_ h/T  Player: Gobosan Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.22:36:17.ttyrec Time: (1745706977) Sat Apr 26 22:36:17 2025 _ hPv [?1051l[?1052l[?1060l[?1061h_ h##.##.....#..........#........)###....@#.##2.0 (2####.#.#<#_ h*J#######_ h3_ hs+3.0 (3_ hG _Found an escape hatch in the floor._ h_ h _ h_ h_ h_ h',_ h=  You see here a +0 sling._ h_ h __ h_ hj_ h ,_ h_ _ h _ h ,_ hR_ hP  There is an escape hatch in the floor here._ h[_ h __ hq_ hK_ h2,_ h_ h_ h",_ h_ h@_ hv!,_ h!_ h$_ h+ # ###### #. ###.##>###.##.....###......@....#_ h+w.........)##....#.....#.##..# ####.#.#<#._ h,#######w   dart slug (asleep)_ h<3/11.0 (8.0)_ h 4+2.0 (9_ h=8_ h:\ _A dart slug comes into view._ h ! # ###### #. ###.##>#^..##.##.....## #.....#Jw.)##.#.....#.##.# ####.#.#<#. #####.J   endoplasm (asleep)_ hB _ h +3.0 (1_ h _ hm ] _An endoplasm comes into view._ h;5 ### ######. #.. ###.##>#.^..##.##.....## #.#.Jw.)##.#.....#.##.#.####.#.#<#. # #######.._ hD_ h`E&4_ hJ_ hL_ h T### ###### . #.. ###.##># .^..##.##.....## #.# .Jw.)## ......#.....#.## ....#.... #.. . _ h _ h .wJwJ_ h &5_ h _ h ^ _The endoplasm quivers._ h$z### ###### . #.. ###.##># .^..##.##.....## #.# ..w.)## ..J...#.....#.## ....#.####.#.#<#... # #######_ h0%S.. . _ h-',_ h-P.w.J_ hJ.&6_ h%4_ h5_ hJ### ######. #.. ###.##># .^..##.##.....##  #...........# ...w_ h)## ...J..#.....#.##....#.####.#.#<# ... # #######.._ h6. _ h_ haB.w_ h&7_ h~ _ hB_ h### ######. #.. ###.##># .^..##.##.....##  #...........# ....w)## ...J..#....@#.#_ h ....#.####.#.#<# ... # ####### ... _ hv _ h &8_ h_ h_ hq T ### ###### . #.. ###.##># .^..##.##.....## #.# ....w.)## ...J..#...@.#.##_ h  ....#.####.#.#<# ... # #######  ..  ._ h _ h _ h [.JJ   endoplasm_ h` &9_ hz _ hc _ hC ### ###### . # #.. ###.##># .^..##.##.....## #.# .....J......)## ...J..#..@..#.## ....#.####.#.#<# ... # #######  ..  ._ h!_ hK"_ h*MwJw   dart slug_ hV+'20_ h0_ hA3_ hT ### ###### ..# #.. ###.##># .^..##.##.....###.# .....wJ.....)## ...J..#.@...#.## ....#.####.#.#<# ... # #######  ..  ._ h_ h!.J_ h541Freeze_ h_ hH_ hh  Gobosan the Chiller  Revenant  Health: 14/14 ======================== ### ######  Magic: 2/3_ h================-------- ..# #.. ###.##>#  AC: 2Str: 11 .^..##.##.....##  EV: 11Int: 14 ##...........#  SH: 0_ h9Dex: 9 .....w......)##  XL:  1 Next:  0% Place: Dungeon:1 _ h...J..#J@...#.##  Noise: ---------  Time: 21.0 (0.0) ....#.####.#.#<#  -) Claws ... # #######  Cast: Freeze .. .  w   dart slug  J   endoplasm_ h"Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is heavily wounded.You scratch the endoplasm but do no damage._ hKThe endoplasm is heavily wounded._ hC ### ######  _ h|..# #.. ###.##>#  .^..##.##.....##  ##...........#  ......w.....)## _ hԴ #J@...#.##  _ h>####.#.#<#  ... # #######  _ hY.. . J  _ h3=2.0 (1_ h_ h  Aim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is heavily wounded.You scratch the endoplasm but do no damage.The endoplasm is heavily wounded. _The endoplasm barely misses you._ hGi   Gobosan the Chiller  Revenant  Health: 14/14 ======================== ### ######  Magic: 1/3========---------------- ..# #.. ###.##>#  AC: 2_ hi Str: 11 .^..##.##.....##  EV: 11Int: 14 ##...........#  SH: 0Dex: 9 ......w.....)##  XL:  1 Next:  0% Place: Dungeon:1 ...J..#J@...#.##  Noise: =--------  Time: 22.0 (0.0) ....#.####.#.#<#  -) Claws ... # #######  Cast: Freeze .. .  w   dart slug _ hj O J   endoplasm_ h#  .^..##.##.....##  ##...........#  ............)##  _ hs B#w@...#.##  ####.#.#<#  ... # #######  .. . _ hw 4163.0 (1_ h| _ h} onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm!_ hdXGobosan the ChillerRevenantHealth: 14/14 ========================### ######Magic: 0/3------------------------..# #.. ###.##>#AC: 2Str: 11.^..##.##.....##EV: 11Int: 14##...........#SH: 0Dex: 9............)##_ h5e XL:  1 Next: 16% Place: Dungeon:1...J..#w@...#.##Noise: =--------  Time: 23.0 (0.0)....#.####.#.#<#-) Claws... # #######Cast: Freeze..._ hkew   dart slug  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug.  _ heThe dart slug is moderately wounded.You scratch the dart slug.  The dart slug is heavily wounded._ hEf[4.0 (1Freeze_ hn  Aim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is moderately wounded.You scratch the dart slug.  The dart slug is heavily wounded. _The dart slug barely misses you._ h  You scratch the dart slug.5_ hW _ h b _The dart slug is severely wounded._ h  You scratch the dart slug but do no damage.The dart slug is severely wounded._ h 63--_ h& 56_ h` . _The dart slug bites you._ h  You scratch the dart slug but do no damage.The dart slug is severely wounded.7_ h0_ hOW _The dart slug closely misses you._ h!?  You scratch the dart slug._ h/. _ hݢ^4==508_ h;_ hAM _You kill the dart slug!_ h2.. ### ###### ..# #.. ###.##># .^..##.##.....##.##.# _ h2.)## ...J..#@....#.## ....#.####.#.#<# ... # ####### _ h2v ..  ._ hK:_ h:.-9_ hC_ h 3_ h _ h ,_ hx X_ hz P==_ h _ hK ,_ h _ h̎ p1========_ h _ h ,_ hܓ _ h ,_ h! _ hD ,_ hY _ h V========_ h, _ h< ,_ h _ h ,_ hu _ hk ,_ h/ _ h ,_ h _ hϩ ,_ hQ _ hl ,_ h _ hA ,_ hY _ h> j2========_ hQ _ h ,_ h _ h ,_ h2 _ h _ h _ h _ h V========_ h _ hݼ ,_ hĽ _ h\ ,_ hP _ hC ,_ h _ h@ ,_ h| _ h ,_ h _ hj ,_ hj _ h ,_ h& _ hR ,_ h. _ hs _ h T3========_ hy _ h/ 4 _Magic restored._ h9 O#J. #### #######..# #..####.##>##.^..##.##.....###.##...#.......@.....)#-.......#.....#.##?....#.####.#.#<#_ h m.... ## #######_ h 5g...._ h J   endoplasm (asleep).g   hobgoblin (asleep)_ hJ 59.0 (30.0)  A hobgoblin and an endoplasm come into view._ h -60.0 (31_ h _ h c _Found a scroll labelled CUMNEUTONN._ h _ hq 11.0 (1.0)_ h _ h _ h<2_ hR_ h_ h# J. #### ###### #..# #..####.##># #.^..##.##.....## #.##.# .)## .#.....#.## _ h?....#.####.#.#<# .... ##g....._ h_ hI========3_ h"_ h$_ huY?M#J. #### #####.# #..####.##>^..##.####.##..#......)## .......#.....#.#?....#.####.#.#<### #####.._ haa_ ha&4_ hg_ ho_ hZ # J. #### ###### #..# #..####.##># #.^..##.##.....## #.##.# .)## .#.....#.## ?....#.####.#.#<# ....### #_ hH###### g...J   endoplasm (asleep) ...g   hobgoblin (asleep) .._ h_ h<&5_ hc_ h_ h_ hK&6_ hi_ h]_ hx&_ h'&7_ hR-_ hZ/_ h[ _ h &8_ h1 _ hn _ h,_ h..gg   hobgoblin_ hڽ/==9_ h_ h}+ _The hobgoblin shouts!_ hQ # .. #### ###### #..# #..####.##># #.^..##.##.....## #.##.# .)## .#.....#.## ?....#.#....### #######.g.. ....._ h pg.--70_ h _ h _ hT# .. #### ###### #..# #..####.##># #.^..##.##.....## #.##.# .)## .#.....#.## ?....#...g.##.... ... .g--1_ h%#.. #### #######..# #..####.##># #.^..##.##.....## #.##...........# .....)## .#.....#.##?....#.####.#.#<# ...g### #######......... _ h _ h &2_ h*&_ hL(_ hZ #.. #### #######..# #..####.##># #.^..##.##.....## #.##...........# .....)## .......#...@.#.#?....#.####.#.#<# ...g### ####### ......... _ h _ hF JJ   endoplasm3_ hw _ h\ # .. #### ###### #..# #..####.##># #.^.J##.##.....## #.##_ h.# .)## .#..@..#.## ?....#.####.#.#<# ...g### #######  ....  ... .._ h/_ h_ hj*.J_ h_ h4_ h_ h_ hZ6 # .. #### ###### #..# #..####.##># #.^..##.##.....## #.##.J.# .)## _ h6?.#.@...#.## ?....#.####.#.#<# ...g### #######  ....  ... .._ h8_ h8_ h?.Jgg   hobgoblin_ h?&5_ hE_ hG_ h # .. #### ###### #..# #..####.##># #.^..##.##.....## #.##..J.# ......g......)## .#@....#.## ?....#.####.#.#<# ...g### #######  ....  ... .._ hC_ hJ.J.g_ h246Freeze_ h!_ h_ hM # .. #### ###### #..# #..####.##># #.^..##.##.....## #.##...J.# .g.....)## .#.@...#.## ?....#.####.#.#<# ...g### ####### .. _ h׊ _ h; _ h J..Jg_ h] &7_ h6 _ hV _ h*{Gobosan the ChillerRevenant#Health: 14/14 ========================.. #### ######Magic: 2/3================--------#..# #..####.##>#AC: 2Str: 11#.^..##.##.....##EV: 11Int: 14#.##...........#_ h{>SH: 0Dex: 9........J....)##XL:  1 Next: 50% Place: Dungeon:1.......#g@...#.##Noise: ---------  Time: 77.0 (0.0)?....#.####.#.#<#-) Claws...g### #######_ h{\Cast: Freeze........._ h{KJ   endoplasm_ h&|Zg   hobgoblin  You freeze the hobgoblin.  The hobgoblin is heavily wounded.You scratch the endoplasm.  The endoplasm is moderately wounded.The hobgoblin hits you.  _ hc|DThe endoplasm freezes you._ h"}f1------=8.0 (1_ hĂ_ h `  The hobgoblin is heavily wounded.You scratch the endoplasm.  The endoplasm is moderately wounded.The hobgoblin hits you.  The endoplasm freezes you. _You are frozen. You resist._ hs# .. #### ###### #..# #..####.##># #.^..##.##.....## #.##.# .J....)## .#g.@..#.## ?....#.####.#.#<# ...g### ####### .. _ ht_ h+u_ h|E.J.g_ h|.-9_ hB_ h݄_ h# .  Gobosan the Chiller  Revenant # Health: 11/14 ==================------ .. #### ######  Magic: 1/3========---------------- #..# #..####.##>#  AC: 2Str: 11 #.^..##.##.....##  EV: 11Int: 14 #.##...........#  SH: 0Dex: 9 _ h -.........J...)##  XL:  1 Next: 50% Place: Dungeon:1 .......#.g@..#.##  Noise: ---------  Time: 79.0 (0.0) ?....#.####.#.#<#  -) Claws ...g### #######  Cast: Freeze .... ... .._ h   J   endoplasm  g   hobgoblin_ h5 _ hw @Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  _ h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin._ h\ v # .. #### ######  #..# #..####.##>#  #.^..##.##.....##  #.##...........#  .........J...)##  _ h c#..@..#.##  ?####.#.#<#   #######  .... ... ..  Aim_ hE   Press: ? - help, Shift-Dir - straight line: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin.  _ h| WYou kill the hobgoblin!scratch the endoplasm._ h  =66=80.0 (1_ h _ h a _The endoplasm is heavily wounded._ hN{ Z# .. #### ###### #..# #..####.##># #.^..##.##.....## #.##._ h| # .J...)## .#...@.#.## ?....#.####.#.#<# ...g### ####### .. _ h=~ _ h> !.J_ h .-1_ h _ h֋ _ hD  Gobosan the Chiller  Revenant # Health: 11/14 ==================------ .. #### ######  Magic: 0/3------------------------ #..# #..####.##>#  AC: 2Str: 11 #.^..##.##.....##  EV: 11Int: 14 #.##...........#  SH: 0Dex: 9 .............)##  XL:  1 Next: 66% Place: Dungeon:1 .......#..J@.#.##  Noise: ---------  Time: 81.0 (0.0) ?....#.####.#.#<#  -) Claws ...g### #######  Cast: Freeze .... ... .. J   endoplasmCasting: Freeze[_ h0;10m (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm._ h2 # .. #### ######  #..# #..####.##>#  #.^..##.##.....##  #.##...........# _ hp .............)##  #...@.#.##  ?####.#.#<#   #######  .... _ h; x... .. _ h/$2==83=2.0 (1Freeze_ h4*_ h0-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm!_ hI_ h_ hi_ h_ h,_ h_ h,_ h_ h_ ha:==_ h_ hb3==_ h_ h,_ hR_ h_ hDZ1========_ h _ h ,_ h _ hh - _You start resting._ h390.0 (84====-1.0 (9_ h _ h"" _HP restored._ hA_ h_ hR_ h,_ hO========_ h,_ h_ hBP==_ h__ h8,_ h_ h,_ h_ h,_ h_ hξ,_ h_ h_ hX_ h5_ h@,_ h_ h_ hT2========_ h._ h,_ hy_ h,_ h7_ h,_ h_ hV========_ h_ h,_ h_ h,_ h_ h,_ hW_ h,_ h_ h,_ h#_ h,_ h_ h{,_ h_ h_ _You start resting._ h1113.0 (22.0)_ hEc3========4.0 (23_ h+_ h% _Magic restored._ h _ hp _ hՓ _ h _ h| ,_ hǙ ,_ h _ hd _ h _ h _ hϟ _ h @========_ h _ h ,_ hѤ _ h ,_ hp _ ha ,_ hP _ h ,_ h _ h ,_ hv _ h> _ hm _ hc _ h ,_ hm _ h ,_ hȺ _ h ,_ h _ h ,_ h _ hg ,_ hA _ h _ h _ h _ h ,_ h _ h ,_ h _ h _ h" _ h+ _ h ,_ h _ hI _ hz _ hV _ h _ h _ h _ h ,_ h _ h ,_ h _ h ,_ h _ h ,_ hx _ h _ hA _ h; _ h ,_ h _ h6 ,_ h _ h ,_ h _ hl ,_ hc _ h ,_ h; _ h4 ,_ h _ h ,_ h _ h/ ,_ h _ h) ,_ h _ h ,_ h _ hN ,_ h _ h% ,_ h _ h< ,_ h# _ h( ,_ h  _ h _ h _ h _ h ,_ h _ h ,_ h _ h ,_ h ,_ h _ h4 _ hm! ,_ h^" _ h$ _ h[$ _ h% _ hT( _ h( _ h) _ hr+ ,_ hj, _ h. ,_ h. _ h1 ,_ h2 _ h4 B_ h6 ,_ h9 B_ ho: _ hE< ,_ hJ= _ h? ,_ h @ _ hA ,_ hB _ hD ,_ h{E _ h+G ,_ hEH _ hHJ ,_ hK _ hJM ,_ hN _ hP ,_ hT X_ hV B_ hZ B_ hi[ ,_ h\ _ hM^ ,_ h^ _ h` ,_ hk _ hl _ ht _ ht ,_ h$v _ hux ,_ h y _ hz _ h4{ _ h| _ h} _ hB~ _ h7 _ h B_ hg _ h _ h" _ h ,_ hو _ h ,_ h _ h3 _ h׎ _ hO _ h _ hّ _ he _ h _ hg _ hq _ hA _ h _ hI _ h _ h2 _ hC _ hc _ h _ h _ h ,_ h _ h ,_ hz _ h ,_ h _ hޮ ,_ h _ h ,_ hc _ h ,_ h _ h ,_ h _ hϺ ,_ h _ hh _ h _ hK h 213.0 (99 _You start waiting._ h 04.0 (100.0)_ ht _ h # _Done waiting._ h _ h@ _ h _ h _ h _ hc _ hf _ h ,_ hϔ _ h{ _ hy ,_ h _ h^ _ h ,_ h؞ _ h n_ h_ ,_ hש _ hh _ h ,_ hЯ _ h _ he ,_ h _ h _ hɹ ,_ h _ hƾ _ hd ,_ h _ h4 V#.##.##.#.! ......#### ###### #..#.#..####.##># # #.^..##.##.....## #.###.##...........# #................)## #.......#.....#.## #@....#.####.#.#<# _ h #....#### ####### #....$... ...........# #.##........# # ...##.#####..####.#.. #.#_ hB 325.0 (11.0)_ h ,6.0 (12_ hV _ h ` _c - a scroll labelled CUMNEUTONN` h3` h` hi` h|` hʞ` h,` hX` h` h` h ` h9,` hW` h/` h,` hƯ` h ,` hг` h6? _You now have 1 gold piece.` hQ` h` h` h|` h` h` h` h` h,` h` he` h` h` h5` h` h,` h` h` hD,` hM` h` h` h` h.` h8` h,` h+` h\` hz,` hK` hL##.# #.#####.#### ##.##.#.@.:....# ` hI........############ .###..#.#..####.##>## #.^..##.##.....###.###.##...........##................)#####.......#.....#.##` h#.....#.####.#.#<##....##### #######` h(Y40.0 (141.0 (15` h ` h  ` h# J_d - a fuming dark potion` h 3` h ` h7 ` h ,` h! ,` h ,` h ` hw  ##### ... .## #.#####.#### ##.##.#...@....# ..###### .###..#.#..####.##># # #.^..#.###.##.#..###.....#.....#....  You pick up a book of Debilitation and begin reading...` hR 13.0 (2.0)` h +4.0 (3` h ` h r  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.` hVI` hW` h[,` hd_,` h `,` ha` hc` hi############## ##.........w..# . #@# # #.#####.#### ` h[jW##.##.#........# ........############.###..#.#..####.##># #.^..##.##.....w   dart slug (asleep)#.###.##...........##................)#####.......#.....#.##` h#p+6.0 (2` h}p+7.0 (3` ht` hw\ _A dart slug comes into view.` h@@4` hF` hH` hD############ ##.......@.w..# ..#####.####.# #.#####.#### ##.##.#........#........############.###..#.#..####.##># # #.^..##.##.....##.###.##.##.........)##` hV` h+8.0 (1` hv` h3` hc# ##.w..# ..#####.####.# # #.#####.#### ##.##.#........#.####.###..#.#..####.##># ` hx` h49Freeze` h{ ` h ` h7k dGobosan the ChillerRevenantHealth: 14/14 ========================Magic: 2/3================--------AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9##############XL:  1 Next: 83% Place: Dungeon:1##........@w..#Noise: ---------  Time: 249.0 (0.0)..#####.####.#-) Claws# #.#####.####Cast: Freeze##.##.#........#........############.###..#.#..####.##>#w   dart slug# #.^..##.##.....###.###.##...........##................)##Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.You scratch the dart slug.  ` hk LThe dart slug is severely wounded.` hAl 4=50.0 (1` h`p ` h,s   Aim: a dart slug (asleep, 100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.You scratch the dart slug.  The dart slug is severely wounded. _The dart slug barely misses you.` h  Gobosan the Chiller  Revenant  Health: 14/14 ========================  Magic: 1/3========----------------  AC: 2Str: 11  EV: 11Int: 14  SH: 0Dex: 9 ##############  XL:  1 Next: 83% Place: Dungeon:1 ##........@w..#  Noise: =--------  Time: 250.0 (0.0) ..#####.####.#  -) Claws  # #.#####.#### Cast: Freeze  ##.##.#........#  ........############  .###..#.#..####.##>#  w   dart slug  # #.^..##.##.....##  #.###.##...........#  #................)## Casting:` hA  Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  You freeze the dart slug. ##############  ##........@...#  ..#####.####.#  # #.####      >  # #.^    ` hͯGobosan the ChillerRevenantHealth: 14/14 ========================Magic: 1/3========----------------AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9##############XL:  1 Next: 116% Place: Dungeon:1##........@...#Noise: =--------  Time: 251.0 (1.0)..#####.####.#-) Claws# #.#####.####Cast: Freeze##.##.#........#........############.###..#.#..####.##>## #.^..##.##.....###.###.##...........##................)##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  You freeze the dart slug. _You kill the dart slug!Press: ? -` hS help, Shift-Dir - straight line: a dart slug (severely wounded, 100% to hit)  You freeze the dart slug. _You kill the dart slug!  Your Dodging skill increases to level 2!  You have reached level 2!` h/  --more--` h20/201/5----2 6% Freeze` h` h)4 _` hظ I` h ` hԽ _` h+ ` hJ ` h P----` ho ` h ` h0 ` hO ` h ` h ` h #2` h$ 4=====` h ` h ` h ` h] ` h ,` h ` h ,` h ` h ` h; ======` h ` hq ` h ` h5 ` h; ,` h ` h ,` hZ ` hA ` hp ` h ` h ,` hC ` h B` h, ` hr Q3=====` h ` h ,` h; ` h{ ,` h ` h ,` h~ ` h ` h ======` h< ` ha ,` h ` h ` h ` h, ` h[ ,` h ` h; ,` h ` h! ,` h ` h0 B` hU ` h Q4=====` h2 ` hS ,` h ` h ,` hd ` h ,` h ` hr ` h 6=====` h( ` hl ,` h ` h ,` h ` h ,` h ` h< ,` h ` h ` h ` hQ ` h ,` h ` h O5=====` h ` h ` h 4 _Magic restored.` h? 3` h ` hQ B` h ` h ` h ,` hB ` h ` h ` h? ======` h ` h ` h ,` h% ` h ` h ` h= ` h ` h ` h| ` h ` h ` h  ` h ` h ` h ` h ` h( ,` ho ` h ` h ,` h ` h ` hF ,` h ` h7 ` h ,` h ! ` hG( `` h( ` h) ` h) ` hS* ` h+ ` h, ` h, ` hv- ` h0 ` h0 ` h0 ` h0 ` h1 ` h2 ,` h)3 ` h3 ` hd4 ,` h4 ` ho5 ` h5 ` h#6 ` hM6 ` h7 ` h!9 ,` h9 ` hV; ` h< ,` h= ` h> ` hH@ ` h@ ` hA ` htB ` hhD ,` h"E ` hF ` hjH ,` hH ` hUJ ` hK ,` hjL ` hO ` hSQ ,` hQ ` hS ` h6U ,` hU ` h# ^..##.##.....## ##...........# ...........)##b .....#.....#.## ####...  ` h ...#.####.#.#<###....... ..#############.@.......- ......##.#...#.##....... ......##..#.##.# ####... ......##.##.##.#. #.######.......# #.# ####.#### ` h b   bat (asleep) #.##.# ..##.# #.#########.# ` h 089.0 (34.0) ` h, G-90.0 (35 ` h  ` h V _A bat comes into view. ` h/#.#.# # #.#..####.##># ..##.##.....## .# #)## .b##.....#.## #####...##.####.#.#<###.##..##.#...#.##.##..#.##.######...# ` h0##.##.##.# ..# .######.......# # .# ####.#### .# #.## #.# .#.# ` h8 ` h911.0 (1.0) ` h> ` hb@ ` h.#.# # .#..####.##># ##.##.....## # .# .# )## .b# #.....#.## #####...##.####.#.#<###. ##.##.#...#.##.##..#.##.######...# ######. ` h# .# # ####.#### #  ` h ` hޤ&2 ` h ` h4 ` hp #.# # #..####.##># ## ##.##.....## ..# # ..# )## ..b# #.....#.## #####...# #.####.#.#<###.#. ` hq 2##.#...#.##.##..#.##.######...###.##.##.# ...#.# ..#  ####.#### ..#  #.# ##  ` hx  ` hy &3 ` h}  ` h  ` h!n##.####.# ......#.# ..########## .# ..####.##># #.## #.##.....#...# .# ...# .....)## ..b# .#.....#.## #####...#### .####.#.#<### ###########...r##.#...#.##...........##..#.##.######...#### ..##.##.##.# . ` h"L..# ####.......# ...# r   quokka (asleep)####.#### ...# b   bat (asleep)#.# #.## #.# ` hd-<4 ` h*7 ` h :Y _A quokka comes into view. ` h.####.# #.####.# ## .....#.# .. ########## .# .####.##># ##.## ##.....##...# .# #...# .....)## #..b# #.....#.## #####@..#### .#.#<### ` hq# ##########...r##.#...#.##...........##..#.##.######...##### .##.##.##.# #...# ###.......# #...# ####.#### #...##.# #.## ` h9 ` h ` h&Vbb ` h%= ` h 5 ` hͶ ` hP _The bat barely misses you. ` h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ` h±4 ` h| ` h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ` hD+......# .####.# . ####.# .## ....#.# ... #########  ` h).# ####.##># ##.## ##.....##...# .# #...# .....)## #.@b#  ` hm.....#.## #####...#### .#.#<###....# #########...r.  ` h,##.#...#.##...........# ##..#.##.######...##### ` h.##.##.# #...# ##.......  ####.#### #...# ` hX ` hEr.r ` hԴ46Freeze ` h ` hP _The bat barely misses you. ` h z......# Gobosan the Chiller .####.# . Revenant .####.# .## Health: 20/20 ======================== ....#.# ... Magic: 4/5===================----- ######### #.# AC: 2Str: 11 ####.##># ##.## EV: 11Int: 14 ##.....## #...# SH: 0Dex: 9 .......# #...# XL:  2 Next: 17% Place: Dungeon:1 .....)## #.@b# ` h  Noise: =--------  Time: 396.0 (0.0) .....#.## #####...####  -) Claws ###.#.#<###........r..#  Cast: Freeze #########.............. ##.#...#.##...........# ##..#.##.######...#####  r   quokka ##.##.##.# #...# b   bat ##.......# #...#  ####.#### #...#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is severely wounded. ` h *You scratch the bat. ` h  ` h t . .## ... #.#># ##.## #...# #...# #.@†# #####...#### <###.......r...# ...........#...........######...#####  ` h| #...# #...#    ` h% d207.0 (1Freeze ` h!  ` h` =  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is severely wounded.You scratch the bat. _You kill the bat!` h####.# . ####.# .## ...#.# ... #########.# .##># ##.#.....## #...# ......# #...# )## #..†# #.## #####..@#### ` hg##.#.#<###.......r...######.................#...#.##.##...#.##.######...#####.##.##.# #...# ......##.###  #.# ##` h` hY48Freeze` hJ` hT _The quokka closely misses you.` h(Z####.#.Gobosan the Chiller ####.#.##Revenant ...#.#...Health: 20/20 ======================== #########.#Magic: 3/5==============---------- ` hd###.##># ##.##AC: 2Str: 11 #.....## #...#EV: 11Int: 14 ......##...#SH: 0Dex: 9 ....)###..†#XL:  2 Next: 20% Place: Dungeon:1 ....#.## #####..@####Noise: =--------  Time: 398.0 (0.0) ##.#.#<###.......r...#-) Claws ########................Cast: Freeze #.#...#.##...........##. #..#.##.######...##### #.##.##.# #...#r   quokka ` h#.......# #...# ####.#### #...##.##.##Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is severely wounded.You barely miss the quokka.The quokka is severely wounded.` h#` hq+9.0 (1` h` h,  Aim: a quokka (100% to hit)  You freeze the quokka.  The quokka is severely wounded.You barely miss the quokka.  The quokka is severely wounded. ` h^_The quokka barely misses you.` h ####.# . Gobosan the Chiller ####.# .## Revenant ...#.# ... Health: 20/20 ======================== ######## #.# Magic: 2/5=========--------------- ###.##># ##.##` h  AC: 2Str: 11 #.....## #...# EV: 11Int: 14 ......# #...# SH: 0Dex: 9 ....)## #..†# XL:  2 Next: 20% Place: Dungeon:1 ` h7 ....#.## #####..@####  Noise: =--------  Time: 399.0 (0.0) ##.#.#<###.......r...#  -) Claws ########................  Cast: Freeze #.#...#.##...........##. #..#.##.######...##### #.##.##.# #...# r   quokka #.......# #...# ####.#### #...#  #.# #.##` h Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  ` h You freeze the quokka.` h1  . .## ... #.#># ##.## #...# #...# #..†# #####. ` h2 <###...........# ............... #...........##.#####...##### #...# #...# #...#  #.# ` hd6 e7400.0 (1Freeze` h= ` h@ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  You freeze the quokka. _You kill the quokka!` hwm  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` h-94` h&=` h3G _You can't see any susceptible monsters within range! (Use Z to cast anyway.)` h3` h=` h` h| _` h,` h4` h ,` hŢ` h,` h` hT` h` hf` hl` hȪJ3=====` hV` hT` h,` h+` h` h0======` h` h` h` h` hZ` h` hM` h` h9` hҼ` hx` h` h7` h` h` h` hQ` h` hV` h,` h` h` h7Q4=====` h ` h,` ha` h4,` h` hx` h` h` h` h======` ho` h` h;` h` hf,` h` h` h` hW` h` h` h` h?,` h` h,` h` h` hO5=====` h` h` hL` h{` hJ` h` h` h` h` hn` h,` hL` h` hX` h======` h` h` hS` h` h` h` h ...  #.# #># ##.## .## #...# . .# #...# #.` ho# #..†# ..## #####...##### .##.. #<###...........##...... ###.............@.......- .#.##.....` hM##...##..######...##### #.# #...# #.. ` hC%...# #...# ..### #...# gg   goblin (asleep) #` hjU ##.##` h,#` h 035.0 (35.0)` hJ !-` h %6.0 (36` h` h s _A goblin comes into view. It is wielding a +0 club.` h 4` h s _A goblin is nearby!` hN  ...  #.# ># ##.## # ## #...# . # #...# ####.  #..†# .... . ## #####...##### ..##..# <###....##......#.. #.##.##...##.#.######...##### ...# #...# ..#...## #...# #.. . #...# ... g. ##.## .... KK   kobold (asleep) ..... ` h[ ` h\ 17.0 (1.0)` hue ` heh z _A kobold comes into view. It is wielding a +0 short sword.` h5p...  #.# # ##.## #  #...# ..  #...# #####. # #..†# #.... .. #####...######..##..# ###.##......#.. .##.##...##.#. .######...######....... .# #...# ## #...# ##.... #...# ....g.##.## .....K........` h>` hj?&8` h"G` hCI` hk...  #.#  ##.## #  #...# .. #...# #####. ###..†# #.... ...#  #####...######..##..# .##......#.# .##.##...##.#.# ` hl######...######.......  #...# #....g..###.## #.....K.##.#` hm` hu}K.K` hu&9` hz` h]` h;} ... # #.# # ##.## # # #...# .. #...# #####. ### #..†# #.... ...# # #####...######..##..##.##......#.# #. .##` h~.##...##.#.# .######...######....... .# #...# #..#...# .# #...# ##.# #...# #....gK.# ##.## #.......# #.#` h` h>K.` h'40` h` h` hjd  ... ## #.# ># ##.## ## #...# .. # #...# #####. ### # #..†# #.... ...# ## #####...######..##..# <###.##......#.# ##. #.##.##...##.#.# #.######...######....... ` hKe (#.# #...# #..#...#.# #...# ##....K..# #...