht * h* ,* hX * h * h ,* h+ * h  There is an open door here.  You see here a howler monkey corpse.* h L _* h( * h * h * h * h * h ,* h| * h * hV * h * h * hl * h * h * h * h * h ,* h * h * h4 * hw * h * h' * h+ ,* h, * h6 * h; ,* hS< * h>? * hyA * hA * hFC * hH * hJ ,* hYK * h,O * hQ * hIQ * hR * hZ * h[ ,* h\ * h:_ * h` ,* ha * hYg  There is an open door here.  You see here a howler monkey corpse.* h_i * h-j _* hl * hq * h&u * hu * hgw * hI| * h]~ * h~ * h * h * h * h * h * h * h ,* h * hy * h5 * h * hF * h * h * h * h * h * ht * hƬ * hE * h, * h h* h * h * h #   _You see here a howler monk* h1 ey corpse.  There is an open door here. _You see here a howler monkey corpse.  There is an open door here.* h L _* h * h * hl * h * h @  There is an open door here.* h! * h{" _* hq# * hj' * h!) * h) * h* * h;. * h 0 * h^0 * h1 * h5 * h7 * h7 * h9 * h< * hP> * h> * h? * hC * h4F * huF * hG * hFK * hN * h?N * hO * h^S * hU * hU * h>W * hZ * h!^ * h[^ * h_ * h@c * hd ,* hze * hzg * hi * hj * hj * hul * hm * hm * h"p * hVr * hOt * ht * hu * hby * h{ * h| * h~ * h * hf * h  _You see here a howler monkey corpse.  There is an open door here. _You see here a howler monkey corpse. _There is an open door here.   stone staircase leading up here.* h  * h 5_* h: n* h * hR * h/ * h * hN * h * h * h * h * h * h * h# * h * hܾ * h * h- @  There is an open door here.* h * h _* h * h^ * hI * h * h * h. * hR * h * hs * h * h * h * h * h9 * h! * h] * hL * h_ * hA ,* hX * hq * h * hn ( 9 * hc * h $ * h4 "_You reach down and open the door.* h * hA <24 * hD * h * h * h * h * h * h * h) * h * hE * h * hW * hG * h * h * hM * h3 * h * h * h * h{ * ho * h * h/ * h * h * h * h4 * h * h< X#.....###....#.....'....#>...+............#.....#....#####..[......#..#.#.........#######....# .(....)....#.................... #######'#'##.#####.......<......# .............#...#########......# .............#....#......# ...<.........#..@#+###...#......#--89532.0).....#...#...#...#......# .............#...#...#[..#......# .............##..#...#...'......# .####†####....#..##'##.###......# .* h= #.......#....#........#....######.......#....####.....#....# (#.......#.......#####.#....##.......#...........#.#...##--* hB * h?D E _Done exploring.* h)4* h +* ht....[...........#####.......<......0.0)... .... ..........'†.##'##........... _Done exploring.* hҌ[[?25h[?0c  Search for what [Enter for "."]? * h^< [?25l[?1c* hE* h#N724 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:13] a +0 chain mailb - [D:13] a +0 helmet  c - [D:13] a stone staircase leading up  d - [D:13] a +0 shortbow  e - [D:13] a dispersal trap  f - [D:13] a stone staircase leading down  g - [D:13] a stone staircase leading up  h - [D:13] 3 poisoned darts  i - [D:13] 6 stones (3 further duplicates in 1 pile)  j - [D:13] a +0 long sword  k - [D:13] a +0 orcbow  l - [D:13] a stone staircase leading down  m - [D:13] a +0 plate armour  n - [D:13] a +0 quarterstaff  o - [D:13] an escape hatch in the ceiling  p - [D:13] a +0 scale mail  q - [D:13] a portal to a secret trove of treasure  r - [D:13] an escape hatch in the floor  s - [D:13] a stone staircase leading down  t - [D:13] a +0 whip  u - [D:13] a +0 leather armour  v - [D:13] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]* h3Q  c - [D:13] a stone staircase leading up  d* h_shortbow  edispersal trap  fstone staircase leading down  g* h8stone staircase leading up  h3 poisoned darts* h  i6* hgs (3 further duplicates in 1 pile)  ja +0 long sword  ka +0 orcbow  * h_ l* h,stone staircase leading down  m* h>plate armour  n+0 quarterstaff  o* h-n escape hatch in the ceiling  p* hscale mail  q* h{ portal to a secret trove of treasure  rn escape hatch in the floor  sstone staircase leading down  t +0 whip * hX u - [D:13] a +0 leather armour  vstone * hstaircase leading up  wring of resist corrosion  x - [D:13] a scroll of noise* h*8bot* h3  u - [D:13] a +0 leather armour  x - [D:13] a scroll of noise* h* h* h i........#.....###....#.....'....# Gobosan the Frost Mage ....>...+............#.....#....# Revenant of Ashenzari ****.. ........####..[......#.....#....# Health: 135/135 ======================== ...........#.........#######....# Magic: 35/35 ======================== .(....)....#....................# AC: 17* hB Str: 18 #######'#'##.#####.......<......# EV: 24 Int: 19 .............#...#########......# SH: 11Dex: 9 .............#...........#......# XL: 14 Next: 27% Place: Dungeon:13 * h$ A...<.........#..@#+###...#......# Noise: ---------  Time: 31895.4 (0.0) .............#...#...#...#......# v) +3 trident of Ashenzari's Black Moon {d .............#...#...#[..#......# Cast: Freeze .............##..#...#...'......# Memories (5) Fly .####†####....#..##'##.###......# .#.......#....#........#....##### * hW .#.......#....####.....#....# (#.......#.......#####.#....# .#.......#...........#.#...## * hw j_There is a stone staircase leading up here. _There is an open door here. * h (_You reach down and open the door. * h m_Done exploring. _Done exploring.  * h BSearch for what [Enter for "."]? .* h* h* h!* h$. _* h84* h@* hCF _Unknown command.* hZ * h * hw * h$ F _Unknown command.* h * hc * h * h F _Unknown command.* hv Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Fort/Melee)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.* h** h3* h<........#.....###....#.....'....# Gobosan the Frost Mage ....>...+............#.....#....# Revenant of Ashenzari ****.. ........####..[......#.....#....# Health: 135/135 ======================== ...........#.........#######....# Magic: 35/35 ======================== .(....)....#....................# AC: 17Str: 18 #######'#'##.#####.......<......# EV: 24 Int: 19 .............#...#########......# SH: 11Dex: 9 .............#...........#......# XL: 14 Next: 27% Place: Dungeon:13 ...<.........#..@#+###...#......# Noise: ---------  Time: 31895.4 (0.0) .............#...#...#...#......# v) +3 trident of As* hq=&henzari's Black Moon {d .............#...#...#[..#......# Cast: Freeze .............##..#...#...'......# Memories (5) Fly .####†####....#..##'##.###......# .#.......#....#........#....##### .#.......#....####.....#....# (#.......#.......#####.#....# .#.......#...........#.#...## _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _Unknown command.* hEP  Okay, then.* h;F* hO* h`Q. _ + h  + h{  + h  + hc  + hV  + hf Level 13 of the Dungeon <<<<>>>>∩(Press ? for help)#######.........[...............#..........^.#.....#.#..........######...............................#............#.....#.#..............##...............................#............#.....#.#....#######...###...................#####'##....#............#.....###....#.....'....##.†.......########+##......#....#'#......>...+............#.....#....#######....#................#......#..........####..[......#.....#....##....#................#......#.............#.........#######....# + hg #....###=.............#......#...(....)....#....................##......#..............'......##########'#'##.#####.......<......##......#.######....>..#......................#...#########......##....?.###....#.......#......................#...........#......##.............#########............<.........#..@#+###...#......##.........................###)#..............#...#...#...#......##............#####........#...#..............#...#...#[..#......##............# #........#...#..............##..#...#...'......##..######....# #........#...#..####†####....#..##'##.###......##..# #....# #........#...#..#.......#....#........#....#######.# #....# #........#...#..#.......#....####.....#....##.# #....#####........#...#.(#.......#.......#####.#....########.######.................#####..#.......#...........#.#...###.....................##'####.........#.......#.#########.#.#...##...........###########.....#.........#.......#.# + hRh m#.###...##..#'#+#....#...............#...#####.#.......#.##.......# + h$\>@+ h + h. ........#.....###....#.....'....# Gobosan the Frost Mage ....>...+............#.....#....# Revenant of Ashenzari ****.. ........####..[......#.....#....# Health: 135/135 ======================== ...........#.........#######....# Magic: 35/35 ======================== .(....)....#....................# AC: 17Str: 18 #######'#'##.#####.......<......# EV: 24 Int: 19 .............#...#########......# SH: 11Dex: 9 .............#...........#......# XL: 14 Next: 27% Place: Dungeon:13 ...<.........#..@#+###...#......# Noise: ---------  Time: 31895.4 (0.0) .............#...#...#...#......# v) +3 trident of As+ h/ 1henzari's Black Moon {d .............#...#...#[..#......# Cast: Freeze .............##..#...#...'......# Memories (5) Fly .####†####....#..##'##.###......# .#.......#....#........#....##### .#.......#....####.....#....# (#.......#.......#####.#....# .#.......#...........#.#...## _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _Unknown command. _Okay, then.+ hu1 + h?3 + h + h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting  15.3  11.3  +1   n + Spellcasting  14.0  14.3  -1      + hb #     b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0  + h  f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   0.2   1.4  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1      + hL  u - Alchemy   0.2   1.2  -1  + hr  h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   1.4  -2  + h  i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2  + h  j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1  + h: T    + h  l - Shields  13.5  14.3  -1   z - Evocations   0.3   1.2  -1   m - Stealth   2.5   2.1  +2      + h #        The relative cost of raising each skill is in cyan.  + h Skills enhanced by Ashenzari's power are in green.  [?] Help[=] set a skill target  + hc }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets+ h|):*+ hp n - Spellcasting  14.0+ h* } z + Evocations   0.3+ h49*+ hƚo a - Fighting  15.3+ hJ+ hs+ h;........#.....###....#.....'....# Gobosan the Frost Mage ....>...+............#.....#....# Revenant of Ashenzari ****.. ........####..[......#.....#....# Health: 135/135 ======================== ...........#.........#######....# Magic: 35/35 ======================== .(....)....#....................# AC: 17Str: 18 #######'#'##.#####.......<......# EV: 24 Int: 19 .............#...#########......# SH: 11Dex: 9 .............#...........#......# XL: 14 Next: 27% Place: Dungeon:13 ...<.........#..@#+###...#......# Noise: ---------  Time: 31895.4 (0.0) .............#...#...#...#......# v) +3 trident of As+ h henzari's Black Moon {d .............#...#...#[..#......# Cast: Freeze .............##..#...#...'......# Memories (5) Fly .####†####....#..##'##.###......# .#.......#....#........#....##### .#.......#....####.....#....# (#.......#.......#####.#....# .#.......#...........#.#...## _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _Unknown command. _Okay, then.+ he+ h+ h + h + h + hc ?Level 13 of the Dungeon <<<<>>>>∩(Press ? for help)+ h `#######.........[...............#..........^.#.....#.#..........######...............................#............#.....#.#..............##...............................#............#.....#.#....#######...###...................#####'##....#............#.....###....#.....'....#+ h- #.†.......########+##......#....#'#......>...+............#.....#....#######....#................#......#..........####..[......#.....#....##....#................#......#.............#.........#######....##....###=.............#......#...(....)....#....................##......#..............'......##########'#'##.#####.......<......##......#.######....>..#......................#...#########......##....?.###....#.......#......................#...........#......#+ hV )#.............#########............<.........#..@#+###...#......##.........................###)#..............#...#...#...#......##............#####........#...#..............#...#...#[..#......#+ h #............# #........#...#..............##..#...#...'......##..######....# #........#...#..####†####....#..##'##.###......##..# #....# #........#...#..#.......#....#........#....#####+ h ##.# #....# #........#...#..#.......#....####.....#....#+ h #.# #....#####........#...#.(#.......#.......#####.#....########.######.................#####..#.......#...........#.#...##+ h #.....................##'####.........#.......#.#########.#.#...##...........###########.....#.........#.......#.##.###...#+ h$ ]#..#'#+#....#...............#...#####.#.......#.##.......#+ hnQ\>@+ h-+ hNd........#.....###....#.....'....# Gobosan the Frost Mage ....>...+............#.....#....# Revenant of Ashenzari ****.. ........####..[......#.....#....# Health: 135/135 ======================== ...........#.........#######....# Magic: 35/35 ======================== .(....)....#....................# AC: 17Str: 18 + he#######'#'##.#####.......<......# EV: 24 Int: 19 .............#...#########......# SH: 11Dex: 9 .............#...........#......# XL: 14 Next: 27% Place: Dungeon:13 ...<.........#..@#+###...#......# Noise: ---------  Time: 31895.4 (0.0) .............#...#...#...#......# v) +3 trident of Ashenzari's Black Moon {d .............#...#...#[..#......# Cast: Freeze .............##..#...#...'......# Memories (5) Fly .####†####....#..##'##.###......# + h#f.#.......#....#........#....##### .#.......#....####.....#....# (#.......#.......#####.#....# .#.......#...........#.#...## _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _Unknown command. _Okay, then.+ hf+ hi+ h+ h+ h'; _+ hґ+ ho+ hה+ h+ h+ h+ hɣ+ h*+ h+ h[B+ h+ h,+ hξ+ hOX+ h+ h+ ht+ h+ hT+ h+ h+ hO+ h+ h+ h(+ h+ h@  There is an open door here.+ ha+ h _+ h+ h* + h ,+ hN + h, + hO + h + h# + h + h + h + h + he + h ,+ h + h} + h + h + h^ + h P  There is a stone staircase leading up here.+ hX + h _+ hw + hC# + h+$ + hW$ + h$ + h\' + ho( + h( + ho) + h+ + h#- + ha- + hX. + h0 + hq3 + h3 + h4 + h47 + h_8 + h8 + hW9 + hs; + h= + h= + h? + hB + hwE ,+ hF + hH + hMJ ,+ hKK + h:M + hN + h\O + hP + hS + hU + hcV + hV + hX + hOZ ,+ h] + h_ + hza + ha + hb + hbe + hf + hTg + hOh + hYk + hn + hn + ho + hr + hu + hu + hw + h| @  There is an open door here.+ h8 + h _+ h + h + hۄ + h% + h + hi + h + hM + h + hk + h + h- + hʑ + h- + h+ + ha + h: + hs #........####+#....#. #.............#.............#.##############.....#.#### .......#..........^.#.....#.#.... .......#............#.....#.#....#............#.....#.#.... + hƜ '##....#......#.....###....#....#'#......@...+......931.4 (36.0)#+ h #..........####..[......##.............#..+ hh g.##...(....)....#..........'......##########'#'##.#####... ..#+ h ................#...####  ..#................#.......  ###......<.........#...#+##  ......###)#....#...#... + hԞ + h\ + h c _There is a stone staircase leading down here.+ hqf + hg + hn + hw + h} B 9 2.4 (1.0) _+ h + hď ...  ..  ..  .#  ###.#  #...#  #...# 4 #@..#  #####  + h)+ h8,,,*,,*,,+,,,,,,,,,,*,,*,,*,...,,,*,,*,,*,,*,..,,,,*,,+,,*,,*..,,,,,****,,,,,*.#*+***,,,,,,,###.#,,,,,,,,,,,,#...#,,,,,,,,,,,,#...#,,,,,,,,,,,,#@..#,,,,,,,,,,,,#####,,,,,,,,,,,,,,,,****,,,,,,,,,,,*,* *,*,,,,,,,,,*,* *,*,*****,,,,,* *,*+ h,*****,,,,,* *,*,,,,,,,,,,,* *,,************ ***+ h-3.2 (1.8+ hP+ h{ _You fly downwards. _There is a stone staircase leading up here. + h =` + hP524 _ + hZ~ *,,,,,*,,,,**,* *,,,,,,,,,,,,,** + hZ***,,,,,#########*,,,*,,*,,+........,,,*,,*,,#........**,,*,,*?....+*,,+,,* + h[..(..*****#*+*****6.2 (3.0,,,,,,,###.#,,,,,,,,,#...#,,,,,,,,,,,,#...#,,,,,,,,,,,,#<..#,,,,,,,,,,,,,,#####,,,,,,,,,,,,,,,,,,****,,,,,,*,* *,***,,,,,,,,,*,* *,*  + h2dG*,,,,,*,,,,**,*, + h)e+7.2 (4 + hwj + h`mf _Found 2 poisoned darts and a scroll of identify. + hCn + hn + hp + ht + hy + hy + h9}, + h + hb + h + h + hې + hN + h + h + hߘ + h7 + h + h + hW + h( 9  + h~ + hxF _You reach down and open the door. + h4 + h<24  + h + hg@  There is an open door here. + h! + h _ + h + hj + h, + h + h + h! + hv + h + h- + hj, + h + h + h! + h + h + h% + h + h + h + h + h + h" + h + h + h + hK + h* + h + h + h + hR + h  + h, + h + h + h + h5 + h) + hw + h0! + h! + h" + h$ + h& + hN' + h' + h) + h, + h{- + h- + hf/ + h1 + hC2 + h2 + hW5 + h>9 + h9 + hN: + h< + h? + h? + h@!+ hS!+ h),!+ h!+ h|!+ h?,,,,,,####.........#,,,, ,,,,*,* #.###.....#,,,, ,,,,*,* #.# #.....#,,,, *,,,,,* #,* #.....#,,,, !+ h- *,,,,,* #.###.....#,,,, ,,,,,,* #.........###** ******* ######......#**  #.####.#,,  !+ hX #.@....#,, 61.2 (24.0)!+ h ****#......#,,  *,,..#######,, !+ h *....*,,,,,*,,  #.<..*,,,,**,,!+ h #.##.*,,,,**^, #.,..***+***!+ h |,, ***#****,,,,,,*,, !+ h=,,,,,*!+ hYt********,,,,,,,,*,,,,,,****!+ h,2.2 (25!+ h%!+ h9 _Found a stone staircase leading up.!+ h!+ h4!+ h!+ h !+ hCB!+ h#!+ hj!+ h%!+ h!+ h !+ h !+ hJ !+ hz !+ h,!+ hQ!+ hP  There is a stone staircase leading up here.!+ hO!+ h _!+ h!+ h!+ h7!+ h!+ h)!+ h !+ h;$!+ h$,!+ h&!+ hI-@********** ######......#*** #.####.#,,* #......#,,* #####......#,,* #....#######,,* #....#,,,,,*,,* #.<..#,,,,**,,*#.##.#,,,,**^,*#..@.#**+***,,,*******#####......*,,,,,,,,,,,,,,*.....h****,,,,,,,,,,,*......,,,,,,,,,,,,,,*......,,,,,,,,,,,,,*,,,,..,h   black bear (asleep)!+ h-,,,,,,,,,,,****+*#*************,,,,*,,,,,*,,,,,!+ h5h9.2 (7.0),,,!+ hi6,70.2 (8!+ h:!+ h?] _A black bear comes into view."+ h` ######......#*** #.####.#,,* #......#,,* #####......#,,* #....#######,,* #....#,,,,,*,,* #.<..#,,,,**,,* #.##.#,,,,**^,* #...@#**+***,,, *#####......#,,, ,*.....h#*** ,*..."+ h ,*.......,,*....... ,*###+##. "+ h"+ hfh..,h**,"+ h4==1.2 (1"+ h"+ h4 _The black bear growls angrily."+ hUBs #.####.#,,* #......#,,* #####......#,,* #....#######,,* #....#,,,,,*,,* #.<..#,,,,**,,* #.##.#,,,,**^,* #....###+###,,, *******#####@...h.#,,, ,,,,,,,,,,,#......#*** ,#.., ,#. ,#.,####+##.# "+ h/C*************,,,,*,#,,,,,,,,,,,*,,,,,,, "+ hC"+ hXIh.,,**,*******,*,*******"+ hsJ/--2"+ hQ"+ h^S"+ h "+ h# d#.####.#,,* #......#,,* #####......#,,* #....#,,* #....#,,,,,*,,* #.<..#,,,,**,,* #.##.#,,,,**^,* #....###+###,,, "+ h B*#####.@.h..#,,, ,#......#*** ,#. ,#. ,#.,####+##.## *,,,,*.#*,*,,,,,,., "+ h$ h.,,,**,*"+ h}' R--3Freeze"+ h* "+ h, "+ h3#.####.#,,*Gobosan the Frost Mage#......#,,*Revenant of Ashenzari ****..#####......#,,*Health: 135/135 ========================#....#######,,*Magic: 32/35 =====================---#....#,,,,,*,,*AC: 17Str: 18#.<..#,,,,**,,*EV: 24 Int: 19#.##.#,,,,**^,*SH: 11Dex: 9#....###+###,,,XL: 14 Next: 27% Place: Dungeon:14*******#####.@h...#,,,Noise: ---------  Time: 31973.2 (0.0),,,,,,,,,,,#......#***"+ hv) +3 trident of Ashenzari's Black Moon {d,,,,,,,,,,,#.........,Cast: Freeze,,,,,,,,,,,#.........,Memories (5) Fly ,,,,,,,,,,,#.........,,,,,,,,,,,,####+##.##*h   black bear*************,,,,*.#**,,,,,,,,,,,*,,,,,,.,,*******,*,********Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the black bear.  The black bear is lightly wounded.  The wall freezes the black bear! You block the black bear's attack. x2"+ h 9 ==4.2 (1Ramparts Fly "+ hݕw###"+ h%  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hit the black bear.  The black bear is lightly wounded.wall freezes the black bear! You block the black bear's attack. x2 "+ h7_The black bear claws you but does no damage.#+ h#.####.#,,*Gobosan the Frost Mage#......#,,*Revenant of Ashenzari ****..#####......#,,*Health: 135/135 ========================#....#######,,*Magic: 31/35 =====================---#....#,,,,,*,,*AC: 17Str: 18#.<..#,,,,**,,*EV: 9Int: 19#.##.#,,,,**^,*SH: 11Dex: 9#....###+###,,,XL: 14 Next: 27% Place: Dungeon:14*******#####.@h...#,,,Noise: ==-------  Time: 31974.2 (0.0),,,,,,,,,,,#......#***v) +3 trident of Ashenzari's Black Moon {d,,,,,,,,,,,#.........,Cast: Freeze#+ h,,,,,,,,,,,#.........,Memories (5) Ramparts Fly ,,,,,,,,,,,#.........,,,,,,,,,,,,####+##.##*h   black bear*************,,,,*.#**,,,,,,,,,,,*,,,,,,.,,*******,*,********You freeze the black bear.  The black bear is severely wounded.You closely miss the black bear.The black bear is severely wounded.The wall freezes the black bear.  The black bear bites you but does no damage.#+ h33-5.2 (1#+ h#####+ h0s  The black bear is severely wounded.You closely miss the black bear.  The black bear is severely wounded.The wall freezes the black bear.black bear bites you but does no damage. _You block the black bear's attack. x2#+ h Y #.####.#,,*  Gobosan the Frost Mage #......#,,*  Revenant of Ashenzari ****.. #####......#,,*  Health: 135/135 ======================== #....#######,,*  Magic: 30/35 ====================---- #....#,,,,,*,,*  AC: 17Str: 18 #.<..#,,,,**,,*  EV: 9Int: 19 #.##.#,,,,**^,*  SH: 11Dex: 9 #+ h i#....###+###,,,  XL: 14 Next: 27% Place: Dungeon:14  *******#####.@h...#,,,  Noise: =--------  Time: 31975.2 (0.0)  ,,,,,,,,,,,#......#***  v) +3 trident of Ashenzari's Black Moon {d  ,,,,,,,,,,,#.........,  Cast: Freeze  ,,,,,,,,,,,#.........,  Memories (5) Ramparts Fly  ,,,,,,,,,,,#.........,  ,,,,,,,,,,,####+##.##*  h   black bear  *************,,,,*.#**  ,,,,,,,,,,,*,,,,,,.,,  *******,*,******** You freeze the black bear.  The black bear is almost dead.You barely miss the black bear.The black bear is almost dead.The wall freezes the black bear!  You kill the black bear!#+ h y           #.<  #.##^,*  #+ h B#....###+###,,,  #.@†...#,,,  ...#***  #.........,  #.........,  #.........  ####+##.###+ hS v  .#  .#+ h  #+ h% f86.2 (1Freeze#+ h \###+ h o  The black bear is almost dead.You barely miss the black bear.The black bear is almost dead.  The wall freezes the black bear!  You kill the black bear! _The black bear's shape twists and changes as it dies.#+ hߢ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#+ hhN####+ hi#+ hnu######+ h|q _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$+ h34$+ h4$+ h9$+ h;1=24 $+ hf>$+ h>$+ h_?$+ hC,$+ hC$+ h_F$+ hF$+ hG$+ hVK$+ hK:=$+ hGL$+ hN$+ hSO&2$+ hP$+ hgS$+ hS$+ hST$+ h"[..####.@†.-#.#..$+ hQcf 83.2 (7 _You start resting.$+ hc-4.2 (8Fly $+ hhh$+ hl4 _The frozen ramparts melt away.$+ hZwJ$+ hy$+ h@|,$+ h*}$+ h}$+ h}E3=$+ hs~$+ h׃,$+ h5$+ h:$+ h,$+ h$+ hO$+ h$+ h$+ hJ$+ hub4==$+ hZ$+ h$+ h'$+ h$+ h$+ h՘$+ hx$+ h$+ h cc   centaur warrior (wandering) _You start resting.$+ h'92$+ hV:c.$+ h+3.2 (9$+ h$+ hb _A centaur warrior comes into view.$+ hho           #.<  #.##^,*  #....###+###,,,  #.@†...#,,,  #......#***  #.........,  #.........,  #.......c.,  ####+##.##*  .#**  .,,   $+ hh^           #.<  #.##^,*  #....###+###,,,  #.@†...#,,,  #......#***  #.........,  $+ h_#.........,  #.......c.  ####+##.##*  .#  . $+ hf$+ hf$+ hk$+ hnf _A centaur warrior is nearby!$+ h{o {#......#,,* #####......#,,* #....#######,,* #....#,,,,,*,,* #.<..#,,,,**,,* #.##.#,,,,**^,* #....###+###,,, *******#####..†...#,,, ,,,,,,,,,,,#..@...#*** ,$+ hp #.... ,#. ,#.c.. ,####+##.###*************,,,,*.#** ,,,,,,,,,,,*,,,,,,.,, *******,*,******#* $+ hr $+ h;y ,,,,**,,*,,c...,**,**,*,*,,,,,,,,$+ hz }5==4.2 (1 _$+ h~ $+ h %+ h#####......#,,*, #....#######,,*, #....#,,,,,*,,*, #.<..#,,,,**,,** #.##.#,,,,**^,** #....###+###,,,,  %+ hG~*******#####..†...#,,,,  ,,,,,,,,,,,#......#####  ,#.....  ,#.  ,#......c....  ,####+##.####  %+ hn*************,,,,*.#***,,,,,,,,,,,*,,,,,,.,,,  *******,*,******#** *,*,*,,,,,,,, %+ h%+ h%+ hC*,,+,,,%+ h',,c......,**,******,*,*,,*****,*%+ h&5%+ h%+ hb%+ h1#....#######,,*,, #....#,,,,,*,,*,, #.<..#,,,,**,,**+ #.##.#,,,,**^,**, #....###+###,,,,, *******#####..†...#,,,,, ,,,,,,,,,,,#......#####' ,#...... ,#. ,#....c ,####+##.##### *************,,,,*.#****  ,,,,,,,,,,,*,,,,,,.,,,, *******,*,*****##***  *,*,*,,,,,,,,*****,*,*,,*****,* %+ h6x,,*,,,*,,,'%+ h7a,..,...,,,,,#.##,#.,#.,,,,,*,*,,*,,,*,*,%+ h?%+ hA76Freeze%+ hG%+ hL7 _A centaur warrior opens the door.%+ h| m#....#,,,,,*,,*,,, #.<..#,,,,**,,**+* #.##.#,,,,**^,**,, #....###+###,,,,,, ******#####..†...#,,,,,. ,,,,,,,,,,#......#####'# #....... #. #....c %+ h8 ####'##.#####. ************...,*.#****, ,,,,,,,,,,,#...,,..,,,,,  *******,#.##**###***, *,#.*,,,,,,,,*, ****,#.*,,*****,*,,,,,*,*,,*,,,*,*, %+ h * ,*,,,*,,c,%+ h* ****{,{,,*,*c,,,,,*,*,,*∩,,+,*,,The centaur warrior shouts!  The centaur warrior barely misses you. You block the centaur warrior's attack.  x2%+ h=, E====7%+ h1 %+ h4 G _The centaur warrior kicks you but does no damage.%+ h #....#,,,,,*,,*,,,,Gobosan the Frost Mage#.<..#,,,,**,,**+**Revenant of Ashenzari ****..#.##.#,,,,**^,**,,,Health: 135/135 ========================#....###+###,,,,,,,Magic: 32/35 =====================--- ******#####..†...#,,,,,.,AC: 17Str: 18 ,,,,,,,,,,#......#####'#*EV: 24 Int: 19 ,,,,,,,,,,#.............,SH: 11%+ hDex: 9 ,,,,,,,,,,#.............,XL: 14 Next: 28% Place: Dungeon:14 ,,,,,,,,,,#....c@.......,Noise: ====-----  Time: 31997.2 (0.0) ,,,,,,,,,,####'##.#####.*v) +3 trident of Ashenzari's Black Moon {d ************...,*.#****,*Cast: Freeze %+ h,,,,,,,,,,,#...,,..,,,,,*Memories (5) Fly *******,#.##**###***,**,#.*,,,{,{,,*,*%+ h{c   centaur warrior%+ hl****,#.*,,*****,*,,,,,,*,*,,*,,,*,*,,,,,*,*,,*∩,,+,*,,Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hit the centaur warrior.  The centaur warrior is lightly wounded.  The wall freezes the centaur warrior.  The centaur warrior hits you but does no damage.%+ h 9 ==--8.2 (1Ramparts Fly %+ h<W###%+ h  The walls around you are covered in ice.  You hit the centaur warrior.  The centaur warrior is lightly wounded.wall freezes the centaur warrior.centaur warrior hits you but does no damage. _kicks you but does no damage.&+ hs(#....#,,,,,*,,*,,,,Gobosan the Frost Mage#.<..#,,,,**,,**+**Revenant of Ashenzari ****..#.##.#,,,,**^,**,,,Health: 135/135 ========================#....###+###,,,,,,,Magic: 31/35 =====================--- ******#####..†...#,,,,,.,AC: 17Str: 18 ,,,,,,,,,,#......#####'#*EV: 9Int: 19 ,,,,,,,,,,#.............,SH: 11Dex: 9 &+ h;,,,,,,,,,,#.............,XL: 14 Next: 28% Place: Dungeon:14 ,,,,,,,,,,#....c@.......,Noise: ==-------  Time: 31998.2 (0.0) ,,,,,,,,,,####'##.#####.*v) +3 trident of Ashenzari's Black Moon {d ************...,*.#****,*Cast: Freeze ,,,,,,,,,,,#...,,..,,,,,*Memories (5) Ramparts Fly &+ h*******,#.##**###***,**,#.*,,,{,{,,*,*c   centaur warrior****,#.*,,*****,*,,,,,,*,*,,*,,,*,*,,,,,*,*,,*∩,,+,*,,The centaur warrior is lightly wounded.  &+ hΧ#You hit the centaur warrior.  &+ hIThe centaur warrior is moderately wounded.The wall freezes the centaur warrior. The centaur warrior barely misses you.The centaur warrior kicks you but does no damage.  The wall freezes the centaur warrior! The centaur warrior hits you.&+ h=c27---9.2 (1&+ hs##.##&+ hò4 _The centaur warrior kicks you.&+ hF 7#....#,,,,,*,,*,,,,Gobosan the Frost Mage#.<..#,,,,**,,**+**Revenant of Ashenzari ****..#.##.#,,,,**^,**,,,Health: 127/135 ======================--#....###+###,,,,,,,&+ hlG Magic: 30/35 ====================---- ******#####..†...#,,,,,.,AC: 17Str: 18 ,,,,,,,,,,#......#####'#*EV: 9Int: 19 ,,,,,,,,,,#.............,SH: 11Dex: 9 ,,,,,,,,,,#.............,XL: 14 Next: 28% Place: Dungeon:14 ,,,,,,,,,,#....c@.......,Noise: =--------  Time: 31999.2 (0.0) &+ hG ,,,,,,,,,,####'##.#####.*v) +3 trident of Ashenzari's Black Moon {d ************...,*.#****,*Cast: Freeze &+ hG ,,,,,,,,,,,#...,,..,,,,,*Memories (5) Ramparts Fly &+ h'H *******,#.##**###***,**,#.*,,,{,{,,*,*&+ haH c   centaur warrior****,#.*,,*****,*,,&+ hH ,,,,*,*,,*,,,*,*,,,,,*,*,,*∩,,+,*,,Aim: a centaur warrior (heavily wounded, 100% to hit)  &+ hH LYou freeze the centaur warrior.  The centaur warrior is heavily wounded.You puncture the centaur warrior!  The centaur warrior is severely wounded.The wall freezes the centaur warrior! You block the centaur warrior's attack.&+ hpJ >8=2000.2 (1&+ hP `#.##&+ hnU  You freeze the centaur warrior.  The centaur warrior is heavily wounded.You puncture the centaur warrior!  The centaur warrior is severely wounded.&+ hU The wall freezes the centaur warrior! You block the centaur warrior's attack. _The centaur warrior kicks you but does no damage.&+ hC  #....#,,,,,*,,*,,,,  Gobosan the Frost Mage #.<..#,,,,**,,**+**  Revenant of Ashenzari ****.. #.##.#,,,,**^,**,,,  Health: 128/135 ======================-- &+ hǐ h#....###+###,,,,,,,  Magic: 29/35 ===================----- ******#####..†...#,,,,,.,  AC: 17Str: 18 ,,,,,,,,,,#......#####'#*  EV: 9Int: 19 ,,,,,,,,,,#.............,  SH: 11Dex: 9 ,,,,,,,,,,#.............,  XL: 14 Next: 28% Place: Dungeon:14 &+ hv ,,,,,,,,,,#....c@.......,  Noise: ==-------  Time: 32000.2 (0.0) ,,,,,,,,,,####'##.#####.*  v) +3 trident of Ashenzari's Black Moon {d ************...,*.#****,*  Cast: Freeze ,,,,,,,,,,,#...,,..,,,,,*  Memories (5) Ramparts Fly &+ h  *******,#.##**###***,*  *,#.*,,,{,{,,*,*  c   centaur warrior ****,#.*,,*****,*,,  ,,,,*,*,,*,,,*,*,,  ,,,*,*,,*∩,,+,*,, &+ h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&+ hD Aim: a centaur warrior (almost dead, 100% to hit)  You freeze the centaur warrior!  The centaur warrior is almost dead.You hit the centaur warrior.&+ h    #.<  #.##&+ h8 ^  #....###+### #..†...#,,,,,., #......#####'#* &+ h #............., #............., #....)@......., ####'##.#####.* ...,*.# #...,,..  &+ h ^#.##**###  &+ h. 6  &+ hf ∩&+ hj 930=30-1.2 (1FreezePress: ? - help, Shift-Dir - straight line&+ h `Aim: a centaur warrior (almost dead, 100% to hit)  You freeze the centaur warrior!  The centaur warrior is almost dead.You hit the centaur warrior. _You kill the centaur warrior!&+ h Q#.#&+ h p _Your base Evocations skill increases to level 1!&+ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&+ hpa###&+ h r8-&+ hx:##&+ h{ &+ h{_You can't see any susceptible monsters within range! (Use Z to cast anyway.)'+ hÛ4'+ hT'+ h'+ hǥ30=24 '+ h'+ hV2='+ h'+ h'+ h2&3'+ h)'+ h'+ hp41=='+ hٸ'+ h7 -##.## _You start resting.'+ hy5.2 (4##'+ hHk5=-6.2 (5'+ hC#'+ h" _HP restored.'+ hw'+ h5x'+ hy'+ h.)@...##.#.#..'+ h܍07.2 (1Fly '+ hm'+ h[g _You start resting. The frozen ramparts melt away.'+ hh|J'+ hƀ'+ h,'+ h'+ hH:='+ h'+ hl'+ hB=2'+ h'+ h|'+ h'+ h×'+ h'+ hm'+ h;'+ h1,'+ ḥ'+ hb3='+ hۧ'+ h'+ h"'+ h7'+ h,'+ h'+ h,'+ hɷ'+ h'+ h'+ hKb4=='+ h'+ h7'+ h'+ h&'+ h'+ h'+ h'+ h,'+ h2'+ h_ _You start resting.'+ h0214.0)'+ hw5==2.2 (15'+ h9'+ h% _Magic restored.'+ h '+ h '+ h '+ h '+ h '+ hj '+ h ,'+ h ,'+ h '+ h< '+ hu '+ h '+ h '+ h '+ h '+ h :='+ h '+ h  '+ hq '+ h '+ h '+ h '+ h! '+ h! '+ hA# '+ h$ '+ h%) '+ h~) '+ h* '+ h- '+ h0 '+ h0 '+ h1 '+ h3 '+ h6 '+ h17 '+ h78 '+ hV; '+ hB ,'+ hlD '+ hZH '+ hK '+ h@L '+ hL '+ hnP '+ hS '+ hS '+ hT '+ hV '+ hHZ '+ hZ '+ h[ '+ h,] '+ h_ '+ h ` '+ h` '+ h b '+ hd '+ hd '+ he '+ hf '+ hi '+ hi '+ hUj '+ hk '+ hn '+ hn '+ hWp '+ hs '+ hv '+ hv '+ hw '+ hSy '+ h% ^*******,#.##########.# *,#.#,,,{,{,,*,** *####*,#.#,,*****,*,,,'+ h k ,.....,#.#,,*∆∆∆*,*,,, ,.....,#.#,,*∩,,+,*,,, ,......#.#,,*******,,, ,......#.#,,,,{,,,,,,, '+ h t*........#####...**,,, *........ *........#.....#., '+ h "*........#.....#,, ,................, *################      '+ h -41.2 (19'+ h '+ h q _You sense a monster nearby.(+ h34(+ h4(+ h"8(+ hk;(+ h?B(+ hC,(+ hTD(+ hE(+ hH,(+ hJ(+ hK(+ hN,(+ hO(+ hS(+ hU(+ h,∆,,,,,,,,,,,,,,#...(+ hŖ ,,,,,,,,,,,,,,,,,,,,,#... ,,,,,,,,,,,,,∆,,,,,,,#### ****,,,#+##############.. ****,,,+..............#.. ,,*,,,,#@############.#.#(+ h764.2 (23 ,,*,,,,#.# #.#.# ,,+,,,,#.#****#######.#.#(+ h:\ ,,*,,,,#..,,,,........#.# ,,*,,,,#..,,,,........#.#*******#...,,,........#.#(+ h1,,,,,,,....,,,........#.# ,,,,**,<....,,##........# ,*#.........(+ hʜD,*,,**,,,,**,(+ h`,5.2 (24(+ hΡ(+ h~9 _Found a stone staircase leading up.(+ h (+ h (+ h (+ ht (+ h׫ (+ h+ > 9 (+ h #.#.###>.:....(+ hV ..$...#...#...'...............6.2 (1.0).....(+ h T.... _You reach down and open the door.(+ h [ _Found a stone staircase leading down.)+ h)+ hp)+ h)+ h)+ h)+ hIY24 _)+ h&)+ hp ,,,* #....## **,####**********##### **,#...,# ,,,#.(.,# ####>.!,# .:.....,,,,,,)+ h@,#.. ...$...,,,,,,∆,,,,,,,### ***#...#+############## ***#...@..............#.7 ,,#....#.############.#. ,,#....#.# #.#. ,,+....#.#****#######.#. ,,#....#..,,,,)+ hy.#. ,,#....#..,,,,.#. **######...,,,.#.)+ h ,,,,,,,....,,,.#. ,,,,**,<....,,##)+ h],,,,**+****)+ h^B*+**,,)+ hM+8.2 (2)+ h)+ hah _Found 9 stones. _There is an open door here.*+ h*+ h\*+ h,*+ h*+ h+ g _*+ h,*+ he*+ hw*+ ho*+ h*+ h*+ h"*+ h&,*+ h (*+ h,*+ h/-! 9 *+ h.*+ h2N _You now have 1107 gold pieces (gained 9).*+ h,6*+ h6<24 *+ hA8*+ h:*+ h9>*+ h>*+ hhC*+ hHK*,,,,,+,,* *,,,*,*,,*#*,,,,,***** #*,,,,,,,,,* #,,,,,,**,##########****#,,,,,,**,#.........,,,,,*,,,,,,,,,#.(.......,,,,,,*,,,#####>.!......,,,,,,*,,,#,,,,,*+ h IK,,,+.............∆,,,,,,,#####...#+#########,,,****#...'.........*,,,,,*,,#....#.#########***,*,,#....#.# ,* *,*,,+....#.#****####*+ huIR*,***,+,,#....#..,,,,...*,,,,,*,,#....#..,,,,*+ hP,75.2 (7*+ hQ5 9 6.2 (8*+ hV*+ hYL _You pick up a manual of Fire Magic and begin studying.++ hUN++ h O++ hO++ hR++ hgW++ h[R24 ++ h\++ h_++ h_++ ha++ h.@.,,,,,,,#.80.2 (4*,*,,,#..............,,,,,,,#.*,,,,,+.............(,,,,,,,*,,,,,#####...#+##############*,,,,,****#...'..............*,,,,,*,,#....#.############.#++ h#*,***,*,,#....#.# #.*,* *,*,,+....#.#****#######.#*,***,+,,#....#..,,,,........#++ h\++ hK+1.2 (5++ h++ h\4 _Found 7 stones.++ h5 9 2.2 (6++ hS++ hħ? _k - 2 potions of enlightenment (gained 1),+ hJ,+ h,+ h,+ hbR24 ,+ h,+ h,+ hLB,+ h,+ h",+ h,+ hW,+ h ,+ hy,+ h[,+ h,+ h,+ h ,+ h,+ h,+ hf ,+ hJ ,+ h ,+ h| ,+ h ,+ hl ,+ h ,+ hM ,+ h, ,+ h ( 9 ,+ h ,+ h> F _You reach down and open the door.,+ h ,+ h <24 ,+ h ,+ h_ @  There is an open door here.,+ h ,+ hJ _,+ h ,+ hQ ,+ hk ,+ h ,+ h* ,+ h! ,+ h# ,+ h# ( 9 ,+ h$ ,+ h' $ ,+ hK' "_You reach down and open the door.,+ h) ,+ h) <24 ,+ h* ,+ h-0 @  There is an open door here.,+ h]2 ,+ h3 _,+ h 4 ,+ h5 ,+ h98 ,+ h8 ,+ h%9 ,+ h< ,+ h> ,+ h? ,+ h)@ ,+ hqA ,+ hB ,+ hC ,+ hSC ,+ h5D ,+ hG B,+ hO B,+ hP ,+ hYU X,+ hU ,+ hW ,+ hJX ,+ hX ,+ hY ,+ h\ ,+ hv\ ,+ h\ ,+ hn` ,+ hBb ,+ hb ,+ h c ,+ hd ,+ hf ,+ h g ,+ hg ,+ hi ,+ h3k ,,+ hk ,+ hm ,+ hq ,,+ h7r ,+ hTt ,+ hw ,+ hx ,+ h.y ,+ hz ,+ h} ,+ hy~ ,+ h  ,+ h? ,+ h ,+ hH ,+ hZ ,+ h ,+ h ,+ hW ,+ hW ,+ hڎ ,+ h ,+ h@ ,+ h ,+ h ,+ hL ,,+ hߗ ,+ h ,+ h ,+ h ,+ hw ,+ hd ,+ h ,+ hZ ,+ hf ,+ hͣ ,+ h@ ,+ h ( 9 ,+ h] \ _You reach down and open the door.,+ hM ,+ h <24 ,+ hG ,+ hͰ You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th,+ h ,e door.  There is an open door here.,+ hg ,+ hdz _,+ hR ,+ h9 ,+ hƶ ,+ h/ ,,+ h ,+ hF ,+ h ,+ hչ ,+ h ,+ h\ ,+ h0 ,+ h  9 There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.24 You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here. _,+ hI ,+ h B,+ h ,+ h X,+ h ,+ h ! 9 ,+ h$ ,+ h~ There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.,+ h m *,*,,*,,,,,,*,,*,,+...... *,*,,*,,,,,,*,,*,,#...... *,,,,*****,,*,,#,,#...?.. *,,,,*****,,+,.#,,#.....(,+ hg - *,,,,*,,*####...,,#.##'# *,**,*,,*.......###.#... *,,,,*,,*)#...#... *,,,,##+##...#... *,,,,#.#<..#...,+ h 133.2 (51.0) *,,*,#..######... *,,*,#..#,+ h D.,,,,####. *,,,,#'##.......,,*,* #. *,,,,#..#.......,,*,* #. *,**,#..#.#####.,,,,* #,,+ h a #....#..#.#****,,,,,* #. #....##.#..,,,,,,,,,* #. ,+ hd t#.....#.##*********** #,+ h ,+ h! J24 4.2 (52,+ h) ,+ h  l _Found a +0 long sword. _There is an open door here.-+ hvb-+ hc-+ hed-+ hh-+ h l-+ hp; _-+ h'q-+ hs-+ h/t-+ h v-+ hz-+ hE~-+ h~-+ h-+ h@  There is an open door here.-+ h†-+ h"( 9 -+ hS-+ hFF _You reach down and open the door.-+ h-+ ho<24 -+ hx-+ h@  There is an open door here.-+ hm-+ h _-+ h.-+ h5@  There is an open door here.-+ hA-+ h _-+ hw-+ h-+ hB-+ h -+ h-+ h-+ h-+ h-+ h,-+ h-+ h-+ h-+ hL-+ h-+ h,-+ hM-+ h^-+ h8*,* *,,,,,*,,,,**,*,,,,,**,* #....,*,,,,**,*,,,,,,,,,* #...,,,,,,,,,,**##-+ h*,,,,*******#...,,##########..*,*,,*,,,,,,#..#,,+........#..*,*,,*,,,,,,#..#,,#........#*,,,,*****,,#..#,.#...?....+*,,,,####*,,+..#..#.....(..#*,,,,#..#####@....#.##'#####*,**,#..#.......###.#.....-+ h+)*,,,,#..#)......#...#........*,,,,##'#.......#...#......#.*,,,,#..'.......#<..#........*,,*,#..#.......#####.........*,,*,#..#.........,,####.....*,,,,#'##.........#,* #.###.*,,,,#..#.........#,* #.# #..-+ h#####.........#..#..'46.2 (1-+ h]-+ hCj 9 ======7.2 (13-+ hc-+ h'= _As you open the door, it creaks loudly!-+ hV4-+ hmW-+ h[-+ hX_-+ hfbR24 -+ hDd-+ hg-+ h>h-+ h{i-+ hEl-+ h}o-+ ho-+ hq-+ hu-+ hx-+ h y-+ hz-+ h\}-+ h{-+ h߀-+ h-+ h-+ h-+ h-+ h-+ h-+ h-+ h-+ h-+ h)-+ hy-+ h-+ h-+ h-+ h-+ h-+ h-+ h-+ h-+ hW-+ h(-+ h-+ h1-+ h4-+ h-+ hw-+ h,-+ hĸ-+ hk-+ h(,,,,,,*,,,,,,,,,,* ,,,,,,,,,,,,,,,,* ,,,,,,,,  *****************+*** *,,,,* ,**,,,,* ,* ###############,,,** -+ h** #.............#,,,**  #.....#....@..#,,,,, ------* #....##.#,,,,, ,* #.....#....#*,#,,,,, -+ h ,* #.....#....##.*,,,,,,,,* ,* #.............#*#####***, ####*#.....##########....#**** ....,#..#..+........#....#,,*, .....#..#..#........#....#,,*, **#..#..#..#...?....+....#,,*,-+ h: ------60  Ashenzari invites you to partake of a vision and a curse of sorcery andfortitude.-+ hn/  --more--.+ hy.+ h~& _.+ hQ.+ ho/+ hJ/+ h/+ hž/+ h/+ hB/+ h/+ h/+ h/+ hZ/+ hr/+ hN/+ h/+ h/+ h/+ h/+ hg/+ h/+ h/+ h5,/+ h(/+ h/+ h/+ hv/+ h/+ hj/+ hF,/+ h/+ h/+ h~/+ h/+ hJ/+ h/+ h/+ h*/+ h/+ h6 /+ h(/+ hk/+ h/+ hx/+ hkX/+ h(,/+ h/+ h /+ hJ#/+ h#/+ h$/+ h&/+ h)/+ ht)/+ hz*/+ h-@  There is an open door here./+ hF0/+ h1 _/+ h1/+ h3/+ h6/+ h}6/+ h:/+ h;/+ h>/+ h ?/+ h?/+ h&B/+ hE/+ hE/+ hF/+ h(K@  There is an open door here./+ h/+ hͳThere is an open door here. _You reach down and open the door. _There is an open door here.  You see here a shapeshifter skeleton./+ hL _/+ h/+ h/+ h( 9 /+ hE/+ hF _You reach down and open the door./+ hR24 /+ hz/+ h@  There is an open door here./+ hk/+ h _/+ he/+ h /+ h/+ hK/+ h/+ h/+ h-/+ h/+ h/+ h/+ hy,/+ hI/+ h/+ h,/+ h /+ h/+ h/+ h/+ h%/+ h@  There is an open door here./+ h/+ h _/+ h/+ h /+ h\/+ h/+ h/+ h/+ h,/+ h/+ h/+ h,/+ h /+ h /+ hj /+ h /+ h /+ hw/+ hD,/+ h%/+ hC/+ hh,/+ h@/+ hN/+ h,/+ h/+ h&/+ h,/+ h/+ h @  There is an open door here./+ h!/+ h! _/+ h$#/+ h>$/+ h%/+ h&/+ h&/+ h'/+ h)/+ hS)/+ h//+ hH1/+ h3/+ h84/+ h5/+ h9/+ h;/+ hM</+ h=/+ h?/+ hB,/+ h=C/+ hD/+ hVG/+ hG/+ hH/+ hK/+ hN/+ h+O( 9 /+ hP/+ hSF _You reach down and open the door./+ hV/+ hW<24 /+ hX/+ h\reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here./+ hi_/+ h` _/+ ha/+ hc/+ hUf/+ hf/+ hRh/+ hRj/+ h2m/+ hm/+ ho/+ hWq/+ ht/+ hut/+ h}u/+ how/+ hf{B/+ h..........#************* #.........#, #.###.....# #.# #.....#,,,,,,,,,,,,,, /+ h:#.# #.....#,,,,,,,,,,,,,, #.###.....#,∆,,,,,,,,,,,,, #.........###**######+##** ######......####........,,.####.#..#@.......,, #......#..#.#######,,  #####......#..#.#######., /+ h #....#######..#.........,  #....#.....#..#.........,  #.<..#....##..##'#######* /+ h #.##.#....##^.##........*  #....###'###............*#####..÷...#............*/+ h229333.0)/+ h6 9 44/+ h+/+ hT _There is an open door here. _You reach down and open the door. _There is an open door here. _Z - a ring of ice/+ hd J/+ hj ,/+ hj <24 /+ hun ,/+ h2o /+ ho /+ hp /+ hq /+ h&t /+ ht /+ h!u /+ hv /+ hx /+ hy /+ hy /+ hZ{ /+ h| /+ hG} /+ h} /+ h /+ hP /+ h ( 9 /+ h /+ hƬ  _You reach down and open the door.24   There is an open door here. _/+ h /+ h /+ h /+ hҲ /+ h* ,/+ hS /+ hT  #....#..#.....#*,,,,,,, ###....##.##....#******** ........'.##....######,,,, ........#............#,,,,, ..#.....#............#,***** ........##############,,,,,, ........#############* ........#.........., ###.....#.........., # #.....#.................., # #.....#.................., ###.....#.$................, ........###########'#####.,, ####......####..........#,,, #.####.#..#..........#,,, #......#..#.#######..#,,, ####......#..#.#######..#,,,Your pack is full./+ h p 305.2 (11.0) _You see here a scroll of summoning.0+ hݝ0+ h0+ he0+ hȫ0+ hCould not pick up a scroll of summoning here; Ignore it? Y - Yes  N - No 0+ hl+ A - Always1+ hb1+ hp..#....#..#.....#*,,,,,,,Gobosan the Frost Mage ###....##.##....#********Revenant of Ashenzari ****.. ........'.##....######,,,,Health: 135/135 ======================== ........#............#,,,,,Magic: 35/35 ======================== ..#.....#............#,*****AC: 17Str: 18 ........##############,,,,,,EV: 24 1+ hyqInt: 19 ........###################*SH: 11Dex: 9 ........#..................,XL: 14 Next: 30% Place: Dungeon:14 ###.....#.......@..........,Noise: ---------  Time: 32305.2 (0.0) # #.....#..................,v) +3 trident of Ashenzari's Black Moon {d # #.....#..................,Cast: Freeze ###.....#.$................,Memories (5) Fly ........###########'#####.,, ####......####..........#,,,#.####.#..#..........#,,,#......#..#.#######..#,,, ####......#..#.#######..#,,, _There is an open door here.  Your pack is full. _You see here a scroll of summoning.  Your pack is full.  1+ h^r]You see here a scroll of summoning.  Okay, then.1+ h*v1+ hw1+ hy. _1+ h ?#....#..#.....#*, ....##.##....#* '.##....######,,,, #.#,,,,, #.....#.#,***** #,,,,,, #* #., .....#.?,  #.....#.1+ hp ,  #.....#., .....#.$., #'#####.,,  #.####.#..#......#......#..#.##### 1+ h =,+1+ h 26.2 (1 _1+ h 1+ h 2+ h 2+ h~Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} O - a +4 trident of venom  U - a +2 trident of protection  V - a +2 falchion of electrocution 2+ hWMissiles (select all with ()  P - 4 throwing nets Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} 2+ h9Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 2+ hLetters toggle [.|Space] toggle selected[top]6+ h*(1 turn)  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} O + a +4 trident of venom[Enter] accept (1 chosen)>+ hՇ>+ h.#....#..#.....#*,,,,,,,,Gobosan the Frost Mage ##....##.##....#********+Revenant of Ashenzari ****.. .......'.##....######,,,,Health: 135/135 ======================== .......#............#,,,,,Magic: 35/35 ======================== .#.....#............#,*****AC: 17Str: 18 .......##############,,,,,,EV: 24 Int: 19 .......###################*SH: 11Dex: 9 >+ h.......#..................,XL: 14 Next: 30% Place: Dungeon:14 ##.....#.......?@.........,Noise: ---------  Time: 32306.2 (0.0)  #.....#..................,v) +3 trident of Ashenzari's Black Moon {d#.....#..................,Cast: Freeze ##.....#.$................,Memories (5) Fly .......###########'#####.,, ###......####..........#,,,#.####.#..#..........#,,,#......#..#.#######..#,,, ###......#..#.#######..#,,, _There is an open door here.  Your pack is full. _You see here a scroll of summoning.  Your pack is full.  You see here a scroll of summoning. _Okay, then.>+ h45 9 7.2 (1>+ h՗>+ h5 _You drop a +4 trident of venom.?+ h_'?+ h,(?+ hd)?+ h,?+ h.?+ h.<24 ?+ h#2?+ h8.#....#..#.....#*,#....##.##....#*+.'.##....######,,,,.#.#,,,,, ..#.....#.#,*****.#,,,,,,.#*.#.,#.....#.@)., # #.....#., # #.....#.,#.....#.$.,.?+ ht9#'#.,, ####......####..........#,,, #.####.#..#..........#,,, #......#..#.#######..#,,, ####......#..#.#..#,,,?+ h@&8?+ hA5 9 9.2 (2?+ hF?+ hZI/ _O - a scroll of summoning?+ hU ?+ hK ?+ h ?+ h ?+ h R24 ?+ hZ ,?+ h ?+ h ?+ h. ?+ h ?+ h B?+ h ?+ h> ?+ h ?+ hx ?+ hx ?+ h ?+ h ?+ hq ?+ hK ?+ hӫ ?+ hu ?+ h: ?+ h ?+ h ( 9 ?+ h ?+ h O _You now have 1131 gold pieces (gained 24).?+ h ?+ h2 <24 ?+ h( ?+ hͻ ?+ h@ ?+ h ?+ h2 ?+ h ?+ hE ?+ h ?+ h+ X?+ h ?+ h ?+ hT ?+ h ?+ h ?+ hd ?+ h ?+ ht ?+ h ?+ h ?+ hE ?+ h ?+ hq ?+ h ?+ hw ?+ h ?+ h ?+ h+ ?+ hp ?+ h ?+ h ?+ h2 @  There is an open door here.?+ h~ ?+ h _?+ hW ?+ hz ?+ h ?+ hI ,?+ hl ?+ h' ?+ h ?+ h ?+ h ?+ h ?+ h ?+ hD ?+ h~ @  There is an open door here.?+ h ?+ h _?+ hl ?+ h ?+ h) ?+ h ?+ h ?+ h ?+ hB ?+ h ,?+ h ?+ h) ?+ h ?+ h ?+ h$ ?+ h ?+ h~ ?+ h ?+ hB ?+ h ?+ h ?+ h ?+ h# ?+ hR ?+ h ?+ h ?+ h  ?+ hY ?+ h ?+ h ?+ h ?+ h ?+ h ?+ hW ?+ he ?+ h" ,?+ h# ?+ h% ?+ h& ?+ h' ,?+ h9( ?+ hU) ?+ h) ?+ h * ?+ h* ?+ hG1 ....................*,, ......................*,, #######'#####...####+**,, ##?+ h1 6....#...##,,,,,,, #..........#....#,,,,,,, #.#######..#....#,,,,,,* #.#######..#....#,,,*,,, #....#....#,,,*,,, .#..........#...@#,,,,,,, 41.2 (32.0) ?+ h2 `.##'#########....#*****,, .#...*#.....,,,,*,, ...........*#.....>,,,*,, ...*#.......,,*,,'#######*#....####**,, ...........,#....#*,,,*,, .....,#.....,,,,*,, .....,?+ hB7 E*,,,,,,,,,*,,?+ h7 ,2.2 (33?+ h: ?+ h= ; _Found a stone staircase leading down.@+ h̀@+ h@+ h@+ h@+ h@+ hB@+ h+@+ h@+ hW@+ h@+ hғ@+ h4@+ h@+ ht@+ h@+ h@+ h@+ hޛ@+ h@+ h,@+ h@+ h̡@+ h@+ h@+ hC@+ h@+ hV@+ hة@+ h;@+ h@+ hB,@+ h@+ hC@+ h,@+ h@+ hw@+ hɷ@+ h(@+ h@+ h#@+ h@+ hR@+ h@+ h@+ h@+ h@+ h|@+ h@+ h[@+ hh,@+ h7@+ h@+ h@+ h@+ h@+ h@+ he@+ h@+ h@+ h@+ hu@+ h@+ h@+ h,@+ h@+ hz@+ h@+ h@+ h@+ h=@+ h;@+ h@+ h@+ h@+ h@+ h;@+ h@+ hM@+ h,@+ h@+ h @+ h2@+ h@+ hV@+ h<@+ h@+ h@+ h*@+ hh@+ h.@+ hx@+ h@+ h@+ h6@+ hw@+ h@+ h@+ h @+ h= @+ h @+ h @+ h @+ h @+ h@+ h"@+ h@+ hD@+ h@+ h@+ h@+ h@+ h2@+ h@+ hJ@+ h@+ hA@+ h@+ h@+ h@+ h@+ h@+ h,@+ hv@+ h @+ h!@+ hC"@+ h"@+ h:$@+ h%@+ h%@+ h&@+ h(@+ hc*@+ h*@+ hz+@+ h,@+ h1@+ h1@+ hC4@+ h6@+ hp6( 9 @+ hD7@+ h9F _You reach down and open the door.@+ h?<@+ h<<24 @+ hk=@+ hwB@  There is an open door here.@+ hD@+ hEE _@+ hF@+ h. B+ h= ......... ####*####..#### ......# ###...###...#...##.#  ***,,#....... ,,,,,#######...#..#.  ,,,,,,u.#.#,,,*.#B+ h= .....#..#.######..#B+ h@ B+ hF :u.B+ hG &3B+ hK B+ hM B+ h V.>. ......... ####*####..### ..... ###.##...#@...###  B+ h۰ h..# ***,,#.........#....# ,,,,,#######...#u.#.#,,,,,,#.,,,*#.....B+ h B+ h :u.B+ h &4B+ h B+ h C+ h ######....#####..#>.. ......... ####*####..### ..... C+ h o###.##...#...##.#  ....# ***,,#.........#u... ,,,,,######.#,,,,,,#.#,,,*.C+ h C+ h:u.C+ h&5C+ hC+ hC+ hT4.......... ######....######.....#>.. ....C+ h5..... ####*####..### ..... ###.##...#....##.  u...# ***,,#........# ,,,,,#######,,,,,,#,,,*C+ h7C+ h?:u.C+ h A&6C+ hFC+ hJHC+ h.# ..............# ######....######......#>..# .........#..#. ####*####..### ..... ###.##...#...u##  . ***,,#........# ,,,,,#######,,,,,,#C+ h(:u.C+ h&7C+ hC+ hC+ h#### ..............# ######....######....#..>..# .........#..#.# ####*####..### ..... ###..##...#u..##  . ***,,#........# ,,,,,######C+ hlC+ h:u.C+ h&8C+ hC+ hC+ hs###..#....#...#.....#  Gobosan the Frost Mage .....#....#...#.....#  Revenant of Ashenzari ****.. .....#....#.........#  Health: 135/135 ======================== ######....######....#C+ ht  Magic: 32/35 =====================--- ....*#.........#....#  AC: 17Str: 18 ....*#.....>...#....#  EV: 24 Int: 19 ....*#.........#..#.#  SH: 11Dex: 9 ####*#....######..#.#  XL: 14 Next: 30% Place: Dungeon:14 ....,#....##...#@...#  Noise: ---------  Time: 32418.2 (0.0) ....,#.........#....#  v) +3 trident of Ashenzari's Black Moon {d ....,#.........#....#C+ h4  Cast: Freeze ###.,#....##...#u...#  Memories (5) Fly *,,#....##...#....# *,,#.........#.##.#  u   brown ugly thing*,,#.........#....# ***,,#.........#....# ,,,,,#######...#..#.# _A brown ugly thing comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  C+ hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.C+ h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  C+ h:TThe walls around you are covered in ice. freezes the brown ugly thing!C+ hcO...#..##..#.#@...#u#..C+ hC+ h L 9 ==9.2 (1FreezeC+ h!QRamparts Fly C+ h&t##..##C+ h(O _The wall freezes the brown ugly thing but does no damage.D+ h|5U###..#....#...#.....#  Gobosan the Frost Mage .....#....#...#.....#  Revenant of Ashenzari ****.. .....#....#.........#  Health: 135/135 ======================== ######....######....#  Magic: 31/35 =====================--- ....*#.........#....#D+ hh6  AC: 17Str: 18 ....*#.....>...#....#  EV: 9Int: 19 ....*#.........#..#.#  SH: 11Dex: 9 ####*#....######..#.#  XL: 14 Next: 30% Place: Dungeon:14 ....,#....##...#@...#D+ h6>  Noise: ==-------  Time: 32419.2 (0.0) ....,#.........#u...#  v) +3 trident of Ashenzari's Black Moon {d ....,#.........#....#  Cast: Freeze ###.,#....##...#....#  Memories (5) Ramparts Fly D+ hv7q*,,#....##...#....# *,,#.........#.##.#  u   brown ugly thing (drained)D+ h7(*,,#.........#....# ***,,#.........#....# ,,,,,#######...#..#.# D+ h8Aim: a brown ugly thing (lightly wounded, 100% to hit)  You freeze the brown ugly thing.  The brown ugly thing is moderately wounded.You hit the brown ugly thing. You drain the brown ugly thing.  The brown ugly thing is moderately wounded.The wall freezes the brown ugly thing!D+ hc94-20.2 (1D+ h>#####D+ hA  You freeze the brown ugly thing.  The brown ugly thing is moderately wounded.You hit the brown ugly thing. You drain the brown ugly thing.  D+ hBThe brown ugly thing is moderately wounded.  The wall freezes the brown ugly thing! _The brown ugly thing kicks you but does no damage.D+ hƦ ###..#....#...#.....#  Gobosan the Frost Mage .....#....#...#.....#  Revenant of Ashenzari ****.. .....#....#.........#  Health: 135/135 ======================== ######....######....#  Magic: 30/35 ====================---- ....*#.........#....#  AC: 17Str: 18 ....*#.....>...#....#  EV: 9Int: 19 ....*#.........#..#.#  SH: 11Dex: 9 ####*#....######..#.#  XL: 14 Next: 30% Place: Dungeon:14 ....,#....##...#@...#  Noise: =--------  Time: 32420.2 (0.0) ....,#.........D+ h٩ [40m#u...#  v) +3 trident of Ashenzari's Black Moon {d ....,#.........#....#  Cast: Freeze ###.,#....##...#....#  Memories (5) Ramparts Fly *,,#....##...#....# *,,#.........#.##.#  u   brown ugly thing (drained)*,,#.........#....# ***,,#.........#....# ,,,,,#######...#..#.# Aim: a brown ugly thing (heavily wounded, lightly drained, 100% to hit)  You freeze the brown ugly thing!  The brown ugly thing is heavily wounded.You hit the brown ugly thing but do no damage.The brown ugly thing is heavily wounded.The wall freezes the brown ugly thing! The brown ugly thing kicks you!18----=1.2 (1#..##..##D+ h_   You freeze the brown ugly thing!  The brown ugly thing is heavily wounded.You hit the brown ugly thing but do no damage.The brown ugly thing is heavily wounded.  The wall freezes the brown ugly thing! The brown ugly thing kicks you! _You are splashed with acid!D+ h ###..#....#...#.....#  Gobosan the Frost Mage .....#....#...#.....#  Revenant of Ashenzari ****.. .....#....#.........#  Health: 118/135 ====================---- ######....######....#  Magic: 29/35 ===================----- ....*#.........#....#  AC: 17D+ h Str: 18 ....*#.....>...#....#  EV: 9Int: 19 ....*#.........#..#.#  SH: 11Dex: 9 ####*#....######..#.#  XL: 14 Next: 30% Place: Dungeon:14 ....,#....##...#@...#  Noise: ==-------  Time: 32421.2 (0.0) ....,#.........#u...#  v) +3 trident of Ashenzari's Black Moon {d ....,#.........#....#  Cast: Freeze D+ hm ###.,#....##...#....#  Memories (5) Ramparts Fly  *,,#....##...#....#  *,,#.........#.##.#  u   brown ugly thing (drained)  *,,#.........#....# ***,,#.........#....# ,,,,,#######...#..#.# Aim: a brown ugly thing (severely wounded, lightly drained, 100% to hit)  D+ h ;You freeze the brown ugly thing.  The brown ugly thing is almost dead.You hit the brown ugly thing. You drain the brown ugly thing.  The brown ugly thing is almost dead.The wall freezes the brown ugly thing!D+ ho 3 .....# .....# #....# #....# >...#....# #..#.# D+ h ~#..#.# ..# #....# #....# #....#  #....#  D+ h& 3#.##.#   #....#  D+ h] #....#    D+ h 9=30=1-2.2 (1D+ h 3FreezeD+ hD ]###D+ h\   You freeze the brown ugly thing.  The brown ugly thing is almost dead.You hit the brown ugly thing. You drain the brown ugly thing.  The brown ugly thing is almost dead.  The wall freezes the brown ugly thing! _You kill the brown ugly thing!E+ heo  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E+ h 7q#..##E+ h88-E+ hJ=X###E+ h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E+ h4E+ hêE+ hnE+ h"k20=24 E+ hd3E+ h1E+ hTE+ hE+ hP&2E+ hݼE+ hE+ h4=1==E+ h}E+ hE+ hV5=E+ h_E+ hE+ hB&6E+ hyE+ h;E+ h7E+ hE+ h...#..##..#.#@...-#.E+ h1#..E+ he 9.2 (7 _You start resting.E+ h[9=-E+ hjf30.2 (8Fly E+ hqE+ h4 _The frozen ramparts melt away.E+ hc30=21=E+ hZx23E+ hE+ hF 5= _You start resting.E+ h+4.2 (4E+ h6u=3=5.2 (5E+ hE+ h*" _HP restored.F+ hJJF+ hc^F+ h|c4==F+ hdF+ hQhF+ hhF+ h iF+ hlF+ hmlF+ hlF+ hds_ _You start resting.F+ h:{,42.2 (7F+ h|v5==3.2 (8F+ huF+ h,% _Magic restored.F+ hɋJF+ hF+ hF+ h~,F+ hRF+ hF+ hF+ hF+ hF+ hF+ h0F+ hF+ hF+ hF+ hfP=F+ hvF+ h#F+ hF+ hF+ hȲF+ hF+ h,F+ hF+ h~F+ h,F+ hкF+ hF+ h,F+ hٽF+ hF+ h,F+ hF+ hF+ h,F+ hF+ h)F+ hF+ hMF+ hF+ h`F+ hF+ h+F+ hF+ h F+ hF+ hF+ hF+ h *,,#.........#....# ****,,#.........#....# ,,,,,,#######...#..#.# , ,,,,,,,,,,#...#..#.# , ,,,*,,,,#...#....# , ,,,,,,,#...#....# , ,,,,,,,#...#..#.#F+ h , ,,,,...#####..#.#  ,,,,u......@....#  ....##......#  .,,,*#......#  ,,,,,.......#  ****#########  u   brown ugly thing (wandering)    F+ h!F+ h|056.2 (13.0)F+ h4n.u,,,*F+ h,7.2 (14F+ hF+ hc _A brown ugly thing comes into view.F+ h//.# *,,#.#....# #****,,#.#....# ,#...#..#.# , ,#...#..#.# , ,,,*,,,,#...#....# , ,#...#....# , ,,,.,,,#...#..#.# , .#####..#.#  ,,,u.u.#  .....##......#  ...,,*#......#  .,,,,,.#  *****##  u 2 ugly things F+ hw2u...,u,,*F+ hg318.0)F+ h6F+ h8c _A brown ugly thing comes into view.G+ h8L.# *,,#.#....# .#****,,#.#....# ,#...#..#.# , ,#...#..#.# G+ h9m, ,,,*,,,,#...#....# , ,,.,,,,#...#....# , ,,...,,#...#..#.# , ,,..u..#####..#.#  .#  .u....##......#  .....,*#......# G+ h : ....,,,.......#  ###***###   G+ h<G+ h?G+ h@G+ hwGu.u,..u,,*uuu 3 ugly things (1 wandering)G+ htH&9G+ hMG+ hPc _A brown ugly thing comes into view.G+ hp.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 135/135 ======================== ,,, ,,,,,,,,,,#...#..#.#  Magic: 32/35 =====================--- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#G+ hq  EV: 24 Int: 19 ,,, ,,u..,,#...#..#.#  SH: 11Dex: 9 ,,, ,,...u.#####..#.#  XL: 14 Next: 31% Place: Dungeon:14,,.......@......#  Noise: ---------  Time: 32459.2 (0.0),..u...##......#G+ hs  v) +3 trident of Ashenzari's Black Moon {d,.....,*#......#  Cast: Freeze,....,,,.......#  Memories (5) Fly *###***#########   uuu 3 ugly things (1 wandering)  _A brown ugly thing comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.G+ hsG+ h8tG+ h~tG+ hB}_.uu...u#####....@....u..##.G+ h}W.u 4 ugly things (1 wandering)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.G+ h}%brown ugly thing gurgles horribly!G+ h>w 9 ==60.2 (1Ramparts Fly G+ hG+ hqt#####G+ hKc _A brown ugly thing comes into view.G+ hO(G+ haYour frozen ramparts will break if you move. Continue? Y - Yes  N - NoH+ hoH+ hW.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 135/135 ======================== ,,, ,,,,,,,,,,#...#..#.#  Magic: 32/35 =====================--- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 9Int: 19 ,,, ,,.u.,,#...#..#.#  SH: 11Dex: 9 ,,, ,,u...u#####..#.#  XL: 14 Next: 31% Place: Dungeon:14,,.......@......#  Noise: + hm==-------  Time: 32460.2 (0.0),...u..##......#  v) +3 trident of Ashenzari's Black Moon {d,.....,*#......#  Cast: Freeze,....,,,.......#  Memories (5) Ramparts Fly *###***#########   uuuu 4 ugly things (1 wandering) Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The brown ugly thing gurgles horribly! _A brown ugly thing comes into view.Okay, then.###### _H+ hJH+ h,H+ h}H+ h5H+ huu...u..#####u.uH+ h1{uuu 5 ugly things (1 wandering)H+ hO24 --1.2 (1H+ h(#######H+ h:k Press: ? - help, Dir - look around, f - activateH+ hwalls around you are covered in ice.  The brown ugly thing gurgles horribly! _A brown ugly thing comes into view. _The wall freezes the brown ugly thing!I+ h,I+ hI+ hI+ hEI+ hky..uu...#####u..u.u##uI+ hR--2FreezeI+ heY######I+ hiO _The wall freezes the brown ugly thing but does no damage.I+ hII+ h .# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 135/135 ======================== ,,, ,,,,,,,,,,#...#..#.#  Magic: 32/35 =====================--- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 24 Int: 19 ,,, ,,.u.,,#...#..#.#  SH: 11Dex: 9 I+ he a,,, ,,.u...#####..#.#  XL: 14 Next: 31% Place: Dungeon:14,,...u..u@......#  Noise: ---------  Time: 32462.2 (0.0),.....u##......#  v) +3 trident of Ashenzari's Black Moon {d,.....,*#......#  Cast: Freeze,....,,,.......#  Memories (5) Ramparts Fly *###***#########   uuuuu 5 ugly things  _A brown ugly thing comes into view. _Okay, then. _The wall freezes the brown ugly thing! I+ h %_The wall freezes the brown ugly thing but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I+ h f#####I+ hI+ h1I+ hW####I+ h} _Okay, then. _The wall freezes the brown ugly thing! _The wall freezes the brown ugly thing but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. I+ hZ_You cannot sustain more frozen ramparts right now.I+ h I+ h ;.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. I+ h~ 9,,,,,,,,#######...#..#.#  Health: 135/135 ======================== ,,, ,,,,,,,,,,#...#..#.#  Magic: 32/35 =====================--- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 24 Int: 19 I+ h Y,,, ,,.u.,,#...#..#.#  SH: 11Dex: 9 ,,, ,,.u...#####..#.#  XL: 14 Next: 31% Place: Dungeon:14,,...u..u@......#I+ h   Noise: ---------  Time: 32462.2 (0.0),.....u##......#  v) +3 trident of Ashenzari's Black Moon {d,.....,*#......#  Cast: Freeze,....,,,.......#  Memories (5) Ramparts Fly *###***#########   uuuuu 5 ugly things  _The wall freezes the brown ugly thing but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  I+ h7 Confirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now.  I+ h] Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I+ h X#####I+ h@ I+ h ######I+ h  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. I+ hA _You cannot sustain more frozen ramparts right now.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now.J+ hFJ+ hP;.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. J+ hQm,,,,,,,,#######...#..#.#  Health: 135/135 ======================== ,,, ,,,,,,,,,,#...#..#.#  Magic: 32/35 =====================--- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 24 Int: 19 ,,, ,,.u.,,#...#..#.#  SH: 11Dex: 9 ,,, ,,.u...#####..#.#J+ hQ  XL: 14 Next: 31% Place: Dungeon:14,,...u..u@......#  Noise: ---------  Time: 32462.2 (0.0),.....u##......#  v) +3 trident of Ashenzari's Black Moon {d,.....,*#......#  Cast: Freeze,....,,,.......#  Memories (5) Ramparts Fly J+ h=R*###***#########   uuuuu 5 ugly things  J+ hR_You cannot sustain more frozen ramparts right now.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now.  Casting: Frozen Ramparts (safe; 1% risk of failure)  J+ hS\Confirm with . or Enter, or press ? or * to list all spells.J+ hViU########### J+ hj Casting: Frozen Ramparts (safe; 1% risk of failure)J+ h^kKonfirm with . or Enter, or press ? or * to list all spells. J+ hx_You cannot sustain more frozen ramparts right now.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now.J+ hf.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 135/135 ======================== ,,, ,,,,,,,,,,#...#..#.#  Magic: 31/35 =====================--- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 24 Int: 19 ,,, ,,.u.,,#...#..#.#  SH: 11J+ h<Dex: 9 ,,, ,,.u...#####..#.#  XL: 14 Next: 31% Place: Dungeon:14 ,,...u..u@......#  Noise: ---------  Time: 32462.2 (0.0) ,.....u##......#  v) +3 trident of Ashenzari's Black Moon {d ,.....,*#......#  Cast: Freeze ,....,,,.......#  Memories (5) Ramparts Fly  *###***#########  J+ h uuuuu 5 ugly thingsAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (lightly wounded, 100% to hit)  You freeze the brown ugly thing!  J+ hThe brown ugly thing is moderately wounded.You puncture the brown ugly thing! You drain the brown ugly thing.J+ hJ+ h: a brown ugly thing (lightly wounded, 100% to hit)  You freeze the brown ugly thing!  The brown ugly thing is moderately wounded.puncture the brown ugly thing! You drain the brown ugly thing.  The brown ugly thing is lightly wounded.  The wall freezes the brown ugly thing. The brown ugly thing barely misses you.J+ hpJ+ h.         ,,.  ,,..uJ+ hK#.#  ,,..u..#####..#.#  ,,....uuu@......#  ,......##......#  ,.....,*#......#  ,....,,,.......#  *###***#########  (1 drained)J+ h"J+ hB2 9 =3.2 (1J+ h########J+ h%< _The wall freezes the brown ugly thing!J+ h .# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 135/135 ======================== ,,, ,,,,,,,,,,#...#..#.#  Magic: 31/35 =====================--- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 9Int: 19 J+ h ,,, ,,..u,,#...#..#.#  SH: 11Dex: 9 ,,, ,,..u..#####..#.#  XL: 14 Next: 31% Place: Dungeon:14 ,,....uuu@......#  Noise: =--------  Time: 32463.2 (0.0) ,......##......#  v) +3 trident of Ashenzari's Black Moon {d ,.....,*#......#  Cast: Freeze ,....,,,.......#  Memories (5) Ramparts Fly  *###***#########   uuuuu 5 ugly things (1 drained)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (moderately wounded, 100% to hit)  You freeze the brown ugly thing.  The brown ugly thing is heavily wounded.You barely miss the brown ugly thing.J+ h Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (moderately wounded, 100% to hit)  You freeze the brown ugly thing.  The brown ugly thing is heavily wounded.You barely miss the brown ugly thing.  The brown ugly thing is moderately wounded.J+ h J+ h           ,,.  ,,...{#.#  ,,.....#####..#.#  ,,...uuuu@......#  ,......##......#  J+ h ,.....,*#......#  ,....,,,.......#  *###***#########   4  The wall freezes the brown ugly thing! x2J+ hQ +4.2 (1J+ h #####J+ h > _You block the brown ugly thing's attack.K+ h[.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 135/135 ======================== ,,, ,,,,,,,,,,#...#..#.#  Magic: 30/35 ====================---- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 9Int: 19 ,,, ,,...{,#...#..#.#  SH: 11K+ h Dex: 9 ,,, ,,.....#####..#.#  XL: 14 Next: 31% Place: Dungeon:14 ,,...uuuu@......#  Noise: =--------  Time: 32464.2 (0.0) ,......##......#  v) +3 trident of Ashenzari's Black Moon {d ,.....,*#......#  Cast: Freeze ,....,,,.......#  Memories (5) Ramparts Fly  *###***#########   uuuu 4 ugly things (1 drained)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brown ugly thing (heavily wounded, 100% to hit)  You freeze the brown ugly thing.  The brown ugly thing is heavily wounded.You closely miss the brown ugly thing.K+ hy!,K+ h:/          ,,.  ,,...,#.#  ,,....u#####..#.#  ,,...uuuu@......#  ,......##......#  ,.....,*#......#  ,....,,,.......#  *###***######### K+ h0{ uu 5 ugly things (1 drained)  The brown ugly thing is heavily wounded.  You closely miss the brown ugly thing.  The brown ugly thing is moderately wounded.The wall freezes the brown ugly thing! The brown ugly thing kicks you!  You are splashed with acid! The wall freezes the brown ugly thing.  The brown ugly thing basks in the mutagenic energy from its kin and changes!K+ h]1\20---5.2 (1K+ h7s####K+ h):< _The wall freezes the brown ugly thing.K+ h .# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 120/135 =====================--- ,,, ,,,,,,,,,,#...#..#.#  Magic: 29/35 ===================----- ,,, ,,,*,,,,#...#....#  AC: 17K+ hz Str: 18 ,,, ,,.,,,,#...#....#  EV: 9Int: 19 ,,, ,,...,,#...#..#.#  SH: 11Dex: 9 ,,, ,,....u#####..#.#  XL: 14 Next: 31% Place: Dungeon:14 ,,...uuuu@......#  Noise: =--------  Time: 32465.2 (0.0) K+ h ,......##......#  v) +3 trident of Ashenzari's Black Moon {d ,.....,*#......#  Cast: Freeze ,....,,,.......#  Memories (5) Ramparts Fly K+ h  *###***#########   uuuuu 5 ugly things (1 drained)You freeze the brown ugly thing!  The brown ugly thing is almost dead.You barely miss the brown ugly thing.The brown ugly thing is moderately wounded.The wall freezes the brown ugly thing. The brown ugly thing kicks you!  You are splashed with acid! The wall freezes the brown ugly thing.K+ h K+ hV$ {        K+ h$  ,,.  ,,...#.#  ,,....u#####..#.#  ,,...K+ h% .....#  ,......##......#  K+ hP% ,.....,*#......#  ,....,,,.......#  K+ h% p*###***######### K+ h' [07--6.2 (1K+ h- #####K+ hF0 MThe brown ugly thing is almost dead.You barely miss the brown ugly thing.The brown ugly thing is moderately wounded.The wall freezes the brown ugly thing. The brown ugly thing kicks you!  You are splashed with acid! The wall freezes the brown ugly thing. _!L+ h4%.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 107/135 ===================----- ,,, ,,,,,,,,,,#...#..#.#  Magic: 28/35 ===================----- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 L+ h~5,,, ,,.,,,,#...#....#  EV: 9Int: 19 ,,, ,,...,,#...#..#.#  SH: 11Dex: 9 ,,, ,,....u#####..#.#  XL: 14 Next: 31% Place: Dungeon:14 ,,...uuuu@......#  Noise: =--------  Time: 32466.2 (0.0) ,......##......#  v) +3 trident of Ashenzari's Black Moon {d ,.....,*#......#  Cast: FreezeL+ h!6 ,....,,,.......#  Memories (5) Ramparts Fly  *###***#########   uuuuu 5 ugly things (1 drained)You freeze the brown ugly thing.  L+ h6The brown ugly thing is almost dead.You closely miss the brown ugly thing.The brown ugly thing is moderately wounded.The wall freezes the brown ugly thing but does no damage.  L+ h72The brown ugly thing kicks you but does no damage.L+ h={        L+ h+>0 ,,.  ,,...#.#  ,,....u#####..#.#  ,,....uuu@......#  L+ hk>T,....u.##......#  ,.....,*#......#  L+ h>,....,,,.......#  *###***######### L+ h @:997.2 (1L+ hFk######L+ hmI  The brown ugly thing is almost dead.You closely miss the brown ugly thing.L+ hIThe brown ugly thing is moderately wounded.The wall freezes the brown ugly thing but does no damage.brown ugly thing kicks you _The wall freezes the brown ugly thing! x2L+ hW$L+ hy.# *,,#.........#....#  Gobosan the Frost Mage L+ h".#****,,#.........#....#  Revenant of Ashenzari ****.. L+ hw,,,,,,,,#######...#..#.#  Health: 109/135 ===================----- L+ h,,, ,,,,,,,,,,#...#..#.#  Magic: 28/35 ===================----- L+ hh,,, ,,,*,,,,#...#....#  AC: 17L+ h,Str: 18 L+ hr,,, ,,.,,,,#...#....#  EV: 9L+ h| ,Int: 19 L+ h !r,,, ,,...,,#...#..#.#  SH: 11L+ h|!+Dex: 9 L+ h ".,,, ,,....u#####..#.#  XL: 14 Next: 31% Place: Dungeon:14L+ h" L+ h4#,,....uuu@......#  Noise: =--------  Time: 32467.2 (0.0)L+ hH$ L+ h$,....u.##......#  v) +3 trident of Ashenzari's Black Moon {dL+ hy% L+ h%f,.....,*#......#  Cast: FreezeL+ hx& L+ h&,....,,,.......#  Memories (5) Ramparts Fly L+ h ( L+ h(*###***######### L+ h( L+ hR) uuuuu 5 ugly things (1 drained)L+ h)L+ h* L+ hs* L+ h*Aim: a brown ugly thing (almost dead, 100% to hit)  L+ hG,'You freeze the brown ugly thing.  L+ h,?The brown ugly thing is almost dead.L+ hq.ZYou hit the brown ugly thing. You drain the brown ugly thing.  L+ h.CThe brown ugly thing is heavily wounded.L+ hS/<The wall freezes the brown ugly thing.L+ h2L+ hz3&ML+ h3'You freeze the brown ugly thing.  L+ hT4XThe brown ugly thing is almost dead.L+ h4hit thL+ hk5:e brown ugly thing. You drain the brown ugly thing.  L+ h6CThe brown ugly thing is heavily wounded.L+ h6FThe wall freezes the brown ugly thing.  L+ h6AYou kill the brown ugly thing!L+ h7L+ hB L+ h\C L+ hC L+ hD L+ hD L+ hkF L+ hF L+ hBG L+ hG L+ hIH L+ hH. ,,.L+ hSI L+ hI0 ,,...L+ hI:#.# L+ hgJ ,,....u#####..#.# L+ hK L+ hjL,,....uu.@......# L+ hL L+ hM,....u.##......# L+ hYM L+ hM,.....,*#......# L+ hM L+ hHO~,....,,,.......# L+ hO L+ hO[*###***######### L+ h2Q L+ hQL+ hQSuuu 4 ugly things (2L+ h%R L+ h{R!  L+ hS0The wall freezes the brown ugly thing. x2  L+ hSLThe brown ugly thing basks in the mutagenic energy from its kin and changes!L+ hqZ L+ h\ L+ h] 10L+ hp]3L+ h]8.2 (1L+ h_Freeze L+ h_l_The purple ugly thing basks in the mutagenic energy from its kin and changes!L+ h?hK####L+ h i0##L+ hiL+ h=n L+ hnL+ h?oL_Your base Evocations skill increases to level 2!L+ hoM+ hM+ hYour frozen ramparts will break if you move. Continue? Y - Yes M+ h' N - NoN+ h\ N+ hm ;.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. N+ hm ,,,,,,,,#######...#..#.#  Health: 110/135 ===================----- ,,, ,,,,,,,,,,#...#..#.#  Magic: 28/35 ===================----- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 9Int: 19 ,,, ,,...,,#...#..#.#N+ hJn   SH: 11Dex: 9 ,,, ,,....u#####..#.#  XL: 14 Next: 33% Place: Dungeon:14,,....uu.@......#N+ ho   Noise: =--------  Time: 32468.2 (0.0),....u.##......#  v) +3 trident of Ashenzari's Black Moon {d,.....,*#......#  Cast: Freeze,....,,,.......#  Memories (5) Ramparts Fly *###***#########   uuuu 4 ugly things (2 drained) You kill the brown ugly thing!The wall freezes the brown ugly thing. x2  The brown ugly thing basks in the mutagenic energy from its kin and changes! _The purple ugly thing basks in the mutagenic energy from its kin and changes! N+ h)p w_Your base Evocations skill increases to level 2!Okay, then.N+ hp N+ hv Y######N+ hy . _R+ hs ######R+ hK l124 -9.2 (1R+ hA###R+ h5Ywall freezes the brown ugly thing. x2 R+ h The brown _The purple ugly thing basks in the mutagenic energy from its kin and changes! _Your base Evocations skill increases to level 2! _The wall freezes the brown ugly thing.S+ h_  The wall freezes the brown ugly thing! x2  The brown ugly thing basks in the mutagenic energy from its kin and changes!S+ h`S+ hg##uu.u##uuuS+ hhW2-70S+ hn######S+ hq< _The wall freezes the green ugly thing!T+ h~,T+ h#####..uu@...u##..uuT+ ht4=1FreezeFly T+ hyT+ hW4 _The frozen ramparts melt away.T+ h_y.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 114/135 ====================---- ,,, ,,,,,,,,,,#...#..#.#  Magic: 27/35 ==================------ ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 24 Int: 19 ,,, ,,...,,#...#..#.#  SH: 11Dex: 9 ,,, ,,....u#####..#.#  XL: 14 Next: 33% Place: Dungeon:14 ,,.....uu@......#  Noise: ---------  Time: 32471.2 (0.0) T+ h3ah,.....u##......#  v) +3 trident of Ashenzari's Black Moon {d ,.....,*#......#  Cast: Freeze ,....,,,.......#  Memories (5) Fly  *###***#########   uuuu 4 ugly things (2 drained)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a green ugly thing (heavily wounded, 100% to hit)  You freeze the green ugly thing.  The green ugly thing is heavily wounded.You hit the brown ugly thing.T+ hk          ,,.  ,,...#.# T+ hl@ ,,.....#####..#.#  ,,....uuu@......#  ,.....u##......#  ,.....,*#......#  ,....,,,.......#  *###***#########  uT+ hm: a green ugly thing (heavily wounded, 100% to hit)  You freeze the green ugly thing.  The green ugly thing is heavily wounded.hit the browbrowmoderately wounded.The green ugly thing engulfs you but does no damage.T+ hzoo58= 9 =2.2 (1T+ hsT+ hkwb _The green ugly thing basks in the mutagenic energy from its kin and changes!U+ h6>8.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 115/135 ====================---- ,,, ,,,,,,,,,,#...#..#.#U+ h?  Magic: 25/35 =================------- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 9Int: 19 ,,, ,,...,,#...#..#.#  SH: 11Dex: 9 ,,, ,,.....#####..#.#  XL: 14 Next: 33% Place: Dungeon:14U+ h?,,....uuu@......#  Noise: =--------  Time: 32472.2 (0.0),.....u##......#  v) +3 trident of Ashenzari's Black Moon {d,.....,*#......#U+ h@0  Cast: Freeze,....,,,.......#  Memories (5) Fly *###***#########   uuuu 4 ugly things (2 drained) U+ h A~You puncture the brown ugly thing!  The brown ugly thing is heavily wounded.The wall freezes the brown ugly thing but does no damage.  The wall freezes the brown ugly thing!  The brown ugly thing basks in the mutagenic energy from its kin and changes!  The wall freezes the green ugly thing.U+ h=B6=3.2 (1Ramparts Fly U+ hOU#######  The brown ugly thing is heavily wounded.The wall freezes the brown ugly thing but does no damage.!brown ugly thing basks in the mutagenic energy from its kin and changes!wall freezes the green ugly thing. _You block the green ugly thing's attack.U+ h.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 116/135 ====================---- ,,, ,,,,,,,,,,#...#..#.#  Magic: 24/35 ================-------- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 9Int: 19 ,,, ,,...,,#...#..#.#  SH: 11Dex: 9 ,,, ,,.....#####..#.#  XL: 14 Next: 33% Place: Dungeon:14,,....uuu@......#U+ h  Noise: ==-------  Time: 32473.2 (0.0),.....u##......#  v) +3 trident of Ashenzari's Black Moon {d,.....,*#......#  Cast: Freeze,....,,,.......#  Memories (5) Ramparts Fly *###***#########   uuuu 4 ugly things (2 drained) The green ugly thing is severely wounded.You barely miss the brown ugly thing.The brown ugly thing is heavily wounded.The wall freezes the brown ugly thing. The wall freezes the green ugly thing!  You block the green ugly thing's attack.  The wall freezes the brown ugly thing. x2U+ h;7-4.2 (1U+ hBU###U+ hMYou barely miss the brown ugly thing.The brown ugly thing is heavily wounded.  U+ h6The wall freezes the brown ugly thing. The wall freezes the green ugly thing!  You block the green ugly thing's attack.x2 _The brown ugly thing basks in the mutagenic energy from its kin and changes!U+ hvK  The wall freezes the green ugly thing!U+ hy  You kill the green ugly thing!The wall freezes the brown ugly thing but does no damage.U+ h-#.# 3U+ h824 4--5U+ h̊######U+ h< _The wall freezes the green ugly thing!V+ h:.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 118/135 ====================---- ,,, ,,,,,,,,,,#...#..#.#  Magic: 23/35 ===============--------- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 24 Int: 19 ,,, ,,...,,#...#..#.#  SH: 11Dex: 9 ,,, ,,.....#####..#.#  XL: 14 Next: 34% Place: Dungeon:14 V+ hA,,....uuu@......#  Noise: ---------  Time: 32475.2 (0.0) ,......##......#  v) +3 trident of Ashenzari's Black Moon {d ,.....,*#......#  Cast: Freeze ,....,,,.......#  Memories (5) Ramparts Fly  *###***#########   uuu 3 ugly things (2 drained)Press: ? - help, Shift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 100% to hit)  You freeze the green ugly thing!  The green ugly thing is almost dead.You closely miss the green ugly thing.The green ugly thing is heavily wounded.V+ h]Aim: a green ugly thing (almost dead, lightly drained, 100% to hit)  You freeze the green ugly thing!  The green ugly thing is almost dead.You closely miss the green ugly thing.The green ugly thing is heavily wounded.The wall freezes the brown ugly thing! The wall freezes the green ugly thing!V+ hc  You kill the green ugly thing!V+ hI         ,,.  ,,...#.#  ,,.....#####..#.#  ,,......u@......#  V+ h,.....u##......#  ,.....,*#......#  ,....,,,.......#  *###***#########  u 2 ugly things (1V+ h20=4= 9 6=6.2 (1V+ h######V+ hd< _The wall freezes the green ugly thing.V+ hn .# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 120/135 =====================--- ,,, ,,,,,,,,,,#...#..#.#  Magic: 23/35 ===============--------- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 9Int: 19 ,,, ,,...,,#...#..#.#  SH: 11Dex: 9 ,,, ,,.....#####..#.#  XL: 14 Next: 36% Place: Dungeon:14 ,,......u@......#  Noise: =--------  Time: 32476.2 (0.0) ,.....u##......#  v) +3 trident of Ashenzari's Black Moon {d ,.....,*#......#  Cast: Freeze ,....,,,.......# V+ h=p [39;49m Memories (5) Ramparts Fly  *###***#########   uu 2 ugly things (1 drained)Aim: a green ugly thing (heavily wounded, 100% to hit)  You freeze the green ugly thing.  The green ugly thing is heavily wounded.You closely miss the green ugly thing.The green ugly thing is heavily wounded.The wall freezes the brown ugly thing!V+ h`y          ,,. V+ hz K ,,...#.#  ,,.....#####..#.#  V+ h{ ,,......u@......#  ,......##......#  ,.....,*#......#  ,....,,,.......#  *###***#########     green ugly thing  The green ugly thing is heavily wounded.  You closely miss the green ugly thing.The wall freezes the brown ugly thing!  You kill the brown ugly thing!greeV+ h  177.2 (1 _The green ugly thing punches you but does no damage.V+ h ######V+ hY p _Your base Evocations skill increases to level 3!W+ h&.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 121/135 =====================--- ,,, ,,,,,,,,,,#...#..#.#  Magic: 22/35 ===============--------- ,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 9Int: 19 ,,, ,,...,,#...#..#.#  SH: 11W+ hDex: 9 ,,, ,,.....#####..#.#  XL: 14 Next: 37% Place: Dungeon:14,,......u@......#  Noise: =--------  Time: 32477.2 (0.0),......##......#  v) +3 trident of Ashenzari's Black Moon {d,.....,*#......#  Cast: Freeze,....,,,.......#  Memories (5) Ramparts Fly *###***#########   u   green ugly thing (drained) You freeze the green ugly thing.  The green ugly thing is severely wounded.You hit the green ugly thing but do no damage.You drain the green ugly thing.  The green W+ hugly thing is almost dead.The wall freezes the green ugly thing.28.2 (1W+ hh###W+ h  The green ugly thing is severely wounded.You hit the green ugly thing but do no damage.You drain the green ugly thing.  The green ugly thing is almost dead.The wall freezes the green ugly thing. _You block the green ugly thing's attack.W+ hD.# *,,#.........#....#  Gobosan the Frost Mage .#****,,#.........#....#  Revenant of Ashenzari ****.. ,,,,,,,,#######...#..#.#  Health: 122/135 =====================--- ,,, ,,,,,,,,,,#...#..#.#  Magic: 21/35 ==============---------- W+ h40,,, ,,,*,,,,#...#....#  AC: 17Str: 18 ,,, ,,.,,,,#...#....#  EV: 9Int: 19 ,,, ,,...,,#...#..#.#  SH: 11Dex: 9 ,,, ,,.....#####..#.#  XL: 14 Next: 37% Place: Dungeon:14 ,,......u@......#  Noise: =--------  Time: 32478.2 (0.0) ,......##......#  v) +3 trident of Ashenzari's Black Moon {d ,.....,*#......#  Cast: FreezeW+ h ,....,,,.......#  Memories (5) Ramparts Fly  *###***#########   u   green ugly thing (drained)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 100% to hit)  W+ hXYou freeze the green ugly thing.  The green ugly thing is almost dead.You hit the green ugly thing. You drain the green ugly thing.W+ hږ          ,,.  ,,...#.# W+ h ,,.....#####..#.#  ,,.......@......#  ,......##......#  ,.....,*#......#  ,....,,,.......#  *###***#########  W+ h   W+ hn389.2 (1FreezeW+ hr#####W+ h  Press: ? - help, Shift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 100% to hit)  You freeze the green ugly thing.  The green ugly thing is almost dead.You hit the green ugly thing. You drain the green ugly thing. _You kill the green ugly thing!W+ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W+ h)^ #######W+ h_ W+ he m######W+ hWi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W+ hg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W+ hX+ h@X+ hX+ hw,X+ hzXX+ hX+ hTk5==X+ hX+ h#X+ h:=X+ h0X+ hX+ h\X+ hX+ hX+ hX+ hX+ hX+ hj:=X+ hX+ hX+ hj&6X+ hX+ hX+ hX+ hwX+ hkX+ hX+ hCX+ h:X+ hX+ hX+ hX+ hL7=X+ hzX+ hX+ hDX+ hX+ hX+ hX+ huX+ h ,X+ h X+ h X+ hzi8==X+ hRX+ hX+ hX+ hX+ h,X+ hX+ hX+ h{X+ hX+ hX+ hcO9=X+ hX+ hX+ h6X+ hX+ hLX+ hX+ h:X+ h!X+ hu!X+ h"X+ h$X+ h%M30=X+ h%X+ h'X+ h'X+ hK(X+ h*X+ h+X+ hl+X+ h-X+ h.X+ hM.X+ hj0X+ h0S1==X+ hP1X+ h1X+ h3X+ h3X+ h~4X+ hS6X+ h6X+ h.7X+ h~9,X+ h:X+ h;X+ h<:=X+ h4=X+ h;?X+ h?&2X+ h@X+ hKBX+ hBX+ hcCX+ hWEX+ hEX+ hXFX+ hkHX+ hHX+ hXIX+ hILX+ hLL3=X+ h\MX+ hOX+ hQPX+ hPX+ hRX+ h.SX+ hSX+ hUX+ hl+ hs?l+ h?l+ hQ@l+ h|Bl+ h'Dl+ hDl+ hEl+ hEl+ h Gl+ hlGl+ hGl+ h=Il+ h#Kl+ hK,l+ hNl+ hRl+ hbS( 9 l+ hTl+ hWdy ,,,,,#....)........,#...... ,,,,,####'##.#####.#####.,#....# #######....#.#####.# *,,#....#..#............# *,,#...... #####.#.##########.# #..#...... l+ hXe #.#.#..†.....#.#...... #####.#.#..#####.#.###### ......#.#..#()%#.#............ ......#.#..#∩($'@#.........#..80 ......#.#..#######...... ......#.#...............# ........#####...##......# ..............### ........#.....#.......# #......#.....#.......### ......†....... l+ he################################# _You reach down and open the door.  Found 7 stones, a lupine talisman, a +0 falchion and 4 atropa-tipped darts.l+ hnQ _Found a gate to the Vaults.m+ h ,#....).,#,####'##.#####.#####.,#....#....#.#####.# *,,#.....#.# *,,##.#.####.# #..# #.#.#..†.....#.#####..##.#.#..#####.#.m+ h6.#.#..#()%#.#..#.#..#∩($@.#.#.....#.#..#..#.#. #.#####...##. #.### #.#.....#.# # #.#.....#.###.†m+ hm+ hV24 1.0) _m+ hm+ hQ _There is an open door here.m+ h*/,#....).,#,####'##.#####.#####.,#....#....#.#####.# *,,#.....#.# *,,##.#.###.# #..# #.#.#..†.....#.#####..##.#.#..#####.#..#.#..#()%#.#.#.#..#∩(@'.#.#.#.#..#.#.# ##m+ h0.#####...## *#.### *#.#.....#.# # *#.#.....#.###.†m+ h9m+ h<-2 _n+ hIn+ h n+ hT5 9 3.2 (2n+ h<n+ hw@ _You now have 1146 gold pieces (gained 15).n+ h4.,#.....,# .n+ hl,#....)..............,# (,,,,,,,####'##.#####.#####.,# ##########....#.#####.# *,,# .........#............# *,,# ########.#.##########.# #..# #.#.#..†.....#.#####..#... *#######.#.#..#####.##### ,.#.#..#(@%#.#. ,.#.#..#∩(.'.## ,.#.#..####### ,.#.#........ ,#######...##...... ,*#.......n+ h.### ,*#.#.....#.# # ,*##.....#### ,.........................†......n+ h$n+ h%I24 4.2 (1n+ h.n+ h41Q _You see here a +0 falchion.n+ h.,#.,# ..,#....).,# .(,####'##.#####.#####.,##....#.#####.# *,,#.#.# *,,##.#.#.# #..# #.#.#..†.....#.#####..# **n+ h6#.#.#..#####.#. ,,.#.#..#@)%#.# ,,.#.#..#∩(.'.#.# ,,.#.#..#,.#.# ,,##.#####...## ,,*#.###  ,*#.#.....#.# #  ,*#n+ hv.#.....#.###  ,.†n+ hn+ h-5 _n+ hzn+ hY _You see here 4 atropa-tipped darts.o+ h ,#.,#. .,#....).,#. (,####'##.#####.#####.,#.....#.#####.# *,,#.#.# *,,#..#.#.# #..#.#.#.#..†.....#.#####..#. *#.#.#..#####.#.# ,.#.#..#(@%#.#. ,.#.#..#∩(.'.#.#. ,o+ h *.#.#..#. ,.#.#. ,##.#####...##. ,*#.###. ,*#.#.....#.# #. ,*#.#.....#.###. ,.†.o+ h o+ h -6 _o+ h&* o+ h, Q _You see here a +0 falchion.o+ h ,#.,#. ,#....).,#. ,####'##.#####.#####.,#.....#.#####.# *,,#.#.# *,,#..#.#.# #..#.#.#.#..†.....#.#####..#. #.#.#..#####.#.# .o+ h ##.#..#()@#.#. .#.#..#∩(.'.#.#. .#.#..#. .#.#. ##.#####...##. *#.###. *#.#.....#.# #. *#.#.....#.###. .†.o+ hB o+ h~ -7 _o+ h o+ h u _You see here a lupine talisman.p+ h{.,#.,# .,#....).,# (,####'##.#####.#####.,##....#.#####.# *,,#.#p+ h|.# *,,##.#.#.# #..# #.#.#..†.....#.#####..# *#.#.#..#####.#. ,.#.#..#(@%#.# ,.#.#..#∩(.'.#.# ,.#.#..# ,.#.# ,##.#####...## ,*#.### ,*#.#.....#p+ h}.# # ,*#.#.....#.### ,.†p+ hQp+ h-8 _p+ hp+ hQ _You see here a +0 falchion.p+ h!.,#.,# ..,#....).,# .(,####'##.#####.#####.,##....#.#####.# *,,#.#.# *,,##.#.p+ h"#.# #..# #.#.#..†.....#.#####..# **#.#.#..#####.#. ,,.#.#..#@)%#.# ,,.#.#..#∩(.'.#.# ,,.#.#..#,.#.# ,,##.#####...## ,,*#.###  ,*#.#.....#.# #  ,*#p+ hH#v.#.....#.###  ,.†p+ h-p+ h/-9 _p+ h6p+ h9Y _You see here 4 atropa-tipped darts.q+ h[Dq+ h[O Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} U - a +2 trident of protection  V - a +2 falchion of electrocution Missiles (select all with () q+ hP P - 4 throwing nets Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  q+ hQC - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]w+ h/(1 turn)  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} U + a +2 trident of protection[Enter] accept (1 chosen)w+ hPg w+ h:~ ..,,,,,,,#...................,#.. Gobosan the Frost Mage ..,,,,,,,#....)..............,#.. Revenant of Ashenzari ****.. .(,,,,,,,####'##.#####.#####.,#.. Health: 135/135 ======================== ###########....#.#####.# *,,#.. Magic: 35/35 ======================== ..........#............# *,,#.. AC: 17Str: 18 #########.#.##########.# #..#.. EV: 24 Int: 19#.#.#..†.....#.#####..#.. SH: 11Dex: 9 **#######.#.#..#####.#........### XL: 14 Next: 41% Place: Dungeon:14 ,,........#.#..#@)%#.#........... Noise: ---------  Time: 32689.2 (0.0) ,,........#.#..#∩(.'.#.........#. v) +3 trident of Ashenzari'sw+ hB  Black Moon {d ,,........#.#..#######........... Cast: Freeze ,,........#.#.................... Memories (5) Fly ,,##........#####...##........... ,,*#......................###.... ,*#........#.....#.......# #.... ,*#........#.....#.......###.... ,.........................†.....  _You see here a +0 falchion. _You see here 4 atropa-tipped darts. _You see here a +0 falchion. _You see here a lupine talisman. _You see here a +0 falchion. _You see here 4 atropa-tipped darts.w+ h ' 9 w+ h 90.2 (1w+ h P _You drop a +2 trident of protection.x+ hfx+ hjlPick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of protection Missiles (select all with ()x+ hjb - 4 atropa-tipped darts [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]y+ h  b + 4 atropa-tipped darts[Enter] accept (1 chosen)y+ h5 y+ hc> y+ h\M L..,,,,,,,#...................,#.. Gobosan the Frost Mage ..,,,,,,,#....)..............,#.. Revenant of Ashenzari ****.. .(,,,,,,,####'##.#####.#####.,#.. Health: 135/135 ======================== ###########....#.#####.# *,,#.. Magic: 35/35 ======================== ..........#............# *,,#.. AC: 17Str: 18 #########.#.##########.# #..#.. EV: 9Int: 19y+ h>N #.#.#..†.....#.#####..#.. SH: 11Dex: 9 **#######.#.#..#####.#........### XL: 14 Next: 41% Place: Dungeon:14 ,,........#.#..#@)%#.#........... Noise: ---------  Time: 32690.2 (0.0) ,,........#.#..#∩(.'.#.........#. v) +3 trident of Ashenzari's Black Moon {d ,,........#.#..#######........... Cast: Freeze ,,........#.#.................... Memories (5) Fly ,,##........#####...##........... ,,*#......................###.... ,*#........#.....#.......# #.... ,*#........#.....#.......###....y+ hN  ,.........................†.....  _You see here 4 atropa-tipped darts. _You see here a +0 falchion. _You see here a lupine talisman. _You see here a +0 falchion. _You see here 4 atropa-tipped darts. _You drop a +2 trident of protection.y+ hb y+ h-c +1.2 (1y+ hn y+ hp / _U - 4 atropa-tipped dartsz+ hz+ hz+ hjz+ hQz+ hz+ h<24 z+ hVz+ h;  You see here 7 stones.z+ hL _z+ hz+ hz+ h@z+ hz+ ht#@  There is an open door here.z+ h&z+ h|' _z+ hI)z+ hZ.z+ h2z+ h 5z+ hBnz+ hKz+ hQBz+ hSz+ hVz+ h"Yz+ hd\z+ haz+ hdz+ hsez+ hgz+ hpz+ hw,z+ hAxz+ ha  You see here a troll corpse.z+ hz+ h _z+ huz+ hz+ hu,z+ h`z+ hz+ hz+ h z+ hRz+ hz+ hlz+ hz+ hLz+ hϷz+ hz+ hZz+ hz+ hz+ hz+ hjz+ hz+ hcz+ h+z+ hz+ hVz+ hz+ hiz+ hz+ h=z+ hz+ h z+ hz+ hz+ hEz+ hz+ hgz+ h>z+ hz+ h,z+ hjz+ h z+ hkz+ hz+ hDz+ hvz+ hz+ hc z+ h"z+ h*z+ h~-z+ h).z+ h/z+ h1z+ hO5z+ h5z+ h6z+ h5=z+ h?,z+ h@z+ hCz+ hFz+ hKGz+ hGz+ hwMz+ h%Pz+ hPz+ hQz+ h/Sz+ h}U,z+ hqVz+ hb]z+ h}_z+ hbz+ h:cz+ hez+ hkgz+ hgz+ hhz+ hjz+ h|lz+ hm,z+ hnz+ h{pz+ hVq,z+ hcsz+ huz+ hu,z+ hwz+ hyz+ hzz+ h"{z+ hz+ hVz+ h,z+ hz+ hz+ h,z+ h@  There is an open door here.z+ hɞz+ h_ _z+ hޟz+ hz+ hz+ hz+ hz+ hX@  There is an open door here.z+ hz+ h _z+ h<z+ hgz+ h,z+ h!z+ hz+ h,z+ h?z+ hmz+ hA,z+ hz+ h.z+ hz+ hTz+ hz+ hz+ h,z+ hMz+ h:z+ hGz+ hz+ hz+ h+  Things that are here:  a +0 orcbow; a centaur skeletonz+ hz+ hd _z+ hz+ h@  There is an open door here.z+ h"z+ h4# _z+ h$z+ h`(z+ hD/z+ h/z+ hi1z+ h5z+ h9z+ h:z+ h<z+ hAz+ hHz+ h9Iz+ hpJz+ hpNz+ hQ,z+ hSz+ hWz+ h4^z+ h^z+ hs`z+ hcz+ h4kz+ h lz+ hgmz+ h{nz+ hRz+ hYz+ hYBz+ h,z+ h,z+ h/Xz+ hz+ hz+ hGz+ hz+ hz+ hFz+ hz+ hz+ h Xz+ hz+ hzz+ h5z+ hz+ h_z+ h0z+ hz+ hhz+ hP  There is a stone staircase leading up here.z+ hz+ ha _z+ hz+ hz+ hvz+ h z+ hz+ h z+ hz+ hgz+ hz+ hCz+ h6z+ hz+ hRz+ hqz+ h,z+ hz+ hz+ hz+ hp z+ h"z+ h$z+ h+'z+ h'z+ hN(z+ h)z+ h,z+ h,z+ h)-z+ h.z+ h0z+ h1z+ h2z+ h^&z+ hChXz+ hsi,z+ h`jz+ hqoV  There is an open door here.z+ hp6 _z+ hrz+ htz+ huz+ hzz+ hn{z+ hK}z+ h}z+ hi~z+ he@  There is an open door here.z+ hz+ hą _z+ hņz+ hƋz+ hI,z+ hpz+ hڒz+ hz+ hz+ hz+ h{z+ h_z+ hVz+ hz+ h z+ hSz+ hz+ hz+ hbz+ hV,z+ hz+ hDz+ hOz+ hz+ hľz+ hz+ h,z+ hz+ hz+ hz+ hNz+ hz+ hz+ hz+ h:z+ hz+ hmBz+ hz+ h;  You see here 7 stones.z+ hz+ h! _z+ hz+ hXz+ h,z+ hz+ hz+ h,z+ hz+ h" z+ hz+ hz+ hz+ h-z+ hjz+ h z+ h z+ hn,Xz+ h-0z+ h7z+ h@8z+ h9z+ h2<z+ hP?z+ h@z+ h@z+ hGz+ hJz+ h9Kz+ hKz+ hNz+ hQz+ hRz+ hSz+ hVz+ h\z+ h6]z+ h]z+ hY`z+ hbz+ hcz+ h2dz+ hz+ hz+ h5z+ hz+ hz+ h?z+ hz+ hz+ h z+ hz+ hz+ hz+ hz+ hz+ hz+ hz+ hz+ hvz+ hz+ hz+ hz+ hz+ h'z+ h z+ hXz+ hz+ hyz+ hz+ hz+ hz+ hz+ hz+ hA,z+ h?z+ h #z+ h%,z+ h&z+ h(z+ h+z+ h+z+ h,z+ hn.z+ h>0z+ h0z+ h1z+ h7z+ h,:z+ h:z+ hW=z+ h"?z+ hAz+ hzBz+ h_Cz+ hFz+ hLz+ hMz+ hjNz+ hPz+ hUSz+ hSz+ hTz+ h&Vz+ h}\,z+ h]z+ h"`z+ hj} ,,,,* ########  #...c..,*** #.....  #.....,,* #.....#  #.....,,* #.....#  #....#*,# #.....#  #....##.# #.....# z+ hk #......,* #.....  #....########.....  #.#@.#......#..#..'  #.#..#......#..#  #....#####..#..#..#  #....#####..'..#..#  #....#..#####.....#  #.##.#..#.......###. c   centaur warrior (asleep)  #....#..#)......#...  #....##'#.......#...  #....#..'.......#<z+ hyQ*,,,,,84352.0)z+ hi{,43z+ hЄz+ hpb _A centaur warrior comes into view.{+ h  **,*  #..?...,,,* ######### #...c..,*** #....... #.....,,* #.....#. #.....,,* #.....#. #....#*,# #.....#. #....##.# #.....# #.......# #........ #...@########.....### #.#..#......#..#..'. #.#..#......#..#..#. #....#####..#..#..#. #....#####..'..#..#. #....#..#####.....#.# #.##.#..#.......###.# #....#[40{+ hSm..#)#...# #....##'#.#...#{+ hn *,**,,,cclauncher)Found a scroll of identify.  The centaur warrior shouts!  The centaur warrior wields a +0 shortbow.{+ hcg((((((({+ hgk.....@.{+ hrh:==5.0){+ h p{+ hUr{ _The centaur warrior shoots an arrow. The arrow completely misses you.{+ h  *  #.##.,,**,*  {+ hC#..?...,,,* ########## #...c..,*** #....... #.....,,* #.....#. #.....,,* #.....#. #....#*,# #.....#. #....##.# #.....# #....@..# #......... #....########.....#### #.#..#......#..#..'. #.#..#......#..#..#. #....#####..#..#..#. #....#####..'..#..#... #....#..#####.....#.# #.##.#..#.......###.#. #....#..#){+ hK#...#.{+ hu*,**,,,,,,.c{+ hJ((((|+ hEN...@|+ hF&6|+ h M|+ hEP{ _The centaur warrior shoots an arrow. The arrow completely misses you.|+ hYp *,**,,,,,,*  #.##.,,##,*  #..?.....,* # #.......#** #. #...c.,.# #.....#. #.....,.# #.....#. #....#*.# #.....#. #....##.# #.....#. #.# #. #....########.....# #.#..#......#..#..'. #.#..#......#..#..#. #....#####..#..#..#...? #....#####..'..#..#. #....#..#####.....#.##'  #.##.#..#.###.#..  #....#..#)......#...#.. |+ h{9{|+ h*}/--7|+ hJ|+ hƅ|+ hcM y  *************   *,*#...,,,*  #.##...##,*  #..?.....,* ############   #.......#** #.......   #...c...# #.....#.   #..{....# #.....#....#   |+ hN #....##.# #.....#....#   #....##@# #.....#....#   #.......# #...........   #....########.....######   #.#..#......#..#..'.   #.#..#......#..#..#.....   |+ hO #....#####..#..#..#...?   #....#####..'..#..#.....   #....#..#####.....#.##'#   #.##.#..#.......###.#.|+ hpX `*,,,,,,,,,*.{|+ hY A--8|+ h_ |+ hea |+ hM^ #M ,,,,,,,,,,,,,.*************#,*#...,,#.##...##,* #..?.....,* #############.......#**.#......#.......#...{###....##.......# ......#....########.....######  #.#..#......#..#..'.....# |+ hm e*,,,,,,,,,,,.{|+ hn &9|+ hPs |+ hmt }+ h}+ h}+ h}+ h}+ h.cc   centaur warrior (launcher)}+ he }+ h&0}+ hyC(}+ hs'.}+ htd1-===50.2 (1}+ h}}+ h }+ hs_You start waiting. The centaur warrior shoots an arrow. The arrow hits you.}+ h....,,,**************#,*# #.##...###..?.....,* #############.......#** #...........#.......# ##.....##....###.....c......#....##############.#..#......#..#..'.....##...#####?'...#####.....#.##'###.#..#.......###.#...}+ hF The centaur warrior unwields a +0 shortbow.  The centaur warrior completely misses you.2---1Freeze}+ hǩ}+ hG _The centaur warrior kicks you but does no damage.}+ h"^  *,,....,,,************** Gobosan the Frost Mage  #,*#...,,,*Revenant of Ashenzari ****..  #.##...##,*Health: 132/135 =======================-  #..?.....,* ############ Magic: 32/35 =====================---  #.......#** #........... AC: 17Str: 18  #.......# #.....#..... EV: 24 Int: 19  #.......# #.....#....# SH: 11Dex: 9  #....##.# #.....#....# XL: 14 Next: 41% Place: Dungeon:14  #....##@# #.....#....# Noise: =--------  Time:[}+ ht_ 40m 32851.2 (0.0)  #.....c.# #........... v) +3 trident of Ashenzari's Black Moon {d  #....########.....###### Cast: Freeze  #.#..#......#..#..'..... Memories (5) Fly  #.#..#......#..#..#.....  #....#####..#..#..#...?. c   centaur warrior  #....#####..'..#..#.....  #....#..#####.....#.##'#  #.##.#..#.......###.#...The walls around you are covered in ice.  You hit the centaur warrior.  The centaur warrior is lightly wounded.  The wall freezes the centaur warrior. You block the centaur warrior's attack.  The centaur warrior kicks you but does no damage.  The wall freezes the centaur warrior! You block the centaur warrior's attack.3 9 =}+ h9` g=2.2 (1Ramparts Fly }+ h e #@###}+ hg  You hit the centaur warrior.  The centaur warrior is lightly wounded.wall freezes the centaur warrior. You block the centaur warrior's attack.}+ hTh centaur warrior kicks you but does no damage.wall freezes the centaur warrior! You block the centaur warrior's attack. _The centaur warrior kicks you but does no damage.~+ hQ' *,,....,,,************** Gobosan the Frost Mage  #,*#...,,,*Revenant of Ashenzari ****.. ~+ hh #.##...##,*Health: 133/135 =======================-  #..?.....,* ############ Magic: 31/35 =====================---  #.......#** #........... AC: 17Str: 18  #.......# #.....#..... EV: 9Int: 19  #.......# #.....#....# SH: 11Dex: 9  #....##.# #.....#....# XL: 14 Next: 41% Place: Dungeon:14  ~+ h#....##@# #.....#....# Noise: ==-------  Time: 32852.2 (0.0)  #.....c.# #........... v) +3 trident of Ashenzari's Black Moon {d  #....########.....###### Cast: Freeze  #.#..#......#..#..'..... Memories (5) Ramparts Fly  #.#..#......#..#..#.....  #....#####..#..#..#...?. c   centaur warrior  #....#####..'..#..#.....  #....#..#####.....#.##'#  #.##.#..#.......###.#...You freeze the centaur warrior.  The centaur warrior is moderately wounded.You hit the centaur warrior but do no damage.The centaur warrior is moderately wounded.~+ hrThe wall freezes the centaur warrior.  The centaur warrior hits you but does no damage.~+ h]S5=-~+ h3.2 (1~+ h+#~+ ht#.#######~+ h  The centaur warrior is moderately wounded.You hit the centaur warrior but do no damage.The centaur warrior is moderately wounded.  The wall freezes the centaur warrior.~+ hL_centaur warrior hits you but does no damage. _kicks you but does no damage.~+ h *,,....,,,************** Gobosan the Frost Mage  #,*#...,,,*Revenant of Ashenzari ****..  #.##...##,*Health: 135/135 ========================  #..?.....,* ############ Magic: 30/35 ====================----  #.......#** #........... AC: 17Str: 18  #.......# #.....#..... EV: 9~+ hInt: 19  #.......# #.....#....# SH: 11Dex: 9  #....##.# #.....#....# XL: 14 Next: 41% Place: Dungeon:14  #....##@# #.....#....# Noise: =--------  Time: 32853.2 (0.0)  #.....c.# #........... v) +3 trident of Ashenzari's Black Moon {d  #....########.....###### Cast: Freeze  #.#..#......#..#..'..... Memories (5) Ramparts Fly  #.#..#......#..#..#.....  #....#####..#..#..#...?. c   centaur warrior  #....#####..'..#..#.....  #....#..#####.....#.##'#  ~+ hx#.##.#..#.......###.#...The centaur warrior is heavily wounded.The wall freezes the centaur warrior but does no damage.  You block the centaur warrior's attack.  The centaur warrior kicks you but does no damage.  The wall freezes the centaur warrior!  The centaur warrior hits you but does no damage.~+ h+4.2 (1~+ h#.##@###~+ h9  The wall freezes the centaur warrior but does no damage.  You block the centaur warrior's attack.  The centaur warrior kicks you but does no damage.wall freezes the centaur warrior!centaur warrior hits you but does no damage. _kicks you but does no damage.~+ hC p *,,....,,,************** Gobosan the Frost Mage  #,*#...,,,*Revenant of Ashenzari ****..  #.##...##,*Health: 135/135 ========================  #..?.....,* ############ Magic: 29/35 ===================-----  #.......#** #........... AC: 17Str: 18  #.......# #.....#..... EV: 9Int: 19  #.......# #.....#....# SH: 11~+ h Dex: 9  #....##.# #.....#....# XL: 14 Next: 41% Place: Dungeon:14  #....##@# #.....#....# Noise: =--------  Time: 32854.2 (0.0)  #.....c.# #........... v) +3 trident of Ashenzari's Black Moon {d  #....########.....###### Cast: Freeze  #.#..#......#..#..'..... Memories (5) Ramparts Fly  #.#..#......#..#..#.....  #....#####..#..#..#...?. c   centaur warrior (drained)  #....#####..'..#..#.....  #....#..#####.....#.##'#  #.##.#..#.......###.#...You freeze the centaur warrior.  The centaur warrior is severely wounded.You hit the centaur warrior. You drain the centaur warrior.  The centaur warrior is almost dead.[39~+ h ;49mThe wall freezes the centaur warrior but does no damage.  The centaur warrior hits you but does no damage.5.2 (1~+ hL ###@#~+ h c#####~+ h The centaur warrior is severely wounded.You hit the centaur warrior. You drain the centaur warrior.  ~+ h The centaur warrior is almost dead.The wall freezes the centaur warrior but does no damage.  The centaur warrior hits you but does no damage. _You block the centaur warrior's attack.~+ h9D *,,....,,,************** Gobosan the Frost Mage #,*#...,,,*  Revenant of Ashenzari ****.. #.##...##,*  Health: 135/135 ======================== #..?.....,* ############ Magic: 28/35 ===================----- #.......#** #........... AC: 17Str: 18 #.......# #.....#..... EV: 9Int: 19 #.......# #.....#....# SH: 11Dex: 9 #....##.# #.....#....# XL: 14 Next: 41% Place: Dungeon:14 #....##@# #.....#....# Noise: =--------  Time: 32855.2 (0.0) #.....c.# #........... v) +3 trident of Ashenzari's Black Moon {d #....########.....###### Cast: Freeze #.#..#......#..#..'..... Memor~+ hFies (5) Ramparts Fly  #.#..#......#..#..#..... #....#####..#..#..#...?. c   centaur warrior (drained) #....#####..'..#..#..... #....#..#####.....#.##'# #.##.#..#.......###.#...Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior (almost dead, lightly drained, 100% to hit)  You freeze the centaur warrior!~+ hN  #,*#...,,,*  #.##...##,*  #..?.....,*  #.......#**  #.......#  ..#  ~+ hO#.#  #  #.....).#  #....### #.#. #.#             ~+ hV;946.2 (1~+ hiWFreezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior (almost dead, lightly drained, 100% to hit)  You freeze the centaur warrior! _You kill the centaur warrior!~+ h{]!#~+ h^B####~+ h`p _Your base Evocations skill increases to level 4!+ h4+ hg+ ho+ h<24 + hQ+ h~+ h.+ h+ hr)30=+ h+ hq,+ h%+ h...##.##@#-..).#+ h}@.####+ h)f 63.2 (7 _You start resting.+ hU1==-4.2 (8Fly + hI+ hq4 _The frozen ramparts melt away.+ h(+ hy+ h+ h+ h?+ hO+ hh+ h+ h+ hH,+ h+ h?+ hO2=+ h+ hK,+ hC+ h+ h+ h\+ hT+ h+ h+ h+ hL3=+ h+ hI+ hW+ h+ hZ,+ h+ h+ hT+ hJ+ h+ hi4==+ h+ h+ h_+ h+ h3,+ hr+ hZ,+ h+ h+ h\:=+ h+ h+ hL5=+ h + h$&4 _Magic restored.+ h(+ hS)+ h>*+ h,+ h/+ h0+ h41+ h4+ h8+ h8+ h9+ h<+ h"@+ h@:=+ hiB+ hTG+ hH+ h]I+ hJ+ h{M+ hO+ hsP+ h Q+ hU+ h[X+ hX+ hY+ hN\+ hP_+ h_+ h`+ hMd+ hf+ hf+ hog+ hk+ hwt< + hu[**####**########**  #......,.......,,,  #..#...*#.....,.),,,*,,,,, #..#...##...#....,,,,,,,,, #................,,,,,,,,, *,.......@#***************90.2 (2+ huS6.0) #,##......# #.##...##.# #..?......# ############## #.......### #........ + h4v #.......# #.....#...... #.......# #.....#....## #....##.# #.....#....##. #....##.# #....##+ h8+ h},1.2 (27+ h͆+ h( _Found a +0 rapier.+ h+ h7+ h8+ h+ hV+ h+ h,+ hM+ h+ hH+ h+ h'+ h+ h+ hZ+ hN+ h+ h+ h+ h+ h2+ h+ he+ h+ h+ h+ h+ h + h+ hy+ h+ h + h+ h+ h+ h+ hZ+ h+ h+ h+ h1+ hG+ h#+ h+ h+ h+ h+ h+ hQ+ hz+ h+ h9 + hC + h + h+ h+ h%+ h+ h+ hQ+ h+ hE+ h ,+ hn"+ h$+ h'+ h\(+ h(+ h++ h.+ hP/+ h/+ h2+ h4+ h;5+ h5+ h7+ h9+ h:+ h;+ h<+ h?+ h?+ h\@+ hB+ h + h+ h%+ h+ ho,+ h + h + h\ + h ,+ h+ h+ h,+ h+ h+ h+ h + h+ h+ h+ h+ h+ h + h( 9 + h+ h!F _You reach down and open the door.+ hQ#+ h#<24 + he$+ hZ(@  There is an open door here.+ h4*+ h* _+ hc++ h,+ h/+ h/,+ h1+ h 3+ h3+ h4+ hD5+ h7,+ h!8+ hY9+ h ;+ h;,+ h>+ hr@+ h A,+ haB+ hD+ hyD+ hD+ hF+ hH+ hH+ hH+ hI+ hK+ hL+ hL+ hM+ hkP,+ hcR,+ hS+ hT+ hT+ hV+ hX+ hoY+ hY+ h[+ h\+ hi]+ h]+ h^+ h a+ ha+ ha+ h c+ hd+ h[e+ h\f+ hf+ hh+ hZi+ hi+ hk+ hn+ hn,+ h8p+ hyX ########################* ................ ....###..#....##@.####.,, ....###..#....##........, + hPzd........................, #'######################* ....#*,,,,,**,,,,,,,,,,,, ....#*,,,,,**,,,,,,{,,,,, ...##*,,************,,,** ...#**,,*{,,,,,*****,,,** ....,,,,*,****,*,,,,,,,,,+ h&.939.2 (48+ h+ h+ h<[ _You sense a monster nearby.+ hd+ h4+ h+ hh+ h-+ hIB+ h+ h+ hݪ+ h",+ h+ h+ hS+ h+ h+ h+ ho+ h+ hs+ h+ h+ hD+ h+ h+ hB+ h+ hC+ h+ h?+ h+ he+ h+ h+ h,+ h+ h+ h + h+ h+ h+ hg+ h+ h+ h + h+ hn+ h+ h+ h_+ h4+ h+ hT+ h=,+ h+ h++ h+ h1+ hT+ h+ h|+ h+ h<+ h"+ h+ h*+ hc+ h+ h]+ h + h+ hB+ h B+ h6 + h+ hV+ h+ h+ hd> 9 + h0+ hO _You now have 1163 gold pieces (gained 17).+ h+ h R24 + h + h]"+ h#+ h$+ h%+ h1+ h6 9  _You reach down and open the door.+ h=U  ##################### ....................# .####...##..........# + h>........##.......##.# ....................#  ##############+#....#  ,,,,,,,,,......'@...#  ,,{,,,,,,>.....#....#  ***,,,***z.#####....#  ***,,,***,,**#......#  ,,,,,,,,,,,,,#......#  ,,,,,,,,,,,,,#......#   z   laughing skull (wandering) ,,,,,,,,,,,,,#......#   ,,,,,#......#  + hM?,**+ *,,,,#......#  + hB 66.2 (27  A laughing skull comes into view.+ hLj.+ hMJ24 7.2 (28+ hS+ hUa _Found a stone staircase leading down. The laughing skull moves out of view.+ hLH4+ hI+ hQK+ hN+ hN+ h~SV  There is an open door here.+ hV+ hCW _+ hW+ hY+ hJ\+ h\,+ h^+ h`+ hjb+ hXc+ hc,+ hbe+ hl? ########################## .........................# ..##..####...##..........# .##.........##.......##.# + h4m..................# ###################+#....# *,,,,,,,,...........'....# *{>.@...#....# ********,..###..#####....# ,,,*****,,,**#..**#......# ,*,,,,,,,,....,,#......#  *,*.....,,#......#  *,*,,,,,.......,,#......# 9   gargoyle (dormant) **,+ ....9..,,#......# ,,,*,,**+#####..,,#......# ###*,,**,,,,**,,,,###....#+ hp271.2 (4.0)+ h_v99,.....+ hew+2.2 (5+ h|+ hߌ{ _A gargoyle comes into view. It is wielding a +0 dire flail.+ h    #  .##..####...##.#  .##.##.+ h ##.#  ...#  +#....#  ,.'....#  ,,,,,,{,.....>..@..#....#  ,..###..#####....#  *****,,,**#..**#......#  *,*,....,,#......#  *,*,+ hގ f.....,,#......#  *,*,,,,,....9..,,#......#   *,+ ,.......,,#......#   *,,**+#####..,,#......#   *,,**,,,,**,,,,###....#   + h + h 9.9   gargoyle+ h9 + hΘ +3.2 (1+ hϝ + ht + ho =  + hΕ  #  ##..####...##.#  ##.##.##.#  ...#  +#....#  .'....#  {,.....>...@.#....#  ,..###..#####....#  ,*****,,,**#..**#......#  ,*,....,,#......# + h  ,*,.9...,,#......#  ,*,,,,,.......,,#......#   ,+ ,.......,,#......#    ,*,,**+#####..,,#......#    #+ h *,,**,,,,**,,,,###....#   + hg :{+ h &4+ h + h§ + h7[+ hz\,+ h#`+ h`+ hdB+ he+ hUf+ hIl9.9   gargoyle+ hq   # #.# ...# ########+#....# .........'....# + h$re{,.....>...@.#....# 6.2 (2###.9#####....# #        _You start waiting.+ hu  # #.# ...# ########+#....# .........'....# {,.....>...@.#....# ###.9#####....# #+ h        + h+ h_ _A gargoyle is nearby!+ h  # .# .##..####...##.# .##.##.##.#+ ha F ....# #+#....# ,.'....# ,{,.....>..@..#....# *,..###.9#####....# ,*****,,,**#..**#......# *,*,....,,#......# *,*,.....,,#......# *,*,,,,,.......,,#......# + hy *,+ ,.......,,#......# ,*,,**+#####..,,#......# #*,,**,,,,**,,,,###....# + h^ + h + h 9.zz   laughing skull (wandering)+ h C7.2 (1Freeze _+ h5 + h4 + hf   Gobosan the Frost Mage + hw #########################  Revenant of Ashenzari ****.. ........................#  Health: 135/135 ======================== .##..####...##..........#  Magic: 32/35 =====================--- .##.........##.......##.#  AC: 17Str: 18 ........................#  EV: 24 Int: 19 ##################+#....#  SH: 11Dex: 9 ,,,,,,,,...........'....#  XL: 14 Next: 44% Place: Dungeon:14 ,,,,,,{,.....>.9@..#....#  Noise: ---------  Time: 32977.2 (0.0) *******,..###..#####....#  v) +3 trident of Ashenzari's Black Moon {d ,,*****,,,**#..**#......#  [3+ hj A3mCast: Freeze *,*,,,,,,,,....,,#......#  Memories (5) Fly *,*,,,,,,,.....,,#......# *,*,,,,,.z.....,,#......#  9   gargoyle *,+ ,.......,,#......#  z   laughing skull (wandering) ,,*,,**+#####..,,#......# ##*,,**,,,,**,,,,###....# _A gargoyle is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.+ h 29-- 9  The walls around you are covered in ice.  You completely miss the gargoyle.  The wall freezes the gargoyle but does no damage.  The gargoyle hits you with a +0 dire flail.  Ashenzari invites you to partake of a vision and a curse of beguiling andcompanions.+ h" /  --more--+ h(W####.......9@...####.zz+ hC* ==8.2 (1Ramparts Fly _+ hA-#######+ hW/+ h   Gobosan the Frost Mage #########################  Revenant of Ashenzari ****.. ........................#  Health: 129/135 ======================-- .##..####...##..........#  Magic: 31/35 =====================--- .##.........##.......##.#  AC: 17Str: 18 ........................#  EV: 9Int: 19 ##################+#....#  SH: 11Dex: 9 ,,,,,,,,...........'....#  XL: 14 Next: 44% Place: Dungeon:14 ,,,,,,{,.....>.9@..#....#  Noise: ==-------  Time: 32978.2 (0.0) *******,..###..#####....#  v) +3 trident of Ashenzari's Black Moon {d ,,*****,,,**#..**#......#  Cast: Freeze *,*,,,,,,,,....,,#......# [3+ h 9;49m Memories (5) Ramparts Fly *,*,,,,,,,.....,,#......# *,*,,,,,..z....,,#......#  9   gargoyle *,+ ,.......,,#......#  z   laughing skull ,,*,,**+#####..,,#......# ##*,,**,,,,**,,,,###....# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (100% to hit)  You freeze the gargoyle!  The gargoyle is moderately damaged.You hit the gargoyle.+ h* w   .# ...# #########+#....# ..........'....# ....>.9@..#....# .###..#####....# #. .. .z ..   ,..   : a gargoyle, wielding a +0 dire flail (100% to hit)  You freeze the gargoyle!  The gargoyle is moderately damaged.hit the gargoyle.  The wall freezes the gargoyle.+ h & + h #######The gargoyle hurls a stone arrow at you.+ h` + h\g ########z.+ hh \11---9.2 (1+ h n ########+ hp 0 _The stone arrow hits you!!+ h*  Gobosan the Frost Mage #########################  Revenant of Ashenzari ****.. ........................#  Health: 111/135 ===================----- .##..####...##..........#  Magic: 30/35 ====================---- .##.........##.......##.#  AC: 17Str: 18 ........................#  EV: 9Int: 19 ##################+#....#  SH: 11Dex: 9 ,,,,,,,,...........'....#  XL: 14 Next: 44% Place: Dungeon:14 ,,,,,,{,.....>.9@..#....#  Noise: ==-------  Time: 32979.2 (0.0) *******,..###..#####....#  v) +3 trident of Ashenzari's Black Moon {d ,,*****,,,**#..**#......#  Cast: Freeze *,*,,,,,,,,.z[40+ h,7m..,,#......#  Memories (5) Ramparts Fly *,*,,,,,,,.....,,#......# *,*,,,,,.......,,#......#  9   gargoyle *,+ ,.......,,#......#  z   laughing skull ,,*,,**+#####..,,#......# ##*,,**,,,,**,,,,###....# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (moderately damaged, 100% to hit)  You freeze the gargoyle!  The gargoyle is heavily damaged.You hit the gargoyle but do no damage.+ h74   .# ...# #########+#....# ..........'....# + h 5....>.9@..#....# .###..#####....# #. .. .. ..  ,..   : a gargoyle, wielding a +0 dire flail (moderately damaged, 100% to hit)  You freeze the gargoyle!  The gargoyle is heavily damaged.  You hit the gargoyle but do no damage.The wall freezes the gargoyle but does no damage.+ h> #######The gargoyle hurls a stone arrow at you.+ h=~######{+ h\00--80.2 (1+ h#######+ h/ _The stone arrow hits you!+ h>  Gobosan the Frost Mage #########################  Revenant of Ashenzari ****.. ........................#  Health: 100/135 =================------- .##..####...##..........#  Magic: 29/35 ===================----- .##.........##.......##.#  AC: 17Str: 18 ........................#  EV: 9Int: 19 ##################+#....#  SH: 11Dex: 9 ,,,,,,,,...........'....#  XL: 14 Next: 44% Place: Dungeon:14 + hN,,,,,,{,.....>.9@..#....#  Noise: ==-------  Time: 32980.2 (0.0) *******,..###..#####....#  v) +3 trident of Ashenzari's Black Moon {d ,,*****,,,**#..**#......#  Cast: Freeze *,*,,,,,,,,..{.,,#......#  Memories (5) Ramparts Fly *,*,,,,,,,.....,,#......# *,*,,,,,.......,,#......#  9   gargoyle *,+ ,.......,,#......# ,,*,,**+#####..,,#......# ##*,,**,,,,**,,,,###....# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (heavily damaged, 100% to hit)  You freeze the gargoyle.  The gargoyle is severely damaged.You hit the gargoyle.+ h7Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (heavily damaged, 100% to hit)  You freeze the gargoyle.  The gargoyle is severely damaged.+ h׫You hit the gargoyle.  The gargoyle is severely damaged.+ h}   .# ...# #########+#....# ..........'....# ....>.9@..#....# + h6.###.z#####....# #. ... .. ..   ,..   z   laughing skull  + hj130=-1.2 (1+ h9}######+ hۼU _The wall freezes the gargoyle. You block the gargoyle's attack.+ hp >  Gobosan the Frost Mage #########################  Revenant of Ashenzari ****.. ........................#  Health: 101/135 =================------- .##..####...##..........#  Magic: 29/35 ===================----- .##.........##.......##.#  AC: 17Str: 18 ........................#  EV: 9Int: 19 ##################+#....#  SH: 11Dex: 9 ,,,,,,,,...........'....#  XL: 14 Next: 44% Place: Dungeon:14 + hr ,,,,,,{,.....>.9@..#....#  Noise: =--------  Time: 32981.2 (0.0) *******,..###.z#####....#  v) +3 trident of Ashenzari's Black Moon {d ,,*****,,,**#..**#......#  Cast: Freeze *,*,,,,,,,,....,,#......#  Memories (5) Ramparts Fly *,*,,,,,,,.....,,#......# *,*,,,,,.......,,#......#  9   gargoyle *,+ ,.......,,#......#  z   laughing skull ,,*,,**+#####..,,#......# ##*,,**,,,,**,,,,###....# Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 dire flail (almost destroyed, 100% to hit)  You freeze the gargoyle.  The gargoyle is almost destroyed.You hit the laughing skull.  The laughing skull is moderately damaged.+ h Aim: a gargoyle, wielding a +0 dire flail (almost destroyed, 100% to hit)  You freeze the gargoyle.  The gargoyle is almost destroyed.You hit the laughing skull.  The laughing skull is moderately damaged.The wall freezes the laughing skull. The wall freezes the gargoyle!+ hc    .# ...# #########+#....# ..........'....# + h@ ....>z)@..#....# .###..#####....# #. .. .. ..   z   laughing skull ,..   + h 2=52.2 (1Freeze+ h #######+ h8 O _You destroy the gargoyle!+ h(j  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h%> 5#############+ h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+ h?,  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h########+ he###+ h  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+ h+ hQYour frozen ramparts will break if you move. Continue? Y - Yes  N - No+ ha+ hjx4  Gobosan the Frost Mage #########################  Revenant of Ashenzari ****.. ........................#+ hy  Health: 102/135 ==================------ .##..####...##..........#  Magic: 29/35 ===================----- .##.........##.......##.#  AC: 17Str: 18 ........................#  EV: 9Int: 19 ##################+#....#  SH: 11Dex: 9 ,,,,,,,,...........'....#  XL: 14 Next: 45% Place: Dungeon:14 ,,,,,,{,.....>z)@..#....#+ hz  Noise: =--------  Time: 32982.2 (0.0) *******,..###..#####....#  v) +3 trident of Ashenzari's Black Moon {d ,,*****,,,**#..**#......#  Cast: Freeze *,*,,,,,,,,....,,#......#  Memories (5) Ramparts Fly *,*,,,,,,,.....,,#......# *,*,,,,,.......,,#......#  z   laughing skull *,+ ,.......,,#......# ,,*,,**+#####..,,#......# ##*,,**,,,,**,,,,###....# Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. + h{_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then.+ hH|+ h#####+ h. _+ h+ hp  A laughing skull comes into view.+ h  The wall freezes the laughing skull.  The wall freezes the laughing skull but does no damage..z####zz 2 laughing skulls (1 wandering)324 3.2 (1Freeze+ h #######+ h7< _You block the laughing skull's attack.+ h@ : + hA 8 Gobosan the Frost Mage #########################  Revenant of Ashenzari ****.. ........................#  Health: 103/135 ==================------ .##..####...##..........#  Magic: 28/35 ===================----- .##.........##.......##.#  AC: 17Str: 18 ........................#  EV: 24 Int: 19 ##################+#....#  SH: 11Dex: 9 ,,,,,,,,...........'....#  XL: 14 Next: 45% Place: Dungeon:14 ,,,,,,{,.....>.z@..#....#  Noise: =--------  Time: 32983.2 (0.0) *******,..###..#####....#  v) +3 trident of Ashenzari's Black Moon {d + hB ,,*****,,,**#..**#......#  Cast: Freeze *,*,,,,,,,,....,,#......#  Memories (5) Ramparts Fly *,*,,,,,,,.....,,#......# *,*,,,,,..z....,,#......#  zz 2 laughing skulls (1 wandering) *,+ ,.......,,#......# ,,*,,**+#####..,,#......# ##*,,**,,,,**,,,,###....# Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (heavily damaged, 100% to hit)  You freeze the laughing skull.  The laughing skull is severely damaged.The laughing skull gives a hideous shriek!  + h5C DYou closely miss the laughing skull.+ hL jM   + hL .# ...# #########+#....# ..........'....# ....>.z@..#....# .###..#####....# #. .. .. ..{    laughing skull ,..+ hM ^    You freeze the laughing skull.  The laughing skull is severely damaged.  The laughing skull gives a hideous shriek!  You closely miss the laughing skull.wall freezes the laughing skull but does no damage.+ hN C4 9 ==4.2 (1+ hT #######+ hGU + hZ < _You block the laughing skull's attack.+ h   Gobosan the Frost Mage #########################  Revenant of Ashenzari ****.. ........................#  Health: 104/135 ==================------ .##..####...##..........#  Magic: 27/35 ==================------ .##.........##.......##.#  AC: 17Str: 18 ........................#  EV: 9Int: 19 ##################+#....#  SH: 11Dex: 9 ,,,,,,,,...........'....#  XL: 14 Next: 45% Place: Dungeon:14 ,,,,,,{,.....>.z@..#....#  Noise: ==-------  Time: 32984.2 (0.0) *******,..###..#####....#  v) +3 trident of Ashenzari's Black Moon {d ,,*****,,,**#..**#......#  Cast: Freeze *,*,,,,,,,,....,,#......# [+ h 40m Memories (5) Ramparts Fly *,*,,,,,,,.....,,#......# *,*,,,,,...{...,,#......#  z   laughing skull *,+ ,.......,,#......# ,,*,,**+#####..,,#......# ##*,,**,,,,**,,,,###....# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a laughing skull (severely damaged, 100% to hit)  You freeze the laughing skull!  The laughing skull is almost destroyed.You closely miss the laughing skull.+ h: a laughing skull (severely damaged, 100% to hit)  You freeze the laughing skull!  The laughing skull is almost destroyed.  + hoYou closely miss the laughing skull.The wall freezes the laughing skull!+ h+ h'   .# ...# #########+#....# ..........'....# + h/....>.)@..#....# .###..#####....# #. .z .. ...   ,..   + hg"68=-5.2 (1Freeze+ h)########+ h-U _You destroy the laughing skull!+ h+ h######.{+ hu+ h17=24 --6+ hV#####+ h+ h3 + h4 + h; ####z####.+ hZ< z   laughing skull+ h'= ?8=+ h= 9-7+ hlD + hP ########+ hQ + h + h ###z.### + hS ?98Freeze+ h! j#####+ h : _The wall freezes the laughing skull!+ h  Gobosan the Frost Mage #########################  Revenant of Ashenzari ****.. ........................#  Health: 109/135 ===================----- .##..####...##..........#  Magic: 27/35 ==================------ .##.........##.......##.#  AC: 17Str: 18 ........................#  EV: 24 + h7Int: 19 ##################+#....#  SH: 11Dex: 9 ,,,,,,,,...........'....#  XL: 14 Next: 45% Place: Dungeon:14 ,,,,,,{,.....>.z@..#....#  Noise: ---------  Time: 32988.2 (0.0) *******,..###..#####....#  v) +3 trident of Ashenzari's Black Moon {d ,,*****,,,**#..**#......#  Cast: Freeze *,*,,,,,,,,....,,#......#  Memories (5) Ramparts Fly *,*,,,,,,,.....,,#......# *,*,,,,,.......,,#......#  z   laughing skull *,+ ,.......,,#......# ,,*,,**+#####..,,#......# ##*,,**,,,,**,,,,###....#+ h o You freeze the laughing skull.  The laughing skull is heavily damaged.You miss the laughing skull.The laughing skull is heavily damaged.The wall freezes the laughing skull.  The laughing skull headbutts you but does no damage.+ h,p118= 9 =9.2 (1+ h#######+ h   The laughing skull is heavily damaged.You miss the laughing skull.  The laughing skull is heavily damaged.+ hThe wall freezes the laughing skull.laughing skull headbutts you but does no damage. _The wall freezes the laughing skull. You block the laughing skull's attack.+ h!  Gobosan the Frost Mage #########################  Revenant of Ashenzari ****.. ........................#  Health: 111/135 ===================----- .##..####...##..........#  Magic: 27/35 ==================------ .##.........##.......##.#  AC: 17Str: 18 ........................#  EV: 9Int: 19 ##################+#....#  SH: 11Dex: 9 ,,,,,,,,...........'....#  XL: 14 Next: 45% Place: Dungeon:14 ,,,,,,{,.....>.z@..#....#  Noise: =--------  Time: 32989.2 (0.0) *******,..###..#####....#  v) +3 trident of Ashenzari's Black Moon {d ,,*****,,,**#..**#......#  Cast: Freeze *,*,,,,,,,,....,,#......# [+ haN40m Memories (5) Ramparts Fly *,*,,,,,,,.....,,#......# *,*,,,,,.......,,#......#  z   laughing skull *,+ ,.......,,#......# ,,*,,**+#####..,,#......# ##*,,**,,,,**,,,,###....# Aim: a laughing skull (severely damaged, 100% to hit)  You freeze the laughing skull.  The laughing skull is severely damaged.You hit the laughing skull.  The laughing skull is almost destroyed.The wall freezes the laughing skull!+ hBD  + h .# ...# #########+#....# ..........'....# ....>.)@..#....# .###..#####....# #.+ h_. .. .. ..   ,..     + hP, + hg290.2 (1Freeze+ hA####+ hdQ###+ hh/  You freeze the laughing skull.  + hLThe laughing skull is severely damaged.You hit the laughing skull.  The laughing skull is almost destroyed.The wall freezes the laughing skull! _You destroy the laughing skull!+ h4  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h |######+ h + h  ########+ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+ h@+ hA+ hB+ hD+ hEj3=24 + hK4=+ hK+ hR####.......)@..-.####+ hZe 2.2 (2 _You start resting.+ h[D58=-+ h\e3.2 (3Fly + hb+ hd4 _The frozen ramparts melt away.+ h+ h+ h+ h+ hPR7+ hV&8+ hx+ hM+39=20=9=+ hT-R1+ hB0+ hs253+ h74+ h5L4=+ h5+ hq8+ h'9V5=+ h5:+ h+=k630=+ h>+ h@+ hfA&8+ hJB+ hnR930=1=1==2+ hT+ hV&4+ hV+ h^_ _You start resting.+ h e23008.2 (15.0)+ h:fZ5=9.2 (16+ hk+ h n" _HP restored.+ h12=+ hX+ h+ h+ h:=+ hV+ h+ hśL3=+ h,+ h,+ h+ hX+ h+ h/+ hԬ+ hi4==+ h+ h,+ h#+ h+ h+ h$X+ h_ _You start resting.+ h-21.2 (12+ h#5+ hT==2.2 (13+ h+ h% _Magic restored.+ hm + hn ,+ hu + hx + h| ,+ h2~ B  You see here a +0 dire flail.+ hB ## ..# ..##..####...##..# ..##..##.......##.# .....# ##+#....# + h] **,..'....# **,,,,,,{......>@)...#....# 3.0)**...###..#####....# ,,*****,,,**#..#*#......# **,*,{.....,#......#  *,*,,,,,,,......,#......#  *,*,,,,,.........#......#**,+ ,.......[.#......#,,*,,**+#####....#......###*,,**,,,,**,,,,###....#+ h + hސ  ,DD   five-headed hydra (wandering),Found a +0 leather armour.+ h +4.2 (2+ h + h} d _A five-headed hydra comes into view.+ h}########################### ..........................##..####...##....##....+ hl.. ####################+#.. **,,,,,,,............'{>.)...#..*******...###.@##### ,,,,*****,,,**#..#*#.. ***,*,,,,,,,,.....,  ..D...............# ***,+ ,........[.# ,,,,*,,**+#####....# ####*,,**,,,,*## ...#*,,,,, ,,,,,,,+ hÀ+ hэD.D,,,,5.2 (1+ hC+ h+ h#.#.##..####...##.#.##.##.##.#.##+#....# ,**.'....# ,**,,,,,,.>.)...#....#*...###@.#####....#,*****,,,**#..#*#......#*,*,.D....#......# * *,*,,,,,,........#......# * *,*,,,,....#......#*,+ ,........[.#......#,*,,**+#####....#......# #####*,,**,,,,*#....###....# ....#*,#....#+ h'+ hgD.,+ hS=6Freeze+ h+ h+ hm############################Gobosan the Frost Mage ...........................#Revenant of Ashenzari ****.. ....##..####...##..........#Health: 135/135 ======================== ....##.........##.......##.#Magic: 32/35 =====================--- ...........................#AC: 17Str: 18 #####################+#....#EV: 24 Int: 19 ,**,,,,,,.............'....#SH: 11Dex: 9 ,**,,,,,,.......>.)...#....#XL: 14 Next: 45% Place: Dungeon:14 **********...###@.#####....#Noise: ---------  Time: 33026.2 (0.0) ,,,,,*****,,,**#D.#*#......#v) +3 trident of Ashenzari's Black Moon {d ****,*,,,,,,,,......#......#Cast: Freeze * + hp[34m*,*,,,,,,........#......#Memories (5) Fly * *,*,,,,..........#......# ****,+ ,,........[.#......#D   five-headed hydra (slow) ,,,,,*,,**+#####....#......# #####*,,**,,,,*#....###....# ....#*,,,,,,,,,,,,,,,,#....#You puncture the five-headed hydra!  The five-headed hydra is lightly wounded.  The wall freezes the five-headed hydra!  The five-headed hydra seems to slow down.  The five-headed hydra bites you!  The five-headed hydra bites you but does no damage. x223--- 9 ==7.2 (1Ramparts Fly + h#@.##  The five-headed hydra is lightly wounded.wall freezes the five-headed hydra!five-headed hydra seems to slow down.bites you! but does no damage. x2 _The five-headed hydra misses you. The five-headed hydra bites you.+ h. ############################Gobosan the Frost Mage ...........................#Revenant of Ashenzari ****.. ....##..####...##..........#Health: 123/135 =====================--- ....##.........##.......##.#Magic: 31/35 =====================--- ...........................#AC: 17Str: 18 #####################+#....#EV: 9Int: 19 ,**,,,,,,.............'....#SH: 11Dex: 9 ,**,,,,,,.......>.)...#....#XL: 14 Next: 45% Place: Dungeon:14 **********...###@.#####....#+ hj Noise: ==-------  Time: 33027.2 (0.0) ,,,,,*****,,,**#D.#*#......#v) +3 trident of Ashenzari's Black Moon {d ****,*,,,,,,,,......#......#Cast: Freeze * *,*,,,,,,........#......#Memories (5) Ramparts Fly * *,*,,,,..........#......# ****,+ ,,........[.#......#D   five-headed hydra (slow) ,,,,,*,,**+#####....#......# #####*,,**,,,,*#....###....# ....#*,,,,,,,,,,,,,,,,#....#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (moderately wounded, slow, 100% to hit)  You freeze the five-headed hydra!  The five-headed hydra is heavily wounded.You hit the five-headed hydra.+ h a4=-8.2 (1+ h@ #@.##D.#+ h   Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (moderately wounded, slow, 100% to hit)  You freeze the five-headed hydra!  The five-headed hydra is heavily wounded.You hit the five-headed hydra. _The five-headed hydra is heavily wounded.+ hΥ############################Gobosan the Frost Mage ...........................#Revenant of Ashenzari ****.. ....##..####...##..........#Health: 124/135 ======================-- ....##.........##.......##.#Magic: 30/35 ====================---- ...........................#AC: 17Str: 18 #####################+#....#EV: 9Int: 19 ,**,,,,,,.............'....#SH: 11Dex: 9 ,**,,,,,,.......>.)...#....#XL: 14 Next: 45% Place: Dungeon:14 **********...###@.#####....#Noise: =--------  Time: 33028.2 (0.0) ,,,,,*****,,,**#D.#*#......#v) +3 trident of Ashenzari's Black Moon {d ****,*,,,,,,,,......#......#Cast: Freeze * *,*,,,,,,..[3+ hj7m......#......#Memories (5) Ramparts Fly * *,*,,,,..........#......# ****,+ ,,........[.#......#D   five-headed hydra (slow) ,,,,,*,,**+#####....#......# #####*,,**,,,,*#....###....# ....#*,,,,,,,,,,,,,,,,#....#You hit the five-headed hydra.  The five-headed hydra is heavily wounded.The wall freezes the five-headed hydra.  The five-headed hydra seems to slow down.  The five-headed hydra bites you but does no damage. x2  The five-headed hydra closely misses you.+ h359.2 (1+ h#@.##D.#+ hv  The five-headed hydra is heavily wounded.The wall freezes the five-headed hydra.five-headed hydra seems to slow down.bites you but does no damage. x2  The five-headed hydra closely misses you. _The five-headed hydra bites you but does no damage. x2+ ho############################Gobosan the Frost Mage ...........................#Revenant of Ashenzari ****.. ....##..####...##..........#Health: 125/135 ======================-- ....##.........##.......##.#Magic: 29/35 ===================----- ...........................#AC: 17Str: 18 #####################+#....#EV: 9Int: 19 ,**,,,,,,.............'....#SH: 11Dex: 9 ,**,,,,,,.......>.)...#....#XL: 14 Next: 45% Place: Dungeon:14 **********...###@.#####....#Noise: =--------  Time: 33029.2 (0.0) ,,,,,*****,,,**#D.#*#......#v) +3 trident of Ashenzari's Black Moon {d ****,*,,,,,,,,......#......#Cast: Freeze *[+ hq37m *,*,,,,,,........#......#Memories (5) Ramparts Fly * *,*,,,,..........#......# ****,+ ,,........[.#......#D   five-headed hydra (slow) ,,,,,*,,**+#####....#......# #####*,,**,,,,*#....###....# ....#*,,,,,,,,,,,,,,,,#....#You hit the five-headed hydra.  The five-headed hydra is heavily wounded.The wall freezes the five-headed hydra.  The five-headed hydra seems to slow down.  The five-headed hydra bites you but does no damage.  You block the five-headed hydra's attack. x3730.2 (1+ hyr##D.#+ h@|S  The five-headed hydra is heavily wounded.The wall freezes the five-headed hydra.five-headed hydra seems to slow down.bites you but does no damage.  You block the five-headed hydra's attack. x3 _The five-headed hydra bites you but does no damage.+ hYv############################  Gobosan the Frost Mage ...........................#  Revenant of Ashenzari ****.. ....##..####...##..........#  Health: 127/135 ======================-- ....##.........##.......##.#  Magic: 28/35 ===================----- ...........................#  AC: 17Str: 18 #####################+#....#  EV: 9Int: 19 ,**,,,,,,.............'....#  SH: 11Dex: 9 ,**,,,,,,.......>.)...#....#  XL: 14 Next: 45% Place: Dungeon:14 **********...###@.#####....#  Noise: =--------  Time: 33030.2 (0.0) ,,,,,*****,,,**#D.#*#......#  v) +3 trident of Ashenzari's Black Moon {d ****,*,,,,,,,,......#......#  Cast: Freeze * *,+ h*x*,,,,,,........#......#  Memories (5) Ramparts Fly * *,*,,,,..........#......# ****,+ ,,........[.#......#  D   five-headed hydra (slow) ,,,,,*,,**+#####....#......# #####*,,**,,,,*#....###....# ....#*,,,,,,,,,,,,,,,,#....# Aim: a five-headed hydra (severely wounded, slow, 100% to hit)  You freeze the five-headed hydra!  The five-headed hydra is severely wounded.You puncture the five-headed hydra! You drain the five-headed hydra.  The five-headed hydra is almost dead.The wall freezes the five-headed hydra!!+ ha}     ############+#....# .............'....# .......>.)...#....# # #†.# .....  + ho~......#  .......# ,,........[.######....##....#+ h'u8981.2 (1Freeze+ h#@.##+ h  You freeze the five-headed hydra!  The five-headed hydra is severely wounded.You puncture the five-headed hydra! You drain the five-headed hydra.  The five-headed hydra is almost dead.  The wall freezes the five-headed hydra!! _You kill the five-headed hydra!+ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h #@.##†.#+ h0 + h j##†.#+ h + h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+ hc4+ hf+ hm924 + hSo+ h4pM30=+ hq+ h7v+ hwV1=+ hx+ h{k330=+ h~+ h]+ h&4+ hZ+ hC #@.#-#†.# _You start resting.+ h#@.#6.2 (5#†.#+ hk5=-7.2 (6+ h#@.##†.#+ h" _HP restored.+ hY+ h[4+ h_+ h_+ he1==+ hf+ hk+ hl+ hm+ ho+ hp:=+ hlr+ h|..>.).#@.##†.#.....+ hf 41.2 (4 _You start resting.+ h$l2.2 (5Fly + hk+ hH4 _The frozen ramparts melt away.+ h + hj + h~ + hs + h V2=+ h + h ,+ h1 + h + hY + hg + h + h + h + hl + h8 L3=+ hS + hc + h + h + h5 ,+ h + h ,+ hM + h + h[ i4==+ hy + hA + h + h + h + hk + hQ + h ,+ h6 + h" + h :=+ h + h + h L5=+ h + hx 4 _Magic restored.+ h 4+ h + h a  You see here a hydra corpse.+ hE + h _+ h + h^ + h + h + h + h + h + hb :=+ h  + h + h ,+ h + h + h5# ,+ hD$ + h) + h. + h. + h/ + h3 + h5 + h-6 ,+ hL7 + h29 ,+ h8: + h}< + h= ,+ h> + h@ + hQB + hC ,+ hE + h*H + hH + hmJ + hM + hP ,+ hkQ + h$U + hV + hW + hFX + h\Z + hG\ + h] + h] + h_ + ha + ha + hb + hd + hf + hf + hzg + hk + hl > 9 + h"q o _Y - 2 scrolls of fear (gained 1)+ hr + hws <24 + hs + hu + hw + hTx + hx + h7z + h | + h| + h} + h^ + hA + h% ( 9 + h + hDž F _You reach down and open the door.+ hև + hl <24 + h# + hފ + h + h + hU + h @  There is an open door here.+ h + hY _+ h + hۛ + h{ + h + h + h؟ + h@ ,+ h + h[ + hC ,+ h! + h + ho ......###..#....##..####...##....###..#....###....................... ###'#############################  #....#*,,,,,**,,,,,,......  #....#*,,,,,**,,,,,,.......>.).. ##...##*,,########***#...###..### + hǰ .#...#**,,#H.....#####...###†.### .#....,,,,*,***#@#..............# .#....,,,,*,* #.#........# .#.....,,,*,* #.#........# .#,,,,,,,,#.####.'......[.# .#######**#......#..##+#####....# ###....###########..##....##....# H   manticore (asleep) ..#....#..#.....##......... ..#....#..#.....##...............+....#..#.....##....^..........+ h 084.2 (42.0)+ hv ,5.2 (43+ hR + h \ _A manticore comes into view.+ hy........................###..#....##..####...#####..#....#### ................................. ####'############################ #....#*,,,,,**,,,,,,...  #....#*,,,,,**,,,,,,.......>.). ###...##*,,########***#...###.. ..#...#**,,#H...@.#####...###†.# ..#....,,,,#.####.#..... #.#,*,* #.#..... #.#.....,,,*,* #.#..... + h6#.#,,,,,,,,#.####.'............[. ..#######**#......#..##+#####.... ####....###########..##....##.#....#..#.....##.........#....#..#.....##....+ h+ h16.2 (1.0)+ ho+ h+ h .###..#....##..####...##.###..#....##.###' #....#*,,,,,**,,,,,, #....#*,,,,,**,,,,,,.>.)#...##*,,#***#...###...#...#**,,#H..@..#####...###†..#....,,,,#.####.##.#....,,,,*,* #.##.#.....,,,*,* #.# ##.#,#.####.'.[.#**#......#..##+######....###..##....##.#....#..#.....##.#....#..#.....##+ h9 + h &7+ hE+ h+ hd_<.###..#....##..####...##.###..#....##.###' #....#*,,,,,**,,,,,, #....#*,,,,,**,,,,,,.>.#...##*,,#***#...###..+ hsaK.#...#**,,#H.@...#####...###†..#....,,,,#.####.# .##.#....,,,,#,* #.# .##.#.....,,,*,* #.# .##.#,#.####.'..#**#......#..##+######....#..##....##.#....#..#.....##.#....#..#.....##+ hc+ h ji.HH+ hk78Freeze+ h!q+ hr+ h  You barely miss the manticore. The manticore barely misses you.2-- 9 ==9.6 (1.4+ hߔ+ hǖP _The manticore claws you! You block the manticore's attack.+ hŶ................................. Gobosan the Frost Mage .........###..#....##..####...##. Revenant of Ashenzari ****.. .........###..#....##.........##. Health: 125/135 ======================-- ................................. Magic: 32/35 =====================--- ######'########################## AC: 17Str: 18#....#*,,,,,**,,,,,,......... EV: 9Int: 19#....#*,,,,,**,,,,,,.......>. SH: 11Dex: 9 #####...##*,,########***#...###.. XL: 14 Next: 48% Place: Dungeon:14 + hX....#...#**,,#.H@...#####...###†. Noise: ==-------  Time: 33089.6 (0.0) ....#....,,,,#.####.#............ v) +3 trident of Ashenzari's Black Moon {d .##.#....,,,,#,* #.#............ Cast: Freeze .##.#.....,,,*,* #.#............ Memories (5) Fly .##.#,,,,,,,,#.####.'............ ....#######**#......#..##+#####.. H   manticore (drained) ######....###########..##....##.. .....#....#..#.....##............ .....#....#..#.....##............Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You puncture the manticore! You drain the manticore.  The manticore is moderately wounded.The wall freezes the manticore. You block the manticore's attack. x2+ h918--90.6 (1Ramparts Fly + h#######+ h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You puncture the manticore! You drain the manticore.  The manticore is moderately wounded.  The wall freezes the manticore. You block the manticore's attack. x2 _The manticore claws you!+ hh2 ................................. Gobosan the Frost Mage .........###..#....##..####...##. Revenant of Ashenzari ****.. .........###..#....##.........##. Health: 118/135 ====================---- ................................. Magic: 31/35 =====================--- ######'########################## AC: 17Str: 18#....#*,,,,,**,,,,,,......... EV: 9+ h3 Int: 19#....#*,,,,,**,,,,,,.......>. SH: 11Dex: 9 #####...##*,,########***#...###.. XL: 14 Next: 48% Place: Dungeon:14 ....#...#**,,#.H@...#####...###†. Noise: ==-------  Time: 33090.6 (0.0) ....#....,,,,#.####.#............ v) +3 trident of Ashenzari's Black Moon {d .##.#....,,,,#,* #.#............ Cast: Freeze .##.#.....,,,*,* #.#............ Memories (5) Ramparts Fly .##.#,,,,,,,,#.####.'............ ....#######**#......#..##+#####.. H   manticore (drained) ######....###########..##....##.. .....#....#..#.....##............ .....#....#..#.....##............You freeze the manticore!  The manticore is heavily wounded.You hit the manticore.  + h5 The manticore is heavily wounded.The wall freezes the manticore! The manticore bites you.  The manticore claws you but does no damage.+ h5 ;6-1.6 (1+ h; v#######+ h8> f  The manticore is heavily wounded.You hit the manticore.  The manticore is heavily wounded.The wall freezes the manticore! The manticore bites you.manticore claws you but does no damage. _You block the manticore's attack.+ hq................................. Gobosan the Frost Mage .........###..#....##..####...##. Revenant of Ashenzari ****.. .........###..#....##.........##. Health: 116/135 ====================---- ................................. Magic: 30/35 ====================---- ######'########################## AC: 17Str: 18  #....#*,,,,,**,,,,,,......... EV: 9Int: 19  #....#*,,,,,**,,,,,,.......>. SH: 11Dex: 9 #####...##*,,########***#...###.. XL: 14 Next: 48% Place: Dungeon:14 ....#...#**,,#.H@...#####...###†. Noise: =--------  Time: 33091.6 (0.0) + hC....#....,,,,#.####.#............ v) +3 trident of Ashenzari's Black Moon {d .##.#....,,,,#,* #.#............ Cast: Freeze .##.#.....,,,*,* #.#............ Memories (5) Ramparts Fly .##.#,,,,,,,,#.####.'............ ....#######**#......#..##+#####.. H   manticore (drained) ######....###########..##....##.. .....#....#..#.....##............ .....#....#..#.....##............Aim: a manticore (severely wounded, lightly drained, 100% to hit)  You freeze the manticore.  The manticore is severely wounded.You hit the manticore. You drain the manticore.  The manticore is almost dead.The wall freezes the manticore!+ hv7   >#########.†@...#†#.####.##,*  + hbn892.6 (1Freeze+ hѕ#######+ hxk  You freeze the manticore.  The manticore is severely wounded.You hit the manticore. You drain the manticore.  The manticore is almost dead.  The wall freezes the manticore! _You kill the manticore!+ hr  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h0################+ hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+ hd% + h& 4+ hr( + h<- 19=1=24 20=+ h0 <1+ h1 + h3 <3+ h+4 + h7 + h/8 4=2=+ h8 + h: + h: V5=+ hP; + hC #####.†@...-.####.+ hK e 8.6 (6 _You start resting.+ hM 6-9.6 (7Fly + hGR + hT 4 _The frozen ramparts melt away.+ h 4+ h + h + h &7+ h 93=+ h + hH M30=+ h + h + h" V1=+ h + h + h &2+ h + h + h) p44==+ h + h _ _You start resting.+ hK -105.6 (6+ h= Y5=6.6 (7+ h0 + h " _HP restored.+ h^+ h4+ h ,+ hX+ h®+ hi5==+ h%+ h54 _Magic restored.+ h9+ hI=+ hWe  You see here a manticore corpse.+ h+ hj _+ h+ h]+ hw+ h+ h+ he  You see here a manticore corpse.+ h+ hjA= _+ hE+ h+ hA,+ h+ h+ hj+ h,+ h+ hO+ h,+ h+ hJ+ h,+ h<+ hn+ h,+ h+ h+ h++ h+ h@  There is an open door here.+ h+ h _+ hp+ h+ h+ h8,+ h)+ h+ hJ,+ h+ h+ hb,+ h+ h'+ h+ hj+ h+ hn+ h+ h+ h+ h+ h+ hY + h + h! + h ,+ h+ h+ h+ hC+ hn+ h ,+ h!+ h '+ hy+,+ h-+ h0+ h*3+ h3+ h4+ h<9+ h;+ h<+ h=+ h$@+ hB+ hC+ hD+ hI+ hK+ h8L+ hQM+ hO+ hQ+ hR+ h1S+ heW+ haY+ hY+ hZ+ h\+ h^+ h<_+ h1`+ h b+ hc+ hRd+ hd+ hf+ h]h+ hi+ hi+ hk+ hm+ hn( 9 + h2o+ hkrF _You reach down and open the door.+ ht+ hu<24 + hv+ ha{@  There is an open door here.+ hy}+ h~ _+ h+ h+ h+ h<+ hԄ+ h+ h+ hP+ h+ h+ h+ h<,+ h+ h+ hV,+ hG+ hĘ+ hi+ h+ h+ hM+ hڝ+ h+ h<+ h+ h4+ h+ h+ h+ h1+ h+ h+ ha+ h1,+ h+ h+ h+ h+ h+ h+ h{+ h+ h\+ h+ h0+ h+ h+ h+ h+ h+ h+ h+ h+ he+ hy+ h+ h7+ h+ h+ h+ ht+ h+ h+ h+ hv,+ hv+ h+ hO,+ h+ hB+ h( 9 + h+ hfYou see here a manticore corpse. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.+ h&+ h<24 + h+ h<There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th+ h$,e door.  There is an open door here.+ h+ h _+ h+ h+ h+ h+ hi+ h# + h + hx + h:+ h+ h,+ h}+ h1+ hr+ h6 + h!!+ h@'+ h)+ hn*+ hr,+ h5+ h8+ h9+ h>;+ h@+ hB+ hC+ hWD+ hOH+ hJ+ hK+ hL+ hQ+ h9T+ hT+ hU+ hvY+ hS\+ h\+ h^+ hc+ he+ huf+ hpg+ hGk+ hm,+ hn+ huThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th+ h%vPe door. _There is an open door here.  You see here a +0 dire flail.+ h x+ hx _+ h z+ h}+ h+ h+ h+ h.+ hy+ h( 9 + hg+ hvF _You reach down and open the door.+ h+ h<24 + hC+ hә@  There is an open door here.+ he+ h  _+ h_+ h+ h+ hA+ h(+ h{+ hP+ h+ hv+ h+ h ,+ h+ h+ hB+ hߴ+ hp+ hK+ h+ hʺ+ h+ h+ hj+ h+ h+ h.+ h+ h,+ h+ h+ hc+ h+ h)+ hd,+ hD+ hl+ h3+ h+ hF+ h+ hL+ h+ h+ h+ h+ h+ h5+ h+ h|+ h+ h+ hF+ h+ h+ h+ h-+ h+ h+ hq+ h + hx+ h + h+ h*+ h+ h-,+ ha+ h + h+ h+ h+ h+ h+ h+ h+ hM+ h+ hw+ h)+ h+ hg,+ hR + h + hW + h + h_+ h+ h4,+ h+ h+ h,+ hS+ h+ hB+ h+ h+ hs+ h+ h+ h+ h + h + h+!+ hn"+ h#+ hs$+ h%+ hH&+ hm'+ h'+ hp(+ hY+@  There is an open door here.+ h,+ h- _+ h{.+ h/+ hp1+ h2+ h2+ h3+ h&5+ h5+ hg6+ h7+ hk9+ h":+ ht;+ h%=+ h?+ h?,+ hA+ h~C+ hD,+ hF+ h@H+ hH+ h^I+ hJ+ hbL+ hL+ h]M+ hN+ hLP,+ h Q+ h%T> 9 + hT+ hWO _You now have 1186 gold pieces (gained 23).+ h Y+ hY<24 + h7Z+ hr[+ h\+ hO]+ h]+ h^+ h`+ h`+ h a+ h#################################.......................#....###..#....##..####.###..#....## ................................. ##########'###################### #....##.....##... #....##.....##......... #########...###.@############...#222.6 (1+ h^16.0)....#...###..#.†....#####...# #.......#........#.####.#....... #....##.#........#.# #.#........ #....##.#........#.# #.#. #....##.#........#.####.'...... ........##########......#..##+### ##########....###########..## '........#....#..#.....##+ h+ hvE _Done exploring.+ h: J+ h w......................'......0.0).###..#.†............#............#.........#.+ h ='+ h + hf E _Done exploring.+ h [[?25h[?0c  Search for what [Enter for "."]? + hc. [?25l[?1c+ h3+ h6v19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:14] 2 poisoned dartsb - [D:14] a teleport trap (1 further duplicate)  c - [D:14] a stone staircase leading up  + h7d - [D:14] a +0 rapier  e - [D:14] a +4 trident of venomf - [D:14] a stone staircase leading down  g - [D:14] a +0 dire flail  h - [D:14] a +0 leather armour  i - [D:14] a +0 long sword  j - [D:14] a +0 shortbow  k - [D:14] a stone staircase leading up  l - [D:14] a stone staircase leading down  m - [D:14] 9 stones (14 further duplicates in 2 piles)  n - [D:14] a stone staircase leading down  o - [D:14] a +0 orcbow  p - [D:14] a +0 falchion  q - [D:14] a +2 trident of protectionr - [D:14] a gate to the Vaults  s - [D:14] a stone staircase leading up+ hC  a - [D:14] 2 poisoned darts  s - [D:14] a stone staircase leading up+ h}a + hh + ho ################################# Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. ..#..........###..#....##..####.. Health: 135/135 ======================== .............###..#....##........ Magic: 35/35 ======================== ................................. AC: 17Str: 18 ##########'###################### EV: 24 Int: 19+ hzp #....##.....##........... SH: 11Dex: 9#....##.....##........... XL: 14 Next: 49% Place: Dungeon:14 #########...###.@############...# Noise: ---------  Time: 33222.6 (0.0) ........#...###..#.†....#####...# v) +3 trident of Ashenzari's Black Moon {d #.......#........#.####.#........ Cast: Freeze #....##.#........#.# #.#........ Memories (5) Fly #....##.#........#.# #.#........ #....##.#........#.####.'........  ........##########......#..##+###  ##########....###########..##....  '........#....#..#.....##........  _There is an open door here. _There is an open door here. _You now have 1186 gold pieces (gained 23). _Done exploring. _Done exploring.  [40+ hq 9mSearch for what [Enter for "."]? .+ hwu + hIv + h{ + h} . _+ h + h\ + h + h: F _Unknown command.+ h+ h+ hM+ hF _Unknown command.+ h}+ hh $+ h] qInventory: 52/52 slots Hand Weapons (go to first with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing netsU - 4 atropa-tipped darts Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem + h % W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion + h~ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+ h+ h+ h################################# Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. ..#..........###..#....##..####.. Health: 135/135 ======================== .............###..#....##........ Magic: 35/35 ======================== ................................. AC: 17Str: 18 ##########'###################### EV: 24 Int: 19#....##.....##........... SH: 11Dex: 9#....##.....##........... XL: 14 Next: 49% Place: Dungeon:14 #########...###.@############...# Noise: ---------  Time: 33222.6 (0.0) ........#...###..#.†....#####...# v) +3 trident of Ashenzari's Black Moon {d #.......#........#.####.#........+ h. Cast: Freeze #....##.#........#.# #.#........ Memories (5) Fly + hG#....##.#........#.# #.#........ #....##.#........#.####.'........  ........##########......#..##+###  ##########....###########..##....  '........#....#..#.....##........  _You now have 1186 gold pieces (gained 23). _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.+ h + h + h+ h{+ h^+ h+ h+ hF _Unknown command.+ hER+ h]VInventory: 52/52 slots Hand Weapons (go to first with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing netsU - 4 atropa-tipped darts Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (go to first with "=) + h_@ j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+ hPo - the +3 leather armour of the Butcher {rC+}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 rC+: It protects you from cold. If you switch to wearing this armour: Your AC would decrease by 4.7 (17.4 -> 12.7). Your EV would increase by 1.5 (9.5 -> 11.0). + hבYour spell failure would improve by up to 10% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Lair of Beasts. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.+ h Inventory: 52/52 slots Hand Weapons (go to first with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (go to first with ()  P - 4 throwing nets  U - 4 atropa-tipped darts Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion [Up|Down] select [PgDn|>] page down + h [PgUp|<] page up [Esc] exit[top]+ h=+ h+ h$+ h################################# Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. ..#..........###..#....##..####.. Health: 135/135 ======================== .............###..#....##........ Magic: 35/35 ======================== ................................. AC: 17Str: 18 ##########'###################### EV: 24 Int: 19#....##.....##........... SH: 11Dex: 9#....##.....##........... XL: 14 Next: 49% Place: Dungeon:14 #########...###.@############...# Noise: ---------  Time: 33222.6 (0.0) ........#...###..#.†....#####...# v) +3 trident of Ashenzari's Black Moon {d #.......#........#.####.#........ Cast: + h[40mFreeze #....##.#........#.# #.#........ Memories (5) Fly #....##.#........#.# #.#........ #....##.#........#.####.'........  ........##########......#..##+###  ##########....###########..##....  '........#....#..#.....##........  _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _Unknown command.+ h 4+ hS + h+ h + h&+ h+ hSearch for what [Enter for "."]? .Unknown command.+ h/+ hDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing netsU - 4 atropa-tipped darts Armour (select all with [) + h" a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]+ ht+ h ################################# Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. ..#..........###..#....##..####.. Health: 135/135 ======================== .............###..#....##........ Magic: 35/35 ======================== ................................. AC: 17Str: 18 ##########'###################### EV: 24 Int: 19#....##.....##........... SH: 11Dex: 9+ h)#....##.....##........... XL: 14 Next: 49% Place: Dungeon:14 #########...###.@############...# Noise: ---------  Time: 33222.6 (0.0) ........#...###..#.†....#####...# v) +3 trident of Ashenzari's Black Moon {d #.......#........#.####.#........ Cast: Freeze #....##.#........#.# #.#........ Memories (5) Fly #....##.#........#.# #.#........ #....##.#........#.####.'........  ........##########......#..##+###  ##########....###########..##....  '........#....#..#.....##........  _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _Unknown command. _Unknown command.Okay, then.+ ho+ h+ h. _+ h+ hc+ h+ h+ h+ h%4+ h+ hR+ hz,+ h)+ hױ,+ h+ h޳,+ h+ hr+ h+ h=R+ h,+ h+ h+ h,+ h+ h%+ h+ h0+ h+ h,+ h-B+ h ,+ hB+ h+ hX+ h + h+ h,+ h+ h5+ h+ hJ+ h+ h,+ h+ h,+ h+ h+ h+ hd+ h+ h-+ h+ h+ h+ hq+ h+ h,+ hM,+ h;+ h+ h+ h++ h4+ h+ h+ hU,+ h+ h+ h+ h(+ h+ hQ+ h,+ hv + h, ,+ h + h ,+ h{+ h,+ h+ h\+ h+ h+ h+ hB+ h+ h.,+ hB+ h+ h1+ h+ h,+ h5+ h+ h|,+ h + h ,+ h!+ h",+ h0$+ h$+ he%+ h&+ hL',+ h(+ hc),+ h++ h+,+ h-+ h-.+ h.+ h/+ h0+ h.1+ h2+ hD3+ h3+ h 5+ h5,+ hh7,+ h8+ h9+ hK:,+ h<+ h<+ hI=+ hn>+ h!?,+ h@+ h6A+ hA+ hBB+ hD+ hD,+ hEF,+ hF+ hG,+ h"H+ hH,+ hVI+ hJ+ h1K,+ h%M,+ hM+ hN+ hO,+ h6R+ hR+ hSB+ h"T+ hT,+ hVU+ hU,+ hV+ h3WB+ hW,+ hX+ hY+ hWZ+ h4[+ h[+ h\,+ hA],+ h]+ h^,+ h#_+ h_+ hh`+ ha+ ha+ hb,+ h2d+ hd,+ hef+ hg+ hg+ hh+ hi+ h6j+ h4k+ hk+ hl+ hm,+ h8n+ ho+ ho+ hep+ hWq,+ hq+ hr,+ huB+ hzk 321.6 (99.0) _You start waiting.+ h{02.6 (100.0)+ h+ h# _Done waiting.+ h6 + h3Level 14 of the Dungeon <<<>>>∩(Press ? for help)##################################################################...............................................................##..#...##.......)...#..........###..#....##..####...##..........##..#...##...#..................###..#....##.........##.......##.##...............................................................##.........##################'#############################'#....##.##......##....##.....##...................'....##.##...##.##....##.....##.............>.)...#....##..?......# ###############...###.@############...###..#####....#+ h[#.......### #.............#...###..#.†....#####...###†.###......##.......# #.....#.......#........#.####.#..............#......##.......# #.....#....##.#........#.# #.#..............#......##....##.# #.....#....##.#........#.# #.#..............#......##....##.# #.....#....##.#........#.####.'............[.#......##.....).# #.............##########......#..##+#####....#......##....########.....##########....###########..##....##....###....##.#..#......#..#..'........#....#..#.....##................#....##.#..#......#..#..#........#....#..#.....##................#....##....#####..#..#..#...?....+....#..#.....##....^...........'.##.##....#####..'..#..#.....(..#....#..#.....##................#.##.##....#..#####.....#.##'#####....##.##....#########'#########....##.##.#..#.......###.#............'.##....######.................##....#..#)......#...#............#............#........##....##.#+ hv + h ################################# Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. ..#..........###..#....##..####.. Health: 135/135 ======================== .............###..#....##........ Magic: 35/35 ======================== ................................. AC: 17Str: 18 ##########'###################### EV: 24 Int: 19#....##.....##........... SH: 11Dex: 9#....##.....##........... XL: 14 Next: 49% Place: Dungeon:14 #########...###.@############...# Noise: ---------  Time: 33322.6 (0.0) ........#...###..#.†....#####...# v) +3 trident of Ashenzari's Black Moon {d #.......#........#.####.#........+ h  Cast: Freeze #....##.#........#.# #.#........ Memories (5) Fly #....##.#........#.# #.#........ #....##.#........#.####.'........  ........##########......#..##+###  ##########....###########..##....  '........#....#..#.....##........  _Unknown command. _Unknown command. _Unknown command. _Okay, then. _You start waiting. _Done waiting.+ h# + hˌ + h7+ hC  Skill  Level Cost  Apt Skill  Level Cost  Apt + h  a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1           b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2  [36+ h(m 1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   0.2   1.4  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4 i - Long Blades  + h[32m 0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1   z + Evocations   7.4   5.9  -1   m - Stealth   2.5   2.1 [3+ h=9;49m +2              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets+ h{ + h + hy ################################# Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. ..#..........###..#....##..####.. Health: 135/135 ======================== .............###..#....##........ Magic: 35/35 ======================== ................................. AC: 17Str: 18 ##########'###################### EV: 24 Int: 19#....##.....##........... SH: 11+ hm Dex: 9#....##.....##........... XL: 14 Next: 49% Place: Dungeon:14 #########...###.@############...# Noise: ---------  Time: 33322.6 (0.0) ........#...###..#.†....#####...# v) +3 trident of Ashenzari's Black Moon {d #.......#........#.####.#........ Cast: Freeze #....##.#........#.# #.#........ Memories (5) Fly #....##.#........#.# #.#........ #....##.#........#.####.'........  ........##########......#..##+###  ##########....###########..##....  '........#....#..#.....##........  _Unknown command. _Unknown command. _Unknown command. _Okay, then. _You start waiting. _Done waiting.+ hV + h* + hГ + hk + hs+ hCxF Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes6% 3b - Hoarfrost CannonadeIce/Forgecraft+ hz17% 5  c - Magic DartConjuration19% (1%) 1  d - BlinkTranslocation28% 2  e - Call ImpSummoning28% 2  f - Lesser BeckoningTranslocation28% 2  g - Fugue of the FallenNecromancy50% 3  h - Maxwell's Portable Piledriver Translocation50% 3  i - Teleport OtherTranslocation50% 3  j - AnguishHexes/Necromancy52% 4  k - Yara's Violent UnravellingHexes/Alchemy86% (10%) 5  l - Brom's Barrelling BoulderConjuration/Earth88% (11%) 4  m - Forge Blazeheart GolemFire/Forgecraft88% 4  n - Forge Lightning SpireAir/Forgecraft88% 4  o - Passage of GolubriaTranslocation88% 4  p - Alistair's Walking AlembicAlchemy/Forgecraft99% 5  q - ArcjoltConjuration/Air99% (32%) 5  r - BombardConjuration/Earth100% (87%) 6  s - Forge Monarch BombFire/Forgecraft100% 6  t - Diamond SawbladesForg+ h{Becraft100% 7  u - Hellfire MortarFire/Earth/Forgecraft 100% (100%) 7 28 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+ hDescrib  a - Tukima's DanceHexes6% 3  b - Hoarfrost Cannonade Ice/Forgecraft 17% 5Memorise|Describe+ h  Hoarfrost Cannonade Sculpts a pair of icy cannons that assail the caster's enemies from long range. The frigid shards they fire rapidly coat their targets with a layer of brittle frost which slows their movement. The cannons are short-lived and consume a part of themselves with every shard they fire, but if they survive to fire their final salvo without interference, it will be extra-powerful. Level: 5 Schools: Ice/Forgecraft Fail: 17%  Power: 23% Damage: 3d7/3d15 (max 3d13/3d27)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 22 cold damage.+ h Spells (Describe)TypeFailure Levela - Tukima's DanceHexes6% 3  b - Hoarfrost Cannonade Ice/Forgecraft 17% 5  c - Magic DartConjuration19% (1%) 1  d - BlinkTranslocation28% 2  e - Call ImpSummoning28% 2  f - Lesser Beckoning+ h6Translocation 28% 2  g - Fugue of the Fallen Necromancy50% 3  h - Maxwell's Portable Piledriver Translocation50% 3  i - Teleport OtherTranslocation50% 3  j - AnguishHexes/Necromancy 52% 4  k - Yara's Violent UnravellingHexes/Alchemy86% (10%) 5  l - Brom's Barrelling BoulderConjuration/Earth88% (11%) 4  m - Forge Blazeheart Golem Fire/Forgecraft88% 4  n - Forge Lightning SpireAir/Forgecraft88% 4  o - Passage of GolubriaTranslocation88% 4  p - Alistair's Walking Alembic Alchemy/Forgecraft 99% 5  q - ArcjoltConjuration/Air99% (32%) 5  r - BombardConjuration/Earth100% (87%) 6  s - Forge Monarch BombFire/Forgecraft100% 6  t - Diamond SawbladesForgecraft100% 7  u - Hellfire MortarFire/Earth/Forgecraft 100% (100%) 7 28 spell levels left [!] Memorise|Describe[+ h39;49m|Hide|Show [Ctrl-F] search [?] help[Esc] exit+ h + h + h ################################# Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. ..#..........###..#....##..####.. Health: 135/135 ======================== + h .............###..#....##........ Magic: 35/35 ======================== ................................. AC: 17Str: 18 ##########'###################### EV: 24 Int: 19#....##.....##........... SH: 11Dex: 9#....##.....##........... XL: 14 Next: 49% Place: Dungeon:14 #########...###.@############...# Noise: ---------  Time: 33322.6 (0.0) ........#...###..#.†....#####...# v) +3 trident of Ashenzari's Black Moon {d #.......#........#.####.#........ Cast: Freeze #....##.#........#.# #.#........ Memories (5) Fly #....##.#........#.# #.#........ #....##.#........#.####.'........[+ h 39;49m  ........##########......#..##+###  ##########....###########..##....  '........#....#..#.....##........  _Unknown command. _Unknown command. _Unknown command. _Okay, then. _You start waiting. _Done waiting.+ ho Okay, then. _You start waiting.Done waiting.  Okay, then.+ hE + h + h; . _+ h{+ hqC  Skill  Level Cost  Apt Skill  Level Cost  Apt + hق a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1           b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2  [36+ hm 1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   0.2   1.4  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4 i - Long Blades  + hل[32m 0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1   z + Evocations   7.4   5.9  -1   m - Stealth   2.5   2.1 [3+ h=9;49m +2              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets+ hH+ hu+ hq################################# Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. ..#..........###..#....##..####.. Health: 135/135 ======================== .............###..#....##........ Magic: 35/35 ======================== ................................. AC: 17Str: 18 ##########'###################### EV: 24 + hbInt: 19#....##.....##........... SH: 11Dex: 9#....##.....##........... XL: 14 Next: 49% Place: Dungeon:14 #########...###.@############...# Noise: ---------  Time: 33322.6 (0.0) ........#...###..#.†....#####...# v) +3 trident of Ashenzari's Black Moon {d #.......#........#.####.#........ Cast: Freeze #....##.#........#.# #.#........ Memories (5) Fly #....##.#........#.# #.#........ #....##.#........#.####.'........  ........##########......#..##+###  ##########....###########..##....  '........#....#..#.....##........  _Unknown command. _Unknown command. + hD_Okay, then. _You start waiting. _Done waiting. _Okay, then.+ hP+ h+ h+ h;+ h+ hVl Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes6% 3b - Hoarfrost CannonadeIce/Forgecraft17% 5  c - Magic DartConjuration19% (1%) 1  d - BlinkTranslocation28% 2  e - Call ImpSummoning+ hQ28% 2  f - Lesser BeckoningTranslocation28% 2  g - Fugue of the FallenNecromancy50% 3  h - Maxwell's Portable Piledriver Translocation50% 3  i - Teleport OtherTranslocation50% 3  j - AnguishHexes/Necromancy52% 4  k - Yara's Violent UnravellingHexes/Alchemy86% (10%) 5  l - Brom's Barrelling BoulderConjuration/Earth88% (11%) 4  m - Forge Blazeheart GolemFire/Forgecraft88% 4  n - Forge Lightning SpireAir/Forgecraft88% 4  o - Passage of GolubriaTranslocation88% 4  p - Alistair's Walking AlembicAlchemy/Forgecraft99% 5  q - ArcjoltConjuration/Air99% (32%) 5  r - BombardConjuration/Earth100% (87%) 6  s - Forge Monarch BombFire/Forgecraft100% 6  t - Diamond SawbladesForgecraft100% 7  u - Hellfire MortarFire/Earth/Forgecraft 100% (100%) 7 28 spell levels left [![+ h37m] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+ h^ t - Diamond SawbladesForgecraft100% 7u - Hellfire Mortar+ h`jFire/Earth/Forgecraft 100% (100%) 7  v - Orb of DestructionConjuration100% (100%) 7  w - Spellspark ServitorConjuration/Forgecraft  x - Maxwell's Capacitive Coupling Air100%8it+ hO%  t - Diamond SawbladesForgecraft100% 7  x - Maxwell's Capacitive Coupling Air100% (100%) 8+ h   e - Call ImpSummoning28% 2  x - Maxwell's Capacitive Coupling Air100% (100%) 8it+ hdn+ hv+ h"}################################# Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. ..#..........###..#....##..####.. Health: 135/135 ======================== .............###..#....##........ Magic: 35/35 ======================== ................................. AC: 17Str: 18 ##########'###################### EV: 24 Int: 19#....##.....##........... SH: 11Dex: 9+ h#....##.....##........... XL: 14 Next: 49% Place: Dungeon:14 #########...###.@############...# Noise: ---------  Time: 33322.6 (0.0) ........#...###..#.†....#####...# v) +3 trident of Ashenzari's Black Moon {d #.......#........#.####.#........ Cast: Freeze #....##.#........#.# #.#........ Memories (5) Fly #....##.#........#.# #.#........ #....##.#........#.####.'........  ........##########......#..##+###  ##########....###########..##....  '........#....#..#.....##........  _Unknown command. _Unknown command. _Okay, then. _You start waiting. _Done waiting. _Okay, then.+ h}Okay, then. _You start waiting.Done waiting. _Okay, then.  + h+ h+ h. _+ hqD4+ h>>∩(Press ? for help)##################################################################...............................................................##..#...##.......)...#..........###..#....##..####...##..........##..#...##...#..................###..#....##.........##.......##.##...............................................................##.........##################'#############################'#....##.##......#+ hb#....##.....##...................'....##.##...##.##....##.....##.............>.)...#....##..?......# ###############...###.@############...###..#####....##.......### #.............#...###..#.†....#####...###†.###......##.......# #.....#.......#........#.####.#..............#......##.......# #.....#....##.#........#.# #.#..............#......##....##.# #.....#....##.#........#.# #.#..............#......##....##.# #.....#....##.#........#.####.'............[.#......##.....).# #.............##########......#..##+#####....#......##....########.....##########....###########..##....##....###....##.#..#......#..#..'........#....#..#.....##................#....##.#..#......#..#..#........#....#..#.....##................#....##....#####..#..#..#...?....+....#..#.....##....^...........'.##.##....#####..'..#..#.....(..#....#..#.....##................#.##.##....#..#####.....#.##'#####....##.##....#########'#########....##.##.#..#.......###.#............'.##....######.................##....#..#)......#...#............#............#........##....##.#+ h>>\>@+ hc+ h################################# Gobosan the Frost Mage ................................. Revenant of Ashenzari ****.. ..#..........###..#....##..####.. Health: 135/135 ======================== .............###..#....##........ Magic: 35/35 ======================== ................................. AC: 17Str: 18 ##########'###################### EV: 24 Int: 19#....##.....##........... SH: 11Dex: 9#....##.....##........... XL: 14 Next: 49% Place: Dungeon:14 #########...###.@############...# Noise: ---------  Time: 33322.6 (0.0) ........#...###..#.†....#####...# v) +3 trident of Ashenzari's Black Moon {d #.......#........#.####.#........+ h}& Cast: Freeze #....##.#........#.# #.#........ Memories (5) Fly #....##.#........#.# #.#........ #....##.#........#.####.'........  ........##########......#..##+###  ##########....###########..##....  '........#....#..#.....##........  _You start waiting. _Done waiting. _Okay, then. _Okay, then. _Unknown command. _Unknown command.+ hX g _+ hQ+ hQ,+ hw+ h+ h+ hP,+ ha+ h%+ hl,+ h!+ hr#+ hB$,+ h(+ h*+ hM-,+ hL0+ h1+ h43,+ h:7+ h9+ h9+ h:+ h?+ h@+ h=A+ hB+ hZG@  There is an open door here.+ hcJ6 _+ h&K+ hoN+ h P+ hP+ hnQ+ hiT+ hU+ hV,+ h8Z+ h[+ h?\,+ h]+ h_+ h_,+ hc+ he+ he,+ h2i+ hj+ hk,+ hGo+ hNq+ h r,+ h+ h,+ h+ h'+ h,+ h++ hՋ+ h+ h,+ hސ+ hc+ h+ h+ hs+ hv+ h%+ h+ h+ h+ hũ+ hn+ h6+ he+ h+ h̯+ h{+ h+ h+ h+ hw+ h+ h+ hK+ h6+ hM+ h,+ hP,+ h+ hP+ hz+ h0+ h+ h=X+ h+ h,+ h+ hE+ h+ hL+ h5+ hZ+ h+ h+ h  There is an open door here. _+ h+ hA+ h+ h+ h,+ hJOUnknown command. _There is an open door here.  You see here a +0 dire flail. _ ############################ ...............# ##..####...##..........# ######.# ...........................# #####################'#....# .##...................'....# .##.............@.)...#....# 66.6 (44.0) ##########...###..#####....# †....#####...###÷.###......# ###.#..............#......#  #.#..............#......# #.#..............#......# ####.'............[.#......# .....#..##+#####....#......# ######..#[+ h_16G#....###....# _There is a stone staircase leading down here.+ h + hz + h` + h3 + h B 9 7.6 (1.0) _+ hD + h  ........  #......##  #.......##  #.........  #....g.^.# + h c #.......g.  #..u...gg. 5 #.@.......  #.u.......  #.C.......  #...u....R  #......... #.#....e.. uuu 3 ugly things (asleep) #. ....... C   cyclops (missile, asleep) #. #...... e   deep elf pyromancer (asleep) + h~ R   efreet (asleep)(…)+ h  ,,,,,,,,,,,,*,,,*,,,,,,*,,,,**,**,,,**,**,,**,*,,,*,,,#....g.^.#*,,**,*g.,,,*,,,#..u...gg.,,,**,*+ h[ ,,,*,,,#.u,,,*ß,ß#.C,,**,,,#...u....R,,,**,*,,**,,,e..,uuu,***,*#.,,C),**,,,#.,,e,***,**,,**,,,,,,R You fly downwards.  The purple ugly thing gurgles horribly! x2; The boggart shouts! x2  The cyclops shouts! The deep elf pyromancer shouts!+ hZ ]====8.4 (1.8Freeze+ h  _You hear a horrible gurgling sound! The boggart shouts! _There is a stone staircase leading up here.+ h74+ hÎ+ hN+ h+ h|+ h,+ h .g..g.gg.gThe boggart shouts! You hear a shout!+ h ******The deep elf pyromancer points at you and mumbles some strange words.+ hۭ+ h92+ hU4a  The bolt of fire misses you.+ hE .@.u....R.....☼.  + h;GoThe purple ugly thing engulfs you but does no damage.  The purple ugly thing kicks you but does no damage.+ hH,90+ h*P+ hGO  ############################ ...........................# ....##..####...##..........# ....##.........##.......##.# ...........................# #####################'#....# .##............u......'....#4 .##.............@.)...#....# ##########...###.u#####....# + hPk†....#####...###÷.###......# ####.#..............#......# # #.#..............#......# # #.#..............#......# 2 ####.'............[.#......# .....#..##+#####....#......# ######..##....##....###....# _You hear a horrible gurgling sound! x2+ hX+ h^M----70.9 (2.5+ he+ hq{ _You fly upwards. _There is a stone staircase leading down here.+ hBzo#.# #....##..####...##.# #....##.##.##.#.##'#....# ..##.u......'....# ..##>.)...#....##...###.u#####....# .†....#####...###÷.###......# .####.#......#......# .# #.#......#......# .# #.#.......#......# .####.'.....[.#......#.#..##+#####....#......# #..##....##....###....#+ h}+ h8u.+ hs24 =---1.9 (1.0+ h}+ hǍb _The purple ugly thing completely misses you.+ ht #.# .#....##..####...##.# .#....##.##.##.#.##'#....#.##.u......'....#.##.u.)...#....##...###..#####....# #.†....#####...###÷.###......# #.####.#..............#......# #.# #.#..............#......# #.# #.#........#......# #.####.'.....[.#......# #......#..##+#####....#......# #..##....##....###....#+ h + hY duu>u+ h .-2+ hL + hj c _The purple ugly thing basks in the mutagenic energy from its kin and changes!+ hN #.# ..#....##..####...##.# ..#....##.##.##.#.##'#....#.##.u......'....#.##+ hP .u>.)...#....# .#...###..#####....# .#.†....#####...###÷.###......# .#.####.#..............#......# .#.# #.#..............#......# .#.# #.#........#......# .#.####.'............[.#......# ##......#..##+#####....#......# #..##....##....###....#+ hQ + hDY 0u.+ hZ @-3+ h,d + he + h#.# #..#....##..####...##.# #..#....##.##.##.#.##'#....#.##.u......'....#.##.u.>.)...#....# ..#...###..#####....# .+ hή.#.†....#####...###÷.###......# ..#.####.#..............#......# ..#.# #.#..............#......# ..#.# #.#........#......# ..#.####.'......[.#......##......#..##+#####....#......# #..##....##....###....#+ hگ+ hܰ+ hT.uu+ hJ&4+ h+ h+ h< Gobosan the Frost Mage ################################ Revenant of Ashenzari ****.. ...............................# Health: 135/135 ======================== + h #..#....##..####...##..........# Magic: 32/35 =====================--- #..#....##.........##.......##.# AC: 17Str: 18 ...............................# EV: 24 Int: 19 #########################'#....# SH: 11Dex: 9 .....##...................'....# XL: 14 Next: 49% Place: Dungeon:14 .....##.........@uu.>.)...#....# Noise: ---------  Time: 33374.9 (0.0) ..############...###..#####....# v) +3 trident of Ashenzari's Black Moon {d ..#.†....#####...###÷.###......# Cast: Freeze ..#.####.#..............#......# Memories (5) Fly ..#.# #.#..............#......# ..#.# #.+ h #..............#......# uu 2 ugly things ..#.####.'............[.#......# ###......#..##+#####....#......# ##########..##....##....###....#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You barely miss the purple ugly thing. The wall freezes the purple ugly thing.+ h .#####....u.....##.#..+ h R2- 9 + h h==5.9 (1Ramparts Fly + hP #####+ h= onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the purple ugly thing. The wall freezes the purple ugly thing. _The purple ugly thing kicks you. The wall freezes the green+ haYGobosan the Frost Mage ################################ Revenant of Ashenzari ****.. ...............................# Health: 132/135 =======================- #..#....##..####...##..........# Magic: 31/35 =====================--- #..#....##.........##.......##.# AC: 17Str: 18 ...............................# EV: 9+ hZcInt: 19 #########################'#....# SH: 11Dex: 9 .....##..........u........'....# XL: 14 Next: 49% Place: Dungeon:14 .....##.........@u..>.)...#....# Noise: ==-------  Time: 33375.9 (0.0) ..############...###..#####....# v) +3 trident of Ashenzari's Black Moon {d ..#.†....#####...###÷.###......# Cast: Freeze ..#.####.#..............#......# Memories (5) Ramparts Fly ..#.# #.#..............#......# ..#.# #.#..............#......# uu + h}d[0;10;1m2 ugly things ..#.####.'............[.#......# ###......#..##+#####....#......# ##########..##....##....###....#You freeze the green ugly thing.  The green ugly thing is lightly wounded.  You hit the purple ugly thing but do no damage.The purple ugly thing is lightly wounded.  The wall freezes the purple ugly thing. The purple ugly thing kicks you.  The wall freezes the green ugly thing but does no damage.+ heb29--6.9 (1+ h3m{#######+ hMp  The green ugly thing is lightly wounded.  You hit the purple ugly thing but do no damage.The purple ugly thing is lightly wounded.wall freezes the purple ugly thing. The purple ugly thing kicks you.green ugly thing but does no damage. _The green ugly thing closely misses you.+ h_Gobosan the Frost Mage ################################ Revenant of Ashenzari ****.. ...............................# Health: 129/135 ======================-- #..#....##..####...##..........# Magic: 30/35 ====================---- #..#....##.........##.......##.# AC: 17Str: 18 + h...............................# EV: 9Int: 19 #########################'#....# SH: 11Dex: 9 .....##..........u........'....# XL: 14 Next: 49% Place: Dungeon:14 .....##.........@u..>.)...#....# Noise: =--------  Time: 33376.9 (0.0) ..############...###..#####....# v) +3 trident of Ashenzari's Black Moon {d ..#.†....#####...###÷.###......# Cast: Freeze ..#.####.#..............#......# Memories (5) Ramparts Fly ..#.# #.#..............#......# ..#.# #.#..............#......#[+ h8!39;49m uu 2 ugly things (1 drained) ..#.####.'............[.#......# ###......#..##+#####....#......# ##########..##....##....###....#You freeze the green ugly thing.  The green ugly thing is lightly wounded.  You hit the purple ugly thing. You drain the purple ugly thing.  The purple ugly thing is moderately wounded.The wall freezes the purple ugly thing!  You block the purple ugly thing's attack.+ h!Z30=7.9 (1+ h)#####+ h+|  The green ugly thing is lightly wounded.  You hit the purple ugly thing. You drain the purple ugly thing.  + h',6The purple ugly thing is moderately wounded.  The wall freezes the purple ugly thing!  You block the purple ugly thing's attack. _The wall freezes the green ugly thing. The green ugly thing barely misses you.+ h+ Gobosan the Frost Mage ################################ Revenant of Ashenzari ****.. ...............................# Health: 130/135 =======================- #..#....##..####...##..........# Magic: 29/35 ===================----- #..#....##.........##.......##.# AC: 17Str: 18 ...............................# EV: 9Int: 19 + hm- #########################'#....# SH: 11Dex: 9 .....##..........u........'....# XL: 14 Next: 49% Place: Dungeon:14 .....##.........@u..>.)...#....# Noise: =--------  Time: 33377.9 (0.0) ..############...###..#####....# v) +3 trident of Ashenzari's Black Moon {d ..#.†....#####...###÷.###......# Cast: Freeze ..#.####.#..............#......# Memories (5) Ramparts Fly ..#.# #.#..............#......# ..#.# #.#..............#......# uu 2 ugly things (1 drained) ..#.####.'.........+ h. [40m...[.#......# ###......#..##+#####....#......# ##########..##....##....###....#You freeze the green ugly thing.  The green ugly thing is moderately wounded.You hit the purple ugly thing. You drain the purple ugly thing.  The purple ugly thing is heavily wounded.The wall freezes the purple ugly thing! The purple ugly thing kicks you.  The wall freezes the green ugly thing.26-8.9 (1+ h6 ########+ h8 f  The green ugly thing is moderately wounded.You hit the purple ugly thing. You drain the purple ugly thing.  The purple ugly thing is heavily wounded.  The wall freezes the purple ugly thing! The purple ugly thing kicks you.green ugly thing+ h9 Z. _The green ugly thing closely misses you.+ hX SGobosan the Frost Mage ################################ Revenant of Ashenzari ****.. ...............................# Health: 126/135 ======================-- #..#....##..####...##..........# Magic: 28/35 ===================----- + hY #..#....##.........##.......##.# AC: 17Str: 18 ...............................# EV: 9Int: 19 #########################'#....# SH: 11Dex: 9 .....##..........u........'....# XL: 14 Next: 49% Place: Dungeon:14 .....##.........@u..>.)...#....# Noise: =--------  Time: 33378.9 (0.0) ..############...###..#####....# v) +3 trident of Ashenzari's Black Moon {d ..#.†....#####...###÷.###......# Cast: Freeze ..#.####.#..............#......# Memories (5) Ramparts Fly ..#.# #.#.+ hZ [39;49m.............#......# ..#.# #.#..............#......# uu 2 ugly things (drained) ..#.####.'............[.#......# ###......#..##+#####....#......# ##########..##....##....###....#The green ugly thing is heavily wounded.You hit the green ugly thing but do no damage.You drain the green ugly thing.  The green ugly thing is heavily wounded.The wall freezes the purple ugly thing!  The purple ugly thing basks in the mutagenic energy from its kin and changes!+ h[ j18--9=9.9 (1+ h{c {#######+ hg   You hit the green ugly thing but do no damage.You drain the green ugly thing.  The green ugly thing is heavily wounded.The wall freezes the purple ugly thing!purple ugly thing basks in the mutagenic energy from its kin and changes! _The wall freezes the green ugly thing! The green ugly thing kicks you!+ hMGobosan the Frost Mage ################################ Revenant of Ashenzari ****.. ...............................# Health: 118/135 ====================---- #..#....##..####...##..........# Magic: 28/35 ===================----- #..#....##.........##.......##.# AC: 17Str: 18 ...............................# EV: 9Int: 19 #########################'#....# SH: 11+ h8Dex: 9 .....##..........u........'....# XL: 14 Next: 49% Place: Dungeon:14 .....##.........@u..>.)...#....# Noise: ==-------  Time: 33379.9 (0.0) ..############...###..#####....# v) +3 trident of Ashenzari's Black Moon {d ..#.†....#####...###÷.###......# Cast: Freeze ..#.####.#..............#......# Memories (5) Ramparts Fly ..#.# #.#..............#......# ..#.# #.#..............#......# uu 2 ugly things (drained) ..#.####.'............[.#......# ###......#..##+#####....#......# ##########..##....##....###....+ hD#You freeze the green ugly thing.  The green ugly thing is severely wounded.You hit the green ugly thing but do no damage.You drain the green ugly thing.  The green ugly thing is severely wounded.The wall freezes the green ugly thing!9=-80.9 (1+ hr#####  The green ugly thing is severely wounded.You hit the green ugly thing but do no damage.You drain the green ugly thing.  The green ugly thing is severely wounded.The wall freezes the green ugly thing! _You block the green ugly thing's attack.+ hGobosan the Frost Mage ################################ Revenant of Ashenzari ****.. ...............................# Health: 119/135 =====================--- + h>#..#....##..####...##..........# Magic: 27/35 ==================------ #..#....##.........##.......##.# AC: 17Str: 18 ...............................# EV: 9Int: 19 #########################'#....# SH: 11Dex: 9 .....##..........u........'....# XL: 14 Next: 49% Place: Dungeon:14 .....##.........@u..>.)...#....# Noise: =--------  Time: 33380.9 (0.0) ..############...###..#####....# v) +3 trident of Ashenzari's Black Moon {d ..#.†....#####...###÷.###......# Cast: Freeze ..#.####.#..............#......#[39;+ h[T49m Memories (5) Ramparts Fly ..#.# #.#..............#......# ..#.# #.#..............#......# uu 2 ugly things (drained) ..#.####.'............[.#......# ###......#..##+#####....#......# ##########..##....##....###....#The green ugly thing is severely wounded.You completely miss the green ugly thing.The green ugly thing is severely wounded.The wall freezes the green ugly thing.  The green ugly thing basks in the mutagenic energy from its kin and changes!  The wall freezes the green ugly thing.+ hI4211.9 (1+ hH####+ hu  You completely miss the green ugly thing.The green ugly thing is severely wounded.The wall freezes the green ugly thing.green ugly thing basks in the mutagenic energy from its kin and changes!wall freezes the green ugly thing. _You block the green ugly thing's attack.+ h  Gobosan the Frost Mage ################################  Revenant of Ashenzari ****.. ...............................#  Health: 121/135 =====================--- #..#....##..####...##..........#  Magic: 26/35 =================------- #..#....##.........##.......##.#  AC: 17Str: 18 + h...............................#  EV: 9Int: 19 #########################'#....#  SH: 11Dex: 9 .....##..........u........'....#  XL: 14 Next: 49% Place: Dungeon:14 .....##.........@u..>.)...#....#  Noise: =--------  Time: 33381.9 (0.0) ..############...###..#####....#  v) +3 trident of Ashenzari's Black Moon {d ..#.†....#####...###÷.###......#  Cast: Freeze ..#.####.#..............#......#  Memories (5) Ramparts Fly ..#.# #.#..............#......# ..#.# #.#..............#......#  uu 2 ugly things (drained) ..#.####.'............[.#......# ###......#..##+#####....#......# ##########..##....##....###....# Aim: a red ugly thing (severely wounded, lightly drained, 100% to hit)  You freeze the red ugly thing!  The red ugly thing is almost dead.+ hYou hit the green ugly thing. You drain the green ugly thing.  The green ugly thing is almost dead.The wall freezes the green ugly thing!+ hm     ############### ........u...... .......@...>.). #####...###..## †#...###÷ ......  #.#........ #.#......... u   red ugly thing (drained)'............[#..##+##### 2502.9 (1  You freeze the red ugly thing!  The red ugly thing is almost dead.You hit the green ugly thing. You drain the green ugly thing.  The green ugly thing is almost dead.  The wall freezes the green ugly thing! _You kill the green ugly thing!+ h#######+ h!p _Your base Evocations skill increases to level 5!+ hgG  Gobosan the Frost Mage ################################  Revenant of Ashenzari ****.. ...............................#  Health: 122/135 =====================--- #..#....##..####...##..........#  Magic: 25/35 =================------- #..#....##.........##.......##.#  AC: 17Str: 18 + hH...............................#  EV: 9Int: 19 #########################'#....#  SH: 11Dex: 9 .....##..........u........'....#  XL: 14 Next: 50% Place: Dungeon:14 .....##.........@...>.)...#....#  Noise: =--------  Time: 33382.9 (0.0) ..############...###..#####....#  v) +3 trident of Ashenzari's Black Moon {d ..#.†....#####...###÷.###......#  Cast: Freeze ..#.####.#..............#......#  Memories (5) Ramparts Fly ..#.# #.#..............#......# ..#.# #.#..............#......#  u   red ugly thing (drained) ..#.####.'............[.#......# ###......#..##+#####....#......# ##########..##....##....###....# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 100% to hit)  You freeze t+ hIhe red ugly thing.  The red ugly thing is almost dead.You puncture the red ugly thing!+ hRH     + hS############### ........†...... .......@...>.). #####...###..## †#...###÷ ......  #.#........ #.#.........'............[+ hHU#..##+##### + hYB3623.9 (1+ hIZ3Freeze+ h_k#######+ hib  Press: ? - help, Shift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 100% to hit)  + hcYou freeze the red ugly thing.  The red ugly thing is almost dead.You puncture the red ugly thing! _You kill the red ugly thing!+ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hy V####+ hz + h^ ######+ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+ h+ h+ h+ hW4=24 + hz+ h+ h7V5=+ h~+ hH+ h&7+ h!+ h+ h*S87=+ h+ hH+ h0&9+ hF+ h#####....†....-.##.#..+ hve 8.9 (5 _You start resting.+ h30=-9.9 (6Fly + hw+ h4 _The frozen ramparts melt away.+ h{4+ h+ h+ hl2=+ h+ hp38==+ h+ h?+ h&4+ h+ h_ _You start resting.+ h ,92.9 (3+ hRY5=3.9 (4+ h+ h" _HP restored.+ h+ h+ hb+ h,+ h+ h&l9=+ hB+ h+ h!+ h:=+ h+ hX30=+ h+ h+ h+ hh+ h+ hq+ h+ hz,+ h + hRf=+ hm+ h@E1=+ h+ h+ h+ h+ h+ h+ h+ hs+ h'+ h + h"+ hc#V2=+ hZ$+ h (+ h(+ h)+ h,,+ h.+ h2+ h2+ hN=3=+ h>+ h?+ h@+ hC+ h>D+ hF+ hcI+ hI+ hK+ hJN+ hNi4==+ hP+ h_T+ h\U+ hV+ hX+ hqY+ hZ+ h/^+ h^+ h_+ hj_ _You start resting.+ hp1419.9 (26.0)+ hqx5==20.9 (27+ hv+ hXz% _Magic restored.+ hn+ hgC  Skill  Level Cost  Apt Skill  Level Cost  Apt + h a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1           b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2  [36+ hHm 1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   0.2   1.4  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4+ h i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1   z + Evocations   7.8   7.1  -1   m - Stealth  [40+ h]{m 2.5   2.1  +2              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets+ hA+ h+ h+ hAGobosan the Frost Mage ################################ Revenant of Ashenzari ****.. ...............................# Health: 135/135 ======================== #..#....##..####...##..........# Magic: 35/35 ======================== + h6#..#....##.........##.......##.# AC: 17Str: 18 ...............................# EV: 24 Int: 19 #########################'#....# SH: 11Dex: 9 .....##..........†........'....# XL: 14 Next: 52% Place: Dungeon:14 .....##.........@...>.)...#....# Noise: ---------  Time: 33420.9 (0.0) ..############...###..#####....# v) +3 trident of Ashenzari's Black Moon {d + hfc..#.†....#####...###÷.###......# Cast: Freeze ..#.####.#..............#......# Memories (5) Fly ..#.# #.#..............#......# ..#.# #.#..............#......# + hg..#.####.'............[.#......# ###......#..##+#####....#......# ##########..##....##....###....# _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _You start resting. _Magic restored.+ h+ h+ h)+ h+ h?9+ hUELevel 14 of the Dungeon <<<>>>∩(Press ? for help)##################################################################...............................................................##..#...##.......)...#..........###..#....##..####...##..........#+ hF#..#...##...#..................###..#....##.........##.......##.##...............................................................##.........##################'#############################'#....##.##......##....##.....##..........†........'....##.##...##.##....##.....##.........@...>.)...#....##..?......# ###############...###..############...###..#####....##.......### #.............#...###..#.†....#####...###÷.###......##.......# #.....#.......#........#.####.#..............#......##.......# #.....#....##.#........#.# #.#..............#......##....##.# #.....#....##.#........#.# #.#..............#......##....##.# #.....#....##.#........#.####.'............[.#......##.....).# #.............##########......#..##+#####....#......##....########.....##########....###########..##....##....###....##.#..#......#..#..'........#....#..#.....##................#....##.#..#......#..#..#........#....#..#.....##................#....##....#####..#..#..#...?....+....#..#.....##....^...........'.##.##....#####..'..#..#.....(..#....#..#.....##................#.##.##....#..#####.....#.##'#####....##.##....#########'#########....##.##.#..#.......###.#............'.##....######.................##....#..#)......#...#............#............#........##....##.#+ hm T@...>+ h.##.#..#.......###.#............'.##.....................#..#)#...#####....##..##'##.....#............#.#####..##....##..#..'.......#<..#..##############.........#.#..#################################+ h#.#..#...........####.........#............................#'##.........#.# #.###.....#........).#...#..#.........#.# #.# #.....#.............##.#..#.#####.....# #.# #.....#.........................#..#.#####.....# #.###.....#.........................###.#...........# #...###########'#####...####'###.############# #########....#...##....#..##.####.#..#....#....#....#..##.#.#######..#....#......##..######......#..#.#######..#....#...#.#..##....#######..#..........#....#...#.....'..##....#.....#..#....#....#.......#.#..##.<..#....##..##'#########....#####.##### #.##.#....##^.##........###........# #....###'##.......##.....>...#.....##.###################..÷...#............##.........#..#.....##.#..........#......#####'+ h~###....######..#.....#.(........#........#....##...#...+ hv 3+ hz 4Gobosan the Frost Mage + h{ ################################ Revenant of Ashenzari ****.. + h| ...............................# Health: 135/135 ======================== + hx} #..#....##..####...##..........# Magic: 35/35 ======================== + hw~ z#..#....##.........##.......##.# AC: 17+ h7 ,Str: 18 + h ...............................# EV: 24 + h "Int: 19 #########################'#....# SH: 11Dex: 9 .....##..........†........'....# XL: 14 Next: 52% Place: Dungeon:14 .....##.........@...>.)...#....# Noise: ---------  Time: 33420.9 (0.0) + h ..############...###..#####....# v) +3 trident of Ashenzari's Black Moon {d ..#.†....#####...###÷.###......# Cast: Freeze ..#.####.#..............#......# Memories (5) Fly ..#.# #.#..............#......# ..#.# #.#..............#......# ..#.####.'............[.#......# ###......#..##+#####....#......# ##########..##....##....###....# _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _You start resting. _Magic restored.+ hk + h + hڳ + h} + h + h + h + h1 + h + h2 + h + hJ + h + hW + hw + h + h + h + h + h + h\ + h + h + h + h + h: + h + h + h + h + hK! + h"' + h* + h+ + h). + h3 + h(: + h; + h= + hF + h2I + hJ + h M + hR + h\U + hV + hX + h_ + h` ;The frozen ramparts melt away. _+ ha <You start resting. _+ hf 9HP restored. _You start resting.+ hg .Magic restored. + hh  There is an op+ hyi en door here.+ h,m + hn  + ho _+ hq + hu + hwx + hy + h{ + h  + h + hE + hh + h + h + h + h) + h) + hĐ + h + h + h + h + h + h + hP + hڟ + hY + h + h + h$ + h* + hS + h + hm + hr + h + h + h + h + h + hm + h: + hغ + h + h + h + h@ + h + h + h ,+ h + h + h + hv ,+ h0 + hy + h + h + h + h + h; + h + hm @  There is an open door here.+ hf + hb 6 _+ h + h1 + h + hd + h9 + h + h6 + h + h + hE + h ,+ h + he + h + h + h + hi + h + h + h + h + h + ho + h+ + h + h ,+ hJ + h + hJ + h + hI + h + h ,+ h_ + h + hl + h + hq + h ,+ h + hU + h + h ,+ h + h + h + h; + h 2..........#...##.........# ..........#....#.........# #######..#....#+ h #..# .#######..#....#...#.....# ..........#....#...#.....# #....## '##........# #........##.........#....# ....##...#....# 62.9 (42.0).......##.........#..#.# #'#########....######..#.# ........#....##...#....# ........#.........#....#........#.........#....# ##.#####..#....##...#....#.# #..#....##...#....# ...# #..#.........#.##.#+ h + h$ + h' c _There is a stone staircase leading down here.+ h4+ h<6+ h:+ h@+ hAB 9 3.9 (1.0) _+ hG+ h<  #.#  #.#  #.#  #.#  #.#  #.#  #.# 5  #@#   #..#   #..#   #..#   .... + h  .....   .....   .......  + h+ hV*,********,+,,,+,,*ß>ß*,,*,,,*,,**+**,,~,,,~,,~,,,~,,~,~,~,*#@#,*,*,*,~,,*,,~~~,,,~~****#..#***+****,,,....,,,,**,,.....,,,**+ h~p*,,.....,,,**,,,**,,,,,,,,,,*+ h"-4.7 (1.8+ h'+ hy-{ _You fly downwards. _There is a stone staircase leading up here.+ hp + h 4+ h + hv 24 C   cyclops (missile, wandering)C+ h :You start waiting.+ h (0.0+ h_ +5.7 (1+ hK + hy Z _A cyclops comes into view.+ hb *******+,,,+ß>ß,,,**+**, #@#,~,~,~*#<#,*,*,*,#..#~,,*,, #..#~~,,,~~***#..#***+***,,*.**,.....,..C....+ h*,,,,,,,,,{*ß{+ h&6+ hȲ+ h+ hE M .,,,,,,,*******,+,,,+{*ß{ß,,,**+**, #.#,~,~,~*#<#,*,*,*,+ hoG #..#~,,*,,  #..#~~,,,~~.....+ hy[ |*,,,,,,,**7+ hs_ + h M z,,,,,**.,,,,,,,+ h *******,+,,,+{*ß{ß,,,**+**, #.#,~,~,~*#<#,*,*,*,  #..#~,,*,,~z   laughing skull (dormant)#....+ h+ @*,,,,,,,,*+ h &8+ h + h  + h S_A laughing skull comes into view.+ h?*4 #.z,,,,,*.,,,,,,,#*******,+,,,+,{*ß{ß*,*,,,*+*~,,,~~*#<#,*,*,*#..#~,,*,,~~,,,~#....  *,,.....,,,*+ h8+ hD9&9+ h=+ h@+ h} .,,,,,,,#*******,+,,,+,{*ß{ß*,*,,,*+*~,,,~~+ h*#<#,*,*,*#..#~,,*,,~#..#~~,,,~.....  *,..C....,,*+ h:{+ h'70+ h+ hn+ h 8Mz,,,,,**.,,,,,,,*******,+,,,+{*ß{ß,,,**+**, #.#,~,~,~*#<#,*,*,*,#..#~,,*,,  #..#~~,,,~~.....+ h + h| &1+ h" + hE$ + h5M*,,,,,,,,z,,,,,**.,,,,,,,*******,+,,,+{*ß{ß,,,**+**, #.#,~,~,~*#<#,*,*,*,  #..#~,,*,,~z   laughing skull (dormant)#....+ h5+ h+ h&2+ h0+ h + h! .,,,,,,z,,,,,**.,,,,,,,*******,+,,,+{*ß{ß,,,**+**, #.#,~,~,~*#<#,*,*,*,,,*,, #..#~~,,,~~***#..#***+***{,,+ hm+ h>"H*,,,,,,,,,{+ h#&3+ h=0+ h .,,,,,,.,,,,,,z,,,,,**.,{,,,,,*******,+,,,+{*ß{ß,,,**+**, #.#,~,~,~*#<#,*,*,*,,,*,, #..#~~,,,~~***#..#***+***+ h @*,,,,,,*,*+ hB &4+ h + hC + hO M .,,*,*.,,,,,,.@,,,,,z,,,,,**.,{,,,,,*******,+,,,+{*ß{ß,,,**+**  #.#,~,,,~,@   Rupert (asleep)+ hO 2..#+ h@f  Rupert the Wild comes into view. He is wielding a +1 great mace of protection.Rupert shouts!  The laughing skull gives a hideous shriek!+ h;i + hRl + h1n 6  You hear a shout!+ h9y *,,,,,,*,*z@,z@zz 2 laughing skulls+ hz 0===5+ h} + hl a _A laughing skull comes into view.+ h .W#...*,*...,,,,.z.,,,,@.,,,,**..,,,,,,,z#*******,+,,,++ h}{*ß{ß,,,**+**, #.#,~,~,~W   wraith (wandering)*#<#,*,*,*,+ hszz 2 laughing skulls,,*,,+ h%  A wraith comes into view.Rupert roars madly and goes into a rage!+ h+ h *****,,,,,,*,,..@z@(berserk)+ hzz 2 laughing skulls  Rupert goes berserk! You block the laughing skull's attack.+ h@--6Freeze+ h+ h3 _The wraith moves out of view.+ hh  *****,,,,,,*,,Gobosan the Frost Mage  + h #......#,*Revenant of Ashenzari ****..  #......*,*+ h Health: 135/135 ========================  #.....,,,,+ h Magic: 32/35 =====================---  #....,,,,*AC: 17Str: 18 + hW  #.@z,,,,**EV: 24 Int: 19  #..,,,,,,,SH: 11Dex: 9  #z#*******+ h| XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,+ h Noise: =--------  Time: 33476.7 (0.0)  + h #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d + h  #.#,*,,,*,Cast: Freeze + h  #.#,**+**,Memories (5) Fly + h)  #.#,~,,,~,  #.#,~,,,~,+ hI @   Rupert (berserk)  #.#,~,~,~,+ h zz 2 laughing skulls  *#<#,*,*,*,  #..#~,,*,,~ _The wraith moves out of view.  + h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+ h\ >The walls around you are covered in ice.+ h  Casting: Freeze (safe; 1% risk of failure)+ h, &onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  + hN The walls around you are covered in ice.  You barely miss the laughing skull. The wall freezes the laughing skull.+ h% K  You block the laughing skull's attack.+ ha + h2  ...#zz#@##@##.##.#.The wall freezes Rupert but does no damage. 9 ==7.7 (1Ramparts Fly #@###.#+ h: #.# _The wall freezes the laughing skull.+ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h+ h Your spells (cast)TypeFailure Level a - FreezeIce1% (0%)1  b + Frozen Ramparts+ h%Ice1% (0%) 3 c - ShockConjuration/Air19% (1%) 1  d - Ozocubu's ArmourIce1%+ hA3  e - Ensorcelled Hibernation Hexes/Ice1% 2 f - Summon Ice Beast+ hb"Ice/Summoning1%3 + hSelect a spell to cast[!]/[I] toggle spell headers+ h56 + h= *****,,,,,,*,,Gobosan the Frost Mage  #......#,*Revenant of Ashenzari ****..  #......*,*Health: 135/135 ======================== + hT>  #.....,,,,Magic: 32/35 =====================---  #....,,,,*+ hp>kAC: 17Str: 18  + h>|#...,,,,**EV: 9+ h>>Int: 19  + h>A#zz,,,,,,,+ h>XSH: 11Dex: 9 + h>S #@#*******+ h>XL: 14 Next: 52% Place: Dungeon:15  + h?%#@#,+,,,+,+ h?Noise: ==-------  Time: 33477.7 (0.0)  + h~?#.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,Cast: Freeze  #.#,**+**,+ h?kMemories (5) Ramparts Fly  + h?C#.#,~,,,~,  + h?<#.#,~,,,~,+ h?@   Rupert (berserk)  + h?<#.#,~,~,~,+ h?Xzz 2 laughing skulls  + h?N*#<#,*,*,*,  + h"@#..#~,,*,,~+ hT@You barely miss the laughing skull. The wall freezes the laughing skull.  You block the laughing skull's attack.  + hh@+The wall freezes Rupert but does no damage. _The wall freezes the laughing skull.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h}@+ hA+ hJ *****,,,,,,*,,Gobosan the Frost Mage  #......#,*Revenant of Ashenzari ****..  #......*,*Health: 135/135 ======================== + hJ: #.....,,,,Magic: 32/35 =====================---  #....,,,,*AC: 17+ hKStr: 18  #...,,,,**EV: 9+ h(KInt: 19  #zz,,,,,,,+ hVKSH: 11Dex: 9  #@#*******+ h|KXL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,+ hKNoise: ==-------  Time: 33477.7 (0.0)  + hK#.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  + hK#.#,*,,,*,Cast: Freeze  + hLP#.#,**+**,+ hYL[Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,@   Rupert (berserk) + h~L #.#,~,~,~,zz 2 laughing skulls  + hL`*#<#,*,*,*,  #..#~,,*,,~+ hLYou barely miss the laughing skull. The wall freezes the laughing skull.  You block the laughing skull's attack.  + hL]The wall freezes Rupert but does no damage. _The wall freezes the laughing skull.  + hMCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hR+ h)c p####p   death knightzz 2 laughing skulls  A film of ice covers your body!  A death knight comes into view. It is wielding a +0 broad axe.+ hfe29--22 8.7 (1+ hHl##@###.##+ hx= _The wall freezes the laughing skull! x2, h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h0z, h>| Your spells (cast)TypeFailure Level a - FreezeIce, hw|1% (0%)1  b - Frozen RampartsIce1% (0%) 3 , h|oc - ShockConjuration/Air19% (1%) 1 , h| d + Ozocubu's ArmourIce1% 3  e - Ensorcelled Hibernation Hexes/Ice, h|1% 2 f - Summon Ice BeastIce/Summoning1%, h}%3 Select a spell to cast, h:}[!]/[I] toggle spell headers, hSA, hL, h` *****,,,,,,*,,Gobosan the Frost Mage  #....p.#,*Revenant of Ashenzari ****..  #......*,*Health: 135/135 ========================  #.....,,,,Magic: 29/35 ===================-----  #....,,,,*AC: 22  Str: 18  #...,,,,**EV: 9Int: 19  #zz,,,,,,,SH: 11Dex: 9  #@#*******XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,Noise: ==-------  Time: 33478.7 (0.0)  #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #, hb.#,*,,,*,Cast: Freeze  #.#,**+**,Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,@   Rupert (berserk)  #.#,~,~,~,p   death knight  *#<#,*,*,*,zz 2 laughing skulls  #..#~,,*,,~Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!  A death knight comes into view. It is wielding a +0 broad axe. _The wall freezes the laughing skull! x2  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hg@ *****,,,,,,*,,Gobosan the Frost Mage  #....p.#,*Revenant of Ashenzari ****..  #......*,*Health: 135/135 ========================  #.....,,,,, hhMagic: 29/35 ===================-----  #....,,,,*AC: 22  Str: 18  #...,,,,**EV: 9Int: 19  #zz,,,,,,,SH: 11Dex: 9 , hh[ #@#*******, hhXL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,, hhNoise: ==-------  Time: 33478.7 (0.0)  , hi#.#{*ß{ß*,, hiiv) +3 trident of Ashenzari's Black Moon {d  , h8it#.#,*,,,*,Cast: Freeze , hRic #.#,**+**,, hqikMemories (5) Ramparts Fly  , hi#.#,~,,,~,  #.#,~,,,~,, hi@   Rupert (berserk)  , hi#.#,~,~,~,p   death knight , hib *#<#,*,*,*,, h jXzz 2 laughing skulls  , h"j_#..#~,,*,,~Confirm with . or Enter, or press ? or * to list all spells., h;j<A film of ice covers your body!  , hejXA death knight comes into view. It is wielding a +0 broad axe. , hj_The wall freezes the laughing skull! x2  Casting: Ozocubu's Armour (safe; 1% risk of failure)  , hj\Confirm with . or Enter, or press ? or * to list all spells., ht! ##@##.##.#Okay, then., hyv, h##@####.#, h. _, h> *****,,,,,,*,,Gobosan the Frost Mage  #....p.#,*Revenant of Ashenzari ****..  #......*,*Health: 135/135 ========================  #.....,,,,Magic: 28/35 ===================-----  #....,,,,*AC: 22  Str: 18  #...,,,,**EV: 9Int: 19  #zz,,,,,,,SH: 11Dex: 9  , h#@#*******XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,Noise: ==-------  Time: 33478.7 (0.0)  #.#{*ß{ß*,, hv) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,Cast: Freeze , h  #.#,**+**,Memories (5) Ramparts Fly , h= #.#,~,,,~,  #.#,~,,,~,, hl@   Rupert (berserk)  #.#,~,~,~,, hp   death knight (reflects damage)  *#<#,*,*,*,, hjzz 2 laughing skulls  #..#~,,*,,~, hqRupert is lightly wounded.  The wall freezes Rupert! You block Rupert's attack.  , h"The wall freezes the laughing skull but does no damage.  The wall freezes the laughing skull.  The death knight offers itself to Yredelemnul, and fills with unholy energy.The wall freezes Rupert. Rupert hits you but does no damage., h3-9.7 (1, h##@##@###.#, hB  The wall freezes Rupert! You block Rupert's attack.the laughing skull but does no damage..  The death knight offers itself to Yredelemnul, and fills with unholy energy.The wall freezes Rupert. Rupert hits you but does no damage. _the laughing skull! The wall freezes the laughing skull., h(  *****,,,,,,*,,  Gobosan the Frost Mage #....p.#,*  Revenant of Ashenzari ****.. #......*,*  Health: 135/135 ======================== #.....,,,,  Magic: 27/35 ==================------ #....,,,,*  AC: 22  Str: 18 #...,,,,**  EV: 9Int: 19 #zz,,,,,,,  SH: 11Dex: 9 #@#*******  XL: 14 Next: 52% Place: Dungeon:15 #@#,+,,,+,  Noise: =--------  Time: 33479.7 (0.0) #.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d, h* ^ #.#,*,,,*,  Cast: Freeze #.#,**+**,  Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk) #.#,~,~,~,  p   death knight (reflects damage) *#<#,*,*,*,  zz 2 laughing skulls #..#~,,*,,~ Aim: Rupert, wielding a +1 great mace of protection and wearing a +0 ring mail  (lightly wounded, berserk, 100% to hit)  You freeze Rupert!  Rupert is lightly wounded.  You hit Rupert.  Rupert is lightly wounded., h2 You freeze Rupert!  Rupert is lightly wounded.hit Rupert.  The wall freezes Rupert. Rupert completely misses you.The wall freezes the laughing skull!, h*4 d  You destroy the laughing skull!, hC L  #......#,* #....p.*,* #.....,,,, #....,,,,* #... , hC %#z. # # # #.# #.# , h D g#.##.#, h4D S #.# , hVD J *#<#, hyD z   laughing skull , hJ Z8=80.7 (1, hLQ #####p, hQ , hU M _The wall freezes the laughing skull but does no damage. , ha *****,,,,,,*,,  Gobosan the Frost Mage #......#,*  Revenant of Ashenzari ****.. #....p.*,*  Health: 135/135 ======================== #.....,,,,  Magic: 27/35 ==================------ #....,,,,*  AC: 22  Str: 18 #...,,,,**  EV: 9 , hInt: 19 #z.,,,,,,,  SH: 11Dex: 9 #@#*******  XL: 14 Next: 52% Place: Dungeon:15 , h(#@#,+,,,+,  Noise: =--------  Time: 33480.7 (0.0) #.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d , h #.#,*,,,*,  Cast: Freeze #.#,**+**,  Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk) #.#,~,~,~,  p   death knight (reflects damage) , h(1*#<#,*,*,*,  z   laughing skull #..#~,,*,,~ (lightly wounded, berserk, 100% to hit)  You freeze Rupert!  Rupert is moderately wounded.You hit Rupert but do no damage. You drain Rupert.  Rupert is moderately wounded.The wall freezes Rupert. You block Rupert's attack. , ht,You hit Rupert but do no damage. You drain Rupert.  Rupert is moderately wounded.The wall freezes Rupert. You block Rupert's attack.  The wall freezes the laughing skull.  The wall freezes Rupert but does no damage.  Rupert hits you but does no damage. The wall freezes the laughing skull! , h65  #......#,* #......*,* #...p.,,,, #....,,,,*  , h5#... #..   , h5r#@#  , h5b#.#  , h6Z#.  , h&6X#.#  , hH6?#.# , h6#.#  , drained) , h6F#.# p  , h6j *#<# , h6  , h<+1.7 (1 , h!Cp##@##p , h#GU _You destroy the laughing skull! , hx  *****,,,,,,*,,  Gobosan the Frost Mage #......#,*  Revenant of Ashenzari ****.. #......*,*  Health: 135/135 ======================== #...p.,,,,  Magic: 26/35 =================------- #....,,,,*  AC: 22  Str: 18 #...,,,,**  EV: 9Int: 19 #..,,,,,,,  SH: 11Dex: 9 #@#*******  XL: 14 Next: 52% Place: Dungeon:15 #@#,+,,,+,  Noise: =--------  Time: 33481.7 (0.0) #.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d #.#,*,,,*,  Cast: Freeze #.#,**+**,  , hh [40m Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk, drained) #.#,~,~,~,  p   death knight (reflects damage) *#<#,*,*,*,  #..#~,,*,,~ (moderately wounded, berserk, lightly drained, 100% to hit)  You freeze Rupert.  Rupert is moderately wounded.You hit Rupert but do no damage.Rupert is moderately wounded.The wall freezes Rupert but does no damage.  #......#,* #......*,* #.....,,,, #...p,,,,* #... #.. #@# #@# #.# #.# , h  #.# #.##.# #.# p *#<#  , h3 f13----==2.7 (1 , h p##@##.##.#p , hB =MYou freeze Rupert.  Rupert is moderately wounded.  You hit Rupert but do no damage.The wall freezes Rupert but does no damage. _Rupert hits you with a +1 great mace of protection!! , h[3  *****,,,,,,*,,  Gobosan the Frost Mage , h3 #......#,*  Revenant of Ashenzari ****.. #......*,*  Health: 113/135 ====================---- #.....,,,,  Magic: 25/35 =================------- #...p,,,,*  AC: 22  Str: 18 , h3  #...,,,,**  EV: 9Int: 19 , hG4 #..,,,,,,,  SH: 11Dex: 9 #@#*******  XL: 14 Next: 52% Place: Dungeon:15 #@#,+,,,+,  Noise: ===------  Time: 33482.7 (0.0) , ht4  , h;6 ^#.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d #.#,*,,,*,  Cast: Freeze #.#,**+**,  Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk, drained) #.#,~,~,~,  p   death knight (reflects damage) *#<#,*,*,*,  #..#~,,*,,~ (moderately wounded, berserk, lightly drained, 100% to hit)  You freeze Rupert.  Rupert is moderately wounded.You barely miss Rupert.  Rupert is moderately wounded.The wall freezes Rupert! , h\L   #......#,* #......*,* #.....,,,, #....,,,,* #...{,,,** #.. #@# #@# #.# #. #.# #.##.# #.# *#<#   You freeze Rupert.  Rupert is moderately wounded.You barely miss Rupert.  Rupert is moderately wounded.The wall freezes Rupert!  Rupert hits you with a +1 great mace of protection!06---3.7 (1 , h3Q ####.# , hQ Q#.# , h%U   , h^U ;_The wall freezes Rupert. You block Rupert's attack. , hh *****,,,,,,*,,Gobosan the Frost Mage  #......#,*Revenant of Ashenzari ****..  #......*,* , htHealth: 106/135 ==================------  #.....,,,,Magic: 24/35 ================--------  #....,,,,*AC: 22  Str: 18  #...,,,,**EV: 9Int: 19   , h#..{,,,,,,SH: 11Dex: 9   , h#@#*******XL: 14 Next: 52% Place: Dungeon:15   , h'#@#,+,,,+,Noise: ==-------  Time: 33483.7 (0.0)  , h #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,Cast: Freeze  #.#,**+**, , hMemories (5) Ramparts Fly  #.#,~,,,~,   , h#.#,~,,,~,@   Rupert (berserk, drained)   , h:#.#,~,~,~,  *#<#,*,*,*,  #..#~,,*,,~ , hb(moderately wounded, berserk, lightly drained, 100% to hit)  You freeze Rupert!  Rupert is moderately wounded. , hYou barely miss Rupert.  Rupert is moderately wounded.The wall freezes Rupert. , h71/135 ------=====4.7 (1 , hj####.# , hMYou freeze Rupert!  Rupert is moderately wounded. , hubarely miss Rupert.  The wall freezes Rupert. _Rupert hits you with a +1 great mace of protection!!! , hP  *****,,,,,,*,,  Gobosan the Frost Mage #......#,*  Revenant of Ashenzari ****.. #......*,*  Health: 71/135 ============------------ #.....,,,,  Magic: 23/35 ===============--------- #....,,,,*  AC: 22  Str: 18 #...,,,,**  EV: 9Int: 19 #..{,,,,,,  SH: 11Dex: 9 , hP #@#*******  XL: 14 Next: 52% Place: Dungeon:15 #@#,+,,,+,  Noise: =====----  Time: 33484.7 (0.0) #.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d , hQ !#.#,*,,,*,  Cast: Freeze #.#,**+**,  Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk, drained) #.#,~,~,~,  *#<#,*,*,*,  , hQ #..#~,,*,,~ (heavily wounded, berserk, lightly drained, 100% to hit)  You freeze Rupert!  , hQ Rupert is heavily wounded.You hit Rupert but do no damage.Rupert is heavily wounded. , hR AThe wall freezes Rupert but does no damage. , hU You freeze Rupert!  Rupert is heavily wounded.You hit Rupert but do no damage.Rupert is heavily wounded.  , hV eThe wall freezes Rupert but does no damage.  Rupert hits you with a +1 great mace of protection! , hX  , h2i A   #...W.W#,* #......*,* #.....,,,, #....,,,,* #...  , hi r#.p, #@# #@# # , hi 2  , hi e#.#  , hi X#.#  , h j ?#.# , h)j D#.#  , hCj 5#.# , h~j ! p   death knight (reflects damage) *#<# WW 2 wraiths  , hj P  A wraith comes into view. x2 , h?m 62-4===---5.7 (1 , hs ~####.## , hv I _The wall freezes Rupert! You block Rupert's attack. , h *****,,,,,,*,,  Gobosan the Frost Mage #...W.W#,*  Revenant of Ashenzari ****.. #......*,*  Health: 62/135 ===========------------- #.....,,,,  Magic: 23/35 ===============--------- , he#....,,,,*  AC: 22  Str: 18 #...,,,,**  EV: 9Int: 19 #.p,,,,,,,  SH: 11Dex: 9 #@#*******  XL: 14 Next: 52% Place: Dungeon:15 , h #@#,+,,,+,  Noise: ==-------  Time: 33485.7 (0.0) , h#.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d #.#,*,,,*,  Cast: Freeze #.#,**+**,  Memories (5) Ramparts Fly  , hJ#.