2ˆµj«b š Player: Gorae Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-24.20:29:38.ttyrec Time: (1790281778) Thu Sep 24 20:29:38 2026 4ˆµj`ÿ [?1051l[?1052l[?1060l[?1061h4ˆµj~V)0[?7h[?25l[?1c4ˆµj~â4ˆµjÚì¢Gorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================Magic: 50/50 ========================AC: 9Str: 11Doom: 0% EV: 16Int: 34 Contam: 0% SH: 17Dex: 18XL: 16 Next: 49% Place: Dungeon:15Noise: ---------  Time: 34049.5 (0.0)I) +6 short sword of the Lonely Souls {paiCast: Magnavolt (1%)Quill 4ˆµjßõ÷### #########.# ......######## ##... #####.##.....#######.... # #.####...)............#.##†@..)[..########.##.#4ˆµj@ö§#.#..##..##.##.### #.#...#..##.##...#############..# ##'# 4ˆµjqö=# #...#..).....≈≈##..# ##..< ## #...#(###≈≈≈#.≈#...# ##....  4ˆµj”öµ.## ##..#.ß.#..:...#..## ##.....  4ˆµj¸öÆ..####..#.>.#..≈##.'...####......  ..'.....#.ß.#......#......'...... 4ˆµjãö4ˆµj¼4ˆµj uOptions error: Missing colour in message_colour setting: 'Shift\-Dir \-straight line'4ˆµjHYOptions error: Missing colour in message_colour setting: 'f \- you'4ˆµjªfWelcome back, Gorae the Octopode Shapeshifter.4ˆµjå&4ˆµjU,4ˆµj•Š] _Vehumet says: Let it end in hellfire!4ˆµjâ 4ˆµj� �Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  4ˆµjÊ €d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (11)  4ˆµjD ¦h - Zap: wand of warping (8)  i - Zap: wand of paralysis (2) Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%) 4ˆµjd  o - Cast: Forge Lightning Spire (1%) [*/%] inventory [&] all spells [^] all abilities4ˆµj“ z[!] focus mode: off|on5ˆµjwE5ˆµj0 5ˆµj�Ä 5ˆµjùœ 6ˆµj±6ˆµj 6ˆµj¢¶6ˆµjcÆæGorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================### Magic: 50/50 ======================== #########.# AC: 9Str: 11Doom: 0% ......######## ##... EV: 16Int: 34 Contam: 0% #####.##.....#######.... SH: 17Dex: 18 6ˆµjrÈ# #.####...)............ XL: 16 Next: 49% Place: Dungeon:15#.##†@..)[..########.# Noise: ---------  Time: 34049.5 (0.0)#.##.#..##..##.# I) +6 short sword of the Lonely Souls {pai#.### #.#...#..##.# Cast: Magnavolt (1%)#...#############..# ##'# Quill # #...#..).....≈≈##..# ##..< ## #...#(###≈≈≈#.≈#...# ##....  .## ##..#.ß.#..:...#..## ##.....  ..####..#.>.#..≈##.'...####......  ..'.....#.ß.#......#......'...... Options error: Missing colour in messag6ˆµjÉ&e_colour setting: 'Shift\-Dir \-straight line'Options error: Missing colour in message_colour setting: 'f \- you'Welcome back, Gorae the Octopode Shapeshifter. _Vehumet says: Let it end in hellfire!6ˆµjƒÊ6ˆµj&Ò6ˆµjÞÓ6ˆµj6ˆµjî Spells (Memorise)TypeFailure Level  a - Conjure Ball Lightning Conjuration/Air 1% 66ˆµj6pb - ApportationTranslocation1%1  c - SlowHexes1%6ˆµj_71  d - Soul SplinterNecromancy1%6ˆµj‚<1  e - Summon Small MammalSummoning1%6ˆµj£71  f - Mercury ArrowConjuration/Alchemy6ˆµjÃ1%2  6ˆµjá#g - ScorchFire1%6ˆµj/2  h - Searing RayConjuration6ˆµj 81%2  i - Inner FlameHexes/Fire6ˆµj?1%3  6ˆµj^qj - Flame WaveConjuration/Fire1% 4  6ˆµj|k - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  6ˆµj -l - BlinkTranslocation2%6ˆµjÇE2  m - Construct Spike LauncherForgecraft2%6ˆµjé02  n - JinxbiteHexes2%6ˆµj :2  o - Sublimation of BloodNecromancy6ˆµj/?2%2  p - Permafrost EruptionIce/Earth6ˆµjQl3% 6  q - Call Canine FamiliarSummoning6ˆµjtu4% 3  r - Launch Clockwork BeeForgecraft6ˆµjä‚4% 3  s - Ozocubu's ArmourIce4% 3  t - Sigil of BindingHexes4% 3  u - Tukima's DanceHexes4% 3 6ˆµj .10 spell levels left 6ˆµj/][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7ˆµj&>7ˆµjšî7ˆµj%¯7ˆµjûv7ˆµjò67ˆµjf 7ˆµj®Ã 7ˆµj¾¸ 8ˆµjW~8ˆµj8Å9ˆµj¨%9ˆµjo,9ˆµj46*Gorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================### Magic: 50/50 ======================== #########.# AC: 9Str: 11Doom: 0% ......######## ##... EV: 16Int: 34 Contam: 0% 9ˆµjÆ6#####.##.....#######.... SH: 17Dex: 18 # #.####...)............ XL: 16 Next: 49% Place: Dungeon:15#.##†@..)[..########.# Noise: ---------  Time: 34049.5 (0.0)9ˆµjó6 #.##.#..##..##.# I) +6 short sword of the Lonely Souls {pai9ˆµj%7æ#.### #.#...#..##.# Cast: Magnavolt (1%)9ˆµjG7Á#...#############..# ##'# Quill 9ˆµjg7"# #...#..).....≈≈##..# ##..< ## #...#(###≈≈≈#.≈#...# ##....9ˆµj„7-  9ˆµj 7µ.## ##..#.ß.#..:...#..## ##.....  9ˆµj�8»..####..#.>.#..≈##.'...####......  ..'.....#.ß.#......#......'...... Options error: Missing colour in message_colour setting: 'Shift\-Dir \-straight line'Options error: Missing colour in message_colour setting: 'f \- you'Welcome back, Gorae the Octopode Shapeshifter. 9ˆµj²8X_Vehumet says: Let it end in hellfire!9ˆµjEB:Okay, then.9ˆµj C9ˆµjJ9ˆµjL. _9ˆµje³9ˆµj�ÀÀInventory: 38/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}c - a +5 short sword of speed Missiles (go to first with ()t - 12 boomerangs  s - a curare-tipped dart  g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} 9ˆµj@ÁzArmour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  l - an amulet of dissipation (worn) 9ˆµjhÁR k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn) 9ˆµj¡Áò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9ˆµjò`d  g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  l - an amulet of dissipation (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn)  F - a +6 ring of intelligence (worn)  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}  C - a ring of wizardry (worn) {wiz+}  J - a ring of wizardry (worn) {wiz+}  v - an amulet of wildshape14%:ˆµj@àÿ n - a +4 ring of slaying  z - a +4 ring of slayingE - a +6 ring of dexterity  r - a +6 ring of strength  y - a +6 ring of strength  :ˆµjôàZL - a +6 ring of strength26:ˆµjþ�^ m - a ring of protection from fire {rF+}  B - a ring of protection from fire {rF+}  f - a ring of resist corrosion Talismans (go to first with %)34:ˆµjQuì a - a quill talisman (worn)j - an inkwell talisman  i - a lupine talisman40:ˆµju:U x - the maw talisman "Koicruq" {rN+}  A - the rimehorn talisman "Xolli" {Will+ Str+3} Wands (go to first with /)6:ˆµj£Ë Œ  g - a wand of flame (11)8:ˆµj ¯ �  e - a wand of paralysis (2)50;ˆµjí�  p - a wand of polymorph (16)2<ˆµj×ä f - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove <ˆµjEN Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.â€�  -Oscar Wilde, “Chansonâ€�. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.<ˆµj· ë To do this, you must remove one of the following items: Jewellery (go to first with "=)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn)  F - a +6 ring of intelligence (worn)  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}  C - a ring of wizardry (worn) {wiz+}  J - a ring of wizardry (worn) {wiz+}?ˆµjí,?ˆµjK4?ˆµj'=NGorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================### Magic: 50/50 ======================== #########.# AC: 9Str: 11Doom: 0% ......######## ##... EV: 16Int: 34 Contam: 0% #####.##.....#######.... SH: 17Dex: 18 # #.####...)............ XL: 16 Next: 49% Place: Dungeon:15#.##†@..)[..########.# Noise: ---------  Time: 34049.5 (0.0)#.##.#..##..##.# I) +6 short sword of the Lonely Souls {pai?ˆµjå=Ô#.### #.#...#..##.# Cast: Magnavolt (2%)#...#############..# ##'# Quill # #...#..).....≈≈##..# ##..< ## #...#(###≈≈≈#.≈#...# ##....  .## ##..#.ß.#..:...#..## ##.....  ..####..#.>.#..≈##.'...####......  ..'.....#.ß.#......#......'...... Options error: Missing colour in message_colour setting: 'Shift\-Dir \-straight line'?ˆµj*>?Options error: Missing colour in message_colour setting: 'f \- you'Welcome back, Gorae the Octopode Shapeshifter. _Vehumet says: Let it end in hellfire! _Okay, then.You remove your ring of wizardry {wiz+}.?ˆµjH?ˆµj¥H+50.5 (1?ˆµj1P?ˆµj] page down [PgUp|<] page up [Esc] exit[top]Bˆµj‚6BˆµjÀ>BˆµjºH.Gorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================### Magic: 50/50 ======================== #########.# AC: 9Str: 11Doom: 0% ......######## ##... EV: 16Int: 34 Contam: 0% #####.##.....#######.... SH: 17Dex: 18 # #.####...)............ XL: 16 Next: 49% Place: Dungeon:15#.#BˆµjØIð#†@..)[..########.# Noise: ---------  Time: 34050.5 (0.0)#.##.#..##..##.# I) +6 short sword of the Lonely Souls {pai#.### #.#...#..##.# Cast: Magnavolt (2%)#...#############..# ##'# Quill # #...#..).....≈≈##..# ##..< ## #...#(###≈≈≈#.≈#...# ##....  .## ##..#.ß.#..:...#..## ##.....  ..####..#.>.#..≈##.'...####......  ..'.....#.ß.#......#......'...... straight line'Options error: Missing colour in message_colour setting: 'f \- you'Bˆµj#J!Welcome back, Gorae the Octopode Shapeshifter. _Vehumet says: Let it end in hellfire! _Okay, then.You remove your ring of wizardry {wiz+}. _f - a ring of resist corrosion (worn)BˆµjkSBˆµjþSBˆµjõ[Bˆµj]CˆµjI<Dˆµj.Inventory: 38/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}c - a +5 short sword of speed Missiles (go to first with ()Dˆµj6~t - 12 boomerangs  s - a curare-tipped dart  g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  l - an amulet of dissipation (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn) DˆµjŠò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Dˆµj¬ bw - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  l - an amulet of dissipation (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn)  F - a +6 ring of intelligence (worn)  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}  f - a ring of resist corrosion (worn)  J - a ring of wizardry (worn) {wiz+}  v - an amulet of wildshape  n - a +4 ring of slaying16%Dˆµj0É à z - a +4 ring of slayingE - a +6 ring of dexterity  r - a +6 ring of strength  y - a +6 ring of strength  DˆµjÒÉ ÂL - a +6 ring of strength  m - a ring of protection from fire {rF+}  B - a ring of protection from fire {rF+}30DˆµjZ¡ Œ C - a ring of wizardry {wiz+} Talismans (go to first with %)  a - a quill talisman (worn)j - an inkwell talisman  i - a lupine talisman4DˆµjDat x - the maw talisman "Koicruq" {rN+}  A - the rimehorn talisman "Xolli" {Will+ Str+3} Wands (go to first with /)  g - a wand of flame (11)8EˆµjYó�  e - a wand of paralysis (2)50Eˆµj 5EˆµjN¯ p - a wand of polymorph (16)c - a wand of warping (8)4EˆµjŠ«Î Scrolls (go to first with ?)6Eˆµj·r¡M J - a ring of wizardry (worn) {wiz+}4FˆµjÜ¡¢M f - a ring of resist corrosion (worn)2Gˆµj$, ò L - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). If you were wearing this ring: Your EV would increase by 0.4 (16.7 -> 17.1). Your spell failure would improve by up to 1% (press '!' for details). You found it on level 15 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.â€�  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.IˆµjhÃ'Inventory: 38/52 gear slots  f - a ring of resist corrosion (worn)  J - a ring of wizardry (worn) {wiz+}  v - an amulet of wildshape  n - a +4 ring of slaying  z - a +4 ring of slaying  E - a +6 ring of dexterity  r - a +6 ring of strength  y - a +6 ring of strength  L - a +6 ring of strength  m - a ring of protection from fire {rF+}  B - a ring of protection from fire {rF+}  C - a ring of wizardry {wiz+} Talismans (go to first with %)  a - a quill talisman (worn)j - an inkwell talisman  i - a lupine talisman  x - the maw talisman "Koicruq" {rN+}  A - the rimehorn talisman "Xolli" {Will+ Str+3} Wands (go to first with /)  g - a wand of flame (11)  e - a wand of paralysis (2)  p - a wand of polymorph (16) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[52%]JˆµjwÄÔB - a ring of protection from fire {rF+}. A ring that protects its wearer from fire. You took it off Erica on level 1 of the Orcish Mines. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Jˆµj“–ì To do this, you must remove one of the following items: Jewellery (go to first with "=)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn)  F - a +6 ring of intelligence (worn)  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}  f - a ring of resist corrosion (worn)  J - a ring of wizardry (worn) {wiz+}Lˆµj~ Lˆµj‰(Lˆµjp<.Gorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================### Magic: 50/50 ======================== #########.# AC: 9Str: 11Doom: 0% ......######## ##... EV: 16Int: 34 Contam: 0% #####.##.....#######.... SH: 17Dex: 18 # #.####...)............ XL: 16 Next: 49% Place: Dungeon:15#.#LˆµjD#†@..)[..########.# Noise: ---------  Time: 34050.5 (0.0)#.##.#..##..##.# I) +6 short sword of the Lonely Souls {pai#.### #.#...#..##.# Cast: Magnavolt (6%)#...#############..# ##'# Quill # #...#..).....≈≈##..# ##..< ## #...#(###≈≈≈#.≈#...# ##....  .## ##..#.ß.#..:...#..## ##.....  ..####..#.>.#..≈##.'...####......  ..'.....#.ß.#......#......'...... Options error: Missing colour in message_colour setting: 'f \- you'Welcome back, Gorae the Octopode Shapeshifter. _Vehumet says: Let it end in hellfire! _Okay, then.You remove your ring of wizardry {wiz+}. _f - a ring of resist corrosion (worn) ˆµjŒD+4d You remove your ring of wizardry {wiz+}.Lˆµjk|Lˆµj!´ú1.5 (1  Welcome back, Gorae the Octopode Shapeshifter. _Vehumet says: Let it end in hellfire!Okay, then.  You remove your ring of wizardry {wiz+}. _f - a ring of resist corrosion (worn)  You remove your ring of wizardry {wiz+}. _B - a ring of protection from fire (worn) {rF+}MˆµjN  Mˆµj¿× ~Inventory: 38/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}c - a +5 short sword of speed Missiles (go to first with ()t - 12 boomerangs  s - a curare-tipped dart  g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  l - an amulet of dissipation (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]NˆµjK¿Ÿ  g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} NˆµjÁÑArmour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  l - an amulet of dissipation (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn)  F - a +6 ring of intelligence (worn)  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}  B - a ring of protection from fire (worn) {rF+}  f - a ring of resist corrosion (worn)  v - an amulet of wildshape14%Nˆµj¸|  n - a +4 ring of slaying  z - a +4 ring of slayingE - a +6 ring of dexterity  r - a +6 ring of strength  y - a +6 ring of strength  L - a +6 ring of strengthNˆµj§~926Nˆµj*_™ m - a ring of protection from fire {rF+}  C - a ring of wizardry {wiz+}  J - a ring of wizardry {wiz+} Talismans (go to first with %)  a - a quill talisman (worn)3Nˆµjÿ÷5Nˆµj§ûtj - an inkwell talisman  i - a lupine talisman40Nˆµj�E Ð x - the maw talisman "Koicruq" {rN+}  A - the rimehorn talisman "Xolli" {Will+ Str+3}4NˆµjLÂÎ Wands (go to first with /)6Oˆµj:± g - a wand of flame (11)  e - a wand of paralysis (2)50PˆµjÉÇT J - a ring of wizardry {wiz+}. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 4% (press '!' for details). You found it on level 14 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.â€�  -Oscar Wilde, “Chansonâ€�. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Pˆµj´w´ To do this, you must remove one of the following items: Jewellery (go to first with "=)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn)  F - a +6 ring of intelligence (worn)  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}  B - a ring of protection from fire (worn) {rF+}  f - a ring of resist corrosion (worn)Yˆµj€� Yˆµj4™ Yˆµj™¬ Gorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================### Magic: 50/50 ======================== #########.# AC: 9Str: 11Doom: 0% ......######## ##... EV: 16Int: 34 Contam: 0% #####.##.....#######.... SH: 17Dex: 18 # #.####...)............ XL: 16 Next: 49% Place: Dungeon:15Yˆµj]­ t#.##†@..)[..########.# Noise: ---------  Time: 34051.5 (0.0)#.##.#..##..##.# I) +6 short sword of the Lonely Souls {pai#.### #.#...#..##.# Cast: Magnavolt (2%)#...#############..# ##'# Quill # #...#..).....≈≈##..# ##..< Yˆµj†­ ´## #...#(###≈≈≈#.≈#...# ##....  Yˆµjª­ þ.## ##..#.ß.#..:...#..## ##.....  ..####..#.>.#..≈##.'...####......YˆµjЭ |  ..'.....#.ß.#......#......'......  Yˆµjõ­ ¡_Vehumet says: Let it end in hellfire! _Okay, then.You remove your ring of wizardry {wiz+}. Yˆµj® [_f - a ring of resist corrosion (worn)  You remove your ring of wizardry {wiz+}. YˆµjF® j_B - a ring of protection from fire (worn) {rF+}  You remove your ring of protection from fire {rF+}.Yˆµj ½ @2.5 (1YˆµjHÊ }Okay, then.  You remove your ring of wizardry {wiz+}. _f - a ring of resist corrosion (worn)  You remove your ring of wizardry {wiz+}. _B - a ring of protection from fire (worn) {rF+}  You remove your ring of protection from fire {rF+}. _J - a ring of wizardry (worn) {wiz+}\ˆµj€)[?25h[?0c]ˆµjþ [?25l[?1c]ˆµj(P  Okay, then.]ˆµj']ˆµjR]ˆµjß. _]ˆµj‰d3]ˆµj9g]ˆµjF¡C0]ˆµj~¨]ˆµjö½O _Done exploring.^ˆµjÑX[?25h[?0c  Search for what [? for help]? ^ˆµjGO [?25l[?1c^ˆµjZ[ ^ˆµjj_ Y22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:15] a +0 daggerb - [D:15] a +0 great mace  c - [D:15] a +0 mace  d - [D:15] a +0 longbow (1 further duplicate)  e - [D:15] a staircase to the Depths  f - [D:15] an escape hatch in the ceiling  g - [D:15] a teleport trap (1 further duplicate)  h - [D:15] a stone staircase leading up  i - [D:15] a +0 long sword  ^ˆµj` tj - [D:15] a +0 scimitar  k - [D:15] a +0 trident  l - [D:15] a +0 war axe  m - [D:15] a +0 short sword  n - [D:15] a +4 flail  o - [D:15] a sacrificial altar of Ru  p - [D:15] a +0 dire flail (2 further duplicates)  q - [D:15] a +0 flail  r - [D:15] a stone staircase leading up  s - [D:15] a stone staircase leading up  ^ˆµj|a Ut - [D:15] a +3 great sword  u - [D:15] a dagger  v - [D:15] a quarterstaff`ˆµjq‹`ˆµjÝŽ`ˆµjz¦Gorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================### Magic: 50/50 ======================== #########.# AC: 9Str: 11Doom: 0% ......######## ##... EV: 16Int: 34 Contam: 0% #####.##.....#######.... SH: 17Dex: 18 # #.#`ˆµjƒ§###...)............ XL: 16 Next: 49% Place: Dungeon:15#.##†@..)[..########.# Noise: ---------  Time: 34052.5 (0.0)#.##.#..##..##.# I) +6 short sword of the Lonely Souls {pai#.### #.#...#..##.# Cast: Magnavolt (2%)#...#############..# ##'# Quill # #...#..).....≈≈##..# ##..< ## #...#(###≈≈≈#.≈#...# ##....  .## ##..#.ß.#..:...#..## ##.....  ..####..#.>.#..≈##.'...####......  ..'.....#.ß.#......#......'...... You remove your ring of wizardry {wiz+}. _B - a ring of protection`ˆµj© from fire (worn) {rF+}  You remove your ring of protection from fire {rF+}. _J - a ring of wizardry (worn) {wiz+} _Okay, then. _Done exploring.Search for what [? for help]? .`ˆµj�³`ˆµj&´`ˆµjøÛD _aˆµj…ªÌ _Okay, then. _Done exploring. _Search for what [? for help]? .  (D) Dungeon (T) Temple (L) Lair(S) Swamp  (P) Snake Pit(M) Slime Pits (O) Orcish Mines (E) Elven Halls  (V) Vaults (U) Depths  Where to? (? - help) eˆµjžòi[?25h[?0c  What level of the Swamp? (default 1, ? - help) fˆµjà [?25l[?1cfˆµj- 1fˆµj§- fˆµj¾/ fˆµj±N fˆµj®T E _fˆµjˆb fˆµjõh fˆµjPl ,fˆµjÏn fˆµjsr fˆµjËv fˆµj!w fˆµjmy fˆµjá| fˆµja fˆµj½ fˆµj˜� fˆµjLŽ z  Things that are here:  a +0 mace; an orc corpsefˆµjl’ fˆµjÙ’  _fˆµj3• fˆµjc¤ fˆµje¨ ,fˆµjuª fˆµj_­ fˆµjë° fˆµj:± fˆµj~³ fˆµj«µ fˆµj8¸ fˆµj†¸ fˆµjº fˆµj¢ ]  There is a stone staircase leading up here.fˆµj%' P _fˆµj_~ %4fˆµj7€ ,fˆµj�ˆ fˆµjA« – _You climb upwards.There is a stone staircase leading down here.fˆµj¶¬ fˆµjY­  _fˆµjq® fˆµj+° fˆµjà± ,fˆµjÛ² fˆµjd´ fˆµjh¶ ,fˆµjõ· fˆµjd¸ fˆµj*º ,fˆµj» fˆµjÓ¼ fˆµjî½ fˆµj0¾ fˆµjþ fˆµjSÈ °fˆµjïÍ w  There is a stone staircase leading up here.fˆµjâÎ fˆµj_Ó P _fˆµji/;3fˆµj00fˆµj1gˆµj¬ – _You climb upwards.There is a stone staircase leading down here.gˆµj¦ gˆµj  _gˆµjï gˆµj6gˆµj´gˆµjgˆµjgˆµjFgˆµj~gˆµjÆgˆµj¸gˆµjÎgˆµj¶gˆµj gˆµjšgˆµj.®There is a stone staircase leading up here.You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  upgˆµjïgˆµjï gˆµj"$ _gˆµj†"gˆµj¯˜%2gˆµjt°BgˆµjJµUdown here.There is a stone staircase leading up here.You climb upwards.down here.There is a stone staircase leading up here.You climb upwards.  down here.gˆµjιgˆµjJº _gˆµj|ºgˆµjC¼gˆµjùÀ,gˆµjˆÁgˆµjÃgˆµj^È,gˆµjÉgˆµjVÊgˆµjrÐ,gˆµj¾Ñgˆµj/ÒgˆµjÊØ,gˆµjËÙgˆµjà up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  upgˆµjágˆµj…ègˆµj+é$ _gˆµjÍégˆµj¹Hg1gˆµj˜^Udown here.There is a stone staircase leading up here.You climb upwards.down here.There is a stone staircase leading up here.You climb upwards.  down here.gˆµjðfa _gˆµj_ggˆµjii,gˆµj¯lgˆµjcn,gˆµjfogˆµjŽsgˆµjšyXgˆµjC{,gˆµjõ{gˆµj¶gˆµjº€gˆµj�gˆµj›�gˆµjcˆ©up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  There is an open door here.gˆµjg�w _gˆµjÌ�gˆµj�gˆµj¿•gˆµjX—gˆµjÛ—gˆµj}™gˆµj9œgˆµj*�gˆµj„�gˆµjô�gˆµj3¡gˆµj0£Bgˆµjz©gˆµjÈ©gˆµj­gˆµjw°gˆµj³gˆµja¶,gˆµj¼ngˆµj½gˆµj4¾,gˆµjÀgˆµjÊÁgˆµj$ÂgˆµjMÂgˆµjñÄgˆµjEܸgˆµjæÞgˆµj‰à,gˆµjâgˆµjaågˆµj¦4gˆµj6gˆµj7gˆµj#0BgˆµjÂtgˆµjfzXgˆµj%}gˆµjl€gˆµj‚�gˆµj9ƒgˆµjà„gˆµj¤,gˆµj\¥gˆµj:§gˆµjd©gˆµj ­gˆµjò®gˆµjó´w  There is a stone staircase leading up here.gˆµj3¶gˆµj÷·gˆµjL¹$ _gˆµjª¹gˆµj3%0gˆµj¢tBgˆµju£– _You climb upwards.There is a stone staircase leading down here.gˆµjê§gˆµjR¨ _gˆµj-ªgˆµj;®gˆµj[°gˆµj§°gˆµjž²gˆµjY·gˆµjQºgˆµj‘ºgˆµjÚ»gˆµj ÀgˆµjÉÂ,gˆµj[ÄgˆµjÉgˆµjeË,gˆµjÖÌgˆµjpÑgˆµjÎÔ,gˆµj–ÝXgˆµj¤—Water gˆµj¡1 gˆµjÐ3;_You enter the shallow water.gˆµjø53gˆµjy7gˆµjµ:gˆµj¢=>gˆµjAgˆµj gˆµj? gˆµj–? gˆµjÇ@ gˆµj›I gˆµj¾K Bgˆµj°U gˆµjÊV gˆµjW gˆµj°W gˆµjºk ngˆµjSm gˆµjŸm gˆµj„n gˆµjP{ `  There is an open door here.gˆµjp} gˆµjø}  _gˆµjþ~ gˆµjg‰ gˆµjË‹ Bgˆµj,› Xgˆµj$¡ gˆµjÊ¡ gˆµjG£ gˆµjª£ gˆµj'± Xgˆµjt¶ gˆµj · gˆµjm· gˆµjž¸ gˆµjÌÁ ,gˆµjŸÂ gˆµjŽÍ gˆµjÖ gˆµj—× gˆµjØ gˆµjÆØ gˆµj“à gˆµjçá gˆµjGâ gˆµj.ã gˆµjæê gˆµjIì gˆµjÎì gˆµj=í gˆµj&ô gˆµjèõ gˆµj<ö gˆµjü÷ gˆµjïý gˆµj¼þ gˆµjEÿ gˆµjR gˆµj~ ,gˆµjå gˆµjÊ gˆµjJ Xgˆµj) gˆµj3 gˆµj¯ gˆµj: gˆµjí gˆµj‹" BgˆµjI' gˆµj±( ,gˆµjG* gˆµjŒ. gˆµjf0 ,gˆµj1 gˆµjÆ5 gˆµjDl gˆµjm gˆµj±m gˆµjês gˆµjøt gˆµjŽu gˆµjlv gˆµjí} gˆµjs~ gˆµj` gˆµj¿ gˆµj²„ gˆµj½… gˆµjˆ† gˆµj‡ gˆµjò¤ `gˆµj=¦ gˆµj7§ gˆµjy§ gˆµjœ¯ ngˆµj“² gˆµjF³ gˆµj¤³ gˆµj~´ gˆµjq· gˆµj⸠gˆµjg¹ gˆµjVº gˆµj½ gˆµj&¾ gˆµj˜¾ gˆµj ¿ gˆµj¡À gˆµj6Á ,gˆµj°Á gˆµj Ä gˆµj›Ç Bgˆµj¬É gˆµjˆË ,gˆµjÐË gˆµjÆÎ gˆµj§Ï gˆµjêÏ gˆµjšÐ gˆµjºÓ gˆµjKÕ gˆµjŒÕ gˆµjoÖ gˆµjÙ gˆµjÔÚ ,gˆµjAÛ gˆµjÞ gˆµj»ß gˆµjòß gˆµj¦à gˆµjóâ gˆµj€ä ,gˆµj´å gˆµjè gˆµjò šgˆµj÷ Xgˆµj‰+ ï  There is a stone staircase leading down here. _gˆµjþ· %2gˆµj©º gˆµj» gˆµjø» gˆµjTã – _You climb downwards.There is a stone staircase leading up here.gˆµjÚæ gˆµjHç  _gˆµj¨è gˆµjøê gˆµj×í gˆµj&î gˆµjàî gˆµjoñ gˆµj1÷ gˆµj¿÷ gˆµj£ø gˆµjyû gˆµjúý gˆµj£þ gˆµjIÿ gˆµj³ gˆµj† gˆµjö gˆµj¬ gˆµj gˆµj gˆµj˜ gˆµj$ gˆµj gˆµjb gˆµj¨ gˆµjg gˆµj  gˆµjk gˆµj¼ gˆµjœ gˆµj  gˆµj ?Water gˆµj] gˆµjß gˆµj"" A _You enter the shallow water.gˆµjL$ 3gˆµj% gˆµj:' gˆµj() gˆµjg* gˆµjÊ* gˆµj - gˆµjf/ >gˆµj0 gˆµjÙ3 gˆµjð6 Bgˆµj>9 gˆµj-; gˆµjY; =Cloud gˆµjX< gˆµj> gˆµj*B BgˆµjCC gˆµj¯E ,gˆµjÐF gˆµj\H gˆµj¸J >gˆµjýJ gˆµjrM gˆµjER gˆµj›R =Water gˆµj7S gˆµjV > _You enter the deep water.gˆµjY SCloud gˆµjÅY gˆµjÁ[ gˆµje] gˆµj³] (gˆµjw^ gˆµjƒ` gˆµj¢c gˆµjøc (gˆµj’d gˆµj@f gˆµjl UWater gˆµjm gˆµj\o A _You enter the shallow water.gˆµjq gˆµjHq gˆµjâq gˆµjƒs gˆµjòu gˆµjFv gˆµjâv gˆµjþx gˆµjDz gˆµj–z (gˆµj3{ gˆµj � s  There is a staircase to the Swamp here.gˆµj”� gˆµj„ gˆµjG… $ _gˆµjåˆ gˆµjóGenerating dungeon...o\\/o/ building a lair branchgˆµjD < \o\hˆµjÍ"< /o/hˆµj>ê< \o\hˆµjY›< /o/jˆµjnÅubuilding another lair branch \o\jˆµjk‰ jˆµj”B >Gorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================Magic: 50/50 ========================AC: 9Str: 11Doom: 0% EV: 16Int: 34 Contam: 0% SH: 17Dex: 18XL: 16 Next: 49% Place: Swamp:1Time:Quill _There is a stone staircase leading up here. _You enter the shallow water. _You enter the deep water. _You enter the shallow water. _There is a staircase to the Swamp here.You climb downwards. Welcome to the Swamp!This branch is noisy: sounds don't travel as far here.jˆµjûC jˆµj¶D jˆµj)` jˆµjr€ a♣♣♣♣♣♣♣~..~♣♣♣.~.§~.~♣~.~~~~~:♣♣♣..~~~...♣~.@~~~~~..Noise: --------- 34239.5 (187.0)♣.~~~~~~~.~I) +6 short sword of the Lonely Souls {pai♣.~~~~~~~..Cast: Magnavolt (2%)♣..)~§~~~~~♣♣..~~~~~~~..~~~~~~~~.>..~~~~~~♣♣....~~~~.You enter the shallow water. _There is a staircase to the Swamp here.  You climb downwards. Welcome to the Swamp!  This branch is noisy: sounds don't travel as far here. _This branch contains the decaying rune of Zot.Found a parchment of Fulminant Prism and an arbalest.  Found an escape hatch in the floor.jˆµjÜ� jˆµjÚ„ k _There is a staircase back to the Lair here.oˆµjK3oˆµjvoˆµj4oˆµj� oˆµjÖ: _oˆµj=oˆµjúoˆµjX?Water oˆµjûoˆµjÜA _You enter the shallow water.oˆµj]oˆµjéoˆµj÷)oˆµjI2oˆµj-5,oˆµj67oˆµjE;oˆµjB>,oˆµjü?oˆµjuBoˆµjƒDoˆµjEoˆµj–Foˆµj IoˆµjlKoˆµj§K(oˆµjãLoˆµjgS ♣♣♣♣♣♣ ♣♣♣~..~♣♣ ♣♣.~.~~.~♣ ♣~.~~~~~@♣ ♣♣♣..~~~...~♣ ♣~.<~~~~~..♣♣ ♣.~~~~~~~.~♣ ♣.~~~~~~~..~♣♣..)~~~~~~~.♣♣♣..~~~~~~~..♣..~~~~~~~~..♣♣.>..~~~~~~~You pick up a parchment of Fulminant Prism and begin reading...oˆµjm\46.5 (7.0)§oˆµjõý*7.5 (8oˆµjð9§oˆµj²H _You add the spell Fulminant Prism to your library.pˆµjJÅpˆµjåɵ Spells (Memorise)TypeFailure Level  a - Conjure Ball Lightning Conjuration/Air 1% 6b - Mercury ArrowConjuration/Alchemy1%2  c - ScorchFire1%2  d - Searing RayConjuration1%pˆµj�ÊØ2  e - Inner FlameHexes/Fire1%3  f - Flame WaveConjuration/Fire1% 4  g - Fulminant PrismConjuration/Alchemy1% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  i - ApportationTranslocation2%1  pˆµjïÊfj - SlowHexes2%1  k - Soul SplinterNecromancy2%1  pˆµjV˪l - Summon Small MammalSummoning2%1  m - BlinkTranslocation3%2  n - Construct Spike LauncherForgecraftpˆµj¥Ëx3%2  o - JinxbiteHexes3%2  p - Sublimation of BloodNecromancy3%pˆµjøË 2  q - Permafrost EruptionIce/Earth5% 6  r - Ignite PoisonFire/Alchemy6% 4  s - Olgreb's Toxic RadianceAlchemypˆµjKÌC6% 4  t - Sticky FlameFire/Alchemy6% 4  u - Call Canine FamiliarSummoning7% 3 10 spell levels left pˆµjšÌ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitrˆµjéñ rˆµj Ë rˆµj¸ sˆµj %sˆµjîÈsˆµj'¡sˆµjbcsˆµjCxsˆµjVx sˆµjšM sˆµj# sˆµj5Ötˆµjæivˆµji/ vˆµj,8 vˆµj¼B ÃGorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================Magic: 50/50 ========================AC: 9Str: 11Doom: 0% ♣♣♣♣♣♣EV: 16Int: 34 Contam: 0% ♣♣♣~..~♣♣SH: 17Dex: 18♣♣.~.~~.~♣XL: 16 Next: 49% Place: Swamp:1♣~.~~~~~@♣Noise: ---------  Time: 34247.5 (0.0)♣♣♣..~~~...~♣I) +6 short sword of the Lonely Souls {pai♣~.<~~~~~..♣♣Cast: Magnavolt (2%)♣.~~~~~~~.~♣Quill vˆµj?D ♣.~~~~~~~..~♣♣..)~~~~~~~.♣♣♣..~~~~~~~..♣..§~~~~~~~..♣♣.>..~~~~~~~ _This branch contains the decaying rune of Zot.Found a parchment of Fulminant Prism and an arbalest.  Found an escape hatch in the floor. _There is a staircase back to the Lair here. _You enter the shallow water.  You pick up a parchment of Fulminant Prism and begin reading... _You add the spell Fulminant Prism to your library.vˆµjüL P  Okay, then.vˆµjN vˆµj h D _wˆµj© ±Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  wˆµjø �e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (11)  h - Zap: wand of warping (8)  i - Zap: wand of paralysis (2) Spells ([,] to cycle)  j - Cast: Magnavolt (2%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onxˆµjsrxˆµj¼‚Gorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================Magic: 50/50 ========================AC: 9Str: 11Doom: 0% ♣♣♣♣♣♣EV: 16Int: 34 Contam: 0% ♣♣♣~..~♣♣SH: 17Dex: 18♣♣.~.~~.~♣XL: 16 Next: 49% Place: Swamp:1♣~.~~~~~@♣Noise: ---------  Time: 34247.5 (0.0)♣♣♣..~~~...~♣I) +6 short sword of the Lonely Souls {pai♣~.<~~~~~..♣♣Cast: Magnavolt (2%)♣.~~~~~~~.~♣Quill ♣.~~~~~~~..~♣♣..)~~~~~~~.♣♣♣..~~~~~~~..♣..§~~~~~~~..♣♣.>..~~~~~~~ˆµj¤ƒÎ0mFound a parchment of Fulminant Prism and an arbalest.  Found an escape hatch in the floor. _There is a staircase back to the Lair here. _You enter the shallow water.  You pick up a parchment of Fulminant Prism and begin reading... _You add the spell Fulminant Prism to your library. _Okay, then.xˆµj«ˆxˆµjÉxˆµj¢ÓxˆµjðÙx Spells (Memorise)TypeFailure Level  a - Conjure Ball Lightning Conjuration/Air 1% 6b - Mercury ArrowConjuration/Alchemy1%2  c - ScorchFirexˆµjŸÛË1%2  d - Searing RayConjuration1%2  e - Inner FlameHexes/Fire1%3  f - Flame WaveConjuration/Fire1% 4  g - Fulminant PrismConjuration/Alchemy1% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  i - ApportationTranslocation2%1  j - SlowHexes2%1  k - Soul SplinterNecromancy2%1  l - Summon Small MammalSummoning2%1  m - Blinkxˆµj¡ÜTranslocation3%2  n - Construct Spike LauncherForgecraft3%2  o - JinxbiteHexes3%2  p - Sublimation of BloodNecromancy3%2  q - Permafrost EruptionIce/Earth5% 6  r - Ignite PoisonFire/Alchemy6% 4  s - Olgreb's Toxic RadianceAlchemy6% 4  xˆµjÝt - Sticky FlameFire/Alchemy6% 4  u - Call Canine FamiliarSummoning7% 3 10 spell levels left xˆµj^Ý][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitzˆµjšÅzˆµjÄÆzˆµj#ÑÃGorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================Magic: 50/50 ========================AC: 9Str: 11Doom: 0% ♣♣♣♣♣♣EV: 16Int: 34 Contam: 0% ♣♣♣~..~♣♣SH: 17Dex: 18♣♣.~.~~.~♣XL: 16 Next: 49% Place: Swamp:1♣~.~~~~~@♣Noise: ---------  Time: 34247.5 (0.0)♣♣♣..~~~...~♣I) +6 short sword of the Lonely Souls {pai♣~.<~~~~~..♣♣Cast: Magnavolt (2%)♣.~~~~~~~.~♣Quill ♣.~~~~~~~..~♣♣..)~~~~~~~.♣♣♣..~~~~~~~..♣..§~~~~~~~..♣zˆµj©Òî♣.>..~~~~~~~Found a parchment of Fulminant Prism and an arbalest.  Found an escape hatch in the floor. _There is a staircase back to the Lair here. _You enter the shallow water.  You pick up a parchment of Fulminant Prism and begin reading... _You add the spell Fulminant Prism to your library. _Okay, then.zˆµjëåzˆµjðGorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================Magic: 50/50 ========================AC: 9Str: 11Doom: 0% ♣♣♣♣♣♣EV: 16Int: 34 Contam: 0% ♣♣♣~..~♣♣SH: 17Dex: 18♣♣.~.~~.~♣XL: 16 Next: 49% Place: Swamp:1♣~.~~~~~@♣Noise: ---------  Time: 34247.5 (0.0)♣♣♣..~~~...~♣I) +6 short sword of the Lonely Souls {pai♣~.<~~~~~..♣♣Cast: Magnavolt (2%)♣.~~~~~~~.~♣Quill ♣.~~~~~~~..~♣♣..)~~~~~~~.♣♣♣..~~~~~~~..♣..§~~~~~~~..♣♣.>..~~~~~~~Found an ezˆµjhñ´scape hatch in the floor. _There is a staircase back to the Lair here. _You enter the shallow water.  You pick up a parchment of Fulminant Prism and begin reading... _You add the spell Fulminant Prism to your library. _Okay, then.Memorise Blink, consuming 2 spell levels and leaving 8? {ˆµj”– G8.5 (1 _{ˆµjKš {ˆµjÒ© {ˆµjG° *9.5 (2{ˆµjÀ± {ˆµjfÆ K§~{ˆµj¢Ç +50.5 (3{ˆµj¤Ï 8§{ˆµj$à iThere is a staircase back to the Lair here. _You enter the shallow water.  You pick up a parchment of Fulminant Prism and begin reading... _You add the spell Fulminant Prism to your library. _Okay, then. _Memorise Blink, consuming 2 spell levels and leaving 8? You start memorising the spell. You continue memorising. x2{ˆµj´â w _You finish memorising. Spell assigned to 'B'.|ˆµj틯 _|ˆµj‘|ˆµjû‘,|ˆµj[”|ˆµj3—|ˆµj-ŸUWater |ˆµjR¡|ˆµj¢¥A _You enter the shallow water.|ˆµjJ©>|ˆµjJ«|ˆµj/¯|ˆµjõ¸l  You encounter a tyrant leech.|ˆµjyÁÎ♣♣♣♣♣♣♣♣♣~..~♣♣♣♣.~.~~.~♣♣~.~~~~~.♣♣♣♣♣..~~~...~♣♣~.<~~~~~..♣♣♣.~§~~~~§.~♣♣♣.~~~~~~~..~♣♣..)~~~~§§~@♣♣♣..~~~~~~~..♣..~~~~~~~§..♣Magnavolt (2%)♣.>..~~~~§~~.$|ˆµj�Â9♣♣....~~~~.~~[§ ~~..~~~~~~...w   tyrant leech (asleep) ~...♣♣~~ ~~..~w~..♣ ~~~ |ˆµj¿ÎQ§~~4.5 (4|ˆµjÍÒ15.5 (5 _|ˆµjqÛ9§|ˆµjaÝ~ˆµj~—R ***~ˆµj¤˜**w  magnetised)**Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!~ˆµjÓ†w~w~~ˆµjj Y~~~§~~~~~..~~ˆµjl .~~[~~§~§~~~ˆµj`e44---===6.5 (1~ˆµjº~ˆµjÄ _The arc of electricity hits the tyrant leech!! _You now have 44/50 mp.~ˆµjÞù ?§  Electricity arcs towards the magnetite! _The arc of electricity hits the tyrant leech!! _You now have 44/50 mp.  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!  You kill the tyrant leech!  Vehumet accepts your kill.~ˆµjl t*****~...~ˆµjôX ½§§~~~~~~.~.~§~~~.~§~ˆµj�` Ù2----50====7Magnavolt (2%)~ˆµjri W§§~ˆµjýp ´ _You feel your power returning. _You now have 42/50 mp.ˆµj*L_ˆµjjÑ3- _4=ˆµjpm�5=ˆµjœ=6=7=8=ˆµjK ˆµj!°ï9=ˆµj,±ˆµj—´,ˆµj¶ˆµjm¸ˆµjḈµjqºˆµj÷¾ˆµj…¿H50=ˆµj‘ÁˆµjëȵjŸÇ,ˆµjɈµj€Ëˆµj0Ï,ˆµjjшµjãÓˆµj ׈µj�׈µjwÛˆµj(Þˆµj£ßˆµjŠà9=ˆµj∵j)鈵j¼éˆµj¹êˆµj>ñN _You now have 792 gold pieces (gained 24).ˆµjFøUWater ˆµjXúˆµjýýA _You enter the shallow water.ˆµj鈵jœ=Cloud ˆµjƒˆµj{ˆµj*>ˆµjòˆµjÒˆµj'ˆµj�ˆµjù ˆµjí"ˆµjÎ'ˆµjà+(ˆµj.ˆµj›3ˆµj‡;ˆµj\ÜWater  _You enter the shallow water.ˆµjý^ˆµj`ˆµj,hUWater ˆµj'~ø _You enter the shallow water.ˆµj>‚,ˆµj‰„>ˆµjµjv©ˆµjY»,ˆµj]Ù— ♣♣ ~♣♣ ♣♣♣ .~♣ ♣♣~♣♣ ~.♣♣ ♣.~.@♣♣---- ..~♣ ♣♣♣♣♣♣♣♣~~~~.♣♣ ..♣♣ ♣~....♣~~~~~..♣ .~♣♣ ♣.~......~~~....♣ ..~♣ ♣~...~~~.....§~.♣ ~~.♣♣♣♣♣~.~~~.~...~~~♣ ~~..♣ ♣♣.~~~.~.~~~~.♣ ~~..♣♣♣ ♣.~~~^.~~.~~.♣ ~~~..§♣♣♣.~~~§.~...~♣♣ˆµjIä 300.5 (43.0)§§.....~§----1.5 (44§ˆµjCó‘ _f - a scroll of fear _MP restored: 50€ˆµjî €ˆµj,A   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.6  10.5   0   i * Spellcasting  12.0  17.8  -1           b - Staves   0.0   0.5   0 +4 j - Conjurations   8.0   9.0   0   c - Unarmed Combat   3.0   4.0   0   k - Summonings   0.0   1.0   0   d - Throwing   0.0   1.0   0  €ˆµjÖA [40m l - Necromancy   0.0   1.0   0       m - Forgecraft   0.0   1.0   0   e - Short Blades   0.0   1.0   0   n - Translocations   0.0   1.0   0       o - Fire Magic   0.0   1.0   0  f + Dodging9.6  10.5   0   p - Ice Magic   0.0   1.0   0  g + Shields10.0  12.0   0   q * Air Magic  11.9  13.5  [€ˆµjƒB b40m 0   h - Stealth   8.2   4.5  +4   r * Earth Magic  14.2  18.0   0               s - Evocations   2.0   2.5  +1       t - Shapeshifting   3.0   4.8  -1              €ˆµjÌB             €ˆµj C ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  €ˆµjMC ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets„ˆµj}„ˆµj@„ˆµj*ÜGorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================Magic: 50/50 ========================AC: 9Str: 11Doom: 0% ♣♣EV: 16Int: 34 Contam: 0% ~♣♣♣♣♣SH: 17Dex: 18 .~♣♣♣~♣♣♣XL: 16 Next: 50% Place: Swamp:1 ~.♣♣♣.~.@♣♣Noise: ---------  Time: 34301.5 (0.0) ..~♣ ♣♣♣♣♣♣♣♣~~~~.♣♣I) +6 short sword of the Lonely Souls {pai „ˆµj{*~..♣♣ ♣~....♣~~~~~..♣Cast: Magnavolt (2%) .~♣♣ ♣.~......~§~....♣Quill ..~♣ ♣~...~~§.....~~.♣ ~~.♣♣♣♣♣~.~~§.~...~~~♣ „ˆµjÃ*g~~..♣ ♣♣.~~~.~.~~~~.♣ ~~..♣♣♣ ♣.~~~^.~~.~~.♣ ~~~..§♣♣♣.~~~§.~...~♣♣ _You now have 42/50 mp. _You now have 792 gold pieces (gained 24). „ˆµjé*i_You enter the shallow water. _You enter the shallow water. _You enter the shallow water. „ˆµj+{_f - a scroll of fear _MP restored: 50„ˆµjÈ53„ˆµjâO„ˆµjþT„ˆµjâ‘ 3„ˆµjÞ’ „ˆµjïš ,„ˆµjLŸ P _„ˆµj)¡ „ˆµj𢠄ˆµjƒ¤ „ˆµj¥ „ˆµjj§ „ˆµj¯§ „ˆµj­¨ „ˆµjÑ® „ˆµjO¿ õWater  _You enter the shallow water.„ˆµj\Á „ˆµjpÉ X„ˆµjwÌ SCloud „ˆµj Í „ˆµjÐ „ˆµjûÒ „ˆµjMÓ („ˆµj¥Ô „ˆµje× „ˆµjíÜ f  You encounter a bunyip.„ˆµjt€ ♣♣♣♣♣♣♣♣~~~~.♣♣ ♣~....♣§~~~~..♣♣♣ ♣.~......~~~....♣ ♣~...~~~.....~~.♣ ♣♣♣♣~.~~~.~...~~~♣  ♣♣.~~§.~.~~~~.♣ ♣♣♣ ♣.~~~^.~§.§~.♣ .§♣♣♣.~~~§.~...~♣ [~~~~♣...~~~.~..@♣  .~.~♣♣..~~..~~.♣  ♣♣~~...♣~~~~..~~~.  Magnavolt (2%) ♣♣~~§.....~~♣~~~~.♣  ♣~.~~~~♣..♣~..~..♣♣  ♣♣♣♣...♣♣♣♣.§..?.♣   x   bunyip (asleep)  ♣♣♣♣♣ ♣.~§~~„ˆµjJ� '.~   ~~..~§x♣    ~.~9.5 (8~10.5 (9 _§§…ˆµjNj¤ *****x  magnetised)**Magnetic shrapnel attaches itself to the bunyip.  Electricity arcs towards the magnetite!  The arc of electricity hits the bunyip!!!…ˆµjÎ÷™x.x.§.~~.~44---===1.5 (1…ˆµj¨œ _The bunyip gives a hideous shriek! _You now have 44/50 mp.…ˆµjŽ÷ 5§  The arc of electricity hits the bunyip!!!The bunyip gives a hideous shriek! _You now have 44/50 mp.  You kill the bunyip!  Vehumet accepts your kill.*****…ˆµj»7®§.§~~~.§..?§~1-----2====2Magnavolt (2%)…ˆµjøZV§§…ˆµjœ_´ _You feel your power returning. _You now have 41/50 mp.†ˆµjþg†ˆµj{h†ˆµj¡r•2=- _†ˆµjô“„†ˆµj}£†ˆµjJ³U3=†ˆµj Ô…Cloud 4=†ˆµjòïã5=Cloud †ˆµjDõ>†ˆµjåõ†ˆµjع6=†ˆµj7„†ˆµjmJG7=†ˆµjÛ]Ï8=†ˆµjs^†ˆµjm_†ˆµj`k�9=†ˆµj€o,†ˆµjoq†ˆµj�u,†ˆµjÃv†ˆµjŽ}t50=†ˆµj†B†ˆµjІˆµj8šš†ˆµj¤œ†ˆµjŒ¬œ=†ˆµj�°,†ˆµj†µ†ˆµj½Ì± _i - 3 scrolls of identify {@r1} (gained 1)†ˆµj®Í†ˆµjü͆ˆµj]φˆµjì׆ˆµj7æ¬Water  _You enter the shallow water.†ˆµj™  You encounter a spriggan druid. It is wielding a +0 spectral quarterstaff.~..§♣♣♣.~~~§.~...~♣♣ ~~[~~~~♣...~~~.~..~♣ ~~...~.~♣♣..~~..~~.♣♣ ~.♣♣~~...♣~~~~..~~~.♣ ..♣♣~~§.....~~♣~~~~.♣ .♣♣~.~~~~♣..♣~..~..♣♣ . ♣♣♣♣...♣♣♣♣.~...†♣♣  ♣♣♣♣♣ ♣♣.~~~~.~♣  ♣~~..@~.♣♣ ---- ♣...~♣.~.♣  ♣~~~..♣♣♣♣♣ Magnavolt (2%) ♣.~~~.   ~.~~~[37†ˆµjtm ~~~~  i   spriggan druid (asleep) i §§46.5 (34.0)----7.5 (35 _§†ˆµjYY _MP restored: 50‡ˆµjJõ ¡ §Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan druid!!!With its final breath, the spriggan druid offers up its power to the beasts ofthe wild!You kill the spriggan druid!  ‡ˆµjþ ¤******~~*‡ˆµjRT “.~.~~~§‡ˆµj‰Z ­47--3===8.5 (1.0)Magnavolt (2%)‡ˆµjÎb B§§‡ˆµj\³ � _You hear a splash. x2 _You now have 47/50 mp.ˆˆµjƒ3ˆˆµjóŽÆ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)‰ˆµj.% [[?25h[?0c  Search for what [Enter for "."]? ‰ˆµj4ñ [?25l[?1c‰ˆµjmù ‰ˆµjæú $‰ˆµjMû å5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Swamp:1] a +0 spectral quarterstaff‰ˆµj‡û †b - [Swamp:1] an alarm trap  c - [Swamp:1] a staircase back to the Lair  d - [Swamp:1] an arbalest  ‰ˆµj®û *e - [Swamp:1] an escape hatch in the floor‹ˆµj8¤ ‹ˆµj§ ‹ˆµjäµ ~..§♣♣♣.~~~§.~...~♣♣Gorae the Geomancer ~~[~~~~♣...~§~.~..~♣Octopode of Vehumet *****. ~~...~.~♣♣..~~..~~.♣♣Health: 108/108 ======================== ~.♣♣~~...♣~~~~..~~~.♣Magic: 47/50 ======================-- ..♣♣~~§.....~~♣~~~~.♣AC: 9Str: 11Doom: 0% .♣♣~.~~~~♣..♣~..~..♣♣EV: 16Int: 34 Contam: 0% . ♣♣♣♣...♣♣♣♣.~...†♣♣SH: 17Dex: 18 . ♣♣♣♣♣ ♣♣.~~§~.~♣XL: 16 Next: 53% Place: Swamp:1♣~~..@~.♣♣Noise: ===------ ‹ˆµj™¶ = Time: 34348.5 (0.0)♣...~♣.~.♣I) +6 short sword of the Lonely Souls {pai♣~~~..♣♣♣♣♣Cast: Magnavolt (2%)♣.~~~.Quill Water ~.~~~~~~~§You kill the spriggan druid!Vehumet accepts your kill.You feel your power returning. _You hear a splash. x2 _You now have 47/50 mp. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Search for what [Enter for "."]? .‹ˆµj¼» ‹ˆµjÚ¼ ‹ˆµjÄ ‹ˆµj?Æ . _‹ˆµjƒ\ ¹  You encounter a vampire mosquito.‹ˆµj¼d C~~~~.§....~Magnavolt (2%)y   vampire mosquito (wandering)y‹ˆµj6f ‹ˆµjœn ‹ˆµj†{ X---9.5 (1 _�ˆµj ;B§ _Search for what [Enter for "."]? . _You encounter a vampire mosquito.  Magnetic shrapnel attaches itself to the vampire mosquito.  Electricity arcs towards the magnetite!  The arc of electricity hits the vampire mosquito!!!  You destroy the vampire mosquito!  Vehumet accepts your kill.�ˆµjðA¤******~~*�ˆµjg—‰ yYou feel your power returning.�ˆµj�Ÿâ~.~.~~~y   vampire mosquito (wandering)�ˆµj†¬Ï 3--====50 _You encounter a vampire mosquito.�ˆµjp¼×  Your Air Magic skill increases to level 12! _You now have 43/50 mp.�ˆµjö§ _You encounter a vampire mosquito.  Your Air Magic skill increases to level 12! _You now have 43/50 mp.  Magnetic shrapnel attaches itself to the vampire mosquito.  Electricity arcs towards the magnetite!  The arc of electricity hits the vampire mosquito!!! �ˆµjùj You destroy the vampire mosquito!�ˆµj„þ¤******~~*�ˆµjO ­§~.~.~~~§�ˆµjÊX à37-----4===-1Magnavolt (2%)�ˆµjZ_ �ˆµjôg ž _Vehumet accepts your kill. _You now have 37/50 mp.Žˆµjõæ3Žˆµj1ùà _38=--Žˆµj�•Cloud ŽˆµjnŽˆµj1k9=Žˆµj Žˆµj¤j  You encounter a swamp worm.Žˆµjy~~§§----Magnavolt (2%)ww   swamp worm (wandering, strong)Žˆµjä+6.5 (5ŽˆµjB$9)Žˆµj{'X---7.5 (6 _Žˆµj†.Žˆµj{9… _You regained 2 mp, and now have 39/50 mp.Žˆµjp J§ _You regained 2 mp, and now have 39/50 mp.Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!!  You kill the swamp worm!  Vehumet accepts your kill.  You feel your power returning.Žˆµj.Œ e*****Žˆµj8É —~~..~.~§ŽˆµjšÐ ¤36-===8.5 (1Magnavolt (2%)Žˆµj’Ù Žˆµj’ê Œ _You hear a splash. _You now have 36/50 mp.�ˆµjÌ [[?25h[?0c  Search for what [Enter for "."]? �ˆµjš¹ [?25l[?1c�ˆµj} N2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] u - a +5 kite shield (worn) Results elsewhere ([,] to cycle)  b - [D:11] a +0 buckler‘ˆµj‡1‘ˆµjÖU~..§♣♣♣.~~~§.~...~♣♣Gorae the Geomancer ~~[~~~~♣...~~~.~..~♣Octopode of Vehumet *****. ~~...~.~♣♣..~~..~~.♣♣Health: 108/108 ======================== ~.♣♣~~...♣~~~~..~~~.♣Magic: 36/50 =================------- ..♣♣~~§.....~~♣~~~~.♣AC: 9Str: 11Doom: 0% .♣♣~.~~~~♣..♣~..~..♣♣EV: 16Int: 34 Contam: 0% . ♣♣♣♣...♣♣♣♣.~...†♣♣SH: 17Dex: 18 . ♣♣♣♣♣ ♣♣.~~~~.~♣XL: 16 Next: 54% Place: Swamp:1♣~~..@~.♣♣Noise: ===------  Time:‘ˆµj�V# 34358.5 (0.0)♣...~♣.~.♣I) +6 short sword of the Lonely Souls {pai♣~~~..♣♣♣♣♣Cast: Magnavolt (2%)♣.~~~.Quill Water ~.§~~~~~~)The arc of electricity hits the swamp worm!!!You kill the swamp worm!Vehumet accepts your kill.You feel your power returning. _You hear a splash. _You now have 36/50 mp.Search for what [Enter for "."]? Shield‘ˆµj r. _’ˆµj×Ç’ˆµjkÈ’ˆµjÊÍ,’ˆµjHÏ@7 _’ˆµj<Ó’ˆµjºÕ’ˆµj7Ö’ˆµjå×’ˆµj{Ú,’ˆµj Ü’ˆµj�à,’ˆµjƒá’ˆµjºã’ˆµjäL38=’ˆµjÔå’ˆµj—é,’ˆµj®ù’ˆµj]þ’ˆµjÌþ’ˆµjN’ˆµjë’ˆµjàU9=’ˆµj²’ˆµjY’ˆµjÁ ’ˆµjÆ ’ˆµjü’ˆµj’ˆµj`’ˆµjû’ˆµj_$40’ˆµj‹(=’ˆµj’ˆµjø’ˆµjQ’ˆµjš’ˆµjÝ’ˆµjA’ˆµjñ’ˆµj¿.’ˆµjO/U1=’ˆµj1’ˆµjþ3,’ˆµj 5’ˆµjƒ9,’ˆµjý:’ˆµjF=’ˆµjš=K2=’ˆµj?’ˆµjAO«Cloud ’ˆµj�bÃ3=’ˆµj™c,’ˆµj¬h‚4=’ˆµjwk’ˆµjCo,’ˆµjr’ˆµjSs’ˆµj¡s=Cloud ’ˆµjåv’ˆµj{’ˆµjX{U5=’ˆµjÞ|’ˆµjè’ˆµj3€’ˆµj°‚’ˆµjÙ†’ˆµj&‡’ˆµjuˆ’ˆµjÒŠ’ˆµj‹(’ˆµjÑŒ’ˆµjý�’ˆµjL�K6=’ˆµjö‘’ˆµjv•’ˆµjÞ•’ˆµj —’ˆµjÝš’ˆµja›’ˆµjVœ’ˆµjŸ’ˆµj^ŸU7=’ˆµjó ’ˆµj¥,’ˆµjZ¦’ˆµj=¨’ˆµj†¨’ˆµjè©’ˆµjR®’ˆµj¦®K8=’ˆµjQ°’ˆµj%³,’ˆµj�9=50=Water  _You enter the shallow water.’ˆµj;(’ˆµj¿’ˆµjŸ’ˆµj-%’ˆµj¾%G=Water ’ˆµjÚ>’ˆµjÓA _You enter the shallow water.  You encounter a tyrant leech...~~~..♣♣~~§.....~~♣~~~~.♣ ♣♣.~~.♣♣~.~~~~♣..♣~..~..♣♣ .~.... ♣♣♣♣...♣♣♣♣.~...†♣♣ .~:§~. ♣♣♣♣♣ ♣♣.~~~~.~♣  ~~~~ ♣♣~~..~~.♣♣ ♣♣...~♣.~.♣ ♣~~~..♣♣♣♣♣ ♣♣.~~~. ♣~.@~~.♣--- ♣.~~~~~.♣.§§.)~~~~..♣Magnavolt (2%)~~..~§~~~~.♣♣♣~♣!...~~~...w. ♣♣..♣......~w   tyrant leech (asleep). ♣♣♣♣.....~.~..[40’ˆµjoB7m~.~~’ˆµjkK×§404.5 (46.0)§~---5.5 (47 _’ˆµj S9§’ˆµj ^¢  You see here a swamp worm corpse. _MP restored: 50’ˆµj3 *******w  magnetised)  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!’ˆµjÂZ=.w’ˆµjuo‰~~§§~.)..~~§§~’ˆµjBrk44---===6.5 (1.0)’ˆµjå~9§’ˆµjQŠÅ _The arc of electricity hits the tyrant leech!!! _You now have 44/50 mp.“ˆµje7"§  Electricity arcs towards the magnetite! _The arc of electricity hits the tyrant leech!!!You now have 44/50 mp.Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!  You kill the tyrant leech!  Vehumet accepts your kill.“ˆµjŸBi******“ˆµjœ±“~~~.).~§“ˆµjÍ·±3-----7Magnavolt (2%)Cloud “ˆµjü½9§“ˆµjMÅ´ _You feel your power returning. _You now have 43/50 mp.“ˆµjë “ˆµjÅë “ˆµj}í “ˆµj ò “ˆµj‚ø ”4= _“ˆµj´ú “ˆµjT“ˆµj&“ˆµjžU5=“ˆµjÇ X“ˆµj&,“ˆµj\“ˆµjw6=“ˆµj»“ˆµj“ˆµj&“ˆµj`!B“ˆµj<%,“ˆµj.&“ˆµjV*“ˆµjÐ*U7=“ˆµj‚,“ˆµj£/,“ˆµj�2“ˆµjÜ5,“ˆµjF8“ˆµjc;a8=“ˆµju<“ˆµjÊA,“ˆµjB“ˆµjE“ˆµjbE“ˆµjøF“ˆµjLk9=“ˆµj#N“ˆµj‚O“ˆµjÛO“ˆµjnQ“ˆµj½V,“ˆµjÐW“ˆµjíY“ˆµj_[^50=“ˆµjÒ]“ˆµj'c,“ˆµje“ˆµjmï ♣♣.~~.♣♣~.~~~~♣..♣~..~..♣♣  .~.... ♣♣♣♣...♣♣♣♣.~...†♣♣  .~:§~. ♣♣♣♣♣ ♣♣.~~§~.~♣  ~~~~ ♣♣~~..~~.♣♣ ♣♣...~♣.~. ♣~~~..♣♣♣♣♣♣.~~~.♣ ♣♣~.†~~.♣“ˆµjÅmk♣.~@~~~.♣---♣.~~.)~~~~..♣ ♣~~..~~~~~~.♣ ♣♣~♣!...~~~... .† ♣♣..♣......~. ♣♣♣♣. ~..~.~~ ♣♣♣♣♣“ˆµjv, .~.... ♣♣♣♣...♣♣♣♣.~...†♣♣ .~:§~. ♣♣♣♣♣ ♣♣.~~§~.~♣ ~~~~ ♣♣~~..~~.♣♣ ♣♣...~♣.~. ♣~~~..♣♣♣♣♣♣.~~~.♣ ♣♣~.†~~.♣♣~.♣♣♣.~~~~~.♣♣♣.~~.@~~~~..♣ ♣~~..~~~~~~.♣ ♣♣~♣!...~~~... .† ♣♣..♣......~~.. ♣♣♣♣.~. ~..~.~~ ♣♣♣♣♣ “ˆµj¦}O§~~§28.5 (21.0)“ˆµjF--9.5 (22“ˆµj"†8§“ˆµj¬’$  Things that are here:“ˆµj7›Á  a +0 spectral quarterstaff; a +0 robe; a vampire mosquito corpse _MP restored: 50”ˆµjÍU ”ˆµj^V ”ˆµjc ”ˆµj¯j ”ˆµj¬� å _= _M - 4 potions of mutation {!q} (gained 1)”ˆµj1¤ �  You enter the shallow water.  You encounter a tyrant leech.”ˆµjM´ Ç ~~~~ ♣♣~~..~~.♣♣ ♣♣...§♣.~.♣ ♣~~~..♣♣♣♣♣♣♣ ♣♣.~~~.♣ ♣♣~ ♣♣~.†~~.♣ ♣~.♣♣♣.~~~~~.♣♣♣.~~.)~~~~..♣ ♣~~..~~~~~~.♣ ♣♣@♣....~~~...#..~..†~♣♣..♣......~#..~...♣♣♣♣♣♣.....~.Magnavolt (2%)#..~..♣ ~..~.~~#..... ♣♣♣♣♣~w..... ”ˆµjZµ úw   tyrant leech (wandering)....~?.~.”ˆµjÐ 233.5 (4.0)”ˆµjðÚ ”ˆµj) †4.5 (5Water _•ˆµjÏ3 *******w  magnetised)  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!•ˆµjdW’.†..~.w•ˆµj6Xd44---==5.5 (1•ˆµj¼`•ˆµj hÅ _The arc of electricity hits the tyrant leech!!! _You now have 44/50 mp.•ˆµjëæ�§  Electricity arcs towards the magnetite! _The arc of electricity hits the tyrant leech!!! _You now have 44/50 mp.  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!! •ˆµjpç§ You kill the tyrant leech!  Vehumet accepts your kill.•ˆµjkîe*******–ˆµjIÛ .†..~.§You feel your power returning.–ˆµj0 ¬0-----5=6Magnavolt (2%)–ˆµj79§–ˆµjµ‹ _You hear a shout! _You now have 40/50 mp.–ˆµj�ŽÒ  You encounter a spriggan rider. It is wielding a +0 spear.–ˆµjà˜,1--...Magnavolt (2%)ii   spriggan rider (polearm, wandering)–ˆµjìš&0–ˆµj§›A§i–ˆµjz¥>)–ˆµjëª;---7.5 (1 _–ˆµjº²;§–ˆµjŽÄ–ˆµjR5Õ *******, magnetised)Magnetic shrapnel attaches itself to the spriggan rider.–ˆµj ¾***y   hornet (magnetised) _You now have 40/50 mp. _You encounter a spriggan rider. It is wielding a +0 spear.Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!!  You kill the spriggan!  Vehumet accepts your kill.–ˆµj ìFy§–ˆµj¢÷™.†...~.§–ˆµj4…37--==-8–ˆµjâ =§§–ˆµj|´ _You feel your power returning. _You now have 37/50 mp.—ˆµjHÙ‡ §Vehumet accepts your kill. _You feel your power returning. _You now have 37/50 mp.hornet!!hornet!—ˆµjØÞa*****—ˆµjx(6**—ˆµj«}Q******—ˆµjÏ×§§..†§...~.§§§—ˆµjhÖ²4---6=9Magnavolt (2%)—ˆµj ãC§§—ˆµj+ï´ _You feel your power returning. _You now have 34/50 mp.—ˆµj*I—ˆµj)p5- _—ˆµj —ˆµj8 ,—ˆµj𗈵j—ˆµj3—ˆµj——ˆµjf—ˆµjÄ#6—ˆµjÉ0=—ˆµj#—ˆµj"(—ˆµj�(—ˆµj¹*—ˆµj˜.—ˆµjé.—ˆµj¡2—ˆµj;h  You encounter a bog body.˜ˆµj;l7=~---~~Magnavolt (2%)n)n   bog body (wandering)˜ˆµjß,45.5 (6˜ˆµj9)6.˜ˆµj‚+M---6.5 (7 _˜ˆµjÈ6˜ˆµj·>… _You regained 3 mp, and now have 37/50 mp.˜ˆµjO1 ˜ˆµj82 H§ _You encounter a bog body. _You regained 3 mp, and now have 37/50 mp.Magnetic shrapnel attaches itself to the bog body.  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!!!  You destroy the bog body!  Vehumet accepts your kill.˜ˆµjê8 e*******˜ˆµjÈŠ ¦§.†..~.§˜ˆµjΓ ­3--7==7.5 (1Magnavolt (2%)˜ˆµjŸ ˜ˆµj¥¤ ´ _You feel your power returning. _You now have 33/50 mp.™ˆµjdç3™ˆµj´é™ˆµj=µjÓî$ _™ˆµj¯ô™ˆµj8õ™ˆµjþõ™ˆµj÷™ˆµjüj4=-™ˆµj‹ý™ˆµj³,™ˆµjà™ˆµj,™ˆµjW™ˆµjö ™ˆµj© K5=™ˆµj ™ˆµjꙈµjS™ˆµj«™ˆµjZ™ˆµjž™ˆµj™ˆµjEi6=™ˆµjR™ˆµj& ,™ˆµjà!™ˆµj&,™ˆµj�'™ˆµjÐ)a7=™ˆµj¾+™ˆµj´/™ˆµjõ?™ˆµj‚C™ˆµjÖE™ˆµjGF™ˆµjIH™ˆµj;L™ˆµj–LL38=™ˆµjåN™ˆµj°Q™ˆµjR™ˆµjÐS™ˆµj³W™ˆµjX™ˆµj¶Y™ˆµjm\™ˆµjÌ\U9=™ˆµjÔ^™ˆµjbc,™ˆµjéd™ˆµj˜g™ˆµjýg™ˆµj§i™ˆµjnb40=™ˆµj,p™ˆµjws,™ˆµj7v™ˆµjI€†Cloud ™ˆµjÇ€N1=™ˆµj�‚™ˆµj.†™ˆµj†™ˆµj_Š,™ˆµjY�,™ˆµjß�>™ˆµjé’™ˆµjÝ•™ˆµj6–D2=™ˆµj/˜™ˆµj�žB™ˆµj ™ˆµjZ ™ˆµj<¢™ˆµj>¦k3=™ˆµjª™ˆµjuª™ˆµjÚª™ˆµj¥­™ˆµj²,™ˆµj€¾™ˆµj¨Á™ˆµjíÁ54=™ˆµj™ˆµjºÄ™ˆµj®È™ˆµj3É=Cloud ™ˆµjíË™ˆµjûÎ,™ˆµjêЙˆµj Õk5=™ˆµj¾Ö™ˆµjjÙ>™ˆµjùÛ™ˆµj1ß,™ˆµjfà™ˆµj;♈µjâ56=™ˆµj¦â™ˆµj䙈µjw癈µj¹ç™ˆµjp陈µj뙈µjb뙈µj½ì™ˆµj]ð97™ˆµjÀð2=™ˆµjò™ˆµj'ô™ˆµjèô™ˆµjAö™ˆµjøù,™ˆµjüú™ˆµjTý™ˆµj±ýK8=™ˆµj•ÿ™ˆµjÔ,™ˆµjQ™ˆµj�™ˆµjÔ™ˆµjt™ˆµjÍ k9=™ˆµj^ ™ˆµj�™ˆµj󙈵j¨™ˆµj󙈵j6™ˆµj�™ˆµj|,™ˆµj󙈵jò™ˆµj@H50=™ˆµj ™ˆµjl#™ˆµj %™ˆµjê%(™ˆµj}'™ˆµjÖ2h  You see here a tyrant leech corpse.™ˆµj:8™ˆµjð8 _™ˆµjg<™ˆµjÒ?™ˆµjµC,™ˆµj¸F™ˆµjìJ™ˆµjÛO™ˆµjCP9=™ˆµj–R™ˆµjØT™ˆµjðW,™ˆµjÕY™ˆµj†\™ˆµjá_,™ˆµjH`™ˆµj»b™ˆµjye,™ˆµjÝg™ˆµjåo,™ˆµjr™ˆµjaì _b - 2 scrolls of blinking {!r!d} (gained 1) ♣♣...§~~~~> ♣~~~...~~~. ♣♣ ♣♣.§~~..~~~.♣ ♣♣♣♣♣♣~ ♣♣~.§~~....~~.. ..~♣~.♣♣♣.~~~~~..~...~.###....♣.§~.)~§~~..~~.~......♣.♣♣~~..~~~~~~~~~......#....♣♣~♣....~~~§~~..§..@#..~..†~♣♣..♣...--514.5 (67.0).~...#..~...♣♣♣♣♣♣........#..~..♣♣ ~.....###..##.....♣♣™ˆµjü .~ ♣♣♣.........†)....~..~♣♣♣♣♣...~......♣.~..♣ ♣~~~~.~..~.♣♣..... ♣♣.....~~.♣♣ ..~.~♣♣.[....♣♣ .~♣~~§--5.5 (68 _Found a stone staircase leading down. _MP restored: 50šˆµjˆµj–¤šˆµjQ¦šˆµjI®šˆµjf²: _šˆµjl·šˆµjÕ·šˆµjɺšˆµj0»šˆµjeÁ,šˆµj’šˆµjŒÃšˆµjÉÆšˆµjΚˆµjCÑ,šˆµjqÒšˆµj3ÕšˆµjEØšˆµj¯Øšˆµj&ÚšˆµjKÜšˆµj›Þšˆµjßšˆµjwàšˆµj 㚈µjó嚈µjR暈µjü皈µjœêšˆµjÃ𚈵j;ñ?Water šˆµjÄòšˆµj¥÷A _You enter the shallow water.šˆµj:úšˆµjrû(šˆµj^üšˆµjGÿšˆµj@ ,šˆµj1 šˆµjA šˆµj= šˆµj£ ?Water šˆµjù šˆµj– A _You enter the shallow water.šˆµj. šˆµj– šˆµj� šˆµj` šˆµjÀ! šˆµjÕ" (šˆµjã# šˆµj”. šˆµj!3 šˆµjW4 šˆµjì5 šˆµj¶8 šˆµj¬; šˆµj< šˆµjÄ= šˆµjÃ@ šˆµj¸a òšˆµj½h šˆµj•o kWater šˆµj{ A _You enter the shallow water.šˆµj½‚ šˆµj@ƒ šˆµj}„ šˆµj4ˆ šˆµjÇŠ šˆµjx‹ (šˆµj+“ Xšˆµjs” šˆµjM— šˆµjë™ šˆµjJš šˆµj¿› šˆµjŠž šˆµjÓ¦ šˆµj©§ ?Water šˆµjÀ¨ šˆµj4¬ A _You enter the shallow water.šˆµj ° šˆµjW° šˆµj ² šˆµj„´ šˆµjd· šˆµj°· šˆµj_¹ šˆµj¥» šˆµjá¾ >šˆµjÀÀ šˆµjJÉ ,šˆµjáÊ šˆµj Ï N _You now have 813 gold pieces (gained 21).šˆµjÆÑ šˆµjaÒ šˆµj¡Ó šˆµjœÖ šˆµjÞ ?Water šˆµj†Þ šˆµj ß šˆµjtã A _You enter the shallow water.šˆµj—æ šˆµjèæ šˆµj"è šˆµj{ë šˆµjó h  You encounter a bog body.šˆµjÜþ Ò♣♣♣..§~~...~....~ ♣~.<~~~~~..♣~~~.....~§~~~~~.~♣~~..~~~♣♣ ♣.~~~~~~~..~ ~~~~~~... ♣..)~~~§ ~~~.....♣ ♣♣..~~§~~ ~~......♣♣♣ ..~~~~~~~~. ~~.~~~~...♣ ♣.>..~~~~ ~~~~~~~@..♣ ♣♣....~~~~.~šˆµjþÿ N..~~~.♣~..♣♣ ~~..~~~~~n.§♣♣ ♣~~~.♣ ~...~~~~~Magnavolt (2%) ~ ♣...♣♣ .!.~~..~~~. ♣♣~..♣♣♣.....♣♣.~~. ♣..~.~♣~... .~.... n   bog body (dormant) ♣.~~~.~..~♣~..~:§~. ♣.~~....~~.~.~~~~~ ♣....~~~~~~~~šˆµjQ …§46.5 (317.5 (32 _šˆµj# šˆµj©# Y _You see here a wand of warping (5).›ˆµj²z3 *******n  magnetised)Magnetic shrapnel attaches itself to the bog body.  Electricity arcs towards the magnetite!›ˆµjün~§§~~~~~~.~44---===8.5 (1.0)§ _The arc of electricity hits the bog body!! _You now have 44/50 mp.›ˆµjÇ’  §Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!!!You destroy the bog body!›ˆµj™ R******›ˆµjˆè }~~~~§~~§›ˆµj¨ð ¦38------89Magnavolt (2%)›ˆµjÔú S§~§§›ˆµjcÿ : _Vehumet accepts your kill. ›ˆµjÐÿ d_You now have 38/50 mp.œˆµjKôœˆµj%õœˆµj¤÷œˆµjÞùœˆµj�þj9--- _œˆµjéÿ,œˆµjH3Ð40=œˆµjîBnœˆµj¿DœˆµjªHœˆµj)IU1=œˆµj½Jœˆµj(N,œˆµj;Pœˆµj“RœˆµjÞRœˆµjûSœˆµj"Vœˆµj’VK2=œˆµj�XœˆµjÃZœˆµj[œˆµj;\œˆµjA^œˆµjš^œˆµj‡_œˆµj¡aœˆµjbU3=œˆµj“cœˆµj1eœˆµjyeœˆµjÞfœˆµji,œˆµjÀjœˆµj~mœˆµj0na4=œˆµj�pœˆµjÝpœˆµj7rœˆµj,tœˆµjztœˆµj™uœˆµjTwœˆµj”wU5=œˆµjÁxœˆµj¯zœˆµjézœˆµjù{œˆµj~œˆµj_~œˆµjGœˆµjR�,œˆµjØ‚œˆµj儜ˆµj0…K6=œˆµjΆœˆµj]ˆœˆµj­ˆœˆµjð‰œˆµjŒœˆµjòŒœˆµj=�œˆµjx�œˆµjæ�N7=œˆµj‘œˆµjÛ’œˆµj+“œˆµjü”œˆµjJ–œˆµjŸ–œˆµjÊ—œˆµj­™œˆµjò™K8=œˆµj䛜ˆµjU�œˆµj¤�œˆµjâžœˆµj(¡œˆµjy¡œˆµjk¢œˆµje¤œˆµj®¤U9=œˆµjh¦œˆµjõ§,œˆµj‡ªœˆµj䪜ˆµjk«œˆµjŬœˆµjõ®^50=œˆµj…°œˆµjò¶,œˆµjç·œˆµj¤¼R _c - a wand of warping (13) (gained 5 charges)œˆµjH¿3œˆµj^ÀœˆµjøÂœˆµjGÈUWater œˆµj¦Éœˆµj>ÍA _You enter the shallow water.œˆµjpÏœˆµjÝÏD=œˆµj=Ñœˆµj?ÓœˆµjJÕœˆµj¢ÕœˆµjtÖœˆµj„Øœˆµj(ÞœˆµjŠÞ?Water œˆµj÷ßœˆµj®âA _You enter the shallow water.œˆµjG圈µj¢åœˆµjÖæœˆµj.霈µj«ë,œˆµj2휈µj«ïœˆµjøñœˆµj[ò(œˆµjÕ󜈵j½õœˆµjøœˆµjZøœˆµj.úœˆµjqüœˆµjòþœˆµjAÿœˆµjÝœˆµjº,œˆµj4 œˆµjn _M - 5 potions of mutation {!q} (gained 1)œˆµjÅ3œˆµjžœˆµjµjxœˆµjøœˆµj÷œˆµj…*œˆµjº0UWater œˆµj{2œˆµjŽ6A _You enter the shallow water.œˆµj]9œˆµj(:œˆµj;œˆµjü=œˆµjy@œˆµjA(œˆµj,Bœˆµj;Eœˆµj=H,œˆµj�Iœˆµj9LœˆµjÍQœˆµj:R?Water œˆµj˜Sœˆµj±VA _You enter the shallow water.œˆµjrYœˆµj¿Yœˆµjg[œˆµjµgœˆµjiœˆµj{iœˆµjÞjœˆµj…nœˆµjªp>œˆµjGrœˆµj·zr  There is a stone staircase leading down here.œˆµjÇ|œˆµj©} _œˆµjŽ~œˆµj1‚œˆµjœ„,œˆµjÖ†œˆµj-‰œˆµjš‹œˆµj苜ˆµjጜˆµj¸vœˆµj°½BœˆµjkÎXœˆµjÑÏœˆµj�ÕUWater œˆµj ØœˆµjJÛA _You enter the shallow water.œˆµj¹Ý3œˆµjØÞœˆµj àœˆµjYâ,œˆµj]䜈µjB圈µj5眈µjŸçœˆµj™èœˆµj5꜈µj 윈µjƒì(œˆµj€íœˆµj’ˆ Water  _You enter the shallow water.Water Cloud  _You enter the shallow water.Water  _You enter the shallow water.Water  _You enter the shallow water.[œˆµjè‰ 37mWater  _You enter the shallow water.œˆµjå‹ ,œˆµj¯� œˆµj‘ œˆµjš– œˆµjï– ?Water œˆµj˜ œˆµj÷š AYou enter the shallow water.œˆµj7œ œˆµj œ œˆµj � œˆµjÄž œˆµj9  ,œˆµj¡ œˆµjd¢ œˆµjÔ£ ,œˆµj™¤ œˆµjߥ œˆµjϧ œˆµj¨ œˆµjc© œˆµjÍ« œˆµj�­ œˆµjÒ­ œˆµjP¯ œˆµjs° œˆµj² œˆµj³ (œˆµjš´ œˆµjC· œˆµj2¹ œˆµj º œˆµjQ» œˆµj�¿ œˆµjàÅ UWater œˆµj|Æ œˆµj Ê œˆµjqÍ >œˆµj‹Ï œˆµjàÑ œˆµjéÔ œˆµjDÕ œˆµjÞÖ œˆµjvÙ œˆµjÝ œˆµj‹Þ œˆµj-à œˆµj7ã œˆµjýå œˆµjHæ œˆµj2è œˆµj]ê œˆµj½ñ UWater œˆµj>ó œˆµjö œˆµjò÷ œˆµj`ø œˆµj­ù œˆµj‘û œˆµjÑý œˆµjþ (œˆµj[ÿ œˆµj" œˆµj® ,œˆµjÍ œˆµjš œˆµj  œˆµjn ?Water œˆµj- œˆµjÂ! œˆµjé# 3œˆµjÎ$ œˆµj&& œˆµjW( ,œˆµj@) œˆµjô* œˆµjí, œˆµj9- (œˆµj. œˆµj< œˆµjB d  You encounter a bloated husk.œˆµjmO ...#..~...♣♣♣♣♣♣.....~.♣ ...#..~..♣♣..♣ ♣~..~.~~♣ ..##.....♣♣.~♣ ♣♣♣♣♣♣~♣♣ ...†)....~..~♣ ♣♣♣♣♣♣♣♣ .~......♣.~..♣♣♣...♣ ~~.~..~.♣♣.....~§~.♣ ♣ ....~~.♣♣~..~.~~~~.♣♣^.♣ .[....♣♣♣..~♣~~.~......♣ ~...~♣♣ ♣..♣♣♣♣.@....~♣ --- ♣♣♣♣♣♣ ♣♣♣♣ ♣♣♣~...♣♣  ....♣ Magnavolt (2%) ...~~~♣  n♣♜ˆµjjP é£â™£â™£â™£â™£ ♣♣n   bloated husk (dormant) œˆµj!X 266213.0)œˆµjÅY N---34 _œˆµjÉ` œˆµj…¨ Y _MP restored: 50�ˆµjË µ§You encounter a bloated husk. _MP restored: 50  Magnetic shrapnel attaches itself to the bloated husk.  Electricity arcs towards the magnetite!  The arc of electricity hits the bloated husk!!!  Vehumet accepts your kill.�ˆµjœÑ Y****�ˆµjg E#######�ˆµjˆX r~~......§�ˆµj5` Ø48-9=====4.0)Magnavolt (2%)�ˆµjg ;§�ˆµjom ´ _You feel your power returning. _You now have 48/50 mp.Ÿˆµj™¾Ÿˆµjlßò _9-50=ŸˆµjòñÙWater Ÿˆµj¶ûA _You enter the shallow water.ŸˆµjšÏ=Ÿˆµj Ÿˆµj¼ŸˆµjeŸˆµj0ŸˆµjŸˆµj§UWater Ÿˆµj0Ÿˆµj£#A _You enter the shallow water.Ÿˆµj &>ŸˆµjÌ'Ÿˆµj×(ŸˆµjŠ+,Ÿˆµj ,ŸˆµjZ-Ÿˆµjð.,Ÿˆµjá/ŸˆµjÂ1ŸˆµjS3ŸˆµjlEŸˆµj?FŸˆµjŸHŸˆµjHJŸˆµjÕJŸˆµjÕKŸˆµjRMŸˆµjOŸˆµjŠOŸˆµjJPŸˆµj\`ŸˆµjˆaŸˆµj$bŸˆµj¿bŸˆµjþhŸˆµj…jŸˆµj÷jŸˆµjjkŸˆµjñpŸˆµjtrŸˆµjatŸˆµj€uŸˆµj{Ÿˆµj󟈵j��UWater Ÿˆµj"ˆA _You enter the shallow water.Ÿˆµj(Š3Ÿˆµj9‹ŸˆµjC�Ÿˆµjq’Ÿˆµj¾“,Ÿˆµj`™Ÿˆµj‚›Ÿˆµjõ›(Ÿˆµj�œŸˆµj¨ Ÿˆµj£¢Ÿˆµjy£Ÿˆµj#¤ŸˆµjW©Ÿˆµj*«,Ÿˆµj¿«ŸˆµjŸ¸XŸˆµj‡¼Ÿˆµj·¾Ÿˆµj¿Ÿˆµj¬ÀŸˆµj6ÇŸˆµj�ÍŸˆµjóÍ?Water ŸˆµjŠÏŸˆµjÌÕA _You enter the shallow water.ŸˆµjÀØ>Ÿˆµj³ÚŸˆµjWߟˆµj㟈µjØãŸˆµj*柈µj~럈µjæñUWater Ÿˆµjv󟈵jê÷A _You enter the shallow water.ŸˆµjÔùŸˆµj<ú(ŸˆµjìûŸˆµjŸˆµj3,ŸˆµjºŸˆµjcŸˆµj¶ Ÿˆµj" Ÿˆµj[ ŸˆµjÆŸˆµjŸˆµjvŸˆµjߟˆµjòŸˆµjÿ"ŸˆµjŸ#Ÿˆµj4%Ÿˆµj)ŸˆµjÎ+Ÿˆµj*,Ÿˆµj‡-Ÿˆµj91ŸˆµjÐ3ŸˆµjJ4Ÿˆµjd5Ÿˆµjh8Ÿˆµjq>Ÿˆµjù>?Water Ÿˆµj>@ŸˆµjµDA _You enter the shallow water.ŸˆµjaG3ŸˆµjéHŸˆµjêKŸˆµjœN,ŸˆµjUPŸˆµjqSŸˆµjWŸˆµjvWŸˆµjYŸˆµj•[Ÿˆµj‘^Ÿˆµjÿ^ŸˆµjU`ŸˆµjcŸˆµjådŸˆµjwe(Ÿˆµj†fŸˆµjâhŸˆµj—nUWater ŸˆµjÒoŸˆµjLr>You enter the shallow water.ŸˆµjãsŸˆµj%tŸˆµjuŸˆµj1vŸˆµj—wŸˆµj+x(Ÿˆµj®xŸˆµj·zŸˆµj^},Ÿˆµj…BŸˆµj¿…?Water Ÿˆµj†Ÿˆµj»ˆŸˆµj>ŠŸˆµj°ŠŸˆµjF‹ŸˆµjR�ŸˆµjtŽŸˆµjµŽŸˆµjþ�ŸˆµjJ‘Ÿˆµj�’Ÿˆµjß’(Ÿˆµjw“Ÿˆµj8�Ÿˆµjd¢UWater Ÿˆµj2£Ÿˆµjí¥Ÿˆµj©§Ÿˆµj%¨Ÿˆµj ©Ÿˆµj¨ªŸˆµj­Ÿˆµjy­Ÿˆµjc®Ÿˆµj°ŸˆµjбŸˆµjB²Ÿˆµj³Ÿˆµj¼ŸˆµjнŸˆµjK¾(ŸˆµjÁ¿Ÿˆµj$ÁŸˆµjÚÆŸˆµjeÇ?Water ŸˆµjÈŸˆµj˜ÑŸˆµj:ÓŸˆµj´ÓŸˆµj5ÔŸˆµjÖŸˆµjØ>Ÿˆµj9ÛŸˆµj]ៈµjd柈µj ç?Water Ÿˆµjs矈µj4ñŸˆµjòŸˆµjèòŸˆµjâ󟈵jóÿXŸˆµj~ŸˆµjnŸˆµjŽŸˆµjÏŸˆµj Ÿˆµj@d  You encounter a tyrant leech.Ÿˆµjöñ ♣.~~~~.~~~~...♣ ♣.~~~~~~~~...♣ ♣♣♣♣...~~~.♣~..♣♣ ♣~...~.~♣♣♣♣~~~.♣ Ÿˆµj~�♣♣...~~~♣♣ ♣...♣♣ ♣♣...~~~~♣♣ ♣♣~..♣♣ ♣~.~~~~~.~♣ ♣..~.~♣ ♣♣..~~~~~.♣ ♣.~~~.~ ♣@~~~.§~.♣ ♣.~~...Ÿˆµj¿N----- ♣..♣♣♣♣..♣♣♣ ♣....~~♣.~. ♣♣♣♣ ♣....§~Ÿˆµjú7Magnavolt (2%)♣.w~ ♣♣..§~~♣.~~ ♣.§~~§♣♣.. Ÿˆµj* ♣.~~.. w   tyrant leech (asleep)♣♣♣♣♣....♣♣...♣♣♣♣Ÿˆµjô 1730.5 (66.0)Ÿˆµj`#P-----1.5 (67 _Ÿˆµjˆ'Ÿˆµj"-Y _MP restored: 50 ˆµjGþ ***w  magnetised)  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite! ˆµjÍFCw~ ˆµjwKJ§. ˆµjÖLk44---===2.5 (1.0) ˆµjS8§ ˆµj0[Ä _The arc of electricity hits the tyrant leech!! _You now have 44/50 mp. ˆµjË! ’§  Electricity arcs towards the magnetite! _The arc of electricity hits the tyrant leech!!You now have 44/50 mp.Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!  You kill the tyrant leech!  Vehumet accepts your kill.** ˆµj™r |~.§§ ˆµj¼z Ü39------60====3Magnavolt (2%) ˆµjl€ K§§ ˆµj0‡ ´ _You feel your power returning. _You now have 39/50 mp.¡ˆµjçI¡ˆµjÜý40=-- _¡ˆµj",¡ˆµjf¡ˆµjO¡ˆµj±U1=¡ˆµj52=3=¡ˆµj2[n¡ˆµjpf£4=¡ˆµj@sB¡ˆµjÒ¡Ã5=¡ˆµjwµ=6=¡ˆµjÖÎÃ7=¡ˆµjªÐ,¡ˆµjÔ¡ˆµjAÖ¡ˆµj»Ö¡ˆµjòסˆµj�Ü¡ˆµjþÜK8=¡ˆµj0Þ¡ˆµjÜࡈµj8ᡈµj5⡈µjõí,¡ˆµjõµj´óB¡ˆµjÅù¡ˆµjRúN9=¡ˆµjnü¡ˆµj€ý¡ˆµjÞý¡ˆµjµj+¡ˆµjS=Cloud ¡ˆµj‡¡ˆµj• ¡ˆµjw S50=¡ˆµjŽ ¡ˆµjÅ4¡ˆµjho_ ♣.~~§~~~~~...♣♣♣♣♣...§~~.♣~..♣ ♣~...~.~♣♣♣♣~~~.♣...§~~♣♣ ♣..♣♣...~~~~♣♣ ♣♣~.. ♣~.~~~~~.~♣ ♣..~.~ ♣♣..~~~~~.♣ ♣.~~~.♣♣♣~~~~.~~.♣ ♣.~~..♣.@♣♣♣♣..♣♣♣ ♣....~----66.5 (33.0)~†♣ ♣♣♣♣ ♣....§ ♣.~~. ♣♣ ♣.~~.~¡ˆµj=p$ ♣ ♣♣..... ♣.~~. ♣♣♣♣..~ ♣♣. ..~~ ♣♣>.§~~ ♣♣♣ ¡ˆµjëz8~¡ˆµjL}S----7.5 (34¡ˆµjʾ¡ˆµj鯢 _Found a stone staircase leading down. _MP restored: 50¢ˆµjå 3¢ˆµj: ¢ˆµjÃ& ¢ˆµjz2 l  You encounter a tyrant leech.¢ˆµjd4 %♣♣♣♣...§~~.♣~~...~.~♣♣♣♣~~~.♣♣...~~~♣♣ ♣...♣♣♣...~~~~♣♣ ♣♣~~.~~~~~.~♣ ♣..~.~♣..~~~~~.♣ ♣.~~~.♣♣♣~~~~.~~.♣♣..♣♣♣♣..♣♣♣ ♣....~♣.~@♣ ♣♣♣♣ §~...♣ ♣♣..§~♣.~~.~.♣ ♣.§~Magnavolt (2%)♣......~~~. ♣♣♣♣..~~~~ ♣♣.. ..~~~~ ♣♣w   tyrant leech (wandering)>.§~~. ♣♣♣.w.§.. ~¢ˆµj�8 M0.0).¢ˆµj¢O §~ 8.5 (1Magnavolt (2%)¢ˆµj‹W « _The tyrant leech leaves your sight. _You see here a tyrant leech corpse.£ˆµjˆµj»¯£ˆµjE°£ˆµj&½£ˆµjˆÉkWater £ˆµjfϱ _You enter the shallow water.=£ˆµjAÚ£ˆµjÃçŽ  You enter the shallow water.  You encounter a swamp worm.£ˆµjzîœ♣♣...~~~♣♣ ♣...♣♣.♣♣...~~~~♣♣ ♣♣~..♣♣♣♣~.§~~~~.~♣ ♣..~.~♣~♣♣..~~~~~.♣ ♣.~~~.~.♣♣♣~~~~.~~.♣ ♣.~~....♣♣..♣♣♣♣..♣♣♣ ♣....~~~♣.~†♣♣♣♣♣♣♣ ♣....§~~♣.~~...♣ ♣♣..§~~♣♣.~~.@.♣ ♣.§~~§.£ˆµjãïç♣♣......§~~~w ♣.~~..♣♣♣♣..~~~~~~ ♣♣.....Magnavolt (2%) ♣..~~~~~~ ♣♣... ~>.~~~.^£ˆµj;ð♣♣♣...§...♣♣. w   swamp worm (asleep)..~~~~..♣ ♣~...~~~~~~~♣ ♣♣..♣♣♣£ˆµj^ü,70.5 (2£ˆµjáþi1.5 (3Water _£ˆµj¯9§£ˆµj飈µjÍ< U§  You enter the shallow water. _swamp worm.  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!!You kill the swamp worm!  Vehumet accepts your kill.*******£ˆµj„� k..~~~~§§§§£ˆµj¶‰ Ÿ46--===2.5 (1Magnavolt (2%)£ˆµj×� j§§§£ˆµju™ ´ _You feel your power returning. _You now have 46/50 mp.¤ˆµj¤ˆµj9Ã3¤ˆµj­È¤ˆµj`Ê: _¤ˆµj$Ïx7--¤ˆµjÁÒ¤ˆµj4Ó¤ˆµjÆÓ¤ˆµjÖ¤ˆµjôÖ,¤ˆµjÚ¤ˆµj¨ÚK8=¤ˆµj¶Û¤ˆµjóݤˆµjQÞ¤ˆµjlߤˆµj†æn  A tyrant leech comes into view.¤ˆµjÏñ7†~.---§§~Magnavolt (2%)~~w   tyrant leech (wandering)¤ˆµjˆòt§w¤ˆµj>ô+8.5 (6¤ˆµjØô6~w¤ˆµj*þ¤ˆµjHM---9.5 (7 _¤ˆµj¶W§§¤ˆµjn… _You regained 2 mp, and now have 48/50 mp.¥ˆµjÃÕ® *******, magnetised)  Magnetic shrapnel attaches itself to the tyrant leech.¥ˆµjg) *****w  **Electricity arcs towards the magnetite!¥ˆµj-‚iw~...~~~§§~~§~.~~~§.3---===80.5 (1¥ˆµjo…¥ˆµj ˜Å _The arc of electricity hits the tyrant leech!!! _You now have 43/50 mp.¥ˆµjd¥ˆµj|¥ˆµj1¥ˆµj¦!c _A tyrant leech is nearby!¥ˆµj&@*******¥ˆµjËp™§The arc of electricity hits the tyrant leech!!!now have 43 _A tyrant leech is nearby!   You kill the tyrant leech!  Vehumet accepts your kill.¥ˆµjÕvµ***** * ¥ˆµj²w)¥ˆµj¨ÕÚ...~~§~§~~~~~§~§§~§~.~.§¥ˆµjnÛ›0----1Magnavolt (2%)¥ˆµjUæm§~§§¥ˆµj_ð´ _You feel your power returning. _You now have 40/50 mp.¦ˆµj3¦ˆµjñ¦ˆµj¦ˆµj½$ _¦ˆµjl,¦ˆµjôK1-¦ˆµjܦˆµj¹¦ˆµj°,¦ˆµjì,¦ˆµjý¦ˆµj ¦ˆµjP 52=¦ˆµjz ¦ˆµjP!¦ˆµj$$,¦ˆµj?%¦ˆµj¨&¦ˆµjæ&¦ˆµj¨'¦ˆµj]1Ã3=¦ˆµj 2,¦ˆµj¤3¦ˆµjc7B¦ˆµjd8¦ˆµjµ8D4=¦ˆµjß9¦ˆµj2;,¦ˆµj”<¦ˆµj&?¦ˆµj¢?¦ˆµjf@¦ˆµjB¦ˆµjfBU5=¦ˆµjÓC¦ˆµjqG¦ˆµjýG¦ˆµj¤H¦ˆµjuJ,¦ˆµjKK¦ˆµjêM¦ˆµj2N#6¦ˆµj[N(=¦ˆµj!O¦ˆµjàP¦ˆµjUQ=Cloud ¦ˆµjæR¦ˆµj„U¦ˆµjßU¦ˆµj¯V¦ˆµjsX¦ˆµj¹X#7¦ˆµjáX2=¦ˆµjåY¦ˆµji\¦ˆµj¶\¦ˆµj”]¦ˆµjè^¦ˆµjS_(¦ˆµj`¦ˆµjRb¦ˆµj¾b58=¦ˆµj¾c,¦ˆµj÷e,¦ˆµj*g¦ˆµjài,¦ˆµj…o—9=¦ˆµjæo¦ˆµj!p¦ˆµjq¦ˆµjr¦ˆµjt,¦ˆµj0v¦ˆµjyvH50=¦ˆµjˆw¦ˆµjù‚¦ˆµjѦˆµjT„(¦ˆµjŠ…¦ˆµjƒ‡¦ˆµj&‹¦ˆµj�‹¦ˆµj|Œ¦ˆµj}˜¦ˆµj›¦ˆµjt›¦ˆµjVœ¦ˆµj[ž¦ˆµjС¦ˆµjY¢9=¦ˆµjM£¦ˆµj>¥¦ˆµjT§¦ˆµjا¦ˆµjШ¦ˆµj{»r  There is a stone staircase leading down here.¦ˆµj;¿¦ˆµj<À _¦ˆµjÜÁ¦ˆµjw戵j’Å,¦ˆµjǦˆµjXÓ¦ˆµj/צˆµjÞצˆµjÍØ¦ˆµj0ܦˆµj…êï♣.~~.~.♣~.~~.♣ ♣.§~~§♣♣......~~~~~♣ ♣.~~..♣♣♣..~~~~~~~♣♣♣.... ♣♣..~~~~~~~♣ ♣♣.. ♣~>.~~~.^§♣♣ ♣♣♣♣ ♣♣...~...♣♣ ♣♣♣ ♣..~~~~.†♣ ♣~. ♣♣.~~~~~~~♣ ♣♣. ♣~@~§~~~..♣ ♣♣---819.5 (38.0)¦ˆµjxëÇ>~....~~~~~~. ♣.~~..§~~~.... ♣♣....~~~~~... ♣♣♣~.~~~~~~.~♣♣..~~§~§.~~.~~~~~....~~?.. ¦ˆµjÖõ8~¦ˆµjÎöH---20.5 (39¦ˆµj(ÿ¦ˆµjo¢ _Found a stone staircase leading down. _MP restored: 50§ˆµjô›ù _You can't see any susceptible monsters within range! (Use Z to cast anyway.)§ˆµjw»§ˆµj[¼§ˆµj†½§ˆµj—Á§ˆµjáŧˆµj^ËP _§ˆµjѧˆµjtÑ?Water §ˆµjÓ§ˆµj1×A _You enter the shallow water.§ˆµjÚ§ˆµjßÚ§ˆµjyܧˆµjŽÞ§ˆµjÎৈµjᧈµjö⧈µjD姈µjì秈µj<览µjÔ駈µj³ì§ˆµj·î§ˆµjP杻µj ð§ˆµj%󧈵j4õ§ˆµj±õ(§ˆµjŒ÷§ˆµjéþ,§ˆµjìÿ§ˆµjÊ o _i - 4 scrolls of identify {@r1} (gained 1)§ˆµjû §ˆµj\ §ˆµj §ˆµj §ˆµjU §ˆµj¿ §ˆµj  §ˆµjÒ §ˆµj8 §ˆµjy §ˆµjï §ˆµjH §ˆµj<% UWater §ˆµjš& §ˆµj¼) A _You enter the shallow water.§ˆµjp+ §ˆµjü+ §ˆµj*- §ˆµjZ0 §ˆµj”2 ,§ˆµj¾3 §ˆµj¢5 §ˆµj*9 §ˆµj�9 §ˆµj¼: §ˆµjÍ< §ˆµj½> §ˆµj\? (§ˆµj¨@ §ˆµjÄB §ˆµjF §ˆµj™F §ˆµj¦G §ˆµj>I §ˆµj¸J §ˆµj*K §ˆµjÌK §ˆµjM §ˆµjŽN §ˆµjïN §ˆµj0O §ˆµjpP §ˆµj>R ,§ˆµjS §ˆµjz\ §ˆµjŠ] §ˆµjñ] §ˆµjô^ §ˆµjF` §ˆµjUa §ˆµj®a §ˆµjb §ˆµj?c §ˆµj^d §ˆµjÖd §ˆµjBe §ˆµj›n §ˆµj|o §ˆµjÔo §ˆµjq §ˆµj¿q §ˆµj¹y kWater §ˆµj1| A _You enter the shallow water.§ˆµj~ 3§ˆµj±� §ˆµjêÕ §ˆµjþÖ §ˆµjJ× §ˆµjÌ× §ˆµjÆÚ ,§ˆµj«Û >§ˆµjcÝ §ˆµj%â §ˆµj¡â ?Water §ˆµj(ã §ˆµj¿å A _You enter the shallow water.§ˆµjç §ˆµjRç (§ˆµjùç §ˆµj9é §ˆµjªê ,§ˆµj„ë §ˆµjO@ §ˆµj=B §ˆµj±B §ˆµjÔC §ˆµjéE §ˆµjWI §ˆµj­I §ˆµjÇJ §ˆµjîL §ˆµjŠ Water Cloud  _You enter the shallow water.§ˆµjŒ §ˆµjž h  You see here a tyrant leech corpse.§ˆµjI  §ˆµjÇ¡  _§ˆµj…¢ §ˆµj2¦ §ˆµjŸ­ §ˆµj® ?Water §ˆµjd¯ §ˆµj³ A _You enter the shallow water.§ˆµjÿ´ §ˆµjoµ §ˆµj · §ˆµj×¹ §ˆµj6½ §ˆµj¶½ §ˆµj¿ §ˆµjõÀ §ˆµjà §ˆµjrà (§ˆµjôÄ §ˆµj¯Æ §ˆµj«Î UWater §ˆµj_Ï §ˆµjaÒ A _You enter the shallow water.§ˆµj/Ô >§ˆµj%Õ §ˆµj Ö §ˆµj[Û B§ˆµjŠä h  You see here a tyrant leech corpse.§ˆµjmæ §ˆµjØæ  _§ˆµjè §ˆµjOé §ˆµjZð UWater §ˆµjñ §ˆµjXô æsee here a tyrant leech corpse.enter the shallow water.see here a tyrant leech corpse.enter the shallow water.§ˆµj¿õ §ˆµjö (§ˆµj˜÷ §ˆµj@ù §ˆµj¥ §ˆµj? ?Water §ˆµjç §ˆµjå ësee here a tyrant leech corpse.enter the shallow water.see here a tyrant leech corpse.enter the shallow water.§ˆµj4 3§ˆµj; §ˆµjÐ §ˆµj> §ˆµj� §ˆµj… §ˆµjŽ §ˆµj› §ˆµj (§ˆµji §ˆµjà §ˆµjÐC eWater see here a tyrant leech corpse.enter the shallow water.see here a tyrant leech corpse.enter the shallow water.§ˆµj�H T§ˆµjWR §ˆµjÜX UWater §ˆµjæY §ˆµjâ\ ¥enter the shallow water.see here a tyrant leech corpse.enter the shallow water.§ˆµjÁ^ §ˆµjF_ (§ˆµj _ §ˆµjGa §ˆµjõb ,§ˆµj’c §ˆµjÛo §ˆµjXv UWater §ˆµj~z W _You enter the shallow water.§ˆµjÊ} T§ˆµj� §ˆµj¨‚ B§ˆµj�— §ˆµjnµ Water  _You enter the shallow water.§ˆµjNÄ §ˆµjûÆ UWater §ˆµj�Î Senter the shallow water.§ˆµjjÐ 3§ˆµjÑ §ˆµjeÖ X§ˆµj8Ø §ˆµjÝ T§ˆµj< cWater Cloud §ˆµj^ §ˆµj“ ,§ˆµjÄ §ˆµj© j§ˆµjÌ §ˆµj! UWater §ˆµj”! §ˆµj’a ♣♣♣ ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣~♣♣♣♣♣♣♣~..♣♣ ♣♣♣~..~♣♣~..~~..~§~.~~~.♣♣ ♣♣.~.~~.~♣..§~~......~~~..♣ ♣~.~~~~~.♣♣♣♣..~§§....§§~~.♣♣♣♣..§~~...♣~~♣..~~~....~~~~♣♣♣~.<~~~~~.♣~.~..~~~~.....♣♣♣ ♣.~~~~~~~.~♣♣..~~~~~..~~@♣♣♣ ♣.~~~~~~~..96.5 (76♣~.~§~~~~~~~...♣ ♣..)~~~~~~~♣~..~~~~~.....♣♣ ♣♣..~~~~§~~♣♣~~~~~~......♣♣♣ ♣..~~~~~~~~♣♣.~~~~.~~~~...♣ ♣.>..~~~~~~♣♣.~~~~~~~~...♣ ♣♣....~~~~.[39§ˆµjéb ®;49m ♣♣♣♣...~~~.♣~..♣♣♣~.~§..~~~~ ♣~...~.§♣♣♣♣~§~.♣...~...~~~~ ♣♣...~~~♣♣ ♣...♣♣....~~..~~~  _Done exploring.¨ˆµj計µj“ê�  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.6  10.5   0   i * Spellcasting  12.1  17.8  -1           b - Staves   0.0   0.5   0 +4 j - Conjurations   8.0   9.0   0  ¨ˆµjÏë c - Unarmed Combat   3.0   4.0   0   k - Summonings   0.0   1.0   0   d - Throwing   0.0   1.0   0   l - Necromancy   0.0   1.0   0       m - Forgecraft   0.0   1.0   0   e - Short Blades   0.0   1.0   0   n - Translocations   0.0   1.0   0       o - Fire Magic   0.0   1.0   0  f + Dodging9.7  10.5   0 [40¨ˆµjèím  p - Ice Magic   0.0   1.0   0  g + Shields10.0  12.0   0   q * Air Magic  12.0  15.0   0   h - Stealth   8.2   4.5  +4   r * Earth Magic  14.3  18.0   0               s - Evocations   2.0   2.5  +1       t - Shapeshifting   3.0   4.8  -1      ¨ˆµj`ï                      The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets«ˆµjØ' «ˆµj�- «ˆµjr7 7Gorae the Geomancer♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣ Octopode of Vehumet *****.♣♣♣♣~♣♣♣♣♣♣♣~..♣♣ ♣♣♣~..~♣ Health: 108/108 ========================♣~..~~..~§~.~~~.♣♣ ♣♣.~.~~.~ Magic: 50/50 ========================♣..§~~......~~~..♣ ♣~.~~~~~. AC: 9Str: 11Doom: 0% ♣♣♣♣..~§§....§§~~.♣♣♣♣..§~~... EV: 16Int: 34 Contam: 0% ♣~~♣..~~~....~~~~♣♣♣~.<~~~~~.. SH: 17Dex: 18«ˆµjÊ8 ♣~.~..~~~~.....♣♣♣ ♣.~~~~~~~.~ XL: 16 Next: 60% Place: Swamp:1♣♣..~~~~~..~~@♣♣♣ ♣.~~~~~~~.. Noise: ---------  Time: 34896.5 (0.0)♣~.~§~~~~~~~...♣ ♣..)~~~~~~~ I) +6 short sword of the Lonely Souls {pai♣~..~~~~~.....♣♣ ♣♣..~~~~§~~ Cast: Magnavolt (2%)♣♣~~~~~~......♣♣♣ ♣..~~~~~~~~ Quill Water ♣♣.~~~~.~~~~...♣ ♣.>..~~~~~~♣♣.~~~~~~~~...♣ ♣♣....~~~~. ♣♣♣♣...~~~.♣~..♣♣♣~.~§..~~~~ ♣~...~.§♣♣♣♣~§~.♣...~...~~~~ ♣♣...~~~♣♣[37«ˆµjT9 xm ♣...♣♣....~~..~~~  _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _Done exploring.«ˆµj=B «ˆµjF «ˆµj~\ ¬ˆµj�꬈µjkë3¬ˆµjQ Q~~..~§~.~§~.§.~.~..~.~~...~¬ˆµjc¬ˆµjA¬ˆµj+J _Done exploring.­ˆµj-Ì ­ˆµjõÐ y Spells (Memorise)TypeFailure Level  a - Conjure Ball Lightning Conjuration/Air 1% 6b - Mercury ArrowConjuration/Alchemy1%2  c - ScorchFire1%2  d - Searing RayConjuration1%2  e - Inner FlameHexes/Fire1%3  f - Flame WaveConjuration/Fire1% 4  g - Fulminant Prism­ˆµjíÒ +Conjuration/Alchemy1% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  i - ApportationTranslocation2%1  j - SlowHexes2%1  k - Soul SplinterNecromancy2%1  l - Summon Small MammalSummoning2%1  m - Construct Spike LauncherForgecraft3%2  n - JinxbiteHexes3%2  o - Sublimation of BloodNecromancy3%2  p - Permafrost EruptionIce/Earth5% 6  q - Ignite PoisonFire/Alchemy6% 4  r - Olgreb's Toxic RadianceAlchemy6% 4  s - Sticky FlameFire/Alchemy6% 4  t - Call Canine FamiliarSummoning7% 3  u - Launch Clockwork BeeForgecraft7% 3 8 spell levels left ­ˆµj‡Ó ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit¯ˆµj�§¯ˆµj‹P ¯ˆµjÄþ ¯ˆµjªè ¯ˆµj�ª°ˆµj¯-°ˆµjîú°ˆµjøÅ°ˆµjRm°ˆµjžS°ˆµjÜì °ˆµjAÀ °ˆµjÝÄ ±ˆµj„ý±ˆµj¸¿±ˆµj󖱈µjYj ±ˆµj ( ²ˆµj 번µj ²ˆµj¾µ²ˆµj”| ²ˆµjqT ²ˆµj»³ˆµj ³ˆµjÍf³ˆµj%4³ˆµj‰û³ˆµj’¿³ˆµjü€ ³ˆµj÷+ ³ˆµj~< ´ˆµjMz¶ˆµjm ¶ˆµjÔs ÉGorae the Geomancer♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣ Octopode of Vehumet *****.♣♣♣♣~♣♣♣♣♣♣♣~..♣♣ ♣♣♣~..~♣ Health: 108/108 ========================♣~..~~..~§~.~~~.♣♣ ♣♣.~.~~.~ Magic: 50/50 ========================♣..§~~......~~~..♣ ♣~.~~~~~. AC: 9Str: 11Doom: 0% ♣♣♣♣..~§§....§§~~.♣♣♣♣..§~~... EV: 16Int: 34 Contam: 0% ♣~~♣..~~~....~~~~♣♣♣~.<~~~~~.. SH: 17Dex: 18¶ˆµjjv ♣~.~..~~~~.....♣♣♣ ♣.~~~~~~~.~ XL: 16 Next: 60% Place: Swamp:1♣♣..~~~~~..~~@♣♣♣ ♣.~~~~~~~.. Noise: ---------  Time: 34896.5 (0.0)♣~.~§~~~~~~~...♣ ♣..)~~~~~~~ I) +6 short sword of the Lonely Souls {pai♣~..~~~~~.....♣♣ ♣♣..~~~~§~~ Cast: Magnavolt (2%)♣♣~~~~~~......♣♣♣ ♣..~~~~~~~~ Quill Water ♣♣.~~~~.~~~~...♣ ♣.>..~~~~~~♣♣.~~~~~~~~...♣ ♣♣....~~~~. ♣♣♣♣...~~~.♣~..♣♣♣~.~§..~~~~ ♣~...~.§♣♣♣♣~§~.♣...~...~~~~ ♣♣...~~~♣♣ ♣...♣♣....~~..~~~  _You enter the shallow water. _You enter the shallow wate¶ˆµjDw Õr. _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _Done exploring. _Done exploring.¶ˆµjd• á _Done exploring.  Okay, then. _¶ˆµj¦� 3¶ˆµj·“ ¶ˆµj†± ¶ˆµjS³ ¶ˆµj͹ ¶ˆµjn¼ O _Done exploring.·ˆµjDo[?25h[?0c  Search for what [Enter for "Shield", or ? for help]? ·ˆµjŽ [?25l[?1c·ˆµj\˜·ˆµj>š$·ˆµj®šÌ11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Swamp:1] an escape hatch in the floorb - [Swamp:1] a staircase back to the Lair  c - [Swamp:1] an arbalest  d - [Swamp:1] a stone staircase leading down  e - [Swamp:1] a shaft  f - [Swamp:1] a stone staircase leading down  ·ˆµjóš¿g - [Swamp:1] a +0 spear  h - [Swamp:1] a stone staircase leading down  i - [Swamp:1] a +0 spectral quarterstaff  j - [Swamp:1] an alarm trap  k - [Swamp:1] a teleport trap¹ˆµjfñLevel 1 of the Swamp<>>>>^(Press ? for help) ¹ˆµjkòT♣♣~~~~~~......♣♣♣ ♣..~~~~~~~~..♣♣♣ ♣.~~~^.~~.~~.♣ ♣♣.~~~~.~~~~...♣ ♣.>..~~~~~~~..~♣♣♣.~~~§.~...~♣♣ ♣♣.~~~~~~~~...♣ ♣♣....~~~~.~~[~~~~♣...~~~.~..~♣ ♣♣♣♣...~~~.♣~..♣♣♣~.~§..~~~~§~...~.~♣♣..~~..~~.♣♣ ♣~...~.§♣♣♣♣~§~.♣...~...~~~~~.♣♣~~...♣~~~~..~~~.♣ ♣♣...~~~♣♣ ♣...♣♣....~~..~~~..♣♣~~§.....~~♣~~~~.♣ ♣♣...§~~~♣♣ ♣♣~..♣♣♣.....♣♣.~~.♣♣~.~~~~♣..♣~..~..♣♣ ¹ˆµjóø♣~.~~~~~.~♣ ♣..~.~♣~......~....♣♣♣♣♣...♣♣♣♣.~...†♣♣ ♣♣..~~~~~.♣ ♣.~~~.~..~♣~..~:~~.♣♣ ♣♣♣♣♣ ♣♣.~~§~.~♣ ♣♣♣~~~~.~~.♣ ♣.~~....~~.~.~~~~~~~♣♣♣~~..~~.♣♣ ♣♣..♣♣♣♣..♣♣♣ ♣....~~~~~~~~~~~~.♣♣♣ ♣♣♣♣...~♣.~.♣¹ˆµj�ó ♣.~†♣♣♣♣♣♣♣♣ ♣....§~~~~~~~>.....♣ ♣♣~♣~~~..♣♣♣♣♣♣.~~...♣♣~.♣♣♣♣♣..§~~♣~.~~~.♣..♣♣♣ ♣♣♣♣.♣♣.~~~.♣♣.~~.~.♣~.~~.♣ ♣.§~~§.~.~~~.♣♣♣♣♣♣♣♣~~§♣♣~.~~~.♣♣♣......~§~~~♣♣♣.~~..~...~~......~♣~.♣♣♣.~~~~~.♣♣♣♣♣♣..~~~~~~~♣♣♣......~...~.###....♣.~~.)~~~~..♣♣♣♣♣♣..~~~~~~~♣ ♣♣.....~~.~......♣.♣♣~~..~~~~~~.♣..♣♣~>.~~~.^~♣♣ ♣♣♣♣.~~~......#....♣♣~♣....~§~...~♣♣♣...~...♣♣ ♣♣♣.~~~..~...#..~...~♣♣..♣......~♣¹ˆµjâóŒ♣..~~~~.†♣ ♣♣♣~...#...~...#..~...♣♣♣♣♣♣.....~.♣♣♣.~~~~~~~♣♣♣♣♣.♣♣..~#.......#..~..♣♣..♣ ♣~..~.~~♣♣♣♣♣~.~~~~~..♣♣...♣♣♣♣♣...###..##.....♣♣.~♣ ♣♣♣♣♣♣~♣♣♣>~....~~~~~~...~.~♣♣ ♣.........÷)....~..§♣ ♣♣♣♣♣♣♣♣¹ˆµjþ  ¹ˆµj¥òGorae the GeomancerOctopode of Vehumet *****.Health: 108/108 ========================Magic: 50/50 ========================AC: 9Str: 11Doom: 0% ¹ˆµjnôEV: 16Int: 34 Contam: 0% SH: 17Dex: 18XL: 16 Next: 60% Place: Swamp:1Time:Quill Water _You enter the shallow water. _You enter the shallow water. _Done exploring. _Done exploring. _Okay, then. _Done exploring.Search for what [Enter for "Shield", or ? for help]? .¹ˆµjt¹ˆµjÙ¹ˆµj8¹ˆµjƒ¹ˆµj"¹ˆµj'E _¹ˆµjk'¹ˆµjŠ)¹ˆµjð)¹ˆµjµ*¹ˆµjy.¹ˆµj0¹ˆµjþ0¹ˆµju1¹ˆµjµ5¹ˆµjÏ7¹ˆµj"8¹ˆµjf9¹ˆµj×<¹ˆµjl>¹ˆµjÚ>¹ˆµj½?¹ˆµjàEB¹ˆµj%G¹ˆµjI¹ˆµjN¹ˆµj�N?Water ¹ˆµjVO¹ˆµjSA _You enter the shallow water.¹ˆµj)U¹ˆµjœU(¹ˆµjÄV¹ˆµjþX¹ˆµjUZ¹ˆµj»Z¹ˆµj¿[¹ˆµj˜]¹ˆµjÂb¹ˆµjdc?Water ¹ˆµjöc¹ˆµj?gA _You enter the shallow water.¹ˆµjúh¹ˆµjzi¹ˆµj²j¹ˆµj\m¹ˆµj¶žÑWater  _You enter the shallow water.¹ˆµj§± ~§~.♣~..♣♣♣~.~~..~~~~§~...~.~♣♣.. §♣♣♣♣~~~.♣...~...~~~~~.♣♣~~...♣~~ ♣♣ ♣...♣♣....~~..~~~..