# #....g..# ##.## #.......# #.......#` hj ` hp >K.` hjq &1` hx ` hz ` h`A# ...# #.# #># ##.## # .## #...# .. .# #...# #####. ### ## #..†# #.... ...# .## #####...######..##..# #<###.##......#.##. .#.##.##...##.#.# ##.######...######....... #` hBS#.# #...# #..#.K.#.# #...# ##.....# #...# #....g..# # ##.## #.......# # #.......# #` hD` hK9K.` hL&2` h]R` hT` h3@.# ...# #.# ##># ##.## # ..## #...# .. ..# #...# #####. ### )## #..†# #.... ...# #.## #####...######..##..# .#<###` h.##......#.##. ..#.##.##...##.#.# .##.######...######....... .##.# #...# #..#K.#.# #...# ##....... .#### #...# #....g..# .# ##.## #.# .# #.# .#` h ` h&K.K   kobold` h4'&3` h,` h-` h#.# ...# #.# .##># ##.## #.## #...# ...# #...# #####. ### ` hvI.)## #..†# #.... ...# .#.## #####...######..##..# #.#<###.##......#.##..#.##.##...##.#.# #.##.######...######..K.... #.##.# #...# #..#...#.# #` h...# ##. #.#### #...# #....g..# #.#` hͦd ##.## #.# #.#` hO #.# #.#` h ` h K.K   kobold` hϰ&4` h` h` hhh`.#.# ...# #.# #.##># ##.## #.## #...# ...# #...# #####. ### ..)## #..†# #.... ...# ..#.## #####...######..##..# .#.#<###` h#i.##......#.##. #...#.##.##.K.##.#.# .#.##.######...######....... ##.##.# #...# #..#...#.# #...# ##. ##.#### #...# #....g..#  #.# ##.## #.#  #.# #` h]i).# ##.#` hk` hr;K.` hHs&5` hVx` h{` h!V.#.# ...# #.# ##.##># ##.## #.## #...# ...# #...# #####. ###` h?".)## #..†# #.... ...#.#.## #####...######..##..# #.#.#<###.##......#.##.K. .#...#.##` h".##...##.#.# ..#.##.######...######. ` h".##.##.# #...# #..#...#.# #...# ##.#.#### #...# #....g..# #.# ##.` h!### #.# #.##. #.# ###.#` h$` h*4K.` h+&6` h0` h2` h#.#.# ...# #.##.##># ##.## # #.....## #...# ...# #...# #####. ###.)## #..†# #.... ...#.#.## #####...######..##..# ##.#.#<###.##......#.##.K` hz. #.#...#.##.##...##.#.# #..#.##.######...######. #.##.##.# #...# #..#...# #.# #...# ##.#.#### #...# #....g..# #.# ##.## #.#  #.# #. #.# ####.#` hY` h4K.` h&&7` hy` h` h*#.# ...  #.# .##># ##.## # .....## #...# .. # #...# #####. ### )## #..†# #.... ...# #.## #####...######..##..# ` hU8.#.#<###.##......#.# .K. .#...#.##.##...##.#.# ..#.##.######...######. .##.##.# #...# .# #...#.#### #...# #....g..# #.# ##.## ###.#` h2` h4K.` hc&8` h` h` hf #.# ...  #.# .##># ##.## # ## #...# .. # #...# #####. ### )## #..†# #.... ...# #.## #####...######..##..# .#.#<###.##......#.# .K. #...#.##.` h6 ##...##.#.# #.##.######...######. # #....#### #...# #....g..#  #.# ##.#  #.# #. ##.#` hܛ ` hڢ dK.9Freeze` h ` hj ` h..#.#...Gobosan the Chiller #######.#Revenant #.##># ##.###Health: 20/20 ======================== ....## #...#..Magic: 4/5===================----- ....##...# #####. ###AC: 2Str: 11 ..)###..†# #.... ...#EV: 11Int: 14 ..#.## #####...######..##..#SH: 0` hh/`Dex: 9 .#.#<###...........##......#.#XL:  2 Next: 27% Place: Dungeon:1 ######..........@K............Noise: ---------  Time: 449.0 (0.0) #...#.##...........##...##.#.#-) Claws .#.##.######...######.......Cast: Freeze ##.##.# #...# #..#...# ......# #...# ##....... ##.#### #...# #....g..#K   kobold#.#` h/%##.## #.......##.##.#.......# ##.#Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold.  ` h/The kobold is severely wounded.You closely miss the kobold.The kobold is severely wounded.` hB14=50.0 (1` hK8` h2:  Aim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold.  The kobold is severely wounded.You closely miss the kobold.  The kobold is severely wounded. _The kobold hits you but does no damage.` heM.#.# ... Gobosan the Chiller ###### #.# Revenant #.##># ##.## #  Health: 20/20 ======================== ....## #...# ..  Magic: 3/5==============---------- ....# #...# #####. ###  AC: 2Str: 11 ` hM5..)## #..†# #.... ...#  EV: 11Int: 14 ..#.## #####...######..##..#  SH: 0Dex: 9 .#.#<###...........##......#.#  XL:  2 Next: 27% Place: Dungeon:1 ######..........@K............  Noise: =--------  Time: 450.0 (0.0) ` hNb#...#.##...........##...##.#.#  -) Claws .#.##.######...######.......  Cast: Freeze ##.##.# #...# #..#...# ......# #...# ##....... ` hJN##.#### #...# #....g..#  K   kobold  #.# ##.## #.......#  #.# #. #.......# ##.#` htN@Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  ` hNPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  You freeze the kobold.` hW4 ... #.#># ##.## #  #...# ..  #...#  ###  #..†# #.... ...#  #####...##### <###...........##... .......@)...... ..........##... ` hX^###...#####  #...#  #...#  #...#   #.# ##.##   #.# #. ` h\d311.0 (1Freeze` hb` h,eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  You freeze the kobold. _You kill the kobold!` h3` h` h,` h"X` h)` hl` hm` h9B` h,` h` h,` h ` h,` hn` hC,` h4=====` h` hn` h7` hZ,` h` h,` h` h` h======` hS` he,` h` h,` h` h,` hB` h` hB` hr,` h` hY h - _You start resting.` h(0709.0)` hf5=====-1.0 (20` h` h% _Magic restored.` h~3` h` h` h]` h` h,` h,` h` h` h4,` h` hB` hS=====` h` hs` h],` h*` h,` h,` h ` h8` h$,` h` h` hB` h` h,` h` h{` hz,` h9` h` h,` h` h` h` h,` h` h` h1,` h ` h` h,` hB ` h ` h ..#.##...........##...##.#.# #.##.######...######........# #...# #..#...# .# #...# ##..... #.#### #...# #....g..# #.# ##.## ...# #.# #.# #.......# #.# ########.########... ` h ..# .........##.@..$.... ## ##........#...  #.....##.#.......  ........##.##.....K  #.##.....##.# #...?.  # #.#.####.# ##... K   kobold (asleep) ...#. #.. ...  ` hY .####. ### .# ##` h -85.0 (14` h$ ,6.0 (15` h ` h! u _A kobold comes into view. It is wielding a +0 dagger.` h,y#.##....##...##.#.# .##.######...######. .##.# #...# #..#...# # #...# ##. .#### #...# #....g..# .# ##.## #.# .# #.# #.......# .# #.##.# ..##..@.$. ####............#...g#.....##.#...............##.##.....K.` hz#.##.....##.# #...?.# #.#.####.# ##...#g   hobgoblin (asleep)...#. #.. ...#K   kobold (asleep).####. ### .# ` hQ  A hobgoblin comes into view.` hg.K.gKwandering)` h̋:==7.0)` h9` h)= _The hobgoblin shouts! You hear a shout!` h&T##.######...######....... ##.# #...# #..#...# ..# #...# ##....... #### #...# #.......# # ##.## #.......# # .# #.......# # ########.########..... # .........##....$...g # ####..........@.#....  #.....##.#.......K........##.#..` hUZ#.##.....##.###...?# #.#.####.# ##...## ...#. #.. ...# .####. ### .##  ## .# ` hW` hW` h/_Ig..` h`/--8` hf` hg` hmP..#.##...........##...##.#.# .##.######...######....... .##.# #...# #..#...# ....# #...# ##....... .#### #...# #.......# .##.## #.......# .# #.# #.......# .# ########.########..... .# .........##..@.$..g... ## ####............# #.....##.... ........##.##........ #.##.....##.###...?...# #.#.####.# ##...## ...#. #.. ...#.####. ### .####.#` hHp` hpv4g.` hvA--9` h|` h~` h .#.##.##...##.#.# #.##.######...######. #.##.# #...# #..#...#.# #...# ##` hG . #.#### #...# #.# #.# ##.## #.# #.# #.# #.......# #.# #.##..... ..# ` h .##.@..$.g....# ####.#.... #.....##.#.........` h j ........##.##.. #.##.....##.###...?..` h  # #.#.####.# ##...##` h%!\ ...#. #.. ...# .####. ### .##  ##` h!@ .#` h"` h-[g.90` h0` h2` hl #...#.##.##...##.#.# .#.##.######...######. ##.##.# #...# #..#...#.# #...# ##. ##.#### #...# #.#  #.# ##.## #.#  #.# #.# #.# ##.# #.#` h~m #......# .##@...$g.....# ####.#.... #.....##.#. ..##.##... #.##.....##.###...?` hm ... # #.#.####.# ##...## ...#. #.. ..# .####. ### .` h9n {##  ## .#` hp ` hv 4g.` hw &1` hF} ` h~ ` h>M ..#.##.######...######....... #.##.# #...# #..#...# .......# #...# ##....... ###.#### #...# #.#  #.# ##.## #.# #.# #. #.# ` hSN |###.# ########.########..... [...# .........##....g...... ##### ####......@.....#. #.....##.#.................##.##..#.##.....##.###..?...` hO D # #.#.####.# ##...## ...#. #.. ...####. ### ## ## . ` h8Q ` h~W P$g` hW &2` h\ ` hM^ ` h#..#.##.######...######. #.##.##.# #...# #..#...# #.# #...# ##.#.#### #...# #.# #.# ##.## #.# #.#` hsu #.# #.##.# #.########..... )[...# .##....$......# ####.g.#.... #.....##.#. ..##.##........ #.##.....##.###..` h.?... # #.#.####.# ##...## ...#. #.. ...# .####. ### .##  ## .#` h` h` hH/g.` h&3` hr` hl` h:#..#.##.######...######. ##.##.##.# #...# #..#...# ##.# #...# ##` h.  ####.#### #...# #.# #.# ##.## #.# #.# #.# #.##.# #.########..... .)[...# ` h<Z.##....$......# ####.g..#.... #.....##.#. .##.##........ #.##.....##.###...?... # #.#.####.# ##...## ...#. #.. ...# .####. ### .## ##` h@ .#` hՂ` hʉ4g.` hd&4` h)` h8` h2.##..#.##.######...######. .##.##.##.# #...# #..#...##.# #...# ##. ####.#### #...# #. #.# ##.## #. #.# #.# #.` h8#.# #.########..... ..)[...# .##....$......# ####.g...#.... #.....##.#.#.##.##. #.##.....##.###...?... ` h:Z# #.#.####.# ##...## ...#. #.. ...# .####. ### .##  ## .#` hE` h44g.` h&5` hL` hj` h.##..#.##.######...######. ..##.##.##.# #...# #..#...##.# #...# ## ####.#### #...# # #.# ##.## # #.# #.# ##.##.########......)[...#J.##....$......# ####` hK.g....#.... # #.....##.#. #.##.##. ` h #.##.....##.###...?...  # #.#.####.# ##...## ...#.# #.. ...#J   endoplasm (asleep)` h .####.. ### .##g   hobgoblin ### .#` h#` h4g.` h(&6` h` h] _An endoplasm comes into view.` hcU .##.#...#.##...........##...##.##..#.##.######...######...... ...##.##.##.# #...# #..# #####.......# #...# ######.#### #...# # #.##.## # #.# #.# #..... ########.##########.########..... ....)[...#J...` hV ##....$...... .#########K####......g.....# ## #.....##.#. #........##.##........ #.##.....##.###...?...# #.#.####.# ##...##` hV  ...#.# #.. ...#.####.. ### .## K   kobold (asleep)###.#` h[ ` h"f 9g.` hf &7` hn ` hp  ` hUq l_A kobold comes into view. It is wielding a +0 short sword.` hO.##.#...#.##.##...##.##..#.##.######...######.##.##.##.# #...# #..##.# #...# ## # ####.#### #...# # #` h/P #.# ##.## # # #.# #.# ##.#.## #....)[...#J.##....$.` hP##K####.....g......#....# #.....##.# # #........##.## # #.##.....##.###...? # #.#.####.# ##...` hQ ...#.# #.. ...# .####.. ### .##  ### .#` hT` hUU` hV` h].KgJ.Jwandering)K` h_0===8` he` hh( _The kobold shouts!` h#  .#.##.######...######.....# #...# #..# ######......#.. # ####.###  #.# ##.# #.# ########.##########.####### #` h % ....)[...#.K.......g##....$. ..#########J####@...........# ### ##.#.... # #...#.#####...? # #.#.####.# ##...###.` hc& ` h& ` hq' ` h. JK.....g..J   endoplasm (wandering)g   hobgoblinK   kobold` h/ 0---9` h76 ` hY8 ` h  # #...# #..# ######......#.. # ####.###  #.# ##.# #.# ########.##########.####### #` h ....)[...#.JK.....g.##....$. ..#########.####............# ### ##.#.... # #...#.###.###...? # #.#.####.# ##...# ...#.# #.. #..` hw ` h[ L.g` hx D---500` h! ` h# ` h.S######.......# #...# ##. .# ####.#### #...# # .# #.# ##.## # .# #.# #.# # .#########.##########.######## .#....)[...#.JK.......##....$ ...#########.####..g.........# .### ####.....##.#... .# #..@.....##.## ##` h.  #.##.....##.###...? # #.#.####.# ##. ...#.# #.. ...####.. ###  ###. . .. ` h/` h8L.g` h.9&1` h>` h~@` hIX#.######.# #...# ## #.# ####.#### #...# # #.# #.# ##.## # ..# #.# #.# # #.#.##########.## #.#....)[...#.JK.......##....$.#.####.` hNYI.# #.### ####.g...##.# ..# #.##.### #.##.....##.###...? #. #.#.####.# ##` hwY.....#.# #.. ##.####.. ### .!. ###. ..` hY7. ....` hF\` hdH.g` he&2` hl` hdqV _Found a golden potion.` hH) #.# ####.#### #...# # ##.# #.# ##.## # ...# #.# #. # ##.#########.##########.######## ##.#....)[...#.JK.......##....$ .....#########.####............# ##.### ####.....##.#... ...#  #...g....##.## #### #@##.....##.###` h)  #.##.#.####.# ##. .....#.# #.. ##.####.. ### !.. ###. ... .. ` h) z ..##.##` h+ ` h, ` h4 Kg.K   kobold` h4 &3` h/; ` h< ` h` h` hX` hd` h{  #.# ##.# .. #.# ##.#########.##########.#######....)[...#.JK.......##....$. .....#########.####............# ##.### ####K....##.#.... ...# ..g.....##.## #####.....##.### #@##.#.####.# ###......#.# #.. ###.####.. ### ` h|d#..#.... ..` h9}` h+g.g   hobgoblin` h&4` h` h` h@....# #.# #. # ###.#########.##########.#########.#....)[...#.JK.......##....$ ......#########.####............# ###.### #K####K....##.#... ....# #.#.g......##.## #####` hTA#.#.##.....##.### #.#.##.#.####.# ###.@....#.# #..  ###.####.. ###  !... ###.  .....# ..#..#..# #.##..#` hzA .. ..#K   kobold (wandering) ` hA)##` hNM  A kobold comes into view. It is wielding a +0 club.` hM` hV.K#.KgKK 2 kobolds` hV0===5` h^` ha( _The kobold shouts!` h<##.#########.##########.########.` hνI.#....)[...#.JK.......##....$.. .....#########.####............# ##.### #.####K....##.#..... ...# ` h##K#.K......##.# #### #.#g##.....##.# ` h#.#.##.#.####.# ###......#.# #.. .###@####.. ### ` hB#..!....###. #........# .` hl}#..#..#..##..#.##..##. .. ..# ` h# .# ##    kobold#.` h` h$` h` h.#..K#KgK 2 kobolds` h10---6` h:` h2#....)[...#.JK.......##....$. .....#########.####............# ##.### #.####K....##.#.... ...# #.#........##.## ###K#K##.....##.### #.#g##.#.####.# ###......#.# #.. ####.####.. ### ` h#..!@...###. #........# ..#..#..# .#.#. .. .# #.# # #. .` hR#` h$` hA,p.K#.g` h,B---7` h3` h5` hA......#########.####............# ###.### #.####K....##.#... ....#  #.#........##.## ##### #.#K##.....##.### #K#.##.#.####.# ## #..g...#.# #.. ####.####.. ### ..!....###. .@....# .. #..#..#..#  #..#.##..# #. ... ..#` ha # #.## ## #.  ..   kobold #.` h` h` hv.K.g` h&8` h` h` hz h###.### K....##.#.... ....# ....# ####### #K#K##.#.####.# ##......#.# #.. ####g####.. #####..!....###. ........# ..#..#@.#..# #..#.##..##. ... ..## #.### # #..` h= &##` he ` hd ` h ` h3 ` h P.Kg` h &9` h ` h4 ` hU_....# ....# ####### #K#.##.#.####.# ##......#.# #.. ####K####.. #####..g....###. #........# ..#..#..#..# ###........##.#.###.### #. #.##.KgK 2 kobolds10` h###### #.#.##.....##.### #K#.##.#.####.# # #......#.# #.. ####K####.. ###..K....###.  #...g....# .. #..#..#..#  #..#.##..#` hML #..@.....# #.#.###.## # #.# # ...##.# #.#` hڷ- ... ...` h` h"` h ` hK..g   kobold` h&1` h@` h` h#d #K#.##.#.####.# #......#.# #.. ####.####.. #####..K....###. ........# ..#g.#..# #.##..#....#.#@###.### #.# #  ... ##.#. #.#.#... #` he` h;f` hmK#.gK 2 kobolds` hm&2` hs` h u` hH ......#.# #.. ####.####.. #####..K....###. ........# ..K#..#..# #..#g##..##........##.#.###.## #@# # #g......#` hI ###.#.....J #.#.###.....  J   endoplasm (asleep)g   hobgoblin##.#.` h3I g   goblin (asleep)KK 2 kobolds` hQ  An endoplasm and a goblin come into view.The endoplasm quivers.` hR ,` h3S ` hT ,` hZ @!.#KK#.g.gJ.Jg====3` hNZ Freeze` hl_ ` hLb ( _The goblin shouts! ` hJ%^####.####.. #####..!....###. #........# ..#..#K.#..# #.K#.#..g... ` h%V#.#.###.##.#.###.# #.g@....###.#....J. #.#.###.... # #.... ` h%z##.#. ###.. ` h(, ` h( ` h * ` h1f..#KKgJ. ` h2[=---4 ` hv9 ` h<S _The goblin barely misses you. ` h# K ##..!....###. #........# ....#..#..# ..#K##..K...#.#g###.#.#.###.# g....###@#...J.. #.#.###..... # .....##....##### ` h , ` h< v.K.g ` h@ B---5 ` h  ` hh S _The goblin barely misses you. ` hg ........# ....#..#..# #.##..KK...#.###.##.#g###.# #.g.....####.#...J.. #@#.####....# #........##....##... ` h ##.#.# .# ###.. ### ` hJ  ` h  ` h   ` h?  ` h ~.K..gg ` h! .-6 ` h~'  ` h) !` h~d #........# ..  Gobosan the Chiller #..#..#..#  Revenant #..#.##..#  Health: 20/20 ======================== #..K.....#  Magic: 4/5===================----- #.#K###.##  AC: 2Str: 11 #.#.###.#  EV: 11Int: 14 #..g....#  SH: 0Dex: 9 ###g#...J..  XL:  2 Next: 31% Place: Dungeon:1 #@#.###..  Noise: ---------  Time: 516.0 (0.0) #....#  -) Claws #........  Cast: Freeze ##....##... !` h4J ##.#.# .#  ###..  g   hobgoblin ###  g   goblin  KK 2 koboldsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  !` hPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.!` h!` h  ..  #..#..#..#  !` h<#..#.##..#  #........#  #.#K###.##  #.#K###.#  !` hh#..g....#   !` h   #....#  !` h·#........  ##....##... !` h##.#.# .# ###.. !` h< ### !` h0 !` h19--=7.0 (1Contam !` h#!` hI  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. The goblin hits you with a +0 dagger."` h[<  You scratch the goblin."` h\"` hd .K The goblin is heavily wounded."` he`8---8"` hj"` hl; _The goblin hits you with a +0 dagger."` h<  You scratch the goblin."` h"` hE"` h"` hk.KgJKJ   endoplasmg   hobgoblin"` h.49"` h"` hݣJ _You kill the goblin!"` ha4 <  You scratch the kobold."` h.5 "` he5 "` hp6 "` h?< ".K.gg   hobgoblinK   kobold "` h> ]9=720"` hB "` h,E J _You kill the kobold!#` hup  You scratch the hobgoblin but do no damage.#` hؖ&1#` h#` h@ _The hobgoblin hits you but does no damage.#` h#` hx(JJ   endoplasmg   hobgoblinK   kobold#` hU7--2#` h #` hQl _You barely miss the hobgoblin. The hobgoblin hits you.#` h  You closely miss the hobgoblin. The hobgoblin hits you. The endoplasm hits you.#` h u13-------3#` h! #` h$ K _Your magical contamination has completely faded away.$` hT#........# ..Gobosan the Chiller#..#..#..#Revenant#..#.##..#Health: 13/20 ===============---------#........#Magic: 3/5==============----------#.#.###.##AC: 2Str: 11#.#.###.#EV: 11Int: 14#..K....#SH: 0Dex: 9###g#...J..XL:  2 Next: 37% Place: Dungeon:1#@#.###..Noise: =--------  Time: 523.0 (0.0)#..J.#-) Claws#........Cast: Freeze##....##...$` hT##.#.# .####..J   endoplasm###g   hobgoblinK   koboldAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You scratch the endoplasm but do no damage.The hobgoblin hits you.  The endoplasm freezes you.$` hUb1--4.0 (1$` h^`  You freeze the hobgoblin.  The hobgoblin is almost dead.You scratch the endoplasm but do no damage.The hobgoblin hits you.  The endoplasm freezes you. _You are frozen. You resist.$` hJY  #........# ..  Gobosan the Chiller #..#..#..#  Revenant #..#.##..#  Health: 11/20 =============----------- #........#  Magic: 2/5=========--------------- #.#.###.##  AC: 2Str: 11 #.#.###.#  EV: 11Int: 14 #..K....#  SH: 0Dex: 9 ###g#...J..  XL:  2 Next: 37% Place: Dungeon:1 #@#.###..  Noise: =--------  Time: 524.0 (0.0) #..J.#  -) Claws #........  Cast: Freeze ##....##...  ##.#.# .#  ###..  J   endoplasm ### [$` hY m g   hobgoblin  K   koboldCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin.$` h] Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin!scratch the endoplasm.$` hh    ..  #..#..#..#  #..#.##..#  #........#  $` hh #.#.###.##  #.#.###.#  #.......#  ###K    #..J.#  #........  ##....##...$` hi 4 ##.#.# .# ###..   ###$` hii K   kobold  The endoplasm is almost dead.The endoplasm freezes you.$` hm 4445.0 (1$` hr $` hu 1 _You are frozen. You resist.$` h^ + #........# ..  Gobosan the Chiller #..#..#..#  Revenant #..#.##..#  Health: 11/20 =============----------- #........#  Magic: 1/5====-------------------- #.#.###.##  AC: 2Str: 11 #.#.###.#  EV: 11Int: 14 #.......#  SH: 0Dex: 9 ###K#...J..  XL:  2 Next: 44% Place: Dungeon:1 $` h<_ #@#.###..  Noise: =--------  Time: 525.0 (0.0) #..J.#  -) Claws #........  Cast: Freeze ##....##...  ##.#.# .#  ###..  J   endoplasm $` h_ ###  K   koboldCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line$` h` Aim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm.$` hj   ..  #..#..#..#  #..#.##..#  #........#  #.#.###.##  #.#.###.#  #.......#      #....#  #........ $` hj  ##....##... ##.#.# .# ###..K   kobold ### $` h#k 7 Aim  $` hGk Press: ? - help, Shift-Dir - straight line: an endoplasm (almost dead, 100% to hit)  $` hgk You freeze the endoplasm.  You kill the endoplasm!  You scratch the kobold but do no damage.$` hk $` hUo 4516.0 (1$` ht $` hw = _The kobold hits you but does no damage.$` hG5 #........# ..  Gobosan the Chiller #..#..#..#  Revenant #..#.##..#  Health: 11/20 =============----------- #........#  Magic: 0/5------------------------ #.#.###.##  AC: 2Str: 11 #.#.###.#  EV: 11Int: 14 #.......#  SH: 0Dex: 9 $` hH###K#...J..  XL:  2 Next: 51% Place: Dungeon:1 #@#.###..  Noise: =--------  Time: 526.0 (0.0) #....#  -) Claws #........  Cast: Freeze ##....##...  ##.#.# .#  ###..  K   kobold ### Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  $` hHYou freeze the kobold.$` hO  ..  #..#..#..#  #..#.##..#  #........#  #.#.###.##  #.#.###.#  #.......#  ###)    $` hS %` h,T %` hT %` hU %` hU %` hV %` hX %` h^ 4==%` h_ W2=====%` h_ %` hb ,%` hb %` hNe ,%` he %` hg l15===%` h 9='` h '` h] '` h K7='` h '` hB m2====='` h# '` h ,'` h '` h ,'` h '` h '` hD h8=='` h '` h '` h ======'` h '` h ,'` h '` h '` hl '` h '` h '` h+ 9='` hU '` ha '` h K9='` h '` h '` h '` h '` h ,'` h '` h '` h Q3====='` h '` hF h - _You start resting.'` h 0719.0)'` h 20===-2.0 (20'` h '` h " _HP restored.'` hd '` h '` h '` h ,'` h '` hū ,'` h '` h S====='` h` '` h :=='` hڴ '` h$ '` h7 ,'` h '` hݻ ,'` h '` h ,'` h '` h_ ,'` h% '` h ,'` h4 '` h ,'` h- '` hi g4====='` h '` hk ,'` h '` h ,'` h` '` h ,'` h '` h '` ht ======'` h '` hK ,'` hV '` hB '` h '` h '` h ,'` h '` h ,'` h '` h* ,'` h '` h/ ,'` h '` hd _ _You start resting.'` h -93.0 (21'` hX^5=====4.0 (22'` h'` hM% _Magic restored.'` h023'` h3'` hX7'` h9'` h?B'` hA,(` hN(` hB(` hd(` h (` h(` h-6=====(` h&(` h9(` h ,(` hR(` h(` h(` hC(` hN(` h%###.#....)[...#.JK.......##....$. ......#########.####............# ###.### #.####K....##.#.... ....# #.#........##.##... #####(` hg&B #.#.##.....##.###.. #K#.##.#.####.# ## #......#.# #..####.####.. #####..@....###.#......#..#..#..# #..#.##..#.......#(` h&#.#.###.###.#.###.#(` h&#.......####)#......(` h-3600.0 (6.0)(` h9.+1.0 (7(` h3(` h+6S _e - a golden potion(` h3(` h(` hE(` h(` h (` h (` h ,(` h3 (` hA (` hU,(` h(` h(` h5,(` h(` h(` hIB(` h(` h,(` h(` h9(` hF,(` h(` h/(` hT,(` h(` h (` hJ!,(` h!(` h"(` h,&B(` h+n(` h-,(` h.(` h1(` hp:D.#.##...........##...##.#.# ##.######...######....... .# #...# #..#...# # #...# ##.......  #...# #.......# ###.## #.......# ##.# #..K....# ##########.########..... #..........##...@$...... #.####............#..... (` h;#.####.....##.#......... #.#........##.##........ #.#.##.....##.###...?..g #.#.##.#.####.# ##...##g   goblin (wandering) #......#.# #.. ...#K   kobold (wandering) ###.####.. ### #.## .......###. .#(` h<014.0 (13.0)(` hs=(` hAU.g.(` h~B,5.0 (14(` hF(` hH(` h2#.##.##...##.#.# .######...######. .# #...# #..#...# # #...# ##.......  #...# #.......#  ##.## #.......#  #.# #.K.....# (` h .##. .##....@. .####............#. .####.....##.#.........# .#........##.##........# .#.##.....##.###...?.g.# (` hq.#.##.#.####.# ###...# ......#.# #.. ...# K   kobold (wandering).(` h(` h(` hb.K.K   kobold(` h16.0)(` h (` h0Q _You see here 8 gold pieces.)` hx)` hx)` h})` h)` h4)` h$ )` h *` h*` h*` h*` h]*` h*G.##.##...##.#.# *` h`+D.######...######....... .# #...# #..#...#.# #...# ##.......  #...# #.......# ##.## #.......# #.# #..K....# .##.*` h+2##....$ ####.#. ####.....##.#.........# #.##.##......# #.##.....##.###...?g*` h<,)..# #.##.#.####.# ###...### g   goblin#.# #.. ...# K   kobold (wandering) *` h0*` h0*` h8.Kg.gK*` hv90===7*` hA*` hC( _The goblin shouts!*` h..)............ ##...........##...##.#.# ######...######....... # # #...# #..#...#.# #...# ##.# # #...# #.# ##.##.#  #.# #.......# #######.########@K ........##....$..#............#.......##.....##.#.........### ........##.##....g...# .##.....##.###...?...# ##.#.####.# ###...### ....#.# #.. ....#####.. ### #.#*` h)*` h (g.*` h=--8Freeze*` hܛ*` h= _The kobold hits you but does no damage.*` h{ ~...........)............  Gobosan the Chiller ##...........##...##.#.#  Revenant ######...######....... #  Health: 20/20 ======================== # #...# #..#...#.#  Magic: 4/5===================----- # #...# ##.......#  AC: 2Str: 11 # #...# #.......#  EV: 11*` h Int: 14 ##.## #.......#  SH: 0Dex: 9 #.# #.......#  XL:  2 Next: 62% Place: Dungeon:1 #######.########@K......  Noise: =--------  Time: 618.0 (0.0) *` h ........##....$........#  -) Claws ###............#.......#  Cast: Freeze ###.....##.#....g....### ........##.##........# .##.....##.###...?...#  g   goblin .##.#.####.# ###...###  K   kobold ....#.# #.. ....# .####.. ### #.## *` h Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*` h Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line*` h zAim: a kobold, wielding a +0 dagger and wearing a +0 robe (100% to hit)  You freeze the kobold.*` hS ) ...##.#.# ....... #  #...# #..#...#.#  #...# ##.......#  #...# #.......#  ##.## #.......#  #.# #.......# )...... *` h a#....$........# ......#.......# #.#....g....#####........###...?...# *` h ###...### #.. ....