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk, drained) #.#,~,~,~,  p   death knight (reflects damage) *#<#,*,*,*,  WW 2 wraiths , h|#..#~,,*,,~ (heavily wounded, berserk, lightly drained, 100% to hit)  You freeze Rupert.  , hRupert is heavily wounded.You hit Rupert. You drain Rupert.  Rupert is heavily wounded.The wall freezes Rupert. , h , hYou freeze Rupert.  Rupert is heavily wounded. , hYou hit Rupert. You drain Rupert.  Rupert is heavily wounded.The wall freezes Rupert.  Rupert hits you with a +1 great mace of protection! , h~D  #......#,* #...W.W*,* #.....,,,, #....,{,,* #... #p. #@#  , hH#@# #.# #.# #.# #.##.# #.#  *#<#   , h  , hPM53--6.7 (1 , h6####p , hK _The wall freezes the death knight but does no damage. , h& *****,,,,,,*,,  Gobosan the Frost Mage #......#,*  Revenant of Ashenzari ****.. #...W.W*,*  Health: 53/135 =========--------------- #.....,,,,  Magic: 22/35 ===============--------- #....,{,,*  AC: 22  Str: 18 #...,,,,**  EV: 9Int: 19 #p.,,,,,,,  SH: 11Dex: 9 #@#*******  XL: 14 Next: 52% Place: Dungeon:15 #@#,+,,,+,  Noise: ==-------  Time: 33486.7 (0.0) #.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d #.#,*,,,*,  [ , hO'40mCast: Freeze #.#,**+**,  Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk, drained) #.#,~,~,~,  p   death knight (reflects damage) *#<#,*,*,*,  WW 2 wraiths #..#~,,*,,~ Aim: Rupert, wielding a +1 great mace of protection and wearing a +0 ring mail  (heavily wounded, berserk, lightly drained, 100% to hit)  You freeze Rupert.  Rupert is severely wounded.You completely miss the death knight.The wall freezes Rupert but does no damage. , hB  #......#,* #...W.W*,* #.....,,,, #....,{,,* #... #p. #@# #@# #.#{*ß{ß*,  , h\#.# #.# #.##.# #.# p   *#<#  , h  , h(heavily wounded, berserk, lightly drained, 100% to hit)  You freeze Rupert.  Rupert is severely wounded.You completely miss the death knight.The wall freezes Rupert but does no damage.  Rupert hits you with a +1 great mace of protection! , h , h1 ... , h0uW.{,{### , hb#   wraith  * * * LOW HITPOINT WARNING * * *The wall freezes the death knight but does no damage. , hX39---=7.7 (1 , h####.# , h}I _The wall freezes Rupert. You block Rupert's attack., hL , hA 9Read which item? Scrolls  c - 4 scrolls of vulnerability  e - a scroll of acquirement  f - 2 scrolls of teleportationn - 2 scrolls of amnesia  , h p - 8 scrolls of poison  r - 2 scrolls of silence  s - 2 scrolls of enchant weapon  u - a scroll of immolationy - 4 scrolls of revelation  z - 3 scrolls of enchant armour  F - a scroll of blinking  I - a scroll of tormentO - a scroll of summoning  Y - 2 scrolls of fear [!] read|quaff|evoke[?] describe selected, h, h#, h *****,,,,,,*,,Gobosan the Frost Mage  #......#,*Revenant of Ashenzari ****..  #......*,*Health: 39/135 ======------------------  #...W.{,,,Magic: 22/35 ===============---------  #....,,,,*AC: 22  Str: 18  #...,{,,**EV: 9Int: 19  #p.,,,,,,,SH: 11, hDex: 9  #@#*******XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,Noise: ===------  Time: 33487.7 (0.0)  #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,Cast: Freeze  #.#,**+**,, hMemories (5) Ramparts Fly  #.#,~,,,~,  , h#.#,~,,,~,@   Rupert (berserk, drained)  , h#.#,~,~,~,p   death knight (reflects damage)  , hC*#<#,*,*,*,W   wraith  , h#..#~,,*,,~You completely miss the death knight.The wall freezes Rupert but does no damage.  Rupert hits you with a +1 great mace of protection!  * * * LOW HITPOINT WARNING * * *, hThe wall freezes the death knight but does no damage. _The wall freezes Rupert. You block Rupert's attack., h9 *****,,,,,,*,,  Gobosan the Frost Mage , h/#......#,*  Revenant of Ashenzari ****.. #......*,*  Health: 39/135 ======------------------ #...W.{,,,  Magic: 22/35 ===============---------, h #....,,,,*  AC: 22  Str: 18 , h #...,{,,**  EV: 9Int: 19 #p.,,,,,,,  SH: 11Dex: 9, h< #@#*******  XL: 14 Next: 52% Place: Dungeon:15 , hb#@#,+,,,+,  Noise: ===------  Time: 33487.7 (0.0) , h#.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d #.#,*,,,*,  Cast: Freeze, h #.#,**+**,  Memories (5) Ramparts Fly  , h#.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk, drained), h #.#,~,~,~,  p   death knight (reflects damage) , h*#<#,*,*,*,  W   wraith #..#~,,*,,~ , h:Rupert hits you with a +1 great mace of protection!  * * * LOW HITPOINT WARNING * * *, h^The wall freezes the death knight but does no damage. _The wall freezes Rupert. You block Rupert's attack.  , h Blink to where?, h?Press: ? - help, Dir - move target, h}U@*p, hEE.*, h޸E.*, hbp.*, h vp.*p, h!Y.*p, hT.p*, hK *****,,,,,,*,,, hGobosan the Frost Mage  #......#,*Revenant of Ashenzari ****..  #......*,*, h)Health: 39/135 ======------------------  #...W.{,,,, hMMagic: 22/35 ===============---------  #....,,,,*, hs AC: 22  Str: 18  #...,{,,**, hkEV: 9Int: 19  , h#p.,,,,,,,SH: 11Dex: 9  , h#@#*******XL: 14 Next: 52% Place: Dungeon:15 , h[ #@#,+,,,+,, h\Noise: ===------  Time: 33487.7 (0.0)  #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,, hCast: Freeze  #.#,**+**,, hMemories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,, h@   Rupert (berserk, drained)  , h#.#,~,~,~,p   death knight (reflects damage)  , h9*#<#,*,*,*,W   wraith  #..#~,,*,,~* * * LOW HITPOINT WARNING * * *, h_The wall freezes the death knight but does no damage. _The wall freezes Rupert. You block Rupert's attack.  , hjBlink to where?Press: ? - help, Dir - move targetOkay, then., h, h0##@### _, ho}#p#@#, hVp#@###.#p, hq, hx#@###.##, h|F _Unknown command., h]#p#@##@##p, h^, hRe#####, h9iF _Unknown command., h#####.#, h{, h#p#@##, hsF _Unknown command., hA###@##.##, hC, haJnp##.#, hMF _Unknown command., h ###@##.##.#, h , h p###.##.#p, h3 F _Unknown command., h p###.#, h , h #@####p, h >Unknown command., h\#@####.#p, h, h###@##.#, hR;#, h, h`##@##@###.#p, hb, hi)#p#@##@##.##.#p, hl, ho####p, h, h, hW##@#, hu##.##, h, hkh *****,,,,,,*,,Gobosan the Frost Mage  #......#,*Revenant of Ashenzari ****..  #......*,*, hNqHealth: 39/135 ======------------------  #...W.{,,,Magic: 22/35 ===============---------  #....,,,,*AC: 22  Str: 18  #...,{,,**EV: 9Int: 19  #p.,,,,,,,SH: 11Dex: 9  #@#*******XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,Noise: ===------  Time: 33487.7 (0.0)  , h#.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,Cast: Freeze  #.#,**+**,, hϛMemories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,, h3@   Rupert (berserk, drained)  #.#,~,~,~,p   death knight (reflects damage)  *#<#,*,*,*,W   wraith  , h͜#..#~,,*,,~ _Unknown command. _Unknown command. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelThe floor., hޝ ##@##@#.#, h? f#p  Press: ? - help, v - describe, . - travel  Here: Rupert, wielding a +1 great mace of protection and wearing a +0 ring mail(severely wounded, berserk, lightly drained), h9#p@##pa death knight, wielding a +0 broad axe and wearing a +0 chain mailreflecting injuries), hN(A death knight. A warrior-priest of Yredelemnul, chanting fearful supplications to its dark god.Max HP: ~80 Will: ++AC: ++ EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 66% to hit with the cursed +3 trident of Ashenzari's Black Moon (at present). It has about 54% to hit you. , hG)Attack Max Damage Hit: +0 broad axe 40 It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Agony (58%) (7) b - Injury Mirror To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range., h  Agony Cuts the health of a target creature in half. This damage is never directly lethal. Range : 7 Chance to defeat your Will: 58% _________________ , h{“Unbearable, isn't it? The suffering of strangers, the agony of friends. There  is a secret song at the center of the world, Joey, and its sound is like  razors through flesh.”  -Pinhead, _Hellraiser 3: Hell on Earth_. 1992. !, h  death knight. A warrior-priest of Yredelemnul, chanting fearful supplications to its dark god.Max HP: ~80Will: ++AC: ++EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 66% to hit with the cursed +3 trident of Ashenzari's Black Moon (at present). It has about 54% to hit you. Attack Max Damage Hit: +0 broad axe 40 It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Agony(58%) (7) b - Injury Mirror To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.#, h Injury Mirror Reflects damage taken for a short duration, hurting attackers whenever any damage is taken. Range : 7&, h+ A death knight. A warrior-priest of Yredelemnul, chanting fearful supplications to its dark god.Max HP: ~80Will: ++AC: ++EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 66% to hit with the cursed +3 trident of Ashenzari's Black Moon (at present). It has about 54% to hit you. AttackMax Damage Hit: +0 broad axe 40 &, h It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Agony(58%) (7) b - Injury Mirror To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.', h, *****,,,,,,*,,Gobosan the Frost Mage  #......#,*Revenant of Ashenzari ****..  #......*,*Health: 39/135 ======------------------  #...W.{,,,Magic: 22/35 ===============---------  #....,,,,*AC: 22  Str: 18  #...,{,,**EV: 9Int: 19  #p.,,,,,,,SH: 11Dex: 9  #@#*******XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,Noise: ===------  Time: 33487.7 (0.0)  #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d [0', h;10m #.#,*,,,*,Cast: Freeze  #.#,**+**,Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,@   Rupert (berserk, drained)  #.#,~,~,~,p   death knight (reflects damage)  *#<#,*,*,*,W   wraith  #..#~,,*,,~ _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelHere: a death knight, wielding a +0 broad axe and wearing a +0 chain mail  (reflecting injuries)  The floor.(, hX *****,,,,,,*,,Gobosan the Frost Mage  #......#,*(, hДRevenant of Ashenzari ****..  #......*,*Health: 39/135 ======------------------  #...W.{,,,Magic: 22/35 ===============---------  #....,,,,*AC: 22  Str: 18  (, h#...,{,,**EV: 9Int: 19  #p.,,,,,,,SH: 11Dex: 9  (, h^H#@#*******XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,(, hNoise: ===------  Time: 33487.7 (0.0)  #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,(, hCCast: Freeze  #.#,**+**,Memories (5) Ramparts Fly  #.#,~,,,~,  (, h<#.#,~,,,~,@   Rupert (berserk, drained)  #.#,~,~,~,p   death knight (reflects damage)  *#<#,*,*,*,(, h_W   wraith  #..#~,,*,,~ _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelHere: a death knight, wielding a +0 broad axe and wearing a +0 chain mail  (reflecting injuries)  The floor.(, hĝ(, hW##@##.##.#(, ht. _., h ., h #Evoke which item? Wands  t - a wand of iceblast (12)B - a wand of flame (24)  E - a wand of paralysis (14)  H - a wand of polymorph (27)  J - a wand of mindburst (17)  R - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selected1, h1, h]1, h{ *****,,,,,,*,,Gobosan the Frost Mage  #......#,*Revenant of Ashenzari ****..  #......*,*Health: 39/135 ======------------------  1, h#...W.{,,,Magic: 22/35 ===============---------  #....,,,,*AC: 22  Str: 18  #...,{,,**EV: 9Int: 19  #p.,,,,,,,SH: 11Dex: 9  #@#*******1, hXL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,Noise: ===------  Time: 33487.7 (0.0)  #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,1, hCast: Freeze  #.#,**+**,Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,1, hY{@   Rupert (berserk, drained)  #.#,~,~,~,p   death knight (reflects damage)  *#<#,*,*,*,W   wraith  #..#~,,*,,~ _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel1, hHere: a death knight, wielding a +0 broad axe and wearing a +0 chain mail  (reflecting injuries) _The floor.1, h  *****,,,,,,*,,  Gobosan the Frost Mage 1, h ?#......#,*  Revenant of Ashenzari ****.. #......*,*  Health: 39/135 ======------------------ #...W.{,,,  Magic: 22/35 ===============--------- #....,,,,*  AC: 22  Str: 18 #...,{,,**  EV: 9Int: 19 1, h #p.,,,,,,,  SH: 11Dex: 9 1, h #@#*******  XL: 14 Next: 52% Place: Dungeon:15 1, h .#@#,+,,,+,  Noise: ===------  Time: 33487.7 (0.0) 1, h2 #.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d #.#,*,,,*,  Cast: Freeze 1, hu #.#,**+**,  Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk, drained) 1, hQ i#.#,~,~,~,  p   death knight (reflects damage) *#<#,*,*,*,  W   wraith #..#~,,*,,~ (reflecting injuries) _The floor.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +1 great mace of protection and wearing a +0 ring mail  (severely wounded, berserk, lightly drained, 77% to hit)1, h B  *****,,,,,,*,,Gobosan the Frost Mage  #*.....#,*Revenant of Ashenzari ****..  #*.....*,*Health: 39/135 ======------------------  #*..W.{,,,Magic: 22/35 ===============---------  #*...,,,,*AC: 22  Str: 18  #*..,{,,**EV: 9Int: 19  #*.,,,,,,,SH: 11Dex: 9  #*#*******XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,Noise: ===------  Time: 33487.7 (0.0)  #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #[01, hB ;10;1m.#,*,,,*,Cast: Freeze  #.#,**+**,Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,@   Rupert (berserk, drained)  #.#,~,~,~,p   death knight (reflects damage)  *#<#,*,*,*,W   wraith  #..#~,,*,,~Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +1 great mace of protection and wearing a +0 ring mail  (severely wounded, berserk, lightly drained, 77% to hit)  The bolt of dispelling energy hits Rupert!  Rupert is severely wounded.1, h : Rupert, wielding a +1 great mace of protection and wearing a +0 ring mail  (severely wounded, berserk, lightly drained, 77% to hit)  The bolt of dispelling energy hits Rupert!  Rupert is severely wounded.  The bolt of dispelling energy misses the death knight.The death knight's dark mirror aura disappears.1, h X  The wall freezes Rupert! You block Rupert's attack.1, h  ......W.....,..W.{...,,#p.,{#@#@###pW 2 wraiths (1 wandering)  A wraith comes into view.1, hh X40=8.7 (11, h ##@##1, h K _The wall freezes the death knight but does no damage.3, hV3, h,Evoke which item? Wands  t - a wand of iceblast (12)B - a wand of flame (24)  E - a wand of paralysis (14)  H - a wand of polymorph (27)  3, h J - a wand of mindburst (17)  R - a wand of quicksilver (10) [!] read|quaff|evoke[?] describe selected4, h= 4, h 4, h K *****,,,,,,*,,Gobosan the Frost Mage  #......#,*Revenant of Ashenzari ****..  #.....W*,*Health: 40/135 =======-----------------  #.....,,,,Magic: 22/35 ===============---------  #..W.{,,,*AC: 22  Str: 18  #...,,,,**EV: 9Int: 19  #p.,{,,,,,SH: 11Dex: 9  #@#*******XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,4, h Noise: ===------  Time: 33488.7 (0.0)  #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,Cast: Freeze  #.#,**+**,Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,@   Rupert (berserk, drained)  #.#,~,~,~,p   death knight  *#<#,*,*,*,WW 2 wraiths (1 wandering)  #..#~,,*,,~Rupert is severely wounded.The bolt of dispelling energy misses the death knight.The death knight's dark mirror aura disappears.  The wall freezes Rupert! You block Rupert's attack.  A wraith comes into view. _The wall freezes the death knight but does no damage.4, hf&  *****,,,,,,*,,  Gobosan the Frost Mage #......#,*  Revenant of Ashenzari ****.. #.....W*,*  Health: 40/135 =======----------------- #.....,,,,  Magic: 22/35 ===============--------- 4, h,( #..W.{,,,*  AC: 22  Str: 18 #...,,,,**  EV: 9Int: 19 #p.,{,,,,,  SH: 11Dex: 9 #@#*******  XL: 14 Next: 52% Place: Dungeon:15 #@#,+,,,+,  Noise: ===------  Time: 33488.7 (0.0) #.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d #.#,*,,,*,  Cast: Freeze #.#,**+**,  Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,  @ 4, h)   Rupert (berserk, drained) #.#,~,~,~,  p   death knight *#<#,*,*,*,  WW 2 wraiths (1 wandering) #..#~,,*,,~ A wraith comes into view. _The wall freezes the death knight but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +1 great mace of protection and wearing a +0 ring mail  (severely wounded, berserk, lightly drained, 77% to hit)5, hB *****,,,,,,*,,Gobosan the Frost Mage  #*.....#,*Revenant of Ashenzari ****..  #*....W*,*Health: 40/135 =======-----------------  #*....,,,,Magic: 22/35 ===============---------  #*.W.{,,,*5, hVAC: 22  Str: 18  #*..,,,,**EV: 9Int: 19  #*.,{,,,,,SH: 11Dex: 9  #*#*******XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,Noise: ===------  Time: 33488.7 (0.0)  #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,Cast: Freeze  #.#,**+**,Memories (5) Ramparts Fly  5, hmW#.#,~,,,~,  #.#,~,,,~,@   Rupert (berserk, drained)  #.#,~,~,~,p   death knight  *#<#,*,*,*,WW 2 wraiths (1 wandering)  #..#~,,*,,~Press: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +1 great mace of protection and wearing a +0 ring mail  (severely wounded, berserk, lightly drained, 77% to hit)  The bolt of dispelling energy hits Rupert!  Rupert is almost dead.The bolt of dispelling energy hits the death knight!!5, h|W`(severely wounded, berserk, lightly drained, 77% to hit)  The bolt of dispelling energy hits Rupert!  Rupert is almost dead.the death knight!!  The death knight is moderately wounded.5, hW0You hear an angry hiss.5, hhX5, hf ............{....,..W{#p#@##@###   wraith  The wall freezes Rupert! You block Rupert's attack.  The wall freezes the death knight. The wall freezes Rupert.5, hgK139.7 (15, hDl#@###5, h>n0 _You block Rupert's attack.6, hIz  *****,,,,,,*,,  Gobosan the Frost Mage #......#,*  Revenant of Ashenzari ****.. #......*,*  Health: 41/135 =======----------------- #.....{,,,  Magic: 22/35 ===============--------- #....,,,,*  AC: 22  Str: 18 #..W{,,,**  EV: 9Int: 19 #p.,{,,,,,  SH: 11Dex: 9 #@#*******  XL: 14 Next: 52% Place: Dungeon:156, h{  #@#,+,,,+,  Noise: ===------  Time: 33489.7 (0.0) #.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d #.#,*,,,*,  Cast: Freeze #.#,**+**,  Memories (5) Ramparts Fly  #.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk, drained) #.#,~,~,~,  p   death knight *#<#,*,*,*,  W   wraith #..#~,,*,,~ (almost dead, berserk, lightly drained, 100% to hit)  You freeze Rupert!  6, h4| Rupert is almost dead.You closely miss the death knight.The death knight is moderately wounded.The frozen ramparts melt away.6, hP   #......#,* #......*,* #.....{,,, #....,,,,* #..W{,,,** #p.,{,,,,, #@# #@# #.#{*ß{ß*, #.# #.#6, hQ O #.##.# #.#  *#<#  6, hS You freeze Rupert!  Rupert is almost dead.You closely miss the death knight.  The death knight is moderately wounded.6, h[S oThe frozen ramparts melt away.  Rupert hits you with a +1 great mace of protection!!6, hkU e  * * * LOW HITPOINT WARNING * * *6, h6a l,{...W{,.l   basiliskW   wraith6, hPb 16-----====90.7 (1Fly 6, hRh 6, hij [ _A basilisk comes into view.;, hRead which item? Scrolls  c - 4 scrolls of vulnerability  e - a scroll of acquirement  f - 2 scrolls of teleportationn - 2 scrolls of amnesia  p - 8 scrolls of poison  r - 2 scrolls of silence  s - 2 scrolls of enchant weapon  u - a scroll of immolationy - 4 scrolls of revelation  z - 3 scrolls of enchant armour  F - a scroll of blinking  I - a scroll of tormentO - a scroll of summoning  Y - 2 scrolls of fear [!] read|quaff|evoke[?] describe selected<, h <, h<, h *****,,,,,,*,,Gobosan the Frost Mage  #l.....#,*Revenant of Ashenzari ****..  #......*,*Health: 16/135 ==----------------------  #.....,,,,Magic: 22/35 ===============---------  #....{,,,*AC: 22  Str: 18  #...{,,,**EV: 9Int: 19  #pW{,,,,,,SH: 11Dex: 9  #@#*******XL: 14 Next: 52% Place: Dungeon:15  #@#,+,,,+,Noise: ====-----  Time: 33490.7 (0.0)  #.#{*ß{ß*,v) +3 trident of Ashenzari's Black Moon {d  #.#,*,,,*,Cast: Freeze <, h} [12d #.#,**+**,Memories (5) Fly  #.#,~,,,~,  #.#,~,,,~,@   Rupert (berserk, drained)  #.#,~,~,~,p   death knight  *#<#,*,*,*,l   basilisk  #..#~,,*,,~W   wraith  You closely miss the death knight.The death knight is moderately wounded.The frozen ramparts melt away.  Rupert hits you with a +1 great mace of protection!!  * * * LOW HITPOINT WARNING * * * _A basilisk comes into view.<, h  *****,,,,,,*,,  Gobosan the Frost Mage #l.....#,*  Revenant of Ashenzari ****.. #......*,*  Health: 16/135 ==---------------------- #.....,,,,  Magic: 22/35 ===============--------- #....{,,,*  AC: 22  Str: 18 #...{,,,**  EV: 9Int: 19 #pW{,,,,,,  SH: 11Dex: 9 #@#*******  XL: 14 Next: 52% Place: Dungeon:15 #@#,+,,,+,  Noise: ====-----  Time: 33490.7 (0.0) #.#{*ß{ß*,  v) +3 trident of Ashenzari's Black Moon {d[<, h |0;10m #.#,*,,,*,  Cast: Freeze #.#,**+**,  Memories (5) Fly  #.#,~,,,~,  #.#,~,,,~,  @   Rupert (berserk, drained) #.#,~,~,~,  p   death knight *#<#,*,*,*,  l   basilisk #..#~,,*,,~  W   wraith  The frozen ramparts melt away.  Rupert hits you with a +1 great mace of protection!!  * * * LOW HITPOINT WARNING * * * _A basilisk comes into view.Blink to where?Press: ? - help, Dir - move target=, h;@*=, hiD ?.*=, h ?.*=, hn ?.*=, hK ?.*=, hD?.*=, h±?.*>, h>, h*Your icy armour will break if you move. Continue? Y - Yes  N - No@, h'_@, hf( #@#*******Gobosan the Frost Mage  #§#,+,,,+,Revenant of Ashenzari ****..  #.#{*ß{ß*,Health: 16/135 ==---------------------- @, hpg #.#,*,,,*,Magic: 22/35 ===============---------  #.#,**+**,AC: 22  Str: 18  #.#,~,,,~,EV: 9Int: 19  #.#,~,,,~,SH: 11Dex: 9  @, hzh#.#,~,~,~,XL: 14 Next: 52% Place: Dungeon:15  *#@#,*,*,*,Noise: ====-----  Time: 33490.7 (0.0)  #..#~,,*,,~v) +3 trident of Ashenzari's Black Moon {d  #..#~~,,,~~Cast: Freeze  ****#C.#***+***Memories (5) Fly  *,{,....,,,,*  *,,.....,,,**C   cyclops (missile, wandering) @, h;i *,,.....,,,*  *,.......,,*  *,,,,,,,,,,*The frozen ramparts melt away.  Rupert hits you with a +1 great mace of protection!!  * * * LOW HITPOINT WARNING * * * _A basilisk comes into view.Blink to where?Press: ? - help, Dir - move target@, hq* * * LOW HITPOINT WARNING * * * _A basilisk comes into view.  Blink to where?  Press: ? - help, Dir - move targetYour icy armour cracks and falls away as you move.As you read the scroll of blinking, it crumbles to dust.@, hw@, hx@, h..@C.,@   Rupert (berserk, drained)C   cyclops (missile)@, h8=17 1.7 (1Freeze@, h]@, hُ; _The cyclops shouts! You hear a shout!A, hq4A, hxA, h A, hA, hA, htsW.@c   centaur warriorcC   cyclops (missile)W   wraithA, hq9=----2A, hA, h7..........#...##.........# ..........#....#.........# .#######..#....#......#..# .#######..#....#...#.....# ..........#....#...#.....# ..........#....#.........# #'#########....######....# #........##.........#....#4 .........##.....@...#....# .........##.........#..#.# A, hgE#'#########....######..#.# ..........#....##...#....# ..........#.........#....# ..........#.........#....# ##.#####..#....##...#....# ##.# #..#....##...#....# A, hd...# #..#.........#.##.#A, hu;----A, h#A, hhN2134.2 (2.5A, hA, h[{ _You fly upwards. _There is a stone staircase leading down here.A, hX4A, hAA, h]\224 3=4=54=789=30=5==234=5=6=6A, h89A, h, 40=7=A, hVA, hT1=A, hA, haA, h13A, h^A, hA, h?84A, hA, hA, hh35=A, hb8==A, hlA, hA, hT6=A, hA, hGA, h"7A, hA, hA, hx A, h 89A, h"A, h1Y509=1=2=45A, h+2A, h^2#56A, h2F30=A, hT3A, h"5A, hp5T7=A, h6A, h7A, h8L8=A, h9A, h;Q60A, hZ<A, ho=A, h=11==A, h>A, h&@A, h@T2=A, h@AB, hB, hE3=B, hB, hGB, h:5B, hlB, hB, h)!6B, hTO2=B, h[B, h$ P7B, hd B, h; B, h T8=B, h5 B, hb9=B, h-B, hB, h">713B, hf)=B, hB, hB, h:2B, hB, hSP3B, hB, hRB, h#4B, h1=B, hB, hB, h56=B, hb4==B, hQ B, hV"B, h":7B, he#B, h%B, h%:8B, h&B, h(j9=B, h)B, h0T 80= B, h:1Q_You start resting.B, h671542.2 (48.0)B, h8w5==3.2 (49B, h2C; _Magic restored.B, hDJB, haHB, hH:2B, hM|3B, hOB, hO:4B, h$QB, hRB, hzSp5==B, hTB, hVB, h,WL6=B, hWB, hZB, h@[:8B, h \B, h^P9B, h_B, hfaB, haU90=B, hbB, hHdB, hdL1=B, heB, hgB, hLg:3B, h"hB, hkP4B, hlB, hmB, hn:5B, hnB, hpB, hqO96=B, hirB, h~tB, h!uQ7=B, h|vB, hxB, hZx&9B, hyB, h?{B, h{,100/135B, h|B, hB, hb&1B, hNB, h%B, h#2B, h̃)=B, hNB, hjB, h҆#4B, h 3=B, hB, h؉<5B, hB, hcB, h&6B, hQB, h̏b7=B, hB, hxl8=B, hB, hB, hC'10B, hB, h<1B, hƘB, hJB, h&2B, hB, hb3=B, hTB, hB, hG#5B, h3=B, hNB, hB, hC&6B, hB, hѢ<7B, hpB, hB, hH&8B, hB, hB, hL9=B, hB, h!21=234=6=B, hB, h.&7B, hB, hB, h&8B, h&B, hĿB, h&9B, hB, hB, hM30=B, hB, h~B, h#2B, h3=B, hB, hB, h&3B, hVB, h5B, hm&4B, hB, h_ _You start resting.B, h.-87.2 (44B, h@Z5=8.2 (45B, h0B, h" _HP restored.B, h4B, hB, hB, hB, hXB, h1B, hB, hB, hB, h{:=B, h:B, hB, h=B, hB, h=B, hB, hB, h B, h B, h!B, h!B, h"B, hm"B, h/#B, h\#B, h#B, h$B, h$B, hs%B, hS&B, h~&B, h&B, h(B, h(B, h)B, h+B, h+B, h,B, h.B, h.B, h/B, h1B, h1B, hh2B, h3B, hC4B, h5B, h6,B, h7B, hb9,B, hX:B, h<B, hU<B, h<B, h}>B, h>B, hn?B, hAB, hXAB, hAB, hC,B, huDB, hEB, h6FB, hFB, hdHB, hHB, hIIB, hJB, h5KB, hKB, hoMB, hUNB, hNB, h1PB, hjPB, hQB, hRB, hRB, hSB, hUB, hUB, hVB, hX,B, hxYB, h [B, hR[B, h\B, h]B, h ^B, h^B, h_`B, h`B, h.aB, hbB, h%cB, hcB, heB, heB, h{fB, h?h,B, h,iB, hjB, hjB, hkB, hmB, hmB, hnB, h{p,B, h^qB, h sB, hTsB, hsB, hu,B, hZvB, hwB, h?xB, hyB, hzB, hzB, h{B, hv}B, h}B, h=~B, hB, hB, hB, hEB, hB, hTB, hB, h8B, h܅B, h,B, htB, hB, hWB, hҊB, h,,B, htB, h B, hIB, hB, hB, hݑB, h’B, hg,B, h?B, h*B, hB, h,B, h{B, h͙B, hB, hʜB, hB, hB, ha,B, hB, h^B, hB, h\B, hƣB, h B, hB, hz,B, h!B, hB, h5B, hB, h"B, h]B, h=B, h,B, hB, hӱ,B, hB, h ,B, h,B, hB, h9B, h׸B, hB, hB, hB, h7B, hB, hB, hֿ,B, hB, h,B, h5B, hB, h?B, hB, h,B, h\B, hB, hOB, h5B, h,B, hB, hEB, hB, hB, hB, hB, h}B, h B, hRB, hB, hvB, hB, h'B, hB, hB, h}B, hB, hB, hB, h+B, hpB, hB, hB, hsB, hRB, hB, hB, hB, hMB, hB, h4B, hB, hB, hYB, hB, hB, hB, h,B, hRB, h B, hKB, hB, hoB, hB, hDB, hB, hB, hB, hQB, hB, h2B, h>B, hB, hMB, hB, h B, hB, hdB, hB, h?B, hB, h B, hB, hB, hkB, h B, hB, hB, hkB, hl ,B, h B, h ,B, h B, hvh 687.2 (99 _You start waiting.B, h08.2 (100.0)B, hB, hs# _Done waiting.B, h2)JB, h*B, h/B, hk0B, hW2B, h2B, h:3B, hI4,B, h4B, hh5,B, h5B, h6B, h6B, hA7B, h8B, h9B, h9B, h;B, h;B, h<B, h->B, hg>B, h.?B, h@,B, hAB, hBCB, hCB, h^DB, hEB, h$FB, hFB, h'HB, h~HB, hIB, hJB, h KB, hKB, hTMB, hMB, hNB, hOB, hOB, hPB, h\RB, hRB, hZSB, hTB, h UB, hUB, hoWB, hWB, hgXB, hYB, hJZB, hZB, hx\B, h\B, ht]B, h^B, hM_B, h_B, haB, hbB, hbB, hdB, heB, heB, hYgB, hgB, h2hB, hiB, hiB, hjB, hlB, hVlB, hlB, hnB, hnB, hsoB, hBqB, hqB, hrB, h@sB, h|sB, hsB, hu,B, hruB, hJvB, hxvB, hvB, hwB, hwB, h xB, hy,B, h1zB, h>{,B, h{B, h|,B, h|B, h},B, h~B, h~B, h.B, hdB, h,B, h0B, hB, h,B, h5B, hcB, hGB, hB, hB, hB, hBB, hB, h<B, hrB, h;B, hiB, hB, hB, hB, hB, hŋB, hB, hKB, h B, h.B, hB, h|B, hB, hB, hYB, hJ,B, hRB, hB, hÓB, hB, hB, hB, hB, hHB, hB, hB, hB, hB, h-,B, hjB, h;B, huB, hB, hB, hB, hB, hmB, h͞B, hB, hB, hB, hGB, h"B, haB, hB, hҤ,B, hB, h=,B, hB, hcB, hB, hB, hB, h,B, hB, hB, hsB, h!B, hHB, hB, h߰B, hB, hB, h\B, hbB, hB, hB, h,B, hWB, h,B, h~B, hN,B, hB, hhB, hB, hTB, hZB, hֺ,B, h,B, hB, hB, h$B, h.B, hB, hB, hvB, hX,B, hB, hB, hB, hB, h,B, h?B, h(,B, hB, hBB, hT,B, hB, hBB, hXB, hBB, hB, hB, hB, hB, h B, h6B, hB, hB, hB, hB, hB, hB, hzB, hd,B, hB, hB, hB, hB, h,B, h^B, hB, hCB, hB, hB, hB, hB, h5BB, hn 787.2 (99.0) _You start waiting.B, h08.2 (100.0)B, h B, h# _Done waiting.B, hB, hLevel 14 of the Dungeon <<<>>>∩(Press ? for help)#.##.#..#.#####.....# #.# #.....#.........................#....##....#..#.#####.....# #.###.....#.........................#....##....##.#...........# #.........###########'#####...####'##....##.....#.############# ######......####..........#...##.........##.....#..##.####.#..#..........#....#.........##.....#..##......#..#.#######..#....#......#..##.....#..######......#..#.#######..#....#...#.....##.....#..##....#######..#..........#....#...#.....##.....'..##....#.....#..#..........#....#.........##...#.#..##.<..#....##..##'#########....######....##.....######.##.#....##^.##........##.........#....##.........##....###'###............##.....@...#....##......##.###################..÷...#............##.........#..#.##......##.#.................#......#####'#########....######..#.##.........#.(...............#....................#....##...#....##.#...#####>................#....................#.........#....##.#...#.....................#....)...............#.........#....##.....'.............(.......####'##.#####.#####..#....##...#....##.....#####...#+##############....#.#####.# #..#....##...#....##.....#####...'...........B, h...#............# #..#.........#.##.##.....#..#....#.############.#.##########.# #..#.........#....##.###.#..#....#.##.#.#..†.....#.#####..#.........#....##.# #.#..'....#.############.#.#..#####.#........#######...#..#.#C, hަ.....................................#############'#############################'##......##....##.....##..........†........'##...##.##....##.....##....>.)...#?......# ###############...###..############...###..#####C, h..### #.............#...###..#.†.....###÷.###......# #.....#.......#..####.#..............#...# #.....#....##.#........#.# #.#........#.##.# #.....#....##.#...# #.#........#.##.# #.....#....##.#........#.####.'............[.#..).# #.............##########......#..##+#####....#..########.....##########....###########..##....##....###..#......#..#..'........#....###........#..#......#..#..##....#..#.....##................#...C, h$#####..#..#..#...?....+....#..#.....##....^...........'.##...#####..'..#..#.....(..#....#..#.....##.##...#..#####.....#.##'#####....##.##....#########'##########.#..#C, h-###.#.....'.##....#...........#..#)......#...#............#............#........##....####'#.......#...#C, h]{#.....#....#.#####..##...#..'.......#<..#............######....C, h.#.#..#.......#####............##########################.#.#..#...........####.........#...............C, h #..###..#.#######..#....###..######......#..#...#....#...#.....#..# #....#######..#.#....#...#.....'..# #....#.....#..#.#....#......#.#..##.<..#....##..##'###....###### #.##.#....##^.##........##.........#..# #....###'###............##.....@...#C, h ##.###################..÷...#............##..#..#..##.#.................#####'#########....######..#.....#.(...............#........#....##...##...#####>...#..............#.........##...#.....................#....)...............#.............'.............(.####'##.#####.#####..#....##....#####...#+##############....#.#####.# #..#....##.#####...'..............#............# #..##.#..#....#.############.#.##########.# #..#..###.#..#....#.# #.#.#..†.....#.#####..#......... #.#..'....#.############.#.#..#####.#........#######...#..####.'..#....#......#.#..#))%#.#.........#...#..#....#........#.#..#∩(.'.#.........#....#...#....#########......#.#........C, h #...#...........#.#.......................#...#..#........##.<......##.#####...#######..#D, h{X>∩D, h D, h 2..........#...##.........#Gobosan the Frost Mage ..........#....#.........#Revenant of Ashenzari ****.. .#######..#....#......#..#Health: 135/135 ======================== .#######..#....#...#.....#D, he cMagic: 35/35 ======================== D, h ]..........#....#...#.....#D, h -AC: 17D, hW ,Str: 18 D, h U..........#....#.........#D, h BEV: 24 D, h 4Int: 19 D, hc _#'#########....######....#D, h -SH: 11D, h +Dex: 9 D, hD _#........##.........#....#D, h XL: 14 Next: 52% Place: Dungeon:14 D, h  .........##.....@...#....#D, hj Noise: ---------  Time: 33788.2 (0.0) D, h `.........##.........#..#.#D, h Nv) +3 trident of Ashenzari's Black Moon {d D, h@ h#'#########....######..#.#D, h +Cast: Freeze D, h L..........#....##...#....#D, h =Memories (5) Fly D, hX \..........#.........#....# D, h J..........#.........#....# D, h! J##.#####..#....##...#....# D, hp j##.# #..#....##...#....# D, h @...# #..#.........#.##.# D, h 9_You start resting. D, h )_HP restored. D, h #_You start waiting. D, hB *_Done waiting. D, h #_You start waiting. D, h +_Done waiting.D, h D, hC D, h D, h: D, h> D, h F D, hH D, h\ D, hx_ D, ha D, hb D, hYl D, ho D, hsp D, hq D, hx D, hz D, h{ D, h| D, h D, h D, hޛ D, h D, hٜ D, h= D, h D, hh D, h D, h D, hݬ D, h D, h D, h> D, h0 D, h D, h D, h׶ D, hi D, h6 D, ho D, hݽ D, he D, h D, hW D, h D, h D, h D, h D, hf D, h~ D, hs D, h D, h D, h D, h D, h D, ha D, hS HP restored. _You start waiting.Done waiting. _You start waiting.Done waiting.  There is an D, h open door here.D, hv D, h _D, hI D, h D, h D, h] D, h D, h D, hU D, h D, h D, h6 D, h> D, h D, h5 D, h@ D, h!,D, hD, hiD, h D, hC D, h D, h/D, hD, hD, hD, hD, hmD, hD, hD, hnD, hD, hD, hPD, h&@  There is an open door here.D, h7)D, h * _D, h*D, h 0D, h42D, hv2D, h}3D, h9D, h;D, h<D, h=D, h#BD, hCD, hCD, h_ED, hJDone waiting. _You start waiting.Done waiting. _There is an open door here.  D, htLD, hL _D, hMD, heRD, hT,D, hUD, h![D, h]D, h^D, haD, h0hD, hjD, hkD, hlD, hoD, hqD, hqD, hrD, h_uD, hvD, hvD, hwD, h|D, hpD, hD, hD, h'There is an open door here. _There is an open door here.  Things that are here:  a +0 orcbow; a centaur skeletonD, h̍D, h _D, hsD, h"@  There is an open door here.D, hD, hƝ _D, hD, hD, h?D, hD, hzD, hŮD, hD, hyD, hD, hD, hdD, hD, h[D, hD, hD, hD, hD, hCD, hD, hSD, hvD, hZD, h,D, hD, hD, hD, hD, hD, hD, hOD, hD, hD, h0D, h D, hD, hD, h%D, hD, hhD, hD, h\D, hFD, hD, htD, h_D, hs D, h D, h D, hD, h,D, hcD, h D, hoD, hD, hcD, h"D, hU%D, h%D, hO4D, h4D, hP6D, hq9D, h;D, h<D, h=D, h@E, h^E, hE, hE, hE, hE, hZE, h8 E, h E, hBE, hE, hE, hE, hE, hLE, hKE, h E, h,E, h!E, hE, hE, h E, hH!E, hp&BE, hj'E, h)E, h+E, h,E, h.E, h1@  There is an open door here.E, h4E, h5 _E, h[7E, h:E, hZ<E, h<E, h=E, h>@E, h;BE, h|BE, hCE, hEE, hHE, hHE, h:IE, hO #.....#..##... E, hxOE#.....'..##... #...#.#..##.<. #.....##### #.## E, hO#.........# #... #......##.################## E, hOq#......##.#................. E, hO#.........#.(............... #.#...#####@................E, hP.855.2 (67.0) E, h9P#.#...#..................... E, h_P=#.....'.............(....... #.....#####...#+############E, hP #.....#####...'............. E, hPe#.....#..#....#.############  #.###.#..#....#.# #  E, h Q#.# #.#..'....#.############  E, h2Q#.###.'..#....#............. E, hkRE, hWE, h.Zc _There is a stone staircase leading down here.E, h9E, hLE, h@E, h E, hB 9 6.2 (1.0) _E, hsE, h ,,,,,*   ... ..  ## #.# #.c  #.. ... .c.  #C# #.# #.#  ...O.....  ##.#.#.#.#.#..  #O..O.......# 5 #@# #......Z....#  ##.#(#O#.#.##  ####### E, h c   centaur warrior (asleep) O   two-headed ogre (asleep) O   ogre mage (polearm, asleep) C   cyclops (missile, asleep) (…)You fly downwards.E, h<E, hL**,*,*,*,*,*,,,*,,,,...,,,,..,,*,#.#,*,#.c,,,...,,.c.,,*#C#,#.#,#.#,,,*,...O.....,,,,,O,***,*,#@#,*,**,*Z....#,*O,***,,,,*******clauncher)OE, hwandering)Owandering)Cwandering) _There is a stone staircase leading down here.  You fly downwards.  Level annotation: Rupert  The centaur warrior shouts! The yaktaur shouts! You hear a shout!  You hear two shouts! You hear a shout!  The centaur warrior wields a +0 orcbow of draining.E, h ((((You sense an unholy aura. The centaur warrior shoots an arrow.E, hԞ8  The arrow hits you!E, hE, h3m  The hornet simulacrum barely misses you.E, hE, hwE, hwE, h_ .{c.#,#O#,#.{.........O...O..E, h0OO.OO 2 two-headed ogresO)c   yaktaurA two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 giant club.The ogre mage shouts! The ogre shouts! The two-headed ogre shouts in stereo!E, h72--====7.0 (1.8FreezeE, hDE, hO#...O@.....'....(#####...#+############..#####...'...............#....#.################  #.#..'....#.#############.'..#................#I, h_  The ogre misses you.The two-headed ogre completely misses you.I, h 224 =---60.5 (1.0I, h I, h w _You block the two-headed ogre's attack. The ogre mage misses you.J, h/ H #...#.#..# #.< #.....##### #.# #.........# #.. ###.################# #......##.#................ #.........#.O #.#...#####>O #.#...#...O. #.....'...J, h ( #.....#####...#+########### #.....#####...'............ #.....#..#....#.########### #.###.#..#....#.# #.# #.#..'....#.########## #.###.'..#....#............J, h  #.....#..#....# #.....#########J, h J, h@ d4=-1J, hR J, h L, hgb #...#.#..# #. #.....##### #. #.# # #......##.## #......##.#. #.#.OL, hb[ #.#...#####>O #.#...#...O #.....'.( #.....#####...#+ #.....#####...' #.....#..#....#. #.###.#..#....#.# #.# #.#..'....#. #.###.'..#....#L, h~c #.....#..#....# #.....#L, h-fL, hDgL, hoz(O.OL, hq\5==2L, hyL, h|{U _The ogre completely misses you.M, h>x #...#.#..# # #.....##### # #.# # #......##.#### #......##.#.. #.#.( #.#...#####O #.#...#...OO #.....'.( #.....#####...#+ #.....#####...' #.....#..#....#. #.###.#..#....#.# #.# #.#..'....#. #.###.'..#....# #.....#..#....# #.....#M, hOO.O6-3FreezeM, h׍N, hg-  #...#.#..#   #.....#####   #.# N, hg  #......##.#####   #......##.#...   #.........#.(   #.#...#####O   #.#...#...O   #.....'@..ON, hrh.(   #.....#####...#+   #.....#####...'   #.....#..#....#.   #.###.#..#....#.#   #.# #.#..'....#.   #.###.'..#....# N, hh  #.....#..#....#   #.....#N, hYkN, hkN, hksa>OO.N, ht\7-4N, h|N, h~N, hu N, hv8 #...#.#..#   #.....#####   #.........#   #......##.  N, hwy  #......##.#...   #.........#.(  #.#...#####>  #.#...#...OO  #.....@..ON, h;w .(  #.....#####...#+   #.....#####...'  N, hbw  #.....#..#....#.   #.###N, hw".#..#....#.#   #.# #.#..'....#.   #.###.'..#....#  N, hw  #.....#..#....#   #.....#N, hj}BN, hsOO.O.N, h\9=5N, h$ N, h5C_There is an open door here.N, h> '  #.....'..#  #...#.#..  #.....#####  #.........#   #......##.############ N, h g #......##.#..  #.........#.(  #.#...#####>.  #.#..@#..OO...  #.....'.O...........(.  #.....#####...#+######  #.....#####...'....... N, hQ  #.....#..#....#.######  #.###.#..#....#.#  N, h} : #.# #.#..'....#.######  #.###.'..#....#N, h }  #.....#..#....#N, ha N, h N, hn N, h; {...OOO   ogre mage (polearm)O   ogreN, h' \80=6 _N, h N, h O, hFM#..'#.#..# ####...# ###########O, h##.#..#.........#.(####>#.#...#{......'.OO..........(.##+######  #.....#####...'.......O, hMf#.###.' O, hO, hY.{O{O   two-headed ogreO, hlB17O, h9O, hMP, h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P, h4P, hY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P, h' c #.....#..#Gobosan the Frost Mage  #.....'..#Revenant of Ashenzari ****..  #...#.#..#Health: 81/135 ==============----------  #.....#####P, h Magic: 32/35 =====================---  #.........#AC: 17Str: 18  #......##.############ EV: 24 Int: 19  #......##.#........... SH: 11Dex: 9  #.........#.(......... XL: 14 Next: 52% Place: Dungeon:14  P, hk #.#..@#####>.......... Noise: ---------  Time: 33867.5 (0.0)  #.#...#.{............. v) +3 trident of Ashenzari's Black Moon {d  P, h k#.....O{OO..........(. Cast: Freeze  #.....#####...#+###### Memories (5) Fly P, h x #.....#####...'.......  P, h #.....#..#....#.###### O   two-headed ogre  P, h* #.###.#..#....#.#  #.# #.#..'....#.######  P, h n#.###.'..#....#.......Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  P, h JYou hit the two-headed ogre.  The two-headed ogre is lightly wounded.P, h P, h m..#....#O#...O{ O   ogre mage (polearm)P, h P, h 2 9 ==8.5 (1FreezeRamparts Fly P, h [##P, h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  P, h The walls around you are covered in ice.  You hit the two-headed ogre.  The two-headed ogre is lightly wounded. _The wall freezes the two-headed ogre!Q, hw #.....#..#Gobosan the Frost Mage  #.....'..#Revenant of Ashenzari ****..  #...#.#..#Health: 82/135 ==============----------  #.....#####Magic: 31/35 =====================---  #.........#AC: 17Str: 18 Q, hS #......##.############ EV: 9Int: 19  #......##.#........... SH: 11Dex: 9  #.........#.(......... XL: 14 Next: 52% Place: Dungeon:14  #.#..@#####>.......... Noise: ==-------  Time: 33868.5 (0.0)  #.#..O#............... v) +3 trident of Ashenzari's Black Moon {d  #.....O{OO..........(. Cast: Freeze  Q, h#.....#####...#+###### Memories (5) Ramparts Fly  #.....#####...'.......  #.....#..#....#.###### O   two-headed ogre  #.###.#..#....#.#O   ogre mage (polearm)  #.# #.#..'....#.######  Q, h#.###.'..#....#.......You freeze the two-headed ogre.  The two-headed ogre is moderately wounded.You hit the ogre mage.  Q, h3The ogre mage is lightly wounded.  The wall freezes the two-headed ogre! You block the two-headed ogre's attack.  The two-headed ogre hits you but does no damage.Q, hO3-9.5 (1Q, hBB#Q, hz  The two-headed ogre is moderately wounded.You hit the ogre mage.  The ogre mage is lighQ, htly wounded.wall freezes the two-headed ogre! You block the two-headed ogre's attack.two-headed ogre hits you but does no damage. _The wall freezes the ogre mage. You block the oQ, hgre mage's attack.Q, h~ #.....#..#Gobosan the Frost Mage  #.....'..#Revenant of Ashenzari ****..  #...#.#..#Q, h@Health: 83/135 ==============----------  #.....#####Magic: 30/35 ====================----  #.........#AC: 17Str: 18  #......##.############ EV: 9Int: 19  Q, ha#......##.#........... SH: 11Dex: 9  #.........#.(......... XL: 14 Next: 52% Place: Dungeon:14  #.#..@#####>.......... Noise: =--------  Time: 33869.5 (0.0)  #.#..O#............... v) +3 trident of Ashenzari's Black Moon {d  Q, h #.....O{OO..........(. Cast: Freeze  Q, hK#.....#####...#+###### Memories (5) Ramparts Fly  Q, hj[#.....#####...'.......  Q, hh#.....#..#....#.###### O   two-headed ogre  #.###.#..#....#.#Q, hO   ogre mage (polearm)  Q, h#.# #.#..'....#.######  Q, h#.###.'..#....#.......You freeze the two-headed ogre!  The two-headed ogre is heavily wounded.You barely miss the ogre mage.The ogre mage is lightly wounded.  The wall freezes the two-headed ogre! You block the two-headed ogre's attack.  The two-headed ogre hits you with a +0 giant club!Q, hm68--==70.5 (1Q, hS##Q, hX  The two-headed ogre is heavily wounded.You barely miss the ogre mage.  The ogre mage is lightly wounded.wall freezes the two-headed Q, hogre! You block the two-headed ogre's attack.two-headed ogre hits you with a +0 giant club! _The wall freezes the ogre mage! The ogre mage barely misses you.Q, h  #.....#..#Gobosan the Frost Mage  #.....'..#Revenant of Ashenzari ****..  #...#.#..#Health: 68/135 ============------------  #.....#####Magic: 29/35 ===================-----  Q, hn #.........#AC: 17Str: 18  #......##.############ EV: 9Int: 19  #......##.#........... SH: 11Dex: 9  #.........#.(......... XL: 14 Next: 52% Place: Dungeon:14  Q, hʠ #.#..@#####>.......... Noise: ===------  Time: 33870.5 (0.0)  #.#..O#............... v) +3 trident of Ashenzari's Black Moon {d  Q, h #.....O{OO..........(. Cast: Freeze  Q, h' ,#.....#####...#+###### Memories (5) Ramparts Fly  #.....#####...'.......  Q, hO #.....#..#....#.###### O   two-headed ogre  Q, hx #.###.#..#....#.#O   ogre mage (polearm)  Q, h #.# #.#..'....#.######  #.###.'..#....#.......Q, hˡ Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  Q, h (almost dead, 100% to hit)  You freeze the two-headed ogre!  The two-headed ogre is almost dead.Q, h[ 1You puncture the ogre mage!Q, hQ P9--1.5 (1Q, h Z###Q, h̬  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, 100% to hit)  Q, h You freeze the two-headed ogre!  The two-headed ogre is almost dead.You puncture the ogre mage! _The ogre mage is moderately wounded.R, hb #.....#..#  Gobosan the Frost Mage #.....'..#  Revenant of Ashenzari ****.. #...#.#..#  Health: 69/135 ============------------ R, hb~#.....#####  Magic: 28/35 ===================----- #.........#  AC: 17Str: 18 #......##.############ EV: 9Int: 19 #......##.#........... SH: 11Dex: 9 #.........#.(......... XL: 14 Next: 52% Place: Dungeon:14 R, h c#.#..@#####>.......... Noise: =--------  Time: 33871.5 (0.0) #.#..O#............... v) +3 trident of Ashenzari's Black Moon {d #.....O{OO..........(. Cast: FreezeR, h=c #.....#####...#+###### Memories (5) Ramparts Fly  #.....#####...'....... R, hwci#.....#..#....#.###### O   two-headed ogre #.###.#..#....#.#  O   ogre mage (polearm)R, hcW #.# #.#..'....#.###### #.###.'..#....#.......R, hc(almost dead, 100% to hit)  You freeze the two-headed ogre.  The two-headed ogre is almost dead.R, hcYou hit the ogre mage but do no damage. You drain the ogre mage.  The ogre mage is heavily wounded.R, hd;The wall freezes the two-headed ogre!R, h(q   #.....'..#  #...#.#..#  #.....#####  #.........# R, hq #......# #......##.# #.........#.( #.#.> #.#..) #.....(R, hq #.....## #.....# #.....#R, hKrO   ogre mage (polearm, drained) #.###.# #.# #.#R, h|r  The two-headed ogre is almost dead.You hit the ogre mage but do R, hrno damage. You drain the ogre mage.  The ogre mage is heavily wounded.  The wall freezes the two-headed ogre!  R, hrUYou kill the two-headed ogre!ogre mage!R, h z *..#***#The ogre mage points at you and mumbles some strange words.R, h:..@#)R, hp 46----95==2.5 (1FreezeR, ho9#R, hH _The bolt of magma hits you!! You partially resist.S, h_###S, h|7----24 --3S, h;#S, hW _The wall freezes the ogre mage. You block the ogre mage's attack.S, hK l### S, h S9--4S, h S##S, hը w _The wall freezes the ogre mage! The ogre mage closely misses you.T, hM##T, hpI50-5T, hT##T, hT, h=J# T, h1=30==6T, hT, hW _The wall freezes the ogre mage! You block the ogre mage's attack.T, hf D  The wall freezes the ogre mage!T, h #)T, h l2=7-7T, h :#T, h M _You kill the ogre mage!U, h U, hi ..#....##.O.O   ogreU, h; 3-8Fly U, h U, h! 4 _The frozen ramparts melt away.V, hV, hF DO)V, h Q59FreezeV, hyV, hV, h}gY #.....#..#Gobosan the Frost Mage  #.....'..#Revenant of Ashenzari ****..  #...#.#..#Health: 55/135 =========---------------  #.....#####V, hhMagic: 29/35 ===================-----  #.........#AC: 17Str: 18  #......##.############ EV: 24 Int: 19  #......##.#........... SH: 11V, h[hSDex: 9  #.........#.(......... XL: 14 Next: 57% Place: Dungeon:14  V, hh#.#..@#####>.......... Noise: ---------  Time: 33879.5 (0.0)  #.#..O#............... v) +3 trident of Ashenzari's Black Moon {d  #.....).OO..........(. Cast: Freeze  V, hQiU#.....#####...#+###### Memories (5) Fly  #.....#####...'.......  #.....#..#....#.###### O   ogre (drained)  #.###.#..#....#.# V, hi #.# #.#..'....#.######  #.###.'..#....#.......V, hiPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (100% to hit)  V, hijYou freeze the ogre.  The ogre is lightly wounded.  You hit the ogre. You drain the ogre.  V, h jIThe ogre is moderately wounded.V, hqk+42--V, hkd30= 9 ==80.5 (1V, hsV, h=xP  Aim: an ogre, wielding a +0 giant club (100% to hit)  You freeze the ogre.  The ogre is lightly wounded.  You hit the ogre. You drain the ogre.  The ogre is moderately wounded. _The ogre hits you with a +0 giant club!V, h V, h w3--24 --1V, h V, h W, h #.....#..#  Gobosan the Frost Mage #.....'..#  Revenant of Ashenzari ****.. #...#.#..#  Health: 43/135 =======----------------- #.....#####  Magic: 29/35 ===================----- #.........#  AC: 17Str: 18 #......##.############ EV: 24 Int: 19 #......##.#........... SH: 11Dex: 9 #.........#.(......... XL: 14 Next: 57% Place: Dungeon:14W, h #.#..@#####>.......... Noise: ---------  Time: 33881.5 (0.0) #.#..O#............... v) +3 trident of Ashenzari's Black Moon {d #.....).OO..........(. Cast: Freeze #.....#####...#+###### Memories (5) Fly  #.....#####...'....... #.....#..#....#.###### O   ogre (drained) #.###.#..#....#.#  #.# #.#..'....#.###### #.###.'..#....#.......Aim: an ogre, wielding a +0 giant club (moderately wounded, lightly drained,  100% to hit)  You freeze the ogre!  The ogre is heavily wounded.You closely miss the ogre.The ogre is heavily wounded.W, hȩ   #.....'..#  #...#.#..#  #.....#####  #.........#  #......# #......##.# #.........#.( #.#..@#####> #.#..O# #.....)( #.....## #.....# #.....# #.###.# #.# #.# 100% to hit)  You freeze the ogre!  The ogre is heavily wounded.You closely miss the ogre.  The ogre is heavily wounded.The ogre hits you with a +0 giant club!!, hs6H21---- 9 ===2.5 (1W, hֲV _* * * LOW HITPOINT WARNING * * *W, hlI #.....#..#W, hlmGobosan the Frost Mage  #.....'..#Revenant of Ashenzari ****..  #...#.#..#Health: 21/135 ===---------------------  #.....#####W, hmMagic: 28/35 ===================-----  #.........#AC: 17Str: 18 W, hm #......##.############ EV: 9W, hmInt: 19  #......##.#........... SH: 11W, h'n?Dex: 9  W, hsn@#.........#.(......... XL: 14 Next: 57% Place: Dungeon:14  #.#..@#####>.......... Noise: ===------  Time: 33882.5 (0.0)  W, hn#.#..O#............... v) +3 trident of Ashenzari's Black Moon {d  #.....).OO..........(. Cast: Freeze  #.....#####...#+###### Memories (5) Fly  #.....#####...'.......  W, h2o#.....#..#....#.###### O   ogre (very drained)  #.###.#..#....#.#  #.# #.#..'....#.###### W, hso #.###.'..#....#.......Aim: an ogre, wielding a +0 giant club (heavily wounded, lightly drained, 100%  to hit)  W, hoYou freeze the ogre!  The ogre is almost dead.You hit the ogre but do no damage. You drain the ogre.  W, hoBThe ogre is almost dead.W, h#q`3=--3.5 (1W, hyW, ht|~Mto hit)  You freeze the ogre!  The ogre is almost dead.W, h|You hit the ogre but do no damage. You drain the ogre. _The ogre barely misses you.W, h  #.....#..#  Gobosan the Frost Mage #.....'..#  Revenant of Ashenzari ****.. #...#.#..#  Health: 23/135 ====-------------------- #.....#####  Magic: 27/35 ==================------ #.........#  AC: 17Str: 18 #......##.############ EV: 9Int: 19 #......##.#........... SH: 11Dex: 9 #.........#.(......... XL: 14 Next: 57% Place: Dungeon:14 #.#..@#####>.......... Noise: =--------  Time: 33883.5 (0.0) #.#..O#............... v) +3 trident of Ashenzari's Black Moon {d #.....).OO..........(. Cast: Freeze #.....#####...#+###### Memories (5) Fly , h m #.....#####...'....... #.....#..#....#.###### O   ogre (very drained) #.###.#..#....#.#  #.# #.#..'....#.###### #.###.'..#....#.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, heavily drained, 100% to  hit)  You freeze the ogre.W, h /   #.....'..#  #...#.#..# W, hz  #.....#####  #.........#  #......# #......##.# #.........#.( #.#.> #.#..)W, h ( #.....)( #.....## #.....# #.....#  #.###.#W, h  #.# #.#   W, hֿ 48=4.5 (1FreezeW, h W, h   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, heavily drained, 100% to  hit)  You freeze the ogre. _You kill the ogre!X, hh]4X, hk`X, hydX, hhl524 X, hjX, hj86X, hlX, hqX, h4r87X, htX, hwX, hw{9=9=X, h9zX, hV|k30=X, hQ}X, hNX, h߁81X, hX, hmX, h 82X, hX, hX, hQ34=X, hF30=X, hđX, hX, hXT5=X, hX, hX, hD"6X, hX, htX, hX, h'87X, hrX, h 8=X, hX, h440=X, h0E1=X, hTX, hX, hjT1=X, h9X, hLN2X, h$X, hX, h983X, hgD5=2=6=X, hX, hO87X, hX, hX, h}88X, heX, hvX, hd93=X, hX, h^X, hK51=X, hX, h2=X, hu344==5X, h57=8=X, h5$ 9- _You start resting.X, h-1912.5 (28.0)X, h.5==-3.5 (29X, h;6X, h8% _Magic restored.X, h44X, hX, hg60X, hX, hZT2=X, h2X, hab3=X, hX, hX, h(L4=X, hMX, hX, h:5X, hX, hX, hP:6X, h\X, hX, hET8=X, h X, hgX, hL9=X, hrX, hWQ70X, hX, h"P1X, h+X, h::3X, hX, hr X, h$X, h%%#4X, hJ%1=X, hw'X, h*X, h+L5=X, h,X, h1X, hw1:6X, h3X, h6X, h7:7X, h8X, h<X, hP=T9=X, h$?X, hBX, hBM80=X, h[FX, h KX, h|K:1X, hZNX, hQX, hR:2X, hTX, hYX, hFZ:4X, h\X, h_X, h!`T5=X, hbX, heX, h"fL6=X, hgX, hiX, h-j:7X, hlX, hoX, h p:8X, hKrX, hxX, hyU90=X, hyX, h|X, h}L1=X, h}X, hX, h_:2X, hX, hX, hЄ:3X, hX, hbP5X, h[X, h{X, h͌O96=X, hX, hX, hX7=X, hX, hX, h&8X, hX, hX, h&9X, hX, hX, hY%101/135X, hX, hbb2=X, hX, hUX, hV3=X, hX, huX, h֫&4X, hLX, h 67=X, h8=X, h<9X, h4X, hX, h#'10X, h6X, hX, h&2X, hX, h3=4=X, hUX, hX, h5X, hLX, hwX, h&6X, hX, hX, hA&8X, hX, h( X, h L9=X, hx X, h`X, hW20=X, hX, hJ<1X, h+ X, h#<3X, h$X, h&X, h"'E4=X, h'X, h+l5=X, h,X, h7/X, h/&6X, h0X, hd3X, h3&7X, h4X, hB:R9X, h:X, h;M30=X, h<X, h?X, hx?V1=X, hY@X, hpD<2X, hFX, hGX, h8H&4X, hIX, hQ_ _You start resting.X, hW-74.5 (61X, h.XZ5=5.5 (62X, h_X, h]a" _HP restored.X, hX, hOX, hX, h2X, hX, hX, hX, h X, h X, hX, hrX, h6X, h_X, h:=X, hX, hhX, hX, h!X, hP&X, h&X, h(X, hm+X, h+X, h-X, h1X, h82X, h4X, h7X, h,8X, h+:X, h>,X, h@X, hCX, h DX, h4GX, hKX, hKX, hGMX, hPX, hPX, hRX, hhV,X, hWX, h`ZX, hZX, h\X, hL`X, h`X, h}bX, hgX, hygX, hiX, hnX, hnX, hEqX, htX, hZuX, hwX, h{X, hi{X, hV}X, hEX, hX, hbX, hކ,X, hPX, hX, hX, hJX, hX, hmX, hkX, h,X, hEX, hX, hX, hX, hX, hZX, hX, hX, hX, hX, h~X, hڶX, hyX, h,X, hX, hX, hBX, hWX, hX, hxX, hX, hX, hvX, hX, hX, hX, hX, h,X, hX, hm X, h X, hm ,X, h X, hr ,X, h X, hy ,X, h%& X, h>* X, h* X, h_, X, h0 ,X, h2 X, hh6 ,X, hu8 X, h; X, h; X, hf= X, hA X, hB X, hC X, hF X, hF X, hH X, hM ,X, hXO X, hRR ,X, hNT X, hX ,X, hZ X, h^ X, h^ X, hD` X, hod X, h2e X, hf X, h0i X, hi X, h2k X, hlo X, ho X, hmq X, hvt X, ht X, h!x X, h| X, h| X, h@ X, h X, hՂ X, h@ X, h X, hs X, hY X, hx ,X, h| X, h X, h֔ X, h X, h ,X, h X, hܟ ,X, h X, h X, he X, h X, hn X, hŭ X, h` X, hҲ ,X, hE X, h BX, hR ,X, hL X, h X, hf X, h X, h X, hy X, h X, hx X, h X, he X, hV X, h{ ,X, h X, h ,X, h X, h X, ho X, h X, h X, hi X, hF X, h X, h) X, hI X, h X, hC X, h0 X, h ,X, h X, h X, h X, h X, hk X, h X, h X, h ,X, h X, h ,X, hj! X, h% ,X, h+ X, h. ,X, h0 X, h4 X, h5 X, h6 X, h: X, hx: X, h`< X, h@ ,X, hB X, h7E X, hE X, h1I X, h X, h)? X, htF X, hI X, hJ X, hDL X, hY, h>Y, h1@Y, hwB,Y, hCY, hEY, hhEY, hFY, h%H,Y, h3IY, hJ,Y, hKY, hlM,Y, h}NY, h%R,Y, hSY, h{VY, hVY, hXY, h[Y, h\Y, hD^Y, h?b,Y, hdY, hgY, h|gY, hiY, hEm,Y, hqY, huY, hsuY, h!xY, h{,Y, hlY, hY, h+Y, hY, h!BY, h4Y, hY, h{Y, h,Y, h\Y, h4Y, hY, hwY, h۩,Y, hY, h,Y, hY, hY, hY, hY, hznY, hY, hY, hY, hY, hY, h4Y, hY, h Y, hWY, h/Y, hQ,Y, hkY, hY, hY, h|Y, hY, h$Y, hEY, hY, haY, h#Y, hY, h)Y, hY, h Y, hpY, h=Y, hu,Y, hY, h',Y, hrY, hY, hrY, hUY, hV,Y, htY, h,Y, hY, h# Y, h Y, h Y, hRY, hY, hY, huY, hY, hnY, hY, hJY, hY, h Y, h Y, h"Y, h &,Y, h'Y, hq+,Y, h-Y, h0,Y, h2Y, h5Y, hX6Y, h8Y, h^;Y, h;Y, h=Y, h@Y, h$AY, hBY, hE,Y, hGY, hJ,Y, hLY, hO,Y, h$SY, h.U,Y, hWY, hZ,Y, h\Y, hw_,Y, h`Y, hbY, hBcY, hdY, hEh,Y, hOjY, hm,Y, hpY, hrY, hsY, htY, hxY, hoxY, hzY, h},Y, hY, hY, hY, hY, h,Y, hY, hVY, hY, h}Y, h,Y, hY, h,Y, hY, hY, hעY, h0Y, hTn 360.5 (99.0) _You start waiting.Y, h01.5 (100.0)Y, hҷY, h _You start waiting.Done waiting. _You start waiting.Done waiting.Y, hb 4Y, hd Y, hF ,0.0)Y, hʙ Y, h+ Y, hi _Done waiting. _You start waiting.Done waiting. _Done exploring.[, h[[?25h[?0c  Search for what [Enter for "."]? ], h [?25l[?1c], h ], h n59 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a staircase to the Lairb - [Lair:1] a +0 buckler  c - [Lair:1] a +0 dagger (2 further duplicates)  ], h 3d - [Lair:1] a +0 flail  e - [Lair:1] a +0 flail of venomf - [Lair:1] a +0 hand axe  g - [Lair:1] a +0 robe  h - [Lair:1] a +0 scale mail (4 further duplicates)  i - [Lair:1] a +0 trident (1 further duplicate)  j - [Lair:1] a dispersal trap  k - [Lair:1] a staircase back to the Dungeon  l - [Lair:1] a stone staircase leading down  m - [Lair:1] a stone staircase leading down  n - [Lair:1] a stone staircase leading down  o - [Lair:1] an alarm trap (1 further duplicate)  ], h˜ p - [Lair:1] an escape hatch in the floor  q - [Lair:2] 6 poisoned darts  r - [Lair:2] a stone staircase leading down  ], h s - [Lair:2] a stone staircase leading down  t - [Lair:2] a stone staircase leading down  u - [Lair:2] a stone staircase leading up  v - [Lair:2] a stone staircase leading up ], h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^, h ALevel 10 of the Dungeon <<<<>>>>>(Press ? for help) #...........# #.....!!....# #...........# #......†....# ^, hV `#######'##### #..############# #.###[[[[...!!?# #.# ###..........#  ############# #.# ##............#  #...#.......# ^, h #.# #..#..........#  ###.#.#.##### #.#######.##..........#  #...#.#.....# ###.........##...>......#  #.#.#.#####.# #...##########..........#  #.#.#.......# ####.#.# #..........# ^, hH 4 #.#######>###########....#.# #..........#  #.......#%#.#...>.....####)###.######### ^, h  #.#####.#.#.'.######### #.##..#####  #.....#.....### #.# ##.....##  #########[.## #.# ^, hC #####..#  #######[.### #.# #######.####  #..........# ##.##...%......#  #..........# #..##..........#  #..........######### #.## #..........#^, h ^, hC ^, h Gobosan the Frost MageRevenant of Ashenzari ****..Health: 135/135 ========================^, h_ CMagic: 35/35 ========================AC: 17Str: 18EV: 24 Int: 19SH: 11Dex: 9XL: 14 Next: 57% Place: Dungeon:14Time:^, h Memories (5) Fly _You start waiting. _Done waiting. _You start waiting. ^, h _Done waiting. _Done exploring.  Search for what [Enter for "."]? lair^, h 4^, h ^, h? ^, h ^, h ; _^, h %  ^, h 5Items here: ))) ÷÷.^, hi^, h _^, h^, hH  There is an open door here.  ^, h%3Things that are here:  a +0 robe; a +0 halberd^, h^, hM _^, h'^, h?^, h^, h^, h^, h#^, h&^, h2'^, h)^, h--^, h<^, h<^, h?^, h4H^, hJ^, h9K^, hmM^, hQ^, hU,^, hW^, hY^, h\^, h3]^, h^^, hJb^, hd^, hIe^, hf^, hj@  There is an open door here.^, hm^, hm _^, hn^, h_q^, hs^, h3t^, h,u^, hx^, hU,^, h.^, h:^, h^, h ^, h=^, hя^, h^, h^, h^, h[^, h,^, h^, hG^, h^, h^, h\^, hߝ^, h^, hu^, h^, h^, h¥X  There is a stone staircase leading up here.^, hI^, h^, hM/ 9 _^, h\_, h3_, hu_, h-_, h_, hi_, hj _You fly upwards.  There is a stone staircase leading down here._, h_, hC24 __, h_, h_, h_, h_, h|_, h_, h,_, hy_, h@  There is an open door here._, h~_, h __, hn_, h _, h_, h_, hq_, h_, hc_, h_, h_, h _, h#,_, h%_, h1)_, hI,_, h,_, hF._, h(2_, h4_, hA5_, hX7_, h:_, hA_, hB_, hE_, hH_, hvK_, hqL_, hN_, h=Q_, hYT_, hT_, hV_, h~Z_, h]_, h5^_, h`_, h*d_, hg,_, hki_, hl_, h\p_, hp_, hr_, h|v_, hy,_, h{_, h>X  There is a stone staircase leading up here._, hz_, h9_, h/ 9 __, h_, h<2_, h_, hk,_, h_, hMj _You fly upwards.  There is a stone staircase leading down here._, h_, hg C24 __, h."_, h%_, h](_, h(_, h\0X_, hU6_, hC9_, h<,_, hd>_, h@_, hb`,_, h*a_, hc_, hlf_, hg,_, hj_, h@m_, hm_, ho_, h\s@  There is an open door here._, hu_, hv __, h7x_, h{_, ho}_, h}_, hV_, h_, hu_, hׄ_, hĊX_, hދ_, h_, hۏ_, h=_, h_, h__, h,_, hV_, h X  There is a stone staircase leading up here._, hQq 9 __, h]~1_, hP1 _You fly upwards.  There is a stone staircase leading down here.24 __, h_, hz_, h_, hL_, hT_, h_, h&_, h_, h _, h _, h _, h _, h_, h_, h_, hw_, hq_, h,_, h_, h_, h,_, h_, h%X  There is a stone staircase leading up here._, h_, h_, h\ / 9 __, h _, hO+E 0  You fly upwards._, hH,_, h{/_, h\0_, hi1_, h< _Level annotation: FannarThere is a stone staircase leading down here._, h9@_, h@C24 __, hB_, h Ia  You see here a maw talisman._, hP_, hQ __, hT_, hjY_, h\_, h4]_, h__, hc_, hf_, hqf_, hg_, h~k_, h#n_, hn_, ho_, h]s@  There is an open door here._, h[u_, hu __, hv_, h_y_, h"|_, h|_, h}_, hȁ_, h_, h_, h_, h_, h_, hZ_, hk_, hP  There is an escape hatch in the floor here._, h_, h̚L __, h_, h_, hϜ_, h(_, hϡ_, h1_, hڤ_, h_, h_, h#_, h5_, hѭ_, hڰ,_, hL_, h(_, h_, hZ_, hf_, h_, h6_, h_, h_, hc_, hM,_, hS_, h_, hw_, h_, hS_, h_, h_, h_, hS_, ht_, h_, h_, h_, h_, hc,_, hn_, h4_, h_, hJ_, h_, h_, hp_, h_, h_, h_, h_, h0_, h_, h_, hn_, h_, h_, h_, h B_, hX_, hL_, hm,_, h_, h_, h_, h_, h_, h_, h _, h !_, h!_, h9$_, h*-X_, h-_, h._, h/_, h(3_, h6_, hU7_, h8_, hL+...†....# ###'######..##############.###[[[[...!!?##.####..........##.# ##............##.# #..#..........##.#######.##..........# ##.........##...@......#Noise: --------- 34459.5 (98.0) ...##########..........#v) +3 trident of Ashenzari's Black Moon {d .#.##..........#Cast: Freeze .#.##..........# ##)###.##########.##..######.###.....###.######..##.#_, hM*#######.####_, hN_, hY_, h\\ _There is a staircase to the Lair here.`, hgE M. ...†.... ###'#####.##########`, h*G # #[[[[...!!? ####... #..#..  #.#######.##... ##.........##...> ...######### .#.##..........#`, h_ `, hP 960.5 (1.0) _`, h} `, hg a, hoM!!. ...†.... ###'#####.########### #[[[[...!!? ####.. #..  #.#######. ##.........##...>..######### .#.#a, hg#..........###a, ha, h&1a, h3a, ha, h a, h* KDrop what?51/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing netsU - 4 atropa-tipped darts a, h Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}a, hJ d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit a, h Letters toggle [.|Space] toggle selected[top]e, h(  P - 4 throwing nets  U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} e, h T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion  G - a ring of wizardry  Kice  Qwillpower10%f, h  C - a ring of flight  D - a ring of resist corrosionX - a ring of fire3g, h`  D - a ring of resist corrosion  G - a ring of wizardryZ - a ring of ice6g, h`0G G - a ring of wizardry  K - a ring of ice Wands (select all with /)t - a wand of iceblast (12)21h, h?]h, hm..!!....#Gobosan the Frost Mage ........#Revenant of Ashenzari ****.. ...†....#h, hnHealth: 135/135 ======================== ###'#####Magic: 35/35 ========================h, h5n[#..#############AC: 17h, hOn@Str: 18  #.##h, hin#[[[[...!!?#EV: 24 h, hnInt: 19  #.####..........#SH: 11Dex: 9  #.# ##............#XL: 14 Next: 57% Place: Dungeon:10  h, h,o[#.# #..#...@......#Noise: ---------  Time: 34461.5 (0.0)  #.#######.##..........#h, hoZv) +3 trident of Ashenzari's Black Moon {d ##.........##...>......#Cast: Freeze ...##########..........#Memories (5) Fly .#.##..........# .#.##..........# ##)#h, ho##.##########.##..######.###.....## _There is a stone staircase leading down here. h, h"p_You see here a maw talisman. _There is an open door here. _There is an escape hatch in the floor here. _There is a staircase to the Lair here.  h, hjp+Okay, then.h, h=qh, h>zh, h|. _h, h2-..!!. h, hay...†.... ###'#####.##########h, h# #[[[[...!!? ####..h, hd #..  #.#######. h, h##.........##...>..######### .#.h, h.......... ##)##.#########..###h, h"##h, hJh, hO22.5 (1 _h, hh, hYi, h*6!!....#.......#†....# ####'#####  #..# ############ #.## #[[[[...!!?# #.###..........# #.# ##..# #.# #..#.# #.#######.##.# i, h+###.........##...>......# #...##########....# #.#.# #.# ..#.# #.# ###)# ##.#########  #.# #..#####  #.# ##.....##i, h6i, h7&3i, hK?i, hAj, h.....# †....# ###'#####  #..# #############.## #[[[[...!!?#  #.# ###..........#  #.# ##...#  #.# #..##  #.#######.##.# ##.........##...># ...##########..........# .#.# #.# .#.# #.j, h# ##)# ##.#########  #.# ..#####  #.# ##.....#.# ###..#j, hj, h&4j, hj, h@j, hC †....# ##'##### ..# ############ #.## #[[[[...!!?# #.# ###..........# #.# ##...# #.# #..## #.#######.##.# #.........##...># ..##########..........# #.# #.# #.# #.# #)# ##.#########.# ..##### j, h" #.# ##..... #.# #####..# #.# ######j, h% j, hw& &5j, h/ j, h 1 j, h a#'##### ..# ############ .## #[[[[...!!?# .# ###..........# .# ##...# .# #..## .#######.##.# .........##...># .##########.....@....# # #.# j, h .# #.# )# ##.######### .# ..##### .# ##..... .# #####..# .# ###### .# #...%......j, hA !#j, h j, hw &6j, hq j, h j, h[! .# ############ ## #[[[[...!!?# # ###..........# # ##...# # #..## #######.##.# .......##...># ##########..........# j, h! # #.# # #.# # ##.######### # #..##### # ##..... # ###..# # ###j, h" ### # #...%......# # j, hO" 0#....j, h+ j, h, &7j, h3 j, h6 j, he O# #[[[[...!!?#  ###..........#  ##...#  #..#j, h # #####.##.# .......##...># j, h #########..........#  #.#  #.j, h\ 4#  ##.#########  #..#####  ##..... #####..# j, h ###### #...%......# #.... j, h j, h &8j, h 9%j, h j, h$ :%j, hv j, hp' j, hѶ 8%j, h: j, h7 ;%j, h k, h_, #[[[[...!!?# ###.# ##.# #..#.# .##.# ##...>......# .# #.# #.# ##.# #..##### ##.....## #...% k, h2:%k, h4&9k, h=;%k, h>k, hU#[[[[...!!?# ###.# ##.# #..#.# .##.# ##...>......# .# #.# #.# ##.# #..##### ##.....## #...% k, h5k, h'70k, hk, h,k, h:%k, h5k, hk, hlk, h 8%k, h k, h ;%k, h) k, hk, hDrop what?51/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing netsk, h@U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort} k, h M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} k, h T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+} k, h)- A - an orb of mayhem k, h:W W - the +0 pair of gloves of Dishonour {rPois Int+2} k, hKJewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self} k, h~ l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight k, hw[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]m, h  U - 4 atropa-tipped darts Armour (select all with [) m, h a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+} m, hLu A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)jring of the Wild Blue Yonder (worn) {MP+9, Sorcm, h  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} m, hFO d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion  G - a ring of wizardry  K - a ring of ice  Qwillpower  Xire13%m, h>} D - a ring of resist corrosion  K - a ring of iceZ - a ring of ice Wands (select all with /)t - a wand of iceblast (12)21n, hef  K - a ring of ice  Q - a ring of willpowerB - a wand of flame (24)4n, hi   Q - a ring of willpower  X - a ring of fireE - a wand of paralysis (14)7o, hio, h}#[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== ####.##..........#AC: 17Str: 18 .....##...>......#EV: 24 Int: 19 o, h}x#######..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.........@#Noise: ---------  Time: 34470.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {do, h}#..#####Cast: Freeze##.....##Memories (5) Fly o, h ~[#####..########.#####...%......#o, h,~~#..........##..........# _You see here a maw talisman. o, hM~T_There is an open door here. _There is an escape hatch in the floor here. o, ho~U_There is a staircase to the Lair here. _Okay, then.Okay, then.o, h~o, ho, ho, h. _p, h _There is an escape hatch in the floor here. staircase to the Lair here. _Okay, then. _Okay, then.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p, h N p, h3P 0 Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIcep, hP 1% (0%) 3  c - ShockConjuration/Air 19% (1%) 1 d - Ozocubu's ArmourIce1%3  e - Ensorcelled Hibernation Hexes/Ice1% 2 f - Summon Ice BeastIce/Summoning1%3 Select a spell to castp, hP [!]/[I] toggle spell headersq, h[ q, h q, h #[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#q, h* aMagic: 35/35 ======================== ####.##..........#AC: 17Str: 18 .....##...>......#EV: 24 Int: 19 #######..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.........@#q, h Noise: ---------  Time: 34470.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..########.#####...%......#q, h #..........##..........# _There is an escape hatch in the floor here. _There is a staircase to the Lair here. _Okay, then. _Okay, then.q, h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q, h q, hy #[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== ####.##..........#AC: 17Str: 18 .....##...>......#EV: 24 Int: 19 #######..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.........@#Noise: ---------  Time: 34470.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..########.#####...%......##..........##..........# _There is an escape hatch in the floor here. _There is a staircase to the Lair here. _Okay, then. _, h mOkay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q, h P  Okay, then.q, h q, h( ;%q, hB . _r, hA Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes6% 3b - Hoarfrost CannonadeIce/Forgecraft17% 5  c - Magic DartConjuration19% (1%) 1  d - BlinkTranslocation28% 2  e - Call ImpSummoning28% 2  f - Lesser BeckoningTranslocation28% 2  g - Fugue of the FallenNecromancy50% 3  h - Maxwell's Portable Piledriver Translocation50% 3  i - Teleport OtherTranslocation50% 3  j - AnguishHexes/Necromancy52% 4  k - Yara's Violent UnravellingHexes/Alchemy86% (10%) 5  l - Brom's Barrelling BoulderConjuration/Earth88% (11%) 4  m - Forge Blazeheart GolemFire/Forgecraft88% 4  n - Forge Lightning SpireAir/Forgecraft88% 4  o - Passage of GolubriaTranslocation88% 4  p - Alistair's Walking AlembicAlchemy/Forgecraft99% 5  q - ArcjoltConjuration/Air, hA64H99% (32%) 5  r - BombardConjuration/Earth100% (87%) 6  s - Forge Monarch BombFire/Forgecraft100% 6  t - Diamond SawbladesForgecraft100% 7  u - Hellfire MortarFire/Earth/Forgecraft 100% (100%) 7 28 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitt, ht, ht, h7"#[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..t, hq"C##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== t, h"####.##..........#AC: 17Str: 18 .....##...>......#t, h"EV: 24 Int: 19 #######..........#SH: 11t, h#/Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.........@#t, h'#Noise: ---------  Time: 34470.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {dt, hI##..#####Cast: Freeze##.....##Memories (5) Fly t, hl#4#####..########.####t, h#^#...%......##..........##..........# t, h#_There is a staircase to the Lair here. _Okay, then. _Okay, then.t, h#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.t, h#t, h.t, h0Memorise Hoarfrost Cannonade, consuming 5 spell levels and leaving 23? Y - Yes  N - Nou, hu, h3#[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== ####.##..........#AC: 17Str: 18 .....##...>......#EV: 24 Int: 19 #######..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.........@#Noise: ---------  Time: 34470.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..########.#####...%......##..........##..........# _There is a staircase to the Lair here. _Okay, then. _Okay, then.Casting:u, h3$ Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. 9 1.5 (1u, h;9%u, hzG % _This spell is dangerous to cast!u, hlK+2.5 (2u, hO9%u, hW;%u, hUX+3.5 (3u, h^;%u, h^fu, hf+4.5 (4u, h#mu, hRt;%u, hu+5.5 (5u, h {9%u, h߂;%u, hn+6.5 (6u, hi9%u, h _You start memorising the spell. You continue memorising. x5u, hu, h;%u, hc _You finish memorising. Spell assigned to 'g'.v, hZv, h~ Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes6% 3b - Magic DartConjuration19% (1%) 1  c - Blinkv, h}Translocation28% 2  d - Call ImpSummoningv, h28% 2  e - Lesser BeckoningTranslocation28% 2  v, h4f - Fugue of the FallenNecromancy50% 3  g - Maxwell's Portable Piledriver Translocationv, hZk50% 3  h - Teleport OtherTranslocationv, h{50% 3  i - AnguishHexes/Necromancy52% 4  v, h8j - Yara's Violent UnravellingHexes/Alchemyv, h86% (10%) 5  k - Brom's Barrelling BoulderConjuration/Earthv, hߐ88% (11%) 4  l - Forge Blazeheart GolemFire/Forgecraft88% 4  v, hm - Forge Lightning SpireAir/Forgecraft88% 4  n - Passage of Golubriav, h&wTranslocation88% 4  o - Alistair's Walking Alembicv, hFlAlchemy/Forgecraft99% 5  p - Arcjoltv, hlConjuration/Air99% (32%) 5  q - BombardConjuration/Earthv, ht100% (87%) 6  r - Forge Monarch BombFire/Forgecraftv, h+100% 6  s - Diamond SawbladesForgecraft100% 7  t - Hellfire MortarFire/Earth/Forgecraft 100% (100%) 7  u - Orb of Destructionv, hConjuration100% (100%) 7 23 spell levels left v, h=^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitx, h(G  c - BlinkTranslocation 28% 2  d - Call Imp Summoning 28% 2  e - Lesser Beckoning  f - Fugue of the FallenNecromancyx, hH)50% 3  g - Maxwell's Portable Piledriver50% 3  h - Teleport Other Translocation  i - AnguishHexes/Necromancyx, hr)724  x, h)j - Yara's Violent UnravellingHexes/Alchemy86% (10%) 5  x, h)k - Brom's Barrelling BoulderConjuration/Earth88% (11%)  x, h)yl - Forge Blazeheart Golem Fire/Forgecraft88% 4  x, h *m - Forge Lightning Spire Air/Forgecraft  n - Passage of Golubria x, h,*9Translocation  o - Alistair's Walking Alembicx, hI*wlchemy/Forgecraft99% 5  p - Arcjolt x, he*Conjuration/Airx, h*99% (32%) 5  q - BombardConjuration/Earth x, h*t100% (87%) 6  r - Forge Monarch BombFire/Forgecraftx, h +100% 6  s - Diamond SawbladesForgecraft  7  t - Hellfire Mortarx, hC+-Fire/Earth/Forgecraft 100% (100%) 7u - Orb of DestructionConjuration (100%)  v - Spellspark ServitorConjuration/Forgecraft x, he+`w - Maxwell's Capacitive Coupling Air 100%x, h+8itx, h8  t - Hellfire MortarFire/Earth/Forgecraft 100% (100%) 7  w - Maxwell's Capacitive Coupling Airx, h19\100% (100%) 8x, h x, h x, h #[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== ####.##..........#AC: 17Str: 18 .....##...>......#EV: 9x, hM Int: 19 #######..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.........@#Noise: ---------  Time: 34476.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##x, ht rMemories (5) Fly #####..########.####x, h L#...%......##..........#x, h #..........#x, hʗ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. x, h w_Okay, then. _This spell is dangerous to cast! x, h _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'g'.x, h P  Okay, then.x, há x, hQ x, hm . _x, hx, hx, h9x, hF _Unknown command.y, hy, h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1          y, h b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1  y, h?| e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   0.2   1.4  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1      y, h| u - Alchemy   0.2   1.2  -1  y, h h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4y, h i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1  y, hR    y, h x - Air Magic   0.3   1.4  -2  y, h^ j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1  y, hT    y, h l - Shields  13.5  14.3  -1   z + Evocations   8.4   7.1  -1   m - Stealth   2.5   2.1  +2  y, ha    y, h_    y, hT    y, hISkills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Helpy, hG[=] set a skill target  y, h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  y, h[!] training|cost|targets{, hW;*{, hq z - Evocations   8.4}, h | s + Forgecraft   0.2, h , h#[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== ####.##..........#AC: 17, h7}Str: 18 .....##...>......#EV: 9Int: 19 #######..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.........@#, hbNoise: ---------  Time: 34476.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d, h_#..#####Cast: Freeze##.....##, hrMemories (5) Fly #####..########.####, hϻ^#...%......##..........##..........# , hm_Okay, then. _This spell is dangerous to cast! , h$_You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'g'. _Okay, then. , hH1_Unknown command., h;%, hW, hx;%, h=, h, hDrop what?51/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<[39, h>,;49m] page up[Esc] exit Letters toggle [.|Space] toggle selected[top], h , h #[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== ####.##..........#, h AC: 17Str: 18 .....##...>......#EV: 9Int: 19 #######..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.........@#Noise: ---------  Time: 34476.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..########.#####...%......#, h #..........##..........# _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'g'. _Okay, then. _Unknown command.Okay, then., hw , hG , h . _, h#kM########## #[[[[...!!? ####..  #.. , hkG####. .....##...> #######..........##.#########..##### ##.....##%, hfu, hOwP24 7.5 (1 _, h?~;%, h , h [[[[...!!?###..........##....# ####.# ....> #######....#.######## #..##### #.....##%#..........#, h:%, h&8, h9%, hw, hD , h Drop what?51/52 slots (_ for help) , hP 7Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem , h v W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top], hP 8(1 turn)  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} o + the +3 leather armour of the Butcher {rC+}[Enter] accept (1 chosen), h , h1 #[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== ####.##..........#AC: 17Str: 18 .....##...>......#EV: 24 Int: 19 #######..........#SH: 11Dex: 9#..........#, ha1 FXL: 14 Next: 57% Place: Dungeon:10#.........@#Noise: ---------  Time: 34478.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly , h1 #####..########.#####...%......##..........##..........# _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'g'. _Okay, then. , h2 c_Unknown command. _Okay, then., h3 5 9 9.5 (1, hN< , h@  _You start memorising the spell. You continue memorising. x5You finish memorising. Spell assigned to 'g'.Okay, then. _Unknown command. _Okay, then. _You drop the +3 leather armour of the Butcher {rC+}., h #[[[[...!!?# ###.# ##.# #..#.##.##.#.##...>......##.# #.# #[# ##.# #..##### ##.....##  #####..#  #.#### #...%......#  #.#  #.#, h:%, hE24 80, h9%, h, h, hDrop what?50/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets, h U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} , h>Y L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort} , hi M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn) , hU N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}, hZd - a ring of protection from fire  C - a ring of flight  , h5D - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit , hjLetters toggle [.|Space] toggle selected[top], h$&(1 turn)  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} A + an orb of mayhem[Enter] accept (1 chosen), hT, h`h#[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== #####.##..........#AC: 17Str: 18 ......##...>......#EV: 24 Int: 19 ########..........#, hh&SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#........@[#Noise: ---------  Time: 34480.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..#, hiq#######.#####...%......##..........##..........# , hci_You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'g'. , hi_Okay, then. _Unknown command. _Okay, then. _You drop the +3 leather armour of the Butcher {rC+}., h>k5 9 1.5 (1, hkr;%, ht0 _You drop an orb of mayhem., hg# #[[[[...!!?# ###.# ##.# #..#.##.##.#.##...>......##.# #.# #[[# ##.# #..##### ##.....##  #####..#  #.#### #...%......#  #.#  #.#, hr8%, hZsD24 2, hoz;%, h}, hI_, hqhDrop what?49/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing netsU - 4 atropa-tipped darts Armour (select all with [) , hh a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn) , h#i N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion  G - a ring of wizardry , hbiw[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top], h , h d##[[[[...!!?#, h Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== , hT @######.##..........#AC: 17Str: 18 .......##...>......#EV: 24 Int: 19 #########..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.......@[[#, h 'Noise: ---------  Time: 34482.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..########.#####...%......##..........#, h #..........# _Okay, then. _Unknown command. _Okay, then. _You drop the +3 leather armour of the Butcher {rC+}. _You drop an orb of mayhem.  Okay, then., hk , h2 9%, h . _, hD,  #[[[[...!!?# ###.# ##.# #..#.# .##.# ##...>......# .# #.# #.[# ##.# #..##### ##.....## #...% , h0 8%, h1 23.5 (1 _, h~8 ;%, h7; _Unknown command.Okay, then.the +3 leather armour of the Butcher {rC+}. _You drop an orb of mayhem. , h[; _Okay, then. _You see here an orb of mayhem., h7 8%, h8 0 9 4, h%@ , h5C J _A - an orb of mayhem, h# #[[[[...!!?# ###.# ##.# #..#.##.##.#.##...>......##.# #.# #.[# ##.# #..##### ##.....##  #####..#  #.#### #...%......#  #.#  #.#%24 5%, h z #[[[[...!!?# ###.# ##.# #..#.# .##.# ##...>......# .# #.# #.[# ##.# #..##### ##.....## , hW#...% , hy, hy&6, hW, h, h5g, htPDrop what?50/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem}, hDt V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing netsU - 4 atropa-tipped darts , hptArmour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} , ht L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} , ht~ T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  A - an orb of mayhem , ht W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=) , h u j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}, hud - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top], hy  P - 4 throwing nets  U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self} , h\ A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)jring of the Wild Blue Yonder (worn) {MP+9, Sorc  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion , h@ G - a ring of wizardry  Kice  Q, h(willpower  Xfire, h811%, he_  D - a ring of resist corrosion  G - a ring of wizardryZ - a ring of ice3, hS   G - a ring of wizardry  K - a ring of ice Wands (select all with /)6, hg K - a ring of ice  Q - a ring of willpowert - a wand of iceblast (12)  B - a wand of flame (24)22, h+  Q - a ring of willpower  X - a ring of fireE - a wand of paralysis (14)5, hZ  X - a ring of fire  Z - a ring of iceH - a wand of polymorph (27)7, he, h{w#[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== #####.##..........#AC: 17Str: 18 ......##...>......#EV: 24 Int: 19 ########..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#........@[#Noise: ---------  Time: 34486.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..########.#####...%......##..........##..........# _You drop the +3 leather armour of the Butcher {rC+}. _You dr, hwop an orb of mayhem. _Okay, then. _You see here an orb of mayhem. _A - an orb of mayhemOkay, then., hwx, h;%, h. _, hwY# #[[[[...!!?# ###.# ##.# #..#.##.##.#.##...>......##.# #.# #.[# ##.# #..##### ##.....##  #####..#  #.#### #...%......#  #.#  #.#, ha8%, hb27.5 (1 _, hi;%, hik, hE# #[[[[...!!?# # ###.# # ##.# # #..#.##.##.#, h.##...>......##.# # #.# # #.[# # ##.# #, h-^ #..##### # ##.....## # #####..# # #.#### # #...%......# # #, hSZ.# # #.#, h:%, h&8, h, h, ho(.## #[[[[...!!?# .# ###.# .# ##.# .# #..#.# .#.##.#.##...>......# .##.# .# #.# .# #.[# )# ##.# .# #..##### .# ##.....## .# #####..# .# #.#### .#, h( #...%......# .# #.# ## #.#, hn35%, hE4&9, h"<;%, h=, h-#.## #[[[[...!!?# #.# ###.# #.# ##..# #.# #..#.# #.#.##.# #.##...>......#.##.# #.# #.# #.# #.[# #)# ##.# #.# #..##### #.# ##.....## #.# #####..# #.# #.#### #.# #...%......# ..# #.# .## #.#, hr5%, hT'90, h@%, hM$ #.## #[[[[...!!?#  #.# ###.#  #.# ##..#  #.# #..#.#  #.#.##.##.##...>......#.##.# .#.# #.# .#.# #.[##)# ##.#  #.#, h3%F #..#####  #.# ##.....##  #.# #####..#  #.# #.#### ##.# #...%......# #..# #.# #.## #.#, h8:%, hP9&1, hVB, hzC, hn #.## #[[[[...!!?# #.# ###.# #.# ##..# #.# #..#.# #.#.##.##.##...>......# #...##.# #.#.# #.# ..#.# #.[##)# ##.# #.# #..##### #.# ##.....##  #.# #####..#  #.# #.####  ##.# #...%......#  #..# #.#  #.## #.#, h5:%, hv&2, hi;%, h, hR #.## #[[[[...!!?# #.# ###.# #.# ##..# #.# #..#.# #.#.##.#  ###.##...>......#  #...##.# ##.#.# #.#.#.# #.[##)# ##.# # #.# #..##### #.# ##.....## #.#, h #####..#  #.# #.#### ##.# #...%......#  #..# #.# # #.## #.#, h(:%, h)&3, h]19%, h(3, h0d #.## #[[[[...!!?# #.# ###.# #.# ##..# #.# #..#.# #.#.##.# ###.##...>......# #...##.##.#.# #.#.#.# #.[# .####)# ##.# ## #.# #..##### #.# ##.....## #.# #####..#  #.# #.#### ##.# #...%......#  #..# #.# ## #.## #.#, h:%, hz&4, h;%, h, h:%, h, h, h, h|8%, h\, hN;%, h, hUit%, h, h, h, h, h66, h6, h>;%, h@, hs%, h M#.## #[[[[...!!?# #.# ###.# #.# ##..# #.# #..#.# #.#.##., h\ #  ###.##...>......#  #...##.# .#.# #.# #.# #., h 5[# ####)# ##.#  #.# #..##### #.# ##.....## #.# #####, h8 ..#  ##.# #...% , h :%, h &5, hr 9%, h , hH#.## #[[[[...!!?# #.# ###.# #.# ##..# #.# #..#.# , h5#.#.##.# ###.##...>......# #...##., h# .#.# #.# , hR#.# #., h [# )# ##.#  #.# , h?P#..##### , h`#.# ##.....## #.# ####, h~}#..#  ##.# #...%, h4 , h, h<&6, h79%, h, hm#.## #[[[[...!!?#  #.# ###.#  #.# ##..#  #.# #..#.#  #.#.##.# .##...>......# ...#, hS#.# .#.# #.# #.# #.[# )# ##.#  #.# #..#####  #.# ##.....## ##.# #...% , h8%, hܬ&7, hi;%, h, hgF#.## #[[[[...!!?# #.# ###.# #.# ##..# #.# #..#.# #.#.##., h# .##...>......# ##.# , h#.# #.# #.# , h#.[# )# , h##.# #.# #..##### #.# ##.....## , h, h2Y%8, h/, h+, h] .## #[[[[...!!?# .# ###.# .# ##..# .# #..#.# .#.##.# .##...>......# #, h  #.# .# #.# .# #.[# )# ##.# .# #..##### .# ##.....## .# #...%, h+4 , h3%, h&9, h@;%, hY, h'## #[[[[...!!?# # ###.# # ##.# # #..#.# #.##.# ##...>......# ##.# # #.# # #.[# # ##.# # #..##### # ##.....## # #...% , h2, hS3(500, h7;;%, h<, hğ6 #[[[[...!!?#  ###.#  ##.#  #..#.# .##.# ##...>......# , h.#  #.#  #.[#  ##.#  #..#####  ##.....##      , h, h &1, h;%, h2, h$6 #[[[[...!!?# ###.# ##.# #..#.# .##.# ##...>......# .# #.# #.[# ##.# #..##### , h$_##.....## , hk2:%, h2&2, h>>, h@, h#[[[[...!!?# ###.# ##.# #..#.# .##.# ##...>......# .# #.# #.# ##.# #..##### ##.....## #...% , hn, h&3, h8, hHan orb of mayhem. _Okay, then. _You see here an orb of mayhem. _A - an orb of mayhem _Okay, then. _You see here the +3 leather armour of the Butcher {rC+}., h , h , h , h, , h^ , h , h , h , hk :%, h , hn$ , h6& , h , h , h) ;%, hC , hZ:%, hU0 9 4, hތ, hv _o - the +3 leather armour of the Butcher {rC+}, hpw, hGxDrop what?51/52 slots (_ for help) , hnx Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution , hxMissiles (select all with ()  P - 4 throwing netsU - 4 atropa-tipped darts , hxArmour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} , hx L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} , h$y T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=) , hQy% j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  , hoyC - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up, hyB[Esc] exit , h1zLetters toggle [.|Space] toggle selected[top], hˢA  V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets  U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhemW0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fire  C - a ring of flight  Dresist corrosion  Gwizardry 5%, h3 , h N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fire, hQK - a ring of ice8, h!, h  d - a ring of protection from fire  C - a ring of flightQ - a ring of willpower10, ht  C - a ring of flight  D - a ring of resist corrosionX - a ring of fire, hu83, h0H  D - a ring of resist corrosion  G - a ring of wizardryZ - a ring of ice6, hH G G - a ring of wizardry  K - a ring of ice Wands (select all with /)t - a wand of iceblast (12)21, h   K - a ring of ice  Q - a ring of willpowerB - a wand of flame (24)4, h)  Q - a ring of willpower  X - a ring of fireE - a wand of paralysis (14)7, he, h0|#[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== ####.##..........#AC: 17Str: 18 , h_}c.....##...>......#EV: 9Int: 19 #######..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.........@#Noise: ---------  Time: 34504.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..########.#####...%......##..........##..........# , h}C_You see here an orb of mayhem. _A - an orb of mayhem _Okay, then. _You see here the +3 leather armour of the Butcher {rC+}. , h}_o - the +3 leather armour of the Butcher {rC+}Okay, then., h~, h9%, h_. _, hffPut on which piece of jewellery? Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  l - a +6 ring of strength (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion  G - a ring of wizardry  K - a ring of ice  , h>gQ - a ring of willpower  X - a ring of fire  Z - a ring of ice[?] describe selected [!] equip|wield|wear|put on, hug[tab] equip|unequip , h, h, h]#[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#, hHealth: 135/135 ========================#..#..........#Magic: 35/35 ======================== ####.##..........#AC: 17Str: 18 .....##...>......#, hEV: 9Int: 19 #######..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.........@#Noise: ---------  Time: 34504.5 (0.0)##.#########, hv) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly , h m#####..########.#####...%......#, h,%#..........##..........# , hg_You see here an orb of mayhem. _A - an orb of mayhem _Okay, then. , h_You see here the +3 leather armour of the Butcher {rC+}. _o - the +3 leather armour of the Butcher {rC+} , h>_Okay, then., h  You remove your +6 ring of strength.  You feel weaker.You feel more attuned to ice., h;285.5 (1, h9%, h. _K - a ring of ice (worn), h@, hjJDrop what?51/52 slots (_ for help) Hand Weapons (select all with )) , hJ1 v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets, hJU - 4 atropa-tipped darts Armour (select all with [) , hJ a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort} , hJ M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self} , hJ4 o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=) , hK< j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}d - a ring of protection from fire  l - a +6 ring of strength , hKw[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top], h,U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem} , hn S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} , hJewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self} , h K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} , h d - a ring of protection from fire  l - a +6 ring of strength  C - a ring of flight  D - a ring of resist corrosion , h'Z G - a ring of wizardry  Qwillpower  X - a ring of fire, hI813%, h C - a ring of flight  Q - a ring of willpowerZ - a ring of ice Wands (select all with /)t - a wand of iceblast (12)  B - a wand of flame (24)24, hΔ (1 turn)  l + a +6 ring of strength  Q - a ring of willpower[Enter] accept (1 chosen), h , h }#[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== ####.##..........#AC: 17Str: 12 .....##...>......#EV: 8Int: 19 #######..........#SH: 11Dex: 9#..........#, h3 XL: 14 Next: 57% Place: Dungeon:10#.........@#Noise: ---------  Time: 34505.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..########.#####...%......##..........##..........# _o - the +3 leather armour of the Butcher {rC+} _Okay, then.You remove your +6 ring of strength.  , h }You feel weaker.You feel more attuned to ice. _K - a ring of ice (worn), h +6.5 (1, h! , h$ 5 _You drop a +6 ring of strength., h% @ #[[[[...!!?# ###.# ##.# #..#.##.##.#.##...>......##.# #.# #=# ##.# #..#####, h g ##.....##  #####..#  #.#### #...%......#  #.#  #.#, h :%, h D23 7, h 9%, h , hf , hp Drop what?50/52 slots (_ for help) , h Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing nets, h +U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self} , h$ t o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem , hG  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self} , hj ~ K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}, h Yd - a ring of protection from fire  C - a ring of flight , h [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit , hƱ Letters toggle [.|Space] toggle selected[top], h   P - 4 throwing nets  U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem , h  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  d - a ring of protection from fire  C - a ring of flight  D - a ring of resist corrosion  G - a ring of wizardry  Q, h *willpower  Xire, h 811%, h , h #[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== #####.##..........#AC: 17Str: 12 ......##...>......#EV: 23 Int: 19 ########..........#, hi SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#........@=#Noise: ---------  Time: 34507.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..#, h #######.#####...%......##..........##..........# _Okay, then., h You remove your +6 ring of strength.  You feel weaker.You feel more attuned to ice. _K - a ring of ice (worn) _You drop a +6 ring of strength., h 5 8 8.5 (1, h ;%, h > _You drop a ring of protection from fire., h# #[[[[...!!?# ###.# ##.# #..#.##.##.#, h.##...>......##.# #.# #==# ##., hq# #..##### ##.....##  #####..#  #.#### #..., ht%......#  #.# , hI #.#, h8%, hD23 9, h ;%, hn , h , h Drop what?49/52 slots (_ for help) Hand Weapons (select all with )) , h޾ e v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing netsU - 4 atropa-tipped darts , h Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} , h+ Y L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort} , hL M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort} , hm T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+} , h - A - an orb of mayhem , h  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  D - a ring of resist corrosion , hR [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit , h Letters toggle [.|Space] toggle selected[top], h ;((1 turn)  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} D + a ring of resist corrosion[Enter] accept (1 chosen), h.f , hm ##[[[[...!!?#Gobosan the Frost Mage###..........#Revenant of Ashenzari ****..##............#Health: 135/135 ========================#..#..........#Magic: 35/35 ======================== ######.##..........#AC: 17Str: 12 .......##...>......#EV: 23 Int: 19 #########..........#SH: 11Dex: 9#..........#XL: 14 Next: 57% Place: Dungeon:10#.......@==#Noise: ---------  Time: 34509.5 (0.0)##.#########v) +3 trident of Ashenzari's Black Moon {d#..#####Cast: Freeze##.....##Memories (5) Fly #####..########.#####...%......##..........##..........#You remove your +6 ring of strength.  , h̕ qYou feel weaker.You feel more attuned to ice. _K - a ring of ice (worn) _You drop a +6 ring of strength. _You drop a ring of protection from fire. 8 10.5 (1% _You drop a ring of resist corrosion., hg# #[[[[...!!?# # ###.# # ##.# # #..#.##.##, hhg.#.##...>......##.# # #.# # #===# , hgu# ##.# #, hgq #..##### # ##.....## #, hgT #####..# # , hgD#.#### # #..., hhg%......# # #, h,hD.# # #.#, hFh, hgr8%, hsD23 1, h{;%, h}, h , h Drop what?48/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with () , h'  P - 4 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem} , hL S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self} , hs t o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem , h  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=) , h  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn) , h  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  , h G - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up, h [Esc] exit Letters toggle [.|Space] toggle selected[top], h  U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)jring of the Wild Blue Yonder (worn) {MP+9, Sorc  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  C - a ring of flight  G - a ring of wizardry  Q - a ring of willpower  X - a ring of fire  Z - a ring of ice Wands (select all with /)t - a wand of iceblast (12)14%, h+; Q - a ring of willpower  B - a wand of flame (24)E - a wand of paralysis (14)  H - a wand of polymorph (27)  J - a wand of mindburst (17)  , h;^R - a wand of quicksilver (9)29, hA B - a wand of flame (24)  H - a wand of polymorph (27) , h=BScrolls (select all with ?)  c - 4 scrolls of vulnerability35, h(1 turn)  X + a ring of fire  H - a wand of polymorph (27)[Enter] accept (1 chosen), h, hf###[[[[...!!?#, h'Gobosan the Frost Mage ####..........#Revenant of Ashenzari ****.. # ##............#Health: 135/135 ======================== # #..#..........#, hcMagic: 35/35 ======================== #######.##..........#AC: 17Str: 12 ........##...>......#EV: 23 Int: 19 ##########..........#SH: 11Dex: 9 ##..........#XL: 14 Next: 57% Place: Dungeon:10 #, h,#......@===#Noise: ---------  Time: 34511.5 (0.0) ###.#########v) +3 trident of Ashenzari's Black Moon {d ##..#####, hXCast: Freeze ###.....##Memories (5) Fly #, h{2#####..# ########.#### #, h\#...%......# ##..........# #, hœ>#..........#You feel weaker., h You feel more attuned to ice. _K - a ring of ice (worn) _You drop a +6 ring of strength. _You drop a ring of protection from fire. _You drop a ring of resist corrosion., h85 8 2.5 (1, hK, h. _You drop a ring of fire., hK~[.## #[[[[...!!?# .# ###.# .# ##.# .# #..#.# .#.##.#.##...>......# , h~".##.# .# #.# .# #====# , hG)# ##.# .#, h #..##### .# ##.....## .# #####..# , h<.# #.#### , hc.# #...%......# , h F.# #.# ##, h$I #.#, h3%, hD23 3, h, h, he , h Drop what?47/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with () , hz  P - 4 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+} , h  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=) , h  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn) , h  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  G - a ring of wizardry , h w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top], h~  U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem , h> W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)jring of the Wild Blue Yonder (worn) {MP+9, Sorc  K - a ring of ice (worn) , h N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  C - a ring of flight  G - a ring of wizardry  Q - a ring of willpower  Z - a ring of ice Wands (select all with /)  t - a wand of iceblast (12)  B - a wand of flame (24), h815%, h Q - a ring of willpower  E - a wand of paralysis (14)H - a wand of polymorph (27)  J - a wand of mindburst (17)  R - a wand of quicksilver (9) Scrolls (select all with ?)30, he (1 turn)  Q + a ring of willpower  E - a wand of paralysis (14)[Enter] accept (1 chosen), h, h=.###[[[[...!!?#Gobosan the Frost Mage .####..........#Revenant of Ashenzari ****.. .# ##............#Health: 135/135 ======================== .# #..#..........#Magic: 35/35 ======================== .#######.##..........#AC: 17, h4Str: 12 .........##...>......#EV: 23 Int: 19 .##########..........#SH: 11Dex: 9 .#, hh#..........#XL: 14 Next: 57% Place: Dungeon:10 .#, h#.....@====#Noise: ---------  Time: 34513.5 (0.0) )#, h##.#########v) +3 trident of Ashenzari's Black Moon {d .#, hV#..#####Cast: Freeze .###.....##, hqMemories (5) Fly .######..# .#, h L#######.#### .##...%......# .#, hC/#..........# ###..........#, hhXYou feel more attuned to ice. _K - a ring of ice (worn) , h_You drop a +6 ring of strength. _You drop a ring of protection from fire. _You drop a ring of resist corrosion. , h_You drop a ring of fire., hl5 8 4.5 (1, h;%, hA3 _You drop a ring of willpower., h[ #.## #[[[[...!!?# #.# ###.# #.# ##..# #.# #..#.# #.#.##.# #.##...>......#.##.# #.# #.# #.# #....@=====# #)# ##.# #.# #..##### #.# ##.....## #.#, hC\ a #####..# #.# #.#### #.# #...%......# ..# #.# .## #.#, h;f 3%, hf D23 5, h p ;%, hr , hDrop what?46/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 4 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  G - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] , hpage up[Esc] exit Letters toggle [.|Space] toggle selected[top], h G  U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+} , hxG? A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)jring of the Wild Blue Yonder (worn) {MP+9, Sorc  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} , hG C - a ring of flight  G - a ring of wizardry  Z - a ring of ice , hGWands (select all with /)  t - a wand of iceblast (12)  B - a wand, hGUame (24)  E - a wand of paralysis (14)15%, hH, h  Z - a ring of ice  E - a wand of paralysis (14)H - a wand of polymorph (27)  , hd J - a wand of mindburst (17)  R - a wand of quicksilver (9) Scrolls (select all with ?)28, hƩ " E - a wand of paralysis (14)  c - 4 scrolls of vulnerability  e - a scroll of acquirement  f - 2 scrolls of teleportationn - 2 scrolls of amnesia  , h4 Xp - 8 scrolls of poison43, h   c - 4 scrolls of vulnerability  e - a scroll of acquirementr - 2 scrolls of silence6, hN* e - a scroll of acquirement  r - 2 scrolls of silences - 2 scrolls of enchant weapon  u - a scroll of immolationy - 4 scrolls of revelation  , hbN`z - 3 scrolls of enchant armour59, h8W r - 2 scrolls of silence  z - 3 scrolls of enchant armour  I - a scroll of tormentO - a scroll of summoning  Y - 2 scrolls of fear Potions (select all with !)  b - a potion of magic75, hA  z - 3 scrolls of enchant armour  b - a potion of magic  g - 7 potions of curing  h - 5 potions of attraction, h^B i - 4 potions of brilliance  k - 2 potions of enlightenment87, h  b - a potion of magic  i - 4 potions of brilliancem - 2 potions of ambrosia  q - 3 potions of might , h  w - a potion of heal wounds  x - 4 potions of resistancebot, h  i - 4 potions of brilliance  w - a potion of heal wounds, hTr  w - a potion of heal wounds  x - 4 potions of resistance, h, h#.###[[[[...!!?#Gobosan the Frost Mage #.####..........#Revenant of Ashenzari ****.. #.# ##............#Health: 135/135 ======================== #.# #..#..........#Magic: 35/35 ======================== , hAE#.#######.##..........#AC: 17Str: 12 #.........##...>......#EV: 23 Int: 19 ..##########..........#SH: 11Dex: 9 #.#, hh#..........#XL: 14 Next: 57% Place: Dungeon:10 #.#, h5#....@=====#Noise: ---------  Time: 34515.5 (0.0) #)#, h##.#########v) +3 trident of Ashenzari's Black Moon {d #.##..#####, hCast: Freeze #.###.....##Memories (5) Fly , hH#.######..# #.########.#### , h/Y#.##...%......# ..##..........# .##, hZ}#..........# _You drop a +6 ring of strength. _You drop a ring of protection from fire. , h_You drop a ring of resist corrosion. _You drop a ring of fire. _You drop a ring of willpower.  Okay, then., h, h, h, h6. _, hF #.## #[[[[...!!?#  Gobosan the Frost Mage #.# ###..........#  Revenant of Ashenzari ****.. #.# ##............#  Health: 135/135 ======================== #.# #..#..........#  Magic: 34/35 =======================- #.#######.##..........#  AC: 17Str: 12 #.........##...>......#  EV: 23 Int: 19 ..##########..........#  SH: 11Dex: 9 , h #.# #..........#  XL: 14 Next: 57% Place: Dungeon:10 #.# #....@=====#  Noise: ---------  Time: 34515.5 (0.0) #)# ##.#########  v) +3 trident of Ashenzari's Black Moon {d #.# #..#####  Cast: Freeze , h #.# ##.....##  Memories (5) Fly #.# #####..# , h o#.# #######.####   #.# #...%......# , h2 N  ..# #..........# , hT N  .## #..........# , hv g  _You drop a ring of willpower. , h _Okay, then.Aiming: Freeze (safe; 1% risk of failure)  , h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line, h , hT :@#, h , hZ #.###[[[[...!!?#Gobosan the Frost Mage #.####..........#Revenant of Ashenzari ****.. #.# ##............#, h Health: 135/135 ======================== #.# #..#..........#Magic: 35/35 ======================== #.#######.##..........#AC: 17Str: 12 , h :#.........##...>......#EV: 23 Int: 19 ..##########..........#, h SH: 11Dex: 9 #.##..........#XL: 14 Next: 57% Place: Dungeon:10 #.##....@=====#Noise: ---------  Time: 34515.5 (0.0) #)###.#########v) +3 trident of Ashenzari's Black Moon {d #.##..#####Cast: Freeze #.###.....##Memories (5) Fly #.#, h] M#####..# #.########.#### #.##...%......# ..##..........# .###..........# _You drop a ring of willpower. _Okay, then.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line, h% W%Okay, then., h , h , h . _, hI#, h#, h-9%, h{0 _Okay, then.  Aiming: Freeze (safe; 1% risk of failure)  , h0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line , h1w_Okay, then.Unknown command., h>S%, ht% _Unknown command., h m[?25h[?0c  Search for what [Enter for "lair", or ? for help]? , hp [?25l[?1c, h15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a potion of magic  b - [carried] g - 7 potions of curing  c - [carried] h - 5 potions of attraction  d - [carried] i - 4 potions of brilliance  e - [carried] k - 2 potions of enlightenment  f - [carried] m - 2 potions of ambrosia  g - [carried] q - 3 potions of might  h - [carried] w - a potion of heal wounds  i - [carried] x - 4 potions of resistance Results elsewhere ([,] to cycle)  j - [D:6] a potion of haste (unknown) (130 gold)  k - [D:6] a potion of heal wounds (104 gold)  l - [D:6] a potion of heal wounds (104 gold)  m - [D:6] a potion of heal wounds (104 gold)n - [D:6] a potion of invisibility (unknown) (104 gold)  o - [D:6] a potion of resistance (130 gold), h!, h-, h\#.###[[[[...!!?#Gobosan the Frost Mage , h#.####..........#Revenant of Ashenzari ****.. #.# ##............#Health: 135/135 ======================== #.# #..#..........#Magic: 35/35 ======================== #.#######.##..........#, hOAC: 17Str: 12 , h9]#.........##...>......#EV: 23 Int: 19 ..##########..........#SH: 11, h[|Dex: 9 #.##..........#, hyXL: 14 Next: 57% Place: Dungeon:10 #.#, hs#....@=====#Noise: ---------  Time: 34515.5 (0.0) #)###.#########, hdzav) +3 trident of Ashenzari's Black Moon {d #.#, hW#..#####Cast: Freeze #.###.....##, h hMemories (5) Fly #.######..# , h4Y#.########.#### #.##...%......# ..#, hU0#..........# .###..........#, hpPress: ? - help, Q - select action, ( or ) - cycle, hShift-Dir - straight line _Okay, then. _Unknown command. _Unknown command.Search for what [Enter for "lair", or ? for help]? otion, h;%, h۾, h;%, ho. _, h\ , h , hi , h F _Unknown command., hPn[?25h[?0c  Search for what [Enter for "otion", or ? for help]? , h [?25l[?1c, h, hp15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a potion of magic  b - [carried] g - 7 potions of curing  c - [carried] h - 5 potions of attraction  d - [carried] i - 4 potions of brilliance  e - [carried] k - 2 potions of enlightenment  f - [carried] m - 2 potions of ambrosia  g - [carried] q - 3 potions of might  h - [carried] w - a potion of heal wounds  i - [carried] x - 4 potions of resistance Results elsewhere ([,] to cycle)  j - [D:6] a potion of haste (unknown) (130 gold)  k - [D:6] a potion of heal wounds (104 gold)  l - [D:6] a potion of heal wounds (104 gold)  m - [D:6] a potion of heal wounds (104 gold), hn - [D:6] a potion of invisibility (unknown) (104 gold)  o - [D:6] a potion of resistance (130 gold), h&B, hP, h(Xh#.###[[[[...!!?#, hxXGobosan the Frost Mage #.####..........#Revenant of Ashenzari ****.. #.# ##............#Health: 135/135 ======================== , hXz#.# #..#..........#, hXMagic: 35/35 ======================== #.#######.##..........#, hXOAC: 17Str: 12 , h Y#.........##...>......#EV: 23 Int: 19 , h0YR..##########..........#, hNYbSH: 11Dex: 9 #.#, hmY#..........#XL: 14 Next: 57% Place: Dungeon:10 , hY#.##....@=====#Noise: ---------  Time: 34515.5 (0.0) #)###.#########v) +3 trident of Ashenzari's Black Moon {d , hYt#.##..#####Cast: Freeze #.###.....##, h ZhMemories (5) Fly #.######..# , h(Z(#.########.#### #.#, hTZ`#...%......# ..##..........# .##, hsZO#..........# _Okay, then. _Unknown command. , hZv_Unknown command. _Search for what [Enter for "lair", or ? for help]? otion , h [|_Unknown command.Search for what [Enter for "otion", or ? for help]? potion, hc9%, hd, hm;%, ho. _, hT 5%, h , h՘ , hd F _Unknown command., h3o[?25h[?0c  Search for what [Enter for "potion", or ? for help]? , h [?25l[?1c, h, h14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] I - a scroll of torment  b - [carried] O - a scroll of summoning , h c - [carried] Y - 2 scrolls of fear  d - [carried] c - 4 scrolls of vulnerability  e - [carried] e - a scroll of acquirement  f - [carried] f - 2 scrolls of teleportation  g - [carried] n - 2 scrolls of amnesia  h - [carried] p - 8 scrolls of poison , h i - [carried] r - 2 scrolls of silence  j - [carried] s - 2 scrolls of enchant weapon  k - [carried] u - a scroll of immolation , hd l - [carried] y - 4 scrolls of revelation  m - [carried] z - 3 scrolls of enchant armour , hGResults elsewhere ([,] to cycle)  n - [D:13] a scroll of noise, hc, hm#.###[[[[...!!?#Gobosan the Frost Mage #.####..........#Revenant of Ashenzari ****.. #.# ##............#Health: 135/135 ======================== #.# #..#..........#Magic: 35/35 ======================== #.#######.##..........#AC: 17Str: 12 #.........##...>......#EV: 23 Int: 19 ..##########..........#SH: 11Dex: 9 #.##..........#XL: 14 Next: 57% Place: Dungeon:10 #.##....@=====#Noise: ---------  Time: 34515.5 (0.0) #)###.#########v) +3 trident of Ashenzari's Black Moon {d #.##..#####Cast: Freeze #.###.....#, hwn#Memories (5) Fly #.######..# #.########.#### #.##...%......# ..##..........# .###..........# _Unknown command. _Search for what [Enter for "lair", or ? for help]? otion _Unknown command. _Search for what [Enter for "otion", or ? for help]? potion _Unknown command.Search for what [Enter for "potion", or ? for help]? scroll, hw;%, hdx, hŀ;%, h>. _, h&% _Unknown command., h5%, h7, h9%, hpF _Unknown command., h{ , h , h/ , h F _Unknown command., hO) #.## #[[[[...!!?#  #.# ###.#  #.# ##..#  #.# #..#.#  #.#.##.##.##...>......#.##.# .#.# #.# .#.# #...@.=====##)# ##.#  #.# #..#####  #.# ##.....##  #.# #####..#  #.# #.#### ##.# #...%......# #..# #.# #.## #.#, h:%, h͒26.5 (1 _, hn9%, hl, hVM.##########, h# #[[[[...!!? ####.. #..  #.#######. ##.........##...>..#########, h6..... .#., h .....===== ##)##.#########, h0[#..#####  #.#, hJ:##.....##, hb:%, h&7, h9%, h, h M###'#####.########### #[[[[...!!? ####.. #..  #.#######, h> . ##.........##...>..#########..... .#., hp .....===== ##)##.#########, h b#.##..######, h$ 2%, h' , h &8, h , hy! , h5. M...†.... ###'#####.########### #[[[[...!!? ####.. #..  #.#######, h. T. ##......... ...#########..... .#......===== ##)###.#########, hT8 , h9 &9, hA , hD \ _There is a staircase to the Lair here., h%, h, h;, h, h%8 8 20 _, h, hEe, h ### ###  #.###.### Lair:1 , h##..÷@÷.#  #......###  , hھM#.......P#  , h#.......##  ##......## , ha>#.....[.# #.......## ##.......# ####### , hX ##......## ##.....#, hD , h, h, hJZ -2.0 (2.5, hb , h}c _You fly downwards. Welcome back to the Lair of Beasts!  There is a staircase back to the Dungeon here. _You see here a dream sheep skeleton., h, h}Level 1 of the Lair of Beasts <>>>>(Press ? for help)###### ########.##.###.###, hK(##.###########.####..÷@÷.##.....#P.#P#...###......####...............##.......P###...............##.......###................#####......###..................#, hqv#.....[.##..................##.......#######..................#, h%##.......# ########.####...................###......## ##.....####..##...................###.......###......#####...####..................###...#...P#.......##.#....###...................###................# #####......##....................#####P..##...........# #..........###...............#...#..##, h&S####.....#......>...## ####.....######...............#........####........)..........# #......##.##.#............##.#.......# #######.......##.......>..#####.........####........................# #.##.......######.........###............###.......................# ####......##.## #######...#.##..........)..####........##.#P.........####.......###### ##...#####>.#..............###.#.....#####[..........##...†..###, h#..)..###.#..........?....####.#....# ##.................#####.......................###, hoO@>, hko, hK  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 135/135 ========================Magic: 35/35 ========================AC: 17Str: 12EV: 8Int: 19### ###SH: 11Dex: 9#.###.###XL: 14 Next: 57% Place: Lair:1##..÷@÷.#Noise: ---------  Time: 34522.0 (0.0)#......###v) +3 trident of Ashenzari's Black Moon {d#.......P#Cast: Freeze#.......##Memories (5) Fly ##......###.....[.##.......####.......# ####### ##......## ##.....#  _Unknown command. , h[m_Unknown command. _There is a staircase to the Lair here. _You fly downwards. Welcome back to the Lair of Beasts!  There is a staircase back to the Dungeon here. _You see here a dream sheep skeleton., hk, h, héY23 _, h, hp, hί, h,, h, hf, h, h, h, h`, hҿ, hP, hh, h, hl, h, h, h~, h, h5, h, hn, h, h, h, hd, h, h, h, h, h, h@, h1, h3, h, h, h, hg, h, h, h, h, h, h, h, h , hN , h , h, h,, h, h, hW,, h;, hK( #.....[.#  #.......## , h(` ##.......# ####### ##......## ##.....####.......###......#, h(t####.#...#...P#.......#, h(#.#..#................# #####...##P..##...........# #....... , h!)####.....#......@...## ####.....#37.0 (15.0) , hE)z#........)....# #......##. , hn).......##.......>..#####......... ....######..., h)###........... ##.## #######...#.##..........).. , h)#### ##...#####>.#..............#, h*=#..)..###.#..........?....###.......................#####...##........##......##, h7+, h2, h\5c _There is a stone staircase leading down here., h4, h, h , h9B 8 8.0) _, h, h( ###### ############ ########### .#...###P##.#.#.#.###.##..#P##.## ÷.........†.÷............ ##.....#######.#....##......#. ##.....# ######....##.##.#.#2....# ##.####@....#.....##.... , h5)B.##....###....##....##......#... ##.......#....##....##.....## .#...........#.......#.....# .......#.#.....+....#.....#.........####.###..........##.....  #.#.....####÷.##.........>......., h[)  ##.......##.÷##............  , h)x................>.......... , h(+, h^1, h-9.5 (2.5, h9, he{ _You fly downwards. _There is a stone staircase leading up here., hZ, h3dLevel 2 of the Lair of Beasts <<<<>>>>, hjd(Press ? for help) ######   ###### ### ##.##.## ######## ############ ############### , hdo  #.#P.###.#####.#.#..###..#...###P##.#.#.#.###.##..#P##.##.########## , hd  ##......................÷.........†.÷..............................#   ##.................###.÷##.....#######.#....##......#..............#   #.................## ##.##.....# ######....##.##.#.#....###.#.#.#.## , h?e  ###...###.###.....####..###....# ##.####@....#.....##....####....#..#  #...###.#P##.....##....##....###....##....##......#....##.....#..##  #....#....##....#÷#...##.......#....##....##.....##....##........##  #...#.....##.....÷.....#...........#.......#.....#..............<P#  , hne#...#.....##....###..........#.#.....+....#.....#......##.........#  #....#..P###....# #######.....####.###..........##......##....##.##  , he##...#....##P....## ####.#.....####÷.##.........>.......PP##.#..#.#  , hex#...>............P###.###.......##.÷##............................##  , hf##.....................................>...........................#  #................................................................##  #...#....#.....................................?.................## , h.fT ##.................................................................#  , hRf#.................#...##.#......#####..................P.##.#..#..##  #..........#.....###.†####......######.#....##..##P....##...#..##.# , hufS ##...#...#...#...##......#......#...........#..####....##......#..#  , hf#.......#...##..##......#............##....##...##...............#  #......#..#......#............#P.....##....##....####..#......#..#, hf, hqO@>, h, hK Gobosan the Frost MageRevenant of Ashenzari ****..Health: 135/135 ======================== ###### ############ ############# Magic: 35/35 ======================== , h .#...###P##.#.#.#.###.##..#P##.## AC: 17Str: 12 ÷.........†.÷.................... EV: 8Int: 19 ##.....#######.#....##......#.... SH: 11Dex: 9 , h '##.....# ######....##.##.#.#.... XL: 14 Next: 57% Place: Lair:2 ###....# ##.####@....#.....##.... Noise: ---------  Time: 34539.5 (0.0) , hh .##....###....##....##......#.... v) +3 trident of Ashenzari's Black Moon {d ##.......#....##....##.....##.... Cast: Freeze .#...........#.......#.....#..... Memories (5) Fly .......#.#.....+....#.....#...... ###.....####.###..........##.....  , h #.#.....####÷.##.........>.......  ##.......##.÷##..................  ................>................  , h _You fly downwards. Welcome back to the Lair of Beasts!  There is a staircase back to the Dungeon here. _You see here a dream sheep skeleton. _There is a stone staircase leading down here. , h l_You fly downwards. _There is a stone staircase leading up here., h , h , h , h" o23 _, h% B, h& , h0) , h+ , hk+ , h, , h. , h0 , h1 , h1 , h3 , h6 , h6 , h7 , h9 , h; , h; , h< , h@ B, h*A , hhB , hC , hC , hJD , h:K ###....# ##.####<....#.....##.... .##....###....##....##......#.... , hjK ##.......#....##....##.....##.... .#...........#.......#.....#..... ., hK ......#.#.....+....#.....#...... ###.....####.###..........## #, hK .#.....####÷.##.........>..., hK ..##.÷##.............. ................@............47.5 (8............................ , h3L ..................?... ............... #.#......#####..................P.######.#....##..##P....# , hWL ^..#...........#..####....# ..#, h}L ......##....##...###P.....##....##....####, hM , h?U , hW c _There is a stone staircase leading down here., h0 , h, hu, hf, h< 8 8.5 (1 _, h, h($.P# #...# ##..##........[.. ...####...###....#..... ..###..#..#.#P......####..... #........## #....PP #.#.##.#.####..#...#####....P ...####..# ##..>.....##P... ..## #P.#####....>...#P...# , h$...# ##.#.##....PP3 )..# #...#÷# ###...# #.## #PP.###.# #...####..#### ###..##..#..## ###... #, h$O.####..÷##..........##÷# ###.... #..............##.###.#.... #....................÷ #, h%4.............#......#.., hf', h1, h.50.0 (2.5, h, hj _one staircase leading dowfly downwards.up _There is a stone staircase leading down here. _You fly downwards. _up, hr , h Level 3 of the Lair of Beasts <<<<>>>>>>(Press ? for help)  ##.......PP.# #..#.#.....###...#.## #...#.##P.0..............P.#..#  ##....P.^P## #..###.#..####...#..###...###............~~~.~~~.#..#  #....##..#####..# ###.P# #P..##..................##..~.~~.~~.~#..###  #P...#....#.P#.P# #...# ##..##........[........###..~~.~.~.~~~....##  ##..............####...###....#.................# #..~~~...~~~#.....#  #...#.........###..#..#.#P......####...........# #......>..........##  #.####......#..................## #....PP....####..~~~...~~~~......#   ####.# ###.....#.#.##.#.####..#...#####....P......##...~~.~.~.~~~.....## , h   #.#..###......#...####..# ##..>.....##P...........#...~.~~.~~.~~.....#   ##.#.............## #P.#####....>...#P...#.............~~~.~~~.......#   #................# ##.#.##..........PP...........#....~.............#   ##...........#)..# #...#÷....@......................................#  #...........#...# ###...#........................#.)................#  #...P###....##.## #PP.###.....................................#....##  , h #...###.....#...# #...###..........#..###.........P.#.#.......##..##   ##...####....##.## ###..##.........#..## ###.......#.##..#.....P#..# , h   ##.....###....##.####..÷##..........##÷# ###.................#...#..##   ##.......##....##....................##.###.#.........................#   #.#.......#..>.##..........................÷............#.....###....## , h   ###.............#....................#......#...........##.#..####...##   #...!........##........##P.........#....#.#..................# ##.?.# , hG _  #.............#..###.######....#.................#....###..### #.####   #....>.......##.P.##.#...##...........................###..)# ###, hZ^>@, hb, hf#.P# #...# ##..##........[...... Gobosan the Frost Mage ...####...###....#............... Revenant of Ashenzari ****.. ..###..#..#.#P......####......... Health: 135/135 ======================== #..................## #....PP... Magic: 35/35 ======================== #.#.##.#.####..#...#####....P.... AC: 17Str: 12 ...####..# ##..>.....##P........ EV: 8Int: 19 ..## #P.#####....>...#P...#..... SH: 11Dex: 9 ...# ##.#.##..........PP........ XL: 14 Next: 57% Place: Lair:3 )..# #...#, h1,[40m÷....@................ Noise: ---------  Time: 34550.0 (0.0) ...# ###...#..................... v) +3 trident of Ashenzari's Black Moon {d #.## #PP.###..................... Cast: Freeze ...# #...###..........#..###..... Memories (5) Fly #.## ###..##.........#..## ###... #.####..÷##..........##÷# ###....  #....................##.###.#....  #..........................÷.....  #....................#......#....  _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here., h, h, hf, h , h o23 _, hs, h, h, hx.###.#..####...#..###...### .# ###.P# #P..##..... P# #...# ##..##........[ .####...###....#.............. ###..#..#.#P......####.....................## #....PP....# #.##.#.####..#...#####....P. .####..# ##..>.....##P.. ## #P.######P...#2.0 (2, hJ# ##.#.##..........PP .# #...#÷....<# ###...#........ ## #PP.###........... .# #...###.#..###... ## ###..###..## ###. ####..÷####÷# ###. ., h(##.###.#.., h, h!, h $ _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here. , h[$K_n escape hatch in the floor, h^, h>OLevel 3 of the Lair of Beasts <<<<>>>>>>(Press ? for help)  #...........##≈≈≈##.......##≈≈≈##...÷.....P..P....###÷##.#.....#...##   ##...........#####.........#####...###.....<<.................##...#   ##.......PP.# #..#.#.....###...#.## #...#.##P.0..............P.#..# , h ##....P.^P## #..###.#..####...#..###...###............~~~.~~~.#..#  #....##..#####..# ###.P# #P..##..................##..~.~~.~~.~#..###  #P...#....#.P#.P# #...# ##..##........[........###..~~.~.~.~~~....## , ht ##..............####...###....#.................# #..~~~...~~~#.....#  , h#...#.........###..#..#.#P......####...........# #......>..........##  , hd#.####......#..................## #....PP....####..~~~...~~~~......#   ####.# ###.....#.#.##.#.####..#...#####....P......##...~~.~.~.~~~.....##   #.#..###......#...####..# ##..>.....##P...........#...~.~~.~~.~~.....# , h  ##.#.............## #P.#####....@...#P...#.............~~~.~~~.......# , h  #................# ##.#.##..........PP...........#....~.............# , h  ##...........#)..# #...#÷....<......................................#  #...........#...# ###...#........................#.)................#  #...P###....##.## #PP.###.....................................#....##  , hj#...###.....#...# #...###..........#..###.........P.#.#.......##..## , h<  ##...####....##.## ###..##.........#..## ###.......#.##..#.....P#..#   ##.....###....##.####..÷##..........##÷# ###.................#...#..## , hq  ##.......##....##....................##.###.#.........................# , h  #.#.......#..>.##..........................÷............#.....###....##   ###.............#....................#......#...........##.#..####...##   #...!........##........##P.........#....#.#..................# ##.?.#, hG , hsQ .###.#..####...#..###...###...... Gobosan the Frost Mage .# ###.P# #P..##................. Revenant of Ashenzari ****.. P# #...# ##..##........[........ Health: 135/135 ======================== .####...###....#................. Magic: 35/35 ======================== , hQ ###..#..#.#P......####........... AC: 17Str: 12 .................## #....PP....# EV: 23 Int: 19 #.##.#.####..#...#####....P...... SH: 11Dex: 9 , hER !.####..# ##..>.....##P.......... XL: 14 Next: 57% Place: Lair:3 ## #P.#####....@...#P...#....... Noise: ---------  Time: 34552.0 (0.0) .# ##.#.##..........PP.......... v) +3 trident of Ashenzari's Black Moon {d .# #...#÷....<.................. Cast: Freeze , hxR -.# ###...#....................... Memories (5) Fly ## #PP.###....................... , hR j.# #...###..........#..###.......  ## ###..##.........#..## ###.....  , hR ####..÷##..........##÷# ###......  ...................##.###.#......, hR   _You fly downwards. _There is a stone staircase leading up here. , h'S _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _There is an escape hatch in the floor here., hT , h] , hr , hq , hr , hy , h~ F _Unknown command., h', hG>Level 3 of the Lair of Beasts <<<<>>>>>>(Press ? for help)  #...........##≈≈≈##.......##≈≈≈##...÷.....P..P....###÷##.#.....#...##   ##...........#####.........#####...###.....<<.................##...#   ##.......PP.# #..#.#.....###...#.## #...#.##P.0..............P.#..#  ##....P.^P## #..###.#..####...#..###...###............~~~.~~~.#..#  #....##..#####..# ###.P# #P..##..................##..~.~~.~~.~#..###  #P...#....#.P#.P# #...# ##..##........[........###..~~.~.~.~~~....##  ##..............####...###....#.................# #..~~~...~~~#.....#  #...#.........###..#..#.#P......####...........# #......>..........##  #.####......#..................## #....PP....####..~~~...~~~~......#   ####.# ###.....#.#.##.#.####..#...#####....P......##...~~.~.~.~~~.....##   #.#..###......#...####..# ##..>.....##P...........#...~.~~.~~.~~.....#   ##.#....., h?.........## #P.#####....@...#P...#.............~~~.~~~.......#   #................# ##.#.##..........PP...........#....~.............#   ##...........#)..# #...#÷....<......................................#  #...........#...# ###...#........................#.)................#  #...P###....##.## #PP.###.....................................#....##  #...###.....#...# #...###..........#..###.........P.#.#.......##..##   ##...####....##.## ###..##.........#..## ###.......#.##..#.....P#..#   ##.....###....##.####..÷##..........##÷# ###.................#...#..##   ##.......##....##....................##.###.#.........................#   #.#.......#..>.##..........................÷............#.....###....##   ###.............#....................#......#...........##.#..####...##   #...!........##........##P.........#....#.#..................# ##.?.#, h`MG>@, h| >>   #.............#..###.######....#.................#....###..### #.####, hH, h4!.###.#..####...#..###...###...... Gobosan the Frost Mage .# ###.P# #P..##................. Revenant of Ashenzari ****.. P# #...# ##..##........[........ Health: 135/135 ======================== .####...###....#................. Magic: 35/35 ======================== ###..#..#.#P......####........... AC: 17Str: 12 .................## #....PP....# EV: 23 Int: 19 #.##.#.####..#...#####....P...... SH: 11Dex: 9 .####..# ##..>.....##P.......... XL: 14 Next: 57% Place: Lair:3 ## #P.#####....@, h#...#P...#....... Noise: ---------  Time: 34552.0 (0.0) .# ##.#.##..........PP.......... v) +3 trident of Ashenzari's Black Moon {d .# #...#÷....<.................. Cast: Freeze .# ###...#....................... Memories (5) Fly ## #PP.###....................... .# #...###..........#..###.......  ## ###..##.........#..## ###.....  ####..÷##..........##÷# ###......  ...................##.###.#......  _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _There is an escape hatch in the floor here. _Unknown command., h3, h7, h:; _, hA, heD, hD, hE, hJP  There is a stone staircase leading up here., h L, hzL _, h(M, hO, h"Q, h_Q, hQ, h@T, hU,, hW, hX, h9Z, hmZ, hZ, h], h^, h5_, h_, ha, hc,, hc, hf, hcp, h ~, h, ha, h%, h[, h, h, hh, h, h, h0, h, h7, h,, he, hސ, h , h:, hƒ, h, h,, h", h, h, hN, hZ, h, h, h, hR, h, h, h, h, h, h, hR, h̬, h, hG, h, hȶ, h, hw, hϾ, h7, h, h, h, h, h, h, h, h, hy #................# ##.#.## , h##...........#)..# #...#÷ #...........#...# ###...# #...P###....##.## #PP.### , h#...###.....#...# #...###.. , h##...####....##.## ###..##..  ##.....###....##.####..÷##. , hA ##.......##....##....  #.#.......#..@.##........., hk76.0 (24.0)  ###.............#........, h #...!........##........##P , h#.......#..###.###### , h#....>.##.P.##.#...## , h#.......#............ ##....##.....##.........PP, hA ##.P.P##....#....#....##.PP , hme#.[..####P, hd, h@, hrc _There is a stone staircase leading down here., h4, h, h#, h B 8 7.0 (1.0) _, hh, h,.........).......... ......................######... #...............# #####...# ##......#.##.#.......####.###..## .#.....###.####......###......... ##......#....##.......##..P.#... .#...........##......###....#..P# #......#.....##........P....#..)#4 ##.....#.....##.@....#...+.##...# #.......##+.##.......###..###...# ........#..#..#......#.#..##... ......................... , h................................ .............<.......... ........##..................... .......#.#'............###÷....). #......#..#.##.#....., h, h, hq-8.5 (2.5, hx, hL}{ _You fly downwards. _There is a stone staircase leading up here., hkn, hn, hv, hBx, hE, haPgInventory: 46/52 slots Hand Weapons (go to first with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution , hPMissiles (go to first with ()  P - 4 throwing netsU - 4 atropa-tipped darts Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort} , hP M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self} , h Q o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} , h8QJewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn) , hhQ N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}C - a ring of flight  G - a ring of wizardry  Z - a ring of ice , hQ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top], hi, hq, hK{A.........)....................... Gobosan the Frost Mage ......................######..... Revenant of Ashenzari ****.. #.....................# #####...# Health: 135/135 ======================== , h{b##......#.##.#.......####.###..## Magic: 35/35 ======================== .#.....###.####......###......... AC: 17Str: 12 ##......#....##.......##..P.#.... EV: 8Int: 19 , h{.#...........##......###....#..P# SH: 11Dex: 9 , h>|v#......#.....##........P....#..)# XL: 14 Next: 57% Place: Lair:4 ##.....#.....##.@....#...+.##...# Noise: ---------  Time: 34578.5 (0.0) #.......##+.##.......###..###...# v) +3 trident of Ashenzari's Black Moon {d ........#..#..#......#.#..##..... Cast: Freeze , hf|................................. Memories (5) Fly , h|................................. .............<..................., h|v  ........##......................., h|  .......#.#'............###÷....)., h|N  #......#.............#.##.#......, h|u  _There is an escape hatch in the floor here. , h}i_Unknown command. _There is a stone staircase leading up here. , h7}_There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here., hx, h;, h, h, h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1           b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1  , hK   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s + Forgecraft   0.2   1.4  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  [37, h/ m-1   v - Fire Magic   0.3   0.7  -2 +4 i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1   z - Evoc, ht ations   8.4   7.1  -1   m - Stealth   2.5   2.1  +2              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets, hY , hc .........)....................... Gobosan the Frost Mage ......................######..... Revenant of Ashenzari ****.. #.....................# #####...# Health: 135/135 ======================== ##......#.##.#.......####.###..## Magic: 35/35 ======================== .#.....###.####......###......... AC: 17Str: 12 ##......#....##.......##..P.#.... EV: 8Int: 19 .#...........##......###....#..P# SH: 11Dex: 9 #......#.....##........P....#..)# XL: 14 Next: 57% Place: Lair:4 ##.....#.....##.@....#...+.##...# Noise: ---------  Time: 34578.5 (0.0) #.......##+.##.......###..###...# v) +3 , hc "trident of Ashenzari's Black Moon {d ........#..#..#......#.#..##..... Cast: Freeze ................................. Memories (5) Fly ................................. .............<...................  ........##.......................  .......#.#'............###÷....).  #......#.............#.##.#......  _There is an escape hatch in the floor here. _Unknown command. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here., h)i , hmj , hp , hr , hFP, hP, h^X, h'[F _Unknown command., hb, hd, hl, hxF _Unknown command., h+, h?7>Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help) #~♣.PP..♣♣ #########  ##### ###### ########~#......###.## ######.## ######.#  ####...####.P.P#######.##.P..#.......##..P###.P#.#..###..#..#######  #...............................).................................#  ##...........................................######...............#  , h 8#....##...P#.......#..##.....................# #####...#.#.##.....#  ##....###.###.....#...###......#.##.#.......####.###..####.#.##...#  #...####.##P...........#.....###.####......###.........#P.###....#  #...##....#...........##......#....##.......##..P.#........###...#  #...P##....+....#......#...........##......###....#..P#....###...#  #....###.P......##....#......#.....##........P....#..)#.....##...##  ##...###P.###....###...##.....#.....##.@....#...+.##...##P...#.....#  #.....P.P.##.......#...#.......##+.##.......###..###...###.###....##  ##.............................#..#..#......#.#..##................#  #................................................................##  #................................................................#  #..................................<.............................#  #.............................##.................................#  #............................#.#'............###÷....)...........##  #..#..####......##...##......#.............#.##.#................P#  #...#######..>.##...###÷#.........##.....###.#####.......#..#..#.##  #..#####P##..######.##.#.#........##.....# #...........#.#.###...#  #..# #....#..###....####.....P...........# #...P.#......#.+###.#.#, h k#...P##....+....#......#...........##......###....#..P#....###...##....###.P......##....#......##........P....#..)#.....##...##...###P.###....###...##.....#.....##.@....#...+.##...##P...#.....#P.P.###...###+.#####..###...###.###....###..#..##.#..##.# #...............................## #........................................................, hH ............<...................#..................................#.#'......###÷....)...........###..#####, he Q..#.##.#................P ####..>.##...###÷#.........##.....###.#####.......#..#..#.# #..#####P##..######.##.#.#.......# #...........#.#.###...# #..# #....#..###....####.....P...........# #...P.#.+###.#.###..###.....#######....#...##.....# ##..###....<÷##...#.#.##...##...######.#.....#.#####.....####.######...[####...#...# #.#..♣♣♣..♣.##....#...#......#..#.##.P.....+.....#.#.####.## ##...♣♣.♣♣♣...#...##.##...##...####..##.'#####...♣.....♣...#.....###, h# g##♣[........#.##.###............#.†.♣..>..♣..#.♣.#..#...#....###...........#...♣....♣♣♣..#.............#..........###..........##...♣♣..♣♣.♣#, h- ..♣.<.♣♣..........##........##....♣.♣....##....♣.....♣............#, h]", h", h[.........)....................... Gobosan the Frost Mage ......................######..... Revenant of Ashenzari ****.. #.....................# #####...# Health: 135/135 ======================== ##......#.##.#.......####.###..## Magic: 35/35 ======================== .#.....###.####......###......... AC: 17Str: 12 ##......#....##.......##..P.#.... EV: 8Int: 19 .#...........##......###....#..P# SH: 11Dex: 9 #......#.....##........P....#..)# XL: 14 Next: 57% Place: Lair:4 ##.....#.....##.@....#...+.##...# Noise: ---------  Time: 34578.5 (0.0) #.......##+.##.......###..###...# v) +3 , h\trident of Ashenzari's Black Moon {d ........#..#..#......#.#..##..... Cast: Freeze ................................. Memories (5) Fly ................................. .............<...................  ........##.......................  .......#.#'............###÷....).  #......#.............#.##.#......, h]c  _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Unknown command. _Unknown command., h], hK_, hr, h~23 _, hՃB, hÅ, hLJ, h؈, hN, h, h, h, hT, hk, hj, h, h , hX, h0, h=, h, h, h@down here. _You fly downwards. _There is a stone staircase leading up here.Unknown command. _ There is an open door here., h, hA _, h~, h̷, h, hg, he, h, h, h(, h , h, h,, h, h, h, h, h, hW, h, h, h, h, hi, h, h, h^, hL, h, h, h , h, hu, h, h, h, hN, h, h, h, h^, h, h, h, hD, h, h, h, hl, h, h, h, h, h, h, h,, h, h, h{, h, h|, h, hV, h, hQ, h%, h, h, h, h:#######..>.##...###÷#.........# .#####P##..######.##.#.#........# .# #....#..###....####.....P..... .###.....####........###....#...#...######.#.....#.###.# , hA..#...# #.#..♣♣♣..♣.##....#...# ..##.## ##...♣♣.♣♣♣...#...##.#.. .##.'#####...♣.....♣...#.....###. .........#.†.♣..@..♣.............603.5 (25.0) ..#...♣....♣♣♣..#..........##...♣♣..♣♣.♣##...., h##....♣.♣....#####P..###......♣...##......#P## .#.###.#.####..##......####, hX####'#######.....####.....#.###P....# #..#########........#. ...'....###...#, h~(......#..+, hx, h=, hc _There is a stone staircase leading down here., hS- , h- , h4 , h< , ht@ B 8 4.5 (1.0) _, hC , h}  #..... .....  +..... ....  P....P# ...  #...... ..## .  .....P.#...##..  , hi~ ...............  ............... 5 .......@.......  ...............  $..............  , h .....P..#.P.#..  .....P#...##... ......#.#.# #. P....#... . ..... #.. . , hށ , h ,,,,,,***,,,*,******.....,,,,**....,,,,**...,,,,,*,..##,,.,,, h ,,,,,,,,,,,,,,,,, h# U*,#.,,,.,,**,, h ,.....*#..,.,,*,,,,,,,,***,,,,***,, h -5.3 (1.8, h , hW$ _You fly downwards.  Found 13 gold pieces. _There is a stone staircase leading up here., h:  ,,,,,,***,,,*,*** *#.....**.....,,, .+.....**....,,,, #P....P##...,,,,, ##.........##,,., ......P.#...##.., .,, hJ;  ., <., ., .$., ......P..#.P.#..,, h;  ......P#...##., .......#.#.#*,#, h; ., .P....#.....,,**, ......*, h; #..,.,,*,,  ,,,,,,***,,,,***,, hK k**,,*,,,,,,,,, hK H,,÷,, hM Q23 60 _, hT , hX , h *,,,,,,***,,,*,*** ###.....#*.....,,, ..+.....#*.....,,, ,#P....P##....,,,, ###.##,,., .P.#...##.., .,, h8 ., .<., ., ..$., .P..#.P.#.., .......P#...##..,, h ........#.#.#*,#., ..P....#.....,,**,, h˨i ÷......*#.....,*,, , hO ,***,,,,***,, h*,,,**,,,,,,,,,,,, hX&7, hn, h(, h **,,,,,,***,,,*,*** ,###.....#*.....,,, ,..+.....#*.....,,, ,,#P....P##....,,,, ####..##,,., #.P.#...##.., ., ., .<., ., ...$., .P..#.P.#.., ........P#...##..., .........#.#.#*,#., ...P....#......,**, .÷......##.....,*,,  ,***,,,,***,, h&*,,**,,,,,,,,,,,,, h&8, h, h, hP( ***,,,,,,***,,,*,*** ,,###.....#*.....,,, ,,..+.....#*.....,,, *,,#P....P##....,,,, *####...##,,., .#.P.#...##..,, h( ., ., .<., ., ....$., .P..#.P.#..,, h( .........P#...#..., , h')..........#.#.#*,#., ....P....#.....,**,, h\) ..÷......##.....,*,,  ,***,,,,***,, h#6,,,,*,,,,,,,,,,,,, h8&9, h?, h, h* ,***,,,,,,***,,,*,*** ,,,###.....#*.....,,, ,,,..+.....#*.....,,, ,*,,#P....P##....,,,, #*####.##,,., ..#.P.#...##.., ., ., .<, h2., ., .....$., .P..#.P.#.., ..........P#...##..., P..........#.#.#*,#., P....P....#......,**, ...÷......##.....,*,, , h5R ,***,,,,***,, h,,,,**,,,,,,,***,, h'10, h%, h*, h E ,,***,,,,,,***,,,*,*** ,,,,###.....#*.....,,, ,,,,..+.....#*.....,,, ,,*,,#P....P##....,,,, ##*####.##,,., #..#.P.#...##.., ., ., .<., ., ......$., .P..#.P.#.., ...........P#.##..., #P..........#.#.#*,#., #P....P....#......,**, #...÷......##.....,*,, , h R ,***,,,,***,, h r*,,,**,,,,,,,*, h ,***, h &1, h , h4 - hB] *,,***,,,,,,***,,,*,*** ,,,,,###.....#*.....,,, ,,,,,..+.....#*.....,,, ,,,*,,#P....P##....,,,, *##*####.##,,., ##..#.P.#...##.., ., ., .<., ., .$., .P..#.P.#.., ......P#..##..., ##P..........#.#.#*,#., *#P....P....#.- hoC.....,**,  *#...÷......##.....,*,,  *,***,,,,***,- h2L,,,***,,,,,,,,,**- h'N&2- hT- hX- h]+ ,*,,***,,,,,,***,,,*,*** ,,,,,,###.....#*.....,,, ,,,,,,..+.....#*.....,,, *,,,*,,#P....P##....,,,, **#######.##,,., ###..#.P.#...##.., [., .,- h:,W .<., ., .$., ..P..#.P.#.., ......P#...##..., .##P..........#.#.#*,#.,  ,*#P....P....#......,**,  **#...÷......##.....,*,,  **,***,,,,***, - h8- hA,,,,,,,,,,b,,,,,,,3- h+I;b- hL, _Found a +0 chain mail.- h> h ,,*,,***,,,,,,***,,,*, ,###.....#*..... ,..+.....#*..... ,*,,,*,,#P....P##.... ,**#.##,,. .###..#.P.#...##.. F[. . .<. .b. .$. ...P..#.P.#.. ......P#...##...- hQ? l ..##P..........#.#.#*,#. F   blink frog (asleep) .,*#P....P....#......,** ,**#...÷......##.....,*, ,**,***,,,,***- h C - hOD - hO ,,,,,,,,,,b.,,÷,,,,- hQ &4- hY 9b- h_ ] _A blink frog comes into view.- h7 ,,,*,,***,,,,,,***,,,*, ,###.....#*..... ,..+.....#*..... ,,*,,,*,,#P....P##.... .,**#######.##,, ..###..#.P.#...## .F[  F.<- h7X .b F.$ ....P..#.P.# ÷......P#...##- h7A ...##P..........#.#.#*,# FFF 3 blink frogs (asleep) ..P*#P....P....#......, .P**#...÷......##.....,* ,,**,***,,,,- h9G  2 blink frogs come into view.The blink frog croaks. x2- hG- h(H- hH- h2I- hK,- hL- h[M- hrPM  The blink frog gives a loud, deep croak!- hY,,,,,,,..§,..F,..F,.b,.,.F,,bFFF- hPZW,,,- h\/==5- h4dUbb- hxi, _The blink frog blinks!- h,,,,*,,***,,,,,,***,,,*,*,###.....#*.....,,..+.....#*.....,,,,*,,,*,,#P....P##....,,.,**#######.##,,.,..###..#.P.#...##.,..§.,..F.,..F.<.,.b.,.$.- hhe,.F..P..#.P.#.,÷......P#...##.,b..##P..........#.#.#*,#.,..P*#P....P....#......,*,.P**#...÷......##.....,*,,,,**,***,,,,*- h- h- hC- hv- h[.F.F.F.- hE/--6- h- h- h ,,,,*,,***,,,,,,***,,,*,*,###.....#*.....,,..+.....#*.....,,,,*,,,*,,#P....P##....,,.,**#.##,,.,,..###..#.P.#...##..,,..[.,,...F.,,...F.<.,,.- h| ,,..F.$.,,....P..#.P.#..,,÷......P#...##...,,b..##P..........#.#.#*,#.,,..P*#P....P....#......,**,,.P**#...÷......##.....,*,,,,**,***,,,,***,- h - hR - h - h - h - h; ..F.F.Fb- h A--7- h 9b- h - h 8,,,,*,,***,,,,,,***,,,*,*** ,###.....#*.....,,, ,..+.....#*.....,,, ,,,*,,,*,,#P....P##....,,,, ,.,**#######.##,,., ,..###..#.- hO PP.#...##.., ,..[., ,.....F., ,....F.<., ,., ,...F......$., - h ,..b.P..#.P.#.., ,÷......P#.- h ,b..##P..........#.#.#*,#., - hӸ ,..P*#P....P....#..,.P**#...÷......##.- h + - h_ - h¼ - hG B- h - h2 .F..FF.- h_ &8- h] - hl - hO\,,,,*,,***,,,,,,***,,,*,*** ,###.....#*.....,,, ,..+.....#*.....,,, ,,,*,,,*,,#P....P##....,,,, ,.,**#######.##,,., ,..###..#.P.#...##.., ,..[., ,......F., ,......F.<., ,.....F., ,.$.- h\, ,..b.P..#.P.#.., ,÷......P#..,b..##P..........#.#.#*,#., ,..P*#P....P....#.. - h4d,- hd- hn.F.F.F- hp&9- h~w- h - hڋ,,,,*,,***,,,,,,***,,,*,*** ,###.....#*.....,,, ,..+.....#*.....,,, ,,,*,,,*,,#P....P##....,,,, - h9J,.,**#######.##,,., ,..###..#.P.#...##.., ,..[., - h#,.F., ,.F.<., ,......F.- hm, ,.$.- hٌ, ,..b.P..#.P.#.., - h,÷......P#...- h>,b..##P..........#.#.#*,#., ,..P*#,.P**#- hf+ - hS,- h- h- hؚ{..F. 2- h]'20- h/- h, _The blink frog blinks!- hI,,,,*,,***,,,,,,***,,,*,*** ,###.....#*.....,,, ,..+.....#*.....,,, ,,,*,,,*,,#P....P##....,,,, ,.,**#######.##,,., ,..###..#.P.#...##.., ,..[., ,.- hֶ, ,.F.F.<., ,., ,.$., ,..b.P..#.P.#.., ,÷......P#...##...,,b..##P..........#.#.#*,#., ,..P*#P....P....#......,**,,.P**#...÷......##... - hZ- h- hk- hU§.FF- hd&1- h- h- hߴ ,,,,*,,***,,,,,,***,,,*,***  ,###.....#*.....,,,  ,..+.....#*.....,,,  ,,,*,,,*,,#P....P##....,,,,  ,.,**#######...##,,.,  ,..###..#.P.#...##..,  ,..[.,  ,.,  ,.§.FF...@..<.,  ,.,  ,.$.,  ,..b.P..#.P.#..,  ,÷.- h @.....P#...##...,  ,b..##P..........#.#.#*,#.,  ,..P*#P....P....#......,**,  ,.P**#...÷......##.....,*,, - hҷ - h - h` - h p...F.F- h &2- h> - h! - hbG,,,,*,,***,,,,,,***,,,*,*** ,###.....#*.....,,, ,..+.....#*.....,,, ,,,*,,,*,,#P....P##....,,,, ,.,**#..##,,., ,..###..#.P.#...##.., ,..[., ,.- hc5, ,.F.F..@.<., ,., ,.$., ,..b.P..#.P.#.., ,÷.- hc.....P#...##..., - hc,b..##P..........#.#.#*,#., ,..P*#P....P....#......,**, - hdq,.P**#...÷......##. - h'i- hi- hk- hEsqF§..F- hnt&3- hy- h@|, _The blink frog blinks!- ht+0*,,***,,,,,,***,,,*,*** ###.....#*.....,,, ..+.....#*.....,,, *,,,*,,#P....P##....,,,, .,**#.##,,., - h+..###..#....F..P.#...##.., ..[., ., .§..F..@<.- h,, ., .$., ..b.P..#.P.#.., ÷......P#...##..- h,Y., b..##P..........#.#.#*,#., ..P*#P....P....#......,**, - h,.P**#...÷......##.....,*,, - h-0- h2- h:§.F   blink frog- h;&4- hA- hoD, _The blink frog blinks!- h~SU*,,***,,,,,,***,,,*,*** ###.....#*.....,,, ..+.....#*.....,,, *,,,*,,#P....P##....,,,, ,**#.........##,,., ###..#....§..P.#...##.., [., , - hT§...F..@., , $., b.P..#.P.#.., ......P#...##..., ..##P..........#.#.#*,#., - h^TP*#P....P....#.....,**, P**#...÷......## - hV- hzX- hcR.......F- h2e75Freeze- hfl- huq - hqS_There is a stone staircase leading up here.- h̥,,*,,***,,,,,,***,,,*,***  Gobosan the Frost Mage ,,,,,,,###.....#*.....,,,  Revenant of Ashenzari ****.. ,,,,,,,..+.....#*.....,,,  Health: 135/135 ======================== - h,*,,,*,,#P....P##....,,,,  Magic: 34/35 =======================- ,**#######.........##,,.,  AC: 17Str: 12 .###..#.......P.#...##..,  EV: 23 Int: 19 .[......................,  SH: 11Dex: 9 ........................,  XL: 14 Next: 57% Place: Lair:5 ...............F@.......,  Noise: ---------  Time: 34625.3 (0.0) ........................,  v) +3 trident of Ashenzari's Black Moon {d .........$..............,  Cast: Freeze - hަ.b............P..#.P.#..,  Memories (5) Fly ..............P#...##..., ..##P..........#.#.#*,#.,  F   blink frog .P*#P....P....#......,**, - hPP**#...÷......##.....,*,, ,**,,,,,,,,,,,***,,,,***, - h/Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line- hUAim: a blink frog (100% to hit)  You feel a surge of power! You freeze the blink frog.  The blink frog is lightly wounded.  - h:The blink frog seems to slow down. You hit the blink frog.- h- hhb #.....#*.....,,, +.....#*.....,,, P....P##....,,,, #.........##,,., .....P.#...##.., - hָ[..............., F.............., F.....F@......., ..............., $.............., .....P..#.P.#.., - hDK.....P#...##.........#.#.#*,#., FFF 3 blink frogs (1 slow)P....#.....÷......##....- hqc  Press: ? - help, Shift-Dir - straight line- hAim: a blink frog (100% to hit)  You feel a surge of power! You freeze the blink frog.  The blink frog is lightly wounded.seems to slow down. You hit the blink frog.is lightly wounded.- h: 8 =6.3 (1- hY- hW _The blink frog barely misses you.- h ,,*,,***,,,,,,***,,,*,***  Gobosan the Frost Mage ,,,,,,,###.....#*.....,,,  Revenant of Ashenzari ****.. ,,,,,,,..+.....#*.....,,,  Health: 135/135 ======================== ,*,,,*,,#P....P##....,,,,  Magic: 33/35 ======================-- ,**#######.........##,,.,  AC: 17Str: 12 .###..#.......P.#...##..,  EV: 8Int: 19 .[......................,  SH: 11Dex: 9 .........F..............,  XL: 14 Next: 57% Place: Lair:5 .........F.....F@.......,  Noise: =--------  Time: 34626.3 (0.0) ........................,  v) +3 trident of Ashenzari's Black Moon {d .........$..............,  Cast: Freeze .b............P..#.P.#.., - h c[40m Memories (5) Fly ..............P#...##..., ..##P..........#.#.#*,#.,  FFF 3 blink frogs (1 slow) .P*#P....P....#......,**, P**#...÷......##.....,*,, ,**,,,,,,,,,,,***,,,,***, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, slow, 100% to hit)  You feel a surge of power! You freeze the blink frog!  The blink frog is moderately wounded.You miss the blink frog.- hd  #.....#*.....,,, +.....#*.....,,, P....P##....,,,, #.........##,,., .....P.#...##.., [..............., .F............., .F....F@......., ..............., $.............., .....P..#.P.#.., .....P#...##.........#.#.#*,#., P....#.....÷......##....  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, slow, 100% to hit)  You feel a- h  surge of power! You freeze the blink frog!  The blink frog is moderately wounded.  You miss the blink frog.  The blink frog is moderately wounded.- h +7.3 (1- h - hT A _The blink frog hits you but does no damage.- hzc,,*,,***,,,,,,***,,,*,***  Gobosan the Frost Mage ,,,,,,,###.....#*.....,,,  Revenant of Ashenzari ****.. ,,,,,,,..+.....#*.....,,,  Health: 135/135 ======================== ,*,,,*,,#P....P##....,,,,  Magic: 32/35 =====================--- ,**#######.........##,,.,  AC: 17Str: 12 .###..#.......P.#...##..,  EV: 8Int: 19 .[......................,  SH: 11Dex: 9 ..........F.............,  XL: 14 Next: 57% Place: Lair:5 - h..........F....F@.......,  Noise: =--------  Time: 34627.3 (0.0) ........................,  v) +3 trident of Ashenzari's Black Moon {d .........$..............,  Cast: Freeze .b............P..#.P.#..,  Memories (5) Fly ..............P#...##..., ..##P..........#.#.#*,#.,  FFF 3 blink frogs (1 slow) .P*#P....P....#......,**, P**#...÷......##.....,*,, ,**,,,,,,,,,,,***,,,,***, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 100% to hit)  You feel a surge of power! You freeze the blink frog.  The blink frog is heavily wounded.You puncture the blink frog!- h6- h- hA- hPress: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 100% to hit)  You feel a surge of power! You freeze the blink frog.  The blink frog is heavily wounded.  You puncture the blink frog!  The blink frog is severely wounded.- hmb #.....#*.....,,, +.....#*.....,,, P....P##....,,,, #.........##,,., .....P.#...##.., - ho[.........F....., ...F..........., ...F..§@......., ..............., $.............., .....P..#.P.#.., .....P#...##.........#.#.#*,#., P....#.....÷......##....- h#f=8.3 (1Freeze- h- hU, _The blink frog blinks!- h*,,***,.....#**...#.#**###.,,,,,,..+.....#*.....,,,*,,#P....P##....,,, ,**#######.........##,,. .###..#P.#...##[......F.- hF..§<..$............b.....P..#.P.#............P#...##...#- h E......#.#.#*.#. .P*#P....P....#......,#* P**#...÷......##.....,*,- hR- h- h0,,,,,,**,,,,,*,*,- hml.F.F- h\- hq3=23 --9- h- h! - hok 1 - hl O**,P...#.*,*,,***,.....#**...#.##*###.P.,,,,,,..+.....#*.....,,,*,,#P....P##....,,, ,**#######.........##,,. .###..#P.#...##[...@.F..F.§<..- hm O$............b.....P..#.P.#............P#...##.. ..#- h;m ......#.#.#*.#. .P*#P....P....#.#*- hsp - hMq - hu - hw - h L,,,,,,**,,,,****,F- h F@.§.F...- h S--30Freeze- h# - hO , _The blink frog blinks!- hO,,,,,,**..P.####,  ,.....**PP...#.*, *,,***,.....#*#...#.### ###.....##.....P.. ,,,,,..+.....##......,, - hPb*,,,*,,#P....P##....,,,, **#######..F......##,,., ###..#.......P.#@..##.., [§ F... .< .- hP.$............... F   skyshark (asleep) b....P..#.P.#... - hQFFF 3 blink frogs (1 slow)...........P#...##...F- h5Q@##P......#.#*.#.,- hyUj  A skyshark comes into view.- hWV- hW- hX  The blink frog is no longer moving slowly.  The blink frog attacks as it pursues you!- h*,- hc,,.F,,F..,.,,,- h da,,,,- h"f.=1- hl- hnP _The blink frog misses you.- h,,,,,,,*,,+,***,_Gobosan the Frost Mage,,,,,,**..P.####,,Revenant of Ashenzari ****..,.....**PP...#.*,>Health: 135/135 ======================== ,*,,***,.....#*#...#.###*Magic: 30/35 ====================---- ,,,,,,###.....##.....P..,AC: 17- h<Str: 12 ,,,,,,..+.....##......,,,EV: 23 Int: 19 *,,,*,,#P....P##....,,,,,SH: 11Dex: 9 **#######...F.....##,,.,,XL: 14 Next: 57% Place: Lair:5 ###..#.......P.#@..##..,,Noise: =--------  Time: 34631.3 (0.0) [.............FF........,v) +3 trident of Ashenzari's Black Moon {d ........................,Cast: Freeze ...............<........,- hLMemories (5) Fly ........................, ........$...............,F   skyshark (asleep) b............P..#.P.#...,- h FFF 3 blink frogs .............P#...##...F, .##P..........#.#.#*.#.,,- hsConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You closely miss the blink frog. The blink frog hits the fungus!!- hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You closely miss the blink frog. The blink frog hits the fungus!!  - hW3The fungus begins to die. The blink frog blinks!- h^  The wall freezes the blink frog! The blink frog hits you!- h - h[ - h .##....§.....#{#@...F.FFF 2.- hz6The wall freezes the blink frog!- h822---- h 8 ==2.3 (1Ramparts Fly - h%\###- hQ+ - h+_You hear a croak.- hb' 7 ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. - h( ,.....**PP...#.*,>  Health: 122/135 =====================--- ,*,,***,.....#*#...#.###*  Magic: 29/35 ===================----- ,,,,,,###.....##.....P..,  AC: 17Str: 12 ,,,,,,..+.....##......,,,  EV: 8Int: 19 *,,,*,,#P....P##....,,,,,  SH: 11Dex: 9 **#######...§.....##,,.,,  XL: 14 Next: 57% Place: Lair:5 ###..#.......P{#@..##..,,  Noise: ==-------  Time: 34632.3 (0.0) [..............F........,  v) +3 trident of Ashenzari's Black Moon {d - h( W.........F..............,  Cast: Freeze ...............<........,  Memories (5) Ramparts Fly ........................, ........$............F..,  F   skyshark - h( "b............P..#.P.#...,  FF 2 blink frogs .............P#...##...., .##P..........#.#.#*.#.,, Press: ? - help, Shift-Dir - straight line- h) Aim: a blink frog (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the blink frog.  - h3) The blink frog is moderately wounded.You hit the blink frog. You drain the blink frog.  The blink frog is heavily wounded.- h* - h+ - h , - hV2 _The blink frog is moderately wounded.  You hit the blink frog. You drain the blink frog.  The blink frog is heavily wounded.  The wall freezes the blink frog! The blink frog blinks!  The wall freezes the blink frog. You block the b- h2 ]link frog's attack.  The wall freezes the blink frog. The blink frog seems to slow down.- h|@    ..P.####,,  ,.....**PP...#.*,> ....#*#...#.###* ...{.##.....P.., .....##......,,, ....P##....,,,,, §.§..F##,,.,, .#@..##..,, [.F....§........, ..............., ......<........, ...........F...$..............., ....P..#.P.#..., (1 drained)....[40- h!A tmP#...##....- hRA ;3-3.3 (1- hJ B#- hN , _The blink frog blinks!- hд ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. ,.....**PP...#.*,>  Health: 123/135 =====================--- ,*,,***,.....#*#...#.###*  Magic: 28/35 ===================----- - hx,,,,,,###...{.##.....P..,  AC: 17Str: 12 ,,,,,,..+.....##......,,,  EV: 8Int: 19 *,,,*,,#P....P##....,,,,,  SH: 11Dex: 9 **#######...§.§..F##,,.,,  XL: 14 Next: 57% Place: Lair:5 ###..#.......P.#@..##..,,  Noise: =--------  Time: 34633.3 (0.0) [.........F....§........,  v) +3 trident of Ashenzari's Black Moon {d - h........................,  Cast: Freeze ...............<........,  Memories (5) Ramparts Fly ....................F..., ........$...............,  F   skyshark b............P..#.P.#...,  FF 2 blink frogs (1 drained) .............P#...##...., .##P..........#.#.#*.#.,, Casting: Freeze (safe; 1% risk of failure)  - h#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  - hLPress: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the blink frog!- hƽonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the blink frog!  - h1QYou kill the blink frog!- h- hC;  The blink frog blinks!- h   ..P.####,,  ,.....**PP...#.*,> ....#*#...#.###* ..F..##.....P.., F...{##......,,, ....P##....,,,,, - hP.....§..†##,,.,, .##..,, [.§............., .........F....., ......<........, ...............$..............., ....P..#.P.#..., F   cane toad (wandering)- h ....P#...##...., F   blink frog- h5=984.3 (1Freeze- h\##- h\ _A cane toad comes into view.- h4  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h ###- h \###- h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)- h - h - ht - h - h< - h .{..F..##...†##F.F   blink frog- hY 6=23 -5Freeze- h} R##- h W _A nearby fungus withers and dies. - h@ ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. ,.....**PP...#.*,>  Health: 126/135 ======================-- ,*,,***,.....#*#...#.###*  Magic: 28/35 ===================----- ,,,,,,###...{.##.....P..,  AC: 17Str: 12 ,,,,,,..+....{##......,,,  EV: 23 Int: 19 *,,,*,,#P..F..##....,,,,,  SH: 11 - hADex: 9 **#######........†##,,.,,  XL: 14 Next: 58% Place: Lair:5 ###..#.......P.#@..##..,,  Noise: ---------  Time: 34635.3 (0.0) [.........§......F......,  v) +3 trident of Ashenzari's Black Moon {d ........................,  Cast: Freeze ...............<........,  Memories (5) Ramparts Fly ........................, ........$...............,  F   skyshark b............P..#.P.#...,  F   blink frog .............P#...##...., .##P..........#.#.#*.#.,, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (100% to hit)  - hAYou feel a surge of power! You freeze the skyshark.  The skyshark is lightly wounded.  The skyshark seems to slow down. You hit the skyshark. - hB - hyQ   ..P.####,,  ,.....**PP...#.*,> ....#*#...#.###* ....{##.....P.., .....##......,,, ...FF##....,,,,, ........†##,,.,, #@..##..,, [........F......, ..............., ......<........, ...............$..............., (slow)....P..#.P.#..., FF 2 blink frogs....P#. - hR~[34m..##....  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (100% to hit)  You feel a surge of power! You freeze the skyshark.  The skyshark is lightly wounded.seems to slow down. You hit the skyshark.is lightly wounded. - h6SB7 8 =6.3 (1 - hYd### - hq]  - h]m_You block the skyshark's attack. x2; The skyshark closely misses you. - hX ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. ,.....**PP...#.*,>  Health: 127/135 ======================-- ,*,,***,.....#*#...#.###*  Magic: 27/35 ==================------ ,,,,,,###....{##.....P..,  AC: 17Str: 12 ,,,,,,..+.....##......,,,  EV: 8Int: 19 *,,,*,,#P...FF##....,,,,,  SH: 11Dex: 9  - hJA**#######........†##,,.,,  XL: 14 Next: 58% Place: Lair:5 ###..#.......P.#@..##..,,  Noise: =--------  Time: 34636.3 (0.0) [................F......,  v) +3 trident of Ashenzari's Black Moon {d ........................,  Cast: Freeze ...............<........,  Memories (5) Ramparts Fly ........................,  - h9........$...............,  F   skyshark (slow) b............P..#.P.#...,  FF 2 blink frogs .............P#...##...., .##P..........#.#.#*.#.,, Aim: a skyshark (lightly wounded, slow, 100% to hit)  You feel a surge of power! You freeze the skyshark!  The skyshark is lightly wounded.  The skyshark seems to slow down. You hit the skyshark but do no damage.You drain the skyshark.  The skyshark is moderately wounded. - h - hYou feel a surge of power! You freeze the skyshark!  The skyshark is lightly wounded.seems to slow down. You hit the skyshark but do no damage.You drain the skyshark.  The skyshark is moderately wounded.The wall freezes the blink frog! The blink frog seems to slow down. - h  The wall freezes the blink frog. The blink frog seems to slow down.  The skyshark barely misses you. - hB    - h^..P.####,,  ,.....**PP...#.*,> ...{#*#...#.###* .....##.....P.., .....##......,,,  - h$.....##....,,,,, ......F.†##,,.,,  - h{P.#@..##..,, [........F......, ..............., ......<........,  - h9d...............$...............,  , drained)....P..#.P.#..., F   blink frog (slow)....P#...##.... - hh) - h\387.3 (1 - h8# - hKH _The skyshark tail-slaps you but does no damage. x2 - h 7 ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. - h S,.....**PP...#.*,>  Health: 128/135 ======================-- ,*,,***,....{#*#...#.###*  Magic: 26/35 =================------- ,,,,,,###.....##.....P..,  AC: 17Str: 12 ,,,,,,..+.....##......,,,  EV: 8Int: 19 *,,,*,,#P.....##....,,,,,  SH: 11Dex: 9 **#######......F.†##,,.,,  XL: 14 Next: 58% Place: Lair:5  - h_ %###..#......{P.#@..##..,,  Noise: =--------  Time: 34637.3 (0.0) [................F......,  v) +3 trident of Ashenzari's Black Moon {d ........................,  Cast: Freeze ...............<........,  Memories (5) Ramparts Fly  - h ........................, ........$...............,  F   skyshark (slow, drained)  - h b............P..#.P.#...,  F   blink frog (slow) .............P#...##....,  - h .##P..........#.#.#*.#.,, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (moderately wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the skyshark.  - h1 iThe skyshark is moderately wounded.You hit the skyshark. - hUr   ..P.####,,  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P..,  - hg.....##......,,, .....##....,,,,, ......F.†##,,.,, .P.#@..##..,, [ - h/x....F...F......, ..............., ......<........, ............... - h_a$..............., ....P..#.P.#..., FF 2 blink frogs (1 slow) - h....P#...##....  - hPress: ? - help, Shift-Dir - straight lineAim: a skyshark (moderately wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the skyshark.  - hThe skyshark is moderately wounded.  You hit the skyshark.  The skyshark is moderately wounded. - h1 - h `97=8.3 (1 - h(]#### - hi.| _The wall freezes the blink frog! The blink frog completely misses you. - h ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. ,.....**PP...#.*,>  Health: 129/135 ======================-- ,*,,***,.....#*#...#.###*  Magic: 26/35 =================------- ,,,,,,###.....##.....P..,  AC: 17Str: 12 ,,,,,,..+.....##......,,,  EV: 8Int: 19  - h*,,,*,,#P.....##....,,,,,  SH: 11Dex: 9 **#######......F.†##,,.,,  XL: 14 Next: 58% Place: Lair:5 ###..#.......P.#@..##..,,  Noise: =--------  Time: 34638.3 (0.0) [............F...F......,  v) +3 trident of Ashenzari's Black Moon {d ........................,  Cast: Freeze ...............<........,  Memories (5) Ramparts Fly ........................, ........$...............,  F   skyshark (slow, drained) b............P..#.P.#...,  FF 2 blink frogs (1 slow) .............P#...##...., .##P..........#.#.#*.#.,,  - hThe skyshark seems to slow down. You hit the skyshark but do no damage.The skyshark is heavily wounded.The blink frog hits something! The skyshark barely misses you.You block the skyshark's attack.  The skyshark tail-slaps you but does no damage.  The wall freezes the blink frog! - h)   ..P.####,,  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P.., .....##......,,, .....##....,,,,, ......†.†##,,.,, #@..##..,, [ - h....F...F......, ..............., ......<........, ...............$..............., ....P..#.P.#..., F   blink frog....P#...##.... - hb31=99.3 (1 - hZS### - h^  The skyshark is heavily wounded.  The blink frog hits something! The skyshark barely misses you.You block the skyshark's attack.  The skyshark tail-slaps you but does no damage.wall freezes the blink frog! _You kill the blink frog! - h]P,,,,,,,*,,+,***,_Gobosan the Frost Mage,,,,,,**..P.####,,Revenant of Ashenzari ****..,.....**PP...#.*,>Health: 131/135 =======================- ,*,,***,.....#*#...#.###*Magic: 25/35 =================------- ,,,,,,###.....##.....P..,AC: 17Str: 12 ,,,,,,..+.....##......,,,EV: 8Int: 19  - h=Q*,,,*,,#P.....##....,,,,,SH: 11Dex: 9 **#######......†.†##,,.,,XL: 14 Next: 59% Place: Lair:5 ###..#.......P.#@..##..,,Noise: =--------  Time: 34639.3 (0.0) [............F...F......,v) +3 trident of Ashenzari's Black Moon {d ........................,Cast: Freeze ...............<........,Memories (5) Ramparts Fly ........................, ........$..............., - h!RYF   skyshark (slow, drained) b............P..#.P.#...,F   blink frog .............P#...##...., .##P..........#.#.#*.#.,,Aim: a skyshark (heavily wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the skyshark.  The skyshark is heavily wounded.The skyshark seems to slow down. You hit the skyshark.  The skyshark is heavily wounded.The blink frog hits something! x2; The skyshark closely misses you. - hT4240.3 (1 - h]\## - h`)  You feel a surge of power! You freeze the skyshark.  The skyshark is heavily wounded.  The skyshark seems to slow down. You hit the skyshark.  The skyshark is heavily wounded.  - haThe blink frog hits something! x2; The skyshark closely misses you. _The skyshark tail-slaps you but does no damage. x2 - h  ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. ,.....**PP...#.*,>  Health: 132/135 =======================- ,*,,***,.....#*#...#.###*  Magic: 24/35 ================-------- ,,,,,,###.....##.....P..,  AC: 17 - h Str: 12 ,,,,,,..+.....##......,,,  EV: 8Int: 19 *,,,*,,#P.....##....,,,,,  SH: 11Dex: 9 **#######......†.†##,,.,,  XL: 14 Next: 59% Place: Lair:5 ###..#.......P.#@..##..,,  Noise: =--------  Time: 34640.3 (0.0) [............F...F......,  v) +3 trident of Ashenzari's Black Moon {d ........................,  Cast: Freeze  - h h...............<........,  Memories (5) Ramparts Fly ........................, ........$...............,  F   skyshark (slow, drained) b............P..#.P.#...,  F   blink frog .............P#...##...., .##P..........#.#.#*.#.,, Press: ? - help, Shift-Dir - straight lineAim: a skyshark (heavily wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the skyshark.  The skyshark is heavily wounded.You hit the skyshark. You drain the skyshark.  The skyshark is heavily wounded. - h,    ..P.####,,  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P.., .....##......,,,  - hN- ..F..##....,,,,, ......†.†##,,.,, .##..,, [....§...F......, ..............., ......<........, ...............$..............., ....P..#.P.#..., ....P#...##.... - h- ) - h/ 331.3 (1 - h6 \## - h:   Aim: a skyshark (heavily wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the skyshark.  The skyshark is heavily wounded.  You hit the skyshark. You drain the skyshark.  The skyshark is heavily wounded. _The blink frog blinks! - h&  ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. ,.....**PP...#.*,>  Health: 133/135 =======================- ,*,,***,.....#*#...#.###*  Magic: 23/35 ===============--------- ,,,,,,###.....##.....P..,  AC: 17Str: 12 ,,,,,,..+.....##......,,,  EV: 8 - hInt: 19 *,,,*,,#P..F..##....,,,,,  SH: 11Dex: 9 **#######......†.†##,,.,,  XL: 14 Next: 59% Place: Lair:5 ###..#.......P.#@..##..,,  Noise: =--------  Time: 34641.3 (0.0) [............§...F......,  v) +3 trident of Ashenzari's Black Moon {d ........................,  Cast: Freeze ...............<........,  Memories (5) Ramparts Fly ........................, ........$...............,  F   skyshark (slow, drained)  - h<b............P..#.P.#...,  F   blink frog .............P#...##...., .##P..........#.#.#*.#.,, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (heavily wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the skyshark!  The skyshark is severely wounded.The skyshark seems to slow down. You hit the skyshark but do no damage. - hl You feel a surge of power! You freeze the skyshark!  The skyshark is severely wounded.  The skyshark seems to slow down. You hit the skyshark but do no damage.The skyshark is severely wounded.  The skyshark barely misses you.tail-slaps you but does no damage. - h    ..P.####,,  ,.....**PP...#.*,> ....#*#...#.###*  - hl.....##.....P.., .....##......,,, .....##....,,,,, ......†.†##,,.,, #@..##..,, [........F......, ...............,  - h......<........, .F.............$...............,  ....P..#.P.#..., ....P#...##.... - hb44=2.3 (1 - h @## - h%l _The skyshark barely misses you. The blink frog blinks! - hӍf ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. ,.....**PP...#.*,>  Health: 134/135 =======================- ,*,,***,.....#*#...#.###*  Magic: 23/35 ===============--------- ,,,,,,###.....##.....P..,  AC: 17Str: 12 ,,,,,,..+.....##......,,,  EV: 8Int: 19 *,,,*,,#P.....##....,,,,,  SH: 11Dex: 9 **#######......†.†##,,.,,  XL: 14 Next: 59% Place: Lair:5  - h3###..#.......P.#@..##..,,  Noise: =--------  Time: 34642.3 (0.0) [................F......,  v) +3 trident of Ashenzari's Black Moon {d ........................,  Cast: Freeze ...............<........,  Memories (5) Ramparts Fly ..........F............., ........$...............,  F   skyshark (slow, drained) b............P..#.P.#...,  F   blink frog .............P#...##...., .##P..........#.#.#*.#.,, Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the skyshark!  The skyshark is severely wounded.The skyshark seems to slow down. You hit the skyshark.  The skyshark is almost dead. - h   ..P.####,,  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P.., .....##......,,, .....##....,,,,, ......†.†##,,.,, #@..##..,, [ - h......F.F......, ..............., ......<........, .§.............$...............,  ....P..#.P.#..., ....P#...##....  The skyshark is severely wounded.  The skyshark seems to slow down. You hit the skyshark.  The skyshark is almost dead.  The blink frog blinks!bites you but does no damage.  The skyshark barely misses you. - hߡY5=3.3 (1 - hd### - hE _The skyshark tail-slaps you but does no damage. - h9 ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. ,.....**PP...#.*,>  Health: 135/135 ========================  - h:,*,,***,.....#*#...#.###*  Magic: 22/35 ===============--------- ,,,,,,###.....##.....P..,  AC: 17Str: 12 ,,,,,,..+.....##......,,,  EV: 8Int: 19 *,,,*,,#P.....##....,,,,,  SH: 11Dex: 9 **#######......†.†##,,.,,  XL: 14 Next: 59% Place: Lair:5  - h:###..#.......P.#@..##..,,  Noise: =--------  Time: 34643.3 (0.0) [..............F.F......,  v) +3 trident of Ashenzari's Black Moon {d  - h:N........................,  Cast: Freeze ...............<........,  Memories (5) Ramparts Fly ..........§.............,  - h;q........$...............,  F   skyshark (slow, drained) b............P..#.P.#...,  F   blink frog  - h;\.............P#...##...., .##P..........#.#.#*.#.,, Aim: a skyshark (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the skyshark!  The skyshark is almost dead. - h;rYou hit the blink frog.  The blink frog is severely wounded. - h;6The wall freezes the blink frog! - hE   ..P.####,,  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P.., .....##......,,,  - hF.....##....,,,,, ......†.†##,,.,, .##..,, [........F......, ..............., ......<........, .§.............$..............., ....P..#.P.#.......P#...##.... - h^Q4.3 (1  You feel a surge of power! You freeze the skyshark!  The skyshark is almost dead.  You hit the blink frog.  The blink frog is severely wounded.The wall freezes the blink frog! _You kill the blink frog! - hrRo#### - hTp _Your base Forgecraft skill increases to level 1! - hM,,,,,,,*,,+,***,_Gobosan the Frost Mage,,,,,,**..P.####,,Revenant of Ashenzari ****..,.....**PP...#.*,>Health: 135/135 ======================== ,*,,***,.....#*#...#.###* - hMagic: 21/35 ==============---------- ,,,,,,###.....##.....P..,AC: 17Str: 12 ,,,,,,..+.....##......,,,EV: 8Int: 19 *,,,*,,#P.....##....,,,,,SH: 11Dex: 9 **#######......†.†##,,.,,XL: 14 Next: 59% Place: Lair:5 ###..#.......P.#@..##..,,Noise: =--------  Time: 34644.3 (0.0) [................F......, - hov) +3 trident of Ashenzari's Black Moon {d ........................,Cast: Freeze ...............<........,Memories (5) Ramparts Fly ........................, ........$...............,F   skyshark (slow, drained) b............P..#.P.#..., .............P#...##...., .##P..........#.#.#*.#.,,Aim: a skyshark (almost dead, slow, lightly drained, 100% to hit)  - h(You feel a surge of power! You freeze the skyshark.  The skyshark is almost dead.You hit the skyshark.  - hWThe skyshark is almost dead.The frozen ramparts melt away. The skyshark barely misses you. - hl5.3 (1Fly  - h - h  You feel a surge of power! You freeze the skyshark.  The skyshark is almost dead.  You hit the skyshark.  - hThe skyshark is almost dead.The frozen ramparts melt away. The skyshark barely misses you. _You block the skyshark's attack. x2 - hY 7 ,,,,,,,*,,+,***,_  Gobosan the Frost Mage ,,,,,,**..P.####,,  Revenant of Ashenzari ****.. - hRZ A,.....**PP...#.*,>  Health: 135/135 ======================== ,*,,***,.....#*#...#.###*  Magic: 20/35 =============----------- ,,,,,,###.....##.....P..,  AC: 17Str: 12 ,,,,,,..+.....##......,,,  EV: 8Int: 19 *,,,*,,#P.....##....,,,,,  SH: 11Dex: 9 **#######......†.†##,,.,,  XL: 14 Next: 59% Place: Lair:5  - hZ ###..#.......P.#@..##..,,  Noise: =--------  Time: 34645.3 (0.0) [................F......,  v) +3 trident of Ashenzari's Black Moon {d ........................,  Cast: Freeze ...............<........,  Memories (5) Fly  - hy[ ........................, ........$...............,  F   skyshark (slow, drained) b............P..#.P.#..., .............P#...##...., .##P..........#.#.#*.#.,, Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the skyshark! - hi    ..P.####,,  - h{i ,.....**PP...#.*,> ....#*#...#.###* .....##.....P.., .....##......,,, .....##....,,,,, ......†.†##,,.,,  - hi .##..,, [..............., ..............., ......<........, ...............$............... - hj <....P..#.P.#.......P#...##.... - hup d1=616.3 (1 - hq 3Freeze - h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the skyshark! _You kill the skyshark! - h`  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. - hl  - h*m  - ht  - h y _You can't see any susceptible monsters within range! (Use Z to cast anyway.) - hN - hP23 -7 _ - h - h4 - h'{ - h| - hq~ - hׄ - ha, - h - h - hl - h7 - hk2== - h^ - h - hО - hX - h - h - h - h - hX3= - hв - hԴ - h - h: - h' - hWF-F   cane toad (wandering) - h    ..PF####,,  - h  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P.., .....##......,,, .....##....,,,,, ......†.†##,,.,, #@..##..,, 55.3 (8 [..............., ..............., ......<........,  - h>..............., $..............., ....P..#.P.#..., ....P#...##....,  _You start resting. - hv - hdL   ..PF####,,  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P.., .....##......,,, .....##....,,,,, ......†.†##,,.,, #@..##..,, [ - h ..............., ..............., ......<........, ...............$..............., ....P..#.P.#.......P#...##.... - h - h! - h&` _A cane toad is nearby! - hi   ..PF####,,  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P.., .....##......,,, .....##....,,,,, ......†.†##,,.,, #@..##..,, [..............., ..............., ......<........, ..............., $..............., ....P..#.P.#..., ....P#...##....,   - h_r   ..PF####,,  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P..,  - h`.....##......,,, .....##....,,,,, ......†.†##,,.,, #@..##..,, [..............., ..............., ......<........, ...............$..............., ....P..#.P.#.......P#...##.... - hnk - hl - hIu - h8{` _A cane toad is nearby! - hL7   - h..PF####,,  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P.., .....##......,,, .....##....,,,,, ......†.†##,,.,, #@..##..,, [..............., ..............., ......<........, ..............., $...............,  - h7e....P..#.P.#..., ....P#...##....,   - hz   ..PF####,,  ,.....**PP...#.*,> ....#*#...#.###* .....##.....P.., .....##......,,, .....##....,,,,, ......†.†##,,.,, #@..##..,, [..............., ..............., ......<........, ............... - h$..............., ....P..#.P.#.......P#...##.... - h, - hC - hz - h ` _A cane toad is nearby! - ẖ *,,,,,,**..PF####,,.....**PP...#.*,> ,*,,***#*#...#.###* ,,,,,,###.....##.....P..,..+..,, *,,,*,,#P.....##....,, **#######......†.†##,,. ###..#...#...##... [...............@....... ...<..$ b.....P..#.P.# .#...##.##P..........#.#.#*.# P*P....#......,#*, - h^  - h .FF   cane toad (wandering), - hP 26.3 (1 _ - h?  - h  - h} .....**PP..F#.*,> ,*,,***,.....#*#...#.###* ,,,,,,###.....##.....P..,..+.......,, *,,,*,,#P.....##....,, * - hq*#######......†.†##,,.. ###..#.........#...##... [........... ...<..$ b.....P..#.P.#......#......,# **#...÷......##.....,*,, - h - h.FF   cane toad (wandering), - h&7 - h - h"- hXj,,*,,***,.....#*#...#F###* ,,,,,,,###.....##.....P..,,..+.....##......,,, ,*,,,*,,#P.....##....,,,,, ,**#######......†.†##,,.., .###..#...#...##..., .[.............., ...,..,...,$., .b......P..#.P.#..., ......P#...#.,- hX##P..........#.#.#*.#..,P*#P....P....#......,#*,,*#...÷......##.....,*,,, ,**,,,,,,,,,,,***,,,,***- hX- h[- h^- hh7.- hj&8- hIq- h=va _There is a stone staircase leading up here.- hR - h - h - h$ N _There are no items here.- hI4- h- hF _Unknown command.- h ` ,.....**PP...#.*,>*,,***,.....#*#...#.###*,###.....##.....P.., ,,,,,,,,..+.....##......,,, ,,*,,,*,,#P.....##....,,,,, .,**#######......†.†##,,.., ..###..#.#...##...,[..,..,.<.,.., ..$...............,b......P..#.P.#.., ÷..............P#...##...., b..##P..........#.#.#*.#.., ..P*#P....P....#......,#*,, .P**#...÷......##.....,*,,,- h 6*- hv ]4=9 _- h - h_ - ht ,,,,,,**..P.####,, *......**PP...#.*,>*,,***,.....###...#.###*,###.....##.....P..,,,,,,,,..+.....##......,,, ,,,*,,,*,,#P.....##....,,,,, - hlb,.,**#######......†.†##,,.., ,..###..#.#...##..., ,..[.., ,..., ,- hI.<., ,.- hP., ,..$............- h..., ,..b- h......P..#.P.#..., - h ,÷..............P#...##...., - h&|,b..##P..........#.#.#*.#.., - hB8,..P*#P....P.....,#*,,- h >*,*- hN"'60- h)- h/.- h0 ,,,,,,,*,,+,***,_ *.:.....#*..P.####,, **......#*PP...#.*,> - h] ,,,,*,,***,##...#.###*  ###.....##.....P..,  ,,,,,,,,...+.....##......,,,  ,,,*,,,*,,#P.....##....,,,,, - h ,.,**#######......†.†##,,..,  ,..###..#.#...##..., - hY ,..[.- hb.,  ,..., - h ,.<.,  ,....., - h$^ ,..$...........- hH?....,  ,..b- hox......P..#.P#..., - h ,÷..............P#...##....,  ,b..##P..........#.#.#*.#..,- hgF,,,,,*- h6&1- h&- h0 _Found Maxwell's Memoranda.- hM.........,*,,+,***,_,#.:..P.####,, **#.*PP...#.*,>*,,***......###...#.###*###- h....P..,,,,,...+#......,,*,,,*,,#P.....##....,,,,,**#######†.†##,,###..##...##[......,.................<........,........P#...##- h- h,,,,,,,,,,,,,,,,,FF   cane toad (wandering)- h&2- h - h- h a,,,,,, .........,*,,+,***,_,#.:..P.####,, **#*PP...#.*,>*,,***......###...#.###*.###..P..,,,,,...+#......,,*,,,*,,#P...@.##...F,,,,,**#######†.†##,,###..##...##[.......<..$..............b..#.P.#- hm - hڧ ,*,,,,*,***,*,,,,FF   cane toad (wandering)- h s5==3- h~ - h˺ - h8    ,.........  ,.........  ,#.:.....#  **#......#>  ......##  #.....#  ...+.....#- hF9  #P...@.#  ##......†.F#  #.........#...##...,  ,..[.......................,  ...................,  ..........<........,  - hn9o...................,  ...$...............,   - hS   ,.........  ,.........  ,#.:.....#  **#......#>  ......##  #.....#  ...+.....#  #P...@.#  - h##......†.F#  #.........#...##...,  ,..[.......................,  ...............  - hU..........<........,  ...............  - hv...$...........  - h- h- h5- hZ` _A cane toad is nearby!- h4,*,,,,*,***,*,,,, ,.., ,..,*,,+,***,_ ,#.:.....#*..P.####,, **#......#*PP...#.*,> ,,,,*,,**#......###...#.###* ,.###.....##.....P.., ,...+.....##......,,, ,,,*,,,*,,#P....@##...F,,,,, ,.,**#######......†.F##,,.., ,..###..#.- h#...##..., ,..[..., ,........, ,..<........, ,....., ,. - h!- hv,,†F- h+-4 _- h- h- h E,.........,,,,,,,, ,..,*,,+,***,_,#.:.....#*..P.####,, **#......#*PP...#.*,> ,,,*,,**#......###...#.###* ,,,.###.....##.....P.., ...+.....##......,,, *,,,*,,#P.....##......,,, - h #.,**#######.....@†.†##,,.., ..###..#.........#F..##..., ..[..............., ....., ..<.., ..., .$.., ..b....P..#.P.#..., ÷...P#...##....,- h - h [*.F- h &5- h - h - hA ,.,* ,.........,*..+.***,_ ,#.:.....#*..P.####,, **#......#*PP...#.#,> *,,**#......###...#.###* .###.....##.....P.., ...+.....##..- h   *,,,*,,#P.....##. ,**#######..†##,,.., ###..#.#...##..., [.F.., ........., .<........,.........,$...............,b.P..#.P.#..- h7 6., - hQ - hc *.FF   cane toad (wandering)- h &6- h - h_ w _You see here a blink frog corpse.- hqx,.,** ,.,#..+.***,_ ,#.:.....#*..P.####,, **#......#*PP...#.#,> *,,**#......###...#.###* .###.....##.....P.., ...+.....##. - hr*,,,*,,#P.....##. **#......†@†##,,.., ###..#.#...##..., [..........., .F.., ...<.,- h&sL......, $........, b.....P..#.P.#...- hs5, - hx- hk+F.F- hhu6=====7- h- hޓ+ _The cane toad croaks.- h˞ v +  #..+.***,_  ,#.:..P.####,,  PP...#.#,> #...#.###* .....##.....P.., .....##........, .....##........, ......†@†# ......#...##..., [......F........, ..............., ......<........, ..............., $..............., ...P..#.P.#...,  - h+7 c +  #..+.***,_  ,#.:..P.####,,  PP...#.#,> #...#.###* .....##.....P.., .....##........, .....##........, ......†@†# ......#...##..., [......F........, ..............., ......<......................., $..................P..#.P.#...- h7 (- hF@ - h{A - hI - hN ` _A cane toad is nearby!- h1- ,.,**+ ,.,#..+.***,_ ,#.:.....#*..P.####,, **#......#*PP...#.#,>,*,,**#......###...#.###*,.###.....##.....P..,,...+.....##., ,*,,,*,,#P.....##., ,**#......@.†##,,.., .###..#.#...##..., .[..F........,.....,....<- hz2t.,.......,.$........, .b.....P..#.P.#., .P#...##....,- h5- h6DF.F   cane toad- hEl=---8Freeze- hM- hDS _The cane toad completely misses you. _You see here a blink frog corpse.- h? ,.,**+ ,.........,#..+.***,_ ,#.:.....#*..P.####,, **#......#*PP...#.#,>,*,,**#......###...#.###*,.###.....##.....P..,,...+.....##.., ,- h,*,,,*,,#P.....##., .,**#######†.†##,,.., ..###..#- h/.#F..##..., ..[....,..........,..<.....,- h..........,.$............- h.., ..b.P..#.P.#..., ÷.P#...##....,- ho - hLF.- hdX----9 _- h- h#- hיC,.........,,,,,,,,**+Gobosan the Frost Mage,.........,#..+.***,_Revenant of Ashenzari ****..,#.:.....#*..P.####,,Health: 135/135 ========================**#......#*PP...#.#,>Magic: 23/35 ===============--------- ,,,*,,**#......###...#.###*AC: 17Str: 12 ,,,,,,,.###.....##.....P..,EV: 23 Int: 19 - h2,,,,,,,...+.....##........,SH: 11Dex: 9 ,,*,,,*,,#P.....##........,XL: 14 Next: 61% Place: Lair:5 .,**#######.....@F.†##,,..,- h]Noise: ---------  Time: 34669.3 (0.0) ..###..#.........#...##...,- hv) +3 trident of Ashenzari's Black Moon {d ..[.......................,- hCast: Freeze ..........................,Memories (5) Fly - hӚ.................<........, ..........................,- hF   cane toad (slow, drained) - h#K..........$..............., ..b............P..#.P.#..., ÷..............P#...##....,- hGxPress: ? - help, Dir - look around, f - activateYou feel a surge of power!  - hc/The walls around you are covered in ice.  - hwYou hit the cane toad but do no damage. You drain the cane toad.  The cane toad is lightly wounded.  - hAThe wall freezes the cane toad. The cane toad seems to slow down.- h 8 ==70.3 (1Ramparts Fly - hT###- hz  You feel a surge of power!  The walls around you are covered in ice.  You hit the cane toad but do no damage. You drain the cane toad.  The cane toad is lightly wounded.wall freezes the cane toad. The cane toad seems to slow down. _The cane toad barely misses you.- he ,.........,,,,,,,,**+Gobosan the Frost Mage,.........,#..+.***,_Revenant of Ashenzari ****..,#.:.....#*..P.####,,Health: 135/135 ========================**#......#*PP...#.#,>Magic: 22/35 ===============--------- ,,,*,,**#......###...#.###*- h AC: 17Str: 12 ,,,,,,,.###.....##.....P..,EV: 8Int: 19 ,,,,,,,...+.....##........,- hʬ SH: 11Dex: 9 ,,*,,,*,,#P.....##........,- h XL: 14 Next: 61% Place: Lair:5 - h .,**#######.....@F.†##,,..,- h Noise: ==-------  Time: 34670.3 (0.0) ..###..#.........#...##...,- h/ Nv) +3 trident of Ashenzari's Black Moon {d - hA ..[.......................,- hR Cast: Freeze ..........................,- hh PMemories (5) Ramparts Fly - hy o.................<........, - h K..........................,- h F   cane toad (slow, drained) - h ..........$..............., - h ..b............P..#.P.#..., - hѭ 7÷..............P#...##....,- h mAim: a cane toad (lightly wounded, slow, lightly drained, 100% to hit)  - h zYou feel a surge of power! You freeze the cane toad.  The cane toad is moderately wounded.- h pThe cane toad seems to slow down. You hit the cane toad but do no damage.- h" mYou drain the cane toad.  The cane toad is moderately wounded.- hk - hʯ :3-1.3 (1- h >##- h޾ /  You feel a surge of power! You freeze the cane toad.  The cane toad is moderately wounded.  The cane toad seems to slow down. You hit the cane toad but do no damage.You drain the cane toad.  - h The cane toad is moderately wounded. _The wall freezes the cane toad. You block the cane toad's attack.- hi,.........,,,,,,,,**+Gobosan the Frost Mage,.........,#..+.***,_Revenant of Ashenzari ****..,#.:.....#*..P.####,,Health: 135/135 ========================**#......#*PP...#.#,>Magic: 22/35 ===============--------- ,,,*,,**#......###...#.###*AC: 17Str: 12 ,,,,,,,.###.....##.....P..,EV: 8Int: 19 ,,,,,,,...+.....##........,SH: 11- hVjDex: 9 ,,*,,,*,,#P.....##........,XL: 14 Next: 61% Place: Lair:5 .,**#######.....@F.†##,,..,- h~j,Noise: =--------  Time: 34671.3 (0.0) ..###..#.........#...##...,- hjv) +3 trident of Ashenzari's Black Moon {d ..[.......................,- hjCast: Freeze ..........................,Memories (5) Ramparts Fly - hj.................<........, ..........................,- h!k F   cane toad (slow, very drained) ..........$..............., - hsk..b............P..#.P.#..., ÷..............P#...##....,You feel a surge of power! You freeze the cane toad.  The cane toad is heavily wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.- h"lYou drain the cane toad.  The cane toad is severely wounded.The wall freezes the cane toad but does no damage.- hm+2.3 (1- hxI##- hW}B _The cane toad stings you but does no damage.- h,.........,,,,,,,,**+Gobosan the Frost Mage,.........,#..+.***,_Revenant of Ashenzari ****..,#.:.....#*..P.####,,Health: 135/135 ========================**#......#*PP...#.#,>Magic: 21/35 ==============---------- ,,,*,,**#......###...#.###*AC: 17Str: 12 ,,,,,,,.###.....##.....P..,- h]EV: 8Int: 19 ,,,,,,,...+.....##........,SH: 11Dex: 9 ,,*,,,*,,#P.....##........,XL: 14 Next: 61% Place: Lair:5 .,**#######.....@F.†##,,..,Noise: =--------  Time: 34672.3 (0.0) ..###..#.........#...##...,v) +3 trident of Ashenzari's Black Moon {d - h0..[.......................,Cast: Freeze ..........................,- h Memories (5) Ramparts Fly .................<........, ..........................,- hˬF   cane toad (slow, very drained) - h..........$..............., ..b............P..#.P.#..., - h÷..............P#...##....,Aiming: Freeze (safe; 1% risk of failure)  - hPress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, slow, heavily drained, 100% to hit)  You feel a surge of power! You freeze the cane toad!  The cane toad is almost dead.The cane toad seems to slow down. You barely miss the cane toad.- hu+3.3 (1- hS##- h$  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, slow, heavily drained, 100% to hit)  You feel a surge of power! You freeze the cane toad!  The cane toad is almost dead.  The cane toad seems to slow down. You barely miss the cane toad. _The cane toad is almost dead.- h= ,.........,,,,,,,,**+  Gobosan the Frost Mage ,.........,#..+.***,_  Revenant of Ashenzari ****.. ,#.:.....#*..P.####,,  Health: 135/135 ======================== **#......#*PP...#.#,>  Magic: 20/35 =============----------- ,,,*,,**#......###...#.###*  AC: 17Str: 12 ,,,,,,,.###.....##.....P..,  EV: 8Int: 19 ,,,,,,,...+.....##........,  SH: 11Dex: 9 ,,*,,,*,,#P.....##........,  XL: 14 Next: 61% Place: Lair:5 .,**#######.....@F.†##,,..,  Noise: =--------  Time: 34673.3 (0.0) ..###..#.........#...##...,  v) +3 trident of Ashenzari's Black Moon {d ..[.......................,  Cast: Freeze ....................- hA>5......,  Memories (5) Ramparts Fly .................<........, ..........................,  F   cane toad (slow, very drained) ..........$..............., ..b............P..#.P.#..., ÷..............P#...##...., Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, heavily drained, 100% to hit)  You feel a surge of power! You freeze the cane toad!- h +  ,........  ,#.:.....  **#.......#,> ......###...#.###* #.....##.....P.., .+.....##........, #P.....##........, #.....@†.†# ........#...##..., [................., ................., ........<......................$...................P..#.P.# ÷- hq[8;52H24.3 (1Freeze#- h$"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, heavily drained, 100% to hit)  You feel a surge of power! You freeze the cane toad! _You kill the cane toad!- h- h- h- h- h@1=23 - hB,- h- h,- h- h- h'- h3- hQ- hk2==- h- h>,- h.- h - h- hE- hp- h- h- h- hi:=- h- h<&- h&&3- h(- h/0..##..@†.-.#..- h<=i 80.0) _You start resting.- h>-5.3 (11Fly - hF- hL4 _The frozen ramparts melt away.- hi- hoj- hl- hq- h!u,- hw- hw- hYy- h_- hN4=- hb- hф,- h- h΋- h- h- h- h- h- h- hk5==- hŜ- hh- h- hȤ- h;,- h- h˲,- hX- h޹- hIX6=- h- h- h]- h- h- h- hi- h- h8- h- h - hPL7=- hY- h- h(- h- h,- h- h-- hc- h"- hC- h|i8==- h- hI- h- h6- h^- h- hi - h,- h- h1- hk:=- h- h- h&9- h - h'- h*(- h*- h0,- h2- hY7,- h8- h>- h4>M30=- hB- hH- hEH- hJ- h=P- hP- h9R- hY- hY- h[- h_- he`S1==- h`- hKb- hi,- hk- hq,- hzs- hpz- hz- h|- h- h>V2=- ho- h[- h- h- h- h- h?- h- h̞- h- hj- hL3=- hZ- h- h- hҴ- h- he- hf- h- h\- h- hp- hi4==- h- h- hZ- hQ- h- h+- h- hI- h- hH- h- h{:=- hi- h_ _You start resting.- h.733.3 (48- hZ5=4.3 (49- hP- h % _Magic restored.- hq! - hB&   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1          - h&  b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0  - h '  f - Unarmed Combat   0.2   0.8  +1   s + Forgecraft   3.3   2.8  -2  - hv'  g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4- h'  i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2  - h(  j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1      - hm(  l - Shields  13.5  14.3  -1   z - Evocations   8.4   7.1  -1   m - Stealth   2.5   2.1  +2      - h(         Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help- h') [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets- hH| - hP - h ,.........,,,,,,,,**+Gobosan the Frost Mage,.........,#..+.***,_Revenant of Ashenzari ****..,#.:.....#*..P.####,,Health: 135/135 ========================**#......#*PP...#.#,>Magic: 35/35 ======================== ,,,*,,**#......###...#.###*AC: 17Str: 12 ,,,,,,,.###.....##.....P..,EV: 23 Int: 19 ,,,,,,,...+.....##........,SH: 11Dex: 9 ,,*,,,*,,#P.....##........,- hm XL: 14 Next: 62% Place: Lair:5 .,**#######.....@†.†##,,..,Noise: ---------  Time: 34734.3 (0.0) ..###..#.........#...##...,v) +3 trident of Ashenzari's Black Moon {d ..[.......................,Cast: Freeze ..........................,Memories (5) Fly .................<........, .........................., ..........$..............., ..b............P..#.P.#..., ÷..............P#...##....,You feel a surge of power! You freeze the cane toad! _You kill the cane toad! - h _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored.- h֝ - h - hE - h - hM  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h- hj Your spells (cast)TypeFailure Level  a + FreezeIce- h_1% (0%) 1  b - Frozen RampartsIce1% (0%) 3  c - ShockConjuration/Air 32% (1%) 1 d - Ozocubu's ArmourIce1%3 - h2 e - Ensorcelled Hibernation Hexes/Ice1% 2 f - Summon Ice BeastIce/Summoning3%3  g - Hoarfrost CannonadeIce/Forgecraft- hZW16%5 Select a spell to cast- h~[!]/[I] toggle spell headers"- hL"- hU"- hZ],.........,,,,,,,,**+Gobosan the Frost Mage,.........,#..+.***,_"- h|]6Revenant of Ashenzari ****.."- h],#.:.....#*..P.####,,Health: 135/135 ========================"- h^**#......#*PP...#.#,>Magic: 35/35 ======================== ,,,*,,**#......###...#.###*AC: 17Str: 12 ,,,,,,,.###.....##.....P..,EV: 23 Int: 19 ,,,,,,,...+.....##........,SH: 11"- h>^Dex: 9 ,,*,,,*,,#P.....##........,"- hj^XL: 14 Next: 62% Place: Lair:5 "- h^#.,**#######.....@†.†##,,..,Noise: ---------  Time: 34734.3 (0.0) "- h^_..###..#.........#...##...,"- h^v) +3 trident of Ashenzari's Black Moon {d ..[.......................,"- h^vCast: Freeze ..........................,"- h_=Memories (5) Fly "- hf_.................<........, .........................., "- h_..........$..............., ..b............P..#.P.#..., "- h_÷..............P#...##...., _You start resting. _The frozen ramparts melt away. _You start resting. _Magic restored.  "- h_Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."- h|`"- hkC,.........,,,,,,,,**+Gobosan the Frost Mage,.........,#..+.***,_Revenant of Ashenzari ****..,#.:.....#*..P.####,,Health: 135/135 ========================**#......#*PP...#.#,>Magic: 35/35 ======================== ,,,*,,**#......###...#.###*AC: 17"- hXktStr: 12 ,,,,,,,.###.....##.....P..,EV: 23 Int: 19 ,,,,,,,...+.....##........,"- hokXSH: 11Dex: 9 "- hkt,,*,,,*,,#P.....##........,"- hkXL: 14 Next: 62% Place: Lair:5 "- hk.,**#######.....@†.†##,,..,"- hkNoise: ---------  Time: 34734.3 (0.0) ..###..#.........#...##...,"- hkv) +3 trident of Ashenzari's Black Moon {d ..[.......................,"- hl+Cast: Freeze "- hl..........................,Memories (5) Fly "- h2lo.................<........, "- hDlI.........................., "- hVlo..........$..............., "- hil..b............P..#.P.#..., "- h~lo÷..............P#...##...., _You start resting. "- hl_The frozen ramparts melt away. _You start resting. _Magic restored.  "- hlCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."- huP  Okay, then."- hv"- h|"- h. _"- h/B ,.,**+ ,..,#..+.***,_ ,#.:.....#*..P.####,, **#......#*PP...#.#,>,*,,**#......###...#.###*,.###.....##.....P..,,...+.....##........,,*,,,*,,#P.....##., ,.,**#######....@.†.†##,,.., ,..###..#.#...##..., ,..[.........., ,........, ,..<........, ,......, ,.$....., ,..b.P..#.P.#..., ,÷.P#...##....,"- hH5.3 (1 _"- h4"- h#- hr ,*,,,,*,***,*,,,,,  ,..,,,,,,,,**+ ,.........,#..+.***,_ ,#.:.....#*..P.####,, **#......#*PP...#.#,>  ,,,,*,,**#.##...#.###*  #- h,.###.....##.....P..,  ,,,,,,,,...+.....##........,  ,,,*,,,*,,#P...@.##........,  ,.,**#######......†.†##,,..,  ,..###..#.#...##...,  ,..[.........,  ,..........,  ,.<........,  ,.#- h....,  ,..$...............,  ,..b.P..#.P.#...,#- h'#- h))&6#- hu/#- h3#- hTk# .#....#.###,*,,,,,  .,,,,,,,,**+ ..........,#..+.***,_ ,#.:.....#*..P.####,, **#......#*PP...#.#,> ,,,,*,,**#.##...#.###* ,.###.....##.....P.., ,,,,,,,,...+..@..##., ,,,*,,,*,,#P.....##........, ,.,**#######......†.†##,,.., ,..###..#..#...##..., ,..[.............., ,..........., ,.<........, ,......, ,..$...............,#- hu***,****** ******,,,,,#- hnv&7#- h_|#- hX#- h  ###.###*## *##***  ..#....#.###.*,,,,,  ..,,,,,,,**+ ,..........,#..+.***,_ ,,#.:.....#*..P.####,, ,**#......#*PP...#.#,> ,,,,*,,**#.##...#.###* ,.###.@...##.....P.., ,,,,,,,,...+.....##., ,,,*,,,*,,#P.....##........,#- hW  ,.,**#######......†.†##,,.., ,..###..#...#...##..., ,..[............., ,.........#- h" ..........., ,.........<........, ,..,#- h ^****,,,,*#- h/ &8#- h> #- h #- hq' ##*  ####.###### *##***  $..#....#.###.#,,,,,  .....,,,,,**+ ,,...........#..+.***,_ ,,,#.:.....#*..P.####,, #- h'*,**#......#*PP...#.#,> ,,,,*,,**#.#...#.###* ,.###.....##.....P.., ,,,,,,,,...+.....##., ,,,*,,,*,,#P.....##........,#- hZ(} ,.,**#######......†.†##,,.., ,..###..#...#...##..., ,..[........#- h(., ,............., ,<.,#- h6T**,,*,#- h7&9#- h>$- ht+ _Found 22 gold pieces.$- hY9 ##*  #####.###### *##***  #$..#....#.###.#,,,,,  .....,,,,,**+ ,,............#..+.***,_ *,,,#.:.....#*..P.####,, ,*,**#.@....#*PP...#.#,> ,,,,*,,**#.#...#.###* ,.###.....##.....P.., ,,,,,,,,...+.....##., ,,,*,,,*,,#P.....##........, ,.,**#######......†.†##,,..,  ,..###..#.........#...##...,  ,..[....,  ,.., $- hmL*,,,*$- h'40$- hV$- ht$- h! ##*  #####.###### *##***  ##$..#....#.###.#,,,,,  .....,,,,,** ...............#..+.*** ,*,,,.#*..P.####, *,*,*##......#*PP...#.#, ,,,,*,,**#.#...#.### ,.###.....##.....P.. ,,,,,,,,...+.....##. ,,,*,,,*,,#P.....##........ ,.,**#######......†.†##,,.. ,..###..#.........#...##... ,..[.$- hE*U**,,,,$- h+&1$- h0$- h/>  You pick up Maxwell's Memoranda and begin reading... 8 2.3 (2$- hB$- hCEB _You add the spell Magnavolt to your library.&- h 4&- hp &- hp &- hu &- h &- hc &- h &- h R23 &- h &- hi &- h &- h &- h &- h &- hS &- h) &- h &- h< &- ha &- h  ** ###  ,*** #####.###### *##*** ,,.###$@.#....#.###.#,,&- hV  .....................,, Y..................#..+. P....#...#.......#*..P.# ....#.#.###......#*PP&- h  .....#..#*#......###...# Y   elephant (trample, asleep) #.........###.....##....&- h  ............+.....##.... ,,,.#b.,*,,#P.....##....&- h !&- h6 y 5.3 (3  An elephant comes into view.&- h? &- h S **,,Y,.Y,**YY 2 elephants (trample, 1 wandering)*,,The elephant trumpets!&- h 4==6.3 (4&- h &- h} \ _An elephant comes into view.(- h#***###*,*** #####.###### *##***,,..###$..#....#.###.#,,,,,Y.......@............,,.Y.#..+.*,P....#...#.......#*..P.##(- h{*....#.#.###......#*PP..*.....#..#*#......###...#*#.........###..... Y   elephant (trample),............+.....##.,,...#...*,,#P.....##.(- hَ ,.,**#######......†.†##,(- hQ,(- h(- hOY.,(- h'4--7.3 (1(- h(- h(- hh***###*,*** #####.###### *##***,,..###$..#....#.###.#,,,,,,Y.Y..................,,....#..+.**,P....#...##*..P.###*....#.#.###*PP...#.(- hv"*.....#..#*#......###...#*#.........###.....P,............+.....##.,,...#...*,,#P.....##.#########......†.†##,,..###..#.........#...##.(- h(- hgA--8(- h(- hW(- hk ***###*,*** #####.###### *##***,,..###$..#....#.###.#,,,,,,Y.Y..................,,,,,*,....#..+.***,P....#...##*..P.####*....#.#.###*PP...#.*.....#..#*#......###...#.##*#.........###.....P.,............+.....##.......,,...#...*,,#P.....##..#########......†.†##,,. ..###..#.........#...##.. ,..[............. (- h (- h .YY   elephant (trample)(- hn &9(- h (- hl )- h;***###*,*** #####.###### *##***,,..###$..#....#.###.#,,,,,,Y....................,,,,,**,....Y...#..+.***,,P....#...##*..P.####,*....#.#.###*PP...#.#,*..#*#......###...#.##*#.........###.....P..,...+.....##.......,,...#...*,,#P.....##.#########......†.†##,,..###..#.........#...##... ,..[....................... ,.... )- hH)- hDI'50)- hO)- hS)- hNX***###*,*** #####.###### *##***,,..###$..#....#.###.#,,,,,,Y....................,,,,,**+,....Y...#..+.***,_,P....#...##*..P.####,*....#.#.###*PP...#.#,>)- h`O,*..#*#.@....###...#.###**#.........###.....P..,,...+.....##........,,,...#...*,,#P.....##.,)- hO#########......†.†##,,..,..###..#.........#...##...,)- hO,..[.......................,,.......)- hOW,,.<,)- hu_)- h`&1)- hh)- hk)- h***###*,*** #####.###### *##***,,..###$..#....#.###.#,,,,,,Y....................,,,,,**+,....Y#..+.***,_ )- hH,P....#...##*..P.####,, *....#.#.###*PP...#.#,> *..#*#......###...#.###* *#.........###.....P.., ,...+.....##........, ,,...#...*,,#P.....##., #########......†.†##,,.., ..###..#.........#...##...,,..[.......................,,.......)- h|,,.........<,,..,)- h)- h2&2)- h6)- h1)- h w*,*** #####.###### *##***)- h ,,..###$..#....#.###.#,,,,,,Y....................,,,,,**+,....Y.#..+.***,_  ,P....#...##*..P.####,,  *....#.#.##)- hѪ #*PP...#.#,>  *..#*#......###...#.###*  *#.........###)- h #.....P..,  ,...+.@...##........,  )- h ,,...#...*,,#P.....##., )- hC #########......†.†##,,.., ..###..#.........#...##..., )- hi ,..[.................,)- h Y,.............,.)- h p..........<..,..........)- h M...,.$)- h !)- h )- hȼ &3)- hu )- h )- ho \,,..###$..#....#.###.#,,,,, ,Y....................,,,,,**+ ,....Y.#..+.***,_ ,P....#...##*..P.####,, *....#.#.##)- ho 2#*PP...#.#,> *..#*#......###...#.###* *#.........####.....P.., ,......+.....##........, ,,...#...*,,#P..@..##., )- htp -#########......†.†##,,.., ..###..#.........#...##..., ,..[................., ,.............,.........)- hp c.<...,............)- hp ],..........$)- hp C,..b....P..#.P.#)- h q $...,)- h YY   elephant (trample)4)- h% )- h *- hA;*- h <HY....................,,,,,**+ *- hf<-....Y....Y*- h<1.#..+.***,_ *- h==.P....#...#.*- h=<#*..P.####,, *- h=....#.#.##*- h >P#*PP...#.#,> *- hA>.*- h>P.#*#......###...#.###* *- h>:#.........###*- h>0#.....P.., *- h3?..*- hz?..+.....##........, *- h?#...*,,#P.....##........, *- h@#########...@..†.†##,,.., *- h@..###..#.........#...##...,  *- h@L,..[......*- hAZ.........,  *- hIA,....*- hA;........,  *- hA,.*- h&B.<....*- heB/....,  *- hB,.*- hB..*- h .#*#......###...#.###* ....####.....P.., .*- h.+.....##........, #...*,,#P.....##........, #########......†.†##,,.., ..###..#.......@.#...##..., ,..[..............., ,....*- h'........, ,..<, ,.......*- hJ..., ,.$, ,..b*- hm....P..#.P.#..., *- h),÷...*- h.....P#...##..., ,b..##P#.#.#*.#..,*- h*- h<.Y*- h&6*- h*- h*- hD#...##*..P.####,, #.#.###Y.....#*PP...#.#,> .#*#......###...#.###* ....###.....##.....P.., .+.....##........, #...*,,#P.....##........, #########......†.†##,,.., *- h%..###..#.........#...##..., ..[..............., ....., ..<, ..., .$*- h<.., ..b....P..#.P.#..., ÷........P#...##...., b..##P..........#.#.#*.#.., ..P*#P....P....#......,#*,,*- h*- h <.Y*- h7&7*- h*- h*- h #.#.###*PP...#.#,> .#*#.Y....###...#.###* ....###.....##.....P.., .+.....##........, #...*,,#P.....##........, #########......†.†##,,.., ###..#.........#...##..., [..............., .., .<, .., $*- h !, b....P..#.P.#.,......P#...##...., ..##P..........#.#.#*.#., .P*#P....P....#......,#*,, P**#...÷......#,*,,,*- h *- hA &8*- h *- h$ +- hhW .#..#*#.Y....###...#.###*.....###.....##.....P..,..+.. .#...*,,#P.....##....########......†.†##,,...#...#...##..[.............+- hX ...$b.....P..#.P.#......P#...##.....,#.....##.... ,**,,,,,,,,,,,***,,,,***,+- hZ+- h&f.YY   elephant (trample)+- hvg&9+- hp+- hta _There is a stone staircase leading up here.+- h .....###Y....##.....P..,..+... .#...*,,#P.....##....########......†.†##,,...#...#...##.[..............<.$b.....P..#.P.#......P#...##.##P..........#.#.#*.#.......*##.+- h]+- h^.YY   elephant (trample),,,,,,**,,*,,**,,+- hl.60 _+- h+- hp,- h ,- h <.Y,- h &1,- h ,- h ,- h: ,- h ;.Y..,- hO &2,- h ,- h -- h-- h,<.Y..-- h&3-- h-- h-- h<.Y..-- h&4-- h-- hT-- h #..#*#......###...#.###*###.P .........+.....##.......*,,#P.....##.......######†.†##,, .###..#-- h ...#...##[Y........$............b.....P..#.P.#............P#...##...#......#.#.#*.#.. -- h8 .P*#P....P....#......,#* P**#...÷......##.....,*,-- hj =,, ,**,,,,,,.....*##.,,,***-- h5-- h-- h-- h+-- h Db.Y-- h &5-- hQ8b-- h a _There is a stone staircase leading up here..- hH.- h.- hXb..Y.- h4>6Freeze _.- hnBb.- h/- h+9b/- hs/- ho:b/- hG/- h/- h2 E  You block the elephant's attack./- h1b. 8 =7/- h"/- hg ######..>.##...###÷#.........# .#####P##..######.##.#.#........# .# #....#..###....####.....P.....##.....####........###....#...#...######.#.....#.###........# ..#...# #.#..♣♣♣..♣.##....#...# ..##.## ##...♣♣.♣♣♣...#...##.#.. .##.'#####...♣.....♣...#.....###.4/- hh+#.†.♣..@..♣.............#...♣..Y.♣♣♣..#.........##...♣♣..♣♣.♣##......... ..##....♣.♣....##.........###P..###......♣...##......#P## .#.###.#.####........##......#### ./- hXh.####'#######.....####.....#.##. ..#P....# #..#########........#.. ...'....###...#............#..+.. _The elephant trunk-slaps you but does no damage./- hj/- hq/- hi5-8.8 (2.5/- hL/- h{ _You fly upwards. _There is a stone staircase leading down here.0- hp1_  You hit the elephant.  The elephant is lightly wounded.  The elephant barely misses you. x2; You block the elephant's attack.=70.2 (1.4 _The elephant trunk-slaps you but does no damage.1- h.#..>.##...###÷#. ..#####P##..######.##.#.#. ..# #....#..###....####.....P ..###.....####.###....#... ..##...######.#.....#.###..#...# #.#..♣♣♣..♣.##....#....##.## ##...♣♣.♣♣♣...#...##.# ..##.'#####...♣.....♣...#.....###.#.†.♣.@>..♣.#...♣..Y.♣♣♣..#.##...♣♣..♣♣.♣##.##....♣.♣....##.###P..###......♣...##......#P ..#.###.#.####........##.......####'1- h#.....####.....#.##.#P....# #..#########.#.'....###...#.#..+1- h1- hJ23 101- h1- h 9 _You block the elephant's attack. x21- hH#...#..>.##...###÷# #..#####P##..######.##.#.# #..# #....#..###....####.....P #..###.....####.###....#.##...######.#.....#.### #...#...# #.#..♣♣♣..♣.##....# #...##.## ##...♣♣.♣♣♣...#...##.# #..##.'#####...♣.....♣...#......#.†.♣@.>..♣.#...♣..Y.♣♣♣..# #.##...♣♣..♣♣.♣## #.##....♣.♣....## #...###P..###......♣...##......#P 1- hE/#..#.###.#.####........##...... #...####'#######.....####.....#. #...#P....# #..#########.# #....'....###...#.#..+1- h1- hn8Y.1- h>.-21- hH1- h2- hc#####P##..######.##.#.# #........####.....P##.....####........###....# ...##...######.#.....#. #...#...# #.#..♣♣♣..♣.##.## ##...♣♣.♣♣♣...#...##.###.'#####...♣.......# ...........#.†.♣.Y>..........♣@...♣♣♣..# ##...♣♣..♣♣.♣##....♣.♣....###P..###......♣...##......#P#.###.#.####........#.####'#######.....####.P....# #..#########........'....###...#............#..+#.#P....##....##..2- hNq2- hWr.=32- hz2- h| _The elephant completely misses you. The elephant barely misses you.2- h! ..#####P##..######.##.#.#. ..# #....#..###....####.....P. ..###.....####.###....#.##...######.#.....#.###. ...#...# #.#..♣♣♣..♣.##....#. ...##.## ##...♣♣.♣♣♣...#...##.#. ..##.'#####...♣.....♣...#.....##.†.♣.Y>..♣.#...♣.@..♣♣♣..#. .2- h! ##...♣♣..♣♣.♣##. .##....♣.♣....##. ...###P..###......♣...##......#P# ..#.###.#.####........##......# 2- h" ...####'#######.....####.....#.# ...#P....# #..#########.#. 2- h"" J....'....###...#.#..+. ..#.#....##P....#......#....##.2- h<" 2- h. 2- h{/ 42- h6 2- hP: z _The elephant completely misses you. You block the elephant's attack.2- hX^# #....#..###....####.....P .###.....####........###....#...# .##...######.