♣♣~~§..... ♣♣ ♣♣~..♣♣♣.....♣♣.§~.♣♣~.~~~~♣.. ~♣ ♣..~.~♣~......~....♣♣♣♣♣...♣♣♣ .♣ ♣.~~~.~..~♣~..~:~~.♣♣ ♣♣♣♣♣ ♣ .♣ ♣.~~....~~.~.~~~~~~~♣♣♣ ♣♣ ♣....~~~~~~~~~~~~.♣♣♣ ♣♣♣♣. ♣ ♣....~~§~~~~~@.....♣ ♣♣~♣~~ Noise: --------- 34914.5 (18.0) ♣♣♣♣♣..~~~♣~.~~~.♣..♣♣♣ ♣♣♣♣.♣♣.~ I) +6 short sword of the Lonely Souls {pai ~.♣¹ˆµjO´û ♣.~~~~.~.§~~.♣♣♣♣♣♣♣♣~~§♣♣~.~ Cast: Magnavolt (2%) ~~♣♣♣.~§..~...~~......~♣~.♣♣♣.~~~ ~~~♣♣♣......~...~.###....♣.~~.)~~ ~~~♣ ♣♣.....~~.~......♣.♣♣~~..~~~  ^~♣♣ ♣♣♣♣.~~~......#....♣♣~♣....  .♣♣ ♣♣♣.~~~..~...#..~...~♣♣..♣  †♣ ♣♣♣~...#...~...#..~...♣♣♣♣♣♣ ¹ˆµjÆ·m _There is a stone staircase leading down here.¹ˆµj‘} ¹ˆµj€ ¹ˆµj¶‹ ¹ˆµjm‘ H~§§¹ˆµj8– 75.0) _¹ˆµj¶› 8§¹ˆµj‰K i 2  You climb downwards.¹ˆµjã[  ..♣.§~♣ .~..~~.♣♣♣ w~~~~...~♣♣ ♣  .~~.~~~~♣♣♣~♣  .n>~~~....~.  ♣..~~..~.~~  ~~.♣♣♣....~~...  ~~...~...  .~~~l~l♣~.~~~..  ~.~~... ♣~~~~§~  ~...♣♣♣ §~~~~~  §.♣ ~.... . .~.~. ll 2 alligators (drag, 1 asleep) ♣♣~~ w   swamp worm (asleep) ..¹ˆµj–] – n   bloated husk (dormant) ¹ˆµjŠä q7.0 (2.5Magnavolt (2%)¹ˆµjÊí ¹ˆµjõ÷ ¬ _You encounter a bloated husk, a swamp worm and 2 alligators.Found a stone staircase leading down.¹ˆµjÓû k _There is a stone staircase leading up here.ºˆµjך C§ _There is a stone staircase leading up here.  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the bloated husk!!  The arc of electricity hits the swamp worm!!  You kill the swamp worm!  Vehumet accepts your kill.ºˆµjv  +******ºˆµj¡ n*n   bloated huskºˆµjõë M.nºˆµj#ñ } F  You feel your power returning.ºˆµjÔñ Ll.ºˆµjX à .F♣.§~♣ .~..~~.♣♣♣ §~~~~...~♣♣ ♣ .~~.~~~~♣♣♣~♣~ ..>~~~....~.~~~ ♣n.~~..~.~~ºˆµj? •~~~.♣♣♣....~~...~...l.<.........~~~.~@♣~.~~~..~~.~~.l.~♣~~~~§~~...♣♣♣♣.§~~~~~§.♣ .~~...... ..~.~.♣~♣♣♣~~l) .. ºˆµj£ f You encounter a goliath frog.ºˆµjÏ  ~The alligator bites you! The alligator drags you backwards!  You enter the shallow water.  The alligator tail-slaps you but does no damage.ºˆµjr" Þ93/108 ----45---1===8.0 (1.0Water ºˆµj,A û _The goliath frog leaves your sight. _You take 15 damage, and have 93/108 hp. You now have 45/50 mp.»ˆµjô—g§The alligator tail-slaps you but does no damage. _The goliath frog leaves your sight. _You take 15 damage, and have 93/108 hp. You now have 45/50 mp.Magnetic shrapnel attaches itself to the bloated husk.  Electricity arcs towards the magnetite!  The arc of electricity hits the bloated husk!!  Vehumet accepts your kill.»ˆµjPžI***»ˆµj*ì\##############»ˆµjÌ7 ê ~.~~>~~§.~...<~§You feel your power returning.You hear a shout!  You block the alligator's attack. x2; The alligator misses you.»ˆµjí? ž----0-----=====9»ˆµjpF :§»ˆµjO ¥ _You block the alligator's attack. _You now have 40/50 mp.»ˆµj~· ***, 1 magnetised)Magnetic shrapnel attaches itself to the alligator.¼ˆµj¯' *Electricity arcs towards the magnetite!¼ˆµjx~ wThe arc of electricity hits the alligator!!The alligator bites you! The alligator tail-slaps you. The alligator bites you!The alligator tail-slaps you but does no damage.¼ˆµj‰Ô§.l.~w   tyrant leech¼ˆµjoŠˆ65------35-----¼ˆµjÜŠ;-20¼ˆµjÀ‘V§§¼ˆµjø J _You encounter a tyrant leech. _You take 28 damage, and have 65/108 hp. MASSIVE DAMAGE!! You now have 35/50 mp.¼ˆµj(š¼ˆµj›7-¼ˆµj9¡¼ˆµj—¤V _You are too injured to fight recklessly!½ˆµj=œ2 .F♣.§~♣ Gorae the Geomancer .~..~~.♣♣♣  Octopode of Vehumet *****. ~~~~~...~♣♣ ♣  Health: 65/108 ==============---------- .~~.~~~~♣♣♣~♣  Magic: 29/50 =============----------- ~ ..>~~~....~.  AC: 9Str: 11Doom: 0%  ~~~ ♣*.~~..~.~~  EV: 16Int: 34 Contam: 0%  ~~~.♣♣♣*...~**w.  SH: 17Dex: 18 ½ˆµj�e~~~...l*****....  XL: 16 Next: 61% Place: Swamp:2 ..~~~.~@♣~.~~~..  Noise: ====-----  Time: 34920.0 (0.0) ~~.~~.l.~♣~~~~§~  I) +6 short sword of the Lonely Souls {pai ~~...♣♣♣♣.~~~~~~  Cast: Magnavolt (2%) ~~.♣ .~~....  Quill Water  .. ..§.~.  ♣ ~♣♣♣~~  ll 2 alligators (drag, 1 magnetised)½ˆµj‡�@ ♣ ..  w   tyrant leech _You encounter a tyrant leech. _You take 28 damage, and have 65/108 hp. MASSIVE DAMAGE!! You now have 35/50 mp._You are too injured to fight recklessly!  ½ˆµj¹�ÚAiming: Magnavolt (dangerous; 2% risk of failure)  ½ˆµjæ�åPress: ? - help, Q - select action, ( or ) - cycleDir - move target½ˆµjž0Aim: a tyrant leech¾ˆµjöK(~.w¾ˆµjsL^***You don't see a valid target there.¾ˆµj̨ 7*.¾ˆµj m ®§.l.<.....~ _You take 28 damage, and have 65/108 hp. MASSIVE DAMAGE!! You now have 35/50 mp.You are too injured to fight recklessly!  Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  You can't see that place.  [some shallow water.]¾ˆµjŸ57~~¿ˆµj¥Î;~~¿ˆµjѸ7~~¿ˆµjoQ;~~¿ˆµj­Ô **l****~doa valid target there.¿ˆµj‰ê7*~¿ˆµj9U Z♣.There is a tree¿ˆµjt[*~♣♣ÀˆµjDËÀˆµjbÐWl.♣♣Àˆµj4Ÿll♣Aim: an alligatorÁˆµjê�0 .F♣.§~♣ Gorae the Geomancer .~..~~.♣♣♣  Octopode of Vehumet *****. ~~~~~...~♣♣ ♣  Health: 65/108 ==============---------- .~~.~~~~♣♣♣~♣  Magic: 29/50 =============----------- ~ ..>~~~....~.  AC: 9Str: 11Doom: 0%  ~~~ ♣§.~~..~.~~  EV: 16Int: 34 Contam: 0%  ÁˆµjŒ¼~~~.♣♣♣....~~.w.  SH: 17Dex: 18 ~~~...§.<.......  XL: 16 Next: 61% Place: Swamp:2 ..~~~.~@♣~.~~~..  Noise: ====-----  Time: 34920.0 (0.0) ~~.~~.l.~♣~~~~§~  I) +6 short sword of the Lonely Souls {pai ~~...♣♣♣♣.~~~~~~  Cast: Magnavolt (2%) ~~.♣ .~~....  Quill Water  .. ..§.~.  ♣ ~♣♣♣~~  ll 2 alligators (drag, 1 magnetised) ♣ ..  w   tyrant leechÁˆµj'�œAim: an alligator  Magnetic shrapnel attaches itself to the alligator.  Electricity arcs towards the magnetite!  The arc of electricity hits the alligator!!!You kill the alligator!Vehumet accepts your kill.You feel your power returning.Áˆµjw•  .~..~~.♣♣♣  ~~~~~...~♣♣ ♣  .~~.~~~~♣♣♣~♣  ~ ..>~~~....~.  ~~~ ♣§.~~..~.~~  ~~~.♣♣♣....~~.w.  ~~~...*.<.......  ..~~~.~@♣  ~~.~~.l.~♣  ~~...♣♣♣♣.~~~~~~  ~~.♣ .~~....  .. ..§.~ ♣ ~♣♣♣~~ l   alligator (drag,[ÁˆµjÇ–€m ♣ .. Áˆµjíá<***Áˆµj®o¥* Electricity arcs towards the magnetite!  The arc of electricity hits the alligator!!!  You kill the alligator!  Vehumet accepts your kill.feel your power returning.Áˆµj톈You hear a splash.  The arc of electricity hits the alligator!!!Áˆµj‡×e.wFÁˆµjãÝ.§.lF   goliath frog (reaching)Áˆµj—éx53---33==Áˆµj_+31.0 (1Áˆµj V§§Áˆµj‘*& _The alligator bites you! You block the alligator's attack. _You take 12 damage, and have 53/108 hp. You now have 33/50 mp.ˆµj'ºM .F♣.§~♣ Gorae the Geomancer .~..~~.♣♣♣  Octopode of Vehumet *****. ~~~~~...~♣♣ ♣  Health: 53/108 ===========------------- .~~.~~~~♣♣♣~♣  Magic: 27/50 ============------------ ~ ..>~~~....~.  AC: 9Str: 11Doom: 0%  ~~~ ♣F.~~..~.~~  EV: 16Int: 34 Contam: 0%  ˆµj‹»Z~~~.♣♣♣*...~~...  SH: 17Dex: 18 ~~~...*******w..  XL: 16 Next: 63% Place: Swamp:2 ..~~~.~@♣~.~~~..  Noise: ====-----  Time: 34921.0 (0.0) ~~.~~.l.~♣~~~~§~  I) +6 short sword of the Lonely Souls {pai ~~...♣♣♣♣.~~~~~~  Cast: Magnavolt (2%) ~~.♣ .~~....  Quill Water  .. ..§.~.  ♣ ~♣♣♣~~  l   alligator (drag, magnetised) ♣ ..  w   tyrant leech  F   goliath frog (reaching)ˆµjí»zThe arc of electricity hits the alligator!!! _The alligator bites you! You block the alligator's attack. _You take 12 damage, and have 53/108 hp. You now have 33/50 mp.ˆµj;¼ïAiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leechȵj^  .F♣.§~♣ Gorae the Geomancer .~..~~.♣♣♣  Octopode of Vehumet *****. ~~~~~...~♣♣ ♣  Health: 53/108 ===========------------- ȵjm ¥.~~.~~~~♣♣♣~♣  Magic: 27/50 ============------------ ~ ..>~~~....~.  AC: 9Str: 11Doom: 0%  ~~~ ♣F.~~..~.~~  EV: 16Int: 34 Contam: 0%  ~~~.♣♣♣....~~...  SH: 17Dex: 18 ~~~...§.<....w..  XL: 16 Next: 63% Place: Swamp:2 ..~~~.~@♣~.~~~..  Noise: ====-----  Time: 34921.0 (0.0) ~~.~~.§.~♣~~~~§~  I) +6 short sword of the Lonely Souls {pai ~~...♣♣♣♣.~~~~~~  Cast: Magnavolt (2%) ~~.♣ .~~....  Quill Water  .. ..§.~.  ȵj  æ♣ ~♣♣♣~~  l   alligator (drag, magnetised) ♣ ..  w   tyrant leech  F   goliath frog (reaching)Aim: a tyrant leech  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!  The arc of electricity hits the alligator!!ȵj5 «You kill the alligator!Vehumet accepts your kill.You feel your power returning.ȵjá   .~..~~.♣♣♣  ~~~~~...~♣♣ ♣  .~~.~~~~♣♣♣~♣  ~ ..>~~~....~.  ~~~ ♣F.~~..~.~~  ~~~.♣♣♣....~~...  ~~~...§.<....w..  ..~~~.~@♣  ~~.~~.*.~♣  ~~...♣♣♣♣.~~~~~~  ~~.♣ .~~....  .. ..§.~ ȵj”+ Ã♣ ~♣♣♣~~ w   tyrant leech (magnetised) ♣ .. F   goliath frog (reaching) ȵjo 5*ȵj#Í ô §Electricity arcs towards the magnetite!  The arc of electricity hits the alligator!!You kill the alligator!Vehumet accepts your kill.  You feel your power returning.goliath frog!!!goliath frog!ȵjÓ I***ȵjÝ#ç ****** Vehumet accepts your kill.The arc of electricity hits the tyrant leech!!!ȵjúvìw.§....§§.<...§ȵj@x0~ȵjW€r33===62.0 (1 _ȵj-‰S§§ȵj’ŒĈµj¢Š  .F♣.§~♣ Gorae the Geomancer .~..~~.♣♣♣  Octopode of Vehumet *****. ~~~~~...~♣♣ ♣  Health: 53/108 ===========------------- .~~.~~~~♣♣♣~♣  Magic: 27/50 ============------------ ~ ..>~~~....~.  AC: 9Str: 11Doom: 0%  ~~~ ♣*.~~..~.~~  EV: 16Int: 34 Contam: 0%  ~~~.♣♣♣*...§~...  SH: 17Dex: 18 ~~~...******w...  XL: 16 Next: 66% Place: Swamp:2 ĈµjŒ º..~~~.~@♣~.~~~..  Noise: ====-----  Time: 34922.0 (0.0) ~~.~~.*.~♣~~~~§~  I) +6 short sword of the Lonely Souls {pai ~~...♣♣♣♣.~~~~~~  Cast: Magnavolt (2%) ~~.♣ .~~....  Quill Water  .. ..~.~.  ♣ ~♣♣♣~~  w   tyrant leech (magnetised) ♣ .. You kill the goliath frog!Vehumet accepts your kill. _The arc of electricity hits the tyrant leech!!!Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (severely wounded, covered in magnetic dust)ňµj‹ad.F♣.§~♣Gorae the Geomancer.~..~~.♣♣♣Octopode of Vehumet *****.~~~~~...~♣♣ ♣Health: 53/108 ===========-------------.~~.~~~~♣♣♣~♣ňµjtbqMagic: 27/50 ============------------~ ..>~~~....~.AC: 9Str: 11Doom: 0% ~~~ ♣§.~~..~.~~EV: 16Int: 34 Contam: 0% ~~~.♣♣♣....§~...SH: 17Dex: 18~~~...§.<...w...XL: 16 Next: 66% Place: Swamp:2ňµjÓci..~~~.~@♣~.~~~..Noise: ====-----  Time: 34922.0 (0.0)~~.~~.*.~♣~~~~§~I) +6 short sword of the Lonely Souls {pai~~...♣♣♣♣.~~~~~~Cast: Magnavolt (2%)~~.♣ .~~....Quill Water ....~.~.♣~♣♣♣~~w   tyrant leech (magnetised)♣ ..You kill the goliath frog!Vehumet accepts your kill. _The arc of electricity hits the tyrant leech!!!Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (severely wounded, covered in magnetic dust)ňµjÕ¯:*ňµjÔ ²§Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a tyrant leech (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!  You kill the tyrant leech!Vehumet accepts your kill.ňµj–F*****ňµj$YB***ňµj©®÷ §.§.<...§§You feel your power returning.ňµjè´v4=32===ňµjyµ›7===-3.0 (1Magnavolt (2%)ňµj»ňµjÒ‹ _You hear a shout! _You now have 32/50 mp.ƈµj6±ƈµj'²ƈµj•²ƈµjŒ·W  You start resting.ƈµjÀF§i3===-Magnavolt (2%)i   spriggan rider (polearm, wandering)ƈµjÈÇ%0ƈµjÍÈG~iƈµj�Í¥ t  You encounter a spriggan rider. It is wielding a +1 spear of freezing.ƈµjŽÖ )t   ghost crabƈµjÝ4---4.0 (1ƈµjñßA§§ƈµjMñ[ _You encounter a ghost crab.ƈµj k  .F♣.§~♣ Gorae the Geomancer .~.t§~.♣♣♣  Octopode of Vehumet *****. ~~~~*...~♣♣ ♣  Health: 54/108 ============------------ .~i.~~~~♣♣♣~♣  Magic: 27/50 ============------------ ƈµj l~ ..*~~~....~.  AC: 9Str: 11Doom: 0%  ~~~ ♣*.~~..~.~~  EV: 16Int: 34 Contam: 0%  ~~~.♣♣♣*...§~...  SH: 17Dex: 18 ~~~...*******...  XL: 16 Next: 67% Place: Swamp:2 ..~~~.~@♣~.~~~..  Noise: ---------  Time: 34924.0 (0.0) ~~.~~.*.~♣~~~~§~  I) +6 short sword of the Lonely Souls {pai ~~...♣♣♣♣.~~~~~~  Cast: Magnavolt (2%) ~~.♣ .~~....  Quill Water  ƈµj¼l>.. ..~.~.  ♣ ~♣♣♣~~  i   spriggan rider (polearm) ♣ ..  t   ghost crabYou start resting.You encounter a spriggan rider. It is wielding a +1 spear of freezing. _You encounter a ghost crab.Aiming: Magnavolt (dangerous; 2% risk of failure)  ƈµjmPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a ghost crabLjµjrUû.F♣.§~♣Gorae the Geomancer.~.t§~.♣♣♣Octopode of Vehumet *****.~~~~~...~♣♣ ♣Health: 54/108 ============------------.~i.~~~~♣♣♣~♣Magic: 27/50 ============------------~ ..>~~~....~.AC: 9Str: 11Doom: 0% ~~~ ♣§.~~..~.~~EV: 16Int: 34 Contam: 0% ~~~.♣♣♣....§~...SH: 17Dex: 18Ljµj´V~~~...§.<...§...XL: 16 Next: 67% Place: Swamp:2..~~~.~@♣~.~~~..Noise: ---------  Time: 34924.0 (0.0)~~.~~.*.~♣~~~~§~I) +6 short sword of the Lonely Souls {pai~~...♣♣♣♣.~~~~~~Cast: Magnavolt (2%)~~.♣ .~~....Quill Water ....~.~.♣~♣♣♣~~i   spriggan rider (polearm)♣ ..t   ghost crab (magnetised) _You encounter a ghost crab.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetALjµjÿV�im: a ghost crab  Magnetic shrapnel attaches itself to the ghost crab.  Electricity arcs towards the magnetite!Ljµj6¢:*Ljµj ï>*****Ljµjc;E***Ljµj‚�Ø****  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a ghost crab  Magnetic shrapnel attaches itself to the ghost crab.  Ljµj ‘àElectricity arcs towards the magnetite!  The arc of electricity misses the spriggan rider.  The arc of electricity hits the ghost crab!!!Ljµj”ãM~iLjµjÏéòt~§.§.<...§§§Ljµj¹îU*******Ljµjï=×§§i§.§☼§§☼§§@Ljµj!@ˆ5===5.0 (1Cloud Ljµj�Gî§§.§☼§§☼§§§LjµjP§ _The ghost crab breathes spectral mist at you. _You now have 27/50 mp.ȈµjÞÊ þ.~.t§~.♣♣♣~~~~§...~♣♣ ♣♣ .~§.~~~~♣♣♣~♣ ~~ ..i~~~....~. ~~~ ♣§.§~..~.~~ ~~~.♣♣♣☼§§.§~... ~~~...§☼§§..§... ..~§~.~§♣§§~~~.. ȈµjèË }~~.~~.§.@♣~~~~§~ ~~...♣♣♣♣.~§~~~~ ~~.♣ .~~.... .. ...~.~. ♣ .~♣♣♣~~ .♣♣ .. ~~.~Ȉµj×Ï M§iȈµjÆÓ L§iȈµj Õ tȈµjlÜ û.~☼§~~§ t   ghost crab (magnetised)ȈµjÞ :---6Ȉµj[ä F§§§ȈµjÃä Ч☼§§§♣§☼§ȈµjËç s _The spriggan rider is engulfed in spectral mist. x2Ɉµj G < .~..§~.♣♣♣ Gorae the Geomancer ~~~~t...~♣♣ ♣♣  Octopode of Vehumet *****.ɈµjšH ó .~§*~~~~♣♣♣~♣  Health: 55/108 ============------------ ɈµjêI (~~ ..*~~~....~.  Magic: 21/50 ==========-------------- ~~~ ♣*.§~..~.~~  AC: 9Str: 11Doom: 0%  ~~~.♣♣♣i§§.§~...  EV: 16Ɉµj¶K Int: 34 Contam: 0%  ~~~...**§§.**...  SH: 17Ɉµj°L .Dex: 18 ..~~~.~*♣**~~~..  XL: 16 Next: 67% Place: Swamp:2 Ɉµj¢M ~§.~~.**@♣~~~~§~  Noise: ---------  Time: 34926.0 (0.0) ~~...♣♣♣♣.~~~§~~  I) +6 short sword of the Lonely Souls {pai ~~.♣ .~~....  Cast: Magnavolt (2%)Ɉµj`O » .. ...~.~.  Quill Water  ♣ .~♣♣♣~~ ɈµjP Ï .♣♣ ..  i   spriggan rider (polearm) Ɉµj–P ~~Ɉµj&Q š t   ghost crab (magnetised) .~ɈµjR M _You now have 27/50 mp. ɈµjØR U_The spriggan rider is engulfed in spectral mist. x2  Aiming: Magnavolt (dangerous; 2% risk of failure)  Ɉµj¤S ˜Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +1 spear of freezing and wearing a +0 buckler(spectral mist, heavily wounded)ʈµj­[.~..§~.♣♣♣Gorae the Geomancer~~~~t...~♣♣ ♣♣Octopode of Vehumet *****..~§.~~~~♣♣♣~♣Health: 55/108 ============------------~~ ..§~~~....~.Magic: 21/50 ==========--------------~~~ ♣§.§~..~.~~AC: 9Str: 11Doom: 0% ~~~.♣♣♣i§§.§~...EV: 16Int: 34 Contam: 0% ~~~...§☼§§..§...SH: 17Dex: 18..~~~.~§♣§☼~~~..XL: 16 Next: 67% Place: Swamp:2~§.[4ʈµjº\0m~~.**@♣~~~~§~Noise: ---------  Time: 34926.0 (0.0)~~...♣♣♣♣.~~~§~~I) +6 short sword of the Lonely Souls {pai~~.♣ .~~....Cast: Magnavolt (2%).....~.~.Quill Water ♣.~♣♣♣~~.♣♣ ..i   spriggan rider (polearm, magnetised)~~t   ghost crab (magnetised).~Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +1 spear of freezing and wearing a +0 buckler(spectral mist, heavily wounded)  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!ʈµj–«?**ʈµjìòD****ʈµj„WïMâ—‹(spectral mist, heavily wounded)  Magnetic shrapnel attaches itself to the spriggan rider.  ʈµj�XOElectricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!!You kill the spriggan rider!  Vehumet accepts your kill.  You kill the hornet!ʈµj'zC§You kill the hornet!  Vehumet accepts your kill.  The arc of electricity hits the ghost crab!!You destroy the ghost crab!  Vehumet accepts your kill.  You feel your power returning.You hear a splash.******ʈµj•Àʈµj°)§☼.☼§â—‹§§.~§â—‹§§..§ʈµjj¤§♣§☼§.~ʈµjQá26==9====7.0 (1Magnavolt (2%) _ʈµjT"#§☼§â—‹§§..§§♣§☼§ʈµj*r _You now have 26/50 mp.ˈµjÄ�ˈµj¬�ˈµjC’ˈµjB•ˈµj¢™W56 _ˈµj5�ˈµjÒ�5Cloud ˈµjâžˈµj¯¢ˈµj;£W7==ˈµjÓ¤ˈµjä¨ˈµj[©97ˈµjÕªˈµj·­ˈµj®ˈµjÚ¯ˈµjæ³ˈµjT´Y88=ˈµjþµˈµjǸˈµji¹ˈµjݺˈµj¿ˈµjÀ¿ˈµj¯ÀˈµjTÃˈµjÃÃ=9=ˈµj&ÄD9=ˈµjÈÉ,ˈµjŠÊˈµj’ËˈµjÎˈµj‚ÎL60=ˈµjÝÏˈµjªÔˈµjÕT30=ˈµj³ÖˈµjTÚˈµjÜÚˈµjÜˈµjwàˈµjá91ˈµjcâˈµj\åˈµj¾å#1ˈµjõå(=ˈµjnçˈµj½ëˈµj'ìˈµj˜íˈµj@ñˈµj°ñ92ˈµjóˈµj÷ˈµj”÷S2=ˈµjñøˈµj)üˈµjžüS3=ˈµjþˈµjdl  You encounter a swamp dragon.ˈµjL \†~>.)§..~§†.§...†~♣~.~.~§..----ˈµj* þDMagnavolt (2%)§D   swamp dragon (trample, wandering) ˈµjñ 0469.0)ˈµj?8~ˈµjæO----7.0 (20 _ˈµj2ˈµj#*Ý  You regained 8 hp, and now have 63/108 hp. _You regained 6 mp, and now have 32/50 mp.̈µjïF .~..§~.♣♣♣ Gorae the Geomancer ~~~~†...~♣♣ ♣♣  Octopode of Vehumet *****. .~~.~~~~♣♣♣~♣  Health: 63/108 ==============---------- ~~ ..>~~~....~.  Magic: 26/50 ============------------ ~~~ ♣..§~..~.~~  AC: 9Str: 11Doom: 0%  ~~~.♣♣♣)§..~~...  EV: 16Int: 34 Contam: 0%  ~~~...†.§...†...  SH: 17Dex: 18 ..~~~.~~♣~.~~~..  XL: 16 Next: 69% Place: Swamp:2 ~~.~§...@♣~~~~§~  Noise: ---------  Time: 34947.0 (0.0) ~~...♣♣♣♣******D  I) +6 short sword of the Lonely Souls {pai ~~.♣ .~~....  Cast: Magnavolt (2%) .. ...~.~.  [0;̈µjâG‡10;1mQuill Water  ♣ .~♣♣♣§~  .♣♣ ..  D   swamp dragon (trample, wandering) ~~ .~ _You encounter a swamp dragon.You regained 8 hp, and now have 63/108 hp. _You regained 6 mp, and now have 32/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (wandering, hasn't noticed you)̈µjÃt .~..§~.♣♣♣Gorae the Geomancer~~~~†...~♣♣ ♣♣Octopode of Vehumet *****..~~.~~~~♣♣♣~♣Health: 63/108 ==============----------~~ ..>~~~....~.Magic: 26/50 ============------------~~~ ♣..§~..~.~~AC: 9Str: 11Doom: 0% ~~~.♣♣♣)§..~~...EV: 16Int: 34 Contam: 0% ~~~...†.§...†...SH: 17Dex: 18..~~~.~~♣~.~~~..XL: 16 Next: 69% Place: Swamp:2~~.~§...@♣~~~~§~Noise: ---------  Time: 34947.0 (0.0)~[̈µjÒw Y36m~...♣♣♣♣*******I) +6 short sword of the Lonely Souls {pai~~.♣ .~~....Cast: Magnavolt (2%).....~.~.Quill Water ♣.~♣♣♣§~.♣♣ ..D   swamp dragon (trample, magnetised)~~.~Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!The swamp dragon roars deafeningly!̈µjd½ <D~̈µj²Ð c§§~~.~~~~̈µjSÒ ;===8.0 (1 _̈µjÈÙ ̈µjBá r _You now have 26/50 mp.͈µjÍC .~..§~.♣♣♣ Gorae the Geomancer ~~~~†...~♣♣ ♣♣  Octopode of Vehumet *****. .~~.~~~~♣♣♣~♣  Health: 63/108 ==============---------- ~§ ..>~~~....~.  Magic: 20/50 =========--------------- ~~~ ♣..§~..~.~~  AC: 9Str: 11Doom: 0%  ~~~.♣♣♣)§..~~...  EV: 16Int: 34 Contam: 0%  ~~~...†.§...†...  SH: 17Dex: 18 ..§~~.~~♣~.~~~..  XL: 16 Next: 69% Place: Swamp:2 ~~.~~...@♣~~~~§~  Noise: ===------  Time: 34948.0 (0.0) ~~...♣♣♣♣*****D~  I) +6 short sword of the Lonely Souls {pai ~~.♣ .~~....  Cast: Magnavolt (2%) .. ...~.~. [3͈µjE–9;49m Quill Water  ♣ .~♣♣♣§~  .♣♣ ..  D   swamp dragon (trample, magnetised) ~~ .~The arc of electricity hits the swamp dragon!!! _The swamp dragon roars deafeningly! _You now have 26/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (severely wounded, covered in magnetic dust)͈µjÆfé .~..§~.♣♣♣ Gorae the Geomancer ~~~~†...~♣♣ ♣♣  Octopode of Vehumet *****. .~~.~~~~♣♣♣~♣  Health: 63/108 ==============---------- ~§ ..>~~~....~.  Magic: 20/50 =========--------------- ~~~ ♣..§~..~.~~  AC: 9Str: 11Doom: 0%  ~~~.♣♣♣)§..~~...  EV: 16͈µjìhÕInt: 34 Contam: 0%  ~~~...†.§...†...  SH: 17Dex: 18 ..§~~.~~♣~.~~~..  XL: 16 Next: 69% Place: Swamp:2 ~~.~~...@♣~~~~§~  Noise: ===------  Time: 34948.0 (0.0) ~~...♣♣♣♣.~~~~§~  I) +6 short sword of the Lonely Souls {pai ~~.♣ .~~....  Cast: Magnavolt (2%) .. ...~.~.  Quill Water  ♣ .~♣♣♣§~  .♣♣ ..  D   swamp dragon (trample, magnetised) ~~ .~Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!You kill the swamp dragon!Vehumet accepts your kill.͈µjLp…  ~~~~†...~♣♣ ♣♣  .~~.~~~~♣♣♣~♣  ͈µjdqý~§ ..>~~~....~.  ~~~ ♣..§~..~.~~  ~~~.♣♣♣)§..~~...  ~~~...†.§...†...  ..§~~.~~♣~.~~~..  ~~.~~...@♣  ~~...♣♣♣♣******~  ~~.♣ .~~....  ͈µjùqõ.. ...~.~.  ♣ .~♣♣♣§~ .♣♣ .. ~~ .~ ͈µje꺧~.~~~~§41=709.0 (1Magnavolt (2%) _§ _You now have 21/50 mp.͈µj®Ç ͈µj²È ͈µjñÉ ͈µjàÌ ͈µjƒÑ : _͈µj•Ô ,͈µjQÖ ͈µjvÙ ͈µjùÙ [52=͈µjDÛ ͈µjà ͈µj¥à =Cloud ͈µj«á ͈µj„ä ͈µjå 96͈µj_æ ͈µj„ê ͈µjõê ^3=͈µjì ͈µj§î ͈µjæî ͈µj=ð ͈µjrô ͈µjúô 97͈µj÷ ͈µj5ø ͈µj†ø K4=͈µj ú ͈µj÷ ,͈µjô ͈µj! ͈µj- i8=͈µjR ͈µjÎ S5=͈µjŸ ͈µjó ͈µj^ K9=͈µj© ͈µj= ͈µj¥ ͈µjÚ ͈µjÜ ͈µj; L26=͈µjÆ ͈µj # P70͈µj÷$ ͈µjS' ͈µjÕ' ͈µj ) ͈µjo0 k17͈µj^2 ͈µjõ2 ͈µj4 ͈µjÄ8 ͈µjk9 ͈µj; ͈µj>> ͈µj¥? ‰2=8=͈µj @ ͈µj†D ͈µjöD ͈µjîE ͈µj¢H ͈µjI ͈µj>J ͈µjíN a3=͈µjÎP ͈µjUS ͈µjÛS K9=͈µj]U ͈µjbZ ͈µjÚZ 94͈µj…\ ͈µjA_ ͈µj½_ ͈µj+a ͈µj f ͈µjzf T30=͈µjãg ͈µjþj ͈µjok 95͈µjül ͈µj'q ͈µjºq ͈µjs ͈µjXw a1=͈µjéx ͈µj3~ O6͈µjè ͈µj$ƒ ͈µjñƒ ͈µjÛ„ ͈µjA‰ ͈µjå‰ ‰7=2=͈µj*Œ ͈µjD� ͈µjî� ͈µjÝ‘ ͈µj– ͈µjx– ͈µj˜— ͈µjÛš ͈µjC› o8=3=͈µjîœ ͈µjû  ͈µji¡ ͈µj…¢ ͈µj8¥ ͈µjÉ¥ 99͈µj,§ ͈µjèª ͈µjd« S4=͈µjÚ¬ ͈µjŒ¯ ,͈µj*± ͈µj5µ ͈µj˵ Z80Cloud ͈µj· ͈µjع ͈µjAº K5=͈µjz» ͈µj¼¿ ͈µjPÀ ͈µj~Á ͈µjÄ ͈µj�Ä Q1=͈µjÆ ͈µjuÊ ͈µjË ^6=͈µjKÍ ͈µj»Ï ͈µjhÐ I2=͈µjÙÑ ͈µj#Ö ͈µj±Ö ͈µj½Ø ͈µjÜ ,͈µj‹Ý ͈µjqá ͈µjâ h837=͈µj ã ͈µjÓæ ͈µjQç ͈µj÷è ͈µjÂì ͈µjDí ͈µjªî ͈µjäò ͈µj}ó S438=͈µj õ ͈µjˆø ͈µjù ͈µj€ú ͈µjöü ͈µjvý %5͈µj"ÿ ͈µjj ͈µj% U9=͈µjº ͈µj� ͈µj ͈µjÖ ͈µj1 ͈µjÕ K6=͈µjw ͈µj- ͈µj† L40=͈µjÛ ͈µjŠ ,͈µjh ͈µj^# �7=͈µjÙ& k1=͈µjE( ͈µj¨+ ͈µj1, %8͈µjõ- ͈µjÏ1 ͈µjM2 ͈µj¹3 ͈µj�d /2=990=3=1=4=͈µj‚j B͈µjao Q2͈µjÎq ͈µjnr U5=͈µjøs ͈µjà{ Q3͈µjæ| ͈µjO} ͈µj‰~ ͈µjg‚ ͈µjñ‚ K6=͈µjƒ„ ͈µjÒ‡ ;4͈µjM‰ ͈µjp� ͈µjü� ͈µj5� ͈µjô‘ ͈µjt’ U7=͈µj” ͈µj•˜ ͈µj™ K5=͈µjsš ͈µj˜� ͈µjž ͈µj4Ÿ ͈µjᣠ͈µj‰¤ ƒ6=8=͈µjç¥ ͈µjਠ,͈µj‡ª ͈µjü® ͈µj�¯ ͈µj°° ͈µj²³ ͈µjµ [79=͈µj¬µ ͈µjWº ͈µj,» ͈µj\¼ ͈µj’¿ ͈µjÀ %8͈µj¦Á ͈µj¾Æ ͈µj\Ç H50=͈µj¦È ͈µjKË ͈µjÛË ͈µjìÌ ͈µj)Ñ ͈µj Ñ K9=͈µjÓ ͈µjýÕ ,͈µj­× ͈µjlÛ ͈µjôÛ 9=͈µj“Ý ͈µjŠà ͈µjá [100/108=͈µj:â ͈µj“æ ,͈µjûç ͈µjdê ͈µjÀê %1͈µj†ö ͈µjLû ,͈µjÔü ͈µjœ͈µjþ͈µj£͈µjj͈µj %2͈µjK ͈µj÷͈µjr͈µjì͈µj¡͈µju͈µjõ͈µjù͈µj`%3͈µjö͈µj7!,͈µjå"͈µj¿%͈µj\&K4=͈µj�'͈µjí+͈µjm,͈µj“-͈µj�0͈µjü0͈µj]2͈µj…6͈µjÆ8u5=Cloud ͈µj#9͈µjÔ;͈µjP<(͈µj¦=͈µj”CB͈µjùF;6͈µj8I͈µjrM͈µjíM=Cloud ͈µjAO͈µjËQ͈µj²R07͈µj†S͈µj8Y,͈µj{Z͈µjÌ]͈µjC^͈µj^_͈µjud͈µjþd?108=͈µjZf͈µji͈µj¼k͈µj2l͈µjOm͈µj{o͈µju͈µj¬u(͈µjw͈µjqƒ  ..♣.~~♣♣ .~..~~.♣♣♣  ~~~~†...~♣♣ ♣♣ .~~.~~~~♣♣♣~♣ ~~ ..>~~~....~. ~~~ ♣..~~..~.~§ ~~~.♣♣♣)...~~... ~~~...†@<...†...--- ..~~~.~~♣~.~~~.. ~~.~~...~♣~~~~~~ §~...♣♣♣♣.~~~~~~ ~~.♣♣ .~~...... ...~.~.♣͈µj=„æ .~♣♣♣~~ .♣♣ ..~~͈µj”ŠñM.~.♣~~♣ ...♣.~~♣♣ ~.~..~~.♣♣♣ ~~~~~†...~♣♣ ♣ ..~~.~~~~♣♣♣~♣~~ ..>~~~....~.~~~ ♣..~~..~.~§~~~.♣♣♣@...~~~~~...†.<...†.͈µj+‹Ø..~~~.~~♣~.~~~..~~.~~...~♣~§~...♣♣♣♣.~~~~~~.~~♣..~♣~♣♣♣♣͈µjW“f506718.0)§~͈µjî”G---89͈µj›͈µjèò  Items here: ) [ ††. _Health restored: 108; MP restored: 50Έµjh 3Έµjõi Έµjo Έµjìy Έµj‡z ÿ♣.. <..♣.~.♣~~♣♣...♣.~~♣♣ .~.~..~~.♣♣♣ .~~~~~†...~♣♣ ♣♣~~...~~.~~~~♣♣♣~♣~~~~...>~~~....~. ~~~ ♣@.~~..~.~§0.0) ~~~.♣♣♣)...~~...ΈµjŸ{  ~~~...†.<...†... ..~§~.~~♣~.~~~.. ~~.~~...~♣~~ ~~...♣♣♣♣.~~~~~~ ~~.♣♣ .~~.... ..♣ ...~.~.♣♣ .~♣♣♣~~ΈµjŒ„ Έµj¼ˆ F=9.0 (1Έµj9� Έµjæ� [ _Found an escape hatch in the ceiling.Јµjß>Јµj±?ЈµjAЈµj^EЈµj¯HЈµj2IЈµj§MЈµjˆSr  There is a stone staircase leading down here.Јµj»XЈµj] _Јµjx_Јµj eЈµj lЈµjšl?Water ЈµjoЈµjõrA _You enter the shallow water.ЈµjÊ{IЈµjÀЈµjz‚Јµjï‚Јµjl„ЈµjΆЈµj¿‹ЈµjNŒ(Јµj"�Јµj’ŽЈµj˜‘Јµj ’Јµj”Јµj–˜ЈµjœЈµjŸœЈµjÅ�ЈµjñŸЈµjy¥ ЈµjÞ¥b You encounter a bog body.Јµj²°E.~§~~~~....~~n♣.~~~~~§.~~.~~.~~§~~.~~~.....~♣..~~~~~~.~~.♣♣♣.~~~~~~~~~.~.♣ ..~~~~~~~~..~.♣ Јµj—±I..~~..~~~....♣  ♣.@.~~[.♣  ♣♣...<..♣  ♣.~.♣~~♣♣ Magnavolt (2%) ♣♣...♣.~~♣♣  ♣♣.§.~..~~.♣♣♣ ♣..~~~~~†...~♣♣ ♣♣ n   bog body (dormant) ♣.~~...~~.~~~~♣♣♣~♣ ♣.~~~~...>~~~....~.Јµj³o ♣.~~~~.♣♣..~~..~.~§Јµj³½p~77.0 (8§Јµj�À18.0 (9 _ЈµjFÇ9§Јµj€ÊшµjÅ�   Gorae the Geomancer .~~~~~~....~~n♣  Octopode of Vehumet *****. .~~~~~§.~~.~*.~  Health: 108/108 ======================== ~§~~.~~~...*.~♣  Magic: 44/50 =====================--- ...~~~~~~.*~.♣♣  AC: 9Str: 11Doom: 0%  ♣.~~~~~~~~*.~.♣  EV: 16Int: 34 Contam: 0%  ..~~~~~~~*..~.♣  SH: 17Dex: 18 ..~~..~~*....♣  XL: 16 Next: 70% Place: Swamp:2 ♣.@.~~[.♣  Noise: ---------  Time: 35078.0 (0.0) ♣♣...<..♣  I) +6 short sword of the Lonely Souls {pai ♣.~.♣~~♣♣  Cast: Magnavolt (2%) ♣♣...♣.~~♣♣ [шµj¯„ n39;49m Quill  ♣♣.§.~..~~.♣♣♣  ♣..~§~~~†...~♣♣ ♣♣  n   bog body (dormant) ♣.~~...~~.~~~~♣♣♣~♣  ♣.~~~~...>~~~....~.  ♣.~~~~.♣♣..~~..~.~§ _There is a stone staircase leading down here. _You enter the shallow water. _You encounter a bog body.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (dormant)шµjˆƒ ”Gorae the Geomancer.~~~~~~....~~*♣Octopode of Vehumet *****..~~~~~§.~~.~*.~Health: 108/108 ========================~§~~.~~~...*.~♣Magic: 44/50 =====================---...~~~~~~.*~.♣♣AC: 9шµj§… Str: 11Doom: 0% ♣.~~~~~~~~*.~.♣EV: 16Int: 34 Contam: 0% ..~~~~~~~*..~.♣SH: 17Dex: 18..~~..~~*....♣XL: 16 Next: 70% Place: Swamp:2♣.@.~~[.♣Noise: ---------  Time: 35078.0 (0.0)♣♣...<..♣I) +6 short sword of the Lonely Souls {pai♣.~.♣~~♣♣Cast: Magnavolt (2%)♣♣...♣.~~♣♣Quill ♣♣.§.~..~~.♣♣♣♣..~§~~~†...~♣♣ ♣♣ n   bog body (magnetised)♣.~~...~~.~~~~♣♣♣~♣♣.~~~~..шµjR† .>~~~....~.♣.~~~~.♣♣..~~..~.~§ _You encounter a bog body.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (dormant)  Magnetic shrapnel attaches itself to the bog body.  Electricity arcs towards the magnetite!шµj§Ò $~n  Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a bog body (dormant)  Magnetic shrapnel attaches itself to the bog body.  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!шµjÛ —~.~~~§..~~~~~шµjÚÝ ;===9.0 (1 _шµj’å 8§шµj±ì r _You now have 44/50 mp.Òˆµj´‹Ü  Gorae the Geomancer .~~~~~~....~~~♣  Octopode of Vehumet *****. .~~~~~~.~~.~n.~  Health: 108/108 ======================== ~§~~.~~~...*.~♣  Magic: 38/50 ==================------ ...~~~~~~.*~.♣♣  AC: 9Str: 11Doom: 0%  ♣.~~~~~~~*~.~.♣  EV: 16Int: 34 Contam: 0%  ..~~~~~~~*..~.♣  SH: 17Dex: 18 ..~§..~~*....♣  XL: 16 Next: 70% Place: Swamp:2 ÒˆµjuŒë♣.@.~~[.♣  Noise: ===------  Time: 35079.0 (0.0) ♣♣...<..♣  I) +6 short sword of the Lonely Souls {pai ♣.~.♣~~♣♣  Cast: Magnavolt (2%) ♣♣...♣.~~♣♣  Quill  ♣♣.~.~..~~.♣♣♣  ♣..~~~~~†...~♣♣ ♣♣  n   bog body (magnetised) ♣.~~...~~.~~~~♣♣♣~♣  ♣.~~~~...>~~~....~.  ♣.~~~~.♣♣..~~..~.~§ Electricity arcs towards the magnetite! _The arc of electricity hits the bog body! _You now have 44/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (heavily damaged, covered in magnetic dust)Òˆµjí:zGorae the Geomancer.~~~~~~....~~~♣Octopode of Vehumet *****..~~~~~~.~~.~*.~Health: 108/108 ========================~§~~.~~~...*.~♣Magic: 38/50 ==================------...~~~~~~.*~.♣♣AC: 9Str: 11Doom: 0% ♣.~~~~~~~*~.~.♣EV: 16ÒˆµjØ;Int: 34 Contam: 0% ..~~~~~~~*..~.♣SH: 17Dex: 18..~§..~~*....♣XL: 16 Next: 70% Place: Swamp:2♣.@.~~[.♣Noise: ===------  Time: 35079.0 (0.0)♣♣...<..♣I) +6 short sword of the Lonely Souls {pai♣.~.♣~~♣♣Cast: Magnavolt (2%)♣♣...♣.~~♣♣Quill ♣♣.~.~..~~.♣♣♣♣..~~~~~†...~♣♣ ♣♣ n   bog body (magnetised)♣.~~...~~.~~~~♣♣♣~♣♣.~~~~...>~~~....~.♣.~~~~.♣♣..~~..~.~§ _You now have 44/50 mp.Aiming: MagnavolÒˆµj£<‚t (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (heavily damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!Òˆµj�’n.~§~~§~..~~~Òˆµj¶�Q====80.0 (1 _Òˆµj÷–Òˆµjs›D  Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a bog body (heavily damaged, covered in magnetic dust)  Electricity arcs towards the magnetite! _The arc of electricity hits the bog body! _You now have 38/50 mp.Òˆµj3ä   Gorae the Geomancer .~~~~~~....~~~♣  Octopode of Vehumet *****. .~~~~~~.~~.~n.~  Health: 108/108 ======================== ~§~~.~~~...*.~♣  Magic: 32/50 ===============--------- ...~~~~~~.*~.♣♣  AC: 9Str: 11Doom: 0%  ♣.§~~~~~~*~.~.♣  EV: 16Int: 34 Contam: 0%  ..~~~~~~~*..~.♣  SH: 17Dex: 18Òˆµj±å ‚ ..§~..~~*....♣  XL: 16 Next: 70% Place: Swamp:2 ♣.@.~~[.♣  Noise: ====-----  Time: 35080.0 (0.0) ♣♣...<..♣  I) +6 short sword of the Lonely Souls {pai ♣.~.♣~~♣♣  Cast: Magnavolt (2%) ♣♣...♣.~~♣♣  Quill  ♣♣.~.~..~~.♣♣♣  ♣..~~~~~†...~♣♣ ♣♣  n   bog body (magnetised) ♣.~~...~~.~~~~♣♣♣~♣  ♣.~~~~...>~~~....~.  ♣.~~~~.♣♣..~~..~.~§ Electricity arcs towards the magnetite! _The arc of electricity hits the bog body! _You now have 38/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  ÒˆµjPæ ^Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (severely damaged, covered in magnetic dust)ÒˆµjM$ §  Gorae the Geomancer .~~~~~~....~~~♣  Octopode of Vehumet *****. .~~~~~~.~~.~§.~  Health: 108/108 ======================== ~§~~.~~~.....~♣  Magic: 32/50 ===============---------ÒˆµjC% � ...~~~~~~.~~.♣♣  AC: 9Str: 11Doom: 0%  ♣.§~~~~~~~~.~.♣  EV: 16Int: 34 Contam: 0%  ..~~~~~~~~..~.♣  SH: 17Dex: 18 ..§~..~~~....♣  XL: 16 Next: 70% Place: Swamp:2 ♣.@.~~[.♣  Noise: ====-----  Time: 35080.0 (0.0) ♣♣...<..♣  I) +6 short sword of the Lonely Souls {pai ♣.~.♣~~♣♣  Cast: Magnavolt (2%) ♣♣...♣.~~♣♣  Quill  ♣♣.~.~..~~.♣♣♣  ÒˆµjR& ~♣..~~~~~†...~♣♣ ♣♣  n   bog body (magnetised) ♣.~~...~~.~~~~♣♣♣~♣  ♣.~~~~...>~~~....~.  ♣.~~~~.♣♣..~~..~.~§ Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (severely damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!!!You destroy the bog body!Vehumet accepts your kill.Òˆµj-  .~~~~~~....~~~♣  .~~~~~~.~~.~*.~  ~§~~.~~~...*.~♣  ...~~~~~~.*~.♣♣  ♣.§~~~~~~*~.~.♣  ..~~~~~~~*..~.♣  ..§~..~~*....♣  ♣.@.~~[.♣  ♣♣...<..♣  ♣.~.♣~~♣♣  ♣♣...♣.~~♣♣  ♣♣.~.~..~~. ♣..~~~~~  ♣.~~...~~ ♣.~~~~..[43Òˆµj. vm.> .Òˆµjž€ : §~.~~~~Dir - move target  Aim: a bog body (severely damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!!!You destroy the bog body!  Vehumet accepts your kill.You hear a splash.Òˆµjiˆ Å31==--1.0 (1Magnavolt (2%) _Òˆµj&� Òˆµj— r _You now have 33/50 mp.ÓˆµjpàÓˆµjŒáÓˆµjÿâÓˆµj�æÓˆµjÍê: _ÓˆµjœîÓˆµjŠð,Óˆµj×ói4=ÓˆµjªõÓˆµjAú,ÓˆµjýûÓˆµj´þ,Óˆµj—Óˆµj%,Óˆµj‡ÓˆµjR Óˆµjò K5=ÓˆµjT Óˆµj•,Óˆµj¯Óˆµj�,Óˆµj,ÓˆµjÓˆµjžS6=ÓˆµjÛÓˆµj},ÓˆµjSÓˆµjD#Óˆµjµ#Óˆµj%Óˆµj'Óˆµj£'K7=Óˆµjû(Óˆµj^-,ÓˆµjÉ.ÓˆµjA1,Óˆµj¢2ÓˆµjÙ6Óˆµjg7E38=ÓˆµjP8Óˆµjí:,Óˆµjl<Óˆµj@,ÓˆµjtAÓˆµj�DÓˆµjXEU9=ÓˆµjÜFÓˆµjØJ,Óˆµj/LÓˆµjªNÓˆµjOÓˆµjFPÓˆµj‹TÓˆµjÄUE40=ÓˆµjZVÓˆµj1YÓˆµj¬YÓˆµjÒZÓˆµj¿^,Óˆµjz`Óˆµj cÓˆµjîcU1=Óˆµj5fÓˆµjmjÓˆµjøjÓˆµj lÓˆµj)oÓˆµjØoÓˆµj.rÓˆµjÅuÓˆµjwvK2=Óˆµj„wÓˆµjv{,Óˆµj}Óˆµjςӈµj{ƒÓˆµjB†ÓˆµjdˆÓˆµjõˆÓˆµj„ŠÓˆµj�3=Óˆµj*ŸÓˆµj/ K4=Óˆµje¡Óˆµj<¦Óˆµj˦Óˆµj�¬BÓˆµj|­ÓˆµjűÓˆµjR²U5=Óˆµj·³ÓˆµjýµÓˆµjš¶Óˆµj¸·Óˆµj’¼,Óˆµj7¾ÓˆµjNÁÓˆµjóÁK6=Óˆµj³ÄÓˆµj#ÈÓˆµj^ÉÓˆµjîÉÓˆµjõÌÓˆµjzÍÓˆµjàÎÓˆµj’ÓÓˆµj^ÔU7=Óˆµj.ÖÓˆµj6ÙÓˆµjPÚÓˆµjÛÓˆµj¡ß,ÓˆµjMáÓˆµjhäa8=ÓˆµjæÓˆµjMêÓˆµjÌêÓˆµjÑëÓˆµjòî,Óˆµj‡ðÓˆµj�ôÓˆµj0õU9=ÓˆµjžöÓˆµjíù,Óˆµj½ûÓˆµj…Óˆµj³ÓˆµjWÓˆµjÏÓˆµjiH50=ÓˆµjþÓˆµj, ÓˆµjUWater ÓˆµjœÓˆµj¡A _You enter the shallow water.Óˆµj>Óˆµj‡ Óˆµj¥#Óˆµj (,ÓˆµjÐ(Óˆµj+ÓˆµjQ3s=Water ÓˆµjÄ5A _You enter the shallow water.Óˆµj.9>Óˆµjï9Óˆµjª<Óˆµj3DÓˆµj#E?Water Óˆµj¹EÓˆµjÈHA _You enter the shallow water.ÓˆµjCKÓˆµjL(ÓˆµjfMÓˆµjÚNÓˆµjFQÓˆµj½QÓˆµjžRÓˆµjÏX,Óˆµj›YÓˆµj†_N _You now have 840 gold pieces (gained 27).ÓˆµjŒeÓˆµjgUWater ÓˆµjxiA _You enter the shallow water.ÓˆµjlÓˆµj½lÓˆµjfmÓˆµj$rÓˆµjJtÓˆµjÛtÓˆµjÅuÓˆµjxÓˆµj{>Óˆµj|Óˆµj“Óˆµj‡‰  You encounter a spriggan rider. It is wielding a +0 spear.Óˆµj+’p ♣♣..~~~~~~~~..~.♣   ♣...~~..~~~....♣   ♣♣♣...♣♣...~~[.♣   ♣♣♣~.~♣♣...<..♣   ♣♣..~♣♣♣♣.~.♣~~♣♣   ♣~~~♣♣ ♣♣...♣.~~♣♣   ♣~~♣♣ ♣♣.~.~..~~.♣   ♣♣..♣ ♣..~§~~~†...  ♣.@.♣ ♣.~~...~~.~~Óˆµjô“x----  .~~.♣ ♣.~~~~...>~~  ♣(~~~♣ ♣.~~~~.♣♣..~Magnavolt (2%)  ♣~.~.♣ ♣..~~~.♣♣♣).   ♣♣...♣ ♣~~~~~...†.<   ♣.~.♣ ♣♣~..~~§.~~♣ i   spriggan rider (polearm, asleep)   ♣.~~. ♣~~~.~~...~   ♣$~~i♣ ..~~...♣♣♣♣   ~~.♣♣ÓˆµjТ1147.0 (66.0)Óˆµj°¤M--8.0 (67 _ÓˆµjQ¬Óˆµj’ÌY _MP restored: 50Ôˆµj³ ♣♣..~~~~~~~~..~.♣  Gorae the Geomancer ♣...~~..~~~....♣  Octopode of Vehumet *****. ♣♣♣...♣♣...~~[.♣  Health: 108/108 ======================== ♣♣♣~.~♣♣...<..♣  Magic: 44/50 =====================--- ♣♣..~♣♣♣♣.~.♣~~♣♣  AC: 9Str: 11Doom: 0%  ♣~~~♣♣ ♣♣...♣.~~♣♣ EV: 16Int: 34 Contam: 0%  ♣~~♣♣ ♣♣.~.~..~~.♣ SH: 17Dex: 18 ♣♣..♣ ♣..~§~~~†... XL: 16 Next: 71% Place: Swamp:2 ♣.@.♣ ♣.~~...~~.~~ Noise: ---------  Time: 35148.0 (0.0) ♣.*~.♣ ♣.~~~~...>~~ I) +6 short sword of the Lonely Souls {pai ♣(~*~♣ ♣.~~~~.♣♣..~ Cast: Magnavolt (2%) ♣~.*.♣ ♣..~~~.♣♣♣). Ôˆµjï¸Ë Quill  ♣♣..*♣ ♣~~~~~...†.< ♣.~*♣ ♣♣~..~~§.~~♣ i   spriggan rider (polearm, asleep) ♣.~~* ♣~~~.~~...~ ♣$~~i♣ ..~~...♣♣♣♣ ~~.♣♣ _You enter the shallow water. _You encounter a spriggan rider. It is wielding a +0 spear. _MP restored: 50Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (asleep)ÔˆµjB• ♣♣..~~~~~~~~..~.♣ Gorae the Geomancer  ♣...~~..~~~....♣Octopode of Vehumet *****.  ♣♣♣...♣♣...~~[.♣Health: 108/108 ========================  ♣♣♣~.~♣♣...<..♣Magic: 44/50 =====================---  ♣♣..~♣♣♣♣.~.♣~~♣♣ AC: 9Str: 11Doom: 0%  ♣~~~♣♣ ♣♣...♣.~~♣♣ EV: 16Int: 34 Contam: 0%  ♣~~♣♣ ♣♣.~.~..~~.♣ SH: 17Dex: 18  ♣♣..♣ ♣..~§~~~†... XL: 16 Next: 71% Place: Swamp:2  ♣.@.♣ ♣.~~...~~.~~ Noise: ---------  Time: 35148.0 (0Ôˆµj~—.0)  ♣.*~.♣ ♣.~~~~...>~~ I) +6 short sword of the Lonely Souls {pai  ♣(~*~♣ ♣.~~~~.♣♣..~ Cast: Magnavolt (2%)  ♣~.*.♣ ♣..~~~.♣♣♣). Quill  ♣♣..*♣ ♣~~~~~...†.<  ♣.~*♣ ♣♣~..~~§.~~♣ i   spriggan rider (polearm, magnetised)  ♣.~~* ♣~~~.~~...~  ♣$~~*♣ ..~~...♣♣♣♣  ~~.♣♣Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (asleep)  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!  [0;Ôˆµjb˜w10;1mThe arc of electricity hits the spriggan rider!!The spriggan rider shouts!Ôˆµj*àLi.Ôˆµj|áJi.ÔˆµjLê?~~~.Ôˆµj/ë*§Ôˆµj¯ì;===9.0 (1 _Ôˆµj¦ó9§Ôˆµjšúr _You now have 44/50 mp.Ôˆµj ³Î ♣♣..~~~~~~~~..~.♣  Gorae the Geomancer ♣...~~..~~~....♣  Octopode of Vehumet *****. ♣♣♣...♣♣...~~[.♣  Health: 108/108 ======================== ♣♣♣~.~♣♣...<..♣  Magic: 38/50 ==================------ ♣♣..~♣♣♣♣.~.♣~~♣♣  AC: 9Str: 11Doom: 0%  ♣~~~♣♣ ♣♣...♣.~~♣♣ EV: 16Int: 34 Contam: 0%  ♣~~♣♣ ♣♣.~.~..~~.♣ SH: 17Dex: 18 Ôˆµj-´♣♣..♣ ♣..~§~~~†... XL: 16 Next: 71% Place: Swamp:2 ♣.@.♣ ♣.~~...~~.~~ Noise: ===------  Time: 35149.0 (0.0) ♣.*~.♣ ♣.~~~~...>~~ I) +6 short sword of the Lonely Souls {pai ♣(~*~♣ ♣.~~~~.♣♣..~ Cast: Magnavolt (2%) ♣~.*.♣ ♣..~~~.♣♣♣). Quill  ♣♣..*♣ ♣~~~~~...†.< ♣.~i♣ ♣♣~..~~§.~~♣ i   spriggan rider (polearm, magnetised) ♣.~~. ♣~~~.~~...~ ♣$§~.♣ ..~~...♣♣♣♣ ~~.♣♣ Ôˆµjq¶á_The spriggan rider shouts! _You now have 44/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (moderately wounded, covered in  magnetic dust)Õˆµj•€ƒ ♣♣..~~~~~~~~..~.♣  Gorae the Geomancer ♣...~~..~~~....♣  Octopode of Vehumet *****. ♣♣♣...♣♣...~~[.♣  Health: 108/108 ======================== ♣♣♣~.~♣♣...<..♣  Magic: 38/50 ==================------ ♣♣..~♣♣♣♣.~.♣~~♣♣  AC: 9Str: 11Doom: 0%  ♣~~~♣♣ ♣♣...♣.~~♣♣ EV: 16Int: 34 Contam: 0%  ♣~~♣♣ ♣♣.~.~..~~.♣ SH: 17Dex: 18 ♣♣..♣ ♣..~§~~~†... XL: 16 Next: 71% Place: Swamp:2Õˆµj¥‚Ÿ ♣.@.♣ ♣.~~...~~.~~ Noise: ===------  Time: 35149.0 (0.0) ♣.~~.♣ ♣.~~~~...>~~ I) +6 short sword of the Lonely Souls {pai ♣(~~~♣ ♣.~~~~.♣♣..~ Cast: Magnavolt (2%) ♣~.~.♣ ♣..~~~.♣♣♣). Quill  ♣♣...♣ ♣~~~~~...†.< ♣.~§♣ ♣♣~..~~§.~~♣ i   spriggan rider (polearm, magnetised) ♣.~~. ♣~~~.~~...~ ♣$§~.♣ ..~~...♣♣♣♣ ~~.♣♣ The arc of electricity hits the spriggan rider!!!You kill the spriggan rider!Vehumet accepts your kill.You feel your power returning.You kill the hornet!Vehumet accepts your kill.You feel your power returning.ÕˆµjÙˆ ♣...~~..~ ♣♣♣...♣♣...~~[.♣ ♣♣♣~.<..♣ ♣♣..~ Õˆµjª‰å♣~~~♣♣ ♣~~♣♣  ♣♣..♣  ♣.@.♣  ♣.*~.♣ > ♣(~*~♣  ♣~.*.♣ ) ♣♣..*♣ <ÕˆµjŠq♣.~*♣ ♣.~~. ♣$§~.♣ ÕˆµjeŠ ÕˆµjÒÝm~~§~.§ÕˆµjXæd43==350.0 (1Õˆµj7çAMagnavolt (2%) _Õˆµj‹í9§Õˆµjòr _You now have 43/50 mp.Õˆµj»Õˆµj5¼Õˆµjë¼ÕˆµjÓ¾Õˆµj¤¿$ _ÕˆµjâÃÕˆµj%ÅÕˆµj·Åi4===Õˆµj ÇÕˆµjäÊ,Õˆµj·ÍÕˆµj¶ÏÕˆµjwÐÕˆµjÑÕˆµj‰Ôk5=ÕˆµjeÕÕˆµjÆØÕˆµjiÙÕˆµjhÛÕˆµjÎÝ,ÕˆµjþÞÕˆµjRâÕˆµjÝâK6=Õˆµj1äÕˆµjÕæÕˆµjLçÕˆµj˜èÕˆµjäì,ÕˆµjîÕˆµjæðÕˆµjPñU7=ÕˆµjxòÕˆµjIöÕˆµjÈöÕˆµj nÕˆµj1 a8=ÕˆµjP ÕˆµjÅ Õˆµj¤ Õˆµj Õˆµj™ Õˆµjë Õˆµj  Õˆµj½ U9=Õˆµj× ÕˆµjÎ ,Õˆµj Õˆµjà ÕˆµjW Õˆµj¦ Õˆµj¤ Õˆµj# H50=Õˆµjg Õˆµjù" Õˆµj×& ÕˆµjB' WWater Cloud ÕˆµjQ( Õˆµjm+ A _You enter the shallow water.ÕˆµjZ/ >Õˆµj›0 Õˆµj 3 ÕˆµjÍ5 Õˆµjj6 (Õˆµj'7 ÕˆµjJ9 Õˆµj.= Õˆµj¶= 9=ÕˆµjÅ> Õˆµjû@ ÕˆµjÎC ÕˆµjzD ÕˆµjE Õˆµj›G Õˆµj»K ,Õˆµj M ÕˆµjËN ÕˆµjkR ÕˆµjÝR ÕˆµjfT ÕˆµjØ^ ,Õˆµj¸` Õˆµjvi N _You now have 863 gold pieces (gained 23).Õˆµjm Õˆµj¶m Õˆµjñn Õˆµjƒq Õˆµjv ,ÕˆµjÅw Õˆµj z ÕˆµjP€ UWater Õˆµjê€ ÕˆµjdŽ Ê _You enter the shallow water.  You encounter a spriggan. It is wielding a +0 short sword.Õˆµj” µ♣~.~.♣ ♣..~~~.♣♣♣).♣♣...♣ ♣~~~~~...†.<♣.~)♣♣♣♣~..~~§.~~♣♣.~~.♣ ♣~~~.~~...~♣.~~.♣ ..~~...♣♣♣♣....♣ ~~.♣♣ ....♣ ..♣ ♣~.~♣♣♣§~♣♣ ÕˆµjÔ” ¡@.....♣ ---♣...§.~~~.§ ♣...~♣~...... Magnavolt (2%)♣♣... ~.~.... #..♣ ...$~~...# ♣~♣~.~~ i   spriggan (asleep)♣.§ ♣♣♣♣§.♣#i .~ÕˆµjJ  081.0 (31.0)ÕˆµjA¡ N---2.0 (32 _Õˆµjñ¥ V§§§Õˆµj]¾ Y _MP restored: 50Öˆµjq;“ ♣~.~.♣ ) ♣♣...♣ < ♣.~)♣♣ ♣.~~.♣  ♣.~~.♣  ♣....♣ ~~.♣♣  ♣....♣ ..♣  ♣♣~.~♣♣♣§~♣♣  ♣.@.....♣  ♣...§.~~~.§  ♣...~♣~......  ♣♣... ~.~....  #..♣ ...$~~.  ..# ♣~♣~.~~  ♣.§ ♣♣♣♣§.  ♣#i .~ ÖˆµjiÕ ♣~.~.♣ ) ♣♣...♣ <♣.~)♣♣♣.~~.♣ ♣.~~.♣ ♣....♣ ~~.♣♣ ♣....♣ ..♣  ♣♣~.~♣♣♣§~♣♣  ♣.@.....♣  ♣...§.~~~.§  ♣...~♣~......  ♣♣... ~.~....  #..♣ ...$~~. ..# ♣~♣~.~~  ♣.§ ♣♣♣♣§. ♣#Öˆµjßã¨i .~Öˆµj³ò_ _A spriggan is nearby!Öˆµjø‹õ ♣~.~.♣ ♣..~~~.♣♣♣). Gorae the Geomancer ♣♣...♣ ♣~~~~~...†.< Octopode of Vehumet *****. ♣.~)♣♣♣♣~..~~§.~~♣ Health: 108/108 ======================== ♣.~~.♣ ♣~~~.~~...~ Magic: 44/50 =====================--- ♣.~~.♣ ..~~...♣♣♣♣ AC: 9Str: 11Doom: 0%  ♣....♣ ~~.♣♣  EV: 16Int: 34 Contam: 0%  ♣....♣ ..♣  SH: 17Dex: 18 ♣♣~.~♣♣♣§~♣♣  XL: 16 Next: 73% Place: Swamp:2 ♣.@.....♣  Noise: ---------  Time: 35182.0 (0.0) ♣.*.§.~~~.§  I) +6 short sword of the Lonely Souls {paiÖˆµj"�Ç ♣...*♣~......  Cast: Magnavolt (2%) ♣♣.*. ~.~....  Quill Water  #.*♣ ...$~~.  .*# ♣~♣~.~~  i   spriggan (asleep) ♣.* ♣♣♣♣§.  ♣#i .~  _You encounter a spriggan. It is wielding a +0 short sword. _MP restored: 50 _A spriggan is nearby!Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan, wielding a +0 short sword and wearing a +0 robe (asleep)׈µj¹› ♣~.~.♣ ♣..~~~.♣♣♣). Gorae the Geomancer ♣♣...♣ ♣~~~~~...†.< Octopode of Vehumet *****. ♣.~)♣♣♣♣~..~~§.~~♣ Health: 108/108 ======================== ♣.~~.♣ ♣~~~.~~...~ Magic: 44/50 =====================--- ♣.~~.♣ ..~~...♣♣♣♣ AC: 9׈µjžìStr: 11Doom: 0%  ♣....♣ ~~.♣♣  EV: 16Int: 34 Contam: 0%  ♣....♣ ..♣  SH: 17Dex: 18 ♣♣~.~♣♣♣§~♣♣  XL: 16 Next: 73% Place: Swamp:2 ♣.@.....♣  Noise: ---------  Time: 35182.0 (0.0) ♣...§.~~~.§  I) +6 short sword of the Lonely Souls {pai ♣...~♣~......  Cast: Magnavolt (2%) ♣♣... ~.~....  Quill Water  #..♣ ...$~~.  ..# ♣~♣~.~~  i   spriggan (asleep) ♣.§ ♣♣♣♣§.  ♣#§ .~ Aim: a spriggan, wielding a +0 short sword and wearing a +0 robe (asleep)  Magnetic shrapnel attaches itself to the spriggan.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan!!!You kill the spriggan!Vehumet accepts your kill.You feel your power returning.׈µj£v ♣~.~.♣ ) ♣♣...♣ <♣.~)♣♣׈µj¯£ƒ♣.~~.♣ ♣.~~.♣ ♣....♣ ~~.♣♣ ♣....♣ ..♣  ♣♣~.~♣♣♣§~♣♣ ׈µj¤T ♣.@.....♣  ♣.*.§.~~~.§  ♣...*♣~......  ♣♣.*. ~.~.... ׈µj‹¤® #.*♣ ...$~~. .*# ♣~♣~.~~ ♣.* ♣♣♣♣§. ♣#* .~׈µj2öŸ..~~...~~§׈µj¦þ¤6====3.0 (1Magnavolt (2%) _׈µj¨9§׈µjsr _You now have 46/50 mp.׈µjg¢ ׈µjp£ ׈µj=¤ ׈µjPª ׈µj « $ _׈µj ¯ ׈µjί ׈µjE° ?7=׈µjš° ׈µj² ׈µj’¶ ׈µj*· ׈µj‹¸ ׈µjðº ׈µjR» ׈µj·¼ ׈µjãÀ ׈µjWÁ ׈µj„ ׈µjáÄ ׈µj<Å ׈µj’Å D8=׈µjÅÆ ׈µjÔÏ „  You encounter a spriggan. It is wielding a +0 rapier.׈µjç× M.......׈µj¶Ø …~.~♣♣♣~---§~~.~Magnavolt (2%)§ii   spriggan (wandering)§׈µjÚ +9.0 (6׈µj:â 9~׈µjÇã N---90.0 (7 _׈µj°é 9§׈µjö … _You regained 2 mp, and now have 48/50 mp.؈µjG<# ♣~.~.♣ ♣..~~~.♣♣♣). Gorae the Geomancer ♣♣...♣ ♣~~~~~...†.< Octopode of Vehumet *****. ♣.~)♣♣♣♣~..~~§.~~♣ Health: 108/108 ======================== ♣.~~.♣ ♣~~~.~~...~ Magic: 42/50 ====================---- ♣.~~.♣ ..~~...♣♣♣♣ AC: 9Str: 11Doom: 0%  ♣....♣ ~~.♣♣  EV: 16Int: 34 Contam: 0% ؈µjÌ= ♣....♣ ..♣  SH: 17Dex: 18 ♣♣~.~♣♣♣~~♣♣  XL: 16 Next: 73% Place: Swamp:2 ♣.@.....♣  Noise: ---------  Time: 35190.0 (0.0) ♣.*.~.~~~.~  I) +6 short sword of the Lonely Souls {pai ♣..**♣~......  Cast: Magnavolt (2%) ♣♣.*. ~.§....  Quill Water  #**♣ ...$~~.  i*# ♣~♣~.~~  i   spriggan (wandering) ♣.* ♣♣♣♣~.  ♣#* .~  _You encounter a spriggan. It is wielding a +0 rapier. _You regained 2 mp, and now have 48/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or )؈µjP>ª[40m - cycleDir - move targetAim: a spriggan, wielding a +0 rapier and wearing a +0 robe (wandering, hasn't  noticed you)؈µj`õ ♣~.~.♣ ♣..~~~.♣♣♣). Gorae the Geomancer  ♣♣...♣ ♣~~~~~...†.< Octopode of Vehumet *****.  ♣.~)♣♣♣♣~..~~§.~~♣ Health: 108/108 ========================  ♣.~~.♣ ♣~~~.~~...~ Magic: 42/50 ====================----  ♣.~~.♣ ..~~...♣♣♣♣ AC: 9Str: 11Doom: 0%  ♣....♣ ~~.♣♣EV: 16Int: 34 Contam: 0%  ♣....♣ ..♣SH: 17؈µjäDex: 18  ♣♣~.~♣♣♣~~♣♣XL: 16 Next: 73% Place: Swamp:2  ♣.@.....♣Noise: ---------  Time: 35190.0 (0.0)  ♣.*.~.~~~.~I) +6 short sword of the Lonely Souls {pai  ♣...*♣~......Cast: Magnavolt (2%)  ♣♣.*. ~.§....Quill Water  #.*♣ ...$~~.  i*# ♣~♣~.~~i   spriggan (wandering, magnetised)  ♣.* ♣♣♣♣~.  ♣#*.~  Aiming: Magnavolt (dangerous; ؈µjŽø2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan, wielding a +0 rapier and wearing a +0 robe (wandering, hasn't  noticed you)  Magnetic shrapnel attaches itself to the spriggan.  Electricity arcs towards the magnetite!؈µjUW§Dir - move target  Aim: a spriggan, wielding a +0 rapier and wearing a +0 robe (wandering, hasn't  noticed you)  Magnetic shrapnel attaches itself to the spriggan.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan!!  You kill the spriggan!؈µjF^V***؈µj&­/ ..~.. ~.~..§.~§Vehumet accepts your kill.؈µjÖ´v===1.0 (1Magnavolt (2%) _؈µj ¼9§؈µj’Âr _You now have 42/50 mp.ÙˆµjwPÙˆµjSSÙˆµj£TÙˆµj”h°3 _Ùˆµj m,Ùˆµj,na4=ÙˆµjatÙˆµj$u,ÙˆµjÀvÙˆµjNyÙˆµjØyÙˆµjßzÙˆµj|~ÙˆµjU5=ÙˆµjL€Ùˆµjxƒ,Ùˆµj›„ÙˆµjȈÙˆµjO‰Ùˆµj€ŠÙˆµj/�ÙˆµjÝ�K6=ÙˆµjÉŽÙˆµjù’Ùˆµjˆ“ÙˆµjÒ”Ùˆµj¬—ÙˆµjD˜ÙˆµjǙوµj}�Ùˆµj%žU7=Ùˆµjp Ùˆµj£Ùˆµj�£Ùˆµj›¤Ùˆµjp¨Ùˆµjÿ¨Ùˆµj&ªÙˆµjÀ¬ÙˆµjS­K8=Ùˆµj\®ÙˆµjÁ²Ùˆµj€³Ùˆµj¢´Ùˆµj”·Ùˆµj.¸Ùˆµjr¹ÙˆµjL½Ùˆµj¾U9=ÙˆµjŸÈÙˆµj"ËÙˆµjÌÙˆµj§ÍÙˆµj}ÒÙˆµj9ÓÙˆµj$ÖÙˆµjÜØÙˆµjzÙÙˆµjQÛÙˆµj¦ßÙˆµjLàH50=Ùˆµj¶áÙˆµj:äÙˆµjÙæÙˆµjRçÙˆµjyèÙˆµj¸êÙˆµj¯ìÙˆµjí(ÙˆµjÃîÙˆµj�ðÙˆµj5øUWater ÙˆµjÓùÙˆµjüA _You enter the shallow water.Ùˆµj©ÿZ=ÙˆµjÏÙˆµjZ,ÙˆµjÈ Ùˆµjê N _You now have 887 gold pieces (gained 24).ÙˆµjÙˆµjØ?Water ÙˆµjMÙˆµjgA _You enter the shallow water.ÙˆµjhÙˆµj/(ÙˆµjÌÙˆµjÂÙˆµjÙ%Ùˆµjx&WWater Cloud Ùˆµjj'Ùˆµjj*A _You enter the shallow water.Ùˆµj=->ÙˆµjN.ÙˆµjS0Ùˆµj™3Ùˆµj4Ùˆµjï4Ùˆµj—8Ùˆµjó:Ùˆµj¤<,Ùˆµj>ÙˆµjlM   ♣.~~.♣ ..~~...♣   ♣....♣ ..~~.♣♣   ♣....♣ .~..♣   ♣♣~.~♣♣♣§~♣♣   ♣♣.§.....♣~♣♣♣  ♣♣♣...§.~~~.~.~♣♣  ♣...~♣~........~♣  ♣♣....~.~......♣   #@.♣♣....~~.♣♣♣---225.0 (34.0) ♣.$.##♣♣~♣§.~~~~♣  ...♣.~♣ ♣♣♣♣♣~.~♣♣   >.#. ♣#). .~♣♣  # ##. ♣♣   .#  .. Ùˆµj Nq ~. ÙˆµjcW8~ÙˆµjYG---6.0 (35Ùˆµj]Ùˆµj¿cŽ _Found an escape hatch in the floor. _MP restored: 50ÙˆµjV ÙˆµjT Ùˆµj_ ÙˆµjK ÙˆµjA Ùˆµjc $ _Ùˆµj­! ,Ùˆµj+% ,Ùˆµjm& ÙˆµjÂ2 ‡  You now have 891 gold pieces (gained 4).  Things that are here:Ùˆµj¹4 Ùˆµjs7 [ _a +0 rapier; a +0 robeÙˆµj1; ÙˆµjÇ; Ùˆµj—< ÙˆµjœB ÙˆµjCC ÙˆµjcD Ùˆµj�H M _You now have 895 gold pieces (gained 4).ÙˆµjzL ÙˆµjM ÙˆµjãM Ùˆµj›O ÙˆµjUQ ÙˆµjÂQ ÙˆµjÁR Ùˆµj>S ÙˆµjÇT ÙˆµjU Ùˆµj™U ÙˆµjtV ÙˆµjX Ùˆµj7X ÙˆµjAY ÙˆµjàZ Ùˆµjå\ Ùˆµjh] Ùˆµj¸^ Ùˆµje ÙˆµjNf ,Ùˆµj(i M _You now have 897 gold pieces (gained 2).Ùˆµj£p ‘  You encounter a spriggan. It is wielding a +0 devious short sword.Ùˆµj1w ;  ♣♣~.~♣♣♣§  ♣♣.~.....♣  ♣♣♣...~.~§~.  ♣...~♣~..... Ùˆµj¿w B ♣♣♣....~.~...  ♣♣♣ ###.#..♣♣....~~  ♣♣~.###.♣.).##♣♣~♣§.~  ♣.i#.....♣.~♣ ♣♣♣♣♣~  ♣~..@.#..♣#)..# . Ùˆµjx µ ♣♣#$.#######..#   #### .## Magnavolt (2%)  ..  Ùˆµjix 4 ~.♣  ..♣i   spriggan (asleep)  Ùˆµj@y KÙˆµj… -37.0 (11Ùˆµj ‡ 28.0 (12 _Ùˆµjã� Ùˆµj�¨ k _There is an escape hatch in the floor here.Úˆµj¥ãð ♣♣~.~♣♣♣§ Gorae the Geomancer ♣♣.~.....♣ Octopode of Vehumet *****. ♣♣♣...~.~§~. Health: 108/108 ======================== ♣...~♣~..... Magic: 44/50 =====================--- ♣♣♣....~.~... AC: 9Str: 11Doom: 0%  ♣♣♣ ###.#..♣♣....~~ EV: 16Int: 34 Contam: 0% Úˆµjßän ♣♣~.###.♣.).##♣♣~♣§.~ SH: 17Dex: 18 ♣.i#.....♣.~♣ ♣♣♣♣♣~ XL: 16 Next: 73% Place: Swamp:2 ♣~.*@.#..♣#)..# . Noise: ---------  Time: 35238.0 (0.0) ♣♣#$.#######..#  I) +6 short sword of the Lonely Souls {pai #### .##  Cast: Magnavolt (2%) ..  Quill  ~.♣  ..♣  i   spriggan (asleep) _You encounter a spriggan. It is wielding a +0 devious short sword. _There is an escape hatch in the floor here.Úˆµjšå)Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan, wielding a +0 devious short sword and wearing a +0 robe  (asleep)ÚˆµjI‘ë ♣♣~.~♣♣♣§ Gorae the Geomancer ♣♣.~.....♣ Octopode of Vehumet *****. ♣♣♣...~.~§~. Health: 108/108 ======================== ♣...~♣~..... Magic: 44/50 =====================--- ♣♣♣....~.~... AC: 9Str: 11Doom: 0%  ♣♣♣ ###.#..♣♣....~~ EV: 16Int: 34 Contam: 0%  Úˆµj÷’♣♣~.###.♣.).##♣♣~♣§.~ SH: 17Dex: 18 ♣.§#.....♣.~♣ ♣♣♣♣♣~ XL: 16 Next: 73% Place: Swamp:2 ♣~..@.#..♣#)..# . Noise: ---------  Time: 35238.0 (0.0) ♣♣#$.#######..#  I) +6 short sword of the Lonely Souls {pai #### .##  Cast: Magnavolt (2%) ..  Quill  ~.♣  ..♣  i   spriggan (asleep)(asleep)  Magnetic shrapnel attaches itself to the spriggan.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan!!You kill the spriggan!Vehumet accepts your kill.You feel your power returning.Úˆµjð—˜      ♣♣♣ ###.#. ♣♣~.###.♣.).Úˆµj˜¶ ♣.*#.....♣.~♣  ♣~.*@.#..♣#)..#  ♣♣#$.##  #### .##  ..   Úˆµj0è>§.Úˆµj<î¤9/10954===9.0 (1Magnavolt (2%) _Úˆµj§ô:§Úˆµjpÿ4  Health restored: 109 Úˆµj$d_You now have 45/50 mp.ÛˆµjΠÛˆµjסÛˆµjž£Ûˆµj’§Ûˆµji¬: _Ûˆµj‡­Ûˆµj)®K6=Ûˆµj¦¯Ûˆµjñ²Ûˆµj^³Ûˆµj«´ÛˆµjFÄÛˆµjÅÛˆµj@ÈÛˆµj=ÍÛˆµjøÍ#7ÛˆµjZÎ2=ÛˆµjªÏÛˆµj»ÓÛˆµjLÕÛˆµj#ÖÛˆµj¯ÙÛˆµj!ÚÛˆµjÆÛÛˆµj ßÛˆµjŽßÛˆµjðßD8=Ûˆµj[áÛˆµj'äÛˆµjµäÛˆµj æÛˆµj�éÛˆµj êÛˆµj>ëÛˆµjáíÛˆµjiî#9Ûˆµj¸î2=ÛˆµjðÛˆµjóÛˆµj]óÛˆµjçôÛˆµjøÛˆµj¾øÛˆµj&úÛˆµjÃüÛˆµj6ýÛˆµj~ýA50=ÛˆµjÚþÛˆµjÓÛˆµj]ÛˆµjÒÛˆµjtÛˆµjX Ûˆµj?Ûˆµj¶Ûˆµj€M _You now have 898 gold pieces (gained 1).Ûˆµj­ÛˆµjFÛˆµj·Ûˆµj�#  ♣♣~.~♣♣  ♣♣.~....  ♣♣♣...~.~§  ♣...~♣~  ♣♣♣....~.~  ♣♣♣♣ ###.#..♣♣....  ♣♣~.###.♣.).##♣♣~♣§  ♣.)#.....♣.~♣ ♣♣♣♣  ♣~@.>.#..♣#)..# ---  ♣♣#..#######..#  #### .##  .. ÛˆµjÅ&ª  ~.♣   ..♣   ÛˆµjË7þM ♣.... ♣♣~.~♣♣ ♣♣.~....♣♣...~.~§ ♣...~♣~.. ♣♣♣....~.~ ♣♣♣♣ ###.#..♣♣....♣♣~.###.♣.).##♣♣~♣§♣.@#.....♣.~♣ ♣♣♣♣♣~..>.#..♣#)♣♣#..#######..###### ..Ûˆµj%<0567.0)Ûˆµj=c=---7.0 (18ÛˆµjœAÛˆµjAI$  Things that are here:ÛˆµjaN´ _a +0 devious short sword; a +0 robe; MP restored: 50܈µj¦ùu܈µj}þ: _܈µjáÿ܈µj+ ܈µj@ ܈µjÈ ܈µj7 ܈µjE ܈µj× ܈µjù ܈µj ܈µj! ܈µj¦ ܈µjÑ ܈µjI ܈µjP ܈µj ܈µjc ܈µjN ܈µjø ܈µjv ܈µj ܈µj¶! ܈µjº$ ܈µjD% ܈µj²& ܈µj^( ܈µj, ,܈µjm- ܈µjB/ ܈µjì1 ,܈µjP3 ܈µjq= °  Things that are here:  a +0 short sword; a +0 robe; a spriggan corpse܈µjÅ@ ܈µjÕA  _܈µjžB ܈µj J ܈µjÁL ܈µjVM ܈µjN ܈µjGP ܈µjU ܈µj}V ,܈µj X ܈µj�Z ܈µj#[ ܈µj¶[ ܈µjÁn ܈µjŸr ܈µj…s ܈µjt ܈µj^y ܈µj“{ ܈µj+| ܈µj5~ ܈µjª€ ܈µjΆ ,܈µjX‡ ܈µj • °  Things that are here:  a +0 short sword; a +0 robe; a spriggan corpse܈µj6› ܈µjû› ?Water ܈µjêœ ܈µj[  A _You enter the shallow water.܈µj¨¥ >܈µjë¦ ܈µj!© ܈µjž« ܈µj ¬ ܈µjr¬ ܈µj® ܈µjª° ܈µj7± ܈µj6² ܈µj2´ ܈µjë¶ ,܈µjÅ· ܈µjö¸ ܈µj„º ܈µj» ܈µj¼ ܈µjŸ¾ ܈µjÁ ܈µj�Á ܈µj' ܈µj}à ܈µjéÅ ܈µjqÆ ܈µjpÇ ܈µjRÉ ܈µjMÍ ܈µj^Î MWater ܈µjéÐ A _You enter the shallow water.܈µjëÒ ܈µjwÓ (܈µjíÓ ܈µj×Õ ܈µj¤Û UWater ܈µjNÜ ܈µjß A _You enter the shallow water.܈µjÝà 3܈µj~á ܈µjµç ܈µj¬é ܈µjEê ܈µj*ë ܈µjví ܈µjüï ܈µjlð (܈µj²ñ ܈µjäó ܈µjWö ܈µjªö ܈µjä÷ ܈µj}ú ܈µjGÿ l  You encounter a tyrant leech.܈µjG p ♣...~♣~........~♣ .~ ♣♣♣....~.~......♣  ♣♣♣♣ ###.#..♣♣....~~.♣♣♣ ♣♣~.###.♣.).##♣♣~♣~.~§~~♣ ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣ ♣§..>.#..♣#)..#♣..~~.~♣♣ ♣♣#..#######..#♣.....♣♣  #### #.##♣....♣♣  ܈µj£ #...#@.§~.♣  #~.♣#~....♣  #..♣#~.♣.♣~.. Magnavolt (2%) ###♣......~§~.  #♣...~..~~~ .~..~.~.~~ w   tyrant leech (asleep) .~~~~~... ♣~....w. 88.0 (31w~܈µj V~w܈µj 29.0 (32 _܈µj`! ܈µj»# ݈µjQ ♣...~♣~........~♣ .~ Gorae the Geomancer ♣♣♣....~.~......♣  Octopode of Vehumet *****.  ♣♣♣♣ ###.#..♣♣....~~.♣♣♣  Health: 109/109 ======================== ♣♣~.###.♣.).##♣♣~♣~.~§~~♣  Magic: 44/50 =====================--- ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣  AC: 9Str: 11Doom: 0% ♣§..>.#..♣#)..#♣..~~.~♣♣  EV: 16Int: 34 Contam: 0% ♣♣#..#######..#♣.....♣♣  SH: 17Dex: 18  #### #.##♣....♣♣  XL: 16 Next: 74% Place: Swamp:2 #...#@.~~.♣  Noise: ---------  Time: 35289.0 (0.0) #~.♣#~*...♣  I) +6 short sword of the Lonely Souls {pai #..♣#~*♣.♣~..  Cast: Magnavolt (2%) ###♣...݈µjÍ7[35m*..~§~.  Quill  #♣...*..~~~  .~..~*~.~~  w   tyrant leech .~~~~~w..  ♣~....~.  _You enter the shallow water. _You enter the shallow water. _You encounter a tyrant leech.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech݈µjÜ i♣...~♣~........~♣ .~ Gorae the Geomancer♣♣♣....~.~......♣Octopode of Vehumet *****.♣♣♣♣ ###.#..♣♣....~~.♣♣♣Health: 109/109 ======================== ♣♣~.###.♣.).##♣♣~♣~.~§~~♣Magic: 44/50 =====================--- ݈µjh ¼♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣AC: 9Str: 11Doom: 0% ♣§..>.#..♣#)..#♣..~~.~♣♣EV: 16Int: 34 Contam: 0% ♣♣#..#######..#♣.....♣♣SH: 17Dex: 18#### #.##♣....♣♣XL: 16 Next: 74% Place: Swamp:2#...#@.~~.♣Noise: ---------  Time: 35289.0 (0.0)#~.♣#~*...♣݈µj« I) +6 short sword of the Lonely Souls {pai#..♣#~*♣.♣~..Cast: Magnavolt (2%)###♣...*..~§~.Quill #♣...*..~~~.~..~*~.~~w   tyrant leech (magnetised).~~~~~*..♣~....~. _You encounter a tyrant leech.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech  ݈µj" dMagnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!݈µjpV ¸.  Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a tyrant leech  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!  ݈µjŽW aThe arc of electricity hits the tyrant leech!!!݈µjš^ •...~.w.~~݈µj8a Œ====90.0 (1Magnavolt (2%) _݈µj­g ݈µj«o r _You now have 44/50 mp.Þˆµj—0 ♣...~♣~........~♣ .~ Gorae the Geomancer ♣♣♣....~.~......♣  Octopode of Vehumet *****.  ♣♣♣♣ ###.#..♣♣....~~.♣♣♣  Health: 109/109 ======================== ♣♣~.###.♣.).##♣♣~♣~.~§~~♣  Magic: 38/50 ==================------ ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣  AC: 9Str: 11Doom: 0% ♣§..>.#..♣#)..#♣..~~.~♣♣  EV: 16Int: 34 Contam: 0% ♣♣#..#######..#♣.....♣♣  SH: 17Dex: 18  #### #.##♣....♣♣  XL: 16 Next: 74% Place: Swamp:2 #...#@.~~.♣  Noise: ====-----  Time: 35290.0 (0.0) #~.♣#~....♣  I) +6 short sword of the Lonely Souls {pai #..♣#~.♣.♣~..  Cast: Magnavolt (2%) ###♣......~§~. ÞˆµjØ7 [39;49m Quill  #♣...~..~~~  .~..~.w.~~   .~~~~~...   ♣~....~.     _The arc of electricity hits the tyrant leech!!! _You now have 44/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there.߈µjš¦♣...~♣~........~♣ .~ Gorae the Geomancer♣♣♣....~.~......♣Octopode of Vehumet *****.♣♣♣♣ ###.#..♣♣....~~.♣♣♣Health: 109/109 ======================== ♣♣~.###.♣.).##♣♣~♣~.~§~~♣Magic: 44/50 =====================--- ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣AC: 9Str: 11Doom: 0% ♣§..>.#..♣#)..#♣..~~.~♣♣EV: 16Int: 34 Contam: 0% ♣♣#..#######..#♣.....♣♣SH: 17Dex: 18#### #.##♣....♣♣XL: 16 Next: 74% Place: Swamp:2#...#߈µj©9@.~~.♣Noise: ====-----  Time: 35290.0 (0.0)#~.♣#~....♣I) +6 short sword of the Lonely Souls {pai#..♣#~.♣.♣~..Cast: Magnavolt (2%)###♣......~§~.Quill #♣...~..~~~.~..~.w.~~.~~~~~...♣~....~. _The arc of electricity hits the tyrant leech!!! _You now have 44/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there.Okay, then. _߈µjŒ² 8 ♣♣♣....~.~♣  ♣♣♣♣ ###.#..♣♣....~~.♣♣ ♣♣~.###.♣.).##♣♣~♣~.~§~~.)#.....♣.§♣#♣♣♣♣♣♣~.~♣§..>.#..♣#)..#♣..~~.~♣♣ ♣#..#######..#♣.....♣♣  #### #.##♣....♣♣  #...#..~~.~.♣#@.....♣#~.♣.♣~..##♣......~§~.#♣...~..~~Quill w.w   tyrant leech (magnetised).♣♣.♣♣.♣♣~߈µj߸ Aw~߈µjoÇ Þ~----1.0 (1Magnavolt (2%)Water ߈µj7É ߈µj7Ì !߈µj_Ì _You now have 44/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure) ߈µj~Ì Í Press: ? - help, Q - select action, ( or ) - cycle ߈µj›Ì { Dir - move target  You don't see a valid target there. ߈µj¶Ì c_Okay, then. _You enter the shallow water.àˆµj‘Ýà ♣♣♣....~.~......♣  Gorae the Geomancer  ♣♣♣♣ ###.#..♣♣....~~.♣♣♣  Octopode of Vehumet *****. ♣♣~.###.♣.).##♣♣~♣~.~~~~♣  Health: 109/109 ======================== ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣  Magic: 38/50 ==================------ àˆµjÛÝ♣§..>.#..♣#)..#♣..~~.~♣♣  AC: 9Str: 11Doom: 0% ♣♣#..#######..#♣.....♣♣  EV: 16Int: 34 Contam: 0%  #### #.##♣....♣♣  SH: 17Dex: 18àˆµjúÝ× #...#..~~.♣  XL: 16 Next: 74% Place: Swamp:2 àˆµjEÞ#~.♣#@....♣  Noise: ---------  Time: 35291.0 (0.0) #..♣#~*♣.♣~..  I) +6 short sword of the Lonely Souls {pai ###♣...**.~§~.  Cast: Magnavolt (2%)àˆµj`Þ àˆµj„Þ¦#♣...~w.~~~  Quill Water  .~..~.~.~~ àˆµj�Þ– .~~~~~...  w   tyrant leech (magnetised)àˆµj¸Þ0 ♣~....~..  àˆµjÒÞ/♣♣.♣♣.♣♣~ àˆµjýÞeYou don't see a valid target there. _Okay, then. àˆµj(ß:_You enter the shallow water.  àˆµjNß§Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleàˆµjiß–Dir - move targetAim: a tyrant leech (severely wounded, covered in magnetic dust)àˆµj}Ôu ♣♣♣....~.~......♣  Gorae the Geomancer  ♣♣♣♣ ###.#..♣♣....~~.♣♣♣  Octopode of Vehumet *****. ♣♣~.###.♣.).##♣♣~♣~.~~~~♣  Health: 109/109 ======================== ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣  Magic: 38/50 ==================------ ♣§..>.#..♣#)..#♣..~~.~♣♣  AC: 9Str: 11àˆµjáÔVDoom: 0% ♣♣#..#######..#♣.....♣♣  EV: 16Int: 34 Contam: 0%  #### #.##♣....♣♣  SH: 17Dex: 18 #...#..~~.♣  XL: 16 Next: 74% Place: Swamp:2 àˆµjÕR#~.♣#@....♣  Noise: ---------  Time: 35291.0 (0.0) #..♣#~.♣.♣~..  I) +6 short sword of the Lonely Souls {paiàˆµj5Õ  ###♣......~§~.  Cast: Magnavolt (2%) àˆµj\Õ¹#♣...~§.~~~  Quill Water  .~..~.~.~~ àˆµjÄÕõ .~~~~~...  w   tyrant leech (magnetised) ♣~....~..  ♣♣.♣♣.♣♣~ àˆµjòÕbPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (severely wounded, covered in magnetic dust)  àˆµjÖxElectricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!àˆµj5ÖuYou kill the tyrant leech!Vehumet accepts your kill.àˆµjÜ&   ♣♣♣♣ .♣♣♣ )~~~~♣ )♣♣♣♣♣~.~♣♣ >)..#♣..~~.~♣♣ ♣.....♣♣  #### #.##♣....♣♣ àˆµjoܹ #...#..~~.♣  #~.♣#@....♣  #..♣#~*♣.♣~..  àˆµj”Üí###♣...**.~§~.  #♣...~*.~~~ àˆµjºÜ‚ .~..~.~.~àˆµjÝÜR .~~~~~... àˆµj ÝÞ♣~....~.. ♣♣.♣♣.♣♣~ àˆµj±.‰...§Dir - move target  Aim: a tyrant leech (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!àˆµj%/·You kill the tyrant leech!  Vehumet accepts your kill.You feel your power returning.àˆµj†:¥41====2.0 (1Magnavolt (2%) _àˆµjÁ=9§àˆµjûEr _You now have 41/50 mp.àˆµjý´àˆµj(¶àˆµjð·àˆµj:»àˆµj;¿: _àˆµjuÀàˆµjÌÀàˆµj#ÂàˆµjÍÌÀ2==àˆµj]ÍàˆµjðÏàˆµjQÐàˆµjÒàˆµj~ÔàˆµjÅÔàˆµjLÖàˆµjÛØàˆµj/ÙU3=àˆµjyÚàˆµj>ÝàˆµjŠÝàˆµjµÞàˆµjýààˆµj:áàˆµjšâàˆµjåàˆµjVåK4=àˆµjñæàˆµjÈéàˆµjêàˆµj¬ëàˆµj%îàˆµjyîàˆµjÀïàˆµjsòàˆµjÅò#5àˆµjqó2=àˆµj„ôàˆµj´öàˆµj¡÷àˆµj²øàˆµj.ûàˆµjeûàˆµjG àˆµj¤ àˆµjô K6=àˆµj– àˆµjd àˆµjŸ àˆµj| àˆµj` àˆµjŸ àˆµj@ àˆµjÑ àˆµj #7àˆµj2 2=àˆµj àˆµj ,àˆµjd àˆµj® ,àˆµjG! àˆµjø# àˆµj>$ #8àˆµje$ (=àˆµjª% àˆµjb( àˆµj?) àˆµj* àˆµjÊ, àˆµj - àˆµjv. àˆµj2 k9=àˆµjÇ2 àˆµjÔ5 ,àˆµj/7 àˆµj: àˆµj€: àˆµjÈ; àˆµjŠ> àˆµjP? H50=àˆµj�@ àˆµj1J àˆµj M àˆµjuM =Cloud àˆµjˆN àˆµj˜R àˆµjÁ[ ´  You encounter a spriggan. It is wielding a +0 dagger and wearing a +0 robe offire resistance.àˆµj'h -♣♣~.###.♣.).##♣♣~♣~.~~~~ ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣§..>.#..♣#)..#♣..~~.~♣♣ ♣#..#######..#♣.....♣♣  #### #.##♣....♣♣  #...#..~~.♣  #~.♣#~....♣àˆµjäh "♣#§.♣.♣~..##♣.@....~~~.--- #♣...~..~~~ .~..~.~.~~Magnavolt (2%)..~~~~~... ..♣~....~..i♣♣♣♣.♣♣.♣♣~i   spriggan (asleep)♣. ♣♣ ♣♣àˆµji .♣àˆµjs K~321.0 (29.0)àˆµjðu Y---2.0 (30 _àˆµjB} àˆµjy” Y _MP restored: 50ስjxij♣♣~.###.♣.).##♣♣~♣~.~~~~♣  Gorae the Geomancer ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣  Octopode of Vehumet *****. ♣§..>.#..♣#)..#♣..~~.~♣♣  Health: 109/109 ======================== ♣♣#..#######..#♣.....♣♣  Magic: 44/50 =====================---  #### #.##♣....♣♣  AC: 9Str: 11Doom: 0%  #...#..~~.♣  EV: 16Int: 34 Contam: 0%  #~.♣#~....♣  SH: 17ስjÂļDex: 18 #..♣#~.♣.♣~..  XL: 16 Next: 74% Place: Swamp:2 ###♣.@....~~~.  Noise: ---------  Time: 35322.0 (0.0)ስjåĪ #♣*..~..~~~  I) +6 short sword of the Lonely Souls {paiስjSÅ *~..~.~.~~  Cast: Magnavolt (2%) *.~~~~~...  Quill  *.♣~....~..  i♣♣♣♣.♣♣.♣♣~  i   spriggan (asleep)ስjwÅL ♣. ♣♣ ♣♣  ♣ስj•ÅK _fire resistance. ስj»Å=_MP restored: 50ስjàÅâAiming: Magnavolt (dangerous; 2% risk of failure)  ስjÆåPress: ? - help, Q - select action, ( or ) - cycleDir - move targetስj>Æ{Aim: a spriggan, wielding a +0 dagger and wearing a +0 robe of fire resistance  (asleep)ስjÙuŽ♣♣~.###.♣.).##♣♣~♣~.~~~~♣  Gorae the Geomancer ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣  Octopode of Vehumet *****. ♣§..>.#..♣#)..#♣..~~.~♣♣  Health: 109/109 ======================== ♣♣#..#######..#♣.....♣♣  Magic: 44/50 =====================---  #### #.##♣....♣♣  AC: 9Str: 11Doom: 0% ስjZv #...#..~~.♣  EV: 16Int: 34 Contam: 0%  #~.♣#~....♣  SH: 17Dex: 18 #..♣#~.♣.♣~..  XL: 16 Next: 74% Place: Swamp:2ስj�vX ###♣.@....~~~.  Noise: ---------  Time: 35322.0 (0.0) #♣...~..~~~  I) +6 short sword of the Lonely Souls {paiስj²v™ .~..~.~.~~  Cast: Magnavolt (2%) ስj×v„..~~~~~...  Quill  ..♣~....~.. ስjw §♣♣♣♣.♣♣.♣♣~  i   spriggan (asleep) ♣. ♣♣ ♣♣  ስj5w@♣(asleep)  ስj^wgMagnetic shrapnel attaches itself to the spriggan.  Electricity arcs towards the magnetite!  ስjôwïThe arc of electricity hits the spriggan!!You kill the spriggan!Vehumet accepts your kill.You feel your power returning.ስj6€è) )♣♣♣♣♣~.~♣♣ >)..#♣..~~.~♣♣ ♣.....♣♣  #### #.##♣....♣♣  #...#..~~.♣  #~.♣#~....♣  #..♣#~.♣.♣~..  ###♣.@....~~~.  #♣*..~..~~~  *~..~.~.~~  *.~~~~~...  *.♣~....~.. *♣♣♣♣.♣♣.♣♣~ ♣. ♣♣ ♣♣ ስjý€7♣ ስj�Ñ,iስj?Ò>i.ስj`ß±..§i   spriggan (wandering)ስjàæj6=5===3.0 (1ስj‹ð;§ስjúElectricity arcs towards the magnetite!  The arc of electricity hits the spriggan!!You kill the spriggan!Vehumet accepts your kill.feel your power returning. _You encounter a spriggan. It is wielding a +0 short sword. _You now have 46/50 mp.ስj„ï♣♣~.###.♣.).##♣♣~♣~.~~~~♣  Gorae the Geomancer ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣  Octopode of Vehumet *****. ♣§..>.#..♣#)..#♣..~~.~♣♣  Health: 109/109 ======================== ♣♣#..#######..#♣.....♣♣  Magic: 40/50 ===================-----  #### #.##♣....♣♣  AC: 9Str: 11Doom: 0%  #...#..~~.♣  EV: 16Int: 34 Contam: 0%  #~.♣#~....♣  SH: 17Dex: 18 #..♣#~.♣.♣~..  XL: 16 Next: 75% Place: Swamp:2 ###♣.@....~~~.  Noise: ===------  Time: 35323.0 (0.0) #♣*..~..~~~  I) +6 short sword of the Lonely Souls {pai *~..~.~.~~  Cast: Magnavolt (2%) i.~~~~~... ስjò  Quill  *.♣~....~..  *♣♣♣♣.♣♣.♣♣~  i   spriggan (wandering) ♣. ♣♣ ♣♣  ♣ _You encounter a spriggan. It is wielding a +0 short sword. _You now have 46/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan, wielding a +0 short sword, wearing a +0 robe and wearing a +0  buckler (wandering, hasn't noticed you)∵jvI♣♣~.###.♣.).##♣♣~♣~.~~~~♣  Gorae the Geomancer ♣.)#.....♣.§♣#♣♣♣♣♣♣~.~♣♣  Octopode of Vehumet *****. ♣§..>.#..♣#)..#♣..~~.~♣♣  Health: 109/109 ======================== ♣♣#..#######..#♣.....♣♣  Magic: 40/50 ===================-----  #### #.##♣....♣♣  AC: 9Str: 11Doom: 0%  #...#..~~.♣  EV: 16Int: 34 Contam: 0%  #~.♣#~....♣  SH: 17Dex: 18 #..♣#~.♣.♣~..  XL: 16 Next: 75% Place: Swamp:2 ###♣.@....~~~.  Noise: ===------  Time: 35323.0 (0.0) #♣...~..~~~  I) +6 short sword of the Lonely Souls {pai .~..~.~.~~  Cast: Magnavolt (2%) §.~~~~~...  ∵jéJÚQuill  ..♣~....~..  §♣♣♣♣.♣♣.♣♣~  i   spriggan (wandering) ♣. ♣♣ ♣♣  ♣buckler (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the spriggan.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan!!!You kill the spriggan!Vehumet accepts your kill.You feel your power returning.∵j OF) )♣♣♣♣♣~.~♣♣ >)..#♣..~~.~♣♣ ♣.....♣♣  #### #.##♣....♣♣  #...#..~~.♣  #~.♣#~....♣  ∵jSPÙ#..♣#~.♣.♣~..  ###♣.@....~~~.  #♣*..~..~~~  *~..~.~.~~  *.~~~~~...  *.♣~....~.. *♣♣♣♣.♣♣.♣♣~ ♣. ♣♣ ♣♣ ♣ ∵jy�∵j½íº.§.§.~~~§.§∵j�õš2=4.0 (1Magnavolt (2%) _∵jZý∵j ß  Magnetic shrapnel attaches itself to the spriggan.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan!!!You kill the spriggan!  Vehumet accepts your kill. _You feel your power returning. _You now have 42/50 mp.∵jG| ∵j} ∵jÂ~ ∵jKƒ ∵j¿† : _∵jLj ∵j~‰ U3=∵j¾Š ∵jÒŽ ,∵j´� ∵je“ ∵j«“ ∵j• ∵j ™ ∵jD™ K4=∵j±š ∵j¦ ,∵jʧ ∵j*¯ ,∵j_² ∵j· k5=∵j3¸ ∵jæ» ∵j¼ ∵jù½ ∵j•À ∵jßÀ ∵ja ∵jíÆ a6=∵joÈ ∵jWË ∵j©Ë ∵j^Í ∵jaÑ ∵j¬Ñ ∵jnÓ ∵jêÕ ∵j$Ö U7=∵j]Ø ∵jGß B∵j á ∵jOá ∵jáâ ∵jMç ∵j£ç K8=∵jé ∵jöë ∵j[ì ∵jéí ∵jèò ,∵jWô ∵jÁ÷ k9=∵jú ∵jˆþ ,∵j¿ ∵j¹ ,∵jl ∵jý ∵jF H50=∵j) ∵jE ∵j› ∵j  ∵j£ ∵j£ ∵j1! ,∵j‡" ∵jN, ∵j/ ,∵jp0 ∵jr2 ∵jJ7 ∵j¥7 9=∵jÌ8 ∵jeO Z  Items here: ) [[ †.∵jYou enter the shallow water.∵jnÔ ∵j½Ô (∵j¯Õ ∵jU× ∵j•Ù ∵júÙ ∵jÏÚ ∵j]Ü ∵jfÞ ∵j_ß ,∵jé ∵jqë ∵jöë ∵jØì ∵jï ∵j�ô ∵jõ ?Water ∵jFö ∵jù ∵jõû ∵jkü ∵jgý ∵jÐÿ ∵j- ∵j  (∵jí ∵ji ∵jß% UWater ∵jj' ∵j‡4 ∵j=8 ∵jm9 (∵j^: ∵j�I ∵jÅM ∵j¡N ?Water ∵jvO ∵j„S ∵jéV ∵j{W ∵j*Y ∵jt^ ∵jï^ ∵j¡_ (∵j-a ∵jAc ∵j^f ∵jÃf ∵jMh ∵jEj ∵j7m ∵jHn ∵jŸn ∵jçp ∵j*w ∵j.x ?Water ∵j|y ∵jÒ| ∵j€ ∵j…€ (∵j¸� ∵j!’ ∵jã” ∵j]• ∵j)— ∵j™ ∵jŸ ∵j²Ÿ ∵je  ∵js¢ ∵j”¥ ∵j…¦ ∵j™¨ ∵j�ª ∵j†­ ∵jî­ ∵j!¯ ∵jϾ ∵jcÁ ∵j` ∵jà ∵j Å ∵jUË ∵j+Ì ?Water ∵jcÌ ∵jbÏ ∵jÑ ∵jšÑ ∵jÒ ∵jÕÒ ∵joÝ ∵jˆß ∵jîß ∵j`à ∵jaë ∵j†í ∵j‚î ∵jÊî ∵jÃð ∵j­ò ∵j-ó ∵j¿ó ∵j£þ ∵j$∵jÆ∵j%∵jM∵jM ∵jî ?Water ∵j: ∵jì ∵j3∵jò∵jW∵j`∵jÖ∵j∵jÜ∵jª∵j(∵j∵jy#∵jB',∵jŠ(∵jü+∵jÿ1∵jz2WWater Cloud ∵jé3∵j�7∵jœ:∵j ;(∵j›<∵je?∵jðA∵jnB(∵j©C∵jHF∵j�MUWater ∵jCO∵jS∵j`V∵jÏV∵jIX∵jƒZ∵j\]∵jF^(∵jx^∵jÅg,∵jˆh∵jd€Yi - 5 scrolls of identify {@r1} (gained 1)∵j…†UWater ∵jYˆ∵jà—A _You enter the shallow water.∵jÖš∵j‚›(∵jö›∵jÓž∵jß³ ~♣♣ ~.♣♣♣ ♣♣.~~.~~ ...~♣♣ ♣♣ ♣.~~..~ .§~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣ >~~~....~.♣♣~♣♣~.~~.. ..~§..~.~~♣......~§.♣ ♣)...~~...♣..~......~♣ ÷.<..........~~~~...~♣♣ ~~♣~.~~~..~..~~~@.....♣ ---423.0 (99.0) ..~♣~~~~~~§~~~~~.♣~§<... ♣♣♣.~~~~~§~~~~§§.♣ ~~... ∵jµU♣.~~.......~~.♣♣ ♣~§~♣♣...~.~..~~..~♣ ~~♣..~♣♣♣~~~~~..♣♣ .♣~.♣♣ ♣..~~~...♣  ♣♣~~♣♣♣...~....~.. ♣♣..~~~~~....♣♣.~..∵j'½g§♣♣§~~∵je¾ƒ---4.0 (100.0)Water ∵j|ÅB§§∵j-̽ _You enter the shallow water. Found a stone staircase leading up. _MP restored: 50䈵jຠ3䈵jTÈ ,䈵jÆÿ  _  You enter the shallow water.  You encounter a will-o-the-wisp.♣♣♣.~~.~~ .~♣♣ ♣♣ ♣.~~..~ ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣ ~~....~.♣♣§♣♣§.~~..♣ ~§..~.~~♣......~§.♣♣ .~~...♣..~......§♣ <..........~~~~...~♣♣ ♣~.~~~..~..~~~~.....♣~~.♣~~~~~~~~~~~~.♣@~<..... ♣.~~~~~§~~~~§§.♣♣~~...~~.......~~.♣♣ ♣♣~~~~~Magnavolt (2%) ♣...~.~..~~..~♣ ~ ..~♣♣♣~~~~~..♣♣ ... ~.♣♣ ♣..~~§...♣ .v   will-o-the-wisp (dormant) ♣~~♣♣♣...~....~..[32䈵j4 rmv ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ..§~~5.0)6.0 (2Water _䈵j¥ K§§䈵j² 刵jâW ♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~§..♣  Health: 109/109 ======================== ~~....~.♣♣§♣♣§.~~..♣  Magic: 44/50 =====================--- ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 75% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....  Noise: ---------  Time: 35426.0 (0.0) ♣.~~~~~§~~~~§§.♣♣**.....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣*~~~~  Cast: Magnavolt (2%) ♣...~.~..~~..~♣刵jY î *~~~  Quill Water ..~♣♣♣~~~~~..♣♣ *.. ~.♣♣ ♣..~~§...♣ *.  v   will-o-the-wisp (dormant) ♣~~♣♣♣...~....~.. v ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣... _MP restored: 50You enter the shallow water. _You encounter a will-o-the-wisp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (dormant)戵jHº♣♣♣♣♣.~~.~~Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~§..♣Health: 109/109 ======================== ~~....~.♣♣§♣♣§.~~..♣Magic: 44/50 =====================--- ~§..~.~~♣......~~.♣♣AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.XL: 16 Next: 75% Place: Swamp:2 戵j¬~♣~~~~~~~~~~~~.♣@~<.....Noise: ---------  Time: 35426.0 (0.0) ♣.~~~~~§~~~~§§.♣♣**.....I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣*~~~~Cast: Magnavolt (2%) ♣...~.~..~~..~♣ *~~~Quill Water ..~♣♣♣~~~~~..♣♣*.. ~.♣♣ ♣..~~§...♣*.v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~..* ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (dormant)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.戵jZQèv.Dir - move target  Aim: a will-o-the-wisp (dormant)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.  The will-o-the-wisp gives a chilling moan.戵jHZ‘~♣♣§.§~~~~.戵j˜\;===7.0 (1 _戵j|c8§戵j¡jr _You now have 44/50 mp.戵jsù ý♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~§..♣  Health: 109/109 ======================== 戵jzú ‰~~....~.♣♣~♣♣§.§~..♣  Magic: 38/50 ==================------ ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 75% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....  Noise: ===------  Time: 35427.0 (0.0) ♣.~~~~~§~~~~§§.♣♣**.....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣*~~~~  Cast: Magnavolt (2%) ♣...~.~..~~..~♣ *~~~  Quill Water 戵jäú ´..~♣♣♣~~~~~..♣♣ *.. ~.♣♣ ♣..~~§...♣ v.  v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~.. . ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...戵j@û ËThe will-o-the-wisp resists. _The will-o-the-wisp gives a chilling moan. _You now have 44/50 mp.戵j›û BAiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust)戵j‡m5♣♣♣♣♣.~~.~~Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~§..♣Health: 109/109 ======================== ~~....~.♣♣~♣♣§.§~..♣Magic: 38/50 ==================------ ~§..~.~~♣......~~.♣♣AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.戵j)oXL: 16 Next: 75% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....Noise: ===------  Time: 35427.0 (0.0) ♣.~~~~~§~~~~§§.♣♣**.....I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣*~~~~Cast: Magnavolt (2%) ♣...~.~..~~..~♣ *~~~Quill Water ..~♣♣♣~~~~~..♣♣*.. ~.♣♣ ♣..~~§...♣*.v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~... ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣... _You now have 44/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust)  El戵jÐo†ectricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!戵j®¿š D  Press: ? - help, Q - select action, ( or ) - cycleDir - move target: a will-o-the-wisp (moderately damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.  You hear a deafening roar!戵j»Ó ~~.~~~~~.vvD   swamp dragon (trample)v   will-o-the-wisp (magnetised)You encounter a swamp dragon.The will-o-the-wisp gestures.戵j Õ*8.0 (1戵j[Û戵jä§ _The will-o-the-wisp conjures some marshlight! _You now have 38/50 mp.爵jEú Ä♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣  Magic: 32/50 ===============--------- ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 75% Place: Swamp:2 爵j½ú ~♣~~~~~~~~~~~~.♣@*<.....  Noise: ===------  Time: 35428.0 (0.0) ♣.~~~~~§~~~~§§.♣♣***....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣***~~  Cast: Magnavolt (2%) ♣...~.~..~~..~♣ *~*D  Quill Water 爵jéú W..~♣♣♣~~~~~..♣♣ *.. 爵j&û ~.♣♣ ♣..~~§...♣ vv  D   swamp dragon (trample) ♣~~♣♣♣...~....~.. .  v   will-o-the-wisp (magnetised) ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...爵j¬û «The will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight! _You now have 38/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon舵jzŽ♣♣♣♣♣.~~.~~Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣Magic: 32/50 ===============--------- ~§..~.~~♣......~~.♣♣AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣舵j‰zÌEV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.XL: 16 Next: 75% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....Noise: ===------  Time: 35428.0 (0.0) ♣.~~~~~§~~~~§§.♣♣**.....I) +6 short sword of the Lonely Souls {pai 舵jÛzÔ♣.~~.......~~.♣♣ ♣♣*~~~~Cast: Magnavolt (2%) ♣...~.~..~~..~♣ *~~DQuill Water ..~♣♣♣~~~~~..♣♣*.. 舵j.{ç~.♣♣ ♣..~~§...♣*vD   swamp dragon (trample, magnetised) ♣~~♣♣♣...~....~...v   will-o-the-wisp (magnetised) ..~~~~~....♣♣.~.. 舵jŽ|I....§~~.~~♣♣ ♣♣...Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.舵jœËj******* 舵jÞv§Dir - move target  Aim: a swamp dragon  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.  The arc of electricity hits the swamp dragon!!舵j™,v舵j4Ev§舵j¬=v§舵ju:v§舵jH§v舵jÆ2§舵jŠ?D~舵jH3v舵jí#2§舵j»$8v§舵j(<H~~~.~~~-9.0 (1Cloud §§§§舵j�>• _The will-o-the-wisp blinks! _You now have 32/50 mp.舵jÿ ♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣  Magic: 26/50 ============------------ ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 75% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....  Noise: ==-------  Time: 35429.0 (0.0) ♣.~~~~~§~~~~§§.♣♣***....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣v**D~  Cast: [0;1舵jÛÿ u0;1mMagnavolt (2%) ♣...~.~..~~..~♣ §~~~  Quill Water Cloud ..~♣♣♣~~~~~..♣♣ §§. ~.♣♣ ♣..~~§...♣ v§  D   swamp dragon (trample, magnetised) ♣~~♣♣♣...~....~.. . ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...The arc of electricity hits the swamp dragon!! _The will-o-the-wisp blinks! _You now have 32/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (heavily wounded, covered in magnetic dust)鈵juM˜♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣  Magic: 26/50 ============------------ ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 75% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....  Noise: ==-------  Time: 35429.0 (0.0) 鈵jWN­♣.~~~~~§~~~~§§.♣♣~~.....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣v~~§~  Cast: Magnavolt (2%) ♣...~.~..~~..~♣ §~~~  Quill Water Cloud ..~♣♣♣~~~~~..♣♣ §§. ~.♣♣ ♣..~~§...♣ v§  D   swamp dragon (trample, magnetised) ♣~~♣♣♣...~....~.. . ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...Press: ? - help, Q - select action, ( or ) - cycleDir - move target鈵jªNiAim: a swamp dragon (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!You kill the swamp dragon!Vehumet accepts your kill.鈵jÆTD   ♣♣ ♣.~~..~ ♣♣ ♣♣.~~..♣ ♣~♣♣~.~~..♣ ......~~.♣♣ ..~......~♣ <..~~~~...~♣♣ ..~~~~.....♣~~. ♣@~<..... ♣♣***....  ♣♣v***~  §~~~  §§.  v§ .鈵jRU 鈵jz -v§Dir - move target  Aim: a swamp dragon (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!You kill the swamp dragon!  Vehumet accepts your kill.You feel your power returning.鈵j¡Dv§鈵jè©Iv§鈵jVª9v§鈵jî³7v§鈵jµ»;*鈵jõ3§鈵jÃAv§鈵jl¶ §The foxfire burns you. You resist.鈵jı§~§.~~§..鈵j=Þ106-30==6=30.0 (1Magnavolt (2%)鈵jŽ$€§§§~~§§§§鈵j£0ã _The foxfire dissipates. _You take 3 damage, and have 106/109 hp. You now have 30/50 mp.ꈵjŒÿ¼7- _ꈵj¼ꈵjeꈵjÜꈵj�ꈵj ꈵjO i81==ꈵj(ꈵjtq  A will-o-the-wisp comes into view.ꈵjÆs~.~~---~~Magnavolt (2%)~.vv   will-o-the-wisp (magnetised)ꈵj+3.0 (3ꈵjÆ!ꈵj¨#M---4.0 (4 _ꈵjþ)ꈵj]0k _You regained 2 hp, and now have 108/109 hp.ꈵjßì ♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 108/109 =======================- ~~....~.♣♣~♣♣~.~~..♣  Magic: 25/50 ============------------ ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 76% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....  Noise: ---------  Time: 35434.0 (0.0) ♣.~~~~~§~~~~§§.♣♣***....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣****~  Cast: Magnavolt (2%) [ꈵj�í Ó0;10m♣...~.~..~~..~♣ *~~~  Quill Water ..~♣♣♣~~~~~..♣♣ *.. ~.♣♣ ♣..~~§...♣ v.  v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~.. . ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣... _You take 3 damage, and have 106/109 hp. You now have 30/50 mp. _A will-o-the-wisp comes into view. _You regained 2 hp, and now have 108/109 hp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (severely damaged, covered in magnetic dust)눵jº♣♣♣♣♣.~~.~~Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣Health: 108/109 =======================- ~~....~.♣♣~♣♣~.~~..♣Magic: 25/50 ============------------ ~§..~.~~♣......~~.♣♣AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.XL: 16 Next: 76% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....Noise: ---------  Time: 35434.0 (0.0) ♣.~~~~~§~~~~§§.♣♣***....I) +6 shor눵jåºÐt sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣~***~Cast: Magnavolt (2%) ♣...~.~..~~..~♣ ~~~~Quill Water ..~♣♣♣~~~~~..♣♣... ~.♣♣ ♣..~~§...♣v.v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~... ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣... _You take 3 damage, and have 106/109 hp. You now have 30/50 mp. _A will-o-the-wisp comes into view. _You regained 2 hp, and now have 108/109 hp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (severely damaged, covered in magnetic dust)눵jZ �**** _You regained 2 hp, and now have 108/109 hp.  Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a will-o-the-wisp (severely damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!눵j¾iU ~~.~~~§§~..vvThe will-o-the-wisp resists.The will-o-the-wisp gestures.==5.0 (1눵j1lO§§눵jÓtŸ _The will-o-the-wisp conjures some marshlight! _You now have 25/50 mp.눵j¯Œ ♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 108/109 =======================- ~~....~.♣♣~♣♣~.~~..♣  Magic: 19/50 =========--------------- ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 76% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....  Noise: ==-------  Time: 35435.0 (0.0) ♣.~~~~~§~~~~§§.♣♣***....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣****§  Cast: Magn눵jz� avolt (2%) ♣...~.~..~~..~♣ *~~~  Quill Water ..~♣♣♣~~~~~..♣♣ *.v ~.♣♣ ♣..~~§...♣ v.  v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~.. . ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...The will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight! _You now have 25/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (almost destroyed, covered in magnetic dust)숵jA♣♣♣♣♣.~~.~~Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣Health: 108/109 =======================- ~~....~.♣♣~♣♣~.~~..♣Magic: 19/50 =========--------------- ~§..~.~~♣......~~.♣♣AC: 9Str: 11숵jBÜDoom: 0% ...~~...♣..~......~♣EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.XL: 16 Next: 76% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....Noise: ==-------  Time: 35435.0 (0.0) ♣.~~~~~§~~~~§§.♣♣***....I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣~***§Cast: Magnavolt (2%) ♣...~.~..~~..~♣ ~~~~Quill Water ..~♣♣♣~~~~~..♣♣..v 숵j^BP~.♣♣ ♣..~~§...♣v.v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~... ..~~~~~....♣♣.~.. 숵j’B¹....§~~.~~♣♣ ♣♣...The will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight! 숵jÿB<_You now have 25/50 mp.숵jEC@Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (almost destroyed, covered in magnetic dust)숵jŸK§Aim: a will-o-the-wisp (almost destroyed, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp.The will-o-the-wisp resists.  You destroy the will-o-the-wisp!  Vehumet accepts your kill.You feel your power returning.숵j‚¤\****.숵jî|v§v숵jµîCv§숵jKö9v§숵j÷Lv§숵jZ÷0§숵j­÷Gv§숵jaøBv§숵j³ø1v숵j*ÿƒ§~~~§§~숵j^109=21=7====6.0 (1Magnavolt (2%) _숵jû ͧ§§§§§.§§숵jÐ�  Health restored: 109 _You now have 21/50 mp.숵jŸ� �♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣  Magic: 15/50 =======----------------- ~§..~.~~♣......~~.♣♣  AC: 9Str: 11숵j‚ CDoom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 77% Place: Swamp:2 숵j"‚ Ø~♣~~~~~~~~~~~~.♣@§v.....  Noise: ====-----  Time: 35436.0 (0.0) ♣.~~~~~§~~~~§§.♣♣***§...  I) +6 short sword of the Lonely Souls {pai 숵jc‚ ä♣.~~.......~~.♣♣ ♣♣v***§  Cast: Magnavolt (2%) ♣...~.~..~~..~♣ ~~§~  Quill Water ..~♣♣♣~~~~~..♣♣ §.§ ~.♣♣ ♣..~~§...♣ §.   숵jz‚ x♣~~♣♣♣...~....~.. .   ..~~~~~....♣♣.~..숵j›‚ ƒ  ....§~~.~~♣♣ ♣♣... 숵j´‚ jHealth restored: 109 _You now have 21/50 mp.숵j/ƒ íAiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there.툵j 툵j£ ‚♣♣♣♣♣.~~.~~Gorae the Geomancer 툵jë æ.~♣♣ ♣♣ ♣.~~..~Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣Health: 109/109 ======================== 툵j ‡~~....~.♣♣~♣♣~.~~..♣툵j¡ CMagic: 21/50 ==========-------------- ~§..~.~~♣......~~.♣♣AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.툵jÓ ~XL: 16 Next: 77% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@§v.....Noise: ====-----  Time: 35436.0 (0.0) 툵jû »♣.~~~~~§~~~~§§.♣♣~~§§...I) +6 short sword of the Lonely Souls {pai 툵jf G♣.~~.......~~.♣♣ ♣♣v~§§§Cast: Magnavolt (2%) ♣...~.~..~~..~♣ ~~§~Quill Water ..~♣♣♣~~~~~..♣♣§.§ ~.♣♣ ♣..~~§...♣툵jŽ h§. ♣~~♣♣♣...~....~... 툵j³ ‹..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...Health restored: 109 툵j× F_You now have 21/50 mp.툵jý •Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle툵j! QDir - move targetYou don't see a valid target there.툵j¼& :Okay, then.툵jY( 툵j„. 툵jM1 . _já)ÇM  ♣♣♣ ♣♣.~~.~~ .~♣♣ ♣♣ ~~♣♣♣~♣♣♣♣ ♣♣.~~..♣~....~.♣♣~♣♣~.~~..♣ ~§..~.~~♣......~~.♣ ...~~...♣..~......~♣ <........~♣♣ ♣~.~~~..~..~~~~.@...♣~~. j[*½~♣~~~~~~~~~~~~.♣~§v..~~~§~~~~~~.♣♣~~§§...~~.......~~.♣♣ ♣♣v~§§§ ♣...~.~..~~..~♣ §~~§~~~§~#.j¤,?v§j7-Jv§j˜3jX{3§jß{Jv§jÄ‚jäÊ/§j§Ðt..~~~~~~....jÒ‹94/109 --------7.0 (1jsØ�§§§§§jÿÞ _The foxfire burns you. You resist. The foxfire burns you! You resist. _You take 15 damage, and have 94/109 hp.j= { ♣♣♣♣.~~.~~ .~♣♣ ♣♣ ♣.~~..~ ~~~♣♣♣~♣♣♣♣ ♣♣....~.♣♣~♣♣~.~~..♣ ~§..~.~~♣......~~.♣♣ ...~~...♣..~......~ <..........~~~~...~♣♣ ♣~.~~~..~§..♣~~. ~♣~~~~~~~~~~~~.♣@§§..... ♣.~~~~~§~~~~~~.♣♣~§.......~~.♣♣ ♣♣§~~§§~~.~Quill ~~~~#. ....§~~.~~♣♣ ♣♣...jeG “.~<~~~~§~jÈH ™5--------8Water jíM 9§j‘Q 2 _You enter the shallow water.j„sjÓsj"uj{wj6{c2===jú}j˜~jðjƒjˆƒK6=j–„j›‰jà‰S3=jÆŠje�j©�j‘Žj’’j=“U7=jÿ“jÝ•j–K4=j}—jŽšjT›%8j¹›j9ž,j<Ÿjc¢j£S5=j·£j†¥jÐ¥%9jš¦jÉ©,j«ªjܬj*­E26=j©³“100/109=j€´jôj–µjʸj¹U1=jè¹jÈ»jI¼97j†½jí¿j]ÀjÝÀjEÃ;2j=ÄjrÇi8=jIÈjîÉ,j�ÊjÎ;3jRÏj3ÑjcÑK9=jZÒjÕjAÕ%4jµÕjB×jf×j#Øj–Ûj30=jŠÜj•Þy5=Cloud j”ßjSâj‹âj†ãjxåjÆåy6=1=jÔæj¶éjêjŸêj‡ì>j íjvñ†72=jºñj¡ó,jhôjö÷j@øjöøj"ûjüh83=j”üj*ÿjaÿjšjwj©?109=j4j1o  You encounter a will-o-the-wisp.j� O4=§§§~~†Magnavolt (2%)v   will-o-the-wisp (wandering)vjk 075.0 (37.0)jhA~~j�26.0 (38 _j2j‘ ¬  Health restored: 109 _You regained 13 mp, and now have 34/50 mp.ðˆµjÑ8�♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣  Magic: 28/50 =============----------- ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~§.  XL: 16 Next: 77% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....  Noise: ---------  Time: 35476.0 (0.0) ðˆµjE9 ♣.~~~~~§~~~~~~.♣♣**.....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣*~~†~  Cast: Magnavolt (2%) ♣...~.~..~~..~♣ ~*~~~  Quill Water ..~♣♣♣~~~~~..♣♣ ~*.. ~.♣♣ ♣..~~§...♣ #*.  v   will-o-the-wisp (wandering) ðˆµjŽ9♣~~♣♣♣...~....~.. .v ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣... _You encounter a will-o-the-wisp.Health restored: 109 ðˆµj´9<_You regained 13 mp, and now have 34/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  ðˆµjð99Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (wandering, hasn't noticed you)ðˆµj-ã♣♣♣♣♣.~~.~~Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣Magic: 28/50 =============----------- ~§..~.~~♣......~~.♣♣AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~§.XL: 16 Next: 77% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....Noise: ---------  Time: 35476.0 (0.0) ♣.~~~~~§~~~~~~.♣♣**.....ðˆµjë.@I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣*~~†~Cast: Magnavolt (2%) ♣...~.~..~~..~♣ ~*~~~Quill Water ..~♣♣♣~~~~~..♣♣ ~*.. ~.♣♣ ♣..~~§...♣#*.v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~.. .* ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.ðˆµj3‡Ø§~~~~~..vvDir - move target  Aim: a will-o-the-wisp (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!ðˆµjÛ‡ƒThe will-o-the-wisp resists.  The will-o-the-wisp gestures.ðˆµjщ4===7.0 (1ðˆµjº�ðˆµjT—§ _The will-o-the-wisp conjures some marshlight! _You now have 28/50 mp.ðˆµj�♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣  Magic: 22/50 ==========-------------- ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...§♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 77% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....  Noise: ===------  Time: 35477.0 (0.0) ♣.~~~~~§~~~~~~.♣♣**.....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣*~~†~  Cast: Magnavolt (2%) [ðˆµj4y12d♣...~.~..~~..~♣ ~*~~~  Quill Water ..~♣♣♣~~~~~..♣♣ ~*.. ~.♣♣ ♣..~~§...♣ #*v  v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~.. .v ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...The will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight! _You now have 28/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust)ñˆµjŒ »♣♣♣♣♣.~~.~~Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣Magic: 22/50 ==========-------------- ~§..~.~~♣......~~.♣♣AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣EV: 16ñˆµjÙ ÝInt: 34 Contam: 0% <..........~~~~...§♣♣SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.XL: 16 Next: 77% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....Noise: ===------  Time: 35477.0 (0.0) ñˆµjó ­♣.~~~~~§~~~~~~.♣♣**.....I) +6 short sword of the Lonely Souls {pai ñˆµj ¡Ë♣.~~.......~~.♣♣ ♣♣*~~†~Cast: Magnavolt (2%) ñˆµj8¡¬♣...~.~..~~..~♣ ~*~~~Quill Water ñˆµjW¡ð..~♣♣♣~~~~~..♣♣ ~*.. ~.♣♣ ♣..~~§...♣#*vñˆµj¯¡£v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~.. .* ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣... _You now have 28/50 mp.ñˆµjÛ¡§Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleñˆµjú¡šDir - move targetAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust)  ñˆµj¢ˆElectricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!ñˆµjcìÉ v§  Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!  The will-o-the-wisp resists.v§ñˆµjÔì3v§ñˆµjKí.§ñˆµjÙíAv.ñˆµjãî3vñˆµj[ï3vñˆµj¯öh~~§~.§ñˆµjñø18.0 (1 _ñˆµjÿi§§§§ñˆµj?j _You now have 22/50 mp.ñˆµj ½ ♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣  Magic: 16/50 =======----------------- ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...§♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 77% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....  Noise: ===------  Time: 35478.0 (0.0) ♣.~~~~~§~~~~~~.♣♣**.....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣v~~†~  Cast: Magnavolt (2%) [ñˆµjϽ £12d♣...~.~..~~..~♣ §*§~~  Quill Water ..~♣♣♣~~~~~..♣♣ ~*§. ~.♣♣ ♣..~~§...♣ #v§  v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~.. §v ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...The arc of electricity hits the will-o-the-wisp! _The will-o-the-wisp resists. _You now have 22/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (heavily damaged, covered in magnetic dust)ñˆµjPc ♣♣♣♣♣.~~.~~Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣Health: 109/109 ======================== ~~....~.♣♣~♣♣~.~~..♣Magic: 16/50 =======----------------- ~§..~.~~♣......~~.♣♣AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣EV: 16Int: 34 Contam: 0% <..........~~~~...§♣♣SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.XL: 16 Next: 77% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@~<.....Noise: ===------  Time: 35478.0 (0.0) ♣.~~~~~§~~~~~~.♣♣**.....I) [0;ñˆµjd y10;1m+6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣*~~†~Cast: Magnavolt (2%) ♣...~.~..~~..~♣ §*§~~Quill Water ..~♣♣♣~~~~~..♣♣ ~*§. ~.♣♣ ♣..~~§...♣#*§v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~.. §v ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (heavily damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity misses the foxfire.The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.ñˆµjã­ l§v§ñˆµj¸® 9v§ñˆµj|· U**vñˆµjþ /§ñˆµjõ í~~§§~~.vvv.Aim: a will-o-the-wisp (heavily damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity misses the foxfire.  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.  The foxfire burns you. You resist.  The will-o-the-wisp gestures.ñˆµjX! ‰104--9.0 (1Cloud ñˆµj+ Z§§§ñˆµjú: ñ _The will-o-the-wisp conjures some marshlight! _You take 5 damage, and have 104/109 hp. You now have 16/50 mp.òˆµj¾ž♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 104/109 ======================-- ~~....~.♣♣~♣♣~.~~..♣  Magic: 10/50 ====-------------------- ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 77% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@§<.....  Noise: ===------  Time: 35479.0 (0.0) ♣.~~~~~§~~~~~~.♣♣**.....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣*~~†~  Cast: Magnavolt (2%) [40òˆµj8Ÿ©m♣...~.~..~~..~♣ §*~~~  Quill Water Cloud ..~♣♣♣~~~~~..♣♣ ~*vv ~.♣♣ ♣..~~§...♣ #v.  v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~.. v§ ..~~~~~....♣♣.~.. ....§~~.~~♣♣ ♣♣...The will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight! _You take 5 damage, and have 104/109 hp. You now have 16/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (severely damaged, covered in magnetic dust)òˆµj <…♣♣♣ ♣♣.~~.~~  Gorae the Geomancer .~♣♣ ♣♣ ♣.~~..~  Octopode of Vehumet *****. ~~~♣♣♣~♣♣♣♣ ♣♣.~~..♣  Health: 104/109 ======================-- ~~....~.♣♣~♣♣~.~~..♣  Magic: 10/50 ====-------------------- ~§..~.~~♣......~~.♣♣  AC: 9Str: 11Doom: 0% ...~~...♣..~......~♣  EV: 16Int: 34 Contam: 0% <..........~~~~...~♣♣  SH: 17Dex: 18 ♣~.~~~..~..~~~~.....♣~~.  XL: 16 Next: 77% Place: Swamp:2 ~♣~~~~~~~~~~~~.♣@§<.....  Noise: ===------  Time: 35479.0 (0.0) òˆµj…<u♣.~~~~~§~~~~~~.♣♣~§.....  I) +6 short sword of the Lonely Souls {pai ♣.~~.......~~.♣♣ ♣♣§~~†~  Cast: Magnavolt (2%) ♣...~.~..~~..~♣ §~~~~  Quill Water Cloud ..~♣♣♣~~~~~..♣♣ ~.vv ~.♣♣ ♣..~~§...♣ #§.  v   will-o-the-wisp (magnetised) ♣~~♣♣♣...~....~.. v§ ..~~~~~....♣♣.~.. òˆµj´<ß....§~~.~~♣♣ ♣♣...Aim: a will-o-the-wisp (severely damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  òˆµj=,The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.You destroy the will-o-the-wisp!Vehumet accepts your kill.You feel your power returning.òˆµj¾B2   ♣♣ ♣.~~..~ ♣♣ ♣♣.~~..♣ ♣~♣♣~.~~..♣ ......~~.♣♣ ..~......~♣ <..~~~~...~♣♣ ..~~~~.....♣~~. ♣@§<..... òˆµj{C:♣♣**.....  ♣♣*~~†~  §*~~~  ~*  #*. v§ òˆµjF�wvv§òˆµjþ�@v§òˆµjKŽGv§òˆµjàŽ?v§òˆµj~�@v§òˆµj*›w§v§òˆµj¤›Cv§òˆµj†œKv§òˆµjáœ@v§òˆµjb�Kv§òˆµjê�Ev§òˆµj”§X§§~.òˆµjÉ­¹14==9-80.0 (1Magnavolt (2%)òˆµjÚ´«§§§§§§§§òˆµjÒÆ  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.  You destroy the will-o-the-wisp!Vehumet accepts your kill.feel your power returning. _The foxfire dissipates. _You now have 14/50 mp.òˆµj¶Ù R   ♣♣ ♣.§~..~ ♣♣ ♣♣.~~..♣ ♣~♣♣~.~~..♣ ......~§.♣♣ ..~......~♣ <..~~~~...~♣♣ ..~~~~.....♣~~. ♣@v<..... ♣♣~v.....  ♣♣§§§†~  §§§§~  ~§§§   #§.   v.    ♣♣... óˆµjO.¡   ♣♣ ♣.§~..~ ♣♣ ♣♣.~~..♣ ♣~♣♣~.~~..♣ ......~§.♣♣ ..~......~♣ <..~~~~...~♣♣ ..~~~~.....♣~~. ♣@v<..... ♣♣~v..... óˆµj«.  ♣♣§§§†~  §§§§~  ~§§§  #§. v. óˆµj46óˆµjC77-óˆµjZ<óˆµjÞ>d _There are monsters nearby!ôˆµj¯8uM  ♣♣♣ ♣♣.~~.~~ .~♣♣ ♣♣ ♣.§~..~~♣♣♣~♣♣♣♣ ♣♣.~~..♣~....~.♣♣~♣♣~.~~..♣ ~§..~.~~♣......~§.♣ ...~~...♣..~......~♣ <........~♣♣ ♣~.~~~..~..~~~~.@...♣~~. ~♣~~~~~~~~~~~~.♣~v<~~~§~~~~~~.♣♣~v.....~~.......~~.♣♣ ♣♣§§§† ♣...~.~..~~..~♣ ~§§§~~~~~#.ôˆµjX95v§ôˆµjBôˆµj/‰/§ôˆµjæ‰>v§ôˆµj!’ôˆµjËØ/§ôˆµj§ßh§~~~~~~....ôˆµjûào88/109 -----1ôˆµj¶æa§§§ôˆµjúí _The foxfire burns you! You resist. The foxfire burns you. You resist. _You take 16 damage, and have 88/109 hp.ôˆµj"¶ 3ôˆµj)· ôˆµj ¼ ôˆµjô¿ : _ôˆµjÀÀ ôˆµjgÁ 79---ôˆµjûÁ X5===ôˆµj à ôˆµjÇ ôˆµjmÇ ôˆµjõÈ ôˆµjË ôˆµjxË ôˆµj^Ì ôˆµjÐ ôˆµjKÐ R906=ôˆµjmÐ ôˆµjÒ ôˆµjéÓ ôˆµjÔ ôˆµj4Õ ôˆµjþØ ôˆµj0Ù 51=ôˆµjKÙ ôˆµj”Ú ôˆµj‘Ü ôˆµjÆÜ S7=ôˆµjÞ ôˆµjØá ôˆµj â ôˆµjXã ôˆµj˜å ôˆµjÓå #2ôˆµjûå 2=ôˆµj1ç ôˆµjŠê ôˆµjÕê K8=ôˆµjÙë ôˆµjî ôˆµj2î ôˆµj~ï ôˆµjÎò ôˆµjó %3ôˆµjvô ôˆµj”ö ôˆµj÷ S9=ôˆµj.ø ôˆµj�û ôˆµj±û %4ôˆµjóü ôˆµjÿ ôˆµj.ÿ ôˆµj• ôˆµjp ôˆµjç L20=ôˆµj  ôˆµj  ôˆµjÇ %5ôˆµj˜ ôˆµjª ôˆµjö ôˆµjH ôˆµjy ôˆµj¸ S1=ôˆµj ôˆµj ôˆµjØ a6=ôˆµj ,ôˆµj€ ôˆµj ôˆµjŠ U7=ôˆµj· ôˆµjþ" ôˆµj4# K2=ôˆµj«$ ôˆµj'( ôˆµj^( ôˆµj˜) ôˆµj»+ ;8ôˆµjý/ ôˆµj•3 ôˆµj4 S3=ôˆµj†5 ôˆµj•7 ôˆµjÉ7 ôˆµjß8 ôˆµj< ôˆµjR< %9ôˆµjj= ôˆµjš? ôˆµjÈ? 54=ôˆµjâ? ôˆµjA ôˆµjÂD ôˆµjE Q100/109=ôˆµjGF ôˆµjVH ôˆµjƒH ôˆµj`J ôˆµjÉL ôˆµjXM S5=ôˆµj¨N ôˆµjQ ôˆµjR U1=ôˆµj˜R ôˆµj©V ôˆµjîV ôˆµjX ôˆµj^Z ôˆµjÅZ T226=ôˆµjìZ ôˆµjó[ ôˆµjv_ ôˆµjÁ_ ôˆµjá` ôˆµjc ôˆµjAc ôˆµjPd ôˆµj§h ôˆµjéh V37ôˆµj8j ôˆµjll ôˆµj±l ôˆµjÞm ôˆµjmq ,ôˆµjõr ôˆµjït ôˆµj1u $4ôˆµjTu L8=ôˆµjvv ôˆµjìy ôˆµj#z ôˆµjQ{ ôˆµj¹~ a5=ôˆµjõ ôˆµjƒ ôˆµjAƒ K9=ôˆµj®„ ôˆµj“† ôˆµj† ôˆµj‡ ôˆµjz‹ ôˆµj&Œ U6=ôˆµj� ôˆµj}� ôˆµj±� ôˆµjº� ôˆµj|” ôˆµj¸” T30=ôˆµjÌ• ôˆµj˜ ôˆµjw˜ %7ôˆµjŒ™ ôˆµj-� ,ôˆµjaž ôˆµj‘  ôˆµj2¡ h81=ôˆµj~¢ ôˆµj㥠ôˆµj¦ ôˆµjA§ ôˆµje© ôˆµj¦© ôˆµj‡ª ôˆµj5¯ ?109=ôˆµj€¯ L2=ôˆµjÿ° ôˆµj4³ ôˆµjú³ ôˆµjò´ ôˆµjÕ¸ ôˆµj¹ ôˆµjdº ôˆµjÔ¼ ôˆµj½ K3=ôˆµj]¾ ôˆµjÚ ôˆµjRà 9=ôˆµjgÄ ôˆµjÇ ôˆµjiÇ ôˆµj€È ôˆµjµÏ ôˆµjdÑ S4=ôˆµjoÒ ôˆµjÕÔ ôˆµj2Õ ôˆµj5Ö ôˆµjÇÙ ôˆµjÚ ôˆµjuÛ ôˆµjñÝ ôˆµj8Þ K5=ôˆµjß ôˆµj´â ôˆµjã ôˆµj–ã ôˆµjšå ôˆµjÏå ôˆµj§æ ôˆµjê ôˆµjMê S6=ôˆµj›ë ôˆµjBí ôˆµj‡í ôˆµjŒî ôˆµjÔñ ôˆµj ò ôˆµjDó ôˆµjÅõ a7=ôˆµjðö ôˆµj›ù ôˆµjäù ôˆµjþû ôˆµjöþ ,ôˆµjqÿ ôˆµjö ,ôˆµjè ôˆµjë ôˆµjE L38=ôˆµjF ôˆµj, ,ôˆµjI ôˆµj‹ ,ôˆµj ôˆµjç k9=ôˆµj ôˆµjê ôˆµjÐ ôˆµj> ôˆµjT ,ôˆµj� ôˆµj1 ôˆµj† L40=ôˆµjx ôˆµjæ& BôˆµjZ' ,ôˆµj_( ôˆµj®+ ôˆµjñ+ U1=ôˆµj- ôˆµjæ. ôˆµj{/ ôˆµj0 ôˆµjŽ3 ,ôˆµjz4 ôˆµj]6 ôˆµj“6 K2=ôˆµj�7 ôˆµj%; ,ôˆµjJ< ôˆµjB> ôˆµjŒ> ôˆµj�? ôˆµj¸B ôˆµjfC U3=ôˆµj;D ôˆµjF ôˆµjdF ôˆµj…G ôˆµjÆJ ,ôˆµjLK ôˆµj²L a4=ôˆµjvM ôˆµjP ôˆµjHP ôˆµj}Q ôˆµjßR ôˆµjS ôˆµjòS ôˆµjÕV k5=ôˆµj,Y ôˆµj@[ ôˆµj˜[ ôˆµj«\ ôˆµj�_ ôˆµjÄ_ ôˆµj¸` ôˆµjÒb ôˆµjc ôˆµjTd ôˆµjþg a6=ôˆµjˆh ôˆµj³i ,ôˆµjYj ôˆµjl ,ôˆµj­l ôˆµj«m ôˆµjÐm U7=ôˆµjin ôˆµjêo ôˆµjp ôˆµjˆp ôˆµjpq ôˆµj“q ôˆµjr ôˆµjbs ôˆµj¿s K8=ôˆµj-t ôˆµjEu ,ôˆµj¸v ôˆµj�w ôˆµjÛw ôˆµj2y ôˆµj{ k9=ôˆµj½| ôˆµjÆ~ ôˆµjü~ ôˆµjþ ôˆµjé� ôˆµj‚ ôˆµjƒ ôˆµjé… ôˆµj† H50=ôˆµj‡‡ ôˆµj@� ôˆµj‚” ôˆµj[• ?Water ôˆµj¦• ôˆµjö˜ A _You enter the shallow water.ôˆµjý› 3ôˆµj—œ ôˆµjÑ� ôˆµj=Ÿ >ôˆµjΟ ôˆµj.¡ ôˆµj‚¥ ôˆµj¸¥ G=Water ôˆµj㦠ôˆµj¤¨ A _You enter the shallow water.ôˆµj–ª ôˆµjÔª ôˆµj¬ ôˆµj¯­ ôˆµjB± ôˆµj² ,ôˆµj×¹ ôˆµj#¼ ôˆµj*½ (ôˆµjõ½ ôˆµjÀ ôˆµjÏÇ ,ôˆµjÁÑ ,ôˆµjSÕ ôˆµjçÕ ôˆµj5× ôˆµjÍÚ ôˆµj»Þ ôˆµjß ôˆµjÃà ôˆµjUã ôˆµjxç ,ôˆµj‚î Xôˆµjfï ôˆµjìñ ôˆµj@ø Xôˆµjßý ôˆµj‰þ ?Water ôˆµj©ÿ ôˆµjlA _You enter the shallow water.ôˆµjfôˆµj¹ ôˆµjÊôˆµjzôˆµjÀôˆµjÀôˆµj8N _You now have 913 gold pieces (gained 15).ôˆµj 3ôˆµj.ôˆµjEôˆµj÷ôˆµje ôˆµjÒ#ôˆµjÇ$ôˆµj˜*l  You encounter a goliath frog.ôˆµjH2ð..~~.♣♣♣♣♣~~~§~~~~§~~... ♣♣ ~~..~♣ ♣~~~~~~~~~~~~~♣ ..♣ ~~..♣♣ ♣..~...~~~~~.~♣~~~♣ ~§...♣ ♣..##..##.#..♣...♣ ~....~..♣♣.#.....♣~~♣.~.~♣ ôˆµjß2..♣♣.~.. ♣♣#......~....~♣♣ ~♣♣ ♣♣... #.....~....~.~♣ ♣♣ ... #......~~♣~♣.~♣ ...###.@.~~♣♣~~..♣-- ♣....~~~..~# ~§~♣♣ ôˆµjY3Ø~..~~..~...~..~~♣♣Magnavolt (2%) ~~.$.~.♣#.~.#..♣♣ ♣..♣~. ..~....♣ ♣~ ~.. ....#.♣♣ôˆµj�37F   goliath frog (reaching, asleep) ♣ ~.. #.....♣ôˆµj¤3… .~~. ...#F♣ ôˆµjÍ3 ôˆµj <M§61029.0)ôˆµj…>31.0 (130 _ôˆµj}Dôˆµj†‘� _Health restored: 109; MP restored: 50öˆµjÿÐ..~~.♣♣♣♣♣~~~§~~~~§~~... ♣♣  Gorae the Geomancer ~~..~♣ ♣~~~~~~~~~~~~~♣ ..♣  Octopode of Vehumet *****. ~~..♣♣ ♣..~...~~~~~.~♣~~~♣  Health: 109/109 ======================== ~§...♣ ♣..##..##.#..♣...♣  Magic: 44/50 =====================--- ~....~..♣♣.#.....♣~§♣.~.~♣  AC: 9Str: 11Doom: 0% ..♣♣.~.. ♣♣#......~....~♣♣  EV: 16Int: 34 Contam: 0% ~♣♣ ♣♣... #.....~....~.~♣  SH: 17Dex: 18 ♣♣ ... #......~~♣~♣.~♣  XL: 16 Next: 79% Place: Swamp:2 ...###.@.~~♣♣~~..♣  Noise: ---------  Time: 35611.0 (0.0) ♣....~~~*.~# ~§~♣♣  I) +6 short sword of the Lonely Souls {pai ~..~~..~.*.~..~~♣♣  Cast: Magnavolt (2%) ~~.$.~.♣#.öˆµjˆÑ[35m*.#..♣♣  Quill  ♣..♣~. ..~*...♣  ♣~ ~.. ...*#.♣♣  F   goliath frog (reaching, asleep) ♣ ~.. #...*.♣  .~~. ...#F♣  _You now have 913 gold pieces (gained 15). _You encounter a goliath frog. _Health restored: 109; MP restored: 50Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (asleep)öˆµj®_ ·..~~.♣♣♣♣♣~~~§~~~~§~~... ♣♣  Gorae the Geomancer ~~..~♣ ♣~~~~~~~~~~~~~♣ ..♣  Octopode of Vehumet *****. ~~..♣♣ ♣..~...~~~~~.~♣~~~♣  Health: 109/109 ======================== ~§...♣ ♣..##..##.#..♣...♣  Magic: 44/50 =====================--- ~....~..♣♣.#.....♣~§♣.~.~♣  AC: 9Str: 11Doom: 0% ..♣♣.~.. ♣♣#......~....~♣♣  EV: 16Int: 34 Contam: 0% ~♣♣ ♣♣... #.....~....~.~♣  SH: 17öˆµjN`  Dex: 18 ♣♣ ... #......~~♣~♣.~♣  XL: 16 Next: 79% Place: Swamp:2 ...###.@.~~♣♣~~..♣  Noise: ---------  Time: 35611.0 (0.0) ♣....~~~..~# ~§~♣♣  I) +6 short sword of the Lonely Souls {pai ~..~~..~...~..~~♣♣  Cast: Magnavolt (2%) ~~.$.~.♣#.~.#..♣♣  Quill  ♣..♣~. ..~....♣ öˆµj†` þ ♣~ ~.. ....#.♣♣  F   goliath frog (reaching, asleep) ♣ ~.. #.....♣  öˆµjª` Q.~~. ...#§♣ öˆµjÌ` Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (asleep)  öˆµjî` kMagnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!  öˆµja ŒThe arc of electricity hits the goliath frog!!!You kill the goliath frog!öˆµjºf ÷~ ♣♣  ♣~~~~~~~~~~~~~♣ ..♣  ♣..~...~~~~~.~♣~~~♣  ♣..##..##.#..♣...♣ #.....♣~§♣.~.~♣ öˆµj÷ˆµjW?÷ˆµj!C,÷ˆµjiD÷ˆµj F÷ˆµjxGK6=÷ˆµjâH÷ˆµj K÷ˆµjèK÷ˆµjÂL÷ˆµj9N,÷ˆµjçN÷ˆµj€Q÷ˆµjøQU7=÷ˆµjzS÷ˆµjWU÷ˆµj™U÷ˆµjW÷ˆµj¥\n÷ˆµj>]÷ˆµj_K8=÷ˆµjF_÷ˆµjØ_÷ˆµja÷ˆµjQa÷ˆµjàa÷ˆµj÷c÷ˆµj4d÷ˆµj¿d÷ˆµjõe÷ˆµj—fU9=÷ˆµj�g÷ˆµj!k÷ˆµjak÷ˆµjnl÷ˆµjn,÷ˆµj o÷ˆµjÛq÷ˆµj3rH50=÷ˆµj=s÷ˆµjÿt÷ˆµj+{÷ˆµj}{WWater Cloud ÷ˆµj}÷ˆµj˜€A _You enter the shallow water.÷ˆµj †l  You encounter a goliath frog.÷ˆµj.Ž’~~~~..♣♣ ♣..~...~~~~§.~♣~~~♣ .~~§...♣ ♣..##..##.#..♣...♣ ..~....~..♣♣.#.....♣~~♣.~.~♣ ....♣♣.~..♣♣♣#......~....~♣♣ ÷ˆµj—Ž].~~♣♣ ♣♣.... #.....~....~.~♣ ♣♣♣♣ .....#......~~♣~♣.~♣ ♣ ♣...###...~~♣♣~~..♣ ..♣....~§~..~#~~§~♣♣÷ˆµjÈŽ­F~..~~.@~...~..~~♣♣---÷ˆµjõŽ=.~~.$.~.♣#.~.#.. ♣.♣..♣~....§....÷ˆµj%�0Magnavolt (2%) ♣~ ~.......#.♣♣ ♣ ~....#.....♣÷ˆµjT�ü .~~...#...#†♣F   goliath frog (reaching, asleep)÷ˆµj‚� ~§.♣.~.# ..#.♣..♣♣~~.# #.÷ˆµj¸˜0319.0)÷ˆµjZšY---2.0 (20 _÷ˆµjÕ ÷ˆµj‘¦Y _MP restored: 50øˆµj!Ê~~~~..♣♣ ♣..~...~~~~§.~♣~~~♣  Gorae the Geomancer .~~§...♣ ♣..##..##.#..♣...♣  Octopode of Vehumet *****. ..~....~..♣♣.#.....♣~~♣.~.~♣  Health: 109/109 ======================== ....♣♣.~..♣♣♣#......~....~♣♣  Magic: 44/50 =====================--- .~~♣♣ ♣♣.... #.....~....~.~♣  AC: 9Str: 11Doom: 0% ♣♣♣♣ .....#......~~♣~♣.~♣  EV: 16Int: 34 Contam: 0% ♣ ♣...###...~~♣♣~~..♣  SH: 17Dex: 18 ..♣....~§~..~#~~§~♣♣  XL: 16 Next: 80% Place: Swamp:2 F******@~...~..~~♣♣  Noise: ---------  Time: 35632.0 (0.0) .~~.$.~.♣#.~.#..♣♣  I) +6 short sword of the Lonely Souls {pai ♣.♣..♣~....§....♣  Cast: Magnavolt (2%) ♣~ ~.......#.♣♣ øˆµjwÊK  Quill  ♣ ~....#.....♣  .~~...#...#†♣  F   goliath frog (reaching, asleep) ~§.♣.~.# ..#.♣  ...♣♣~~.# #.  _You enter the shallow water. _You encounter a goliath frog. _MP restored: 50Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (asleep)øˆµjú~~~~..♣♣ ♣..~...~~~~§.~♣~~~♣  Gorae the Geomancer .~~§...♣ ♣..##..##.#..♣...♣  Octopode of Vehumet *****. ..~....~..♣♣.#.....♣~~♣.~.~♣  Health: 109/109 ======================== ....♣♣.~..♣♣♣#......~....~♣♣  Magic: 44/50 =====================--- .~~♣♣ ♣♣.... #.....~....~.~♣  AC: 9Str: 11Doom: 0% ♣♣♣♣ .....#......~~♣~♣.~♣  EV: 16Int: 34 Contam: 0% ♣ ♣...###...~~♣♣~~..♣  SH: 17Dex: 18 ..♣....~§~..~#~~§~♣♣  XL: 16 Next: 80% Place: Swamp:2 §~..~~.@~...~..~~♣♣  Noise: ---------  Time: 35632.0 (0.0) .~~.$.~.♣#.~.#..♣♣  I) +6 short sword of the Lonely Souls {pai ♣.♣..♣~....§....♣  Cast: Magnavolt (2%) ♣~ ~.......#.♣♣ [3øˆµja7m Quill  ♣ ~....#.....♣  .~~...#...#†♣  F   goliath frog (reaching, asleep) ~§.♣.~.# ..#.♣  ...♣♣~~.# #. Aim: a goliath frog (asleep)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!  The arc of electricity hits the goliath frog!!!You kill the goliath frog!Vehumet accepts your kill.You hear a splash.   ##.#..♣...♣ ..♣~~♣.~.~♣ .♣...~....~♣♣  ♣♣.... #.....~....~.~♣  .....#......~~♣~♣.~♣  ♣...###...~~♣  ..♣....~§~..~#~~§~♣♣  *******@~...~..~~♣♣  .~~.$.~.♣#.~.#..♣♣[40øˆµjë6m  ♣.♣..♣~....§....♣  ♣~ ~.......#.♣♣  ♣ ~....#. .~~...#...#† ~§.♣.~.# .. ...♣♣~~.# #. øˆµj°,iøˆµj�,~~..~~.i   spriggan rider (polearm, wandering)§øˆµjë8<1===3.0 (1øˆµj @h§.♣.§øˆµj,TûMElectricity arcs towards the magnetite!  The arc of electricity hits the goliath frog!!!You kill the goliath frog!  Vehumet accepts your kill.  You hear a splash. _You encounter a spriggan rider. It is wielding a +0 spear. _You now have 44/50 mp.øˆµjw© Ñ   ##.#..♣...♣ ..♣~~♣.~.~♣ .♣...~....~♣♣  ♣♣.... #.....~....~.~♣  .....#......~~♣~♣.~♣  ♣...###...~~♣  ..♣....~~~..~#~~§~♣♣  i~..~~.@~...~..~~♣♣  .~~.$.~.♣#.~.#..♣♣  ♣.♣..♣~....§....♣  ♣~ ~.......#.♣♣  ♣ ~....#.....♣  .~~...#...#†♣  ~§.♣.§.# ..#.♣  ...♣♣~~.# #. øˆµjò@ Í   ##.#..♣...♣ ..♣~~♣.~.~♣ .♣...~....~♣♣  ♣♣.... #.....~....~.~♣  .....#......~~♣~♣.~♣  ♣...###...~~♣  ..♣....~~~..~#~~§~♣♣  i~..~~.@~...~..~~♣♣  .~~.$.~.♣#.~.#..♣♣  ♣.♣..♣~....§....♣ øˆµjÙA ° ♣~ ~.......#.♣♣  ♣ ~....#. .~~...#...#†♣  ~§.♣.§.# .. ...♣♣~~.# #. øˆµj7I øˆµj»J øˆµj_P øˆµjLS e _A spriggan rider is nearby!ùˆµjü~~~~..♣♣ ♣..~...~~~~§.~♣~~~♣  Gorae the Geomancer .~~§...♣ ♣..##..##.#..♣...♣  Octopode of Vehumet *****. ..~....~..♣♣.#.....♣~~♣.~.~♣  Health: 109/109 ======================== ....♣♣.~..♣♣♣#......~....~♣♣  Magic: 38/50 ==================------ .~~♣♣ ♣♣.... #.....~....~.~♣  AC: 9Str: 11Doom: 0% ♣♣♣♣ .....#......~~♣~♣.~♣  EV: 16Int: 34 Contam: 0% ♣ ♣...###...~~♣♣~~..♣  SH: 17Dex: 18 ..♣....~~~..~#~~§~♣♣  XL: 16 Next: 81% Place: Swamp:2 i******@~...~..~~♣♣  Noise: ===------  Time: 35633.0 (0.0) .~~.$.~.♣#.~.#..♣♣  I) +6 short sword of the Lonely Souls {pai ♣.♣..♣~....§....♣  Cast: Magnavolt (2%) ♣ùˆµjüü�~ ~.......#.♣♣  Quill  ♣ ~....#.....♣  .~~...#...#†♣  i   spriggan rider (polearm, wandering) ~§.♣.§.# ..#.♣  ...♣♣~~.# #.  _You now have 44/50 mp. _A spriggan rider is nearby!Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (magnetised fragments, wandering,  hasn't noticed you)ùˆµj¸¯~~~~..♣♣ ♣..~...~~~~§.~♣~~~♣Gorae the Geomancer .~~§...♣ ♣..##..##.#..♣...♣Octopode of Vehumet *****. ..~....~..♣♣.#.....♣~~♣.~.~♣Health: 109/109 ======================== ....♣♣.~..♣♣♣#......~....~♣♣Magic: 38/50 ==================------ .~~♣♣ ♣♣.... #.....~....~.~♣AC: 9Str: 11Doom: 0% ♣♣♣♣ .....#......~~♣~♣.~♣EV: 16Int: 34 Contam: 0% ♣♣...###...~~♣♣~~..♣SH: 17Dex: 18..♣....~~~..~#~~§~♣♣ùˆµj*ºÙXL: 16 Next: 81% Place: Swamp:2*******@~...~..~~♣♣Noise: ===------  Time: 35633.0 (0.0).~~.$.~.♣#.~.#..♣♣I) +6 short sword of the Lonely Souls {pai♣.♣..♣~....§....♣Cast: Magnavolt (2%)♣~ ~.......#.♣♣Quill ♣ ~....#.....♣.~~...#...#†♣i   spriggan rider (polearm, magnetised)~§.♣.§.# ..#.♣...♣♣~~.# #.Dir - move targetAim: a spriggan rider, wielding a +0 spear (magnetised fragments, wandering,  hasn't noticed you)  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!The spriggan rider shouts!ùˆµjñG§iùˆµjH?~iùˆµjBH.~~.ùˆµj8 14.0 (1 _ùˆµj$…§§.♣.§ùˆµjÅr _You now have 38/50 mp.ùˆµj³ ~~~~..♣♣ ♣..~...~~~~§.~♣~~~♣  Gorae the Geomancer .~~§...♣ ♣..##..##.#..♣...♣  Octopode of Vehumet *****. ..~....~..♣♣.#.....♣~~♣.~.~♣  Health: 109/109 ======================== ....♣♣.~..♣♣♣#......~....~♣♣  Magic: 32/50 ===============--------- .~~♣♣ ♣♣.... #.....~....~.~♣  AC: 9Str: 11Doom: 0% ♣♣♣♣ .....#......~~♣~♣.~♣  EV: 16Int: 34 Contam: 0% ♣ ♣...###...~~♣♣~~..♣  SH: 17Dex: 18 ..♣....~~~..~#~~§~♣♣  XL: 16 Next: 81% Place: Swamp:2 **i****@~...~..~~♣♣  Noise: ===------  Time: 35634.0 (0.0) .~~.$.~.♣#.~.#..♣♣  I) +6 short sword of the Lonely Souls {pai ♣.♣..♣~....§....♣  Cast: ùˆµjè´ ÙMagnavolt (2%) ♣~ ~.......#.♣♣  Quill  ♣ ~....#.....♣  .~~...#...#†♣  i   spriggan rider (polearm, magnetised) ~§.♣.§.# ..#.♣  ...♣♣~~.# #.  _The spriggan rider shouts! _You now have 38/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (heavily wounded, covered in  magnetic dust)ùˆµjÊIè~~~~..♣♣ ♣..~...~~~~§.~♣~~~♣  Gorae the Geomancer .~~§...♣ ♣..##..##.#..♣...♣  Octopode of Vehumet *****. ..~....~..♣♣.#.....♣~~♣.~.~♣  Health: 109/109 ======================== ....♣♣.~..♣♣♣#......~....~♣♣  Magic: 32/50 ===============--------- .~~♣♣ ♣♣.... #.....~....~.~♣  AC: 9Str: 11Doom: 0% ♣♣♣♣ .....#......~~♣~♣.~♣  EV: 16Int: 34 Contam: 0% ♣ ♣...###...~~♣♣~~..♣  SH: 17Dex: 18 ..♣....~~~..~#~~§~♣♣  XL: 16 Next: 81% Place: Swamp:2 §~§.~~.@~...~..~~♣♣  Noise: ===------  Time: 35634.0 (0.0) .~~.$.~.♣#.~.#..♣♣  I) +6 short sword of the Lonely Souls {pai ♣.♣..♣~....§....♣  Cast: Magnavolt (2%)ùˆµjMKK ♣~ ~.......#.♣♣  Quill  ♣ ~....#.....♣  .~~...#...#†♣  i   spriggan rider (polearm, magnetised) ~§.♣.§.# ..#.♣  ...♣♣~~.# #. magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!You kill the spriggan rider!Vehumet accepts your kill.You feel your power returning.You kill the hornet!ùˆµjWP_   ##.#..♣...♣ ..♣~~♣.~.~♣ .♣...~....~♣♣  ♣♣.... #.....~....~.~♣  .....#......~~♣~♣.~♣  ♣...###...~~♣  ..♣....~~~..~#~~§~♣♣  §~*****@~...~..~~♣♣  ùˆµjþRî.~~.$.~.♣#.~.#..♣♣  ♣.♣..♣~....§....♣  ♣~ ~.......#.♣♣  ♣ ~....#. .~~...#...#† ~§.♣.§.# .. ...♣♣~~.# #. ùˆµjÌ 0***ùˆµjšìa §§~§.~~.~.♣.~Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!kill the spriggan rider!  Vehumet accepts your kill.You feel your power returning.You kill the hornet!Vehumet accepts your kill.ùˆµjõª5=25.0 (1Magnavolt (2%) _ùˆµj­ûùˆµj•r _You now have 35/50 mp.úˆµj“WúˆµjÛXúˆµjÿYúˆµj\úˆµjµa: _úˆµjVcúˆµjdúˆµjÍeúˆµjahúˆµj2i^6==úˆµjqjúˆµjx,úˆµj´yúˆµjÜ|úˆµj‚}úˆµj³~úˆµj”ƒúˆµjG„K7=úˆµjN…úˆµj¨‡úˆµj&ˆúˆµj|Šúˆµj€Žúˆµj �úˆµjZ�úˆµj“úˆµjˆ“L38=úˆµjÍ•úˆµj|™úˆµjšúˆµj7›úˆµj(�,úˆµj žúˆµjø úˆµj‹¡U9=úˆµjÖ¢úˆµj&¥úˆµjg¥úˆµjë¦úˆµj[ªúˆµj±ªúˆµj¦¬úˆµjô­úˆµj:®úˆµjú®úˆµjV±úˆµj�±L40=úˆµji²úˆµjw¿„úˆµjHÁúˆµjŒÁ#1úˆµj¯Á2=úˆµjÃúˆµjŒÆúˆµjËÆúˆµjWÈúˆµj™Ê,úˆµjìÌúˆµj¾ÏúˆµjõÏúˆµjÐD2=úˆµjpÑúˆµjÔúˆµj;Ôúˆµj“ÕúˆµjÜØúˆµjÙúˆµj“ÚúˆµjÃÜúˆµjùÜU3=úˆµjHÞúˆµj•à,úˆµjmáúˆµj¿âúˆµjæâúˆµj¹ãúˆµjÝåúˆµjæK4=úˆµjíæúˆµjVèúˆµjxèúˆµj[éúˆµj°ì,úˆµjÇíúˆµj ðúˆµj•ð?5=úˆµj¾ðúˆµjÉñúˆµjþóúˆµj7ôúˆµjöúˆµj0ù,úˆµj™ùúˆµj‰ûúˆµjÍûK6=úˆµj´üúˆµjþúˆµj<þúˆµjÿúˆµj‹,úˆµj½úˆµjØúˆµj U7=úˆµj4úˆµj¦úˆµjàúˆµj¦ Xúˆµj.úˆµjaúˆµj‚úˆµj·úˆµjîK8=úˆµjþúˆµjxúˆµjÕúˆµjpúˆµj�,úˆµjúˆµj²úˆµjæU9=úˆµjñúˆµjy!úˆµj³!úˆµjy"úˆµj}$úˆµj¯$úˆµju%úˆµjÐ&úˆµj' 50úˆµj2'(=úˆµj>(úˆµjÄ)úˆµjÞ0?Water úˆµj1úˆµjâ1úˆµjô3A _You enter the shallow water.úˆµj6úˆµj\6(úˆµjë7úˆµj&9úˆµj…;úˆµj×;úˆµj°<úˆµjÎ@úˆµjA9=úˆµj¾AúˆµjåMM _You now have 922 gold pieces (gained 9).úˆµjàP3úˆµj’QúˆµjSúˆµjWúˆµj[W?Water úˆµj—Xúˆµj�ZA _You enter the shallow water.úˆµjK]úˆµj{](úˆµj‡_úˆµjé`úˆµj�b,úˆµjWcúˆµj¤dúˆµjÞg,úˆµjºiúˆµj«kúˆµjOmúˆµjŸmúˆµj%núˆµj"oúˆµj púˆµj8púˆµj¦púˆµjzwúˆµj_xúˆµj£xúˆµj,yúˆµjzúˆµj@{,úˆµj½{úˆµjï}úˆµj²~úˆµjç~úˆµj�úˆµjZ€úˆµj#‚,úˆµjr‚úˆµjø‚úˆµjцúˆµjR‡?Water úˆµjЇúˆµj¬“A _You enter the shallow water.úˆµj‘–úˆµj—úˆµjh—úˆµj ¥úˆµj¬¦úˆµjI§(úˆµj«§úˆµj„©úˆµj†¬úˆµjù®úˆµjo¯úˆµjѰúˆµjù²,úˆµj³³úˆµj«¶úˆµjQ¹Xúˆµj�ºúˆµjÕºúˆµjf»úˆµj¼úˆµj8½úˆµjy½úˆµjÞ½úˆµjÏÄúˆµjÑÅúˆµjÆúˆµjjÆúˆµjLÇúˆµjdÈúˆµj¬ÈúˆµjÏÈúˆµj‚Éúˆµj3Êúˆµj`Êúˆµj³Êúˆµj+ÑúˆµjµÕúˆµjóÕ?Water úˆµj„ÖúˆµjEØA _You enter the shallow water.úˆµj÷ÙúˆµjåÚ(úˆµjNÛúˆµjîÞúˆµj/äUWater úˆµjåäúˆµjÌæA _You enter the shallow water.úˆµj0éúˆµjeé(úˆµj$êúˆµj�ëúˆµjKïúˆµjÄï?Water úˆµj�ðúˆµjðñA _You enter the shallow water.úˆµjkôúˆµj¢ô(úˆµj=õúˆµjP úˆµj` úˆµj² úˆµjC úˆµj˜ úˆµjÇ úˆµj úˆµjÕ úˆµjI úˆµje ,úˆµj úˆµjd úˆµj£ ,úˆµj úˆµj+$ úˆµjD% úˆµjÐ% úˆµjô& úˆµjK+ úˆµj+1 úˆµj�1 ?Water úˆµjÐ2 úˆµj~6 A _You enter the shallow water.úˆµjP: úˆµj�: (úˆµj< úˆµj@> úˆµjcD úˆµj¢D ?Water úˆµj&F úˆµjI =enter the shallow water.úˆµjÌL úˆµj:M úˆµj~N úˆµjâP úˆµj_S úˆµjT (úˆµjU úˆµj–W úˆµjŒe úˆµjöe ?Water úˆµj”g úˆµjÞw úˆµjz úˆµjÊz úˆµj{ úˆµjYŠ úˆµjZ� júˆµj3— kWater úˆµjÕ� úˆµjÀ  úˆµj!¡ úˆµjÖ¢ úˆµj£ úˆµjì¤ úˆµjB¥ (úˆµj=¦ úˆµjb¨ úˆµj`« úˆµj¤« úˆµj¡¬ úˆµj°® úˆµjb² úˆµjŸ² ?Water úˆµjD³ úˆµj­» úˆµjÏ¿ úˆµj%À (úˆµjBÁ úˆµjsÄ úˆµjêÆ úˆµj*Ç úˆµjyË ,úˆµj®Î ,úˆµjZÑ ,úˆµjÛ kWater úˆµj-â ˆúˆµjcç kWater úˆµjœñ Qúˆµj ò úˆµjú úˆµj£ü úˆµjý (úˆµj2þ úˆµj úˆµjÔ úˆµj 7Water úˆµj† úˆµj: úˆµj  úˆµj (úˆµjâ ,úˆµj^ „úˆµjþ úˆµjK úˆµj¥ úˆµjò ?Water úˆµj` úˆµj’ úˆµj¶ úˆµjé úˆµjd úˆµj$ úˆµjK >úˆµj úˆµjS@ óWater úˆµjÓM úˆµjüO ,úˆµjžP úˆµj¶Q úˆµjsS ,úˆµjT úˆµj�U úˆµjðV úˆµj!W úˆµjVX úˆµjW[ úˆµj<` úˆµj”` ?Water úˆµj§a úˆµjyf úˆµjg úˆµj§g (úˆµjüh úˆµj‚k úˆµj£n úˆµjén úˆµjp úˆµjHr úˆµj‘t úˆµjòt úˆµjôu úˆµj1w úˆµjÀy ,úˆµj‰z úˆµjuŒ � ~~~~~.~.~.....~  ~~~~~~.........  ~~~~~~~..♣.~~. ♣ ~~~§~~...♣~~~ ~ .~~§~~...~~♣ ...~~~.....♣♣♣♣.. ♣♣.~~.........~♣~. ♣ ♣@.~.~~~..♣ --- ♣ ♣♣..§~~~~..  ♣.~~~~§~.~ ♣.~~~~~~~~ úˆµjìŒ §♣♣..~~~~.~ ♣ ♣♣..~~...~ ♣♣ ♣♣...~~~♣.. .♣♣♣ ♣♣.~~.~~.♣ ~ ..~♣♣ ♣♣♣ ♣.~~..~♣♣♣  You pick up a parchment of úˆµjX� 2Eringya's Noxious Bog and begin reading...úˆµj™“ ̧.~.§§~§75722.0)~~~~§úˆµjW• G---83úˆµjàš n§.~.§§úˆµjƒŸ ™ _You add the spell Eringya's Noxious Bog to your library. _MP restored: 50ûˆµjHžIûˆµj ¨ûˆµj²©ûˆµj±¬: _ûˆµjI®ûˆµjW¸O♣....§§...).~~~~.~.§.....~.~~~~~§......... ~~~~~~..♣.~~.. §♣~~~§§~~...♣~~~< .~~~~~~...~~♣ ~♣ûˆµj™¸ü....~§~.....♣♣♣♣..♣♣.~~..@......§♣~.9.0) ûˆµj»¸¨.♣♣♣§~.♣♣..~.~~~..♣ .♣ûˆµjݸÝ♣~~ ♣♣..~~~~~.. ♣♣♣ ♣.~~~~~~.~ ûˆµjÿ¸•♣ ♣.~~~~~§~~ ♣♣..~~~ûˆµj§¹_~.~ ♣♣..~~...~ ~♣♣  ♣♣...~~~♣.. ~.♣♣♣ ♣♣.~~.~~.♣ ~ûˆµj–ÀL~~§§~~ûˆµjÎÀûˆµj&Â+60.0 (2ûˆµj^ÇA§§ûˆµjüÉc _Found a stone staircase leading up.üˆµj]vüˆµjcxüˆµj�{üˆµj\”üˆµjošl  You encounter a goliath frog.üˆµjf ♣♣....§§...).~~~~.~~~~~.~.§.....~.~~~~~§......... ~~F~..♣.~~.. ~§♣.~~~§~~~...♣~~§< †.~üˆµj¢j.§~~~~...~~♣ .~♣.~~~.....♣♣♣♣.. .♣♣ ♣.~~.§♣~. ~.♣ ♣♣~~.♣♣..~.~~~..♣ ~.♣ ♣~~~ ♣♣..~~~~~..Magnavolt (2%) .♣ ♣♣♣♣ ♣.~~~~~~.~ .♣ ♣.~~§~~ üˆµj´£Q.♣ ♣♣..~~~~.~F   goliath frog (reaching, asleep) ~♣♣ ♣♣..~~...~ ~~♣♣üˆµj¤½ ♣♣...~~~♣.. ~~.♣♣♣ ♣♣.~~.~~.♣ ~üˆµj¯Q~§~0üˆµjCµ11.0 (1 _üˆµj»8§üˆµj“½üˆµjg  ♣♣....§~...).~~~~  ..~§~~~.~.§.....~  ..~~~~~~.........  F~~~~~~~~..♣.~~..  .~~~§~~~...♣~~§<  ...§~~~~...~~♣  .....~~~.....♣♣♣♣..  ♣.~~.@.......§♣~.  ♣♣~~.♣♣..~.~~~..♣  ♣~~~ ♣♣..~~~~~..  ♣♣♣♣ ♣.~~~~~~.~ üˆµj}g Ë♣.~~~~~§~~ ♣♣..~~~~.~ ♣♣..~~...~     ~ üˆµjm ¨ ♣♣....§~...).~~~~  ..~§~~~.~.§.....~  ..~~~~~~.........  F~~~~~~~~..♣.~~..  .~~~§~~~...♣~~§< üˆµjþ J ...§~~~~...~~♣  .....~~~.....♣♣♣♣..  ♣.~~.@.......§♣~.  ♣♣~~.♣♣..~.~~~..♣  ♣~~~ ♣♣..~~~~~..  ♣♣♣♣ ♣.~~~~~~.~ üˆµj/ +♣.~~~~♣♣..~~~~.~ ♣♣..~~   üˆµj³ üˆµjf üˆµjì üˆµja c _A goliath frog is nearby!ýˆµjB¡/  Gorae the Geomancer ♣♣....§~...).~~~~  Octopode of Vehumet *****. ..~§~~~.~.§.....~  Health: 109/109 ======================== ..~~~~~~.........  Magic: 44/50 =====================--- ~~ F~~~~~~~~..♣.~~..  AC: 9Str: 11Doom: 0% ~§♣ .**~§~~~...♣~~§<  EV: 16Int: 34 Contam: 0% †.~ ...**~~~...~~♣  SH: 17Dex: 18 .~♣ .....**~.....♣♣♣♣..  XL: 16 Next: 82% Place: Swamp:2 .♣♣ ♣.~~.@.......§♣~.  Noise: ---------  Time: 35761.0 (0.0) ~.♣ ♣♣~~.♣♣..~.~~~..♣  I) +6 short sword of the Lonely Souls {pai ýˆµj´¢�~.♣ ♣~~~ ♣♣..~~~~~..  Cast: Magnavolt (2%) .♣ ♣♣♣♣ ♣.~~~~~~.~  Quill .♣♣.~~~~~§~~ .♣♣♣..~~~~.~  F   goliath frog (reaching, asleep) ~♣♣♣♣..~~...~ ~~♣♣ ♣♣...~~~♣.. ~~.♣♣♣ ♣♣.~~.~~.♣ ~ _Found a stone staircase leading up. _You encounter a goliath frog. _A goliath frog is nearby!Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (asleep)ýˆµj—n¨Gorae the Geomancer♣♣....§~...).~~~~Octopode of Vehumet *****...~§~~~.~.§.....~Health: 109/109 ========================..~~~~~~.........Magic: 44/50 =====================--- ~~*~~~~~~~~..♣.~~..AC: 9Str: 11Doom: 0% ~§♣.**~§~~~...♣~~§<EV: 16Int: 34 Contam: 0% †.~ýˆµj”o®...**~~~...~~♣SH: 17Dex: 18 .~♣.....**~.....♣♣♣♣..XL: 16 Next: 82% Place: Swamp:2 .♣♣♣.~~.@.......§♣~.Noise: ---------  Time: 35761.0 (0.0) ~.♣♣♣~~.♣♣..~.~~~..♣I) +6 short sword of the Lonely Souls {pai ~.♣♣~~~ ♣♣..~~~~~..Cast: Magnavolt (2%) .♣♣♣♣♣ ♣.~~~~~~.~Quill .♣♣.~~~~~§~~ .♣♣♣..~~~~.~ýˆµjpÃF   goliath frog (reaching, magnetised) ~♣♣♣♣..~~...~ ýˆµjôqŠ~~♣♣♣♣...~~~♣.. ~~.♣♣♣♣♣.~~.~~.♣ ~ _A goliath frog is nearby!Aiming: Magnavolt (dangerous; 2% risk of failure)  ýˆµjFr‚Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (asleep)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!ýˆµj{Â!.F  Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a goliath frog (asleep)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!  The arc of electricity hits the goliath frog!!!ýˆµjNÄ+~FýˆµjHÍV~§~~§~~~ýˆµjšÏ;===2.0 (1 _ýˆµjqØ8§ýˆµj•àr _You now have 44/50 mp.ýˆµj7ï   Gorae the Geomancer ♣♣....§~...).~~~~  Octopode of Vehumet *****. ..~§~~~.~.~.....~  Health: 109/109 ======================== ..~~~~~~.........  Magic: 38/50 ==================------ ~~ .~F~~§~~~..♣.~~..  AC: 9ýˆµjð ÑStr: 11Doom: 0% ~§♣ .~~*§~~~...♣~~§<  EV: 16Int: 34 Contam: 0% †.~ ...§**~~...~~♣  SH: 17Dex: 18 .~♣ .....~*~.....♣♣♣♣..  XL: 16 Next: 82% Place: Swamp:2 .♣♣ ♣.~~.@.......§♣~.  Noise: ===------  Time: 35762.0 (0.0) ~.♣ ♣♣~~.♣♣..~.~~~..♣  I) +6 short sword of the Lonely Souls {pai ~.♣ ♣~~~ ♣♣..~~~~~..  Cast: Magnavolt (2%) ýˆµj›ð ú.♣ ♣♣♣♣ ♣.~~~~~~.~  Quill .♣♣.~~~~~§~~ .♣♣♣..~~~~.~  F   goliath frog (reaching, magnetised) ~♣♣♣♣..~~...~ ~~♣♣ ♣♣...~~~♣.. ~~.♣♣♣ ♣♣.~~.~~.♣ ~ ýˆµjÑð ãElectricity arcs towards the magnetite! _The arc of electricity hits the goliath frog!!! _You now have 44/50 mp.ýˆµjüð §Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleýˆµj"ñ �Dir - move targetAim: a goliath frog (almost dead, covered in magnetic dust)ýˆµjû˜   Gorae the Geomancer ♣♣....§~...).~~~~  Octopode of Vehumet *****. ..~§~~~.~.~.....~  Health: 109/109 ======================== ..~~~~~~.........  Magic: 38/50 ==================------ ~~ .~§~~§~~~..♣.~~..  AC: 9Str: 11Doom: 0% ~§♣ .~~~§~~~...♣~~§<  EV: 16Int: 34 Contam: 0% †.~ ...§~~~~...~~♣  SH: 17Dex: 18 .~♣ .....~~~.....♣♣♣♣..  XL: 16 Next: 82% Place: Swamp:2 .♣♣ ♣.~~.@.......§♣~.  Noise: ===------  Time: 35762.0 (0.0) ~.♣ ♣♣~~.♣♣..~.~~~..♣  I) +6 short sword of the Lonely Souls {pai ~.♣ ♣~~~ ♣♣..~~~~~..  Cast: Magnavolt (2%) .♣ ♣♣♣♣ ♣.~~~~~~.~  ýˆµjsš LQuill .♣♣.~~~~~§~~ .♣♣♣..~~~~.~  F   goliath frog (reaching, magnetised) ~♣♣♣♣..~~...~ ~~♣♣ ♣♣...~~~♣.. ~~.♣♣♣ ♣♣.~~.~~.♣ ~ Aim: a goliath frog (almost dead, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the goliath frog!!You kill the goliath frog!Vehumet accepts your kill.You feel your power returning.You hear a splash.ýˆµj8¡ ´ ♣♣....§~...).~~~~  ..~§~~~.~.~.....~  ..~~~~~~.........  .~*~~§~~~..♣.~~..  .~~*§~~~...♣~~§<  ...§**~~...~~♣  .....~*~.....♣♣♣♣..  ♣.~~.@.......§♣~.  ♣♣~~.♣♣..~.~~~..♣  ♣~~~ ♣♣..~~~~~..  ♣♣♣♣ ♣.~~~~~~.~ ♣.~~~~♣♣..~~♣♣..~~   ýˆµjáò q~§§~~~~~~§ýˆµj,ü ¬43==4-3.0 (1Magnavolt (2%) _ýˆµj  9§ýˆµjJ r _You now have 43/50 mp.þˆµj\ 3þˆµjú þˆµjØ þˆµj †4=== _þˆµjÖþˆµj<þˆµj5þˆµj�,þˆµjNþˆµj„þˆµjN U5=þˆµjÒ!þˆµjn$,þˆµj)þˆµj[.,þˆµjJ0þˆµj‹4a6=þˆµj$5þˆµj'9,þˆµj¶:þˆµj>þˆµjw>þˆµj¾?þˆµjßCþˆµjoDU7=þˆµj÷EþˆµjcHþˆµj·Hþˆµj Jþˆµj+QþˆµjbTþˆµj¬VþˆµjÞXþˆµjÉYK8=þˆµjO[þˆµj`þˆµj}`þˆµjObþˆµjìdþˆµjNeþˆµjgþˆµj$kþˆµjAlþˆµj€mþˆµj³pþˆµjwqU9=þˆµjôrþˆµjgwþˆµjÊwþˆµjùxþˆµju{þˆµjÐ{þˆµjî|þˆµjþ€þˆµjl�H50=þˆµjÿ‚þˆµj[’þˆµj‹•þˆµj–þˆµjù—þˆµjX©þˆµjê¶”  You enter the shallow water.  You encounter a vampire mosquito.þˆµjÂT .~~~~....~y~  ♣♣♣....~~...).~~~~♣♣..~~~~~.~.~.....~ ♣...~~~~~~......... ~~~~ ~..~†~~~~~~..♣.~~.. .~~§♣ ♣♣.~~~~~~~...♣~~~<†.~ ♣~~...~~♣ ..~♣ .~.....@~~.....♣♣♣♣..--- ~~.♣♣ ....♣.§~.........§♣~.~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣þˆµjÒ¯Magnavolt (2%).~.♣ ♣~~~♣♣♣..~~~~~.. ...♣♣♣♣♣♣ ♣.~~~~~~.~ ~[.♣ ♣.~~~~~§~~y   vampire mosquito (dormant) <..♣ ♣♣..~~~~.~ ♣~~♣♣ ♣♣..~~...~ þˆµj Ã`♣.~~ ♣♣...~~~♣..þˆµjFÒ{§~§84.0 (21.0)~þˆµjÍÕ…--5.0 (22Water _þˆµjÐÞ8§þˆµjCåY _MP restored: 50þˆµj÷ ž .~~~~....~y~  ♣♣♣....~~...).~~~~  ♣♣..~~~~~.~.~.....~  ♣...~§~~~~.........  ~..~†~~~~~~..♣.~~..  ♣♣.~~~~§~~...♣~~~<  ♣....~~~~~...~~♣  .~.....@~~.....  ....♣.~~....... þˆµj)  ♣ ♣♣~~.♣♣..~.  ♣~~~♣♣♣..~  ♣♣♣♣♣ ♣.~~ ~[.♣ <..♣    þˆµjÔ´¼ .~~~~....~y~  ♣♣♣....~~...).~~~~  ♣♣..~~~~~.~.~.....~  ♣...~§~~~~.........  ~..~†~~~~~~..♣.~~..  ♣♣.~~~~§~~...♣~~~<  ♣....~~~~~...~~♣  .~.....@~~.....  ....♣.~~.......  ♣ ♣♣~~.♣♣..~.  ♣~~~♣♣♣..~ þˆµjüµY ♣♣♣♣♣ ♣.~~[.♣ <..♣ þˆµjTÀþˆµjzÂþˆµj0Ëþˆµj¯Îg _A vampire mosquito is nearby!ÿˆµjÑ@  Gorae the Geomancer .~~~~....~y~  Octopode of Vehumet *****. ♣♣♣....~~..*).~~~~  Health: 109/109 ======================== ♣♣..~~~~~.~*~.....~  Magic: 44/50 =====================--- ♣...~§~~~~*........  AC: 9Str: 11Doom: 0% ~~~~ ~..~†~~~~~*..♣.~~..  EV: 16Int: 34 Contam: 0% .~~§♣ ♣♣.~~~~§~*...♣~~~<  SH: 17Dex: 18 .~†.~ ♣....~~~*~...~~♣  XL: 16 Next: 84% Place: Swamp:2 ...~♣ .~.....@~~.....♣♣♣♣..  Noise: ---------  Time: 35785.0 (0.0) ~~.♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai ~.~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: Magnavolt (2%) ÿˆµjtAâ[0;10m..~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water ...♣ ♣♣♣♣♣ ♣.~~~~~~.~ ~[.♣♣.~~~~~§~~  y   vampire mosquito (dormant) <..♣♣♣..~~~~.~ ♣~~♣♣♣♣..~~...~ ♣.~~♣♣ ♣♣...~~~♣.. _You encounter a vampire mosquito. _MP restored: 50 _A vampire mosquito is nearby!Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vampire mosquito (dormant)ÿˆµjžj¶  Gorae the Geomancer .~~~~....~§~  Octopode of Vehumet *****. ♣♣♣....~~...).~~~~  Health: 109/109 ======================== ♣♣..~~~~~.~.~.....~  Magic: 44/50 =====================--- ♣...~§~~~~.........  AC: 9Str: 11Doom: 0% ~~~~ ~..~†~~~~~~..♣.~~..  EV: 16Int: 34 Contam: 0% .~~§♣ ♣♣.~~~~§~~...♣~~~<  SH: 17Dex: 18 ÿˆµjål™.~†.~ ♣....~~~~~...~~♣  XL: 16 Next: 84% Place: Swamp:2 ...~♣ .~.....@~~.....♣♣♣♣..  Noise: ---------  Time: 35785.0 (0.0) ~~.♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai ~.~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: Magnavolt (2%) ..~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water ...♣ ♣♣♣♣♣ ♣.~~~~~~.~ ~[.♣♣.~~~~~§~~  y   vampire mosquito (dormant) <..♣♣♣..~~~~.~ ♣~~♣♣♣♣..~~...~ ♣.~~♣♣ ♣♣...~~~♣.. Aim: a vampire mosquito (dormant)  Magnetic shrapnel attaches itself to the vampire mosquito.  Electricity arcs towards the magnetite!  The arc of electricity hits the vampire mosquito!!!You destroy the vampire mosquito!Vehumet accepts your kill.You feel your power returning.ÿˆµjth .~~~~....~*~  ♣♣♣....~~..*).~~~~  ♣♣..~~~~~.~*~.....~  ♣...~§~~~~*........  ~..~†~~~~~*..♣.~~..  ♣♣.~~~~§~*...♣~~~<  ♣....~~~*~...~~♣ ÿˆµjÇt' .~.....@~~.....  ....♣.~~.......  ♣ ♣♣~~.♣♣..~.  ♣~~~♣♣♣..~  ♣♣♣♣♣ ♣.~~[.♣ <..♣ÿˆµj‡u@ ÿˆµjÈy§...~~~ÿˆµjÑ£6===6.0 (1Magnavolt (2%) _ÿˆµjÚh§§§ÿˆµj>ár _You now have 46/50 mp.ÿˆµj|î 3ÿˆµj„ð ÿˆµjôö l  You encounter a goliath frog.ÿˆµjºÿ vF§..Magnavolt (2%)ÿˆµj  F   goliath frog (reaching, wandering)ÿˆµj %0ÿˆµjò A§Fÿˆµj±< Ž~--7.0 (1 _‰µjy¨ .~~~~....~§F  ♣♣♣....~~...).~~~~  ♣♣..~~~~~.~.~.....~  ♣...~~~~~~.........  ~..~†~~~~~~..♣.~~..  ♣♣.~~~~§~~...♣~~~<  ♣....~~~~~...§~♣  .~.....@~~.....  ....♣.~~.......  ♣ ♣♣~~.♣♣..~.  ♣~~~♣♣♣..~  ♣♣♣♣♣ ♣.~~ ~[.♣ <..♣    ‰µjð4 .~~~~....~§F  ♣♣♣....~~...).~~~~  ♣♣..~~~~~.~.~.....~  ♣...~~~~~~.........  ~..~†~~~~~~..♣.~~..  ♣♣.~~~~§~~...♣~~~< ‰µj¾‡ ♣....~~~~~...§~♣  .~.....@~~.....  ....♣.~~.......  ♣ ♣♣~~.♣♣..~.  ♣~~~♣♣♣..~ ‰µjgY ♣♣♣♣♣ ♣.~~[.♣ <..♣ ‰µj‰µjÑ8--‰µj㉵j|c _A goliath frog is nearby!‰µjq, ‰  Gorae the Geomancer .~~~~....~*F  Octopode of Vehumet *****. ♣♣♣....~~..**.~~~~  Health: 109/109 ======================== ♣♣..~~~~~.~**.....~  Magic: 40/50 ===================----- ♣...~~~~~~**.......  AC: 9Str: 11‰µjß, VDoom: 0% ~~~~ ~..~†~~~~~*..♣.~~..  EV: 16Int: 34 Contam: 0% .~~§♣ ♣♣.~~~~§~*...♣~~~<  SH: 17Dex: 18 .~†.~ ♣....~~~*~...§~♣  XL: 16 Next: 84% Place: Swamp:2 ...~♣ .~.....@~~.....♣♣♣♣..  Noise: ---------  Time: 35787.0 (0.0) ‰µj - <~~.♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai ~.~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: Magnavolt (2%) ‰µj?- Ž..~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water ...♣ ♣♣♣♣♣ ♣.~~~~~~.~ ~[.♣♣.~~~~~§~~  F   goliath frog (reaching, wandering) ‰µjk- k<..♣♣♣..~~~~.~ ♣~~♣♣♣♣..~~...~ ‰µjš- Ä♣.~~♣♣ ♣♣...~~~♣.. _You now have 46/50 mp. _You encounter a goliath frog. ‰µj. ^_A goliath frog is nearby!Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (wandering, hasn't noticed you)‰µjX ”Gorae the Geomancer.~~~~....~*FOctopode of Vehumet *****.♣♣♣....~~..*).~~~~Health: 109/109 ========================♣♣..~~~~~.~*~.....~Magic: 40/50 ===================-----♣...~~~~~~*........AC: 9‰µjù 'Str: 11Doom: 0% ~~~~ ~..~†~~~~~*..♣.~~..EV: 16Int: 34 Contam: 0% .~~§♣ ♣♣.~~~~§~*...♣~~~<SH: 17Dex: 18 .~†.~ ♣....~~~*~...§~♣XL: 16 Next: 84% Place: Swamp:2 ...~♣ .~.....@~~.....♣♣♣♣..‰µjJ ]Noise: ---------  Time: 35787.0 (0.0) ~~.♣♣ ....♣.~~.........§♣~.I) +6 short sword of the Lonely Souls {pai ‰µju '~.~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣Cast: Magnavolt (2%) ..~.♣‰µjš ³♣~~~♣♣♣..~~~~~..Quill Water ...♣‰µj¾ ²♣♣♣♣♣ ♣.~~~~~~.~ ~[.♣♣.~~~~~§~~‰µjä ÙF   goliath frog (reaching, wandering, ma…)<..♣♣♣..~~~~.~ ♣~~♣♣‰µj t♣♣..~~...~ ♣.~~♣♣♣♣...~~~♣.. _A goliath frog is nearby!‰µj– {Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!‰µjcw &§  Aim: a goliath frog (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!  The arc of electricity hits the goliath frog!!!You kill the goliath frog!  Vehumet accepts your kill.  You feel your power returning.‰µjË} S****‰µj¡Ò  §§.).~..~~~~...~You hear a splash.‰µj:Û ¦7===6==8.0 (1Magnavolt (2%)‰µjˆã N§§‰µj©æ 6 _You hear an angry buzzing noise.‰µj¾Á3‰µjɵjŸÊp  You encounter a vampire mosquito.‰µj¾ÜØyMagnavolt (2%)y   vampire mosquito (wandering)0‰µj5Ý(‰µjâ:--9.0 (1 _‰µjÚæ:§‰µj鉵jœl «  Gorae the Geomancer .~~~~....~y*  Octopode of Vehumet *****. ♣♣♣....~~..**.~~~~  Health: 109/109 ======================== ♣♣..~~~~~.~**.....~  Magic: 41/50 ===================----- ♣...~~~~~~**.......  AC: 9Str: 11Doom: 0% ‰µjm 3~~~~ ~..~†~~~~~*..♣.~~..  EV: 16Int: 34 Contam: 0% .~~§♣ ♣♣.~~~~§~*...♣~~~<  SH: 17Dex: 18 .~†.~ ♣....~~~*~...~~♣  XL: 16 Next: 86% Place: Swamp:2 ...~♣ .~.....@~~.....♣♣♣♣..  Noise: ---------  Time: 35789.0 (0.0) ‰µjˆm ž~~.♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai ~.~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: Magnavolt (2%) ..~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water ...♣ ♣♣♣♣♣ ♣.~~~~~~.~ ~[.♣♣.~~~~~§~~  y   vampire mosquito <..♣‰µjµm F♣♣..~~~~.~ ♣~~♣♣♣♣..~~...~ ‰µjæm Æâ™£.~~♣♣ ♣♣...~~~♣.. You hear a splash. _You hear an angry buzzing noise. _You encounter a vampire mosquito.‰µj.n ¯Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle‰µjrn cDir - move targetAim: a vampire mosquito (magnetised fragments)‰µj4ÕGorae the Geomancer.~~~~....~*§Octopode of Vehumet *****.♣♣♣....~~..*).~~~~Health: 109/109 ========================♣♣..~~~~~.~*~.....~Magic: 41/50 ===================-----♣...~~~~~~*........AC: 9Str: 11Doom: 0% ~~~~ ~..~†~~~~~*..♣.~~..EV: 16Int: 34 Contam: 0% .~~§♣ ♣♣.~~~~§~*...♣~~~<SH: 17Dex: 18 ‰µjt4Ç.~†.~ ♣....~~~*~...~~♣XL: 16 Next: 86% Place: Swamp:2 ...~♣ .~.....@~~.....♣♣♣♣..Noise: ---------  Time: 35789.0 (0.0) ~~.♣♣ ....♣.~~.........§♣~.‰µj 5àI) +6 short sword of the Lonely Souls {pai ~.~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣Cast: Magnavolt (2%) ..~.♣♣~~~♣♣♣..~~~~~..‰µjy5Quill Water ...♣♣♣♣♣♣ ♣.~~~~~~.~ ~[.♣♣.~~~~~§~~y   vampire mosquito (magnetised) <..♣♣♣..~~~~.~ ♣~~♣♣♣♣..~~...~ ♣.~~♣♣♣♣...~~~♣.. _You encounter a vampire mosquito.Aiming: Magnavolt (dangerous; 2% risk of failure)  ‰µj¦50Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vampire mosquito (magnetised fragments)  ‰µjÎ5hMagnetic shrapnel attaches itself to the vampire mosquito.  Electricity arcs towards the magnetite!‰µjû�O****‰µjêÖ§y  Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  ‰µjK×*Aim: a vampire mosquito (magnetised fragments)  Magnetic shrapnel attaches itself to the vampire mosquito.  Electricity arcs towards the magnetite!  The arc of electricity hits the vampire mosquito!!‰µjÐØ;)y‰µjÊá�§....~~~~~‰µjç<===90.0 (1 _‰µjÏ퉵jÏó3§‰µjOûr _You now have 41/50 mp.‰µjŠÙ³ .~~~~....~§§  ♣♣♣....~~...).~~~~  ♣♣..~~~~~.~.y.....~  ♣...~~~~~~.........  ~..~†~~~~~~..♣.~~..  ♣♣.~~~~~~~...♣~~~<  ♣....~~~~~...~~♣  .~.....@~~.....  ....♣.~~.......  ♣ ♣♣~~.♣♣..~.  ♣~~~♣♣♣..~  ♣♣♣♣♣ ♣.~~ ~[.♣ <..♣    ‰µj$s .~~~~....~§§  ♣♣♣....~~...).~~~~  ♣♣..~~~~~.~.y.....~  ♣...~~~~~~.........  ~..~†~~~~~~..♣.~~..  ♣♣.~~~~~~~...♣~~~<  ♣....~~~~~...~~♣  .~.....@~~..... ‰µj´s© ....♣.~~.......  ♣ ♣♣~~.♣♣..~.  ♣~~~♣♣♣..~  ♣♣♣♣♣ ♣.~~[.♣ <..♣‰µjÞs@ ‰µjËy‰µjîz‰µjñ�‰µj·„g _A vampire mosquito is nearby!‰µjí ?  Gorae the Geomancer .~~~~....~**  Octopode of Vehumet *****. ♣♣♣....~~..**.~~~~  Health: 109/109 ======================== ♣♣..~~~~~.~*y.....~  Magic: 35/50 ================-------- ♣...~~~~~~**.......  AC: 9Str: 11Doom: 0% ~~~~ ~..~†~~~~~*..♣.~~..  EV: 16‰µj‚ Int: 34 Contam: 0% .~~§♣ ♣♣.~~~~~~*...♣~~~<  SH: 17Dex: 18 .~†.~ ♣....~~~*~...~~♣  XL: 16 Next: 86% Place: Swamp:2 ...~♣ .~.....@~~.....♣♣♣♣..  Noise: ===------  Time: 35790.0 (0.0) ~~.♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai ~.~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: Magnavolt (2%) ‰µj` ª..~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water ...♣ ♣♣♣♣♣ ♣.~~~~~~.~ ~[.♣♣.~~~~~§~~  y   vampire mosquito (magnetised) <..♣♣♣..~~~~.~ ♣~~♣♣♣♣..~~...~ ♣.~~♣♣ ♣♣...~~~♣.. _The arc of electricity hits the vampire mosquito!! _You now have 41/50 mp. _A vampire mosquito is nearby!Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target‰µjœ �Aim: a vampire mosquito (almost destroyed, covered in magnetic dust)‰µj4 "  Gorae the Geomancer .~~~~....~§§  Octopode of Vehumet *****. ♣♣♣....~~...).~~~~  Health: 109/109 ======================== ♣♣..~~~~~.~.§.....~  Magic: 35/50 ================-------- ♣...~~~~~~.........  AC: 9Str: 11Doom: 0% ~~~~ ~..~†~~~~~~..♣.~~..  EV: 16Int: 34 Contam: 0% .~~§♣ ♣♣.~~~~~~~...♣~~~<  SH: 17Dex: 18 .~†.~ ♣....~~~~~...~~♣  XL: 16 Next: 86% Place: Swamp:2 ...~♣ .~.....@~~.....♣♣♣♣..  Noise: ===------  Time: 35790.0 (0.0) ~~.♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai ‰µjZ Þ~.~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: Magnavolt (2%) ..~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water ...♣ ♣♣♣♣♣ ♣.~~~~~~.~ ~[.♣♣.~~~~~§~~  y   vampire mosquito (magnetised) <..♣♣♣..~~~~.~ ♣~~♣♣♣♣..~~...~ ♣.~~♣♣ ♣♣...~~~♣.. Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vampire mosquito (almost destroyed, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the vampire mosquito!!!You destroy the vampire mosquito!Vehumet accepts your kill.‰µj† ’ .~~~~....~§§  ♣♣♣....~~...).~~~~  ♣♣..~~~~~.~.*.....~  ♣...~~~~~~.*.......  ~..~†~~~~~*..♣.~~..  ♣♣.~~~~~~*...♣~~~< ‰µj ‚ ♣....~~~*~...~~♣  .~.....@~~.....  ....♣.~~.......  ♣ ♣♣~~.♣♣..~.  ♣~~~♣♣♣..~‰µj{ y  ♣♣♣♣♣ ♣.~~[.♣ <..♣ ‰µjW¬ I******‰µjÎø >**‰µj@U  §§.).§..~~~You feel your power returning.‰µjQ] È7=====1.0 (1Magnavolt (2%)Cloud ‰µj ‰µjØ@ ‰µjêµ`.~~~~....~††~♣♣♣....~~...).~~~~ ♣♣..~~~~~.~.§.....~ ♣...~~~~~~.........  ~..~§~~~~~~..♣.~~.. §♣ ♣♣.~...♣~~~< †.~ ♣....~~~~~...~~♣ ~♣ .~.....~~@.....♣♣♣♣.. ‰µj·€.♣♣ ....♣.~~.§♣~. ~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣ ~.♣ ♣~~~♣♣♣..~~~~~.. ♣ ♣♣♣♣♣ ♣.~~~~~~.~ .♣ ♣.~~~~~§~~♣ ♣♣..~~~~.~♣♣ ♣♣..~§...~ ‰µjŠÁ9†‰µjeÃ%8‰µjÒʉµj­Í‰µj+I 3‰µj—Q B‰µj¥W Ž40=‰µjí\ ‰µje] ‰µj„^ ‰µj¹b ‰µj&c ‰µj‹d ‰µj¹i ‰µjNj U1=‰µj½k ‰µj‡o ‰µjÒo ‰µj³q ‰µj>v ‰µj�v ‰µjþw ‰µjl} ,‰µj‰~ ‰µja‚ ‰µj6ƒ K2=‰µj}„ ‰µj9‡ ‰µj•‡ ‰µjY‰ ‰µj·œ 3=‰µj¨� ,‰µjŸ ‰µj»¢ ‰µj£ #4‰µjN£ (=‰µj¿¤ ‰µj¨ ,‰µj{© ‰µjï­ ,‰µj²² �5=‰µj=´ ‰µjǸ ,‰µjCº ‰µjë¼ ‰µj&½ ‰µj–¾ ‰µjT ‰µjŸÂ ‰µjÊ D6=‰µjoÄ ‰µjYÇ ‰µj¢Ç ‰µjEÈ ‰µjË ‰µj=Ë ‰µjÌ ‰µj…Î ‰µjÊÎ N7=‰µjöÏ ‰µjñÓ ,‰µjŠÕ ‰µj�Ù ‰µjÚ ‰µjYÛ ‰µjß ‰µjŽß K8=‰µjîà ‰µj›ã ‰µjäã ‰µjEå ‰µjþë iCloud ‰µj\í ‰µj·í #9‰µjóí 2=‰µjÆï ‰µjÀó ,‰µj�õ ‰µj»û ‰  You encounter a spriggan rider. It is wielding a +0 spear.‰µj “§§i§†§§§§§Magnavolt (2%)i   spriggan rider (polearm, wandering)§~‰µjÆ0829.0 (31.0)‰µj'@i~‰µj+ 7~‰µjc 330.0 (32 _‰µjBh§§§§‰µjt&† _You regained 10 mp, and now have 49/50 mp.‰µj“Q  Gorae the Geomancer .~~~~....~††i~  Octopode of Vehumet *****. ♣♣♣....~~...)*§~~~  Health: 109/109 ======================== ♣♣..~~~~~.~.†*....~  Magic: 43/50 ====================---- ♣...~~~~§~..*......  AC: 9Str: 11Doom: 0% ~~ ~..~†~~~~§~.*♣.~~..  EV: 16Int: 34 Contam: 0% ~§♣ ♣♣.~~~~~~~.*.♣~§~<  SH: 17Dex: 18 †.~ ♣....~~~~~*..§§♣  XL: 16 Next: 86% Place: Swamp:2 .~♣ .~.....~~@.....♣♣♣♣..  Noise: ---------  Time: 35830.0 (0.0) .♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai ~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: Magnavolt‰µjRV (2%) ~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water Cloud .♣ ♣♣♣♣♣ ♣.~~~~~~.~ .♣♣.~~~~~§~~  i   spriggan rider (polearm, wandering) .♣♣♣..§~~~.~ ~♣♣♣♣..~~...~ ~~♣♣ ♣♣...~~~♣.. _You encounter a spriggan rider. It is wielding a +0 spear. _You regained 10 mp, and now have 49/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (thin mist, wandering, hasn't  noticed you)‰µjé;Gorae the Geomancer.~~~~....~††*~Octopode of Vehumet *****.♣♣♣....~~...)*§~~~Health: 109/109 ========================♣♣..~~~~~.~.†*....~Magic: 43/50 ====================----♣...~~~~§~..*......AC: 9Str: 11Doom: 0% ~~ ~..~†~~~~§~.*♣.~~..EV: 16Int: 34 Contam: 0% ~§♣ ♣♣.~~~~~~~.*.♣~§~<SH: 17Dex: 18 †.~ ♣....~~~~~*..§§♣XL: 16 Next: 86% Place: Swamp:2 .~♣ .~.....~~@.....♣♉µj…>£â™£â™£..Noise: ---------  Time: 35830.0 (0.0) .♣♣ ....♣.~~.........§♣~.I) +6 short sword of the Lonely Souls {pai ~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣Cast: Magnavolt (2%) ~.♣♣~~~♣♣♣..~~~~~..Quill Water Cloud .♣♣♣♣♣♣ ♣.~~~~~~.~ .♣♣.~~~~~§~~i   spriggan rider (polearm, magnetised) .♣♣♣..§~~~.~ ~♣♣♣♣..~~...~ ~~♣♣♣♣...~~~♣..Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (thin mist, wandering, hasn't  noticed you)  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magne‰µjx?tite!‰µj¢{¡ §iThe arc of electricity hits the spriggan rider!!!‰µjü…‰~......♣~~.‰µjBˆ5===1.0 (1‰µj¦ˆ _‰µj¼�B§§‰µjó•r _You now have 43/50 mp.‰µjÉÓ  Gorae the Geomancer .~~~~....~††~~  Octopode of Vehumet *****. ♣♣♣....~~...).i~~~  Health: 109/109 ======================== ♣♣..~~~~~.~.†.*...~  Magic: 37/50 =================------- ♣...~~~~§~...*.....  AC: 9Str: 11Doom: 0% ~~ ~..~†~~~~§~.*♣.~~..  EV: 16Int: 34 Contam: 0% ~§♣ ♣♣.~~~~~~~.*.♣~~~<  SH: 17Dex: 18 †.~ ♣....~~~~~*..§§♣  XL: 16 Next: 86% Place: Swamp:2 .~♣ .~.....~~@.....♣♣♣♣..  Noise: ===------  Time: 35831.0 (0.0) .♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai ~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: ‰µjèÔuMagnavolt (2%) ~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water .♣ ♣♣♣♣♣ ♣.~~~~~~.~ .♣♣.~~~~~§~~  i   spriggan rider (polearm, magnetised) .♣♣♣..§~~~.~ ~♣♣♣♣..~~...~ ~~♣♣ ♣♣...~~~♣.. _The arc of electricity hits the spriggan rider!!! _You now have 43/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (thin mist, severely wounded,  covered in magnetic dust)‰µjU  Gorae the Geomancer .~~~~....~††~~  Octopode of Vehumet *****. ♣♣♣....~~...).§~~~  Health: 109/109 ======================== ♣♣..~~~~~.~.†.....~  Magic: 37/50 =================------- ♣...~~~~§~.........  AC: 9Str: 11Doom: 0% ~~ ~..~†~~~~§~..♣.~~..  EV: 16Int: 34 Contam: 0% ~§♣ ♣♣.~~~~~~~...♣~~~<  SH: 17Dex: 18 †.~ ♣....~~~~~...§§♣  XL: 16 Next: 86% Place: Swamp:2 .~♣ .~.....~~@.....♣♣♣♣..  Noise: ===------  Time: 35831.0 (0.0) .♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai ~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: Magnavolt (2%) ~.♣ ♣~~~♣♣♣..~~~~~.. ‰µj\W Quill Water .♣ ♣♣♣♣♣ ♣.~~~~~~.~ .♣♣.~~~~~§~~  i   spriggan rider (polearm, magnetised) .♣♣♣..§~~~.~ ~♣♣♣♣..~~...~ ~~♣♣ ♣♣...~~~♣.. The arc of electricity hits the spriggan rider!!You kill the spriggan rider!Vehumet accepts your kill.You feel your power returning.You kill the hornet!Vehumet accepts your kill.You feel your power returning. .~~~~....~††~~  ♣♣♣....~~...).*~~~  ♣♣..~~~~~.~.†.*...~  ♣...~~~~§~...*.....  ~..~†~~~~§~.*♣.~~..  ♣♣.~~~~~~~.*.♣~~~<  ♣....~~~~~*..§§♣[3‰µjÓX+7m  .~.....~~@.....♣♣♣♣..  ....♣.~~.........§♣~.  ♣ ♣♣~~.♣♣..~.~~~..♣  ♣~~~♣♣♣..~~~~~..  ♣♣♣♣♣ ♣.~~~~♣.~~~~♣♣..§~♣♣..~~ ‰µjÑžåiYou kill the spriggan rider!  Vehumet accepts your kill.  You feel your power returning.kill the hornet!  Vehumet accepts your kill.You feel your power returning.You hear a splash.i~‰µj£§ .......~~i   spriggan rider (polearm, wandering)~‰µjµ°j43===72.0 (1 _‰µj»¹>§§‰µjõ»‰µjtM .~~~~....~††~~  ♣♣♣....~~...).i~~~  ♣♣..~~~~~.~.†.....~  ♣...~~~~§~.........  ~..~†~~~~§~..♣.~~..  ♣♣.~~~~~~~...♣~~~<  ♣....~~~~~...~~♣  .~.....~~@.....♣♣♣♣..  ....♣.~~.........§♣~.  ♣ ♣♣~~.♣♣..~.~~~..♣  ♣~~~♣♣♣..~~~~~..  ♣♣♣♣♣ ♣.~~~~~~.~ ♣.~~~~~§~~ ♣♣..~~~~.~ ♣♣..~~...~   ‰µjáå� .~~~~....~††~~  ♣♣♣....~~...).i~~~  ♣♣..~~~~~.~.†.....~  ♣...~~~~§~......... ‰µjãæz ~..~†~~~~§~..♣.~~..  ♣♣.~~~~~~~...♣~~~<  ♣....~~~~~...~~♣  .~.....~~@.....♣♣♣♣..  ....♣.~~.........§♣~.  ♣ ♣♣~~.♣♣..~.~~~..♣  ♣~~~♣♣♣..~~~~~..  ♣♣♣♣♣ ♣.~~~~♣.~~~~~§~~ ♣♣..~~♣♣..~~‰µj ç? ‰µjÿ‰µjŸ ‰µj𠉵jÌ e _A spriggan rider is nearby! ‰µjTŠŠ  Gorae the Geomancer .~~~~....~††~~  Octopode of Vehumet *****. ♣♣♣....~~...).i~~~  Health: 109/109 ======================== ♣♣..~~~~~.~.†.*...~  Magic: 37/50 =================------- ♣...~~~~§~...*.....  AC: 9Str: 11Doom: 0% ~~ ~..~†~~~~§~.*♣.~~..  EV: 16Int: 34 Contam: 0% ~§♣ ♣♣.~~~~~~~.*.♣~~~<  SH: 17Dex: 18 †.~ ♣....~~~~~*..~~♣  XL: 16 Next: 87% Place: Swamp:2 .~♣ .~.....~~@.....♣♣♣♣..  Noise: ===------  Time: 35832.0 (0.0) .♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai  ‰µj튅~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: Magnavolt (2%) ~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water .♣ ♣♣♣♣♣ ♣.~~~~~~.~ .♣♣.~~~~~§~~  i   spriggan rider (polearm, wandering) .♣♣♣..~~~~.~ ~♣♣♣♣..~~...~ ~~♣♣ ♣♣...~~~♣.. _You hear a splash. _A spriggan rider is nearby!Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (magnetised fragments, wandering,  hasn't noticed you) ‰µjþSGorae the Geomancer.~~~~....~††~~Octopode of Vehumet *****.♣♣♣....~~...).*~~~Health: 109/109 ========================♣♣..~~~~~.~.†.*...~Magic: 37/50 =================-------♣...~~~~§~...*.....AC: 9Str: 11Doom: 0% ~~ ~..~†~~~~§~.*♣.~~..EV: 16Int: 34 Contam: 0% ~§♣ ♣♣.~~~~~~~.*.♣~~~<SH: 17Dex: 18 †.~ ♣....~~~~~*..~~♣XL: 16 Next: 87% Place: Swamp:2 .~♣ .~.....~~@.....[ ‰µjþT 40m♣♣♣♣..Noise: ===------  Time: 35832.0 (0.0) .♣♣ ....♣.~~.........§♣~.I) +6 short sword of the Lonely Souls {pai ~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣Cast: Magnavolt (2%) ~.♣♣~~~♣♣♣..~~~~~..Quill Water .♣♣♣♣♣♣ ♣.~~~~~~.~ .♣♣.~~~~~§~~i   spriggan rider (polearm, magnetised) .♣♣♣..~~~~.~ ~♣♣♣♣..~~...~ ~~♣♣♣♣...~~~♣..Dir - move targetAim: a spriggan rider, wielding a +0 spear (magnetised fragments, wandering,  hasn't noticed you)  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!!The spriggan rider shouts! ‰µj;›@§i ‰µjœP.i ‰µja¥`§~~~.... ‰µj™§P====3.0 (1 _ ‰µjý®8§ ‰µj¯´r _You now have 37/50 mp. ‰µjþ”   Gorae the Geomancer .~~~~....~††~§  Octopode of Vehumet *****. ♣♣♣....~~...).*~~~  Health: 109/109 ======================== ♣♣..~~~~~.~.†.*...~  Magic: 31/50 ==============---------- ♣...~~~~~~...i.....  AC: 9Str: 11Doom: 0% ~~ ~..~†~~~~~~.*♣.~~..  EV: 16Int: 34 Contam: 0% ~§♣ ♣♣.~~~~~~~.*.♣~~~<  SH: 17Dex: 18 †.~ ♣....~~~~~*..~~♣  XL: 16 Next: 87% Place: Swamp:2 .~♣ .~.....~~@.....♣♣♣♣..  Noise: ====-----  Time: 35833.0 (0.0) .♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai ~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  [33 ‰µjΕ KmCast: Magnavolt (2%) ~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water .♣ ♣♣♣♣♣ ♣.~~~~~~.~ .♣♣.~~~~~§~~  i   spriggan rider (polearm, magnetised) .♣♣♣..~~~~.~ ~♣♣♣♣..~~...~ ~~♣♣ ♣♣...~~~♣.. _The spriggan rider shouts! _You now have 37/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (severely wounded, covered in  magnetic dust) ‰µjÐ.  Gorae the Geomancer .~~~~....~††~§  Octopode of Vehumet *****. ‰µjä/♣♣♣....~~...).§~~~  Health: 109/109 ======================== ♣♣..~~~~~.~.†.....~  Magic: 31/50 ==============---------- ♣...~~~~~~...§.....  AC: 9Str: 11Doom: 0% ~~ ~..~†~~~~~~..♣.~~..  EV: 16Int: 34 Contam: 0% ~§♣ ♣♣.~~~~~~~...♣~~~<  SH: 17Dex: 18 †.~ ♣....~~~~~...~~♣  XL: 16 Next: 87% Place: Swamp:2 .~♣ .~.....~~@.....♣♣♣♣..  Noise: ====-----  Time: 35833.0 (0.0) .♣♣ ....♣.~~.........§♣~.  I) +6 short sword of the Lonely Souls {pai  ‰µjo0Í~.♣ ♣ ♣♣~~.♣♣..~.~~~..♣  Cast: Magnavolt (2%) ~.♣ ♣~~~♣♣♣..~~~~~..  Quill Water .♣ ♣♣♣♣♣ ♣.~~~~~~.~ .♣♣.~~~~~§~~  i   spriggan rider (polearm, magnetised) .♣♣♣..~~~~.~ ~♣♣♣♣..~~...~ ~~♣♣ ♣♣...~~~♣..  ‰µjÜ0Òmagnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!!You kill the spriggan rider! ‰µj1«Vehumet accepts your kill.You kill the hornet!Vehumet accepts your kill. ‰µj67e .~~~~....~††~§  ♣♣♣....~~...).§~~~  ♣♣..~~~~~.~.†.....~  ♣...~~~~~~...*.....  ~..~†~~~~~~.*♣.~~..  ♣♣.~~~~~~~.*.♣~~~<  ♣....~~~~~*..~~♣  ‰µj8 .~.....~~@.....♣♣♣♣..  ....♣.~~.........§♣~.  ♣ ♣♣~~.♣♣..~.~~~..♣  ♣~~~♣♣♣..~~~~~..  ♣♣♣♣♣ ♣.~~~~♣.~~~~♣♣..~~♣♣..~~  ‰µj̓>** ‰µj×Óú §.§...♣§.Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!!spriggan rider!You kill the hornet!Vehumet accepts your kill.You feel your power returning. ‰µjÓܸ2=84.0 (1Magnavolt (2%)Cloud _ ‰µj%æU§§ ‰µj®ír _You now have 32/50 mp. ‰µj.æ3 ‰µj¡é ‰µjAí ‰µjœñh3= _ ‰µj”ó> ‰µjÄõ ‰µj�ú ‰µjýú ‰µj3ý ‰µjŸÿ ‰µj S4= ‰µjé ‰µjq B ‰µjÞ  ‰µj¶  ‰µj†  ‰µjF ‰µj¥K5= ‰µj‰ ‰µj, ‰µj™ ‰µj5 ‰µj ‰µj2 ‰µj& ‰µj² ‰µj7S6= ‰µj¹  ‰µjI# ‰µj•# ‰µjÉ$ ‰µj6' ‰µjy' ‰µjL) ‰µj- ‰µjf-K7= ‰µj ‰µjÙ) ‰µjD+ ‰µj¾. ‰µj�/ ‰µj1 ‰µj_5 ‰µj‘8, ‰µjœ: ‰µj¯= ‰µj0C ‰µjÈCG=Water  ‰µj†E ‰µj)IA _You enter the shallow water. ‰µj¥M3 ‰µjeO ‰µjØXX ‰µj¿d ‰µjšg ‰µjh ‰µjGi ‰µjÀl ‰µjen ‰µj¼n( ‰µjýw ‰µjx{ ‰µjÍ€ ‰µjA‚ ‰µj    You enter the shallow water.  You encounter a swamp worm.>~ ♣~~.♣♣♣♣♣ .~♣~~~.~~~♣♣♣♣♣ ♣♣ §~~~~...~~..~~..~~~♣ ..♣ .~~~~....§††~~~~...♣~..~ ♣....~~...).)~/~.. .~~~~~.~.†.....~~~.~~~~w~~~~~...).....@~~..~~~ ---- ~†~~~~~~..♣.~~..§~~.♣.~. ~~~~~~...♣~~~<♣..~~~... Magnavolt (2%) ..~~~~~...~~♣♣♣♣~.....~♣ ...~~~.....♣♣♣♣...♣..♣♣.~§.........~♣ ‰µj²±@~.~~~~~♣ w   swamp worm (asleep)  ♣♣~~.♣♣..~.~~~..♣~..§.♣  ♣~~~♣♣♣..~~~§~...~.~♣♣  ♣♣♣♣♣ ♣.~~~~§~.~~~..♣§97.0 (63.0)~----8.0 (64Water  ‰µj›¸¢ _Found a stone staircase leading down. _MP restored: 50 ‰µjT  Gorae the Geomancer >~ Octopode of Vehumet *****. ♣~~.♣♣♣♣♣ Health: 109/109 ======================== .~♣~§~.~~~♣♣♣♣♣ ♣♣  Magic: 44/50 =====================--- §~~~~...~~..~~..~~~♣ ..♣  AC: 9Str: 11Doom: 0% .~~~~....§††~~~~...♣~..~  EV: 16Int: 34 Contam: 0% ♣....~~...).)~~~~..~/~..  SH: 17Dex: 18 .~~~~~.~.†.....~~~.~***w  XL: 16 Next: 88% Place: Swamp:2 .~~~~~~...).....@***.~~~  Noise: ---------  Time: 35898.0 (0.0) ~†~~~~~~..♣.~~..§~~.♣.~.  I) +6 short sword of the Lonely Souls {pai ~~~~~~~...♣~~~<♣..~~~...  Cast: Magnavolt (2%) ..~~~~~...~~♣♣♣♣~.....~♣  [4 ‰µjUr0mQuill Water ....~~~.....♣♣♣♣...♣..♣♣ .♣.~§.........~♣~.~~~~~♣  w   swamp worm (asleep)  ♣♣~~.♣♣..~.~~~..♣~..~.♣  ♣~~~♣♣♣..~~~§~...~.~♣♣  ♣♣♣♣♣ ♣.~~~~§~.~~~..♣ You encounter a swamp worm. _Found a stone staircase leading down. _MP restored: 50Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (asleep) ‰µj}%  Gorae the Geomancer >~ Octopode of Vehumet *****. ♣~~.♣♣♣♣♣ Health: 109/109 ======================== .~♣~§~.~~~♣♣♣♣♣ ♣♣  Magic: 44/50 =====================--- §~~~~...~~..~~..~~~♣ ..♣  AC: 9Str: 11 ‰µj=]Doom: 0% .~~~~....§††~~~~...♣~..~  EV: 16Int: 34 Contam: 0% ♣....~~...).)~~~~..~/~..  SH: 17Dex: 18 .~~~~~.~.†.....~~~.~~~~§  XL: 16 Next: 88% Place: Swamp:2 .~~~~~~...).....@~~..~~~  Noise: ---------  Time: 35898.0 (0.0) ~†~~~~~~..♣.~~..§~~.♣.~.  I) +6 short sword of the Lonely Souls {pai ~~~~~~~...♣~~~<♣..~~~...  Cast: Magnavolt (2%)  ‰µj;²..~~~~~...~~♣♣♣♣~.....~♣  Quill Water ....~~~.....♣♣♣♣...♣..♣♣ .♣.~§.........~♣~.~~~~~♣  w   swamp worm (asleep)  ♣♣~~.♣♣..~.~~~..♣~..~.♣  ♣~~~♣♣♣..~~~§~...~.~♣♣  ♣♣♣♣♣ ♣.~~~~§~.~~~..♣ Aim: a swamp worm (asleep)  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!!You kill the swamp worm!Vehumet accepts your kill.You feel your power returning. ‰µj¿> >~ ♣~~.♣♣♣♣♣ .~♣~§~.~~~♣♣♣♣♣ ♣♣ ~..~~..~~~♣ ..♣  ‰µj Û§††~~~~...♣~..~ .).)~~~~..~/~.. †.....~~~.~**** .).....@***.~~~ .♣.~~..§~~.♣.~.  ‰µjC♣~~~<♣..~~~... ...~~♣♣♣♣~.....~♣  ‰µj`‡~.....♣♣♣♣...♣..♣♣ ‰µj€ó.....~♣~.~~~~~♣  ..♣~..~.♣   ‰µj¬~...~.~♣♣  ♣♣♣♣♣  ‰µj[p ~~~§~~.~Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!!You kill the swamp worm!  Vehumet accepts your kill.You feel your power returning.You hear a splash. ‰µjôw©5====9.0 (1Magnavolt (2%) _ ‰µjú ‰µj‡r _You now have 45/50 mp. ‰µj3 ‰µj  ‰µjP!: _ ‰µj((w6= ‰µj\* ‰µjÒ2B ‰µj5 ‰µj�5 ‰µjr7 ‰µjÙ: ‰µja;U7= ‰µjÇ= ‰µjŸB, ‰µj)E ‰µj;H ‰µj§H ‰µjÏJ ‰µj7O ‰µjÇOK8= ‰µj/R ‰µjFU ‰µj U ‰µj{W ‰µjD\ ‰µj¥\ ‰µjÇ^ ‰µjÛa ‰µjdbU9= ‰µjUd ‰µjñh ‰µjti ‰µj˜k ‰µj9n ‰µj¤n ‰µj}q ‰µjv ‰µj‡vH50= ‰µj‹x ‰µjç{ ‰µj;~ ‰µj¤~ ‰µj`€ ‰µj ‰µj‡ ‰µj—‡( ‰µj‰ ‰µj/‹ ‰µj ’kWater  ‰µj§œ± _You enter the shallow water.= ‰µjž, ‰µjÓž ‰µj@´… _e - a wand of paralysis (7) (gained 5 charges) ‰µj'· ‰µj£· ‰µjw¸ ‰µj<Ë ‰µjÏ ‰µjÛÏ ‰µjÖÐ ‰µj$Ò ‰µjŠÙUWater  ‰µj0Ú ‰µjðŠ _You enter the shallow water.  You see here a swamp worm corpse. ‰µjSò ‰µjøò _ ‰µj8ô ‰µj!ö ‰µj~ú> ‰µjûú ‰µjúü ‰µjÁþ ‰µj&ÿ ‰µjñÿ ‰µj© ‰µjÚ, ‰µj ‰µj  ‰µj¼  ‰µj  ‰µj^  ‰µj? ‰µjy-UWater  ‰µj7. ‰µjü0A _You enter the shallow water. ‰µjÊ33 ‰µjÛ4 ‰µj 7 ‰µjS9 ‰µjÂ9 ‰µj; ‰µjl< ‰µj}>> ‰µj? ‰µjUN ‰µjÑO ‰µjHP ‰µj;Q ‰µjÚ` ‰µjjf ‰µj g?Water  ‰µj—g ‰µjsxA _You enter the shallow water. ‰µj+z ‰µj³z( ‰µj»{ ‰µj²} ‰µjF ‰µj½ ‰µjH� ‰µjÇ� ‰µjš’ ‰µjB“ ‰µjù“ ‰µjë— ‰µj¬œUWater  ‰µj� ‰µj A _You enter the shallow water. ‰µj¢ ‰µj2£( ‰µjÝ£ ‰µj\¦ ‰µj´© ‰µjª ‰µjH« ‰µj® ‰µj´UWater  ‰µjµ ‰µj�¸A _You enter the shallow water. ‰µj3» ‰µjŽ»( ‰µj½ ‰µjèÍ ‰µj—Ð ‰µjFÑ ‰µjJÒ ‰µjèÔ ‰µjâÖ ‰µj[× ‰µj‚Ø ‰µjDÚ ‰µjqÜ ‰µjÓÜ ‰µjÞÝ ‰µjæß ‰µj¼á ‰µjâ ‰µj,ã ‰µj ò ‰µj#ô ‰µj#õ ‰µjÆõ ‰µj¯÷ ‰µj—ù ‰µjjú ‰µj@û ‰µjý ‰µjQÿ ‰µj ‰µjò ‰µj  ‰µjl, ‰µjé ‰µjb ‰µjŒ ‰µjæ ‰µj= ‰µj𠉵jo ‰µjÆ ‰µjp! ‰µj = ‰µjñ?, ‰µjŽA ‰µjD ‰µj F ‰µjdF ‰µjG ‰µjAI ‰µjOUWater  ‰µjÒO ‰µjÇRA _You enter the shallow water. ‰µj«T ‰µjU( ‰µjâU ‰µjX ‰µjZ ‰µjpZ ‰µjœ[ ‰µj ] ‰µj"c?Water  ‰µj‹c ‰µj,d ‰µjÍfA _You enter the shallow water. ‰µj¼h3 ‰µj‘i ‰µj¢k ‰µj,m, ‰µjÖm ‰µj˜o ‰µjq ‰µjUq( ‰µj+r ‰µj5„ ‰µjà… ‰µjF† ‰µj‡ ‰µjf� ‰µj’UWater  ‰µj{’ ‰µjŘ=enter the shallow water. ‰µjú𠉵jt›( ‰µjõ› ‰µj¢ ‰µj�£ ‰µjÜ£ ‰µjѤ ‰µj‹ª ‰µjú« ‰µju¬ ‰µjb® ‰µj]² ‰µj¸UWater  ‰µj๠‰µjNÀ ‰µjìÂ3 ‰µjtÄ ‰µjËÊ ‰µjûÌ ‰µj•Í ‰µjZÏ ‰µj;Ô ‰µj«Ö ‰µjüÖ=Cloud  ‰µj¶Ø ‰µj9Ý ‰µjß> ‰µjïß ‰µjvâ ‰µj~ä ‰µjÅä ‰µjÔå ‰µj:ê ‰µj ì, ‰µj2í ‰µj𠉵j´óUWater  ‰µj—ô ‰µjlö ‰µj1÷ ‰µj¼÷ ‰µj`ø ‰µjuû ‰µjwý, ‰µjSþ ‰µj„ ‰µj„, ‰µjÛ ‰µjZ ‰µj  ‰µjr  ‰µj>  ‰µjí  ‰µjþ> ‰µjc ‰µj0 ‰µjÐ ‰µj9 ‰µj: ‰µjA ‰µjñ, ‰µj* ‰µjà  ‰µjD# ‰µjŸ# ‰µj·$ ‰µj”' ‰µj]) ‰µj°) ‰µj…* ‰µj%- ‰µjF/ ‰µj\0, ‰µj¼3 ‰µjÁ6, ‰µj8 ‰µjÜ= ‰µjW@ ‰µj¬@ ‰µjhB ‰µj´E ‰µjŸJ ‰µjK ‰µj ‰µj×õ ‰µj-ü ‰µj‹ü?Water  ‰µj9ý ‰µj†A _You enter the shallow water. ‰µjt ‰µjW> ‰µj$ ‰µj], ‰µje ‰µjñ  ‰µjL  ‰µjª  ‰µj  ‰µjO ‰µj. ‰µjµ ‰µj>  ‰µjï! ‰µj=# ‰µjƒ# ‰µjÒ# ‰µj% ‰µj'B ‰µjÕ' ‰µjÈ( ‰µj) ‰µjü) ‰µjl5 ‰µjG7 ‰µj¿7 ‰µjt8 ‰µjM: ‰µj¬; ‰µjþ; ‰µj{< ‰µjÑ= ‰µj? ‰µji? ‰µj@ ‰µj®] ‰µj~bUWater  ‰µjc ‰µjódA _You enter the shallow water. ‰µjBg3 ‰µj¹h ‰µjÎj ‰µjÙk ‰µjl ‰µj“l ‰µjAn ‰µjôp ‰µjQq ‰µj/s ‰µjÞv ‰µj x ‰µjYx=Cloud  ‰µjãy ‰µj0~ ‰µjß�> ‰µj„ ‰µjÞ† ‰µj¿Š ‰µjA‹ ‰µjÊŒ ‰µj\� ‰µjü� ‰µjN‘ ‰µjÅ’ ‰µj!” ‰µjH𠉵j�š?Water  ‰µjœ ‰µjC«A _You enter the shallow water. ‰µj7® ‰µjó® ‰µjR¯ ‰µjL´ ‰µjã¸> ‰µj!