# ### *` h c59.0 (1Freeze*` h *` h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and wearing a +0 robe (100% to hit)  You freeze the kobold. _You kill the kobold!+` h>u{##..##...##.#.#####...######........# #...# #..#...#.#......  ##.# #.# #######.########.)...... ........##....$.@......# ###............###.#....g....## +` huf...#.##........######...?#.####.# ###...##...#.# #.. ....#####.. ### ##.#...###. +` hu+#+` hw+` hzWg.-20+` hFreeze+` hL+` hf+` hk3:  +` h3You scratch the goblin.  The goblin is moderately wounded.+` hk4.=1+` h];+` h4@S _The goblin barely misses you.+` h|,H##...........##...##.#.#  Gobosan the Chiller ######...######........#  Revenant # #...# #..#...#.#  Health: 20/20 ======================== # #...# ##.......#  Magic: 3/5==============---------- # #...# #.......#  AC: 2Str: 11 ##.## #.......#  EV: 11Int: 14 #.# #.......#  SH: 0Dex: 9 #######.########.)......  XL:  2 Next: 65% Place: Dungeon:1 +` h,........##....$.@......#  Noise: =--------  Time: 621.0 (0.0) ###............#g......#  -) Claws ###.....##.#.........###  Cast: Freeze ........##.##........# .##.....##.###...?...# .##.#.####.# ###...###  g   goblin ....#.# #.. ....# .####.. ### ##.## ....###. .#Casting: Freeze (safe; 3% risk of failure)  +` h-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the goblin!+` hn>- +` h)?8........# +` h? #...# #..#...#.# +` h? #...# ##.......# +` h;@ #...# #.......# +` h@ +` h@##.## #.......# +` hA +` hsA#.# #.......# +` hA_#######.)...... +` hYB#....$.@......# +` hBj......#)......# +` h]C#.#.........### +` hC`##........#+` hD~#...?...#+` hDT ###...###+` hIEW #.. ....#+` hEw ### ##.##+` hE +` hF +` hK+` h[L8+` hL2.0 (1+` hLFreeze+` h5M+` hoT+` hUY+` hYLonfirm with . or Enter, or press ? or * to list all spells.+` hZwAiming: Freeze (safe; 3% risk of failure)  +` h]Z;Press: ? - help, Shift-Dir - straight line+` hZAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  +` hc[You freeze the goblin! +` h[?_You kill the goblin!+` h+` hnB+` h +` hv"+` hE#+` h$+` h&,+` h(+` h34=====+` h5,+` hR9+` h<,+` hx?+` hBS=====+` hD+` hG,+` hI+` hM+` hhM+` h$O+` heR,+` hT+` h3W,+` h]\+` h_,+` ha+` hYd,+` h(f+` hie5=====+` hSk+` huo+` hr,+` hHt+` h{B+` h}|+` h^,+` h'+` hK _You now have 9 gold pieces (gained 8).+` h+` h======+` h+` h+` hݓ+` h+` hU+` hۚ+` h&,+` hʠ+` h+` hz,+` h+` hR9 #...# #.......#  ##.## ##  #.# #.......#+` h#####.########.). .......##.......# ##............#)+` hʱ# ##.....##.#.........### +` h.......##.##........# ##.....##.###...@...# +` h)-.#.####.# ###...### +` h...#.# #.. .....# ####.. ### ####.##..###. ..#..# .. +` hIJ# #..# .. .## +` h#..# ..# .#+` h047.0 (25.0)+` hcF-8.0 (26+` h+` h-a _f - a scroll labelled OCWESOXOFAI,` h,` hB,` h ,` h$,` h',` h=',` hU(,` h*,` ho,,` h,,` h-,` h0,` h2,` h&2,` h2,` h4,` h'6,` hN6,` h6,` h9,` hU;,` h;,` h<,` hl?,` h&@,` hP@,` h@,` h=A,` hRB,` h|B,` hC,` hE,` h@F,,` hF,` hMG,` hH,` hH,` hJ,` hJ,` hL,,` hM,` h*N,` h`O,` hO,` hP,` hQ,` hS,,` hlS,` heT,` hU,` hU,` hU,` hW,` h\[###.####.. ########.# .......###. ##..# .......# .. #.#.# ,` h\.#..#..# .. ####.### #.##..# ..# #......# .......# ##.##.#. #,` h].###.## #...#.#. #.###.# #.....#.# ,` h]d......# #.@.###.# #)#...... ##.## #.# #.#.###.. #.K ..# ....# #.## ###...#.##....,` h]K   kobold (missile, asleep)#.# .#,` h]B###..  ,` h ^+###,` h\e-63.0 (15,` he,4.0 (16,` hj,` h(ns _A kobold comes into view. It is wielding a +0 club.-` hr'4-` h*-` hV--` h .......###. ##..# -` hM ...# .#..#..# .. ####.##### #...... ..... ##.##.#. -` hpW#.###.#...#. -` hQ..# ......### -` h#)#...... ##@## .#.###-` h #.KB...# ....# -` hL######...-` h##....B   giant cockroach (asleep)-` h4K   kobold (missile, asleep)-` h -` h!15.0)-` h!Freeze-` h&-` h{)b _A giant cockroach comes into view.-` hy.......###. ##..#  Gobosan the Chiller .......# .. #.#.#  Revenant .#..#..# .. ####.###  Health: 20/20 ======================== .#.##..# ..# #......#  Magic: 4/5===================----- .......# ##.##.#.#  AC: 2Str: 11 #.###.## #...#.#.#  EV: 11Int: 14 #.###.# #.....#.#  SH: 0Dex: 9 ......# #...###.#  XL:  2 Next: 68% Place: Dungeon:1 #)#...... ##@## #.#  Noise: ---------  Time: 665.0 (0.0) -` hz#.#.###.. #.KB...#  -) Claws ....# #.######  Cast: Freeze ....... #.# ....##... ..# #.#.# .# ### B   giant cockroach (asleep) ###.. K   kobold (missile, asleep)  ###Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  You freeze the kobold.-` hـ] ##..#  .. #.#.#  .. ####.###  ..# #......#  ##.##.#.# -` h! #...#.#.#  #.....#.#  #...###.# ) ##@## #.# -` hH #.)B...#  #.###### -` h #.# ..# .# ###   -` hŅ<72=6.0 (1-` h0Freeze-` h -` honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  You freeze the kobold. _You kill the kobold!-` hfE# .#.#.# #..#..# ####.## #.##..# ..# #......# .....# ##.##.#.# ###.## #...#.#.# .###.# #.....#.# .....# #...###.# )#...... ##.####.# .#.###.. #.@B...# ...# #.###### ..#.# ##.....##.# .# #####..   ### -` h6K-` hK<-7Freeze-` h#P-` hT  Things that are here: _a +0 club; 3 stones; a kobold corpse.` h4......# .. #.#.#Gobosan the Chiller #..#..# .. ####.###.` hkRevenant #.##..# ..# #......#Health: 20/20 ======================== ......###.##.#.#.` hMagic: 3/5==============---------- .###.###...#.#.#.` h1YAC: 2Str: 11 .` h.###.##.....#.#EV: 11Int: 14 .....##...###.#SH: 0Dex: 9 )#...... ##.####.#.` hXL:  2 Next: 72% Place: Dungeon:1 .#.###...` h#.@B...#Noise: ---------  Time: 667.0 (0.0) ...#.` hv#.######-) Claws .......` h&~#.#Cast: Freeze ...##....` hI..# .#.# .# #### .` hnz##..B   giant cockroach###.` hPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  .` hiYou freeze the giant cockroach.  The giant cockroach is severely wounded..` hYou closely miss the giant cockroach.The giant cockroach is severely wounded..` h3=8.0 (1.` h.` h  Aim: a giant cockroach (asleep, 100% to hit)  You freeze the giant cockroach.  The giant cockroach is severely wounded.You closely miss the giant cockroach.  The giant cockroach is severely wounded. _The giant cockroach misses you..` hZ......# .. #.#.#  Gobosan the Chiller #..#..# .. ####.###  Revenant #.##..# ..# #......#  Health: 20/20 ======================== ......# ##.##.#.#  Magic: 2/5=========--------------- .` h.###.## #...#.#.#  AC: 2Str: 11 .###.# #.....#.#  EV: 11Int: 14 .....# #...###.#  SH: 0Dex: 9 .` hӧ)#...... ##.####.#  XL:  2 Next: 72% Place: Dungeon:1 .` h .#.###.. #.@B...#  Noise: =--------  Time: 668.0 (0.0) .` hOd...# #.######  -) Claws ...... #.# Cast: Freeze ...##... ..# .#.# .# #### ##...` hl B   giant cockroach  ###.` hCasting: Freeze (safe; 3% risk of failure)  .` hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  .` h;Press: ? - help, Shift-Dir - straight line.` hAim: a giant cockroach (severely wounded, 100% to hit)  You freeze the giant cockroach..` h .. #.#.#  .. ##  ..# #.  ##.  #...` h   #..  #.. ) ##.####.#  #.@†...# .` h0 #.######  #.#.` hWn .. .# ###.` h?  ### .` h .` h399.0 (1.` hT0Freeze.` h.` h1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach!.` h$ I.` h .` h˜ .` h՝ X.` hI ,.` h .` h ,.` h .` h ,.` h .` h ,.` h .` hª .` h Q3=====.` h$ .` h: ,.` hY .` hX ,.` h .` hz .` h .` h .` h} .` h ======.` h .` h˹ .` h .` h .` h ,.` h .` h ,.` h .` h ,.` h .` h ,.` h .` hA ,.` h .` h .` h Q4=====.` hH .` h ,.` h{ .` h ,.` h .` h ,.` hc .` hb .` h ======.` h .` hP ,.` h .` h6 ,.` h .` h ,.` h .` h ,.` hH .` h ,.` h .` h ,.` h .` hR e5=====.` h .` h .` h` ,.` h .` h .` hg #.##..# ..# #......# .......# ##.##.#.##.## #...#.#.# #.### #.....#.# ...... #...###.# .` h #)#...... ##.####.# #.#.###.. #.)†...# ....# #.###### .......  #@# -.` h y.##......r....# .` h #.#.# .#.###.#### ###.. #  ##.` h' # r   rat (asleep) .` hK 4.` hp ".` h 099.0 (30.0).` h H-700.0 (31.` h .` h\ V _A rat comes into view./` hh.......# ##.##.#.# .#.###.## #...#.#.# .#.###. #.....#.# .......# #...###.# /` hF##)#...... ##.####.#  #.#.###.. #.)†...#...# # #.######.... #.###.##.# #....##......r..@.# /` hr##.#.# .#.###.####  ###.. # /` hf ### /` h/` h11.0 (1.0)/` hQ/` h/` h #.# ##.##.#.# #.#.###.## #...#.#.# #.#.###.# #.....#.# #.# #...###.##)#...... #####.####.# #.#.###.. .. #.)†...#  #....# #. #.###### #..#.###.##.##....##......r.@..#  ##.#.# .#.###.#### ###.. #. ###..###/` h /` h? \.rr/` hg i=========2Freeze/` h /` h/ - _The rat squeaks loudly./` hB  You scratch the rat.  The rat is heavily wounded./` hzC [=---3/` hI /` hgK Q _The rat closely misses you./` hJ?#........# ##.##.#.#  Gobosan the Chiller #.#.###.## #...#.#.#  Revenant #.#.###.# #.....#.#  Health: 20/20 ======================== #.......# #...###.#  Magic: 4/5===================----- ###)#...... #####.####.#  AC: 2Str: 11  #.#.###.. .. #.)†...#  EV: 11Int: 14  #....# #. #.######  SH: 0Dex: 9 #.........#.###.##.#  XL:  2 Next: 79% Place: Dungeon:1 /` hYKl##....##.......r@..#  Noise: =--------  Time: 703.0 (0.0)  ##.#.# .#.###.####  -) Claws  ###.. #. Cast: Freeze ### .. ###  r   ratCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line/` hKAim: a rat (heavily wounded, 100% to hit)  You freeze the rat./` hR_        ) ###   .. #.)†...#   #. #.###### .#.###.##.# .......@..#   .#.###.####  ###.. #. ### .. ### /` hVd824.0 (1Freeze/` h\/` h^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line/` h_Aim: a rat (heavily wounded, 100% to hit)  You freeze the rat. _You kill the rat!0` hSQ0` h0` h,0` h/0` hT,0` h0` h,0` h>0` he5=====0` h0` hc0` h,0` h0` hYX0` hZ0` h,0` h0` hO0` hS=====0` h0` h0` h0` h0` h0` h0` h,0` h0` hd 0` h 0` h 0` h 0` hJ0` h!0` hA0` h0` h0` h0` h0` h0` h0` h(,0` h0` h0` hL0` hn0` hc 0` h"0` h#0` h#0` h$0` h&0` hV'0` hu'0` h(0` h+0` h,0` h -0` h-0` h/0` h00` h00` h10` h+50` hB60` hd60` h 70` hv80` h :B0` h=0` h>,0` h?0` hA0` hB,0` hC0` hE0` hjF,0` h`G0` h4I0` h~J,0` hL0` hQQ0` h~R,0` hS0` hV0` hX,0` hX0` hL\0` h ^,0` h^0` ha0` hc,0` he0` h!h0` h j,0` h7k0` h-m0` hn,0` h7p0` hLr0` h?t,0` hIu0` h$w0` hx,0` hy0` h{0` hb},0` h~0` h0` h,0` h‚0` ht0` h0` h0` h&0` hM0` h,0` h>0` h0` h0` hƍ0` h0` he0` hh,0` h 0` h0` h=,0` h"0` hg0` h@0` hl0` h0` h0` hB0` hh0` h0` hL0` h,0` h 0` h0` h١,0` hk0` h0` hŤ,0` h0` hh0` h,0` h0` hĩ0` h0` h0` he0` h0` h0` hܭ0` h0` hB0` h0` hi0` h0` h0` hi0` h0` h0` h!0` h0` h0` h0` h0` hh0` h80` hZ,0` h0` h0` h0` h.0` h0` h0` hC,0` h0` h{0` h0` h0` h0` h0` h,0` hS0` h0` h,0` h^0` h0` h0` hD,0` h0` h0` h,0` h0` h0` h,0` h0` h0` h,0` h0` h0` h,0` h0` h0` h/,0` h0` h@0` h,0` h 0` h 0` h_,0` h]0` hq  Things that are here:  a +0 dagger; a +0 robe; a kobold corpse0` h0` h) _0` h0` he0` h,0` h0` h!0` h*.)............ .........##...##.#.# #...######........#  #...# #..#...#.#  #...# ##.......#  #...# #.......# #.## #.......#  #.# #.......######.########.)..@......[-78.0 (74.0) 0` h5+....##.............##### ...........#)......# ....##.#.........### ....##.##........# ....##.###.......# #.####.#####...### #.####.........# 0` hg+O#...#########.##0` h30` h4F-9.0 (750` ha=0` h>( _Found a ring mail.0` h0` h@0` h0` h!0` h20` hu20` h'60` h80` h<,0` h9?0` h5B1` h,1` h1` h@1` h ,1` h 1` hF1` h,1` h1` h1` h1` h1` h1` h 1` h1` h1` h1` h#A  You see here a +0 ring mail.1` h&1` hl& _1` hV'1` h#)1` h*,1` h+1` hj-1` h#/,1` h/01` h11` h3,1` h41` h51` hz7,1` h81` h<1` h>,1` h>1` h@1` hB,1` hC1` hD1` hE,1` htF1` hH1` hI1` hI1` hJ1` hKL1` h8R# #.# .  ....# #.  ....# B.  ....# .# 1` hR ....######### .#  ........[...# .#  1` hR|....#######.#####.#  ....# #.....@.#  ### #########  1` hR# # ###1` h S9 #1` h1S  B   giant cockroach (asleep) 1` hnSz    1` hZ-95.0 (161` hV[,6.0 (171` hn`1` hHcb _A giant cockroach comes into view.1` hz #.#  .# .# .#.# .  # ##.  # #B.  # #.#  ...######### #.#  ...[...# #.# 1` h{  #######.#####@#  .# #.......#  .### ######### .#  .#  ##     1` h! 1` hǂ 17.0)1` h 1` h 2` h,... .#.## ..#B. 2` h->########....[...# ######.#####..#.......## ######### .##2` h42` h5&82` h-;2` h#=2` h.:#.# .... .#.### ..#.#B. ########....[...# ######.#####.........2` h:z## ######### .##2` hiB2` hDC&92` h2I2` h+K2` hu} #.##... .# .### ..#.#B.# ########2` hku%....[...# ######.#####.........## ######### .##2` h{2` h|6800Freeze2` h2` h2` h.#  Gobosan the Chiller .#.###  Revenant .....#  Health: 20/20 ======================== .#.#.#  Magic: 4/5===================----- ...#.##  AC: 2Str: 11 .#.#..  EV: 11Int: 14 ...###.#  SH: 0Dex: 9 ...##B.#  XL:  2 Next: 82% Place: Dungeon:1 ...##@#  Noise: ---------  Time: 800.0 (0.0) ...######### #.#  -) Claws .......[...# #[2` h:40m.#  Cast: Freeze ...#######.#####.# ...# #.......# .### #########  B   giant cockroach .# .# ## Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  You freeze the giant cockroach.  The giant cockroach is severely wounded.You barely miss the giant cockroach.The giant cockroach is severely wounded.19--=1.0 (12` h2` hf  Aim: a giant cockroach (asleep, 100% to hit)  You freeze the giant cockroach.  The giant cockroach is severely wounded.You barely miss the giant cockroach.  The giant cockroach is severely wounded. _The giant cockroach barely misses you. The giant cockroach bites you.3` h.# Gobosan the Chiller .#.# ## Revenant .... .# Health: 19/20 ======================-- .#.# .# Magic: 3/5==============---------- ...# .##  AC: 2Str: 11 .#.# .. EV: 11Int: 14 ...# ##.# SH: 0Dex: 9 ...# #B.# XL:  2 Next: 82% Place: Dungeon:1 ...# #@# Noise: =--------  Time: 801.0 (0.0) ...######### #.# -) Claws .......[...# #.# Cast: Freeze ...#######.#####.# ...# #.......# .### #########3` hf B   giant cockroach .# .# ##Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  You freeze the giant cockroach.3` h ##  .#  .#  .##  ..  ##.#  #..# 3` hG #@#  #.# [...# #.# #.#  ..#  3` h###     3` h20==92.0 (1Freeze3` h3` hO"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach!3` hI3` h3` hq3` h3` hB:==3` h3` h/B3` h,3` h3` h},3` h3` h3` h3` h!3` hg4=====3` h3` h,3` h3` h3` h3` h3` h3` h,3` h33` hp======3` h3` h3` h3` h 3` h3` h3` hL3` h3` hF3` h~3` h,3` h3` h3` hX3` h3` h,3` h)3` h,3` h/3` hye5=====3` h3` hC3` h3` h3` h3` h3` h,3` h3` h3` h3` h3` h$3` h3` hS=====3` h3` h B3` h 3` h 3` h ,3` h! 3` h 3` h53` h\3` h3` h3` h7,3` h3` h3` h3` h3` h3` h3` h,3` h3` h 3` hRB3` h 3` h,3` hC3` h|3` hY,3` h3` h3` h3` h3` h3` h8 3` hB!,3` h!3` h"3` h#,3` hA$3` h%3` h'B3` hP)3` h6*,3` h*3` h+3` h,3` h,3` h'-3` h*.3` hH/3` h~/3` h/3` h"13` h13` h 23` hL23` hB33` h43` h743` h43` h}53` h463` h[63` h63` h.83` hX9,3` h4:3` h;3` h2<,3` h<3` hg=3` h/>,3` h>3` h?3` h@,3` hA3` h B3` hC,3` hC3` hD3` hvE,3` hE3` hG3` h8H,3` hH3` hI3` hJ,3` h5K3` h......######### #.  #...# #####.#### #. 3` hw6 #..†# #........# ##. ###...######..##..# #...........##......#.# #.........)............ #.. ..........##...##.#.# #.##...######........# #.#3` h}3` h\~F-6.0 (643` h3` h; _Found a stone staircase leading down.4` h34` h4` h4` h4` h`4` h,4` h,4` h4` h4` h ,4` h!4` h~#4` h$4` h*%4` h%4` hH)R  There is a stone staircase leading down here.4` h#0.g.#.##.# ###### . ...####..........# .## #.......##.#.##. ... #.####..##.#...... #.#4` h0.##....##.####.## ##.##.##.##......#  #...# #>......#########  #...# #####.#### 4` h0 #..†# #........#  #####...######..##..#.# ##...##......#.# g   goblin (asleep)4` hA1...)............ ##...##...##.#.####...######........#4` h; 70.0 (4.0)  A goblin comes into view. It is wielding a +0 club.4` h;B`.gg4` hB4==1.0 (54` hG4` hN( _The goblin shouts!4` h ]#.#...g# #.# ########### ...####..........# ##....##.##...##...... #.# ....##.####.###.#.##.##.##...... #>......#########.####.### #..†# #........#  #####...######..##..#.# ##..###.# ..).......................##...##.#4` h 4` h{ &.g4` h 4--2.0 (14` hD 4` h 5` h`#.#....# ##g# ########### ...####..........# ##5` h\......##.#.##.##...##...... #.# ...##.####.###.#.##.##.##...... #>......#########.####.### #..†# #.......  #####...######..## 5` h@d##..###.# ..)............5` h5` h&.g5` hA--35` hb5` h5` hO $.#.#... #.# .##.###.# ########### #...[..g####..........# ##......##.#.##.##...###..##.#...... #.# ...##.####.###.#.##.##.##...... #>......#########.####.### #..†# #.......  #####...######..## ##..###.#5` hoP<=4Freeze5` hW5` hYs _Found a robe and 9 gold pieces. The goblin barely misses you.5` h|W  Gobosan the Chiller #$. Revenant #.# Health: 20/20 ======================== #.# Magic: 4/5===================----- ... AC: 2Str: 11 #.# EV: 11Int: 14 .##.###.# ############  SH: 0Dex: 9 5` h......#########  5` hX#...# #####.####  g   goblin #..†# #........#  #####...######..##..#.# ##...........##......#.# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5` hXAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.5` h` #$. #.# #.# ... #.# .##.###.#   . #...[..)####...  5` ha.## #@......# ... #.####..# #.# #.# ##.## #.# #...# #>. #...# ####5` hb{ #..†#   5` hed935.0 (1Freeze5` hk5` hmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. _You kill the goblin!5` h%:35` h;5` hT>6` hX6` h.6` h5,6` h6` h,6` h 6` h ,6` h 6` h,6` h6` h9,6` h6` h,6` h56` h ,6` h@6` hR6` hz95=====6` h6` he!6` h%6` hG',6` h)6` h,<  You see here a +0 club.6` hIa _6` h8K,6` hL6` h)O6` hjQS=====6` hR6` hT6` hW,6` h[6` h]6` h_,6` h`6` hb6` hkd6` hd6` he6` hh,6` hTi6` hlL _You now have 18 gold pieces (gained 9).6` h o36` hVp6` hw6` hz; g##.#...##..###..# ...# 6` hz #..#  ##@.#6` hz- # #...# 6` hzw#.#.#.# 6` h{#.#.#.# #.....#6` h^{a ###.### 6` h{yg   goblin (asleep) .##.###.# ############ . #...[..)####..6` h{[........# .##.##.###.......#6` h{(#.#.##.###6` h@0949.0)6` h!-6` h/%5.0 (206` ht6` hs _A goblin comes into view. It is wielding a +0 club.6` hp g# ##.# ...# #..# ##..# ...# #..# ##@.# # #...# #.#.#.# #.#.#.# #.....# ###.### #.#   . #...[..)  .6` h/  g# ##.# ...# #..# ##..# ...# #..# ##@.# # #...# #.#.#.# 6` hR1 q#.#.#.# #.....# ###.### #.#  . #...[..) .6` h*8 6` h8 6` h;> 6` h^@ ] _A goblin is nearby!6` heT . g##. #.####....  ##. #...##.#..... ###.### .##.###.# ########### #...[..)####..........#.gg6.0 (1.0) _6` h> m# .##g. ####....##.# ## #..#.##.#..... ###.###6` h ` .##.###.# ###########6` h 6` h *.g6` hD &76` h1 6` h 7` h ## #.#. .##.g #.###....##.## ## #..#.#7` hl#.#..... ###7` h7` h&.g7` h&87` h(Freeze7` h"7` hn#7` h{'Gobosan the ChillerRevenant## ##Health: 20/20 ========================. .#Magic: 4/5===================-----#. .#AC: 2Str: 11.##.#EV: 11Int: 14...#SH: 0Dex: 9#g.#XL:  2 Next: 93% Place: Dungeon:1#.###@.#Noise: ---------  Time: 898.0 (0.0)#......#-) Claws##.##..#Cast: Freeze# ##..## #...##.#.#.#g   goblin#.#.#.#7` h#.....####.###Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You barely miss the goblin.The goblin is moderately wounded.7` h3=9.0 (17` h7` h  Aim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You barely miss the goblin.  The goblin is moderately wounded. _The goblin barely misses you.7` h Gobosan the ChillerRevenant## ##Health: 20/20 ========================. .#Magic: 3/5==============----------#. .#AC: 2Str: 11.##.#EV: 11Int: 14...#SH: 0Dex: 9#g.#XL:  2 Next: 93% Place: Dungeon:1#.###@.#Noise: =--------  Time: 899.0 (0.0)#......#-) Claws##.##..#Cast: Freeze# ##..## #...##.#.#.#g   goblin#.#.#.##.....####.###Press: ? - help, Shift-Dir - straight lineAim: 7` h r[40ma goblin, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the goblin.  The goblin is heavily wounded.You barely miss the goblin.The goblin is heavily wounded.900.0 (17` h 7` h2   Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the goblin.  The goblin is heavily wounded.You barely miss the goblin.  The goblin is heavily wounded. _The goblin closely misses you.8` h  Gobosan the Chiller  Revenant ## ## Health: 20/20 ======================== . .# Magic: 2/5=========--------------- #. .# AC: 2Str: 11 .##.# EV: 11Int: 14 ...# SH: 0Dex: 9 #g.# XL:  2 Next: 93% Place: Dungeon:1 #.###@.# Noise: =--------  Time: 900.0 (0.0) #......# -) Claws ##.##..# Cast: Freeze # ##..# # #...# #.#.#.# g   goblin #.#.#.# 8` hD#.....# ###.###Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the goblin.8` h: ## ## . .# #. .# .##.# ...# #).# # #......# ##.##..# # ##..# # #...# #.#.#.# #.#.#.# 8` h#.....# 8` hc61.0 (1Freeze8` h8` honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line8` hHAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the goblin. _You kill the goblin!8` h5  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8` h48` h8` h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8` h:4 38` hK6 8` h 8 8` hO< f _8` h== 8` h ? ,8` h@ 8` h)B ,8` hC 8` hE ,8` hE 8` hYG ,8` hG 8` hH ,8` h I 8` hI g3=====8` hJ 8` hK ,8` hL 8` hL ,8` hVM 8` hN 8` h7N 8` hN 8` h,P S=====8` h Q 8` hR ,8` hS 8` hT ,8` hU 8` h5W ,8` hX 8` hZ ,8` h;[ 8` h\ ,8` h] 8` h@_ ,8` ha 8` hye g4=====8` hf 8` hSh 8` h~h 8` hi 8` hmk ,8` h&l 8` hm ,8` hn 8` h1p 8` hlp ======8` h)q 8` hs ,8` hCt 8` hu ,8` hv 8` hkx ,8` hy 8` h{ ,8` h| 8` h} ,8` h~ 8` h0 ,8` h9 8` h {5=====8` hQ 8` h ,8` h 8` h2  8` h  8` h Things that are here:  8` h% $a +0 club; a goblin corpse8` hX 8` he 8` h/  8` h~ _8` h 8` h 8` h 8` h ).#8` h ` #> 8` h - #. 8` h 7#. ##8` h( ,. .#8` h[ A#. .#8` h M#.##.#8` h p #.@..#8` h$ -8` hG 33.0 (38` hj 2.0)8` h E ###).#8` h [ #.###..#8` h #...8` h( ,...#8` hJ #.#8` ho ,#..#8` h E # ##8` h +..#8` h٭ E # #.8` h +..#8` h! % #.#.8` hG 5#.#8` hk & #.#.#8` h .#8` h 8` hN 8` hS 8` h -8` hٵ %4.0 (338` h) 8` h  8` h޼ 8` h -_Found a stone staircase leading down.9` h39` h9` h!9` h#9` h'i=====9` h(9` h@(9` h)9` h+9` hb-,9` h-9` hh/9` h1,9` h29` h96B9` h79` h89` h:,9` h;9` h#>9` h?,9` h@9` h6B9` hC,9` hVD9` h&F9` hyG,9` hLj  There is a stone staircase leading down here. _9` h!k9` hlB9` hJn9` ho,9` hp9` hFr9` h}s,9` ht9` hv9` hR~# #### #[ ..######. #.# ###..... ###.####.##.####..##.......#.#.......@..#.####>##54.0 (20.####..####.# #.# #.. ..####.####...# #####......##### #.#.##.# #.#.##.# #.#....# #.###).# 9` h~0#.###..#9` hs9` h,5.0 (219` h#9` h# _Found a robe.9` h] 39` h 9` h 9` hn ,9` h& ,9` h 9` h 9` h 9` h 9` h 9` h 9` h 9` h 9` hn 9` h 9` hn 9` h 9` h ,9` h9 9` h 9` h ,9` h 9` h 9` h ,9` h 9` h 9` h]  ### #### #[. ..# #######.# #.# ##.>.....####.####.##9` h Y#.####.@##.......#.#62.0 (7.0)..........#.####>###.####..####.# #.# #.####.......####.#####......########......######### #.#.##.# #.#.##.# #.#....# #.###).#9` hA 9` h A3.0 (89` h 9` h ; _Found a stone staircase leading down.:` hR3:` hR:` hnU:` htW:` hW:` h\,:` hb: ########  #[.)...# :` hSc######@# #.# ### 4.0 (1#.>.....####.####.#.......#.#...........#.####>###.####..####.# #.#:` h}c(...:` hc)#:` hwi:` h1j+5.0 (2:` hro:` hq% _Found a dagger.:` h :` h& I:` h' ,:` h/, :` hc0 <  You see here a +0 robe.:` h2 :` h2  _:` h}4 :` h6 :` h0: ,:` h: :` h< :` h> :` h ? :` h@ :` hB :` hD ,:` hG :` hI :` h=L ,:` h_N :` hP :` hMS ,:` hT :` hX R  There is a stone staircase leading down here.:` h1Z :` hZ  _:` h[ :` h!^ :` h` ,:` ha :` hc :` h l  ######## #[.)...########.####.# # #.>.....####.#######.####..##....... #.@..........#.#### #.#.####..####.# # #.#.####.......#### #.#......########.. #.######## #.# #.:` hbl 8#.# g   hobgoblin (asleep) #. #.# #g  #.#:` hl F #.#:` ht ,74.0 (9:` huu /5.0 (10.0):` hz :` hj} F _A hobgoblin comes into view.:` h} ;` hNVt######## #[.)...########.####.# #.>.....####.#####.####..##...... #............#.### #@#.####..####.#  #.#.####.......## #.#......########. #.######## # #.#  #. #.#;` hV- #. #g# #. #.. #. #.;` h_;` h`16.0);` he;` hkg;` h% ########[.)...#######.####;` h& .>....#####.####..##..................#.####.####..####.# .....###.....########.#######  g..###;` hN* ;` h0 pg.g;` h2 0===7;` h7 ;` h: + _The hobgoblin shouts!;` h %########[.)...#######.####.>....#####.####..##..................#.####.####..####.# .....###.....########.#######  g..## ;` hQ 1## ;` h} ;` hU :g.;` h? 0---8;` h ;` h ;` h;` h=[.)...;` hW#######.####;` h9.>....;` h ##;` h-###.####..##......;` h68............#.###;` hZ#.####..####.# .....###;` hM.....########.####### g# ..## ##;` h ;` h17----=--9Freeze;` h;` h ;` h'_The hobgoblin hits you.<` h5#[.)...#Gobosan the Chiller#######.####.#Revenant#.>.....####.### Health: 17/20 ====================----<` h###.####..##...... Magic: 4/5===================-----#............#.### AC: 2Str: 11#.#.####..####.#EV: 11Int: 14#.#.####.......### SH: 0Dex: 9<` h#.#......