#.....#.###........#...# #.#..♣♣♣..♣.##....#...###.## ##...♣♣.♣♣♣...#...##.# .##.'#####...♣.....♣...#.....##.......#.†.♣.Y>..♣.............#...♣....♣♣♣..###...♣♣@.♣♣.♣##.##....♣.♣....##.###P..###......♣...##......#P## .#.###.#.####........##......######'#######.....####.....#.##.#P....# #..#########........#..'....###...#............#..+. .#.#....##P.#....##... .#####.###............'.....#.2- hP^8.Y2- h`.-52- hh2- hj3- h>] ##.....####........###....#...#...######.#.....#. ..#...# #.#..♣♣♣..♣.##.## ##...♣♣.♣♣♣...#...##.#.. .##.'#####...♣.......### .........#.†.♣..>..♣..............♣..Y.♣♣♣..##...♣♣..♣♣.♣#.♣@♣....3- h] ####P..###......♣...##......#P## .#.###.#.####........### ..####'#######.....####.##.P....# #..#########........#.3- h] 7.'....###...#............#..+ .#.#P....#3- h^ [#....##..####.###......'.....#.####3- h O .YThe elephant attacks as it pursues you! The elephant completely misses you.=6 _You block the elephant's attack.4- hIS4- h<].###.....####........###....#...# Gobosan the Frost Mage .##...######.#.....#.###........# Revenant of Ashenzari ****.. ..#...# #.#..♣♣♣..♣.##....#...# Health: 135/135 ======================== ..##.## ##...♣♣.♣♣♣...#...##.#.. Magic: 35/35 ======================== .##.'#####...♣.....♣...#.....###. AC: 17Str: 12 .........#.†.♣..>..♣............. EV: 23 Int: 19 .........#...♣....♣♣♣..#......... SH: 11Dex: 9 .........##...♣♣Y.♣♣.♣##......... XL: 14 Next: 62% Place: Lair:4 4- h]g.........##....♣@♣....##......... Noise: =--------  Time: 34776.2 (0.0) ..###P..###......♣...##......#P## v) +3 trident of Ashenzari's Black Moon {d .#.###.#.####........##......#### Cast: Freeze ..####'#######.....####.....#.##. Memories (5) Fly ..#P....# #..#########........#.. ...'....###...#............#..+.. Y   elephant (trample) .#.#....##P....#......#....##.... .#####.###............'.....#.... .######.###...........#.....#.... _You block the elephant's attack.  Casting: Freeze (safe; 1% risk of failure)  4- h_<Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!4- hf4- hf4- hQs5  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power! _There are no walls around you to affect.5- h~  , drained)You hit the elephant but do no damage. You drain the elephant.  The elephant is lightly wounded.  The elephant barely misses you.5- h 7 8 7.6 (1.45- hm 5- h F _The elephant trunk-slaps you but does no damage.6- h]  You hit the elephant but do no damage. You drain the elephant.  The elephant is lightly wounded.  The elephant tramples you but does no damage.6- h-9.1 (1.56- h6- hD9 _You block the elephant's attack. x36- hK  You hit the elephant.  The elephant is lightly wounded.  The elephant tramples you but does no damage.6- hL.80.4 (1.36- h>T6- hVU _The elephant barely misses you.6- h   You hit the elephant but do no damage.The elephant is lightly wounded.6- hHK===1.8 (1.46- h6- h9 _You block the elephant's attack. x26- h\V _You block the elephant's attack. x2  You hit the elephant but do no damage.The elephant is lightly wounded.  You block the elephant's attack. The elephant closely misses you.  The elephant tramples you but does no damage.6- hX^(3.26- hf6- hhV _The elephant closely misses you.6- hD  You hit the elephant but do no damage.The elephant is lightly wounded.  The elephant tramples you but does no damage.6- hB (4.66- h 6- h} F _The elephant trunk-slaps you but does no damage.6- hK - The elephant trunk-slaps you but does no damage.  You puncture the elephant!  The elephant is moderately wounded.You block the elephant's attack. x2  ample6- h{L 0=6.06- hS 6- hV F _The elephant trunk-slaps you but does no damage.7- h  You hit the elephant. You drain the elephant.  The elephant is heavily wounded.7- h0-7.47- h7- hִ9 _You block the elephant's attack. x27- h, ...######.#.....#. ..#...# #.#..♣♣♣..♣.##.## ##...♣♣.♣♣♣...#...##.#.. .##.'#####...♣.......### .........#.÷.♣..>..♣............#...♣....♣♣♣..#7- h-^#...♣♣Y.♣♣.♣##....♣.♣....###P..###.....@♣...##......#P## .#.###.#.####........## ..####'#######.....####.##.P....# #..#########........#..'....###...#............#..+ .#.#P....##....##..####.###......'.....7- h-#.#### ..##P#.##.P...##You puncture the elephant!  The elephant is heavily wounded.7- h7>.Y7- hG851-7- hh8)=8.87- h@7- h CJ _The elephant tramples you. You are shoved backwards!7- hJEThe elephant is heavily wounded. _The elephant tramples you. You are shoved backwards!  You barely miss the elephant.  The elephant is heavily wounded.The elephant tramples you but does no damage.  You block the elephant's attack. The elephant barely misses you.7- hF_3--90.27- hN7- hiS6 _You block the elephant's attack.7- h 4 V.##...######.#.....#.###........# Gobosan the Frost Mage ..#...# #.#..♣♣♣..♣.##....#...# Revenant of Ashenzari ****.. ..##.## ##...♣♣.♣♣♣...#...##.#.. Health: 133/135 =======================- .##.'#####...♣.....♣...#.....###. Magic: 34/35 =======================- .........#.÷.♣..>..♣............. AC: 177- hr4 Str: 12 .........#...♣....♣♣♣..#......... EV: 8Int: 19 .........##...♣♣..♣♣.♣##......... SH: 11Dex: 9 7- h4 .........##....♣Y♣....##......... XL: 14 Next: 62% Place: Lair:4 ..###P..###.....@♣...##......#P## Noise: =--------  Time: 34790.2 (0.0) 7- h4 Q.#.###.#.####........##......#### v) +3 trident of Ashenzari's Black Moon {d ..####'#######.....####.....#.##. Cast: Freeze ..#P....# #..#########........#.. Memories (5) Fly ...'....###...#............#..+.. 7- h#5 .#.#....##P....#......#....##.... Y   elephant (trample, drained) .#####.###............'.....#.... 7- hC5 O.######.###...........#.....#.... ..##P#.##.P...#.......#.....#.#..7- he5 Aim: an elephant (heavily wounded, lightly drained, 100% to hit)  7- h5 You feel a surge of power! You freeze the elephant!  The elephant is severely wounded.You hit the elephant.  7- h5 The elephant is severely wounded.The elephant tramples you but does no damage.7- h7 341.2 (17- hZ> 7- hA +MYou feel a surge of power! You freeze the elephant!  The elephant is severely wounded.  You hit the elephant.  The elephant tramples you but does no damage. _You block the elephant's attack.7- h6.##...######.#.....#.###........# Gobosan the Frost Mage ..#...# #.#..♣♣♣..♣.##....#...# Revenant of Ashenzari ****.. ..##.## ##...♣♣.♣♣♣...#...##.#.. Health: 134/135 =======================- .##.'#####...♣.....♣...#.....###. Magic: 33/35 ======================-- .........#.÷.♣..>..♣............. AC: 17Str: 12 .........#...♣....♣♣♣..#......... EV: 8Int: 19 .........##...♣♣..♣♣.♣##......... SH: 117- hDex: 9 .........##....♣Y♣....##......... XL: 14 Next: 62% Place: Lair:4 ..###P..###.....@♣...##......#P## Noise: =--------  Time: 34791.2 (0.0) .#.###.#.####........##......#### v) +3 trident of Ashenzari's Black Moon {d ..####'#######.....####.....#.##. Cast: Freeze ..#P....# #..#########........#.. Memories (5) Fly ...'....###...#............#..+.. 7- h.#.#....##P....#......#....##.... Y   elephant (trample, drained) .#####.###............'.....#.... .######.###...........#.....#.... ..##P#.##.P...#.......#.....#.#..Aim: an elephant (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The elephant tramples you but does no damage.7- hK+2.2 (17- h7- h%  You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.  You hit the elephant but do no damage.The elephant is severely wounded.  7- hTThe elephant tramples you but does no damage. _unk-slaps you.8- hG.##...######.#.....#.###........# Gobosan the Frost Mage ..#...# #.#..♣♣♣..♣.##....#...# Revenant of Ashenzari ****.. ..##.## ##...♣♣.♣♣♣...#...##.#.. Health: 134/135 =======================- .##.'#####...♣.....♣...#.....###. Magic: 32/35 =====================--- .........#.÷.♣..>..♣............. AC: 17Str: 12 .........#...♣....♣♣♣..#......... EV: 8Int: 19 .........##...♣♣..♣♣.♣##......... SH: 118- hHDex: 9 .........##....♣Y♣....##......... XL: 14 Next: 62% Place: Lair:4 ..###P..###.....@♣...##......#P## Noise: =--------  Time: 34792.2 (0.0) .#.###.#.####........##......#### v) +3 trident of Ashenzari's Black Moon {d ..####'#######.....####.....#.##. Cast: Freeze 8- hH..#P....# #..#########........#.. Memories (5) Fly ...'....###...#............#..+.. .#.#....##P....#......#....##.... Y   elephant (trample, drained) .#####.###............'.....#.... .######.###...........#.....#.... ..##P#.##.P...#.......#.....#.#..Aim: an elephant (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant!  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.8- hH6You block the elephant's attack.8- hJY5=3.2 (18- hQ8- hTy  You feel a surge of power! You freeze the elephant!  The elephant is almost dead.  You hit the elephant but do no damage.The elephant is almost dead.  You block the elephant's attack. _The elephant trunk-slaps you but does no damage.8- h.##...######.#.....#.###........# Gobosan the Frost Mage ..#...# #.#..♣♣♣..♣.##....#...# Revenant of Ashenzari ****.. ..##.## ##...♣♣.♣♣♣...#...##.#.. Health: 135/135 ======================== .##.'#####...♣.....♣...#.....###. Magic: 31/35 =====================--- .........#.÷.♣..>..♣............. AC: 17Str: 12 .........#...♣....♣♣♣..#......... EV: 8Int: 19 .........##...♣♣..♣♣.♣##......... SH: 11Dex: 9 .........##....♣Y♣....##......... XL: 14 Next: 62% Place: Lair:4 ..###P..###.....@♣...##......#P## Noise: =--------  Time: 34793.2 (0.0) .#.###.#.####........##......#### v) +3 trident of Ashenzari's Black Moon {d ..####'#######.....####.....#.##. Cast: Freeze ..#P....# #..#########........#.. [8- h40mMemories (5) Fly ...'....###...#............#..+.. .#.#....##P....#......#....##.... Y   elephant (trample, drained) .#####.###............'.....#.... .######.###...........#.....#.... ..##P#.##.P...#.......#.....#.#..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is almost dead.You hit the elephant.8- h: #.#..♣♣♣ ##...♣♣.♣♣♣#...♣.....♣#.÷.♣..>..#...♣....♣#...♣♣..#....♣.#....###........###.....### #..#######8- hR244.2 (1FreezePress: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  8- h{The elephant is almost dead.  You hit the elephant. _You kill the elephant!8- hG8- hp _Your base Forgecraft skill increases to level 2!8- h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8- hc8- h 8- h8- h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8- h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8- h 8- h 8- h, 8- h   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8- h+ J8- h- 8- hK. <23 8- h2 X8- h4 8- h5 8- h5 8- h'8 8- h8 L3=8- h*9 8- h*; 8- hm; 8- h< 8- h> 8- h> 8- hc? 8- hWA 8- h"B 8- h0C 8- h%E 8- hE i4==8- hF 8- h]H 8- hH 8- hI 8- hmK 8- hK 8- hL 8- hN 8- h^N 8- h O 8- hmX -onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.8- h]` 1805.2 (11.0)8- hqa 5==-6.2 (128- hg 8- hj % _Magic restored.9- h/9- h|09- h29- h 49- hj9n9- h;9- h<9- h<9- hd?P=9- h8@9- hA9- hWB9- hyC9- hPE,9- hF9- hBH9- hH9- hI9- hJ9- h!K9- hK9- hM9- hN9- hN9- hP9- hQ9- hQ9- hS9- hFT9- h`U9- hDW9- hW9- h6X9- hZ9- h+Z9- hZ9- h\9- h"]9- h]9- h `9- h;`9- ha9- hb9- hb9- hc9- hJe9- h(f9- hf9- hh,9- h(i9- hk,9- hk9- hm9- hm9- hn9- h/p9- hlp9- h*q9- hr9- hs9- hs9- hu9- hWv9- hv9- hx9- h-y9- hy9- h{,9- h|9- h5~9- hx~9- h#9- h9- hS,9- h9- h99- h9- h9- h9- h9- h9- h9- h 9- hٮ9- hİ9- h9- h9- h^,9- hN9- h9- h,9- h9- h9- h9- h9- h,9- h9- h9- h]9- h9- h9- h9- h9- h,9- hK9- h>9- hx9- h 9- hn9- h9- hD9- hk,9- h9- hT9- h9- h9- h9- h9- h9- hW9- h9- h9- h9- h9- h9- hD,9- h+9- h9- h 9- h(9- h5B9- h;9- hw9- h;9- h 9- h]9- h9- h,9- h9- h9- h9- h9- h,9- h9- h9- h9- hg9- h9- h9- h9- h"9- he9- h9- hv,9- h9- h,9- h39- hC,9- h9- h^ 9- h 9- h 9- h 9- hc 9- h 9- h9- h9- h9- h+B9- h9- hU9- h9- h9- hl9- h9- h9- h#9- h9- h9- h9- h9- h!,9- hI"9- h#9- h1$9- h$9- h&9- h&9- h'9- h)9- h*9- hc+9- h-9- hO-9- h-9- h/9- h/9- ho09- hR29- h29- hh39- h49- h859- h59- h79- h189- h 99- h:,9- hf;9- hU=9- h=9- h^>9- h@,9- h+A9- hRC9- hC9- h D9- hE9- h9F9- hF9- hH9- hH9- hI9- hxK9- hK9- hL9- hTN9- hN9- hO9- hhQ9- hQ9- hbR9- h[h 905.2 (99 _You start waiting.9- ha\06.2 (100.0)9- hb9- hf# _Done waiting.:- h:- hk=Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help) #..#####P##..######.##.#.#........##.....# #...........#.#.###...#  #..# #....#..###....####.....P...........# #...P.#......#.+###.#.#  ##..###.....####........###....#...##.....# ##..###....<÷##...#.#.#  #...##...######.#.....#.###........##.....####.###......###...[##.#  ##...#...# #.#..♣♣♣..♣.##....#...#......#..#.##.P.....+.....#.#.##  #...##.## ##...♣♣.♣♣♣...#...##.#........................#...##...#   ###..##.'#####...♣.....♣...#.....###.........##♣[........#.##.##...##   #............#.÷.♣..>..♣....................#.♣.#.........#...#....#   ##...........#...♣....♣♣♣..#.....................#.................#  ##..........##...♣♣..♣♣.♣##...............#♣.<.♣♣.................## :- h1 #..........##....♣.♣....##...............♣.....♣..................#  #...###P..###.....@♣...##......#P###.....##...####...............##  #..#.###.#.####........##......#########.##.'### ###..##÷.........#  #...####'#######.....####.....#.##.....##......###.....÷÷##..#....#  #...#P....# #..#########........#.......#.#...#...##.#..#.####...##  #....'....###...#............#..+.........#...#.........+....##...#  ##..#.#....##P....#......#....##.....♣.......♣.......♣.............#  #...#####.###............'.....#.......c...#...#...................#  #...######.###...........#.....#.....###...#...#.#.....#......##..##  ##...##P#.##.P...#.......#.....#.#......##......#.#.....#####.##..#  ##................#.##..##........###..##..##'.#.......#####.+##..#  #.................#.#.#.#.................##...##.................##  ##..............................................#.................P#:- hW U>@:- h1  #.............................##.................................#  #............................#.#'............###÷....)...........##  #..#..####......##...##......#.............#.##.#................P#  #...#######..>.##...###÷#.........##.....###.#####.......#..#..#.##>;- h ;- hB w.##...######.#.....#.###........# Gobosan the Frost Mage ..#...# #.#..♣♣♣..♣.##....#...# Revenant of Ashenzari ****.. ;- h ..##.## ##...♣♣.♣♣♣...#...##.#.. Health: 135/135 ======================== .##.'#####...♣.....♣...#.....###. Magic: 35/35 ======================== .........#.÷.♣..>..♣............. AC: 17;- h Str: 12 .........#...♣....♣♣♣..#......... EV: 23 Int: 19 .........##...♣♣..♣♣.♣##......... SH: 11Dex: 9 .........##....♣.♣....##......... XL: 14 Next: 64% Place: Lair:4 ..###P..###.....@♣...##......#P## Noise: ---------  Time: 34906.2 (0.0) .#.###.#.####........##......#### v) +3 trident of Ashenzari's Black Moon {d ..####'#######.....####.....#.##. Cast: Freeze ..#P....# #..#########........#.. Memories (5) Fly ...'....###...#............#..+.. .#.#....##P....#......#....##....  ;- h .#####.###............'.....#....  .######.###...........#.....#....  ..##P#.##.P...#.......#.....#.#.. ;- h Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. ;- h z_Magic restored. _You start waiting. _Done waiting.;- h ;- hK ;- h' ;- h) ;- h- ,;- h. ;- h0 ;- h'1 ;- h1 ;- h6 ;- hg7 ;- h7 ;- hx8 ;- ha; ;- hI= ,;- h"> ;- h1A ;- hPC ,;- h1D ;- hG ;- hI ;- hyI ;- h0J ;- h*M ;- hN ;- h@O ;- hO ;- hR ;- hT ;- hT ;- hoV ;- h6j J;- hek ;- hm ;- ho ,;- hp ;- h7 ;- hT ;- h 2 #.....P.P.#;- h0 ..#...#;- h . ;- h Z ##............................. ;- h; X #........................... ;- h Y #............................ ;- hԮ G #.................... ;- h G #.................... ;- hd g #....................;- h # ;- h  #..#..####......##...##;- h # ;- hͰ  #...#######..@.##...###÷#.....24.2 (1;- h* 8.0) ;- ht m #..#####P##..######.##.#.#.... ;- h  #..# #....#..###....####.....P  ##..###.....####........###.. ;- ha m #...##...######.#.....#.###.. ;- h۲ | ##...#...# #.#..♣♣♣..♣ ;- hI | #...##.## ##...♣♣.♣♣♣;- h # ;- h= W ###..##.'#####...♣.....♣ ;- h  #............#.÷.♣..>..♣......;- h ;- h ;- h  ;- h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ;- h =_You start resting. _;- h/ Magic restored. _;- h #You start waiting.;- h ,Done waiting. ;- hj -_There is a s;- h (tone staircase leading down here.<- ht<- h<- h<- h<- hB 8 5.0) _<- h<- h(= ###.  #.#.....#..#.  ##P....#  .#P  .Y  ....Y..........  ..............^ 5 ..Y....@.......  .#.............  #..P###..###...  .PP #..# .  . ...# ...#YYY 3 elephants (trample, asleep) ...# #...# <- h3)<- h16s,,,*,,,,,,***,,,,,,,*,,,*,**,*,,,,,,,,,*,,,,.PP,*,#..#**,,.,,.,,,,,...#*,*,,,,,,,,,,...#**,,,,,,,,,**...#*,*,,,,,,,,*#...#**,,,,,**,,**,,,,**,,,,<- h-6.0 (1.8<- h<- h{ _You fly downwards. _There is a stone staircase leading up here.?- hd?- hKg"Evoke which item? Wands  t - a wand of iceblast (12)B - a wand of flame (24)  E - a wand of paralysis (14)  H - a wand of polymorph (27)  J - a wand of mindburst (17)  R - a wand of quicksilver (9) [!] read|quaff|evoke[?] describe selected@- h6@- h@- hZ( ,,,*,,,,,,***,,,,Gobosan the Frost Mage,,,........###.*,Revenant of Ashenzari ****..@- h(S,,*#.#.....#..#.,Health: 135/135 ========================**##......P....#,Magic: 35/35 ========================*.#P............,AC: 17@- h(tStr: 12,.Y.............,EV: 8Int: 19,....Y..........,SH: 11Dex: 9@- h)5,..............^,XL: 14 Next: 64% Place: Lair:5,..Y....@.......,@- hB)Noise: ---------  Time: 34926.0 (0.0)*.#.............,@- hf)v) +3 trident of Ashenzari's Black Moon {d,#..P###..###...,@- h)Cast: Freeze,.PP,*,#..#**,,.,@- h)Memories (5) Fly ,.,,,,,...#*,*,,,,,,,,,,...#**,,,,@- h)YYY 3 elephants (trample, asleep),,,,,**...#*,*,,,,,,,,*#...#**,,,,@- h*C,**,,**,,,,**,,,, _Magic restored. @- h**_You start waiting. _Done waiting. _There is a stone staircase leading down here. _You fly downwards. @- hR*L_There is a stone staircase leading up here.@- h2P  Okay, then.@- h3@- h<@- h@. _@- hc  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A- hK Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1 b - Frozen RampartsIce1% (0%)3  c - ShockConjuration/Air32% (1%) 1  d - Ozocubu's ArmourIce1%3  e - Ensorcelled Hibernation Hexes/Ice1% 2 f - Summon Ice BeastIce/Summoning3%3  g - Hoarfrost CannonadeIce/Forgecraft14%5 Select a spell to cast[!]/[I] toggle spell headersD- hW D- hX` D- hlj \,,,*,,,,,,***,,,,Gobosan the Frost Mage,,,........###.*,Revenant of Ashenzari ****..,,*#.#.....#..#.,Health: 135/135 ========================**##......P....#,Magic: 35/35 ========================*.#P............,AC: 17D- hj Str: 12,.Y.............,EV: 8Int: 19,....Y..........,SH: 11Dex: 9,..............^,D- hj XL: 14 Next: 64% Place: Lair:5,..Y....@.......,Noise: ---------  Time: 34926.0 (0.0)*.#.............,D- hk Ov) +3 trident of Ashenzari's Black Moon {dD- h1k 2,#..P###..###...,Cast: Freeze,.PP,*,#..#**,,.,D- hRk Memories (5) Fly ,.,,,,,...#*,*,,,D- hk ,,,,,,,...#**,,,,YYY 3 elephants (trample, asleep),,,,,**...#*,*,,,,,,,,*#...#**,,,,D- hk ,**,,**,,,,**,,,, _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D- hUl D- hu ,,,*,,,,,,***,,,,Gobosan the Frost Mage,,,........###.*,Revenant of Ashenzari ****..,,*#.#.....#..#.,Health: 135/135 ========================D- hHv **##......P....#,Magic: 35/35 ========================*.#P............,AC: 17Str: 12,.Y.............,EV: 8Int: 19,....Y..........,SH: 11D- hpv Dex: 9,..............^,XL: 14 Next: 64% Place: Lair:5D- hv ,..Y....@.......,Noise: ---------  Time: 34926.0 (0.0)D- hv *.#.............,v) +3 trident of Ashenzari's Black Moon {dD- hv ,#..P###..###...,Cast: FreezeD- hv ,.PP,*,#..#**,,.,Memories (5) Fly ,.,,,,,...#*,*,,,D- hw ,,,,,,,...#**,,,,YYY 3 elephants (trample, asleep),,,,,**...#*,*,,,D- h/w W,,,,,*#...#**,,,,,**,,**,,,,**,,,, D- hRw c_There is a stone staircase leading down here. _You fly downwards. D- hjw y_There is a stone staircase leading up here. _Okay, then.D- hw Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D- h ^ ,,,*,,,,,,***,,,,  Gobosan the Frost Mage ,,,........###.*,  Revenant of Ashenzari ****.. D- h~ i,,*#.#.....#..#.,  Health: 135/135 ======================== **##......P....#,  Magic: 33/35 ======================-- *.#P............,  AC: 17Str: 12 ,.Y.............,  EV: 8Int: 19 ,....Y..........,  SH: 11Dex: 9 D- hU l,..............^,  XL: 14 Next: 64% Place: Lair:5 ,..Y....@.......,  Noise: ---------  Time: 34926.0 (0.0) *.#.............,  v) +3 trident of Ashenzari's Black Moon {d ,#..P###..###...,  Cast: Freeze ,.PP,*,#..#**,,.,  Memories (5) Fly  ,.,,,,,...#*,*,,,  ,,,,,,,...#**,,,,  YYY 3 elephants (trample, asleep)D- hé  ,,,,,**...#*,*,,,  ,,,,,*#...#**,,,,  ,**,,**,,,,**,,,, _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D- h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG- h} G- hc,,,*,,,,,,***,,,,Gobosan the Frost Mage,,,........###.*,Revenant of Ashenzari ****..,,*#.#.....#..#.,Health: 135/135 ========================**##......P....#,G- hMagic: 35/35 ========================*.#P............,AC: 17Str: 12,.Y.............,EV: 8Int: 19,....Y..........,SH: 11Dex: 9,..............^,XL: 14 Next: 64% Place: Lair:5,..Y....@.......,Noise: ---------  Time: 34926.0 (0.0)*.#.............,v) +3 trident of Ashenzari's Black Moon {dG- hq,#..P###..###...,Cast: Freeze,.PP,*,#..#**,,.,Memories (5) Fly ,.,,,,,...#*,*,,,,,,,,,,...#**,,,,YYY 3 elephants (trample, asleep),,,,,**...#*,*,,,,,,,,*#...#**,,,,,**,,**,,,,**,,,, _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G- hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.G- hG- hG- h%G- hb*. _G- hG- h|G- hG- h @  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  G- hAPress: ? - help, Shift-Dir - straight line _Okay, then.Unknown command.G- h՝G- h^G- hG- h7F _Unknown command.H- h-BH- hw.Y..Y.YYYY)H- h[23 ====7.0 (1H- hH- ha/ _The elephant trumpets! x3H- h$H- h,H- hB.Y...Y.YH- hHV----8FreezeH- hH- hMI- hI- hK---- .Y.YThe elephant tramples you but does no damage. 8 =9I- h  #.....P.P.##.......#...#.......##.....................#.............................#.......................#.................#..............#...............##..#..####......##...##......#4#...#######..@.##...###÷#.....#..#####P##.Y######.##.#.#....#..# #....#..###....####.....P##..###.....####........###....#...##...######.#.....#.###....##...#...# #.#..♣♣♣..♣.##.... Y   elephant#...##.## ##...♣♣.♣♣♣...#...####..##.'#####...♣.....♣...#....#............#.÷.♣..>..♣........ _The elephant barely misses you.==I- hI- h6-30.5 (2.5I- h!I- h{ _You fly upwards. _There is a stone staircase leading down here.I- h 3 #.....P.P.##.......#...#....... Gobosan the Frost Mage##............................. Revenant of Ashenzari ****..I- h#............................. Health: 135/135 ========================#............................. Magic: 32/35 =====================---#............................. AC: 17Str: 12#............................. EV: 8Int: 19#............................# SH: 11Dex: 9#..#..####......##...##......# XL: 14 Next: 64% Place: Lair:4#...#######..@.##...###÷#..... Noise: ---------  Time: 34930.5 (0.0)#..#####P##.Y######.##.#.#.... v) +3 trident of Ashenzari's Black Moon {d#..# #....#..###....####.....P Cast: Freeze##..###.....####........###.... Memories (5)I- h- Fly #...##...######.#.....#.###....##...#...# #.#..♣♣♣..♣.##.... Y   elephant (trample)#...##.## ##...♣♣.♣♣♣...#...####..##.'#####...♣.....♣...#....#............#.÷.♣..>..♣........A stone staircase leading down.  You feel a surge of power!  The walls around you are covered in ice.  You hit the elephant but do no damage.The wall freezes the elephant but does no damage.  The elephant barely misses you.==1.5 (1Ramparts Fly ####  You feel a surge of power!  The walls around you are covered in ice.  You hit the elephant but do no damage.  The wall freezes the elephant but does no damage.  The elephant barely misses you. _The elephant trunk-slaps you but does no damage.J- h #.....P.P.##.......#...#....... Gobosan the Frost Mage##............................. Revenant of Ashenzari ****..#............................. Health: 135/135 ========================#............................. Magic: 31/35 =====================---#............................. AC: 17Str: 12#............................. EV: 8J- h)$Int: 19#............................# SH: 11Dex: 9#..#..####......##...##......# XL: 14 Next: 64% Place: Lair:4#...#######..@.##...###÷#..... Noise: ==-------  Time: 34931.5 (0.0)#..#####P##.Y######.##.#.#.... v) +3 trident of Ashenzari's Black Moon {d#..# #....#..###....####.....P Cast: Freeze##..###.....####........###.... Memories (5) Ramparts Fly #...##...######.#.....#.###....##...#...# #.#..♣♣♣..♣.##.... Y   elephant (trample)#...##.## ##...♣♣.♣♣♣...#...#J- hr###..##.'#####...♣.....♣...#....#............#.÷.♣..>..♣........J- hAim: an elephant (100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is lightly wounded.  J- hYou hit the elephant.  The elephant is lightly wounded.  The wall freezes the elephant! You block the elephant's attack.J- h3-2.5 (1J- h"A###J- hE&  You feel a surge of power! You freeze the elephant.  The elephant is lightly wounded.  You hit the elephant.  The elephant is lightly wounded.wall freezes the elephant! J- h&qYou block the elephant's attack. _The elephant closely misses you.J- h9  ##...###P.###....###...##.....#. Gobosan the Frost Mage#.....P.P.##.......#...#.......# Revenant of Ashenzari ****..##.............................# Health: 135/135 ========================#.............................. Magic: 30/35 ====================----#.............................. AC: 17Str: 12J- h_: 5#.............................. EV: 8Int: 19#.............................# SH: 11Dex: 9#............................#. XL: 14 Next: 64% Place: Lair:4#..#..####....@.##...##......#. Noise: =--------  Time: 34932.5 (0.0)#...#######..>.##...###÷#...... v) +3 trident of Ashenzari's Black Moon {dJ- h: x#..#####P##.Y######.##.#.#..... Cast: Freeze#..# #....#..###....####.....P. Memories (5) Ramparts Fly J- hy; ##..###.....####........###....##...##...######.#.....#.###..... Y   elephant (trample)##...#...# #.#..♣♣♣..♣.##....##...##.## ##...♣♣.♣♣♣...#...## ###..##.'#####...♣.....♣...#.....You feel a surge of power! You freeze the elephant!  The elephant is heavily wounded.You hit the elephant but do no damage.The elephant is heavily wounded.J- h; oThe wall freezes the elephant. The elephant tramples you.  You are shoved backwards!J- hD AY.J- h1F 3-3.5 (1Fly J- h,M J- h(P &  The elephant is heavily wounded.  You hit the elephant but do no damage.The elephant is heavily wounded.  The wall freezes the elephant. The elephant tramples you.  J- h^P ~You are shoved backwards! _The frozen ramparts melt away as you move.J- hD  ##...###P.###....###...##.....#. Gobosan the Frost Mage#.....P.P.##.......#...#.......# Revenant of Ashenzari ****..##.............................# Health: 133/135 =======================-#.............................. Magic: 29/35 ===================-----#.............................. AC: 17Str: 12#.............................. EV: 8Int: 19#.............................# SH: 11Dex: 9#............................#. XL: 14 Next: 64% Place: Lair:4J- hdE k#..#..####....@.##...##......#. Noise: =--------  Time: 34933.5 (0.0)#...#######..Y.##...###÷#...... v) +3 trident of Ashenzari's Black Moon {d#..#####P##..######.##.#.#..... Cast: Freeze#..# #....#..###....####.....P. Memories (5) Fly ##..###.....####........###....##...##...######.#.....#.###..... Y   elephant (trample, drained)J- h)K "##...#...# #.#..♣♣♣..♣.##....##...##.## ##...♣♣.♣♣♣...#...## ###..##.'#####...♣.....♣...#.....Aim: an elephant (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the elephant!  The elephant is heavily wounded.You hit the elephant but do no damage. You drain the elephant.  The elephant is severely wounded.The elephant tramples you. You hold your ground!230=4.5 (1J- hO J- hQ O  You feel a surge of power! You freeze the elephant!  The elephant is heavily wounded.  You hit the elephant but do no damage. You drain the elephant.  The elephant is severely wounded.  J- hQ The elephant tramples you. You hold your ground! _The elephant completely misses you.K- h-H ##...###P.###....###...##.....#. Gobosan the Frost Mage#.....P.P.##.......#...#.......# Revenant of Ashenzari ****..##.............................# Health: 132/135 =======================-K- h.#.............................. Magic: 29/35 ===================-----K- hn.z#.............................. AC: 17K- h.-Str: 12K- h/#.............................. EV: 8K- hs/-Int: 19K- h0#.............................# SH: 11K- hb0,Dex: 9K- h0#............................#. XL: 14 Next: 64% Place: Lair:4K- h1#..#..####....@.##...##......#. Noise: =--------  Time: 34934.5 (0.0)K- h}1#...#######..Y.##...###÷#...... v) +3 trident of Ashenzari's Black Moon {dK- h1#..#####P##..######.##.#.#..... Cast: FreezeK- h52#..# #....#..###....####.....P. Memories (5) Fly K- h2W##..###.....####........###....#K- h2#...##...######.#.....#.###..... Y   elephant (trample, drained)K- h3a##...#...# #.#..♣♣♣..♣.##....#K- h3O#...##.## ##...♣♣.♣♣♣...#...## K- hv4,###..##.'#####...♣.....♣...#.....K- h5xPress: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.K- h5KThe elephant is severely wounded.K- h>305.5 (1K- hBK- hH  K- hmIAim: an elephant (severely wounded, lightly drained, 100% to hit)  K- hJYou feel a surge of power! You freeze the elephant.  The elephant is severely wounded.  You hit the elephant but do no damage.The elephant is severely wounded. _The elephant closely misses you. The elephant trunk-slaps you.K- h #....###.P......##....#......#.. Gobosan the Frost Mage K- h3##...###P.###....###...##.....#.. Revenant of Ashenzari ****.. #.....P.P.##.......#...#.......## Health: 130/135 =======================- ##.............................#. Magic: 28/35 ===================-----#............................... AC: 17Str: 12  K- hgc#............................... EV: 8Int: 19  #............................... SH: 11Dex: 9  K- h#.............................## XL: 14 Next: 64% Place: Lair:4  K- h#..............@.............#.# Noise: =--------  Time: 34935.5 (0.0)  K- h#..#..####......##...##......#.. v) +3 trident of Ashenzari's Black Moon {d#...#######..Y.##...###÷#....... Cast: Freeze  K- h  #..#####P##..######.##.#.#...... Memories (5) Fly #..# #....#..###....####.....P.. K- h*"##..###.....####........###....#. Y   elephant (trample, drained) #...##...######.#.....#.###...... K- hW##...#...# #.#..♣♣♣..♣.##....#.#...##.## ##...♣♣.♣♣♣...#...##.K- hPress: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 100% to hit)  K- hYou feel a surge of power! You freeze the elephant!  The elephant is almost dead.You hit the elephant.  K- hFThe elephant is almost dead.K- h:KY>K- ht$21K- h?--=6.5 (1K- hDK- h#  Aim: an elephant (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant!  The elephant is almost dead.  You hit the elephant.  The elephant is almost dead. _The elephant tramples you! You are shoved backwards!K- h] #....###.P......##....#......#.. Gobosan the Frost Mage ##...###P.###....###...##.....#.. Revenant of Ashenzari ****.. #.....P.P.##.......#...#.......## Health: 121/135 =====================--- ##.............................#. Magic: 27/35 ==================------  #............................... AC: 17Str: 12  #............................... EV: 8K- h]Int: 19  #............................... SH: 11Dex: 9  #.............................## XL: 14 Next: 64% Place: Lair:4 K- h]3 #..............@.............#.# Noise: ==-------  Time: 34936.5 (0.0)  #..#..####....Y.##...##......#.. v) +3 trident of Ashenzari's Black Moon {d  #...#######..>.##...###÷#....... Cast: Freeze K- h] #..#####P##..######.##.#.#...... Memories (5) Fly  #..# #....#..###....####.....P.. K- h ^##..###.....####........###....#. Y   elephant (trample, drained) #...##...######.#.....#.###...... ##...#...# #.#..♣♣♣..♣.##....#. K- h^^ #...##.## ##...♣♣.♣♣♣...#...##.Casting: Freeze (safe; 1% risk of failure)  K- h^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineK- h^Aim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant!K- h`g ##....###...#.##.......#...#...............  ...............  ...............  ............... K- hg ...............  .......@.......  ##......##...##  K- hha##..>.##...###÷  #..##  #..# #....#....####K- hGh     K- hlh9  K- hnv25-7.5 (1FreezeK- hvK- h9xonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineK- hmxAim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant! _You kill the elephant!L- h4=23 L- h&5=8=6L- h'<7L- h(L- h*L- h7+&9L- h ,L- hz030=9=L- h~1L- h1#1L- h 23=L- h3L- h5L- h{5&2L- h^7L- h8L- h8&3L- h9L- hB 5=-- _You start resting.L- hJ,46.5 (9L- hK@=30L- hKB=-7.5 (10.0)L- h|RL- h,U" _HP restored.L- h1==L- h2=L- hDBL- h+L- h9L- h^L- hmL- h L- hB 3L- h =L- hE L- h L- hL- hL- h;L- hL- hL- hCL- h#L- h3%L- h&L- h+L- h,L- h,=L- hI-L- hz.L- hz{4= _You start resting.67.5 (25==8.5 (21 _Magic restored.L- h:4L- h3;L- h<L- ho@nL- hA,L- hdBL- hDL- hD:=L- h_FL- h]RL- h3_,L- h_L- h`,L- hjaL- hbL- h.cL- hdL- heL- hofL- hgL- hh,L- hiL- hmL- hpXL- hqL- hqL- hsL- htL- htL- hwL- h\L- h?L- hL- hKL- hL- htL- haL- hևL- hL- hiL- hL- hL- hӋL- h,L- hL- hL- h3L- h!L- hɓL- h7L- hL- hL- h9L- hL- hL- hL- h֚L- hL- h8L- hL- hПL- h,L- hL- hL- h8L- hL- h L- h@L- hL- h8,L- hL- h«L- hL- hL- h,L- haL- h!,L- hL- hL- hL- h:L- h+L- hL- hDL- h,L- hL- h^L- hL- hL- h%L- hfL- h!L- hL- h0L- hL- hWL- hL- hL- h\L- hL- h]L- hL- hL- hL- hL- hL- hL- hSL- hL- hL- hU,L- hOL- hGL- hL- h,L- hLL- hL- hL- h],L- hL- h,L- hML- hL- h(L- h,L- h[L- hL- hL- hZL- hL- h~L- hL- h6L- h#L- hL- h6L- hL- hL- hL- hL- hYL- hL- hOL- hL- h=L- hL- h L- hBL- h,L- h"L- h$L- h.4L- hz5,L- h'6L- hC8L- hq;XL- hEL- h4FL- hFL- hHL- hIL- hxIL- hK,L- hRLL- hUi 5067.5 (99 _You start waiting.L- hU08.5 (100.0)L- h1\L- h?^# _Done waiting.L- h #P.###....###...##.....#  #.....P.P....#.....#  ##.........L- hq ......  #. # # ## #.L- h  #..#..######...##......#. #...#######..>.##...###÷#....L- h h #P##..######.##.#.#L- h߂  #..# #....#..###....####.....PL- h A#..###.....#....###....# L- h : #...##...######.#.....#.###....  ##...#...# #.#..♣♣♣..♣.##....#  #...##.## ##...♣♣.♣♣♣...#...## L- h݃ >###..##.'###.....♣...#....L- h L- h 19.0)L- hg L- h L- h`. B #.....P.P....#...L- h. . ##............... #. # #L- h.  # #.. #..#..####L- h/ ##...##......# #...########÷#....L- h:/ h #P##..######.##.#.#L- h^/  #..# #....#..###....####.....P#..###.....##L- h/ v....###... #...##...######.#.....#.###....L- h/  ##...#...# #.#..♣♣♣..♣.## #...##.## ##...♣♣.♣♣♣...#L- h/ ###..##.'###.....♣...#....  #............#.÷.♣..>..♣...L- h/ L- h9 L- h9 '70L- h@ L- htD c _There is a stone staircase leading down here.N- hmN- hcN- hN- hN- h7 8 1 _N- hʪN- hzd ,,,*,,,,,,***,,,,  ,,,###.*,  ,,*#.#.....#..#.,  N- h}**##P....#,  *.#P,  ,,  ,.., N- h| ,......Y.......^, 5N- h8r ,.......@Y......,  N- h[m*.#.............,  N- h,#..P###..###...,  N- h,.PP,*,#..#**,,.,  N- h֬$,.,,,,,...#*,*,,, ,,,,,,,...#**,,,, YY 2 elephants (trample)N- hy ,,,,,**...#*,*,,, N- h+,,,,,*#...#**,,,, ,**,,**,,,,**,,,,N- hݮN- hZ  The elephant tramples you but does no damage.  The elephant barely misses you.  The elephant tramples you but does no damage.  The elephant barely misses you. The elephant tramples you.  You hold your ground! You block the elephant's attack.  The elephant tramples you but does no damage.N- hT- t3-=3.0 (2.5FreezeN- h8 N- h: _The elephant barely misses you. _There is a stone staircase leading up here.O- h" O- h*$ O- h7+ O- h:  The elephant tramples you but does no damage.  The elephant closely misses you. The elephant barely misses you.O- h>? [1-4.0 (1.0O- hD O- hr g  #.....P.P.##.......#...#.......##.....................#.............................#.......................#.................#..............#...............#O- hxs #..#..######...##......#4#...#######..@.##...###÷#.....#..#####P##.Y######.##.#.#....#..# #....#..###....####.....P##..###.....####........###....#...##...######.#.....#.###....O- hs ##...#...# #.#..♣♣♣..♣.##....#...##.## ##...♣♣.♣♣♣...#...####..##.'#####...♣.....♣...#....O- hs #............#.÷.♣..>..♣........ _The elephant trunk-slaps you.O- hTu O- hx| O- h =3-5.5 (2.5O- h  O- h { _You fly upwards. _There is a stone staircase leading down here.P- h h #.....P.P.##.#...# ## # # # # #......... #..#..####..Y...##...##...... #...#######.@>.##...###÷#P- h [ #..#####P##.Y######.##.#.# #..# #....#..###....####..... ##..###.....####.### #...##...######.#.....#.### ##...#...# #.#..♣♣♣..♣.## #...##.## ##...♣♣.♣♣♣...#... ###..##.'#####...♣.....♣...# #.#.÷.♣..>..♣P- hB :  You block the elephant's attack. The elephant completely misses you.The elephant barely misses you.423 =6.5 (1.0 P- h @_The elephant trunk-slaps you but does no damage.Q- hj ##.............. #.... #..... #...... #....... #........ #..#..####..Y...##...## #...#######..>Q- h#÷# #P##@Y######.##.#.# #..# #....#..###....####.#..###.....####........### #...##...######.#.....#.###Q- h ##...#...# #.#..♣♣♣..♣.## #...##.## ##...♣♣.♣♣♣...#Q- h+$###..##.'###.....♣...#Q- hQ #............#.÷.♣..>..♣... ##.#...♣....♣♣♣..#Q- hQ- hH<.YQ- h T5=7Q- h _The elephant misses you. The elephant closely misses you.Q- h4 ...........#..######...##.#######Y.>.##...###÷######P##.Y######.##.#.# #....#@.###....####..##..###.....####........###Q- h4...##...######.#.....##...#...# #.#..♣♣♣..♣. #...##.## ##...♣♣.♣♣♣...###..##.'#####...♣.................#.÷.♣..>.#..♣....♣♣♣..# ###...♣♣..♣♣.♣#Q- h7R  The elephant tramples you but does no damage.Q- hH@>.YQ- h@&8Q- hGQ- hOJ6 _You block the elephant's attack.Q- h_  # #.... #... #... #..#..####......##...## #...#######..>.##÷#Q- hx`  #..#####P##YY######.##.#.# #..# #....#..###....####.#..###....@##....### #...##...######.#.....#.### ##...#...# #.#..♣♣♣..♣.## #...##.## ##...♣♣.♣♣♣...#Q- h` ###..##.'###.....♣...# #............#.÷.♣..>..♣... ##Q- h` l.#...♣....♣♣♣..# ##.##...♣♣..♣♣.♣##Q- h` \ #.##....♣.♣....##Q- h*c Q- hc Q- hAk @..YYQ- hm .-9Q- ht Q- hv R- h-#.......................... Gobosan the Frost Mage#.......................... Revenant of Ashenzari ****..#.......................... Health: 135/135 ========================#.......................... Magic: 32/35 =====================---#..#..####......##...##.... AC: 17Str: 12#...#######..>.##...###÷#.. EV: 23 Int: 19#..#####P##..######.##.#.#. SH: 11Dex: 9#..# #....#YY###....####... XL: 14 Next: 65% Place: Lair:4##..###....@####........###. Noise: ---------  Time: 35079.5 (0.0)#...##...######.#.....#.###. v) +3 trident of Ashenzari's Black Moon {d- hc.1;6H##...#...# #.#..♣♣♣..♣.##. Cast: Freeze#...##.## ##...♣♣.♣♣♣...#. Memories (5) Fly ###..##.'#####...♣.....♣...#.#............#.÷.♣..>..♣..... YY 2 elephants (trample)##...........#...♣....♣♣♣..#.##..........##...♣♣..♣♣.♣##.#..........##....♣.♣....##.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You hit the elephant.  The elephant is lightly wounded.R- h/3##...#...@#.####R- h4 8 ==80.5 (1Ramparts Fly R- h7=X###R- h?  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the elephant.  The elephant is lighR- h@Ktly wounded. _The wall freezes the elephant but does no damage.R- h', #.......................... Gobosan the Frost Mage #.......................... Revenant of Ashenzari ****.. #.......................... Health: 135/135 ======================== R- hC-#.......................... Magic: 31/35 =====================--- #..#..####......##...##.... AC: 17Str: 12 #...#######..>.##...###÷#.. EV: 8Int: 19 #..#####P##..######.##.#.#. SH: 11Dex: 9 #..# #....#YY###....####... XL: 14 Next: 65% Place: Lair:4 R- h-M##..###....@####........###. Noise: ==-------  Time: 35080.5 (0.0) #...##...######.#.....#.###. v) +3 trident of Ashenzari's Black Moon {d ##...#...# #.#..♣♣♣..♣.##. Cast: Freeze R- h.<#...##.## ##...♣♣.♣♣♣...#. Memories (5) Ramparts Fly  ###..##.'#####...♣.....♣...#.  #............#.÷.♣..>..♣..... YY 2 elephants (trample)  ##...........#...♣....♣♣♣..#. ##..........##...♣♣..♣♣.♣##. #..........##....♣.♣....##.Press: ? - help, Shift-Dir - straight lineR- h]. Aim: an elephant (100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is lightly wounded.  You hit the elephant but do no damage.The elephant is lightly wounded.R- h4 ....... ....... ....... R- h/52..... ####..>.÷ #..#####P##Y.# R- h6Z#..# #....#Y.# #... #...##...#### ##...#...#     ÷.♣..>  R- h<6 R- h73-1.5 (1R- h#>\#####R- hUA  Aim: an elephant (100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is lightly wounded.  You hit the elephant but do no damage.R- hAhThe elephant is lightly wounded. _The wall freezes the elephant.R- h?G  #.......................... Gobosan the Frost Mage #.......................... Revenant of Ashenzari ****.. #.......................... Health: 135/135 ======================== #.......................... Magic: 30/35 ====================---- #..#..####......##...##.... AC: 17Str: 12 #...#######..>.##...###÷#.. EV: 8Int: 19 #..#####P##Y.######.##.#.#. SH: 11Dex: 9 R- hG P#..# #....#Y.###....####... XL: 14 Next: 65% Place: Lair:4 ##..###....@####........###. Noise: =--------  Time: 35081.5 (0.0) #...##...######.#.....#.###. v) +3 trident of Ashenzari's Black Moon {d ##...#...# #.#..♣♣♣..♣.##. Cast: Freeze R- h H #...##.## ##...♣♣.♣♣♣...#. Memories (5) Ramparts Fly  ###..##.'#####...♣.....♣...#. R- h1H #............#.÷.♣..>..♣..... YY 2 elephants (trample)  ##...........#...♣....♣♣♣..#. R- hVH 2##..........##...♣♣..♣♣.♣##. R- h|H d#..........##....♣.♣....##.The elephant is moderately wounded.R- hH ~You hit the elephant.  The elephant is lightly wounded.  The wall freezes the elephant.  R- hH dThe elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.R- hLQ i ....... R- hQ ....... ....... ..... R- hQ ####..>.÷ #..#####P##..#R- hR  #..# #....#YY# R- hS #....@# #...##...## ##...#...#     ÷.♣..>   R- hT +2.5 (1R- ha i#####  You hit the elephant.  The elephant is lightly wounded.wall freezes the elephant.elephant tramples you but does no damage.unk-slaps you but does no damage. _The wall freezes the elephant.R- h #.......................... Gobosan the Frost Mage #.......................... Revenant of Ashenzari ****.. #.......................... Health: 135/135 ======================== R- h#.......................... Magic: 29/35 ===================----- #..#..####......##...##.... AC: 17Str: 12 #...#######..>.##...###÷#.. EV: 8Int: 19 #..#####P##..######.##.#.#. SH: 11Dex: 9 R- h #..# #....#YY###....####... XL: 14 Next: 65% Place: Lair:4 R- h/##..###....@####........###. Noise: =--------  Time: 35082.5 (0.0) R- hE#...##...######.#.....#.###. v) +3 trident of Ashenzari's Black Moon {d ##...#...# #.#..♣♣♣..♣.##. Cast: FreezeR- h #...##.## ##...♣♣.♣♣♣...#. Memories (5) Ramparts Fly R- h'= ###..##.'#####...♣.....♣...#. R- hF #............#.÷.♣..>..♣..... YY 2 elephants (trample)  ##...........#...♣....♣♣♣..#. R- hc2##..........##...♣♣..♣♣.♣##. R- hv#..........##....♣.♣....##.You feel a surge of power! You freeze the elephant.  R- hLbThe elephant is moderately wounded.You hit the elephant. You drain the elephant.  The elephant is moderately wounded.The wall freezes the elephant! The elephant tramples you. You hold your ground!The elephant trunk-slaps you but does no damage.R- hC ....... ....... ....... .....R- h ####..>.÷ #..#####P##Y.# #..# #....#Y.#R- h  R- hw#....@# R- h#...##...### R- h"_##...#...#  R- h?   R- h^K÷.♣..>, 1 drained) R- h{5  R- hz1-30=3.5 (1R- h#######R- hDt  The elephant is moderately wounded.  You hit the elephant. You drain the elephant.  The elephant is moderately wounded.  The wall freezes the elephant! The elephant tramples you. You hold your ground!elephant trunk-slaps you but does no damage. R- h)_The wall freezes the elephant!S- h6 #.......................... Gobosan the Frost Mage #.......................... Revenant of Ashenzari ****.. #.......................... Health: 131/135 =======================- #.......................... Magic: 29/35 ===================----- #..#..####......##...##.... AC: 17S- h7Str: 12 #...#######..>.##...###÷#.. EV: 8Int: 19 #..#####P##Y.######.##.#.#. SH: 11Dex: 9 #..# #....#Y.###....####... XL: 14 Next: 65% Place: Lair:4 S- h7l##..###....@####........###. Noise: =--------  Time: 35083.5 (0.0) #...##...######.#.....#.###. v) +3 trident of Ashenzari's Black Moon {d ##...#...# #.#..♣♣♣..♣.##. Cast: FreezeS- h=8 #...##.## ##...♣♣.♣♣♣...#. Memories (5) Ramparts Fly  ###..##.'#####...♣.....♣...#.  #............#.÷.♣..>..♣..... YY 2 elephants (trample, 1 drained)  ##...........#...♣....♣♣♣..#. ##..........##...♣♣..♣♣.♣##.S- hf8{ #..........##....♣.♣....##.You feel a surge of power! You freeze the elephant.  S- h8The elephant is heavily wounded.You hit the elephant.  The elephant is moderately wounded.S- h8hThe wall freezes the elephant!  The elephant tramples you but does no damage.S- h@ ....... ....... ....... S- h-A3..... ####..>.÷ #..#####P##..#S- hUA #..# #....#YY# S- h{A#....@# #...##...###S- hAz ##...#...#  S- hA  S- hAd ÷.♣..>   S- hC324.5 (1S- hG#######S- hJ  The elephant is heavily wounded.  You hit the elephant.  The elephant is moderately wounded.The wall freezes the elephant!elephant tramples you but does no damage. _The elephant barely misses you. The wall freezes the elephant!S- h6: #.......................... Gobosan the Frost Mage #.......................... Revenant of Ashenzari ****.. S- h#.......................... Health: 132/135 =======================- #.......................... Magic: 28/35 ===================----- #..#..####......##...##.... AC: 17Str: 12 #...#######..>.##...###÷#.. EV: 8Int: 19S- h? #..#####P##..######.##.#.#. SH: 11Dex: 9 #..# #....#YY###....####... XL: 14 Next: 65% Place: Lair:4 ##..###....@####........###. Noise: =--------  Time: 35084.5 (0.0) #...##...######.#.....#.###. v) +3 trident of Ashenzari's Black Moon {d S- ht/##...#...# #.#..♣♣♣..♣.##. Cast: Freeze #...##.## ##...♣♣.♣♣♣...#. Memories (5) Ramparts Fly  ###..##.'#####...♣.....♣...#.  #............#.÷.♣..>..♣..... YY 2 elephants (trample, 1 drained)  ##...........#...♣....♣♣♣..#.S- h ##..........##...♣♣..♣♣.♣##. #..........##....♣.♣....##.The elephant is almost dead.You hit the elephant but do no damage.The elephant is heavily wounded.S- hԵThe wall freezes the elephant but does no damage.  The elephant tramples you! You hold your ground!  The elephant barely misses you.S- h4 ....... .......S- h ....... ..... ####..>.÷ S- hؽ-#..#####P##Y.# #..# #....#Y.#S- h #....@# S- h5s#...##...#### S- h\_##...#...#  S- hA   ÷.♣..> S- h5  S- hc20--=5.5 (1S- hzy######S- h<  You hit the elephant but do no damage.The elephant is heavily wounded.  The wall freezes the elephant but does no damage.elephant tramples you! You hold your ground!  S- hmThe elephant barely misses you. _The wall freezes the elephant but does no damage.S- hy #.......................... Gobosan the Frost Mage #.......................... Revenant of Ashenzari ****.. #.......................... Health: 120/135 =====================--- #.......................... Magic: 27/35 ==================------ #..#..####......##...##.... AC: 17Str: 12 #...#######..>.##...###÷#.. EV: 8Int: 19 #..#####P##Y.######.##.#.#. SH: 11Dex: 9 #..# #....#Y.###....####... XL: 14 Next: 65% Place: Lair:4 S- h##..###....@####........###. Noise: ==-------  Time: 35085.5 (0.0) #...##...######.#.....#.###. v) +3 trident of Ashenzari's Black Moon {d ##...#...# #.#..♣♣♣..♣.##. Cast: Freeze #...##.## ##...♣♣.♣♣♣...#. Memories (5) Ramparts Fly  ###..##.'#####...♣.....♣...#.  #............#.÷.♣..>..♣..... YY 2 elephants (trample, 1 drained)  ##...........#...♣....♣♣♣..#. ##..........##...♣♣..♣♣.♣##. #..........##....♣.♣....##.S- h,Aim: an elephant (almost dead, 100% to hit)  You feel a surge of power! You freeze the elephant!  The elephant is almost dead.You hit the elephant. You drain the elephant.  The elephant is heavily wounded.The wall freezes the elephant.S- hYou feel a surge of power! You freeze the elephant!  The elephant is almost dead.You hit the elephant. You drain the elephant.  The elephant is heavily wounded.  The wall freezes the elephant.  You kill the elephant!S- h7 ....... ....... .......S- h) ..... ####..>.÷ #..#####P##..# #..# #....#Y.# S- hH#... #...##...#### S- h##...#...#     ÷.♣..>S- h   elephant (trample,  S- h S- h C16-6.5 (1S- hPf####S- hu4 _The wall freezes the elephant!S- h9 `#.......................... Gobosan the Frost Mage#.......................... Revenant of Ashenzari ****..#.......................... Health: 121/135 =====================---#.......................... Magic: 26/35 =================-------#..#..####......##...##.... AC: 17Str: 12S- hf: L#...#######..>.##...###÷#.. EV: 8Int: 19#..#####P##..######.##.#.#. SH: 11Dex: 9#..# #....#Y.###....####... XL: 14 Next: 66% Place: Lair:4S- h: 6##..###....@####........###. Noise: =--------  Time: 35086.5 (0.0)S- h: #...##...######.#.....#.###. v) +3 trident of Ashenzari's Black Moon {dS- h: ##...#...# #.#..♣♣♣..♣.##. Cast: Freeze#...##.## ##...♣♣.♣♣♣...#. Memories (5) Ramparts Fly ###..##.'#####...♣.....♣...#.S- hk; J#............#.÷.♣..>..♣..... Y   elephant (trample, drained)##...........#...♣....♣♣♣..#.##..........##...♣♣..♣♣.♣##.#..........##....♣.♣....##.Aim: an elephant (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant!  S- h; <The elephant is severely wounded.S- h; mYou hit the elephant but do no damage. You drain the elephant.  S- h; The elephant is almost dead.The wall freezes the elephant. The elephant barely misses you.S- h= $2S- h= <7=7.5 (1S- hD ######S- hH You feel a surge of power! You freeze the elephant!  The elephant is severely wounded.You hit the elephant but do no damage. You drain the elephant.  S- hEH PThe elephant is almost dead.  S- h|H The wall freezes the elephant. The elephant barely misses you. _You block the elephant's attack.S- hYh  #.......................... Gobosan the Frost Mage #.......................... Revenant of Ashenzari ****.. #.......................... Health: 122/135 =====================---S- hh  #.......................... Magic: 26/35 =================------- #..#..####......##...##.... AC: 17Str: 12 #...#######..>.##...###÷#.. EV: 8Int: 19S- hi  #..#####P##..######.##.#.#. SH: 11Dex: 9S- h*i  S- hNi #..# #....#Y.###....####... XL: 14 Next: 66% Place: Lair:4 ##..###....@####........###. Noise: =--------  Time: 35087.5 (0.0)S- hri  #...##...######.#.....#.###. v) +3 trident of Ashenzari's Black Moon {d S- hi J##...#...# #.#..♣♣♣..♣.##. Cast: Freeze #...##.## ##...♣♣.♣♣♣...#. Memories (5) Ramparts Fly  ###..##.'#####...♣.....♣...#.  #............#.÷.♣..>..♣..... Y   elephant (trample, drained)  ##...........#...♣....♣♣♣..#.S- h j 7 ##..........##...♣♣..♣♣.♣##. S- h4j #..........##....♣.♣....##.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineS- hXj Aim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant!  S- h{j The elephant is almost dead.You hit the elephant but do no damage. You drain the elephant.S- hfs  ....... ....... .......S- hs h ..... ####..>.÷ #..#####P##..# S- ht #..# #....#†.# S- hPt #....@# #...##...### S- hut g##...#...#   S- ht ;  ÷.♣..>S- ht h    S- ht \   S- h u S- hz a4=78.5 (1S- h_{ 3FreezeS- hځ #####S- h\ Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant!  S- h The elephant is almost dead.  You hit the elephant but do no damage. You drain the elephant. _You kill the elephant!S- hS  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S- hmX_####S- hYS- h`#####S- hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T- hր  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T- hGV###T- h(IT- hJP#####T- h^Z  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T- h4T- hT- hT- h*5=23 T- h&6T- hYT- h T- hMS77=T- h(T- hBT- h&9T- h9T- h ##...#†....@#-.####T- h392.5 (4onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. T- h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.T- hl30=-3.5 (5T- hAFly T- hT- h 4 _The frozen ramparts melt away.T- hBIT- hIT- heJT- hMT- hMPl1=T- hRT- h Sp28==T- hST- hUT- hV&3T- hVT- h` 5= _You start resting.T- hg+6.5 (3T- hhG=7.5 (4T- hnT- hq" _HP restored.T- h" T- h' f=T- h( T- h) <9T- hG. ,T- h. T- h3 BT- h5 T- h6 T- h6 T- h8 T- hI M30=T- hK T- hrN T- hN T- hO T- hQ T- h.R T- hR T- hV T- hn 1==2=T- hxq ,T- h r T- hs T- hHt L3=T- ht T- hKx ,T- hx T- hz ,T- h{ T- hN~ ,T- h T- h T- h# i4==T- hn T- h4 T- h T- h T- h T- hJ T- hԈ T- h T- h T- h T- hh T- h :=T- h T- h$ _ _You start resting.T- h 1124.5 (27.0)T- h[ Z5=5.5 (28T- h T- h % _Magic restored.U- h]v#.#.....#....#....#.......................#..#..####......#...#...#######..>.##...###÷#..#..#####P##..######.##.#.#..# #....#@.#####...##..###.....####........###.#...##...######.#.....#.###.##...#...# #.#..♣♣♣..♣.##. #...##.## ♣.♣♣♣...#.###..##.'#####...♣.....♣...##..#.÷.♣..>..♣.....##..#...♣....♣♣♣..#.##.##...♣♣..♣♣.♣##.U- hU- h16.5 (1.0)U- hU- hv _You see here an elephant corpse.U- h *_##.#........#.........#.........#...........#.................#..#..####......#...#.##..>.##...###÷#..#..#####P##.@######.##.#.#..# #....#†.###....####...U- h*##..###.....####........###.#...##...######.#.....#.###.##...#...# #.#..♣♣♣..♣.##. #...##.## ♣.♣♣♣...#.###..##.'#####...♣.....♣...##..#.÷.♣..>..♣.....##..#...♣....♣♣♣..#.U- h@3U- h5-7 _U- he;U- h=U- h#.....P.P.###...###.#.#.#.......#..........#......................##..#..####...........##.##..@.##...###÷#..#..#####P##..######.##.#.#U- h,..# #....#†.###....####.....P##..###.....####........###.#...##...######.#.....#.###.##...#...# #.#..♣♣♣..♣.##. #...##.## ♣.♣♣♣...#...####..##.'#####...♣.....♣...##..#.÷.♣..>..♣.....U- h9U- h&8U- hKU- hc _There is a stone staircase leading down here.V- h=JV- hOC  Skill  Level Cost  Apt Skill  Level Cost  Apt V- hP a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1           b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2  V- hPh d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0  V- hQ f - Unarmed Combat   0.2   0.8  +1   s + Forgecraft   4.4   4.2  -2  V- hQQ g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1      V- hQ u - Alchemy   0.2   1.2  -1  V- hQ h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4V- hR i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2  V- h_ j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1   z - Evocations   8.4   7.1  -1   m - Stealth   2.5   2.1  +2              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/V- hq`[] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsW- h3W- h~=W- hG #.....P.P.##.......#...#....... Gobosan the Frost Mage##............................. Revenant of Ashenzari ****..#............................. Health: 135/135 ========================#............................. Magic: 35/35 ========================#............................. AC: 17Str: 12#............................. EV: 23 Int: 19#............................# SH: 11Dex: 9#..#..####......##...##......# XL: 14 Next: 67% Place: Lair:4W- hHl#...#######..@.##...###÷#..... Noise: ---------  Time: 35128.5 (0.0)#..#####P##..######.##.#.#.... v) +3 trident of Ashenzari's Black Moon {d#..# #....#†.###....####.....P Cast: Freeze##..###.....####........###.... Memories (5) Fly #...##...######.#.....#.###....##...#...# #.#..♣♣♣..♣.##.... #...##.## ##...♣♣.♣♣♣...#...# ###..##.'#####...♣.....♣...#.... #............#.÷.♣..>..♣........  _You start resting. _HP restored. _You start resting. _Magic restored. _You see here an elephant corpse. _There is a stone staircase leading down here.W- hPW- hPW- hgXW- h|ZW- hZ W- h) W- h W- h' R 8 9.5 (1 _W- hY W- h& ,,,*,,,,,,***,,,,  ,,,###.*,  ,,*#.#.....#..#.,  **##P....#,  *.#P,  ,,  ,..,  ,........^, 5 ,.......@.......,  *.#.............,  ,#..P###..###...,  ,.PP,*,#..#**,,.,  W- h,.,,,,,...#*,*,,, ,,,,,,,...#**,,,, ,,,,,**...#*,*,,, ,,,,,*#...#**,,,, ,**,,**,,,,**,,,,W- hW- h X- h-.31.0 (2.5X- h4X- h9{ _You fly downwards. _There is a stone staircase leading up here.X- hd  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X- hQ0 X- h 1 X- h8 X- h = _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y- hkZ ,,,*,,,,,,***,,,, ,,,.###.*, ,,*#.#.....#..#., #*##......P....#, #.#P., ., Y- hh., .^, <., #.#., ,#..P###..###..., ..PP,*,#..#**,,., ..P,,,,...#*,*,,, ..,,,,,Y- h/...#**,,,,Y- h  .,,,,**...#*,*,,, ,,,,,*#...#**,,,,  ,**,,**,,,,**,,,,Y- h ,***,,,,,,**,,***23 2.0 (1.0 _Y- hfT ,,,,*,,,,,,***,,,, *,,,.###.*, *,,*#.#.....#..#., *#*##......P....#, .#.#P., ., ., .^, .<Y- hT., .#.#., *,#..P###..###..., #..PP.*,#..#**,,., ...P.,,,...#*,*,,, .....,,,...#**,,,, #...,,**...#*,*,,,Y- hU #...,,*#...#**,,,,  *,**,,**,,,,**,,,,Y- had,**,*,,,,,**Y- hdb:*****Y- hd&3Y- hkY- hnY- h o ,,,,,*,,,,,,***,,,, **,,,........###.*, **,,*#.#.....#..#., .*####......P....#, #.#.#P., ., ., .^, .<., ..#.#., **,#..P###..###..., *#..PP.*,#..#**,,., #...P..,,...#*,*,,, #......,,...#**,,,, ##.....**...#*,*,,, *#.....*#...#**,,,,  **,**,,**,,,,**,,,,Y- ht ],,*,,,,,,,*Y- h A**,**,Y- hp &4Y- h Y- h Y- h  ,,,,,,*,,,,,,***,,,, ,**,,,........###.*, #**,,*#.#.....#..#., ..*####......P....#, .#.#.#P., ., ., .^, .<., ...#.#., ***,#..P###..###..., **#..PP.#,#..#**,,., *#...P...,...#*,*,,, ,#.......,...#**,,,, *##.....#*...#*,*,,, **#.....##...#**,,,,  ,**,**,,**,,,,**,,,,Y- hh H,,,,,,,,Y- h V,,,,,,,,,Y- h! &5Y- h( Y- h+ Z- hUL    ,,,,,,,***,,,,   ,,**,,,........###.*,   .#**,,*#.#.....#..#.,   ...*####P....#, Z- hdMl  ..#.#.#P.,   .,   ..,   .^,   ......<.,   ....#.#.............,   .###.#..P###..###...,   ,**#..PP.#,#..#**,,., Z- hM  ,*#...P...,...#*,,,   ,,#.......,...#**Z- hMi,,,,   ,*##.....##...#*,*,,, Z- hMX  ,**#.....##...#**,,,,Z- hY,,,,,,,,***,,,,,*,**,**,,**,,,,*,Z- h[&6Z- haZ- h0hZ- h!+< ,Z- h+%###.....*  ,,,,,,,,#......##*,,,,  *,,**,,,........###.*,  *.#**,,*#.#.....#..#.,  ,...*####......P....#, Z- h+ *..#.#.#P,  *., Z- h8,P ,.,  ,.Z- hh,......^,  *............<,  Z- h,*....#.#.............,  Z- h,,.###.#..P###..###..., Z- h,,,**#..PP.#,#..#**,,., Z- h-,,*#...P...,...#*,*,,, Z- h+-Y,,,#.......,...#**,Z- hP-h,,, *,*##.....##...#*,*,,,Z- h8L,***,,****,,,,*,**Z- h:&7Z- h@Z- hbDZ- h;/ ***,.****....#.* ,.###.....** ,,,,,,,.#......##*,,,, *,,**,,,........###.*, Z- h/ *.#**,,*#.#.....#..#., ,...*####......P....#, *..#.#.#P, *., ,., ,.......^, *............<Z- h0 , *....#.#.............,Z- h+0 !,.###.#..P###..###...,,,**#..PP.#,#..#**,,.Z- hV0 ,,,*#...P...,...#*,*Z- h0 c,,,,,,#.......,...#**,,,,Z- h}; R,**,,,,,,,,,,,*,,,,Z- h= &8Z- hC Z- hF Z- hu N#.,,,,.., **#..***#....#.*, ,,,,....###.....**, ,,,,,,..#......##*,,,, *,,**,,.........###.*, *.#**,,*#.#.....#..#., ,...*####......P....#, Z- hQ *..#.#.#P, *., ,., ,.......^, *............<..,*....#.#.............,,.###.#..P###..###..Z- h .,,,**#..PP.#,#..#**,,.,,,*#...P...,...#*,*,,,Z- h X*,,,,,,,,,,,,**,,*,,Z- h &9Z- hGZ- h[- h*,,,,,,......##., #.,,,,..,* **#..***#....#.*,, ,,,,....###.....**,, [- h,,,,,,..###*,,,, *,,**,,.........###.*, *.#**,,*#.#.....#..#., ,...*####...@..P....#, *..#.#.#P, *., ,., ,.......^,[- h?*............<.,*....#.#.............,,.###.#..P###..###..[- hDl.,,,**#..PP.#,#..#**,,.,[- h*^,,,,,,,,,,,,,*,,*,,,,[- hl,'40[- h2[- h<7[- hv [- h=w [- hz [- h [- hք [- hN B[- hY [- h [- hʑ [- h [- hϙ [- h7 [- hR [- hi [- h~ [- h [- h [- hv [- h1 +,,P##....,,,,.... ,........,,,,....  ,...........,....,  ,,..........,,..... ..........*..#..? *,,,.........##....*, ,*#.,,........#..#,,,,  ,**#..***#....#@#,,,,,, 4.0 (4 ,,,,....###.....##,,,,,, ,,,,,,..#......##*,,,,** *,,**,..###.*,** *.#**,,##.#.....#..#.,** [- h# V,...*####......P....#,,, *..#.#.#P............,,, *.....................,, ,.....................,,[- hL ,**,,,,,,,,,,***,<,,,,,,,,,,*,,[- hϾ &,,[- h +5.0 (5[- h [- h~ Q _Found a scroll of identify.\- hLm4\- h~n\- hs\- h}**,,,,,,,...###. P##....,,......< ,,........,,....... ................,. ..........,....... ,,,..........*..#..?P *,,,.........##....#,, #.,,.....#,,,,, 0**#..***#....#.#....... ....###.....##....... ,,,,,..#......##*....##. ,,**,..........###.#.#*, .#**,,##.#.....#..#..#** ...*####......P....#..,, ..#.#.#P......,., \- hz\- h\- h=\- hh,,,,,,,,,,*,*,*,,,,b,,,\- hED,,,,,,,,,,\- h,\- h+6.0 (1\- h:b\- h9 _Found a stone staircase leading up.]- hj]- h7 ]- h ]- h$ ]- h ]- hg ]- h ]- h ,]- h ]- h ]- h^ ]- h ]- h6 ]- h! ]- h' ]- h/ ]- hu0 ]- h1 ]- h95 ]- h? b,,*,,,,,,,,, ,,,.......#.#,*.... ,**,.........###.... ,,P##............<..F ,,.............. ,..............  ,,..................... ,,,...#..#..?P... ,,,.........##.. #.,,........#..#..P..... #..***#....#.#...# ....###.....##.........# ..#......###....##...# *,..........###.#.#*P..# F   blink frog (asleep) *,,##.#.....#..#..#**... *####......P....#..,,,.##.#P]- hA "]- hBL 9.0 (3  A blink frog comes into view.The blink frog gives a loud, deep croak!]- h O A  You hear a loud, deep croak!]- hP ]- hGS ]- h3T ]- hT ]- ha 8 ,]- h7b h.,F,F,,F..,,,]- hb **,***h   polar bear (wandering)]- hb ,FFF 3 blink frogs (1 wandering)]- hb ,,]- hc A blink frog comes into view. A polar bear comes into view.]- hd 5==50.0 (4]- hp ]- hq ] _A blink frog comes into view.`- h`- h`- h`- h_`- h  ,*, ,,,.#.#,*..h., ,**,..###...F, ,,P##............<..F, ,,........., ,..................F.., ,,`- h h..............,  ,,,.#..#..?P..., *,,,.##.@..#,,,,,* *#.,,.#..#..P.....* *#..***#....#.#...#, ,....###.....##...#*,..#......###....##...#* **,....###.#.#*P..#*`- h YF   blink frog*,,##.#.....#..#..#**..., .*####......P....#..,,,.#, #.#.#P.,,,,,`- h `- hT `- h `- h `- h\ }b#,*...h.F.Fh   polar bear (wandering)FF 2 blink frogs`- h 4--1.0 (1`- h_+ 8b`- h_. `- h [.......#b#,*....,**,.........###..h.,,P##............<.FF,............., ,...........,,....F...,,`- hL ..#..#..?P...,*,,,#....#,,,,,* ,*#.,,.#.@#..P.....* **#..***##.........#, ,,....###.....##..#* ,,,,..#......###....##...#* ,**,....###.#.#*P..#* #**,,##.#.....#..#..#**...,F   blink frog ..*####......P....#..,,,.#,#.#.#P...............,,,,, .....`- h `- hK `- h.F.FF 2 blink frogs`- hA--2`- h `- h a- hpa- hQa- ha- hQ ,,,.#b#,*...., ,**,.........###..h., ,,P##............<..F, ,,..........F.., ,............, ,,......, ,,,.#..#..FP..., *,,,.##....#,,,,,* a- hCR: ,*#.,,.#@.#..P.....* ,**#..***#....#.#.#,,....###.....##.#*,..#......###....##...#* ,,**,...###.#.#*P..#* .#**,,##.#.....#..#..#**...,a- hR   blink frog.*####......P....#..,,,.#, ..#.#.#P......,,,,, .,,,,,a- hUa- hUa- h2Z,a- hbF..?FF 2 blink frogsa- h0d&3a- hka- hpa- h( **,...###..h.,,P##............<..F,...............F....,a- h1)  ,.....................,,.....................,,..........#..#..?P...,*,,,.........##...F#,,,,,*,*#.,,........#..#..P.....**#..***##.........#, ,,,,....###.....##.........#*,,,..#......###....##...#* *,,**,..........###.#.#*P..#* *.#**,,##.#.....#..#..#**..., ,...*####......P....#..,,,.#, *..#.#.#P...............,,,,, *..............a- h) [,,,,, ,.,,,a- h30 ,a- h : {F.F.a- hW; &4a- hB a- h*E a- h ,P##....<..F,........F....., .........,,..........,,#..#..?P...,*,,,#..F.#,,,,,*,*#.,,.#..#..P.....**#..***##.........#,,,,....###....@##.#*  ,,,,,,..#.a- h #....##...#*  *,,**,....###.#.#*P..#*  *.#**,,##.#.....#..#..#**...,  ,...*####......P....#..,,,.#,  *..#.#.#P...............,,,,,  *..............  ,....,,,  ,^.a- h5 a- h| a- h a- h .F.Fa- hQ &5a- h a- h b- h <..F,  ,,...............  ,..............F. b- h~Q ,,................  ,,,..........#..#..  *,,,.........##...  ........#.  #....#.#  #....@#  #......##  .......  #.#....  b- h#......  P......  .......  .......  ^.,, b- h' <..F,  ,,...............  ,..............F.  ,,................  ,,,..........#..#..  *,,,.........##...  ........#.  #....#.#  #....@#  #......##  b- h".......  #.#....  #......  P......  .......  .......  ^b- hb- hb- hb- h"d _There are monsters nearby!d- hOd- h2Ud- hJWd- hj`.F.Fd- h@b76Freezed- h%id- hn, _The blink frog blinks!e- h,,P##............<..F,Gobosan the Frost Mage,,....................,Revenant of Ashenzari ****..,.....................,Health: 135/135 ========================,,.....................,Magic: 32/35 =====================---,,,..........#..#..?P...,AC: 17Str: 12*,,,.........##....#,,,,,*EV: 23 Int: 19,*#.,,........#F.#..P.....*SH: 11Dex: 9,**#..***#....#F#.........#,XL: 14 Next: 67% Place: Lair:5  ,,,,....###....@##.........#*Noise: ---------  Time: 35156.0 (0.0)  ,,,,,,..#......###....##...#*v) +3 trident of Ashenzari's Black Moon {d*,,**,..........###.#.#*P..#*Cast: Freeze  - hm*.#**,,##.#.....#..#..#**...,Memories (5) Fly ,...*####......P....#..,,,.#,*..#.#.#P...............,,,,,FF 2 blink frogs  *.....................,,,,,,.....................,,,,...................^.,,Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You miss the blink frog. The wall freezes the blink frog. x2asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You miss the blink frog. The wall freezes the blink frog. x2  The blink frog seems to slow down. The blink frog blinks!e- h6MF..#...#F#.@#.##.(slow)e- h 8 ==7.0 (1Ramparts Fly e- h s####e- h[ Y _The wall freezes the blink frog. The blink frog seems to slow down.e- h  ,,P##............<..F,  Gobosan the Frost Mage ,,....................,  Revenant of Ashenzari ****.. ,.....................,  Health: 135/135 ========================e- hw  ,,.............F.......,  Magic: 31/35 =====================--- ,,,..........#..#..?P...,  AC: 17Str: 12  *,,,.........##....#,,,,,*  EV: 8Int: 19  ,*#.,,........#..#..P.....*  SH: 11e- h 6Dex: 9  ,**#..***#....#F#.........#,  XL: 14 Next: 67% Place: Lair:5 e- h  ,,,,....###....@##.........#*  Noise: ==-------  Time: 35157.0 (0.0)  ,,,,,,..#......###....##...#*  v) +3 trident of Ashenzari's Black Moon {d e- h  M *,,**,..........###.#.#*P..#*  Cast: Freeze  *.#**,,##.#.....#..#..#**...,  Memories (5) Ramparts Fly  ,...*####......P....#..,,,.#, e- h6 *..#.#.#P...............,,,,,  FF 2 blink frogs (slow)  *.....................,,,,,  ,.....................,,, e- hc ,...................^.,, Press: ? - help, Shift-Dir - straight lineAim: a blink frog (translocational energy, moderately wounded, slow, 100% to  e- h hit)  You feel a surge of power! You freeze the blink frog!  The blink frog is heavily wounded.e- h PThe blink frog seems to slow down. You hit the blink frog.e- h> qhit)  You feel a surge of power! You freeze the blink frog!  The blink frog is heavily wounded.The blink frog seems to slow down. You hit the blink frog.  The blink frog is severely wounded.wall freezes the blink frog!e- h $ <..F,  ,,...............  ,................ e- he  ,,................  ,,,..........#.F#..  *,,,.........##...  ........#..e- h   #....#.#  #...  #......##  ....... e- hZ #.#....  #......  P......e- h  F   blink frog  .......  .......  e- h ;^e- hB# _ 8-8.0 (1Freeze e- h# W_You kill the blink frog!e- h* x###e- h. p _Your base Forgecraft skill increases to level 3!f- hߘ f- hם .F##f- hן q23 --9 _f- h% ####f- h f- hqf- h.#F#.###f- hW2-60f- hE###f- hsg- hg- h#.#F### g- h71Freezeg- h##F###g- h6 _The wall freezes the blink frog!g- h.  ,,P##............<..F,  Gobosan the Frost Mage ,,....................,  Revenant of Ashenzari ****.. ,.....................,  Health: 135/135 ======================== g- h ,,.....................,  Magic: 31/35 =====================--- ,,,..........#..#..?P...,  AC: 17Str: 12  *,,,.........##....#,,,,,*  EV: 23 Int: 19  ,*#.,,........#..#..P.....*  SH: 11Dex: 9  ,**#..***#....#F#.........#,  XL: 14 Next: 68% Place: Lair:5 g- ht  ,,,,....###....@##.........#*  Noise: ---------  Time: 35161.0 (0.0)  ,,,,,,..#......###....##...#*  v) +3 trident of Ashenzari's Black Moon {d  *,,**,..........###.#.#*P..#*  Cast: Freeze  *.#**,,##.#.....#..#..#**...,  Memories (5) Ramparts Fly  ,...*####......P....#..,,,.#,  *..#.#.#P...............,,,,,  F   blink frog (slow)  *.....................,,,,, g- h ,.....................,,,  ,...................^.,, Aiming: Freeze (safe; 1% risk of failure)  g- h Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 100% to hit)  You feel a surge of power! You freeze the blink frog.  g- h The blink frog is severely wounded.The blink frog seems to slow down. You barely miss the blink frog.g- h Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, slow, 100% to hit)  You feel a surge of power! You freeze the blink frog.  The blink frog is severely wounded.  The blink frog seems to slow down. You barely miss the blink frog.The blink frog is severely wounded.g- h  <..F,  ,,...............  g- h K,...............F  ,,................  ,,,..........#..#.. g- h@!  *,,,.........##...  ........#..  #....#§  #...  g- hc" #......##  .......  #.#F...  #......  P......[14;31H FF 2 blink frogs (1 wandering, 1 slow)  .......  .......  ^g- h# m 8 =2.0 (1Freezeg- h7+ h###g- h+ g- h0 M _The wall freezes the blink frog. The blink frog blinks!i- hY,i- h[i- h{i5F.#####.F23 -3i- hr#####i- hM  The blink frog gives a loud, deep croak!i- h]i- h .F#.##F.Fi- h72==4i- h####i- hG, _The blink frog blinks!i- hti- hPwi- hyi- hF.F#####i- hWF 3 blink frogs (1 wandering, 1 slow)i- h/--5i- h[Q##i- hG] _A blink frog comes into view.i- h g  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i- h<1 #.###i- h92 9--i- h: ##.###i- h'? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i- h$F.{§#F.##.F 26i- h5#.### _The blink frog blinks!j- h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j- hޱr#.####j- hj- h j###j- hܿ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j- hcj- h! j- h)"j- h"j- h+...h.F.##...##.#F..##j- hJ,h   polar bear (wandering)FF 2 blink frogs (1 slow)j- h--7 _j- h5##.####j- hr9j- h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j- hHl###j- h.j- hY###j- h&  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j- h j- h j- h j- h j- hQ ah.{...#..F#.#..@#.##.Fj- h 3=8FreezeFly j- hp j- h onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The frozen ramparts melt away. The blink frog blinks!j- hf  ,,P##............<..F,  Gobosan the Frost Mage ,,.............h......,  Revenant of Ashenzari ****.. ,.....................,  Health: 135/135 ======================== j- h: X,,..........{..........,  Magic: 32/35 =====================--- ,,,..........#..#..?P...,  AC: 17Str: 12  *,,,.........##....#,,,,,*  EV: 23 Int: 19  ,*#.,,........#..#..P.....*  SH: 11Dex: 9  ,**#..***#...F#.#.........#,  XL: 14 Next: 68% Place: Lair:5  ,,,,....###....@##.........#*  Noise: ---------  Time: 35168.0 (0.0)  ,,,,,,..#......###....##...#*  v) +3 trident of Ashenzari's Black Moon {d  *,,**,..........###.#.#*P..#*  Cast: Freeze  *.#**,,##.#.....#..#..#**...,  Memories (5) Fly j- h  ,...*####..F...P....#..,,,.#,  *..#.#.#P...............,,,,,  h   polar bear (wandering)  *.....................,,,,,  FF 2 blink frogs (1 slow)  ,.....................,,,  ,...................^.,, Aim: a blink frog (100% to hit)  You feel a surge of power! You freeze the blink frog!  j- h The blink frog is moderately wounded.The polar bear growls angrily.  You puncture the blink frog! You drain the blink frog.  The blink frog is heavily wounded.j- h j- hu You feel a surge of power! You freeze the blink frog!  The blink frog is moderately wounded.  The polar bear growls angrily.  j- h You puncture the blink frog! You drain the blink frog.  The blink frog is heavily wounded.  You hear a loud, deep croak!j- h j- hG#  <..F,  ,,....F..........  ,..............h.  ,,................j- h#   ,,,..........#F.#..  *,,,.........##...  ........#..  #....#.# j- hH$ #...  #.....  ....... j- h$ #.#.F..  #......  j- h$ P...... h  ....... j- h% F 3 blink frogs (1 slow, 1 drained)  .......  ^j- hg% !j- h' o 8 ===9.0 (1Freezej- h / j- h2 , _The blink frog blinks!l- hv,l- h$l- hl- h l- hT.F.l- hGh.FF...l- hYL23 ---70l- hYl- hl- h O  The blink frog is no longer moving slowly.l- h l- h] l- h l- h §.h.FFl- h˖ K. 2 blink frogsl- h@ S---1Freezel- hT l- h , _The blink frog blinks!m- hOJ,,P##............<..F,Gobosan the Frost Mage,,....................,Revenant of Ashenzari ****..,.....§...............,Health: 135/135 ========================,,.....................,m- hyrMagic: 29/35 ===================-----,,,..........#.h#..?P...,AC: 17Str: 12*,,,.........##....#,,,,,*EV: 23 Int: 19,*#.,,........#..#..P.....*SH: 11Dex: 9,**#..***#....#F#.........#,XL: 14 Next: 68% Place: Lair:5  ,,,,....###....@##.........#*Noise: ---------  Time: 35171.0 (0.0)  ,,,,,,..#.....F###....##...#*v) +3 trident of Ashenzari's Black Moon {dm- hv*,,**,..........###.#.#*P..#*Cast: Freeze  *.#**,,##.#.....#..#..#**...,Memories (5) Fly ,...*####......P....#..,,,.#,*..#.#.#P...............,,,,,h   polar bear*.....................,,,,,m- hLFF 2 blink frogs  ,.....................,,,,...................^.,,m- h}Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  m- hoThe walls around you are covered in ice.  You hit the blink frog.  The blink frog is lightly wounded.m- hm- h.F.h..#..#.#.@###.m- h2Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the blink frog.  The blink frog is lightly wounded.wall freezes the blink frog. The blink frog blinks!m- hS30= 8 m- hvh==2.0 (1Ramparts Fly m- hc[####m- hDx _The wall freezes the blink frog. The blink frog barely misses you.m- h2"  ,,P##............<..F,  Gobosan the Frost Mage ,,....................,  Revenant of Ashenzari ****.. ,.....§........F......,  Health: 135/135 ======================== m- h.#,,.....................,  Magic: 29/35 ===================----- ,,,..........#..#..?P...,  AC: 17Str: 12  *,,,.........##h...#,,,,,*  EV: 8Int: 19  ,*#.,,........#..#..P.....*  SH: 11Dex: 9  ,**#..***#....#.#.........#,  XL: 14 Next: 68% Place: Lair:5  ,,,,....###....@##.........#*  Noise: ==-------  Time: 35172.0 (0.0)  ,,,,,,..#.....F###....##...#*  v) +3 trident of Ashenzari's Black Moon {d  *,,**,..........###.#.#*P..#*  Cast: Freeze  *.#**,,##.#.....#..#..#**...,  Memories (5) Ramparts Fly  ,...*####......P....#..,,,.#,  *..#.#.#P...............,,,,,  h   polar bear m- h# *.....................,,,,,  FF 2 blink frogs  ,.....................,,,  ,...................^.,, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 100% to hit)  You feel a surge of power! You freeze the blink frog.  The blink frog is almost dead.You hit the blink frog.m- hV: a blink frog (severely wounded, 100% to hit)  You feel a surge of power! You freeze the blink frog.  The blink frog is almost dead.hit  The wall freezes the blink frog! <..F,  ,,...............  ,................  ,,................  ,,,........{.#.F#..  *,,,.........##...  ........#h.  #....#  #....@#  #.....†##  .......  #.#....  #......  P......  ....... F   blink frog  .......- hW37m  ^9-3.0 (1Freezem- hkl##### _You kill the blink frog!n- hn- hrn- h..#..{##F#.#h###n- h{23 --4Freezen- hr####n- hN _The polar bear resists. The wall freezes the polar bear.n- h1  ,,P##............<..F,  Gobosan the Frost Mage ,,....................,  Revenant of Ashenzari ****.. ,.....................,  Health: 135/135 ======================== ,,.....................,  Magic: 28/35 ===================----- ,,,..........#..#..?P...,  AC: 17Str: 12  *,,,........{##F...#,,,,,*  EV: 23 Int: 19  ,*#.,,........#..#..P.....*  SH: 11Dex: 9  ,**#..***#....#h#.........#,  XL: 14 Next: 69% Place: Lair:5  ,,,,....###....@##.........#*  Noise: ---------  Time: 35174.0 (0.0) n- h2  ,,,,,,..#.....†###....##...#*  v) +3 trident of Ashenzari's Black Moon {d  *,,**,..........###.#.#*P..#*  Cast: Freeze  *.#**,,##.#.....#..#..#**...,  Memories (5) Ramparts Fly  ,...*####......P....#..,,,.#,  *..#.#.#P...............,,,,,  h   polar bear  *.....................,,,,,  F   blink frog  ,.....................,,,  ,...................^.,, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the polar bear. The polar bear resists.  The polar bear is lightly wounded.  You hit the polar bear but do no damage.n- h3 n- hD s <..F,  ,,...............  ,................  ,,................  ,,,..........#..#..  *,,,.........##...  n- hoE ......F.#F.  #....#h#  #...  #.....†##  .......  #.#....  #......n- h"F   P......   ....... FF 2 blink frogs (1 slow, 1 drained)  .......  ^  The polar bear is lightly wounded.  You hit the polar bear but do no damage.  n- hkF The polar bear is lightly wounded.  The polar bear resists. The wall freezes the polar bear.bites you! You block the polar bear's attack.  The polar bear barely misses you. The wall freezes the blink frog!n- hJ k27-- 8 ==5.0 (1n- hQ #####n- hW 8 _The blink frog seems to slow down.o- hϾ ,,P##............<..F,  Gobosan the Frost Mage ,,....................,  Revenant of Ashenzari ****.. ,.....................,  Health: 127/135 ======================-- ,,.....................,  Magic: 27/35 ==================------ ,,,..........#..#..?P...,  AC: 17Str: 12  *,,,.........##....#,,,,,*  EV: 8Int: 19  ,*#.,,......F.#F.#..P.....*  SH: 11Dex: 9 o- hw' ,**#..***#....#h#.........#,  XL: 14 Next: 69% Place: Lair:5  ,,,,....###....@##.........#*  Noise: ==-------  Time: 35175.0 (0.0)  ,,,,,,..#.....†###....##...#*  v) +3 trident of Ashenzari's Black Moon {d  *,,**,..........###.#.#*P..#*  Cast: Freeze  *.#**,,##.#.....#..#..#**...,  Memories (5) Ramparts Fly  ,...*####......P....#..,,,.#, o- h *..#.#.#P...............,,,,,  h   polar bear o- h *.....................,,,,,  FF 2 blink frogs (1 slow, 1 drained)  ,.....................,,,  ,...................^.,, o- h]Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the polar bear. The polar bear resists.  The polar bear is moderately wounded.You hit the polar bear. You drain the polar bear.  o- hLThe polar bear is heavily wounded.o- h <..F,  ,,...............  ,................  ,,................  o- hL`,,,..........#..#..  *,,,.........##...  ........#F.  #...F  #...  #.....†#  .......  #.#....  #......  P......  (drained)  .......  .......  ^  The polar bear is moderately wounded.  You hit the polar bear. You drain the polar bear.  o- h%The polar bear is heavily wounded.  The wall freezes the blink frog. The polar bear resists.  The wall freezes the polar bear. You block the polar bear's attack. x3  The wall freezes the blink frog! The blink frog seems to slow down.o- ha8=-6.0 (1o- hg#h##o- hO _The wall freezes the blink frog! The blink frog hits you.p- h0Dpuncture the polar bear!  The polar bear is almost dead.blink frog seems to slow down.blink frog hits you but does no damage.polar bear resists. The wall freezes the polar bear.  The polar bear goes berserk! The wall freezes the blink frog!!p- hO  You kill the blink frog!The wall freezes the blink frog.p- h] ..#h##h  berserk, drained)  You kill the blink frog!The polar bear resists. The wall freezes the polar bear.p- hYdF570=7.4 (1.4p- hlq####p- hqV _You block the polar bear's attack. x2; The polar bear claws you.p- hB  ###The polar bear is almost dead.  The polar bear bites you but does no damage.  The polar bear claws you. You block the polar bear's attack.  The wall freezes the polar bear but does no damage.  The polar bear bites you but does no damage.p- hg 84-8.8p- h ##h###p- h  ; _You block the polar bear's attack. x2q- h?<  You hit the polar bear.q- h}N3 ..#..#†#.@###.  You kill the polar bear!q- hT69=1-80.2FreezeFly q- h[q- h{a4 _The frozen ramparts melt away.q- hj q- hj q- h=l q- hq q- hu p723 q- hRz <8q- hz q- h́ q- hC &9q- h6 q- ho q- h߈ 630=q- h; F30=q- hR q- h! q- hՒ V2=q- h q- h <3q- h@ q- hb q- h &4q- hԤ q- h h - _You start resting.q- hs -7.2 (7.0q- hE 5==-8.2 (8q- hG q- h " _HP restored.r- hsr- h)r- hr- h2r- hb1=r- h8r- hr- hr- hr- hWr- hFr- h r- h:=r- hr- hòr- hRV2=r- hr- hr- hyr- hr- hzr- hr- hr- hr- hr- hr- h0r- hL3=r- hr- h"r- hr- hmr- hr- hnr- hLr- hr- h2r- hr- h4==r- h&r- hr- hKr- hr- h$r- hGr- her- hr- h$r- h_ _You start resting.r- hz1204.2 (16.0)r- hw5==5.2 (17r- h); _Magic restored.r- hr- h4r- hr- h2,r- hr- hr- hr- hr- hr- hr- hCr- h:=r- hr- hr- hnr- hSr- hr- hkr- hOr- hr- h r- h r- her- hr- hr- hr- hr- h r- h,r- hr- hv%r- h%r- h&r- h-,r- h.r- hC5r- h5r- h6r- h-=r- h=r- h>r- hHDr- hDr- h^Er- h w- hyE,,P##............<..F,Gobosan the Frost Magew- hEm,,....................,Revenant of Ashenzari ****..,.....................,Health: 135/135 ========================,,.....................,Magic: 35/35 ========================,,,..........#..#..?P...,w- h.GAC: 17Str: 12*,,,.........##....#,,,,,*EV: 23 Int: 19,*#.,,........#..#..P.....*SH: 11Dex: 9,**#..***#....#†#.........#,XL: 14 Next: 71% Place: Lair:5  ,,,,....###....@##.........#*Noise: ---------  Time: 35305.2 (0.0)  ,,,,,,..#.....†###....##...#*v) +3 trident of Ashenzari's Black Moon {d*,,**,..........###.#.#*P..#*w- hmGCast: Freeze*.#**,,##.#.....#..#..#**...,Memories (5) Fly w- hG ,...*####......P....#..,,,.#,*..#.#.#P...............,,,,,*.....................,,,,,,.....................,,,w- heH<,...................^.,, _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting.w- hSw- hUw- h\w- h`x- hA  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x- hx- ha Your spells (cast)TypeFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (0%) 3  c - ShockConjuration/Air 32% (1%) 1 d - Ozocubu's ArmourIce1%3  e - Ensorcelled Hibernation Hexes/Ice1% 2 f - Summon Ice BeastIce/Summoning3%3  g - Hoarfrost CannonadeIce/Forgecraft11%x- he5 Select a spell to cast[!]/[I] toggle spell headers{- h@ {- h {- hO 5,,P##............<..F,Gobosan the Frost Mage,,....................,Revenant of Ashenzari ****..,.....................,Health: 135/135 ========================,,.....................,{- h 6Magic: 35/35 ========================,,,..........#..#..?P...,AC: 17Str: 12*,,,.........##....#,,,,,*EV: 23 Int: 19,*#.,,........#..#..P.....*SH: 11Dex: 9,**#..***#....#†#.........#,{- hR XL: 14 Next: 71% Place: Lair:5  ,,,,....###....@##.........#*Noise: ---------  Time: 35305.2 (0.0)  ,,,,,,..#.....†###....##...#*{- h v) +3 trident of Ashenzari's Black Moon {d*,,**,..........###.#.#*P..#*Cast: Freeze{- h j*.#**,,##.#.....#..#..#**...,Memories (5) Fly ,...*####......P....#..,,,.#,*..#.#.#P...............,,,,,*.....................,,,,,{- h? ,.....................,,,,...................^.,, _You start resting. _Magic restored. _You start waiting. _Done waiting.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{- h {- h {- h k,,P##............<..F,Gobosan the Frost Mage,,....................,Revenant of Ashenzari ****..,.....................,Health: 135/135 ========================,,.....................,Magic: 35/35 ========================,,,..........#..#..?P...,AC: 17Str: 12*,,,.........##....#,,,,,*EV: 23 Int: 19,*#.,,........#..#..P.....*SH: 11Dex: 9,**#..***#....#†#.........#,{- h XL: 14 Next: 71% Place: Lair:5  ,,,,....###....@##.........#*Noise: ---------  Time: 35305.2 (0.0)  ,,,,,,..#.....†###....##...#*v) +3 trident of Ashenzari's Black Moon {d*,,**,..........###.#.#*P..#*Cast: Freeze*.#**,,##.#.....#..#..#**...,Memories (5) Fly ,...*####......P....#..,,,.#,*..#.#.#P...............,,,,,*.....................,,,,,,.....................,,,,...................^.,, _You start resting. _Magic restored. _You start waiting. _Done waiting.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{- h  Okay, then. _|- h|- hj|- h|- hF _Unknown command.|- h ,,P##.<..F, .............., ,........, ,,......., ,,,...#..#..?P..., *,,,..##....#,,,,,* ,*#.,P..#..#..P.....*|- h" ,**#..***#....#†#.#, ,,,,....###...@.##.#* ,,,,,,..#.....†###....##...#* *,,**,..###.#.#*P..#* *.#**,,##.#.....#..#..#**..., ,...*####......P....#..,,,.#, *..#.#.#P...............,,,,, *........,,,,, ,........,,,  ,.^.,,|- hI$6,|- h5&26.2 (1 _|- h-|- hj2|- h0 |- h1 |- hf2 |- h;? B|- hC |- hUD |- hD |- hL |- hL |- hM |- hS |- hT |- hlU |- h] |- h] |- h^ |- h_e |- he |- hg |- hl |- hl |- h9m |- hr |- h2s |- ht |- hO{ ,|- h} |- h |- h |- h( |- h |- hs |- h |- h |- h |- h̕ |- h" |- hǣ B {S|- h1 S   water moccasin (wandering) _You start waiting.|- h 182.0).9.2 (13|- h* |- h a _A water moccasin comes into view.}- h~ ,,,P##.<..F, ..., ....., ....., .#..#..?P..., *.##....#,,,,,* ,*#.,P.#..#..P.....* ,**#..***#....#†#.#, ,,,,....###..@..##.#* ,,,,,,..#.....†###....##...#* *,,**,.###.#.#*P..#* *.#**,.##.#.....#..#..#**..., ,...*####......P....#..,,,.#, *..#.#.#P.S.......,,,,, *............,,,,, ,..........,,,  ,.^.,,}- h@,,,.}- h(S}- h 220.0)}- h}- hS}- h,  ,,,,P##.<..F, .., ..., ..., .#..#..?P..., *,,..##....#,,,,,*}- h ( ,*#.,P..#..#..P.....* ,**#..***#....#†#.#, ,,,,....###.@...##.#* ,,,,,,..#.....†###....##...#* *,,**.###.#.#*P..#* *.#**..##.#.....#..#..#**..., ,...*####......P....#..,,,.#, *..#.#.#P.......,,,,, *.}- h ....,,,,, ,.S.......,,,  ,.^.,,}- h }- hH F,,,,S}- h ZS.}- hӤ &1}- h }- h 8 _The water moccasin hisses angrily.}- h3  ,,,,,P##.<..F ,. ,.}- hK4 . ,.... ,....#..#..?P... *,,....##....#,,,,, ,*#.,P........#..#..P..... ,**#..***#....#†#.#}- h5  ,,,,....###@....##.# ,,,,,,..#.....†###....##...# *,,**..###.#.#*P..# *.#*#..##.#.....#..#..#**... ,...#####......P....#..,,,.# *..#.#.#P}- hp5 ...... *.............S...,,,,, ,........,,, }- h5 v ,.^.,,}- hB> ,}- hC $,,}- h`D M,,,S.}- hF &2}- hM }- h}S ~- hh:...................#..#..?P*,,....##....#,,,,,,*#.,P....#..P.....,**#..***#....#†#.........#~- hij,,,,....###.....##,,..#..@..†###....##*,,*#...........###.#.#*P.#*#..##.#..#..#**...,...#####....S.P....#..,,,.#*..#.#.#P...............,,,,......,,,,, ,.........,,,.^,,*<~- h7j-..,~- hl~- hvHS.~- hw&3~- h}~- h~- h...#..#..?P*,,....##....#,,,,,,*#.,P..#..P.....,**#..***#....#†#.........#,,,,....###.....##~- h....#.....†###*,,*#......@....###.#.#*P.#*#..##.#.S...#..#..#**...,...#####......P....#..,,,.#*..#.#.#P.........,,,,.......,,,,,, .^,,*<~- hgd..,#.#......,~- h~- hs?=4Freeze~- h&~- h* ~- h?-Y_The water moccasin completely misses you.~- h} x ,, ,,....... ,,............#..#..?P *,,..........##....# ,*#.,P........#..#..P ,*##..***#....#†#. ,,,.....###.....##. .#.....†###....##... *,,*#.###.#.#*P.. *.#*#..##.#.S...#..#..#** ,...#####......P....#..,,,. *..#.#.#P... *.....,,,,, ,..,,, ,...^.,, *...<........,  *....#.#.,,,,,*S.5~- h  ~- h ~- h= Q_The water moccasin completely misses you.~- h  ,,, ,,,........ ,,,............#..#..?P **,,..........##....# ,*#.,P........#..#..P ,###..***#....#†# ,,......###.....## .#.....†###....## *,,*#....@.S....###.#.#*P *.#*#..##.#.....#..#..#** ,...#####......P....#..,,, *..#.#.#P..... *.............. ,...............,,, ,..................^.,, *............<........,  *....#.#.,,~- h= g,,,,,S.~- h0 .-6~- h ~- h< - h?k,,,,..................... Gobosan the Frost Mage,,,,..................... Revenant of Ashenzari ****..,,,,............#..#..?P. Health: 135/135 ========================,**,,..........##....#,,, Magic: 32/35 =====================---,,*#.,P........#..#..P... AC: 17Str: 12,###..***#....#†#........ EV: 23 Int: 19,,......###.....##........ SH: 11Dex: 9- h@,,......#.....†###....##.. XL: 14 Next: 71% Place: Lair:5*,,*#....@S.....###.#.#*P. Noise: ---------  Time: 35326.2 (0.0)*.#*#..##.#.....#..#..#**. v) +3 trident of Ashenzari's Black Moon {d,...#####......P....#..,,, Cast: Freeze*..#.#.#P...............,, Memories (5) Fly *.....................,,,,,.....................,,, S   water moccasin,...................^.,,*............<........,*....#.#.............,,You feel a surge of power!  The walls around you are covered in ice.  - h|A=You puncture the water moccasin!  The water moccasin is moderately wounded.The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin barely misses you. The wall freezes the water moccasin!- h,MD.###..#......@†..##.#.#...- hT 8 ==7.2 (1FreezeRamparts Fly - h[u#####- h`  The walls around you are covered in ice.  You puncture the water moccasin!  The water moccasin is moderately wounded.The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin barely misses you. The wall freezes the water moccasin! _You kill the water moccasin!- h׋  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hX ######- hY - ha d####- hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)- ht- hu- hw- h~- hۂR23 - hˈ- hG- h- h- hL3=- h|- hߜ- h- h- h:- h- h- h- h- hX- hW- h:=- h_- h- h64=- h- h- h.###..#......@†.--.##.#.#...- hP- h& - h@35.2 (8 _You start resting.- h.--6.2 (9Fly - hA- h4 _The frozen ramparts melt away.- h5"- h#- h$- hW*- h/,- hH2- h3- hU3- h<_ _You start resting.- hF+8.2 (2- h`G#5- hGS==9.2 (3- hN- hdS% _Magic restored.- h - hg - hM - h> ^ ,**,##   ...o..../.P##..   #...................... - h   #.......................   *,...................   *,,...............#..#   **,*#............##....#   *,,*#..P........#..#..P   *#.###.@##*#....#†#....   #P.......###.....##.... - h   #........#.....†###....#   ##..##.....†.....###.#.#   *#.#*#..##.#.....#..#..#   #....#####......P....#.. o   Urug (wand, missile, asleep)   #*..#.#.#P..............   **...............,   *,........,- h - h 8***,,**,,,*...o*42o) _You start resting. _Magic restored.  Urug the Orcish Ballista comes into view. She is wielding a +2 scimitar of holy wrath, quivering silver javelins and carrying a wand of paralysis.  Found a wand of polymorph (5).  Urug shouts!- hp C(((((((- h - hT......@===3.2 (4- hd- hr _Urug throws a silver javelin. The silver javelin misses you.- hn  *...o..../.P##..  *#.............  #...  *,..  *,,..#..#  **,*#.....##..- hlp  *,,*#..P........#..#.. ##.###..##*#....#†#....  #P....@..###.....##  #..#.....†###  ##..##.....†.....###.#.  *#.#*#..##.#.....#..#..  #....#####......P....#.  #*..#.#.#P...........- h*q  **............   *,....   *,^. - htw- hW.oo   Urug (wand, missile)- h|- h4--4.2 (1- hc- ha- hMl  *./.P##  *#...o.  #.....  *,....  *,,....#..#  **,*#............##  *,,*#..P........#..#  ##.###..##*#....#†#  #P.###.....##  #.#.....†###  ##..##.....†.....###.#  *#.#*#..##.#.....#..#  #....#####......P....#  ##..#.#.#P..  **.   *,   *,.^ - hSkk   wyvern (wandering)- hUA--5- h~]- hwcY _A wyvern comes into view.- hƐ  *./.P##  *#...o.......  #.....k....  *,........  *,,.......#..  **,*#....##- hG  #,,*#..P........#..#  ##.###..##*#....#†#  #P.###.....##  #.#.....†###  ##..##.....†.....###.  *#.#*#..##.#.....#..#  #....#####......P....  ##..#.#.#P..   *#- hv   *,   *,. - hEK{6- ho- hB- h   *./.P##  *#...o  #.....k....  *.....{....  *...........#  *#.*#......##  #.,*#..P........#..- h   ##.###..##*#....#†#  #P.###.....##  #.#.....†###  ##..##.....†.....###  *#.###..##.#.....#..  #....#####......P  ##..#.#.#P  *#.  *..  *,- h M{.{- h &7- hI - h - h   ***,,**,,,,**,  *......../.P##  *#.....  #.....k  *....{.{.  *...........# *#.##......##- h %  #..##..P........  ##@###..##*#....#†#  #P.###.....##  #........#.....†  ##..##.....†.....##  *#.###..##.#.....#  #....#####P  ##..#.#.#P  *#..  *- h U...{- h &8- h - h - hy),,,. *##.,**,,,,**,. *......../.P##- h"*( *#....... #.....k #....... #....{. *#.##.....# #.@##..P........#..- hz* ##.###..##*#....#†#. #P.......###.....##. #........#.....†###. ##..##.....†.....###- h*I *#.###..##.#.....# #....#####......P ##..#.#.#P *#- h :a**,***,,,*.{- h;&9- hOB- hE- h: - h; - h< - hB - hG ,- hI - h2J - h"K - hQ - hsR - hR - hnY - h6Z - hp[ - h{a - ha - hb - hi - hi - hjj - hm - h2u - hu - hw - h] {.oFreezeo   Urug (wand, missile)- h ^  *##. *......../ *#.. #.. #...{ #.. *#.## #.@#56.2 (7 ##o##† #P. #..†- hڊ  ##.† *#. #.. ##. _You start waiting.- h@& n  *##. *......../ *#.. #.. #...{ #.. *#.## #.@# ##o##† #P. #..† ##.† *#. #.. ##. - h( - h1 - h4 Y _Urug is nearby!- hj **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 135/135 ========================  *#................... Magic: 32/35 =====================--- - hӣY#.....k............. AC: 17Str: 12 #...{............... EV: 23 Int: 19 #.................#. SH: 11Dex: 9 *#.##............##. XL: 14 Next: 71% Place: Lair:5 - h!#.@##..P........#.. Noise: ---------  Time: 35356.2 (0.0) ##o###..##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #P.......###.....##. Cast: Freeze #........#.....†###. Memories (5) Fly - hN ##..##.....†.....### *#.###..##.#.....#.. o   Urug (wand, missile) - h2|#....#####......P... ##..#.#.#P.......... - hu*#..................You feel a surge of power!  The walls around you are covered in ice.  - hYou completely miss Urug.  You hear an angry hiss.  The wall freezes Urug but does no damage.  Urug hits you with a +2 scimitar of holy wrath.- h3k....#.###.@##o##.k   wyvern- h27-- 8 ==7.2 (1Ramparts Fly - hn####- hZ  The walls around you are covered in ice.  You completely miss Urug.hear an angry hiss.  The wall freezes Urug but does no damage.  Urug hits you with a +2 scimitar of holy wrath. _You convulse.- hS u **,***,,,*,,,....... Gobosan the Frost Mage *##.,**,,,,**,....... Revenant of Ashenzari ****.. *......../.P##....... Health: 127/135 ======================-- *#................... Magic: 31/35 =====================--- #.....k............. AC: 17Str: 12 #.k................. EV: 8Int: 19 #.................#. SH: 11Dex: 9 - h{U *#.##............##. XL: 14 Next: 71% Place: Lair:5 #.@##..P........#.. Noise: ==-------  Time: 35357.2 (0.0) ##o###..##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #P.......###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. o   Urug (wand, missile) #....#####......P... k   wyvern ##..#.#.#P.......... *#..................You feel a surge of power! You freeze Urug.  Urug is lightly wounded.  You hit Urug.  Urug is lightly wounded.  The wall freezes Urug.  Urug hits you with a +2 scimitar of holy wrath!- h>b   *##. *......../ *#.. #.. #.. #..{ *#.## # ##o#† #P. #..† ##.†- hc  *#. #.. ##. - h_d e03----=8.2 (1- hp ###.@##o#- ht  Urug is lightly wounded.  You hit Urug.  Urug is lightly wounded.  The wall freezes Urug.  Urug hits you with a +2 scimitar of holy wrath! _You convulse!- h> **,***,,,*,,,....... Gobosan the Frost Mage *##.,**,,,,**,....... Revenant of Ashenzari ****.. *......../.P##....... Health: 103/135 ==================------ *#................... Magic: 30/35 ====================---- #.....k............. AC: 17Str: 12 #................... EV: 8Int: 19 #..{..............#. SH: 11Dex: 9 *#.##............##. XL: 14 Next: 71% Place: Lair:5 #.@##..P........#.. Noise: ===------  Time: 35358.2 (0.0) ##o###..##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #P.......###.....##. Cast: Freeze #........#.....†###. - h? Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. o   Urug (wand, missile) #....#####......P... ##..#.#.#P.......... *#..................Aim: Urug, wielding a +2 scimitar of holy wrath, wearing a +0 chain mail,  quivering silver javelins and carrying a wand of paralysis (lightly wounded,  100% to hit)  You feel a surge of power! You freeze Urug.  Urug is moderately wounded.You closely miss Urug.- h\D  *##. *......../ *#.. #.. #.. #... *#k# #.@# ##† #P. #..†- hZEd ##.† *#.  #..k   wyvern ##.  100% to hit)  You feel a surge of power! You freeze Urug.  Urug is moderately wounded.closely miss  The wall freeze but does no damage.- hK##o##- hAM ##.@##o## Urug zaps a wand. You easily resist. The wall freezes the wyvern!- hm<4--9.2 (1- h###o##- h2T _The wyvern closely misses you.- h$ **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 104/135 ==================------  *#................... Magic: 29/35 ===================----- #.....k............. AC: 17Str: 12 #................... EV: 8Int: 19- hW& #.................#. SH: 11Dex: 9 *#k##............##. XL: 14 Next: 71% Place: Lair:5 #.@##..P........#.. Noise: =--------  Time: 35359.2 (0.0) ##o###..##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #P.......###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. o   Urug (wand, missile, drained) #....#####......P... k   wyvern - hY'##..#.#.#P.......... *#..................Urug is moderately wounded.You hit Urug. You drain Urug.  Urug is heavily wounded.The wall freezes Urug but does no damage.  Urug squints and says, "You're the ugliest harpy I ever saw."Urug hits you but does no damage. The wall freezes the wyvern.- hW)c530=60.2 (1- h.#k###.@##o##- hh2> _The wyvern bites you but does no damage.- h  **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 105/135 ==================------  *#................... Magic: 29/35 ===================----- #.....k............. AC: 17Str: 12 #................... EV: 8Int: 19 #.................#. SH: 11Dex: 9 *#k##............##. XL: 14 Next: 71% Place: Lair:5 #.@##..P........#.. Noise: =--------  Time: 35360.2 (0.0) ##o##- hn #..##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #P.......###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. o   Urug (wand, missile, drained) #....#####......P... k   wyvern ##..#.#.#P.......... *#..................You hit Urug.  Urug is heavily wounded.The wall freezes the wyvern.  The wyvern bites you but does no damage.  The wall freezes Urug!  Urug hits you with a +2 scimitar of holy wrath!- h 85/135 ---=1.2 (1- h #k###.@##o#- ha _You convulse. The wall freezes the wyvern. The wyvern bites you.- h[^ **,***,,,*,,,....... Gobosan the Frost Mage *##.,**,,,,**,....... Revenant of Ashenzari ****.. *......../.P##....... Health: 85/135 ===============--------- *#................... Magic: 28/35 ===================----- #.....k............. AC: 17Str: 12 #................... EV: 8Int: 19 #.................#. SH: 11Dex: 9 *#k##............##. XL: 14 Next: 71% Place: Lair:5 - hs] #.@##..P........#.. Noise: ==-------  Time: 35361.2 (0.0) ##o###..##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #P.......###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. o   Urug (wand, missile, drained) #....#####......P... k   wyvern ##..#.#.#P.......... *#..................lightly drained, 100% to hit)  You feel a surge of power! You freeze Urug!  Urug is almost dead.You hit Urug.  Urug is almost dead.The wall freezes Urug. You block Urug's attack. The wall freezes the wyvern!- hm  *##. *......../ *#.. #.. #.. #.. *#†## #.@# ##o##† #P. #..† ##.† *#.  #.. ##. - h/w- hw7- hx2- hx-- h+z2.2 (1- h- h<#†#- h #- h9#o#- h2- hÌ  - h]2You feel a surge of power! You freeze Urug!  - hHUrug is almost dead.  - hYou hit Urug.  - hI/Urug is almost dead.- hhThe wall freezes Urug. You block Urug's attack. The wall freezes the wyvern! - hT?_You kill the wyvern!- ht **,***,,,*,,,....... Gobosan the Frost Mage *##.,**,,,,**,....... Revenant of Ashenzari ****.. *......../.P##....... Health: 87/135 ===============--------- *#................... Magic: 27/35 ==================------ #.....k............. AC: 17Str: 12 #................... EV: 8Int: 19 #.................#. SH: 11Dex: 9 *#†##............##. XL: 14 Next: 72% Place: Lair:5 #.@##..P........#.. Noise: =--------  Time: 35362.2 (0.0) ##o###..##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #P.......###.....##. Cast: Freeze #........#.....†###. Memor- hvies (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. o   Urug (wand, missile, drained) #....#####......P... ##..#.#.#P.......... *#..................lightly drained, 100% to hit)  You feel a surge of power! You freeze Urug.  Urug is almost dead.You hit Urug but do no damage. You drain Urug.  Urug is almost dead.The wall freezes Urug.- hi|S  *##. *......../ *#.. #.. #..- h| #.. *#†## # ##)#† #P. #..† ##.† *#.- hK}- #..  ##.   - h}- hӄ843.2 (1FreezeYou feel a surge of power! You freeze Urug.  Urug is almost dead.  - h[You hit Urug but do no damage. You drain Urug.  Urug is almost dead.  The wall freezes Urug. _You kill Urug!- h#†###.@##)#- hp _Your base Evocations skill increases to level 6!- hJ- h98=23 - h`- h7U90=- h- h- h+L1=- h- hT- h*:3- h- h- hI p49=- h - hP5- h- h-[..#†###.@#-#)##. 9.2 (6 _You start resting.- h?/96=-70.2 (7Fly - h<- hB4 _The frozen ramparts melt away.- hq4- hor- hw- ha|n8=- h- hT930=- h- h- h,100/135- h- h- h&1- h- h- hL2=- h- h- hh4==- hO- h- h}S51=- hƫ- h- h&6- h - h&- hԺL7=- h- h~- hV9=- hG- hst102=- h- h- hd&1- h- h- h&2- h_- h- h8L3=- h4- h7- h[5=3- h)=- h- h- h&6- h- h3R7- h- h/&8- hm- h &- h&9=4==- h (- h/- hJ0W21=- hM1- h :- h:&2- h`=- hE- h|E&3- h4F- hQ 4= _You start resting.- h[092.2 (22.0)- h[\w5==3.2 (23- h;`- hb% _Magic restored.- h - h - hB - h - ht l6=- h - h &7- h{ - h - h &8- h - h - h X9=- h - h - hv M30=- hE - hm - h V2=- h0 - h - h> &3- h, - h - h" &4- hJ - h _ _You start resting.- h" 3401.2 (8.0)- h+# Y5=2.2 (9- hp) - h. " _HP restored.- hO> ##.,**,,,,**,  *......../.P##  *#...........  #.....k- h?  #.....  #...#  *#†###  #..##..P. ##@###..##*#....#†#  #P.......###.....##  #........#.....†###  ##..##.....†.....##  *#.###..##.#.....#.  #....#####......P  ##..#.#.#P......  *#.......  *- h- h!+3.2 (1- h- h T  E - a wand of paralysis (19) (gained 5 charges)- h5 8 4.2 (2- h- hp _Items here: ( ) [ †.- h- huPick up what? 46/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 scimitar of holy wrath Missiles (select all with ()b - 4 silver javelins - h0eArmour (select all with [)c - a +0 chain mail Carrion the orc corpse of Urug [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]- h- h - h   *##.,**,,,,**,...... Gobosan the Frost Mage  *......../.P##...... Revenant of Ashenzari ****..  *#.................. Health: 135/135 ======================== #.....k............ Magic: 35/35 ======================== #.................. AC: 17Str: 12 - h> #.................# EV: 8Int: 19 *#†##............## SH: 11Dex: 9 #..##..P........#. XL: 14 Next: 74% Place: Lair:5 ##@###..##*#....#†# Noise: ---------  Time: 35404.2 (0.0) #P.......###.....## v) +3 trident of Ashenzari's Black Moon {d #........#.....†### Cast: Freeze ##..##.....†.....## Memories (5) Fly  *#.###..##.#.....#. #....#####......P..  ##..#.#.#P.........  *#.................  *..................- h h  _Magic restored. _You start resting. _HP restored.  E - a wand of paralysis (19) (gained 5 charges) _Items here: ( ) [ †.  Okay, then.- hl - h - h4( - h-  - h. _- h/ - h  *......../.P##. *#............. #.....k #....... #....# *#†##......##. #..##..P..#.. ##)###..##*#....#†- h$  #P.@.....###.....##. #..#.....†###. ##..##.....†..... *#.###..##.#.....#.. #....#####......P.. ##..#.#.#P.. *#......... *.... *,- hT - h P23 5.2 (1 _- h - h - h>kR *./.P##. *#... #.....k..... #..... #...........- h/l#. *#†##......##. #..##..P........#..# ##)###..##*#....#†#. #P.###.....##. #.#.....†###. ##..##.....†.....###. *#.###..##.#.....#..# #....#####......P.- hl ##..#.#.#P. *#.. *... *,.- h:|- h@}&6- h+- h- h *./.P##. *#............ #........... #.......... #.........#..# *#†##....##. #..##..P........#..#. ##)###..##*#....#†#. #P.###.....##. #.#.....†###. ##..##.....†.....###.# *#.###..##.#.....#..#. #....#####......P....# ##..#.#.#P... *#. *. *,.^- h - h &7- hS- h- hkG4- hH- hQ- hDR- hfV- h]- h]- h^- hg- hh- h+i- hr- hr- hs- hy- hz- h{- hÄ- hc- hG- ho- h- h-- h7- h- hٛ- h- h- h)- hd- h+YY   elephant (trample, wandering)  *.....................  *,...................^You start resting. _HP restored.  E - a wand of paralysis (19) (gained 5 charges) _Items here: ( ) [ †. _You start waiting.- h,16.2 (9- h/7.2 (10.0)- h- h8\ _An elephant comes into view.- hfL *./.P##. *#.......Y. #...... #...... #......#..#. *#†##............##. #..##..P........#..#. ##)###..##*#....#†#. #P.###.....##. #.#.....†###. ##..##.....†.....###.#. *#.###..##.#.....#..#. #....#####......P....#. ##..#.#.#P... *#.. *. *,.^.- hP- h^G.Y- h_18.0)- hg- hm- h##.,**,,,,**,#......../.P##Y*#..............Y......#..........#..#*#†##............##.. #..##..P........#..###)###@.##*#....#†P##.....- h........#.....†###...##..##.....†.....###.#*#.###..##.#.....#..#.....#####......P....#Y 2 elephants (trample, wandering)##..#.#.#P...#....- h  An elephant comes into view.- h^.Y.YY 1 wandering)- h3/==9- h- h, _The elephant trumpets!- h. *......../.P##.. *#...Y.. #.Y..... #...... #........#..# *#†##............##....# #..##..P........#..#..P ##)###..##*#....#†#...- h #P.....@.###.....##. #..#.....†###....# ##..##.....†.....###.#.# *#.###..##.#.....#..#..# #....#####......P.. ##..#.#.#P....... *#........., *..., *,^.,- h_- h- h- h!Y..Y...YYYY 3 elephants (trample, 2 wandering)- h0--20- h- h - hj  *#.Y..Y #.....Y.. #....... #...........#..#..? *#†##............##....#, #..##..P..#..#..P. ##)###..##*#....#†#...... #P.......###.....##.- hj  #..#.....†###....## ##..##.....†.....###.#.#* *#.###..##.#.....#..#..#* #....#####......P....#.., ##..#.#.#P....... *#..............,, *..., *,.^., **.<.,- hv - hw A--1- hO - hz - hf- hf- hh- hq- hQr- hv- h {{ _You start waiting.- hQE.3.2 (2- hԎ- h- h8[ _You sense a monster nearby.- hM./.P##.*#.Y..Y..Y.........- h#...........#..#..?*#†##.....{#....#, #..##..P........#..#..P#)###..##*#....#†P##...............#.....†###....####..##.....†.....###.#*#.###..##.#.....#..#..#*  #....#####......P....#..,. .. . ....- hD - h]Q.{- h+4.2 (1- h- h - hz - hz - h{ - h - h: - h - hM - h - h? - h - h - h - hc - h - hx - h - h YP.Y   elephant (trample)- hP i  / *#....... #.......- h  #....... #....... *#†##... #..##. ##)###..##† #P......@#- h4 8.2 (4 #........#.....† ##..##.....† *#.###..##. - h .#....#####.. .. - h8 ... ... ^ _You start waiting.- hc\  / *#....... #....... #....... #....... *#†##... #..##. ##)###..##† #P......@#- h]  #........#.....† ##..##.....† *#.###..##. #....#####.. .. ... ... ^- h^ - hh - hm ` _An elephant is nearby!- h  *......../.P##............ Gobosan the Frost Mage   *#.........Y..Y........... Revenant of Ashenzari ****..  - hl#...........Y............ Health: 135/135 ========================  #........................ Magic: 32/35 =====================---  #.................#..#..? AC: 17Str: 12  *#†##............##....#, EV: 23 Int: 19  #..##.YP........#..#..P. SH: 11Dex: 9  - h##)###..##*#....#†#...... XL: 14 Next: 74% Place: Lair:5  #P......@###.....##...... Noise: ---------  Time: 35428.2 (0.0)  #........#.....†###....## v) +3 trident of Ashenzari's Black Moon {d  - hs##..##.....†.....###.#.#* Cast: Freeze  *#.###..##.#.....#..#..#* Memories (5) Fly  #....#####......P....#..,  ##..#.#.#P............... Y   elephant (trample)  - hj#*#.....................,,  *......................,,  *,...................^.,,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You hit the elephant.  The elephant is lightly wounded.- ha{.Y##.@#- h j.#.. - h;- 8 ==- hp9.2 (1FreezeRamparts Fly - hj###- hY"  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the elephant.  The elephant is lightly wounded. _The wall freezes the elephant!- hE   *......../.P##............ Gobosan the Frost Mage   *#.........Y..Y........... Revenant of Ashenzari ****..  #...........Y............ Health: 135/135 ========================  #...........{............ Magic: 31/35 =====================---  #..........{......#..#..? AC: 17- hI kStr: 12  *#†##............##....#, EV: 8Int: 19  #..##..P........#..#..P. SH: 11Dex: 9  ##)###.Y##*#....#†#...... XL: 14 Next: 74% Place: Lair:5  #P......@###.....##...... Noise: ==-------  Time: 35429.2 (0.0)  #........#.....†###....## v) +3 trident of Ashenzari's Black Moon {d  - h ##..##.....†.....###.#.#* Cast: Freeze  *#.###..##.#.....#..#..#* Memories (5) Ramparts Fly  #....#####......P....#..,  ##..#.#.#P............... Y   elephant (trample)  *#.....................,,  *......................,,  *,...................^.,,You feel a surge of power! You freeze the elephant.  The elephant is moderately wounded.- hm You hit the elephant but do no damage.The elephant is moderately wounded.The wall freezes the elephant but does no damage.  The elephant tramples you. You hold your ground!- hQ S3--- hϮ 30.2 (1- h9 v####- ht b  The elephant is moderately wounded.  You hit the elephant but do no damage.The elephant is moderately wounded.  The wall freezes the elephant but does no damage.elephant tramples you. You hold your ground! _- h (unk-slaps you but does no damage.- h$  *......../.P##............ Gobosan the Frost Mage   *#.........Y..Y........... Revenant of Ashenzari ****..  - h ~#...........Y............ Health: 133/135 =======================-  #........................ Magic: 30/35 ====================----  #............{....#..#..? AC: 17Str: 12  *#†##.......{....##....#, EV: 8Int: 19  #..##..P........#..#..P. SH: 11Dex: 9  ##)###.Y##*#....#†#...... XL: 14 Next: 74% Place: Lair:5  - hLj&#P......@###.....##...... Noise: =--------  Time: 35430.2 (0.0)  #........#.....†###....## v) +3 trident of Ashenzari's Black Moon {d  ##..##.....†.....###.#.#* Cast: Freeze  *#.###..##.#.....#..#..#* Memories (5) Ramparts Fly  #....#####......P....#..,  - h ##..#.#.#P............... Y   elephant (trample)  *#.....................,,  *......................,,  *,...................^.,,- htkPress: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is moderately wounded.You hit the elephant but do no damage.- hMThe elephant is moderately wounded.- h341.2 (1- h0T###- hߙAim: an elephant (moderately wounded, 100% to hit)  - hcYou feel a surge of power! You freeze the elephant.  The elephant is moderately wounded.  You hit the elephant but do no damage.  The elephant is moderately wounded. _The wall freezes the elephant! You block the elephant's attack. x2- h,  *......../.P##............ Gobosan the Frost Mage   *#.........Y..Y........... Revenant of Ashenzari ****..  #...........Y............ Health: 134/135 =======================-  #........................ Magic: 29/35 ===================-----  #.................#..#..? AC: 17Str: 12  *#†##............##....#, EV: 8Int: 19  #..##..P...{....#..#..P. SH: 11Dex: 9  ##)###.Y##*#....#†#...... XL: 14 Next: 74% Place: Lair:5  #P......@###.....##...... Noise: =--------  Time:- h=5[m 35431.2 (0.0)  #........#.....†###....## v) +3 trident of Ashenzari's Black Moon {d  ##..##.....†.....###.#.#* Cast: Freeze  *#.###..##.#.....#..#..#* Memories (5) Ramparts Fly  #....#####......P....#..,  ##..#.#.#P............... Y   elephant (trample, drained)  *#.....................,,  *......................,,  *,...................^.,,Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the elephant!  The elephant is severely wounded.You hit the elephant but do no damage. You drain the elephant.  The elephant is severely wounded.5=30=2.2 (1- h@- h#  Aim: an elephant (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the elephant!  The elephant is severely wounded.  You hit the elephant but do no damage. You drain the elephant.  The elephant is severely wounded. _The wall freezes the elephant. You block the elephant's attack. x2- h,\   *......../.P##............ Gobosan the Frost Mage   *#.........Y..Y........... Revenant of Ashenzari ****..  #...........Y............ Health: 135/135 ========================  #........................ Magic: 29/35 ===================-----  #.................#..#..? AC: 17Str: 12  *#†##............##....#, EV: 8Int: 19  #..##..P........#..#..P. SH: 11Dex: 9  ##)###.Y##*#{...#†#...... XL: 14 Next: 74% Place: Lair:5  #P......@###.....##...... Noise: =--------  Time: 35432.- hT] 2 (0.0)  #........#.....†###....## v) +3 trident of Ashenzari's Black Moon {d  ##..##.....†.....###.#.#* Cast: Freeze  *#.###..##.#.....#..#..#* Memories (5) Ramparts Fly  #....#####......P....#..,  ##..#.#.#P............... Y   elephant (trample, drained)  *#.....................,,  *......................,,  *,...................^.,,Aim: an elephant (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant.  The elephant is almost dead.The wall freezes the elephant. You block the elephant's attack.- h^ +3.2 (1- htf t####- h-i   You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.  You hit the elephant.  The elephant is almost dead.The wall freezes the elephant. You block the elephant's attack. _The elephant trunk-slaps you but does no damage.- h|  *......../.P##............ Gobosan the Frost Mage *#.........Y..Y........... Revenant of Ashenzari ****.. #...........Y............ Health: 135/135 ======================== #........................ Magic: 28/35 ===================----- #.................#..#..? AC: 17Str: 12 *#†##............##....#, EV: 8Int: 19 #..##..P........#..#..P. SH: 11Dex: 9 ##)###.Y##*#{...#†#...... XL: 14 Next: 74% Place: Lair:5 #P......@###.....##...... Noise: =--------  Time: 35433.2 (0.0) #........#.....†###....## v) +3 trident of Ashenzari's Black Moon {d ##..##.....†.....###.#.#* Cast: Freeze *- h !#.###..##.#.....#..#..#* Memories (5) Ramparts Fly  #....#####......P....#.., ##..#.#.#P............... Y   elephant (trample, drained) *#.....................,, *......................,, *,...................^.,,Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant!- h  / *#....... #....... #....... #.......- h c *#†##... #..##..P..{ ##)###.†##*#....#† #P......@# #......† ##..##.....† *#.###..##. #....#####.. .. ...  ...  ^ - h f54.2 (1Freeze- h \###- h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line- h. Aim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant! _You kill the elephant!- h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hOa#- hM##- h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)- h- h- h- h&h23 - hy- h- h- hM- h&&9- h- hD- h- hK- h- hE- h- h 9 {.##-#.{ _You start resting.- hU{.##40.2 (6#- h8-- hDT###- h![ _You sense a monster nearby.- hN - hU - h - h .##.@#.#..- h .#{0.- h 30=1.2 (1Fly - hG - h g _You start resting. The frozen ramparts melt away.- hW  *./.P##  *#.......- h_>  #..........Y.  #...........  #...........#..#..  *#†##......##....#  #..##....#..#..P  ##)###.†##*#....#†#  #P.###{....##  #- h+.#.....†###....  ##..##.....†.....###.#.#  *#.###..##.#.....#..#..#  #....#####......P....#..  ##..#.#.#P....Y   elephant (trample, wandering)  *#......,  *.....,  *,.^.,- h - h-UY..- h.&2- h6- h!<- hzJ  *./.P##  *#...Y.  #.....  #......  #.................#..#  *#†##............##.... - h #..##.....#..#..  ##)###.†##*#....#†#  #P.###.....##  #.#.....†###....  ##..##.....†.....###.#.  *#.###..##.#.....#..#..  #....#####......P....#  ##..#.#.#P....  *#...  *....  *,.^.- h- hd.- h&3- hy- hA- h]F  *./.P##  *#.....  #.....  #.....  #......#..#  *#†##............##  #..##...........#..#  ##)###.†##*#....#†#  #P.###.....##  #.#.....†###  ##..##.....†.....###.#  *#.###..##.#.....#..#  #....#####......P....#  ##..#.#.#P..  *#.  *  *,.^- h$I- huQYY   elephant (trample, wandering)- hJR&4- hEY- h\- hZ= P  *./.P##  *#...........Y  #..........  #.........  #........- h> x.#..  *#†##....##  #..##...........#..#  ##)###.†##*#....#†#  #P.###.....##  #.#.....†###  ##..##.....†.....###.  *#.###..##.#.....#..#  #....#####......P....  ##..#.#.#P..  *#   *   *,. - hG - hO YY   elephant (trample, wandering)- h)Q q1==5- h_X - h[ - h  *./.P##  *#...Y  #...  #....  #...........#  *#†##.....Y......##  #..##...........#..- hB  ##)###.†##*#....#†#  #P.###.....##  #.#.....†###  ##..##.....†.....###  *#.###..##.#.....#..  #....#####......P  ##..#.#.#P  *#.  *..  *,- h "- h.g.YY)- h10/==6- hD9- hK?C _The elephant trumpets! You hear a trumpeting!- h *./.P##. *#...Y.- ha #.... #..... #...........#. *#†##......##. #..##...Y.......#..# ##)###.†##*#....#†#. #P.###.....##. #.#.....†###. ##..##.....†.....###. *#.###..##.#.....#..# #....#####......P.- h: ##..#.#.#P. *#.. *... *,.- h- h_- hYY.Y 2 elephants (trample)- hW/--7- ha- h - hD   *./.P##  *#...Y  #...  #...Y  #...........#  *#†##......##  #..##..Y........#..- hhE   ##)###.†##*#....#†#  #P.###.....##  #.#.....†###  ##..##.....†.....###  *#.###..##.#.....#..  #....#####......P  ##..#.#.#P   elephant  *#.  *..  *,- hQ - h8T .Y--8- hz\ - h_ - h x  *./.P##  *#.....Y  #...  #.........Y  #....#  *#†##......##  #..##.....#  ##)###.Y##*#....#†#  #P.###.....##  #.#.....†###  ##..##.....†.....  *#.###..##.#.....#  #....#####......P  ##..#.#.#P  *#..  *....  *,- h - h >†Y- h4 ^2=9- h " - h/% - hlj  You puncture the plant! The plant begins to die. You drain the plant.- h:U{Y.- h> 8 ==50.6 (1.4- hG- hr3 _The plant is lightly damaged.- hl- hx- h- hݮ- h~ ##.,**,,,,**,......../.P##*#....Y#..........Y.#........- h T*#†##..{# #..##...........#.##@###.†##*#....#†P...Y...###.............#.....†###..##.....†#*#.###..##.#.....#....#####P##..#.#.#P#....- hM .{Y.- hX P23 --10- hN - h _Items here: ( ) [ †.- h G *,***,,,*,,,. *##.,**,,,,**,. *......../.P##. *#.....Y #..... #.........Y. #......- h  *#†##...# #.@##{..........#.. ##)###.†##*#....#†#. #P..Y....###.....##. #........#.....†###. ##..##.....†.....### *#.###..##.#.....# #....#####......P...  ##..#.#.#P  *# - h - h, .{..{- h1 A--2- h - hc V _A nearby plant withers and dies.- hoJQ- h4- h- hx- h- hL3=- h- hY###..Y{FreezeY   elephant (trample)- hD - hJ  *##. *......../ *#.. #.. #.. #.. *#†## #.@#3 - h##Y###.†† #...Y{ #..† ##.† *#. #.. ##. _You start resting.- h׉H  *##. *......../ *#.. #.. #.. #.. *#†## #.@# ##Y###.†† #...Y{ #..† ##.† *#. #..- hEh ##. - h- h- hv` _An elephant is nearby!- h  **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 135/135 ========================  *#...........Y....... Magic: 30/35 ====================---- #................... AC: 17Str: 12 #.........Y......... EV: 23 Int: 19 #.................#. SH: 11- hP Dex: 9 *#†##............##. XL: 14 Next: 75% Place: Lair:5 #.@##...........#.. Noise: ---------  Time: 35453.6 (0.0) ##Y###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Fly  ##..##.....†.....### *#.###..##.#.....#.. Y   elephant (trample) #....#####......P... ##..#.#.#P.......... *#..................You feel a surge of power!  The walls around you are covered in ice.  You hit the elephant.  The elephant is lightly wounded.  The wall freezes the elephant!  The elephant tramples you but does no damage.- h 3- 8 ==4.6 (1Ramparts Fly - hF #†###.@##Y#- h  The walls around you are covered in ice.  You hit the elephant.  The elephant is lightly wounded.wall freezes the elephant!elephant tramples you but does no damage. _unk-slaps you.- h3 **,***,,,*,,,....... Gobosan the Frost Mage *##.,**,,,,**,....... Revenant of Ashenzari ****.. *......../.P##....... Health: 133/135 =======================- *#...........Y....... Magic: 29/35 ===================----- #................... AC: 17Str: 12 #.........Y......... EV: 8Int: 19 #.................#. SH: 11Dex: 9 *#†##............##. XL: 14 Next: 75% Place: Lair:5 #.@##...........#.. Noise: ==-------  Time: 35454.6 (0.0) ##Y###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly [13;13- hH4H ##..##.....†.....### *#.###..##.#.....#.. Y   elephant (trample) #....#####......P... ##..#.#.#P.......... *#..................Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the elephant!  The elephant is moderately wounded.You hit the elephant but do no damage.The elephant is moderately wounded.- h=  *##. *......../ *#.. #.. #.. #.. *#- h> #Y ##)###.†† #..{ #..† ##.† *#.  #.. ##. - h?a5=-5.6 (1- hG###Y@##- hK  Aim: an elephant (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the elephant!  - hK The elephant is moderately wounded.  You hit the elephant but do no damage.The elephant is moderately wounded. _The wall freezes the elephant.- h Q  **,***,,,*,,,....... Gobosan the Frost Mage *##.,**,,,,**,....... Revenant of Ashenzari ****.. *......../.P##....... Health: 135/135 ======================== *#...........Y....... Magic: 28/35 ===================----- #................... AC: 17Str: 12 - hRd#.........Y......... EV: 8Int: 19 #.................#. SH: 11Dex: 9 *#†##............##. XL: 14 Next: 75% Place: Lair:5 #Y@##...........#.. Noise: =--------  Time: 35455.6 (0.0) ##)###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #..{Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. Y   elephant (trample) #....#####......P... ##..#.#.#P.......... *#..................- hRYou feel a surge of power! You freeze the elephant.  The elephant is heavily wounded.You hit the elephant but do no damage. You drain the elephant.  The elephant is heavily wounded.The wall freezes the elephant but does no damage.  You block the elephant's attack.- h_m  *##. *......../ *#.. #.. #.. #.. *#†## #Y@#- h` ##)###.†† #.Y. #..† ##.† *#.Y 2 elephants (trample, 1 drained) #.. ##. - ha+6.6 (1- h9i#†###Y@##)##- hn  The elephant is heavily wounded.  You hit the elephant but do no damage. You drain the elephant.  The elephant is heavily wounded.  The wall freezes the elephant but does no damage.  You block the elephant's attack. _The elephant trunk-slaps you but does no damage.- hШ  **,***,,,*,,,....... Gobosan the Frost Mage *##.,**,,,,**,....... Revenant of Ashenzari ****.. *......../.P##....... Health: 135/135 ======================== *#...........Y....... Magic: 27/35 ==================------ #................... AC: 17Str: 12 #.........Y......... EV: 8Int: 19 - h\ ~#.................#. SH: 11Dex: 9 *#†##............##. XL: 14 Next: 75% Place: Lair:5 #Y@##...........#.. Noise: =--------  Time: 35456.6 (0.0) ##)###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #.Y.Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. YY 2 elephants (trample, 1 drained) #....#####......P... ##..#.#.#P.......... *#..................Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is heavily wounded.You hit the elephant but do no damage. You drain the elephant.  The elephant is lightly wounded.- h   *##. *......../ *#.. #.. #.. #.. *#†## #Y@# ##Y###.†† #.. #..†- h2  ##.† *#. #.. ##.  You feel a surge of power! You freeze the elephant.  The elephant is heavily wounded.  You hit the elephant but do no damage. You drain the elephant.  The elephant is lightly wounded.  The wall freezeswall freezes the elephant but does no damage.- hz Y8=7.6 (1- h, ##Y@##Y##- h v _The elephant barely misses you. You block the elephant's attack.- h **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 135/135 ========================  *#...........Y....... Magic: 27/35 ==================------ #................... AC: 17Str: 12 #.........Y......... EV: 8Int: 19 #.................#. SH: 11Dex: 9 - h *#†##............##. XL: 14 Next: 75% Place: Lair:5 #Y@##...........#.. Noise: =--------  Time: 35457.6 (0.0) ##Y###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. YY 2 elephants (trample, drained) #....#####......P... ##..#.#.#P.......... *#..................The elephant is severely wounded.You puncture the elephant! You drain the elephant.  The elephant is moderately wounded.The wall freezes the elephant. You block the elephant's attack.  The elephant trunk-slaps you. The wall freezes the elephant.  The elephant tramples you. You hold your ground!- hP!a0-=8.6 (1- hS+#†###Y#- hS-{  You puncture the elephant! You drain the elephant.  The elephant is moderately wounded.  The wall freezes the elephant. You block the elephant's attack.elephant trunk-slaps you. The wall freezes the elephant.amples you. You hold your ground! _unk-slaps you but does no damage.- h **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 130/135 =======================-  *#...........Y....... Magic: 26/35 =================------- #................... AC: 17Str: 12 #.........Y......... EV: 8Int: 19 #.................#. SH: 11Dex: 9 - h*#†##............##. XL: 14 Next: 75% Place: Lair:5 #Y@##...........#.. Noise: ==-------  Time: 35458.6 (0.0) ##Y###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. YY 2 elephants (trample, drained) #....#####......P... ##..#.#.#P.......... *#..................You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage. You drain the elephant.  The elephant is moderately wounded.The wall freezes the eleph- hant! The elephant tramples you. You hold your ground!The elephant barely misses you. The wall freezes the elephant!- hT28--- h^9.6 (1- h####- hi!  The elephant is severely wounded.  You hit the elephant but do no damage. You drain the elephant.  The elephant is moderately wounded.  The wall freezes the elephant! The elephant tramples you. You hold your ground!The elephant barely misses you. The wall freezes the elephant! _You block the elephant's attack. x2- h O **,***,,,*,,,....... Gobosan the Frost Mage *##.,**,,,,**,....... Revenant of Ashenzari ****.. *......../.P##....... Health: 128/135 ======================-- *#...........Y....... Magic: 25/35 =================------- #................... AC: 17Str: 12 #.........Y......... EV: 8Int: 19 #.................#. SH: 11Dex: 9 - h *#†##............##. XL: 14 Next: 75% Place: Lair:5 #Y@##...........#.. Noise: =--------  Time: 35459.6 (0.0) ##Y###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. YY 2 elephants (trample, drained) #....#####......P... ##..#.#.#P.......... *#..................You hit the elephant. You drain the elephant.  The elephant is severely wounded.The wall freezes the elephant but does no damage.  You block the elephant's attack.  - h UThe elephant trunk-slaps you but does no damage.  The wall freezes the elephant!- h   *##. *......../ *#.. #.. #.. #.. *#†##- h K #.@# ##Y###.†† #.. #..† ##.† *#.   elephant (trample, very drained) #.. ##. - h c30=660.6 (1- h? ###Y#- h  The elephant is severely wounded.  The wall freezes the elephant but does no damage.  You block the elephant's attack- h .  The elephant trunk-slaps you but does no damage.wall freezes the elephant! _You kill the elephant!- hC **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 130/135 =======================-  *#...........Y....... Magic: 24/35 ================-------- #................... AC: 17Str: 12 #.........Y......... EV: 8- hRInt: 19 #.................#. SH: 11Dex: 9 *#†##............##. XL: 14 Next: 76% Place: Lair:5 #.@##...........#.. Noise: =--------  Time: 35460.6 (0.0) ##Y###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d - h'`#...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. Y   elephant (trample, very drained) #....#####......P... ##..#.#.#P.......... *#..................- hAim: an elephant (severely wounded, heavily drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The wall freezes the elephant but does no damage.- hb15=1.6 (1- hm{####Y##- hYou feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.- hmThe elephant is severely wounded.  The wall freezes the elephant but does no damage. _You block the elephant's attack. x2- hx **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 131/135 =======================-  *#...........Y....... Magic: 24/35 ================-------- #................... AC: 17- hStr: 12 #.........Y......... EV: 8Int: 19 #.................#. SH: 11Dex: 9 *#†##............##. XL: 14 Next: 76% Place: Lair:5 #.@##...........#.. Noise: =--------  Time: 35461.6 (0.0) ##Y###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. Y   elephant (trample, very drained) #....#####..- hA....P... ##..#.#.#P.......... *#..................Aim: an elephant (severely wounded, heavily drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The wall freezes the elephant but does no damage.- h322.6 (1- hԷ#†####- h]  You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.  You hit the elephant but do no damage.The elephant is severely wounded.  The wall freezes the elephant but does no damage. _You block the elephant's attack. The elephant closely misses you.- h6 **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 132/135 =======================-  *#...........Y....... Magic: 23/35 ===============--------- #................... AC: 17Str: 12 #.........Y......... EV: 8- h18Int: 19 #.................#. SH: 11Dex: 9 *#†##............##. XL: 14 Next: 76% Place: Lair:5 #.@##...........#.. Noise: =--------  Time: 35462.6 (0.0) ##Y###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  - hQ9##..##.....†.....### *#.###..##.#.....#.. Y   elephant (trample, very drained) #....#####......P... ##..#.#.#P.......... *#..................Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, heavily drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is almost dead.You hit the elephant but do no damage.The elephant is almost dead.- h^;333.6 (1- hD####Y##- hI  Aim: an elephant (severely wounded, heavily drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is almost dead.  You hit the elephant but do no damage.The elephant is almost dead. _The wall freezes the elephant! You block the elephant's attack. x2- h  **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 133/135 =======================-  *#...........Y....... Magic: 22/35 ===============--------- #................... AC: 17Str: 12 #.........Y......... EV: 8Int: 19 - h #.................#. SH: 11Dex: 9 *#†##............##. XL: 14 Next: 76% Place: Lair:5 #.@##...........#.. Noise: =--------  Time: 35463.6 (0.0) ##Y###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. Y   elephant (trample, very drained) #....#####......P... ##..#.#.#P.......... *#..................You feel a surge of power! You freeze the elephant.  The elephant is almost dead.[- hm 40mYou hit the elephant but do no damage. You drain the elephant.  The elephant is almost dead.The wall freezes the elephant but does no damage.  The elephant tramples you but does no damage.- h 344.6 (1- h #†###.@##- h+   The elephant is almost dead.  You hit the elephant but do no damage. You drain the elephant.  The elephant is almost dead.  The wall freezes the elephant but does no damage.elephant tramples you _unk-slaps you but does no damage.- h@ **,***,,,*,,,....... Gobosan the Frost Mage *##.,**,,,,**,....... Revenant of Ashenzari ****.. *......../.P##....... Health: 134/135 =======================- *#...........Y....... Magic: 21/35 ==============---------- #................... AC: 17Str: 12 #.........Y......... EV: 8Int: 19 #.................#. SH: 11Dex: 9- h *#†##............##. XL: 14 Next: 76% Place: Lair:5 #.@##...........#.. Noise: =--------  Time: 35464.6 (0.0) ##Y###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Ramparts Fly  ##..##.....†.....### *#.###..##.#.....#.. Y   elephant (trample, very drained) #....#####......P... ##..#.#.#P.......... *#..................Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, heavily drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  - hl The elephant is almost dead.You hit the elephant but do no damage. You drain the elephant.- h?  *##. *......../ *#.. #.. #.. #..- hC *#†##  ##)###.†† #.. #..† ##.† *#. #..  ##.   - hU5=2=85.6 (1Freeze- h)#†####)#- h,Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, heavily drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is almost dead.  You hit the elephant but do no damage. You drain the elephant. _You kill the elephant!- h^g  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hfL!####)###†###)## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)- h? - h - h - hK h23 - h ..#†###.@#-#)##..- h6 6 _You start resting.-7.6 (2Fly - h7 - h; 4 _The frozen ramparts melt away.- h1 - h( 4- h - h ,- h! - h! L==- h" - h9) - h) &3- h,+ - h&3 ,- hv4 - h= ,- h> - hoE - h*F - hG - hM - hwN N4=- hO - hSX - hX - hZ - hqa - hb - hc - hk ,- hm - hBw - hw k5==- hPy - h - h - h- - h ,- h - hߙ ,- h - hܣ - h X6=- hǥ - h ,- h - h - h7 - hQ - h] - h8 - h - hx b7=- h - h ,- h - h - h - h - h - h - h - h - h i8==- h - hf ,- h - hx - hI - h - hE - h - h - h) - h* :=- hs, - h^7 <9- ho8 - h@ - hQA - hA - h I - hI - hyJ - hCQ - hQ - h~R - h[ - h[ F30=- h\ - hb - h'c - hd - hil - h*m - hm - ht ,- hv - h - h` i1==- h - h! - h - hN - h ,- h - h( - h - h - hש - h @2=- h - h - h - hH - hb - h B- h, - h - h - h: b3=- h - h[ ,- h - h - h - h - hb - h - h - hD- hi4==- h- h,- h- h/,- h5- h!,- h"- h+- h9,:=- h-- h7_ _You start resting.- hI1519.6 (52.0)- hJ[5=20.6 (53- hXo _Magic restored.- hY- hcB- hf- hTg- hph- hes- h4t- h u- h}P=- hI- hН- h- hا- hb- h,- hV- h- h_- h- h,- h- hz- h,- h- h,- h- h9,- h- h- h- h0- h0,- hF- h- h- h- h ,- h5- hg- h@- h- he$,- h4&- h0- h1- h+3- h1<,- h;>- h,- h- hN- h- h- h- h- h- h$- hr%- h`&- h}.- h6/- h'0- hI8- h8- h:- hD- hE- hG- hM- hN- hP- hW- hX- h|Y- hc- hRd- h&e- hl- hm- h@n- h3t- hVu- hlv- h1- h- h- h0- h- hш- hv- h- hޑ- h- h- hϙ- h@- h- hP- hé- h- hΫ- h,- h6- hG- h- h- hX- h- h@- hG- h- h- hP- h- h\- h- h- h- h- hA- hw- h- h- hS- h- h- hk- h- hU- hP - h,- hm- h- ho- h2- h%- h&- h(- hK/,- h1- h9- h:- h;- hD- hD- h^F- hSB- hX- hY- hZ- hb- hc- hd- hmk- hl- hom- h?t- ht- hQv- hs},- h@- h- h;- hL- h1- h- h- h- h;,- h- hŦ- hh- hG- h - h- h- h- h=- hH- h- h9- h- h- h- hT- h6- h- hB- h- h- h- h- h- h- hH6÷94.6 (74- h~- hb- h ^ _You start waiting.- hb - h - h- hL,- hW- h - hZ!- h)- h*- h+- hv2- h'3- h3- h<- h<- h=- hE- hF- h\G- hP,- hR- hn\- h]- h\^- hFg- h h- hi- hn- h*o- ho- h\u,- hw- ht{- h(|- h|- h,- h^- h,- hZ- h,- hΘ- h- hĠ- h- h- h- h- h- hF- h- hU,- h- h,- h- h,- h- hB- h,- h- h\- h n- h - h- h- hi- hI- h:VB- hZ- hc[- h\- h^d- he- hbf- hm- h4n- hp- h$z- hz- hv|- h9- h- h- h{- h$- h- hg- h- hA- h<- h- h- h#B- hi- hY- h- h- h- h:- h- hO- h- h - h- h- hD- h- h$- h- h-- h- hP- h@- hk- h,- hN- h,- h- hE- h- h- h$- h%- h&- h.- h/- h0- h?- h@- hA- h,I,- hxJ- hT- hU- hV- h]- h^,- hg- hh- h5i- h[r- hGs- hs- hk|- h:}- h~- h- h1- hQ- h- hv- h=- h- h'- h7- hH- hT- hݢ- hx- hL- hԫ- h- h|- hԵ- hq- hѻ- hQ- h- he- hl- h,- h- hB- h- h,- h?- h- hY- h- h- h- hF,- hK- h- hr- hV- h9,- h@- h - h- h- h ,- h - h- h)- h- h - h- h - h$- hE%- h;&- h0- h0- h@2- hb9- h:- hD;- hZJ- hNL- hM,- hQ- hQ- hV- hSZ,- hZ- ho^- h_- h_- hg,- hh- hl,- ho- h-q- hr- hr- hy- h?z- h{- h~,- h- h:- hӄ- h- h- h/- hi- h- h- hߕ- h+- h- h- h- h- h- h8- h˯- h- hh 693.6 (99 _You start waiting.- h04.6 (100.0)- h- hw# _Done waiting.- hO6- h;r  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1           b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1  - hB= c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   5.0   5.7  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2 [40- h=m  1.2  -1       u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4 i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1       x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8 [- h}>40m +1   k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1   z + Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] - h>[40menhanced|base level  [!] training|cost|targets- h;*- hYq z - Evocations   9.2- hN | s + Forgecraft   5.0- h - h  **,***,,,*,,,....... Gobosan the Frost Mage  *##.,**,,,,**,....... Revenant of Ashenzari ****..  *......../.P##....... Health: 135/135 ========================  *#...........Y....... Magic: 35/35 ======================== #................... AC: 17Str: 12 #.........Y......... EV: 23 Int: 19- h  #.................#. SH: 11Dex: 9 *#÷##............##. XL: 14 Next: 78% Place: Lair:5 #.@##...........#.. Noise: ---------  Time: 35694.6 (0.0) ##)###.†##*#....#†#. v) +3 trident of Ashenzari's Black Moon {d #...Y....###.....##. Cast: Freeze #........#.....†###. Memories (5) Fly  ##..##.....†.....### *#.###..##.#.....#..  - he #....#####......P...  ##..#.#.#P..........  *#..................  _The frozen ramparts melt away. _You start resting. _Magic restored. _You start waiting. _You start waiting. _Done waiting.- h - h - h - h - hF#J- hg'- h-} ##.,**,,,,**,  *......../.P##  *#...........Y  #.....  #...- h}.Y  #.........#  *#÷###  #..##. ##@###.†##*#....#†#  #........###.....##  #........#.....†###- h.  ##..##.....†.....##  *#.###..##.#.....#.  #....#####......P  ##..#.#.#P......  *#.......- hT/F  *- h<- hA+5.6 (1- h- h _Items here: ( ) [ ÷÷.- h- h- h- h:- h- h\% _- hԤ,- h٫- h- h - hd  You see here a wyvern skeleton.- h=- h% _- h- h7- h7- h- h- h- h- hi- h- hd- h- h- hu- h(- h- h- h- h- h- h- h- h- h( 8 - h- hs T _H - a wand of polymorph (32) (gained 5 charges)- h- h<23 - h- hY- h- h- hh - hX#- h1. ,* *,*,,,,,..b..... *,* **,,,,,.÷....... **,**###.,,,,[...##P.. - h/$*,,,*#....#*,...P##P....P *,,**#P....,#..P#*#...÷ *,,,**....**...P##.,,,,,.... ##.,**#..###....÷.. ,,,,, #..**##..##........*,,,,,,,, *#.###.P.#.@........#b#,*...706.6 (11.0)  ###..##....##....###..h - h/A #..........P##............<..  *#........................... #.......................... #................... #.................#..#..?P ##÷##............##....#,,,, - h0Q#..##....#..#..P- h=8,- h>,7.6 (12- hF- hY, _Found a +0 chain mail.- hE- hY- h- hm- h3- h- ho - h-- hm- h- he- h- h&- h'- hP,- h8.- h*5- h5- h7- h};- hB- hC- hiE- h!I- hP,- hR- hW- h:]- h]- h^- ha- hGl- hl- hn- hq- hw- hx- hz- h1~- h3,- h- hi- hw- h6- h- hV- hݠ- h- h£- hg- h[- hP- h- hh- hd,- hA- h- h( 8 - h- hO _You now have 1199 gold pieces (gained 13).- h- hq<23 - h- h- h- h- hn- h- h#- h- h- h- h- h- hR- h- h,- hv- h/- hb - h - h - h* - hg- h- h- h- h- h,- hm- h"- h#- h5$- h&- h-,- h/,- h5- h5- h76- hR7- h.<- h<- h3=- hW>- hA- h~B- hB- hC- hJ- hK- hK- hL- hV- hOW- h]- hB^( 8 - h^- haO _You now have 1221 gold pieces (gained 22).- hie- he<23 - h:f- hh- h.l- hl- hm- hm- hq- hmr,- h6s- h.y- hy- h/z- ho|- h- hE- h- h- h - h- h- h\- hF ** ### ###  ,****###.### #####.##### ..##.#.....###...#....#.- hI 0......@.............45.6 (38 ..#............ *,#####.P....#...#.... ,,***,##....#.#.###. ,*,,,,*#.....#..#*#.. ***,,,,##.###. ,**,,,,,............+. **,,,,,.....#...#..#P... **,,*.....#########.- hm**,,,,,,,,,,,*- h- h ,6.6 (39- h- hK _Found 3 flux baubles.- h `- h X- h - hr - h - h - hC - hϱ - hղ - h - hԽ - hx - hP - h - h - hQ - h` ,- he - h - h - h - h - h - h - h - h - h - hi - h - h - h| - h` - h - hD - h - h$! - h% - h+ - hx, - hl- - h/ - h6 - hp7 - hP8 - h< - hB - hxC - hD - hF - h6J - hJ - h!K - hlN - hU - hU - hV - hY - h/] - h] - hs^ - hM` - hh - hi - h$j - h:m - hr - hxs - h't - h;v - hz ,- h){ - hk| - h - h7 - h - h - h - hP - h׌ - h, - hS - h ,- h - h1 - h ,- h - h - h X- h@ B- hd - h B- h - h9 - h - hU - hz - h - h ,- h - h - h - h - h? - h- hx- h- h- hi - h - hP - h- h- hr- h:- h- h- h - h!- hh$- h(- h3)- h)- hx+- h,2- h2- hO3- h4- h8- hh9- h:- h%=- hB- h;C- hC- hBE- hI- hJ- hK- h(N- hS- hpT- hT- h^- hc- hQd- he- h'g- hm- h~n- ho- hjq- hu- hiv- hw- hz- h- h- hC- hɃ- h- h- hD- h'- hX- hۘ- hB- h- h- h- h- hi- h- h- h- h- h~- h- h- h- hH- h-- h8- h- h- h- h/- h7- h- h5- h- h- hK- h- hl- h- hS- hA- hd- h- h;- h- h} - h5- h- h$- h]- h- h- h^- h- h"- hG#- hL$- h &- h,- hD-- h-- h.- hs3- h3- hX5- h7- h>- h>- h?- hA- hn- h- h - h - h - h- h- h- h\- h- h- h0- hk8- h9- hL:- hA- hnH- hQI- h&J- hP- hW- h_X- hX- h^- hf- hg- hh- hkn- hu,- hw- h}- h_- hM- h- h- h- h- h3- h- h- h- h- h- h- h- h- hI- hk- hi- h- h>- h- hc- h- h- h,- hG- h- h- h- h- h3- hS- hL- h- h- hb- h- h|- h- h ,- h - hD- h- hL- h- h- h(- h(- h*- hl,- h1- h2- hk3- ho5- h^;- h$<- h<- h>- hjE,- h@F- h%]  There is a cache of fruit here.  You briefly stare at the fruit pile and sigh. _- hI^- hdg- h[h- hrj- h)m- ht- hu- h}v- h|- h- h{- h- h- h@- h.- hi- h- h- h- h- h- h,- hl- h- h- h],- h"- h÷..............P#...##...., ...##P..........#.#.#*.#.., ..P##P....P....#......,#*,, .P###...÷......##......#,,, .P##...........###.,,.#**, - h K..÷............##,,*..#*,, .....#.........P##*...#.* ......#.#.#......#..P...* ........###....., ...........<, ........................, ........................, ........................, ....#..#..?P....###...##, D   seven-headed hydra (wandering) ...##....#.....#.,*####*, ...#..#..P.D...**,,,,*,** ..#†#.........#,- h 8100.0)  A seven-headed hydra comes into view.- hDD.*,,,,,***- h5==71- h- h;3 _The seven-headed hydra roars!- hR.÷.....P#...##...., [...##P..........#.#.#*.#..,.P##P....P....#......,#*,, ..P###...÷......##......#,,, ..P##...........###.,,.#**,.÷......##,,*..#*,,.#.........P##*...#.*.#.#.#......#..P...*.###.,.<.,.,.,.,.#..#..?P....###...##,.##....#..D..#.,*####*,.#..#..P.....#,,,,*,** ...#†#.#,*,,,,,***- h4_SD.- h|a:--8.6 (1.0)- hul- h3x- hX &÷.P#...##...., ...##P..........#.#.#*.#.., P##P....P....#......,#*,, P###...÷......##......#,,, P##.###.,,.#**, ÷.##,,*..#*,, #.P##*...#.* #.#.#......#..P...* ###., <., , , ,#..#..?P.D..###...##, ##....#.....#.#..#..P.....*# - h! RD...- h A--9- h - h - hֆ<.P#...##...., ##P..........#.#.#*.#.., P##P....P....#.......#*,, P###...÷......##......#,,, P##.###.,..#**, ÷.- h*F##,,#..#*,, #.P###...#.# #.#.#......#..P...# ###. <.   D.#..#..?P....###...##. ##....##..#..P - h- hk,,,,,D,.,,- h,,,,- h'50- h- hХ- hpP#...##...., ##P..........#.#.##.#.., P##P....P....#.......#*,, ###...÷......##......#,,, ##..###.,..#**, ÷.##,,#..#*,, #.- hP###...#.#, #.#.#......#..P...#. ###. <.  D.  #..#..?P....###...##.. ##....#.....#.,*####*,.#..#..P. - h- hQ,,,,,,,.D,,,,,,- h&1- h1 - h- hcw{P..#.P.#..., ...P#...##...., ##P..........#.#.##.#.., P....P....#.......#*,, ÷......##......#,,, #...###.,..#**,, .........##,.#..#*,,, #.........P###...#.#,, - hx#.#.#......#.@P...#., ###.. < . D...................... ..#..?P....###...##... ##....#.....#.,#####*.....#..P.....*#,,,,*,**,,- hX|- hLjW,,,,,,,,,,- h׉,D,.,,,,,- hV&2- h- h<- h' X.........., P..#.P.#...,, ...P#...##....,, P..........#.#.##.#..,, P....P....#.......#*,,, ÷##......#,,,, ###....#**,,, .##..#..#*,,,, - h( #.........P###.@.#.#,,, #.#.#......#..P...#.,, ###.... <...... D .........................#..?P....###...##......#.....#.,#####*...,- h+ - h-6 Q,,,,,,,,,,- hQ7 ,,D,.,,,,,- h8 &3- h= - h6@ - hG[", ...........,,, P..#.P.#...,,, ...P#...##....,,, P..........#.#.##.#..,,, P....P....#.......#*,,,, ÷##......#,,,,, ###....#**,,,, .##..#.@#*,,,,, #.........P###...#.#,,,, - h]1#.#.#......#..P...#.,,, ###................., <.....D...,.., ., ......................., ..#..?P....###...##....,- hq`- hjR,,,,,,,***,- hk*,D,.,,,,,,- hm&4- hkt- hw- h< ....................P..#.P.#.. .P#...##........#.#.##.#..,,,, P....P....#.#*- hT[÷#......#,#...@#**,,,,* .##..#..#*,,,,,, #.........P###...#.#,,,,* .#.#..#..P...#.,,###.......D......<............................- h- ho,,,D...- h&5- h- h- hr.., .<..........,,...........,,..............,,..P..#.P.#...,,,, ..P#...##....,,,, #P..........#.#.##.#..,,,, #P....P.....#*,,,,* #...÷........#,,,,,*.###....##*,,,,* ..##..#..#*,,,,,,........P###...#.#,,,,*#.#.#......#.DP...#.,,,,###.................,,<................,,........,, .,,- h- h k,,D.- h>"&6- h(- h,- hd5 .,,,..<..........,,...........,,...........,,...P..#.P.#....,,,..P#...##....,,,, ##P- hw6 H.#.#.##.#..,,,, ##P....P....#.#*,,,,* ##...÷......##..@...#,,,,,* #.###....##*,,,,*.##..#..#*,,,,,, ..#.P###D..#.#,,,,*.#.#.#......#..P...#.,,,,.###...........,,.<................,,............,, .,,- h; - hC D.D   seven-headed hydra- hD &7- hpJ - h0N - hGu .........,,, .<..................................P..#.P.#.... .....P#...##........#.#.##.#..,,,,P....P....#.* ##...÷##......#, - hH##....##*,,,,*.##..#D.#*,,,,,,#.........P###...#.#,,,,*#.#.#..P...#.,,###..<.- h2N- h:Vk,D.- hW&8- h ^- hb- h"##..##...##..., ..............,, ..............,,, .....<....................................P..#.P.#.... ......P#...##..- hW......#.#@##.#..,,,,P....P....#.* ##...÷##......#, ###.D..##*,,,,*.##..#..#*,,,,,,#.........P###...#.#,,,,*#.#.#..P...#.,,###..<- hH- h~=,D- hj..- h&9- hZ- h;######÷.†##,,.., ##..#.........#...##..........., .......,, - h..<.......................................P..#.P.#.... ...P#..@##........#.#.##.#..,,,,P....P....#.......#* ##...÷##..D...#, ###....##*,,,,*.##..#..#*,,,,,,#.........P###...#.#,,,,*#.#.#..P...#.,,###.- h- h'k*D.- h'60- h - h - h5 _...#..#P.....##........, ######......÷.÷##,....* ##..#.........#...##.... ...,, .<..................#@P.#.... ...P#...##...........#.#.##.#...,,,P....P....#...D...#*,.- h \#...÷##......#, ##....##*,,,,*.##..#..#*,,,,,,#.........P###...#.#,,,,*#.#.#..P...#.,,- hd - h k,D.- ho &1- h - h - hl...#..#P.....##........,,Gobosan the Frost Mage ########......÷.÷##,....*Revenant of Ashenzari ****.. ##..#.........#...##....,Health: 135/135 ======================== ........................,Magic: 32/35 =====================--- ........................,,AC: 17Str: 12 ..............<..........,,EV: 23 - hInt: 19 .........................,,SH: 11Dex: 9 .........................,,XL: 14 Next: 78% Place: Lair:5 ............P..#@P.#....,,,Noise: ---------  Time: 35861.6 (0.0) ............P#...##.....,,,v) +3 trident of Ashenzari's Black Moon {d ##P..........#.#D##.#...,,,Cast: Freeze ##P....P....#.......#*,.,,*Memories (5) Fly ##...÷......##......#,,,,,* #...........###....##*,,,,*D   seven-headed hydra ............##..#..#*,,,,,, ..#.........P###...#.#,,,,* ...#.#.#......#..P...#.,,,,- hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You hit the seven-headed hydra.  The seven-headed hydra is lightly wounded.- h]?...#@P...D##..#.#.... - h 8 ==2.6 (1FreezeRamparts Fly - h^##- h;@  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the seven-headed hydra.  The seven-headed hydra is lightly wounded. _The wall freezes the seven-headed hydra!- h...#..#P.....##........,,Gobosan the Frost Mage ########......÷.÷##,....*Revenant of Ashenzari ****.. ##..#.........#...##....,Health: 135/135 ======================== ........................,Magic: 31/35 =====================--- ........................,,AC: 17Str: 12 ..............<..........,,EV: 8Int: 19 .........................,,SH: 11- hDex: 9 .........................,,XL: 14 Next: 78% Place: Lair:5 ............P..#@P.#....,,,Noise: ==-------  Time: 35862.6 (0.0) ............P#..D##.....,,,v) +3 trident of Ashenzari's Black Moon {d ##P..........#.#.##.#...,,,Cast: Freeze ##P....P....#.......#*,.,,*Memories (5) Ramparts Fly ##...÷......##......#,,,,,* #...........###....##*,,,,*D   seven-headed hydra (drained) ............##..#..#*,,,,,, ..#.........P###...#.#,,,,* ...#.#.#......#..P...#.,,,,The seven-headed hydra is heavily wounded.The wall freezes the seven-headed hydra!  The seven-headed hydra completely misses you.You block the seven-headed hydra's attack.  The seven-- h^headed hydra bites you but does no damage. x3  You block the seven-headed hydra's attack.- h{\23---3.6 (1- h(####.#- h'^  The wall freezes the seven-headed hydra!  The seven-headed hydra completely misses you.You block the seven-headed hydra's attack.  The seven-headed hydra bites you but does no damage. x3  You block the seven-headed hydra's attack. _The seven-headed hydra bites you!- h2 ...#..#P.....##........,,  Gobosan the Frost Mage ########......÷.÷##,....*  Revenant of Ashenzari ****.. ##..#.........#...##....,  Health: 123/135 =====================--- ........................,  Magic: 30/35 ====================---- - h ........................,,  AC: 17Str: 12 ..............<..........,,  EV: 8Int: 19 .........................,,  SH: 11Dex: 9 .........................,,  XL: 14 Next: 78% Place: Lair:5 ............P..#@P.#....,,,  Noise: ==-------  Time: 35863.6 (0.0) ............P#..D##.....,,,  v) +3 trident of Ashenzari's Black Moon {d ##P..........#.#.##.#...,,,  Cast: Freeze ##P....P....#.......#*,.,,*  Memories (5) Ramparts Fly ##...÷......##......#,,,,,* #...........###....##*,,,,*  D   seven-headed hydra (drained) ............##..#..#*,,,,,, ..#.........P###...#.#,,,,* ...#.#.#......#..P...#.,,,, Aim: a seven-headed hydra (severely wounded, lightly drained, 100% to hit)  You feel a surge- h \ of power! You freeze the seven-headed hydra.  The seven-headed hydra is severely wounded.You puncture the seven-headed hydra! You drain the seven-headed hydra.  The seven-headed hydra is almost dead.The wall freezes the seven-headed hydra!- hO  .....÷.÷##,....* .....#...##...., ..............., ...............,, .....<..........,, ................,, ................,, #@P.# #..†##.....,,, #.#.##.#...,,, #.......#*,.,,* ÷##....#......#..##...#- h 4=80-4.6 (1Freeze- h q####- h   You feel a surge of power! You freeze the seven-headed hydra.  The seven-headed hydra is severely wounded.  You puncture the seven-headed hydra! You drain the seven-headed hydra.  The seven-headed hydra is almost dead.  The wall freezes the seven-headed hydra! _You kill the seven-headed hydra!- hN R##- h 8-- h<# C##- hb' 0 _Unknown command.- h' - haQ4- hR- h_- hRe6=1=23 - hl- hm&7- hn- h=y- hzz&8- h({- hJ931=2=2=3...#@P.-..†##..#.#.... 71.6 (7 _You start resting.4-2.6 (8Fly - h- hc4 _The frozen ramparts melt away.- h - h4- h- h5=3=- h O _HP restored.- h- ho$,- hr%- h),- h*- hU1- h1=4==- h2- h|:,- h[<- hB- hC- hbD- hL,- hM- hU- hVi5==- hW- h-^4 _Magic restored.- hi...+.....##., ..#..#P.....##.......... #####÷.÷##,....# #..##...##....P . .., .<,, ,, .......@.......,, 81.6 (9..P..#.P. - hIk.....P#..†##.....[,, P..........#.#.##.#....,, P....P....#.......#*...,*÷##......#,,..,*###....##*,,.,*.##..#..#*,,,,,,#.........P###...#.#,,,,*- hnxQ,,**,,- hz/2.6 (10.0)- h6- h' _Found a +0 cloak.- h 4- h - h - h - h ,- h - h - h - h - h - h0 - hG :=- h4 - h1 - h- h- h5- h - h - hL- h- h- h*- h+- h.- h3- h?- hA- hYC- hG- hS- hT- hV- h\- hn##........,,,,,,,,,,, .##..........***.P..#* ....÷.÷##.....####....#. ....#...##....P?........ .(  <.. - hvo ... 90.6 (8.0)P..#.P.#.............. P#..†##.....[.P.P....# ...#.#.##.#.......P#..## ..#.......##....#P..P..# ..##......#.....##P....####....###....#*#....##..#..#*......#*....*.P###...#.#.- hI,,,,,,,,- hW,,*,,*,,*- h +1.6 (9- h- h4 _Found 3 stones.- h9 8 2.6 (10.0)- h¸- h@ _You now have 1233 gold pieces (gained 12).- h- h- h- h- h- h^<23 - hӠ- hE- hb#...#.###* .##.....P...,*,,,.[.###.........,,,,.....,,#..........***.P..#*,÷.÷##.....####....#.,#...##....P?.,.(,.,<.....,3.0)................,.......................,P..#.P.#........,.P#..†##.....[.P.P....#*..#.#.##.#.......P#..##,.#.......##....#P..P..- h#,.##......#.....##P....#*..###....#*#.....,- hA***,,,,,,,- h+4.6 (2- h$- h, _Found a +0 chain mail.- h - h2 - h - h - hް - h - hB - hE - h~ - h - h ,- h - h - h! ,- h - hB ..#..+.***,_,**,*#*..P.####,,,**,**,,,*#*PP...#.#,>,*,,,*+,,* ###...#.###****,,,..., ##.....P...,*,,,.[.#, ##.........,,,,.....,##..***.P..#*- h ÷.÷##.....####....##...##....P(....<.................................,..............P..#.P.#..............P#..†##.....[.P..#.#.##.#.......P#..##- h3 +7.6 (3- hX 5 8 8.6 (4- h  - h} X _d - a scroll of blinking- h4- h- h- h- hR23 - hE- hU- h~- h - h - hz- h- h#..+.***,_,**,*,,,,,,, #*..P.####,,,*#.##,..#*, #*PP...#.#,>,*P..#+..##, ###...#.###***#.......#. ##.....P...,*,...[.#... ##.........,,,........, ##..........**#.P..#*,, ÷.÷##.....####....#... #...##....P... 900.6 (2.....(.. . <.... ) P..#.P.#... P#..†##.....[.P.P....###.#.##.#.......P#..##,,- h,,,,,,,,,,,,,,,,,,- hJ.+1.6 (3- h6- hoB+ _Found a +0 broad axe.- h - h - h6 ,- h - h - ho - h - h$ 78 ##.#,,,,,*,,,,,*,***,*,,* ....,,,,,**+**..,,,,... ..#..+.***,_,*#.*,,..P, #*..P.####,,,##.##{..#*, #*PP...#.#,>,*P..#+..##, ###...#.###**###.P....#....[.#...##..................##..........**#@P..#*,,- h% ÷.÷##.....####....#...#...##....P..........( ........................, ..<.....................,..................- h- +3.6 (2- h/ - h; q _You sense a monster nearby.- hB- hD- hE- hK- hW- h][,- hB^- hi *##*** ***,,,,,,* ***,** ###.#,,,,,*,,,,.#$***,#..*...,,,,,**+**..l,,,...., ...#..+.***,_{*#.#,,..PP,, .#*..P.####,,,##.##{..#*,, .#*PP...#.#,>,*P..#+..##,,#...#.###**##.......#., .- hj.##.....P....#....[.#..., ..##............@........,##..........###.P..##..,.÷.÷##.....####....#...,#...##....P...........,.........(.,.......,l   komodo dragon (asleep)<.......,........., ........),- h~ *##{4.6 (1  A komodo dragon comes into view.- hV+5.6 (2- h- ha+ _Found 10 gold pieces.- hu *##*******,,,.,.* ***,* ###.#,,,,.#$***,#..*..,,,,,**+**..l,,,.... ...#..+.***,_{*#.#,,..PP..P.####{,,##.##{..#**PP...#.#,>,*P..#+..##, .###...#.###**##.......#P....#.@..[.#...........##..........###.P..##.÷.÷##.....####....#..#...##....P....- he(.......<.- h- ho*,,,*,*** ***.{l,l- h+6.6 (1- h- h7 _The komodo dragon hisses angrily.- hs *,,,#.*## ***  *##*******,,,.,.* ***,* ###.#,,,,.#$***,#..*- h5..,,,,,**+**...{,,.... ...#..+.***,_{*#l#,,..PP..P.####{,,##.##,..#**PP...#.#,>,#P..#+..##, .###...#.###**##@......#P....#....[.#..............##..........###.P..##.÷.÷##.....####....#.#...##....P....- hS(........<- h- h- h3- h!*******,SlS   black mamba (wandering)- h0&7- h- hg#^ _A black mamba comes into view.- h P*******Gobosan the Frost Mage*,,,#.*## ***Revenant of Ashenzari ****.. # *##*******,,,.,.* ***,**Health: 135/135 ======================== ###.#,,,,,*,,,,.#$***,#..*Magic: 32/35 =====================--- .....,,,,,**+**...,,,....,AC: 17Str: 12 ...#..+.***,_{*#S#,,..PP,,EV: 23 Int: 19 .#*..P.####{,,##l##,..#*,,SH: 11Dex: 9 .#*PP...#.#,>,#P..#+..##,,XL: 14 Next: 80% Place: Lair:5 .###...#.###**##@......#.,- h Noise: ---------  Time: 35907.6 (0.0) ..##.....P....#....[.#...,v) +3 trident of Ashenzari's Black Moon {d ..##.....................,Cast: Freeze ..##..........###.P..##..,Memories (5) Fly ...÷.÷##.....####....#..., ...#...##....P...........,l   komodo dragon ......................(..,S   black mamba (wandering) ........................., ...<.....................,Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  The black mamba hisses angrily.  You barely miss the komodo dragon. The wall freezes the black mamba.  The black mamba seems to slow down.- hM _You feel a surge of power!  The walls around you are covered in ice.black mamba hisses angrily.  You barely miss the komodo dragon. The wall freezes the black mamba.  The black mamba seems to slow down.wall freezes the komodo dragon but does no damage.- hH .##S###Pl.##@...#.....Sslow)- h  8 ==8.6 (1FreezeRamparts Fly - h ##S###Pl.###- h [ _The wall freezes the black mamba. The black mamba seems to slow down.- hcf ******* Gobosan the Frost Mage *,,,#.*## ***  Revenant of Ashenzari ****.. # *##*******,,,.,.* ***,**  Health: 135/135 ======================== ###.#,,,,,*,,,,.#$***,#..*  Magic: 31/35 =====================--- .....,,,,,**+**...,,,....,  AC: 17Str: 12 ...#..+.***,_{*#.#,,..PP,,  EV: 8Int: 19 .#*..P.####{,,##S##,..#*,,  SH: 11Dex: 9 .#*PP...#.#,>,#Pl.#+..##,,  XL: 14 Next: 80% Place: Lair:5 - hg.###...#.###**##@......#.,  Noise: ==-------  Time: 35908.6 (0.0) ..##.....P....#....[.#...,  v) +3 trident of Ashenzari's Black Moon {d ..##.....................,  Cast: Freeze ..##..........###.P..##..,  Memories (5) Ramparts Fly ...÷.÷##.....####....#..., ...#...##....P...........,  l   komodo dragon ......................(..,  S   black mamba (slow) ........................., ...<....................., Aim: a komodo dragon (100% to hit)  You feel a surge of power! You freeze the komodo dragon!  The komodo dragon is lightly wounded.  You hit the komodo dragon. You drain the komodo dragon.  The komodo dragon is moderately wounded.The wall freezes the komodo dragon! The komodo dragon seems to slow down.- h/v  *,,,#.*## ***  - hw.,.*  .#$ +**... #.# ##.## >,#PlS#+..##,, #@......#., #....[.#..., ............, ...###.P..##.., ÷.÷##.....####....#....P...........,  (slow, drained).............(..,  .........<- hy\23---9.6 (1- hB##.###PlS###- h  You feel a surge of power! You freeze the komodo dragon!  The komodo dragon is lightly wounded.  You hit the komodo dragon. You drain the komodo dragon.  The komodo dragon is moderately wounded.  The wall freezes the komodo dragon! The komodo dragon seems to slow down. _The komodo dragon bites you! The wall freezes the black mamba!- hk*******Gobosan the Frost Mage*,,,#.*## ***Revenant of Ashenzari ****.. # *##*******,,,.,.* ***,**Health: 123/135 =====================--- ###.#,,,,,*,,,,.#$***,#..*Magic: 30/35 ====================---- .....,,,,,**+**...,,,....,AC: 17Str: 12 ...#..+.***,_{*#.#,,..PP,,EV: 8Int: 19 .#*..P.####{,,##.##,..#*,,SH: 11Dex: 9 .#*PP...#.#,>,#PlS#+..##,,XL: 14 Next: 80% Place: Lair:5 .###...#.###**##@......#.,Noise: ==------- [37- hm Time: 35909.6 (0.0) ..##.....P....#....[.#...,v) +3 trident of Ashenzari's Black Moon {d ..##.....................,Cast: Freeze ..##..........###.P..##..,Memories (5) Ramparts Fly ...÷.÷##.....####....#..., ...#...##....P...........,l   komodo dragon (slow, drained) ......................(..,S   black mamba (slow) ........................., ...<.....................,Aim: a komodo dragon (heavily wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the komodo dragon.  The komodo dragon is heavily wounded.You hit the black mamba.  The black mamba is heavily wounded.The wall freezes the black mamba. The black mamba bites you.19-10.6 (1- h##PlS###- h  You feel a surge of power! You freeze the komodo dragon.  The komodo dragon is heavily wounded.  - hYou hit the black mamba.  The black mamba is heavily wounded.The wall freezes the black mamba. The black mamba bites you. _komodo dragon! You block the komodo dragon's attack.- h `*******Gobosan the Frost Mage*,,,#.*## ***Revenant of Ashenzari ****.. # *##*******,,,.,.* ***,**Health: 119/135 =====================--- ###.#,,,,,*,,,,.#$***,#..*Magic: 29/35 ===================----- .....,,,,,**+**...,,,....,AC: 17Str: 12 ...#..+.***,_{*#.#,,..PP,,EV: 8Int: 19 .#*..P.####{,,##.##,..#*,,SH: 11- h Dex: 9 .#*PP...#.#,>,#PlS#+..##,,XL: 14 Next: 80% Place: Lair:5 .###...#.###**##@......#.,Noise: =--------  Time: 35910.6 (0.0) ..##.....P....#....[.#...,v) +3 trident of Ashenzari's Black Moon {d ..##.....................,Cast: Freeze ..##..........###.P..##..,Memories (5) Ramparts Fly ...÷.÷##.....####....#..., ...#...##....P...........,l   komodo dragon (slow, drained) ......................(..,S   black mamba (slow) .....................- h: ...., ...<.....................,You feel a surge of power! You freeze the komodo dragon!  The komodo dragon is almost dead.The komodo dragon seems to slow down.  You hit the black mamba but do no damage.The black mamba is heavily wounded.The wall freezes the black mamba! The black mamba seems to slow down.- h 4201.6 (1- h \##- h*   The komodo dragon is almost dead.  The komodo dragon seems to slow down.  You hit the black mamba but do no damage.The black mamba is heavily wounded.  The wall freezes the black mamba! The black mamba seems to slow down. _The black mamba closely misses you.- h*******Gobosan the Frost Mage*,,,#.*## ***Revenant of Ashenzari ****.. # *##*******,,,.,.* ***,**Health: 120/135 =====================--- ###.#,,,,,*,,,,.#$***,#..*Magic: 28/35 ===================----- .....,,,,,**+**...,,,....,AC: 17- hStr: 12 ...#..+.***,_{*#.#,,..PP,,EV: 8Int: 19 .#*..P.####{,,##.##,..#*,,SH: 11Dex: 9 .#*PP...#.#,>,#PlS#+..##,,XL: 14 Next: 80% Place: Lair:5 .###...#.###**##@......#.,Noise: =--------  Time: 35911.6 (0.0) ..##.....P....#....[.#...,v) +3 trident of Ashenzari's Black Moon {d ..##.....................,Cast: Freeze ..##..........###.P..##..,Memories (5) Ramparts Fly ...÷.÷##.....####....#..., ...#...##....P....- h۹.......,l   komodo dragon (slow, drained) ......................(..,S   black mamba (slow) ........................., ...<.....................,You barely miss the black mamba.The black mamba is severely wounded.The wall freezes the black mamba! You block the black mamba's attack.  The wall freezes the komodo dragon but does no damage.  You block the komodo dragon's attack. The wall freezes the black mamba.  The black mamba seems to slow down.- h>$1- h92.6 (1- h`##.####- h=  The black mamba is severely wounded.The wall freezes the black mamba! You block the black mamba's attack.komodo dragon but does no damage.  - hYou block the komodo dragon's attack. The wall freezes the black mamba.  The black mamba seems to slow down. _bites you but does no damage.- h*  ******* Gobosan the Frost Mage *,,,#.*## ***  Revenant of Ashenzari ****.. # *##*******,,,.,.* ***,**  Health: 121/135 =====================--- - hh, ###.#,,,,,*,,,,.#$***,#..*  Magic: 28/35 ===================----- .....,,,,,**+**...,,,....,  AC: 17Str: 12 ...#..+.***,_{*#.#,,..PP,,  EV: 8Int: 19 .#*..P.####{,,##.##,..#*,,  SH: 11Dex: 9 .#*PP...#.#,>,#PlS#+..##,,  XL: 14 Next: 80% Place: Lair:5 .###...#.###**##@......#.,  Noise: =--------  Time: 35912.6 (0.0) ..##.....P....#....[.#...,  v) +3 trident of Ashenzari's Black Moon {d ..##.....................,  Cast: Freeze ..##..........###.P..##..,  Memories (5) Ramparts Fly ...÷.÷##.....####....#..., ...#...##....P...........,  l   komodo dragon (slow, drained) ......................(.., [39- h - ;49m S   black mamba (slow) ........................., ...<....................., Aim: a komodo dragon (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the komodo dragon.  The komodo dragon is almost dead.The komodo dragon seems to slow down. You barely miss the black mamba.The black mamba is almost dead.The wall freezes the black mamba!- h8 lThe komodo dragon is almost dead.  The komodo dragon seems to slow down. You barely miss the black mamba.black mambawall freezes the black mamba!  You kill the black mamba!komodo dragon!- hA   *,,,#.*## ***  .,.*  .#$ +**... #.# - hB %##.## >,#P.†#+..##,, #@......#., #....[.#..., ............, ...###.P..##.., ÷.÷##.....####....#....P......................(..........<- hV 223.6 (1Freeze##.###P.†### _You kill the komodo dragon!- h- hc- h- h& 323 ##.###P.†###- h+ 4  You start resting.Ashenzari invites you to partake of a vision and a curse of melee combat andcunning.- h6/  --more--- h\Y##.###- h]1#- ha1 - _- hg##.#####- hSk- h 4- h - h - h} b5=- h% - h ^6=9- h - h7 - h &7- h - h .##.###P.†##@...-#.....- hY e 7.6 (3 _You start resting.- hl t88.6 (4Fly - h* - h, 4 _The frozen ramparts melt away.- h4- hg- hB- hFc30=- h- hM1=30=- h- hk- h:&2- h- h- h׹&3- h1- h- h&4- h- h~_ _You start resting.- h,23.6 (5- h5=1==4.6 (6- hl- h" _HP restored.- h:- h֤k  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1      - h     b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1  [0;10- hs;1m s + Forgecraft   5.5   5.7  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4 i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1  - h?     x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1  - h     l - Shields  13.5  14.3  -1   z - Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help- h[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets- hSJ - hR - hY *******Gobosan the Frost Mage*,,,#.*## ***Revenant of Ashenzari ****.. # *##*******,,,.,.* ***,**Health: 135/135 ======================== - hZ =###.#,,,,,*,,,,.#$***,#..*Magic: 31/35 =====================--- .....,,,,,**+**...,,,....,AC: 17Str: 12 ...#..+.***,_{*#.#,,..PP,,EV: 23 Int: 19 .#*..P.####{,,##.##,..#*,,SH: 11Dex: 9 .#*PP...#.#,>,#P.†#+..##,,- hY[ XL: 14 Next: 82% Place: Lair:5 .###...#.###**##@......#.,Noise: ---------  Time: 35924.6 (0.0) ..##.....P....#....[.#...,v) +3 trident of Ashenzari's Black Moon {d ..##.....................,Cast: Freeze ..##..........###.P..##..,Memories (5) Fly ...÷.÷##.....####....#..., ...#...##....P..........., ......................(.., - h[ ........................., ...<.....................,Ashenzari invites you to partake of a vision and a curse of melee combat and _cunning. _You start resting. _The frozen ramparts melt away. _You start resting. - hU\ #_HP restored.- he 4- hZh - hk - h"  Casting: Freeze (safe; 1% risk of failure)  - h \Confirm with . or Enter, or press ? or * to list all spells.- h - h{ o Your spells (cast)Type- hJ OFailure Level  a + FreezeIce1% (0%) 1  b - Frozen RampartsIce1% (0%) 3  c - ShockConjuration/Air 32% (1%) 1 d - Ozocubu's ArmourIce1%3  e - Ensorcelled Hibernation Hexes/Ice1% 2 f - Summon Ice Beast- h Ice/Summoning3%3  g - Hoarfrost CannonadeIce/Forgecraft- hٓ 10%5 Select a spell to cast[!]/[I] toggle spell headers- hɩ - h - h Y*******Gobosan the Frost Mage*,,,#.*## ***Revenant of Ashenzari ****.. # *##*******,,,.,.* ***,**Health: 135/135 ======================== ###.#,,,,,*,,,,.#$***,#..*Magic: 31/35 =====================--- .....,,,,,**+**...,,,....,- h AC: 17Str: 12 ...#..+.***,_{*#.#,,..PP,,EV: 23 Int: 19 .#*..P.####{,,##.##,..#*,,SH: 11Dex: 9 .#*PP...#.#,>,#P.†#+..##,,XL: 14 Next: 82% Place: Lair:5 .###...#.###**##@......#.,Noise: ---------  Time: 35924.6 (0.0) ..##.....P....#....[.#...,v) +3 trident of Ashenzari's Black Moon {d ..##.....................,Cast: Freeze - hU 2..##..........###.P..##..,Memories (5) Fly ...÷.÷##.....####....#..., ...#...##....P..........., ......................(.., ........................., ...<....................., _You start resting. _The frozen ramparts melt away. _You start resting. - h _HP restored.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hR - hU *******Gobosan the Frost Mage*,,,#.*## ***Revenant of Ashenzari ****.. # *##*******,,,.,.* ***,**Health: 135/135 ======================== ###.#,,,,,*,,,,.#$***,#..*Magic: 31/35 =====================--- .....,,,,,**+**...,,,....,AC: 17Str: 12 ...#..+.***,_{*#.#,,..PP,,EV: 23 Int: 19 .#*..P.####{,,##.##,..#*,,SH: 11Dex: 9 .#*PP...#.#,>,#P.†#+..##,,XL: 14 Next: 82% Place: Lair:5 .###...#.###**##@......#.,Noise: ---------  Time: 35924.6 (0.0) ..##.....P....#- h e....[.#...,v) +3 trident of Ashenzari's Black Moon {d ..##.....................,Cast: Freeze ..##..........###.P..##..,Memories (5) Fly ...÷.÷##.....####....#..., ...#...##....P..........., ......................(.., ........................., ...<....................., _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h P  Okay, then.- h - h - h3 . _- h- h/- h7- h- h% _- h- h- h- h-- h- h_- h- hx- hb&2- h- h&- h- h- h- h- h}- h- h- h:- h - hw L3=- h - h- hJ- h- hO- hS - h!- h<&- h&- h'- h%1P=- h2- h6- h7L4=- h8- h?- h?- h A- hI- h`J- h"K- h7Q,- hzR- hW- heXi5==- hDY- h\4 _Magic restored.- hb- hc- h{e- hh- hDt- hu- hu- hZx- hg}- hM~- hf- h- h- hv:=- h^- h- hX- hv- h2- h- hX- hu( 8 - h- hO _You now have 1243 gold pieces (gained 10).- h ######* - h8 #..P#.### *** # *##*****##....@.# ***,**48.6 (24.0) ###.#,,,,,#.....#.###.#..*...,,,,,##+##..........#..+.**#._{##.#....PP .#*..P.####J,,##.##...## .#*PP...#.#,>,#P.†#+..##,J   acid blob (asleep)###...#.###**##.......###.....P....#....[.###- h9_- hJ23 9.6 (25- h- hMU _Found a viscous altar of Jiyva. Found a runed translucent door.- h - hQ- h - h#- h/ ####### #..P#.### *** ## *##*****##...@..# ***,**0.0) - h0H.###.#,,,,,#.....#.###.#..*.,,,,,##+##..........,.#..+.**#._J##.#....PP., ..#*..P.####J.,##.##...##., ..#*PP...#.#.>,#P.†#+..##,, ..###...#.###**##.......#.,J   slime creature (asleep).##.....P....#....[.#..., ...##.,- h7  Found a scroll of identify. Found a staircase to the Slime Pits.- h@J.J- hE,50.6 (1- hH- h M^ _The acid blob quivers.- hm - hΆ - h - h - h - h B- ha - ha - hН - h% - hݧ - h - h - h - h - h - h - h - hj - h - h - h - h, - h - h - hV - hg - h - h - h - h - h - h - h - hH - hS ,- h - h ,- h - h - h - hX - h - h - h ,- h - h$ - h4% ( 8 - h% - h+ O _You now have 1258 gold pieces (gained 15).- hM/ - h 0 <23 - h0 - h1 - hH6 - h6 ,- h8 - h@ Y #### P#.### ### .....# ###.#######*###** ...#.###.#..#P.P.#...#.# ..............@....... {##.#....PP...P..#...#.. ,##.##...##.....#.#..#** ,#P.†#+..##...####.#..#* - hA *##.......#...#*,,....#*#....[.#.....#*,{{Y..#* Y   yak (wandering)............#*,,{....,###.P..##....#*∆*+*###, ####....#**,,,***,- hVD 0655.0)- h]E - hL 3*,,,- hM ,,,,{...#*,Y 2 yaks (wandering),YY..,,,,- hN ,6.6 (16- h3V - hY Y _A yak comes into view. x2- hG ?      #.### ###  ..# ###.###########***  #.###.#..#P.P.#...#.#.  #..........)  - h ##.#....PP...P..#...#...  ##.##...##.....#.#..#**,  #P.†#+..##...####.#..#*,  ##.#...#*,,....#*,  #....[.#.....#*,,{...#*,   ...#*,,,YY..,,    ###.P..##....#*∆*+*###.,   ....#......**,,,***,,   - h *,,*,*,,{{.#*,,,- hZ %,,- h 17.0)- h - h. , _Found a +0 long sword.- h}q   ## .### ### - h...# ###.###########*#** .#.###.#..#P.P.#...#.#..  ....................).  #....PP...P..#@..#...*  #.##...##.....#.#..#**,,  P.†#+..##...###,*  #.......#...#*,,....#*,,  ....[.#.....#*,,,{{.#*,,  ............#*,,,YY..,,, - h> ##.P..##....#*∆*+*###.,,  ....#......**,,,***..,  .............,,,,,,,,,  - hC- hf******Y.#*,,*{...#*,,,{{*Y   yak (wandering),- h * ,** - h&8- hg- h<- h3  # # ### ..# ###.#############*** #.###.#..#P.P.#...#.#..*  .....................).*  .#....PP...P..#...#...**  - hN.##...##.....#.#@.#**,,*  .†#+..##...###,**  .......#...#*....Y.#*,,*  ...[.#.....##..Y...#*,,,  .......##.YYY...,,,*  #.P..##....##?#+*###.,,,  YYY 4 yaks (wandering)....#......##,,,***..,*  ............,,,,,,,,,.#*  (.....,  - h e  2 yaks come into view.- h- h- h&- h%{.Y#*,,**Y.{*..** 2*,,,**- h&9- h- h>l _Found a scroll of identify. The yak moves out of view.- h      ## ### - h:.# ###.#############**#  .###.#..#P.P.#...#.#..#  ....................).#  #....PP...P..#..@#...**  ##...##.....#.#..#**,,*  †#+..##...####.#..#*,**  ...#...#*...Y.Y#*,,**  [.#.....##.Y.Y..#*,,,*  ..........##.......,,,**  YY 4 yaks (wandering) .P..##....##?#+####.,,,*  ###,,,***..,* .....,- h]G.#*  - h - hH - hl- h- h2YYY..Y....YYYY- hF====70- h&- h*_ _The yak bellows! x3; You hear a loud, deep croak! You hear an angry hiss.- hc- hb      # ### # ###.#############**#  ###.#..#P.P.#...#.#..#  ................@..).#  ....PP...P..#...#...##  #...##.....#.#..###..#  #+..##...####.#YY#*,##  ...#...#*.Y..Y.#*,,**  .- h/[.#.....##......#*,,,*   3 yaks........##.......,,,**  P..##....##?#+####.,,,*  ###,,,***..,* - hL- h- hZ- hrQYY....- h%E----1- h*- h"- hR       ###   ###.#############*##  - hT .#..#P.P.#...#.#..#  ).#  PP...P..#...#...##  ...##.....#.#.Y###..#  +..##...####Y#YY#*.##  #...#*......#*,.**  [.#.....##......#*,..*     yak##.......,,,##  ..##....##?#+####.,,,*  #......##,,,***..,**  - hW - hY - hc YY{.Y 2 yaks- hd C----2- hk - hco - h3 M  ###  ###.#############*## - h?5 o##.#..#P.P.#...#@#..#...............).PP...P..#..Y#...# ...#.#YY###.. +..##...####.#YY#*.## ....#*.YYY 3 yaks...- h8 ,- h9 - hQ= - hE {YY..Y 4 yaks- hG 73Freeze- hO - hS - h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 135/135 ========================  Magic: 32/35 =====================---  AC: 17Str: 12- hb  EV: 23 Int: 19###  SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 82% Place: Lair:5 ##.#..#P.P.#...#@#..#  Noise: ---------  Time: 35973.6 (0.0) ...............Y..).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#.YY#...##  Cast: Freeze ...##.....#.#.Y###..#  Memories (5) Fly +..##...####.#.Y#*.## ....#...#*......#*..**   YYYY 4 yaks [.#.....##......#*,..*  ........##.......,,.##  ..##....##?#+####.,,,*  - h[18;2HCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You hit the yak but do no damage. You drain the yak.  The yak is lightly wounded.- h9- h - h - h####@#YYY..Y#..(1 drained)- h` 8 ==4.6 (1Ramparts Fly - h |###@#- h*$W  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the yak but do no damage. You drain the yak.  The yak is lightly wounded. _The wall freezes the yak. x3- hf   Gobosan the Frost Mage  Revenant of Ashenzari ****..- hg 1  Health: 135/135 ========================  Magic: 31/35 =====================---  AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 82% Place: Lair:5 ##.#..#P.P.#...#@#..#  Noise: ==-------  Time: 35974.6 (0.0) ..............YYY.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#..Y#...##  Cast: Freeze - hh E...##.....#.#..###..#  Memories (5) Ramparts Fly +..##...####.#.Y#*.## ....#...#*......#*..**  YYYY 4 yaks (1 drained) [.#.....##......#*,..* ........##.......,,.## ..##....##?#+####.,,,* You feel a surge of power! You freeze the yak.  The yak is moderately wounded.You hit the yak.  The yak is lightly wounded.  The wall freezes the yak. The yak closely misses you. The wall freezes the yak!You block the yak's attack. The wall freezes the yak.- hq F - hr ( ###  ###*## {#@#..# ......YY.).# ..#..Y#...## #.#..###..# ##.#.Y#*.## ......#*..**  3 [#....* #..##  - h| -5.6 (1####- h t  The yak is moderately wounded.You hit the yak.- hĀ yak is lightly wounded.  The wall freezes the yak. The yak closely misses you. The wall freezes the yak!You block the yak's attack. The wall freezes the yak. _The wall freezes the yak but does no damage.- hm5  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 135/135 ========================  Magic: 30/35 ====================---- - h AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 82% Place: Lair:5 ##.#..#P.P.#..{#@#..#  Noise: =--------  Time: 35975.6 (0.0) ...............YY.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#..Y#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Ramparts Fly +..##...####.#.Y#*.## ....#...#*......#*..**  YYY 3 yaks (1 drained) [.#.....##......#*,..* ........##.......,,.## ..##....##?#+####.,,,* Aim: a yak (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak!  The yak is severely wounded.You hit the yak.  - hhThe yak is lightly wounded.  The wall freezes the yak. The yak gores you. The wall freezes the yak.- h9~  ###  - h###*## #@#..# .....YYY.).# ..#...#...## #.#..###..# ##.#.Y#*.## ......#*..** [#....* #..##  - hY4-6.6 (1- h P####- h#- h  You feel a surge of power! You freeze the yak!  The yak is severely wounded.  You hit the yak.  The yak is ligh- hHtly wounded.wall freezes the yak. The yak gores you. The wall freezes the yak. _You block the yak's attack- h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 134/135 =======================-  Magic: 29/35 ===================-----  AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 82% Place: Lair:5 - h5##.#..#P.P.#..{#@#..#  Noise: =--------  Time: 35976.6 (0.0) ..............YYY.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Ramparts Fly +..##...####.#.Y#*.## ....#...#*......#*..**  YYY 3 yaks (1 drained) [.#.....##......#*,..* ........##.......,,.## ..##....##?#+####.,,,* Aim: a yak (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak.  The yak is severely wounded.You hit the yak but do no damage. You drain the yak.  The yak is moderately wounded.The wall freezes the yak! The yak gores you but does no damage.- h<  ###  ###*## .#@#..# ....YYYY.).# - h..#...#...## #.#..###..# ##.#.Y#*.## ......#*..** Y 4 yaks (2 drained) [#....* #..##  - h_b230=7.6 (1- h^####@##- h;  You feel a surge of power! You freeze the yak.  The yak is severely wounded.  You hit the yak but do no damage. You drain the yak.  - hThe yak is moderately wounded.  The wall freezes the yak! The yak gores you but does no damage. _. The wall freezes the yak.- hĘ   Gobosan the Frost Mage  Revenant of Ashenzari ****.. - h%  Health: 132/135 =======================-  Magic: 29/35 ===================-----  AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 82% Place: Lair:5 ##.#..#P.P.#...#@#..#  Noise: =--------  Time: 35977.6 (0.0) .............YYYY.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Ramparts Fly +..##...####.#.Y#*.## ....#...#*......#*..**  YYYY 4 yaks (2 drained) [.#.....##......#*,..* ........##.......,,.## ..##....##?#+####.,,,* Casting: Freeze (safe; 1% r- hC isk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak!- hd :Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak!  You kill the yak!  - h You closely miss the yak.  The yak is moderately wounded.- h - hX - h   ###  ##*## {#@#..# ......YY.).# ..#...#...## #.#..###..# ##.#.Y#*.## ......#*..** - h۳ 2 yaks (1 [#....* #..##  - hK ;438.6 (1- h e###- hs  - hO $_The wall freezes the yak! x2- h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 134/135 =======================- - h Magic: 28/35 ===================-----  AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 83% Place: Lair:5 ##.#..#P.P.#..{#@#..#  Noise: =--------  Time: 35978.6 (0.0) ...............YY.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Ramparts Fly +..##...####.#.Y#*.## ....#...#*......#*..**  YY 2 yaks (1 drained) [.#.....##......#*,..* ........##.......,,.## ..##....##?#+####.,,,* Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straig- h`$ht lineAim: a yak (severely wounded, 100% to hit)  You feel a surge of power! You freeze the yak.  The yak is severely wounded.You hit the yak. You drain the yak.- hx!WThe yak is severely wounded.  - h"?You hit the yak. You drain the yak.  The yak is almost dead.  A water moccasin comes into view.  The wall freezes the yak. The yak gores you but does no damage.  The wall freezes the yak but does no damage.- hB-.  ###  ###*## .#@#..# .....YYY.).# ..#...#...## #.#..###..# ##.#.Y#*.## ......#*..** Y 3 yaks (1 drained) [#....* S   water moccasin (wandering)#S.##  - h/Y5=9.6 (1- h7j####- hD<1 _You block the yak's attack.- hl  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 135/135 ========================  Magic: 27/35 ==================------  AC: 17Str: 12  EV: 8Int: 19  ### SH: 11- hqhDex: 9  ###.#############*##  XL: 14 Next: 83% Place: Lair:5 ##.#..#P.P.#...#@#..#  Noise: =--------  Time: 35979.6 (0.0) ..............YYY.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Ramparts Fly +..##...####.#.Y#*.## ....#...#*......#*..**  YYY 3 yaks (1 drained) [.#.....##......#*,..*  S   water moccasin (wandering) ........##S......,,.## ..##....##?#+####.,,,* Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  You feel a surge of power! You freeze the yak.  The yak is severely wounded.The water moccasin hisses angrily.  You hit the yak. You drain the yak.- h4s6The yak is severely wounded.  The water moccasin hisses angrily.hit the yak. You drain  The yak is lightly wounded.ll freezes the yak! The yak gores you but does no damage.  The wall freezes the yak but does no damage.- hs- h)}F - h:~ ###  ##*## {#@#..# ......YY.).# ..#...#...## #.#..###..# ##.#.Y#*.## .S....#*..**  2 [#....* S#..##  - h,80.6 (1- h8#- hF - hO_The yak gores you but does no damage. The wall freezes the yak!- hK 0  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 135/135 ========================  Magic: 26/35 =================-------- h   AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 83% Place: Lair:5 ##.#..#P.P.#..{#@#..#  Noise: =--------  Time: 35980.6 (0.0) ...............YY.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Ramparts Fly +..##...####.#.Y#*.## ....#...#*.S....#*..**  YY 2 yaks (1 drained) [.#.....##......#*,..*  S   water moccasin ........##.......,,.## ..##....##?#+####.,,,* Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * - h cto list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 100% to hit)  You feel a surge of power! You freeze the yak!- hB Aim  Press: ? - help, Shift-Dir - straight line: a yak (almost dead, 100% to hit- h )  You feel a surge of power! You freeze the yak!  You kill the yak!  You barely miss the yak.- h  The yak is almost dead.The wall freezes the yak.- h   ###  ###*## .#@#..# ......Y†.).# ..#...#...## #.#..###..# ##S#.Y#*.## ......#*..**    yak ( [#....* #..##   7=41.6 (1 _You kill the yak!- h g###- h$ p _Your base Forgecraft skill increases to level 4!- hi  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 135/135 ========================  Magic: 26/35 =================-------  AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 84% Place: Lair:5 - hj##.#..#P.P.#...#@#..#  Noise: =--------  Time: 35981.6 (0.0) ...............Y†.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Ramparts Fly +..##...####S#.Y#*.## ....#...#*......#*..**  Y   yak (drained) [.#.....##......#*,..*  S   water moccasin ........##.......,,.## ..##....##?#+####.,,,* Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak.  The yak is severely wounded.You barely miss the yak.- h: a yak (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak.  The yak is severely wounded.  You barely miss the yak.  The wall freezes the yak but does no damage.  ###  ###*## #@#..# ......Y†.).# ..#..S#...## #.#..###..# ##.#.Y#*.## ......#*..** [#....* #..##  2.6 (1###@##- h!; _The yak gores you but does no damage.- h  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 135/135 ======================== - h t Magic: 25/35 =================-------  AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 84% Place: Lair:5 ##.#..#P.P.#...#@#..#  Noise: =--------  Time: 35982.6 (0.0) ...............Y†.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#..S#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Ramparts Fly +..##...####.#.Y#*.## ....#...#*......#*..**  Y   yak (drained) [.#.....##......#*,..*  S   water moccasin ........##.......,,.## - h0 ?..##....##?#+####.,,,* Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak.  The yak is severely wounded.You closely miss the water moccasin. The wall freezes the water moccasin.- hB  ###  ###*## #..# .....SY†.).# - h..#...#...## #.#..###..# ##.#.Y#*.## ......#*..**  [#....* (slow)#..##   Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak.  The yak is severely wounded.  You closely miss the water moccasin. The wall freezes the water moccasin.  The water moccasin seems to slow down. The wall freezes the yak!- h +3.6 (1- h[";#- h&1 _You block the yak's attack.- h0   Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 135/135 ========================  Magic: 24/35 ================--------  AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9 - h2  ###.#############*##  XL: 14 Next: 84% Place: Lair:5 ##.#..#P.P.#...#@#..#  Noise: =--------  Time: 35983.6 (0.0) ..............SY†.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Ramparts Fly +..##...####.#.Y#*.## ....#...#*......#*..**  Y   yak (drained) [.#.....##......#*,..*  S   water moccasin (slow) ........##.......,,.## ..##....##?#+####.,,,* Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak.  The yak is almost dead.You miss the water moccasin.The water moccasin is lightly wounded.- h2;   ###  ###*## {#@#..# - h< ......Y†.).# ..#...#...## #.#..###..# ##.#.Y#*.## ......#*..** [#....* #..##  - h= 29--4.6 (1Fly - hC - hD   Aim: a yak (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak.  The yak is almost dead.  You miss the water moccasin.The water moccasin is lightly wounded. _The frozen ramparts melt away. The ya- hE k gores you.- h:  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 129/135 ======================--- h2<  Magic: 23/35 ===============---------  AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 84% Place: Lair:5 ##.#..#P.P.#..{#@#..#  Noise: =--------  Time: 35984.6 (0.0) ...............Y†.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Fly +..##...####.#.Y#*.## ....#...#*......#*..**  Y   yak (drained) [.#.....##......#*,..* ........##.......,,.## - hf=N..##....##?#+####.,,,* Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak.- hA- hId  ###   . ......S†.).# ..#...#...## #.#..###..# ##.#.Y#*.## ......#*..** S   water moccasin (slow) [#....* #..##  30=4=5.6 (1- h\f Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the yak. _You kill the yak!- ho  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 130/135 =======================-  Magic: 23/35 ===============---------  AC: 17Str: 12  EV: 8Int: 19###  SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 84% Place: Lair:5 ##.#..#P.P.#...#@#..#- hLq  Noise: =--------  Time: 35985.6 (0.0) ...............S†.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Fly +..##...####.#.Y#*.## ....#...#*......#*..**   S   water moccasin (slow) [.#.....##......#*,..*  ........##.......,,.##  ..##....##?#+####.,,,*  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, slow, 100% to hit)  You feel a surge of power! You freeze the water moccasin.  The water moccasin is moderately wounded.You barely miss the water moccasin.The water moccasin is moderately wounded.- hsZ24-6.6 (1- h{- h~  Aim: a water moccasin (lightly wounded, slow, 100% to hit)  You feel a surge of power! You freeze the water moccasin.  The water moccasin is moderately wounded.  You barely miss the water moccasin.  The water moccasin is moderately wounded. _The water moccasin bites you!- h   Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 124/135 ======================--  Magic: 22/35 ===============---------  AC: 17Str: 12  EV: 8Int: 19###  SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 84% Place: Lair:5 ##.#..#P.P.#...#@#..#  Noise: =--------  Time: 35986.6 (0.0) ...............S†.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) - hu AFly +..##...####.#.Y#*.## ....#...#*......#*..**   S   water moccasin (slow) [.#.....##......#*,..*  ........##.......,,.##  ..##....##?#+####.,,,*  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, slow, 100% to hit)  You feel a surge of power! You freeze the water moccasin.  The water moccasin is heavily wounded.The water moccasin seems to slow down. You closely miss the water moccasin.The water moccasin is heavily wounded.1-7.6 (1- hf - h   Aim: a water moccasin (moderately wounded, slow, 100% to hit)  You feel a surge of power! You freeze the water moccasin.  The water moccasin is heavily wounded.  The water moccasin seems to slow down. You closely miss the water moccasin.The water moccasin is heavily wounded. _The water moccasin bites you.- hh  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 121/135 =====================---  Magic: 21/35 ==============----------  AC: 17Str: 12  EV: 8Int: 19###  SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 84% Place: Lair:5 ##.#..#P.P.#...#@#..#  Noise: =--------  Time: 35987.6 (0.0) ...............S†.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##- hj  Cast: Freeze ...##.....#.#..###..#  Memories (5) Fly +..##...####.#.Y#*.## ....#...#*......#*..**   S   water moccasin (slow, drained) [.#.....##......#*,..*  ........##.......,,.##  ..##....##?#+####.,,,*  Aim: a water moccasin (heavily wounded, slow, 100% to hit)  You feel a surge of power! You freeze the water moccasin.  The water moccasin is heavily wounded.The water moccasin seems to slow down. You hit the water moccasin.  You drain the water moccasin.  The water moccasin is almost dead.- hk328.6 (1- h-q- hu< _You block the water moccasin's attack.- hB5  Gobosan the Frost Mage  Revenant of Ashenzari ****..  Health: 122/135 =====================---  Magic: 20/35 =============----------- - h AC: 17Str: 12  EV: 8Int: 19  ### SH: 11Dex: 9  ###.#############*##  XL: 14 Next: 84% Place: Lair:5 ##.#..#P.P.#...#@#..#  Noise: =--------  Time: 35988.6 (0.0) ...............S†.).#  v) +3 trident of Ashenzari's Black Moon {d ...PP...P..#...#...##  Cast: Freeze ...##.....#.#..###..#  Memories (5) Fly +..##...####.#.Y#*.## ....#...#*......#*..**  S   water moccasin (slow, drained) [.#.....##......#*,..* ........##.......,,.## ..##....##?#+####.,,,* Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: - hsa water moccasin (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the water moccasin!- h  ###    - hQ}......††.).# ..#...#...## #.#..###..# ##.#.Y#*.## ......#*..**   [#....*  #..##    - hR 31=59.6 (1Freeze- h- honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, slow, lightly drained, 100% to hit)  - h You feel a surge of power! You freeze the water moccasin! _You kill the water moccasin!- hB  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h - h< - h - h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)- hW4- h- h- h j4=23 - h- h- hl5=- hr- hR&7- h - h- h X8=- h"- hO)- h)U92=- h*- h<2- h03M30=- h3- h;=- h}>V2=- h@?- hSF- hcG&3- hH- hoP- h\Q_43=- h-R- h[h - _You start resting.- hh,98.6 (9- hio5=-9.6 (10.0)- ho- hs" _HP restored.- hT@- hA- hB- hJ- hMN,- h.P- hP- hZQ- hX- hXN4=- hY- hQ_- h `:=- h`- h!g- hg- hh- h`m- h6n- hn- h%u- h#vk5==- hv- h|- h},- h- h- h- h,- h- h- hX6=- h- h- h<- h - h- hX- h- hĭ- h,- h- hʷL7=- h|- h`,- h- h&- h- hu- h,- h- hn- h/:=- h- h+- hX 8=F   cane toad (wandering)F ..##....##?#+####.,,,*  _You start resting.- h4/6018.6 (19- hJF.- h,9.6 (20- h- h2\ _A cane toad comes into view.- hblR    # ### # ###.#############*## ###.#..#P.P.#...#.#..# ................@†.).# - hnPP...P..#...#...## #...##.....#.#..###..# #+..##...####.#.Y#*.## .....#...#*......#*..** [.#.....##F.....#*,..* .........##.......,,.## P..##....##?#+####.,,,* .#......##,,,***..,** - hr- h^{|F.F- hv|220.6 (1.0)- h- hAp _You see here a yak corpse.- hI    ## ### .# ###.#############*## .###.#..#P.P.#...#.#..# .................††.).# #....PP...P..#..@#...## ##...##.....#.#..###..# †#+..##...####.#..#*.## ......#...#*.F....#*..** [.#.....##......#*,..* .........##.......,,.## P..##....##?#+####.,,,* ....#......##,,,***..,** ..,,,,,,,,,.# - h- h[RF...- h"-1 _- hf- hY - h   # ### ### ..# ###.#############*## #.###.#..#P.P.#...#.#..# .................††.).# #....PP...P..#...#...## .##...##.....#.#@.###..# .†#+..##...####F#..#*.## .......#...#*......#*..** [.#.....##......#*,..* - hH .........##.......,,.## #.P..##....##?#+####.,,,* #....#......##,,,***..,** ..,,,,,,,,,.# (.....,,,** - h - hK [==2Freeze- h - h 7 _You block the cane toad's attack.- hܚ!  Gobosan the Frost Mage  Revenant of Ashenzari ****.. #  Health: 135/135 ======================== ### ###  Magic: 25/35 =================------- ..# ###.#############*##  AC: 17Str: 12 #.###.#..#P.P.#...#.#..#  EV: 23 Int: 19 - h..................††.).#  SH: 11Dex: 9 .#....PP...P..#...#...##  XL: 14 Next: 85% Place: Lair:5 .##...##.....#.#@.###..#  Noise: =--------  Time: 36022.6 (0.0) .†#+..##...####F#..#*.##  v) +3 trident of Ashenzari's Black Moon {d .......#...#*......#*..**   Cast: Freeze ...[.#.....##......#*,..*   Memories (5) Fly ...........##.......,,.##  #.P..##....##?#+####.,,,*   F   [- h33mcane toad (slow) #....#......##,,,***..,**  ............,,,,,,,,,.#* ......(.....,,,,,,,,,,,**  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You puncture the cane toad!  The cane toad is moderately wounded.The wall freezes the cane toad. The cane toad seems to slow down.- hW6 8 ==3.6 (1Ramparts Fly - h#...##- hG  You feel a surge of power!  The walls around you are covered in ice.  You puncture the cane toad!  The cane toad is moderately wounded.The wall freezes the cane toad. The cane toad seems to slow down. _You block the cane toad's attack.- h  Gobosan the Frost Mage  Revenant of Ashenzari ****.. #  Health: 135/135 ======================== ### ###  Magic: 25/35 =================------- ..# ###.#############*##  AC: 17Str: 12 #.###.#..#P.P.#...#.#..#- h  EV: 8Int: 19 ..................††.).#  SH: 11Dex: 9 .#....PP...P..#...#...##  XL: 14 Next: 85% Place: Lair:5 .##...##.....#.#@.###..#  Noise: ==-------  Time: 36023.6 (0.0) .†#+..##...####F#..#*.##  v) +3 trident of Ashenzari's Black Moon {d .......#...#*......#*..**   Cast: Freeze ...[.#.....##......#*,..*   Memories (5) Ramparts Fly - h...........##.......,,.##  #.P..##....##?#+####.,,,*   F   cane toad (slow) #....#......##,,,***..,**  ............,,,,,,,,,.#* ......(.....,,,,,,,,,,,**  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, slow, 100% to hit)  You feel a surge of power! You freeze the cane toad.  The cane toad is moderately wounded.You barely miss the cane toad.The cane toad is moderately wounded.- h\21---4.6 (1- h###F#- h  Aim: a cane toad (moderately wounded, slow, 100% to hit)  You feel a surge of power! You freeze the cane toad.  The cane toad is moderately wounded.  You barely miss the cane toad.  The cane toad is moderately wounded. _The wall freezes the cane toad. The cane toad stings you!- h3)   Gobosan the Frost Mage  Revenant of Ashenzari ****.. #  Health: 121/135 =====================--- ### ###  Magic: 24/35 ================-------- ..# ###.#############*##  AC: 17Str: 12 #.###.#..#P.P.#...#.#..#  EV: 8Int: 19 ..................††.).#  SH: 11- hU+ Dex: 9 .#....PP...P..#...#...##  XL: 14 Next: 85% Place: Lair:5 .##...##.....#.#@.###..#  Noise: ==-------  Time: 36024.6 (0.0) .†#+..##...####F#..#*.##  v) +3 trident of Ashenzari's Black Moon {d .......#...#*......#*..**   Cast: Freeze ...[.#.....##......#*,..*   Memories (5) Ramparts Fly ...........##.......,,.##  #.P..##....##?#+####.,,,*   F   cane toad (slow) #....#......##,,,***..,**  ............,,,,,,,,,.#* - h, O......(.....,,,,,,,,,,,**  Aim: a cane toad (heavily wounded, slow, 100% to hit)  You feel a surge of power! You freeze the cane toad.  The cane toad is severely wounded.The cane toad seems to slow down. You hit the cane toad but do no damage.The cane toad is severely wounded.The wall freezes the cane toad but does no damage.- hg- Z13-5.6 (1- h 6 r#...##- h; / _The cane toad stings you!- h+  Gobosan the Frost Mage  Revenant of Ashenzari ****.. # Health: 113/135 ====================---- ### ### Magic: 23/35 ===============--------- ..# ###.#############*##  AC: 17Str: 12 #.###.#..#P.P.#...#.#..#  EV: 8Int: 19 ..................††.).#  SH: 11Dex: 9 - h^- .#....PP...P..#...#...##  XL: 14 Next: 85% Place: Lair:5 .##...##.....#.#@.###..#  Noise: ==-------  Time: 36025.6 (0.0) .†#+..##...####F#..#*.##  v) +3 trident of Ashenzari's Black Moon {d .......#...#*......#*..**  Cast: Freeze ...[.#.....##......#*,..*  Memories (5) Ramparts Fly ...........##.......,,.## #.P..##....##?#+####.,,,*  F   cane toad (slow) #....#......##,,,***..,** ............,,,,,,,,,.#* ......(.....,,,,,,,,,,,** Aim: a cane toad (severely wounded, slow, 100% to hit)  You feel a surge of power! You freeze the cane toad!  The cane toad is severely wounded.You hit the cane toad.  The cane toad is almost dead.The wall freezes the cane toad!- h8_ ### ###########*## .P.#...#.#..# .....††.).# #...#...## # #†#..#*.## ......#*..** [#......#*,..* #.......,,.## #?#+####.,,,* ##..,**  .#*  (  - h(?v46-6.6 (1Freeze- hG#...##@.##- hrK.  You feel a surge of power! You freeze the cane toad!  The cane toad is severely wounded.  You hit the cane toad.  The cane toad is almost dead.The wall freezes the cane toad! - hLB_You kill the cane toad!- h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h#...##@.#- hW8-- h###†#- h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)- hUP- hQ- hR- h[- h`54=23 - hQg- h.h&7- hi- hs- h t&8- hu- h~- hL9=- h- h- h20=5==- hv- h4- h&1- h- h<3- hE- h- hL4=- h- h- h߹5=6=- h&- h- h&6- h- h.....#...##@.#-#†#.......- hi 30.0) _You start resting.- h8-7.6 (11Fly - hJ _The frozen ramparts melt away.- h3 4- h - hw - h <9- h - h {30=7=- hH - hu - h V1=- h - h - h &2- h - h - h &4- h - h _ _You start resting.- h 242.6 (5.0)- hv u5==3.6 (6- h - hj " _HP restored.- h@- hA- h|- h- hR b8=- h- h&- hT- h B- h(- h):=- h*- hL7l9=- h8- h\>,- hV@- hBJ,- hK- hQ- hR- hS- h`- h- hmB- hz- h{&6- h[- hO- hQ b7- h´ - hS - hH - h! .bhh.- h /==8- h ;b- h 4 _The polar bear growls angrily.- hg,- hhh- hi- h%sb.h.- ht/--9- h:}:b- h- h5- h - h- h[`bh.- hsB--60- h :b- h- h@k- hk- ho- hHo- hSwb.h.- hx&1- h8b- h- h5- hy5- h7- h$Ab.h.- hUB&2- h.H:b- hL- h......PPP..P.#., ...##.......#.####*,, ####*...[##.#****,,*,**,.......,** ,,,***,.P#.....,,,.+..,,*,...,,...........,,.b- h....##**,..†#.......* ,.÷##......, ,.....P.Ph.*#....., ,......P....*##...,,.....P......,**..* ,....÷.P..P..P,**#*,.....P.......÷,,,,,,...........♣..**,- h- h- h(jbh.- h4)&3- hV2:b- h,6- hl> PPP..P.#.,,,*##.#.####*,,,**.[......##.#****,, *,**,.,** ***,.P#.....,, ,.+..,,* ,..b.#..,, ,.##**, ,.b.##*** ,.†#.# ,......P.h##. ,.....P.P..*#...... - h ? ,......P....*##....,.....P......,*#..#,....÷.P..P..P,*###,.....P... - hE - hM <h*÷,,,*h   polar bear,,,- hxO &4- hW - hj[ - h ....................PPP..P.#.,,,* Gobosan the Frost Mage ..##..................#.####*,,,* Revenant of Ashenzari ****.. ###*...........[......##.#****,,  Health: 135/135 ======================== ,*,**,.....................,**  Magic: 35/35 ======================== ,,***,..............P#.....,,  AC: 17Str: 12 ,................+..,,*  EV: 23 Int: 19 ,..b.............#..,,  SH: 11Dex: 9 ,...............##**,  XL: 14 Next: 86% Place: Lair:5 ,.b........@...##***  Noise: ---------  Time: 36164.6 (0.0) ,........h#.......#*  v) +3 trident of Ashenzari's Black Moon {d ,......P.÷##.......,  Cast: Freeze - h X,.....P.P..*#......,  Memories (5) Fly  ,......P....*##....,  ,.....P......,*#..#*  h   polar bear ,....÷.P..P..P,*###,  ,.....P.......÷,,,,,  ,,...........♣..**,, There are no objects that can be picked up here. _a black bear corpse _The polar bear growls angrily.  Reach: v) +3 trident of Ashenzari's Black Moon {drain, Dev, Elem} (curse)Press: ? - help, Dir - move targetAim: a polar bear (72% to hit)- hx....................PPP..P.#.,,,* Gobosan the Frost Mage ..##..................#.####*,,,* Revenant of Ashenzari ****.. ###*...........[......##.#****,,  Health: 135/135 ======================== ,*,**,.....................,**  Magic: 35/35 ======================== ,,***,..............P#.....,,  AC: 17- huStr: 12 ,................+..,,*  EV: 23 Int: 19 ,..b.............#..,,  SH: 11Dex: 9 ,...............##**,  XL: 14 Next: 86% Place: Lair:5 ,.b........@...##***  Noise: ---------  Time: 36164.6 (0.0) - h,........h#.......#*  v) +3 trident of Ashenzari's Black Moon {d ,......P.÷##.......,  Cast: Freeze ,.....P.P..*#......,  Memories (5) Fly  - h,......P....*##....,  ,.....P......,*#..#*  h   polar bear - h,....÷.P..P..P,*###,  ,.....P.......÷,,,,,  ,,...........♣..**,, _a black bear corpse _The polar bear growls angrily.  - h<Reach: v) +3 trident of Ashenzari's Black Moon {drain, Dev, Elem} (curse)Press: ? - help, Dir - move targetAim: a polar bear (72% to hit)  You reach to attack! You hit the polar bear.- hy.............#......[......## ............... ...........P#.....,,  ,................+..,,*  ,..b.............#..,,  ,...............##**,  ,.b.......h@...##***  ,........†#.......#*  ,......P.÷##.......,  ,.....P.P..*#......,  ,......##....- h= ,.....#..#*  ,....÷### ÷ - hH 8 6.0 (1.4Freeze- h- ho _The polar bear growls angrily.  Reach: v) +3 trident of Ashenzari's Black Moon {drain, Dev, Elem} (curse)Press: ? - help, Dir - move target  Aim: a polar bear (72% to hit)  You reach to attack! You hit the polar bear. _The polar bear is lightly wounded.- hA....................PPP..P.#.,,,* Gobosan the Frost Mage ..##..................#.####*,,,* Revenant of Ashenzari ****.. ###*...........[......##.#****,, Health: 135/135 ======================== ,*,**,.....................,**Magic: 32/35 =====================--- ,,***,..............P#.....,,AC: 17Str: 12,................+..,,*EV: 8Int: 19,..b.............#..,,- hSH: 11Dex: 9,...............##**,XL: 14 Next: 86% Place: Lair:5,.b.......h@...##***Noise: ---------  Time: 36166.0 (0.0),........†#.......#*v) +3 trident of Ashenzari's Black Moon {d,......P.÷##.......,- h (Cast: Freeze,.....P.P..*#......,Memories (5) Fly ,......P....*##....,- h9,.....P......,*#..#*h   polar bear (drained)- he,....÷.P..P..P,*###,,.....P.......÷,,,,,,,...........♣..**,,- hThe walls around you are covered in ice.  You hit the polar bear but do no damage.You drain the polar bear.  - hThe polar bear is lightly wounded.  The polar bear resists. The wall freezes the polar bear.  The polar bear bites you but does no damage.- h==7.0 (1Ramparts Fly - hA##- hg  You hit the polar bear but do no damage.You drain the polar bear.  The polar bear is lightly wounded.resists. The wall freezes the polar bear.bites you but does no damage. _You block the polar bear's attack. The polar bear closely misses you.- h _You block the polar bear's attack. The polar bear closely misses you.  You puncture the polar bear! You drain the polar bear.  The polar bear is heavily wounded.The polar bear closely misses you.  The polar bear claws you but does no damage.- h  You block the polar bear's attack.  The wall freezes the polar bear but does no damage.- h~(V# - hd)c3--8.4 (1.4- h2V##- h@6V _You block the polar bear's attack. x2; The polar bear claws you.- hU  You puncture the polar bear!  The polar bear is severely wounded.The polar bear resists. The wall freezes the polar bear.- h3`##b 5==9.8- hd9b- h6j; _You block the polar bear's attack. x3- he  You closely miss the polar bear.- he- h/1\ ##.The polar bear is almost dead.The polar bear resists. The wall freezes the polar bear.  The polar bear barely misses you. You block the polar bear's attack.- h1_3=-71.2- h<N##- h?B _The polar bear claws you but does no damage.- hE m  You hit the polar bear but do no damage.- hK  The polar bear is almost dead.The polar bear resists. The wall freezes the polar bear.  The polar bear bites you but does no damage.- h*` j h##hberserk, drained)The polar bear claws you. You block the polar bear's attack.  The polar bear completely resists.  The wall freezes the polar bear but does no damage.- hb h3--2.6- hk C#- h:p \ _The polar bear goes berserk!- hm ##You block the polar bear's attack. but does no damage.  You block the polar bear's attack  The polar bear closely misses you. You block the polar bear's attack.- hn V5=4.0- hFv - hy B _The polar bear claws you but does no damage.- hf<V  You hit the polar bear. You drain the polar bear.- hK>- h`?- h9C- hP†###b- hV4==75.4Freeze- h9`L#b- hVfN _You kill the polar bear!- h+ 4- h- - h/ - h~0 - h3 - hH7 - h; R23 - h= - hVA - hgE - hE - hG - hO - hP :=- hjQ - h[ -##. _You start resting.- hi x8.4 (3.0##- hvj ~5==-9.4 (4- hr J##- hu % _Magic restored.- hp - hq - hu - hz - h~ - h ,- h - h u.#..##.b- h- f 80.4 (1 _You start waiting.- h= - h& Tb.- hV l1.4 (2Fly - h 9b- h 4 _The frozen ramparts melt away.- h#- h- h- h- h<- h#- hB- h- h<- h- h :=- h-- h- hi- h}- h- h- h- h7,- h- hn- h- h]- h- h)- h- h- h'- h- hV- h- hI- hs- hc- h- h- hm- h- h,- h- h>- hR- h - h. - h- hH- h- h^- h- h- h%,X- h.- h3- h5- h5- h7- h[;- h>- hP- h- h- h- h - h- hQ- h- h- h- h- h- h- h(- h;)- hO+- h1- h1- h54- h;- h=- h>- hK@- hC- hF- hLI- hI- hLK- hO- hR- h!X- hSZ- hZ- h\- hb- h"c- he- h6k- hsk- hm- hs- hs- hGv- hS|- h|- h@~- h$- hb- hn- hN- h- hR- hE- hӒ- hД- h8- hn- h- h- hP- hb- he,- h- h,- hз- hD- h- h- h+- hq- hK- h*- h|- hO- hg- h- h- h- h- h- hw- h[- h.- h- h- hp- h- h- hi- h;- h}- h@- h!- hd- hb- h- h- h- h- h%- hW%- h'- h^,- h1- h2- h!4- h+;- hv;- h=- hG- hH- hI- hQ- hR- hqT- h\- h`^- h^- ha- hd- hGh- hl,- hEn- h{- h~- hK- h- h- h- h- h- hX- h- h- h- hؤ- h,- h- h,- h- h- h- h- h- h- h- h- hy - h - h- h*- h- h- h|- h- h - h#- hk$- h}&- h*- h-- hv2- h3- h4- h9- h<- hOD- hF- hG- hI- hP- h[- h`- h,a- h c- h3n- ho- ht- hv- h^w- hdy- h- h- hE- h- he- h-- hZ246.4 (65.0).