º ‰µjgÅ ‰µjªÈ, ‰µj—Ì ‰µjÆÔ ‰µj§Ø ‰µj4Ù ‰µj(Û ‰µj`ï ‰µjÞï ‰µjM𠉵jò ‰µjêù ‰µj ý, ‰µjBþ ‰µjƒ ‰µjÿ ‰µjr?Water  ‰µj8  ‰µjA _You enter the shallow water. ‰µjm ‰µjØ ‰µjö ‰µj ‰µjS  ‰µjª ( ‰µj�" ‰µjÉ) ‰µj†- ‰µjó- ‰µjË. ‰µj;2 ‰µj�5 ‰µjè5?Water  ‰µj„6 ‰µj:A _You enter the shallow water. ‰µjÏ; ‰µj<( ‰µj= ‰µjÍ? ‰µj C ‰µjrC?Water  ‰µjÑC ‰µjÙGAYou enter the shallow water. ‰µjçI ‰µjJ ‰µjçJ ‰µj?M ‰µj¾N ‰µj O( ‰µj`O ‰µj›Q ‰µjzR ‰µjÌR ‰µj S ‰µj+U ‰µj^V ‰µj¥V ‰µjýV ‰µj;Y ‰µjßY ‰µjZ ‰µj–Z ‰µj�\ ‰µj‚] ‰µj°] ‰µj,^ ‰µjS` ‰µjc, ‰µj‘c ‰µj¤e ‰µjpi?Water  ‰µjÛi ‰µj;j ‰µj»l ‰µjÕm ‰µj!n( ‰µj¬n ‰µjpp ‰µj tUWater  ‰µj*u ‰µjŸw ‰µjy ‰µjLy( ‰µj°y ‰µjd{ ‰µjÁ|, ‰µjy} ‰µjD ‰µjB€ ‰µj’€ ‰µjð€ ‰µj–‚ ‰µj¯ƒ ‰µjt„, ‰µj_† ‰µj>Š ‰µj£Š7Water  ‰µj-‹ ‰µjy� ‰µj¾Ž ‰µj �( ‰µjŒ� ‰µj#‘ ‰µjC’ ‰µj…’ ‰µj.“ ‰µjX– ‰µj”˜ ‰µj÷˜ ‰µjÉ™ ‰µj¸› ‰µjÄŸ ‰µj: ?Water  ‰µjå  ‰µj £ ‰µj^¥ ‰µjÉ¥5Cloud  ‰µj{§ ‰µj© ‰µj‘ª ‰µjæª( ‰µj·« ‰µjY­ ‰µj¯, ‰µj ° ‰µj©± ‰µju¶ ‰µjV·?Water  ‰µj6¸ ‰µjò» ‰µj@¾ ‰µj¢¾ ‰µj)¿ ‰µjœÀ ‰µjºÁ ‰µjýÁ( ‰µj¤Â ‰µjÄ ‰µjÅ ‰µj_Å ‰µjÝÅ ‰µjÐ ‰µj9Ñ ‰µjÒ, ‰µj)Ô ‰µj¾Ø ‰µj+Ù7Water  ‰µjÖÙ ‰µj‹ê ‰µjï3 ‰µj°ï ‰µjDñ ‰µjuô> ‰µjóõ ‰µjüö ‰µjUüUWater  ‰µj8ý ‰µjQ ‰µj§ ‰µj*( ‰µj  ‰µjT ‰µj UWater  ‰µjò  ‰µj± ‰µj# ‰µji( ‰µjß ‰µjñ ‰µjÄ ‰µjWWater Cloud  ‰µj ‰µj ‰µj5 ‰µjy( ‰µj* ‰µj ‰µj ‰µjR ‰µj¾ ‰µjº ‰µjë ‰µj/  ‰µj–  ‰µj¤$, ‰µjW% ‰µjƒ1Bnow have 945 gold pieces (gained 23). ‰µj3 ‰µjo3 ‰µj/4 ‰µjÆ4 ‰µj�5 ‰µjÈ5 ‰µj6 ‰µj£6 ‰µjU;UWater  ‰µj¼; ‰µj�EA _You enter the shallow water. ‰µjaF ‰µj­F( ‰µj[G ‰µj_H ‰µjŽI ‰µjÀI ‰µjbJ ‰µj¸K ‰µj/M ‰µjˆM ‰µjJN ‰µjøO ‰µj3Q, ‰µj›Q ‰µjqR ‰µjX ‰µj›X7Water  ‰µj7Y ‰µjq[A _You enter the shallow water. ‰µj ] ‰µj‹]( ‰µjí^ ‰µjEa ‰µj�f ‰µjÚf?Water  ‰µjÉg ‰µjïqA _You enter the shallow water. ‰µj§s ‰µjt( ‰µju ‰µjЃ ‰µj¦ˆUWater  ‰µj)‰ ‰µj{’A _You enter the shallow water. ‰µj9” ‰µj¹” ‰µjý• ‰µj÷— ‰µj>™ ‰µj¦™=Cloud  ‰µjP›, ‰µjfœ ‰µj¥œ( ‰µj+� ‰µj÷© ‰µj‚«, ‰µj¬ ‰µj±X ‰µjí¸ ‰µjô¹ ‰µjKº ‰µj7» ‰µj>㎠♣♣♣♣♣♣ ♣♣~..~♣♣ ♣♣..~~~.♣♣ ♣♣♣♣♣♣ ♣♣...~~~..♣♣♣..♣~♣ ♣...~~~~~~.~....♣♣ ♣♣♣..~~~~~~~~...~.♣♣ ♣♣~..~~~~~.~~~~~~~.~♣ ♣~~...~~~~..~♣♣----609394.0) ‰µj8äÿ ♣..~~~~~~....~~~♣♣♣♣♣ ♣♣.~~~~~~.~~.~÷.~♣ ♣ ♣.§~~~.~~~.....~♣♣ ♣♣ ♣♣...~~~~~~.~~.♣♣ ♣~ ♣♣.~~~~~~~~~.§.♣♣♣♣~ ♣♣..~~~~~~~~..~.♣♣..♣ ♣...~~..~~~....♣♣♣~♣♣ ♣♣♣...♣♣...~~[.♣ ♣♣♣ ‰µjå:---- ‰µjxé ‰µjz  Done exploring. _MP restored: 50 ‰µjz3 ‰µjø‚ ‰µjqœ»~~~..♣♣♣..♣~~~~~~~.~....~.~~ ‰µjQ�Ò.0.0)~.~.♣♣ ♣~§.♣♣♣♣~~.♣♣.... ‰µjí¡ ‰µjY¨e _Done exploring.‰µj� ‰µjÿ¡ -  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.9  10.5   0   i * Spellcasting  12.3  17.8  -1           b - Staves   0.0   0.5   0 +4 j - Conjurations   8.0   9.0   0   c - Unarmed Combat   3.0   4.0   0   k - Summonings   0.0   1.0   0  ‰µjl£  d - Throwing   0.0   1.0   0   l - Necromancy   0.0   1.0   0       m - Forgecraft   0.0   1.0   0   e - Short Blades   0.0   1.0   0   n - Translocations   0.0   1.0   0       o - Fire Magic   0.0   1.0   0  f + Dodging9.9  10.5   0   p - Ice Magic   0.0   1.0   0  g + Shields10.2  12.0   0  [0;10;1‰µjC¤ m q * Air Magic  12.3  15.0   0   h - Stealth   8.2   4.5  +4   r * Earth Magic  14.6  18.0   0               s - Evocations   2.0   2.5  +1       t - Shapeshifting   3.0   4.8  -1                      [39;49‰µjÓ¤ km    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets‰µj| ? s + Evocations 2.0‰µjœî ‰µj¿ð ‰µj‹ù õGorae the Geomancer♣♣♣♣♣♣Octopode of Vehumet *****.♣♣~..~♣♣Health: 109/109 ========================♣♣..~~~.♣♣ ♣♣♣♣♣♣ Magic: 50/50 ========================♣♣...~~~..♣♣♣..♣~♣ AC: 9Str: 11Doom: 0% ♣...~~~~~~.~....♣♣ EV: 16Int: 34 Contam: 0% ♣♣♣..~~~~~~~~...~.♣♣ SH: 17Dex: 18♣♣~..~~~~~.~~~~~~~.~♣ XL: 16 Next: 88% Place: Swamp:2♣...@~~~~...~~~~..~♣♣ Noise: ---------  Time: 36093.0 (0.0)♣..~~~~~~....~~~♣♣♣♣♣ I) +6 short sword of the Lonely Souls {pai‰µjêû Á♣♣.~~~~~~.~~.~÷.~♣ ♣ Cast: Magnavolt (2%)♣.§~~~.~~~.....~♣♣ ♣♣ Quill Water ♣♣...~~~~~~.~~.♣♣ ♣~♣♣.~~~~~~~~~.§.♣♣♣♣~♣♣..~~~~~~~~..~.♣♣..♣♣...~~..~~~....♣♣♣~♣♣♣♣♣...♣♣...~~[.♣ ♣♣♣ _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _You enter the shallow water.  Done exploring. _MP restored: 50 _Done exploring.‰µjœ ‰µj¬ ‰µjG ‰µjù ‰µj7k3‰µjl‰µjQ—‰µj±œ‰µjd ‰µjÀ£O _Done exploring.‰µj——[[?25h[?0c  Search for what [Enter for "."]? ‰µjP! [?25l[?1c‰µj(1‰µjE4V16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Swamp:2] an escape hatch in the ceilingb - [Swamp:2] a stone staircase leading down  ‰µj 6fc - [Swamp:2] a +0 buckler (1 further duplicate)  d - [Swamp:2] a +1 spear of freezing  e - [Swamp:2] a stone staircase leading up  f - [Swamp:2] a +0 spear (3 further duplicates)  g - [Swamp:2] a stone staircase leading down  h - [Swamp:2] a +0 rapier  i - [Swamp:2] a hand axe  j - [Swamp:2] a +0 devious short sword  k - [Swamp:2] a stone staircase leading up  l - [Swamp:2] a +0 short sword (1 further duplicate)  m - [Swamp:2] an escape hatch in the floor  n - [Swamp:2] a stone staircase leading up  o - [Swamp:2] a shaft  p - [Swamp:2] a +0 dagger‰µj²¢ uLevel 2 of the Swamp<<<<>>>^(Press ? for help) ♣♣...~~~~~~.~~.♣♣ ♣~....♣.~~.........~♣~.~~~~~♣ ♣♣.~~~~~~~~~.§.♣♣♣♣~♣♣♣♣♣♣~~.♣♣..~.~~~..♣~..~.♣ ♣♣..~~~~~~~~..~.♣♣..♣♣ ♣~~~♣♣♣..§~~~~...~.~♣♣ ♣...~~..~~~....♣♣♣~♣♣ ♣♣♣♣♣ ♣.~~~~~§.~~~..♣♣ ♣♣♣...♣♣...~~[.♣ ♣♣♣ ♣.§~~~~~~~~~~.~♣‰µj9¤  ♣♣♣~.~♣♣...<..♣♣♣..~~~~.~~~~..♣ ♣♣..~♣♣♣♣.~.♣~§♣♣ ♣♣..~~...~...♣♣♣ ♣~~~♣♣ ♣♣...♣.~~♣♣♣♣...~~~♣..§♣♣♣ ♣~~♣♣ ♣♣.~.~..~~.♣♣♣♣♣.~~.~~.♣.~.♣  ♣♣..♣ ♣..~~~§~~...~♣♣ ♣♣♣ ♣.~§..~♣♣♣..♣♣ ♣♣♣  ♣...♣♣ ♣.~~...~~.~~~~♣♣♣~♣♣♣♣♣♣♣.~~..♣~.....♣♣♣♣~♣♣♣♣  ♣.~~.♣ ♣.~~~~...>~~~....§.♣♣~♣♣~.~~..♣~~~~~~.......~♣  ♣(~~~♣ ♣.~~~~.♣♣..~~..~.~~♣......~~.♣♣~~~~~~~~~~..:♣♣  ♣~.~.♣ ♣..~~~.♣♣♣)...~~...♣..~......~♣.~~~§~.~~....♣♣  ♣♣...♣ ♣~~~~~...÷.<..........~~~~...~♣♣......~~.....♣ ♣.~)♣♣♣♣~..~~~.~~♣~.~~~..~..~~§~.....♣~~...~~~~~...♣ ♣.~~.♣♣‰µj€§ ¶♣~~~.~~...~♣§~~~~~~~~~~~.♣~~<.......~~~~~~§.♣♣ ♣.~~.♣♣..~~...♣♣♣♣.~~~~~~~~~~~~.♣♣~~......~~~~~~~~.~♣ ♣....♣♣..§~.♣♣♣ ♣.~~.......~~.♣♣♣♣♣~~~÷~~§~~~~....♣♣ ♣....♣..~..♣♣ ♣♣...~.~..~~..~♣ ♣~~~~~~~~~§~~~♣...♣ ♣♣~.~♣♣♣~~♣♣♣ ♣..~♣♣♣§~~~~..♣♣♣♣♣..~...~~~~~.~♣~§~♣ ♣♣.~.....♣~♣♣♣ ♣~.♣♣ ♣..~~~...♣~♣♣..##..##.#..♣...♣♣ ♣♣♣...~.~~~.~.~♣♣ ♣♣~~♣♣♣...~....~..♣♣.#.....♣~~♣.~.~♣‰µj7쉵jn퉵jðRGorae the GeomancerOctopode of Vehumet *****.Health: 109/109 ========================Magic: 50/50 ========================AC: 9Str: 11Doom: 0% EV: 16Int: 34 Contam: 0% SH: 17Dex: 18XL: 16 Next: 88% Place: Swamp:2‰µjëðŒTime:Quill Water _You enter the shallow water. _You enter the shallow water.  Done exploring. _MP restored: 50 _Done exploring. _Done exploring.Search for what [Enter for "."]? .‰µjŠò‰µjó‰µjÄó‰µj‰µj7‰µj-P _‰µjJ,‰µj5 ‰µj ‰µj§‰µj-‰µj³‰µjjÂ,‰µjY‰µjB‰µjx‰µj ‰µj�!‰µjP%‰µjí'‰µj_(‰µjµ)‰µj7‰µjÂ9>‰µjT;‰µjÇ?‰µj鉵j_?Water ‰µjȉµjaA _You enter the shallow water.‰µj ‰µjk (‰µjw ‰µj„‰µjÂUWater ‰µj)‰µjóA _You enter the shallow water.‰µj 3‰µj÷!‰µjø#‰µjþ&‰µj^'‰µj`)‰µjÃ+‰µj).‰µj„.(‰µj?0‰µj¡2‰µjf5‰µjÔ5‰µjÖ7‰µjÍ9‰µj,<‰µj{<‰µjk=‰µj;T ♣...~~..~~~....♣♣♣~♣♣ ♣♣♣♣♣♣♣♣...♣♣...~~[.♣ ♣♣♣♣♣♣~.~♣♣...<..♣♣♣..~♣♣♣♣.~.♣~~♣♣♣~~~♣♣ ♣♣...♣.~~♣♣♣♣~~♣♣ ♣♣.~.~..~§.♣♣♣♣♣ ♣♣..♣ ♣..~~§~~~...~♣♣ ♣♣♣ ♣. ♣...♣♣ ♣.~~...~~.~~~~♣♣♣~♣♣♣♣♣♣♣. ♣.~~.♣ ♣.~~~~...@~~~....§.♣♣~♣♣~. Noise: --------- 36108.0 (15.0) ♣(~~~♣ ♣.~~~~.♣♣..~~..~.~~♣...... I) +6 short sword of the Lonely Souls {pai ♣~.~.♣ ♣..~~~.♣♣♣)...~~...♣..~...‰µj¡Vµ[39;49m Cast: Magnavolt (2%) ♣♣...♣ ♣~~~~~...÷.<..........~~~~♣.~)♣♣♣♣~..~~~.~~♣~.~~~..~..~~§~♣.~~.♣♣♣~~~.~~...~♣~~~~~~~~~~~~. ♣.~~.♣♣..~~...♣♣♣♣.~~§~~~~~~~~~. ♣....♣♣..§~.♣♣♣ ♣.~~.......~~.♣ ♣....♣..~..♣♣ ♣♣...~.~..~~..~♣ ‰µj4X‰µj½Zm _There is a stone staircase leading down here.‰µjÒ‰µjùÒ‰µjÿÚ‰µjR㉵j è79.0) _‰µj퉵jó@i 3  You climb downwards.‰µjÍF ~..♣ .~ .♣♣♣ .~~~ . ~..♣ ~~~~~ ♣♣. .~~i. ~♣.~.♣♣~~♣.~~..  ~~.~..♣~♣~~~~~~  ..F.~~~~.~..~..  ...~~....~~~~.♣  ...~~~~♣  _..~~.~~.~..♣♣  .[...~~.~♣.♣♣  ...♣♣♣♣.~~ ♣  .. ♣~>. > .~~.♣♣i   spriggan air mage (deflects missiles,‰µjHf…) ♣~..♣F   goliath frog (reaching, asleep) ♣.~.. ‰µjk¬r10.5 (2.5Magnavolt (2%)‰µj¨µ‰µjÕ× _You encounter a goliath frog and a spriggan air mage.Found 3 scrolls of blinking and a robe. Found a glowing silver altar of Zin.Found an escape hatch in the floor. Found a stone staircase leading down.‰µj<Ùk _There is a stone staircase leading up here.‰µj*ĉµj÷È Visible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (i) a spriggan air mage (deflecting missiles and asleep), wearing a +0 robeb - (F) a goliath frog (asleep) Items  c - ([) a robe  d - (?) 3 scrolls of blinking Featurese - (<) a stone staircase leading up  f - (_) a glowing silver altar of Zin  g - (>) a stone staircase leading down (not visited)  h - (>) an escape hatch in the floor (not visited)‰µjW‡texamine, [!] to target/travel‰µjÀG ƒA spriggan air mage. A magically adept spriggan blessed with the secrets of the winds. Max HP: ~49Will: ++++AC: +EV: ++++ Threat: High Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) (normally travels faster than you) You have about 98% to hit with the +6 short sword of the Lonely Souls and 100% to hit with your grab and squeeze (while incapacitated). It has about 34% to hit you. Attack Max Damage Hit 16 It has a 14% chance to notice you each turn. It can see invisible. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and antimagic: [!]: Description|Statuses!‰µj~š !‰µjb¤ Gorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****..~~~ . ~..♣Health: 109/109 ========================~~~~~ ♣♣. .~~i.Magic: 50/50 ========================~♣.~.♣♣~~♣.~~..AC: 9Str: 11Doom: 0% !‰µjÊ¥ ~~.~..♣~♣~~~~~~EV: 16Int: 34 Contam: 0% ..F.~~~~.~..~..SH: 17Dex: 18...~~....~~~~.♣XL: 16 Next: 88% Place: Swamp:3...~~~.@~~~.~♣Noise: ---------  Time: 36110.5 (0.0)_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai.[...~~.~♣.♣♣Cast: Magnavolt (2%)...♣♣♣♣.~~ ♣Quill .. ♣~>.~> .~~.♣♣i   spriggan air mage (deflects missiles,…)♣~..♣F   goliath frog (reaching, asleep)♣.~.. _You ent!‰µjw¦ •er the shallow water. _There is a stone staircase leading down here.You climb downwards. _You encounter a goliath frog and a spriggan air mage.Found 3 scrolls of blinking and a robe. Found a glowing silver altar of Zin.Found an escape hatch in the floor. Found a stone staircase leading down. _There is a stone staircase leading up here.!‰µj9ª × Visible Monsters/Items/Features (select to examine, [!] to target/travel) Monsters  a - (i) a spriggan air mage (deflecting missiles and asleep), wearing a +0 robeb - (F) a goliath frog (asleep) Items  c - ([) a robe  d - (?) 3 scrolls of blinking Features  !‰µjÚª Ee - (<) a stone staircase leading up  f - (_) a glowing silver altar of Zin  g - (>) a stone staircase leading down (not visited)  h - (>) an escape hatch in the floor (not visited) "‰µjçâ"‰µjCì"‰µjIõ·Gorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****..~~~ . ~..♣Health: 109/109 ========================~~~~~ ♣♣. .~~i.Magic: 50/50 ========================~♣.~.♣♣~~♣.~~..AC: 9Str: 11Doom: 0% ~~.~..♣~♣~~~~~~EV: 16"‰µjföKInt: 34 Contam: 0% ..F.~~~~.~..~..SH: 17Dex: 18...~~....~~~~.♣XL: 16 Next: 88% Place: Swamp:3...~~~.@~~~.~♣Noise: ---------  Time: 36110.5 (0.0)_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai.[...~~.~♣.♣♣Cast: Magnavolt (2%)...♣♣♣♣.~~ ♣Quill .. ♣~>.~> .~~.♣♣i   spriggan air mage (deflects missiles,…)♣~..♣F   goliath frog (reaching, asleep)♣.~.. "‰µj ÷³_You enter the shallow water. _There is a stone staircase leading down here.You climb downwards. _You encounter a goliath frog and a spriggan air mage.Found 3 scrolls of blinking and a robe. Found a glowing silver altar of Zin.Found an escape hatch in the floor. Found a stone staircase leading down. _There is a stone staircase leading up here."‰µj™þ"‰µj«ÿ"‰µjµ"‰µjƒ#‰µj£   Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . ~..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .~~i.  Magic: 44/50 =====================--- ~♣.~.♣♣~~♣.~*..  AC: 9Str: 11Doom: 0%  ~~.~..♣~♣~~*~~~  EV: 16Int: 34 Contam: 0%  ..F.~~~~.**.~..  SH: 17Dex: 18 ...~~...*~~~~.♣  XL: 16 Next: 88% Place: Swamp:3 ...~~~.@~~~.~♣  Noise: ---------  Time: 36110.5 (0.0) _..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai .[...~~.~♣.♣♣  Cast: Magnavolt (2%) ...♣♣♣♣.~~ ♣ #‰µjè [39;49m Quill  .. ♣~>.~  > .~~.♣♣  i   spriggan air mage (deflects missiles,…) ♣~..♣  F   goliath frog (reaching, asleep) ♣.~.. Found 3 scrolls of blinking and a robe. Found a glowing silver altar of Zin.Found an escape hatch in the floor. Found a stone staircase leading down. _There is a stone staircase leading up here.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan air mage, wearing a +0 robe (deflecting missiles, asleep)$‰µj †gGorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****..~~~ . ~..♣Health: 109/109 ========================~~~~~ ♣♣. .~~*.Magic: 44/50 =====================---~♣.~.♣♣~~♣.~*..AC: 9Str: 11Doom: 0% ~~.~..♣~♣~~*~~~EV: 16Int: 34 Contam: 0% ..F.~~~~.**.~..SH: 17Dex: 18...~~...*~~~~.♣XL: 16 Next: 88% Place: Swamp:3...~~~.@~~~.~♣$‰µj·SNoise: ---------  Time: 36110.5 (0.0)_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai.[...~~.~♣.♣♣Cast: Magnavolt (2%)...♣♣♣♣.~~ ♣Quill .. ♣~>.~> .~~.♣♣i   spriggan air mage (deflects missiles,…)♣~..♣F   goliath frog (reaching, asleep)♣.~..Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan air mage, wearing a +0 robe (deflecting missiles, asleep)  Magnetic shrapnel attaches itself to the spriggan air mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan air mage!!!The spriggan air mage shouts!$‰µjBÒQ.i$‰µj‰Úr§~~§..~~§§$‰µj›Ü;===1.5 (1 _$‰µj�ã@§§$‰µj×ér _You now have 44/50 mp.$‰µjŸÔ Ü  Gorae the Geomancer ~..♣ .§ .♣♣♣  Octopode of Vehumet *****. .~~~ . ~..♣  Health: 109/109 ======================== $‰µj«Õ 4~~~~~ ♣♣. .~~..  Magic: 38/50 ==================------ ~♣.~.♣♣~~♣.~i..  AC: 9Str: 11Doom: 0%  ~~.~..♣~♣~~*~~~  EV: 16Int: 34 Contam: 0%  ..F*~~~~.**.~..  SH: 17Dex: 18 ...~**..*~~§~.♣  XL: 16 Next: 88% Place: Swamp:3 ...~~~*@~~~.~♣  Noise: ===------  Time: 36111.5 (0.0) _..~~.~~.§..♣♣  I) +6 short sword of the Lonely Souls {pai .[...~~.~♣.♣♣  Cast: Magnavolt (2%) $‰µj× 6...♣♣♣♣.~~ ♣  Quill  .. ♣~>.~  > .~~.♣♣  i   spriggan air mage (deflects missiles,…) ♣~..♣  F   goliath frog (reaching, asleep) ♣.~.. The arc of electricity hits the spriggan air mage!!! _The spriggan air mage shouts! _You now have 44/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (asleep)%‰µjÛú�  Gorae the Geomancer ~..♣ .§ .♣♣♣  Octopode of Vehumet *****. .~~~ . ~..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .~~..  Magic: 38/50 ==================------ %‰µj ü™~♣.~.♣♣~~♣.~§..  AC: 9Str: 11Doom: 0%  ~~.~..♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ..F.~~~~.§..~..  SH: 17Dex: 18 ...~~....~~§~.♣  XL: 16 Next: 88% Place: Swamp:3 ...~~~.@~~~.~♣  Noise: ===------  Time: 36111.5 (0.0) _..~~.~~.§..♣♣  I) +6 short sword of the Lonely Souls {pai .[...~~.~♣.♣♣  Cast: Magnavolt (2%) ...♣♣♣♣.~~ ♣  Quill  .. ♣~>.~  > .~~.♣♣  i   spriggan air mage (deflects missiles,…) %‰µj¯üœ♣~..♣  F   goliath frog (reaching, asleep) ♣.~.. Aim: a goliath frog (asleep)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan air mage!!You kill the spriggan air mage!Vehumet accepts your kill.You feel your power returning.%‰µjké ~..♣ .§ .♣♣♣  .~~~ . ~..♣  ~~~~~ ♣♣. .~~..  ~♣.~.♣♣~~♣.~*..  %‰µj?Á~~.~..♣~♣~~*~~~  ..F.~~~~.**.~..  ...~~...*~~§~.♣  ...~~~.@~~~.~♣  _..~~.~~.§..♣♣  .[...~~.~♣.♣♣  ...♣♣♣♣.~~ ♣  .. ♣~>.~ %‰µjËÊ> .~~.♣♣F   goliath frog (reaching, asleep, magne ♣~..♣ ♣.~.. %‰µj P0*****F  magnetised)Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan air mage!!  You kill the spriggan air mage!  Vehumet accepts your kill.feel your power returning.  You hear a splash.  %‰µj}QXThe arc of electricity hits the goliath frog!!%‰µjšV?F~%‰µj›F%‰µje¢é~§~.~~~~.~.~....§.~%‰µjÿ¢%‰µjɪj43==902.5 (1 _%‰µjt²U§§%‰µj÷¸r _You now have 43/50 mp.'‰µj¶"‹  Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . ~..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .~~..  Magic: 37/50 =================------- ~♣.~.♣♣~~♣.~*..  AC: 9Str: 11Doom: 0%  '‰µjl#�~~.~..♣~♣~~*~~~  EV: 16Int: 34 Contam: 0%  ..?.~~~~.**.~..  SH: 17Dex: 18 ...~~...*~~§~.♣  XL: 16 Next: 90% Place: Swamp:3 ...~F**@~~~.~♣  Noise: ===------  Time: 36112.5 (0.0) _..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai .[...~~.~♣.♣♣  Cast: Magnavolt (2%) '‰µj$b...♣♣♣♣.~~ ♣  Quill  .. ♣~>.~  > .~~.♣♣  F   goliath frog (reaching, magnetised) ♣~..♣  ♣.~.. You hear a splash. _The arc of electricity hits the goliath frog!! _You now have 43/50 mp.'‰µjX$<Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (severely wounded, covered in magnetic dust)'‰µj7n4  Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . ~..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .~~..  Magic: 37/50 =================------- ~♣.~.♣♣~~♣.~§..  AC: 9Str: 11'‰µj!oëDoom: 0%  ~~.~..♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ..?.~~~~.~..~..  SH: 17Dex: 18 ...~~....~~§~.♣  XL: 16 Next: 90% Place: Swamp:3 ...~§§.@~~~.~♣  Noise: ===------  Time: 36112.5 (0.0) _..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai .[...~~.~♣.♣♣  Cast: Magnavolt (2%) ...♣♣♣♣.~~ ♣  Quill  '‰µjÔo±.. ♣~>.~  > .~~.♣♣  F   goliath frog (reaching, magnetised) ♣~..♣  ♣.~.. Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  '‰µjÃp¾The arc of electricity hits the goliath frog!!!You kill the goliath frog!Vehumet accepts your kill.'‰µjaw ~..♣ .~ .♣♣♣  .~~~ . ~..♣  ~~~~~ ♣♣. .~~..  ~♣.~.♣♣~~♣.~§..  ~~.~..♣~♣~~~~~~  ..?.~~~~.~..~..  ...~~....~~§~.♣  ...~***@~~~.~♣  _..~~.~~.~..♣♣  .[...~~.~♣.♣♣  ...♣♣♣♣.~~ ♣  .. ♣~>.~ > .~~.♣♣'‰µjÊx¦ ♣~..♣ ♣.~.. '‰µj‡ÃQ*****'‰µjüŸ wDir - move targetAim: a goliath frog (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the goliath frog!!!  You kill the goliath frog!'‰µj ŸVehumet accepts your kill.  You feel your power returning.'‰µjš%§♣.~§~~..~~~§§.w   swamp worm'‰µjS!˜43===1====3.5 (1'‰µj¼)a§§§'‰µj,[ _You encounter a swamp worm.'‰µj^µË  Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . ~..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .~~..  Magic: 37/50 =================------- ~♣.~.♣♣~§♣.~*..  AC: 9Str: 11Doom: 0%  ~~.~..♣~♣~~*~~~  EV: 16Int: 34 Contam: 0%  ..?.~~~~.**.~..  SH: 17'‰µjDex: 18 ...~~...*~~~~.♣  XL: 16 Next: 91% Place: Swamp:3 ...~***@~~~.~♣  Noise: ====-----  Time: 36113.5 (0.0) _..~~**~.~..♣♣  I) +6 short sword of the Lonely Souls {pai .[.**~~.~♣.♣♣  Cast: Magnavolt (2%) ..w♣♣♣♣.~~ ♣  Quill  .. ♣~>.~  > .~~.♣♣  w   swamp worm ♣~..♣  ♣.~.. Vehumet accepts your kill.You feel your power returning. _You encounter a swamp worm.Aiming: Magnavolt (dangerous; 2% risk of failure)  '‰µj{·Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm(‰µj¾+Gorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****.(‰µjѾÆ.~~~ . ~..♣Health: 109/109 ========================~~~~~ ♣♣. .~~..Magic: 37/50 =================-------~♣.~.♣♣~§♣.~§..AC: 9Str: 11Doom: 0% ~~.~..♣~♣~~~~~~EV: 16Int: 34 Contam: 0% ..?.~~~~.~..~..SH: 17Dex: 18(‰µjÀ¿f...~~....~~~~.♣XL: 16 Next: 91% Place: Swamp:3...~***@~~~.~♣Noise: ====-----  Time: 36113.5 (0.0)_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai.[...~~.~♣.♣♣Cast: Magnavolt (2%)..w♣♣♣♣.~~ ♣Quill .. ♣~>.~> .~~.♣♣w   swamp worm (magnetised)♣~..♣(‰µj5ÁÙ♣.~.. _You encounter a swamp worm.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!(‰µjR*****(‰µjŸm» M§Aim: a swamp worm  Magnetic shrapnel attaches itself to the swamp worm.  (‰µj¨n(Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!!You kill the swamp worm!Vehumet accepts your kill.You feel your power returning.(‰µj/uZ*****(‰µjPÔÁ§~~..§~..~..§(‰µjÈà$40(‰µj#â?==24.5 (1(‰µjÃë:Magnavolt (2%)(‰µj’ìM§§§(‰µjrô“ _You hear a chilling moan. _You now have 40/50 mp.(‰µje (‰µj> (‰µj ( (‰µj¤, (‰µjL1 : _(‰µjZ5 (‰µjÓ5 (‰µj¡8 (‰µjô; (‰µjž< V1==(‰µj‹> (‰µj5C (‰µjœC (‰µjŒE (‰µjËH (‰µjFI (‰µjK (‰µjïO (‰µjšP K2=(‰µj€R (‰µjuZ l  You encounter a bloated husk.(‰µj{h H~♣.~[§----nMagnavolt (2%)§n   bloated husk (wandering)§(‰µj£j ,20.5 (6(‰µj\q C~(‰µjsr N----1.5 (7 _(‰µjàw N§§(‰µj@~ … _You regained 2 mp, and now have 42/50 mp.)‰µjè“È  Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . ~..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .~~..  Magic: 36/50 =================------- ~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  ~~.~..♣~♣~~~~~~  EV: 16)‰µj¾•Int: 34 Contam: 0%  ..?.~~~~.~..~..  SH: 17Dex: 18 ...~~....~~~~.♣  XL: 16 Next: 92% Place: Swamp:3 ...~***@~~~.~♣  Noise: ---------  Time: 36121.5 (0.0) _.*****~.~..♣♣  I) +6 short sword of the Lonely Souls {pai n*.**~~.~♣.♣♣  Cast: Magnavolt (2%) ..*♣♣♣♣.~~ ♣  Quill  .. ♣~>.~  > .~~.♣♣  n   bloated husk ♣~..♣  ♣.§..  _You now have 40/50 mp. _You encounter a bloated husk. _You regained 2 mp, and now have 42/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, [0;10;1mQ[36)‰µjÔ–Òm - select action, ( or ) - cycleDir - move targetAim: a bloated husk)‰µj®Õ¹Gorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****..~~~ . ~..♣Health: 109/109 ========================~~~~~ ♣♣. .~~..Magic: 36/50 =================-------~♣.~.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% ~~.~..♣~♣~~~~~~EV: 16)‰µj›Ö™Int: 34 Contam: 0% ..?.~~~~.~..~..SH: 17Dex: 18...~~....~~~~.♣XL: 16 Next: 92% Place: Swamp:3...~***@~~~.~♣Noise: ---------  Time: 36121.5 (0.0)_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pain[...~~.~♣.♣♣Cast: Magnavolt (2%)..§♣♣♣♣.~~ ♣Quill .. ♣~>.~)‰µjÇ×ò> .~~.♣♣n   bloated husk (magnetised)♣~..♣♣.§.. _You regained 2 mp, and now have 42/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bloated husk  Magnetic shrapnel attaches itself to the bloated husk.  Electricity arcs towards the magnetite!)‰µjè!O*****)‰µj>v³§  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a bloated husk  Magnetic shrapnel attaches itself to the bloated husk.  )‰µjwÕElectricity arcs towards the magnetite!  The arc of electricity hits the bloated husk!!  Vehumet accepts your kill.)‰µj–|P*****)‰µj™Ì­ ##############You feel your power returning.)‰µj% §...~~~._..~~.~§[.....†..)‰µjh º38=====2.5 (1Magnavolt (2%) _)‰µjÐ M§§)‰µjë r _You now have 38/50 mp.*‰µj¥ *‰µjé¥ *‰µjȧ *‰µj^« *‰µj‘¯ r9= _*‰µjJº ‰  You encounter a spriggan rider. It is wielding a +0 spear.*‰µjÂà ;§§----iMagnavolt (2%)i   spriggan rider (polearm, wandering)§*‰µjâÄ &3*‰µj8Ó d----4.5 (2 _*‰µj®Ö *‰µj%ç +‰µjB©  Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . §..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .~~..  Magic: 33/50 ===============--------- ~♣.~.♣♣~~♣.§[..  AC: 9Str: 11Doom: 0%  ~~.§..♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ..?.~~~~.~..~..  SH: 17+‰µjHªDex: 18 ...~~....~~~~.♣  XL: 16 Next: 92% Place: Swamp:3 ...~~**@~~~.~♣  Noise: ---------  Time: 36124.5 (0.0) _.***.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai i*...~~.~♣.♣♣  Cast: Magnavolt (2%) ..†♣♣♣♣.~~ ♣  Quill  .. ♣~>.~  > .~~.♣♣  i   spriggan rider (polearm, wandering) ♣~..♣  ♣.§..  +‰µjÓ«_You now have 38/50 mp. _You encounter a spriggan rider. It is wielding a +0 spear.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (magnetised fragments, wandering,  hasn't noticed you)+‰µj�ÔGorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****..~~~ . §..♣Health: 109/109 ========================~~~~~ ♣♣. .~~..Magic: 33/50 ===============---------~♣.~.♣♣~~♣.§[..AC: 9+‰µj�åStr: 11Doom: 0% ~~.§..♣~♣~~~~~~EV: 16Int: 34 Contam: 0% ..?.~~~~.~..~..SH: 17Dex: 18...~~....~~~~.♣XL: 16 Next: 92% Place: Swamp:3...~~**@~~~.~♣Noise: ---------  Time: 36124.5 (0.0)_.***.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai**...~~.~♣.♣♣Cast: Magnavolt (2%)..†♣♣♣♣.~~ ♣Quill +‰µjk�».. ♣~>.~> .~~.♣♣i   spriggan rider (polearm, magnetised)♣~..♣+‰µj¡�Y♣.§..Dir - move target+‰µj·‘kAim: a spriggan rider, wielding a +0 spear (magnetised fragments, wandering,  hasn't noticed you)  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!The spriggan rider shouts!+‰µj.ÞFi§+‰µjßLi.+‰µjÒ쇧~..~~[~+‰µj!î4===5.5 (1+‰µjàö8§+‰µj|þ¸Mhasn't noticed you)  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!The spriggan rider shouts! _You hear a deafening roar! _You now have 33/50 mp.+‰µjƒ~++‰µjF  Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . §..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .~~..  Magic: 27/50 ============------------ ~♣.~.♣♣§~♣.§[..  AC: 9Str: 11+‰µj°|Doom: 0%  ~~.§..♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ..?.~~~~.~..~..  SH: 17Dex: 18 +‰µj €x...~~....~~~~.♣  XL: 16 Next: 92% Place: Swamp:3 ..i****@~~~.~♣  Noise: ===------  Time: 36125.5 (0.0) _.***.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai +‰µjÌ€Y**...~~.~♣.♣♣  Cast: Magnavolt (2%) ..†♣♣♣♣.~~ ♣  Quill  .. ♣~>.~  +‰µjd�i> .~~.♣♣  i   spriggan rider (polearm, magnetised) ♣~..♣  ♣.~..  _You hear a deafening roar! _You now have 33/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target+‰µj¦ƒ™Aim: a spriggan rider, wielding a +0 spear (heavily wounded, covered in  magnetic dust)+‰µj6*  Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . §..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .~~..  Magic: 27/50 ============------------ ~♣.~.♣♣§~♣.§[..  AC: 9Str: 11Doom: 0%  ~~.§..♣~♣~~~~~~  EV: 16+‰µj’+RInt: 34 Contam: 0%  ..?.~~~~.~..~..  SH: 17Dex: 18 ...~~....~~~~.♣  XL: 16 Next: 92% Place: Swamp:3 ..§~~~.@~~~.~♣  Noise: ===------  Time: 36125.5 (0.0) _..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai §[...~~.~♣.♣♣  Cast: Magnavolt (2%) ..†♣♣♣♣.~~ ♣  Quill  .. ♣~>.~  > .~~.♣♣  i   spriggan rider (polearm, magnetised) ♣~..♣  ♣.~.. magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!!+‰µjÐ-ØYou kill the spriggan rider!Vehumet accepts your kill.You kill the hornet!Vehumet accepts your kill.+‰µj‰4Ô ~..♣ .~ .♣♣♣  .~~~ . §..♣  ~~~~~ ♣♣. .~~..  ~♣.~.♣♣§~♣.§[.. +‰µjm6Í ~~.§..♣~♣~~~~~~  ..?.~~~~.~..~..  ...~~....~~~~.♣  ..*****@~~~.~♣  _..~~.~~.~..♣♣  §[...~~.~♣.♣♣  ..†♣♣♣♣.~~ ♣  .. ♣~>.~ > .~~.♣♣ ♣~..♣ ♣.~.. ,‰µjüAB******,‰µjã­®~§§~~~..~~.~§§[§§Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!!You kill the spriggan rider!Vehumet accepts your kill.You kill the hornet!Vehumet accepts your kill.You feel your power returning.,‰µj²¸¬31==36.5 (1Magnavolt (2%) _,‰µjœÄ_§§§,‰µjMÍr _You now have 31/50 mp.,‰µj3,‰µjá!,‰µjï&,‰µj<($ _,‰µj,,‰µj¬1,‰µj.2,‰µj,4,‰µjù?o  You encounter a will-o-the-wisp.,‰µjŸI§§§2===~§♣.~---vMagnavolt (2%)~v   will-o-the-wisp (wandering),‰µjK+8.5 (2,‰µj£T_~~,‰µjÖVM---9.5 (3 _,‰µjç^^§§§,‰µjÎ`-‰µj×  Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . ~..♣  Health: 109/109 ======================== ~§~~~ ♣♣. .§§..  Magic: 26/50 ============------------ ~♣.~.♣♣~§♣.~[..  AC: 9Str: 11Doom: 0%  ~~.§..♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ..?.~~~~.~..~..  SH: 17Dex: 18 ...~~....~~~~.♣  XL: 16 Next: 93% Place: Swamp:3 ..*****@~~~.~♣  Noise: ---------  Time: 36129.5 (0.0) _.***.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai v*...~~.~♣.♣♣  Cast: Magnavolt (2%) ..†♣♣♣♣.~~ ♣ -‰µj㊠Quill  .. ♣~>.~  > .~~.♣♣  v   will-o-the-wisp ♣~..♣  ♣.~..  _You feel your power returning. _You now have 31/50 mp. _You encounter a will-o-the-wisp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (magnetised fragments).‰µj¼ ¾Gorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****..~~~ . ~..♣Health: 109/109 ========================~§~~~ ♣♣. .§§..Magic: 26/50 ============------------~♣.~.♣♣~§♣.~[..AC: 9Str: 11Doom: 0% ~~.§..♣~♣~~~~~~EV: 16Int: 34 Contam: 0% ..?.~~~~.~..~..SH: 17.‰µj² Dex: 18...~~....~~~~.♣XL: 16 Next: 93% Place: Swamp:3..*****@~~~.~♣Noise: ---------  Time: 36129.5 (0.0)_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {paiv[...~~.~♣.♣♣Cast: Magnavolt (2%)..†♣♣♣♣.~~ ♣Quill .. ♣~>.~> .~~.♣♣v   will-o-the-wisp (magnetised)♣~..♣♣.~.. _You encounter a will-o-the-wisp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: [3.‰µjr �7ma will-o-the-wisp (magnetised fragments)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!.‰µjpi Ô*****  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a will-o-the-wisp (magnetised fragments)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!  The will-o-the-wisp resists..‰µjìµ >§v.‰µj*Å �~§§~~~..~~.‰µjúÇ <===30.5 (1 _.‰µjÀÒ .‰µj'Ø O§§.‰µjÇà r _You now have 26/50 mp./‰µj /‰µjµ!ÈQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  /‰µj¶"¾f - Zap: wand of polymorph (16)  g - Zap: wand of flame (11)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (2%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrowm - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on3‰µj¹‡3‰µj­š©Gorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****..~~~ . ~..♣Health: 109/109 ========================~~~~~ ♣♣. .§§..Magic: 26/50 ============------------~♣.~.♣♣~§♣.~[..AC: 9Str: 11Doom: 0% ~~.§..♣~♣~~~§~~EV: 16Int: 34 Contam: 0% ..?.~~~~.~..~..SH: 17Dex: 18...~~....~~~~.♣XL: 16 Next: 93% Place: Swamp:33‰µjœâ..§~~~.@~~~.~♣Noise: ===------  Time: 36130.5 (0.0)_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai§v...~~.~♣.♣♣Cast: Lee's Rapid Deconstruction..†♣♣♣♣.~~ ♣Quill .. ♣~>.~> .~~.♣♣v   will-o-the-wisp (magnetised)♣~..♣♣.~..Dir - move targetAim: a will-o-the-wisp (magnetised fragments)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp! _The will-o-the-wisp resists. _You now have 26/50 mp.3‰µjQ�3‰µj§3‰µjȨ3‰µjÑa†  Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . ~..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .§§..  Magic: 22/50 ==========-------------- ~♣.~.♣♣~§♣.~[..  AC: 9Str: 11Doom: 0%  ~~.§..♣~♣~~~§~~  EV: 16Int: 34 Contam: 0%  ..?.~~~~.~..~..  SH: 17Dex: 18 ...~~....~~~~.♣  XL: 16 Next: 93% Place: Swamp:3 3‰µj%cd..§~~~.@~~~.~♣  Noise: ===------  Time: 36130.5 (0.0) _..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai §v...~~.~♣.♣♣  Cast: Lee's Rapid Deconstruction ..†♣♣♣♣.~~ ♣  Quill  .. ♣~>.~  > .~~.♣♣  v   will-o-the-wisp (magnetised) ♣~..♣  ♣.~.. The arc of electricity hits the will-o-the-wisp! _The will-o-the-wisp resists. _You now have 26/50 mp.Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  3‰µjÚc7Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou cannot affect that. A stone staircase leading up.4‰µj � 4‰µj¸§ ¾Gorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****..~~~ . ~..♣Health: 109/109 ========================~~~~~ ♣♣. .§§..Magic: 26/50 ============------------~♣.~.♣♣~§♣.~[..AC: 9Str: 11Doom: 0% ~~.§..♣~♣~~~§~~EV: 164‰µjS© Int: 34 Contam: 0% ..?.~~~~.~..~..SH: 17Dex: 18...~~....~~~~.♣XL: 16 Next: 93% Place: Swamp:3..§~~~.@~~~.~♣Noise: ===------  Time: 36130.5 (0.0)_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai§v...~~.~♣.♣♣Cast: Lee's Rapid Deconstruction..†♣♣♣♣.~~ ♣Quill .. ♣~>.~> .~~.♣♣v   will-o-the-wisp (magnetised)♣~..♣♣.~..The arc of electricity hits the will-o-the-wisp! _The will-o-the-wisp resists. _You now have 26/50 mp.Aiming: 4‰µjí© ¦Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou cannot affect that. A stone staircase leading up.4‰µj¶  _The will-o-the-wisp resists. _You now have 26/50 mp.  Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You cannot affect that. A stone staircase leading up.  Okay, then.4‰µjû¾ 4‰µjÁ . _5‰µj¶25‰µj÷4íQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  5‰µj®5™g - Zap: wand of flame (11)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (2%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrowm - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on6‰µjÁí6‰µjBý©Gorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****..~~~ . ~..♣Health: 109/109 ========================~~~~~ ♣♣. .§§..Magic: 26/50 ============------------~♣.~.♣♣~§♣.~[..AC: 9Str: 11Doom: 0% ~~.§..♣~♣~~~§~~EV: 16Int: 34 Contam: 0% ..?.~~~~.~..~..SH: 17Dex: 18...~~....~~~~.♣XL: 16 Next: 93% Place: Swamp:36‰µjÿ–..§~~~.@~~~.~♣Noise: ===------  Time: 36130.5 (0.0)_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai§v...~~.~♣.♣♣Cast: Stone Arrow..†♣♣♣♣.~~ ♣Quill .. ♣~>.~> .~~.♣♣v   will-o-the-wisp (magnetised)♣~..♣♣.~.. _The will-o-the-wisp resists. _You now have 26/50 mp.Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou cannot affect that. A stone staircase leading up. _Okay, then.6‰µj6‰µj€6‰µj¼6‰µjЦ&  Gorae the Geomancer ~..♣ .~ .♣♣♣  Octopode of Vehumet *****. .~~~ . ~..♣  Health: 109/109 ======================== ~~~~~ ♣♣. .§§..  Magic: 24/50 ===========------------- ~♣.~.♣♣~§♣.~[..  AC: 9Str: 11Doom: 0%  ~~.§..♣~♣~~~§~~  EV: 16Int: 34 Contam: 0%  6‰µj|§¥..?.~~~~.~..~..  SH: 17Dex: 18 ...~~....~~~~.♣  XL: 16 Next: 93% Place: Swamp:3 ..§~~~.@~~~.~♣  Noise: ===------  Time: 36130.5 (0.0) _..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai §v...~~.~♣.♣♣  Cast: Stone Arrow ..†♣♣♣♣.~~ ♣  Quill  .. ♣~>.~  > .~~.♣♣  v   will-o-the-wisp (magnetised) ♣~..♣  ♣.~.. Dir - move target6‰µj¨ÚYou cannot affect that. A stone staircase leading up. _Okay, then.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7‰µj-£7‰µj®´Gorae the Geomancer~..♣ .~ .♣♣♣Octopode of Vehumet *****..~~~ . ~..♣Health: 109/109 ========================~~~~~ ♣♣. .§§..Magic: 26/50 ============------------~♣.~.♣♣~§♣.~[..AC: 9Str: 11Doom: 0% ~~.§..♣~♣~~~§~~EV: 16Int: 34 Contam: 0% ..?.~~~~.~..~..SH: 177‰µjͯàDex: 18...~~....~~~~.♣XL: 16 Next: 93% Place: Swamp:3..§~~~.@~~~.~♣Noise: ===------  Time: 36130.5 (0.0)_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai§v...~~.~♣.♣♣Cast: Stone Arrow..†♣♣♣♣.~~ ♣Quill .. ♣~>.~> .~~.♣♣v   will-o-the-wisp (magnetised)♣~..♣♣.~..Dir - move targetYou cannot affect that. A stone staircase leading up. _Okay, then.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7‰µjXÁ:Okay, then.7‰µj&Æ7‰µjFÏ7‰µjRÑ. _7‰µjP¹~..♣~ .~~.♣♣♣~.~~~. .~ ~..♣~ ♣♣.~.§§..~♣.~.♣♣~§♣.~[...~~.§..♣~♣~~~§~~.?.~~~~.~..~...~~....~~~~.♣7‰µjQ°.§~~~@<~~~.~♣._..~~.~~.~..♣♣.§v...~~.~♣.♣♣.†♣♣♣♣.~~.♣~.. ♣~>.~♣~> .~~.♣♣. ♣~..♣ ♣.~..7‰µji§~~~§v.vvYou cannot affect that. A stone staircase leading up. _Okay, then.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  The will-o-the-wisp gestures.7‰µj±lJ---1.5 (1Stone Arrow7‰µj"v:§7‰µjùxc _The will-o-the-wisp conjures some marshlight!7‰µj¢2 †  Gorae the Geomancer7‰µj¢4  ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~~. .§ ~..♣  Health: 109/109 ======================== ~~~~~~ ♣♣.~.~§..  Magic: 24/50 ===========------------- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~§§~~  EV: 16Int: 34 Contam: 0%  ...?.~~~~.~..~..  SH: 17Dex: 18 ....~~....~~~~.♣  XL: 16 Next: 93% Place: Swamp:3 ...§~~*@<~~~.~♣  Noise: ---------  Time: 36131.5 (0.0) .v7‰µj…6 ê..**.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..vv..~~.~♣.♣♣  Cast: Stone Arrow ...†♣♣♣♣.~~.♣  Quill  ~.. ♣~>.~♣  ~> .~~.♣♣  v   will-o-the-wisp (magnetised) . ♣~..♣  ♣.~.. The will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight!Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust, 100% to  hit)7‰µjR“  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~~. .§ ~..♣  Health: 109/109 ======================== ~~~~~~ ♣♣.~.~§..  Magic: 24/50 ===========------------- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~§§~~  EV: 16Int: 34 Contam: 0%  ...?.~~~~.~..~..  SH: 17Dex: 18 ....~~....~~~~.♣  XL: 16 Next: 93% Place: Swamp:3 ...§~~~@<~~~.~♣  Noise: ---------  7‰µjË•2[40mTime: 36131.5 (0.0) .v..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..v...~~.~♣.♣♣  Cast: Stone Arrow ...†♣♣♣♣.~~.♣  Quill  ~.. ♣~>.~♣  ~> .~~.♣♣  v   will-o-the-wisp (magnetised) . ♣~..♣  ♣.~.. Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust, 100% to  hit)  The stone arrow hits the foxfire!!You destroy the foxfire!7‰µjuœy ~~..♣~ .~~.♣♣♣  ~.~~~. .§ ~..♣  ~~~~~~ §..  ~~[..  .~§~~  ..~..  ..~.♣  7‰µj…Ð...§~~`~♣  .v..``♣♣  ..♣  ..  ~..  ~>   . ♣~..♣ ♣.~.. 7‰µj¤ïû§vv§§v§v7‰µjÜó}§v[v7‰µjK§~~~7‰µj_o5==2.5 (1 _7‰µj‡b§§§7‰µj&* Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a will-o-the-wisp (moderately damaged, covered in magnetic dust, 100% to  hit) _You now have 25/50 mp.8‰µjF·  Gorae the Geomancer ~§..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~~. .§ ~..♣  Health: 109/109 ======================== ~~~~~~ ♣♣.~.~~..  Magic: 23/50 ===========------------- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~§§~~  EV: 16Int: 34 Contam: 0%  ...?.~~~~.~..~..  SH: 17Dex: 18 ....~~....~~~~.♣  XL: 16 Next: 93% Place: Swamp:3 ...§§§v@<~~~.~♣  Noise: [39;8‰µj†¸Ö49m=--------  Time: 36132.5 (0.0) .§§.~**~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[v*.~~.~♣.♣♣  Cast: Stone Arrow ...†♣♣♣♣.~~.♣  Quill  ~.. ♣~>.~♣  ~> .~~.♣♣  v   will-o-the-wisp (magnetised) . ♣~..♣  ♣.~..  _You destroy the foxfire! _You now have 25/50 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust, 100% to  hit)8‰µjÂÅGorae the Geomancer~§..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.~~~. .§ ~..♣Health: 109/109 ========================~~~~~~ ♣♣.~.~~..Magic: 23/50 ===========-------------~~♣.~.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .~~.~..♣~♣~~§§~~EV: 16Int: 34 Contam: 0% ...?.~~~~.~..~..SH: 17Dex: 18....~~....~~~~.♣XL: 16 Next: 93% Place: Swamp:3...§§§v@<~~~.~♣Noise: [39;498‰µj�Çvm=--------  Time: 36132.5 (0.0).§§.~``~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[v`.~~.~♣.♣♣Cast: Stone Arrow...†♣♣♣♣.~~.♣Quill ~.. ♣~>.~♣~> .~~.♣♣v   will-o-the-wisp (magnetised).♣~..♣♣.~.. _You destroy the foxfire! _You now have 25/50 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust, 100% to  hit)8‰µjd ì _You now have 25/50 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a will-o-the-wisp (moderately damaged, covered in magnetic dust, 100% to  hit)  The stone arrow hits the will-o-the-wisp!!8‰µjnd 3§8‰µj&g =.v8‰µjÜ} ~§)~~_..~~.97/109 ---=3.5 (18‰µjN� 8§8‰µj›  _The foxfire burns you! You resist. _You take 12 damage, and have 97/109 hp. You now have 23/50 mp.9‰µj¿Í  Gorae the Geomancer ~§..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~~. .§ ~..♣  Health: 97/109 =====================--- ~~~~~~ ♣♣.~.~~..  Magic: 21/50 ==========-------------- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~§~~~  EV: 16Int: 34 Contam: 0%  ...?.~~~~.~..~..  SH: 17Dex: 18 ....~~....~~§~.♣  XL: 16 Next: 93% Place: Swamp:3 ...)~~§@<~~~.~♣  Noise: ==-------[49‰µj"ÐÙ0m  Time: 36133.5 (0.0) ._..~**~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[.v.~~.~♣.♣♣  Cast: Stone Arrow ...†♣♣♣♣.~~.♣  Quill  ~.. ♣~>.~♣  ~> .~~.♣♣  v   will-o-the-wisp (magnetised) . ♣~..♣  ♣.~..  9‰µj·Ò_The foxfire burns you! You resist. _You take 12 damage, and have 97/109 hp. You now have 23/50 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a will-o-the-wisp (almost destroyed, covered in magnetic dust, 100% to  hit)9‰µjÁ  Gorae the Geomancer ~§..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~~. .§ ~..♣  Health: 97/109 =====================--- ~~~~~~ ♣♣.~.~~..  Magic: 21/50 ==========-------------- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~§~~~  EV: 16Int: 34 Contam: 0%  ...?.~~~~.~..~..  SH: 17Dex: 18 ....~~....~~§~.♣  XL: 16 Next: 93% Place: Swamp:3 ...)~~§@<~~~.~♣  Noise: ==------- [39‰µj�‡9;49m Time: 36133.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[.§.~~.~♣.♣♣  Cast: Stone Arrow ...†♣♣♣♣.~~.♣  Quill  ~.. ♣~>.~♣  ~> .~~.♣♣  v   will-o-the-wisp (magnetised) . ♣~..♣  ♣.~.. Shift-Dir - straight lineAim: a will-o-the-wisp (almost destroyed, covered in magnetic dust, 100% to  hit)  The stone arrow hits the will-o-the-wisp!!You destroy the will-o-the-wisp!Vehumet accepts your kill.You feel your power returning.9‰µj Ä, ~§..♣~ .~~.♣♣♣  ~.~~~. .§ ~..♣  ~~~~~~ ~..  ~~[..  .~~~~  ..~..  ..9‰µj!Å~.♣  ..~♣  ._..~``♣♣  ..♣  ..  ~..  9‰µjÝÉ~>  . ♣~..♣ ♣.~.. 9‰µj.R~~~.9‰µj‘A°4=4--4.5 (1Stone Arrow _9‰µjÛNZ§~§§9‰µjP9‰µj]÷ 9‰µje) 9‰µj3. 9‰µjó4 9‰µjL= �85==9‰µj¥E ,9‰µj­H 9‰µjW š Aim: a will-o-the-wisp (almost destroyed, covered in magnetic dust, 100% to  hit)  The stone arrow hits the will-o-the-wisp!!You destroy the will-o-the-wisp!You encounter an eight-headed hydra.9‰µjþm ±~§§♣~~~~D--§.~~.§§>.§D   eight-headed hydra (wandering)9‰µjë¶ X6.5 (2D9‰µjÂÖ 9‰µjØ ´~D   swamp dragon (trample, wandering)9‰µjÂß *7.5 (39‰µj•ñ ;§9‰µjoõ ] _You encounter a swamp dragon.:‰µjx� :‰µjË“ †Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (11)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (2%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrowm - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on<‰µj�<‰µj¹´Gorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.~~~. .~ ~..♣Health: 98/109 =====================---~~~~~~ ♣♣.~.~~..Magic: 25/50 ============------------D~♣.~.♣♣§~♣.~[..<‰µj͵“AC: 9Str: 11Doom: 0% .~~.~..♣§♣~~~~~~EV: 16Int: 34 Contam: 0% ...?.~~~~.~..~..SH: 17Dex: 18....~~....~~~~.♣XL: 16 Next: 94% Place: Swamp:3D..)~~~@<~~~.~♣Noise: ---------  Time: 36137.5 (0.0)._..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[.§.~~.§♣.♣♣Cast: Magnavolt (2%)...†♣♣♣♣.~~.♣Quill <‰µj²¶V~.. ♣~>.§♣~> .~~.♣♣D   eight-headed hydra (wandering).♣~..♣D   swamp dragon (trample, wandering)♣.~..hit)  The stone arrow hits the will-o-the-wisp!!You destroy the will-o-the-wisp!Vehumet accepts your kill. _You feel your power returning.You encounter an eight-headed hydra. _You encounter a swamp dragon.<‰µjx¸<‰µj2Ë<‰µj'3   Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~~. .~ ~..♣  Health: 98/109 =====================--- ~~~~~~ ♣♣.~.~~..  Magic: 19/50 =========--------------- D~♣.~.♣♣§~♣.~[..  AC: 9<‰µj"4 aStr: 11Doom: 0%  .**.~..♣§♣~~~~~~  EV: 16Int: 34 Contam: 0%  ...**~~~~.~..~..  SH: 17Dex: 18 ....~**...~~~~.♣  XL: 16 Next: 94% Place: Swamp:3 D..)~~~@<~~~.~♣  Noise: ---------  Time: 36137.5 (0.0) ._..~**~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[.*.~~.§♣.♣♣  Cast: Magnavolt (2%) ...†♣♣♣♣.~~.♣  Quill <‰µj:5 ¥ ~.. ♣~>.§♣  ~> .~~.♣♣  D   eight-headed hydra (wandering) . ♣~..♣  D   swamp dragon (trample, wandering) ♣.~..  _You feel your power returning.You encounter an eight-headed hydra. _You encounter a swamp dragon.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target<‰µjÿ5 PAim: a swamp dragon (wandering, hasn't noticed you)=‰µj,+Gorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.~~~. .~ ~..♣Health: 98/109 =====================---~~~~~~ ♣♣.~.~~..Magic: 19/50 =========---------------D~♣.~.♣♣§~♣.~[..AC: 9Str: 11Doom: 0% .~~.~..♣§♣~~~~~~EV: 16Int: 34 Contam: 0% ...?.~~~~.~..~..SH: 17Dex: 18....~~....~~~~.♣XL: 16 Next: 94% Place: Swamp:3D..)~~~@<~~~.~♣Noise: --------- =‰µjO3 Time: 36137.5 (0.0)._..~**~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[.*.~~.§♣.♣♣Cast: Magnavolt (2%)...†♣♣♣♣.~~.♣Quill ~.. ♣~>.§♣~> .~~.♣♣D   eight-headed hydra (wandering).♣~..♣D   swamp dragon (trample, wandering, mag…)♣.~.. _You encounter a swamp dragon.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricit=‰µjý?y arcs towards the magnetite!=‰µjø†*******D  magnetised)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp dragon (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!  The swamp dragon roars deafeningly!=‰µj:ÕJD.=‰µjX×A~D=‰µj‚Û*D=‰µj~è-~?.~~§~.~.§D 2 swamp dragons (trample, 1 magnetised)=‰µjuêg9====8.5 (1=‰µj£ô9§=‰µj¦ý« _You encounter a swamp dragon. _You now have 19/50 mp.=‰µj ü  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~~. .~ ~..♣  Health: 99/109 =====================--- ~~~~~~ ♣♣.~.~~..  Magic: 13/50 ======------------------ D~♣.~.♣♣§~♣.~[..  AC: 9Str: 11Doom: 0%  .D*.~..♣§♣~~~~~~  EV: 16Int: 34 Contam: 0%  ...**~~§~.~..~..  SH: 17Dex: 18 D...~**...~~~~.♣  XL: 16 Next: 94% Place: Swamp:3 ...)~~~@<~~~.~♣  Noise: ====-----  Time: 36138.5 (0.0) ._..~**~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[.*.~~.§♣.♣♣  Cast: =‰µjíýOMagnavolt (2%) ...†♣♣♣♣.~~.♣  Quill  ~.. ♣~>.§♣  ~> .~~.♣♣  D   eight-headed hydra (wandering) . ♣~..♣  DD 2 swamp dragons (trample, 1 magnetised) ♣.~.. The swamp dragon roars deafeningly! _You encounter a swamp dragon. _You now have 19/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon>‰µjÁ™6Gorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.~~~. .~ ~..♣Health: 99/109 =====================---~~~~~~ ♣♣.~.~~..Magic: 13/50 ======------------------D~♣.~.♣♣§~♣.~[..AC: 9Str: 11Doom: 0% .D~.~..♣§♣~~~~~~EV: 16Int: 34 Contam: 0% ...?.~~§~.~..~..SH: 17>‰µj–œDex: 18D...~~....~~~~.♣XL: 16 Next: 94% Place: Swamp:3...)~~~@<~~~.~♣Noise: ====-----  Time: 36138.5 (0.0)._..~**~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[.*.~~.§♣.♣♣Cast: Magnavolt (2%)...†♣♣♣♣.~~.♣Quill ~.. ♣~>.§♣~> .~~.♣♣D   eight-headed hydra (wandering).♣~..♣DD 2 swamp dragons (trample, magnetised)♣.~.. _You now have 19/50 mp.Aiming: Magnavolt (dangerous; [3>‰µjV�°3m2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!>‰µjªîG******>‰µj^T§  Aim: a swamp dragon  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!! x2  You kill the swamp dragon!Vehumet accepts your kill.  You feel your power returning.>‰µj ]¡**   swamp dragon>‰µjÔµ£ .DThe arc of electricity hits the swamp dragon!!!>‰µjŠ·:~D>‰µj>鸧~?.§~.~.§>‰µjxêGD>‰µjçò�5=6===-9.5 (1>‰µj²N§§>‰µjÏ� _The eight-headed hydra roars! _You now have 15/50 mp.>‰µjãN  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~~. .~ ~..♣  Health: 99/109 =====================--- ~~~~~~ ♣♣.~.~~..  Magic: 9/50====-------------------- ~D♣.~.♣♣§~♣.~[..  AC: 9Str: 11Doom: 0%  .***~..♣§♣~~~~~~  EV: 16Int: 34 Contam: 0%  >‰µj%Z...**~~§~.~..§..  SH: 17Dex: 18 .D**~**...~~~~.♣  XL: 16 Next: 96% Place: Swamp:3 ...)***@<~~~.~♣  Noise: ===------  Time: 36139.5 (0.0) ._..~**~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[.*.~~.§♣.♣♣  Cast: Magnavolt (2%) ...†♣♣♣♣.~~.♣  Quill  ~.. ♣~>.§♣  ~> .~~.♣♣  D   eight-headed hydra . ♣~..♣  D   swamp dragon (trample, magnetised) ♣.~.. >‰µj‘ÒThe arc of electricity hits the swamp dragon!!! _The eight-headed hydra roars! _You now have 15/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an eight-headed hydra>‰µjŒXGorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.~~~. .~ ~..♣Health: 99/109 =====================---~~~~~~ ♣♣.~.~~..Magic: 9/50====--------------------~D♣.~.♣♣§~♣.~[..AC: 9Str: 11Doom: 0% .§~.~..♣§♣~~~~~~>‰µjñYEV: 16Int: 34 Contam: 0% ...?.~~§~.~..§..SH: 17Dex: 18.D..~~....~~~~.♣XL: 16 Next: 96% Place: Swamp:3...)~~~@<~~~.~♣Noise: ===------  Time: 36139.5 (0.0)._..~**~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[.*.~~.§♣.♣♣Cast: Magnavolt (2%)...†♣♣♣♣.~~.♣Quill ~.. ♣~>.§♣~> .~~.♣♣D   eight-headed hydra (magnetised).♣~..♣D   [40>‰µj¶Zmswamp dragon (trample, magnetised)♣.~.. _You now have 15/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an eight-headed hydra  Magnetic shrapnel attaches itself to the eight-headed hydra.  Electricity arcs towards the magnetite!>‰µjÖ¨G******>‰µjמ§  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an eight-headed hydra  Magnetic shrapnel attaches itself to the eight-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!  You kill the swamp dragon!>‰µjŠ D***?‰µjið ****** Vehumet accepts your kill.The arc of electricity hits the eight-headed hydra!!?‰µj mF.D?‰µj‡Ž§§~~♣.§§~.~..♣~?..~~.~~~~.§?‰µj…Á:740.5 (1 _?‰µjGË…§§§§§?‰µj§Òq _You now have 9/50 mp.?‰µjí�  Gorae the Geomancer ?‰µjqt~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~~. .~ ~..♣  Health: 99/109 =====================--- ~~~~~~ ♣♣.§.~~..  Magic: 3/50=----------------------- ~*♣.~.♣♣~~♣.§[..  AC: 9Str: 11Doom: 0%  .***~..♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ...**~~§~.~..§..  SH: 17Dex: 18 ?‰µj>ß..D****...~~~~.♣  XL: 16 Next: 97% Place: Swamp:3 ...)~**@<~~~.~♣  Noise: ===------  Time: 36140.5 (0.0) ._..~**~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[.*.~~.§♣.♣♣  Cast: Magnavolt (2%) ...†♣♣♣♣.~~.♣  Quill  ~.. ♣~>.§♣  ?‰µj²´~> .~~.♣♣  D   eight-headed hydra (magnetised) . ♣~..♣  ♣.~.. Vehumet accepts your kill. _The arc of electricity hits the eight-headed hydra!! ?‰µj —_You now have 9/50 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an eight-headed hydra (heavily wounded, covered in magnetic dust)?‰µjG I  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~~. .~ ~..♣  Health: 99/109 =====================--- ~~~~~~ ♣♣.§.~~..  Magic: 3/50=----------------------- ~§♣.~.♣♣~~♣.§[..  AC: 9Str: 11Doom: 0%  ?‰µjßI ¹.§~.~..♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ?‰µjÑK ‡...?.~~§~.~..§..  SH: 17Dex: 18 ..§.~~....~~~~.♣  XL: 16 Next: 97% Place: Swamp:3 ...)~~~@<~~~.~♣  Noise: ===------  Time: 36140.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[.§.~~.§♣.♣♣  Cast: Magnavolt (2%) ?‰µjØL Û...†♣♣♣♣.~~.♣  Quill  ~.. ♣~>.§♣  ~> .~~.♣♣  D   eight-headed hydra (magnetised) . ♣~..♣  ♣.~.. Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an eight-headed hydra (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the eight-headed hydra!!!You kill the eight-headed hydra!?‰µj„M IVehumet accepts your kill.?‰µj U  ~~..♣~ .~~.♣♣♣  ~.~~~. .~ ~..♣  ~~~~~~ ♣♣.§.~~..  ~§♣.~.♣♣~~♣.§[..  ?‰µjhV •.§~.~..♣~♣~~~~~~  ...?.~~§~.~..§..  ..***~....~~~~.♣  ...)~**@<~~~.~♣  ._..~~.~~.~..♣♣  ..[.§.~~.§♣.♣♣  ...†♣♣♣♣.~~.♣  ~.. ♣~>.§♣ ~> .~~.♣♣ . ♣~..♣ ♣.~.. ?‰µjz¥ C***?‰µjSþ B******?‰µjÆR<***?‰µj¤GMFDir - move targetAim: an eight-headed hydra (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the eight-headed hydra!!!You kill the eight-headed hydra!  Vehumet accepts your kill.  You feel your power returning.?‰µj޳ħ§§~.?.§.~~.~~~.§.~~.~~§F   goliath frog (reaching, wandering)?‰µj^Áã 100/109=9===91.5 (1 _You encounter a goliath frog.?‰µj!ÓV§§?‰µj›Öt _Your Fighting skill increases to level 10!@‰µjÍ* {  Gorae the Geomancer ~~.F♣~ .~§.♣♣♣  Octopode of Vehumet *****. ~.~~*. .~ ~..♣  Health: 100/109 ======================-- ~~~~*~ ♣♣.§.~~..  Magic: 3/50=----------------------- ~*♣.~*♣♣~~♣.§[..  AC: 9Str: 11Doom: 0%  .***~*.♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ...**~*§~.~..§..  SH: 17Dex: 18@‰µj+, Ý ..*****...~~~~.♣  XL: 16 Next: 99% Place: Swamp:3 ...)~**@<~~~.~♣  Noise: ===------  Time: 36141.5 (0.0) ._..~**~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[.*.~~.~♣.♣♣  Cast: Magnavolt (2%) ...†♣♣♣♣.~~.♣  Quill  ~.. ♣~>.~♣  ~> .~§.♣♣  F   goliath frog (reaching, wandering) . ♣~..♣  ♣.~.. You feel your power returning. _You encounter a goliath frog. _Your Fighting skill increases to level 10!Aiming: Magnavolt (dangerous; 2% risk of failure)  @‰µjµ, 5Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (wandering, hasn't noticed you)A‰µj»ÝGorae the Geomancer~~.F♣~ .~§.♣♣♣Octopode of Vehumet *****.~.~~~. .~ ~..♣Health: 100/109 ======================--~~~~~~ ♣♣.§.~~..Magic: 3/50=-----------------------~§♣.~.♣♣~~♣.§[..AC: 9Str: 11Doom: 0% .§~.~..♣~♣~~~~~~EV: 16Int: 34 Contam: 0% ...?.~~§~.~..§..SH: 17Dex: 18..***~....~~~~.♣XL: 16 Next: 99% Place: Swamp:3...)~**@<~~~.~âA‰µj²à¹™£Noise: ===------  Time: 36141.5 (0.0)._..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[.§.~~.~♣.♣♣Cast: Magnavolt (2%)...†♣♣♣♣.~~.♣Quill ~.. ♣~>.~♣~> .~§.♣♣F   goliath frog (reaching, wandering, ma…).♣~..♣♣.~.. _Your Fighting skill increases to level 10!Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!A‰µjH:E***A‰µjŠG******A‰µjÝÙ@***A‰µjµ3±§  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a goliath frog (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!  The arc of electricity hits the goliath frog!!!  You kill the goliath frog!A‰µj¨:Y******A‰µjŠ�´ §~~§♣.~.~§~.~.?.~~~~.~..~§.~§.~~~.A‰µj’F.Vehumet accepts your kill.A‰µjþžTGorae the Geomancer~~.§♣~ .~§.♣♣♣Octopode of Vehumet *****.~.~~~. .~ ~..♣Health: 100/109 ======================--~~~~~~ ♣♣.§.~~..Magic: 4/50=-----------------------~§♣.~.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .§~.~..♣~♣~~~~~~EV: 16Int: 34 Contam: 0% ...?.~~~~.~..~..A‰µj[ —SH: 17Dex: 18..§.~§....~~~~.♣XL: 16 Next: 100% Place: Swamp:3...)~~~@<~~~.~♣Noise: ===------  Time: 36142.5 (1.0)._..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Cast: Magnavolt (2%)...†♣♣♣♣.~~.♣Quill ~.. ♣~>.~♣~> .~§.♣♣.♣~..♣♣.~..Dir - move targetAim: a goliath frog (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!  The arc of electricity hits the goliath frog!!!You kill the goliath frog! _Vehumet accepts your kill.A‰µjv¨B6/11517 0% A‰µj‘³A‰µjE¾ë  You have reached level 17!You regained 6 hp, and now have 106/115 hp. _You now have 4/51 mp.B‰µjŠ|3B‰µjÕ©” _75=  You encounter a bog body.B‰µjlÂS§~§~~~§ ♣♣.~§§n§~.§§.§~---§~.§§~n   bog body (wandering)5.5 (3B‰µjÖÌ_~~B‰µjXÎ#---B‰µjÏ*6.5 (4 _B‰µj�Ù›§§§~.§§§B‰µjJÛC‰µjù1f  You don't have enough magic to cast this spell.[?25h[?0cC‰µj�92 +D‰µj(Ï [?25l[?1cD‰µj}ãID‰µjjå. _E‰µjÀÚó~~.§♣~ .~~.♣♣♣ ~.~~~. .~ ~..♣ ~§~~~§ ♣♣.~.~~.. ~§♣.~.♣♣~~♣.§[.. E‰µjÑÛn§~.§..♣~♣~~~~~~ ...?.~~~~.~..~.. ..§.~~....~~~~.♣ ...)~~~.@~~~.~♣ ._..~~.~~.~..♣♣ ..[...~~.§♣.♣♣ ...†♣♣♣♣.~~.♣ §.. ♣~>.~♣~> .~~.♣♣. ♣~..♣♣.~..E‰µjÎÝ0nE‰µjŒçÆ~~.~n   bog bodyE‰µj›è987.5 (1 _E‰µj¨îo§§§E‰µjõk _There is a stone staircase leading up here.E‰µjns 3E‰µjØt E‰µj� @~~E‰µj¡† §6=8Magnavolt (2%) _E‰µj}Ž R§§E‰µjôª %2E‰µj÷³ ¥ ♣...~~..~~~....♣♣♣~♣♣ ♣♣♣♣♣♣♣♣...♣♣...~~[.♣ ♣♣♣ ♣♣♣~.~♣♣...<..♣  ♣♣..~♣♣♣♣.~.♣~~♣♣  ♣~~~♣♣ ♣♣...♣.~~♣♣ ♣♣~~♣♣ ♣♣.~.~..~~.♣♣♣ ♣♣ E‰µjÓ¶ Ÿ♣♣..♣ ♣..~~~~~~...~♣♣ ♣♣♣ ♣. ♣...♣♣ ♣.~~...~~.~~~~♣♣♣~♣♣♣♣♣♣♣. ♣.~~.♣ ♣.~~~~.....§.♣♣~♣♣~. ♣(~~~♣ ♣.~~~~.♣♣..~~..~.~~♣...... ♣~.~.♣ ♣..~~~.♣♣♣[...~§...♣..~... ♣♣...♣ ♣~§~~~...÷.<..........~~~~♣.~)♣♣♣♣~..~~~.~~♣~.~~~..~..~~§~♣.~~.♣♣♣~~~.~~...~♣~~~~~~~~~~~~.♣.~~.♣♣..~~...♣♣♣♣.§~~~~~~~~~~~. ♣....♣♣..§~.♣♣♣ ♣.~~.......~~.♣ ♣....♣..~..♣♣ ♣♣...~.~..~~..~♣ E‰µjÐEp950.0 (2.5Magnavolt (2%)E‰µjLNE‰µj¼PA _You climb upwards.E‰µjÖRm _There is a stone staircase leading down here.F‰µjfúF‰µjÜûF‰µj ýF‰µjCF‰µjûF‰µjÇF‰µjF‰µjI7=F‰µjÛF‰µjÎ F‰µjZ &10F‰µjÐ F‰µj‚F‰µj&F‰µjAF‰µjIF‰µjêy1=8=F‰µj[F‰µjäF‰µjŒF‰µjÔF‰µjðF‰µjƒF‰µj¹ F‰µj�#F‰µj>$�2=9=F‰µj·'F‰µjI(,F‰µj‰*F‰µji-F‰µjû-%3F‰µj¹/F‰µj2F‰µj‹2m10/51=F‰µj4F‰µj‰6F‰µjù6F‰µjD8F‰µjÃ:F‰µj<;%4F‰µjá<F‰µjª?F‰µjX@I1=F‰µjPAF‰µjEF‰µj¹E?115=F‰µjYGF‰µjIT,F‰µj>VF‰µj6[i2=F‰µj§]F‰µj^`F‰µjaF‰µjébF‰µj(fF‰µjÜf9=F‰µj iF‰µjnkF‰µj lI3=F‰µj¦mF‰µjqpF‰µjqF‰µjírF‰µj¯uF‰µj@vF‰µj xF‰µjÈzF‰µj÷{L14=F‰µjø|F‰µj“F‰µjO€F‰µjr�F‰µjå„F‰µjf…F‰µjF‡F‰µjvŠ,F‰µjŒF‰µj�F‰µjÛ�S5=F‰µj.‘F‰µj½“F‰µj6”F‰µjÇ•F‰µjÒ˜,F‰µjšF‰µjžF‰µj¯žK6=F‰µjÙŸF‰µjq¢F‰µjì¢F‰µj´¤F‰µj§F‰µjž§F‰µj5©F‰µj·«F‰µj,¬S7=F‰µj6®F‰µj±F‰µj²±F‰µj³F‰µj¶F‰µjȶF‰µjv¹F‰µj]¼F‰µjñ¼K8=F‰µj”¾F‰µjÁF‰µjÉÁF‰µj.ÄF‰µj=ÇF‰µj<ÈF‰µjCÉF‰µjÃÌO9F‰µjÒÎF‰µjÓ,F‰µjÙÔF‰µjÚ×F‰µj„ØF‰µj¿ÙF‰µjžÝj20=F‰µjyßF‰µjfã,F‰µjXäF‰µj(è,F‰µjvêF‰µj˜íF‰µjSîD1=F‰µj&ðF‰µjóF‰µjÊóF‰µj öF‰µj²ùF‰µjqúF‰µjíüF‰µj†F‰µj^S2=F‰µj’F‰µj×F‰µjTF‰µjZ F‰µj8,F‰µjPF‰µjŽF‰µj�!F‰µjp)w3=F‰µjì,F‰µjø-,F‰µj¼/F‰µj6BF‰µj”7F‰µj¥8S4=F‰µjŒ=,F‰µj£@,F‰µjVNF‰µjOF‰µjpRF‰µjùUF‰µjÔVK5=F‰µj@ZF‰µj¸]F‰µjw^F‰µjË_F‰µjŸcF‰µjCdF‰µjãeF‰µj3iF‰µj jS6=F‰µj[kF‰µjon,F‰µj!pF‰µjQs,F‰µjAuF‰µj3yb27=F‰µj{zF‰µj•},F‰µjF‰µjñ�,F‰µj„F‰µjâ†F‰µj�‡S8=F‰µjçˆF‰µjë‹F‰µj›ŒF‰µjÁ�F‰µj¦�,F‰µjz’F‰µjC•F‰µj–K9=F‰µjè—F‰µja›F‰µj÷›F‰µjq�F‰µjæ¡BF‰µjê¤F‰µjÃ¥T30=F‰µjN§F‰µjª,F‰µjÜ«F‰µj„®F‰µj ¯F‰µj±F‰µjk³F‰µjû³F‰µjRµF‰µjx¸a1=F‰µjiºF‰µjx½F‰µj ¾F‰µje¿F‰µj½Â,F‰µjsÄF‰µjxÇi2=F‰µj�ÉF‰µjGÌ,F‰µj(ÎF‰µjèÐF‰µjyÑF‰µjÉÒF‰µjdÕF‰µjÙÕK3=F‰µj0×F‰µjÚF‰µjŽÚF‰µj.ÜF‰µj¢ÞF‰µj®ßF‰µj;àF‰µj¬âF‰µjiãS4=F‰µjàäF‰µjîç,F‰µjêéF‰µjTìF‰µjÔìF‰µj‡îF‰µj¢ñF‰µj>òK5=F‰µjÅóF‰µjúö,F‰µj‘øF‰µjVûF‰µjíûF‰µjýF‰µjäÿF‰µjn96F‰µjÄF‰µjÒ,F‰µjnF‰µj«F‰µj F‰µjË F‰µjI F‰µjqS7=F‰µjÂF‰µjUF‰µjF‰µjÁF‰µj#,F‰µj&F‰µj)F‰µjÜ)K8=F‰µjÌ,F‰µj²/F‰µj^0F‰µjÍ1F‰µjÓ4,F‰µj�6F‰µj:9F‰µjð9F‰µj-;F‰µjX>F‰µj?L39=F‰µj¥@F‰µj‘CF‰µj&DF‰µjÿFF‰µj¦H,F‰µjªJF‰µjfNF‰µjEOV40=F‰µj QF‰µjüSF‰µjŸTF‰µjVF‰µjìXF‰µjæYF‰µj[F‰µj ^F‰µjâ^K1=F‰µjc`F‰µj&cF‰µj×cF‰µj eF‰µj6hF‰µjÓhF‰µjjF‰µj*mF‰µj´nU2=F‰µjpF‰µjær,F‰µjÿtF‰µj xF‰µjyF‰µjÕyF‰µj+}F‰µjï}K3=F‰µj@F‰µjÀ�F‰µjL‚F‰µjÖƒF‰µj9‡,F‰µj>‰F‰µjhŒF‰µjT�U4=F‰µj(�F‰µj²‘,F‰µjT“F‰µj\–,F‰µj1˜F‰µj^œa5=F‰µjD�F‰µj/ F‰µj© F‰µj¢F‰µj‘¤F‰µj¥F‰µjA¦F‰µj-©F‰µj›©U6=F‰µj¬F‰µjU®F‰µjÖ®F‰µjV°F‰µj2³F‰µjdzF‰µjì´F‰µj9¸,F‰µjƒºF‰µjì¼F‰µj`½K7=F‰µj“¿F‰µj'ÂF‰µjÞÂF‰µjçÃF‰µj²ÆF‰µjSÇF‰µjXÈF‰µj�ËF‰µj.ÌU8=F‰µjÑÍF‰µj¥ÐF‰µjGÑF‰µjñÒF‰µjäÕ,F‰µjÜ×F‰µj’ÚF‰µjGÛK9=F‰µj8ÝF‰µjÀà,F‰µj®âF‰µj¦åF‰µj`æF‰µj·çF‰µj+ëF‰µjžìV50=F‰µjûF‰µj´,F‰µj4F‰µj¦ ,F‰µjë F‰µjqW _You start resting.F‰µjJ^§~~§~F‰µjV)L~288.0 (138.0)F‰µjð*V51=99F‰µj4F‰µjD>� _Health restored: 115; MP restored: 51F‰µj ¯F‰µj±F‰µj©¹F‰µj×Â@~§F‰µj®Ç890.0) _F‰µj¶ÌG‰µjæ½A=3G‰µjm¿G‰µjþÍ{ ~~..♣~ .~~.♣♣♣ ~.~~§. .~ ~..♣ ~~~~~~ ♣♣.~.~~.. ~~♣.~.♣♣~~♣.~[..  .~~.~..♣~♣~~~~~~  ...?.~~n~.~..~..  ....~~....~~~~.♣  ...)~~~~♣  ._..~~.~~.~..♣♣  ..[...~~.~♣.♣♣  G‰µj­Ï%...†♣♣♣♣.~~.♣  §.. ♣~>.~♣ ~> .~~.♣♣n   bog body . ♣~..♣ ♣.~.. G‰µjX[q1.5 (2.5Magnavolt (2%)G‰µj4fG‰µjnjC _You climb downwards.G‰µjklk _There is a stone staircase leading up here.G‰µj�s �  Gorae the Geomancer G‰µju ÷~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~§. .~ ~..♣  Health: 115/115 ======================== ~~~~~~ ♣♣.~.~~..  Magic: 45/51 =====================--- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ...?.~~n~.~..~..  SH: 17Dex: 18 ....~~.*..~~~~.♣  XL: 17 Next:  0% Place: Swamp:3 ...)~~~.@~~~.~♣  Noise: ---------  Time: 36291.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (2%) G‰µj\v ‚...†♣♣♣♣.~~.♣  Quill  §.. ♣~>.~♣  ~> .~~.♣♣  n   bog body . ♣~..♣  ♣.~..  _Health restored: 115; MP restored: 51 _You climb downwards. _There is a stone staircase leading up here.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (thin mist)H‰µj�<†Gorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.~~§. .~ ~..♣Health: 115/115 ========================~~~~~~ ♣♣.~.~~..Magic: 45/51 =====================---~~♣.~.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .~~.~..♣~♣~~~~~~EV: 16Int: 34 Contam: 0% ...?.~~*~.~..~..SH: 17Dex: 18....~~.*..~~~~.♣XL: 17 Next:  0% Place: Swamp:3...)~~~.@~~~.~♣H‰µj¡>KNoise: ---------  Time: 36291.5 (0.0)._..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Cast: Magnavolt (2%)...†♣♣♣♣.~~.♣Quill §.. ♣~>.~♣~> .~~.♣♣n   bog body (magnetised).♣~..♣♣.~.. _There is a stone staircase leading up here.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (thin mist)  Magnetic shrapnel attaches itself to the bog body.  Electricity arcs towards the magnetite!H‰µj”˜F§§§§n.  Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a bog body (thin mist)  Magnetic shrapnel attaches itself to the bog body.  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!!H‰µju¤Å *****The bog body points at you and mumbles some strange words.H‰µjÌøq.@.°°H‰µj`ú‚88/115 ------====2.5 (1H‰µj=8§H‰µjr" _The bolt of cold hits you!! _You take 27 damage, and have 88/115 hp. MASSIVE DAMAGE!! You now have 45/51 mp.H‰µj]d³  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~§. .~ ~..♣  Health: 88/115 ==================------ ~~~~~~ ♣♣.~.~~..  Magic: 39/51 ==================------ ~~♣.~.♣♣~§♣.~[..  AC: 9Str: 11Doom: 0%  .§~.~..♣~♣~~~§~~  EV: 16H‰µjWfInt: 34 Contam: 0%  ...?.~§n~.~..~..  SH: 17Dex: 18 ....~~.*..~~~~.♣  XL: 17 Next:  0% Place: Swamp:3 ...)~~~.@~~~.~♣  Noise: ====-----  Time: 36292.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.°♣.♣♣  Cast: Magnavolt (2%) ...†♣♣♣♣.~°.♣  Quill  §.. ♣~>.~♣  ~> .~~.♣♣  n   bog body (magnetised) . ♣~..♣  ♣.~.. The bog body points at you and mumbles some strange words. _The bolt of cold hits you!! _You take 27 damage, and have 88/115 hp. MASSIVE DAMAGE!! You now have 45/51 mp.Aiming: Magnavolt (dangerous; 2% risk of failure)  Press: ? - help, H‰µjGgCQ - select action, ( or ) - cycleDir - move targetAim: a bog body (thin mist, heavily damaged, covered in magnetic dust)I‰µjÑf  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.~~§. .~ ~..♣  Health: 88/115 ==================------ ~~~~~~ ♣♣.~.~~..  Magic: 39/51 ==================------ ~~♣.~.♣♣~§♣.~[..  AC: 9Str: 11Doom: 0%  .§~.~..♣~♣~~~§~~  EV: 16Int: 34 Contam: 0%  ...?.~§§~.~..~..  SH: 17Dex: 18 ....~~....~~~~.♣  XL: 17 Next:  0% Place: Swamp:3 ...)~~~.@~~~.~♣  Noise: ====-----  Time: 36292.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.°♣.♣♣  Cast: Magnavolt (2%) ...†♣♣♣♣.~°.♣  Quill ‰µji’m §.. ♣~>.~♣  ~> .~~.♣♣  n   bog body (magnetised) . ♣~..♣  ♣.~.. Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (thin mist, heavily damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!!You destroy the bog body!Vehumet accepts your kill.I‰µj*n¤ ~~..♣~ .~~.♣♣♣  ~.~~§. .~ ~..♣  ~~~~~~ ♣♣.~.~~..  ~~♣.~.♣♣~§♣.~[..  .§~.~..♣~♣~~~§~~  I‰µjÑo...?.~§*~.~..~..  ....~~.*..~~~~.♣  ...)~~~.@~~~.~♣  ._..~~.~~.~..♣♣  ..[...~~.°♣.♣♣  ...†♣♣♣♣.~°.♣  §.. ♣~>.~ ~> .~~.♣♣ . ♣~..♣ ♣.~.. I‰µjhÇhM~~§...~~~§~~Dir - move targetAim: a bog body (thin mist, heavily damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!!  You destroy the bog body!  Vehumet accepts your kill.You feel your power returning.I‰µjAЪ941=13.5 (1Magnavolt (1%) _I‰µj%Ù8§I‰µjÇßr _You now have 41/51 mp.I‰µjt* I‰µjv+ I‰µj7- I‰µjÂ2 I‰µj�3 \2= _I‰µjR7 I‰µjt: I‰µj�; I‰µjÀ< I‰µjLA I‰µjäA &90I‰µjC I‰µjôF I‰µjhG K3=I‰µj5O I‰µjT I‰µjËT %1I‰µj#X I‰µjk^ ,I‰µjå` I‰µjÜf j  You encounter a swamp worm.I‰µj¦p Áw~~§§4=~~§~§~§----Magnavolt (1%)§§w   swamp worm (wandering)§I‰µjJr *9.5 (6I‰µjz Q~~~~~~I‰µjõ{ P----300.5 (7 _I‰µj•� I‰µjHŠ ×  You regained 2 hp, and now have 91/115 hp. _You regained 3 mp, and now have 44/51 mp.J‰µjkX  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~w~~§. .~ ~..♣  Health: 91/115 ==================------ ~§*~~~ ♣♣.~.~~..  Magic: 38/51 =================------- ~~♣*~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.**.♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ...?.~*~~.~..~..  SH: 17Dex: 18 ....~~.*..~~~~.♣  XL: 17 Next:  1% Place: Swamp:3 ...)~~~.@~~~.~♣  Noise: ---------  Time: 36300.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%) ...†♣♣♣â™J‰µjEZ™£.~~.♣  Quill  §.. ♣§>.~♣  ~> .~~.♣♣  w   swamp worm (wandering) . ♣~..♣  ♣.~..  _You encounter a swamp worm.You regained 2 hp, and now have 91/115 hp. _You regained 3 mp, and now have 44/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (wandering, hasn't noticed you)J‰µj¸ýGorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~*~~§. .~ ~..♣Health: 91/115 ==================------~§*~~~ ♣♣.~.~~..Magic: 38/51 =================-------~~♣*~.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .~~.**.♣~♣~~~~~~EV: 16Int: 34 Contam: 0% ...?.~*~~.~..~..SH: 17Dex: 18....~~.*..~~~~.♣XL: 17 Next:  1% Place: Swamp:3...)~~~.@~~~.~♣Noise: ‰µj”ÿN34m---------  Time: 36300.5 (0.0)._..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Cast: Magnavolt (1%)...†♣♣♣♣.~~.♣Quill §.. ♣§>.~♣~> .~~.♣♣w   swamp worm (magnetised).♣~..♣♣.~.. _You regained 3 mp, and now have 44/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!J‰µjÒI 1.w  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp worm (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!J‰µj§V {~.~.~.J‰µj Y i2====1.5 (1 _J‰µj,b 8§J‰µjÇh r _You now have 38/51 mp.K‰µj,Ò  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.w~§. .~ ~..♣  Health: 92/115 ===================----- ~§~*~~ ♣♣.~.~~..  Magic: 32/51 ===============--------- ~~♣.*.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~*.♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ...?.~*~~.~..~..  SH: 17Dex: 18 ....~~.*..~~~~.♣  XL: 17 Next:  1% Place: Swamp:3 ...)~~~.@~~~.~♣  Noise: ===------  Time: 36301.5 (0.0) K‰µjik._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%) ...†♣♣♣♣.~~.♣  Quill  §.. ♣§>.~♣  ~> .~~.♣♣  w   swamp worm (magnetised) . ♣~..♣  ♣.~.. Electricity arcs towards the magnetite! _The arc of electricity hits the swamp worm!! _You now have 38/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetK‰µjh{Aim: a swamp worm (severely wounded, covered in magnetic dust)K‰µj§=é  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.§~§. .~ ~..♣  Health: 92/115 ===================----- K‰µjÔ?~§~~~~ ♣♣.~.~~..  Magic: 32/51 ===============--------- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~~~~~  EV: 16Int: 34 Contam: 0%  ...?.~~~~.~..~..  SH: 17Dex: 18 ....~~....~~~~.♣  XL: 17 Next:  1% Place: Swamp:3 ...)~~~.@~~~.~♣  Noise: ===------  Time: 36301.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%) ...†♣♣♣♣.~~.♣  Quill  §.. ♣§>.~♣  ~> .~~.♣♣  w   swamp worm (magnetised) . ♣~..♣  ♣.~.. Aim: a swamp worm (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  ‰µjA0;1mThe arc of electricity hits the swamp worm!!!You kill the swamp worm!Vehumet accepts your kill.You feel your power returning.You hear a splash.K‰µj�F½ ~~..♣~ .~~.♣♣♣  ~.*~§. .~ ~..♣  K‰µjÍG¹~§~*~~ ♣♣.~.~~..  ~~♣.*.♣♣~~♣.~[..  .~~.~*.♣~♣~~~~~~  ...?.~*~~.~..~..  ....~~.*..~~~~.♣  ...)~~~.@~~~.~♣  ._..~~.~~.~..♣♣  ..[...~~.~♣.♣♣ K‰µjIž ...†♣♣♣♣.~~.♣  §.. ♣§>.~ ~> .~~.♣♣ . ♣~..♣ ♣.~.. K‰µj�i§~~.~.K‰µjäª�4=72.5 (1Magnavolt (1%)K‰µj ¬—Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!!You kill the swamp worm!  Vehumet accepts your kill.You feel your power returning. _You hear a splash.  Training target 10.0 for Dodging reached!K‰µjú´K§§K‰µj ï¿  Your Dodging skill increases to level 10! _You now have 34/51 mp.L‰µj‚3L‰µj L‰µj@X3 _L‰µj)L‰µj,K5=L‰µjéL‰µj~#l  You encounter a tyrant leech.L‰µj�-�w§~~§~§§§§---Magnavolt (1%)~w   tyrant leech (wandering)§L‰µjñ/*4.5 (2L‰µjÚ<B~L‰µjj?M---5.5 (3 _L‰µj‰H8§L‰µj#JL‰µjç   Gorae the Geomancer ~w..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.*~~. .~ §..♣  Health: 93/115 ===================----- ~~~*~~ ♣♣.~.~~..  Magic: 29/51 =============----------- ~~♣.*.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .§~.~*.♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  ...?.~*~~.~..~..  SH: 17Dex: 18 ....~~.*..~§~~.♣  XL: 17 Next:  1% Place: Swamp:3 ...)~~~.@~~~.~♣  Noise: ---------  Time: 36305.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%)L‰µjt †[0;10m ...†♣♣♣♣.~~.♣  Quill  §.. ♣~>.~♣  ~> .~~.♣♣  w   tyrant leech . ♣~..♣  ♣.§.. Your Dodging skill increases to level 10! _You now have 34/51 mp. _You encounter a tyrant leech.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leechL‰µjÚàGorae the Geomancer~w..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.*~~. .~ §..♣Health: 93/115 ===================-----~~~*~~ ♣♣.~.~~..Magic: 29/51 =============-----------~~♣.*.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .§~.~*.♣~♣~~~~~~EV: 17Int: 34 Contam: 0% ...?.~*~~.~..~..SH: 17Dex: 18....~~.*..~§~~.♣XL: 17 Next:  1% Place: Swamp:3...)~~~.@~~~.~♣‰µjQâI8HNoise: ---------  Time: 36305.5 (0.0)._..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Cast: Magnavolt (1%)...†♣♣♣♣.~~.♣Quill §.. ♣~>.~♣~> .~~.♣♣w   tyrant leech (magnetised).♣~..♣♣.§.. _You encounter a tyrant leech.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!L‰µjò2U* M‰µj@;%~w  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a tyrant leech  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!M‰µjkGé~~~~.~.§~~.§.§~~.@~§§~M‰µjÔIC4===6.5 (1 _M‰µjdaA§§M‰µjQhr _You now have 29/51 mp.M‰µjH?  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.w~~. .~ §..♣  Health: 94/115 ===================----- ~~~*~~ ♣♣.~.~~..  Magic: 23/51 ==========-------------- ~~♣.*.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~*.♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  ...?.~*~~.§..~..  SH: 17Dex: 18 ....~~.*..~§~~.♣  XL: 17 Next:  1% Place: Swamp:3 ...)§~~.@~§~.~♣  Noise: ===------  Time: 36306.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%)‰µj8A®40m ...†♣♣♣♣.~~.♣  Quill  §.. ♣§>.~♣  ~> .~~.♣♣  w   tyrant leech (magnetised) . ♣~..♣  ♣.~..  _The arc of electricity hits the tyrant leech!! _You now have 29/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (magnetised fragments, heavily wounded, covered in magneticdust)M‰µjüd   Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.§~~. .~ §..♣  Health: 94/115 ===================----- ~~~~~~ ♣♣.~.~~..  Magic: 23/51 ==========-------------- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  ...?.~§~~.§..~..  SH: 17Dex: 18 ....~~....~§~~.♣  XL: 17 Next:  1% Place: Swamp:3 ...)§~~.@~§~.~♣  Noise: ===------  Time: 36306.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%) ...†♣♣♣♣.~~.♣  ‰µjÉf ïmQuill  §.. ♣§>.~♣  ~> .~~.♣♣  w   tyrant leech (magnetised) . ♣~..♣  ♣.~.. Dir - move targetAim: a tyrant leech (magnetised fragments, heavily wounded, covered in magneticdust)  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!You kill the tyrant leech!Vehumet accepts your kill.M‰µjk ‡ ~~..♣~ .~~.♣♣♣  ~.*~~. .~ §..♣  ~~~*~~ ♣♣.~.~~..  M‰µj5l \~~♣.*.♣♣~~♣.~[..  .~~.~*.♣~♣~~~~~~  ...?.~*~~.§..~..  ....~~.*..~§~~.♣  ...)§~~.@~§~.~♣  ._..~~.~~.~..♣♣  M‰µjm >..[...~~.~♣.♣♣  ...†♣♣♣♣.~~.♣  §.. ♣§>.~ ~> .~~.♣♣ . ♣~..♣ ♣.~.. M‰µjhº M‰µjk T §~~.