########. XL:  2 Next: 96% Place: Dungeon:1#@#########. Noise: =--------  Time: 979.0 (0.0)#g#<` h/#. -) Claws#.##. Cast: Freeze#.##.#..#.###<` hW#. g   hobgoblin####<` hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line<` hAim: a hobgoblin (100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.<` h=[80.0 (1Contam <` h<` h1,  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You miscast Freeze.are very light<` hly contaminated with residual magic. _Nothing appears to happen. The hobgoblin barely misses you.<` hk#[.)...#Gobosan the Chiller#######.####.#Revenant#.>.....####.### Health: 17/20 ====================----<` htl5###.####..##...... Magic: 3/5==============----------#............#.### AC: 2Str: 11#.#.####..####.#EV: 11Int: 14#.#.####.......### SH: 0Dex: 9#.#......########. XL:  2 Next: 96% Place: Dungeon:1#@#########. Noise: =--------  Time: 980.0 (0.0)#g##. -) Claws#.#<` hm##. Cast: Freeze#.##. Contam #..#.####. g   hobgoblin####Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  <` h~mThe hobgoblin is moderately wounded.You scratch the hobgoblin.  Your off-hand claw misses the hobgoblin.The hobgoblin is heavily wounded.<` h=n58=<` hkn$1.0 (1<` hs<` h4v  You freeze the hobgoblin.  The hobgoblin is moderately wounded.You scratch the hobgoblin.  Your off-hand claw misses the hobgoblin.<` h~vThe hobgoblin is heavily wounded. _The hobgoblin barely misses you.<` h +<` h  <` h W#[.)...#  Gobosan the Chiller<` hS  <` h M#######.####.#  Revenant<` h  <` h #.>.....####.### Health: 18/20 =====================---<` hY  <` h p###.####..##...... Magic: 2/5<` h E=========---------------<` h2  <` hq Y#............#.### AC: 2<` h .Str: 11<` h  <` hK Y#.#.####..####.#  EV: 11<` h .Int: 14<` h  <` h; Y#.#.####.......### SH: 0<` h -Dex: 9<` h  <` h, #.#......########. XL:  2 Next: 96% Place: Dungeon:1<` hg  <` h #@######## #. Noise: =--------  Time: 981.0 (0.0)<` h  <` hn p#g# #. -) Claws<` h  <` h `#.# #. Cast: Freeze<` h.  <` hk E#.# #. Contam <` h  <` h #.. #.<` h"  <` h ### #. g   hobgoblin<` h  <` hW ##<` h  <` h #<` h:  <` hw #<` h Casting: Freeze (safe; 3% risk of failure)  <` h MConfirm with . or Enter, or press ? or * to list all spells.<` h3 tAiming: Freeze (safe; 3% risk of failure)  <` hy ;Press: ? - help, Shift-Dir - straight line<` h vAim: a hobgoblin (heavily wounded, 100% to hit)  <` h You freeze the hobgoblin.<` h <` ho  <` h Y#[.)...# <` h  <` h1 <` hj <` h  <` h 0#.><` hB  <` h ###<` h  <` h *#..<` h2  <` hl 4#.#<` h  <` h  <` h( 4#.#<` h <` h  <` h" <` h  <` h3  <` h :#†# <` h  <` h? X#.# <` h~  <` h X#.# <` h  <` hG 8#.. <` h  <` h 5### <` h  <` hR  <` h ##<` h / <` h$  <` hl #<` h / <` h  <` h] #<` h / <` h <` h <` h@ +<` h ?#[.)...#<` h 3Gobosan the Chiller<` hF %#######.####.#<` h #Revenant<` h( #.>.....####.### Health: 18/20 =====================---<` ht ###.####..##...... Magic: 2/5<` h E=========---------------<` h #............#.### AC: 2<` h9 .Str: 11<` hy I#.#.####..####.#<` h -EV: 11<` h .Int: 14<` hB #.#.####.......### SH: 0<` h -Dex: 9<` h #.#......########. XL:  2 Next: 103% Place: Dungeon:1<` h  7#@########<` hR #. Noise: =--------  Time: 982.0 (1.0)<` h #†#<` h V#. -) Claws<` hU 5#.#<` h Z#. Cast: Freeze<` h 5#.#<` h ?#. Contam <` hL +#..<` h #.<` h ###<` h #.<` h6 / <` hm ##<` h / <` h #<` ha / <` h #<` h . <` h, Casting: Freeze (safe; 3% risk of failure)  <` h MConfirm with . or Enter, or press ? or * to list all spells.<` h tAiming: Freeze (safe; 3% risk of failure)  <` h_ ;Press: ? - help, Shift-Dir - straight line<` h vAim: a hobgoblin (heavily wounded, 100% to hit)  <` h You freeze the hobgoblin.<` h <` h Aim<` ho !  <` h TPress: ? - help, Shift-Dir - straight line<` h8 o: a hobgoblin (heavily wounded, 100% <` h to hit)  <` h "You freeze the hobgoblin. <` h B_You kill the hobgoblin!  <` hO *You have reached level 3!<` h <` h`&   <` h& --more--<` h'' =` h&  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? >` hB723/266-63 1% FreezeMemories (1) Contam >` h7cYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel clever. x2  You remember the bite of steel piercing you.  (You can now cast Kinetic Grapnel.)  Spell assigned to 'b'.>` h=>` h?g _Your flames flicker hungrily.?` h;4= _- _Your magical contamination has completely faded away.5==?` h3====?` h=?` hf?` h?` h3?` hi6==?` h?` he _HP restored.?` h;?` ha=====?` h?` hA,?` h?` h?` hL:=?` h{?` h,?` hW?` h?` h?` h1?` h?` h?` h"?` hz?` hQ4====?` h?` h?` h$?` h?` h?` h?` hA?` h7?` hi?` h?` h?` h=====?` hy?` h?` h?` h ?` h,?` hr?` h,?` hW?` h,?` h"?` h?` h?` h?` hs?` hQ5====?` h?` hB?` hQ?` h?` h?` hu?` h?` h?` h?` h=====?` hi?` hJ?` hw?` h?` hU?` hz?` h?` h*?` hO?` h~?` h?` h?` hL?` h?` h?` h8?` hV?` hO6====?` h?` h?` h?` h?` h?` he  You see here a hobgoblin corpse.?` h?` h7 _?` h?` ht?` h^?` h?` h?` h?` hO?` hw'====?` h?` h?` h^?` h),?` ho?` h5?` h?` h?` h?` h?` hP?` hx?` h?` hg?` h"?` hZ?` h}?` ht?` hV?` h?` h?` h?` h_?` h?` h?` h?` h$?` hT?` h?` h ?` h ,?` h ?` h ?` h,?` hx?` h2?` h,?` h ?` h?` h#.######## #.#.##.##†#.. l.....##.#.##.##.#.# ......##.#....# #.#.# ......##.###).# ?` h#...# ....$.##.###..# ###.# ......##......##.#####......###.##..# #............# #.##..# #...... # #...# ?` h-#.###........# #.#.#.# #.# #.######## #.#.#.# #.# #.# ?` h?#.....# ###########.# #.# ###.### ?` hl9.........##.# #.# .##.###.# # l   frilled lizard (asleep) ###.####.##.. ... . #...[..)#### ###.####.# #.# .##.##.###..... .......#.# #.. ...#.####?` hS"21033.0 (51.0)?` h"F-4.0 (52?` h#'?` hH*a _A frilled lizard comes into view.?` h l #.   #†#.. l.....#  #.#.# ......#  #.#.# ......##.###).#  #...# ....$.#  ###.# ......#  #.#####......#  #............#   #.....@#####. # #...#  #.###........#   #.# #.########   #.# #.#   #.#   #.#   ... . #...[..) #.#  #.. ... ?` h_ } #.   #†#.. l.....#  #.#.# ......#  ?` h` H#.#.# ......##.###).#  #...# ....$.#  ###.# ......#  #.#####......#  #............#   #.....@#####. # #...#  ?` h` #.###........#   #.# #.########   ?` h;a 3#.# #.#   #.#  #.#  ?` hfa 4 ... . #...[..) #.#  #.. ... ?` h2j ?` hj ?` h$r ?` ht O _A frilled lizard is nearby!?` ht @` h[#.#......########......# #.###############.#.##.# #†#.. .l.....##.#.##.# #.#.# #......##.#....# @` hn\#.#.# #......##.###).# #...# #....$.##.###..# ###.# #......##......# #.########.##..# #......@.....# #.##..# #......#####.# # #...# @` h:]`#.###........# #.#.#.# #.# #.######## #.#.#.#  #.# #.# #.....# ##########.# #.# ###.### ........##.# #.# .##.###.# .####.##.. ... . #...[..)#### ##.####.# #.# .##.##.###......@` hf@` hg85.0 (1.0) _@` hrn@` hp@` h'####.......####.###......########......#############†#.. .l##...#.)..$.##.######.# ....#.######......# #.##.....#####.# # #..#.###........######## #.#.# ..... ########.# ## @` hC({........##.# #.# .##.###.# ###.. ... . #...[..)####@` h1@` hY2&6@` h9@` h2;@` hk####.# #.# ####.......####.###......########......#############†#.. .l##...#.)..$.##.######.# ....#.#######............# #.##@` h\#......#####.# # #..##........######### #.#.# ..... ######## ## ........##.# #.# .##.###.# ##@` h@` h&7@` h@` h%@` h ...........#.####>######.# #.# ####.......####.###......########......#############†#.. .l##...#.)..$.##.######.# ....######........# #.##.....#####.# # #..##........##.######## #.#.# ..... ######## ##@` h| @` h2 &8@` hx @` h @` h ^##.####..##.......#............#.####>######.# #.# ####.......####.###......########......#############†#.. .l@` h% ##...#.)..$.##.######.# ....@` hV ######......# #.##.....#####.# # #..@` h ##........##.######## #.#.# @` h ,.....@` h @` h &9@` ho @` hk  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@` h0;4@` hj=@` h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A` h. #.>.....####.####.###.####..##.......#............#.####>######.# #.# ####.......####.###......########......#############†#......l##...#.)..A` hڃ:$.##.######.# ....######......# #.##.....#####.# # #..##........####### #.#.#A` hQllA` h@=40FreezeA` hA` hF _The frilled lizard bites you but does no damage.A` h|} #.>.....####.####.##  Gobosan the Chiller ###.####..##.......#.#  Revenant #............#.####>##  Health: 26/26 ======================== #.#.####..####.# #.#  Magic: 5/6====================---- A` h}#.#.####.......####.####  AC: 2Str: 11 #.#......########......#  EV: 11Int: 16 #.###############.#.##.#  SH: 0Dex: 9 #†#......l.....##.#.##.#  XL:  3 Next:  1% Place: Dungeon:1 A` hj}#.#.# #@.....##.#....#  Noise: =--------  Time: 1040.0 (0.0) #.#.# #......##.###).#  -) Claws A` h}#...# #....$.##.###..#  Cast: Freeze ###.# #......##......#  Memories (1) A` he~w #.#####......###.##..#  #............# #.##..#  l   frilled lizard #......#####.# # #...#  #.###........# #.#.#.#  #.# #.######## #.#.#.# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  A` hPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.A` h #.>    >## A` hd  #.#      #.##############A` h  #†#......†.....#  A` h؆#.#.# #@.....#  A` h0#.#.# #......##.###).#  #...# #....$.#A` h1  ###.# #......#A` hZc  #......#A` hX .......# A` h A` hۇ.#####.# #  A` h.......#  #.#  A` hވA` h331.0 (1A` h 3FreezeA` hA` hbD  Confirm with . or Enter, or press ? or * to list all spells.ing: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  A` hhYou freeze the frilled lizard. _You kill the frilled lizard!A` h A` h A` hۤ A` h A` h A` hM A` h( ,A` h A` hk A` h A` h A` h A` h> A` h~ A` h< ,A` h A` h BA` h A` hʺ O6====A` h A` hY A` h A` h A` hf A` hj A` h ,A` h A` h A` hn A` h A` h} A` hv A` h A` h =====A` h A` h ,A` hZ A` hL L _You now have 27 gold pieces (gained 9).A` h 4A` hu A` h A` h ,A` h A` h A` h= A` hj A` h A` h A` h4 ,A` h A` h A` h A` h A` hW A` h A` h A` h A` h A` h6 A` hK A` ht A` h A` h A` h A` h A` h A` h A` h ,A` h A` hv A` h+ ,A` h A` hX A` h ,A` ho A` h A` h. A` h A` h A` h7 A` h* A` ha A` h A` h\ A` h ,A` h A` hq A` hj ,A` h A` h A` h ,A` h A` h A` h A` h A` h A` h A` h A` h A` h A` h6 A` h ,A` hV A` h A` h ,A` h A` h A` h A` h A` h! A` h# A` h%& BA` h' A` hX( A` h( A` h( A` h) A` h* ,A` h&+ A` ho, A` h- A` h- A` hM. A` h0 A` h1 ,A` h2 A` h|5 A` h6 A` h6 A` h7 A` h: A` h; A` h; A` hw< A` h= A` hL? A` h|? A` h@ A` hC A` hE A` h#F A` hI A` hN A` hPP ,A` h}Q A` hZ <  You see here a +0 robe.A` h[ A` h5\ _A` h] A` h^ A` h` A` he` A` hb A` hed A` hm A` hn A` hp ,A` h r A` hMw A` h:x A` hx A` hx A` hz A` h| A` h| A` h~ A` h A` h ,A` h A` hъ r  You see here a +0 club. _A` h{ A` hԍ A` h A` hސ A` h8 A` hǔ A` h A` hL A` h@ A` hE A` hC ,A` hK A` h? A` h ,A` h A` h A` h A` h A` hZ A` hb A` h A` h½ A` h} ,A` h ,A` h A` hF A` h A` h A` h8 A` hC A` h ,A` h A` hF A` hw ,A` h" A` h A` hD ,A` hF A` h A` h A` h A` h/ A` h A` hS A` h A` h A` h BA` h A` hG ....# #.####..##.#.........# ##### #.##....##.####.####.# # #.##.##.##......# #.# # #>......######## A` h # #####.#### #.# # #........######## ##.###### ######..##..#.##.....# #.......# ....##......#.##.....# #..####.# ..).............@....# #....##.#-109.0 (68.0) ....##...##.#.## #.##.##.# ######........##.....# #.##.##.# # #..#...#.######## #.......# A` ha # ##.......# ####.#### # #.......# #..# # #.......# #.###.......######### #.# A` h #######.).........[...# #.#A` hY 8-A` hM [ _Done exploring.B` h*JB` hu.............0.0)B` hB` hB` h%E _Done exploring.B` hdB` hB` hMB` h.<B` h/B` hY2E _Done exploring.C` hX[?25h[?0c  Search for what [? for help]? C` h!! [?25l[?1cC` h( C` h+ B15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 dagger (2 further duplicates)b - [D:1] a +0 ring mail  C` h@, c - [D:1] a +0 robe (2 further duplicates)  d - [D:1] a stone staircase leading down  e - [D:1] a +0 club (4 further duplicates)  f - [D:1] a +0 short sword (1 further duplicate)  g - [D:1] 3 stones  h - [D:1] a staircase leading out of the dungeon  i - [D:1] an escape hatch in the floor  j - [D:1] a stone staircase leading down  k - [D:1] a +0 sling  l - [D:1] a stone staircase leading down  m - [D:1] a +0 leather armour  n - [D:1] a dagger  o - [D:1] a dispersal trapF` h; F` hw....# #.####..##.#.........#Gobosan the Chiller ##### #.##....##.####.####.#Revenant # #.##.##.##......# #.#Health: 26/26 ======================== # #>......######### #.#Magic: 6/6======================== # #####.#####.#AC: 2Str: 11 # #........######## ##.###### EV: 11Int: 16 ######..##..#.##.....# #.......# SH: 0Dex: 9 ....##......#.##.....# #..####.# XL:  3 Next:  3% Place: Dungeon:1 ..).............@....# #....##.# Noise: ---------  Time: 1109.0 (0.0) ....#F` h  #...##.#.##.....# #.##.##.# -) Claws ######........##.....# #.##.##.# Cast: Freeze # #..#...#.######## #.......# Memories (1) # ##.......#####.#### # #.......##..# # #.......##.###.......######### #.# #######.).........[...# #.# _You see here a +0 robe. _You see here a +0 club. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? .F` h F` hgF` hpF` h#. _F` h F` h Inventory: 6/52 slots Armour (go to first with [)  a - a +0 robe (worn) F` hQ Scrolls (go to first with ?)  c - a scroll labelled CUMNEUTONN  f - a scroll labelled OCWESOXOFAI Potions (go to first with !)  b - a potion of magic  d - a fuming dark potion F` h * e - a golden potionG` h.G` hG` h[....# #.####..##.#.........#Gobosan the Chiller ##### #.##....##.####.####.#Revenant # #.##.##.##......# #.#Health: 26/26 ======================== # #>......######### #.#Magic: 6/6======================== # #####.#####.#AC: 2Str: 11 # #........######## ##.###### EV: 11G` hs_Int: 16 ######..##..#.##.....# #.......# SH: 0Dex: 9 ....##......#.##.....# #..####.# XL:  3 Next:  3% Place: Dungeon:1 G` hԹ..).............@....# #....##.# Noise: ---------  Time: 1109.0 (0.0) ....##...##.#.##.....# #.##.##.# -) Claws ######........##.....# #.##.##.# Cast: Freeze # #..#...#.######## #.......# Memories (1) # ##.......#G` h####.#### # #.......##..# # #.......##.###.......######### #.# #######.).........[...# #.# _You see here a +0 robe. _You see here a +0 club. G` h_Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? .G` hG` hG` hxG` hG` hwG` h)Level 1 of the Dungeon<>>>>(Press ? for help)####............##.###.##.##.##.###.# #############....#####.####.##..........#...[..)####..........##.##.#####.####.######.##.##.##.###.......##.#.##.######G` h(###.##.#........#.# #..........# #.####..##.#.........##........############ #####.###### #.##....##.####.####.##.###..#.#..####.##># ##.## #.##.##.##......# #.##.# #.^..##.##.....## #...# #>......######### #.##.###.##...........##...# #####.#####.##................)###..÷# #........######## ##.######G` htE ####.......#.....#.## #####...######..##..#.##.....# #.......# #.....#.####.#.#<###...........##......#.##.....# #..####.# #....#############...........).............@....# #....##.# G` h####........##.#...#.##...........##...##.#.##.....# #.##.##.# #...........##..#.##.######...######........##.....# #.##.##.# #.##........##.##.##.# #...# #..#...#.######## #.......#G` hw #....##.######.......# #...# ##.......#####.#### #..####.# ####.#### #...# #.......##..#G` h#..####.##.###.## #.......##.###.......##.#G` h"#.##.......######### #.###.####.#########.##########.########.).........[...# #.#G` hL#.####.#....)[...#..........##.............#######.#####.##........#########.####............#)......# #.......#G` hrz#.####.####.####.....##.#.........### #########H` h]\>@H` h- H` h n....# #.####..##.#.........#Gobosan the Chiller ##### #.##....##.####.####.#Revenant # #.##.##.##......# #.#Health: 26/26 ======================== # #>......######### #.#Magic: 6/6======================== # #####.#####.#AC: 2Str: 11 # #........######## ##.###### EV: 11Int: 16 ######..##..#.##.....# #.......# SH: 0Dex: 9 H` hN :....##......#.##.....# #..####.# XL:  3 Next:  3% Place: Dungeon:1 ..).............@....# #....##.# Noise: ---------  Time: 1109.0 (0.0) ....##...##.#.##.....# #.##.##.# -) Claws ######........##.....# #.##.##.# Cast: Freeze H` h u# #..#...#.######## #.......# Memories (1) # ##.......#####.#### # #.......##..# # #.......##.##H` h #.......######### #.# #######.).........[...# #.# H` h٢ _You see here a +0 robe. _You see here a +0 club. _Done exploring. _Done exploring. H` h" _Done exploring. _Search for what [? for help]? .H` h H` hf H` h) H` h H` h Q _H` h" ,H` h H` hW H` h ,H` hL H` hz H` hĸ ,H` h[ H` h5 H` h ,H` h5 H` hg H` h ,H` h H` h H` h ,H` hF H` h8 H` h ,H` h H` h H` h ,H` hK H` h H` h ,H` h H` h # #.##.......#.....#  #.##.#####.###.### ##.##.##.##.###.# ############ .........#...[..)####..........# ###.##.##.##.###.......##.#.##.##  #...# #.####..##.#......  #####.###### #.##....##.####.# ##.## #.##.##.##......#  H` h #...# #@......######### 110.0) #...# #####.####  #..÷# #........########  #####...######..##..#.## #.....##......#.##.....# ...........)...............H` h ...# ##.....##...##.#.##.....# ######...######........##.....# # #...# #..#...#.########H` h H` h H` h c _There is a stone staircase leading down here.I` hK4I` hI` hKI` h920.0) _I` hI` h# . .. #. .  .. ##.#  #. ....#  .###..###.....# 2I` h$ ....?>.@...?...  ####..###.##.. #. #  # I` ht%I` h+I` h{+8 (1.8I` hI` h _Search for what [? for help]? . _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled KUONARPHACLO and a scroll labelled PINYOSHR FOKA.  Found a stone staircase leading down. _upI` hZ4I` h(I` hI` hJ_^.. ..# #.### . ..#. ##.# #.. ....##.###..###.....##....?>@<...?...0.0#..###.##..# #.. # #.)#..I` h>#..$..#.#I` hI` h+1.8 (1I` h8_I` hQ _Found a short sword. Found a faded altar of an unknown god.J` h4J` hJ` hߤJ` hӧJ` h,J` hR  There is a stone staircase leading down here.J` h=J` h  _J` h]J` h _^ ... # ..# #. #.###. . ..#.### ##.# #.... ....# #.###..###.....# #....@>.<...?... #####..###.##..# #..# # #.)# #..# #..# $..# #.##J` h +3.8 (2J` h+4.8 (3J` huJ` hDb _g - a scroll labelled KUONARPHACLOJ` h24J` h3J` h6J` h:,J` h?,J` hC,J` huEJ` hGJ` hJ,J` hKJ` hLJ` h}O,J` hPJ` h&WJ` hX..#.### ##.# #.... ....##.###..###.....##.....>.<...?...J` hY#####..###.##..# #..# # .)#  #..# J` h?Y #@.# 8.8 (4......$..# J` hY#######.## .  .## <J` hO_J` h `+9.8 (5J` h_eJ` hh9 _Found a stone staircase leading up.J` h94J` hb:J` h|=J` hl@J` hAK` hXK` hoK` h,K` hvK` h' M _You now have 42 gold pieces (gained 15).K` h4K` hK` hK` hBK` hK` h,K` hK` h$C  You see here a +0 short sword.K` h'K` h ( _K` hy*K` h,K` h0K` ha0K` hW1K` hW3K` h5,K` hE7K` h[9K` h};,K` h<K` hN@P  There is a stone staircase leading up here.K` hvI_^ .# ... # .# ..# #. .# # #.###. .# .. ..#.###.###.##.... .....##.###..###.....###.....>.<@..?....#####..###.##..## #..# .#.)# .##..# .#.#######..# .#r   rat (asleep)K` hJ..........# r.########.## ##...K` hTI_39.8 (10.0)K` hfU-40.8 (11K` h]%_K` h_V _A rat comes into view.K` h _^.#... ##.# # #...# ####.###. #.# ... ..#.###.###.# #..........# #.###..###.....####.....>.<...?.....#####..###@##..##  #..# #.# #.)# #.# #..# #.# .#######..# #.#..........# #r. ########.## ### #...#...#K` h K` h 11.8 (1.0)K` h %_K` h[ K` h ... ## ..# #...# ### #.###. #.# ...  ..#.###.###.#  #..........##.###..###.....###....>.<...?.....K` h####..###.##..##  #..# #@# )..######.........# #r.########.## ### #...#K` hK` h3&2K` hIK` hL` hK0L` h 2 ..# #...# ### #.###. #.# ...  ..#.###.###.#  #..........#.###..###.....###....>.<...?.....L` h74####..###.##..##  #..# #.# )..######.........# #r.########.## ### #... ##.#L` h?L` h?rL` h?.L` h@rL` hAL` hAL` hCL` hC====L` hD3L` hcJL` hM L` hNL` hN_The rat squeaks loudly.L` h6 #.###. #.# ...  ..#.###.###.#  #.........#.###..###.....###....>.<...?.....####..###.##..##  #..# #.# L` h7)..######r.........# #..########.## #### #...##.# <#L` hAL` h_Bl=---4FreezeL` hHL` hJQ _The rat closely misses you.L` h  #.###. #.# ...  Gobosan the Chiller ..#.###.###.#  Revenant L` h#..........#  Health: 26/26 ======================== #.###..###.....###  Magic: 5/6====================---- #.....>.<...?.....  AC: 2L` hStr: 11 #####..###.##..##  EV: 11Int: 16 #..# #.#L` h SH: 0Dex: 9 #.)# #.#L` hkJ XL:  3 Next:  3% Place: Dungeon:2 #..# #@# Noise: =--------  Time: 1144.8 (0.0)  .#######..# #r# -) Claws  ..........# #..L` hz` Cast: Freeze  ########.## #### Memories (1)  #... #...# r   rat #...# ##.## <#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.L` hT   #.# ...  L` h #.###.#  #..........#  #..L` h   L` h >.<...?.....  #.##..## L` h ~ #..# #.# L` hI #.)# #.# #..# #@# L` hs v  #†#   #.. L` h q  #### #...L` h : #...# L` h j#...# ##.## L` h 7<#L` hf55.8 (1FreezeL` hL` hF=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  L` hXYou freeze the rat. _You kill the rat!L` hoL` hpL` hqL` huL` huL` hy,L` hzL` hv{L` h/~,L` hKL` hƁ,L` hL` hL,L` hxL` h~L` hщL` hL` h,L` hHL` hk,L` h5L` hL` hO6====L` hL` h4 _Magic restored.L` h4L` hŢL` hL` hXL` hL` h L` hcL` h L` hJL` h6====L` hL` hYL` h,L` hL` h_^ #.# ... ##.# # ..# #...# .### ###. #.# ...  ..#.###.###.# #..........##.###..###.....###.##.....>.<...@......#- #####..###.##..##### L` h$M#..# #.# ..# #.)# #.# ....#..# #.# .####.#######..# #†# .#..........# #.. ..  L` he########.## ####.##...L` h0594.0)L` h!-L` h &60.8 (15L` h<L` hc _h - a scroll labelled PINYOSHR FOKAM` hvM` hM` hwM` hM` h4BM` hXM` hM` h,M` hM` hM` hJ,M` hM` h*M` h,M` hM` hM` h:M` hM` hM` hM` h;M` hM` hM` hM` h BM` hx M` hA# #...# #.### .###. #.# #... ..## ..#.###.###.# .J#.  #..........# ... ##..###.....###.#..# ...>.<..........#. ##..###.##..######..# #.##..#####..##.##.)# #.##......  M` h#..# #.##.#####.....##. ##..# #†##.# #.....# ....# #..... #........ ##.## ####.# #........  #... #.# #.....##.M` hbJ   endoplasm (asleep)#...# #. #......#S   ball python (constriction, asleep)M` h...# #. S......###.##M` h18.8 (8.0)M` hU+9.8 (9M` h%M` hy(n _A ball python and an endoplasm come into view.N` h6c.###. #.# #... ..## ..#.###.###.# .J#.  #........... ##..#####.#..# N` h<77...>.<......... ##..###.##..####  #..# #.##..#####..##.##)..............# #.##.#####@....##. #†##.# N` h7) ....# #........ ##.## ####.#  #... ### #. .# S##.## .....# <#N` hAN` hB,70.8 (1N` hHN` hKN` hAn .#.###.###.# .J#.  #........... N` hnF##..#####.#..# ...>.<......... ##..###.##..#####  #..# ###..##.##)# #.##...............# #.##.#####.....##. #N` h&o†##.#  ....# #........ N` h\o##.## ####.#  #... ### #. N` ho.#.#..#.#N` ho).#N` hR1N` hN` h  #........... ##..#####.#..# ...>.<......... ##..###.##..#####  #..# ##..##.##)N` h) *.............#####.....##. #†##.# #. ....# #.....N` hM ... ##.## ####.#  #... N` hn ### #. .# N` h VS#.## .....#N` h  <# #.#N` h  <.. . N` h N` h &2N` ho N` hA# N` h ##..#####.#..# ...>.<.........# ##..###.##..#####..# .#  #..# ##..##.##).............#####.....##. #†##.# #. ....# #....... ##.## ####.#  #... ### #. .# S#.## .....# <# ##.#..#... . #.##.N` h N` h &3N` h N` hE N` h? ...>.<.........# ##..###.##..#####..# .  #..# ##..##.##).............#####.....## #†##.# #. ....# #....... ##.## ####.#  #... ##.# #. .# S#.## ......# <# ###.#..#.SS 2 ball pythons (constriction, asleep).<. .S..  A ball python comes into view.Found a stone staircase leading up.S.SS)S<. ..==4Freeze _The ball python hisses angrily. x2O` hU  You barely miss the ball python. The ball python barely misses you. S.  The ball python misses you.The ball python bites you but does no damage.-5 _The ball python misses you.O` h$O` hv...>.<..........#..# #  Gobosan the Chiller O` h,n##..###.##..#####..# .#  Revenant O` h #..# #.##..#####..##.##  Health: 26/26 ======================== O` h[} #.)# #.##..............  Magic: 5/6O` hC====================---- O` h h #..# #.##.#####.....##.  AC: 2O` hD,Str: 11 O` ht##..# #†##.# #.....##.  EV: 11O` h,Int: 16 O` hr....# #..... #........  SH: 0O` h^+Dex: 9 O` h##.## ####.# #........  XL:  3 Next:  5% Place: Dungeon:2 O` h@  #... #.# #@....##.  Noise: =--------  Time: 1175.8 (0.0) O` h #...# #. #S.....#  -) Claws O` hw #...# #. .......#  Cast: Freeze O` hb ##.## ......#.#  Memories (1) O` hE <# ###.#.S#.# O` h .# #.#... .  SS 2 ball pythons (constriction)O` hT O` hu#.##... O` h O` h.<. .... O` h O` hvCasting: Freeze (safe; 2% risk of failure)  O` hMConfirm with . or Enter, or press ? or * to list all spells.O` htAiming: Freeze (safe; 2% risk of failure)  O` h2;Press: ? - help, Shift-Dir - straight lineO` ho=Aim: a ball python (100% to hit)  O` hYou freeze the ball python.O` h!O` h*(O` h(B>.