- h- hߡ- h^ _You start waiting.- h;- h- hl- h,- hý- h- h- h- hy- h'- h- h- h- h3- h- h:- h- h- h- h- h*- h- h- h- h- hB- h- hW- hY- h- h- h - h - h - h- h- h7- h- h\- hX- h!#- h&- hx*- h*- h,- h/- hi0- h5- h7- h7- h9- h>- hA- hE- h F- h]H- hM- h0Q- hV- hiV- hW- hw^- h^- h`- hbe- hg- hl- hkn- hn- hp- hw- hUx- h#z- h- hU- hɄ- h- h- h͌- h- h:- hM- h- h_- h- h- h#- h- hӫ- h - h B- h- h- h- hc- h- h- h]- h- h$- h- hY- h- h|- h[- h- h5- h- h=- h- h- h- h@- h)- ho- h- h- hB- h- h- h- hr- h,- h/- h3- h56- h6- hd8- h;- h&>- hC- hD- hF- h%_- h_- hd- hd- hf- hl- hm- hr- ht- huu- h~w- h}z- h~- h- hS- h*- h- hˌ- hw- h- h- h,- hȟ- h۫- h*- he- h- hY- h- hB- hN- h- h- h- h- h- h>- h- h- h- h- hD- h- h- h2- h- h],- h- h- h- h- hI- h- h- h - hU - h- h- h- hv- hZ- h!- h"- h#- ha'- h**- h-- hL.- h 0- hB8- h{8- h:- h=- h4>- h?- hF- h(G- hyH- hN- hpN- hO- h Y- hY- h?[- hb- hb- hpd- h8l,- hp- hit- ht- hv- h~- h:- hv- hB- h- h:- h{- h- h-- h}- h- hh,- h- hР- h- h- h|- hB- hO- h޶- h- h- hܾ- hm- hx- h- h- h- h=- hx- h- h- h- h- hhB- hH- h[- h3- hk- hq- h- hS- h/- ha- h- h- h] - hW- h- hy- hz- h- h- h"- hZ%- h%- h(- h/,- h2- h3- hG4- h7- h8- h;- h<- h@=- h>- h;B- h)D- hF- hF- hBH- hEL- hqR- h[- h ^- h^- h`- h3c- hge- ho,- hiq- hu- htw- hs{- h}- h0~- hB- h- hϊ- h*- h- hÍ- h- hx- h- h- h- h- h٣,- h- h- h- h- hV- hܴ- hH- hз- h- hj,- hJ- h- h- h- h- h{- h- h- hT- h- hf- h- h - h- hZ- h- h`- h- h- hb- h- hw,- h- h&- h- h - hF- h;- h - hC- hn- hF- h- h#,- h%- h{(- h-- h}0- h0- h2- h6- h8- h=- h>- hKA- hxF- hL- hU- hY- hZ- h\- h-a- hd- h4nB- h}r- ht- hy- h_{- h|- h:~- h- h- h=- h- h- h:,- h- h4- h- h- hL- h- hb- h%- h- h- h- h- h- hN- h- h}- h- h,- hT- h"- h- h- h- h- h- hx- h- hA- h- h- h b345.4 (99÷ _You start waiting.- h- h- h .b6.4 (100.0)- hBb- h# _Done waiting.- h- hyC  Skill  Level Cost  Apt Skill  Level Cost  Apt - h{ a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1          - h1h b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2  - h^ d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1  - h e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0  - h f - Unarmed Combat   0.2   0.8  +1   s + Forgecraft   6.0   7.1  -2  - h g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1      - h? u - Alchemy   0.2   1.2  -1  - h h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4 i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1  - h0     x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1  - h k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1   z - Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [[40- hm!] training|cost|targets- h:*- hp s - Forgecraft   6.0- h kYou need to enable at least one skill. - h} z + Evocations   9.2- h a - Fighting 15.3 n - Spellcasting 14.0  b - Maces & Flails 0.2 o - Conjurations 0.2  c - Axes 0.2 p - Hexes 5.6  d - Polearms 0.2 q - Summonings 0.2  e - Staves 0.2 r - Necromancy 0.2  f - Unarmed Combat 0.2 s - Forgecraft 6.0  g - Throwing 0.0 t - Translocations 0.2 u - Alchemy 0.2  h - Short Blades 0.2 v - Fire Magic 0.3  i - Long Blades 0.2 w - Ice Magic 17.0 x - Air Magic 0.3  j - Armour 12.1 y - Earth Magic 0.3  k - Dodging 5.0  l - Shields 13.5 z + Evocations 9.2  m - Stealth 2.5  Press the letter of a skill to read its description.  - h6Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions- hG@ a - Fighting  15.3 n - Spellcasting  14.0 b - Maces & Flails   0.2 o - Conjurations   0.2 c - Axes   0.2 p - Hexes   5.6 d - Polearms   0.2 q - Summonings   0.2 e - Staves   0.2 r - Necromancy   0.2 f - Unarmed Combat   0.2 s - Forgecraft   6.0 g - Throwing   0.0 t - Translocations   0.2 u - Alchemy   0.2 h - Short Blades   0.2 v - Fire Magic   0.3 i - Long Blades   0.2 w - Ice Magic  17.0 x - Air Magic   0.3 j - Armour  12.1 y - Earth Magic   0.3 k - Dodging   5.0 l - Shields  13.5- h z + Evocations   9.2 m - Stealth   2.5Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.Help=] set a skill target- h- h- h|....................PPP..P.#.,,,* Gobosan the Frost Mage ..##..................#.####*,,,* Revenant of Ashenzari ****.. ###*...........[......##.#****,, Health: 135/135 ======================== ,*,**,.............b.......,**Magic: 35/35 ======================== ,,***,..............P#.....,,AC: 17Str: 12,................+..,,*EV: 23 Int: 19,..b.............#..,,SH: 11Dex: 9,...............##**,- hXL: 14 Next: 87% Place: Lair:5,.b.......†@...##***Noise: ---------  Time: 36346.4 (0.0),........÷#.......#*v) +3 trident of Ashenzari's Black Moon {d,......P.÷##.......,Cast: Freeze,.....P.P..*#......,Memories (5) Fly ,......P....*##....,- h ,.....P......,*#..#*,....÷.P..P..P,*###,,.....P.......÷,,,,,- hb&,,...........♣..**,, _Magic restored. _You start waiting. _The frozen ramparts melt away. _You start waiting. _You start waiting. _Done waiting.- h- h - h:b- h- hc _The frozen ramparts melt away. _You start waiting. _Done waiting.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h)T  Your spells (cast)TypeFailure Level  a - FreezeIce1% (0%) 1  b + Frozen RampartsIce1% (0%) 3  c - ShockConjuration/Air 32% (1%) 1 d - Ozocubu's ArmourIce1%3  e - Ensorcelled HibernationHexes/Ice1%2  f - Summon Ice BeastIce/Summoning3%3  g - Hoarfrost CannonadeIce/Forgecraft9%5 Select a spell to cast[!]/[I] toggle spell headers- h=e - hn - hAy ....................PPP..P.#.,,,* Gobosan the Frost Mage - h{y ..##..................#.####*,,,* Revenant of Ashenzari ****.. ###*...........[......##.#****,, Health: 135/135 ======================== - hy s,*,**,.............b.......,**Magic: 35/35 ======================== ,,***,..............P#.....,,AC: 17- hy ;Str: 12,................+..,,*EV: 23 Int: 19,..b.............#..,,- h z SH: 11Dex: 9,...............##**,- h2z XL: 14 Next: 87% Place: Lair:5,.b.......†@...##***- hUz Noise: ---------  Time: 36346.4 (0.0),........÷#.......#*- h}z v) +3 trident of Ashenzari's Black Moon {d,......P.÷##.......,- hz Cast: Freeze,.....P.P..*#......,Memories (5) Fly ,......P....*##....,,.....P......,*#..#*,....÷.P..P..P,*###,- hz ,.....P.......÷,,,,,,,...........♣..**,, _The frozen ramparts melt away. _You start waiting. - h { d_You start waiting. _Done waiting.  - hE{ Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h{ - h ....................PPP..P.#.,,,* Gobosan the Frost Mage ..##..................#.####*,,,* Revenant of Ashenzari ****.. ###*...........[......##.#****,, Health: 135/135 ======================== ,*,**,.............b.......,**Magic: 35/35 ======================== - hA b,,***,..............P#.....,,AC: 17Str: 12,................+..,,*EV: 23 Int: 19,..b.............#..,,SH: 11Dex: 9,...............##**,XL: 14 Next: 87% Place: Lair:5,.b.......†@...##***Noise: ---------  Time: 36346.4 (0.0),........÷#.......#*- h͇ v) +3 trident of Ashenzari's Black Moon {d,......P.÷##.......,Cast: Freeze,.....P.P..*#......,Memories (5) Fly ,......P....*##....,,.....P......,*#..#*,....÷.P..P..P,*###,,.....P.......÷,,,,,- h f,,...........♣..**,, _The frozen ramparts melt away. _You start waiting. _You start waiting. _Done waiting.  Casting: Frozen Ramparts (safe; 1% risk of failure)  - hA \Confirm with . or Enter, or press ? or * to list all spells.- h֑ c bOkay, then.- h - h :b- hŸ . _- h 4- h - h - h - h ,- h{ - h - hO - h - h - h% - h - h - h - h - h  - h - h' - h - h) - h,! - h! - h# - h' - h * - h. - hy/ - h1 - h>6 - hP9 - h< - h? - h? - hA - hE - hK - hQ - h- hr- h:- h- h- he- hM- h- h|- h- h2- h#- ha- h?- h- h,- h- h- hX- hI- h- h- h,- h`- h]n- h- h- h/- h- h- hJ- h+- h!- h%- h%- h(- h+- h-- h1- hx3- h3- h6- hY9- h;- h>- hQ?- hA- h- h- h) - h:- h- h- h%- h4- h- h2- h- h!- hk#- h&- hW(- h(- h*- h^-- h%0- h4- hJ4- he6- h@lb.÷91.4 (45.0)- haA- hJ:b- hxQ^ _You start waiting.- hQ- hZT- hU- hT[- h_,- hb- hVc- hEi- hp- hCq- hs- h y- hMy- hz- hB- hs- h݉- h- h=- h- hʔ- hQ- hŚ- hz- hR,- h- hZ- h- hg- h3- h- h- h/,- h*- hE- h- ht- hF- h- h4- hb- h/- h- h- hw- h.- h'- hq- hP- h- h^- h- h- h"- h- h9- h~- h - h- hQ- h=- h1 - h - h - h,- h- h- hc- ht- h"- h"- h$- h*- h*- h,- hO0- hG3- h5- h5- hZ7- h:- hv=- h*B- htB- haD- hnG- hoM- hJP- hP- hR- hU- hW- ht[- h[- hL]- hj`- hb- hf- hh- h1i- hk- h- h|- hM- h- h+- hh- h- h- hW- h- hH- h- h- h- h- h- h- h- h- h - hs- h7- h- h- h- hd- h- h- h- hV- h7- h- h- h- h;- hj- h- h- ha- h@ - hE- hM- h- h- h- h- hj- h- h~ - h#- h%- h?*- h,- h(-- h.- h1- h64- h7- hk8- hf:- h=- h?- htC- h;E- hE- hG- hJ- h.M- h0Q- hQ- hS- hV- hX- h\- hj_,- hj- ho- hr- hps- hu- h- h- h- hB- hؐ- h- hߖ- h"- hØ- h)- h- h- h- h- h- hĬ- ho- h- h- h- h:- h3- h- h- h- h(- h- h- h6- h- h[- h- h- h - h/- h- h- h- h2- h- h- hy- hv- h- hL- h - hq - h - hc- h- h- h- h- h- h - hIJ- hK,- hRB- h8Xb.b451.4 (60- hX- h^Bb- hb^ _You start waiting.- hc- hd- hg- hyl- hp,- hcq- hx- hay- hz- hN- h>- h- h- h- h- h7- hő- hѓ- h- h9- h- h- hK- he- h2- h'- h- h- h- h- hl- hҥ- h- h- h-- h- h- h- h- h- h- h- hǻ- h*- h޽- ha- h- h- h- h{<[##.#****,,  .........b........**,,  ............P#......,*,.  ..............+....#,,.)  b.............#....#*..,  .............##**..#.#,,  .......÷....####*...#,,,  - h7......÷#.......##...##..  ....P.÷##.......@.......  61.4 (1 ...P.P..##.......  ....P....###.....######.  ...P......,##..###,,,,**  ..÷.P..P..P,####,*,,,,,*  ...P.......÷,,,,,,,,,,,,    ..........♣..**,,,,,,,,,    ,,**,,,,,,,********,,,,,   ,,**,,,,,** ***,*****, - hP  - hF,**,*,,,,,,***,,,- h,2.4 (11- h- h- _Found a +0 morningstar.- h - hF - h - h - hV - h ,- h - hԧ - hn - hө - h - hٳ - h( - hA - h - h - h - h - h - h} - h - h - h - h - he - h - h - hV - h - hf - h_ - hp ......###.**,,..*  .........,,,..*  .........,,,,**  .........,,,,*  .PPP..P.#.,,,** - h #.####*,,,*,  [......##.####*,,,,  ............##,.#*  ......P##..#*  - h )9.4 (7.0)- h( m.........+....#...).#  ........#....##..)##  .- hS %.####..#.#...#  ...÷....#####...#,,..#  - h .÷#.......##...##...#  P.÷##................#  .P.P..##...............*  ..P....###.....######..*  - h J**,*- h ,70.4 (8- h3 - h ) _Found a +0 war axe.- hA - hF k  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n - Spellcasting  14.0  14.3  -1      - hfF      b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2  - hF  d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1  - hF  e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0  - hG _ f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   6.0   7.1  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1  - hiG      u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4- hG  i - Long Blades   0.2   1.2  -1   w - Ice Magic  17.0  15.1  +1  - hG 0     x - Air Magic   0.3   1.4  -2  - hG  j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1  - hH 8 k - Dodging   5.0   7.1  -1      - hQH  l - Shields  13.5  14.3  -1   z + Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2  - hwH         - hxI     Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets- h ;*- hz q z - Evocations   9.2- h | n + Spellcasting  14.0- h;} w + Ice Magic  17.0- h`- hi- hst.............###.**,,..*  Gobosan the Frost Mage ..................,,,..*  Revenant of Ashenzari ****.. ..................,,,,**- hs  Health: 135/135 ======================== ...................,,,,*  Magic: 35/35 ======================== ..........PPP..P.#.,,,***   AC: 17- hs,Str: 12 - h&t,............#.####*,,,*,*   EV: 23 Int: 19 .....[......##.####*,,,,*   SH: 11Dex: 9 - hot'..................##,.#*,   XL: 14 Next: 87% Place: Lair:5 ..........P#....@..#..#**   Noise: ---------  Time: 36470.4 (0.0) - ht............+....#...).#- ht  v) +3 trident of Ashenzari's Black Moon {d ............#....##..)##- hum  Cast: Freeze ...........####..#.#...#  Memories (5) Fly .....÷....#####...#,,..# ....÷#.......##...##...#   ..P.÷##................#   .P.P..##...............*   - hu..P....###.....######..*  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. - hv_You start waiting. _You start waiting. _Found a +0 morningstar. _Found a +0 war axe.- h>|- h}- h- h:- h- h- h - h- h- h,- h- h"- hX#- h6'- h*+- h1- h62- h85- h7- h?- h @- hB- hF- hM- hTN- htQ- hR- hk,- ho- h|u- h_}- hs~- h- h%- h$- h- hF- hX- h- h- hL- hݨ- h - h˰- h- h.- h- h- h:- h8- h- h- h- h- h7- h- h- h- h- h>,- hy- h- h- h- h- hE- h- h0- h[- h- hB- hP- h@,- hx- hm- h- h- h- h- h)X- hL-- h-- h.- hf0- h/5- h5- hH6- h=- h B- hB- hqC- h@G- hL- hM- h)O- hsR- hW- h^X- hY- h\- hb- hLc- hd- hg- h qB- h`s- hx- hx- hy- h(|- hU- h- hC- hʇ- h'- h- hX- hp- h- h- hX- h,- h:- h-,- h- hv- h$- h- h- hm- h - hn- h- h8- h- h- h<- h#- hB*- h*- h,- h/- h5- h6- h7- h;- hB,- hC- hE- hJ- hL- hQ- h3S- hS- hU- h"Z- h\- hg_- h:e- h{e- hg- hk- h9o- hr- hsw- hy- h.z- hV|- h.- h- h- hȌ- h(- h- h- h-- h- h- hš- h- h- h- hD- h- h- h- h- h- h- h- h- h- hH- hM- h- h- h- h- h- hH- h- h- h- h- hM- h- hD- h- h- h- h/- h- h- h7- h[ - h% - h/- h- h - h- h- hh- h- h,- hvD- hX- hX_,- hd- hwe- hf- hi- h1l- hq- hr- hs- hu- hx- h{- h,- h- hd- h- hD- h - h- h- h̔- hN- h- hś- h- h- h- h- hb- h$- h- h- h- hB- hB- hc- hѿ- hk- h- hO- h- h+- h>- hL- hD,- h- h- hr- h- hY- hn- hB- h- h- h- hR- h - h- hX- h- ht- hz- h- h- h- h!- hL"- hS#- h(- hQ- hhR- hR- hR- hV,- h W- hAW- h1Y- h\- h\- hd]- h`- h'g- hg- hh- hk- h3q- hq- hs- hzu- hy- h z- h |- h~- h- h- h- h- h- hc- h- hқ- h - h- h- h7- h/4- h- h- hi- hF- hA- h- hg,- h~- h- h- h- h- h- h#- h- h4- hr - he - h - hn - hC - h - h - hB - h% n- h0 8#..#..P.....##....#.##..... #....#†#.........#.#.....###..... #.....##.........###.....###.....†###....##...###......#...... †.....###.#.##...##.#.##.###..... #.....#..#..###.....##...###.....P....#..P...#...#.....#......................................568.4 (98.0)......................^......................<.............................- h/1 .........#....#.##..#P...... ###..###.....#.....####.......... #,#..#**,....##.....**##..#......,...#*,*!P.,,##...P.,,,,***,,,,,,...#**,,,,- h`< E*,**,,,,,,,,,- hK= ,9.4 (99- h0C - hF Q _Found a potion of mutation.- h - h!- h#- h)- h/- h3,- h#4- h#;- hz;- hz<- h>- hE- hwE- hF- hI- h@O- h4P- hP- hAS- h_Z,- h[- h^- hc- hc- hd- hi- hn- hoo- h'p- ht- h{- hq{- h|- h|- h,- hˆ- hp- hp,- h- h- h,- h- h- hנ- ha- h- hƧ- hd- h- h- h>- hд- h- hl- hq- hU- h- hP- h 8  _You now have 1271 gold pieces (gained 13).23 - hX- h- hu- h- h.- h- h0- h- h - hL - h - h|- h1- h?- h- h- hb- h,- hw - hH"- h '- h['- h"(- h+- h0- h0- h@1- h 3- h7- h7- h8- hJ- hK- hWP- hP- hP- h!R- hTW- hW- hX- h\- ha`- h`- hb- hc- hjg- hg- hh- hk- hp- hUq- hr- hrt- hy- h`z- h#{- h}- h,- h- h(- h- hӋ- h- h- h- hu- h- h- h͟- h- h~- h- h- hU- h- h- hײ- h)- h- h+- hY- h- h3- hQ- h- h- h- h- h- h - h- h- h/##...###..........÷....##### .#...#.....#.........÷#.......## ...................P.÷##..... ..................P.P..##.... ...................P....###.....# ..................P......,##..###...............÷.P..P..P,####,*.#.##..#P.P÷,,,,,,.####...♣..**,,,614.4 (45.####..#......##.P...,,*******- h9P.....###......##,÷..,** ***,......###.......##,,.,* **,,,#P.....#........#,,,** **,,,ß ....#...............#,,,* **,,,,, ....##..P...........##,,* *,,,..####.###..........#,,***,,ß..P.##.#.#..........#,,,***,,- h- hC,5.4 (46- h- hM _Found a dwarf skeleton.- h< 4- h - h - hk - h ,- h - h1 - hz - h - h - h, - h - hI - h - h - h - hZ - h1! - h& - h& - hX( - hk* - h- - hF5 9..........P....###.# .- h5 ............P##..###,,,,*...÷.P..P..P.####,*,,,,, ##..#P.......P.......÷..,,,,,,,,{ ##...........♣..#*,,,,,,,, - h5 ###..#......##.P.....#*******,,,,..###......##.÷...## ***,****- hV6 ..###.......##....# **,,,,,,,* P.....#........#@..## **,,,ß,,ß............#...# **,,,,,,,,, #..P...........##..# *,,, ##.###..........#..#**,,ß ##.#.#..........#...***,,- h6 ............##..#**,ß h   wolf (wandering)P.##..#P.#.##.###..***- h6 k, #.P#############.#*#.h,**- h6  #### ### *,,,- h6 #,,- h9 220.4 (5.0)- hD Ih.- hE +1.4 (6- hO m _A wolf comes into view.- hۍ P....###.....######....P.##..###,,,,*..÷.P..P..P.####,*,,,,,* #..#P.......P.÷..,{, #.........♣..#*,..#......##.P.....#*,###......##.÷...## ***,*****,###.##....# **,* .....#.#.@.## **,,,ß,,ß,, #...# **, ..P.##..# *,,, .###.#..#**,,ß .#.#.###..#**,ß - hʏ - h` - hD b,,,,,**- hT +2.4 (1- h - h . hP....###.....######.P.##..###,,,,**#÷.P..P..P.####,*,,,,,* ..#P.......P.÷..,{,* ..♣..#*, #..#......##.P.....#*,###......##.÷...## ***,*****,###.##....# **,** #.. h/#..@## **,,,ß,,ß,, #...# **, P.##..# *,,,, .###.#..#**,,ß, ##..#**,ß, P.##..#P.#.##.###.h***,, P#.#*#..,*** . h∆,,,,∆,ß,,,,,,*3. h . h. hS P.......##..###,,,,**#÷.P..P..P.####,*,,,,,**#P.P.......÷..,,,,,,,,{,..........♣..#*,,, #..###.P.....#******* ..###......##.÷...## ***,*****.##....# **,,,,,,,** ...#...## **,,,ß,,ß,, . **,,,,,,,,, P#..# *∆,,,, ###.#..#**∆,ß..***,,...**,,,,. h(9,,. h)&4. h3. h6. h u ÷.P..P..P.####,*,,,,,**#P.......P.......÷..,,,,,,,,{,..........♣..#*,,, #..###.P.....#******* ..###......##.÷...## ***,*****.##....# **,,,,,,,** ... h .#...## **,,,ß,,ß,, . **,,,,,,,,, P##.@# *∆,,,, ###. h 3.#..#**∆,ß..***,, ....#..#**,ß.#..**,,,. h& . h . h h   wolf (wandering)h,,. h &5. hq . h٣ W _A wolf comes into view.. hXv #P.P.......÷..,,,,,,,,{,....♣..#*,,, #..###.P.....#******* ..###......##.÷...## ***,*****.##....# **,,,,,,,** ...#...## **,,,ß,,ß,, . **,,,,,,,,, P. hv ##..# *∆,,,, ###.#.@#**∆,ß..#**,, ....#..#**,ß . hv P.##..#P.#.##.###..***, P#############.#*#..,*** ## ### *...,,**. hv  *#h..,,, *#..÷ **. h w ",,. h"| . h s{.h,,. h &6. ha . h M _Found a dwarf skeleton.. h# ...♣..#*,,, #..###.P.....#******* ..###......##.÷...## ***,*****.##....# **,,,,,,,** ...#...## **,,,ß,,ß,, .#...# **,,,,,,,,, P##..# *∆,,,, ###.#..##*∆,ß..#**,, ....#ß P.##..#P.#.##.###..#**, P#############.#*#...*** ## ### *...h,** . h U*#.....,h 2 wolves (wandering) *#h.÷. *#P.. ***. hf  A wolf comes into view.. hm. h. h?h...hh1 wandering).**. h/==7. h9&. hh+% _The wolf howls!. hE###.P.....#******* .##÷...## ***,***** .###.#....# **,,,,,,,** .#.#...## **,,,ß,,ß,, .#...# **,,,,,,,,, P##..# *∆,,,, ####..##*∆,ß,, #.#.#...#**,,,, ...##.@#**,ß,, ##..#P.#.##.#,, ###########.***, # ### *h....**  *#...h..÷.h h 3 wolves (2 wandering)P...### . h. hm. h. h. h. h0 . h". h+>∆∆,,,,ß. h+,,hß,.**,h 4 wolves (3 wandering)h,*. hK-@--8Freeze. h=p _A wolf comes into view. x2. h ..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**Health: 135/135 ======================== ...#........#...## **,,,ß,,ß,,Magic: 32/35 =====================--- ............#...# **∆,,,,,,,,AC: 17Str: 12 P...........##..# *∆∆,,,,EV: 23 Int: 19 ###..........#..##*∆,ß,,ßSH: 11Dex: 9 #.#..........#...#**,,,,,. hf XL: 14 Next: 87% Place: Lair:5 .............##.@#**,ß,,,Noise: ---------  Time: 36628.4 (0.0) .##..#P.#.##.###h.#**,,,ßv) +3 trident of Ashenzari's Black Moon {d #############.###...***,,Cast: Freeze #### *.....***Memories (5) Fly *#...h..*. h b*#..÷.h,hhhh 4 wolves (3 wandering)*#P..h,*####*Confirm with . or Enter, or press ? or * to list all spells.. h 7Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  The wolf howls! x3. h] . h . h* asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  . h The walls around you are covered in ice.olf howls! x3  You barely miss the wolf. The wall freezes the wolf.. h . hӣ . h f  The wolf bites you but does no damage. The wall freezes the wolf.. h ..##...##.@###h.###....hhhh..hhhh 5 wolves (1 wandering).. h  8 ===9.4 (1Ramparts Fly . h ######. h < _The wolf bites you but does no damage.. h..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 135/135 ======================== ...#........#...## **,,,ß,,ß,,  Magic: 31/35 =====================--- ............#...# **∆,,,,,,,,  AC: 17Str: 12 P...........##..# *∆∆,,,,  EV: 8Int: 19 ###..........#..##*∆,ß,,ß  SH: 11Dex: 9 #.#..........#...#**,,,,,  XL: 14 Next: 87% Place: Lair:5 .............##.@#**,ß,,,  Noise: ===------  Time: 36629.4 (0.0) .##..#P.#.##.###h.#**,,,ß  v) +3 trident of Ashenzari's Black Moon {d #############.###...***,,  Cast: Freeze # ### *.....*** . hj [37m Memories (5) Ramparts Fly  *#..hhh.*  *#..h..,  hhhhh 5 wolves (1 wandering) *#P...,  *####* Aim: a wolf (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the wolf!  The wolf is severely wounded.The wolf howls!  You hit the wolf.  The wolf is almost dead.. h,. h.. h,1You feel a surge of power! You freeze the wolf!  The wolf is severely wounded.  The wolf howls!  You hit the wolf.  The wolf is almost dead.You hear a howl!. hBa.÷...## #....#  #...##  ...# **∆ #..# *∆∆,,,, #..##*∆,ß,,ß #. #.@# ##h.# #.h.***,,  ### *...hh***  *#..h... *#..÷.., h *#P.... hl *#### . hb4--30.4 (1. hd=####.@###h.###. hOD _The wall freezes the wolf. The wolf bites you.. hȲ ..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. . h.###.......##....# **,,,,,,,**  Health: 134/135 =======================- ...#........#...## **,,,ß,,ß,,  Magic: 30/35 ====================---- ............#...# **∆,,,,,,,,  AC: 17Str: 12 P...........##..# *∆∆,,,,  EV: 8. hUInt: 19 ###..........#..##*∆,ß,,ß  SH: 11Dex: 9 #.#..........#...#**,,,,,  XL: 14 Next: 87% Place: Lair:5 .............##.@#**,ß,,,  Noise: ==-------  Time: 36630.4 (0.0) . hx.##..#P.#.##.###h.#**,,,ß  v) +3 trident of Ashenzari's Black Moon {d . h#############.###.h.***,,  Cast: Freeze # ### *...hh***  Memories (5) Ramparts Fly  *#..h...* . hm *#..÷..,  hhhhh 5 wolves *#P..., . hڳ$ *####* . hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. htAiming: Freeze (safe; 1% risk of failure)  . h:Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, 100% to hit)  You feel a surge of power! You freeze the wolf.. hh=Aim  . hPress: ? - help, Shift-Dir - straight line: a wolf (almost dead, 100% to hit)  You feel a surge of power! You freeze the wolf.  . h`You kill the wolf!hit the wolf. You drain. hT. h̼. h  . h4e The wolf is heavily wounded.. h6. hȿ. h. hT . hW The wall freezes the wolf. The wall freezes the wolf! x2. h.÷...## #....#  #...##  ...# **∆ #..# *∆∆,,,, . hV#..##*∆,ß,,ß #...# # #†† ##.hh***,,  ### *..h..***  *#....... h} *#..÷..,  3. h8 *#P.... ha *#### . h . hJ5=-1.4 (1Freeze. h#.@####. hH _You kill the wolf!. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. h#####. hn8-. h&#####††##. hu+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.). h9. hmR  The wall freezes the wolf but does no damage.. h. h?  The wall freezes the wolf.. h  A wolf comes into view.The wall freezes the wolf. The wolf completely misses you.. h. hl. h. ho###.@###†h##hh....hh 4 wolves. h1=23 2Freeze. h####.@##†h###. h K _The wall freezes the wolf. The wall freezes the wolf!. hX   The wall freezes the wolf. The wolf completely misses you.. hBY . hZ . hf $#####hh##h.h.. hh &3. hp ######. hu  . hu ~_The wall freezes the wolf! The wall freezes the wolf. x2; The wolf misses you.. hC..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 135/135 ======================== ...#........#...## **,,,ß,,ß,,  Magic: 30/35 ====================---- ............#...# **∆,,,,,,,,  AC: 17. hStr: 12 P...........##..# *∆∆,,,,  EV: 23 Int: 19 ###..........#..##*∆,ß,,ß  SH: 11Dex: 9 . h#.#..........#...#**,,,,,  XL: 14 Next: 87% Place: Lair:5 . h/.............##.@#**,ß,,,  Noise: =--------  Time: 36633.4 (0.0) . h.##..#P.#.##.###hh#**,,,ß  v) +3 trident of Ashenzari's Black Moon {d . h$#############.###h..***,,  Cast: Freeze . hD# ### *....h***  Memories (5) Ramparts Fly . hW5 *#......*  . hqA*#..÷..,  hhhh 4 wolves. h& *#P..., . h *####* . h . h;Press: ? - help, Shift-Dir - straight line. hrAim: a wolf (severely wounded, 100% to hit)  . h6You feel a surge of power! You freeze the wolf.  . h&The wolf is severely wounded.You miss the wolf.The wolf is moderately wounded.. h. h'Aim: a wolf (severely wounded, 100% to hit)  . hJYou feel a surge of power! You freeze the wolf.  The wolf is severely wounded.  . hjvYou miss the wolf.  The wolf is moderately wounded.. hCThe wall freezes the wolf but does no damage.. h~Z  The wall freezes the wolf! The wall freezes the wolf.. hW  You kill the wolf!. h? .÷...## #....#  #...##  ...# **∆ #..# *∆∆,,,, #..##*∆,ß,,ß #...# h ##h† . h##..h***,,  ### *.....***  *#...... *#..÷..,  3 *#P... *####*  The wall freezes the wolf. The wolf bites you.  The wall freezes the wolf but does no damage.. hk2- 8 84.4 (1. h#####h†##. h2 _You block the wolf's attack.. hU\  The wall freezes the wolf. You block the wolf's attack.. hX  The wall freezes the wolf but does no damage.  The wall freezes the wolf. The wolf barely misses you.The wall freezes the wolf but does no damage.. hei  The wolf bites you but does no damage. The wall freezes the wolf. x2. hp######†h##... 2. hvr3-23 5. h~####h@###†h#. hH _You kill the wolf!. h ..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 133/135 =======================- ...#........#...## **,,,ß,,ß,,  Magic: 29/35 ===================----- ............#...# **∆,,,,,,,,  AC: 17Str: 12 P...........##..# *∆∆,,,,  EV: 23 Int: 19 . h ###..........#..##*∆,ß,,ß  SH: 11Dex: 9 #.#..........#...#**,,,,,  XL: 14 Next: 88% Place: Lair:5 .............##h@#**,ß,,,  Noise: =--------  Time: 36635.4 (0.0) . h$ .##..#P.#.##.###†h#**,,,ß  v) +3 trident of Ashenzari's Black Moon {d #############.###...***,,  Cast: Freeze # ### *.....***  Memories (5) Ramparts Fly . hP t *#......*  *#..÷..,  hh 2 wolves. hr ? *#P...,  *####* . h WYou feel a surge of power! You freeze the wolf.  . h The wolf is almost dead.You miss the wolf.The wolf is lightly wounded.  . h XThe wall freezes the wolf. You block the wolf's attack.  The wall freezes the wolf.. h .÷...## #....#  #...##  ...# **∆ . hC #..# *∆∆,,,, #..##*∆,ß,,ß #...# #† # . h :##...***,,  ### *.....***  *#...... *#..÷.., h   wolf*#P...,. h *####*  The wolf is almost dead. . h You miss the wolf.  The wolf is lightly wounded.  The wall freezes the wolf. You block the wolf's attack.  You kill the wolf!. h0 l430= 8 6.4 (1. h0 ####†h###. h M _The wall freezes the wolf. You block the wolf's attack.. h,7..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**Health: 134/135 =======================- ...#........#...## **,,,ß,,ß,,Magic: 29/35 ===================----- ............#...# **∆,,,,,,,,AC: 17Str: 12 P...........##..# *∆∆,,,,EV: 8Int: 19 ###..........#..##*∆,ß,,ßSH: 11. h7BDex: 9 #.#..........#...#**,,,,,XL: 14 Next: 88% Place: Lair:5 .............##†@#**,ß,,,Noise: =--------  Time: 36636.4 (0.0) .##..#P.#.##.###†h#**,,,ßv) +3 trident of Ashenzari's Black Moon {d #############.###...***,,Cast: Freeze #### *.....***. h8Memories (5) Ramparts Fly *#......**#..÷..,h   wolf*#P...,*####*Press: ? - help, Shift-Dir - straight lineAim: a wolf (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the wolf.  The wolf is moderately wounded.You barely miss the wolf.The wolf is moderately wounded.. h2;Y5=7.4 (1. hqE####†@###†h##. hJ  Aim: a wolf (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the wolf.  The wolf is moderately wounded.  You barely miss the wolf.  The wolf is moderately wounded. _The wall freezes the wolf. You block the wolf's attack.. h..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**Health: 135/135 ======================== ...#........#...## **,,,ß,,ß,,Magic: 28/35 ===================----- ............#...# **∆,,,,,,,,AC: 17Str: 12 P...........##..# *∆∆,,,,EV: 8Int: 19 ###..........#..##*∆,ß,,ßSH: 11Dex: 9 #.#..........#...#**,,,,,XL: 14 Next: 88% Place: Lair:5 .............##†@#**,ß,,,Noise: =--------  Time: 36637.4 (0.0) . h .##..#P.#.##.###†h#**,,,ßv) +3 trident of Ashenzari's Black Moon {d #############.###...***,,Cast: Freeze #### *.....***Memories (5) Ramparts Fly *#......**#..÷..,h   wolf*#P...,*####*Aim: a wolf (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the wolf!  The wolf is severely wounded.You hit the wolf.  The wolf is severely wounded.The wall freezes the wolf. You block the wolf's attack.. h+8.4 (1. h###†h#. h <  You feel a surge of power! You freeze the wolf!  The wolf is severely wounded.  You hit the wolf.  The wolf is severely wounded.The wall freezes the wolf. You block the wolf's attack. _. h ?  The wall freezes the wolf.. h #†@###††#. hZ 23 9-9Freeze. h@ ####. h H _You kill the wolf!. h . h6 . h . h . h" <9. h2 E..##...##†@#-##††###..... h> a 40 _You start resting.. h? l1.4 (2Fly . hF . hbJ 4 _The frozen ramparts melt away.. hJ. h. h@,. h. h. h`. h. hM30=. h@. h= . h . h2. hz,. h. h. h*. h. h. h)i1==. h. h". h#. h#. h (. hn(. h!). hV/,. h0. h:4. h4:=. h5. hV:. h:&2. h;. h?. hm?. hu@. hPE. hE. hF. h\K,. h L. h6Q. hQL3=. hR. hW. hW. h_X. hJ],. h^. hVc. hc. h{d. hi. h0ji4==. hIl. ho. h\p. hTq. hv. h@w. hw. h|,. h}. h_ _You start resting.. h0643.0). hw5==5.4 (24. h. h% _Magic restored.. h<)##÷...## ***,*****,,, ###.#....# **,,,,,,,** .#.#...## **,,,ß,,ß,, .#...# **∆,,,,,,,, ##..# *∆∆,,,, ###..##*∆,ß,,ß .#.#...#**,,,,, ...##†.##*,ß,,, ##..#P.#.##.###†@#**,,,ß ##########...#**,,  ### #.....#**  ##......# ÷...P....####. hr=   . hK{,,ß,*,,,,*,,**. hL16.4 (1.0). hS. hY  Things that are here: _a wolf corpse; a wolf corpse. h{....# **,,,,,,,** .#.#...## **,,,ß,,ß,, .#...# **∆,,,,,,,, . hz##..# *∆∆,{,,ß ##..##*∆,ß,,ß, .#...#**,,,,,* .##†.##*,ß,,,, #..#P.#.##.###††###,,,ß, #######. hK.@.#**,,,  ### #.....#**,  #.#* . h÷.... 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P....... #####.♣  **#. h},**,,,,*,,,*. h"B=9. h**. h-. h0f#...# **∆, ##..# *∆∆,{,,ß,,, #..##*∆,ß,,ß,*** #...#**,,∆,,**** ##†.##*,ß,,,,,*, #P.#.##.###††###,,,ß,,,, .###...###,,,,,, ### #.....###,,,, ##...@..#**** ##..÷.. h0 ##P. #.♣. . h:ß,,*,,∆,,,,,*,,,*. hI<'70. hEA. hE. hQ#...# **∆,ß ##..# *∆∆,{,,ß,,,, #..##*∆,ß,,ß,***, #...#**,,∆,,***** ##†.##*,ß,,,,,*,, P.#.##.###††###,,,ß,,,,, .###...###,,∆,,,, ### #.....###,,,,, ##....@.#***** ##..÷. ##P. #.♣.. **#*#. hl,,,,,,,∆,,,**. hI3,,**. h}&1. hM. hC. h I##..# *∆∆,{,,ß,,,,,  ..##*∆,ß,,ß,***,,  #...#**,,∆,,*****,  ##†.##*,ß,,,,,*,,,  .#.##.###††###,,,ß,,,,,,  ####. h e...###,,∆,,,,,   ### #.....###,∆,,,*   #.#######  ÷.@.......  P..  . h& #####.♣..#   **#*##  . h}) u,,,,,,*,,**. h* &2. hG3 . h7 . h ##..# *∆∆,{,,ß,,,,,,  #..##*∆,ß,,ß,***,,,  #...#**,,∆,,*****,,  ##†.##*,ß,,,,,*,,,,  . hN #.##.###††###,,,ß,  .###...###,,∆,,,,,,  ### #.....###,∆,,,**  ##......#. h .  ##..÷.  . h j##P.#  #. h .♣..##  *##*##  . h! **,{,,,,,*,**. h!# &3. h* . h-  . h##..# *∆∆,{,,ß,,,,,,*  #..##*∆,ß,,ß,***,,,*  #...#**,,∆,,*****,,,  ##†.##*,ß,,,,,*,{,,,  .##.###††###,,,ß,  .###...###,,∆,  ### #.....###,∆,,,***  ##......# . h..  ##..÷.#  ##P.##  #.♣..##  *##*##   . h,**{,,,,,,,,,** . hz&4 . h . h . hK"##..# *∆∆,{,,ß,,,,,,*,  #..##*∆,ß,,ß,***,,,**  #...#**,,∆,,*****,,,*  ##†.##*,ß,,,,,*{,,,,,  ##.###††###,,,ß, . hLL  .###...###,,∆,  ### #.....###,∆,,,***,  ##......#...  ##..÷.#*  ##P.##*  #.♣..##  . hLg ######   . hZ,,*,,,,,,*{,,{,,,{,,,,,,,* . h\&5 . he . hh . h?t##..# *∆∆,{,,ß,,,,,,*,,  #..##*∆,ß,,ß,***,,,**,  #...#**,,∆,,*****,,,**  ##†.##*,ß,,,,,*,,,,,,*  #.###††###,,,ß,,,{,,{,,,   . hd@.###...###,,∆,,,,{,,,,  ### #.....###,∆,,,***,.  ##......#....  ##..÷.#*,  ##P. . h@##**  #.♣..##  ######   . hU,,,{,*,,,{,,,,,{{,,,,,,, . hV+,,* . hW&6 . h` . hf . hP##..# *∆∆,{,,ß,,,,,,*,,,  .#..##*∆,ß,,ß,***,,,**,,  .#...#**,,∆,,*****,,,**,  .##†.##*,ß,,,,,*,,,,{,*,  .###††###,,,ß,,,,,{,,,,,  #.###...###,,∆,,{{,,,,,.  ### #.....###,∆,,,***...  ##......#.....  ##..÷.#*,,   . h8##P.##***  #.♣..##   . haT######   . h* ***,,*,*{{,,,,,,*,,,∆,,.,,,** . h &7 . h  . h ..# *∆∆,{,,ß,,,,,,*,,,*  #..##*∆,ß,,ß,***,,,**,,*  #...#**,,∆,,*****,,,**,*  ##†.##*,ß,,,,,*,,,,,,*,*  ###††###,,,ß,,,{{,,,,,,#  .###...###,,∆,,{,,,∆,...   #.....###,∆,,,**#....  ##......#......   . hn z##..÷.#*,,*  ##P.##****  #.♣..##  ######   . h {{,,,,,∆,,#*,,{,∆{...**,* . h &8 . h  . h  . h ..# *∆∆,{,,ß,,,,,,*,,,*  ..##*∆,ß,,ß,***,,,**,,*  ...#**,,∆,,*****,,,**,*  #†.##*,ß,,,,,*{,,,,,*,#  ††###,,,ß,,{,,,,,∆,.##   . hL A###...###,,∆,,,,{,∆{...#  # #.....###,∆,,,*##....#  ##......#.  ##..÷.#*,,**  ##P.##****  #.♣..##  ######   . h ,,,{{,,,,{{,*** . h &9 . ht . h  . h2?# **∆,,,,,,,,ß,  .# *∆∆,{,,ß,,,,,,*,,,*  .##*∆,ß,,ß,***,,,**,,*  ..#**,,∆,,*****,,,**,*  †.##*,ß,,,,,*,,,,,,*,#  # . ht††###,,,ß,,,,{,,,∆,.##  ##...###,,∆{,,,,{{,...#  #.....###,∆,,,###....## ##......#######@......# ##..÷P.### ##P..........##***#  #######.♣..  ######  . h**,,,*{{{,,,{,{,,,{∆ . h '80 . h8 . h# . hT # **∆,ß,**,,,*  # *∆∆,{,,ß,,,,,,*,,,*  ##*∆,ß,,ß,***,,,**,,#  .#**,,∆,,*****,,,##.#   . h .##*,ß,,,,,*,{{{,.#.#  ††###,,,ß,{÷..##  #...###,,∆,{,,,{∆....#  #.....###,∆,,,###....## ##......#######.#  . h ##..÷.##P.### ##P.##**##   . h8 [#.♣..##   . h[ r######   . hՋ  . h  {{,,,{,{,,,,,{,∆YY   death yak (wandering)Found an elf skeleton. . h &1 . h  . h \ _A death yak comes into view. . h.# **∆,ß,**,,,* .# *∆∆,{,,ß,,,,,,*,,,* .##*∆,ß,,ß,***,,,**,,# .#**,,∆,,*****{{,##.# †.##*,ß,,,,,*,,,,,.#.# #††###,,,ß,,,{,{,,÷..## #...###,,∆,,,,{,∆Y...#  . hIT #.....###,∆,,,###....##  ##......#######.# ##..÷.##P.### ##P.##**##  #.♣..##  ###### . hA  . h#  . h7 ,{,{,{,,{{ . h7!&2 . h#+ . h+ . h= .# *∆∆,{,,ß,,,,,,*,,,* .##*∆,ß,,ß,***,,,**,,# ..#**,,∆,,*****{,,##.# #†.##*,ß,,,,,*,{,{,.#.# ##††###,,,ß,,,,{,,,÷..##  . h> +##...###,,∆,,,,,{{Y...#  #.....###,∆,,,###....## ##......#######.......# ##..÷........@.##P.### ##P**##  #######.♣..##  ####  . hR {,{,,{, . hS &3 . h8\  . h_  . hG . h]H . hH . hO . hS, . hW, . hyX . h^ . h_ . ht_ . he . h|e . he . hl . hm . hxm . ht . ht . hJu . hnz . hz . h6{ . h . hـ . hw . h; . h . h . h . hf . h . hڔ . h. . h . h֛ . h= . h . h0 . h . hϣ . h . hҩ . h$ . hc . h . h . h . h, . hM . h . h$ . h . h . h . h . hB, . h, . h . hw . h . h3 . h . hD . h . hU . h . hN . ha . h . h . h& . hM . h . hr . h . hs . h. . h ,,,,{,{{YY   death yak (wandering) _You start waiting. . h {,,,,{∆{709.4 (26.0) . h -10.4 (27 . h . hL\ _A death yak comes into view. . h 6#..# *∆∆,{,,ß,,,,,,*,,,* #..##*∆,ß,,ß,***,,,**,,# #...#**,,∆,,*****{,,##.# #†.##*,ß,,,,,*,,,,{.#.# #††###,,,ß . hM ,÷..## .###...###,,∆,,,,,{∆Y...# # #.....###,∆,,{###Y...## ##......#.# . h D ##..÷ . h 6.##P.### ##P.##**##  #.♣..##  ######  . h , . hz, {,{,{, . h- 11.4 (1.0) . h5  . h&; f _A death yak comes into view. . hvZ *∆∆,{ ∆ ∆{  . h{†{,.#.# ††{,,÷..## ∆∆Y...#  ∆,{,###Y...  . hQ ..#######......  ##..÷.......@..# . h9D##P..........##**##  #######.♣..##  . h\+######  . h2e *∆∆,{ ∆ ∆{ †{,.#.# †† . h3E{,,÷..## ∆∆Y...#  ∆,{,###Y...  ..#######......  ##..÷.......@..# . h?3##P..........##**##  #######.♣..##  . hd3N ######  . hQ= . h= . hG . hL` _A death yak is nearby!. h\G. h"X>,,,{. hkX{,,,{∆.,,###YYYY 2 death yaks. h Z0===2. hd. hhB _The death yak bellows! You hear a bellow! x5. hW. hD. hB{,{,,,,{{Y.Y. h.-3. hQ. h . h. hd. h.{{{,,,,,,∆{.Y. hP---4. h. h. hӳ #..# *∆∆,{,,ß,,,,,,*,,,* .#..##*∆,ß,,ß,***,,,**,,# .#...#**,,∆,,*****{,,##.# .##†.##*,ß,,,,,*,,,,,.#.# .###††###,,,ß. hZ ,{{..## #.###...###,,{,,,,,,∆{...# # #.....###,∆,,,###....## ##......#.Y.....# ##..÷.Y##P.### ##P.##**## . hô #.♣..##  ###### . h . h . h . h R{,÷. hO {∆Y.YY 3 death yaks. h A--5. h . hZ \ _A death yak comes into view.. hB.##..# *∆∆,{,,ß,,,,,,*,,,* .#..##*∆,ß,,ß,***,,,**,,# .#...#**,,∆,,*****{,,##.# .##†.##*,ß,,,,,*,,,{,.#.# #.###††###,,,ß,÷..## #.###...###,{∆,,,,,,∆{...#  ### #.....###,∆,,,###.Y..## ##......#.# ##..÷.YY##P.### ##P.##**##  . hQ#.♣..##  ###### . hg. h. hh. h]. hN#t{,{{,.. h#YY..YY(1 wandering). h'%&6. h4r _A death yak comes into view.. hKE.##..# *∆∆,{,,ß,,,,,,*,,,* .#..##*∆,ß,,ß,***,,,**,,# .#...#**,,∆,,*****{,,##.# .##†.##*,ß,,{,,*,,,,,.#.# #.###††###,,,ß,{÷..## #.###...###{,∆,,,,,,∆....#  . hK ### #.....###,∆,,,###.Y..## ##......#.# ##..÷.Y..##P.### ##P.Y##**##  #.♣..##  ######  2 death yaks. hlN. hN. hO. h[,{,{YY.Y 3 death yaks. h]&7. hf. hJj. hW.##..# *∆∆,{,,ß,,,,,,*,,,* .#..##*∆,ß,,ß,***,,,**,,# .#...#**,,∆,,*****{,,##.# .##†.##*,ß,,,,,*,,,,,.#.# .##.###††###,,,ß{,,,,,,{÷..## #.###...###,{∆,,,,,,∆....#  ### #.....###,∆,,,###.Y..## ##......#.Y.....# ##..÷...@..YY..##P.### ##P.##**##  #.♣..##  ###### . h. h . h. h"#{. h",.YY..Y. hP%&8. h`1. h3. hoX.##..# *∆∆,{,,ß,,,,,,*,,,* .#..##*∆,ß,,ß,***,,,**,,# .#...#**,,∆,,*****{,,##.# .##†.##*,ß,,,,,*,,,,,.#.# . h>Y#.##.###††###,,,ß{{,,,,,{÷..## #.###...###,,∆,,,,,,∆....#  ### #.....###,∆,,,###.Y..## ##......#.# ##..÷..@..YY..Y##P.### ##P.##**## . hnYQ #.♣..## . hYR ###### . h^. h`. h`. hk{,YY..Y.. hl&9. hu. hCy. h.##..# *∆∆,{,,ß,,,,,,*,,,* .#..##*∆,ß,,ß,***,,,**,,# .#...#**,,∆,,*****{,,##.# .##†.##*,ß,,,,{*,,,,,.#.# . hn.#.##.###††###,,,ß,{,,,,,{÷..## #.###...###,,∆,,,,,,∆....#  ### #.....###,∆,,,###.Y..## ##......#.#. hA ##..÷.@..YY..Y.##P.### ##P.##**##  . h#.♣..##  ######. h  . h,. hj. hY{,,{YY..Y.. h'20. h. h. h .#...# **∆,,,,,,,,ß,**,,,* #..# *∆∆,{,,ß,,,,,,*,,,* .#..##*∆,ß,,ß,***,,,**,,# .#...#**,,∆,,*****{,,##.# ......##†.##*,ß,,,{,*,,,,,.#.# P.#.††###,,,ß,,{,,,,{÷..## #######.###...###,,∆,,,,,,∆....# ### ###,∆,,,###.Y..##..@.#######.......#..÷...YY..Y..##P.###P..........##**## #######.♣..##  ######. h {,,,YY..Y.. h &1. hH . h . h#+.#...## **,,,ß,,ß,, .#...# **∆,,,,,,,,ß,**,,,*#..# *∆∆,{,,ß,,,,,,*,,,*.#..##*∆,ß,,ß,***,,,**,,#.#...#**,,∆,{*****{,,##.# ........##†.##*,ß,,,,,*,,,,,.#. #P.#.††###,,,ß,{÷..## ########.###...###,,∆,,,,,,∆....### ###,∆,,,###.Y....#######.........÷..YY..Y...##P.##P..........##**#########.♣..## ######  2. h7q,{Y.. h9&2. hh. h. hk .#...## **,,,ß,,ß,,.#...# **∆,ß,**,,,*.##..# *∆∆,{,,ß,,,,,,*,,,*.#..##*∆,ß,,ß,***,,,**,,#.#...#**,,∆,,*****{,,##.#. h.##†.##*,ß,,,{,*,,,,,.#.# .#P.#.##.###††###,,,ß,{÷..#.###...###,,∆,,,,,,∆.... ### #...@.###,∆,,,###.Y.. ##.....Y####### ##..÷...Y.YY...##P. ##P.##**## #.♣..##. h) ######Y 3 death yaks. hו. hT. h&. hs. h>,Y.Y.. h&3. h. h. h##....# **,,,,,,,** #.#...## **,,,ß,,ß,, .#...# **∆,,,,,,,,ß,**,,,##..# *∆∆,{,,ß,,,,,,*,,,.#..##*∆,ß,,ß,***,,,**,,.#...#**,,∆,,*****{,,##. ..........##†.##*,ß,,,,,*,,,,,.#. ..#P.#.††###,,,ß,{÷ ##########.###..@###,,∆,,,,,,∆.### #.....###,∆,,,###.Y..YY#######.......÷....Y.Y...##P.P..........##**########.♣..## ######. h. h. hI. h,YY..Y.. h?&4. hq . h. hoQ. hQ. hb[. h^. h] #.##....# **,** .#.#...## **,,,ß,,ß,,.#...# **∆,ß,**.##..# *∆∆,,,,ß,,,,,,* #.#..##*∆,ß,,ß,***,,,** #. h^ .#...#**,,∆,,*****{,,##.##†.##*,ß,,,,,*,,,,,.# #..#P.#.##.###††###,,,ß,{÷#.###.@.###,,∆,,,,,,∆. hZ^  ### #....Y###,∆,,,###.Y ##....Y.####### ##..÷...Y..Y...##P ##P.##**. h^  #######.♣..##  ######. hwa . ha . hd . h_o Y..Y.5. hv . h$z . h;#÷...## ***,*****,,, #####....# **,,,,,,,**#.#...## **,,,ß,,ß,, .#...# **∆,,,,,,,,ß,** .##..# *∆∆,,,,ß,,,,,, ##.#..##*∆,ß,,ß,***,,,** .#.#...#**,,∆,,*****{,, ............##†.##*,ß,,,,,*,,,,,..#P.#.†@###,,,ß,{÷ ############.###...###,,∆,,,,,,∆.### #...YY###,∆,,,###....#######.....÷..Y...Y...##P..........##*#######.♣..## ######. h=. h.J{YY..Y.6. hcS. hZ  Things that are here: _a wolf corpse; a wolf corpse. h..P.....#*******,,,,,,, .####.÷...## ***,*****,,, .#####....# **,,,,,,,**#.#...## **,,,ß,,ß,, .#...# **∆,{,,,,,,ß,** P.##..# *∆∆,,,,ß,,,,,, ###.#..##*∆,ß,,ß,***,,,* #.#. h f.#...#**,,∆,,*****{,, .............##†@##*,ß,,,,,*,,,,, .##..#P.#.††###,,,ß,{ . h65#############.###..Y###,,∆,,,,,,∆ #### #...Y.###,∆,,,###. hc...Y#######....÷Y...#P..........##. hv#######.♣..## ######. h. h4. h. hC{Y..Y.. h-7 _. h. hJ. h:..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**Health: 135/135 ======================== ...#........#...## **,,,ß,,ß,,Magic: 32/35 =====================--- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 . h aP...........##..# *∆∆{,,,ß,,,,,,* EV: 23 Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 89% Place: Lair:5 .............##†@##*,ß,,,,,*,,,,, Noise: ---------  Time: 36727.4 (0.0) . hl.##..#P.#.##.###††###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###.YY###,,∆,,,,,,∆ Cast: Freeze #### #.....###,∆,,,### Memories (5) Fly ##....Y.#######... h ##..÷......Y...# YYY 3 death yaks##P..........##. h#######.♣..########Casting: Freeze (safe; 1% risk of failure)  . hMConfirm with . or Enter, or press ? or * to list all spells.. h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.. h3. h. h. h.# *∆∆,.##*∆{...##†@###†Y###.Y..Y.Y. hHeY 4 death yaks (1 wandering). h 8 ==8.4 (1FreezeRamparts Fly . hZ###†@##†Y##. hQonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice. _You hit the death yak but do no damage. The wall freezes the death yak! x2. hM..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 135/135 ======================== ...#........#...## **,,,ß,,ß,,  Magic: 31/35 =====================--- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆{ß,,ß,***,,,* SH: 11Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 89% Place: Lair:5 .............##†@##*,ß,,,,,*,,,,, Noise: ==-------  Time: 36728.4 (0.0) . h.##..#P.#.##.###†Y###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###.Y.###,,∆,,,,,,∆ Cast: Freeze # ### #.....###,∆,,,### Memories (5) Ramparts Fly  ##...Y..#######.. ##..÷.Y....Y...# YYYY 4 death yaks (1 wandering) ##P..........## #######.♣..##  ###### Aim: a death yak (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the death yak.  The death yak is lightly wounded.  The death yak bellows!  You barely miss the death yak.The death yak is lightly wounded.. h8You feel a surge of power! You freeze the death yak.  The death yak is lightly wounded.bellows!  You barely miss the death yak.The death yak is lightly wounded.wall freezes the death yak. The death yak gores you!!. h. hж. h&.÷...## #....#  #...##  ...# **∆#..# *∆∆#..##*{,#.∆#†@##†Y###Y..###,,∆∆ ### #.....###,∆ ##..Y.YY ##..÷..YY . h5 death yaks (1 wandering) ##P... ##### . he17----=9.4 (1. h######. h5 _The wall freezes the death yak!. h &Q..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 117/135 ====================---- ...#........#...## **,,,ß,,ß,,  Magic: 30/35 ====================---- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 . h&hP...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*{,ß,,ß,***,,,* SH: 11Dex: 9 . h&B#.#..........#...#**,,∆,,*****{,, XL: 14 Next: 89% Place: Lair:5 .............##†@##*,ß,,,,,*,,,,, Noise: ===------  Time: 36729.4 (0.0) . h&.##..#P.#.##.###†Y###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d . h'Y#############.###Y..###,,∆,,,,,,∆ Cast: Freeze # ### #.....###,∆,,,### Memories (5) Ramparts Fly  . h'z##..Y.YY#######.. ##..÷......Y...# YYYYY 5 death yaks (1 wandering) ##P..........## #######.♣..##  ###### . h'You feel a surge of power! You freeze the death yak!  The death yak is moderately wounded.The death yak bellows!  . h'You hit the death yak but do no damage.The death yak is lightly wounded.  The wall freezes the death yak.. hh)The death yak is moderately wounded.  The death yak bellows!  You hit the death yak but do no damage.. h)The death yak is lightly wounded.wall freezes the death yak.death yak gores you but does no damage.. hh*. h+. h5y.÷...## #....#  #...##  ...# **∆#..# *∆{#..##*∆#...#**,,∆###YY###...###,,∆∆. hR5 ### #..Y.Y###,∆ ##....Y. ##..÷..Y ##P... ##### . hx5 . h6<8-30.4 (1. h<###YY###. hT@5 _The wall freezes the death yak.. ha ..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 118/135 ====================---- ...#........#...## **,,,ß,,ß,,  Magic: 29/35 ===================----- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆{,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 89% Place: Lair:5 .............##†@##*,ß,,,,,*,,,,, Noise: ==-------  Time: 36730.4 (0.0) . h_bE.##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###...###,,∆,,,,,,∆ Cast: Freeze # ### #..Y.Y###,∆,,,### Memories (5) Ramparts Fly  ##....Y.#######.. ##..÷......Y...# YYYYY 5 death yaks ##P..........## #######.♣..##  ###### Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the death yak.  The death yak is moderately wounded.You hit the death yak but do no damage.The death yak is moderately wounded.. hc4Aim: a death yak (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the death yak.  The death yak is moderately wounded.. hcYou hit the death yak but do no damage.  The death yak is moderately wounded.  The wall freezes the death yak. The death yak gores you!. hd. hef  The wall freezes the death yak! You block the death yak's attack.. ho.÷...## #....#  #...##  ...# **∆{#..# *∆∆. h=p#..##*∆#.∆#####.Y.###,,∆∆ ### #...YY###,∆ ##...... ##..÷... hvpY 6 death yaks (1 wandering) ##P..Y #####. hp6 . hq2-30=-1.4 (1. hy####†@####. hf~\ _A death yak comes into view.. h) j..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 112/135 ===================----- ...#........#...## **,,,ß,,ß,,  Magic: 29/35 ===================----- ............#...# **∆{{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11. h* Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 89% Place: Lair:5 .............##†@##*,ß,,,,,*,,,,, Noise: =--------  Time: 36731.4 (0.0) .##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###.Y.###,,∆,,,,,,∆ Cast: Freeze # ### #...YY###,∆,,,### Memories (5) Ramparts Fly  ##......#######.. ##..÷......Y...# YYYYYY 6 death yaks (1 wandering) ##P..Y.......## #######.♣..##  . h + ###### Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the death yak.  The death yak is heavily wounded.The death yak bellows!. h, . h0- Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the death yak.  . hc- The death yak is heavily wounded.  The death yak bellows!  You barely miss the death yak. The wall freezes the death yak!. h;. . h. . h3/ . h: .÷...## #....#  #...##  ...# **∆,#..# *∆∆#..##*∆#...#**,,∆####Y..###,,∆∆ ### #..YY.###,∆ ##...... ##..÷Y.Y. h:  ##P... ##### . h< a3==2.4 (1. hJF ####†@###YY##. hcL 5 _The wall freezes the death yak.. hf..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 113/135 ====================---- ...#........#...## **,,,ß,,ß,,  Magic: 28/35 ===================----- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 89% Place: Lair:5 . h%gN.............##†@##*,ß,,,,,*,,,,, Noise: ==-------  Time: 36732.4 (0.0) .##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###Y..###,,∆,,,,,,∆ Cast: Freeze # ### #..YY.###,∆,,,### Memories (5) Ramparts Fly  ##......#######.. ##..÷Y.....Y...# YYYYYY 6 death yaks ##P..........##. hQg #######.♣..##  ###### Aim: a death yak (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the death yak.  . hygThe death yak is heavily wounded.You hit the death yak but do no damage.The death yak is lightly wounded.  The wall freezes the death yak but does no damage. x2. h1h. hh. h qi.÷...## #....#  #...##  ...# **∆#..# *∆∆#..##*∆#...#**,,∆. hqa#†@###YYY###,,∆∆ ### #.....###,∆ ##...... ##..Y.. ##P... . hqW##### . hds;4-3.4 (1. hz#####YY##. h|A _The death yak gores you but does no damage.. he..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 114/135 ====================---- . hf...#........#...## **,,,ß,,ß,,  Magic: 27/35 ==================------ ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 89% Place: Lair:5 .............##†@##*,ß,,,,,*,,,,, Noise: =--------  Time: 36733.4 (0.0) . hCf .##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###YYY###,,∆,,,,,,∆ Cast: Freeze # ### #.....###,∆,,,### Memories (5) Ramparts Fly  ##......#######.. ##..Y......Y...# YYYYYY 6 death yaks ##P..........##. hf #######.♣..##  ###### You feel a surge of power! You freeze the death yak!  The death yak is severely wounded.You hit the death yak. You drain the death yak.  The death yak is lightly wounded.  The wall freezes the death yak but does no damage.  You block the death yak's attack. The wall freezes the death yak! x2. h g. h v(.÷...## #....#  #...##  ...# **∆#..# *∆∆#..##*∆#...#**,,∆#†@####YY.###,,∆∆ ### #.Y...###,∆ ##..Y... ##..÷..(1 drained) ##P... ##### 05--=4.4 (1. h||####YY#. hQ _The death yak gores you! The wall freezes the death yak! x2. h~j..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 105/135 ==================------ ...#........#...## **,,,ß,,ß,,  Magic: 26/35 =================------- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11. h1Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 89% Place: Lair:5 .............##†@##*,ß,,,,,*,,,,, Noise: ==-------  Time: 36734.4 (0.0) .##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###YY.###,,∆,,,,,,∆ Cast: Freeze # ### #.Y...###,∆,,,### Memories (5) Ramparts Fly  ##..Y...#######.. . h>##..÷......Y...# YYYYYY 6 death yaks (1 drained) ##P..........## #######.♣..##  ###### You hit the death yak.  The death yak is moderately wounded.The wall freezes the death yak but does no damage.  The death yak gores you but does no damage.  The wall freezes the death yak.  The wall freezes the death yak but does no damage.. h. ht.÷...## #....#  #...##  ...# **∆#..# *∆∆#..##*∆#...#**,,∆. h###YY#.###,,∆∆ ### #Y.Y..###,∆ ##....... h+ ##..÷.. ##P... ##### . hN. h h67=-5.4 (1. h####†@##YY###. h :  The death yak is moderately wounded.The wall freezes the death yak but does no damage.death yak gores youwall freezes the death yak. but does no damage. _You block the death yak's attack. The wall freezes the death yak!. h j..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 106/135 ==================------ ...#........#...## **,,,ß,,ß,,  Magic: 26/35 =================------- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11. h Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 89% Place: Lair:5 .............##†@##*,ß,,,,,*,,,,, Noise: =--------  Time: 36735.4 (0.0) .##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###YY.###,,∆,,,,,,∆ Cast: Freeze # ### #Y.Y..###,∆,,,### Memories (5) Ramparts Fly . h ( ##......#######.. ##..÷......Y...# YYYYYY 6 death yaks (1 drained) ##P..........## #######.♣..##  ###### . h Aim: a death yak (severely wounded, 100% to hit)  You feel a surge of power! You freeze the death yak!  The death yak is almost dead.You hit the death yak.  The death yak is moderately wounded.The wall freezes the death yak!. hG EYou feel a surge of power! You freeze the death yak!  The death yak is almost dead.You hit the death yak.  The death yak is moderately wounded.  The wall freezes. h F  You kill the death yak!. hv  The wall freezes the death yak but does no damage.  The wall freezes the death yak. The death yak gores you.. h D  The wall freezes the death yak!. h! . h+ .÷...## #....#  #...##  ...# **∆#..# *∆∆#..##*∆#...#**,,∆. h+ v#†@###YY###YYY###,,∆∆ ### #.....###,∆ ##...... ##..÷.. 5. hN,  ##P... ##### . h{, !. hg2 <2916.4 (1. h; #####YY###. h@ H _The wall freezes the death yak but does no damage.. h!..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 102/135 ==================------ ...#........#...## **,,,ß,,ß,,  Magic: 25/35 =================------- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11Dex: 9 . h"e#.#..........#...#**,,∆,,*****{,, XL: 14 Next: 91% Place: Lair:5 .............##†@##*,ß,,,,,*,,,,, Noise: =--------  Time: 36736.4 (0.0) .##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###YYY###,,∆,,,,,,∆ Cast: Freeze # ### #.....###,∆,,,### Memories (5) Ramparts Fly  ##......#######.. ##..÷......Y...# YYYYY 5 death yaks (1 drained) ##P..........## #######.♣..##  ###### The death yak is heavily wounded.You hit the death yak.  The death yak is lightly wounded.  The wall freezes the death yak but does no damage.  . h#jThe death yak gores you. The wall freezes the death yak.  The death yak gores you but does no damage.. ht%You hit the death yak.  The death yak is lightly wounded.wall freezes the death yak but does no damage.death yak gores you. The wall freezes the death yak. but does no damage.wall freezes the death yak.. h%. h1.÷...## #....#  #...##  ...# **∆#..# *∆∆#..##*∆#...#**,,∆. hz2#†@##YY###YY.###,,∆∆ ### #.Y...###,∆ ##...... ##..÷.. ##P... . h3U##### .. h4+7.4 (1. hU>#####YY###. h2CH _The wall freezes the death yak but does no damage.. hJ..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 102/135 ==================------ ...#........#...## **,,,ß,,ß,,  Magic: 24/35 ================-------- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 91% Place: Lair:5 .............##†@##*,ß,,,,,*,,,,, Noise: =--------  Time: 36737.4 (0.0) .##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###YY.###,,∆,,,,,. hG,∆ Cast: Freeze # ### #.Y...###,∆,,,### Memories (5) Ramparts Fly  ##......#######.. ##..÷......Y...# YYYYY 5 death yaks (1 drained) ##P..........## #######.♣..##  ###### Aim: a death yak (severely wounded, 100% to hit)  You feel a surge of power! You freeze the death yak.  The death yak is severely wounded.You hit the death yak.  The death yak is moderately wounded.The wall freezes the death yak. The death yak completely misses you.. h.÷...## #....#  #...##  ...# **∆#..# *∆∆#..##*∆#...#**,,∆Y##†. he#YY.###,,∆∆ ### #.Y...###,∆ ##...... ##..÷.. ##P... #####. h . h348.4 (1. hy#####†Y###. h@  You feel a surge of power! You freeze the death yak.  The death yak is severely wounded.  You hit the death yak.  The death yak is moderately wounded.The wall freezes the death yak. The death yak completely misses you. _ but does no damage.. h ..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 104/135 ==================------ ...#........#...## **,,,ß,,ß,,  Magic: 23/35 ===============--------- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 91% Place: Lair:5 .............##Y@##*,ß,,,,,*,,,,, Noise: =--------  Time: 36738.4 (0.0) .##..#P.#.##.###†Y###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###YY. hj .###,,∆,,,,,,∆ Cast: Freeze # ### #.Y...###,∆,,,### Memories (5) Ramparts Fly  ##......#######.. ##..÷......Y...# YYYYY 5 death yaks (1 drained) ##P..........## #######.♣..##  ###### Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 100% to hit)  You feel a surge of power! You freeze the death yak!  The death yak is severely wounded.You barely miss the death yak.The death yak is lightly wounded.Aim: a death yak (severely wounded, 100% to hit)  You feel a surge of power! You freeze the death yak!  The death yak is severely wounded.  You barely miss the death yak.  The death yak is lightly wounded.wall freezes the death yak but does no damage.  The wall freezes the death yak! You block the death yak's attack.. h Q.÷...## #....#  #...##  ...# **∆. h< '#..# *∆∆#..##*∆#...#**,,∆#Y@###YY###.Y.###,,∆∆. h  ### #Y....###,∆ ##...... ##..÷.. ##P... ##### . hq 359.4 (1. h1 ;##. h #Y@###YY###. h H _The wall freezes the death yak but does no damage.. hӮ. h2..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage . hq.###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**Health: 105/135 ==================------ ...#........#...## **,,,ß,,ß,,Magic: 23/35 ===============--------- ............#...# **∆,{,,,,,,ß,** AC: 17. hǼ=Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 . h8###..........#..##*∆,ß,,ß,***,,,* SH: 11Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 91% Place: Lair:5 . h'.............##Y@##*,ß,,,,,*,,,,, Noise: =--------  Time: 36739.4 (0.0) .##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d . h]#############.###.Y.###,,∆,,,,,,∆ Cast: Freeze #### #Y....###,∆,,,### Memories (5) Ramparts Fly ##......#######..##..÷......Y...# YYYYY 5 death yaks (1 drained)##P..........#########.♣..########The death yak is lightly wounded.  The wall freezes the death yak but does no damage.  The wall freezes the death yak! You block the death yak's attack. _The wall freezes the death yak but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. h#####. h. h1##Y@###YY#. h  . hThe wall freezes the death yak! You block the death yak's attack. _The wall freezes the death yak but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now.. h..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**  Health: 105/135 ==================------ ...#........#...## **,,,ß,,ß,,  Magic: 22/35 ===============--------- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11Dex: 9 . h#.#..........#...#**,,∆,,*****{,, XL: 14 Next: 91% Place: Lair:5 .............##Y@##*,ß,,,,,*,,,,, Noise: =--------  Time: 36739.4 (0.0) .##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###.Y.###,,∆,,,,,,∆ Cast: Freeze # ### #Y....###,∆,,,### Memories (5) Ramparts Fly  ##......#######.. . hC##..÷......Y...# YYYYY 5 death yaks (1 drained) ##P..........## #######.♣..##  ###### The death yak is almost dead.You barely miss the death yak.The death yak is lightly wounded.  The wall freezes the death yak but does no damage.  The death yak gores you!! The wall freezes the death yak.  The death yak gores you but does no damage.. h0You barely miss the death yak.The death yak is lightly wounded.  The wall freezes the death yak but does no damage.  The death yak gores you!! The wall freezes the death yak.gores you but does. hm1 no damage.. x2; The death yak gores you!. hN.÷...## #....#  #...##  ...# **∆#..# *∆∆#..##*∆#...#**,,∆. hN##YY###YY.###,,∆∆ ### #.....###,∆ ##...... ##..÷.. ##P.... hr ##### . h80/135 ----3==40.4 (1. h!#. h@X#Y@#. hW##YY#. h#. hd. h . ha. h'_The wall freezes the death yak.. h5..#......##.P.....#*******,,,,,,, Gobosan the Frost Mage .###......##.÷...## ***,*****,,, Revenant of Ashenzari ****.. .###.......##....# **,,,,,,,**Health: 80/135 ==============---------- ...#........#...## **,,,ß,,ß,,Magic: 22/35 ===============--------- ............#...# **∆,{,,,,,,ß,** AC: 17Str: 12 P...........##..# *∆∆,,,,ß,,,,,,* EV: 8Int: 19 ###..........#..##*∆,ß,,ß,***,,,* SH: 11Dex: 9 #.#..........#...#**,,∆,,*****{,, XL: 14 Next: 91% Place: Lair:5 .............##Y@##*,ß,,,,,*,,,,, . h6qNoise: ===------  Time: 36740.4 (0.0) .##..#P.#.##.###YY###,,,ß,,,,,,,{ v) +3 trident of Ashenzari's Black Moon {d #############.###YY.###,,∆,,,,,,∆ Cast: Freeze #### #.....###,∆,,,### Memories (5) Ramparts Fly ##......#######..##..÷......Y...# YYYYY 5 death yaks (1 drained)##P..........#########.♣..########Aim: a death yak (almost dead, 100% to hit)  You feel a surge of power! You freeze the death yak!  The death yak is almost dead.You hit the death yak.  The death yak is lightly wounded.  The frozen ramparts melt away. The death yak barely misses you.. hiB54------1.4 (1Fly . h_E. hGYou feel a surge of power! You freeze the death yak!  The death yak is almost dead.You hit the death yak.  The death yak is lightly wounded.  . hHThe frozen ramparts melt away. The death yak barely misses you. _The death yak gores you! x2. h.........♣..#*,,,, ..#......##.P.....#*******,,,,. h[q##.÷...## ***,*****,,, .####....# **,,,,,,,**##...## **,,,ß,,ß,, .#...# **∆,{,,,,,,ß,* P..##..# *∆∆,,,,ß,,, ##. h|##*∆,ß,,ß,***,,,* #.##..@#**,,∆,,*****{............##Y.##*,ß,,,,,*,,,,, .##..#P.#.##.###YY###,,,ß,{############.###YY.###,,∆,,,,,,∆ #### #.....###,∆,,,#####......#######..##..÷......Y...##P..........#########.♣..##. h0. h. h . hEPYY.. h5-----23 --2. h". h!)7 _You block the death yak's attack.. hP #PP.......÷..{,*..........♣..#*,,, #..P.....#*******,,, ..####.÷...## ***,*****,,#####....# **,,,,,,,**#.#...## **,,,ß,,ß,, ..#...# **∆,{,,,,,,ß .P.##..# *∆∆,,,,ß,,,,,, .###.#.@##*∆,ß,,ß,***, .#.#.#...#**,,∆,,*****{.............##YY##*,ß,,,,,*,,,, P.##..#P.#.Y###,,,ß, P#############.###Y..###,,∆,,,,,, ##### #.....###,∆,,,##....#######...÷Y...P..........#. hS M  The death yak attacks as it pursues you!. hU E  The death yak gores you.  . hV (The death yak attacks as it pursues you!. hiV . h+W . hb PYY†.. h=c . hd ]56-3. h6s . hs  . h t A_The death yak misses you.. h%n..÷.P..P..P.####,*,,,,,*#P.P.÷..,. hn{,* ............♣..#*,,,, #..#......##.P.....#*******,,,,##.÷...## ***,*****,,####....# **,,,,,,,**## **,,,ß,,ß,, .. h]or#...# **∆,{,,,,,,ß,* .P..##.@# *∆∆,,,,ß,,,#..##*∆,ß,,ß,***,, .#.#. hoYY.#**,,∆,,*****{ ..............##YY##*,ß,,,,,* P.##..#P.#.##.###†Y###,,,ß, P#############.###...###,,∆,,,,,, ##### #.....###,∆,,,##. h(p##......#########..÷Y.... hs,. hs. hs. h t. h~YY.YY††. hl7=3-4. h). h . hg3.P.......##..###,,,,**#........÷.P..P..P.####,*,,,,,*#P.......P.÷..,{,* ............♣..#*,,,, #..#......##.P.....#*******,,,,##.÷...## ***,*****,,####....# **,,,,,,,**## **,,,ß,,ß,, .#..@# **∆,{,,,,,,ß,* .P..##..# *∆∆,,,,ß,,,. h2#YY##*∆,ß,,ß,***,, .#.#.YY#**,,∆,,*****{ ..............##†Y##*,ß,,,,,* P.##..#P.#.##.###††###,,,ß, P#############.###...###,,∆,,,,,, ##### #.....###,∆,,,####......#######. h3YY..8=-5. h). hq _The death yak snorts and paws the ground.. hc.P....###.....######...P.......##..###,,,,**#..÷.P..P..P.####,*,,,,,*#P.......P.÷..,{,* . h............♣..#*,,,, #..#......##.P.....#*******,,,,##.÷...## ***,*****,,####....# **,,,,,,,**## **,,,ß,,ß,, ....# **∆,{,,,,,,ß,* .P..##YY# *∆∆,,,,ß,,,#. hYY##*∆,ß,,ß,***,, .#.#..Y#**,,∆,,*****{ . hN|..............##†.##*,ß,,,,,* P.##..#P.#.##.###††###,,,ß, P#############.###...###,,∆,,,,,, ##### #.....###,∆,,,##. h.. h. hM  The death yak attacks as it pursues you!. h. h1. hYY..Y.. hQ52-=6. h. h. _The death yak gores you!. h%P.P..##...............#P....###.....######..P.......##..###,,,,**#.......÷.P..P..P.####,*,,,,,** . h(#P.P÷..,,{,** .................♣..#*,,,,,......##.P.....#*******,,,,, .###......##.÷...## ***,*****,,, .###.. hm##...@# ,,,,**##...## **,,,ß,,ß,, .. h#.YY# **∆,{,,,,,,ß,** P...##YY# *∆∆,,,,ß,,,,,,* ###.#..##*∆,ß,,ß,***,,,* #.##.Y.#**,,∆,,*****{ .............##†.##*,ß,,,,,* . hc.##..#P.#.##.###††###,,,ß,,,,,,,{###########.###...###,,∆,,,,,,∆. h. h;. h M  The death yak attacks as it pursues you!. hJ. h. h)YY..Y..#**,{. h04-. hM7. h . hV _The death yak barely misses you.. hS.P.÷##.P.P..##..............P....###.....######..#.P.......##..###,,,,**#* ...÷.P..P..P.####,*,,,,,** #PP.÷...{,**.........♣..#*,,,, ..#......##.P.....#*******,,,,. h&,##.÷..@## ***,*****,,, .####....# **,,,,,,,**### **,,,ß,,ß,, ..YY# **∆,{,,,,,,ß,* P..##..# *∆∆,,,,ß,,, ##Y##*∆,ß,,ß,***,,,* #.#...#**,{∆,,*****{............##†.##*,ß,,,,,*,,,,, .##..#P.#.##.###††###,,,ß,{. h,. h,. h . hYY..Y.##*∆{. hxv54=-8. h$. h) . hLt#.÷#.......##...##...# ÷##..# P.P..##...............# P....###.....######..# P.......##..###,,,,**# ........÷.P..P..P.####.♣,,,,,** #PP . hM.÷....{,** ........♣..#*,,,,, ......##.P....@#*******,,,,,,, ###......##.÷...## ***,*****,,, ###.##..YY# ,,,,**##.YY## **,,,ß,,ß,, .#...# **∆,{,,,,,,ß,**, ...##.Y# *∆∆,,,,ß,,,,,,*, ##.#..##*∆{ß,,ß,***,,,** .##...#**,{∆,,*****{,,# ............##†.##*,ß,,,,,*,,,,,. . hP . hQQ . hQ . h6R . h5T . h`YYY...## **∆Y# **∆∆,.# *∆∆{ . hb]56-9 . h6t . h w . h ##.....#####...#....# #.÷#.......##...##...# ÷##..# P.P..##...............# P....###.....######..# P.......##..###,,,,**#  . hf A.......÷.P..P..P.####.♣.,,,,** PP÷....P..,,,{,** ........♣@.#*,,,,, ......##.P.....###*****,,,,,,, ......##.÷.YY## ***,*****,,, ##. . h ##.Y.Y# **,,,,,,,** .##...## **∆,,ß,,ß,,#..Y# **∆∆,,,,,,,ß,**, .. . h##..# *∆∆{,,,ß,,,,,,*,, #.#..##*∆{ß,,ß,***,,,**, ##...#**,{∆,,*****{,,## . h . h . h . h- . hM  The death yak attacks as it pursues you! . h"YY..Y.# **∆Y∆. . hh$e7==50 . h/ . hP5A _The death yak gores you but does no damage. . h>D ....#.#...# #...÷....#####...#....# # . hD k.÷#.......##...##...# ÷##..# P.P..##...............# ###.....######..# P.......##..###,,,,**#  . hD ......÷.P..P..P.####.♣..,,,**  . hD P.......÷@...P...,,{,** . . hD h.......♣..##P.... . hE   . hIE ......##.P...YY###***##.,,,,,, ......##.÷..Y## ***,*****,,, #. . h}E ##..Y.# **∆,,,,,,** # . hE D#..Y# . hE ,ß,,ß,,  . hE |#...# **∆∆,,,,,,,ß,**, . . hE ##..# *∆∆{,,,ß,,,,,,*,, . . hE h#..##*∆{ß,,ß,***,,,**,, . hQJ  . hJ  . hK , . hL  . hE\ 8Y♣Y.Y..Y∆.8=-1 . hh  . hk !. hh.####..#.#...# .÷....#####...#....# .÷#.##...##...# P.÷##.# P.P..##.# P....###.....######..# P.##..###,,,,**#* ÷.P..P..P.####.♣..P,,** P.÷.@..P....,{,** Y♣Y.##P. ##.P....Y###**###.P,,,,, ......##.÷.Y.## ***,*****,,, .##...Y .#...## **∆∆,ß,,ß,,  4 death yaks#...# **∆∆,ß,**,,,*##..# *∆∆{,,,ß,,,,,,*,,,*#..##*∆{ß,,ß,***,,,**,,#!. hl!. hLm!. hn!. hFn!. hl}Y÷Y.♣.Y.Y∆.Y 5 death yaks (1 drained)!. h605==-2!. h!. hF!. h܅####..#.#...# ÷....#####...#....# ÷#.##...##...# P.÷##.# P.P..##.# P....###.....######..# P.......##..###,,,.**#* ÷.P..P..P.####.♣..P.,** P......Y÷Y.@.P.....{,** ♣..##P.....Y,,,, ##.P...YY###*####.P.,,,, !. h*##.÷..Y## ***∆***#*,,, ##...#...## **∆∆,ß,,ß,, #...# **∆∆,ß,**,,,* Y   elephant (trample, asleep) !. h!. h!. h]!. h!. hz!. h.Y.YY♣Y..!. hB13!. h!. h\ _An elephant comes into view.!. h ...............####..#.#...#Gobosan the Frost Mage .........÷....#####...#....#Revenant of Ashenzari ****.. ........÷#.......##...##...#Health: 61/135 ==========-------------- ......P.÷##................#Magic: 22/35 ===============--------- .....P.P..##...............#AC: 17Str: 12 ......P....###.....######..#EV: 23 !. h ^Int: 19 .....P.......##..###,,,.**#*SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**XL: 14 Next: 91% Place: Lair:5 .....P.......Y.Y@.P.....{,**Noise: ---------  Time: 36753.4 (0.0) ...........Y♣Y.##P.....Y,,,,v) +3 trident of Ashenzari's Black Moon {d !. hD ....##.P....Y###*####.P.,,,,Cast: Freeze .....##.÷...## ***∆***#*,,,Memories (5) Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,YYYYY 5 death yaks (1 drained) !. h .......#...# **∆∆,,,,,,,ß,**,,,* Y   elephant (trample, asleep) .......##..# *∆∆{,,,ß,,,,,,*,,,* !. hā [........#..##*∆{ß,,ß,***,,,**,,#!. h Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  !. h! Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  !. hF 4You puncture the death yak! You drain the death yak.!. h !. h !. h mPress: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.puncture the death yak! You drain the death yak.  The death yak is heavily wounded.  The wall freezes the death yak!!. h( t .####.Y†YY@..♣Y.##P...###*## 4 death yaks (2You kill the death yak!!. h 2= 8 3==4.4 (1Ramparts Fly !. hӶ r#####!. hw w _The wall freezes the death yak! The death yak closely misses you.". h...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 62/135 ===========------------- ......P.÷##................#  Magic: 21/35 ==============---------- .....P.P..##...............#  AC: 17Str: 12 ......P....###.....######..#  EV: 8Int: 19 ". hG.....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**  XL: 14 Next: 93% Place: Lair:5 .....P......Y†YY@.P.....{,**  Noise: ==-------  Time: 36754.4 (0.0) ............♣Y.##P.....Y,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze ". h{.....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YYYY 4 death yaks (2 drained) ". h1.......#...# **∆∆,,,,,,,ß,**,,,*  Y   elephant (trample, asleep) .......##..# *∆∆{,,,ß,,,,,,*,,,* ". h........#..##*∆{ß,,ß,***,,,**,,# Aim: a death yak (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the death yak!  ". h}The death yak is severely wounded.You hit the death yak but do no damage.". h@nThe death yak is lightly wounded.  The elephant trumpets! You hear a trumpeting! x2". hդ". h". h". hk". hYou feel a surge of power! You freeze the death yak!  The death yak is severely wounded.  You hit the death yak but do no damage.The death yak is lightly wounded.elephant trumpets! You hear a trumpeting! x2wall freezes the death yak but does no damage.". hQ ÷ ÷ ". hEy÷  . ...#,,,.**#* ÷.P..P..P.####.♣..P.,** ....YYY@.P....Y,,** ...♣.Y##P....Y.,,,, ...###*####.PY,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆  **∆∆ YYY 3 elephants (trample)". h *∆∆∆". h{G35.4 (1". hh####". h _ _An elephant comes into view. x2". h {...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 63/135 ===========------------- ......P.÷##................#  Magic: 20/35 =============----------- .....P.P..##...............#  AC: 17Str: 12 ......P....###.....######..#  EV: 8Int: 19 .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**  XL: 14 Next: 93% Place: Lair:5 ". hi 7.....P.......YYY@.P....Y,,**  Noise: ==-------  Time: 36755.4 (0.0) ............♣.Y##P....Y.,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.PY,,,,  Cast: Freeze .....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YYYY 4 death yaks (2 drained) .......#...# **∆∆,,,,,,,ß,**,,,*  YYY 3 elephants (trample) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the death yak!  The death yak is moderately wounded.You hit the death yak. You drain the death yak.  The death yak is moderately wounded.". h ". h ". h ". h ". h  ÷ ÷ ÷  . ...". h$ #,,,.**#* ÷.P..P..P.####.♣..P.,** ....YYY@.P...Y.,,** ...♣.Y##P...Y.Y,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ". hu 1...# **∆∆ **∆∆ 3 **∆∆ ". h { *∆∆∆". hg }41=-6.4 (1". h q#######". hZ  Aim: a death yak (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the death yak!  The death yak is moderately wounded.  ". h You hit the death yak. You drain the death yak.  The death yak is moderately wounded. _The wall freezes the death yak but does no damage. x2#. h%...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 64/135 ===========------------- ......P.÷##................#  Magic: 20/35 =============----------- .....P.P..##...............#  AC: 17#. h&Str: 12 ......P....###.....######..#  EV: 8Int: 19 .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**  XL: 14 Next: 93% Place: Lair:5 .....P.......YYY@.P...Y.,,**  Noise: =--------  Time: 36756.4 (0.0) #. h 'o............♣.Y##P...Y.Y,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze .....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** #. h'V.......#...## **∆∆,ß,,ß,,  YYYY 4 death yaks (3 drained) .......#...# **∆∆,,,,,,,ß,**,,,*  YYY 3 elephants (trample) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# You feel a surge of power! You freeze the death yak!  #. h'The death yak is heavily wounded.You puncture the death yak! You drain the death yak.  The death yak is lightly wounded.  The wall freezes the death yak but does no damage.  #. h(aThe death yak closely misses you. The wall freezes the death yak.#. hB)#. ha+#. h7 ÷ ÷ ÷  . ...#. hQ8#,,,.**#* ÷.P..P..P.####.♣..P.,** ....YYY@.P..Y..,,** ...♣.Y##P..Y.Y.,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, #. hA9...# **∆∆ **∆∆  **∆∆  *∆∆∆#. h:G67.4 (1#. hH#######. heM  The death yak is heavily wounded.  You puncture the death yak! You drain the death yak.  The death yak is lightly wounded.wall freezes the death yak but does no damage.  The death yak closely misses you. The wall freezes the death yak. _The wall freezes the death yak but does no damage#. hM .#. h.B...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 66/135 ===========------------- ......P.÷##................#  Magic: 19/35 =============----------- .....P.P..##...............#  AC: 17Str: 12 ......P....###.....######..#  EV: 8Int: 19 #. hE.....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**  XL: 14 Next: 93% Place: Lair:5 .....P.......YYY@.P..Y..,,**  Noise: =--------  Time: 36757.4 (0.0) ............♣.Y##P..Y.Y.,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze .....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YYYY 4 death yaks (drained) .......#...# **∆∆,,,,,,,ß,**,,,*  YYY 3 elephants (trample) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# You feel a surge of power! You freeze the death yak.  The death yak is heavily wounded.You hit the death yak but do no damage#. hF. You drain the death yak.  The death yak is lightly wounded.  The death yak seems less drained. The wall freezes the death yak!  The death yak gores you but does no damage.#. hG\The death yak is heavily wounded.  #. h(H#You hit the death yak but do no damage. You drain the death yak.  The death yak is lightly wounded.seems less drained. The wall freezes the death yak!gores you but does no damage.wall freezes the death yak but does no damage.#. hJ#. hVJ#. hY ÷ ÷ ÷  . ...#,,,.**#* ÷.P..P..P.####.♣Y.P.,** #. hyZ,....YYY@.P.....,,** ...♣.Y##P.Y.Y..,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆ 3 drained) **∆∆  *∆∆#. hv[W∆#. h2\G78.4 (1#. hcu######. hi5 _The wall freezes the death yak!#. h ...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 67/135 ===========------------- ......P.÷##................#  Magic: 18/35 ============------------ .....P.P..##...............#  AC: 17Str: 12 ......P....###.....######..#  EV: 8Int: 19 .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####.♣Y.P.,**  XL: 14 Next: 93% Place: Lair:5 .....P.......YYY@.P.....,,**  Noise: =--------  Time: 36758.4 (0.0) ............♣.Y##P.Y.Y..,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,, #. hQ  Cast: Freeze .....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YYYY 4 death yaks (3 drained) .......#...# **∆∆,,,,,,,ß,**,,,*  YYY 3 elephants (trample) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# You hit the death yak but do no damage. You drain the death yak.  The death yak is moderately wounded.The wall freezes the death yak!  The death yak gores you but does no damage.  The wall freezes the death yak but does no damage.  The wall freezes the death yak!#. h #. hb #. h \  You kill the death yak!#. h  ÷ ÷ ÷  . ...#,,,.**#* #. h i÷.P..P..P.####.♣..P.,** ....†YY@.PY....,,** ...♣.Y##PY.Y...,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆  3 death yaks (2#. h  **∆∆  *∆∆∆#. hi8=59.4 (1#. hj #######. h:4 _The wall freezes the elephant.$. ho...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 68/135 ============------------ ......P.÷##................#  Magic: 17/35 ===========------------- .....P.P..##...............#  AC: 17Str: 12 ......P....###.....######..#  EV: 8Int: 19 $. hjpb.....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**  XL: 14 Next: 95% Place: Lair:5 .....P.......†YY@.PY....,,**  Noise: =--------  Time: 36759.4 (0.0) ............♣.Y##PY.Y...,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze .....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YYY 3 death yaks (2 drained) .......#...# **∆∆,,,,,,,ß,**,,,*  YYY 3 elephants (trample) $. hp.......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# Aim: a death yak (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the death yak.  $. hpThe death yak is severely wounded.You hit the elephant but do no damage. You drain the elephant.  The elephant is lightly wounded.  $. hq2The wall freezes the death yak but does no damage.$. hr$. h_uYou feel a surge of power! You freeze the death yak.  The death yak is severely wounded.  $. huYou hit the elephant but do no damage. You drain the elephant.  The elephant is lightly wounded.wall freezes the death yak but does no damage.death yak gores you. The wall freezes the death yak. x2$. hX ÷ ÷ ÷  . ...#,,,.**#* ÷.P..P..P.####Y♣..P.,** $. h....†YY@YP.....,,** ...♣.Y##P.Y....,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆  **∆∆ , 1 drained) *∆∆∆$. h%]18=60.4 (1$. hMo####$. h4 _The wall freezes the elephant.$. h ...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 68/135 ============------------ $. h ......P.÷##................#  Magic: 17/35 ===========------------- .....P.P..##...............#  AC: 17Str: 12 ......P....###.....######..#  EV: 8Int: 19 .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####Y♣..P.,**  XL: 14 Next: 95% Place: Lair:5 .....P.......†YY@YP.....,,**  Noise: =--------  Time: 36760.4 (0.0) $. hO ............♣.Y##P.Y....,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze .....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YYY 3 death yaks (2 drained) $. hC .......#...# **∆∆,,,,,,,ß,**,,,*  YYY 3 elephants (trample, 1 drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# You feel a surge of power! You freeze the death yak.  The death yak is almost dead.You hit the elephant but do no damage.The wall freezes the death yak but does no damage.  The death yak barely misses you. The wall freezes the death yak!  The wall freezes the death yak but does no damage.$. h $. h $. h\  ÷ ÷ ÷  . ...#,,,.**#* $. h ÷.P..P..P.####Y♣..P.,** ....†YY@YP.....,,** ...♣.Y##PY.....,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆$. hK **∆∆  **∆∆  *∆∆$. h 6∆$. hm H701.4 (1$. h; ######$. h|   The death yak is almost dead.  You hit the elephant but do no damage.The wall freezes the death yak but does no damage.  The death yak barely misses you. The wall freezes the death yak!  The wall freezes the death yak but does no damage. _elephant! x2%. h!y...............####..#.#...#Gobosan the Frost Mage .........÷....#####...#....#Revenant of Ashenzari ****.. ........÷#.......##...##...#Health: 70/135 ============------------ ......P.÷##................#Magic: 16/35 ==========-------------- .....P.P..##...............#AC: 17Str: 12 ......P....###.....######..#%. h"EV: 8Int: 19 .....P.......##..###,,,.**#*SH: 11Dex: 9 ....÷.P..P..P.####Y♣..P.,**XL: 14 Next: 95% Place: Lair:5 .....P.......†YY@YP.....,,**Noise: =--------  Time: 36761.4 (0.0) ............♣.Y##PY.....,,,,v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,Cast: Freeze .....##.÷...## ***∆***#*,,,Memories (5) Ramparts Fly %. h#t......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,YYY 3 death yaks (2 drained) .......#...# **∆∆,,,,,,,ß,**,,,* YYY 3 elephants (trample, 2 drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,#The wall freezes the death yak but does no damage.  The death yak gores you! The wall freezes the death yak. x2  The wall freezes the elephant but does no damage.  The elephant tramples the fungus! The fungus begins to die.  The elephant trunk-slaps the fungus.  The wall freezes the elephant but does no damage.%. h%j63-=2.4 (1%. h20`###%. h6[death yak gores you! The wall freezes the death yak. x2wall freezes the elephant but does no damage.elephant tramples the fungus! The fungus begins to die.unk-slaps the fungus.wall freezes the elephant but does no damage. _The elephant tramples the fungus! The elephant trunk-slaps the fungus.%. h'...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 63/135 ===========------------- ......P.÷##................#  Magic: 15/35 ==========-------------- .....P.P..##...............#  AC: 17Str: 12 ......P....###.....######..#  EV: 8Int: 19 .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####Y♣..P.,**  XL: 14 Next: 95% Place: Lair:5 .....P.......†YY@YP.....,,**  Noise: ==-------  Time: 36762.4 (0.0) ............♣.Y##PY.....,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze [3%. h44m.....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YYY 3 death yaks (2 drained) .......#...# **∆∆,,,,,,,ß,**,,,*  YYY 3 elephants (trample, 2 drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# Aim: a death yak (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the death yak!  The death yak is almost dead.You hit the elephant.  The elephant is lightly wounded.  The wall freezes the death yak!You feel a surge of power! You freeze the death yak!  The death yak is almost dead.  You hit the elephant.  The elephant is lightly wounded.wall freezes the death yak!  You kill the death yak!  The wall freezes the death yak.%. h ÷ ÷ ÷  . ...#,,,.**#* ÷.P..P..P.####Y♣..P.,** ....†YY@YP.....,,** ...♣..##PY.....,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆%. h **∆∆  2 death yaks (1 **∆∆  *∆∆∆  The wall freezes the elephant but does no damage.block the elephant's attack.trunk-slaps you but does no damage.elephant! The elephant tramples the plant!  The plant begins to die. The elephant trunk-slaps the plant.elephant! The elephant tramples the fungus!%. hO473.4 (1%. hU####%. h: _The elephant trunk-slaps the fungus.%. h Q...............####..#.#...#%. h Gobosan the Frost Mage .........÷....#####...#....#Revenant of Ashenzari ****.. ........÷#.......##...##...#Health: 64/135 ===========------------- ......P.÷##................#Magic: 14/35 =========--------------- .....P.P..##...............#AC: 17Str: 12 ......P....###.....######..#EV: 8Int: 19 .....P.......##..###,,,.**#*SH: 11%. hDex: 9 ....÷.P..P..P.####Y♣..P.,**XL: 14 Next: 97% Place: Lair:5 .....P.......†YY@YP.....,,**Noise: ==-------  Time: 36763.4 (0.0) ............♣..##PY.....,,,,v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,Cast: Freeze .....##.÷...## ***∆***#*,,,Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆{,ß,,ß,,YY 2 death yaks (1 drained) .......#...# **∆∆,,,,,,,ß,**,,,* YYY 3 elephants (tra%. hPmple, 2 drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,#The wall freezes the death yak but does no damage.  %. h&The death yak barely misses you. The wall freezes the death yak!  The wall freezes the elephant! You block the elephant's attack.  The elephant trunk-slaps you but does no damage.  The wall freezes the elephant! The elephant tramples the plant!  The elephant trunk-slaps the plant. The wall freezes the elephant.54.4 (1%. h*0#######MThe death yak barely misses you. The wall freezes the death yak!elephant! You block the elephant's attack.  The elephant trunk-slaps you but does no damage.The elephant tramples the plant!the plant. The wall freezes the elephant. _amples the fungus! The elephant trunk-slaps the fungus.&. h&...............####..#.#...#Gobosan the Frost Mage .........÷....#####...#....#Revenant of Ashenzari ****.. ........÷#.......##...##...#Health: 65/135 ===========------------- ......P.÷##................#Magic: 13/35 ========---------------- &. h.....P.P..##...............#AC: 17Str: 12 ......P....###.....######..#EV: 8Int: 19 .....P.......##..###,,,.**#*SH: 11Dex: 9 ....÷.P..P..P.####Y♣..P.,**XL: 14 Next: 97% Place: Lair:5 .....P.......†YY@YP.....,,**Noise: ==-------  Time: 36764.4 (0.0) ............♣..##PY.....,,,,v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,Cast: Freeze .....##.÷...## ***∆***#*,,,Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...##&. h&V **∆∆,ß,,ß,,YY 2 death yaks (1 drained) .......#...# **∆∆,,,,,,,ß,**,,,* YYY 3 elephants (trample, 2 drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,#The wall freezes the death yak.  The death yak gores you but does no damage.  The wall freezes the death yak! The wall freezes the elephant!  The elephant tramples the plant! The elephant trunk-slaps the plant.  The wall freezes the elephant. You block the elephant's attack.  The elephant trunk-slaps you. The wall freezes the elephant.4=5.4 (1&. h###*##&. h5death yak gores you but does no damage.&. hrCwall freezes the death yak! The wall freezes the elephant!elephant tramples the plant! The elephant trunk-slaps the plant.wall freezes the elephant. You block the elephant's attack.elephant trunk-slaps you. The wall freezes the elephant. _amples the fungus! The elephant trunk-slaps &. h the fungus.&. hN &. hY ...............####..#.#...#Gobosan the Frost Mage .........÷....#####...#....#Revenant of Ashenzari ****.. ........÷#.......##...##...#Health: 65/135 ===========------------- ......P.÷##................#Magic: 14/35 =========--------------- .....P.P..##...............#&. hEZ AC: 17Str: 12 ......P....###.....######..#EV: 8Int: 19 .....P.......##..###,,,.**#*SH: 11Dex: 9 ....÷.P..P..P.####Y♣..P.,**XL: 14 Next: 97% Place: Lair:5 .....P.......†YY@YP.....,,**Noise: ==-------  Time: 36765.4 (0.0) ............♣..##PY.....,,,,v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,Cast: Freeze .....##.÷...## ***∆***#*,,,&. h{Z tMemories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,YY 2 death yaks (1 drained) .......#...# **∆∆,,,,,,,ß,**,,,* YYY 3 elephants (trample, 2 drained) &. hZ .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,#The elephant tramples the plant! The elephant trunk-slaps the plant.  The wall freezes the elephant. You block the elephant's attack.  The elephant trunk-slaps you. The wall freezes the elephant. &. hZ )_The elephant tramples the fungus! The elephant trunk-slaps the fungus.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&. h|h ######&. hi &. h-s #####&. hw   The wall freezes the elephant. You block the elephant's attack.  The elephant trunk-slaps you. The wall freezes the elephant. _The elephant tramples the fungus! The elephant trunk-slaps the fungus.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now.'. hX$'. h...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 65/135 ===========------------- ......P.÷##................#  Magic: 13/35 ========---------------- .....P.P..##...............#  AC: 17Str: 12 ......P....###.....######..#  EV: 8Int: 19 .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####Y♣..P.,**  XL: 14 Next: 97% Place: Lair:5 .....P.......†YY@YP.....,,**  Noise: ==-------  Time: 36765.4 (0.0) ............♣..##PY.....,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze .....##.÷.'. h)~..## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YY 2 death yaks (1 drained) .......#...# **∆∆,,,,,,,ß,**,,,*  YYY 3 elephants (trample, 2 drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is heavily wounded.'. hThe elephant is severely wounded.  You hit the elephant but do no damage.  '. hThe elephant is heavily wounded.  A nearby fungus withers and dies.The wall freezes the death yak. The death yak gores you.  The wall freezes the death yak.'. h_  ÷ ÷ ÷  . ...#,,,.**#* '. hqv÷.P..P..P.####Y♣..P.,** ....†YY@YY.....,,** ...♣..##P......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆  **∆∆  *∆∆∆  The wall freezes the elephant but does no damage.  The wall freezes the elephant! You block the elephant's attack.'. h_O4-6.4 (1'. h#######'. ht _The elephant barely misses you. The wall freezes the elephant.'. h9 ...............####..#.#...#  Gobosan the Frost Mage '. hʉ Q.........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 64/135 ===========------------- ......P.÷##................#  Magic: 12/35 ========---------------- .....P.P..##...............#  AC: 17Str: 12 ......P....###.....######..#  EV: 8Int: 19 '. hފ .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####Y♣..P.,**  XL: 14 Next: 97% Place: Lair:5 .....P.......†YY@YY.....,,**  Noise: =--------  Time: 36766.4 (0.0) ............♣..##P......,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze .....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YY 2 death yaks (1 drained) .......#...# **∆∆,,,,,,,ß,**,,,*  YYY 3 elephants (trample, 2 drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# '. h< The elephant is heavily wounded.The wall freezes the death yak. The death yak barely misses you.The wall freezes the death yak!  The wall freezes the elephant but does no damage.  The elephant tramples the plant! The elephant trunk-slaps the plant.  The wall freezes the elephant!'. hQ [  You kill the elephant!'. h = ÷ '. h 2÷ ÷  . ...#,,,.**#* ÷.P..P..P.####.♣..P.,** ....†YY@YY.....,,** '. h) ...♣..##P......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆  **∆∆ '. h 2 elephants (trample, *∆∆∆'. ho 58=7.4 (1###'. h 4 _The wall freezes the elephant.'. h...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 65/135 ===========------------- ......P.÷##................#  Magic: 11/35 =======----------------- .....P.P..##...............#  AC: 17Str: 12 ......P....###.....######..#  EV: 8Int: 19 .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**  XL: 14 Next: 98% Place: Lair:5 .....P.......†YY@YY.....,,**  Noise: ==-------  Time: 36767.4 (0.0) ............♣..##P......,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze .....##.÷...## ***∆***#*,,, '. hjy[39;49m Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YY 2 death yaks (1 drained) .......#...# **∆∆,,,,,,,ß,**,,,*  YY 2 elephants (trample, drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is heavily wounded.You hit the elephant. You drain the elephant.  The elephant is severely wounded.'. hiA nearby plant withers and dies.  The wall freezes the death yak but does no damage.  The death yak gores you but does no damage.  The wall freezes the death yak. The wall freezes the elephant.  The elephant tramples you. You hold your ground!  You block the elephant's attack.'. h ÷ ÷ ÷  . ...#,,,.**#* ÷.P..P..P.####.♣..P.,** '. h^!....†YY@Y......,,** ...♣..##Y......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆  **∆∆  *∆∆'. h4∆.'. hi1--8.4 (1'. h}#####'. h'G _The wall freezes the elephant but does no damage.(. h1...............####..#.#...#Gobosan the Frost Mage .........÷....#####...#....#Revenant of Ashenzari ****.. ........÷#.......##...##...#Health: 61/135 ==========-------------- ......P.÷##................#Magic: 10/35 ======------------------ .....P.P..##...............#AC: 17Str: 12 ......P....###.....######..#EV: 8Int: 19 .....P.......##..###,,,.**#*SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**XL: 14 Next: 98% Place: Lair:5 .....P.......†YY@Y......,,**(. hCNoise: =--------  Time: 36768.4 (0.0) ............♣..##Y......,,,,v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,Cast: Freeze .....##.÷...## ***∆***#*,,,Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,YY 2 death yaks (1 drained) .......#...# **∆∆,,,,,,,ß,**,,,* YY 2 elephants (trample, drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,#Aim: an elephant (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant!  The elephant is almost dead.You hit the elephant but do no damage.The elephant is severely wounded.The frozen ramparts melt away. The death yak clos(. h#~ely misses you.2=1(. hz=9.4 (1Fly (. h(. h  You feel a surge of power! You freeze the elephant!  The elephant is almost dead.  You hit the elephant but do no damage.The elephant is severely wounded.  The frozen ramparts melt away. The death yak closely misses you. _You block the elephant's attack. x3; The elephant completely misses you.(. h...............####..#.#...#Gobosan the Frost Mage .........÷....#####...#....#Revenant of Ashenzari ****.. ........÷#.......##...##...#Health: 62/135 ===========------------- ......P.÷##................#Magic: 8/35=====------------------- .....P.P..##...............#AC: 17Str: 12 ......P....###.....######..#EV: 8(. hInt: 19 .....P.......##..###,,,.**#*SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**XL: 14 Next: 98% Place: Lair:5 .....P.......†YY@Y......,,**Noise: =--------  Time: 36769.4 (0.0) ............♣..##Y......,,,,v) +3 trident of Ashenzari's Black Moon {d (. hnj....##.P.....###*####.P.,,,,Cast: Freeze .....##.÷...## ***∆***#*,,,Memories (5) Fly (. h<......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,YY 2 death yaks (1 drained) (. h~I.......#...# **∆∆,,,,,,,ß,**,,,* YY 2 elephants (trample, drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,#The wall freezes the death yak! The death yak gores you!!  The wall freezes the death yak!  (. hThe wall freezes the elephant but does no damage.  You block the elephant's attack.  The elephant trunk-slaps you but does no damage.  The wall freezes the elephant! You block the elephant's attack.(. hۏ46---==70.4 (1Ramparts Fly (. h#######(. helephant but does no damage.  You block the elephant's attack.  The elephant trunk-slaps you but does no damage.wall freezes the elephant! You block the elephant's attack. _The elephant trunk-slaps you but does no damage.). hU;...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 46/135 ========---------------- ......P.÷##................#  Magic: 7/35====-------------------- .....P.P..##...............#  AC: 17Str: 12 ). hX......P....###.....######..#  EV: 8Int: 19 .....P.......##..###,,,.**#*  SH:[37m 11Dex: 9 ....÷.P..P..P.####.♣..P.,**  XL: 14 Next: 98% Place: Lair:5 .....P.......†YY@Y......,,**  Noise: ===------  Time: 36770.4 (0.0) ............♣..##Y......,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze .....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  YY 2 death yaks (1 drained) ). h.......#...# **∆∆,,,,,,,ß,**,,,*  YY 2 elephants (trample, drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant!  The elephant is almost dead.You hit the death yak.  The death yak is almost dead.). ha` ÷ ÷ ÷  . ...#,,,.**#* ÷.P..P..P.####.♣..P.,** ....†YY@Y......,,** ...♣..##Y......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆  **∆∆  *∆∆{∆{). h{mmThe elephant is almost dead.  You hit the death yak.  The death yak is almost dead.  The wall freezes the death yak. The death yak gores you!  * * * LOW HITPOINT WARNING * * *The wall freezes the death yak!). h####†##{   death yakThe wall freezes the death yak!  You kill the death yak!The wall freezes the elephant but does no damage.  You block the elephant's attack.  ). h5fThe elephant trunk-slaps you but does no damage.elephant. You block the elephant's attack.). h...............####..#.#...#Gobosan the Frost Mage .........÷....#####...#....#Revenant of Ashenzari ****.. ........÷#.......##...##...#Health: 33/135 =====------------------- ......P.÷##................#Magic: 7/35====-------------------- .....P.P..##...............#). h3AC: 17Str: 12 ......P....###.....######..#EV: 8Int: 19 .....P.......##..###,,,.**#*SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**XL: 14 Next: 100% Place: Lair:5 .....P.......††Y@Y......,,**Noise: ==-------  Time: 36771.4 (1.0) ............♣..##Y......,,,,). hov) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,Cast: Freeze .....##.÷...## ***∆***#*,,,Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,{ß,,Y   death yak .......#...# **∆∆,,,,,,,ß,**,,,* YY 2 elephants (trample, drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ). h*........#..##*∆{ß,,ß,***,,,**,,#The wall freezes the death yak!  You kill the death yak!The wall freezes the elephant but does no damage.  You block the elephant's attack.  The elephant trunk-slaps you but does no damage.  The wall freezes the elephant. You block the elephant's attack.). h - _The elephant trunk-slaps you but does no damage.  You have reached level 15!). h/  --more--*. h~e  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? /. h[ 4/141---63215 0% /. hg #####/. hk _You feel clever. x2; You feel stronger.0. hU...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 34/141 =====------------------- ......P.÷##................#  Magic: 6/36====-------------------- .....P.P..##...............#  AC: 17Str: 13 ......P....###.....######..#  EV: 8Int: 21 .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**  XL: 15 Next:  0% Place: Lair:5 .....P.......††Y@Y......,,**  Noise: ==-------  Time: 36771.4 (0.0) ............♣..##Y......,,,,  v) +3 trident of Ashenzari's Black Moon {d 0. h-....##.P.....###*####.P.,,,,  Cast: Freeze .....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,{ß,,  Y   death yak .......#...# **∆∆,,,,,,,ß,**,,,*  YY 2 elephants (trample, drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant!0. h3....#,,,.P..P.####.♣..P.....††Y@†.........♣..##Y.........###*####.P....#.{0. hF   elephant{{You feel a surge of power! You freeze the elephant!  You kill the elephant!  You barely miss the death yak.  The death yak is almost dead.  The wall freezes the death yak.  The death yak gores you but does no damage.0. hF ÷ ÷ ÷  . ...#,,,.**#* ÷.P..P..P.####.♣..P.,** ....††Y@†......,,** ...♣..##Y......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆,ß,{ß,,  **∆∆  *∆∆{∆{0. h ######0. h,The wall freezes the elephant. The elephant tramples you!  * * * LOW HITPOINT WARNING * * *0. h^28-1-2.4 (10. hI########0. huk _You hold your ground! The elephant barely misses you.1. hg...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 28/141 ====-------------------- 1. hg......P.÷##................#  Magic: 5/36===--------------------- .....P.P..##...............#  AC: 17Str: 13 ......P....###.....######..#  EV: 8Int: 21 .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**  XL: 15 Next:  1% Place: Lair:5 1. hh".....P.......††Y@†......,,**  Noise: =--------  Time: 36772.4 (0.0) ............♣..##Y......,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze .....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  Y   death yak .......#...# **∆∆,,,,,,,ß,**,,,*  Y   elephant (trample, drained) .......##..# *∆∆{,,,ß,,,,,,*,,,* 1. hh........#..##*∆{ß,,ß,***,,,**,,# Casting: Freeze (safe; 1% risk of failure)  1. hiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.1. h= ÷ ÷ ÷  . ...#,,,.**#* ÷.P..P..P.####.♣..P.,** ....††Y@†......,,** ...♣..##.......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆  **∆∆ *∆∆∆  Aim: an elephant (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  You kill the elephant!  You barely miss the death yak.  The death yak is almost dead.  The wall freezes the death yak but does no damage.1. h@30=6=23.4 (11. h########1. h7 _You block the death yak's attack.1. hD ...............####..#.#...#  Gobosan the Frost Mage .........÷....#####...#....#  Revenant of Ashenzari ****.. ........÷#.......##...##...#  Health: 30/141 =====------------------- ......P.÷##................#  Magic: 5/36===--------------------- 1. h 1.....P.P..##...............#  AC: 17Str: 13 ......P....###.....######..#  EV: 8Int: 21 .....P.......##..###,,,.**#*  SH: 11Dex: 9 ....÷.P..P..P.####.♣..P.,**  XL: 15 Next:  2% Place: Lair:5 .....P.......††Y@†......,,**  Noise: =--------  Time: 36773.4 (0.0) ............♣..##.......,,,,  v) +3 trident of Ashenzari's Black Moon {d ....##.P.....###*####.P.,,,,  Cast: Freeze 1. h| l.....##.÷...## ***∆***#*,,,  Memories (5) Ramparts Fly ......##....# **∆∆,,,,,** .......#...## **∆∆,ß,,ß,,  Y   death yak .......#...# **∆∆,,,,,,,ß,**,,,* .......##..# *∆∆{,,,ß,,,,,,*,,,* ........#..##*∆{ß,,ß,***,,,**,,# 1. h fAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 100% to hit)  You feel a surge of power! You freeze the death yak!  1. h }The death yak is almost dead.You hit the death yak. You drain the death yak.1. h'  ÷ ÷ ÷  . ...#,,,.**#* 1. hi( ÷.P..P..P.####.♣..P.,** ....††.@†......,,** ...♣..##.......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆ **∆∆1. h(  *∆∆∆1. h(/ 144.4 (1Freeze1. h> #######1. hD   Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, 100% to hit)  You feel a surge of power! You freeze the death yak!  The death yak is almost dead.  You hit the death yak. You drain the death yak. _You kill the death yak!2. h460223 32. hx<g56=2. h}=2. h!A2. hAJ6=2. hvB2. hN7=82. hZ.####.-.##...2. hB[##2. htff 80.4 (6 _You start resting.2. hFg_407=-2. hge1.4 (7Fly 2. hSn2. hq4 _The frozen ramparts melt away.2. hH 2. hVI 2. hI 2. hZL 2. hW  1YY   elephant (trample, wandering)You start resting.2. hd Y0{2. hi +2.4 (12. h@p 2. hu \ _An elephant comes into view.2. hԀ  ÷ ÷ ÷  . ...#,,,.**#* ÷.P..P..P.####.♣..PY,** ....††.@†......,,** ...♣..##.......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆  **∆∆,ß,{ß,,  **∆∆  *∆∆{ ∆{ 2. h+%  ÷ ÷ ÷  . ...#,,,.**#* ÷.P..P..P.####.♣..PY,** ....††.@†......,,** ...♣..##.......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆,ß,{ß,,  **∆∆2. hR& *∆∆{∆{2. hk12. h22. h;2. h?` _An elephant is nearby!2. h;k ÷ ÷ ÷  . ...#,,,.**#* ÷.P..P..P.####.♣..PY,** ....††.@†......,,** ...♣..##.......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆  **∆∆,ß,{ß,,  **∆∆2. h lM  *∆∆{ ∆{ 3. h ÷ ÷ ÷  .3. h ...#,,,.**#* ÷.P..P..P.####.♣..PY,** ....††.@†......,,** ...♣..##.......,,,, ...###*####.P.,,,, ÷...## ***∆***#*,,, ...# **∆∆ **∆∆,ß,{ß,,  **∆∆3. h3 *∆∆{∆{3. h:3. h3. hv _An elephant is nearby!3. h .####..#.#...#.÷....#####...#....#.÷#.##...##...#.P.÷##.#.P.P..##.#.P....###.....######..#.P.......##..###,,,.**#*.÷.P..P..P.####.♣..PY,**.P.††@.†......,,**.♣..##3. h .,,,,.##.P.....###*####.P.,,,,.##.÷...## ***∆***#*,,,.##....# **∆∆,,,,,**.#...## **∆∆,ß,{ß,,.#...# **∆∆,ß,**,,,* .##..# *∆∆{,,,ß,,,,,,*,,,* .#..##*∆{ß,,ß,***,,,**,,# 3. h3. hzY2=3 _3. hT#3. hT&3. h 3. hU 3. h,* 3. h/ 3. h3.#.####..#.#...# #.÷....#####...#....# #.÷#.##...##...#3. h.8.P.÷##.#.P.P..##.#.P....###.....######..#.P.##..###,,,.**#*.÷.P..P..P.####.♣..PY,**.P.†@..†......,,**.♣..##.,,,,3. h{/.##.P.....###*####.P.,,,, #......##.÷...## ***∆***#*,,, #.##....# **∆∆,,,,,** #.#...## **∆∆,ß,{ß,,.#...# **∆∆,ß,**,,,3. hD1.##..# *∆∆{,,,ß,,,,,,*,,,.#..##*∆{ß,,ß,***,,,**,,4. h13=44. h v _You see here a death yak corpse.4. hJ4. h4. hqg48=4. h*4. h864. hH4. h4. hmJ7=4. h4. h4. h4. h4. hz4. h>8=4. h[4. hW4. h 4. h 4. h 4. h(994. hBF==4. h4. h"4. h4. ha9514. h,4. hF4. h824. h;4. h4. hkJ3=4. h4. h"4. h0#4=10/36=4. h#4. h%4. hC&864. hX'4. hu,4. h,874. h-4. h14. hm2;584. h34. h84. h8=9=4. h99M1=4. hA:4. h,>4. h>760=4. h>4. hy?4. hB4. huC:24. hC4. hYHP34. hI4. h#M4. hE_e42==4. h]`4. hd4. heT5=4. hg4. hob7=4. hp4. h t4. h9u:84. hu4. hz4. h{R93=4. h{4. h'~4. h~;704. h4. h4. hJ2=3=4. h4. hMZ44=4. hm4. h4. h:54. hE4. hĞ4. h+:64. hi4. h"4. hT8=4. hW4. h04. h9=5==4. h 4. h4. hs;804. hв4. hh4. h:14. hy,4. hT3=4. h4. h$4. hp4=6=4. h4. h4. h :54. h4. hP4. h:64. h 4. h4. hS:84. hN4. hY4. h9=7=4. h4. h4. hM90=4. h54. h4. h8:14. hI4. hI4. h:24. h 4. h>4. hL4=8==4. h4. h 5={{ _You start resting.4. h\826.4 (42.0)∆4. h4. h4. h[ _You sense a monster nearby.4. h k..#....##..)## ##.......####..#.#...# ##4. h ..÷....#####...#....# .#...÷##...##...#..P.÷.#P..##...............#..P....###.....######..#..P.......##..###,,,.**#*÷.P..P..P@####.♣..PY PP.......††..†......,,**.........♣..##.......,,,,P.....###*####.P.,,,, ##÷...## ***∆***#*,,, ##4. h: H#....# **∆{,,,,,** .#.#...## **∆∆,ß,{ß,, .#...# **∆∆,,,,,,,ß,**#..# *∆∆{,,,ß,,,,,,4. h :∆4. h M67.4 (1.0)4. hX 4. h 4. hcZ##.+....#...).# ...#....##..)###.......####..#.#...# ###..÷....#####...#....##...÷##...##...#..P.÷.#P..##...............#4. hP[..P....###.....######..#..P......@##..###,,,.**#* .÷.P..P..P.####.♣..PY #PP.......††..†......,,** ..........♣..##.......,,,, .P.....###*####.P.,,,,#÷...## ***∆***#*,,, ###4. h[#....# **∆∆,,,,,**#.#...## **∆∆,ß,{ß,, .#...# **∆∆,,,,,,,ß,**4. hsX784. h4. hU5. h$5. h5. hE5. h)5. h919=5. h5. hUh100/141=5. h5. h5. hZZ101=5. h5. h5. hv&25. h;5. h5. hW420=5. h75. h{5. h&55. h5. h}5. h#65. h:)=5. h|5. h5. h]V7=5. h5. h5. h>r81==5. h5. h>5. h'105. hK5. h5. hq&15. h5. h_5. hL2=5. ho5. h_3=2=55. hV5. hv 5. h &65. h5. h78=3=5. h5. h5. hW20=5. hj5. h"5. h #&15. ht#5. h'5. h(&25. h)5. h.5. ho/r34==5. h05. h@55. h5L4=5. hX75. h:5. hh;O6=5. h;5. h=5. h`>&75. h?5. h8D5. hD_85=5. hF5. hI5. hI&95. hJ5. h!N5. hNM31=5. hO5. hR5. h=SV2=5. hT5. hY5. hYU36=5. hZ5. h\5. h\&45. h]5. h`5. hVa&55. ha5. hLdb7=5. h e5. h#i5. hi8=7==5. hlk5. honR95. hp5. h q'405. hkq5. hy_ _You start resting.5. hԁ063.4 (35.0)5. hZ1=4.4 (365. h5. h" _HP restored.5. h% 45. h 5. h% 8=5. h ,5. h 5. hI& 5. h& 5. h( 5. h(- 5. h- :=5. h/ 5. h3 5. h4 L9=5. h5 5. h: 5. h; 5. h< 5. hA 5. hjB 5. h_C 5. h-G 5. hG 5. hH 5. h|N 5. hN j30==5. h;P 5. hT 5. hXT 5. hV 5. hZ 5. h)[ 5. ha\ 5. h_ 5. hX` 5. hla 5. hf 5. hg V1=5. hi 5. h5m 5. hn ,5. hs 5. ht 5. hv 5. hOz 5. hz 5. h-| 5. h 5. h= L2=5. h 5. h 5. h 5. hM 5. h 5. h6 5. h1 5. ha 5. hؓ 5. hG 5. hT 5. h i3==5. hQ 5. h~ 5. h 5. hQ 5. h\ 5. hէ 5. h 5. h 5. h 5. h 5. h 5. h V4=5. hv 5. h 5. h 5. h8 5. h? 5. h 5. h 5. h 5. h+ 5. h 5. h 5. hY L5=5. h* 5. h 5. h 5. h 5. h* 5. h 5. h 5. h 5. hu 5. h 5. hm _ _You start resting.5. h -96.4 (325. h< w6==7.4 (335. h5. hA % _Magic restored.6. h$6. h%6. hj'6. h,6. h^16. h#5,6. h66. h\:6. h:6. h;6. h@e  You see here a death yak corpse.6. hK...####..#.#...# .÷....#####...#....# ...÷###...##...# .......P.÷##................# ....P.P..##........# P....#######..# P.......##..###,,,.**#* 6. hSL÷.P..P..P.####.♣..PY,** P.......††@.†....Y.,,** .....♣..##.......,,,, .....##.P.....###*####.P.,,,, ##.÷...## ***∆***#*,,, ......##....# **∆∆,,,,,** 6. hLv........#...## **∆∆,ß,{ß,, Y   elephant (trample, wandering) ........#...# **∆∆,,,,,,,ß,**,,,*......##..# *∆∆{,,,ß,,,,,,*,,,*6. hLw#..##*∆{ß,,ß,***,,,**,,#6. hO19.4 (2.0)6. hYGY.6. h[4900.4 (3 _6. h4d6. hg6. hT_ 9####..#.#...# ÷....#####...#....# ÷#.##...##...# P.÷##.# P.P..##.# P....###.....######..# P.......##..###,,,.**#* ÷.P..P..P.####.♣.YP.,** P.††.@†......,,** ♣..##.,,,, ##.P.....###*####.P.,,,, ##.÷...## ***∆***#*,,, ##...#...## **∆∆,ß,{ß,, #. 6. hd 6. hu .Y,Y)6. h~v Q====1.4 (16. h 6. hу , _The elephant trumpets!7. h: ####..#.#...# ÷....#####...#....# ÷#.##...##...# P.÷##.# P.P..##.# P....###.....######..# P.......##..###,,..#*#* ÷.P..P..P.####.♣..P..** P.7. h5 '††..@..Y....,** ♣..##.÷,,, ##.P.....########.P..,,, ##.÷...## ***∆**###,,, ##..#...## **∆∆,ß,,ß,, 7. h 7. hIY.,7. h0---27. h *7. h/ _Found an elf skeleton. _You see here an elephant corpse.7. hY !.####..#.#...#.÷....#####...#....#.÷#.##...##...#.P.÷##.#.P.P..##.#.P....###.....######..#7. hD .P.......##..###,,..#*#*.÷.P..P..P.####.♣..P..**.P.††.@†.Y.....,**.♣..##.÷,,,.##.P.....########.P..,,,.##.÷...## ***∆**###,,,.##....# **∆∆,,,,,**.#...## **∆∆,ß,,ß,,, .#...# **∆∆,ß,**,,,* .##..# *∆∆{,,,ß,,,,,,*,,,* .#..##*∆{ß,,ß,***,,,**,,#7. h 7. h 3Y.7. hj I---3 _7. h 7. h 7. h{w.####..#.#...#.÷....#####...#....#.÷#.##...##...#.P.÷##.#.P.P..##.#.P....###.....######..#.P.......##..###,,..#*#*.÷.P..P..P.####.♣..P..**.P.††@.†Y......,**.♣..##.÷,,,.##.P.....########.P..,,,.##.÷...## ***∆**###,,,.##....# **∆∆,,,,,**.#...## **∆∆,ß,,ß,,,.#7. h~xT...# **∆∆,ß,**,,,* .##..# *∆∆{,,,ß,,,,,,*,,,* .#..##*∆{ß,,ß,***,,,**,,#7. hz7. h3Y.7. h&47. h’7. h8. hD#................####..#.#...#Gobosan the Frost Mage ..........÷....#####...#....#Revenant of Ashenzari ****.. .........÷#.......##...##...#Health: 141/141 ======================== .......P.÷##................#Magic: 33/36 ======================-- ......P.P..##...............#AC: 17Str: 13 .......P....###.....######..#EV: 23 Int: 21 ......P.......##..###,,..#*#*SH: 11Dex: 9 .....÷.P..P..P.####.♣..P..**8. hEXL: 15 Next:  4% Place: Lair:5 ......P.......††@.Y.......,**Noise: ---------  Time: 36904.4 (0.0) .............♣..##.......÷,,,v) +3 trident of Ashenzari's Black Moon {d .....##.P.....########.P..,,,Cast: Freeze ......##.÷...## ***∆**###,,,Memories (5) Fly .......##....# **∆∆,,,,,** ........#...## **∆∆,ß,,ß,,,Y   elephant (trample) ........#...# **∆∆,,,,,,,ß,**,,,* ........##..# *∆∆{,,,ß,,,,,,*,,,* .........#..##*∆{ß,,ß,***,,,**,,#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  8. h?F[40mYou hit the elephant but do no damage. You drain the elephant.  The elephant is lightly wounded.8. hR.####Y†...##..##, drained)8. hT 8 ==5.4 (1FreezeRamparts Fly 8. h<^}######8. hb{  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the elephant but do no damage. You drain the elephant.  The elephant is lightly wounded. _The wall freezes the elephant but does no damage.8. h+................####..#.#...#Gobosan the Frost Mage ..........÷....#####...#....#Revenant of Ashenzari ****.. .........÷#.......##...##...#Health: 141/141 ======================== .......P.÷##................#Magic: 32/36 =====================--- ......P.P..##...............#AC: 17Str: 13 .......P....###.....######..#EV: 8Int: 21 ......P.......##..###,,..#*#*SH: 11Dex: 9 .....÷.P..P..P.####.♣..P..**XL: 15 Next:  4% Place: Lair:5 ......P.......††@Y†.......,**Noise: ==-------  Time: 36905.4 (0.0) 8. hݩ.............♣..##.......÷,,,v) +3 trident of Ashenzari's Black Moon {d .....##.P.....########.P..,,,Cast: Freeze ......##.÷...## ***∆**###,,,Memories (5) Ramparts Fly .......##....# **∆∆,,,,,** ........#...## **∆∆,ß,,ß,,,Y   elephant (trample, drained) ........#...# **∆∆,,,,,,,ß,**,,,* ........##..# *∆∆{,,,ß,,,,,,*,,,* .........#..##*∆{ß,,ß,***,,,**,,#Aim: an elephant (lightly wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is lightly wounded.  You hit the elephant. You drain the elephant.  The elephant is lightly wounded.  The wall freezes the elephant but does no damage.8. h3-6.4 (18. ht#######8. h-  You feel a surge of power! You freeze the elephant.  The elephant is lightly wounded.  You hit the elephant. You drain the elephant.  The elephant is lightly wounded.wall freezes the elephant but does no damage. _You block the elephant's attack. x28. hM u................####..#.#...#Gobosan the Frost Mage ..........÷....#####...#....#Revenant of Ashenzari ****.. .........÷#.......##...##...#Health: 141/141 ======================== .......P.÷##................#Magic: 31/36 ====================---- ......P.P..##...............#AC: 17Str: 13 .......P....###.....######..#8. hN ;EV: 8Int: 21 ......P.......##..###,,..#*#*SH: 11Dex: 9 .....÷.P..P..P.####.♣..P..**XL: 15 Next:  4% Place: Lair:5 ......P.......††@Y†.......,**Noise: =--------  Time: 36906.4 (0.0) .............♣..##.......÷,,,v) +3 trident of Ashenzari's Black Moon {d .....##.P.....########.P..,,,Cast: Freeze ......##.÷...## ***∆**###,,,8. hs Memories (5) Ramparts Fly .......##....# **∆∆,,,,,** ........#...## **∆∆,ß,,ß,,,Y   elephant (trample, drained) ........#...# **∆∆,,,,,,,ß,**,,,* ........##..# *∆∆{,,,ß,,,,,,*,,,* .........#..##*∆{ß,,ß,***,,,**,,#You feel a surge of power! You freeze the elephant.  The elephant is moderately wounded.You hit the elephant.  The elephant is moderately wounded.8. hϛ hThe wall freezes the elephant!  The elephant tramples you but does no damage.8. ht +7.4 (18. h #######8. hc S  The elephant is moderately wounded.  You hit the elephant.  The elephant is moderately wounded.The wall freezes the elephant!elephant tramples you but does no damage. _You block the elephant's attack.9. h={................####..#.#...#Gobosan the Frost Mage ..........÷....#####...#....#Revenant of Ashenzari ****.. .........÷#.......##...##...#Health: 141/141 ======================== .......P.÷##................#Magic: 30/36 ====================---- ......P.P..##...............#AC: 17Str: 13 .......P....###.....######..#EV: 8Int: 21 ......P.......##..###,,..#*#*SH: 11Dex: 9 .....÷.P..P..P.####.♣..P..**XL: 15 Next:  4% Place: Lair:5 ......P.......††@Y†.......,**Noise: =--------  Time: 36907.4 (0.0) .............♣..##.......÷,,,v) +3 tride9. h|Snt of Ashenzari's Black Moon {d .....##.P.....########.P..,,,Cast: Freeze ......##.÷...## ***∆**###,,,Memories (5) Ramparts Fly .......##....# **∆∆,,,,,** ........#...## **∆∆,ß,,ß,,,Y   elephant (trample, drained) ........#...# **∆∆,,,,,,,ß,**,,,* ........##..# *∆∆{,,,ß,,,,,,*,,,* .........#..##*∆{ß,,ß,***,,,**,,#You feel a surge of power! You freeze the elephant.  The elephant is heavily wounded.You hit the elephant but do no damage. You drain the elephant.  The elephant is heavily wounded.The wall freezes the elephant.  The elephant tramples you but does no damage.9. he}318.4 (19. h u#######9. h:  The elephant is heavily wounded.  You hit the elephant but do no damage. You drain the elephant.  The elephant is heavily wounded.  The wall freezes the elephant.elephant tramples you but does no damage. _unk-slaps you but does no damage.9. h[Z................####..#.#...#Gobosan the Frost Mage ..........÷....#####...#....#Revenant of Ashenzari ****.. .........÷#.......##...##...#Health: 141/141 ======================== .......P.÷##................#Magic: 30/36 ====================---- ......P.P..##...............#AC: 179. h[Str: 13 .......P....###.....######..#EV: 8Int: 21 ......P.......##..###,,..#*#*SH: 11Dex: 9 .....÷.P..P..P.####.♣..P..**XL: 15 Next:  4% Place: Lair:5 ......P.......††@Y†.......,**Noise: =--------  Time: 36908.4 (0.0) .............♣..##.......÷,,,v) +3 trident of Ashenzari's Black Moon {d .....##.P.....########.P..,,,Cast: Freeze ......##.÷...## ***∆**###,,,9. h\Memories (5) Ramparts Fly .......##....# **∆∆,,,,,** ........#...## **∆∆,ß,,ß,,,Y   elephant (trample, drained) ........#...# **∆∆,,,,,,,ß,**,,,* ........##..# *∆∆{,,,ß,,,,,,*,,,* .........#..##*∆{ß,,ß,***,,,**,,#You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The wall freezes the elephant but does no damage.  The elephant tramples you but does no damage.9. he^+9.4 (19. hGm########9. hq  The elephant is severely wounded.  You hit the elephant but do no damage.9. hrThe elephant is severely wounded.  The wall freezes the elephant but does no damage.elephant tramples you _You block the elephant's attack.9. hB{ ................####..#.#...#Gobosan the Frost Mage ..........÷....#####...#....#Revenant of Ashenzari ****.. .........÷#.......##...##...#Health: 141/141 ======================== .......P.÷##................#Magic: 29/36 ===================----- ......P.P..##...............#AC: 17Str: 13 .......P....###.....######..#EV: 89. h| Int: 21 ......P.......##..###,,..#*#*SH: 11Dex: 9 .....÷.P..P..P.####.♣..P..**XL: 15 Next:  4% Place: Lair:5 ......P.......††@Y†.......,**Noise: =--------  Time: 36909.4 (0.0) .............♣..##.......÷,,,v) +3 trident of Ashenzari's Black Moon {d .....##.P.....########.P..,,,Cast: Freeze ......##.÷...## ***∆**###,,,Memories (5) Ramparts Fly .......##....# **∆∆,,,,,** ........#...## **∆∆,ß,,ß,,,Y   elephant (trample, drained) ........#...#9. hg| [37m **∆∆,,,,,,,ß,**,,,* ........##..# *∆∆{,,,ß,,,,,,*,,,* .........#..##*∆{ß,,ß,***,,,**,,#You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage.The elephant is severely wounded.The wall freezes the elephant but does no damage.  You block the elephant's attack.9. hK} ,10.4 (19. h, u#######9. h8   The elephant is severely wounded.  You hit the elephant but do no damage.The elephant is severely wounded.  The wall freezes the elephant but does no damage.  You block the elephant's attack. _The elephant trunk-slaps you but does no damage.:. h*=................####..#.#...#Gobosan the Frost Mage ..........÷....#####...#....#Revenant of Ashenzari ****.. .........÷#.......##...##...#Health: 141/141 ======================== .......P.÷##................#Magic: 28/36 ==================------ ......P.P..##...............#AC: 17Str: 13 .......P....###.....######..#EV: 8Int: 21 ......P.......##..###,,..#*#*SH: 11:. h+Dex: 9 .....÷.P..P..P.####.♣..P..**XL: 15 Next:  4% Place: Lair:5 ......P.......††@Y†.......,**Noise: =--------  Time: 36910.4 (0.0) .............♣..##.......÷,,,v) +3 trident of Ashenzari's Black Moon {d .....##.P.....########.P..,,,Cast: Freeze ......##.÷...## ***∆**###,,,Memories (5) Ramparts Fly .......##....# **∆∆,,,,,** ........#...## **∆∆,ß,,ß,,,Y   elephant (trample, very drained) ........#...# **∆∆,,,,,,,ß,**,,,* ........##..# *∆∆{,,,ß,:. h+r,,,,,*,,,* .........#..##*∆{ß,,ß,***,,,**,,#Aim: an elephant (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.You hit the elephant but do no damage. You drain the elephant.  The elephant is severely wounded.The wall freezes the elephant! You block the elephant's attack.:. hU,+1.4 (1:. h5#######:. h8  You feel a surge of power! You freeze the elephant.  The elephant is severely wounded.  :. hA9:You hit the elephant but do no damage. You drain the elephant.  The elephant is severely wounded.  The wall freezes the elephant! You block the elephant's attack. _The elephant trunk-slaps you but does no damage.:. h................####..#.#...#  Gobosan the Frost Mage :. hL..........÷....#####...#....#  Revenant of Ashenzari ****.. :. hA.........÷#.......##...##...#  Health: 141/141 ======================== :. h.......P.÷##................#  Magic: 27/36 ==================------ :. hh......P.P..##...............#  AC: 17:. hB,Str: 13 :. hr.......P....###.....######..#  EV: 8:. h ,Int: 21 :. hvr......P.......##..###,,..#*#*  SH: 11:. h+Dex: 9 :. h.....÷.P..P..P.####.♣..P..**  XL: 15 Next:  4% Place: Lair:5 :. h<......P.......††@Y†.......,**  Noise: =--------  Time: 36911.4 (0.0) :. h.............♣..##.......÷,,,  v) +3 trident of Ashenzari's Black Moon {d :. h~.....##.P.....########.P..,,,  Cast: Freeze :. h......##.÷...## ***∆**###,,,  Memories (5) Ramparts Fly :. h=.......##....# **∆∆,,,,,** :. h........#...## **∆∆,ß,,ß,,,  Y   elephant (trample, very drained) :. hQ>........#...# **∆∆,,,,,,,ß,**,,,* :. hR........##..# *∆∆{,,,ß,,,,,,*,,,* :. hR.........#..##*∆{ß,,ß,***,,,**,,#:. h~Aiming: Freeze (safe; 1% risk of failure)  :. hxZPress: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, heavily drained, 100% to hit)  You feel a surge of power! You freeze the elephant.  The elephant is almost dead.You hit the elephant.:. h < ÷ :. h  ÷:. h  :. h6  ÷:. h  :. hg ..:. h! :. h...#:. h&! :. h.....:. h/  :. h÷.P..P..P.####.♣..P..** :. hM.....††@.†.......,** :. h....♣..##.......÷,,, :. h0.....########.P..,,, :. hU÷...## ***∆:. hO" :. hR....# **∆∆:. h!:. hHT...## **∆∆:. h  :. h:. h\S...# **∆∆:. h/ :. h: *∆∆:. h@/ :. h∆:. h/ :. h&:. h:. h8:. hl5:. h2.4 (1:. h Freeze:. hG :. h':. h(F####:. h(##:. h )#:. hb):. h|-  :. h-;Press: ? - help, Shift-Dir - straight line:. hF.Aim: an elephant (almost dead, heavily drained, 100% to hit)  :. h.=You feel a surge of power! You freeze the elephant.  :. h.PThe elephant is almost dead.  :. h3/You hit the elephant. :. h|/(_You kill the elephant!:. h/:. hW :. hW :. hX :. h] :. hFa R23 :. h7k .####.-..##..##:. h~ 3 _You start resting.-4.4 (2Fly :. h] :. h% 4 _The frozen ramparts melt away.;. h09=;. h.030==;. h B;. hB;. h,;. h;. h~l1=;. h;. h,;. h};. hQ;. h;. hp;. h ,;. h;. h;. hNL2=;. hx;. h3==;. h4=;. hX;. h1n;. hb5=;. h;. h;. h;. h';. h,;. h;. h*;. h;. h ;. hz_ _You start resting.;. h_0439.0);. h w6==4.4 (30;. h/;. h:6% _Magic restored.;. hng;. hiC  Skill  Level Cost  Apt Skill  Level Cost  Apt ;. hCj a - Fighting  15.3  11.3  +1   n + Spellcasting  14.4  14.3  -1          ;. hjh b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2  ;. hjh d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0  ;. hqk f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   6.0   7.1  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1  ;. hk h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4 i - Long Blades   0.2   1.2  -1   w + Ice Magic  17.4  15.1  +1  ;. h!lG     x - Air Magic   0.3   1.4  -2  ;. hnl j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1      ;. h^mn l - Shields  13.5  14.3  -1   z - Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets=. h} =. ho =. hA #................####..#.#...#Gobosan the Frost Mage ..........÷....#####...#....#Revenant of Ashenzari ****.. .........÷#.......##...##...#Health: 141/141 ======================== .......P.÷##................#=. h bMagic: 36/36 ======================== ......P.P..##...............#AC: 17Str: 13 .......P....###.....######..#EV: 23 Int: 21 ......P.......##..###,,..#*#*SH: 11Dex: 9 =. h -.....÷.P..P..P.####.♣..P..**XL: 15 Next:  5% Place: Lair:5 ......P.......††@.†.......,**Noise: ---------  Time: 36944.4 (0.0) =. h .............♣..##.......÷,,,v) +3 trident of Ashenzari's Black Moon {d .....##.P.....########.P..,,,Cast: Freeze ......##.÷...## ***∆**###,,,Memories (5) Fly =. h .......##....# **∆∆,,,,,** ........#...## **∆∆,ß,,ß,,, ........#...# **∆∆,,,,,,,ß,**,,,*  =. h& &........##..# *∆∆{,,,ß,,,,,,*,,,*  .........#..##*∆{ß,,ß,***,,,**,,# =. h` You hit the elephant. _You kill the elephant! _You start resting. _The frozen ramparts melt away. =. h I_You start resting. _Magic restored.=. hh =. h =. h =. h >. h?J>. hF>. h-H,>. h7L,>. hNN>. hN>. hO>. hTe  You see here an elephant corpse.>. hX>. hY _>. h[>. h\>. ha>. h2b>. hb>. hf>. hk>. hk>. hl>. h p>. h.s>. ht>. ht>. hx>. h|>. h8}>. h6~>. h*>. hх>. h?>. h4>. h>. he>. h>. hϏ>. h>. h>. h>>. h!>. hx>. h/>. h>. h>. hQ>. hT>. h>. hۧ>. h>. h>. h>. h>. h">. h >. h>. hj>. hh>. h>. h>. h>. h>. h>. h>. h>. h>. hT>. h>. h>. h>. h>. h>. h>. h>. h>. hi>. hf>. h>. hz>. h>. hD>. hG>. h'>. h:v##.......÷...##  #######.P.....P##   ***∆#####.....#   **∆∆,,,,,###...##  >. h%Y**∆∆,ß{,ß,,,#..P.#  *∆∆,,,,,,,ß,##...#  ∆∆{,,,ß,,,,∆,#...#  ∆{ß,,ß{***,,,##P.#  *,{∆,,*****,,,##@#  *,ß,,,,,*,,,,,.#.#  ##,,,ß,,,,,,,{÷..##  .###,,∆,,,,,,∆Y...#  ###,∆,,,###....## >. h#######.......#  Y   catoblepas (wandering)÷......Y...##..### #P....######  #######.♣..## >. h9 Y620.0),>. hW ,5.4 (21>. h>. h%] _A catoblepas comes into view.?. hN a#######.P.....P##  ***∆#####.....**∆∆,,,,,###...## **∆∆,ß{,ß,,,#..P.∆∆,,,,,,,ß,##... ∆∆{,,,ß,,,,∆,#...{ß,,ß{***,,,##P. *,{∆,,*****,,,##.ß,,,,,*,,,,,. ##,,,ß,,,.....÷..## ?. h K.###,,∆,,....÷Y.....###,∆,..###....##..#######.......÷......Y...##..### #P....###### ######.♣..##  ###### ?. h ?. h ?.Y?. h 16.4 (1.0)?. hҼ ?. h M _Found a dwarf skeleton.@. h!  ***∆#####.....**∆∆,,,,,###...## **∆∆,ß{,ß.,,#..P.∆∆,,,,,,.ß,##.. ∆∆{,,,ß,,..÷,#.{ß,,ß{**#...##P *,{∆,,***##...##ß,,,,,*...... @. h" ##,,,ß,,,.....÷.@## .###,,∆÷.Y..#..###,∆,..###....##..#######.......÷......Y...##..### #P....###### ######.♣..##  ###### @. h' @. h1 >.Y@. h2 77Freeze@. h< @. h;@ L _Found an orc skeleton.A. h@ ***∆#####.....#   Gobosan the Frost Mage**∆∆,,,,,###...##   Revenant of Ashenzari ****.. A. hA0**∆∆,ß{,ß.,,#..P.#   Health: 141/141 ======================== *∆∆,,,,,,.ß,##...#   Magic: 33/36 ======================-- ∆∆{,,,ß,,..÷,#...#   AC: 17Str: 13 ∆{ß,,ß{**#...##P.#   EV: 23 Int: 21 *,{∆,,***##...##.#   SH: 11A. h)BDex: 9 *,ß,,,,,*......#.#   XL: 15 Next:  5% Place: Lair:5 ##,,,ß,,,.....÷.@##   Noise: ---------  Time: 36967.4 (0.0) .###,,∆,,....÷..Y.#   v) +3 trident of Ashenzari's Black Moon {d A. hpB5...###,∆,..###....##  Cast: Freeze .....#######.......#  Memories (5) Fly ..÷......Y...##..### A. hC#P..........######   Y   catoblepas (drained) #######.♣..## ###### Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  The catoblepas bellows!  You hit the catoblepas. You drain the catoblepas.  A. hUC"The catoblepas is lightly wounded.A. hD 8 ====8.4 (1Ramparts Fly A. h Lp#.##A. hOw  You feel a surge of power!  The walls around you are covered in ice.catoblepas bellows!  A. hvPYou hit the catoblepas. You drain the catoblepas.  The catoblepas is lightly wounded. _The wall freezes the catoblepas! The catoblepas misses you.A. h;  ***∆#####.....#   Gobosan the Frost Mage**∆∆,,,,,###...##   Revenant of Ashenzari ****.. **∆∆,ß{,ß.,,#..P.#   Health: 141/141 ======================== *∆∆,,,,,,.ß,##...#   Magic: 32/36 =====================--- ∆∆{,,,ß,,..÷,#...#   AC: 17Str: 13 ∆{ß,,ß{**#...##P.#   EV: 8Int: 21 *,{∆,,***##...##.#   SH: 11Dex: 9 *,ß,,,,,*...A. hT ...#.#   XL: 15 Next:  5% Place: Lair:5 ##,,,ß,,,.....÷.@##   Noise: ====-----  Time: 36968.4 (0.0) .###,,∆,,....÷..Y.#   v) +3 trident of Ashenzari's Black Moon {d ...###,∆,..###....##  Cast: Freeze .....#######.......#  Memories (5) Ramparts Fly ..÷......Y...##..### #P..........######   Y   catoblepas (drained) #######.♣..## ###### Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (moderately wounded, lightly drained, 100%A. h'  to hit)  You feel a surge of power! You freeze the catoblepas.  The catoblepas is moderately wounded.You hit the catoblepas but do no damage.The catoblepas is moderately wounded.34--=---9.4 (1A. h q####A. h   Aim: a catoblepas (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the catoblepas.  The catoblepas is moderately wounded.  You hit the catoblepas but do no damage.The catoblepas is moderately wounded. _The wall freezes the catoblepas! The catoblepas gores you!A. h% ***∆#####.....#   Gobosan the Frost Mage**∆∆,,,,,###...##   Revenant of Ashenzari ****.. **∆∆,ß{,ß.,,#..P.#   Health: 134/141 ======================-- *∆∆,,,,,,.ß,##...#   Magic: 31/36 ====================---- ∆∆{,,,ß,,..÷,#...#   AC: 17Str: 13 ∆{ß,,ß{**#...##P.#   EV: 8Int: 21 *,{∆,,***##...##.#   SH: 11Dex: 9 A. h&*,ß,,,,,*......#.#   XL: 15 Next:  5% Place: Lair:5 ##,,,ß,,,.....÷.@##   Noise: =--------  Time: 36969.4 (0.0) .###,,∆,,....÷..Y.#   v) +3 trident of Ashenzari's Black Moon {d ...###,∆,..###....##  Cast: Freeze .....#######.......#  Memories (5) Ramparts Fly ..÷......Y...##..### #P..........######   Y   catoblepas (drained) #######.♣..## ###### Aim: a catoblepas (heavily wounded, lightly drained, 100% to hit)  A. h`':You feel a surge of power! You freeze the catoblepas.  The catoblepas is heavily wounded.You hit the catoblepas. You drain the catoblepas.  The catoblepas is heavily wounded.The wall freezes the catoblepas!A. h 2 *##*#*#The catoblepas breathes a plume of calcifying dust at you.B. h}...##.P.#...#..#P.#§#☼@#B. h<1=70.4 (1B. hT##B. hf _The blast of calcifying dust hits you.B. h_|x ***∆#####.....# Gobosan the Frost Mage  **∆∆,,,,,###...## Revenant of Ashenzari ****.. **∆∆,ß{,ß.,,#..P.# Health: 131/141 ======================-- *∆∆,,,,,,.ß,##...# Magic: 30/36 ====================---- ∆∆{,,,ß,,..÷,#...# AC: 17Str: 13 B. h]} ∆{ß,,ß{**#...##P.# EV: 8Int: 21 *,{∆,,***##...##§# SH: 11Dex: 9 *,ß,,,,,*......#☼# XL: 15 Next:  5% Place: Lair:5 ##,,,ß,,,.....÷.@## Noise: ==-------  Time: 36970.4 (0.0) .###,,∆,,....÷..Y.# v) +3 trident of Ashenzari's Black Moon {d ...###,∆,..###....##  Cast: Freeze .....#######.......#  Memories (5) Ramparts Fly ..÷......Y...##..### #P..........######B. h}- Y   catoblepas (drained) #######.♣..## ######Aim: a catoblepas (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the catoblepas.  The catoblepas is severely wounded.You hit the catoblepas but do no damage.B. h1~The catoblepas is severely wounded.You are engulfed in calcifying dust. The wall freezes the catoblepas.B. h  ***∆  **∆∆ ∆∆,ß{,ß. ∆∆T ∆∆..÷ ∆B. h #...##P.# ∆,,***##...##☼# ......#○# .....÷.@## ∆,,....÷..Y.# ∆,..###...........÷..##..###...###### ..## B. hT   deep troll shaman (wandering) ######  You feel a surge of power! You freeze the catoblepas.  The catoblepas is severely wounded.  You hit the catoblepas but do no damage.The catoblepas is severely wounded.  You are engulfed in calcifying dust. The wall freezes the catoblepas.  You block the catoblepas's attack.B. hA21-1.4 (1B. hSf###B. hXd _A deep troll shaman comes into view.B. h R ***∆#####.....# Gobosan the Frost Mage  **∆∆,,,,,###...## Revenant of Ashenzari ****.. **∆∆,ß{,ß.,,#..P.# Health: 132/141 ======================-- *∆∆,,,,,,Tß,##...#B. h  Magic: 30/36 ====================---- ∆∆{,,,ß,,..÷,#...# AC: 17Str: 13 ∆{ß,,ß{**#...##P.# EV: 8Int: 21 *,{∆,,***##...##☼# SH: 11Dex: 9 *,ß,,,,,*......#○# XL: 15 Next:  5% Place: Lair:5 ##,,,ß,,,.....÷.@## Noise: =--------  Time: 36971.4 (0.0) .###,,∆,,....÷..Y.# v) +3 trident of Ashenzari's Black Moon {d B. h ,...###,∆,..###....##  Cast: Freeze .....#######.......#  Memories (5) Ramparts Fly ..÷......Y...##..### #P..........###### Y   catoblepas (drained) #######.♣..##B. hۇ  T   deep troll shaman (wandering) ######The catoblepas is severely wounded.B. h =The deep troll shaman shouts!  You hit the catoblepas but do no damage.You drain the catoblepas.  The catoblepas is almost dead.You are engulfed in calcifying dust. The wall freezes the catoblepas!B. h/  ***∆  **∆∆ ∆∆,ß{,ß. ∆∆. ∆∆.T÷B. h  ∆#...##P.# ∆,,***##...##☼# ......#○# .....÷.@## ∆,,....÷..Y.# ∆,..###....#B. h .......÷..##..###...######  B. hl ..## T ###### B. h e15---==2.4 (1B. hӝ #☼####B. h g  The deep troll shaman shouts!  You hit the catoblepas but do no damage.B. h You drain the catoblepas.  The catoblepas is almost dead.You are engulfed in calcifying dust. The wall freezes the catoblepas! _The catoblepas gores you!!C. hz ***∆#####.....# Gobosan the Frost Mage  **∆∆,,,,,###...## Revenant of Ashenzari ****.. **∆∆,ß{,ß.,,#..P.#C. h Health: 115/141 ===================----- *∆∆,,,,,,.ß,##...# Magic: 29/36 ===================----- ∆∆{,,,ß,,.T÷,#...# AC: 17Str: 13 ∆{ß,,ß{**#...##P.# EV: 8Int: 21 *,{∆,,***##...##☼# SH: 11Dex: 9 *,ß,,,,,*......#○# XL: 15 Next:  5% Place: Lair:5 ##,,,ß,,,.....÷.@## Noise: ===------  Time: 36972.4 (0.0) .###,,∆,,....÷..Y.# v) +3 trident of Ashenzari's Black Moon {d ...###,∆,..###....##  Cast: Freeze .....#######.......#  Memories (5) Ramparts Fly . hQom..÷......Y...##..### #P..........###### Y   catoblepas (drained) #######.♣..## T   deep troll shaman ######You feel a surge of power! You freeze the catoblepas.  The catoblepas is almost dead.You hit the catoblepas but do no damage.You drain the catoblepas.  The catoblepas is almost dead.You are engulfed in calcifying dust. The wall freezes the catoblepas.C. h!0 ***∆  **∆∆ ∆∆,ß{,ß. ∆∆.C. h! ∆∆..T ∆#...##P.# ∆,,***##...##○# ......#°# .....÷.@## ∆,,....÷..Y.# C. h "∆,..###...........÷..##..###...###### ..##  C. h"J###### C. h#<7--3.4 (1C. h-H###C. hE2  The catoblepas is almost dead.  You hit the catoblepas but do no damage.You drain the catoblepas.  The catoblepas is almost dead.You are engulfed in calcifying dust. The wall freezes the catoblepas. _You block the catoblepas's attack.C. hv ***∆#####.....# Gobosan the Frost Mage  **∆∆,,,,,###...## Revenant of Ashenzari ****.. **∆∆,ß{,ß.,,#..P.# Health: 117/141 ===================----- *∆∆,,,,,,.ß,##...# Magic: 28/36 ==================------ ∆∆{,,,ß,,..T,#...# AC: 17Str: 13 ∆{ß,,ß{**#...##P.#C. hP EV: 8Int: 21 *,{∆,,***##...##○# SH: 11Dex: 9 *,ß,,,,,*......#°# XL: 15 Next:  5% Place: Lair:5 ##,,,ß,,,.....÷.@## Noise: =--------  Time: 36973.4 (0.0) .###,,∆,,....÷..Y.# v) +3 trident of Ashenzari's Black Moon {d ...###,∆,..###....##  Cast: Freeze .....#######.......#  Memories (5) Ramparts Fly ..÷......Y...##..### #P..........###### Y   catoblepas (drained) #######.♣..## T   deep troll shaman ######Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: . h^0;10;1mFreeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the catoblepas!C. h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the catoblepas!  You kill the catoblepas!C. h ***∆  **∆∆...## ∆∆,ß{,ß.,,#..P.# ∆∆.ß,##...# C. hC∆∆..÷{#...# ∆#...##P°# ∆,,***##...##○# ......#.# .....÷.@## ∆,,....÷..†.# ∆,..###....#.......÷..##..###...###### ..## C. ht ######  C. h8=64.4 (1FreezeC. hy#####C. hd _You are engulfed in calcifying dust.D. hT*M#######.P.....P# ***∆#####.....#  **∆∆,,,,,###...# **∆∆,ß{,ß.,,#..P *∆∆,,,,,,.ß,##.∆{,,,ß,,..÷{#...# ∆{ß,,ß{**#...##P°#D. hwU#{∆,,***##...##○# *,ß,,,,,*......#@# ##,,,ß,.÷.○## .###,,∆,,....÷..†.# ###,∆,..###....# .....#######.......# . ...##D. hc##.#.#,#...#{##P.°°D. he9=9=23 -5Fly D. hhpD. huj _The frozen ramparts melt away as you move.D. h.D. h/D. h0D. h8S20D. h9D. h9&2D. h:D. h=D. h>D. h ?&3D. h?D. hJN\..-T.FreezeT   deep troll shamanD. hW   ***∆....#  **∆∆#...## ∆∆,ß{..P.# *∆∆#...# ∆∆{÷,#...# ∆{ß,,ß{P.# {∆D. hZXu#.# #@# 8.4 (3.....÷T.## ∆,,....÷..†.# ∆,..###....#......÷.##..###.###### .##   _You start resting.D. h !  ***∆....#  **∆∆#...## ∆∆,ß{..P.# ∆∆#...# ∆∆{÷,#...# ∆{ß,,ß{P.# {∆#.# #@# .....÷T.## D. h* ∆,,....÷..†.# ∆,..###....#......÷.##..###.###### .##   D. h D. hf D. h h _A deep troll shaman is nearby!D. h W  ***∆....#  **∆∆#...## D. h ∆∆,ß{..P.# *∆∆#...# ∆∆{÷,#...# ∆{ß,,ß{P.# {∆#.# #@# .....÷T.## ∆,,....÷..†.# ∆,..###....#......÷.##..###.###### .##   D. h A  ***∆....#  **∆∆#...## ∆∆,ß{..P.# ∆∆#...# ∆∆{÷,#...# D. h ∆{ß,,ß{P.# {∆#.# #@# .....÷T.## ∆,,....÷..†.# ∆,..###....#......÷.##..###.###### .##   D. h;) D. h* D. h23 D. h6 h _A deep troll shaman is nearby!E. h#######.P.....P##   Gobosan the Frost Mage***∆#####.....#   Revenant of Ashenzari ****..**∆∆,,,,,###...##   Health: 123/141 ====================---- **∆∆,ß{,ß.,,#..P.#   Magic: 26/36 =================------- E. hQ*∆∆,,,,,,.ß,##...#   AC: 17Str: 13 ∆∆{,,,ß,,..÷,#...#   EV: 23 Int: 21 ∆{ß,,ß{**#...##P.#   SH: 11Dex: 9 *,{∆,,***##...##.#   XL: 15 Next:  6% Place: Lair:5 *,ß,,,,,*......#@#   Noise: ---------  Time: 36978.4 (0.0) ##,,,ß,,,.....÷T.##   v) +3 trident of Ashenzari's Black Moon {d .###,,∆,,....÷..†.#   Cast: E. h Freeze ...###,∆,..###....##  Memories (5) Fly .....#######.......# ..÷......Y...##..###  T   deep troll shaman (drained) #P..........######  #######.♣..## ###### The walls around you are covered in ice.  You hit the deep troll shaman but do no damage.You drain the deep troll shaman.  The deep troll shaman is lightly wounded.  The wall freezes the deep troll shaman.  You block the deep troll shaman's attack. x2E. hc4=7=E. hh 8 ==9.4 (1Ramparts Fly E. h#e#.###E. h)j  You hit the deep troll shaman but do no damage.You drain the deep troll shaman.  The deep troll shaman is lightly wounded.wall freezes the deep troll shaman.  You block the deep troll shaman's attack. x2 _The deep troll shaman closely misses you.E. hu #######.P.....P##   Gobosan the Frost Mage***∆#####.....#   Revenant of Ashenzari ****..**∆∆,,,,,###...##   Health: 124/141 =====================--- E. h **∆∆,ß{,ß.,,#..P.#   Magic: 26/36 =================------- *∆∆,,,,,,.ß,##...#   AC: 17Str: 13 ∆∆{,,,ß,,..÷,#...#   EV: 8Int: 21 ∆{ß,,ß{**#...##P.#   SH: 11Dex: 9 *,{∆,,***##...##.#   XL: 15 Next:  6% Place: Lair:5 *,ß,,,,,*......#@#   Noise: ==-------  Time: 36979.4 (0.0) ##,,,ß,,,.....÷T.##   v) +3 trident of Ashenzari's BlacE. hD k Moon {d .###,,∆,,....÷..†.#   Cast: Freeze ...###,∆,..###....##  Memories (5) Ramparts Fly .....#######.......# ..÷......Y...##..###  T   deep troll shaman (drained) #P..........######  #######.♣..## ###### You feel a surge of power! You freeze the deep troll shaman!  E. h EThe deep troll shaman is moderately wounded.You closely miss the deep troll shaman.The deep troll shaman is moderately wounded.The wall freezes the deep troll shaman but does no damage.  The deep troll shaman bites you!E. h \17--80.4 (1E. hr #.###E. h   The deep troll shaman is moderately wounded.  You closely miss the deep troll shaman.  The deep troll shaman is moderately wounded.The wall freezes the deep troll shaman but does no damage.deep troll shaman bites you! _You block the deep troll shaman's attack. x2E. h(#######.P.....P##   Gobosan the Frost Mage***∆#####.....#   Revenant of Ashenzari ****..**∆∆,,,,,###...##   Health: 117/141 ===================----- **∆∆,ß{,ß.,,#..P.#   Magic: 25/36 ================-------- E. h*∆∆,,,,,,.ß,##...#   AC: 17Str: 13 ∆∆{,,,ß,,..÷,#...#   EV: 8Int: 21 ∆{ß,,ß{**#...##P.#   SH: 11Dex: 9 *,{∆,,***##...##.#   XL: 15 Next:  6% Place: Lair:5 *,ß,,,,,*......#@#   Noise: ==-------  Time: 36980.4 (0.0) ##,,,ß,,,.....÷T.##   v) +3 trident of Ashenzari's Black Moon {d .###,,∆,,....÷..†.#   Cast: E. hK[mFreeze ...###,∆,..###....##  Memories (5) Ramparts Fly .....#######.......# ..÷......Y...##..###  T   deep troll shaman (drained) #P..........######  #######.♣..## ###### The deep troll shaman is heavily wounded.You hit the deep troll shaman but do no damage.The deep troll shaman is heavily wounded.The wall freezes the deep troll shaman.  The deep troll shaman bites you but does no damage.  The deep troll shaman claws you but does no damage.E. h9Z08-1.4 (1E. hr##@#E. hv*  You hit the deep troll shaman but do no damage.The deep troll shaman is heavily wounded.  The wall freezes the deep troll shaman.deep troll shaman bites you but does no damage.claw _!F. h8#######.P.....P##   Gobosan the Frost Mage***∆#####.....#   Revenant of Ashenzari ****..**∆∆,,,,,###...##   Health: 108/141 ==================------ **∆∆,ß{,ß.,,#..P.#   Magic: 24/36 ================-------- F. hN*∆∆,,,,,,.ß,##...#   AC: 17Str: 13 ∆∆{,,,ß,,..÷,#...#   EV: 8Int: 21 ∆{ß,,ß{**#...##P.#   SH: 11Dex: 9 *,{∆,,***##...##.#   XL: 15 Next:  6% Place: Lair:5 *,ß,,,,,*......#@#   Noise: ==-------  Time: 36981.4 (0.0) ##,,,ß,,,.....÷T.##   v) +3 trident of Ashenzari's Black Moon {d F. h9.###,,∆,,....÷..†.#   Cast: Freeze ...###,∆,..###....##  Memories (5) Ramparts Fly .....#######.......# ..÷......Y...##..###  T   deep troll shaman (drained) #P..........######  #######.♣..## ######F. h You feel a surge of power! You freeze the deep troll shaman.  The deep troll shaman is heavily wounded.You hit the deep troll shaman. You drain the deep troll shaman.  The deep troll shaman is severely wounded.The wall freezes the deep troll shaman.  You block the deep troll shaman's attack.F. hv95/141 --2.4 (1F. h##.###F. hg  The deep troll shaman is heavily wounded.  You hit the deep troll shaman. You drain the deep troll shaman.  The deep troll shaman is severely wounded.  The wall freezes the deep troll shaman.  You block the deep troll shaman's attack. _The deep troll shaman claws you. The deep troll shaman claws you!F. ho #######.P.....P##   Gobosan the Frost Mage***∆#####.....#   Revenant of Ashenzari ****..**∆∆,,,,,###...##   Health: 95/141 ================-------- **∆∆,ß{,ß.,,#..P.#   Magic: 23/36 ===============--------- *∆∆,,,,,,.ß,##...#   AC: 17Str: 13 F. h/ ∆∆{,,,ß,,..÷,#...#   EV: 8Int: 21 ∆{ß,,ß{**#...##P.#   SH: 11Dex: 9 *,{∆,,***##...##.#   XL: 15 Next:  6% Place: Lair:5 *,ß,,,,,*......#@#   Noise: ==-------  Time: 36982.4 (0.0) ##,,,ß,,,.....÷T.##   v) +3 trident of Ashenzari's Black Moon {d .###,,∆,,....÷..†.#   Cast: Freeze ...###,∆,..###....##  Memories (5) Ramparts F. h [37mFly .....#######.......# ..÷......Y...##..###  T   deep troll shaman (drained) #P..........######  #######.♣..## ###### The deep troll shaman is severely wounded.You puncture the deep troll shaman!  The deep troll shaman is almost dead.The wall freezes the deep troll shaman.  The deep troll shaman bites you but does no damage.  The deep troll shaman claws you but does no damage.F. h+ }64=-3.4 (1F. hK m####F. h ? _You block the deep troll shaman's attack.G. h3#######.P.....P## Gobosan the Frost Mage  ***∆#####.....# Revenant of Ashenzari ****..  **∆∆,,,,,###...## Health: 96/141 ================-------- **∆∆,ß{,ß.,,#..P.# Magic: 23/36 ===============--------- *∆∆,,,,,,.ß,##...# AC: 17G. h`Str: 13 ∆∆{,,,ß,,..÷,#...# EV: 8Int: 21 ∆{ß,,ß{**#...##P.# SH: 11Dex: 9 *,{∆,,***##...##.# XL: 15 Next:  6% Place: Lair:5 *,ß,,,,,*......#@# Noise: =--------  Time: 36983.4 (0.0) ##,,,ß,,,.....÷T.## v) +3 trident of Ashenzari's Black Moon {d .###,,∆,,....÷..†.# Cast: Freeze ...###,∆,..###....##  Memories (5) Ramparts Fly .....#######.......# G. hW..÷......Y...##..###  T   deep troll shaman (drained) #P..........###### #######.♣..## ######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep troll shaman (almost dead, lightly drained, 100% to hit)  G. hYou feel a surge of power! You freeze the deep troll shaman!  You kill the deep troll shaman!G. hR  ***∆....#  **∆∆#...## ∆∆..P.# ∆∆#...# ∆∆G. hV^÷,#...# ∆P.# ∆#.# #@# .....÷[.## ∆,,....÷..†.# ∆,..###....#......÷.##..###.######  .##  G. h«_   G. h+O784.4 (1G. h/FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep troll shaman (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the deep troll shaman!  You kill the deep troll shaman! _The +0 troll leather armour is intact enough to wear.G. h##.###G. hs _Your base Spellcasting skill increases to level 11!G. h G. h} G. hB G. h# G. h N823 G. h G. h G. h; h100/141=G. h G. h G. h8 101=4=G. hi G. h ..##.##@#-.#.G. h e 7.4 (3 _You start resting.G. h 2-8.4 (4Fly G. h} G. h 4 _The frozen ramparts melt away.G. h&G. h'G. h)G. h-G. h1<3G. h6G. h7&5G. h\9G. hC>G. h>#6G. h6?c=5=G. h|@H. hIH. hV7=H. hH. h^ H. h &8H. hu H. hH. h'10H. hH. hsH. h,16H. h)=H. hTH. h!H. hE"L2=H. h#H. h'H. h(#3H. h-)3=H. h*H. h/H. h0&4H. h1H. h4H. h35$6H. h5N7==H. h6H. h <H. h<&7H. h=H. hAH. hA68=H. hJBH. hCH. hHH. h\I#9H. hI3=H. hJH. hgNH. hN%21H. hQO98=H. hPH. hFUH. hU&2H. hNWH. hZH. h3[&3H. h\H. hEaH. ha#4H. h@b)=H. h6cH. h\fH. hg6=9=H. h!iH. hnH. hn&7H. hoH. hsH. hmt&8H. hQvH. hzH. h4{&9H. h|H. hH. h630=H. hc30==H. hH. h/H. hV2=H. hH. hH. h&3H. hH. hH. h&4H. hH. hH. h$5H. h!91=H. hhH. hH. htL7=H. hH. hH. h,V8=H. hߧH. h7H. h&9H. hH. hAH. h%40H. hD/2=H. h]H. h_ _You start resting.H. h27019.4 (31.0)H. h/[1=20.4 (32H. hH. h|" _HP restored.H. hyJH. h(#BH. h%H. h&H. h'H. h+H. hz,#3H. h,F==H. h .H. h63H. h3:=H. h5H. h8H. ht9H. h:H. h+?H. h?H. h@H. h?DH. hDH. hEO4=H. h}FH. hNH. hOH. h%QH. h>X,H. h`XH. h+ex5=H. h;i,H. hiH. hlH. hmH. hlnH. hrH. h^sH. h#tH. h_ _You start resting.H. h?-34.4 (14H. hDw6==5.4 (15H. hH. h% _Magic restored.H. hn> ***∆#####.....# ∆∆,,,..###...## ß{,ß..,#..P.# ,,,,..ß.##...# {,,,ß,...÷.#...# *∆{ß,,ß{**#...##P.# **,{∆,,**###...##.# #*,ß,,,,,#......#.# H. h?7###,,,ß,,......÷@.## ..###,,∆..†.# ...###,∆...###....##...#######.......# #..÷......Y...##..### ##P....######  #######.♣..##  #### H. hLKH. h]L16.0)H. hYH. hg_  Things that are here: _a +0 troll leather armour; a deep troll corpseI. hE< # ***∆#####.....# # **∆∆,,...###...## # **∆∆,ß{.ß...#..P.#  **∆∆.ß.##...#  *∆∆{,,,ß,...÷.#...# #*∆{ß,,ß{**#...##P.# I. h= U#**,{∆,,**###...##.# #*,ß,,,,.#......#.# †###,,,ß.@[.## .###,,∆......÷..†.# .###,÷...###....## #......#######.......##..÷......Y...##..###  ##P..######  #.♣..##  ###### I. hJ I. h.K &7I. hT I. hX _Found an orc skeleton. _You see here an elf skeleton.J. hā.## ***∆#####.....# .# **∆∆,....###...## # **∆∆,ß÷.ß...#..P.# # **∆∆,,,,...ß.##...# # *∆∆{,,,ß,...÷.#...# #*∆{ß,,ß{**#...##P.# J. h.#**,{∆,,**###...##.# .##*,ß,,,..#......#.# †###,,,ß÷[.## #...###,,÷......÷..†.# #.....###.÷...###....## ##......#######.......#  ##..÷......Y...##..### ##P.######  #.♣..##  ###### J. h7J. hL&8J. hqJ. h _Found an orc skeleton and an elf skeleton.J. hJ. hϗJ. hJ. hXJ. h..########.P.....P## .## ***?#####.....# ..# **∆∆.....###...## .## **∆∆,ß÷.ß...#..P.# .# **∆∆,,,,...ß.##...# J. hS.# *∆∆{,,,ß,...÷.#...# #*∆{ß,,ß{**P.# .#**,{∆,,**###...##.# †.##*,ß,,,..#...@..#.# 0††###,,,ß..÷[.## #...###,.÷......÷..†.#  ###.÷...###....##....#######.......#..÷Y...##..###P..........###### #######.♣..##  ###### J. h{J. hG=9.4 (1J. hJ. hQ _Found a scroll of identify.J. hJ. hoJ. hJ. hԺJ. haJ. h;BJ. hy..††..†........### ..♣..##.......÷...## ...########.P.....P## ÷...## *##?#####.....# ...# **[$.....###...## ..## **∆$.ß÷.ß...#..P.# ..# **∆∆.......ß.##...# #..# *∆∆{..÷ß....÷.#...# #..##*∆{ß,,ß,**#@..##P.# 40J. hI...#**,{∆,,**###...##.# †.##*,ß,,,..#......#.# ###††###,,,ß........÷[.## .###...###..÷......÷..†.# ## #.....###.÷...###....##......#######.......#..÷......Y...##..#####P..........###### J. hr   Found an orc skeleton and a +0 pair of boots.  Ashenzari invites you to partake of a vision and a curse of introspection andbeguiling.J. h/  --more--L. h@L. h6 1.4 (2 _L. hL. hL. h# L. h^$ L. h& L. h/ L. h< 278 ML. h = P..P.####.♣..P..## .††..†..### ♣..##.......÷...## .....########.P.....P# ÷...## *##?#####.....# .# **[$.....###...#L. h= # **∆$.ß÷.ß...#..P ...# **∆∆.......ß.# *∆∆{..÷ß...@÷.#..0##*∆{ß..ß.###...##P #...#**,{÷,,**###...##L. ho> W†.##*,ß,,,..#......#.# ###††###,,,ß........÷[.##  ..#L. hfK L. hO +2.4 (1L. hX L. h4] M _Found a dwarf skeleton.M. h$eM. h9fM. h hM. hmM. h.....##..###....###* P..P.####.♣..P..## ..††..†........# ♣..##.......÷...## P.....########.P.....P## ÷...## ###?#####.....# #....# *#[$.....###...## M. hQ#...## **($.ß÷.ß...#..P.# .# **∆)......@ß.##...# #..# *∆∆...÷ß....÷.#...# .#..##*∆{ß..ß.#P.# .#...#**,.÷D.**###...##.# .##†.##*,ß..,..#......#.# ††###..,ß........÷[.## D   seven-headed hydra (wandering).###...###..÷......÷..†.#  ### ###.÷...###....##....#######.......#M. hΉ} 0  A seven-headed hydra comes into view.M. hZTD.M. h+3.4 (1M. hM. h4 _Found a +0 spear and 4 stones.N. hӣ7P..P..P.####.♣..P..## .....††..†........### ♣..##÷...## P.....########.P.....P## #.÷...## ###?#####.....# N. h##....# ##[$.....###...## .#...## *#($.ß÷.ß...#..P.# .#...# **[).......ß.##...# .##..# *∆)...÷ß.@..÷.#...# ..#..##*∆.ß.Dß.###...##P.# .#...#**..÷..**###...##.# .##†.##*.ß..,..#......#.# #.###††###..,ß........÷[.## ##.###...###..÷......÷..†.#  ### #.....###.÷...###....## ##......#######.......#N. hʥv ##..÷......Y...##..###N. h N. hPOD.N. h&4N. hN. hg _Found a +3 sling of draining and a +0 scale mail.N. h B.P..P..P.####.♣..P..## P.††..†.### .♣..##.÷...## #.P.....########.P.....P## #.÷...## ###?#####.....# .##....# ##[$.....###...## .#...## ##($.ß÷.ß...#..P.# .#...# *#[)N. h .ß.##...# .##..# *")..D÷ß@...÷.#...# .#..##*?.ß..ß.###...##P.# .#...#*#..÷..#*###...##.# .##†.###.ß.....#......#.# #.###††###...ß..÷[.## #.###...###..÷......÷..†.#  ### #.....###.÷...###....## ##......#.# ##..÷......Y...##..###N. hL 5  Found two items.N. h ")...DDN. h E====5N. h N. hK 3 _The seven-headed hydra roars!O. h3;P..P..P.####.♣..P..##  .††..†.###  ♣..##.÷...##  .P.....########.P.....P##  #.÷...## ###?#####.....#  ##....# ##[$.....###...##  .#...## ##($.ß÷.ß...#..P.#  .O. hE<(#...# *#[).ß.##...#  .##..# *")...Dß.@..÷.#...#  #..##*?.ß..ß.###...##P.#  #...#*#..÷..#*###...##.#  ##†.###.ß.....#......#.#  #.###††###...ß..÷[.##  .###...###..÷......÷..†.#  ### #.....###.÷...###....## ##......#.# O. h=U##..÷......Y...##..### O. hAO. hVO=D÷O. hPE----6O. hcO. h2gO. h0O>..P..P.####.♣..P..##  ††..†.###  ♣..##.÷...##  P.....########.P.....P##  .÷...## ###?#####.....#  #O. h#Pj....# ##[$.....###...##  #...## ##($.ß÷.ß...#..P.#  #...# *#[)...D...ß.##...#  ##..# *")...÷ß..@.÷.#...#  .#..##*?.ß..ß.###...##P.#  .#...#*#..÷..#*###...##.#  .##†.###.ß.....#......#.#  .###††###...ß........÷[.##  #O. hP.###...###..÷......÷..†.#  ### #.....###.÷...###....## ##......#.......# ##..÷......Y...##..### O. hOSO. h aK.DO. haC----7O. h~oO. h*tP. hp ..P..P.####.♣..P..##  Gobosan the Frost Mage ......††..†........###   Revenant of Ashenzari ****.. .....♣..##.......÷...##   Health: 141/141 ======================== P.....########.P.....P##   Magic: 33/36 ======================-- .÷...## ###?#####.....#   AC: 17Str: 13 #....# ##[$.....###...##   EV: 23 Int: 21 P. h #...## ##($.ß÷.ß...#..P.#   SH: 11Dex: 9 #...# *#[).......ß.##...#   XL: 15 Next:  8% Place: Lair:5 ##..# *")...÷ßD.@.÷.#...#   Noise: ---------  Time: 37047.4 (0.0) .#..##*?.ß..ß.###...##P.#   v) +3 trident of Ashenzari's Black Moon {d .#...#*#..÷..#*###...##.#   Cast: Freeze .##†.###.ß.....#......#.#   Memories (5) Fly .###. h! m7m††###...ß........÷[.##  #.###...###..÷......÷..†.#   D   seven-headed hydra ### #.....###.÷...###....## ##......#######.......# ##..÷......Y...##..### Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You hit the seven-headed hydra.  The seven-headed hydra is lightly wounded.P. h .D@..###..#.. P. h  8 ==8.4 (1FreezeRamparts Fly P. h P. h @  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the seven-headed hydra.  The seven-headed hydra is lightly wounded. _The wall freezes the seven-headed hydra!P. h<..P..P.####.♣..P..##  Gobosan the Frost Mage ......††..†........###   Revenant of Ashenzari ****.. .....♣..##.......÷...##   Health: 141/141 ======================== P.....########.P.....P##   Magic: 32/36 =====================--- .÷...## ###?#####.....#   AC: 17Str: 13 #....# ##[$.....###...##   EV: 8Int: 21 P. h #...## ##($.ß÷.ß...#..P.#   SH: 11Dex: 9 #...# *#[).......ß.##...#   XL: 15 Next:  8% Place: Lair:5 ##..# *")...÷ß.D@.÷.#...#   Noise: ==-------  Time: 37048.4 (0.0) .#..##*?.ß..ß.###...##P.#   v) +3 trident of Ashenzari's Black Moon {d .#...#*#..÷..#*###...##.#   Cast: Freeze .##†.###.ß.....#......#.#. h0m   Memories (5) Ramparts Fly .###††###...ß........÷[.##  #.###...###..÷......÷..†.#   D   seven-headed hydra (slow) ### #.....###.÷...###....## ##......#######.......# ##..÷......Y...##..### The wall freezes the seven-headed hydra.  The seven-headed hydra seems to slow down.  You block the seven-headed hydra's attack.  The seven-headed hydra bites you but does no damage. x2  The seven-headed hydra bites you.  You block the seven-headed hydra's attack. x2P. hb3---9.4 (1P. hO###P. h seven-headed hydra seems to slow down.  You block the seven-headed hydra's attack  The seven-headed hydra bites you but does no damage. x2.  You block the seven-headed hydra's attack. x2 _The seven-headed hydra bites you.Q. hO..P..P.####.♣..P..##  Gobosan the Frost Mage ......††..†........###   Revenant of Ashenzari ****.. .....♣..##.......÷...##   Health: 131/141 ======================-- P.....########.P.....P##   Magic: 31/36 ====================---- .÷...## ###?#####.....#   AC: 17Str: 13 #....# ##[$.....###...##   EV: 8Int: 21 #...## ##($.ß÷.ß...#..P.#   SH: 11Dex: 9 #...# *#[).......ß.##...#. hm40m   XL: 15 Next:  8% Place: Lair:5 ##..# *")...÷ß.D@.÷.#...#   Noise: =--------  Time: 37049.4 (0.0) .#..##*?.ß..ß.###...##P.#   v) +3 trident of Ashenzari's Black Moon {d .#...#*#..÷..#*###...##.#   Cast: Freeze .##†.###.ß.....#......#.#   Memories (5) Ramparts Fly .###††###...ß........÷[.##  #.###...###..÷......÷..†.#   D  . h639;49m seven-headed hydra (slow, drained) ### #.....###.÷...###....## ##......#######.......# ##..÷......Y...##..### Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (moderately wounded, slow, 100% to hit)  You feel a surge of power! You freeze the seven-headed hydra!  The seven-headed hydra is heavily wounded.You hit the seven-headed hydra. You drain the seven-headed hydra.250.4 (1Q. h;#Q. h_  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (moderately wounded, slow, 100% to hit)  You feel a surge of power! You freeze the seven-headed hydra!  The seven-headed hydra is heavily wounded.  You hit the seven-headed hydra. You drain the seven-headed hydra. _The seven-headed hydra is heavily wounded.Q. h^C ..P..P.####.♣..P..##  Gobosan the Frost Mage ......††..†........###   Revenant of Ashenzari ****.. .....♣..##.......÷...##   Health: 132/141 ======================-- P.....########.P.....P##   Magic: 30/36 ====================---- .÷...## ###?#####.....#   AC: 17Str: 13 #....# ##[$.....###...##   EV: 8Int: 21 #...## ##($.ß÷.ß...#..P.#   SH: 11Dex: 9 #...# *#[).......ß.##...#. hD 40m   XL: 15 Next:  8% Place: Lair:5 ##..# *")...÷ß.D@.÷.#...#   Noise: =--------  Time: 37050.4 (0.0) .#..##*?.ß..ß.###...##P.#   v) +3 trident of Ashenzari's Black Moon {d .#...#*#..÷..#*###...##.#   Cast: Freeze .##†.###.ß.....#......#.#   Memories (5) Ramparts Fly .###††###...ß........÷[.##  #.###...###..÷......÷..†.#   D . hE 41m  seven-headed hydra (slow, drained) ### #.....###.÷...###....## ##......#######.......# ##..÷......Y...##..### The wall freezes the seven-headed hydra!  The seven-headed hydra seems to slow down.  The seven-headed hydra bites you!  You block the seven-headed hydra's attack.  The seven-headed hydra bites you but does no damage.  You block the seven-headed hydra's attack. x223--1=Q. hKF 1.4 (1Q. hpT a###Q. hY *seven-headed hydra seems to slow down.bites you!  You block the seven-headed hydra's attack.  The seven-headed hydra bites you but does no damage.  You block the seven-headed hydra's attack. x2 _The seven-headed hydra bites you but does no damage. x2R. h..P..P.####.♣..P..##  Gobosan the Frost Mage ......††..†........###  Revenant of Ashenzari ****.. .....♣..##.......÷...##  Health: 123/141 ====================---- P.....########.P.....P##  Magic: 30/36 ====================---- .÷...## ###?#####.....#  AC: 17R. hYStr: 13 #....# ##[$.....###...##  EV: 8Int: 21 #...## ##($.ß÷.ß...#..P.#  SH: 11Dex: 9 #...# *#[).......ß.##...#  XL: 15 Next:  8% Place: Lair:5 ##..# *")...÷ß.D@.÷.#...#  Noise: ==-------  Time: 37051.4 (0.0) .#..##*?.ß..ß.###...##P.#  v) +3 trident of Ashenzari's Black Moon {d .#...#*#..÷..#*###...##.#  Cast: Freeze .##†.###.ß.....#......#.#  Memories (5) Ramparts Fly .###††###...ß........÷[.## #.###...###..÷......÷..†.#  D   seven-headed hydra (slow, drained) R. hk### #.....###.÷...###....##  ##......#######.......#  ##..÷......Y...##..### Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the seven-headed hydra!R. hJ ††..† ÷...## ## ÷...## ###?#####  ##[$.....###...##  ##($.ß÷.ß...#..P.#  *#[).......ß.##...# R. hn+ *")...÷ß.†@.÷.#...# ?.ß..ß.###...##P.# .÷..#*###...##.# †....#.# ††..÷[.## ÷......÷..†.#  ÷...###...   ...  R. h;]##..÷ R. hGelid 4=10-2.4 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the seven-headed hydra! _You kill the seven-headed hydra!R. h ]####R. h`p _Your base Ice Magic skill increases to level 15!S. hS. hS. hS. hS. hj5=23 S. hhS. h%S. h&6S. h S. hS. h-81S. hS. h'S. h&9S. hES. hS. heM30=S. h S. hyS. h-V1=S. h S. h%S. h%S22=S. h^(S. h>.S. h.&4S. hT1S. h=.†@.--.###..#..S. hJf 60.4 (8 _You start resting.S. hK5-1.4 (9Fly S. hRS. hsV4 _The frozen ramparts melt away.S. hJS. h#LS. hNS. hSS. hTL6=S. hnYS. hnZS. hD[[7=3S. h[F==S. h]S. hdS. h%e&9S. hZfS. h2kS. hk'40S. h,oS. hvS. hwL1=S. h{S. hm1 _HP restored.S. hV4=S. hS. hͅS. hoS. hS. hS. hœS. h+S. h S. hÛ:=S. hXS. hS. hDL5=S. hS. hS. hES. hS. hS. hKS. hS. hS. hS. hiS. hLS. hi6==S. hS. h4 _Magic restored.S. hS. h]S. h1S. hS. hS. huS. h$S. hS. hS. h;S. h0S. h_S. hqS. h:=S. hKS. h S. hKS. hS. h]S. hU S. h!( 8 S. hP$S. h+O _You now have 1296 gold pieces (gained 25).S. hT1S. h1<23 S. hK8S. h&?S. h?( 8 S. hAS. hWIO _You now have 1306 gold pieces (gained 10).S. hNR23 S. hQS. hBd...P.......##..###....###* ÷.P..P..P.####.♣..P..## P.......††..†........### ............♣..##.......÷...## ...##.P.....########.P.....P## .....##.÷...## ###?#####.....# ......##....# ##[......###...## .......#...## ##(..ß÷.ß...#..P.# S. he[.......#...# *#[@.......ß.##...# ......##..# #")...÷ß.†..÷.#...# .......#..###?.ß..ß.###...##P.# .......#...###..÷..#####...##.# .......##†.###.ß.....#......#.#P.#.##.###††###...ß........÷[.#######.###...###..÷......÷..†.# ### #.....###.÷...###....# ##......#######.......S. hx9 ÷.P..P..P.####.♣..P..##..P.......††..†........###.♣..##÷...####.P.....########.P.....P##S. hz*..##.÷...## ###?#####.....#..##....# ##[......###...##..#...## ##(..ß÷.ß...#..P.#.#...# ##[).......ß.##...#.##..# #"@...÷ß.†..÷.#...#..#..###?.ß..ß.###...##P.#.#...###..÷..#####...##.#.##†.###.ß.....#......#.# .#P.#.##.###††###...ß........÷[.# #########.###...###..÷......÷..†. ### #.....###.÷...###.... ##......#######......S. h{ ##..÷......Y...##..#You see here a +0 spear.S. hA084.4 (23.0)S. hu35.4 (24 _S. hS. hUz _You see here a +3 sling of draining.T. h4T. hT. hT. h~T. hR% _T. hT. h.÷.P..P..P.####.♣..P..##.P.††..†.###.♣..##.÷...##.##.P.....########.P.....P## #......##.÷...## ###?#####.....# #.##....# ##[......###... #.#...## ##(..ß÷.ß...#..P..#...# ##[).......ß.##....##..# #@)...÷ß.†..÷.#....#..###?.ß..ß.###...##P..#...###..÷..#####...##..##†.###.ß.....#......#. ..#P.#.##.###††###...ß.÷[.#.###...###..÷......÷..†T. hj ### #.....###.÷...### ##......####### ##..÷......Y...##..T. h016.4 (1.0)T. hv5 8 7.4 (2T. hT. h  T. h T. h]_l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}T. hT. hI4T. h!LT. hUT. hw[T. h_R23 T. h fT. hf( 8 T. hjT. hÇO _z - 4 scrolls of enchant armour (gained 1)T. hh23 T. hT. hpT. hT. hT. hT. hT. hT. h[T. hT. hT. hT. h/T. hmT. hT. h.T. hT. hT. hT. hT. hT. hT. hT. hT. hCT. hT. hT. ho T. hkT. hZT. h+T. hT. h T. h,T. h/T. h/T. hE0T. hE6T. h9T. h8:T. h:T. h~CT. huET. hET. h^GT. hWU,T. heVT. hVT. h_T. hcT. h/dT. hReT. hob  You see here an elf skeleton.T. hQrT. hs _T. hGuT. hn  Things that are here:  a +0 troll leather armour; a deep troll corpseT. h~T. h _T. h:T. hnT. hТT. h[T. hT. hT. h.T. hT. h:T. hT. hT. hT. hT. hT. hDT. h.T. hPT. h=T. h8T. hT. hHT. hT. hbb  You see here an elf skeleton.T. h,T. h _T. hb T. h4T. hT. hT. hOT. h!T. hD&T. h&T. h/(T. h>,T. h.T. h5/T. h0T. he4T. hY8T. h8T. h;T. hlAT. h GT. hGT. h'JT. h0RT. h!WT. h9[T. h\T. h^T. hgg  You see here an elephant skeleton.T. hlT. h}oT. hp _T. h8vT. hpzT. h~T. hWT. hĄT. hET. hT. hT. h6T. h  You see here a death yak skeleton.T. hT. h_T. hT. h2 _T. hT. hȮT. hT. hT. h|T. hT. hmT. hӹT. hvT. hT. hɿT. hcT. hT. heT. hT. h4T. hT. hJT. hT. hLT. hT. h&T. h(T. h(T. hT. hmT. hfT. hT. h0T. hoT. hT. h.T. hT. hc  You see here a dwarf skeleton.T. hT. h[T. hUT. h _T. hYT. hgh  You see here a black bear skeleton.T. hXT. hT. h:T. hT. h _T. hT. h h  You see here a polar bear skeleton.T. hG T. h _T. h T. h T. h T. hB T. h T. h T. h T. hO T. h T. h/ T. hS T. h ,T. h T. h T. h T. h T. h T. hi T. h T. hZ T. h T. ht ,T. h: T. h! T. h" T. hg# T. h# T. h% T. h[' ,T. hX( T. hI* T. hf, T. h, T. h 0 T. h1 T. h4 T. h5 T. h~6 T. hO8 T. h0: T. h: T. hs; T. h= T. h@ T. h A T. hB T. hZ T. h\ T. h] ,T. hc T. hze T. he T. hf T. hfk T. hem ,T. hQn T. h*s T. ht T. hu T. hu T. hz T. h| T. h} T. h} T. h T. h T. hd T. hք T. h T. h5 T. ha T. h T. h T. h T. hr T. h T. h_ T. hy T. h T. h T. he T. hp T. h T. h T. h˥ T. h T. h T. h˩ T. h5 T. hs T. hƯ T. h T. he T. h T. h T. h T. h0 T. h_ T. h T. h5 T. h T. hs T. h T. h: T. hP T. h T. h T. h T. h_ T. hj T. hi T. h T. h* T. hJ T. h, T. h T. ha T. h T. h6 T. h& T. h T. ha T. h T. ht ##.#.......P#..##P.....####..#..##....#P..P..#.....##........#.....##P....##....#......##.###....###...........#....##..##......##....#......'....##P. ...#.#....#.#....##....#.P#P###.. .P...#...........#P....######.#.......b........###.......@.......................................................................PPP..P.#...T. hc D.##..................#.#####P............[......##.#####.. ..#.##.......................##.. ...###...............P#.......#.. ...###.................+....#...)T. h 1159.4 (72.0)T. he BT. h  :bT. h > 8 =60.8 (73.4T. h T. h_ T _You barely miss the butterfly.U. hiU. hӨU. hU. h b........U. hB,0.0)U. h,U. h8bU. h--2.2 (1.4U. h8bU. hLU _You closely miss the butterfly.V. ho[?25h[?0c  Search for what [Enter for "scroll", or ? for help]? V. h; [?25l[?1cV. h V. h e21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:5] a +1 chain mail of cold resistanceb - [Lair:5] a +0 cloak  c - [Lair:5] a +0 broad axe  V. h3 2d - [Lair:5] 3 stones (4 further duplicates in 1 pile)  e - [Lair:5] a +0 morningstar  f - [Lair:5] a +0 war axe  g - [Lair:5] a stone staircase leading up  h - [Lair:5] a +0 chain mail (3 further duplicates)  i - [Lair:5] a +0 pair of boots  j - [Lair:5] a staircase to the Slime Pits  k - [Lair:5] a +0 scale mail  l - [Lair:5] a +0 spear  m - [Lair:5] a stone staircase leading up  n - [Lair:5] a viscous altar of Jiyva  o - [Lair:5] a +0 long sword  p - [Lair:5] a +3 sling of drainingV. h q - [Lair:5] a teleport trap  r - [Lair:5] a +0 troll leather armour  s - [Lair:5] a stone staircase leading up  t - [Lair:5] 4 silver javelins  u - [Lair:5] a +2 scimitar of holy wrathZ. hd>  a - [Lair:5] a +1 chain mail of cold resistance  u - [Lair:5] a +2 scimitar of holy wrath[. h[. h;[. hz.##.#.......P#..##P.....####..#.. Gobosan the Gelid ....##....#P..P..#.....##........ Revenant of Ashenzari ****.. ....#.....##P....##....#......##. Health: 141/141 ======================== ...###....###...........#....##.. Magic: 36/36 ======================== #..##......##....#......'....##P. AC: 17Str: 13 [. hG...#.#....#.#....##....#.P#P###.. EV: 8Int: 21 .P...#...........#P....######.#.. SH: 11Dex: 9 ...............b........###.##... XL: 15 Next: 10% Place: Lair:5 ................@................ Noise: =--------  Time: 37162.2 (0.0) ................................. v) +3 trident of Ashenzari's Black Moon {d ................................. Cast: Freeze .....................PPP..P.#.... Memories (5) Fly ...##..................#.#####P.. #####...........[......##.#####.. ..#.##.......................##.. ...###...............P#.......#.. ...###.................+....#...) _You see here a dwarf skeleton. [. h/`_You see here a black bear skeleton. _You see here a polar bear skeleton. _You barely miss the butterfly. _You closely miss the butterfly.Search for what [Enter for "scroll", or ? for help]? .[. h&8b[. h$[. h8b[. hm. _[. h 1b[. h  [. h& :b[. h3 F _Unknown command.[. ht;b[. ht[. h~b _Unknown command.\. hW(3b\. h)\. hl3Bb\. h7F _Unknown command.]. h}[[?25h[?0c  Search for what [Enter for "."]? _. h` [?25l[?1c_. h. _. hx3 e73 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:5] a +1 chain mail of cold resistanceb - [Lair:5] a +0 cloak  c - [Lair:5] a +0 broad axe  _. h6 d - [Lair:5] 3 stones (13 further duplicates in 2 piles)  e - [Lair:5] a +0 morningstar (1 further duplicate)  f - [Lair:5] a +0 war axe (1 further duplicate)  g - [Lair:5] a stone staircase leading up  h - [Lair:5] a +0 chain mail (4 further duplicates)  i - [Lair:5] a +0 pair of boots  j - [Lair:5] a staircase to the Slime Pits  k - [Lair:5] a +0 scale mail (5 further duplicates)  l - [Lair:5] a +0 spear  m - [Lair:5] a stone staircase leading up  n - [Lair:5] a viscous altar of Jiyva  o - [Lair:5] a +0 long sword (1 further duplicate)  p - [Lair:5] a +3 sling of drainingq - [Lair:5] a teleport trap (1 further duplicate)  r - [Lair:5] a +0 troll leather armour  s - [Lair:5] a stone staircase leading up  t - [Lair:5] 4 silver javelins  u - [Lair:5] a +2 scimitar of holy wrathv - [Lair:4] a +0 dire flail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`. h&gpLevel 5 of the Lair of Beasts <<<>_(Press ? for help) #..###P.....#..P###...÷......##......#.....##P....##....#......##..##`. hh  #...##....##...P##...........###....###....###...........#....##..#.#  ##..###..###....÷............##..#..##......##....#......'....##P.###  #..####..##........#.........P###...#.#....#.#....##....#.P#P###..## ##.###.P.#..........#.#.#......#..P...#...........#P....######.#...# ###..##....##..........###.......................b........###.##....# #..........P##............<.......................@.................# ##.................................................................## #..................................................................# #.....................................................PPP..P.#....###  #.................#..#..?P....###...##..................#.#####P..#.#  ##÷##............##....#.....#..######...........[......##.#####....##  #..##...........#..#..P.....##....#.##.......................##..##.#  ##)###.÷####....#†#.........#.#.....###...............P#.......#..####  [40`. hjm#........###.....##.........###.....###.................+....#...).#  #........#.....†###....##...###......#..................#....##..)## ##..##.....†.....###.#.##...##.#.##.###........b.......####..#.#...# *#.###..##.#.....#..#..###.....##...###..........÷....#####...#....# #....#####......P....#..P...#...#.....#.........÷#.......##...##...# ##..#.#.#P....................................P.÷##................#  *#...........................................P.P..##...............# *.............................................P....###.....######..#  *,...................^.......................P.......##..###....#### a. h73 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:5] a +1 chain mail of cold resistance  b - [Lair:5] a +0 cloak  c - [Lair:5] a +0 broad axe  d - [Lair:5] 3 stones (13 further duplicates in 2 piles)  e - [Lair:5] a +0 morningstar (1 further duplicate)  f - [Lair:5] a +0 war axe (1 further duplicate)  g - [Lair:5] a stone staircase leading up  h - [Lair:5] a +0 chain mail (4 further duplicates)  i - [Lair:5] a +0 pair of boots  j - [Lair:5] a staircase to the Slime Pits  k - [Lair:5] a +0 scale mail (5 further duplicates)  l - [Lair:5] a +0 spear  m - [Lair:5] a stone staircase leading up  n - [Lair:5] a viscous altar of Jiyva  o - [Lair:5] a +0 long sword (1 further duplicate)  p - [Lair:5] a +3 sling of draining  q - [Lair:5] a teleport trap (1 further duplicate)  r - [Lair:5] a +0 troll leather armour  s - [Lair:5] a stone staircase leading up  t - [Lair:5] 4 silver javelins  u - [Lair:5] a +2 scimitar of holy wrath  v - [Lair:4] a +0 dire flail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit a. h:[top]a. hYa. ha. h.##.#.......P#..##P.....####..#.. Gobosan the Gelid ....##....#P..P..#.....##........ Revenant of Ashenzari ****.. ....#.....##P....##....#......##. Health: 141/141 ======================== ...###....###...........#....##.. Magic: 36/36 ======================== #..##......##....#......'....##P. AC: 17Str: 13 ...#.#....#.#....##....#.P#P###.. EV: 8Int: 21 .P...#...........#P....######.#.. SH: 11Dex: 9 ...............b........###.##... XL: 15 Next: 10% Place: Lair:5 ................@................ Noise: =-------- . h39;49m Time: 37162.2 (0.0) ................................. v) +3 trident of Ashenzari's Black Moon {d ................................. Cast: Freeze .....................PPP..P.#.... Memories (5) Fly ...##..................#.#####P.. #####...........[......##.#####.. ..#.##.......................##.. ...###...............P#.......#.. ...###.................+....#...) _You closely miss the butterfly. _Search for what [Enter for "scroll", or ? for help]? . _Unknown command. _Unknown command. _Unknown command.Search for what [Enter for "."]? laira. ha. hGa. h#:ba. h. _b. hm[?25h[?0c  Search for what [Enter for "lair", or ? for help]? b. hу [?25l[?1cb. h b. ho# 73 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:5] a +1 chain mail of cold resistanceb - [Lair:5] a +0 cloak  c - [Lair:5] a +0 broad axe  d - [Lair:5] 3 stones (13 further duplicates in 2 piles)  b. h$ me - [Lair:5] a +0 morningstar (1 further duplicate)  f - [Lair:5] a +0 war axe (1 further duplicate)  g - [Lair:5] a stone staircase leading up  h - [Lair:5] a +0 chain mail (4 further duplicates)  i - [Lair:5] a +0 pair of boots  j - [Lair:5] a staircase to the Slime Pits  k - [Lair:5] a +0 scale mail (5 further duplicates)  l - [Lair:5] a +0 spear  m - [Lair:5] a stone staircase leading up  n - [Lair:5] a viscous altar of Jiyva  o - [Lair:5] a +0 long sword (1 further duplicate)  p - [Lair:5] a +3 sling of drainingq - [Lair:5] a teleport trap (1 further duplicate)  r - [Lair:5] a +0 troll leather armour  s - [Lair:5] a stone staircase leading up  t - [Lair:5] 4 silver javelins  u - [Lair:5] a +2 scimitar of holy wrathv - [Lair:4] a +0 dire flail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]d. h  u - [Lair:5] a +2 scimitar of holy wrath  w - [Lair:4] a +1 longbow of flaming  x - [Lair:4] a +2 chain mail of fire resistancey - [Lair:4] a stone staircase leading down  z - [Lair:4] a stone staircase leading down  A - [Lair:4] a stone staircase leading down 9%d. h n u - [Lair:5] a +2 scimitar of holy wrath d. h5 ! x - [Lair:4] a +2 chain mail of fire resistanceB - [Lair:4] a stone staircase leading up  C - [Lair:4] a stone staircase leading up  D - [Lair:4] a stone staircase leading up15d. h}  x - [Lair:4] a +2 chain mail of fire resistance  B - [Lair:4] a stone staircase leading upE - [Lair:4] an escape hatch in the ceiling  F - [Lair:4] an escape hatch in the floor  G - [Lair:3] a +0 bardiche  H - [Lair:3] a +0 dagger (2 further duplicates)23e. h$ B - [Lair:4] a stone staircase leading up  E - [Lair:4] an escape hatch in the ceilingI - [Lair:3] a +0 helmet  J - [Lair:3] a +0 mace  K - [Lair:3] a +0 plate armoure. h &89e. h E - [Lair:4] an escape hatch in the ceiling  I - [Lair:3] a +0 helmetL - [Lair:3] a +0 ring mail  M - [Lair:3] a +0 short sword  N - [Lair:3] a +0 trident (1 further duplicate)  O - [Lair:3] a hole to the Spider Nest37e. hr] I - [Lair:3] a +0 helmet  M - [Lair:3] a +0 short swordP - [Lair:3] a staircase to the Shoals  Q - [Lair:3] a stone staircase leading down  R - [Lair:3] a stone staircase leading down  S - [Lair:3] a stone staircase leading downe. h945e. h M - [Lair:3] a +0 short sword  Q - [Lair:3] a stone staircase leading downT - [Lair:3] a stone staircase leading up  U - [Lair:3] a stone staircase leading up  V - [Lair:3] a stone staircase leading up  W - [Lair:3] an escape hatch in the ceiling52e. h Q - [Lair:3] a stone staircase leading down  U - [Lair:3] a stone staircase leading upX - [Lair:3] an escape hatch in the floor  Y - [Lair:3] the +1 plate armour of Qoreamm {rElec rC+}Z - [Lair:2] 6 poisoned darts  a - [Lair:2] a stone staircase leading down60e. h  U - [Lair:3] a stone staircase leading up  Y - [Lair:3] the +1 plate armour of Qoreamm {rElec rC+}b - [Lair:2] a stone staircase leading down  c - [Lair:2] a stone staircase leading down  d - [Lair:2] a stone staircase leading up  e - [Lair:2] a stone staircase leading up8e. h  Y - [Lair:3] the +1 plate armour of Qoreamm {rElec rC+}  c - [Lair:2] a stone staircase leading downf - [Lair:2] a stone staircase leading up  g - [Lair:2] an alarm trap (1 further duplicate)  h - [Lair:2] an escape hatch in the ceiling  i - [Lair:2] an escape hatch in the floor76e. h˾  c - [Lair:2] a stone staircase leading down  g - [Lair:2] an alarm trap (1 further duplicate)j - [Lair:1] a +0 buckler  k - [Lair:1] a +0 flail  l - [Lair:1] a +0 flail of venomm - [Lair:1] a +0 hand axe84f. hMu[ g - [Lair:2] an alarm trap (1 further duplicate)  j - [Lair:1] a +0 bucklern - [Lair:1] a +0 robe  o - [Lair:1] a dispersal trap  p - [Lair:1] a staircase back to the Dungeon90f. hav j - [Lair:1] a +0 buckler  n - [Lair:1] a +0 robeq - [Lair:1] a stone staircase leading down  r - [Lair:1] a stone staircase leading down  s - [Lair:1] a stone staircase leading down  t - [Lair:1] an escape hatch in the floor8f. h  n - [Lair:1] a +0 robe  r - [Lair:1] a stone staircase leading downu - [D:10] a staircase to the Lairbotf. h]   r - [Lair:1] a stone staircase leading down  u - [D:10] a staircase to the Lairg. hqLevel 10 of the Dungeon <<<<>>>>>(Press ? for help) #...........# #.....!!....# #...........# #......†....# #######'##### g. h)r#..############# #.###[[[[...!!?# g. hMrM#.# ###..........# g. htr ############# #.# ##............# g. hrr #...#.......# #.# #..#..........#  ###.#.#.######.#######.##..........#  #...#.#.....####.........##...>......#g. hr  #.#.#.#####.# #...##########..........# g. hr #.#.#.......#####.#.##..........#  #.#######>###########....#.##.....=====#g. hs  #.......#%#.#...>.....####)###.#########g. hAs  #.#####.#.#.'.######### #.# #..#####g. hgs  #.....#.....### #.# g. hs##.....##  #########[.## #.# g. hs#####..#  #######[.### #.# #######.####g. hsp  #..........# ##.#g. hs#...%......#  #..........# #..##..........#g. h,t  #..........######### #.## #..........#g. h,/Gobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 36/36 ========================AC: 17Str: 13EV: 8Int: 21SH: 11Dex: 9XL: 15 Next: 10% Place: Lair:5Time:Memories (5) Fly _Search for what [Enter for "scroll", or ? for help]? . _Unknown command. _Unknown command. _Unknown command. _Search for what [Enter for "."]? lair  Search for what [Enter for "lair", or ? for help]? lairg. h-g. hp9o23 _g. h=g. hl@g. hBg. h^Fg. hFg. hHg. hORg. hwg. hwg. h~g. hځg. hg. hg. h4g. hg. hg. hg. h?g. hsg. hg. hg. hg. h3g. hg. h\g. hSg. hzg. hg. hg. hg. hȵg. h g. h'g. hg. hg. hg. hg. hg. hg. hg. hg. hg. h g. h*g. h7g. hg. hg. hg. hWg. hg. hJg. h\g. hkg. hTg. hg. h8g. hg. hg. hZg. hg. hg. hXg. h*g. hg. h\g. hg. h g. hg. h g. hg. hg. hYg. hg. hBg. hZg. h"g. h&#g. h_%g. h )g. h,g. h4-g. h3/g. hD2g. h5g. hG6g. h8g. h;g. h?g. h@g. hAg. hDX  There is a stone staircase leading up here.g. hFg. hNg. hO/ 8 _g. h=Sg. hػ<4g. hPg. hg. hg. hj _You fly upwards.  There is a stone staircase leading down here.g. hg. hOC23 _g. hg. hg. h.g. hg. hg. h"g. hg. h`g. h*g. hg. hg. hFg. hg. hg. hfg. hBg. hPg. hg. hg. hg. hg. hg. hNg. hrg. heg. hg. ht g. h g. hg. hg. hg. h{g. hsg. hg. hg. hBg. hXg. hg. h g. h#g. h&g. h+'g. h(g. h+g. h.,g. h.g. h0g. hV2g. h2g. hS3g. h5g. ha7g. h7g. h8g. h:g. h=g. h=g. h>g. h@g. hB,g. h`Jg. hWag. hj,g. hRkg. hkg. hmg. hpX  There is a stone staircase leading up here.g. hsg. hvg. htw/ 8 _g. hNyg. h 3g. hg g. h ,g. hK g. h.( j _You fly upwards.  There is a stone staircase leading down here.g. h`+ g. h, C23 _g. h- g. h0 g. h3 g. hl3 g. h4 g. hv7 g. h8< Bg. h> You fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  upg. h@ g. hB g. hB / 8 _g. hC g. h& <2g. h g. h g. ht g. h There is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.g. hd g. h C23 _g. h g. h@ g. h[ g. h g. h g. h g. h4 g. hx g. h g. h g. h g. h g. h g. h g. h g. h< g. h, g. hU g. h( g. h g. h g. hD g. h g. h> g. h g. h g. h g. hu g. h g. h You fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  upg. hb g. hV g. h / 8 _g. hr g. h֒ 1There is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.23 _g. hT g. h g. h g. h g. h g. h Xg. h g. h' ,g. hݮ g. h g. h ,g. h״ g. h g. h} ,g. ha g. h< g. hI g. h{ g. h g. h g. h g. h} g. hP g. h" g. h g. h g. h g. h g. hk ,g. h g. h Jg. h] g. h down here. _There is a stone staircase leading up here. _You fly upwards.down here.  There is a staircase back to the Dungeon here.  You see here a dream sheep skeleton.g. h g. h g. h / 8 _g. h# g. h*k Dungeon:10  You fly upwards. Welcome back to the Dungeon!g. h+g. h.,g. h/g. h@g ...†....# ###'######..##############.###[[[[...!!?##.####..........##.# ##............##.# #..#..........##.#######.##..........# ##.........##...@......#Noise: --------- 37246.7 (84.5) ...##########..........#v) +3 trident of Ashenzari's Black Moon {d .#.##..........#Cast: Freeze .#.#g. hA*#.....=====# ##)###.##########.##..######.###.....###.######..##.########.#### _Level annotation: Fannar-g. hKg. hO\ _There is a staircase to the Lair here.i. hM. ...†.... ###'#####.########### #[[[[...!!? ####.. #..  #.####### ##.........##...>..#########..... .#.##.....=====#i. hi. h0gV23 7.7 (1.0) _i. hmi. hoi. hM!!. ...†.... ###'#####.########### #[[[[...!!? ####.. #..  #.#######. ##.........##...>..######### .#.##..........###i. hi. hl&8i. hV$i. h&i. h t vM..!!. ...†.... i. ht ###'#####.########### #[[[[...!!? ####.. #..  #.#######. ##.........##...> i. ht ...##########..........##.i. h i. hW &9i. hЍ i. h j. hj. hDrop what?48/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V - a +2 falchion of electrocution Missiles (select all with ()  P - 5 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} j. h L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+} j. h A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=) j. hX` j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}C - a ring of flight j. hx[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit j. hLetters toggle [.|Space] toggle selected[top]r. hJ  P - 5 throwing nets  U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} r. h*Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}  C - a ring of flight  G - a ring of wizardry  Z - a ring of ice r. hWands (select all with /)  t - a wand of iceblast (12)11%r. h*` C - a ring of flight  B - a wand of flame (24)E - a wand of paralysis (19)  H - a wand of polymorph (32)  J - a wand of mindburst (17)  r. hr`^R - a wand of quicksilver (9)26r. hwcD B - a wand of flame (24)  R - a wand of quicksilver (9) Scrolls (select all with ?)  c - 4 scrolls of vulnerability  d - a scroll of blinking r. hco e - a scroll of acquirement38r. hl e R - a wand of quicksilver (9)  f - 2 scrolls of teleportationn - 2 scrolls of amnesia  p - 8 scrolls of poison  r - 2 scrolls of silence  s - 2 scrolls of enchant weapon52r. hg}  f - 2 scrolls of teleportation  s - 2 scrolls of enchant weapon  u - a scroll of immolationy - 4 scrolls of revelation  z - 4 scrolls of enchant armour  I - a scroll of torment64r. h  s - 2 scrolls of enchant weapon  I - a scroll of tormentO - a scroll of summoning  Y - 2 scrolls of fear Potions (select all with !)  b - a potion of magic  g - 7 potions of curingr. hn /79s. h A I - a scroll of torment  g - 7 potions of curing  h - 5 potions of attractioni - 4 potions of brilliance  k - 2 potions of enlightenment  m - 2 potions of ambrosia  s. h% Wq - 3 potions of might94s. h& g - 7 potions of curing  k - 2 potions of enlightenment  w - a potion of heal wounds  x - 4 potions of resistancebots. h  k - 2 potions of enlightenment  x - 4 potions of resistanceu. h  n - 2 scrolls of amnesia  x - 4 potions of resistance. he' . hxA 3........#Gobosan the Gelid ..!!....#Revenant of Ashenzari ****.. ........#Health: 141/141 ======================== ...†....#Magic: 36/36 ======================== ###'#####AC: 17. hA Str: 13  #..#############EV: 23 Int: 21  #.##. hB ~#[[[[...!!?#SH: 11. h=B }Dex: 9  #.####..........#. hdB XL: 15 Next: 10% Place: Dungeon:10  #.# ##.....@......#. hB Noise: ---------  Time: 37249.7 (0.0)  #.# #..#..........#. hB v) +3 trident of Ashenzari's Black Moon {d#.#######.##..........#Cast: Freeze . hC t##.........##...>......#Memories (5) Fly ...##########..........# .#.##..........# .#.##.....=====# ##)###.##########.##..#####. hD There is a staircase back to the Dungeon here. _You see here a dream sheep skeleton.  . h'D fYou fly upwards. Welcome back to the Dungeon! _Level annotation: Fannar . hHD Y_There is a staircase to the Lair here.  Okay, then.. hiD . hE . hQ . hV . _. h6. h. h. hQF _Unknown command.. hy . hz . hI . h F _Unknown command.. hr. h. h(. h*F _Unknown command.. hL. h. h. h F _Unknown command.. h . h/ . h . h F _Unknown command.. h......#Memories (5) Fly ...##########..........# . hLZ.#.##..........# .#.##.....=====# ##)###.##########.#. h#..##### _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.Search for what [Enter for "lair", or ? for help]? gate. h'. h+. h:1. hu3. _. hm[?25h[?0c  Search for what [Enter for "gate", or ? for help]? . h [?25l[?1c. hz door. h . h- . hb X _Can't find anything matching that.. hm[?25h[?0c  Search for what [Enter for "door", or ? for help]? . hE [?25l[?1c. h6. h16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, SResults elsewhere ([,] to cycle)  b - [D:10] a +0 orcbow (2 further duplicates)c - [D:12] a staircase to the Orcish Mines  . h"d - [Orc:1] 21 gold pieces  e - [Orc:1] 22 gold pieces  f - [Orc:1] 9 gold pieces  g - [Orc:1] a +0 dagger  h - [Orc:1] a +0 falchion (1 further duplicate)  i - [Orc:1] a +0 flail  j - [Orc:1] a +0 hand axe (1 further duplicate)  k - [Orc:1] a +0 leather armour  l - [Orc:1] a +0 mace  m - [Orc:1] a +0 robe  n - [Orc:1] a staircase back to the Dungeon  . hJo - [Orc:1] a stone staircase leading down  p - [Orc:1] an alarm trap. hcLevel 10 of the Dungeon <<<<>>>>>(Press ? for help)  #######[.### #.########.####  #..........# ##.# #...%......#  #..........# #..#. hNd#..........#  #..........######### #.## #..........#  #..................###.# #..........#  #..........#######.....######## #..........#  #..>.......# ####.........#####..........#  #..........##.#######................#  #..........#. hde#.# #######..........#  #####.###### #.# #########.##  ##.##.#######.÷)# . h4e( #))# #.# ###.....÷###  #.## ######'######## #...######  ######.##### #.............# ###'############ . he* #..........# #.............# #.......)...)..#  #..........### #.............# #...<...[[..[[.#  #............### #......)......###.........<....#  #.......(..#..)###.............#.'..............# . h$fq#..........###...#.............#.#..............# #..[)...<..# ###('.............#.#..............# #......<...# ###.............#.#....>.........# #..........# #.....).......'.#..............# ############ #.............###..............#. h& 16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)a - [carried] j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, SResults elsewhere ([,] to cycle)  b - [D:10] a +0 orcbow (2 further duplicates) . hT'x c - [D:12] a staircase to the Orcish Mines  d - [Orc:1] 21 gold pieces  e - [Orc:1] 22 gold pieces  f - [Orc:1] 9 gold pieces  g - [Orc:1] a +0 dagger  h - [Orc:1] a +0 falchion (1 further duplicate)  i - [Orc:1] a +0 flail  j - [Orc:1] a +0 hand axe (1 further duplicate)  k - [Orc:1] a +0 leather armour . h's l - [Orc:1] a +0 mace  m - [Orc:1] a +0 robe  n - [Orc:1] a staircase back to the Dungeon . h'Q o - [Orc:1] a stone staircase leading down  p - [Orc:1] an alarm trap. hfLevel 12 of the Dungeon <<<<>>>>>(Press ? for help)  #......................#...#.....#..~#.....#~....####..#..#..#..#.....#  . hof #......................#...#.....#..≈#[....#~....'.....####..#..#.....#   #....###################..##'######.≈#######≈.####.....#........#'##'##   #.............................#..#..≈~~~~~≈~~....#'#####..#'##..#..#..#   #.............................#..'...............#..#..#..#..####..#..#   #.............................#..#.......#..#....#..#..#..#..#..#'##..# . hfU  ######'##...#..#'#####..####..#..#########..#....####..#..#..#..#..#..#   #....#..#...#..#..#........#..#..'....#..'..#....#..'..#..#..#..#..#..#   #....#..#...#..#..#........#..#..#....#..#..'....#..#..#..####..#..#..# . hfj  #....#..#...#..#..######...####'##########..#....####..#..#..'..#..#..#   ##'######...#######...#....#..#..........#..#....#..#..#..#..#..#..#..#   #...'...#...#.........#....'..#[.........'..#....'..#..#..#..#..#..#'## . hgV  #...#...#...#.........#....#..#..........#..#....#..#..#..#..#..#..'..#   ######......#..#####'##....#..####'#######..#....####..#..#..#..#..#..#   #..........................#..#..#..#....'..#..........#..#..#..#..#### . hg  #.......##'##..............#..#..#..#....#..######.....#..#..#'##..'..#   #...#####...################..#'##..######..#....#'##..#..#..#..'..#..#   #...#............'....#....#.....#.......#..#....#..#..#..#..#..#..#..#   #...#............#....#....#.....#.......####....#..#..#..#..#..#..#..#   ##'######...#######'####'###'##..#..#.......#.>..####..#..#.....#..#..#   #....'..#........#..................#............'..'..#..#.....#<.#..# . hg  #....#..#........#..(...............#............#..#..#..#.....#..#..#   #######################################################################. hY. h. hr Gobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 36/36 ========================AC: 17Str: 13EV: 23 . h 1Int: 21SH: 11Dex: 9XL: 15 Next: 10% Place: Dungeon:10Time:. h fMemories (5) Fly _Unknown command. . h _Unknown command. _Search for what [Enter for "lair", or ? for help]? gate  Search for what [Enter for "gate", or ? for help]? door . h# _Can't find anything matching that.  Search for what [Enter for "door", or ? for help]? orc. h 4. hP. h. h . h9%; _. hs'. h). h). h*. h-. hO/. h/. h/. hC2. h 3. hO3. h4. h7. hI9. h9. h :. h=. h ?. hb?. h?. hD. hE. h7F. hG. hJ. hL. hM. hM. hO. hQ,. hR. hU. hX. hgX. h8Y. h\. h_. hj_. h/`. hc. h#f. hpf. hIg. hj. hl. hm. hm. hp. hs. hTs. h)t. hw. hay. hy. hz. hY|. h. h. hހ. h. h!B. h. hߍ. h!. h. h. h. h . h. h. hA. h. h}. h. h. h@. h. h. h. he. h. h'. h. h. h . h(. h. h. hn. hP  There is an escape hatch in the floor here.. h. h _. hȽ. h. hv,. h. h. h?,. h. h. h,. hp. h[@  There is an open door here.. h4. h _. ho. h5. h . hX. hX. h. h. h8. ho. h8\  Items here: )) [[ ÷÷.. h.. h _. h. h. h,. h1 . h . hK. h. h. h. h,. h . he". h%,. h(. h*. h.. h.. h0. hU3Z  There is a stone staircase leading down here.. hb5. h8. hS9/ 8 _. h;. h] 1. h] . ha ,. ha . hl j _You fly downwards.  There is a stone staircase leading up here.. hIn . hn C23 _. ho . hq . ht ,. ht . hv . hw . hx . hqx . h{ . h} B. h . h . h- . h . h . h . h; . h . hկ B. hS . h% . h_ . h . h . h . h . h . h . hX . hO . h . h . h . hȾ ,. h! . h . h ,. h3 . h . h n. ha . h . h . h . h . ht . h . h . h . h . ht . h ,. hP . h ?  You see here a +0 trident.. h . h _. h . h. . hz . h . h . h . h ,. h . h . h . h . h . h @  There is an open door here.. h . h _. h* . h . h{ . h . h . hX . h . h . h . h . h? ,. h . h- . hQ . h . h: . h& . ht . h . h/ . hl . hp ,. h1 . h . hb ,. h+ . h9! . hE" . ho" . h # . hm$ . h\% . h% . h-& . h' Z  There is a stone staircase leading down here.. h5( . hP) . h) / 8 _. hu* . hT 2. hT . hU . h_V . hV . hj j _You fly downwards.  There is a stone staircase leading up here.. hl . h7m C23 _. hm . hr . ht ,. h*u . hy . h{ ,. hA| . h @  There is an open door here.. h . hf _. h . h . h . h . h . hn . h . h0 . h . hX n. h . h . hX . h+ . h . h . h1 . h @  There is an open door here.. h . h _. hZ . h٩ . hD . h . hí . h* . h\ ,. h . h . h . h . hX . h . hǾ . h . he . h . h . h . h . hs . h- . hv . h . h . h . h\ . h . h . h . h, . h^ . hv . h . h . h1 . hf . h . hP . h . h . h . h . h . h . h1 . hE . h . h$ . hm . h0 . h . h= . h . h . hJ ,. h . h . hB ,. h . hq . h ,. h . h  . h X. h . h . h{ . h+ . h . h . ht . h?! . h" . h9" . h|" . hA# . ha$ . h$ . h$ . h& @  There is an open door here.. h' . h' _. h2( . h( . h) . h) . h* . h* . h+ ,. h , . h. @  There is an open door here.. h0/ . h00 _. h0 . h1 . h2 . h3 . h]4 ,. hn5 ,. h5 . h> #[.........'..#....'..#..#..#..#. #..........#..#....#..#..#..#..#. ####'#######..#....####..#..#..#. #..#..#....'..#..........#..#..#. #..#..#....#..######.....#..#..#' #'##..######..#....#'##..#..#..#. ...#.......#..#....#..#..#..#..#. ...#.......####....#..#..#..#..#. #..#..#.......#.@..####..#..#.... Noise: --------- 37361.7 (112.0) ......#............'..'..#..#.... v) +3 trident of Ashenzari's Black Moon {d ......#............#..#..#..#.... Cast: Freeze #################################  . h9? . hF z _There is a staircase to the Orcish Mines here.. h~W.#[.'..#....'..#..#..#..# .#.#..#....#..#..#..#..# .####'#..#....####..#..#..# .#..#..#....'..#..........#..#..# .#..#..#....#..######.....#..#..# .#'##..######..#....#'##..#..#..#.#.#..#....#..#..#..#..#.#.####....#..#..#..#..# ##..#..#.#@>..####..#..#.#.'..'..#..#.#.#..#..#..#####. h. hG82.0) _. hM. hO. h= . h= . h#> . he@ . hD B. hE . hE . h G . h_G . hG . hI . hJ . hJ . hK . h8L . hL . h\N . hN . h=O . hbQ . hQ . hRR . hVT . hT . hU . h4W . hW . hRX . h5Z . hgZ . hf[ . h\ . h\ . ho] . h^ . h_ . h_ . hRa . ha . hLb . h7d ,. hd . hf ,. hkg . h_i . hi . hlj . hAm ,. hm . hxp B. hq . hq . hr . hVt . ht . ht . hv . hv . hNw . h5y ,. hy . h{ ,. hK| . h~ ,. h~ . h B. h . h . hi . hƄ . h . h . h . h . h . h . hC . h . h4 . hr . h . h . h . h . h9 . h ,. hד ,. h . hߖ . h . h . h . hC . h . h^ . h& B. hE ,. h . h . hѦ . hT . h: . ht . h . h . h . h< . hح . h . hĮ . h ,. h . h ,. h= . hյ . h . h+ . hX . h . h& . hD B. h . h۾ ,. h ,. h . hC . hp . h . h ,. ho . h ,. h . h . hH . h . h^ . h . hJ . h . h . h . h" ,. h . h* n. h . hl . h . h . h . h . h . h= . hn . h . h . h . h . h/ . h\ . h . ho . h . h . hi ,. h . h ,. h . h= . hp . h . hd . h . h . h . hS . h . h# . hm . h . h ,. hb . h . h . h . h . h+ . h . hJ . h . h . h . he . h . h ,. h . h ,. h . hV . h . h . h ,. h` . hj ,. h . hv . h . h; . h' . h, . hG. . h|. . h. . h_0 . h0 . h11 . h2 . h2 . hC3 . h75 . h5 . h6 . h7 . h7 . ho< . h@ & . h@ E461.7 (99.0) _You start waiting.. hA 02.7 (100.0). hF . hH # _Done waiting.. hyfW#[.'..#....'..#..#..#..#. #.#..#....#..#..#..#..#. ####'#..#....####..#..#..#. #..#..#....'..#.#..#..#. #..#..#....#..######.....#..#..#' #'##..######..#....#'##..#..#..#.#.. hg#..#....#..#..#..#..#.#.####....#..#..#..#..#. #..#..#.#.@..####..#..#.#.'..'..#..#.#.#..#..#..#.####. hl. hm13.0). hq. hsd _There is a staircase to the Orcish Mines here.. h5.. hb/. h4. h :. h>7 8 4 _. hA. hd *#.O...........,*  ,#.#..........***  ,......#....$**  ,...........#*  . hd),..........o###  ,.............##  ,...>..$.[)....#  ,......o)O##*,,** Orcish Mines:1 ,......[@..#*,,,*  *.#..#...^##**,**  . hd**#........# ***  #.........#* #....##$...*. h$e##.##*###.##o   orc warrior (polearm)##* *##. hKeO   ogreo   orc . hye . hf. hkY  You fly downwards. Welcome back to the Orcish Mines!. htR.o. hsF=6.2 (2.5Freeze. h.. h[  _You block the orc's attack. The ogre closely misses you. _There is a staircase back to the Dungeon here.. hg1. h~2. h:. hU@. hJS.o. hQ-7.2 (1.0. hS. hl #[.........'..#....'..#..#..#..#. #..........#..#....#..#..#..#..#. ####'#######..#....####..#..#..#. #..#..#....'..#..........#..#..#. #..#..#....#..######.....#..#..#' #'##..######..#....#'##..#..#..#. . h ...#.......#..#....#..#..#..#..#. ...#.......####....#..#..#..#..#.Dungeon:12 #..#..#.......#.@..####..#..#.... ......#........O.o.'..'..#..#.... ......#............#..#..#..#.... #################################  . hסu_You block the orc's attack. The ogre barely misses you.. hf. h. h[5-8.7 (2.5. hnd. hmg _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.. hF4.#.#..#....#..#..#..#..# .#[.'..#....'..#..#..#..# .#..........#..#....#..#..#..#..# .####'#######..#....####..#..#..# .#..#..#....'..#..........#..#..# .#..#..#....#..######.....#..#..# .#'##..######..#....#'##..#..#..#.#.#..#....#..#..#..#..# ....#.......####@...#..#..#..#..# . h##..#..#.......#.>..####..#..#.#........O.o.'..'..#..# .......#............#..#..#..#... ################################# . hێ. h@o.. hi23 -9.7 (1.0 _. h. h0. h ##'###########'.##[''............###'###########'..#.......#..#....#..######... .#'##..#####'#.. ....#.......####....#..# ##..##.o..####. h '..O...'..' .......#............#..#..#..#... #################################. h . hZ oO>.70. hl# . h:   orc (very drained)You hit the orc. You drain the orc.  The orc is severely wounded.. h<< 8 =2.1 (1.4. hB. hEm _You block the orc's attack. The orc closely misses you.. hu]  You barely miss the orc.. h` O.  The orc is severely wounded.The orc closely misses you.. hc20----==3.5. h. h> _The ogre hits you with a +0 giant club!!. h 5  You hit the orc.. hU h )  You kill the orc!. h b2------4.9. h} . h ; _The ogre hits you but does no damage.. h  You puncture the ogre!  The ogre is moderately wounded.. hY3=-6.3. h. h2 _You block the ogre's attack.. h  You barely miss the ogre.The ogre is moderately wounded.. hN \17-7.8 (1.5. h . h = _The ogre hits you with a +0 giant club!. hi  You hit the ogre.  The ogre is heavily wounded.. h.k 94/141 ----====9.2 (1.4. hp . h6s > _The ogre hits you with a +0 giant club!!. h͒6  You hit the ogre.. h. h6---=---80.6. h. hJ\ _The ogre is heavily wounded.. h  (drained)  You hit the ogre. You drain the ogre.  The ogre is severely wounded.. h `7---2.0. h". h2 _You block the ogre's attack.. h very drained)  You hit the ogre but do no damage. You drain the ogre.  The ogre is severely wounded.. h4I93.3 (1.3. hv. h2 _You block the ogre's attack.. h>;  You puncture the ogre!. hHD). hcN101/141=4.7 (1.4Freeze. hU^ _You kill the ogre!. h'i  ..........#..#....#..#..#..#..#. #['..#....'..#..#..#..#. #..#..#....#..#..#..#..#. ####'#######..#....####..#..#..#. #..#..#....'..#..........#..#..#. #..#..#....#..######.....#..#..#' #'##..######..#....#'##..#..#..#. ...#.......#..#....#..#..#..#..#.#.####)@..#..#..#..#..#. #..#..#.......#.>..####..#..#.... ......#............'..'..#..#.#............#..#..#..#.########. h"p . hq 2=23 -50. hx . hx~  Things that are here: _a +0 giant club; an ogre corpse. hL4. hL. hP. h}T<3. h@V. hV&4. hW. h \. h\L6=. hR^. h`. hOa#7. h{a3=. hb. hf. hf&8. hh. hh. hh&9. hi. hNl=10. h m. hnb2=. hqo. hr. hrV3=. hmt. h}v. hv&4. hw. h|z. hz&5. hs{. h|<7. h}. h3. h}L8=. h˂. h. hބV9=. hh. h=20. hR. h. h&2. h. h. h˔&3. h. hb4=. hf. h%. hVV5=. h. h. hc&6. h. h. h&&8. hh. h. hH&9. h . htc30=. hD. h[. hV1=. h. h. h&3. h. h<4. hf. h˹<5. h. h. hGL6=. h. hE. hzV8=. h. hN. h&9. h. h. h'40. h!. h - _You start resting.. hm1516.7 (31.0). hrZ1=7.7 (32. h. h " _HP restored.. h. h. h3. h. hĞ. h. h+. hϧ. h>. h. h. h4. h. hif=. h=. hS. h. h,. h. hn. hb. h!. h+". hT#. h$. h%. h*. h-,. h /. h5B. h5. hg6. h7. h{9. h9. hG;. h>. h?. h2@. hdB. hB. hC. h=G. hoG. hH. hJ. hK. heL. hO. hP. h7Q. hS. hS. h(U. hX. hX. h3Z. hx\. h\. h]. ha. hWa. h{b. hd. hd. h"f. hQi. hi. hk. h"m. hxm. hn. hq. hq. hps. hv,. hx. hz. hz. h|. h~. hd~. h~. h. h6. h{. h׆. h/. hq. h. hP. h. h_. h. hl. h&. h. h. h. h. hC. ht. hˠ. h. h^. h. h. hh,. hm. h. hv. h. h-. hG. h{. h. h. h. h&. hh. h. h. h. h. h!. h. h~. h. h. h. hi. h,. h. h. h/. hB. h+. hY. h. h. h. h. h. h. hN. hL. hz. h. h. h. h. h). hf. h. h. h. h. hF. h. h. h. h2. h. h . h . h@ . hm . h . h . h . hI . h . h% . hV . h . h . h$ . h . h . h( . h . h . h@ . h . h" . h" . h!$ . hT& . h*' . h' . h+ . hB+ . hq, . h. . h. . hX0 . h2 ,. h3 . h6 . h7 . h8 . hs; . h; . hL@ . hB . hC . h-D . hXG . hG . hH . hJ . h2K . haL . hO ,. h3Q . h~S . hS . hT . h'X . hWX . hY . h[ . h\ . h.] . h` . hF` . h` . hb . hc . h_d . hng . hg . hh . hj . hk . h"l . h(o . ho . hp . hy h 616.7 (99 _You start waiting.. h { 07.7 (100.0). h . hU # _Done waiting.. h E['' #.## ####'######## #..#..#....'....#..######' #'##..######..#....#'##. ...#.........###)) #..#..#.......#.@..###. ......#............'..'.....#..#. #################################   . h$ . h% #8. h% .0). h+ . h/ d _There is a staircase to the Orcish Mines here.. h=|J. h7. h7 8 9 _. hT. h5  *#.O...........,*  ,#.#..........***  ,......#....$**  ,...........#*  ,...........###  . h D,...........o.##  ,...>..$.[)....#  ,.......))##*,,** Orcish Mines:1 ,......[@..#*,,,*  *.#..#...^##**,**  **#........# ***  . h #.........#* #....##$...*##.##*###.##. hB o   orc warrior (polearm)##* *## . h . h( . h2 . h . h8 T.o. hJ .21.2 (2.5. hQ . hU _You fly downwards. Welcome back to the Orcish Mines! _There is a staircase back to the Dungeon here.. hN3*#.O.,* ,#.#.*** ,......#....$** ,.#* ,.### ,...## ,...>..$.[o....# ,.))##*,,** ,......[<@.#*,,,* *.#..#...^##**,** **#.# *** #.#* ###.##*###.## ##*23 =2.2 (1.0 _The orc warrior misses you.. h*#.O.,** ,#.#..........*** ,......#....$** ,...#* ,...### ,.....## ,...>..$.[o....# ,.))##*,,** . h4,......[<.@#*,,,* *.#..#...^##**,** **#..# *** #..#* #....##$...*##.##*###.####* *##. h. h)oo   orc warrior (polearm). h?-3Freeze. hɽ. h. h *#.O...........,**Gobosan the Gelid,#.#..........***Revenant of Ashenzari ****..,...*..#....$**Health: 141/141 ========================,....*......#*Magic: 35/36 =======================-,.....*.....###AC: 17Str: 13,......*......##EV: 23 Int: 21,...>..$*[)....#SH: 11Dex: 9,.......)*##*,,**XL: 15 Next: 10% Place: Orcish Mines:1,......[<.@#*,,,*Noise: ---------  Time: 37623.2 (0.0)*.#..#...^##**,**v) +3 trident of Ashenzari's Black Moon {d**#........#. h  ***Cast: Freeze#.........#*Memories (5) Fly #....##$...*##.##*###.##o   orc warrior (polearm)##* *##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (71%  to hit). h j .....o, drained)  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (71%  to hit)  The zap misses the orc warrior.  You hit the orc warrior but do no damage.  You drain the orc warrior.  The orc warrior is lightly wounded.. hk : 8 =4.2 (1. ht . h{y 9 _You block the orc warrior's attack.. hKh*#.O...........,**Gobosan the Gelid,#.#..........***Revenant of Ashenzari ****..,......#....$**Health: 141/141 ========================,...........#*Magic: 32/36 =====================---,...........###AC: 17Str: 13,.............##EV: 8Int: 21,...>..$.[)....#SH: 11Dex: 9,.......)o##*,,**XL: 15 Next: 10% Place: Orcish Mines:1,......[<.@#*,,,*Noise: =--------  Time: 37624.2 (0.0)*.#..#...^##**,**v) +3 trident of Ashenzari's Black Moon {d**#........# ***Cast: Freeze#.. hh ........#*Memories (5) Fly #....##$...*##.##*###.##o   orc warrior (polearm, drained)##* *##Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  . h,iThe walls around you are covered in ice.  You barely miss the orc warrior.The orc warrior is lightly wounded.  The wall freezes the orc warrior.. hk37-=5.2 (1Ramparts Fly . how#### _The orc warrior hits you with a +0 halberd.. h *#.O...........,**Gobosan the Gelid,#.#..........***Revenant of Ashenzari ****..,......#....$**Health: 137/141 =======================-,...........#*Magic: 31/36 ====================----,...........###AC: 17Str: 13,.............##EV: 8Int: 21,...>..$.[)....#SH: 11Dex: 9,.......)o##*,,**XL: 15 Next: 10% Place: Orcish Mines:1,......[<.@#*,,,*Noise: ==-------  Time: 37625.2 (0.0)*.#..#...^##**,**v) +3 trident of Ashenzari's Black Moon {d**#........# ***Cast: Freeze[40. h Dm#.........#*Memories (5) Ramparts Fly #....##$...*##.##*###.##o   orc warrior (polearm, drained)##* *##Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is moderately wounded.You hit the orc warrior but do no damage.The orc warrior is moderately wounded.9-6.2 (1###  (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is moderately wounded.  You hit the orc warrior but do no damage.The orc warrior is moderately wounded. _The wall freezes the orc warrior. The orc warrior completely misses you.. h] *#.O...........,**  Gobosan the Gelid ,#.#..........***  Revenant of Ashenzari ****.. ,......#....$**  Health: 139/141 =======================- ,...........#*  Magic: 30/36 ====================---- ,...........###  AC: 17Str: 13 ,.............##  EV: 8Int: 21. h ,...>..$.[)....#  SH: 11Dex: 9 ,.......)o##*,,**  XL: 15 Next: 10% Place: Orcish Mines:1 . h.,......[<.@#*,,,*  Noise: =--------  Time: 37626.2 (0.0) . h *.#..#...^##**,**  v) +3 trident of Ashenzari's Black Moon {d . h,**#........# ***  Cast: Freeze #.........#*. hN Memories (5) Ramparts Fly  . hp6#....##$...* ##.##*###.##. h o   orc warrior (polearm, drained) ##* *##. h(heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior!  The orc warrior is almost dead.You barely miss the orc warrior.The orc warrior is almost dead.The wall freezes the orc warrior.. h     ,#.#......  ,......#....$**  ,...........#*  ,...........###  ,.........  . h\,...>..$.[)....#  ,.......))##*,,**  ,......[<.@#*,,,*  . h*.#..#...^##**,**  . h**#........# ***  . h#.........#* #....##$. . hV##.##*###. h 1 ##* . h! . hn4017.2 (1Freeze. h2u####. h"  You feel a surge of power! You freeze the orc warrior!  The orc warrior is almost dead.  You barely miss the orc warrior.The orc warrior is almost dead.  The wall freezes the orc warrior. _You kill the orc warrior!. h Y  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. h#q##. h*l###. h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.). h5. h6. hN9. h Cz23 ###. h8X#0##1=-8.2 (1. h]:#. h`U _You start resting. HP restored.. h2b 4. he . h8p ,. hv . hW~ . h~ . h1 . h) . he L2=. h . h] . h :=. h_ . h7 ,. hߘ . hp ##.@#-##.. h f 33.2 (5 _You start resting.. h$ l4.2 (6Fly . he . h 4 _The frozen ramparts melt away.. hy 4. h# . h . h 3==. ho . h . h . h] . h . h . h . h . h . h 4=. h . h . h . h> . h,. h{. hw. hL5=. h. h. h9. h . h'. h'. hy*. hS3. h3. h:. hD_ _You start resting.. hN046.2 (12.0). hOR6==. hP%7.2 (13. hV. hY% _Magic restored.. h *,,,,*,***,,*,,,, *#.......,** ,#.#..........*** ,#....$** ,...#* ,...###. h{ ,.............## ,...>..$.[)....# ,.......)@##*,,** ,......[<..#*,,,* *.#..#...^##**,****#........# *** #.........#*. h #....##$...*#.##*###.####* *##. hР7*. h18.0). h. hܰ~  Things that are here: _a +0 halberd; a +0 plate armour; a +0 flail. hF . hF . h6M . hW . h__ . h[c % _. hc . hf . hdm . hm . ho . hu . h#v D= 8 . hw . h} O _You now have 1328 gold pieces (gained 22).. hɁ . h[ &23 . hq . h< . hc . h . h . h . h . hN . h . h| . h . h0 . ho . hͣ . h . hk . h . h . h . hԳ ( 8 . h$ . hw O _You now have 1349 gold pieces (gained 21).. h . hY <23 . h . hZ . h . hj . ho . h . h . h . hJ . h . h . h . h/ . h . h . h . h . h  Things that are here:  a +0 falchion; an orc skeleton. h . h _. h . h S  There is a staircase back to the Dungeon here.. hH . h _. h . h . h# . h# . h& . hc* . h0 . h 1 . hB3 . h6 . h> . hT> . h~@ . hI . hJ ( 8 . hN . hV N _You now have 1358 gold pieces (gained 9).. h[^ . h^ <23 . ha . hj . hr . hYs . hv . h z . h9 . h ,. h0 . h ,. h ,. hU . h . h( . hx . h . h . h ( 8 . hT . hU O _You now have 1368 gold pieces (gained 10).. hL . h <23 . hU . h\ . h ,. h . hu . h . h. . h . hW . h . h1 . h . h . h . h . h[ . h . h . h0 . h . h . h . h ! . h! . h$ . hv* . h* . h+ . h4 . h; . h@< . h> . h? . hF ,. hH . hK . hIQ . hQ . hT . h>U . h|Z ,. h6[ . hZb . h>h . hh . hPj . hl . hr . hr . h~s . ht . hy . hy . h{ . h ~ . h . h, . h . h+ . hR . h . h . hO . h4 . h . h0 . hF . h . hJ . h . h . h . h . hĤ . h . h . hV . h . h . h . ht . h . h X. hZ . h . h . h . hN . hk . h . h . hV . h . h . h . h . h3 . hq . h# . h . h . h . h . h . h . hH . hJ . h . h ,. h . h . h . h . hm . h . hJ . h ,. h  . hO . h . he . h . hr% . h% . h)( . h- . hh6 . h6 . h(; . h= . hGG ,. hH . huJ . hS ,. h%V . hY . h^ . h_ . ha . hl . hm . h^n . hPp . hr . hw . hsx . h-z . hˁ . h . h . h . h . h . h . h0 . h . hd . hߨ . h . hb . h· . h . h . hٿ @  You see here a +0 hand axe.. hh . h _. h . he m  Things that are here:  a +0 halberd; a +0 plate armour; a +0 flail. h` . h _. h . h S  There is a staircase back to the Dungeon here.. h` . h _. hC . h . h ,. h . h . h?. h. h,. htk##.#.............##  #................###  ##.#...............##  ##.......>....[)....##......))###..##. h##.#........[<..##...######.#..#...^####.#####........# ### #........@## 726.2 (78.0)#....##....# ##.######.##  ### ###  . h      . h1E . h. h. hR#E _Done exploring.. hM . hN . hQ . he .................[)..............[<..##...#..........0.0).. hj . hTp . hs E _Done exploring.. h4 [?25h[?0c  . h RSearch for what [Enter for "orc", or ? for help]? . h7 [?25l[?1c. h. hI12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Orc:1] an alarm trapb - [Orc:1] a +0 dagger  c - [Orc:1] a +0 mace  . hd - [Orc:1] a +0 robe  e - [Orc:1] a staircase back to the Dungeon  f - [Orc:1] a +0 falchion (1 further duplicate)  g - [Orc:1] a +0 flail  h - [Orc:1] a +0 halberd  i - [Orc:1] a +0 plate armour  . h"\j - [Orc:1] a +0 hand axe (1 further duplicate)  k - [Orc:1] a +0 leather armour  . hE*l - [Orc:1] a stone staircase leading down. h . hT  ##.#.............##Gobosan the Gelid#................###Revenant of Ashenzari ****..##.#...............##Health: 141/141 ========================##.......>....[)....#Magic: 36/36 ========================#............))###..##AC: 17Str: 13  ##.#........[<..##...#EV: 23 Int: 21#####.#..#...^####.##SH: 11Dex: 9###........# ###XL: 15 Next: 10% Place: Orcish Mines:1#........@##Noise: ---------  Time: 37726.2 (0.0)#....##....#v) +3 trident of Ashenzari's Black Moon {d##.######.##Cast: Freeze### ###Memories (5) Fly    [3. h.V #7m   Things that are here: _a +0 halberd; a +0 plate armour; a +0 flail _There is a staircase back to the Dungeon here. _Done exploring. _Done exploring.  Search for what [Enter for "orc", or ? for help]? . _. h. hLevel 1 of the Orcish Mines <>(Press ? for help) ### ###.## ##....# #....## ####...## #####.#.....#### ##.##...#....##.## #....#.###..#....# . h§###..............## ##.#.#..........###  ###........#.....##  ##.#.............##  #................###  ##.#...............##  ##.......>....[)....#  #............))###..##  ##.#........[<..##...#  #####.#..#...^####.## ###........# ### #........@## #....##....# . hnh##.######.## ### ###. h^>@. hk. h ##.#.............##Gobosan the Gelid#................###Revenant of Ashenzari ****... h%##.#...............##Health: 141/141 ========================##.......>....[)....#Magic: 36/36 ========================. hV#............))###..##AC: 17. huStr: 13  ##.#........[<..##...#EV: 23 . hInt: 21#####.#..#...^####.##SH: 11. hwDex: 9###........# ###. hߴzXL: 15 Next: 10% Place: Orcish Mines:1#........@##Noise: ---------  Time: 37726.2 (0.0)#....##....#. hT^v) +3 trident of Ashenzari's Black Moon {d##.######.##Cast: Freeze### ###Memories (5) Fly    . hǵ   Things that are here: _a +0 halberd; a +0 plate armour; a +0 flail _There is a staircase back to the Dungeon here. _Done exploring. _Done exploring. _Search for what [Enter for "orc", or ? for help]? .. h . h. h}. h:. h6; _. h. h.. h. h. h;. h,. hq. h[  Items here: )) [ ÷÷.. h. h _. h. h. h. h6. h. h. hf,. h<. h!$H  ##.##...#....##.##   #....#.###..#....#   ###..............##   ##.#.#..........### . h$  ###........#.....##   ##.#.............##   #................