§.Aim: a tyrant leech (magnetised fragments, heavily wounded, covered in magneticdust)  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!You kill the tyrant leech!Vehumet accepts your kill.You feel your power returning.M‰µjá «6==27.5 (1Magnavolt (1%) _M‰µjŒ ^§§§M‰µjJ% r _You now have 26/51 mp.N‰µjç*3N‰µj÷,N‰µj2N‰µj¥6B5 _N‰µj‡;N‰µjC<N‰µj‚>N‰µj^CN‰µjADM27==N‰µjfFN‰µjIMN‰µj(NK6=N‰µj�PN‰µj®U,N‰µj°WN‰µjÄ]N‰µj}^S8=N‰µjDaN‰µjSdN‰µjÛdU7=N‰µjugN‰µj(lN‰µjÜlN‰µj~oN‰µj˜sN‰µjJtg89=N‰µj8wN‰µj€~,N‰µjÏ€N‰µja…,N‰µjŸ‡N‰µjœ�‡930=N‰µj �N‰µjÏ“N‰µjf”N‰µjS–N‰µjLšA100/115N‰µjœN‰µjšža1=N‰µjúŸN‰µj/¦N‰µj§N‰µjt©N‰µjÞªN‰µj¬K1=N‰µjŸ¬N‰µjM°i2=N‰µjˆ±N‰µjï¹o  You encounter a will-o-the-wisp.N‰µjñÛN‰µj%Þÿ†~2=v.?.~~~~.~~~~~.@§~N‰µjüà---Magnavolt (1%)~v   will-o-the-wisp (wandering)N‰µj,è(258.0)N‰µjhôN‰µj:öN---6.5 (19 _N‰µj98§N‰µjEØ  You regained 8 hp, and now have 102/115 hp. _You regained 6 mp, and now have 32/51 mp.N‰µj¼»9  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.†~~. .~ ~..♣  Health: 102/115 =====================--- ~~~~~~ ♣♣.~.~~..  Magic: 26/51 ============------------ ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11N‰µjм&Doom: 0%  .~~.~..♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  .v*?.~~~~.~..~..  SH: 17Dex: 18 ...***....~~~~.♣  XL: 17 Next:  2% Place: Swamp:3 ...)~~**@§~~.~♣  Noise: ---------  Time: 36326.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%) ...†♣♣♣♣.~~.♣  Quill  §.. ♣~>.~♣  N‰µj7¿7~> .~~.♣♣  v   will-o-the-wisp (wandering) . ♣~..♣  ♣.~..  _You encounter a will-o-the-wisp.You regained 8 hp, and now have 102/115 hp. _You regained 6 mp, and now have 32/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (wandering, hasn't noticed you)O‰µj�Gorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.†~~. .~ ~..♣Health: 102/115 =====================---~~~~~~ ♣♣.~.~~..Magic: 26/51 ============------------~~♣.~.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .~~.~..♣~♣~~~~~~EV: 17Int: 34 Contam: 0% .**?.~~~~.~..~..SH: 17Dex: 18...***....~~~~.♣XL: 17 Next:  2% Place: Swamp:3...)~~**@§~~.~♣Noise: ---------  Time: 36326.5 (0.0).O‰µjw`[m_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Cast: Magnavolt (1%)...†♣♣♣♣.~~.♣Quill §.. ♣~>.~♣~> .~~.♣♣v   will-o-the-wisp (magnetised).♣~..♣♣.~..Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.O‰µj·[÷.vDir - move target  Aim: a will-o-the-wisp (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.  The will-o-the-wisp gives a chilling moan.O‰µj9hg.~~~.§O‰µjj;===7.5 (1 _O‰µjYs8§O‰µjêyr _You now have 26/51 mp.O‰µjÁ  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.†~~. .~ ~..♣  Health: 102/115 =====================--- ~~~~~~ ♣♣.~.~~..  Magic: 20/51 =========--------------- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  ..v**~~~~.~..~..  SH: 17Dex: 18 ....~***..~~~~.♣  XL: 17 Next:  2% Place: Swamp:3 ...)~~~.@§~~.~♣  Noise: ===------  Time: 36327.5 (0.0) ._..~§.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%) ...†♣♣♣♣.~~.♣  O‰µjl�†Quill  §.. ♣~>.~♣  ~> .~~.♣♣  v   will-o-the-wisp (magnetised) . ♣~..♣  ♣.~.. The will-o-the-wisp resists. _The will-o-the-wisp gives a chilling moan. _You now have 26/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (heavily damaged, covered in magnetic dust)O‰µj0ŸÁGorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.†~~. .~ ~..♣Health: 102/115 =====================---~~~~~~ ♣♣.~.~~..Magic: 20/51 =========---------------~~♣.~.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .~~.~..♣~♣~~~~~~EV: 17Int: 34 Contam: 0% ..***~~~~.~..~..SH: 17O‰µjΠDex: 18....~***..~~~~.♣XL: 17 Next:  2% Place: Swamp:3...)~~~.@§~~.~♣Noise: ===------  Time: 36327.5 (0.0)._..~§.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Cast: Magnavolt (1%)...†♣♣♣♣.~~.♣Quill §.. ♣~>.~♣~> .~~.♣♣v   will-o-the-wisp (magnetised).♣~..♣♣.~.. _You now have 26/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ‰µj¢€9m( or ) - cycleDir - move targetAim: a will-o-the-wisp (heavily damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!O‰µjî` §v  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target: a will-o-the-wisp (heavily damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.O‰µj—õz iThe will-o-the-wisp blinks!O‰µjõÿw?.~..i   spriggan rider (polearm, wandering)v   will-o-the-wisp (magnetised)O‰µj> *8.5 (1O‰µjÿ O‰µj( È _You encounter a spriggan rider. It is wielding a +0 spear. _You now have 20/51 mp.P‰µj óa  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.†~~. .~ ~..♣  Health: 102/115 =====================--- ~~~~~~ ♣♣.~.~~..  Magic: 14/51 ======------------------ ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  P‰µjµô.~~.~..♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  .i*?.~~~~.~..~..  SH: 17Dex: 18 ...***....~~~~.♣  XL: 17 Next:  2% Place: Swamp:3 ...)~~**@§~~.~♣  Noise: ===------  Time: 36328.5 (0.0) ._..~§v*~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%) ...†♣♣♣♣.~~.♣  Quill  §.. ♣~>.~♣  ~> .~~.♣♣  i   spriggan rider (polearm, wandering) P‰µjVõú. ♣~..♣  v   will-o-the-wisp (magnetised) ♣.~.. The will-o-the-wisp blinks! _You encounter a spriggan rider. It is wielding a +0 spear. _You now have 20/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (wandering, hasn't noticed you)P‰µj¿‡Õ  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.†~~. .~ ~..♣  Health: 102/115 =====================--- P‰µj‰~~~~~~ ♣♣.~.~~..  Magic: 14/51 ======------------------ ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  .i§?.~~~~.~..~..  SH: 17Dex: 18 ....~~....~~~~.♣  XL: 17 Next:  2% Place: Swamp:3 ...)~~~.@§~~.~♣  Noise: ===------  Time: 36328.5 (0.0) ._..~§§~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%) ...†♣♣♣♣.~~.♣  Quill  §.. ♣~>.~♣  ~> .~~.♣♣  i   spriggan rider (polearm, wandering) . ♣~..♣  v   P‰µjŸ‰?will-o-the-wisp (magnetised) ♣.~.. Aim: a spriggan rider, wielding a +0 spear (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.You destroy the will-o-the-wisp!Vehumet accepts your kill.P‰µj½�è ~~..♣~ .~~.♣♣♣  P‰µjˆ�^~.†~~. .~ ~..♣  ~~~~~~ ♣♣.~.~~..  ~~♣.~.♣♣~~♣.~[..  .~~.~..♣~♣~~~~~~  .i§?.~~~~.~..~..  ....~~....~~~~.♣  ...)~~~.@§~~.~♣  ._..~§**~.~..♣♣ P‰µjq‘‚ ..[...~~.~♣.♣♣  ...†♣♣♣♣.~~.♣  §.. ♣~>.~ ~> .~~.♣♣ , m…) . ♣~..♣ ♣.~.. P‰µj§ä« *******i  magnetised)Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.  You destroy the will-o-the-wisp!Vehumet accepts your kill.feel your power returning.  The arc of electricity hits the spriggan rider!!P‰µjâ-Ä .iThe spriggan rider shouts!§iP‰µjÂ9Á§.~~~.@~§~§P‰µj{@�38==39.5 (1 _P‰µj™HC§§P‰µj6Nj _You now have 18/51 mp.Q‰µjv�Ì  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.†~~. .~ ~..♣  Health: 103/115 =====================--- ~~~~~~ ♣♣.~.~§..  Magic: 12/51 =====------------------- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  ..§i*~~~~.~..~..  SH: 17Dex: 18 Q‰µjŽ]....~**...~~~~.♣  XL: 17 Next:  3% Place: Swamp:3 ...)~~~*@~~~.~♣  Noise: ===------  Time: 36329.5 (0.0) ._..~§**~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.§♣.♣♣  Cast: Magnavolt (1%) ...†♣♣♣♣.~~.♣  Quill  §.. ♣~>.~♣  ~> .~~.♣♣  i   spriggan rider (polearm, magnetised) . ♣~..♣  ♣.~..  _The spriggan rider shouts! _You now have 18/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Q‰µj¦Ž~Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (heavily wounded, covered in  magnetic dust)Q‰µj‹¶ÍGorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.†~~. .~ ~..♣Health: 103/115 =====================---~~~~~~ ♣♣.~.~§..Magic: 12/51 =====-------------------~~♣.~.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .~~.~..♣~♣~~~~~~EV: 17Int: 34 Contam: 0% ..§i.~~~~.~..~..SH: 17Q‰µjN·øDex: 18....~~....~~~~.♣XL: 17 Next:  3% Place: Swamp:3...)~~~.@~~~.~♣Noise: ===------  Time: 36329.5 (0.0)._..~§**~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.§♣.♣♣Cast: Magnavolt (1%)...†♣♣♣♣.~~.♣Quill §.. ♣~>.~♣~> .~~.♣♣i   spriggan rider (polearm, magnetised)Q‰µjx·|.♣~..♣♣.~.. Q‰µjš·}_The spriggan rider shouts! _You now have 18/51 mp.Q‰µj÷âAiming: Magnavolt (dangerous; 1% risk of failure)  Q‰µjß·åPress: ? - help, Q - select action, ( or ) - cycleDir - move targetQ‰µjû·’Aim: a spriggan rider, wielding a +0 spear (heavily wounded, covered in  magnetic dust)Q‰µjÄq *****y   hornet (magnetised)  Dir - move targetAim: a spriggan rider, wielding a +0 spear (heavily wounded, covered in  magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!  You kill the spriggan!Vehumet accepts your kill.Q‰µjsb— §yYou feel your power returning.Q‰µjfm¥§.§.~..~§~Q‰µjyu‰15======30.5 (1 _Q‰µj5U§§Q‰µjÔ…j _You now have 15/51 mp.Q‰µjIž   Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.†~~. .~ ~..♣  Health: 103/115 =====================--- ~§~~~~ ♣♣.~.~§..  Magic: 9/51====-------------------- ~~♣.~.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~~~~~  EV: 17Int: 34 Contam: 0% Q‰µjŽž Ñ ...**~~~~.~..~..  SH: 17Dex: 18 Q‰µjÕž Ü....y**...~~~~.♣  XL: 17 Next:  3% Place: Swamp:3 ...)~~**@~~~.~♣  Noise: ====-----  Time: 36330.5 (0.0) Q‰µjŸ d._..~~**~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.§♣.♣♣  Cast: Magnavolt (1%) Q‰µj#Ÿ œ...†♣♣♣♣.~~.♣  Quill  §.. ♣~>.~♣ Q‰µjÌŸ ÷ ~> .~~.♣♣  y   hornet (magnetised) . ♣~..♣  ♣.~.. Q‰µj@  Vehumet accepts your kill. _You feel your power returning. _You now have 15/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a hornet (heavily wounded, covered in magnetic dust)Q‰µj6d Gorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.†~~. .~ ~..♣Health: 103/115 =====================---~§~~~~ ♣♣.~.~§..Magic: 9/51====--------------------~~♣.~.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .~~.~..♣~♣~~~~~~EV: 17Int: 34 Contam: 0% ...§.~~~~.~..~..SH: 17Dex: 18....y~....~~~~.♣XL: 17 Next:  3% Place: Swamp:3...)~~~.@~~~.~♣Noise: ====-----  Time: 36330.5 (0.0).Q‰µj¥d &_..~~**~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.§♣.♣♣Cast: Magnavolt (1%)...†♣♣♣♣.~~.♣Quill §.. ♣~>.~♣~> .~~.♣♣y   hornet (magnetised).♣~..♣♣.~..Vehumet accepts your kill. _You feel your power returning. _You now have 15/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a hornet (heavily wounded, covered in magnetic dust)Q‰µj~º ¿§Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a hornet (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the hornet!!!  You kill the hornet!Vehumet accepts your kill.Q‰µjG¿ E****Q‰µjk 9****Q‰µjó\ý §§.§~.~.§~You feel your power returning.Q‰µjeï11/51=4==--1.5 (1Magnavolt (1%) _Q‰µjn\§§§Q‰µj”tj _You now have 11/51 mp.R‰µjkR‰µjNkR‰µjÛmR‰µjTrR‰µjvo42= _R‰µjpvR‰µj¹{R‰µjþ{R‰µj~R‰µjЂR‰µj΃%5R‰µjÊ…R‰µj‹_3=R‰µj��R‰µj…•r  You encounter a shambling mangrove.R‰µjÐ�Ó§~~~~~~~§f.§§§----§~.§~Magnavolt (1%)f   shambling mangrove (wandering)R‰µj/Ÿ*5.5 (4R‰µjÞ§W~~~.~R‰µj†©L--6.5 (5 _R‰µj|²:§R‰µj‰¼º  You regained 2 hp, and now have 105/115 hp. _You regained 2 mp, and now have 13/51 mp.S‰µj  Gorae the Geomancer ~§..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.†~~. .~ ~..♣  Health: 105/115 =====================--- ~~~~~~ ♣♣.~.~~..  Magic: 7/51===--------------------- ~~♣.~.♣♣~~♣.~[..  AC: 9S‰µjW Str: 11Doom: 0%  .~~.~..♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  S‰µj†á.f***~~~~.~..§..  SH: 17Dex: 18 S‰µj§...****...~~~~.♣  XL: 17 Next:  4% Place: Swamp:3 S‰µjÍg...)§~**@~~~.~♣  Noise: ---------  Time: 36336.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {paiS‰µjô¥ ..[...~~.~♣.♣♣  Cast: Magnavolt (1%) S‰µj¡...†♣♣♣♣.~~.♣  Quill  §.. ♣~>.~♣  S‰µj=Ø~> .~~.♣♣  f   shambling mangrove (wandering) S‰µj`D. ♣~..♣  ♣.~.. S‰µj€¢ _You encounter a shambling mangrove.You regained 2 hp, and now have 105/115 hp. S‰µj Y_You regained 2 mp, and now have 13/51 mp.S‰µjÀ¯Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleS‰µj'nDir - move targetAim: a shambling mangrove (wandering, hasn't noticed you)S‰µjæ{ïGorae the Geomancer~§..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.†~~. .~ ~..♣Health: 105/115 =====================---~~~~~~ ♣♣.~.~~..Magic: 7/51===---------------------~~♣.~.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .~~.~..♣~♣~~~~~~EV: 17Int: 34 Contam: 0% .f.§.~~~~.~..§..SH: 17Dex: 18....**....~~~~.♣XL: 17 Next:  4% Place: Swamp:3S‰µjN|&...)§~**@~~~.~♣Noise: ---------  Time: 36336.5 (0.0)._..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Cast: Magnavolt (1%)...†♣♣♣♣.~~.♣S‰µjŽ|¿Quill §.. ♣~>.~♣~> .~~.♣♣f   shambling mangrove (wandering, magnet…)S‰µjµ|G.♣~..♣S‰µjÚ|Ž♣.~.. _You regained 2 mp, and now have 13/51 mp.S‰µjÿ|¯Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleS‰µjL}ØDir - move targetAim: a shambling mangrove (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the shambling mangrove.  Electricity arcs towards the magnetite!S‰µjOÉA****S‰µj³Ÿ***f  magnetised)S‰µjãl^.f  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a shambling mangrove (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the shambling mangrove.  Electricity arcs towards the magnetite!  The arc of electricity hits the shambling mangrove!!!S‰µjYs×~§§..§~.~.@~~~.§S‰µjÚui6====7.5 (1 _S‰µj‘}[§§§S‰µj"‚q _You now have 7/51 mp.S‰µj�ì   Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.†~~. .~ ~..♣  Health: 106/115 ======================-- ~~~~~~ ♣♣.~.~~..  Magic: 1/51------------------------ ~~♣.~.♣♣~~♣.~§..  AC: 9Str: 11Doom: 0%  .~~.~..♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  ..f**~~~~.~..§..  SH: 17Dex: 18 ....§***..~~~~.♣  XL: 17 Next:  4% Place: Swamp:3 ...)§~~*@~~~.§♣  Noise: ===------  Time: 36337.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[...~~.~♣.♣♣  Cast: Magnavolt (1%) ...†♣♣♣♣.~~.♣ ‰µjŠí Â37m Quill  §.. ♣~>.~♣  ~> .~~.♣♣  f   shambling mangrove (magnetised) . ♣~..♣  ♣.~.. Electricity arcs towards the magnetite! _The arc of electricity hits the shambling mangrove!!! _You now have 7/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a shambling mangrove (moderately damaged, covered in magnetic dust)S‰µjÐW Gorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.†~~. .~ ~..♣Health: 106/115 ======================--~~~~~~ ♣♣.~.~~..Magic: 1/51------------------------~~♣.~.♣♣~~♣.~§..AC: 9Str: 11Doom: 0% .~~.~..♣~♣~~~~~~EV: 17Int: 34 Contam: 0% ..f**~~~~.~..§..SH: 17Dex: 18....§**...~~~~.♣XL: 17 Next:  4% Place: Swamp:3...)§~~*@~~~.§♣Noise: ===------  Time: 36337.5 (0.0).‰µjáX õ37m_..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Cast: Magnavolt (1%)...†♣♣♣♣.~~.♣Quill §.. ♣~>.~♣~> .~~.♣♣f   shambling mangrove (magnetised).♣~..♣♣.~..Electricity arcs towards the magnetite! _The arc of electricity hits the shambling mangrove!!! _You now have 7/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  S‰µj/Y cPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a shambling mangrove (moderately damaged, covered in magnetic dust)S‰µjØ« Ø** _You now have 7/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a shambling mangrove (moderately damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the shambling mangrove!!S‰µj,ü M.fS‰µjL ëb[§§.~~....~~~§b~~.bb 2 ravensS‰µjz „2-8.5 (1Magnavolt (1%)S‰µjx S‰µjð À _Jet-black ravens fly out from beneath the shambling mangrove's foliage! _You now have 2/51 mp.T‰µjíƒ� -You don't have enough magic to cast this spell.[?25h[?0cT‰µj[Š2 +T‰µjp [?25l[?1cT‰µjÎy3T‰µjÉ€T‰µj ƒ. _V‰µj6ŠV‰µj7�9Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}V‰µj»�b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (11)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onW‰µj"u W‰µjχ 7Gorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.†~~. .~ ~..♣Health: 106/115 ======================--~~~~~~ ♣♣.~.~~..Magic: 2/51------------------------~~♣.b.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .~§.~..♣~♣~~~~~~EV: 17Int: 34 Contam: 0% ...§.~~~~.~..~..SH: 17Dex: 18...f§~....~~~§.♣XL: 17 Next:  4% Place: Swamp:3...)b~~.@~~~.§♣W‰µj‰ 1Noise: ==-------  Time: 36338.5 (0.0)._..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Zap: wand of flame (11)...†♣♣♣♣.~~.♣Quill §.. ♣~>.~♣~> .~~.♣♣f   shambling mangrove (magnetised).♣~..♣bb 2 ravens♣.~..Dir - move targetAim: a shambling mangrove (moderately damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the shambling mangrove!! _Jet-black ravens fly out from beneath the shambling mangrove's foliage! _You now have 2/51 mp. _You don't have enough magic to cast this spell.W‰µj'Š W‰µj¨“ W‰µj�” W‰µjr ‰  Gorae the Geomancer ~~..♣~ .~~.♣♣♣  Octopode of Vehumet *****. ~.†~~. .~ ~..♣  Health: 106/115 ======================-- W‰µj� ~~~~~~ ♣♣.~.~~..  Magic: 2/51------------------------ ~~♣.b.♣♣~~♣.~[..  AC: 9Str: 11Doom: 0%  .~§.~..♣~♣~~~~~~  EV: 17Int: 34 Contam: 0%  ...§.~~~~.~..~..  SH: 17Dex: 18 ...f**....~~~§.♣  XL: 17 Next:  4% Place: Swamp:3 ...)b~**@~~~.§♣  Noise: ==-------  Time: 36338.5 (0.0) ._..~~.~~.~..♣♣  I) +6 short sword of the Lonely Souls {pai ..[W‰µj6 ...~~.~♣.♣♣  Zap: wand of flame (11) ...†♣♣♣♣.~~.♣  Quill  §.. ♣~>.~♣  W‰µjŒ !~> .~~.♣♣  f   shambling mangrove (magnetised) . ♣~..♣  bb 2 ravens ♣.~..  W‰µj¸ Ù_You now have 2/51 mp. _You don't have enough magic to cast this spell.  Aiming: Throw FlameW‰µjà õPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineW‰µjR–Aim: a shambling mangrove (severely damaged, covered in magnetic dust, 100% to  hit)X‰µjR¢Gorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.†~~. .~ ~..♣Health: 106/115 ======================--~~~~~~ ♣♣.~.~~..Magic: 2/51------------------------~~♣.b.♣♣~~♣.~[..AC: 9Str: 11Doom: 0% .~§.~..♣~♣~~~~~~EV: 17Int: 34 Contam: 0% ...§.~~~~.~..~..SH: 17Dex: 18...f**....~~~§.♣XL: 17 Next:  4% Place: Swamp:3...)b~**@~~~.§♣Noise: ==-------  Time: 36338.5 (0.0)._..X‰µjR£ª[40m~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Zap: wand of flame (11)...†♣♣♣♣.~~.♣Quill §.. ♣~>.~♣~> .~~.♣♣f   shambling mangrove (magnetised).♣~..♣bb 2 ravens♣.~.. _You now have 2/51 mp. _You don't have enough magic to cast this spell.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shambling mangrove (severely damaged, covered in magnetic dust, 100% to  hit)X‰µj é0~b _X‰µjÞé­You don't have enough magic to cast this spell.  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shambling mangrove (severely damaged, covered in magnetic dust, 100% to  hit)  The puff of flame hits the shambling mangrove!X‰µjRúŸ§§§§.@~§§X‰µjñ9*X‰µj¯}O  The raven stares into your soul.X‰µj[~X‰µjªËÁ§b.f.bX‰µjýÓÛ~)@~§~.~723%--9.5 (10X‰µjµÜ8§X‰µj$ß. _You feel an ill-omen....Y‰µj�gQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (10) (quivered)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onY‰µj£ Y‰µjT« Gorae the Geomancer~~..♣~ .~~.♣♣♣Octopode of Vehumet *****.~.†~~. .~ ~..♣Health: 107/115 ======================--~~~~~~ ♣♣.~.§~..Magic: 2/51------------------------Y‰µj(¬ ~~♣.~.♣♣~~♣.~[..AC: 9Str: 11Doom: 23%.~~.~..♣~♣~~~~~~EV: 17Int: 34 Contam: 0% ...).~b~~.~..~..SH: 17Dex: 18....§§....~~~§.♣XL: 17 Next:  4% Place: Swamp:3...)fb§.@~§~.~♣Noise: ---------  Time: 36339.5 (0.0)Y‰µj\¬ ¨._..~~.~~.~..♣♣I) +6 short sword of the Lonely Souls {pai..[...~~.~♣.♣♣Zap: wand of flame (10)Y‰µj‰¬ *...†♣♣♣♣.§~.♣Quill §.. ♣~>.~♣Y‰µj­ ~> .~~.♣♣f   shambling mangrove (magnetised).♣~..♣bb 2 ravens♣.~..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shambling mangrove (severely damaged, covered in magnetic dust, 100% to  Y‰µjL­ »hit)  The puff of flame hits the shambling mangrove!The raven stares into your soul. _You feel an ill-omen....Y‰µjK® Y‰µjp¸ Y‰µj¿¹ [‰µjÔx[‰µj!|[‰µjvƒ[‰µj[„C~b[‰µjÁ„?b~[‰µj™ˆ?.b[‰µjÈ’´§§†~..)f§§b@~~.[‰µj¦“Abb 2 ravens[‰µj.—+40.5 (1[‰µjkœ[‰µj/©r 2 _You block the raven's attack.[‰µj²Ë ♣...~~..~~~....♣♣♣~♣♣ ♣♣♣♣♣♣♣♣...♣♣...~~[.♣ ♣♣♣ ♣♣♣~.~♣♣...<..♣  ♣♣..~♣♣♣♣.~.♣~~♣♣  ♣~~~♣♣ ♣♣...♣.~~♣♣ [‰µj ³…♣♣~~♣♣ ♣♣.~.~..~~.♣♣♣ ♣♣ ♣♣..♣ ♣..~~~~~~...~♣♣ ♣♣♣ ♣. ♣...♣♣ ♣.~~...~~.~~~~♣♣♣~♣♣♣♣♣♣♣. ♣.~~.♣ ♣.~~~~...@~~~....§.♣♣~♣♣~. ♣(~~~♣ ♣.~~~~.♣♣..~~..~.~~♣...... ♣~.~.♣ ♣..~~~.♣♣♣[...~~...♣..~... ♣♣...♣ ♣~~~~~...÷.<..........~~~~♣.~)♣♣♣♣~..~~~.~~♣~.~~~..~..~~§~♣.~~.♣♣♣~~~.~~...~♣~~~~~~~~~~~~. ♣.~~.♣♣..~~...♣♣♣♣.~~~~~~~~~~~~. [‰µjè³/♣....♣♣..§~.♣♣♣ ♣.~~.......~~.♣ ♣....♣..~..♣♣ ♣♣...~.~..~~..~♣ [‰µjÒLn83=2.0 (2.5[‰µjøW[‰µj \A _You climb upwards.[‰µjõ^m _There is a stone staircase leading down here.]‰µjî]‰µjç]‰µj ]‰µj ]‰µjn: _]‰µjþ]‰µju]‰µjX]‰µj]‰µjöi94=]‰µj‹]‰µj/]‰µj®]‰µj—]‰µjr!]‰µjè!&10]‰µj�#]‰µj &]‰µjl&I5=]‰µj§(]‰µj+]‰µj‰+]‰µjÃ-]‰µj/0]‰µj¦0K1=]‰µj�2]‰µjÉ4]‰µj$5=6=]‰µjN5]‰µjƒ7]‰µj:,]‰µj•;]‰µj’>]‰µj ?U2=]‰µj‚@]‰µjêB]‰µj‘CI7=]‰µj#E]‰µjµG]‰µj;H%3]‰µj_I]‰µjW]‰µjöW]‰µj‘Z]‰µjÇ]]‰µjW^S8=]‰µj°a]‰µje]‰µj€e%4]‰µj�h]‰µj×i]‰µjVj]‰µjïk]‰µj2p]‰µjÌpM115=9=]‰µj‹q]‰µj¯r]‰µjÊu]‰µj'v]‰µjx]‰µj¦z]‰µjÀ{]‰µjI|]‰µjÛ~]‰µjJm10/51=]‰µj5�]‰µj¬ƒ]‰µj„9=]‰µjò…]‰µj›ˆ]‰µjõˆ]‰µj¼Š]‰µj™�,]‰µjG�]‰µj›‘]‰µjý‘31=]‰µj%’]‰µjÌ“]‰µj�™B]‰µjåš]‰µjy›]‰µjÒœ]‰µjUŸ]‰µjÙŸS2=]‰µj±¡]‰µj¤]‰µj™¤]‰µjÛ¥]‰µj̨]‰µjv©]‰µjáª]‰µjù­_3=]‰µj´¯]‰µj²²,]‰µjç´]‰µj8·]‰µjÞ·]‰µj®¹]‰µj‚¼]‰µj ½614=]‰µjJ½]‰µjô¾]‰µj�Á]‰µj!Â]‰µjNÄ]‰µj…Æ]‰µjïÆ]‰µjˆÈ]‰µjHË]‰µjµËS5=]‰µj„Í]‰µjYÐ]‰µjóÐ]‰µjÒ]‰µjãÔ]‰µjŠÕ]‰µj—Ö]‰µj%Ù]‰µj~ÙK6=]‰µj Û]‰µjLÝ]‰µj½Ý]‰µjZÞ]‰µjÎß]‰µjà]‰µj?á]‰µjêä]‰µj—åS7=]‰µj<ç]‰µjøé]‰µjFê]‰µjÚë]‰µjcî,]‰µjeð]‰µj;ñ]‰µj¡ñK8=]‰µjÆó]‰µjµõ]‰µjúõ]‰µjÃö]‰µj ù,]‰µjtù]‰µj÷ú]‰µj/û]‰µjü]‰µjûý]‰µjNþ99]‰µj�ÿ]‰µjx ,]‰µj? ]‰µjn ]‰µj® ]‰µj¢ ]‰µjo ]‰µjÛ >20=]‰µjÿ ]‰µj ]‰µjM ]‰µj” ]‰µj6 ]‰µj ,]‰µj[ ]‰µjï ]‰µjø! D1=]‰µj$ ]‰µj®& ,]‰µj÷' ]‰µj¥+ ,]‰µj@- ]‰µj30 ]‰µjƒ0 S2=]‰µj_2 ]‰µjë3 ,]‰µj5 ]‰µj8 ]‰µjN8 ]‰µjS: ]‰µj¯< ]‰µjý< D3=]‰µjÇ= ]‰µj•? ,]‰µj~A ]‰µj¸C ]‰µjD ]‰µj½E ]‰µj•H ]‰µjêH S4=]‰µjøJ ]‰µjûL ,]‰µjXN ]‰µjÎO ]‰µjLP ]‰µj¯Q ]‰µjmT ]‰µjÀT K5=]‰µj“V ]‰µjWX ]‰µjY ]‰µjZ ]‰µj] ]‰µjn] ]‰µj×^ ]‰µj¢a ]‰µjóa S6=]‰µjÎc ]‰µj©f ]‰µjðf ]‰µjlh ]‰µj&k ]‰µj}k ]‰µj{m ]‰µjop ,]‰µj†q ]‰µjñs ]‰µjTt L27=]‰µj5v ]‰µj½x ]‰µj¤y ]‰µjkz ]‰µjš| ]‰µjò| ]‰µj~ ]‰µjI€ ]‰µj“€ L8=]‰µjÑ� ]‰µj—„ ,]‰µjº… ]‰µjNˆ ]‰µj¡ˆ ]‰µj4Š ]‰µj�Œ ]‰µj(� K9=]‰µjØŽ ]‰µjl� ]‰µj¦� ]‰µjÅ‘ ]‰µjV“ ]‰µj©“ ]‰µjÏ” ]‰µj— ]‰µjy— T30=]‰µj@™ ]‰µj¡› ]‰µjâ› ]‰µj]� ]‰µj:  ]‰µj€  ]‰µj ¢ ]‰µjo¤ ]‰µjµ¤ K1=]‰µjs¦ ]‰µja¨ ,]‰µjÔ© ]‰µjެ ,]‰µj•® ]‰µj ° ]‰µji° S2=]‰µji± ]‰µj3³ ,]‰µjÕ´ ]‰µj%· ]‰µjm· ]‰µjê¸ ]‰µj–» ]‰µjï» 53=]‰µj.¼ ]‰µj)¾ ]‰µjÀ ]‰µjYÀ ]‰µj¼Á ]‰µjFÄ ]‰µj’Ä ]‰µj/Ñ ]‰µjÕ ]‰µj’Õ S4=]‰µjOÙ ]‰µjÞ ,]‰µjóÞ ]‰µjâ ]‰µjOâ ]‰µj¿ã ]‰µj*æ ]‰µjæ ]‰µjùç ]‰µj“ê ]‰µjïê K5=]‰µj’ì ]‰µj�î ,]‰µjºï ]‰µjùð ]‰µjpñ ]‰µj/ò ]‰µj­ó ]‰µjøó 96]‰µjôô ]‰µjGö ]‰µjzö ]‰µj‚÷ ]‰µjù ,]‰µjëù ]‰µj—û ]‰µjZü S7=]‰µjSý ]‰µj0ÿ ]‰µjiÿ ]‰µjI ]‰µjV ,]‰µjH ]‰µj ]‰µj K8=]‰µjý ]‰µjˆ ,]‰µj‡ ]‰µj‚ X]‰µj1 b39=]‰µj« ,]‰µjø ]‰µjU ]‰µj� ]‰µj… ]‰µj ]‰µjf $40]‰µj� 2=]‰µjn ]‰µj ]‰µjy ]‰µj* ]‰µj® ,]‰µjž ]‰µjž ]‰µj D1=]‰µjè ]‰µjw" ]‰µj»" ]‰µj±# ]‰µj% ]‰µjQ% ]‰µj3& ]‰µjh' ]‰µj¦' #2]‰µjÊ' 2=]‰µjµ( ]‰µj* ]‰µjK* ]‰µjÌ+ ]‰µj`- ,]‰µj°. ]‰µjà0 ]‰µj.1 ]‰µjÔ3 ]‰µjB6 ]‰µj�6 ]‰µjÆ6 D3=]‰µjÞ8 ]‰µjP< ]‰µj˜< ]‰µjn> ]‰µj A ]‰µjkA ]‰µjC ]‰µj–E ]‰µjØE ]‰µjF N4=]‰µjÈG ]‰µjZJ ]‰µj�J ]‰µj)L ]‰µjRO ,]‰µjQ ]‰µjþS ]‰µjÔT D5=]‰µjáU ]‰µjÕX ]‰µj+Y ]‰µjÞZ ]‰µjh] ]‰µj¹] ]‰µjs_ ]‰µj b ]‰µjcb ?6=]‰µj™b ]‰µjGd ]‰µj;p ,]‰µjzs ]‰µjOv ,]‰µj—z ]‰µjà| ]‰µj?} K7=]‰µjÇ ]‰µj�‚ ]‰µjƒ ]‰µj … ]‰µj‡ ]‰µjJ‡ ]‰µj/‰ ]‰µjÑ‹ ]‰µj'Œ ]‰µjQŒ N8=]‰µjGŽ ]‰µj5‘ ]‰µjŸ‘ ]‰µjÀ— B]‰µj–™ ]‰µj3œ ]‰µjƒœ #9]‰µj±œ (=]‰µjæž ]‰µjr¡ ]‰µjº¥ ,]‰µjZ§ ,]‰µjN© ]‰µjå« ]‰µju¬ V50=]‰µjÙ® ]‰µjé° ]‰µj@± ]‰µj„² ]‰µjê´ ]‰µjWµ ]‰µj,· ]‰µj±¹ ,]‰µj‘» ]‰µj3¿ ]‰µj‰¿ H51=]‰µj%Á ]‰µj® �§§~§492.0 (150.0)§§]‰µj{ ]‰µj¦ ]‰µj °  Done exploring. _Health restored: 115; MP restored: 51^‰µjø [[?25h[?0c  Search for what [Enter for "."]? ^‰µjì%ã[?25l[?1c16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [Swamp:2] a +0 buckler (1 further duplicate)c - [Swamp:2] a +1 spear of freezing  d - [Swamp:2] a stone staircase leading up  e - [Swamp:2] an escape hatch in the ceiling  f - [Swamp:2] a +0 spear (3 further duplicates)  g - [Swamp:2] a +0 short sword (1 further duplicate)  h - [Swamp:2] a +0 rapier  i - [Swamp:2] a hand axe  j - [Swamp:2] a stone staircase leading up  k - [Swamp:2] a stone staircase leading down  l - [Swamp:2] a stone staircase leading up  m - [Swamp:2] an escape hatch in the floor  n - [Swamp:2] a shaft  o - [Swamp:2] a +0 devious short sword  p - [Swamp:2] a +0 dagger`‰µj™yxLevel 2 of the Swamp<<<<>>>^(Press ? for help) ♣♣♣♣♣♣♣ ♣♣♣♣♣ ♣♣..~.~♣♣♣♣.>§♣ ♣♣♣♣♣♣♣~.~~~...♣♣~~.♣♣♣♣♣ ♣♣~..~♣♣ ♣♣.~~~...~♣~~~.~~~♣♣♣♣♣♣♣♣♣ ♣♣..~~~.♣♣ ♣♣♣♣♣♣♣♣.~~~~~...~~..~~..~~~♣♣..♣♣ ♣♣...~~~..♣♣♣..♣~♣♣...~~§~....~.÷~~~~...♣~..~♣ `‰µjy{†♣...~~~~~~.~....♣♣♣♣♣♣....~~...).)~~~~..~.~..♣♣ ♣♣♣..~§~~~~~~...~.♣♣♣♣..~~~~~.~.~.....~~~.~~~~†~♣ ♣♣~..~~~~~.§~~~~~~.~♣♣...§~~~~~...).....~~~..§~~.♣ `‰µj�–z♣...~~~~~...~§~~..~♣♣~..~÷~~~~~§..♣.~~..~~~.♣.~.♣♣ ♣..~~~~~§....~~~♣♣♣♣♣♣♣.§~~~~~~...♣~~~<♣..§~~...~♣ ♣♣.~~§~§~.~§.~÷.~♣ ♣♣....~~~~~...~~♣♣♣♣~.....~♣♣♣ ♣.~~~~.~~~.....~♣♣ ♣♣.~.....~~~.....♣♣♣♣...♣..♣♣ ♣♣...~~~~§~.~~.♣♣ ♣~....♣.~~.........~♣~.~~~~~♣ ♣♣.~~~~~~~§~.~.♣♣♣♣~♣♣♣♣♣♣~~.♣♣..~.~~~..♣~..~.♣`‰µjq™Ä ♣♣..~~~~~~~~..~.♣♣..♣♣ ♣~~~♣♣♣..§~~~~...~.~♣♣ ♣...~~..~~~....♣♣♣~♣♣ ♣♣♣♣♣ ♣.~~~~~§.~~~..♣♣ ♣♣♣...♣♣...~~[.♣ ♣♣♣♣.§~~~~~~~~~~.~♣ ♣♣♣~.~♣♣...<..♣♣♣..~~~~.~~~~..♣ ♣♣..~♣♣♣♣.~.♣~~♣♣♣♣..~~...~...♣♣♣ ♣~~~♣♣ ♣♣...♣.~~♣♣♣♣...~~~♣..§♣♣♣ ♣~~♣♣ ♣♣.~.~..~~.♣♣♣♣♣.~~.~~.♣.~.♣ ♣♣..♣ ♣..~~~§~~...~♣♣ ♣♣♣ ♣.~§..~♣♣♣..♣♣ ♣♣♣`‰µjŠ `‰µj9/™Gorae the GeomancerOctopode of Vehumet *****.Health: 115/115 ========================Magic: 51/51 ========================AC: 9Str: 11Doom: 23%EV: 17Int: 34 Contam: 0% SH: 17Dex: 18XL: 17 Next:  4% Place: Swamp:2Time:Quill _You feel an ill-omen.... _You block the raven's attack. _You climb upwards. _There is a stone staircase leading down here.Done exploring. _Health restored: 115; MP restored: 51Search for what [Enter for "."]? .`‰µj0`‰µjF5`‰µjO6$ _`‰µj =`‰µjÜ>`‰µj‘CB`‰µjbI`‰µj¤K`‰µj8L`‰µj O`‰µjÛS`‰µjBV`‰µj³V`‰µj^h,`‰µj°l,`‰µj’n`‰µj`s`‰µjÏw`‰µjõy`‰µjá`‰µj �`‰µjE‘`‰µj@’`‰µj>“`‰µj—š`‰µjqž`‰µj$Ÿ`‰µj† `‰µjz¦`‰µj;©`‰µjæ©`‰µj-«`‰µj?»n`‰µjȽ`‰µj\¾`‰µjþ¾`‰µj9Ä`‰µj¶Å`‰µj.Æ`‰µjÎÆ`‰µjØË`‰µjÎ`‰µj†Î`‰µjwÏ`‰µj ×B`‰µjtØ`‰µj#Ý`‰µjåUWater `‰µj æ`‰µj ìA _You enter the shallow water.`‰µjCî`‰µj×î(`‰µjð`‰µj’ô`‰µjüUWater `‰µjý`‰µj¾ A _You enter the shallow water.`‰µj^ 3`‰µj– `‰µjØ `‰µjº `‰µj: (`‰µj `‰µj° `‰µj� ,`‰µj¸ `‰µj» `‰µj ,`‰µjï `‰µjà `‰µj–" `‰µj# `‰µjæ# `‰µj–' `‰µj’) `‰µjí) `‰µj)+ `‰µj+/ `‰µj¬1 `‰µjø1 `‰µj�3 `‰µj˜7 `‰µjL: `‰µj²: `‰µj< `‰µjì@ `‰µj¼C `‰µjD `‰µjcF `‰µjØK `‰µj‡O `‰µjíO `‰µjXS `‰µj@X `‰µj—\ `‰µjn] `‰µj¥` `‰µje `‰µj…m B`‰µjUq `‰µj1u `‰µjÕu `‰µjx `‰µjÉ| `‰µj¸€ `‰µja� `‰µj²ƒ `‰µjއ `‰µjk‘ UWater `‰µjÕ“ `‰µji˜ A _You enter the shallow water.`‰µjœ `‰µj°œ (`‰µjŸ `‰µj ¢ `‰µjÀª `‰µj‹« ?Water `‰µjƒ­ `‰µj² A _You enter the shallow water.`‰µjÛµ `‰µje¶ `‰µjø `‰µjû `‰µj#¿ `‰µj–¿ `‰µj{Á `‰µj^Ä `‰µj&È `‰µj›È `‰µj¸Ê `‰µj=Í `‰µj2Ð `‰µj Ð (`‰µj<Ò `‰µj"å I♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣..~.~♣♣♣♣.@~♣Noise: --------- 36530.0 (38.0)♣~.~~~...♣♣~~.♣♣♣♣♣I) +6 short sword of the Lonely Souls {pai♣♣.~~~...~♣~~~.~~~♣♣♣♣♣♣♣♣♣Zap: wand of flame (10) ♣♣♣♣♣♣.~~~~~...~~..~~..~~~♣♣..♣♣ .♣~♣♣...~~~~....~.÷~~~~...♣~..~♣ ..♣♣♣♣♣♣....~~...).)~~~~..~.~..♣♣  `‰µjRæ í~.♣♣♣♣..~~~~~.~.§.....~~~.~~~~†~♣  ~.~♣♣...§§~~~~...).....~~~..§~~.♣  .~♣♣~..~÷~~~~~~..♣.~~..§~~.♣.~.♣♣ `‰µj¼ï `‰µjÝó m _There is a stone staircase leading down here.`‰µjÏü3`‰µj``‰µj_ 8~`‰µj=71.0 (1.0) _`‰µjga‰µj™ö 3  You climb downwards.≈≈≈≈♣♣♣♣♣♣♣ ♣♣≈≈≈~♣.♣.♣♣~♣♣≈≈♣~~~i~..~.♣≈♣~.[~...~~.♣~~...~~~~...♣♣~ ..~~.~..~~~:~.. ~~~~~.~@~~~.~♣ ~~♣~.~~~♣~..~.. .~~~~~... .~~~♣  ~§..~.~~.. ~...  ~~~~♣~~~~~. ~.. ~.~~~~..♣~.♣ .~~.♣♣♣ i   spriggan rider (polearm, asleep) ~..~~.~~~..♣‰µjŸø)m .~ ~..♣ ~.♣~~§~~~~♣♣♣.~.§~.. ~~♣.~.♣♣~~♣.~[.. *You encounter a spriggan rider. It is wielding a +4 vampiric spear.A malevolent force fills the Swamp...a‰µjµ©  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.a‰µj=$=[?25h[?0c +b‰µj•` [?25l[?1cb‰µjÏóˆ==========2.5 (2.5Mark b‰µj]ø—i@§i)b‰µj³B  _The spriggan rider shouts! You hear a shout!b‰µj1k _There is a stone staircase leading up here.c‰µji£c‰µj ¦ÈQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  c‰µji¦¦f - Zap: wand of polymorph (16)  g - Zap: wand of flame (10) (quivered)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)l - Cast: Stone Arrow  c‰µjú¦m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ond‰µj»‡d‰µjæ˜sGorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 115/115 ========================≈≈≈~♣.♣.♣♣~♣♣Magic: 51/51 ========================≈≈♣~~~i~..~.♣AC: 9Str: 11Doom: 23%≈♣~.[~...~~.♣EV: 17Int: 34 Contam: 0% ~~...~~~~...♣♣~SH: 17Dex: 18d‰µj¿™®..~~.~..~~~:~..XL: 17 Next:  4% Place: Swamp:3~~~~~.~@~~~.~♣Noise: ========== Time: 36532.5 (0.0)~~♣~.~~~♣~..~..I) +6 short sword of the Lonely Souls {pai.~~~~~... .~~~♣Cast: Forge Lightning Spire (1%) ~§..~.~~.. ~...Quill Mark ~~~~♣~~~~~. ~..~.~~~~..♣~.♣ .~~.♣♣♣i   spriggan rider (polearm)d‰µjšÆ~..~~.~~~..♣ .~ ~..♣~.♣~~§~~~~♣♣♣.~.§~..~~♣.~.♣♣~~♣.~[..You climb downwards.You encounter a spriggan rider. It is wielding a +4 vampiric spear.d‰µj”šWA malevolent force fills the Swamp...With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. _The spriggan rider shouts! You hear a shout! _There is a stone staircase leading up here.d‰µjC›d‰µjK£d‰µj«¤d‰µj¦°é  Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 115/115 ======================== ≈≈≈~♣.♣.♣♣~♣♣  Magic: 48/51 ======================-- ≈≈♣~~~i~..~.♣  AC: 9Str: 11Doom: 23% ≈♣~.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...*****..♣♣~  SH: 17Dex: 18 ..~~.*****~:~..  XL: 17 Next:  4% Place: Swamp:3 d‰µjT±Z~~~~~**@**~.~♣  Noise: ========== Time: 36532.5 (0.0) ~~♣~.***♣*..~..  I) +6 short sword of the Lonely Souls {pai .~~~~**** .~~~♣  Cast: Forge Lightning Spire (1%)  ~§..~.~~.. ~...  Quill Mark  ~~~~♣~~~~~. ~..  ~.~~~~..♣~.♣ .~~.♣♣♣  i   spriggan rider (polearm) ~..~~.~~~..♣ .~ ~..♣  ~.♣~~§~~~~♣♣♣.~.§~..  ~~♣.~.♣♣~~♣.~[.. d‰µj•±ËWith a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. _The spriggan rider shouts! You hear a shout! d‰µj»±;_There is a stone staircase leading up here.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  d‰µjå± Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated‰µj9âe  Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 115/115 ======================== ≈≈≈~♣.♣.♣♣~♣♣  Magic: 48/51 ======================-- ≈≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 23% ≈♣~.[~.i.~~.♣  EV: 17Int: 34 Contam: 0%  d‰µjSãœ~~...~~~~...♣♣~  SH: 17Dex: 18 ..~~.~..~~~:~..  XL: 17 Next:  4% Place: Swamp:3 ~~~~~.~@~~~.~♣  Noise: ========== Time: 36532.5 (0.0) ~~♣~.~~~♣~..~..  I) +6 short sword of the Lonely Souls {pai .~~~~~... .~~~♣  Cast: Forge Lightning Spire (1%)  ~§..~.~~.. ~...  Quill Mark  ~~~~♣~~~~~. ~..  ~.~~~~..♣~.♣ .~~.♣♣♣  i   spriggan rider (polearm) ~..~~.~~~..♣ .~ ~..♣  ~.♣~~§~~~~♣♣♣.~.§~..  ~~♣.~.♣♣~~♣.~[.. With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. d‰µjˆã„_The spriggan rider shouts! You hear a shout! _There is a stone staircase leading up here.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  d‰µj¸ã Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated‰µjTê0id‰µjŽõ˜ ≈≈ ≈≈♣♣♣♣♣♣♣ ♣♣  ≈≈≈~♣.♣.♣♣~♣♣  i≈♣~~~~~..~.♣  ≈♣~.[~.i.~~.♣  ~~...~~~~...♣♣~ d‰µj ÷Ç ..~~.~..~§~:~..  ~~~~~.~@~~~.~♣  ~~♣~.I~~♣~..~..  .~~~~~... .~~~♣  ~§..~.~~.. ~...  ~~~~♣~~~~~. ~.. ~.~~~~..♣~.♣ .~~.♣♣♣ ii 2 spriggan riders (polearms, 1 ally t…) ~..~~.~~~..♣ .~ ~..♣ I   lightning spire (minion) ~.♣~~§~~~~♣♣ [d‰µjøw=-------- 3.5 (1d‰µj CIId‰µjƒ a _The spriggan rider shouts! You hear a shout! _There is a stone staircase leading up here.  Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycled‰µjæ Dir - look around, f - activate _You encounter a spriggan rider. It is wielding a +0 spear. _You now have 48/51 mp.e‰µj$Ge‰µj—IWQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (10)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) e‰µj>JSpells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onf‰µj™äf‰µj«ø{Gorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 115/115 ========================≈≈≈~♣.♣.♣♣~♣♣Magic: 48/51 ======================--i≈♣~~~~~..~.♣AC: 9Str: 11Doom: 23%≈♣~.[~.i.~~.♣EV: 17Int: 34 Contam: 0% ~~...~~~~...♣♣~SH: 17Dex: 18..~~.~..~§~:~..XL: 17 Next:  4% Place: Swamp:3f‰µjTùá~~~~~.~@~~~.~♣Noise: =--------  Time: 36533.5 (0.0)~~♣~.I~~♣~..~..I) +6 short sword of the Lonely Souls {pai.~~~~~... .~~~♣Cast: Summon Seismosaurus Egg (1%) ~§..~.~~.. ~...Quill Mark ~~~~♣~~~~~. ~..~.~~~~..♣~.♣ .~~.♣♣♣ii 2 spriggan riders (polearms, 1 ally t…)f‰µjñúW~..~~.~~~..♣ .~ ~..♣I   lightning spire (minion)~.♣~~§~~~~♣♣♣.~.§~..~~♣.~.♣♣~~♣.~[.. _The spriggan rider shouts! You hear a shout! _There is a stone staircase leading up here.f‰µj¶ðCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You encounter a spriggan rider. It is wielding a +0 spear. _You now have 48/51 mp.f‰µjX Ÿ  Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 115/115 ======================== ≈≈≈~♣.♣.♣♣~♣♣  Magic: 45/51 =====================--- i≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 23% f‰µj|X „≈♣~.***i***.♣  EV: 17Int: 34 Contam: 0%  ~~..*******.♣♣~  SH: 17Dex: 18 ..~~**..~**:~..  XL: 17 Next:  4% Place: Swamp:3 f‰µjY ~~~~**~@~**.~♣  Noise: =--------  Time: 36533.5 (0.0) ~~♣~*I~~♣**.~..  I) +6 short sword of the Lonely Souls {pai .~~~***** *~~~♣  Cast: Summon Seismosaurus Egg (1%)  ~§..****** ~...  Quill Mark  ~~~~♣~~~~~. ~..  ~.~~~~..♣~.♣ .~~.♣♣♣  ii 2 spriggan riders (polearms, 1 ally t…)f‰µjEY  ~..~~.~~~..♣ .~ ~..♣  I   lightning spire (minion) ~.♣~~§~~~~♣♣♣.~.§~..  f‰µjkY ð~~♣.~.♣♣~~♣.~[.. Press: ? - help, Q - select action, ( or ) - cyclef‰µj Z �Dir - look around, f - activate _You encounter a spriggan rider. It is wielding a +0 spear. f‰µjhZ __You now have 48/51 mp.Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatef‰µj!µ •  Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 115/115 ======================== ≈≈≈~♣.♣.♣♣~♣♣  Magic: 45/51 =====================--- i≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 23% f‰µjʵ ^≈♣~.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...~~i~...♣♣~  SH: 17Dex: 18 ..~~.~..~§~:~..  XL: 17 Next:  4% Place: Swamp:3 ~~~~~.~@~~~.~♣  Noise: =--------  Time: 36533.5 (0.0) ~~♣~.I~~♣~..~..  I) +6 short sword of the Lonely Souls {pai .~~~~~... .~~~♣  Cast: Summon Seismosaurus Egg (1%)  ~§..~.~~.. ~...  Quill Mark  f‰µjh¶ ì~~~~♣~~~~~. ~..  ~.~~~~..♣~.♣ .~~.♣♣♣  ii 2 spriggan riders (polearms, 1 ally t…) ~..~~.~~~..♣ .~ ~..♣  I   lightning spire (minion) ~.♣~~§~~~~♣♣♣.~.§~..  ~~♣.~.♣♣~~♣.~[.. Dir - look around, f - activate _You encounter a spriggan rider. It is wielding a +0 spear. _You now have 48/51 mp.f‰µj ¶ ÍCasting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclef‰µjǶ zDir - look around, f - activateA rock-encrusted egg appears nearby and begins to stir.f‰µjÛ· H≈if‰µj¡¾ H≈if‰µjÏ Y ≈≈ ≈≈♣♣♣♣♣♣♣ ♣♣  ≈≈≈~♣.♣.♣♣~♣♣  ≈≈♣~~~~~..~.♣  ≈♣i..♣  ~~...~*i~...♣♣~  f‰µj³Ï m..~~.~..~§~:~..  ~~~~~.~@~~~.~♣  ~~♣~.I~~♣~..~..  .~~§~~... .~~~♣  f‰µj7Ð ¯~§.. ~...  ~~~~♣~~~~~. ~.. ~.~~~~..♣~.♣ .~~.♣♣♣ ally tar ~..~~.~~~..♣ .~ ~..♣  ~.♣~~§~~~~♣♣ *   seismosaurus egg (summoned)f‰µjeÐ R [ f‰µj�Ð Ã_You encounter a spriggan rider. It is wielding a +0 spear. _You now have 48/51 mp. f‰µj¼Ð  Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure)  f‰µjàÐ /Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  f‰µjÑ žA rock-encrusted egg appears nearby and begins to stir.  The spriggan rider hits you from afar with a +4 vampiric spear!!f‰µjõÚ Ä ****Your lightning spire shoots out a bolt of lightning at the spriggan rider!f‰µjR& œ bThe bolt of electricity hits the spriggan rider!!f‰µjL1 ³i..~b   ravenI   lightning spire (minion)*   seismosaurus egg (summoned)f‰µjä1 l89/115 ------==4.5 (1f‰µj|; AIIf‰µjðI / _You encounter a raven. _You take 26 damage, and have 89/115 hp. MASSIVE DAMAGE!! You now have 45/51 mp.g‰µjšÊg‰µjÀÌàQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (10)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle) g‰µj|Í” j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh‰µj \h‰µj8sñGorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 89/115 ==================------≈≈≈~♣.♣.♣♣~♣♣Magic: 45/51 =====================---≈≈♣~~~~~..~.♣h‰µjKtöAC: 9Str: 11Doom: 23%≈♣i.[~...~~.♣EV: 17Int: 34 Contam: 0% ~~...~*i~...♣♣~SH: 17Dex: 18..~~.~..~§~:~..XL: 17 Next:  4% Place: Swamp:3~~~~~.~@~~~.~♣Noise: ===------  Time: 36534.5 (0.0)~~♣~.I~~♣~..~..I) +6 short sword of the Lonely Souls {pai.~~§~~... .~~~♣Cast: Magnavolt (1%)h‰µj“tÊ~§..~.~~.. ~...Quill Mark ~~~~♣~~~~~. ~..~.~~~~..♣~.♣ .~~.♣♣♣h‰µjCuii 2 spriggan riders (polearms, ally tar…)~..~~.~~~..♣ .~ ~..♣b   raven~.♣~~§~~b~♣♣♣.~.§~..I   lightning spire (minion)~~♣.~.♣♣~~♣.~[..*   seismosaurus egg (summoned)A rock-encrusted egg appears nearby and begins to stir.  The spriggan rider hits you from afar with a +4 vampiric spear!!Your lightning spire shoots out a bolt of lightning at the spriggan rider!h‰µj�u�The bolt of electricity hits the spriggan rider!! _You encounter a raven. _You take 26 damage, and have 89/115 hp. MASSIVE DAMAGE!! You now have 45/51 mp.h‰µj£wh‰µjQƒh‰µjÚ„h‰µj  Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 89/115 ==================------ ≈≈≈~♣.♣.♣♣~♣♣  Magic: 39/51 ==================------ ≈≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 23% ≈♣i.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...~*i~...♣♣~  SH: 17Dex: 18 ..~~.~..~§~:~..  XL: 17 Next:  4% Place: Swamp:3 ~~~~~.~@~~~.~♣  Noise: ===------  Time: 36534.5 (0.0) ~~♣~.I~*♣~..~..  I) +6 short sword of the Lonely Souls {pai .~~§~~.*. .~~~♣  Cast: Magnavh‰µj»Lolt (1%) ~§..~.~*.. ~...  Quill Mark  ~~~~♣~~*~~. ~..  ~.~~~~.*♣~.♣ .~~.♣♣♣  ii 2 spriggan riders (polearms, ally tar…) ~..~~.~~*..♣ .~ ~..♣  b   raven ~.♣~~§~~b~♣♣♣.~.§~..  I   lightning spire (minion) ~~♣.~.♣♣~~♣.~[..  *   seismosaurus egg (summoned)The bolt of electricity hits the spriggan rider!! _You encounter a raven. _You take 26 damage, and have 89/115 hp. MASSIVE DAMAGE!! You now have 45/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a ravenj‰µj™ o*bYou don't see a valid target there.j‰µjä\ ª~*~*.♣~There is a treej‰µjÑ q*♣You don't see a valid target there.j‰µje—`.**~k‰µjF�A*.k‰µj¥n~♣.There is a treek‰µj¨ìp*♣You don't see a valid target there.k‰µjG© @*~k‰µjMÝ 7*~l‰µjÁ»•i*Aim: a spriggan rider, wielding a +4 vampiric spear (ally target)l‰µjÏ�zGorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 89/115 ==================------≈≈≈~♣.♣.♣♣~♣♣Magic: 39/51 ==================------≈≈♣~~~~~..~.♣AC: 9Str: 11Doom: 23%l‰µjo�r≈♣i.[~...~~.♣EV: 17Int: 34 Contam: 0% ~~...~**~...♣♣~SH: 17Dex: 18..~~.~.*~§~:~..XL: 17 Next:  4% Place: Swamp:3~~~~~.~@~~~.~♣l‰µjæ��Noise: ===------  Time: 36534.5 (0.0)~~♣~.I~~♣~..~..I) +6 short sword of the Lonely Souls {pai.~~§~~... .~~~♣Cast: Magnavolt (1%)~§..~.~~.. ~...l‰µjE‘·Quill Mark ~~~~♣~~~~~. ~..~.~~~~..♣~.♣ .~~.♣♣♣ii 2 spriggan riders (polearms, ally tar…)l‰µj‘$~..~~.~~~..♣ .~ ~..♣b   raven~.♣~~§~~b~♣♣♣.~.§~..I   lightning spire (minion)~~♣.~.♣♣~~♣.~[..l‰µjÆ‘M*   seismosaurus egg (summoned) _You take 26 damage, and have 89/115 hp. MASSIVE DAMAGE!! You now have 45/51 mp.l‰µjø‘§Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclel‰µj5’µDir - move targetAim: a spriggan rider, wielding a +4 vampiric spear (ally target)  Magnetic shrapnel attaches itself to the spriggan rider.  l‰µjêš'Electricity arcs towards the magnetite!l‰µjpê§b~  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a spriggan rider, wielding a +4 vampiric spear (ally target)  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!!~il‰µjq [ i.§§1 ally t(ally target)  You block the spriggan rider's attack.Your seismosaurus egg splashes around in the water.l‰µjÏ N ***l‰µjO ƒ**b  distracted, ally target)l‰µjè …*Your lightning spire shoots out a bolt of lightning at the raven!l‰µj´V Ab~l‰µj?d §~~~b.b~l‰µj¸e 3405.5 (1l‰µjçm C§§l‰µjët ½ _The bolt of electricity hits the raven! _You now have 40/51 mp.m‰µj'¼  Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 89/115 ==================------ ≈≈≈~♣.♣.♣♣~♣♣  Magic: 34/51 ================-------- ≈≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 23% ≈♣~i[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...~*i~...♣♣~  SH: 17Dex: 18 ..~~.~.*~§~:~..  XL: 17 Next:  4% Place: Swamp:3 ~~~~~.~@~~~.§♣  Noise: ===------  Time: 36535.5 (0.0) ~~♣~.I§*♣~..~..  I) +6 short sword of the Lonely Souls {pai .~~§~~.*. .~~~♣  m‰µj+½/Cast: Magnavolt (1%) ~§..~.*~.. ~...  Quill Mark  ~~~~♣~*~~~. ~..  ~.~~~~b.♣~.♣ .~~.♣♣♣  ii 2 spriggan riders (polearms, 1 ally t…) ~..~~.~~~..♣ .~ ~..♣  b   raven (ally target) ~.♣~~§~~~~♣♣♣.~.§~..  I   lightning spire (minion) ~~♣.~.♣♣~~♣.~[..  *   seismosaurus egg (summoned)Your lightning spire shoots out a bolt of lightning at the raven! _The bolt of electricity hits the raven! _You now have 40/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a raven (heavily wounded, ally target)m‰µjã   Gorae the Geomancer ≈≈ Octopode of Vehumet *****. m‰µj ä ¹≈≈♣♣♣♣♣♣♣ ♣♣  Health: 89/115 ==================------ ≈≈≈~♣.♣.♣♣~♣♣  Magic: 34/51 ================-------- ≈≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 23% ≈♣~i[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...~*§~...♣♣~  SH: 17Dex: 18 ..~~.~..~§~:~..  XL: 17 Next:  4% Place: Swamp:3 ~~~~~.~@~~~.§♣  Noise: ===------  Time: 36535.5 (0.0) m‰µjEä ,~~♣~.I§~♣~..~..  I) +6 short sword of the Lonely Souls {pai .~~§~~... .~~~♣  Cast: Magnavolt (1%)m‰µj¡ä | ~§..~.~~.. ~...  Quill Mark  ~~~~♣~~~~~. ~..  ~.~~~~b.♣~.♣ .~~.♣♣♣  ii 2 spriggan riders (polearms, 1 ally t…) m‰µjíä _~..~~.~~~..♣ .~ ~..♣  b   raven (ally target) ~.♣~~§~~~~♣♣♣.~.§~..  I   lightning spire (minion) m‰µjå B~~♣.~.♣♣~~♣.~[..  *   seismosaurus egg (summoned)Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!m‰µjDå `You kill the spriggan rider!Vehumet accepts your kill.m‰µjhå ‡You feel your power returning.You kill the hornet!Vehumet accepts your kill.m‰µjœå m‰µjÝî � ≈≈ ≈≈♣♣♣♣♣♣♣ ♣♣  ≈≈≈~♣.♣.♣♣~♣♣  ≈≈♣~~~~~..~.♣  ≈♣~i[~...~~.♣  ~~...~**~...♣♣~  m‰µj2ð ø..~~.~.*~§~:~..  ~~~~~.~@~~~.§♣  ~~♣~.I§~♣~..~..  .~~§~~... .~~~♣  ~§..~.~~.. ~...  ~~~~♣~~~~~. ~.. ~.~~~~b.♣~.♣ .~~.♣♣♣ i   spriggan rider (polearm) ~..~~.~~~..♣ .~ ~..♣ , magnetised) m‰µjgð ´~.♣~~§~~~~♣♣  [.. m‰µjä� Þ§Vehumet accepts your kill.  You hear a splash.  The arc of electricity hits the raven!!!You kill the raven!  Vehumet accepts your kill.  Vehumet offers you knowledge of Plasma Beam.You feel your power returning.m‰µjú‘ T*****I   lightning spire (minion)*   seismosaurus egg (summoned)m‰µj4á F.im‰µjàâ >[im‰µjëõ 9§§§.~♣§.~~~~~. §§, ally target)§m‰µjÿ Ò ******Your lightning spire shoots out a bolt of lightning at the spriggan rider!m‰µjÓá m bThe bolt of electricity hits the spriggan rider!.~~i~.~b   raven~I   lightning spire (minion)*   seismosaurus egg (summoned)8=256.5 (1§§I§~♣§§I _You encounter a raven. _You now have 38/51 mp.n‰µjCë   Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 89/115 ==================------ ≈≈≈~♣.♣.♣♣§♣♣  Magic: 32/51 ===============--------- ≈≈♣~~~~~..§.♣  AC: 9Str: 11Doom: 22% ≈♣~.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...i**~...♣♣~  SH: 17Dex: 18n‰µjÁë} ..~~.~.*~§~:~..  XL: 17 Next:  5% Place: Swamp:3 ~~~~~.~@*~~.§♣  Noise: ===------  Time: 36536.5 (0.0) ~~♣~.I§*♣*..~..  I) +6 short sword of the Lonely Souls {pai .~~~~~.*. *~~~♣  Cast: Magnavolt (1%) n‰µjÐì–~§..~.*~.. *...  Quill Mark  ~~~~♣~*~~~. b..  ~.~~~~*.♣~.♣ .~~.♣♣♣  i   spriggan rider (polearm, ally target) ~..~~.§~~..♣ .~ ~..♣  b   raven ~.♣~~~~~~~♣♣♣.~.§~..  I   lightning spire (minion) ~~♣.~.♣♣~~♣.~[..  *   seismosaurus egg (summoned)The bolt of electricity hits the spriggan rider! _You encounter a raven. _You now have 38/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclen‰µjoíNDir - move targetAim: a raven (thin mist)o‰µjs ¸§.~~♣§.. .~~.. ~~~~~. b§You can't see that place.o‰µjþhð******~.**~~~* *doa valid target there.o‰µjª€ ¥§.~..~~..~~~~. §cathat place.p‰µj3‰-****♣**. **~.. **~~~. b*Aim: a raven (thin mist)p‰µj$ÍMGorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 89/115 ==================------≈≈≈~♣.♣.♣♣§♣♣Magic: 32/51 ===============---------≈≈♣~~~~~..§.♣AC: 9Str: 11Doom: 22%≈♣~.[~...~~.♣EV: 17p‰µjÎâInt: 34 Contam: 0% ~~...i**~...♣♣~SH: 17Dex: 18..~~.~.*~§~:~..XL: 17 Next:  5% Place: Swamp:3~~~~~.~@~~~.§♣Noise: ===------  Time: 36536.5 (0.0)~~♣~.I§~♣§..~..I) +6 short sword of the Lonely Souls {pai.~~~~~... .~~~♣Cast: Magnavolt (1%)p‰µj~Ï~§..~.~~.. ~...Quill Mark ~~~~♣~~~~~. b..~.~~~~§.♣~.♣ .~~.♣♣♣i   spriggan rider (polearm, ally target)~..~~.§~~..♣ .~ ~..♣b   raven (magnetised)~.♣~~~~~~~♣♣♣.~.§~..I   lightning spire (minion)~~♣.~.♣♣~~♣.~[..*   seismosaurus egg (summoned) _You now have 38/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetp‰µjãÏ’Aim: a raven (thin mist)  Magnetic shrapnel attaches itself to the raven.  Electricity arcs towards the magnetite!p‰µjX*****p‰µjSrù§  Aim: a raven (thin mist)  Magnetic shrapnel attaches itself to the raven.  Electricity arcs towards the magnetite!  The arc of electricity hits the raven!!!You kill the raven!  Vehumet accepts your kill.  You feel your power returning.p‰µj/yI*****I   lightning spire (minion)*   seismosaurus egg (summoned)p‰µj'Ñi§§.~~§~~~.~~~♣§.. .~~.. ~~~~~. §§~p‰µj\Ø…905=17.5 (1p‰µjeâ…I§§Ip‰µjFéª _You block the spriggan rider's attack. _You now have 35/51 mp.p‰µj™*   Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 90/115 ==================------ ≈≈≈~♣.♣.♣♣§♣♣  Magic: 29/51 =============----------- ≈≈♣~~~~~..§.♣  AC: 9Str: 11Doom: 21% ≈♣~.[~...~~.♣  EV: 17Int: 34 Contam: 0%  §~...i*§~...♣♣~  SH: 17Dex: 18 ..~~.~*.~~~:~..  XL: 17 Next:  5% Place: Swamp:3 §~~~~.~@*~~.~♣  Noise: ===------  Time: 36537.5 (0.0) ~~♣~.I~*♣*..~..  I) +6 short sword of the Lonely Souls {pai .~~~~~.*. *~~~♣ p‰µj++ 0 Cast: Magnavolt (1%) ~§..~.*~.. *...  Quill Mark  ~~~~♣~*~~~. *..  ~.~~~~*.♣~.♣ .~~.♣♣♣  i   spriggan rider (polearm, ally target) ~..~~.~~~..♣ .~ ~..♣  I   lightning spire (minion) ~.♣~~~~~~~♣♣♣.~.§~..  *   seismosaurus egg (summoned) ~~♣.~.♣♣~~♣.~[.. You feel your power returning. _You block the spriggan rider's attack. _You now have 35/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan rider, wielding a +0 spear (heavily wounded, ally target)q‰µjR7Gorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 90/115 ==================------≈≈≈~♣.♣.♣♣§♣♣Magic: 29/51 =============-----------≈≈♣~~~~~..§.♣AC: 9Str: 11Doom: 21%≈♣~.[~...~~.♣EV: 17Int: 34 Contam: 0% §~...i*§~...♣♣~SH: 17Dex: 18..~~.~..~~~:~..XL: 17 Next:  5% Place: Swamp:3§~~~~.~@*~~.~♣Noise: ===------  Time: 36537.5 (0.0)~~♣~.I~~♣*..q‰µjd8~..I) +6 short sword of the Lonely Souls {pai.~~~~~... *~~~♣Cast: Magnavolt (1%)~§..~.~~.. *...Quill Mark ~~~~♣~~~~~. *..~.~~~~§.♣~.♣ .~~.♣♣♣i   spriggan rider (polearm, ally target,…)~..~~.~~~..♣ .~ ~..♣I   lightning spire (minion)~.♣~~~~~~~♣♣♣.~.§~..*   seismosaurus egg (summoned)~~♣.~.♣♣~~♣.~[.. _You now have 35/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: ‰µj9×ma spriggan rider, wielding a +0 spear (heavily wounded, ally target)  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!q‰µjL‡X*****q‰µj#ï§  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!!You kill the spriggan rider!  Vehumet accepts your kill.You kill the hornet!  Vehumet accepts your kill.  You feel your power returning.q‰µj5ô7**I   lightning spire (minion)*   seismosaurus egg (summoned)q‰µj3F  ~~~...§*).~~§~♣§§... .~..~.~~.. ~~~~§. §§You hear a splash.q‰µj¹N ´33==068.5 (1Magnavolt (1%) _q‰µjšX ާ§. §§q‰µj_ r _You now have 33/51 mp.s‰µjlÆ 3s‰µjSÇ s‰µj‰Ò t  A shambling mangrove comes into view.s‰µj×Ý #1§Magnavolt (1%)§f   shambling mangroveI   lightning spire (minion)f*   seismosaurus egg (summoned)s‰µjá &0s‰µj3 G(ally target)s‰µjñ  ****fdistracted, ally …)**Your lightning spire shoots out a bolt of lightning at the shambling mangrove!s‰µjBk è~.§~.fally target)~fs‰µjAo 4---9.5 (1s‰µjz ƧI§. §§Is‰µj°} t _The bolt of electricity hits the shambling mangrove.t‰µj⺠+t‰µjm¾   Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 91/115 ==================------ ≈≈≈~♣.♣.♣♣§♣♣  Magic: 27/51 ============------------ ≈≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 20% ≈♣~.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...**)~...♣♣~  SH: 17Dex: 18 ..~~.~*.~~~:§..  XL: 17 Next:  6% Place: Swamp:3 ~~~~~.~@*~~.~♣  Noise: ---------  Time: 36539.5 (0.0) §~♣~.I~*♣*..~..  I) +6 short sword of the Lonely Souls {pai .~~~~§.** *~~~♣  Cast: t‰µjR¿ šMagnavolt (1%) ~~..~.*~*. *...  Quill Mark  ~~~~♣~*~*§. *..  ~.~~~~*.♣*.♣ .~~.♣♣♣  f   shambling mangrove (ally target) ~..~~.~~~*.♣ .~ ~..♣  I   lightning spire (minion) ~.♣~~~~~~f♣♣♣.~.§~..  *   seismosaurus egg (summoned) ~~♣.~.♣♣~~♣.~[.. A shambling mangrove comes into view.Your lightning spire shoots out a bolt of lightning at the shambling mangrove! _The bolt of electricity hits the shambling mangrove.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a shambling mangrove (lightly damaged, ally target)u‰µj47Gorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 91/115 ==================------≈≈≈~♣.♣.♣♣§♣♣Magic: 27/51 ============------------≈≈♣~~~~~..~.♣AC: 9Str: 11Doom: 20%≈♣~.[~...~~.♣EV: 17Int: 34 Contam: 0% ~~...**)~...♣♣~SH: 17Dex: 18..~~.~*.~~~:§..XL: 17 Next:  6% Place: Swamp:3~~~~~.~@~~~.~♣Noise: ---------  Time: 36539.5 (0.0)§~♣~.I~~♣~..~..‰µjGA8HI) +6 short sword of the Lonely Souls {pai.~~~~§... .~~~♣Cast: Magnavolt (1%)~~..~.§~.. ~...Quill Mark ~~~~♣~~~~§. §..~.~~~~§.♣~.♣ .~~.♣♣♣f   shambling mangrove (ally target, magn…)~..~~.~~~..♣ .~ ~..♣I   lightning spire (minion)~.♣~~~~~~f♣♣♣.~.§~..*   seismosaurus egg (summoned)~~♣.~.♣♣~~♣.~[.. _The bolt of electricity hits the shambling mangrove.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move tu‰µjPBëargetAim: a shambling mangrove (lightly damaged, ally target)  Magnetic shrapnel attaches itself to the shambling mangrove.  Electricity arcs towards the magnetite!u‰µj‰R*****u‰µjßX*****u‰µj5Ž**** **u‰µj –‡f~  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a shambling mangrove (lightly damaged, ally target)  Magnetic shrapnel attaches itself to the shambling mangrove.  Electricity arcs towards the magnetite!  The arc of electricity hits the shambling mangrove!!!u‰µj*¦2lu‰µj°»° §.~~♣~.. .§~.. ~~~~§. §§.♣~.l   alligator (drag)§I   lightning spire (minion)*   seismosaurus egg (summoned)You encounter an alligator. ****f  distracted, ally **Your lightning spire shoots out a bolt of lightning at the shambling mangrove!u‰µj=[~.§~.u‰µjöLf~u‰µj�5===40.5 (1u‰µjí4#§u‰µjÚ5Ô§~♣~.I§§§§Iu‰µjAÊ _The bolt of electricity hits the shambling mangrove! _You now have 27/51 mp.v‰µjgÎ  Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 91/115 ==================------ ≈≈≈~♣.♣.♣♣~♣♣  Magic: 21/51 =========--------------- l*♣~~~~~..~.♣  AC: 9Str: 11Doom: 20% ≈♣*.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~.****)~...♣♣~  SH: 17Dex: 18 ..~~.**.~~~:§..  XL: 17 Next:  6% Place: Swamp:3v‰µjœ$ ~~~~~.~@*~~.~♣  Noise: ===------  Time: 36540.5 (0.0) §~♣~.I~*♣*..~..  I) +6 short sword of the Lonely Souls {pai .~~~~§.*. *~~~♣  Cast: Magnavolt (1%) ~~..~.**.. *...  Quill Mark  ~~~~♣~**~§. *..  ~.~~~~**♣~.♣ .~~.♣♣♣  f   shambling mangrove (distracted, ally …) ~..~~.~~f..♣ .~ ~..♣  l   alligator (drag) ~.♣§~~~~~~♣♣♣.~.§~..  I   lightning spire (minion) ~~♣.~.♣♣~~♣.~[..  *   seismosaurus egg (summoned)Your lightning spire shoots out a bolt of lightning at the shambling mangrove! _The bolt of electricity hits the shambling mangrove! _You now v‰µj`(have 27/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an alligator (water)v‰µj0Gorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 91/115 ==================------≈≈≈~♣.♣.♣♣~♣♣Magic: 21/51 =========---------------l≈♣~~~~~..~.♣AC: 9Str: 11Doom: 20%≈♣~.[~...~~.♣EV: 17Int: 34 Contam: 0% ~~...**)~...♣♣~SH: 17Dex: 18..~~.~*.~~~:§..XL: 17 Next:  6% Place: Swamp:3~~~~~.~@~~~.~♣Noise: ===------  Time: 36540.5 (0.0)§~♣~.Iv‰µjí6~~♣~..~..I) +6 short sword of the Lonely Souls {pai.~~~~§... .~~~♣Cast: Magnavolt (1%)~~..~.§~.. ~...Quill Mark ~~~~♣~~~~§. §..~.~~~~§.♣~.♣ .~~.♣♣♣f   shambling mangrove (distracted, ally …)~..~~.~~f..♣ .~ ~..♣l   alligator (drag, magnetised)~.♣§~~~~~~♣♣♣.~.§~..I   lightning spire (minion)~~♣.~.♣♣~~♣.~[..*   seismosaurus egg (summoned) _You now have 27/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, ‰µjÎFZ1mQ - select action, ( or ) - cycleDir - move targetAim: an alligator (water)  Magnetic shrapnel attaches itself to the alligator.  Electricity arcs towards the magnetite!v‰µj.çR*****v‰µjJI X*****v‰µjdÁ ¾***f  ally target, magn*v‰µj8® › ******  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an alligator (water)  Magnetic shrapnel attaches itself to the alligator.  Electricity arcs towards the magnetite!  The arc of electricity hits the shambling mangrove!!The arc of electricity hits the alligator!!v‰µjèN r≈lf~≈l..§~..~§~~♣~.. .§~.. ~~~~§. §§ally target, magneti…)v‰µjçƒ $ ****l  distracted, ally tarYour lightning spire shoots out a bolt of lightning at the alligator!v‰µj¾û l..~~lally target, magneti2=1.5 (1v‰µj 9 f§§§~~§§§ _The bolt of electricity hits the alligator!! _You now have 22/51 mp.x‰µjh3   Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 91/115 ==================------ ≈≈≈~♣.♣.♣♣~♣♣  Magic: 16/51 =======----------------- ≈≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 20% ≈♣l.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~.****)~...♣♣~  SH: 17Dex: 18 ..~~.**.~§~:§..  XL: 17 Next:  6% Place: Swamp:3 ~~~~~.~@*~~.~♣  Noise: ===------  Time: 36541.5 (0.0) ~~♣~.I~*♣*..~..  I) +6 short sword of the Lonely Souls {pai .~~~~§.*x‰µj:= . *~~~♣  Cast: Magnavolt (1%) ~~..~.**.. *...  Quill Mark  ~~~~♣~**~§. *..  ~.~~~~*f♣~.♣ .~~.♣♣♣  f   shambling mangrove (ally target, magn…) ~..~~.~~~..♣ .~ ~..♣  l   alligator (drag, ally target, magneti…) ~.♣§~~~~~~♣♣♣.~.§~..  I   lightning spire (minion) ~~♣.~.♣♣~~♣.~[..  *   seismosaurus egg (summoned)Your lightning spire shoots out a bolt of lightning at the alligator! _The bolt of electricity hits the alligator!! _You now have 22/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an alligator (‰µjœ> S40malmost dead, ally target, covered in magnetic dust)y‰µjKGorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 91/115 ==================------≈≈≈~♣.♣.♣♣~♣♣Magic: 16/51 =======-----------------≈≈♣~~~~~..~.♣AC: 9Str: 11Doom: 20%≈♣l.[~...~~.♣EV: 17Int: 34 Contam: 0% ~~...**)~...♣♣~SH: 17Dex: 18..~~.~*.~§~:§..XL: 17 Next:  6% Place: Swamp:3~~~~~.~@~~~.~♣Noise: ===------  Time: 36541.5 (0.0)~~♣~.I~~♣~‰µj¥X[33m..~..I) +6 short sword of the Lonely Souls {pai.~~~~§... .~~~♣Cast: Magnavolt (1%)~~..~.§~.. ~...Quill Mark ~~~~♣~~~~§. §..~.~~~~§f♣~.♣ .~~.♣♣♣f   shambling mangrove (ally target, magn…)~..~~.~~~..♣ .~ ~..♣l   alligator (drag, ally target, magneti…)~.♣§~~~~~~♣♣♣.~.§~..y‰µjmo¹I   lightning spire (minion)~~♣.~.♣♣~~♣.~[..y‰µjp}*   seismosaurus egg (summoned)y‰µj7qUYour lightning spire shoots out a bolt of lightning at the alligator! y‰µjÛq]_The bolt of electricity hits the alligator!! y‰µj±tN_You now have 22/51 mp.y‰µj.vâAiming: Magnavolt (dangerous; 1% risk of failure)  y‰µj@wåPress: ? - help, Q - select action, ( or ) - cycleDir - move targety‰µj�x|Aim: an alligator (almost dead, ally target, covered in magnetic dust)y‰µjv è§Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an alligator (almost dead, ally target, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the alligator!!  You kill the alligator!Vehumet accepts your kill.y‰µj?G 5****I   lightning spire (minion)*   seismosaurus egg (summoned)y‰µjI„ Q*****y‰µjø ЧThe arc of electricity hits the alligator!!  You kill the alligator!Vehumet accepts your kill.  You hear a splash.shambling mangrove!destroy the shambling mangrove!y‰µj L*****I   lightning spire (minion)*   seismosaurus egg (summoned)y‰µj³\ A****y‰µj³ã Ч..§~.~~♣~..§~... .~§.. ~~~~~. §.§§y‰µj�ÿ f2=1892.5 (1Magnavolt (1%) _§§§I§§I§y‰µj j _You now have 16/51 mp.}‰µj§3}‰µj }‰µj &}‰µj¾&$ _}‰µj�+}‰µj'6—3=7=}‰µj^:}‰µjñET}‰µjæOŠ _The sentinel's mark upon you fades away.}‰µjºU}‰µjQ[}48=}‰µjr\}‰µjtfl  You encounter a tyrant leech.}‰µjów[§§§~...)~§:~§---~Magnavolt (1%)~§~§w   tyrant leech (distracted)~..~~.§I   lightning spire (minion)§w♣~§~~~§*   seismosaurus egg (summoned)}‰µjkz+7.5 (5}‰µj榕†ww---8.5 (6 _§I§I§w♣~§}‰µjº²Ï  You regained 2 hp, and now have 94/115 hp. _You regained 2 mp, and now have 18/51 mp.~‰µjNv Š  Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 94/115 ===================----- ≈≈≈~♣.♣.♣♣~♣♣  Magic: 12/51 =====------------------- ≈≈♣§~~~~..~.♣  AC: 9Str: 11Doom: 18% ≈♣†.[~...~~.♣  EV: 17Int: 34 Contam: 0%  §~...)*)~...♣♣~  SH: 17Dex: 18 ..~~.~..~~§:~..  XL: 17 Next:  9% Place: Swamp:3 ~~~~~.~@~~~.§♣  Noise: ---------  Time: 36548.5 (0.0) ~‰µj�ƒ e~~♣~.I**♣~..~..  I) +6 short sword of the Lonely Souls {pai .~~~~*.*. .~~~♣  Cast: Magnavolt (1%) ~~..*.~*.. ~...  Quill  ~~~*♣~~*~~. ~..  ~‰µjì„ ©~.~*~~.*♣~.♣ .~~.♣♣♣  w   tyrant leech ~.*~~.§~~..♣ .~ ~..♣  I   lightning spire (minion) §w♣~§~~~§~♣♣♣.~.§~..  *   seismosaurus egg (summoned) ~~♣.~.♣♣~~♣.~[.. _You encounter a tyrant leech.You regained 2 hp, and now have 94/115 hp. _You regained 2 mp, and now have 18/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech‰µjO˜Gorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 94/115 ===================-----≈≈≈~♣.♣.♣♣~♣♣Magic: 12/51 =====-------------------≈≈♣§~~~~..~.♣AC: 9Str: 11Doom: 18%≈♣†.[~...~~.♣EV: 17Int: 34 Contam: 0% §~...)*)~...♣♣~SH: 17Dex: 18..~~.~..~~§:~..XL: 17 Next:  9% Place: Swamp:3~~~~~.~@~~~.§♣Noise: ---------  Time: 36548.5 (0.0)~~♣~.I~*♣~..~..[1‰µj,š0;38HI) +6 short sword of the Lonely Souls {pai.~~~~~.*. .~~~♣Cast: Magnavolt (1%)~~..~.~*.. ~...Quill ~~~§♣~~*~~. ~..~.~~~~.*♣~.♣ .~~.♣♣♣w   tyrant leech (magnetised)~..~~.§~~..♣ .~ ~..♣I   lightning spire (minion)§w♣~§~~~§~♣♣♣.~.§~..*   seismosaurus egg (summoned)~~♣.~.♣♣~~♣.~[.. _You regained 2 mp, and now have 18/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targ‰µjðš�etAim: a tyrant leech  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!‰µjÊÚš***** **‰µjS_(§~~~..~.~~§♣~~~~~~.§ally target, magnetised).w  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a tyrant leech  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!! §Your lightning spire shoots out a bolt of lightning at the tyrant leech!The bolt of electricity hits the tyrant leech!The tyrant leech dies!‰µj gy****I   lightning spire (minion)**   seismosaurus egg (summoned)*‰µjñÏu~~~~~.~~.~‰µjõÐW~§♣~~~~~~‰µj1Ûn==9.5 (1Magnavolt (1%)‰µjé|§I§I‰µj¹ð– _Vehumet accepts your kill. _You now have 12/51 mp.€‰µj–Ì=~~€‰µjËÍv53=--50 _€‰µjoír§I§I€‰µjžî€‰µjñˆž~.§--1€‰µjê‹WII§€‰µj÷��‰µj?ø3�‰µjàü�‰µjÒ w6=�‰µj1~�‰µj}b14=�‰µj $�‰µjo+e _Your lightning spire fades away.�‰µj,�‰µjâ.�‰µjœ3�‰µjZ4U7=�‰µj7�‰µjÖCh  You encounter a bog body.�‰µj!J}§~~~~§§§~~~.§Magnavolt (1%)n   bog body (wandering)§~n�‰µjHL+5.5 (4�‰µjsY‹~~~ally target)~�‰µj \16.5 (5 _�‰µj´iR§~~~.§�‰µj˾j _You regained 2 hp, and now have 97/115 hp.‚‰µjÁ­> ≈≈ ‚‰µj€®˜≈≈♣♣♣♣♣♣♣ ♣♣  ≈≈≈~♣.♣.♣♣~♣♣  ≈≈♣~~~~~..~.♣  ≈♣†.[~...~~.♣  ~~...)*)~...♣♣~  ..~~.~..~~~:~..  ~§~~~.§@~~~.~♣  ~~♣~.~~~♣~..~..  .~~~~~... .~~~♣  ‚‰µjƒ¯ ~~..~.~~.. ~...  ~~~~♣~~~~~. ~..  ~.~~~~..♣~.♣ .~~.♣♣♣  ~..~~.~~~..♣ .~ ~..♣  ~n♣~~~~~~~♣♣  [.. ‚‰µj9K Ö ≈≈ ≈≈♣♣♣♣♣♣♣ ♣♣  ≈≈≈~♣.♣.♣♣~♣♣  ≈≈♣~~~~~..~.♣  ≈♣†.[~...~~.♣  ~~...)*)~...♣♣~  ..~~.~..~~~:~..  ~§~~~.§@~~~.~♣  ~~♣~.~~~♣~..~..  .~~~~~... .~~~♣  ‚‰µj�L T~~..~.~~.. ~...  ~~~~♣~~~~~. ~.. ~.~~~~..♣~.♣ .~~.♣♣♣  ~..~~.~~~..♣ .~ ~..♣  ~n♣~~~~~~~♣♣ [‚‰µj)W ‚‰µj9Y ‚‰µjÏd ‚‰µjqg _ _A bog body is nearby!„‰µjŒ  Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 97/115 ====================---- ≈≈≈~♣.♣.♣♣~♣♣  Magic: 8/51===--------------------- ≈≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 18% ≈♣†.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...)*)~...♣♣~  SH: 17Dex: 18 ..~~.~..~~~:~..  XL: 17 Next:  9% Place: Swamp:3 ~§~~~.§@~~~.~♣  Noise: ---------  Time: 36556.5 (0.0) ~~♣~.~*~♣~..~..  I) +6 short sword of the Lonely Souls {pai .~~~~*... .~~~♣  Cast: Magnavolt (1%) ~~..*.~~.. ~... „‰µj·�—  Quill  ~~~*♣~~~~~. ~..  ~.~*~~..♣~.♣ .~~.♣♣♣  n   bog body (ally target) ~.*~~.~~~..♣ .~ ~..♣  *   seismosaurus egg (summoned) ~n♣~~~~~~~♣♣♣.~.§~..  ~~♣.~.♣♣~~♣.~[.. _You encounter a bog body. _You regained 2 hp, and now have 97/115 hp. _A bog body is nearby!Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (ally target)„‰µjIÖGorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 97/115 ====================----≈≈≈~♣.♣.♣♣~♣♣Magic: 8/51===---------------------≈≈♣~~~~~..~.♣AC: 9Str: 11Doom: 18%≈♣†.[~...~~.♣EV: 17Int: 34 Contam: 0% ~~...)*)~...♣♣~SH: 17Dex: 18..~~.~..~~~:~..XL: 17 Next:  9% Place: Swamp:3~§~~~.§@~~~.~♣Noise: ---------  Time: 36556.5 (0.0)~~♣~.~*~♣~..~..I) „‰µjCú+6 short sword of the Lonely Souls {pai.~~~~*... .~~~♣Cast: Magnavolt (1%)~~..*.~~.. ~...Quill ~~~*♣~~~~~. ~..~.~*~~..♣~.♣ .~~.♣♣♣n   bog body (ally target, magnetised)~.*~~.~~~..♣ .~ ~..♣*   seismosaurus egg (summoned)~*♣~~~~~~~♣♣♣.~.§~..~~♣.~.♣♣~~♣.~[.. _A bog body is nearby!Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (ally target)  Magnetic shrapnel attaches itself to the bog body.  Electricity arcs to„‰µjGüwards the magnetite!„‰µj…% t~~~~♣~~~~§~.n  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a bog body (ally target)  Magnetic shrapnel attaches itself to the bog body.  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!!„‰µjvH q  The bog body gestures at you while chanting.„‰µj‰¸ …~89====7.5 (1§ _You resist with some effort. _You now have 9/51 mp.…‰µjc†  Gorae the Geomancer…‰µj¨cÐ ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 98/115 ====================---- ≈≈≈~♣.♣.♣♣~♣♣  Magic: 3/51…‰µjÎdT=----------------------- ≈≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 18% ≈♣†.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...)*)~...♣♣~  SH: 17Dex: 18 ..~~.~..~~~:~..  XL: 17 Next:  9% Place: Swamp:3 ~§~~~.~@~~~.~♣  Noise: ===------  Time: 36557.5 (0.0) ~~♣~.~*~♣~..~..  I) +6 short sword of the Lonely Souls {pai .~~~~*... .~~~♣  Cast: Magnavolt (1%) ~~..*.~~.. ~...  Quill  ~~~*♣~~~~§. ~..  …‰µjäe�~.~*~~..♣~.♣ .~~.♣♣♣  n   bog body (ally target, magnetised) ~.*~~.~~~..♣ .~ ~..♣  *   seismosaurus egg (summoned) ~n♣~~~~~~~♣♣♣.~.§~..  ~~♣.~.♣♣~~♣.~[.. The bog body gestures at you while chanting. _You resist with some effort. _You now have 9/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle…‰µj=fŸDir - move targetAim: a bog body (severely damaged, ally target, covered in magnetic dust)…‰µjhª  Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 98/115 ====================---- ≈≈≈~♣.♣.♣♣~♣♣  Magic: 3/51=----------------------- ≈≈♣~~~~~..~.♣  AC: 9Str: 11Doom: 18% ≈♣†.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...)*)~...♣♣~  SH: 17Dex: 18 ..~~.~..~~~:~..  XL: 17 Next:  9% Place: Swamp:3 ~§~~~.~@~~~.~♣  Noise: ===------  Time: 36557.5 (0.0) ~~♣~.~~~♣~..~..  I) +6 short sword of the Lonely Souls {pai .~~~~~... .~~~♣  Cast: Magnavolt (1%) ~~..~.~~.. ~...  …‰µj¶«³Quill  ~~~~♣~~~~§. ~..  ~.~~~~..♣~.♣ .~~.♣♣♣  n   bog body (ally target, magnetised) ~..~~.~~~..♣ .~ ~..♣  *   seismosaurus egg (summoned) ~§♣~~~~~~~♣♣♣.~.§~..  ~~♣.~.♣♣~~♣.~[.. Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bog body (severely damaged, ally target, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!!You destroy the bog body!Vehumet accepts your kill.…‰µj4¶¥ ≈≈ ≈≈♣♣♣♣♣♣♣ ♣♣  ≈≈≈~♣.♣.♣♣~♣♣  ≈≈♣~~~~~..~.♣  ≈♣†.[~...~~.♣  ~~...)*)~...♣♣~  ..~~.~..~~~:~..  ~§~~~.~@~~~.~♣  …‰µj/¸Ì~~♣~.~*~♣~..~..  .~~~~*... .~~~♣  ~~..*.~~.. ~...  ~~~*♣~~~~§. ~.. ~.~*~~..♣~.♣ .~~.♣♣♣ *   seismosaurus egg (summoned) ~.*~~.~~~..♣ .~  ~*♣~~~~~~~♣♣ […‰µjý ~~~~~.§…‰µj�}7108.5 (1Magnavolt (1%) _…‰µj� ;§…‰µj=&q _You now have 3/51 mp.†‰µjòdž‰µj¤È†‰µjˈ‰µjˆÐ†‰µjRÕ: _†‰µj0Ýb94†‰µjn߆‰µj]ä,†‰µjs熉µj÷îA100/115†‰µjÇñ†‰µjyö†‰µjõöI5=†‰µjWù†‰µjeÿ†‰µjâÿ†‰µjp†‰µja1=†‰µjÝ †‰µj#Í  You encounter a tyrant leech.6=§§§~---§Magnavolt (1%)w~§§w   tyrant leech (distracted)*   seismosaurus egg (summoned)§65.5 (7†‰µjê&‘~wwally target)††‰µj,)M---6.5 (8 _†‰µjš18§†‰µj¸8×  You regained 3 hp, and now have 101/115 hp. _You regained 3 mp, and now have 6/51 mp.†‰µjG¹   Gorae the Geomancer ≈≈ Octopode of Vehumet *****. ≈≈♣♣♣♣♣♣♣ ♣♣  Health: 101/115 =====================--- ≈≈≈~♣.♣.♣♣~♣♣  Magic: 0/51------------------------ ≈≈♣~~~~§..~.♣  AC: 9Str: 11Doom: 17% ≈♣†.[~...~~.♣  EV: 17Int: 34 Contam: 0%  ~~...)*)~...♣♣~  SH: 17Dex: 18 ..~~.~..~~~:~..  XL: 17 Next: 10% Place: Swamp:3 §~~~~.*@~~~.~♣  Noise: ---------  Time: 36566.5 (0.0) ~~♣~**~~♣~..§..  I) +6 short sword of the Lonely Souls {pai .~**~~... .~~~♣  Cast: Magnavolt (1%) w*..~.~~.. ~.†‰µjŠÓ P..  Quill  ~~~~♣~~~~~. ~..  §.~~~~..♣§.♣ .~~.♣♣♣  w   tyrant leech (ally target) ~..~~.~~~..♣ .~ ~..♣  *   seismosaurus egg (summoned) ~†♣§~~~~~~♣♣♣.~.§~..  ~~♣.~.♣♣~~♣.~[.. _You encounter a tyrant leech.You regained 3 hp, and now have 101/115 hp. _You regained 3 mp, and now have 6/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (ally target)†‰µj…Gorae the Geomancer≈≈Octopode of Vehumet *****.≈≈♣♣♣♣♣♣♣ ♣♣Health: 101/115 =====================---≈≈≈~♣.♣.♣♣~♣♣Magic: 0/51------------------------≈≈♣~~~~§..~.♣AC: 9Str: 11Doom: 17%≈♣†.[~...~~.♣EV: 17Int: 34 Contam: 0% ~~...)*)~...♣♣~SH: 17Dex: 18..~~.~..~~~:~..XL: 17 Next: 10% Place: Swamp:3§~~~~.*@~~~.~♣Noise: ---------  Time: 36566.5 (0.0)~~♣~**~~♣~..§..I) +6 short sword of the Lo†‰µj›Žnely Souls {pai.~**~~... .~~~♣Cast: Magnavolt (1%)**..~.~~.. ~...Quill ~~~~♣~~~~~. ~..§.~~~~..♣§.♣ .~~.♣♣♣w   tyrant leech (ally target, magnetised)~..~~.~~~..♣ .~ ~..♣*   seismosaurus egg (summoned)~†♣§~~~~~~♣♣♣.~.§~..~~♣.~.♣♣~~♣.~[.. _You regained 3 mp, and now have 6/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (ally target)  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!‡‰µj'59w~  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a tyrant leech (ally target)  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!‡‰µj±Iͧ~§..§§§~@~§~.§.~~~§~§§‡‰µjT(~~‡‰µj¹W`2===7.5 (1Magnavolt (1%) ‡‰µj—X_‡‰µjd‡‰µje§‡‰µj¹e§§‡‰µjKf‡‰µj¬q[ _You now have 0/51 mp.‡‰µj‡r‡‰µjRúf  You don't have enough magic to cast this spell.[?25h[?0c‡‰µjÿ2 +‡‰µj‡Ë [?25l[?1c‡‰µj Õ ‡‰µj‘Ö ‡‰µjéã ‡‰µjæä . _‰‰µj$=~w‰‰µj#%5~w‰‰µj]4‘~§~~~---8 _‰‰µjèAH§§§‰‰µjÞB‰‰µj1× Cw~‰‰µjöâ ~~~~~~~~~.§~‰‰µjÛã R1---9‰‰µj–î 8§‰‰µjÕï Љµjxõ=w.Љµj½i~~~~.~§Љµj¶.370Љµjˆ'Љµjú(‹‰µjºë ¨§§§§~§)1‹‰µj½í ‹‰µjëï �‰µj›º] ≈≈≈♣♣♣♣♣♣♣ ♣♣≈~♣.♣.♣♣~♣♣≈♣~~~§~..~.♣≈♣†.[~...~§.♣♣~~...)*)~...♣♣~~..~~.~..~~~:~...~~~~§w@<~~~.~♣.~~♣~.~~~♣§..~..~.~~~~~...♣.~~~♣~..~.~~...~...~♣~~~~~.~~..�‰µjy»~.~§§~..♣~.♣..~~.♣♣♣~..~~.~~~..♣ .~ ~..♣~~†♣~♣♣♣.~.§~..  ~~♣.~.♣♣~~♣.~[..�‰µjEÎR §  You enter the shallow water.�‰µjภ♣§§§~§~~  Your seismosaurus egg disappears in a puff of smoke!22Water Cloud �‰µj•é�‰µjÔëZ _The tyrant leech closely misses you.�‰µjg¹1 ♣~~...~~§~.~.~You hit the tyrant leech. Your squeeze misses the tyrant leech.�‰µjzº?43.7 (1.2�‰µjnÄ�‰µjGÇd _The tyrant leech bites you but does no damage.�‰µjúR g ~~§~You hit the tyrant leech. Your squeeze misses the tyrant leech.4.9 _You block the tyrant leech's attack.މµjZ$é §~§ You hit the tyrant leech. You squeeze the tyrant leech!މµj€%q53==6.1މµj./މµjß1Z _You block the tyrant leech's attack.މµjä Ø ~§§You completely miss the tyrant leech. Your squeeze misses the tyrant leech.މµjt 4-7.2 (1.1މµjŽ) 9§މµjÝ- ] _The tyrant leech completely misses you.މµjËó–  ~You hit the tyrant leech but do no damage.މµj õl6=-8.4 (1.2މµj�¸ _You squeeze the tyrant leech! You block the tyrant leech's attack.�‰µjðô“ ~§~~~You hit the tyrant leech but do no damage.�‰µj<öe4==9.6�‰µjˆ�‰µjÌZ _You block the tyrant leech's attack.�‰µjω O §§�‰µj‹ ø§You closely miss the tyrant leech.You squeeze the tyrant leech, but do no damage.7=-80.7 (1.1�‰µjf– L§§�‰µj‹— Z _The tyrant leech closely misses you.�‰µjµOø †You hit the tyrant leech. You squeeze the tyrant leech.You kill the tyrant leech!�‰µj¬]M§§�‰µjWdˆ5=1-1.9 (1.2�‰µj^o8§�‰µj‡qP _Vehumet accepts your kill.�‰µj×;≈≈ ≈≈≈♣♣♣♣♣♣♣ ♣♣ ≈≈≈≈~♣.♣.♣♣~♣♣ ≈≈≈♣~~~~~..~.♣ ≈≈♣†.[~...§~.♣ ♣~~...)~)~...♣♣~ ~..~~.§..~~~:§.. .~~~~~†~@~~~.~♣ .~~♣~.~~~♣~..~.. ~.~§~~~...♣.§~~♣ ~~~..~.~~...~... ~~~~~♣~~~~§.~~..~~.~~~~..♣~.♣..~~.♣♣♣~~..~~.~~~..♣ .~ ~..♣~�‰µj_=*[m �‰µjºI…~~~820�‰µjO8§�‰µjGW� _There is a stone staircase leading up, spattered with blood here.�‰µj„ ≈≈ ≈≈≈♣♣♣♣♣♣♣ ♣♣ ≈≈≈≈~♣.♣.♣♣~♣♣ ≈≈≈♣~~~~~..~.♣ ≈≈♣†.[~...§~.♣ ♣~~...)~)~...♣♣~~..~~.~..~~~:§..♣.~~~~~†~<@~~.~♣ .~~♣~.~~~♣~..~..♣~.~~~~~...♣.§~~♣♣~~~..~.~~...~...♣~~~~~♣~~~~~.~~..~�‰µjÓ ~~.~~~~..♣~.♣..~~.♣♣♣~~..~~.~~~..♣♣.