<O` h(J # O` h5)U..# .# O` hs)- #..# O` h)w##..##.## O` h*A #.)# O` h*7......... O` h!+- #..# O` hi+b#.....##. O` h+ #†##.# #.....##. O` h+ O` h5,; #........ O` hr, O` h,: #........ O` h, #... #.# #@....##. O` h1- #...# #. #......# O` hr- #...# #. .......# O` h- ##.## .....S#.# O` h. <# ###.#..#.# O` hQ. .# #.#... .O` h.YS   ball pythonO` h. O` h6/ O` h{/R#.##...O` h/ O` h01.<. .... O` h=0 O` h5O` h>77O` h76.8 (1O` h7FreezeO` h,8O` h?O` hBO` hXCLonfirm with . or Enter, or press ? or * to list all spells.O` hCwAiming: Freeze (safe; 2% risk of failure)  O` hD;Press: ? - help, Shift-Dir - straight lineO` hbD@Aim: a ball python (100% to hit)  O` hD$You freeze the ball python. O` h,ED_You kill the ball python!O` hn F#..###.##..#####..# .# ..# #.##..#####..##.## #.)# #.##.............. #..# #.##.#####.....##.# #..# #†##.# #.....##.# ...# #..... #........ O` ho #.## ####.# #.... #.# #.....##. #...# #. #. #...# #............# O` hso ##.## ##.......S#.#  <# #####.#..#.# .#  #.#... O` ho  #.##... .<. .O` ho P## #####O` hq O` h x >S.O` hy ?-7FreezeO` h O` hĀ P` h(  #.##).............#####.....##.#†##.# #. ...# #......... #.## ####.#.... ##. # #.#.##.# .......@S#.## ##..#  <# #####.#..#.#.P` hx #.#..... #.##.....<. .....### ###### P` h5 P` h) .=8P` hXP` h _The ball python closely misses you. The ball python barely misses you.P` hz#..# #.##..#####..##.##  Gobosan the Chiller #.)# #.##..............  Revenant #..# #.##.#####.....##.#  Health: 26/26 ======================== #..# #†##.# #.....##.#  Magic: 4/6================-------- P` h...# #..... #.........  AC: 2Str: 11 #.## ####.# #.........  EV: 11Int: 16 #... #.# #.....##.  SH: 0Dex: 9 P` hZ#...# #.#.###......#  XL:  3 Next:  7% Place: Dungeon:2 #...# #.......@S...#  Noise: =--------  Time: 1178.8 (0.0) ##.## ##........#.#  -) Claws  <# #####.#..#.#  Cast: Freeze  .# #.#.....  Memories (1)  #.##....  P` h.<. .....#  S   ball python (constriction) ## ###### P` hCasting: Freeze (safe; 2% risk of failure)  P` hȱMConfirm with . or Enter, or press ? or * to list all spells.P` hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineP` hXAim: a ball python (100% to hit)  You freeze the ball python!P` h  )# .........  #.....##.# P` hE] #†##.# #.....##.#   #.........   #......... P` hk #.# #.....##. P` h1 #.#.###......#  #.......@†...# P` h= ##........#.#  <# #####.#..#.# P` h .# #.#.....  #.##.... P` h.<. .....# ## ###### P` h:P` h;f89.8 (1FreezeP` hP` hMP` hConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (100% to hitP` hDs)  You freeze the ball python! _You kill the ball python!P` hWE 4P` hE P` h"M nP` hM P` hQ BP` hS ,P` hmT P` hcV ,P` h.W P` h*Y P` hgY J5====P` h+Z P` h[ ,P` h\ P` h^ ,P` h_ P` ha ,P` h[b P` h"e S====P` he P` hg ,P` hh P` h=k ,P` hl P` hwn ,P` ho P` hp ,P` hq P` hs ,P` ht P` h{ h - _You start resting.P` h 0945.0)P` hT e6====-5.8 (16P` hj P` h % _Magic restored.Q` hJQ` h,Q` hXQ` hg,Q` hnQ` hQ` h=====Q` hDQ` hQ` hQQ` hQ` h,Q` h XQ` hZ Q` h Q` h6 Q` h ,Q` hQ` h,Q` hZQ` h,Q` h>Q` h2Q` h_Q` h1Q` h Q` h3Q` hQ` h,Q` hQ` hUQ` h|Q` h-Q` h Q` h Q` h!Q` h#,Q` h$Q` h%Q` h%Q` h&Q` h(Q` h(Q` h)Q` h+Q` h+Q` h,Q` h>.,Q` h@/Q` h1,Q` hs3Q` h5,Q` h5Q` h7,Q` hy8Q` hs:,Q` hO;Q` hr=,Q` h:>Q` h?,Q` hAQ` h{C,Q` h[DQ` hF,Q` hGQ` hHI,Q` h2JQ` hK,Q` hZMQ` hN,Q` hnOQ` hQ,Q` hJRQ` h!T,Q` hUQ` h~W,Q` h+XQ` h.Z,Q` hZQ` h\,Q` h]Q` h_,Q` h`Q` hb,Q` hcQ` he,Q` hfQ` hh,Q` hYiQ` hk,Q` hMlQ` h4n,Q` hoQ` hMq,Q` hqQ` hsQ` h tQ` htQ` hv,Q` huwQ` h!yQ` hJyQ` hzQ` h|,Q` h}Q` h\,Q` hŀQ` h.,Q` hQ` hQ` hFQ` hUQ` hQ,Q` h@Q` hQ` hQ` hQ` hQ` hQ` hQ` h ,Q` hQ` h,Q` h$Q` hQ` h̖Q` hQ` hQQ` hQ` h3Q` hDQ` hxQ` hQ` h,Q` heQ` h,Q` hhQ` h,Q` hQ` hvQ` hQ` hiQ` hiQ` hQ` hQ` h ,Q` hʰQ` hQ` h"Q` h2Q` hQ` hQ` hٶQ` hĸQ` hQ` hQ` hQ` hQ` hQ` h,Q` hQ` hQ` hFQ` hQ` h,Q` hQ` hQQ` h~Q` hBQ` h,Q` hQ` hZQ` hQ` hIQ` hQ` hQ` hQ` h,Q` hQ` hQ` h:Q` hQ` h,Q` hGQ` hQ` hQ` hRQ` h,Q` hQ` h}Q` hQ` hLQ` h,Q` hQ` h8Q` haQ` hQ` hFQ` hvQ` h Q` hQ` hQ` hQ` hk,Q` h Q` hgQ` hQ` h0Q` h,Q` h~Q` hQ` hQ` hQ` hQ` h+Q` hQ` h$Q` hMQ` hQ` h^Q` hQ` h5Q` hQ` hQ` h=Q` h,Q` hQ` hp,Q` hQ` hQ` hQ` hQ` hR,Q` h[Q` h7,Q` hQ` hh 294.8 (99 _You start waiting.Q` h05.8 (100.0)Q` hQ` h# _Done waiting.Q` hwQ` hQ` hQ` hQ` hQ` hvQ` h,Q` hQ` hGQ` hQ` hQ` hQ` hBQ` hQ` hXQ` hQ` h{Q` h%Q` hQ` h*,Q` hQ` hQ` hwQ` hQ` h<Q` hQ` hm†##.# #.....##.# .... #......... ###.# #......... Q` h #.# #.....##.#  #.#.###......#.#  #........†...#.# Q` h ##........#.#>#  #####.#..#.#.###.# #.#....@.....#301.8 (6.0) #.##.........#Q` h ....<.......##### ############# Q` hQ` hsQ` h+2.8 (7Q` h-Q` h; _Found a stone staircase leading down.Q` hk 4Q` h& Q` h Q` h Q` h Q` h BQ` h Q` hS Q` h Q` h ,Q` h Q` h Q` h ,Q` h Q` h Q` h Q` h  Q` h Q` h: Q` h ,Q` hG Q` h[ Q` h ,Q` h Q` h' Q` h ,Q` h Q` h Q` h ,Q` h Q` h3 Q` h* ,Q` h% Q` h! Q` h" ,Q` hm$ Q` hJ& Q` h) ,Q` h* Q` he, Q` h. ,Q` h/ Q` h};  ... ##.#..# ....#..# # #####..# .# #####..##.## ............ Q` h; 7####.....##.# ###########.....##.###.........#.............#............########Q` h; #.....##.###.# .###......#.# #.# Q` h< k......†...#.# #.# Q` h?< ........#.#># #.# ####.#..#.#.###.#Q` hc< _#.#..........##.##.........#Q` h>B 015.8 (13.0)Q` hB ,6.8 (14Q` hG Q` hK b _i - a scroll labelled BEBBERR GOKHR` hJR` hR` hR` hR` h,R` h\R` hR` hbR` hR` hR` hAR` hR` hR` hCR` hqR` hR` hR` hR` hR` hOR` hR` h,R` hR` h R` h ,R` h R` hR` h{,R` hR` hR` h,R` hR` hR` h..### ... ..## #.# .J#. ..# ... ..###.#..# #R` h)#..## # ###.### ..##### /...... ..#######S R` hD .......@.# .#####.....##.############ .# #.....##.###......... .. #.................... .# #............######## .R` ho # #.....##.###.#S   adder (asleep) .#.###......#.# R` h b#.# ........†...#.# #.# R` h i##........#.#># #.#R` h R` h8' 25.8 (9.0)  An adder comes into view.Found a glass wand.R` h'R` hx-zS..SR` h./6.8 (10.0)R` h3R` h6/ _The adder hisses angrily.R` hl }.### ... ..## .# .J#. ### ... .. ####.#..# #. .# #..## # #.###.###.R` h 2#####..##.# ./.#####..##.#####....S....@# #####.....##.###### # #.....##.###.  #......R` h$  # #.....##.###.# R` hO R` h R` h :S.R` h 17.0)R` h" R` h$ S` h<# ### . ..## # .J#. ### # ... .. # ###.#..# #. .# ...#..## # #.###.### #####..##.# #./.... #####..##.#####.@.S....# ................######## ###.....##.############  #.....##.###  #........  #............########  #.....##.###.####... ......†...#.# #.#S.8FreezeS` hS` hS` h#Gobosan the Chiller ###Revenant .. ..##Health: 26/26 ======================== # .J#. ###Magic: 5/6====================---- # ... .. #AC: 2S` hStr: 11 ###.#..# #. .#EV: 11Int: 16 ....#..## # #.###.###..SH: 0Dex: 9 #####..##.# #./........S` h0XL:  3 Next:  8% Place: Dungeon:2 #####..##.#####.@S.....#Noise: ---------  Time: 1328.8 (0.0) S` hZ................########-) Claws ####.....##.############S` h|xCast: Freeze#.....##.###.........Memories (1) S` hC#....................#............########S` hS   adder#.....##.###.# .###......#.# #.# S` h8z......†...#.# #.#Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.You closely miss the adder.The adder is heavily wounded.S` hgS` he3=9.8 (1S` hhS` h  Aim: an adder (100% to hit)  You freeze the adder.  The adder is heavily wounded.You closely miss the adder.  The adder is heavily wounded. _The adder closely misses you.S` h.6# Gobosan the Chiller ### Revenant .. ..## Health: 26/26 ======================== # .J#. ### Magic: 4/6================-------- # ... .. #  AC: 2Str: 11 ###.#..# #. .#  EV: 11Int: 16 ....#..## # #.###.###..  SH: 0Dex: 9 S` hM7#####..##.# #./........  XL:  3 Next:  8% Place: Dungeon:2 #####..##.#####.@S.....#  Noise: =--------  Time: 1329.8 (0.0) ................########  -) Claws ####.....##.############  Cast: Freeze  #.....##.###.........  Memories (1)  #....................  #............########  S   adder  #.....##.###.# .###......#.# #.# ......†...#.# #.#Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is almost dead.The adder seems to slow down. You scratch the adder.S` he> ..## .J#. ### ... .. #  #. .#  # #.###.###..  #./........ #.@......# .......######## ##.####S` hh@         #.#† S` hsMa3230.8 (1FreezePress: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is almost dead.The adder seems to slow down. You scratch the adder. _You kill the adder! _Your Ice Magic skill increases to level 5!T` h4T` hT` hT` h} _T` hF!,T` h#T` h=(XT` h(T` hd)T` h+,T` h,T` h.,T` h/T` hO1T` h1Q5====T` h2T` hk4,T` h"5T` h17,T` h7T` hr;BT` hL@====T` h@T` hB,T` hCT` hE,T` hsFT` hnH,T` hMIT` h|K,T` hgLT` hNe6====T` hOT` h S4 _Magic restored.T` hT4T` hUT` h]$.# .# ### ... ..## .# .J#. ### .# ... .. # .###.#..# #. .# .....#..## # #.###.###.. .#####..##.# #.@........-#####..##.#####........# .................######## #####.....##.############ # #.....##.###. . #......... # #............######## T` hO^# ##.###.# #.###......#.# #.#T` hc0499.0)T` hrcG-50.8 (20T` h.<.#..##.## #.###.###.. .###.##..#####..##.# #W` h . .# #.##..#####..##.#####.# )# #.##............# .# #.##.#####.....##.# .# #†##.# #.....##.###. .# #..... #.W` hy W` hJ 71FreezeW` h W` h6 W` hGobosan the Chiller#. ...Revenant.. ..#W` hHealth: 26/26 ========================#.# .# .# #.#Magic: 5/6====================----##.# .# .. #.#AC: 2Str: 11  W` h,#...# #.######. #.#EV: 11Int: 16 W` h`#. #.# #........##.##SH: 0Dex: 9 .###.###.# ###.J#...#####W` hXL:  3 Next: 32% Place: Dungeon:2 .........# #....@...(...# #Noise: ---------  Time: 1361.8 (0.0) W` h,*.###.....###.#..#...###.# .#-) Claws >.<..........#..##.## #.###.###.. Cast: Freeze W` h.###.##..#####..##.# #.......... Memories (1) .# #.##..#####..##.#####........# )# #.##..................######## J   endoplasm .# #.##.#####.....##.############ .# #†##.# #.....##.###......... .# #..... #....................Aim: an endoplasm (asleep, 100% to hit)  You freeze the endoplasm.  The endoplasm quivers.The endoplasm is lightly wounded.  W` hqjYou completely miss the endoplasm.The endoplasm is lightly wounded.W` h͹3=2.8 (1W` hY  You freeze the endoplasm.  The endoplasm quivers.  The endoplasm is lightly wounded.  You completely miss the endoplasm.The endoplasm is lightly wounded. _hits you but does no damage.X` h+X` h X` hVM Gobosan the ChillerX` h X` hQ#. ...  RevenantX` h X` h.. ..#  Health: 26/26 ======================== X` h&} #.# .# .# #.#  Magic: 4/6X` hOC================-------- X` hth ##.# .# .. #.#  AC: 2X` h,Str: 11 X` hr #...# #.######. #.#  EV: 11X` h,Int: 16 X` h r#. #.# #........##.##  SH: 0X` h/+Dex: 9 X` h\ .###.###.# ###.J#...#####  XL:  3 Next: 32% Place: Dungeon:2 X` h.........# #....@...(...# #  Noise: =--------  Time: 1362.8 (0.0) X` h.###.....###.#..#...###.# .#  -) Claws X` hew>.<..........#..##.## #.###.###.. Cast: Freeze X` hb.###.##..#####..##.# #.......... Memories (1) X` h1.# #.##..#####..##.#####........# X` hZ{)# #.##..................######## J   endoplasm X` h'.# #.##.#####.....##.############ X` h).# #†##.# #.....##.###......... X` hH(.# #..... #....................X` h~Aiming: Freeze (safe; 2% risk of failure)  X` h;Press: ? - help, Shift-Dir - straight lineX` h"MAim: an endoplasm (lightly wounded, 100% to hit)  X` hk You freeze the endoplasm.  X` h8The endoplasm is almost dead.X` h0You scratch the endoplasm.X` hX` h!X` hX X` h[#. ... X` h X` h9.. ..# X` hQ #.# .# .# #.# X` h ##.# .# .. #.# X` h #...# #.######. #.# X` h #.# #........##.## X` hQ ###..#...##### X` h #....@...(...# # X` h#.#..#...###.# .# X` hC>.<X` hO{#..##.## X` hp#..##.# X` h X` hA#..##.# X` hS5)# X` h ...X` hX` h] X` h,#...X` h X` h #†##.# #...X` h X` h X` h X` h/ X` hcX` hX` h5X` hV3.8 (1X` hFreezeX` hX` hX` h  X` h;Press: ? - help, Shift-Dir - straight lineX` hDMAim: an endoplasm (lightly wounded, 100% to hit)  X` h#You freeze the endoplasm.  X` h8The endoplasm is almost dead.X` hC9You scratch the endoplasm. X` hB_You kill the endoplasm!X` h4X` hcX` h.X` hzX` hX` hkX` hX` h X` h8,X` hf X` h#,X` h2$X` h&,X` h)'X` h),X` h;*X` h,,X` h-X` h/X` hP0Q5====X` h0X` h2,X` h3X` h5,X` h6X` h8,X` hI:X` hg<X` h<6====X` hw>X` h?,X` h@Y` h,Y` hY` h,Y` hY` h8,Y` hGY` h ,Y` h Y` hu Y` h H6====Y` hY` hY` h,Y` hHY` hY` h,Y` h{Y` hNY` h4!Y` hl!Y` hF"Y` h1$Y` h%Y` h&=====Y` h>'Y` h;*Y` h+,Y` h-Y` h.Y` ht0Y` h0Y` h1Y` h[4Y` h5,Y` h6Y` h8Y` h:Y` h:Y` h;Y` h<Y` h>,Y` h>Y` h%@Y` hFW # .Y` hCF $# ###.### .......Y` hhF ....... Y` hF#######.......  #######.....@......[ -90.8 (2Y` hF7.0)  #............. #.# .#####.###.#....... #.# .# #..##.#....... Y` hG.# #.######.##.####.... Y` hCG#.# #........##.## #### #.###.#####..#...#####Y` hgG.....# #........(...# # Y` hGe#.....###.#..#...###.# .#Y` hQY` hRF-1.8 (28Y` hXY` h1Z- _Found a leather armour.Z` htZ` hZ` hZ` hgZ` hZ` h,Z` hxZ` hh!,Z` h7#Z` ht%Z` h'Z` h(Z` h])Z` h,Z` h3.,Z` h/Z` h1Z` hj4,Z` h5Z` h7Z` h9Z` h*:Z` h/;Z` h>,Z` h ?Z` h-CM _You now have 54 gold pieces (gained 12).Z` hDZ` h,EZ` h8FZ` h)HZ` hWJ,Z` hxKZ` hNZ` hP,Z` hRZ` hSZ` hYU,Z` hsVZ` hXZ` hZ,Z` hP\Z` h _Z` hja,Z` hbZ` hdZ` h#g,Z` h[hZ` hjZ` hmZ` h*nZ` haoZ` hxrZ` hy<...># ....# #...# #...# Z` hz=#...# #...#  #...##### #.406.8 (15 Z` h1z#######.# #......... Z` hcz#.#####.#..#### ####.#####.....#Z` hz #.......##.....#Z` hzy #..............# Z` hz#######.......#......#.......[.......#Z` h Z` h%7.8 (16Z` h6Z` h; _Found a stone staircase leading down.Z` h 4Z` h4 Z` h Z` hN BZ` h" XZ` h Z` hb Z` h Z` h* Z` h Z` h Z` h Z` h Z` hE Z` h  .  #.#######Z` h #.<......>..........# # 11.8 (4.0) Z` h2 #...#  #...# Z` hW e #...#  Z` h~ j#...##### Z` h #........ #######.#...... Z` h #.............. #.#####.#..####Z` hM Z` h +2.8 (5Z` h Z` h ; _Found an escape hatch in the ceiling.[` hK[` h[` h[` h?[` h[` h[` hh,[` h[` h[` h:[` h\![` h"[` h"[` h#[` hY%[` h&[` h&[` hk'[` h([` hf*,[` hn+[` hk.R  There is a stone staircase leading down here.[` h/[` h0 _[` h;1[` h4[` h5[` h5[` hB6[` h7[` h9[` h9[` h:[` h;[` h=,[` h>[` hf?[` h}@,[` hQA[` hB[` h|C[` hC[` hD[` h*E[` hF[` hF[` h4G[` h(H[` hRI,[` hI[` hK[` hM[` hM[` hN[` hO[` h$Q[` hQ[` hQ[` hDS[` hT,[` hbU[` h$W[` hX,[` hqX[` hY[` hZ,[` h5[[` h][` h~^,[` h^[` h=`[` h\a,[` ha[` hXc[` hsd,[` h&e[` hCg[` hh,[` h%i[` hk[` hm[` hVm[` hm[` hto[` hp,[` hq[` hs[` ht[` ht[` h-u[` hv[` hgw[` hw[` hw[` hy[` hz[` h{[` h{[` h1}[` h~[` h~[` h[` h|[` h[` hɂ[` h5[` hA[` hh[` h[` h[` h[` h},[` h[` h[` hԋ,[` h"[` hg[` h[` h[` hT[` h[` h[` h7[` h[` hP[` h[` hܕ[` hR[` h[` hg,[` hܙ[` h[` h ### #### ##.## ... ##.#.#######[` h #.##.######.###.......#....@.......#.######.48.8 (36.0)>....##########.## #.[` h### #.# #. #.# #.[` hB| #.# #. [` hg#.# #.  [` h#.# #.  #.#######.[` h  ##.<......>[` hӢW [` h[` h,9.8 (37[` h[` hW9 _Found an escape hatch in the floor.\` h4\` hD\` hn\` h,\` hn\` ht\` h{G ### ###### ##.###....# ##.#. #.##.######.###..... #..@.........#.#####K.>....\` hD##.## ##.. #.# ##. #.# #. #.#..\` h+ #.# K   kobold (missile, asleep)## #.# #.######\` hJ ##.<.....\` h 251.8 (2.0)\` h +2.8 (3\` h\` hu _A kobold comes into view. It is wielding a +0 dagger.\` h+;  ### ###### ##.## #....# ##.#.\` h;  #.##.######.### #.@...#.$K.>....#.###..# #.# ##.# #.# #.\` h< # #.# ..# #.# ##\` h+< 2# #.#\` hR< a #. ##.<\` hw< \` hC \` hD +3.8 (1\` hI \` hK * _Found 7 gold pieces.\` h8#########.## #....#.### #.##.######.###....######............#.###.$K.>..@.##########.## .######..# #. ##.# #.# #.# #.# ..# #.# ### #.# #.#####.<... ...\` h \` h&4\` hb \` h]` hFH ### ###### ##.## #....# ##.#. #.##.######.####.######.#..$K.>.@..##.##]` hH#.######..# #.# ##.# #.# #.# #.# ..# #.# ### #.# #. ##.< ]` hP]` huQ&5]` hV]` hX]` hE0 ### ###### ##.## #....# ##.#. #.##.######.####.######.#..$K.>@...#]` hKF#.###.######..# #.# ##.# #.# #.# #.# ..# #.#]` htF ### #.# #.]` hFU ##.< ]` hJ]` hPa.KK)]` hQE====6]` h7W]` h?Y( _The kobold shouts!]` h2  ### ###### ##. #....# ##.#. #.##.######.####.######.#..$.K@....##..##.######..#]` h33  #.# ##.# #.# #.# #.#  ..# #.# ### #.#]` h3  #. ##.< ]` h; ]` h< 3---=---7Freeze]` hA ]` hE _The kobold hits you with a +0 dagger. _There is an escape hatch in the floor here.^` hk  Gobosan the Chiller  Revenant  Health: 23/26 =====================--- ### Magic: 5/6====================---- ^` h###### ##.# AC: 2Str: 11 #....# ##.#. EV: 11Int: 16 #.##.######.### SH: 0Dex: 9 ###.######............#. XL:  3 Next: 35% Place: Dungeon:2^` h( ....$.K@....##########.# Noise: =--------  Time: 1457.8 (0.0) ^` hS.##.######..# #.# -) Claws ##.# #.# Cast: Freeze ^` hwl#.# #.# Memories (1)  ..# #.#^` h ### #.# K   kobold (missile) ^` h#.# ^` h##.< ....^` h Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^` hLAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line^` hzyAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  You freeze the kobold!^` h^` hfs     ^` hϴ1#.##.# ###.######..... S...$.)@....# .##.######..#  ##.#  ^` h#.#  ..#  ### S   adder (wandering) ##.<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  You freeze the kobold!  You kill the kobold!^` hѺf78.8 (1Freeze^` h^` h ^` hS_An adder comes into view.^` hS( [  ###### ##. #....# ##.# #.##.######.#.######.#^` h( a.S...$.@>....##..##.######..# #. ##.# #. #.# #. ..# #.^` h )  ### #. #. ##.^` h.)  ^` h + ^` h+ ^` h1 M..S^` h2 .-9^` h]8 ^` hd<  Things that are here: _a +0 dagger; 4 stones; a kobold corpse^` h9 H  ###### ## #....# ##.# #.##.######.#.######.^` h .S.$@)>....##.##.######..# ## ##.# # #.#^` h  # ..# # ###^` hZ  # # ## ^` h ^` h\ H.S^` h ?-60 ^` h _^` h ^` h _` h####### ##.#....# ##.## #.##.######.######.######.#.....S$.@>....##....##.######..# #.# ##.# #.#.# #._` hF..# #.### #.#.##.._` h_` hH.S_` hT4=1_` hN_` h  Things that are here: _a +0 dagger; 4 stones; a kobold corpse_` hs ####### ##.##....# ##.#.# #.##.######.######.######.#.......S.)@....##.#...##.######..# #.## ##.# #.##.# #.#..# #.#### #.##.###.<._` h ,_` h j$_` h= -2 __` h _` h a _There is an escape hatch in the floor here.`` hf### ###### ##.##....# ##.#.## #.##.######.###.#####.######.#.#......$.)>@...##.#...##.######..# #.# # ##.# #.# #.# #.# ### #.# #.###.<..`` h2qSS   adder (wandering)3 _`` ht`` hv`` h^ ### ###### ##.## #....# ##.#.## #.##.######.###.#####.######.#.#......$.)>.@..##.## ...##S######..# #.# # ##.# #.# #.# #.# ..#### #.# #.###.<..`` h ?S.`` h &4`` h: `` h a` hh### ###### ##.## #....# ##.#.## #.##.######.###.#####.######.#.#......S.)>..@.##.## ...##.######..# #.# # ##.# #.# #.# #.# ..### #.# #.###.<..a` h$V$SSa` h#5a` hN==5a` ha` h / _The adder hisses angrily.a` hc### ###### ##.## #....# ##.#.## #.##.######.###.#####.######.#.#......$S)>...@##.## ...##.######..# #.# # ##.# #.# #.# #.# .### #.# #.###.<...)S6a` hia` hFja` hz ' ### ###### #  #....# ##.#.##### # #.##.######.###.....#####.######..@.........#.#####......$.)S....##########.#...##.######..# #.# ###.# #.# #.#..# #.# ####.#.########.<a` h| M>Sa` hY} W6====7a` h& a` h b` h1f### ###### ##.## #....# ##.#.## #.##.######.###.#####.######.#.#......$.)>S...#b` h<24.## #...##.######..# #.# ## ##.# #.# ##.# #.# #..# #.# #### #.#b` hi2o ##.###.<.b` h4,b` h;>S.b` h;&8b` hAb` hCb` hy### ###### ##.## #....# ##.#.## #.##.######.###. #####.######S.#.######. ......$.)>....#.## #. ...##.######..# #.# #.# ##.# b` h#.# #.#.# #.# #...# #.# #.### #.# #.#.#.##.<......>b` hmb` hcK.Sb` hq6==9b` hb` hb` h/### ###### ##.## #....# ##.#.## #.##.######.###.#.######.S.#.######.#$.)>....#.## #.###.######..# #.# #.## ##.# #.# #.##.# #.# #.#..# #.# #.#### #.# #.##.#.###.<......>#.Sb` h'70b` hJb` hb` hT{### ###### ##.## #....# ##.#.# # #.##.######.###.# .######..S.#.######.# $.)>....#.## #.# ##.######..# #.# #.# # ##.# #.# #.# ..# #.# #.# b` h|b` h}b` h,J..Sb` hE====1b` hb` h.b` h ### ###### ##.## #....# ##.#.#  # #.##.######.###.# .######....S.#.######.# $.)>....#.## #.# ##.######..# #.# #.#  # ##.# #.# #.# ..# #.# #.# b` h H.Sb` h &2b` hw b` h& b` huw /### ###### ##.## #....# ##.#.# # #.##.######.###.# .######.....S..@...#.######.# $.)>....#b` hw .## #.# .######..# #.# #.# # ##.# #.# #.# ..# b` hx [#.# #.# b` h?x b` hy b` h  H.Sb` h B=3b` hm b` h c` hg### ###### ##.## #....# ##.#.#  #.##.######.###.# .######......S..@..#.######.# $.)>....#.## #.# .######..# #.# #.#  ##.# #.# #.# c` hmh..# #.# #.# c` hhic` hQnH.Sc` hn&4c` hsc` hvtc` h....#.## #.# ######..# #.# #.# ##.# #.# #.# ..# #.# #.# c` hb4F..Sc` h575Freezec` h9c` h4;c` h` Gobosan the ChillerRevenantHealth: 26/26 ========================Magic: 5/6====================----###AC: 2Str: 11c` h L###### ##.##EV: 11Int: 16#....# ##.#.########SH: 0Dex: 9#.##.######.###.......#XL:  3 Next: 37% Place: Dungeon:2 ######.........S@.#.######.#Noise: ---------  Time: 1475.8 (0.0) $.)>....##########.## #.#c` h >-) Claws ######..##.# #.#Cast: Freeze##.##.# #.#Memories (1) #.##.# #.#..##.# #.#S   adder####.# #.##.#######.###.<......>#Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  c` h The adder is moderately wounded.You barely miss the adder.The adder is moderately wounded.c` h 3=6.8 (1c` h c` h#   Aim: an adder (100% to hit)  You freeze the adder.  The adder is moderately wounded.You barely miss the adder.  The adder is moderately wounded. _The adder closely misses you.d` h  Gobosan the Chiller  Revenant  Health: 26/26 ========================  Magic: 4/6================-------- d` h=###  AC: 2Str: 11 ###### ##.##  EV: 11Int: 16 #....# ##.#.########  SH: 0Dex: 9 d` hj#.##.######.###.......#  XL:  3 Next: 37% Place: Dungeon:2 d` h######.........S@.#.######.#  Noise: =--------  Time: 1476.8 (0.0) $.)>....##########.## #.#  -) Claws d` h######..# #.# #.#  Cast: Freeze ##.# #.# #.#  Memories (1)  #.# #.# #.#  d` h..# #.# #.#  S   adder ### #.# #.# d` h?" #.#######.#  d` hb##.<......># d` hCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d` hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lined` hAim: an adder (moderately wounded, 100% to hit)  You freeze the adder!d` h ###   ##.## d` hj  ##.  #.##.######.## .......@.# $.)>....##########.## #.#  #.# #.#  d` h##.# #.# #.#  #.# #.#  ..# #.#  ### #.# d` hG# d` hm" ##.<d` hA>d` hg607.8 (1Freezed` hd` honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  You freeze the adder! _You kill the adder!d` hd` h,d` h,d` h d` hd` hW,d` hd` hd` h[d` hd` h,d` h'd` h^g5====d` hd` h,d` hTd` hd,d` hd` hd` hd` hBd` hd` hJ=====d` h\d` hd` hd` hDd` h),d` hd` hd` hd` h8d` hNd` hd` hd` hd` hd` h&d` h"d` hs#6d` h,====d` hd` hd` hd` hd` hAd` hd` h Bd` h7d` hd` hd` hmd` hqd` hd` h8=====d` hd` hd` hd` h6d` hd` hd` hd` hd` h*d` hd` h d` h d` hF d` h d` ht d` h d` ha d` h d` h\ d` h d` hp d` h d` h& ,d` hQ d` h d` h! ,d` h d` h4 d` h d` h d` h d` h+ d` h ,d` hq d` hO P  There is an escape hatch in the floor here.d` h d` hX _d` h! d` h& r  Things that are here:  a +0 dagger; 4 stones; a kobold corpsed` h& d` h( d` h) _d` h) d` h#+ d` h, ,d` h- d` hL0 ,d` h1 d` hr4 L _You now have 61 gold pieces (gained 7).d` h6 4d` hg7 d` h: d` hA ###..# ###### #.# #....# #.# #.##.#####d` h!B  _..#####.######......... ...)>....#######-513.8 (36.0) ......##.######..# d` h]B Z .#... #.# ##.#  .... #.# #.#  ... ... .d` hB .# ## ### ### d` hB d` hRH d` hH F-4.8 (37d` hrM d` hlO : _Found a glowing silver altar of Zin.e` he` h5e` he` he` he` he` h Xe` h e` h e` he` he` he` he` he` he` he` hne` h e` h e` h!e` h$e` h',e` h)(e` h)e` h+e` h",e` h,e` h.e` h 1,e` h82e` h3e` h5e` h5e` hi6e` h8e` h9e` h9e` hx=M _You now have 71 gold pieces (gained 10).e` h?4e` h?e` h!Ce` hmDe` hDe` hDe` hFe` hGe` h5Ge` hGe` hHe` heIe` hIe` hIe` h[Ke` hLe` hLe` hMe` hOe` hrP,e` hPe` hQe` hR,e` haSe` hTe` h:Ve` hoVe` hVe` hYe` hZe` h0[e` h[e` h]e` h"_,e` h_e` h.ae` hUbe` hbe` hce` hOde` hye,e` h$fe` hhe` hi,e` hie` h&ke` hl,e` hle` hzoe` hoe` hpe` h#pe` hpe` hq,e` h re` hre` hDse` hzse` hse` hNte` hte` hte` h+ue` hue` h?ve` hgve` hve` hVwe` hwe` hxe` hxe` h.|e` h"}e` hZ}e` h}e` he` he` h?e` he` he` h܄e` he` he` he` h=,e` hKe` hne` h],e` hte` h e` he` hђe` he` h>e` he` he` hїe` hhe` h+,e` he` he` he` h۞e` he` h[e` h,e` he` hţe` hee` he` hФe` he` he` he` h`e` h?e` hee` he` h#e` h`e` h,e` hVe` he` he` he` hPe` he` hB##.###.............)>....#####.###........##.######..##.##....#.....#.# ##.##.##.#........#.# #.#e` hº"#.##............. ..