###   ##.#.........##   ##....[)....#32.2 (6  . h$........))###..##   ##.#........[<..##...#  ###.#..#...^####.##  ###........# ###  . hG%w#.........## #....##....# ##.######.## ### ###. h&. h/. h2c _There is a stone staircase leading down here.. hT. hU. h^. hm. hr< 8 3.2 (1 _. hv. h(/   .   ## ..   ##.## ##...   ##.$.##... .   ##$ ...   #. h )Q#..#.. 2  #...@.....#   ##..........   #.....   ##..........   ....$...... . h) ##..  ........... . h)~ ##.......... . h+. h2*******.,* **..,*##...,,.,,...,,*,,,,,. h2^*,,*,,**,,,,,,,,,,,,. hX-4.0 (1.8. hl. h _You fly downwards.  Found 84 gold pieces. _There is a stone staircase leading up here.. h4. hO. h. hR23 . h~,. h8 . hK . h . h . h;. h. h. hK,. hZ. h,. h. hd. h. h !. h#. h1$. h%. h). h). h+. h3.. h.. h/. h2. h3. h4. h#9,. h:. h>. hp>. h?. hA,. hB. h.F. hgF. hG. hJ,. h@K. h?M,. hN. hVQ,. hR. hU. hU. hV. hKX. hX. hY. h\. h]. h!^. ha. hPa. hb. he,. he. hg,. hh. h|j,. hk. hm. hm. hn. hr. hHr. h8s. h1v. hev. hw. hz. hz. h{. hW~. h~. hM. h8. hk. hA. h,. h. h. h. h. h. hܐ. h. h,. h3. h,. h. h,. h#. hT. h. h. h,. hߡ. h!,. h. h,. hp. h. h8. h.. hа. h . h. hݴ. h . hI. hd. h. h . h̾. h. h. h,. h. ht. h. h. h. h<. h#. h,. h. h,. h. h!,. h. hN. h. h. h. h. h!. h. hN. h. h,. h6. h#. hc. h~. h. hM. h. h,. h<. hf,. h. h(. hh. h. h. h. hO. h{. h. h. hi . h . h . h&,. h. h. h. h. h,. h. h,. h. h . h. h . h#. h#. hx%. h(. h ). hJ*. h?-. h-. h.. h0,. hR1. h3. h3. h<5. h7. h8. h"9. h<,. h=. h@B. hB. hC. h;D. hqG,. hH. hJ. hK. hK. hUM,. h]N. hFQ,. hR. hU. hV. hW. hZ. hZ. h\. h_. hd_. h`. hc. hd. hle. h%h. hth. hi. hIp. hp. hr. hu. hu. hXw. h(z. hpz. h{. hy~. h~. h/. h. h.. hJ. h&. hp. h. h,. h5. h. h9. h[. h. h. h. hR. h. h. h,. h=. h. h2. hd. hCk 833.0 (99.0) _You start waiting.. hԤ04.0 (100.0). h%. hT# _Done waiting.. h- ***  *#..  ##* *#...  ##.##*##....  ##.$.##......  ##$...........  #......#..#...  *#...<.....#..  #..  #..  #  #....$  ##..... *.. ## **... h6,,,,,,,,,,,,,,,,*,,,,,,,,,,,,,,. hJ815.0). h<. hD?. hYV *#..,  ##* *#...,  ##.##*##.....  ##.$.##.......  ##$............  #......#..#....  *#...<...  ##............  #..  #. hZ  #....$  ##.....  #.. ## **.. *... haw,*,,,,<,. ha*,,,,,,. hb=,,*,,,,*,,,,,,,,,,. h6d&6. h/j. h3m. hm ##* *#...,*  ##.#####.....,  ##.$.##........  ##$......  #......#..#.....  *#...<.....#...<  ##.............  #..  #  #....$  ##.....  #..  # *#.. *.. *....#$. h@P,,,,,,,,,. h>,,,,,,**,,,,,,,,,,,,,,,. h&7. h. hO _Found 26 gold pieces. Found a stone staircase leading up.. h ##.#####.....,,  ##.$.##.........  ##$........  #......#..#......  *#...<.....#...<.  ##..............  #..  #  #....$>  ##.....  #..  #  *#.. *.. *....#$ **......... h)s*,,,,,,*,,,,,,. h=,,,,,,,,,,,,,,,,,,,. h2&8. h. h; _Found a staircase to the Elven Halls.. hhY] ##.#####.....,,*  ##.$.##...  ##$.........  #......#..#.  *#...<.....#...<..  ##.  #.. hYD  ##.#  #....$.>.  ##.  #.. h5Z  ##.  *#. *. *....#.$..... hVZa **. . hcP*********. hcO******,,. he&9. hk. hq. h[ ##.#####.....,,**  ##.$.##...#  ##$..#  #......#..#.#  *#...<.....#...<..#  ##.#  #.#  ##.##  #....$.>.#  ##.#  #.#  ##.#  *#.# *.# *....#.$....# **... . hl*******,,. hb'40. h. h. h?  ##.#####.....,,**  ##.$.##..........#  ##$...............#  #......#..#.......#  *#...<.....#...<..#  ##.#*  #.#*  ##.##*  #....$.>.#*  ##.#*  #.#*  ##.#  *#... *..... h f *.... . hV X*****,,,,*. hǑ 3**,,. h &1. hY . h . h5 Z ##.#####.....,,**  ##.$.##....# *  ##$.......... h # *  #......#..#.# *  *#...<.....#...<..# *  ##.#**  #.. h #*,  ##.##*, . hڜ A #....$.. h >.#*,  ##.#*, . h L #.#** . h@ c ##.# * . ha E *#.... *...... h T *....#. h = **.... . hڦ 7**,,,. h< ,,**,. hf ,*. h **. hƧ %,,. h &2. h . hƲ . h d ##* *#...,*,  #####.## *  ##.$.##....# **  ##$.........# *,  #......#..#.......# *,  *#...<.....#...<..# *,  ##**,  #..*,,  ##.....##*,*  #....$>.#*,*  ##*,,  #..#**,  ## **  *## *  *..........#  *....#$....#***  **.................,,,,** **,,,,,,,**,,**,3. hU *#..,, * #..** * ####### ** .$.##...# **,  ##$.........# *,,  #......#..#.......# *,,  *#...<.....#...<..# *,, ##**,, #..*,,, ##.....##*,*, #....$>.#*,** ##*,,* #..#**,,## **,  *## ***..........#  *....#$....#****. h;,<,***∩,*,**,,,**,***. h2. h6&4. h/. h. h**,  .<,** * . h#..** ** ####### **∩ .$.##..# **,, ##$.........# *,,* #......#..#.......# *,,, *#...<.....#...<..# *,,*  . hƒ##**,,*  #..*,,,,  . h~##.....##*,*,,  #....$. h >.#*,**,  ##*,,**  #... h.#**,,*  ## **,, . hQc*## *** . hu`*..........# *. hB*,,,,*****,,. hU{,**{,,,,**,. h,. h+**. hN,. hl%,*. h&5. h%. h9 _Found a stone staircase leading up.. h;M **  ###.#..,,***  ##.....<,**  ##* ##....#..** *** ##.####### **∩  ##.$.##. hUt*,,, ##$........{,** #......#..#.......# *{,, *#...<.....#...<@.# *,,*,#*,,*.. h|R.#*,,,,*#.....##*,*,. h#....$.........>.#*,**,,#.........#. hI<,,,,,,,*. h&6. h8. hQ. hq(u **<,* ###.#...,*** ##.....<,** * ##* ##....#..** *** ##.#####.## **∩, ##.$.##.# **,,,  ##$.# *{,**  #......#..#.# *{,,,  *#...<.....#...@..# *,,*, ##.#**,,** #.#*,,,,* ##.##*,*,,, #....$.>.#*,**,, ##.#*,,*** #.. h)#**,,** ##.# **,,,  *#.# ***,. h1. hD2&7. h7. h;a _There is a stone staircase leading up here.. h . h . h . h . h4 M 8 8 _. h ]##....#...... . h >##.o.$.......  ......#..... #.  .... ...  . h {...# .. .  . h5 `#o#...  . hT H.......o . ht 1 ..... h W...$.  . h }$.o..  . hҬ o.....  ...#.........>. . h w .. ##...##.#..h . h . ..... ## .. h   warg (wandering). h1  ##.... . oo 2 orc warriors (1 polearm, 1 missile,…) . h #.... ooo 3 orcs (asleep) . h %  . h You fly upwards.. h5 %  . hs ?The orc warrior shouts! The orc shouts! The orc warrior shouts!. h] ,**,,,,*,,,*,,,,,**,,,##.o,,,*,#.,,. h ,...,,,..,.,,o#...,. h O,o,,,,. h Do..*,. h oo.....**,,..*. h h.,,.***.....,##,..,. h8 Th***. hV >,,,,,.,oo. hu b)*,**,,,,ooo. h G**,,,,***,,,. h;N J====7 (1.7. hX . hj _You hear a shout! The warg howls! You hear a shout! x3; The orc shouts!  Found 56 gold pieces. Found an escape hatch in the floor. _There is a stone staircase leading down here.. hD ,**,,,,*,,,*,,,,,  Gobosan the Gelid **##....#......,,  Revenant of Ashenzari ****.. ,##.o.$.......,,,  Health: 141/141 ======================== *......#.....,#.,  Magic: 36/36 ======================== ,...........,...,  AC: 17Str: 13 ,...#......,..,.,  EV: 8Int: 21 ,.........#o#...,  SH: 11Dex: 9 ,..............o,  XL: 15 Next: 10% Place: Orcish Mines:1 ,.......@.....$.,  Noise: ====-----  Time: 37848.7 (0.0) ,........*.$.o..*  v) +3 trident of Ashenzari's Black Moon {d. h? ,.........o.....*  Cast: Freeze *...#.........>.,  Memories (5) Fly  ,..*##...##.#.h.,  ,.***.....,##,..,  h   warg *** ##....,,,,,.,  oo 2 orc warriors (1 polearm, 1 missile) * #....,**,,,,  ooo 3 orcs **,,,,***,,, _You hear a shout! The warg howls! You hear a shout! x3; The orc shouts!  Found 56 gold pieces. Found an escape hatch in the floor. _There is a stone staircase leading down here.  Reach: v) +3 trident of Ashenzari's Black Moon {drain, Dev, Elem} (curse)Press: ? - help, Dir - move target. hgJAim: an orc, wielding a +0 club (66% to hit). h ,**,,,,*,,,*,,,,,  Gobosan the Gelid **##....#......,,  Revenant of Ashenzari ****.. ,##.o.$.......,,,  Health: 141/141 ======================== . h*......#.....,#.,  Magic: 36/36 ======================== ,...........,...,  AC: 17. h!Str: 13 ,...#......,..,.,  EV: 8. h}Int: 21 ,.........#o#...,  SH: 11Dex: 9 ,..............o,  XL: 15 Next: 10% Place: Orcish Mines:1. h . h,.......@.....$.,  Noise: ====-----  Time: 37848.7 (0.0) . h,..........$.o..*  v) +3 trident of Ashenzari's Black Moon {d . h#,.........o.....*  Cast: Freeze *...#.........>.,  Memories (5) Fly  . h\,..*##...##.#.h.,  ,.***.....,##,..,  h   warg . h*** ##....,,,,,.,  oo 2 orc warriors (1 polearm, 1 missile) . h* #....,**,,,,  ooo 3 orcs . he**,,,,***,,, _There is a stone staircase leading down here.  . hReach: v) +3 trident of Ashenzari's Black Moon {drain, Dev, Elem} (curse)Press: ? - help, Dir - move target. h1Aim: an orc, wielding a +0 club (66% to hit)  You reach to attack! You hit the orc.  The orc is almost dead.. hZ. h:;   . hh**##....#......,,  ,##.o.$.......,,,  *......#.....,#.,  . h;J,...........,...,  ,...#......,..,.,  ,.....#...,  ,..............o,  ,.......@.....$.,  . h$,..........$.o..*  ,.........o.....*  . h*...#........h>.,  ,..*##...##.#.... h% . h9,.***.....,##,..,  *** ##....,,,,,., launcher, 1 missile) * #.... . h[  . h|M Press: ? - help, Dir - move target  . hAim: an orc, wielding a +0 club (66% to hit)  You reach to attack! You hit the orc.  . hbThe orc is almost dead.hear a shout!  . hJThe orc warrior unwields a +0 trident. The orc warrior wields a +0 orcbow.. h"J((((. hnW. hk ..$.oo   orc wizardooo 3 orcsThe orc warrior shoots an arrow. You block the arrow.  An orc wizard comes into view. It is wielding a +0 dagger.. hOl. huN(((((. h,. h%. hE. ha  The orc warrior throws a boomerang. You block the boomerang.. h. h  An orc comes into view. It is wielding a +0 club.. hz,. h   An orc priest comes into view. It is wielding a +0 club.. h   An orc comes into view. It is wielding a +0 club.. h@  You block the orc's attack.. h{. hL. h":.oo........#.......o..o....oo.$o.... h"h.oo.oopriestoo 2 orc wizards(…). h_$t==--50.2 (1.5Freeze. h[/. h<z _An orc wizard comes into view. It is wielding a +0 dagger.. hof ,**,,,,*,,,*,,,,,  Gobosan the Gelid **##....#......,,  Revenant of Ashenzari ****.. ,##...$.......,,,  Health: 141/141 ======================== *....o.#.....,#.,  Magic: 35/36 =======================- ,o..........,...,  AC: 17Str: 13. h ,...#......,..,.,  EV: 8Int: 21 ,.........#.#...,  SH: 11Dex: 9 ,............o..,  XL: 15 Next: 10% Place: Orcish Mines:1 ,.......@o....o.,  Noise: ==-------  Time: 37850.2 (0.0) ,........o.$o...*  v) +3 trident of Ashenzari's Black Moon {d ,...............*  Cast: Freeze *...#.......h.>.,  Memories (5) Fly  ,..*##...##.#.oo,  . hT,.***.....,##,..,  h   warg *** ##....,,,,,o,  oo 2 orc warriors (1 launcher, 1 missile) . h * #....,**,,,,  o   orc priest **,,,,***,,,  oo 2 orc wizards. hC(…)Casting: Freeze (safe; 1% risk of failure)  . hpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  . hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 100% to hit)  You feel a surge of power! You freeze the orc!. hAim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club (almost dead, 100% to hit)  You feel a surge of power! You freeze the orc!  You kill the orc!. hKhit the orc.. h/. h+,. h. h(. h~. h m  The orc is moderately wounded.. h. h  An orc comes into view. It is wielding a +0 morningstar.. h7   **##o...#......,,  ,##...$.......,,,  . hJ*......#.....,#.,  ,....o......,...,  ,.o.#......,..,.,  . hr,.........#.#...,  ,...............,  . h,.......@o.ooo$.,  . h,........).$....*  . h,...............*  *...#......h..o.,  . h-t,..*##...##.#o.. . hZ,.***.....,##,o.,  . h*** ##....,,,,,.,  * #.... . h  . hgb39--1.2 (1. h. h7 _The orc hits you with a +0 flail.. h[u ,**,,,,*,,,*,,,,,  Gobosan the Gelid **##o...#......,,  Revenant of Ashenzari ****.. ,##...$.......,,,  Health: 139/141 =======================- *......#.....,#.,  Magic: 34/36 ======================-- ,....o......,...,  AC: 17Str: 13 . hÐ@,.o.#......,..,.,  EV: 8Int: 21 ,.........#.#...,  SH: 11Dex: 9 ,...............,  XL: 15 Next: 10% Place: Orcish Mines:1 . h$,.......@o.ooo$.,  Noise: =--------  Time: 37851.2 (0.0) ,........).$....*  v) +3 trident of Ashenzari's Black Moon {d . hAu,...............*  Cast: Freeze . hW*...#......h..o.,  Memories (5) Fly  . hm4,..*##...##.#o.., . h . h,.***.....,##,o.,  h   warg . h*** ##....,,,,,.,  oo 2 orc warriors (1 launcher, 1 missile) . hԑ* #....,**,,,,  o   orc priest. h . h**,,,,***,,,  oo 2 orc wizards(…). h;Press: ? - help, Shift-Dir - straight line. h:Aim: an orc, wielding a +0 flail (moderately wounded, 100% to hit)  . hOgYou feel a surge of power! You freeze the orc.  The orc is almost dead.. hc<The orc shouts!  You hit the orc.. h^. hJUAim: an orc, wielding a +0 flail (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the orc.  The orc is almost dead.  The orc shouts!  You hit the orc.  . h1You kill the orc!. h. hk. hƝ. h5. h. h. h    **##....#......,, . h ,##..o$.......,,,  *......#.....,#.,  . h ,....o......,...,  . h1,..o#......,..,.,  . hIX,.........#.#...,  . hA,...........o...,  ,.......@).oo.$.,  . hư,........h.$....*  . hݰY,...............*  . hm*...#.......oo>.,  . h[,..*##...##.#.... h9 ,.***.....,##,..,  . hi*** ##....,,,,,.,  * #..... h oo 2 orc wizards . h ooo 4 orcs (1 missile)The warg pauses to sniff the ground.. h | (((The orc warrior throws a boomerang.. h7. h E ......o.The boomerang hits you but does no damage.. hMC((. hU).##{. hbb41==2.2 (1. h. hH] _The orc warrior shoots an arrow. The arrow hits you but does no damage.. h ,**,,,,*,,,*,,,,,Gobosan the Gelid**##....#......,,Revenant of Ashenzari ****... h^,##..o$.......,,,Health: 141/141 ========================*......#.....,#.,Magic: 31/36 ====================----,....o......,...,. h AC: 17Str: 13,..o#......,..,.,EV: 8. hInt: 21,.........#.#...,SH: 11Dex: 9. h,..........oo...,XL: 15 Next: 10% Place: Orcish Mines:1. h,,.......@).o..$.,Noise: ==-------  Time: 37852.2 (0.0). h',........h.$....*v) +3 trident of Ashenzari's Black Moon {d,...............*Cast: Freeze*...#.......oo>.,Memories (5) Fly ,..*##...##.#...,. h+,.***.....,##{..,h   warg*** ##....,,,,,.,. hoo 2 orc warriors (1 launcher, 1 missile)* #....,**,,,,. hoo 2 orc wizards**,,,,***,,,ooo 4 orcs (1 missile). hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  . h=}Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  . h_IYou feel a surge of power!  The walls around you are covered in ice.. h. hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  You feel a surge of power!  The walls around you are covered in ice.  You closely miss the warg. The warg bites you!. h. h'. h . hQ . h8 %  . hX bAn orc priest comes into view. It is wielding a +0 mace.. h .o..#.o....o.....#....ooo..>oo,oopriestoo 2 orc wizards (…). hD#((. h1 ((. hf. h#..@)o.o{. h\26---3.2 (1. hӮQRamparts Fly . h. hz _The wall freezes the orc. The orc throws a boomerang. The boomerang misses you.. h#7 . h|,**,,,,*,,,*,,,,,  Gobosan the Gelid **##....#......,,  Revenant of Ashenzari ****.. ,##...$.......,,,  Health: 126/141 =====================--- *.....o#.....,#.,  Magic: 30/36 ====================---- . hO,...........,...,  AC: 17Str: 13 ,...#.o....,..,.,  EV: 8Int: 21. h  ,...o.....#.#...,  SH: 11. h@QDex: 9 ,...........o...,  XL: 15 Next: 10% Place: Orcish Mines:1. h! ,.......@)o...$.,  Noise: ==-------  Time: 37853.2 (0.0) . hU,........ho$....*  v) +3 trident of Ashenzari's Black Moon {d ,..........oo...*  Cast: Freeze. h *...#.........>o,  Memories (5) Ramparts Fly . hP ,..*##...##.#o..,  . h#,.***.....,##{..,  h   warg . hN*** ##....,,,,,.,  oo 2 orc warriors (1 launcher, 1 missile) * #....,**,,,,  oo 2 orc priests. h **,,,,***,,,  oo 2 orc wizards(…)Aim: a warg (100% to hit)  . hpYou feel a surge of power! You freeze the warg!  The warg is moderately wounded.. hYou hit the orc warrior but do no damage.You drain the orc warrior.  The orc warrior is lightly wounded.. h. h. hhQ   **##....#......,,  ,##...$.......,,,  *.....o#.....,#.,  ,...........,...,  ,...#.o....,..,.,  ,...o.....#.#...,  ,...........o...,  ,.......@)o...$.,  ,........ho$....*  ,..........oo.o.*  *...#.......o.>.,  . hSH,..*##...##.#o.. ,.***.....,##,..,   *** ##....,,,,,., …) * #....    . htThe warg is moderately wounded.You hit the orc warrior but do no damage.  You drain the orc warrior.  The orc warrior is lightly wounded.block the warg's attack. The warg bites you.  An orc comes into view. It is wielding a +0 club.. hDU#*. hv (1 invisible)The orc wizard casts a spell.. hE. hF. hcH. h;I. hXZ .o.o....#o.o.oThe orc wizard flickers and vanishes for a moment.. ha}(..#(. h. h|. h...#.oo.. h#0. h6>-14.2 (1. hB#. h Q _The orc warrior throws a boomerang. The boomerang hits you.. h ,**,,,,*,,,*,,,,,  Gobosan the Gelid **##....#......,,  Revenant of Ashenzari ****.. ,##...$.......,,,  Health: 120/141 ====================---- *......#.....,#.,  Magic: 30/36 ====================---- ,......o....,...,  AC: 17Str: 13 ,...#.o....,..,.,  EV: 8Int: 21 . h5,....o....#.#...,  SH: 11Dex: 9 ,..........o....,  XL: 15 Next: 10% Place: Orcish Mines:1 ,.......@oo...$.,  Noise: ==-------  Time: 37854.2 (0.0) ,........h.$....*  v) +3 trident of Ashenzari's Black Moon {d ,.........o.o.o.*  Cast: Freeze *...#.......o.>.,  Memories (5) Ramparts Fly  ,..*##...##.#o..,  ,.***.....,##,..,  h   warg *** ##....,,,,,.,  oo 2 orc warriors (1 launcher, 1 missile…). hw * #....,**,,,,  oo 2 orc priests **,,,,***,,,  oo 2 orc wizards (1 invisible) (…)Press: ? - help, Shift-Dir - straight lineAim: a warg (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the warg.  . hThe warg is moderately wounded.You hit the orc warrior.  The orc warrior is moderately wounded.. h . hh . h . hd-   **##....#......,,  . h-|,##...$.......,,,  *......#.....,#.,  ,......o....,...,  . h.,...#.o....,..,.,  ,....o....#.#...,  ,..........o....,  . h.,.......@oo...$.,  ,........h.$.o..*  ,.........oo....*  *...#......oo.>.,  ,..*##...##.#... . hs29,.***.....,##,..,  *** ##....,,,,,.,  * #....    Aim: a warg (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the warg.  The warg is moderately wounded.  You hit the orc warrior.  The orc warrior is moderately wounded.The warg bites you but does no damage.. hU79*. h  invisible) The orc wizard gestures wildly while chanting.. h%. hݐ. h. h. hӡ ...o..oo.o. h7r)oThe orc wizard flickers and vanishes for a moment.. hΪb #(. hT((The wall freezes the orc. The orc throws a boomerang.. h, . h;; #.@o.. h< ;1=5.2 (1. hH B#. hK Z _The boomerang completely misses you.. h 9#. h . hB#. hK _You can't go up here!. hG  ,**,,,,*,,,*,,,,,  Gobosan the Gelid **##....#......,,  Revenant of Ashenzari ****.. ,##...$.......,,,  Health: 121/141 ====================---- *......#.....,#.,  Magic: 29/36 ===================----- ,...........,...,  AC: 17Str: 13 ,...#...o..,..,.,  EV: 8Int: 21 ,......o..#.#...,  SH: 11Dex: 9 ,.....o.o..o....,  XL: 15 Next: 10% Place: Orcish Mines:1 . hKH ,.......@o....$.,  Noise: ===------  Time: 37855.2 (0.0) ,........h.$.o..*  v) +3 trident of Ashenzari's Black Moon {d ,.........oo....*  Cast: Freeze *...#......oo.>.,  Memories (5) Ramparts Fly  ,..*##...##.#...,  ,.***.....,##,..,  h   warg *** ##....,,,,,.,  oo 2 orc warriors (1 launcher, 1 missile…) . hzH * #....,**,,,,  oo 2 orc priests **,,,,***,,,  oo 2 orc wizards (invisible) (…)Press: ? - help, Shift-Dir - straight lineAim: a warg (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the warg.  . hH The warg is heavily wounded.You hit the orc warrior.  The orc warrior is lightly wounded.. hoI . hJ . h_K . hO . hO . hY lYou feel a surge of power! You freeze the warg.  The warg is heavily wounded.hit the orc warrior.  The orc warrior is lightly wounded.  The warg barely misses you. The warg bites you but does no damage.wall freezes the orc.. hZ . hC[ . h[ . hj     **##....#......,,  ,##...$.......,,,  *......#.....,#.,  ,...........,...,  ,...#......,..,.,  . h.,  ,..*##...##.#... ,.***.....,##,..,  *** ##....,,,,,., . hqk polearm, 1 missile, * #....    You kill the orc!. hk `The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 trident.. hKq c16---6.2 (1. h} 8#. h A _The orc warrior hits you with a +0 trident!. hsA#. ht9--. h. hK _You can't go up here!. h6. h-7$. hy7Your frozen ramparts will break if you move. Continue? Y - Yes  N - No. h . h0 ,**,,,,*,,,*,,,,,Gobosan the Gelid**##....#......,,Revenant of Ashenzari ****..,##...$.......,,,Health: 116/141 ===================-----*......#.....,#.,Magic: 29/36 ===================-----,...........,...,AC: 17Str: 13,...#......,..,.,. h2 EV: 8Int: 21,......oo.#.#...,SH: 11Dex: 9,.......o..)....,XL: 15 Next: 10% Place: Orcish Mines:1,......o@o....$.,Noise: =--------  Time: 37856.2 (0.0),........ho$o...*v) +3 trident of Ashenzari's Black Moon {d,........o......*Cast: Freeze*...#.....oo..>.,Memories (5) Ramparts Fly ,..*##...##.#...,,.***.....,##,..,h   warg*** ##....,,,,,.,oo 2 orc warriors (1 polearm, 1 missile,…)* #....,**,,,,. h3 ;oo 2 orc priests**,,,,***,,,oo 2 orc wizards (invisible) (…)The warg barely misses you. The warg bites you but does no damage.  The wall freezes the orc.  You kill the orc!The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 trident. _The orc warrior hits you with a +0 trident! _You can't go up here!. h3 . h? B#. hC . hrD . hE . hE . hE . heF . h}J . hX ..oooooh.o..oo... h8] 377.2 (1. he . hU:  **<,,,,,,,*  ###.#...,***  ##.....<,** *##* ##....#..** ***##.####### **∩,##.$.##..........# **,,,##$.......# *{,**#......#..#....oh.# *{,,,2  *#...<.....#...@..# *,,*,##.....o.o.#**,,**#.......#*,,,,*##..............##*,*,,,#....$.........>.#*,**,,##...............#*,,***#................#**,,**##...............# **,,,. hWo   orc*#................# ***, _You block the warg's attack. The orc hits you but does no damage.. hWIFly . ha. h<9=30=-8.7 (2.5. h. h\ _The frozen ramparts melt away. You fly downwards. _There is a stone staircase leading up here.. h  You barely miss the orc. The warg bites you!  You block the orc warrior's attack. You block the warg's attack.  The orc warrior closely misses you. You block the orc's attack.. hg08--==60.1 (1.4. h. h!A _The orc warrior hits you with a +0 trident.. h orc warrior hits you with a +0 trident.  You hit the warg but do no damage.  The warg is heavily wounded.warg's attack. The warg bites you!  You block the orc warrior's attack. The orc closely misses you.  The orc warrior barely misses you. You block the orc warrior's attack.. h 84/141 ------=1.5. h . h۲ ] _The warg bites you! The orc misses you.. hV **<,* ###.#...,*** ##.....<,** * ##* ##....#..** *** ##.#####.## **∩,  ##.$.##.# **,,, ##$.# *{,** #......#..#....oh.# *{,,, *#...<.....#...<@.# *,,*,  ##.o.o.#**,,**  #.#*,,,,*  ##.##*,*,,,  #....$..  ##.#*,,***  #.#**,,**  ##.# **,,, . h!. h o.The orc warrior misses you. The warg closely misses you.The orc warrior attacks as it pursues you!. h5----1=23 --20. h. h _The orc warrior completely misses you. The orc misses you.. hX **<..,,,,,* #.#...,***  .<,** * * #..** *** ####### **∩, .$.### **,,, $...............# *{,** ......#..#....oh@# *{,,, #...<.....#...o..# *,,*, #. hVY o.#**,,** #..*,,,,* ##.....##*,*,,, #....$>.#*,**,, #.#*,,*** #...#**,,** ## **,,,. h d *,,,,*,,,***∩,*,,. hd ,,*,,,launcher, 1 missile**You block the warg's attack. The orc warrior unwields a +0 trident.. hj (The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.. h . h . h mo...{. h\ 7==3 _You block the arrow. The warg closely misses you.. hx .,..*,,,* **<..,,,,, ###.#...,***  ##.....<,** ** ##* ##....#..** ***∩ . hx  ##.####### **∩,, ##.$.##..# **,,,* #$.............o@# *{,** . hx v......#..#.....h.# *{,, #. hx ...<.....#...o..# *,,*, ##o.#**,,**, #. hy :..#*,,,,** ##..... h.#*,**,, ##,,***, #.. hy #**,,**. h+} . h~ . hX **,****,**<oo.Found an escape hatch in the ceiling. The warg misses you.. hȍ K8--4. h . hf 1 _You block the orc's attack.. hĈM##,##**,** .,..*,,,* *#<..,,,,, ###.#...,***  ##.....<,** ** ##* ##....#..** ***∩  ##.####### **∩,, ##.$.##.@# **,,,* #$.............o.# *{,** ......#..#.....h.# *{,, #...<.....#...<oo# *,,*, ##*,,**, #..#*,,,,** ##.....##*,*{ #....$>.#*,**,, ##,,***,. h!,. h*** ***o.hoo... h=9=. hC2--5. hr. hq . h). h$_You block the warg's attack.. h *** ***Gobosan the Gelid##,##**,**Revenant of Ashenzari ****..*.,..*,,,**Health: 89/141 ===============---------*#<..,,,,,*Magic: 28/36 ==================------. hv ###.#...,***AC: 17Str: 13##.....<,** **EV: 23 Int: 21##* ##....#..** ***∩SH: 11Dex: 9  ##.#####.......## **∩,,. h 6XL: 15 Next: 10% Place: Orcish Mines:2 ##.$.##........o@# **,,,*. hˬ dNoise: =--------  Time: 37865.5 (0.0) #$..............h# *{,**,. hR v) +3 trident of Ashenzari's Black Moon {d ......#..#.....oo# *{,,,,Cast: Freeze #...<.....#...<..# *,,*,,Memories (5) Fly ##...............#**,,**, #................#*,,,,**h   warg ##..............##*,*{,,,. h Coo 2 orc warriors (1 launcher, 1 missile…)#....$.........>.#*,**,,,o   orc . h ##...............#*,,***,Casting: Frozen Ramparts (safe; 1% risk of failure)  . hح Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  . h kYou closely miss the orc warrior.The orc warrior is lightly wounded.. h+ iPress: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You closely miss the orc warrior.  The orc warrior is lightly wounded.wall freezes the orc warrior. The wall freezes the warg!. h~ {  The warg closely misses you. The wall freezes the orc.. h g...#....##$@#oh#.o#. . h 909= 8 ==6.5 (1Ramparts Fly . hj n####. hF G _You kill the orc!. hb *** ***  Gobosan the Gelid ##,##**,**  Revenant of Ashenzari ****.. *.,..*,,,**  Health: 90/141 ===============--------- *#<..,,,,,*  Magic: 28/36 ==================------ ###.#...,***  AC: 17Str: 13 ##.....<,** **  EV: 8Int: 21  ##* ##....#..** ***∩  SH: 11Dex: 9  ##.#####.......## **∩,,  XL: 15 Next: 10% Place: Orcish Mines:2 . h1##.$.##........$@# **,,,*  Noise: ==-------  Time: 37866.5 (0.0) #$.............oh# *{,**,  v) +3 trident of Ashenzari's Black Moon {d ......#..#......o# *{,,,,  Cast: Freeze #...<.....#...<..# *,,*,,  Memories (5) Ramparts Fly ##...............#**,,**, #................#*,,,,**  h   warg ##..............##*,*{,,,  oo 2 orc warriors (1 launcher, 1 missile…)#....$.........>.#*,**,,, ##...............#*,,***, Aim: an orc warrior, wielding a +0 battleaxe, wearing a +0 plate armour and  quivering boomerangs (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the orc warrior!  The orc warrior is heavily wounded.You completely miss the orc warrior.The orc warrior is moderately wounded.. hIquivering boomerangs (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the orc warrior!  The orc warrior is heavily wounded.  You completely miss the orc warrior.The orc warrior is moderately wounded.The wall freezes the warg. The warg bites you.. hf  *** ***  ##,##**,**  *.,..  *#<..  ###.#.  ##.....<,** **  ##* ##....#..** ***∩  . hP.......## **∩,, $.##........o@#  $......oh#  #.......#  <.....#...<..#  ........#........#  .......## $.........>  The wall freezes the orc warrior. The wall freezes the warg.. hQj87--7.5 (1. h#####. hR _The warg closely misses you.. h ~ *** ***  Gobosan the Gelid ##,##**,**  Revenant of Ashenzari ****.. *.,..*,,,**  Health: 87/141 ==============---------- *#<..,,,,,*  Magic: 27/36 ==================------ ###.#...,***  AC: 17Str: 13 ##.....<,** **  EV: 8Int: 21  ##* ##....#..** ***∩  SH: 11Dex: 9  ##.#####.......## **∩,,  XL: 15 Next: 10% Place: Orcish Mines:2 . h4 ##.$.##........o@# **,,,*  Noise: =--------  Time: 37867.5 (0.0) #$.............oh# *{,**,  v) +3 trident of Ashenzari's Black Moon {d ......#..#.......# *{,,,,  Cast: Freeze #...<.....#...<..# *,,*,,  Memories (5) Ramparts Fly ##...............#**,,**, #................#*,,,,**  h   warg ##..............##*,*{,,,  oo 2 orc warriors (1 launcher, 1 missile…)#....$.........>.#*,**,,, . h ##...............#*,,***, You feel a surge of power! You freeze the orc warrior.  The orc warrior is severely wounded.You closely miss the orc warrior.The orc warrior is heavily wounded.The wall freezes the orc warrior. You block the orc warrior's attack.  The wall freezes the warg!. h  *** ***  ##,##**,**  *.,..  *#<..  ###.#.  ##.....<,** **  ##* ##....#..** ***∩  .......## **∩,, $.##........o@#  . h7 $......o†#  #.......#  <.....#...<..#  ........#........# oo 2 orc warriors (1 polearm, 1 missile,…).......##$.........>. hL   You closely miss the orc warrior.  The orc warrior is heavily wounded.  The wall freezes the orc warrior. You block the orc warrior's attack.  The wall freezes the warg!  You kill the warg!orc warrior unwields a +0 orcbow. The orc warrior wields a +0 trident.. h i9=18.5 (1. h ~####. h 9 _You block the orc warrior's attack.. hR _ *** ***  Gobosan the Gelid ##,##**,**  Revenant of Ashenzari ****.. *.,..*,,,**  Health: 89/141 ===============--------- *#<..,,,,,*  Magic: 26/36 =================------- ###.#...,***  AC: 17Str: 13 ##.....<,** **  EV: 8Int: 21  ##* ##....#..** ***∩  SH: 11Dex: 9 . hXS q ##.#####.......## **∩,,  XL: 15 Next: 11% Place: Orcish Mines:2 ##.$.##........o@# **,,,*  Noise: =--------  Time: 37868.5 (0.0) #$.............o†# *{,**,  v) +3 trident of Ashenzari's Black Moon {d ......#..#.......# *{,,,,  Cast: Freeze #...<.....#...<..# *,,*,,  Memories (5) Ramparts Fly ##...............#**,,**, . hS #................#*,,,,**  oo 2 orc warriors (1 polearm, 1 missile,…)##..............##*,*{,,, #....$.........>.#*,**,,, ##...............#*,,***, You feel a surge of power! You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc warrior but do no damage.You drain the orc warrior.  . h T uThe orc warrior is heavily wounded.The wall freezes the orc warrior.. h`  *** ***  ##,##**,**  *.,..  *#<..  ###.#.  . h` b##.....<,** **  ##* ##....#..** ***∩  .......## **∩,, $.##........$@#  $......o†#  . h9a #.......#  <.....#...<..#  ........#........# o   orc warrior (polearm, very drained).......##$.........>  The orc warrior is almost dead.You hit the orc warrior but do no damage.. ha You drain the orc warrior.  The orc warrior is heavily wounded.  The wall freezes the orc warrior.  You kill the orc warrior!. hg a8-9.5 (1. h"o {######. hHs  . hs 3_The orc warrior hits you with a +0 trident.. h*** ***Gobosan the Gelid##,##**,**Revenant of Ashenzari ****..*.,..*,,,**Health: 88/141 ==============----------*#<..,,,,,*Magic: 25/36 ================--------###.#...,***AC: 17Str: 13##.....<,** **EV: 8Int: 21##* ##....#..** ***∩SH: 11. h&Dex: 9  ##.#####.......## **∩,,XL: 15 Next: 11% Place: Orcish Mines:2 ##.$.##........$@# **,,,*Noise: =--------  Time: 37869.5 (0.0) #$.............o†# *{,**,v) +3 trident of Ashenzari's Black Moon {d ......#..#.......# *{,,,,. hCast: Freeze #...<.....#...<..# *,,*,,Memories (5) Ramparts Fly ##...............#**,,**, #................#*,,,,**o   orc warrior (polearm, very drained) ##..............##*,*{,,, #....$.........>.#*,**,,, ##...............#*,,***,. hR}Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (heavilywounded, heavily drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is heavily wounded.You hit the orc warrior.  . h}NThe orc warrior is severely wounded.. h9=6=70.5 (1. h~]#####. h   wounded, heavily drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is heavily wounded.  You hit the orc warrior.  The orc warrior is severely wounded. _You block the orc warrior's attack.. h^Y*** ***Gobosan the Gelid##,##**,**Revenant of Ashenzari ****..*.,..*,,,**. h1_eHealth: 89/141 ===============---------*#<..,,,,,*Magic: 25/36 ================--------###.#...,***AC: 17Str: 13##.....<,** **EV: 8Int: 21##* ##....#..** ***∩SH: 11Dex: 9  ##.#####.......## **∩,,. h_XL: 15 Next: 11% Place: Orcish Mines:2 ##.$.##........$@# **,,,*Noise: =--------  Time: 37870.5 (0.0) #$.............o†# *{,**,v) +3 trident of Ashenzari's Black Moon {d ......#..#.......# *{,,,,Cast: Freeze . hV`#...<.....#...<..# *,,*,,Memories (5) Ramparts Fly ##...............#**,,**, #................#*,,,,**o   orc warrior (polearm, very drained) ##..............##*,*{,,, #....$.........>.#*,**,,, ##...............#*,,***,Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, heavily drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is almost dead.. h`You hit the orc warrior but do no damage.The orc warrior is almost dead.. haH901.5 (1. h+g####. hk5  (severely wounded, heavily drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is almost dead.  You hit the orc warrior but do no damage.. hkThe orc warrior is almost dead. _The orc warrior hits you but does no damage.. hq *** ***  Gobosan the Gelid ##,##**,**  Revenant of Ashenzari ****.. *.,..*,,,**  Health: 90/141 ===============--------- . hH*#<..,,,,,*  Magic: 24/36 ================-------- ###.#...,***  AC: 17Str: 13 ##.....<,** **  EV: 8Int: 21  ##* ##....#..** ***∩  SH: 11Dex: 9  ##.#####.......## **∩,,  XL: 15 Next: 11% Place: Orcish Mines:2 ##.$.##........$@# **,,,*  Noise: =--------  Time: 37871.5 (0.0) #$.............o†# *{,**,  v) +3 trident of Ashenzari's Black Moon {d ......#..#.......# *{,,,,  Cast: Freeze #...<.....#...<..# *,,*,,  Memories (5) Ramparts Fly ##...............#**,,**, #................#*,,,,**  o   orc warrior (polearm, very drained) ##..............##*,*{,,, . h@#....$.........>.#*,**,,, ##...............#*,,***, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (almostdead, heavily drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.. h *** ***  ##,##**,**  . hz*.,..  *#<..  ###.#.  . h+##.....<,** **  ##* ##....#..** ***∩  .......## **∩,, . h$.##........$@#  $......)†#  #.......#  <.....#...<..#  . h*........#........#.......##$.........>. hz22.5 (1Freeze. h##. hYU###. h9  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (almostdead, heavily drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior. _You kill the orc warrior!. h,^  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. hm& Z###. h' . h=/ l###. h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.). h#  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. huQ #####. hxR . hZ #####. h_   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.). h . h . h . h . h N323 . h_ . h . h \4=5. h . h . h L5=. h . hT . h :7. h6 . h; . h :8. h . h ...#....###-#.#.. h 7.5 (5onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. . h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.. hf 96=-8.5 (6Fly . h . hJ 4 _The frozen ramparts melt away.. h . h . h) . h 100/141=. hp101=. h. h . h!&3. h". h(. h ),47. h/)F==. h*. h1. h2&5. h5. h:. hT;L6=. hp<. h A. hBl8=. huG. h H]98=. hrI. hW101. hX. hu^. h^L2=. h`. h"e. he?4=. hfE9=. h^g. hm. hm&5. hn. hs. ht&6. hu. hy. hz&7. h0{. hK9=. hCc30==. h. hن. h$A20=. hJ. h. h`. h&1. hR. h. hn&2. h. h). h4=1=. h. hfl5=. h0. h<6. h . h. h&7. hx. h. h=82=. hG. h_. h'. hM30=. h. hl1=. h,. hg&2. hJ. h. hFp33==. h+. h(. h&5. h. h. hbL6=. h. h. hcV7=. h. h). h$8. h94=. h. h. h'40. h. h_ _You start resting.. h 1911.5 (33.0). h Z1=2.5 (34. h$. h" _HP restored.. h . h. h. h$B. h|. hL5=. h. h,. h. h. hX:=. h. h. hN. h. h_ _You start resting.. h17.5 (5.0). hv6==8.5 (6. hc. h,% _Magic restored.. h ##,##**,** *.,..#..,** *#<....,,,*###.#...,***.....<,** **##*..#..** ***∩. h2 b.###...## **∩,,$.##.$.# **,,,*$.....@†# *{,**, #......#..#.......# *{,,,, *#...<.....#...<..# *,,*,,  ##...............#**,,**,  .#*,,,,**  ###*,*{,,,  #....$>.#*,**,,,  ##......#*,,***,  .#**,,***. h . h +9.5 (1. hm . hb% }  Things that are here: _a +0 trident; a +0 orcbow; a +0 chain mail. hr | *.,..#..,** *#<.....,,*###.#...,***.....<.** **##*#..** ***∩.###...## **∩,,$.##.$.# **,,,*$.....)†# *{,**, . hs q #......#..#....@..# *{,,,,  *#...<.....#...<..# *,,*,,  ##...............#**,,**, .#*,,,,** ###*,*{,,, #....$>.#*,**,,, ##......#*,,***, .#**,,*** ##.# **,,,*. h} . hM .20 _. hs . h . hu #<.....,,###.#...,**##.....<.** **##* ##....#..** ***∩##.#####.......## **∩,,##.$.##..$.# **,,,*##$.....)†# *{,**,......#..#.......# *{,,,*#...<.....#,,* ##...............#**,,**.,,,,**###*,*{,,,#..........#*#................# ***,. h$. hC&1. hD. h?a _There is a stone staircase leading up here.. h{ 4. h@ . hO) . h- S= 8 2 _. h<2 . ht8?,**,,,,*,,,*,,,,,**##....#......,,,##...$.......,,,  *......#.....,#.,  ,....,...,  ,...#......,..,.,  ,.#.#...,  ,......o...(...., 1 ,.......@o....$.,  ,o.$....*  ,. h99.o...*  *...#.........>.,  ,..*##...##o#..., ,.***.....,##,.., oo 2 orc priests *** ##....,,,,,., ooo 3 orcs * #....,**,,,, **,,,,***,,,. h:. h?. hkM o.You fly upwards. You block the orc's attack.. h3S. h  The orc priest begins to cast a cantrip, but forgets the words!. ho   orc wizardoooo 3 orcs. hlF=4.0 (2.5Freeze. hw. h+z _The orc barely misses you. x2 _There is a stone staircase leading down here.. ho . h5 . hS . hi }  You closely miss the orc. You block the orc's attack. x3. h . h . hL . h oo)$o.o.. h -5.4 (1.4. h . h = _The orc hits you but does no damage. x2. h9. hR. h&. h&)K _You can't go up here!. he . hf . h=q . hu . hv . hw c  You block the orc's attack. You block the orc priest's attack.. h( oo.o.o 2 orc wizards. hž ,60. h . ht   *#<.....,,*  ###.#...,***  ##.....<.** **##* ##....#..** ***∩##.####### **∩,,##.$.##........[.# **,,,*##$.....[†# *{,**,#......#..#...oo..# *{,,,,. hou A2  *#...<.....#...@..# *,,*,,##.....o.o.#**,,**,#......#*,,,,**. hu ##..............##*,*{,,,#....$.........>.#*,**,,,. hu ##...............#*,,***,   orc priest#................#**,,***ooo 3 orc. hv s##...............# **,,,*  *#................# ***, _The orc hits you but does no damage. You block the orc's attack.. hx . hK . h 5-7.9 (2.5. h. h&{ _You fly downwards. _There is a stone staircase leading up here.. hB (very drained)You fly downwards.There is a stone staircase leading up here.puncture the orc priest! You drain the orc priest.  The orc priest is severely wounded.  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you! The orc barely misses you.. hsDg30--===9.3 (1.4. hN. hTv _The orc hits you but does no damage. The orc closely misses you.. hR  You closely miss the orc priest.The orc priest is severely wounded.The orc hits you but does no damage. You block the orc's attack.. hR a2----30.7. hcY . hb] T _You block the orc priest's attack. You block the orc's attack.. h The orc hits you but does no damage. You block the orc's attack. _You block the orc priest's attack. You block the orc's attack.hit the orc priest but do no damage.You drain the orc priest.  The orc priest is almost dead.  's attack. The orc hits you but does no damage.. h. h6  The orc priest looks satisfied for a moment.You block the orc's attack. The orc hits you but does no damage.  The orc priest hits you but does no damage.. h&8Y4--2.1. h B. hDn _The orc hits you but does no damage. The orc misses you.. hXG<  You hit the orc priest.. hS- )ooo 3 orcs  You kill the orc priest!The orc closely misses you. The orc hits you but does no damage.. h\ZV6=3.5. hd. hi1 _You block the orc's attack.. h7U:  You puncture the orc!. hb ) 2 orcsYou kill the orc!. hge7=5.0 (1.5. hp. hsp _You block the orc's attack. x3; The orc barely misses you.. h96.4 (1.4 _You barely miss the orc. The orc barely misses you. You block the orc's attack.. h.:  You puncture the orc!. h: )   orcYou kill the orc!. h+@W41=7.8. hF. hVJ= _The orc hits you but does no damage. x2. h:  You puncture the orc!. hD). hAc=9.2Freeze. h`. hG _You kill the orc!. h . hw . h . h. h. h . hN!--. hS"40. h" 0. hI+. h?,**,,,,*,,,*,,,,,**##....#......,,,##...$.......,,,  *......#.....,#.,  ,....,...,  ,...#......,..,.,  ,.#.#...,  ,..........(...., 1 . h$,.......@)....$o,  ,..).$....*  ,.....*  *...#.........>.,  ,..*##...##.#..., ,.***..o..,##,.., oo 2 orc wizards . hE*** ##....,,,,,., * #....,**,,,,. hs; **,,,,***,,,. hD!U=--. h%. hX'. h5ho.o.. h[r-1.7 (2.5. h@~. hf{ _You fly upwards. _There is a stone staircase leading down here.. h**##....#......,##...$..*......#......#.,..............#.......#.#...(.>)....o$....*...*...#>.,,..*##..o##.#...***.....,##,*** ##....,,,,,o   orc priest **,,,oo 2 orc wizards ##.o..*** . h. h,. hg . hTx$oo.x   Erica (constriction, wandering)oo   orc priest.oo 2 orc wizards**,,** **,,23 2.7 (1.0. h-. h>9  Erica the Fiery-Tempered comes into view. She is wielding a +0 scimitar of _flaming.. h~ **##....#......,, .##...$..,, #......#......#., $......, ....#....., .#.#..., .(...x, .>)....$., .).$.o..* $. hah.* #...#...o.....>., ...*##...##.#..., ..***.....,##,., *** ##.....,,,,.,o   orc priest * #..o..**,,,,oo 2 orc wizards ##....#**,,,  **,,** **,,. h4. h. h. hŠ. h,,,,,,,x.,,o.,o,.,,. h,ox   Erica (constriction, wandering)*.o   orc priestoo 2 orc wizards. h73Freeze. h. h+ _Found 39 gold pieces.. h(; N ,.##...$..,, .#......##., .$........., .....#.,. hr;  .....#.#..., ..(..x., >)....$., ..).$o...*. h;  .$o........* .#...#..>., ....*##...##.#..., ...***......##,.., ,*** ##..o...,,,., ** #.....##,,,,o   orc priest. h+<  ##....#**,,,oo 2 orc wizards *#..## **,, . h&J <,,,,,,. heJ (,,,,*,. hJ U****** *. hQT 7*. h#$ (1 invisible)The orc wizard mumbles some strange words.. h . h W  The orc wizard flickers and vanishes for a moment.. h; .xoo.x   Erica (constriction, wandering)o   orc priestoo 2 orc wizards (1 invisible). h .=4. h . h@ A _The orc wizard hits you but does no damage.. h+t. hw. hx. h|. h5}. h  You barely miss the orc wizard. You block the orc wizard's attack.. hN..oxo.x). hR7 8 6.1 (1.4. h\. h۝A _The orc wizard hits you but does no damage.. h . h, o.You closely miss the orc wizard. You block the orc priest's attack.. h3 }  The orc wizard gestures at you while chanting.. h2 . h Mx.. h (7.5. hM . h A _The magic dart hits you but does no damage.. h% 7**##....#,, ,,.##...$..,, ,.#......##., ,.$....., ,.....#....., ,.#.#..., ,...(...., ,.>)....$., ,....).$....* ,.$......o.ox.....* . hZ& ,.#...#.o.......>., *....*##...##.#..., ,...***......##,..,*,*** ##......,,,., *** #.....##,,,, ##....#**,,, *#..## **,,. h* . h+ . h1 g  The orc wizard closely misses you.. h5> oxoo..... h~? J23 80. hI . hlN _Erica screams, "Your blood will spurt and your skin will burst!". h*,,,,*,,,*,,,,, **##....#,, ,,.##...$..,, ,.#......##., ,.$....., ,.....#. h!+"....., ,.#.#..., ,...(...., ,.)....$., ,.........ox.$....* . hT+,.$.....oo.* ,.#...#.........>., . h+*....*##...##.#...,,...***......##,.., . h+*,*** ##......,,,., *** #.....##,,,, ##....#**,. h1,",,. h/. h2  The orc wizard completely misses you.The orc priest attacks as it pursues you!. h!@Wo..o. hPA&9. hJ. hzO _The orc priest misses you. You block Erica's attack. x2 _There is a stone staircase leading down here.. h?. h. h. h#K _You can't go up here!. hg. h. h . hD. h. h!. h& *****Erica stares at you and mumbles some strange words.. h....@ 8 ===50. h. hh  *#<.....,,*  ###.#...,***  ##.....<.** **##* ##....#..** ***∩##.####### **∩,,##.$.##........[.# **,,,*##$...[†# *{,**,#......#..#...[)..# *{,,,,2  *#...<.....#..x@..# *,,*,,##...).o.#**,,**,#.........#*,,,,**##..............##*,*{,,,. h#....$.........>.#*,**,,,##...............#*,,***,#................#**,,***##...............# **,,,*  *#................# ***, . h\_The bolt of poison misses you.. h. h. hjg ---2.0 (2.5 _You fly downwards. _There is a stone staircase leading up here.. hld F *.,..#..,** *#<......,* ###.#....***  ##.....<.** ** ##* ##....#..** ***∩ ##.#####.......## **∩,, ##.$.##.[.# **,,,* ##$.............[†# *{,**, #......#..#...@)..# *{,,,,*#...<.....#..x<..# *,,*,, ##...........).o.#**,,**, ..#*,,,,** ##.....##*,*{,,, #....$>.#*,**,,, ##.#, .#**,,***. h*e r ##.# **,,,*. hj . hv o)You block Erica's attack. x2  The orc priest attacks as it pursues you!. hx r23 =--3.0 (1.0. h . h _The orc priest closely misses you.Things that are here: _a +0 chain mail; a +0 mace; an orc corpse. h~  *.,..#..,**   *#<......,*   ###.#....#**   ##.....<.#* **   ##* ##....#..#* ***∩   ##.#####.## **∩,, . h\  ##.$.##.[.# **,,,*   ##$.[†# *{,**,   #......#..#..@[)..# *{,,,, . hF  *#...<.....#..xo..# *,,*,,   ##...........).).#**,,**, . h  #.......#*,,,,**   ##....##*,*{,,,   #....$.>.#*,**,,,   ##. hT.#*,,***,   #..... hC.#**,,***   ##.# **,,,*. h. ho<-1 4Constr . h. h _You block Erica's attack. Erica grabs you. Erica constricts you.. hYL  *.,..#..,**   *#<......,*   ###.#....#**   ##.....<.#* **   ##* ##....#..#* ***∩  ##.#####.## **∩,,   ##.$.##.[.# **,,,*   ##$.[†# *{,**,   #......#..#.@.o)..# *{,,,,   *#...<.....#..x<..# *,,*,,   ##...........).).#**,,**,   #.........#*,,,,**   ##..##*,*{,,,   #....$..>.#*,**,,,   ##.....#*,,***,  [39;. hL49m #.....#**,,***   ##.# **,,,*. hS o[You escape Erica's grasp.  The orc priest attacks as it pursues you!. hUO23 5. h_. hae8 _You block the orc priest's attack.. h `  *.,..#..,**  *#<......,*  ###.#....#**  ##.....<.#* **  ##* ##....#..#* ***∩  ##.#####.## **∩,,  ##.$.##.[.# **,,,*  ##$.[†# *{,**,. ho   #......#..#@.o[)..# *{,,,,  *#...<.....#..x<..# *,,*,,  ##.....).).#**,,**,  #..........#*,,,,**  ##..............##*,*{,,,  #....$.........>.#*,**,,,  ##...............#*,,***,  #..........#**,,***   ##.# **,,,*. h . h! . h% Oxo. h a-6Freeze. hI . h; . h_. h_8-. hk. h|n. hl  *#<......,* ###.#....#** .....<.#* **  ##* ##....#..#* ***∩  ##.#####.......## **∩,,  ##.$.##........[.# **,,,*  ##$.............[†# *{,**,. h  #......#..#..x[)..# *{,,,,  *#...<....@#..o<..# *,,*,,  ##...........).).#**,,**,  ........#*,,,,**  ##.#*,*{,,,  #....$.........>.#*,**,,,  ##...............#*,,***,  ..#**,,***  ##..# **,,,*  *.# ***,. h/2{. h^&7. h1. h[. h}. h~. h+o.{.o   orc priest. h&8. hZ. h. h]  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. h). hM*. h3. h%6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.). h  *#<......,*Gobosan the Gelid  ###.#....#**Revenant of Ashenzari ****..  ##.....<.#* ** Health: 141/141 ======================== . hj   ##* ##....#..#* ***∩ Magic: 33/36 ======================--   ##.#####.......## **∩,, AC: 17Str: 13   ##.$.##........[.# **,,,* EV: 23 Int: 21 . h   ##$.............[†# *{,**, SH: 11Dex: 9 . h!   #......#..#.o.[)..# *{,,,, XL: 15 Next: 11% Place: Orcish Mines:2   *#...<....@#{.o<..# *,,*,, Noise: ---------  Time: 37958.0 (0.0)   ##...........).).#**,,**, v) +3 trident of Ashenzari's Black Moon {d . hN   #................#*,,,,** Cast: Freeze . hq  ##..............##*,*{,,, Memories (5) Fly . h   #....$.........>.#*,**,,, . h *  ##...............#*,,***, o   orc priest   #................#**,,*** . h z  ##...............# **,,,* . h  *#................# ***,Casting: Freeze (safe; 1% risk of failure)  . h* MConfirm with . or Enter, or press ? or * to list all spells.. hM Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  . ho (The walls around you are covered in ice.. h. . h ....#o.x.@#....x   Erica (constriction)o   orc priest. h6 L 8 ==9.0 (1Freeze. h QRamparts Fly . h Y##. h onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice. _You barely miss the orc priest. The wall freezes the orc priest!. h[x *#<......,*  Gobosan the Gelid ###.#....#**  Revenant of Ashenzari ****.. ##.....<.#* **  Health: 141/141 ======================== ##* ##....#..#* ***∩  Magic: 32/36 =====================--- ##.#####.......## **∩,,  AC: 17Str: 13 ##.$.##........[.# **,,,*  EV: 8Int: 21 ##$.............[†# *{,**,  SH: 11Dex: 9 . h%#......#..#o.x[)..# *{,,,,  XL: 15 Next: 11% Place: Orcish Mines:2 *#...<....@#..o<..# *,,*,,  Noise: ==-------  Time: 37959.0 (0.0) ##...........).).#**,,**,  v) +3 trident of Ashenzari's Black Moon {d #................#*,,,,**  Cast: Freeze ##..............##*,*{,,,  Memories (5) Ramparts Fly  #....$.........>.#*,**,,,  ##...............#*,,***,  x   Erica (constriction) #................#**,,***  o   orc priest ##...............# **,,,*  *#................# ***, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (severely wounded, 100% to hit)  You feel a surge of power! You freeze the orc priest.  The orc priest is severely wounded.You hit the orc priest.. h͕. h*#<  ###.#.  ##.....<.#* **  ##* ##....#..#* ***∩  ##.#####.......## **∩,,  ##.$.##........[.#   ##$.............[†#   #......#..#)..[)..#   *#...<....@#{.o<..#   ##...........).).  #................  ##..............#  #....$.........>. ##...... h^.......... #................ ##...............#   . hg-60.0 (1Freeze. hU8#. h  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (severely wounded, 100% to hit)  You feel a surge of power! You freeze the orc priest.  The orc priest is severely wounded.  You hit the orc priest. _You kill the orc priest!. h. h##.xx   Erica (constriction). h$j23 --1. h:#. h . h 0#. h #***#**Erica stares at you and mumbles some strange words.. h%> #..@..3====2. hF j _The bolt of poison misses you.. h. h k#{.. h 0---3. hK. hq _Erica screams, "Hurry, death AWAITS you!". hX. h.#.xx   Erica (constriction). h0B---4. h =##. h . hF60#. h<U##*. h ##, invisible)Erica casts a spell.. h##x===5. hp?##. hݲ? _Erica flickers and vanishes for a moment.. h!. h'.##{.. hw/h4=---6. h:. h<=. hj . hʤ #).x.x   Erica (constriction, invisible). h, B---7. ht Q##. hڶ . h*. h#)..{. h&8. he'Q##. h+. hJ . h .xx   Erica (constriction, invisible). h &9. h Q##. h . h. h0#{. hR;.. hU5=70. hm8#. hM. h. h!....#).x.@#....x   Erica (constriction, invisible)1Fly . h. h4 _The frozen ramparts melt away.. h  *#<  ###.#.  ##.....<.#* **  ##* ##....#..#* ***∩  ##.#####.......## **∩,,  ##.$.##........[.#   ##$.............[†# *{,**,  #......#..#).x[)..#   *#...<....@#..o<..#   ##...........).).  #................  ##..............#  #....$.........>.. h k  ##...............  #................  ##...............# . h 7   ***, . hc*#<  ###.#.  ##.....<.#* **  ##* ##....#..#* ***∩  ##.#####.......## **∩,,  ##.$.##........[.#   ##$.............[†# *{,**,  #......#..#).x[)..#   *#...<....@#..o<..# . h-  ##...........).).  #................  ##..............#  #....$.........>. ##...............  #................ ##...............#   . h!. h. hٿ. h\Z _Erica is nearby!. h   *.,..#..,**  *#<......,*  ###.#....#**   ##.....<.#* **  ##* ##....#..#* ***∩  ##.#####.......## **∩,,. h  ##.$.##........[.# **,,,*  ##$.............[†# *{,**,  #......#.@#).x[)..# *{,,,,  *#...<.....#..o<..# *,,*,,  ##.).).#**,,**,  ...#*,,,,**  ##.... h ..##*,*{,,,  #....$>.#*,**,,,  ##.#,   .#**,,***   ##.# **,,,* . h :{. hs -2 _. hD . hD . hU4. hX. h'Z. haeB. hn.xx   Erica (constriction, invisible). h(vC    *#<.  ###.#.  ##.....<.#*  ##* ##....#..#* ***∩ ##.#####.......## **∩ ##.$.##........[.#  ##$.............[†# *{ #.@#).x[)..# . hv3 *#...<.....#..o<..#  ##........x..).) #............. ##.............. #....$.........> ##.............. #............... . hvP _You start resting.. h *#<.  ###.#.  ##.....<.#*  ##* ##....#..#* ***∩ ##.#####.......## **∩ ##.$.##........[.#  ##$.............[†# *{ #.@#).x[)..#  *#...<.....#..o<..#  ##........x..).) #............. ##.............. #....$.........> ##.............. #...............  . hq. hZ _Erica is nearby!. h> K ##,##**,**  *.,..#..,**  *#<......,*  #.#....#**  .<.#* **  ##* #..#* ***∩  ##.####### **∩,,  ##.$.##. h [.# **,,,*  ##$.......@.....[†# *{,**,  #......#..#)..[)..# *{,,,,  *#...<.....#...<..# *,,*,,  #.x..).).#**,,**,  #.....*,,,,** ##..............##*,*{,,,. h%  #....$.........>.#*,**,,. hI , #........#*,,***, #..#**,,***. h" . hh .xx   Erica (constriction, invisible). h| x6==4 _. h . h . h *.,..#.. *#<......,*  ###.#....#**  ##.....<.#* ** ##* ##....#..#* ***∩  ##.#####.......## **∩,,  ##.$.##........[.# **,,,*  ##$....... h/I[†# *{,**,  #......#..#@..[)..# *{,,,,  *#...<.....#...<..# *,,*,,  ##.........x.).).#**,,**,  #........#*,,,,**  #.....##*,*{,,,. hl_ #....$.........>.#*,**,,,  ##...............#*,,***, #........#*. h~ ## **,,,*. h. hRx.. h75Freeze. h. hM _You see here a +0 club.. hp *.,..#..,**Gobosan the Gelid  *#<......,*Revenant of Ashenzari ****..  ###.#....#**Health: 141/141 ========================  ##.....<.#* **Magic: 33/36 ======================--   ##* ##....#..#* ***∩AC: 17Str: 13 . hq  ##.#####.......## **∩,,EV: 23 Int: 21   ##.$.##........[.# **,,,*SH: 11Dex: 9   ##$.............[†# *{,**,XL: 15 Next: 11% Place: Orcish Mines:2   #......#..#@..[)..# *{,,,,Noise: ---------  Time: 37975.0 (0.0)   *#...<.....#x..<..# *,,*,,v) +3 trident of Ashenzari's Black Moon {d   ##...........).).#**,,**,Cast: Freeze   #................#*,,,,**Memories (5) [39;4. hqV9mFly   ##..............##*,*{,,,   #....$.........>.#*,**,,,x   Erica (constriction, invisible)   ##...............#*,,***, . h!r  #................#**,,***   ##...............# **,,,*Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  . hWrPress: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You miss Erica. The wall freezes Erica. Erica barely misses you.. hyt 8 ==6.0 (1Ramparts Fly . h(B#. hbasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You miss Erica. The wall freezes Erica. Erica barely misses you. _You block Erica's attack.. hw V *.,..#..,**Gobosan the Gelid  *#<......,*Revenant of Ashenzari ****..  ###.#....#**Health: 141/141 ========================  ##.....<.#* **Magic: 32/36 =====================---   ##* ##....#..#* ***∩AC: 17Str: 13   ##.#####.......## **∩,,EV: 8Int: 21   ##.$.##........[.# **,,,*. hx SH: 11Dex: 9   ##$.............[†# *{,**,XL: 15 Next: 11% Place: Orcish Mines:2   #......#..#@..[)..# *{,,,,Noise: ==-------  Time: 37976.0 (0.0)   *#...<.....#x..<..# *,,*,,v) +3 trident of Ashenzari's Black Moon {d . hx   ##...........).).#**,,**,Cast: Freeze   #................#*,,,,**. hx Memories (5) Ramparts Fly   ##..............##*,*{,,, . h@y 6  #....$.........>.#*,**,,,x   Erica (constriction, invisible, drain…)  ##...............#*,,***,   #................#**,,*** . hdy  ##...............# **,,,*Aim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of strength. hy (lightly wounded, slightly transparent, 100% to hit)  You feel a surge of power! You freeze Erica.  Erica is lightly wounded.  . hy pYou hit Erica but do no damage. You drain Erica.  Erica is lightly wounded.. he{ 3-7.0 (1. h: Z##. h   (lightly wounded, slightly transparent, 100% to hit)  You feel a surge of power! You freeze Erica.  Erica is lightly wounded.  You hit Erica but do no damage. You drain Erica.  Erica is lightly wounded. . h B_The wall freezes Erica! Erica hits you but does no damage.. h{ *.,..#..,**Gobosan the Gelid  *#<......,*Revenant of Ashenzari ****..  ###.#....#**Health: 141/141 ========================  ##.....<.#* **Magic: 31/36 ====================----   ##* ##....#..#* ***∩AC: 17Str: 13   ##.#####.......## **∩,,EV: 8Int: 21   ##.$.##........[.# **,,,*SH: 11Dex: 9 . h<E  ##$.............[†# *{,**,XL: 15 Next: 11% Place: Orcish Mines:2   #......#..#@..[)..# *{,,,,Noise: =--------  Time: 37977.0 (0.0)   *#...<.....#x..<..# *,,*,,v) +3 trident of Ashenzari's Black Moon {d   ##...........).).#**,,**,Cast: Freeze . h  #................#*,,,,**Memories (5) Ramparts Fly   ##..............##*,*{,,,   #....$.........>.#*,**,,,x   Erica (constriction, invisible, drain…)  ##...............#*,,***,   #................#**,,***   ##...............# **,,,*(moderately wounded, slightly transparent, lightly drained, 100% to hit)  You feel a surge of power! You freeze Erica!  . hErica is heavily wounded.You hit Erica.  Erica is heavily wounded.The wall freezes Erica!. hG**#*Erica is heavily wounded.hit Erica.  The wall freezes Erica!  Erica stares at you and mumbles some strange words.bolt of poison hits you but does no damage.. h{..#@#. h}4==8.0 (1. h̎s## _You resist.. h$ *.,..#..,**  Gobosan the Gelid *#<......,*  Revenant of Ashenzari ****.. . hO###.#....#**  Health: 141/141 ======================== ##.....<.#* **  Magic: 30/36 ====================---- ##* ##....#..#* ***∩  AC: 17Str: 13 ##.#####.......## **∩,,  EV: 8. hInt: 21 ##.$.##........[.# **,,,*  SH: 11Dex: 9 ##$.............[†# *{,**,  XL: 15 Next: 11% Place: Orcish Mines:2 . h4/#......#..#@..[)..# *{,,,,  Noise: ===------  Time: 37978.0 (0.0) . ho>*#...<.....#x..<..# *,,*,,  v) +3 trident of Ashenzari's Black Moon {d ##...........).).#**,,**,  Cast: Freeze. hB #................#*,,,,**  Memories (5) Ramparts Fly  ##..............##*,*{,,,  #....$.........>.#*,**,,,  x   Erica (constriction, invisible, drain…) ##...............#*,,***,  #................#**,,***  ##...............# **,,,* (severely wounded, slightly transparent, lightly drained, 100% to hit)  You feel a surge of power! You freeze Erica!  Erica is almost dead.. hYou hit Erica.  Erica is almost dead.The wall freezes Erica!. h *#<......,*  ###.#....#**  ##.....<.#* ** . h޶| ##* ##....#..#* ***∩  ##.#####.......## **∩,,  ##.$.##........[.#   ##$.............[†#   .[)..#   *#...<.....#)..<..#  . h ##...........).).#  #................#  ##..............## #....$.........>.# ##...............# #................#  . hw13--9.0 (1Freeze. hR##. hOYou feel a surge of power! You freeze Erica!  Erica is almost dead.You hit Erica.  Erica is almost dead.  The wall freezes Erica! _You kill Erica!. hQ4. h). hN. h<23 . hf. h. h@. h. ht,. hv. h1. hL2=. h. h=. h. h. h. h. h. h. h. h). h_. hi3==. h!. h...#@.---..#.... hff 87.0 (8 _You start resting.. h-8.0 (9Fly . hi. h 4 _The frozen ramparts melt away.. h%. h&. h+. hM1. h}5. h6. h?. hq@. h-E. hK. hKV4=. hO. hvY. hMZ. h^. hc. h`d. h+g. hq,. hq. hw. hpxL5=. h{. h]. h. h. h. h. hԕ. h. h. h . h$ . hа;_You start resting.. h098.0 (10.0). hw6==9.0 (11. h; _Magic restored.. hܣ. hh. h@. h\. hi. h3. h. h. h. h%. h. h. h . h:=. hr. h. h. h. ho. h. hf. h. h. h. hd. h. h. h0. h. hJ#. h,. h3-. hO1. hr7. h8. h:. h[A. hA. hSE. hL. hUM. hS. hV. hW. hnX. hq. hr. h{. h,. hӆ. h$. h|. h . h,. h. h. h. hI. h. h. h. h. h. h. h,. h9. h,. h. hv. h. hp. hT. h. hy. h,. h. hE. h. h/ . hU' . hX, ,. h. . h2 . h3 . h7 . h]F X. hF . hN . hV ,. hY . h_ ,. hc . hj ,. hsn . ht . hu . hv . h! . h . h . hq ,. ho . h ,. hq . hR . h . hˢ . hc ,. hJ . h ,. hH . h . hd . h= . h ,. hj . h . h . h- . h . h[ . h . h: ,. h1 . hs . h . h . h7 . h . h . hA . h . h . hN . h . h$ X. h* ,. h, . h/ . h50 . h1 . h8 . hb9 . h = . hB . hGC . h H . h`R ,. hW . h] . hs] . h2a . h-l . hl . h4q . hv . h9w . hz . hd ,. hك . h| . hӉ . h; . h . h . h . hϠ ,. h . h . hI . h . hP . h . hl . h ,. h . h . h . h . h< . h . h . h? . h . h" . h ,. h . h0 . h~ . h . h . h . h< . h . hf . h . h . hV . h . h . h . hn . h, . hS- . h1 . h7 . h7 . h> . hG ,. hdJ . hO . hO . hR . h` B. hc . hc . h&g . h$p . hp . h_u . h| . h| . h . hي . h. . hƏ . h . h . h . h . hV . h . hj . h . h . h . hN . h . h . h . h# . h B. h . h1 . h . hn . h . h . hX . h . h . h . hS . h . hY r ÷8098.0 (99 _You start waiting.. ht 09.0 (100.0). h6 . hT # _Done waiting.. h / *#<......,*  ###.#....#**  ##.....<.#* **. h  ##* ##....#..#* ***∩  ##.#####.......## **∩,,  ##.$.##........[.# **,,,*  ##$......[÷# *{,**,  #......#..#)..[)..# *{,,,,  *#...<.... h v<..# *,,*,,  ##...........).).#**,,**,  #........#*,,,,**  #.....##*,*{,,,  #....$.........>.#*,**,,, ##...............#*,,***. h8 G, #........#* #......# **,,,* *#..# ***,. h. h3100.0). h". h([  D - a +6 ring of strength  Things that are here:. h)5 8 1.0 (2. h=4. h: _a +0 scimitar of flaming; the octopode corpse of Erica/ hUDI ###.#....#**  ##.....<.#* **   ##* ##....#..#* ***∩  ##.#####.......## **∩,,  ##.$.##........[.# **,,,*  ##$......[÷# *{,**,  #......#..#)..[)..# *{,,,, / hD *#...<.....#)..<..# *,,*,,  ##..........@).).#**,,**,  #.....#*,,,,**  ###*,*{,,,  #....$>.#*,**,,,  ##......#*,,***, #../ hD#* ## **,,,/ hEj* *#..# ***,/ h?Ea *..# / hV/ hWI23 2.0 (1/ hc/ hYf/ h} *#<......,*  ###.#....#**  .<.#* **  ##* #..#* ***∩  ####### **∩,,  ##.$.##../ h[.# **,,,*  ##$.............[÷# *{,**,  #......#..#)..[)..# *{,,,,  *#...<.....#).@<..# *,,*,,  #).).#**,,**,  #..*,,,,**  ##.....##*,*{,,,  #....$>.#*,**,,,  ##*,,***,  #..#**,,***  ## **,,,*  *## ***,/ h / h &3/ hK / h? .*#<......,* ###.#....#** ##.....<.#* ** ##* ##....#..#* ***∩ ##.#####.## **∩,, ##.$.##.[.# **,,,*  ##$.[÷# *{,**,  #......#..#)..[)..# *{,,,,  *#...<.....#)..@..# *,,*,, ##.).).#**,,**, #.#*,,,,** ##.##*,*{,,, #....$.##.....#.##..... / hI / hAK &4/ hW / hY a _There is a stone staircase leading up here./ hI/ h/ hj/ h / hn 7 8 5 _/ h / h *,**,,,,*,,,*,,,,,,**##....#......,,,,.##...$........,,  ,.#......#......#.,  ,.$........,  ,.....#...........,  ,.#.#...,  ,............(...., 1 ,........o@)....$.,  ,..).$....*  ,.$.....*  ,.#...#.........>.,  *....*##...##.#..., ,...***......##,.., o   orc wizard/ h6 < *,*** ##......,,,., *** #.....##,,,, ##....#**,,,/ hg / h / h o 2 orc wizardsoYou fly upwards./ h`\ F=6.5 (2.5Freeze/ he / hi _The orc wizard hits you but does no damage. _There is a stone staircase leading down here./ hI A  You puncture the orc wizard!/ hKP r  The orc wizard is severely wounded./ h[ Io./ h\ 5=7.9 (1.4/ hYe / hh A _The orc wizard hits you but does no damage./ hho  You closely miss the orc wizard.The orc wizard is severely wounded./ hf{Jo./ h|5-9.2 (1.3/ hӇ/ hA _The orc wizard hits you but does no damage./ hV  You barely miss the orc wizard./ hMThe orc wizard is severely wounded./ hP  The orc wizard hits you but does no damage./ h"Jo./ hx#H-10.6 (1.4/ ht+/ h-8 _You block the orc wizard's attack./ h  You barely miss the orc wizard.The orc wizard is severely wounded./ h Jo./ h!(2.0/ hD,/ h/A _The orc wizard hits you but does no damage./ hX  You closely miss the orc wizard.The orc wizard is severely wounded.You block the orc wizard's attack./ h/ :*/ h }  The orc wizard gestures at you while chanting./ h6 8@/ hB7 0=3.4/ h@ / hC 4 _You feel momentarily confused./ h$   You barely miss the orc wizard.The orc wizard is severely wounded./ hK&s  The orc wizard casts a spell at you./ hft  You block the puff of flame.  The orc wizard hits you but does no damage./ h  The orc wizard points at you and mumbles some strange words./ h#Yx  The magic dart hits you but does no damage.4.8/ h~a/ h8dX _The orc wizard closely misses you./ hu (1 very drained)You hit the orc wizard but do no damage.You drain the orc wizard.  The orc wizard is almost dead./ hv0-6.2/ h~Z _The orc wizard hits you but does no damage. x2/ h2<  You hit the orc wizard./ ht )   orc wizardYou kill the orc wizard!You block the orc wizard's attack./ hRB-7.6/ h/ hOA _The orc wizard hits you but does no damage./ h\  You hit the orc wizard.  The orc wizard is moderately wounded./ h-(9.0/ hl/ hJA _The orc wizard hits you but does no damage./ h  (very drained)You hit the orc wizard. You drain the orc wizard.  The orc wizard is almost dead./ hU )20.4/ h / h 8 _You block the orc wizard's attack./ h<  You hit the orc wizard./ hmD)/ h[1.8Freeze/ h&/ huN _You kill the orc wizard!/ hX ,**##....#......,,.##...$...#......#......#.$..................#.......#.#...(.)>)....$.@).$....*$/ h-....#...#>.,*....*##...##.#...##....*#..## **,,/ h/ hO23 -20/ h/ h"i  Things that are here: _a +0 dagger; a +0 robe/ h6b ,,.##...$...#......##.$..................#.......#.#.(.)>)....$.)).$....*$...#...#>.,*....*##...##.#..,...**#......##,...##..##**** */ h=9**/ h?G-3 _/ hG/ hI/ h:0/ h0/ h4/ hu;/ hD/ h#I,/ hN|  Things that are here:  a +0 club; an orc skeleton/ h1V/ hV _/ h'Y/ h^/ hUh,/ h5m/ hw/ hx( 8 / h5{/ hO _You now have 1382 gold pieces (gained 14)./ hʊ/ h<23 / h|/ h/ h/ h3/ h?/ hK/ hɯ,/ hj/ h@> 8 / h/ hO _You now have 1407 gold pieces (gained 25)./ h/ h<23 / h/ h/ h/,/ hd/ hK/ hx,/ h/ h/ h,/ h / h / h / h / h / h; / hv ( 8 / h / ht O _You now have 1441 gold pieces (gained 34)./ h / hp <23 / h / h / hS / h~ / h! / h# / h' / h' / h&( / h) / h- ,/ h- / hC3 / hj3 ( 8 / hU4 / h8 O _You now have 1467 gold pieces (gained 26)./ h = / hm= <23 / h(> / h=B / hG ,/ hG / hzI / hCM ,/ hM / h O / hR ,/ hS / hU / hpY / hY / h$Z / h[ / h_ ,/ h_ / hg / h~o X/ hp / h;p / hnp / h:q / h{ X/ h | / h@| / hC} / h0 / h / hɁ / h& / hR / h / hF / h# / h n/ h` / h / hZ / h{ / hh / h / h$ / h / h / h / h / h / h / h / h / h۴ / hu / h / h / h / h" / h / h / h / hA / h / h / hB / h / ht / h / h / h / h / hJ / h / h ,/ h* / h / hm ,/ hp / hL / h / h; / h / h / h / h / hU / h:$ / h- ,/ h1 / h7 / h > ,/ h@ / hGG }  Things that are here:  a +0 flail; an orc skeleton/ hsM / hN _/ hQ / hPV / h\ / hU\ / h/_ / hb / h;i / hi / h?l / hq / h{ / hQ{ / h` / h / h6 / h / h+ / h / hɞ ,/ hi / h T 8 / h O _You now have 1484 gold pieces (gained 17)./ h / h& <23 / h / h2 / h / h] / h" / h / h / h / h / h / h / h; / h / h / h ,/ h / h / h ,/ h / hh / h ( 8 / hy / hR O _You now have 1503 gold pieces (gained 19)./ h / h <23 / hz / hd / h ,/ h / h! / hc( ,/ h) / h+ / h0 / h0 / h1 / h3 / h8 / h8 / h: / hc@ > 8 / hE / hCH O _You now have 1526 gold pieces (gained 23)./ hL / hM <23 / h N / h 8 / h/ / hb2 N _You now have 1605 gold pieces (gained 9)./ h 6 R23 / hx6 / hd7 / h9 / h]: ,/ h> / h4B ,/ hQC / hD / haJ / hJ / hUK / hL / hO ,/ hxP / hQ / hET / h{T / hU / hW / hN[ / h[ / h)\ / h] / ha ,/ h c / hc / h(h / hkh / hh / hk / h/p / hp / hSq / hEs / htw / hw / hWx / hz / h / h / h / hB / h{ / h / hE / h. / hL / h / h$ / h / h9 / hy / h / h / h / h. / h / hť / h / h̫ / hŬ / h / h / h / h / h` / h͹ B/ hӺ / hb / h / hM / h / h / h / h / h / h / h( / h / h / h / h / h / hz / h / h] / h / h / h / h / h / h1 / hX ,/ h / h / h / hD / h / h / h / h / h% / h / h ,/ hz / h / h / h / hH / h; / h / h / h" / h/% / hk+ ,/ h/ / h)4 / hD / hK / hT / h}U / hqW / hY / h%] ,/ h^ / h9c / hh ,/ hi / hk / hp / h!q / hr / hWu / hx ,/ hy / h / hr / h / ho / hČ / hj / hޑ / h / h / h8 / hr / h5 / h / h / h  ****,** ** #### ### *** * #..###.##* ........# *** .......## #### **,##** ##....### ##..##*,..#,* / h4 #...###.#####....##..#.$ ....##....##.....^......, .....##....#...#,,, ....####.......,** .....##.................##,* / hw ##..#......#......#.......,,* ##....................#.#*,** ##......#..............#****o   orc priest (wandering) / h #.............#.#.....## ...............(...o..## ...........)>).........##/ hg 226138.0)/ h ,29/ h / h  _An orc priest comes into view. It is wielding a +0 short sword./ h ### ### *** * ..###. * .......# *## .## #### *#.##*# #....### ##..##*...#.# ...###.#####....##..#.$. ...##....##.....^....... ...#...#..., ...####....#....** ....##.......##,* #..#......##., #..............#.#*,** ......#.......##*** .............#.#.....## ......(...o..## / hI ...)>).........# #..)......#...###/ h / h ,*****,oo./ h :==3.0)/ h / h , _The orc priest shouts! / h}m=.###. ** ....# *## * ## #### *#.####* ### ##..##*...#.## ..###.#####....##..#.$.# ##....##.....^........ #...#...####....#....**.......##,* #......##., ..............#.##,** ......#.....##*** ......#.#.o...##..(......##)>).........#.))......#...### ........#..#.. / hq / hS},,****o.o   orc priest / h}/--4 / h / hz / hչ....# *## *, ## #### ##.####** ### ##..###...#.##* ###.#####....##..#.$.##  / h##....##.....^........# ...#... ##.#*.......##.* #......#......#.......#.##.** #o...##*** .....#.#.....## ...(......##)>).........#)......#...###o   orc wizard (wandering) / h.....oo#..#..o   orc (wandering) .#...#>........##### / hߺ / hT,,***,ooooAn orc priest comes into view. It is wielding a +0 short sword.The orc priest shouts!  An orc wizard and an orc come into view.  The orc wizard shouts! The orc shouts!  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you! / h%;* / h (invisible)The orc wizard casts a spell. / h/< / hH`oo. / hI`29---==5 / hX^ _The orc wizard flickers and vanishes for a moment. / h## #### ##.####**, ### ##..###...#.##** ###.#####....##..#.$.##* ##....##.....^........## ...#.... ##...#* ..........##.# #......##...........@.#.##.** # / hgo...##*** .....#.#.....## ..(......## )>)...#).....o#...###.....o.#..#..  / h#...#.........>........##### ...###...##.#......#. / h / h:G  You block the orc priest's attack. / h / h,,*,o,,*oooo 2 orcs (1 polearm, 1 wandering) / hHz31=---6Freeze / h / hQt _An orc comes into view. It is wielding a +0 trident. / h$### ##..###...#.##**, ##.#####....##..#.$.##** ....##.....^........##, ...#....o, #...##, .........##.#* .....#......#.........* .....#.##.** #o.@.##*** .....#.#.....## (......## )>)...#).....o#...###.....o.#..#..#>........##### ..###...##.#......#....##.o   orc .###......##.....#...# / h˜ / h / h*,*{o,,**.oo. / hW2=--7 / h / h / hy=### ##..###...#.##**,* .#####....##..#.$.##**, ....##.....^........##,* ....#...#..........{o,, ....#.............##,* .........##.#** #......#.........* #.##.** #.o.@##*** #.#.....## (......## )>)..## ))....oo#...####..#..## #.>........##### ###...##.#......#....##.##  / h2 / h / h0 / hXZ,,,.o,,*{##,** / hm.oo.o / hhV3-8 / hE / h  / hE  / h  / h  / h  / h2 #### ##.####**,, # ##..###...#.##**,*, #####..#.$.##**,, ...##.....^........##,*, ....#...#....o,,* #............{##,......##.###......#.........# . / h3......#@##. .#......o.##***#.#.....##  / h3;...(......## )>).....o...##)).....o#...### ..#..#..## .........>........##### ##.#......#....##.## / h7 / h=8 / h8 / hb9 / hC> ,,,, / hC6,**.o / hCz.oo.o. / hIDoo 2 orcs (1 polearm, 1 wandering)The orc priest attacks as it pursues you! / h/F64=9 / hQRW _The orc priest hits you but does no damage. / h  *## *,,  # #### ##.####**,,,,,  # ##..###...#.##**,*,,  #####..#.$.##**,,,  ##.....^..##,*,*  ...#...#...o, / hI ( #..##,* ............##o##* ##.....@...#  ..#.##.## # / hm m.......o##**#  / h #.#.....##  ...(....o.##  / h  )>)......o..##  / hê ^ ))#...###  / hn  ...#..#..##  #.........>........#####   / hi  / hZ 4  The orc shouts! / h  / h =,*,,,,*** / h oo.o.o.o) / hB t6=====70 / hV  / h 1 _You block the orc's attack. / h~#*## *,,,*,,,  Gobosan the Gelid  / hB# #### ##.####**,,,,,,  Revenant of Ashenzari ****.. # ##..###...#.##**,*,,* / h  Health: 136/141 =======================- #####....##..#.$.##**,,,* / h  Magic: 33/36 ======================-- ..##.....^........##,*,** / h0  AC: 17Str: 13 ...#...#...........o,,** / h  EV: 23 Int: 21 ....#.............##,**  SH: 11Dex: 9 ................##o##*  XL: 15 Next: 13% Place: Orcish Mines:1 ...#......#.....@...#  Noise: ====-----  Time: 38270.8 (0.0) ..............#o##.##  v) +3 trident of Ashenzari's Black Moon {d  / h1#..............##**#  Cast: Freeze ......#.#....o##  Memories (5) Fly .......(.....o##  / hb...)>).........##  o   orc priest ....))......#...### / h  o   orc wizard (invisible) ............#..#..## / h  oo 2 orcs (1 polearm) #.........>........##### Confirm with . or Enter, or press ? or * to list all spells. / hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  / hFThe walls around you are covered in ice.  You hit the orc priest. / hZ / hPress: ? - help, Dir - look around, f - activate  You feel a surge of power!  / h-lThe walls around you are covered in ice.hit the orc priest.orc priest is lightly wounded / hL@.  The wall freezes the orc. You block the orc's attack. / hL..##..o@...#.##..o#o..  / h7 8 ==--1.8 (1Ramparts Fly  / h##.## / h6 _The wall freezes the orc priest! / hW / h / h_  The wall freezes the orc wizard! The wall freezes the orc! / h #)#o##.#.o     orcYou kill the orc! / h(823 ---2 / h###o## / hWY _The wall freezes the orc priest. You block the orc priest's attack. / h%  / h76 E  The wall freezes the orc wizard. / hU?  You kill the orc wizard!The wall freezes the orc priest! / hJ <##)#)#o#.o   / hO 9--3Freeze / hEX N## / h.[ N _You kill the orc priest!/ h9  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h##)###/ h 8-/ h###)###/ h; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h]>  The wall freezes the orc!/ h i###)##)#/ hqiK/ ho64044/ h##)### _You kill the orc!/ h:##/ hόT1=5/ h/##)###/ h{/ h).........## / h<.....))......#...###/ h!/ h,83.8 (8/ hNP ,,,,,,./ h{  An orc comes into view. It is wielding a +0 club./ h+4.8 (9/ h/ h40 _The orc moves out of view./ h`Z/ hZ/ h]/ hga/ hh/ hl,/ ho/ ht/ ht:=/ h6w/ h9{/ h,/ hS/ h> 8 / h/ hǝ _You now have 1636 gold pieces (gained 31).23 / h*/ h/ h / hר/ h¯ ****,** **,,   *** *,,,,,,,,,   **,,,,,,,o  / h  ### *,,,*,,.o   #### ##.####**,,,,...   ##..###...#.##**,*..#*  / h.###....##..#...##**..,*  / h[##.....^........##.#.#*  .#...@...#*  / hV#...##.##  / hk....##)###  ./ hŰO##....)....# / hcl ..#)##.##  / hG.....)##*##/ h  o   orc warrior (asleep)/ h{#.#.....##   o   orc (wandering).(......##  .)>)...#  / h 90.8 (6  An orc warrior and an orc come into view./ h / h/ h ,,,o.,**o  The orc warrior shouts! The orc shouts! You hear a shout!/ h4==1.8 (7/ h/ h0 _The orc moves out of view./ hBGe****,** **,,*,  *** *,...  **,,,,,,oo.  ### *,,,*,.o..  #### ##.####**,,,....*  ##..###...#.##**,#..#**  ....##..#...##*#..,*  #.....^........##.#.#*  #...#....@..#*  .#...##.## / h;H ##)###  #......#....)....#  .#)##.##  ..)##*##  #.#.....##  oo 2 orcs (1 wandering)(......##  )>).##  / hL/ h.M/ h(N/ hX,o.,...,o...*o..**/ hY4--2.8 (1/ hSc/ hpe/ hQ**,,,,,* ***,,,,,,,,,  ****,** **,,*,,,,....  *** *,,,,,,,.o..   **,,,,,.....   ### *,,,*,o...#  ## ##.####**,,,.o.. ###...#.##**,#..#**  ##..#...####...#  .....^........##@#.# ...#...#* #.##. ......##)### #....)....#  #)##. .......)##*## #.#.....##  ...(##  / h/ h,/ hV6,,***...*o...*....#*o.oo/ h~/==3/ h(/ h : _The orc shouts! You hear a shout! x2/ h**,,,,,* ***,,,,,,,,,,,**   Gobosan the Gelid****,** **,,*,,,,....*   Revenant of Ashenzari ****..*** *,,,,,,,....*   Health: 141/141 ========================**,,,,,.o...*   Magic: 33/36 ======================--### *,,,*,....#*   AC: 17Str: 13  #### ##.####**,,,o...**   EV: 23 Int: 21 / h##..###...#.##**,#o.#**   SH: 11Dex: 9 #....##..#...####...#  XL: 15 Next: 13% Place: Orcish Mines:1 .....^........##@#.#*  Noise: ==-------  Time: 38293.8 (0.0) / hБ[...#..............#*  v) +3 trident of Ashenzari's Black Moon {d #.............##.##  Cast: Freeze ............##)###  Memories (5) Fly ......#....)....# ..........#)##.##/ hE  o   orc warrior ..........)##*##  oo 2 orcs ..#.#.....## / h0u...(......## Press: ? - help, Dir - look around, f - activate/ h`You feel a surge of power!  The walls around you are covered in ice.  You hit the orc warrior.  The orc warrior is lightly wounded.  The wall freezes the orc!/ h/ h"You feel a surge of power!  The walls around you are covered in ice.  You hit the orc warrior.  The orc warrior is lightly wounded.wall freezes the orc!  You kill the orc!/ h.o)#.##o.#@#.....#.##.##   orc/ h: 8 4.8 (1FreezeRamparts Fly / h######/ hJ _The wall freezes the orc warrior but does no damage./ hG1**,,,,,* ***,,,,,,,,,,,**  Gobosan the Gelid / h 2 ****,** **,,*,,,,....*  Revenant of Ashenzari ****..  *** *,,,,,,,....*  Health: 141/141 ======================== **,,,,,.....*  Magic: 32/36 =====================--- ### *,,,*,o...#*  AC: 17Str: 13  #### ##.####**,,,)...**  EV: 8Int: 21 ##..###...#.##**,#..#**  SH: 11Dex: 9 #....##..#...####o..#  XL: 15 Next: 13% Place: Orcish Mines:1 .....^........##@#.#*  Noise: ==-------  Time: 38294.8 (0.0) ...#..............#*  v) +3 trident of Ashenzari's Black Moon {d #.............##.## Cast: Freeze ............##)### Memories (5) Ramparts Fly ......#.../ hB2!.)....# ..........#)##.## o   orc warrior ..........)##*## o   orc ..#.#.....## ...(......##Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 plate armour  / hs2(lightly wounded, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is moderately wounded.You barely miss the orc warrior./ h2/ hB;    / hdC....*  *** ....*  .....*  ### ....#*  #### )o..** #..#** ##o..# ^#.#* .........#* .....##.## ...##)### ..)....# )##.##  )##*## (  (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  / hCThe orc warrior is moderately wounded.You barely miss the orc warrior.  The wall freezes the orc warrior./ hEa0--5.8 (1/ hP##@####/ h"TE _The orc warrior hits you with a +0 short sword./ hwF$/ hF**,,,,,* ***,,,,,,,,,,,**  Gobosan the Gelid  ****,** **,,*,,,,....*  Revenant of Ashenzari ****..  *** *,,,,,,,....*  Health: 140/141 =======================- / h%G7**,,,,,.....*  Magic: 31/36 ====================---- ### *,,,*,....#*  AC: 17Str: 13 / hVG6 #### ##.####**,,,)o..**  EV: 8Int: 21 ##..###...#.##**,#..#**  SH: 11/ hG+Dex: 9 / hG #....##..#...####o..#  XL: 15 Next: 13% Place: Orcish Mines:1 / hG!.....^........##@#.#*  Noise: =--------  Time: 38295.8 (0.0) ...#..............#*  v) +3 trident of Ashenzari's Black Moon {d #.............##.##/ h:H+ Cast: Freeze ............##)### Memories (5) Ramparts Fly ......#....)....# ..........#)##.##/ h|HM o   orc warrior ..........)##*## o   orc ..#.#.....## ...(......##/ hH(heavily wounded, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is severely wounded./ hHYou hit the orc warrior. You drain the orc warrior.  The orc warrior is almost dead.The wall freezes the orc warrior but does no damage./ hWr    ....* / hW *** ....*  .....*  ### / h X....#*  #### )...** / h.X#o.#** ##o..# ^/ hRX#@#.#* .........#* / hwX.....##.## ...##)### / hX..)....# )##.##  (drained)/ hX|)##*## (/ hbZY1=6.8 (1/ hb####@##/ hg  You feel a surge of power! You freeze the orc warrior.  The orc warrior is severely wounded.  You hit the orc warrior. You drain the orc warrior.  The orc warrior is almost dead.  The wall freezes the orc warrior but does no damage. _The orc warrior closely misses you./ h {**,,,,,* ***,,,,,,,,,,,**  Gobosan the Gelid  ****,** **,,*,,,,....*  Revenant of Ashenzari ****..  *** *,,,,,,,....*  Health: 141/141 ======================== **,,,,,.....*  Magic: 30/36 ====================---- ### *,,,*,....#*  AC: 17Str: 13  #### ##.####**,,,)...**  EV: 8Int: 21 ##..###...#.##**,#o.#**  SH: 11Dex: 9 / h v#....##..#...####o..#  XL: 15 Next: 13% Place: Orcish Mines:1 .....^........##@#.#*  Noise: =--------  Time: 38296.8 (0.0) ...#..............#*  v) +3 trident of Ashenzari's Black Moon {d #.............##.## Cast: Freeze ............##)### Memories (5) Ramparts Fly ......#....)....# ..........#)##.## o   orc warrior (drained) ..........)##*## o   orc ..#.#.....## ...(......##/ h eConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 plate armour  / h (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior./ hW M(almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  You kill the orc warrior!  You hit the orc.  The orc is severely wounded.  The wall freezes the orc!/ h Q    ....*  *** ....*  .....*  ### / hh ....#*  #### )...** $.#** #)..# ^ / h U.........#* .....##.## ...##)### ..)....# )##.##  )##*## / h P / h e( / h f17.8 (1Freeze/ h ####.#/ h G _You kill the orc!/ h*/ hs/ h/ hY/ h<23 / h/ h/ h/ h@/ h,/ hd/ h/ h9L2=/ h/ h/ h,/ h)/3==/ h*/ hf// hs5/ h5/ h8/ hB###).#@#-.....#/ h4C!.##.##/ h?Oj 300.0) _You start resting./ hdP-8.8 (11Fly / hX/ hj]4 _The frozen ramparts melt away./ h 4/ h / hC / h V4=/ h / h5 / h / h / h" ,/ hݥ / h ,/ h׭ / h / h L5=/ h / he ,/ h / h9 / h / h / h- ,/ hT / hZ / h i6==/ h / h 4 _Magic restored./ h U,,,,,,***,,,  *,,,,,* ***...@.,.....##  ****,** *#..#.,......#  *** *....,......#   *#...,......#   ### #...*.....#*  ## ##.####*#..,)...#*  ###...#.##*#.#$.#**  ##..#...####@..#  .^........##.#.## ..#........ ....##.## .....##)## #....)....#  @   Harold (missile, wandering)#)##........)##*###.#.....## / hz M ,,,**@17.8 (9.0)@)Harold the Weathered comes into view. He is wielding a +6 long sword of holywrath and quivering 3 throwing nets./ h [(((((((/ h> e......@/ h 7=8.8 (10.0)/ h / h _Harold throws a throwing net. The throwing net misses you.Things that are here: _a throwing net; a +0 short sword; a +0 plate armour/ h **,,,,,* ***...@.,.....##  ****,** *#..#.,......#  *** *....,......#  *#...,......# ### #...*.....#*  #### ##.####*#..,)...#* ..###...#.##*#.#$.#** / h| ..##..#...####(..# .^........##@#.## #..............## #.......##. ...##)### #....).... .....#)##.## .)##*  #.#.....##    ...(......##  / h / h @-9.0) _/ h / h> / hD ****,** *#..#.,......#  *** *....,......#  *#...,......# ### #...*.....#* #### ##.####*#..,)...#* ..###...#.##*#.#$.#** ..##..#...####(..# .^........##.#.## #...#...........@..# #..##.## .##)# ##....)....# .....#)##.## .)##*/ h #.#.....##  ..(......## )>)...## / h / hA-20/ h/ h/ h4/ h_/ h/ h( u ****,** *#..#.,......#  *** *....,......#  *#...,......#  ### #...*.....#*  #### ##.####*#..,)...#*  ##..###...#.##*#.#$.#** #....##..#...####(..# #.....^.##.#.## .#...#.## .#.##.## .##)###/ h+ = .#......#....)....# ..#)##.## ...)##*## .#.#.....## .(......## .)>).## / h / h B=1/ h / h / h / h/ hL/ h {You start waiting./ h&2/ hѽ/ h/ h[ _You sense a monster nearby./ hP,,,,,* ***...@.,# ****,** *#..#.,......# *** *....,......#  *#...,......#  ### #..{*.....#*  #### ##.####*#..,)...#*  ##..###...#.##*#.#$.#** ##....##..#...####(..# #.....^##.#.## #.....## #...##.## ........##)### ##....)....# ..#)##.## .........)##*## #.#.....## .....( .{3/ h+h4/ hMo/ hrs/ h w,/ h!,/ h/ hӇ/ h/ ho/ h[/ h/ h֗/ h/ h.@@   Harold (missile)/ hSg        / h]***     ###   #### ##.###/ hǮ4)...#*  #...#.##*#.#$.#** / hM#..#...####(..# ^.......@# / h/7.8 (4.........@..## ........##.## ......##)### / h\l#....)....# ....#)##.## ....)##*## ....##/ h}( / hI_You start waiting./ hHJ       ***     ###   #### ##.###)...#*  #...#.##*#.#$.#** #..#...####(..# ^.......@# / hJ.........@..## ........##.## ......##)### #....)....# ....#)##.## ....)##*## ....##(/ hL/ h[/ h][ _Harold is nearby!/ hz # **,,,,,* ***...@.,.....##   Gobosan the Gelid****,** *#..#.,......#   Revenant of Ashenzari ****..*** *....,......#   Health: 141/141 ========================*#...,......#   Magic: 33/36 ======================--### #...*.....#*   AC: 17Str: 13/ h6{ n#### ##.####*#..,)...#*   EV: 23 Int: 21##..###...#.##*#.#$.#**   SH: 11Dex: 9 ####....##..#...####(..#  XL: 15 Next: 13% Place: Orcish Mines:1 .##.....^.......@##.#.##/ hj{ h  Noise: ---------  Time: 38327.8 (0.0) ..#...#...........@..##  v) +3 trident of Ashenzari's Black Moon {d / h{ ...#.............##.##  Cast: Freeze ...............##)###/ h{   Memories (5) Fly ..#......#....)....# .............#)##.##/ h| I  @   Harold (missile) .............)##*## .....#.#.....##/ hM| ......(......## Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  / h| You hit Harold but do no damage. You drain Harold.  Harold is lightly wounded.  The wall freezes Harold./ h 8.#..##.@#.@...##., drained)/ h  8 ==8.8 (1FreezeRamparts Fly / h |######/ h   You feel a surge of power!  The walls around you are covered in ice.  You hit Harold but do no damage. You drain Harold.  Harold is lightly wounded.  The wall freezes Harold. _Harold thinks, and says, "Perhaps I'll take up fishing after I'm done here..."/ h0. **,,,,,* ***...@.,.....##   Gobosan the Gelid****,** *#..#.,......#   Revenant of Ashenzari ****..*** *....,......#   Health: 141/141 ========================*#...,......#   Magic: 32/36 =====================---### #...*.....#*   AC: 17Str: 13#### ##.####*#..,)...#*   EV: 8Int: 21##..###...#.##*#.#$.#**   SH: 11Dex: 9 / hj1.####....##..#...####(..#  XL: 15 Next: 13% Place: Orcish Mines:1 .##.....^.......@##.#.##  Noise: ==-------  Time: 38328.8 (0.0) ..#...#..........@...##  v) +3 trident of Ashenzari's Black Moon {d ...#.............##.##  Cast: Freeze / h1-...............##)###  Memories (5) Ramparts Fly ..#......#....)....# / h2.............#)##.##  @   Harold (missile, drained) .............)##*## .....#.#.....## ......(......## Aim: Harold, wielding a +6 long sword of holy wrath, wearing a +0 chain mail  and quivering 2 throwing nets (lightly wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze Harold!  / hC2Harold is moderately wounded.You barely miss Harold.  Harold is moderately wounded./ h53-9.8 (1/ h=h###/ h@  and quivering 2 throwing nets (lightly wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze Harold!  Harold is moderately wounded.  You barely miss Harold.  Harold is moderately wounded. _The wall freezes Harold! You block Harold's attack./ h  **,,,,,* ***...@.,.....##   Gobosan the Gelid****,** *#..#.,......#   Revenant of Ashenzari ****..*** *....,......#   Health: 141/141 ========================*#...,......#   Magic: 31/36 ====================----### #...*.....#*   AC: 17Str: 13#### ##.####*#..,)...#*   EV: 8Int: 21##..###...#.##*#.#$.#**   SH: 11Dex: 9 ####....##..#...####(..#  XL: 15 Next: 13% Place: Orcish Mines:1 .##.....^.......@#[3/ hr 4m#.#.##  Noise: =--------  Time: 38329.8 (0.0) ..#...#..........@...##  v) +3 trident of Ashenzari's Black Moon {d ...#.............##.##  Cast: Freeze ...............##)###  Memories (5) Ramparts Fly ..#......#....)....# .............#)##.##  @   Harold (missile, drained) .............)##*## .....#.#.....## ......(......## You feel a surge of power! You freeze Harold.  Harold is heavily wounded.You hit Harold.  Harold is heavily wounded.The wall freezes Harold!  Harold hits you with a +6 long sword of holy wrath./ h ]29---30.8 (1/ h S###/ h V  Harold is heavily wounded.  You hit Harold.  Harold is heavily wounded.The wall freezes Harold!  Harold hits you with a +6 long sword of holy wrath. _You convulse!/ hV **,,,,,* ***...@.,.....##   Gobosan the Gelid****,** *#..#.,......#   Revenant of Ashenzari ****..*** *....,......#   Health: 129/141 =====================---*#...,......#   Magic: 30/36 ====================----### #...*.....#*   AC: 17Str: 13#### ##.####*#..,)...#*   EV: 8Int: 21##..###...#.##*#.#$.#**   SH: 11Dex: 9 ####....##..#...####(..#  XL: 15 Next: 13% Place: Orcish Mines:1 .##.....^.......@##.#/ hl.##  Noise: =--------  Time: 38330.8 (0.0) ..#...#..........@...##  v) +3 trident of Ashenzari's Black Moon {d ...#.............##.##  Cast: Freeze ...............##)###  Memories (5) Ramparts Fly ..#......#....)....# .............#)##.##  @   Harold (missile, drained) .............)##*## .....#.#.....## ......(......## Aim: Harold, wielding a +6 long sword of holy wrath, wearing a +0 chain mail  and quivering 2 throwing nets (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze Harold!  Harold is severely wounded.You hit Harold. You drain Harold.  Harold is severely wounded.31=11.8 (1###[13;3/ h$8H  and quivering 2 throwing nets (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze Harold!  Harold is severely wounded.  You hit Harold. You drain Harold.  Harold is severely wounded. _The wall freezes Harold. You block Harold's attack./ hB **,,,,,* ***...@.,.....##   Gobosan the Gelid****,** *#..#.,......#   Revenant of Ashenzari ****../ h*** *....,......#   Health: 131/141 ======================--*#...,......#   Magic: 30/36 ====================----### #...*.....#*   AC: 17Str: 13#### ##.####*#..,)...#*   EV: 8Int: 21##..###...#.##*#.#$.#**   SH: 11Dex: 9 / h####....##..#...####(..#  XL: 15 Next: 13% Place: Orcish Mines:1 .##.....^.......@##.#.##  Noise: =--------  Time: 38331.8 (0.0) ..#...#..........@...##  v) +3 trident of Ashenzari's Black Moon {d ...#.............##.##/ h   Cast: Freeze ...............##)###  Memories (5) Ramparts Fly ..#......#....)....# .............#)##.##  @   Harold (missile, drained) .............)##*## .....#.#.....## ......(......## You feel a surge of power! You freeze Harold.  Harold is almost dead.You hit Harold. You drain Harold.  Harold is almost dead.The wall freezes Harold but does no damage.  Harold hits you with a +6 long sword of holy wrath./ h"Z27-2.8 (1/ hW-t#####/ hM0p  Harold is almost dead.  You hit Harold. You drain Harold.  Harold is almost dead.  The wall freezes Harold but does no damage.  Harold hits you with a +6 long sword of holy wrath. _You convulse./ h  **,,,,,* ***...@.,.....##  Gobosan the Gelid  ****,** *#..#.,......#  Revenant of Ashenzari ****.. *** *....,......#  Health: 127/141 =====================--- *#...,......#  Magic: 29/36 ===================----- ### #...*.....#*  AC: 17Str: 13  #### ##.####*#..,)...#*  EV: 8/ hw Int: 21  ##..###...#.##*#.#$.#**  SH: 11Dex: 9 ####....##..#...####(..#  XL: 15 Next: 13% Place: Orcish Mines:1 .##.....^.......@##.#.##  Noise: =--------  Time: 38332.8 (0.0) ..#...#..........@...##  v) +3 trident of Ashenzari's Black Moon {d ...#.............##.##  Cast: Freeze ...............##)###  Memories (5) Ramparts Fly ..#......#....)....# / h $.............#)##.##  @   Harold (missile, drained) .............)##*## .....#.#.....## ......(......##/ hِ "Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Harold, wielding a +6 long sword of holy wrath, wearing a +0 chain mail  / h and quivering 2 throwing nets (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze Harold!  You kill Harold!/ h        ***     ###   #### ##.###)...#*  #...#.##*#.#$.#** / hY #..#...####(..# ^.......@# ........)...## / h L........##.## ......##)### #....)....# / h ....#)##.## ....)##*##  ....## ( / hr n853.8 (1Freeze/ h" H###/ h   Press: ? - help, Shift-Dir - straight lineAim: Harold, wielding a +6 long sword of holy wrath, wearing a +0 chain mail  and quivering 2 throwing nets (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze Harold!  You kill Harold! _Harold groans, "My... family..." and then collapses, dead./ hr####/ h7~#####/ hF _Unknown command./ h}**,** *#..#.,.   *** *....,......#   *#...,......#  ### #...*.....#*  #### ##.####*#..,)...#*  ##..###...#.##*#.#$.#**  ###....##..#...####(..#  .....^........##.#.##  ...#....@...##  .##.##  .##)###  .##....)....#  ./ h...#)##.##  .)##*##  #.#.....##  (......##  .)>)... / h/ hx923 -4Fly / h/ h _The frozen ramparts melt away as you move.P - 7 throwing nets (gained 2)  Things that are here:/ h31=30= 8 -5.8 (2/ h&/ h5*d _a +6 long sword of holy wrath; a +0 chain mail/ hrO 4/ hR / hV / h[ 2=23 / ha / h b &3/ hwd / hi <4/ h&l / h\v / hv ]51=/ hz / h / hK L7=/ h / hW / h V8=/ h / h <9/ h% / h / hP T402=/ h* / h) _ _You start resting./ h ,43.8 (8/ h Y1=4.8 (9/ h / h " _HP restored./ hcA / hA / hD / hUO / hS / hdT / hZ ,/ h\ / he / hf b3==/ hh / hx / hTy :=/ h{ / h / h / hL / h ,/ h / hΎ / h8 V4=/ h / h / h+ / hJ / h / hϟ / h` / h / hO / hޯ / h / h[ L5=/ hI / h / h / h / h / hQ / h / h! / hb / h / h- _ _You start resting./ hR58.8 (14.0)6==9.8 (15 _Magic restored./ h[/ h[\/ hE_/ hwf/ hm/ hm/ h4q/ h{r/ h;{/ h{/ hn}/ hp/ h ,,,,,,***,,,,,,,,,,,,,**  *,,,,,* ***....o,o....##  ****,** *#..#.,......#  *** *....,......#   *#...,......#   ### #...*.....#*  # ##.####*#..,)...#*  #..###...#.##*#.#$.#**  ....##..#...####@..#  ..^........##.#.## / h8 #....)...##  .......##.##  ##)###  #....)....#  o   orc warrior (wandering).....#)##.## o   orc wizard (wandering)....)##*###.#.....## / h- / hϏ 61.8 (2.0)  An orc warrior and an orc wizard come into view./ hՐ/ hSk.,.oo/ hޛ+2.8 (3/ h/ hA _The orc warrior is wielding a +1 scimitar of holy wrath.Things that are here: _a throwing net; a +0 short sword; a +0 plate armour/ h2t**,,***,............#* ,,,,,* ***.......o...##  ****,** *#..#o.# *** *...........#  *#..........#  / hh3?### #...#.....#*  #### ##.####*#...)...#* ##..###...#.##*#@#$.#** #....##..#...####(..# ...^.##.#.## #/ h3...)...## #.....##.## .......##)### o   orc wizard (wandering)#....)....# / h3 .#)##.## .........)##*## / h7/ hB8,/ h:/ hHO ,,,,,,,,,,,,,,,,*o..o...ooo   orc warrior (wandering)o   orc wizardoo 2 orcs (wandering)An orc comes into view. It is wielding a +0 mace./ hIG=3.8 (1/ hT/ h^q _An orc comes into view. It is wielding a +0 club./ h ,,,,,,***,..o..o......#*  * ***...........##  **,** *#..#..o.....#   *** *...o.......#   *#..........#  ### #...#.....#*  #### ##.####*#...)...#*  / h* #..###...#.##*#.#$.#**  ....##..#...####@..#  ....^........##.#.##  #...)...##  ...##.##  ./ hX ..##)###  #....)....#  ...#)##.## / h  )##*## #.#.....##  / hy / h  / h* ..{{/ h+ /==4/ h5 / h2> _The orc warrior shouts! You hear a shout! x3  P - 8 throwing nets (gained 1)  Things that are here:/ hK . o{{o   orc  a +0 short sword; a +0 plate armour/ h\L ; 8 --5.8 (2/ hY / hj q _An orc comes into view. It is wielding a +0 club./ hJ**,,,,,* ***......o....##  ****,** *#..#........#  *** *....{......#  *#...{......# ### #...#.....#*  #### ##.####*#...)...#* ..###...#.##*#.#$.#** ..##..#...####)..# .^........##@#.##/ h #..........)...## #.......##. ...##)### #....).... .....#)##.## .)##*  #.#.....##    ...(......##  / h32{/ ha23 --6.8 (1/ hS / h / h\ ****,** *#..#........#  *** *....{......#  *#..{{......# ### #...#.....#* #### ##.####*#...)...#* ..###...#.##*#.#$.#** ..##..#...####)..# .^........##.#.## #...#..........)@..# #...##.## .##)# ##....)....# / h.....#)##.## .)##* #.#.....##  ..(......## )>)...## / hw&4{{/ hK'&7/ h0/ h2/ h + ****,** *#..#.#  *** *....{......#  *#..{{......#  ### #.{{#.....#*  #### ##.####*#...)...#*  ##..###...#.##*#.#$.#** #....##..#...####)..# #.....^.##.#.## .#...#.@...##/ h  .#.##.## .##)### .#......#....)....# ..#)##.## ...)##*## .#.#.....## .(......## .)>).## / h @..{{/ h &8/ h / h2  Things that are here: _a +6 long sword of holy wrath; a +0 chain mail/ hK,,,,,* ***......o....## ****,** *#..#..# *** *....{......#  *#..{{......#  ### #...#.....#*  #### ##.####*#{{.)...#*  ##..###...#.##*#.#$.#** ##....##..#...####)..# #.....^##.#.## #.)...## #...##.## ........##)### ##....)....# ..#)##.## .........)##*## #.#.....## .....( / h]L..{.{{/ h^-9 _/ hMg/ hi/ hY/ h/ h/ h/ h",/ h-/ h|/ h/ h/ h/ h/ h/ h"..{.{{oo   orc warrior/ h\         ***     ###   #### ##.###  #...#.##*#.#$.#** / h 7#..#...## ^.......@# 72.8 (3........)o..## ........##.## ......##)### #....)....# ....#)##.## / h1 D....)##*## ....##( / h] I_You start waiting./ hV(       ***     ###   #### ##.###  #...#.##*#.#$.#** #..#...## ^.......@# ........)o..## ........##.## ......##)### #....)....# ....#)##.## ....)##*## ....##(/ h/ h/ hc _An orc warrior is nearby!/ hZ **,** *#..#........#   *** *....{#   *#..........#  ### #...#{....#*  #### ##.####*#...{...#*  ##..###...#.##*#.#$.#**  ###....##..#...####o..#  .....^........##o#.## / hB[  ...#...o..##  .##.##  .##)###  .##....)....#  / h[ ....#)##.##  .)##*##  / h[ d#.#.....##  o   orc wizard(......##  o   orc ./ h[ T)>)... / hn g  The orc warrior barely misses you./ hxv 8*/ hyM (invisible)The orc wizard mumbles some strange words./ h/ hy .{{)o  The orc wizard flickers and vanishes for a moment./ hF===3.8 (1Freeze/ hs/ h _You hear a shout!  Things that are here: _a +6 long sword of holy wrath; a +0 chain mail / hl ****,** *#..#........#   Gobosan the Gelid*** *....{......#   Revenant of Ashenzari ****..*#..........#   Health: 141/141 ========================### #...#.....#*   Magic: 33/36 ======================--#### ##.####*#..{{...#*   AC: 17Str: 13##..###...#.##*#{#$.#**   EV: 23  / h/uInt: 21 ###....##..#...####)..#  SH: 11Dex: 9 ##.....^........##o#.## / h]  XL: 15 Next: 15% Place: Orcish Mines:1 .#...#..........@o..##  Noise: ===------  Time: 38373.8 (0.0)  / h..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)### / h  Cast: Freeze .#......#....)....#  Memories (5) Fly  / hՊ............#)##.## ............)##*## / h  o   orc warrior ....#.#.....## / h3  o   orc wizard (invisible) .....(......## .)>).........##  / htPress: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You closely miss the orc warrior. / h܋sYou hear a shout!  The wall freezes the orc warrior. You block the orc warrior's attack. / h / h{{.).####o..##..@oo...##..## / hq|o   orc / hʝ 8 ==-4.8 (1Ramparts Fly  / hH#### / h$  You feel a surge of power!  The walls around you are covered in ice.  You closely miss the orc warrior.  You hear a shout!  The wall freezes the orc warrior. You block the orc warrior's attack. _izard. / hP  ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 141/141 ======================== ### #...#{{...#*  Magic: 32/36 =====================---  #### ##.####*#...)...#*  AC: 17Str: 13  ##..###...#.##*#{#$.#**  EV: 8Int: 21 ###....##..#...####o..#  SH: 11Dex: 9 ##.....^........##.#.##  XL: 15 Next: 15% Place: Orcish Mines:1 .#...#..........@oo.##  Noise: ==-------  Time: 38374.8 (0.0)  / hQ ..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze .#......#....)....# Memories (5) Ramparts Fly ............#)##.## ............)##*## o   orc warrior ....#.#.....## o   orc wizard (invisible) .....(......## o   orc .)>).........##chain mail (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the orc warrior!  The orc warrior is moderately wounded. / hR You hit the orc warrior.  The orc warrior is heavily wounded.The wall freezes the orc warrior! You block the orc warrior's attack. / hiT  / hf J    ***   ...#  ### #..{#.....#*  #### ##.####*#..{)...#*  ...#.##*#.#$.#** ..#...####o..# ^........##o#.## .......@oo.##  / hg .......##.## .....##)### ....)....# ...#)##.## ...)##*##  ...## (o 2 orcs .)>)  You feel a surge of power! You freeze the orc warrior!  The orc warrior is moderately wounded.  You hit the orc warrior.  The orc warrior is heavily wounded.The wall freezes the orc warrior! You block the orc warrior's attack.izard! / hWi 3-5.8 (1 / hu ###### / hq q _An orc comes into view. It is wielding a +0 club.!/ hl ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 141/141 ======================== ### #..{#.....#*  Magic: 31/36 ====================----  #### ##.####*#..{)...#*  AC: 17Str: 13  ##..###...#.##*#.#$.#**  EV: 8Int: 21 ###....##..#...####o..#  SH: 11Dex: 9 ##.....^........##o#.##  XL: 15 Next: 15% Place: Orcish Mines:1 .#...#..........@oo.##  Noise: =--------  Time: 38375.8 (0.0) !/ hmT..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze .#......#....)....# Memories (5) Ramparts Fly ............#)##.## ............)##*## o   orc warrior ....#.#.....## o   orc wizard (invisible) .....(......## oo 2 orcs .)>).........##You feel a surge of power! You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc but do no damage.The wall freezes the orc warrior but does no damage.  The orc warrior hits you but does no damage.  The wall freezes the orc wizard!!/ hvYou hit the orc but do no damage.  The wall freezes the orc warrior but does no damage.  The orc warrior hits you but does no damage.izard!  You kill the orc wizard!!!/ hUx!/ hTy!/ h    ***   ...#  ### #...#.....#*  #### ##.####*#.{.)...#*  ...#.##*#.#o.#** ..#...####)..# ^........##o#.## .......@o).## .......##.## .....##)### ....)....# ...#)##.## ...)##*## ...##oo 2 orcs( )>)!/ hύ+6.8 (1!/ hd####!/ h !/ h!/ h#_You kill the orc!!/ hZ!/ hL ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 141/141 ======================== ### #...#.....#*  Magic: 30/36 ====================----  #### ##.####*#.{.)...#*  AC: 17Str: 13  ##..###...#.##*#.#o.#**  EV: 8Int: 21 ###....##..#...####)..#  SH: 11!/ hyDex: 9 ##.....^........##o#.##  XL: 15 Next: 15% Place: Orcish Mines:1 .#...#..........@o).##  Noise: =--------  Time: 38376.8 (0.0) ..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze .#......#....)....#!/ h Memories (5) Ramparts Fly ............#)##.## ............)##*## o   orc warrior ....#.#.....## oo 2 orcs .....(......## .)>).........##chain mail (almost dead, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc.  !/ hXnThe orc is severely wounded.The wall freezes the orc warrior!!/ h2'The orc warrior is almost dead.hit the orc.is severely wounded.  The wall freezes the orc warrior!  You kill the orc warrior!!!/ he!/ h9    !/ hϨ***   ...#  ### #...#{....#* !/ h #### ##.####*#...)...#*  ...#.##*#{#$.#** ..#...####o..# !/ h%^........##)#.## .......@$).## .......##.## .....##)### ....)....# ...#)##.## ...)##*## o   orc...## (!/ h n)>)!/ ho1/37167.8 (1Freeze!/ h#####!/ hG _You kill the orc!!/ hQ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!/ h8 ######!/ h΀ !/ h %##!/ hS M##!/ h܎ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"/ hC"/ hDYour frozen ramparts will break if you move. Continue? Y - Yes "/ h,E' N - No"/ hI "/ h* o ****,** *#..#........#   Gobosan the Gelid*** *....{......#   Revenant of Ashenzari ****..*#..........#   Health: 141/141 ========================"/ hW+ I### #...#{....#*   Magic: 31/37 ====================----#### ##.####*#...)...#*   AC: 17Str: 13##..###...#.##*#{#$.#**   EV: 8Int: 21 ###....##..#...####o..#  SH: 11Dex: 9 "/ h0 ##.....^........##)#.##  XL: 15 Next: 16% Place: Orcish Mines:1 .#...#..........@$).##  Noise: =--------  Time: 38377.8 (0.0) ..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze .#......#....)....#  Memories (5) Ramparts Fly ............#)##.## ............)##*##  o   orc ....#.#.....## .....(......## .)>).........## The wall freezes the orc! _You kill the orc!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _[4"/ hX1 0mYou can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then."/ hL9 h######"/ h; . _#/ hÛ#/ h#/ hi#/ h.o.##o####o   orc knightoo 2 orcs _You kill the orc!#/ hxasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  An orc knight comes into view. It is wielding a +0 dire flail.#/ hN23 -8.8 (1#/ h9#####/ hq _An orc comes into view. It is wielding a +0 club.#/ hs>  The wall freezes the orc!#/ hĢ  You kill the orc!The orc knight roars a battlecry!#/ hY{####)###   orc (strong)#/ hO/==9#/ hm#####/ hb _The orc goes into a battle-frenzy!#/ hp#/ h#/ h".{{.##$o#/ h###o   orc (strong)#/ hX$A--80Freeze#/ h.####/ h3B _The wall freezes the orc but does no damage.#/ h8 #/ h[ {)o#######o 2 orcs (1 wandering, strong)#/ h W2=-1#/ h1 #######/ h K _The wall freezes the orc. You block the orc's attack.$/ hVj  The orc shouts! You hear a shout! x2  The wall freezes the orc!$/ h5$/ h%$/ h4 {{.o####o#$###$/ h o   orc knighto   orc (strong)You kill the orc!$/ hb==2Freeze$/ h@n####$/ h' _You hear a shout!$/ hb $/ htc $/ ho ..{o####o#####$/ ht 0---3$/ h| \###$/ h~ %/ h:,%/ hF )o.####oo..##....##..##o   orc warrior (strong)%/ ho   orc (strong)The frozen ramparts melt away.%/ h---4Fly %/ h%/ h7z _An orc warrior comes into view. It is wielding a +0 flail.%/ hQ%/ h%/ hR%/ h{$o.oo   orc (strong)%/ hT3=5%/ h%/ hb%/ h ****,** *#..#........#   Gobosan the Gelid*** *....{......#   Revenant of Ashenzari ****..*#..........#   Health: 141/141 ========================### #...#.....#*   Magic: 30/37 ===================-----%/ hL #### ##.####*#..{)...#*   AC: 17Str: 13##..###...#.##*#.#$.#**   EV: 23 Int: 21 ###....##..#...####o..#  SH: 11Dex: 9 ##.....^........##o#.##  XL: 15 Next: 16% Place: Orcish Mines:1 .#...#..........@$).##%/ h   Noise: ---------  Time: 38385.8 (0.0) ..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze .#......#....)....#  Memories (5) Fly ............#)##.##%/ h  ............)##*##  o   orc knight %/ h ....#.#.....##  o   orc (strong) .....(......## %/ hA I.)>).........## %/ hj JCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  %/ h Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.%/ h %/ h{.{.####)..##o%/ h$.@o...##..##%/ h$- 8 ==%/ hZ6.8 (1FreezeRamparts Fly %/ h%/ h'q####%/ h5,onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice. _You barely miss the orc knight. The wal%/ h, l freezes the orc knight.&/ h*^ ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 141/141 ======================== ### #...#{....#*  Magic: 29/37 ==================------  #### ##.####*#...)...#*  AC: 17Str: 13  ##..###...#.##*#{#$.#**  EV: 8Int: 21 ###....##..#...####)..#  SH: 11Dex: 9 ##.....^........##o#.##  XL: 15 Next: 16% Place: Orcish Mines:1 .#...#..........@o).##  Noise: ==-------  Time: 38386.8 (0.0) &/ h^..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze .#......#....)....# Memories (5) Ramparts Fly ............#)##.## ............)##*## o   orc knight ....#.#.....## o   orc (strong) .....(......## .)>).........##You feel a surge of power! You freeze the orc knight!  &/ h'_The orc knight is lightly wounded.  You hit the orc knight. You drain the orc knight.  The orc knight is moderately wounded.The wall freezes the orc knight. You block the orc knight's attack.  The wall freezes the orc!&/ hZ`&/ h@l    ***   ...#  ### #...#.....#*  #### ##.####*#..{)...#*  ...#.##*#.#$.#** ..#...####o..# &/ hl^........##$#.## .......@o).## .......##.## .....##)### ....)....# ...#)##.## ...)##*##  &/ hm(drained)...##o   orc warrior (strong)&/ h4m()>)&/ hr3-7.8 (1&/ h~#####&/ hU  The orc knight is lightly wounded.  You hit the orc knight. You drain the orc knight.  The orc knight is moderately wounded.  The wall freezes the orc knight. You block the orc knight's attack.! _You kill the orc!&/ hc ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 141/141 ======================== ### #...#.....#*  Magic: 28/37 ==================------  #### ##.####*#..{)...#*  AC: 17Str: 13  ##..###...#.##*#.#$.#**  EV: 8Int: 21 &/ h*###....##..#...####o..#  SH: 11Dex: 9 ##.....^........##$#.##  XL: 15 Next: 16% Place: Orcish Mines:1 .#...#..........@o).##  Noise: =--------  Time: 38387.8 (0.0) ..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze &/ hD.#......#....)....# Memories (5) Ramparts Fly ............#)##.## ............)##*## o   orc knight (drained) ....#.#.....## o   orc warrior (strong) .....(......## &/ h.)>).........##Aim: an orc knight, wielding a +0 dire flail and wearing a +0 plate armour  (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight!  The orc knight is heavily wounded.You hit the orc knight but do no damage.&/ hLThe orc knight is heavily wounded.&/ h2    ***   ...#  ### #..{#.....#* &/ h #### ##.####*#...)...#*  ...#.##*#.#$.#** ..#...####)..# ^........##o#.## .......@o).## &/ h.......##.## .....##)### ....)....# ...#)##.## &/ h+...)##*## ...##&/ h_()>)&/ h+8.8 (1&/ h######&/ h8  (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight!  The orc knight is heavily wounded.  You hit the orc knight but do no damage.&/ hThe orc knight is heavily wounded. _The wall freezes the orc knight. You block the orc knight's attack.'/ h_ ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 141/141 ======================== ### #..{#.....#*  Magic: 27/37 =================-------  #### ##.####*#...)...#*  AC: 17Str: 13  ##..###...#.##*#.#$.#**  EV: 8'/ h>Int: 21 ###....##..#...####)..#  SH: 11Dex: 9 ##.....^........##o#.##  XL: 15 Next: 16% Place: Orcish Mines:1 .#...#..........@o).##  Noise: =--------  Time: 38388.8 (0.0) ..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze .#......#....)....# Memories (5) Ramparts Fly ............#)##.## ............)##*##'/ h  o   orc knight (drained) ....#.#.....## o   orc warrior (strong) .....(......## .)>).........##You feel a surge of power! You freeze the orc knight.  The orc knight is heavily wounded.'/ hYou hit the orc knight but do no damage.The orc knight is heavily wounded.The wall freezes the orc knight but does no damage.  The orc knight hits you with a +0 dire flail!'/ hײ    ***   ...#  ### #...#.....#*  #### ##.####*#..{)...#*  ...#.##*#.#$.#** ..#...####)..# ^........##$#.## .......@oo.## .......##.## .....##)### ....)....# ...#)##.## ...)##*## ...##()>)'/ hɳ29---8==9.8 (1'/ hY#######'/ hǿ  The orc knight is heavily wounded.  You hit the orc knight but do no damage.The orc knight is heavily wounded.wall freezes the orc knight but does no damage.  The orc knight hits you with a +0 dire flail! _The wall freezes the orc warrior but does no damage.'/ h d ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 129/141 =====================--- ### #...#.....#*  Magic: 27/37 =================-------  #### ##.####*#..{)...#*  AC: 17Str: 13  ##..###...#.##*#.#$.#**  EV: 8Int: 21 ###....##..#...####)..#  SH: 11Dex: 9 ##.....^........##$#.##  XL: 15 Next: 16% Place: Orcish Mines:1 '/ h .#...#..........@oo.##  Noise: ==-------  Time: 38389.8 (0.0) ..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze .#......#....)....# Memories (5) Ramparts Fly ............#)##.## ............)##*## o   orc knight (drained) ....#.#.....##'/ h  o   orc warrior (strong) .....(......## .)>).........##You feel a surge of power! You freeze the orc knight!  The orc knight is severely wounded.You hit the orc warrior.  The orc warrior is lightly wounded.  The wall freezes the orc knight but does no damage.  The orc knight hits you with a +0 dire flail.'/ h!     ***   ...#  '/ h #### ...#*  #### ##.####*#...)...#*  ...#.##*#.#o.#** ..#...####)..# '/ h ^........##$#.## .......@oo.## .......##.## .....##)### '/ hk P....)....# ...#)##.## ...)##*##  ...##(o   orc (strong) .)>)  '/ h <The orc knight is severely wounded.  You hit the orc warrior.  The orc warrior is lightly wounded.wall freezes the orc knight but does no damage.orc knight hits you with a +0 dire flail.wall freezes the orc warrior but does no damage.'/ h 4-90.8 (1'/ h ######'/ h& x _An orc comes into view. It is wielding a +0 short sword.'/ h ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 129/141 =====================--- ### #...#.....#*  Magic: 26/37 ================--------  #### ##.####*#...)...#*  AC: 17Str: 13  ##..###...#.##*#.#o.#**  EV: 8Int: 21 ###....##..#...####)..#  SH: 11Dex: 9 ##.....^........##$#.##  XL: 15 Next: 16% Place: Orcish Mines:1 .#...#..........@oo.##  Noise: =--------  Time: 38390.8 (0.0) ..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: [39;4'/ h9mFreeze .#......#....)....# Memories (5) Ramparts Fly ............#)##.## ............)##*## o   orc knight (drained) ....#.#.....## o   orc warrior (strong) .....(......## o   orc (strong) .)>).........##You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.You puncture the orc warrior!  The orc warrior is moderately wounded.The wall freezes the orc knight but does no damage.  The orc knight hits you with a +0 dire flail!!    ***   ...#  ### ...#*  #### ##.###)...#*  ...#.##*#.#$.#** ..#...####o..# ^........##$#.##[3'/ hѓ7m .......@oo.## .......##.## .....##)### ....)....# ...#)##.## ...)##*## ...## ()>)12--==1.8 (1'/ h#######'/ heMThe orc knight is severely wounded.  You puncture the orc warrior!  The orc warrior is moderately wounded.The wall freezes the orc knight but does no damage.  The orc knight hits you with a +0 dire flail!! _warrior but does no damage.(/ h$] ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 112/141 ===================----- ### #...#.....#*  Magic: 25/37 ================--------  #### ##.####*#...)...#*  AC: 17Str: 13  ##..###...#.##*#.#$.#**  EV: 8Int: 21 ###....##..#...####o..#  SH: 11Dex: 9 ##.....^........##$#.##  XL: 15 Next: 16% Place: Orcish Mines:1 .#...#..........@oo.##  Noise: ===------  Time: 38391.8 (0.0) ..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze (/ hW^[12d.#......#....)....# Memories (5) Ramparts Fly ............#)##.## ............)##*## o   orc knight (drained) ....#.#.....## o   orc warrior (strong) .....(......## o   orc (strong) .)>).........##You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.You hit the orc warrior.  The orc warrior is moderately wounded.The wall freezes the orc knight!  The orc knight hits you with a +0 dire flail.    ***  (/ h_ (/ h.`(/ h`7...# (/ hKa (/ ha5### (/ h+b7...#* (/ hb[ #### ##.###(/ hbC)...#* (/ hZc (/ hcd...#.##*#.#$.#** (/ h)(/ hi#(/ hk(/ hk3(/ hk --(/ hl2.8 (1(/ hyD####(/ hXz#(/ hz(/ h  (/ huWThe orc knight is severely wounded.  (/ hڂ"You hit the orc warrior.  (/ h3AThe orc warrior is moderately wounded.(/ h@The wall freezes the orc knight!(/ h׃/orc knight hits you with a +0 dire flail. (/ h!_The wall freezes the orc warrior(/ h_ .(/ h= ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 113/141 ===================----- (/ hO>K### #...#.....#*  Magic: 24/37 ===============---------  #### ##.####*#...)...#*  AC: 17Str: 13  ##..###...#.##*#.#$.#**  EV: 8Int: 21 ###....##..#...####)..#  SH: 11Dex: 9 ##.....^........##o#.##  XL: 15 Next: 16% Place: Orcish Mines:1 .#...#..........@oo.##  Noise: =--------  Time: 38392.8 (0.0) ..#.............##.##  v) +3 trident of Ashenzari's Black Moon {d ..............##)###  Cast: Freeze .#......#....)....#(/ h> Memories (5) Ramparts Fly ............#)##.## ............)##*## o   orc knight (drained) ....#.#.....## o   orc warrior (strong) (/ hW?*.....(......## o   orc (strong) .)>).........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 dire flail and wearing a +0 plate armour  (/ h?(almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight!(/ heK(almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight!  (/ hKYou kill the orc knight!  You hit the orc warrior.  The orc warrior is severely wounded.  The wall freezes the orc!(/ h^0     ***   ...#  ### ...#* (/ hy_ #### ##.###)...#*  ...#.##*#.#$.#** ..#...####)..# ^........##$#.## .......@$o.## (/ h_.......##.## .....##)### ....)....# ...#)##.## (/ h_...)##*## o   orc warrior (launcher, strong)...##(/ h`m( (/ h=`m)>)  You kill the orc!(/ hf`\The wall freezes the orc warrior. The orc warrior unwields a +0 flail.(/ hh ###(##The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.(/ hA###(/ hG$##(/ h45=7==3.8 (1Freeze(/ h #####(/ hJ * _You block the arrow.(/ h4  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(/ hi ######(/ hJj (/ ht ####(/ hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.))/ h^   The wall freezes the orc warrior!##)#)/ h|q5=23 ---4)/ hv###### _You kill the orc warrior!)/ hT{ _.#..##....##..##)/ hD| X6---5)/ h| AFly )/ h )/ h 4 _The frozen ramparts melt away.*/ h64*/ hJ*/ hg!*/ hA%L8=*/ hu(*/ h|,*/ h,?9=*/ h,6*/ ho.*/ h0*/ h0'20*/ h62*/ h7<1*/ hh9*/ h?>*/ h>&2*/ hA*/ hG*/ hH*/ h-Hu4=7=*/ hL*/ hjS*/ hS#5*/ hS3=*/ hV*/ h\*/ h\&6*/ h`*/ hf*/ hn 7{TT   troll (wandering)*/ hn .)>).........##  _You start resting.*/ h#uR.403.8 (8*/ hu+4.8 (9*/ h?|*/ hrX _A troll comes into view.*/ hH +    ***   ...#  ### ...#*  #### ##.###)...#*  ...#.##*#.#$.#** ..#...####T..# ^........##$#.## .......@$).## .......##.## .....##)### ....)....# ...#)##.## ...)##*## ...##( .)>)*/ h^     ***   ...#  ### ...#*  #### ##.###)...#*  */ h- ...#.##*#.#$.#** ..#...####T..# ^........##$#.## .......@$).## .......##.## .....##)### ....)....# ...#)##.## ...)##*## ...##()>)*/ h */ h* */ h% */ h9 \ _A troll is nearby!*/ hy +    ***   ...#  ### ...#*  #### ##.###)...#*  ...#.##*#.#$.#** ..#...####T..# ^........##$#.## .......@$).## .......##.## .....##)### ....)....# ...#)##.## ...)##*## ...##( .)>)*/ hL    ***   ...#  ### ...#*  #### ##.###)...#* */ hJ ...#.##*#.#$.#** ..#...####T..# ^........##$#.## .......@$).## .......##.## .....##)### ....)....# ...#)##.## ...)##*## ...##()>)*/ h[*/ h*/ h*/ hۭ\ _A troll is nearby!+/ hN****,** *#..#.#  *** *....{....o.#  *#..........#  ### #...#.....#*  #### ##.####*#...)...#*  ##..###...#.##*#.#$.#**  ....##..#...####T..#  #.....^.+/ hn##$#.##  #...#.)@).##  .#.##.##  ##)###  #......#....)....#  .#)##.##  ..)##*##  #.#.....##  o   orc sorcerer (wandering)(......##  )>).##  +/ h,+/ h  .)T  An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +0robe of willpower.+/ hl98==5.8 (1Freeze+/ hz+/ h" _The orc sorcerer moves out of view. _Items here: $ ))) [[[.,/ hA ****,** *#..#........#   Gobosan the Gelid*** *....{......#   Revenant of Ashenzari ****..*#..........#   Health: 129/141 =====================---### #...#.....#*   Magic: 25/37 ================--------#### ##.####*#...)...#*   AC: 17Str: 13  ##..###...#.##*#.#$.#**   EV: 23 Int: 21 ##....##..#...####)..#  SH: 11Dex: 9 #.....^........##T#.##  XL: 15 Next: 17% [,/ h33mPlace: Orcish Mines:1 #...#..........)@).##  Noise: ---------  Time: 38405.8 (0.0) .#.............##.##  v) +3 trident of Ashenzari's Black Moon {d .............##)###  Cast: Freeze #......#....)....#  Memories (5) Fly ...........#)##.## ...........)##*##  T   troll (drained) ...#.#.....## ....(......## )>).........## Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You hit the troll. You drain the troll.  The troll is moderately wounded.The wall freezes the troll. The troll closely misses you.,/ h8 8 ==6.8 (1Ramparts Fly ,/ hN####.###,/ h  You feel a surge of power!  The walls around you are covered in ice.  You hit the troll. You drain the troll.  The troll is moderately wounded.  The wall freezes the troll. The troll closely misses you. _The troll claws you but does no damage. The troll claws you.,/ hh\ ****,** *#..#........#   Gobosan the Gelid*** *....{......#   Revenant of Ashenzari ****..,/ h\*#..........#   Health: 128/141 =====================---### #...#.....#*   Magic: 24/37 ===============---------#### ##.####*#...)...#*   AC: 17Str: 13  ##..###...#.##*#.#$.#**   EV: 8Int: 21 ,/ h]##....##..#...####)..#  SH: 11Dex: 9 ,/ hF]#.....^........##T#.##,/ ho]D  XL: 15 Next: 17% Place: Orcish Mines:1 #...#..........)@).##,/ h]  Noise: ==-------  Time: 38406.8 (0.0) .#.............##.##  v) +3 trident of Ashenzari's Black Moon {d .............##)###,/ h]  Cast: Freeze #......#....)....#  Memories (5) Ramparts Fly ...........#)##.## ...........)##*##,/ h'^  T   troll (drained) ...#.#.....## ....(......## ,/ hE^I)>).........## ,/ h^Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the troll.  The troll is heavily wounded.You hit the troll.  The troll is heavily wounded.,/ h^,/ hG`;9-7.8 (1,/ hh#T###.##,/ hk  Aim: a troll (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the troll.  The troll is heavily wounded.  You hit the troll.  The troll is heavily wounded. _The wall freezes the troll! You block the troll's attack. x3,/ h  ****,** *#..#........#   Gobosan the Gelid*** *....{......#   Revenant of Ashenzari ****..*#..........#   Health: 129/141 =====================---### #...#.....#*   Magic: 23/37 ==============----------#### ##.####*#...)...#*   AC: 17Str: 13  ##..###...#.##*#.#$.#**   EV: 8Int: 21 ##....##..#...####)..#  SH: 11Dex: 9 ,/ h v#.....^........##T#.##  XL: 15 Next: 17% Place: Orcish Mines:1 #...#..........)@).##  Noise: =--------  Time: 38407.8 (0.0) .#.............##.##  v) +3 trident of Ashenzari's Black Moon {d .............##)###  Cast: Freeze #......#....)....#  Memories (5) Ramparts Fly ...........#)##.## ...........)##*##  T   troll (drained) ...#.#.....## ,/ h̪ ....(......## )>).........## Aim: a troll (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the troll.  The troll is almost dead.You hit the troll.  The troll is almost dead.The wall freezes the troll but does no damage.,/ hw Z30=8.8 (1,/ hb ###T###.###,/ hE x _You block the troll's attack. x2; The troll completely misses you.-/ h- ****,** *#..#........#  Gobosan the Gelid *** *....{......#  Revenant of Ashenzari ****.. *#..........#  Health: 130/141 ======================-- ### #...#.....#*  Magic: 22/37 ==============----------  #### ##.####*#...)...#*  AC: 17Str: 13  ##..###...#.##*#.#$.#**  EV: 8Int: 21 ##....##..#...####)..#  SH: 11Dex: 9 #.....^........##T#.##  XL: 15 Next: 17% Place: Orcish Mines:1 #...#..........)@).##  Noise: =--------  Time: 38408.8 (0.0) .#.............##.##  v) +3 trident of Ashenzari's Black Moon {d .............##)### Cast: Freeze #......#....)....# Memories (5) Ramp-/ h._arts Fly ...........#)##.## ...........)##*## T   troll (drained) ...#.#.....## ....(......## )>).........##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the troll.-/ h?-/ h@ -/ hA   *** ....#  -/ hG....#  ### ....#*  #### ##.##)...#*  ..#.##*#.#$.#** .#...####)..# ^........##$#.## ......)@).## ......##.## ....##)### ...)....# ..#)##.## )##*##   (  )>) -/ h$Ju2389.8 (1Freeze-/ hT####.###-/ hBXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the troll. _You kill the troll!-/ h16-/ hP7-/ h0<-/ h@-/ hfEZ323 -/ hF-/ hM-/ hM&4-/ hQ-/ hU-/ hxV&5-/ hc,-/ h=d|6=4=-/ h g-/ h`k-/ hk#8-/ hl3=-/ hn-/ h|t-/ hu&9-/ hw-/ he#)..##$#..)@).-.##.###-/ hGf 15.8 (6 _You start resting.-/ h40-6.8 (7Fly -/ h-/ h,4 _The frozen ramparts melt away.-/ h-/ hh-/ h-/ h-/ h&0-/ h1=5==7.8 (1-/ ho-/ hU _You start resting. HP restored../ hpJ./ h^B./ h./ hD./ hX ./ hcB./ h|$=6=./ h4%./ hm*,./ h-./ h3./ ha4./ h6./ h;,./ h>./ h[E./ hEN7=./ hI./ hQ,./ hU./ hN\,./ h/n./ hHB./ hv8==./ hB./ hcB./ h?,./ hj./ h'./ h./ h../ h./ h+O9=./ h./ h,./ hij./ h,./ h./ h./ ht./ h+./ h./ hnM30=./ h./ h./ hc./ h`./ h,./ hB./ hp,./ h./ h2./ hi1==./ h./ h./ hE./ hW./ h)./ h./ h./ h ./ h ./ h./ hW./ hV2=./ h./ h`,./ h./ h&,./ hC+./ h/,./ h3./ h98./ h8L3=./ h?./ h(IB./ h*N,./ hQ./ hV./ hW./ h.Z./ hrb./ h>ci4==./ hf./ h8m./ hm./ hs./ h{./ h3|./ hs./ hЄ./ hd./ h./ h./ hV5=./ h./ h./ h./ h./ h ./ hv./ h2./ h°./ h<./ h./ h./ hjL6=./ h./ h./ h"./ h./ h=./ hI./ h./ h,./ h./ h./ hgi7==./ h./ h0f _Magic restored.  You now have 1671 gold pieces (gained 35)../ h( 8 ./ h./ h } _Items here: ))) [[[../ h<23 ./ h./ h ./ h"w  You now have 1695 gold pieces (gained 24). 8 ./ h=&./ h5g _Items here: ))))) [[ ††††../ h~=./ h*>D=23 ./ hB./ h\Je  Things that are here:  a +0 short sword; a +0 plate armour./ h6P./ hP _./ hjY./ hd  You now have 1714 gold pieces (gained 19).  Things that are here: 8 ./ hh./ hK- _a +0 club; a +0 ring mail; an orc corpse23 ./ hB./ h./ h/   **......>.*  ,*#.......*  ,,.#.......*   ,,.........##   *,.#.........#   ,,,,,...........*  ,***,....#*  ,* **#.@##  76.8 (59.0) ** *#..#........#  * #.....#   *#..........#   ### #...#.....##  ##.####*#...)...##  #...#.####.#).###  #..#...####)..# ........##)#.## [3./ h9;49m./ hn,,*,,*,,,,**7.8 (60./ h./ h; _Found a stone staircase leading down.// hJ// hFn// hB// hT// hs// hX// h E// hL.***,,,*,.#...#o...*.....#....* ,.#..#....#* *#>.// hwM ,*# ,,.# ,,# *,.#.#80.8 (3.0)  ,,,,,... ,***,..# ,* **#....## // hMQ** *#..#........# * #...........#o   orc sorcerer (wandering) *#..........#  ### #...#.....## ##.####*#...)...##// hVT// hEV// heYd _An orc sorcerer is nearby!// h~*##...#..###...#o....#....,.#..#....#**#......> ,*# ,,.#. ,,.## *,.#.  ,,,,,..**,..## ,* **#....#* *#..# // h>* #. *#..........#  ### #...#.....##// h // h!,**,,,,,***.oo// h"4==1.8 (1// h])// h0+. _The orc sorcerer shouts!0/ h*..,..### *##...#..###...#....#....#.o..,.#..#....#**#......> ,* ,,.#.# ,,.# *,.##  ,,,,,.**,.# ,* **#....#* *#..# * #. *#..........0/ h<0/ h,,,,,,,,,*.o--20/ h   ,,,,....,*  ,**.....###  ,*##...#..##  ,.#...#....#  ,.....#....*  ,.#..#..o.#*  *#......>.#  *#.#  #0/ h M  ,,..##   *,.#.#   ,,,,,.#  ***,..##  * **#.....##  *#..#.#  #..#  0/ h 0/ h" g**,,,,,**.o0/ h $ R--3Freeze0/ h) 0/ h+ 1/ h**,,,,,**   Gobosan the Gelid,,,,....,*   Revenant of Ashenzari ****..,**.....###   Health: 141/141 ========================,*##...#..##   Magic: 34/37 ======================--,.#...#....#   AC: 17Str: 13,.....#....*   EV: 23 Int: 21,.#..#....#*   SH: 11Dex: 91/ hƋ*#......>o#   XL: 15 Next: 18% Place: Orcish Mines:1,*#......@#   Noise: ---------  Time: 38483.8 (0.0),,.#.......#   v) +3 trident of Ashenzari's Black Moon {d,,.........##   Cast: Freeze*,.#.........#   Memories (5) Fly ,,,,,...........#  ***,............##   o   orc sorcerer (drained) * **#...........##  * *#..#........#  #...........#  You feel a surge of power!  The walls around you are covered in ice.  1/ hYou hit the orc sorcerer but do no damage.You drain the orc sorcerer.  The orc sorcerer is lightly wounded.  The wall freezes the orc sorcerer but does no damage.1/ hӍ 8 ==4.8 (1Ramparts Fly 1/ h#####1/ hԕ3  The walls around you are covered in ice.  You hit the orc sorcerer but do no damage.You drain the orc sorcerer.  The orc sorcerer is lightly wounded.wall freezes the orc sorcerer but does no damage. _The orc sorcerer hits you1/ h**,,,,,**   Gobosan the Gelid,,,,....,*   Revenant of Ashenzari ****..,**.....###   Health: 141/141 ========================,*##...#..##   Magic: 33/37 =====================---,.#...#....#   AC: 171/ hѬ9Str: 13,.....#....*   EV: 8Int: 21,.#..#....#*   SH: 11Dex: 9*#......>o#   XL: 15 Next: 18% Place: Orcish Mines:1,*#......@#   Noise: ==-------  Time: 38484.8 (0.0),,.#.......#   v) +3 trident of Ashenzari's Black Moon {d1/ hL,,.........##   Cast: Freeze*,.#.........#   Memories (5) Ramparts Fly ,,,,,...........#  ***,............##   o   orc sorcerer (drained) * **#...........##  1/ h* *#..#........#  #...........#  1/ hAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe of willpower  (lightly wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc sorcerer!  1/ h߭The orc sorcerer is moderately wounded.You closely miss the orc sorcerer.The orc sorcerer is moderately wounded.1/ h]3-5.8 (11/ hgt###1/ h]  (lightly wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc sorcerer!  The orc sorcerer is moderately wounded.  You closely miss the orc sorcerer.  The orc sorcerer is moderately wounded. _The wall freezes the orc sorcerer! The orc sorcerer barely misses you.1/ h **,,,,,**   Gobosan the Gelid,,,,....,*   Revenant of Ashenzari ****..,**.....###   Health: 141/141 ========================,*##...#..##   Magic: 32/37 ====================----,.#...#....#   AC: 17Str: 13,.....#....*   EV: 8Int: 211/ hh ,.#..#....#*   SH: 11Dex: 9*#......>o#   XL: 15 Next: 18% Place: Orcish Mines:1,*#......@#   Noise: =--------  Time: 38485.8 (0.0),,.#.......#   v) +3 trident of Ashenzari's Black Moon {d,,.........##   Cast: Freeze*,.#.........#   Memories (5) Ramparts Fly ,,,,,...........#  ***,............##   o   orc sorcerer (drained) * **#...........##  * *#..#........#[1/ hԹ !m  #...........#  You feel a surge of power! You freeze the orc sorcerer.  The orc sorcerer is severely wounded.You barely miss the orc sorcerer.The orc sorcerer is severely wounded.The wall freezes the orc sorcerer.  The orc sorcerer shouts, "You are history!"1/ h ###The orc sorcerer is severely wounded.  You barely miss the orc sorcerer.  The orc sorcerer is severely wounded.The wall freezes the orc sorcerer.  The orc sorcerer shouts, "You are history!"1/ hb ^The orc sorcerer points at you and mumbles some strange words.1/ hD Y###1/ hjE 4==6.8 (11/ hK #####1/ hT 2 _You resist with some effort.2/ hk **,,,,,** Gobosan the Gelid ,,,,....,* Revenant of Ashenzari ****.. ,**.....### Health: 141/141 ======================== ,*##...#..## Magic: 31/37 ====================---- ,.#...#....# AC: 172/ hSl{Str: 13 ,.....#....* EV: 8Int: 21 ,.#..#....#* SH: 11Dex: 9 *#......>o# XL: 15 Next: 18% Place: Orcish Mines:1 ,*#......@# Noise: ===------  Time: 38486.8 (0.0) ,,.#.......# v) +3 trident of Ashenzari's Black Moon {d ,,.........##2/ hl Cast: Freeze  *,.#.........# Memories (5) Ramparts Fly  ,,,,,...........# ***,............## o   orc sorcerer (drained) 2/ hlk* **#...........## * *#..#........# #...........#2/ hlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2/ h1mAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe of willpower  (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc sorcerer!2/ hzw   ,,,,....,*  ,**.....###  ,*##...#..##  ,.#...#....#  ,.....#....*  ,.#..#....#*  2/ h{*#......>)#  ,*#......@#  ,,.#.......#  ,,.........##  *,.#.........#  ........# .......##  * .......##   * *#..#........#     2/ hw29--7.8 (1Freeze2/ hg###2/ hK  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe of willpower  (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc sorcerer! _You kill the orc sorcerer!2/ h 2/ h 2/ h) 2/ h h23 2/ h 2/ h 2/ h% 2/ h ,2/ h% 2/ h 2/ h' E3=2/ hN 2/ h 2/ h 2/ h 2/ h 2/ h 2/ h_ 2/ h! ,2/ h" 2/ hk+ ...###---..#.##.2/ hd1 f 94.8 (7 _You start resting.2/ he2 4==-5.8 (8Fly 2/ h7 2/ h9 4 _The frozen ramparts melt away.3/ h43/ h3/ h3/ h,3/ hM3/ h3/ h3/ ht3/ hє3/ hؕ3/ h 3/ hV5=3/ hU3/ hݛ3/ h@3/ h3/ hƞ3/ h 3/ h3/ h3/ h3/ hע3/ h3/ hL6=3/ hq3/ h3/ hY3/ h)3/ h3/ hH3/ h63/ h3/ hL3/ h$3/ hV3/ ẖi7==3/ hԲ3/ h3/ hn 3/ hӾ(M **.....*,,,....,* *.....### *##...#..###...#....#....#....,.#..#....#**#......> ,*. ,,.#3/ h. ,,.##*,.#.........#  3/ h@3....... _Magic restored.3/ hR*****,,,*507.8 (12.0)3/ h,8.8 (133/ h3/ h  Things that are here: _a +0 dagger; a +0 robe of willpower3/ hg 3/ h- 3/ h 3/ h 3/ hC 3/ h Q _3/ h 3/ hB 3/ h* 3/ hN 3/ h P=3/ h! 3/ hh( B3/ h) 3/ hr+ 3/ h- 3/ h. 3/ h/ 3/ hs3 3/ h5 3/ h5 3/ h7 3/ h8 3/ hI; 3/ h; 3/ h_< 3/ h*B 3/ hzD 3/ hD 3/ h-F 3/ hH 3/ hSK 3/ hK 3/ hM 3/ h$P 3/ hS 3/ hkS 3/ hT 3/ hV 3/ h9Y 3/ hY 3/ hZ 3/ h-_ 3/ hb 3/ hl 3/ hm 3/ h 8 3/ h N _You now have 1722 gold pieces (gained 8).3/ ho 3/ h R23 3/ h 3/ h 3/ h 3/ h 3/ h 3/ h 3/ hZ 3/ hT 3/ h 3/ h ,3/ h5 3/ h 3/ h 3/ h 3/ hl 3/ hJ ,3/ h 3/ h 3/ h 3/ h 3/ hM 3/ h 3/ h 3/ h 3/ h 3/ hC 3/ h 3/ hU 3/ h 3/ h 3/ hJ 3/ h 3/ hT 3/ h 3/ h[ 3/ h ,3/ h 3/ h 3/ h; B3/ h: 3/ h7 3/ h 3/ h 3/ h 3/ h 3/ h 3/ h% 3/ h1 3/ hD ,3/ h 3/ h 3/ h ,3/ h! 3/ h# 3/ h& 3/ hg& 3/ hJ' 3/ h) 3/ h* 3/ h(+ 3/ h+ 3/ h;. 3/ h$0 3/ h0 3/ hd1 3/ hr3 3/ h[ `3/ h] ,3/ h] 3/ hn 3/ hq 3/ h1r 3/ hos 3/ hXx 3/ hz ,3/ h(} 3/ h5 3/ ht 3/ hDŽ 3/ h 3/ hZ 3/ hE 3/ h 3/ h 3/ h 3/ h 3/ h 3/ h 3/ hy 3/ hȮ 3/ h0 3/ h 3/ h 3/ h 3/ h[ 3/ h 3/ ho |  Things that are here:  a +0 club; an orc skeleton3/ h 3/ h _3/ hp 3/ hr  Things that are here:  a +0 club; a +0 ring mail; an orc skeleton3/ h& 3/ h _3/ h6 3/ h e  Things that are here:  a +0 short sword; a +0 plate armour3/ h1 3/ h _3/ hK 3/ h g  Items here: ))))) [[ ††††.3/ h3/ h" _3/ h*3/ h}  Items here: ))) [[[.3/ h#3/ hN$ _3/ h)3/ h3  Things that are here:  a +6 long sword of holy wrath; a +0 chain mail3/ h73/ h8 _3/ h?3/ h^D3/ hG3/ hG3/ hfI3/ hZ  Things that are here:  a +0 trident; an orc skeleton3/ h]6 _3/ h_3/ he3/ h&h,3/ hi3/ h m3/ h.q3/ hq3/ h=s3/ hwX  Things that are here:  a +0 dagger; a +0 robe3/ h.{6 _3/ hz3/ h*<  You see here a +0 whip.3/ h;3/ h _3/ hW3/ h3/ hϕ,3/ h<3/ hϚ3/ hN,3/ h3/ h#3/ h,3/ ho3/ h~3/ h3/ hk3/ h|3/ hD3/ h3/ h&3/ h|3/ hs3/ h,3/ h 3/ h83/ h,3/ h3/ h3/ h3/ h 3/ h3/ h%#.##.............#.#.....## ..................(......## #.............)>).........## ##.##..........))......#...###  ###...................#..#..## #....#...#.........>........#####.#....###...##.#......#....####....###......##...........#.##.### ##...@................95.8 (87### #.....##.........#.## ##....###........#### ##..## ##......##  #### ###.#.## #....## ##....# ##..## ####3/ h73/ h3/ hE _Done exploring.4/ h44/ h+4/ h0........0.0)4/ h14/ h:4/ h =E _Done exploring.5/ h A[[?25h[?0c  Search for what [Enter for "."]? 6/ h [?25l[?1c6/ h6/ hO27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Orc:1] a +0 club (7 further duplicates)b - [Orc:1] a +0 dagger (5 further duplicates)  c - [Orc:1] a +0 robe (4 further duplicates)  d - [Orc:1] an escape hatch in the floor  e - [Orc:1] a +0 flail (2 further duplicates)  f - [Orc:1] a stone staircase leading down  g - [Orc:1] 2 boomerangs  h - [Orc:1] a +0 whip  i - [Orc:1] a +0 short sword (2 further duplicates)  j - [Orc:1] a +0 trident  6/ h(Mk - [Orc:1] a +0 chain mail (2 further duplicates)  l - [Orc:1] a +0 dire flail  m - [Orc:1] a +0 plate armour (3 further duplicates)  n - [Orc:1] a +1 scimitar of holy wrath  o - [Orc:1] a +6 long sword of holy wrathp - [Orc:1] a +0 leather armour (2 further duplicates)  q - [Orc:1] a +0 mace (1 further duplicate)  r - [Orc:1] a +0 orcbow  s - [Orc:1] an alarm trap (1 further duplicate)  t - [Orc:1] a +0 ring mail  u - [Orc:1] a +0 robe of willpowerv - [Orc:1] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8/ hB  f - [Orc:1] a stone staircase leading down  g2 boomerangs  hwhip  i +0 short sword (2 further duplicates)  j8/ hFC trident  k+0 chain mail (2 further duplicates)  la +0 dire flail  mplate armour (3 further duplicates)  n - [Orc:1] a +1 scimitar of holy wrath  o - [Orc:1] a +6 long sword of holy wrathpleather armour (2 further duplicates)  qmace (1 further duplicate)  rorcbow 8/ hC s - [Orc:1] an alarm trap (1 further duplicate)  t - [Orc:1] a +0 ring mail  u - [Orc:1] a +0 robe of willpower  v8/ h1D ystone staircase leading down  whand axe (1 further duplicate)  x +0 falchion  y8/ hD halberd  z - [Orc:1] a staircase back to the Dungeon  Abot8/ h>  u - [Orc:1] a +0 robe of willpower  x - [Orc:1] a +0 falchion (1 further duplicate)8/ h  x - [Orc:1] a +0 falchion (1 further duplicate)  A - [Orc:1] a stone staircase leading down9/ h 9/ h 9/ h #.##.............#.#.....##Gobosan the Gelid ..................(......##Revenant of Ashenzari ****.. #.............)>).........##Health: 141/141 ======================== 9/ h 2##.##..........))......#...###Magic: 37/37 ========================###...................#..#..##AC: 17Str: 13#....#...#.........>........### EV: 23 Int: 21##.#....###...##.#......#....## SH: 11Dex: 99/ h ##....###......##...........#. XL: 15 Next: 19% Place: Orcish Mines:1##.### ##...@................ Noise: ---------  Time: 38595.8 (0.0)### #.....##.........#.## v) +3 trident of Ashenzari's Black Moon {d9/ h ##....###........#### Cast: Freeze##..## ##......##Memories (5) Fly #### ###.#.###....####....###..######Things that are here: 9/ h _a +0 dagger; a +0 robe _You see here a +0 whip. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .9/ h 9/ h 9/ h 9/ h . _:/ h8 :/ h F Level 1 of the Orcish Mines <>>>>(Press ? for help)##.##.###..#......#......#....)....####...##....................#)##.####.###......#.............)#######.##.............#.#.....###..................(......####.............)>).........##:/ hF ##.##..........))......#...######...................#..#..###....#...#.........>........#######.#....###...##.#......#....##.####....###......##...........#...###.### ##...@..................#### #.....##.........#.##.####....###........###########..## ##......#####.###### ###.#.####....##....###....####....#####...####..#######.#.....##########.##...#....##.###....#.###..#....#:/ h)G 1###..............##;/ h;/ h ;/ h s#.##.............#.#.....##Gobosan the Gelid ..................(......##Revenant of Ashenzari ****.. #.............)>).........##Health: 141/141 ======================== ##.##..........))......#...###;/ h Magic: 37/37 ========================###...................#..#..##AC: 17Str: 13#....#...#.........>........### EV: 23 Int: 21##.#....###...##.#......#....## SH: 11Dex: 9##....###......##...........#. XL: 15 Next: 19% Place: Orcish Mines:1;/ h3 ##.### ##...@................ Noise: ---------  Time: 38595.8 (0.0)### #.....##.........#.## v) +3 trident of Ashenzari's Black Moon {d##....###........#### Cast: Freeze##..## ##......##Memories (5) Fly #### ###.#.###....####....###..######Things that are here: _a +0 dagger; a +0 robe _You see here a +0 whip. ;/ h _Done exploring. _Done exploring. _Search for what [Enter for "."]? .;/ h ;/ h ;/ h >>>(Press ? for help)##.##.###..#......#......#....)....####...##....................#)##.####.###......#.............)#######.##.............#.#.....###..................(......####.............)>).........####.##..........))......#...######...................#..#..##........#######.#....###...##.#......#....##.####....###......##...........#...###.### ##...@..................#### #.....##.........#.##.####....###........###########..## ##......#####.###### ###.#.####....##....###....####....#####...####..#######.#.....##########.##...#....##.###....#.###..#....####..............##=/ hbw=/ hY^>@>/ hJ>>>/ h>/ hV;#.##.............#.#.....##Gobosan the Gelid ..................(......##Revenant of Ashenzari ****.. #.............)>).........##Health: 141/141 ======================== ##.##..........))......#...###Magic: 37/37 ========================###...................#..#..##AC: 17Str: 13#....#...#.........>........### EV: 23 >/ hlInt: 21##.#....###...##.#......#....## SH: 11Dex: 9##....###......##...........#. XL: 15 Next: 19% Place: Orcish Mines:1##.### ##...@................ Noise: ---------  Time: 38595.8 (0.0)### #.....##.........#.## v) +3 trident of Ashenzari's Black Moon {d##....###........#### Cast: Freeze##..## ##......##Memories (5) Fly #### ###.#.###....####....###..######Things that are here: _a +0 dagger; a +0 robe _You see here a +0 whip. _Done exploring. >/ h_Done exploring. _Search for what [Enter for "."]? .>/ h>/ h>/ h>/ h>/ h; _>/ h>>/ h>/ h>/ h>/ h >/ hj>/ h>/ h>/ hs>/ hB>/ h>/ h>/ h">/ h7',>/ hg)>/ h>4X  Things that are here:  a +0 dagger; a +0 robe>/ h8>/ h8 _>/ h:>/ hXE7...##....#.......)))####....#.............##. ..##.....##.................##)###..##......#....)....# #...##..............#)##.## ##.###......#.............)##### >/ hF##.##.............#.#.....## #............(## ##.............)@)## 601.8 (6  ##.##..........))......#...### ###...................#..#..## #....#...#.........>........####.#....###...##.#......#....###....###......##...........# ##.### ##................... ### #.....##.........#.# ##....###........### >/ hcG>/ hO>/ h1Rc _There is a stone staircase leading down here.>/ h >/ h >/ h >/ h= >/ h < 8 2.8 (1 _>/ h/$ >/ h  *#<......,*  ###.#....#**  ##.....<.#* **  ##* ##....#..#* ***∩  ##.####### **∩,,  ##.$.##........[.# **,,,*  ##$.[÷# *{,**,  ##..#)..[)..# *{,,,, 2 >/ h! *#...<.....#)..@..# *,,*,,  ##..).).#**,,**, .....#*,,,,** ##..............##*,*{,,, #....$.........>.#*,**,,,##...............#*,,***,#................#**,,***##...............# **,,,*  *#................# ***,>/ h">/ h*>/ h˞-4.3 (2.5>/ ha>/ h6{ _You fly downwards. _There is a stone staircase leading up here.?/ h{T ?/ h] Level 2 of the Orcish Mines <<<<>∩∩(Press ? for help) *** *** ##,##**,** *.,..#..,** *#<......,* ###.#....#** ##.....<.#* **  ##* ##....#..#* ***∩  ##.#####.......## **∩,,  ##.$.##........[.# **,,,*  ##$.............[÷# *{,**,  #......#..#)..[)..# *{,,,,  *#...<.....#)..@..# *,,*,,  ##...........).).#**,,**,  #................#*,,,,**  ##..............##*,*{,,,  #....$.........>[0;?/ h^ 10m.#*,**,,,  ##...............#*,,***,  #................#**,,***  ##...............# **,,,*  *#................# ***,  *.................# **  *....#.......$....#*****  **.................,,,,?/ h \<@@/ hr@/ h#u{*#<......,*Gobosan the Gelid###.#....#**Revenant of Ashenzari ****..##.....<.#* **Health: 141/141 ========================##* ##....#..#* ***∩Magic: 37/37 ========================##.#####.......## **∩,,AC: 17@/ hnvStr: 13##.$.##........[.# **,,,*EV: 8Int: 21  ##$.............[÷# *{,**,SH: 11Dex: 9  #......#..#)..[)..# *{,,,,XL: 15 Next: 19% Place: Orcish Mines:2  *#...<.....#)..@..# *,,*,,Noise: ---------  Time: 38604.3 (0.0)##...........).).#**,,**,v) +3 trident of Ashenzari's Black Moon {d#................#*,,,,**Cast: Freeze##..............##*,*{,,,Memories (5) Fly #....$.........>.#*,**,,,##...............#*,,***,#................#**,,***@/ h?w##...............# **,,,**#................# ***, _Search for what [Enter for "."]? .  Things that are here: _a +0 dagger; a +0 robe _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.@/ hw@/ h|@/ hτ@/ h@/ hqY23 _@/ hɔ@/ hh@/ h@/ h=@/ hص @/ h  @/ h Things that are here:  @/ h2*a +0 chain mail; a +0 orcbow; a +0 trident@/ hl@/ h( @/ h?_@/ h@/ h   You now have 1732 gold pieces (gained 10). 8 @/ h[ _Items here: ( )) [ ÷.@/ hmR23 @/ h@/ h@/ h+@/ h@/ h@/ h, @/ h3@/ h@/ h@/ h ##* *##  ##.####.##  #....#...##  *#<.......#  ###.#....#**  ##.....@.#* ** 11.3 (7* ##....#..## ***∩  @/ h{|##.#####.......## **∩,, ##.$.##........[.# **,,,* #$......[÷# *{, ......#..#)..[)..# *{,,,, #...<.....#)..<..# *,,*,, ##...........).).#**,,**, #..#*,,,,**@/ hq @/ h)@/ h-a _There is a stone staircase leading up here.@/ hi@/ hn@/ h@/ h\@/ h< 8 2.3 (1 _@/ h@A/ h#O/########...#  ## ##.##.....##  .# #..........#  .#######.##.....###  ...##..#.###...#..##  ..........#...#....#  ...#..........#....#  ..........#..#....##  1 ........##.[#  .#.......##.......#  ##........#.......#  #....#...........##  .....#..#...#  .#................#    .###.............##    .# ###...........##    ## ##..#.#   A/ hFPA/ hfA/ hN-3.8 (2.5A/ hA/ h{ _You fly upwards. _There is a stone staircase leading down here.A/ h4A/ hoA/ h0.0 _Done exploring.B/ h 4.8 (1 _B/ h  ##* *##  ##.####.##  #....#...##  *#<.......#  ###.#....#** 2 ##.#* **  ##* ##....#..## ***∩  ##.#####.......## **∩,, #.$.##........[.# **,,,* #$.......[÷# *{,**,.....#..#)..[)..# *{,,,, #...<.....#)..<..# *,,*,, B/ h ##...........).).#**,,**,.........#*,,,,**B/ hm B/ hj B/ h[ -6.3 (2.5B/ h$g B/ hm { _You fly downwards. _There is a stone staircase leading up here.C/ h4C/ hC/ hC/ hC/ hC23 _C/ hC/ hLC/ huC/ hC/ hDC/ hC/ hO,C/ hRC/ hC/ h~C/ hC/ hC/ hdC/ hC/ hJC/ h9C/ h_C/ hC/ h\C/ hC/ h#<  You see here a +0 club.C/ h(C/ h]) _C/ hG+C/ h1C/ h47C/ h7C/ h!=C/ hCC/ hoIC/ hIC/ hLC/ hzPC/ hTC/ hTC/ hWC/ h_C/ hdC/ heC/ hMfC/ h_lC/ hl( 8 C/ hnC/ h6tO _You now have 1758 gold pieces (gained 26).C/ h}xC/ hy<23 C/ h {C/ hE~C/ hC/ h}C/ hC/ hXC/ hވC/ hC/ hC/ hyC/ hݎC/ hTC/ hC/ hБC/ h6C/ hC/ hgC/ hTC/ hC/ h[C/ hɚC/ hC/ h( 8 C/ h(C/ hO _You now have 1784 gold pieces (gained 26).C/ h[C/ h<23 C/ hC/ hߨC/ hC/ hC/ hC/ hðC/ hI( 8 C/ hC/ hO _You now have 1816 gold pieces (gained 32).C/ hVC/ h<23 C/ hC/ h*C/ hC/ hC/ h,C/ hC/ hC/ h$C/ h~C/ hC/ hC/ hC/ hZC/ hC/ hxC/ hC/ hC/ h7C/ hD C/ h C/ h C/ hC/ hPC/ hC/ hC/ h!C/ h'C/ h'C/ hE*C/ h/C/ h<  ##..............[÷# *{,**, C/ hp=  #......#..#)..[)..# *{,,,,   ##...<.....#)..<..# *,,*,,   ##...........).).#**,,**,   #................#*,,,,**   ##..............##*,*{,,,   #..............>.#*,**,,,   ##...............#*,,***,   #......C/ h=...#**,,***   ##...............# **,,,*   *#................# ***,   #.................# **   #....#.$....#*****   ##..................,,,o   orc sorcerer (asleep)   *,,,,................   ,,#.........o....  C/ hE 46.3 (30.0)  An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2robe of willpower.C/ h,Woo.....,,,,,,,,,,,,,,,,,,C/ hYX5==7.3 (31C/ h.gC/ hsC _The orc sorcerer shouts! You hear a shout! x2E/ hcV ##...##........[.# **,,,*#..............[÷# *{,**......#..#)..[)..# *{,,##...<.....#)..<..# *,,*,#...........).).#**,,**,.........E/ hKW@.#*,,,,**#..............##*,*{.....>.#*,**,,#,,***,.**,,** ##**,,,**#***,......# **....#$....#*****##.......,,,*,,,,..o....,,#..............E/ hWE/ h\E/ hkRo.E/ hl:--8.3 (1.0)E/ hwE/ huzE/ hv ##.#####.## **∩,, ##...##....# **,,,*#..............[÷# *{,**......#..#)..[)..# *{,,##...<.....#)..<..# *,,*,#).).#**,,**,..#*,,,,**#.##*,*{.E/ hi_>.#*,**,,#,,***,.E/ hO**,,** ##**,,,**#E/ hR ***,......# **....#$....#*****##...o....,,,*,,,,..E/ hE/ hWSo.E/ hA--9E/ hE/ h]E/ hy  ### #*∩  #####.## **∩,,  ##........[.# **,,,*  #........[÷# *{,**,  #......#..#)..[)..# *{,,,,  ##...<.....#)..<..# *,,*,,  #).).#**,,**,  #..*,,,,**  ###*,*{,,,  #..>.#*,**,,,  ##*,,***,  #..#**,,***  #E/ hz # **,,,*  *# ***,  #..........#  #....#$.o..#*****  ##....,,E/ h E/ hJ So.E/ h '50E/ hà E/ h: E/ he .<.#* ** # #..## ***∩ ####### **∩,, ##........[.# **,,,*  #........[÷# *{,**,  #......#..#)..[)..# *{,,,,  ##...<.....#)..<..# *,,*,, #).).#**,,**, #..*,,,,** ###*,*{,,, #..>.#*,**,,, #E/ h$#*,,***, #..#**,,***## **,,,**..# ***,  #.......o..#  #....#$....#*****E/ h E/ hPo.E/ h&1E/ h8F/ h84#.#....#**  .<.#* ** # #..## ***∩ ####### **∩,, ##..F/ h5[.# **,,,* #........[÷# *{,**, #......#..#)..[)..# *{,,,, ##...<.....#)..<..# *,,*,,  #).@.#**,,**,  #..*,,,,**  ###*,*{,,,  #..F/ hR5>.#*,**,,,  ##*,,***,  #..#**,,***  #F/ h5..# **,,,* *o..# ***, #..........# F/ h<F/ hZMNo.F/ hN&2F/ hYF/ hV]  Things that are here: _a +0 club; an orc skeletonF/ h(###.#....#** ##.....<.#* ** ### ##....#..## ***∩  ##.#####.## **∩,, ##...##.[.# **,,,* .[÷# *{,**, ......#..#)..[)..# *{,,,, ...<.....#)..<..# *,,*,, ##.).)@#**,,**, #.#*,,,,** ##.##*,*{,,, #.>.#*,**,,, ##.. #..#**,,*** ##.o..# #..# F/ hlo.,*F/ h-3 _F/ hF/ hF/ h2 .....<.#* **####..## ***∩.###...## **∩,,..##.[.# **,,,*...[÷# *{,**,#..#)..[)..# *{,,,, ##...<.....#)..<..# *,,*,,  ##...........).).#**,,**,  ...@.#*,,,,**  ###*,*{,,,  >.#*,**,,,  ##...#*,,***,  o.#**,,***  ##...# **,,,* *..# ***,,..# *** #....#$....#*****F/ hwP  44   chaos spawn (summoned)*The orc sorcerer casts a spell.F/ hQ /==4F/ h] X44F/ h_ ' _You hear a shout!G/ h*### ##....#..## ***∩##.#####.......## **∩,,##...##..[.# **,,,* ##......÷# *{,**, #......#..#)..[)..# *{,,, ##...<.....#)..<..# *,,* G/ h% ##...........).).#**,,**.....#*,,,,**###*,*{,,,.>.#*,**#4...#*,,***...o.#**,,***#..# **,,, *#. ***,, #. ***4#$....#******#....G/ hq*.......,,,G/ hG/ h$G/ hG/ h4..o.K   kobold blaG/ hV.stminero   orc sorcererK4   chaos spawn (summoned),,G/ h?-5FreezeG/ hT44G/ hCd _A kobold blastminer comes into view.G/ h8 ##.#####.......## **∩,, ##...##........[.# **,,,* #.......[÷# *{,**, ......#..#)..[)..# *{,,,, <.....#)..<..# *,,*,, ........).).#**,,**, #.....#*,,,,** ###*,*{,,, #..4>@#*,**,,, #o.#*,,***, G/ h9 #...#* ## **,,,* #..# ***,, ..# *** ....#$K...#****** .......,,,,, 4 ,,,,,G/ hL (launcher)*,,,,,The kobold blastminer wields a +0 orcbow.G/ hT e4(((((G/ hOU 14G/ h `  The kobold blastminer shoots an arrow. You block the arrow.G/ h .4.....G/ h @-6G/ h 84G/ h R _The orc sorcerer misses you.H/ ht ##.#####.......## **∩,,Gobosan the Gelid ##...##........[.# **,,,*Revenant of Ashenzari ****.. #..............[÷# *{,**,Health: 141/141 ======================== H/ hO......#..#)..[)..# *{,,,,Magic: 34/37 ======================-- #...<.....#)..<..# *,,*,,AC: 17Str: 13 ##...........).).#**,,**,EV: 23 Int: 21 #................#*,,,,**SH: 11Dex: 9 ##..............##*,*{,,,XL: 15 Next: 19% Place: Orcish Mines:2 #..............4@#*,**,,,Noise: =--------  Time: 38656.3 (0.0) ##.............o.#*,,***,v) +3 trident of Ashenzari's Black Moon {d #................#**,,***H/ hCast: Freeze ##...............# **,,,*Memories (5) Fly #................# ***,, .................# ***K   kobold blastminer (launcher) ....#.......$K...#*******o   orc sorcerer H/ h#..................,,,,,,4   chaos spawn (summoned) ,,,,................,,,,,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  H/ hRBYou hit the chaos spawn.  The chaos spawn is lightly wounded.H/ h!.H/ he.##4@#4.o.#.#.K.44 2 chaos spawn (summoned)H/ h< 8 ===7.3 (1H/ hzQRamparts Fly H/ hC#44.o.#44H/ h  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  H/ h2You hit the chaos spawn.  The chaos spawn is lightly wounded. _The orc sorcerer mumbles some strange words.H/ h $H/ h v ##.#####.......## **∩,,  Gobosan the Gelid H/ hL ##...##........[.# **,,,*  Revenant of Ashenzari ****.. H/ h #..............[÷# *{,**,  Health: 141/141 ======================== H/ h ......#..#)..[)..# *{,,,,  Magic: 33/37 =====================--- H/ h h#...<.....#)..<..# *,,*,,  AC: 17H/ h ,Str: 13 H/ h* r##...........).).#**,,**,  EV: 8H/ h ,Int: 21 H/ h# r#................#*,,,,**  SH: 11H/ h +Dex: 9 H/ h( ##..............##*,*{,,,  XL: 15 Next: 19% Place: Orcish Mines:2 H/ hИ #..............4@#*,**,,,  Noise: ===------  Time: 38657.3 (0.0) H/ h ##...........4.o.#*,,***,  v) +3 trident of Ashenzari's Black Moon {d H/ h #................#**,,***  Cast: Freeze H/ hk ##...............# **,,,*  Memories (5) Ramparts Fly H/ h 9#................# ***,, H/ h .............K...# ***  K   kobold blastminer (launcher) H/ h ....#.......$....#*******  o   orc sorcerer H/ h{ #..................,,,,,,  44 2 chaos spawn (summoned) H/ hڜ 2,,,,................,,,,, H/ h7 *(100% to hit)  H/ h >You feel a surge of power! You freeze the orc sorcerer.  H/ h +The orc sorcerer is lightly wounded.  H/ h You hit the chaos spawn.  H/ h AThe chaos spawn is moderately wounded.H/ h dThe wall freezes the chaos spawn. The chaos spawn barely misses you.H/ hY H/ h H/ h0 H/ h  H/ hh X **∩,, H/ hѰ C......[.# H/ h-  H/ h Z......[÷# H/ h  H/ hf w#)..[)..# H/ h  H/ hT <.....#)..<..# H/ h  H/ hi B....).)H/ hε % H/ h) ,.......H/ h % H/ h P.......##H/ h@ % H/ h d.....44@#H/ h & H/ hv H......o.#H/ hݸ & H/ hB 6........#H/ h & H/ h0 U........# H/ h  H/ h3 D....K...# H/ h H/ h `........# *** H/ h^ >...$....#H/ hż & H/ h" .........H/ h J 44H/ h' !H/ h7 H/ h --H/ hK 8.3 (1H/ h7 H/ h $#H/ h D44@#H/ h #H/ h /44H/ h H/ h-  H/ h H/ h ,_You block the orc sorcerer's attack.I/ hX ##.#####.......## **∩,,Gobosan the Gelid ##...##........[.# **,,,*Revenant of Ashenzari ****.. #..............[÷# *{,**,I/ hYHealth: 141/141 ======================== ......#..#)..[)..# *{,,,,Magic: 32/37 ====================---- #...<.....#)..<..# *,,*,,AC: 17Str: 13 ##...........).).#**,,**,EV: 8Int: 21 #................#*,,,,**SH: 11Dex: 9 ##..............##*,*{,,,XL: 15 Next: 19% Place: Orcish Mines:2 I/ h[.#.............44@#*,**,,,Noise: =--------  Time: 38658.3 (0.0) ##.............o.#*,,***,v) +3 trident of Ashenzari's Black Moon {d #................#**,,***Cast: Freeze ##...............# **,,,*Memories (5) Ramparts Fly #............K...# ***,, .................# ***K   kobold blastminer (launcher) ....#.......$....#*******o   orc sorcerer #..................,,,,,,44 2 chaos spawn (summoned) ,,,,................,,,,,You feel a surge of power! You freeze the orc sorcerer.  The orc sorcerer is moderately wounded.You hit the chaos spawn.  The chaos spawn is lightly wounded.  The wall freezes the chaos spawn but does no damage.  I/ h[BThe chaos spawn barely misses you.I/ hp 44*#44The orc sorcerer casts a spell at you.I/ hD,I/ h: 4##.4@##K.44I/ hJ====9.3 (1I/ hB4####44I/ hR _The bolt of fire misses you.I/ h ##.#####.......## **∩,,  Gobosan the Gelid ##...##........[.# **,,,*  Revenant of Ashenzari ****.. #..............[÷# *{,**,  Health: 141/141 ======================== ......#..#)..[)..# *{,,,,  Magic: 31/37 ====================---- I/ h#...<.....#)..<..# *,,*,,  AC: 17Str: 13 ##...........).).#**,,**,  EV: 8Int: 21 #................#*,,,,**  SH: 11Dex: 9 ##.............4##*,*{,,,  XL: 15 Next: 19% Place: Orcish Mines:2 #..............4@#*,**,,,  Noise: ====-----  Time: 38659.3 (0.0) ##.............o.#*,,***,  v) +3 trident of Ashenzari's Black Moon {d #................#**,,***  Cast: Freeze I/ h)##...........K...# **,,,*  Memories (5) Ramparts Fly #................# ***,, .................# ***  K   kobold blastminer (launcher) ....#.......$....#*******  o   orc sorcerer #..................,,,,,,  44 2 chaos spawn (summoned) ,,,,................,,,,, I/ hYou feel a surge of power! You freeze the orc sorcerer!  The orc sorcerer is heavily wounded.You hit the chaos spawn.  The chaos spawn is moderately wounded.The wall freezes the chaos spawn!  The chaos spawn releases spores at you but does no damage.I/ hOM  **∩,, ......[.#  ......[÷#  I/ ha#)..[)..#  <.....#)..<..#  ....).) ....... I/ h......4# ......4@# ...... .....K.. ........#  ........# I/ h8........# *** ...$....# .........I/ h 44  The orc sorcerer is heavily wounded.hit the chaos spawn.chaos spawn is moderately wounded.I/ hThe wall freezes the chaos spawn!chaos spawn releases spores at you but does no damage.  You block the orc sorcerer's attack. The wall freezes the chaos spawn.I/ hii2=---60.3 (1I/ h4#4@##44I/ hH _The chaos spawn tail-slaps you but does no damage.I/ h' ##.#####.......## **∩,,  Gobosan the Gelid ##...##........[.# **,,,*  Revenant of Ashenzari ****.. I/ hˢ#..............[÷# *{,**,  Health: 141/141 ======================== ......#..#)..[)..# *{,,,,  Magic: 31/37 ====================---- #...<.....#)..<..# *,,*,,  AC: 17Str: 13 ##...........).).#**,,**,  EV: 8Int: 21 #................#*,,,,**  SH: 11Dex: 9 ##.............4##*,*{,,,  XL: 15 Next: 19% Place: Orcish Mines:2 #..............4@#*,**,,,  Noise: =--------  Time: 38660.3 (0.0) ##.............o.#*,,***,  v) +3 trident of Ashenzari's Black Moon {d #.............K..#**,,***  Cast: Freeze ##...............# **,,,*  Memories (5) Ramparts Fly #................# ***,, .................# *** I/ hi[40m K   kobold blastminer (launcher) ....#.......$....#*******  o   orc sorcerer #..................,,,,,,  44 2 chaos spawn (summoned) ,,,,................,,,,, Aim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of willpower  (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the orc sorcerer.  The orc sorcerer is severely wounded.You completely miss the kobold blastminer.The wall freezes the chaos spawn!I/ hv5MI/ hYou feel a surge of power! You freeze the orc sorcerer.  The orc sorcerer is severely wounded.You completely miss the kobold blastminer.The wall freezes the chaos spawn!  The chaos spawn stings you but does no damage.  A kobold blastminer comes into view.I/ h4  **∩,, ......[.#  ......[÷#  I/ hA#)..[)..#  <.....#)..<..#  ....).) ....... ......4# ......4 ......o.#I/ h ......K.# ........#  ........# ........# *** KK 2 kobold blastminers (1 launcher, 1 w…)...$....#  ..K...... 44  The chaos spawn stings you but does no damage.  A kobold blastminer comes into view.  The orc sorcerer hits you with a +0 dagger.  The chaos spawn ululates chillingly with its many mouths.The chaos spawn releases spores at you. The chaos spawn freezes you.I/ h[32--1.3 (1I/ h4##4@##44I/ h! _You resist.I/ h ##.#####.......## **∩,,  Gobosan the Gelid ##...##........[.# **,,,*  Revenant of Ashenzari ****.. #..............[÷# *{,**,  Health: 132/141 ======================-- ......#..#)..[)..# *{,,,,  Magic: 30/37 ===================----- #...<.....#)..<..# *,,*,,  AC: 17Str: 13 ##...........).).#**,,**,  EV: 8Int: 21 #................#*,,,,**  SH: 11Dex: 9 ##.............4##*,*{,,,  XL: 15 Next: 19% Place: Orcish Mines:2 #..............4@#*,**,,,  Noise: =--------  Time: 38661.3 (0.0) ##.............o.#*,,***,  v) +3 trident of Ashenzari's Black Moon {d #..............K.#**,,***  Cast: FreI/ h[seze ##...............# **,,,*  Memories (5) Ramparts Fly #................# ***,, .................# ***  KK 2 kobold blastminers (1 launcher, 1 w…)....#.......$....#*******  o   orc sorcerer #..........K.......,,,,,,  44 2 chaos spawn (summoned) ,,,,................,,,,, The orc sorcerer is severely wounded.The kobold blastminer shouts!  You barely miss the kobold blastminer.You hear a shout!  The wall freezes the chaos spawn!  You kill the chaos spawn!I/ h E  **∩,, ......[.#  ......[÷#  #)..[)..#  <.....#)..<..# I/ hb T ....).) ....... ......4## ......§@# ...... ......K.# ........#  ........# ........# *** KKI/ h  )..K$....# ......... 4    You barely miss the kobold blastminer.You hear a shout!  The wall freezes the chaos spawn!  I/ hJ You kill the chaos spawn!The chaos spawn degenerates into a cloud of primal chaos!The orc sorcerer hits you but does no damage.I/ h_ 4##§@#(#4I/ hh  The kobold blastminer shoots an arrow. The arrow hits you but does no damage.  The wall freezes the chaos spawn!  You kill the chaos spawn!I/ h .#§@#.I/ hӯ <3==2.3 (1I/ hն #§@###I/ h\ o _The chaos spawn degenerates into a cloud of primal chaos!I/ h`  ##.#####.......## **∩,,  Gobosan the Gelid ##...##........[.# **,,,*  Revenant of Ashenzari ****.. #..............[÷# *{,**,  Health: 133/141 ======================-- ......#..#)..[)..# *{,,,,  Magic: 29/37 ==================------ #...<.....#)..<..# *,,*,,  AC: 17Str: 13 ##...........).).#**,,**,  EV: 8Int: 21 #................#*,,,,**  SH: 11Dex: 9 I/ h ##..............##*,*{,,,  XL: 15 Next: 19% Place: Orcish Mines:2 #..............§@#*,**,,,  Noise: ===------  Time: 38662.3 (0.0) ##.............o.#*,,***,  v) +3 trident of Ashenzari's Black Moon {d #..............K.#**,,***  Cast: Freeze ##...............# **,,,*  Memories (5) Ramparts Fly #................# ***,, .................# ***  KK 2 kobold blastminers (1 launcher) ....#......K$....#*******  o   orc sorcerer #..................,,,,,, ,,,,................,,,,, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of willpower  (severely wounded, 100% to hit)  I/ h 7You feel a surge of power! You freeze the orc sorcerer!I/ h T  **∩,, ......[.#  ......[÷#  #)..[)..#  <.....#)..<..#  I/ he !....).) ....... .......## ......§@# ......).# ......K.# ........#  ........# I/ h E........# *** launchers)..K$....#.........  I/ h IAim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe of willpower  (severely wounded, 100% to hit)  You feel a surge of power! You freeze the orc sorcerer!  You kill the orc sorcerer!  I/ h You hit the kobold blastminer but do no damage.The kobold blastminer wields a +0 arbalest.I/ h #§((.#(K.#(I/ hj '((I/ h  I/ hȯ I/ h 7##I/ hN 4§@#I/ hر C).#I/ hw F.K.#I/ h .I/ hQ .I/ h .I/ h aThe kobold blastminer shoots a bolt. The bolt closely misses you.I/ hT I/ hּ I/ h #I/ h §I/ hb .(#I/ hپ I/ hbV I/ hW #I/ hdX 9§@#I/ hX (.#I/ h&Y I/ h4a I/ ha 4I/ hb 20I/ h"c 3.3 (1I/ hc FreezeI/ hc I/ hm I/ h}n /##I/ ho N§@#I/ ho I/ h).KThe iron shot hits you!!P/ h908----30=23 ====4.3 (1Fly P/ hP/ hI _The kobold blastminer is knocked back by the blast.Q/ h ##.....<.#* ** ### ##....#..## ***∩  ##.#####.## **∩,,  ##...##.# **,,,* ##..............[÷# *{,** #......#..#)..[)..# *{,, ##...<.....#)..<..# *,,*,#).).#**,,**,..#*,,,,**#.##*,*{.>.#*,**,,#).#*,,***,...#**,,**  ##K.# **,,,*   kobold blastminer (launcher) *#***,,.......# ....#K$....#*******Q/ hͰQ/ h4K 2 kobold blastminers (launchers)K.Q/ hv9--------5Q/ hQ/ hR/ hJC##.....<.#* ** ### ##....#..## ***∩  ##.#####.## **∩,, ##...##.[.# **,,,* .[÷# *{,**, ......#..#)..[)..# *{,,,, ...<.....#)..<..# *,,*,, ##.).).#**,,**, #.#*,,,,** ##.##*,*{,,, #.>.#*,**,,, ##.).#*,,***, #..# ##.K.# **,,,* #..# .K.....# R/ hsNR/ hWd(((((((R/ hR/ h..@.>).K.R/ h7Z10=---6R/ h/R/ hr _The kobold blastminer shoots an arrow. The arrow misses you.S/ hDW ###.#....#**  ##.....<.#* ** ### ##....#..## ***∩  ##.#####.## **∩,, ##...##.# **,,,* #..............[÷# *{,** ......#..#)..[)..# *{,, #...<.....#)..<..# *,,*, ##).)@#**,,**, #..#*,,,,** ##.##*,*{ #.>.#*,**,, ##).#*,,***, #...#**,,** ##...K.# **,,,* #K***,,......# S/ hhS/ hoY(((((S/ hS/ h..>).K.S/ h .17S/ hS/ h5Q _The kobold blastminer shoots an arrow. You block the arrow.S/ hn *#<.......# ###.#....#**  ##.....<.#* ** ### ##....#..## ***∩  ##.#####.## **∩,, ##...##.# **,,,* #..............[÷# *{,** ......#..#)..[)..# *{,, #...<.....#)..<.@# *,,*, ##).).#**,,**, #..#*,,,,** ##.##*,*{ #.S/ h#>.#*,**,, ##).#*,,***, #......#**,,** ##K..K.# **,,,* #***,,S/ hSS/ hS/ hAaK.K....S/ h[2=1==-8S/ hS/ hS/ hY #....#...# *#<.......# ###.#....#**  ##.....<.#* ** ### ##....#..## ***∩  ##.#####.## **∩,, ##...##.# **,,,* #..............[÷# *{,** ......#..#)..[).@# *{,, #...<.....#)..<..# *,,*, ##).).#**,,**, #..#*,,,,** ##.##*,*{ #.S/ h >.#*,**,, ##..).#*,,***, #.K.K.#**,,** ##**,,,*S/ h, S/ h6 `((((((S/ h S/ h ....>K.).S/ h f4==9S/ h S/ h Q _The kobold blastminer shoots an arrow. You block the arrow.T/ h#.####.## #....#...# *#<.......# ###.#....#**  ##.....<.#* ** ### ##....#..## ***∩  ##.#####.## **∩,, ##...##.# **,,,* #..............[@# *{,** ......#..#)..[)..# *{,, #...<.....#)..<..# *,,*, ##).).#**,,**, #..#*,,,,** ##.##*,*{   kobold blastminer (launcher)...>.#*,**,, ##K.).#*,,***, #.K.#**,,**T/ h̅e((((((T/ hFo..)...T/ h/570T/ h'T/ h. _The kobold blastminer shoots a bolt. You block the bolt. _You see here a warg skeleton.T/ h ##* *## ##.####.## #....#...# *#<.......# ###.#....#**  ##.....<.#* ** ### ##....#..## ***∩  ##.#####T/ hX.## **∩,, ##...##*,,,* #..............[÷# *{,** ......#..#)..[)..# *{,, #...<.....#)..<..# *,,*, ##).).#**,,**, #..#*,,,,**#.##*,*{ #...>.#*,**,, ##K.).#*,,***,T/ h!T/ h#T/ h6KK 2 kobold blastminers (launchers)KK.T/ ha8=6-1 _T/ h CT/ hyFT/ h&. ##* *## ##.####.## #....#...## *#<.......# ###.#....#**  ##.....<.#* **T/ h ### ##....#..## ***∩  ##.#####......@## **∩,,  ##...##.[.# **,,,* ##..............[÷# *{,**,...#..#)..[)..# *{,,,,<.....#)..<..# *,,*,,  ##T/ h8).).#**,,**,  ..#*,,,,**  ##...##*,*{,,,  KK.#*,**,,,T/ hT/ hwT/ hDKK 2 kobold blastminers (launchers)KK.>T/ hF72=T/ hZ9-2T/ hT/ hT/ h  ##* *## ##.####.## #....#...## *#<.......# ###.#....#**  ##.....<.#* ** ### ##....#@.## ***∩  ##.#####T/ h f.## **∩,,  ##...##.# **,,,* ##..............[÷# *{,** #......#..#)..[)..# *{,, ##...<.....#)..<..# *,,*,,#....).).#**,,**,..........#*,,,,**#KK##*,*{T/ h T/ ht T/ h KK 2 kobold blastminers (launchers)KK..T/ h) T9=3T/ h+' T/ h) U/ h* *## ##.####.## #....#...## *#<.......# ###.#....#**  ##.....@.#* ** # #*∩ #####.......## **∩,, ##........[.# **,,,* ........[÷# *{,**, ......#..#)..[)..# *{,,,, #...<.....#)..<..# *,,*,, #).).#**,,**, #..KK.#*,,,,**U/ hSKK 2 kobold blastminers (launchers)KK..U/ h@_20=4U/ hU/ hKa _There is a stone staircase leading up here.U/ h8Q#* *## ##.####.## #....#...## *#<.......# ##.#*  .<.## ** # ##....#*∩ U/ h9i#####.......## **∩,, ##........[.# **,,,*........[÷# *{,**, .....#..#)..[)..# *{,,,, ...<.....#)..<..# *,,*,,)KK.#**,,**,U/ h(>U/ hL?U/ hwP#*,,*,KK 2 kobold blastminers (launchers),KK,,,.),,U/ hS515 _U/ h\U/ hY`U/ hp3##* ### ##.####.## #....#...## *#<....@..# ##.#....###  .<.## *** # #U/ hF*∩, #####.......## **∩,,,##[.# **,,,**........[÷# *{,**,,.#..#)..[)..# *{,,,,, ..<.....#).KK..# *,,*,,,U/ ht U/ h $*,*,K   kobold blastminer (launcher),K,,,,,,.,,,,U/ h [23=6U/ h U/ h U/ h ##* ### ##.####.## #....#...## *#<.# ###.#....### ##.....<.## ****  ##....#..## ***∩,, .#####...U/ h' ##.[.# **,,,**, #..#). U/ hq b*,*,,,,U/ h i(((((((U/ he }@....[.U/ h \4==7U/ h U/ h z _The kobold blastminer shoots an arrow. The arrow closely misses you.V/ h$3b##* ### ##.####.## #....#...## *#<.# ###.#....### V/ h3K##.....<.## *****  ##....#..## ***∩,,, #####.###.[.# **,,,**,,.#..#)..K V/ h.@*,,{,,,,,,V/ hAf5=-8V/ hHV/ hJV/ hjm  ##* ### ##.####.## #....#...## *#<.# ###.#....### ##.....<.## ****** ## ##....#..## ***∩,,,, .#####.## **∩,,,**, ..##V/ hxn q.K.# **,,,**,,,KK 2 kobold blastminers (launchers).K[÷# *{,**,,,,,.#..#)..[)..# *{, .<.....#)..K..# *,,*,,,,,,V/ hp V/ hq V/ h 6-9V/ h [##* #####.####.## #....#...## *#<.......####.#...@###.....<.## ****** ####..## ***∩,,,, #.#####.....∩,,,**, ...##.K.# **,,,**,,,..[÷# *{,**,,,,,#..#)..[)..# *{,,,,,,,,<.....#)..K..# *,,*,,,,,, ...........).).#**,,**,,V/ h^V/ hm\K.,V/ h*oy74==80V/ h vV/ h;xW/ h ##* ####.####.## #....#...## *#<.......####.#....####.....<@## ******###W/ hU!t#..## ***∩,,,,.#####.....∩,,,**,..##.......KK.# **,,,**,,,....[÷# *{,**,,,,,#..#)..[)..# *{,,,,,,,,<.....#)..K..# *,,*,,,,,, #...........).).#**,,**,,,.....#*,,,,**W/ h`28,W/ h:e((((((W/ hRW/ h ...@.K.W/ h78==1W/ hW/ hr _The kobold blastminer shoots an arrow. The arrow misses you.W/ h##* #####.####.## #....#...## *#<.......####.#....#####.....<.## ******### ##....#.@## ***∩,,,,.###..K∩,,,**,..##........K.# **,,,**,,,...[÷# *{,**,,,,,W/ h2#..#)..[)..# *{,,,,,,,, #...<.....#)..<..# *,,*,,,,,, ##...........).).#**,,**,,,.....#*,,,,** ###*,*{,,W/ hb,W/ h:W/ hso30=--2FreezeW/ hW/ hW/ hr/ E  Gobosan the Gelid  Revenant of Ashenzari ****.. ##* ###  Health: 130/141 ======================-- ##.####.##  Magic: 33/37 =====================--- #....#...##  AC: 17Str: 13 *#<.......#  EV: 23 Int: 21 ###.#....###  SH: 11Dex: 9 W/ h0 ##.....<.## ******  XL: 15 Next: 20% Place: Orcish Mines:2  ### ##....#.@## ***∩,,,,  Noise: ---------  Time: 38682.3 (0.0)  ##.#####......K## **∩,,,**,  v) +3 trident of Ashenzari's Black Moon {d ##...##........K.# **,,,**,,,  Cast: Freeze #..............[÷# *{,**,,,,,  Memories (5) Fly ......#..#)..[)..# *{,,,,,,,, #...<.....#)..<..# *,,*,,,,,,  KK 2 kobold blastminers (launchers) ##...........).).#**,,**,,, #................#*,,,,**, ##..............##*,*{,,, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer, wielding a +0 orcbow (100% to hit)  You feel a surge of power! You freeze the kobold blastminer.  The kobold blastminer is lightly wounded.W/ h?  ##* ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  ##.....<.##   ### #.@## ***∩,,,,  ......K## **∩ W/ h@ ......[{#  ......[÷#  #)..[)..# <.....#)..<..#  K   kobold blastminer (launcher)....).).......W/ h0B B1 8 =3.3 (1W/ h&P W/ h T   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer, wielding a +0 orcbow (100% to hit)  You feel a surge of power! You freeze the kobold blastminer.  The kobold blastminer is lightly wounded. _You hit the kobold blastminer but do no damage.X/ hV PGobosan the GelidRevenant of Ashenzari ****..##* ###Health: 131/141 ======================--##.####.##Magic: 30/37 ===================-----#....#...##AC: 17Str: 13*#<.......#EV: 8Int: 21###.#....###SH: 11Dex: 9##.....<.## ******XL: 15 Next: 20% Place: Orcish Mines:2X/ hA ### ##....#.@## ***∩,,,,Noise: =--------  Time: 38683.3 (0.0)  ##.#####......K## **∩,,,**,v) +3 trident of Ashenzari's Black Moon {d ##...##........[{# **,,,**,,,Cast: Freeze #..............[÷# *{,**,,,,,Memories (5) Fly ......#..#)..[)..# *{,,,,,,,, #...<.....#)..<..# *,,*,,,,,,K   kobold blastminer (launcher) ##...........).).#**,,**,,, #................#*,,,,**, ##..............##*,*{,,,You feel a surge of power!  The walls around you are covered in ice.  You puncture the kobold blastminer! You drain the kobold blastminer.  The kobold blastminer is heavily wounded.The wall freezes the kobold blastminer.  The kobold blastminer unwields a +0 orcbow.X/ hP ...#.......<.##.@#..K##.KK 2 kobold blastminers (1 launcher, 1 d…)X/ h h21==4.3 (1X/ h QRamparts Fly X/ hc U##X/ hV p  The walls around you are covered in ice.  You puncture the kobold blastminer! You drain the kobold blastminer.  The kobold blastminer is heavily wounded.  The wall freezes the kobold blastminer.kobold blastminer unwields a +0 orcbow. _You block the kobold blastminer's attack.Y/ hZ[  Gobosan the Gelid  Revenant of Ashenzari ****.. ##* ###  Health: 132/141 ======================-- ##.####.##  Magic: 30/37 ===================----- Y/ h[#....#...##  AC: 17Str: 13 *#<.......#  EV: 8Int: 21 ###.#....###  SH: 11Dex: 9 ##.....<.## ******  XL: 15 Next: 20% Place: Orcish Mines:2  ### ##....#.@## ***∩,,,,  Noise: ==-------  Time: 38684.3 (0.0)  ##.#####......K## **∩,,,**,  v) +3 trident of Ashenzari's Black Moon {d ##...##........[.# **,,,**,,,  Cast: Freeze #..............K÷# *{,**,,,,,  Memories (5) Ramparts Fly Y/ hF\......#..#)..[)..# *{,,,,,,,, #...<.....#)..<..# *,,*,,,,,,  KK 2 kobold blastminers (1 launcher, 1 d…)##...........).).#**,,**,,, #................#*,,,,**, ##..............##*,*{,,, Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineY/ h\KAim: a kobold blastminer (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer!  The kobold blastminer is severely wounded.You hit the kobold blastminer.Y/ h$h: a kobold blastminer (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer!  Y/ hhThe kobold blastminer is severely wounded.hit the kobold blastminer.almost dead.  The wall freezes the kobold blastminer!Y/ hu ##* ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  Y/ hhv;##.....<.##   ### ## ***∩,,,,  ......)## **∩ ......[{#  ......[÷#  #)..[)..# <.....#)..<..# ....).)Y/ hvd.......Y/ h}v31-5.3 (1FreezeY/ hw###.@###Y/ h0U _You kill the kobold blastminer!Y/ hT  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y/ h ####Y/ h!8-Y/ h)/###.@###Y/ h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z/ h%###K##.K   kobold blastminer (launcher)Z/ h523 -6Freeze _Z/ hϱ###.@###Z/ hԻ ###The wall freezes the kobold blastminer.  The kobold blastminer unwields a +0 arbalest.Z/ h \6==7Z/ h :#Z/ h ? _You block the kobold blastminer's attack.Z/ hj H #Z/ hdk #.@##The wall freezes the kobold blastminer but does no damage.Z/ hAl ?7=Z/ hl M1=8Z/ h ### _You block the kobold blastminer's attack.[/ hAGobosan the GelidRevenant of Ashenzari ****..##* ###Health: 137/141 =======================-##.####.##Magic: 30/37 ===================-----#....#...##AC: 17Str: 13*#<.......#EV: 23 Int: 21###.#....###SH: 11Dex: 9##.....<.## ******XL: 15 Next: 21% Place: Orcish Mines:2### ##....#.@## ***∩,,,,Noise: =--------  Time: 38688.3 (0.0)  ##.#####......K## **∩,,,**,v) +3 trident of Ashenzari's Black Moon {d [/ h##...##........[.# **,,,**,,,Cast: Freeze #..............[÷# *{,**,,,,,Memories (5) Ramparts Fly ......#..#)..[)..# *{,,,,,,,, #...<.....#)..<..# *,,*,,,,,,K   kobold blastminer (drained) ##...........).).#**,,**,,, #................#*,,,,**, ##..............##*,*{,,,Aim: a kobold blastminer (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer.  The kobold blastminer is moderately wounded.You hit the kobold blastminer. You drain the kobold blastminer.  The kobold blastminer is heavily wounded.The wall freezes the kobold blastminer but does no damage.[/ h=8 8 9.3 (1[/ hh##.@###[/ h  You feel a surge of power! You freeze the kobold blastminer.  The kobold blastminer is moderately wounded.  You hit the kobold blastminer. You drain the kobold blastminer.  The kobold blastminer is heavily wounded.  The wall freezes the kobold blastminer but does no damage. _The kobold blastminer hits you[/ h?Gobosan the GelidRevenant of Ashenzari ****..##* ###Health: 138/141 =======================-##.####.##Magic: 29/37 ==================------#....#...##AC: 17Str: 13*#<.......#EV: 8Int: 21###.#....###SH: 11Dex: 9##.....<.## ******XL: 15 Next: 21% Place: Orcish Mines:2### ##....#.@## ***∩,,,,Noise: =--------  Time: 38689.3 (0.0)  ##.#####......K## **∩,,,**,v) +3 trident of Ashenzari's Black Moon {d ##...##........[.# **,[/ h@,,**,,,Cast: Freeze #..............[÷# *{,**,,,,,Memories (5) Ramparts Fly ......#..#)..[)..# *{,,,,,,,, #...<.....#)..<..# *,,*,,,,,,K   kobold blastminer (drained) ##...........).).#**,,**,,, #................#*,,,,**, ##..............##*,*{,,,Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer.  The kobold blastminer is heavily wounded.You barely miss the kobold blastminer.The kobold blastminer is heavily wounded.5-90.3 (1###.@###  Aim: a kobold blastminer (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer.  The kobold blastminer is heavily wounded.[[/ hB39;49m  You barely miss the kobold blastminer.  The kobold blastminer is heavily wounded. _The wall freezes the kobold blastminer. The kobold blastminer hits you.[/ h  Gobosan the Gelid  Revenant of Ashenzari ****.. ##* ###  Health: 135/141 ======================-- ##.####.##  Magic: 28/37 ==================------ #....#...##  AC: 17Str: 13 *#<.......#  EV: 8Int: 21 [/ h###.#....###  SH: 11Dex: 9 ##.....<.## ******  XL: 15 Next: 21% Place: Orcish Mines:2  ### ##....#.@## ***∩,,,,  Noise: =--------  Time: 38690.3 (0.0)  ##.#####......K## **∩,,,**,  v) +3 trident of Ashenzari's Black Moon {d ##...##........[.# **,,,**,,,  Cast: Freeze #..............[÷# *{,**,,,,,  Memories (5) Ramparts Fly ......#..#)..[)..# *{,,,,,,,, #...<.....#)..<..# *,,*,,,,,,  K   kobold blastminer (drained) [/ huY##...........).).#**,,**,,, #................#*,,,,**, ##..............##*,*{,,, Aim: a kobold blastminer (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer!  The kobold blastminer is almost dead.You miss the kobold blastminer.The kobold blastminer is almost dead.The wall freezes the kobold blastminer![/ h? ##* ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  ##.....<.##   ###  ***∩,,,,  ......)## **∩ ......[.#  [/ h.......[÷#  #)..[)..# <.....#)..<..# ....).).......[/ h6=21.3 (1Freeze[/ h###.@##[/ hڲ  You feel a surge of power! You freeze the kobold blastminer!  The kobold blastminer is almost dead.  [/ hFYou miss the kobold blastminer.  The kobold blastminer is almost dead.The wall freezes the kobold blastminer! _You kill the kobold blastminer![/ h  [/ h3  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[/ h "#[/ hƤ K##[/ h_ [/ h ###.@###[/ he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\/ hXq4\/ ht\/ hw~\/ h7=923 \/ h\/ h&8\/ hɐ\/ hܜ\/ h&9\/ h\/ hV 41=###.@#-## _You start resting.\/ h##4.3 (3#\/ ha=-5.3 (4\/ hn####\/ h" _HP restored.\/ h:\/ h;\/ h?\/ hH\/ hIM30=\/ hN\/ hOU\/ h*V\/ hY\/ hl...#.......<.##.@#..)##\/ h ~e 7.3 (2 _You start resting.\/ hl8.3 (3Fly \/ hs\/ h4 _The frozen ramparts melt away.\/ hFh\/ hdi\/ hn\/ hs\/ hs\/ hPx\/ h_\/ h7i1==\/ h\/ h\/ hЏ\/ h\/ hI\/ hM\/ h_\/ hp\/ h>\/ h\/ h\/ hV2=\/ h+\/ hB\/ h,\/ h\/ hB\/ hT\/ hL3=\/ hT\/ h\/ h\/ h\/ hg,\/ h\/ h)\/ h*\/ h -\/ h"6\/ h6i4==\/ h9\/ hOB\/ hQ\/ hR\/ hW\/ hb,\/ hf\/ h,ql5=\/ hRy\/ h,\/ h\/ h\/ h\/ h\/ h\/ h&\/ h5\/ hb6=\/ hh\/ h,\/ hι\/ hF,\/ h\/ hy,\/ h\/ h_ _You start resting.\/ h1723.3 (25.0)\/ hw7==4.3 (26\/ h[\/ h% _Magic restored.\/ h4\/ hZ\/ h\/ hС,\/ h,\/ h\/ h,\/ h\/ hP=\/ h\/ h`\/ h\/ hB\/ ht,\/ hE\/ h\/ h\/ h\/ h4,\/ h}\/ h6 ,\/ h" \/ h,\/ h\/ h,\/ h!\/ h +,\/ h/\/ h6\/ h7\/ h<\/ hG,\/ hK\/ hUB\/ h\\/ hK]\/ h~^\/ hb,\/ hd\/ hk,\/ hm\/ h v,\/ h x\/ h,\/ h\/ h՗,\/ hz\/ h\/ h\/ h?\/ hR\/ h\/ h)\/ h\/ h\/ h\/ h\/ hP\/ h8\/ h\/ h_\/ h\/ hd\/ h \/ h\/ hr \/ hI \/ h \/ h \/ ha \/ h5 \/ h$ \/ hF% \/ h ( \/ h1 \/ h1 \/ h7 \/ h7B \/ hDC \/ h I \/ hVR \/ hS \/ h/V \/ ha ,\/ hqi \/ hq \/ hr \/ hu \/ h \/ h \/ h \/ hf \/ h4 \/ hA \/ hm \/ hV \/ h" \/ hԫ ,\/ h% \/ h \/ h \/ h \/ h \/ h \/ h \/ h \/ ht \/ h2 \/ h \/ hp \/ h \/ h \/ h \/ h5 \/ h" \/ h" \/ h \/ h \/ hG \/ hL \/ hQ! \/ h" \/ h( \/ ht3 \/ hR4 \/ h7 \/ h; \/ hI : o\/ hJ o   orc knight (wandering) _You start waiting.\/ hY -72.3 (48\/ hZ ,3.3 (49\/ hQh \/ hy  An orc knight comes into view. It is wielding a +3 great sword and wearing a +7_plate armour of ponderousness.]/ h]/ h)  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n + Spellcasting  14.9  16.1  -1  ]/ h         b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0  ]/ h f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   6.0   7.1  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1      ]/ ho u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4]/ h(  i - Long Blades   0.2   1.2  -1   w + Ice Magic  17.9  16.4  +1       x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1      ]/ hY l - Shields  13.5  14.3  -1   z - Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2          ]/ h    Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  ]/ h;}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_/ hBa _/ hmGobosan the GelidRevenant of Ashenzari ****..##* ###Health: 141/141 ========================##.####.##Magic: 37/37 ========================#....#...##_/ hnAC: 17Str: 13*#<.......#EV: 23 Int: 21###.#....###SH: 11Dex: 9##.....<.## ******XL: 15 Next: 22% Place: Orcish Mines:2### ##....#.@## ***∩,,,,Noise: ---------  Time: 38773.3 (0.0)  ##.#####......)## **∩,,,**,v) +3 trident of Ashenzari's Black Moon {d _/ h;o##...##........[.# **,,,**,,,Cast: Freeze #..............[÷# *{,**,,,,,Memories (5) Fly ......#..#)..[)..# *{,,,,,,,, #...<....o#)..<..# *,,*,,,,,,o   orc knight (wandering) ##...........).).#**,,**,,, #................#*,,,,**, ##..............##*,*{,,, _/ how_The frozen ramparts melt away. _You start resting. _Magic restored. _You start waiting.An orc knight comes into view. It is wielding a +3 great sword and wearing a +7_plate armour of ponderousness._/ hz_/ hW{_/ h&_/ h_/ ht ##* ###  ##.####.##  _/ h#....#...##  *#<.......#  ###.#....###  ##.....<.##   ### #.@## ***∩,,,,  ......)## **∩ ......[.#  ......[÷# *{ #)..[)..#  <....o#)..<..#  ....).) .......  _/ hN ##* ###  ##.####.##  #....#...##  *#<.......#  ###.#....### _/ h=Om ##.....<.##   ### #.@## ***∩,,,,  ......)## **∩ ......[.#  ......[÷# *{ #)..[)..# <....o#)..<..#  ....).)......._/ h\_/ h]_/ hk_/ h_ob _An orc knight is nearby!a/ hC|O ##* ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  ##.....<.##   ### #.@## ***∩,,,,  ......)## **∩ ......[.#  ......[÷# *{ #)..[)..#  <....o#)..<..#  ....).) .......  a/ h` ##* ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  ##.....<.##   ### #.@## ***∩,,,,  ......)## **∩ ......[.#  ......[÷# *{ #)..[)..# <....o#)..<..#  ....).).......a/ ha/ ha/ hs'a/ h~,b _An orc knight is nearby!a/ hp ##* ###.####.## #....#...## *#<.......####.#....###.....<.## ******### ##....#..## ***∩,,,,.#####.....∩,,,**,..##..[.# **,,,**,,,..a/ he Q.[÷# *{,**,,,,,#..#)..[)..# *{,,,,,,,, ##...<....o#)..<..# *,,*,,,,,,  ##...........).).#**,,**,,,  .....#*,,,,**  ##.##*,*{,,  >.#*,**,,,a/ hm a/ h |o.oa/ h{ 24.3 (1 _a/ h a/ h  Things that are here: _a +0 arbalest; a +0 orcbow; a kobold corpsec/ hV ##* ### ##.####.## #....#...## *#<....... ###.#....###  ##.....<.## ****** ### ##....#@.## ***∩,,, ##.#####c/ hS)## **∩,,,**  ##...##.# **,,,** ##..............[÷# *{,** #......#..#o..[)..# *{,, ##...<.....#)..<..# *,,*,,,,,,#....).).#**,,**,,,...#*,,,,**,#.##*,*{c/ hc/ hOc/ h)ooo   orc (wandering)c/ h&5c/ h9c/ hNs _An orc comes into view. It is wielding a +0 dagger.c/ h{  ##* # ##.#### #....#...## *#<.......# ###.#....###  ##...@.<.## ****** ### ##....#..## ***∩,,,,c/ hF} . ##.#####......)## **∩,,,**,  ##...##.[.# **,,,**,,,  ##..............[÷# *{,**,,,,,  #......#..#)o.[)..# *{,,<...o.#)..<..# *,,*,,,,,,  ##).).#**,,**,,, ..#*,,,,**,c/ h c/ h$  .oo   orc (strong)The orc knight roars a battlecry!The orc goes into a battle-frenzy!c/ hc /==6c/ h& c/ h ' _You hear a shout!d/ hg< ### ### ##.####.## #....#...## *#<.......# ###.#....### ##..@..<.## ****** ### ##....#..## ***∩,,,, ##.#####......)## **∩,,,**, ##...##..[.# **,,,**,,, ##d/ h ..[÷# *{,**,,,,, #......#..#)o.[)..# *{, ##...<....o#)..<..# *,,*,,,,,, ##...........).).#**,,**,,,  #.#*,,,,**,d/ h%d/ h'd/ ha4oo..--7d/ hCd/ hEd/ hP+     ### ###   ##.####.##   #....#...##   *#<.......#   ###.#....###   ##.@...<.## ******   ### ##....#..## ***∩,,,, d/ hdP  ##.#####......)## **∩,,,**,   ##...##.[.# **,,,**,,,   ##.o...[÷# *{,**,,,,,   #......#..#o..[)..# *{,   ##...<.....#)..<..# *,,*,,,,,,   ##....).).#**,,**,,,   #.#*,,,,**,d/ hd/ hd/ hd/ hld/ hwod/ hI/o.d/ h)d/ hod/ hwizard/ hd (wandering)d/ hfod/ hno   orc (strong)d/ hd/ hd/ h1 --d/ h 8d/ h)d/ h28 d/ hE9d/ h9V_An orc wizard comes into view. It is wielding a +0 dagger.d/ h:d/ h  ### ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  d/ h 3##..@..<.## ******  ### ##....#..## ***∩,,,,  ##.#####......)## **∩,,,**,  ##...##....o...[.# **,,,**,,,  ##.o....[÷#  #......#..#)..[)..# *{,  ##...<.....#)..<..# *,,*,,,,,,  ##.....o.....).).#**,,**,,, d/ h d/ h ;  The orc wizard shouts!d/ h d/ hǨ d/ h oo..oo.oo 2 orcs (1 missile, strong)d/ hk /==9d/ h d/ h q _An orc comes into view. It is wielding a +0 club.d/ h ### ### ##.####.## #....#...## *#<.......# ###.#....### ##...@.<.## ****** ### ##....#..## ***∩,,,, ##.#####...o..)## **∩,,,**, ##...##...o....[.# **,,,**,,,  ##..[÷#  d/ h ~#......#..#)..[)..# *{,  ##...<...o.#)..<..# *,,*,,,,,, oo 2 orcs (1 missile, strong)##......o....).).#**,,**,,, d/ h d/ h d/ hI d/ h d/ h d/ hZ >oo..o.oo   orc warrior (wandering, strong)..oo   orc wizardoo 2 orcs (1 missile, strong)--80Freezed/ h d/ h z _An orc warrior comes into view. It is wielding a +0 flail.e/ hGobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================### ###Magic: 34/37 ======================--##.####.##AC: 17Str: 13#....#...##EV: 23 Int: 21*#<.......#e/ h- SH: 11Dex: 9###.#....###XL: 15 Next: 22% Place: Orcish Mines:2##...@.<.## ******Noise: ---------  Time: 38780.3 (0.0)### ##...o#..## ***∩,,,,v) +3 trident of Ashenzari's Black Moon {d##.#####..o...)## **∩,,,**,Cast: Freeze##...##........[.# **,,,**,,,Memories (5) Fly ##..............[÷# *{,**,,,,,#......#.o#)..[)..# *{,,,,,,,,e/ ho   orc knight##...<....o#)..<..# *,,*,,,,,,o   orc warrior (wandering, strong)##........o..).).#**,,**,,,o   orc wizard#................#*,,,,**,oo 2 orcs (1 missile, strong)Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  The orc warrior shouts!  You closely miss the orc knight.e/ he/ hXe/ he/ he/ hx/..#<..#.#....@.oo#..e/ h[s....)#.o.#o.#ooo 2 orc warriors (..oPress: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.orc warrior shouts!  You closely miss the orc knight.You hear a shout!e/ h 8 ==1.3 (1Ramparts Fly e/ hu###e/ h~ _An orc warrior comes into view. It is wielding a +0 battleaxe.e/ h C  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 141/141 ======================== ### ###  Magic: 33/37 =====================--- e/ h ##.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9 ###.#....###  XL: 15 Next: 22% Place: Orcish Mines:2 ##...@.<.## ******  Noise: ==-------  Time: 38781.3 (0.0)  ### ##..oo#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d  ##.#####......)## **∩,,,**,  Cast: Freeze  ##...##........[.# **,,,**,,,  Memories (5) Ramparts Fly e/ h'  ##........o.....[÷# *{,**,,,,,  #......#..#o..[)..# *{,,,,,,,,  o   orc knight  ##...<.....#o..<..# *,,*,,,,,,  oo 2 orc warriors (strong)  ##..........o).).#**,,**,,,  o   orc wizard  #................#*,,,,**,  oo 2 orcs (1 missile, strong)You feel a surge of power! You freeze the orc knight.  The orc knight is lightly wounded.  You barely miss the orc knight.The orc knight is lightly wounded.  The wall freezes the orc knight.  The orc knight roars a battlecry!e/ h e/ h e/ h e/ h e/ hs e/ h&  ### ###  ##.####.## e/ h  #....#...##  *#<.......#  ###.#....###  ##..o@.<.##   ### ##...o#..## ***∩,,,,  #......)## **∩e/ h    ...o....[.#   ....o...[÷#   ..#).o[)..#   ##...<....o#).o<..#   .....).).# (strong)   o 3 orcs (1 missilee/ hw , 2 strong)You barely miss the orc knight.  The wall freezes the orc knight.  The orc knight roars a battlecry!  e/ h The orc wizard goes into a battle-frenzy!An orc comes into view. It is wielding a +0 club.e/ h J====2.3 (1e/ h #.###e/ h* % _The orc shouts!f/ h$  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 141/141 ======================== f/ h%### ###  Magic: 32/37 ====================---- ##.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9 ###.#....###  XL: 15 Next: 22% Place: Orcish Mines:2 ##..o@.<.## ******  Noise: ====-----  Time: 38782.3 (0.0) f/ hx& ### ##...o#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d  ##.#####......)## **∩,,,**,  Cast: Freeze  ##...##...o....[.# **,,,**,,,  Memories (5) Ramparts Fly  ##..........o...[÷# *{,**,,,,,  #......#..#).o[)..# *{,,,,,,,,  o   orc knight  ##...<....o#).o<..# *,,*,,,,,,  oo 2 orc warriors (strong)  ##...........).).#**,,**,,,  o   orc wizard (strong) f/ h)  #................#*,,,,**,  ooo 3 orcs (1 missile, 2 strong)You drain the orc knight.  The orc knight is moderately wounded.The wall freezes the orc knight!  The orc knight roars a battlecry!The orc goes into a battle-frenzy!The wall freezes the orc!f/ h*f/ h+f/ h,f/ hA-f/ hB< ### ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  ##..)@.<.##   ### ##...o#..## ***∩,,,,  #......)## **∩  ....oo..[.#   .....o..[÷#  f/ hC ..#o..[{..#   (drained)  ##...<.....#)..<..#  o   orc warrior  .....).).#    2 orcs (1 missile,f/ hH+3.3 (1f/ hT!#f/ hGUU###f/ h3[  The orc knight is moderately wounded.The wall freezes the orc knight!  f/ h[The orc knight roars a battlecry!goes into a battle-frenzy!The wall freezes the orc! _You kill the orc!f/ hC  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 141/141 ======================== ### ###  Magic: 31/37 ====================---- f/ h###.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9 ###.#....###  XL: 15 Next: 22% Place: Orcish Mines:2 ##..)@.<.## ******  Noise: ====-----  Time: 38783.3 (0.0)  ### ##...o#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d  ##.#####......)## **∩,,,**,  Cast: Freeze  ##...##....oo..[.# **,,,**,,,  Memories (5) Ramparts Fly f/ h ##...........o..[÷# *{,**,,,,,  #......#..#o..[{..# *{,,,,,,,,  o   orc knight (drained)  ##...<.....#)..<..# *,,*,,,,,,  o   orc warrior (strong)  ##...........).).#**,,**,,,  o   orc wizard (strong)  #................#*,,,,**,  oo 2 orcs (1 missile, strong)ponderousness (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight!  The orc knight is heavily wounded.You hit the orc knight but do no damage.f/ hThe orc knight is heavily wounded.The wall freezes the orc knight but does no damage.f/ hf/ h#f/ ht ### ###  ##.####.##  #....#...##  f/ h*#<.......#  ###.#....###  ##..)@.<.##   ### ##...o#..## ***∩,,,,  #...oo.)## **∩  f/ hG......o.[.#   ....o..{[÷#   ..#)..[)..#   ##...<.....#)..<..#   .....).).#   f/ h50-f/ hJa2=---4.3 (1f/ hF##.##f/ h   You feel a surge of power! You freeze the orc knight!  The orc knight is heavily wounded.  You hit the orc knight but do no damage.The orc knight is heavily wounded.  The wall freezes the orc knight but does no damage. _The orc knight hits you with a +3 great sword.f/ hf >  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 140/141 =======================- ### ###  Magic: 31/37 ====================----f/ h j ##.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9 ###.#....###  XL: 15 Next: 22% Place: Orcish Mines:2 ##..)@.<.## ******  Noise: =--------  Time: 38784.3 (0.0)  ### ##...o#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d  ##.#####...oo.)## **∩,,,**,  Cast: Freeze  ##...##......o.[.# **,,,**,,,  Memories (5) Ramparts Fly  ##..........o..{[÷# *{,**,,,,,  #......#..#)..[)..# *{,,,,,,,,  o   orc knight (drained) f/ h < ##...<.....#)..<..# *,,*,,,,,,  o   orc warrior (strong)  ##...........).).#**,,**,,,  o   orc wizard (strong)  #................#*,,,,**,  oo 2 orcs (1 missile, strong)The orc knight is heavily wounded.You completely miss the orc knight.The orc knight is heavily wounded.The wall freezes the orc knight.  The orc knight hits you with a +3 great sword!  The wall freezes the orc!f/ h2 f/ h f/ hI f/ h f/ ht = f/ hu ### ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  ##..)@.<.##   ### ##...o#..## ***∩,,,,  #....o{)## **∩ f/ hV  .....oo.[.#   ........[÷#   ..#)..[)..#    ##...<.....#)..<..#   .....).).#   o   orc (f/ h c26--=5.3 (1f/ h [###f/ h F  You completely miss the orc knight.The orc knight is heavily wounded.  The wall freezes the orc knight.orc knight hits you with a +3 great sword!wall freezes the orc! _You kill the orc!g/ h  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 126/141 =====================--- ### ###  Magic: 30/37 ===================----- ##.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9g/ hp ###.#....###  XL: 15 Next: 22% Place: Orcish Mines:2 ##..)@.<.## ******  Noise: ==-------  Time: 38785.3 (0.0)  ### ##...o#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d  ##.#####....o{)## **∩,,,**,  Cast: Freeze  ##...##.....oo.[.# **,,,**,,,  Memories (5) Ramparts Fly  ##..............[÷# *{,**,,,,,  #......#..#)..[)..# *{,,,,,,,,  o   orc knight (drained)  ##...<.....#)..<..# *,,*,,,,,,  o   orc warrior (strong)  ##...........).).#**,,**,,,  o   orc wizard (strong)  #................#*,,,,**,  o   orc (strong)g/ hponderousness (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.You hit the orc knight but do no damage.The orc knight is severely wounded.The wall freezes the orc knight but does no damage.g/ h,g/ hbX ### ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  ##..)@.<.##  g/ hr ### ##..oo#..## ***∩,,,,  #...oo{)## **∩  ........[.#   ........[÷#   ..#)..[)..#   ##...<.....#)..<..#   .....).).#    g/ h;8-6.3 (1g/ hi#.##g/ h  You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.  You hit the orc knight but do no damage.The orc knight is severely wounded.  The wall freezes the orc knight but does no damage. _The orc knight closely misses you. The wall freezes the orc wizard!g/ h  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 128/141 =====================--- ### ###  Magic: 29/37 ==================------ ##.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9g/ h ###.#....###  XL: 15 Next: 22% Place: Orcish Mines:2 ##..)@.<.## ******  Noise: =--------  Time: 38786.3 (0.0)  ### ##..oo#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d  ##.#####...oo{)## **∩,,,**,  Cast: Freeze  ##...##........[.# **,,,**,,,  Memories (5) Ramparts Fly  ##..............[÷# *{,**,,,,,  #......#..#)..[)..# *{,,,,,,,,  o   orc knight (drained)  ##...<.....#)..<..# *,,*,,,,,,  o   orc warrior (strong)  ##...........).).#**,,**,,,  o   orc wizard (strong)  #................#*,,,,**,  o   orc (strong)Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +3 great sword and wearing a +7 plate armog/ hAur of  ponderousness (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight!  The orc knight is almost dead.You hit the orc warrior but do no damage.g/ hQAim: an orc knight, wielding a +3 great sword and wearing a +7 plate armour of  ponderousness (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight!  The orc knight is almost dead.  g/ hYou hit the orc warrior but do no damage.The wall freezes the orc knight but does no damage.g/ hg/ hX ### ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  ##..o@.<.##  g/ h ### ##..oo#..## ***∩,,,,  #...oo.)## **∩  ........[.#   ........[÷#   ..#)..[)..#    ##...<.....#)..<..#  oo 2 orc warriors (strong)  .....).).#   g/ h397.3 (1g/ ha#.##g/ h87 _The wall freezes the orc warrior.g/ h   Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 129/141 =====================--- ### ###  Magic: 28/37 ==================------ ##.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9 g/ hH###.#....###  XL: 15 Next: 22% Place: Orcish Mines:2 ##..o@.<.## ******  Noise: =--------  Time: 38787.3 (0.0)  ### ##..oo#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d  ##.#####...oo.)## **∩,,,**,  Cast: Freeze  ##...##........[.# **,,,**,,,  Memories (5) Ramparts Fly  ##..............[÷# *{,**,,,,,  #......#..#)..[)..# *{,,,,,,,,  o   orc knight (drained)  ##...<.....#)..<..# *,,*,,,,,,  oo 2 orc warriors (strong)  ##...........).).#**,,**,,,  o   orc wizard (strong) g/ h% #................#*,,,,**,  o   orc (strong)The orc knight is almost dead.You hit the orc warrior.  The orc warrior is lightly wounded.  The wall freezes the orc knight. You block the orc knight's attack.  The wall freezes the orc warrior but does no damage.  The orc warrior hits you with a +0 flail!g/ hg/ h; ### ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  ##..o@.<.##   ### ##..oo#..## ***∩,,,,  g/ hJ#....o{)## **∩  ........[.#   ........[÷#   ..#)..[)..#   ##...<.....#)..<..#  o   orc warrior  .....).).#   g/ hlj16--9=8.3 (1g/ h!##.###g/ h   You hit the orc warrior.  The orc warrior is lightly wounded.wall freezes the orc knight. You block the orc knight's attack.warrior but does no damage.orc warrior hits you with a +0 flail! _The wall freezes the orc warrior.g/ h" "  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 116/141 ===================----- ### ###  Magic: 28/37 ==================------ ##.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9 ###.#....###  XL: 15 Next: 22% Place: Orcish Mines:2 g/ h# ##..o@.<.## ******  Noise: ==-------  Time: 38788.3 (0.0)  ### ##..oo#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d  ##.#####....o{)## **∩,,,**,  Cast: Freeze  ##...##........[.# **,,,**,,,  Memories (5) Ramparts Fly  ##..............[÷# *{,**,,,,,  #......#..#)..[)..# *{,,,,,,,,  o   orc knight (drained)  ##...<.....#)..<..# *,,*,,,,,,  o   orc warrior (strong)  ##...........).).#**,,**,,,  o   orc wizard (strong)  #................#*,,,,**,  o   orc (strong)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +3 great sword and wearing a +7 plate armour of  ponderousness (almost dead, lig/ h% Wghtly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight!g/ h0 ^You feel a surge of power! You freeze the orc knight!  You kill the orc knight!  You hit the orc warrior but do no damage.  You drain the orc warrior.  The orc warrior is lightly wounded.  The wall freezes the orc!g/ h3 V  You kill the orc!g/ h4 g/ hM@  ### ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  g/ hA [##..o@.<.##   ### ##..oo#..## ***∩,,,,  #....).)## **∩  ........[.#   ........[÷#   ..#)..[)..#  oo 2 orc warriors (strong, 1 drained)  ##...<.....#)..<..#  o   orc wizard (strong)  g/ hA .....).).#  g/ h2G C73-9.3 (1g/ hV ~####g/ hx[ 7 _The wall freezes the orc warrior!h/ h J  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 117/141 ===================----- ### ###  Magic: 27/37 =================------- ##.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9 ###.#....###  XL: 15 Next: 23% Place: Orcish Mines:2 h/ h K##..o@.<.## ******  Noise: =--------  Time: 38789.3 (0.0)  ### ##..oo#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d  ##.#####....).)## **∩,,,**,  Cast: Freeze  ##...##........[.# **,,,**,,,  Memories (5) Ramparts Fly  ##..............[÷# *{,**,,,,,  #......#..#)..[)..# *{,,,,,,,,  oo 2 orc warriors (strong, 1 drained)  ##...<.....#)..<..# *,,*,,,,,,  o   orc wizard (strong)  ##...........).).#**,,**,,,  #................#*,,,,**, (moderately wounded, strong, 100% to hit)  You feel a surge of power! You freeze the orc warrior!  The orc warrior is heavily wounded.You barely miss the orc warrior.The orc warrior is heavily wounded.The wall freezes the orc warrior!h/ hY ### ###  ##.####.##  h/ hZ#....#...##  *#<.......#  ###.#....###  ##..o@.<.##   ### ##..o)#..## ***∩,,,,  #....).)## **∩  ........[.#   ........[÷#   ..#)..[)..#  o   orc warrior (strong,  ##...<.....#)..<..#   .....).).#h/ hj[T    The orc warrior is heavily wounded.  You barely miss the orc warrior.  The wall freezes the orc warrior!  You kill the orc warrior! but does no damage.h/ habZ9=90.3 (1h/ hxnU##h/ hrY _The orc warrior closely misses you.h/ h~GGobosan the GelidRevenant of Ashenzari ****..Health: 119/141 ====================----### ###Magic: 26/37 ================--------##.####.##AC: 17Str: 13#....#...##EV: 8Int: 21*#<.......#SH: 11Dex: 9###.#....###XL: 15 Next: 23% Place: Orcish Mines:2##..o@.<.## ******h/ hNoise: =--------  Time: 38790.3 (0.0)### ##..o)#..## ***∩,,,,v) +3 trident of Ashenzari's Black Moon {d##.#####....).)## **∩,,,**,Cast: Freeze##...##........[.# **,,,**,,,Memories (5) Ramparts Fly ##..............[÷# *{,**,,,,,#......#..#)..[)..# *{,,,,,,,,o   orc warrior (drained)  ##...<.....#)..<..# *,,*,,,,,,h/ hIo   orc wizard (strong)##...........).).#**,,**,,,#................#*,,,,**,wounded, strong, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior!  The orc warrior is severely wounded.You hit the orc warrior but do no damage.The orc warrior is severely wounded.The orc warrior no longer looks unusually strong.h/ hȁ4201.3 (1h/ h&##.##h/ h  You feel a surge of power! You freeze the orc warrior!  The orc warrior is severely wounded.  You hit the orc warrior but do no damage.The orc warrior is severely wounded.  The orc warrior no longer looks unusually strong. _The wall freezes the orc warrior. The orc warrior closely misses you.h/ h-7  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 120/141 ====================----h/ h`8w ### ###  Magic: 25/37 ================-------- ##.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9 ###.#....###  XL: 15 Next: 23% Place: Orcish Mines:2 ##..o@.<.## ******  Noise: =--------  Time: 38791.3 (0.0)  ### ##..o)#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d h/ h8e ##.#####....).)## **∩,,,**,  Cast: Freeze  ##...##........[.# **,,,**,,,  Memories (5) Ramparts Fly  ##..............[÷# *{,**,,,,,  #......#..#)..[)..# *{,,,,,,,,  o   orc warrior (drained)  ##...<.....#)..<..# *,,*,,,,,,  o   orc wizard (strong)  ##...........).).#**,,**,,,  #................#*,,,,**, Confirm with . or Enter, or press ? or * to list all spells.h/ h9Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (almostdead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior!h/ hL ### ###  ##.####.##  h/ hM#....#...##  *#<.......#  ###.#....###  ##..$@.<.##   ### ##..o)#..## ***∩,,,,  #....).)## **∩ h/ hN8 ........[.#   ........[÷#   ..#)..[)..#  o   orc wizard (strong)  ##...<.....#)..<..#   .....).).#    h/ h$OPress: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (almostdead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior!  You kill the orc warrior!hit the orc wizard.h/ hcUB1642.3 (1h/ hU3Freezeh/ hap###h/ hec _The orc wizard is severely wounded.h/ h[  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/ h+ e##.##h/ h, h/ h< T##h/ h3D _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h/ h  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/ h [##h/ h h/ h U##h/ h_ D  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h/ hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h/ hK  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/ h-B#h/ h9h/ h##.##h/ hiy  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h/ ht Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j/ hUw##.##j/ hV]##onfirm with . or Enter, or press ? or * to list all spells. j/ hW^_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The orc wizard points at you and mumbles some strange words.j/ ho###j/ hej223 =3j/ hh##.#j/ hW7 _You resist with almost no effort.k/ h Your frozen ramparts will break if you move. Continue? Y - Yes  N - Nol/ hl/ hGobosan the GelidRevenant of Ashenzari ****..Health: 122/141 ====================----### ###Magic: 26/37 ================--------##.####.##AC: 17Str: 13#....#...##EV: 23 Int: 21*#<.......#SH: 11Dex: 9l/ h###.#....###XL: 15 Next: 24% Place: Orcish Mines:2##..@..<.## ****** Noise: ==-------  Time: 38793.3 (0.0)### ##..o)#..## ***∩,,,, v) +3 trident of Ashenzari's Black Moon {d##.#####....).)## **∩,,,**, Cast: Freeze##...##........[.# **,,,**,,, Memories (5) Ramparts Fly ##..............[÷# *{,**,,,,,#......#..#)..[)..# *{,,,,,,,, o   orc wizard (strong)##...<.....#)..<..# *,,*,,,,,,##...........).).#**,,**,,,#................#*,,,,**, _You can't see any susceptible monsters within range! (Use Zl/ h) to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The orc wizard points at you and mumbles some strange words. _You resist with almost no effort.l/ h  The frozen ramparts melt away as you move.l/ h03-4.3 (1FreezeFly l/ hl/ h 8 _You block the orc wizard's attack. l/ hY_Items here: $ ))) [[[ ††.l/ h] [Gobosan the GelidRevenant of Ashenzari ****..Health: 123/141 ====================----### ###Magic: 25/37 ================--------##.####.##AC: 17Str: 13#....#...##EV: 23 Int: 21*#<.......#SH: 11l/ h Dex: 9###.#....###XL: 15 Next: 24% Place: Orcish Mines:2##..@..<.## ****** Noise: =--------  Time: 38794.3 (0.0)### ##..o)#..## ***∩,,,, v) +3 trident of Ashenzari's Black Moon {d##.#####....).)## **∩,,,**, Cast: Freeze##...##........[.# **,,,**,,, Memories (5) Fly ##..............[÷# *{,**,,,,,#......#..#)..[)..# *{,,,,,,,, o   orc wizard (strong)##...<.....#)..<..# *,,*,,,,,,##...........).).#**,,**,,,#................#*,,,,**,Aim: an orc wizard, wielding a +0 daggl/ h ler and wearing a +0 robe (heavilywounded, strong, 100% to hit)  You feel a surge of power! You freeze the orc wizard.  The orc wizard is almost dead.You closely miss the orc wizard.The orc wizard is almost dead.l/ h c5= 8 5.3 (1l/ h l/ h    wounded, strong, 100% to hit)  You feel a surge of power! You freeze the orc wizard.  The orc wizard is almost dead.  You closely miss the orc wizard.The orc wizard is almost dead. _The orc wizard hits you but does no damage.m/ h3  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 125/141 =====================--- ### ###  Magic: 24/37 ===============--------- ##.####.##  AC: 17Str: 13 #....#...##  EV: 8Int: 21 *#<.......#  SH: 11Dex: 9 ###.#....###  XL: 15 Next: 24% Place: Orcish Mines:2 ##..@..<.## ******  Noise: =--------  Time: 38795.3 (0.0) ### ##..o)#..## ***∩,,,,  v) +3 trident of Ashenzari's Black Moon {d  ##.#####....).)## **∩,,,**,  Cast: Freeze  ##...##........[.# **,,,**,,,  Memories (5) Fly  ##..............[÷# *{,**,,,,,  #......#..#)m/ h..[)..# *{,,,,,,,,  o   orc wizard (strong)  ##...<.....#)..<..# *,,*,,,,,,  ##...........).).#**,,**,,,  #................#*,,,,**, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  strong, 100% to hit)  You feel a surge of power! You freeze the orc wizard.m/ h ### ###  ##.####.##  #....#...##  *#<.......#  ###.#....###  ##..@..<.##   ### ##..$)#..## ***∩,,,,  #....).)## **∩  #........[.#   .........[÷#   #..#)..[)..#   ##...<.....#)..<..#   .......).).#  65=6.3 (1Freezem/ hGm/ h"  Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  strong, 100% to hit)  You feel a surge of power! You freeze the orc wizard. _You kill the orc wizard!m/ hom/ hqm/ hum/ hm/ h:Z723 m/ hm/ hm/ h&8m/ hӗm/ hm/ hhM30=m/ hm/ h٭m/ h1=6=m/ hm/ hm/ h&2m/ ham/ hm/ h&3m/ hm/ hm/ h&5m/ hKm/ hm/ h}|6=7=m/ hm/ h97m/ h3=m/ hm/ hF m/ h^ &8m/ hm/ hAm/ h&9m/ h"m/ h> 41=- _You start resting.m/ hB1807.3 (11.0)m/ h D=8==-8.3 (12m/ h]8 _HP restored.n/ h6M   ### ###  ##.####.##   #....#...##   *#<.......#  ###.#....###  ..$..<.## ******   ###n/ hn8)#..## ***∩,,,,  .#####....).)## **∩,,,**,  ..##........[.# **,,,**,,,  ...[÷# *{,**,,,,,   #..#)..[)..# *{,,,,,,,,   ##...<.....#)..<..# *,,*,,,,,,   ##...........).).#**,,**,,,   .....#*,,,,**   ###*,*{,,n/ hKn/ hL19.0)n/ h]n/ hrl  You now have 1826 gold pieces (gained 10).  Things that are here:n/ h#t6 8 10.3 (2n/ hn/ h, _a +0 dagger; a +0 roben/ hwT4n/ hdXn/ hbn/ hg<23 n/ h>in/ hvn/ hwV9=n/ hg|n/ h̅n/ hn/ h~n/ hȔn/ hn/ hn/ h֤,n/ hǫn/ hѴc30=n/ hVn/ hn/ hn/ hn/ h,n/ h-n/ hI,n/ hn/ hn/ hi1==n/ hn/ hn/ hRn/ hn/ hwn/ hjn/ hn/ hAn/ hn/ hn/ h"n/ h#V2=n/ h'n/ h4,n/ hB;n/ hE,n/ ho/ ho/ ho/ ho/ h^Z ##.#####....).)## **∩,,,**,  ##...##........[.# **,,,**,,, ##..............[÷# *{,**,,,,, #......#..#)..[)..# *{,,,,,,,, o/ hZ ##...<.....#)..<..# *,,*,,,,,,  ##...........).).#**,,**,,,  #................#*,,,,**,  ##..............##*,*{,,,  #..............@.#*,**,,,  ##.............).#*,,***,  #.........#**,,***  ##..# **,,,* *#..........# ***,, #.................# *** #....$....#******* ##...o/ he.,,,,,, *,,,,..,,,,,o/ hX  ##...##........[.# **,,,**,, ##........÷# *{,**,, #......#..#)..[)..# *{,,, ##...<.....#)..<..# *,,* o/ hS ##...........).).#**,,**,,, .....#*,,,,**, ###*,*{,,, .>.#*,**#,***...#**,,***# **,,, *#. ***,,..........,,#..............,There is a staircase to the Elven Halls here.o/ hX56.3 (12,,,o/ h37.3 (13 _o/ hJo/ h!  Things that are here: _a +0 dagger; a +2 robe of willpower; an orc corpseo/ h_ o/ h o/ hA Bo/ h % _o/ h o/ hp o/ h o/ h_ o/ h o/ h$ o/ h* ,o/ hC- o/ h0 o/ hR9 o/ h9 o/ h = o/ hBA o/ hdF o/ hF o/ hGH o/ hM o/ hM ( 8 o/ hO o/ h \ O _You now have 1910 gold pieces (gained 26).o/ h~` o/ h` <23 o/ hb o/ he o/ hj o/ hmk o/ hl o/ hvq o/ hu o/ h^v o/ hw o/ hz o/ h' ##......##*,*{,,, .......>.#*,**,,, o/ ha G#.............).#*,,***, ................#**,,*** ##.....# **,,,* o/ h #......# ***,, ...o/ h q.....# *** ....#o/ h .....#######* #.....@......., o/ hՃ O,,,,......,  o/ h ,,#......  ,...... o/ h F ,...... o/ h) f ,....#..............  ,...#o/ hA F.....  ,,o/ h] n..... ,,,,,,,,,,,,,,,,,,,o/ hi 66.3 (9.0)  A malevolent force fills the Orcish Mines...o/ h /  --more--p/ hy c,,**,,,p/ h5~ /7.3 (10.0)p/ hU p/ h _Ashenzari reveals an alarm trap just before you would have tripped it.q/ h= q/ hY> q/ hE q/ hI F _Unknown command.q/ hm Jq/ hy q/ h} q/ hr .##*,*{, .>.#*,**, #.).#*,,***, ...#**,,* #....# **,,,* q/ h؇ .....# ***,....# *#.....## ....,,#.q/ h ],.,.#,,....#.#,q/ h" K   kobold blastminer (wandering),...#.,,.q/ hA ;K,q/ hn ,0.0)q/ h +8.3 (1q/ hȚ q/ h# d _A kobold blastminer comes into view.s/ h ..#*,,,,**, ##..##*,*{,,,,.>.#*,**,,,, ##).#,,.#**,,**** ##.# **,,,** #.# ***,,,..# ****#.@########* #..., ,,,,..,,#., ,.., ,.....#, ,....##, ,...#..,..................K,s/ hT s/ h &9s/ hu s/ hD t/ h #.#*,,,,**,  ##.##*,*{,,,,  #.>.#*,**,,,,  ##.).#*,,***,,  #.#**,,****  ##t/ h.# **,,,** *#.# ***,,, #.# **** #....#.#t/ h 1#* ##., *,,,,t/ h0>., ,,#.,t/ hh ,.., ,.#,t/ h ,....#.#, ,...#..,  ,,.K,t/ ht/ h/'70t/ ht/ hu t/ h y #.