~.~..♣~~†♣~~~~~~~♣♣♣.~.§~.. �‰µj ?~~�‰µjk ]3Water �‰µj=" �‰µjç$ 2 _You enter the shallow water.‘‰µj=* ÷≈≈ ≈≈≈♣♣♣♣♣♣♣ ♣♣ ≈≈≈≈~♣.♣.♣♣~♣♣ ≈≈≈♣~~~~~..~.♣ ‘‰µj+ [≈≈♣†.[~...~~.♣ .♣~~...)~)~...♣♣~~♣~..~~.~..~~~:~..♣ .~~~~~†~<~@~.~♣ .~~♣~.~~~♣~..~..♣ ~.~~~~~...♣.§~~♣♣ ~~~..~.~~...~...♣ ~~~~~♣~~~~~.~~..~♣~~.~~~~..♣~.♣..~~.♣♣♣‘‰µj›+ t~~..~~.~~~..♣♣.~.~..♣~~†♣~~~~~~~♣♣♣.~.~~.. ‘‰µjë6 R§~§‘‰µjá8 [6=4‘‰µjíB 8§‘‰µjòC ’‰µjIæ≈≈ ≈≈≈♣♣♣♣♣♣♣♣♣♣ ≈≈≈≈~♣.♣.♣♣~♣♣ ≈≈≈♣~~~~~..~.♣ ♣≈≈♣†.[~...~~.♣ ~.♣♣~~...)~)~...♣♣~~♣ ~..~~.~..~~~:~..♣ .~~~~~†~<~~@.§♣ .~~♣~.~~~♣~..~..♣ ~.~~~~~...♣.~~~♣♣ ~~~..~.~~...~...♣ ~~~~~♣~~~~~~.~~~~..♣~.♣..~~.♣♣♣~~..~§.~~~..♣♣.~.~..♣~~†♣~~~~~~~♣♣â™’‰µjèèd£.~.~~.. ’‰µj�þ�§~§§95’‰µj�9§’‰µj ’‰µjÊè≈≈ ≈≈≈♣♣♣♣♣♣♣♣♣♣ ♣≈≈≈≈~♣.♣.♣♣~♣♣ .♣≈≈≈♣~~~~~..~.♣ ~♣ ≈≈♣†.[~...~~.♣ ~.♣ ♣~~...)~)~...♣♣~~♣ ~..~~.~..~§~:~..♣ .~~~~~†~<~~~@~♣ .~~♣~.~~~♣~..~..♣ ~.~~~~~...♣.~~§♣♣ ~~~..~.~~...~...♣ ~~~~~♣~~~~~.~~~~.~~..~§.§~~..♣♣.~.~..♣~~†♣~~~~~~~♣♣♣.~.~~..[’‰µj)ê(m ’‰µjÉóJ~~~~§’‰µjƒ 06’‰µj " ’‰µj@§ M ≈≈  ♣♣♣♣♣♣♣♣♣♣ ♣≈~♣.♣.♣♣~♣♣ .♣≈♣~~~~~..~.♣ ~♣’‰µj�É æ≈≈♣†.[~...~~.♣ ~.♣♣~~...)~)~...♣♣~~♣~..~~.~..~§~@~..♣~~~†~<~~~.~♣.♣.~~♣~.~~~♣~..~..♣.~~~~~...♣.~~~♣~~~..~.~~...~...♣~♣..♣.§~.~~§~~♣♣♣.~.~~.’‰µjöÕ 7~§~’‰µjÊØ Q7=7’‰µj à ’‰µjú ¦  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...108.9 (2’‰µj‘ ’‰µj× W _You add the spell Eringya's Surprising Crocodile to your library.“‰µj¦U ­ ≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣≈~♣.♣.♣♣~♣♣ .♣♣~~~~~..~.♣ ~♣ ♣†.[~...~~.♣ ~.♣♣~~...)~)~...♣♣~~♣ ~..~~.~..~~~.~..♣ .~~~~~†~<~§~@~♣.♣♣~.~~~♣~..~..♣~.~~~~~...♣.~~~♣♣.~~.♣Quill ~♣..♣.§~.~~§~~♣♣♣.~.~~.~~♣.~.♣♣~~♣.~[..“‰µjÀa F~~~§~“‰µjµb *9.9 (1“‰µjók “‰µjœl ”‰µjŸkT ≈≈ ≈≈≈♣♣♣♣♣♣♣♣♣♣ ♣ ≈≈≈≈~♣.♣.♣♣~♣♣ .♣ ≈≈≈♣~~~~~..~.♣ ~♣ ≈≈♣†.[~...~~.♣ ~.♣ ♣~~...)~)~...♣♣~~♣ ~..~~.~..~~~.~..♣ .~~~~~†~<~~@.~♣.♣ .~~♣~.~~~♣~..~..♣”‰µj*l³ ~.~~~~~...♣.~~~♣♣ ~~~..~.~~...~...♣ ~~~~~♣~~~~~.~~..~♣ ~~.~~~~..♣~.♣..~~.♣♣♣ ~~..~~.~~§..♣♣.~.~.♣ ~~†♣~~~~~~~♣♣♣.~.~~”‰µj®l„..  ~~♣.~.♣♣~~♣.~[..”‰µjj‚G§§”‰µjRˆŒ1=90Water ”‰µj �9§”‰µjk‘2 _You enter the shallow water.”‰µjfŸ¶ ≈≈ ≈≈≈♣♣♣♣♣♣♣♣♣♣ ♣ ≈≈≈≈~♣.♣.♣♣~♣♣ .♣ ≈≈≈♣~~~~~..~.♣ ~♣ ≈≈♣†.[~...~~.♣ ~.♣ ♣~~...)~)~...♣♣~~♣”‰µjØŸ  ~..~~.~..~~~.~..♣ .~~~§~†~<~@~.~♣.♣ .~~♣~.~~~♣~..~..♣ ~.~~~~~...♣.~~~♣♣ ~~~..~.~~...~...♣”‰µj > ~~~~~♣~~~~§.~~..~♣ ~~.~~~~..♣~.♣..~~.”‰µj+ ¶♣♣♣ ~~..~~.~~§..♣♣.~.~”‰µjJ ¯..♣ ~~†♣~~~~~~~♣♣♣.~.”‰µjq …~..  ~~♣.~.♣♣~~♣.~[..”‰µj®8§”‰µjÌ®[8=1”‰µj¯¸8§”‰µj¡º”‰µj!? ≈≈ ≈≈≈♣♣♣♣♣♣♣♣♣♣ ♣ ≈≈≈≈~♣.♣.♣♣~♣♣ .♣ ≈≈≈♣~~§~~..~.♣ ~♣ ≈≈♣†.[~...~~.♣ ~.♣ ♣~~...)~)~...♣♣~~♣ ~..~~.~..~~~.~..♣ .~~~§~†~<@~~.~♣.♣ .~~♣~.~~~♣~..~..♣ ~.~~~~~...♣.~~~♣♣ ~~§..~.~~...~...♣ ~~~~~♣~~~~§.~~..~♣ ~~.~~~~..♣~.♣..~~.♣♣♣[3”‰µj?«7m ~~..~~.~~§..♣♣.~.~..♣ ~~†♣~~~~~~~♣♣♣.~.~~..  ~~♣.~.♣♣~~♣.~[..”‰µjFER~~§~”‰µj„B2”‰µj$ § ≈≈ ≈≈≈♣♣♣♣♣♣♣♣♣♣ ♣ ≈≈≈≈~♣.♣.♣♣~♣♣ .♣”‰µj}$ £ ≈≈≈♣~~~~~..~.♣ ~♣ ≈≈♣†.[~...~~.♣ ~.♣ ♣~~...)~)~...♣♣~~♣ ~..~~.~..~~~.~..♣”‰µjÊ$ Ö .~~~~~†~@~~~.~♣.♣ .~~♣~.~~~♣~..~..♣ ~.~~~~~...♣.~§~♣♣”‰µj¬% u ~~~..~.~~...~...♣ ~~~~~♣~~~~~.~~..~♣ ~~.~~~~..♣~.♣..~.♣♣♣ ~~..~~.~~~..♣♣.~.~..♣ ~~†♣~~~~~~~♣♣♣.~.~~..  ~~♣.~.♣♣~~♣.~[..”‰µj¬3 ”‰µj<4 h2=3”‰µjyC ”‰µjGJ � _There is a stone staircase leading up, spattered with blood here.•‰µj¸; •‰µjÕA ? Spells (Memorise)TypeFailure Level  a - Plasma BeamFire/Air7% 6b - Mercury ArrowConjuration/Alchemy•‰µj[B ‹1%2  c - ScorchFire1%2  d - Searing RayConjuration1%2  e - Inner FlameHexes/Fire1%3  f - Flame WaveConjuration/Fire1% 4  g - Fulminant PrismConjuration/Alchemy1% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  i - ApportationTranslocation2%1  j - SlowHexes2%1  k - Soul SplinterNecromancy2%1  l - Summon Small MammalSummoning2%1  m - Construct Spike LauncherForgecraft3%2  n - JinxbiteHexes3%2  o - Sublimation of BloodNecromancy•‰µj—B 3%2  p - Permafrost EruptionIce/Earth4% 6  q - Ignite PoisonFire/Alchemy6% 4  r - Olgreb's Toxic RadianceAlchemy•‰µjÍB H6% 4  s - Sticky FlameFire/Alchemy6% 4  t - Call Canine FamiliarSummoning7% 3  u - Launch Clockwork BeeForgecraft•‰µjC Í7% 3 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit—‰µjЗ‰µjäÔ—‰µj“¬—‰µj •™‰µjÓî�DescribMemorise|Describe™‰µj@ < Plasma Beam ™‰µj†@ «Fires a penetrating beam of plasma at one of the caster's most distant foes. Theionised beam bypasses half of defenders' armour, and a second beam of fire follows in its wake. Level: 6 Schools: Fire/Air Fail: 7%  Power: 29%  Damage: 2x1d42 (max 2x1d120) Accuracy: +++  Range: 7  Noise: Extremely loud Miscasting this spell causes magic contamination and also deals up to 21 fire orelectric damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.›‰µjß � Spells (Describe)TypeFailure Level  a - Plasma BeamFire/Air7% 6  b - Mercury ArrowConjuration/Alchemy 1% 2  c - ScorchFire1% 2  d - Searing Ray Conjuration1%2  e - Inner FlameHexes/Fire1%3  f - Flame WaveConjuration/Fire1% 4  g - Fulminant PrismConjuration/Alchemy1% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  i - ApportationTranslocation›‰µjâ ¯2%1  j - Slow Hexes2%1  k - Soul SplinterNecromancy2%1  l - Summon Small MammalSummoning2%1  m - Construct Spike Launcher Forgecraft3% 2  n - Jinxbite Hexes3%2  o - Sublimation of Blood Necromancy3%2  p - Permafrost EruptionIce/Earth›‰µjM I4% 6  q - Ignite PoisonFire/Alchemy6% 4  r - Olgreb's Toxic Radiance Alchemy6% 4  s - Sticky FlameFire/Alchemy›‰µjZ ®6% 4  t - Call Canine FamiliarSummoning7% 3  u - Launch Clockwork BeeForgecraft7% 3 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitœ‰µjwŠ œ‰µjÅb�‰µjíÁ�‰µj{£�‰µj)w�‰µjÉX�‰µjzE�‰µjËß �‰µjˆ �‰µj€d �‰µjhž‰µjÚÄž‰µjµxž‰µj«8ž‰µj’ž‰µjk¶ž‰µjΉ ž‰µj;’ ž‰µj¥2Ÿ‰µj™ŒŸ‰µj¹O ‰µjQü ‰µj– ‰µj¶Gorae the Geomancer≈≈Octopode of Vehumet *****.≈≈≈♣♣♣♣♣♣♣♣♣♣♣Health: 112/115 =======================-≈≈≈≈~♣.♣.♣♣~♣♣ .♣Magic: 8/51===---------------------≈≈≈♣~~~~~..~.♣ ~♣AC: 9Str: 11Doom: 17%≈≈♣†.[~...~~.♣ ~.♣EV: 17Int: 34 Contam: 0% ♣~~...)~)~...♣♣~~♣SH: 17 ‰µj…+Dex: 18~..~~.~..~~~.~..♣XL: 17 Next: 11% Place: Swamp:3.~~~~~†~@~~~.~♣.♣Noise: ---------  Time: 36593.9 (0.0).~~♣~.~~~♣~..~..♣I) +6 short sword of the Lonely Souls {pai ‰µj³¶~.~~~~~...♣.~§~♣♣Cast: Magnavolt (1%) ‰µjœ~~~..~.~~...~...♣Quill ~~~~~♣~~~~~.~~..~♣~~.~~~~..♣~.♣..~~.♣♣♣~~..~~.~~~..♣♣.~.~..♣~~†♣~~~~~~~♣♣♣.~.~~.. ‰µjH ~~♣.~.♣♣~~♣.~[.. _Vehumet accepts your kill. _There is a stone staircase leading up, spattered with blood here. _You enter the shallow water.   ‰µj©+You pick up a parchment of Eringya's Surprising Crocodile and begin reading... _You add the spell Eringya's Surprising Crocodile to your library. _You enter the shallow water. _There is a stone staircase leading up, spattered with blood here. ‰µj20& _There is a stone staircase leading up, spattered with blood here. _You enter the shallow water.  You pick up a parchment of Eringya's Surprising Crocodile and begin reading... _You add the spell Eringya's Surprising Crocodile to your library.enter the shallow water. _There is a stone staircase leading up, spattered with blood here.  Okay, then. ‰µjÏ2¡‰µjÀ. _¢‰µjXU¢‰µjŠaInventory: 38/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}c - a +5 short sword of speed Missiles (go to first with ()¢‰µj½b9t - 12 boomerangs  s - a curare-tipped dart  g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  l - an amulet of dissipation (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit¢‰µj)c7[top]£‰µjÅ£‰µjÔ £‰µj„Gorae the Geomancer≈≈Octopode of Vehumet *****.≈≈≈♣♣♣♣♣♣♣♣♣♣♣Health: 112/115 =======================-≈≈≈≈~♣.♣.♣♣~♣♣ .♣Magic: 8/51===---------------------≈≈≈♣~~~~~..~.♣ ~♣AC: 9£‰µj¢mStr: 11Doom: 17%≈≈♣†.[~...~~.♣ ~.♣EV: 17Int: 34 Contam: 0% ♣~~...)~)~...♣♣~~♣SH: 17Dex: 18~..~~.~..~~~.~..♣XL: 17 Next: 11% Place: Swamp:3£‰µj!Å.~~~~~†~@~~~.~♣.♣Noise: ---------  Time: 36593.9 (0.0).~~♣~.~~~♣~..~..♣I) +6 short sword of the Lonely Souls {pai~.~~~~~...♣.~§~♣♣Cast: Magnavolt (1%)~~~..~.~~...~...♣Quill ~~~~~♣~~~~~.~~..~♣£‰µjT}~~.~~~~..♣~.♣..~~.♣♣♣~~..~~.~~~..♣♣.~.~..♣~~†♣~~~~~~~♣♣♣.~.~~..£‰µj�¾~~♣.~.♣♣~~♣.~[.. _There is a stone staircase leading up, spattered with blood here. _You enter the shallow water.  £‰µj²œYou pick up a parchment of Eringya's Surprising Crocodile and begin reading... _You add the spell Eringya's Surprising Crocodile to your library. £‰µjÕŸ_You enter the shallow water. _There is a stone staircase leading up, spattered with blood here. _Okay, then.£‰µjö£‰µj›$£‰µjÎ%£‰µjï=£‰µj,ÿ£‰µj”ÿ£‰µj£‰µjÌ£‰µjn¡9= _3£‰µj £‰µjV,£‰µj󣉵j€ƒ10/51=£‰µjo£‰µjË!£‰µj"%4£‰µjV$£‰µj¤(£‰µj)£‰µj&+£‰µj¶/£‰µj„0c115=1=£‰µjÖ2£‰µjÜ7£‰µj!9£‰µj×:£‰µj2@B£‰µjñQi2=£‰µjUV£‰µj“[£‰µj1\9=£‰µjÎ^£‰µje,£‰µjªg£‰µj‚j_3=£‰µjãl£‰µj0r,£‰µj�u£‰µjéz£‰µj퉣‰µjÒ�£‰µjÜ–£‰µjǘ£‰µjh™14£‰µj£ž=£‰µj$ £‰µj–¤£‰µjx©£‰µjc«£‰µj}¯£‰µj"½,£‰µj¿£‰µjU㉵jàÃS5=£‰µj�Æ£‰µjFË£‰µj©Ë£‰µjÂÍ£‰µj%Ñ£‰µjëÑ£‰µj‹Ô£‰µjrÙ,£‰µjðÛ£‰µj ߣ‰µj‰ßK6=£‰µj⣉µjµæ,£‰µj飉µjC죉µjŽì£‰µjµjö󣉵jkôS7=£‰µj2÷£‰µjXú£‰µjÎú£‰µj‹ü£‰µjq!,£‰µj9$£‰µjJ)a8=£‰µjÛ1,£‰µjØ2£‰µj¸5£‰µj£7£‰µjÖ7£‰µj”;£‰µjÂ?O9£‰µjyH£‰µj0MX£‰µj N£‰µjeR£‰µjÒS£‰µjwUM20=£‰µjkV£‰µj aB£‰µjøc£‰µj_e£‰µj.³ù1=2=3=£‰µjã¼£‰µj§ñE4=£‰µj󣉵j|óK5=£‰µj*ö£‰µj¼ü£‰µj¸ £‰µj½£‰µjj,£‰µj‰£‰µjw4{6=27=£‰µjG5,£‰µjºT,£‰µjCU£‰µj´X£‰µj‘�8=9=£‰µj¨¥î30=£‰µj@¾B£‰µj¢ë£‰µj1ö£‰µjËú£‰µjGa1=£‰µj—)𣉵jñ/,£‰µjJ4£‰µjÀ6i2=£‰µj‹9£‰µj½?,£‰µj¥A£‰µjAJB£‰µjM£‰µjgMK3=£‰µjKP£‰µjVB£‰µj­•¼4=5=£‰µj«—,£‰µj䦣‰µj©«£‰µj:¬£‰µj­°£‰µj)´£‰µjд96£‰µj·£‰µjo¼,£‰µj#¿£‰µjµÂ£‰µj㉵jeÅ£‰µj„Ê£‰µjËS7=£‰µj×Í£‰µj Ñ£‰µj¹Ñ£‰µjD X£‰µj* a8=£‰µj£‰µj?%,£‰µjW(£‰µjw,£‰µjh-£‰µj�0£‰µj{5£‰µjÞ5L39=£‰µjò8£‰µj!<£‰µjS<£‰µj¾?£‰µj¡]H40=£‰µj¯a,£‰µj¾tÏ1=£‰µj†v£‰µj#w£‰µjó}£‰µjœƒk2=£‰µj7„£‰µjE“„£‰µjc˜w3=£‰µjÙž,£‰µj±Ù4=£‰µj޳,£‰µjÁº£‰µj½£‰µj§Ï£5=£‰µjÕ£‰µjÜÕ£‰µjØØ£‰µjiÜ,£‰µjߣ‰µjžã£‰µjnäU6=£‰µj¨æ£‰µj$꣉µjg룉µjã죉µjò£‰µj{ò£‰µj6õ£‰µj ú£‰µj�úK7=£‰µjPý£‰µj ,£‰µj £‰µj­,£‰µjŽ£‰µjp!£‰µjê!£‰µj^$£‰µj5(£‰µjÕ(U8=£‰µj¶+£‰µjY0£‰µjÃ0£‰µj62£‰µj‹4£‰µjÓ4£‰µjÄ7£‰µjp=£‰µj>K9=£‰µj¼D,£‰µjVG,£‰µjL£‰µjhL£‰µj¬N£‰µj-R£‰µj™RV50=£‰µjêT£‰µjZ,£‰µj5]£‰µjãfB£‰µjòi£‰µj.j51£‰µjÇj(=£‰µjŠm£‰µjq£‰µjØt£‰µj¤u£‰µjOv£‰µjk†Ö ≈≈  ♣♣♣♣♣♣♣♣♣♣ £‰µjé†�≈~♣.♣.♣♣~♣♣ .♣≈♣~~~~~..~.♣ ~≈≈♣†.[~...~~.♣ ~.♣♣~~...)~)~...♣♣~~♣~..~~.~...~~~†~<~§~.~♣.~~♣~.~§~♣~..~..£‰µjA‡Õ.§~~~~...♣.~~~♣..~.~~...~...♣~~~♣~~~~~.~~..♣§.~~~§..♣~.♣..~~.♣♣£‰µj%ˆÓ..~~.~~~..♣♣.~.~..♣~~†♣~~~~~~~♣♣♣.~.~~£‰µj#�'78 M ≈≈  ♣♣♣♣♣♣♣♣♣♣ ≈~♣.♣.♣♣~♣♣ .♣≈♣~~~~~..~.♣ ~≈≈♣†.[~...~~.♣ ~.♣♣~~...)~@~...♣♣~~♣~..~~.~..~~~.~.~~~†~<~§~.~♣.~~♣~.~§~♣~..~..♣Quill ~.♣£‰µj‘;~..~~.~~~..♣♣.~£‰µj½žl726.9 (133.0)~~~£‰µj¥c74Water £‰µjŠ­9§£‰µjܲ+ _You enter the shallow water.£‰µj8¼¸  You see here a +4 vampiric spear. _Health restored: 115; MP restored: 51¥‰µj/¸ u¥‰µjýÁ / _¥‰µjýÄ ¥‰µjiË ¥‰µj×Ñ O=¥‰µj<Õ ¥‰µjœà †  There is a stone staircase leading up, spattered with blood here.¥‰µjpç UWater ¥‰µj•ë ¥‰µj›ó A _You enter the shallow water.¥‰µjú >¥‰µj�ý ¥‰µj£ ¥‰µj mWater Cloud ¥‰µjæ ¥‰µj³ A _You enter the shallow water.¥‰µj® ¥‰µjw (¥‰µjô# ¥‰µj˜) ¥‰µj , >¥‰µj0 ¥‰µj–2 ¥‰µjD: UWater ¥‰µj�= ¥‰µj1F t _You enter the shallow water.¥‰µjÆH ¥‰µj=L ¥‰µjÍT ¥‰µjBV (¥‰µj)g ¥‰µjWl ¥‰µj¯o ,¥‰µj†t ¥‰µjäw ¥‰µjÖ~ ,¥‰µj¼ ¥‰µjWŽ z  b - 5 scrolls of blinking {!r!d} (gained 3)¥‰µj‰� ¥‰µj3‘ ¥‰µj]™ = _You see here a +0 spear.¥‰µjŸ 3¥‰µjϤ ¥‰µj5¨ ¥‰µj¬ ,¥‰µjÊ­ ¥‰µjÀ �  Things that are here:  a +0 spear; a spriggan skeleton¥‰µj&Ä ¥‰µjþÄ  _¥‰µj"Ç ¥‰µjÊ ¥‰µj;ÿ ~§..~~.~~~..♣♣.~.~..♣~~†♣~~~~~~§♣♣♣.~.~~..~~~~~~♣.§.♣♣~~♣.~[..~.~~.~~.~..♣§♣~~~~~~ §~.....).~~~~.~..~.. ..~.....~~....~~~§.♣ .......)~~~.<~~~.~♣ ~.~.._..~~.~~.~..♣♣ ~~~...[@..~~.~♣.♣♣43.9 (16.0) ~~......♣♣♣♣.~§.♣ .~~~~...~ ♣~>.~♣ .~~♣~>♣.♣♣ .~~.♣♣ ~~...~♣♣♣ ♣~.. .~§♣♣~ ♣.~.. [37¥‰µjÙ €m<♣♣ ♣. ¥‰µjK ¨§~~~~§~4.9 (17¥‰µjé K§§¥‰µj] c _Found a stone staircase leading up.§‰µj,Ï3§‰µj\ѧ‰µjìØ§‰µjÛÛ§‰µj‡Ü§‰µj⧉µj¹æ§‰µjºé§‰µjB꧉µjý짉µj-柳µjññ§‰µj�ò§‰µjŸô§‰µjËûp  There is an escape hatch in the floor here.§‰µj.UWater §‰µj®§‰µjkt _You enter the shallow water.§‰µj!§‰µj–§‰µj§‰µjŸ(§‰µjR§‰µj§‰µj×,§‰µj‡§‰µjz"§‰µj$§‰µj $§‰µj &§‰µj+§‰µj²2kWater §‰µjò4A _You enter the shallow water.§‰µj>7§‰µjÏ7(§‰µjz9§‰µjÂ<§‰µjþ>§‰µjt?§‰µj%A§‰µj_D§‰µjíIUWater §‰µj5L§‰µj OA _You enter the shallow water.§‰µjZQ§‰µjÌQ§‰µj$\§‰µjb,§‰µjïb(§‰µjd§‰µjÇe§‰µj¦g§‰µjh§‰µjöi§‰µj³’  There is a stone staircase leading up here. _§‰µjÖ–§‰µj1¥­Water §‰µj§§‰µjh­A _You enter the shallow water.§‰µj𮧉µj °>§‰µjÔ±§‰µjú²§‰µjw³§‰µj´§‰µj2»§‰µj#½,§‰µj¾½§‰µj•Ù§‰µj_߬Water  _You enter the shallow water.§‰µjåá>§‰µjXã,§‰µjå,§‰µj³å§‰µjÀí§‰µjókWater §‰µj‡öA _You enter the shallow water.§‰µj·ø>§‰µj^ù§‰µj€û§‰µj®ü§‰µjý§‰µj›ý§‰µj›ÿ§‰µj UWater §‰µj槉µjÏ A _You enter the shallow water.§‰µj §‰µj&–§‰µjË p  There is a stone staircase leading up here.§‰µj†!§‰µjû2 _§‰µj¦a¦Water There is a stone staircase leading up here.You enter the shallow water. _There is a stone staircase leading up here.You enter the shallow water.Water §‰µjc§‰µjšg¹You enter the shallow water. _There is a stone staircase leading up here.You enter the shallow water.§‰µjÂmI§‰µj±•§‰µj0´Â§‰µjª» ~~~~~♣~~~~~.~~..~ ~~♣~~♣~~~.~~~~..♣~.♣..~~♣~~~..~~.~~~..♣♣.~....~.~~.♣~~~~~~~♣♣♣.~.~~~.~~~~~~§~~~♣.~.♣♣~~♣.♣§.~..~§§.~~.§~.~..♣~♣~~ <~~~.~~~.....).~~~~.~. ♣.~...~.....~~....~~ ♣.@.......)~~~.<~~~83.9 (39 ♣♣.~.~.._..~~.~~.~. ♣♣~~~...[...~~.~♣. ♣~~......♣♣♣♣.~~. ♣.~~~~...~♣ ♣~>.~ ♣.~~♣~>♣.♣♣ .~~.♣ ♣♣~~...~♣♣♣ ♣§‰µj�¼ï~..♣♣..~~♣♣~♣ ♣.~..♣♣.<♣♣♣♣.♣♣§‰µjvÂn~~~.~~.~§‰µjÄ+4.9 (40§‰µj¨Ê§‰µj2Ì[ _Found an escape hatch in the ceiling.§‰µjúý3§‰µjI§‰µj�Water §‰µj�• _You enter the shallow water.§‰µj­(§‰µjZ<,§‰µjm=§‰µjsG§‰µj[OUWater §‰µj—P§‰µjSA _You enter the shallow water.§‰µjµb�~~~~~♣~~~~~~~~♣~~~~~. ♣.~~♣~~♣§§~.~~~~..♣~. ♣~~~~~~♣~~~..~~.~~~. ♣~§....~.~~.♣~~~~~~~♣ ♣♣.~~~.~~~~~~~~~~♣.~.♣ ♣..♣~.~..~§~.~~.~~.~..♣~~~♣<~§~.~~~.....).~~§‰µjõck♣♣~§~~~~♣.~...~.....~~.§‰µjeÉ♣..~~~@~.♣.........)8.0)♣~~~~.♣♣♣♣♣.~.~.._..~♣§~~~~♣ ♣♣~~~...[...~♣.~..♣ ♣~~......♣♣♣♣~.≈. ♣.~§~~...~♣.~.. ♣.~~♣§>♣.♣♣>~~ ♣♣~~...~♣♣♣~~. ♣..~~♣♣~ ♣♣.<♣♣♣♣.♣♣§‰µj¼mF~~~§‰µjo59.9 (5§‰µj ¥°§§ _Found a stone staircase leading down.§‰µj'ð 3§‰µj„ñ §‰µj)ø §‰µjT ¬Water  _You enter the shallow water.§‰µjÚ >§‰µjþ ØWater  _You enter the shallow water.§‰µj¡ §‰µj˜ §‰µjh. §‰µj#2 §‰µjË4 ,§‰µj’5 §‰µj< T§‰µj= §‰µjnC X§‰µjqE §‰µj©K UWater §‰µjæL §‰µj%P A _You enter the shallow water.§‰µjR §‰µjÄR (§‰µjêS §‰µj´[ r  There is a stone staircase leading down here.§‰µj"a §‰µjÐa ?Water §‰µjc §‰µjQf A _You enter the shallow water.§‰µjËh >§‰µj j §‰µj�k §‰µjér UWater §‰µjêv §‰µj/€ • _You enter the shallow water.§‰µjñ… ,§‰µj‘‡ §‰µjÉŠ N _You now have 971 gold pieces (gained 26).§‰µjÑŒ §‰µjJ� §‰µj<Ž §‰µj4� §‰µj7– §‰µjµ– WWater Cloud §‰µj¼— §‰µjxš A _You enter the shallow water.§‰µjhœ §‰µjÇœ (§‰µj(ž §‰µjè©  ♣~~~~~♣♣ ♣♣~~~.. ♣.~..♣♣ ♣~~...♣♣ ♣♣§.≈.♣ ♣.~§~~♣.♣ ♣.§...♣ ♣.~~♣§>♣~♣ ♣>~~..♣♣ ♣♣~~...~♣.♣♣~~.~~.♣ ♣..~~♣♣~♣~~♣.~~~.♣♣ ♣♣.<♣♣♣♣. ♣~.~~~~~♣ ♣..♣♣ ♣. ♣♣..§@♣.♣ ♣♣~♣♣ ♣♣. ♣~~~§..~♣ ♣..♣ ♣ ♣♣....~~♣ ♣.♣♣ ♣. ♣.♣♣~~~♣ ♣♣~♣§‰µj'¬  ♣. ♣.♣♣.~~♣ ♣..♣ ♣. ♣.♣♣♣..♣ ♣.♣♣ ♣♣ ♣.♣ ♣.♣ ♣.♣ ♣♣ .♣ ♣♣♣ §‰µj#± Z806.9 (17.0)~§‰µjH² +7.9 (18§‰µj?· 8§§‰µjœ¹ U _m - a potion of might¨‰µjg/I¨‰µjÜE¨‰µjÀLX¨‰µjfTƒWater Cloud ¨‰µjës• _You enter the shallow water.¨‰µjyx¨‰µjz¨‰µjÝz=Cloud ¨‰µjp{¨‰µj¬}¨‰µj#¨‰µj¿(¨‰µj1”WWater  _You enter the shallow water.Cloud ¨‰µj#—¨‰µjœ>¨‰µj– ¨‰µjÙ¢¨‰µj££?Water ¨‰µj*¤¨‰µjƒ¶Š _You enter the shallow water.¨‰µj£·¨‰µj㸨‰µj†¹(¨‰µj}º¨‰µjí»¨‰µj­ÅkWater ¨‰µj`ËA _You enter the shallow water.¨‰µj�̨‰µjîÌ(¨‰µjJͨ‰µjÑÔ¨‰µjVÛkWater ¨‰µj™ô _You enter the shallow water.Water  _You enter the shallow water.¨‰µjvü¨‰µj\UWater ¨‰µj�¨‰µj>You enter the shallow water.¨‰µj´ ¨‰µj ¨‰µjñ ¨‰µj¨‰µjŸ¨‰µjõ(¨‰µju¨‰µj™X¨‰µjÓ$š¨‰µjÉWlWater ¨‰µjË[B¨‰µj�\¨‰µj ‰ .~~~~~†~<~~§~~..>~ .~~♣~.~~~ ~~.~~..~~~.~~§~~. .~~♣~~...~~~..~.~~ ~~~~~♣~§~~~~~~♣~~ ♣.~~♣~~♣§§~.~~~~.. ♣~~~~~~♣~~~..~~.~~ ♣~~....~.~~.♣~~~~~ ♣♣@~~~.~~~~~~~~~~38.9 (31 ♣..♣~.~..~~~.~~.~~ ♣~~~♣<~~~.~~~.....) ♣♣~~~~~~♣.~...~.... ♣..~~~.~.♣.........)♣♣§~~~.⨉µjšŠm™£â™£♣♣♣.~.~.._.. §~~~~♣♣ ♣♣~~~...[. ♣.~..♣♣ ♣~~...... ♣♣♣ ♣♣~.≈.♣♣.~§~~... ¨‰µjPŽa§§~¨‰µjX’+9.9 (32¨‰µj+˜P§~§¨‰µj!›] _Found a stone staircase leading down.¨‰µj ¨‰µjÇ3¨‰µj- ¨‰µj>%¨‰µj''UWater ¨‰µjw,A _You enter the shallow water.¨‰µjÏ.3¨‰µj+1¨‰µjI3¨‰µj¢5¨‰µjl7(¨‰µj89¨‰µjÖ:¨‰µj>AUWater ¨‰µjJC¨‰µj°EA _You enter the shallow water.¨‰µj>H3¨‰µjcI¨‰µjlXj¨‰µj3[¨‰µjØaUWater ¨‰µj_c¨‰µjefA _You enter the shallow water.¨‰µjƒh¨‰µjñh¨‰µjj¨‰µjl¨‰µjkn¨‰µjÊn¨‰µjìo¨‰µj!x¨‰µjZ{¨‰µj|(¨‰µjY}¨‰µjG€¨‰µjb�¨‰µj¥�¨‰µj½Š¨‰µj»Œ¨‰µjzލ‰µj玨‰µjÒ�¨‰µjJ’¨‰µjy˜UWater ¨‰µjl™¨‰µjø¢A _You enter the shallow water.¨‰µjÔ¤¨‰µj@¥(¨‰µj ¦¨‰µj¨¨‰µjÿ©¨‰µj�ª¨‰µj~«¨‰µj™³¨‰µjµ¨‰µj„µ¨‰µjb¶¨‰µj×¹¨‰µj¨¿?Water ¨‰µj(À¨‰µjfÁ¨‰µjöÄA _You enter the shallow water.¨‰µj°ÉT¨‰µjüÖÙWater ¨‰µj“ÚA _You enter the shallow water.¨‰µj.Ý3¨‰µjºÞ¨‰µj·à¨‰µjƒã¨‰µjúã(¨‰µj 娉µj%訉µj¸í¨‰µj9î?Water ¨‰µjW降µjòAYou enter the shallow water.¨‰µjŸóSWater ¨‰µjéô¨‰µj¨‰µj8¨‰µjy¨‰µj¨‰µjb ¨‰µjŸ,¨‰µjꨉµj𨉵j¨‰µj­¨‰µji¨‰µjPB¨‰µjZ¨‰µj´_¨‰µj c,¨‰µj-g¨‰µjl¨‰µjo,¨‰µjÒp¨‰µj`w¨‰µj{¨‰µjš{?Water ¨‰µj`‚¨‰µj(ƒ¨‰µjZ†>¨‰µj|‰¨‰µjV¶Z  You see here a +0 scale mail.¨‰µj€Â¨‰µj ÆmWater Cloud ¨‰µjؤ _You enter the shallow water.  Things that are here:  a +0 spear; a spriggan skeleton¨‰µj0ܨ‰µjÝ/ _¨‰µjÈߨ‰µj–㨉µjH稉µjá稉µj›ì¨‰µjrµjø¨‰µjÒø?Water ¨‰µj û¨‰µjÌÿA _You enter the shallow water.¨‰µjŒ ¨‰µj, ¨‰µj["µj*UWater ¨‰µjÕ+¨‰µj4/A _You enter the shallow water.¨‰µjÂ1¨‰µjT2(¨‰µjè3¨‰µjz6¨‰µjÌ7¨‰µjN8¨‰µj·9¨‰µju;¨‰µj&A¨‰µj¦A?Water ¨‰µj¹B¨‰µj[KA _You enter the shallow water.¨‰µjãNI¨‰µj£Y¨‰µj‹Z,¨‰µj]\¨‰µj«^T¨‰µj+_¨‰µjg¨‰µjÀmkWater ¨‰µjÁoA _You enter the shallow water.¨‰µj q¨‰µjÿq3¨‰µjVt¨‰µjhv,¨‰µjRx¨‰µjby¨‰µj_{¨‰µj´{(¨‰µjù|¨‰µj¨¨‰µj—€¨‰µjÖ€¨‰µjÛ�¨‰µjµ„¨‰µjt†¨‰µj¿†¨‰µjረ‰µj‹¨‰µj"’¨‰µj¤’?Water ¨‰µj»“¨‰µj@—A _You enter the shallow water.¨‰µj’�¨‰µjž(¨‰µj¹¡¨‰µj'¤¨‰µj°¨‰µj¥°¨‰µj!³¨‰µj³´¨‰µjxºmWater Cloud ¨‰µj¾¨‰µjñÇA _You enter the shallow water.¨‰µjöÉ>¨‰µjp˨‰µjîͨ‰µjËϨ‰µj6Ð(¨‰µj¡Ñ¨‰µj£Ü¨‰µj¹Þ¨‰µjSߨ‰µj¬à¨‰µjc⨉µj䨉µj~䨉µj 樉µj訉µj!ꨉµjŠê¨‰µj±ë¨‰µj=󨉵jIõ,¨‰µjeö¨‰µjÂø¨‰µj€ú¨‰µjéú¨‰µj8ü¨‰µj-,¨‰µjÿ¨‰µj¨‰µj–¨‰µjz,¨‰µjn¨‰µj_¨‰µjߨ‰µjJ¨‰µj ¨‰µjô¨‰µj;"¨‰µjÊ"UWater ¨‰µjb+AYou enter the shallow water.¨‰µjH,¨‰µjÂ,¨‰µj&-¨‰µjX.¨‰µj–/¨‰µjõ/>¨‰µj1¨‰µjò1¨‰µj±2,¨‰µj"4¨‰µjå8?Water ¨‰µjW9,¨‰µjT;¨‰µjX<¨‰µjÂ<¨‰µjK=¨‰µjÛ>¨‰µj¹?¨‰µj @(¨‰µj�@¨‰µj I¨‰µj?NUWater ¨‰µjøP¨‰µjdY¨‰µjŠ\T¨‰µjß]¨‰µj&c¨‰µjËcUWater ¨‰µj0g¨‰µjƒh3¨‰µj¨i¨‰µj`k¨‰µjl¨‰µjjl(¨‰µj¬l¨‰µj@pX¨‰µjkr¨‰µjwUWater ¨‰µj—w¨‰µjz¨‰µjp{3¨‰µjÔ{¨‰µjö~¨‰µj‚€>¨‰µjî�¨‰µjGƒ¨‰µj"…,¨‰µj˜†¨‰µj0ˆ¨‰µjx‰¨‰µj¯‰¨‰µj€Š¨‰µjœŒ¨‰µjú�¨‰µje�,¨‰µj–‘¨‰µj—UWater ¨‰µj˜¨‰µj'›¨‰µj �¨‰µj»�(¨‰µj™ž¨‰µj¡¨‰µjÊ¢¨‰µj£¨‰µj—¤¨‰µj=§¨‰µjˬ¨‰µjF­?Water ¨‰µj˜®¨‰µj÷±¨‰µjI´¨‰µj®´(¨‰µji¶¨‰µjÒ¸¨‰µj»¨‰µj»¨‰µj�¼¨‰µjÀ¨‰µjÎÆUWater ¨‰µjäȨ‰µjk̨‰µj¯Î¨‰µj­Ï(¨‰µj§Ñ¨‰µjéØj  There is a stone staircase leading down here.¨‰µjÏßUWater ¨‰µjtਉµjÖãA _You enter the shallow water.¨‰µj¥æ>¨‰µj±è¨‰µjqꨉµjkì,¨‰µjØí¨‰µj 降µjM𨉵j…𨉵jTñ¨‰µjr÷,¨‰µjÉù¨‰µjùÿO _You now have 1002 gold pieces (gained 31).¨‰µjJ3¨‰µj˨‰µj¨‰µj6¨‰µjƒ¨‰µjø¨‰µj= ¨‰µj¤B¨‰µjt¨‰µj,¨‰µj=¨‰µj—¨‰µjæ,¨‰µjV¨‰µjc¨‰µjÆB¨‰µj㨉µjë ¨‰µjr!,¨‰µjQ5¨‰µj!6,¨‰µj7¨‰µjÄ7¨‰µj²8¨‰µj9¨‰µjo9¨‰µjo:¨‰µjg;¨‰µjË;¨‰µj<¨‰µjµ=¨‰µj@>¨‰µjt>¨‰µjÆ>¨‰µj²?¨‰µj»@¨‰µjA¨‰µj|A¨‰µj¤B¨‰µj¨C¨‰µjäC¨‰µj¡D¨‰µj`F¨‰µj¡NkWater ¨‰µj PA _You enter the shallow water.¨‰µjìTT¨‰µj“ou♣♣~~~...[...~~.~♣.♣♣ ♣.♣ ♣~~......♣♣♣♣.~~.♣ ♣.♣ ¨‰µjKq♣.~§~~...~♣♣♣~>.§♣ ♣~♣ ♣.~~♣§>♣.♣♣♣.~§.♣♣ ♣♣~♣♣ ♣♣~~...~♣♣♣ ♣♣~..♣♣ ♣.♣.♣ ♣..~~♣♣~♣ ♣♣.~..♣ ♣♣§♣♣  ♣♣.<♣♣♣♣.♣♣ ♣~~...♣♣ ♣~♣  ♣..♣♣ ♣...♣ ♣♣~~♣..♣ ♣.♣ ♣♣~♣♣ ♣♣.♣♣ ♣@.♣♣.♣ ♣~♣ 952.9 (113.0) ♣..♣ ♣.♣ ♣§♣♣♣.♣♣ ♣.♣ ♣.♣♣ ♣.♣ ♣~♣ [34¨‰µj˜qôm♣♣.♣ ♣♣♣ ♣~♣ ♣.♣ ♣.♣ ♣.♣♣ ..♣ ♣.♣ ♣.♣ ♣♣.♣ .♣♣ ♣♣♣ ♣.♣ ♣. .♣ ♣.♣ ♣♣ ♣♣ ♣♣ ¨‰µj`r¨‰µjj|e _Done exploring.¨‰µj|¡I¨‰µj‚·å..~.>~~~...¨‰µjŸ¸¶§.~♣...0.0)....¨‰µj‡¾¨‰µj‹À¨‰µj6ÂO _Done exploring.¨‰µjY 3¨‰µjF ¨‰µj W ;¨‰µjB\ ¨‰µj] O _Done exploring.¨‰µjTÇ I¨‰µjŽÚ ;¨‰µjýà ¨‰µjGâ O _Done exploring.¨‰µj_ô¨‰µj‰õ,¨‰µjg¨‰µj“¨‰µj2¨‰µj|O _Done exploring.ª‰µjÀ[[?25h[?0c  Search for what [Enter for "."]? ª‰µj:Æ [?25l[?1cª‰µjÓÑ ª‰µjŽÚ …11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Swamp:3] a stone staircase leading downb - [Swamp:3] an escape hatch in the floor  c - [Swamp:3] a glowing silver altar of Zin  ª‰µj=Û d - [Swamp:3] a +0 spear (2 further duplicates)  e - [Swamp:3] a stone staircase leading up  f - [Swamp:3] a stone staircase leading up  g - [Swamp:3] an escape hatch in the ceiling  h - [Swamp:3] a stone staircase leading down  i - [Swamp:3] a stone staircase leading up  j - [Swamp:3] a +4 vampiric spear  k - [Swamp:3] a stone staircase leading down¬‰µj»ÜLevel 3 of the Swamp<<<<>>>>_(Press ? for help) ♣♣.~~♣§~♣§~~.~~~~..♣~.♣..~~.♣♣♣♣♣ ♣~~~~~~♣~~~..~~.~~~..♣♣.~.~..♣.♣♣ ♣~~....~.~~.♣~~~~~~~♣♣♣.~.~~....♣♣ ♣♣.~~§.~~§~~~~~~~♣.~.♣♣§~♣.~[.....♣♣ ♣..♣~.~..~~~.~~.~~.~..♣~♣~~~~~~♣...♣ ♣~~~♣<~~~.~~~.....).~~~~.~..~..~...♣♣ ♣♣~~~§~~♣.~...~.....~~....~~~~.♣♣♣♣♣.♣♣ ♣..~~~.~.♣.........)~~~.<~~~.~♣♣ ♣♣~♣ ♣♣~~~~.♣♣♣♣♣.~.~.._..~~.~~.~..♣♣ ♣~♣ ♣~~~~~♣♣ ♣♣~~~...[...~~.~♣.♣♣♣.♣ ♣.~..♣♣ ♣~~......♣♣♣♣.~~.♣♣.♣♣♣♣ ♣♣~.≈.♣♣.~§~~...~♣♣♣~>.§♣♣~♣♣.♣♣ ♣.~...♣♣.~~♣§>♣.♣♣♣.~§.♣♣♣♣~♣♣♣♣~♣♣♣>[0;¬‰µj�ÝÜ10m~~..♣♣ ♣♣~~...~♣♣♣ ♣♣~..♣♣♣.♣.♣♣♣.♣♣~~.~~.♣ ♣..~~♣♣~♣ ♣♣.~..♣♣♣§♣♣♣~~♣.~~~.♣♣ ♣♣.<♣♣♣♣.♣♣ ♣~~...♣♣♣~♣♣♣~.~~~~~♣ ♣..♣♣ ♣...♣ ♣♣~~♣..♣♣.♣♣♣..~.♣.♣ ♣♣~♣♣ ♣♣.♣♣ ♣@.♣♣.♣♣~♣♣~~~§..~♣ ♣..♣ ♣.♣ ♣§♣♣♣.♣♣ ♣.♣♣♣....~~♣ ♣.♣♣ ♣.♣ ♣~♣ ♣♣.♣ ♣♣♣♣.♣♣~~~♣ ♣♣~♣ ♣.♣ ♣.♣ ♣.♣♣♣.♣♣.~~♣ ♣..♣ ♣.♣ ♣.♣ ♣♣.♣♣.♣♣♣..♣ ♣.♣♣ ♣♣♣ ♣.♣ ♣.♣¬‰µjðT¬‰µjÜU¬‰µjžW+Gorae the GeomancerOctopode of Vehumet *****.Health: 115/115 ========================Magic: 51/51 ========================AC: 9Str: 11Doom: 17%EV: 17¬‰µjX÷Int: 34 Contam: 0% SH: 17Dex: 18XL: 17 Next: 11% Place: Swamp:3Time:Quill _You enter the shallow water. _Done exploring. _Done exploring. ¬‰µjIX·_Done exploring. _Done exploring. _Done exploring.Search for what [Enter for "."]? .¬‰µjdY¬‰µjÞY¬‰µjÛZ¬‰µj`¬‰µjee¬‰µj€iWater  _Done exploring.  Search for what [Enter for "."]? . _You enter the shallow water.¬‰µj(k¬‰µj£k(¬‰µjml¬‰µj{n¬‰µjìs?Water ¬‰µjQt¬‰µj�u¬‰µj‡xA _You enter the shallow water.¬‰µj°z¬‰µj{(¬‰µj]|¬‰µjt~¬‰µjŃUWater ¬‰µj‘…¬‰µjŠˆA _You enter the shallow water.¬‰µjåŠ>¬‰µj¦Œ¬‰µjÙ˜  ~§~~~~~~~♣.~.♣♣§~♣.~[.....♣♣ .~~~.~~.~~.~..♣~♣~~~~~~♣...♣ ~.~~~.....).~~~~.~..~..§...♣♣ .~...~.....~~....~~~~.♣♣♣♣♣.♣♣ ♣.........)~~~.<~~~.~♣♣ ♣♣~♣ ♣♣.~.~.._..~~.~~.~..♣♣ ♣~♣♣♣~~~...[...~~.~♣.♣♣♣.♣♣~~......♣♣♣♣.~~.♣♣.♣♣.~§~~...~♣♣♣~@.~♣♣~♣Noise: --------- 36958.9 (6.0)¬‰µjÑ™7♣.~~♣§>♣.♣♣♣.~~.♣♣♣♣~♣♣I) +6 short sword of the Lonely Souls {pai♣♣~~...~♣♣♣ ♣♣~..♣♣♣.♣.♣Cast: Magnavolt (1%)♣..~~♣♣~♣ ♣♣.~..♣♣♣§♣♣ ♣♣.<♣♣♣♣.♣♣ ♣~~...♣♣♣~♣ ♣..♣♣ ♣...♣ ♣♣~§♣..♣♣.♣ ♣~♣♣ ♣♣.♣♣ ♣..♣♣.♣♣~♣ ..♣ ♣.♣ ♣~♣♣♣.♣♣ ♣.♣ ¬‰µj�›ñ.♣♣ ♣.♣ ♣~♣ ♣♣.♣ ♣♣♣¬‰µj2¢¬‰µj&¤m _There is a stone staircase leading down here.¬‰µj[j¬‰µj¼lWQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (10)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) ¬‰µj5m¶Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink ¬‰µjfmG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on­‰µjŸÎ ­‰µj1× ~§~~~~~~~♣.~.♣♣§~♣.~[.....♣♣Gorae the Geomancer .~~~.~~.~~.~..♣~♣~~~~~~♣...♣Octopode of Vehumet *****. ~.~~~.....).~~~~.~..~..§...♣♣Health: 115/115 ======================== .~...~.....~~....~~~~.♣♣♣♣♣.♣♣Magic: 51/51 ======================== ♣.........)~~~.<~~~.~♣♣ ♣♣~♣AC: 9Str: 11Doom: 17% ♣♣.~.~.._..~~.~~.~..♣♣ ♣~♣EV: 17Int: 34 Contam: 0% ♣♣~~~...[...~~.~♣.♣♣♣.♣SH: 17Dex: 18♣~~......♣♣♣♣.~~.♣♣.♣XL: 17 Next: 11% Place: Swamp:3♣.~§~~...­‰µjsÙ ~♣♣♣~@.~♣♣~♣Noise: ---------  Time: 36958.9 (0.0)♣.~~♣§>♣.♣♣♣.~~.♣♣♣♣~♣♣I) +6 short sword of the Lonely Souls {pai♣♣~~...~♣♣♣ ♣♣~..♣♣♣.♣.♣Cast: Magnavolt (1%)♣..~~♣♣~♣ ♣♣.~..♣♣♣§♣♣Quill ♣♣.<♣♣♣♣.♣♣ ♣~~...♣♣♣~♣ ♣..♣♣ ♣...♣ ♣♣~§♣..♣♣.♣ ♣~♣♣ ♣♣.♣♣ ♣..♣♣.♣♣~♣ ..♣ ♣.♣ ♣~♣♣♣.♣♣ ♣.♣ .♣♣ ♣.♣ ♣~♣ ♣♣.♣ ♣♣♣ _Done exploring. _Done exploring.Search for what [Enter for "."]? . _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. [­‰µj2Ú s34m_There is a stone staircase leading down here.­‰µj»â ­‰µjä ­‰µjÇ~9.9 (1 _®‰µj$6i 4  You climb downwards.®‰µj*WÊ ♣.§.~♣♣~♣.~  ♣♣..~~..~~.~  ♣ ♣♣~.~~~~~~.~.  ..♣..§~~~~..~~~  ...~~~~~~~.~~~.  ~~~~§~~~~~w~.♣.  ~~~~~~~~~~~~.~.  ~~~~...@~~~~.♣  ~~~~.♣~...~".~~  ~~~ ♣.i~~?~w~~  ~ .~~~~~~~~~  ~~~~.~~~.~~ ~.~~~~~~~.~~ x   bunyip (asleep) ~~..~D~~~...~ ®‰µjYnD   five-headed hydra (asleep) vx~~~~~$$..♣.. i   spriggan druid (asleep) v   will-o-the-wisp (dormant) (…)®‰µjòr61.4 (2.5Magnavolt (1%)®‰µjl8§®‰µj½18  You encounter a bunyip, a five-headed hydra, a will-o-the-wisp, a spriggan _druid and 2 swamp worms. _There is a stone staircase leading up here.²‰µj MÌVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (x) a bunyip (asleep)b - (D) a five-headed hydra (asleep)  c - (i) a spriggan druid (asleep), wielding a +0 quarterstaff and wearing a +0robe  d - (v) a will-o-the-wisp (dormant)  e - (w) a swamp worm (asleep)  f - (w) a swamp worm (asleep) Items  g - (") a dented zirconium amuleth - ($) 5 gold pieces  i - ($) 12 gold pieces  j - (?) a scroll of teleportation Featuresk - (<) a stone staircase leading up³‰µj4­texamine, [!] to target/travel³‰µjg¢A bunyip. A flesh-eating beast that uses its limbs and tail interchangeably. It moves withalarming speed, but must pause to reorganise itself after each attack. Its distinctive screams carry far and wide. Max HP: ~80 Will: ++ AC: ++EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal Speed: 150% (attack: 33%) (normally travels faster than you) You have about 98% to hit with the +6 short sword of the Lonely Souls and 100% to hit with your grab and squeeze (while incapacitated). It has about 31% to hit you. ³‰µjö¢,Attacks Max Damage 3x Claw 40 each It has a 8% chance to notice you each turn. It is resistant to drowning. It can travel through water. [!]: Description|Statuses¶‰µjù9 ¶‰µjéG Gorae the Geomancer♣.§.~♣♣~♣.~Octopode of Vehumet *****.♣♣..~~..~~.~Health: 115/115 ========================♣ ♣♣~.~~~~~~.~.Magic: 51/51 ========================..♣..§~~~~..~~~AC: 9Str: 11Doom: 17%...~~~~~~~.~~~.EV: 17Int: 34 Contam: 0% ¶‰µjKH 5~~~~§~~~~~w~.♣.SH: 17Dex: 18~~~~~~~~~~~~.~.XL: 17 Next: 11% Place: Swamp:4~~~~...@~~~~.♣Noise: ---------  Time: 36961.4 (0.0)¶‰µjÚH 9~~~~.♣~...~".~~I) +6 short sword of the Lonely Souls {pai~~~ ♣.i~~?~w~~Cast: Magnavolt (1%)~ .~~~~~~~~~Quill ~~~~.~~~.~~~.~~~~~~~.~~x   bunyip (asleep)¶‰µjI r~~..~D~~~...~D   five-headed hydra (asleep)vx~~~~~$$..♣..¶‰µjúI çi   spriggan druid (asleep)v   will-o-the-wisp (dormant) (…)_You enter the shallow water. _You enter the shallow water. _There is a stone staircase leading down here.You climb downwards.You encounter a bunyip, a five-headed hydra, a will-o-the-wisp, a spriggan _druid and 2 swamp worms. _There is a stone staircase leading up here.¶‰µjLN p Visible Monsters/Items/Features (select to examine, [!] to target/travel) Monsters  a - (x) a bunyip (asleep)  ¶‰µj»N ±b - (D) a five-headed hydra (asleep)  c - (i) a spriggan druid (asleep), wielding a +0 quarterstaff and wearing a +0robe  d - (v) a will-o-the-wisp (dormant)  e - (w) a swamp worm (asleep)  f - (w) a swamp worm (asleep) ¶‰µjôN áItems  g - (") a dented zirconium amulet  h - ($) 5 gold pieces  ¶‰µj3O 1i - ($) 12 gold pieces  j - (?) a scroll of teleportation Features  k - (<) a stone staircase leading up ¸‰µji—¸‰µj8¢¸‰µj®Gorae the Geomancer♣.§.~♣♣~♣.~Octopode of Vehumet *****.♣♣..~~..~~.~Health: 115/115 ========================♣ ♣♣~.~~~~~~.~.Magic: 51/51 ========================..♣..§~~~~..~~~AC: 9Str: 11Doom: 17%...~~~~~~~.~~~.EV: 17Int: 34 Contam: 0% ~~~~§~~~~~w~.♣.SH: 17Dex: 18~~~~~~~~~~~~.~.XL: 17 Next: 11% Place: Swamp:4~~~~...@~~~~.♣Noise: ---------  Time: 36961.4 (0.0)~~~~.♣~...~".~~I) +6 short sword of the Lonely Souls {pai~~~ ♣.i~~[40¸‰µjõ®Fm?~w~~Cast: Magnavolt (1%)~ .~~~~~~~~~Quill ~~~~.~~~.~~~.~~~~~~~.~~x   bunyip (asleep)~~..~D~~~...~D   five-headed hydra (asleep)vx~~~~~$$..♣..i   spriggan druid (asleep)v   will-o-the-wisp (dormant) (…)_You enter the shallow water. _You enter the shallow water. _There is a stone staircase leading down here.You climb downwards.You encounter a bunyip, a five-headed hydra, a will-o-the-wisp, a spriggan _druid and 2 swamp worms. _There is a stone staircase leading up here.¸‰µj´·¸‰µjp¸¸‰µj ü‰µjeù[?25h[?0c½‰µj:˜ [?25l[?1c½‰µjø¬There is a stone staircase leading down here.  You climb downwards.  You encounter a bunyip, a five-headed hydra, a will-o-the-wisp, a spriggan _druid and 2 swamp worms. _There is a stone staircase leading up here.  Okay, then.½‰µjö¶½‰µjѹ. _¾‰µjÍ\¾‰µjÉ_1Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (10)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)¾‰µj^`Cl - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on¾‰µj÷ ¾‰µjŒ) äGorae the Geomancer♣.§.~♣♣~♣.~Octopode of Vehumet *****.♣♣..~~..~~.~Health: 115/115 ========================¾‰µj* ♣ ♣♣~.~~~~~~.~.Magic: 51/51 ========================..♣..§~~~~..~~~AC: 9Str: 11Doom: 17%...~~~~~~~.~~~.EV: 17Int: 34 Contam: 0% ~~~~§~~~~~w~.♣.SH: 17Dex: 18~~~~~~~~~~~~.~.¾‰µj§, XL: 17 Next: 11% Place: Swamp:4~~~~...@~~~~.♣Noise: ---------  Time: 36961.4 (0.0)~~~~.♣~...~".~~I) +6 short sword of the Lonely Souls {pai~~~ ♣.i~~?~w~~Cast: Forge Lightning Spire (1%) ~ .~~~~~~~~~Quill ~~~~.~~~.~~~.~~~~~~~.~~x   bunyip (asleep)~~..~D~~~...~D   five-headed hydra (asleep)vx~~~~~$$..♣..i   spriggan druid (asleep)v   will-o-the-wisp (dormant) (…)_You enter the shallow water. _There is a stone staircase leading down here.You climb downwards.You encounter a bunyip, a five-hea¾‰µj. ded hydra, a will-o-the-wisp, a spriggan _druid and 2 swamp worms. _There is a stone staircase leading up here. _Okay, then.¾‰µjj5 ¾‰µj¾7 ¾‰µjÙ   Gorae the Geomancer ♣.§.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 115/115 ======================== ♣ ♣♣~.~~~~~~.~.  Magic: 48/51 ======================-- ..♣..§~~~~..~~~  AC: 9Str: 11Doom: 17% ...~~~~~~~.~~~.  EV: 17Int: 34 Contam: 0%  ~~~~§*****w~.♣.  SH: 17Dex: 18 ~~~~~*****~~.~.  XL: 17 Next: 11% Place: Swamp:4 ~~~~.**@**~~.♣  Noise: ---------  Time: 36961.4 (0.0) ~~~~.♣****~".~~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣*i**?~w~~  Cast: Fo¾‰µjYÚ Erge Lightning Spire (1%)  ~ .~~~~~~~~~  Quill  ~~~~.~~~.~~  ~.~~~~~~~.~~  x   bunyip (asleep) ~~..~D~~~...~  D   five-headed hydra (asleep) vx~~~~~$$..♣..  i   spriggan druid (asleep)  v   will-o-the-wisp (dormant) (…)You encounter a bunyip, a five-headed hydra, a will-o-the-wisp, a spriggan _druid and 2 swamp worms. _There is a stone staircase leading up here. _Okay, then.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate¾‰µj=´Gorae the Geomancer♣.§.~♣♣~♣.~Octopode of Vehumet *****.♣♣..~~..~~.~Health: 115/115 ========================♣ ♣♣~.~~~~~~.~.Magic: 48/51 ======================--..♣..§~~~~..~~~AC: 9Str: 11Doom: 17%...~~~~~~~.~~~.EV: 17Int: 34 Contam: 0% ¾‰µj„µ ~~~~§~~~~~w~.♣.SH: 17Dex: 18~~~~~~~~~~~~.~.XL: 17 Next: 11% Place: Swamp:4~~~~...@~§~~.♣Noise: ---------  Time: 36961.4 (0.0)~~~~.♣~.I.~".~~I) +6 short sword of the Lonely Souls {pai~~~ ♣.i~~?~w~~Cast: Forge Lightning Spire (1%) ~ .~~~~~~~~~Quill ~~~~.~~~.~~~.~~~~~~~.~~x   bunyip (asleep)~~..~D~~~...~¾‰µjE¶HD   five-headed hydra (asleep)vx~~~~~$$..♣..i   spriggan druid (asleep, ally target)v   will-o-the-wisp (dormant) (…)You encounter a bunyip, a five-headed hydra, a will-o-the-wisp, a spriggan _druid and 2 swamp worms. _There is a stone staircase leading up here. _Okay, then.¾‰µjÁ¶öCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate¾‰µj¹12.4 (1 _¾‰µj5Å8§¾‰µjÍ  v   will-o-the-wisp (dormant) (…)_You now have 48/51 mp.¿‰µj‡¿‰µj?‰tQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (10)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onÀ‰µjw›À‰µjå´Gorae the Geomancer♣.§.~♣♣~♣.~Octopode of Vehumet *****.♣♣..~~..~~.~Health: 115/115 ========================♣ ♣♣~.~~~~~~.~.Magic: 48/51 ======================--..♣..§~~~~..~~~AC: 9Str: 11Doom: 17%...~~~~~~~.~~~.EV: 17Int: 34 Contam: 0% ~~~~§~~~~~w~.♣.SH: 17Dex: 18~~~~~~~~~~~~.~.XL: 17 Next: 11% Place: Swamp:4~~~~...@~§~~.♣Noise: ---------  Time: 36962.4 (0.0)~~~~.♣~.I.~".~~I) +6 short sword of the Lonely Souls {pai~~~ ♣.À‰µj$¶ç[32mi~~?~w~~Cast: Summon Seismosaurus Egg (1%) ~ .~~~~~~~~~Quill ~~~~.~~~.~~~.~~~~~~~.~~x   bunyip (asleep)~~..~D~~~...~D   five-headed hydra (asleep)vx~~~~~$$..♣..i   spriggan druid (asleep, ally target)v   will-o-the-wisp (dormant) (…)_druid and 2 swamp worms. _There is a stone staircase leading up here. _Okay, then.Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle _Dir - look around, f - activate _You now have 48/51 mp.À‰µjÓ:À‰µjæß  Gorae the Geomancer ♣.§.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 115/115 ======================== ♣ ♣♣~.~~~~~~.~.  Magic: 45/51 =====================--- ..♣..§~~~~..~~~  AC: 9Str: 11Doom: 17% ...~*******~~~.  EV: 17Int: 34 Contam: 0%  ~~~~******w~.♣.  SH: 17Dex: 18 ~~~~**~~~**~.~.  XL: 17 Next: 11% Place: Swamp:4 ~~~~**.@~**~.♣  Noise: ---------  Time: 36962.4 (0.0) ~~~~*♣~.I**".~~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣*i***~w[34À‰µjWám~~  Cast: Summon Seismosaurus Egg (1%)  ~ ******~~~~  Quill  ~~~~.~~~.~~  ~.~~~~~~~.~~  x   bunyip (asleep) ~~..~D~~~...~  D   five-headed hydra (asleep) vx~~~~~$$..♣..  i   spriggan druid (asleep, ally target)  v   will-o-the-wisp (dormant) (…)Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle _Dir - look around, f - activate _You now have 48/51 mp.Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure)  [À‰µj â36mPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÀ‰µjSE'Gorae the Geomancer♣.§.~♣♣~♣.~Octopode of Vehumet *****.♣♣..~~..~~.~Health: 115/115 ========================♣ ♣♣~.~~~§~~.~.Magic: 45/51 =====================---..♣..§~~~~..§~~AC: 9Str: 11Doom: 17%...~~~~~~~.~~~.EV: 17Int: 34 Contam: 0% ~~~~§~~~~~w~.♣.SH: 17Dex: 18À‰µj>G~~~~~~~~~*~~.~.XL: 17 Next: 11% Place: Swamp:4~~~~...@~§~~.♣Noise: ---------  Time: 36962.4 (0.0)~~~~.♣~.I.~".~~I) +6 short sword of the Lonely Souls {pai~~~ ♣.i~~?~w~~Cast: Summon Seismosaurus Egg (1%) ~ .~~~~~~~~~Quill ~~~~.~~~.~~~.~~~~§~~.~~x   bunyip (asleep)~~..~D~~~...~D   five-headed hydra (asleep)vx~~~~~$$..♣..i   spriggan druid (asleep)v   will-o-the-wisp (dormant, ally targe(…)Press: ? - help, QÀ‰µjH[ - select action, ( or ) - cycle _Dir - look around, f - activate _You now have 48/51 mp.Casting: Summon Seismosaurus Egg (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock-encrusted egg appears nearby and begins to stir.À‰µj¬]¤*******i  distracted)vally target)   A rock-encrusted egg appears nearby and begins to stir.  Your lightning spire shoots out a bolt of lightning at the will-o-the-wisp!The bolt of electricity hits the spriggan druid!!  The bolt of electricity hits the will-o-the-wisp.The will-o-the-wisp resists.À‰µjàÌv ~i~~~~x~~..~DDdistracted)vxThe will-o-the-wisp gives a chilling moan.À‰µjÄÍ*3.4 (1À‰µjgÙSI§À‰µjÁàœ _The bunyip gives a hideous shriek! _You now have 45/51 mp.À‰µjÕ À‰µjÇ× íQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  À‰µj/Ø vg - Zap: wand of flame (10)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)l - Cast: Stone Arrow  À‰µj€Ø —m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilitiesÀ‰µj°Ø z[!] focus mode: off|onÁ‰µj/„Á‰µjx®óGorae the Geomancer♣.§.~♣♣~♣.~Octopode of Vehumet *****.♣♣..~~..~~.~Health: 115/115 ========================♣ ♣♣~.~~~§~~.~.Magic: 45/51 =====================---..♣..§~~~~..§~~AC: 9Str: 11Doom: 17%...~~~~~~~.~~~.EV: 17Int: 34 Contam: 0% ~~~~~~~~~~w~.♣.SH: 17Dex: 18~~~~~~~~~*~~.~.XL: 17 Next: 11% Place: Swamp:4~~~~...@~§~~.♣Noise: ---------  Time: 36963.4 (0.0)~~~~.♣~.I.~".~~I) +6 short sword of the Lonely Souls {paiÁ‰µj ¸ô~~~ ♣.i~~?~w~~Cast: Magnavolt (1%)~ .~~~~~~~~~Quill ~~~~.~~~.~~~.~~~~§~~.~~x   bunyip~~..~D~~~...~D   five-headed hydra (distracted)vx~~~~~$$..♣..i   spriggan druid (distracted)v   will-o-the-wisp (ally target) (…)Your lightning spire shoots out a bolt of lightning at the will-o-the-wisp!The bolt of electricity hits the spriggan druid!!The bolt of electricity hits the will-o-the-wisp.The will-o-the-wisp resists.The will-o-the-wisp gives a chilling moan. _The bunyip gives a hideous shriek! _You now have 45/51 mp.Á‰µj)ÕÁ‰µj|x   Gorae the Geomancer ♣.§.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 115/115 ======================== ♣ ♣♣~.~~~§~~.~.  Magic: 39/51 ==================------ ..♣..§~~~~..§~~  AC: 9Str: 11Doom: 17% ...~~~~~~~.~~~.  EV: 17Int: 34 Contam: 0% Á‰µjïx g ~~~~~~~~~~w~.♣.  SH: 17Dex: 18 ~~~~~~~~~*~~.~.  XL: 17 Next: 11% Place: Swamp:4 ~~~~...@~§~~.♣  Noise: ---------  Time: 36963.4 (0.0) Á‰µjy €~~~~.♣*.I.~".~~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣*i~~?~w~~  Cast: Magnavolt (1%)Á‰µjEy – ~ *~~~~~~~~~  Quill  Á‰µjmy ì*~~~.~~~.~~  *.~~~~§~~.~~  x   bunyipÁ‰µjz > *~..~D~~~...~  D   five-headed hydra (distracted) vx~~~~~$$..♣..  i   spriggan druid (distracted)  v   will-o-the-wisp (ally target) (…)The will-o-the-wisp gives a chilling moan. _The bunyip gives a hideous shriek! Á‰µjEz (_You now have 45/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Á‰µjuz XPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (lightly damaged, ally target)‰µjî� Gorae the Geomancer♣.§.~♣♣~♣.~Octopode of Vehumet *****.♣♣..~~..~~.~Health: 115/115 ========================♣ ♣♣~.~~~§~~.~.Magic: 39/51 ==================------..♣..§~~~~..§~~AC: 9Str: 11Doom: 17%...~~~~~~~.~~~.EV: 17Int: 34 Contam: 0% ~~~~~~~~~~w~.♣.SH: 17Dex: 18~~~~~~~~~*~~.~.XL: 17 Next: 11% Place: Swamp:4~~~~...@~§~~.♣Noise: ---------  Time: 36963.4 (0.0)~~~~.♣*.I.~".~~I) +6 short sword of the Lonely Souls {pai[1‰µjŸ� ‘1;10H~~~ ♣*i~~?~w~~Cast: Magnavolt (1%)~ *~~~~~~~~~Quill *~~~.~~~.~~*.~~~~§~~.~~x   bunyip*~..~D~~~...~D   five-headed hydra (distracted)*x~~~~~$$..♣..i   spriggan druid (distracted)v   will-o-the-wisp (ally target, magnet(…)Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (lightly damaged, ally target)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.‰µjÏã Öi~D~x~‰µjñ ?D~Dir - move target  Aim: a will-o-the-wisp (lightly damaged, ally target)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.  The swamp worm bites your seismosaurus egg.‰µjj z w~.~~§.~~§~DviThe spriggan druid hits you with a +0 quarterstaff.‰µjþ x *******vdistracted, ally taYour lightning spire shoots out a bolt of lightning at the will-o-the-wisp!The bolt of electricity hits the will-o-the-wisp.‰µjhU Cv~‰µj}h Ý ~~~~~~~~~~vally target, magnetThe will-o-the-wisp resists.‰µjãi n109--40===4.4 (1‰µjãt I§§~~.~§‰µj¨€ " _Your seismosaurus egg splashes around in the water. x2 _You take 6 damage, and have 109/115 hp. You now have 40/51 mp.ɵj�   Gorae the Geomancer ♣.~.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 109/115 ======================-- ♣ ♣♣~.~~~~~~.~.  Magic: 34/51 ================-------- ..♣..§~~~~..§~~  AC: 9Str: 11Doom: 17% ...~~~~~~~.~~~.  EV: 17Int: 34 Contam: 0%  ~~~~~~~~~~w~.♣.  SH: 17Dex: 18 ~~~~~~~~~*~~.~.  XL: 17 Next: 11% Place: Swamp:4 ~~~~...@~~~~.♣  Noise: ===------  Time: 36964.4 (0.0) ~~~~.♣*iI.~".~~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣*~~§?~w~~  Cast: Magnavolt (1%)[0;ɵjuW10m ~ *~~~~~~~~~  Quill  *~~~D~~~.~~  **~~~~§~~.~§  x   bunyip vx..~~~~~...~  D   five-headed hydra ~~~~~~~$$..♣..  i   spriggan druid  v   will-o-the-wisp (ally target, magnet(…)The will-o-the-wisp resists. _Your seismosaurus egg splashes around in the water. x2 _You take 6 damage, and have 109/115 hp. You now have 40/51 mp.ɵjêAiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bunyipĉµj\ö…*.xYou don't see a valid target there.ĉµjlyF***ĉµjý¡C*~.ĉµj‡g Ÿ~. .~~vcathat place.ĉµj–’ A  ʼnµj¿/®* ♣****vThere is a tree there.ʼnµjð…h♣*You don't see a valid target there.ʼnµj'ÕMi**ʼnµj‘Š Þi~ _Your seismosaurus egg splashes around in the water. x2 _You take 6 damage, and have 109/115 hp. You now have 40/51 mp.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (moderately wounded)Ɖµj·‹lGorae the Geomancer♣.~.~♣♣~♣.~Octopode of Vehumet *****.♣♣..~~..~~.~Health: 109/115 ======================--♣ ♣♣~.~~~~~~.~.Magic: 34/51 ================--------..♣..§~~~~..§~~AC: 9Str: 11Doom: 17%...~~~~~~~.~~~.EV: 17Int: 34 Contam: 0% ~~~~~~~~~~w~.♣.SH: 17Dex: 18~~~~~~~~~*~~.~.XL: 17 Next: 11% Place: Swamp:4~~~~...@~~~~.♣ƉµjÈŒ¿Noise: ===------  Time: 36964.4 (0.0)~~~~.♣*iI.~".~~I) +6 short sword of the Lonely Souls {pai~~~ ♣*~~§?~w~~Cast: Magnavolt (1%)~ *~~~~~~~~~Quill *~~~D~~~.~~*.~~~~§~~.~§x   bunyip*x..~~~~~...~D   five-headed hydra~~~~~~~$$..♣..i   spriggan druid (magnetised)v   will-o-the-wisp (ally target, magnet(…)Dir - move targetƉµj²�“Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (moderately wounded)  Magnetic shrapnel attaches itself to the spriggan druid.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.ƉµjÃÝV* Ɖµj})Cx~Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (moderately wounded)  Magnetic shrapnel attaches itself to the spriggan druid.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.  The arc of electricity hits the spriggan druid!!Ɖµj}1<w~Ɖµjñ4¤ D.The swamp worm bites your seismosaurus egg!Ɖµj¸?Ù x.You block the spriggan druid's attack.The will-o-the-wisp gestures.ƉµjôL §§§§~i..~vvThe will-o-the-wisp conjures some marshlight!Ɖµj„Y *****x  (distracted)*vdistracted, ally taYour lightning spire shoots out a bolt of lightning at the will-o-the-wisp!The bolt of electricity hits the bunyip!!The bolt of electricity hits the will-o-the-wisp.ƉµjÌ´9 ~~.~x~.~~~~~xvThe will-o-the-wisp resists.Ɖµj„µ3105.4 (1Ɖµj ½_§§§§ƉµjlÆÐ _Your seismosaurus egg splashes around in the water. x3 _You now have 34/51 mp.Ɖµjf©Ì  Gorae the Geomancer ♣.~.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 110/115 ======================-- ♣ ♣♣~.~~~~~~.~.  Magic: 28/51 =============----------- ..♣..§~§~~..~~~  AC: 9Str: 11Doom: 17% ...~~~~§~~.~~~.  EV: 17Ɖµj(ªTInt: 34 Contam: 0%  ~~~~~~~~~~w~.♣.  SH: 17Dex: 18 ~~~~~~§~~*~~.~.  XL: 17 Next: 11% Place: Swamp:4 ~§~~...@~~~~.♣  Noise: ===------  Time: 36965.4 (0.0) ~~~~.♣*iI*~".~~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣*~~§*w~~~  Cast: Magnavolt (1%) Ɖµjrª‘~ *~D~~~~~~~  Quill  x~~~.~~~.~~  *.~~~~~~~.~§  x   bunyipƉµj¢ªð v~..~~~~~...~  D   five-headed hydra Ɖµj˪î~~v~~~~$$..♣..  i   spriggan druid (magnetised) ƉµjE«… v   will-o-the-wisp (distracted, ally ta(…)The will-o-the-wisp resists. _Your seismosaurus egg splashes around in the water. x3 _You now have 34/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  ƉµjŽ«Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp wormƉµjœlw*You don't see a valid target there.ljµjÁ¸j.*?*~ljµjŒX*§*~ljµjš� MI*~ljµjûÈ ‰*~D~Aim: a five-headed hydraȉµj¼b  Gorae the Geomancer ♣.~.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 110/115 ======================-- ♣ ♣♣~.~~~~~~.~.  Magic: 28/51 =============----------- ..♣..§~§~~..~~~  AC: 9Str: 11Doom: 17% ...~~~~§~~.~~~.  EV: 17Int: 34 Contam: 0%  ~~~~~~~~~~w~.♣.  SH: 17Dex: 18 ~~~~~~§~~*~~.~.  XL: 17 Next: 11% Place: Swamp:4 ~§~~...@~~~~.♣  Noise: ===------  Time: 36965.4 (0.0) ~~~~.♣~§I.~".~~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣.~~§?w~~~  Cast: Magnavolt (1%)ȉµj¹c˜ ~ .~D~~~~~~~  Quill  x~~~.~~~.~~  ~.~~~~~~~.~§  x   bunyip v~..~~~~~...~  D   five-headed hydra ~~v~~~~$$..♣..  i   spriggan druid (magnetised)  v   will-o-the-wisp (distracted, ally ta(…)the wild!The bunyip is healed. The bunyip seems to grow more fierce.  The swamp worm seems to grow more fierce.  The five-headed hydra seems to grow more fierce.  The swamp worm seems to grow more fierce.  You kill the spriggan druid!Vehumet accepts your kill.ȉµjãiÅ ♣.~.~♣♣~♣.~  ♣♣..~~..~~.~  ♣ ♣♣~.~~~~~~.~.  ..♣..§~§~~..~~~  ...~~~~§~~.~~~.  ~~~~~~~~~~w~.♣.  ~~~~~~§~~*~~.~.  ~§~~...@~~~~.♣  ~~~~.♣~*I.~".~~  ~~~ ♣.~~§?w~~~  ~ .~D~~~~~~~  x~~~.~~~.~~ ~.~~~~~~~.~§  (strong) ȉµjuj8v~..~~~~~...~ (strong, magnetised) ~~v~~~~$$..♣.. v   will-o-the-wisp (distracted, ally tar…) ww 2 swamp worms (strong, 1 ally targetȉµjœÇ× §Vehumet accepts your kill.The arc of electricity hits the bunyip!!  The arc of electricity hits the will-o-the-wisp.The will-o-the-wisp resists.destroy the will-o-the-wisp!You feel your power returning.ȉµjÂÍh***** *ww 2 swamp worms (strong, 1 ally target)I   lightning spire (minion) ȉµjÙ]** ȉµjNn² v§The arc of electricity hits the five-headed hydra!!!ȉµj;o0vȉµjjp<v§ȉµjýp9v§ȉµjÿqEv§ȉµjpr/§ȉµjItEv§ȉµjú„ß ~§.~Dxally targe…)You hear a shout!ȉµj �p  The swamp worm fires a harpoon shot at you.ȉµjšÖ“D~~xȉµjHèr  The harpoon shot hits your seismosaurus egg!!ȉµj^ð‘ ``````The swamp worm fires a harpoon shot at you.ȉµjò9LD~ȉµjî[÷ ~§@~.~magnetised)  The harpoon shot misses you.ȉµjêeÅ ******Your lightning spire shoots out a bolt of lightning at the swamp worm!ȉµj«¹xv§vȉµjÊ»œ~~~.?w~~~~ȉµj›Îr32==636.4 (1ȉµj{Ô¥§§§~§§ȉµjË×à _The bolt of electricity hits the swamp worm!! _You now have 32/51 mp.ȉµj3a Á  Gorae the Geomancer ♣.~.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 110/115 ======================-- ♣ ♣♣~.~~~~~~.~.  Magic: 26/51 ============------------ ..♣..~~§~~..~~~  AC: 9Str: 11Doom: 16% ...~~~~~~~.~~~.  EV: 17Int: 34 Contam: 0%  ~~~~~~~~~~w~.♣.  SH: 17Dex: 18ȉµjþa æ ~~~~~~§~~*~~.~.  XL: 17 Next: 13% Place: Swamp:4 ~§~~...@~~~~.♣  Noise: ===------  Time: 36966.4 (0.0) ~~~~.♣~DI*~".~~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣v~~§*w~~~  Cast: Magnavolt (1%) ~ §~~~~~~~~~  Quill  vx~~.~~~.~~  §.§~~~~~~.~~  x   bunyip (strong) ȉµj?b §~§.~~~~~...~  D   five-headed hydra (strong, magnetised) ~~§~~~~$$..♣..  ww 2 swamp worms (strong, ally target)  I   lightning spire (minion) (…)ȉµjvb ´Your lightning spire shoots out a bolt of lightning at the swamp worm! _The bolt of electricity hits the swamp worm!! ȉµj·b 0_You now have 32/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  ȉµjæb [Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (heavily wounded, strong, ally target)ɉµjÓY   Gorae the Geomancer ♣.~.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 110/115 ======================-- ♣ ♣♣~.~~~~~~.~.  Magic: 26/51 ============------------ ..♣..~~§~~..~~~  AC: 9Str: 11Doom: 16% ...~~~~~~~.~~~.  EV: 17Int: 34 Contam: 0%  ~~~~~~~~~~w~.♣.  SH: 17Dex: 18 ~~~~~~§~~*~~.~.  XL: 17 Next: 13% Place: Swamp:4 ~§~~...@~~~~.♣  Noise: ===------  Time: 36966.4 (0.0) ~~~~.♣~§I.~".~~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣v~~§?w~~~  Cast: Magnavolt (1ɉµjÐZ  %) ~ §~~~~~~~~~  Quill  vx~~.~~~.~~  §.§~~~~~~.~~  x   bunyip (strong) §~§.~~~~~...~  D   five-headed hydra (strong, magnetised) ~~§~~~~$$..♣..  ww 2 swamp worms (strong, ally target)  I   lightning spire (minion) (…)Aim: a swamp worm (heavily wounded, strong, ally target)  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the five-headed hydra!!!You kill the five-headed hydra!Vehumet accepts your kill.You feel your power returning.ɉµj+^ I ♣.~.~♣♣~♣.~  ♣♣..~~..~~.~  ♣ ♣♣~.~~~~~~.~.  ..♣..~~§~~..~~~  ...~~~~~~~.~~~.  ~~~~~~~~~~w~.♣. ɉµj _  ~~~~~~§~~*~~.~.  ~§~~...@~~~~.♣  ~~~~.♣~*I.~".~~  ~~~ ♣v~~§?w~~~  ~ §~~~~~~~~~  vx~~.~~~.~~ §.§~~~~~~.~~  §~§.~~~~~...~ ww 2 swamp worms (strong, ally target, 1…) ɉµjY_ ª~~§~~~~$$..♣.. I   lightning spire (minion) *   seismosaurus egg (summoned)ɉµjZ° ɉµjU ȧYou feel your power returning.  The arc of electricity hits your lightning spire.  ɉµjÕ ¼Your lightning spire completely resists.swamp worm!!!swamp worm!ɉµjí �****   swamp worm (strong, ally target)ɉµjái Ž v§You hear a splash.ɉµjùj Ev§ɉµj~v j *You hear a shout!ɉµj¿ 4§ɉµj¡¿ Ev§ɉµjëÀ Nv§ɉµjOÁ :x§ɉµjÜ :*ɉµjž 4§ɉµj3 ¨ §§§§~.♣§§I.ɉµjÍ3 ?§§§The foxfire burns you. You resist. The foxfire burns you! You resist.ɉµj2K õ §  The swamp worm fires a harpoon shot at you.The harpoon shot hits your seismosaurus egg!Your seismosaurus egg dies!ɉµjR 2) ɉµjõ£ ‹ i  Your seismosaurus egg disappears in a puff of smoke!ɉµj¸ @ i   spriggan (ally target)I   lightning spire (minion)You encounter a spriggan. It is wielding a +0 short sword.ɉµjiÁ  ******i  distracted, ally target)  Your lightning spire shoots out a bolt of lightning at the spriggan!ɉµjO<x§ɉµj�õ~~.~".~i~~.~~~.~ɉµj§ª97/115 --37=====557.4 (1ɉµjÈ%Ö§§I§?§§§IɉµjçB! _The bolt of electricity hits the spriggan!You take 13 damage, and have 97/115 hp. _You regained 5 mp, and now have 37/51 mp.ʉµjv2 i  Gorae the Geomancer ♣.~.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 97/115 ====================---- ♣ ♣♣§.~~~~~~.~.  Magic: 31/51 ==============---------- ..♣..§~~~~..~~~  AC: 9Str: 11Doom: 15% ...~§~~~~~.~~~.  EV: 17Int: 34 Contam: 0%  ~~~~~~~~~~w~.♣.  SH: 17Dex: 18 ~~~~~~§~~§~~.~.  XL: 17 Next: 15% Place: Swamp:4 ~~~~...@***~.♣  Noise: ===------  Time: 36967.4 (0.0) ~~§~.♣§§I*~***i  I) +6 short sword of the Lonely Souls {pai ʉµj¿3 O~~~ ♣x~~§**~~~  Cast: Magnavolt (1%) § §~~~~~~~~~  Quill  §~~~.~~~.~~  ~.~§~~~~~.~~  x   bunyip (strong) ~~..~~~~~...~  w   swamp worm (strong) ~~~~~~~$$..♣..  i   spriggan (distracted, ally target)  I   lightning spire (minion)You take 13 damage, and have 97/115 hp. _You regained 5 mp, and now have 37/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan, wielding a +0 short sword, wearing a +0 robe and wearing a +0  buckler (moderately wounded, not watching you, ally target)ˉµjûˆ *iYou don't see a valid target there.ˉµjŠY~***~ˉµjˆ 7*.ˉµjˆ“ K~*"ˉµjT§ K~*~ˉµj‘-wI*Aim: a lightning spire (minion, friendly)̉µjr¹oI*You don't see a valid target there.̉µj[?K**~̉µjoQÉ*§x~Aim: a bunyip (wisps of flame, moderately wounded, strong)̉µjþ Gorae the Geomancer♣.~.~♣♣~♣.~Octopode of Vehumet *****.♣♣..~~..~~.~Health: 97/115 ====================----♣ ♣♣§.~~~~~~.~.Magic: 31/51 ==============----------..♣..§~~~~..~~~AC: 9Str: 11Doom: 15%...~§~~~~~.~~~.EV: 17Int: 34 Contam: 0% ~~~~~~~~~~w~.♣.SH: 17Dex: 18~~~~~~§~~§~~.~.XL: 17 Next: 15% Place: Swamp:4~~~~...@~~~~.♣Noise: ===------  Time: 36967.4 (0.0)̉µj}ÿ P~~§~.♣§§**~".~iI) +6 short sword of the Lonely Souls {pai~~~ ♣x~~§**~~~Cast: Magnavolt (1%)§ §~~~~~~~~~Quill §~~~.~~~.~~~.~§~~~~~.~~x   bunyip (strong, magnetised)~~..~~~~~...~w   swamp worm (strong)~~~~~~~$$..♣..i   spriggan (distracted, ally target)I   lightning spire (minion)Press: ? - help, Q - select action, ( or ) - cycleDir - move target̉µjó fAim: a bunyip (wisps of flame, moderately wounded, strong)  Magnetic shrapnel attaches itself to the bunyip.  Electricity arcs towards the magnetite!  The arc of electricity hits your lightning spire.Your lightning spire completely resists.̉µj Y ]** ̉µj}¢ 1~wDir - move target  Aim: a bunyip (wisps of flame, moderately wounded, strong)  Magnetic shrapnel attaches itself to the bunyip.  Electricity arcs towards the magnetite!  The arc of electricity hits your lightning spire.Your lightning spire completely resists.  The arc of electricity hits the bunyip!!!̉µjK£ ̉µjE¤ $x̉µjƒ¤ *§̉µjI¦ @i~̉µjö¸ á§§§xI.?§§ỉµjôÃ Ç ****** Your lightning spire shoots out a bolt of lightning at the spriggan!̉µjÎ \ ~~~.~".i~.~ .~The bolt of electricity hits the spriggan!̉µjÓ! g8====8.4 (1̉µj<, W§§̉µjÃ3 ‹ _You hear a shout! _You now have 31/51 mp.͉µj0›  Gorae the Geomancer ♣.~.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 98/115 ====================---- ♣ ♣♣~.~~§~~~.~.  Magic: 25/51 ===========-------------͉µjw ..♣..~~~~~..~~~  AC: 9Str: 11Doom: 15% ...~§~~~~~.~~~.  EV: 17Int: 34 Contam: 0%  ~§~~~~~~~~~~.♣.  SH: 17Dex: 18 ~~~~~~§~~w~~.~.  XL: 17 Next: 15% Place: Swamp:4 ~~~~...@***~.♣  Noise: ====-----  Time: 36968.4 (0.0) ~~~~.♣§xI*~**i~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣.~~§**~~~  Cast: Magnavolt (1%) ~ .~~~~~~~~~  Quill  ~~~~.~~~.~~  ͉µjà…~.~§~~~~~.~~  x   bunyip (strong, magnetised) ~~..~~~~~...~  w   swamp worm (strong) ~~~~~~§$$..♣..  i   spriggan (ally target)  I   lightning spire (minion) ͉µjgð_You hear a shout! _You now have 31/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan, wielding a +0 short sword, wearing a +0 robe and wearing a +0  buckler (almost dead, ally target)Ήµj¾Ï–  Gorae the Geomancer ♣.~.~♣♣~♣.~  Octopode of Vehumet *****. ♣♣..~~..~~.~  Health: 98/115 ====================---- ♣ ♣♣~.~~§~~~.~.  Magic: 25/51 ===========------------- Ήµj°ÐA..♣..~~~~~..~~~  AC: 9Str: 11Doom: 15% ...~§~~~~~.~~~.  EV: 17Int: 34 Contam: 0%  ~§~~~~~~~~~~.♣.  SH: 17Dex: 18 ~~~~~~§~~w~~.~.  XL: 17 Next: 15% Place: Swamp:4 ~~~~...@~~~~.♣  Noise: ====-----  Time: 36968.4 (0.0) ~~~~.♣§§I.~".i~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣.~~§?§~~~  Cast: Magnavolt (1%)ΉµjÒ ~ .~~~~~~~~~  Quill  ~~~~.~~~.~~  ~.~§~~~~~.~~  x   bunyip (strong, magnetised) ~~..~~~~~...~  w   swamp worm (strong) Ήµj ÙË~~~~~~§$$..♣..  i   spriggan (ally target)  I   lightning spire (minion)buckler (almost dead, ally target)  Magnetic shrapnel attaches itself to the spriggan.  Electricity arcs towards the magnetite!  The arc of electricity hits the bunyip!!!You kill the bunyip!Vehumet accepts your kill.You feel your power returning.Ήµj&ä ♣.~.~♣♣~♣.~  ♣♣..~~..~~.~  ♣ ♣♣~.~~§~~~.~.  ..♣..~~~~~..~~~  ...~§~~~~~.~~~.  ~§~~~~~~~~~~.♣.  ~~~~~~§~~w~~.~.  ~~~~...@~~~~.♣  ~~~~.♣§*I.~".i~  ~~~ ♣.~~§?§~~~  ~ .~~~~~~~~~  ~~~~.~~~.~~ ~.~§~~~~~.~~ w   swamp worm (strong) ~~..~~~~~...~ i   spriggΉµj ç'an (ally target, magnetised) ~~~~~~§$$..♣.. I   lightning spire (minion) Ήµj#k****Electricity arcs towards the magnetite!  The arc of electricity hits the bunyip!!!  You kill the bunyip!  Vehumet accepts your kill.feel your power returning.The arc of electricity hits your lightning spire.Your lightning spire completely resists.Ήµj ÅʧYou feel your power returning.  The arc of electricity hits your lightning spire.Your lightning spire completely resists.The arc of electricity hits the spriggan!!kill the spriggan!  Vehumet accepts your kill.  You hear a splash.ΉµjqÆÀ******I   lightning spire (minion)Ήµj-@  §~~§I.~".§?§, ally target)  You hear a splash. x2Ήµj'OÑ ♣.~.~♣♣~♣.~.♣♣..~~..~~.~.♣ ♣♣~.~~§~~~.~...♣..~~~~~..~...~§~~~~~.~~~.~~§~.♣.~~~~~~§~~w~~.~.~~~~...<@~~~.♣ ~~~~.♣§§I.~".§~~~~ ♣.~~§?§~~ ♣.~.§~~~~.~~~.~~~.~§~~~~~.~.~~..~~~~~...~.~~~~~~§$$..♣.The swamp worm fires a harpoon shot at you.ΉµjÓ_’  The harpoon shot hits you!You are yanked forward by the harpoon shot.ΉµjúÇi~~8--30===46===-9.4 (1Water Cloud Ήµj̧§§§I.~".§§IΉµj=Ü  _You enter the shallow water. You block the swamp worm's attack. _You take 10 damage, and have 88/115 hp. You now have 30/51 mp.ωµj<Ê¡  Gorae the Geomancer ♣.~.~♣♣~♣.~.  Octopode of Vehumet *****. ♣♣..~~..~~.~.  Health: 88/115 ==================------ ♣ ♣♣~.~~§~~~.~..  Magic: 24/51 ===========------------- ..♣..~~~~~..~~~~  AC: 9Str: 11Doom: 14% ...~§~~~~~.~~~.~  EV: 17Int: 34 Contam: 0%  ~§~~~~~~~~~~.♣..  SH: 17Dex: 18 ~~~~~~§~~w~~.~..  XL: 17 Next: 16% Place: Swamp:4 ωµjáËø~~~~...<@**~.♣  Noise: ===------  Time: 36969.4 (0.0) ~~~~.♣§*I*****~~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣.~~~?*~~~~  Cast: Magnavolt (1%) ~ ♣.~~~~~~~~~.  Quill Water Cloud  §~~~~.~~~.~~~  ~~.~~~~~~~.~~~  w   swamp worm (strong, ally target) .~~..~~~~~...~.  I   lightning spire (minion) ~~~~~~§$$..♣... You are yanked forward by the harpoon shot. _You enter the shallow water. You block the swamp worm's attack. _You take 10 damage, and have 88/115 hp. You now have 30/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (strong, ally target)ωµjF …Gorae the Geomancer♣.~.~♣♣~♣.~.Octopode of Vehumet *****.♣♣..~~..~~.~.Health: 88/115 ==================------♣ ♣♣~.~~§~~~.~..Magic: 24/51 ===========-------------..♣..~~~~~..~~~~AC: 9Str: 11Doom: 14%...~§~~~~~.~~~.~EV: 17Int: 34 Contam: 0% ~§~~~~~~~~~~.♣..SH: 17Dex: 18~~~~~~§~~w~~.~..XL: 17 Next: 16% Place: Swamp:4~~~~...<@~~~.♣ωµj+I Noise: ===------  Time: 36969.4 (0.0)~~~~.♣§*I.~".§~~I) +6 short sword of the Lonely Souls {pai~~~ ♣.~~~?§~~~~Cast: Magnavolt (1%)~ ♣.~~~~~~~~~.Quill Water Cloud §~~~~.~~~.~~~~~.~~~~~~~.~~~w   swamp worm (strong, ally target, magn…).~~..~~~~~...~.I   lightning spire (minion)~~~~~~§$$..♣... _You take 10 damage, and have 88/115 hp. You now have 30/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (strong, ally target)  Magnetic shrapnel attachesωµj÷I H itself to the swamp worm.  Electricity arcs towards the magnetite!ωµjô• C*****ωµjâ B***ωµj›<§  Aim: a swamp worm (strong, ally target)  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!!You kill the swamp worm!  Vehumet accepts your kill.  You feel your power returning.ωµjFC·*I   lightning spire (minion)ωµjÿ˜~~~§~~§I.~".§§~§ωµj½¡É927=770.4 (1Magnavolt (1%) _ωµjà«Ò§§§I.~".§Iωµj_³r _You now have 27/51 mp.щµj�Ó ♣.~.~♣♣~♣.~. ♣♣..~~..~~.~. ♣ ♣♣~.~~§~~~.~.. ..♣..~~~~~..~~~~ ...~§~~~~~.~~~.~ ~§щµj¦�â~.♣.. ~§~~.~.. ~~~~...@§~~~.♣ ~~~~.♣§§I.~".§~~ ~~~ ♣.~~~?§~~~~ ~ ♣.~. ~~~~~.~§~.~~~ ~~.щµj÷�)~.~~~ .~~..~~~~~...~. ~~~~~~§$$..♣...щµjD–1iщµj¡H~~~§~§i   spriggan druidI   lightning spire (minion)щµjÇ¢_---1Magnavolt (1%)щµjN£ щµj«]§§§щµjÅËz _You encounter a spriggan druid. It is wielding a +0 quarterstaff.щµjäÎ� _There is a stone staircase leading up, spattered with blood here.Ò‰µj~[  Gorae the Geomancer ♣.~.~♣♣~♣.~.  Octopode of Vehumet *****. ♣♣..~~..~~.~.  Health: 89/115 ==================------ ♣ ♣♣~.~~~~~~.~..  Magic: 21/51 =========--------------- ..♣..~~~~~..~~~~  AC: 9Str: 11Doom: 14%Ò‰µj¸~ Ò‰µj-`...~§~~~~~.~~~.~  EV: 17Ò‰µj†PInt: 34 Contam: 0% Ò‰µjÚ Ò‰µj&€a~~~~~~~~~~~~.♣..  SH: 17Ò‰µjn€-Dex: 18Ò‰µjµ€ Ò‰µj �è~~~~~~~~**~~.~..  XL: 17 Next: 17% Place: Swamp:4Ò‰µjd� Ò‰µjÔ�È~~~~...@***~.♣  Noise: ---------  Time: 36971.4 (0.0)Ò‰µj‚ Ò‰µjƒã~~~~.♣~*I*~**i~~  I) +6 short sword of the Lonely Souls {paiÒ‰µj¶ƒº ~~~ ♣.~~~**§~~~  Cast: Magnavolt (1%)Ò‰µj„ Ò‰µj`„V~ ♣.~~~~~~~~~.  Quill Ò‰µj¦„ Ò‰µjé„~~~~~.~~~.~~~ Ò‰µj+… Ò‰µjÓ…¢~~.~§~~~~~.~~~  i   spriggan druidÒ‰µj\† Ò‰µj£�¬.~~..~~~~~...~.  I   lightning spire (minion)Ò‰µjŒŽ Ò‰µjîŽ ~~~~~~§$$..♣... Ò‰µjg�  Ò‰µjè�r_You encounter a spriggan druid. It is wielding a +0 quarterstaff. Ò‰µjC�e_There is a stone staircase leading up, spattered with blood here.Ò‰µj �ÐAiming: Magnavolt (dangerous; 1% risk of failure)  Ò‰µjý�ÍPress: ? - help, Q - select action, ( or ) - cycleÒ‰µj¬‘Dir - move targetÒ‰µj"’dAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  Ò‰µj£’(magnetised fragments)Ò‰µjPGorae the Geomancer♣.~.~♣♣~♣.~.Octopode of Vehumet *****.♣♣..~~..~~.~.Health: 89/115 ==================------♣ ♣♣~.~~~~~~.~..Magic: 21/51 =========---------------..♣..~~~~~..~~~~AC: 9Str: 11Doom: 14%...~§~~~~~.~~~.~EV: 17Int: 34 Contam: 0% ~~~~~~~~~~~~.♣..SH: 17Dex: 18~~~~~~~~~§~~.~..XL: 17 Next: 17% Place: Swamp:4~~~~...@§~~~.♣Noise: ---------  Time: 36971.4 (0.0)~~~~.♣~*I.~".i~~I) Ò‰µjåP¿+6 short sword of the Lonely Souls {pai~~~ ♣.~~~?§§~~~Cast: Magnavolt (1%)~ ♣.~~~~~~~~~.Quill ~~~~~.~~~.~~~~~.~§~~~~~.~~~i   spriggan druid (magnetised).~~..~~~~~...~.I   lightning spire (minion)~~~~~~§$$..♣...Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (magnetised fragments)  Magnetic shrapnel attaches itself to the spriggan druid.  Electricity arcs towards the magnetite!Ò‰µj›;**Ò‰µjë_****** Ò‰µjÒ>****Dir - move target  Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (magnetised fragments)  Magnetic shrapnel attaches itself to the spriggan druid.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan druid!!  The arc of electricity hits your lightning spire.Ò‰µj"�§ i§Your lightning spire completely resists.Ò‰µj‚ž@ §~§§~...@§~~§I.§"?§ally target, magnetis…)You hear a shout!Ò‰µj¨Í ****** Your lightning spire shoots out a bolt of lightning at the spriggan druid!Ò‰µjœþå~.§"i§~~===2.4 (1Ò‰µj6â§I.§"i§§IÒ‰µj� ¿ _The bolt of electricity hits the spriggan druid!! _You now have 21/51 mp.Ó‰µjÔâ  Gorae the Geomancer ♣.~.~♣♣~♣.~.  Octopode of Vehumet *****. ♣♣..~~..~~.~.  Health: 89/115 ==================------ ♣ ♣♣~.~~~~~~.~..  Magic: 15/51 =======----------------- ..♣..~~~~~..~~~~  AC: 9Str: 11Doom: 14% ...§~~~~~~.~~~.~  EV: 17Int: 34 Contam: 0%  ~~~~~~~~~~~~.♣..  SH: 17Dex: 18 ~~~~~~~~**~~.~..  XL: 17 Next: 17% Place: Swamp:4 ~~§~...@***~.♣  Noise: ===------  Time: 36972.4 (0.0) ~~~~.♣~*I***i*~~  I) +6 short sword of the Lonely Souls {pai ~~~ ♣.~~~**§~~~ Ó‰µjåØ[40m Cast: Magnavolt (1%) ~ ♣.~~~~~~~~~.  Quill  ~~~~~.~~~.~~~  ~~.~§~~~~~.~~~  i   spriggan druid (ally target, magnetis…) .~~..~~~~~...~.  I   lightning spire (minion) ~~~~~~~$$..♣...  _The bolt of electricity hits the spriggan druid!! _You now have 21/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (almostdead, ally target, covered in magnetic dust)Ó‰µjJUUGorae the Geomancer♣.~.~♣♣~♣.~.Octopode of Vehumet *****.♣♣..~~..~~.~.Health: 89/115 ==================------♣ ♣♣~.~~~~~~.~..Magic: 15/51 =======-----------------..♣..~~~~~..~~~~AC: 9Str: 11Doom: 14%...§~~~~~~.~~~.~EV: 17Int: 34 Contam: 0% ~~~~~~~~~~~~.♣..SH: 17Ó‰µjWDex: 18~~~~~~~~~§~~.~..XL: 17 Next: 17% Place: Swamp:4~~§~...@§~~~.♣Noise: ===------  Time: 36972.4 (0.0)~~~~.♣~*I.§"i§~~I) +6 short sword of the Lonely Souls {pai~~~ ♣.~~~?§§~~~Cast: Magnavolt (1%)~ ♣.~~~~~~~~~.Quill ~~~~~.~~~.~~~~~.~§~~~~~.~~~i   spriggan druid (ally target, magnetis…).~~..~~~~~...~.I   lightning spire (minion)~~~~~~~$$..♣... _The bolt of electricity hits the spriggan druid!! _You now have 21/51 mp.Aiming: [0;Ó‰µj]Xa10;1mMagnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (almostdead, ally target, covered in magnetic dust)Ó‰µjÕ¥;**Ó‰µjŒ §Dir - move targetAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (almostdead, ally target, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc  You kill the spriggan druid!Vehumet accepts your kill.Ó‰µj ¿*****I   lightning spire (minion)Ó‰µj~Y:****Ó‰µjµ®Ô ****You feel your power returning.The arc of electricity hits your lightning spire.Ó‰µj5ÿ i  Your lightning spire completely resists.Ó‰µj¨ æ§~~§§~~~§I.~"§§?§~§i   sprigganI   lightning spire (minion)Ó‰µj �9020==383.4 (1Ó‰µjr$°§§I.~"§§§§Ó‰µj–%2IÓ‰µjŠFà _You encounter a spriggan. It is wielding a +0 dagger. _You now have 20/51 mp.Ó‰µj‹ûj  Gorae the Geomancer ♣.~.~♣♣~♣.~.  Octopode of Vehumet *****. ♣♣..~~..~~.~.  Health: 90/115 ==================------ ♣ ♣♣~.~~~~~~.~..  Magic: 14/51 ======------------------ ..♣..~~~~~..~~~~  AC: 9Str: 11Doom: 13% Ó‰µjüJ...§~~§~~~.~~~.~  EV: 17Int: 34 Contam: 0%  ~~~~~~~~~~~~.♣..  SH: 17Dex: 18 ~~~~~~~~**~~.~..  XL: 17 Next: 18% Place: Swamp:4 Ó‰µjRüÚ§~§~...@***~.♣  Noise: ===------  Time: 36973.4 (0.0) ~~~~.♣~*I*****i~  I) +6 short sword of the Lonely Souls {paiÓ‰µjéý¨ ~~~ ♣.~~~**~~~~  Cast: Magnavolt (1%) § ♣.~~~~~~~~~.  Quill  ~~~~~.~~~.~~~  ~~.~§~~~~~.~~~  i   spriggan .~~..~~~~~...~.  I   lightning spire (minion) ~~~~~~~$$..♣...  _You encounter a spriggan. It is wielding a +0 dagger. _You now have 20/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan, wielding a +0 dagger, wearing a +0 robe and wearing a +0  bucklerÔ‰µjìÌŠGorae the Geomancer♣.~.~♣♣~♣.~.Octopode of Vehumet *****.♣♣..~~..~~.~.Ô‰µjÎHealth: 90/115 ==================------♣ ♣♣~.~~~~~~.~..Magic: 14/51 ======------------------..♣..~~~~~..~~~~AC: 9Str: 11Doom: 13%...§~~§~~~.~~~.~EV: 17Int: 34 Contam: 0% ~~~~~~~~~~~~.♣..SH: 17Dex: 18~~~~~~~~~§~~.~..XL: 17 Next: 18% Place: Swamp:4§~§~...@~~~~.♣Noise: ===------  Time: 36973.4 (0.0)~~~~.♣~*I.~"§§i~I) +6 short sword of the Lonely Souls {pai~~~ ♣.~~~?§~~~~Cast: Magnavolt (1%)§ ♣.[36Ô‰µj…Ðm~~~~~~~~~.Quill ~~~~~.~~~.~~~~~.~§~~~~~.~~~i   spriggan (magnetised).~~..~~~~~...~.I   lightning spire (minion)~~~~~~~$$..♣...Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a spriggan, wielding a +0 dagger, wearing a +0 robe and wearing a +0  buckler  Magnetic shrapnel attaches itself to the spriggan.  Electricity arcs towards the magnetite!Ô‰µjµ;**Ô‰µjÃjC*****Ô‰µjˆ¼B****Ô‰µjØ  ****Dir - move target  Aim: a spriggan, wielding a +0 dagger, wearing a +0 robe and wearing a +0  buckler  Magnetic shrapnel attaches itself to the spriggan.  Electricity arcs towards the magnetite!  The arc of electricity hits your lightning spire.  Your lightning spire completely resists.Ô‰µj¯j<§Electricity arcs towards the magnetite!  The arc of electricity hits your lightning spire.  Your lightning spire completely resists.The arc of electricity hits the spriggan!!  You kill the spriggan!  Vehumet accepts your kill.  You feel your power returning.Ô‰µjÄn°*I   lightning spire (minion)Ô‰µjÍÇE ~§~~~~§I.~"§§§?†~§.~~You hear a splash. x3Ô‰µjcÔÁ6=====4.4 (1Magnavolt (1%) _Ô‰µj]Þܧ§§I.~"§§§IÔ‰µjHé¹  Your Evocations skill increases to level 3! _You now have 16/51 mp.Ö‰µjR!×~)§§1----5 _Ö‰µjx%§I.~"§)§§I§Ö‰µjÅ'Ö‰µjY u§§~~~§Ö‰µjK[ B----6Ö‰µjAe à§~§§I.~"§§§IÖ‰µjªg ׉µj8SY~§§׉µjEXf7==7׉µj•`÷§~§§I.~"§)§§§I׉µj¿b׉µj • $♣.~.~♣♣~♣.~. ♣♣..~~..§~.~. ׉µjT– ä♣ ♣♣~.~~~~~~.~.. ..♣..~~~~~..~~~~ ...~.~~~.~ ~§~~~~.♣.. ~§~~.~.. ~~~~...<@~~~.♣ ׉µj— 3~~~~.♣~§I.~"§)§~ ~§~ ♣.~~~?†~~~~ ~ ♣.~~~§~~~~~. ~~~~~.~~~.~~~~§.~.~~~ .~~..~~~~~...~.׉µjG— b~~~~~~§$$..♣...׉µj}­ h§~~~~~§§~׉µj˯ ‹2=8Water ׉µjϹ ¼§§I.~"§§׉µj$½ 2 _You enter the shallow water.׉µj2'Ž♣.~.~♣♣~♣.~.׉µj{("♣♣..~~..§~.~.♣♣ ♣♣~.~~~~~~.~...♣..~~~~~..~~~~....~.~~~.~.~~~~§~.♣..♣~.~.~~~~...<~@~~.♣ ~~~~.♣~§I.~"§)§§.~§~ ♣.~~~?†~§~~.~ ♣.~~~§~~~~~.♣~~~~~.~~~.~~~.~~.~.~~~..~~..~~~~~...~.~~~~~~~§$$..♣.׉µj5r~§)~~§׉µj$8%9׉µj8---3 _à‰µj©² j§§§§§à‰µj4ÁX3--- ~§~~~~~~~♣.~.♣♣§~♣.~[.....♣♣ .~~~.~~.~~.~..♣~♣~~~~~~♣...♣ ~.~~~.....).~~~~.~..~..~...♣♣ .~...~.....~~....~~~~.♣♣♣♣♣.♣♣ ♣.........)~~~.<~~~.~♣♣ ♣♣~♣ ♣♣.~.~.._..~~.~~.~..♣♣ ♣~♣♣♣~~~...[...~~.~♣.♣♣ ♣.♣♣~~......♣♣♣♣.~~.♣ ♣.♣♣.~§~~...~♣♣♣~@.~♣ ♣~♣♣.~~♣§>♣.♣♣♣.~~.♣♣ ♣♣~♣♣♣♣~~...~♣♣♣ ♣♣~..♣♣ ♣.♣.♣♣..~~♣♣~♣ ♣♣.~..♣ ♣♣§♣♣ à‰µjBÃñ♣♣.<♣♣♣♣.♣♣ ♣~~...♣♣ ♣~♣ ♣..♣♣ ♣...♣ ♣♣~~♣..♣ ♣.♣ ♣~♣♣ ♣♣.♣♣ ♣..♣♣.♣ ♣~♣ ..♣ ♣.♣ ♣~♣♣♣.♣♣ ♣.♣ .♣♣ ♣.♣ ♣~♣ ♣♣.♣ ♣♣♣ትj]!,4.9 (2.5ትjâ*ትj ]® _You climb upwards. _There is a stone staircase leading down here.ትj¡™3ትjþšትjU¤Š95=ትjɸ,ትjú¼ትjg¿ትjÀትj€Ì±100/1156=ትj¦ÖXትj§ØK1=ትj¬Ùትj’Ü_7=ትjKÞትjààትj^áትjæትjºèትj�éU2=ትj�î8=ትjTïትj{òትj ó%3ትjæôትj÷,ትjFùትj.ûትj�ûI9=ትjWýትjnÿትjüÿ%4ትjÇ ትjs ትjá ትjŽ ትj¬ ትj4 m10/51=ትjD Q5ትj– ትj2 ,ትj` ትj ትjÏ K6=ትjD ትj. _1=ትj* ትjG# ,ትjT& ትji* ትjÙ* #7ትjj+ 2=ትj°1 ,ትjr2 S2=ትji4 ትjH7 ትj\8 %8ትjJ9 ትj²; ትj!< ትj�= ትjôC u3=ትj…E ;9ትjãH ትjRK ,ትjqM ትj‰P �1014=ትj0R ትjCU ,ትj¨e ትj|m ትjsn ትj²o ትjºt —1=5=ትjÝx ትj¤z ትj%{ ትj€} ትjK€ ,ትj?‚ ትj†† �2=6=ትjù‡ ትj�Š ,ትjŽ� ,ትj�™ ትjlš 3ትjŸ ትj⣠ትj¦¤ S7=ትjg¦ ትjå© ትjwª ትjc¬ ትjI¯ ትjè¯ %4ትjû± ትjjµ ትjݵ K8=ትjи ትj½ ትj1¾ ?115=ትjŠ¿ ትj£Â ትj&à ትj+Å ትjÈ ትj˜È ትjyÊ ትj®Í O9ትjçÓ ትj¡ò «=20=ትjÁó a1=ትjàù Bትjj Á2=ትj ትjÎ ,ትj> ¹3=ትj¯ ትjU ,ትj|( BትjÒ5 •4=ትj: Bትj±j ú5=6=27=ትjl{ Bትj›} ትj2 ትj¥€ ትjz„ ትjA… S8=ትjû† ትj¬Š ,ትjÍŒ ትjÚ� ,ትj€‘ ትjB” ትj• K9=ትjŒ  „ትjÕ¡ ትjî¦ ትj¨ T30=ትj³« ትj‚® ,ትjã± ትj>³ ,ትj‹´ ትjÀ ¹1=ትj� ,ትjÄ ትj›Ç i2=ትjGÉ ትjË ትj.Ì ትjÛÍ ትj�Ï ትj Ð ትj@Ò ትjîÓ ትjqÔ K3=ትj3Ø ትjQÛ ,ትjß ትjXã ትjä ትjXå ትjqè i4=ትjlê ትj^ì ትjÝì ትj“î ትj³ñ ትjSò ትjÕõ ትjëø ትjaù ትj£û ትj³ý ትj¬ K5=ትjv ትj� ትj ትj„ ትj| ትjÿ ትjØ ትjÉ O6ትjò ትjn ትjà ትjž ትj)% ,ትjÇ& ትjz) i7=ትj…+ ትjõ- ,ትjÜ; Ï8=ትjG> ,ትjæ? ትjC ,ትjE ትjYG ትjH L39=ትjúI ትjrL ,ትj�N ትjüP ትjoQ ትj°S ትjW l40=ትj±] Bትjµo ትjçr ,ትj v ትj‡z ትj6{ K1=ትj… ትj)‹ nትjQŒ ትjГ k2=ትjW— ትjí¡ nትj3£ ትjG® Bትj ± w3=ትj(² ትjŒ² ትju´ ትj§¸ ,ትj0º ትj<¼ ትjÁ¼ U4=ትjs¾ ትj Á ትj}Á ትjÐà ትjäÆ ትjsÇ ትjxÉ ትj>Ì ትjòÌ K5=ትj—Î ትj Ò ,ትjãÓ ትjáÖ ,ትjÂØ ትjKÜ k6=ትjìÝ ትjÁâ Bትj´å ,ትj¹ç ትj:ë ትjàë K7=ትj‰î ትjbõ Xትj-ö ትj-ø ትj½ ï8=ትjä ትjž ትjU �9=ትjê ትjt ,ትj ትj¿ ትjû V50=ትj7$ ትjÌ% ,ትjû' ትj=* ትjÆ* ትj6, ትj´/ ,ትjì3 ትj5 W _You start resting.ትjÀ? L§§ትjøT ¹~7138.9 (144.0)51=95ትjåÈ � _Health restored: 115; MP restored: 51≵j-Õ≵jÝà‰Inventory: 39/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}c - a +5 short sword of speed Missiles (go to first with ()t - 12 boomerangs  s - a curare-tipped dart  g - 37 poisoned darts  w - 2 javelins ≵j%âõ e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  l - an amulet of dissipation (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]㉵j#›,  t - 12 boomerangs  s - a curare-tipped dart  g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves㉵jœ¿|  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  l - an amulet of dissipation (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn)  F - a +6 ring of intelligence (worn)  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}  f - a ring of resist corrosion (worn) 9%㉵jÌqÙ J - a ring of wizardry (worn) {wiz+}  M - an amulet of magic regeneration13㉵jr1¸v - an amulet of wildshape  n - a +4 ring of slaying6㉵j²ï –  z - a +4 ring of slaying8㉵j冬E - a +6 ring of dexterity  r - a +6 ring of strength22㉵jC° 䉵j”ï®y - a +6 ring of strength  L - a +6 ring of strength6䉵jŸ0�  m - a ring of protection from fire {rF+}8䉵jê0創j½Q ú M - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves of創j÷Q „magic. You found it on level 4 of the Swamp. Stash search prefixes: {inventory} {RegenMP} {jewellery} 創jR UMenu/colouring prefixes: identified jewellery _________________ 創j2R ^“Gringoire put out his hand for the little bag, but she drew back. ‘Do not 創jMR ‰ touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’â€� 創jnR f -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding 創j”R �Nightâ€�. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.扵jÅé 扵jñ~§~~~~~~~♣.~.♣♣§~♣.~[.....♣♣Gorae the Geomancer .~~~.