##....####....#### #######.# #.#####.# #.####### #.# #.#@....# 59.8 (45#.# #...###.[# #........# #######..#  #.... e` h#..#.##..#.##..# ##..#e` he` h-60.8 (46e` he` h- _Found a leather armour.e` h4 e` h4 e` hE5 e` h7 e` h9 e` h9 e` h? Be` hx? e` h? e` hB e` hD ,e` hE e` hG e` hCI e` hqI e` htJ e` hEL e` h^N ,e` hO e` hHQ e` hKR e` h{R e` hS e` hQT e` hU e` h=U e` hU e` hV e` hkX ,e` h Z e` h] e` h_ ,e` h_ e` ha e` ha e` hb e` hb e` hc e` hUd e` hd e` he e` hf e` hg e` h'h e` hh e` hj e` hk e` hl e` hl e` h0n e` ho e` hro e` ho e` hPp e` hOq ,e` hq e` hr e` h/t e` h[t e` hmu e` h7v e` hkw ,e` hw e` h)y e` hz ,e` hz e` h| e` h } ,e` hj} e` hl~ e` h~ e` h e` h6 e` h e` hm e` h e` hҀ e` hU e` h ,e` h, e` h e` h^ e` h e` h e` h e` h- ,e` h e` hy e` h3 e` hf e` h e` h e` hx ,e` h e` h e` h# e` hA e` hn e` h e` hu e` h e` h e` h7 e` h e` hX e` hC e` h e` h ,e` hM e` h e` h4 e` h\ e` h e` h e` h~ e` h e` h e` hϤ e` hb e` h{ e` hť e` hb e` hm e` h e` h? e` h) e` hP e` h e` hͬ e` h e` h> e` hf e` h e` hگ e` h e` h e` h e` hޱ e` h{ e` h e` h e` h e` hK e` h e` h e` h˵ e` hT e` h e` hm e` h e` h ,e` hw e` h. e` hT e` h e` h6 e` hM e` h e` h- e` he e` h1 e` h e` h e` h, e` hd e` h ,e` h e` ha e` h ,e` h e` h e` h e` h e` hq e` h e` h e` h e` hz e` h. e` hy ,e` h e` h: e` h ,e` h" e` h\ e` hX e` h e` h e` h` e` h e` h e` h. e` h e` h| e` h e` h/ e` h5 e` hH e` hx e` h e` hw e` hq e` h e` h e` h e` h e` h e` hx e` h e` h$ e` hP e` h e` h= e` h, ,e` h e` h e` h e` h: e` h e` h e` h e` h e` hr e` h e` h e` h e` h& e` hi e` h@ e` h~ e` h e` h) e` hR ,e` h e` h# e` h e` h e` hb e` h e` h e` h e` hD e` h e` h ,e` h e` h e` h e` h e` h. e` h e` h e` h e` h e` hr e` hd e` h e` h  e` hP e` h? e` hn e` h e` hf e` hG e` h} e` hD e` h e` hr e` h e` h e` h{ e` h e` h e` hP e` h e` h e` h e` h e` h e` hJ e` hr e` h e` h8 e` h e` h e` h|! e` h" e` h# ,e` hO$ e` h5% e` h% e` h% e` h& e` h& e` hL' e` h' e` h' e` h8) e` h* ,e` h* e` h~, e` h- ,e` hG. e` h 0 e` h0 ,e` hH1 e` hu2 e` hh3 ,e` h4 e` he5 e` h6 e` h6 e` h67 e` h8 ,e` h!9 e` hB9 e` h : e` h: ,e` h: e` h< e` hB= e` hr= e` h= e` h? e` h@ ,e` h*A e` hA e` hwB ,e` hB e` hC e` hD e` hD e` hE e` hF e` hG ,e` h`H e` hJ e` hJ Be` h*L e` h$M ,e` hM e` hwO e` hNP ,e` hP e` hRR e` hS ,e` hT e` hU e` h!V ,e` hV e` hW e` h X ,e` h]X e` h-Y e` hY e` hY e` hY e` h[ e` h[ ,e` h[ e` h\ e` h] ,e` h] e` h^ e` h^ ,e` hQ_ e` ha e` hb ,e` hgb e` h,c e` hc ,e` hc e` he e` he e` hf e` hf e` hg e` hi ,e` h\i e` hj e` hj ,e` hj e` hk e` hQl e` hzl e` hl e` hm e` hn ,e` hn e` ho e` h:p ,e` hp e` hfq e` hq ,e` h6r e` hr e` hks e` hs e` hs e` hv e` hx ,e` hx e` hy e` hz ,e` h{ e` h+| e` h} ,e` h} e` h~ e` h{ ,e` h e` h: e` hp ,e` h˂ e` h e` h ,e` hڅ e` hˈ e` hd ,e` h͋ e` hq e` h e` hǎ e` h9 e` hJ e` ht ,e` h: e` h e` h e` hĔ e` hv e` h e` hĘ e` h e` hڙ e` h e` h ,e` hb e` h9 e` h7 ,e` h% e` h e` hu ,e` hW e` h e` hE ,e` hI e` h[ #..............#########.# #.#####.#..##### #.# ####.#####.....# #.# #.......##.....# #.# #..............# #.# #.......#......# #.# .......[.......# ###.# #.......#.#.#..##### #...# #.........#.....@..# #.### e` hǷ #.......#####..###.# #.# ####...........# #.# #.# ## #####.###...# #.# #.# .##### #.# #...# #.# #.# .(...# #.# #...###.######.# .###.# #.# #...........##.# ## #.###.###...###.###.##.# e` h< # #.............#.# #.##.#e` h 2686.8 (126.0)e` h ,77e` h9 e` hx Q _k - a dark potionf` h`f` hKaf` haf` hSif` hlBf` ht,f` h$uf` hlvf` hzf` h|f` h }f` h\~f` hf` hЃ,f` h&f` hf` h ,f` hf` hޏf` hf` h3f` h\f` hf` h8f` hf` hĚf` hf` ht,f` hf` hf` hhf` hf` hlf` h~F  You see here a +0 leather armour.f` hf` h, _f` hf` h%f` h,f` hf` hZf` h,f` hf` hf` hO,f` hf` h@f` h,f` hf` hf` h,f` h f` hf` h#,f` h}f` h]f` hJ,f` h?f` hf` h,f` hf` hnf` h?f` hf` hf` hf` hvf` hu,f` hf` h,f` h4f` h4f` hS,f` hf` hVf` h,f` hf` hf` h^f` hf` hf` hf` hf` hf` h7f` hf` h$f` h|%f` h2&f` h(f` h*Bf` hc,f` h-,f` h.f` h0f` hr1f` h1f` hY2f` h4f` h6,f` h7f` hU:f` h<,f` hR>f` h?f` h%B,f` hCf` hEf` hwG,f` hHf` hKf` hL,f` hMf` h.Pf` hQ,f` hVnf` hYf` hZf` h[f` ho[f` h3]f` h^,f` h^f` h`f` ha,f` hbf` hcf` hdf` hdf` h[ef` hhf` h!j,f` hjf` h1lf` hvmf` hmf` h5nf` h0rf` hks,f` h/tf` hvf` hw,f` hUxf` hyf` h {,f` h{f` h~f` hf` hf` hlf` hf` hf` hpf` h$f` h<,f` hf` hEf` hf` hf` hOf` hkf` hBf` hf` hBf` hf` hf` hr,f` hf` hݟf` hɥ,f` hCf` hef` h1,f` hcf` hEf` hf` hf` hgf` hDf` h,f` hff` hĵf` hf` h^f` hķf` hf` hܻf` hf` hf` hpf` hpf` hf` hlf` hf` h,f` hf` hf` hf` hf` hf` hf` hf` h f` hrf` hrf` hf` hZf` hf` hf` hr,f` hf` h4f` h,f` hf` hf` h6,f` hf` hf` h,f` hf` hzf` h;,f` hf` h|f` h,f` hxf` h-f` h,f` hf` hvf` h,f` h)f` hf` h ,f` hf` hf` h^f` hf` hjf` h4f` h~ #.# #####..###.##..#####..#f` he #.# #..# #.##..#####..# f` h~#.# #.)# #.##.......... #.# #..# #.##.#####.... f` h#.#######..# #÷##.# #.... #..........# #..... #.... f` hw#########.#######.# #.... #...# #.# #.... #.@.# #.#.###.... #...# #........†. ##.## ##........ #<# #####.#.. f` h`#.# #.#.. #.# #.##. g   hobgoblin (asleep)f` h #.# ....<... #g. #f` h& .####### f` hZ4760.8 (73.0)f` h,1.8 (74f` hf` h f` h!N_A hobgoblin comes into view.g` hd.# #..# .)..........#####.######÷##.# ..........# #.....########.#######.# #...# ..##.......†#.## ##. #<# #####.#. #....<..g.##########g` hg` h12.8 (1.0)g` hg` h-g` hl).........##########÷##.# .........# #.....########.#######.# #...# .##.......†##@## ##. #<# #####.#. #....<..g.########## g` hsg` h|zg.gg` h|0===3g` hg` h+ _The hobgoblin shouts!g` h .##########÷##.# .........# #.....########.#######.# #...# .###...# #........†##.## ##. #@# #####.#. #g....<....########## g` h :g.g` hs 0---4g` h g` h= a _There is a stone staircase leading up here.g` hԢ #####÷##.# .........# #.....########.#######.# #...# #...#.###...# #........†#.## ##. #<# #####.# g#.....<...##########g` h g` h 4--=--5Freezeg` hZ g` h - _The hobgoblin hits you.g` h. #.#######..# #÷##.# #.... Gobosan the Chiller #..........# #..... #.... Revenant #########.#######.# #.... Health: 24/26 ======================-- #...# #.# #.... Magic: 5/6====================---- #...# #.#.###.... AC: 2Str: 11 #...# #........†. EV: 11Int: 16 ##.## ##........ SH: 0Dex: 9 #<# #####.#.. XL:  3 Next: 60% Place: Dungeon:2 g` hrk#@# #.#.. Noise: =--------  Time: 1765.8 (0.0) #g# #.##. -) Claws #.# ....<... Cast: Freeze #.. ######## Memories (1)  ###  g   hobgoblinAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You scratch the hobgoblin.g` h  #÷##.#  ...#   #.###  #...# #.#  #...#  #...# † ##.##  #<#  #@#  #.#  #.# ....< #..  g` hAO### g` hf46.8 (1Freezeg` hqg` hV  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You scratch the hobgoblin. _You kill the hobgoblin!h` h/Jh` h55=h` h5,h` h=6h` h6h` h66==h` h71 _HP restored.h` hu8h` h8,h` h8O6====h` h\9h` h:h` h@;Bh` h>h` h'B###### #...# #.# #...# #.#.###...# #........†#.## ##.... #<# #####.#. #.# #.#. #.##....<.-70.0).)..# ############## h` hB h` hEh` h&Fb=-7.8 (11h` hIh` hK% _Found a dagger.h` h%,4h` h5-h` h 0h` h1h` h2h` h$7Ih` hr76====h` hp8h` h ;h` h}=,h` ho>h` hLD>  You see here a +0 dagger.h` huEh` hE _h` hFh` hHh` hI,h` hJh` h6Lh` hM,h` huNh` heSh` hT,h` hUh` hZh` h\,h` h\h` h_h` h`,h` hzah` hbh` hch` h7dh` hdh` hgh` hgh` h#hh` hhh` h3jh` hkh` hbkh` hkh` hmh` h)n,h` hnh` hoh` hq,h` hqh` h&sh` h9t,h` hth` hhvh` h`wh` hwh` hxh` hyh` hz,h` h~{h` h}h` hE~h` h~~h` hh` hh` hh` hӁh` hh` hh` hӄh` h=h` hÅh` hh` h ,h` h'h` hh` hϔh` hɕh` h-h` hƙh` hњh` hh` hEh` hh` hޟ,h` h$h` hh` hh` h4h` h̥h` hWh` hh` hتh` h̫h` h h` h"h` hbh` h>h` hh` hh,h` hh` hƺh` hh` h$h` hKh` hh` h,h` hh` hh` hi,h` hh` h|h` h,h` h'h` hh` h,h` hh` hyh` h,h` h]h` hh` h,h` hh` hh` hh` hAh` hh` hh` h,h` hSh` hih` hv,h` hh` hh` hh` hh` hh` hh` h',h` hh` hgh` h,h` huh` hh` h,h` hh` hh` hh` hh` hh` h h` h h` h h` hq h` hh` h,h` h-h` hh` hp,h` hh` hh` h,h` h(h` hgh` h ,h` h-"h` h$h` hK&,h` hi'h` h)h` hM+h` h+h` h-h` h/h` h1h` h1h` h'3h` hy5h` hG7h` h7h` h8h` hz:h` h=,h` h?h` h/Bi` h,i` hwi` h Xi` h` i` h',i` hfi` hi` h$i` hii` hi` h<i` hji` hi` h]i` hi` hi` h: i` h!i` h$i` hA',i` h!)i` h+i` h0,i` hC2i` h H.########.........# ######  #...#.......####.# #....#  #.#.........# #.# #.##.######...##.._..#####.######.##.###.............)>....########.###........##.######..# #.##....#.....#.# ##.# #.##.#........#.#######.# #.##..........@.........# i` hH838.8 (6#....####....############ ####.# #.#### #.# #.#########.# #.#.....####.####...###.[## #........# #..##i` hpI #######..###..############## #..................... i` hIi` h....####### AC: 2Str: 11#.###........##.######..#EV: 11Int: 16#.##....#.....#.# ##.#SH: 0Dex: 9#.##.#........#.#######.#XL:  3 Next: 64% Place: Dungeon:2#.##..........@.........#Noise: ---------m` hS[40m  Time: 1838.8 (0.0)#....####....############-) Claws####.# #.####Cast: Freeze#.# #.######## Memories (1) #.# #.#.....####.####...###.[## #........# #..## #######..###..############## #.....................  _HP restored. _Found a dagger. _You see here a +0 dagger. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .m` h(m` h. _m` h)h m` hh m` h.p m` hq F _Unknown command.n` hn` h;ZInventory: 11/52 slots Armour (go to first with [)  a - a +0 robe (worn) Wands (go to first with /)n` hj - a wand of warping (5) Scrolls (go to first with ?)  c - a scroll labelled CUMNEUTONN  f - a scroll labelled OCWESOXOFAI  g - a scroll labelled KUONARPHACLO  h - a scroll labelled PINYOSHR FOKA  i - a scroll labelled BEBBERR GOKH Potions (go to first with !) n` hr b - a potion of magic  d - a fuming dark potion  e - a golden potion  k - a dark potionn` h n` h n` h  ########.........# ######Gobosan the Chiller#...#.......####.# #....#Revenant#.#.........# #.# #.##.##### Health: 26/26 ========================n` h #...##.._..#####.######......... Magic: 6/6========================##.###.............)>....####### AC: 2Str: 11#.###........##.######..#EV: 11Int: 16#.##....#.....#.# ##.#n` h USH: 0Dex: 9#.##.#........#.#######.#XL:  3 Next: 64% Place: Dungeon:2n` h< H#.##..........@.........#Noise: ---------  Time: 1838.8 (0.0)#....####....############n` hm -) Claws####.# #.####Cast: Freezen` h B#.# #.######## Memories (1) #.# #.#.....####.####...###.[## #........# #..## #######..###..############## #.....................  _Found a dagger. _You see here a +0 dagger. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.n` h" n` h" n` hn) n` h0+ o` h֌o` hǖ]Level 2 of the Dungeon <<<<>>>>__(Press ? for help)######################.........# ###### ##.###...#.......####.# #....# ##.#.#########.#.........# #.# #.##.######.###.......##...##.._..#####.######............#.######.###.###.............)>....##########.## #.##.###........##.######..##.# #.##.##....#.....#.# ##.##.# #.#o` h`#.##.#........#.#######.##.# #.##.##..........@.........##.# #.##....####....#############.# #.#####.# #.#####.#######.##.# #.###########.<......>##.# #.#.....###............##.####...###.[##.########...##........# #..##.##...########..###..##############.##...##......................##...##..#.####################...#######..#.##........############..#.########.#................##..#.##..............#########.##..#.##.#####.#..######.#o` h\ \>@p` h p` hi ########.........# ######Gobosan the Chiller#...#.......####.# #....#Revenant#.#.........# #.# #.##.##### Health: 26/26 ========================#...##.._..#####.######......... Magic: 6/6========================##.###.............)>....####### AC: 2Str: 11#.###........##.######..#EV: 11Int: 16p` hȠ#.##....#.....#.# ##.#SH: 0Dex: 9#.##.#........#.#######.#XL:  3 Next: 64% Place: Dungeon:2#.##..........@.........#Noise: ---------  Time: 1838.8 (0.0)#....####....############-) Claws####.# #.####Cast: Freeze#.# #.######## Memories (1) #.# #.#.....####.####...###.[##p` hte #........# #..## #######..###..############## #.....................  _Found a dagger. _You see here a +0 dagger. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.p` hp` hp` hիp` hp` h% _p` hز,p` hup` hp` hp` h;p` h)p` h|p` h4p` hp` hZ,p` h6p` hpp` hp` hp` hp` hp` hp` h p` hp` h  Things that are here:  a +0 dagger; 4 stones; a kobold skeletonp` hp` h _p` hp` h|  ############## p` h####.........# ###### ##. #.......####.# #....# ##.#. ........# #.# #.##.######.### ##.._..#####.######............#. ##....p` h+..)@....##########.#45.8 (7 ##........##.######..# #.# p` h%#....#.....#.# ##.##.# #.#........#.p` hR#.##. #....................##. ..####....#############. #.# #.#### #. #.# #.####### ####.< p` h#.# #.#.....## #p` hp` h3p` h*a _There is an escape hatch in the floor here.p` h p` h3 Level 2 of the Dungeon <<<<>>>>__(Press ? for help)######################.........# ###### ##.###...#.......####.# #....# ##.#.#########.#.........# #.# #.##.######.###.......#p` h #...##.._..#####.######............#.######.###.###.............)@....##########.## #.##.###........##.######..##.# #.##.##....#.....#.# ##.##.# #.##.##.#........#.#######.##.# #.##.##....................##.# #.##....####....#############.# #.#####.# #.#####.#######.##.# #.###########.<......>#p` h} #.# #.#.....###............##.####...###.[##.########...##........# #..##.##...########..###..##############.##...#p` h K#......................##...##..#.###################p` h #...#######..#.##........############..#.########.#................##..#.##..............#########.#p` h/ S#..#.##.#####.#..######.#q` h3@>q` h^q` h@?Gobosan the ChillerRevenantHealth: 26/26 ========================############## Magic: 6/6======================== ####.........# ###### ##.# AC: 2Str: 11 #.......####.# #....# ##.#. EV: 11Int: 16 q` h_........# #.# #.##.######.### SH: 0Dex: 9 ##.._..#####.######............#. XL:  3 Next: 64% Place: Dungeon:2 ##.............)@....##########.# Noise: ---------  Time: 1845.8 (0.0) ##........##.######..##.# -) Claws #....#.....#.# ##.##.# Cast: Freeze #.#........#.#######.##.# Memories (1) #....................##.# ..####....#############.#  #.# #.#####.#  #.# #.###########.<  #.# #.#.....##q` h#.....  _Done exploring. _Search for what [Enter for "."]? . _Unknown command.Things that are here: _a +0 dagger; 4 stones; a kobold skeleton _There is an escape hatch in the floor here.q` hq` hq` h(q` h6*q` h.Q _q` hD0q` h0q` ha1q` h[4q` h5q` h5q` h7q` h9q` h?;,q` hW<q` h ?q` h @q` hn@q` hAq` hUCq` hDq` hDq` hEq` h{Gq` hH,q` h3Iq` hKq` hL,q` hLq` hNq` hyOq` hOq` hOq` hQq` hZRq` hRq` hRq` hwTq` h+Uq` hfUq` hBVq` hXq` hX,q` hkYq` hZq` ht[q` h[q` h\q` h]q` h^,q` hA_q` h`q` ha,q` hbq` h dq` h)e,q` heq` h$gq` hgq` h hq` hThq` h.jq` hjq` hBkq` hykq` hlq` hm,q` hDnq` hoq` hp,q` h7qq` hrq` h~sq` hsq` htq` hfuq` h\vq` hvq` hwq` hyR  There is an escape hatch in the ceiling here.q` hzq` hw{ _q` h|q` hu}q` hL~q` h~q` h~q` h1q` hq` hYq` hȁq` hq` h݃q` hq` hq` hq` h,q` hq` hxq` hiq` hq` hq` hq` hq` h/q` hq` hI........#.######.# ########.## #.##.# #.# #.# #.#  #.# #.#q` hf #.# #.# #.# #.# #.#######.#  ####.<......@#74.8 (2q` hq9.0)  #............#  q` h# #.########...#   #.# #...#  ####.# #...#....# #...# q` hU ###### #...######  q` h#........########### #######.#................#q` hRq` hqq` hRc _There is a stone staircase leading down here.q` hE q` hF q` hrJ q` hXO q` hTT 85.8 (1.0) _q` hT q` h{ F # #.....# .. #.#.....# ... .#.....#.... ......#.... #..>....... #..........q` h,|  ##..#........#3 .......@.# .# .......### ...##..  .. ### # q` h| q` h q` h -6.6 (1.8q` h q` h _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.r` hr` hEr` hr` h`r` hr` hQ _r` hVr` hr` htr` hr` h,r` hr` hr` hr` hr` hr` h]r` hR,r` hTr` hr` hzr` hr` hr` h=r` h,r` hr` h|r` h<,r` hnr` hb r` h ,r` h r` hCr` h,r` hr` hr` hr` her` hr` hr` h!,r` h"r` hh$r` h'r` h2(r` h(r` h]+r` h.,r` hH/r` h0r` h4,r` h4r` h5r` h8,r` h`9r` h$;r` hA....#.....# ....#.....# ....# .>........#### ...# r` hA.............# r.. .......##....# ... .<.###.##....# #.# ...##........# #.# r` h B.####.......####.# ................@# #####....r` h7B.##.......######.##.......# .#r` hbB]#......... ##.........r` hBr   quokka (asleep)#.........#.........r` hBr` hK092.6 (16.0)r` hL,3.6 (17r` hPr` h_SY _A quokka comes into view.r` h7=1M#S.......# ....#>####....#.......r` h=r.........<.###.##. .......# ####.......#### .....# ####.......#..######.##.......# .#r` he>cS   adder (asleep)s` hh  An adder comes into view.s` h s` h .Sr.Srwandering)s` ht s` h 14.0)s` hs` h/ _The adder hisses angrily.s` hx##........# #.S>####r...#......#....#........<.###.## ....# s` h;####.......#### .................# #####.................######.## .##s` h۬s` h|s` hȮs` hnr...Ss` hٶ&5s` h!s` hPs` hz#...#.####........# #r>####.........#..S.#.....#....#<.###.## ....# ######## ........# ####......###### .#s` h`<r..s` h6.Ss` h76Freezes` hs` h_ #...#.###.# Gobosan the Chiller ....#.....# #....# Revenant ....#.....# #....# Health: 26/26 ======================== ....#.....# #.r... Magic: 5/6====================---- ....#.....# #....#s` h s AC: 2Str: 11 s` h3 ).>........####....#s` h G EV: 11s` h' ,Int: 16 s` he ).............#....#s` h G SH: 0s` hĽ +Dex: 9 s` h s.......##....#..S.#s` h)  XL:  3 Next: 64% Place: Dungeon:3 s` h P.<.###.##....# #@#s` hǾ  Noise: ---------  Time: 1896.6 (0.0) s` h ]...##........# #.#s` h% H -) Claws s` hQ ).####.......####.#s` h L Cast: Freeze s` h ).................#s` hܿ 7 Memories (1) s` h 1#####..............# s` h? #.......######.#  S   adder s` hu  #.......# .#  r   quokka (wandering) s` h ' #......... # s` h  #.........s` h> ;Press: ? - help, Shift-Dir - straight lines` hd 8Aim: an adder (100% to hit)  s` h You freeze the adder.  s` h ;The adder is moderately wounded.s` hf 3You scratch the adder.  s` h 1The adder is heavily wounded.s` h s` h s` h s` h6 T #....#s` hi T #....#s` h 4 #.....s` h# #..r.#s` hb $>s` h Z#....#s` h R#....#s` h {#..S.#s` h& <s` hV [ #@#s` h Q #.#s` h P#.#s` h 0..#s` h .....# s` hB s` hq B####.# s` h  s` h " s` h 4 .#s` h %rs` hQ  s` h| " s` h  s` h  s` h s` h5 s` h` s` h =s` h 7.6 (1s` h s` h0   s` h EAim: an adder (100% to hit)  s` h You freeze the adder.  s` h7 ;The adder is moderately wounded.s` hk 6You scratch the adder.  s` h 7The adder is heavily wounded. s` h E_The adder bites you but does no damage.t` h{#...#.###.# Gobosan the Chiller ....#.....# #....# Revenant ....#.....# #....# Health: 26/26 ======================== ....#.....# #.....t` hdd Magic: 4/6================-------- ....#.....# #..r.# AC: 2Str: 11 .>........####....# EV: 11Int: 16 .............#....# SH: 0Dex: 9 .......##....#..S.# XL:  3 Next: 64% Place: Dungeon:3 .<.###.##....# #@# Noise: =--------  Time: 1897.6 (0.0) ...##........# #.# -) Claws .####.......####.#t` hf Cast: Freeze .................# Memories (1) #####..............#  #.......######.#  S   adder  #.......# .#  r   quokka  #......... #  #.........t` hԱ{Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linet` hAim: an adder (heavily wounded, 100% to hit)  You freeze the adder!t` h`t` h%a #....# #....# #..... #....#>#..r.##....##..†.#< #@# #.##.#..#....#  ####.#r   quokka        t` hż&87t` hA8.6 (1Freezet` h[t` honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder! _You kill the adder!t` h|  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t` h_t` hF`t` het` hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t` h & t` h #...#.###.# ......##....# #...>####..r........#..@.#<.###.##....###.##...# ######## t` h .....# ####......###### .#t` h; t` h֍ .r-9Freeze _t` hi t` h s _You see here an adder corpse.t` h3sGobosan the Chiller #...#.###.# ......Revenant ....#.....# #....#Health: 26/26 ======================== ....#.....# #....##Magic: 3/6============------------ ....#.....# #.....AC: 2Str: 11 ....#.....# #....#EV: 11Int: 16 .>........####....#SH: 0Dex: 9 .............#..r.#XL:  3 Next: 87% Place: Dungeon:3 t` ht,.......##....#..@.#Noise: ---------  Time: 1899.6 (0.0) .<.###.##....###.##-) Claws ...##........# #.#Cast: Freeze .####.......####.#Memories (1) .................# #####..............#r   quokka#.......######.##.......# .##......... #Press: ? - help, Shift-Dir - straight linet` hWtAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is heavily wounded.t` htYou scratch the quokka but do no damage.The quokka is heavily wounded.t` hu64--t` hu.=900.6 (1t` hzt` h}W  Aim: a quokka (100% to hit)  You freeze the quokka.  The quokka is heavily wounded.You scratch the quokka but do no damage.The quokka is heavily wounded. _The quokka bites you.u` h5>0  Gobosan the Chiller #...#.###.# ...... Revenant ....#.....# #....# Health: 24/26 ======================-- ....#.....# #....##  Magic: 2/6u` h>(========---------------- ....#.....# #..... AC: 2Str: 11 ....#.....# #....# EV: 11Int: 16 .>........####....# SH: 0Dex: 9 .............#..r.# XL:  3 Next: 87% Place: Dungeon:3 u` hj?c.......##....#..@.# Noise: =--------  Time: 1900.6 (0.0) .<.###.##....###.## -) Claws ...##........# #.# Cast: Freeze .####.......####.# Memories (1) .................# #####..............#  r   quokka u` h? #.......######.#  #.......# .#  #......... # Aiming: Freeze (safe; 2% risk of failure)  u` h?Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  You freeze the quokka.  The quokka is severely wounded.u` h:@-You scratch the quokka.u` hG! ...... #....# #....##  #.....u` hH #....#>#....##..†.##..@.#<u` h/H###.## #.##.#u` h[Hh..#....#  u` hHG###   u` hH(   u` hL7--911.6 (1Freezeu` hL~Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  You freeze the quokka.  The quokka is severely wounded.You scratch the quokka. _You kill the quokka!u` hPu` hTm _Your Spellcasting skill increases to level 3!u` hq u` h[r u` hr u` hw u` hIx % _u` ho| x5=u` h} u` hD ,u` h u` h u` hz 2--u` h u` h݈ u` h- W3====u` h׉ u` h u` hЍ i6==u` h u` hÒ O _HP restored.u` h\ u` hu u` h– u` hE u` h u` hԚ =====u` h u` hK u` h :=u` he u` hM ,u` h u` h ,u` hS u` hȪ ,u` h u` h ,u` hW u` hI u` h P4===u` h u` hC ,u` h u` hh ,u` h u` hۻ u` h& u` h u` h u` h 5===u` h~ u` h ,u` h u` h ,u` h u` h ,u` hD u` hO ,u` h u` h ,u` h u` h u` h %5u` hy ,====u` he u` hS ,u` h u` h8 ,u` h u` h ,u` h u` h u` h2 6====u` hc u` h ,u` h u` h ,u` h2 u` hx ,u` h4 u` h ,u` h u` h ,u` hK u` hq N6===u` h u` h u` h ,u` h u` h ,u` h u` h ,u` h u` h# u` hs <===u` h| u` h ,u` h: u` hJ u` h u` h u` h ,u` h u` h ,u` h u` h ,u` hb u` h e7====u` h u` h 4 _Magic restored.u` hE u` h u` h u` h u` h~! ,u` h! u` h" u` h$ ,u` h$ u` h% u` h' u` h' =====u` h$( u` h ) u` hm+ ,u` h, u` h,. u` h0 ,u` hO1 u` h82 u` h!4 ,u` h4 u` h4 u` h7 ,u` h08 u` hC nu` hrD ,u` hD u` hE u` hhI ,u` hI u` hWK u` hN Bu` hP u` hR ,u` hYS u` hT u` h!W ,u` hW u` hX u` h[ ,u` h\ u` h^ u` hm` ,u` h9a u` hVb u` hl u` hm ,u` hn u` hs ,u` h_s u` ht u` h*w ,u` hw u` h y u` h{ ,u` hI} u` h} u` h% ,u` h u` h/ u` h ,u` h\ u` h u` h ,u` h u` h u` hi ,u` hɍ u` h u` hޑ u` h' u` h u` hh u` h< u` h u` h u` h u` hӝ ,u` hU u` h u` h ,u` h u` hŤ u` h+ ,u` h u` hY u` h6 ,u` h u` h u` h ,u` hK u` h u` h u` h_ u` h u` hd u` h ,u` h u` hS u` h ,u` h u` h u` h u` hG u` h u` h u` h ,u` h u` h8 u` h u` h u` h u` h u` h u` h2 u` h u` h u` h u` h u` h8 u` h u` h ,u` h u` h u` hU u` h u` h u` hv u` h# ,u` hf u` h5 u` h ,u` h u` h u` h ,u` h u` h5 u` h ,u` h u` h u` h ,u` h< u` h u` hC u` h u` h u` h" u` h ,u` h u` h u` h& ,u` h u` hA u` h u` h u` h/ u` h u` h0 u` h u` h u` h u` hM ,u` h u` h7 u` h " ,u` hi" u` h# u` h1& u` h& u` hQ' u` hf( u` h+ u` h*, u` h, u` h. u` h3              ########################   <......@................-u` h3 200302.0)   #######################.  #.  #.  #.#...#.  u` h'4 # #.....#.   #.#.....#.u` hR4    #.#.....#.   ........#.u` h}4 E u` h: u` h: F-43u` hc? u` hA 9 _Found a stone staircase leading up.v` h`4v` h v` hv` hYXv` h,v` h*v` hiv` hBv` hv` h,v` hLv` hhv` h( ,v` h~ v` h v` hv` h,v` h1v` h ,v` hv` hP  There is a stone staircase leading up here.v` hv` h| _v` hAv` h}v` h!,v` h"v` hk#v` h&,v` h&v` h(v` h(,,v` h,v` hY.v` h1,v` h1v` h 3v` h5,v` hm6v` h7v` hx:,v` h:v` h;v` hv=,v` h=v` h|>v` h}@,v` h@v` hAv` h C,v` hgCv` h#.# #.# #. x` hIL.#####.## #.# #.#.#...#.###.# x` hxL.#......# #.# #.#.....#.....# ## .#.###..###.# #.#.....#.....# # x` hL.#.#.....##.####......# # x` hL.#)......##.#...@......