#*,,,,**, ##.##*,*{,,,, #.>.#*,**,,,, ##.).#*,,***,, #.#**,,**** ##.# **,,,**  *#.# ***,,,  #.# ****  #....#.##*  ##.,  *,,,,., ,,#., ,..., ,..#, ,....#..#, ,...#...,  ,,.K,1t/ h:  #.#*,,,,**, ##.##*,*{,,,, #.>.#*,**,,,, ##.).#*,,***,, #.#**,,**** ##.# **,,,** *#.# ***,,, #.# **** #....#.##* ##., *,,,,., ,,#., ,...., ,...#, ,....#...#, ,...#....,  ,,.K,  Ashenzari invites you to partake of a vision and a curse of introspection andcompanions.  --more--v/ h/v/ hp11 2 _v/ h;v/ hϽE  #.#*,,,,**,   ##.##*,*{,,,,   #.>.#*,**,,,,   ##v/ h.).#*,,***,,   #.#**,,****   ##.# **,,,**   *#.# ***,,,   #.# ****   #....#.##*   ##.,   *,,,,.,   ,,#.,   ,.....,   ,....#,   ,....#....#, v/ h   ,...#.....,   ,,.K,v/ hv/ h&3v/ hXv/ h~w/ h.K  #.#*,,,,**,   ##.##*,*{,,,,   #.>.#*,**,,,,   ##w/ h9/W.).#*,,***,,   #.#**,,****   ##.# **,,,**   *#.# ***,,,  w/ hb/  #.# ****   #....#.#w/ h/@#*   ##w/ h/~.,   *,,,,.,   ,.#w/ h/.,  w/ h/7 ......,  w/ h.0p  .....#,   .....#w/ hO0K.....#,   ....#w/ h0h......,   ,,.K,w/ h;S,,,,*w/ h&=&4w/ hDw/ h3Gw/ h  #.#*,,,,**,  ##.##*,*{,,,,  #.>.#*,**,,,,  ##.).#*,,***,,w/ hQH  #.#**,,****  ##.# **,,,**  *#.# ***,,,  #w/ hx{.# ****  #....#.#w/ hu#*  ##.,  *w/ hӥx.,  ..#.,  w/ h.,  ......#,  ......#w/ hR......#,  .....#.,   *,,.K,w/ hZ,,*,,,w/ hc&5w/ h|w/ hw/ h;OT  #.#*,,,,**,w/ hfO~  ##.##*,*{,,,,  #w/ hzOy.>.#*,**,,,,  ##w/ hOf.).#*,,***,,  #w/ hO$.#**,,****w/ hOq  ##.# **,,,**w/ hO,  *#w/ hOD.# ***,,,w/ hO+  #w/ hO~.# ****  #....#w/ hP.#*  ##.,  *.,  ...#.,  w/ hPB.,  #w/ hP;.#, w/ hP5  .#w/ hP .#,w/ hPn   ......#.w/ hP0., w/ hQ5  ,*,,.K,w/ hQD w/ hv\',,w/ h\3,*,*w/ h^&6w/ hdw/ hgw/ h=s  #.#*,,,,**  ##.##*,*{  #.>.#*,**  ##.).#*,,***  #.#**,,  ##.# **,,,  *#.# ***  #.#   #....#.#  ##.  *.  ....#.  .....  .#..#  *.......#.#  ,......#.  *,*,,.K,,***w/ hD*7w/ hxw/ hw/ hG${  #.#*,,,,  ##.##*,*{  #.>.#*,**  ##.).#*,,***  #.#**,,  ##.# **,,,  *#.# ***  #.#   #....#.  ##  *  .....#  ....  #.#.  #*.......#w/ h$.  *.#  **,*,,.w/ h1k***8w/ h6w/ h:w/ h=  #.#*,,,,  ##.##*,*{  #.>.#*,**  ##.).#*,,  #.#**,,  ##.# **  ##.# ***  #.#   #....#w/ hۧ.  ##  #  #.....#  #  ##.#  ##.......#  *.#w/ hQ  **,*,,w/ hww/ h&9w/ hw/ hfw/ htWx  #.#*  ##.##*,*{  #.>.#*,**  ##.).#*,,  #.#**,,  ##.# **  ##.#   #w/ hX.#   #....#.  ##  #  #.....#  #......  ##.#...  ##.......#w/ hX  *.......#  **,*,,w/ hc=80w/ hhw/ hjlw/ hݹc  ###*,*  #....>.#*,*  ##....).#*,,  #.......#**,  ##....# ** ..# *  #......#   #....#.####  ##........    #.....#w/ h:  #.....  ##.#....  ##.......#  *.......#..  *#.#........  ,,,,,,,,,,,,,,,,w/ h;****w/ h&1w/ hSw/ hpw/ hWr J  >.#*,  ##...).#*,  #.........#**  ##...# * ....#   #.....#   #....#.###  ##.......    #.....#  #........  ##.#.  ##.......#.  *.  *#.#....  ##*#.....,,,,,,,,,, w/ h{ B**,,,,,,,,,w/ h%} &2w/ h w/ h x/ h4_x/ h_x/ h ax/ hdnx/ hrx/ h|wBx/ h8zx/ h0{x/ h"|x/ h~x/ hKx/ hׂx/ hx/ hx/ hx/ h<x/ h!x/ h0x/ hwx/ hx/ hx/ h x/ hJx/ hx/ hx/ hܟx/ hx/ hQU #....###### ##.......... #............ #.....#x/ h... #........... ##.#...x/ hd... ##.......#.....x/ hҫ #.......# ##.#. ####........,,,,,,,,,x/ hj **,........., x/ hE *,....,  *...., ##..#......., o   orc wizard (wandering) **...,......., *..o#*..#....,x/ h7 **,*,,,,,*,*x/ h+8.3 (6x/ h+9.3 (7x/ hx/ hz _An orc wizard comes into view. It is wielding a +0 dagger.y/ hB#..........#.....#.......##.#.. ##.......#...#.......#...##.#..... ####,,,,,,,,,*#.. #..#.##..#**...,opriest (asleep)..o#*..#o   orc wizard (wandering)##.#,,o..#.#y/ hy/ h@co.***,,,,,,,,,,,y/ h,90.3 (1y/ h y/ h| _An orc priest comes into view. It is wielding a +0 falchion.y/ hE.#.#............##.#... ##.#.........#.#.#..... ####,,,,,,,,,*#.. #.#..#**...,.o.#*..###.#,,o..#.#*##,,,......,y/ hy/ hy/ h.o#*oo.**,,,,,,,*,,,,,y/ h/==1y/ hUy/ h= _The orc priest shouts! You hear a howl!y/ h   #.....#  #.....  ##.#..  ##.......#  #.......#  ##.#....  ####,,,,,,,,  ##..,   .,  #.,y/ hڼ   ##..#.,  **....,  *..o##o.#....,  ##.#,,...#.#.,owizard (wandering)y/ h(   *##,,,......,,  **,,,,,,,#..,,, y/ h y/ hF y/ h o.##.{,{opriest*,,,,,,,**,,,,y/ h /--2y/ h y/ h z/ hr.#.#. ##.#..#.#.#..... ####,,,,,,,,##.. .#..#*#....oz/ h#...##..###.#{,h..#.#*##,,,......,h   warg (wandering)**,,,,,,.#..,,*,,z/ hf  A warg comes into view.z/ hz/ h6o.h,{.{ho   orc priestz/ hW***,,,,,,,,,,,,z/ h0===3z/ h8z/ hE: _The warg howls! You hear a shout! x2z/ hG}#.# ##.#.#.#.#..... ####,,,,,,,,##.. .##.@#.o....*#......#...##h.##.#,{...#.#*##,,,{.....,**,,,,,,.#..,*#...*,,,..z/ h{z/ hz/ hz/ h?o.h.,o.{o   orc priesto   orc wizard*,,,,,,,,,*,*--4Freeze _The warg completely misses you.z/ hϽ D ##.#.#...#.#....... ####........,,,,,,,,##.........., .......o#..#..*#..@h......#...##..##.#,,o..#.#*##,,,......,**,,,,,{.#...,,,,,,,*#..., *,,,. *,*z/ h ,z/ h^ .oo.,{o   orc wizard**,,,***,****z/ h g0---5z/ h z/ hV ) _The warg bites you.{/ hB  ##.......#........... Gobosan the Gelid  #.......#............ Revenant of Ashenzari ****..  ##.#................. Health: 140/141 =======================-  ####........,,,,,,,, Magic: 34/37 ======================--  ##..........,AC: 17Str: 13  #...........,EV: 23 Int: 21  #...........,SH: 11Dex: 9  ##..#o......,XL: 15 Next: 24% Place: Orcish Mines:2  *#..@h.......,Noise: =--------  Time: 38895.3 (0.0)  [33{/ hCum#...##o.#....,v) +3 trident of Ashenzari's Black Moon {d  ##.#,,...#.#.,Cast: Freeze  *##,,,......,,Memories (5) Fly   **,,,,,,.#...,,  *,,,,,,{*#...,h   warg  **,,,,,,,,,..,o   orc priest  *,,,,,,,,,*,*o   orc wizard  **,,,***,****Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You barely miss the warg. The wall freezes the warg. The warg bites you.{/ hN....#..#...@ho{/ h$O..##..#,{,   {/ hDO~Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  {/ hOThe walls around you are covered in ice.  You barely miss the warg. The wall freezes the warg. The warg bites you. freezes the orc priest! The wall freezes the orc wizard.  The wall freezes the warg but does no damage.{/ hgQ35- 8 ==6.3 (1Ramparts Fly {/ hX;#{/ h[2 _You block the warg's attack.{/ hc ##.......#........... Gobosan the Gelid #.......#............ Revenant of Ashenzari ****.. ##.#................. Health: 135/141 ======================-- ####........,,,,,,,, Magic: 33/37 =====================--- ##..........,  AC: 17Str: 13 #...........,  EV: 8Int: 21 #...........,  SH: 11Dex: 9 ##..#.......,  XL: 15 Next: 24% Place: Orcish Mines:2 *#..@ho......,  Noise: ==-------  Time: 38896.3 (0.0) {/ h#...##..#....,  v) +3 trident of Ashenzari's Black Moon {d ##.#,{...#.#.,  Cast: Freeze *##,,,......,,  Memories (5) Ramparts Fly  **,,,,,,.#...,,  *,,,,,,,*#...,  h   warg {/ h**,,,,,,,,,..,  o   orc priest *,,,,,,,,,*,*  **,,,***,**** {/ h3You feel a surge of power! You freeze the warg.  The warg is moderately wounded.{/ hRlYou barely miss the warg.The warg is moderately wounded.{/ hr~The wall freezes the warg but does no damage.  The warg bites you. The wall freezes the orc priest!{/ h{/ h  #.......#.. ##.#........ ####....... ##..........,  #...........,  #...........,  ##..#.......,  *#..@h)......, {/ h #...##o.#....,  ##.#,,...#.#.,  *##,,,......,,  ... ..,   ., o   orc wizard  {/ h$3-7.3 (1{/ h^###{/ hN _You kill the orc priest!{/ hgM ##.......#........... Gobosan the Gelid #.......#............ Revenant of Ashenzari ****.. ##.#................. Health: 135/141 ======================-- ####........,,,,,,,, Magic: 32/37 ====================---- ##..........,  AC: 17Str: 13 #...........,  EV: 8Int: 21 #...........,  SH: 11Dex: 9 ##..#.......,  XL: 15 Next: 24% Place: Orcish Mines:2 {/ h*#..@h)......,  Noise: =--------  Time: 38897.3 (0.0) #...##o.#....,  v) +3 trident of Ashenzari's Black Moon {d ##.#,,...#.#.,  Cast: Freeze *##,,,......,,  Memories (5) Ramparts Fly  **,,,,,,.#...,,  *,,,,,,,*#...,  h   warg **,,,,,,,,,..,  o   orc wizard *,,,,,,,,,*,*  **,,,***,**** {/ hIThe warg is heavily wounded.You hit the warg. You drain the warg.  The warg is severely wounded.The wall freezes the warg!  The warg stops to sniff the ground.You block the warg's attack. The wall freezes the orc wizard!{/ hyA  #.......#.. ##.#........ ####....... ##..........,  #...........,  #..........., {/ hӝ ##..#.......,  *#..@h)......,  #...##$.#....,  ##.#,,...#.#.,  *##,,,......,,  {/ h... ..,  (drained) {/ hI.    The warg is severely wounded.{/ hvThe wall freezes the warg!  The warg stops to sniff the ground.You block the warg's atta{/ hck. The wall freezes the orc wizard!  You kill the orc wizard!  The wall freezes the warg but does no damage.{/ hhY6=8.3 (1{/ h.}#..####{/ h4< _The warg bites you but does no damage.|/ h~ ##.......#........... Gobosan the Gelid #.......#............ Revenant of Ashenzari ****.. ##.#................. Health: 136/141 =======================- ####........,,,,,,,, Magic: 31/37 ====================----|/ hM ##..........,  AC: 17Str: 13 #...........,  EV: 8Int: 21 #...........,  SH: 11Dex: 9 ##..#.......,  XL: 15 Next: 24% Place: Orcish Mines:2 *#..@h)......,  Noise: =--------  Time: 38898.3 (0.0) |/ h#...##$.#....,  v) +3 trident of Ashenzari's Black Moon {d ##.#,,...#.#.,  Cast: Freeze *##,,,......,,  Memories (5) Ramparts Fly  **,,,,,,.#...,,  *,,,,,,,*#...,  h   warg (drained) |/ ha**,,,,,,,,,..,  *,,,,,,,,,*,*  **,,,***,**** |/ hCasting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|/ h.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line|/ hRAim: a warg (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the warg!|/ hV  #.......#.. ##.#........ ####....... ##..........,  #..........., |/ h #...........,  ##..#......., |/ h, *#..@.)......,  #...##$.#....,  ##.#,,...#.#.,  *##,,,......,,  |/ h5... .. .  |/ h:829.3 (1|/ h3Freeze|/ hM|/ hl#..##|/ hLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the warg! _You kill the warg!|/ hJ  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|/ h k#..##|/ h |/ h ;#|/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|/ hk |/ hxl |/ h%n |/ ht |/ hvx p923 |/ h&y |/ hނ Z 40#..#-##o{o   orc wizard (wandering) |/ h, Q_You start resting.|/ h #..#900###.|/ hF E-1.3 (2|/ hI #..####|/ hء z _An orc wizard comes into view. It is wielding a +0 dagger.|/ hv@  #.......#.. ##.#........ ####....... ##..........,  #...........,  #...........,  ##..#.......,  *#..@.)......,  #...##$.#....,  ##.#,,...#.#.,  *##,,,......,,  ..,,  ..,  .,     }/ h  #.......#.. ##.#........ ####.......}/ h ##..........,  #...........,  #...........,  ##..#.......,  *#..@.)......,  #...##$.#...., }/ hg ##.#,,...#.#.,  *##,,,......,,  .. ..,  .}/ hL  }/ hG###}/ h}/ hۡC###}/ hb _An orc wizard is nearby!}/ hN  #.......#.. ##.#........}/ h2 ####....... ##..........,  #...........,  #...........,  ##..#.......,  *#..@.)......,  #...##$.#....,  ##.#,,...#.#.,  *##,,,......,,  ..,,  ..,  .,     }/ hI  #.......#.. ##.#........ ####....... ##..........,  #...........,  #...........,  ##..#.......,  *#..@.)......,  #...##$.#....,  ##.#,,...#.#.,  *##,,,......,,  .. ..,  }/ hZ.  }/ h2#}/ h1}/ hLn###}/ hb _An orc wizard is nearby!}/ h}/ h>Your frozen ramparts will break if you move. Continue? Y - Yes }/ h~' N - No~/ h~/ h  ##.......#........... Gobosan the Gelid  #.......#............ Revenant of Ashenzari ****.. ~/ h ##.#................. Health: 140/141 =======================-  ####........,,,,,,,, Magic: 32/37 ====================----  ##..........,AC: 17Str: 13  #...........,EV: 23 Int: 21  #...........,SH: 11Dex: 9  ##..#.......,XL: 15 Next: 24% Place: Orcish Mines:2 ~/ hY *#..@.)......,Noise: ---------  Time: 38901.3 (0.0)  #...##$.#....,v) +3 trident of Ashenzari's Black Moon {d  ##.#,,...#.#.,Cast: Freeze  *##,,,......,,Memories (5) Ramparts Fly   **,,,,,,.#o..,,  *,,,,,,,*#...,o   orc wizard  **,,,,,,,,,..,  *,,,,,,,,,*,*  **,,,***,**** ~/ hp_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _An orc wizard comes into view. It is wielding a +0 dagger. _An orc wizard is nearby! _An orc wizard is nearby!Okay, then.~/ hmu#..####~/ h. _~/ h ~/ h Your frozen ramparts will break if you move. Continue? Y - Yes  N - No/ h / hk   ##.......#............ Gobosan the Gelid  #.......#............. Revenant of Ashenzari ****..  ##.#.................. Health: 140/141 =======================-  ####........,,,,,,,,, Magic: 32/37 ====================----  ##..........,AC: 17Str: 13  #...........,EV: 23 Int: 21  #...........,SH: 11Dex: 9 / h  ##..#.......,XL: 15 Next: 24% Place: Orcish Mines:2  *#...@)......,Noise: ---------  Time: 38901.3 (0.0)  #...##$.#....,v) +3 trident of Ashenzari's Black Moon {d  ##.#,,...#.#.,/ h Cast: Freeze  *##,,,......,,Memories (5) Ramparts Fly   **,,,,,..#o...,  *,,,,,,.##....o   orc wizard  **,,,,,..,,...  *,,,,,..,,*.#  **,,,***,**** _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _An orc wizard comes into view. It is wielding a +0 dagger. _An orc wizard is nearby! _An orc wizard is nearby! _Okay, then./ h Z_You start resting. _comes into view. It is wielding a +0 dagger. _An orc wizard is nearby!The frozen ramparts melt away as you move./ h* qo.,,**/ h 1=2.3 (1Fly / h / h w _The orc wizard cheers loudly, as Orcs often do./ hc  #.......#.. ##.#...... ####..,,,,,,,,, ##....  #.....  #.....  ##..#.  *#....)  #...##@.#....,  ##.#.....#.#.,  *##.....o...,,  **.......#.....  #.......##..... ##.......,,.... / h #.......,,*.## ##...###,**##*/ h ,,,,*,,,,,,****,,,*,,,****,/ h,*/ hP  The orc wizard points at you and mumbles some strange words./ hR8@/ hS]3===3/ h:[/ h'i _You feel momentarily confused. _Items here: $ ) [ †./ h  ##.#...... ####,,,,,,,,,, ##.....  #.....  #.............  ##..#......... / h<  ##....).......#  #...##$.#  ##.#...@.#.#.,,  *##.....o......  *#.......#......  #.......##......  #.,,/ hf  #.......,,#.###  ##...###,**##*/ h e* ,*,,,****,/ h  %,,/ hX &,,,,,,/ h~ ,/ h ,,,,/ h 4,**,***,**,***,/ h 8*/ h (invisible)The orc wizard gestures wildly while chanting./ h%k 9o/ hk V====4Freeze/ hs / hPw H _The orc wizard flickers and vanishes for a moment./ h6  You closely miss the orc wizard.The orc wizard hits you but does no damage./ h7i 8 =---5.7 (1.4/ h_@/ hE8 _You block the orc wizard's attack./ h  ##.#.................... Gobosan the Gelid  ####.........,,,,,,,,,, Revenant of Ashenzari ****..  ##............,/ hNHealth: 141/141 ========================  #.............,Magic: 30/37 ===================----- / ht #.............,AC: 17Str: 13  ##..#.........,EV: 8Int: 21  ##....).......#,SH: 11Dex: 9 / h #...##$.#......,XL: 15 Next: 24% Place: Orcish Mines:2/ hq  ##.#...@.#.#.,,,/ h Noise: =--------  Time: 38905.7 (0.0)  *##.....o......,/ h0v) +3 trident of Ashenzari's Black Moon {d  *#.......#......,/ hUCast: Freeze  #.......##......,/ hyMemories (5) Fly   ##.......,,....., / h #.......,,#.###,o   orc wizard (invisible) / h ##...###,**##**,  ##..,*,,,****,,  **,***,**,***,You feel a surge of power!  / h'The walls around you are covered in ice.  You hit the orc wizard but do no damage.You drain the orc wizard.  / hSvThe orc wizard is moderately wounded.The wall freezes the orc wizard!/ hw..)..#$.#.....@.#.)...#../ h1==6.7 (1FreezeRamparts Fly / hT##/ h#j  The walls around you are covered in ice.  You hit the orc wizard but do no damage.You drain the orc wizard.  The orc wizard is moderately wounded.The wall freezes the orc wizard! _You kill the orc wizard!/ h,  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hU #$.###$.### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h/ h]/ h/ h/ hR23 / h!/ hm"/ h$/ h),/ hs+/ hT292/ h23=/ h4/ h9/ h9/ h3</ hB/ h) / hu / h / h/ htL3=/ h)/ hP,/ h/ h'..)..#$.#.....@.#--.)...#../ h0f 15.7 (9 _You start resting./ h2--6.7 (10.0)Fly / h9/ hw<4 _The frozen ramparts melt away./ hE/ h4F/ hH/ hN/ h O/ hGS/ h;Y/ hYi4==/ h|[/ hBa/ ha/ hec/ h@j/ hj/ hNl/ hq,/ hr/ hz/ hz/ h({O5=/ h9}/ hˁ/ h/ h/ h/ ha/ h/ h+/ hr/ h/ hW/ hמL6=/ h/ h/ hB/ h(/ h/ h KK   kobold blastminer (wandering) _You start resting./ h-27.7 (11/ h,8.7 (12/ h)/ hd _A kobold blastminer comes into view./ hox  ####......... ##............,  #.............,  #.............,  ##..#........K,  ##....).......#,  #...##$.#......, / hxS ##.#...@.#  *##.....)......,  *#.......#......,  #.......##......,  ##.......,,.....,  #.......,,#.###,  ##...###,**##**,  ##..   / h  ####......... ##............,  #.............,  #.............,  ##..#........K,  ##....).......#,  #...##$.#......,  ##.#...@.#  *##.....)......,  *#.......#......,  #.......##......,  ##.......,,..... #.......,,#.###,  ##...###,**## ##../ h7 / hv/ h/ hf / h$h _A kobold blastminer is nearby!/ h1#e  ####......... ##............,  #.............,  #.............,  ##..#........K,  ##....).......#,  #...##$.#......,  ##.#...@.#  *##.....)......,  *#.......#......,  #.......##......,  ##.......,,.....,  #.......,,#.###,  ##...###,**##**,  ##..   / h  ####......... ##............,  #.............,  #.............,  ##..#........K,  ##....).......#,  #...##$.#......,  ##.#...@.#  *##.....)......,  *#.......#......, / h #.......##......,  ##.......,,..... #.......,,#.###,  ##...###,**## ##.. / h"/ h/ h/ h7h _A kobold blastminer is nearby!/ hS@  ###,,,,,,,,,,, ##......  #.......  #......./ h@~  ##..#........K.  ##....).......#,  #...##$.#.......  ##.#.....#.#....  *##.....@.......  *#.......#./ hA  #.......##.  #.,.  #.......,.#.###./ h8A / heA ##...###,####**,  ,*,,,****,, ,***,**,***,/ hE/ hO,,K,..,,,,,,,,**,*****,,,,,,****/ hsQ89.0) _/ h9Y/ h3`i  Things that are here: _a +0 dagger; a +0 robe/ h = ####.,/ hN  ##.......  #.........  #.............K.  ##..#..........,  ##....).......#,.  #...##$.#........  ##.#.....#.#..... / h  *##.....)  *#.#.  #.##.  ##.........  #.........#.###.# ##...###.####**,# / h( ##..,*$. ##,**#. / ha  ,,K.,,,,,**,***Klauncher)**Found 33 gold pieces.  The kobold blastminer wields a +0 arbalest.(((((/ h .....7===30/ h N _The kobold blastminer shoots a bolt. You block the bolt./ hG o ####.,  ##........,  #...............,  #.............K..  ##..#............  ##....).......#...  #...##$.#.........  ##.#.....#.#......  *##.....).# / hH 8 *#.#.#  #.......##.  ##........#  #.........#.###.## ##...###.####**,#* ## ##,*# / hT },,,,*,,,*,**/ hV .-1/ h_ / hdc / hJq ####.,  ##...  #...............,.  #.............K...  ##..#.............  ##....).......#...#  #...##$.#..........  ##.#.....#.#.  *##.....).#,  *#.#.#* / hq #.......##.  ##........##  #...... ##...###.####**.#* K   kobold blastminer (launcher) ##..,*$.,****,,.* ##,*##.**,***,*# / h}},,,,,,,*,,,*/ hT((((/ h<J..../ h.=2/ h/ h{N _The kobold blastminer shoots a bolt. You block the bolt./ hRG ####.,  ##.....  #..................  #.............K....  ##..#..............  ##....).......#...#.  #...##$.#....  ##.#.....#.#.  *##.....).#,*  *#.#.#*,  #.......##.  ##.......##.  #...../ h H ##...###.####**.#*  ##,*##.**,***,## / hQ},,,,,,,**,**/ hWS((((/ hI..../ hy_26---=3/ h/ hM _The kobold blastminer shoots a bolt. The bolt hits you!/ hp { ##.#...........K,  ####..,,,,  ##..........  #............  #.............K.....  #...............  ##....).......#...#..  #...##$.#..../ h]q a  ##.#.....#.#...  *##.....).#.##  *..#.#*,*  #.......##.., / hq ##................##.#  #.........#.###.##**#  ##...###.####**.#/ hq *  ##..,*$.,****,..* / hq 7##,*##.**,***,##/ hv / h 7,,......,K....*,,*****K   kobold blastminer (launcher)/ h y7---=--4/ hҊ / hO / h;##.......#, ##.#...K..K, ####........,,,,#. #......... #............. #....K....# ##....).......#...#... #...##$.#.... ##.#.#...# #.....).#.###  *#.#*.#*  #.......##..,*  ##.......##.#*K 2 kobold blastminers (1 launcher, 1 w…)#.........#.###.##**###...###.####**.#*##..,*$.,****,..*/ h,j,,,,,,,**/ h{2?(/ h/ h .K.K)The kobold blastminer shoots a bolt. You block the bolt./ h88===5/ hp/ hC3 _The kobold blastminer shouts!/ hN ##,  #.......#.,  ##.#.....K, ####K,,#. #.. #............. #...K....#,  ##....).......#@..#...,  #...##$.#.....  / hO##.#.....#.#...#. #.....).#.###* *#.##.#* #.......##...# ##.......##.###.........#.###.##**###...###.####**.#*/ h_ ,,,,,,,,*The kobold blastminer unwields a +0 arbalest.  You block the kobold blastminer's attack.  The kobold blastminer wields a +0 arbalest./ h)gh(((((((/ hr....@../ hdf30=6Freeze/ h/ hv _The kobold blastminer shoots a bolt. The bolt barely misses you./ hmv#.......#.., ##.#......K, #K,,  ##....  #..  #...,  ##..#....K....#.. ##....)#...#..... #...##$.#.......@....... ##.#.....#.##.. *##.....)........#.###*, #.......#..##.#*** .......##....#..##.## ./ hi#.###.##**# ##...###.####*#.#*,*$.,****,..*/ hoq,,,,**,,**/ h] ````The kobold blastminer blasts its cannon at you./ hC K..@..The iron shot misses you./ h1=7Freeze/ h!/ h6$I _The kobold blastminer is knocked back by the blast./ h #, .......#, #.#... ####K # #............... #........K........ #........#.., .).......#..@#.....* ...##$.#......# #./ h #.#...#... #.....).#.###*,, .##.#**** ......##....# * .......##.# .........#.###.##*## #...###.####*#.#*/ he / hc .K,,,,,*,,,*/ h `The kobold blastminer blasts its cannon at you./ hc8./ hdE====8/ h#l/ h*q- _The iron shot hits you./ h/ h/ h/ h8/ hƟ......#.., #....... #. ...K.. ........... .K.. #/ h="....#.... ....)#...#.....#, ..##$.#.........@.....#* #.....#.##.... ....)........#.###*,,. ......#.##.#****, / hid##......# ../ h.##.## #.###.##*#####.####*#.#*/ h ],*$.,****,..*/ hq,,,,,,,*,*,**/ hN((((/ h#=D..../ h6>c2=---9/ hE/ h?JN _The kobold blastminer shoots a bolt. You block the bolt./ h #...... ###. #..K. ...K........ #..#.........# ....)#...#.....#,*##$.#..........*, .#.....#.##....* #.....)........#.###*,,., ......#.##.#****,*#......# **..........##.###.###.##*## ###.####*#.#* #..,*$.,****,.. ##,*##.**,***,## .Klaunchers)The kobold blastminer wields a +0 arbalest./ h M(((/ he C.../ h3g Q=--40/ ho / hSs M _The kobold blastminer shoots a bolt. The bolt hits you./ hb###... .K... #..#.....#. ....).......#...#.....#,*##$.#...............#*, .#.....#.##....* #.....)........#@###*,,., ......#........##.#****,*##............# **..........##.## #.###.##*#####.####*#.#* #..,*$.,****,.. ##,*##.**,***,##  ****,,,,,,****/ h/ hT(((((/ h8..K....3-1/ h>/ hBN _The kobold blastminer shoots a bolt. You block the bolt./ h]Y..., .K........., ........., #....K....#...., ...)#...#.....#,* ##$.#...............#*, #.....#.#.........#....* ....)........#.###*,,., .....#.##@#****,* ##............# *** .........##.## #.###.##### ###.####*#.#*/ hz,*$.,****,..* ,*##.**,***,## ****,,,,,,**** / hq,,,,,,,**,**/ h[((((((/ hy ......The kobold blastminer shoots a bolt. You block the bolt./ h_((((((/ h i....@./ hV4-2/ h/ hv _The kobold blastminer shoots a bolt. The bolt barely misses you./ h!K.,,.......,, #..#....K....#....,,..).#...#.....#,*,##$.#...............#*,,.....#.#.........#....*,)........#.###*,,.,*.#........##.##***,**#.........@..# *..##.## #.###.######.####*#.#* #..,*$.,****,..* ##,*##.**,***,##  ****,,,,,,**** ,** {****5-3/ h / hk #.K.,, #......K.,, ##..#...............#....,, #....).......#K..#.....#,*,.##$.#.........#*,, #.#.....#.#.........#....*, ##.....)..#.###*,,.,*.#.##.##***,**.##.# ***.##.##.#.###.##### #...###.####*#.#* ##..,*$.,****/ hRl |...*  ##,*##.**,*##,##KK 2 kobold blastminers (launchers)  ****,,,,,,****  *,**  ***/ hv >**/ h0| \(((((((/ h ......@The kobold blastminer shoots a bolt. The bolt completely misses you./ h S((((/ h> I..../ h$ \6==4/ hb d _The kobold blastminer shoots a bolt. You block the bolt./ h06 ...... ....... ).......#K. $.#........ .#..... )........#.## .......##.## .......@...# *** .......##.## #.###.##### #.#*/ h6$...*  ##,##   **,** ****/ he ...... ....... ).......#K. $.#........ .#..... )........#.## .......##.## .......@...# *** .......##.## #.###.##### #.#*$.  ##,##   **,** ****/ h*/ h/ h/ hd _There are monsters nearby!/ h#.K.,, ......K.,, ..#...............#....,, ....).......#K..#.....#,*, ##$.#.........#*,, .#.....#.#.........#....*, .....)./ h1.#.###*,,.,* #.##.##***,** ##.# *** ##.## #.###.##### ...###.####*#.#* ..,*$.,****...* / hV##,*##.**,*##,## / h9{/ hhm8=-5 _/ hk%/ h(/ h/ h// hC/ h/ h/ h <9/ h.K-K   kobold blastminer (launcher)/ hH2 / h31  . )...... $.#..... #.. )........#.## ......##.## .......@..# *** 6......##.## .###.######.#*$   **,** **** _You start resting./ h   . )...... $.#..... #.. )........#.## ......##.## .......@..# *** ......##.## .###.######.#*$   **,** ****/ h&< / h+A h _A kobold blastminer is nearby!/ hy  . )...... $.#..... #.. )........#.## ......##.## .......@..# *** ......##.## .###.######.#*$  / hM **,** ****/ h  . )...... $.#..... #.. )........#.## ......##.## .......@..# *** ......##.## .###.######.#*$   **,** ****/ h/ hh _A kobold blastminer is nearby!/ h'K.,, .....,, ..#...............#....,, ).......#K..#.....#,*, ##$.#...............#*,, #.....#.#..K......#....*, .....)........#.###*,,.,* #.##.##***,** ##./ h߂^# *** ##.## #.###.##### ###.####*#.#* ,*##.**,*##,## / hi/ h)N((((/ h[/ h#.....K..#..K 2 kobold blastminers (launchers)/ h&740=7/ h-/ h=1N _The kobold blastminer shoots a bolt. You block the bolt./ hh......#...............#...., ...).......#K..#,* .##$.#...............#*, #.....#.#.........#....*,).....K..#.###*,,.,.#........##@##***,**##....# ***.......##.##.....#.###.########.####*#.# ..,*$.,****...*   kobold blastminer (launcher) / h \#,*##.**,*##,## ****,,,,,,****,**/ h/ hH(((/ hN [...{/ hQ ^29--=8/ hWf c _The kobold blastminer shoots a bolt. The bolt hits you!/ h[###. #.........,,.........,,................,, #..#........#....,, ....).......#K..#.....#,*, ..##$.#...............#*,, .#.....#.#.........#....*, #.....).....K..#@###*,,.,*/ hK..#......{.##.##***,**##............# ***........##.##......#.###.#####.###.####*#.#* #..,*$.,****...* ##,*##.**,*##,##****,,,,,,****/ hT/ hV(((((/ hf..@.{##..31=-/ h t9/ hM/ h2o _The kobold blastminer shoots a bolt. The bolt misses you./ hN.., ####.. ##.........,, #...,,................,, ##..#........#....,, #....).#K..#.....#,*, ...##$.#......#*,,#.....#.#.....@...#....*, ##.....)........#.###*,,.,*..#.......K##.##***,**##............# ***........#.##......#.###.#####K 2 kobold blastminers (launchers).###.####*#.#*..,*$.,****...*##,*##.**,*##,##/ hˇQ(/ hP .The kobold blastminer shoots a bolt. You block the bolt./ h `The kobold blastminer blasts its cannon at you./ h9./ h)t2=====50/ h]/ hd. _You block the iron shot./ h6......#,..,  ####.......  ##.,,  #...,,  #...............,,  ##..#.........#....,, ##....).#K..#.....#,*,..##$.#......#*,,#.....#.#.........#....*, *##.....)..#.###*,,.,* #.......#K##.##***,**##/ hՈO.....# *** #........##.##......#.###.#####.###.####*#.#*..,*$.,****...*/ h 1 launcher)The kobold blastminer unwields a +0 arbalest.3=---1Freeze/ h/ hA _The kobold blastminer misses you./ h+/ hw #.......#................,,Gobosan the Gelid / h H##.#......................,/ hƙ 6Revenant of Ashenzari ****../ hX G####.....................,/ hٚ vHealth: 133/141 ======================--/ hB 6##.......................,,/ h vMagic: 34/37 ======================--/ h 6#........................,,/ hD -AC: 17/ h -Str: 13  / h T#........................,,/ hY BEV: 23 / h 5Int: 21  / h h##..#...............#....,,/ hȞ -SH: 11/ h$ +Dex: 9 / ha i##....).......#K..#.....#,*,/ h XL: 15 Next: 24% Place: Orcish Mines:2 / h1 @#...##$.#.......@.......#*,,Noise: =--------  Time: 38951.7 (0.0) ##.#.....#.#.........#....*,/ h Nv) +3 trident of Ashenzari's Black Moon {d / h T*##.....)........#.###*,,.,*/ hd 2Cast: Freeze / hȥ V#.......#.......K##.##***,**/ h7 =Memories (5) Fly / h q.......##............# *** / hڦ <#................##.##/ h bKK 2 kobold blastminers (1 launcher) / hҧ A#.........#.###.##### / h; A##...###.####*#.#*/ h >##..,*$.,****...*/ h Casting: Frozen Ramparts (safe; 1% risk of failure)  / hf MConfirm with . or Enter, or press ? or * to list all spells./ h ~Casting: Frozen Ramparts (safe; 1% risk of failure)  / h APress: ? - help, Dir - look around, f - activate/ h 7You feel a surge of power!  / h (The walls around you are covered in ice./ h / h H......./ h n.#K..#./ h 5...@.../ h .../ hS ;K#./ h ./ hL bPress: ? - help, Dir - look around, f - activate  / h $You feel a surge of power!  / h 2The walls around you are covered in ice.  / hY vYou closely miss the kobold blastminer. The wall freezes the kobold blastminer./ h x2/ h / h 4/ h  8 =/ h^ =/ h 2.7 (1/ h ;Ramparts Fly / hH / h / hk %#/ h #/ h / h  / h / hV 1_You block the kobold blastminer's attack./ hw#.......#................,,Gobosan the Gelid ##.#......................,Revenant of Ashenzari ****..####.....................,Health: 134/141 ======================--##.......................,,Magic: 33/37 =====================---#........................,,AC: 17Str: 13  #........................,,EV: 8/ hInt: 21  ##..#...............#....,,SH: 11Dex: 9 ##....).......#K..#.....#,*,XL: 15 Next: 24% Place: Orcish Mines:2 #...##$.#.......@.......#*,,Noise: ==-------  Time: 38952.7 (0.0) / h##.#.....#.#.........#....*,v) +3 trident of Ashenzari's Black Moon {d *##.....).......K#.###*,,.,*Cast: Freeze #.......#........##.##***,**/ hVZMemories (5) Ramparts Fly .......##............# *** #................##.##KK 2 kobold blastminers (1 launcher) #.........#.###.##### ##...###.####*#.#*##..,*$.,****...*Press: ? - help, Shift-Dir - straight line/ hAim: a kobold blastminer (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer.  / hThe kobold blastminer is lightly wounded.  You hit the kobold blastminer but do no damage.The kobold blastminer is lightly wounded./ hH#(#Aim: a kobold blastminer (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer.  The kobold blastminer is lightly wounded.  You hit the kobold blastminer but do no damage.The kobold blastminer is lightly wounded.wall freezes the kobold blastminer! / h$The kobold blastminer shoots a bolt./ h #.#The bolt hits you! The wall freezes the kobold blastminer!/ h #The kobold blastminer blasts its cannon at you./ h=* K#...##The iron shot hits you./ h+25-====3.7 (1Freeze/ hb4K##/ hA9I _The kobold blastminer is knocked back by the blast./ h  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h #...#/ h / h #...##/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hZ:  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hJ##/ h / h:#/ h  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hQ##/ hy@#...#(#onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The wall freezes the kobold blastminer. The kobold blastminer shoots a bolt./ h>T #./ hm?#launchers)You block the bolt. The wall freezes the kobold blastminer.  The kobold blastminer wields a +0 arbalest./ hB(/ hڐ:./ h6-23 ===-4/ h#...##/ h` _The kobold blastminer shoots a bolt. The bolt hits you but does no damage./ h687#/ hPD #(#The wall freezes the kobold blastminer! The kobold blastminer shoots a bolt./ hT#...#./ h<74=/ h '-5/ h#...##/ h) _You block the bolt./ h8  #...##The wall freezes the kobold blastminer! #`..##The kobold blastminer blasts its cannon at you./ hź K..#The iron shot hits you!!  The kobold blastminer is knocked back by the blast./ h ((((#.(((The wall freezes the kobold blastminer. The kobold blastminer shoots a bolt./ hEM %../ hM ....#@./ hO 809---/ hAO >====6/ hX / h[ R _The bolt closely misses you./ h,/ h"Z ((((/ hW(.#((#/ hbThe wall freezes the kobold blastminer. The kobold blastminer shoots a bolt./ h ....#...#@.#/ h) (#(..#(((((The bolt misses you. The kobold blastminer shoots a bolt./ hj....#@..../ h~10---===-7/ h#...##/ hQ _The bolt barely misses you./ hxu L  The wall freezes the kobold blastminer!/ hĔ  #)#   kobold blastminer (launcher)You kill the kobold blastminer!(#((((((/ h ....#@.#.../ h# 2==5--8/ h:- #...##/ hm1  / h1 l_The kobold blastminer shoots a bolt. The bolt completely misses you./ hA#/ h%@ `/ h%#`..#``#The kobold blastminer blasts its cannon at you./ hLp K.....#@.The iron shot misses you./ hq3=5====9/ hzx#...#/ h}I _The kobold blastminer is knocked back by the blast./ h0_A#/ h`d4----60/ hhT##/ hk/ h'/ h)Your frozen ramparts will break if you move. Continue? Y - Yes / hS)' N - No/ hb/ h~ ##.......#..............#,Gobosan the Gelid#.......#................,,Revenant of Ashenzari ****..##.#......................,Health: 114/141 ===================-----####.....................,Magic: 35/37 ======================--##.......................,,AC: 17Str: 13#..........K.............,,EV: 23 Int: 21#........................,,SH: 11Dex: 9##..#...............#....,,/ hHXL: 15 Next: 25% Place: Orcish Mines:2  ##....).......#@..#.....#,*,Noise: ---------  Time: 38960.7 (0.0)  #...##$.#...............#*,,v) +3 trident of Ashenzari's Black Moon {d##.#.....#.#.........#....*,Cast: Freeze*##.....).......)#.###*,,.,*Memories (5) Ramparts Fly *#.......#........##.##***,** #.......##............# ***K   kobold blastminer (launcher) ##................##.###.........#.###.#######...###.####*#.#*The wall freezes the kobold blastminer!  You kill the kobold blastminer! _The kobold blastminer shoots a bolt. The bolt completely misses you.The kobold blastminer blasts its cannon at you.The iron shot misses you. _The kobold blastminer is knocked back by the blast./ h  The frozen ramparts melt away as you move.((/ h-=../ hC}5==1.7 (1Fly / h'/ h,N _The kobold blastminer shoots a bolt. You block the bolt./ h#.......#, ##.......## #.......#,.., ####. ##..,, #K.,, #.........,, ##..#........@......#....,, ##....).#...#.....#,*, #...##$.#...............#*,, ##.#.....#.#.........#....*,  *##.....).......)#.###*,,.,*  *#.......#........##.##***,**  ##............# ***#..........##.## #.........#.###.#####/ h/ h `The kobold blastminer blasts its cannon at you./ hWz K..The iron shot hits you!!/ h[90/141 ----====2/ hb/ hwI _The kobold blastminer is knocked back by the blast./ hXY X #....,#.......#, ##.......## #.......#,.., ####....... ##K.,, #.,, #.........,, ##..#........#....,, ##....).......#...#.....#,*, #...##$.#.........#*,,/ h.Z A ##.#.....#.#.........#....*, *##.....).......)#.###*,,.,* *#.......#........##.##***,** ##............# ***#........##.##/ hh / h8p ;(/ h 1./ hp 85-----6====-3/ h c _The kobold blastminer shoots a bolt. The bolt hits you./ h$ V  #.....#.,   #....,   ##.#.......#,   ##.......##   #.......#,   ##..,   ####.......   ##K.,,   #.,,   #.........,,   ##..#........#....,,   ##....).#...#.....#,*,   #...##$.#...............#*,,   ##.#.....#.#.........#....*,   *##.....).......)#.###*,,.,*   *#.......#/ hk .##.##***,**   ##.....# ***/ h  The kobold blastminer unwields a +0 arbalest.6----4Freeze/ h~ / h ^ _The kobold blastminer barely misses you./ h |  #.....#...................,Gobosan the Gelid   #.........................,Revenant of Ashenzari ****..   ##.#.....................#,Health: 86/141 ==============----------   ##.......#..............#,Magic: 35/37 ======================--   #.......#................,,/ h AC: 17Str: 13   ##.#......................,EV: 23 Int: 21   ####.....................,/ h bSH: 11Dex: 9   ##........K..............,, XL: 15 Next: 25% Place: Orcish Mines:2   #..........@.............,, Noise: =--------  Time: 38964.7 (0.0)   #........................,, v) +3 trident of Ashenzari's Black Moon {d   ##..#...............#....,, Cast: Freeze   ##....).......#...#.....#,*, Memories (5) Fly   #...##$.#...............#*,,   ##.#.....#.#.........#....*, K   kobold blastminer   *##.....).......)#.###*,,.,*   *#.......#........##.##***,** / hW c  #.......##............# ***Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (severely wounded, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer!  / h The kobold blastminer is almost dead.You barely miss the kobold blastminer.The kobold blastminer is almost dead./ hQ7 8 5.7 (1/ h( / hX  Aim: a kobold blastminer (severely wounded, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer!  The kobold blastminer is almost dead.  You barely miss the kobold blastminer.The kobold blastminer is almost dead. _You block the kobold blastminer's attack./ h #.....#...................,  Gobosan the Gelid  #.........................,  Revenant of Ashenzari ****..  ##.#.....................#,  Health: 87/141 ==============---------- / h  ##.......#..............#,  Magic: 34/37 ======================--  #.......#................,,  AC: 17Str: 13  ##.#......................,  EV: 8Int: 21 ####.....................,  SH: 11Dex: 9/ h- ##........K..............,,  XL: 15 Next: 25% Place: Orcish Mines:2 / hX#..........@.............,,  Noise: =--------  Time: 38965.7 (0.0) / hr#........................,,  v) +3 trident of Ashenzari's Black Moon {d/ h ##..#...............#....,,  Cast: Freeze / h ##....).......#...#.....#,*,  Memories (5) Fly / h9 #...##$.#...............#*,, / h ##.#.....#.#.........#....*,  K   kobold blastminer / h *##.....).......)#.###*,,.,*  *#.......#........##.##***,**  #.......##............# *** / hCasting: Freeze (safe; 0% risk of failure)  / h:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  / hhPress: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (almost dead, 100% to hit)  / h<You feel a surge of power! You freeze the kobold blastminer!/ hx \   ..............  ...............  ##.......#..........  #.......#.........../ h!  ##.#................  ####...............  ##........)........  #..........@.......  #..................  ##..#..............  ##....).......#...#.  #...##$.#........... ##.#.....#.#........ *##.....).......)#.# / h!p..#........##.  / h&9=66.7 (1Freeze/ h3/ h9Sonfirm with . or Enter, or press ? or * to list all spells./ h:Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (almost dead, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer! _You kill the kobold blastminer!/ hx  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hH4/ hR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hc  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hQ. / h. / hR: / h?   Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hq 4/ h= / h / h' 90=523 / h+! / h! :1/ h# / h+ / h+ :2/ hx. / hS3 / h3 :3/ h6 / h= / h= 5=6=/ h@ / hH / hH L6=/ hAL / hT / hT :7/ hY / h^ / h _ 38/ ha / hCo 100/141=-onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting./ h[z ,74.7 (8/ ho{ ~7==-5.7 (9/ h / h% % _Magic restored./ h / h / h / hƌ / hb p101=/ h / hC &2/ h / h / h' &3/ hG / hx / h X5=/ h / h= / hO L6=/ h / h / h V7=/ h / h / h &8/ h / h / hq &9/ h / h_ / h '11/ h / hg b2=/ h / hq/ hV3=/ h/ hC / h &4/ h/ h0/ h&6/ h'/ h / h-!&7/ h#/ hz-/ h.L8=/ hw3/ hc9/ h :V9=/ hv</ hB=20/ hcE/ hON/ hO&2/ hAQ/ hV/ hZW&3/ hY/ h.`/ hlaL4=/ hcb/ hg/ hkhV5=/ hj/ haq/ hq&7/ h\t/ hy/ h-z&8/ h|/ h/ hH&9/ hp/ hCc30=/ hŒ/ h/ h0V2=/ h/ h/ hL&3/ hX/ hϬ/ h0&4/ h/ h̴/ hB&5/ hm/ hn/ hL6=/ h/ h;/ hV8=/ h/ h<9/ h^/ h/ h/'40/ h/ h_ _You start resting./ h29008.7 (33.0)/ hwZ1=9.7 (34/ hU/ h" _HP restored./ h4/ h/ hd/ h/ hƳ/ h/ h/ h8/ h/ hw/ h/ h/ hO:=/ h=/ h3,/ h/ h,/ h;/ h,/ h/ h/ hc/ h/ h/ h/ h/ hB,/ h / hb,/ h / h/ h^/ h/ h ,/ hY"/ h),/ h,/ h0,/ h3/ h9/ h9/ h2</ hA,/ hG/ hyS,/ hV/ h\/ hP]/ hM`/ hDg/ hg/ hj/ hz/ hz/ h/ h/ hȆ/ h/ h / h*/ hN/ h B/ h/ h/ hn/ hƲ/ hU/ h/ h,/ h/ he/ h3/ h/ h>/ h/ h/ h/ h / h/ h/ h</ h/ h/ hJ/ h/ hI/ h/ h/ hY/ h/ h / hR / h / h/ h0,/ ho/ h,/ hA&/ hD// h// h1/ h6/ hA7/ h 9/ h?,/ h>@/ hC,/ h%E/ h8L/ hL/ hN/ hT/ h[U/ h X/ h^/ h^/ h`/ h5f/ hf/ hEi/ hp/ hqp/ hr/ h{,/ h\~/ hO-56.7 (47/ hu/ h/ hV| _You start waiting./ h,/ h/ h,/ h\/ h/ h/ h2/ h/ h/ h/ h/ h/ h/ ht/ h_/ h/ hC/ h/ h/ h2/ h/ h B/ h!/ h)"/ hN/ hi[B/ h^/ hj^/ h`/ hf/ hf/ hi/ ho/ hOp/ hr/ hS|/ h|/ h/ h,/ hs/ hw,/ h/ h/ hr/ h/ h/ h/ hѡ/ h/ hG/ hӪ/ hG/ h/ h1/ h,/ h^/ hż/ h / h}/ h>/ h/ h/ hz,/ hr/ h/ h3/ h/ h/ h}/ h/ h,/ h/ hS,/ h/ h/ h! / hv / hE,/ h/ h,/ h/ h"/ h3#/ h%/ h-,/ h,/ h// h"4/ h4/ hW7/ h>/ h?/ hA/ h,G/ hG/ hJ/ hP/ hAQ/ hS/ hZ,/ h^/ hh,/ hj/ hq/ hLr/ hu/ h|/ h|/ h/ h/ hU/ h/ h/ h/ hk/ h/ h/ h/ h/ hS/ h/ h/ hK,/ h/ h/ hZ/ h/ h5/ h/ h/ h/ h/ h/ h/ h/ hi/ h/ h/ h/ h,/ h</ h@/ h/ h/ hY / h / hu/ h]/ h/ h/ h~!/ h!/ h$/ h{+,/ h-/ h3/ h14/ h6/ h.:/ hs:/ h;/ h=/ h>/ h@/ hnG,/ hI/ hO/ hrO/ hMR/ hY/ hfY/ h[/ hVb/ hb/ he/ h,vn/ hz/ h/ h/ h:/ h/ h|/ hU/ h&/ h/ h/ h/ h/ h/ h,/ h/ h\/ hʷ/ h&/ h,/ h/ h / h/ hB/ hj,/ h(/ h#/ h/ h,/ hH/ h/ h/ h/ h^/ ha/ hL*/ h*/ h-/ h2/ h3/ h7/ h?/ h?/ hC/ heI/ hI/ hL/ hS/ h]T/ hV/ h[/ h\/ h`/ he/ hVf/ hl/ h_vB/ h|/ h||/ h~/ h/ hT/ h/ h,/ hُ/ hޘ.151.7 (95/ h/ hq/ hĩ$ / h:_You start waiting./ hx/ h/ h/ h/ h;,/ hd/ h(/ h/ h/ h / hs/ h/ h/ h/ h/ h(/ h</ h/ h/ h0/ h/ h / h / h / h/ hL  You now have 1929 gold pieces (gained 19).  Things that are here: 8 / hUl _a +0 dagger; a +0 robe; an orc skeleton/ h%[/ h\<23 / hF^/ h6b/ hg/ huh/ hj/ htX  Things that are here:  a +0 dagger; a +0 robe/ hx/ hry _/ hw|/ h/ h/ h/ h,/ hb,/ h(,/ h/ h"/ h/ hr/ h/ h&/ h4/ h=/ h/ h$/ h/ h> 8 / hE/ hѽO _You now have 1962 gold pieces (gained 33)./ h!/ h<23 / h/ h/ hT/ h/ h/ h/ h/ h/ h=/ h/ h / ha/ h/ hp/ hA/ h/ h/ h7/ h?/ h/ h/ hX/ hR/ h/ h/ hR/ h/ h/ h/ h5/ h(/ hI,/ h>/ h/ h/ h/ h/ h/ h/ hP / hJ / h / h/ hQ/ h/ h/ h/ h$/ h/ h/ h#/ h#/ h%/ h2/ h7,/ h9/ hm=/ hA/ hQB/ h/D/ h.G/ hK/ h{K/ hNM/ hO/ h(T/ hT/ hbZ/ h]/ hb/ hyb/ hEd/ h5g/ hk/ hl/ hm/ hp/ h:u/ hu/ hw/ hz/ h~/ h/ h/ hރ/ h_,/ hv/ h;/ h}/ h/ h/ h/ h/ h/ h/ hC/ h/ h/ h/ h/ h",/ h/ h/ h/ h/ h/ h/ h/ h/ h / hz/ h / h- / hz / h / h / h2 / h / h / h / h / h / hb / h / h / h / h / h / h= / h / h / h  ,/ h / h / h ,/ h" / h# / h' ,/ h) / h@/ / hZ3 / h3 / h4 / hC8 / h~; / hE ..........,,, ............,,, ....)...........,,, ......................,,, ...............,,, ......../ hE 5#......,*., .......#...#.....#,*,..., .#.........##..o#,* ..#.#.........#.@..#,,,,, .).......)#.####....#,*,* .#........##.#####.##**** ##............# *## ..........##.## ...#.###.#####/ h2F o   orc knight (wandering) #.######.## ...####...# #.##.###.##/ hN -206.7 (5/ hO ,7.7 (56/ h,V / ha } _An orc knight comes into view. It is wielding a +0 battleaxe./ h8,,, ......,,, ).................,,. ................,.. ............. .#.......#.. .....#...#.....#,*..... #....##..o#,* .#.#./ h~9`.#..@.#,,,,, ).)#.####....#,*,* #..##.#####.##**** .....# *## .........##.## ..#.###.##### .######.## ..####...# .##./ h</ hUD***,,,,o.#,*,**o/ h!F18.7 (1.0)/ hgL/ h}O/ h .....................,,,*Gobosan the Gelid .....................,,,*Revenant of Ashenzari ****.. ...).................,,.*Health: 141/141 ======================== .....................,..,Magic: 34/37 ======================-- ........................,AC: 17Str: 13 .............#.......#..,EV: 23 / hL Int: 21 ......#...#.....#,*.....,SH: 11Dex: 9 #...............##.o.#,*,XL: 15 Next: 26% Place: Orcish Mines:2 .#.#.........#..@.#,,,,,*Noise: ---------  Time: 39208.7 (0.0) ).......)#.####....#,*,**v) +3 trident of Ashenzari's Black Moon {d #........##.#####.##****Cast: Freeze #............# *##/ h &Memories (5) Fly .........##.## ..#.###.#####o   orc knight .######.## ..####...# .##.###.##/ h Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/ h' _You feel a surge of power!  The walls around you are covered in ice./ h/ L..##o...@.##....###.#/ hP  8 ==9.7 (1Ramparts Fly / h #######.#/ h onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  / hX Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice. _ freezes the orc knight but does no damage./ h  #####.#The wall freezes the orc knight!/ h W23 ====10/ hu ######.#/ hQ" a _The orc knight roars a battlecry!/ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ ho####.#/ hd/ h_######.#/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hY / h ##.o#####.# / h V----1Freeze/ h #####.#/ hJ 6 _The wall freezes the orc knight./ h|I.....................,,,*Gobosan the Gelid .....................,,,*Revenant of Ashenzari ****.. ...).................,,.*Health: 141/141 ======================== .....................,..,Magic: 33/37 =====================--- ........................,AC: 17/ h.Str: 13 .............#.......#..,EV: 23 Int: 21 ......#...#.....#,*.....,SH: 11Dex: 9 #...............##...#,*,XL: 15 Next: 26% Place: Orcish Mines:2 .#.#.........#..@o#,,,,,*Noise: ---------  Time: 39211.7 (0.0) ).......)#.####....#,*,**v) +3 trident of Ashenzari's Black Moon {d / hŕ#........##.#####.##****Cast: Freeze #............# *##Memories (5) Ramparts Fly .........##.## ..#.###.#####o   orc knight .######.## ..####...# .##.###.##(moderately wounded, 100% to hit)  / h|You feel a surge of power! You freeze the orc knight.  The orc knight is moderately wounded./ hEyYou closely miss the orc knight.The orc knight is moderately wounded./ hu6The wall freezes the orc knight./ h3--4= 8 ==2.7 (1/ hS#######.#/ h&  You feel a surge of power! You freeze the orc knight.  The orc knight is moderately wounded.  You closely miss the orc knight.  The orc knight is moderately wounded./ hYsThe wall freezes the orc knight. _The orc knight hits you with a +0 battleaxe!/ h .....................,,,*Gobosan the Gelid .....................,,,*Revenant of Ashenzari ****.. ...).................,,.*Health: 131/141 ======================-- .....................,..,Magic: 33/37 =====================--- / h] ........................,AC: 17Str: 13 .............#.......#..,EV: 8Int: 21 ......#...#.....#,*.....,SH: 11Dex: 9 #...............##...#,*,XL: 15 Next: 26% Place: Orcish Mines:2 .#.#.........#..@o#,,,,,*/ h mNoise: ==-------  Time: 39212.7 (0.0) ).......)#.####....#,*,**v) +3 trident of Ashenzari's Black Moon {d #........##.#####.##****Cast: Freeze #............# *##Memories (5) Ramparts Fly .........##.## ..#.###.#####o   orc knight / hG .######.## ..####...# .##.###.##(moderately wounded, 100% to hit)  You feel a surge of power! You freeze the orc knight!  / h The orc knight is heavily wounded.You completely miss the orc knight.The orc knight is heavily wounded.The wall freezes the orc knight!/ h e10----=3.7 (1/ hi }####/ h   You feel a surge of power! You freeze the orc knight!  The orc knight is heavily wounded.  You completely miss the orc knight.The orc knight is heavily wounded.  The wall freezes the orc knight! _The orc knight hits you with a +0 battleaxe!!/ h[.....................,,,*Gobosan the Gelid .....................,,,*Revenant of Ashenzari ****.. ...).................,,.*Health: 110/141 ==================------ .....................,..,Magic: 32/37 ====================---- ........................,AC: 17Str: 13 .............#.......#..,EV: 8/ hInt: 21 ......#...#.....#,*.....,SH: 11Dex: 9 #...............##...#,*,XL: 15 Next: 26% Place: Orcish Mines:2 .#.#.........#..@o#,,,,,*Noise: ===------  Time: 39213.7 (0.0) ).......)#.####....#,*,**v) +3 trident of Ashenzari's Black Moon {d #........##.#####.##****Cast: Freeze #............# *##Memories (5) Ramparts Fly .........##.## ..#.###.#####o   orc knight .######.## ..####...# .##.###.##Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 100% to hit)  / h(You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.You hit the orc knight but do no damage.The orc knight is severely wounded./ h6b2=--4.7 (1/ h######.#  (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.  You hit the orc knight but do no damage.The orc knight is severely wounded. _The wall freezes the orc knight! You block the orc knight's attack./ ho.....................,,,*Gobosan the Gelid .....................,,,*Revenant of Ashenzari ****.. ...).................,,.*Health: 112/141 ===================----- .....................,..,Magic: 31/37 ====================---- ........................,AC: 17Str: 13 .............#.......#..,EV: 8Int: 21 ......#...#.....#,*.....,SH: 11Dex: 9 #...............##...#,*,XL: 15 Next: 26% Place: Orcish Mines:2 / h)q.#.#.........#..@o#,,,,,*Noise: =--------  Time: 39214.7 (0.0) ).......)#.####....#,*,**v) +3 trident of Ashenzari's Black Moon {d #........##.#####.##****Cast: Freeze #............# *##Memories (5) Ramparts Fly .........##.## ..#.###.#####o   orc knight (drained) .######.## ..####...# .##.###.##(severely wounded, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.You hit the orc knight. You drain the orc knight.  The orc knight is almost dead.The wall freezes the orc knight but does no damage./ h`rY1-5.7 (1/ hz######.#/ h~B _The orc knight hits you with a +0 battleaxe./ hO \.....................,,,*  Gobosan the Gelid .....................,,,*  Revenant of Ashenzari ****.. ...).................,,.*  Health: 111/141 ==================------ .....................,..,  Magic: 30/37 ===================----- ........................,  AC: 17Str: 13 .............#.......#..,  EV: 8Int: 21 ......#...#.....#,*.....,  SH: 11Dex: 9 #...............##...#,*,  XL: 15 Next: 26% Place: Orcish Mines:2 / hP .#.#.........#..@o#,,,,,*  Noise: =--------  Time: 39215.7 (0.0) ).......)#.####....#,*,**  v) +3 trident of Ashenzari's Black Moon {d #........##.#####.##****  Cast: Freeze #............# *## Memories (5) Ramparts Fly .........##.## ..#.###.##### o   orc knight (drained) .######.## ..####...# .##.###.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (almost/ hoQ udead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight!/ h/Z 8 ...... ).............* ........., / hZ ..............., ....#.......#.., .#.....#,*....., .......##...#,*, #..@$# )##....#,*,** ###.##****  *##/ h7[ &/ hsa c2=1=/ ha _76.7 (1Freeze/ hh ######.#/ hl   Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (almostdead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight! _You kill the orc knight!/ hҒ  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hZ \###/ hi t####.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hJ/ h/ h9T3=23 / ht,/ h / hu&4/ hf/ hU/ h&6/ h/ h+/ h/ h#72/ h3=/ hɲ/ h..##....@$#-#....###.#/ hpf 20.7 (4 _You start resting./ h8=-1.7 (5Fly / h/ h4 _The frozen ramparts melt away./ h/ hQ/ hݩ/ h+/ hl9=/ h/ h '21/ h/ h/ h($2/ h_/3=/ h/ hA/ h&3/ hſ/ h/ h#4/ hM)=/ h/ h/ hV6=/ h/ h/ h$7/ hL4==/ h/ h/ h&8/ h/ he/ h&9/ h/ h/ h$30/ h)=/ h/ h$/ h?2=/ hO5=/ h/ h/ h&3/ h/ h/ h{&4/ h@/ h/ h&5/ h/ h0/ h#7/ hW=6=/ h/ h/ hV/ h0O8=/ hm/ ha/ h&9/ h/ h/ h-'40/ h[/ h_ _You start resting./ hD039.7 (18.0)/ hw1=7==40.7 (19/ h/ h" _HP restored./ h/ h / h/ h/ h/ hB/ hu/ h/ hu/ h/ h,/ h4==/ h / h/ h/ h/ h / h? ,/ h / h / h / h/ hd/ h/ h/ hu/ h/ h/ hP/ h/ h/ h/ h/ h/ h"/ h"/ h#/ hY'/ h'/ h(/ h*/ h +/ h+/ h./ h?// h// hL2/ h2/ hu3/ hK6/ h7,/ hW:/ h:/ h</ h?,/ h|A/ hBD/ hD/ haE/ hH/ h}K/ hK/ hL/ hM/ hM/ h|P/ hP/ hQ/ hT/ hU/ hV/ h]X/ h^,/ ha/ hb/ h$c/ he/ h,f/ hg/ hhj/ hj/ hk/ hAo/ ho/ h8p/ h s/ hcs/ h't/ hx/ h,y/ hz/ h|/ hB}/ h~/ hۀ/ h+/ h/ hB/ h݈/ hG/ h/ hO/ hܓ/ h#/ h/ hS/ h/ h/ h/ h/ h*/ h/ hB/ h5,/ h&/ hq/ hӼ/ hn/ h/ h$/ hB/ h/ hV/ h oo   orc warrior (missile, wandering) _You start waiting./ hU-91.7 (51/ h,2.7 (52/ h/ h\} _An orc warrior comes into view. It is wielding a +0 scimitar./ h*  ...... )............ ........., ..............., ....#.......#.., .#.....#,*....., .......##...#,*, #..@$#/ hJ+ )##....#,*,** ###.##****  *##/ h  ...... )............ ........., ..............., ....#.......#.., .#.....#,*....., .......##...#,*, #..@$# )##....#,*,** ###.##****  *##/ h; / h / h / h c _An orc warrior is nearby!/ h܂,,,,* .............# )...................o# ............., ............. #.......#... #...#.....#,#...... .##...#,*, #.#.#...@#,,,,,* .)#.####....#,*,** ./ hq##.#####.##**** .# ### #.###.##### / hd/ hr*,.#*,,,,,,/ h0**/ h83.7 (1.0) _/ hs/ hl  You now have 1985 gold pieces (gained 23).  Things that are here:/ h5 8 4.7 (2/ h/ h5 _a +0 battleaxe; a +0 chain mail/ hd .,,,**..............#,.)....................#*..............,,..............,.#.......#...,.#...#.....#,#......, #.##...#,*,, .#.#.#..@)#,,,,,*, ).)#.####....#,*,*** #.##.#####.##**** * #.# ### .##.## ..#.###.##### .######.## ..####...# .##.###.##/ h^ / h I23 5.7 (1/ h / h / h[.,,,**..........#,.)....................#*..............,,..............,.#.......#...,.#...#.....#,#......, .#.##...#,*,, ..#.#/ h*.#.@.)#,,,,,*, .).)#.####....#,*,*** .#.##.#####.##**** * ##.# ### .##.## ...#.###.##### #.######.## ...####...# #.##.###.##/ h/ h:&6/ h'/ h)/ h/ h-,/ hYB/ h/ h,/ h/ h֞/ h\/ hB/ h+/ hӪ/ h6/ h/ h// h/ h/ h/ hK/ hK/ hd/ h/ h%/ h/ h/ h/ h6/ h/ hK/ h,/ hh/ h/ h/ ha/ h/ h/ hl/ hh/ h/ h/ h/ hg/ h>/ h</ h/ h/ h/ h/ h$/ h/ h / h,/ h/ h/ h1/ h,/ h/ h/ h/ h5 / h ,/ h_/ h,/ h-/ h,/ h/ hj/ h/ h/ hW!/ h!/ h"/ h+&/ h&/ h'/ hi+,/ h),/ h../ h./ h// h3/ h3/ h5/ h8/ h8/ h:/ h=/ hD>/ hg?/ hNC/ h%D/ hE/ hI,/ hJ/ hL,/ hM/ h P/ h_P/ hP/ hR/ h!S/ hU/ hX,/ hVZ/ hh/ hXj/ h p/ hFt/ ht/ hv/ hz/ hE{/ hs|/ h@,/ hC/ h݉B/ h/ hu/ h/ h/ hp/ hp/ ho/ h9/ h/ hҚ/ h5/ hA/ h/ h/ h6/ h|,/ h/ ht/ h߭/ h/ h,/ h/ h˶,/ hk/ hQ,/ hp/ h/ h/ h/ hq,/ h/ h/ h8/ h/ ht,/ hg/ h+,/ h/ h/ h/ h3/ h/ hf/ h/ h[/ h/ h/ h/ h/ hA/ h/ h/ h2/ hp/ h/ h/ hT,/ h/ h/ h/ h</ h/ h/ h/ hV/ h/ h/ h?,/ h/ h) ,/ h / h/ hl/ h/ h,/ h/ h/ h,/ h8/ h / hn / h!/ h$,/ h%/ h(/ hY)/ h8*/ h-/ h./ h // h2/ hz2/ h3/ h6/ h7/ h8/ h~?/ h?/ h[A/ h E/ hkE/ hE/ h[H/ hH/ h!I/ hUK/ hK/ h$L/ hP/ hP/ hR/ h,U/ hU/ hV/ hTY/ hY/ hZ/ h^/ hj^/ h_/ hc,/ he/ h h,/ hi/ hx 395.7 (99.0) _You start waiting.6.7 (100.0)/ h|/ h# _Done waiting./ hd, ,,,** .........#, )....................#* .............,, ............., #.......#..., #...#.....#,#......, #.##...#,*,, #.#.#..@)#,,,,,*, ).)#.####....#,*,*** #.##.#####.##**** * ./ hh- |# ### / h7 / h8 17.0)/ h@ / hJC / h d,,,** .............#, )....................#* .............,, ............., #.......#..., #...#.....#,#......, ./ h4 ##...#,*,, #.#.#...@#,,,,,*, .)#.####....#,*,*** .##.#####.##**** * .# ### / h <8/ h/ hr  Things that are here: _a +0 battleaxe; a +0 chain mail/ h,,,*, .............## ..............#( )............#* ...........,. ............... ......#.......#.... / h5#...#.....#.#....... .....##@..#,*,, #.........#...)#.....#, )#.####....#.#.##* ##.#####.####*# *...# ### .......##.(   glowing great sword (dormant).###.##### #####.####...#/ hO#,,,,,*(**,,,,,,,*(   +5 great sword/ h-9 _/ h/ h/ hl &#, .#...... .....### ......#(# ).....### ............... ............... / hr......#.......#..... #...#.....#.#@....... ...##...#.#... #.........#...)#.....#,, )#.####....#.#.##*, ##.#####.###### **...# ### ......##. .###.#######/ h:,,*,,,,,,,,,,/ hR,,,,,*,**/ h(400/ h+%/ h,(/ h =#, #...*.o..... #....... ###, .#(#. ###. .... ........ ......#......@#....., #...#.....#.#......... ...##...#.#...# ....#...)#.....#,.. )#.####....#.#.##*,*##.#####.###### ***...# ###o   orc wizard (wandering) .....##..#####/ h / h \,,,,,,,,,,,o......,,/ h ,,,,,,,*/ hI ,***/ h &1/ hQ / h z _An orc wizard comes into view. It is wielding a +0 dagger./ he, #.....o #...#oj #......., ###,o / h#(#., ###..  ........ ......#.......# #...#.....#.#.........# ..##...#.#...## ....#...)#.....#...#)#.####....#.#.###.##o   orc knight (asleep)##.#####.###### *##/ h@o   orc warrior (missile, wandering)...# ###j   gnoll sergeant (polearm, asleep) ....##./ h#(   +5 great sword(…)/ h  A gnoll sergeant and an orc knight come into view./ h/ h/ h/ h?,,,,,,,,,,,,.,oo......,j,*/ h.*o,******oj)/ hg.=2/ h/ hxG _The gnoll sergeant shouts! The orc knight shouts!/ h.,.#......,.#...#oo......,/ h.#......j,*.###,.*.#(#o,*.###..*.*.*.#.#.* ..#...#.....#.#.........#*/ h...##...#.#...##.#...)#.....#...#.)#.####....#.#.###.##o   orc warrior (missile, wandering).##.#####.###### *##/ hIj   gnoll sergeant (polearm).# ###(   +5 great sword.##.##o   orc wizard (wandering)/ h/ h/ h/ h</ h)..oo....j../ h)oo   orc knighto   orc warrior (missile)j   gnoll sergeant (polearm)(   +5 great sword(…)/ h*.-3/ h25/ h8/ h.l#............,.#...#..o.....,/ h$/.....#o....j.,*.....###,.*.#(#.,* ).###o.*......*.*.##.......*#...#.....#.#../ hZ/#*...........##...#.#...## #.#...)#.....#...#/ h/)#.####....#.#.###.##..##.#####.###### *#/ h/ o   orc warrior (missile).....# ### j   gnoll sergeant (pole/ h/arm)##.## (   +5 great sword/ h0###.###o   orc wizard (wandering)/ h 4/ h4/ he5/ h5/ hz?.o......o.oo   orc knight/ h?Yo   orc warrior (missile)/ h/A@-4/ hK/ h O/ h~ <#...o..j..,*o...###,.....#(#., )###.. ...o.....###...#.....#.#@........#..........##...#.#...## #.#...)#.....#... .....)#.####....#.#.###.#.##.#####.###### *##....# ### ##.## ###.##### j   gnoll sergeant (polearm) # (   +5 great swordj..o5/ h.....#.o...,#...j...,.....###,. .o....#(#., )###...o..........#.....@.#.......#...#.....#.#.........#* .....##...#.#...# #.........#...)#.....#...)#.####....#.#.###.####.#####.###### *##....# ### ......##.## .###(…)...oj.o.o6/ h%/ h/ hg;.,,,,,,,,,,,,.....o.#....,#.....o.,j###,. ......#(#., )o....###.......o........#.......#.#...#.....#.#.........#* .....##...#.#...# #.........#...)#.....#.../ h;)#.####....#.#.###.####.#####.###### *##....# ### ......##.##/ h  An orc comes into view. It is wielding a +0 dagger./ h/ hMF  The orc shouts! You hear a shout!/ h/ h/ hw"%  / h"iAn orc priest comes into view. It is wielding a +0 short sword./ hh#/ hN20.oooo..j.oo.o 2 orc warriors (1 missile)/ h3@==7Freeze/ h@/ hHz _An orc warrior comes into view. It is wielding a +0 flail./ h8 #.........o..#...ooo.....,*....###,.j.#(#., )..###.. .o............o.##.....#...#.....#.#...#..........##...#.#...## #.#...)#.....#... .....)#.####....#.#.###.#.##.#####.###### *## ....# ###    orc warrior (##.## ###.##### / h=  The orc wizard shouts!  The orc knight roars a battlecry!/ h> / h> / hJ 1 ..oooo 2 orc warriors (1 missile, 1 strong)  The orc warrior goes into a battle-frenzy!/ hR >((/ h / h .j.@8Freeze / h x_The orc warrior throws a boomerang. The boomerang completely misses you./ h p#....oo.ooo..,*....###,.#(#., )j.###.. .o............o.##...#...#.....#.#@........#/ h ..........##...#.#...## #.#...)#.....#... .....)#.####....#.#.###.#.##.#####.###### *##....# ### ##.##    orc warrior (missile,###.##### # / hE / hd / h / h, / h / h' Fo..o...{.oo 2 orc warriors (1 missile, 1 strong)j   gnoll sergeant (polearm)(   +5 great swordo   orc/ h .-9/ h / h. , _The orc priest shouts!/ hak.oo...,*.....###,..#(#., ).j.###.. ./ hZb.............o...o...#.......#..#...#.....#.#...#.....#.@.#.#...## ##...)#.....#... .....)#.####....#.#.###.#/ hb(.##.#####.###### *## ....# #####.## / hb&o   orc knight###.##### o   orc warrior (missile, strong) #/ hc j   gnoll sergeant (polearm)...#/ he/ hTi/ h3k/ hk/ hHvt.o.j./ hwoo   orc (strong)/ hw0==10/ hw _The orc knight roars a battlecry!/ h^....###,..o.#(#., )...........###.. ..j..../ hY...........o#.....o.#.....#...#.....#.#.........#..........##...#.#...## ##...)#@....#... .....)#.####....#.#.###.#.##.#####.###### *## ....# ### ##.##/ hkp###.##### # ... .###.#(   +5 great sword(…)/ hP$/ h$.o.j..o/ he&0---1/ h // hi2/ h!P---/ h/ h #...o...,*....oo###,.* ..........#(#.,* .)/ h S....o.###..*..................*.........j.......*........#.....o.#o......*#...#.....#.#.........#* .....##@..#.#...## .#.........#...)#.....#...#)....#.#.###.####.#####.###### *##.....# ### .......##.## #.###.#####/ h- o 2 orc warriors (1 missile, strong)##.## ####...#/ h / hL / h / h / hq / h / h / h { .oo./ h o..j#.ooThe orc priest calls down the wrath of Beogh upon you./ hM 829---/ h 02Freeze/ hI / hj ' _Beogh smites you!/ h^...oo###,.*.............o#(#.,*)..............###..* ............o.......*.................*...#......j#.*#...#.....#.#o.#*...........##..o#.#...## / h9#.##...@#.....#...# .......)#.####....#.#.###.##..##.#####.###### *.....# ### ##.###.###.### ######.## .####...#.###.##o   orc (strong)/ h/ h(O  The orc warrior attacks as it pursues you!/ h  The orc warrior hits you but does no damage.  The gnoll sergeant attacks as it pursues you!/ h/ h/ h/ h/ h..ooo.o.j/ ho..{oo 2 orc warriors (1 missile, strong)j   gnoll sergeant (polearm)o   orc priest (strong)owizard (…)/ hi30=--=3/ hx/ h  _You block the gnoll sergeant's attack.  Things that are here: _a +0 battleaxe; a +0 chain mail/ h.......................###,.*Gobosan the Gelid .....................oo#(#.,*Revenant of Ashenzari ****.. ..)..................o.###..*Health: 130/141 ======================-- ............................*Magic: 34/37 ======================-- ....................o.......*AC: 17Str: 13 ............#.......#.......*EV: 23 Int: 21 .....#...#.....#.#j........#*SH: 11Dex: 9 ...............##o..#.#...##XL: 15 Next: 27% Place: Orcish Mines:2 #.#.........#...@#{....#...#/ h[Noise: =--------  Time: 39413.7 (0.0) .......)#.####....#.#.###.##v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##Cast: Freeze ............# ###Memories (5) Fly ........##.## .#.###.#####oo 2 orc warriors (1 missile, strong) ######.##j   gnoll sergeant (polearm) .####...#o   orc priest (strong) ##.###.##o   orc wizard(…)/ hMPress: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  The gnoll sergeant blocks your attack. The wall freezes the orc warrior!  The orc warrior hits you with a +0 scimitar!  The wall freezes the gnoll sergeant./ h/ h/ ho/ h/ h..ooo..o/ h#.##oo..@#.....###.##o   orc knightoo 2 orc warriors (1 missile, strong)j   gnoll sergeant (polearm)opriest (strong)/ h18-- 8 ==4.7 (1Ramparts Fly / h#######.#/ h7  You feel a surge of power!  The walls around you are covered in ice.gnoll sergeant blocks your attack. The wall freezes the orc warrior!orc warrior hits you with a +0 scimitar!wall freezes the gnoll sergeant. _The gnoll sergeant hits you but does no damage./ h/ .......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)..................oo###..*  Health: 118/141 ====================---- .....................o......*  Magic: 33/37 =====================--- ............................*  AC: 17Str: 13 ............#......o#.......*  EV: 8/ h Int: 21 .....#...#.....#.#j........#*  SH: 11Dex: 9 ...............##oo.#.#...##  XL: 15 Next: 27% Place: Orcish Mines:2 #.#.........#...@#.....#...#  Noise: ==-------  Time: 39414.7 (0.0) .......)#.####....#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d / hZ ........##.#####.###### *##  Cast: Freeze ............# ### Memories (5) Ramparts Fly ........##.## .#.###.##### o   orc knight ######.##/ h , oo 2 orc warriors (1 missile, strong) .####...# j   gnoll sergeant (polearm) ##.###.##/ h  o   orc priest (strong)(…)The orc warrior is severely wounded.You hit the orc knight but do no damage.You drain the orc knight.  The orc knight is lightly wounded.  The wall freezes the orc warrior but does no damage.  The orc warrior hits you with a +0 scimitar./ h^ / h You hit the orc knight but do no damage.You drain the orc knight.  The orc knight is lightly wounded.wall freezes the orc warrior but does no damage.orc warrior hits you with a +0 scimitar/ h% R.wall freezes the gnoll sergeant! You block the gnoll sergeant's attack./ h   ...#(#.,* ).oo###..* ..... ...o.......* ...#.......#.......* #.....#.#jo.......#* ......##o..# #...@#/ h ! ##....# ###. *##  ###oo 2 orc warriors (1 missile, strong)j   gnoll sergeant (polearm)o   orc priest (strong)owizard The wall freezes the orc knight./ h *###.##/ hN  ####.##(invisible)The orc wizard casts a spell./ hU,  o#####.#The orc wizard flickers and vanishes for a moment./ hZ2 q####/ h& ####{###/ h a7--5.7 (1/ h #####.#/ ho i _The orc priest looks braver for a moment./ hg d.......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)..................oo###..*  Health: 117/141 ===================----- ............................*  Magic: 32/37 ====================---- ....................o.......*  AC: 17Str: 13 / hs J............#.......#.......*  EV: 8Int: 21 .....#...#.....#.#jo.......#*  SH: 11Dex: 9 ...............##o..#.#...##  XL: 15 Next: 27% Place: Orcish Mines:2 #.#.........#...@#{....#...#  Noise: =--------  Time: 39415.7 (0.0) .......)#.####....#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##  Cast: Freeze ............# ### Memories (5) Ramparts Fly ........##.## .#.###.##### oo 2 orc warriors (1 missile, strong) ######.##/ hƼ  j   gnoll sergeant (polearm) .####...# o   orc priest (strong) ##.###.## o   orc wizard (invisible)/ h (…)quivering boomerangs (severely wounded, strong, 100% to hit)  / hM 4You feel a surge of power! You freeze the orc warrior.  The orc warrior is severely wounded.You closely miss the gnoll sergeant.The gnoll sergeant is moderately wounded.The wall freezes the orc warrior!/ h You feel a surge of power! You freeze the orc warrior.  The orc warrior is severely wounded.  You closely miss the gnoll sergeant./ h( The gnoll sergeant is moderately wounded.The wall freezes the orc warrior!  You kill the orc warrior!/ h / h / h / h / h 5 ...#(#.,* )...###..* ..oo. / h j...........* ...#......o#.......* #.....#.#j........#* ......##)o.# #...@#. ##...o# ###.###### *## / h ###o   orc knight (drained)/ h o   orc warrior (strong)j   gnoll sergeant (polearm)/ h> Jopriest (strong) / h Y8=6.7 (1/ hI ######/ h@ _The wall freezes the gnoll sergeant! The gnoll sergeant closely misses you./ ht>.......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)....................###..*  Health: 118/141 ====================---- ....................oo......*  Magic: 31/37 ====================---- ............................*  AC: 17Str: 13 / hH............#......o#.......*  EV: 8Int: 21 .....#...#.....#.#j........#*  SH: 11Dex: 9 ...............##)o.#.#...##  XL: 15 Next: 27% Place: Orcish Mines:2 #.#.........#...@#.....#...#  Noise: =--------  Time: 39416.7 (0.0) .......)#.####...o#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##  Cast: Freeze ............# ### Memories (5) Ramparts Fly ........##.## .#.###.#####/ h o   orc knight (drained) ######.## o   orc warrior (strong) .####...# j   gnoll sergeant (polearm) ##.###.## o   orc priest (strong)(…)You feel a surge of power! You freeze the orc knight.  The orc knight is moderately wounded.You hit the orc knight but do no damage.You drain the orc knight.  / hqThe orc knight is moderately wounded.The wall freezes the gnoll sergeant but does no damage./ h/ hThe orc knight is moderately wounded.  You hit the orc knight but do no damage./ hm You drain the orc knight.  The orc knight is moderately wounded.The wall freezes the gnoll sergeant but does no damage.  You block the gnoll sergeant's attack. The wall freezes the orc./ h./ h%+  ...#(#.,* )...###..* ..o../ h+ ...o.......* ...#.....o.#.......* #.....#.#j........#* ......##o..# #...@# ##...o# ###.###### *##  ###/ h,` / h.:927.7 (1/ hr7######.#/ h`;Y _The wall freezes the orc knight! You block the orc knight's attack./ h8.......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)....................###..*  Health: 119/141 ====================---- ....................o.......*  Magic: 31/37 ====================---- ....................o.......*  AC: 17/ hStr: 13 ............#.....o.#.......*  EV: 8Int: 21 .....#...#.....#.#j........#*  SH: 11Dex: 9 ...............##o..#.#...##  XL: 15 Next: 27% Place: Orcish Mines:2 #.#.........#...@#.....#...#  Noise: =--------  Time: 39417.7 (0.0) / h.......)#.####...o#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##  Cast: Freeze ............# ### Memories (5) Ramparts Fly ........##.## .#.###.##### o   orc knight (drained) ######.## o   orc warrior (strong) .####...# j   gnoll sergeant (polearm) ##.###.## o   orc priest (strong)/ h(…)(moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is moderately wounded.You hit the orc knight. You drain the orc knight.  The orc knight is heavily wounded.The wall freezes the gnoll sergeant but does no damage./ h5 hit the orc knight. You drainheavi  The wall freezes the gnoll sergeant but does no damage.  You block the gnoll sergeant's attack. The wall freezes the orc warrior!orc. The orc hits you with a +0 d/ hR@agger.  The wall freezes the orc knight but does no damage./ h/ h's ...#(#.,* )...###..* ..... ..o........* / hN(...#....{.o#.......* #.....#.#j........#* ......##o..# #...@# ##...o# ###.###### *##  ###/ h(dj   gnoll sergeant (polearm)o   orc priest (strong)owizard (invisible)/ hi*Y4-8.7 (1/ h73#####.##/ huS8 _You block the orc knight's attack./ hl .......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)....................###..*  Health: 114/141 ===================----- ............................*  Magic: 30/37 ===================----- ...................o........*  AC: 17Str: 13 ............#....{.o#.......*  EV: 8Int: 21 .....#...#.....#.#j........#*  SH: 11Dex: 9 / hm ...............##o..#.#...##  XL: 15 Next: 27% Place: Orcish Mines:2 #.#.........#...@#.....#...#  Noise: =--------  Time: 39418.7 (0.0) .......)#.####...o#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##  Cast: Freeze ............# ### Memories (5) Ramparts Fly ........##.## .#.###.##### o   orc knight (drained) ######.## j   gnoll sergeant (polearm) .####...# o   orc priest (strong) ##.###.## o   orc wizard (invisible)(…)You hit the orc knight but do no damage.The orc knight is heavily wounded.The wall freezes the gnoll sergeant but does no damage.  You block the gnoll sergeant's attack. The wall freezes the orc.  The orc hits you but does no damage. The wall f/ h ~reezes the orc knight!  The orc knight roars a battlecry!/ h 2 ...#(#.,* )...###..* ..... ...........* ...#......o#.......* #.....#{#jo.......#* ......##o..# / hM 4#...@# ##. ###.###### *##  ### strong, invisible)/ h h6====9.7 (1/ h #####.##/ h   The orc knight is heavily wounded.  The wall freezes the gnoll sergeant but does no damage.  You block the gnoll sergeant's attack. The wall freezes the orc.  The orc hits you but does no damage. The wall freezes the orc knight!  The orc knight roars a battlecry! _wizard goes into a battle-frenzy!/ h&.......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)....................###..*  Health: 116/141 ===================----- ............................*  Magic: 29/37 ==================------ ............................*  AC: 17Str: 13 ............#......o#.......*  EV: 8Int: 21 .....#...#.....#{#jo.......#*  SH: 11Dex: 9 / h)(...............##o..#.#...##  XL: 15 Next: 27% Place: Orcish Mines:2 #.#.........#...@#.....#...#  Noise: ====-----  Time: 39419.7 (0.0) .......)#.####...o#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##  Cast: Freeze ............# ### Memories (5) Ramparts Fly ........##.## .#.###.##### o   orc knight (drained) ######.## j   gnoll sergeant (polearm) .####...# o   orc priest (strong) ##.###.## o   orc wizard (strong, invisible) (…)(severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.You hit the orc knight but do no damage.Th/ h(be orc knight is severely wounded.The wall freezes the gnoll sergeant!/ h),/ hh.You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.  You hit the orc knight but do no damage.The orc knight is severely wounded.  The wall freezes the gnoll sergeant!  You kill the gnoll sergeant!/ h// h/9 ...#(#.,* )...###..* ..... ...........* ...#.......#.......* / h :#.....#o#o........#* ......##oo.# #...@# ##...o# ###.###### *##  ### o   orc warrior (strong)/ hb@q78=---20.7 (1/ hN###.#/ hY _The wall freezes the orc knight. You block the orc knight's attack./ h9.......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)....................###..*  Health: 117/141 ===================----- ............................*  Magic: 28/37 ==================------ ............................*  AC: 17Str: 13 ............#.......#.......*  EV: 8Int: 21 / h:q.....#...#.....#o#o........#*  SH: 11Dex: 9 ...............##oo.#.#...##  XL: 15 Next: 28% Place: Orcish Mines:2 #.#.........#...@#.....#...#  Noise: =--------  Time: 39420.7 (0.0) .......)#.####...o#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##  Cast: Freeze ............# ###/ h;Q Memories (5) Ramparts Fly ........##.## .#.###.##### o   orc knight (drained) ######.## o   orc warrior (strong) .####...# o   orc priest (strong) ##.###.## o   orc wizard (strong, invisible)(almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.You closely miss the orc warrior./ h<wThe orc warrior is moderately wounded.The wall freezes the orc priest./ hGgThe orc knight is almost dead.  You closely miss the orc warrior.  The orc warrior is moderately wounded.The wall freezes the orc priest.  The wall freezes the orc wizard but does no damage.knight!/ hP ...#(#.,* )...###..* ..... ...........* ...#.......#.......* #.....#o#o........#* ......##o..#/ hQ #...@#{ ##...)# ###.###### *##  ###o   orc warrior (strong)o   orc priest (strong)/ hXi8=991.7 (1/ h_######.##/ h=cN _You kill the orc knight!/ hUo.......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)....................###..*  Health: 118/141 ====================---- ............................*  Magic: 28/37 ==================------ ............................*  AC: 17Str: 13 ............#.......#.......*  EV: 8Int: 21 .....#...#.....#o#o........#*  SH: 11Dex: 9 / h4...............##o..#.#...##  XL: 15 Next: 29% Place: Orcish Mines:2 #.#.........#...@#{....#...#  Noise: =--------  Time: 39421.7 (0.0) .......)#.####...)#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##  Cast: Freeze ............# ### Memories (5) Ramparts Fly ........##.## .#.###.##### o   orc warrior (strong) ######.## o   orc priest (strong) .####...# ##.###.##The orc warrior is heavily wounded.The orc warrior no longer looks unusually strong.  The wall freezes the orc warrior but does no damage.  The orc warrior hits you but does no damage.  The wall freezes the orc priest.  The orc priest mumbles some strange prayers to Beogh against you./ h_ ...#(#.,* )...###..* ..... ...........* / hf3...#.......#.......* #.....#o#o........#* ......##o.o# #...@#. ##. ###.###### *##  ###drained) o   orc wizard (strong, invisible)/ ha2-=2.7 (1/ h"#####/ hXMThe orc warrior no longer looks unusually strong.  The wall freezes the orc warrior but does no damage.hits you but does no damage.priest.  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!/ h| .......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)....................###..*  Health: 112/141 ===================----- ............................*  Magic: 27/37 =================------- ............................*  AC: 17Str: 13 ............#.......#.......*  EV: 8Int: 21 .....#...#.....#o#o........#*  SH: 11Dex: 9 ...............##o.o#.#...##  XL: 15 Next: 29% Place: Orcish Mines:2 / h} #.#.........#...@#.....#...#  Noise: ==-------  Time: 39422.7 (0.0) .......)#.####...)#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##  Cast: Freeze ............# ### Memories (5) Ramparts Fly ........##.## .#.###.##### o   orc warrior (drained) ######.## o   orc priest (strong) .####...# o   orc wizard (strong, invisible) ##.###.##Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (heavilywounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior!  The orc warrior is almost dead.You puncture the orc priest!/ h5 ywounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior!  The orc warrior is almost dead.puncture the orc priest!  You kill the orc priest!  The wall freezes the orc warrior!/ hӉ / h / h c ...#(#.,* )...###..* ..... ...........* ...#.......#.......* #.....#.#)........#* / h ......##o..# #...@#{ ##...)# ###.###### *##  ###o   orc (strong)/ h 1/ hݙ ;4-3.7 (1/ h ####.#/ h< O _You kill the orc warrior!/ hb.......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)....................###..*  Health: 114/141 ===================----- ............................*  Magic: 26/37 ================-------- ............................*  AC: 17Str: 13 ............#.......#.......*  EV: 8Int: 21 .....#...#.....#.#)........#*  SH: 11Dex: 9 ...............##o..#.#...##  XL: 15 Next: 29% Place: Orcish Mines:2 #.#.........#...@#{....#...#  Noise: =--------  Time: 39423.7 (0.0) / hoy.......)#.####...)#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##  Cast: Freeze ............# ### Memories (5) Ramparts Fly ........##.## .#.###.##### o   orc (strong) ######.## .####...# ##.###.##Aim: an orc, wielding a +0 dagger (heavily wounded, strong, 100% to hit)  You feel a surge of power! You freeze the orc.  The orc is severely wounded.You closely miss the orc.The orc is severely wounded.The wall freezes the orc!/ hD/ h ...#(#.,* )...###..* ..... ...........* ...#.......#.......* #.....#.#)........#* ......##$.o# #...@#. ##...)# ###.###### *## / hܠ ###o   orc wizard (strong, invisible)/ hf54.7 (1Freeze/ h#####.##/ h}  You feel a surge of power! You freeze the orc.  The orc is severely wounded.  You closely miss the orc.  The orc is severely wounded.The wall freezes the orc! _You kill the orc!/ hp  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h;c####.#/ h'</ hC###.##/ hkG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h> ######.##/ h" / h- #####.##/ he / h  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ ho###.##/ hw###.#/ h  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hPx/ h##$..#{###/ hE67=23 -5 _/ h####.##/ h!/ h/ h/ hpz##o#.###.##o   orc wizard (strong, invisible)/ h{g7-6Freeze/ h ####.##/ h / h"#######.## / h$\9==7/ h*####.#/ h.onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. / h._You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The wall freezes the orc wizard! You block the orc wizard's attack./ h/$ .#.##o...@#...)###.##/ h#& 20=8Fly / hR- / h3 o _The frozen ramparts melt away. The orc wizard misses you./ hM.......................###,.*  Gobosan the Gelid .......................#(#.,*  Revenant of Ashenzari ****.. ..)....................###..*  Health: 120/141 ====================---- ............................*  Magic: 26/37 ================-------- ............................*  AC: 17Str: 13 ............#.......#.......*  EV: 23 Int: 21 .....#...#.....#.#)........#*  SH: 11/ hgjDex: 9 ...............##o..#.#...##  XL: 15 Next: 29% Place: Orcish Mines:2 #.#.........#...@#.....#...#  Noise: =--------  Time: 39428.7 (0.0) .......)#.####...)#.#.###.##  v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##  Cast: Freeze ............# ### Memories (5) Fly ........##.## .#.###.##### o   orc wizard (strong, invisible) ######.## .####...# ##.###.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  / hfstrong, slightly transparent, 100% to hit)  You feel a surge of power! You freeze the orc wizard!/ h~k ...#(#.,* )...###..* ..... ...........* ...#.......#.......* #.....#.#)........#* ......##$..# #.. ##...)# ###.###### *## / ha ###/ h17= 8 9.7 (1Freeze/ h / h   Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  strong, slightly transparent, 100% to hit)  You feel a surge of power! You freeze the orc wizard! _You kill the orc wizard!/ hjy / hMz / h{ / h / h p223 / hΉ / hy &3/ h| / h / hz L5=/ hW / ho / h2 6=8==/ h / h1 / h &7/ h{ / h / h٬ &8/ hޭ / hӱ / hq M30=/ h / h( / h߹ 1=9=/ h / hO / h׿ &2/ h / hL / h &3/ ho / h / hr &5/ h / hH / h {6=30=/ h| / hq / h V7=/ h / h / h &8/ h / h / hg &9/ h / h 41=- _You start resting./ h0445.0)/ h=1==-5.7 (16/ hp / h" _HP restored./ hk/ hQ/ h!/ h/ h),/ h٥/ hG/ h/ h'/ h/ h/ hl2=/ h/ h/ h/ h\/ h/ h/ h;/ h,/ h*/ h / huE3=/ h/ h,/ h/ h/ h&/ h/ h,/ h/ h/ h:i4==/ hg/ h/ hp/ h/ hJ/ h/ h// h/ h/ h/ h/ hV5=/ hi/ hJ/ h/ h/ h^/ h/ h*/ h3/ h,/ h/ h/ hML6=/ h/ hu / h / h/ h,/ h// h / ho/ h/ h'_ _You start resting./ hY0-68.7 (23/ h 1w7==9.7 (24/ h%5/ h8% _Magic restored./ h\G  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n + Spellcasting  15.0  16.1  -1           b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1   c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1[/ hH39;49m   q - Summonings   0.2   1.2  -1   e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   6.0   7.1  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  [37/ hlIm-1   v - Fire Magic   0.3   0.7  -2 +4 i - Long Blades   0.2   1.2  -1   w + Ice Magic  18.1  16.4  +1       x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1       l - Shields  13.5  14.3  -1 [3/ hJ6m  z - Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2              Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/ hg ;*/ h! q w - Ice Magic  18.1/ h :*/ h} p n - Spellcasting  15.0/ hn} w + Ice Magic  18.1/ h_ / h h.......................###,.*Gobosan the Gelid .......................#(#.,*Revenant of Ashenzari ****.. ..)....................###..*Health: 141/141 ======================== ............................*Magic: 37/37 ======================== ............................*AC: 17Str: 13 ............#.......#.......*/ hhEV: 23 Int: 21 .....#...#.....#.#)........#*SH: 11Dex: 9 ...............##$..#.#...##XL: 15 Next: 29% Place: Orcish Mines:2 #.#.........#...@#.....#...#Noise: ---------  Time: 39469.7 (0.0) .......)#.####...)#.#.###.##v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##Cast: Freeze ............# ###Memories (5) Fly ........##.## .#.###.##### ######.## .####...# ##.###.##/ h\i%You feel a surge of power! You freeze the orc wizard! _You kill the orc wizard! _You start resting. _HP restored. _You start resting. _Magic restored./ ho/ hp/ hrw/ hy/ h / h  Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes8% 3b - Magic DartConjuration24% (1%) 1  c - BlinkTranslocation34% 2  d - Call ImpSummoning34% 2  e - Lesser BeckoningTranslocation34% 2  f - Fugue of the FallenNecromancy56% 3  g - Maxwell's Portable Piledriver Translocation56% 3  h - Teleport OtherTranslocation56% 3  i - Forge Blazeheart GolemFire/Forgecraft56% 4  j - Forge Lightning SpireAir/Forgecraft56% 4  k - AnguishHexes/Necromancy58% 4  l - Alistair's Walking AlembicAlchemy/Forgecraft89% 5  m - Yara's Violent UnravellingHexes/Alchemy91% (8%) 5  n - Brom's Barrelling BoulderConjuration/Earth92% (9%) 4  o - Passage of GolubriaTranslocation93% 4  p - ArcjoltConjuration/Air99% (24%) 5  q - BombardConjuration/Earth/ h0 y100% (82%) 6  r - Forge Monarch BombFire/Forgecraft100% 6  s - Diamond SawbladesForgecraft100% 7  t - Hellfire MortarFire/Earth/Forgecraft 100% (98%) 7  u - MagnavoltEarth/Air100% (100%) 7 26 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/ hl / h / hZ #.......................###,.*Gobosan the Gelid .......................#(#.,*Revenant of Ashenzari ****.. ..)....................###..*Health: 141/141 ======================== ............................*Magic: 37/37 ======================== ............................*AC: 17Str: 13 ............#.......#.......*EV: 23 Int: 21 .....#...#.....#.#)........#*SH: 11Dex: 9 ...............##$..#.#...##XL: 15 Next: 29% Place: Orcish Mines:2 #.#.........#...@#.....#...#/ h Noise: ---------  Time: 39469.7 (0.0) .......)#.####...)#.#.###.##v) +3 trident of Ashenzari's Black Moon {d ........##.#####.###### *##Cast: Freeze ............# ###Memories (5) Fly ........##.## .#.###.##### ######.## .####...# ##.###.##You feel a surge of power! You freeze the orc wizard! _You kill the orc wizard! _You start resting. _HP restored. _You start resting. _Magic restored./ h P  Okay, then./ h / h / h . _/ h5/ h/ hP/ h-/ h,/ h!/ h!/ h #/ h;)/ h)/ h+/ hs2/ h2/ h 5/ h9/ h1:/ h;/ hA,/ h\C/ h&M/ hM/ hQ/ hxU/ hU/ hW/ hr\/ h]/ h0b/ h@f/ hf/ hbg/ hi/ hj/ hj/ ho/ hp/ hq/ ht/ hu/ hv/ h{/ h?|/ h}/ h/ h/ h/ h/ h / hR/ h},/ h*/ h/ hU/ h7/ h/ h/ h/ hТ/ h5/ h`/ h0/ h/ h / h,/ h~/ hh/ h/ hܹ/ hƿ/ hA/ h/ h/ h@/ h/ h/ hg/ h/ h/ h+/ h/ h;/ h/ h/ hV/ h/ h{/ h/ hb/ h/ h/ h;/ hA/ h/ hg/ h/ h/ h/ hi/ h\/ h/ h / hR/ h/ h*/ hM/ h/ h0/ h/ h/ hB/ h^"/ h"/ hX$/ h4(/ h(/ h*/ h// h10/ h1/ h5/ h6/ h8/ h=/ ht>/ h@/ hpE/ hE/ hG/ hM,/ hO/ h*T/ hT/ hV/ hD[/ h[/ h\/ h_/ h `/ ha/ hi/ h|k,/ hip/ hp/ hr/ h0w/ hw/ hdy/ h}/ h ~/ h/ h/ h/ h؇/ hy,/ h!/ hK/ h“/ h/ h#,/ h/ h/ hO/ h/ h/ h/ h / h/ h</ h/ h/ h/ hv/ h8/ h/ hf/ h/ h2/ h/ h/ h/ h/ hS,/ hm/ h_/ h?/ h/ hs/ h/ h/ h~/ h\/ h/ h/ h / h/ h/ hF/ hz/ h/ h/ h/ h/ h / hj / h6/ h/ h/ h/ hR/ h/ hv/ h/ h^/ h<%/ h%/ h&/ hD+/ h+/ h-/ h2/ h)4/ h4/ hX8,/ h:/ h>/ hY?/ h@/ hD/ hLE/ hF/ hM/ hYN/ hQP/ hT/ hoU/ hV/ hQZ,/ hC[/ h],/ h^/ hb/ hCc/ hd/ hf,/ hh/ hm/ hFn/ hs/ hw,/ h5y/ h}/ hb~/ h/ h/ h2/ hK/ hh/ hϋ/ h/ h/ h"/ h/ h/ hk/ hƛ/ h/ hH/ h/ h1/ h/ h/ h|/ h / hӯ/ h+,/ hз/ h/ h/ hν/ h/ hA/ h/ h,/ h/ hk 568.7 (99.0) _You start waiting./ h09.7 (100.0)/ h/ hd# _Done waiting./ h / hr / h / h3 / h / h5 ,/ h0 w  You now have 2006 gold pieces (gained 21). 8 / hB3 / h\B c _Items here: ( )))) [[[ ††./ hG R23 / hI / hO / hsT / h;U / h4W / hH] / hb / hc / hf / hql / hp / hUq / hs / hv / h{ / h{ / h0~ / h) / h / h / h / h9 / hĔ / hF / h* / h8 / h / h / hݝ / h / h% ,/ h / h / h / h / h / h / h / h / h˹ / h / h / hA / h2 / h / hH / h / h / h / h / h^ / h / h / h: / h / h / h / h / h; / hm / h / h / hy / h / h / h / h / h / hj / hV / h / h| / h{ / h / hs / h / hr / h P,** ****,,,** *,,,,*** ,,, ,,,,,,*** *....* *** ,****** *.#.**** ##* ,###########..##*,* / h , ,..............#,,K , ,....#...##.. , ,.................. ,,,,......#.# .#........@.....#* #...#..........#.##.## #........#####*** ###..# .#(#..# .........###..#/ h! _K   kobold blastminer (asleep) ..............#(   +5 great sword......./ h b......# ......#.......#/ hp *,K,,,*91.7 (22.0)Klauncher)  You now have 2/ hH +006 gold pieces (gained 21). _Items here: ( )))) [[[ ††.  A kobold blastminer comes into view.  Found 32 gold pieces.  The kobold blastminer shouts!  The kobold blastminer wields a +0 arbalest./ h$ \((((((/ ht / h2  .K.....K 2 kobold blastminers (1 launcher)The kobold blastminer shoots a bolt. You block the bolt./ h׼ 5==2.7 (23/ h / h d _A kobold blastminer comes into view./ hC [[?25h[?0c  Search for what [Enter for "."]? / h [?25l[?1c/ h>I/ hJ7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Semmaug's Book Boutiqueb - [D:6] a book of Cantrips (240 gold)  c - [D:6] a book of Conjurations (300 gold)  d - [D:6] a book of Misfortune (750 gold)  / hKe - [D:6] a book of Power (810 gold)  f - [D:6] a book of the Wilderness (720 gold)  g - [D:6] the Precepts of Generated Refrigeration (750 gold)/ h%Fview / hA book of Cantrips. It can be found on Level 6 of the Dungeon. A book containing a small selection of very basic magic spells, intended for beginners who wish to learn the rudiments of one of the featured magical schools. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel/ h`Known  a - Poisonous VapoursAlchemy/Air1 no  b - Kinetic GrapnelForgecraft1 no  c - Summon Small Mammal Summoning1 no  d - ApportationTranslocation1 no/ hED 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Semmaug's Book Boutique  b - [D:6] a book of Cantrips (240 gold)  c - [D:6] a book of Conjurations (300 gold)  d - [D:6] a book of Misfortune (750 gold)  e - [D:6] a book of Power (810 gold)  f - [D:6] a book of the Wilderness (720 gold)  g - [D:6] the Precepts of Generated Refrigeration (750 gold)/ hQA book of Conjurations. It can be found on Level 6 of the Dungeon. A book containing an introduction to the destructive magical arts of Conjurations. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Magic DartConjuration1 yes  b - Searing RayConjuration2 no  c - Fulminant PrismConjuration/Alchemy 4 no/ h1MB 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Semmaug's Book Boutique  b - [D:6] a book of Cantrips (240 gold)  c - [D:6] a book of Conjurations (300 gold)d - [D:6] a book of Misfortune (750 gold)  e - [D:6] a book of Power (810 gold)  f - [D:6] a book of the Wilderness (720 gold)  g - [D:6] the Precepts of Generated Refrigeration (750 gold)/ h3(A book of Misfortune. It can be found on Level 6 of the Dungeon. A spellbook dedicated to the art of inflicting creative calamities on one's foes. Superstitious wizards claim that the book itself actually absorbs ill fortune and carry it around as a good-luck charm, but the effects of this seem subtle at best. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells/ h4TypeLevelKnown  a - JinxbiteHexes2 no  b - Yara's Violent Unravelling Hexes/Alchemy5 yes  c - EnfeebleHexes7 no  d - Sphinx SistersHexes/Summoning 7 no/ h D 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Semmaug's Book Boutique  b - [D:6] a book of Cantrips (240 gold)  c - [D:6] a book of Conjurations (300 gold)  d - [D:6] a book of Misfortune (750 gold)e - [D:6] a book of Power (810 gold)  f - [D:6] a book of the Wilderness (720 gold)  g - [D:6] the Precepts of Generated Refrigeration (750 gold)/ hK$A book of Power. It can be found on Level 6 of the Dungeon. A book of powerful and destructive magic spells, rumbling and shuddering with barely-contained energies. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel/ h%Known  a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 no  b - BombardConjuration/Earth 6 yes  c - Fortress BlastForgecraft6 no  d - Spellspark Servitor Conjuration/Forgecraft 7 yes/ hB 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Semmaug's Book Boutique  b - [D:6] a book of Cantrips (240 gold)  c - [D:6] a book of Conjurations (300 gold)  d - [D:6] a book of Misfortune (750 gold)  e - [D:6] a book of Power (810 gold)  f - [D:6] a book of the Wilderness (720 gold)  g - [D:6] the Precepts of Generated Refrigeration (750 gold)/ h1 1A book of the Wilderness. It can be found on Level 6 of the Dungeon. A book holding lore ripped from distant and untamed lands, allowing their denizens to be called forth to serve the reader. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Summon Seismosaurus Egg Summoning/Earth 4 no  b - Summon ForestSummoning/Translocation 5 no  c - Summon Mana ViperHexes/Summoning 5 no  d - Summon Cactus Giant Summoning6 no/ hsB 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Semmaug's Book Boutique  b - [D:6] a book of Cantrips (240 gold)  c - [D:6] a book of Conjurations (300 gold)  d - [D:6] a book of Misfortune (750 gold)  e - [D:6] a book of Power (810 gold)  f - [D:6] a book of the Wilderness (720 gold)  g - [D:6] the Precepts of Generated Refrigeration (750 gold)/ h<DThe Precepts of Generated Refrigeration. It can be found on Level 6 of the Dungeon. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - FreezeIce1 yes  b - HailstormConjuration/Ice 3 no  c - Call Canine Familiar Summoning3 no  d - Sculpt SimulacrumIce/Alchemy6 no  e - HauntNecromancy/Summoning 7 no/ hc 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  / h9pa - [D:6] Semmaug's Book Boutique  b - [D:6] a book of Cantrips (240 gold)  c - [D:6] a book of Conjurations (300 gold)  d - [D:6] a book of Misfortune (750 gold)  e - [D:6] a book of Power (810 gold)  f - [D:6] a book of the Wilderness (720 gold)  g - [D:6] the Precepts of Generated Refrigeration (750 gold)/ h[/ hX`/ hdi,** ****,,,** *,,,,***Gobosan the Gelid ,,, ,,,,,,*** *....*Revenant of Ashenzari ****.. *** ,****** *.#.*****Health: 141/141 ======================== ##* ,###########..##*,*,Magic: 37/37 ======================== .., ,..............#,,K,AC: 17/ hiStr: 13 .., ,..........#...##.K,EV: 23 Int: 21 .., ,..................,SH: 11Dex: 9 ..,,,,...............#.#*XL: 15 Next: 29% Place: Orcish Mines:2 .#..............@.....#*/ hUj,Noise: ==-------  Time: 39592.7 (0.0) .#...#..........#.##.##v) +3 trident of Ashenzari's Black Moon {d .....#........#####***Cast: Freeze .........###..#/ hj%Memories (5) Fly .........#(#..# .........###..#KK 2 kobold blastminers (1 launcher) ..............#(   +5 great sword / h0kk..............# ......#.......#Found 32 gold pieces.  The kobold blastminer shouts!  The kobold blastminer wields a +0 arbalest.  The kobold blastminer shoots a bolt. You block the bolt. _A kobold blastminer comes into view./ h{kMSearch for what [Enter for "."]? book/ hr/ hr/ hx/ h|. _/ h / h / h / h ' ....@.....#*Noise: ==-------  Time: 39592.7 (0.0)#..#.##.##/ hj v) +3 trident of Ashenzari's Black Moon {d#........#####***Cast: Freeze###.Memories (5) Fly #(####KK 2 kobold blastminers (1 launcher).(   +5 great sword........ ......#.......# _Unknown command./ h/ hy/ hʳ/ hF _Unknown command./ hJ{** ****,,,** *,,,,***  ,,,,,,*** #....*  ,****** #.#.***** * ,##..##*,*. , ,....#,,K. , ,.#...##.K. , ,. ,,,,.#.#* #./ hKJ..@....#* #...#...#.##.## #.#####*** ###..# #(#..####..# ....###..#/ hV **,,**launchers)The kobold blastminer wields a +0 arbalest./ h-[T(((((/ hJ...../ h&d25---=3.7 (1/ h3/ hM _The kobold blastminer shoots a bolt. The bolt hits you!/ hd  ****,,,** *,,,,***  ,,,,,,*** #....*  ,****** #.#.*****# * ,##..##*,*.# , ,.#,,K.. , ,.#...##.K.. , ,./ h ..* ,,,,.#.#** .#* ...#.#.##.## #.#####**# ###..# ###..# ## / h I****/ h Q((((/ hwzG..../ h{_6-----4/ h}/ hsN _The kobold blastminer shoots a bolt. You block the bolt./ h ****,,,** *,,,,***  ,,,,,,*** #....*  ,****** #.#.****##  ,####..##*,#.##  ,......#,.K..#  ,.#...##.K..*  ,...** .#.#** #* #.#.##.## #..#####*## ###..# ###..# ## / h/ hN(((/ hl ...The kobold blastminer shoots a bolt. You block the bolt./ hJr]((((((/ hg....@./ h-W7=-5/ h/ h) v _The kobold blastminer shoots a bolt. The bolt barely misses you./ h ****,,,** *,,,,***  ,,,,,,*** #....*  ,****** #.#.****##  ,###..##*,#.##  ,.....#,.K..#  ,.#...##.K..#  ,....** .#.#** #* #.#.##.## #..######## ###..# ###..#    kobold blastminer (launcher)## / h' M(((/ hXk..{./ hY.86/ h_/ hkdN _The kobold blastminer shoots a bolt. You block the bolt./ h@****,,,** *,,,,*** ,,,,,,*** #....* ,****** #.#.**#### ,##..##*.#.## ,.#,.K..# ,.#...##....# ,..K..** .#.#** #* #.#.##.## #.######## / hA-###..# ###..# K 2 kobold blastminers (launchers)## / hD/ hJQ$K/ h%P?(/ h5./ h7]30==7/ he/ hN _The kobold blastminer shoots a bolt. You block the bolt./ hYk  ****,,,** *,,,,*** ,,,,,*** #....* ****** #.#.*##### ###########..###.#.## ....#..$..# .#...##.K..# .K..#......#@#** ..... ./ hWl .#.##.....###########..##(#..# ###..##/ ho / h?q / hx @***,,,,*,**/ h+z y1=---8Freeze/ h / h‚ / h ***,,,,*,**Gobosan the Gelid ****,,,** *,,,,***Revenant of Ashenzari ****.. ,,,,,*** #....*Health: 131/141 ======================-- ****** #.#.*#####Magic: 34/37 ======================-- ###########..###.#.##AC: 17Str: 13 ..............#..$..#EV: 23 Int: 21 ..........#...##.K..#SH: 11Dex: 9 ................K..#*XL: 15 Next: 29% Place: Orcish Mines:2 ...............#@#**/ hNoise: ---------  Time: 39598.7 (0.0) ................##v) +3 trident of Ashenzari's Black Moon {d ..........#.##.##Cast: Freeze ........########Memories (5) Fly ...###..# ...#(#..#KK 2 kobold blastminers (launchers) ...###..# ........# ........#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  / hPMThe walls around you are covered in ice.  You hit the kobold blastminer./ hd...##.....KK.#@#..##.#/ h@!2 8 ==9.7 (1Ramparts Fly / h&p#####/ h*[asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the kobold blastminer/ hl+;. _The kobold blastminer is lightly wounded./ h ***,,,,*,**Gobosan the Gelid ****,,,** *,,,,***Revenant of Ashenzari ****.. ,,,,,*** #....*Health: 132/141 ======================-- ****** #.#.*#####Magic: 33/37 =====================--- ###########..###.#.##AC: 17Str: 13 ..............#..$..#EV: 8Int: 21 ..........#...##....#SH: 11Dex: 9 ................KK.#*XL: 15 Next: 29% Place: Orcish Mines:2 ...............#@#**Noise: ==-------  Time: 39599.7 (0.0) ................##v) +3 trident of Ashenzari's Black Moon {d ..........#.##.##Cast: Freeze ........#####/ h t[33m###Memories (5) Ramparts Fly ...###..# ...#(#..#KK 2 kobold blastminers (1 drained) ...###..# ........# ........#The kobold blastminer is lightly wounded.  The wall freezes the kobold blastminer!  The kobold blastminer unwields a +0 arbalest.  You block the kobold blastminer's attack.  The wall freezes the kobold blastminer!  The kobold blastminer unwields a +0 arbalest./ h/ =3-600.7 (1/ h6 {###/ h[ Nwall freezes the kobold blastminer!kobold blastminer unwields a +0 arbalest.  You block the kobold blastminer's attack.  The wall freezes the kobold blastminer!kobold blastminer unwields a +0 arbalest. _The kobold blastminer completely misses you./ hTd***,,,,*,**Gobosan the Gelid ****,,,** *,,,,***Revenant of Ashenzari ****.. ,,,,,*** #....*Health: 133/141 ======================-- ****** #.#.*#####Magic: 32/37 ====================---- ###########..###.#.##AC: 17Str: 13 ..............#..$..#EV: 8Int: 21 ..........#...##....#SH: 11/ hUDex: 9 ................KK.#*XL: 15 Next: 29% Place: Orcish Mines:2 ...............#@#**Noise: =--------  Time: 39600.7 (0.0) ................##v) +3 trident of Ashenzari's Black Moon {d ..........#.##.##Cast: Freeze ........########Memories (5) Ramparts Fly ...###..# ...#(#..#KK 2 kobold blastminers (1 drained) ...###..# ........# ........#/ hVThe kobold blastminer is heavily wounded.You barely miss the kobold blastminer.The kobold blastminer is heavily wounded.The wall freezes the kobold blastminer!  The kobold blastminer barely misses you.The wall freezes the kobold blastminer./ hW351.7 (1/ hi]s#####/ ha  You barely miss the kobold blastminer.  The kobold blastminer is heavily wounded.The wall freezes the kobold blastminer!  The kobold blastminer barely misses you.The wall freezes the kobold blastminer. _The kobold blastminer hits you but does no damage./ hU ***,,,,*,** Gobosan the Gelid ****,,,** *,,,,*** Revenant of Ashenzari ****.. ,,,,,*** #....* Health: 135/141 ======================-- ****** #.#.*#####  Magic: 31/37 ====================---- ###########..###.#.##  AC: 17Str: 13 ..............#..$..#  EV: 8Int: 21 / hvW..........#...##....#  SH: 11Dex: 9 ................KK.#*  XL: 15 Next: 29% Place: Orcish Mines:2 ...............#@#**  Noise: =--------  Time: 39601.7 (0.0) ................## v) +3 trident of Ashenzari's Black Moon {d ..........#.##.## Cast: Freeze ........######## Memories (5) Ramparts Fly ...###..# ...#(#..# KK 2 kobold blastminers (1 drained) ...###..# ........# ........#Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer!/ h,dM    #.#.*##### ##..###.#.## .....#..$..# .#...##....# .......)K.#* #** .......##.#.##.#####K   kobold blastminer  Aim: a kobold blastminer (almost dead, li/ h]ecghtly drained, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer!  You kill the kobold blastminer!You miss the kobold blastminer.  The kobold blastminer is severely wounded.The wall freezes the kobold blastminer./ hjj6=2302.7 (1/ hq#####/ ht_ _The kobold blastminer closely misses you./ h5[***,,,,*,**Gobosan the Gelid ****,,,** *,,,,***Revenant of Ashenzari ****.. ,,,,,*** #....*Health: 136/141 =======================- ****** #.#.*#####Magic: 31/37 ====================---- ###########..###.#.##AC: 17Str: 13 ..............#..$..#EV: 8Int: 21 ..........#...##....#SH: 11Dex: 9 ................)K.#*XL: 15 Next: 30% Place: Orcish Mines:2 ...............#@#**Noise: =--------  Time: 39602.7 (0.0) ................##v) +3 trident of Ashenzari's Black Moon {d ..........#.##.##Cast: Freeze ........#####[40/ h\m###Memories (5) Ramparts Fly ...###..# ...#(#..#K   kobold blastminer ...###..# ........# ........#Aim: a kobold blastminer (severely wounded, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer.  The kobold blastminer is almost dead.You closely miss the kobold blastminer.The kobold blastminer is almost dead.The wall freezes the kobold blastminer./ h]373.7 (1/ hjR###/ hFm  You feel a surge of power! You freeze the kobold blastminer.  The kobold blastminer is almost dead.  / h2nYou closely miss the kobold blastminer.The kobold blastminer is almost dead.  The wall freezes the kobold blastminer. _You block the kobold blastminer's attack./ hR ***,,,,*,** Gobosan the Gelid ****,,,** *,,,,*** Revenant of Ashenzari ****.. ,,,,,*** #....* Health: 137/141 =======================- ****** #.#.*#####  Magic: 30/37 ===================----- ###########..###.#.##  AC: 17Str: 13 ..............#..$..#  EV: 8Int: 21 ..........#...##....#  SH: 11Dex: 9 / h................)K.#*  XL: 15 Next: 30% Place: Orcish Mines:2 ...............#@#**  Noise: =--------  Time: 39603.7 (0.0) ................## v) +3 trident of Ashenzari's Black Moon {d ..........#.##.## Cast: Freeze ........######## Memories (5) Ramparts Fly ...###..# ...#(#..# K   kobold blastminer ...###..# ........# ........#Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line/ hܵAim: a kobold blastminer (almost dead, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer./ hN     #.#.*##### ##..###.#.## .....#..$..# .#...##....# .......)).#* #@#** / h8.......##.#.##.#####/ h{n814.7 (1Freeze/ hgx##@##/ h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold blastminer (almost dead, 100% to hit)  You feel a surge of power! You freeze the kobold blastminer. _You kill the kobold blastminer!/ hz#  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h. l###/ h / h o####/ hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h/ h4/ h&/ h<p923 / h 41=###-# _You start resting./ h##5###/ h)}=1=-6.7 (2/ hN|##@## _HP restored./ hE/ h/ h/ h/ h/ h/ h/ h/ h/ hB/ h/ hhV2=/ h/ h/ h%/ h/ h/ hP/ hp/ h...##....)).#@#..##.#/ h-f 12.7 (6 _You start resting./ hMl3.7 (7Fly / hl/ h4 _The frozen ramparts melt away./ h4/ h,/ h/ hL3=/ h/ h / h/ h/ h/ h*/ h*/ hU/ h/ h/ h/ hli4==/ h/ h,/ h8/ h/ h/ h/ hH/ h/ hK/ h/ h$/ h5/ h;=/ hS,/ h / h ,/ h / hN / h / hE / h / h* / hU/ / h0 L6=/ h'2 / h3 / h24 / h4 / hi7 ,/ h<8 / h= B/ hs? / h@ i7==/ hB / hE 4 _Magic restored./ hI / hPJ / hnK / hpO @  You see here a +0 arbalest./ hR / hS _/ h`U / hV / h]Y / hY / h~[ / h8d p= 8 / hOe O _You now have 2038 gold pieces (gained 32)./ hg / hg <23 / hh / hj / hm / h>n / ho / hoq / ht / hu / hw / h z / h , ***,*,*,,,,* , ,**,*#.,..oo*,** , **,,*#.,o..,,** * *,,**#.,..#,** * ****,,,** #.,..#** , ,,,,,,*** #....* * ,****** #.#.*##### * ,###########..###.#.## , ,............@.#.....# , ,#...##....# , ,..........)).## ,,,,...............#.###.................##..........#.##.##o   orc high priest (asleep)........########oo 2 orc warriors (asleep)###..#.#(#..#,,,*,,**38.7 (25.0)[1/ h G0;38H9.7 (26/ hh u _An orc high priest and 2 orc warriors come into view./ h d,*,*##,#.#.,,,,,**,*#.,..oo*,** ,*,,*#.,o..,,** **,,**,** * ****,,,** #.,..#** , ,,,,,,*** #....# ****** #.#.###### * ,###########.@###.#.#....#.../ h d..#...##.... , ..........)).## ,,,,.#.###..........##....#.##.###........#########/ hm/ h *,,,,* **,,,,,,**ooo.owandering)oo1 launcher, 1 wanderi…)The orc warrior shouts! You hear a shout! x2  The orc warrior unwields a +0 dire flail./ h"\ ((((/ h8#b(The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt./ h/ h8  You block the bolt./ hT/ h  An orc warrior comes into view. It is wielding a +0 scimitar. x2/ h ooo.o..{..../ hooooo 5 orc warriors (1 launcher, 1 wand…)  An orc warrior comes into view. It is wielding a +0 long sword./ h<===40.7 (1.0)/ h/ h- _The orc warrior shouts!/ hv  *,,,,* ##,.h..,**  ,,,*,*##.#.#o,,,*  ,,**,*#..oo.o* ***,,*#..o..{ **,,**#....#,  ****,,,** #....#**  ,,,,,,*** #....#  ,****** #.#@######  ,###########..###.#.##  ,..............#.....#  ,.#...##....#  ,....)). ,,,..#.###h   warg (wandering)......##/ hw ooooo 5 orc warriors (1 launcher, 1 wand…)#..#.##.###........########/ hu f  A warg comes into view./ hD / h / h O  You hear a shout! x2/ h / hs / h *,,****,,,,,,**.h..oo.oo,/ h Coo   orc high priesth   warg (wandering)oooooo 6 orc warriors (1 launcher)/ h &1/ h_ / hS y _An orc warrior comes into view. It is wielding a +0 mace./ hDQ,,* ##,....,** ,/ hD ,,,*,*##.#h#o,,,* , ,,**,*#....oo*,** , ***,,*#.o.oo, * **,,**#..o.# * ****,,,** #....# , ,,,,,,*** #....# * ,****** #.#.###### * ,###########.@###.#.## , ,..............#.....# , ,..........#...##....# / h}E, ,.......)).## ,,,,...#.# .......## ##.##.##.######### 5.....###..#/ hJ/ hK/ hL/ h3M/ h],/ h_G .#.h.{{.o#{oh 4 orc warriors  The warg howls!/ h...#(#..#.###..#.......@.#.###.#....#.#)./ h @#.##)..#.#/ h #...)#.....#...# ####...)#.#.###.##/ h0    orc warrior .#####.###### ##/ hL q ..# ###/ h / h / h8 / h ,.oo.{ho 2 orc warriors/ h> &3/ h_ / h / h.,,,,{....#.##.............o{.....## .#...#.......o.{#.##.....#.......h######.....###..# .....#(#..#....###..#......#.###.# #.....#.#)./ hI>#.##)..#.##...)#.....#...# .####...)#.#.###.## #.#####.###### ###/ hcX..# ### / h(   +5 great sword #.##/ h/ h,/ h/ h&.o..h/ h'&4/ h// h03/ h!%]#.....{.....## .#...#.......oo.#.##.....#........######.....###..# ...#(#h.#..###..#......#/ hg%Q.##.......#.##.....#.#).# .......##)..#.##...)#.....#...# #.####...)#.#.###.## / h%%##.#####.###### ### ....# ### ##.## #/ h$'/ h'/ h'/ h(/ h(/ hc)/ h22.o.h/ ho3&5/ hN:/ h</ h.#...#o.#.##.....#........######.....###.o# .#(#..#.###..#...h..#.....###.##.....#.#).# ........##)..#.#/ hQ#...)#.....#...# )#.####...)#.#.###.## .##.#####.###### # .....# ### ##.## / hzi   orc warrior#/ hG/ h/ hL/ hP.o.o.h/ h8o 2 orc warriors/ h&6/ h/ hj/ hG / hH / hlR / hU / h / h / hP / h / h 6.o######## ....###o.# (#.o###..................h#.......#....#.....#.#)../ h!##.#)..#.#@..## #...)#.....#... / h-!)#.####...)#.#.###.# .##.#####.###### ### / h?!4....# ###/ hQ! / hb!0##.## / hs!6#####  / h!(./ h,$/ h*'B/ h'/ h5.o.o.ho 3 orc warriors/ h677Freeze/ hGA/ h]D/ h(.....###o.# .....#(#o.#.....###.o#.........#.............##.......#.......#/ h#.....#.#)....h...##.......##)..#.##...)#....@#...# .)#.####...)#.#.###.## ..##.#####.###### ### ......# ### ##.### .##  2 ..##/ h/ h'/ hw/ h3/ ht/ hø..oo.ho 3 orc warriors/ h"&8/ h/ h1/ h<.#(#o.#......###..#.........oo#..............##.#.......# #...#.....#.#)........##.......##)..#.#h..##...)#.....#...#)#.####...)#.#@###.## ...##.#####.###### #/ h=D.....# ### ##.## #.### #.## ..# 2 #.## #/ h?/ hA@/ h@/ hA%  / hBXThe warg attacks as it pursues you! The warg misses you./ hO.o..oo.ho 3 orc warriors/ hrQ.=9/ h[/ h/_U _The warg completely misses you./ hK..................#(#..#Gobosan the Gelid ..................###o.#Revenant of Ashenzari ****.. .......................#Health: 141/141 ======================== ....................oo.#Magic: 34/37 ======================-- / h.......#.......#.......#AC: 17Str: 13 #...#.....#.#)........##EV: 23 Int: 21 ..........##)..#.#...##SH: 11Dex: 9 / hǿt.......#...)#....h#...#/ hXL: 15 Next: 31% Place: Orcish Mines:2 ..)#.####...)#.#@###.##Noise: =--------  Time: 39659.7 (0.0) / h...##.#####.###### ###v) +3 trident of Ashenzari's Black Moon {d .......# ###/ h6Cast: Freeze ...##.##Memories (5) Fly / he#.##### #.##h   warg ...#ooo 3 orc warriors / ha#.## ###Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  / hThe walls around you are covered in ice.  You hit the warg but do no damage. You drain the warg./ h&asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the warg but do no damage. You drain the warg.  The warg is lightly wounded./ h/ h,/ hoo..oo......#.#.....h##@####o   orc high priesth   warg (drained)ooo 3 orc warriors/ h 8 ==60.7 (1Ramparts Fly / h|######/ hm _The wall freezes the warg. The warg closely misses you./ h"..................#(#..#  Gobosan the Gelid ..................###o.#  Revenant of Ashenzari ****.. ....................o..#  Health: 141/141 ======================== .......................#  Magic: 33/37 =====================--- .......#.......#...oo..#  AC: 17Str: 13 #...#.....#.#)........##  EV: 8Int: 21 ..........##)..#.#...##  SH: 11/ hDex: 9 .......#...)#....h#...#  XL: 15 Next: 31% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: ==-------  Time: 39660.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ###/ h Cast: Freeze ...##.## Memories (5) Ramparts Fly #.##### #.## o   orc high priest ...# h   warg (drained) #.## ooo 3 orc warriors ###/ hPress: ? - help, Shift-Dir - straight lineAim: a warg (lightly wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the warg.  The warg is moderately wounded.You hit the warg but do no damage.The warg is moderately wounded./ h/ h,/ h0*4 .........###..# ...........o..# ..........o..# ......#.......# #.#)....oo..## #)..#.#...## )#....h#...# )#.# ### ###  ### Aim: a warg (lightly wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the warg.  The warg is moderately wounded.  / h*You hit the warg but do no damage.The warg is moderately wounded.  The wall freezes the warg. The warg bites you. The wall freezes the warg!/ h7,c30---1.7 (1/ h7t#@###/ hI;) _The warg bites you./ h; ..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. ....................o..#  Health: 130/141 ======================-- ....................o..#  Magic: 32/37 ====================---- .......#.......#.......#  AC: 17Str: 13 #...#.....#.#)....oo..##  EV: 8Int: 21 ..........##)..#.#...##  SH: 11Dex: 9 .......#...)#....h#...#  XL: 15 Next: 31% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: =--------  Time: 39661.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ###/ hp; [11;34H Cast: Freeze ...##.## Memories (5) Ramparts Fly #.##### #.## o   orc high priest ...# h   warg (drained) #.## ooo 3 orc warriors ###Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the warg.  The warg is heavily wounded.You closely miss the warg./ h; / h> UPress: ? - help, Shift-Dir - straight lineAim: a warg (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the warg.  The warg is heavily wounded.  / h> You closely miss the warg.  The warg is heavily wounded./ h? / h@ \  The wall freezes the warg. You block the warg's attack./ h.M  .........###.o# ..............# .........o...# ......#...o...# #.#)...o....## #)..#.#o..## )#....h#...# )#.# ### ###  ### o 4 orc warriors/ hFN 322.7 (1/ h[ #####/ h\ 7 _The wall freezes the orc warrior./ hJ..................#(#..#  Gobosan the Gelid ..................###.o#  Revenant of Ashenzari ****.. .......................#  Health: 132/141 ======================-- ...................o...#  Magic: 31/37 ====================---- .......#.......#...o...#  AC: 17Str: 13 #...#.....#.#)...o....##  EV: 8Int: 21 ..........##)..#.#o..##  SH: 11/ h-Dex: 9 .......#...)#....h#...#  XL: 15 Next: 31% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: =--------  Time: 39662.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d / h 6.......# ### Cast: Freeze ...##.## Memories (5) Ramparts Fly #.##### #.##/ h o   orc high priest ...# h   warg (drained) #.## oooo 4 orc warriors ###Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the warg.  The warg is severely wounded.You hit the orc warrior but do no damage./ h%/ h/ h(/ h;Press: ? - help, Shift-Dir - straight lineAim: a warg (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the warg.  The warg is severely wounded.  You hit the orc warrior but do no damage.The wall freezes the warg. The warg bites you!/ h%F  The wall freezes the orc warrior!/ hV+  .........###oo# .............o# .............# ......#..{....# #.#)....o...## #)..#o#o..## )#.. )#.#@###.## ### ### / h+i ###h   warg (drained)oooooo 6 orc warriors (1 launcher)The wall freezes the orc warrior but does no damage./ hg-624-/ h-32=3.7 (1/ h9m####/ hd>p _The wall freezes the warg. The warg completely misses you./ ha..................#(#..#  Gobosan the Gelid ..................###oo#  Revenant of Ashenzari ****.. ......................o#  Health: 124/141 =====================--- .......................#  Magic: 31/37 ====================---- .......#.......#..{....#  AC: 17Str: 13 #...#.....#.#)....o...##  EV: 8Int: 21 ..........##)..#o#o..##  SH: 11/ h|b]Dex: 9 .......#...)#....h#...#  XL: 15 Next: 31% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: ==-------  Time: 39663.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ### Cast: Freeze ...##.## Memories (5) Ramparts Fly #.##### #.## h   warg (drained) ...# oooooo 6 orc warriors (1 launcher) / hb(#.## ###/ hbmAiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the warg.  / h'cThe warg is almost dead.You hit the orc warrior but do no damage./ hc/ hfPress: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the warg.  The warg is almost dead.  You hit the orc warrior but do no damage.The orc warrior is moderately wounded./ hf/ hpa  The wall freezes the orc warrior! The wall freezes the warg!/ hq / hrQ You kill the warg!/ hs/ hs / htS The wall freezes the orc warrior but does no damage./ h+a .........###..# ............oo# ...........o.# ......#.......# #.#)...oo...## #)..#.#...## / ht)#...oo#...# )#.#@###.## ## ###  ###o   orc high priest/ h͂/ h ;5-4.7 (1/ hg#.###@####/ h7 _The wall freezes the orc warrior./ hY ..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. / hgY .....................oo#  Health: 125/141 =====================--- .....................o.#  Magic: 30/37 ===================----- .......#.......#.......#  AC: 17Str: 13 #...#.....#.#)...oo...##  EV: 8Int: 21 ..........##)..#.#...##  SH: 11/ hY ,Dex: 9 .......#...)#...oo#...#  XL: 15 Next: 31% Place: Orcish Mines:2 / hY ..)#.####...)#.#@###.##  Noise: =--------  Time: 39664.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ###/ hY k Cast: Freeze ...##.##/ hhZ ] Memories (5) Ramparts Fly #.##### #.## o   orc high priest ...# oooooo 6 orc warriors (1 launcher) #.## ###Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  / hZ (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is moderately wounded./ hZ rYou hit the orc warrior but do no damage.You drain the orc warrior./ h[ / h1] b(moderately wounded, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is moderately wounded.You hit the orc warrior but do no damage.  / hb] wYou drain the orc warrior.  The orc warrior is moderately wounded./ h] / hm` \  The wall freezes the orc warrior but does no damage. x2/ hm b  .........###..# ..............# ..........oo.# ......#....o..# #.#)........## #)..#o#o..## )#...oo#...# )#.#@###.## / hn ## ###  ###/ h?n n, 1 dra…)You block the orc warrior's attack. The wall freezes the orc high priest!/ ho 365.7 (1/ h} _#####/ h} [ _The wall freezes the orc warrior! You block the orc warrior's attack./ h*/ h=5..................#(#..#Gobosan the Gelid ..................###..#Revenant of Ashenzari ****.. .......................#Health: 126/141 =====================--- ....................oo.#Magic: 30/37 ===================----- .......#.......#....o..#AC: 17Str: 13 #...#.....#.#)........##EV: 8Int: 21 ..........##)..#o#o..##SH: 11/ h>Dex: 9 .......#...)#...oo#...#XL: 15 Next: 31% Place: Orcish Mines:2 ..)#.####...)#.#@###.##Noise: =--------  Time: 39665.7 (0.0) ...##.#####.###### ###v) +3 trident of Ashenzari's Black Moon {d .......# ###Cast: Freeze ...##.##Memories (5) Ramparts Fly #.##### #.##o   orc high priest ...#oooooo 6 orc warriors (1 launcher, 1 dra…)#.## ###/ h>The orc warrior is moderately wounded.The wall freezes the orc warrior but does no damage. x2  / h?OYou block the orc warrior's attack. The wall freezes the orc high priest! / h#?_The wall freezes the orc warrior! You block the orc warrior's attack.  Casting: Freeze (safe; 0% risk of failure)  / hT?\Confirm with . or Enter, or press ? or * to list all spells./ hHi#o###/ hbI/ h{T#o####/ hX   but does no damage. x2  You block the orc warrior's attack. The wall freezes the orc high priest! _The wall freezes the orc warrior! You block the orc warrior's attack.  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now./ hTP/ hu^..................#(#..#Gobosan the Gelid ..................###..#Revenant of Ashenzari ****.. .......................#Health: 126/141 =====================--- ....................oo.#Magic: 30/37 ===================----- .......#.......#....o..#AC: 17Str: 13 / h_#...#.....#.#)........##EV: 8Int: 21 ..........##)..#o#o..##SH: 11Dex: 9 .......#...)#...oo#...#XL: 15 Next: 31% Place: Orcish Mines:2 ..)#.####...)#.#@###.##Noise: =--------  Time: 39665.7 (0.0) ...##.#####.###### ###v) +3 trident of Ashenzari's Black Moon {d .......# ###Cast: Freeze ...##.##Memories (5) Ramparts Fly #.##### #.##o   orc high priest ...#oooooo 6 orc warriors (1 launcher, 1 dra…)#.## ### _The wall freezes the orc warrior! You block the orc warrior's attack.  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot sust/ h'`ain more frozen ramparts right now.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hi#o######/ hk/ hu#####/ hyc  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now./ h|..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 126/141 =====================--- ....................oo.#  Magic: 29/37 ==================------ .......#.......#....o..#  AC: 17Str: 13 #...#.....#.#)........##  EV: 8Int: 21 ..........##)..#o#o..##  SH: 11Dex: 9 .......#...)#...oo#...#  XL: 15 Next: 31% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: =--------  Time: 39665.7 (0.0) / hP...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ### Cast: Freeze ...##.##/ h Memories (5) Ramparts Fly #.##### #.##/ hփ o   orc high priest ...# oooooo 6 orc warriors (1 launcher, 1 dra…)#.## ###Press: ? - help, Shift-Dir - straight line/ h.|Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is almost dead.You closely miss the orc high priest./ hK/ hAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is almost dead.  You closely miss the orc high priest.The orc high priest is lightly wounded./ hZ/ h .........###..# ..............# .............# ......#...oo..# #.#).....o..## #)..#.#o..## )#..ooo#...# )#.# ### ###  ###The orc high priest is lightly wounded.  The wall freezes the orc warrior! The wall freezes the orc warrior.  The orc warrior hits you but does no damage.  The wall freezes the orc high priest but does no damage.  / hGThe orc high priest prays.wall freezes the orc warrior but does no damage./ hL386.7 (1/ ho#.#####/ h}9 _You block the orc warrior's attack./ h F..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 128/141 =====================--- .......................#  Magic: 28/37 ==================------ .......#.......#...oo..#  AC: 17Str: 13 / h~ #...#.....#.#).....o..##  EV: 8Int: 21 ..........##)..#.#o..##  SH: 11Dex: 9 / h  .......#...)#..ooo#...#  XL: 15 Next: 31% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: =--------  Time: 39666.7 (0.0) / h ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ### Cast: Freeze ...##.## Memories (5) Ramparts Fly #.##### #.## o   orc high priest / hj ...# oooooo 6 orc warriors (1 launcher, 1 dra…)#.## ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  / h $Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (almost dead, 100% to hit)  You feel a surge of power! You freeze the orc warrior./ h-Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (almost dead, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  You kill the orc warrior!  You closely miss the orc high priest./ h/ hu  The orc high priest is lightly wounded.  The wall freezes the orc warrior./ h*Y  .........###..# ..............# .............# ......#.......# #.#)....oo..## #)..#.#oo.## )#..o)o#...# )#.#@###.## / hm+n### ###  ### 5 orc warriors (1 launcher, 1 drai ###The orc warrior hits you but does no damage.  / h+gThe wall freezes the orc warrior but does no damage.  The orc warrior hits you but does no damage./ h2B9927.7 (1/ h A#.######/ hE; _The wall freezes the orc high priest./ h ..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 129/141 =====================--- .......................#  Magic: 28/37 ==================------ .......#.......#.......#  AC: 17Str: 13 / hT #...#.....#.#)....oo..##  EV: 8Int: 21 ..........##)..#.#oo.##  SH: 11Dex: 9 .......#...)#..o)o#...#  XL: 15 Next: 32% Place: Orcish Mines:2 / h ..)#.####...)#.#@###.##  Noise: =--------  Time: 39667.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ###/ h  Cast: Freeze ...##.## Memories (5) Ramparts Fly / ḣ 5#.##### #.##/ h H o   orc high priest ...# ooooo 5 orc warriors (1 launcher, 1 drai…)#.## / h }###Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  / h8 (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  / h] The orc warrior is heavily wounded.You barely miss the orc high priest.The orc high priest is lightly wounded./ h / hL / h \ .........###..# ..............# .............# ......#.......# #.#)...o....## #)..#.#oo.## )#..o)o#...# )#.#@###.## ### ### / h W ### 4 orc warriors (1 launcher, 1 drain #.## ###You feel a surge of power! You freeze the orc warrior.  The orc warrior is heavily wounded.  You barely miss the orc high priest.The orc high priest is lightly wounded.  The frozen ramparts melt away. You block the orc warrior's attack.  The orc warrior barely misses you./ hC :*/ hnv  The orc high priest calls upon Beogh to heal the orc warrior./ h No#{/ ha 30===8.7 (1Fly / h$ O _The orc warrior is healed somewhat./ h ..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 130/141 ======================-- .......................#  Magic: 27/37 =================------- .......#.......#.......#  AC: 17Str: 13 #...#.....#.#)...o....##  EV: 8Int: 21 ..........##)..#.#oo.##  SH: 11Dex: 9 / hy}.......#...)#..o)o#{..#  XL: 15 Next: 32% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: ===------  Time: 39668.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ### Cast: Freeze ...##.##/ hi Memories (5) Fly #.##### #.## o   orc high priest ...# oooo 4 orc warriors (1 launcher, 1 drain…)#.## ###Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior!  The orc warrior is severely wounded.You hit the orc high priest but do no damage./ h .........###..# ..............# .............# ......#.......# #.#)...oo...## #)..#.#o..## )#..o)o#{..# ) / h2d ###  ### #.## ###(moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior! / h\ The orc warrior is severely wounded.You hit the orc high priest but do no damage.The orc high priest is lightly wounded.  The orc warrior hits you but does no damage./ h&H((/ h,/ hwa.#.oo/ hc22---9.7 (1/ h/ hG _The orc warrior shoots a bolt. The bolt hits you!/ hwk..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 122/141 ====================---- .......................#  Magic: 26/37 ================-------- .......#.......#.......#  AC: 17Str: 13 #...#.....#.#)...oo...##  EV: 8Int: 21 ..........##)..#.#...##  SH: 11Dex: 9 / h&lD.......#...)#..ooo#{..#  XL: 15 Next: 32% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: ==-------  Time: 39669.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ### Cast: Freeze ...##.## Memories (5) Fly #.##### #.## o   orc high priest ...# oooo 4 orc warriors (1 launcher, 1 drain…)#.## ###/ hal=Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  / hlThe orc warrior is severely wounded.You hit the orc high priest. You drain the orc high priest./ hm/ hpAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is severely wounded.  / hpYou hit the orc high priest. You drain the orc high priest.  The orc high priest is moderately wounded./ h\} .........###..# ..............# .............# ......#.......# #.#)........## #)..#o#oo.## )#..ooo#...# )  ###  ###/ h&~ (drained)o 5 orc warriors (1 launcher, 1 drai/ h(<3-70.7 (1/ h_/ he _You block the orc warrior's attack. x2; You block the orc high priest's attack./ h/..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 123/141 ====================---- .......................#  Magic: 25/37 ================-------- .......#.......#.......#  AC: 17Str: 13 #...#.....#.#)........##  EV: 8Int: 21 / h1..........##)..#o#oo.##  SH: 11Dex: 9 .......#...)#..ooo#...#  XL: 15 Next: 32% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: =--------  Time: 39670.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ### Cast: Freeze ...##.## Memories (5) Fly #.##### #.## o   orc high priest (drained) ...# ooooo 5 orc warriors (1 launcher, 1 drai…)#.## / h###Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail  (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is almost dead.You hit the orc high priest but do no damage.You drain the orc high priest./ h(severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc warrior.  The orc warrior is almost dead.  You hit the orc high priest but do no damage.You drain the orc high priest.  The orc high priest is moderately wounded./ ho/ h,Y  .........###..# ..............# .............# ......#.......# #.#).3......## #)..#o#o..## )#..ooo#{..# )  ###  ###/ h3   neqoxec (summoned)oooo 4 orc warriors (1 launcher, 1 drain…)You block the orc warrior's attack./ hi5=6==1.7 (1/ h/ hr _The orc high priest utters an invocation to Beogh./ hY..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 125/141 =====================--- .......................#  Magic: 25/37 ================-------- .......#.......#.......#  AC: 17Str: 13 #...#.....#.#).3......##  EV: 8Int: 21 ..........##)..#o#o..##  SH: 11Dex: 9 / h.......#...)#..ooo#{..#  XL: 15 Next: 32% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: ===------  Time: 39671.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ### Cast: Freeze ...##.## Memories (5) Fly #.##### #.##/ h; o   orc high priest (drained) ...# 3   neqoxec (summoned) #.## oooo 4 orc warriors (1 launcher, 1 drain…)###Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 short sword and wearing a +0 leather  armour (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc high priest.  / hׁThe orc high priest is moderately wounded.You barely miss the orc high priest./ harmour (moderately wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc high priest.  The orc high priest is moderately wounded.  You barely miss the orc high priest.  You block the orc warrior's attack./ h .........###..# ..............# .............# ......#.......# / hxA#.#)..3.....## #)..#o#oo.## )#..ooo#...# )  ###  ###/ h)/ hno 5 orc warriors (1 launcher, 1 drai/ h<6--2.7 (1/ h/ hF _The orc high priest hits you but does no damage./ h ..................#(#..#Gobosan the Gelid ..................###..#Revenant of Ashenzari ****.. .......................#Health: 126/141 =====================--- .......................#Magic: 22/37 ==============---------- / h̳ .......#.......#.......#AC: 17Str: 13 #...#.....#.#)..3.....##EV: 8Int: 21 ..........##)..#o#oo.##SH: 11Dex: 9 .......#...)#..ooo#...#XL: 15 Next: 32% Place: Orcish Mines:2 ..)#.####...)#.#@###.##Noise: =--------  Time: 39672.7 (0.0) ...##.#####.###### ###v) +3 trident of Ashenzari's Black Moon {d / h .......# ###Cast: Freeze ...##.##Memories (5) Fly #.##### #.##o   orc high priest (drained) / hT ...#3   neqoxec (summoned) #.##ooooo 5 orc warriors (1 launcher, 1 drai…)/ h ###Casting: Frozen Ramparts (safe; 1% risk of failure)  / h Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  / hߴ You hit the orc high priest but do no damage.The orc high priest is moderately wounded./ h The wall freezes the orc warrior. The wall freezes the orc warrior!  The wall freezes the orc warrior. The orc warrior barely misses you.The wall freezes the orc warrior. The orc warrior unwields a +0 arbalest.orc warrior wields a +0 dire flail.  The orc warrior hits you with a +0 dire flail!  The wall freezes the orc warrior!/ h   You kill the orc warrior!The wall freezes the orc high priest but does no damage.  The orc high priest calls down the wrath of Beogh upon you./ h `......#3#o..ooo#{#@#### 3 orc warriors/ h_ 04----==3.7 (1Ramparts Fly / h ###@####/ h E _Beogh smites you! The wall freezes the neqoxec./ h>..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 104/141 =================------- / h.......................#  Magic: 21/37 =============----------- .......#.......#.......#  AC: 17Str: 13 #...#.....#.#)........##  EV: 8/ hInt: 21 ..........##)..#3#o..##  SH: 11/ hLJ+Dex: 9 / h#.......#...)#..ooo#{..#  XL: 15 Next: 32% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: ===------  Time: 39673.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ### Cast: Freeze ...##.## Memories (5) Ramparts Fly #.##### #.## o   orc high priest (drained) ...#/ h 3   neqoxec (summoned) #.## ooo 3 orc warriors ###Aim: an orc high priest, wielding a +0 short sword and wearing a +0 leather  / hjarmour (moderately wounded, lightly drained, 100% to hit)  / h%You feel a surge of power! You freeze the orc high priest.  The orc high priest is moderately wounded./ hCYou closely miss the orc high priest.The orc high priest is moderately wounded./ haYou feel a surge of power! You freeze the orc high priest.  / hThe orc high priest is moderately wounded.  You closely miss the orc high priest.  / h_The wall freezes the orc warrior but does no damage.  The wall freezes the orc warrior!/ hN  You kill the orc warrior!The wall freezes the orc warrior. You block the orc warrior's attack.  The wall freezes the orc high priest! The orc high priest barely misses you./ h7 .........###..# ..............# .............# ......#.......# #.#)........## #)..#)#oo.## )#..3oo#...# )#.#@###.## ## ###  ###/ h[<5--4.7 (1/ h/ h[#)##@###/ h3 _The wall freezes the neqoxec./ h ..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 105/141 =================------- .......................#  Magic: 20/37 ============------------ .......#.......#.......#  AC: 17Str: 13 #...#.....#.#)........##  EV: 8/ h +Int: 21 ..........##)..#)#oo.##  SH: 11Dex: 9 .......#...)#..3oo#...#  XL: 15 Next: 32% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: =--------  Time: 39674.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ### Cast: Freeze / h ...##.## Memories (5) Ramparts Fly #.##### #.## o   orc high priest (drained) ...#/ h  3   neqoxec (summoned) #.## ooo 3 orc warriors / h ###Aim: an orc high priest, wielding a +0 short sword and wearing a +0 leather  / h armour (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc high priest!  / h tThe orc high priest is severely wounded.You hit the neqoxec.  / hM LThe neqoxec is moderately wounded./ h  .........###..# ..............# .............# ......#.......# #.#)........## #)..#)#o..## / h ;)#..3oo#{..# )#.#@###.## ### ###  ###  / h6; 2/ h]tYou hit the neqoxec.  The neqoxec is moderately wounded.  / hvThe wall freezes the orc warrior. x3  The orc warrior hits you with a +0 dire flail.  The wall freezes th/ h\e orc high priest but does no damage.  The orc high priest hits you but does no damage./ h4Q98/141 -/ hT1=5.7 (1/ h:(#)###@###/ h.I _The wall freezes the neqoxec! The neqoxec hits you!/ h ..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 98/141 ================-------- .......................#  Magic: 20/37 ============------------ .......#.......#.......#  AC: 17Str: 13 #...#.....#.#)........##  EV: 8Int: 21 / hg ..........##)..#)#o..##  SH: 11Dex: 9 .......#...)#..3oo#{..#  XL: 15 Next: 32% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: =--------  Time: 39675.7 (0.0) ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ###/ h k Cast: Freeze ...##.##/ hi  Memories (5) Ramparts Fly #.##### #.## o   orc high priest (drained) ...# 3   neqoxec (summoned) #.## oo 2 orc warriors ###Aim: an orc high priest, wielding a +0 short sword and wearing a +0 leather  armour (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc high priest.  The orc high priest is almost dead.You barely miss the neqoxec./ h LThe neqoxec is moderately wounded./ h<7  .........###..# / h7 ..............# .............# ......#.......# #.#)....4...## #)..#)#oo.## )#..3oo#...# / h8 )#.#@###.## ## ###  ### / h08  4   red devil (polearm, summoned)/ h_8 Qooo 3 orc warriors  / h8 The wall freezes the orc warrior! You block the orc warrior's attack.  The wall freezes the orc high priest.  The orc high priest utters an invocation to Beogh.  / h8 The wall freezes the neqoxec!  The neqoxec gestures at you.Something gnaws on your mind!/ h ; u413----==6.7 (1/ haG #)####/ h5V a _You feel your power leaking away./ h ..................#(#..#  Gobosan the Gelid ..................###..#  Revenant of Ashenzari ****.. .......................#  Health: 94/141 ================-------- .......................#  Magic: 12/37 =======----------------- .......#.......#.......#  AC: 17Str: 13 #...#.....#.#)....4...##  EV: 8Int: 21 ..........##)..#)#oo.##  SH: 11Dex: 9 .......#...)#..3oo#...#  XL: 15 Next: 32% Place: Orcish Mines:2 ..)#.####...)#.#@###.##  Noise: ===------  Time: 39676.7 (0.0) / h ...##.#####.###### ###  v) +3 trident of Ashenzari's Black Moon {d .......# ### Cast: Freeze ...##.## Memories (5) Ramparts Fly #.##### #.## o   orc high priest (drained) ...#/ hY < 3   neqoxec (summoned) #.## 4   red devil (polearm, summoned) ### ooo 3 orc warriors  armour (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc high priest!  The orc high priest is almost dead.You hit the orc warrior but do no damage.You drain the orc warrior.  The orc warrior is heavily wounded./ h{ The orc high priest is almost dead.  You hit the orc warrior but do no damage.  You drain the orc warrior.  The orc warrior is heavily wounded.  The wall freezes the orc warrior but does no damage. x2  The wall freezes the orc warrior!/ h7  You kill the orc warrior!The wall freezes the orc high priest!  You kill the orc high priest!/ h o  The neqoxec disappears in a puff of smoke!/ h / h > .........###..# ..............# .............# ......#.......# #.#)........## #)..#)#o..## )#..)))#{..# ) ## ###  ###o   orc warrior (drained)/ hE 54--7.7 (1Freeze/ h #@### _The red devil disappears in a puff of smoke!/ hLA  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hW######/ h%9--/ ht####/ h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hŌ  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h1e##@####/ hi#)###@##/ h1j/ hl  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hY##@####/ hM/ h^###@###/ h  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h= .........###..# ..............# .............# ......#.......# #.#)........## #)..#)#o..## )#..)))#{..# )#.#@###.## ## ###  ###/ h  .........###..# ..............# .............# ......#.......# #.#)........## #)..#)#o..## )#..)))#{..# ) ### ###  ###/ h$ ###@####/ h0 / h8 o#####/ h, onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)An orc warrior is nearby!/ h/ hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No/ h) / h) / hCN x..................#(#..#Gobosan the Gelid ..................###..#Revenant of Ashenzari ****.. .......................#Health: 95/141 ================-------- .......................#Magic: 12/37 =======----------------- .......#.......#.......#AC: 17Str: 13 / hO #...#.....#.#)........##EV: 8Int: 21 ..........##)..#)#o..##SH: 11Dex: 9 .......#...)#..)))#{..#XL: 15 Next: 34% Place: Orcish Mines:2 ..)#.####...)#.#@###.##Noise: =--------  Time: 39677.7 (0.0) ...##.#####.###### ###/ h?O v) +3 trident of Ashenzari's Black Moon {d .......# ###Cast: Freeze ...##.##/ hlO {Memories (5) Ramparts Fly #.##### #.##/ hO o   orc warrior (drained) ...# #.## ### / hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)  / hO Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) / h$P r_An orc warrior is nearby!Okay, then./ hQ / h] #)###/ h` . _/ h0/ h/ h!#)#o#.####o 2 orc warriors (1 drained)/ hq623 -8.7 (1Freeze/ h#)####/ hJ _The wall freezes the orc warrior but does no damage./ hb3 #)##@####The wall freezes the orc warrior. The orc warrior closely misses you.83==9#@##/ hm7 _The wall freezes the orc warrior!/ h8 #####The wall freezes the orc warrior. The orc warrior completely misses you./ hC980/ h##@###/ hJ _The wall freezes the orc warrior but does no damage./ h" / h#) Y..................#(#..#Gobosan the Gelid ..................###..#Revenant of Ashenzari ****.. .......................#Health: 99/141 ================-------- .......................#/ h) Magic: 13/37 ========---------------- .......#.......#.......#AC: 17Str: 13 #...#.....#.#)........##EV: 23 Int: 21 ..........##)..#)#o..##SH: 11Dex: 9 / h) &.......#...)#..))o#...#XL: 15 Next: 34% Place: Orcish Mines:2 / h* ..)#.####...)#.#@###.##Noise: =--------  Time: 39680.7 (0.0) / h5* ...##.#####.###### ###v) +3 trident of Ashenzari's Black Moon {d .......# ###/ h\* Cast: Freeze ...##.##Memories (5) Ramparts Fly / h* y#.##### #.##oo 2 orc warriors (1 drained) / h* ...# #.## ###The wall freezes the orc warrior. The orc warrior closely misses you. / h`+ _The wall freezes the orc warrior!  The wall freezes the orc warrior. The orc warrior completely misses you. _The wall freezes the orc warrior but does no damage.  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hf6 ###@###/ h7 / hB ##@##/ hUF  !  The wall freezes the orc warrior. The orc warrior completely misses you. _The wall freezes the orc warrior but does no damage.  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot sustain more frozen ramparts right now./ hLUF  The wall freezes the orc warrior!/ h_  You kill the orc warrior!The wall freezes the orc warrior!/ hj#))####/ h?q100/141=5-1.7 (1Freeze/ hLk#@###/ hjO _You kill the orc warrior!/ h3#)##@##/ hƂ|101=-2/ h#)###@###/ h/ hY/ h/ h&/ h+/ h24=/ h......#)#)..)))##@####/ hC- 3 / h3_You start resting./ h344.7 (2/ hAFly / h/ hk4 _The frozen ramparts melt away./ hYO/ hO/ hT/ h8Z/ hZ&5/ h^/ hd/ hNeL6=/ hl/ hrq/ hq/ hqs7=5=/ hJu/ h_|/ h|&9/ h!/ h/ h6'10/ h@/ ho/ hό&1/ h,/ hb/ h#2/ h_=6=/ hӘ/ h/ h#3/ hT3=/ h/ hU/ h̥&5/ h/ hW/ h&6/ h/ h7/ h@77/ h<==/ hw/ h/ hE8=/ h/ h/ h.A20=/ hW/ h/ h/ h&1/ h/ h/ hC$2/ h]E8=/ h4/ h/ h&3/ h"/ h/ hL5=/ hX/ h6=/ h$/ hA719=/ h/ h/ h/ h>&8/ hH/ h/ h&9/ h/ h / h$31/ h;)=/ hs/ h/ h,#2/ han=20=/ h'/ h$/ h:%&3/ h8(/ h+/ h+&4/ h-/ ha3/ h3#6/ h3)=/ h7/ h</ h<7=1=/ h?/ hF/ hF&8/ h|K/ hP/ hoQ&9/ hS/ h^y 41= _You start resting./ h-_/ hpy7139.0)=4.7 (30/ hx/ h.z" _HP restored./ h[/ hM\/ h]/ h*a/ hak2==/ hPe/ hj/ hk/ h ,/ hw@ / hlC / hF / hG / h H / hJ / h)M / hM / hZO / haQ / h=T ,/ hT / hV / h.X ,/ hX / h[ / h^ / h._ / h_ / hda / he ,/ he / hf / hi ,/ h+j / h2l / hn / hVn / hn / ho / hs ,/ h*t / hu / hx ,/ h y / hz / h{ / hY| / h| / h} / h! / h˂ / hk / h) / h / h / h݊ / h / hx / h / hɒ / h / h B/ h / h ,/ hd / h( / h& / hp / h< / h / h ,,,**,,,,,**,,,** ** ,**,,,,,,,,,*#.K* *, ,,,,,,,,,,,,,,.o* ****** ,*,,,,,,,,,,{*..* *,*,,, ,**,,,...,,{**,.##**,,,,,,** ,,**,,...,,**,,..# ##,....,** {,,,,,#.#,,,,,{#.###.#.#.,,,* *,,,,,#.#,,,,{##.##....oo*,** / h ***{,{#.#{,{*##.@##.....,,** ,*****#.#**###..###....#,**####.####...## #....#** *#...........### #ho..#  ######.###### #.#.###### #######.###########..###.#.##K   kobold blastminer (asleep)................o..#.....#o   orc priest (asleep) ..................#...##....# ./ h n.................o.{...)).##/ h 805.7 (91  A kobold blastminer and an orc priest come into view./ h ,K,.,,*.o,,*,{{,{,,,/ hd xKo/ h0 5==6.7 (92/ h / hu _ _The kobold blastminer shouts! The orc priest shouts! You hear a shout! x5/ h7O} **, #.K* *,, ..*  .o*  .## ..#  #.# ##.# #.@# #..## #...##  ......###  / hO .######  . . . .{ / h \ **, #.K* *,, ..*  .o*  .## ..#  #.# ##.# #.@# #..## #...##  ......###   .###### . . ..{ _There are monsters nearby!/ h٫ *∩,,,**,,,**,,,,,**,..#* ,**##.K* *, ,,o..* ******,,,,,,,,,,,#.o* *,*,,,, **,,**..##**,,,,,,** ,,**,,...,,**,{..# ##,....,* {,,{,#.###.#.#.,,, *,,,,,#.#,,{,,##oo*,** ***{,{#.#{,,*##...,,** ,*****#.#**###..##,** ...####.####...## #....#** *#...........### #ho..#  .###### #.#.###### #######.###########..###.#.#/ hN ?o   orc sorcerer (wandering)..o..#.o   orc priest.#...##..../ h  An orc sorcerer comes into view. It is wielding a +0 dagger./ hB / ho / hM ;**,,,∩****.{,..Ko.o,{{/ h P====7.7 (1.0)/ h / h{ C _The orc sorcerer shouts! You hear a shout! x6/ hg,,,**,,,,,**,..#* **, ,**,,,,,,,,,##.., ,,,{,..K* ****** ,*,,#o.* *,*,,,/ hh*,,,...,,,**.o##**,,,,,,** ,,****,,..# ##,....,** {,,,,,#.#,,,{{,#.###.#.#.,,, *{{,##.##....oo*,* ***{,{#.#{,,*##..,,** ,*****#.#**###..##,** ...####.####...## / hh** *#...........### #ho..#  ######.###### #.#.###### / hhT##########..###.#.## ...................o..#.....#...##/ hiGo.{...)).#/ hs/ hhu/ h}N ..o/ h}(launcher)o   orc priest  You hear a shout!  The kobold blastminer wields a +0 arbalest./ h :((((/ hQ%((/ h ` {#../ h] {...,{{##.@The kobold blastminer shoots a bolt. The bolt completely misses you./ h [==--8/ h\ / h" ' _You hear a shout!/ h O*,,,**,,,,,**,..#* **, {,**,##..* *,, {,{,..K* ******, ,,*,{#..* *,*,,,, ,,**,,,...,,,**{.##**,,,,,,**,**,,...,,**,,.o# ##,....,** *{,,,,,#.#,,,{{,#.###.#.#.,,,* **,,,,,#.#,,,{{##.##....oo*,** ,***{,{#.#{,,*##@.##.....,,** ,/ h1 ,*****#.#**###..###....#,** *...####.####...## #....#** **#.....### #ho..# ######.###### #.#.#######.#..###.#.##o   orc priest.o..#.....# .#...##....# .o.{...)).##/ hS / hT ,#.{{,**.{,..{{,,#o,/ h[ Q----9/ hl / hN / h=/ h9--/ h/ h/ h **, { *,, {,..K*  {*  {,**..## .#  # / hG##.# #@.# #..## ...##  ...###   #####     {/ h / h **, { *,, {,..K*  {*  {,**..##/ h- .#  # ##.# #@.# #..## ...##  ...###   ##### / hY1 {/ h/ hD/ hf/ hZb _An orc priest is nearby!/ h∩,,,**,**,,,∩**  ,,,**,,,,,**,..#* **, ,**/ h##..* *,, ,{,o.K* ******, *,,,,,,,,,,,#.o* *,*,,,, **,,,...,{,**..##**,,,,,,** ,,**,,...,,**{,..# ##,....,** {,,,,,#.#,,{{,,#o###.#.#.,,,* *,,,,,#.#,,,,{##@##....oo* / h?***{,{#.#{,,*##..##....., ,*****#.#**###..###....#, ...####.####...## #....#** *#...........### #ho..#  .###### #.#.###### o   orc knight (wandering) / hm#######.###########..###.#.## K   kobold blastminer (launcher)o..#.....# / ho   orc sorcerer#...##....# o   orc priest/ h/ h/ hk/ hn,,o..K.o{,,,{,r (strong)(strong)You hear a shout! _An orc priest is nearby!An orc knight comes into view. It is wielding a +3 war axe of freezing.The orc knight roars a battlecry!  The orcs go into a battle-frenzy!  The orc priest hits you but does no damage./ h6A==10Freeze/ h/ h' _You hear a shout!/ h p*∩,,,**,**,,,∩****Gobosan the Gelid ,,,**,,,,,**,..#* **,Revenant of Ashenzari ****.. / h d,**,,,,,,,,,##..* *,,Health: 141/141 ======================== ,,,,,,,,,,,,,o..* ******,Magic: 34/37 ======================-- ,*,,,,,,,,,,,#K.* *,*,,,,AC: 17Str: 13 ,**,,,...,{,**.o##**,,,,,,**EV: 23 / h. OInt: 21 ,,**,,...,,**{{..# ##,....,**SH: 11Dex: 9 {,,,,,#.#,,,,,{#o###.#.#.,,,*XL: 15 Next: 35% Place: Orcish Mines:2 *,,,,,#.#,,,,,##@##....oo*,**Noise: ==-------  Time: 39810.7 (0.0) ***{,{#.#{,,*##..##.....,,**/ hq v) +3 trident of Ashenzari's Black Moon {d ,*****#.#**###..###....#,**Cast: Freeze ...####.####...## #....#**Memories (5) Fly / h *#...........### #ho..#######.###### #.#.######/ hÚ o   orc knight #######.###########..###.#.##/ h 4K   kobold blastminer (launcher) ...................o..#.....#o   orc sorcerer (strong) / h ..................#...##....#o   orc priest (strong)/ hB Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  / hm Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  / h You hit the orc priest./ hL / h / h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  / h( rThe walls around you are covered in ice.  You hit the orc priest.  The orc priest is lightly wounded./ hn  An orc wizard comes into view. It is wielding a +0 dagger.The wall freezes the orc priest!/ h .oK.,,oo#{{,#)#/ h #@##..#..##owizard/ h  8 1.7 (1FreezeRamparts Fly / h` >##/ h N _You kill the orc priest!/ h/ h/ h_  The wall freezes the orc wizard.  The wall freezes the orc sorcerer but does no damage./ h.o{{.o#{,,{#o###/ hD o   orc sorcerer (strong)o   orc wizard (strong)/ h]23 =2Freeze/ hH######/ h_ _The orc sorcerer casts a spell./ hN/ / h9 E  The wall freezes the orc wizard!/ h< ]  You kill the orc wizard!/ h.= / h5F .K.#,{,{#o#@#/ hF ##K   kobold blastminer (launcher) / hL 0---3/ h{R #####/ hiW 8 _The wall freezes the orc sorcerer!/ h/*∩,,,**,**,,,∩** **  Gobosan the Gelid ,,,**,,,,,**,..#* **,  Revenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,  Health: 141/141 ======================== / h,,,,,,,,,,,,,...* ******,  Magic: 33/37 =====================--- ,*,,,,,,,,,,,#..* *,*,,,,  AC: 17Str: 13 ,**,,,...,{,**..##**,,,,,,**  EV: 23 Int: 21 ,,**,,...,,**{{K.# ##,....,**  SH: 11Dex: 9 {,,,,,#.#,,,{,{#o###.#.#.,,,*  XL: 15 Next: 35% Place: Orcish Mines:2 *,,,,,#.#,,,,,##@##....oo*,**  Noise: ---------  Time: 39813.7 (0.0) ***{,{#.#{,,*##..##.....,,**  v) +3 trident of Ashenzari's Black Moon {d / h4 ,*****#.#**###..###....#,**  Cast: Freeze ...####.####...## #....#**  Memories (5) Ramparts Fly *#...........### #ho..#  ######.###### #.#.######  K   kobold blastminer (launcher) #######.###########..###.#.##  o   orc sorcerer (strong) ...................o..#.....# / h{..................#...##....# wounded, strong, 100% to hit)  You feel a surge of power! You freeze the orc sorcerer!  The orc sorcerer is severely wounded./ hYou hit the kobold blastminer. You drain the kobold blastminer.  The kobold blastminer is lightly wounded.  / hYou hear a screech!/ hq(The orc sorcerer is severely wounded.hit the kobold blastminer. You drain the kobold blastminer.  / h(The kobold blastminer is lightly wounded.ear a screech!wall freezes the kobold blastminer but does no damage.  The wall freezes the orc sorcerer!/ h{*/ h8:/ ∩/ h:∩** ** ..#* **, ##..* *,, ...*  #..*  ..##/ h:j ,,oK#  / h:{,#)# / h:[# #/ h:f #.. / hC;...##  ..###   #### / h[; o   orc knight K   kobold blastminer (l/ hs;7auncher, drained)/ h;.  You kill the orc sorcerer!/ h;/ hA54=/ h*Bs 8 6===4.7 (1Freeze/ hH##@###/ hK* _You hear a shout! x20 h  #)##@##..### 0 h= #(#@##..###The wall freezes the kobold blastminer! The kobold blastminer shoots a bolt.0 h0 h:.K#0 h"{,,,#o#0 h ,{,##@#0 h9#..#0 hV #0 h0 h0 h23 0 hg50 hFreeze0 hկ0 hSB#o#0 h#0 h%#0 h<0 h 0 h0 h?<_You block the bolt. The wall freezes the orc knight.0 h;*∩,,,**,**,,,∩****Gobosan the Gelid ,,,**,,,,,**,..#* **,0 hYzRevenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,Health: 141/141 ======================== ,,,,,,,,,,,,,...* ******,0 h Magic: 33/37 =====================--- ,*,,,,,,,,,,,#..* *,*,,,,AC: 170 hStr: 13 ,**,,,...,{,**..##**,,,,,,**EV: 23 Int: 21 0 h,,**,,...,,**,,.K# ##,....,**SH: 11Dex: 9 0 hH{,,,,,#.#,,,{{,#o###.#.#.,,,*XL: 15 Next: 36% Place: Orcish Mines:2 *,,,,,#.#,,,,,##@##....oo*,**Noise: ===------  Time: 39815.7 (0.0) 0 hp***{,{#.#{,,*##..##.....,,**v) +3 trident of Ashenzari's Black Moon {d 0 h,*****#.#**###..###....#,**Cast: Freeze ...####.####...## #....#**0 hMemories (5) Ramparts Fly *#...........### #ho..#0 h######.###### #.#.######o   orc knight 0 h#######.###########..###.#.##K   kobold blastminer (launcher, drained) 0 h6Y...................o..#.....# ..................#...##....#0 h^The orc knight is lightly wounded.  You closely miss the orc knight.The orc knight is lightly wounded.  0 hThe wall freezes the kobold blastminer but does no damage.  The wall freezes the orc knight!  The orc knight hits you with a +3 war axe of freezing!0 hm24--- 8 ==-6.7 (10 h####..##0 hBYou closely miss the orc knight.The orc knight is lightly wounded.wall freezes the kobold blastminer but does no damage.  The wall freezes the orc knight!hits you with a +3 war axe of freezing! _freezes you.0 hz@ {,,{,#### The wall freezes the kobold blastminer!  0 hGA 3The wall freezes the orc knight but does no damage.0 h&C ---23 --70 hK ####..##0 h R L _The orc knight hits you with a +3 war axe of freezing.0 h*∩,,,**,**,,,∩** **  Gobosan the Gelid ,,,**,,,,,**,..#* **,  Revenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,  Health: 124/141 =====================--- ,,,,,,,,,,,,,...* ******,  Magic: 32/37 ====================---- ,*,,,,,,,,,,,#..* *,*,,,,  AC: 17Str: 13 ,**,,,...,{,**..##**,,,,,,**  EV: 23 Int: 21 ,,**,,...,,**{,.K# ##,....,**  SH: 11Dex: 9 {,,,,,#.#,,,,,,#o###.#.#.,,,*  XL: 15 Next: 36% Place: Orcish Mines:2 *,,,,,#.#,,,{,##@##....oo*,**  Noise: =--------  Time: 39817.7 (0.0) ***{,{#.#{,,*##..##.....,,**  v) +3 trident of Ashenzari's Black Moon {d ,*****#.#**###..###....#,**  Cast: Fre0 hڑweze ...####.####...## #....#**  Memories (5) Ramparts Fly *#...........### #ho..#  ######.###### #.#.######  o   orc knight #######.###########..###.#.##  K   kobold blastminer (launcher, drained) ...................o..#.....# ..................#...##....# Aim: an orc knight, wielding a +3 war axe of freezing and wearing a +0 chain  mail (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the orc knight!  The orc knight is moderately wounded.You hit the orc knight.  The orc knight is heavily wounded.0 hxM∩∩** ** ..#* **, ##..* *,, ...*  #..*  o.## ,,.K#  0 h )# , {*## #..## ...##  ..###   ####    0 h= o   orc wizard  The orc knight is moderately wounded.  You hit the orc knight.  The orc knight is heavily wounded.  The wall freezes the kobold blastminer!  An orc wizard comes into view. It is wielding a +0 dagger.The wall freezes the orc knight but does no damage.0 hj53= 8 8.7 (10 h##@##..#0 h8 _You block the orc knight's attack.0 hn*∩,,,**,**,,,∩** **  Gobosan the Gelid ,,,**,,,,,**,..#* **,  Revenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,  Health: 125/141 =====================--- ,,,,,,,,,,,,,...* ******,  Magic: 32/37 ====================---- ,*,,,,,,,,,,,#..* *,*,,,,  AC: 17Str: 13 ,**,,,...,{,**o.##**,,,,,,**  EV: 8Int: 21 ,,**,,...,,**,,.K# ##,....,**  SH: 11Dex: 9 0 h{,,,,,#.#,,,,,,#o###.#.#.,,,*  XL: 15 Next: 36% Place: Orcish Mines:2 *,,,,,#.#,,,,,##@##....oo*,**  Noise: =--------  Time: 39818.7 (0.0) ***{,{#.#{,{*##..##.....,,**  v) +3 trident of Ashenzari's Black Moon {d ,*****#.#**###..###....#,**  Cast: Freeze ...####.####...## #....#**  Memories (5) Ramparts Fly *#...........### #ho..#  ######.###### #.#.######  o   orc knight #######.###########..###.#.##  K   kobold blastminer (launcher, drained) 0 ht...................o..#.....#  o   orc wizard ..................#...##....# mail (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is heavily wounded.You hit the orc knight but do no damage.The orc knight is heavily wounded.The wall freezes the kobold blastminer!0 h00 hm[∩∩** ** ..#* **, ##..* *,, ...*  #..*  ..## o)#  #o# {,##@# 0 h?,*## #..## ...##  ..###   ####   o   orc wizard  You feel a surge of power! You freeze the orc knight.  The orc knight is heavily wounded.You hit the orc knight but do no damage.0 hThe orc knight is heavily wounded.  The wall freezes the kobold blastminer!  You kill the kobold blastminer!0 h̴;779.7 (10 h+###..##0 hY _The wall freezes the orc knight. You block the orc knight's attack.0 h*∩,,,**,**,,,∩** **  Gobosan the Gelid ,,,**,,,,,**,..#* **,  Revenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,  Health: 127/141 =====================--- ,,,,,,,,,,,,,...* ******,  Magic: 31/37 ====================---- ,*,,,,,,,,,,,#..* *,*,,,,  AC: 170 h;Str: 13 ,**,,,...,{,**..##**,,,,,,**  EV: 8Int: 21 ,,**,,...,,**,,o)# ##,....,**  SH: 11Dex: 9 {,,,,,#.#,,,,,,#o###.#.#.,,,*  XL: 15 Next: 37% Place: Orcish Mines:2 0 h*,,,,,#.#,,,{,##@##....oo*,**  Noise: =--------  Time: 39819.7 (0.0) 0 h***{,{#.#{,,*##..##.....,,**  v) +3 trident of Ashenzari's Black Moon {d ,*****#.#**###..###....#,**  Cast: Freeze ...####.####...## #....#**  Memories (5) Ramparts Fly 0 h1*#...........### #ho..#  ######.###### #.#.######  o   orc knight #######.###########..###.#.##  o   orc wizard ...................o..#.....# 0 ha..................#...##....# Aim: an orc knight, wielding a +3 war axe of freezing and wearing a +0 chain  mail (heavily wounded, 100% to hit)  0 hYou feel a surge of power! You freeze the orc knight!  The orc knight is severely wounded.You barely miss the orc knight.The orc knight is severely wounded.0 h∩∩** ** ..#* **, ##..* *,, ...*  #..*  {**..## .o#  #o# , {*##..# #..## ...##  ..###   0 h̵o####       mail (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the orc knight!  The orc knight is severely wounded.  You barely miss the orc knight.  The orc knight is severely wounded.The wall freezes the orc wizard! The wall freezes the orc knight.0 hHZ1-20.7 (10 hԾ##o##@###0 hL _The orc knight hits you with a +3 war axe of freezing!0 hT j*∩,,,**,**,,,∩****Gobosan the Gelid ,,,**,,,,,**,..#* **,Revenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,Health: 121/141 ====================---- ,,,,,,,,,,,,,...* ******,Magic: 30/37 ===================----- ,*,,,,,,,,,,,#..* *,*,,,,AC: 17Str: 13 ,**,,,...,{{**..##**,,,,,,**0 h sEV: 8Int: 21 ,,**,,...,,**,,.o# ##,....,**SH: 11Dex: 9 {,,,,,#.#,,,,,,#o###.#.#.,,,*XL: 15 Next: 37% Place: Orcish Mines:2 *,,,,,#.#,,,{,##@##....oo*,**Noise: =--------  Time: 39820.7 (0.0) ***{,{#.#{,,*##..##.....,,**v) +3 trident of Ashenzari's Black Moon {d ,*****#.#**###..###....#,**Cast: Freeze 0 ho Y...####.####...## #....#**Memories (5) Ramparts Fly *#...........### #ho..#######.###### #.#.######o   orc knight #######.###########..###.#.##o   orc wizard ...................o..#.....# ..................#...##....#mail (severely wounded, 100% to hit)  0 h $You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.You barely miss the orc knight.The orc knight is severely wounded.The frozen ramparts melt away.0 h u181.7 (1Fly 0 h 0 h   You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.  You barely miss the orc knight.  The orc knight is severely wounded.The frozen ramparts melt away. _The orc knight hits you with a +3 war axe of freezing.0 hwk ;*∩,,,**,**,,,∩****Gobosan the Gelid ,,,**,,,,,**,..#* **,0 h l Revenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,Health: 118/141 ====================---- ,,,,,,,,,,,{,...* ******,Magic: 29/37 ==================------ ,*,,,,,,,,,,,#..* *,*,,,,AC: 17Str: 13 ,**,,,...,{,**..##**,,,,,,**EV: 80 hjl Int: 21 ,,**,,...,,**,,.o# ##,....,**SH: 11Dex: 9 {,,,,,#.#,,{,,,#o###.#.#.,,,*XL: 15 Next: 37% Place: Orcish Mines:2 0 hl q*,,,,,#.#,,{,,##@##....oo*,**Noise: =--------  Time: 39821.7 (0.0) ***{,{#.#{,,*##..##.....,,**0 hl v) +3 trident of Ashenzari's Black Moon {d ,*****#.#**###..###....#,**0 hCm .Cast: Freeze ...####.####...## #....#**Memories (5) Fly *#...........### #ho..#######.###### #.#.######o   orc knight 0 hpm #######.###########..###.#.##o   orc wizard (strong) ...................o..#.....# 0 hm ..................#...##....#You feel a surge of power! You freeze the orc knight.  The orc knight is severely wounded.0 hm You closely miss the orc knight.The orc knight is severely wounded.The orc knight roars a battlecry!0 hm ?The orc wizard goes into a battle-frenzy!0 ho >930=0 h,p C====2.7 (10 h_w 0 hz  The orc knight is severely wounded.  You closely miss the orc knight.  The orc knight is severely wounded.0 hz The orc knight roars a battlecry!wizard goes into a battle-frenzy! _You hear a shout! x20 h]1*∩,,,**,**,,,∩****Gobosan the Gelid ,,,**,,,,,**,..#* **,Revenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,Health: 119/141 ====================---- ,,,,,,,,,,,,,...* ******,Magic: 29/37 ==================------ ,*,,,,,,,,,{,#..* *,*,,,,AC: 17Str: 13 ,**,,,...,{,**..##**,,,,,,**EV: 8Int: 21 ,,**,,...,,**,,.o# ##,....,**SH: 11Dex: 9 {,,,,,#.#,,{,,,#o###.#.#.,,,*XL: 15 Next: 37% Place: Orcish Mines:2 *,,,,,#.#,,{,,##@##....oo*,**Noise: ====-----  Time: 39822.7 (0.0) ***{,{#.#{,,*##..##.....,,**v) [0;10 hl20;1m+3 trident of Ashenzari's Black Moon {d ,*****#.#**###..###....#,**Cast: Freeze ...####.####...## #....#**Memories (5) Fly *#...........### #ho..#######.###### #.#.######o   orc knight (drained) #######.###########..###.#.##o   orc wizard (strong) ...................o..#.....# ..................#...##....#mail (severely wounded, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.You hit the orc knight. You drain the orc knight.  The orc knight is almost dead.You hear a shout! x221==--3.7 (10 h6f  You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.  You hit the orc knight. You drain the orc knight.  The orc knight is almost dead.  You hear a shout! x2 _You block the orc knight's attack.0 hc*∩,,,**,**,,,∩****Gobosan the Gelid ,,,**,,,,,**,..#* **,Revenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,Health: 121/141 ====================---- ,,,,,,,,,,,{,...* ******,Magic: 28/37 ==================------ ,*,,,,,,,,,,,#..* *,*,,,,AC: 17Str: 13 ,**,,,...,{,**..##**,,,,,,**EV: 8Int: 21 ,,**,,...,,**,,.o# ##,....,**SH: 11Dex: 9 {,,,,,#.#,,,,,,#o###.#.#.,,,*XL: 15 Next: 37% Place: Orcish Mines:2 *,,,,,#.#,,,,,##@##....oo*,**Noise: ==-------  Time: 39823.7 (0.0) ***{,{#.#{,,*##..##.....,,**v) 0 hOf[31m+3 trident of Ashenzari's Black Moon {d ,*****#.#**###..###....#,**Cast: Freeze ...####.####...## #....#**Memories (5) Fly *#...........### #ho..#######.###### #.#.######o   orc knight (drained) #######.###########..###.#.##o   orc wizard (strong) ...................o..#.....# ..................#...##....#Aim: an orc knight, wielding a +3 war axe of freezing and wearing a +0 chain  mail (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.You closely miss the orc wizard.The orc wizard is severely wounded.2-4.7 (1  mail (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.  You closely miss the orc wizard.The orc wizard is severely wounded. _You block the orc knight's attack.0 h*∩,,,**,**,,,∩** **  Gobosan the Gelid ,,,**,,,,,**,..#* **,  Revenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,  Health: 122/141 ====================---- 0 h,,,,,,,,,,,{,...* ******,  Magic: 27/37 =================------- ,*,,,,,,,,,,,#..* *,*,,,,  AC: 17Str: 13 ,**,,,...,{,**..##**,,,,,,**  EV: 8Int: 21 ,,**,,...,,**,,.o# ##,....,**  SH: 110 h(+Dex: 9 0 h9{,,,,,#.#,,,,,,#o###.#.#.,,,*  XL: 15 Next: 37% Place: Orcish Mines:2 *,,,,,#.#,,,,,##@##....oo*,**  Noise: =--------  Time: 39824.7 (0.0) ***{,{#.#{,,*##..##.....,,**  v) +3 trident of Ashenzari's Black Moon {d ,*****#.#**###..###....#,**  Cast: Freeze ...####.####...## #....#**  Memories (5) Fly *#...........### #ho..#  ######.###### #.#.######  o   orc knight (drained) #######.###########..###.#.##  o   orc wizard (strong) ...................o..#.....# ..................#...##....# Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +3 war axe of freezing and wearing a +0 chain  mail (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.You hit the orc wizard.0 hM∩∩** ** 0 h2..#* **, ##..* *,, ,,...*  #..*  ..## .)#    0 hr# #..## ...##  ..### 0 hO  ####  0 h/  Aim: an orc knight, wielding a +3 war axe of freezing and wearing a +0 chain  mail (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.  You hit the orc wizard.  You kill the orc wizard!0 h0 h335.7 (10 hp0 h8 _You block the orc knight's attack.0 hێ*∩,,,**,**,,,∩** **  Gobosan the Gelid ,,,**,,,,,**,..#* **,  Revenant of Ashenzari ****.. ,**,,,,,,,,,##..* *,,  Health: 123/141 ====================---- ,,,,,,,,,,,,,...* ******,  Magic: 26/37 ================-------- ,*,,,,,,,,,,,#..* *,*,,,,  AC: 170 hStr: 13 ,**,,,...,{,**..##**,,,,,,**  EV: 8Int: 21 ,,**,,...,,**,,.)# ##,....,**  SH: 11Dex: 9 {,,,,,#.#,,,,,,#o###.#.#.,,,*  XL: 15 Next: 37% Place: Orcish Mines:2 0 h#*,,,,,#.#,,,,,##@##....oo*,**  Noise: =--------  Time: 39825.7 (0.0) ***{,{#.#{,,*##..##.....,,**  v) +3 trident of Ashenzari's Black Moon {d ,*****#.#**###..###....#,**  Cast: Freeze ...####.####...## #....#**  Memories (5) Fly *#...........### #ho..#  ######.###### #.#.######  o   orc knight (drained) 0 h}#######.###########..###.#.## ...................o..#.....# ..................#...##....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line0 hĐAim: an orc knight, wielding a +3 war axe of freezing and wearing a +0 chain  mail (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.0 hÝ∩∩** ** ..#* **, ##..* *,, ...*  #..*  {**..## .)#  )0 hӞ  # #..## ...##  ..###   #### 0 h(4=7=86.7 (1Freeze0 h?0 hVAiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +3 war axe of freezing and wearing a +0 chain  mail (almost dead, lightly drained, 100% to hit)  0 h~You feel a surge of power! You freeze the orc knight. _You kill the orc knight!0 hs  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hO 0 hҖ 0 h$ 0 hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hx  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hA 0 hB 0 hJ 0 hN D  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. 0 hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h 0 h 0 h 0 h0 h,j6=23 0 hM0 hN 0 h &70 h"0 h[)0 h)&80 h+0 h140 h40 h4k98==0 h60 hE=0 h=0 h=F30=0 h?0 h;Nf2={{{-onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 0 hN Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.0 h)UF,32.7 (60 hU8-0 hk\0 h`[ _You sense a monster nearby.0 hX0 hX0 hp\0 h>`0 h jR 3o,0 hojo   orc knight (wandering)You start resting.0 hvu{00 he{+3.7 (10 h0 h _An orc knight comes into view. It is wielding a +1 vampiric great sword.0 hwO∩∩** ** ..#* **, ##..* *,, ..*  {,#..*  {{**..## .)#  #)# 0 h:P#@# #..# #..## ...##  ..###   ####     0 h#∩∩** ** ..#* **, ##..* *,, ..*  {,#..*  {{**..## .)#  #)# #@# #..# #..## 0 h...##  ..###   ####  0 h'0 h0 h 0 hb _An orc knight is nearby!0 hɧ  ,,,**,,,,,**,..#* **, ,**,,,,,,,,,##.., ,,,0 h {,o..* ****** ,*{,#..* *,*,,,*,,,...,{{**..##**,,,,,,** ,,**,**,,.)# ##,....,** {,,,,,#.#,,,,,,#)###.#.#.,,, *##.##....oo*,* ***{,{#.#{,,*##..,,** ,*****#.#**###..##,** 0 h̨ ...####.####...## ** *#...........### #ho..#  ######.###### #.#.#0 h e##### ..................o.{...)).##0 h[ 0 h .,{#o{o   orc knight0 h l49=4 _0 h 0 h 0 h*{,**,,,,,,,,,##..* *,, {,,{,...* ******,*,,{#o.* *,*,,,, ,,**,,,...,{{**..##**,,,,,,** ,,,**,,...,,**,,.)# ##,....,** *{,,,,,#.#,,,,,,#)###.#.#.,,,* **,,,,,#.##.##....oo*,** ,***{,{#.#{,,*##..##....., ,,*****#.#**##....# *...####.####...## #....# **#...........### #ho..#  ######.###### #.#.###### ##.###########..###.#.## ....................o..#.....##...##....#.o.{...)).##{....#.#0 hy17{0 h2.550 h:0 h>0 h*{,,{,...* ******, *,,*,,{#o.* *,*,,,, *,,**,,,...,{{**..##**,,,,,,**,,**,,...,{**,,.)# ##,....,** ,*{,,,,,#.#,,,,,,#)###.#.#.,,,* 0 h,**,,,,,#.##.##....oo*,** ,,***{,{#.#{,,*##..##....., *,,*****#.#**##....# **...####.####..@## #....# 0 hu **#...........### #ho..#  ######.###### #.#.###### ###.###########..###.#.## .....................o..#.....##...##....#.o.{...)).0 hj##{....#.##..{.....0 h"##0 h",{,7=60 h0 hM0 h_ *{,{,...* ******,  *,,*,{#o.* *,*,,,, **,,**,,,...,{{**..##**,,,,,,** *,,,,**,,...,,**,,.)# ##,....,** *,*{,,,,,#.#,,{,,,#)###.#.#.,,,* *,**,,,,,#.#,,,,,##.##....oo*,** *,,***{,{#.#,,,*##..##.....,,** **,,*****#.#**###..###....#,**  **...####.####.@.## #....#** **#.### #ho..# ######.###### #.#.#######.#..###.#.## .o..#.....# .#...##....# .o.{...)).## .o{....#.### ......#.{.....##0 hJfi{{**,,{,{0 h|h^8=70 hq0 hu0 h# *{,{,...* ******, # *,,*,{#o.* *,*,,,, #**,,**,,,...,{{**..##**,,,,,,** #*,,,,**,,...{{**,,{)# ##,....,** #*,*{,,,,,#.#,,,{,,#)###.#.#.,,,* #*,**,,,,,#.#,,,,,##.##....oo*,** #*,,***{,{#.#,,,*##..##.....,,** #**,,*****#.#**###..###....#,** 0 h# **...####.####@..## #....#** # **#.### #ho..# # ######.###### #.#.#######.#..###.#.## 0 h.o..#.....# .#...##....# .o.{...)).## .o{....#.### .#.{.....##0 h_{,,**{,.{,,,#{0 hc]930=80 h0 hS0 h .# *,,*,,{#o.* *,*,,,, .#**,,**,,,...,{{**..##**,,,,,,** .#*,,,,**,,..{,,**{,.)# ##,....,* ##*,*{,,,,,#.#,,{,,,#{###.#.#.,,, .#*,**,,,,,#.#,,,,,##.##....oo* .#*,,***{,{#.#,,,*##..##....., 0 h\ .#**,,*****#.#**###..###....# .# **...####.####...## #....# .# **#.........@.### #ho..# 0 h .# ######.###### #.#.###### .###########.###########..###.#.# ........................o..#.....0 h r#...##.....o.{...)){....#.#0 hߏ k#..{.....##.#...#0 h ".#.##0 h 0 h ,{,,#)oo   orc knight0 h6 /4090 h 0 h 0 h   {)# )##..###..#  ###.####...## 0 h-s  **#.........@.###   ######.###### o.{{{0 hT*  0 h   {)# )##..###..#  ###.####...##   **#.........@.###   ######.###### {{{0 h0 hAb _An orc knight is nearby!0 h9   {)# )##..###..#  ###.####...## 0 h  **#.........@.###   ######.###### o.{{{  0 h4   0 h{)# )#0 h:2#..#0 hu##..#  ###.####...##  0 h **#.........@.###  0 hf ######.###### {0 h {{0 h0 hJ0 hx _An orc knight is nearby!0 h%p.# *,,*,{#o.* *,*,,,, ).#**,,**,,,...,{{**..##**,,,,,, ..#*,,,,**,,..{,,**{,.)# ##,...., .##*,*{,,,,,#.#,,,{,,#)###.#.#. >.#*,**,,,,,#.#,,,,,##o##....oo*, ).#*,,***{,{#.#,,,*##..##.....,, ..#**,,*****#.#**###..###....#,** .0 hp.# **...####.####...## #....#** ..# **#.### #ho..# ..# ######.###### #.#. ..#.#..###.#..o..#0 hpZ.#...##.o.{...)).0 hpJ.o{....#. .#0 hpS.{.....## .#...#.#.##.##0 hp0 hs0 h(u0 h!{,.,oo   orc knight0 h!\1=40 _0 h0 h:0 h <..# *,,*,{#o.* *,*,,,, .).#**,,**,,,...,{{**..##**,,,,,,.#*,,,,**,,..{,,**{,.)# ##,.... ..##*,*{,,,,{#.#,,,,,,#)###.#.#. 0 hs .>.#*,**,,,,,#.#,,,,,##.##....oo* .).#*,,***{,,#.#,,,*##..##.....,,.#**,,*****#.#**###o.###....#,0 h .# **...####.####...## #....#**.# **#.### #ho..#.# ######.###### #.#..#.0 hH #..###.#.o..#.#...##.o.{...)).o{....#. .#.{.....## .#...#.#.##.##0 h 0 W,#.#{{0 h1 /==10 h 9 0 h< a _The orc knight roars a battlecry!0 hCK T.<..# *,,*,{#o.* *,*,,,, ).).#**,,**,,,.o.,{{**..##**.#*,,,,**,,..{,,**{,.)# ##,.##*,*{,,,,,#.#{,,,,,#)###.#.#. ..>.#*,**,,,{,#.#,,,,,##.##....oo ..).#*,,***{,,#.#,,,*##..##......#**,,*****#.#**###o.###....#,0 hK .# **...####.####...## #....#.# **#.### #ho..#.# ######.###### #.#..##.#..###....o..#....#...##....0 hK .o.{...) o   orc priest (wandering)......o{....#..#.....{..... .#...#.#.##.##0 hK 0 h]  An orc priest comes into view. It is wielding a +0 dagger.0 h] 0 h _ 0 h&q  oo{#.#,,,.oo   orc knighto   orc high priest (wandering)0 hq o   orc priestThe orc priest shouts! You hear a shout!  An orc high priest comes into view. It is wielding a +0 hand axe.0 hs q1==20 h{ 0 h * _You hear a shout! x50 h0 h0 h 0 h 0 h Z).).#**,,**,,,.o.,{{**..##* .....#*,,,,**,,.oo,,**{,.)# ##,..#*,*{,,,,{#.#,,,,,,#)###.#.#>.#*,**,,,,,#.##.##....o.).#*,,***,,,#.#,,,*##..##........#**,,*****#.#**#0 hZ#....#.# **...####.####.o.## #....#.# **#...........### #ho..#.# ######@###### #.#.##0 hZ.###########.###########.........................o.....#...##0 hZ.....o.{.......{....#0 h [#..............{..... o   orc priest.#...#..........#.##0 h6[eowizard (wandering).....#######0 hp  An orc wizard comes into view. It is wielding a +0 dagger.0 h1|% oo.,#oo 2 orc knights (1 wandering)The orc wizard shouts!0 h~&30 hk0 hΑ  An orc knight comes into view. It is wielding a +0 long sword and wearing a +1 _plate armour of poison resistance.0 hb j ....#*,,,,**,,oo.,,**{,.)# ##,..##*,*{,,,,,#o#,,,,,,#)###.#.#>.#*,**.##.##....o0 h ).#*,,****##....#**,,*****#.#**###..## **...####.####.o.##  **#...........### #ho0 h  ######.###### #.#.##########..#0 hX @.......................o..#...................#...##..................o.{.............o{....#....o0 hz 4wizard..0 h .......#....... ....................###..#0 h 0 h 6*0 ho (invisible)The orc wizard gestures wildly while chanting.0 h4e o{The orc wizard flickers and vanishes for a moment.0 hf J=-40 h o 0 hr ' _You hear a shout!0 hP##*,*{,,,,,#o#,,,,,,#)###.#.#>.#*,**,,,,,#.#,,,,,##.##....oo).#*,,***,,,#.#,,,*##..##.....,.#***#.#**###..###....#,# **...####.####{o.## #....#*# **#...........### #ho..# # ######.###### #.#.#############.###########..###............@..........o..#..#...#o.{...)o{....##{..#...##.##.##0 h{P......#.########..........####0 hP0#(#..#0 hzU0 hb_.o.{0 hbo   orc wizard (invisible)0 hdO--50 hVn0 h=r0 h##*,*{,,,,,#.#,,,,,,#)###.#.#., .>.#*,**,,,,,#o#,,,,,##.##....oo* .).#*,,***,,,#.#,,,*##..##.....,#**,,*****#.#**###..###....#,*# **...####.####.o.## #....#*# **#.........{.### #ho..# # ######.###### #.#.##.#0 h"..###.#o..#.#...##.o.{...)o{....#.##.{.....#.#...#.#.##.##0 hm.....#.#.###..# 0 h5L{.0 hw ?2=0 h 9-60 h0 h0 hz ##*,*{,,,,,#.#,,,,,,#)###.#.#., >.#*,**,,,,,#o#,,,,,##.##....oo*, ).#*,,***,,,#.#,,,*##..##.....,,*#**,,*****#.#**###..###....#,*# **...####.####.o.## #....#** # **#.0 h۟ {..### #ho..# # ######.###### #.#.##.#..###.#.o..#.#...##.o.{...)).{....#.#0 h p#.#...#.0 h! @#.##.0 ha + 0 h j{{{.0 h &70 hf 0 hc 0 h9J0 h?0 h(,0 h X0 h0 h#30 h )=0 h0 h!..{{..{oo   orc knight0 ht+s ) >).#      0 h+  ####o##########.......@.......50.7 (3..............................o.{...............{#..............{ 0 h,]#...#.......... ....#........## ........###..# 0 h/,Y _You start resting.0 h) >)        ####o##########.......@.......0 hW..............................o.{...............{#..............{#...#.......... ....#........##........###..#0 h0 h+0 hb _An orc knight is nearby!0 h##*,*{,,,,,#.#,,,,,,#)###.#.#., .#*,**,,,,,#o#,,,,,##.##....oo*,* .#*,,***,,,#.#,,,*##..##.....,,* .#**,,*****#.#**###.{###....#,** # **...####.####.o.## #....#** # **#.....{.....### #ho..# # ######{###### #.#.# .#o##..###.#.#o..#.#...##..{...)).#....#.##.#...#.#.##.## #.######## 0 h0 h0 h0C {..ooo   orc wizard (strong, invisible)The orc knight roars a battlecry!0 h25===1.7 (10 h>= 0 hi _The orc wizard goes into a battle-frenzy! 0 hƒ *,*{,,,,,#.#,,,,,,#)###.#.#.,,,* #*,**,,,,,#o#,,,,,##.##....oo*,* #*,,***,,,#.#,,,*##..##.....,,** #**,,*****#{#**###..###....#,** # **...####.####.o.## #....#** # **#.### #ho..#  0 hu# ######{###### #.#.###### #o##..###.#.#o...#.....##...##....#{...)).# 0 h4X#.### #. 0 h^#...#.#.##.## .#.########  0 hy6.  0 hI.{.o 0 ho.oopriest)o   orc wizard (strong, invisible) 0 h;0---2 0 h@ 0 hH 0 hH *,*{,,,,,#.#,,,,,,#)###.#.#.,,,* *,**,,,,,#o#,,,,,##.##....oo*,** *,,***,,,#.#,,,*##..##.....,,** **,,*****#.#**###..###....#,**  **...####{####.o.## #....#**  **#.### #ho..#  ######.###### #.#.###### o##..###.#.## o.o.#.....# #...##....# ...)).## #.### #....###...#.#.##.## .#.######## ....###..#  0 hO {.oo.o 0 hP B---3 0 h [  0 hg  0 h^#*,*{,,,,,#.#,,,,,,#)###.#.#.,,,* #*,**,,,,,#o#,,,,,##.##....oo*,** #*,,***,,,#.#,,,*##..##.....,,** #**,,*****#.#**###..###....#,** # **...####{####.o.## #....#** # **#......{....### #ho..# # ######.###### #.#.#######.##..###.#.##.oo.o.#.....# 0 hr.#...##....#.)).##.#.###.#....##.#...# 0 h@.#.##.##..# 0 h.########.....###..#  0 h...#(#..# 0 h 0 h 0 hg 0 hy..{.oo.o 0 h4==4Freeze 0 h3 0 h 0 h> #*,*{,,,,,#.#,,,,,,#)###.#.#.,,,* Gobosan the Gelid #*,**,,,,,#o#,,,,,##.##....oo*,** Revenant of Ashenzari ****.. #*,,***,,,#.#,,,*##..##.....,,** Health: 141/141 ======================== #**,,*****#.#**###..###....#,**Magic: 31/37 ====================----  0 h w# **...####.####.o.## #....#**AC: 17Str: 13 # **#...........### #ho..#EV: 23 Int: 21 # ######{###### #.#.###### SH: 11 0 h Dex: 9 ###########.###########..###.#.## XL: 15 Next: 38% Place: Orcish Mines:2 ............oo.o@.........#.....# Noise: ---------  Time: 39854.7 (0.0) ......................#...##....# v) +3 trident of Ashenzari's Black Moon {d ............................)).## Cast: Freeze ...........................#.### Memories (5) Fly .......#....................## .......#...#..........#.##.## 0 h o   orc knight ...........#........######## 0 h Po   orc priest (strong) ...............###..#o   orc wizard (strong, invisible)  0 h ...............#(#..# 0 hB Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0 hq Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  0 h (The walls around you are covered in ice. 0 hf [onfirm with . or Enter, or press ? or * to list all spells. 0 h asting: Frozen Ramparts (safe; 1% risk of failure)  0 h ~Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  0 h The walls around you are covered in ice.  You closely miss the orc knight. The wall freezes the orc wizard. 0 h  The wall freezes the orc knight!  The orc priest mumbles some strange prayers to Beogh against you. 0 h {.o#######.o.@...oo   orc high priest (strong)opriest)o   orc wizard (strong, invisible) 0 h 32-- 8 ==5.7 (1Ramparts Fly  0 hL b##### 0 h ' _Beogh smites you! 0 ht?Your frozen ramparts will break if you move. Continue? Y - Yes  N - No 0 h  0 h *,*{,,,,,#.#,,,,,,#)###.#.#.,,,* Gobosan the Gelid *,**,,,,,#o#,,,,,##.##....oo*,** Revenant of Ashenzari ****.. *,,***,,,#.#,,,*##..##.....,,**Health: 132/141 ======================-- **,,*****#{#**###..###....#,** 0 hO Magic: 31/37 ====================----**...####.####.o.## #....#**AC: 17Str: 13**#...........### #ho..#EV: 8 0 h Int: 21######.###### #.#.######SH: 11 0 h PDex: 9 ##########o###########..###.#.## XL: 15 Next: 38% Place: Orcish Mines:2  0 h x...........o.o..@........#.....# Noise: ==-------  Time: 39855.7 (0.0) ...............o.....#...##....# v) +3 trident of Ashenzari's Black Moon {d ...........................)).## Cast: Freeze  0 h/ ..........................#.###Memories (5) Ramparts Fly ......#....................##  0 h^ ......#...#..........#.##.##o   orc knight ..........#........######## 0 h o   orc high priest (strong) ..............###..# 0 h to   orc priest (strong) ..............#(#..#o   orc wizard (strong, invisible)You feel a surge of power!  The walls around you are covered in ice.  You closely miss the orc knight. The wall freezes the orc wizard.  The wall freezes the orc knight!  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you! 0 hҶ  0 h .oThe frozen ramparts melt away as you move.You block the orc knight's attack. 0 h|  0 hN  0 hX R.o 0 hY 323 -6.7 (1Fly  0 hb  0 h?f   0 hyf [_The orc priest looks braver for a moment. 0 hd,*{,,,,,#.#,,,,,,#)###.#.#.,,,*  0 h9,**,,,,,#o#,,,,,##.##....oo*,** ,,***,,,#.#,,,*##..##.....,,** ,,*****#{#**###..###....#,**  0 h#**...####.####.o.## #....#**  **#.### #ho..# ######.###### #.#.######  0 h.##..###.#.## oo..o.#.....# o.....#...##....# )).## #.###  0 h2Z#...###...#. 0 hVA#.##.## #. 0 hw######## ....###..# #(#..#  0 hw 0 h}  The orc wizard gestures at you while chanting. 0 h*P 0 h<`J o. 0 h`7You resist with almost no effort. 0 hQh:* 0 hA  The orc priest calls upon Beogh to heal the orc knight. 0 h 0 hw.o..oo 0 hV4-7 0 h 0 h> _The orc wizard's wounds heal themselves! 0 h -*{,,,,,#.#,,,,,,#)###.#.#.,,,* **,,,,,#o#,,,,,##.##....oo*,** ***,,,#.#,,,*##..##.....,,** ,,*****#{#**###..###....#,**  0 h [...####.####.o.## #....#** **#.### #ho..# ######.###### #.#.###### .##..###.#.## o..o.o.#.....# o.#...##....# ...)).## #.### #..###...#.#.##.##  0 h #.######## ###..# #(#..#  0 h X 0 hC .o..o.o.o 0 h d6=2-8 0 hI  0 h!  0 h9 {,,,,,#.#,,,,,,#)###.#.#.,,,* ,,,,,#o#,,,,,##.##....oo*,** ***,,,#.#,,,*##..##.....,,** *****#{#**###..###....#,** ...####.####.o.## #....#** #.### #ho..#  ######.###### #.#.###### .##..###.#.##  0 h9 o..o.o.#.....# o.#...##....# ....)).##  0 h9 .#.### #.###...#.#.##.## #.######## ###..# #(#..#  0 h<  0 hl=  0 hB  0 h8N .o..o.oThe orc knight roars a battlecry! 0 hO 7=====9Freeze 0 hDY  0 h\ ' _You hear a shout! 0 hm ,,,,,#.#,,,,,,#)###.#.#.,,,* ,,,,,#o#,,,,,##.##....oo*,** ,,,#.#,,,*##..##.....,,** *****#{#**###..###....#,** ####.####.o.## #....#** #.### #ho..# ######.###### #.#.###### .##..###.#.## o..oo.#.....# o.#...##....# .....)).## ...#.### #....###...#.#.##.## #.######## ###..# #(#..#  0 h8t B 0 h ..o.o..o8----60 0 hx  0 hϋ 0 h9#.#,,,,,,#)###.#.#.,,,* #o#,,,,,##.##......*,** 0 hR9;,,,#.#,,,*##..##.....,,** #{#**###..###....#,** ####.####.o.## #....#** .0 h9%### #....# .###### #.#.###### .##..###.#.## 0 h9o....o..@...#.....# o..o...#...##....# ......)).## .....#.### #.......##0 h9x#...#.#.##.## #.0 h):>######## o   orc priest (strong)###..# 0 hH:bowizard, invisible)#(#..#0 h=0 h=0 hJ.o.oo   orc high priest (strong)opriest)o   orc wizard (strong, invisible)0 hdKY9----10 h`U0 heX0 h߶#.#,,,,,,#)###.#.#.,,,* #o#,,,,,##.##......*,** ,,,#.#,,,*##..##.....,,** #{#**###..###....#,** ####.####.o.## #....#** ### #....# .###### #.#.###### .##..###.#.## 0 h=ko...o...@..#.....# o...o..#...##....# .......)).## .......#.### #.. #...#..........#.##.## #........######## 0 hmo   orc wizard (strong, invisible)###..##(#..#0 h70 h0 h.0 h 0 h.o...o.o...oo   orc high priest (strong)o   orc priest (strong)o   orc wizard (strong, invisible)0 h41=3=20 hL0 h0 hIm,,,#.#,,,,,,#)###.#.#.,,,*Gobosan the Gelid ,,,#o#,,,,,##.##......*,**Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**Health: 141/141 ======================== ***#{#**###..###....#,**Magic: 30/37 ===================----- ####.####.o.## #....#**AC: 17Str: 13 ..........### #....#EV: 23 Int: 21 ####.###### #.#.######SH: 110 hlDex: 9 ####.###########..###.#.##XL: 15 Next: 38% Place: Orcish Mines:2 .........o...o..@..#.....#Noise: ---------  Time: 39862.7 (0.0) .........o...o.#...##....#0 hv) +3 trident of Ashenzari's Black Moon {d .....................)).##Cast: Freeze ....................#.###Memories (5) Fly #....................## #...#..........#.##.##0 hSo   orc knight ....#........########o   orc high priest (strong) ........###..#0 hxo   orc priest (strong) ........#(#..#o   orc wizard (strong, invisible)0 hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0 h_You feel a surge of power!  The walls around you are covered in ice.0 h ...#.#.##..#.o.@...#... onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice. freezes the orc knight!0 h9##..#*#0 h ###..# The orc priest calls upon Beogh to heal the orc knight.0 hhl0 hm0 h|!#.###..#o...o.....o#0 h} 8 ==3.7 (1Ramparts Fly 0 hˇ#.####0 hw8 _The orc knight is healed somewhat.0 h0 h 0 h!0 h!0 h#0 h15 ##o.o..ooo....# 0 ha2o 2 orc wizards (strong, 1 invisible)The wall freezes the orc knight! The wall freezes the orc wizard!0 h3[23 --4Freeze0 h&>###..##0 hQNz _An orc wizard comes into view. It is wielding a +0 dagger.0 hN ,,,#.#,,,,,,#)###.#.#.,,,*  Gobosan the Gelid ,,,#o#,,,,,##.##......*,**  Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**  Health: 141/141 ======================== 0 hN =***#{#**###..###....#,**  Magic: 29/37 ==================------ ####.####.o.## #....#**  AC: 17Str: 13 ..........### #....#  EV: 23 Int: 21 ####.###### #.#.######  SH: 11Dex: 9 ####.###########..###.#.##  XL: 15 Next: 38% Place: Orcish Mines:2 .........o.o..oo@..#.....#  Noise: ---------  Time: 39864.7 (0.0) ..........o....#...##....#  v) +3 trident of Ashenzari's Black Moon {d .....................)).##  Cast: Freeze 0 h;O ....................#.###  Memories (5) Ramparts Fly #....................## 0 hiO #...#..........#.##.##  o   orc knight ....#........########  o   orc high priest (strong) ........###..#0 hO  o   orc priest (strong) ........#(#..#0 hO  oo 2 orc wizards (strong, 1 invisible)armour (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is moderately wounded.You hit the orc knight but do no damage.0 h#P You drain the orc knight.  The orc knight is heavily wounded.0 hiQ 0 hWR 0 h] You feel a surge of power! You freeze the orc knight.  The orc knight is moderately wounded.  You hit the orc knight but do no damage.You drain the orc knight.  The orc knight is heavily wounded.The wall freezes the orc knight. The wall freezes the orc wizard.0 h_ 0 htk ) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## 0 hk .o.o.).@..# ..o...#o..# ............)).## ...........#.### ............##......#.##.## 0 hl (drained)....######## 0 h:l #..#o   orc wizard (strong)0 hSr : 8 =5.7 (10 h| ###..##0 h N _You kill the orc wizard!0 h,,,,#.#,,,,,,#)###.#.#.,,,*  Gobosan the Gelid ,,,#o#,,,,,##.##......*,**  Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**  Health: 141/141 ======================== ***#{#**###..###....#,**  Magic: 28/37 ==================------ ####.####.o.## #....#**  AC: 17Str: 13 ..........### #....#  EV: 8Int: 21 0 hr-4####.###### #.#.######  SH: 11Dex: 9 ####.###########..###.#.##  XL: 15 Next: 38% Place: Orcish Mines:2 ..........o.o.).@..#.....#  Noise: =--------  Time: 39865.7 (0.0) ...........o...#o..##....#  v) +3 trident of Ashenzari's Black Moon {d .....................)).##  Cast: Freeze ....................#.###  Memories (5) Ramparts Fly #....................## 0 h-#...#..........#.##.##  o   orc knight (drained) ....#........########  o   orc high priest (strong) ........###..#0 h- o   orc priest (strong) ........#(#..#0 h- o   orc wizard (strong)armour (heavily wounded, lightly drained, 100% to hit)  0 h-yYou feel a surge of power! You freeze the orc knight!  The orc knight is heavily wounded.0 h'.You hit the orc knight. You drain the orc knight.  The orc knight is severely wounded.The wall freezes the orc knight.0 hZ/0 h10 hg>) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..##0 h?o ..o.o).@..# ...o..#o..# ............)).## ...........#.### ............##......#.##.##  ....######## 0 hv?E#..#0 h@U35--90 hGA6.7 (10 hMs###0 hR  You feel a surge of power! You freeze the orc knight!  The orc knight is heavily wounded.  You hit the orc knight. You drain the orc knight.  The orc knight is severely wounded.The wall freezes the orc knight. _The orc knight hits you with a +1 vampiric great sword.0 h':,,,#.#,,,,,,#)###.#.#.,,,*Gobosan the Gelid ,,,#o#,,,,,##.##......*,**Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**Health: 135/141 ======================-- ***#{#**###..###....#,**Magic: 28/37 ==================------ ####.####.o.## #....#**AC: 17Str: 13 0 h3..........### #....#EV: 8Int: 21 ####.###### #.#.######SH: 11Dex: 9 ####.###########..###.#.##XL: 15 Next: 38% Place: Orcish Mines:2 ...........o.o).@..#.....#Noise: =--------  Time: 39866.7 (0.0) ............o..#o..##....#v) +3 trident of Ashenzari's Black Moon {d .....................)).##0 h>Cast: Freeze ....................#.###Memories (5) Ramparts Fly #....................## #...#..........#.##.##o   orc knight (drained) ....#........########0 ho   orc high priest (strong) ........###..#0 ho   orc priest (strong) ........#(#..#0 ho   orc wizard (strong)You hit the orc knight but do no damage.0 h>The orc knight is severely wounded.0 h2The orc high priest no longer looks unusually strong.  The wall freezes the orc knight but does no damage.  0 hMThe orc knight roars a battlecry!The orc high priest goes into a battle-frenzy!0 h ###..#0 hThe orc knight is severely wounded.  The orc high priest no longer looks unusually strong.wall freezes the orc knight but does no damage.  The orc knight roars a battlecry!high priest goes into a battle-frenzy!priest begins to cast a cantrip, but forgets the words!0 h~0 h3#.##..#.o.o0 hƝx6=====7.7 (10 hէ#.###..##0 h'; _The wall freezes the orc high priest!0 hF ,,,#.#,,,,,,#)###.#.#.,,,*Gobosan the Gelid ,,,#o#,,,,,##.##......*,**Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**Health: 136/141 =======================- ***#{#**###..###....#,**Magic: 27/37 =================------- ####.####.o.## #....#**AC: 17Str: 13 ..........### #....#EV: 8Int: 21 0 h ####.###### #.#.######SH: 11Dex: 9 ####.###########..###.#.##XL: 15 Next: 38% Place: Orcish Mines:2 ............o.o.@..#.....#Noise: ====-----  Time: 39867.7 (0.0) ............o..#o..##....#0 h; v) +3 trident of Ashenzari's Black Moon {d .....................)).##Cast: Freeze ....................#.###Memories (5) Ramparts Fly #....................## #...#..........#.##.##o   orc knight (drained) 0 h] ....#........########o   orc high priest (strong) 0 h ........###..#o   orc priest (strong) 0 h ........#(#..#o   orc wizard (strong)Aim: an orc knight, wielding a +1 vampiric great sword and wearing a +0 plate  armour (severely wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  0 h The orc knight is almost dead.You hit the orc high priest.  The orc high priest is lightly wounded.0 h A##0 hyh You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.hit the orc high priest.  The orc high priest is lightly wounded.  The orc priest looks encouraged for a moment.wall freezes the orc knight! You block the orc knight's attack.0 hhi 0 hr ##.o)o# 0 hNt h7=---8.7 (10 hI} z#.####0 h ; _The wall freezes the orc high priest!0 h/,,,#.#,,,,,,#)###.#.#.,,,*  Gobosan the Gelid ,,,#o#,,,,,##.##......*,**  Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**  Health: 137/141 =======================- 0 h 0***#{#**###..###....#,**  Magic: 26/37 ================-------- ####.####.o.## #....#**  AC: 17Str: 13 ..........### #....#  EV: 8Int: 21 ####.###### #.#.######  SH: 11Dex: 9 0 hw0####.###########..###.#.##  XL: 15 Next: 38% Place: Orcish Mines:2 .............o)o@..#.....#  Noise: =--------  Time: 39868.7 (0.0) ............o..#o..##....#  v) +3 trident of Ashenzari's Black Moon {d .....................)).##  Cast: Freeze 0 h0....................#.###  Memories (5) Ramparts Fly #....................## 0 h0#...#..........#.##.##  o   orc knight (drained) ....#........########  o   orc high priest (strong) 0 h0........###..# o   orc priest (strong) ........#(#..#0 h1 o   orc wizard (strong)armour (almost dead, lightly drained, 100% to hit)  0 h1=You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.You barely miss the orc high priest.The orc high priest is heavily wounded.The wall freezes the orc knight but does no damage.0 h5The orc knight is almost dead.  You barely miss the orc high priest.  0 h"6The orc high priest is heavily wounded.The wall freezes the orc knight but does no damage.  The orc knight closely misses you. The wall freezes the orc high priest!orc high priest hits you0 h\6 0 h*D) #......*,** #.....,,** {.###....#,**  #....#** 0 hxDb #....#  #.#.###### #######..## 0 hD<.....oo@..# ....o.#o..# 0 hD%............)).## ...........#.### ............##0 hD......#.##.## ....######## 0 hEn #..#0 hAE) 0 hF389.7 (10 hQ#.###..##0 hW6 _The wall freezes the orc wizard!0 h2|0,,,#.#,,,,,,#)###.#.#.,,,*  Gobosan the Gelid ,,,#o#,,,,,##.##......*,**  Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**  Health: 138/141 =======================- ***#{#**###{.###....#,**  Magic: 25/37 ================-------- ####.####.o.## #....#**  AC: 17Str: 13 ..........### #....#  EV: 8Int: 21 ####.###### #.#.######  SH: 110 h|Dex: 9 ####.###########..###.#.##  XL: 15 Next: 38% Place: Orcish Mines:2 ..............oo@..#.....#  Noise: =--------  Time: 39869.7 (0.0) .............o.#o..##....#  v) +3 trident of Ashenzari's Black Moon {d .....................)).##  Cast: Freeze ....................#.###  Memories (5) Ramparts Fly #....................## #...#..........#.##.##  o   orc knight (drained) ....#........########  o   orc high priest (strong) 0 h|........###..# o   orc priest (strong) ........#(#..# o   orc wizard (strong)Confirm with . or Enter, or press ? or * to list all spells.0 h'}Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line0 hM}Aim: an orc knight, wielding a +1 vampiric great sword and wearing a +0 plate  armour (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.0 hx) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## .....oo@..#0 hg: ....o.#)..# ............)).## ...........#.### ............##......#.##.##ohigh priest (strong)....########o   orc priest#..#o   orc wizard  You kill the orc knight!  0 h4You closely miss the orc high priest.  The orc high priest is severely wounded.  The orc priest no longer looks unusually strong.  The orc priest invokes the aid of Beogh against you.0 hŕMBeogh smites you! The wall freezes the orc high priest.0 h#.###*#0 hr ###..## The orc high priest calls upon Beogh to heal the orc wizard.0 hr0 hZ0 h.0 hi{0 h2#.#0 hN##..#0 hSo0 h#0 h 0 h0 h" 0 h 0 h00 h;-0 hr60 h90 h====0 hd#70.7 (1 0 h2L_The orc wizard is healed somewhat. The wall freezes the orc wizard!0 hI"0 hR$B#.#0 h%Y##..#0 hB& #0 hq&0 h8+ 0 h+0 h+L_Your base Ice Magic skill increases to level 16!0 h,0 h\,,,#.#,,,,,,#)###.#.#.,,,*  Gobosan the Gelid ,,,#o#,,,,,##.##......*,**  Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**  Health: 130/141 ======================-- ***#{#**###..###....#,**  Magic: 25/37 ================-------- ####.####.o{## #....#**  AC: 17Str: 13 ..........### #....#  EV: 8Int: 21 ####.###### #.#.######  SH: 11Dex: 9 ####.###########..###.#.##  XL: 15 Next: 39% Place: Orcish Mines:2 0 h|..............oo@..#.....#  Noise: ====-----  Time: 39870.7 (0.0) .............o.#)..##....#  v) +3 trident of Ashenzari's Black Moon {d .....................)).##  Cast: Freeze ....................#.###  Memories (5) Ramparts Fly #....................## #...#..........#.##.##  o   orc high priest (strong) ....#........########  o   orc priest ........###..# o   orc wizard (strong) ........#(#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 hand axe and wearing a +0 robe (almostdead, strong, 100% to hit)  You feel a surge of power! You freeze the orc high priest!0 h&Press: ? - help, Shift-Dir - straight line: an orc high priest, wielding a +0 hand axe and wearing a +0 robe (almostdead, strong, 100% to hit)  You feel a surge of power! You freeze the orc high priest!  You kill the orc high priest!hit the orc wizard.0 h(0 h2) #......*,** #.....,,** {###....#,** .## #....#**  #....#  #.#.###### 0 h3#######..## .....o)@..# ......#)..# ............)).## ...........#.### ............##......#.##.##o   orc priest....#########..#0 hU9241=---1.7 (1Freeze0 hBz#.###0 hHGN _You kill the orc wizard!0 hj  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h5 #.####0 hk6 :---0 h@ ##..##0 hwD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hѤ l##..#0 hz 0 h a###0 hݲ  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. 0 h# s_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. 0 hK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hWq0 hrYour frozen ramparts will break if you move. Continue? Y - Yes  N - No0 h 0 h ,,,#.#,,,,,,#)###.#.#.,,,*Gobosan the Gelid ,,,#o#,,,,,##.##......*,**Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**Health: 132/141 ======================-- ***#{#**###.{###....#,**Magic: 25/37 ================-------- ####.####.o.## #....#**AC: 17Str: 13 ..........### #....#EV: 80 h Int: 21 ####.###### #.#.######SH: 11Dex: 9 ####.###########..###.#.##XL: 15 Next: 41% Place: Orcish Mines:2 ..............o)@..#.....#Noise: =--------  Time: 39871.7 (0.0) ...............#)..##....#v) +3 trident of Ashenzari's Black Moon {d .....................)).##Cast: Freeze ....................#.###Memories (5) Ramparts Fly #....................## #...#..........#.##.##o   orc priest ....#........######## 0 h ........###..# ........#(#..#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)  0 hP Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then.0 hV 0 hh >##0 h* . _0 h0 h.{##..#)o#0 h}323 -2.7 (1Freeze0 h###..##0 h6 _The wall freezes the orc priest.0 hT....#.#.##..#.)o@...#..0 h(Vw4=3Fly 0 hb0 h^gz _The frozen ramparts melt away. The orc priest completely misses you.0 h m,,,#.#,,,,,,#)###.#.#.,,,*Gobosan the Gelid ,,,#o#,,,,,##.##......*,**Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**Health: 134/141 ======================-- ***#{#**###..###....#,**Magic: 24/37 ===============--------- ####.####.o.## #....#**AC: 17Str: 13 ..........### #....#EV: 23 Int: 21 ####.###### #.#.######SH: 110 h Dex: 9 ####.###########..###.#.##XL: 15 Next: 41% Place: Orcish Mines:2 ..............)o@..#.....#Noise: =--------  Time: 39873.7 (0.0) ...............#)..##....#v) +3 trident of Ashenzari's Black Moon {d .....................)).##0 h¯ Cast: Freeze ....................#.###Memories (5) Fly 0 h #....................## #...#..........#.##.##0 h o   orc priest ....#........######## ........###..# ........#(#..#0 h: Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (lightly wounded, 100% to hit)  0 hb You feel a surge of power! You freeze the orc priest.  The orc priest is moderately wounded.You puncture the orc priest!  The orc priest is severely wounded.0 h 0 h, l55= 8 4.7 (10 hͺ 0 h   Aim: an orc priest, wielding a +0 dagger (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the orc priest.  The orc priest is moderately wounded.  You puncture the orc priest!  The orc priest is severely wounded. _The orc priest hits you but does no damage.0 hl,,,#.#,,,,,,#)###.#.#.,,,*  Gobosan the Gelid ,,,#o#,,,,,##.##......*,**  Revenant of Ashenzari ****.. ,,,#.#,,,*##..##.....,,**  Health: 135/141 ======================-- ***#{#**###..###....#,**  Magic: 24/37 ===============--------- ####.####.o.## #....#**  AC: 17Str: 13 ..........### #....#  EV: 8Int: 21 ####.###### #.#.######  SH: 11Dex: 9 ####.###########..###.#.##  XL: 15 Next: 41% Place: Orcish Mines:2 ..............)o@..#.....#  Noise: =--------  Time: 39874.7 (0.0) ...............#)..##....#  v) +3 trident of Ashenzari's Black Moon {d .....................)).##  Cast: Freeze ....................#.###  Memories (5) Fly [0 hm0;10m#....................## #...#..........#.##.##  o   orc priest ....#........######## ........###..# ........#(#..#Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line0 hmAim: an orc priest, wielding a +0 dagger (severely wounded, 100% to hit)  You feel a surge of power! You freeze the orc priest.0 hzz) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## .....))@..# ......#)..# ............)).## ...........#.### 0 h"{9............##......#.##.##....#########..#0 h߀7=5.7 (1Freeze0 hn0 honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (severely wounded, 100% to hit)  You feel a surge of power! You freeze the orc priest. _You kill the orc priest!0 h  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h0 h10 hw0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 he  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h0 h0 h:0 h  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure0 hF)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h~0 h0 hu0 h0 h8=23 0 h0 hE&90 h0 h 0 hV405=0 h0 h -onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. 0 he _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.0 h+8.7 (30 h k1=-9.7 (40 h0 h#" _HP restored.0 hY 0 hY 0 hk\ 0 hf B0 hhl 0 hl 0 hmo 0 h`w 0 hw X6=0 hQz 0 h 0 h :=0 h 0 h7 0 h| 0 hL 0 hb ,0 h 0 h 0 h^ N7=0 h 0 h 0 h 0 h 0 h 0 h7 0 hѻ 0 h' ,0 h 0 hm 8==0 h 0 h 0 hC 0 hI 0 h ,0 h 0 h: ,0 h 0 h! 0 hu V9=0 hX 0 hb ,0 h 0 h 0 h 0 he 0 h 0 hG 0 h 0 hz 0 h M30=0 hN 0 h^" 0 h" 0 h& 0 h+ 0 hR, 0 h. 0 h%: 0 h: 0 hR> 0 hE 0 hE i1==0 hH 0 hL 0 h,M 0 hKO 0 hW ,0 h7Z 0 hm_ 0 h_ 0 ha 0 hjj 0 hj V2=0 hm 0 h~t 0 ht 0 h`w 0 h ,0 h 0 h҉ 0 h 0 hY 0 h 0 hq L3=0 h 0 h ,0 h 0 hڪ ,0 h= 0 h ,0 h? 0 h  4==o   orc priest (polearm, wandering)o _You start resting.{913.7 (34.0)4.7 (350 h { _An orc priest comes into view. It is wielding a +0 trident.0 h ) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## .....))@..# ......#)..# ............)).## ...........#.### ............## ......#.##.## ..######## #..#0 h֤) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## .....))@..# ......#)..# ............)).## ...........#.### ............##......#.##.## ..#########..#0 h0 h=0 hF0 hb _An orc priest is nearby!0 h! ) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## 0 h .....))@..# ......#)..# ............)).## ...........#.### ............## ......#.##.## ..######## #..#0 h "0 hp) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## .....))@..# ......#)..# ............)).## ...........#.### ............##......#.##.## ..#########..#0 hx _An orc priest is nearby!0 h ) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## .....))@..# ......#)..# ............)).## ...........#.### ............## ......#.##.## ..######## #..#0 h3") #......*,** #.....,,** #....#,** 0 h #....#**  #....#  #.#.###### #######..## .....))@..# ......#)..# ............)).## ...........#.### ............##......#.##.## ..#########..#0 h0 hD0 h0 hb _An orc priest is nearby!0 hq ) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## .....))@..# ......#)..# ............)).## ...........#.### ............## ......#.##.## ..######## #..#0 hV ) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## .....))@..# ......#)..# ............)).## ...........#.### ............##......#.##.## ..#########..#0 h $ 0 h$ 0 hS, 0 h/ b _An orc priest is nearby!0 h ) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## .....))@..# ......#)..# ............)).## ...........#.### ............## ......#.##.## ..######## #..#0 h? ) #......*,** #.....,,** #....#,**  #....#**  #....#  #.#.###### #######..## .....))@..# ......#)..# ............)).## ...........#.### ............##......#.##.## ..#########..#0 h 40 h 0 hX b _An orc priest is nearby!0 h<,#.#,,,,,,#)###.#.#.,,,*,#o#,,,,,##.##......*,** *,,,#.#,,,*##..##.....,,***#{#**###.{###....#,** .####.####.o.## #....#**.### #....##.###### #.#.#######.##..###.#.##.)@...#.....#.#)..##....#........)).##........#.### .#..........## .#...#..........#.##.##.#....o...########.###..# .#(#..#0 hB0 hy |.oo).0 h.:==5.7 (1.0)0 hs0 h _is nearby! _The orc priest shouts!Items here: )) [ ††.0 h P,#.#,,,,,,#)###.#.#.,,,*,#o#,,,,,##.##......*,** **,,,#.#,,,*##..##.....,,***#{#**###..###....#,** ..####.####.o.## #....#** #.### #....##.###### #.#.#######.##..###.#.##.@)...#.....#.#)..##....#.......)).##......#.### ..#.......## ..#...#.....o....#.##.##0 h! .#.########.###..# .#(#..#0 hl- 0 hr1 0 h 6{0 h /--60 h{ 0 h _The orc priest looks encouraged for a moment. _Items here: )) [[ ††.0 h )       #....#  #.#.###### #########..## .......@)...# ........#)..# ..............)).## .............#.### ..............## ...o....#.##.## ......######## .###..#0 h}y )       #....#  #.#.###### #########..## .......@)...# ........#)..# 0 hOz 5..............)).## .............#.### ..............#...o....#.##.## ......#####.###..0 h 0 h 9--0 h> 0 h b _An orc priest is nearby!0 h{,,,,,#.#,,,,,,#)###.#.#.,,,* *,,,,,#o#,,,,,##.##......*,***,,,#.#,,,*##..##.....,,** ,*****#{#**###.{###....#,**.####.####.o.## #....#** *#.### #....#  ######.###### #.#.#######.##..###.#.##)...#.....#.#)..##....#......)).##0 h....#.###.#....##.#...#.....o....#.##.##.#.########0 h..###..# .#(#..#0 h+0 h10 hO0 hB=70 h(0 h9m _The orc priest looks encouraged for a moment.0 hD*{,,,,,#.#,,,,,,#)###.#.#.,,,* **,,,,,#o#,,,,,##.##......*,** ,***,,,#.#,,,*##..##.....,,** ,,*****#{#**###.{###....#,** *...####.####.o.## #....#** **#.### #....# ######.###### #.#.#######.##..###.#.##.))...#.....#.#)..##....#.....)).##..#.###.#.##.#...#.....o....#.##.##.#.########.###..# .#(#..#0 h0 hX{.o..0 h8.580 h0 h 0 hp ,*{,,,,,#.#,,,,,,#)###.#.#.,,,* ,**,,,,,#o#,,,,,##.##......*,** ,,***,,,#.#,,,*##..##.....,,** *,,*****#{#**###{.###....#,** **...####.####.o.## #....#**  **#.### #....# ######.###### #.#.#######.##..###.#.##.))...#.....#.#)..##....#....)).##.#.###0 hq 4.#.o..##.#...#.#.##.##.#.########....###..# .#(#..#0 h8u 0 h \.{o.0 h &90 h. 0 h 0 h*,*{,,,,,#.#,,,,,,#)###.#.#.,,,* *,**,,,,,#o#,,,,,##.##......*,** *,,***,,,#.#,,,*##..##.....,,** **,,*****#{#**###..###....#,**  **...####.####.{.## #....#** **#.### #....# ######.###### #.#.#######.##..###.#.##.))...#.....#.#)..##....#.)).##.o0 h%@.#.###.#...##.#...#.#.##.##.#.######## .....###..# .#(#..#0 h(0 h V{.o.0 hK '200 h0 h0 h;G)     0 h        #.###########.. .......@...)).. ............#). .......o....... 0 hʺ}............... ..................## .#..........#.##.## #........######## 0 hI....###..#  0 h .o   orc priest (polearm)0 hc .....#(#..# ..............###..#0 h ~.{((0 h ?=1Freeze0 hW 0 h P _The orc priest misses you.0 h {. You puncture the orc priest!  The orc priest is heavily wounded.0 h39-6= 8 3.1 (1.40 hl0 h@ _The orc priest hits you with a +0 trident.0 h[  You hit the orc priest.  The orc priest is almost dead.0 ha0 hh0 hM$410 h3=4.50 h0 ht _The orc priest casts a cantrip, but nothing happens.0 h)A  You puncture the orc priest!0 h8X{..)0 h4>[5.9Freeze0 hvF0 h>JN _You kill the orc priest!0 h): %,***,,,#.#,,,*##.,,** *,,*****#{#**###..##,**  **...####.####...## **  **#......{....###   ######.###### #.#.###### ##########.###########..###.#.## 0 h: ....................))...#......#)..##......)).#.#.### #.## ##.##.## ....######0 h: .....###..# #(###...0 heG 7.0 h;H R7==0 haH H23 -600 hQ 0 h\ +  Things that are here: 0 h\ I_a +0 trident; a +0 leather armour0 h40 h0 h%0 h0 h; _0 h0 h0 h5:=0 hг0 h0 h,0 hV0 h$0 h0 h}:=0 h0 h0 h0 h0 h0 hc,#.#,,,*##..##.....,,** **#{#**###..###....#,** .####..## #....#** .....### #....# #####.###### #.#.###### .###########..###.#.## ))...#.....# #)..##....# )....0 h)).## -#.### #.....## #...#..........#.##.## 0 hf#........#######0 h=###..##(#..#0 hk###..##0 hc,,,#o#,,,,,##.##......* ,,,#.#,,,*##..##....., ***#{#**###..###....#, ####.####...## #....#** ..........### #....# .###### #.#.###### ####.###########..###.#.## ))...#.....# 0 h^......#@..##....# )..........))..#.### #..........## #...#.0 h.#.##.##........###########..0 h##(#..####0 h$..#0 h,31.9 (50 h++2.9 (60 h0 h!   Things that are here: _a +1 vampiric great sword; a +0 plate armour0 h40 h0 h0 h0 hm% _0 h0 h*0 h 0 h 0 h0 h|0 h0 h!0 h 0 h:$0 h)0 h)0 h,0 h10 h 60 h570 h]80 h<0 h*B0 hB0 h|E0 hdI0 h L,0 hN0 hP0 hU0 hEU0 h X0 h2]0 hx_0 h_0 hz`0 ha0 hd0 hAd0 h8i0 hi0 hk0 h!l0 hPl0 hn0 hq0 h[q0 hq0 hTx0 h={0 hw{0 h{0 h]}0 hF,0 h0 h0 h10 h\0 h0 h0 h}0 hΆ0 h)0 h0 hӐ,0 hC0 hW0 h0 h!0 h՚0 hR0 hȡ0 h0 h0 hɥ0 h0 hZ0 h0 h0 h0 hӲ0 hҴ0 h20 h,0 h|0 h[0 hl0 h0 h0 h0 h0 h0 h0 h0 h0 h0 h30 h0 hG 0 h 0 hL 0 hv 0 h. 0 hg 0 h" 0 h  0 h! 0 h9" 0 h# 0 h) 0 h8 ,,,,,,{#o.* #.#.....# .o.,{{**..####......## *,,oo.,,**{,.)# ##......## ,,,#.#,,,,,,#)###.#.#....# ,,,#o#,,,,,##{##......#.## ,,,#.#,,,*##..##....... ***#{#**###..###....#.## ####.####...## #....### ### #@...# ####.###### #.#.###### ####.###########..###.#.## ......))...#.....# ...............#)..##....#......)..........)).##............#.### #.............## #...#........0 h8 '..#.##.##0 h6A 061.9 (29.0)0 hnB 0 hJ 0 hUN [ _You sense a monster nearby.0 h&0 ht0 h@0 h~0 hq0 h0 h0 h'0 h]-0 h-0 h)10 hO90 h>0 h&?0 h0 h ]  Items here: )) [ ††.0 h0 h _0 h0 h^  Items here: )) [[ ††.0 hJ0 h _0 h0 h;$0 h'0 h'0 hl*0 hm.0 h1,0 h40 h:0 h A0 h[A0 hD0 h4H0 hK0 hK0 h/N0 h8S0 hX0 hX0 hY0 hp[0 h:`,0 hb0 he0 hj0 h8j0 hk0 hm0 hq0 hq0 h6s0 h9u0 hAz0 htz0 h}0 hǁ0 h-.).).#**,,**,,,.o.,{{**..####.... .....#*,,,,**,,...,,**{,.)# ##... ....##*,*{,,,,,#.#,,,,,,#)###.#.# ...>.#*,**,,,,,#.#,,,,,##.##..... ...).#*,,***,,,#.#,,,*##..##..... .....#**,,*****#.#**###..###....# .....# **...####.####...## #....# .....# **#.........o.### #....## ######@###### #.#.## ....#####.###########..### ..........................))...#..............#)..##.........)................................# o   orc wizard (wandering).#.................... ...#...#..........#.##.# ......#........########75.9 0 hz(14o.6.9 (150 h0 h z _An orc wizard comes into view. It is wielding a +0 dagger.0 h <..# *,,*,,,,,,,,,,{#o.* #. ).).#**,,**,,,...,{{**..####..*,,,,**,,...,,**{,.)# ##....##*,*{,,,,,#.#,)###.#.#>.#*,**,,,,,#.#,,,,,##.##.).#*,,***,,,#.#,,,*0 h ......#**,,*****#.#**###..###....#.# **...####.####...## #....## **#......@.o..### #....