~~.~~.~..♣~♣~~~~~~♣...♣Octopode of Vehumet *****. ~.~~~.....).~~~~.~..~..~...♣♣Health: 115/115 ======================== .~...~.....~~....~~~~.♣♣♣♣♣.♣♣扵jañÃMagic: 51/51 ======================== ♣.........)~~~.<~~~.~♣♣ ♣♣~♣AC: 9Str: 11Doom: 12% 扵jƒñö♣♣.~.~.._..~~.~~.~..♣♣ ♣~♣EV: 17扵j/ò”Int: 34 Contam: 0% ♣♣~~~...[...~~.~♣.♣♣♣.♣SH: 17Dex: 18♣~~......♣♣♣♣.~~.♣♣.♣扵jZòîXL: 17 Next: 20% Place: Swamp:3♣.~§~~...~♣♣♣~@.~♣扵jwò♣~♣扵j’ò€Noise: ---------  Time: 37139.9 (0.0)扵j¯òŸ♣.~~♣§>♣.♣♣♣.~§.♣♣♣♣~♣♣扵jÈòWI) +6 short sword of the Lonely Souls {pai扵jáòŠ♣♣~~...~♣♣♣ ♣♣~..♣♣♣.♣.♣扵jbó—Cast: Magnavolt (1%)♣..~~♣♣~♣ ♣♣.~..♣♣♣§♣♣Quill ♣♣.<♣♣♣♣.♣♣ ♣~~...♣♣扵j„ó®â™£~♣ ♣..♣♣ ♣...♣ ♣♣~~♣..♣♣.♣ 扵j¢ó¥â™£~♣♣ ♣♣.♣♣ ♣..♣♣.♣♣~♣ 扵jÀóÌ..♣ ♣.♣ ♣~♣♣♣.♣♣ ♣.♣ 扵jÞóî.♣♣ ♣.♣ ♣~♣ ♣♣.♣ ♣♣♣You kill the eleionoma! 扵jôA_Vehumet accepts your kill. 扵j%ôX_You now have 4/51 mp. 扵jGô°_You climb upwards. _There is a stone staircase leading down here. _You start resting. 扵juôp_Health restored: 115; MP restored: 51扵jxý扵jMÿ _扵jŽ 扵j[ x §You start removing your amulet.扵j² +40.9 (1扵jŸ! 扵j�- K§~扵j/ *1.9 (2扵j6 8§扵jàV x2.9 (3§扵j‘Y K§§§扵j]Z *3.9 (4扵jäa I§§扵jn D~~~~扵j‹o *4.9 (5扵j‡v 8§扵jx| � _You continue removing your amulet of dissipation. x5扵j¿} 扵jZ… 扵jÕ™ Î ~~You finish removing your amulet of dissipation.  You start putting on your amulet.扵jþ� *5.9 (6扵jE§ 扵j[´ 8§扵jTµ *6.9 (7扵j༠8§扵j4È A§§扵jbÉ *7.9 (8扵jÁÎ F§~~§扵j(Û @~§扵jPÜ *8.9 (9扵jÀâ K§§扵j7î I~~§扵j’ï .9.9 (10.0)扵jˆö 8§扵j,  _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.M - an amulet of magic regeneration (worn)扵j5 扵j 扵j% j _The amulet throbs as it attunes itself to your body.艵jÂÅ艵jëÒYInventory: 39/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}c - a +5 short sword of speed Missiles (go to first with ()t - 12 boomerangs  s - a curare-tipped dart  艵jGÓ g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust 艵jlÓ Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=) 艵jŽÓ� M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn) 艵jÃÓò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]鉵j‘²ò  t - 12 boomerangs  s - a curare-tipped dart  g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves|  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn)  F - a +6 ring of intelligence (worn)  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}  f - a ring of resist corrosion (worn) 9%鉵jš’G J - a ring of wizardry (worn) {wiz+}l - an amulet of dissipation  v - an amulet of wildshape  n - a +4 ring of slaying  z - a +4 ring of slaying18鉵jœ2·E - a +6 ring of dexterity  r - a +6 ring of strength  y - a +6 ring of strength  L - a +6 ring of strength鉵j 3926鉵jgõy m - a ring of protection from fire {rF+}  B - a ring of protection from fire {rF+}  C - a ring of wizardry {wiz+} Talismans (go to first with %)33鉵jÈ Ï a - a quill talisman (worn)j - an inkwell talisman7鉵jˆ P i - a lupine talisman鉵j¡ˆ 89ꉵj¨Ú™  x - the maw talisman "Koicruq" {rN+}41ꉵjœ£  A - the rimehorn talisman "Xolli" {Will+ Str+3}3ꉵjzyÎ Wands (go to first with /)5ꉵjê9 p  g - a wand of flame (10)ꉵj9: 7ꉵj>à �  e - a wand of paralysis (7)9뉵j*h¨M H - the ring "Qoefrafy" (worn) {MP+9 Int+4}7뉵jÉÕ �  e - a wand of paralysis (7)9뉵j§QG p - a wand of polymorph (16)c - a wand of warping (13) Scrolls (go to first with ?)54쉵jî¥Ð x - a scroll of amnesia  b - 5 scrolls of blinking {!r!d}8쉵j”àÄ W - 3 scrolls of brand weapon  a - 2 scrolls of enchant armour62쉵jè;  f - a scroll of fear  i - 5 scrolls of identify {@r1}6  I - 4 scrolls of immolation {!r}7  N - 4 scrolls of noise {!r}9쉵jw � p - 5 scrolls of poison {!r}71쉵j —  s - a scroll of summoning3퉵j4&¨  t - 3 scrolls of teleportation {!r!d, @r3}5퉵jÙ‚ Ô T - a scroll of torment {!r!r}  V - 4 scrolls of vulnerability {!r!r}9퉵jz ðPotions (go to first with !)  a - a potion of ambrosia83퉵j»ø ÈA - 2 potions of attraction {!q}  B - 4 potions of berserk rage {!q}6jê\š  C - a potion of cancellation8j÷‘ e - a potion of enlightenment90j�ï–  L - a potion of lignification {!q}2jK¬“  m - a potion of might4j¦lœ  M - 5 potions of mutation {!q}6j:@ L BaublesjÅ@ 88j£š… a - 9 flux baublesbotj¤jø°jš]j5jVùjƺ jjs jˆ jçÏð‰µj.gð‰µjÓ*ð‰µj‘0ð‰µj½¨ð‰µjë~ð‰µj"B ð‰µjS4 ð‰µjýùñ‰µj„' ñ‰µjÈ.ƒ~§~~~~~~~♣.~.♣♣§~♣.~[.....♣♣Gorae the Geomancer .~~~.~~.~~.~..♣~♣~~~~~~♣...♣Octopode of Vehumet *****. ~.~~~.....).~~~~.~..~..~...♣♣Health: 115/115 ======================== .~...~.....~~....~~~~.♣♣♣♣♣.♣♣Magic: 51/51 ======================== ñ‰µj(/♣.........)~~~.<~~~.~♣♣ ♣♣~♣AC: 9Str: 11Doom: 12% ♣♣.~.~.._..~~.~~.~..♣♣ ♣~♣EV: 17Int: 34 Contam: 0% ♣♣~~~...[...~~.~♣.♣♣ñ‰µj«/`♣.♣SH: 17Dex: 18♣~~......♣♣♣♣.§~.♣♣.♣XL: 17 Next: 20% Place: Swamp:3♣.~§~~...~♣♣♣~@.~♣♣~♣Noise: ---------  Time: 37149.9 (0.0)ñ‰µjÐ/õ♣.~~♣§>♣.♣♣♣.~~.♣♣♣♣~♣♣I) +6 short sword of the Lonely Souls {paiñ‰µjö/‹♣♣~~...~♣♣♣ ♣♣§..♣♣♣.♣.♣ñ‰µj0¿Cast: Magnavolt (1%)♣..~~♣♣~♣ ♣♣.~..♣♣♣§♣♣ñ‰µj30 Quill ñ‰µjM0Å♣♣.<♣♣♣♣.♣♣ ♣~~...♣♣♣~♣ ñ‰µj›0♣..♣♣ ♣...♣ ♣♣~~♣..♣♣.♣ ♣~♣♣ ♣♣.♣♣ ♣..♣♣.♣♣~♣ ..♣ ♣.♣ ♣~♣♣♣.♣♣ ♣.♣ ñ‰µj¾0..♣♣ ♣.♣ ♣~♣ ♣♣.♣ ♣♣♣ _You continue removing your amulet of dissipation. x5  ñ‰µjÞ0gYou finish removing your amulet of dissipation.  You start putting on your amulet. ñ‰µjþ0Ä_You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.ñ‰µj1›M - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.ñ‰µjNñ‰µjPñ‰µjð]ñ‰µj½�ô§~50.9 (1 _§ñ‰µj[ %4ñ‰µj9 f ♣.~.~♣♣~♣.~..  ♣♣..~~..~~.~.♣♣  ♣ ♣♣~.~~~~~~.~...♣  ..♣..~~~~~..~~§~.♣  ...~~~~~~~.~~§.~.♣  ~~~~~~§~~~~~.♣..♣♣ ñ‰µjƒ=  ~~~~~~~~~~~~.~...♣~  ~~~~...@~~~~.♣...~.  ~§~~.♣~[..~.[[[~..♣  ~~~ ♣.~~~.†~~~~.~♣  ~ ♣.~~~~~~~~~.♣♣♣  ~~~~~~.~~~.~~~... §~.~~~§~~~.~~~.§~ .~~..~~~§~...§.~~♣ ~~~~~~~$$..♣....♣♣ ~§~~~~.).~...~~♣ñ‰µj÷ã ,2.4 (2.5ñ‰µjò 9§ñ‰µjßø C _You climb downwards.ñ‰µjòü � _There is a stone staircase leading up, spattered with blood here.ò‰µjÒ Å _ò‰µj(î   You enter the shallow water.  A ghost crab comes into view.♣♣..~~..~~.~.♣♣♣ ♣♣~.~~~~~~.~...♣..♣..~§~~~.♣ ...~~~~~~~.~~§.~.♣ ~~~~§~§~~~~~.♣..♣♣ ~~~§~.~...♣~~~~~...<~~~~.♣...~.~§~~.♣§[..~.[[[~..♣ ~~~ ♣.~@~.†~~~~.~♣ ~ ♣.~~~~~~~~~.♣♣♣ ~~~~.~~~.~~~... Magnavolt (1%)~~.~~~~~~~.~~~.§~ .~~..~~~§~...§.~~♣~~~~~~~$$..♣....♣♣ t   ghost crab (dormant)~ò‰µjÑï þ~~~~~~.).~...~~♣~.~~~t.~~ ò‰µj{ý —~~3.4 (1.0§§§§ò‰µj( i4.4 (2Water _ò‰µj L§§§ò‰µjB ô‰µj2[[?25h[?0c  Search for what [Enter for "."]? ô‰µj:ß [?25l[?1cô‰µj éô‰µj¿ë8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Swamp:4] a +0 quarterstaff (1 further duplicate)b - [Swamp:4] a stone staircase leading up  c - [Swamp:4] 12 gold pieces  d - [Swamp:4] 5 gold pieces  e - [Swamp:4] a +0 buckler (1 further duplicate)  f - [Swamp:4] a +0 short sword  g - [Swamp:4] a +0 dagger  ô‰µj'ìh - [Swamp:4] a flailõ‰µjõ‰µj(õ‰µjûp♣♣..~~..~~.~.♣♣Gorae the Geomancer♣ ♣♣~.~~~~~~.~...♣Octopode of Vehumet *****...♣..~§~~~..~~~~.♣Health: 115/115 ========================...~~~~~~~.~~~.~.♣Magic: 51/51 ========================~~~~§~§~~~~~.♣..♣♣AC: 9Str: 11Doom: 12%~~~~~~~~~~~~.~...♣~EV: 17Int: 34 Contam: 0% ~~~~...<~~~~.♣...~.SH: 17Dex: 18~§~~.♣§[..~.[[[~..♣XL: 17 Next: 20% Place: Swamp:4~~~ ♣.~@~.†~~~~.~♣Noise: ---------  Time: 37154.4 (0.0)õ‰µj•�[34m~ ♣.~~~~~~~~~.♣♣♣I) +6 short sword of the Lonely Souls {pai~§~~~~~.~~~.~~~...Cast: Magnavolt (1%)~~~.~~~~~~~.§~~.§~Quill Water .~~..~~~§~...§.~~♣~~~~~§~$$..♣....♣♣t   ghost crab (dormant)~~~~~~~.).~...~~♣~~§~~~~.~~~t.~~..M - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.You enter the shallow water. _A ghost crab comes into view.Search for what [Enter for "."]? . _õ‰µjìÍ  ♣♣..~~..~~.~.♣♣  Gorae the Geomancer ♣ ♣♣~.~~~~~~.~...♣  Octopode of Vehumet *****. ..♣..~§~~~..~~~~.♣  Health: 115/115 ======================== ...~~~~~~~.~~~.~.♣  Magic: 45/51 =====================--- ~~~~§~§~~~~~.♣..♣♣  AC: 9Str: 11Doom: 12% ~~~~~~~~~~~~.~...♣~  EV: 17Int: 34 Contam: 0%  ~~~~...<~~~~.♣...~.  SH: 17Dex: 18 ~§~~.♣§[..~.[[[~..♣  XL: 17 Next: 20% Place: Swamp:4 ~~~ ♣.~@~.†~~~~.~♣  Noise: ---------  Time: 37154.4 (0.0) ~ ♣.~~~*~~~~~.♣♣♣  I) +6 short sword of the Lonely Souls {pai ~§~~~~~.*~~.~~~...  Cast: Magnavolt (1%) ~~~.~~~~~*~.§~~.§~ õ‰µj€Ï ° Quill Water  .~~..~~~§*...§.~~♣  ~~~~~§~$$.*♣....♣♣  t   ghost crab (dormant) ~~~~~~~.).*...~~♣  ~~§~~~~.~~~t.~~.. You enter the shallow water. _A ghost crab comes into view. _Search for what [Enter for "."]? .  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a ghost crab (dormant)ö‰µj?♣♣..~~..~~.~.♣♣Gorae the Geomancer♣ ♣♣~.~~~~~~.~...♣Octopode of Vehumet *****...♣..~§~~~..~~~~.♣Health: 115/115 ========================...~~~~~~~.~~~.~.♣Magic: 45/51 =====================---~~~~§~§~~~~~.♣..♣♣AC: 9Str: 11Doom: 12%~~~~~~~~~~~~.~...♣~EV: 17Int: 34 Contam: 0% ~~~~...<~~~~.♣...~.SH: 17Dex: 18~§~~.♣§[..~.[[[~..♣XL: 17 Next: 20% Place: Swamp:4~~~ ♣.~@~.†~~~~.~♣Noise: ---------  Time: 37154.4 (0.0)~ö‰µjŸ ♣.~~~*~~~~~.♣♣♣I) +6 short sword of the Lonely Souls {pai~§~~~~~.*~~.~~~...Cast: Magnavolt (1%)~~~.~~~~~*~.§~~.§~Quill Water .~~..~~~§*...§.~~♣~~~~~§~$$.*♣....♣♣t   ghost crab (magnetised)~~~~~~~.).*...~~♣~~§~~~~.~~~*.~~.. _Search for what [Enter for "."]? .  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a ghost crab (dormant)  Magnetic shrapnel attaches itself to the ghost crab.  Electricity arcs towards the magnetite!ö‰µjCO1t.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a ghost crab (dormant)  Magnetic shrapnel attaches itself to the ghost crab.  Electricity arcs towards the magnetite!  The arc of electricity hits the ghost crab!!ö‰µj�\›~~§~~~~...~.~ö‰µj¯`B6==5.4 (1 _ö‰µjËjj§§§§ö‰µj¥tr _You now have 46/51 mp.ö‰µjh#¬ ♣♣..~~..~~.~.♣♣  Gorae the Geomancer ♣ ♣♣~.~~~~~~.~...♣  Octopode of Vehumet *****. ..♣..~§~~~..~~~~.♣  Health: 115/115 ======================== ...~~~~~~~.~~~.~.♣  Magic: 40/51 ==================------ ~~~~~~§~~~~~.♣..♣♣  AC: 9Str: 11Doom: 12% ~~~~~~~~~~~~.~...♣~  EV: 17Int: 34 Contam: 0%  ~~~~...<~~~~.♣...~.  SH: 17Dex: 18 ~§~~.♣§[..~.[[[~..♣  XL: 17 Next: 20% Place: Swamp:4 ö‰µj¸#7~~~ ♣.~@~.†~~~~.~♣  Noise: ==-------  Time: 37155.4 (0.0) ~ ♣.~~~*~~~~~.♣♣♣  I) +6 short sword of the Lonely Souls {pai §~~~~~~.*~~.~~~...  Cast: Magnavolt (1%) ö‰µj÷#½~~~.~~~~~*~.§~~.§~  Quill Water  .~~..~~~§~*..~.~~♣  ~~~~~§~$$.*♣....♣♣  t   ghost crab (magnetised) ~~~~~~~.).~t..~~♣ ö‰µj$/ ~~§~~~~.~~~..~~.. ö‰µjD$àElectricity arcs towards the magnetite! _The arc of electricity hits the ghost crab!! _You now have 46/51 mp.ö‰µjê$:Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a ghost crab (heavily damaged, covered in magnetic dust)ö‰µj7b Ô ♣♣..~~..~~.~.♣♣  Gorae the Geomancer ♣ ♣♣~.~~~~~~.~...♣  Octopode of Vehumet *****. ..♣..~§~~~..~~~~.♣  Health: 115/115 ======================== ...~~~~~~~.~~~.~.♣  Magic: 40/51 ==================------ ~~~~~~§~~~~~.♣..♣♣  AC: 9Str: 11Doom: 12% ~~~~~~~~~~~~.~...♣~  EV: 17Int: 34 Contam: 0%  ~~~~...<~~~~.♣...~.  SH: 17Dex: 18 ö‰µjÄb €~§~~.♣§[..~.[[[~..♣  XL: 17 Next: 20% Place: Swamp:4 ~~~ ♣.~@~.†~~~~.~♣  Noise: ==-------  Time: 37155.4 (0.0) ~ ♣.~~~~~~~~~.♣♣♣  I) +6 short sword of the Lonely Souls {pai §~~~~~~.~~~.~~~...  Cast: Magnavolt (1%) ~~~.~~~~~~~.§~~.§~  Quill Water  .~~..~~~§~...~.~~♣  ö‰µjùb ~~~~~§~$$..♣....♣♣  t   ghost crab (magnetised) ~~~~~~~.).~§..~~♣  ~~§~~~~.~~~..~~.. ö‰µjAc jPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a ghost crab (heavily damaged, covered in magnetic dust)  ö‰µjmc ¡Electricity arcs towards the magnetite!  The arc of electricity hits the ghost crab!!You destroy the ghost crab!ö‰µj“c JVehumet accepts your kill.ö‰µj"{ �   ♣ ♣♣~.~~~~~~.~...♣  ..♣..~§~~~..~~~~.♣  ...~~~~~~~.~~~.~.♣  ~~~~~~§~~~~~.♣..♣♣  ~~~~~~~~~~~~.~...♣~  ~~~~...<~~~~.♣...~.  ö‰µj=| …~§~~.♣§[..~.[[[~..♣  ~~~ ♣.~@~.†~~~~.~♣  ~ ♣.~~~*~~~~~.♣♣♣  §~~~~~~.*~~.~~~...  ~~~.~~~~~*~.§~~.§~  .~~..~~~§~*..~. ~~~~~§~$$.*♣... ~~~~~~~.).~*..~ ~~§~~~~.~~~..~~ö‰µj„| * ö‰µj2Þ Ü~~~~§§~~~.~§§~~~.§.§ö‰µjUè „11=6.4 (1Magnavolt (1%) _ö‰µj)ô ާ§§§§§§ö‰µj–û r _You now have 40/51 mp.÷‰µjŒ±1= _÷‰µjÓ÷‰µj^k2=÷‰µjù÷‰µjŒ!÷‰µjë!÷‰µjÈ%÷‰µj-1a3=÷‰µj&7÷‰µjfB�4=÷‰µjlH÷‰µjÔHD5=÷‰µjCL÷‰µj[R÷‰µjÈR÷‰µjV÷‰µjÔ\÷‰µj~]U6=÷‰µjn`÷‰µj f÷‰µjhf÷‰µj‰fD7=÷‰µj³j÷‰µjÍp÷‰µj1q÷‰µjUt÷‰µj{k8=÷‰µjË}÷‰µj´„÷‰µj…K9=÷‰µjfˆ÷‰µjÍŒ÷‰µjA�V50=÷‰µj�÷‰µj2˜,÷‰µjÁ©÷‰µj±^51=÷‰µj²´÷‰µjK»÷‰µj(Â÷‰µj†Â÷‰µj;Æ÷‰µjþÊ÷‰µj Ñ>÷‰µjwÔ÷‰µjÙ÷‰µjjãUWater ÷‰µj‚ç÷‰µj8ìA _You enter the shallow water.÷‰µjŸñ÷‰µj/ò9=÷‰µj£õ÷‰µj¼ù÷‰µj¼÷‰µj!(÷‰µjx÷‰µj ,÷‰µj›÷‰µjìA> _You now have 1007 gold pieces (gained 5). _You now have 1019 gold pieces (gained 12).÷‰µjnF3÷‰µj1[�Water ÷‰µj4\A _You enter the shallow water.÷‰µjb`>÷‰µjb÷‰µj÷‰µjö÷‰µjù÷‰µjäý÷‰µj5þ÷‰µjç÷‰µjò÷‰µj¨e  You encounter an alligator.÷‰µj° ♣~§~~~~~§  .♣♣~.~~§~.  ....^~~~~~  .~~~~~~~~  l~~..~...  ~~~...♣♣  ♣♣♣.~~~♣ ♣.~.~♣♣~♣.~@.♣ ---♣♣..~~..~~.~.♣♣ ♣♣♣♣  ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣ Magnavolt (1%)..♣..~~~~~..~~~~.♣♣♣~~.♣  ...~~~~~~~.~~~.~.♣♣.~~.÷‰µjm ♣  ~~~~~~§~~~~~.♣..♣♣♣.~.♣♣ l   alligator (drag, asleep)~~~~~§~~~~~~.~...♣~..~♣  ~~~~...<~~§~.♣...~.~♣♣♣  ~§~~.♣~[..~.[[[~..♣♣♣÷‰µj]!1209.4 (53.0)÷‰µj#O---10.4 (54 _÷‰µjÕ+8§÷‰µj¯2Y _MP restored: 51ø‰µj‚H  Gorae the Geomancer ♣~§~~~~~§  Octopode of Vehumet *****. .♣♣~.~~§~. Health: 115/115 ======================== ....^~~~~~ Magic: 45/51 =====================--- .~~~~~~~~ AC: 9Str: 11Doom: 11% l*~..~... EV: 17Int: 34 Contam: 0%  ***...♣♣ SH: 17Dex: 18 ♣♣♣**~~♣ XL: 17 Next: 21% Place: Swamp:4 ♣.~.~♣♣~♣.~@.♣ Noise: ---------  Time: 37210.4 (0.0)  ♣♣..~~..~~.~.♣♣ ♣♣♣♣  I) +6 short sword of the Lonely Souls {pai  ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣  Cast: Magnavolt (1%)  ..♣..~~~~~..~~~~.♣♣♣~~.♣ ø‰µjßIq Quill  ...~~~~~~~.~~~.~.♣♣.~~.♣  ~~~~~~§~~~~~.♣..♣♣♣.~.♣♣  l   alligator (drag, asleep)  ~~~~~§~~~~~~.~...♣~..~♣  ~~~~...<~~§~.♣...~.~♣♣♣  ~§~~.♣~[..~.[[[~..♣♣♣ _You enter the shallow water. _You encounter an alligator. _MP restored: 51Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an alligator (asleep)ø‰µjçV¿Gorae the Geomancer♣~§~~~~~§Octopode of Vehumet *****..♣♣~.~~§~.Health: 115/115 ========================....^~~~~~Magic: 45/51 =====================---.~~~~~~~~AC: 9Str: 11ø‰µj£WDoom: 11%**~..~...EV: 17Int: 34 Contam: 0% ***...♣♣SH: 17Dex: 18♣♣♣**~~♣XL: 17 Next: 21% Place: Swamp:4♣.~.~♣♣~♣.~@.♣Noise: ---------  Time: 37210.4 (0.0)♣♣..~~..~~.~.♣♣ ♣♣♣♣I) +6 short sword of the Lonely Souls {pai♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣ø‰µjDX›Cast: Magnavolt (1%)..♣..~~~~~..~~~~.♣♣♣~~.♣Quill ...~~~~~~~.~~~.~.♣♣.~~.♣~~~~~~§~~~~~.♣..♣♣♣.~.♣♣l   alligator (drag, magnetised)~~~~~§~~~~~~.~...♣~..~♣~~~~...<~~§~.♣...~.~♣♣♣ø‰µjƒXw~§~~.♣~[..~.[[[~..♣♣♣ _MP restored: 51Aiming: Magnavolt (dangerous; 1% risk of failure)  ø‰µjÀXVPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an alligator (asleep)  Magnetic shrapnel attaches itself to the alligator.  ø‰µjûX'Electricity arcs towards the magnetite!ø‰µj§¥-~l  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an alligator (asleep)  Magnetic shrapnel attaches itself to the alligator.  Electricity arcs towards the magnetite!  The arc of electricity hits the alligator!!!ø‰µjjµS~~~.~ø‰µjR·n6====1.4 (1 _ø‰µj¿8§ø‰µjÇr _You now have 46/51 mp.ù‰µjTs  Gorae the Geomancer ♣~§~~~~~§  Octopode of Vehumet *****. .♣♣~.~~§~. Health: 115/115 ======================== ....^~~~~~ Magic: 40/51 ==================------ .~~~~~~~~ AC: 9Str: 11Doom: 11% ~l*..~... EV: 17Int: 34 Contam: 0%  ~**...♣♣ SH: 17Dex: 18 ♣♣♣**~~♣ XL: 17 Next: 21% Place: Swamp:4 ♣.~.~♣♣~♣.~@.♣ Noise: ====-----  Time: 37211.4 (0.0)  ♣♣..~~..~~.~.♣♣ ♣♣♣♣  I) +6 short sword of the Lonely Souls {pai  ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣  Cast: Magnavolt (1%)  ..♣..~~~~~..~~~~.♣♣♣~~.ù‰µjBt ♣  Quill  ...~~~~~~~.~~~.~.♣♣.~~.♣  ~~~~~~§~~~~~.♣..♣♣♣.~.♣♣  l   alligator (drag, magnetised)  ~~~~~§~~~~~~.~...♣~..~♣  ~~~~...<~~§~.♣...~.~♣♣♣  ~§~~.♣~[..~.[[[~..♣♣♣ Electricity arcs towards the magnetite! _The arc of electricity hits the alligator!!! _You now have 46/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an alligator (severely wounded, covered in magnetic dust)ù‰µjWBsGorae the Geomancer♣~§~~~~~§Octopode of Vehumet *****..♣♣~.~~§~.Health: 115/115 ========================....^~~~~~Magic: 40/51 ==================------.~~~~~~~~AC: 9Str: 11Doom: 11%~**..~...EV: 17Int: 34 Contam: 0% ~**...♣♣SH: 17Dex: 18ù‰µj¬C♣♣♣**~~♣XL: 17 Next: 21% Place: Swamp:4♣.~.~♣♣~♣.~@.♣Noise: ====-----  Time: 37211.4 (0.0)♣♣..~~..~~.~.♣♣ ♣♣♣♣I) +6 short sword of the Lonely Souls {pai♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣Cast: Magnavolt (1%)..♣..~~~~~..~~~~.♣♣♣~~.♣Quill ...~~~~~~~.~~~.~.♣♣.~~.♣~~~~~~§~~~~~.♣..♣♣♣.~.♣♣l   alligator (drag, magnetised)~~~~~§~~~~~~.~...♣~..~♣~~~~...<~~§~.♣...~.~♣♣♣~§~~.♣~[..~.[[[~..♣♣♣ _You now have 46/51 mp.Aiming: [0;10;1ù‰µjíCŒmMagnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an alligator (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the alligator!ù‰µjDù‰µj®Ž~ù‰µj‡�\l~lù‰µj·�ù‰µjã—‡~~~.~ ~ù‰µj;™12.4 (1 _ù‰µj8Ÿ8§ù‰µj6¥r _You now have 40/51 mp.ù‰µjgx Ä ♣~~~~~~~§  .♣♣~.~~§~. ....^~~~~~ .~~~~~~~~ ~~~..~... ~l~...♣♣ ♣♣♣.~~~♣ ♣.~@.♣  ♣♣..~~..~~.~.♣♣ ♣♣♣♣  ♣ ~~~~.~...♣ ♣♣..♣  ~~..~~~~.♣♣♣~~.♣  ~~.~~~.~.♣♣.~~.♣  ~~~~.♣..♣♣♣.~.♣♣  ~~~~.~...♣~..~♣  <~~~~.♣...~.~♣♣♣  [..~.[[[~..♣♣♣ ù‰µj1z ù‰µj« Ë ♣~~~~~~~§  .♣♣~.~~§~. ....^~~~~~ .~~~~~~~~ ~~~..~... ~l~...♣♣ ♣♣♣.~~~♣ù‰µjÍ a ♣.~@.♣  ♣♣..~~..~~.~.♣♣ ♣♣♣♣  ♣ ~~~~.~...♣ ♣♣..♣  ~~..~~~~.♣♣♣~~.♣  ~~.~~~.~.♣♣.~  ~~~~.♣..♣♣♣.~.♣♣  ~~~~.~...♣~. ù‰µj ã <~~~~.♣...~  [..~.[[[~..ù‰µjd' ù‰µj½( ù‰µj$1 ù‰µjŽ3 a _An alligator is nearby!ú‰µjñJ”  Gorae the Geomancer ♣~~~~~~~§  Octopode of Vehumet *****. .♣♣~.~~§~. Health: 115/115 ======================== ....^~~~~~ Magic: 34/51 ================-------- .~~~~~~~~ AC: 9Str: 11Doom: 11% ~~~..~... EV: 17Int: 34 Contam: 0%  ~l*...♣♣ SH: 17ú‰µjLHDex: 18 ♣♣♣**~~♣ XL: 17 Next: 21% Place: Swamp:4 ♣.~.~♣♣~♣.~@.♣ Noise: ====-----  Time: 37212.4 (0.0)  ♣♣..~~..~~.~.♣♣ ♣♣♣♣  I) +6 short sword of the Lonely Souls {pai  ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣  Cast: Magnavolt (1%)  ..♣..~~~~~..~~~~.♣♣♣~~.♣  Quill  ...~~~~~~~.~~~.~.♣♣.~~.♣  ~~~~~~§~~~~~.♣..♣♣♣.~.♣♣  l   alligator (drag, magnetised)  ~~~~~§~~~~~~.~...♣~..~♣  ~~~~...<~~~~.♣...~.~♣♣♣  ~§~~.♣~[..~.[[[~..♣♣♣ _The arc of electricity hits the alligator! _You now have 40/51 mp. _An alligator is nearby!ú‰µj‰LBAiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an alligator (severely wounded, covered in magnetic dust)ú‰µj©‡  Gorae the Geomancerú‰µjÒ€S ♣~~~~~~~§  Octopode of Vehumet *****. .♣♣~.~~§~. Health: 115/115 ======================== ....^~~~~~ Magic: 34/51 ================-------- .~~~~~~~~ AC: 9Str: 11Doom: 11% ~~~..~... EV: 17Int: 34 Contam: 0%  ~§~...♣♣ SH: 17Dex: 18 ♣♣♣.~~~♣ú‰µj'‚¬ XL: 17 Next: 21% Place: Swamp:4 ♣.~.~♣♣~♣.~@.♣ Noise: ====-----  Time: 37212.4 (0.0)  ♣♣..~~..~~.~.♣♣ ♣♣♣♣  I) +6 short sword of the Lonely Souls {pai  ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣  Cast: Magnavolt (1%)  ..♣..~~~~~..~~~~.♣♣♣~~.♣  Quill  ...~~~~~~~.~~~.~.♣♣.~~.♣  ~~~~~~§~~~~~.♣..♣♣♣.~.♣♣  l   alligator (drag, magnetised)  ~~~~~§~~~~~~.~...♣~..~♣  ~~~~...<~~~~.♣...~.~♣♣♣  ~§~~.♣~[..~.[[[~..♣♣♣ Aim: an alligator (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the alligator!!!You kill the alligator!Vehumet accepts your kill.You feel your power returning.You hear a splash.ú‰µjaˆû ♣~~~~~~~§  .♣♣~.~~§~.ú‰µj­ˆ ....^~~~~~ .~~~~~~~~ ~~~..~... ú‰µj؈â~**...♣♣ ♣♣♣**~~♣ú‰µjûˆs ♣.~@.♣ ú‰µj ‰ç ♣♣..~~..~~.~.♣♣ ♣♣♣♣  ♣ ú‰µjC‰J~~~~.~...♣ ♣♣..♣  ~~..~~~~.♣♣♣~~.♣  ú‰µjÓ‰#~~.~~~.~.♣♣.~  ~~~~.♣..♣♣♣.~  ~~~~.~...♣~.  <~~~~.♣...~  ú‰µjú‰l[..~.[[[~..ú‰µj£Ü…~~§§~.~§§~§ú‰µj�åß7=3==--3.4 (1Magnavolt (1%) _ú‰µjaò9§ú‰µj›ô ú‰µjõd_You now have 37/51 mp.ú‰µj·M ú‰µj{N ú‰µj>O ú‰µj“P ú‰µj8U ú‰µj[ h8= _ú‰µjv^ b39=ú‰µjÚ_ ú‰µj@c ,ú‰µjòc ú‰µjLh ú‰µjìh V40=ú‰µjÉi ú‰µjŠm ú‰µjÞm D1=ú‰µj:o ú‰µjís ú‰µjJt U2=ú‰µjtu ú‰µjUx ú‰µj¢x ú‰µj³y ú‰µj( ú‰µjE€ Z3=ú‰µj„ k4=ú‰µjO… ú‰µj.” ¹5=ú‰µj‘˜ ú‰µj™ U6=ú‰µjš ú‰µj¡œ ú‰µjG� #7ú‰µjs� (=ú‰µj|ž ú‰µj=£ ú‰µj·£ ú‰µjt¤ ú‰µj›§ ú‰µjò§ ?8=ú‰µj¨ ú‰µjþ¨ ú‰µjÔ­ ú‰µjS® K9=ú‰µj‘¯ ú‰µjµ² ú‰µj<³ ú‰µjC´ ú‰µj�¸ ú‰µjî¸ V50=ú‰µjº ú‰µj$½ ú‰µj‡½ A51=ú‰µjj¾ ú‰µj;È ú‰µj6Î ú‰µjÜÎ WWater Cloud ú‰µj Ð ú‰µj•Ô A _You enter the shallow water.ú‰µj¼Ù j  You encounter an eleionoma.ú‰µj,â ž~....~~R~~~~~. §~~.~~~~~~~.~ ♣~~~~~~~~~...♣♣~.§§~~.....~....^~~~~~..~...~~~§~~~~~~~~♣~~~..~...~.~.♣ú‰µjÀâ r .~~†~..@♣♣---- ♣♣♣♣♣.~§~♣  ♣.~.~♣♣~♣.~..♣ Magnavolt (1%)♣♣..~~..~~.~.♣♣ ♣♣♣♣Quill Water Cloud ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣~ú‰µjã o~.♣♣♣~~R   eleionoma (asleep)§~.~.♣♣.~~~.♣..♣♣♣.~~~~~.~...♣~.ú‰µj2ã ú‰µjrí 033.4 (20.0)ú‰µjOð X--4.4 (21 _ú‰µjyö B§§ú‰µjìý Y _MP restored: 51û‰µjÓ9í ~....~~R~~~~~.  §~~.~~~~~~~.~  ♣~~~~~~~~~...  .♣♣~.§§~~.....~  ....^~~~~~..~.. û‰µj{:\ .~~~§~~~~~~~~♣  ~~~..~...~.~.♣  .~~†~..@♣♣ ♣♣♣♣♣.~§~♣ ♣.~..♣  ~~.~.♣♣ ♣♣♣♣  ♣ ~~.~...♣ ♣♣..♣  ~~..~~~~.  û‰µj¨:;~~.~§~.~.  ~~~~.♣..♣♣û‰µjÌ:=   û‰µjIú ~....~~R~~~~~.  §~~.~~~~~~~.~  ♣~~~~~~~~~...  .♣♣~.§§~~.....~  ....^~~~~~..~..  .~~~§~~~~~~~~♣  ~~~..~...~.~.♣  .~~†~..@♣♣ ♣♣♣♣♣.~§~♣ ♣.~..♣  ~~.~.♣♣ ♣♣♣♣  ♣ ~~.~...♣   ~~..~~~~.  ~~.~§~.~.  ~~~~.♣..♣♣   _An eleionoma is nearby!û‰µj8Öú  Gorae the Geomancer ~....~~R~~~~~.  Octopode of Vehumet *****. §~~.~~*~~~~.~  Health: 115/115 ======================== û‰µjWÚ♣~~~~~*~~~...  Magic: 45/51 =====================--- .♣♣~.§§~*.....~  AC: 9Str: 11Doom: 11% ....^~~*~~..~..  EV: 17Int: 34 Contam: 0%  .~~~§~~*~~~~~♣  SH: 17Dex: 18 ~~~..~.*.~.~.♣  XL: 17 Next: 23% Place: Swamp:4 .~~†~..@♣♣ Noise: ---------  Time: 37234.4 (0.0) ♣♣♣♣♣.~§~♣ I) +6 short sword of the Lonely Souls {pai ♣.~.~♣♣~♣.~..♣ Cast: Magnavolt (1%)  ♣♣..~~..~~.~.♣♣ ♣♣♣♣  Quill  ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣  ..♣..~~~~~..~~~~.♣♣♣~~.♣  R   eleionoma (asleep)  ...~~~~~~~.~§~.~.♣♣.~~.♣  ~~~~~~§~~~~~.♣..♣♣♣.~.♣♣  ~~~~~§~~~~~~.~...♣~..~♣û‰µj^ÛÚ _You encounter an eleionoma. _MP restored: 51 _An eleionoma is nearby!Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an eleionoma (asleep)û‰µjÄa mGorae the Geomancer~....~~*~~~~~.Octopode of Vehumet *****.§~~.~~*~~~~.~Health: 115/115 ========================♣~~~~~*~~~...Magic: 45/51 =====================---.♣♣~.§§~*.....~AC: 9Str: 11Doom: 11%....^~~*~~..~..EV: 17Int: 34 Contam: 0% .~~~§~~*~~~~~♣SH: 17Dex: 18û‰µjc Š~~~..~.*.~.~.♣XL: 17 Next: 23% Place: Swamp:4.~~†~..@♣♣Noise: ---------  Time: 37234.4 (0.0)♣♣♣♣♣.~§~♣I) +6 short sword of the Lonely Souls {pai♣.~.~♣♣~♣.~..♣Cast: Magnavolt (1%)♣♣..~~..~~.~.♣♣ ♣♣♣♣Quill ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣..♣..~~~~~..~~~~.♣♣♣~~.♣R   eleionoma (magnetised)...~~~~~~~.~§~.~.♣♣.~~.♣~~~~~~§~~~~~.♣..♣♣♣.~.♣♣~~~~~§~~~~~~.~...♣~..~♣Press: ? - help, Q - select action, ( or ) - cycleDir - move targetû‰µj{c Aim: an eleionoma (asleep)  Magnetic shrapnel attaches itself to the eleionoma.  Electricity arcs towards the magnetite!  The arc of electricity hits the eleionoma!!The eleionoma shouts!û‰µj»­ C~Rû‰µjã» q~~~~~.§û‰µj%À n6====5.4 (1 _û‰µjÀÇ 9§û‰µjäÎ r _You now have 46/51 mp.ü‰µjŠ˜  Gorae the Geomancer ~....~~~~~~~~.  Octopode of Vehumet *****. §~~.~~~R~~~.~  Health: 115/115 ======================== ♣~~~~~~*~~...  Magic: 40/51 ==================------ .♣♣~.§§~~*....~  AC: 9Str: 11Doom: 11% ....^~~~*~..~..  EV: 17Int: 34 Contam: 0%  .~~~§~~~*~~~~♣  SH: 17Dex: 18 ~~~..~..*~.~.♣  XL: 17 Next: 23% Place: Swamp:4 .~~†~..@♣♣ Noise: ====-----  Time: 37235.4 (0.0) ♣♣♣♣♣.~§~♣ I) +6 short sword of the Lonely Souls {pai ♣.~.~♣♣~♣.~..♣ Cast: Magnavolt (1%) [34ü‰µj®™m ♣♣..~~..~~.§.♣♣ ♣♣♣♣  Quill  ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣  ..♣..~~~~~..~~~~.♣♣♣~~.♣  R   eleionoma (magnetised)  ...~~~~~~~.~§~.~.♣♣.~~.♣  ~~~~~~§~~~~~.♣..♣♣♣.~.♣♣  ~~~~~§~~~~~~.~...♣~..~♣ The arc of electricity hits the eleionoma!! _The eleionoma shouts! _You now have 46/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an eleionoma (moderately wounded, covered in magnetic dust)ü‰µjuúGorae the Geomancer~....~~~~~~~~.Octopode of Vehumet *****.§~~.~~~*~~~.~Health: 115/115 ========================♣~~~~~~*~~...Magic: 40/51 ==================------.♣♣~.§§~~*....~AC: 9Str: 11Doom: 11%....^~~~*~..~..EV: 17Int: 34 Contam: 0% .~~~§~~~*~~~~♣SH: 17Dex: 18~~~..~..*~.~.♣XL: 17 Next: 23% Place: Swamp:4.~~†~..@♣♣Noise: ====-----  Time: 37235.4 (0.0)♣♣♣♣♣.~§~♣I) +6 short sword of the Lonely Souls {paiü‰µjü♣.~.~♣♣~♣.~..♣Cast: Magnavolt (1%)♣♣..~~..~~.§.♣♣ ♣♣♣♣Quill ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣..♣..~~~~~..~~~~.♣♣♣~~.♣R   eleionoma (magnetised)...~~~~~~~.~§~.~.♣♣.~~.♣~~~~~~§~~~~~.♣..♣♣♣.~.♣♣~~~~~§~~~~~~.~...♣~..~♣ _You now have 46/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an eleionoma (moderately wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the eleionoma!!ü‰µj^NÁ~R~~~~~.~~~~~~.~§ü‰µjBPf===-6.4 (1 _ü‰µj‹_ü‰µj¶fK  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an eleionoma (moderately wounded, covered in magnetic dust)  Electricity arcs towards the magnetite! _The arc of electricity hits the eleionoma!! _You now have 40/51 mp.ü‰µj­N  Gorae the Geomancer ~....~~~~~~~~.  Octopode of Vehumet *****. ~~~.~~~R~~~.~  Health: 115/115 ======================== ♣~~~~~~*~~...  Magic: 34/51 ================-------- .♣♣~.~~~~*....~  AC: 9Str: 11Doom: 11% ....^~~~*~..~..  EV: 17Int: 34 Contam: 0%  .~~~~~~~*~~~~♣  SH: 17Dex: 18 ~~~..~..*~.~.♣  XL: 17 Next: 23% Place: Swamp:4 .~~†~..@♣♣ Noise: ===------  Time: 37236.4 (0.0) ♣♣♣♣♣.~~~♣ I) +6 short sword of the Lonely Souls {pai ♣.~.~♣♣~♣.~..♣ Cast: Magnavolt (1%) [0ü‰µjðN:;10m ♣♣..~~..~~.§.♣♣ ♣♣♣♣  Quill  ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣  ..♣..~~~~~..~~~~.♣♣♣~~.♣  R   eleionoma (magnetised)  ...~~~~~~~.~§~.~.♣♣.~~.♣  ~~~~~~§~§~~~.♣..♣♣♣.~.♣♣  ~~~~~§~~~~~~.~...♣~..~♣ Electricity arcs towards the magnetite! _The arc of electricity hits the eleionoma!! _You now have 40/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an eleionoma (severely wounded, covered in magnetic dust)ü‰µjË   Gorae the Geomancer ~....~~~~~~~~.  Octopode of Vehumet *****. ~~~.~~~§~~~.~  Health: 115/115 ======================== ♣~~~~~~~~~...  Magic: 34/51 ================-------- .♣♣~.~~~~.....~  AC: 9Str: 11Doom: 11% ....^~~~~~..~..  EV: 17Int: 34 Contam: 0%  .~~~~~~~~~~~~♣  SH: 17Dex: 18 ~~~..~...~.~.♣  XL: 17 Next: 23% Place: Swamp:4 .~~†~..@♣♣ Noise: ===------  Time: 37236.4 (0.0) ♣♣♣♣♣.~~~♣ I) +6 short sword of the Lonely Souls {pai ♣.~.~♣♣~♣.~..♣ Cast: Magnavolt (1%)  ♣♣..~~..~~.§.♣♣ ♣♣♣♣  ü‰µjâÍ Quill  ♣ ♣♣~.§~~~~~.~...♣ ♣♣..♣  ..♣..~~~~~..~~~~.♣♣♣~~.♣  R   eleionoma (magnetised)  ...~~~~~~~.~§~.~.♣♣.~~.♣  ~~~~~~§~§~~~.♣..♣♣♣.~.♣♣  ~~~~~§~~~~~~.~...♣~..~♣ Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an eleionoma (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the eleionoma!!You kill the eleionoma!Vehumet accepts your kill.ü‰µjÅÑ Š ~....~~~~~~~~.  ~~~.~~~*~~~.~  ♣~~~~~~*~~...  .♣♣~.~~~~*....~  ....^~~~*~..~..  .~~~~~~~*~~~~♣  ~~~..~..*~.~.♣  .~~†~..@♣♣ ü‰µj!Ò ò♣♣♣♣♣.~~~♣ ♣.~..♣ ü‰µjJÒ É ~~.§.♣♣ ♣♣♣♣  ♣ ü‰µjoÒ j~~.~...♣   ü‰µjšÒ ©~~..~~~~.  ~~.~§~.~.ü‰µj¾Ò z  §~~~.♣..♣♣ü‰µjàÒ 2  ü‰µj. ‰§§§~.~~.~~Dir - move target  Aim: an eleionoma (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the eleionoma!!You kill the eleionoma!  Vehumet accepts your kill.You feel your power returning.ü‰µjú7 ­43====047.4 (1Magnavolt (1%) _ü‰µj[B R§§ü‰µjzO … _You regained 3 mp, and now have 43/51 mp.ý‰µj¡ý‰µjiý‰µj3ý‰µjDý‰µj� w4==== _ý‰µjÇ%ý‰µjL&ý‰µj˜'ý‰µj,ý‰µjw,D5=ý‰µj�-ý‰µjÊ2ý‰µjž3U6=ý‰µj5ý‰µjJ8ý‰µj¨8ý‰µj9D7=ý‰µj1:ý‰µj!?,ý‰µj«@ý‰µjŒCý‰µjêCU8=ý‰µj!Eý‰µjJý‰µjWJK9=ý‰µjILý‰µj�Ný‰µjO$50ý‰µj,O2=ý‰µjrPý‰µj·Tý‰µjUý‰µjVý‰µjYý‰µjTYý‰µj}YA51=ý‰µj¾Zý‰µj4oý‰µj€t,ý‰µjÆuý‰µjxý‰µjŒ€ý‰µj�7Water ý‰µj”�ý‰µj{ŠA _You enter the shallow water.ý‰µjV�ý‰µjÑ�(ý‰µjŽý‰µj·�ý‰µj¾•ý‰µj.–I=Water Cloud ý‰µjZ–ý‰µj„—ý‰µjšA _You enter the shallow water.ý‰µjšœý‰µjP�(ý‰µj÷�ý‰µj|Ÿý‰µj|¥ý‰µjÞ¥?Water ý‰µj•¦ý‰µj+¯A _You enter the shallow water.ý‰µj ²ý‰µj‹²(ý‰µjˆ³ý‰µj½µý‰µjg»ý‰µjÆ»?Water ý‰µj¼ý‰µjš¾A _You enter the shallow water.ý‰µj¾Áý‰µjqÂý‰µjbÃý‰µj�Ëý‰µjÎÎý‰µjƒÏ(ý‰µjÐý‰µjÏÑý‰µjÔý‰µjÕý‰µj¥Õý‰µj××ý‰µjä¡..<. ~...♣ ~§...~♣♣♣♣ ~..~...~~~♣♣ ♣~.....~..~ ..~...~.♣ ~....~~~~~§~~.♣ ♣~~~.~~§~~~~.@---59.4 (22.0)♣~~~~~~~~~....♣♣~.~~~~.....~~♣♣....^~~~~~..~....♣  .~~~~~~~~~~~~♣♣♣♣♣  ý‰µjŠå² ~~~..~...~.~.♣♣  .~~†~...♣♣♣♣~~♣  ♣♣♣♣♣.~~~♣ ♣♣♣♣ ~.~♣♣~♣.~..♣ý‰µj§ìF~~~~§ý‰µjXò€---60.4 (23Water ý‰µj®ó9§ý‰µj•û½ _You enter the shallow water. Found a stone staircase leading up. _MP restored: 51ý‰µj'û 3ý‰µjìû ý‰µjÝý‰µj³ý‰µj [ _ý‰µjÎý‰µj±ý‰µjý‰µjèý‰µjr,ý‰µj¾ý‰µjý‰µj†%ý‰µjÛ%?Water ý‰µjæ2¶ _You enter the shallow water.ý‰µjœ4>ý‰µj 5ý‰µjq=ý‰µjÚ?ý‰µj@ý‰µj°Aý‰µj#Cý‰µj·Eý‰µj'Fý‰µj–Gý‰µj¥Oý‰µj(Qý‰µjeQý‰µj'Rý‰µjmTý‰µj�Vý‰µj_Wý‰µj™Wý‰µjöaý‰µjÚbý‰µj[cý‰µjdý‰µj¬fý‰µj\hý‰µjÃhý‰µj¥iý‰µj lý‰µjÅný‰µjoý‰µj×pý‰µj5rý‰µj¼t,ý‰µjÖuý‰µj;xý‰µj¯zý‰µj {ý‰µj|ý‰µj®}ý‰µjÏ…UWater ý‰µj̆ý‰µj ŠA _You enter the shallow water.ý‰µj&�o  You encounter a will-o-the-wisp.ý‰µjØ—d ♣♣♣♣♣♣ý‰µj6˜Å ♣♣♣♣♣~~.~♣ ♣♣♣♣♣♣ ♣~~..<..♣♣ ~~....♣♣~~~...♣♣ ý‰µj—˜Ï..~~~.~♣~~~...~♣♣♣♣ ~~§~~~.♣~..~...§§~♣♣ ....~~~@♣~.....§..~♣ ý‰µj™ïv~~...~...~~~~~~~.♣♣ ~~~.~....~~~~~~~~.♣Magnavolt (1%) ~~~~♣~~~.~~~~~~~.~♣♣ ~~. ♣♣~~~~~§~~~...~♣ §~ .♣♣§.~~~~.....~~♣♣ý‰µjQ™>v   will-o-the-wisp (dormant) . ....^~~~~~..~....♣ ý‰µj‡™˜.~~~~~~~~~~~~♣♣♣♣♣ ~~~..~...~.~.♣♣ý‰µj ¤r§76.4 (16§ý‰µj²¥=7.4 (17 _ý‰µjž²T§§еjåbеjºdçVisible Monsters/Features (select to target/travel, [!] to examine) Monsters  a - (v) a will-o-the-wisp (dormant) Featuresb - (<) a stone staircase leading up  c - (^) a teleport trapеj¡, еjKPGorae the GeomancerOctopode of Vehumet *****.♣♣♣♣♣♣Health: 115/115 ========================♣♣♣♣♣~~.~♣Magic: 51/51 ========================♣♣♣♣♣♣ ♣~~..<..♣♣AC: 9Str: 11Doom: 10%~~....♣♣~~~...♣♣EV: 17Int: 34 Contam: 0% ..~~§.~♣~~~...~♣♣♣♣SH: 17Dex: 18~~§~~~.♣~..~...§§~♣♣XL: 17 Next: 24% Place: Swamp:4....~~~@♣~.....§..~♣Noise: ---------  Time: 37277.4 (0.0)v~~...~...~~~~~~~.♣♣I) +6 short sword of the Lonely Souls {pai~~~.~еjmQ7....~~~~~~~~.♣Cast: Magnavolt (1%)~§~~♣~~~.~~~~~~~.~♣♣Quill ~~. ♣♣~~~~~§~~~...~♣§~ .♣♣§.~~~~.....~~♣♣v   will-o-the-wisp (dormant). ....^~~~~~..~....♣.~~~~~~~~~~~~♣♣♣♣♣~~~..~...~.~.♣♣ _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. Found a stone staircase leading up. _MP restored: 51 _You enter the shallow water. _You enter the shallow water. _You encounter a will-o-the-wisp.еjŸm^Gorae the GeomancerеjÙn!Octopode of Vehumet *****.еj5o?♣♣♣♣♣♣еjvooHealth: 115/115 ========================еj³ok♣♣♣♣♣~~.~♣еjòooMagic: 51/51 ========================еjqŽ♣♣♣♣♣♣ ♣~~..<..♣♣еjŸq-AC: 9еjàq,Str: 11еjr0Doom: 10%еjYry~~....♣♣~~~...♣♣еj�r-EV: 17еj$sQInt: 34 Contam: 0% еjms“..~~§.~♣~~~...~♣♣♣♣еj¢s-SH: 17еjÜs.Dex: 18еjtˆ~~§~~~.♣~..~...§§~♣♣еj\t‡XL: 17 Next: 24% Place: Swamp:4еj–tf....~~~@♣~.....§..~♣еjÕt�Noise: ---------  Time: 37277.4 (0.0)еjuzv~~...~...~~~~~~~.♣♣еjSuXI) +6 short sword of the Lonely Souls {paiеjªuu~~~.~....~~~~~~~~.♣еjv?Cast: Magnavolt (1%)еj¹v{~§~~♣~~~.~~~~~~~.~♣♣еjw"Quill еjiw‘~~. ♣♣~~~~~§~~~...~♣еj¹wЧ~ .♣♣§.~~~~.....~~♣♣еjûw|v   will-o-the-wisp (dormant)еjAx•. ....^~~~~~..~....♣еjzx8.~~~~~~~~~~~~♣♣♣♣♣еj¸x~~~..~...~.~.♣♣ еjõx@_MP restored: 51 еj0y9_You enter the shallow water. еjiy#_You enter the shallow water. еj¨y<_You encounter a will-o-the-wisp.еjèyBPress: ? - help, v - describe, . - travelеj(z>Here: a will-o-the-wisp (dormant)  еj]zSome shallow water.еjÕ." Visible Monsters/Features (select to target/travel, [!] to examine) Monsters  a - (v) a will-o-the-wisp (dormant) Features  b - (<) a stone staircase leading up  c - (^) a teleport trapеj¤¨sexamine, [!] to target/travelеjcX ^A will-o-the-wisp. A green-glowing gaseous entity, flickering and pulsing irregularly as it hovers through the air. Travelers have been known to confuse these for distant lanterns- a mistake rarely made twice. Max HP: ~40Will: ∞AC: +EV: ++rF: ++.  rC: ... rPois: ∞rNeg: ∞rElec: + Threat: High Class: Nonliv. Size: TinyInt: Mindless You have about 98% to hit with the +6 short sword of the Lonely Souls and 100% to hit with your grab and squeeze (while incapacitated). It has a 5% chance to notice you each turn. It is immune to torment and blinding; and resistant to steam, miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|Statusesеj€ÄGorae the GeomancerOctopode of Vehumet *****.♣♣♣♣♣♣Health: 115/115 ========================♣♣♣♣♣~~.~♣Magic: 51/51 ========================♣♣♣♣♣♣ ♣~~..<..♣♣AC: 9Str: 11Doom: 10%~~....♣♣~~~...♣♣EV: 17еj6Int: 34 Contam: 0% ..~~§.~♣~~~...~♣♣♣♣SH: 17Dex: 18~~§~~~.♣~..~...§§~♣♣XL: 17 Next: 24% Place: Swamp:4....~~~@♣~.....§..~♣Noise: ---------  Time: 37277.4 (0.0)v~~...~...~~~~~~~.♣♣I) +6 short sword of the Lonely Souls {paiеj€Q~~~.~....~~~~~~~~.♣Cast: Magnavolt (1%)~§~~♣~~~.~~~~~~~.~♣♣Quill еj¶—~~. ♣♣~~~~~§~~~...~♣§~ .♣♣§.~~~~.....~~♣♣v   will-o-the-wisp (dormant)еjàÍ. ....^~~~~~..~....♣.~~~~~~~~~~~~♣♣♣♣♣еjƒ„~~~..~...~.~.♣♣ _MP restored: 51 _You enter the shallow water. _You enter the shallow water. _You encounter a will-o-the-wisp.Press: ? - help, v - describe, . - travelHere: a will-o-the-wisp (dormant)  Some shallow water.еj"( Visible Monsters/Features (select to examine, [!] to target/travel) Monsters  a - (v) a will-o-the-wisp (dormant) Features  b - (<) a stone staircase leading up  c - (^) a teleport trap еj!:ÕGorae the GeomancerOctopode of Vehumet *****.♣♣♣♣♣♣Health: 115/115 ========================♣♣♣♣♣~~.~♣Magic: 51/51 ========================♣♣♣♣♣♣ ♣~~..<..♣♣AC: 9Str: 11Doom: 10%~~....♣♣~~~...♣♣EV: 17Int: 34 Contam: 0% ..~~§.~♣~~~...~♣♣♣♣SH: 17еjÇ:GDex: 18~~§~~~.♣~..~...§§~♣♣XL: 17 Next: 24% Place: Swamp:4....~~~@♣~.....§..~♣Noise: ---------  Time: 37277.4 (0.0)v~~...~...~~~~~~~.♣♣I) +6 short sword of the Lonely Souls {pai~~~.~....~~~~~~~~.♣Cast: Magnavolt (1%)~§~~♣~~~.~~~~~~~.~♣♣Quill еjö:—~~. ♣♣~~~~~§~~~...~♣§~ .♣♣§.~~~~.....~~♣♣v   will-o-the-wisp (dormant)еj;æ. ....^~~~~~..~....♣.~~~~~~~~~~~~♣♣♣♣♣~~~..~...~.~.♣♣ еjÌ;k_MP restored: 51 _You enter the shallow water. _You enter the shallow water. _You encounter a will-o-the-wisp.Press: ? - help, v - describe, . - travelHere: a will-o-the-wisp (dormant)  Some shallow water.еj…RÂGorae the GeomancerOctopode of Vehumet *****.♣♣♣♣♣♣Health: 115/115 ========================♣♣♣♣♣~~.~♣Magic: 51/51 ========================♣♣♣♣♣♣ ♣~~..<..♣♣AC: 9еjëRÉStr: 11Doom: 10%~~....♣♣~~~...♣♣EV: 17Int: 34 Contam: 0% ..~~§.~♣~~~...~♣♣♣♣SH: 17Dex: 18~~§~~~.♣~..~...§§~♣♣еjSnXL: 17 Next: 24% Place: Swamp:4....~~~@♣~.....§..~♣Noise: ---------  Time: 37277.4 (0.0)еjFS†v~~...~...~~~~~~~.♣♣I) +6 short sword of the Lonely Souls {pai~~~.~....~~~~~~~~.♣Cast: Magnavolt (1%)еjlS{~§~~♣~~~.~~~~~~~.~♣♣еj¡TQuill ~~. ♣♣~~~~~§~~~...~♣§~ .♣♣§.~~~~.....~~♣♣v   will-o-the-wisp (dormant). ....^~~~~~..~....♣.~~~~~~~~~~~~♣♣♣♣♣~~~..~...~.~.♣♣ _MP restored: 51 _You enter the shallow water. _You enter the shallow water. _You encounter a will-o-the-wisp.Press: ? - help, v - describe, . - travelHere: a will-o-the-wisp (dormant)  Some shallow water.еjµÚ Q  Gorae the Geomancer  Octopode of Vehumet *****. ♣♣♣♣♣♣  Health: 115/115 ======================== ♣♣♣♣♣~~.~♣  Magic: 51/51 ======================== ♣♣♣♣♣♣ ♣~~..<..♣♣  AC: 9Str: 11Doom: 10% ~~....♣♣~~~...♣♣  EV: 17Int: 34 Contam: 0%  ..~~§.~♣~~~...~♣♣♣♣  SH: 17Dex: 18 ~~§~~~.♣~..~...§§~♣♣  XL: 17 Next: 24% Place: Swamp:4 ....~~~@♣~.....§..~♣  Noise: ---------  Time: 37277.4 (0.0)еj¨Û — v~~...~...~~~~~~~.♣♣  I) +6 short sword of the Lonely Souls {pai ~~~.~....~~~~~~~~.♣  Cast: Magnavolt (1%) ~§~~♣~~~.~~~~~~~.~♣♣  Quill  ~~. ♣♣~~~~~§~~~...~♣  §~ .♣♣§.~~~~.....~~♣♣  v   will-o-the-wisp (dormant) . ....^~~~~~..~....♣  .~~~~~~~~~~~~♣♣♣♣♣  ~~~..~...~.~.♣♣ _MP restored: 51 _You enter the shallow water. _You enter the shallow water. _You encounter a will-o-the-wisp.Press: ? - help, v - describe, . - travelHere: a will-o-the-wisp (dormant)  Some shallow water.еjÆs½ ♣♣♣♣♣♣  ♣♣♣♣♣~~.~♣  ♣♣♣♣♣♣ ♣~~..<..♣♣  ~~....♣♣~~~...♣♣  ..~~§.~♣~~~...~♣♣♣♣  ~~§~~~.♣~..~...§§~♣♣  ....~~~@♣.~♣  v~~...~...~~~~~~~.♣♣  еj�tN~~~.~....~~~~~~~~.♣  ~§~~♣~~~.~~~~~~~.~♣♣  ~~. ♣♣~~~~~§~~~ §~ .♣♣§.~~~~...  . ....^~~~~~.. .~~~~~~~~~~~ еjK{еj×{еjÞ�еj½…j _You enter the shallow water. _You encounter a will-o-the-wisp.  Press: ? - help, v - describe, . - travelHere: a will-o-the-wisp (dormant)  Some shallow water. _A will-o-the-wisp is nearby!еj)–еjv—еjœ�еj_ F _Unknown command.еj•(  Gorae the Geomancer  Octopode of Vehumet *****. ♣♣♣♣♣♣  Health: 115/115 ======================== ♣♣♣♣♣~~.~♣  Magic: 45/51 =====================--- ♣♣♣♣♣♣ ♣~~..<..♣♣  AC: 9Str: 11Doom: 10% ~~....♣♣~~~...♣♣  EV: 17Int: 34 Contam: 0%  еj)û..~~§.~♣~~~...~♣♣♣♣  SH: 17Dex: 18 ~~§~~~.♣~..~...§§~♣♣  XL: 17 Next: 24% Place: Swamp:4 ....***@♣~.....§..~♣  Noise: ---------  Time: 37277.4 (0.0) v***..~...~~~~~~~.♣♣  I) +6 short sword of the Lonely Souls {paiеj6) ~~~.~....~~~~~~~~.♣  Cast: Magnavolt (1%) ~§~~♣~~~.~~~~~~~.~♣♣  Quill  еj])â~~. ♣♣~~~~~§~~~...~♣  §~ .♣♣§.~~~~.....~~♣♣  v   will-o-the-wisp (dormant)еj‹)Š . ....^~~~~~..~....♣  .~~~~~~~~~~~~♣♣♣♣♣  ~~~..~...~.~.♣♣ еj°)pSome shallow water. _A will-o-the-wisp is nearby! еj*'_Unknown command.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (dormant)еjgêGorae the GeomancerOctopode of Vehumet *****.♣♣♣♣♣♣Health: 115/115 ========================♣♣♣♣♣~~.~♣Magic: 45/51 =====================---♣♣♣♣♣♣ ♣~~..<..♣♣AC: 9Str: 11Doom: 10%~~....♣♣~~~...♣♣EV: 17Int: 34 Contam: 0% ..~~§.~♣~~~...~♣♣♣♣SH: 17Dex: 18~~§~~~.♣~..~...§§~♣♣XL: 17 Next: 24% Place: Swamp:4....***@♣~.....§..~♣Noise: ---------  Time: 37277.4 (0.0)****..~...~~~~~~~.♣♣I) +6 short sword of the Lonely Souls {pai~~~еjpëÎ[40m.~....~~~~~~~~.♣Cast: Magnavolt (1%)~§~~♣~~~.~~~~~~~.~♣♣Quill ~~. ♣♣~~~~~§~~~...~♣§~ .♣♣§.~~~~.....~~♣♣v   will-o-the-wisp (magnetised). ....^~~~~~..~....♣.~~~~~~~~~~~~♣♣♣♣♣~~~..~...~.~.♣♣Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (dormant)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.еjOL n~~~~v~~.v~~~§§Aim: a will-o-the-wisp (dormant)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!  The will-o-the-wisp resists.  The will-o-the-wisp gives a chilling moan.  The will-o-the-wisp gestures.еj¿M <6===8.4 (1еj]V 9§еj™^ § _The will-o-the-wisp conjures some marshlight! _You now have 46/51 mp.еjv®   Gorae the Geomancer  Octopode of Vehumet *****. ♣♣♣♣♣♣  Health: 115/115 ======================== ♣♣♣♣♣~~.~♣  Magic: 40/51 ==================------ ♣♣♣♣♣♣ ♣~~..<..♣♣  AC: 9Str: 11Doom: 10% ~~....♣♣~~~...♣♣  EV: 17Int: 34 Contam: 0%  ..~~§.~♣~~~...~♣♣♣♣  SH: 17Dex: 18 ~~~~~~.♣~..~...§§~♣♣  XL: 17 Next: 24% Place: Swamp:4 ....***@♣~.....§..~♣  Noise: ===------  Time: 37278.4 (0.0) v***..~...~~~~~~~.♣♣  I) +6 short sword of the Lonely Souls {pai v~~.~....~~~~~~~~.♣  Cast: Magnavolt (1%) ~§~~♣~~~.~~~~~~~.~♣â™еjY¯ Ä£  Quill  ~~. ♣♣~~~~~~~~§...~♣  §~ .♣♣§.~~~~.....~~♣♣  v   will-o-the-wisp (magnetised) . ....^~~~~~..~....♣  .~~~~~§~~~~~~♣♣♣♣♣  ~~~..~...~.~.♣♣ The will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight! _You now have 46/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust)еjžÊúGorae the GeomancerOctopode of Vehumet *****.♣♣♣♣♣♣Health: 115/115 ========================♣♣♣♣♣~~.~♣Magic: 40/51 ==================------♣♣♣♣♣♣ ♣~~..<..♣♣AC: 9Str: 11Doom: 10%~~....♣♣~~~...♣♣EV: 17Int: 34 Contam: 0% ..~~§.~♣~~~...~♣♣♣♣SH: 17Dex: 18~~~~~~.♣~..~...§§~♣♣XL: 17 Next: 24% Place: Swamp:4....***@♣~.....§..~♣Noise: ===------  Time: 37278.4 (0.0)****..~...~~~~~~~.♣♣I) +6 short sword of the Lonely Souls {paiеjØËÕv~~.~....~~~~~~~~.♣Cast: Magnavolt (1%)~§~~♣~~~.~~~~~~~.~♣♣Quill ~~. ♣♣~~~~~~~~§...~♣§~ .♣♣§.~~~~.....~~♣♣v   will-o-the-wisp (magnetised). ....^~~~~~..~....♣.~~~~~§~~~~~~♣♣♣♣♣~~~..~...~.~.♣♣ _You now have 46/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (moderately damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!еj¥jv§  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a will-o-the-wisp (moderately damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.еj›,vеjßp§v§vеjQеj8§vеjÌGv§еj…<v§§vv~§v§v§§~§§~~ .♣♣~.~~§====9.4 (1 _§§§§§§§§еj˜Ar _You now have 40/51 mp.еjd  Gorae the Geomancer  Octopode of Vehumet *****. ♣♣♣♣♣♣  Health: 115/115 ======================== ♣♣♣♣♣~~.~♣  Magic: 34/51 ================-------- ♣♣♣♣♣♣ ♣§~..<..♣♣  AC: 9Str: 11Doom: 10% ~~....♣♣~~~...♣♣  EV: 17Int: 34 Contam: 0%  ..~~§.~♣~~~...~♣♣♣♣  SH: 17Dex: 18 ~~§~~~.♣~..~...§§~♣♣  XL: 17 Next: 24% Place: Swamp:4 .v***v*@♣~.....§..~♣  Noise: ====-----  Time: 37279.4 (0.0) ~§§§v.~...~~§~~~~.♣♣  I) +6 short sword of the Lonely Souls {pai §§~.~....~~§~~~~~.♣  Cast: Magnavolt (1%)еj¢d}[40m ~§~~♣~~~.~~~~~~~.~♣♣  Quill  ~~. ♣♣~~~~~~~~§...~♣  ~~ .♣♣~.~~§~.....~~♣♣  v   will-o-the-wisp (magnetised) . ....^~~~~~..~....♣  .~~~~~§~~~~~~♣♣♣♣♣  ~~~..~...~.~.♣♣ The arc of electricity hits the will-o-the-wisp! _The will-o-the-wisp resists. _You now have 40/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleеjÖd—Dir - move targetAim: a will-o-the-wisp (heavily damaged, covered in magnetic dust)еjŽ?²  Gorae the Geomancer  Octopode of Vehumet *****. ♣♣♣♣♣♣  Health: 115/115 ======================== ♣♣♣♣♣~~.~♣  Magic: 34/51 ================-------- ♣♣♣♣♣♣ ♣§~..<..♣♣  AC: 9Str: 11Doom: 10% ~~....♣♣~~~...♣♣  EV: 17Int: 34 Contam: 0%  ..~~§.~♣~~~...~♣♣♣♣  SH: 17Dex: 18еj�@ ~~§~~~.♣~..~...§§~♣♣  XL: 17 Next: 24% Place: Swamp:4 .v..§~~@♣~.....§..~♣  Noise: ====-----  Time: 37279.4 (0.0) ~§§§v.~...~~§~~~~.♣♣  I) +6 short sword of the Lonely Souls {pai §§~.~....~~§~~~~~.♣  Cast: Magnavolt (1%) ~§~~♣~~~.~~~~~~~.~♣♣  Quill  ~~. ♣♣~~~~~~~~§...~♣  ~~ .♣♣~.~~§~.....~~♣♣  v   will-o-the-wisp (magnetised) . ....^~~~~~..~....♣  .~~~~~§~~~~~~♣♣♣♣♣  ~~~..~...~.~.♣♣ _You now have 40/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (heavily damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hiеj™A-ts the foxfire!!еj0J² ♣♣♣♣♣♣  ♣♣♣♣♣~~.~♣  ♣♣♣♣♣♣ ♣§~..<..♣♣  ~~....♣♣~~~...♣♣  ..~~§.~♣~~~...~♣♣♣♣  ~~§~~~.♣~..~...§§~♣♣ еj Kj .******@♣.~♣  ~§§§v.~...~~§~~~~.♣♣  §§~.~....~~§~~~~~.♣  ~§~~♣~~~.~~~~~~~.~♣♣  ~~. ♣♣~~~~~~~~§ ~~ .♣♣~.~~§~...   . ....^~~~~~.. еj`K\.~~~~~§~~~~~   Press: ? - help, Q - select action, ( or ) - cycleDir - move target  еj¦KaAim: a will-o-the-wisp (heavily damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the foxfire!!  You destroy the foxfire!еjãK:will-o-the-wisp!еjÒ–� v§The will-o-the-wisp resists.еjÄ—C§vеjª¢.**еjîå*§еjZè:.vеj¦ðħ~.~§~~.~~~§~~§§еjšò9104---еjØòu5===-80.4 (1еjAù;§еjJ  _The foxfire burns you! You resist.You take 11 damage, and have 104/115 hp. _You now have 35/51 mp.еjx«P  Gorae the Geomancer  Octopode of Vehumet *****. ♣♣♣♣♣♣  Health: 104/115 =====================--- ♣♣♣♣♣§~.~♣  Magic: 29/51 =============----------- ♣♣♣♣♣♣ ♣~~..<..♣♣  AC: 9Str: 11Doom: 10%еjg¬  ~~....♣♣~~~...♣♣  EV: 17Int: 34 Contam: 0%  ..~~§.~♣~~~...~♣♣♣♣  SH: 17Dex: 18 ~~§~~~.♣~..~...§§~♣♣  XL: 17 Next: 24% Place: Swamp:4 ..v****@♣~.....§..~♣  Noise: ===------  Time: 37280.4 (0.0) ~~~.§.~...~~§~~~~.♣♣  I) +6 short sword of the Lonely Souls {pai ~~~.~....~~§~~~~~.♣  Cast: Magnavolt (1%) ~~~~♣~~~.~~§~~§~.~♣♣  Quill  ~~. ♣♣~~~~~~~§§...~♣  еj«¬$~~ .♣♣~.~~§~.....~~♣♣  v   will-o-the-wisp (magnetised) . ....^~~~~~..~....♣  .~~~~~§~~~~~~♣♣♣♣♣  еj׬Ë~~~..~...~.~.♣♣ _The foxfire burns you! You resist.You take 11 damage, and have 104/115 hp. еj ­(_You now have 35/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  еj2­ePress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (almost destroyed, covered in magnetic dust)еj†`¼  Gorae the Geomancer  Octopode of Vehumet *****. ♣♣♣♣♣♣  Health: 104/115 =====================--- ♣♣♣♣♣§~.~♣  Magic: 29/51 =============----------- ♣♣♣♣♣♣ ♣~~..<..♣♣  AC: 9Str: 11Doom: 10% ~~....♣♣~~~...♣♣  EV: 17еjma•Int: 34 Contam: 0%  ..~~§.~♣~~~...~♣♣♣♣  SH: 17Dex: 18 ~~§~~~.♣~..~...§§~♣♣  XL: 17 Next: 24% Place: Swamp:4 ..§.~§§@♣~.....§..~♣  Noise: ===------  Time: 37280.4 (0.0) ~~~.§.~...~~§~~~~.♣♣  I) +6 short sword of the Lonely Souls {pai ~~~.~....~~§~~~~~.♣  Cast: Magnavolt (1%) ~~~~♣~~~.~~§~~§~.~♣♣  Quill  ~~. ♣♣~~~~~~~§§...~♣  ~~ .♣♣~.~~§~.....~~♣♣  v   will-o-the-wisp (magnetised) . ....^~~~~~..~....♣  еj¬a.~~~~~§~~~~~~♣♣♣♣♣  ~~~..~...~.~.♣♣ Aim: a will-o-the-wisp (almost destroyed, covered in magnetic dust)  Electricity arcs towards the magnetite!  еjÞa+The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.You destroy the will-o-the-wisp!Vehumet accepts your kill.You feel your power returning.еjée ♣♣♣♣♣♣  ♣♣♣♣♣§~.~♣  еjnf/♣♣♣♣♣♣ ♣~~..<..♣♣  ~~....♣♣~~~...♣♣  ..~~§.~♣~~~...~♣♣♣♣  ~~§~~~.♣~..~...§§~♣♣  ..*****@♣.~♣  еjÿf~~~.§.~...~~§~~~~.♣♣  ~~~.~....~~§~~~~~.♣  ~~~~♣~~~.~~§~~§~.~♣♣  ~~. ♣♣~~~~~~~§§ ~~ .♣♣~.~~§~...еj*gž . ....^~~~~~..еjOgQ .~~~~~§~~~~~ еjƒgеj§¸¦~§.~~~.~~~~еjyžEarth Mage35===51.4 (1Magnavolt (1%) _еj–Ëf§§§еjÀÎw _Your Earth Magic skill increases to level 15!еjº³ еj8´ еjeµ еjh¸ еjz½ j6=== _еjõ½ еjb¾ %5еj¢¿ еje еjMà S7=еj Ä еj™Ç еj!È 56=еjVÈ D8=еjrÉ еjÜÌ ,еjáÍ еj Ð еjÞÐ $39еjÑ (=еjÒ еjÐÕ еj:Ö Ž7=40=еj�× еj.Ú еjhÛ K1=еjÝ еjÍÞ ,еjùß еjÀâ еjã $8еjsã 82=еjnä еjç еjuç K3=еjœè еjþê еjMë %9еjŠì еjï еjTï U4=еj¸ð еjnó еjÕó #5еjô (=еjøô еj¿÷ еj ø ]106=еj8ù еj€ü ,еj©ý еj �1=7=еjƒ еjÄ еj U8=еj# еjX j  You encounter a swamp worm.еjÍ ª~~.9=....§§...§еj° ù~~§~.♣~..~...§§..---§.w.Magnavolt (1%)~~~~~.~~~w   swamp worm (wandering)§~§§~еjJ 0998.0)еjk" 9~еjÑ# P---300.4 (19 _еjT+ e§...§§еj¿7 à  You regained 7 hp, and now have 111/115 hp. _You regained 14 mp, and now have 49/51 mp. еj¿äp  Gorae the Earth Mage  Octopode of Vehumet *****. ♣♣♣♣♣♣  Health: 111/115 =======================- ♣♣♣♣♣~~.~♣  Magic: 43/51 ====================---- еjQåé♣♣♣♣♣♣ ♣~~..<..♣♣  AC: 9Str: 11Doom: 10% ~~....♣♣~~~...♣♣  EV: 17Int: 34 Contam: 0%  ..~§~.~♣~~§...§♣♣♣♣  SH: 17Dex: 18 ~~~~§~.♣~..~...§§~♣♣  XL: 17 Next: 25% Place: Swamp:4 ....~**@♣~.....§..~♣  Noise: ---------  Time: 37300.4 (0.0) еjÀåÍ~~***.§...~~~~~~~.♣♣  I) +6 short sword of the Lonely Souls {pai w*~.~....~~~~~~~~.♣  Cast: Magnavolt (1%) ~~~~♣~~~.~~~~~~~.~♣♣  Quill  ~~. ♣♣~~~~~~~~~...~♣  ~~ .♣♣~.~~~~.....~~♣♣  w   swamp worm (wandering) . ....^~~§§~..~....♣  еjæ=.~~~~~~~~~~~~♣♣♣♣♣  ~~~..~...~.~.♣♣ _You encounter a swamp worm.You regained 7 hp, and now have 111/115 hp. _You regained 14 mp, and now have 49/51 mp. еj/æ§Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle еj[ægDir - move targetAim: a swamp worm (wandering, hasn't noticed you) еjh¸Gorae the Earth MageOctopode of Vehumet *****.♣♣♣♣♣♣Health: 111/115 =======================-♣♣♣♣♣~~.~♣Magic: 43/51 ====================----♣♣♣♣♣♣ ♣~~..<..♣♣AC: 9Str: 11Doom: 10%~~....♣♣~~~...♣♣EV: 17Int: 34 Contam: 0% ..~§~.~♣~~§...§♣♣♣♣SH: 17Dex: 18~~~~§~.♣~..~...§§~♣♣XL: 17 Next: 25% Place: Swamp:4....~**@♣~.....§..~♣Noise: ---------  Time: 37300.4 (0.0)~~***.§...~~~~~~~.♣♣I) +6 short sword of the Lonely Souls {pai**~.~....~~~~~~~~.♣[11 еj.ºÙ;38HCast: Magnavolt (1%)~~~~♣~~~.~~~~~~~.~♣♣Quill ~~. ♣♣~~~~~~~~~...~♣~~ .♣♣~.~~~~.....~~♣♣w   swamp worm (magnetised). ....^~~§§~..~....♣.~~~~~~~~~~~~♣♣♣♣♣~~~..~...~.~.♣♣ _You regained 14 mp, and now have 49/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite! еjlø.w~  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp worm (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!! еjžù еjÝN~~...~~~~ еjFP~...~~§§ еjíC2===1.4 (1 _ еj0  еj”r _You now have 43/51 mp. еj”ý õ  Gorae the Earth Mage  Octopode of Vehumet *****. ♣♣♣♣♣♣  Health: 112/115 =======================- ♣♣♣♣♣~~.~♣  Magic: 37/51 =================------- ♣♣♣♣♣♣ ♣~~..<..♣♣  AC: 9 еj5þ šStr: 11Doom: 10% ~~....♣♣~~~...♣♣  EV: 17Int: 34 Contam: 0%  ..~~~.~♣~~~...~♣♣♣♣  SH: 17Dex: 18 ~~~~~~.♣~..~...§§~♣♣  XL: 17 Next: 25% Place: Swamp:4 еjœþ ;....***@♣~.....§..~♣  Noise: ===------  Time: 37301.4 (0.0) ~w**..~...~~~~~~~.♣♣  I) +6 short sword of the Lonely Souls {pai ~~~.~....~~~~~~~~.♣  Cast: Magnavolt (1%) еjÕþ 8~~~~♣~~~.~~~~~~~.~♣♣  Quill  ~~. ♣♣~~~~~~~~~...~♣  §~ .♣♣~.§~~~.....~~♣♣  w   swamp worm (magnetised) еjÿ „ . ....^~~§§~..~....♣  .~~~~~~~~~~~~♣♣♣♣♣  ~~~..~...~.~.♣♣  еj<ÿ àElectricity arcs towards the magnetite! _The arc of electricity hits the swamp worm!! _You now have 43/51 mp. еjnÿ ÚAiming: Magnavolt (dangerous; 1% risk of failure)  еj\Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (almost dead, covered in magnetic dust) еj;�F  Gorae the Earth Mage  Octopode of Vehumet *****. ♣♣♣♣♣♣  Health: 112/115 =======================- ♣♣♣♣♣~~.~♣  Magic: 37/51 =================------- ♣♣♣♣♣♣ ♣~~..<..♣♣  AC: 9Str: 11Doom: 10% еjà�æ ~~....♣♣~~~...♣♣  EV: 17Int: 34 Contam: 0%  ..~~~.~♣~~~...~♣♣♣♣  SH: 17Dex: 18 ~~~~~~.♣~..~...§§~♣♣  XL: 17 Next: 25% Place: Swamp:4 ....~~~@♣~.....§..~♣  Noise: ===------  Time: 37301.4 (0.0) ~§~...~...~~~~~~~.♣♣  I) +6 short sword of the Lonely Souls {pai еj ‚~~~.~....~~~~~~~~.♣  Cast: Magnavolt (1%) ~~~~♣~~~.~~~~~~~.~♣♣  Quill  ~~. ♣♣~~~~~~~~~...~♣  еjZ‚ §~ .♣♣~.§~~~.....~~♣♣  w   swamp worm (magnetised) . ....^~~§§~..~....♣  .~~~~~~~~~~~~♣♣♣♣♣  еj˜‚Ó ~~~..~...~.~.♣♣ Aim: a swamp worm (almost dead, covered in magnetic dust)  Electricity arcs towards the magnetite!  еjÁ‚qThe arc of electricity hits the swamp worm!!!You kill the swamp worm! еj炜Vehumet accepts your kill.You feel your power returning.You hear a splash. еj%ˆ´ ♣♣♣♣♣♣  ♣♣♣♣♣~~.~♣  ♣♣♣♣♣♣ ♣~~..<..♣♣  еj ˆ6 ~~....♣♣~~~...♣♣  ..~~~.~♣~~~...~♣♣♣♣  ~~~~~~.♣~..~...§§~♣♣  ....***@♣  еj+‰ ~***..~...~~~~~~~.♣♣  ~~~.~....~~~~~~~~.♣  ~~~~♣~~~.~~~~~~~.~♣♣  ~~. ♣♣~~~~~~~~~ еjY‰  §~ .♣♣~.§~~~... еj¡‰Å. ....^~~§§~.. .~~~~~~~~~~~ еjÖ‰.  еjŠ  еjÜ�~~~§~.~~ еj(åœ41==2.4 (1Magnavolt (1%) _ еj�ë;§ еjÆór _You now have 41/51 mp. еjÖš еj¯› еjñ� еjá¡ еjm§z32== _ еj!« еj†« еjE­ еj‘±a3= еj&³ еjÔÒä44=5=115=6= еj ò£7= еjóö еj=ýk8= еj’þ еjü еjåg=9= еj& еja V50= еjÏ  еjŒ  еj¥, еj¢ еj2^51= еjð еj 4 еjs7, еj�8 еj4: еjû?, еjA еjM еjP еj�P еjQ еjÙS еj*Y еj¨Y9= еj�Z еj&\ еj_ еj·°ùWater  _You enter the shallow water. еj´ еj_· еj¸ еjS¸ еjœº еjÊÁ еjjÂ?Water  еjŸÂ еjôÅA _You enter the shallow water. еj�É еj/Ê еj.Ì еjAÖ еj´Ø еjßÛ( еjTç—Water  еjçòA _You enter the shallow water. еjÁ  You encounter a tyrant leech...~♣w ..~ ..♣~~. ..§.~. ♣♣ ......♣♣♣.♣♣  ♣...~....♣  ♣..§~.♣  ♣♣♣@♣♣ --- ♣♣§~.~♣ ~♣♣♣♣♣~~~~♣♣ ♣♣♣♣♣♣Magnavolt (1%)~~~...~..♣♣ ♣♣♣♣♣§~.~♣~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣~~.~~~~.~~....♣♣~~~...♣♣w   tyrant leech (asleep)...~.♣♣~..~~~.~♣~~~...~♣♣♣~~~~...♣~~~~~~.♣~..~...§§~~~~~.~......~~~.♣~.....§.. еj R~~30.4 (28.0) еjð Y---1.4 (29 _ еj¡'9§ еj’:� _Health restored: 115; MP restored: 51 еjx{Ä  Gorae the Earth Mage ..~♣ Octopode of Vehumet *****. w ..~ Health: 115/115 ======================== .*♣~~. Magic: 45/51 =====================--- ..*.~. ♣♣  AC: 9Str: 11Doom: 10% ...**.♣♣♣.♣♣  EV: 17Int: 34 Contam: 0%  ♣..*~....♣  SH: 17Dex: 18 ♣.*~~.♣  XL: 17 Next: 25% Place: Swamp:4 ♣♣♣@♣♣ Noise: ---------  Time: 37331.4 (0.0) ♣♣§~.~♣ еjÞ|ò I) +6 short sword of the Lonely Souls {pai ~♣♣♣♣♣~~~~♣♣ ♣♣♣♣♣♣  Cast: Magnavolt (1%) ~~~...~..♣♣ ♣♣♣♣♣§~.~♣  Quill  ~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣  ~~.~~~~.~~....♣♣~~~...♣♣  w   tyrant leech (asleep) ...~.♣♣~..~~~.~♣~~~...~♣♣♣ ~~~~...♣~~~~~~.♣~..~...§§~ ~~~~.~......~~~.♣~.....§.. _You enter the shallow water. _You encounter a tyrant leech. _Health restored: 115; MP restored: 51Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (asleep) еjGkGorae the Earth Mage..~♣Octopode of Vehumet *****.* ..~Health: 115/115 ========================.*♣~~.Magic: 45/51 =====================---..*.~. ♣♣AC: 9Str: 11Doom: 10%...**.♣♣♣.♣♣EV: 17Int: 34 Contam: 0% ♣..*~....♣SH: 17Dex: 18♣.*~~.♣XL: 17 Next: 25% Place: Swamp:4♣♣♣@♣♣Noise: ---------  Time: 37331.4 (0.0)♣♣§~.~♣I) +6 short sword of the Lonely Souls {pai~♣♣♣♣♣~~~~♣♣♣♣♣♣♣♣ Cast: Magnavolt (1%)~~~... еjslß~..♣♣ ♣♣♣♣♣§~.~♣ Quill ~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣~~.~~~~.~~....♣♣~~~...♣♣w   tyrant leech (magnetised)...~.♣♣~..~~~.~♣~~~...~♣♣♣~~~~...♣~~~~~~.♣~..~...§§~~~~~.~......~~~.♣~.....§.. _Health restored: 115; MP restored: 51Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (asleep)  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite! еjZ½bw  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a tyrant leech (asleep)  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!  You hear a roar! еjVÅC.w еj³Î�~....w   swamp worm (wandering) еjaÔ<6===2.4 (1 еj¡Ö еj1Þ± _You encounter a swamp worm. _You now have 46/51 mp. еj1 Š  Gorae the Earth Mage ..~♣ Octopode of Vehumet *****. . ..~ Health: 115/115 ======================== .w♣~~w Magic: 40/51 ==================------ ..*.~* ♣♣  AC: 9Str: 11Doom: 10% ...*.*♣♣♣.♣♣  EV: 17Int: 34 Contam: 0%  ♣.***....♣  SH: 17Dex: 18 ♣.*~~.♣  XL: 17 Next: 25% Place: Swamp:4 ♣♣♣@♣♣ Noise: ===------  Time: 37332.4 (0.0) ♣♣§~.~♣ I) +6 short sword of the Lonely Souls {pai еj÷ Î~♣♣♣♣♣~~~~♣♣ ♣♣♣♣♣♣  Cast: Magnavolt (1%) ~~~...~..♣♣ ♣♣♣♣♣§~.~♣  Quill  ~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣  ~~.~~~~.~~....♣♣~~~...♣♣  w   tyrant leech (magnetised) ...~.♣♣~..~~~.~♣~~~...~♣♣♣ w   swamp worm (wandering) ~~~~...♣~~~~~~.♣~..~...§§~ ~~~~.~......~~~.♣~.....§..You hear a roar! _You encounter a swamp worm. _You now have 46/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (wandering, hasn't noticed you) еjn– ~Gorae the Earth Mage..~♣Octopode of Vehumet *****.. ..~Health: 115/115 ======================== еj— 1.*♣~~wMagic: 40/51 ==================------..*.~. ♣♣AC: 9Str: 11Doom: 10%...*..♣♣♣.♣♣EV: 17Int: 34 Contam: 0% ♣.**~....♣SH: 17Dex: 18♣.*~~.♣XL: 17 Next: 25% Place: Swamp:4 еjt— Ø♣♣♣@♣♣Noise: ===------  Time: 37332.4 (0.0)♣♣§~.~♣I) +6 short sword of the Lonely Souls {pai~♣♣♣♣♣~~~~♣♣ еjÜ— †♣♣♣♣♣♣ Cast: Magnavolt (1%)~~~...~..♣♣ ♣♣♣♣♣§~.~♣ Quill ~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣~~.~~~~.~~....♣♣~~~...♣♣w   tyrant leech (magnetised) еju˜ K...~.♣♣~..~~~.~♣~~~...~♣♣♣ w   swamp worm (wandering, magnetised)~~~~...♣~~~~~~.♣~..~...§§~~~~~.~......~~~.♣~.....§.. _You now have 46/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp worm.  еj¹˜ 'Electricity arcs towards the magnetite! еjò $§  Aim: a swamp worm (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!The arc of electricity hits the swamp worm!!!  You kill the swamp worm!  Vehumet accepts your kill. еj—% O**** еjªv – .wYou feel your power returning. еj·~ �§......~.~ еj=‡ g1=63.4 (1 _ еjþ� :§ еj • r _You now have 41/51 mp. еjøŒ{ ..~♣ . ..~ ..♣~~§ ..w.~. ♣♣  ......♣♣♣.♣♣  ♣...~....♣  ♣..~~.♣  ♣♣♣@♣♣ ♣♣~~.~♣ ~♣♣♣♣♣~~~~♣♣   ~~~...~..♣♣   ~~..~~~.♣<..♣♣  ~~.~~~~.~~...  ...~.♣♣~..~~~. ~~~~...♣. . еj..Î ..~♣ . ..~ ..♣~~§ ..w.~. ♣♣  ......♣♣♣.♣♣  ♣...~....♣  ♣..~~.♣  ♣♣♣@♣♣ ♣♣~~.~♣ ~♣♣♣♣♣~~~~♣♣   ~~~...~..♣♣   ~~..~~~.♣< ~~.~~~~.~~...  ...~.♣♣~..~~~. ~~~~...♣. . еjC53 еjU< еjx=c _A tyrant leech is nearby! еjK   Gorae the Earth Mage ..~♣ Octopode of Vehumet *****. . ..~ Health: 115/115 ======================== ..♣~~* Magic: 35/51 ================-------- ..w.~* ♣♣  AC: 9Str: 11Doom: 10% ...*.*♣♣♣.♣♣  EV: 17Int: 34 Contam: 0%  ♣.***....♣  SH: 17Dex: 18 ♣.*~~.♣  XL: 17 Next: 26% Place: Swamp:4 ♣♣♣@♣♣ Noise: ===------  Time: 37333.4 (0.0) ♣♣~~.~♣ I) +6 short sword of the Lonely Souls {pai ~♣♣♣♣♣~~~~♣♣ ♣♣♣♣♣♣  Cast: [0;10; еjò G1mMagnavolt (1%) ~~~...~..♣♣ ♣♣♣♣♣§~.~♣  Quill  ~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣  ~~.~~~~.~~....♣♣~~~...♣♣  w   tyrant leech (magnetised) ...~.♣♣~..~~~.~♣~~~...~♣♣♣ ~~~~...♣~~~~~~.♣~..~...§§~ ~~~~.~......~~~.♣~.....§.. _You feel your power returning. _You now have 41/51 mp. _A tyrant leech is nearby!Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (almost dead, covered in magnetic dust) еjàæ §  Gorae the Earth Mage ..~♣ Octopode of Vehumet *****. . ..~ Health: 115/115 ======================== ..♣~~§ Magic: 35/51 ================-------- ..§.~. ♣♣  AC: 9Str: 11Doom: 10% ......♣♣♣.♣♣  EV: 17Int: 34 Contam: 0%  ♣...~....♣  SH: 17Dex: 18 ♣..~~.♣  XL: 17 Next: 26% Place: Swamp:4 ♣♣♣@♣♣ еjÜç ¼ Noise: ===------  Time: 37333.4 (0.0) ♣♣~~.~♣ I) +6 short sword of the Lonely Souls {pai ~♣♣♣♣♣~~~~♣♣ ♣♣♣♣♣♣  Cast: Magnavolt (1%) ~~~...~..♣♣ ♣♣♣♣♣§~.~♣  Quill  ~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣  еjÅè z~~.~~~~.~~....♣♣~~~...♣♣  w   tyrant leech (magnetised) ...~.♣♣~..~~~.~♣~~~...~♣♣♣ ~~~~...♣~~~~~~.♣~..~...§§~ ~~~~.~......~~~.♣~.....§..Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (almost dead, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!You kill the tyrant leech!Vehumet accepts your kill. еjgî h ..~♣ . ..~ ..♣~~§ ..*.~. ♣♣  ...*..♣♣♣.♣♣  ♣.**~....♣  ♣.*~~.♣  еj2ï ?♣♣♣@♣♣ ♣♣~~.~♣ ~♣♣♣♣♣~~~~♣♣   ~~~...~..♣♣   ~~..~~~.♣< еj…ï 1~~.~~~~.~~... ...~.♣♣~..~~~.  ~~~~...♣.  .  еjÃ= J**** еj}‘ …§§.~......~.§§Dir - move target  Aim: a tyrant leech (almost dead, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!You kill the tyrant leech!  Vehumet accepts your kill.You hear a splash. еjí™ É69%====4.4 (1Magnavolt (1%) _ еjÙŸ M§§ еj*§ r _You now have 36/51 mp. еjZ÷ еjBø еj©ø еj–k  You encounter a swamp drake. еjG çk7=.~~~Magnavolt (1%)...~~...k   swamp drake (wandering)... еj² %0 еj¶: еjúP----5.4 (1 _ еjÓL§§ еj еjÈ  Gorae the Earth Mage ..~♣ Octopode of Vehumet *****. . ..~ Health: 115/115 ======================== k.♣~~* Magic: 31/51 ==============---------- .**.~* ♣♣  AC: 9Str: 11Doom: 9% ..**.*♣♣♣.♣♣  EV: 17Int: 34 Contam: 0%  ♣.***....♣  SH: 17Dex: 18 ♣**~~.♣  XL: 17 Next: 26% Place: Swamp:4 ♣♣♣@♣♣ Noise: ---------  Time: 37335.4 (0.0) ♣♣§~.~♣ I) +6 short sword of the Lonely Souls {pai ~♣♣♣♣♣~~~~♣♣ ♣♣♣♣♣♣  еj�õ Cast: Magnavolt (1%) ~~~...§..♣♣ ♣♣♣♣♣§~.~♣  Quill  ~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣  ~~.~~~~.~~....♣♣~~~...♣♣  k   swamp drake ...~.♣♣~..~~~.~♣~~~...~♣♣♣ ~~~~...♣~~~~~~.♣~..~...§§~ ~~~~.~......~~~.♣~.....§.. _You hear a splash. _You now have 36/51 mp. _You encounter a swamp drake.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp drakeеj*{Gorae the Earth Mage..~♣Octopode of Vehumet *****.. ..~Health: 115/115 ========================k.♣~~§Magic: 31/51 ==============----------..*.~. ♣♣AC: 9Str: 11Doom: 9%...*..♣♣♣.♣♣EV: 17Int: 34 Contam: 0% ♣.**~....♣SH: 17Dex: 18♣.*~~.♣XL: 17 Next: 26% Place: Swamp:4♣♣♣@♣♣Noise: ---------  Time: 37335.4 (0.0)♣♣§~.~♣I) +6 short sword of the Lonely Souls {pai~♣♣♣♣♣~~~~♣♣еj ,♣♣♣♣♣♣ Cast: Magnavolt (1%)~~~...§..♣♣ ♣♣♣♣♣§~.~♣ Quill ~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣~~.~~~~.~~....♣♣~~~...♣♣k   swamp drake (magnetised)...~.♣♣~..~~~.~♣~~~...~♣♣♣~~~~...♣~~~~~~.♣~..~...§§~~~~~.~......~~~.♣~.....§.. _You encounter a swamp drake.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp drake  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!еju~K****еjÕò§  Aim: a swamp drake  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake!!!You kill the swamp drake!Vehumet accepts your kill.  You feel your power returning.еj Úz****еj÷,§.♣~~§.§.~.......~..~еj57Á3=====6.4 (1Magnavolt (1%) _еjx;–§.♣~~§§еj^Br _You now have 33/51 mp.еjm!  Gorae the Earth Mage ..~♣ Octopode of Vehumet *****. . ..~ Health: 115/115 ======================== *.♣~~* Magic: 27/51 ============------------ .**.~* ♣♣  AC: 9Str: 11Doom: 9% ..**.*♣♣♣.♣♣  EV: 17Int: 34 Contam: 0%  ♣.***....♣  SH: 17Dex: 18 ♣**~~.♣  XL: 17 Next: 26% Place: Swamp:4 ♣♣♣@♣♣ Noise: ====-----  Time: 37336.4 (0.0) ♣♣§~.~♣ I) +6 short sword of the Lonely Souls {pai ~♣♣â™еjQ" £â™£â™£~~~~♣♣ ♣♣♣♣♣♣  Cast: Magnavolt (1%) ~~~...~..♣♣ ♣♣♣♣♣§~.~♣  Quill  ~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣  ~~.~~~~.~~....♣♣~~~...♣♣   ...~.♣♣~..~~~.~♣~~~...~♣♣♣  ~~~~...♣~~~~~~.♣~..~...§§~  ~~~~.~......~~~.♣~.....§..  _You feel your power returning. _You now have 33/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there.еjõ еj àGorae the Earth Mage..~♣Octopode of Vehumet *****.. ..~Health: 115/115 ========================§.♣~~§Magic: 33/51 ===============---------..§.~. ♣♣AC: 9Str: 11Doom: 9%......♣♣♣.♣♣EV: 17Int: 34 Contam: 0% ♣...~....♣SH: 17Dex: 18♣..~~.♣еjXL: 17 Next: 26% Place: Swamp:4♣♣♣@♣♣Noise: ====-----  Time: 37336.4 (0.0)♣♣§~.~♣I) +6 short sword of the Lonely Souls {pai~♣♣♣♣♣~~~~♣♣♣♣♣♣♣♣ Cast: Magnavolt (1%)~~~...~..♣♣ ♣♣♣♣♣§~.~♣ Quill ~~..~~~.♣♣♣♣♣♣♣♣~~..<..♣♣~~.~~~~.~~....♣♣~~~...♣♣...~.♣♣~..~~~.~♣~~~...~♣♣♣ ~~~~...♣~~~~~~.♣~..~...§§~ ~~~~.~......~~~.♣~.....§..  _You feel your power returning. еjOã_You now have 33/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleеj•QDir - move targetYou don't see a valid target there.еj×:Okay, then.еj†еjA"еj\$. _еj¾ø3еjÓùеjíüеj: _еj_v4====еjòеj+a5=еjz еj-еj…96еjUеjcеjÌеjÉ•7=еjšеjÿK8=еjÅеj²#,еj}$еj?'еj•'L39=еj‘(еjP-l40=еj<.еj1еjw1K1=еj2еjÐ6,еj8;�2=еj<еjƒ@еjê@K3=еj~AеjôCеjKDеjÉDеj#IеjšIU4=еjdJеjsMеjÞMK5=еjqNеjþSk6=еj1Uеj Y,еj%Zеj^еjv^K7=еjÓ`еjùe�8=еj:h,еj›iеjþkеjQlK9=еjmеjJr:50еj¿r2=еj9sеj½uеj?vH51=еjwеjì~еjô‡UWater еjÙˆеjh‹A _You enter the shallow water.еjSŽеjÈŽ(еjl�еjô§nеj•©еjnª9=еjõªеjë¬еj‚±еjí±еji²еjdzеj\ºеjÛº?Water еj;»еj}½A _You enter the shallow water.еj’Âеj Ã(еjŠÃеjøÄеjÈеj�ÈеjŠÉеj½ÒеjóÛ�  You enter the shallow water.  You encounter a tyrant leech.еj8ãÐ ♣♣♣♣♣♣♣~~..♣~....~.♣♣♣ ~~....~♣.♣♣ w......~..♣ §.~..♣~~.~~.~..†.@.~♣♣♣♣еj¹ãm----~........♣♣♣.♣♣ ♣~~.♣♣...~....♣ Magnavolt (1%) #♣. ♣♣♣..~~.♣♣  ♣♣♣.♣♣♣ ♣♣~~.~♣ w   tyrant leech (wandering)еjä4 ~♣♣♣♣♣~~~~♣♣ ♣ ~~~...~..♣♣ ♣♣♣♣♣§~. ~~..~~~.♣♣♣♣♣♣♣♣~~..<еjNä!еj:èI.69.4 (33.0)еj õVwеjö¾----70.4 (34Magnavolt (1%)Water Cloud еjgüеjÄ„ _The tyrant leech leaves your sight. _MP restored: 51еj·®еjk¯еjd°еjA½еj;Ãn  A tyrant leech comes into view.еj“Ë3♣♣♣♣♣.♣♣~~..♣♣.~....~.♣♣♣.~w....~♣.♣♣........~..♣§.~..♣~~.~♣~~.~..†.§.~♣♣♣♣.~.....@..♣♣♣.♣♣♣♣~~.♣♣...~....♣ #♣. ♣♣♣..~~.♣♣еjqÌ Magnavolt (1%) ♣♣♣.♣♣♣♣~~.~~♣♣♣♣♣~~~~♣♣♣♣♣ w   tyrant leech (wandering) ~~~...~..♣♣ ♣♣♣♣♣§~ ~~..~~~.♣♣♣♣♣♣♣♣~~..< ~~.~~~~.~~....♣♣~~~...еj‡ÏV~w0.0)еjÖ4~~еjÐÚ<1.4 (1 _еj�Þеj·àеjüË   Gorae the Earth Mage ♣♣♣♣♣ Octopode of Vehumet *****. .♣♣~~..♣♣ Health: 115/115 ======================== .~....~.♣♣♣  Magic: 45/51 =====================--- .~~....~♣.♣♣  AC: 9Str: 11Doom: 9% .w*.....~..♣  EV: 17Int: 34 Contam: 0%  .~.**.♣~~.~♣  SH: 17Dex: 18 ~~.~.**.§.~♣♣♣♣  XL: 17 Next: 26% Place: Swamp:4 .~.....@..♣♣♣.♣♣  Noise: ---------  Time: 37371.4 (0.0) ♣♣~~.♣♣...~....♣  I) +6 short sword of the Lonely Souls {pai #♣. ♣♣♣..~~.♣♣  Cast: Magnavolt (1%) ♣♣♣.♣♣♣ [39;4еjøÍ …9m Quill  ♣♣~~.~♣  ~♣♣♣♣♣~~~~♣♣ ♣♣♣ w   tyrant leech (wandering) ~~~...~..♣♣ ♣♣♣♣♣§~ ~~..~~~.♣♣♣♣♣♣♣♣~~..<. ~~.~~~~.~~....♣♣~~~... _The tyrant leech leaves your sight. _MP restored: 51 _A tyrant leech comes into view.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (wandering, hasn't noticed you)еj‚ ÑGorae the Earth Mage♣♣♣♣♣Octopode of Vehumet *****..♣♣~~..♣♣Health: 115/115 ========================.~....~.♣♣♣Magic: 45/51 =====================---.~~....~♣.♣♣AC: 9Str: 11Doom: 9%.**.....~..♣EV: 17Int: 34 Contam: 0% .~.**.♣~~.~♣SH: 17Dex: 18~~.~.**.§.~♣♣♣♣еj¬ XL: 17 Next: 26% Place: Swamp:4.~.....@..♣♣♣.♣♣Noise: ---------  Time: 37371.4 (0.0)♣♣~~.♣♣...~....♣I) +6 short sword of the Lonely Souls {pai#♣. ♣♣♣..~~.♣♣Cast: Magnavolt (1%)♣♣♣.♣♣♣Quill ♣♣~~.~♣~♣♣♣♣♣~~~~♣♣♣♣♣ w   tyrant leech (magnetised)~~~...~..♣♣ ♣♣♣♣♣§~~~..~~~.♣♣♣♣♣♣♣♣~~..<.~~.~~~~.~~....♣♣~~~... _A tyrant leech comes into view.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the tyrant leech.  Elecеj #tricity arcs towards the magnetite!еj»i E.w  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a tyrant leech (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!еj�z .~..♣~§.†§§===2.4 (1 _§§еjù€ r _You now have 45/51 mp.еjyi  Gorae the Earth Mage ♣♣♣♣♣ Octopode of Vehumet *****. .♣♣~~..♣♣ Health: 115/115 ======================== .~....~.♣♣♣  Magic: 39/51 ==================------ .~~....~♣.♣♣  AC: 9Str: 11Doom: 9% ........~..♣  EV: 17Int: 34 Contam: 0%  .~w*..♣~§.~♣  SH: 17Dex: 18 ~~.~**†.§.~♣♣♣♣  XL: 17 Next: 26% Place: Swamp:4 .~....*@..♣♣♣.♣♣  Noise: ===------  Time: 37372.4 (0.0) ♣♣§~.♣♣...~....♣  I) +6 short sword of the Lonely Souls {pai #♣. ♣♣♣..~§.♣♣  Cast: Magnavolt (1%) ♣♣♣.âеjoj㙣♣♣  Quill  ♣♣~~.~♣  ~♣♣♣♣♣~~~~♣♣ ♣♣♣ w   tyrant leech (magnetised) ~~~...~..♣♣ ♣♣♣♣♣§~ ~~..~~~.♣♣♣♣♣♣♣♣~~..<. ~~.~~~~.~~....♣♣~~~...Electricity arcs towards the magnetite! _The arc of electricity hits the tyrant leech!! _You now have 45/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (heavily wounded, covered in magnetic dust)еj“  Gorae the Earth Mage ♣♣♣♣♣ Octopode of Vehumet *****. .♣♣~~..♣♣ Health: 115/115 ======================== .~....~.♣♣♣  Magic: 39/51 ==================------ .~~....~♣.♣♣  AC: 9Str: 11Doom: 9% ........~..♣  EV: 17Int: 34 Contam: 0%  .~§~..♣~§.~♣  SH: 17Dex: 18 ~~.~..†.§.~♣♣♣♣  XL: 17 Next: 26% Place: Swamp:4 .~.....@..♣♣♣.♣♣  Noise: ===------  Time: 37372.4 (0.0) ♣♣§~.♣♣...~....♣  I) +6 short sword of the Lonely Souls {pai #♣. ♣♣♣..~§.♣♣  Cast: Magnavolt (1%) ♣♣♣.♣♣♣  еj¡Ø[40mQuill  ♣♣~~.~♣  ~♣♣♣♣♣~~~~♣♣ ♣♣♣ w   tyrant leech (magnetised) ~~~...~..♣♣ ♣♣♣♣♣§~ ~~..~~~.♣♣♣♣♣♣♣♣~~..<. ~~.~~~~.~~....♣♣~~~...Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!You kill the tyrant leech!Vehumet accepts your kill.еje t ♣♣♣♣♣ .♣♣~~..♣♣ .~....~.♣♣♣  .~~....~♣.♣♣  ........~..♣  еj¨ ‘.~**..♣~§.~♣  ~~.~**†.§.~♣♣♣♣  .~....*@..♣♣♣.♣♣  ♣♣§~.♣♣...~....♣  #♣. ♣♣♣..~§.♣♣  ♣♣♣.♣♣♣  ♣♣~~.~♣ ♣      <   еj¦\e §§§~..♣~~...Dir - move target  Aim: a tyrant leech (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!!You kill the tyrant leech!Vehumet accepts your kill.You feel your power returning.еjd¬45===873.4 (1Magnavolt (1%) _еj­jj§§§еjålеj˜� 3еjŸž еj £ еjÒ¨ ä6===7=еjä¬ еji­ еjó­ еj×° еj_± U8=еjT² еjʶ еj[· K9=еjð· еjsº еjÙº еjœ» еj À еjƒÀ V50=еj[Á еjÛà еjMÄ H51=еjPÅ еjrÎ еj–Ò еjhÓ ,еjkÕ еj7Ø еjÅØ еj*Ù еjËÛ еjà ,еjsà еj«á еjè еj©è G=Water еj ê еjó A _You enter the shallow water.еj0÷ еjÀ÷ (еjSø еj)ú еjü UWater еj еjR A _You enter the shallow water.еj4 еj¥ еj2 еj½ еj™ еj5 =Water еj¸ еjP > _You enter the deep water.еjŒ! еj2" еjŽ" еj2$ еjÆ& еjU' ?Water еj»' еjä) еjG/ l  You encounter a bloated husk.еjN7 ♣♣♣♣♣♣.♣♣~~..♣♣ ♣♣≈~~≈..~....~.♣♣♣ ♣≈≈≈≈~..~~....~♣.♣♣ #~≈≈#.........~..♣ ♣~≈≈~≈.~†~..♣~~.~♣ ♣≈≈≈~~~.~..†.~.~♣♣♣ ♣♣≈≈.~........♣♣♣. ♣♣~#~♣♣~~.♣♣...~... ♣≈@.♣♣#♣.♣♣♣♣♣..~~.--- ♣≈#.♣ ♣♣♣ ♣♣♣.♣♣ ♣♣♣.~♣ ♣♣~~.~♣Magnavolt (1%)♣♣~~~~♣♣♣♣♣~~~~♣♣ ♣~§~~~...~..♣♣ ≈.~~..~~~.♣еj&8 an   bloated husk (wandering) .~~~.~~~~.~~.. ..n.§.♣♣~..~~ ~~~~...♣~~~~еj:: t918.0)n.еjáE ݧn---2.4 (19Water _еjïK 9§еjR Y _MP restored: 51еjÆFm   ..~..  ..~~.. еjØGÉ #~≈≈#......  ♣~≈≈~≈.~†~.  ♣≈≈≈~~~.~ ♣♣≈≈.~...... ♣♣~#~♣♣~~ ♣≈@.♣ ♣≈#.♣ ♣♣♣  ♣♣♣.~♣  ♣♣~~~ ♣~§§  ≈.~~. .~~n. ....еjuâ    ..~..  ..~~..  #~≈≈#......  ♣~≈≈~≈.~†~.  ♣≈≈≈~~~.~ ♣♣≈≈.~...... ♣♣~#~♣♣~~ ♣≈@.♣ ♣≈#.♣ ♣♣♣  ♣♣♣.~♣  ♣♣~~~ ♣~§§ ≈.~~. .~~n. ....еjWê еjAë еjCò еj+õ c _A bloated husk is nearby!еjÄÔÕ ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 45/51 =====================--- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 27% Place: Swamp:4 еj’Õ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ---------  Time: 37392.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣.*♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣~*~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣~*§~~...~..♣♣  ≈.*~..~~~.♣♣♣♣ n   bloated husk .~~n.~~~~.~~.. ....§.♣♣~..~~ ~~~~...♣~~~~ еjvÖÉ_You encounter a bloated husk. _MP restored: 51 _A bloated husk is nearby!Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bloated huskеjÆ.ü ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 45/51 =====================--- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 еjó/f♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 27% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ---------  Time: 37392.4 (0.0) ♣≈#.♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣.~♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣~~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣~§§~~...~..♣♣  ≈.~~..~~~.♣♣♣♣ n   bloated husk .~~§.~~~~.~~.. ....§.♣♣~..~~ ~~~~...♣~~~~Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bloated husk  Magnetic shrapnel attaches itself to the bloated husk.  Electricity arcs towards the magnetite!  The arc of electricity hits the bloated husk!!!еj1JVehumet accepts your kill.еj�6Ö   ..~..  ..~~..  #~≈≈#......  ♣~≈≈~≈.~†~.  еj77Y♣≈≈≈~~~.~ ♣♣≈≈.~...... ♣♣~#~♣♣~~ ♣≈@.♣ ♣≈#*♣ ♣♣♣  ♣♣♣.*♣  ♣♣~*~ еj€7 ♣~*§ ≈.*~.  еjÆ7.~~*.  ....   еjþ7еjƇY##############еjYî nvDir - move target  Aim: a bloated husk  Magnetic shrapnel attaches itself to the bloated husk.  Electricity arcs towards the magnetite!  The arc of electricity hits the bloated husk!!!Vehumet accepts your kill.  You hear a roar! You hear a deafening roar!k§.~~§§.