# #x` hL$63.6 (30 x` h0MN.###.....##.#.#..#..>........#### ............#....#.......# x` hM######.########..#........##....# ......... .......<.###.##....# ######.### .........##........# #. .......####.......## ....##.............. .. #######.........x` hVx` hV,4.6 (31x` h[x` hK^; _Found a stone staircase leading down.z` hf ########################.# #.# # ........# #.......# #.# #.# ######.# ##.####.# >#.# #.# # ..#####.## #.# #.#.#...#.###.# # ..#......# #.# #.#.....#.....# # ..#.###..###.# #.#.....#.....# .#.#.....##.####.#.....#.....# .#)......##.#..........#.....# .###.....##.#.#@.#..>........## .............#....#.............. .######.########..#........##.... .......... .......<.###.##.... #######.### .........##........ #. ..z` hM \.....#### ....##....... ....######## # ##z` h9 z` h 15.6 (1.0)z` h5 z` h {` hX#........# #.......# #.# #.# #..#####.# ##.####.# >#.# #.# #..#####.## #.# #.#.#...#.###.# #..#......# #.# #.#.....#.....# #..#.###..###.# #.#.....#.....# #..#.#.....##.####.#.....#.....# #..#)......##.#..........#.....# #..###.....##.#.#..#..>........##............#.@..#..... {` hYb#.######.########..### ........... .......<.###.## ########.### .........##... #. .......#### ....##...... ....######## # ## # #.{` hb{` h}c&6{` hh{` hzj}` hP[[?25h[?0c  Search for what [Enter for "."]? }` hn [?25l[?1c}` hp }` hr 5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] }` h(s  a - [D:3] a stone staircase leading downb - [D:3] a stone staircase leading up  c - [D:3] a stone staircase leading down  d - [D:3] a +1 dagger of draining}` hJs <e - [D:3] a stone staircase leading up~` h_ Level 3 of the Dungeon<<>>(Press ? for help) #####.# #.....#  ############################# #.###.#  #...<.......................# #.# #.# ~` h 6 ##.########################.# #.# #.#  #........# #.......#  #.# #.# #.#  #..#####.# ##.####.# >#.# #.# #.##########  #..#####.## #.# #.#.#...#.###.# #..........#  #..#......# #.# #.#.....#.....# ##....####.#  #..#.###..###.# #.#.....#.....# #....####   #..#.#.....##.####.#.....#.....# #.......#  #..#)......##.#..........#.....# #....##.#  ##..###.....##.#.#..#..>........####....##.#  #..............#.@..#..............#..†.##.#  ##.######.########..#........##....#..†.##.# ~` ho  #...........   .......<.###.##....###.###.#  #########.###  .........##........# #.# #.# #.   .......####.......####.# #.#    ....##..................# #.#  ....########..............#   # ###.......######.# #.......#   .# #.........   #` h` h!` hEGobosan the ChillerRevenantHealth: 26/26 ========================Magic: 7/7========================` hAC: 2Str: 11EV: 11Int: 16SH: 0Dex: 9XL:  3 Next: 91% Place: Dungeon:3Time:Memories (1) _Magic restored. _Found a stone staircase leading up. _There is a stone staircase leading up here. _You see here a +1 dagger of draining. _Found a stone staircase leading down.  Search for what [Enter for "."]? ` h` h` h` hn#` h&` h*Q _` h[.,` h/` h0` h3,` h4` h6` h}9,` h9` h<` h>,` h?` hWA` hD` h*E` hE` h*G` h(J,` hJ` h9L` hUO,` h2P` hQ` hT` h8U,` hW` hY,` h1Z` ht[` h^,` h^` h,`` hb,` h9c` hd` h h,` hph` hi` hm,` hm` h1o` h r,` hr` ht` hv` hw` hGw` h}x` h5{,` h{` h|` h,` h` h` h,` hۄ` hІ` hc,` h`` h` h` hL` h` hO` h,` h` hҞ` hB` hX` hW` h` h,` h` hK` h` hS` h` h` hc` h` h,` h` h  #...<.................  ##.###################  #........# #.......#  #..#####.# ##.####.# ` h_| #..#####.## #.# #.#.  #..#......# #.# #.#.  #..#.###..###.# #.#.  #..#.#.....##.####.#.  #..#@......##.#...... Noise: --------- 2093.6 (27.0)` h2  ##..###.....##.#.#..#. -) Claws  #..............#....#. Cast: Freeze  ##.######.########..#.  #........... ......  #########.### ...... ` h]+ #.# ......  #.# ....##.  ....### ` h` h` h{ _You see here a +1 dagger of draining.` hw` hyWield which item (- for none)?  - - Claws (current attack) Floor Items ` hyHand Weapons  a - a +1 dagger of draining[?] describe selected [!] equip|wield|wear[tab] equip|unequip ` h= ` hw` ht  #...<................. Gobosan the Chiller  ##.################### Revenant  #........# #.......# Health: 26/26 ======================== ` h #..#####.# ##.####.# Magic: 7/7========================  #..#####.## #.# #.#. AC: 2Str: 11  #..#......# #.# #.#. EV: 11Int: 16  #..#.###..###.# #.#. SH: 0Dex: 9  #..#.#.....##.####.#. XL:  3 Next: 91% Place: Dungeon:3  #..#@......##.#...... Noise: ---------  Time: 2093.6 (0.0)  ##..###` hl[m.....##.#.#..#. -) Claws  #..............#....#. Cast: Freeze  ##.######.########..#. Memories (1)   #........... ......  #########.### ......  #.# ......  #.# ....##.  ....###  _Found a stone staircase leading up. _There is a stone staircase leading up here. _You see here a +1 dagger of draining. _Found a stone staircase leading down. _Search for what [Enter for "."]? _You see here a +1 dagger of draining.` h7 >  You sense an unholy aura.` h!4.1 (0.5l) +1 dagger (drain)` h$` h': _l - a +1 dagger of draining (weapon)` hJ` h` hX` hx,` hj` h` hB` h3 ` h,` hS` h` hy` h,` h{` h,` h` h` h#,` h$` h&` h*,` h+` h-` h81,` hl2` hd4` hP9,` hJ:` h<` h]E ##..###.....##.#.#..#..> #..............#....#....... ##.######.########..#....... #......................<.###` hE #########.#####..........# #.# .......### ##.#####....##...... #...........####### #...@....#### #104.1 (10.0)` hF #........#  #........#  #........#  #........ # #..........> #. #........... ##....#####.` hN` hTO,5.1 (11` hT` hH^J _Found a stone staircase leading down.` h^,6.1 (12` hnc` h}em _f - 2 scrolls labelled OCWESOXOFAI (gained 1)` h` h` h9` hb` h` h` h[,` h9,` h` hy` h,` h` h` h,` h` h` h` h,` h` h` h` h)` h` h` h` h` h+` hh` #......................<.###.##  #########.#####..........## #.# #........#### ##.#####....##..... #...........########....` h[ #........#### #.... #........# # #........# #.... #.......@# #....` h #....... #.... #....>.... #.... #....h...  ##....#####...h. ` hT####. ...hh hhhh 4 jackals (asleep) #.  ` h... ` h} 13.1 (7.0)  4 jackals come into view.` h9  The jackal barks! x3` h` h ` h ` h ` h=+ h..Sh.hh..S   adder (wandering)hhhh 4 jackalsAn adder comes into view.===4.1 (8 _The jackal barks!` hz#.######.########..#.............................<.###.###########.#####.......... #.# #........#####.#####....##..............#######.####.# ` hC......h.... #..................S.##....#####..h.hh   jackal####. ..h..#......` h ` h>h.` hE4--5.1 (1` h` h` h?..............#....#.######.########..#.............................<.###.###########.#####.......... #.# #........#####.#####....##.........########### ...h.... #..................S.##....#####.hh.h###....#.` h` h3P---6` h` h` hZR  ##..###.....##.#.#..#..> #..............#....#.. ##.######.########..#........## #......................<.###.###########.#####..........##` hS  #.# #........#### ##.#####....##..... #....######## #.#### # #.# # #.# # #` hFS # # #....... # #.h..` hgS .. #.... #.............S.` hS l....#####.hh.h####......` hS ` h*^ ` h_ 9-7` h"c ` he ` hu` hwwn  ##..###.....##.#.#..#..> ` hw=  #` hLx,.#....# ` hxq  ##.######.########..#` hy. ` hy+  #` hKz..` hz .<.###. ` hzA  #.#####..## ` h{i  #.# #.#### ` h]|  ##.#####....##   #.##   #.#### #  ` h}  #.# #   #.# #   #.# #   #....... #  ` hC~H #.h.... #h   jackal   #.h..S.  ` h ##....#####..h.h   ####. .....` h` h` hN` hA` hHAh.` h&8` h[` h` hΈ6  ##..###.....##.#.#..#..>  #.#....#   ##.######.##..#.   #........<.###.   #.#####...##   #.# #.` hF.####   ##.#####....##   #.##   #.#### #   #.# #   #.# #   #.h# #   #.h..... #   #.>.... #` hdh 2 jackals   #...S.   ##....#####..h.h   ####. .....` h` h` heh.h.` h&9` h|` hW` h   #..#.......##.#..........#  ##..###.....##.#.#..#..>  #..............#....#  ##.######.########..#......  #......................<.###  #########.#####..........##  #.# #........####  ##.#####....##.....  #....########  #` h? .#### #  #........# #  #h.# #  #.# #  #h...... #  #>.... #.  #.............S. ....#####..h.h` h ` h ` hl jh.h.` h ` hf 20` h ` h ` hf  #..#.##.#.#  ##..###.....##.#.#..#..>  #.......#....#  ##.######.#..#  #...<.  #.#####.##  #.# #........####  ##.#####....##  #.#  #.#### #  #.....h..#` h #  #.# #  #.h# #  #...... #  #.>.... #  #...S.   ##....#####..h.h` h` h` he` hN` h+` h` h$h.h.hh 3 jackals` h%71Freeze` h*` h,` h~  #..#.#.....##.####.#.....  #..#.......##.#.......  ##..###.....##.#.#..#..>  #..............#....#  ##.######.########..#.....  #.............<.  #########.#####... ` h #.# #........###  ##@#####....##.....  #...h.......######  #.####   #........#   #.....h..#  #.#   #h......  #>....  #.............S.` h` hk` hք` hh.h..h.` h&2` h` h` hV##..###.# #.....##.####.# #..#.........#..###.....##.#.#..#..>..............#..#.######.########..#...................<#########.####.. #@# #........#####.#####....##.....#..h........#######....####h...#..#.#h...>...` hY` hVZ` hZ` hdh...   jackal.` hpe.=3` hj` hoS _The jackal barely misses you.` h% .....# ###..###.# #.....##.####.# #..#.......##.#........#..###.....##.#.#..#..>..............#..#.######.########..#.....................<#########@####.. #.# #........####h#####.....#...........########........####.....` h% M...#.` h( ` h) ` h2 h.hh 2 jackals` h2 .-4` h8 ` h4: ` h  You hit the jackal. You drain the jackal.  The jackal is severely wounded.` hAwh.(1 very drained)` h .=5` h` h> _The jackal bites you but does no damage.` h  You hit the jackal but do no damage. You drain the jackal.` h` hd` h  .hYou kill the jackal!` h.46` hw` hS _The jackal barely misses you.` h8  You hit the jackal.` h# h.  The jackal is moderately wounded.` hJU4--7` hv` h&+ _The jackal bites you.` h  You hit the jackal but do no damage.` h[` hX!mhh 3 jackals` h?"_5=-8` h.(` h*a _The jackal is moderately wounded.` hp ` h ` h h.S   adder (wandering)hhh 3 jackalsS` h T4-9` h ` h g _You barely miss the jackal. The jackal bites you.` h/Y  You hit the jackal but do no damage. You drain the jackal.  The jackal is heavily wounded.` hÝ h.SS(1 very drained).30 _The jackal closely misses you.` h:  You closely miss the jackal.The jackal is heavily wounded.` h15` hQBS.` hR`2---1` hY` h[i _The jackal barely misses you. The jackal bites you.` hlY  You completely miss the jackal.The jackal is heavily wounded.S.` h!]`1---2` h d` hg+ _The jackal bites you.` h  You closely miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage.` hu T2=3` hI ` h S _The jackal barely misses you.` h N  You hit the jackal. You drain the jackal.` h ,` hr wS. 2 jackals` h .84` h ` h J _You kill the jackal!` h|  You barely miss the jackal.The jackal is moderately wounded.` h&5` h` h> _The jackal bites you but does no damage.` h!{ (1 very drained)You hit the jackal. You drain the jackal.  The jackal is almost dead.` h|T1-6` h܁` hބj _The jackal closely misses you. The jackal bites you.` hx  You barely miss the jackal.The jackal is almost dead.2=7` h{` h~L _The jackal misses you.` hE  You miss the jackal.The jackal is almost dead.` hzG&8` hM` hP _The jackal closely misses you. The jackal misses you.` ht =  You hit the jackal. Sh.   jackalYou kill the jackal!  #..#......# #.# #.#..... Gobosan the Chiller  #..#.###..###.# #.#..... Revenant  #..#.#.....##.####.#..... Health: 22/26 ====================---- ` h  #..#.......##.#.......... Magic: 7/7========================  ##..###.....##.#.#..#..>.. AC: 2Str: 11  #..............#....#..... EV: 11Int: 16  ##.######.########..#..... SH: 0Dex: 9  #......................<.# XL:  3 Next: 101% Place: Dungeon:3  #########@#####..........# Noise: =--------  Time: 2139.1 (1.0)` hv  #S# #........### l) +1 dagger (drain) ##h#####....##..... Cast: Freeze #...........####### Memories (1)  #........#### #........#S   adder` h  #........#h   jackal #........#` h a #............... _The jackal misses you.` h You miss the jackal.The jackal is almost dead. _The jackal closely misses you. The jackal misses you.` hM dYou hit the jackal.  You kill the jackal!` hW _The adder misses you.You have reached level 4!` h6 /  --more--` ha6:8/334 1% ` hm<` h>4 _` hO \  You hit the adder.  The adder is lightly wounded.` hQ U7-40` hLW ` hY * _The adder bites you.` hg  You miss the adder.The adder is lightly wounded.1` hk ` h n R _The adder barely misses you.` h3  You barely miss the adder.The adder is lightly wounded.` h4&2` h3Ba _The adder misses you.` hv  (very drained)  You hit the adder. You drain the adder.  The adder is almost dead.` hGw_6--3` hd|` h~h _The adder closely misses you. The adder bites you.` h^7  You hit the adder.` h`` hfh.h   jackal` hkn]7=144` ho` hrI _You kill the adder!` h/"` h"&5` h(` h+ _You closely miss the jackal. The jackal closely misses you.` h&  You closely miss the jackal.The jackal bites you but does no damage.` h'( T5-6` h- ` hW0 + _The jackal bites you.` hX  You hit the jackal.  The jackal is almost dead.23---7 _The jackal bites you.` hYou hit the jackal.  The jackal is almost dead.  You barely miss the jackal.   but does no damage.` h݋b24=-8` h` htS _The jackal barely misses you.` h58  You hit the jackal.` h[F†` hb ` hC 6` h  9` h Freeze` hI` hh` h ` h2` h&_You kill the jackal!` hJ` hK ###..###.....##.###......##.#.....##..###.....##.#.#..#..>..............#....#...#.######.########......................<.#########.#####...` h; #@# ####.#####....##............######........#### .....#........ #..........>....` hYE-50` hq` h  Things that are here: _a jackal corpse; an adder corpse; a jackal corpse` h J` hd ,` h 5==` h; ` h# ,` hn$ ` h' ,` h(( ` h, ,` h, ` hQ0 l6=` h0 ` h%4 ,` h4 ` h8 ,` h+9 ` h== ,` h'> ` hiA b7=` hA ` hD ,` hE ` hI ,` h[I ` hL ,` h&M ` hP 8==` hQ ` hUT ,` hU ` h1W ` h X ,` h[ ,` h[ ` h_ ` h\_ b9==` h_ ` h7c ,` hc ` hf ,` h2h ` hfi ,` hi ` hGl 30=` h.n ,` hn ` hq ,` hZr ` h8u ,` hv ` hxy b1=` hz ` h} ,` h~ ` hˁ ,` h ` h! ,` h ` hZ 2==` h ` h ,` h ` h ,` h ` hՒ ,` h. ` h™ - _You start resting.` h 083.1 (33.0)` h w3==4.1 (34` h ` h " _HP restored.` he  b - Unarmed Combat   0.0   0.8  +1   h - Forgecraft   0.0   1.4  -2  ` hee |    i + Ice Magic` he 5.3   5.0  +1   c - Short Blades   0.0   1.2  -1  ` he _    ` he      j - Evocations   0.0   1.2  -1  ` hf = d - Armour   0.0   1.2  -1       e - Dodging   2.0   3.6  -1       f - Stealth   2.5   2.1  +2  ` hf !            ` h]g             ` hg         ` hg a    ` hg         ` h?h _    ` hkh         ` hh a    ` hh _    ` hh     The relative cost of raising each skill is in cyan.  ` h i The species aptitude is in white.  [?] Help` h0i G[=] set a skill target  ` hj [/] auto|manual mode [*] useful|all skills [!] training|cost|targets` hF ` hfM ` hDS   #..#.###..###.# #.#..... Gobosan the Chiller  #..#.#.....##.####.#..... Revenant  #..#.......##.#.......... Health: 33/33 ========================` hS   ##..###.....##.#.#..#..>.. Magic: 7/7========================  #..............#....#..... AC: 2` hS /Str: 11  ##.######.########..#..... EV: 11Int: 16 ` hS  #......................<.# SH: 0Dex: 9  #########.#####..........# XL:  4 Next: 16% Place: Dungeon:3 ` hT #@# #........### Noise: ---------  Time: 2184.1 (0.0) ##.#####....##..... l) +1 dagger (drain) #...........####### Cast: Freeze #........####Memories (1)  #........# #........# #........# #............... ` hT #..........>....You hit the jackal. _You kill the jackal!Things that are here: ` hT _a jackal corpse; an adder corpse; a jackal corpse _You start resting. _HP restored.` h.Y ` hY ` h[^ ` h_ ` hYz` hz` h~` hF _Unknown command.` hc` hS  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 3.1   4.8  -1           b - Unarmed Combat   0.0   0.8  +1   h - Forgecraft   0.0   1.4  -2      i + Ice Magic` hŒ05.3   5.0  +1   c - Short Blades   0.0   1.2  -1           j - Evocations   0.0   1.2  -1   d - Armour   0.0   1.2  -1      ` hh e - Dodging   2.0   3.6  -1       f - Stealth   2.5   2.1  +2      ` hs                    ` h        ` hՔ        ` h        ` h2!            ` hX_    ` h|    The relative cost of raising each skill is in cyan.  ` hThe species aptitude is in white.  [?] Help[=] set a skill target  ` h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets` hÄ = a + Fighting 0.0` h` hϰ` hv  #..#.###..###.# #.#..... Gobosan the Chiller  #..#.#.....##.####.#..... Revenant  #..#.......##.#.......... Health: 33/33 ========================  ##..###.....##.#.#..#..>.. Magic: 7/7========================  #..............#....#..... AC: 2Str: 11  ##.######.########..#..... EV: 11Int: 16` h?  #......................<.# SH: 0Dex: 9 ` hp( #########.#####..........# XL:  4 Next: 16% Place: Dungeon:3 ` h#@# #........### Noise: ---------  Time: 2184.1 (0.0) ` hķ##.#####....##..... l) +1 dagger (drain) ` h#...........####### Cast: Freeze #........####` h5Memories (1)  ` ha&#........# #........# #........# #............... ` h#..........>.... _You kill the jackal!` hThings that are here: _a jackal corpse; an adder corpse; a jackal corpse ` hɸ_You start resting. _HP restored. _Unknown command.` hZ` h` h}` hn` h264` h6` hW:` h=` hAQ _` hE,` hKF` hH` h{MB` hO` hR` hR` hpS` hzU` hX,` hX` hZ` h],` h5_` hMa` hd,` he` h g` h j,` hj` hm` h3q,` hq` hs` hv,` hw` hx` h{` h{` hm|` h~` hx,` h` h ` h,` hB` hĈ` hG` hy` h!` h` hZ` h` hQ` hœ` hH` h` h` h{` h,` hМ` h` h ` hR` h-` hӢ` h6,` h` h` hq` h` h` hʪ` h,` h<` h` h^` h` hձ` h` h #..................  ##....#####........  ####.#####........  #..............  #..####........  #......#######.  ...####.# .#  #.#######...#  #.....@.....# 206.1 (22.0) ` h#########...#  [#  ` h` hK,7.1 (23` h]` hi- _Found a leather armour.` hop 4` hq ` ht ` hx ` hPy ` h} ,` h ,` h ` h) ` hԆ ` h" ` hM ` hx ` hL ` h ` h ` h ` h ` hz ` hߚ ` h= ` h< ,` h ` h ` h ` h ` h˪ ` h_ ` hD ,` h ` h= ` h8 ` hm ` h ` h ` hԿ ,` h ` hw ` h <.# #.# .# .# #.. # .###########.. ..........##.. ...>......##.. ..............# ###...........# ###...........#### ................@# ###...........##.# ` h %...#######....##.# ##.# #...###..  #.#######...# #...#...........# r....r   quokka (asleep)#########...# ......#..[# ...........#` he -17.1 (10` h ,8.1 (11` h ` hy  ` h ` ht 5_A quokka comes into view.` h ` h. .. ######### .........>......#...........# ###.....#### ...` hL ... ###.....## ...#######....# ##.# #...###..  #.#######...# #.............# r....########...# ...... #..[...S   ball python (constriction, asleep)....#S...............` h ` h 19.1 (1.0)` h t _A ball python comes into view.` hU' j######### .........>...........# ###........#### ........... ###.....## ...####### ` h( ##.# #...###...#  #.#######...# #...#..........# r....)########...# ....... #..[#........#S...........(......#..` h, ` h4 }S.S)` hX5 '20` h< ` h? 2 _Found a dagger and 2 stones.` h)\.........>.....# ###### ...... ##### ...######### ##.# #...###@..# ` h\9 #.#######...# ..........# r....).########...#.......... #..[#S......#..........(.#.....` hu_` ha` hh0.` h+i&1` ho` hMq` ha  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` hp4` h_` h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)` hM7 >.....# ###### ...... ##### ...######### ##.# #...###...  #.#######...# ` h7 ;..........#Sr....)...########...#.......... #..[#.............(.#....S   ball python (constriction).. ` hK< ` hE H.S` hG >2Freeze _` hO ` hQ ` hj (...>......##.........  Gobosan the Chiller ..............# Revenant ###...........# Health: 33/33 ======================== ###...........#### Magic: 6/7====================---- .................# AC: 2Str: 11 ###...........##.# EV: 11Int: 16 ...#######....##.###  SH: 0Dex: 9 ##.# #...###...#  XL:  4 Next: 16% Place: Dungeon:3 ` h - #.#######...# #@..#  Noise: ---------  Time: 2222.1 (0.0)  #...........#.r....)...  l) +1 dagger (drain)  #########...#.S........  Cast: Freeze #..[#..........  Memories (1)  ....#..........  .........(......  r   quokka (asleep) .....#..........  S   ball python (constriction) .....#..........  ......# ..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` hȹ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You freeze the quokka!` h ` h > ###..##.##.###  .#  ` h  #@..#  #.†S...)...  #..........  #..[#..........  ....#.......... .........(...... S   ball python (constriction) ` h .....#.......... .....#..........  ` h ;8=3.1 (1` h ` h[ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You freeze the quokka! _You kill the quokka!` h$...>......##.........  Gobosan the Chiller ..............# Revenant ###...........# Health: 33/33 ======================== ###...........####` h Magic: 5/7=================------- .................# AC: 2Str: 11 ###...........##.# EV: 11Int: 16 ` h...#######....##.###  SH: 0Dex: 9 ##.# #...###...#  XL:  4 Next: 18% Place: Dungeon:3 ` h  #.#######...# #@..#  Noise: =--------  Time: 2223.1 (0.0) ` h* #...........#.†S...)...  l) +1 dagger (drain)  #########...#..........  Cast: Freeze #..[#..........  Memories (1) ` h~ ....#..........  .........(......  S   ball python (constriction) .....#.......... ` h@ .....#..........  ......# ..` hԺCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` hAAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.` h\> ###..##.##.###  .#   #@..#  #.†....)...  #..........  ` h#..[#..........  ....#.......... .........(...... .....#.......... .....#..........  ` hf94.1 (1Freeze` hl` honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!` h! 4` h9 ` h, ,` h ` h ,` h ` hE ,` hE ` h ,` hX ` h ,` h ` hp ,` h ` h$ ,` h ` h d6===` h ` h ` hM ` h ` h ,` h ` h ,` hl ` h R===` h ` h ` h ` h ` h ` h{ ` h ` h ` h_ ` h$ ` h ` h3 ` h ` h ` h ` h  ` ha ` h O7====` ha" ` h& 4 _Magic restored.` h+ J` h+0 ` hf4 ,` h9 ` h`< ` h_@ ,` h0B ` hwD ` haH S====` hI ` hL ` hP ,` h R ` hW >  You see here a +0 dagger.` h[ ` h6\ _` h] ` h_ ` hc ` hc ` h-e ` hj ` hqm ` hm ` hn ` hr ` hv ,` hw ` hy ` hY} ,` h~ ` hH ` h ` hۃ ` h ` h- ` h ,` h ` h ` hU ` h ` hj ` h ` hΙ ,` h ` h ` h ,` h ` h ` hS ,` h ` h ` h ,` h, ` h ` hп y##........#  #######.#.#  #.######.#.# #  #.` h .......#.#.# ##.......#.#.###..` h@ 0..............# ##.....................# ....# #..............# ....# #.......@......#- ....#####.......#.#.#### ` hm .......##.......#.# ....##.##.......#.# ....##.########.#.# ` h Q...###...# ##...#.r r   rat (asleep) ...###...###....### ...#.†....).....# ...#......#` h@ 059.1 (35.0)` h G-60.1 (36` h ` h^ V _A rat comes into view.` hh`.######.#.# #.######.#.#.# #.......#.#.# . #.#.#.###.........# .# ...# ## # #.# #####.......#@#.#### ..##.......#.# ##.##.......#.# ##.########.#.# ###...# ##...#.r###...###....### #.†....).....##............#[#.###` hr` hVs11.1 (1.0)` hy` h{` hi w.#.........##...............# ......# ...# #..............#.............#####.......#.#.####... ###########...# ##...#.r##....###.†....).....# ...... .[## ..#` h ` h vr.r` h E====2` hj! ` h2$ - _The rat squeaks loudly.` hX 2..........##............# ......... ...# #.................####.#.###... ########.#r###...# ##...#..##....####.†....).....#...... .[## ..` hY W#....(` h h ` hh l=---3Freeze` ho ` hyq Q _The rat closely misses you.` h[W5  You hit the rat.` h`F†` hd20---4Freeze` hm` hoG _You kill the rat!` h#& ##..........# ..... ...# #.....###` h#.#.###... ###########...# ##...#...###....#####.†....).....# ..#..........#` hD` h.-5` h` h!p _You see here a rat corpse.` h 4` hj ` h ` hg ` h % _` h ,` h ` h ` hX ` h: ` h ,` h ` h ` h\ ,` h ` h ` h! ,` h" ` h# ` h' ,` h' ` h) ` h- ,` h- ` h/ ` h2 ,` h3 ` h4 ` hE8 ,` h8 ` h; ` h= ,` hH> ` h@ ` hB ,` hC ` hF ` hI ,` hlJ ` h'L ` hO ,` h\P ` hR ` hV ,` hV ` hX ` hY`  #....##.# ###....##.# .. ...#..†.##.# .# .....†.##.# ###.# ....` h` ##.###.# ##...# .... #.# #.# ....#.....` h2a ####.# #.####...#.........# #.#...........g......# #.@.####.#-###.#.#. ##........###.#.#.# #...............#.#.# #........` hxa R.#.#.###.............#####...g   hobgoblin (wandering)....# .## ` ha #........# #  #......#` he 0794.0)` hl =g.` h3m -80.1 (15` h7r ` hs \ _A hobgoblin comes into view.` h #....##.# ....##.# #.. ....#..†.##.# #.# ...#..†.##.# ###.# ...###.###.#.##...# ..# #.# #.# .....#..####.# #.####...#...g.` h )# #.#.# #..@####.# ######.#.#. ##..#######.#.#.# #..##.#.# #..#.#.###..#.#####..# .# #.. #...#` hy` h<g.