# # ######.###### #.############.###########..##...))...#............#)..##.....))..........##...................#...#..#.##.0 hɖ 0 h, {oo 2 orc wizards (wandering)0 h 17.0)0 h 0 h z _An orc wizard comes into view. It is wielding a +0 dagger.0 h9[<..# *,,*,{#o.* #.#. .).#**,,**,,,...,{{**..####.#*,,,,**,,...,,**{,.)# ##.##*,*{,,,,,#.#{,,,,,#)###.#.#. .>.#*,**,,,,,#.#,,,,,##.##......# .).#*,,***,,,#.#,,,*##..##.#**,,*****#.#**###..###....#.## **.o.####.####...## #....#0 h# **#.o..### #....# # ######.###### #.#.###.#..###.#..0 h.))...#....0 hO#)..##.........).)0 hf   orc wizard.....0 h#.##.....0 h(# 0 h0 h ,{.oooo 2 orc wizardsThe orc wizard shouts!  The orc wizard hits you but does no damage.0 hV====8Freeze0 ho0 hA _The orc wizard shouts! You hear a shout! x20 h}[  You puncture the orc wizard! You drain the orc wizard.0 h]  You kill the orc wizard!0 h0{#{,,,,{,.o)   orc wizard0 h 8 ==--80.3 (1.4Freeze0 h0 hN* _You hear a shout! x30 hy..# *,,*,{#o.* #.#.....# 0 hF).#**,,**,,,...,{{**..####......##*,,,,**,,...,,**{,.)# ##. .0 hy##*,*{,,,,,#{#{,,,,{#)###.#.#. >.#*,**,,,,,#.#,,,,,##.##......#. ).#*,,***,,,#.#,,,*##..##.#0 hd#**,,*****#.#**###..###....#.#0 h'# **...####.####...## #....### # **#.o.0 h% ..### #....# # ######.###### #.#.##.#0 hQ..###.#.))...#.#)..##.).)).#.# 0 hp*0 hk0 hV N.#,{,,,,0 h 1.o0 hM23 ----0 h%100 h20 h!  Things that are here: _a +0 dagger; a +0 robe; an orc corpse0 h^R# *,,*,{#o.* #.#.....# .#**,,**,,,...,{{**..####......# .#*,,,,**,,...,,**{,.)# ##......# ##*,*{,,,,,#.#,{,,,,#)###.#.#. .#*,**,,,,,#.#,,,,,##.##......#.# .#*,,***,,,#.#,,,*##..##.# .0 ȟ #**,,*****#.#**###..###....#.## # **...####.####...## #....### # **#..o.....)@.### #....# # ######.###### #.#.# .#.#..###.#.#))...#.0 h1#)..##.).)).##.# 0 h0 h5P,.o0 hlH--2 _0 hܤ0 h§0 h .# *,,*,{#o.* #.#.....# ).#**,,**,,,...,{{**..####...... ..#*,,,,**,,...,,**{,.)# ##...... .##*,*{,,,,,#.#,,,,,,#)###.#.# >.#*,**,,,,,#.#,,,,,##.##......#. ).#*,,***,,,#.#,,,*##..##. ..#**,,*****#.#**###..###....#.## .0 h D.# **...####.####...## #....### ..# **#...o....@..### #....# ..# ######.###### #.#. ..#.#..###.#..))...#0 h ].#)..##.).))..#. 0 h (.#.## .#...#0 h %.#.##.##0 h5 0 h >.o0 hs &30 h 0 h  Things that are here: _a +0 dagger; a +0 robe; an orc corpse0 hf<..# *,,*,{#o.* #.#..... .).#**,,**,,,...,{{**..####.......#*,,,,**,,...,,**{,.)# ## ..##*,*{,,,,,#.#,,,,,,#)###.#.# .>.#*,**,,,,,#.#,,,,,##.##......# .).#*,,***,,,#.#,,,*##..##0 hŇ..#**,,*****#.#**###..###....#..# **..K####.####...## #....###.# **#....o..@)..### #....#0 h.# ######.###### #.#..#.#..###.#0 h{.))...#.#)..##.).)) K   kobold blastminer (wandering).#.# o   orc wizard .#.## .#...#.#.##.##0 hs  A kobold blastminer comes into view.0 h0 h:.K...oK0 h8/==40 h0 h3 _The kobold blastminer shouts!0 h.<..# *,,*,{#o.* #.# ).).#**,,**,,,...,{{**..####.#*,,,,**,,...,,**{,.)# ##.##*,*{,,,,,#.#,,,,,,#)###.#.# ..>.#*,**,,,,,#.#,,,,,##.##...... ..).#*,,***,,,#.#,,,*##..##.#**,,*****#.#**###..###....#..# **...####.####...## #....0 hv.# **#.K...o@.)..### #....#.# ######.###### #.#..##.#..###....))...#....#)..##.........)......0 h.y.#..#..... .#...#.#.##.##0 h0 h30 h=h o.Ko   orc high priest (wandering)K   kobold blastminero   orc wizardAn orc high priest comes into view. It is wielding a +0 scimitar and wearing a+1 robe of willpower.0 h?-5Freeze0 ht0 h8 _You block the orc wizard's attack.0 h0 h<0 he  You closely miss the orc wizard.0 hP  The orc wizard hits you but does no damage.0 h=.o..KK   kobold blastminero   orc priest0 h07 8 =-0 hT&6.7 (1.40 h0 h| _An orc priest comes into view. It is wielding a +0 hand axe.0 hMS  You hit the orc wizard. You drain the orc wizard.  The orc wizard is severely wounded.0 hT0 h_o.oK (very drained)0 hR`#00 hx`3-8.10 hj0 h1p? _The orc wizard hits you with a +0 dagger.0 hqs 0 h[t 0 h ..K@.)oo0 h 51=0 h !9.50 hV 0 hH \ _You barely miss the kobold blastminer.0 he .<..# *,,*,,,,,,,,,,{#o.* #.#.... Gobosan the Gelid ).).#**,,**,,,...,{{**..####..... Revenant of Ashenzari ****.. ....#*,,,,**,,...,,**{,.)# ##.... Health: 141/141 ======================== ...##*,*{,,,,,#.#,,,,,,#)###.#.#. Magic: 34/37 ======================-- ..>.#*,**,,,,,#.#,,,,,##.##...... AC: 17Str: 13 ..).#*,,***,,,#.#,,,*##..##...... EV: 8Int: 21 ....#**,,*****#.#**###..###....#. SH: 11Dex: 9 ....# **...####.####...## #....## XL: 15 Next: 41% 0 hie Place: Orcish Mines:2 ....# **#.....K@.)o.### #....# Noise: =--------  Time: 39989.5 (0.0) ....# ######o###### #.#.### v) +3 trident of Ashenzari's Black Moon {d ....###########.###########..###. Cast: Freeze .........................))...#.. Memories (5) Fly ..........................#)..##. .....................)..........) K   kobold blastminer ...............................#. o   orc priest ...........#....................# o   orc wizard (very drained) ...........#...#..........#.##.##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts0 he F (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You miss the kobold blastminer. The wall freezes the kobold blastminer.0 hm `#o####asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You miss the kobold blastminer. The wall freezes the kobold blastminer.  The kobold blastminer blasts its cannon at you.0 h &  0 h[ RYou block the iron shot.  The kobold blastminer is knocked back by the blast.0 hP f  The wall freezes the orc priest! The wall freezes the orc wizard!0 hU B###K.@.o.#)### 0 h ====90.5 (1FreezeRamparts Fly 0 h ##.####)####0 hF N _You kill the orc wizard!!0 h ####)### The wall freezes the orc priest.  The orc priest invokes the aid of Beogh against you.Beogh smites you! The wall freezes the kobold blastminer.!0 h+  The kobold blastminer blasts its cannon at you.The iron shot misses you. The iron shot hits the orc priest!!!0 h 3##```)#)####!0 h{ ##.##K..@.#)####The orc priest dies!!0 hH26---23 ===-1!0 h####)##!0 h/I _The kobold blastminer is knocked back by the blast.!0 hj#####)####!0 hb7-------!0 h82!0 hev####!0 hn#)####!0 h!0 h  ##.###)#### (launcher)The wall freezes the kobold blastminer!  The kobold blastminer wields a +0 arbalest.!0 h ####((#)###!0 h/- ###..#)###!0 h. 1--5==-3!0 h9 r##)####!0 h= M _The kobold blastminer shoots a bolt. The bolt hits you!"0 h="0 h>"0 hN o##.####.o#)####o   orc knightK   kobold blastminer (launcher)o   orc sorcererAn orc sorcerer comes into view. It is wielding a +0 dagger."0 hW ##((##The wall freezes the kobold blastminer. The kobold blastminer shoots a bolt."0 h####..####"0 h_9=-4"0 h####)###"0 h{) _You block the bolt."0 hw"0 h}w"0 h_H .#.####o.####  The wall freezes the kobold blastminer but does no damage."0 h###(((((((#"0 h%+##.###..@.)..#"0 h&_20=5"0 h8#####"0 h:v _The kobold blastminer shoots a bolt. The bolt barely misses you."0 hC"0 h"0 h;"0 h oo####.o####o   orc high priest (polearm, wandering)"0 hjUK   kobold blastminer (launcher)o   orc sorcererAn orc high priest comes into view. It is wielding a +0 trident."0 h L ##.###(((((((#)##The wall freezes the kobold blastminer! The kobold blastminer shoots a bolt."0 h1##.###..@.)o.#)###"0 hَ.16"0 h~#)##"0 h _The bolt barely misses you. The bolt barely misses the orc knight."0 h6hl  The orc high priest shouts!"0 h,n .o.o#o."0 hn#)###o) The wall freezes the orc knight. The wall freezes the kobold blastminer!"0 hqyw##.###"0 hy((#)###"0 h ##.###..#)####"0 h= [26=7"0 hM#.###)####"0 hN _The kobold blastminer shoots a bolt. You block the bolt.#0 h)  The orc high priest utters an invocation to Beogh.#0 h4 #0 h" ] .o##o)#)####The wall freezes the orc knight but does no damage.#0 h ##.##((###0 hP bThe wall freezes the kobold blastminer. The kobold blastminer shoots a bolt.#0 hg ##..#0 hϗ #)##You block the bolt.#0 ha e4=8Freeze#0 h ########0 h ' _You hear a shout!%0 hk%0 h#mYour frozen ramparts will break if you move. Continue? Y - Yes %0 hKm' N - No'0 h% '0 h .).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,.o.,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 124/141 =====================--- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 36/37 =======================- ...).#*,,***,,,#o#,,,*##..##..... AC: 17Str: 13 .....#**,,*****#.#**###..###....# EV: 23 Int: 21 .....# **...####.####...## #....# SH: 11Dex: 9 .....# **#...K...o)..###[39;49'0 h m #....# XL: 15 Next: 41% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ==-------  Time: 39998.5 (0.0) .....###########.###########..### v) +3 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Ramparts Fly ......................).......... ................................# o   orc knight ............#.................... o   orc high priest (polearm) ............#...#..........#.##.# K   kobold blastminer (launcher) ................#........######## o   orc sorcerer [39;4'0 h^ g9m_The kobold blastminer shoots a bolt. You block the bolt.  The orc high priest utters an invocation to Beogh.The wall freezes the orc knight but does no damage.  The wall freezes the kobold blastminer. The kobold blastminer shoots a bolt.  You block the bolt. _You hear a shout!'0 h3 '0 h '0 h '0 h w .o.oo.The frozen ramparts melt away as you move.The orc knight attacks as it pursues you!  The orc knight completely misses you.'0 h ``The kobold blastminer blasts its cannon at you.'0 h G.@'0 h 5====9.5 (1Fly '0 h '0 h _The iron shot misses you.Things that are here: _a +0 dagger; a +0 robe(0 h4(0 hn(0 h(0 ho y....#*,,,,**,**{,.)# ####*,*{,,,,,#o#,,,,,,#)###.#.#>.#*,**.##.##.....).#*,,****##.(0 ho W..#**,,*****#o#**###..## **...####.####...##  **#...K..o.)..###  ######)###### #.#.##########..#.....................))...#...................#)..##.............)..................#...#....(0 hrp V...#...#..........#.##.#.......#..######## o   orc sorcerer....###..#(0 hr (0 hs (0 hs (0 ht (0 h  .o.o.K..oK   kobold blastminer (launcher)o   orc sorcerer(0 h n6----40000 _(0 h8 (0 h )0 h.....#*,,,,**,,...,,**{,.)# ##... Gobosan the Gelid ....##*,*{,,,,,#.#,,,,,,#)###.#.# Revenant of Ashenzari ****.. ...>.#*,**,,,,,#o#,,,,,##.##..... Health: 126/141 =====================--- ...).#*,,***,,,#.#,,,*##..##..... Magic: 33/37 =====================--- )0 h?B.....#**,,*****#.#**###..###....# AC: 17Str: 13 .....# **...####o####...## #....# EV: 23 Int: 21 .....# **#....K...)..### #....# SH: 11Dex: 9 .....# ######o###### #.#.## XL: 15 Next: 41% Place: Orcish Mines:2 .....###########@###########..### Noise: ---------  Time: 40000.5 (0.0) ..........................))...#. v) +3 trident of Ashenzari's Black Moon {d )0 hD...........................#)..## Cast: Freeze ......................).......... Memories (5) Fly ................................# ............#.................... o   orc knight ............#...#..........#.##.# o   orc high priest (polearm) ................#........######## K   kobold blastminer (launcher) ....................###..#o   orc sorcererConfirm with . or Enter, or press ? or * to list all spells.)0 h'hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You completely miss the orc knight.)0 h ZYou feel a surge of power!  The walls around you are covered in ice.  You completely miss the orc knight.  The orc knight is lightly wounded. freezes the orc knight.  The orc knight roars a battlecry!)0 h  The orcs go into a battle-frenzy!The wall freezes the kobold blastminer!)0 h".o.)o.#o##@#....., strong)o   orc sorcerer (strong))0 hh)74= 8 2====1.5 (1Ramparts Fly )0 hI48#)0 h7U _You kill the kobold blastminer!)0 hr .....#*,,,,**,,...,,**{,.)# ##... Gobosan the Gelid ....##*,*{,,,,,#.#,,,,,,#)###.#.# Revenant of Ashenzari ****.. ...>.#*,**,,,,,#.#,,,,,##.##..... Health: 127/141 =====================--- ...).#*,,***,,,#o#,,,*##..##..... Magic: 33/37 =====================--- .....#**,,*****#.#**###..###....# AC: 17Str: 13 .....# **...####.####...## #....# EV: 8)0 h Int: 21 .....# **#....)o..)..### #....# SH: 11Dex: 9 .....# ######o###### #.#.## XL: 15 Next: 42% Place: Orcish Mines:2 .....###########@###########..### Noise: ====-----  Time: 40001.5 (0.0) )0 h* 8..........................))...#. v) +3 trident of Ashenzari's Black Moon {d ...........................#)..## Cast: Freeze )0 h_ M......................).......... Memories (5) Ramparts Fly ................................# ............#.................... o   orc knight ............#...#..........#.##.# o   orc high priest (polearm, strong) )0 h ................#........######## o   orc sorcerer (strong) ....................###..# )0 h Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +1 plate armour of  poison resistance (lightly wounded, 100% to hit)  )0 h You feel a surge of power! You freeze the orc knight.  The orc knight is lightly wounded.  You hit the orc knight. You drain the orc knight.)0 hW The orc knight is lightly wounded.  You hit the orc knight. You drain the orc knight.  The orc knight is moderately wounded.  An orc knight comes into view. It is wielding a +0 war axe.wall freezes the orc knight! You block the orc knight's attack.  The wall freezes the orc sorcerer.)0 h9 )# #o#)>#.#)#.##o# ##.##  {)o..)..###  ######o###### #.................))..................#).............)................)0 h ...#...........o 2 orc knights (1 strong, 1 drained)...#...#..............#.......)0 h h9===-2.5 (1)0 h 8#)0 h _ _The orc sorcerer casts a spell.*0 h4.....#*,,,,**,,...,,**{,.)# ##... Gobosan the Gelid ....##*,*{,,,,,#o#,,,,,,#)###.#.# Revenant of Ashenzari ****.. ...>.#*,**,,,,,#.#,,,,,##.##..... Health: 129/141 =====================--- ...).#*,,***,,,#.#,,,*##..##..... Magic: 32/37 ====================---- .....#**,,*****#o#**###..###....# AC: 17Str: 13 .....# **...####.####...## #....# EV: 8Int: 21 *0 h5X.....# **#...{)o..)..### #....# SH: 11Dex: 9 .....# ######o###### #.#.## XL: 15 Next: 42% Place: Orcish Mines:2 .....###########@###########..### Noise: ===------  Time: 40002.5 (0.0) ..........................))...#. v) +3 trident of Ashenzari's Black Moon {d ...........................#)..## Cast: Freeze *0 h5F......................).......... Memories (5) Ramparts Fly ................................# ............#.................... oo 2 orc knights (1 strong, 1 drained) ............#...#..........#.##.# o   orc high priest (polearm, strong) *0 h5................#........######## o   orc sorcerer (strong) ....................###..# *0 h5Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +1 plate armour of  *0 h6rpoison resistance (heavily wounded, lightly drained, 100% to hit)  *0 hT6You feel a surge of power! You freeze the orc knight.  The orc knight is heavily wounded.You closely miss the orc knight.*0 hQ9#Aim: an orc knight, wielding a +0 long sword and wearing a +1 plate armour of  poison resistance (heavily wounded, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is heavily wounded.  You closely miss the orc knight.  The orc knight is heavily wounded.*0 h9*0 hn:*0 h;*0 hI)# #.#)>#o#)#.##.# ##o##  .3o..)..###  o #.................))..................#).............)...................#..............#...#..............#.......3   sun demon (summoned) o   orc sorcerer (strong)30=--3.5 (1*0 hUr##@#*0 hYK _The wall freezes the orc sorcerer but does no damage.*0 h4.....#*,,,,**,,...,,**{,.)# ##... Gobosan the Gelid ....##*,*{,,,,,#.#,,,,,,#)###.#.# Revenant of Ashenzari ****.. ...>.#*,**,,,,,#o#,,,,,##.##..... Health: 130/141 ======================-- ...).#*,,***,,,#.#,,,*##..##..... Magic: 31/37 ====================---- .....#**,,*****#.#**###..###....# AC: 17Str: 13 *0 h.....# **...####o####...## #....# EV: 8Int: 21 .....# **#....3o..)..### #....# SH: 11Dex: 9 .....# ######o###### #.#.## XL: 15 Next: 42% Place: Orcish Mines:2 .....###########@###########..### Noise: =--------  Time: 40003.5 (0.0) ..........................))...#. v) +3 trident of Ashenzari's Black Moon {d ...........................#)..## Cast: Freeze ......................).......... Memories (5) Ramparts Fly ................................# *0 hD............#.................... oo 2 orc knights (1 strong, 1 drained) ............#...#..........#.##.# o   orc high priest (polearm, strong) ................#........######## 3   sun demon (summoned) *0 h{....................###..#  o   orc sorcerer (strong)Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, strong, 100% to hit)  You feel a surge of power! You freeze the orc sorcerer.  The orc sorcerer is lightly wounded.*0 h(*0 h)# #.#)>#.#)#o##.# ##.##  o.)..### *0 h ######o###### #.................))..................#).............)...................#..............#...#..............#.......*0 h  Press: ? - help, Shift-Dir - straight lineAim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, strong, 100% to hit)  *0 hYou feel a surge of power! You freeze the orc sorcerer.  The orc sorcerer is lightly wounded.  You closely miss the sun demon. The wall freezes the orc knight.*0 h}314.5 (1*0 hJ#o##@#*0 hH _The wall freezes the sun demon but does no damage.*0 h .....#*,,,,**,,...,,**{,.)# ##... Gobosan the Gelid ....##*,*{,,,,,#.#,,,,,,#)###.#.# Revenant of Ashenzari ****.. ...>.#*,**,,,,,#.#,,,,,##.##..... Health: 131/141 ======================-- ...).#*,,***,,,#o#,,,*##..##..... Magic: 30/37 ===================----- .....#**,,*****#.#**###..###....# AC: 17*0 hr Str: 13 .....# **...####.####...## #....# EV: 8Int: 21 .....# **#....3oo.)..### #....# SH: 11Dex: 9 *0 h۷ .....# ######o###### #.#.## XL: 15 Next: 42% Place: Orcish Mines:2 .....###########@###########..### Noise: =--------  Time: 40004.5 (0.0) ..........................))...#. v) +3 trident of Ashenzari's Black Moon {d *0 h" M...........................#)..## Cast: Freeze ......................).......... Memories (5) Ramparts Fly ................................# *0 hK x............#.................... oo 2 orc knights (1 strong, 1 drained) ............#...#..........#.##.# o   orc high priest (polearm, strong) *0 hs ................#........######## 3   sun demon (summoned) *0 h ....................###..#  o   orc sorcerer (strong)Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line*0 h Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, strong, 100% to hit)  You feel a surge of power! You freeze the orc sorcerer!  The orc sorcerer is heavily wounded.*0 h )# #.#)>#.#)#.##o# ##.##  )..###  ###### #@#.................))..................#).............)...................#..............#...#....... .......#.......   You feel a surge of power! You freeze the orc sorcerer!  The orc sorcerer is heavily wounded.  You barely miss the sun demon. The wall freezes the orc sorcerer.  You block the orc sorcerer's attack. The wall freezes the orc high priest!  The orc high priest calls down the wrath of Beogh upon you.Beogh smites you! The wall freezes the orc knight!*0 h 23--1==5.5 (1*0 h6 z#o##*0 h X _The sun demon is chilled terribly! The wall freezes the sun demon!+0 h.....#*,,,,**,,...,,**{,.)# ##... Gobosan the Gelid ....##*,*{,,,,,#.#,,,,,,#)###.#.# Revenant of Ashenzari ****.. ...>.#*,**,,,,,#.#,,,,,##.##..... Health: 123/141 ====================---- ...).#*,,***,,,#.#,,,*##..##..... Magic: 30/37 ===================----- .....#**,,*****#o#**###..###....# AC: 17Str: 13 .....# **...####.####...## #....# EV: 8Int: 21 .....# **#....3oo.)..### #....# SH: 11Dex: 9 .....# ######o###### #.#.## XL: 15 Next: 42% Place: Orcish Mines:2 +0 h.....###########@###########..### Noise: ==-------  Time: 40005.5 (0.0) ..........................))...#. v) +3 trident of Ashenzari's Black Moon {d ...........................#)..## Cast: Freeze ......................).......... Memories (5) Ramparts Fly ................................# ............#.................... oo 2 orc knights (1 strong, 1 drained) ............#...#..........#.##.# o   orc high priest (polearm, strong) ................#........######## 3   sun demon (summoned) ....................###..#  o   orc sorcerer (strong)The sun demon is moderately wounded.The orc knight roars a battlecry!The orc knight goes into a battle-frenzy!The sun demon is chilled terribly! The wall freezes the sun demon!  The wall freezes the orc sorcerer!  You kill the orc sorcerer!+0 h+0 h!The orc knight roars a battlecry!goes into a battle-frenzy!The sun demon is chilled terribly! The wall freezes the sun demon!wall freezes the orc sorcerer!  You kill the orc sorcerer!  The sun demon disappears in a puff of smoke!+0 h0x )# #.#)>#.#)#.##o# ##.##  §.o.)..###  ######o###### #+0 h1E.................))..................#).............)...................#..............#...#..............#.......  The wall freezes the orc knight but does no damage.  The wall freezes the orc high priest!  The orc high priest hits you but does no damage.+0 h7i4=4=6.5 (1+0 hB#o##@#+0 h_H' _You hear a shout!+0 hƸk.....#*,,,,**,,...,,**{,.)# ##... Gobosan the Gelid ....##*,*{,,,,,#.#,,,,,,#)###.#.# Revenant of Ashenzari ****.. ...>.#*,**,,,,,#.#,,,,,##.##..... Health: 124/141 =====================--- ...).#*,,***,,,#.#,,,*##..##..... Magic: 29/37 ==================------ .....#**,,*****#o#**###..###....# AC: 17Str: 13 .....# **...####.####...## #....# EV: 8Int: 21 .....# **#....§.o.)..### #....# SH: 11+0 hDex: 9 .....# ######o###### #.#.## XL: 15 Next: 44% Place: Orcish Mines:2 .....###########@###########..### Noise: ===------  Time: 40006.5 (0.0) ..........................))...#. v) +3 trident of Ashenzari's Black Moon {d ...........................#)..## Cast: Freeze ......................).......... Memories (5) Ramparts Fly ................................# ............#.................... oo 2 orc knights (strong, 1 drained) ............#...#..........#.##.# o   orc high priest (polearm, strong) ................#........######## ....................###..# Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 long sword and wearing a +1 plate armour of  poison resistance (heavily wounded, strong, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight!  The orc knight is severely wounded.You hit the orc knight but do no damag+0 hƹe.+0 hp)# #.#)>#.#)#.##.# ##o##  ).o.)..###  ######o###### #@#.................))..................#)+0 h.............)...................#..............#...#....... .......#.......  The orc knight is severely wounded.  You hit the orc knight but do no damage.  The orc knight is severely wounded.  The wall freezes the orc knight. You block the orc knight's attack.  The wall freezes the orc high priest.  The orc high priest invokes the aid of Beogh against you.+0 hc17---7.5 (1+0 h`#o#+0 h8' _Beogh smites you!+0 hO.....#*,,,,**,,...,,**{,.)# ##... Gobosan the Gelid ....##*,*{,,,,,#.#,,,,,,#)###.#.# Revenant of Ashenzari ****.. ...>.#*,**,,,,,#.#,,,,,##.##..... Health: 117/141 ===================----- ...).#*,,***,,,#.#,,,*##..##..... Magic: 28/37 ==================------ .....#**,,*****#.#**###..###....# AC: 17Str: 13 .....# **...####o####...## #....# EV: 8Int: 21 .....# **#....).o.)..### #....# SH: 11Dex: 9 .....# ######o###### #.#.## XL: 15 Next: 44% Place: Orcish Mines:2 .....###########@###########..### Noise: ==-------  Time: 40007.5 (0.0) ..........................))...#. v) +3 trident of Ashenzari's Black Moon {d ...........................#)..## Cast: Freeze +0 h<[12d......................).......... Memories (5) Ramparts Fly ................................# ............#.................... oo 2 orc knights (strong, 1 drained) ............#...#..........#.##.# o   orc high priest (polearm, strong) ................#........######## ....................###..# You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.You hit the orc high priest. You drain the orc high priest.  The orc high priest is severely wounded.The orc knight roars a battlecry!The wall freezes the orc high priest!+0 h)# #.#)>#.#)#.##.# ##o##  .).)..###  ######o###### #.................))..................#).............)...................#..............#...#.......+0 hg.......#.......hit the orc high priest. You drain the orc high priest.high priest is severely wounded.The orc knight roars a battlecry!  The wall freezes the orc high priest!  You kill the orc high priest!knight. The orc knight closely misses you.+0 hpi8=5=8.5 (1+0 ht#o##@#+0 h* _You hear a shout! x2,0 h.....#*,,,,**,,...,,**{,.)# ##... Gobosan the Gelid ....##*,*{,,,,,#.#,,,,,,#)###.#.# Revenant of Ashenzari ****.. ...>.#*,**,,,,,#.#,,,,,##.##..... Health: 118/141 ====================---- ...).#*,,***,,,#.#,,,*##..##..... Magic: 27/37 =================------- .....#**,,*****#.#**###..###....# AC: 17Str: 13 .....# **...####o####...## #....# EV: 8Int: 21 .....# **#....).).)..### #....# SH: 11Dex: 9 .....# ######o###### #.#.## XL: 15 Next: 45% Place: Orcish Mines:2 .....###########@###########..### Noise: ===------  Time: 40008.5 (0.0) ..........................))...#. v) +3 trident of Ashenzari's Black Moon {d ...........................#)..## Cast: Freeze ......................)..........[,0 h,40m Memories (5) Ramparts Fly ................................# ............#.................... oo 2 orc knights (strong, 1 drained) ............#...#..........#.##.# ................#........######## ....................###..# Aim: an orc knight, wielding a +0 long sword and wearing a +1 plate armour of  poison resistance (almost dead, strong, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is almost dead.You hit the orc knight but do no damage.You drain the orc knight.,0 h,0 hc0)# #o#)>#.#)#.##.# ##o##  ,0 h0".).)..###  ######)###### #.................))..................#).............)...................#...........   orc knight (launcher, strong)...#...#.......o   orc sorcerer (strong),0 hb1.......#.......  You hit the orc knight but do no damage.  You drain the orc knight.  You kill the orc knight!  An orc sorcerer comes into view. It is wielding a +2 dagger of venom andwearing a +2 robe of positive energy.  The orc knight unwields,0 h13 a +0 war axe. The orc knight wields a +0 arbalest.,0 hP:c(#(##,0 h.#)##,0 h%98=6-9.5 (1Freeze,0 hR##,0 h$G _The orc knight shoots a bolt. You block the bolt.,0 h  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,0 h |##@#,0 h 8-,0 h F#)##@# _You can't see any susceptible monsters within range! (Use Z to cast anyway.).0 h Your frozen ramparts will break if you move. Continue? Y - Yes  N - No/0 h /0 hL.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,.o.,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#o#,,,,,,#)###.#.# Health: 119/141 ====================---- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 28/37 ==================------ ...).#*,,***,,,#.#,,,*##..##..... AC: 17Str: 13 .....#**,,*****#.#**###..###....# EV: 8Int: 21 .....# **...####o####...## #....# SH: 11/0 h.UDex: 9 .....# **#....).).)..### #....# XL: 15 Next: 46% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ==-------  Time: 40009.5 (0.0) .....###########.###########..### v) +3 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Ramparts Fly ......................).......... ................................# o   orc knight (launcher, strong) ............#.................... o   orc high priest (wandering, strong) /0 hy............#...#..........#.##.# o   orc sorcerer (strong) ................#........########wearing a +2 robe of positive energy.The orc knight unwields a +0 war axe. The orc knight wields a +0 arbalest. _The orc knight shoots a bolt. You block the bolt.  Casting: Freeze (safe; 0% risk of failure)  /0 hConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/0 hy  The frozen ramparts melt away as you move./0 h/0 hO @  The orc high priest shouts!/0 h o.o.oo 2 orc sorcerers (strong)/0 h2023 10.5 (1FreezeFly /0 h+/0 hB _An orc sorcerer comes into view. It is wielding a +0 dagger. _Items here: ))) [[[ ††.00 h)P<  You hit the orc knight.00 hP00 h^S  The orc knight is lightly wounded.  The orc knight unwields a +0 arbalest. The orc knight wields a +0 war axe.00 hS00 hDah.o00 hTcg09-- 8 1.9 (1.400 hq00 hHu@ _The orc knight hits you with a +0 war axe!00 h .).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,.o.,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 109/141 ==================------ ...>.#*,**,,,,,#o#,,,,,##.##..... Magic: 27/37 =================------- ...).#*,,***,,,#.#,,,*##..##..... AC: 17Str: 13 .....#**,,*****#o#**###..###....# EV: 8Int: 21 .....# **...####.####...## #....# SH: 11Dex: 9 .....# **#....)o).)..### #....# XL: 15 Next: 46% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ==-------  Time: 40011.9 (0.0) .....###########.###########..### v) +3 trident of Ashenzari's Black Moon {d ..........................))...00 hӍ #. Cast: Freeze ...........................#)..## Memories (5) Fly ......................).......... ................................# o   orc knight (strong) ............#.................... o   orc high priest (strong) ............#...#..........#.##.# oo 2 orc sorcerers (strong) ................#........########(lightly wounded, strong, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is lightly wounded.  You hit the orc knight but do no damage.You drain the orc knight.  The orc knight is lightly wounded.00 h 00 h3 00 h֟ ).)...)# #o#)>#.#)#o##.# **...####o####...##  **#....)o).)..###   ...)).....).........)........., drained)00 ho P.#...........#...#......00 h- <10-2.9 (100 h* 00 h¬ 5  You feel a surge of power! You freeze the orc knight.  The orc knight is lightly wounded.  You hit the orc knight but do no damage.You drain the orc knight.  The orc knight is lightly wounded. _hits you but does no damage.10 h.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#o#,,,,,,#)###.#.# Health: 110/141 ==================------ 10 h...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 24/37 ===============--------- ...).#*,,***,,,#o#,,,*##..##..... AC: 17Str: 13 .....#**,,*****#.#**###..###....# EV: 8Int: 21 .....# **...####o####...## #....# SH: 11Dex: 9 .....# **#....)o).)..### #....# XL: 15 Next: 46% Place: Orcish Mines:2 10 hU~.....# ######@###### #.#.## Noise: =--------  Time: 40012.9 (0.0) .....###########.###########..### v) +3 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Fly 10 h......................).......... ................................# o   orc knight (strong, drained) ............#.................... o   orc high priest (strong) ............#...#..........#.##.# oo 2 orc sorcerers (strong) ................#........########10 hYou feel a surge of power!  The walls around you are covered in ice.  You barely miss the orc knight.The orc knight is lightly wounded.  10 heThe wall freezes the orc knight but does no damage.  The orc knight hits you but does no damage.10 h,10 h2.o.o##.##..oo).#@##.#...10 h2=5==3.9 (1Ramparts Fly 10 h}##.###@##10 hϴ8  The walls around you are covered in ice.  You barely miss the orc knight.  The orc knight is lightly wounded.wall freezes the orc knight but does no damage.orc knight hits you _The wall freezes the orc sorcerer but does no damage.10 h| .).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 112/141 ===================----- ...>.#*,**,,,,,#o#,,,,,##.##..... Magic: 24/37 ===============--------- ...).#*,,***,,,#.#,,,*##..##..... AC: 17Str: 13 .....#**,,*****#o#**###..###....# EV: 8Int: 21 .....# **...####.####...## #....# SH: 11Dex: 9 .....# **#....oo).)..### #....# XL: 15 Next: 46% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ==-------  Time: 40013.9 (0.0) .....###########.###########..### v) +3 trident of Ashenzari's Black Moon {d ..........................)).10 h} G..#. Cast: Freeze ...........................#)..## Memories (5) Ramparts Fly ......................).......... ................................# o   orc knight (strong, drained) ............#.................... o   orc high priest (strong) ............#...#..........#.##.# oo 2 orc sorcerers (strong) ................#........########You hit the orc knight. You drain the orc knight.  The orc knight is moderately wounded.The wall freezes the orc knight but does no damage.  The orc knight hits you with a +0 war axe.  The wall freezes the orc sorcerer but does no damage.  The orc sorcerer mumbles some strange words.10 h ).)...)# #.#)>#.#)#o##.#10 h  **...####o####...##  **#....oo).)..###   #4#...)).....).........)......... .#...........#...#......4   rust devil (summoned)oo 2 orc sorcerers (strong)09-=4.9 (1#o####4#  The orc knight is moderately wounded.  The wall freezes the orc knight but does no damage.orc knight hits you with a +0 war axe.wall freezes the orc sorcerer but does no damage.  The orc sorcerer mumbles some strange words. _The wall freezes the orc sorcerer!20 h#.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 109/141 ==================------ ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 23/37 ==============---------- ...).#*,,***,,,#o#,,,*##..##..... AC: 17Str: 13 .....#**,,*****#.#**###..###....# EV: 820 h0Int: 21 .....# **...####o####...## #....# SH: 11Dex: 9 .....# **#....oo).)..### #....# XL: 15 Next: 46% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ===------  Time: 40014.9 (0.0) 20 h<.....###########4###########..### v) +3 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Ramparts Fly ......................).......... ................................# o   orc knight (strong, drained) ............#.................... o   orc high priest (strong) 20 h............#...#..........#.##.# 4   rust devil (summoned) ................#........######## oo 2 orc sorcerers (strong)Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  (moderately wounded, strong, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  The orc knight is moderately wounded.20 hhYou barely miss the rust devil. The wall freezes the orc knight!20 h$LAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  (moderately wounded, strong, lightly drained, 100% to hit)  You feel a surge of power! You freeze the orc knight.  20 h\The orc knight is moderately wounded.  You barely miss the rust devil. The wall freezes the orc knight!  The orc knight hits you with a +0 war axe!20 hoD ).)20 h...)# #.#)>#.#)#.##o# **...####.####...##  **#....ooo.)..###  ###### #...20 h_)).....).........)..........#...........#...#......The wall freezes the orc sorcerer! The wall freezes the orc sorcerer.  The orc sorcerer hits you with a +2 dagger of venom.  The rust devil resists. The wall freezes the rust devil!20 h6~99/141 ---5.9 (120 h`#.#20 h8 _You block the rust devil's attack.20 h*.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 99/141 ================-------- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 22/37 ==============---------- ...).#*,,***,,,#.#,,,*##..##..... AC: 17Str: 13 .....#**,,*****#o#**###..###....# EV: 8Int: 21 .....# **...####.####...## #....# SH: 11Dex: 9 20 h[.....# **#....ooo.)..### #....# XL: 15 Next: 46% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ==-------  Time: 40015.9 (0.0) .....###########4###########..### v) +3 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Ramparts Fly ......................).......... 20 hK................................# o   orc knight (strong, drained) ............#.................... o   orc high priest (strong) ............#...#..........#.##.# 4   rust devil (summoned) 20 h)................#........######## oo 2 orc sorcerers (strong)The orc knight is heavily wounded.You hit the rust devil.  20 hPThe rust devil is moderately wounded.The orc knight no longer looks unusually strong.  20 huQThe wall freezes the orc knight!  The orc knight hits you with a +0 war axe!20 hn).)...)# #.#)>#.#)#.##.# **...####o####...##  **#....ooo.)..###   20 hˍ#4#...)).....).........)......... .#...........#...#...... The wall freezes the orc knight!  The orc knight hits you with a +0 war axe!  The wall freezes the orc high priest. The wall freezes the orc sorcerer.sorcerer hits you with a +0 dagger.sorcerer! The orc sorcerer closely misses you.rust devil resists. The wall freezes the rust devil.20 h-d81---6.9 (120 h##o###20 h)X _The rust devil closely misses you.20 h .).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 81/141 =============----------- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 21/37 =============----------- ...).#*,,***,,,#.#,,,*##..##..... AC: 17Str: 13 .....#**,,*****#.#**###..###....# EV: 8Int: 21 .....# **...####o####...## #....# SH: 11Dex: 9 .....# **#....ooo.)..20 h [m### #....# XL: 15 Next: 46% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ==-------  Time: 40016.9 (0.0) .....###########4###########..### v) +3 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Ramparts Fly ......................).......... ................................# o   orc knight (drained) ............#.................... o   orc high priest (strong) ............#...#..........#.##.# 4   rust devil (summoned) ................#........######## oo 2 orc sorcerers (strong)[120 hk 8;2HThe wall freezes the orc knight!  The orc knight hits you with a +0 war axe.  The wall freezes the orc high priest! The wall freezes the orc sorcerer.  You block the orc sorcerer's attack. The wall freezes the orc sorcerer.  You block the orc sorcerer's attack.  The wall freezes the rust devil but does no damage.76-2=-7.9 (120 h ~##o###4#20 h <orc knight hits you with a +0 war axe.wall freezes the orc high priest! The wall freezes the orc sorcerer.  You block the orc sorcerer's attack.   The wall freezes the rust devil but does no damage. _The rust devil barely misses you.30 h{.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 76/141 ============------------ ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 21/37 =============----------- ...).#*,,***,,,#.#,,,*##..##..... AC: 17Str: 13 .....#**,,*****#.#**###..###....# EV: 8Int: 21 .....# **...####o####...## #....# SH: 11Dex: 9 .....# **#....ooo.)..### #....# XL: 15 Next: 46% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: =--------  Time: 40017.9 (0.0) .....###########4###########..### v) +3 trident of Ashenzari's Black Moon {d ..........................)).30 h|..#. Cast: Freeze ...........................#)..## Memories (5) Ramparts Fly ......................).......... ................................# o   orc knight (drained) ............#.................... o   orc high priest (strong) ............#...#..........#.##.# 4   rust devil (summoned) ................#........######## oo 2 orc sorcerers (strong)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (almostdead, lightly drained, 100% to hit)  30 h|5You feel a surge of power! You freeze the orc knight!30 hnYou feel a surge of power! You freeze the orc knight!  You kill the orc knight!  You hit the orc high priest but do no damage.The orc high priest is moderately wounded.  The wall freezes the orc sorcerer! You block the orc sorcerer's attack.  The wall freezes the orc sorcerer!30 h$_  You kill the orc sorcerer!30 h ).)...)# #.#)>#.#)#.##.# **...####.####...##  **#....oo).)..###  ###### 30 hQ#...)).....).........).........o   orc high priest (strong).#.........4   rust devil (summoned)..#...#......o   orc sorcerer (strong  The wall freezes the orc high priest!  The wall freezes the rust devil but does no damage.30 hD8=13 98.9 (1-1 trident of Ashenzari's Black Moon {dCorr (-4) Ramparts Fly 30 h##.###@##30 h?u _The rust devil hits you. The rust devil corrodes you!30 h.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 78/141 =============----------- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 20/37 ============------------ ...).#*,,***,,,#.#,,,*##..##..... AC: 13  Str: 13 .....#**,,*****#.#**###..###....# EV: 830 hmInt: 21 .....# **...####.####...## #....# SH: 11Dex: 9 .....# **#....oo).)..### #....# XL: 15 Next: 49% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: =--------  Time: 40018.9 (0.0) 30 hn.....###########4###########..### v) -1 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Corr (-4) Ramparts Fly ......................).......... ................................# o   orc high priest (strong) 30 h............#.................... 4   rust devil (summoned) ............#...#..........#.##.# o   orc sorcerer (strong) ................#........########30 hqXThe orc high priest is moderately wounded.The wall freezes the orc sorcerer but does no damage.  The orc sorcerer hits you but does no damage.  The wall freezes the orc high priest.  The orc high priest mumbles some strange prayers to Beogh against you.30 h@`Beogh smites you! The rust devil resists. The wall freezes the rust devil.30 hl67--==9.9 (130 h##.###@##30 h  The wall freezes the orc sorcerer but does no damage.orc sorcerer hits youwall freezes the orc high priest.  The orc high priest mumbles some strange prayers to Beogh against you.Beogh smites you! The rust devil resists. The wall freezes the rust devil. _You block the rust devil's attack.30 h.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 67/141 ===========------------- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 19/37 ============------------ ...).#*,,***,,,#.#,,,*##..##..... AC: 13  Str: 13 .....#**,,*****#.#**###..###....# EV: 8Int: 21 .....# **...####.####...## #....# SH: 11Dex: 9 .....# **#....oo).[030 hɊ;10m)..### #....# XL: 15 Next: 49% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ===------  Time: 40019.9 (0.0) .....###########4###########..### v) -1 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Corr (-4) Ramparts Fly ......................).......... ................................# o   orc high priest (strong) ............#.................... 4   rust devil (summoned) ............#...#..........#.##.# o   orc sorcerer (strong) ................#........########Aim: a rust devil (moderately wounded, summoned, 100% t30 hTo hit)  You feel a surge of power! You freeze the rust devil. The rust devil resists.  The rust devil is heavily wounded.You hit the orc high priest.  The orc high priest is moderately wounded.The wall freezes the orc sorcerer!30 hE#.####You feel a surge of power! You freeze the rust devil. The rust devil resists.  The rust devil is heavily wounded.  You hit the orc high priest.  The orc high priest is moderately wounded.The wall freezes the orc sorcerer!  The orc sorcerer casts a spell at you.30 hE%| ##3oo3#@##3   neqoxec (summoned)3   ynoxinul (summoned)(…)You resist with some effort. The wall freezes the orc high priest.  The orc high priest prays to Beogh.The wall freezes the rust devil but does no damage.30 h&H820.9 (130 h3#.###30 h68 _You block the rust devil's attack.40 h.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 68/141 ===========------------- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 18/37 ===========------------- ...).#*,,***,,,#.#,,,*##..##..... AC: 13  Str: 13 .....#**,,*****#.#**###..###....# EV: 840 h:Int: 21 .....# **...####.####...## #....# SH: 11Dex: 9 .....# **#...3oo3.)..### #....# XL: 15 Next: 49% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ===------  Time: 40020.9 (0.0) .....###########4###########..### v) -1 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze 40 h...........................#)..## Memories (5) Corr (-4) Ramparts Fly ......................).......... ................................# o   orc high priest (strong) 40 hS............#.................... 4   rust devil (summoned) ............#...#..........#.##.# 3   neqoxec (summoned) 40 h................#........######## 3   ynoxinul (summoned)(…)40 hThe rust devil is heavily wounded.You closely miss the orc high priest.The orc high priest is moderately wounded.The wall freezes the orc high priest but does no damage.  The orc high priest hits you but does no damage.  The wall freezes the orc sorcerer but does no damage.40 h0).){...)# #.#)>#.#)#.##.# **...####.####...##  **#...3oo3.)..###  ######@###### #4#...)).....40 h).........)..........#...........#...#......You closely miss the orc high priest.The orc high priest is moderately wounded.The wall freezes the orc high priest but does no damage.orc high priest hits youwall freezes the orc sor40 h}cerer but does no damage.  The orc sorcerer gestures at you while chanting.40 h>a).){...)# #.#)>#.#)#.##.# **...####.####...##  **#...3oo3.)..###  ######@###### #4#...)).....40 h).........)..........#...........#...#......40 h] ##.##*#The bolt of fire hits you!!!40 hv5#.##5#@#4#The bolt of fire hits you!!!  * * * LOW HITPOINT WARNING * * *ynoxinul resists. The wall freezes the ynoxinul.  The ynoxinul gestures.  40 hswVThe wall freezes the neqoxec.wall freezes the rust devil but does no damage.40 hdx32------19=====1.9 (140 hl##.###@##4#40 hkW _The rust devil barely misses you.50 hb.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 32/141 =====------------------- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 18/37 ===========------------- ...).#*,,***,,,#.#,,,*##..##..... AC: 13  Str: 13 50 h@c.....#**,,*****#5#**###..###....# EV: 8Int: 21 .....# **...####.####...## #....# SH: 11Dex: 9 .....# **#...3oo3.5..### #....# XL: 15 Next: 49% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ====-----  Time: 40021.9 (0.0) 50 hc.....###########4###########..### v) -1 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Corr (-4) Ramparts Fly 50 hc......................).......... ................................# o   orc high priest (strong) 50 hcv............#.................... 4   rust devil (summoned) ............#...#..........#.##.# 3   neqoxec (summoned) 50 hd................#........######## 3   ynoxinul (summoned)(…)Press: ? - help, Shift-Dir - straight line50 h;dAim: a rust devil (heavily wounded, summoned, 100% to hit)  You feel a surge of power! You freeze the rust devil. The rust devil resists.  50 hbd|The rust devil is severely wounded.You closely miss the orc high priest.50 hdTThe orc high priest is moderately wounded.50 hfAim: a rust devil (heavily wounded, summoned, 100% to hit)  You feel a surge of power! You freeze the rust devil. The rust devil resists.  The rust devil is severely wounded.  You closely miss the orc high priest.The orc high priest is moderately wounded.50 hg`The ufetubus resists. The wall freezes the ufetubus. The ufetubus resists.50 hy  The wall freezes the ufetubus. The wall freezes the orc high priest!  You block the orc high priest's attack. The wall freezes the orc sorcerer.  You kill the orc sorcerer!50 hfz50 h M {...50 hk#.##.##.##.#...####5####...#...3)o35)..##@#50 hD#§#........................50 hօ .#.........3   neqoxec (summoned)..#...#......3   ynoxinu50 h l (summoned)55 2 ufetubi (summoned)The rust devil disappears in a puff of smoke!50 h8nThe ynoxinul completely resists.  The wall freezes the ynoxinul but does no damage.50 h#`).){...)# #.#)>#.#)#.##.#50 ha **...####5####...##  **#...3)o35)..###  ######@###### #§#...)).....).........)..........#...........#...#......50 h!c 50 hfc} The ynoxinul hits you.  * * * LOW HITPOINT WARNING * * *50 hr,.#5##.3o35##.§ 50 h.#*,**,,,,,#.#,,,,,##.##..... Magic: 18/37 ===========------------- 80 hf5...).#*,,***,,,#.#,,,*##..##..... AC: 13  Str: 13 .....#**,,*****#.#**###..###....# EV: 8Int: 21 .....# **...####5####...## #....# SH: 1180 hDex: 9 .....# **#....3o35)..### #....# XL: 15 Next: 50% Place: Orcish Mines:2 80 h%.....# ######@###### #.#.## Noise: =--------  Time: 40022.9 (0.0) .....###########.###########..### v) -1 trident of Ashenzari's Black Moon {d 80 h...............§..........))...#. Cast: Freeze ...........................#)..## Memories (5) Corr (-4) Ramparts Fly 80 h>3......................).......... ................................# o   orc high priest (strong) 80 hL............#.................... 3   neqoxec (summoned) ............#...#..........#.##.# 3   ynoxinul (summoned) ................#........######## 55 2 ufetubi (summoned)The rust devil disappears in a puff of smoke!The ynoxinul completely resists.  The wall freezes the ynoxinul but does no damage.  The ynoxinul hits you.  * * * LOW HITPOINT WARNING * * * _The wall freezes the neqoxec!80 h%The ufetubus resists. The wall freezes the ufetubus.wall freezes the orc high priest.  The orc high priest prays to Beogh.wall freezes the neqoxec! The neqoxec hits you! The ufetubus resists.  The wall freezes the ufetubus.  You kill the ufetubus!80 h4$ 4##5##§#§#.§80 h5§§...........#.... ..#...# 4   red devil (polearm, summoned) (…)The ufetubus disappears in a puff of smoke!The ufetubus resists. The wall freezes the ufetubus. The ynoxinul resists.80 h6b43====3.9 (180 h]@##5##@##§#90 hQ K _The wall freezes the ynoxinul. The ynoxinul hits you!90 ha.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 43/141 =======----------------- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 17/37 ===========------------- ...).#*,,***,,,#.#,,,*##..##..... AC: 13  Str: 13 .....#**,,*****#4#**###..###....# EV: 8Int: 21 .....# **...####5####...## #....# SH: 11Dex: 9 90 hb.....# **#....3o3§)..### #....# XL: 15 Next: 50% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ===------  Time: 40023.9 (0.0) .....###########§###########..### v) -1 trident of Ashenzari's Black Moon {d ................§.........))...#. Cast: Freeze ..............§§...........#)..## Memories (5) Corr (-4) Ramparts Fly ......................).......... ................................# o   orc high priest (strong) ............#.................... 3   neqoxec (summoned) 90 hzc............#...#..........#.##.# 3   ynoxinul (summoned) ................#........######## 4   red devil (polearm, summoned)(…)You feel a surge of power! You freeze the neqoxec.  The neqoxec is almost dead.You hit the ynoxinul but do no damage.The ynoxinul is moderately wounded.The ufetubus resists. The wall freezes the ufetubus.  You kill the ufetubus!90 hs{...#.##.##.##4#...####§####...#....3o3§)..##@##§#90 htO.§.§§.......... ...........  The ynoxinul is moderately wounded.  The ufetubus resists. The wall freezes the ufetubus.  You kill the ufetubus!  The ufetubus disappears in a puff of smoke!wall freezes the orc high priest!  The orc high priest invokes the aid of Beogh against you.90 h@M).){...)# #.#)>#.#)#.##4# **...####§####...## 90 hN **#....3o3§)..###  ######@###### #§#.§.))§§...).....)...............90 hQ_G ##§###Beogh smites you!  * * * LOW HITPOINT WARNING * * *The ynoxinul resists. The wall freezes the ynoxinul.90 hg ##§###The ynoxinul gestures at you.90 h  You block the iron shot. The wall freezes the neqoxec!  You kill the neqoxec!90 ho  The neqoxec disappears in a puff of smoke!90 h ...#.##.##.##.##4##§o3.#..90 hE :.............#....3   ynoxinul (summoned)..#...#4   red devil (polearm, summoned)90 h n31--====4.9 (190 hi ##4###@##.#90 hy X _The red devil is chilled terribly! The wall freezes the red devil!;0 h.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 31/141 =====------------------- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 16/37 ==========-------------- ...).#*,,***,,,#.#,,,*##..##..... AC: 13  Str: 13 .....#**,,*****#.#**###..###....# EV: 8;0 h#Int: 21 .....# **...####4####...## #....# SH: 11Dex: 9 .....# **#....§o3.)..### #....# XL: 15 Next: 50% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ====-----  Time: 40024.9 (0.0) .....###########.###########..### v) -1 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ;0 h[...........................#)..## Memories (5) Corr (-4) Ramparts Fly ......................).......... ................................# o   orc high priest ............#.................... 3   ynoxinul (summoned) ............#...#..........#.##.# 4   red devil (polearm, summoned) ;0 hD................#........######## 55 2 ufetubi (summoned)You closely miss the red devil.;0 hlzThe red devil is moderately wounded.The frozen ramparts melt away.  ;0 hThe orc high priest no longer looks unusually strong.  The orc high priest hits you but does no damage.  The ynoxinul gestures.;0 h).){)# )>);0 h} **...####4####...##  **#....§o3.)..###  ######@###### #.#...)).....;0 h).........)..........#...........#...#......;0 h#5#..5o3.55 3 ufetubi (summoned, 1 wandering);0 h;The frozen ramparts melt away.  The orc high priest no longer looks unusually strong.orc high priest hits you but does no damage.  The ynoxinul gestures.red devil hits you from afar with a +1 trident of protection.  ;0 h@* * * LOW HITPOINT WARNING * * *;0 h28-7==---5.9 (1;0 hx[Barbs Corr (-4) Fly ;0 h ;0 h? _Barbed spikes become lodged in your body.<0 h< .).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 28/141 ====-------------------- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 14/37 =========--------------- ...).#*,,***,,,#.#,,,*##..##..... AC: 13  Str: 13 .....#**,,*****#5#**###..###....# EV: 8<0 h 1Int: 21 .....# **...####4####...## #....# SH: 11Dex: 9 .....# **#....5o3.5..### #....# XL: 15 Next: 50% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: =--------  Time: 40025.9 (0.0) .....###########.###########..### v) -1 trident of Ashenzari's Black Moon {d <0 h c..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Barbs Corr (-4) Fly <0 h% *......................).......... ................................# o   orc high priest <0 h ............#.................... 3   ynoxinul (summoned) ............#...#..........#.##.# 4   red devil (polearm, summoned) ................#........######## 555 3 ufetubi (summoned, 1 wandering)Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You miss the red devil.The red devil is moderately wounded.The ufetubus resists. The wall freezes the ufetubus. The ufetubus resists.<0 h$ *).){<0 h )# )>)#5# **...####4####...##  **#....5o35)..### <0 h ######@###### #.#...)).....)<0 h T.........)......... <0 h 2.#...........#...#......<0 h>  )The ufetubus resists. The wall freezes the ufetubus. The ufetubus resists.  The wall freezes the ufetubus. The ufetubus resists. freezes the ufetubus. You bloc<0 hh k the ufetubus's attack.  The ufetubus hits you but does no damage.  The wall freezes the orc high priest. You block the orc high priest's attack.red devil is chilled terribly! The wall freezes the red devil!<0 h ).){)# )>)#5# **...####4####...##  **#....5o35)..###  ######@###### #.#...)).....).........)..........#...........#...#......<0 hC ...#.##.##.###4##.§5o35#@##.#...wall freezes the orc high priest. You block the orc high priest's attack.red devil is chilled terribly! The wall freezes the red devil!red devil hits you from afar with a +1 trident of protection!!  * * * LOW HITPOINT WARNING * * *  More barbed spikes become lodged in your body.ynoxinul resists. The wall freezes the ynoxinul.<0 h6 10---==6.9 (1Ramparts Fly <0 h ##4###<0 h. 6 _You block the ynoxinul's attack.=0 h:M.).).#**,,**,,,...,{{**..####.... Gobosan the Gelid .....#*,,,,**,,...,,**{,.)# ##... Revenant of Ashenzari ****.. ....##*,*{,,,,,#.#,,,,,,#)###.#.# Health: 10/141 =----------------------- ...>.#*,**,,,,,#.#,,,,,##.##..... Magic: 13/37 ========---------------- ...).#*,,***,,,#.#,,,*##..##..... AC: 13  Str: 13 .....#**,,*****#5#**###..###....# EV: 8Int: 21 =0 h.....# **...####4####...## #....# SH: 11Dex: 9 .....# **#...§5o35)..### #....# XL: 15 Next: 50% Place: Orcish Mines:2 .....# ######@###### #.#.## Noise: ===------  Time: 40026.9 (0.0) .....###########.###########..### v) -1 trident of Ashenzari's Black Moon {d ..........................))...#. Cast: Freeze ...........................#)..## Memories (5) Barbs Corr (-4) Ramparts Fly ......................).......... =0 hI................................# o   orc high priest ............#.................... 3   ynoxinul (summoned) ............#...#..........#.##.# 4   red devil (polearm, summoned) ................#........######## 555 3 ufetubi (summoned)=0 hThe orc high priest is almost dead.The ufetubus resists. The wall freezes the ufetubus. The ufetubus resists.  The wall freezes the ufetubus. The ufetubus resists.  The wall freezes the ufetubus. You block the ufetubus's attack. x2  The wall freezes the orc high priest!  You kill the orc high priest!=0 hKThe wall freezes the ufetubus. The ufetubus resists.wall freezes the ufetubus. You block the ufetubus's attack. x2orc high priest!  You kill the orc high priest!  The red devil disappears in a puff of smoke!The ynoxinul disappears in a puff of smoke!=0 h=0 h,=0 h=0 hc).)...)# #.#)>#.#)#.##.# **...####§####...##  **#....§)).)..### =0 hf! ######@###### #...)).....).........)..........#......... ..#...#...... =0 hC11--7.9 (1Freeze=0 hd##§####=0 h-d _The ufetubus disappears in a puff of smoke! x3>0 h7_2=23 3=4=467>0 hSi##.##)#---#>0 h_ ##.##32.9 (5#.# _You start resting.8=5=17 -3.9 (6+3 trident of Ashenzari's Black Moon {d##.#### _You are no longer corroded.>0 h 4>0 h >0 h j9=>0 h >0 h ".##.##..))).#@##.#...>0 h e 4.9 (1 _You start resting.>0 h 215.9 (2Fly >0 hR >0 h" 4 _The frozen ramparts melt away.>0 hE4>0 hG>0 hL>0 hWPN2>0 h`>0 hoe 6.9 (1 _You start resting.>0 hq36=7.9 (2Fly >0 h|>0 hw _You carefully extract the barbed spikes from your body.?0 hBp4?0 h/x?0 hY|?0 h`4=?0 h.?0 hT6=?0 h?0 h?0 h87?0 h?0 h?0 hw87==?0 h ?0 h?0 h89?0 h?0 ha30=?0 h?0 h?0 h T2=?0 hN?0 hQ?0 hd38=?0 h߹?0 h?0 h84?0 h?0 h|N5?0 h$?0 h`7=?0 h??0 h8=19=?0 hS?0 hs?0 h89?0 hc?0 hO40?0 h?0 h`2=?0 h?0 h7?0 h3=20=?0 h?0 hF?0 h84?0 h?0 h|N5?0 h ?0 h]N6?0 h?0 h< 8=1=?0 h ?0 h{79?0 h3=?0 h%?0 hO50?0 h?0 hrN1?0 h ?0 h&?0 hn&3=2==?0 h(?0 h,j4=?0 h/?0 h4?0 h(585?0 h7?0 h]<?0 h<86?0 h??0 hEV583?0 h{E3=?0 hG?0 hMj9=?0 hO?0 hTc60=?0 hU?0 hiX?0 hX:1?0 h[?0 hvb?0 hbh24=?0 hPe?0 hNn?0 hn:4?0 h.q?0 hv?0 hlwT5=?0 hy?0 h|b6=?0 hc~?0 hÃ?0 h?75?0 hFF==?0 h؆?0 h8?0 h:9?0 hߍ?0 hڒQ70?0 h ?0 h?0 hؙT1=?0 h?0 h2=6=?0 h~?0 hʧ?0 h:4?0 h?0 hǯ?0 hK:5?0 h?0 hP6?0 hF?0 h!?0 h7=7=?0 h?0 hP?0 hL8=?0 hd?0 hc?0 h;80?0 h ?0 hP1?0 h)?0 h|?0 h28==?0 hT?0 hXj3=?0 h?0 h?0 hPL5=?0 h?0 hB?0 h:6?0 hy?0 h^?0 h?0 hi79=?0 h ?0 h ?0 h :8?0 h ?0 h?0 hPU90=?0 h?0 hb1=?0 h!?0 hD'?0 h(w230=?0 hb,?0 h,:3?0 h.?0 hx4?0 h4T4=?0 h 8?0 h?;b6=?0 h<?0 h@?0 h A71==?0 h5B?0 hHP8?0 h)J?0 hNP9?0 hP?0 hUj101/141=?0 hW?0 h ]?0 h]2=2=?0 h`?0 hb?0 h6c&3?0 he?0 hzi<4?0 hj?0 hm?0 hnL6=?0 hp?0 hu7=3=?0 hw?0 h z<8?0 hE{?0 h!<9?0 h?0 h=10?0 h?0 h$?0 h{Q2=4?0 hF==?0 h˔?0 hf?0 hV3=?0 h?0 h<4?0 h?0 h?0 h&5?0 h ?0 ho?0 h]75=?0 h?0 hLb8=?0 h?0 hl9=?0 hC?0 hH?0 h'20?0 hP?0 h:1?0 h/6=?0 h?0 hz<3?0 h?0 h?0 hL4=?0 hv?0 ho?0 hV5=?0 h\?0 h7h 6 _You start resting.?0 h 1120.9 (83.0)?0 h w7==1.9 (84?0 h?0 h% _Magic restored.?0 hI4?0 h?0 h?0 h<8?0 h?0 h&9?0 h?0 h?0 hGM30=?0 h?0 h ?0 hv ?1=?0 h )=?0 hn?0 hq<3?0 h|?0 h!?0 h*"&4?0 h %?0 h)?0 h)&5?0 h,?0 h2?0 h2L6=?0 h5?0 h>?0 h?V7=?0 htA?0 hG?0 hH&9?0 huJ?0 hN?0 h{O'40?0 hQ?0 h`_ _You start resting.?0 hm32.9 (111=3.9 (12?0 hPx?0 h~|" _HP restored.?0 hC ?0 h ?0 h ?0 h' ?0 h ,?0 h_ ?0 h ?0 h ?0 h ?0 h ?0 h( ?0 hr P=?0 h X?0 h ?0 hv ?0 h% ,?0 h) ,?0 h/ ,?0 hO2 ?0 h7 ?0 h7 ?0 h:: ?0 h@ ?0 h^A ?0 hYE ?0 hK ?0 h5L ?0 hO ?0 h{ ?0 h-| ?0 h~ ?0 h9 ?0 h݃ ?0 h ?0 ho ,?0 h ?0 h ?0 h ?0 h ?0 hE B?0 h ,?0 hū ?0 h` ?0 hɱ ?0 h ?0 h ,?0 hл ?0 h ?0 h ?0 h ?0 hm ?0 h ?0 h ?0 h7 ?0 h ?0 h ?0 h_ ,?0 hG ?0 h ,?0 h ?0 hl ?0 h ?0 h0 ?0 hy B?0 h ?0 hJ ?0 hB ?0 h@ ?0 h' ?0 h ?0 hj ?0 h ?0 h| ?0 h B?0 h ?0 h?! ?0 h$ ?0 h+ ?0 hW, ?0 h/ ?0 h3 ?0 h4 ?0 hO7 ?0 h8@ ,?0 h@ ?0 hKE ?0 hE ?0 hK ?0 h:Q ?0 hQ ?0 hS ?0 hpW ?0 hW ?0 hY ?0 h` ?0 h` ?0 hb ?0 h;i ,?0 hi ?0 h`p ?0 hp ?0 hBt ?0 hw ?0 hw ?0 hz ?0 hŁ ?0 h) ?0 h ?0 hŊ ?0 h ?0 h ?0 h ?0 h ?0 hA ?0 h B?0 hG ,?0 h ?0 h ?0 h ?0 h ?0 h ?0 h ?0 h ?0 hS ,?0 h< ?0 h ,?0 h ?0 h ?0 h ?0 hb ?0 h4 ,?0 h ?0 h ?0 h^ ?0 h ?0 hs ,?0 hH ?0 hE B?0 h ,?0 h ?0 h_ ,?0 h ?0 h ?0 hs ?0 h ?0 h ?0 h_ ?0 h ?0 ha ,?0 h ?0 h]$ ?0 h$ ?0 h& ?0 h- ?0 hQ- ?0 h/ ?0 h4 ?0 hQ5 ?0 h< ?0 hA ,?0 hVE ?0 hI ?0 hI ?0 hCL ?0 hR ,?0 hU ?0 h^ ,?0 h_ ?0 hd ?0 h|e ?0 hg ?0 hm ,?0 ho ?0 h ?0 h ,?0 hĎ ?0 h ,?0 hm ?0 h< ,?0 h ?0 h ?0 hZ ?0 h ?0 hu ?0 h ?0 h ?0 h ?0 hC ?0 hc ?0 ha ,?0 h ?0 h ,?0 h ?0 h ,?0 h ?0 h. ,?0 h ?0 h ,?0 h ?0 h& ,?0 ho ?0 h ,?0 h* ?0 h ?0 h4 ?0 hX ?0 h ?0 h7 ?0 h ?0 h ,?0 h ?0 h^ ,?0 h ?0 h ,?0 h` ?0 h ,?0 h # ?0 h5) ,?0 h+ ?0 hB0 ?0 h0 ?0 hO3 ?0 h: ,?0 hE> ?0 hC ?0 hC ?0 hlH ?0 h|P ,?0 huS ?0 h$X ?0 hX ?0 hZ ?0 h)_ ,?0 h` ?0 hh ,?0 hj ?0 h{ 232.9 (99 _You start waiting.3.9 (100.0)?0 hU ?0 h # _Done waiting.?0 h ?0 hv ?0 h?0 hF _Unknown command.A0 h8:4A0 hEA0 hGF _Unknown command.A0 hF 4A0 hr A0 h A0 h MM.<..# *,,*,,,,,,,,,,{#o.* #.# .).).#**,,**,{{**..####..#*,,,,**,,...,,**{,.)# ##....##*,*{,#)###.#.#>.#*,**,,,,##).#*,,***,,,#.#,,,*##...**,,*****#.#**###..##**...####.####...##A0 h] **#....)@).)..### #....A0 h  ######)###### #.#.###########.###########..###.....))...#. ...........................#)..##....... ..........#..A0 hb +..#...#......A0 h ,0.0)A0 h 24.9 (1 _A0 h A0 h _Items here: ))) [[ ÷ †.B0 hpJB0 h4B0 h )..<..# *,,*,{#o.* #.# ..).).#**,,**,,,...,{{**..####.#*,,,,**,,...,,**{,.)# ##.##*,*{,,,,,#.#,,,,,,#)###.#..>.#*,**,,,,,#.#,,,,,##.##.).#*,,***,,,#.#,,,*##..##.#**.,*****#.#**###..###.....# *#...####.####...## #.....# **#....@)).)..### #.....# ######)###### #.#..##.##.......))...#B0 h;......#)...........)..........#..........#...#.#.##.B0 h&0B0 h;25.9 (1 _B0 h%B0 hd _Items here: )) [ †.B0 h94B0 hiB0 hRB0 hB0 hV; _B0 hq  Items here: ))) [[ ÷ †.B0 h B0 h@ _B0 h B0 h Z  Items here: )) [[ ÷.B0 h& 6 _B0 h" B0 h' B0 h], B0 h, B0 h$7 B0 h @ [  Items here: )) [ ÷÷.B0 hR b _B0 h f BB0 h h B0 hk ,B0 hq B0 hcr B0 hx ,B0 h{ B0 h$ B0 h O*∩,,,**,**,,,∩** ### ,,,**,,,,,**,..#* ##.## ,**,,,,,,,,,##..* #...# ,,,,,,,,,,,,,...* ######.## ,*,,,,,,,,,,,#..* #.#.....# ,**,,,...,,,**..####......## ,,**,,...,,**,,.)# ##......## {,,,,,#.#,,,,,,#)###.#.#....# B0 h t*,,,,,#.#,,,,,##@##......#.## ***,,,#.#,,,*##..##.......## ,*****#.#**###..###....#.## ####.####...## #....### *#....))).)..### #....#  ######)###### #.#.###### #######.###########..###.#.##....))...#.....#.....#)..##B0 h 7M**∩,,,, ∩***  *∩,,,**,**,,.∩#* ### ,,**,,,,,**,..##.# ,**##..* #... ,,B0 hu b...* ######.#,,,,,,,,,,,#..* #.# **,,##..####......## ,,**,,...,,*#...)# ##......# {,#@###.#.#.... *,,,,##.#.## B0 h ***,,,#.#,,,*##.....## ,*****#.#**###..##.## B0 hѻ ...####.####...## #....###.#B0 h J,,,40.0)B0 h ,6.9 (11B0 h B0 hI _Found Ciokkogu's General Store. _Items here: )))) [[[[ ÷÷÷.C0 hi4C0 h+lC0 hxC0 hF|C0 h|% _C0 hC0 hY  Items here: )) [ ÷.C0 hC0 hF _C0 h'C0 hC0 hC0 h C0 hC0 hyC0 h,C0 hC0 hFC0 hͱ.## ..#  ### # ********##*  ***∩∩##*  **∩,,,**.#*,,.∩## ### **,,,**,,...#*,..## ##.## *{,**,,,,.....##..# #... *{,,,,,,,.......@.# ######.#50.9 (4C0 h4.0)*,,,,,......#..# #.#..... *,,**,,,......##..####......## ,,,,**,,.....*#...)# ##......## ,*{,,,,,#.#......#)###.#.#....# ,**,,,,,#.#.....##.##......#.## ,,***,,,#.#...###..##.......## *.,*****#...###... *#...####.####...## #....###C0 hC0 h+1.9 (5C0 hBC0 hj; _Found Paowigul's Antique Weapon Shop.C0 h JC0 h C0 h C0 h9 ,C0 h C0 hx ,C0 h C0 h1 C0 h ,C0 h C0 h C0 h Welcome to Ciokkogu's General Store! What would you like to do?  a -  263 gold a +0 arbalest of freezing  b -  181 gold a potion of haste (unknown)  c -  145 gold a potion of mutation  d -  680 gold a sack of spiderse -  72 gold a scroll of amnesia  f -  5 gold 3 stones  g -  680 gold a tin of tremorstones (2/2)h -  59 gold a +0 war axe You have 2038 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listH0 h@s  a -  263 gold a +0 arbalest of freezing  b +  181 gold a potion of haste (unknown) After the purchase, you will have 1857 gold pieces.[Enter] buy marked itemsH0 h Y Purchase items for 181 gold? (y/N)I0 h  b -  145 gold a potion of mutation  c -  680 gold a sack of spiders  d -  72 gold a scroll of amnesia 53 stones  f -  680 gold a tin of tremorstones (2/2) I0 h g -  59 gold a +0 war axe gGJ0 hJ0 hJ0 hGobosan the Gelid ##Revenant of Ashenzari ****.. .##Health: 141/141 ======================== ..##Magic: 37/37 ======================== ...#AC: 17Str: 13 .###EV: 23 Int: 21 J0 hw## ****######*SH: 11Dex: 9 # ***∩,,.....∩###XL: 15 Next: 51% Place: Orcish Mines:2**∩,,,**.##...@#####J0 hyNoise: ---------  Time: 40254.9 (3.0)  **,,,**,....##...## ##.##v) +3 trident of Ashenzari's Black Moon {dJ0 h**{,**,,,......##..# #...#Cast: FreezeJ0 h]*{,,,,,,..........# ######.##Memories (5) Fly *,,*,,,,.......#..# #.#.....# J0 hc**,,**,,,......##..####......## J0 hX*,,,,**,,.....##...)# ##......## *,*{,,,,,#.#......#)###.#.#....# *,**,,,,,#.#.....##.##......#.## J0 h_Items here: )) [ ÷÷. _Found Ciokkogu's General Store. _Items here: )))) [[[[ ÷÷÷. _Items here: )) [ ÷. J0 hoc_Found Paowigul's Antique Weapon Shop.  There is an entrance to Ciokkogu's General Store here.J0 hFound Ciokkogu's General Store. _Items here: )))) [[[[ ÷÷÷.)) [ ÷. _Found Paowigul's Antique Weapon Shop.  There is an entrance to Ciokkogu's General Store here.  w - a potion of hasteJ0 hJ0 h~ i _Thank you for shopping at Ciokkogu's General Store!K0 h4K0 hkK0 hK0 hK0 hV; _K0 hҽK0 hpK0 hK0 hK0 h K0 h]K0 hK0 hK0 htK0 hWelcome to Paowigul's Antique Weapon Shop! What would you like to do?  a -  392 gold an ivory broad axe  b -  238 gold a slimy flailc -  98 gold a long sword  d -  252 gold a runed morningstarK0 he -  84 gold a short sword  f -  98 gold a trident  g -  154 gold a runed whip You have 1857 gold pieces. [Esc] exit[!] buy|examine itemsK0 h@R[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listN0 hSQ+ After the purchase, you will have 1465 gold pieces.[Enter] buy marked itemsO0 h  a +  392 gold an ivory broad axe  b +  238 gold a slimy flail227P0 h3}Y Purchase items for 630 gold? (y/N)Q0 hBH  a -  98 gold a long sword  b -  252 gold a runed morningstar84short sword  d -  98 gold a trident  e -  154 gold a runed whip eES0 hS0 h"S0 hOGobosan the GelidRevenant of Ashenzari ****..###Health: 141/141 ======================== ##.##Magic: 37/37 ======================== #...##AC: 17Str: 13 .....#EV: 23 S0 h|Int: 21 ...###SH: 11Dex: 9 <.## **#########XL: 15 Next: 51% Place: Orcish Mines:2 .## ***∩.......@###Noise: ---------  Time: 40257.9 (3.0) ## **∩,,.##.##...∩#####v) +3 trident of Ashenzari's Black Moon {d .# **,,,*#.....##...## ##.## Cast: Freeze S0 hG÷# *{,**,........##..# #...# Memories (5) Fly .# *{,,,,............# ######.## .# *,,*,,.........#..# #.#.....#S0 h"  .#**,,**,........##..####......##  .#*,,,,**.......##...)# ##......#S0 hS  ##*,*{,,,,,#.#......#)###.#.#....  _Found Paowigul's Antique Weapon Shop.  S0 hdThere is an entrance to Ciokkogu's General Store here.  w - a potion of haste _Thank you for shopping at Ciokkogu's General Store!  There is an entrance to Paowigul's Antique Weapon Shop here.  F - the +2 broad axe "Reac" {pain, rElec rF+ rC++}S0 h  There is an entrance to Ciokkogu's General Store here.  w - a potion of haste _Thank you for shopping at Ciokkogu's General Store!  There is an entrance to Paowigul's Antique Weapon Shop here.  F - the +2 broad axe "Reac" {pain, rElec rF+ rC++}  Q10 flail "Teotar" {freeze, Int+4 Dex+3}S0 h>S0 h@o _Thank you for shopping at Paowigul's Antique Weapon Shop!T0 hT ####.## .#...##.#.### .<.## #.## ***∩∩### T0 hU)## **∩,..##.##...∩## ### [.# **,,,*#.....##...## ##.## [÷# *{,**,........##..# #...# ..# *{,,,,............# ######.## ..# *,,*,,.........#..# #.#.....# ).#**,,**,........##..####...... ..#*,,,,**.......##...)# ##...... .##*,*{,,,,,#.#......#)###.#.#T0 h_T0 h`+8.9 (1T0 hgT0 hj. _Found Neasm's Book Shop.T0 hÁT0 hB4T0 hT0 hgT0 hBT0 h ## ### .####.## ...#...## <.......# .#....### )..<.## ## )#..## **#∩....@..∩###9 ).)## **∩...##.##...∩## ## ..[.# **,.,*#.....##...## ##. T0 hʘ..[÷# *{,**.........##..# #.. [)..# *{,.......# ######. .<..# *,,#....#..# #.#.... ).).#**,,##..##..####.......#*,,,,##.......##...)# ## ...##*,*{,,,,,#.#......#)###.#.#T0 hԢT0 hУ,60.9 (2T0 h\T0 h8 _Found Koprec's Jewellery Emporium.U0 h4U0 hU0 h?U0 hU0 h( U0 hk ,U0 hoU0 hU0 hU0 hU0 hU0 hU0 hU0 hU0 hqU0 hU0 h.U0 hU0 hU0 hNU0 hU0 h-#U0 h2*Welcome to Neasm's Book Shop! What would you like to do?  a -  264 gold My Sojourn through Swamplandb -  330 gold a Treatise on Traps  c -  308 gold a book of Callings  d -  176 gold a book of Cantrips  e -  484 gold a book of Death  f -  330 gold a book of Scorching  U0 h*Xg -  330 gold a book of Scorching  h -  330 gold a book of the Tundra  i -  528 gold a book of the Warp You have 1227 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listW0 hbbuy|examineexamine item[Enter] describeY0 hUw My Sojourn through Swampland. While purporting itself to be the personal account of a famous naturalist, it becomes clear upon reading that this book was compiled from multiple unrelated sources, including notes from a stagehand of a travelling magical circus. The travelogue may be fictitious, but but some of the spell diagrams carefully transcribed in the margins seem quite real. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Mercury ArrowConjuration/Alchemy 2 no  b - Launch Clockwork Bee Forgecraft3 no  c - Eringya's Surprising Crocodile Summoning4 no[0 he3EWelcome to Neasm's Book Shop! What would you like to do?  a -  264 gold My Sojourn through Swampland  b -  330 gold a Treatise on Traps  c -  308 gold a book of Callings  d -  176 gold a book of Cantrips  e -  484 gold a book of Death  f -  330 gold a book of Scorching  g -  330 gold a book of Scorching  h -  330 gold a book of the Tundra  i -  528 gold a book of the Warp You have 1227 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list^0 h A book of the Tundra. A frost-gripped tome describing icy spells, somewhat abridged. The Vaults are said to hold the full text, but the guardians of that place guard their treasures jealously. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - HailstormConjuration/Ice 3 no  b - Summon Ice BeastIce/Summoning3 yes  c - Permafrost Eruption Ice/Earth6 noa0 hޯMWelcome to Neasm's Book Shop! What would you like to do?a -  264 gold My Sojourn through Swampland  b -  330 gold a Treatise on Traps  c -  308 gold a book of Callings  d -  176 gold a book of Cantrips  e -  484 gold a book of Death  f -  330 gold a book of Scorching a0 hC g -  330 gold a book of Scorching  h -  330 gold a book of the Tundra  i -  528 gold a book of the Warp You have 1227 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listb0 h9 F A book of the Tundra. b0 hM A frost-gripped tome describing icy spells, somewhat abridged. The Vaults are said to hold the full text, but the guardians of that place guard their treasures jealously. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - HailstormConjuration/Ice 3 no  b - Summon Ice BeastIce/Summoning3 yes  c - Permafrost Eruption Ice/Earth6 noc0 hn%Welcome to Neasm's Book Shop! What would you like to do?a -  264 gold My Sojourn through Swampland  b -  330 gold a Treatise on Traps  c -  308 gold a book of Callings  d -  176 gold a book of Cantrips  e -  484 gold a book of Death  f -  330 gold a book of Scorching  g -  330 gold a book of Scorching  h -  330 gold a book of the Tundra  i -  528 gold a book of the Warp You have 1227 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listd0 h ubuy|examinemark item for purchasef0 hL+ After the purchase, you will have 897 gold pieces.[Enter] buy marked itemsf0 hY Purchase items for 330 gold? (y/N)h0 h_1-  528Warp hHk0 hbEbuy|examineexamine item[Enter] describek0 h g A book of Death. A manuscript containing dark spells of Necromancy. Each page is filled with grotesque art depicting scenes of disgusting decay. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelk0 h̖ Known  a - Animate DeadNecromancy4 no  b - HauntNecromancy/Summoning 7 no  c - InfestationNecromancy8 nom0 h;Welcome to Neasm's Book Shop! What would you like to do?a -  264 gold My Sojourn through Swampland  b -  330 gold a Treatise on Traps  c -  308 gold a book of Callings  d -  176 gold a book of Cantrips  e -  484 gold a book of Death  f -  330 gold a book of Scorching  g -  330 gold a book of Scorching  h -  528 gold a book of the Warp You have 897 gold pieces. [Esc] exitm0 hV [!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listm0 hm0 hm0 h{ Gobosan the GelidRevenant of Ashenzari ****..### ###Health: 141/141 ========================##.####.##Magic: 37/37 ========================#....#...##AC: 17Str: 13*#<.......#EV: 23 Int: 21###.#....###SH: 11Dex: 9  ##..)..<.## ###########XL: 15 Next: 51% Place: Orcish Mines:2 ##..))#..## **#@.......∩###m0 h=Noise: ---------  Time: 40265.9 (5.0) #....).)## *#∩...##.##...∩##v) +3 trident of Ashenzari's Black Moon {d .......[.# *#...##.....##...##Cast: Freeze .......[÷# #..##.........##..#Memories (5) Fly .#)..[)..# #.................# ## ..#)..<..# #.,#...........#..# #.  .....).).#*#,,##.........##..####  .........#*,,,,##.......##...)# #  ........##*,*{,,,,,#.#......#)### Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3} _Thank you for shopping at Paowigul's Antique Weapon Shop! _Found Neasm's Book Shop. _Found Koprem0 hжc's Jewellery Emporium.  There is an entrance to Neasm's Book Shop here.  You pick up a book of the Tundra and begin reading...m0 hwo _Thank you for shopping at Paowigul's Antique Weapon Shop! _Found Neasm's Book Shop.Koprec's Jewellery Emporium.  There is an entrance to Neasm's Book Shop here.  You pick up a book of the Tundra and begin reading...add the spells Hailstorm and Permafrost Eruption to your library.m0 hm0 hb _Thank you for shopping at Neasm's Book Shop!m0 hM m0 hN m0 hV m0 hZ F _Unknown command.m0 h-4m0 hbm0 hF _Unknown command.n0 hWn0 h/4n0 hn0 hn0 h} Q _n0 h n0 h;n0 hn0 hmn0 hn0 h7n0 hXn0 hEn0 h!Welcome to Koprec's Jewellery Emporium! What would you like to do?  a - 1080 gold a hive talisman n0 hB"l b -  673 gold the ring "Adwojess" {rElec Will+ SInv Stlth+}  c -  702 gold the ring "Fusirocu" {rF++}d -  648 gold a +6 ring of dexterity (unknown)  e -  450 gold a ring of fire  f - 1126 gold the ring of the Kodama {rElec EV+5 Int+3 Dex+3}g -  540 gold a ring of wizardry You have 897 gold pieces. n0 h"*[Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list}0 h1X}0 h_}0 hsGobosan the Gelid### ###Revenant of Ashenzari ****..##.####.##Health: 141/141 ========================#....#...##Magic: 37/37 ========================*#<.......#AC: 17Str: 13###.#....###EV: 23 Int: 21##..)..<.## ###########SH: 11Dex: 9##..))#..## ###∩.......∩###XL: 15 Next: 51% Place: Orcish Mines:2 ###....).)## *#@...##.##...∩##Noise: ---------  Time: 40268.9 (3.0) #........[.# *#...##.....##...## v) +3 trident of Ashenzari's Black Moon {d .........[÷#[37}0 hum #..##.........##..# Cast: Freeze #..#)..[)..# #.................# Memories (5) Fly ....#)..<..# #..#...........#..# .......).).#*#..##.........##..##  ...........#*...,##.......##...)#  ..........###.#.,,,..#.#......#)#  .........>.#*,**,,,,,#.#.....##.# You pick up a book of the Tundra and begin reading...  You add the spells Hailstorm and Permafrost Eruption to your library. _Thank you for shopping at Neasm's Book Shop! _Unknown command. _Unknown command.There is an entrance to Koprec's Jewellery Emporium here.}0 h[}}0 h!. _}0 h `}0 h }0 h % _}0 h ,}0 h8 }0 hY ,}0 h- }0 h ,}0 h }0 h }0 h ,}0 h }0 h: }0 h` ,}0 h }0 h` }0 h }0 h` }0 h }0 h }0 h ,}0 h }0 h n}0 h' ,}0 h( }0 h_2 }0 hc8 ,}0 h< }0 hC }0 hG }0 hzG }0 hJ }0 hO }0 haY }0 hY }0 h] }0 h[h }0 h&l }0 hl }0 hon }0 hq }0 hu ,}0 hx }0 h }0 hʏ B}0 hē }0 h ,}0 hҟ }0 h }0 h }0 h }0 hr }0 h? }0 hl }0 h }0 hѶ }0 h }0 h }0 h }0 hT }0 h }0 hD }0 h }0 hh }0 h }0 h }0 hz }0 h8 }0 h }0 h ,}0 h }0 h: }0 h }0 hx }0 h$ }0 h, }0 h0 }0 h"1 }0 h2 }0 h59 }0 hK= }0 h= }0 h? }0 hF }0 hM }0 hN }0 hO }0 hU }0 hY ,}0 h[ }0 hEb }0 h0f }0 hf }0 hh }0 hDs  Items here: )) [ ÷.}0 hw }0 htx _}0 hz }0 h&  Items here: ))) [[[ ÷÷.}0 h) }0 hڒ _}0 hԕ }0 h }0 h }0 h }0 h }0 h }0 h }0 h }0 h׶ }0 h׼ }0 h }0 h }0 hK }0 hB }0 h }0 h }0 h+ }0 hE }0 hI J}0 h }0 h X}0 h ,}0 h }0 h  }0 h- }0 h }0 hg }0 hW }0 h# }0 hb$ }0 h5& }0 h* }0 hK. ,}0 h// }0 hO3 }0 h7 }0 h8 }0 h[: }0 h> }0 hiC }0 hC }0 hE }0 hJ }0 hR ,}0 hV }0 hY }0 h#^ }0 h^ }0 h` }0 h,e }0 hj }0 hk }0 h&n }0 hTw }0 h }0 hְ C  You see here a +0 morningstar.}0 h 6 _}0 hD }0 h\ }0 h }0 h| }0 h[ }0 h  Things that are here:  a +0 chain mail; a +0 mace; an orc skeleton}0 hX 6 _}0 hp }0 h }0 h }0 hW }0 h }0 h}0 h}0 h }0 h }0 hY  Items here: ( )) [[.}0 h}0 h _}0 h&}0 h.a  Things that are here:  a +0 battleaxe; a +0 chain mail}0 h:}0 h: _}0 h6?}0 hqJ  Items here: ))) [[[ ÷÷.}0 h@R}0 hR _}0 hV}0 h%^}0 he}0 he}0 hNi}0 h\oR  There is an escape hatch in the ceiling here.}0 hs}0 ht _}0 h{}0 hC ### ###  ##.####.##  #.@..#...## 329.9 (61.0) ##<.......# }0 hQ ###.#....###  ##..)..<.## ####### ### ##..))#..## ###∩.....  ##.#####....).)## ##∩...##.  ##...##........[.# ##...##....  ##........[÷# #..##......  ##..#)..[)..# #..........}0 h}0 h$E _Done exploring.~0 hQr4~0 ht~0 hv0.0)<.∩.......~0 hk~0 h,~0 h/E _Done exploring.0 h% m[?25h[?0c  Search for what [Enter for "book", or ? for help]? 0 h [?25l[?1c0 h~0 hZ69 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Orc:2] an escape hatch in the ceilingb - [Orc:2] a +0 chain mail (8 further duplicates)  0 hc - [Orc:2] a +0 dagger (16 further duplicates)  d - [Orc:2] a +0 flail (2 further duplicates)  e - [Orc:2] a +0 leather armour (4 further duplicates)  f - [Orc:2] a +3 great sword  g - [Orc:2] a +7 plate armour of ponderousnessh - [Orc:2] a stone staircase leading up  i - [Orc:2] a +0 battleaxe (2 further duplicates)  j - [Orc:2] a +0 robe (14 further duplicates)  k - [Orc:2] a +0 arbalest (8 further duplicates)  l - [Orc:2] a +0 club (4 further duplicates)  0 hpm - [Orc:2] a +0 orcbow (1 further duplicate)  n - [Orc:2] a +0 ring mail  o - [Orc:2] a +0 scale mail (1 further duplicate)  p - [Orc:2] a boomerang (4 further duplicates in 2 piles)  q - [Orc:2] a +0 plate armour (8 further duplicates)  r - [Orc:2] a +0 trident (3 further duplicates)  s - [Orc:2] a +0 mace (1 further duplicate)  0 ht - [Orc:2] Koprec's Jewellery Emporium  u - [Orc:2] a +0 scimitar of flamingv - [Orc:2] a +6 ring of dexterity (unknown) (648 gold) 0 h*[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0 hE Q  f - [Orc:2] a +3 great sword  g - [Orc:2] a +7 plate armour of ponderousness  hstone staircase leading up  ibattleaxe (2 further duplicates)  jrobe (1  k - [Orc:2] a +0 arbalest (8 further duplicates) 0 h  l - [Orc:2] a +0 club (4 further duplicates)  m+0 orcbow (1 further duplicate)  nring mail  oscale mail (1 further duplicate)  pboomerang (4 further duplicates in 2 piles)  qplate armour (8 further duplicates)  rtrident (3 further duplicates)  smace (1 further duplicate)  tKoprec's Jewellery Emporium  u - [Orc:2] a +0 scimitar of flaming  v0 hL 6 ring of dexterity (unknown) (648 gold)  wring of fire (450 gold)  xring of wizardry (540 gold)  ya stone staircase leading up 0 h z - [Orc:2] a stone staircase leading up  A - [Orc:2] the ring "Adwojess" {rElec Will+ SInv Stlth+} (673 gold)10%0 hd u - [Orc:2] a +0 scimitar of flaming  x - [Orc:2] a ring of wizardry (540 gold)  B - [Orc:2] the ring "Fusirocu" {rF++} (702 gold)  C - [Orc:2] the ring of the Kodama {rElec EV+5 Int+3 Dex+3} (1126 gold)D - [Orc:2] a +0 morningstar70 h x - [Orc:2] a ring of wizardry (540 gold)  B - [Orc:2] the ring "Fusirocu" {rF++} (702 gold)E - [Orc:2] My Sojourn through Swampland (264 gold)  F - [Orc:2] Neasm's Book Shop  G - [Orc:2] a Treatise on Traps (330 gold)  H - [Orc:2] a book of Callings (308 gold)250 h B - [Orc:2] the ring "Fusirocu" {rF++} (702 gold)  E - [Orc:2] My Sojourn through Swampland (264 gold)I - [Orc:2] a book of Cantrips (176 gold)  J - [Orc:2] a book of Death (484 gold)  K - [Orc:2] a book of Scorching (330 gold)310 h\[ E - [Orc:2] My Sojourn through Swampland (264 gold)  G - [Orc:2] a Treatise on Traps (330 gold)L - [Orc:2] a book of Scorching (330 gold)  M - [Orc:2] a book of the Warp (528 gold)60 h8  G - [Orc:2] a Treatise on Traps (330 gold)  H - [Orc:2] a book of Callings (308 gold)N - [Orc:2] a staircase to the Elven Halls80 h  H - [Orc:2] a book of Callings (308 gold)  L - [Orc:2] a book of Scorching (330 gold)  O - [Orc:2] a +2 robe of willpowerP - [Orc:2] a +0 scimitar (3 further duplicates)  Q - [Orc:2] a +0 war axe  R - [Orc:2] a +1 robe of willpower460 h L - [Orc:2] a book of Scorching (330 gold)  P - [Orc:2] a +0 scimitar (3 further duplicates)  S - [Orc:2] a +2 dagger of venom  T - [Orc:2] a +2 robe of positive energyU - [Orc:2] a +0 hand axe (2 further duplicates)  V - [Orc:2] a +0 long sword (1 further duplicate)550 hI P - [Orc:2] a +0 scimitar (3 further duplicates)  T - [Orc:2] a +2 robe of positive energy  W - [Orc:2] a +1 plate armour of poison resistanceX - [Orc:2] Paowigul's Antique Weapon Shop  Y - [Orc:2] a long sword (98 gold)  Z - [Orc:2] a runed morningstar (252 gold)630 h T - [Orc:2] a +2 robe of positive energy  X - [Orc:2] Paowigul's Antique Weapon Shop  a - [Orc:2] a runed whip (154 gold)b - [Orc:2] a short sword (84 gold)  c - [Orc:2] a trident (98 gold)  d - [Orc:2] 3 stones (5 gold)720 hx X - [Orc:2] Paowigul's Antique Weapon Shop  b - [Orc:2] a short sword (84 gold)0 h y4e - [Orc:2] Ciokkogu's General Store  f - [Orc:2] a +0 arbalest of freezing (263 gold)g - [Orc:2] a +0 war axe (59 gold)  h - [Orc:2] a sack of spiders (680 gold)800 ht50 ht b - [Orc:2] a short sword (84 gold)  e - [Orc:2] Ciokkogu's General Storei - [Orc:2] a scroll of amnesia (72 gold)  j - [Orc:2] a tin of tremorstones (2/2) (680 gold) 0 h uY k - [Orc:2] a +3 war axe of freezing70 h0u0 h:8  e - [Orc:2] Ciokkogu's General Store  i - [Orc:2] a scroll of amnesia (72 gold) 0 h8  l - [Orc:2] a +1 vampiric great swordm - [Orc:2] a +0 falchion  n - [Orc:2] a +0 kite shield  o - [Orc:2] a +0 short sword (1 further duplicate)950 h19 0 h : i - [Orc:2] a scroll of amnesia (72 gold)  m - [Orc:2] a +0 falchionp - [Orc:2] a +0 dire flail (1 further duplicate)  q - [Orc:2] a +0 great swordbot0 h"  m - [Orc:2] a +0 falchion  q - [Orc:2] a +0 great sword0 h 0 h 0 h Gobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 37/37 ========================AC: 17Str: 13EV: 23 Int: 21### ###SH: 11Dex: 9##.####.##XL: 15 Next: 51% Place: Orcish Mines:2#.@..#...##Noise: ---------  Time: 40329.9 (0.0)##<.......#v) +3 trident of Ashenzari's Black Moon {d###.#....###Cast: Freeze##..)..<.## ####### Memories (5) Fly ### ##..))#..## ###∩.....0 h' n##.#####....).)## ##∩...##.# ##...##........[.# ##...##.... ##..............[÷# #..##...... #......#..#)..[)..# #..........0 h   _a +0 battleaxe; a +0 chain mail _Items here: ))) [[[ ÷÷. _There is an escape hatch in the ceiling here. _Done exploring. _Done exploring.  Search for what [Enter for "book", or ? for help]? .0 hV 0 h 0 hQ 0 h . _0 hv0 hZw0 h0 hF _Unknown command.0 h40 hp0 hAF _Unknown command.0 h^ 0 h 0 hN 0 h F _Unknown command.0 h 0 hK 0 h 0 h  0 h 8_Unknown command.0 h%0 h+0 h70 h:F _Unknown command.0 hN0 h0 h#0 h0 hIAUnknown command.0 h&0 h&0 h.0 h'30 h/0 h%0 h0 hП0 h[  [?25h[?0c0 h H  Search for what [Enter for "."]? 0 hi [?25l[?1c0 hW10 hY573 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a staircase to the Lairb - [Lair:1] a +0 buckler  c - [Lair:1] a +0 dagger (2 further duplicates)  d - [Lair:1] a +0 flail  e - [Lair:1] a +0 flail of venomf - [Lair:1] a +0 hand axe  g - [Lair:1] a +0 robe  h - [Lair:1] a +0 scale mail (5 further duplicates)  i - [Lair:1] a +0 trident (1 further duplicate)  j - [Lair:1] a dispersal trap  k - [Lair:1] a staircase back to the Dungeon  l - [Lair:1] a stone staircase leading down  0 hL6m - [Lair:1] a stone staircase leading down  n - [Lair:1] a stone staircase leading down  o - [Lair:1] an alarm trap (1 further duplicate)  p - [Lair:1] an escape hatch in the floor  q - [Lair:2] 6 poisoned darts  r - [Lair:2] a stone staircase leading down  s - [Lair:2] a stone staircase leading down  t - [Lair:2] a stone staircase leading down  u - [Lair:2] a stone staircase leading up  v - [Lair:2] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0 h XLevel 10 of the Dungeon <<<<>>>>>(Press ? for help) #...........# #.....!!....# #...........# #......†....# #######'##### #..############# #.###[[[[...!!?# #.# ###..........#  ############# #.# ##............#  #...#.......# #.# #..#..........#  ###.#.#.##### #.#######.##..........#  #...#.#.....# ###.........##...>......#  #.#.#.#####.# #...##########..........#  #.#.#.......# ####.#.# #..........#  #.#######>###########....#.# #.....=====#0 hHXT  #.......#%#.#...>.....####)###.#########  #.#####.#.#.'.######### #.##..#####  #.....#.....### #.# ##.....##  #########[.## #.# 0 hjX#####..#  #######[.### #.# 0 hX#######.####  #..........# ##.#0 hX>#...%......# 0 hX~ #..........# #..##..........#0 h}Y  #..........######### #.## #..........#0 hi0 h0 hGobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 37/37 ========================AC: 170 hJStr: 13EV: 23 Int: 21SH: 11Dex: 9XL: 15 Next: 51% Place: Orcish Mines:20 hj}Time:Memories (5) Fly _Unknown command. 0 h_Unknown command. _Unknown command. _Unknown command. _Unknown command.Search for what [Enter for "."]? lair0 hu0 h0 h0 hy0 hq0 h% _0 hh0 hR  There is an escape hatch in the ceiling here.0 hó0 hp _0 h50 hR0 h0 h0 h0 h0 h0 h>0 h0 h{0 h]0 h0 h<0 h?0 h,0 h7 0 h0 h0 h0 h 0 h*0 h00 h10 h#50 h:0 hw?0 h?0 hA0 h;F0 hI0 hI0 hK0 hN0 h S0 hpS0 h3U0 hXX  There is a stone staircase leading up here.0 h*Z0 h]0 hh^& 8 0 h^ _0 h)`0 hr^10 h^0 hc,0 hff0 h nj _You fly upwards.  There is a stone staircase leading down here.0 hv0 h}wC23 _0 h.{0 h70 h0 hM0 h0 h0 h0 h0 h0 h[  Items here: )) [ ÷÷.0 h0 h _0 h0 hf[  There is a staircase back to the Dungeon here.0 h/0 hӦ0 h|/ 8 _0 h0 h*Dungeon:120 h!0 h,0 hc0 h  _You fly upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here.0 h0 h $23 0 h0_0 hu0 h3<  There is an open door here. _0 h=X0 hB0 hD0 hD0 hMF0 hL@  There is an open door here.0 h]N0 hN _0 hO0 h7T0 hV,0 h W0 hY0 hZ0 h'[0 h[0 h^0 h_0 h_0 hi`0 he0 hg0 h*h0 hh0 h_m0 ho0 ho0 hp0 hu0 hw0 hw0 h!y0 h*~0 hL0 h0 h0 h0 h0 h(0 hڊ0 hP0 h0 hW0 h0 hK0 h0 hך0 h80 h"0 hӠ0 h 0 h0 hb0 h0 h0 hǧ0 h0 hO0 h0 h0 h0 hy,0 hQ0 hU0 h0 hϹ0 h0 h0 hy0 h0 hm0 h0 h/0 hr0 h0 hP0 h50 hc0 hj0 h0 h70 hm0 h0 hT0 h0 h0 h90 h0 h90 hj0 h80 hQ0 h/0 hZ0 h0 h0 h0 h0 h0 h@  There is an open door here.0 h0 h` _0 h0 h0 h,0 h0 h20 h0 h0 h0 hE0 h0 h$0 h0 h<0 h0 h0 h0 h0 h0 h0 h| 0 h @  There is an open door here.0 ht 0 h/ _0 h 0 hm 0 h 0 h] 0 h 0 h 0 h 0 h 0 h 0 h X  There is a stone staircase leading up here.0 h 0 h` 0 h / 8 _0 h 0 h[ 10 h] 0 h_ ,0 h` 0 hn j _You fly upwards.  There is a stone staircase leading down here.0 h#r 0 hr C23 _0 hs 0 h|y 0 hN{ 0 h{ 0 h$} 0 h 0 h 0 hI 0 h 0 h 0 h 0 h 0 hA 0 h 0 h 0 h< 0 h 0 h 0 h 0 hϩ 0 h 0 h 0 hˬ 0 hQ 0 h 0 hױ 0 h 0 hB 0 hĹ ,0 h 0 h @  There is an open door here.0 hr 0 h& _0 h2 0 h. 0 h ,0 h# 0 h 0 h 0 h 0 h 0 h 0 h 0 h 0 h 0 h ?  You see here a +0 trident.0 h 0 hz _0 hN 0 h 0 h| 0 h 0 h 0 h 0 h 0 h 0 hR 0 h# 0 h 0 h 0 hM 0 h 0 hJ ,0 h 0 h 0 h 0 hD 0 h 0 h 0 h 0 hb 0 h 0 h 0 h 0 h ,0 h 0 hK 0 h 0 h 0 hX 0 h[ ,0 h 0 h! 0 h  0 hW 0 hE 0 h 0 hg 0 h 0 h 0 h 0 hA 0 h 0 h 0 h 0 hG 0 h 0 h 0 h 0 h 0 h 0 h 0 hb 0 h" 0 h" 0 h_% 0 hm' 0 h) 0 h2* 0 h+ 0 hj- X  There is a stone staircase leading up here.0 h. 0 h0 0 h~1 / 8 _0 h2 0 h_ E 0  You fly upwards.0 h 0 hS ,0 h! 0 hC( _Level annotation: FannarThere is a stone staircase leading down here.0 h* 0 h* C23 _0 ha, 0 h~/ 0 h1 ,0 ho3 0 h6 0 h7 ,0 h8 0 hW z  Items here: )) [[ ÷÷.0 h9Y 6 _0 hWg   There is an open door here.0 hh 0 hh _0 hi 0 hk 0 hm ,0 hn 0 hp 0 h r 0 hr 0 ht 0 h v 0 hw 0 hw 0 hx 0 hz P  There is an escape hatch in the floor here.0 hG| 0 h| _0 h} 0 h~ 0 h 0 h3 0 h€ 0 hH 0 hY 0 h 0 hb 0 h) 0 h 0 h/ 0 h 0 h 0 h 0 hҏ 0 h 0 h 0 hh 0 h 0 h 0 h 0 hL 0 h 0 h: 0 h۟ 0 h^ 0 h 0 h 0 h! 0 h 0 h˨ 0 hB 0 h 0 h ,0 hp 0 h 0 h 0 h1 0 hL 0 hl 0 h 0 hι 0 h 0 hV 0 h۽ ,0 h$ 0 hp 0 h> 0 h 0 h 0 h 0 h 0 h 0 h 0 h 0 h0 0 h 0 h 0 h 0 h ,0 h 0 h& 0 hm 0 h 0 hC 0 h 0 h 0 h 0 h6 0 h 0 h 0 h2 0 h 0 h 0 h, 0 h[ 0 h 0 hl ...†....# ###'######..##############.###[[[[...!!?##.####..........##.# ##............##.# #..#..........##.#######.##..........# ##.........##...@......#Noise: --------- 40461.9 (132.0) ...##########..........#v) +3 trident of Ashenzari's Black Moon {d .#.##..........#Cast: Freeze .#.##.....=====# ##)###.##########.##..######.###.....###.######..##.########.####0 h 0 h \ _There is a staircase to the Lair here.0 h 0 hr Drop what?51/52 slots (_ for help) Hand Weapons (select all with )) 0 h $ v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} F - the +2 broad axe "Reac" {pain, rElec rF+ rC++}  Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3}  V - a +2 falchion of electrocution 0 h "Missiles (select all with ()  P - 8 throwing netsU - 4 atropa-tipped darts Armour (select all with [) 0 h  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort} 0 h* M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self} 0 hL  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} 0 ht iJewellery (select all with "=) 0 h  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} 0 h6 [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0 h0 hW...†....#Gobosan the Gelid ###'#####Revenant of Ashenzari ****..#..#############Health: 141/141 ========================#.###[[[[...!!?#Magic: 37/37 ========================#.#0 h ###..........#AC: 17Str: 13  #.# ##............#EV: 23 Int: 21  #.# #..#..........#SH: 11Dex: 9  #.#######.##..........#XL: 15 Next: 51% Place: Dungeon:10 ##.........##...@......#Noise: ---------  Time: 40461.9 (0.0) ...##########..........#0 h7 v) +3 trident of Ashenzari's Black Moon {d .#.##..........#Cast: Freeze .#.##.....=====#Memories (5) Fly ##)###.##########.##..######.###.....###.######..##.########.#### 0 h U_There is a stone staircase leading down here. _Items here: )) [[ ÷÷. _There is an open door here. _There is an escape hatch in the floor here. _There is a staircase to the Lair here.  Okay, then.0 h 0 hx0 h. _0 h 0 h= 0 h H_Items here: )) [[ ÷÷.open d _n escape hatch in the floor here. _There is a staircase to the Lair here. _Unknown command.0 h,0 h/   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n - Spellcasting  15.0  16.1  -1  0 hK/e         b - Maces & Flails   0.2   1.2  -1   o - Conjurations   0.2   1.2  -1  0 hv/ c - Axes   0.2   1.2  -1   p - Hexes   5.6   5.7  -2  0 h/ d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1  0 h/h e - Staves   0.2   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   6.0   7.1  -2  0 h0 g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1  0 h50R    0 h0 u - Alchemy   0.2   1.2  -1   h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4 i - Long Blades   0.2   1.2  -1   w + Ice Magic  19.1  17.7  +1  0 h0R    0 h0 x - Air Magic   0.3   1.4  -2  0 h71 j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1  0 hf1T    0 h1L l - Shields  13.5  14.3  -1   z - Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2          0 h1$    Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  0 h)2[?] Help[=] set a skill target  0 hZ2[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  0 h2[!] training|cost|targets0 hC;*0 hq w - Ice Magic  19.10 hx, { b + Maces & Flails   0.20 h 0 h2 0 hO' ...†....#Gobosan the Gelid ###'#####Revenant of Ashenzari ****..#..#############Health: 141/141 ========================#.###[[[[...!!?#Magic: 37/37 ========================#.####..........#AC: 17Str: 13  #.# ##............#EV: 23 Int: 21  #.# #..#..........#SH: 11Dex: 9  #.#######.##..........#XL: 15 Next: 51% Place: Dungeon:10 ##.........##...@......#Noise: ---------  Time: 40461.9 (0.0) ...##########..........#v) +3 trident of Ashenzari's Black Moon {d .#.##..........#Cast: Freeze .#.##[0 h(+ G39;49m.....=====#Memories (5) Fly ##)###.##########.##..######.###.....###.######..##.########.#### _Items here: )) [[ ÷÷. _There is an open door here. _There is an escape hatch in the floor here. _There is a staircase to the Lair here. _Okay, then. _Unknown command.0 h0 0 h3 0 hc>†....# '##### #..# # #.## #[[[[...!!?# #.# ###.# #.# ##...0 hm# #.# #..#..# #.#.##...# .........##...># .##.# #.# #.# #.# #.....=====# #.# ## 0 h0 h22.9 (1 _0 hݎ0 hk0 h......# ...†....# ###'#####  #..# ############  #.## #[[[[...!!?#  #.# ###.#  #.# ##..#  #.# #..#.#  #.#######.##....# ##.........##...>......# ...##########.# .#.# #..........# .#.# #.....=====##)##.#########  #.# #..###  #.###.....##  #.# .#0 h 0 h$"&30 h*0 h-0 h,!!....#......# ....†....# ####'#####  #..# ############ #.## #[[[[...!!?# #.# ###.#0 h8 #.# ##..# #.# #..#.#  #.#######.##....# ###.........##...>......# #...##########.# #.#.#0 h #..........# ..#.# #.....=====# ###)##.######### #.# #..### #.#.....##0 h0 h&40 h0 h0 h|M.......#!!....#......# .....†....# #####'##### #..# ############ #.## #[[[[...!!?# #.# ###.# #.# ##.0 hJ.# #.# #..#.#  #.#######.##....#  ###.........##...>......#  #...##########.# ##.#.# #.........0 hy.# ...#.# #.....=====# ####)##.######### # #.# #..###0 h0 h&50 ha0 ho0 h# .#.......#!!....#......# ......†....# ######'##### #..# ############ #.## #[[[[...!!?# #.# ###.# #.# ##..# #.# #..#.#0 h-  #.#######.##....# ###.........##...>..#  #...##########..# ###.#.# #..........# ....#.# #.....=====# .####)##.#########0 h2 <60 h9 0 h8; 0 h^0 h8dDrop what?51/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} F - the +2 broad axe "Reac" {pain, rElec rF+ rC++}  Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3}  V - a +2 falchion of electrocution Missiles (select all with ()  P - 8 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn) 0 hd N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0 h 3(1 turn)  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} V + a +2 falchion of electrocution[Enter] accept (1 chosen)0 h 0 h(...........#Gobosan the Gelid ...........#Revenant of Ashenzari ****.. .....!!....#Health: 141/141 ======================== ...........#Magic: 37/37 ======================== ......†....#AC: 17Str: 13 ######'#####EV: 23 Int: 21#..#############SH: 11Dex: 9#.###[[[[...!!?#XL: 15 Next: 51% Place: Dungeon:10#.####@.........#Noise: ---------  Time: 40466.9 (0.0)#.# ##............#v) +3 trident of Ashenzari's Black Moon {d#.# #..#..........#0 h)3Cast: Freeze#.#######.##..........#Memories (5) Fly ###.........##...>......##...##########..........# ###.#.##..........# ....#.##.....=====# .####)###.######### _Items here: )) [[ ÷÷. _There is an open door here. _There is an escape hatch in the floor here. _There is a staircase to the Lair here. _Okay, then. _Unknown command.0 h*5 8 7.9 (10 h60 h8> _You drop a +2 falchion of electrocution.0 h! # # !!....# # †....# '##### #..# # #.## #[[[[...!!?# #.# ###)# 0 h #.# ##.# #.# #..#.# #.#######.##.#  ###.........##...>......#  #...##########.0 h .#.#.# #..# 0 h 0 hq D23 80 h 0 hC 0 h0 h Drop what?50/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} F - the +2 broad axe "Reac" {pain, rElec rF+ rC++}  Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3} Missiles (select all with ()  P - 8 throwing netsU - 4 atropa-tipped darts 0 hArmour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn) 0 hh N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0 h?Letters toggle [.|Space] toggle selected[top]0 h&;(1 turn)  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} F + the +2 broad axe "Reac" {pain, rElec rF+ rC++}[Enter] accept (1 chosen)0 hS 0 h+[ =..........#Gobosan the Gelid ..........#Revenant of Ashenzari ****.. ....!!....#Health: 141/141 ======================== ..........#Magic: 37/37 ======================== .....†....#AC: 170 h[ Str: 13 #####'#####EV: 23 Int: 21#..#############SH: 11Dex: 9#.###[[[[...!!?#XL: 15 Next: 51% Place: Dungeon:10#.####)@........#0 h\ Noise: ---------  Time: 40468.9 (0.0)#.# ##............#v) +3 trident of Ashenzari's Black Moon {d#.# #..#..........#0 h]\ Cast: Freeze#.#######.##..........#Memories (5) Fly 0 h\ ###.........##...>......##...##########..........# ##.#.#0 h\ #..........# ...#.##.....=====# 0 h\ F####)###.######### 0 h\ _There is an open door here. _There is an escape hatch in the floor here. _There is a staircase to the Lair here. 0 h] _Okay, then. _Unknown command. _You drop a +2 falchion of electrocution.0 h_ 5 8 9.9 (10 hdh 0 h!l N _You drop the +2 broad axe "Reac" {pain, rElec rF+ rC++}.0 h2# # !!....# # †....# '##### #..# # #.## #[[[[...!!?# 0 hX3#.# ###))# #.# ##.# #.# #..#.# #.#######.##.# ###...##...>.# 0 h3#...##########.#.#.# #.# 0 h?0 h@E23 700 hN0 hQ0 hdh0 htDrop what?49/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3} Missiles (select all with ()  P - 8 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} 0 ht L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0 hPuLetters toggle [.|Space] toggle selected[top]0 h   Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3} Missiles (select all with ()  P - 8 throwing nets  U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhemW0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}  C - a ring of flight  D - a +6 ring of strength  Gwizardry 5%0 h`C  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}Z - a ring of ice80 hU3 0 h$ l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}  C - a ring of flight Wands (select all with /)110 hrv   C - a ring of flight  D - a +6 ring of strengtht - a wand of iceblast (12)40 h)I   D - a +6 ring of strength  G - a ring of wizardryB - a wand of flame (24)70 hJ  G - a ring of wizardry  Z - a ring of iceE - a wand of paralysis (19)  H - a wand of polymorph (32)220 h0  Z - a ring of ice  t - a wand of iceblast (12)J - a wand of mindburst (17)50 h  t - a wand of iceblast (12)  B - a wand of flame (24)R - a wand of quicksilver (9)80 h 0 h9.........#Gobosan the Gelid .........#Revenant of Ashenzari ****.. ...!!....#Health: 141/141 ======================== .........#Magic: 37/37 ======================== ....†....#AC: 17Str: 13 ####'#####EV: 23 Int: 21#..#############SH: 11Dex: 9#.###[[[[...!!?#XL: 15 Next: 51% Place: Dungeon:10#.####))@.......#Noise: ---------  Time: 40470.9 (0.0)#.# ##............#v) +3 trident of Ashenzari's Black Moon {d0 h,#.# #..#..........#Cast: Freeze#.#######.##..........#Memories (5) Fly ###.........##...>......# #...##########..........# #.#.##..........# ..#.##.....=====# ###)###.######### _There is a staircase to the Lair here. _Okay, then. _Unknown command. _You drop a +2 falchion of electrocution. _You drop the +2 broad axe "Reac" {pain, rElec rF+ rC++}.  Okay, then.0 hߓ0 hZ _0 h # !!....# .....# †....# ###'#####  #..# #############.## #[[[[...!!?#  0 h #.# ###))........#  #.# ##.....#  #.# #..##  #.#######.##.# ##.........##...># ...##########..........# .#.# #.# .#.# #.....=====# ##)# ##.#########  #.# ..#####0 hl: 0 hD 21.9 (1 _0 hM 0 hk$!!....# .....# †....# ##'##### ..# ############ #.## #[[[[...!!?# #.# ###))........# #.# ##.....# #.# #..## #.#######.##.# #.........##...># ..##########..........# #.#  #.# #.....=====# #)# ##.#########.# ..##### #.# ##.....20 h6R.....# †....# #'##### ..# ############ .## #[[[[...!!?# .# ###))........# .# ##.....# .# #..## .#######.##.# .........##...># 0 hR.##########..........# # #.# .# #.....=====# 0 hU)# ##.######### .# ..##### .# ##..... .# ###..#0 hb0 h(g&30 hۈ0 h0 h †....# '##### .# ############ ## #[[[[...!!?# # ###))........# # ##.....# # #..## #######.##.# .......##...># 0 h G##########..........# # #.# # #.....=====# # ##.######### # ..##### # ##..... # #####..# # ######0 h3(<40 h/0 h720 h##### # ############ 0 hX# #[[[[...!!?#  ###))........#  0 hIJ##.....#  #..## #####.##.# .......##...># #########.......@..# 0 hA #.#  #.....=====#  ##.#########  0 h?u#..##### ##..... 0 h]#####..0 hz8# ###0 h### #...%......#0 h0 hK&50 h1@%0 h'x  ############ #[[[[...!!?#  ###))........# ##.....# #..## #####.##.# ......##...># ########..........#  #.# #.....=====# ##.######### ..##### ##.....###..########...%......##....0 hP Y60 h H# #[[[[...!!?# ###)).# ##.# #..#.# .##.# ##...>......# .# #.# #.....=====# ##.# #..##### 0 hdS:%0 hT&70 h_0 ha0 h0 hDrop what?49/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3} Missiles (select all with ()  P - 8 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} 0 h9x L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=) 0 h^ j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} 0 h l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}C - a ring of flight 0 h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0 hLetters toggle [.|Space] toggle selected[top]0 h-(1 turn)  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3} Missiles (select all with ()  P - 8 throwing nets  U - 4 atropa-tipped darts Armour (select all with [) 0 h e a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M2 cloak "Vexation of Ashenzari"Fort, Elem}S0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  0 h0FTkite shield "Enigmatic Serendipity"Melee, Self} 0 hQ o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem 0 hpW W - the +0 pair of gloves of Dishonour {rPois Int+2} 0 hJewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self} 0 h K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}  C - a ring of flight  D + a +6 ring of strength[Enter] accept (1 chosen) [ 2%0 h$0 hK############Gobosan the Gelid#[[[[...!!?#Revenant of Ashenzari ****..###))........#Health: 141/141 ========================##............#Magic: 37/37 ========================#..#..........#AC: 17Str: 13 ####.##..........#EV: 23 Int: 21 .....##...>......#SH: 11Dex: 9 #######..........#XL: 15 Next: 51% Place: Dungeon:10#.........@#Noise: ---------  Time: 40477.9 (0.0)#.....=====#v) +3 trident of Ashenzari's Black Moon {d##.#########Cast: Freeze#..#####Memories (5) Fly ##.....#######..########.#####...%......##..........# _There is a staircase to the Lair0 h3L here. _Okay, then. _Unknown command. _You drop a +2 falchion of electrocution. _You drop the +2 broad axe "Reac" {pain, rElec rF+ rC++}. _Okay, then. 8 8.9 (1%0 h......##.# #=# #.....=====# ##.# #..##### 0 h1C ##.....##  #####..#  #.#### #...%......#  #.#0 h0 hD23 90 hθ9%0 h0 h 0 h Drop what?48/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3} Missiles (select all with ()  P - 8 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+} 0 h x L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=) 0 h>  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev} 0 hb  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}C - a ring of flight 0 h [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0 h Letters toggle [.|Space] toggle selected[top]0 h=k  U - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)jring of the Wild Blue Yonder (worn) {MP+9, Sorc  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}lamulet of Natocris {Faith ^Drain rC++ rN+ Regen+}  C - a ring of flight 0 h>Q G - a ring of wizardry  Z - a ring of ice Wands (select all with /)  t - a wand of iceblast (12)  B - a wandame (24)14%0 hC50 hD G - a ring of wizardry  E - a wand of paralysis (19)H - a wand of polymorph (32)  J - a wand of mindburst (17)  R - a wand of quicksilver (9) 0 h4DScrolls (select all with ?)290 h$ 0 h0 ############Gobosan the Gelid#[[[[...!!?#Revenant of Ashenzari ****..###))........#Health: 141/141 ========================##............#0 h Magic: 37/37 ========================#..#..........#AC: 17Str: 13 #####.##..........#EV: 23 Int: 21 0 h ......##...>......#SH: 11Dex: 9 0 h ########..........#XL: 15 Next: 51% Place: Dungeon:10#........@=#0 h Noise: ---------  Time: 40479.9 (0.0)#.....=====#0 h v) +3 trident of Ashenzari's Black Moon {d##.#########0 hM Cast: Freeze#..#####Memories (5) Fly ##.....#######..#0 h #######.#####...%......##..........# _Unknown command. _You drop a +2 falchion of electrocution. _You drop the +2 broad axe "Reac" {pain, rElec rF+ rC++}. _Okay, then. _You drop a +6 ring of strength.  Okay, then.0 h 0 h ;%0 hw . _0 h]:%0 h0 hc9%0 h> _You drop a +2 falchion of electrocution.the +2 broad axe "Reac" {pain, rElec rF+ rC++}. _Okay, then. _You drop a +6 ring of strength. _Okay, then.Unknown command.0 h 0 h Gobosan the Gelid (Revenant Ice Elementalist) Turns: 40343, Time: 01:24:38 0 h Health: 141/141 AC: 17 Str: 13 XL: 15 Next: 51% Magic: 37/37EV: 23 Int: 21 God: Ashenzari [****..] Gold: 8970 h SH: 11 Dex:  9 Spells: 26/44 levels left rFire . . .v - +3 trident of Ashenzari's Black Moon {drain, Dev, Elem}rCold + + . T - +0 kite shield "Enigmatic Serendipity" {Melee, Self} (crNeg + + + 0 h> -L - +3 scale mail of Supernal Gnosis {rF+, Self, Fort} (currPois ∞a - +0 hat of Huerus {Fly rElec Regen+ Stlth+} rElec + 0 h M - +2 cloak "Vexation of Ashenzari" {Fort, Elem} (curse) rCorr .S - +0 pair of gloves of the Prescient Sun {Comp, Fort} (cuSInv + (no boots) Will +....N - amulet "Eternal With Me" {Acrobat, Bglg, Dev} (curse) Stlth +j - ring of the Wild Blue Yonder {MP+9, Sorc, Self} (curse)HPRegen 1.23/turn K - ring of ice MPRegen 0.25/turn %: acrobat, clarity @: acrobatic, flying, studying Fire Magic A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment 0 h< %resistance 2, mnemnophage, spellclaws0 h0 h############Gobosan the Gelid#[[[[...!!?#Revenant of Ashenzari ****..###))........#Health: 141/141 ========================##............#Magic: 37/37 ========================#..#..........#AC: 170 hStr: 13 #####.##..........#EV: 23 Int: 21 ......##...>......#SH: 11Dex: 9 ########..........#XL: 15 Next: 51% Place: Dungeon:10#........@=#Noise: ---------  Time: 40479.9 (0.0)#.....=====#v) +3 trident of Ashenzari's Black Moon {d##.#########Cast: Freeze#..#####Memories (5) Fly ##.....##0 h[#####..########.#####...%......##..........# 0 h_You drop a +2 falchion of electrocution. _You drop the +2 broad axe "Reac" {pain, rElec rF+ rC++}. _Okay, then. 0 h_You drop a +6 ring of strength. _Okay, then. _Unknown command.0 h0 h;%0 h; 0 h8 0 h Gobosan the Gelid (Revenant Ice Elementalist) Turns: 40343, Time: 01:24:44 Health: 141/141 AC: 17 Str: 13 XL: 15 Next: 51% Magic: 37/37EV: 23 Int: 21 God: Ashenzari [****..] Gold: 897SH: 11 Dex:  9 Spells: 26/44 levels left rFire . . .v - +3 trident of Ashenzari's Black Moon {drain, Dev, Elem}rCold + + . T - +0 kite shield "Enigmatic Serendipity" {Melee, Self} (crNeg + + + L - +3 scale mail of Supernal Gnosis {rF+, Self, Fort} (currPois ∞a - +0 hat of Huerus {Fly rElec Regen+ Stlth+} rElec + M - +2 cloak "Vexation of Ashenzari" {Fort, Elem} (curse) rCorr .S - +0 pair of gloves of the Prescient Sun {Comp, Fort} (cuSInv + (no boots) Will +....N - amulet "Eternal With Me" {Acrobat, Bglg, Dev} (curse) Stlth +0 h vj - ring of the Wild Blue Yonder {MP+9, Sorc, Self} (curse)HPRegen 1.23/turn K - ring of ice MPRegen 0.25/turn %: acrobat, clarity @: acrobatic, flying, studying Fire Magic A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws0 h`p0 h6############Gobosan the Gelid#[[[[...!!?#Revenant of Ashenzari ****..###))........#Health: 141/141 ========================0 h~9##............#Magic: 37/37 ========================#..#..........#AC: 17Str: 13 0 h|#####.##..........#EV: 23 0 hĉInt: 21 ......##...>......#0 hSH: 11Dex: 9 ########..........#0 hXL: 15 Next: 51% Place: Dungeon:10#........@=#0 huNoise: ---------  Time: 40479.9 (0.0)#.....=====#v) +3 trident of Ashenzari's Black Moon {d##.#########Cast: Freeze#..#####Memories (5) Fly ##.....##0 h[#####..########.#####...%......##..........# 0 hȊ_You drop a +2 falchion of electrocution. _You drop the +2 broad axe "Reac" {pain, rElec rF+ rC++}. _Okay, then. 0 h}_You drop a +6 ring of strength. _Okay, then. _Unknown command.0 h 0 h20 h.;%0 h0 h[0 h0%0 h0 h (;%0 h*F _Unknown command.0 hl 0 hm Put on which piece of jewellery? Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn)  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}C - a ring of flight  G - a ring of wizardry  Z - a ring of ice[?] describe selected [!] equip|wield|wear|put on0 h,n [tab] equip|unequip 0 h Z0 hd0 hp############Gobosan the Gelid#[[[[...!!?#Revenant of Ashenzari ****..0 hKp###))........#Health: 141/141 ========================##............#Magic: 37/37 ========================#..#..........#0 hwpAC: 17Str: 13 #####.##..........#EV: 23 0 hpInt: 21 ......##...>......#SH: 110 hpoDex: 9 ########..........#0 hpXL: 15 Next: 51% Place: Dungeon:10#........@=#0 hq!Noise: ---------  Time: 40479.9 (0.0)#.....=====#v) +3 trident of Ashenzari's Black Moon {d0 hqO##.#########Cast: Freeze#..#####Memories (5) Fly ##.....#######..########.#####...%......##..........# _You drop the +2 broad axe "Reac" {pain, rElec rF+ rC++}. _Okay, then. _You drop a +6 ring of strength. _Okay, then. _Unknown command. _Unknown command.0 h|C %0 h\|~The cursed amulet "Eternal With Me" {Acrobat, Bglg, Dev} is stuck to your body!0 h$}0 h9%0 h. _0 h:%0 hͼ0 h;%0 hF _Unknown command.0 hxJ0 huMUPut on which piece of jewellery? Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  K - a ring of ice (worn) 0 hM N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}C - a ring of flight  G - a ring of wizardry  Z - a ring of ice[?] describe selected [!] equip|wield|wear|put on0 hN[tab] equip|unequip 0 hR0 h^0 hWpG############Gobosan the Gelid#[[[[...!!?#Revenant of Ashenzari ****..###))........#Health: 141/141 ========================##............#Magic: 37/37 ========================#..#..........#AC: 17Str: 13 #####.##..........#EV: 23 Int: 21 ......##...>......#SH: 110 h:qDex: 9 ########..........#XL: 15 Next: 51% Place: Dungeon:10#........@=#Noise: ---------  Time: 40479.9 (0.0)#.....=====#v) +3 trident of Ashenzari's Black Moon {d##.#########Cast: Freeze#..#####Memories (5) Fly ##.....#######..########.#####...%......##..........# _You drop a +6 ring of strength. _Okay, then. _Unknown command. _Unknown command. _The cursed amulet "Eternal With Me" {Acrobat, Bglg, Dev} is stuck to your body!_Unknown command.0 hG~_  You remove your ring of ice. You feel more attuned to ice.0 h6 8 80.9 (10 hM0 hC. _Z - a ring of ice (worn)0 hK0 hr-Drop what?48/52 slots (_ for help) Hand Weapons (select all with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3} Missiles (select all with ()  P - 8 throwing nets0 hĹU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} 0 h<Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  Z - a ring of ice (worn) 0 h/ l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0 h6Letters toggle [.|Space] toggle selected[top]0 hE P - 8 throwing netsU - 4 atropa-tipped darts Armour (select all with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort} 0 hE M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self}o3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (select all with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  Z - a ring of ice (worn)  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}  C - a ring of flight  G - a ring of wizardry 0 hE K - a ring of ice Wands (select all with /)  t - a wand of iceblast (12)0 h!F811%0 hv0 h,############Gobosan the Gelid#[[[[...!!?#Revenant of Ashenzari ****..###))........#Health: 141/141 ========================##............#Magic: 37/37 ========================#..#..........#AC: 170 h?->Str: 13 #####.##..........#EV: 8Int: 21 ......##...>......#SH: 11Dex: 9 ########..........#XL: 15 Next: 51% Place: Dungeon:100 hp--#........@=#Noise: ---------  Time: 40480.9 (0.0)#.....=====#0 h-v) +3 trident of Ashenzari's Black Moon {d##.#########Cast: Freeze#..#####0 h-Memories (5) Fly ##.....#######..########.#####...%......#0 h-#..........# _Unknown command. _The cursed amulet "Eternal With Me" {Acrobat, Bglg, Dev} is stuck to your body!0 h*._Unknown command.You remove your ring of ice. You feel more attuned to ice. _Z - a ring of ice (worn)  0 h/+Okay, then.0 h/0 h89%0 h;. _0 hkP:%0 hQ0 h_9%0 hZbF _Unknown command.0 hp X%0 hv 0 hz F _Unknown command.0 h 0 h 0 hʣ ;%0 h F _Unknown command.0 hε m[?25h[?0c  Search for what [Enter for "lair", or ? for help]? 0 hi [?25l[?1c0 hsnake0 hg0 hW;%0 hjX _Can't find anything matching that.0 hԕ n[?25h[?0c  Search for what [Enter for "snake", or ? for help]? 0 hU [?25l[?1c0 h`{0 h{$0 h|2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] a hole to the Spider Nest 0 h&|S b - [Orc:2] a sack of spiders (680 gold)0 h)l0 hw0 h############Gobosan the Gelid#[[[[...!!?#Revenant of Ashenzari ****..###))........#Health: 141/141 ========================##............#Magic: 37/37 ========================#..#..........#AC: 17Str: 13 #####.##..........#EV: 8Int: 21 ......##...>......#SH: 11Dex: 9 ########..........#XL: 15 Next: 51% Place: Dungeon:10#........@=#Noise: ---------  Time: 40480.9 (0.0)#.....=====#v) +3 trident of Ashenzari's Black Moon {d##.#########Cast: Freeze#..#####Memories (5) Fly ##.....#######..########.#####...%......##..........# _Unknown command. _Unknown command. _U0 hnknown command.Search for what [Enter for "lair", or ? for help]? snake _Can't find anything matching that.  Search for what [Enter for "snake", or ? for help]? spider0 hՐ;%0 h0 h;%0 h". _0 h08%0 h10 h% _Unknown command.0 h 40 hf9%0 hF _Unknown command.0 hj o[?25h[?0c  Search for what [Enter for "spider", or ? for help]? 0 hh [?25l[?1c0 he1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] a staircase to the Shoals0 h0 hQ0 h ############Gobosan the Gelid#[[[[...!!?#Revenant of Ashenzari ****..###))........#Health: 141/141 ========================##............#Magic: 37/37 ========================#..#..........#AC: 17Str: 13 0 h#####.##..........#EV: 8Int: 21 ......##...>......#SH: 11Dex: 9 ########..........#XL: 15 Next: 51% Place: Dungeon:10#........@=#Noise: ---------  Time: 40480.9 (0.0)#.....=====#v) +3 trident of Ashenzari's Black Moon {d0 h##.#########Cast: Freeze#..#####Memories (5) Fly 0 h*E##.....#######..########.####0 hQL#...%......##..........#0 hvSearch for what [Enter for "lair", or ? for help]? snake _Can't find anything matching that. 0 hN_Search for what [Enter for "snake", or ? for help]? spider _Unknown command. _Unknown command.Search for what [Enter for "spider", or ? for help]? shoal0 h 0 h0 h0 h. _0 h4:%0 hn50 hF?0 hAF _Unknown command.0 h:%0 h0 h90 hPF _Unknown command.0 hn[?25h[?0c  Search for what [Enter for "shoal", or ? for help]? 0 h [?25l[?1c0 h 0 h 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] 0 h  a - [Lair:3] a hole to the Spider Nest  b - [Orc:2] a sack of spiders (680 gold)0 h 7Level 3 of the Lair of Beasts <<<<>>>>>>(Press ? for help)  ##..## #...###~~~~....~~~~≈###...####..................##......P...#   #P...####..##≈≈~~~~#####~~~~≈~##P.P##P...)....................#...)##   #P....##.#.#≈≈~>~~## #.##~~~~≈≈#.P###.........................#...##   ##..........#≈~≈~~#####.###≈≈≈≈≈#...###...##.......#...#.##.........#   #...........##≈≈≈##.......##≈≈≈##...÷.....P..P....###÷##.#.....#...##   ##...........#####.........#####...###.....<<.................##...#   ##.......PP.# #..#.#.....###...#.## #...#.##P.0..............P.#..#  ##....P.^P## #..###.#..####...#..###...###............~~~.~~~.#..# 0 hG #....##..#####..# ###.P# #P..##..................##..~.~~.~~.~#..###  #P...#....#.P#.P# #...# ##..##........[........###..~~.~.~.~~~....##  ##..............####...###....#.................# #..~~~...~~~#.....#  #...#.........###..#..#.#P......####...........# #......>..........##  #.####......#..................## #....PP....####..~~~...~~~~......#   ####.# ###.....#.#.##.#.####..#...#####....P......##...~~.~.~.~~~.....##   #.#..###......#...####..# ##..>.....##P...........#...~.~~.~~.~~.....#   ##.#.............## #P.#####....>...#P...#.............~~~.~~~.......#   #................# ##.#.##..........PP...........#....~.............#   ##...........#)..# #...#÷....<......................................#  #...........#...# ###...#........................#.)................#  #...P###....##.## #PP.###.....................................#....##  #...###.....#...# #...###..........#..###.........P.#.#.......##..##   ##...####....##.## ###..##.........#..## ###....0 h...#.##..#.....P#..#   ##.....###....##.####..÷##..........##÷# ###.................#...#..##0 h 0 h 0 h Gobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 37/37 ========================AC: 17Str: 13EV: 8Int: 21SH: 11Dex: 9XL: 15 Next: 51% Place: Dungeon:10Time:Memories (5) Fly _Unknown command. _Unknown command. _Search for what [Enter for "spider", or ? for help]? shoal 0 h` _Unknown command. _Unknown command.Search for what [Enter for "shoal", or ? for help]? spider0 hO 0 h 0 hI 0 h+ 0 h 0 h o23 _0 h 0 h 0 h 0 hS 0 h 0 hp 0 h 0 h 0 hH 0 h 0 h 0 h* 0 h 0 h 0 h 0 h S  There is a staircase to the Lair here.0 h 0 h 0 hj / 8 _0 h 0 h &Lair:10 h 0 h ,0 h" 0 hp@ _You fly downwards. Welcome back to the Lair of Beasts!  There is a staircase back to the Dungeon here.  You see here a dream sheep skeleton.0 hD 0 hD $23 0 hD _0 hOF 0 hJ 0 hL 0 h)M 0 hzN 0 hQ 0 hkT 0 hT 0 hV 0 hWZ 0 h] 0 h] 0 h_ 0 h#c 0 he 0 hgf 0 hg 0 hKk 0 h n 0 hn 0 hwp 0 hs 0 hw 0 hw 0 hy 0 h| 0 h 0 ho 0 h6 0 he 0 hʈ 0 h 0 h_ 0 h 0 h 0 h 0 h 0 h 0 h 0 hP 0 hO 0 h] 0 h 0 h2 0 h 0 h 0 h 0 hߴ 0 h 0 h 0 h 0 h 0 h 0 h 0 h! 0 h_ 0 h) 0 h- Z  There is a stone staircase leading down here.0 h 0 h 0 h / 8 _0 h. 0 h20 hJ0 h0 h0 h 0 h!j _You fly downwards.  There is a stone staircase leading up here.0 h#0 h`%C23 _0 h%0 h'0 hM*0 h*0 h+0 hj.0 h00 hY10 h\20 h40 h60 h670 h80 h!;0 h0=0 h=0 h>0 hB0 hCC0 hD0 h$E0 hG0 hJ0 hcJ0 hxK0 hM0 hZP0 hP0 hQ0 hU%  0 h?U5There is a stone staircase leading down here.0 haV0 h#Y0 h Z/ 8 _0 h.[0 h 30 h"0 hp%0 h&0 h'0 h1@j _You fly downwards.  There is a stone staircase leading up here.0 hC0 hPDC23 _0 hiF0 hO0 hzQ0 hQ0 h`S0 h\0 h^0 h_0 ha0 h"k0 hn0 ho0 hsq0 h?{0 h_|0 h%}0 hg0 hφ0 h(0 hs0 hQ0 h0 h0 h0 h!0 he0 hd0 h0 h0 h0 hQ0 hdz0 hK0 h˽0 hl0 h0 h30 h0 h0 h 0 hd0 h0 h0 h/0 h0 h0 h0 h0 h!0 ht0 h0 h0 h0 h0 h0 hD0 h0 hs 0 h0 hP0 h0 h(0 h0 h0 h 0 h$0 h)0 h)0 h+0 h00 h30 hH40 h/60 hy:0 h=0 h=0 hZ?0 hB0 hF0 hF0 hBH0 hK0 hO0 h P0 hQ0 hsU0 hX0 hWX0 huZ0 h0]0 hH`0 h`0 hb0 h4e0 hh0 hh0 hj0 hl0 hq0 hr0 ht0 hw0 h#z0 hz0 h|0 h0 h0 h<0 h 0 hߐz#.......#...#.##.........# ..P....###÷##.#.....#...## <<.................##...# ##P.0..............P.#..# 0 h+&#............~~~.~~~.#..# ........##..~.~~.~~.~#..### .......###..~~.~.~.~~~....## .......# #..~~~...~~~#.....# 0 hݑ.......# #......@..........##Noise: --------- 40544.4 (63.5) PP....####..~~~...~~~~......#v) +3 trident of Ashenzari's Black Moon {d P......##...~~.~.~.~~~.....##Cast: Freeze ........#...~.~~.~~.~~.....# .............~~~.~~~.......# ........#....~.............# 0 h3...........................# ........#.)................# .....................#....##0 hH0 h0 h _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here. _0 h8hole to the Spider Nest0 h[0 h/^ Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 1% (0%) 3b - Tukima's DanceHexes8% 3  c - Magic DartConjuration24% (1%) 1  d - Blink0 h^Translocation34% 2  e - Call ImpSummoning34% 2  f - Lesser BeckoningTranslocation34% 2  g - Fugue of the FallenNecromancy56% 3  h - Maxwell's Portable Piledriver Translocation0 h^56% 3  i - Teleport OtherTranslocation56% 3  0 h^xj - Forge Blazeheart GolemFire/Forgecraft56% 4  0 h_k - Forge Lightning SpireAir/Forgecraft56% 4  l - Permafrost Eruption0 h_uIce/Earth56% (1%) 6  m - Anguish0 hU_Hexes/Necromancy58% 4  n - Alistair's Walking AlembicAlchemy/Forgecraft89% 5  0 hx_o - Yara's Violent UnravellingHexes/Alchemy91% (8%) 5  0 h_p - Brom's Barrelling BoulderConjuration/Earth92% (9%) 4  0 h_sq - Passage of GolubriaTranslocation93% 4  0 h_r - ArcjoltConjuration/Air99% (24%) 5  s - Bombard0 h$`XConjuration/Earth100% (82%) 6  0 hL`t - Forge Monarch BombFire/Forgecraft100% 6  u - Diamond Sawblades0 h`Forgecraft100% 7 26 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0 hs0 h}0 h#.......#...#.##.........#Gobosan the Gelid ..P....###÷##.#.....#...##Revenant of Ashenzari ****.. <<.................##...#Health: 141/141 ======================== ##P.0..............P.#..#Magic: 37/37 ======================== #............~~~.~~~.#..#AC: 17Str: 13 ........##..~.~~.~~.~#..###EV: 23 Int: 21 .......###..~~.~.~.~~~....##SH: 11Dex: 9 .......# #..~~~...~~~#.....#XL: 15 Next: 51% Place: Lair:3 .......# #......@..........##Noise: ---------  Time: 40544.4 (0.0) [0 h{40mPP....####..~~~...~~~~......#v) +3 trident of Ashenzari's Black Moon {d P......##...~~.~.~.~~~.....##Cast: Freeze ........#...~.~~.~~.~~.....#Memories (5) Fly .............~~~.~~~.......# ........#....~.............# ...........................# ........#.)................# .....................#....## _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _There is a hole to the Spider Nest here.0 h0 h@Memorise Hailstorm, consuming 3 spell levels and leaving 23? Y - Yes  N - No0 hJ 0 hs #.......#...#.##.........#Gobosan the Gelid ..P....###÷##.#.....#...##Revenant of Ashenzari ****.. <<.................##...#Health: 141/141 ======================== ##P.0..............P.#..#Magic: 37/37 ======================== #............~~~.~~~.#..#AC: 17Str: 13 ........##..~.~~.~~.~#..###EV: 23 Int: 21 .......###..~~.~.~.~~~....##SH: 11Dex: 9 .......# #..~~~...~~~#.....#XL: 15 Next: 51% Place: Lair:3 .......# #......@..........##Noise: ---------  Time: 40544.4 (0.0) [0 hs B40mPP....####..~~~...~~~~......#v) +3 trident of Ashenzari's Black Moon {d P......##...~~.~.~.~~~.....##Cast: Freeze ........#...~.~~.~~.~~.....#Memories (5) Fly .............~~~.~~~.......# ........#....~.............# ...........................# ........#.)................# .....................#....## _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _There is a hole to the Spider Nest here. 8 5.4 (1 _0 hwv 0 h2 0 hÙ +6.4 (20 h 0 h/ 0 h +7.4 (30 h 0 h 0 hy +8.4 (40 h 0 h  0 h& 0 h _You start memorising the spell. You continue memorising. x30 h 0 hu 0 h  0 h U_You finish memorising. Spell assigned to 'h'.0 h0 ha~ Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes8% 3b - Magic DartConjuration24% (1%) 1  c - Blink0 hTranslocation34% 2  d - Call ImpSummoning34% 2  e - Lesser BeckoningTranslocation34% 2  f - Fugue of the FallenNecromancy56% 3  g - Maxwell's Portable Piledriver Translocation0 h56% 3  h - Teleport OtherTranslocation56% 3  0 h>i - Forge Blazeheart GolemFire/Forgecraft56% 4  j - Forge Lightning SpireAir/Forgecraft0 hko56% 4  k - Permafrost EruptionIce/Earth0 h56% (1%) 6  l - AnguishHexes/Necromancy58% 4  0 h|m - Alistair's Walking AlembicAlchemy/Forgecraft89% 5  0 hn - Yara's Violent UnravellingHexes/Alchemy91% (8%) 5  o - Brom's Barrelling Boulder0 hConjuration/Earth92% (9%) 4  p - Passage of GolubriaTranslocation0 hLi93% 4  q - ArcjoltConjuration/Air0 h99% (24%) 5  r - BombardConjuration/Earth100% (82%) 6  0 hs - Forge Monarch BombFire/Forgecraft100% 6  t - Diamond SawbladesForgecraft0 h100% 7  u - Hellfire MortarFire/Earth/Forgecraft 100% (98%) 7 23 spell levels left 0 h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0 hoj  e - Lesser BeckoningTranslocation 34% 2  f - Fugue of the FallenNecromancy 56% 3  g - Maxwell's Portable Piledriver56% 3  h - Teleport OtherTranslocation56% 3  i - Forge Blazeheart GolemFire/Forgecraft56% 4  j - Forge Lightning SpireAir/Forgecraft4  k - Permafrost Eruption Ice/Earth  (1%) 6  l - Anguish Hexes/Necromancy84  m - Alistair's Walking AlembicAlchemy/Forgecraft89% 5  n - Yara's Violent UnravellingHexes/Alchemy 91% (8%) 5  o - Brom's Barrelling BoulderConjuration/Earth92% (94  p - Passage of GolubriaTranslocation 93q - ArcjoltConjuration/Air 99% (24%)  r - BombardConjuration/Earth100% (82%) 6  s - Forge Monarch Bomb Fire/Forgecraft 100% 6  t - Diamond SawbladesForgecraft100% 7u - Hellfire MortarFire/Earth/Forgecraft 100% (98%) 7  v - MagnavoltEarth/Air 100%)0 hj 7  w - Orb of DestructionConjuration  (100%) 7  x - Spellspark ServitorConjuration/Forgecraft  y - Maxwell's Capacitive Coupling Air100%) 8it0 hg   t - Diamond SawbladesForgecraft100% 7  x - Spellspark Servitor Conjuration/Forgecraft 100% 70 hW *  x - Spellspark Servitor Conjuration/Forgecraft 100% 7  y - Maxwell's Capacitive Coupling Air100% (100%) 80 h0h 0 hQn 0 hx ~#.......#...#.##.........#Gobosan the Gelid 0 h'y s..P....###÷##.#.....#...##Revenant of Ashenzari ****.. <<.................##...#Health: 141/141 ======================== ##P.0..............P.#..#Magic: 37/37 ======================== 0 hOy #............~~~.~~~.#..#AC: 17Str: 13 0 hry ........##..~.~~.~~.~#..###EV: 80 hy Int: 21 .......###..~~.~.~.~~~....##SH: 11Dex: 9 .......# #..~~~...~~~#.....#XL: 15 Next: 51% Place: Lair:3 .......# #......@..........##0 hy Noise: ---------  Time: 40548.4 (0.0) PP....####..~~~...~~~~......#0 h z Nv) +3 trident of Ashenzari's Black Moon {d 0 h@z P......##...~~.~.~.~~~.....##Cast: Freeze 0 haz ........#...~.~~.~~.~~.....#Memories (5) Fly 0 hz .............~~~.~~~.......# ........#....~.............# 0 hz ...........................# ........#.)................# .....................#....## 0 hz c_There is a stone staircase leading down here. _You fly downwards. 0 hz 2_There is a stone staircase leading up here. 0 h{ _There is a hole to the Spider Nest here. _You start memorising the spell. You continue memorising. x3 0 h%{ N_You finish memorising. Spell assigned to 'h'.0 h %  0 h +Okay, then.0 h 0 h 0 h . _0 hs+0 h ,0 h!60 hM9F _Unknown command.1 hL~1 h@1 h1 hې1 h(29.4 (1 _1 hM1 h=  #### Spider Nest:1 #^@#  #..#  =..##  ##s.  #.. ### 1 hs   wolf spider (asleep)  You fly downwards. Welcome to the Spider Nest!1 h1 hg! *****,**^,,**,,,,**#..#**>,**,*=..##,*,,**,s.*,,,,,,**,,*,*,,,*^,*^*****s***,,,*,****,**,,,,***,,,**,,,**This branch contains the gossamer rune of Zot.1 h7==50.2 (1.81 h1 h _The wolf spider's many legs skitter.  Found a +6 ring of strength. _There is a crawl-hole back to the Lair here.1 hV Gobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 34/37 ======================--AC: 17Str: 13**EV: 8Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 51% Place: Spider Nest:1#^@# **,,,,Noise: ==-------  Time: 40550.2 (0.0)**#..#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,Cast: Freeze##s.*,,,,,,**Memories (5) Fly #..,,*,*,,,*###^,*^*****s   wolf spider***,,,*,****,**,,,,*[17;11 hʕ 2H**,,,**,,,**Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA crawl-hole back to the Lair.  You feel a surge of power!1 h N#####^@##..#.s##..1 h |1.2 (1Ramparts Fly 1 h #####..###1 hڠ -onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  1 h {A crawl-hole back to the Lair.  You feel a surge of power! _The walls around you are covered in ice.1 h   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 hB###..#########..###1 hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1 h1 h #####^@##.s.##The wall freezes the wolf spider! The wall freezes the wolf spider.1 h?]23 -2Freeze1 hu######.s##1 h< _You block the wolf spider's attack. x21 h3Gobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 33/37 =====================---AC: 17Str: 13**EV: 23 Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 51% Place: Spider Nest:1#^@# **,,,,Noise: =--------  Time: 40552.2 (0.0)1 hb4%**#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Ramparts Fly #..,,*,*,,,*###^,*^*****s   wolf spider***,,,*,****,**,,,,***,,,**,,,**Aim: a wolf spider (lightly wounded, 100% to hit)  You feel a surge of power! You freeze the wolf spider.  1 h4The wolf spider is moderately wounded.You hit the wolf spider.  The wolf spider is moderately wounded.The wall freezes the wolf spider. The wolf spider hits you!1 h6l27--- 8 ==3.2 (11 h;#####^@###1 hJ>  You feel a surge of power! You freeze the wolf spider.  The wolf spider is moderately wounded.  You hit the wolf spider.  1 h>The wolf spider is moderately wounded.The wall freezes the wolf spider. The wolf spider hits you! _The wolf spider bites you but does no damage.1 h Gobosan the GelidRevenant of Ashenzari ****..Health: 127/141 =====================---Magic: 32/37 ====================----AC: 17Str: 13**EV: 8Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 51% Place: Spider Nest:1#^@# **,,,,Noise: ==-------  Time: 40553.2 (0.0)**#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Ramparts Fly #..,,*,*,,,*1 hs ###^,*^*****s   wolf spider***,,,*,****,**,,,,***,,,**,,,**The wolf spider is heavily wounded.You barely miss the wolf spider.The wolf spider is heavily wounded.The wall freezes the wolf spider! The wolf spider hits you.  The wolf spider completely misses you.The wall freezes the wolf spider but does no damage.1 h 06---3=4.2 (11 h ###^@###1 h  You barely miss the wolf spider.  The wolf spider is heavily wounded.1 h> The wall freezes the wolf spider! The wolf spider hits you.  The wolf spider completely misses you.  The wall freezes the wolf spider but does no damage. 1 hV <_The wolf spider hits you! The wolf spider bites you!1 hV&Gobosan the GelidRevenant of Ashenzari ****..Health: 106/141 ==================------Magic: 32/37 ====================----AC: 17Str: 13**EV: 8Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 51% Place: Spider Nest:1#^@# **,,,,Noise: ==-------  Time: 40554.2 (0.0)**#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Ramparts Fly #..,,*,*,,,*###^,*^*****s   wolf spider1 hX'***,,,*,****,**,,,,***,,,**,,,**Aim: a wolf spider (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the wolf spider.  The wolf spider is heavily wounded.You barely miss the wolf spider.The wolf spider is heavily wounded.The wall freezes the wolf spider but does no damage.1 h(~97/141 ---5.2 (11 h-######1 h/You feel a surge of power! You freeze the wolf spider.  The wolf spider is heavily wounded.You barely miss the wolf spider.  The wolf spider is heavily wounded.  The wall freezes the wolf spider but does no damage. 1 h"0;_The wolf spider hits you! The wolf spider bites you1 hU+1 hU1Gobosan the Gelid1 hU#Revenant of Ashenzari ****..1 hVHealth: 97/141 ================--------1 hJVwMagic: 31/37 ====================----1 hVAC: 17Str: 13**EV: 8Int: 21***,1 hWSH: 11Dex: 9#### **^,,XL: 15 Next: 51% Place: Spider Nest:1#^@# **,,,,Noise: =--------  Time: 40555.2 (0.0)1 hXi**#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Ramparts Fly #..,,*,*,,,*1 hY###^,*^*****s   wolf spider (drained)***,,,*,****,**,,,,***,,,**,,,**You hit the wolf spider. You drain the wolf spider.  1 h%ZThe wolf spider is severely wounded.The wall freezes the wolf spider.  The wolf spider hits you but does no damage.  1 h[The wolf spider completely misses you. The wall freezes the wolf spider.  The wolf spider hits you.1 h]31 h]]-1 h]$6.2 (11 h1d1 hBeC####1 h f%#1 hYf#1 h2g##1 h}g1 hFk  1 hkXThe wolf spider is severely wounded.  1 hk+The wall freezes the wolf spider.1 h3lolf spider hits you but doe1 hls no damage.  1 hlKThe wolf spider completely misses you. The 1 hEm$wall freezes the wolf spider.  1 hmThe wolf spider hits you1 hm . 1 hn _1 hNnbites yo1 hnu but does no damage.1 h{   Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 93/141 ===============---------1 h| <  Magic: 30/37 ===================-----  AC: 17Str: 13 **  EV: 8Int: 21 ***,  SH: 11Dex: 9 1 h| #### **^,,  XL: 15 Next: 51% Place: Spider Nest:1 1 h} -#^@# **,,,,  Noise: =--------  Time: 40556.2 (0.0) **#.s#**>,**,  v) +3 trident of Ashenzari's Black Moon {d *=..##,*,,**,  Cast: Freeze ##..*,,,,,,**  Memories (5) Ramparts Fly  #..,,*,*,,,*  ###^,*^*****  s   wolf spider (drained) ***,,,*,*  ***,**,,,,*  1 h} **,,,**,,,** Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line1 h~ Aim: a wolf spider (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the wolf spider.  The wolf spider is almost dead.1 hA~ 3You puncture the wolf spider!1 h ~ ** 1 hO  ***,  #### **^,,  1 h s#^@#   1 h **#..#**>,**,  1 hЈ *=..#  ##..1 h   #.. 1 h! f###^,*^ 1 hW  1 h~ # 1 hŒ 4=37.2 (1Freeze1 h ######..##1 h   Press: ? - help, Shift-Dir - straight lineAim: a wolf spider (almost dead, lightly drained, 100% to hit)  You feel a surge of power! You freeze the wolf spider.  1 hӘ The wolf spider is almost dead.  You puncture the wolf spider! _You kill the wolf spider!1 h1 hc1 h1 ha5=1=23 1 h=#####^@#-#..#..##1 h1.1 hú` 8 _You start resting.1 hǻa6-9.2 (21 hAFly 1 h1 h/4 _The frozen ramparts melt away.1 h! 1 h" 1 hl# 1 h' 1 h+ P81 h], 1 h, $91 h, 1 h- 1 h+0 1 h0 ?100/1411 h0 a=2=1 h1 1 h4 1 h5 '1011 h25 3=1 h@6 1 h8 1 h8 &21 h.: 1 hT< 1 h< 1 h== 41 h> 1 hnA 1 hA $51 hB /3=1 h9C 1 hE 1 hF #61 h8F )=1 hOG 1 hI 1 h0J #71 h\J 3=1 hK 1 hM 1 h+N &91 hO 1 h$S 1 hS +1041 hS F==1 h6U 1 hW 1 hW &11 hY 1 h` 1 h c b2=1 he 1 he #41 hf 3=1 hg 1 hi 1 h'j 1 hmj V55=1 hxk 1 hm 1 hSn &61 hYo 1 hwr <71 hls 1 hv 1 hv L8=1 hw 1 h 1 hEA 1 hB L6=1 h C 1 hE 1 h^F 1 hF O7=1 hG 1 h)J 1 hJ &81 h%L 1 hN 1 he` @9 41= _You start resting.94.2 (12=5.2 (131 hkd 1 hqf " _HP restored.1 h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.1 h 1 h o 8 ======6.0)1 hN 1 h I _You shout for attention! You hear a hideous shriek!1 h{1 h{1 h|1 h1 h_&23 1 h,1 h' ------{ _You start waiting.1 hi1 h+8.2 (21 h=------1 hZ1 hk[ _You sense a monster nearby. 1 hN{, 1 h,+9.2 (1 1 h  1 h 1 hgTS{, 1 h3U(600 1 hRX 1 hY 1 h 1 h0&1 1 h> 1 hӈ 1 hWhat are your orders?t - Shout!  Orders for allies: a - Attack new target. 1 hU,{ 1 hd 8 ======2 1 h^ 1 h. _You shout for attention! 1 hR,{ 1 hX23 ------3 1 h 1 h\ 1 hi 1 h 1 h1s,s   demonic crawler 1 hpE------4 1 h. 1 hb _A demonic crawler comes into view.1 h~ Gobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 37/37 ========================AC: 17Str: 13**EV: 23 Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,Noise: ---------  Time: 40604.2 (0.0)**#..#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=.s##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Fly #..,,*,*,,,*###^,*^*****s   demonic crawler***,,,*,****,**,,,,***,,,**,,,**1 hh~ 7g - Guard the area.f - Follow me.Anything else - Cancel. _You shout for attention! _A demonic crawler comes into view.Press: ? - help, v - describe, . - travelA crawl-hole back to the Lair.1 hfW@.The floor.1 ht F.sAnything else - Cancel. _You shout for attention! _A demonic crawler comes into view.  Press: ? - help, v - describe, . - travelHere: a demonic crawler1 h8 A demonic crawler. A hellish insectoid creature, fueled by some infernal power that constantly regrows its chitinous segments. Nothing short of a lethal blow will stop it for long. Max HP: ~58Will: ++AC: ++ EV: ++ 1 h rF: ... rC: ... rPois: + rNeg: ∞ rElec: . Threat: High Class: Demonic Size: Large Int: Animal Regen: 6/turn Speed: 130% (normally travels faster than you) You have about 79% to hit with the cursed +3 trident of Ashenzari's Black Moon. It has about 22% to hit you. Attacks Max Damage 3x Hit 20 each It is immune to torment;1 h97 and resistant to miasma. It can see invisible.1 hGobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 37/37 ========================AC: 17Str: 13**EV: 23 Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,Noise: ---------  Time: 40604.2 (0.0)**#..#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=.s##,*,,**,Cast: Freeze1 h##..*,,,,,,**Memories (5) Fly #..,,*,*,,,*###^,*^*****s   demonic crawler***,,,*,****,**,,,,***,,,**,,,**Anything else - Cancel. _You shout for attention! _A demonic crawler comes into view.Press: ? - help, v - describe, . - travelHere: a demonic crawler  The floor.1 h50Gobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 37/37 ========================AC: 17Str: 13**EV: 23 Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,Noise: ---------  Time: 40604.2 (0.0)1 h1**#..#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=.s##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Fly #..,,*,*,,,*###^,*^*****s   demonic crawler***,,,*,****,**,,,,***,,,**,,,**Anything else - Cancel. 1 h`1_You shout for attention! _A demonic crawler comes into view.Press: ? - help, v - describe, . - travelHere: a demonic crawler  The floor.1 h21 hT81 h:. _1 h1 h1 h1 hF _Unknown command.1 h Gobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 34/37 ======================--AC: 17Str: 13**EV: 23 Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,Noise: ---------  Time: 40604.2 (0.0)1 h **#..#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=.s##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Fly #..,,*,*,,,*###^,*^*****s   demonic crawler***,,,*,****,**,,,,***,,,**,,,**Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA crawl-hole back to the Lair.  You feel a surge of power!  1 h@ |The walls around you are covered in ice.  You hit the demonic crawler but do no damage.1 h=#####^@##.s#..##.1 h` 8 ==5.2 (1FreezeRamparts Fly 1 h####.s###1 ho  Press: ? - help, Dir - look around, f - activate  A crawl-hole back to the Lair.  You feel a surge of power!  The walls around you are covered in ice.  You hit the demonic crawler but do no damage. _The wall freezes the demonic crawler but does no damage.1 hCNGobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 33/37 =====================---AC: 17Str: 13**EV: 8Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,1 hNoise: ==-------  Time: 40605.2 (0.0)**#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Ramparts Fly 1 hg#..,,*,*,,,*###^,*^*****s   demonic crawler***,,,*,****,**,,,,***,,,**,,,**1 hAim: a demonic crawler (100% to hit)  You feel a surge of power! You freeze the demonic crawler.  1 h?The demonic crawler is lightly wounded.  You hit the demonic crawler.  The demonic crawler is lightly wounded.  1 hcMThe wall freezes the demonic crawler. You block the demonic crawler's attack.1 h3-6.2 (11 h'#####^@##.s###1 h  You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is lightly wounded.  You hit the demonic crawler.  The demonic crawler is lightly wounded.wall freezes the demonic crawler. 1 h*You block the demonic crawler's attack. _The demonic crawler closely misses you. The demonic crawler misses you.1 hBQ 7Gobosan the GelidRevenant of Ashenzari ****..Health: 141/141 ========================Magic: 32/37 ====================----AC: 17Str: 13**EV: 8Int: 21***,SH: 11Dex: 9#### **^,,1 hQ XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,Noise: =--------  Time: 40606.2 (0.0)1 h2R **#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Ramparts Fly #..,,*,*,,,*###^,*^*****1 hR 2s   demonic crawler***,,,*,****,**,,,,***,,,**,,,**You hit the demonic crawler.  The demonic crawler is lightly wounded.  The wall freezes the demonic crawler. The demonic crawler hits you!  The demonic crawler hits you but does no damage.  The demonic crawler hits you. The wall freezes the demonic crawler.  The demonic crawler hits you. The demonic crawler hits you!1 hT f13-----=7.2 (11 hZ ##^@####1 h2\ T  The demonic crawler is lightly wounded.wall freezes the demonic crawler. The demonic crawler hits you!demonic crawler hits you but does no damage.. The wall freezes the demonic crawler.demonic crawler hits you! _The demonic crawler barely misses you.1 h'Gobosan the GelidRevenant of Ashenzari ****..Health: 113/141 ===================-----Magic: 31/37 ====================----AC: 17Str: 13**EV: 8Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,Noise: ==-------  Time: 40607.2 (0.0)**#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,1 hCast: Freeze##..*,,,,,,**Memories (5) Ramparts Fly #..,,*,*,,,*###^,*^*****s   demonic crawler***,,,*,****,**,,,,***,,,**,,,**You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is lightly wounded.  You barely miss the demonic crawler.1 h9The demonic crawler is lightly wounded.  The wall freezes the demonic crawler! You block the demonic crawler's attack.  The demonic crawler closely misses you.1 hqA52-8.2 (11 h###.s#1 h  The demonic crawler is lightly wounded.  You barely miss the demonic crawler.  The demonic crawler is lightly wounded.wall freezes the demonic crawler! You block the demonic crawler's attack.  1 hThe demonic crawler closely misses you. _The demonic crawler hits you but does no damage.1 hGobosan the GelidRevenant of Ashenzari ****..Health: 115/141 ===================-----Magic: 31/37 ====================----AC: 17Str: 13**EV: 8Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,Noise: =--------  Time: 40608.2 (0.0)**#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Ramparts Fly #..,,*,*,,,*###^,*^*****s   [1 hż33mdemonic crawler***,,,*,****,**,,,,***,,,**,,,**You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is moderately wounded.You closely miss the demonic crawler.The demonic crawler is moderately wounded.The wall freezes the demonic crawler. You block the demonic crawler's attack.  The demonic crawler hits you.1 hY1-9.2 (11 hm####1 h  The demonic crawler is moderately wounded.  You closely miss the demonic crawler.  The demonic crawler is moderately wounded.The wall freezes the demonic crawler. You block the demonic crawler's attack.demonic crawler hits you. _ but does no damage.1 hr Q#####^@####heavi  The wall freezes the demonic crawler but does no damage.  The demonic crawler completely misses you.The demonic crawler barely misses you.  The demonic crawler completely misses you.  The wall freezes the demonic crawler but does no damage.1 h d3==10.6 (1.41 h #####^@###1 h @ _You block the demonic crawler's attack. x31 hX####.s##The demonic crawler is moderately wounded.  The wall freezes the demonic crawler! The demonic crawler closely misses you.You block the demonic crawler's attack.  The demonic crawler hits you but does no damage.. You block the demonic crawler's attack.  x24=2-2.0#####^@#### _The demonic crawler barely misses you.1 h2K######## _The demonic crawler barhit the demonic crawler.  The demonic crawler is moderately wounded.The demonic crawler hits you!  The demonic crawler misses you. You block the demonic crawler's attack.  The wall freezes the demonic crawler. The demonic crawler hits you!82/141 ------=3.4####^@##.s### _You block the demonic crawler's attack. The demonic crawler hits you!1 h6####^@##.s###The demonic crawler is lightly wounded.  The wall freezes the demonic crawler.demonic crawler hits you but does no damage.  The demonic crawler hits you! The demonic crawler hits you.!  The demonic crawler completely misses you.1 hp68--------4.81 h####^@###1 hz _The demonic crawler hits you. The demonic crawler barely misses you.1 h2 Gobosan the GelidRevenant of Ashenzari ****..Health: 68/141 ===========-------------Magic: 31/37 ====================----AC: 17Str: 13**EV: 8Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,Noise: ==-------  Time: 40614.8 (0.0)**#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d1 h *=..##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Ramparts Fly #..,,*,*,,,*###^,*^*****s   demonic crawler***,,,*,****,**,,,,***,,,**,,,**You feel a surge of power! You freeze the demonic crawler!  The demonic crawler is moderately wounded.You hit the demonic crawler but do no damage.The demonic crawler is moderately wounded.1 hg The frozen ramparts melt away. You block the demonic crawler's attack.  The demonic crawler hits you.1 h[ 72-5.8 (1Fly 1 h 1 hy   The demonic crawler is moderately wounded.  You hit the demonic crawler but do no damage.The demonic crawler is moderately wounded.  The frozen ramparts melt away. You block the demonic crawler's attack.demonic crawler hits you. _ but does no damage.1 hRGobosan the GelidRevenant of Ashenzari ****..Health: 67/141 ===========-------------Magic: 31/37 ====================----AC: 17Str: 13**EV: 8Int: 211 h'***,SH: 11Dex: 9#### **^,,XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,Noise: =--------  Time: 40615.8 (0.0)**#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Fly #..,,*,*,,,*###^,*^*****1 hcs   demonic crawler***,,,*,****,**,,,,***,,,**,,,**Aim: a demonic crawler (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the demonic crawler!  The demonic crawler is moderately wounded.1 hYou hit the demonic crawler.  The demonic crawler is heavily wounded.The demonic crawler hits you. The demonic crawler hits you!1 hk58--=6.8 (11 h 1 h1  You feel a surge of power! You freeze the demonic crawler!  The demonic crawler is moderately wounded.  You hit the demonic crawler.  The demonic crawler is heavily wounded.The demonic crawler hits you. The demonic crawler hits you! _ but does no damage.1 hGobosan the GelidRevenant of Ashenzari ****..1 hFHealth: 58/141 =========---------------Magic: 30/37 ===================-----AC: 17Str: 13**EV: 8Int: 21***,SH: 11Dex: 9#### **^,,XL: 15 Next: 53% Place: Spider Nest:1#^@# **,,,,Noise: ==-------  Time: 40616.8 (0.0)1 hnV**#.s#**>,**,v) +3 trident of Ashenzari's Black Moon {d*=..##,*,,**,Cast: Freeze##..*,,,,,,**Memories (5) Fly #..,,*,*,,,*###^,*^*****s   demonic crawler***,,,*,****,**,,,,*1 h**,,,**,,,**Aim: a demonic crawler (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is heavily wounded.You hit the demonic crawler but do no damage.The demonic crawler is heavily wounded.The demonic crawler hits you but does no damage.1 hW3-7.8 (11 h1 h   You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is heavily wounded.  You hit the demonic crawler but do no damage.The demonic crawler is heavily wounded.  The demonic crawler hits you but does no damage. _The demonic crawler closely misses you. The demonic crawler hits you.1 hoN-1 hJ1 hRA  You block the demonic crawler's attack. The demonic crawler barely misses you.The demonic crawler hits you but does no damage.  You block the demonic crawler's attack. The demonic crawler hits you.1 hA5481 h^1 hL #.......#...#.##.........# ..P....###÷##.#.....#...## <<.................##...# ##P.0..............P.#..# #............~~~.~~~.#..# ........##..~.~~.~~.~#..### .......###..~~.~.~.~~~....## .......# #..~~~s..~~~#.....#Lair:3 1 hL.......# #......@..........## PP....####..~~~...~~~~......# P......##...~~.~.~.~~~.....## ........#...~.~~.~~.~~.....# .............~~~.~~~.......# ........#....~.............# ...........................# ........#.)................# .....................#....## _You block the demonic crawler's attack.1 hM1 h!V1 h|51=-20.3 (2.51 h1 h _You fly upwards. Welcome back to the Lair of Beasts! _There is a hole to the Spider Nest here.1 hZRead which item? Scrolls  c - 4 scrolls of vulnerability  d - a scroll of blinking  e - a scroll of acquirement  f - 2 scrolls of teleportationn - 2 scrolls of amnesia  p - 8 scrolls of poison  r - 2 scrolls of silence  s - 2 scrolls of enchant weapon  u - a scroll of immolationy - 4 scrolls of revelation  z - 4 scrolls of enchant armour  I - a scroll of tormentO - a scroll of summoning  Y - 2 scrolls of fear [!] read|quaff|evoke[?] describe selected!1 h+ !1 h5#.......#...#.##.........#Gobosan the Gelid ..P....###÷##.#.....#...##Revenant of Ashenzari ****.. <<.................##...#Health: 55/141 =========--------------- ##P.0..............P.#..#Magic: 31/37 ====================---- #............~~~.~~~.#..#AC: 17!1 h 7_Str: 13 ........##..~.~~.~~.~#..###EV: 8Int: 21 .......###..~~.~.~.~~~....##SH: 11Dex: 9 .......# #..~~~s..~~~#.....#XL: 15 Next: 53% Place: Lair:3 .......# #......@..........##Noise: ---------  Time: 40620.3 (0.0) PP....####..~~~...~~~~......#v) +3 trident of Ashenzari's Black Moon {d P......##...~~.~.~.~~~.....##Cast: Freeze ........#...~.~~.~~.~~.....#Memories (5) Fly .............~~~.~~~.......# ........#....~.............#!1 hH7As   demonic crawler ...........................# ........#.)................# .....................#....##!1 h7;You block the demonic crawler's attack. The demonic crawler barely misses you.The demonic crawler hits you but does no damage.  You block the demonic crawler's attack. The demonic crawler hits you. _You block the demonic crawler's attack. !1 h7_You fly upwards. Welcome back to the Lair of Beasts! _There is a hole to the Spider Nest here.!1 hF  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. You block the demonic crawler's attack.  The demonic crawler hits you but does no damage.!1 hG=1.3 (1Tele Memories (5) Fly !1 hP!1 hMT3 _The demonic crawler hits you.!1 hD .#...#.##.#  .P....###÷##.#.....#...##  <.##...#  #P.0.P.#..#  .~~~.~~~.#..#  ##..~.~~.~~.~#..###  ###..~~.~.~.~~~....##  # #..~~~s..~~~#.....#  !1 hE d# #......>##  P....####..~~~...~~~~......#  ......##...~~.~.~.~~~.....##  #...~.~~.~~.~~.....#  ~~~.~~~.#  #....~.#  #  !1 hE #.).#  #....##  !1 hH !1 hS .sThe demonic crawler attacks as it pursues you!!1 hVU ^623 2!1 h\ !1 h_ _You block the demonic crawler's attack. The demonic crawler misses you. x2"1 h^#...#.##.#  P....###÷##.#.....#...##  .##...#  P.0.P.#..#  ~~~.~~~.#..#  "1 h##..~.~~.~~.~#..###  ###..~~.~.~.~~~....##  # #..~~~...~~~#.....#  # #......s.##  ....####..~~~...~~~~......#  ##...~~.~.~.~~~.....##  #...~.~~.~~.~~.....#  "1 h(~~~.~~~.#  #....~.#  #  #.).#  #....##  "1 h"1 hee#.#.#......[###  .......................#  P..#.....##  ........ "1 hŖ.......... ................#  ................##  ....P..........P#  ....##.....@P...#  "1 hh...........#...)##  ..........#...##  #...#.##.........#  "1 h3###÷##.#.....#...##  "1 h{........##...#  "1 h....P.#..#   ..~~~.~~~.#..#  "1 hǗl ##..~.~~.~~.~#..###  "1 hߗD "1 h"1 hs"1 h72-3Freeze"1 h"1 h(@ _Your surroundings suddenly seem different."1 htm  You puncture the fungus! The fungus begins to die. You drain the fungus."1 h#vs59= 8 =4.7 (1.4"1 h}"1 h 4 _The fungus is lightly damaged."1 hS  You puncture the fungus! You drain the fungus."1 hAT61=6.1"1 h"1 h˝4 _The fungus is lightly damaged.#1 h~ ........P..##.... ##PP# ##P.........#@..)##......#...## #...#.##.........###÷##.#.....#...#.....# #1 hZ~......~~.~~.~#..# ..###..~~.~.~.~~~....##   #1 h#1 hʈR223 -#1 h70#1 h#1 h1#1 hיJ#1 hW  You start resting.#1 h#1 h\|33=#1 h#1 h:4#1 h8#1 hH#1 h|T6=#1 h#1 h#1 h<L7=#1 hŷ#1 h#1 h84==#1 h߼#1 h#1 h:9#1 hh#1 h #1 h;;70#1 hJ#1 h#1 hT2=#1 h9#1 h#1 h53=#1 h!O5=#1 h#1 hm#1 h:4#1 h#1 h#1 h:5#1 h#1 hj7=#1 h#1 h #1 hz8=6=#1 hb#1 hP9#1 h#1 h#1 h;80#1 hb#1 h#1 hS#1 h:1#1 hk#1 h=.-s   demonic crawler (wandering)s #1 h  .............## .............# .............# .............# ............## P..........P# #..........# #@..)## 436.0)#...## .....# ÷.#...## .##...# ..P.#..# .~~~.#..# ~s~~.~#..###  _A nearby fungus withers and dies.#1 hh .............## .............# .............# .............# ............## P..........P# #..........# #@..)## #...## .....# ÷.#...## .##...# #1 hڜ~..P.#..# .~~~.#..# ~s~~.~#..###  #1 h#1 hz#1 hf _A demonic crawler is nearby!#1 h" .............## .............# .............# .............# ............## P..........P# #..........# #@..)## #...## .....# ÷.#...## .##...# ..P.#..# .~~~.#..# #1 hob~s~~.~#..###  #1 hΎ  .............## .............# .............# .............# ............## P..........P# #..........# #@..)## #...## #1 h n.....# ÷.#...## .##...# ..P.#..# .~~~.#..# ~s~~.~#..###  #1 h #1 hK #1 hx #1 h f _A demonic crawler is nearby!$1 hU4M#.#.#[##.....P..#$1 h4#.#..##P.P##.....@....#$1 h4......#...)##............#...#$1 h4J.#...#.##......... $1 h5..###÷##.#.....#...## .....# $1 h%5w......~ ~s~~.~#..#$1 hG5D $1 h?$1 hRA=3=$1 hMB|7==4.0) _$1 hmH$1 hJ$1 h{M..##.P# #.#.#[###.....#P..##.#..##P.P##..........$1 h|2.#...)##............#...# ...#...#.##.........# .. $1 h:|K......#..#$1 h+$1 h%T4=5$1 h$1 h7$1 hhj.####.## ...###.......P# #.#.#[### ......# $1 hP..#.## .# .# ..# ...## .PP# ##..........# .#...)## .............#...##$1 h ..#...#.##.........# $1 h?###÷##.#.....#...## $1 hgo......##...# 0$1 h:.......P.#..# $1 h "$1 h#B56$1 h?,$1 h/$1 h .#.## .####.## ...###.......P# #.#.#[### ......# P..#.## .# .# $1 h g..# ...## .PP# ##..........# .......#...)## .............#...## ..#...#.##.........#$1 h  ###÷##.#.....#...## ..##...# $1 h $1 h B67$1 h $1 hu $1 hA# ÷.....#  .#.### .####.## ...###.......P# #.#.#[### ....$1 h# ..# P..#.## .# .# ..# ...## .PP# ..##..........# $1 ho2 .........#...)## .............#...## ..#...#.##.........# P....###÷##.#.....#...## $1 h5 $1 h8 T8=8$1 h C $1 hE $1 hls#.....###.###### ÷.....#  .#.### .####.## ...###......$1 hR.P# #.#.#[### ......# P..#.## $1 h.# .# ..# .$1 hu..## .PP# $1 h6..##..........# .........#...)## $1 h[.............#...## $1 h|F.......#...#.##.........# $1 h$1 h\9=9$1 h $1 h%1 hMP######.## #..###### #.....###.###%1 h##÷..... .#.#### #####%1 hB..##.P# %1 h&L#.#.#[%1 h@/##....%1 h]9.P..##%1 h. .........................##  ..........#...#%1 h.%1 hO"%1 h#V90=50%1 ha,%1 hv.%1 hλM## ### #### P######.## #..###### #.....###.#####÷..... .#.#### #%1 h#..##.P# #.#.#[##.....P..## ..........................#  ..........#...%1 h{%1 hDB11%1 h%1 h%1 h M## ### #### P######.## #..###### #.....###.#####÷..... .#.#### %1 h ##..##.P# #.#.#[##.....P..#%1 hD # ..........................#  ....##.........%1 h %1 hG _32%1 hD  ### ### ####   #P######.## #..######  ##.....###.###### #÷.....#  #.#.## #%1 h'.####.## #...###...@...P# #.#.#[### %1 hϬ#......# P..#.## %1 hY.#.#%1 h..#...##.P%1 h#"P#%1 h%1 hȺ\4=3%1 h%1 hl&1 hP  ### ### ####  #P######.## #..######  ##.....###.######  #÷.....#  #.#.##  #.####.## ##...###.......P#.#.#[### ##......# #P..#&1 h.##.....#.....#...#...##&1 h&1 hT5=4&1 h&1 hp&1 h ### ### ####  &1 hz #P######.## #..######  ##.....###.###### #÷.....#  #.#.&1 h[:##  #.####.##  ##...###.......P  #.#.#[### ###......&1 hG.# ##.P..#.##....&1 h0.....#.......#..#&1 h&1 h( &1 h B65&1 h&1 h&1 h &1 h &1 h] &1 hY &1 h :7&1 h &1 h &1 h4 :9&1 h &1 h &1 ht h100/141=&1 hW &1 h &1 h< Z101=&1 h &1 h <2&1 h( &1 hT <4&1 h( &1 h <5&1 h$ &1 h &1 h &1 h L6=&1 h &1 h s   demonic crawler (wandering)s&1 h    ### ### ####  #.## #..######  ###.###.......###  ÷...............#  #.@........#### 63.1 (8  ##........  .........  #......[.. .......... #.......... ........... ....s.......  _You start resting.&1 hKp t  ### ### ####  #.## #..######  ###.###.......###  ÷...............#  #.@........####  ##........  .........  #......[.. &1 hp #..........#.......... ...............s.......&1 hr &1 h{ &1 hc~  &1 h~ X_A demonic crawler is nearby!'1 hmk3 ### ### #### #P######.## #..###### ##.....###.###.### #......÷.# #.#.#.#### #.####.## ##.###..P# #.#.#.#......[......####....# .##.P..#...## #..........#.....s......# .#'1 h)l'1 h(m'1 hBuUs.'1 hQwj7=4.1 (1 _'1 hq~'1 hh'1 h ### ### ####  #P######.## #..######  ##.....###.###### #......÷.....#  #.........#.## #.........####.## ##.........###.......P # #.#.#......[### #####...........# ..##P..#....s.## .#....# .#'1 h'1 hTs.'1 hu .95'1 h\'1 h?'1 he Q ### ### #### #P######.## #..###### ##.....###.###.### #......÷.# #.#.#'1 he .#### #...####.## ##.........###...P# #'1 hf # #........#.#.#......[...... .#####........s.'1 h$f 1.##........P..#......'1 hFf ,. #.#.....# #'1 hhf .#'1 hj '1 hr s.s'1 hs 810==6'1 hy '1 h)|  '1 hT| 3_The demonic crawler gives a hideous shriek!'1 h  ### ### #### #P######.## #..###### ##.....###.###.### #......÷.# #.#.#.#### #'1 h] P..####.. ##...###.....P# #..#.#.#...s..[...... ..#####............##........P..#.......  .#.#.............  ##.'1 h D '1 hA :{'1 h 71--7'1 hv '1 h (1 hCk### ### #### #P######.## #..#######.....###.###.......### .÷........# #........@#.#..........### #(1 hFDi.####{...........#.###..... #### #.#.#...s..[...... ...#####................(1 hxDQP..##.#...... (1 hDl###.......  #(1 hOO{.(1 hQg2=--8(1 haX(1 hV[+1 h &Evoke which item? Wands  t - a wand of iceblast (12)B - a wand of flame (24)  E - a wand of paralysis (19)  H - a wand of polymorph (32)  J - a wand of mindburst (17)  R - a wand of quicksilver (9) [!] read|quaff|evoke[?] describe selected-1 h/-1 h"-1 hGobosan the GelidRevenant of Ashenzari ****..Health: 112/141 ===================-----Magic: 37/37 ========================### ### ####AC: 17Str: 13#P######.## #..######EV: 23 Int: 21##.....###.###.......###SH: 11Dex: 9-1 h #......÷...............#XL: 15 Next: 53% Place: Lair:3#........@#.#{.........### Noise: ---------  Time: 40668.1 (0.0)#.........####............ v) +3 trident of Ashenzari's Black Moon {d-1 h##.........###............. Cast: Freeze #### #........#.#.#...s..[...... Memories (5) Fly ...#####......................... .....##........P..#..............  ..#.#............................  ###.............................. #..............................  _A nearby fungus withers and dies. _A demonic crawler is nearby! -1 h _A demonic crawler is nearby! _You start resting. _A demonic crawler is nearby! _The demonic crawler gives a hideous shriek!-1 hzP  Okay, then.-1 h-1 h-1 h . _.1 h  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..1 hG:.1 h<{ Your spells (cast)TypeFailure Level  a + FreezeIce0% (0%) 1  b - Frozen RampartsIce1% (0%) 3  c - Shock.1 h =Conjuration/Air 22% (1%) 1 d - Ozocubu's ArmourIce1%3  e - Ensorcelled Hibernation Hexes/Ice.1 h=1% 2 f - Summon Ice BeastIce/Summoning1%3  g - Hoarfrost CannonadeIce/Forgecraft4%5  h - Hailstorm.1 h>Conjuration/Ice 1% (0%) 3 Select a spell to cast[!]/[I] toggle spell headers01 h`01 hh01 h@rbGobosan the GelidRevenant of Ashenzari ****..Health: 112/141 ===================-----Magic: 37/37 ========================01 hr### ### ####AC: 17Str: 13#P######.## #..######EV: 23 01 hrMInt: 21##.....###.###.......###SH: 11Dex: 9#......÷...............#01 hsXL: 15 Next: 53% Place: Lair:301 h(s #........@#.#{.........### Noise: ---------  Time: 40668.1 (0.0)01 hJs;#.........####............ v) +3 trident of Ashenzari's Black Moon {d##.........###............. Cast: Freeze 01 hs=#### #........#.#.#...s..[...... Memories (5) Fly ...#####......................... 01 hs.....##........P..#..............  ..#.#............................  01 hsc###.............................. 01 hs#..............................  _You start resting. 01 hBt_A demonic crawler is nearby! _The demonic crawler gives a hideous shriek! _Okay, then.01 hstCasting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.01 ht01 h}bGobosan the GelidRevenant of Ashenzari ****..Health: 112/141 ===================-----Magic: 37/37 ========================01 h7~### ### ####AC: 17Str: 13#P######.## #..######EV: 23 Int: 21##.....###.###.......###01 h~:SH: 11Dex: 9#......÷...............#XL: 15 Next: 53% Place: Lair:301 h~7#........@#.#{.........### Noise: ---------  Time: 40668.1 (0.0)#.........####............ v) +3 trident of Ashenzari's Black Moon {d##.........###............. Cast: Freeze #### #........#.#.#...s..[...... Memories (5) Fly 01 hqZ...#####......................... .....##........P..#..............  ..#.#............................  ###.............................. #..............................  _You start resting. _A demonic crawler is nearby! 01 h_The demonic crawler gives a hideous shriek! _Okay, then.Casting: Freeze (safe; 0% risk of failure)  01 h\Confirm with . or Enter, or press ? or * to list all spells.01 hmP  Okay, then.01 h01 hs01 hk. _11 hE### ### #### #P######.## #..#######.....###.###.......### .÷...............# #.........#.#{...## #.####...#.# ##### #.#.#...s..[ ....#####...............P..# #..#.#...... ####........ #...... # #11 h'P{.11 hԊ:39.1 (1 _11 h/11 h21 hǻ= _Okay, then.  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.21 h "  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.21 h 21 hx 21 h" . _31 h  ### ### #### #P######.## #..###### ##.....###.###.### #......÷....s.# #.#.#. #.#### ##.#### #.#.#.#...s..[ #....#####......##.P..#.#..#.#........s   demonic crawler#........ .# #31 hj .......# #31 h 31 h Ls.31 h 6570 _31 h 31 h 51 hi[ _Okay, then.asting: Freeze (safe; 0% risk of failure)  Confirm wi51 h[ath . or Enter, or press ? or * to list all spells. _Okay, then.asting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.61 h\"  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.61 h]61 hOf61 hjh. _61 h  _Okay, then.asting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.61 h> 61 h 61 hE # Your spells (cast)TypeFailure Level  a + FreezeIce0% (0%) 1 b - Frozen RampartsIce1% (0%)3  c - ShockConjuration/Air22% (1%) 1  d - Ozocubu's ArmourIce1%3  e - Ensorcelled HibernationHexes/Ice1%61 h 2  f - Summon Ice BeastIce/Summoning1%3  g - Hoarfrost CannonadeIce/Forgecraft4%5  h - Hailstorm61 h Conjuration/Ice 1% (0%) 3 Select a spell to cast[!]/[I] toggle spell headers81 hAw81 h81 hGobosan the GelidRevenant of Ashenzari ****..Health: 115/141 ===================-----### ### ####Magic: 37/37 ========================#P######.## #..######AC: 17Str: 13##.....###.###.......### EV: 23 Int: 2181 hw#......÷...s...........# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@..####.......... Noise: ---------  Time: 40670.1 (0.0)##.........###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze #....#####....................... Memories (5) Fly .......##........P..#............ ##..#.#.......................... s   demonic crawler #####............................ 81 hΈ.# #............................ ## #............................ _Okay, then.Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 81 h_Okay, then.Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.81 h81 h8SGobosan the GelidRevenant of Ashenzari ****..Health: 115/141 ===================-----### ### ####Magic: 37/37 ========================#P######.## #..######AC: 17Str: 13##.....###.###.......### EV: 23 Int: 21#......÷...s...........# SH: 1181 hDex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@..####.......... Noise: ---------  Time: 40670.1 (0.0)##.........###........... v) +3 trident of Ashenzari's Black Moon {d 81 h ###### #........#.#.#...s..[.... Cast: Freeze #....#####....................... Memories (5) Fly .......##........P..#............ ##..#.#.......................... s   demonic crawler 81 h<J#####............................ .# #............................ ## #............................ _Okay, then.81 hiCasting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.81 hCasting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.81 hՙ%  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Freeze (safe; 0% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!81 h/81 h.sII(ally target)II 2 hoarfrost cannons (minion)81 ht62---- 8 ===1.1 (181 h"81 h:> _You sculpt a pair of cannons out of ice!91 h91 hy91 hV91 hF _Unknown command.;1 hI Q  Casting: Hoarfrost Cannonade (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;1 h9 ;1 h< % Your spells (cast)TypeFailure Level  a - FreezeIce0% (0%) 1 b - Frozen RampartsIce1% (0%)3  c - ShockConjuration/Air22% (1%) 1  d - Ozocubu's ArmourIce1%3  e - Ensorcelled HibernationHexes/Ice1%;1 h= 2  f - Summon Ice BeastIce/Summoning1%3  g + Hoarfrost Cannonade Ice/Forgecraft 4% 5 h - HailstormConjuration/Ice1% (0%)3 Select a spell to cast[!]/[I] toggle spell headers=1 h=1 hl=1 hhGGobosan the GelidRevenant of Ashenzari ****..Health: 116/141 ===================-----### ### ####Magic: 32/37 ====================----#P######.## #..######AC: 17Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9=1 h#........s#.#..........# XL: 15 Next: 53% Place: Lair:3#......@..####.......... Noise: ===------  Time: 40671.1 (0.0)##........I###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze =1 h#....#####.....I................. Memories (5) Fly .......##........P..#............ =1 h(##..#.#.......................... s   demonic crawler (ally target) =1 hX#####............................ II 2 hoarfrost cannons (minion) .# #............................ ## #............................=1 hConfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! _You sculpt a pair of cannons out of ice! =1 h c_Unknown command.Casting: Hoarfrost Cannonade (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=1 hv=1 h:|Gobosan the GelidRevenant of Ashenzari ****..Health: 116/141 ===================-----### ### ####Magic: 32/37 ====================----#P######.## #..######AC: 17Str: 13##.....###.###.......### EV: 8Int: 21=1 h#......÷...............# SH: 11Dex: 9#........s#.#..........# XL: 15 Next: 53% Place: Lair:3#......@..####.......... Noise: ===------  Time: 40671.1 (0.0)=1 h##........I###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze =1 h #....#####.....I................. Memories (5) Fly .......##........P..#............ =1 hN##..#.#.......................... s   demonic crawler (ally target) #####............................ II 2 hoarfrost cannons (minion) =1 hr.# #............................ ## #............................=1 hConfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! _You sculpt a pair of cannons out of ice! =1 h"_Unknown command.=1 hACasting: Hoarfrost Cannonade (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=1 hE=1 hwS.s=1 h?729--=1 hd25 -2.1 (1Freeze=1 h =1 h P _You feel a surge of power! A film of ice covers your body!>1 h  _! A film of ice covers your body!  You hit the demonic crawler but do no damage.  The demonic crawler hits you but does no damage.  You block the demonic crawler's attack. x2  The demonic crawler hits you but does no damage.  The demonic crawler hits you! The demonic crawler hits you.>1 h- sdistracted, frozen, …)Your hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the demonic crawler!>1 h>[ | sThe demonic crawler is flash-frozen.>1 hd  ``s  frozen, ally target)Your hoarfrost cannon fires a salvo of icy shards.>1 h [s..>1 h 606->1 h ^30=-=3.5 (1.4>1 h" >1 h G _The shard of frigid ice hits the demonic crawler!?1 hϋ  You hit the demonic crawler but do no damage.The demonic crawler is moderately wounded.The demonic crawler hits you! You block the demonic crawler's attack. x3?1 hq100---4.9?1 h?1 hIc _The demonic crawler completely misses you. x2?1 hY  You hit the demonic crawler but do no damage.The demonic crawler is lightly wounded.  The demonic crawler barely misses you. x3?1 hjf ``s?1 hk{distracted, frozen, …)Your hoarfrost cannon fires a salvo of icy shards.?1 h s..The shard of frigid ice hits the demonic crawler!?1 h. s  frozen, ally target)Your hoarfrost cannon fires a salvo of icy shards.@1 hF sThe shard of frigid ice hits the demonic crawler!  The demonic crawler hits you! The demonic crawler closely misses you.@1 h|H85/141 ----=6.3@1 hR@1 hV3 _The demonic crawler hits you.@1 hl Gobosan the GelidRevenant of Ashenzari ****..Health: 85/141 ==============----------### ### ####Magic: 29/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@s.####.......... Noise: ===------  Time: 40676.3 (0.0)@1 hl ##........I###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze #....#####.....I................. Memories (5) Fly .......##........P..#............ ##..#.#.......................... s   demonic crawler (frozen, ally target) #####............................ II 2 hoarfrost cannons (minion) .# #............................ @1 hl ## #............................to hit)  You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is moderately wounded.@1 hl You hit the demonic crawler.  The demonic crawler is moderately wounded.The demonic crawler hits you! You block the demonic crawler's attack. x2@1 hu ``You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is moderately wounded.  You hit the demonic crawler.  The demonic crawler is moderately wounded.The demonic crawler hits you! You block the demonic crawler's attack. x2  Your hoarfrost cannon fires a salvo of icy shards.@1 h @ ..@1 h< GThe shard of frigid ice hits the demonic crawler!@1 h `Your hoarfrost cannon fires a salvo of icy shards.@1 h$ :s@1 hٙ 77-30=7.3 (1@1 hL @1 h i _The shard of frigid ice misses the demonic crawler.A1 hGobosan the GelidRevenant of Ashenzari ****..Health: 77/141 =============-----------### ### ####Magic: 29/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@s.####.......... Noise: ===------  Time: 40677.3 (0.0)##........I###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[....1 hX37m Cast: Freeze #....#####.....I................. Memories (5) Fly .......##........P..#............ ##..#.#.......................... s   demonic crawler (frozen, ally target) #####............................ II 2 hoarfrost cannons (minion) .# #............................ ## #............................to hit)  You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is heavily wounded.You hit the demonic crawler but do no damage.The demonic crawler is heavily wounded.The demonic crawler hits you but does no damage.A1 hP8--8.3 (1A1 hA1 h  You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is heavily wounded.  You hit the demonic crawler but do no damage.The demonic crawler is heavily wounded.  The demonic crawler hits you but does no damage. _You block the demonic crawler's attack. x2A1 hsjGobosan the GelidRevenant of Ashenzari ****..Health: 78/141 =============-----------### ### ####Magic: 28/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3A1 hit#......@s.####.......... Noise: =--------  Time: 40678.3 (0.0)##........I###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze #....#####.....I................. Memories (5) Fly .......##........P..#............ ##..#.#.......................... s   demonic crawler (ally target) A1 ht#####............................ II 2 hoarfrost cannons (minion) .# #............................ ## #............................The demonic crawler is heavily wounded.You hit the demonic crawler but do no damage.The demonic crawler is heavily wounded.The demonic crawler is no longer encased in ice.  A1 h'uThe demonic crawler barely misses you. The demonic crawler misses you.The demonic crawler hits you but does no damage.A1 h|P `` frozen, ally target)The demonic crawler is no longer encased in ice.  The demonic crawler barely misses you. The demonic crawler misses you.The demonic crawler hits you but does no damage.  Your hoarfrost cannon fires a salvo of icy shards.shard of frigid ice hits the demonic crawler!!A1 h< z ..The demonic crawler is flash-frozen.A1 h  Your hoarfrost cannon fires a salvo of icy shards.A1 hpA1 h,P9==9.3 (1A1 h A1 hG _The shard of frigid ice hits the demonic crawler.A1 h`  _The shard of frigid ice hits the demonic crawler.  You hit the demonic crawler.  The demonic crawler is severely wounded.hits you! The demonic crawler barely misses you.The demonic crawler hits you but does no damage.  The demonic crawler hits you. You block the demonic crawler's attack.A1 hm o63----80.7 (1.4A1 h& A1 h( 3 _The demonic crawler hits you!B1 hDDis no longer encased in ice.. You block the demonic crawler's attack. x2 but does no damage. x2  .B1 h3L######### frozen, ally target)The demonic crawler hits you but does no damage. x2  The demonic crawler hits you.  Your hoarfrost cannon launches the last of itself at the demonic crawler with ashrill rumble.shards fragment into shrapnel!salvo of frigid ice engulfs the demonic crawler!!B1 hةB1 h5I  The demonic crawler is flash-frozen.B1 hoB) ...@s...~   hoarfrost cannonYour hoarfrost cannon melts away.B1 h1K#########` The salvo of frigid ice engulfs the demonic crawler!!  The demonic crawler is flash-frozen.  Your hoarfrost cannon melts away.Your hoarfrost cannon launches the last of itself at the demonic crawler with aB1 hpKPshrill rumble.  The shards fragment into shrapnel!B1 hB1 h5 Y  The salvo of frigid ice engulfs the demonic crawler.B1 hA ...@s...~.~)B1 hZB 57----9=======2.1B1 hI B1 hAM W _Your hoarfrost cannon melts away.C1 h= The salvo of frigid ice engulfs the demonic crawler. _Your hoarfrost cannon melts away.  You closely miss the demonic crawler.The demonic crawler is almost dead.demonic crawler hits you. The demonic crawler barely misses you. x2  The demonic crawler hits you but does no damage.C1 hm46---=------3.5C1 hC1 h${ _The demonic crawler hits you! The demonic crawler closely misses you.C1 h   Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 46/141 =======----------------- ### ### ####  Magic: 28/37 ==================------ #P######.## #..######  AC: 25  Str: 13 ##.....###.###.......### EV: 8Int: 21 #......÷...............# SH: 11Dex: 9 #.........#.#..........# XL: 15 Next: 53% Place: Lair:3 C1 h #......@s.####.......... Noise: =--------  Time: 40683.5 (0.0) ##........~###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze #....#####.....~................. Memories (5) Fly .......##........P..#............ ##..#.#.......................... s   demonic crawler (frozen) #####............................ .# #............................ ## #............................Aim: a demonic crawler (severely wounded, encased in ice, 100% to hit)  You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is severely wounded.You barely miss the demonic crawler.The demonic crawler is severely wounded.The demonic crawler hits you but does no damage.C1 h  ### ### ####  #P######.##   ##.....###.### #......÷..... #.........# #......@s.# ##........~# #........#.#[#.....~.............P..#............................... #.................. C1 h You feel a surge of power! You freeze the demonic crawler.  The demonic crawler is severely wounded.  You barely miss the demonic crawler.  The demonic crawler is severely wounded.The demonic crawler hits you but does no damage.  You block the demonic crawler's attack. The demonic crawler hits you!C1 h V38-=4.5 (1C1 h C1 h V _* * * LOW HITPOINT WARNING * * *D1 h/d  ### ### ####  #P######.##   ##.....###.### #......÷..... #.........# #......@s.# D1 hdS##........~# #........#.#[#.....~.............P..#................ ............... #.................. You hit the demonic crawler.  The demonic crawler is severely wounded.The demonic crawler is no longer encased in ice.D1 h< ### ### ####  #P######.##   ##.....###.### #......÷..... #.........# #......@s.# ##........~# #........#.#[#.....~.............P..#............................... #.................. D1 hGy ### ### ####  #P######.##   ##.....###.### #......÷..... #.........# #......@s.# ##........~# #........#.#[#.....~.............P..#............................... #.................. The demonic crawler is severely wounded.  The demonic crawler is no longer encased in ice. D1 h>H The demonic crawler hits you.  * * * LOW HITPOINT WARNING * * *You block the demonic crawler's attack. The demonic crawler barely misses you.hits you but does no damage.D1 h ### ### ####  #P######.##   ##.....###.### #......÷..... #.........# #......@s.# ##........~# #........#.#[#.....~.............P..#............................... #.................. D1 h *  The demonic crawler hits you!  * * * LOW HITPOINT WARNING * * *D1 h++k27---9-5.9 (1.4D1 h}2D1 h5= _You block the demonic crawler's attack.D1 hU You hit the demonic crawler but do no damage.The demonic crawler is heavily wounded.x2  The demonic crawler closely misses you.D1 hgV UThe demonic crawler hits you but does no damage.  D1 hW ]9---7.3D1 h+a D1 hd ` _The demonic crawler completely misses you.D1 h" Gobosan the GelidRevenant of Ashenzari ****..Health: 29/141 ====--------------------### ### ####Magic: 28/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21D1 hc #......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@s.####.......... Noise: =--------  Time: 40687.3 (0.0)##........~###........... v) +3 trident of Ashenzari's Black Moon {d D1 h{ ###### #........#.#.#...s..[.... Cast: Freeze #....#####.....~................. Memories (5) Fly .......##........P..#............ D1 h R##..#.#.......................... s   demonic crawler #####............................ D1 h .# #............................ ## #............................You feel a surge of power! You freeze the demonic crawler!  D1 h The demonic crawler is heavily wounded.You hit the demonic crawler but do no damage.D1 h The demonic crawler is heavily wounded.The demonic crawler hits you but does no damage.  You block the demonic crawler's attack.D1 h 430=D1 h $8.3 (1D1 h D1 h3   The demonic crawler is heavily wounded.  You hit the demonic crawler but do no damage.The demonic crawler is heavily wounded.  The demonic crawler hits you but does no damage.  You block the demonic crawler's attack. _The demonic crawler hits you but does no damage.F1 h F1 ha [Evoke which item? Wands  t - a wand of iceblast (12)B - a wand of flame (24)  E - a wand of paralysis (19)  H - a wand of polymorph (32)  J - a wand of mindburst (17)  R - a wand of quicksilver (9) F1 h [!] read|quaff|evoke[?] describe selectedH1 h H1 ht H1 h Gobosan the GelidRevenant of Ashenzari ****..Health: 30/141 =====-------------------### ### ####Magic: 28/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21H1 h #......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@s.####.......... Noise: =--------  Time: 40688.3 (0.0)##........~###........... v) +3 trident of Ashenzari's Black Moon {d H1 h0! ###### #........#.#.#...s..[.... Cast: Freeze #....#####.....~................. Memories (5) Fly .......##........P..#............ ##..#.#.......................... s   demonic crawler H1 hW! #####............................ .# #............................ H1 h}! ## #............................The demonic crawler is heavily wounded.You hit the demonic crawler but do no damage.H1 h! The demonic crawler is heavily wounded.The demonic crawler hits you but does no damage.  You block the demonic crawler's attack. _The demonic crawler hits you but does no damage.H1 hD   Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 30/141 =====------------------- H1 hD ### ### ####  Magic: 28/37 ==================------ #P######.## #..######  AC: 25  Str: 13 H1 hE ##.....###.###.......### EV: 8Int: 21 #......÷...............# SH: 11Dex: 9 #.........#.#..........# XL: 15 Next: 53% Place: Lair:3 H1 hKE #......@s.####.......... Noise: =--------  Time: 40688.3 (0.0) ##........~###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze H1 hG %#....#####.....~................. Memories (5) Fly .......##........P..#............ ##..#.#.......................... s   demonic crawler #####............................ .# #............................ ## #............................You block the demonic crawler's attack. _The demonic crawler hits you but does no damage.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a demonic crawler (moderately wounded, will become an apocalypse crab, atormentor, or a rust devil, chance to affect: 35%)J1 hebGobosan the GelidRevenant of Ashenzari ****..Health: 30/141 =====-------------------### ### ####Magic: 28/37 ==================------#P######.## #..######J1 hAC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3J1 h #......@*.####.......... Noise: =--------  Time: 40688.3 (0.0)J1 hE##........~###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze J1 hu#....#####.....~................. Memories (5) Fly J1 hR.......##........P..#............ ##..#.#.......................... s   demonic crawler J1 h#####............................ .# #............................ J1 h## #............................You block the demonic crawler's attack. _The demonic crawler hits you but does no damage.  J1 h5Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineJ1 hhDAim: a demonic crawler (moderately wounded, will become an apocalypse crab, atormentor, or a rust devil, chance to affect: 35%)J1 hJ1 h< ### ### ####  #P######.##   ##.....###.### #......÷..... #.........# J1 h'#......@*.# ##........~# #........#.#[#...................P..#................J1 h............... #.................. J1 hY ### ### ####  #P######.##   ##.....###.### #......÷..... #.........# #......@*.# J1 hLZ##........~# #........#.#[#...................P..#............................... #.................. J1 hoo ### ### ####  #P######.##   ##.....###.### #......÷..... #.........# #......@*.# ##........~# #........#.#[#...................P..#............................... #.................. Aiming: Polymorph  Press: ? - help, Shift-Dir - straight line: a demonic crawler (moderately wounded, will become an apocalypse crab, atormentor, or a rust devil, chance to affect: 35%)  The demonic crawler easily resists. The demonic crawler hits you!  * * * LOW HITPOINT WARNING * * *J1 h :9 ### ### ####  #P######.##  J1 hk: ##.....###.### #......÷..... #.........# J1 h:`#......@*.#J1 h:` ##........~#J1 h: #........#.#[#...........J1 hL; ........P..#............................... #.................. J1 hF sYou block the demonic crawler's attack. The demonic crawler hits you.J1 h|G*2--J1 hG49==9.3 (1J1 h&PJ1 hSV _* * * LOW HITPOINT WARNING * * *L1 h\L&Evoke which item? Wands  t - a wand of iceblast (12)B - a wand of flame (24)  E - a wand of paralysis (19)  H - a wand of polymorph (31)  J - a wand of mindburst (17)  R - a wand of quicksilver (9) [!] read|quaff|evoke[?] describe selectedM1 hM1 hM1 h +M1 h|Gobosan the GelidRevenant of Ashenzari ****..Health: 20/141 ===---------------------### ### ####Magic: 29/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@s.####.......... Noise: ===------  Time: 40689.3 (0.0)##........~###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: FreM1 heze #....#####....................... Memories (5) Fly .......##........P..#............ ##..#.#.......................... s   demonic crawler #####............................ .# #............................ ## #............................Aim: a demonic crawler (moderately wounded, will become an apocalypse crab, atormentor, or a rust devil, chance to affect: 35%)  The demonic crawler easily resists. The demonic crawler hits you!  * * * LOW HITPOINT WARNING * * *You block the demonic crawler's attack. The demonic crawler hits you. _* * * LOW HITPOINT WARNING * * *M1 h  Gobosan the Gelid  Revenant of Ashenzari ****..  Health: 20/141 ===--------------------- ### ### ####  Magic: 29/37 ==================------ #P######.## #..######  AC: 25  Str: 13 ##.....###.###.......### EV: 8Int: 21 #......÷...............# SH: 11Dex: 9M1 h #.........#.#..........# XL: 15 Next: 53% Place: Lair:3 #......@s.####.......... Noise: ===------  Time: 40689.3 (0.0) ##........~###........... v) +3 trident of Ashenzari's Black Moon {d M1 h###### #........#.#.#...s..[.... Cast: Freeze #....#####....................... Memories (5) Fly .......##........P..#............ M1 hUR##..#.#.......................... s   demonic crawler #####............................ M1 h.# #............................ ## #............................You block the demonic crawler's attack. The demonic crawler hits you. _* * * LOW HITPOINT WARNING * * *Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a demonic crawler (moderately wounded, will become an apocalypse crab, atormentor, or a rust devil, chance to affect: 35%)N1 h[bGobosan the GelidRevenant of Ashenzari ****..Health: 20/141 ===---------------------### ### ####Magic: 29/37 ==================------#P######.## #..######N1 h`AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@*.####.......... Noise: ===------  Time: 40689.3 (0.0)##........~###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze #....#####....................... Memories (5) Fly .......##........P..#............ ##..#.#.......................... s   demonic crawler #####.................1 h5a"0m........... .# #............................ ## #............................You block the demonic crawler's attack. The demonic crawler hits you. _* * * LOW HITPOINT WARNING * * *Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a demonic crawler (moderately wounded, will become an apocalypse crab, atormentor, or a rust devil, chance to affect: 35%)N1 h3 t   apocalypse crabN1 h t.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a demonic crawler (moderately wounded, will become an apocalypse crab, a N1 h8 5 tormentor, or a rust devil, chance to affect: 35%)  The demonic crawler evaporates and reforms as an apocalypse crab!  The apocalypse crab barely misses you.N1 h; F290.3 (1N1 h: N1 hf G _The apocalypse crab claws you but does no damage.Q1 hYour icy armour will break if you move. Continue? Y - Yes  N - NoR1 h^ R1 hHo Gobosan the GelidRevenant of Ashenzari ****..Health: 22/141 ===---------------------### ### ####Magic: 29/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9R1 ho #.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@t.####.......... Noise: ===------  Time: 40690.3 (0.0)##.........###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze #....#####....................... Memories (5) Fly .......##........P..#............ R1 hFp ##..#.#.......................... t   apocalypse crab #####............................ .# #............................ ## #............................R1 hp UAim: a demonic crawler (moderately wounded, will become an apocalypse crab, atormentor, or a rust devil, chance to affect: 35%)  R1 hp The demonic crawler evaporates and reforms as an apocalypse crab!  The apocalypse crab barely misses you. _The apocalypse crab claws you but does no damage.  R1 hp +Okay, then.R1 hws R1 h | R1 he . _T1 h8Gobosan the GelidRevenant of Ashenzari ****..Health: 22/141 ===---------------------### ### ####Magic: 29/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@t.####.......... Noise: ===------  Time: 40690.3 (0.0)##.........###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[....1 h37m Cast: Freeze #....#####....................... Memories (5) Fly .......##........P..#............ ##..#.#.......................... t   apocalypse crab #####............................ .# #............................ ## #............................The demonic crawler evaporates and reforms as an apocalypse crab!  The apocalypse crab barely misses you. _The apocalypse crab claws you but does no damage. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.U1 h@tThe apocalypse crab barely misses you. _The apocalypse crab claws you but does no damage. _Okay, then.  Press: ? - help, v - describe, . - travelHere: an apocalypse crab (moderately wounded)U1 hw%An apocalypse crab. An opalescent crab with jet black eyes, and chaotic mists effusing from its U1 h%Imandibles. Rumours claim that this species is waiting for the end of time. Max HP: ~48 Will: ++ AC: +++ EV: +rF: ++. rC: ++. rPois: x rNeg: ∞ rElec: . Threat: High Class: Demonic Size: Small Int: Animal U1 h;&You have about 82% to hit with the cursed +3 trident of Ashenzari's Black Moon. It has about 49% to hit you. Attacks Max Damage After Damaging Hits Bite 14 Chaos U1 h[&+Claw 14 Chaos U1 hq&vIt is immune to torment; and resistant to steam, miasma and drowning. It is vulnerable to silver and hated by ZinU1 h&%. It can see invisible. U1 h&-It can travel through water. U1 h&U1 h&z[!]: Description|QuoteX1 hGobosan the GelidRevenant of Ashenzari ****..Health: 22/141 ===---------------------### ### ####Magic: 29/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@t.####.......... Noise: ===------  Time: 40690.3 (0.0)##.........###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: 1 hv0mFreeze #....#####....................... Memories (5) Fly .......##........P..#............ ##..#.#.......................... t   apocalypse crab #####............................ .# #............................ ## #............................The apocalypse crab barely misses you. _The apocalypse crab claws you but does no damage. _Okay, then.Press: ? - help, v - describe, . - travelHere: an apocalypse crab (moderately wounded)  The floor.X1 h*yGobosan the GelidRevenant of Ashenzari ****..Health: 22/141 ===---------------------### ### ####Magic: 29/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@t.####.......... Noise: ===------  Time: 40690.3 (0.0)##.........###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... X1 hyCast: Freeze #....#####....................... Memories (5) Fly .......##........P..#............ ##..#.#.......................... t   apocalypse crab #####............................ .# #............................ ## #............................The apocalypse crab barely misses you. _The apocalypse crab claws you but does no damage. _Okay, then.Press: ? - help, v - describe, . - travelHere: an apocalypse crab (moderately wounded)  The floor.X1 h} X1 h~_X1 h~Z1 h@Z1 h[A$Z1 hA}Read which item? Scrolls  c - 4 scrolls of vulnerability Z1 hA d - a scroll of blinking  e - a scroll of acquirement  f - a scroll of teleportationZ1 hAQn - 2 scrolls of amnesia  p - 8 scrolls of poison  Z1 hAzr - 2 scrolls of silence  s - 2 scrolls of enchant weapon  u - a scroll of immolationZ1 h+By - 4 scrolls of revelation  z - 4 scrolls of enchant armour  I - a scroll of tormentO - a scroll of summoning Z1 hZB Y - 2 scrolls of fear [!] read|quaff|evokeZ1 hBG[?] describe selected]1 h@ ]1 hu! ]1 h+ bGobosan the GelidRevenant of Ashenzari ****..Health: 22/141 ===---------------------### ### ####Magic: 29/37 ==================------#P######.## #..######]1 h, &AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@t.####.......... Noise: ===------  Time: 40690.3 (0.0)]1 h, ##.........###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze #....#####....................... Memories (5) Fly .......##........P..#............ ]1 h, ##..#.#.......................... t   apocalypse crab #####............................ .# #............................ ]1 h- ## #............................The apocalypse crab barely misses you. _The apocalypse crab claws you but does no damage. ]1 hI- _Okay, then.Press: ? - help, v - describe, . - travelHere: an apocalypse crab (moderately wounded) _The floor.]1 h5 P  Okay, then.]1 h6 ]1 hMA ]1 hD . _^1 hDrink which item? Potions  b - a potion of magic  g - 7 potions of curing  h - 5 potions of attractioni - 4 potions of brilliance  k - 2 potions of enlightenment  m - 2 potions of ambrosia  q - 3 potions of might  w - a potion of haste  x - 4 potions of resistance [!] read|quaff|evoke[?] describe selecteda1 h; a1 h a1 h* bGobosan the GelidRevenant of Ashenzari ****..Health: 22/141 ===---------------------### ### ####Magic: 29/37 ==================------#P######.## #..######a1 h &AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@t.####.......... Noise: ===------  Time: 40690.3 (0.0)a1 h ##.........###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze a1 h #....#####....................... Memories (5) Fly a1 h, u.......##........P..#............ a1 hL Z##..#.#.......................... t   apocalypse crab #####............................ a1 hn .# #............................ ## #............................ a1 h u_The apocalypse crab claws you but does no damage. _Okay, then.a1 h Press: ? - help, v - describe, . - travelHere: an apocalypse crab (moderately wounded) _The floor. _Okay, then.a1 h a1 h P  Okay, then.a1 h a1 h a1 h . _c1 h c1 hߋ Evoke which item? Wands  t - a wand of iceblast (12)B - a wand of flame (24)  E - a wand of paralysis (19)  c1 h gH - a wand of polymorph (30)  J - a wand of mindburst (17)  R - a wand of quicksilver (9) c1 hK [!] read|quaff|evoke[?] describe selectede1 hC e1 h e1 h SGobosan the GelidRevenant of Ashenzari ****..Health: 22/141 ===---------------------### ### ####Magic: 29/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11e1 h Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@t.####.......... Noise: ===------  Time: 40690.3 (0.0)##.........###........... v) +3 trident of Ashenzari's Black Moon {d e1 h5 ###### #........#.#.#...s..[.... Cast: Freeze e1 hX #....#####....................... Memories (5) Fly .......##........P..#............ e1 h ##..#.#.......................... t   apocalypse crab e1 h #####............................ .# #............................ e1 h d## #............................ _Okay, then.e1 h Press: ? - help, v - describe, . - travelHere: an apocalypse crab (moderately wounded) e1 h _The floor. _Okay, then. _Okay, then.e1 h-) P  Okay, then.e1 h * e1 hz1 e1 h4 . _g1 h7g1 hlrRead which item? Scrolls  c - 4 scrolls of vulnerability  d - a scroll of blinking  e - a scroll of acquirement  f - a scroll of teleportationn - 2 scrolls of amnesia  g1 hip - 8 scrolls of poison  r - 2 scrolls of silence  s - 2 scrolls of enchant weapon  u - a scroll of immolationy - 4 scrolls of revelation  z - 4 scrolls of enchant armour  I - a scroll of tormentO - a scroll of summoning  Y - 2 scrolls of fear [!] read|quaff|evoke[?] describe selectedh1 h h1 h%h1 h0Gobosan the GelidRevenant of Ashenzari ****..Health: 22/141 ===---------------------### ### ####Magic: 29/37 ==================------#P######.## #..######AC: 25  Str: 13##.....###.###.......### EV: 8Int: 21#......÷...............# SH: 11Dex: 9#.........#.#..........# XL: 15 Next: 53% Place: Lair:3#......@t.####.......... Noise: ===------  Time: 40690.3 (0.0)h1 h##.........###........... v) +3 trident of Ashenzari's Black Moon {d ###### #........#.#.#...s..[.... Cast: Freeze #....#####....................... Memories (5) Fly .......##........P..#............ ##..#.#.......................... t   apocalypse crab h1 h#####............................ .# #............................ ## #............................h1 hPress: ? - help, v - describe, . - travelHere: an apocalypse crab (moderately wounded) h1 h`_The floor. _Okay, then. _Okay, then. _Okay, then.h1 h'  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The apocalypse crab closely misses you.h1 h(3--1.3 (1Tele Memories (5) Fly h1 h 1h1 h~4G _The apocalypse crab claws you but does no damage.i1 h   ### ### ####  #P######.##   ##.....###.### #......÷..... #.........# #......@t.# ##.........# #........#.#[#...................P..#............................... #..................i1 hU  You hit the apocalypse crab but do no damage.The apocalypse crab is moderately wounded.i1 hAz ### ### ####  #P######.##   ##.....###.### #......÷..... #.........# #......@t.# ##.........# #........#.#[#...................P..#................i1 hz............... #.................. i1 h *You block the apocalypse crab's attack. The apocalypse crab claws you.j1 hWe  * * * LOW HITPOINT WARNING * * *j1 h?@--2.7 (1.4Will/2 Fly j1 hL _Your willpower is stripped away!k1 hXNr  You hit the apocalypse crab but do no damage.k1 h*WQ P.0..............P.#..# ...........~~~.~~~.#..# ......##..~.~~.~~.~#..### .....###..~~.~.~.~~~.... .....# #..~~~...~~~#.....#  .....# #......>..........##  ....####..~~~...~~~~......#  .....##...~~.~.~.~~~.....##  ......#...~.~~.~@.~~.....#  ...........~~~.~~~.......#  ......#....~.............#  ..........k1 hXd....#  #.)........#  .......#....##   .......P.#.###..##    .......#.##..#.....P#..#    .....#...#..##   The apocalypse crab is moderately wounded.Your surroundings suddenly seem different.k1 h`k1 h/kk1 hio65=30=17 -4.2 (1.5FreezeMemories (5) Will/2 Fly Water k1 hsk1 hvr _Your icy armour cracks and falls away as you move.l1 hl1 h>l1 hl1 hl1 h~7=23 l1 h˱l1 h88l1 hl1 hl1 h89l1 h\l1 hJl1 h30=1==l1 h6l1 hԿl1 hT1=l1 hl1 hl1 he83l1 h,l1 hP84l1 hl1 htl1 h5l1 hO2=l1 hRl1 h\`6=l1 hl1 h&l1 hbT8=l1 hl1 hl1 h89l1 h/l1 hl1 h3e403=l1 hl1 hl1 ht81l1 hl1 hl1 hJ3=l1 hl1 h\l1 hT4=l1 hAl1 hl1 h5l1 hXb4==l1 hl1 hll1 h86l1 h,l1 hFl1 hJ7=l1 h#l1 hl1 h_T9=l1 h:l1 hl1 h 50l1 hdO5=l1 hcl1 hl1 h81l1 h_ l1 h l1 h| 82l1 h l1 hl1 hJJ4=l1 hl1 hl1 h15=6=l1 hl1 h0l1 h86l1 hl1 h&l1 ht87l1 h!l1 hN*8-l1 h,4k 720.2 (26.0) _You start resting.l1 h75l59=1.2 (27l1 h>l1 h@_ _You feel your willpower return.l1 h 4l1 h5 l1 h M60=l1 h% ,0.0)l1 h v7==2.2 (1l1 h= l1 h X _You start resting. Magic restored.m1 h`m1 hf1m1 h:2m1 hNm1 hm1 h:3m1 hm1 hSm1 hp5==m1 h]m1 hm1 h6E6=m1 hm1 hm1 ho:7m1 hʶm1 h{P8m1 hüm1 hKm1 hy;70m1 hm1 h|m1 hT1=m1 hJm1 hm1 hL2=m1 hm1 hAm1 h:3m1 hm1 hm1 h"35m1 hxm1 h\m1 hU:6m1 hm1 hm1 hT7=m1 hm1 hb8=m1 hdm1 hUP9m1 h m1 hm1 h;81m1 hm1 hm1 h:2m1 hm1 hm1 h1T3=m1 hm1 hm1 hL4=m1 h?m1 hP6m1 hKm1 hm1 hK:7m1 h m1 hm1 h:8m1 hm1 hm1 hmT9=m1 hm1 hm1 hM91=m1 hm1 h m1 hD 32m1 h m1 hAm1 h:3m1 h3m1 hm1 hT4=m1 hm1 hm1 hL5=m1 h~m1 h\m1 h:7m1 hm1 h!m1 h"m1 hO"38m1 h#m1 hk&m1 h&:9m1 h(m1 hh+m1 h+h100/141=m1 h -m1 h/m1 h/Z102=m1 h"1m1 h3m1 h?4&3m1 h5m1 hG8m1 h8&4m1 h9m1 hC=m1 h=&5m1 hv>m1 hAm1 h>BL7=m1 hCm1 hGm1 hoIm1 hIV8=m1 h8Km1 hStt   apocalypse crab (wandering)m1 hf[ 0 ..~~~.~~t.#..# .~.~~.~~.~#..### .~~.~.~.~~~....##  #..~~~...~~~#.....#  #......>..........## .~~~...~~~~......# .~~.~.~.~~~.....## .~.~~.~@.~~.....# 61.2 (39.0)..~~~.~~~.......# ..~.............# ................# )................# ..........#....## #.#.......##..## ##..#.....P#..#  _You start resting.m1 h$ }0 ..~~~.~~t.#..# .~.~~.~~.~#..### m1 hm .~~.~.~.~~~....##  #..~~~...~~~#.....#  #......>..........## m1 h .~~~...~~~~......# .~~.~.~.~~~.....## m1 h n.~.~~.~@.~~.....# ..~~~.~~~.......# ..~.............# m1 h$ ................# )................# ..........#....## #.#.......##..## ##..#.....P#..# m1 hO  m1 hQ m1 h m1 h g _An apocalypse crab is nearby!n1 hTW 4 ...~~~.~~t##..~.~~.~~.~#..######..~~.~.~.~~~....## #..~~~...~~~#.........>.....#n1 hW w####..~~~...~~~~.......##...~~.~.~.#.#...~.~~.~~. .....~~~.~@~..#....~............#.)...#....#n1 h*X # ......#...#..#  n1 hGX N........................#  n1 heX n1 hZ n1 he ~tt   apocalypse crab (wandering)n1 he n1 hg @92.2 (1.0) _n1 hup n1 h!s n1 h  ##..~.~~.~~.t#..######..~~.~.~.~~~....## #..~~~...~~~#.........>.....#n1 hy ####..~~~...~~~~.......##...~~.~.~.#.#...~.~~.~~. .....~~~.~~~..#....~....@.n1 h f......#.)...n1 h #....#P.#.##..## #. .. ............  ..........#.....###....##n1 h2 F  n1 h n1 h= ~tt   apocalypse crab (wandering)n1 h :103n1 h, n1 h o1 h*b ###..~~.~.~.~~t....## #..~~~...~~~#.........>.....#####..~~~...~~~~.......##...~~.~.~.#.#...~.~~.~~. o1 h*.....~~~.~~~..#....~............#.)...#....#P.#.##..## o1 h*#.##..#.....P#..# # o1 h*\.#.....###...o1 h*{  ..........##.#..####...##  o1 h+o1 hZ-o1 hQ6~tt   apocalypse crab (wandering)o1 hV9.14o1 h8@o1 hBo1 h  #..~~~...~~~#t........>..........######..~~~...~~~~.......##...~~.~.~.#.#...~.~~.~~.o1 ht .....~~~.~~~..#....~............#.)...#....#P.#.##..## o1 hu#.##..#.....P#..# o1 h.........#...#..##. #o1 h#; ##.#..####...  .................# ##.?.#  o1 hGo1 hT3=5o1 ho1 ho1 h.# #......>..........## P....####..~~~...~~~~......# ..##...~~.~.~.~~~# ..#...~.~~.~~.~~.....# ......~~~.~~~.......# #....~......# .......# #.).# ...#....## P.#.#.##.. #.#.##..#.....P#..o1 h; ..........#...#..## .........# #.....###....## .##.#..####...## ........# ##.?.# #....###..### #.#### o1 ho1 h^4=6o1 ho1 ho1 hhR; P....####..~~~...~~~~...... ......##...~~.~.~.#.#...~.~~.~~. .....~~~.~~~..#....~............#.)...o1 hR#....#P.#.##..## ##.##..#.....P#..# ..........#...#..##...............## o1 hS###..### #.## ...........###..)# ###  o1 hsSo1 h\o1 h].57o1 hdo1 hfo1 h<  ......##...~~.~.~.#.#...~.~~.~~. o1 h .....~~~.~~~..#....~............#.)..o1 h J...#....#P.#.#o1 h! :#..## #o1 hJ y#.##..#.@...P#..# .o1 hi .........#...#..##.............o1 h f.#.....###....##o1 h 5 #o1 h ##o1 h B#.. ...........#P....# o1 h D o1 h o1 h .68o1 h o1 h o1 h * .#...~.~~.~~. .....~~~.~~~..#....~.............o1 h #.)......#....#P.#.##..## #o1 h) #.##..#.....P#..# .........@#...#..##o1 hH $........o1 hn #.....###....#..##.#..####...o1 h U .####o1 h j.... ..(..........)...## o1 hў D o1 hb o1 h T8=9o1 h7 o1 h̹ o1 hNq ......~~~.~~~.......# #....~......# ........# #.)..# ........#....## o1 hq P.#.#.## ##.#.##..#.....P#.. ..........#...#..## #o1 hq .........# #.....###....## #...##.#..####...## #........# ##.?.# o1 hr #....###..### #.####o1 h6r ......###..)# ###o1 hSr V.#P....#(o1 hnr ...)...##.....<...........#o1 h~ o1 hq ?9=o1 h 70o1 h o1 h p1 hzY #....~.............#.)..........#....#P.#.#.......##..## ###.##..#.....P#..# ..........#...#..##........ ....#...@.###....# #...##.#..####.........# ##.?. .#....###..### #.###...... .................###p1 hlap1 hFb/201p1 hjp1 homp1 h  ......#.)...............#....#P.#.###..## ###.##..#.....P#..# p1 h' O..........#...#..##........ ....#.....###....# ###.#@.####..........# ##.?. p1 hI g.#....###..### #.###p1 hf .....###..)# ### .p1 h .)...#.....## ...........##....P#p1 hU p1 h .12p1 h* p1 h- p1 hz 0 #.)...#....#P.#.#.......##..## ##p1 h { )#.##..#.....P#..# ..........#...#..##................. .p1 h-{ Z...#.....###....# #p1 hN{ ...##.#..####.......@..# ##.?. p1 hn{ g.#....###..### #.###p1 h{ .....###..)# ### P....# p1 h{ <...##....P p1 h{ :..........###.....#p1 h p1 h .33p1 hb p1 h q1 hiY...#....## #P.#.#.......## ###.#.##..#.....P#............#...#..## .#.................# q1 hY4÷....#.....###....## .#....##.#..####...## .#........# ##.?.# q1 hYr.#....###@.### #.####q1 hZ......###..)# ### .#P....# (q1 h=Z...)...##.....<...........#q1 h]Z7.#####....Pq1 h~ZI##.....#.P#P.....#q1 hZq1 h fq1 hgT4=4q1 hrq1 hbq1 hwq1 h+ #P.#.##..## ###.##..#.....P#..# ..........#...#..## .......... ÷.#.....###....# .#....##.#..####...........# ##.?. ..#....###..### #.###.)# ### #P....# (....)...##....<...........#........P#P.....# ...........P......##5=5q1 hC. ###.#.##..#.....P#............#...#..## #.#...............# .÷.#.....###....## ..#.##.#..####...## #.#........# ##.?.# ..#....###..### #.####......###..)# ### .#P@...# (..........)...##.....<...........#.#####....P###.....#.P#P.....#.P.## ##..66q1 h , ..........#...#..##.#...........# ..÷......#.....###....## ...#...........##.#..####...## .#.#..................# ##.?.# ....#....###..### #.####......###..)# ### ......#P....# (.........@)...##.....<...........#.#####....P##.....#.P#P.....#.P.####........##.#q1 h@ D77q1 hC q1 hF q1 hT###.#.........# ...÷............#.....###....##q1 h&..#...........##.#..####...###.#............# ##.?.# ....#....###..### #.####......###..)# ### ..