` hB11.0)` h>` hP` h'!#.......#  #....##.# #. ......# ##....##.# #...S....##..†.##.# #.#..#..†.##.# ###.#..###.###.#.##...#.... #.# #.#......#..g ####.# #.####...## #.#......@.......` h!......# #.##...####.## ######.#.#. ##........# ######.#.#.# #........# #.#.# #.........#.#.###........# .#####.... S   ball python (constriction, asleep) .# .### .# #` h"&` h8-<g.` h-&2` h3` hz6^ _A ball python comes into view.` hu k#.# #....##.# #........# ....##.# #...S....# #..†.##.# #.#. #..†.##.# ###.#. ###.###.#.##...#.g. # #.# #.#......#..# #.####...#.# #.#.` h ;# #.##...####.#.#.#. ##........# .#.#.# #........# #.#.# #..#.#.###........# #####.... ` h  ` h ` h J.g` h &3` h` ` h! ` hB###.. .......# ...S....##† ..†.##.# ### ###.###.#.##...#. ......#g ###` h###...## #.#............... ......# #.##...####.#### ##........# #####` h#.# #..#.#.###........#####.....###` h ` h .SggS)The hobgoblin shouts! The ball python hisses angrily.` hFV====4Freeze` h` hW _The hobgoblin closely misses you.` h#....#### Gobosan the Chiller #.......# .......#  Revenant ` h#....##.# #........#  Health: 33/33 ======================== #....##.# #........##  Magic: 6/7====================---- #..†.##.# #.#S.......  AC: 2` hStr: 11 #..†.##.# ###.#........  EV: 11Int: 16 ` h<r###.###.#.##...#........  SH: 0` hUDex: 9 # #.# #.#......#g.......  XL:  4 Next: 20% Place: Dungeon:3 ###.# #.####...#@.......  Noise: ====-----  Time: 2284.1 (0.0) ....# #.#...............  l) +1 dagger (drain) ......# #.##...####.####  Cast: Freeze ` h#####.#.#. ##........#  Memories (1) #####.#.#.# #........# ` h......#.#.# #.........  g   hobgoblin ......#.#.###........#  S   ball python (constriction) .............#####.... .............# .### ` h%Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line` hUAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is lightly wounded.  You hit the hobgoblin but do no damage. You drain the hobgoblin.` hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is lightly wounded.  You hit the hobgoblin but do no damage. You drain the hobgoblin.  The hobgoblin is almost dead.` ho .......#  #........#  #........## †.##.# #.#........ †.##.# ###.#........ #S.......  #.# ` hv......  ......  #.#............... ` hu #.##...####.####  ##........#  #.#` h #.  (very drained)#` h#H  ` hL`=---5.1 (1` h,` h$@ _The hobgoblin hits you but does no damage.` hy;  You hit the hobgoblin.` h` ha.SS   ball python (constriction)` hNX2---6` h1` hbM _You kill the hobgoblin!` hW#....####Gobosan the Chiller #.......#.......#Revenant #....##.# #........#Health: 33/33 ======================== #....##.# #........##Magic: 5/7=================------- ` h#..†.##.# #.#........AC: 2Str: 11 ` h(#..†.##.# ###.#........EV: 11Int: 16 ###.###.#.##...#........SH: 0Dex: 9 # #.# #.#......#S.......` hXL:  4 Next: 22% Place: Dungeon:3 ###.# #.####...#@.......Noise: =--------  Time: 2286.1 (0.0) ....# #.#...............l) +1 dagger (drain) ......# #.##...####.####Cast: Freeze ` h#####.#.#. ##........#Memories (1) ` h#####.#.#.# #........# ......#.#.# #.........` hS   ball python (constriction) ......#.#.###........# ` h8Y.............#####.... .............# .###` hTiAim: a ball python (100% to hit)  You freeze the ball python.  ` hoxThe ball python is heavily wounded.You closely miss the ball python.` hThe ball python is heavily wounded.The ball python bites you but does no damage.` h+7.1 (1` hf` h  You freeze the ball python.  The ball python is heavily wounded.You closely miss the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage. _The ball python closely misses you.` hv#....#### Gobosan the Chiller #.......# .......#  Revenant #....##.# #........#  Health: 33/33 ======================== #....##.# #........##  Magic: 4/7=============----------- #..†.##.# #.#........  AC: 2Str: 11 #..†.##.# ###.#........  EV: 11` hInt: 16 ###.###.#.##...#........  SH: 0Dex: 9 # #.# #.#......#S.......  XL:  4 Next: 22% Place: Dungeon:3 ###.# #.####...#@.......  Noise: =--------  Time: 2287.1 (0.0) ` hw....# #.#...............  l) +1 dagger (drain) ......# #.##...####.####  Cast: Freeze #####.#.#. ##........#  Memories (1) #####.#.#.# #........# ` h......#.#.# #.........  S   ball python (constriction) ......#.#.###........# .............#####.... ` hɧ.............# .### Casting: Freeze (safe; 1% risk of failure)  ` hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line` hAim: a ball python (heavily wounded, 100% to hit)  You freeze the ball python!` h{ .......#  #........#  #........## †.##.# #.#........ †.##.# ###.#........ #........ ` h? #.# †.......  ......  #.#...............  #.##...####.####  ##........# ` hű #.# #.` hP# ` hf38.1 (1Freeze` h@` honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)  You freeze the ball python! _You kill the ball python!` hƾ ` hX ` hп ` hK ` h ,` h ` h ` h ` h ,` h ` h ,` h ` h ,` h ` h ` h Q5====` h ` h ,` h% ` h> ,` h ` hb ,` h= ` h2 ` ha =====` h5 ` hT ` h ` h ` h ` hJ ` h[ ` h ` h ` h ` h] ` h ` hW ` h1 ,` hB ` h ` h N6===` h ` h ,` h ` ho ` h ` hw ` he ,` hi ` hO R===` h ` h_ ` h ` h ` h ,` h ` h ` h ` h ` h ` h ` h ` h" ,` hZ# ` hW& ` h& O7====` h' ` h* ` h, ,` h- ` h*3 g  You see here a ball python corpse.` hN6 ` h6 _` h7 ` hJ9 ` h{< ` h< ` hm= ` h@ ` hC ` h9D =====` h%E ` hCH ` hK ` hK ` huL ` hN ` hR ` hR ` hS ` hZU ` h]X ` hX ` hVY ` hC[ ` h$^ ,` h_ ` ha ` hd ,` hf ` hg ` hj ,` h>k ` hm ` ho ` ho ` h q ` hsr ` h>u ,` h v ` hy ` h| ,` h} ` h~ ` h9 ` hk ` h ` ht ` h, ,` h ` h܉ ` h ` h ` h@ ` h ` hM ,` h ` hj ` h ,` hŘ ` h# ` hʜ ` h ` h ` hП ` h ##.#.#. ##........# ###.#.#.# #........#### ....#.#.# #...........# ....#.#.###........##.## ...........#####.......# ` hʦ ...........# #.####### ...........# #.# ...........# #.# ....#. #@# -` h q.<....'.≈...≈` h I#.#.#.######.#≈..b...#†#.# ###≈..≈..` hE ...#...# ≈≈Y≈≈##### #####Y   ice beast (asleep)` hm #b   bat (asleep)` h P#.###` hi 333.1 (45.0)  A bat and an ice beast come into view.` hB F-4.1 (46` h ` hx 9 _Found a stone staircase leading up.` h#....# #.##...####.##### ##........# ###.### ....# #.#.###........##.#####........#######` h $........### #.# ...<....'.≈...≈ ....#.#.#.######.#≈..b.. ###.#†####≈..≈.. #...#...≈≈Y≈≈####` h_$n#####..` h-` h.` h.*5.1 (1.0)` h4` h6` h V vM# #.#............... ....# #.##...####.##### ##........# ###.....### ....# #.#.###........##.#####.......######` h|V $.......### #.# ..<....'.≈...≈ ....#.#.#.######.#≈..b...###` hB^ ` h^ &6` hc ` he ` h^M####...## #.#............... ....# #.##...####.##### ##... ###......### #...........# #.#.###........##.######.......#######.......### #.# ....#.#.#...<....'.≈...≈7` ha` h6d` h7 M......#† ####...## #.#............... ....# #.##...####.##### ##.. ###` h#........#### #...........# #.#.###........##.#####@......#######....... ` hN....#.#.#### #.#` hD` h&8` h` hU` h=2 y#.###.#.##...#.#  #.# #.#......#†.......# ##.# #.####...#........## #.#...............# .....# #.##...####.#####` h2 #.#.#. ##.# ####.#.#.# #####.#.#.# #....#.#.###....@...##.##` h2 ...#####.......#.# #.#######.# #.#` h2 V........# #.#` h 3 .#.#.#### #.#.#.#.#...<....'.≈...≈ ` h23 f.....#.#.#.######.#≈..b.. ####.#†#.#` hT3 *###≈..≈..` h= ` h> &9` hD ` h5F ` h..†.##.# ###.#.# ###.###.#.##...#........# # 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#......... #. #####...#####` hm  <. #.......##.#.#.###...#` h #....@# ###.12.1 (5.0)` h ##.### .# #. .## ... ### ` h &` h! ` h<& ` hy& +3.1 (6` h) ` h#+ ; _Found an escape hatch in the ceiling.` hr4` hIr` ht` hx` hI|B` h~,` h@` hр` h` hڃ` hb` hÇ` h` h` h0` h` h` h׏` hU` hߑ` h”,` hL` hLR  There is an escape hatch in the ceiling here.` h<` h _` hv` hH` hU,` hQ` h` h,` h` hp` h],` h` h` h` hh` h` hB` h9,` h` hָ` h` h` h` h` h,` h` h` hu,` h` hH` h` h` h` h` h` h` h` h` hB,` h^` h` h,` hG` h}` h,` h` hP` h` h` h` h` h1` hY` h<` h` h,` hp` h` h,` h` h ` h ` h9` h4` h` hA,` h` hV` hf,` h` h` hl,` h& ` h^#` h&,` h'` h)` h,,` h-` hl/` h2,` h2` h5` h7,` h{8` hz;` h.>,` h`>` h?` hB,` hC` hD` hF,` hF` hH` hJ,` hJ` hCK` hM,` hiM` hO` hQR,` huS` hV` hR]  #...............   #..####.........   ######......#######..   #......####.# #.. ` h]k  #......# #.#######..   #......# #..........  #......############.. ` h]n  #..............####.. ` h]  #...@..#####.#.#..... ` h]  ##.#................. ` h^ ` h^ #.###.....#.#.....  ` h;^ #.#.......#.#.....  ` h[^#.#.#.....#.#.....  ` h^x#.# #.....#.#..... o   orc (asleep)  #.# #.#####.#####.  ` h^#o# #. ..# #.  ` h^v# ### #.` hi051.1 (38.0)` hi,2.1 (39` hn` hEus _An orc comes into view. It is wielding a +0 dagger.` h(##########......#######......####.#  #.######.......###########...........#####.#.#...##.#@...........` h # #.###.....#.#. #.#.......#.#..#..... #.....#####.#####. o   orc wizard (asleep)o# #. ..# #. o   orc (asleep)o# # ### #. #.` h#M ooowandering)oAn orc wizard comes into view. It is wielding a +0 dagger.==3.1 (1.0)` h:` h, _The orc wizard shouts!` h#######......#######......####.#  #.######.......#############..............#......#####.#.#...##.#............` h` # #@###.....#.# #.#......#.... #####.#####o# #. ..# o# # ##.# ` h(#` h` hCBopriest (wandering)o   orc wizardoo   orc (wandering)` h./--4` h ` h@z _An orc priest comes into view. It is wielding a +0 dagger.` h E......####.# # #.#######........#.###########...................#####.#.#...#.#............ # #.###.....#.# #@#..` h* # #####.#####o# #. ..# o# # ##o# .#` h2  ooThe orc priest shouts!  The orc priest invokes the aid of Beogh against you.Beogh smites you!` hn ;*` ho  o   orc (wandering)  The orc wizard casts a spell.The orc wizard flickers and vanishes!` h; yo{o` hc< d24-------==5` hA ` h0D _Deactivating autopickup; reactivate with Ctrl-A.` h@&  #.######.............############..............#####.#.#...#.#............ # #.###.....#.# #.#..#` h&  #####.#####o# #. ..# {# # ##o# .#` h& ` h* ` h+ ` hh0 Co..` he1 #5` h1 J=--------6` h6 ` hr8 ` hV ###.# .#######.....# #.............########.........####......#####.#.###.#............# #.###...# #.....#.#....o# #.#####.####` hV . ...# # ###o.###.#` h&Y ,` hrY ` h_ jo.o.` hc` A--7` hlf ` hf ` h6w#####......##########.# #.########. #..............########.............####......#####.#.###.#............# #@###..#.` hro# #.....#.#....#####.####.# #. ..o# # ###.##` h8` h` hF` h jo.o.` h&8` h` h` h  #..####........ ######......#######. #......####.# #. #......# #.####### #......# #......... #......############. #..............####..[ #......#####.#.#` h ##.#.@........... # #.###.....#.#. #.#.......#.#. ` h#o#.#.....#.#. #.# #.....#.#..... #.# #.#####.#####.# ` hI#o# #. ..# #.# #.# # ### #.# #.# #..` hx` h` hh` hjo.o.` h&9` h9` h` h@u #.......  #..####........ ######......#######. #......####.# #...# #......# #.#######...# #......# #...........# ` hu6#......############...# #........####..[# #.....@#####.#.#` h v# ##.#............. ` h:vD# #.###.....#.#......# #o#.......#.#......# ` hcv#.#.#.....#.#......# #.# #.....#.#.....` hv5o   orc #o# #.#####.#####.## #.# #. ..` hv #.# # ### #.##` hy` h{` h>o..` h^_6=60` h9{` h` h,  ####.######   #.......    #..####...........#   ######......#######.   #......####.# #...#   #......# #.#######...#   #......# #...........#.   ` h- #......############...#.   #........####..[#.   #......#####.#.##   ##.#..............   # #o###.....#.#......#.   #{#.......#.#......#.   #.#.#.....#.#......#.   #.# #.....#.#......# #o# #.#####.#####.#   #.# #. ..# #.#` h/ ` hG0 ` h7 Yo{...` h7 &1` h~= ` h> ` h  ####.#####.# #.. #..####.# ######......#....# #......####.# #...# #......# #.#...#` hc 0 #......# #.#.÷ #......#...#. #.####..[#. #......#####.#.#......#. ` h ##.#.o.. # #{###.....#.#......#.` h  #.#.#.#......#. #.#.#.....#.#......#.` h  #.# #.....#.#......# . ` h #o# #.#####.#####.## # ` h' ` hz ` h ` h Io..` h\ &2` hX$ ` hC& ` h#J####.#####.##.#..####.##.######......#....##.#......####.# #...###.#......# #.#...###.#......# #.#.÷.#......####...#.#.####..[#.` hJF#.....o#####.#.#......#.##.#...# #.###.....#.#......#.#.#.#.#......#.#.#.#.....#.#......#.#.# #.....#.#......# .#o# #.#####.#####.## # ` hM,` hT<o.` hT&3` hY9{` hV\` hZF####.#####.##.##..####.##.#######......#....##.##......####.# #...###.#......# #.#...###.#......# #.#.÷.#......####...#.#......o.####..[#.` h[#.....{#####.#.#......#.##.#....(# #.###.....#.#......#.#.#.#.#......#.#.#.#.....#.#......#.#.# #.....#.#......# .#o# #.#####.#####.## # ` hz^,` heO{o` h@fT7=4` hVl` hm` h####.#####.##.##..####.##.#######......#....##.##......####.# #...###.#......# #.#...###.#......# #.#.÷.#......####...#.#......{.` hw&####..[#.#.....o#####.#.#......#.##.#.....(.# #.###.....#.#......#.#.#.......#.#......#.#.#.#.....#.#......#.#.# #.....#.#......# .#o# #.#####.#####.## ##.# #. ..# #.# #` h` h` h&ooo   orc priesto   orc` h&&5` h-` h.` ho I #.........##.#..######.##.######......#######....##.##......####.# #...###...#......# #.#######...###...##......# #...........#.÷.#......############...#...#.....o{.......####..[#.#.....o#####@#.#......#.##.#......................( #.###.....#.#......#..... #.#.......#.#......#.#.#.#.....#.#......#.#.# #.....#.#......# o   orc#o# #.#####.#####.## #####` h B#.# #. ..# #.# #.#.# # ### #.#######.` hB,` h` h.o.oo   orc priesto   orc` hp&6` h` h ` hZ#..######.##.######......#######....##.#####......####.# #...###...# #......# #.#######...###...##......# #...........#.÷....)#......############...#...#......o.......####..[#.` hg#......#####.#.#......#.##.#...o.....@............( #.###.....#.##..... #.#.......#.#......#.#.#.#.....#.#......#.#.# #.....#.#......# #o# #.#####.#####.## ######` h#.# #. ..# #.# #..#.# # ### #.#######.##.# #........<` h` hk` h/Z` hZ&7` ha` hdm _The orc priest looks encouraged for a moment.` hc H#..####.##.##.######......#....##.##......####.# #...###...# ##......# #.#...###...##......# #.#.÷....).#......############...#.#......o.......####..[#.#......#####.#.#......#.##.#...o.(.` hd ~# #.###.....#.#......#.#.#.......#.#......#.#.#.#.....#.#......#.#.# #.....#.#......# .#o# #.#####.#####.## #` hd #.# #. ..# #.# #.#.# # ### #.#.##.# #.<.` hgg ` hp -M15--------- _The orc priest looks encouraged for a moment.calls down the wrath of Beogh upon you.The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)` hYz /  --more--` h ` h} q 8Beogh _` h ` h ` h#..####.##.##.######......#....##.##......####.# #...###...# ##......# #.#...###...###.#......# #.#.÷....).#......############...#.#......o.......####..[#.#......#####.#.#......#.##.#...o.` hC(.# #.###.....#.#......#.#.#.......#.#......#.#.#.#.....#.#......#.#.# #.....#.#......# .#o# #.#####.#####.## ##.# #. ..# #.# #.... #.# # ### #.#` hѮ.### #.# #.<..# ` h` h0.oo   orc priest` h&9` hK` hr` h&L#..####.##.##. ######......#....##.# #......####.# #...###...# ##. #......# #.#...###...###. #......# #..#.÷....). #......############...#. #......o.......####..[#. #......#####.#.#......#. ##.#.(.` h']# #.###o....#.#......#.#.#.......#.#......#.#.#.#.....#.#......#.#.# #.....#.#......# .##o# #.#####.#####.## ##.# #. ..# #.# #..... #.# # ### #.#######.#### ` h#(#.# #.<..#. ` h*` h+` hR4o.o   orc priest` hL5'70` h$=` h8?` h#..####.##.##.......#....##.# ......####.# #...###...# ##. ......# #.#...###...###. ......# #...#.÷....). ......############...#. ......o.......####..[#.# ......#####.#.#......#.# #.#.....o.(......# # #.###.....#.#......#.##.#.......#.#......#.##.#.#.....#.#......#.#.# #.....#.#......# .##o# #.#####.#####.## ##.# #. ..# #.# #. #.# # ### #.#######.##### #.#` hv #.<..#.. ` h7 ` h ` hO ` ho.oo   orc priesto   orc` hH---------1` h` hO!` h #.........##.  #..####...........##.##....... ####......#######....##.############.# #...###...# # #.#######...###...#### #...........#.÷....)############...#..o.......####..[#...# .....#####o#.##..........# .#................(#  ` h #.###..o..#.#......#...#  #.#.......#.#......#...###.#.#.....#.#......#....#.# #.....#.#......# ........#o# #.#####.#####.## ########### #.# #. ..# #.# #......# #.# # ### #.#######.###### ` h ` h ` h ` h@ I.o.o.o   orc priesto   orc` hc \6=2` h ` h ` h, ###.##########.##....................##.#  #..####...........##.##.......# ###......#######....##.########.#####.# #...###...# ##...## #.#######...###...###....## #...........#.÷....).....#############...#..o.......####@.[#.### ....#####.#.##..........# #.......o.o......(# #.###.....#.#......#...# #.#.......#.#......#....### #.#.#.....#.#......#....... o   orc #.# #.....#.#......# ........###. #o# #.#####.#####.[` h 40m## ###########. #.# #. ..# #.# #......#.` h ` h ` h ` h .o.oo   orc priesto   orc` h &3` hr ` h) ` hYM... . ###.########......  #..####...........##.##...... ###......#######....##.###########.# ` h:Z #########...###...### #...........#.÷....)########...o.......####..[## ....#####.#.#......#...........o.o...........( #.###.....#.#......#..........##` htZ. .. #####.## ` hZ` hk` h8l14` hs` hu` hңM.....### .... . ###.########....` hSi..  #..####...........##.##...... ###......#######....##.###########.#  #########...###...### #........@..#.÷....)############...` h|f..o.......####..[## ` h....#####.#.#......#.... #........o.o...........(......#..` hڤ|#...#.#......# ...` h` h&5` h` h` hxM>##.................### .... . ###.#####...........###......  #..####............. ###......#######....##.###########.#  #########@..###...### #...........#.÷....)############.....o.......####..[` hy## ....#####.#.#......#..........#.......#...` h{` h` h#7` hՅD==6` h` hF` hY CM.>......##.................### ..... . ###.#####...........###.................  #..####............. ###......#######....##.###########.#  #########...###...### #...........#.÷....)############..... ....o.......####..[#..........###.....#..` h߸ ` h ` h oo   orc` h &7` hm ` h ` h lM##########.##....>......##...............### ....... . ###.#####.....####..................#  #..####............. ` hk ###......#######@...##.###########.# #...###...# #########...###...### #...........#.÷....) ....############...#............#o   orc....#.` h ` h` h<o.` h&8` h!` h#` hM #########.#.##....>##............### ... . ###.########.......#  #..####............. ###......#######....##.###########.# #...###...# #########...###...### ` hw8....# #...........#.÷....).....#o   orc.....` h` h` hɍ` h4oo   orc priest.o   orco` hwf9Beogh ` h` hǢ` h M###### .#########..#.` h ##.....>##............### ... . ###.########` h# .......#  #..####...........##.##...... ` hW ###......#######....##.###########.# #...###...# ## ` h| ....# #.#######...###...###....#o   orc` h 7o...#` h0 ` h£ ` hE ` h Ioo   orc priest.o   orco.` h h8==80` h ` hƺ ` hi .#### #.######..# #.......######..# #...###########.......##.....>##............##### #` h ....#####.# #. ####.##########. #.........##.  #..####...........##.##....... ####......#######....##.########.` h .####.# #...###...# ##...` h] :.# #.#######...###...###.... o   orc.# #........o..#.÷....)......############...#....o.......####o.[#` h .##` h ` h ` h ` h8 qoo   orc priest.o   orco.1` h߰ ` h6 ` h|e#....########...... #.#### #.......###### #.# #.......###### #.# #.... #` he###########... #..##. #>##............#####` he....#####.# #####.#####` hfq##### #.........## ` h?fz #..####...........##.##..... ` hgf#####......#######....##.########.####.# #...###...# ##` hNgo   orc.# #.#######o..###...###....# #...........#.÷....).############o..#..` hYi` hi` hfj` hqroo   orc priest.o   orco.2` hw` hx` hmA[ ##.#####....##.....  #....########......  #.#### #.  #.# ######  #.# #...  ############...  #..##...  #>##......  #..........#####....#####` hKr.# #####.########## #.........## #..####...........##.##..... ######......#######....##.####### o   orc #......####.# #o..###...# ##. #......# #.#######...###...### #......# #.........o.#.÷....)` hVOJoo   orc priest.o   orco.` hKP&3` h.W` hX` hs #†# #........######## ##.#####....##..... #....########..... #.#### #. #.# ##### #..# # ############ #..##.. #>##...... #..........#####....#####.# #####.########## #.........## #..####...........##.##.... o   orc ` h ######......#######o...##.######  #......####.# #...###...# ##  #......# #.#######o..###...###` h` ho` h)` hLoo   orc priest.o   orco.` hT9=4` h` h` h$ .#####.#####...##..#  #†# #........####### ##.#####....##..... #....########....` h$ C #.#### #. #.# #### #........# # #` h % ########### #..## #` hE% M>##......` hi% { #..........#####....#####` h% i.# #####.##########` h% \ #..............##` h% `o   orc ` h% #..####......o....##.##...  ######......#######....##.###` hJ&  #......####.# #.o.###...# #` h( ` h( ` h* ` h0 Koo   orc priest.o   orco.` h1 &5` h8 ` h: ` h~#.#####.##.# #†# #.####. ##.#####....## #.# #.#### #. #` hO.# #. #........# # #.## #.## #.>......##` h #.##### ##....#####.# # ####.#####` ht.##### #......o` hm.## #..####.##.##` h  ######......#.o..##. #......####.# #...###...` h!#` hW` h!  #†#        #........# ` h9 #........##########  #...........@.....#  #..........>......#  #...................  ##....#####...........#  #.........` hU .......o..` h͍. #......... ` hP .#######.   ` hs The orc priest mumbles some strange prayers to Beogh against you.` hQ #†#        #........#  #........##########  #...........@.....#  #..........>......# ` h| 3 #...................  ##....#####...........#  #......... .......o.. #.........  .#######.   ` hA"6  Beogh smites you!` h+`.o..` h ,s8/33 --------6` h1` hv4V _* * * LOW HITPOINT WARNING * * *` h#.#####.##. #†# #.####. ##.#####....## #.# #.#### #. #........# #. #........# # #.## #.## #.>......## #.#####` h ##....#####.# # ####.#####.....o.....##### #......##. o   orc #..####` h c.##.##. ######......` hH#.o..##.  #......####.# #...###...#` hP` h` h` hh#Eo.o   orc priestoo   orc.` h$&7` h+` h-` h][=#.#####.## #†# #.####. ##.#####....## #.....` h\# #........#### #. #........# #. #........# # #.# #` hP\.## #.>......## #.#####` hv\ ##....#####.# #` h\J ####.#####....o......##### #.......## o   orc` h\a #..####.o...##.##` h\ ######......#....##. #......####.# #...###...` h]` hD`` he,` hh(o..oo   orc priest.o   orc` hic9=-------8` hp` hr` hl#.#####.## #†# #..#### ##.#####....## #...........# #........#### # #........# #` hEm #..# # #.# #.## #.>......##` hkm #. ##....#####...o` hmn.#  ####.#####.` hm #............o.# o   orc #..####..##.#` hm` ######......#######....##.` hGnw #......####.# #...###` hz` h {A puff of flame appears from out of thin air!  The puff of flame hits you!  You die...` hf-6/33 ------` h/  --more--` h Inventory: 12/52 slots Hand Weapons (go to first with ))  l - a +1 dagger of draining (weapon) Armour (go to first with [)  a - a +0 robe (worn) Wands (go to first with /)j - a wand of warping (5) Scrolls (go to first with ?)c - a scroll of enchant armour {unknown}  f - 2 scrolls of identify {unknown}  g - a scroll of noise {unknown}h - a scroll of poison {unknown}  i - a scroll of enchant weapon {unknown} Potions (go to first with !) ` h/  b - a potion of magicd - a potion of might {unknown}  e - a potion of moonshine {unknown}  k - a potion of curing {unknown}` h~ ` h,` h` hؑGoodbye, Gobosan.84 Gobosan the Chiller (level 4, -6/33 HPs)Began as a Revenant Ice Elementalist on Apr 26, 2025.Killed from afar by an orc wizard (15 damage)... with a puff of flame... on level 3 of the Dungeon.The game lasted 00:03:26 (2589 turns). Best Crawlers -  66. 111 psychicmeo CoGl-04 slain by a gnoll (D:2)  67. 109 ssaysFoFw-05 blasted by an orc priest (D:3)  68. 107 Gobosan ReIE-04 slain by Natasha (D:2)  69. 105 nchidich MiBe-04 slain by an orc wizard (D:4)  70.96 walibr HuHu-04 slain by a gnoll (D:3)  ` hAG71.94 phredd GnIE-04 splashed by a jelly's acid (D:4)  72.93 EtencDrSh-04 incinerated by a bombardier beetle (D:3)  73. 84 Gobosan ReIE-04 blasted by an orc wizard (D:3)74.79 CreepyCraw DgAE-03 blasted by Crazy Yiuf (D:3)  75.` hp75 necroviper CoFi-04 blasted by Grinder (D:3)  76.74 necroviper KoHu-04 slain by a gnoll (D:2)  ` h;r77.72 nchidich MiBe-04 slain by Grinder (D:3)  78.64 GloorxVloq GrFi-04 slain by Crazy Yiuf (D:2)` h4` h:;` h=? [?25h[?0c [?1051l[?1052l[?1060l[?1061l