#P....# (...)...##.....<....@......#.#####....P##.....#.P#P.....#.P..####q1 hVc........##..........# q1 hr5.###.#q1 hq1 hl.98q1 hbr1 hkt.###.#.#.÷......#.....###....##.#...........##.#..####...##.#.#..................# ##.?.#r1 hk .#....###..### #.####.###..)# ###.#P....#.(.)...##.<.#.###.##....P# #r1 hml.###.....#.P#P.....#..P......##.##..........#.####..........# ..###.#r1 hvr1 hCxU30=9r1 hBr1 hЂr1 h#.###.#.#.÷.....#.....###....##.#.....##.#..####...##.#.#............# ##.?.#.#....###..### #.####.###..)# ###.#P....#.(.)...##.<.#.###.##....P# .#.###.....#.P#P.....#.P......##.##.........#.####.........# ...###.#r1 hDr1 h_1=80r1 h r1 h r1 hO#.###.#..÷.#.....###.... #......#...........##.#..####... #....#.#.......# ##.?..#....###..### #..###..)# ###.#P....#.(.)...##.<.#.###r1 h4v.##....P# ..#.###.....#.P#P....#.P......##.##........#.####........# ....###.#r1 h-r1 hG.21r1 h r1 h0r1 h0 ..##.###.#.÷.#.....###.... .#......#...........##.#..####... .#....#.#.......# ##.?.#....###..### #..###..)# ###.#P....#.(.)...##.<.#.###.##....P#.#.###.....#.P#P.....#.P......##.##.......#.####......# #....###.#r1 h/< r1 h= .42r1 hG r1 hI r1 h Q.##.###.#.÷.....#.....### ..#......#.....##.#..#### ..#....#.#............# ##..#....###..### #..###..)# ###.#P....#.(.)...##..#.###.##....P#.#.###.....#.P#P.....#.P......##.##......#.####.....# ##....###.#r1 hS r1 h .53r1 h߱ r1 h a _There is a stone staircase leading up here.s1 h s1 h s1 h s1 h s1 h e6= 8 4 _s1 h s1 hh x###......##.#....#.#  .#####...........#..#  # #....##.....#..##  .###....##.....#...#  ##....##.....##.##  ######....#####..##..#  ######....###.#####..#  .#.P##.##  2#  #  ##.####.#.#########P#  #.## ##### ###  ###             =s1 h585.7 (2.5s1 hs1 hS{ _You fly upwards. _There is a stone staircase leading down here.t1 ho[?25h[?0c  Search for what [Enter for "spider", or ? for help]? u1 hzq [?25l[?1cu1 h#u1 ha%"1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] a teleport trap (5 further duplicates)v1 h v1 h2 v1 h .###......##.#....#.#  Gobosan the Gelid .#####...........#..#  Revenant of Ashenzari ****.. v1 h\ ~..## #....##.....#..##  Health: 138/141 =======================- ...###....##.....#...#  Magic: 37/37 ======================== v1 h ....##....##.....##.##  AC: 17Str: 13 v1 h ######....#####..##..#  EV: 8v1 h Int: 21 ######....###.#####..#  SH: 11Dex: 9 v1 h C.#.P##..............##v1 h'  XL: 15 Next: 53% Place: Lair:2 ................@...#v1 h   Noise: ---------  Time: 40785.7 (0.0) ....................#  v) +3 trident of Ashenzari's Black Moon {d ##.####.#.#########P#  Cast: Freeze #.## ########  Memories (5) Fly v1 h c###    v1 h h    v1 h! -  v1 hk! _You start resting. _An apocalypse crab is nearby! _There is a stone staircase leading up here. v1 h! _You fly upwards. _There is a stone staircase leading down here.  Search for what [Enter for "spider", or ? for help]? telev1 h& v1 h' v1 h!- v1 h/ . _v1 hv1 hv1 hv1 hF _Unknown command.x1 hMXm[?25h[?0c  Search for what [Enter for "tele", or ? for help]? y1 hh [?25l[?1cy1 h! y1 h$ 15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] I - a scroll of torment  b - [carried] O - a scroll of summoning  c - [carried] Y - 2 scrolls of fear y1 h;% v d - [carried] c - 4 scrolls of vulnerability  e - [carried] d - a scroll of blinking  f - [carried] e - a scroll of acquirement  g - [carried] n - 2 scrolls of amnesia  h - [carried] p - 8 scrolls of poison  i - [carried] r - 2 scrolls of silence  j - [carried] s - 2 scrolls of enchant weapon  k - [carried] u - a scroll of immolation y1 h% d l - [carried] y - 4 scrolls of revelation  m - [carried] z - 4 scrolls of enchant armour y1 h% Results elsewhere ([,] to cycle)  n - [D:13] a scroll of noisey1 h% ?o - [Orc:2] a scroll of amnesia (72 gold){1 h {1 h{1 hfM.###......##.#....#.#  Gobosan the Gelid .#####...........#..#  Revenant of Ashenzari ****.. ..## #....##.....#..##  Health: 138/141 =======================- ...###....##.....#...#  Magic: 37/37 ======================== ....##....##.....##.##  AC: 17Str: 13 {1 h######....#####..##..#  EV: 8Int: 21 ######....###.#####..#  SH: 11Dex: 9 {1 h.#.P##..............##  XL: 15 Next: 53% Place: Lair:2 {1 h................@...#  Noise: ---------  Time: 40785.7 (0.0) {1 h*....................#  v) +3 trident of Ashenzari's Black Moon {d {1 hJ##.####.#.#########P#  Cast: Freeze {1 ho#.## ########  Memories (5) Fly ###{1 hF    {1 h      _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _Search for what [Enter for "spider", or ? for help]? tele _Unknown command.{1 hYSearch for what [Enter for "tele", or ? for help]? scroll{1 h7"{1 h#{1 h'{1 hJ*. _|1 h2{|1 h1||1 hf|1 h}F _Unknown command.|1 h[|1 hd\|1 h`|1 hcF _Unknown command.1 h\o[?25h[?0c  Search for what [Enter for "scroll", or ? for help]? 1 h [?25l[?1c1 hde1 h;h$1 hh1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] 1 hi1 a - [Lair:3] a staircase to the Shoals1 hBi1 hw Level 3 of the Lair of Beasts <<<<>>>>>>(Press ? for help)  #P......##..P#.## ##.........###.............P#  #.......##.###.P# ##### ###### #........#.#.#...s..[......###  ##......P###....# #..P####....#####...........................#  ###P.....## ###.####.............##........P..#...............##  #######.#....P.# ####.#.##......##..#.#.............................#   ##..............###.##..#........#####...............................#   #....####.................)[......# #...............................# 1 h"x A  ##.### #.......##.......###.....## #..............................##  #..# #.....###~~.....~~###....## #...#..............P..........P# 1 hMx   ##..## #...###~~~~....~~~~≈###...####..................##..........#   #P...####..##≈≈~~~~#####~~~~≈~##P.P##P...)....................#...)##   #P....##.#.#≈≈~>~~## #.##~~~~≈≈#.P###.........................#...## 1 htx   ##..........#≈~≈~~#####.###≈≈≈≈≈#...###...##.......#...#.##.........#   #...........##≈≈≈##.......##≈≈≈##...÷.....P..P....###÷##.#.....#...##   ##...........#####.........#####...###.....<<.................##...# 1 hx   ##.......PP.# #..#.#.....###...#.## #...#.##P.0..............P.#..#  ##....P.^P## #..###.#..####...#..###...###............~~~.~~~.#..#  #....##..#####..# ###.P# #P..##..................##..~.~~.~~.~#..###  #P...#....#.P#.P# #...# ##..##........[........###..~~.~.~.~~~....##  1 hy q##..............####...###....#.................# #..~~~...~~~#t....#  #...#.........###..#..#.#P......####...........# #......>..........##  #.####......#..................## #....PP....####..~~~...~~~~......# 1 h7y  ####.# ###.....#.#.##.#.####..#...#####....P......##...~~.~.~.~~~.....##1 h'1 h$1 hԚGobosan the GelidRevenant of Ashenzari ****..Health: 138/141 =======================-Magic: 37/37 ========================AC: 17Str: 13EV: 81 h %Int: 21SH: 11Dex: 9XL: 15 Next: 53% Place: Lair:2Time:1 h"=Memories (5) Fly 1 h7_Search for what [Enter for "spider", or ? for help]? tele _Unknown command. 1 hY_Search for what [Enter for "tele", or ? for help]? scroll _Unknown command. 1 hl_Unknown command.1 h}ZSearch for what [Enter for "scroll", or ? for help]? shoal1 hT1 h1 h:1 h,1 h*1 h$9 1 h _1 h1 hzQ31 hQ1 hT1 h8UM41=1 hJV1 hew _You fly downwards. HP restored.  There is a stone staircase leading up here.1 hi1 hiC23 _1 hk1 h"t1 h@w1 hw1 h\y1 h1 h1 h1 h51 hp1 h1 h~:=1 h1 h 1 hP1 h1 h1 h1 h1 h1 h 1 h1 h1 h1 h1 hK1 h1 h1 h91 h*1 h1 h1 h1 hG1 h_1 h1 h1 h1 h,1 h,1 h1 h1 h1 hh1 h 1 h1 h1 h1 h1 h#1 hV1 h1 h1 h81 hm1 h1 h1 h 1 hX 1 h1 hM1 h1 h'1 h 1 hJ!1 hM%1 h%1 hp'1 h.1 h1,1 hc31 hz81 hx;1 h;1 h=1 hD1 hG1 hH1 hJ1 h@O1 hIR1 h}R1 h@T1 hZ1 h\1 h]1 h^1 hf1 h1l1 h}l1 hn1 hsr1 hu1 h,v1 hZw1 hM{1 h~,1 hs1 h1 h1 h1 h\1 h1 hO1 h1 h1 h1 h1 h1 hf1 h1 hx1 h1 hN1 h1 h71 hm1 h*1 hۨ1 hm,1 h1 hz1 hM1 h 1 hj1 hz1 hS1 h1 h,1 hj1 h1 h1 h1 h1 h1 h1 h1 hU1 hl1 h1 hU1 h>  You see here a +0 helmet.1 h1 hk _1 h-1 h?  You see here a +0 trident.1 hW1 h _1 hl1 h1 h1 h1 h1 hP1 hw1 h1 h1 h1 hJ1 h1 h1 h1 h1 h1 h 1 hP 1 h1 h?1 h1 hb1 h"1 h1 h 1 h1 hh1 h@Water 1 hh1 h 1 hw"1 h"1 h~#1 hf%1 h,)B1 h*1 h0U1 h8w###P.....## ###.####.....#######.#....P.# ####.#.##.....##..............###.##..#.......#....####.................)[....##.### #.......##.......###....#..# #.....###~~.....~~###...1 h19##..## #...###~~~~....~~~~≈###.#P...####..##≈≈~~~~#####~~~~≈~###P....##.#.#≈≈~@~~## #.##~~~~≈≈# Noise: --------- 40837.2 (51.5) 1 hc9##..........#≈~≈~~#####.###≈≈≈≈≈# v) +3 trident of Ashenzari's Black Moon {d 1 h9#...........##≈≈≈##.......##≈≈≈## Cast: Freeze ##...........#####.........#####.##.......PP.# #..#.#.....###...###....P.^P## #..###.#..####...# 1 h.:~#....##..#####..# ###.P# #P..## #P...#....#.P#.P# #...# ##..## ##..............####...###....# 1 h:1 h|A1 hG^ _There is a staircase to the Shoals here.1 h~)41 h01 h81 h=B 8 8.2 (1.0) _1 hB1 h/Generating dungeon...o\\/o/ building a lair branch \o\1 h< /o/1 h< \o\1 hK7 ubuilding another lair branch /o/1 h; 1 hK :Gobosan the Gelid######.≈≈≈≈≈≈.Revenant of Ashenzari ****.....m....~~~~.Health: 141/141 ========================............Magic: 37/37 ========================...........AC: 17Str: 13..........EV: 8Int: 21.........#SH: 11Dex: 9.........#XL: 15 Next: 53% Place: Shoals:11 h ..>....@.#Noise: ---------  Time: 40838.2 (1.0).........#v) +3 trident of Ashenzari's Black Moon {d#........#Cast: Freeze#........#Memories (5) Fly #........##.........1 h m   merfolk (polearm, missile, asleep)..........~~~~~~..... 1 h _There is a stone staircase leading up here. _You see here a +0 helmet. _You see here a +0 trident. 1 hA _There is a staircase to the Shoals here.  You fly downwards. Welcome to the Shoals!  This branch is noisy: sounds don't travel as far here.1 h 1 h + ***** *~~~~~~~,,,*~,,,...m...~~~~~.,,,,,,,,,,,,,,,,,,,,,,****,*,,,,*,*,,*,*,*,,*∩*,*,,***,**,,,,,*********{,,,,,m)>,,,,,,,~....,,,,,~~~~~~~~,,,,,,,,,You see here a +0 helmet. _You see here a +0 trident. _There is a staircase to the Shoals  You fly downwards. Welcome to the Shoals!  This branch is noisy: sounds don't travel as far here.  This branch contains the barnacled rune of Zot.1 h 1 h” 5=9.0 (1.81 h ;~1 hJ _The merfolk shouts!  Found a stone staircase leading down. _There is a staircase back to the Lair here.1 h  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 h ?  You feel a surge of power!1 hS* .m...~~II, ally target)II 2 hoarfrost cannons (minion)1 h+ f2----=4001 h3 9~1 h6 > _You sculpt a pair of cannons out of ice!1 hy1 hR1 hc1 hoF _Unknown command.1 ho ***** *~,,, #~≈≈≈≈≈≈.,, 1 h8.~~~~~..,,1 h .....m...~~....,, ..,,,,1 hXE ..,,,,, .I.#****,* .#,,,*,* ...>...@<.#,*,*,* .....I....#,*∩*,*1 h}W .#.#,***,*1 hg *#.#,,,,,* 1 h *#.#****** *#.{,,,,, >1 h..,,,,, .~.....,,,, 1 hT ~,1 h S**,,~,1 h C,,,,,,,**,1 h! %~~1 h0 (((((Found a stone staircase leading down. The merfolk throws a boomerang.1 hZ X....@1 h J23 --11 hQ >~~~~1 h` W _The boomerang closely misses you.1 h***** #~~*#######~≈≈≈≈≈≈...~~~~~m...~~~...........,,,,I.#***....@..#,,>....<.#,*,....I∩.***,,,,,,#********#{,>...........,......1 hyp,,,,,***~~~~~~~~~~~~1 h ``mdistracted…  Your hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the merfolk!1 hA m..The merfolk is flash-frozen.1 hG ````` Your hoarfrost cannon fires a salvo of icy shards.1 h m.....mfrozen, al  The shard of frigid ice hits the merfolk!1 hI((((1 he S...@1 hf A--21 hn =~~~~1 hq o _The merfolk throws a boomerang. The boomerang misses you.1 hHQ  Casting: Hoarfrost Cannonade (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 hV1 hRX1 h^1 h_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1 hI  ,,,,,***~~~~≈≈≈~~ ****** #~~≈≈≈≈≈.,, ########~≈≈≈≈≈≈.,, ........~~~~~~..,,1 h  m..~~~~...,, ...,, .......,,, I.#****,* ...........#,,,*,*1 h̯  ....>....<.#,*,*,*1 h  ......I....#,*∩*,*1 h  ..#.#,***,* .*#.#,,,,,* **##****** **#{,,,,, ,>......,,,,,1 hc 5,,,~,,~~***~~~~~~,1 h $*,,***1 h *,,,1 h :,,,,*1 h "((1 h8 (1 h[ D..@1 h] W3=---31 h~e ]~~~~~~~~~~~~~1 h4i z _The merfolk throws a boomerang. The boomerang completely misses you.1 h ,,,~,,~~*##~~ ,,,,,,***~~~~≈≈≈~~1 h) ******* #~~≈≈≈≈≈.,, .########~≈≈≈≈≈≈.,, .~~..,, #m..~~~~...,,1 hO #..,, #.......,,,1 ht #I.###**,* ............#,,,*,*1 h .....>....<.#,*,*,* .......I....#,*1 h∩*,* ...#.#,***,* ..##.#,,,,,* .#*##****** ,**#{,,,,,1 h ,,,,~~~~~~**~~~~~,***,*~**,,,,,1 h9N,,*The merfolk completely misses you.1 h7 `` Your hoarfrost cannon fires a salvo of icy shards.1 hRb=..1 h|c.=41 hkw~~~~~~~~~~~~~~~1 hn@ _The shard of frigid ice hits the merfolk!!1 h~~~~~**~≈≈≈~ ,,,,~,,~~*##~~≈≈~~ ,,,,,,***~~~~≈≈≈~~ ******* #~~*.########~≈≈≈≈≈≈,...~~~~~~m..~~~~~.*......,,,#I.###*.......#,,1 hIG>....<.#,*,....I∩.***.#,,,,,,.##******1 hh,,,~~~~~~~~~~~~~~{~1 heR~~~1 h}?-5Freeze1 hMA~~~~~~1 hOT _The merfolk barely misses you.1 h3,,,~~~~~~~~~~~~~~Gobosan the Gelid,,,,~~~~~~**~≈≈≈~Revenant of Ashenzari ****..,,,,~,,~~*##~~≈≈~~Health: 141/141 ========================*,,,{,,***~~~~≈≈≈~~Magic: 32/37 ====================----******** #~~≈≈≈≈≈.,,AC: 17Str: 13*.########~≈≈≈≈≈≈.,,EV: 23 Int: 21,........~~~~~~~~.,,SH: 11Dex: 9*#......m.~~~~~~..,,XL: 15 Next: 53% Place: Shoals:1*#......@..~~~....,,1 h6Noise: ---------  Time: 40845.0 (0.0)*#...............,,,v) +3 trident of Ashenzari's Black Moon {d,#.........I.###**,*Cast: Freeze,............#,,,*,*Memories (5) Fly ,.....>....<.#,*,*,*,.......I....#,*∩*,*m   merfolk (polearm, missile, ally target),...#........#,***,*II 2 hoarfrost cannons (minion),..##........#,,,,,*,.#*#........#******You feel a surge of power! You freeze the merfolk!  1 hThe merfolk is almost dead.You hit the merfolk.  The merfolk is almost dead.1 h lThe merfolk is no longer encased in ice.  The merfolk hits you with a +0 trident!1 h4Mhit the merfolk.  The merfolk is no longer encased in ice.  The merfolk hits you with a +0 trident!  Your hoarfrost cannon fires a salvo of icy shards.shard of frigid ice hits the merfolk!1 h)``II 2 hoarfrost cannons (minion)1 hGO >..1 h0X 27--- 8 =6.0 (1Freeze _The merfolk dies!1 h` D~~~~~1 h d t _Your base Maces & Flails skill increases to level 1!1 hU,**~≈≈≈~ ,,,,~,,~~*##~*,,,{,,***~~~~≈******** #~~≈≈≈≈≈.,,*.########~≈≈≈≈≈≈.,, 1 h,........~~~~~~~~.,, *#)..,, *#...~~~....,, 1 hm*#......,,, ,#.1 hI.####*,* ,...#,,,*,* 1 h[,.....>....<.#,*,*,* ,.......I....#,*∩*,*,...#........#,***,* ,..##.#,,,,1 h,*,.#*#.#*******,**#.{,,,,,1 h(F~~1 h 8---3=23 -7 _1 h1 hi1 hGv,,~~*##~~≈≈≈*,,,{,,***~~~******* #~~≈≈≈≈≈.,,.########~≈,.......~~~~~~~~~*#).....~~~........,,I.####*,*...#,,,>....<.#,*..I....#,*∩#....*#,,,#*******,*1 hH.{,,,,, *,>..1 h[Y~~~~~~~~~1 h\g30=-81 he1 h@h1 hј@*,,,{,,***~~~******* #~~≈≈≈≈≈.,,.########~≈,.......~~~~~~~~~*#)...~~~~~........,,I.####*,*...#,,,>....<.#,*~......I....#,*∩...#....*#,,,#*1 h******,*.{,,,,, *,>....~~..... ~~~~~~~~~.....1 hD?~*1 h`^1=91 hd1 h1 hM ******** #~~≈≈≈≈≈~,,*.########~≈≈≈≈≈≈.,, ,.......~~~~~~~~~.,, *#)..,, *#..~~~~~...,, *#.......,,, ,#.I.####*,* ,...#,,,*,* 1 hvN A,.....>...@<.#,*,*,* ,~......I....#,*∩*,* ,...#........#,***,* ,..##.#,,,,,* ,.#*#.#*******,**#.{,,,,, >....~~1 hN ,,,,,*~~~~~~~,,,,~,,,,,,,,,1 h^ h~)~~1 h^ /2501 he 1 hg 1 hL  *.########~≈≈≈≈≈≈.,, ,......~~~~~~~~~~.,, *#)~..,, *#.~~~~~~...,, *#........,,, ,#.I.####*,* ,...#,,,*,* ,.....>....<.#,*,*,* 1 h/ j,~......I..@.#,*∩*,* ,...#........#,***,* ,..##.#,,,,,* ,.#*#.#****** *,**#.{,,,,,>....~~.....,,,,, *~~~~~~~.,,,,~~~≈ 1 hg~~~~~~~~~~~~~~,~~~~~,1 hx34==11 ha%1 h}&1 hQ~,......~~~~~~~~~~.,, *#.....~)~~~~~~~..,, *#.~~~~~~...,, *#...~~....,,, ,#.I.####*,* ,...#,,,*,* ,.....>....<.#,*,*,* ,~......I....#,*∩*,* ,...#.......@#,***,* ,..##.#,,,,,* ,.#*#.1 h:#****** *,**#.{,,,,, >....~~.....,,,,,*~~~~~~~.,,,, ~~~≈~~~~~~, 1 h[0,,,,,,,,,,,,~~~~,,,,,,,,~,,~~~~~~~~~~~~~~~~,1 hS2.421 hg91 h{;1 h*#)..~....~~....,,I.####*,*...#,,,>....<.#,*~......I....#,*∩...#....*#,,,#*******,*.{,,,,, *,>...~~~~....~~~~~.. ~~~≈~~~~~~..... ~~~~~~~~~~ ~~~~≈≈≈~~~~~~~~~ 1 h9~~~~~~~~~~~~~~~~~~~~~~~,1 hT6=31 h1 ha1 hs>~....~~~~...,,.I.####*,*...#,,,>....<.#,*~......I....#,*∩...#....*#,,,#*******,*1 hq.F..... *,>...~~~~.........~~~~~..... ~~~≈~~~~~~........ ~~~~~~~~~~%F   skyshark (asleep) ~~~~≈≈≈~~1 h,II 2 hoarfrost cannons (minion)≈~ 1 h ~~, ally target)~~~~~~~~~~~~~,,,,A skyshark comes into view.1 h^7=41 h71 hp _Found the maw talisman "Loffij" {-Tele rElec rN+++ Will+}.1 hו  *#.........,,,, ,#.........I.####*,*, ,...#,,,*,*, ,.....>....<.#,*,*,*, ,~......I....#,*∩*,*, ,...#........#,***,*, ,..##1 h: .#,,,,,*, ,.#*#.######*, *,**#..F....., *,>...~~~~........., *~~~~~~~~~., ~~~≈~~~~~~., ~~~~~~~~~~%, ~~~~≈≈≈~~, ~~~~≈≈≈≈~, ~~≈..,, 1 hӧ ~~~~~~~~~~~~~~~~~,,,85=51 h 1 hƯ 1 hj*#......~~~~~~...,,,, ,#.I.####*,*, ,.#,,,*,*, ,.....>....<.#,*,*,*, ,~......I....#,*∩*,*, ,...#.#,***,*, ,..##.#,,,,,*, ,.#*#.#, *,**#.1 hzkF....., *,>...~~~~., *~[40m., ~~~≈~~~~~~., ~%,~~~~~≈≈≈~, ~~~~~≈≈≈≈~, ~~~≈≈≈≈≈~~~~~~..., 1 h ~@~~1 h16 `````%FfrozenYour hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits the skyshark.1 h.....F%1 h69=61 h1 h3 _The skyshark is flash-frozen.1 hF~ *#.....~~~~~~~...,,,,Gobosan the Gelid1 h[G ,#.........I.####*,*,Revenant of Ashenzari ****..,............#,,,*,*,Health: 139/141 =======================-,.....>....<.#,*,*,*,1 hGMagic: 32/37 ====================----,~......I....#,*∩*,*,AC: 171 hGStr: 13,...#........#,***,*,EV: 23 1 hGInt: 21,..##........#,,,,,*,SH: 111 hHDex: 9,.#*#........#######,XL: 15 Next: 53% Place: Shoals:1*,**#.......@.F.....,1 h)HNoise: =--------  Time: 40856.0 (0.0)*,>...~~~~.........,v) +3 trident of Ashenzari's Black Moon {d*~~~~~~~~~.........,1 hLH6Cast: Freeze~~~≈~~~~~~........,Memories (5) Fly ~~~~~~~~~~~~~~~~%,~~~~~≈≈≈~~~~~~~~~,1 hoHBF   skyshark (frozen, ally target)~~~~~≈≈≈≈~~~~~~~~,II 2 hoarfrost cannons (minion)1 hHA~~~≈≈≈≈≈~~~~~~...,~~~~~~~~~~~~~~,,,~Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate1 hHYou feel a surge of power!  The walls around you are covered in ice.  You hit the skyshark.  The skyshark is lightly wounded.1 hP~..#.##F..~~%1 hQ41= 8 7.0 (1FreezeRamparts Fly 1 hX###~~~~~1 hY+~~~~~~1 h[  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the skyshark1 h*\Z.  The skyshark is lightly wounded. _The wall freezes the skyshark!1 hE8 *#.....~~~~~~~~..,,,,Gobosan the Gelid,#.........I.####*,*,Revenant of Ashenzari ****..,............#,,,*,*,Health: 141/141 ========================,.....>....<.#,*,*,*,Magic: 31/37 ====================----,~......I....#,*∩*,*,AC: 17Str: 13,...#........#,***,*,1 haFEV: 8Int: 21,..##........#,,,,,*,SH: 11Dex: 9,.#*#........#######,XL: 15 Next: 53% Place: Shoals:1*,**#.......@F......,1 hFWNoise: =--------  Time: 40857.0 (0.0)*,>.~~~~~~.........,v) +3 trident of Ashenzari's Black Moon {d1 hF*~~~~~~~~~~........,Cast: Freeze~~~≈~~~~~~.......~,1 hFMemories (5) Ramparts Fly ~~~~~~~~~~~~~~~~%,1 hFX~~~~~≈≈≈~~~~~~~~~,F   skyshark (frozen, drained, ally target)~~~~~≈≈≈≈~~~~~~~~,1 hGTII 2 hoarfrost cannons (minion)1 h=G~~~≈≈≈≈≈~~~~~~...,~~~~~~~~~~~~~~,,,~The skyshark is moderately wounded.1 hG:You hit the skyshark. You drain the skyshark.  The skyshark is moderately wounded.The wall freezes the skyshark but does no damage.  You block the skyshark's attack. The skyshark tail-slaps you.  You block the skyshark's attack.1 hN```.#`#Fdistracted, frozen, drained…You hit the skyshark. You drain the skyshark.  The skyshark is moderately wounded.  The wall freezes the skyshark but does no damage.  You block the skyshark's attack. The skyshark tail-slaps you.  Your hoarfrost cannon fires a salvo of icy shards.1 h 36-The shard of frigid ice hits the skyshark!  Ashenzari invites you to partake of a vision and a curse of elements andcompanions.1 h/  --more--1 htQ ....#%Ffrozen, drained, ally target1 hR > =8.0 (1 _1 h\ 1###~~~~~~%~≈≈≈~~~~~~~~~~1 hT^ 1 hJ *#.....~~~~~~~~..,,,,  Gobosan the Gelid  ,#.........I.####*,*,  Revenant of Ashenzari ****..  ,............#,,,*,*,  Health: 136/141 =======================-  ,.....>....<.#,*,*,*,  Magic: 30/37 ===================-----  ,~......I....#,*∩*,*,  AC: 17Str: 13  ,...#........#,***,*,  EV: 8Int: 21  ,..##........#,,,,,*,  SH: 11Dex: 9  ,.#*#........#######,  XL: 15 Next: 53% Place: Shoals:1 1 hJ *,**#.......@F......,  Noise: ==-------  Time: 40858.0 (0.0) *,>.~~~~~~.........,  v) +3 trident of Ashenzari's Black Moon {d *~~~~~~~~~~........,  Cast: Freeze ~~~≈~~~~~~.......~,  Memories (5) Ramparts Fly  1 hpK~~~~~~~~~~~~~~~~%,  ~~~~~≈≈≈~~~~~~~~~,  F   skyshark (frozen, drained, ally target) ~~~~~≈≈≈≈~~~~~~~~,  II 2 hoarfrost cannons (minion) ~~~≈≈≈≈≈~~~~~~...,  ~~~~~~~~~~~~~~,,,~ 1 hK(Aim: a skyshark (heavily wounded, encased in ice, lightly drained, ally target,100% to hit)  You feel a surge of power! You freeze the skyshark.  The skyshark is heavily wounded.1 hKYou closely miss the skyshark.The skyshark is heavily wounded.1 hoX1 hSgZ   ,#.........~~#  ,............#  ,.....>....<.#  ,~......~....#,*∩*,*,  ,...#........#  ,..##........#  ,.#*#........#######,  *,**#.......@F......,  *,>.~~~~~~.........,  *~~~~~~~~~~........~  ~~~≈~~~~~~.......~~  ~~~~~~~~~~~~~~~~% 1 hFh~~~~~≈≈≈~~~~~~~~~, ) ~~~~~≈≈≈≈~~~~~~~~ ~~~≈≈≈≈≈~~~~~~...   The skyshark is heavily wounded.  You closely miss the skyshark.The skyshark is heavily wounded.  Your hoarfrost cannon melts away. x2  The wall freezes the skyshark but does no damage.  The skyshark bites you but does no damage.1 hji71=--9.0 (11 hrD##1 hr~~~~~~~~%~~~~~~~~1 hYvH _The skyshark tail-slaps you but does no damage. x21 h{k 2 *#.....~~~~~~~~..,,,,Gobosan the Gelid,#........~~~####*,*,Revenant of Ashenzari ****..,............#,,,*,*,Health: 137/141 =======================-,.....>....<.#,*,*,*,Magic: 30/37 ===================-----,~......~....#,*∩*,*,AC: 17Str: 13,...#........#,***,*,EV: 8Int: 21,..##........#,,,,,*,SH: 11Dex: 9,.#*#........#######,XL: 15 Next: 53% Place: Shoals:1*,**#.......@F......,Noise: ---------  Time: 40859.0 (0.0)1 hul Y*,>.~~~~~~.........,v) +3 trident of Ashenzari's Black Moon {d*~~~~~~~~~~........~Cast: Freeze~~~≈~~~~~~.......~~Memories (5) Ramparts Fly ~~~~~~~~~~~~~~~~%,~~~~~≈≈≈~~~~~~~~~,F   skyshark (frozen, slow, drained)~~~~~≈≈≈≈~~~~~~~~,~~~≈≈≈≈≈~~~~~~~..,~~~~~~~~~~~~~~,,,~Aim: a skyshark (heavily wounded, encased in ice, lightly drained, 100% to hit)You feel a surge of power! You freeze the skyshark!  The skyshark is severely wounded.You hit the skyshark but do no damage. You drain the skyshark.  1 hl The skyshark is severely wounded.The wall freezes the skyshark. The skyshark seems to slow down.1 hm 4860.0 (11 h+v D#~1 hsv ~~~~~~~~%~~~~~~~~~1 h z S  You feel a surge of power! You freeze the skyshark!  The skyshark is severely wounded.  You hit the skyshark but do no damage. You drain the skyshark.  The skyshark is severely wounded.  1 hFz The wall freezes the skyshark. The skyshark seems to slow down. _You block the skyshark's attack. x2; The skyshark completely misses you.1 h *#.....~~~~~~~~..,,,,  Gobosan the Gelid  ,#........~~~####*,*,  Revenant of Ashenzari ****..  ,............#,,,*,*,  Health: 138/141 =======================-  ,.....>....<.#,*,*,*,  Magic: 29/37 ==================------  ,~......~....#,*∩*,*,  AC: 17Str: 13  ,...#........#,***,*,  EV: 8Int: 21 1 h ,..##........#,,,,,*,  SH: 11Dex: 9  ,.#*#........#######,  XL: 15 Next: 53% Place: Shoals:1 1 h0 *,**#.......@F......,  Noise: ---------  Time: 40860.0 (0.0) 1 h*,>.~~~~~~.........,  v) +3 trident of Ashenzari's Black Moon {d *~~~~~~~~~~........~  Cast: Freeze ~~~≈~~~~~~.......~~  Memories (5) Ramparts Fly  1 h9~~~~~~~~~~~~~~~~%,  ~~~~~≈≈≈~~~~~~~~~,  F   skyshark (frozen, slow, drained) ~~~~~≈≈≈≈~~~~~~~~,  1 hE~~~≈≈≈≈≈~~~~~~~..,  ~~~~~~~~~~~~~~,,,~ to hit)  You feel a surge of power! You freeze the skyshark.  1 hThe skyshark is almost dead.You hit the skyshark.  The skyshark is almost dead.The wall freezes the skyshark!1 h   ,#........~~~#  ,............#  ,.....>....<.#  ,~......~....#,*∩*,*,  ,...#........#  ,..##........#  ,.#*#........#######, 1 h *,**#.......@†......,  *,>.~~~~~~.........,  *~~~~~~~~~~........~  ~~~≈~~~~~~.......~~  ~~~~~~~~~~~~~~~~% ~~~~~≈≈≈~~~~~~~~~ ~~~~~≈≈≈≈~~~~~~~~ ~~~≈≈≈≈≈~~~~~~~.. 1 h$n951.0 (1Freeze1 h #~~~~~~~~~%~~~~~~~1 h!  You feel a surge of power! You freeze the skyshark.  The skyshark is almost dead.  You hit the skyshark.  The skyshark is almost dead.The wall freezes the skyshark! 1 hDA_You kill the skyshark!1 h 1 h 1 h 1 h5 ~41=23 ###%1 h ###0%1 h G=2.0 (11 h P###~~~%~~~~~~~~~~~1 h U _You start resting. HP restored.1 h 1 h 1 h!1 h'1 h3,c30=1 hx6,1 h81 h >1 he>1 hi@1 hCK,1 hCL1 h|T1 hUi1==1 hV1 h]1 hL^1 h`1 hh1 h.i1 hj1 h.r1 hr1 ht1 h....#.##..~~~~~~%~~~~~~~~~1 hQf 70.0 (8 _You start resting.1 h;2=1.0 (9Fly 1 h9%1 h4 _The frozen ramparts melt away.1 hY5K *#.....~~..,,, *#.....~~~~~~~~..,,,, ,#~~~####*,*, ,............#,,,*,*, ,.....>....<.#,*,*,*, ,~..1 h5.#,*∩*,*, ,...#.#,***,*, ,..##.#,,,,,*, ,.#*#.#######,1 h5**#........†......, *,>.1 h'6.,*~~~~..~≈.......~~ ~~~~~~~%, ~~~~~1 hK6j~, ~~~~~≈≈≈≈~~~~~~~1 ho6m~, ~~~≈≈≈≈≈~~~~~~~..,1 hAJ~%1 hB+2.0 (11 h7J1 hL1 h[ ` *#.....~)~~.,,, *#~~~..,,, *#.....~~~~~~~~..,,,, ,#~~~####*,*,1 h  ,............#,,,*,*, ,.....>....<.#,*,*,*, ,~...#,*∩*,*, ,...#.#,***,*,1 h e ,..##.#,,,,,*,1 h e ,.#*#.#######,1 h& **#........†......, *,>..,*~~~1 hQ w~..~≈.......~~ ~~~~~~~1 h~ %, ~~~~~~~, ~~~~~≈≈≈≈~~~~~~~1 h ~,1 h- v~..~~~~1 hQ &31 h 9%1 h 1 hxzM,......~~~~)~~~~..*~~~~~~~~..,,,#~~####...........#,,.~...>....<.#,*,~...∩.***.#,,,,,*,.########*,**#........†....*,>.~~~~~~.........,~~~~~≈≈≈~~~~~~~1 h47~1 hD&41 h 9%1 h1 hDM*.########~≈≈≈≈≈≈.,, ,.~~~~)~~~~..*~~~~~~~~..,,,#~~####...........#,,.~...>....<.#,*,~...∩.***.#,,,,,*,.########1 h*,**#........†......,....~~~~~~~~~~~~~~~~%1 hW]~..%1 hT3=51 h=9%1 h1 ht1 hv: Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes8% 3b - Magic DartConjuration1 hΣ!24% (1%) 1  c - BlinkTranslocation34% 2  d - Call ImpSummoning34% 2  e - Lesser BeckoningTranslocation34% 2  f - Fugue of the FallenNecromancy56% 3  g - Maxwell's Portable Piledriver Translocation1 hC56% 3  h - Teleport OtherTranslocation56% 3  i - Forge Blazeheart GolemFire/Forgecraft56% 4  j - Forge Lightning Spire1 h+Air/Forgecraft56% 4  k - Permafrost EruptionIce/Earth1 hR56% (1%) 6  l - AnguishHexes/Necromancy58% 4  m - Alistair's Walking AlembicAlchemy/Forgecraft1 h~89% 5  n - Yara's Violent UnravellingHexes/Alchemy91% (8%) 5  o - Brom's Barrelling BoulderConjuration/Earth1 h92% (9%) 4  p - Passage of GolubriaTranslocation93% 4  q - ArcjoltConjuration/Air1 hӤ99% (24%) 5  r - BombardConjuration/Earth100% (82%) 6  s - Forge Monarch Bomb1 h{Fire/Forgecraft100% 6  t - Diamond SawbladesForgecraft1 h*100% 7  u - Hellfire MortarFire/Earth/Forgecraft 100% (98%) 7 23 spell levels left 1 hQ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1 h 1 h 1 h$ *.########~≈≈≈≈≈≈~,,Gobosan the Gelid,.....~~~~~~~~~~~.,,,Revenant of Ashenzari ****..*#....~~)~~~~~~~~.,,,Health: 141/141 ========================*#.....~~~~~~~~~..,,,Magic: 33/37 =====================---*#.....~~~~~~~~..,,,,AC: 171 h$ AStr: 13,#...........####*,*,EV: 23 Int: 21,............#,,,*,*,SH: 11Dex: 9,.~...>....<.#,*,*,*,1 h % XL: 15 Next: 55% Place: Shoals:1,~........@..#,*∩*,*,Noise: ---------  Time: 40875.0 (0.0),...#........#,***,*,v) +3 trident of Ashenzari's Black Moon {d,..##........#,,,,,*,1 hK% Cast: Freeze,.#*#........#######,Memories (5) Fly 1 h% *,**#........†......,*,>.~~~~~~.........,*~~~~~~~~~~........~~~~≈~~~~~~.......~~~~~~~~~~~~~~~~~~~%,The skyshark is almost dead.The wall freezes the skyshark! _You kill the skyshark! _You start resting. HP restored. _You start resting. _The frozen ramparts melt away.1 h/ P  Okay, then.1 h0 1 hh> 1 hMA . _1 hQ t  Annotate which branch? (. - Shoals:1, ? - help, ! - show branch list)1 h]{P  Okay, then.1 h|1 h1 h. _1 h81 h:: Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes8% 3b - Magic DartConjuration1 h;24% (1%) 1  c - BlinkTranslocation34% 2  d - Call ImpSummoning34% 2  e - Lesser BeckoningTranslocation34% 2  f - Fugue of the FallenNecromancy56% 3  g - Maxwell's Portable Piledriver Translocation56% 3  h - Teleport OtherTranslocation56% 3  i - Forge Blazeheart GolemFire/Forgecraft56% 4  j - Forge Lightning SpireAir/Forgecraft56% 4  k - Permafrost EruptionIce/Earth1 hF;o56% (1%) 6  l - AnguishHexes/Necromancy58% 4  m - Alistair's Walking AlembicAlchemy/Forgecraft89% 5  n - Yara's Violent UnravellingHexes/Alchemy1 hl;91% (8%) 5  o - Brom's Barrelling BoulderConjuration/Earth92% (9%) 4  p - Passage of GolubriaTranslocation1 h<93% 4  q - ArcjoltConjuration/Air99% (24%) 5  r - BombardConjuration/Earth100% (82%) 6  s - Forge Monarch BombFire/Forgecraft100% 6  t - Diamond SawbladesForgecraft100% 7  u - Hellfire MortarFire/Earth/Forgecraft 100% (98%) 7 23 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1 hDescribMemorise|Describe1 hrx Permafrost Eruption Calls on the ancient cold lurking within the earth to emerge - violently. The force of its emergence blasts rock from the ceiling, smashing into the target with unavoidable force. The cold itself is brief but unbearably bitter, bypassing armour entirely as it freezes the target and their neighbours. It will always attempt to blast the largest concentration of foes in sight, and never explodes next to the caster. Level: 6 Schools: Ice/Earth Fail: 56% (1%)  Power: 35% Damage: 2x4d8 (max 2x4d20)  Range: 6  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 40 cold orfragmentation damage. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.1 he Spells (Describe)TypeFailure Levela - Tukima's DanceHexes8% 3  b - Magic DartConjuration24% (1%) 1  c - BlinkTranslocation 34% 2  d - Call ImpSummoning34% 2  e - Lesser Beckoning1 hfTranslocation 34% 2  f - Fugue of the FallenNecromancy56% 3  g - Maxwell's Portable Piledriver Translocation 56% 3  h - Teleport OtherTranslocation56% 3  i - Forge Blazeheart GolemFire/Forgecraft56% 4  j - Forge Lightning Spire Air/Forgecraft 56% 4  k - Permafrost Eruption Ice/Earth56% (1%) 6l - AnguishHexes/Necromancy58% 4  m - Alistair's Walking AlembicAlchemy/Forgecraft89% 5  n - Yara's Violent UnravellingHexes/Alchemy91% (8%) 5  o - Brom's Barrelling BoulderConjuration/Earth92% (9%) 4  p - Passage of Golubria Translocation 93% 4  q - Arcjolt Conjuration/Air99% (24%) 5  r - Bombard1 h3Conjuration/Earth100% (82%) 6  s - Forge Monarch BombFire/Forgecraft 100% 6  t - Diamond Sawblades Forgecraft100% 7  u - Hellfire MortarFire/Earth/Forgecraft 100% (98%) 7 23 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1 hn"1 h)1 h3*.########~≈≈≈≈≈≈~,,Gobosan the Gelid,.....~~~~~~~~~~~.,,,Revenant of Ashenzari ****..*#....~~)~~~~~~~~.,,,Health: 141/141 ========================*#.....~~~~~~~~~..,,,1 h 4NMagic: 33/37 =====================---*#.....~~~~~~~~..,,,,AC: 17Str: 13,#...........####*,*,EV: 23 Int: 21,............#,,,*,*,SH: 111 h54Dex: 9,.~...>....<.#,*,*,*,1 hS4 XL: 15 Next: 55% Place: Shoals:1,~........@..#,*∩*,*,1 hr4Noise: ---------  Time: 40875.0 (0.0)1 h4,...#........#,***,*,v) +3 trident of Ashenzari's Black Moon {d1 h4,..##........#,,,,,*,Cast: Freeze1 h4,.#*#........#######,Memories (5) Fly 1 h4h*,**#........†......,1 h5*,>.~~~~~~.........,*~~~~~~~~~~........~~~~≈~~~~~~.......~~1 hM5~~~~~~~~~~~~~~~~~%, _You start resting. HP restored. _You start resting. 1 hi5b_The frozen ramparts melt away. _Okay, then.1 h5kAnnotate which branch? (. - Shoals:1, ? - help, ! - show branch list) _Okay, then.1 h51 h!>) _The frozen ramparts melt away. _Okay, then.  Annotate which branch? (. - Shoals:1, ? - help, ! - show branch list) _Okay, then.  1 hc?1 h.F9%1 hH. _1 hl V%1 ht 9%1 hw F _Unknown command.1 hؘ1 h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n - Spellcasting  15.0  16.1  -1           b + Maces & Flails   2.9   2.4  -1   o - Conjurations   0.2   1.2  -1  1 h3 c - Axes   1.0   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1   e - Staves   1.0   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   6.0   7.1  -2  1 hz g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1       u - Alchemy   0.2   1.2  -1  1 h h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4 i - Long Blades   0.2   1.2  -1   w - Ice Magic  19.1  17.7  +1       x - Air Magic   0.3   1.4  -2   j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1   k - Dodging   5.0   7.1  -1      1 heY l - Shields  13.5  14.3  -1   z - Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2          1 hd    Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help1 hG[=] set a skill target  1 h:}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets1 h1 h1 hWY*.########~≈≈≈≈≈≈~,,1 hvGobosan the Gelid,.....~~~~~~~~~~~.,,,Revenant of Ashenzari ****..*#....~~)~~~~~~~~.,,,Health: 141/141 ========================1 h)*#.....~~~~~~~~~..,,,Magic: 33/37 =====================---*#.....~~~~~~~~..,,,,AC: 171 hQStr: 13,#...........####*,*,EV: 23 Int: 21,............#,,,*,*,SH: 11Dex: 91 h,.~...>....<.#,*,*,*,XL: 15 Next: 55% Place: Shoals:1,~........@..#,*∩*,*,1 hNoise: ---------  Time: 40875.0 (0.0),...#........#,***,*,1 hv) +3 trident of Ashenzari's Black Moon {d,..##........#,,,,,*,1 h Cast: Freeze,.#*#........#######,Memories (5) Fly 1 hVo*,**#........†......,*,>.~~~~~~.........,*~~~~~~~~~~........~~~~≈~~~~~~.......~~~~~~~~~~~~~~~~~~~%, 1 hxb_The frozen ramparts melt away. _Okay, then.1 hAnnotate which branch? (. - Shoals:1, ? - help, ! - show branch list) _Okay, then. _Okay, then. _Unknown command.1 h1 h1 h1 hf1 h1 hR B ,.....~~~~~~~~~~~.,,,1 hIS  *#....~~)~.,,, *#.....~.,,, *#.....,1 hS  ,#...........####*,*, ,.#,,,*,*, ,.~...>....<.#,*,*,*, ,~...........#,*∩*,*, ,...#.#,***,*, ,..##1 hT .#,,,,,*, ,.#*#.#######,1 hT " *,**#.†......, *,>.~~~~~~........., *~~~~........~ ~~~≈~~~~~~.....~~ ~~~~~~~~~~~%,1 hT T ≈≈≈~~,1 hg 3.~1 hh H.,,,1 hj )6.0 (1 1 hj _1 hs 1 hv 1 h1 h3k  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n - Spellcasting  15.0  16.1  -1      1 h     b + Maces & Flails   2.9   2.4  -1   o - Conjurations   0.2   1.2  -1   c - Axes   1.0   1.2  -1   p - Hexes   5.6   5.7  -2  1 h d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1  1 h5| e - Staves   1.0   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   6.0   7.1  -2   g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1      1 h] u - Alchemy   0.2   1.2  -1  1 h h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +41 h i - Long Blades   0.2   1.2  -1   w - Ice Magic  19.1  17.7  +1  1 h0     x - Air Magic   0.3   1.4  -2  1 h j - Armour  12.1  10.7  -1   y - Earth Magic   0.3   0.8  +1  1 h68 k - Dodging   5.0   7.1  -1      1 hq l - Shields  13.5  14.3  -1   z - Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2  1 h            1 hWSkills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  1 h)}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets1 h`} y + Earth Magic   0.31 h\F1 hLN1 hUV,.....~~~~~~~~~~~.,,,Gobosan the Gelid*#.....~)~~~~~~~~.,,,Revenant of Ashenzari ****..*#.....~~~~~~~~~..,,,Health: 141/141 ========================*#.....~~~~~~~~..,,,,1 hVMagic: 33/37 =====================---,#...........####*,*,AC: 17Str: 13,............#,,,*,*,EV: 23 1 hWInt: 21,.~...>....<.#,*,*,*,SH: 111 h.WDex: 9,~...........#,*∩*,*,1 hQWXL: 15 Next: 55% Place: Shoals:1,~..#....@...#,***,*,1 hWDNoise: ---------  Time: 40876.0 (0.0),..##........#,,,,,*,v) +3 trident of Ashenzari's Black Moon {d,.#*#........#######,Cast: Freeze*,**#........†......,Memories (5) Fly 1 hW*,>.~.~~~~.........,*~~~~~~~~~~........~1 hW,~~~≈~~~~~~.......~~,~~~~~~~~~~~~~~~~~%,,~~~~~~≈≈≈~~~~~~~~~, 1 hXb_The frozen ramparts melt away. _Okay, then.1 h;XAnnotate which branch? (. - Shoals:1, ? - help, ! - show branch list) _Okay, then. _Okay, then. 1 hZXG_Unknown command.1 h`9%1 h/a1 hk@%1 hB; ,.....~.,,, *#.....~)~~.,,, *#.....~~..,,, *#.....1 hD~~..,,,, ,#.####*,*, ,.#,,,*,*, ,.~...>....<.#,*,*,*, ,~.#,*∩*,*,1 h ,~..#.#,***,*, ,..##.#,,,,,*, ,.#*#1 huk.#######, *,**#.†......, *,>.~.~~~~...., *1 h~....~ .~~~≈~~~~~~...~~1 h .~~~%,  ,~~~~~~≈≈≈1 h~,1 h$%..~~~~**,>..*.**1 h%&%,1 h '+7.0 (11 h0~~~~~~%1 h41 h1 h1 hQ1 h1 h,1 h1 h#41 h)=1 h1 h"1 h1 h1 h1 hc1 h1 h6(1 h(1 hx)1 h01 hi1#51 h13=1 h31 h8>1 hz>1 h?1 h2JB1 hbT1 hT1 hU1 h:_1 h_L6=1 hv`1 hOi,1 hj1 hs,1 ht1 h,1 hł1 h .....)..~~~~..................,..,.,....~.~~~~~~~.....~~% _You start resting.1 h0903.0)1 hڝw7==1.0 (141 h1 hի% _Magic restored.1 h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.1 hP...1 hE 8 ======1 h*2.0)1 h9%1 hP. _You shout for attention!1 h{]1 h^1 h`1 huh23 1 hB1 hŇ1 h:=1 h1 hB1 hy1 h1 h1 h\1 hʯ1 h1 h1 h1 h/1 h1 h+1 h1 h/1 h31 h1 hu,1 h1 h1 h21 h1 hf,1 hX1 h1 h1 h1 h'1 ht'1 h)1 h(41 h41 h61 h@@1 h@1 hjB1 hN1 h(O1 hP1 h!V,1 h"Y1 hc1 hVd1 hYf1 hk1 hl1 hm1 h1 h1 hu1 h;1 hB1 h21 h1 hY1 h,1 h1 h B1 h|,1 h1 hP,1 h1 h1 h(1 h1 hB1 h1 hG1 h1 h,1 hr1 h1 h1 hW1 h+1 h 1 hj1 h1 hm,1 h1 hO 1 h 1 h 1 h<,1 h1 h$1 h^%1 hH'1 h11 h21 h!61 h@1 h@1 hMB1 hL1 hM1 hN1 hZ1 hQ[1 h\1 hug1 hg1 h#i1 hwu1 hu1 hw1 hH1 h1 hG1 hxB1 hR1 h1 h1 he1 hͬ1 h1 h1 h 1 h1 hM1 h1 h 1 h1 h31 h1 hS1 h1 h1 h@1 h1 h1 h\1 h1 h1 h1 h 1 h21 h1 h+1 h1 h1 ht1 h1 h (,1 h*1 h%61 h61 h81 hD1 hE1 h)G1 hP1 hQ1 hR1 h]1 h%^1 h_1 hHj1 hj1 hl1 hiw,1 h y1 he1 h1 h̆1 hhB1 hJ1 h,1 h&1 hn1 h1 hB1 hC,1 h{ 1 h} 1 h 1 h6 1 h 1 h 1 hj 1 h! 1 hm! 1 hB# 1 h++ 1 h+ 1 hP- 1 h6 1 h6 1 h8 1 h E 1 hzE 1 h_G 1 h5Q ,1 hR 1 h[ 1 h[ 1 h] 1 h g 1 hg 1 hi 1 hs 1 hs 1 hu 1 hz 1 hz 1 h{ 1 h 1 h 1 h 1 hB 1 h 1 hA 1 h. 1 h 1 hM 1 h 1 hԛ 1 h_ 1 h0 1 h 1 h 1 hZ 1 h 1 h) 1 hk 1 h& 1 hH 1 h' 1 h 1 h 1 h 1 h+ 1 h 1 hf 1 h 1 he 1 h 991.0 (99.0)% _You start waiting.1 h Q------2.0 (100.0)1 h 9%1 h # _Done waiting.1 hm,.~~~~~..,,, *#......)...~~~...,,, *#....,,, *#....,,,, ,#.####*,*, ,.1 hN#,,,*,*, ,.....>....<.#,*,*,*, ,~.#,*∩*,*, ~...#.#,***,*, ,..##.#,,,,,*, 1 h,.#*#.1 h#######, *,**#.†......, 1 h**,>....,**~.~.1 hs...~*.~~~≈~~~~~.1 h\..~~*.~.....1 h.L~~%, 1 h J..1 h!P------3.0)1 ha)1 h-1 hG{M*.########~≈≈≈≈≈≈~,, ,....~~~~~.)...~~.......*....,,,####.......#,,1 h.....>....<.#,*,,~...∩~...***.#,,,,,*,.########*,**#........†......,.1 hg/~~~~~~~~~~......~%1 hp...41 h9%1 h1 h yM******* #~~≈≈≈≈≈~*.########~≈≈≈≈≈≈.,, ,....~~~~~)....*....,,,####.......#,,.....>..@.<.#,*,,~...∩~...***.#,,,,,*,.#*#........#######,..~.~~~≈~~~~~......1 hf ..≈≈≈≈≈.....1 hV &51 h# 1 h& 1 h M,,,{,,***~~~~≈≈≈~~ ******* #..*.########.≈≈≈≈≈≈.,, ,.....~~~~)...*....,,,####...@...#,,.....>....<.#,*,,~...∩~...***,..##........#,,,,,*,.~~~~~~......1 h. L.....1 h/ &61 h6 1 h9 1 ha ,,,,~,,~~*##~~≈≈≈ *,,,{,,***....≈≈≈~~ ******** #..≈≈≈≈≈.,, *.########.≈≈≈≈≈≈.1 hb ,.....~~~...,,, *#).,,, *#..,,, *#.....,,,, ,#1 hFb.####*,*, ,............#,,,*,*,1 hrbN ,.....>....<.#,*,*,*, ,~...#,*∩*,*,1 hbe ~...#.#,***,*,1 hby ,..##.#,,,,,*,1 hbp ,.#*#.######1 hc`#, *,**#†1 h8c......, **,>......,1 h uI...1 hv&71 ht~1 hԂ1 hP ,,,,~~~~~~**~≈≈≈~~ ,,,,~,,~~*##..≈≈≈ *,,,{,,***....≈≈≈~~ #******* #..≈≈≈≈≈.,, #.########.≈≈≈≈≈≈. .......~~...,,, *#).,,, *#..,,, *#.....,,,, ,#1 h6.####*,*, .............#,,,*,*, ......>....<.#,*,*,*, .~...#,*∩*,*, ~...#.#,***,*,1 h: ...##.#,,,,,*, ..#*#.######1 h#, *,**#†......,1 h*,,,~**.***,,..,**,,~,1 hi3,~,,1 hD&81 hW 1 h"1 hF g ,,,~~~~~~~~~~~~ *,,,,~~,,,~**.≈≈≈~~ *,,,,~,,~~*##..≈≈≈ **,,,{,,***....≈≈≈~~ *#******* #..≈≈≈≈≈.,, .#.########.≈≈≈≈≈≈. ....,,,1 hG  ,*#).,,, **#..,,, **#.....,,,, ,,#.####*,*, ........#,,,*,*,1 hgG  ~......>....<.#,*,*,*, ..~...#,*∩*,*, .~...#1 hG .#,***,*, ~...##.#,,,,,*, ,..#*#.#######,1 h?W s*,,,,,,**,,,,,,,,~1 hW 3,,,,1 hZ &91 hlb 1 hd 1 h  ~~~,,,,,~~*,,,,~~,,,~**.≈≈≈~~ *,,,,~,,~~*##..≈≈≈ ***,,,{,,***....≈≈≈~~ ,*#******* #..≈≈≈≈≈.,, ..#.########.≈≈≈≈≈≈. .....,,,1 h  ,,*#).,,, ,**#..,,, ,**#.....,,,, ,,,#.####*,*, ,..............#,,,*,*, ~~......>....<.#,*,*,*, ...~..1 h֗ .#,*∩*,*, ..~...#.#,***,*, ,~...##.#,,,,,*,1 h &**~,,~~~~~~~~~~~~*** *,{,,~,,{*,,,,,,,,~,,,1 h )10001 h 1 h 1 h[_ **~~~~~~~~  ~~~,,,,,~~ ***,,,,~~,,,~**.≈≈≈~~ * *,{,,~,,{~*##..≈≈≈ ****,,,{,,***....≈≈≈~~ ,,*#******* #..≈≈≈≈≈.,, ...#.########.≈≈≈≈≈≈. ......,,, ...##).,,, ,,**#1 h[..,,, ,,**#.....,,,, ,,,,#.####*,*, ,,..............#,,,*,*,  ~~~......>....<.#,*,*,*,  ,...~...#,*∩*,*,  ,..~...#.#,***,*, 1 h6\1 hn;**~,,~~~~~~~~~~~~~,1 henV~*~~,,~,,,,~~1 hn~1 hp&11 hx1 hOy1 h  **~,,~ ~**~,,~ ,**,,,,~~~~~,,,,,~~~~ ~***,,,,~~,,,~**.≈≈≈~~ ** *,{,,~,,{~*##..≈≈≈~ ~****,,,{,,***....≈≈≈~~ ~,,*#* #..≈≈≈≈≈.,, ....#.1 h d#.≈≈≈≈≈≈.,, . ~...##......). .,,**#. ,,,**#. ,,,,,#.####*,* ,,,...#,,,*,* ~~~~......>....<.#,*,*,* ~,...~.#,*∩*,* ~,..~...#.#,***,*1 h/~~,~~~~~,~.~,,,,~~1 h &21 h'8~1 h)1 h  ~**~,,~ ~~**~,,~ ,,**,,,,~~~~~,,,,,~~~~ ~~***,,,,~~,,,~**.≈≈≈~~ ~** *,{,,~,,{~*##..≈≈≈~ ~~****,,,{,,***....≈≈≈~~ ~~.,*##****** #..≈≈≈≈≈. ~....#.#.≈≈≈≈≈≈. . ~....##......).1 hv  ~..,**#. .,,,**#. ,,,,,,#.####*, ,,,,...#,,,*, ,~~~~......>....<.#,*,*, ~~,...~.#,*∩*, ~~,..~...#.#,***,1 hI ~~~~~~~~~~~~,,,~~1 he &31 ha ;~1 h 1 hn  ~~~**~~~~~~~~  ~,,~~~,,,,,~~ ~~~***,,,,~~,,,~**.≈≈≈~~ ~~** *,{,,~,,{~*##..≈≈≈ ~~~****,,,{,,***....≈≈≈~1 h|+ ~~~.,*###***** #..≈≈≈≈≈. ~~....#@########.≈≈≈≈≈≈. ~........ ~~....##). ~~...#*#.. ~....**#..... ....,,,#.####* ...,,..............#,,,* ..~~~~......>....<.#,*,* ~~~,...~...#,*∩*1 hj~~~~**,,,,~~~~,,,~~~{~~~,~~~~~1 h5H~~~~,,,1 h*&41 h$9~1 h21 h[L ~~~**~,,~~~~~~~~~~~~ ~~~~**~,,~~ ~~,,**,,{,~~~~~,,,,,~~~~ ~~~,***,,,,~~,,,~**.≈≈≈~ ≈~~** *,{,,~,,{~*##..≈≈≈ ≈~~~##**,,,{,,***....≈≈≈ ≈~~~..####***** #..≈≈≈≈≈ ~~~....#.########≈ ~~.....@............... ~~~....##) ~~~...#*#...... ~~....**#.. ~....,,,#...#### .....,........#,,, ...~~~~......>....<.#,*, .~~~,...~...........#,*∩ ~~~,#.#,*1 hY]~~~~~~,~~~~~~~~~,,~,,1 h^&51 hd1 hSg1 hf  ~~~~**,,,,~~~~,,,   ≈~~~~**~,~~~~~~~  ≈~~,,**,,{,~~~~~,,,,,~~ ≈~~,,***,,,,~~,,,~** ≈≈~~** *,{,,~,,{~*##.. ≈≈~~~##**,,,{,,***.... ≈≈~~~..####***** #.. ≈~~~...@#.########.≈≈≈≈≈ ≈..1 hg j. ≈~~~....##) m~~~...### ~~~....**#.... ~~.....,,#.### m   merfolk avatar (asleep) ...............#,, ....~~~~......>....<.#,* ~.~~~,...~...#,*1 hr 1 hz ~~~~~~~~≈≈~~.~~~~~~m1 hK{ ~~m~,,1 h } &61 h 1 h a _A merfolk avatar comes into view.1 hMa ~~~~~~**,,,,~~~~,,,   ≈≈~~~~**~,~~~~~~~  ≈≈~~,,**,,{,~~~~~,,,,,~~ ≈≈~~,,***,,,,~~,,,~** ≈≈≈~~** *,{,,~,,{~*##.. ≈≈≈~~.###*,,,{,,***.... ≈≈≈~~~.@####***** #.. ≈≈~~~....#.########.≈≈≈≈ ≈≈......... ≈≈~~~....##......)1 h ≈~m~~...### ~~~~....#*#... ~~~......,#.## ~.....................#, ,....~~~~......>....<.#,1 hQ1 h 1 hS~~~~~~~**,,,,,~~~~~~~~~1 hn~~≈≈≈~~.~~~≈≈m~≈~~~~~~1 h&71 hw 1 h"1 hj ~**,,,,~~~~,,,~≈~~~~**~,,~~~~~~~~~~~~~≈~≈≈~~,,**,,{,,,,,~~~1 h ~≈≈~~,,***,,,,~~,,,~**.≈≈≈~≈≈≈~~** *,{,,~,,{~*##.~≈≈≈~~.###*,,,{,,***....≈~≈≈≈~~...####***** #..≈≈≈~≈≈~~~...@#.########.≈≈1 h" b~≈≈~~.....................~≈≈m##......)~≈~~~~...###........~~~~~....#*#.~~~~......,#.###1 hM ~~...........#,,~,....~~~~......>....<.#,*,~.~~~,...~...........#,*1 ht 1 h 1 h? 1 hh {m~81 hS 1 h 1 h ~≈~~~~**~,,~~~~~~~~~~~~~≈~≈≈~~,,**,,{,,,,,~~~~~≈≈~~,,***,,,,~~,,,~**.≈≈≈~≈≈≈~~** *,{,,~,,{~*##.~≈≈≈~~.###*,,,{,,***....≈~≈≈≈~~...####***** #..≈≈≈~≈≈~~~....#.########.≈≈1 h\ ~≈≈~~m....@................~≈≈~~~....##)~≈~~~~...###..~~~~~....#*#.~~~~......,#.####~~...........#,,,1 h ~,....~~~~>....<.#,*,~.~~~,...~...........#,*∩,~~~,..~...##,*1 h 1 h1 hO H.m1 hT!&91 h(1 hZ+1 hپw~≈~~~~**~,,~ ~≈≈~~~~**~,,~ ~≈≈~~,,**,,{,~~~~~,,,,,~~~~ ~≈≈~~,,***,,,,~~,,,~**.≈≈≈~~≈≈≈~~** *,{,,~,,{~*##..≈≈≈~~≈≈≈~~.###*,,,{,,***....≈≈≈~~≈≈≈~~...####***** #..≈≈≈≈≈.~≈≈~~~....#.#.≈≈≈≈≈≈.~≈≈~~.m.1 ho~≈≈~~~....##......).~≈~~~~...###..~~~~~....#*#...,~~~~......,#....####*~~...............#,,,*~,....~~~~......>....<.#,*,*,~.~~~,...~...........#,*∩*,,~~~,..~...#.#,*1 h .The merfolk avatar chants a haunting song.1 hU0==101 h1 h) _You are unaffected.1 h ~≈~≈≈~~,,**,,{,,,,,~~~~~≈≈~~,,***,,,,~~,,,~**.≈≈≈~≈≈≈~~** *,{,,~,,{~*##..≈≈≈~ ~≈≈≈~~.###*,,,{,,***....≈≈≈~~≈≈≈~~...####***** #..≈≈≈≈≈.,~≈≈~~~....#.########.≈≈≈≈≈≈.,~≈≈~~.m.....................,1 hU ~≈≈~~~....##),~≈~~~~...###..,~~~~~....#*#.,,~~~.......,#.####*~~...........#,,,*,~,....~~~~......>....<.#,*,*,1 h ,~.~~~,...~...........#,*∩*,,~~~,..~...##,***, ,,~...##.#,,,,,1 h 1 h h.m~~~1 h  /--11 h 1 h" T _Shadowy forms rise from the deep at the merfolk avatar's song!1 hcm ,,**,,{,~~~~~,,,,,~~~~*,,,,~~,,,~**.≈≈≈~~≈~~** *,{,,~,,{~*##..≈≈≈~.###*,,,{,,***..~~...####***** #..≈≈≈≈≈.,~~~....#.########.≈..m...................~....##)~#1 hd.~~~~....#*,.......,####*...,,,,....~~~~>....<.#,*. ~...##..... ,,..#*#........###### 1 hyb{..,,,,1 h]zA--21 h1 ho1 hb *,,,,~~,,,~**.≈≈≈~~≈~~** *,{,,~,,{~*##..≈≈≈.###*,,,{,,***..~..####***** #..≈≈≈≈≈.,~~~..{.#.########.≈...m...................~~....##)~~~....#.~*,.......,####*...,,,,....~~~~......>....<.#,*...........###.....,*,**#........†..... 1 hQn.{,,,,,1 h &31 h$1 h'1 h1 h-1 h1 hpB1 hs1 hh1 h1 h1 h...mm   merfolk avatar1 hm     *,{,,~,,{  {  ##  .########  ........  #......).  #........  1 h#@.......5.0 (2  #........  .........  ......>....< 1 hӲ$..~........∩ 1 h/..~...#..... ~~~..~...##.....1 h  1 h&$,,......###..... 1 hAR† _You start waiting.1 hfI     *,{,,~,,{  {  ##  .########  ........  #......).  #........  #@.......  #........  .........  1 hJ )......>....< ..~........∩ ..~...#..... ~~~..~...##..... ,,......###..... †1 h L 1 hXT 1 hX e _A merfolk avatar is nearby!1 h ,,{,~~~~~,,,,,~~~~ ~~,,***,,,,~~,,,~**.≈≈≈~** *,{,,~,,{~*## ###*,,,{,,***....≈≈≈~~≈~~...####***** #..~.....#.########.≈≈≈≈≈≈...m...m.≈~~~....)≈#.~~....#*1 hv ,....,~,####~.....................#,,~,....~~~~......>....<.#,*,,~.~~~,...~...1 h ∩,,~~~,..~...***~~~..~...##,,,,,......##1 h̛ #######1 hˤ 1 h {..1 hӮ 26.0 (1 _1 hܵ 1 h 1 h M~~**~,,~~~~~~~~~~~~ ,,{,~~~~~,,,,,~~~~ ~~,,***,,,,~~,,,~**.≈≈≈~~** *,{,,~,,{~*## ~.###*,,,{,,***....≈≈≈~~≈~~...####***** #..~.....#.########.≈≈≈≈≈≈1 hZ ......m..≈~~~....)≈~~~....##.~.....#*....,~,####~~.....................#,,,*,m   merfolk avatar.~...##.....1 h ~The merfolk avatar chants a haunting song.1 hQ 0===71 h':~1 h) _You are unaffected.1 hi ~≈≈~~~~**~,,~~~~~~~~~~~~Gobosan the Gelid~≈≈~~,,**,,{,~~~~~,,,,,~~~~Revenant of Ashenzari ****..~≈≈~~,,***,,,,~~,,,~**.≈≈≈~~ Health: 141/141 ========================1 h j8~≈≈≈~~** *,{,,~,,{~*##..≈≈≈~ Magic: 34/37 ======================--~≈≈≈~~.###*,,,{,,***....≈≈≈~~ AC: 17Str: 131 h^j~≈≈≈~~...####***** #..≈≈≈≈≈., EV: 23 Int: 21~≈≈~~.....#.########.≈≈≈≈≈≈., SH: 11Dex: 9~≈≈~......m................., XL: 15 Next: 55% Place: Shoals:11 hj~≈≈~~~....##@.....)........., Noise: ===------  Time: 41017.0 (0.0)1 hj~≈~~~....###................, v) +3 trident of Ashenzari's Black Moon {d~~~~~....#*#...............,, Cast: Freeze~~~.......,#...........####*, Memories (5) Fly ~~.....................#,,,*,~,....~~~~......>....<.#,*,*, m   merfolk avatar1 h7k,~.~~~,...~...........#,*∩*,,,~~~,..~...#........#,***,~~~..~...##........#,,,,,1 hqk/Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  1 hkfYou hit the merfolk avatar. You drain the merfolk avatar.  The merfolk avatar is lightly wounded.1 hv2.#.###m......##.#..(drained)1 hqw 8 ---8.0 (1Ramparts Fly 1 h~####1 hb  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the merfolk avatar. You drain the merfolk avatar.  The merfolk avatar is lightly wounded. _The wall freezes the merfolk avatar but does no damage.1 h[  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 h `#.#1 h :---1 hr s####1 hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1 h1 hb~..m.#.##.###1 hD23 91 h~~~..m.#.#####1 hn: _The wall freezes the merfolk avatar.1 h 1 hy m..#.####1 h} '201 hx ~#.######1 h 1 hU1 ha...#.###~...m#~1 hmc.511 hts~~....#.#####1 hS1 h m..#.###.##1 h1 h&21 h'#####1 h 1 h ...#.###m###1 h &31 h) #.####~~1 h[ 1 h 1 h5 #.####The merfolk avatar chants a haunting song.1 h /==41 h #.####1 hK ) _You are unaffected.1 hx1 h#.###m.##1 h]6=--51 hM#.####~~1 hK1 hx% #.#####The merfolk avatar chants a haunting song.1 h&/==61 hX-~#.###1 h0) _You are unaffected.1 h  ~#.###The merfolk avatar chants a haunting song.1 h. .-71 hq#.###1 h;  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. 1 h 4_You are unaffected.1 hV ~##### _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song.1 hX @-81 h` s#.###1 hDc o  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.1 h 1 ho 1 h ~W....#.###.1 h& {.###W   drowned soul (summoned)1 h y7==-91 h v#.####1 hN 1 h1 h1 h21 h)~~....#.###m{..###m   merfolk avatar (drained)1 h_*A-301 hu1#.####1 hN41 h 1 h1 h !8m.#.###W..........###.#..W   drowned soul (summoned)1 hu"g1Fly 1 h_*1 h"- _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. 1 hV-Y_You are unaffected. _The frozen ramparts melt away.1 h1 h# .~..{  The merfolk avatar chants a haunting song.1 hY.=21 h:1 h) _You are unaffected.1 h_w1 h;~m..=-31 h1 h)1 hf.m~1 h@-41 hʙ1 hY1 h p ,**,,{,~~~~~,,,,,~~~~~***,,,,~~,,,~**.≈≈≈~~≈~~** *,{,,~,,{~*##..≈≈≈~~###*,,,{,,***..~~~..####***** #..≈≈≈≈≈.,~~~..m.#.########.≈......................~~...##)~~~~...#1 h .~~~~....#*,.~.....,####*..........,,,,....~~~~>....<.#,*. ~...##..... ,,......###........###### 1 h( 9{1 h &51 h 1 h 1 h6' ~***,,,,~~,,,~**.≈≈≈~~≈~~** *,{,,~,,{~*##..≈≈≈~###*,,,{,,***..~..####***** #..≈≈≈≈≈.,~~~..m.#.########.≈....{.................~~...##1 h~)~~~~...#.~~~~....#*,.~.....,####*..........,,,1 h,....~~~~......>....<.#,*...1 h........###.....,,,,,,*,**#........†..... 1 h!L.{1 hj$&61 h01 h:31 h6 ≈~~** *,{,,~,,{~*##..≈≈≈~###*,,,{,,***..~..####***** #..≈≈≈≈≈.,~~~..m.#.########.≈.....{................~~...##)~~~~...#.~~~~....#*,.~.....,####*..........,,,,....~~~~......>....<.#,* ,~.~~~....~...........#,*∩ ,,~~~...~...#*~~...?...#.**#.....**,>............... 1 hJ1 hx ~.....mm   merfolk avatar (drained),*****1 h&71 h1 hS _Found a scroll of immolation.1 h  *,{,,~,,{  {  #  .########  ........  #......).  #........  #........  #@.......  ~~..................  ~,....~~~~......>....< ,~.~~~....~........∩ ,,~~~...~...#..... ~~~..~...##..... ,.......###..... ,.?...#.**#........† >1 hM   *,{,,~,,{  {  #  .########  ........  #......).  #........  #........  #@.......  ~~..................  ~,....~~~~......>....< ,~.~~~....~........∩ 1 hM ,,~~~...~...#..... ~~~..~...##..... ,.......###..... ,.?...#.**#........† >1 hT 1 hU 1 h^ 1 h_  1 h` W_A merfolk avatar is nearby!1 hb ~~~~***,,,,~~,,,~**.≈≈≈~** *,{,,~,,{~*## ###*,,,{,,***....≈≈≈~~≈~~~..####***** #..m.#.########.≈≈≈≈≈≈1 h .....m.≈~~~~...)≈~~~~...##.~~....#*....,1 hԅ d~.~.....,####~.....................#,,1 h ~,....~~~~......>....<.#,*,,~.~~~....~...1 h ∩,,~~~...~...***~~~..~...##.1 h; ],,,,,.......###.######1 h\ b.?...#.**#†1 h y  The merfolk avatar chants a haunting song.1 hy 0===81 h 1 h ) _You are unaffected.1 h(|,**,,{,~~~~~,,,,,~~~~ ~~~~***,,,,~~,,,~**.≈≈≈~** *,{,,~,,{~*## ###*,,,{,,***....≈≈≈~~≈~~~..####***** #..m.#.########.≈≈≈≈≈≈.....m.≈~~~~...)≈~~~~...##.~~....#*....,~.~.....,####~.....................#,,~,....~~~~......>....<.#,*,1 hq| ,~.~~~....~...∩,,~~~...~...***~~~..~...##,,,,,......########1 h! ~~~~~~#~~~~~~~~Shadowy forms rise from the deep at the merfolk avatar's song!  The merfolk avatar chants a haunting song.1 hM&91 h1 h) _You are unaffected.1 h41 h~,,~1 h+#~~~ 1 h_,,{,~~~~~~~~,,~~~~ 1 h/~~~~***,,,,~~,~~~**.≈≈≈~1 h~** *,{,,~,,{~*##1 hU 1 h~~~###*,,,{,,***....≈≈≈~~1 h≈~~~..####***** #~.1 h Y~....#.########~≈≈≈≈≈≈1 hA4~.....m1 hu.1 h≈~~~~...1 h<)1 h≈~~~~...##1 h.1 h2~~....#*1 hr ....,1 h~.~.....,#1 h###1 h~........1 hY%.......#,,1 h~,..~.~~~~......>....<.#,*,1 h*,~.~~~~~..~...1 h ∩1 h<2,,~~~...~...1 hp***1 h~~~..~...1 h ,,,,,1 h1 h1 h1 h~~1 h~1 h#,m.1 hX1 h1 h ---1 h 401 hP1 h~1 h0~~1 h,1 h 1 h ~,, ~≈≈~~~~**~~~~~~~  ~≈≈~~~~**,,{,~~~~~~~~,,~~ ~≈≈~~~~***,,,,~~,~~~**.≈≈≈~~ ~≈≈≈~~** *,{,,~,,{~*##..≈≈≈ ~≈≈≈~~~###*,,,{,,***~...≈≈≈~ ~≈≈≈~~~..####***** #~.≈≈≈≈≈. ~≈≈~~~....#.########~≈≈≈≈≈≈. ~≈≈~~~....m.. ~≈≈~~~~...##). ~≈~~~~...###.. ~~~~~....#*#..... ~~~.~.....,#.####* ~~.....................#,,,*~,..~.~~~~......>....<.#,*,*~.~~~~~..~...#,*∩*,,~~~...~...#1 h'[28G.#,***1 h>&1 hZ-m~~m.~~1 h-~1 h.B---11 h)6c~~~~~~1 he6~1 hN91 hGZ X ~≈~~~~**~ ~≈≈~~~~**~ ~≈≈~~~~**,,{,~,,~~~~ ~≈≈~~~~***,,,,~~,~~~**.≈≈≈1 hZ 6 ~≈≈≈~~** *,{,,~,,{~*##..≈≈≈ ~≈≈≈~~~###*,,,{,,***~...≈≈≈ ~≈≈≈~~~..####***** #~.≈≈≈≈≈1 hZ  ~≈≈~~~...m#.#~≈≈≈≈≈≈1 hZ  ~≈≈~~~ ~≈≈~~~~...##......)1 h[  ~≈~~~~...###. ~~~~~....#*#...1 h/[  ~~~~~.....,#....#### ~~..............1 h[ .#,,, ~,..~.~~~~......>....<.#,*, ,~~~~~~~..~...........#,*∩ ,~~~~...~...#.#,1 hr ~~The merfolk avatar chants a haunting song.1 hs 0===21 ht Freeze1 hc{ ~~~~~~~~~1 hp~ ) _You are unaffected.1 h1 h{m.~~1 h[ 8 ---3.4 (1.4Freeze1 h1 h~~~~~~1 h _You barely miss the merfolk avatar. The merfolk avatar seems less drained.1 hkm ~~~~~~~**,,,,~~~~,,,  ~ ~≈≈~~~~**~~~~~~~  ~≈≈~~~~**,,{,~~~~~~~~,,~~ ~≈≈~~~~***,,,,{~~~~~** ~≈≈≈~~** *,{,,~,,{~*##.. ~≈≈≈~~~###*,,,{,,***~...1 hm ~≈≈≈~~~.m####***** #~. ~≈≈~~~...@#.########~≈≈≈≈≈ ~≈≈~~~...... ~≈≈~~~~...##)1 hmp ~≈~~~~~..###1 h n ~~~~~~...#*#.... ~~~~~.....,#1 h(n .###1 h@n ~~~..............#,1 hun~,..~.~~~~......>....<.#,*~~~..~...#,1 h5v1 h}~~~~~~~~~{~m.~~..~~~1 h>23 ---1 ho%401 he~~~~~1 h1 h4 ~**,,,,,~~~  ~~~~~~~**,,  ~ ~W≈~~~~**~~~~~~~~  ~≈≈~~~~**,,{,{~~~~~~~,,~~ ~≈≈~~~~***,,,,~~~~~~**1 h ~≈≈≈~~** *,{,,~,,{~*##.. ~≈≈≈~~~###*,,,{,,***~... ~≈≈≈~~~m@####***** #~. ~≈≈~~~....#.########~≈≈≈≈ ~≈≈1 hj......... ~≈≈~~~~...##......) ~≈~~~~~..### ~~~~~~...#*#1 h]... ~~~~~.....,#1 hC.## W   drowned soul (summoned, wandering) ~~~.....~..............#,1 h6..~~~~~~......>....<.#,1 hd(1 hx+1 h6~~~~~≈{~m.1 h7&51 hK?d~~~.....~1 hB 1 hBM_The drowned soul returns to the deep!1 h ~~~~~~~**~~~~~~~~Gobosan the Gelid~~~~~~~**~~~~~~~~~,,Revenant of Ashenzari ****..~≈~~~~**~~~~~~~~~~~~~~~1 hX Health: 141/141 ========================~≈≈~~~~**~~~~~~~~~~~~~~~ Magic: 34/37 ======================--~≈≈~~~~**,,{{~~~~~~~~,,~~ AC: 17Str: 13~≈≈~~~~***,,,,~~~~~~**.≈≈ EV: 23 Int: 211 h ~≈≈≈~~** *,{,,~,,{~*##..≈ SH: 11Dex: 91 h ~≈≈≈~~m###*,,,{,,***~...≈ XL: 15 Next: 55% Place: Shoals:1~≈≈≈~~~.@####***** #~.≈≈≈ Noise: ---------  Time: 41045.4 (0.0)~≈≈~~~....#.########~≈≈≈≈ v) +3 trident of Ashenzari's Black Moon {d~≈≈~~~................... Cast: Freeze1 h ~≈≈~~~~...##......)...... Memories (5) Fly ~≈~~~~~..###.............1 h0 C~~~~~~...#*#............. m   merfolk avatar~~~~~.....,#...........##1 hS R~~~.....~..............#,1 h ~~..~~~~~~......>....<.#,Casting: Frozen Ramparts (safe; 1% risk of failure)  1 h Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  1 hƴ APress: ? - help, Dir - look around, f - activate1 h _You feel a surge of power!  The walls around you are covered in ice.1 hA 1 h ,{m~~###.@#..#...1 h  8 6.4 (1Ramparts Fly 1 h }####1 h; onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice. 1 hj p_You barely miss the merfolk avatar. The wall freezes the merfolk avatar.1 hJ _####1 hK 1 hR n####1 hV F _Unknown command.1 h2 1 h }Your frozen ramparts will break if you move. Continue? 1 h IY - Yes  N - No1 hB1 hU~~~~~~~**~~~~~~~~~,,Gobosan the Gelid~≈~~~~**~~~~~~~~~~~~~~~Revenant of Ashenzari ****..~≈≈~~~~**~~~~~~~~~~~~~~~1 hHealth: 141/141 ========================~≈≈~~~~**,,{,{~~~~~~~,,~~~ Magic: 34/37 ======================--~≈≈~~~~***,,,,~~~~~~**.≈≈≈ AC: 171 hȲ"Str: 13~≈≈≈~~** *,{,,~,,{~*##..≈≈ EV: 81 hInt: 21~≈≈≈m~~###*,,,{,,***~...≈≈ SH: 111 h,Dex: 91 h8~≈≈≈~~~..####***** #~.≈≈≈≈ XL: 15 Next: 55% Place: Shoals:11 hY~≈≈~~~...@#.########~≈≈≈≈≈ Noise: ---------  Time: 41046.4 (0.0)~≈≈~~~.................... v) +3 trident of Ashenzari's Black Moon {d1 h~≈≈~~~~...##......)....... Cast: Freeze1 h~≈~~~~~..###.............. Memories (5) Ramparts Fly ~~~~~~...#*#..............1 hO~~~~~.....,#...........### m   merfolk avatar~~~.....~..............#,,1 h ~~..~~~~~~......>....<.#,*~~~~~~~~..~...........#,*1 h/Casting: Frozen Ramparts (safe; 1% risk of failure)  1 hRPress: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice. 1 hs_You barely miss the merfolk avatar. The wall freezes the merfolk avatar. _Unknown command.1 h1 h1 h[m{~m~1 h23 7.4 (1Fly 1 h,1 hj _The frozen ramparts melt away as you move.1 h  _Unknown command.1 hD _~≈~~~~**~~~~~~~≈~≈≈~~~~**,,{{,,~~~~~≈≈~~~~***,,,,**.≈≈≈~≈≈≈m~** *,{,,~,,{~*##.~≈≈≈~~~###*,,,{,,***~...≈~≈≈≈~~~..####***** #~.≈≈≈~≈≈~~~....#.########~≈≈~≈≈~~~....@................~≈≈~##)~≈~~~~~..###..~~~~~~...#*#.~~~~~.....,#.####~~~.....~....#,,,~~..~~~~~~>....<.#,*~~~~~~..~...........#,*∩,~~~~...~...##,*1 hnV ~~.~The merfolk avatar chants a haunting song.1 h&X /==81 h_ 1 hb ) _You are unaffected.1 hDl~≈~~~~**~ ~≈≈~~~~**~ ~≈≈~~~~**,,{{~,,~~~~ ~≈≈~~~~***,,,,~~~~~~**.≈≈≈~~≈≈≈m~** *,{,,~,,{~*##..≈≈≈~~≈≈≈~~~###*,,,{,,***~...≈≈≈~1 h̓~≈≈≈~~~..####***** #~.≈≈≈≈≈.~≈≈~~~....#.#~≈≈≈≈≈≈.~≈≈~~~.~.~≈≈~~~~...##......).~≈~~~~~..###..~~~~~~...#*#...1 hee,~~~~~.....,#....####*1 hJ~~~.....~........#,,,*1 h~~..~~~~~~......>....<.#,*,*1 h~~~~~~~~..~...........#,*∩*,~~~~~.~~...#.#,*1 h1 hR{~m~~~1 h75--91 h 1 h1 hq ~≈~≈≈~~~~**,,{{,,~~~~~≈≈~~~~***{,,,**.≈≈≈1 hģ 0~≈≈≈~m** *,{,,~,,{~*##..≈≈≈~ ~≈≈≈~~~###*,,,{,,***~...≈≈≈~~≈≈≈~~~..####***** #~.≈≈≈≈≈.,~≈≈~~~....#.########~≈≈≈≈≈≈.,~≈≈~1 h {.......~~........,~≈≈~~~~...##)~.1 h 7,~≈~~~~~..###...1 h. :,~~~~~~...#*#.,,1 hN T~~~~~.....,#.####*~~~.....~....1 hn #,,,*,1 h ~~..~~~~~~......>....<.#,*,*,~~~~~~..~...........#,*∩*,1 h ,~~~~~.~~...##,***, ~~~..~...##.#,,,,,1 h 1 hB 1 h{ V ~** *{m~~~~)~~~~~The merfolk avatar chants a haunting song.1 h+ B--501 hh 1 h ) _You are unaffected.1 h' ,,{{,,~~~~*{,,,**.≈≈≈~~≈~~** *{{,,~,,{~*##..≈≈≈~m###*,,,{,,***~.~~~..####***** #~.≈≈≈≈≈.,~~~....#.########~≈~~..........~~~~......~~...##......)~#.~~~~~...#*..,.....,####*.....~...,,,..~~~~~~>....<.#,*. ~...##..... ,~......###........###### 1 h!~{~~~.~1 hB#&11 h(1 h)1 hv *{,,,**.≈≈≈~~≈~~** *{{,,~,~{~*##..≈≈≈m###*,,,{,,***~.~~{.####***** #~.≈≈≈≈≈.,~~~....#.########~≈~..........~~~~......##)~#.~~~~~~...#*1 hf...,.....,####*.....~...,,,..~~~~~~~.~...>....<.#,*..~1 h*........###.....,.?...#.**#........†..... 1 hx.{~~1 h&21 h;1 h1 h)h ≈~~** *{{,,~,~{~*##..≈≈≈m###*,,,{,,***~.~~.{####***** #~.≈≈≈≈≈.,1 hh~~~....#.########~≈~..........~~~~......~..##)~~~~~..#1 hhY.~~~~~~...#*...,1 hiH.....,####*.....~...1 h!i,,,1 hPiG..~~~~~~~.~...>....<.#,* ~~~~~~~~..~...........#,*∩~~~1 hri=~~~1 hi[..?...#.**#.....1 hi,*******,>............... 1 h(~{~~~~~~1 h#61 h1=31 hR1 h1 hG  ~≈≈≈~~m###*,,,{,~***~...≈≈≈~ ~≈≈≈~~~.{####***** #~.≈≈≈≈≈. ~≈≈~~~...{#.########~≈≈≈≈≈≈. ~≈≈~~~~..........~~~~....... ~≈≈~~~~~..##.....~)~~. ~≈~~~~~..###.....~~~~. ~~~~~~...###........~ ~~~~~......#....####* ~~~.....~...#,,,* ~~..~~~~~~~.~...>....<.#,*,* ~~..~...........#,*∩* ,1 hH ~~~..#.#,*** ~~~~.~...##..#,,, .~......###........##### ..?...#.#*#........†.... .#######.>...~~~~.. **..~~1 h-] ~..{~~~~,>~,****~~1 h^ &41 hd 1 hPf 1 hC ~≈≈≈~~** *{{,,~,~{~*##..≈≈≈ ~≈≈≈~~m###*,,,{,~***~...≈≈≈ ~≈≈≈~~~~{####***** #~.≈≈≈≈≈ ~≈≈#.########~≈≈≈≈≈≈ ~≈≈1 hҒb.{......~~~~ ~≈≈~~~~~..##.....~)~~ ~≈~~~~~..###.....~~~~...... ~~~~~~...###......~~~......1 hu ~~~~~.....@#...........####1 hk ~~~.....~..............#,,,1 h.~~~~~~~~.~...>....<.#,*,~1 h=+..~..1 hXf.#,*∩~~~~~..#.#,**1 hwp .~~~~.~...##.#,,,1 hm >~~......###.#### ...?...#.#*#........† *.#######.>...~~~~1 hb..{~~~,~,,*1 hn&51 hͩ1 h; _Found a stone staircase leading down.1 h(" 1 h" 1 h$ 1 hF2 1 h2 1 hB6 1 h;C .{~~~ _You start resting.1 hmQ ~.{6~1 hR 1 hS o7==7.4 (21 hT[ F~~~1 h_ % _Magic restored.1 hW~≈≈≈~~m###*,,,{,~***~...≈≈≈~~≈≈≈~~~~{####***** #~.≈≈≈≈≈.~≈≈~~~....#.########~≈≈≈≈≈≈.~≈≈~~.....~~~~~.......~≈≈~~~~~..##.....~)~~.~≈~~~~~..###m....~~~~.~~~~~~...###.....~~~~......,~~~~~......#...........####*~~~~....~..@...........#,,,*~~~~~~~~~~~.~...>....<.#,*,*1 hʞ.~~...........#,*∩*~~..##,***,~~~~~.~~..##.#,,,,,>~~......###.##### m   merfolk avatar1 h,...?...#.#*#.†....**.#######.>.~.~~~~.......1 ha* **~~~~~~~~..1 h1 1 h1 hҽ~.m~~1 hT+8.4 (11 hL~~~~1 h1 hU ~≈≈≈~~** *{{,,~,~{~*##..≈≈≈~ ~≈≈≈~~m###*,,,{,~***~...≈≈≈~~~≈≈≈~~~~{####***** #~.≈≈≈≈≈.,~≈≈~~~....#.########~≈≈≈≈≈≈.,~≈≈~~~~.........~~~~~.,~≈≈~~~~~..##....~~)~~.,1 h ~≈~~~~~..###.m...~~~~.~~~~~~...###.....~~~~......,,~~~~~......#####*,~~~~....~..............#,,,*,~~~~~...>....<.#,*,*,~~~~~~~~.~~....#,*∩*,~~~~~~~~~~..#..#,***,~~~~~.~~..##........#,,,,,1 h" ,>~~......###........######,...?...#.#*#........†1 hB j**.#######.>.1 h ~~The merfolk avatar chants a haunting song.1 h 0===91 h, ;~1 h ) _You are unaffected.1 h~≈≈~~~~***{,,,~~~~~~**.≈≈≈~~ ~≈≈≈~~** *{{,,~,~{~*##..≈≈≈~ ~≈≈≈~~m###*,,,{,~***~...≈≈≈~~ ~≈{####***** #~.≈≈≈≈≈.,~≈≈~~~~...#.########~≈≈≈≈≈≈.,~≈≈~~~~.........~~~~~.,~≈#....~~)~~.1 h);,~≈###.m...~~~~.~###.@...~~~~......,,~~~~~......#####*,*~~~~....~..............#,,,*,*~~~~~~~~1 hM>....<.#,*,*,*~~~~~~~~~~~....1 h :#,*∩*,*1 hH~~~~~~~~~~..#.#,***,*,~~~~~.~~..##..#,,,,,*1 hox,>~~......###..#######1 he,...?...#.#*#........†1 hU1 h~.~~~.m.~~~~~~~~~~~1 h B---60Freeze1 hB~~1 heT _Shadowy forms rise from the deep at the merfolk avatar's song!1 h,,{{~~,,~~~~ ~~~~***{,,,~~~~~~**.≈≈≈~** *{{,,~,~{~*## ~###*,,,{,~***~~..≈≈≈~~ ≈~~~~.####***** #~~..#.########~≈≈≈≈≈≈.....~≈~~~~~..##....~~)≈~~~~~1 hm.~.~...##~~~~~.....,,,~...~..#~~.####....~~.............#,,~~~~~~~~~~~~~...>....<.#,*,~~~~~~~~~~~...∩~~~~~~~~~~..***1 h~~~~~.~~..##,,,,,*>~~......##1 h$#######1 h[1 hy  The merfolk avatar chants a haunting song.1 hY~~~WW   drowned soul (summoned)=====1 _You are unaffected.1 hչ  You hit the merfolk avatar. You drain the merfolk avatar.  The merfolk avatar is lightly wounded.1 h% ~~(drained)~The drowned soul returns to the deep!The merfolk avatar chants a haunting song.1 h]i 8 ===-2.8 (1.41 h>~~1 h\) _You are unaffected.1 ho  You hit the merfolk avatar but do no damage.  The merfolk avatar chants a haunting song.You are unaffected.  The merfolk avatar chants a haunting song.-4.3 (1.51 h|z~~~~ _You are unaffected.1 h!^   You hit the merfolk avatar.m..~~---5.7 (1.4Freeze~~~~~~~~ _The merfolk avatar is lightly wounded.1 hu ~≈≈~~~~**~~~~~~ ~≈≈~~~~**~~{{~~~,~~~~ ~≈≈~~~~***{,,,~~~~~~**.≈≈≈~~ 1 h[v -~≈≈≈~~** *{{,,~,~{~*##..≈≈≈~ ~≈≈≈~~~###*,,,{,~***~~..≈≈≈~~ 1 h^w ~≈≈≈~~~~.####***** #~~≈≈≈≈≈.,, ~≈≈~~~~...#.########~≈≈≈≈≈≈.,, ~≈≈~~~~.........~~~~~~......,~≈1 hw `#..@m~~)~~~......,~≈###....~~~~~~.~###....~~~~~~.....,,,,~~..#~~~~.####*,*,1 hw ~~~~....~~.............#,,,*,*,~~~...>....<.#,*,*,*,1 hx }~~~~....#,*∩*,*,1 h4x ~~~~~~~~~~..#.#,***,*,,~~~~~~~~..##.#,,,,,*,1 hXx 1 h6 1 h 1 h ~~,~~m~~~~~.~~~~1 h c23 ---601 h ~~)~~~~~~~~1 h ~~~~~~~1 h٠ 1 hO< "~≈≈~~~~**~  ~≈≈~~~~**~~{{~  ~≈≈~~~~***{,,,~~~~~~**~≈≈≈~~  ~≈≈≈~~** *,{,,~,~{~*##~.≈≈≈~  ~≈≈≈~~~###*,,,{,~***~~~.≈≈≈~~  ~≈≈≈~~~~.####***** #~~≈≈≈≈≈.,,  ~≈≈~~~~...#.#~≈≈≈≈≈≈.,,  1 h< ~≈≈~~~~.~m~~~~~.....,,,  ~≈≈~~~~~..##...@~~)~~~~.....,,,  ~≈~~~~~..###....~~~~~~~.....,,,  1 hU= [~~~~~~...###....~~~~~~~....,,,,  ~~~~~...~..#......~~~~~####*,*,  ~~~~....~~..  ~~~~~...>....<.#,*,*,*, ~~~~~.1 hz= ~~~~~~~~~~..#.1 h= + 1 h}T ~~~~~~~The merfolk avatar chants a haunting song.1 hU 0===71 h^ ~~~)~~~~~~~~~~~~~~~~~1 h b ) _You are unaffected.1 hÈ~≈~~~~**~~ ~≈≈~~~~**~~~~~ ~≈≈~~~~**~~{{~~~~~~~~ ~≈≈~~~~***{,,,~~~~~~**~≈≈≈~~ ~≈≈≈~~** *,{,,~,~{~*##~~≈≈≈~ ~≈≈≈~~~###*,,,{,~***~~~~≈≈≈~~ ~≈####***** #~~≈≈≈≈≈.,, ~≈≈~~~~...#.########~≈≈≈≈≈≈.,, ~≈≈~~~~.........@m~~~~~~....,,, ~≈.##....~~)~~~~~....,,, ~≈###....~. ~###....~~...,,,, ~~..#.....~~~~~~####*,*, ~~~~....~~.............#,,,*,*, ~~>....<.#,*,*,*,  ~~1 h%....#,*∩*,*,~~.#,***,*,1 h1 h6~~~~m~~~~~~~~~.1 hYh---8Water 1 h1 hB1 h ≈~~~~**~ ≈≈~~~~**~ ≈≈~~~~**~~{{~ ≈≈~~~~***{,,,~~~~~~**~≈≈≈~~ ≈≈≈~~** *,{,,~,~{~*##~~≈≈≈~ ≈≈≈~~~###*,,,{,~***~~~~≈≈≈~~ ≈≈≈~~~~.####***** #~~≈≈≈≈≈.,, ≈≈~~~~...#.#~≈≈≈≈≈≈.,, ≈≈~~~~.~@m~~~~~~...,,, ≈≈~~~~~..##....~~)~~~~~~...,,, ≈~~~~~..###....~...,,, ...###....~..,,,, 1 hi ...~..#......~~~~~##....~~.#,,,*,*,  ~ 1 h ~~{~~~The merfolk avatar chants a haunting song.1 h V====9Freeze1 h 1 hR ) _You are unaffected.1 hW≈~~~~**~~~~~~~~~~~~~~~~~~Gobosan the Gelid ≈≈~~~~**~~~~~~~~~~~~~~~~~Revenant of Ashenzari ****.. ≈≈~~~~**~~{{~~~~~~~~~~~~~~Health: 141/141 ======================== ≈≈~~~~***{,,,~~{~~~**~≈≈≈~~Magic: 34/37 ======================-- ≈≈≈~~** *,{,,~,~{~*##~~≈≈≈~AC: 17Str: 13 ≈≈≈~~~###*,,,{,~***~~~~≈≈≈~~EV: 23 Int: 21 ≈≈≈~~~~.####***** #~~≈≈≈≈≈.,,SH: 11Dex: 9 ≈≈~~~~...#.########~≈≈≈≈≈≈.,,XL: 15 Next: 55% Place: Shoals:1 ≈≈~~~~.........~@m~~~~~~~..,,,Noise: ====-----  Time: 41069.7 (0.0) ≈≈~~~~~..##....~~)~~~~~~~..,,,v) +3 trident of Ashenzari's Black Moon {d ≈~~~~~..###....~~~~~~~~~~..,,,Cast: Fre1 heze ~~~~~...###....~~~~~~~~~..,,,,Memories (5) Fly Water ~~~~...~..#......~~~~~####*,*, ~~~....~~.............#,,,*,*,m   merfolk avatar (drained) 1 h?~~~~~~~~~~~~...>....<.#,*,*,*, ~~~~~~~~~~~...........#,*∩*,*,~~~~~~~~~~..#........#,***,*,Press: ? - help, Dir - look around, f - activateSome shallow water.  You feel a surge of power!  The walls around you are covered in ice.  You hit the merfolk avatar. You drain the merfolk avatar.  The merfolk avatar is lightly wounded.1 h"1 h~{#####m..~@~... 1 h 8 =---70.7 (1FreezeRamparts Fly Water 1 hRV###1 h4  Some shallow water.  You feel a surge of power!  The walls around you are covered in ice.  You hit the merfolk avatar. You drain the merfolk avatar.  The merfolk avatar is lightly wounded. _The wall freezes the merfolk avatar! The wall freezes the merfolk avatar.1 h1u#---1 h':~#####1 hR=F _Unknown command.1 h1 hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No1 h 1 h ~≈~~~~**~~~~~~~~~~~~~~~~~~Gobosan the Gelid ~≈≈~~~~**~~~~~~~~~~~~~~~~~Revenant of Ashenzari ****.. ~≈≈~~~~**~~{{~~~~~~~~~~~~~~Health: 141/141 ======================== ~≈≈~~~~***{,,,~~~~~~**~≈≈≈~~Magic: 34/37 ======================-- ~≈≈≈~~** *,{,,~,{{~*##~~≈≈≈~AC: 17Str: 13 ~≈≈≈~~~###*,,,{,~***~~~~≈≈≈~~EV: 8Int: 21 ~≈≈≈~~~~.####***** #~~≈≈≈≈≈.,,SH: 11Dex: 9 ~≈≈~~~~...#.########m≈≈≈≈≈≈.,,XL: 15 Next: 55% Place: Shoals:1 1 h ~≈≈~~~~.........@~~~~~~~~~..,,,Noise: =--------  Time: 41070.7 (0.0) ~≈≈~~~~~..##....~~)~~~~~~~..,,,v) +3 trident of Ashenzari's Black Moon {d ~≈~~~~~..###....~~~~~~~~~~..,,,Cast: Freeze ~~~~~~...###.....~~~~~~~~..,,,,Memories (5) Ramparts Fly Water ~~~~~...~..#.......~~~~####*,*, ~~~~....~~.............#,,,*,*,m   merfolk avatar (drained) ~~~~~~~~~~~~~...>....<.#,*,*,*,~~~~~~~~~~~...........#,*∩*,*,~~~~~~~~~~..#........#,***,*,You feel a surge of power!  The walls around you are covered in ice.  1 h You hit the merfolk avatar. You drain the merfolk avatar.  The merfolk avatar is lightly wounded. _The wall freezes the merfolk avatar! The wall freezes the merfolk avatar. _Unknown command.1 h 1 h;' ~{~mThe frozen ramparts melt away as you move.The merfolk avatar chants a haunting song.1 h' U23 1.7 (11 h0 1 h*4 ) _You are unaffected.1 hZk≈~~~~**~~{{~*{,,,**~≈≈≈~~≈~~** *,{,,~,~{~*##~~≈≈≈~###*,,,{{~***~~~~≈≈≈~~~.####***** #~~≈≈≈≈≈.,,~~~~...#.########~m......~~~~~~~~~~..,,,~..##)~~~~~..##~~~~~~....,...~....~~~~####*,*....~~......#,,,1 h.}~~~~~~~~~...>....<.#,*  ...........#,*∩  #*,..#,,,1 h ..The merfolk avatar chants a haunting song.1 h.-21 h11 h) _You are unaffected.1 h{{~*{,,,**~≈≈≈~~≈~~** *,{,,~,~{~*##~~≈≈≈~###*,,,{{~***~~~~≈≈≈~~~.####***** #~~≈≈≈≈≈.,,~~~~...#.########~m......~~~~~~~~~~..,,,~..##)~~~~~..#~~~~~~....,...~.....~~~####*,*....~~.....#,,,1 h~~~~~~~~~...>....<.#,*  ...........#,*∩  #*,~~~~~.~~..#,,,>~~......#######1 h]1 h1 hJ1 h1 h,{m≈SS   sea snake1 hV5-31 h1 h\ _A sea snake comes into view.1 hJ*{,,,**~≈≈≈~~≈~~** *,{,,~,~{~*##~~≈≈≈~###*,,,{,{***~~~~≈≈≈~~~.####***** #~~≈≈≈≈≈.,,~~~~...#.########m≈......~~~~~S~~~~..,,,~..##)~~~~~~~~..#~~~~~~...,...~.....~~~####*,*....~~.....#,,,~~~~~~~~~...>....<.#,*  ...........#,*∩  #*,~~~~~.~~..#,,,>~~......##1 h/######...?...#.#*†......1 h,1 h1 h1 h#1 h~m~.~S...1 hR&41 h 1 h1 h1 h ≈≈≈~~** *,{,,~,~{~*##~~≈≈≈~ ≈≈≈~~~###*,,,{,{***~~~~≈≈≈~ ≈≈≈~~~~.####***** #~~≈≈≈≈≈.,, ≈≈~~~~...#.########~m≈≈≈≈≈.,, ≈≈~~~~.........~~~~~~~~~~.., ≈≈~##....~~)..,,, ≈~~~~~..###.....~S~..,,, ~~~~...###.....~~~~~~~~..,,,, 1 h= ......#.....@...~~####*,*, ....~.....#,,,*,*, ~~~~~~~~...>....<.#,*,*,*, ...........#,*∩*,*, ..##,***,*,  ,~~~~~.~~..##.#,,,,,*,  1 h V,>~~......###.#######,  ,...?...#.#*#.†......,  1 h o**.#######.>.~~~~~~...1 hs 1 h 1 h"  ≈m~SYou block the sea snake's attack.  The merfolk avatar chants a haunting song.1 h+ A===5Freeze1 h! 1 h ) _You are unaffected.1 hP~~~###*,,,{,{***~~~~≈≈≈~~~~~.####***** #~~≈≈≈≈≈.,,~~~~...#.########~≈≈≈≈≈≈.,, ~~~~.........~~~~m~~~~~..,~##....~~)~~~~~~~..,,, ~~~~~..###.~..,,, ~~~~...###.....S..,,,, ......#.........~~####*,*, ....~.....#,,,*,*, ~~~~~~~~...>....<.#,*,*,*, ...........#,*∩*,*, ..##,***,*, 1 h,~~~~~.~~..##.#,,,,,*, ,>~~......###.#######, ,...?...#.#*#.†......, **.#######.>.~~~~~~....* **~~~~~~~~..~1 hϒ1 h] ~~~S....~~The merfolk avatar chants a haunting song.1 h0---61 h+1 h) _You are unaffected.1 h,)~~~~.####***** #~~≈≈≈≈≈.,, ~~~~...#.########~≈≈≈≈≈≈.,, ~~~~.........~~~~m~~~~~~., ~##....~~)~~~~~~~~.,,, ~~~~..###.~..,,, ...###.....~..,,,, ......#......S....####*,*, ....~........#,,,*,*, ~~~~~~~~...>..@.<.#,*,*,*, ...........#,*∩*,*, ..##,***,*, .~~..##.#,,,,,*, >~~......###.#######, ...?...#.#*#.†......, *.#######.>.~~~~~~........., * **~~~~~ *.~~~≈~~~~~..~~1 hvI,1 hS[~~~.~)m.S..~6=---71 hYY1 hM\ 1 h\I_The sea snake closely misses you.1 h$ ~~~...#.########~≈≈≈≈≈≈~,, .........~~~~~~~~~~~.,##)m~.,,, ..###.....~~~~~~~~~..,,, ...###.....~~..,,,, 1 hɞ ......#...........####*,*, ....~....S...#,,,*,*, ~~~~~~.~...>....<.#,*,*,*, 1 h# .......@..#,*∩*,*, ..##,***,*, 1 hG g.~~..##.#,,,,,*, 1 h\ #......###.1 ho ~#######, ..?...#.#*#.1 h X†......,1 h D#######.>.~.~~~~........., * **~~~~~~~  *.~~~≈1 h .~1 h$ t~*.~~~~~~~~~~......~%,1 h֮ y  The merfolk avatar chants a haunting song.1 h ...S..~~~~~~1 h &81 h V~%1 h ) _You are unaffected.1 hD ..........~~~~~~~~~~.,##.....~)m~~~~~~~.,,, ..###.....~~~~~~~~~..,,, ...###.....~...,,,, ......#...........####*,*, ...~....#,,,*,*, ~~~~~~.~...>...S<.#,*,*,*, 1 hbE ..........#,*∩*,*, ..##,***,*, .~~..##.#,,,,,*, ......###.#######, .?...#.#*#.†......, #######.>...~~~~.... * **~~~~~~~~~.~  *.~~~≈1 hE ~~ *.~~~~~~~~~~~~~~~~~%,,,~~~~~~≈≈≈,1 hTP 1 hP 1 hUR 1 h[ ~.~~~m.S.1 h8] &91 h&f n~~~~~~1 hh 1 h_##.....~).,,, ..###.....~~~~~~~~~..,,, ...###.m~~...,,,, .....#.....####*,*, ~....#,,,*,*, 1 h~~~~~.~...>....<.#,*,*,*, ........S.#,*∩*,*, ..#.#,***,*, .~~..##.#,,,,,*, ......###.#######, ?...#.#*#.†......, 1 h######.>...~~~~.........,  **~~~~~~~~~.~  *.~~~≈~~~~ *.~~~~~~~~~~~~~~~~~%, ,,~~~~~~≈≈≈, ~~~~~~≈1 hm1 h1 h~m.S.%1 h'801 h~~~~~~~~~~~~1 h1 hm]1 hg^1 hh9%1 h6k1 h..#~. .....,......m####*,*~...1 hb$.#,,, ~~~~~.~...>....<.#,*~...........#,*∩1 h#S#,**.~~..#.#,,,, ......####### ?...#.#*1 h....... ######.>...~~~~......... 1 h? **~~~~~.....~.~~~≈~~~~~~........1 h~~~~~~~~~~~~~~%,,,~~~~~~≈≈≈~~~~~~~~~ ~~~~~~≈≈≈≈~~~~~~~~ ~~~≈≈≈≈≈~1 h¡..1 h,1 hv.....m.S1 h79%.1 hq7==11 h(~~~~~~~~~%~~1 hm=~~~~~~1 h1 hpx ..###........~~~~...,,,, .#...####*,*, ~....m#,,,*,*, ~~~~.~...>....<.#,*,*,*, ..........#,*∩*,*, ..##,***,*, .~~..##.S#,,,,,*, .....###.#######. #.#*#........ #####.>...~~~~  **~~~~~~~~~.~ *.~~~≈~~~~~ *.~~~~~~~~~~~~~~~~~%,,~~~~~~≈≈≈~~~~~~~~~.  ~~~~~~≈~~~~~. ≈≈≈≈≈~~~~~~....~~~~~~~~~~~~~~,,,~1 h 1 hk K .~~.,,,,,,.,S,,,~~,,,,,The merfolk avatar chants a haunting song.1 h) &21 h ~~~~~~~~~%~~~~~~~1 hq ) _You are unaffected.1 h5###.~~....,,,,, #...........####*,*,, ~.....m#,,,*,*,, .~...>....<.#,*,*,*,, ....#,*∩*,*,, ..#........#,***,*,, 1 hW6>.~~..##..#,,,,,*,, ###.S#.. #.#*#. .>...~~~~.1 h}6x **~~.~~ 1 h6*.~~~≈~~~~~~.~~ *.~1 h6d~~%..1 hI7,,~~~~~~≈≈≈~~~~~~~~~.. S   sea snake~~~~~~≈≈≈≈~~~~~~~~..1 hv7~~~≈≈≈≈≈~~~~~~..... 1 hM?1 hcK ,,,{,,,,.,S,.~~.,1 hK~,.,,.~..,~,1 hM&31 h[s~~~%~~~~~~~~ _The sea snake closely misses you.  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected. _The sea snake closely misses you.1 hIJ1.###...............,,,,,,Gobosan the Gelid ...#...........####*,*,,,Revenant of Ashenzari ****.. ~.............m#,,,*,*,,,Health: 141/141 ======================== ~~~.~...>....<.#,*,*,*,,,Magic: 34/37 ======================-- ~~~~........{..#,*∩*,*,,,AC: 171 hJ2Str: 13 ~~~~..#........#,***,*,,,EV: 23 Int: 21 .~~..##........#,,,,,*,,,SH: 11Dex: 9 ....###........#######..,1 hJXL: 15 Next: 55% Place: Shoals:1 ..#.#*#........S@.......,1 hKONoise: ---------  Time: 41083.7 (0.0) ####.>....~~............,v) +3 trident of Ashenzari's Black Moon {d1 hWK!**~~~~~~~~~.........~~~Cast: Freeze*.~~~≈~~~~~~........~~,1 hKMemories (5) Fly *.~~~~~~~~~~~.~~~~~%..,,,~~~~~~≈≈≈~~~~~~~~~..,S   sea snake (drained)~~~~~~≈≈≈≈~~~~~~.~..,1 hL~~~≈≈≈≈≈~~~~~~.....~~~~~~~~~~~~~~~,,,~,,Casting: Frozen Ramparts (safe; 1% risk of failure)  1 hELPress: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  1 hLWYou hit the sea snake. You drain the sea snake.  The sea snake is lightly wounded.1 h|N28--- 8 ==4.7 (1Ramparts Fly 1 h+V=####~~~~~~.~~~~~~~~~~1 hYT  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the sea snake. You drain the sea snake.  The sea snake is lightly wounded. _The wall freezes the sea snake. The sea snake bites you!1 h3  .{####...~~~~%You hit the sea snake but do no damage.The sea snake is moderately wounded.19-----6.0 (1.31 h6 h##~~~~~~~~~%~~~~~~~.~ _The wall freezes the sea snake! The sea snake bites you!1 h   You puncture the sea snake! You drain the sea snake.  The sea snake is heavily wounded.1 hM&.m.###%WWW.m   merfolk avatar (drained)S   sea snake (slow, drained)WWW 3 drowned souls (summoned)  You puncture the sea snake! You drain the sea snake.  The sea snake is heavily wounded.  The wall freezes the sea snake. The sea snake bites you.  .seems to slow down.  The sea snake bites you.  The merfolk avatar chants a haunting song.1 h'v4--5==7.4 (1.41 h8#~~~~ _You are unaffected.1 h.###...............,,,,,,  Gobosan the Gelid ...#...........####*,*,,,  Revenant of Ashenzari ****.. ~.............m#,,,*,*,,,  Health: 114/141 ===================----- ~~~.~...>....<.#,*,*,*,,,  Magic: 34/37 ======================-- ~~~~...........#,*∩*,*,,,  AC: 17Str: 13 ~~~~..#........#,***,*,,,  EV: 81 h,Int: 21 .~~..##......m.#,,,,,*,,,  SH: 11Dex: 9 ....###........#######..,  XL: 15 Next: 55% Place: Shoals:1 ..#.#*#........S@.......,  Noise: ===------  Time: 41087.4 (0.0) ####.>....~~............,  v) +3 trident of Ashenzari's Black Moon {d  **~~~~~~~~~.........~~~  Cast: Freeze 1 h *.~~~≈~~~~~~........~~,  Memories (5) Ramparts Fly  *.~~~~~~~~~~...~~~~%..,  ,,~~~~~~WWW~~~~~~~~...,  m   merfolk avatar (drained) 1 hV ~~~~~~≈≈≈≈~~~~~~.~..,  S   sea snake (slow, drained) ~~~≈≈≈≈≈~~~~~~.....~  WWW 3 drowned souls (summoned) ~~~~~~~~~~~~~~,,,~,, Press: ? - help, Shift-Dir - straight line1 hAim: a sea snake (severely wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the sea snake!  The sea snake is severely wounded.You barely miss the sea snake.The sea snake is severely wounded.1 h61 h1 h  . >....< ...∩ .... .... ......#######.., ......S@......., >....~~............,  ~~~~.........~~~  ~~~~~........~~,  ~~WW~...~~~~%..  ~≈≈W~~~~~~~~...,  ~~~~~~≈≈≈≈~~~~~~....,   ~~~~~~.....~  1 h]  You feel a surge of power! You freeze the sea snake!  The sea snake is severely wounded.  You barely miss the sea snake.  The wall freezes the sea snake. The sea snake closely misses you.The merfolk avatar chants a haunting song.1 h2;5-8.4 (11 h###~~~~~~~~~%1 h) _You are unaffected.1 h |.###...............,,,,,,  Gobosan the Gelid ...#...........####*,*,,,  Revenant of Ashenzari ****.. ~.............m#,,,*,*,,,  Health: 115/141 ===================----- ~~~.~...>....<.#,*,*,*,,,  Magic: 33/37 =====================--- ~~~~...........#,*∩*,*,,,  AC: 17Str: 13 ~~~~..#........#,***,*,,,  EV: 8Int: 21 .~~..##......m.#,,,,,*,,,  SH: 11Dex: 9 ....###........#######..,  XL: 15 Next: 55% Place: Shoals:1 1 hK ..#.#*#........S@.......,  Noise: ==-------  Time: 41088.4 (0.0) ####.>....~~............,  v) +3 trident of Ashenzari's Black Moon {d  **~~~~~~~~~.........~~~  Cast: Freeze  *.~~~≈~~~~~~........~~,  Memories (5) Ramparts Fly  *.~~~~~~~WW~...~~~~%..,  ,,~~~~~~≈≈W~~~~~~~~...,  m   merfolk avatar (drained)  ~~~~~~≈≈≈≈~~~~~~....,  S   sea snake (slow, drained) ~~~≈≈≈≈≈~~~~~~.....~  WWW 3 drowned souls (summoned) ~~~~~~~~~~~~~~,,,~,, Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sea snake (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the sea snake!  The sea snake is almost dead.The sea snake seems to slow down. You hit the sea snake.1 h8 1 ht 1 h : a sea snake (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the sea snake!  The sea snake is almost dead.  The sea snake seems to slow down. You hit the sea snake.  The merfolk avatar chants a haunting song.1 h X  You are unaffected. The wall freezes the sea snake.1 h   . >....< ...∩ .... .... ......#######.., .......@......., >...W.~............,  ~~~~.........~~~  ~~~~W........~~,  ~~~WW.....~~%..  ~≈W≈~~~~~~~~...,  ~~~~~~≈≈≈≈~~~~~~...., WWWWW 5 drowned souls (summoned) ~~~~~~..... 1 h n669.4 (1Freeze1 h" h##%1 hq M _You kill the sea snake!1 h`1 hIYour frozen ramparts will break if you move. Continue? Y - Yes 1 h' N - No1 h....<.#,*,*,*,,,Magic: 33/37 =====================--- ~~~~...........#,*∩*,*,,,AC: 17Str: 13 ~~~~..#........#,***,*,,,EV: 81 hߏ Int: 21 .~~..##......m.#,,,,,*,,,SH: 11Dex: 9 ....###........#######..,XL: 15 Next: 56% Place: Shoals:1 1 h" ..#.#*#.........@.......,Noise: ==-------  Time: 41089.4 (0.0) 1 h ####.>...W.~............,v) +3 trident of Ashenzari's Black Moon {d**~~~~~~~~~.........~~~Cast: Freeze*.~~~≈~~~~~W........~~,Memories (5) Ramparts Fly *.~~~~~~~~WW.....~~%..,1 h% ,,~~~~~~≈W≈~~~~~~~~...,m   merfolk avatar (drained)~~~~~~≈≈≈≈~~~~~~....,WWWWW 5 drowned souls (summoned)~~~≈≈≈≈≈~~~~~~.....~1 h ~~~~~~~~~~~~~~,,,~,,The sea snake seems to slow down. You hit the sea snake.  The sea snake is almost dead.The merfolk avatar chants a haunting song.You are unaffected. The wall freezes the sea snake. _You kill the sea snake!Okay, then.1 h 1 h a###%1 h0 . _1 h B1 hP ,1 h 1 h .m..####W...WW1 hZ E~≈1 h 8=23 --90.4 (1 _1 h V####1 h\,1 h܇1 h1 h^1 h###.WWW.~The sea snake is almost dead.  The merfolk avatar chants a haunting song.  You are unaffected. The wall freezes the sea snake. _You kill the sea snake!The merfolk avatar chants a haunting song.1 h9=4==-11 ha####1 h) _You are unaffected.1 h1 h8Evoke which item? Wands  t - a wand of iceblast (12)B - a wand of flame (24)  E - a wand of paralysis (19)  H - a wand of polymorph (30)  J - a wand of mindburst (17)  1 hpR - a wand of quicksilver (9) [!] read|quaff|evoke[?] describe selected1 hl1 h1 h.###...............,,,,,,Gobosan the Gelid ...#...........####*,*,,,Revenant of Ashenzari ****.. ~.............m#,,,*,*,,,Health: 119/141 ====================---- ~~~.~...>....<.#,*,*,*,,,Magic: 34/37 ======================-- ~~~~...........#,*∩*,*,,,AC: 17Str: 13 ~~~~..#........#,***,*,,,EV: 23 Int: 21 .~~..##........#,,,,,*,,,SH: 11Dex: 9 ....###.....m..#######..,XL: 15 Next: 56% Place: Shoals:1 ..#.#*#....W....@.......,Noise: =--------  Time: 41091.4 (0.0) ####.>.........W........,v) +3 trident of Ashenzari's Black Moon {d1 hz**~~~~~~~~~.WW......~~~Cast: Freeze*.~~~≈~~~~~W........~~,Memories (5) Ramparts Fly *.~~~~~~~~~~.....~~%..,,,~~~~~~≈≈≈~~~~~~~~...,m   merfolk avatar (drained)~~~~~~≈≈≈≈~~~~~~....,WWWWW 5 drowned souls (summoned)~~~≈≈≈≈≈~~~~~~.....~~~~~~~~~~~~~~~,,,~,,1 h]The merfolk avatar chants a haunting song.You are unaffected. The wall freezes the sea snake. _You kill the sea snake! _Okay, then.The merfolk avatar chants a haunting song. _You are unaffected.1 hQ ####Okay, then.1 h1 hq###%1 h. _1 h1 hyYour frozen ramparts will break if you move. Continue? Y - Yes  N - No1 h1 hs..###...............,,,,,,Gobosan the Gelid ....#...........####*,*,,,Revenant of Ashenzari ****.. .~..............#,,,*,*,,,Health: 119/141 ====================---- ~~~~.~...>....<.#,*,*,*,,,Magic: 34/37 ======================-- ~~~~~...........#,*∩*,*,,,AC: 17Str: 13 ~~~~~..#........#,***,*,,,EV: 23 Int: 21 ~.~~..##........#,,,,,*,,,SH: 11Dex: 9 1 h{.....###.....m..#######..,XL: 15 Next: 56% Place: Shoals:1 ...#.#*#....W...@........,Noise: =--------  Time: 41091.4 (0.0) #####.>.........W........,v) +3 trident of Ashenzari's Black Moon {d**~~~~~~~~~.WW......~~~1 hCast: Freeze*.~~~≈~~~~~W........~~,1 h$Memories (5) Ramparts Fly *.~~~~~~~~~~.....~~%..,,,~~~~~~≈≈≈~~~~~~~~...,1 hGm   merfolk avatar (drained)~~~~~~≈≈≈≈~~~~~~....,1 hz_WWWWW 5 drowned souls (summoned)1 h~~~≈≈≈≈≈~~~~~~.....~~~~~~~~~~~~~~~,,,~,,You are unaffected. The wall freezes the sea snake. 1 h[_You kill the sea snake! _Okay, then.1 hThe merfolk avatar chants a haunting song. _You are unaffected. _Okay, then.1 hy  The frozen ramparts melt away as you move.1 h@1 he1 hL1 hB1 h   The drowned soul touches you.  The merfolk avatar chants a haunting song.1 h 1 h.W.W..... 31 hC}20=2.4 (1Fly 1 h#9%1 h&G _You are unaffected. The drowned soul touches you.1 hMT  You hit the drowned soul.1 hI  The drowned soul is lightly damaged.1 h,1 h1 h.m.%W 21 hE2 8 --3.8 (1.41 h?1 hn6 _The drowned soul touches you. x21 hb 1 hc 9--1 hn 1 hp 1 h;'g  You closely miss the drowned soul.1 h0(1 h1)1 h4:...m.W≈≈≈WW 3 drowned souls (summoned)W4=55.21 h@1 hD[ _The drowned soul returns to the deep!1 h+X D.###.,,,,,,.#.####*,*,,, ..~.#,,,*,*,,,~.~...>....<.#,*,*,*,,,~.#,*∩*,*,,,~..#.#,***,*,,, ~~.~~..##.#,,,,,*,,,1 hX .###.#.., ?...#.#*#.,#.>......m., **~.~~~ *.~~~≈~~~~~.~~, *.1 hX ~.%.., ,,~~~~~~W≈≈1 hX ~...., ~~~~~~≈≈≈W~~~~~~....,1 hY  ~~~W≈≈≈≈~~~~~~..~ 1 h}Y M ~,,,~,,1 h>b 1 hTf y  The merfolk avatar chants a haunting song.1 hf 1 h s $WW≈≈≈~WW~≈≈≈≈W 4 drowned souls (summoned)≈,1 hu 5=23 ====601 h8~ 9%1 h ) _You are unaffected.1 hhC~...###.,,,,,,.#.####*,*,,,.~.#,,,*,*,,,~.~...>....<.#,*,*,*,,,~.#,*∩*,*,,,~..#.#,***,*,,,~.~~..##.#,,,,,*,,, 1 hh~......###.#.., .?...#.#*#.,#.>......m., * **~.~~~ *.~~~W~~~~~1 hh.~~, *.~~~~~~~W~~.%..,1 hh ,,~~~~~~≈≈≈~W~~~~~....,1 hi ~~~~W~≈≈≈≈~~~~~~...., ~~~≈≈≈≈≈~~~~~~...~ 1 h&iO ~,~,,,~,,1 hp1 hSq1 hq1 hr1 hs1 hu1 hv1 h~0..W≈W~~m~~WW~≈≈≈~~~1 hc6----71 h̉9%1 h^1 hȶ T~...###.,,,,,, ~......#.####*,*,,,.~.#,,,*,*,,,~.~...>....<.#,*,*,*,,,~.#,*∩*,*,,,~..#.#,***,*,,,~.~~..##.#,,,,,*,,, ~~......###.#.., ..?...#.#*#., .#.>., ** **~.~W.~~~ *.~~~≈W~~m~.~~, *.~W.%.., ,,~~~~W~≈≈≈~...., ~~~~~~≈≈≈≈~~~~~~...., ~~~≈≈≈≈≈~~~~~~....~  ~,~,,,~,,1 h ,1 h 1 hѽ 1 h 1 h^  .W...~W~~WW~~~m~%~~~~,~,The merfolk avatar seems less drained.  The merfolk avatar chants a haunting song.1 h Y7==--81 h@ 1 h ) _You are unaffected.1 h @...###.,,,,,, ......#.####*,*,,, ~.#,,,*,*,,, .....>....<.#,*,*,*,,, .#,*∩*,*,,, ..#.#,***,*,,, .~~..##.#,,,,,*,,, ......###.#.., ?...#.#*#., 1 h@J#.>......W.,  **..~~~~~~.~~~ *.~~~≈~W~~W.~~, *.~~~~W~~~m~.%..,,,~~~~~~≈≈≈~...., ~~~~~~≈≈≈≈~~~~~~...., 1 hcA~~~~≈≈≈≈≈~~~~~~.....~ 1 hI1 h#K1 h{L1 hbN1 hN1 hcQ1 h[.W~.W~~~~~W~~~%m≈~~.~~..W≈1 h]d86=--91 h'g9%1 hTj3 _The drowned soul touches you.1 h;~...###.,,,,,, ~......#.####*,*,,,.~.#,,,*,*,,,~.....>....<.#,*,*,*,,,~.#,*∩*,*,,,~..#.#,***,*,,,~.~~..##.#,,,,,*,,, ~~......###.#.., ..?...#.#*#., .#.>., ** **..~~~~W~.W.~~~ *.~~~≈~~~~~.~~, *.~~~~~W~~~~.%.., ,,~~~~~~≈m≈~~.~~.~...., ~~~~~~≈≈≈≈~~~~~....., ~~~~≈≈≈≈≈W~~~~~....~  ~~,~,~~~~~≈~~~~,,,~,,1 h1 h1 h1 hQ1 hy  The merfolk avatar chants a haunting song.1 h1 h0W~W..~%W 3~,30==-1001 h4~~~~~~%~~~~~~~1 hg8G _You are unaffected. The drowned soul touches you.1 h" 9~~..###.....~~~~~~~~~..,,, ~~...###.....,,,,,, ~~......#.####*,*,,, ~....~..............#,,,*,*,,,>....<.#,*,*,*,,,~...#,*∩*,*,,,~~~~~..#.#,***,*,,,~~~.~~..##.#,,,,,*,,, >~~......##########.., ...?...#.#*#....., *.#######.>.....W..., *** **..~~~~~W.~~~ *.~~~≈~~~..~~, *.~~~~~~~~~~.......%..,,,~~~~~~≈m≈~~.~~.~....,1 hs" & ~~~~~~≈≈W≈~~~~~....., ~~~~≈≈≈≈≈~~~~~~.....~1 h@) 1 h) 1 h* 1 h* 1 hp, 1 h5 ...........~~~~~m%≈W 2,≈~~~~.1 h7 f1=-11 h@ ~~≈~~~~~~m~~≈≈W~~~~~~~~1 hC 3 _The drowned soul touches you.1 hJ≈~~~~~..##.....~)~~~~~~~~.,,,~~..###.....,,, ~~...###.....,,,,,, ~~~......#.####*,*,,,....~..............#,,,*,*,,,>....<.#,*,*,*,,,~~...#,*∩*,*,,,~~~~...#.#,***,*,,, ,~~~~~.~~..##.#,,,,,*,,, ,>~~......###1 h#######.., ,...?...#.#*#.....,.#######.>.....W...,*** *#...~~~.~~~ *.~~~≈~~~~..~~, *.~~~~~~~m~~.......%..,.~~~~~~≈≈W~~.~~...., ,~~~~~~≈≈≈≈~~~~~.....,1 h1 h'1 h .)............W%   drowned soul≈,The drowned soul returns to the deep!The merfolk avatar chants a haunting song.2-21 h*~~~≈~~~~~~~~~%~~~.~1 h) _You are unaffected.1 hY;≈..~~~~~~~~~~.,,, ≈≈~~~~~..##).........,,, ≈~~~~~..###.....,,, ~~...###.....,,,,,,~~......#.####*,*,,,............#,,,*,*,,,~......>....<.#,*,*,*,,,.~...#,*∩*,*,,,  ~~~~~~~~~...#.#,***,*,,,  ,~~~~~.~...##.#,,,,,*,,,  ,>~~......##########..,  ,...?...#.#*#.,.#######.>........,*** *#...~~~~.~~~ *.~~~≈~~~~..~~, *.~~~~~~~mW~.......%.., ,.~~~~~~≈≈≈~~.~~.~....,1 ha1 hb1 hc1 hd1 hn...........m~W*~~%,,.~~~.1 hkpx37==31 hxy~~~~≈~~~~~~~~~~~1 h}1 hD~≈≈~~~~...#.########~≈≈≈≈≈≈~ ~≈≈...~.,,, ~≈≈~~~~~..##).,,, ~≈~~~~~..###..,,, ~~...###.....,,,,,,~~......#.####*,*,,,............#,,,*,*,,,~~......>....<.#,*,*,*,,,~..~..1 hjE.#,*∩*,*,,, ~~~~~~~.~...#.#,***,*,,, ,~~~~~.~...##.#,,,,,*,,, ,>~~......##########.., ,...?...#.#*#.,.#######.>........,*** *#...~~m~W.~~~ *.~~~≈~~~~..~~, **.~~~~~~~~~~.......%..,1 h"O1 hP1 h[...m..W~~~*.%1 h].541 hgp~~~~~~~~1 hi1 h  ~≈≈≈~~~~.####***** #~~≈≈≈≈≈~,,  ~≈≈~~~~...#.########.≈≈≈≈≈≈~  ~≈≈...~.,,,  ~≈≈~~~~~..##).,,,  ~≈~~~~~..###..,,,  ~~~~~~...###.....,,  ~~~~~#.####*,*  ~~~~.............#,,,*,*~~.....@>....<.#,*,*,*~~..~...#,*∩*,* ~~~~~~..~...#.#,***,* ,~~~~~.~...##.#,,,,,*, ,>~~......##########.. ,...?...#.#*#......#######.>..m..W...*** *#...~~~~.~~ *.~~~≈~~~~~..~~1 h| 1 h 1 h9 ......m...W.....1 h T6=51 h ^~~~~1 h 1 h~≈≈≈~~~###*,,,{,{***~~~~≈≈≈~~ ~≈≈≈~~~..####***** #.~,, ~≈≈~~~~...#.########.≈≈≈≈≈≈~,, ~≈≈~~~~.......~.,,, ~≈≈~~~~...##......),,, ~≈###. ~###....,,,, ~#####*,*, 1 h~~~~.............#,,,*,*, ~~....>....<.#,*,*,*,~~~~~~~~.#,*∩*,*,~~~~~..#,***,*,,~~~~..~...##.#,,,,,*,,,,>~~......###........#######..,,...?...#.#*#m...W,**.#######.>........,*** *#...~.~~~..~1 h 1 h)1  ,***~.....~.The drowned soul returns to the deep!The merfolk avatar chants a haunting song.1 h2^7=61 h";C~~1 h>  The drowned soul returns to the deep!The merfolk avatar chants a haunting song. 1 hJ>_You are unaffected.  The drowned soul returns to the deep!The merfolk avatar chants a haunting song. _You are unaffected.1 h≈≈≈~~~###*,,,{,,***~...≈≈≈~~ ≈≈≈~~~..####***** #..≈≈≈≈≈~,, ≈≈~~~~...#.#.≈≈≈≈≈≈~,, ≈≈~~~~....~.,,, ≈≈~~~~...##......).,,, ≈~~~~~..###.,,, ...###.,,,,,, ......#.####*,*,,, .#,,,*,*,,, 1 h......>....<.#,*,*,*,,, ~..~.#,*∩*,*,,,  ~~~~~...~...#.#,***,*,,,  ,~~~~..~...#  ,>~~......###.#######..,  ,...?...#.#*#m.  **.#######.>. 1 hThe merfolk avatar chants a haunting song. _You are unaffected.  The drowned soul returns to the deep!The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song.1 h`8=71 h$1 hn() _You are unaffected.1 h$$i~~~###*,,,{,,***~...≈≈≈~~ ~~~..####***** #..≈≈≈≈≈~,, ~~~~...#.#.≈≈≈≈≈≈~,, ~~~~.1 h$~.,,, ~~~~...##......).,,, ~~~~~..###.,,, ...###.,,,,,, ......#.####*,*,,, .1 h$A#,,,*,*,,, ......>....<.#,*,*,*,,, ..~.1 h$#,*∩*,*,,, ~~~~~...~...#.#,***,*,,, ,~~~~..~.1 h%  1 h&%i,>~~......###.1 h<%G#######.., 1 hQ%m,...?...#.#*#m..1 hf%4 1 h< ..The merfolk avatar chants a haunting song.1 h>840==81 hI9~1 hLo  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.1 hwN~~~###*,,,{,,***~...≈≈≈~~ ~~~..####***** #..≈≈≈≈≈~,, ~~~~...#.#.≈≈≈≈≈≈~,, ~~~~.,,, ~~~~...##......).,,, ..###.,,, ...###.,,,,,, ......#.####*,*,,, .#,,,*,*,,, 1 hCx......>....<.#,*,*,*,,, ..~.#,*∩*,*,,, ...~...#.#,***,*,,, ~~~~..~.. >~~......###.#######.., 1 hg1 h..m.1=--91 h1 h1 h)~~~..####***** #..≈≈≈≈≈.,, ~~~...#.########.≈≈≈≈≈≈.,, .....................,...##),,, ..###....,,, ...###...,,,,,, ~......#.####*,*,,, ...#,,,*,*,,, ~~~~~1 hS*G>...@<.#,*,*,*,,, ..~...........#,*∩*,*,,, ...~...##,***,*,,, ..~...##.#,,,,,*,,, ......###.m1 h*#######.., ..?...#.#*#..........., #######.>..* *#...~~~~1 h+G *.~~~≈~~~~~~~,1 h21 h51 h71 htA.mWW 2 drowned souls (summoned)W.W.1 hCB--101 hL1 hO1 hHH ..####***** #..≈≈≈≈≈.,, ...#.#.≈≈≈≈≈≈.,, ..,,, ...##......)...,,, ..###....,,, ...###....,,,,,, ......#.####*,*,,, #,,,*,*,,, ......>....@.#,*,*,*,,, ..~.#,*∩*,*,,, 1 hI ...~...#.#,***,*,,, ..~...##.#,,,,,*,,, ?...#.#*#..m......., #.>...,  *#...W.W.. 1 hTQ 1 hU ~ _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song.1 hyW 1 hTb kWW~..1 hld .=11 hk 1 h4p Y _There is a staircase back to the Lair here.1 h~..####***** #..≈≈≈≈≈.,,~...#.#.≈≈≈≈≈≈.,,~..,,,~...##......)...,,,~..###....,,, ~~...###....,,,,,, ~......#.####*,*,,,.#,,,*,*,,,1 h~......>...@<.#,*,*,*,,,~..~.#,*∩*,*,,,~...~...#.#,***,*,,,~..~...##.#,,,,,*,,, ~~......###1 hN.#######.., ..?...#.#*#.Wm......., .1 h#.>....W......., ** *#...~.1 hs.....~~~  *.~~~≈~~~~.~~,1 h 1 h31 hȡ1 hWm...W ..1 hR5-2 _1 h 1 h1 h^ &Evoke which item? Wands  t - a wand of iceblast (12)B - a wand of flame (24)  E - a wand of paralysis (19)  H - a wand of polymorph (30)  J - a wand of mindburst (17)  R - a wand of quicksilver (9) [!] read|quaff|evoke[?] describe selected2 ha! 2 h) 2 h4 ~~~..####***** #..≈≈≈≈≈.,,Gobosan the Gelid ~~~...#.########.≈≈≈≈≈≈.,,Revenant of Ashenzari ****.. ~~~.....................,,,Health: 141/141 ======================== ~~~...##......).........,,,Magic: 37/37 ======================== 2 h-5 a~~~..###................,,,AC: 17Str: 13 ~~...###...............,,,,,,EV: 23 Int: 21 ~......#...........####*,*,,,SH: 11Dex: 9 ...................#,,,*,*,,,2 hZ5 XL: 15 Next: 56% Place: Shoals:1 ~~~~~~......>...@<.#,*,*,*,,,Noise: ---------  Time: 41112.2 (0.0) 2 h5 *~~~~~..~...........#,*∩*,*,,,v) +3 trident of Ashenzari's Black Moon {d ~~~...~...#........#,***,*,,,2 h5 zCast: Freeze ~~~..~...##........#,,,,,*,,,2 h5 5Memories (5) Fly ~~......###.Wm.....#######.., ..?...#.#*#....W............,2 h5 m   merfolk avatar .#######.>..................,2 h"6 WW 2 drowned souls (summoned) ** *#...~..............~~~*.~~~≈~~~~..........~~, 2 h6 F_You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected.  The merfolk avatar chants a haunting song. _You are unaffected. _There is a staircase back to the Lair here.2 hj }~~~..####***** #..≈≈≈≈≈.,,  Gobosan the Gelid ~~~...#.########.≈≈≈≈≈≈.,,  Revenant of Ashenzari ****.. ~~~.....................,,,  Health: 141/141 ======================== ~~~...##......).........,,,  Magic: 37/37 ======================== ~~~..###................,,,  AC: 17Str: 13 ~~...###...............,,,,,,  EV: 23 Int: 21 2 h[k ~......#...........####*,*,,,  SH: 11Dex: 9 ...................#,,,*,*,,,  XL: 15 Next: 56% Place: Shoals:1 ~~~~~~......>...@<.#,*,*,*,,,  Noise: ---------  Time: 41112.2 (0.0) 2 hk ~~~~~..~.......*...#,*∩*,*,,,  v) +3 trident of Ashenzari's Black Moon {d ~~~...~...#....*...#,***,*,,,  Cast: Freeze 2 hk I~~~..~...##...*....#,,,,,*,,,  Memories (5) Fly ~~......###.Wm.....#######.., ..?...#.#*#....W............,  m   merfolk avatar 2 hl X.#######.>..................,  WW 2 drowned souls (summoned) ** *#...~..............~~~  *.~~~≈~~~~..........~~, 2 hIl _You are unaffected. _There is a staircase back to the Lair here.  Aiming: Polymorph2 htl dPress: ? - help, Shift-Dir - straight lineAim: a merfolk avatar (lightly wounded, will become a fire dragon, a void ooze,or an eight-headed hydra, chance to affect: 2%)2 hmH~~~..####***** #..≈≈≈≈≈.,,Gobosan the Gelid ~~~...#.########.≈≈≈≈≈≈.,,Revenant of Ashenzari ****.. ~~~.....................,,,Health: 141/141 ======================== 2 hI~~~...##......).........,,,Magic: 37/37 ======================== ~~~..###................,,,AC: 17Str: 13 ~~...###...............,,,,,,EV: 23 Int: 21 ~......#...........####*,*,,,SH: 11Dex: 9 ...................#,,,*,*,,,XL: 15 Next: 56% Place: Shoals:1 ~~~~~~......>...@<.#,*,*,*,,,Noise: ---------  Time: 41112.2 (0.0) ~~~~~..~...........#,*∩*,*,,,v) +3 trident of Ashenzari's Black Moon {d ~~~...~...#........#,***,*,,,Cast: Freeze ~~~..~...##........#,,,,,*,,,Memories (5) Fly ~~......###.Wm.....#######.., ..?...#.#*#....W............,m  [402 h[Jm merfolk avatar .#######.>..................,WW 2 drowned souls (summoned) ** *#...~..............~~~*.~~~≈~~~~..........~~, _There is a staircase back to the Lair here.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a merfolk avatar (lightly wounded, will become a fire dragon, a void ooze,or an eight-headed hydra, chance to affect: 2%)  Okay, then.2 h K2 hCV2 h^Y. _2 h)~...#.########≈.,,~.....................,,,~...##).,,,~..###........,,,.###,,,...#####*,*,,,..#,,,*,*,,, ~~~~~~~>....<.#,*,*,*,,,~.......@...#,*∩*,*,,,.#.#,***,*,,,~..~...##.#,,,,,*,,, >~~......###.Wm.....#######.., ...?...#.#*#....W............, *.#######.>.................., *** *#...~......~~~ *.~~~≈~~~~..........~~,***.~~~~~~~~~%..,2 h^,2 h2 hGW...Wm....%2 hY23.2 (1 _2 h2 h2 ht≈~~~~.....................,,, ≈~~~~...##).,,,~..###.......,,,.###,,,...#####*,*,,,..#,,,*,*,,, ~~~~~~~~>....<.#,*,*,*,,,~...........#,*∩*,*,,,...~...#.#,***,*,,, 2 hu,~~~~..~...##..W.....#,,,,,*,,, ,>~~......###....W...#######.., ,...?...#.#*#..m.............., **.#######.>...........,  *** *#...~.....~~~ *..~~≈~~~~.~~,***..~~~~~~~~%.., ,,.~~~.~~≈≈≈~~.~~.~....,2 h,2 h  The drowned soul returns to the deep!The merfolk avatar chants a haunting song.2 h...%.~...~≈≈≈~..~.2 he/==42 h٤9%2 h=G _You are unaffected. The drowned soul touches you.2 h,f@##) ~#......,,,,,,......####*,*..,,,~~~~~~>....<.#,*..~...........#,*∩...~...#* ,~...#,,, ,>~~......#######.. ,...?...#.#*#..m............ **.#######.>....  *** *#...~~~~ *..~~≈~~~~,***..~~~~~~~~2 h$g%..WW 2 drowned souls (summoned, wandering) ,,..~..W~W≈≈~..~..~.. ,,~~~~~~≈≈≈≈~~~~~.2 h-p2 h6uy  The merfolk avatar chants a haunting song.2 hu2 hz9W~WW 3 drowned souls (summoned).~≈W≈~....~~~~..2 h3.=52 h݌2 h) _You are unaffected.2 h ~..###.......,,,.###,,,...#####*,*,,,..#,,,*,*,,,~~~~~~~......>....<.#,*,*,*,,,.~...........#,*∩*,*,,,  ~~~~~...~...#.#,***,*,,,  ,~~~~##.#,,,,,*,,, 2 hr!  ,>~~......###.#######..,  ,...?...#.#*#..m..............,  **.#######.>....,  *** *#...~~~~ #..~~≈~~~~.~~,**#..~~~W~W~~2 h! %.., ,...~...~≈W≈~.....~...., ...~~~~.≈≈≈≈~~~~......, ~~~~.≈~~.....~2 h# 2 hS$ 2 h$ 2 h% 2 h@( y  The merfolk avatar chants a haunting song.2 h) 2 hF1 YWW~~~W%W≈≈WW 5 drowned souls (summoned),W,,~~..2 h2 ?-6Freeze2 hJ9 2 h: ) _You are unaffected.2 h  You hit the merfolk avatar.  The merfolk avatar is moderately wounded.2 h,2 h2 h2 hM2 hiB2 h  .WmWW~~.~~~~~ . 42 h~.,The drowned soul returns to the deep!The merfolk avatar chants a haunting song.2 hq 8 ===7.6 (1.4Freeze2 h2 h!) _You are unaffected.2 hu ~~~~~.,,,,,,......####*,*........,,,~~~~~~......>....<.#,*..~...........#,*∩  ~~~~~...~...#*,~...#,,,>~~......#######.....?...#.#*.......**.#######.>..WmW2 h  *** *#...~...W~~~ #..~~≈~~~~,**#..~.~~~~~~%.. ,.......W≈≈≈~.....~..~~~~.≈≈≈≈~~~~..~...≈≈≈≈≈~~~~~~.....~ ~~,,,~~~~~≈~~~~,,,~,,2 h 2 h 2 hM ,2 hT 2 h5 i W....W~≈W,,,,The drowned soul touches you.  The merfolk avatar chants a haunting song.2 h m23 ====80Freeze2 h 9%2 h ) _You are unaffected.2 h`  You miss the merfolk avatar.The merfolk avatar is moderately wounded.2 hG2 h2 h2 h2 h...Wm~~.W≈ 2. 8 ----20.0 (1.4Freeze2 hz9%2 h6 _The drowned soul touches you. x22 h......####*,*..,,,~~~~~~......>....<.#,*..~...........#,*∩  ~~~~~...~...#*,~...#,,,>~~......#######.....?...#.##.......**.#######.>. *** *#...~.Wm~~~ #..~~≈~~~,**#..~.~~~~W~%..2 h ,.......~≈≈≈~.....~..~~~~.≈≈≈≈~~~~.....≈≈≈≈≈~~~~~~.....~~...≈≈≈~≈≈≈≈~~,,,~,, 2 h_2 h2 h2 h*..Wm~%W ~,,,,,,,***,~~~~~,2 hK,d23 ----102 h5~~~~~~~~~~~~~2 h93 _The drowned soul touches you. 2 h%;...#,,,*,*,,, ~~~~~>....<.#,*,*,*,,, ..~...........#,*∩*,*,,, ...~...##,***,*,,, ,~~~~..~...##.#,,,,,*,,, ,>~~......###.#######.., ,...?...#.###........., **.#######.>.., * *#...~ 2 h&~~~  #..~~≈~~Wm~~, **#..~.~~~~~~%.., ,.......~≈≈≈~...., ,...~~~~.≈≈W≈~~~~....,,..~...≈≈≈≈≈~~~~~~ ,.~≈≈≈≈~~,,,~,, ,,.....###.~~≈≈≈.  2 hQ+ 2 h, 2 hI/ 2 h/ 2 h[:~~mW≈.W,,~,,,,,***,,~~~~,, 2 h;&2 2 hC~~≈~~~~~~~~%~≈mW~~~~~~~~~~~~~~~ 2 h?F3 _The drowned soul touches you. 2 h~~~~~>....<.#,*,*,*,,, ..~...........#,*∩*,*,,, ...~...##,***,*,,, ..~...##.#,,,,,*,,, >~~......###.#######.., ...?...#.###........., *.#######.>.., * *#...~~~~  2 h| #..~~≈~~~~~, **#..~.~~~~~~%.., ,.......~≈mW~...., ,...~~~~.≈≈≈≈~~~~......, ,..~...≈≈≈≈≈~~~~~......~,...~...≈W≈~≈≈≈≈~.,,,~,, ,,.....###.~~≈≈≈.. ~,....**#..~~≈~..  2 h,! 2 h! 2 hh0x ~~~~~W%~≈.~W≈,,,,,,,,**,,~~~~,,,The merfolk avatar chants a haunting song. 2 h52g==3Water  2 h;'~~~≈~~~~~~~~~~~~~~ 2 hH<9~~ 2 h?) _You are unaffected. 2 h)  You hit the drowned soul.  The drowned soul is moderately damaged. 2 h  2 h!  ~W≈WThe drowned soul touches you.  The merfolk avatar chants a haunting song. 2 h" > 8 ===4.4 (1.4 2 h+ ~~~~~~~~~~~~%~~~~~~~~~~ 2 h!/ ) _You are unaffected. 2 hU [..~...........#,*∩...~...#*~...#,,, >~~......#######.. ...?...#.##....... *.#######.>.** *#...~~~~ #..~~≈~~~~,**#..~~~~~~@~%.. ,...~...~≈m≈~.~~~~.≈W≈≈~~~~~~...≈≈≈≈≈~~..~...≈≈≈~≈≈W≈~.,,,~,, 2 h n,.....###.~~≈≈≈..,  ~,....**#..~~≈~ ,...,,*#  2 hU  2 hv y  The merfolk avatar chants a haunting song. 2 h  2 h_ [Wm≈~..~≈~W~≈WW 3 drowned souls (summoned),,~~,,,,,,~~~~~,, 2 h [23 50Freeze 2 hs {~~~~~~~.~~ 2 h! G _You are unaffected. The drowned soul touches you. 2 hUl  You completely miss the merfolk avatar. 2 h4  The merfolk avatar is lightly wounded.  The merfolk avatar chants a haunting song. 2 h 2 h 2 hC≈mW~W≈W≈W 4 drowned souls (summoned)W 2 hi 8 ====6.9 (1.5 2 h8% 2 h1G _You are unaffected. The drowned soul touches you. 2 h c  You puncture the merfolk avatar! You drain the merfolk avatar. 2 h3  2 h x  The merfolk avatar is moderately wounded. 2 h q  A water elemental comes into view. 2 h   2 hU  2 hi* H~%~..~≈m≈WW≈≈≈ (drained)EWW 2 h* E   water elemental≈WWWW 4 drowned souls (summoned) 2 hC, b==--8.2 (1.3 2 h*7 I%E 2 h: 3 _The drowned soul touches you. 2 h9YE  You puncture the merfolk avatar! 2 hY, 2 h%Z 2 hZ 2 h\ 2 h\ 2 h}`  The merfolk avatar is moderately wounded.The merfolk avatar chants a haunting song. 2 h` 2 hl%WW~EW≈W.~≈E 2 h9nV=-9.6 (1.4 2 hx8% 2 hz) _You are unaffected. 2 hi  You closely miss the merfolk avatar. 2 hx 2 hx  The merfolk avatar is moderately wounded. 2 hb 2 h 2 h  2 h The drowned soul touches you.  The merfolk avatar chants a haunting song. 2 h 2 h  2 hwW≈E≈≈≈≈~~~~~ 2 h~WW.≈≈E 3 2 h)31.0 2 hA%E 2 h ) _You are unaffected. 2 hR @  You hit the merfolk avatar. 2 hR  2 hW  The merfolk avatar is moderately wounded.The merfolk avatar chants a haunting song. 2 h_  2 h`  2 hb  2 hm ~EmWW.~~~~~~ 2 2 ho V0-2.4 2 hy I%E 2 h*| G _You are unaffected. The drowned soul touches you. 2 hvx  You barely miss the merfolk avatar.The merfolk avatar is moderately wounded. 2 h1y 2 h W%Em≈~~WW(engulfing you)W 3 drowned souls (summoned)You block the water elemental's attack. The drowned soul touches you.  The water elemental hits you.39----3.8Engulf Fly Water  2 hӒ9E 2 hۖ? _The water elemental engulfs you in water! 2 hP  You closely miss the merfolk avatar.The merfolk avatar is moderately wounded. 2 h  The drowned soul touches you.  The merfolk avatar chants a haunting song. 2 h 2 hA~~~EWW≈≈E 2 2 ha41====5.2 2 h% 2 h   2 h k_You are unaffected. The water elemental closely misses you. 2 hԠ i  You closely miss the merfolk avatar. 2 h  2 h( x  The merfolk avatar is moderately wounded. 2 h  2 hӸ ~~~W~≈≈W~≈~E~~ 2 h a37----6.6 2 h I%E 2 h [ _The water elemental hits you. You block the water elemental's attack.2 h t  You hit the merfolk avatar. You drain the merfolk avatar.2 h (  The merfolk avatar is moderately wounded.The water elemental hits you.  The merfolk avatar chants a haunting song.2 h(2 h5%≈WWEW 3 drowned souls (summoned)2 h6z9-====8.1 (1.52 h A9E2 hCDG _You are unaffected. The drowned soul touches you.2 ha)∩ #........# #........# >#........#### ?...#.###............ .>.............  *#...~..~........  #.~~~≈~~~~~......  **#..~~~~~~@~......  ,...~~.~~EmW~..~..  ,...~~~~~≈≈≈≈~~~~~  ,.~~~~.≈≈≈WW~~~~~~  ,.~~~...≈≈≈~≈≈≈≈~.  ,,.....###.~~≈≈≈~.,  ~,....**#..~~≈~..,  ,..~,,*#..~~≈~~.,   2 h**2 ht∩ #........# #........# >#........#### ?...#.###............ .>.............  *#...~..~........  #.~~~≈~~~~~......  **#..~~~~~~@~......  ,...~~.~~EmW~..~..2 h  ,...~~~~~≈≈≈≈~~~~~  ,.~~~~.≈≈≈WW~~~~~~  ,.~~~...≈≈≈~≈≈≈≈~. ,,.....###.~~≈≈≈~.,  ~,....**#..~~≈~.., E ,..~,,*#..~~≈~~.,  2 h2 h2 h4E2 h 2 hV_There are monsters nearby!2 h~~~~~~..~...........#,*∩*,*,,,  Gobosan the Gelid ~~~~...~...#........#,***,*,,,  Revenant of Ashenzari ****.. ~~~~..~...##........#,,,,,*,,,  Health: 139/141 =======================- >~~......###........#######..,  Magic: 36/37 =======================- ...?...#.###.................,  AC: 17Str: 13 *.#######.>..................,  EV: 8Int: 21 *** *#...~..~...........~~~  SH: 11Dex: 9 #.~~~≈~~~~~.........~~,  XL: 15 Next: 56% Place: Shoals:1 **#..~~~~~~@~........%..,  Noise: ====-----  Time: 41138.1 (0.0) ,...~~.~~EmW~..~.......,  v) +3 trident of Ashenzari's Black Moon {d ,...~~~~~≈≈≈≈~~~~~.....,  Cast: Freeze ,.~~~~.≈≈≈WW~~~~~~.....~  2 h t Memories (5) Engulf Fly Water  ,.~~~...≈≈≈~≈≈≈≈~.,,,~,,  ,,.....###.~~≈≈≈~.,  m   merfolk avatar (drained) ~,....**#..~~≈~..,  E   water elemental (engulfing you) ,..~,,*#..~~≈~~.,  WWW 3 drowned souls (summoned) ,,~~,,,,,,~~~~~,, Press: ? - help, Shift-Dir - straight lineAim: a water elemental (water, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  The water elemental is lightly damaged.  You completely miss the merfolk avatar.The merfolk avatar is moderately wounded.2 h62 h2 h.∩ #........# #........# >#........#### ?...#.###............ .>.............  *#...~.~~~.......  #.~~~≈~~~~~......  **#..~~~~~~@~......  2 h!,..~~~.~~Em≈~~.~..  ,..~~~~~~≈WW≈~~~~~  ,.~~~~.≈W≈≈≈~~~~~~  ,.~~~...≈≈≈~≈≈≈≈~. ,,.....###.~~≈≈≈~.,  ~,....**#..~~≈~..,  2 h,..~,,*#..~~≈~~.,  ,~2 hy41=----9.1 (12 h\%EE2 h Aim: a water elemental (water, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  The water elemental is lightly damaged.  You completely miss the merfolk avatar.  The merfolk avatar is moderately wounded. _The water elemental barely misses you. The drowned soul touches you.2 he^~~~~~~..~...........#,*∩*,*,,,  Gobosan the Gelid ~~~~...~...#........#,***,*,,,  Revenant of Ashenzari ****.. ~~~~..~...##........#,,,,,*,,,  Health: 141/141 ======================== >~~......###........#######..,  Magic: 35/37 ======================-- ...?...#.###.................,  AC: 17Str: 13 *.#######.>..................,  EV: 8Int: 21 *** *#...~.~~~..........~~~  SH: 11Dex: 92 h0# #.~~~≈~~~~~.........~~,  XL: 15 Next: 56% Place: Shoals:1 **#..~~~~~~@~........%..,  Noise: ---------  Time: 41139.1 (0.0) ,..~~~.~~Em≈~~.~.......,  v) +3 trident of Ashenzari's Black Moon {d ,..~~~~~~≈WW≈~~~~~.....,  Cast: Freeze ,.~~~~.≈W≈≈≈~~~~~~.....~  Memories (5) Engulf Fly Water  2 hY*,.~~~...≈≈≈~≈≈≈≈~.,,,~,,  ,,.....###.~~≈≈≈~.,  m   merfolk avatar (drained) ~,....**#..~~≈~..,  E   water elemental (engulfing you) ,..~,,*#..~~≈~~.,  WWW 3 drowned souls (summoned) ,~~~,,,,,,~~~~~,, Press: ? - help, Shift-Dir - straight lineAim: a water elemental (water, lightly damaged, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  The water elemental is moderately damaged.You closely miss the merfolk avatar.The merfolk avatar is moderately wounded.2 h2 h-∩ #........# #........# >#........#### ?...#.###............ .>.............  *#...~~~~~.......  #.~~~≈~~~~~......  **#.~~~~~~~@~......  ,..~~~.~~EmW~~.~..~....,  ,..~~~~~~WW≈≈~~~~~  ,.~~~~.≈≈≈≈≈~~~~~~2 h  ,.~~~...≈≈≈~≈≈≈≈~. ,,.....###.~~≈≈≈~.,  ~,....**#..~~≈~..,   ,..~,,*#..~~≈~~.,  ~~~~~~~,2 he27---=40.1 (12 hRR%EE2 h  Aim: a water elemental (water, lightly damaged, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  The water elemental is moderately damaged.  You closely miss the merfolk avatar.  The merfolk avatar is moderately wounded. _The water elemental hits you!2 hm~~~~~~..~...........#,*∩*,*,,,  Gobosan the Gelid ~~~~...~...#........#,***,*,,,  Revenant of Ashenzari ****.. ~~~~..~...##........#,,,,,*,,,  Health: 127/141 =====================--- >~~......###........#######..,  Magic: 34/37 ======================-- ...?...#.###.................,  AC: 17Str: 13 *.#######.>..................,  EV: 8Int: 21 *** *#...~~~~~..........~~~  SH: 11Dex: 9 2 hX#.~~~≈~~~~~.........~~,  XL: 15 Next: 56% Place: Shoals:1 **#.~~~~~~~@~........%..,  Noise: =--------  Time: 41140.1 (0.0) ,..~~~.~~EmW~~.~..~....,  v) +3 trident of Ashenzari's Black Moon {d ,..~~~~~~WW≈≈~~~~~.....,  Cast: Freeze ,.~~~~.≈≈≈≈≈~~~~~~.....~  Memories (5) Engulf Fly Water  ,.~~~...≈≈≈~≈≈≈≈~.,,,~,,  ,,.....###.~~≈≈≈~.,  m   merfolk avatar (drained) 2 hf~,....**#..~~≈~..,  E   water elemental (engulfing you) ,..~,,*#..~~≈~~.,  WWW 3 drowned souls (summoned) ,~~~,,,,,~~~~~~~, 2 hPress: ? - help, Shift-Dir - straight lineAim: a water elemental (water, moderately damaged, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  The water elemental is moderately damaged.You hit the merfolk avatar.  The merfolk avatar is moderately wounded.2 h%2 hb2 hϬ ∩ #........# #........# >#........#### ?...#.###............ .>.............  *#...~~~~~.......  #.~~~≈~~~~~......  2 he**#.~~~~~~~@~~.......%..,  ,..~~~.~~EmW~~.~~.  ,..~~~~~~≈W≈≈~~~~~  ,.~~~~.≈≈≈≈≈~~~~~~  ,.~~~...≈≈≈~≈≈≈≈~. ,,..~~.###.~~≈≈≈~.,  2 h~,....**#..~~≈~.., E 2 h,.~~,,*#..~~≈~~.,  2   2 hڭDYou feel a surge of power! You freeze the water elemental.  2 hThe water elemental is moderately damaged.  You hit the merfolk avatar.  The merfolk avatar is moderately wounded.2 hThe drowned soul touches you. The water elemental hits you.  The merfolk avatar chants a haunting song.2 hdh8====1.1 (12 hR%EE2 h$) _You are unaffected.2 hN= t  You hit the merfolk avatar. You drain the merfolk avatar.2 hA u  The merfolk avatar is heavily wounded.2 hA 2 h;M %~~~Em≈≈W   drowned soul2 h4O 17--5----2.5 (1.42 hW A%E2 hj[ T _The water elemental hits you! The drowned soul touches you. x22 hs  You closely miss the merfolk avatar.The merfolk avatar is heavily wounded.2 hM %E2 hN~W~~≈2 hYou block the water elemental's attack.  The merfolk avatar chants a haunting song.2 h 8=-===-3.92 hgH%EE2 hQ _You are unaffected. You block the water elemental's attack.2 h4<h  You barely miss the merfolk avatar.2 h?u  The merfolk avatar is heavily wounded.2 hUMF~%E~W~≈WWW≈EWWW 4 drowned souls (summoned)2 hOk20=---5.32 h6X2 h\= _You block the water elemental's attack.2 h  You hit the merfolk avatar.  The merfolk avatar is heavily wounded.The merfolk avatar chants a haunting song.2 h& 2 h ,2 h 2 h  W≈WW≈~W~.≈≈≈~≈≈≈W≈W 5 drowned souls (summoned)You are unaffected. You block the water elemental's attack.2 h 26=====6.6 (1.32 h %~~~~~E~~~W~~~~~~≈~~≈~2 hl 3 _The water elemental hits you.2 hS ~~~~~~..~...........#,*∩*,*,,,  Gobosan the Gelid ~~~~...~...#........#,***,*,,,  Revenant of Ashenzari ****.. ~~~~..~...##........#,,,,,*,,,  Health: 122/141 ====================---- >~~......###........#######..,  Magic: 35/37 ======================-- ...?...#.###.................,  AC: 17Str: 13 *.#######.>..................,  EV: 8Int: 21 *** *#..~~~~~~..........~~~  SH: 11Dex: 9 #.~~~≈~~~~~.........~~,  XL: 15 Next: 56% Place: Shoals:1 **#.~~~~~~~@~~.......%..,  Noise: ====-----  Time: 41146.6 (0.0) ,..~~~~~~Em≈~~.~~.~....,  v) +3 trident of Ashenzari's Black Moon {d ,..~~~~~~W≈W≈~~~~~.....,  Cast: Freeze ,.~~2 h ~~~≈≈≈W≈~W~~~~.....~  Memories (5) Engulf Fly Water  ,.~~~.~.≈≈≈~≈≈≈W~~,,,~,,  ,,..~~.###.~~≈≈≈~.,  m   merfolk avatar (drained) ~,....**#..~~≈~~.,  E   water elemental (engulfing you) ,.~~,,*#..~~≈~~.,  WWWWW 5 drowned souls (summoned) ,~~~,,,,,~~~~~~~, Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water elemental (water, moderately damaged, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental!  The water elemental is heavily damaged.You hit the merfolk avatar. You drain the merfolk avatar.2 ha 2 h< ∩ #........# #........# >#........#### ?...#.###............ .>.............  *#..~~~~~~.......  #.~~~≈~~~~~......  2 h (**#.~~~~~~~@~~.......%..,  ,..~~~~~~EmW~~~~~~  ,..~~~~~~WW≈W~~~~~~....,  ,.~~~~~≈≈≈≈≈~~W~~~  ,.~~~.~.≈≈≈~≈≈≈≈~~ ,,..~~.###.~~≈≈≈~.,  ~,.~..**#..~~≈~~.,  2 h ,.~~,,*#..~~≈~~.,    Press: ? - help, Shift-Dir - straight lineAim: a water elemental (water, moderately damaged, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental!  The water elemental is heavily damaged.  You hit the merfolk avatar. You drain the merfolk avatar.  2 h SThe merfolk avatar is heavily wounded.2 hh3----7.6 (12 h ~~≈~~~~~~@~~EmW~~~~~~~~~~W~~~~~≈~~2 h = _You block the water elemental's attack.2 hPa  You miss the merfolk avatar.2 h 2 hu  The merfolk avatar is heavily wounded.2 h92 h2 h2 h ~~W≈~~~E 42 hp5=----9.0 (1.42 h~~~≈~~~~~~~~~%~~~~~EmWW~~~~~~~~~~~2 hi~~~≈~2 h[ _The drowned soul touches you. You block the water elemental's attack.2 h< ~~~~~~..~...........#,*∩*,*,,,  Gobosan the Gelid ~~~~...~...#........#,***,*,,,  Revenant of Ashenzari ****.. ~~~~..~...##........#,,,,,*,,,  Health: 125/141 =====================--- >~~......###........#######..,  Magic: 34/37 ======================-- ...?...#.###.................,  AC: 17Str: 13 *.#######.>..................,  EV: 8Int: 21 *** *#~.~~~~~~~.........~~~  SH: 11Dex: 9 #.~~~≈~~~~~.........~~,  XL: 15 Next: 56% Place: Shoals:1 **#.~~~~~~~@~~.......%..,  Noise: ---------  Time: 41149.0 (0.0) ,..~~~~~~EmWW~~~~~~....,  v) +3 trident of Ashenzari's Black Moon {d ,..~~~~~~WW≈≈~~~~~~....,  Cast: Freeze ,.~~~~~≈≈≈≈≈~~~~~~.....~ 2 h3=  Memories (5) Engulf Fly Water  ,.~~~.~~≈≈≈~≈≈≈≈~~,,,~,,  ,,..~~.###.~~≈≈≈~.,  m   merfolk avatar (drained) ~,.~~.**#..~~≈~~.,  E   water elemental (engulfing you) ,.~~,,*#..~~≈~~.,  WWWW 4 drowned souls (summoned) ,~~~,,,,,~~~~~~~, Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water elemental (water, heavily damaged, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental!  The water elemental is severely damaged.You hit the merfolk avatar.2 h> |Press: ? - help, Shift-Dir - straight lineAim: a water elemental (water, heavily damaged, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental!  The water elemental is severely damaged.  2 h> uYou hit the merfolk avatar.  The merfolk avatar is heavily wounded.2 hD  The drowned soul touches you.  The merfolk avatar chants a haunting song.2 hxR ∩ #........# #........# >#........#### ?...#.###............ .>.............  *#~.~~~~~~~......  #.~~~≈~~~~~......  **#.~~~~~~W@W~.....  2 hu\ ,..~~~~~~Em≈~~~~~~  ,..~~~~~~≈W≈≈~~~~~  ,.~~~~~≈≈≈≈≈~~~~~~  ,.~~~.~~≈≈≈~≈≈≈≈~~ ,,..~~.###.~~≈≈≈~.,  ~,.~~.**#..~~≈~~., E   ,.~~,,*#..~~≈~~.,  3 ,~~~~2-5====50.0 (12 h d ~~~~≈~~~~~~~~~~~E~~~~~~~~~~~~E~2 hkd G _You are unaffected. The water elemental hits you.2 hJ  You closely miss the merfolk avatar.The merfolk avatar is heavily wounded.2 hNj  The drowned soul returns to the deep!2 hj^M ~@~%WWEThe water elemental hits you! The drowned soul touches you.  The merfolk avatar chants a haunting song.2 h`1--===-1.5 (1.52 hi]~~~~~~~≈~~~~~~~~~~~~~~~EmW~~~~~~~~~~~~~~~~~~E~~~2 hm) _You are unaffected.2 h"  You hit the merfolk avatar. You drain the merfolk avatar.  The merfolk avatar is severely wounded.2 h %2 hp&2 h(j  You block the water elemental's attack. The drowned soul touches you.2 h1>~~.%EW≈≈mW~~~≈≈≈ E 2~2 h!34-----2.9 (1.42 h{:'~~~~~~~~~~EW≈~~~~~~~~~~~~~~~~~E~~2 h== _You block the water elemental's attack.2 h} :~~~~~~..~...........#,*∩*,*,,,  Gobosan the Gelid ~~~~...~...#........#,***,*,,,  Revenant of Ashenzari ****.. ~~~~..~...##........#,,,,,*,,,  Health: 114/141 ===================----- >~~......###........#######..,  Magic: 34/37 ======================-- ...?...#.###.................,  AC: 17Str: 13 *.#######.>..................,  EV: 8Int: 21 *** *#~~~~~~~~~.........~~~  SH: 11Dex: 9 #.~~~≈~~~~~.........~~,  XL: 15 Next: 56% Place: Shoals:1 **#.~~~~~~~@~~.....~.%..,  Noise: ---------  Time: 41152.9 (0.0) 2 hP~ N,..~~~~~~EW≈~~~~~~~....,  v) +3 trident of Ashenzari's Black Moon {d ,..~~~~~~≈≈≈≈~~~~~~....,  Cast: Freeze ,.~~~~~≈≈mW≈~~~~~~.....~  Memories (5) Engulf Fly Water  ,.~~~~~~≈≈≈~≈≈≈≈~~,,,~,,  2 h~ ,,..~~.###.~~≈≈≈~.,  m   merfolk avatar (drained) ~,.~~.**#..~~≈~~.,  E   water elemental (engulfing you) 2 h~ ,.~~,,*#..~~≈~~.,  WW 2 drowned souls (summoned) ,~~~~,,,,~~~~~~~~ Press: ? - help, Shift-Dir - straight line2 h; Aim: a water elemental (water, severely damaged, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental!  The water elemental is almost destroyed.You hit the drowned soul.  The drowned soul is moderately damaged.2 h 2 h 2 h ∩ #........# #........# >#........#### ?...#.###............ .>.............  *#~~~~~~~~~......  #.~~~≈~~~~~......  **#.~~~~~~~@~~.....~.%..,  ,..~~~~~~E≈≈~~~~~~ 2 hQ  ,..~~~~~~≈W≈≈~~~~~  ,.~~~~~≈≈m≈≈~~~~~~  ,.~~~~~~≈≈≈~W≈≈≈~~2 hy  ,,.~~~.###.~~≈≈≈~., 2 h  ~,.~~.**#..~~≈~~., 2 hɘ   ,.~~,,*#..~~W~~., W 2 h _3 drowned souls (summoned) ≈~~~~2 h   Aim: a water elemental (water, severely damaged, engulfing you, 100% to hit)  2 h4 You feel a surge of power! You freeze the water elemental!  The water elemental is almost destroyed.  You hit the drowned soul.  2 h[ The drowned soul is moderately damaged.The drowned soul returns to the deep!2 h :553.9 (12 h V~~~~~~~~~~~~~~~~~E≈≈~~~~~~~~~~~~~~~2 h{ 3 _The water elemental hits you.2 ho9...~...#*~...#,,, >~~......#######.. ...?...#.##....... *.#######.>.** *#~~~~~~~~~~~~ #.~~~≈~~~~~,**#.~~~~~~~~~~.....~.%.. ,.E@≈~~~~~~~..≈W≈≈~~~~~~~~~~≈≈m≈≈~~~~~~.....~~~~≈≈≈~W≈≈≈~~,,,~,,,.~~~.###.~~≈≈≈~., ~,.~~.**#..~~≈~~ ,.~~,,*#..~~W~~~~~~,,..~~~≈~~~~ 2 h=2 h82 h2 h2 hJ≈W≈≈≈W~W≈,~~~~~,~~~~~~~~,~2 h623 4Water 2 hհ~~~~~~~~~%E@≈~~~~~~~~~~~~~2 h[ _The drowned soul touches you. You block the water elemental's attack.2 ha~...#,,, >~~......#######.. ...?...#.##....... *.#######.>.** *#~~~~~~~~~~~~ #.~~~≈,**#.~~~~~~~~~~.....~.%.. ,.E≈≈~~~~~~~..≈@≈≈2 h~~~~~≈≈m≈W~~~~~~.....~~~~≈≈≈~≈≈≈W~~,,,~,,,~~~~.###.~~≈W≈~., 2 h? ~,.~~.**#..~~≈~ ,.~~,,*#~~~~,,..~~~≈~~~~~~~~~,~~. 2 hB2 h≈WW≈≈~~ 2,~~~~~~~~~~~~~~~~2 h.752 hr&X~~~E2 hX)z _The drowned soul touches you. The water elemental barely misses you.2 hh  You barely miss the merfolk avatar.2 h2 h,v  The merfolk avatar is severely wounded.2 hg~~WWm≈≈~W≈≈EW 3 drowned souls (summoned)2 he9= 8 7.3 (1.42 hd~~~E~2 h = _You block the water elemental's attack.2 hIa  You miss the merfolk avatar.2 hO  The merfolk avatar is severely wounded.The merfolk avatar chants a haunting song.2 hQ2 hS`  You are unaffected. You block the water elemental's attack.2 hDb< ~~~WW@≈≈m≈≈~~E 2The drowned soul touches you.  2 hbTThe merfolk avatar chants a haunting song.2 hd21=6====8.72 hvm2 hLpG _You are unaffected. The water elemental hits you.2 hR~~~~..~...##........#,,,,,*,,,  Gobosan the Gelid >~~......###........#######..,  Revenant of Ashenzari ****.. ...?...#.###.................,  Health: 121/141 ====================---- *.#######.>....~~............,  Magic: 35/37 ======================-- *** *#~~~~~~~~~.........~~~  AC: 172 hqStr: 13 #.~~~≈~~~~~~........~~,  EV: 8Int: 21 **#.~~~~~~~~~~...~~~.%..,  SH: 11Dex: 9 ,..~~~~~~E≈W~~~~~~~....,  XL: 15 Next: 56% Place: Shoals:12 h ,..~~~~~~W@≈≈~~~~~~....,  Noise: ===------  Time: 41158.7 (0.0)2 h 2 h8,.~~~~~≈≈m≈≈~~~~~~.....~  v) +3 trident of Ashenzari's Black Moon {d 2 h[',.~~~~~~≈≈≈~≈≈≈≈~~,,,~,,  Cast: Freeze ,,~~~~.###.~~≈≈≈~.,  Memories (5) Engulf Fly Water 2 h|- ~,.~~.**#..~~≈~~.,  2 h'o,.~~,,*#..~~≈~~.,  m   merfolk avatar (drained) ~~~~~,,..~~~≈~~~~  E   water elemental (engulfing you) ,~~~~~,~~~~~≈~~~~  WW 2 drowned souls (summoned) ,~~~~~~~~~~~~~~~~ Press: ? - help, Shift-Dir - straight line2 hTAim: a water elemental (water, almost destroyed, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  2 hThe water elemental is almost destroyed.You barely miss the merfolk avatar.2 hQThe merfolk avatar is severely wounded.2 h2 h^You feel a surge of power! You freeze the water elemental.  The water elemental is almost destroyed.  You barely miss the merfolk avatar.merfolk avatar is severely wounded.  2 hs~The drowned soul touches you. x2  The merfolk avatar chants a haunting song.2 h m >#........#### ?...#.###............ .>....~~.......  *#~~~~~~~~~......  #.~~~≈~~~~~~.....  **#.~~~~~~~~~~...~~2 h   ,..~~~~~~E≈≈~~~~~~  ,..~~~~~~≈@≈≈~~~~~  ,.~~~~~W≈m≈W~~~~~~  ,.~~~~~~≈≈≈~≈≈≈≈~~  ,,~~~~.###.~~≈≈≈~.,  ~,.~~.**#..~~≈~~.2 h  ,.~~,,*#..~~≈~~.,  2 h ~~~~~,,..~~~≈~~~~ E 2 h4 ~~~~~W~~~~ W 2 hT N3 drowned souls (summoned) 2 hu 2≈~~~~2 h? h2====9.7 (12 h@ I%E2 h\ G _You are unaffected. The water elemental hits you.2 hL# i  You closely miss the merfolk avatar.2 h% v  The merfolk avatar is severely wounded.2 h/. 2 hm>  %W≈≈m≈≈WWE≈The drowned soul touches you. The water elemental closely misses you.The merfolk avatar chants a haunting song.2 h? 4====-61.1 (1.42 hI 8%2 hM ) _You are unaffected.2 h~~~~..~...##........#,,,,,*,,,  Gobosan the Gelid >~~......###........#######..,  Revenant of Ashenzari ****.. ...?...#.###.................,  Health: 124/141 =====================--- *.#######.>....~~............,  Magic: 34/37 ======================-- *** *#~~~~~~~~~.........~~~  AC: 17Str: 13 #.~~~≈~~~~~~........~~,  EV: 8Int: 21 **#.~~~~~~~~~~...~~~.%..,  SH: 11Dex: 9 ,..~~~~~~E≈≈~~~~~~~....,  XL: 15 Next: 56% Place: Shoals:1 ,..~~~~~W≈@≈≈~~~~~~....,  Noise: ===------  Time: 41161.1 (0.0) ,.~~~~~≈≈m≈≈~~~~~~.....~  v) +3 trident of Ashenzari's Black Moon {d ,.~~~~~~≈≈≈~≈W≈≈~~,,,~,,  Cast: Freeze ,,~~~~.###.~~≈≈≈~.,  2 hv Memories (5) Engulf Fly Water  ~,.~~.**#..~~≈~~.,  ,.~~,,*#..~~≈~~.,  m   merfolk avatar (drained) ~~~~~,,..~~~W~~~~  E   water elemental (engulfing you) ,~~~~~,~~~~~≈~~~~  WWW 3 drowned souls (summoned) ,~~~~~~~~~~~≈~~~~ Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water elemental (water, almost destroyed, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  The water elemental is almost destroyed.You hit the merfolk avatar. You drain the merfolk avatar.2 h !Press: ? - help, Shift-Dir - straight lineAim: a water elemental (water, almost destroyed, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  2 hSThe water elemental is almost destroyed.  You hit the merfolk avatar. You drain the merfolk avatar.  The merfolk avatar is severely wounded.2 h  You block the water elemental's attack.  The merfolk avatar chants a haunting song.2 h)( >#........#### ?...#.###............ .>....~~.......  *#~~~~~~~~~......  #.~~~≈~~~~~~..... 2 h+ **#.~~~~~~~~~~~.~~~~.%..,  ,..~~~~~~E≈≈~~~~~~  ,..~~~~~WW@≈≈~~~~~  ,.~~~~~≈≈m≈≈W~~~~~  ,.~~~~~~≈≈≈~≈≈≈≈~~  ,,~~~~.###.~~≈≈≈~.,  ~,.~~.**#..~~W~~. ,.~~,,*#..~~≈~~., very drained) 2 h+~~~~~,,..~~~≈~~~~ E ~~~~~≈~~~~ W 4 drowned souls (summoned) 2 h-:552.1 (12 h68E2 h%:) _You are unaffected.2 hg(  You hit the merfolk avatar but do no damage.2 h*2 hW-v  The merfolk avatar is severely wounded.2 h< %W~WW≈~E~W 5 drowned souls (summoned)The water elemental hits you!  The merfolk avatar chants a haunting song.2 h>|13--====3.5 (1.42 h7I[%EE2 hXL) _You are unaffected.2 hb"~~~~..~...##........#,,,,,*,,,  Gobosan the Gelid >~~......###........#######..,  Revenant of Ashenzari ****.. ...?...#.###.................,  Health: 113/141 ===================----- *.#######.>....~~............,  Magic: 34/37 ======================-- *** *#~~~~~~~~~.........~~~  AC: 17Str: 13 #.~~~≈~~~~~~........~~,  EV: 8Int: 21 **#.~~~~~~~~~~~.~~~~.%..,  SH: 11Dex: 9 ,..~~~~~~E≈≈~~~~~~~....,  XL: 15 Next: 56% Place: Shoals:1 ,..~~~~~WW@W≈~~~~~~....,  Noise: ====-----  Time: 41163.5 (0.0) ,.~~~~~≈≈m≈≈~~~~~~.....~  v) +3 trident of Ashenzari's Black Moon {d ,.~~~~~~≈≈≈~≈≈≈≈~~,,,~,,  Cast: Freeze ,,~~~~.###.~~W≈≈~., 2 he# Memories (5) Engulf Fly Water  ~,.~~.**#..~W≈~~.,  ,.~~,,*#..~~≈~~.~  m   merfolk avatar (very drained) ~~~~~,,..~~~≈~~~~  E   water elemental (engulfing you) ,~~~~~~~~~~~≈~~~~  WWWWW 5 drowned souls (summoned) ,~~~~~~~~~~~≈~~~~ Press: ? - help, Shift-Dir - straight lineAim: a water elemental (water, almost destroyed, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  The water elemental is almost destroyed.You puncture the merfolk avatar! You drain the merfolk avatar.  The merfolk avatar is almost dead.2 h!&Aim: a water elemental (water, almost destroyed, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  The water elemental is almost destroyed.  You puncture the merfolk avatar! You drain the merfolk avatar.  The merfolk avatar is almost dead.  2 h&EThe drowned soul returns to the deep!2 h32 hA52 h@ >#........#### ?...#.###............ .>...~~~~......  *#~~~~~~~~~......  2 hB,#.~~~≈~~~~~~.....  **#.~~~~~~~~~~~~~~~~.%..,  ,..~~~~~~EW≈~~~~~~  ,..~~~~~W≈@≈≈~~~~~  ,.~~~~~≈≈m≈≈~~~~~~  ,.~~~~~~≈≈≈~W≈≈≈~~  ,,~~~~.###.~~≈≈≈~.,  ~,.~~.**#..~~≈~~. ,.~~,,*#.~~~≈~~.~ 2 h_B  ~~~~~,,..~~~≈~~~~  ~2 hB~~~~~≈~~~~  3 ~2 hDh4----4.5 (12 hN4E2 hR{ _The drowned soul touches you. The water elemental closely misses you.2 h  You barely miss the merfolk avatar.The merfolk avatar is almost dead.2 h2 hO _The drowned soul touches you. The water elemental closely misses you.You barely miss the merfolk avatar.The merfolk avatar is almost dead.  The drowned soul returns to the deep!  The water elemental hits you.  The merfolk avatar chants a haunting song.2 h2 h %E≈~W≈~E   drowned soulYou are unaffected. The drowned soul touches you.  You block the water elemental's attack.  The merfolk avatar chants a haunting song.2 hq55====5.9 (1.42 h4E2 h2) _You are unaffected.2 h; ~~~~..~...##........#,,,,,*,,,  Gobosan the Gelid >~~......###........#######..,  Revenant of Ashenzari ****.. ...?...#.###.................,  Health: 115/141 ===================----- *.#######.>...~~~~...........,  Magic: 34/37 ======================-- *** *#~~~~~~~~~.........~~~  AC: 17Str: 13 #.~~~≈~~~~~~........~~,  EV: 82 h!Int: 21 **#.~~~~~~~~~~~~~~~~.%..,  SH: 11Dex: 9 ,..~~~~~~E≈≈~~~~~~~....,  XL: 15 Next: 56% Place: Shoals:1 ,..~~~~~~≈@≈≈~~~~~~....,  Noise: ====-----  Time: 41165.9 (0.0) ,.~~~~~≈≈m≈W~~~~~~.....~  v) +3 trident of Ashenzari's Black Moon {d ,.~~~~~~≈≈≈~≈≈≈≈~~,,,~,,  Cast: Freeze ,,~~~~.###.~~≈≈≈~.,  Memories (5) Engulf Fly Water  ~,.~~.**#..~~≈~~.,  ,.~~,,*#.~~~≈~~~~  m   merfolk avatar (very drained) ~~~~~,,..~~~≈~~~~  E   water elemental (engulfing you) ~~~~~~~~~~~~≈~~~~  W   drowned soul (summoned) ~~~~~~~~~~~~≈~~~~ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  [32 h"L6mPress: ? - help, Shift-Dir - straight lineAim: a water elemental (water, almost destroyed, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  You destroy the water elemental!2 h5Press: ? - help, Shift-Dir - straight line: a water elemental (water, almost destroyed, engulfing you, 100% to hit)  You feel a surge of power! You freeze the water elemental.  You destroy the water elemental!  The water engulfing you falls away. You hit the drowned soul.  The drowned soul is moderately damaged.2 hCd >#........#### ?...#.###............ .>...~~~~......  *#~~~~~~~~~......  #.~~~≈~~~~~~.....  **#.~~~~~~~~~~~~~~~  ,..~~~~~~≈≈≈~~~~~~  ,..~~~~~~≈@≈≈~~~~~  2 hAE,.~~~~~≈≈m≈≈~~~~~~  ,.~~~~~~≈≈≈~≈≈≈≈~~  ,,~~~~.###.~~≈≈≈~.,  ~,.~~.**#.~~~≈~~. ,.~~,,*#.~~~≈~~~~  ~~~~~,,..~~~≈~~~ ~~~~~≈~~~ 2 h M|77----6.9 (12 hV2 hKY3 _The drowned soul touches you.2 hT m WW~WW 2 drowned souls (summoned)You miss the merfolk avatar.The merfolk avatar is almost dead.The merfolk avatar chants a haunting song.2 hg 8====-8.3 (1.42 h 2 h ) _You are unaffected.2 hR ~~~~..~...##........#,,,,,*,,,  Gobosan the Gelid >~~......###........#######..,  Revenant of Ashenzari ****.. ...?...#.###.................,  Health: 118/141 ====================---- *.#######.>...~~~~...........,  Magic: 33/37 =====================--- *** *#~~~~~~~~~.........~~~  AC: 17Str: 13 #.~~~≈~~~~~~........~~,  EV: 82 h S Int: 21 **#.~~~~~~~~~~~~~~~~.%..,  SH: 112 h6S ;Dex: 9 2 h\S ,..~~~~~~≈≈≈~~~~~~~....,  XL: 15 Next: 57% Place: Shoals:1 ,..~~~~~~≈@W≈~~~~~~....,  Noise: ===------  Time: 41168.3 (0.0) 2 hS ,.~~~~~≈≈m≈≈~~~~~~.....~  v) +3 trident of Ashenzari's Black Moon {d ,.~~~~~~≈≈≈~≈≈≈≈~~,,,~,,  Cast: Freeze ,,~~~~.###.~~≈≈W~.,  Memories (5) Fly Water  ~,.~~.**#.~~~≈~~.,  ~.~~,,*#.~~~≈~~~~  m   merfolk avatar (very drained) 2 hT ~~~~~,,..~~~≈~~~~  WW 2 drowned souls (summoned) ~~~~~~~~~~~~≈~~~~  ~~~~~~~~~~~~≈~~~~ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line2 hT Aim: a merfolk avatar (water, almost dead, heavily drained, 100% to hit)  You feel a surge of power! You freeze the merfolk avatar.  The merfolk avatar is almost dead.2 hU 2 h b - >#........#### ?...#.###............ .>...~~~~......  *#~~~~~~~~~......  #.~~~≈~~~~~~.....  2 hkb **#.~~~~~~~~~~~~~~~~.%..,  ,..~~~~~~≈≈≈~~~~~~  ,..~~~~~~≈@≈≈~~~~~  ,.~~~~~≈≈m≈≈~~~~~~2 hb   ,.~~~~~~≈≈≈~≈≈≈≈~~  2 hb ],,~~~~.###.~~≈W≈~.,  ~,.~~.**#.~~~≈~~.2 hUc  ~.~~,,*#.~~~≈~~~~  ~~~~~,,..~~~≈~~~~ W   drowned soul2 hd  ~~~~~≈~~~ 2 h3f >20---9.3 (12 ho 8%2 hr   Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk avatar (water, almost dead, heavily drained, 100% to hit)  You feel a surge of power! You freeze the merfolk avatar.  2 h.s The merfolk avatar is almost dead. _You closely miss the drowned soul. The drowned soul touches you.2 h5 h  You barely miss the merfolk avatar.2 hA ~~%W≈2 hHC m14=---70.7 (1.42 hM ]~~~~~~~~~~~~~~~~≈~~≈~~≈~~≈~2 hrQ b _The merfolk avatar is almost dead.2 h)~~~~..~...##........#,,,,,*,,,  Gobosan the Gelid >~~......###........#######..,  Revenant of Ashenzari ****.. ...?...#.###.................,  Health: 121/141 ====================---- *.#######.>.~.~~~~...........,  Magic: 33/37 =====================--- *** *#~~~~~~~~~~........~~~  AC: 17Str: 13 #.~~~≈~~~~~~........~~,  EV: 8Int: 21 **#.~~~~~~~~~~~~~~~~.%..,  SH: 11Dex: 9 ,..~~~~~~≈≈≈~~~~~~~....,  XL: 15 Next: 57% Place: Shoals:1 ,..~~~~~~≈@≈≈~~~~~~....,  Noise: ---------  Time: 41170.7 (0.0) 2 h*N,.~~~~~≈≈m≈≈~~~~~~.....~  v) +3 trident of Ashenzari's Black Moon {d ,.~~~~~~≈≈≈~≈W≈≈~~,,,~,,  Cast: Freeze ,,~~~~.###.~~≈≈≈~.,  Memories (5) Fly Water  ~,.~~.**#.~~~≈~~.,  ~.~~,,*#.~~~≈~~~~  m   merfolk avatar (very drained) ~~~~~,,..~~~≈~~~~  W   drowned soul (summoned) ~~~~~~~~~~~~≈~~~~  ~~~~~~~~~~~~≈~~~~ Confirm with . or Enter, or press ? or * to list all spells.2 h0+Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk avatar (water, almost dead, heavily drained, 100% to hit)  You feel a surge of power! You freeze the merfolk avatar.  You kill the merfolk avatar!2 h[+2 hn? >#........#### ?...#.###............ .>.~~~~~~......  *#~~~~~~~~~~.....  #.~~~≈~~~~~~.....  **#.~~~~~~~~~~~~~~~~.%..,  ,..~~~~~~≈≈≈~~~~~~  ,..~~~~~~≈@≈≈~~~~~  ,.~~~~~≈≈≈≈≈~~~~~~  ,.~~~~~~≈≈≈~≈≈≈≈~~  ,,~~~~.###.~~≈≈≈~.,  ~,.~~.**#.~~~≈~~. ~.~~,,*#.~~~≈~~~2 hj@^ ~~~~~,,.~~~~≈~~~ ~~~~~≈~~~ 2 h9M381.7 (1FreezePress: ? - help, Shift-Dir - straight lineAim: a merfolk avatar (water, almost dead, heavily drained, 100% to hit)  2 h1You feel a surge of power! You freeze the merfolk avatar.  You kill the merfolk avatar! _The drowned soul returns to the deep!  Your base Maces & Flails skill increases to level 2!2 h(~~≈~~~~~~~~~≈≈≈~~~~~~~~~~~~~~~~≈~~~~≈~~~≈~2 h[q _Your base Earth Magic skill increases to level 1!2 hS,>~~......###.#######.., ,...?...#.###.........., **.#######.>.~~~~~~.,  *** *#~~~~~~~ #.~~~≈~~~~~~.~~,2 h:^**#.~~~~~~~~~~~~~~~~.%.., ,..~~~~~~≈≈≈~~~~~~~...., ,..~~~~~~≈≈≈≈~~~~~~...., ,.~~~~~≈≈@≈≈~~~~~~.....~ ,.~~~~~~≈≈≈~≈≈≈≈~~,,,~,,2 hw. ,,~~~~.###.~~≈≈≈~.,  ~..~~.**#.~~~≈~~.,2 h ~.~~,,*#.~~~≈~~~~ ~~~~~,,.~~~~≈~~ ~~~~~~~~~~~~≈2 hIw~~ ~~~~~~≈2 hf(~~ 2 h/w~~~~~,,,,~~~~~~~~~~~~~~~2 hL1y4=23 2 _2 h8~~~≈~~~~~~~~~%~~~~~~~~~~~~~~2 h9~~~≈~~~~~2 h<2 hfZ  Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h'$2 h$2 h.8%2 hC/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2 h ,...?...#.###..........,  **.#######.>.~~~~~~.,  *** ##~~~~~~~~~~~~~ #.~~~≈~~~~~~.~~,**#.~~~~~~~~~~~~~~~~.%..,2 h6 ,..~~~~~~≈≈≈~~~~~~~...., ,..~~~~~~≈≈≈≈~~~~~~...., ,~~~~~~≈≈≈≈≈~~~~.~ ,~~~~~~~@≈≈~≈≈≈≈~~,,,~,, ,~~~~~.###.~~≈≈≈~.,  ~..~~.**#.~~~≈~~., ~~.~~,,*#.~~~≈~~~~ ~~~~~~,,.~~~~≈~~~ .~~~~~~~~~~~~≈~2 h~~~ .~~~~~≈~~~ ,,~~~~~~~ 2 h%~~~~~~~~~~,,*,,,~~~~~~~~~~~~~2 h?5=2 hT4=3 _2 h~~~~≈~~~~~~~~~~~~~~~~~~~~~~~~~2 hw2 h 2 h 2 h 2 h. 2 h <62 h6 2 h &82 h! 2 h% 2 h& &92 h.( 2 hv0 2 hq1 30=5=2 hm2 2 h6 2 h7 V1=2 h8 2 h5A 2 hxA &22 hB 2 hK <42 hL 2 h5P 2 hP S56=2 h R 2 hb[ 2 h[ E6=2 h\ 2 ha 2 h^b V7=2 h&c 2 h,l <92 hm 2 hy 40~~~≈~~~~~%~~~~~~~~~~~ _You start resting.2 hU J%84.7 (11.0)2 h w7==5.7 (122 hz 8%2 h % _Magic restored.2 h 2 hF 2 h] 2 h P%..2 hj m,0.0),2 h Y1=6.7 (12 hX 8%2 h U _You start resting. HP restored.2 h2 h]2 h&2 hdzB2 h2 h92 hQ2 h)2 h:=2 h2 h2 h:=2 h2 h,2 h2 h,2 hg2 h,2 ha2 hJ,2 hK2 h,2 h2 h,2 hf2 h,2 h2 h:$,2 hV%2 h/,2 h02 h7:,2 hd;2 h,2 h2 h ,2 h2 h,2 h2 h#2 h#2 h'%2 h/,2 h12 hF:2 h:2 h;2 hLD2 hD2 hzE2 h Q2 hoQ2 hR2 heX2 hXf2 h h2 ho2 hp2 hnq2 hfz,2 h {2 h,2 h2 h2 hy2 h2 hXB2 h2 h2 h2 h2 hԦ2 hۧ2 hK,2 h2 h2 h2 h2 h#,2 h2 h2 h2 hw2 h2 h 2 hT2 hk2 ho,2 h,2 h2 h2 h2 h2 hy,2 h2 h2 h2 h~2 h2 hU2 hB2 h'2 h2 hR2 hE2 h2 hz2 hn2 h2 h2 h'2 h(2 hu)2 hy-2 h-2 hA/2 hD8B2 h<,2 ha>2 hKH,2 hI2 hN,2 hP2 hY,2 hZ2 hc,2 hd2 hn,2 ho2 h|w2 hw2 hx2 hρ,2 h@2 hR,2 hC2 h5,2 h2 h,2 h2 h,2 h62 hW2 h2 h'2 h6,2 hֿ2 h)2 h{2 hx2 h2 h2 he2 h/2 hz2 h12 h2 h2 h2 h,2 h2 h6,2 h2 h2 hC2 h2 h2 hi2 h"2 h2 h'2 h!2 h *2 hh*2 h +2 h42 ha52 h62 h A,2 h2B2 hAK,2 hL2 hU2 hV2 hV2 h`2 h`2 ha2 hi,2 hfk2 hIu,2 hv2 hI2 h2 h2 h>,2 hp2 h,2 hm2 h,2 h2 h(,2 hh2 h,2 h2 h,2 h2 h ,2 hE2 h2 h`2 h2 h2 hz ~~~~~~~%~~~~~~≈≈≈~~~~~~~~~~~~~~~m~~{~~m   merfolk (polearm, wandering) _You start waiting.274.7 (88.0)2 h.}%m~~2 h,5.7 (892 hA~~~~~~~~~~~~~~~~~~~~~2 hw _A merfolk comes into view. It is wielding a +0 trident.2 hr,>~~......###.#######.., ,...?...#.###......., **.#######.>.~~~~~~...,  *** ##~~~~~~~~~~.~~~  #.~~~≈........~~, **#.~~~~~~~~~~~~~~~~.%.., ,..~~~~~~≈≈≈~~~~~~~...., ,.~~~~~~~, ,~~~~~~≈≈@≈≈~~~~~~.....~ 2 hsa~~~~~~~~≈≈≈~≈≈≈≈~~,,,~,,~~~m~~.###.~~≈≈≈~., ~~..~~.**#.~~~≈~~., ~~~~~~,,*#.~~~≈~~~~~~~~~~~,,.~~~~≈~~~~ ~.~~~~~≈~~~~,.~~~~~~≈~~,,,~~2 hy2 hn%m~m)2 h9=6.7 (1.0)2 h$T~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~2 hؐ; _The merfolk shouts! You hear a shout!2 h}~~~~..~...##.#,,,,,*,,, >~~......###.2 h ~ #######.., ...?...#.###......., *.#######.>.~~~~~~..., *** ##~~~~~~~~~~.~~~ 2 h0~ #.~~~≈........~~, **#.~2 hR~Z~~~~~~~~~.%.., ,.2 hs~≈≈≈~~~~~~~...., ,.~~~~~~~, 2 h~,~~~~~~≈≈≈≈≈~~~~~~.....~ 2 h~n~~~~m~~~≈≈≈~≈≈≈≈~~,,,~,,~~~~~~.###.~~≈≈≈~., 2 h~~~..~~.**#.~~~≈~~.,2 h~~~~~~~,,*#.~~~≈~~~~ ~~~~~~~,,.~~~~≈~~~2 hU~~.~~~~~~≈~~~~,.~~≈2 h,2 h%~~~m~2 hÔ.-72 h~~~~~~~~~~~~~~~~~~~~~~~~~~2 h32 hM J..#,***,*,,, ~~~..~...##.#,,,,,*,,, ~~......###.#######.., ..?...#.###......., .#######.>.~~~~~~..., ** ##~~~~~~~~~~.~~~  #.~~~≈~~~~~~........~~, **#.~~~~~~~~~~.%.., ,.≈≈@~~~~~~~...., 2 hM ,.~...., ,~~~~~~≈≈≈≈≈~~~~~~~....~ ~~~~~~m~≈≈≈~≈≈≈≈~~.,,~,,~~~~~~.###.~~≈≈≈~..~~~.~~.**#.~~~≈~~.. ~~~~~~,,*#.~~~≈~~~~~~~~~~~,,.~~~~≈~~2 h3Q 2 h:R 2 hFZ ~%~~m~~~,,~2 h[ @-82 hBd ,~~~~~~~~~~~~%~~~~≈~~~~~2 hf 2 h| ~.#,*∩*,*,,, .#.#,***,*,,, ~...##.#,,,,,*,,, ~......###.#######.., ?...#.###......., #######.>.~~~~~~..., * ##~~~~~~~~~~.~~~  #.~~~≈~~~~~~........~~, **#.~2 h, ~~@~~~~~~~%.., ,.≈≈≈~~..., ,.~≈~..., ,≈m≈≈≈~~~~~~~....~ ~~≈≈≈~≈≈≈≈~~..,~,,~~~~~~.###.~~≈≈≈~..~ ~~~.~~.**#.~~~≈~~..~2 h ~~~~~~,,*#.~~~≈~~~~.~~~~~~~,,.~~~~≈~~~~,2 h 2 h= 2 h ~.~%m~~≈~~~~,,2 h ^9Water 2 h v~~~~~~~~~~~~~~~≈~~~~2 hW 2 hÊ;....>....<.#,*,*,*,,, ~.#,*∩*,*,,, ..#,***,*,,, ~...##.#,,,,,*,,, .....###.#######.., ?...#.###......., ######.>...., 2 hc##~~~~~~~~~~........~~~  #.~~~≈....~.~~~, **#.~~~~%.., ,.≈m≈~~.., ,.~2 h~.., ,≈≈≈≈≈~~~~~~~....~~2 h~≈≈≈~≈≈≈≈~~...~,,~~~~~~.###~~~≈≈≈~..~~~~~.~~.**#.~~~≈~~..2 hA~~~~~~,,*#.~~~≈~~~~~,2 h2 hA .m%≈.~*.,*The merfolk attacks as it pursues you!2 hb35--802 h2 hG _The merfolk hits you from afar with a +0 trident.2 hg..........#,,,*,*,,, ....>....<.#,*,*,*,,, ~.#,*∩*,*,,, ..#,***,*,,, ~...##.#,,,,,*,,, .....###.#######.., ...#.###......., #####.>...., ##~~~~~~~~~~.  #.~~~≈~~~~~~.......~~~,  **#.~~m~%.., ,.≈≈≈~~.., ,.~~..,,≈≈≈≈≈~~~~~~~....~ ~~≈≈≈~≈≈≈≈~~...~,,~~~~~~.###.~~≈≈≈~..~~~~~~.~~.**#.~~~≈~~..~~*2 h6 ~m~%~~*The merfolk attacks as it pursues you! You block the merfolk's attack.2 h_6=-12 h2 hM _The merfolk misses you.2 h| 6#####*,*,,, .........#,,,*,*,,, ....>....<.#,*,*,*,,, ~..#,*∩*,*,,, ..#,***,*,,, ~...##.#,,,,,*,,, .###.#######.., ..#.###......., ####.>..., ##~~~~~~~~~~.  #.~~~≈~~~~~m.......~~~, **#.~~~~%..,  ,.≈≈≈~~..,  ,.~~..,  ,≈≈≈≈≈~~~~~~~....  ~~≈≈≈~≈≈≈≈~~...~~,~~~~~~.###.~~≈≈≈~..~~~~2 h 2 h ~~~~m~~.~,The merfolk attacks as it pursues you!2 h _22---=22 hG 9%2 h" G _The merfolk hits you from afar with a +0 trident!2 hP#.~~~~####*,*,,, .....#,,,*,*,,, ......>....<.#,*,*,*,,, ..~....#,*∩*,*,,, ~...#........#,***,*,,, ~...##..#,,,,,*,,. ###.#... #.###. .>.~~~~~~.~.  ##~m.~~~  #.~~~≈~~~~~~.~~~~ #.~%... ,..~~~~~~≈≈≈~... ,.~≈≈≈≈~..S S   sea snake (asleep) ,~~~~~~≈≈≈≈≈~....~ m   merfolk (polearm) ~≈≈≈~≈≈≈≈~~...~~. 2 hU2 hp`,,,,,,,,m,.~~%...,,,,,,2 ha^3----32 hj2 ht\ _A sea snake comes into view.2 hϡ#.~~~~####*,*,,,, #,,,*,*,,,, ......>....<.#,*,*,*,,,, ~.....#,*∩*,*,,,, ~...#........#,***,*,,,. ...##.2 hb.#,,,,,*,... ###.#.... #.###. .>.~~~~~~..m.~.. ##~.~~~~ 2 h#.~~~≈~~~~~~.~~~~~ #.~%.... ..~~~~~~≈≈≈~2 h=.... .~2 h8m≈≈≈≈~..S. ~~~~~~≈≈≈≈≈~....~. ≈≈≈~≈≈≈≈~~...~~.. 2 h2 hį2 hN2 h{.,,,,,,,,.m,,,,S...,..*S,,,,,,2 hf5=-42 hD9%2 h3 _The sea snake hisses angrily.2 h #.......,,,,,, #~~~####.......#,, ......>....<.#,*, .~........∩, ~...#........#,***,*,,,.....#,,,,,*,.. .#######.###............>....m......~..#~~~~.≈.......~~~~~ #~~~2 h K%..~S..., .~~~~~~~≈≈≈≈~~....*≈≈≈≈≈~~~~~~~....~~~≈≈≈~≈≈≈≈~~...~~..2 h 2 h ~~~~~~~,,%S.2 h ^6=52 hT 9%2 h U _The merfolk closely misses you.2 hh#......~.., ..#.~~~####*,*,,,,,.#,,,*,*,,,,, ~......>....<.#,*,*,*,,,,, ..~.#,*∩*,*,,,,, .~...#........#,***,*,,,., ~...##........#,,,,,*,...,.###.#...., .#.###.,#.>.~~~~~~...m......~..,  ##~.~~~~,  #.~~~≈~~~~~~.~~~~~, *#.~%S., ,..~~~~~~≈≈≈~...., ,.~≈≈≈≈~....* ,~~~~~~≈≈≈≈≈~....~., ~≈≈≈~≈≈≈≈~~...~~..,2 h!o2 h%z~....S..2 hr|?76Freeze2 hD2 h5 _You block the merfolk's attack.2 hm:.###.....~..,.#.~~####*,*,,,,,......#,,,*,*,,,,, ~~......>....<.#,*,*,*,,,,, ~..~...........#,*∩*,*,,,,, ..~...#........#,***,*,,,., 2 h:p.~...##........#,,,,,*,...,.###.#...., ..#.###.,#.>.~~~~~~...m......~.., ##~2 h;i.~~~~, #.~~~≈~~~~~~2 h;;w.~~~.~, **#.~S.., 2 ho; ,..~~~~~~≈≈≈~....,  ,.~≈≈≈≈2 h;~....*  ,~~~~~~≈≈≈≈≈~~~~~~.....~., 2 h;c ~≈≈≈~≈≈≈≈~~...~~..,2 h1@2 hA2 hLUS%2 hO.872 h3Z2 h]M _The merfolk misses you.2 h ?.###.....~..,.#.........~~####*,*,,,,,......#,,,*,*,,,,,~......>....<.#,*,*,*,,,,, ~~..~....#,*∩*,*,,,,,.~...#........#,***,*,,,., ..~...##..#,,,,,*,...,.###.#....,.#.###.,2 hB R#.>.~~~~~~...m......~.., ##~.~~~~, #.~~~≈~~~~~~.....S.~~~.~,  **#.~%..., ,..~~~~~~≈≈≈~....,2 h  ,.~≈≈≈≈~....* ,~~~~~~≈≈≈≈≈~~~~~~.~., 2 h e ~≈≈≈~≈≈≈≈~~...~~..,2 h 2 hBY Q..S.%.30=8% _You block the merfolk's attack.2 h]~..###................,,, ###.....~~~~~~~~..,,,,,,,,#.####*,*,,,,, ...........#,,,*,*,,,,,~~......>....<.#,*,*,*,,,,, ~~~..~...#,*∩*,*,,,,, ~...~...#.#,***,*,,,., ~..~...##.#,,,,,*,...,...##########...., ?...#.###............., ######.>.2 h^}m......~.., ##~~~~........~~~~, #.~~~≈....S..~~~.~,**#.~~~~~~~~%...., ,..~~~~~~~...., ,.~~~~~~~≈≈≈≈~~~~~~~~....* ,≈≈~~~~~~.....~.,2 hh2 hfu~~~~~~~~~.S....%2 hw1=9Freeze2 h9%2 hلU _The merfolk closely misses you.2 h.G..)....... ~~..,,, ##~~~~~~~~..,,,#### ...........#,,~......>....<.#,*, ~~~..~...2 hG∩,.~...***,*,,, ~..~...,,,,,*, .....####### ?...#.###................. ######.>.~.~~~~...m......~..#~~~~S....~~~ #.~~~≈2 h@H........~~.~**#~~~~%.~~....,2 hsH>.~~~~~~~≈≈≈≈~~~~~~~~....*2 hP2 hS2 hk_d~)~~~~~~~~.m2 h_..{.....m   merfolk (polearm)2 hQb/2902 hm~~~~~%2 hZp _The merfolk attacks as it pursues you! The merfolk completely misses you.2 h ..................)~ ~~~..,,, ##~~~~~~~...,,,#### ...........#,,2 hz l~......>....<.#,*, ~~~..~...∩,.~...***,*,,, ~..~...,,,,,*, .....####### ?...#.###........m........ ######.>....{.....~..#~~~~~~~~~.........~~~2 h  #.~~~≈~~~~~~........~~.~**#.~~~~~~~~~~~~~~~~~%.~,2 h& 2 h2 =~~~~~~~~~~.2 h2 wm.{.2 hx4 .312 h? n~~~~~~2 hB \ _The merfolk attacks as it pursues you! You block the merfolk's attack.2 hO##)#~. .....,,,,,,,,.......####*,*.,,, ~~~~2 haP>....<.#,*..~...........#,*∩...~...#*.~...#,,,,*,.. ......#m#######. ?...#..{..... 2 hP######.>...~~~~....~  ##~~~~~2 hP......~~~~.~~~≈~~~~~~........~~.2 hP.**#.~~~~~~~~~~~~~~~~~%.... ,..~~~~~~≈≈≈~~~~~~~~~2 hP2~≈*2 hqW2 hZ2 h dS..S   sea snakem   merfolk (polearm)2 he?42Freeze2 hmt~~~~~~~~~~~~2 hxU _The merfolk closely misses you.2 hy~...##.....~)~~~~~~~~.,,,Gobosan the Gelid ~..###.....~~~~~~~~~..,,,2 h~y<Revenant of Ashenzari ****.. ...###......~~~~~~...,,,,,,,,Health: 134/141 ======================-- .....#...........####*,*,,,,,Magic: 34/37 ======================-- .................#,,,*,*,,,,,AC: 172 hy Str: 13 ~~~~......>....<.#,*,*,*,,,,,EV: 23 Int: 21 ~~~..~...........#,*∩*,*,,,,,SH: 11Dex: 9 2 hz@~...~...#........#,***,*,,,.,XL: 15 Next: 58% Place: Shoals:1 ~..~...##.......@#,,,,,*,...,2 hDz:Noise: ---------  Time: 41292.7 (0.0) ......###.......m#######....,v) +3 trident of Ashenzari's Black Moon {d 2 hsz2?...#.###.......S...........,Cast: Freeze ######.>...~~~~..........~..,2 hzMemories (5) Fly ##~~~~~~~~~.........~~~~,2 hz#.~~~≈~~~~~~........~~.~,S   sea snake2 hz**#.~~~~~~~~~~~~~~~~~%....,m   merfolk (polearm)2 h{,..~~~~~~≈≈≈~~~~~~~~~....,,.~~~~~~~≈≈≈≈~~~~~~~~....*2 h7{Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h]{Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate2 h{_You feel a surge of power!  The walls around you are covered in ice.2 h....#.##Sm#..ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  2 hThe walls around you are covered in ice.  You closely miss the sea snake. The wall freezes the sea snake! freezes the merfolk but does no damage.2 hx5 8 3.7 (1Ramparts Fly 2 hV2 h###~~~~~~~~~%~~2 h= _The merfolk hits you with a +0 trident.2 h' '~...##.....~)~~~~~~~..,,,Gobosan the Gelid ~..###......~~~~~~~...,,,Revenant of Ashenzari ****.. ...###.........~~....,,,,,,,,Health: 135/141 ======================-- .....#...........####*,*,,,,,Magic: 33/37 =====================--- .................#,,,*,*,,,,,AC: 172 h' Str: 13 ~~~~......>....<.#,*,*,*,,,,,EV: 8Int: 21 ~~~..~...........#,*∩*,*,,,,,SH: 11Dex: 9 ~...~...#........#,***,*,,,.,XL: 15 Next: 58% Place: Shoals:1 ~..~...##.......@#,,,,,*,...,Noise: ---------  Time: 41293.7 (0.0) 2 h( ......###......Sm#######....,v) +3 trident of Ashenzari's Black Moon {d ?...#.###...................,Cast: Freeze ######.>...~~~~..........~..,2 hR( Memories (5) Ramparts Fly ##~~~~~~~~~.........~~~~,2 h( K#.~~~≈~~~~~~........~~.~,S   sea snake**#.~~~~~~~~~~~~~~~~~%....,2 h( fm   merfolk (polearm)2 h( (,..~~~~~~≈≈≈~~~~~~~~~....,,.~~~~~~~≈≈≈≈~~~~~~~~....*Aim: a merfolk, wielding a +0 trident (100% to hit)  2 h ) You feel a surge of power! You freeze the merfolk.  The merfolk is lightly wounded.  You closely miss the sea snake.2 h) }The sea snake is lightly wounded.  You block the sea snake's attack. The wall freezes the merfolk!2 h* Y6=4.7 (12 hK4 *####~~~~~~~~~~~~~~~2 h7 C  You feel a surge of power! You freeze the merfolk.  The merfolk is lightly wounded.  You closely miss the sea snake.The sea snake is lightly wounded.  You block the sea snake's attack. The wall freezes the merfolk! _merfolk's attack. 2 haS~...##.....~)~~~~~~~..,,,Gobosan the Gelid ~..###......~~~~~~~...,,,Revenant of Ashenzari ****.. ...###.........~~....,,,,,,,,Health: 136/141 =======================- .....#...........####*,*,,,,,Magic: 32/37 ====================---- .................#,,,*,*,,,,,AC: 17Str: 13  2 h>~~~~......>....<.#,*,*,*,,,,,EV: 8Int: 21 ~~~..~...........#,*∩*,*,,,,,SH: 11Dex: 9 ~...~...#........#,***,*,,,.,XL: 15 Next: 58% Place: Shoals:1 ~..~...##.......@#,,,,,*,...,Noise: ---------  Time: 41294.7 (0.0) ......###......Sm#######....,v) +3 trident of Ashenzari's Black Moon {d  2 h{(?...#.###...................,Cast: Freeze ######.>....~~...........~.., 2 hQMemories (5) Ramparts Fly  2 h##~~~~~~~~~.........~~~~,#.~~~≈~~~~~~........~~.~, 2 h^S   sea snake**#.~~~~~~~~~~~.~~~~~%....,m   merfolk (polearm) 2 hQ,..~~~~~~≈≈≈~~~~~~~~~....,,.~~~~~~~≈≈≈≈~~~~~~.~....* 2 h؉Aim: a merfolk, wielding a +0 trident (moderately wounded, 100% to hit)  You feel a surge of power! You freeze the merfolk!  The merfolk is heavily wounded.You closely miss the sea snake.The sea snake is lightly wounded.  You block the sea snake's attack. The wall freezes the merfolk. 2 hY2-5.7 (1 2 h####~~~%~~~~~~ 2 h6{  You feel a surge of power! You freeze the merfolk!  The merfolk is heavily wounded.  You closely miss the sea snake.The sea snake is lightly wounded.  You block the sea snake's attack. The wall freezes the merfolk. _The merfolk hits you with a +0 trident. 2 h~...##......)~~~~~~~..,,,Gobosan the Gelid ~..###.......~~~~~~...,,,Revenant of Ashenzari ****.. ...###...............,,,,,,,,Health: 132/141 ======================-- .....#...........####*,*,,,,,Magic: 31/37 ====================---- .................#,,,*,*,,,,,AC: 17 2 hGStr: 13 ~~~~......>....<.#,*,*,*,,,,,EV: 8Int: 21 ~~~..~...........#,*∩*,*,,,,,SH: 11Dex: 9 ~...~...#........#,***,*,,,.,XL: 15 Next: 58% Place: Shoals:1 ~..~...##.......@#,,,,,*,...,Noise: ---------  Time: 41295.7 (0.0) ......###......Sm#######....,v) +3 trident of Ashenzari's Black Moon {d  2 h}V?...#.###...................,Cast: Freeze ######.>....~~...........~..,Memories (5) Ramparts Fly ##~~~~~~~~~.........~~~~,#.~~~≈~~~~~~........~~.~, 2 hS   sea snake**#.~~~~~~~~~~~.~~~~~%....,m   merfolk (polearm),..~~~~~~≈≈≈~~~~~~~~~....,,.~~~~~~~≈≈≈≈~~~~~~.~....*Aim: a merfolk, wielding a +0 trident (heavily wounded, 100% to hit)  You feel a surge of power! You freeze the merfolk!  The merfolk is severely wounded.You miss the sea snake. 2 htThe sea snake is lightly wounded.  The sea snake bites you. The wall freezes the merfolk! 2 hb29-26.7 (1 2 hI##~~~~~~~.~~~~~%~~~~~~~ 2 h6x  You feel a surge of power! You freeze the merfolk!  The merfolk is severely wounded.  You miss the sea snake.  The sea snake is lightly wounded.bites you. The wall freezes the merfolk! _The merfolk barely misses you. 2 h =~...##......)~~~~~~~..,,,Gobosan the Gelid ~..###........~~~~~...,,,Revenant of Ashenzari ****.. ...###...............,,,,,,,,Health: 129/141 =====================--- .....#...........####*,*,,,,,Magic: 31/37 ====================---- .................#,,,*,*,,,,,AC: 17Str: 13 ~~~~......>....<.#,*,*,*,,,,,EV: 8 2 h=1Int: 21 ~~~..~...........#,*∩*,*,,,,,SH: 11Dex: 9 ~...~...#........#,***,*,,,.,XL: 15 Next: 58% Place: Shoals:1 ~..~...##.......@#,,,,,*,...,Noise: ---------  Time: 41296.7 (0.0) ......###......Sm#######....,v) +3 trident of Ashenzari's Black Moon {d ?...#.###...................,Cast: Freeze  2 hV>######.>....~~...........~..,Memories (5) Ramparts Fly ##~~~~~~~~~.........~~~~,#.~~~≈~~~~~~........~~.~,S   sea snake**#.~~~~~~~~~~...~~~~%....,m   merfolk (polearm),..~~~~~~≈≈≈~~~~~~~~~...., 2 h>,.~~~~~~~≈≈≈≈~~~~~~.~....*Aim: a merfolk, wielding a +0 trident (almost dead, 100% to hit)  You feel a surge of power! You freeze the merfolk.  2 h>nThe merfolk is almost dead.You puncture the sea snake!  2 h>The sea snake is moderately wounded.You block the sea snake's attack. The wall freezes the merfolk. 2 hl@Y1-7.7 (1 2 hI~~~~###~~~~~~~~%~~~~~~ 2 h:M  You feel a surge of power! You freeze the merfolk.  The merfolk is almost dead.  You puncture the sea snake!  The sea snake is moderately wounded.You block the sea snake's attack. The wall freezes the merfolk. _The merfolk closely misses you. The sea snake bites you! 2 h ]~...##......)~~~~~~~..,,,  Gobosan the Gelid ~..###........~~~~~...,,,  Revenant of Ashenzari ****.. ...###...............,,,,,,,,  Health: 121/141 ====================---- .....#...........####*,*,,,,,  Magic: 30/37 ===================----- .................#,,,*,*,,,,,  AC: 17Str: 13 ~~~~......>....<.#,*,*,*,,,,,  EV: 8Int: 21 ~~~..~...........#,*∩*,*,,,,,  SH: 11Dex: 9  2 h@ ~...~...#........#,***,*,,,.,  XL: 15 Next: 58% Place: Shoals:1 ~..~...##.......@#,,,,,*,...,  Noise: ---------  Time: 41297.7 (0.0) ......###......Sm#######....,  v) +3 trident of Ashenzari's Black Moon {d ?...#.###...................,  Cast: Freeze ######.>....~~...........~..,  Memories (5) Ramparts Fly  ##~~~~~~~~~.........~~~~,  #.~~~≈~~~~~~........~~.~,  S   sea snake  **#.~~~~~~~~~~...~~~~%....,  m   merfolk (polearm)  ,..~~~~~~≈≈≈~~~~~~~~~....,  ,.~~~~~~~≈≈≈≈~~~~~~.~....* Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (almost dead, 100% to hit)  2 h 2You feel a surge of power! You freeze the merfolk! 2 h) .....~~~~ ......... ........# ........# .>....<.# ........#,*∩ ...... ......  2 h7......S)# ?......... >....~~.....  ##~~~~~~~~~.....  ~~~~~~.....   2 h7L(drained)  ~~~~~~~...~~~~%  ~~~≈≈≈~~~~~~~~.    Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (almost dead, 100% to hit)  You feel a surge of power! You freeze the merfolk!  2 hzYou kill the merfolk!  You hit the sea snake. You drain the sea snake.  The sea snake is moderately wounded. 2 h6398.7 (1 2 hy##~~%~ 2 h. _The sea snake bites you.!2 hPE!2 hFYour frozen ramparts will break if you move. Continue? Y - Yes  N - No"2 hQl"2 h}~..........~~~~~~~~~~.,,,Gobosan the Gelid ~...##......)~~~~~~~..,,,Revenant of Ashenzari ****.. ~..###........~~~~~...,,,"2 hHealth: 121/141 ====================---- ...###...............,,,,,,,,Magic: 30/37 ===================----- .....#...........####*,*,,,,,AC: 17Str: 13 .................#,,,*,*,,,,,EV: 8Int: 21 ~~~~......>....<.#,*,*,*,,,,,SH: 11Dex: 9 ~~~..~...........#,*∩*,*,,,,,XL: 15 Next: 59% Place: Shoals:1 ~...~...#.......@#,***,*,,,.,Noise: ---------  Time: 41298.7 (0.0) ~..~...##........#,,,,,*,...,v) +3 trident of Ashenzari's Black Moon {d ......###......S)#######....,Cast: Freeze ?...#.###...................,Memories (5) Ramparts Fly ######.>....~~...........~..,##~~~"2 heR[36m~~~~~~.........~~~~,S   sea snake (drained)#.~~~≈~~~~~~........~~.~,**#.~~~~~~~~~~...~~~~%....,,..~~~~~~≈≈≈~~~~~~~~.....,Aim: a merfolk, wielding a +0 trident (almost dead, 100% to hit)  You feel a surge of power! You freeze the merfolk!  You kill the merfolk!You hit the sea snake. You drain the sea snake.  The sea snake is moderately wounded. _The sea snake bites you."2 h@"2 hF...~~~.S."2 hѕ223 9.7 (1Fly "2 hڞY~~~~~~~~~"2 hnj _The frozen ramparts melt away as you move.#2 h2~............~~~~~~~~.,,,Gobosan the Gelid ~...##......).~~~~~~..,,,Revenant of Ashenzari ****.. ~..###.........~~~....,,,Health: 122/141 ====================---- ...###...............,,,,,,,,Magic: 29/37 ==================------ .....#...........####*,*,,,,,AC: 17Str: 13 .................#,,,*,*,,,,,EV: 23 Int: 21 ~~~~......>....<.#,*,*,*,,,,,SH: 11#2 hDex: 9 ~~~..~...........#,*∩*,*,,,,,XL: 15 Next: 59% Place: Shoals:1 ~...~...#.......@#,***,*,,,.,Noise: ---------  Time: 41299.7 (0.0) ~..~...##.......S#,,,,,*,...,v) +3 trident of Ashenzari's Black Moon {d ......###.......)#######....,Cast: Freeze ?...#.###...................,Memories (5) Fly ######.>.....~...........~..,##~~~~~~~~~.........~~~~,S   sea snake (slow, drained)#.~~~≈~~~~~~........~~.~,#2 hL**#.~~~~~~~~~~.....~~%....,,..~~~~~~≈≈≈~~~~~~~~.....,Aim: a sea snake (moderately wounded, lightly drained, 100% to hit)  #2 huwYou feel a surge of power! You freeze the sea snake!  The sea snake is heavily wounded.#2 hThe sea snake seems to slow down. You hit the sea snake but do no damage.You drain the sea snake.  The sea snake is heavily wounded.#2 hs330= 8 =300.7 (1#2 h#2 h  You feel a surge of power! You freeze the sea snake!  The sea snake is heavily wounded.  The sea snake seems to slow down. You hit the sea snake but do no damage.You drain the sea snake.  The sea snake is heavily wounded. _You block the sea snake's attack.#2 hQ~............~~~~~~~~.,,,Gobosan the Gelid ~...##......).~~~~~~..,,,Revenant of Ashenzari ****.. ~..###..........~.....,,,Health: 123/141 ====================---- ...###...............,,,,,,,,#2 hOMagic: 27/37 =================------- .....#...........####*,*,,,,,AC: 17Str: 13 .................#,,,*,*,,,,,EV: 8Int: 21 ~~~~......>....<.#,*,*,*,,,,,SH: 11Dex: 9 ~~~..~...........#,*∩*,*,,,,,XL: 15 Next: 59% Place: Shoals:1 ~...~...#.......@#,***,*,,,.,#2 h,BNoise: =--------  Time: 41300.7 (0.0) ~..~...##.......S#,,,,,*,...,v) +3 trident of Ashenzari's Black Moon {d #2 hG......###.......)#######....,Cast: Freeze ?...#.###...................,#2 h_=Memories (5) Fly #2 hx######.>.................~..,##~~~~~~~~~.........~~~~,#2 hS   sea snake (slow, drained)#.~~~≈~~~~~.........~~.~,#2 hg**#.~~~~~~~~~~.....~~%....,,..~~~~~~≈≈≈~~~~~~~~.....,#2 hAPress: ? - help, Dir - look around, f - activate#2 hfYou feel a surge of power!  The walls around you are covered in ice.  #2 h.3You completely miss the sea snake.#2 hEqThe sea snake is heavily wounded.The wall freezes the sea snake!#2 h 5=1.7 (1Ramparts Fly #2 hx######2 hZ  You feel a surge of power!  The walls around you are covered in ice.  #2 hYou completely miss the sea snake.  The sea snake is heavily wounded.  The wall freezes the sea snake! _The sea snake bites you but does no damage.#2 h\~.............~~~~~~..,,,Gobosan the Gelid ~...##......)..~~~~~..,,,Revenant of Ashenzari ****.. ~..###................,,,#2 hlHealth: 125/141 =====================--- ...###...............,,,,,,,,Magic: 26/37 ================-------- .....#...........####*,*,,,,,AC: 17Str: 13 .................#,,,*,*,,,,,EV: 8Int: 21 ~~~~......>....<.#,*,*,*,,,,,SH: 11Dex: 9 ~~~..~...........#,*∩*,*,,,,,XL: 15 Next: 59% Place: Shoals:1 ~...~...#.......@#,***,*,,,.,Noise: =--------  Time: 41301.7 (0.0) ~..~...##.......S#,,,,,*,...,#2 hHv) +3 trident of Ashenzari's Black Moon {d ......###.......)#######....,Cast: Freeze ?...#.###...................,#2 hMemories (5) Ramparts Fly ######.>.................~..,##~~~~~~~~~.........~~~~,#2 hS   sea snake (slow, drained)#.~~~≈~~~~~.........~~.~,**#.~~~~~~~~~~.....~~%....,#2 hb,..~~~~~~≈≈≈~~~~~~~~.....,Press: ? - help, Shift-Dir - straight line#2 hGAim: a sea snake (heavily wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the sea snake!  The sea snake is severely wounded.#2 hiThe sea snake seems to slow down. You barely miss the sea snake.The sea snake is severely wounded.#2 h6;6-2.7 (1#2 h-Y####2 h@  Aim: a sea snake (heavily wounded, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the sea snake!  The sea snake is severely wounded.  The sea snake seems to slow down. You barely miss the sea snake.The sea snake is severely wounded. _The wall freezes the sea snake! The sea snake barely misses you.$2 h/r ...)..~~~ ......... ......... ........# ........# .>....<.# ........#,*∩ .......@# .......S# .......)#$2 h ?......... >..........  ##~~~~~~~~~....  ~~~~~....  ~~~~~~~....   $2 h ...)..~~~ ......... ......... ........# ........# .>....<.# ........#,*∩ .......@# ....... .......)# ?......... >..........  ##~~~~~~~~~....$2 hy  ~~~~~....  ~~~~~~~.....~~%  $2 h s##%$2 h8-$2 h:#$2 h` _A sea snake is nearby!%2 h̼[~.............~~~~~~..,,,  Gobosan the Gelid ~...##......)..~~~~~..,,,  Revenant of Ashenzari ****.. ~..###................,,,  Health: 126/141 =====================--- ...###...............,,,,,,,,  Magic: 25/37 ================-------- .....#...........####*,*,,,,,  AC: 17Str: 13 .................#,,,*,*,,,,,  EV: 8Int: 21 ~~~~......>....<.#,*,*,*,,,,,  SH: 11Dex: 9 %2 h~~~..~...........#,*∩*,*,,,,,  XL: 15 Next: 59% Place: Shoals:1 ~...~...#.......@#,***,*,,,.,  Noise: ---------  Time: 41302.7 (0.0) ~..~...##.......S#,,,,,*,...,  v) +3 trident of Ashenzari's Black Moon {d ......###.......)#######....,  Cast: Freeze ?...#.###...................,  Memories (5) Ramparts Fly ######.>.................~..,  ##~~~~~~~~~.........~~~~,  S   sea snake (slow, drained)  #.~~~≈~~~~~.........~~.~,  **#.~~~~~~~~~~.....~~%....,  ,..~~~~~~≈≈≈~~~~~~~~....., Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sea snake (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the sea snake.%2 h ...)..~~~~...,,, ......... ......... ........# ........# .>....<. ........#,*∩ .......@# ........# .......)# ?......... %2 hL>..........  ##~~~~~~~~~....  ~~~~~....  ~~~~~~~.....~.%  .%2 ho7603.7 (1Freeze%2 hR##%2 h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sea snake (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the sea snake. _You kill the sea snake!%2 hƯ4%2 hy%2 hɾ%2 h1w8623 %2 h%2 h&9%2 h%2 h;%2 hF31=%2 h%2 h]%2 hV2=%2 hH%2 h %2 h U37=%2 h %2 hS %2 h &4%2 h  %2 h %2 h> L6=%2 hS! %2 h0 p...~~.......#.##.##...~~~~~..~~.%2 h> ..10.7 (7.% _You start resting.%2 h? 7=1.7 (8Fly %2 hM ~~~~~~%%2 hR 4 _The frozen ramparts melt away.%2 h! %2 hW" %2 h$ %2 h4 88==%2 h= <9%2 h? %2 hP  41=~~~~~~~~~.. _You start resting.%2 h\ ]3.7 (2%.%2 h\ G=4.7 (3%2 hh p~~~~~~~~%2 hi " _HP restored.%2 hE %2 h %2 h%2 h"%2 h,%2 h59=%2 h@B&2 h.&2 h&2 h&2 h c30=&2 h&2 h$,&2 h'&2 hY4&2 hqBm ....m   merfolk (polearm, wandering).m%.~≈≈≈~..~... _You start resting.&2 hbD,21.7 (7&2 hMhm~%&2 hN+2.7 (8&2 hgX&2 hlw _A merfolk comes into view. It is wielding a +0 trident.&2 hc &2 hћ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.3  11.3  +1   n - Spellcasting  15.0  16.1  -1          &2 hN 8 b + Maces & Flails   3.8   3.6  -1   o - Conjurations   0.2   1.2  -1   c - Axes   1.4   1.2  -1   p - Hexes   5.6   5.7  -2   d - Polearms   0.2   1.2  -1   q - Summonings   0.2   1.2  -1  &2 h h e - Staves   1.4   1.2  -1   r - Necromancy   0.2   1.0   0   f - Unarmed Combat   0.2   0.8  +1   s - Forgecraft   6.0   7.1  -2  &2 h  g - Throwing   0.0   1.2  -1   t - Translocations   0.2   1.2  -1  &2 hF 0     u - Alchemy   0.2   1.2  -1  &2 hn  h - Short Blades   0.2   1.2  -1   v - Fire Magic   0.3   0.7  -2 +4&2 h  i - Long Blades   0.2   1.2  -1   w - Ice Magic  19.1  17.7  +1  &2 h 0     x - Air Magic   0.3   1.4  -2  &2 h  j - Armour  12.1  10.7  -1   y + Earth Magic   3.7   1.7  +1   k - Dodging   5.0   7.1  -1  &2 h      l - Shields  13.5  14.3  -1   z - Evocations   9.2   8.3  -1   m - Stealth   2.5   2.1  +2          &2 h *    Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  &2 h [?] Help[=] set a skill target  &2 hW }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)2 h)2 h)2 h)2 h(%~.....................,,,Gobosan the Gelid ~...##......).........,,,Revenant of Ashenzari ****.. ~..###................,,,Health: 141/141 ======================== ...###...............,,,,,,,,Magic: 30/37 ===================----- .....#...........####*,*,,,,,AC: 17Str: 13 .................#,,,*,*,,,,,EV: 23 Int: 21 ~~~~......>....<.#,*,*,*,,,,,SH: 11Dex: 9 ~~~..~...........#,*∩*,*,,,,,XL: 15 Next: 60% Place: Shoals:1 ~...~...#.......@#,***,*,,,.,Noise: ---------  Time: 41322.7 (0.0) ~..~...##........#,,,,,*,...,v) +3 trident of Ashenzari's Black Moon {d ......###.......)#######....,Cast: )2 hA&[40mFreeze ?...#.###...................,Memories (5) Fly ######.>.................~..,##~~.~..............~~~~,m   merfolk (polearm, wandering)#.~~~≈m~~~..........~~.~,**#.~~~~~~~~~........%....,,..~~~..~≈≈≈~..~........., _You start resting. _The frozen ramparts melt away. _You start resting. _HP restored. _You start resting. _A merfolk comes into view. It is wielding a +0 trident.)2 h$/9%)2 h/)2 hx89%)2 hf:)2 h_1 ...)..... ......... ......... ........# ........# .>....<.# ........#,*∩ .......@# ........# .......)# ?......... >..........  ##~~.~.........  ~~~.....  ~~~~~~........%....,   )2 h7? ...)..... ......... ......... ........# ........# .>....<.# ........#,*∩ .......@# ........# .......)# ?)2 h......... >..........  ##~~.~.........  ~~~.....  ~~~~~~........%  )2 h)2 h)2 h)2 hq^ _A merfolk is nearby!*2 h ...)..... ......... ......... ........# ........# .>....<.# ........#,*∩ *2 h2C.......@# ........# .......)# ?......... >..........  ##~~.~.........  ~~~.....  ~~~~~~........%....,   *2 h X ...).....*2 h  ......... ......... ........# ........# .>....<.# ........#,*∩ *2 h .......@# ........# .......)# ?.........*2 h! >..........  ##~~.~......... *2 h/!S ~~~.....  *2 hZ!p~~~~~~........%  *2 ht7J*2 h8^ _A merfolk is nearby!*2 hi#.########.≈≈≈≈≈≈.,, ..........) ~.,,, ##....,,,#### ...........#,,~......>....<.#,*, ~~~..~...∩,.~...***,*,,, ~..~.....#,,,,,*, ......)####### ?...#.###. ######.>.........~..#~~.~.........~ #.~~~≈m~~~..........~~.~**#.~~~~~~~~~........%*2 h*2 h,m)m~%*2 h+3.7 (1*2 h9%*2 h) _The merfolk shouts!,2 hHK .......... ...)..... ......... ......... ........# ........# .>....<.# .......@#,*∩ ........# ........# .......)# ?......... >.......... ,2 hK ##~~.~.m......  ~~~~.....  %...., ,2 h% .......... ...)..... ......... ......... ........# ........# .>....<.# .......@#,*∩ ........# ........# .......)# ?.........>.......... ,2 he ##~~.~.m......  ~~~~.....  ,2 h,2 h,2 h9%,2 h. ,2 h}X_A merfolk is nearby!,2 h ~...#.#.≈≈≈≈≈≈.,,, ~~....,,, ~~...##......).........,,, ~~..###.....,,, ~...###....,.#,2 hn .####*,*,,,,,.#,,,*,*,,,,,~......>....<.#,*,*,*,,,,,~..~.#,*∩*,*,,,,, ~~...~...#.#,***,*,,,., ~~..~...##.#,,,,,*,..., ~......###.......)#######...., .?...#.###..,#.>........~.., * ##~~.~.m............~~~~, #.~~~≈~~~~..........~~.~,  **#.~.%....,,2 h ,2 h m..~..%,2 hʚ [1=4 _,2 h̤ ,2 h4 -2 hxs~...#.#.≈≈≈≈≈≈.,,,~...,,,~...##......).........,,,~..###....,,, ~~...###...., ~......#.####*,*,,,,,.#,,,*,*,,,,,-2 ht ~......>....<.#,*,*,*,,,,,~..~.#,*∩*,*,,,,,~...~...#.#,***,*,,,.,~..~...##.#,,,,,*,..., ~~......###.......)#######...., ..?...#.###.., .#.>....m............~.., ** ##~..~......~~~~, #.~~~≈~~~~..........~~.~,  **#.~.%....,-2 h}-2 hrm....-2 h:&5-2 h9%-2 h-2 h^ ~...#.#.≈≈≈≈≈≈.,,,~..,,,~...##......)...,,,~..###....,,,~...###-2 hQ_ ...., ~~......#.####*,*,,,,, ~.#,,,*,*,,,,,~......>....<.#,*,*,*,,,,,~..~.#,*∩*,*,,,,,~...~...#.#,***,*,,,.,~..~...##.#,,,,,*,..., >~~......###.......)#######....,-2 h_ .?...#.###....m......, *.#.>.......~..,* ##...~.....~~~~, #..~~≈~~~~....~~.~,  **#..~-2 h ` 8.%....,-2 hwc -2 ht cm.%-2 hu &6-2 h~ 9%-2 h .2 h$...#.#.≈≈≈≈≈≈.,,, ..,,, ...##......)...,,, ..###....,,, ...###...., ......#.####*,*,,,,, .#,,,*,*,,,,, .2 hg,......>....<.#,*,*,*,,,,, ..~.#,*∩*,*,,,,, ...~...#.#,***,*,,,., ..~...##.#,,,,,*,..., ~~......###....m..)#######...., ?...#.###.. .#.2 h.>.......~..,  ##...~..#...2 h$A**#..~.%....,.2 hz.2 hndm...2 h&7.2 h.2 h.2 hi ...#.#.≈≈≈≈≈≈.,,, ...,,, ...##......).........,,, ..###....,,, ...###...., ......#.####*,*,,,,, #,,,*,*,,,,, ......>....<.#,*,*,*,,,,, ..~.#,*∩*,*,,,,, ...~...#.#,***,*,,,., .2 hj ..~...##.....m..#,,,,,*,..., ......###.......)#######...., #.>.......~..,  ##...~..#..~~≈~~~~.......**#..~.~~~~~~.%....,.2 hx .2 hy ^2=8.2 h 9%.2 h U _The merfolk closely misses you./2 hPH...#.#.≈≈≈≈≈≈.,,, ....,,, ...##......).........,,, ..###.....,,, ...###...., #.####*,*,,,,, #,,,*,*,,,,, ......>....<.#,*,*,*,,,,, ..~./2 hHU#,*∩*,*,,,,, ...~...#.#,***,*,,,., ..~...##.....m..#,,,,,*,..., ......###.......)#######...., ?...#.###.>........~..,  ##...~..#..~~≈~~~~...... /2 h[^.9/2 h)f/2 hkM _The merfolk misses you./2 h|####***** #.. #.########.≈≈≈≈≈≈..........)...... ~.,,, ##....,,,#### ...........#,,~......>....<@#,*, ~~~..~...∩/2 h),.~......#,***,*,,, ~..~...m..#,,,,,*, ......)####### ?...#.###. ######.>...~..#...~.........~ #..~~≈~~~...~~.~/2 hb/2 h%,m.~/2 h'30/2 h$/2 h\ _The merfolk attacks as it pursues you! You block the merfolk's attack./2 h###*,,,{,,***~...≈≈≈~~ ####***** #..≈≈≈≈≈..#.########.≈≈≈≈≈≈.......)....... ~....,,, ##....,,,#### ..../2 hZ......@#,,~......>....<.#,*, ~~~..~.....#,*∩,.~...m.#,***,*,,, ~..~.....#,,,,,*, ......)####### ?...#.###. ######.>...~..#...~..../2 h~/2 h/2 ht.,,m./2 h&1/2 h/2 h'/2 h$I q** *,{,,~,~{~*##~~≈≈≈~ ###*,,,{,,**#....≈≈≈≈≈.####***** #....#.########.≈≈≈≈≈≈...........)..... ~......, ##.......#### ...........#,,~......>....<.#,*, ~~~..~...m#,*∩,.~...***,*,,, ~..~.....#,,,,,*, ...../2 hJ .)####### ?...#.###. ######.>...~../2 hR /2 h[ ,~~*##..≈≈≈~,,,m./2 h] T3=2/2 hog /2 hEi 02 h]S~###*,,,{,,**#....≈≈≈≈≈. ~..####***** #..≈≈≈≈≈....#.########.≈......................##)....#02 h...... .......,,,,,..####*,*.,,, ~~~~>....<m#,*..~...........#,*∩...~...#*02 h.S.~...#,,,,*,.. ......#.)#######. ?...#......... ######.>.~  ##...~~~~~02 hK,02 h.73Freeze02 h702 h5;U _The merfolk closely misses you.02 h~###*,,,{,,**#....≈≈≈≈≈.,Gobosan the Gelid ~..####***** #..≈≈≈≈≈...,Revenant of Ashenzari ****.. ~...#.########.≈≈≈≈≈≈...,Health: 141/141 ======================== ~.......................,Magic: 30/37 ===================----- ~...##......)...........,AC: 17Str: 13 ~..###..................,EV: 23 Int: 21 ...###..................,,,,,SH: 11Dex: 9 .....#...........####*,*,,,,,XL: 15 Next: 60% Place: Shoals:1 ................@#,,,*,*,,,,,Noise: ---------  Time: 41333.7 (0.0) ~~~~......>....<m#,*,*,*,,,,,v) +3 trident of Ashenzari's Black Moon {d ~~~..~...........#,*∩*,*,,,,,[11;302 hE8HCast: Freeze ~...~...#........#,***,*,,,.,Memories (5) Fly ~..~...##........#,,,,,*,..., ......###.......)#######....,m   merfolk (polearm, drained) ?...#.###..................., ######.>.................~..,##...~..............~~~~,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power!  The walls around you are covered in ice.  You hit the merfolk but do no damage. You drain the merfolk.  The merfolk is lightly wounded.37- 8 4.7 (1Ramparts Fly 02 hWY###02 hX5  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the merfolk but do no damage. You drain the merfolk.  The merfolk is lightly wounded02 hW. _The wall freezes the merfolk! The merfolk hits you with a +0 trident.02 ha ~###*,,,{,,**#....≈≈≈≈≈.,Gobosan the Gelid ~..####***** #..≈≈≈≈≈...,Revenant of Ashenzari ****.. ~...#.########.≈≈≈≈≈≈...,Health: 137/141 =======================- ~.......................,Magic: 29/37 ==================------ ~...##......)...........,AC: 17Str: 13 ~..###..................,02 hb _EV: 8Int: 21 ...###..................,,,,,SH: 11Dex: 9 .....#...........####*,*,,,,,XL: 15 Next: 60% Place: Shoals:1 ................@#,,,*,*,,,,,Noise: ---------  Time: 41334.7 (0.0) ~~~~......>....<m#,*,*,*,,,,,v) +3 trident of Ashenzari's Black Moon {d ~~~..~...........#,*∩*,*,,,,,Cast: Freeze ~...~...#........#,***,*,,,.,Memories (5) Ramparts Fly ~..~...##........#,,,,,*,..., ......###.......)#######....,m   merfolk (polearm, drained) 02 hc w?...#.###..................., ######.>.................~..,##...~..............~~~~,Aim: a merfolk, wielding a +0 trident (moderately wounded, lightly drained,  100% to hit)  You feel a surge of power! You freeze the merfolk.  The merfolk is moderately wounded.You barely miss the merfolk.The merfolk is moderately wounded.02 hqd 385.7 (102 hn ~###02 hs   100% to hit)  You feel a surge of power! You freeze the merfolk.  The merfolk is moderately wounded.  You barely miss the merfolk.  The merfolk is moderately wounded. _The wall freezes the merfolk. You block the merfolk's attack.12 hy:~###*,,,{,,**#....≈≈≈≈≈.,Gobosan the Gelid ~..####***** #..≈≈≈≈≈...,Revenant of Ashenzari ****.. ~...#.########.≈≈≈≈≈≈...,Health: 138/141 =======================- ~.......................,Magic: 28/37 ==================------ ~...##......)...........,AC: 17Str: 13 ~..###..................,EV: 8Int: 21 ...###..................,,,,,SH: 11Dex: 9 .....#...........####*,*,,,,,XL: 15 Next: 60% Place: Shoals:1 ................@#,,,*,*,,,,,Noise: ---------  Time: 41335.7 (0.0) ~~~~......>....<m#,*,*,*,,,,,12 hT<Mv) +3 trident of Ashenzari's Black Moon {d ~~~..~...........#,*∩*,*,,,,,Cast: Freeze ~...~...#........#,***,*,,,.,Memories (5) Ramparts Fly ~..~...##........#,,,,,*,..., ......###.......)#######....,m   merfolk (polearm, drained) ?...#.###..................., ######.>.................~..,##...~..............~~~~,100% to hit)  You feel a surge of power! You freeze the merfolk.  The merfolk is heavily wounded.You hit the merfolk but do no damage. You drain the merfolk.  The merfolk is heavily wounded.The wall freezes the merfolk.12 h<;4096.7 (112 hES##12 hH> _The merfolk hits you but does no damage.12 hr 0~###*,,,{,,**#....≈≈≈≈≈.,Gobosan the Gelid ~..####***** #..≈≈≈≈≈...,Revenant of Ashenzari ****.. ~...#.########.≈≈≈≈≈≈...,Health: 140/141 =======================- ~.......................,Magic: 28/37 ==================------ ~...##......)...........,AC: 17Str: 13 ~..###..................,EV: 8Int: 21 ...###..................,,,,,SH: 11Dex: 9 .....#...........####*,*,,,,,12 hbt >XL: 15 Next: 60% Place: Shoals:1 ................@#,,,*,*,,,,,Noise: ---------  Time: 41336.7 (0.0) ~~~~......>....<m#,*,*,*,,,,,v) +3 trident of Ashenzari's Black Moon {d ~~~..~...........#,*∩*,*,,,,,Cast: Freeze ~...~...#........#,***,*,,,.,Memories (5) Ramparts Fly ~..~...##........#,,,,,*,..., ......###.......)#######....,m   merfolk (polearm, drained) ?...#.###..................., ######.>.................~..,##...~..............~~~~,to hit)  You feel a surge of power! You freeze the merfolk.  The merfolk is severely wounded.You hit the merfolk. You drain the merfolk.  The merfolk is severely wounded.The wall freezes the merfolk but does no damage.12 ht Y1=7.7 (112 h{ a###12 h  You feel a surge of power! You freeze the merfolk.  The merfolk is severely wounded.  You hit the merfolk. You drain the merfolk.  12 h8 The merfolk is severely wounded.  The wall freezes the merfolk but does no damage. _The merfolk closely misses you.22 hP{~###*,,,{,,**#....≈≈≈≈≈.,Gobosan the Gelid ~..####***** #..≈≈≈≈≈...,Revenant of Ashenzari ****.. ~...#.########.≈≈≈≈≈≈...,Health: 141/141 ======================== ~.......................,Magic: 27/37 =================------- ~...##......)...........,AC: 17Str: 13 22 hR~..###..................,EV: 8Int: 21 ...###..................,,,,,SH: 11Dex: 9 .....#...........####*,*,,,,,XL: 15 Next: 60% Place: Shoals:1 ................@#,,,*,*,,,,,Noise: ---------  Time: 41337.7 (0.0) ~~~~......>....<m#,*,*,*,,,,,v) +3 trident of Ashenzari's Black Moon {d ~~~..~...........#,*∩*,*,,,,,Cast: Freeze ~...~...#........#,***,*,,,.,Memories (5) Ramparts Fly ~..~...##........#,,,,,*,..., ......###.......)#######....,m   merfolk (polearm, drained) ?...#.###..................., ######.>.................~..,##...~..............~~~~,to hit)  You feel a surge of power! You freeze the merfolk!  22 h S[0;10;1mThe merfolk is almost dead.You closely miss the merfolk.The merfolk is almost dead.The wall freezes the merfolk.22 hzT3=8.7 (122 h\9#22 h`_  You feel a surge of power! You freeze the merfolk!  The merfolk is almost dead.  You closely miss the merfolk.The merfolk is almost dead.  The wall freezes the merfolk. _The merfolk hits you but does no damage.22 h ~###*,,,{,,**#....≈≈≈≈≈.,  Gobosan the Gelid ~..####***** #..≈≈≈≈≈...,  Revenant of Ashenzari ****.. ~...#.########.≈≈≈≈≈≈...,  Health: 141/141 ======================== ~.......................,  Magic: 26/37 ================-------- ~...##......)...........,  AC: 17Str: 13 ~..###..................,  EV: 8Int: 21 ...###..................,,,,,  SH: 11Dex: 9 .....#...........####*,*,,,,,  XL: 15 Next: 60% Place: Shoals:1 ................@#,,,*,*,,,,,  Noise: =--------  Time: 41338.7 (0.0) ~~~~......>....<m#,*,*,*,,,,,  v) +3 trident of Ashenzari's Black Moon {d ~~~..~...........#,*∩*,*,,,,,  Cast: Freeze ~...~...#........#22 h ,***,*,,,.,  Memories (5) Ramparts Fly ~..~...##........#,,,,,*,..., ......###.......)#######....,  m   merfolk (polearm, drained) ?...#.###..................., ######.>.................~..,  ##...~..............~~~~, Press: ? - help, Shift-Dir - straight lineAim: a merfolk, wielding a +0 trident (almost dead, lightly drained, 100% to  hit)  You feel a surge of power! You freeze the merfolk.  The merfolk is almost dead.You hit the merfolk but do no damage. You drain the merfolk.22 h)   #..≈≈≈≈≈..., #####...., ..............., ...)..........., .......... ......... ........# ...... .>....<) ........#,*∩ ........# ........#.......)# ?.........>..........22 h 6  22 h n1-9.7 (1Freeze22 h A##22 h!   Aim: a merfolk, wielding a +0 trident (almost dead, lightly drained, 100% to  hit)  You feel a surge of power! You freeze the merfolk.  The merfolk is almost dead.  You hit the merfolk but do no damage. You drain the merfolk. 22 h! @_You kill the merfolk!32 h32 h32 h32 h׶32 h7=23 32 h32 h32 hG32 h&,32 h32 h,32 h32 h88==32 h32 h-32 h32 h32 hF,32 h 32 h...##-#.#.~~~~32 h#f 46.7 (7 _You start resting.32 h[%l7.7 (8Fly 32 hC+32 h/4 _The frozen ramparts melt away.32 h-32 h.32 h432 h@?32 hDl9=32 hK,32 hM32 hW,32 hX32 h`,32 ha32 hj32 h`kM30=32 hl32 hu,32 hv32 h32 h32 hE32 hۊ32 h@32 h32 h32 hi1==32 h32 h32 h332 hݣ32 h,32 h 32 h32 h"32 h<32 h32 h)V2=32 h32 h:,32 hS32 h,32 h32 h32 h32 hd32 h32 hL3=32 hI32 h32 h}32 h32 h4 ,32 h=32 hg,32 h32 hx&32 h&i4==32 h,32 hn732 h732 hR932 hD,32 hF32 hMQ,32 huS32 h^32 h_O5=32 h a32 hk,32 hp,32 hq32 hr32 h|,32 hQ~32 hӄ32 h:L6=32 h32 hԑ,32 h32 ht,32 h 32 h32 h'32 h32 hD ~**#~~~~~~≈≈≈≈≈~~~~~~~~~~~~~~~~~)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _You start resting.32 h?Y79.7 (32.0).32 hx7==80.7 (3332 h32 h% _Magic restored.32 hʽ32 hr32 h32 h32 hZ,32 h32 hX32 h 32 he32 h32 h32 h032 h:=32 h32 h32 h32 h32 h,32 h32 h ,32 hK32 h32 h32 h32 h$32 h%32 h&32 h!3,32 h6532 h=,32 hz?32 h3K,32 hM32 hT,32 hU32 hv]32 h]32 h_32 hNe32 he32 hf32 hp,32 hr32 hxx32 hx32 hz32 h ,32 h632 h32 h:32 h_32 he,32 hv32 h$,32 hJ32 h2,32 h32 h,32 h32 h,32 hd32 h̿,32 h#32 hC,32 hA32 h_,32 h32 h,32 h(32 h~,32 ha32 h,32 h32 hL,32 h32 h,32 h32 h,32 h32 ha 32 h 32 h{ 32 h,32 hd32 h&,32 h32 h&32 h&32 h(32 hi332 h332 hS532 h<,32 h=32 hD,32 hE32 hJ,32 hL32 hR32 h9S32 hU32 h[,32 h#]32 h#b,32 hc32 h`i32 hi32 hhj32 hn,32 ho32 hw32 hw32 hy32 h~32 h~32 h32 hG,32 hW32 h32 hn32 h32 h32 hך32 h32 h(,32 h32 h,32 h32 h ,32 h32 h32 hm32 h-32 h832 h32 h[32 hz32 hf32 h32 h,32 hf32 h),32 h32 h32 h+32 h32 h<,32 hX32 h32 h32 h32 h 32 h> 32 h 32 hx ,32 h 32 h. 32 h 32 hr! 32 h, 32 h, 32 h- 32 h5 32 h6 32 h6 32 h> 32 h? 32 h? 32 hE ,32 hG 32 h)N ,32 hCO 32 hU 32 hU 32 h~Y 32 h:c ,32 hBd 32 hl ,32 hm 32 hz ,32 h4{ 32 h ,32 hs 32 hď ,32 hÑ 32 h ,32 h 32 h ,32 h̢ 32 h 32 hR 32 hH 32 h 32 hl 32 h 32 hd 32 h 32 h 32 hj ,32 hG 32 h 32 h9 32 h 32 hU 32 h 32 h 32 hz 32 h 32 h 32 h ,32 h6 32 h ,32 h B32 h: 32 h! 32 h$" 32 h# 32 h60 32 h0 32 h2 32 hA B32 hq J32 hx 32 hz ,32 h, 32 hm 32 hV 32 hQ ,32 hb 32 hQ h 479.7 (99 _You start waiting.32 h 180.7 (100.0)32 h 32 h # _Done waiting.32 h 32 h 32 hߐ 32 h F _Unknown command.42 hS M** *,{,,~,,~~*##..≈≈≈~,, ~###*,,,{,~**#~~~~≈≈≈≈≈.####***** #~~..#.########~≈≈≈≈≈≈~....~~~...)~~... ~~~...., ###....~~~~~~~~~.....#~~~~@#### ...........#,,~......>....<)#,*, ~~~..~...∩, ~...~...#........#,***,*,,,.,~~~~~~...42 hj[ I~~~*##~~≈≈≈~~42 hh\ p1.0)Water _42 hb 42 hd 42 h *{,,,~~~~~~**~≈≈≈~~ * *,{,,~,~~~###~~≈≈≈≈~.. ###*,,,{,~**#~~~~≈≈≈≈≈.. ..####***** #~~... ...#.########~≈≈≈≈≈≈~... .........~~~~ ...##....~~) ###....~ ###....~~~~~~~@~......,,,, #~~~~~#####.#.,,,, ..........#,,,*,*,,,,, ....>....<)#,*,*,*,,,,, ~.#,*∩*,*,,,,, ..#,***,*,,,.,~...##..#,,,,,*,..., .....###.......)#######...., ...#.###.........,42 h }~~,,,,,,,,,...42 hs &242 h 42 h 52 hP{,,,~~~~~~**~≈≈≈~~~~,, 52 h *,{,,~,~~~###~~≈≈≈≈~... *,,,{,~**#~~~~≈≈≈≈≈... ####***** #~~≈≈≈≈≈~.... #.#~≈≈≈≈≈≈~.... ~.... ##....~~)~..... ###....~...... ###.....~. #.~~~~#####.#..,,, .#,,,*,*,,,,, ......>....<)#,*,*,*,,,,, 52 h..~....~...#........~...##........52 h`###....... 52 hr,,,,,,,,352 h52 h52 hz{,,,~~~~~~**~≈≈≈~~~~,,, *,{,,~,~~~###~~≈≈≈≈~.... *,,,{,~**#~~~~≈≈≈≈≈.... ####***** #~~≈≈≈≈≈~..... #.#~≈≈≈≈≈≈~..... ~..... ##....~~)~...... ###....~. ###.....~ #.52 h~~~~#####.#...,, ..#,,,*,*,,,,, ......>....<)#,*,*,*,,,,, ..~........~...#.... ~...##... 52 h,,,,,......,,,.52 h{1452 h+52 h52 h8 :{,,,~~~~~~**~≈≈≈~~~~,,,, ,{,,~,~~~###~~≈≈≈≈~..... *,,,{,~**#~~~~≈≈≈≈≈..... ***** #~~≈≈≈≈≈~...... #.#~≈≈≈≈≈≈~...... ~. ##....~~)~. ....~.52 h , .....~. #.~~~#####.#...., ...#,,,*,#,,,., ......>....<)#,*,*,*,,,,, 52 h a,,,,,,,,52 h_ &552 hе 52 h 52 h,,,~~~~~~**~≈≈≈~~~~,,,,, {,,~,~~~###~~≈≈≈≈~...... ,,,{,~**#~~~~≈≈≈≈≈...... ***** #~~≈≈≈≈≈~. .#~≈≈≈≈≈≈~. ~. ....~~)~52 h. ....~. .....~.t #.~~~#####.#..... ...#,,,*.#,,... >....<)#,*,*.#,,,,. ~.#,*∩*.#,,,,, ...#.#,***.#,,,., t   snapping turtle (reaching, asleep)##.#,,,,.#,...,###.)#######...., 52 hݹq  A snapping turtle comes into view.52 h %~,52 hus,,,,,,t.,.,52 hS,,,,t)52 h7,,,52 h&652 h52 h9 _The snapping turtle hisses angrily.62 hU~,~~~###~~≈≈≈≈~......, ,,{,~**#~~~~≈≈≈≈≈. #***** #~~≈≈≈≈≈~.. ######~≈≈≈≈≈≈~. ...~~~~~~~~~~~.. ~~). ....~~~~.. ...t.. 62 hVD.........~~#####@#....., ...#,,,#.#,,..., >....<)#,*,#.#,,,,., ......#,*∩#.#,,,,,, ..##,**#.#,,,.,,##.#,,,..#,...,, ###.)#######....,, ###........>.~~~~~~~..,62 h6Z62 hb,,,,*,,...,{..,,,,,,,,,,,62 hc&762 hi62 hk62 h  {,~**#~~≈. #***** #~~≈≈≈≈≈~.. ########~≈.. 62 hZ ....~~~~~~~~~~~.........*)~~~~~~....,~~~~~~~~...........~~~~~~~~...............~~#####.#..{..,..#,,,#@#,,.>....<)#,*,,.......#,*∩,#*. ..~~~~~~~~........~~~~,62 h0 `{...,,62 hh &862 hF 62 hI 72 h #***** #~~≈≈≈≈≈~. ########~≈... ....~~~~~~~~~~~.........*)~~~~~~~~.........,~~.............{......#####.#.....,,,,#.#,,>....<)#,*,,.......#,*∩,#*. .#72 hyn,,..#,.. .~~≈~~~~..........~~.~,72 h9j{..~.~~,,,72 h_&972 h72 hO72 h72 hM72 h72 ho72 hA,72 hL72 h72 h72 h[72 h.....t.t   snapping turtle (reaching).72 hz   ~........, ~.... )~.... ... .. #.# #.# >....<)#,*,#@# 91.7 (2∩#.# #.#72 hh ..# )#######  .>   _You start waiting.72 h8  ~........, ~.... )~.... ... .. #.# #.# >....<)#,*,#@# ∩#.# #.# ..# )####### >72 h-72 h72 hqf _A snapping turtle is nearby!72 h ",,{,~**#~~~~≈≈≈≈≈ #***** #~~... ########~≈≈≈≈≈≈~........,~~~~~~~~~.........*72 h4 )~~.....~~~.....~~~~~~~.....t......72 hQ f####.#.........#,,..72 hm >....<)#,*,..72 h 9∩, ..72 h V**#.#,,, ..#,,,..#,)####### ###...... .>.... ..~~~~~~~.~.72 h 72 h f22----==2.7 (172 h 72 h ? _The snapping turtle bites you from afar!!82 h(s~,~~~###~, ,,{,~**#~~~~≈≈≈≈≈.***** #~~.. ########~≈≈≈≈≈≈~........,~~~~~~~....*82 h)5)~~~~~~~~.........~~~~~~~~~~..........~~~~~~~.....t......####@#.........#,,..82 h)>....<)#,*,..∩, ..**#.#,,, ..#,,,..#,)####### ###...... .>....82 h8E..82 h/:{4=-----3Freeze82 hA82 hC] _The snapping turtle closely misses you.82 h+,,~,~~~###~~≈≈≈≈.......,,Gobosan the Gelid ,,{,~**#~~~~≈≈≈≈≈.......,Revenant of Ashenzari ****.. #***** #~~≈≈≈≈≈~........,Health: 124/141 =====================--- ########~≈≈≈≈≈≈.........,Magic: 34/37 ======================-- ....~~~~~~~~~~~.........*AC: 17Str: 13 ....~~)~~~~~~~..........,EV: 23 82 h`Int: 21 ....~~~~~~~~~...........,SH: 11Dex: 9 .....~~~.~~......t......,XL: 15 Next: 61% Place: Shoals:1 ...........#####@#.....,,Noise: ---------  Time: 41493.7 (0.0) ...........#,,,#.#,,...,,82 h{v) +3 trident of Ashenzari's Black Moon {d ....>....<)#,*,#.#,,,,.,,Cast: Freeze ...........#,*∩#.#,,,,,,,Memories (5) Fly 82 h..#........#,**#.#,,,.,,, .##........#,,,..#,...,,,t   snapping turtle (reaching, slow) ###.......)#######....,,, ###...................,,, 82 h.>.~~~~~~.............,,,Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate82 hYou feel a surge of power!  The walls around you are covered in ice.  You hit the snapping turtle but do no damage.The wall freezes the snapping turtle. The snapping turtle seems to slow down.82 h5 8 4.7 (1Ramparts Fly 82 hj#@###82 h  Press: ? - help, Dir - look around, f - activate  You feel a surge of power!  The walls around you are covered in ice.  You hit the snapping turtle but do no damage.The wall freezes the snapping turtle. The snapping turtle seems to slow down. _The snapping turtle bites you but does no damage.82 h r,,~,~~~###~~≈≈≈≈.......,,Gobosan the Gelid ,,{,~**#~~~~≈≈≈≈≈.......,Revenant of Ashenzari ****.. #***** #~~≈≈≈≈≈~........,Health: 125/141 =====================--- ########~≈≈≈≈≈≈.........,Magic: 33/37 =====================--- ....~~~~~~~~~~~.........*AC: 17Str: 13 ....~~)~~~~~~~..........,EV: 8Int: 21 ....~~~~~~~~~...........,SH: 11Dex: 9 .....~~~.~~......t......,XL: 15 Next: 61% Place: Shoals:1 ...........#####@#.....,,82 h& Noise: ---------  Time: 41494.7 (0.0) ...........#,,,#.#,,...,,v) +3 trident of Ashenzari's Black Moon {d ....>....<)#,*,#.#,,,,.,,Cast: Freeze ...........#,*∩#.#,,,,,,,Memories (5) Ramparts Fly ..#........#,**#.#,,,.,,, .##........#,,,..#,...,,,t   snapping turtle (reaching, slow) ###.......)#######....,,, 82 hf &###...................,,, .>.~~~~~..............,,,Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight line82 hҟ Aim: a snapping turtle (lightly wounded, slow, 100% to hit)  You feel a surge of power! You freeze the snapping turtle.  The snapping turtle is lightly wounded.  You hit the snapping turtle.82 hZ 365.7 (182 h ~~~~#@##.##.#82 hV c  Press: ? - help, Shift-Dir - straight lineAim: a snapping turtle (lightly wounded, slow, 100% to hit)  You feel a surge of power! You freeze the snapping turtle.  The snapping turtle is lightly wounded.  You hit the snapping turtle. _The snapping turtle is lightly wounded.92 hqh,,~,~~~###~~≈≈≈≈.......,,Gobosan the Gelid ,,{,~**#~~~~≈≈≈≈≈.......,Revenant of Ashenzari ****.. #***** #~~≈≈≈≈≈~........,Health: 126/141 =====================--- ########~≈≈≈≈≈≈.........,Magic: 32/37 ====================---- ....~~~~~~~~~~~.........*AC: 17Str: 13 ....~~)~~~~~~~..........,EV: 8Int: 21 ....~~~~~~~~~...........,SH: 11Dex: 9 .....~~~.........t......,XL: 15 Next: 61% Place: Shoals:1 ...........#####@#.....,,Noise: ---------  Time: 41495.7 (0.0) 92 hh...........#,,,#.#,,...,,v) +3 trident of Ashenzari's Black Moon {d ....>....<)#,*,#.#,,,,.,,Cast: Freeze ...........#,*∩#.#,,,,,,,Memories (5) Ramparts Fly ..#........#,**#.#,,,.,,, .##........#,,,..#,...,,,t   snapping turtle (reaching, slow) ###.......)#######....,,, 92 h=i###...................,,, .>.~~~~~..............,,,Press: ? - help, Shift-Dir - straight lineAim: a snapping turtle (lightly wounded, slow, 100% to hit)  You feel a surge of power! You freeze the snapping turtle.  The snapping turtle is moderately wounded.92 hiThe snapping turtle seems to slow down. You hit the snapping turtle.  The snapping turtle is moderately wounded.92 hk376.7 (192 hs~~~~~~~~~#@##.##.#92 hvd _The wall freezes the snapping turtle!! You block the snapping turtle's attack.92 h7k,,~,~~~###~~≈≈≈≈.......,,Gobosan the Gelid ,,{,~**#~~~~≈≈≈≈≈.......,Revenant of Ashenzari ****.. #***** #~~≈≈≈≈≈~........,Health: 127/141 =====================--- ########~≈≈≈≈≈≈.........,Magic: 31/37 ====================---- ....~~~~~~~~~~~.........*AC: 17Str: 13 ....~~)~~~~~~~..........,EV: 8Int: 21 ....~~~~~~~~~...........,SH: 11Dex: 9 .....~~~.........t......,92 hkXL: 15 Next: 61% Place: Shoals:1 ...........#####@#.....,,Noise: ---------  Time: 41496.7 (0.0) ...........#,,,#.#,,...,,v) +3 trident of Ashenzari's Black Moon {d ....>....<)#,*,#.#,,,,.,,Cast: Freeze ...........#,*∩#.#,,,,,,,92 h;l@Memories (5) Ramparts Fly ..#........#,**#.#,,,.,,, .##........#,,,..#,...,,,t   snapping turtle (reaching, slow) ###.......)#######....,,, ###...................,,, .>.~~~~~..............,,,92 hkl<Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a snapping turtle (severely wounded, slow, 100% to hit)  92 hlYou feel a surge of power! You freeze the snapping turtle.  The snapping turtle is almost dead.The snapping turtle seems to slow down. You hit the snapping turtle.92 hn:927.7 (192 hw~~~~~~~~~~~~~~~###.#92 h{  Press: ? - help, Shift-Dir - straight lineAim: a snapping turtle (severely wounded, slow, 100% to hit)  You feel a surge of power! You freeze the snapping turtle.  The snapping turtle is almost dead.  The snapping turtle seems to slow down. You hit the snapping turtle. 92 h{X_The snapping turtle is almost dead.92 ht s,,~,~~~###~~≈≈≈≈.......,,Gobosan the Gelid ,,{,~**#~~~~≈≈≈≈≈.......,Revenant of Ashenzari ****.. #***** #~~≈≈≈≈≈.........,Health: 129/141 =====================--- ########~≈≈≈≈≈≈.........,Magic: 31/37 ====================---- ....~~~~~~~~~~~.........*AC: 1792 h"u /Str: 13 ....~~)~~~~~~~..........,EV: 8Int: 21 ....~~~~~~~~~...........,SH: 11Dex: 9 .....~~~.........t......,92 hu XL: 15 Next: 61% Place: Shoals:1 ...........#####@#.....,,92 hu Noise: ---------  Time: 41497.7 (0.0) ...........#,,,#.#,,...,,92 hu Iv) +3 trident of Ashenzari's Black Moon {d ....>....<)#,*,#.#,,,,.,,Cast: Freeze 92 hv 8...........#,*∩#.#,,,,,,,Memories (5) Ramparts Fly ..#........#,**#.#,,,.,,, 92 hSv ;.##........#,,,..#,...,,,t   snapping turtle (reaching, slow, drai…)###.......)#######....,,, ###...................,,, 92 hv 9.>.~~~~~..............,,,Aim: a snapping turtle (almost dead, slow, 100% to hit)  You feel a surge of power! You freeze the snapping turtle.  The snapping turtle is almost dead.You hit the snapping turtle. You drain the snapping turtle.  The snapping turtle is almost dead.The wall freezes the snapping turtle but does no damage.92 hzx c14--=8.7 (192 hȊ >~~~~~#@##.#  You feel a surge of power! You freeze the snapping turtle.  The snapping turtle is almost dead.  You hit the snapping turtle. You drain the snapping turtle.  The snapping turtle is almost dead.  The wall freezes the snapping turtle but does no damage. _The snapping turtle bites you!:2 h&Z,,~,~~~###~~≈≈≈≈.......,,  Gobosan the Gelid ,,{,~**#~~~~≈≈≈≈≈.......,  Revenant of Ashenzari ****.. #***** #~~≈≈≈≈≈.........,  Health: 114/141 ===================----- ########~≈≈≈≈≈≈.........,  Magic: 30/37 ===================----- ....~~~~~~~~~~~.........*  AC: 17Str: 13 ....~~)~~~~~~~..........,  EV: 8Int: 21 ....~~~~~~~~~...........,  SH: 11Dex: 9 .....~~~.........t......,  XL: 15 Next: 61% Place: Shoals:1 ...........#####@#.....,,  Noise: =--------  Time: 41498.7 (0.0) ...........#,,,#.#,,...,,  v) +3 trident of Ashenzari's Black Moon {d ....>....<)#,*,#.#,,,,.,,  :2 hZkCast: Freeze ...........#,*∩#.#,,,,,,,  Memories (5) Ramparts Fly ..#........#,**#.#,,,.,,, .##........#,,,..#,...,,,  t   snapping turtle (reaching, slow, drai…)###.......)#######....,,, ###...................,,, .>.~~~~~..............,,, Casting: Freeze (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a snapping turtle (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the snapping turtle!:2 hc ~~~≈≈≈≈≈.......,  #~~≈≈≈≈≈........., ........., ~~~~~~.........* )~~~~~~~.........., .~~~............, ........†......, # #.# :2 hrd>....<)#,*,#.# ∩#.# #.#..#)#######>:2 hlmp5-9.7 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 0% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a snapping turtle (almost dead, slow, lightly drained, 100% to hit)  You feel a surge of power! You freeze the snapping turtle! _You kill the snapping turtle!:2 hu~~~~##.#:2 hxq _Your base Earth Magic skill increases to level 2!:2 h^ J:2 h$ 623 :2 h :2 ht z8=1=:2 h :2 h l9=:2 hS :2 hl :2 h '20:2 h :2 h :2 h &1:2 hc :2 h :2 hb V22=:2 h :2 h :2 hz L4=:2 h :2 h% :2 hU% V5=:2 h& :2 h8 ......~~~~...............†.#@#-#.##.#.:2 h G .....507.7 (8 _You start resting.:2 hH t68.7 (9Fly :2 hO :2 hRT 4 _The frozen ramparts melt away.;2 hqS {,~**#..≈. #***** #..≈≈≈≈≈... ########.≈.. ....~~~~..~~~~....*)~..........,~~.................~~~.........†............#####.#.....,,,,#@#,,>....<)#,*,,.......#,*∩,#*. ..~~~~~~~.........~~~.,,,;2 hI..;2 h`73=9.7 (1;2 h;2 hŎ;2 hz- #***** #..≈≈≈≈≈.. ########.≈... ....~~~~..~~~...........*)~................,~...........†.......#####.#.....,,,,#.#,,>....<)#,*,,.......#,*∩,#;2 h-*. .#,,..#,.. .~~≈~~~~~~........~~.~,,,;2 hR;@..;2 h;/910;2 hS@;2 hC;2 hQ  #######.≈ ....~~~~...~~...........*)~................,~......;2 hR L†......#####.#.....,,,,#.#,,>....<)#,*,,.......#,*∩,#*. .#,,..#,.. #)#######. .~.~~~~~~........%....,;2 hPb c..~%,,,;2 hc U30=1;2 hrk 9%;2 hm ;2 h  ....~~~~.......*)..........,~.†......#####.#.....,,,,#.#,,>....<)#,*,,.......#,*∩,#*. .##.....#,.. #)#######.........;2 h U% ~~~..~≈≈≈~..~.........,;2 h8 N%~.~~.~,*,;2 hn ^1=2;2 h 9%;2 h  <2 he ),~.†......#####.#.....,,,,#.#,,>....<)#,*,,.......#,*∩,##.##. .##....@#,.. #)#######......... .>.~~~~~% ~~~~~~≈≈≈≈~~~~~~.~....*<2 h/A.......**,<2 hx24==3<2 h<2 h<2 hC<2 h<2 h9%<2 h<2 hBVI#....~~)~., #....~~~~.........., #.....~~~...†......, #.#####.#.....,,.#,,,#.#,,...,,.>....<)#,*,#.#,,,,.,, ~.#,*∩#.#,.#<2 hV.#.###.#,,,.,,, ..##.#...@.#,...,,, .###.)#....,,, .###.,,, #.>.~~~~~.,,, #..~~~~~~.~~~.,,, ..~~≈~~~~~.~~.~,,, ..~.~.%....,,, <2 hVb.~~~..~≈≈≈~~.~~.~......,*, ~≈≈≈≈~~~~~.**,<2 h-jZ....~..<2 hk.44<2 hs<2 hw<2 hq5 3#....~~)., ##....~~~..., ##.....~~..†......, .#.#####.#.....,,.#,,,#.#,,...,,.>....<)#,*,#.#,,,,.,, .~.#,*∩#.#, ~...#.#.###.#,,,.,,,.##.#..@..#,...,,, ..###.)#....,,, #.###.,,, ##.>.~~~~.,,, ##..~~~~~~.~~~.,,, #..~~≈~~~~~.~~.~,,, #..~.~~~~~~.%....,,, ..~~~..~≈≈≈~~.~..~......,*, .~≈≈≈≈~~~~~.**,<2 hkD f)...%.<2 h=E .55<2 hK 9%<2 hcM <2 h .##....~~).,#....~~.,#.....~.†......, ..#.#####.#.....,,<2 h @.#.,,#.#,,...,, ~......>....<)#.*,#.#,,,,.,, ..~.#.*∩#.#<2 h , .~...#<2 hT .#.###.#,,,.,,, ~...##.#.@...#,...,,,.###.)#....,,, .#.###.,,,#.>.~~~<2 hy .,,,  ##..~~~~~~.~~~.,,,  #..~~≈~~~~~<2 h L.~~.~,,, *#..~.~~~~~~.%....,,, ,..~~~..~≈≈≈~~.~<2 h 2.,*, ,.~≈≈≈≈~~~~~.**,<2 h <2 hK Q.....~.%<2 h (.<2 h, T6=6<2 h 9%<2 h& <2 h33.......~~~~.* ..##....~.)., .###....~.., .###.......†......,#.#####.#.....,, .........#..,#.#,,...,, ~~......>....<)#.#,#.#,,,,.,, ~..~...#.#∩#.#,,,,,,, ..~...#.#@###.#,,,.,,, .~...##..#.....#,...,,, ....###)#######....,,, ..#.###..,,, ####.>.~~......,,, ##..~~~.~..~~~.,,,  #..~~≈~~~~~..~~.~,,, **#..~.~~~~~~........%....,,,  ,..~~~..~≈≈≈~..~..,*,........%~7=5=7=2 hM#.########.≈≈≈≈≈≈,...* ..). .##......†......#####.#.. .........#.... ~~......>....<)#.#,. ~..~...∩, ..~...###.#,,, .~...=2 h.#.....#,.)####### ..#.###...................,,,%=2 hR.~.%=2 h.88=2 hX@%=2 h')xM####***** #..#.########.≈≈≈≈≈≈,...* ..). .##......†......#####.#.. .........#...#.#,,.. ~~......>....<)#@#,. ~..~...∩, ..~...###.#,,, .~....#.....#, ....###.......)#######....,,,=2 h6=2 hN7/409=2 h"<=2 h{==2 hSM##*,,,{,~**#....≈≈≈≈≈ .####***** #..#.########.≈≈≈≈≈≈,...* ..). .##......†......#####.#.. .........#@..#.#,,.. ~=2 h~......>....<)#.#.#. ~..~...∩#.#,,,, ..~...###.#,,, .~...##........#.....#,...,,,=2 h\6,=2 hȱU1=20=2 hո=2 h"=2 hR =2 hS =2 h^ >2 hh*,,,{,,**#....≈≈≈≈≈., ####***** #..≈≈≈≈≈., #.#.≈≈≈≈≈≈., * ##......)., ###., ###.†......, #.#####.#.....,, >2 hɮ#.@.#.#,,...,, ......>....<)#.#.#.#,,,,.,, ..~.#.#∩#.#, ~...#.#.###.#,,,.,,, ~...##.>2 h #..###.)### >2 h;>2 hؾ>2 h;T6=1>2 h>2 h1< _Found Itifrom's Magic Scroll Emporium.>2 h ##***** #..≈≈≈≈≈..., .########.≈≈≈≈≈≈., .................* ##), ##.., .†, .#.>2 h# #####.#.....,, .#...#.#,,...,, >....<)#.#@#.#,,,,.,, .~...........#.#∩#.#,,,,,,, ~...##.###.#,,,.,,, >2 h F..##.#.....#,...,,, ..###.)#######. #.###........ ##.>.~..~~.~~~>2 h  h.,,, #..~~≈~~~~~~.~,,,>2 hZ) >2 h* &2>2 h1 >2 h6 ?2 h} + .########.≈ .................* ##),.† .#####.#....., ..#...#.#,,>....<)#.#,, .~..........., ~...##. ...#?2 h ....#,..#)#######. #..~.~~~~~~........%....,,,?2 h8%?2 h&3?2 hM"?2 h%s _There is an entrance to Itifrom's Magic Scroll Emporium here.?2 hd J?2 h ?2 hޏ W= _?2 h ?2 h~ i7==?2 h ?2 h] ?2 h/ Welcome to Itifrom's Magic Scroll Emporium! What would you like to do?  a -  171 gold a scroll of blinkingb -  135 gold a scroll of enchant armour  c -  36 gold a scroll of identify  d -  36 gold a scroll of identify  e -  36 gold a scroll of identifyf -  171 gold a scroll of summoning  g -  54 gold a scroll of teleportation  h -  54 gold a scroll of teleportation ?2 h C i -  217 gold 3 scrolls of vulnerability You have 897 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)?2 hͥ [A-I] put item on shopping listA2 h+ After the purchase, you will have 726 gold pieces.[Enter] buy marked itemsB2 h@Y Purchase items for 171 gold? (y/N)B2 h  a -  135 gold a scroll of enchant armour  b -  36 gold a scroll of identify  e -  171 gold a scroll of summoning  f -  54 gold a scroll of teleportation  h -  217 gold 3 scrolls of vulnerability hHD2 hy  a -  135 gold a scroll of enchant armour  f +  54 gold a scroll of teleportation After the purchase, you will have 672 gold pieces.[Enter] buy marked itemsD2 hk  f +  54 gold a scroll of teleportation  g +  54 gold a scroll of teleportation18D2 haY Purchase items for 108 gold? (y/N)E2 h)  f -  217 gold 3 scrolls of vulnerability fFE2 hW- E2 hv4 I#.########.≈≈≈≈≈≈.........,Gobosan the Gelid ..........................*Revenant of Ashenzari ****.. ##......).................,Health: 141/141 ======================== ##........................,Magic: 37/37 ======================== ##.................†......,AC: 17Str: 13 .#...........#####.#.....,,EV: 23 Int: 21 .............#...#.#,,...,,SH: 11Dex: 9 E2 hH5 ......>....<)#.#.#.#,,,,.,,XL: 15 Next: 61% Place: Shoals:1 .~...........#.#@#.#,,,,,,,Noise: ---------  Time: 41525.7 (2.0) ~...#........#.###.#,,,.,,,v) +3 trident of Ashenzari's Black Moon {d ...##........#.....#,...,,,Cast: Freeze ..###.......)#######....,,,Memories (5) Fly #.###...................,,, ##.>.~..................,,, ##..~~..............~~~.,,, #..~~≈~~~~..........~~.~,,, #..~.~~~~~~........%....,,, E2 h5 _You start resting. _The frozen ramparts melt away. _Found Itifrom's Magic Scroll Emporium. _There is an entrance to Itifrom's Magic Scroll Emporium here. _Magic restored.  d - 2 scrolls of blinking (gained 1); f - a scroll of teleportationE2 h; The frozen ramparts melt away. _Found Itifrom's Magic Scroll Emporium. _There is an entrance to Itifrom's Magic Scroll Emporium here. _Magic restored.  d - 2 scrolls of blinking (gained 1); f - a scroll of teleportationfteleportation (gained 1)E2 h> 9%E2 hA p _Thank you for shopping at Itifrom's Magic Scroll Emporium!E2 h E2 hB E2 h E2 h E2 h! E2 hӽ Q _E2 h ,E2 h E2 h[ E2 h E2 hP E2 h E2 h E2 hu E2 h E2 h E2 hj E2 h E2 h E2 hi E2 h$ E2 h E2 hE E2 hg E2 hN E2 hE2 hwE2 hE2 hE2 hO E2 h E2 hk E2 h E2 hcE2 hE2 h#E2 hE2 hr#,E2 hr'E2 h(E2 h0E2 h`0E2 h1E2 h4E2 h7E2 h7E2 h9E2 hb<E2 hD,E2 hbEE2 hHE2 hDNE2 hNE2 h....<)#.#.#.#........# *,,~~ Memories (5) Ramparts Fly .........#.#∩#.[2 h[39;49m#........# *,,~~ #........#.###.#........# *,,,, m   merfolk aquamancer #........#.....#........# ***,** H   harpy #.......)#######........# *,,,,, #.......................***,,,,,The merfolk hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * *The wall freezes the harpy. You block the harpy's attack. The harpy claws you. _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move target[2 hb  The wall freezes the harpy. You block the harpy's attack. The harpy claws you. _* * * LOW HITPOINT WARNING * * *  Blink to where?Press: ? - help, Dir - move targetThe frozen ramparts melt away as you move.[2 h[2 h0[2 hv[2 h~~~m.~~†~E~H..~E   water elementalH   harpy[2 h2=7=7.7 (1FreezeFly [2 hIEE[2 h N _As you read the scroll of blinking, it crumbles to dust.\2 h8E\2 h \2 h-8E\2 hb0\2 hZk,~~~~~~**~≈.....~..#* ,~,~~~###~~≈≈≈≈.~~...* ,{,,**#..~~≈≈≈≈≈.m.#** #..≈≈≈≈≈~.#.*#.≈≈≈≈≈≈~.#mm.....,.~~~~~.##†Em....,.)...~~~~~.)E#*,,^,,,.~~~~.H..#***,,,,.~~......# *,,,~.#####.#.# *,,,~.#...#.#.# **,,~.>....<)#.#.#.#.# *,,~~.#.#∩#.#.# *,,~~ .#.#.###.#.# *,,,, ##.#.....#.# ***,** H   harpy#.)#######.# *,,,,, ##.***,,,,,\2 ho,\2 hFp\2 hsq\2 hs\2 h+t\2 h ~m.~~~E)§~.~HE   water elemental\2 hM}H   harpy\2 hp3=23 8\2 hƋ?EE\2 h| _You see here a snapping turtle corpse.\2 hM F,~,~~~###~~≈≈≈≈............~~... ,\2 h#N ,{,,**#.~~~≈≈≈≈≈m........# #***** #.~≈≈≈≈≈~...#....... ########.≈≈≈≈≈≈~.#mm..... .........~~~~~#†Em....)..~~~~~~\2 hNN E)§#*,,^,........#***.~~~.....†..H.....# *\2 hN p...#####@#........# *,,,..#...#.#........# **,,>....<)#.#.#.#........# ........#.#∩#.#........# *,,#.#.###.#........# *,,,#.#.....#........# ***,*#\2 hcO )#######........# *,,,, E#.................*** .>.~,,,,*\2 hBV \2 hY \2 hx ~.~m~~~E.~~.{~49 _E]2 h}6{,,**#~~≈....# #***** #~~≈≈≈≈≈~......m..#. ########~≈...#mm ........~~~~~~~.........##†Em).~~~~~..E.)§#*,,^,,..~~~~~~............#***,~~~.....†........# ...#####.#{........#@#.*>....<)#.#,,~.......#.#∩##, .#...***,* #)######,,,,........** .>.~....~,,,,*.~~.....~~~.,,,]2 h,]2 h]2 h.m~H#.H   harpy~~]2 hR570Freeze]2 h ]2 hSi _The harpy misses you. You block the harpy's attack.]2 hJ #***** #~~≈≈≈≈≈~.#. ########~≈.m...#mm ........~~~~~~~.........##†Em).~~~~~~~.......E.)§#*,,^,,.~............#***,....†. ...#####H#...#.*>....<)#.#,,~.......#.#∩##, .#...]2 huK***,* #)######,,,, .~~≈~~~~..........~~.~,,,]2 h5S]2 h|~M{.H~~~78==1 _You block the harpy's attack. x2]2 hG.#######~≈m...#mm ........~~~~~~~.........##†Em)~.......E.)§#*,,^,,........{....#***,....†........# ...#####.#...#H*>....<)#.#.#.,,~.......#.#∩##, .#...***,* #)######,,,,........** .>.~....~,,,,* .~~~~~.,,,~~≈~~~~~~~.~.~~~~~~.%....]2 h.]2 h6  The harpy attacks as it pursues you! The harpy closely misses you.You block the harpy's attack. The harpy misses you.]2 h'Co{~~~~~~~~~~~~~]2 hD8==2Freeze]2 hN9%]2 h R3 _You block the harpy's attack.^2 hC........~~~~~~~.........##†Em)~.......E.)§#*,,^,,..{....#***,....†..{.....# .~~#####.#.....#...#H*>....<)#.#.#.,,~.......#.#∩##, .##....^2 h#***,* #)######,,,,........** .>.~....~~..,,,,*.~~~~~~,,, ~~≈~~~~~~~..~~~~~~~~%.... ~~~..~≈≈≈~..~.........,*^2 h^2 h:^2 hw.{~{.^2 hKH~~~~~~~~~^2 hu9=-3Freeze^2 hb^2 h ^2 hF ........~~~~~~~.........##†Em.... Gobosan the Gelid ......).~~~~~~~.......E.)§#*,,^,, Revenant of Ashenzari ****.. ........~~~~~~.......{....#***,,, Health: 19/141 ===--------------------- ........~~~~~....†...{....# *,,, Magic: 25/37 ================-------- ........~~~#####.#.{......# *,,, AC: 17Str: 13 ...........#...#.#........# **,, EV: 23 Int: 21 ....>....<)#.#.#.#........# *,,~ SH: 11Dex: 9 ...........#.#∩#H#........# *,,~ XL: 15 Next: 67% Place: Shoals:1 ..#........#.###@#........# *,,, Noise: ---------  Time: 41573.7 (0.0) .##........#.....#........# ***,* v) +3 trident of Ashenzari's Black Moon {d ###.......)#######........# *,,,, Cast: [39^2 hG o;49mFreeze ###.......................***,,,, Memories (5) Fly .>.~....~..........~..,,,,* ..~~....~~........~~~~,,,  H   harpy .~~≈~~~~~~.......~~~~~,,, .~.~~~~~~~~~~~~~~%....,,, ~~~..~≈≈≈~~~~~~~~~....,*, You feel a surge of power!  The walls around you are covered in ice.  You completely miss the harpy.The harpy is moderately wounded.The wall freezes the harpy. You block the harpy's attack.  The harpy claws you but does no damage. The wall freezes the harpy.^2 h†)...)§#*,,^......{..†...{....# #.#.{ #.# >....<)#.#.#.# ∩#H# #@# #.....# )####### > ^2 hh^2 hj!The walls around you are covered in ice.  You completely miss the harpy.  The harpy is moderately wounded.The wall freezes the harpy. You block the harpy's attack.harpy claws you but does no damage. The wall freezes the harpy.  You block the harpy's attack. The harpy claws you!^2 h. †)...)§#*,,^......{..m...{....# #.#.{ #.# >....<)#.#.#.# ∩#H# #@# #.....# )####### .>   m   merfolk aquamancer  H   harpy  * * * LOW HITPOINT WARNING * * *^2 h†)...)§#*,,^......{..m...{....# #.#.{ #.# >....<)#.#.#.# ∩#H# #@# #.....# )####### >  ^2 h+ m{.{...{.#.##H##@#....#####%The wall freezes the harpy. You block the harpy's attack. The harpy claws you.^2 h.9/141 =-- 8 4.7 (1Ramparts Fly ^2 h #H######%^2 h#V _* * * LOW HITPOINT WARNING * * *_2 h........~~~~~~~.........##†Em.... Gobosan the Gelid ......).~~~~~~~.......E.)§#*,,^,, Revenant of Ashenzari ****.. ........~~~~~~.......{....#***,,, Health: 9/141 =----------------------- ........~~~~~....m{.{.....# *,,, Magic: 24/37 ===============--------- ........~~~#####.#...{....# *,,, AC: 17Str: 13 ...........#...#.#........# **,, EV: 8Int: 21 ....>....<)#.#.#.#........# *,,~ SH: 11Dex: 9 ...........#.#∩#H#........# *,,~ XL: 15 Next: 67% Place: Shoals:1 _2 hlb..#........#.###@#........# *,,, Noise: ---------  Time: 41574.7 (0.0) .##........#.....#........# ***,* v) +3 trident of Ashenzari's Black Moon {d ###.......)#######........# *,,,, Cast: Freeze _2 h˹j###.......................***,,,, Memories (5) Ramparts Fly .>.~....~..........~..,,,,* ..~~....~~........~~~~,,,  m   merfolk aquamancer .~~≈~~~~~~.......~~~~~,,,  H   harpy .~.~~~~~~~~~~~~~~%....,,, _2 h~~~..~≈≈≈~~~~~~~~~....,*, Press: ? - help, Shift-Dir - straight lineAim: a harpy (heavily wounded, 100% to hit)  _2 h$pYou feel a surge of power! You freeze the harpy!  The harpy is severely wounded._2 hJ{You barely miss the harpy.The harpy is severely wounded._2 h;pYou feel a surge of power! You freeze the harpy!  The harpy is severely wounded.  You barely miss the harpy.  The wall freezes the harpy. You block the harpy's attack. x2  The wall freezes the harpy. The harpy claws you but does no damage._2 h~†)...)§#*,,^..E..†.{.{....# #m#..{.....# #.# _2 hWk>....<)#.#.#.# ∩#H# # #.....# )####### >_2 h  E   water elemental%_2 h H   harpy_2 hz11/1415=5.7 (1_2 h##H#####E%_2 h83 _You block the harpy's attack._2 h ........~~~~~~~~........##†Em.... Gobosan the Gelid ......).~~~~~~~.......E.)§#*,,^,, Revenant of Ashenzari ****.. ........~~~~~~...E...{....#***,,, Health: 11/141 =----------------------- ........~~~~~....†.{.{....# *,,, Magic: 24/37 ===============--------- ........~~~#####m#..{.....# *,,, AC: 17Str: 13 _2 h. ...........#...#.#........# **,, EV: 8Int: 21 ....>....<)#.#.#.#........# *,,~ SH: 11Dex: 9 ...........#.#∩#H#........# *,,~ XL: 15 Next: 67% Place: Shoals:1 ..#........#.###@#........# *,,, Noise: ---------  Time: 41575.7 (0.0) .##........#.....#........# ***,* v) +3 trident of Ashenzari's Black Moon {d ###.......)#######........# *,,,, Cast: Freeze ###.......................***,,,, Memories (5) Ramparts Fly _2 hV .>.~....~..........~..,,,,* ..~~....~~........~~~~,,,  m   merfolk aquamancer _2 h} .~~≈~~~~~~.......~~~~~,,,  E   water elemental .~.~~~~~~~~~~~~~~%....,,,  H   harpy ~~~..~≈≈≈~~~~~~~~~....,*, _2 h You feel a surge of power! You freeze the harpy.  The harpy is almost dead.You hit the harpy but do no damage._2 h The harpy is almost dead.The wall freezes the harpy. The harpy closely misses you.You block the harpy's attack. The wall freezes the harpy._2 h _2 hJ _2 h †)...)§#*,,^....Em #m# #.# >....<)#.#.#. ∩#. # #... )####### > _2 ha  m   merfolk (polearm, missile, drained)% E   water elemental  The harpy is almost dead.  You hit the harpy but do no damage.The harpy is almost dead.  The wall freezes the harpy. The harpy closely misses you.You block the harpy's attack. The wall freezes the harpy.  You kill the harpy!_2 h } #.###@###EThe merfolk aquamancer casts a spell at you.The torrent of water hits you!!  You die..._2 hz a-10/141 -_2 h /  --more--`2 h? `2 h\L 7Inventory: 48/52 slots Hand Weapons (go to first with ))  v - the cursed +3 trident of Ashenzari's Black Moon (weapon) {drain, Dev, Elem} Q - the +10 flail "Teotar" {freeze, Int+4 Dex+3} Missiles (go to first with ()  P - 8 throwing netsU - 4 atropa-tipped darts Armour (go to first with [)  a - the +0 hat of Huerus (worn) {Fly rElec Regen+ Stlth+}  L - the cursed +3 scale mail of Supernal Gnosis (worn) {rF+, Self, Fort}  M - the cursed +2 cloak "Vexation of Ashenzari" (worn) {Fort, Elem}  S - the cursed +0 pair of gloves of the Prescient Sun (worn) {Comp, Fort}  T - the cursed +0 kite shield "Enigmatic Serendipity" (worn) {Melee, Self} `2 hL  o - the +3 leather armour of the Butcher {rC+}  A - an orb of mayhem  W - the +0 pair of gloves of Dishonour {rPois Int+2} Jewellery (go to first with "=)  j - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Sorc, Self}  N - the cursed amulet "Eternal With Me" (worn) {Acrobat, Bglg, Dev}  Z - a ring of ice (worn)  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}C - a ring of flight  G - a ring of wizardry `2 h)M [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]a2 h`)   Z - a ring of ice (worn)  l - the amulet of Natocris {Faith ^Drain rC++ rN+ Regen+}  C - a ring of flight  G - a ring of wizardry  K - a ring of ice Wands (go to first with /)  t - a wand of iceblast (12)  B - a wand of flame (24)  E - a wand of paralysis (19)  H - a wand of polymorph (30)  J - a wand of mindburst (17)  R - a wand of quicksilver (9) Scrolls (go to first with ?)  c - 4 scrolls of vulnerability  d - a scroll of blinking  e - a scroll of acquirement  f - 2 scrolls of teleportation  n - 2 scrolls of amnesia  p - 8 scrolls of poison  r - 2 scrolls of silence  s - 2 scrolls of enchant weapon  u - a scroll of immolation54%a2 h$ a2 h% ,a2 h/ a2 hi4 Goodbye, Gobosan.95809 Gobosan the Gelid (level 15, -10/141 HPs)Began as a Revenant Ice Elementalist on Apr 26, 2025.Was an Elder of Ashenzari.Killed from afar by a merfolk aquamancer (22 damage)... with a torrent of water... on level 1 of the Shoals.The game lasted 01:31:31 (41416 turns). Best Crawlers -1. 159917 psychicmeo FoFi-18 succumbed to a naga's splash of poison (Snake:3) 2. 95809 Gobosan ReIE-15 blasted by a merfolk aquamancer (Shoals:1)3. 67218 Selgeron DEHs-14 succumbed to a redback's poison (Gauntlet)4. 62286 necroviper MiFi-14 blasted by an orc priest (Orc:2)5. 33683 Rusty5pork MiBe-13 slain by an orc wizard (Orc:2)6. 14559 cbass2 GrFi-12 slain by Flakmanz's ghost (Necropolis)7. 13281 Rusty5pork MiBe-11 slain by a troll (Orc:2)8. 11789 pisaster MfDe-11 slain by a minotaur (Gauntlet)a2 h35 9. 11179 phredd GnIE-11 slain by an orc warrior (Bailey)  10. 10474 Gobosan ReIE-11 blasted by Lodul (D:11)  11. 9878 Gobosan ReIE-11 slain by a spectral orc warrior (D:10)  12. 8934 Gobosan ReIE-11 slain by an ice devil (D:9)a2 h~ a2 h a2 h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l