~~.v   will-o-the-wisp (wandering)~~§.k   swamp drake..6====3.4 (1§еjµ÷ ý _You encounter a will-o-the-wisp. You encounter a swamp drake. _You now have 46/51 mp.еjNî‰ ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 40/51 ==================------ ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈§~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 27% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ====-----  Time: 37393.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai еjðÚ♣♣♣**♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣**~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣**§~~...~..♣♣  *.*~..~~~.♣♣♣♣ v   will-o-the-wisp (wandering) .*~*.~~~~.~~.. k   swamp drake kv..§.♣♣~..~~ ~~~~...♣~~~~You hear a roar! You hear a deafening roar! _You encounter a will-o-the-wisp. You encounter a swamp drake. _You now have 46/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (severely damaged, wandering, hasn't noticed you)еj$Rr♣♣♣♣♣♣.♣♣~~..♣♣Gorae the Earth Mage♣♣≈~~≈..~....~.♣♣♣Octopode of Vehumet *****.♣≈≈≈≈~..~~....~♣.♣♣Health: 115/115 ========================#~≈≈#.........~..♣Magic: 40/51 ==================------♣~≈≈~≈.~†~..♣~~.~♣AC: 9еjSPStr: 11Doom: 8%♣≈≈≈§~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0% ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 27% Place: Swamp:4♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ====-----  Time: 37393.4 (0.0)♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai♣♣♣.*♣♣♣~~.~♣ Cast: Magnavolt (1%)еj©SY♣♣~*~~♣♣♣♣♣~~~~♣♣ Quill Water ♣~*§~~...~..♣♣≈.*~..~~~.♣♣♣♣ v   will-o-the-wisp (wandering, magnetised).~~*.~~~~.~~.. k   swamp drakekv..§.♣♣~..~~~~~~...♣~~~~ еjâS_You now have 46/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  еjTåPress: ? - help, Q - select action, ( or ) - cycleDir - move targetеjFTìAim: a will-o-the-wisp (severely damaged, wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!еj—±c§  Aim: a will-o-the-wisp (severely damaged, wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.  You destroy the will-o-the-wisp!  Vehumet accepts your kill.еjØ· ****k   swamp drake**еj_� k.You feel your power returning.еj—!~еj\§..~~~~§~≈.~§§еj\•4=====-4.4 (1 _еjf#V§§еj¾%r _You now have 44/51 mp.еj@¶ ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 38/51 =================------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% еj♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 27% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ===------  Time: 37394.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣**♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣**~~♣♣♣♣♣~~~~♣♣ Quill Water еj[L ♣**~~~...~..♣♣  *.*~..~~~.♣♣♣♣ k   swamp drake .k~*.~~~~.~~..еj¤‰ .*..§.♣♣~..~~ ~~~~...♣~~~~Vehumet accepts your kill. еjà_You feel your power returning. _You now have 44/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  еj‘Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp drakeеj�“á♣♣♣♣♣♣.♣♣~~..♣♣Gorae the Earth Mage♣♣≈~~≈..~....~.♣♣♣Octopode of Vehumet *****.♣≈≈≈≈~..~~....~♣.♣♣Health: 115/115 ========================#~≈≈#.........~..♣Magic: 38/51 =================-------♣~≈≈~≈.~†~..♣~~.~♣AC: 9Str: 11Doom: 8%еj‚”♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0% ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 27% Place: Swamp:4♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ===------  Time: 37394.4 (0.0)♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai♣♣♣.*♣♣♣~~.~♣ Cast: Magnavolt (1%)♣♣~*~~♣♣♣♣♣~~~~♣♣ Quill Water ♣~*~~~...~..♣♣≈.*~..~~~.♣♣♣♣ k   swamp drake (еjÙ”Ämagnetised).k~*.~~~~.~~...§..§.♣♣~..~~~~~~...♣~~~~ _You now have 44/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleеjq•ªDir - move targetAim: a swamp drake  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!еj•ì�§  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp drake  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake!!!  You kill the swamp drake!еjó ***** * еjy?еj”À nVehumet accepts your kill.You hear a roar! You hear a deafening roar!еj žt..~~~~~≈.~§n   bloated husk§~§§еj÷¥i39=8-5.4 (1еjç¬c§~§§еj×´³ _You encounter a bloated husk. _You now have 39/51 mp.еj'ø : еjkù �♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage еj ú r♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****.еjrú  еjû ®â™£â‰ˆâ‰ˆâ‰ˆâ‰ˆ~..~~....~♣.♣♣  Health: 115/115 ========================еjžû  еjý É#~≈≈#.........~..♣  Magic: 33/51 ===============---------еj¥ý  еj£þ i♣~≈≈~≈.~†~..♣~~.~♣  AC: 9еjµÿ ,Str: 11еj¦ /Doom: 8%еj>  еjþ j♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17еj{ QInt: 34 Contam: 0% еjO  еj¹ g♣♣≈≈.~........♣♣♣. SH: 17еj9 .Dex: 18еj�  еj) À♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 28% Place: Swamp:4еj—  еj# Øâ™£â‰ˆ@.♣♣#♣.♣♣♣♣♣..~~. Noise: ==-------  Time: 37395.4 (0.0)еj�  еjò ¯â™£â‰ˆ#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {paiеj|  еj÷ Žâ™£â™£â™£**♣ ♣♣~~.~♣ Cast: Magnavolt (1%)еjˆ  еj ‹â™£â™£**~~♣♣♣♣♣~~~~♣♣ Quill Water еje  еjÕ 1♣**~~~...~..♣♣ еja  еjù »*.*§..~~~.♣♣♣♣ n   bloated huskеj‰  еj* b.*~*.~~~~.~~..еj£  еj Jn*..§.♣♣~..~~еj€  еjÜ ~~~~...♣~~~~еjt GYou hear a roar! You hear a deafening roar! еj: 8_You encounter a bloated husk. еjÑ V_You now have 39/51 mp.еj� ÚAiming: Magnavolt (dangerous; 1% risk of failure)  еjJ ÍPress: ? - help, Q - select action, ( or ) - cycleеjK Dir - move targetеj¦ 1Aim: a bloated huskеj‚ _♣♣♣♣♣♣.♣♣~~..♣♣еjaƒ 4Gorae the Earth MageеjO„ _♣♣≈~~≈..~....~.♣♣♣еj(… 5Octopode of Vehumet *****.еj­† l♣≈≈≈≈~..~~....~♣.♣♣еjV‡ oHealth: 115/115 ========================еjò‡ W#~≈≈#.........~..♣еjň ‹Magic: 33/51 ===============---------еj®‰ u♣~≈≈~≈.~†~..♣~~.~♣еjŠ -AC: 9еj—Š ,Str: 11еj?‹ /Doom: 8%еj8Œ °♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17еjçŒ QInt: 34 Contam: 0% еjŽ ·♣♣≈≈.~........♣♣♣. SH: 17еj©Ž .Dex: 18еj€� ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 28% Place: Swamp:4еj.� ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ==-------  Time: 37395.4 (0.0)еjó� ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {paiеj“‘ i♣♣♣*~♣еj9’ p♣♣~~.~♣ Cast: Magnavolt (1%)еjÒ’ Ã♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water еjz“ V♣*~~~~...~..♣♣еj+” ä*.~§..~~~.♣♣♣♣ n   bloated husk (magnetised)еjÓ” w.*~§.~~~~.~~..еj–• Un§..§.♣♣~..~~еj– ~~~~...♣~~~~ еjµ– D_You now have 39/51 mp.еj9˜ ÚAiming: Magnavolt (dangerous; 1% risk of failure)  еjƘ ÍPress: ? - help, Q - select action, ( or ) - cycleеjb™ Dir - move targetеjš 0Aim: a bloated husk  еj�š =Magnetic shrapnel attaches itself to the bloated husk.  еj› 'Electricity arcs towards the magnetite!еjò еj=ô *еjõ *еj�õ *еjêõ *еjªö *еj1÷ еj§Mеj{O*еjPеjo¬# еjÉ­*еj™¯еjw#nеjo. еjñ Aiming: Magnavolt (dangerous; 1% risk of failure)  еjwÍPress: ? - help, Q - select action, ( or ) - cycleеj 1Dir - move target  еj° :Aim: a bloated husk  еj5 =Magnetic shrapnel attaches itself to the bloated husk.  еjê 1Electricity arcs towards the magnetite!  еjH IThe arc of electricity hits the bloated husk!еj˜ еj~еjQ.еjÎ.~еjæ~~еjz ~~§еjg(≈.~еj §еj  §еj) еju#еj.$4еjÜ$=еj†%=еj%& 6.4 (1 еj¹&_еjË/еjh1§еj\2еjž< еjÃ=еj¦>N_You now have 34/51 mp.еjT?еj¨ä ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 28/51 =============----------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 28% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ===------  Time: 37396.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣**♣ ♣♣~~.~♣ Cast: еj¯å“[33mMagnavolt (1%) ♣♣**~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣**§~~...~..♣♣  *.*§..~~~.♣♣♣♣ n   bloated husk (magnetised) .n~*.~~~~.~~.. .*..§.♣♣~..~~ ~~~~...♣~~~~ _The arc of electricity hits the bloated husk! _You now have 34/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bloated husk (magnetised fragments, heavily damaged, covered in magneticdust)еjYâ g ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 28/51 =============----------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0% еjdã > ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 28% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ===------  Time: 37396.4 (0.0) ♣≈#.♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣.~♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣~~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣~~§~~...~..♣♣  ≈.~§..~~~.♣♣♣♣ n   bloated husk (magnetised) .§~§.~~~~.~~.. .§..§.♣♣~..~~еj ä Î ~~~~...♣~~~~Dir - move targetAim: a bloated husk (magnetised fragments, heavily damaged, covered in magneticdust)  Electricity arcs towards the magnetite!  The arc of electricity hits the bloated husk!!Vehumet accepts your kill.You feel your power returning.еjÅé H   ..~..  ..~~..  #~≈≈#......  еjµê =♣~≈≈~≈.~†~.  ♣≈≈≈~~~.~ ♣♣≈≈.~...... ♣♣~#~♣♣~~ ♣≈@.♣ ♣≈#*♣ ♣♣♣  ♣♣♣*~♣  ♣♣*~~ ♣*~§еj7ë  *.~§.  .*~§.  .§..   еjî5 еj¹‚ M*****еjMÐ 4*еjq Y#############еjÉZ  DAim: a bloated husk (magnetised fragments, heavily damaged, covered in magneticdust)  Electricity arcs towards the magnetite!  The arc of electricity hits the bloated husk!!Vehumet accepts your kill.  You feel your power returning.You hear a roar!еj$\ 3§Dеjk] еjjf ¸..~~~~~§≈.~§D   eight-headed hydra (wandering)~§.D.еjÖn €30=====7.4 (1еj–v ;§еjG º _You encounter an eight-headed hydra. _You now have 30/51 mp.еjü é ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 24/51 ===========------------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 28% Place: Swamp:4 еjý ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ====-----  Time: 37397.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣**♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣**~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣**§~~...~..♣♣  *.*§..~~~.♣♣♣♣ D   eight-headed hydra (wandering) .*~*.~~~~.~~.. .D..§.♣♣~..~~ ~~~~...♣~~~~ _You encounter an eight-headed hydra. еj¬ º_You now have 30/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an eight-headed hydra (magnetised fragments, heavily wounded, wandering,  hasn't noticed you)еj"à“♣♣♣♣♣♣.♣♣~~..♣♣Gorae the Earth MageеjÎá_♣♣≈~~≈..~....~.♣♣♣еj¡â5Octopode of Vehumet *****.еj”ãl♣≈≈≈≈~..~~....~♣.♣♣еjOæ}Health: 115/115 ========================#~≈≈#.........~..♣Magic: 24/51 ===========-------------♣~≈≈~≈.~†~..♣~~.~♣AC: 9Str: 11Doom: 8%♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0% ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 28% Place: Swamp:4♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ====-----  Time: 37397.4 (0.0)♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {paiеjÂçŠ♣♣♣*~♣♣♣~~.~♣ Cast: Magnavolt (1%)♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water ♣*~§~~...~..♣♣*.~§..~~~.♣♣♣♣ D   eight-headed hydra (wandering, magnet…).*~§.~~~~.~~...D..§.♣♣~..~~~~~~...♣~~~~Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleеj¨ò&Dir - move targetAim: an eight-headed hydra (magnetised fragments, heavily wounded, wandering,  hasn't noticed you)  Magnetic shrapnel attaches itself to the eight-headed hydra.  Electricity arcs towards the magnetite!еjÓ8S*****еjB“§hasn't noticed you)  Magnetic shrapnel attaches itself to the eight-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the eight-headed hydra!!!You kill the eight-headed hydra!Vehumet accepts your kill.  You feel your power returning.еjÍ——* еjÃçg DYou hear a roar!еj`õ>..~~~~~~≈.~~D   swamp dragon (trample)§§еjéö,еjÎþ�6=9==--8.4 (1еj9§еj- ³ _You encounter a swamp dragon. _You now have 26/51 mp.еj G v ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 20/51 =========--------------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  еj5H Ü♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 29% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ==-------  Time: 37398.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣**♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣**~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣**~~~...~..♣♣  *.*~..~~~.♣♣♣♣ D   swamp dragon (trample) .D~*.~~~~.~~.. .*..§.♣♣~..~~ ~~~~...♣~~~~You hear a roar! _You encounter a swamp dragon. _You now have 26/51 mp.еj I 9Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (magnetised fragments, severely wounded)еjƒ˜� ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 20/51 =========--------------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8%еj¶™2 ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 29% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ==-------  Time: 37398.4 (0.0) ♣≈#.♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣.~♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣~~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣~~~~~...~..♣♣  ≈.~~..~~~.♣♣♣♣ D   swamp dragon (trample) .§~§.~~~~.~~.. .§..§.♣♣~..~~ ~~~~...♣~~~~еj›UPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (magnetised fragments, severely wounded)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!You kill the swamp dragon!еj× H   ..~..  ..~~..  #~≈≈#......  еj“¡Ý♣~≈≈~≈.~†~.  ♣≈≈≈~~~.~ ♣♣≈≈.~...... ♣♣~#~♣♣~~ ♣≈@.♣ ♣≈#*♣ ♣♣♣  ♣♣♣*~♣  ♣♣*~~ еjÜ¡#♣*~~ *.~~. .*~§.еj¢Ù  .§..  еjC¢/ еj…ïM*****еj6<4*еjL..~~~~~≈.~§~§§Dir - move target  Aim: a swamp dragon (magnetised fragments, severely wounded)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!еjN~You kill the swamp dragon!  Vehumet accepts your kill.еj8Uˆ19.4 (1Magnavolt (1%) _еjF\§~§§еjvkj _You now have 21/51 mp.еj:Á IеjÞÆ еj�È p2= _еj°Ð k  You encounter a swamp drake.еjUÙ Ô≈≈.~......~#~♣♣~~--Magnavolt (1%)k   swamp drake (wandering)k~§§еjCÚ еj Û (400еj·ç еjƒè L--1.4 (2 _еjð 9§еj+ò еjS/ ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 16/51 =======----------------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 29% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ---------  Time: 37401.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣*~♣ ♣♣~~.~♣ Cast: Magnavolt (1%еj¿0:) ♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣*~~~~...~..♣♣  *.~~..~~~.♣♣♣♣ k   swamp drake (wandering) .k~§.~~~~.~~.. .*..§.♣♣~..~~ ~~~~...♣~~~~ _Vehumet accepts your kill. _You now have 21/51 mp. _You encounter a swamp drake.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp drake (magnetised fragments, wandering, hasn't noticed you)еjwœ ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 16/51 =======----------------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 29% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ---------  Time: 37401.4 (0.0) ♣≈#.♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣.~♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣~~~~♣еj�ž♣♣♣♣~~~~♣♣ Quill Water  ♣~~~~~...~..♣♣  ≈.~~..~~~.♣♣♣♣ k   swamp drake (wandering) .§~§.~~~~.~~.. .§..§.♣♣~..~~ ~~~~...♣~~~~Aim: a swamp drake (magnetised fragments, wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake!!!You kill the swamp drake!Vehumet accepts your kill.You feel your power returning.еjû¢H   ..~..  ..~~..  #~≈≈#......  еjW¤¹♣~≈≈~≈.~†~.  ♣≈≈≈~~~.~ ♣♣≈≈.~ ♣♣~#~♣ ♣≈@.♣ ♣≈#*♣ ♣♣♣  ♣♣♣*~♣  ♣♣*~~ ♣*~~ *.~~. .*~§.  .§..   еjõð4*еjSF™..~~≈§§еjPM¥9====2.4 (1Magnavolt (1%)еjDSF§~§еj7[î  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake!!!  You kill the swamp drake!  Vehumet accepts your kill.feel your power returning. _You hear a roar! _You now have 19/51 mp.еjÒÒеjlÔеjÝÔеjê×еjÓØf20== _еj?ÝеjÑÝеj]Þеj!ßеjzåk  You encounter a swamp drake.еj(ì¡1=---Magnavolt (1%)§еj´ìk   swamp drake (wandering)§~~k§еjî+4.4 (2еjöL~еj¤÷M---5.4 (3 _еjÑý;§еjô} _You regained 2 mp, and now have 21/51 mp.еjÔ÷ ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 15/51 =======----------------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 29% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ---------  Time: 37405.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣*~♣ ♣♣~~.~♣ Cast: Magnavolt (1%еj`ù2) ♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣*~~~~...~..♣♣  *.~~..~~~.♣♣♣♣ k   swamp drake .*~~.~~~~.~~.. k*..§.♣♣~..~~ ~~~~...♣~~~~ _You now have 19/51 mp. _You encounter a swamp drake. _You regained 2 mp, and now have 21/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp drakeеj/™ “♣♣♣♣♣♣.♣♣~~..♣♣Gorae the Earth Mageеj¼œ ♣♣≈~~≈..~....~.♣♣♣Octopode of Vehumet *****.♣≈≈≈≈~..~~....~♣.♣♣Health: 115/115 ========================#~≈≈#.........~..♣Magic: 15/51 =======-----------------♣~≈≈~≈.~†~..♣~~.~♣AC: 9Str: 11Doom: 8%♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0% ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18еj™ž ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 29% Place: Swamp:4♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ---------  Time: 37405.4 (0.0)♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai♣♣♣*~♣♣♣~~.~♣ Cast: Magnavolt (1%)♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water ♣*~~~~...~..♣♣*.~~..~~~.♣♣♣♣ k   swamp drake (magnetised).*~~.~~~~.~~..k§..§.♣♣~..~~~~~~...♣~~~~ _You regained 2 mp, and now have 21/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, еjÿž Q[39;49mQ - select action, ( or ) - cycleDir - move targetAim: a swamp drake  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!еjÐ ;*еjq V *еj¼ k.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp drake  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake!!еj‹Ç �..~~≈†еjLÉ V6==6.4 (1 _еjeÐ еj�× j _You now have 16/51 mp.еj:Ø ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 10/51 ====-------------------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 29% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ==-------  Time: 37406.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣*~♣ ♣♣~~.~♣ Cast: MеjëÚ!agnavolt (1%) ♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣*~~~~...~..♣♣  *.~~..~~~.♣♣♣♣ k   swamp drake (magnetised) .k~~.~~~~.~~.. .†..§.♣♣~..~~ ~~~~...♣~~~~ _The arc of electricity hits the swamp drake!! _You now have 16/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp drake (magnetised fragments, severely wounded, covered in magneticdust)еj·* ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 10/51 ====-------------------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 еj*,Z♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 29% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ==-------  Time: 37406.4 (0.0) ♣≈#.♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣.~♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣~~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣~~~~~...~..♣♣  ≈.~~..~~~.♣♣♣♣ k   swamp drake (magnetised) .§~~.~~~~.~~.. .†..§.♣♣~..~~ ~~~~...♣~~~~Dir - move targetAim: a swamp drake (magnetised fragments, severely wounded, covered in magneticdust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake!You kill the swamp drake!Vehumet accepts your kill.еjµ2H   ..~..  ..~~..  #~≈≈#......  еj�35♣~≈≈~≈.~†~.  ♣≈≈≈~~~.~ ♣♣≈≈.~ ♣♣~#~♣ ♣≈@.♣ ♣≈#*♣ ♣♣♣  ♣♣♣*~♣ еj4� ♣♣*~~ ♣*~~ *.~~. .*~~.еjZ4   .†..   еjQ�еj¹ÒŒ§..~~≈§еjáÞ¡1=307.4 (1Magnavolt (1%) _еj:äV§§еjMìª Aim: a swamp drake (magnetised fragments, severely wounded, covered in magneticdust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake! _You now have 11/51 mp.еjQÒеj¡Ó3еj€ÙеjPÚ$ _еj~Þ,еj9ßS2=еj–ßеjnä_3=еjæеj²çb14=еj±èеj+ì,еjíеjdïеjGðS5=еjÍðеjjôеjõôD6=еjTõеjøеj¥øеj%ùеj@ýi7=еj÷ýеjPw8=еjpO9еj]еj ,еjÄ еjûеj³M20=еjkеj%еjÑK1=еj“еj†,еjkеjÂеjS2=еjèеj¸!еj¯"K3=еj4#еjÛ%еj—&S4=еj 'еj+,еjÓ+еjj.еj¶0a5=еj,3еjä3S6=еjÖ4еjò6еj�7еjO8еjãA÷27=8=еj©DеjŸEa9=еjõG,еjÈHеj˜Mеj5Oj30=еjÞPa1=еj’QеjíTеj²US2=еj7VеjQX,еj(Yеjm\еj]K3=еjt^еj¯_94еj``0=еjaеjgdеj*eеj¥eеj"gеjÖgK5=еj~hеjmlеjdnO6еj4pi7=еjqеjDuеj v,еjGxa8=еjÌyеjÍ}x39=еj€,еj �еjL„еj.…l40=еjùŠw1=еjN�k2=еjÞ�еjð�,еj§�еj&”еj²”K3=еj/•еjæ›l  You encounter a tyrant leech.еjI¦¢4=~--Magnavolt (1%)§w   tyrant leech (wandering)w52.4 (45.0)еjW§8†wеjްc--3.4 (46 _еjƒ·еj.À† _You regained 33 mp, and now have 44/51 mp.еji|  ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 38/51 =================------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 30% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ---------  Time: 37453.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣.*♣ ♣♣~~.~♣ Cast: Magnavolt (1%еj4~ $) ♣♣*§~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣*~~~~...~..♣♣  ≈*~~..~~~.♣♣♣♣ w   tyrant leech (wandering) .†w~.~~~~.~~.. .†..§.♣♣~..~~ ~~~~...♣~~~~ _You now have 11/51 mp. _You encounter a tyrant leech. _You regained 33 mp, and now have 44/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (wandering, hasn't noticed you)еj<¥♣♣♣♣♣♣.♣♣~~..♣♣Gorae the Earth Mage♣♣≈~~≈..~....~.♣♣♣Octopode of Vehumet *****.♣≈≈≈≈~..~~....~♣.♣♣Health: 115/115 ========================#~≈≈#.........~..♣Magic: 38/51 =================-------♣~≈≈~≈.~†~..♣~~.~♣AC: 9Str: 11Doom: 8%♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0% ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 30% Place: Swamp:4еjà=♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ---------  Time: 37453.4 (0.0)♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai♣♣♣.*♣♣♣~~.~♣ Cast: Magnavolt (1%)♣♣*§~~♣♣♣♣♣~~~~♣♣ Quill Water ♣*~~~~...~..♣♣≈*~~..~~~.♣♣♣♣ w   tyrant leech (magnetised).†*~.~~~~.~~...†..§.♣♣~..~~~~~~...♣~~~~ _You regained 33 mp, and now have 44/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (wandering, haеjÂ>|sn't noticed you)  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!еj‰‡Hw~  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a tyrant leech (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!еjë‘[.~~~~§еja”;===4.4 (1 _еj<œ9§еj.£r _You now have 38/51 mp.еjgúã ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 32/51 ===============--------- еj†ûØ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 30% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ===------  Time: 37454.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣.*♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣*~~~~...~..♣♣  ≈w~~..~~~.♣♣♣♣ w   tyrant leech (magnetised) еj_ür.†~§.~~~~.~~.. .†..§.♣♣~..~~ ~~~~...♣~~~~Electricity arcs towards the magnetite! _The arc of electricity hits the tyrant leech!! _You now have 38/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (heavily wounded, covered in magnetic dust)еj . � ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 32/51 ===============--------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8%еj/ ð ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 30% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ===------  Time: 37454.4 (0.0) ♣≈#.♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣.~♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣~~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣~~~~~...~..♣♣  ≈§~~..~~~.♣♣♣♣ w   tyrant leech (magnetised) .†~§.~~~~.~~..еj1 ˆ .†..§.♣♣~..~~ ~~~~...♣~~~~Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a tyrant leech (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!You kill the tyrant leech!Vehumet accepts your kill.еjÚ5 ‡   ..~.. еj7 q ..~~..  #~≈≈#......  ♣~≈≈~≈.~†~.  ♣≈≈≈~~~.~ ♣♣≈≈.~ ♣♣~#~♣ ♣≈@.♣ ♣≈#*♣ ♣♣♣ еjˆ7 ç ♣♣♣.*♣  ♣♣*~~ ♣*~~ ≈*~~.  еj8 K.†~§.  .†..   еjÂ… 5 fDir - move target  Aim: a tyrant leech (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the tyrant leech!!You kill the tyrant leech!Vehumet accepts your kill.You feel your power returning.еj~� .~~~§f   thorn hunter (wandering)еjG– €7======5.4 (1еjrž W§§еjC¦ ³ _You encounter a thorn hunter. _You now have 37/51 mp.еj*: еj†v♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mageеj9 еjîr♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****.еj¹  еje ®â™£â‰ˆâ‰ˆâ‰ˆâ‰ˆ~..~~....~♣.♣♣  Health: 115/115 ========================еj  еj É#~≈≈#.........~..♣  Magic: 31/51 ==============----------еj]  еj i♣~≈≈~≈.~†~..♣~~.~♣  AC: 9еj7,Str: 11еjã/Doom: 8%еj… еj8j♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17еjíQInt: 34 Contam: 0% еj¤ еj_g♣♣≈≈.~........♣♣♣. SH: 17еj>.Dex: 18еjò еjºÀ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 30% Place: Swamp:4еj¯ еj×í♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ====-----  Time: 37455.4 (0.0) еj¹Æâ™£â‰ˆ#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai еjŎ♣♣♣**♣ ♣♣~~.~♣ Cast: Magnavolt (1%)еj… еj9‹â™£â™£*~~~♣♣♣♣♣~~~~♣♣ Quill Water еjÊ еjZ1♣*~~~~...~..♣♣ еjá еj«å**~~..~~~.♣♣♣♣ f   thorn hunter (wandering)еjR еjî+.*~§.~~~~.~~..еje еjÑ..f..§.♣♣~..~~еjd еj ~~~~...♣~~~~еjÎ 8You feel your power returning. еj‰!N_You encounter a thorn hunter. еj)"V_You now have 37/51 mp.еjÞ"ÚAiming: Magnavolt (dangerous; 1% risk of failure)  еjx#ÍPress: ? - help, Q - select action, ( or ) - cycleеj$Dir - move targetеjž$QAim: a thorn hunter (wandering, hasn't noticed you)еj‘:“♣♣♣♣♣♣.♣♣~~..♣♣Gorae the Earth MageеjËB♣♣≈~~≈..~....~.♣♣♣Octopode of Vehumet *****.♣≈≈≈≈~..~~....~♣.♣♣Health: 115/115 ========================#~≈≈#.........~..♣Magic: 31/51 ==============----------♣~≈≈~≈.~†~..♣~~.~♣AC: 9Str: 11Doom: 8%♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0% ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 30% Place: Swamp:4♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ====-----  Time: 37455.4 (0.0)♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) еjeD¬+6 short sword of the Lonely Souls {pai♣♣♣.*♣♣♣~~.~♣ Cast: Magnavolt (1%)♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water ♣*~~~~...~..♣♣≈*~~..~~~.♣♣♣♣ f   thorn hunter (wandering, magnetised).†~§.~~~~.~~...f..§.♣♣~..~~~~~~...♣~~~~ _You now have 37/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a thorn hunter (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the thorn hunter.  Electricity arcs towards the magnetite!еjµ•�**f**еjœßôf†  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a thorn hunter (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the thorn hunter.  Electricity arcs towards the magnetite!  еjøà`The arc of electricity hits the thorn hunter!!еj¸é�..~~~≈§еj«êœ2====-6.4 (1 _еj¨ð;§еj-- r _You now have 32/51 mp. еjR ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 26/51 ============------------ ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18 еj´♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 30% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ===------  Time: 37456.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣**♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣*~~~~...~..♣♣  **~~..~~~.♣♣♣♣ f   thorn hunter (magnetised) .f~§.~~~~.~~.. .†..§.♣♣~..~~ ~~~~...♣~~~~Electricity arcs towards the magnetite! _The arc of electricity hits the thorn hunter!! _You now have 32/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: [39 еjRp;49ma thorn hunter (lightly damaged, covered in magnetic dust) еj]Ô†♣♣♣♣♣♣.♣♣~~..♣♣Gorae the Earth Mage♣♣≈~~≈..~....~.♣♣♣Octopode of Vehumet *****.♣≈≈≈≈~..~~....~♣.♣♣Health: 115/115 ========================#~≈≈#.........~..♣Magic: 26/51 ============------------♣~≈≈~≈.~†~..♣~~.~♣AC: 9 еj!ÖStr: 11Doom: 8%♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0% ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 30% Place: Swamp:4♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ===------  Time: 37456.4 (0.0)♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai♣♣♣.*♣♣♣~~.~♣ Cast: Magnavolt (1%)♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water ♣*~~~~...~..♣♣≈*~~..~~~.♣♣♣♣ f   еj‹×* thorn hunter (magnetised).f~§.~~~~.~~...†..§.♣♣~..~~~~~~...♣~~~~Electricity arcs towards the magnetite! _The arc of electricity hits the thorn hunter!! _You now have 32/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a thorn hunter (lightly damaged, covered in magnetic dust) еjn*–** * _You now have 32/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a thorn hunter (lightly damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  еj_,[The arc of electricity hits the thorn hunter!! еj$wVf† еjv~k..~~~≈ еj¯€N277.4 (1 _ еjˆ еjh‘r _You now have 27/51 mp.!еjuÙ  ♣♣♣♣♣♣.♣♣~~..♣♣  Gorae the Earth Mage ♣♣≈~~≈..~....~.♣♣♣  Octopode of Vehumet *****. ♣≈≈≈≈~..~~....~♣.♣♣  Health: 115/115 ======================== #~≈≈#.........~..♣  Magic: 21/51 =========--------------- ♣~≈≈~≈.~†~..♣~~.~♣  AC: 9Str: 11Doom: 8% ♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17Int: 34 Contam: 0%  ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18!еj±Úà ♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 30% Place: Swamp:4 ♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ===------  Time: 37457.4 (0.0) ♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai ♣♣♣.*♣ ♣♣~~.~♣ Cast: Magnavolt (1%) ♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water  ♣*~~~~...~..♣♣  ≈f~~..~~~.♣♣♣♣ f   thorn hunter (magnetised) .†~§.~~~~.~~.. .†..§.♣♣~..~~ ~~~~...♣~~~~ _The arc of electricity hits the thorn hunter!! _You now have 27/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  !еjæÛ�Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a thorn hunter (magnetised fragments, moderately damaged, covered in  magnetic dust)!еjãΑ♣♣♣♣♣♣.♣♣~~..♣♣Gorae the Earth Mage♣♣≈~~≈..~....~.♣♣♣Octopode of Vehumet *****.♣≈≈≈≈~..~~....~♣.♣♣Health: 115/115 ========================#~≈≈#.........~..♣Magic: 21/51 =========---------------♣~≈≈~≈.~†~..♣~~.~♣AC: 9Str: 11Doom: 8%♣≈≈≈~~~.~..†.~.~♣♣♣ EV: 17!еjóÐInt: 34 Contam: 0% ♣♣≈≈.~........♣♣♣. SH: 17Dex: 18♣♣~#~♣♣~~.♣♣...~... XL: 17 Next: 30% Place: Swamp:4♣≈@.♣♣#♣.♣♣♣♣♣..~~. Noise: ===------  Time: 37457.4 (0.0)♣≈#*♣ ♣♣♣ ♣♣♣.♣♣ I) +6 short sword of the Lonely Souls {pai♣♣♣.*♣♣♣~~.~♣ Cast: Magnavolt (1%)♣♣*~~~♣♣♣♣♣~~~~♣♣ Quill Water ♣*~~~~...~..♣♣≈*~~..~~~.♣♣♣♣ f   thorn hunter (magnetised).†~§.~~~~.~~...†..§.♣♣~..~~~~~~...♣~~~~Aimin!еjžÑÒg: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a thorn hunter (magnetised fragments, moderately damaged, covered in  magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the thorn hunter!!!!еj’1 !еjD3!!еjÍ4§!еj³5CDir - move target  !еj@AõAim: a thorn hunter (magnetised fragments, moderately damaged, covered in  magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the thorn hunter!!!  You destroy the thorn hunter!*!еj3�N .~~!еjJ�x~§~Vehumet accepts your kill.!еj¡—|628.4 (1Magnavolt (1%) _!еj ž!еj¤j _You now have 21/51 mp."еj5š3"еjR›"еj¤�"еj‰žZ2= _"еj®¤�3="еj̪4="еj.¬,"еjŒ¬"еjs¯a5="еjú°"еj´"еj¡´S6="еjhµ"еjš·"еjj¸,"еjþ»"еjv¼L27="еjj½"еj¿"еj™¿S8="еjœÀ"еj-Ä"еj±ÄK9="еjyÅ"еj°Ç"еjkÈ"еjáÈ"еjŠÌj30="еj7Í"еjSÏ"еjMÑa1="еjúÓ"еjàÔ,"еj×"еjå×S2="еj|Ø"еj1Û"еj¶ÛK3="еjÑÜ"еjxÞ"еjÿÞS4="еj­ß"еjã,"еjÎã"еj2æa5="еjç"еj8ê"еjòê96"еjOë"еjí"еj­í"еj7î"еj7ò"еjèòS7="еjÙó"еj‚õ"еj(öK8="еjìö"еjÕù"еjoúL39="еj�û"еjëü"еj»ý,"еj"еj¬V40="еjŸ"еj"еj»K1="еjT"еj "еj' #2"еj’ 2="еjh "еjE ,"еjÔ "еjÖ"еj_K3="еjÙ"еjŒ"еjU4="еjÝ"еj¬,"еjq"еja"еjýK5="еjU"еjK "еj9!d6="еjw#"еj*$K7="еj”$"еjŒ)B"еjv+"еj,U8="еjz,"еj­0"еj�1Z9="еj ;Ä50="еj²<^51="еjS="еj;G"еj�K"еjºL("еj;M"еj3O"еj`Q"еj6R"еjÄR"еj)T"еj\"еj[]UWater "еj hA _You enter the shallow water."еj2j"еjïj9="еj!l"еj1n"еjâq"еj¥r"еjþs"еj½[Water  _You enter the shallow water.Water "еjÀ"еj èšWater Water "еjìB"еjióB"еjÓô,"еj²ø"еjêù,"еjj"еjí"еj˜"еjß"еj# "еj "еjã ?Water "еjª,"еj’j"еj9,"еjt"еj“"еjL%UWater "еj‰&"еj{(A _You enter the shallow water."еj¯,"еj­-=Cloud "еjJ."еj<0"еj³1"еjJ2("еjû2"еj©4"еjH;SWater "еjY@"еjAB"еj¾D"еjOE("еj@F"еjmI"еj0M"еj2N"еjùN"еjQ"еjøR"еj«S"еjPT"еjA_"еj%c"еj d"еj­d"еjyf"еj/l"еj%mWWater Cloud "еjûm"еj!pA _You enter the shallow water."еjÌs"еj†t("еjGu"еj”{,"еjE}UWater "еj>A _You enter the shallow water."еj8ƒ>"еjëƒ"еjd…"еj)‰B"еjžŠ"еjû�"еj��?Water "еj4‘"еjWœA _You enter the shallow water."еj.§T"еj{¨"еj(ª,"еj_«"еjz¬"еjn°,"еj3±"еj½²"еj$¶,"еjÉ·,"еjÐÀX"еjõÁ=Water "еjÔÂ,"еjÆNYou enter the shallow water.deep"еjYÇ"еjýÇ>"еj Õ"еj—Water deep"еj[&j"еj�',"еj»("еj¨*"еj'."еjÑ."еjg/"еj 1"еjš9UWater "еj :Rdeepshallow water."еjt>"еj!?("еj„?"еjØ@"еjwC,"еjIE"еj¸L"еjÓM"еj?N"еjêN"еjrP"еj‰R"еj,S,"еj¢_"еj²`,"еjUc"еj�eB"еjHf"еjAj"еj$k"еj�k"еj*l"еjqm"еj‡{"еjP|?Water "еj}"еj°~Adeepshallow water."еj��"еj‚("еjv‚"еj¶ƒ"еj=…"еjº…"еjL†"еjAŒ"еj5ŽŠdeepshallow water.  You encounter a swamp dragon."еjÄšî ♣♣~#~♣♣~~.♣♣..≈D ♣≈≈.♣♣#♣.♣♣♣♣♣≈.~ ♣≈#.♣♣ ♣♣♣ ♣≈.~# #♣♣♣♣.~♣♣♣♣ ♣♣~.≈~≈ #≈.♣♣♣~~~~♣♣♣♣♣~.~≈.# ##≈.♣♣♣~~§~~...~#≈#§######.♣♣≈†~~..~~~"еj�œ�~.#~≈#..##...♣♣.†~~.~~~~.~~....@..~.~....†..~.♣♣---#≈≈~~.#~#........~§~~...#≈≈~≈ #####.≈♣~..~~~~.~.Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ D   swamp dragon (trample, asleep) ♣.#..~.~~~~ ~.~...~~~.. "еjÎ¥1556.4 (98.0)"еj»§N---7.4 (99 _"еjî"еjâ´Y _MP restored: 51#еjpÌo ♣♣~#~ ≈D ♣≈≈. ≈.~ ♣≈#.♣♣ ♣♣♣  ≈.~# #♣♣♣♣.~♣♣♣♣  ~.≈~≈ #≈.♣♣♣~~ .~≈.# ##≈.♣♣♣~ #≈#§######.♣♣≈† ~.#~≈#..##...♣♣.† .~~....@..~.~....† #≈≈~~.#~#...... #≈≈~≈ #####.≈♣~ ##≈≈ ###≈.♣♣♣ ## ♣≈.♣♣♣  ♣♣♣♣ #еj®„ º ♣♣~#~ ≈D ♣≈≈. ≈.~ ♣≈#.♣♣ ♣♣♣  ≈.~# #♣♣♣♣.~♣♣♣♣  ~.≈~≈ #≈.♣♣♣~~ .~≈.# ##≈.♣♣♣~ #≈#§######.♣♣≈† ~.#~≈#..##...♣♣.† #еj[† l.~~....@..~.~....† #≈≈~~.#~#...... #≈≈~≈ #####.≈♣~ ##≈≈ ###≈.♣♣♣ ## ♣≈.♣♣♣  ♣♣♣♣  #еjAŽ #еj‘� #еj|— #еj]š c _A swamp dragon is nearby!#еjää ¨ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈D ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈.* ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== ≈.*# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 45/51 =====================--- ~.≈*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9#еj=æ SStr: 11Doom: 6% .~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 32% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ---------  Time: 37557.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   swamp dragon (trample, asleep) ♣.#..~.~~~~ ~.~...~~~.. _You encounter a swamp dragon. _MP restored: 51 _A swamp dragon is nearby!#еj=ç Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (asleep)$еjÆúú♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage≈*♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.≈.*♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ========================≈.*# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 45/51 =====================---~.≈*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9$еj(üStr: 11Doom: 6%.~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 32% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ---------  Time: 37557.4 (0.0)#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣$еjýó~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ D   swamp dragon (trample, magnetised)♣.#..~.~~~~~.~...~~~..Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (asleep)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!The swamp dragon roars deafeningly!$еj©P§D.D≈D$еj[[$еjÉ\~$еj¾]~$еj]^~$еjÖ^.$еjI_~$еj´_.$еj%`}D   six-headed hydra (wandering$еj�` )$еjaŒD   swamp dragon (trample, magnetised)$еj´a$еjd$еj=e6$еj¾e====$еjCf#8.4 (1$еj‡n$еjþÄ  $еj§ÇFAim: a swamp dragon (asleep)  $еjÅÈ=Magnetic shrapnel attaches itself to the swamp dragon.  $еjØÉ.Electricity arcs towards the magnetite!  $еjyÊcThe arc of electricity hits the swamp dragon!!!  $еj Ë"The swamp dragon roars deafeningly$еj�Ë ! $еj!ÌU_You encounter a six-headed hydra. $еjªÌg_You now have 46/51 mp.$еjQ j ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈D ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈D* ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== ≈.*# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 40/51 ==================------ ~.≈*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 6% .~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17$еjR ×Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 32% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ====-----  Time: 37558.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   six-headed hydra (wandering) ♣.#..~.~~~~ D   swamp dragon (trample, magnetised) ~.~...~~~..The swamp dragon roars deafeningly! $еjæR ¥_You encounter a six-headed hydra. _You now have 46/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a six-headed hydra (wandering, hasn't noticed you)$еj¦| ­ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈D ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈§~ ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== ≈.~# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 40/51 ==================------ ~.≈~≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 6% .~≈.# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% $еj~ ½ #≈#~######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#..##...♣♣.†~~.~~~~ XL: 17 Next: 32% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ====-----  Time: 37558.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   six-headed hydra (wandering) ♣.#..~.~~~~ D   swamp dragon (trample, magnetised) ~.~...~~~..Aim: a six-headed hydra (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the six-headed hydra.  Electricity arcs towards the magnetite!  $еjÍ~ öThe arc of electricity hits the swamp dragon!!You kill the swamp dragon!Vehumet accepts your kill.You feel your power returning.$еjr† ¥ ♣♣~#~ ≈D ♣≈≈. ≈*~ ♣≈#.♣♣ ♣♣♣  ≈.*# #♣♣♣♣.~♣♣♣♣  ~.≈*≈ #≈.♣♣♣~~ .~≈*# ##≈.♣♣♣~ $еj„‰ K#≈#*######.♣♣≈† ~.#~≈#*.##...♣♣.† .~~....@..~.~....† #≈≈~~.#~#...... #≈≈~≈ #####.≈♣~ ##≈≈ ###≈.♣♣♣ ## ♣≈.♣♣♣  ♣♣♣♣ , magnetis…)  $еjÛ S **D  magnetised)The swamp dragon scales are intact enough to wear.  The arc of electricity hits the six-headed hydra!!!$еjÚ/ e DYou hear a roar!$еjK1 J.D$еj›; Õ~~.~.D   swamp dragon (trample)$еjD š2=54===-9.4 (1$еj˜K $еjcT ³ _You encounter a swamp dragon. _You now have 42/51 mp.%еj¸º™ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈DD ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== ≈.*# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 36/51 ================-------- ~.≈*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 5% .~≈*# ##≈.♣♣♣~~§~~...~ EV: 17%еjT¼ìInt: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 34% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37559.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   six-headed hydra (magnetised) ♣.#..~.~~~~ D   swamp dragon (trample) ~.~...~~~..You hear a roar! _You encounter a swamp dragon. _You now have 42/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  %еj-½,Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (magnetised fragments)%еjx›­ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈D§ ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== ≈.~# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 36/51 ================-------- ~.≈~≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11%еj<�Doom: 5% .~≈.# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#~######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#..##...♣♣.†~~.~~~~ XL: 17 Next: 34% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37559.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   six-headed hydra (magnetised) ♣.#..~.~~~~ D   swamp dragon (trample) ~.~...~~~..Aim: a swamp dragon (magnetised fragments)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the six-headed hydra!!!You kill the six-head%еjý�’ed hydra!Vehumet accepts your kill.You feel your power returning.%еjȤá ♣♣~#~ ≈. ♣≈≈. ≈D* ♣≈#.♣♣ ♣♣♣  ≈.*# #♣♣♣♣.~♣♣♣♣  ~.≈*≈ #≈.♣♣♣~~%еjŒ¦U .~≈*# ##≈.♣♣♣~ #≈#*######.♣♣≈† ~.#~≈#*.##...♣♣.† .~~....@..~.~....† #≈≈~~.#~#...... #≈≈~≈ #####.≈♣~ ##≈≈ ###≈.♣♣♣ ## ♣≈.♣♣♣  ♣♣♣♣ D   swamp dragon (trample, magnetised)  %еj,÷<* Electricity arcs towards the magnetite!  The arc of electricity hits the six-headed hydra!!!  You kill the six-headed hydra!  Vehumet accepts your kill.feel your power returning.You hear a splash.  The arc of electricity hits the swamp dragon!!%еjóP› DYou hear a roar! You hear a deafening roar! You hear a roar!%еjºR=§D%еj7^n§~.~.D   four-headed hydraD   swamp dragon (trample, magnetised)%еj?ff42===560.4 (1%еj¬m%еjÛqb _You encounter a four-headed hydra.%еjl†  ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. D** ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== ≈*D# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 36/51 ================-------- ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 5% .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 35% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37560.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {%еj ˆ êpai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   four-headed hydra ♣.#..~.~~~~ D   swamp dragon (trample, magnetised) ~.~...~~~..The arc of electricity hits the swamp dragon!!You hear a roar! You hear a deafening roar! You hear a roar! _You encounter a four-headed hydra.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a four-headed hydra (water)%еjèÁ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. D§§ ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== ≈.§# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 36/51 ================-------- ~.≈~≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 5% .~≈.# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% %еjê� #≈#~######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#..##...♣♣.†~~.~~~~ XL: 17 Next: 35% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37560.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   four-headed hydra ♣.#..~.~~~~ D   swamp dragon (trample, magnetised) ~.~...~~~..Aim: a four-headed hydra (water)  Magnetic shrapnel attaches itself to the four-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!You kill the swamp dragon!Vehumet accepts your kill.You feel your power returning.%еjóðN ♣♣~#~ ≈. ♣≈≈. D§§ ♣≈#.♣♣ ♣♣♣  ≈.*# #♣♣♣♣.~♣♣♣♣  %еjÏñy~.≈*≈ #≈.♣♣♣~~ .~≈*# ##≈.♣♣♣~ #≈#*######.♣♣≈† ~.#~≈#*.##...♣♣.† .~~....@..~.~....† #≈≈~~.#~#...... #≈≈~≈ #####.≈♣~ ##≈≈ ###≈.♣♣♣%еj“ò ## ♣≈.♣♣♣  ♣♣♣♣ (magnetised)  &еj…3*&еj·N5**&еjË�b**** &еjfî2 ≈DMagnetic shrapnel attaches itself to the four-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!You kill the swamp dragon!Vehumet accepts your kill.  You feel your power returning.four-headed hydra!!&еjÆón vYou hear a chilling moan.&еjúL §§§≈~≈.~.v   will-o-the-wispYou encounter a will-o-the-wisp.&еjõ k8=46-&еjæ  1.4 (1&еjX:§&еj8Š _You hear a roar! _You now have 38/51 mp.&еj7þ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈** ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== vD*# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 32/51 ===============--------- ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 4% .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  &еjÀÿ#≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 36% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ==-------  Time: 37561.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   four-headed hydra (magnetised) ♣.#..~.~~~~ v   will-o-the-wisp ~.~...~~~..You encounter a will-o-the-wisp. _You hear a roar! _You now have 38/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, [&еj�«40m( or ) - cycleDir - move targetAim: a will-o-the-wisp (water)&еj5‚ ²♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage≈.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.≈§§♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ========================&еj»ƒ vD*# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 32/51 ===============---------~.≈*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 4%.~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 36% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ==-------  Time: 37561.4 (0.0)#≈≈~~.#~&еjª„ ”#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ D   four-headed hydra (magnetised)♣.#..~.~~~~ v   will-o-the-wisp (magnetised)~.~...~~~.. _You now have 38/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (water)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!&еj�Ø _*** &еj2$ :*&еj!s :*&еj´Ì  §  Aim: a will-o-the-wisp (water)  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the four-headed hydra!!!The arc of electricity hits the four-headed hydra!!You kill the four-headed hydra!Vehumet accepts your kill.&еjÀØ i **v   will-o-the-wisp  You feel your power returning.The arc of electricity hits the will-o-the-wisp.&еjé7 M vv§v§§≈~≈.§.The will-o-the-wisp resists.The will-o-the-wisp gestures.&еj? y7==37=2.4 (1&еj‡G :§&еj O § _The will-o-the-wisp conjures some marshlight! _You now have 37/51 mp.'еj“™M ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. 'еjÉšõvv* ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== v**# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 31/51 ==============---------- ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 3% .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 37% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37562.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill 'еj.›> ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ v   will-o-the-wisp (magnetised) ♣.#..~.~~~~ ~.~...~~~..'еjw›ÆThe will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight! _You now have 37/51 mp.'еjÀ›¿Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target'еjœ†Aim: a will-o-the-wisp (water, lightly damaged, covered in magnetic dust)'еj`ÿÞ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage≈.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.vv§♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ========================v§*# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 31/51 ==============----------~.≈*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9'еjÒStr: 11Doom: 3%.~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 37% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37562.4 (0.0)#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.['еj’ð40m♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ v   will-o-the-wisp (magnetised)♣.#..~.~~~~~.~...~~~..The will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight! _You now have 37/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a will-o-the-wisp (water, lightly damaged, covered in magnetic dust)'еj…QD***'еj¥˜* _You now have 37/51 mp.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a will-o-the-wisp (water, lightly damaged, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!!'еjü:*'еjƒW §The will-o-the-wisp resists.The arc of electricity hits the foxfire!!!'еj$`,*'еjT³¯ §vYou destroy the foxfire!§'еj¼´�v§v§v'еjW¹r DYou hear a deafening roar! x2'еjŽº:≈v'еjk¿/D'еj ÀF§v'еjÎõ§§~.D   six-headed hydraD   swamp dragon (trample, wandering)v   will-o-the-wisp (magnetised)'еjÐ`2=3.4 (1'еj+Ûp§§§§§'еj¤äÿ _You encounter a swamp dragon. You encounter a six-headed hydra. _You now have 32/51 mp.(еjú ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈D ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. §** ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== ≈vD# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 26/51 ============------------ ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 3% .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#v######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 37% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37563.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls (еjб{pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   six-headed hydra ♣.#..~.~~~~ D   swamp dragon (trample, wandering) ~.~...~~~.. v   will-o-the-wisp (magnetised)You hear a deafening roar! x2 _You encounter a swamp dragon. You encounter a six-headed hydra. _You now have 32/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a six-headed hydra(еj Ï ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈D ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. §§§ ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== ≈vD# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 26/51 ============------------ ~.§~≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 3% .~§§# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  (еj* ’#≈#§######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#..##...♣♣.†~~.~~~~ XL: 17 Next: 37% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37563.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   six-headed hydra ♣.#..~.~~~~ D   swamp dragon (trample, wandering) ~.~...~~~.. v   will-o-the-wisp (magnetised)(еjF Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a six-headed hydra  Magnetic shrapnel attaches itself to the six-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the foxfire!!!You destroy the foxfire!(еjK% � ♣♣~#~ ≈D ♣≈≈. §§§ ♣≈#.♣♣ ♣♣♣  ≈v*# #♣♣♣♣.~♣♣♣♣  ~.§*≈ #≈.♣♣♣~~ .~§*# ##≈.♣♣♣~(еjÔ' € #≈#*######.♣♣≈† ~.#~≈#*.##...♣♣.† .~~....@..~.~....† #≈≈~~.#~#...... #≈≈~≈ #####.≈♣~ ##≈≈ ###≈.♣♣♣ ## ♣≈.♣♣♣  ♣♣♣♣ (magnetised) D  )  Aim: a six-headed hydra  Magnetic shrapnel attaches itself to the six-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the foxfire!!!  You destroy the foxfire!swamp dragon!!The swamp dragon roars deafeningly!(еj€ ï *** The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.(еj\÷ U* (еjÁP ˜ §The will-o-the-wisp resists.(еjœR swamp dragon!You kill the swamp dragon!  Vehumet accepts your kill.  You hear a splash.  The swamp dragon scales are intact enough to wear.(еj^u Ë**v   will-o-the-wisp (magnetised)(еj"Ê S* (еj2 œ DThe arc of electricity hits the six-headed hydra!!!(еjYD .k(еjFG G§v(еj—G N≈D(еj I F.D(еj9V ,≈†§~≈.§.D   five-headed hydra (wandering)v   will-o-the-wisp (magnetised)k   swamp drake(еjÇ_ O2794.4 (1(еj£k (еj;x ÿ _You encounter a five-headed hydra. You encounter a swamp drake. _You now have 27/51 mp.)еj÷ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈DD ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== k**# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 21/51 =========--------------- ~.v*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 3% .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 39% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37564.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lone)еjGøqly Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   six-headed hydra (magnetised) ♣.#..~.~~~~ D   five-headed hydra (wandering) ~.~...~~~.. v   will-o-the-wisp (magnetised)  k   swamp drakeThe arc of electricity hits the six-headed hydra!!! _You encounter a five-headed hydra. You encounter a swamp drake. _You now have 27/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp drake (water))еjÞQ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈DD ♣≈#.♣♣ ♣♣♣ ♣ Health: 115/115 ======================== k†§# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 21/51 =========--------------- ~.§~≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 3% .~≈.# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#§######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#..##...♣♣.†~~.~~~~ XL: 17 Next: 39% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37564.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈â)еjPRš™£~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   six-headed hydra (magnetised) ♣.#..~.~~~~ D   five-headed hydra (wandering) ~.~...~~~.. v   will-o-the-wisp (magnetised)  k   swamp drakeAim: a swamp drake (water)  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.You destroy the will-o-the-wisp!Vehumet accepts your kill.)еjôS` ♣♣~#~ )еjQT4≈. ♣≈≈. ≈DD ♣≈#.♣♣ ♣♣♣ )еj‹T½ k†§# #♣♣♣♣.~♣♣♣♣  )еj¸T.~.*~≈ #≈.♣♣♣~~ .~**# ##≈.♣♣♣~)еjßT¾ #≈#*######.♣♣≈†)еjUÐ ~.#~≈#*.##...♣♣.†)еj$U¸ .~~....@..~.~....†)еjcU† #≈≈~~.#~#...... #≈≈~≈ #####.≈♣~)еj‰U  ##≈≈ ###≈.♣♣♣ )еj®UW## ♣≈.♣♣♣  )еjÕUK♣♣♣♣  )еj÷U�k   swamp drake (magnetised) )еj–¹5**)еjÛÁM§The will-o-the-wisp resists.You destroy the will-o-the-wisp!Vehumet accepts your kill.  You feel your power returning.six-headed hydra!!!kill the six-headed hydra!)еjœ+3*D   five-headed hydra (wanderingk   swamp drake (magnetised))еjb€)еj*Öˆ*D  )еjÏR i§The arc of electricity hits the six-headed hydra!!!kill the six-headed hydra!  The arc of electricity hits the five-headed hydra!!!wamp drake!!!wamp drake!)еj,U ?**)еj̯ � §DYou feel your power returning.)еj5» ¨§§†§~≈.§.)еj )еjê. „6/11628====2415.4 (1 _§  Your Air Magic skill increases to level 13! _Health restored: 116+еjcÛ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈** ♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ======================== **D# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 22/51 ==========-------------- ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 2% .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18+еjÔ² ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 41% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37565.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ +еjg›♣♣♣♣ ..~...~~.~~ D   five-headed hydra ♣.#..~.~~~~ ~.~...~~~.. _You feel your power returning.Your Air Magic skill increases to level 13! _Health restored: 116Aiming: Magnavolt (dangerous; 1% risk of failure)  +еjÓbPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a five-headed hydra (magnetised fragments, heavily wounded)+еj♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage≈.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.≈§§♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ========================§†D# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 22/51 ==========--------------~.*~≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 2%.~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#*.##[40+еjÒm...♣♣.†~~.~~~~ XL: 17 Next: 41% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37565.4 (0.0)#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ D   five-headed hydra (magnetised)♣.#..~.~~~~~.~...~~~.. _Health restored: 116Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, [0;+еjm¬10;1mQ - select action, ( or ) - cycleDir - move targetAim: a five-headed hydra (magnetised fragments, heavily wounded)  Magnetic shrapnel attaches itself to the five-headed hydra.  Electricity arcs towards the magnetite!+еj9qZ** +еj€¿;**+еjOk§  Aim: a five-headed hydra (magnetised fragments, heavily wounded)  Magnetic shrapnel attaches itself to the five-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the five-headed hydra!!The arc of electricity hits the five-headed hydra!!!  You kill the five-headed hydra!  Vehumet accepts your kill.+еjû"G**,еjÞ.5**,еjŒ §§§†§§~≈.~.§You feel your power returning.,еjí“«5=126.4 (1Magnavolt (1%),еjŽœC§§,еjô£� _You hear a deafening roar! You hear a roar! _You now have 25/51 mp..еj¯.еj,¦ The arc of electricity hits the will-o-the-wisp!The will-o-the-wisp resists.You destroy the will-o-the-wisp!Vehumet accepts your kill.You feel your power returning.The arc of electricity hits the six-headed hydra!!!You kill the six-headed hydra!.еj‚,ËVehumet accepts your kill.The arc of electricity hits the five-headed hydra!!!The arc of electricity hits the swamp drake!!!You kill the swamp drake!Vehumet accepts your kill. _You feel your power returning.Your Air Magic skill increases to level 13!Health restored: 116.еjÑ,ªMagnetic shrapnel attaches itself to the five-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the five-headed hydra!!The arc of electricity hits the five-headed hydra!!!You kill the five-headed hydra!Vehumet accepts your kill.You feel your power returning. .еj!-“_You hear a deafening roar! You hear a roar!  You now have 25/51 mp..еj¿à.еjÓá«You kill the swamp dragon!  Vehumet accepts your kill.  You hear a splash.  .еjã¿The swamp dragon scales are intact enough to wear.  The arc of electricity hits the six-headed hydra!!! _You encounter a five-headed hydra. You encounter a swamp drake.You now have 27/51 mp.  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!will-o-the-wisp!The will-o-the-wisp resists.You destroy the will-o-the-wisp!  Vehumet accepts your kill.  .еjÔã¸You feel your power returning.  The arc of electricity hits the six-headed hydra!!!You kill the six-headed hydra!  Vehumet accepts your kill.!swamp drake!!!swamp drake! .еj²ä�_ Your Air Magic skill increases to level 13!Health restored: 116/еj¾Ë /еjäÖ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage≈.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.≈§§♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ========================§†§# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 25/51 ===========-------------~.§~≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11/еjÿ× Doom: 1%.~≈.# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#~######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#..##...♣♣.†~~.~~~~ XL: 17 Next: 42% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37566.4 (0.0)#≈≈~§.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill [1/еj Ù °3;11H## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~♣.#..~.~~~~~.~...~~~..The arc of electricity hits the five-headed hydra!!The arc of electricity hits the five-headed hydra!!!You kill the five-headed hydra!Vehumet accepts your kill.You feel your power returning. _You hear a deafening roar! You hear a roar! _You now have 25/51 mp./еjDà /еjEá /еjé /еj ë 0еj‚!30еj8"0еjœ+×!You kill the five-headed hydra!  Vehumet accepts your kill.  You feel your power returning. _You hear a deafening roar! You hear a roar! _You now have 25/51 mp.  You encounter a swamp dragon.0еj-4æ~D≈...~6=.♣♣♣~~.♣♣♣~.♣♣≈..♣♣...~.~...~#.....Magnavolt (1%)≈.0еjj5¡.D   swamp dragon (trample, wandering) 0еjÐ50еjõ:0еjæCž DD   27-headed Lernaean hydra (wandering)D   swamp dragon (trample)You encounter the 27-headed Lernaean hydra.[?25h[?0c0еjœP2 +1еjN([?25l[?1c1еj'*S[1еjÝ/;---7.4 (1 _1еjÕ49§1еjG72еjG ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage DD ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈[* ♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ======================== ***# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 20/51 =========--------------- ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 1% .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 42% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ---------  Time: 37567.4 (0.0) #≈≈~§.#~#........~§~~...[2еj‚37m I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   27-headed Lernaean hydra ♣.#..~.~~~~ D   swamp dragon (trample) ~.~...~~~.. _You now have 25/51 mp.You encounter a swamp dragon. _You encounter the 27-headed Lernaean hydra.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon4еjÌ} wDD*the 27-headed Lernaean hydra (water)5еjDÌ♣♣~#~♣♣~~.♣♣.. Gorae the Earth MageDD♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.≈[§♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ========================§†§# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 20/51 =========---------------~.*~≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 1%5еjïD.~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 42% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ---------  Time: 37567.4 (0.0)#≈≈~§.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣5еjJEŒ♣ ..~...~~.~~ D   27-headed Lernaean hydra (magnetised)♣.#..~.~~~~ D   swamp dragon (trample)~.~...~~~.. _You encounter the 27-headed Lernaean hydra.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: the 27-headed Lernaean hydra (water)  Magnetic shrapnel attaches itself to the 27-headed Lernaean hydra.  Electricity arcs towards the magnetite!5еjY’?**5еjÑâ;**5еjó0:*5еjƒZ** 5еj¨Íû ≈DAiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: the 27-headed Lernaean hydra (water)  Magnetic shrapnel attaches itself to the 27-headed Lernaean hydra.  Electricity arcs towards the magnetite!  5еjêÎkThe arc of electricity hits the 27-headed Lernaean hydra!!5еjcÐ2.D5еjõܰ§†§§~≈.~.~5еj?ßW1===8.4 (1 _5еj»æd§†§§5еj‰íj _You now have 21/51 mp.5еj÷?: 5еj7A�♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈DD ♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ======================== ***# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 15/51 =======----------------- ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 1% .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 42% Place: Swamp:4 5еjB.~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37568.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   27-headed Lernaean hydra (magnetised) ♣.#..~.~~~~ D   swamp dragon (trample) ~.~...~~~..Electricity arcs towards the magnetite! _The arc of electricity hits the 27-headed Lernaean hydra!! 5еjUBý_You now have 21/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5еjŽB_Dir - move targetAim: a swamp dragon (magnetised fragments)6еj¨Ì♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage≈.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.≈DD♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ========================§†§# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 15/51 =======-----------------~.*~≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 1%.~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: [39;6еj@Î49m42% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37568.4 (0.0)#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ D   27-headed Lernaean hydra (magnetised)♣.#..~.~~~~ D   swamp dragon (trample, magnetised)~.~...~~~.. _You now have 21/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q6еj•ÏX - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (magnetised fragments)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!6еjì?**6еj7k;**6еjb½U* 6еj8À*  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp dragon (magnetised fragments)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!  The arc of electricity hits the 27-headed Lernaean hydra!!6еjM]M[D6еjÅa.D6еj¯bH§D6еj¡cD§D6еjŸnݧ§≈.~.D 2 swamp dragons (trample, 1 magnetised)6еjpF69.4 (16еjy^§§§6еjû�« _You encounter a swamp dragon. _You now have 16/51 mp.6еjZ- ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage D. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈** ♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ======================== *D*# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 10/51 ====-------------------- ~.*D≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 1% .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 42% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37569.4 (0.0) #≈≈~~.#~#........~§~~...[406еjC.>m I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   27-headed Lernaean hydra (magnetised) ♣.#..~.~~~~ DD 2 swamp dragons (trample, 1 magnetised) ~.~...~~~..The arc of electricity hits the 27-headed Lernaean hydra!! _You encounter a swamp dragon. _You now have 16/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (water)8еjðž5♣♣~#~♣♣~~.♣♣.. Gorae the Earth MageD.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.8еjá ≈[§♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ========================§D§# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 10/51 ====--------------------~.§*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 1%.~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 42% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ===[348еj—¨õm------  Time: 37569.4 (0.0)#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ D   27-headed Lernaean hydra (magnetised)♣.#..~.~~~~ DD 2 swamp dragons (trample, magnetised)~.~...~~~.. _You now have 16/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (water)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!8еjËõ?**8еjÁF¥ *  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (water)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the 27-headed Lernaean hydra!!!The arc of electricity hits the 27-headed Lernaean hydra!!8еjŽ¥3§Electricity arcs towards the magnetite!  The arc of electricity hits the 27-headed Lernaean hydra!!!The arc of electricity hits the 27-headed Lernaean hydra!!The arc of electricity hits the swamp dragon!!!  You kill the swamp dragon!  Vehumet accepts your kill.  You feel your power returning.8еj’­˜*   swamp dragon8еjxû.**8еj]§You kill the swamp dragon!  Vehumet accepts your kill.  You feel your power returning.  The swamp dragon scales are intact enough to wear.  The arc of electricity hits the 27-headed Lernaean hydra!!!You kill the 27-headed Lernaean hydra!Vehumet accepts your kill.8еjidÕ**D   swamp dragon (trample, magnetised)8еjäº  **  You feel your power returning.The arc of electricity hits the swamp dragon!!!8еj� 2D8еj« C≈D8еjß ò§§§§§≈.~.§D   seven-headed hydra (wandering)D   swamp dragon (trample, magnetised)8еjâ 8еj&' î 26========0% 870.4 (1 _You encounter a seven-headed hydra.8еjx/ J§§8еjo6 Ñ  You feel the doom around you dissipate. _You regained 10 mp, and now have 26/51 mp.9еj ¾ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈D* ♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ======================== D**# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 20/51 =========--------------- ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 0%  .~**# ##≈.♣♣♣~~§~~...~ EV: 179еj!‡Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 48% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37570.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣§..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   seven-headed hydra (wandering) 9еjë!Â♣.#..~.~~~~ D   swamp dragon (trample, magnetised) ~.~...~~~..You feel the doom around you dissipate. _You regained 10 mp, and now have 26/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a seven-headed hydra (magnetised fragments, water, wandering, hasn't  noticed you):еjúA♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage≈.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.:еj úw≈D§♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ========================D§§# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 20/51 =========---------------~.§*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 0% :еjÒúÙ.~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17:еjjûÓDex: 18~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 48% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37570.4 (0.0)#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai:еj“üá#≈≈~≈ #####.≈♣§..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ D   seven-headed hydra (wandering, magnet…)♣.#..~.~~~~ D   swamp dragon (trample, magnetised)~.~...~~~..Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target:еj´ýãAim: a seven-headed hydra (magnetised fragments, water, wandering, hasn't  noticed you)  Magnetic shrapnel attaches itself to the seven-headed hydra.  Electricity arcs towards the magnetite!:еj®J?**:еj¸™:*:еjjä:*:еj4;H*D  magnetised)Dir - move target  Aim: a seven-headed hydra (magnetised fragments, water, wandering, hasn't  noticed you)  Magnetic shrapnel attaches itself to the seven-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the seven-headed hydra!!!  The seven-headed hydra roars!:еj…ˆ:*:еjÒØU* :еj•#¢ §DThe arc of electricity hits the swamp dragon!:еj°%?[D:еj/¦§§§≈.~. :еj41S1-1.4 (1 _:еj™9{§§§§:еj�@j _You now have 21/51 mp.:еj1p ® ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈[* ♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ======================== *DD# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 15/51 =======----------------- ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 0%  .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 48% Place: Swamp:4 :еjq v.~~....@..~.~....†..~.♣♣ Noise: ==-------  Time: 37571.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣§..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   seven-headed hydra (magnetised) ♣.#..~.~~~~ D   swamp dragon (trample, magnetised) ~.~...~~~.. :еjJq Ž_The arc of electricity hits the swamp dragon! _You now have 21/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  :еjóq ƒPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a seven-headed hydra (magnetised fragments, heavily wounded, covered in  magnetic dust);еjÔh›♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage≈.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.≈[§♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ========================§DD# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 15/51 =======-----------------;еj¦iÕ~.§*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 0% .~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 48% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ==-------  Time: 37571.4 (0.0);еjÝi#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣§..~~~~.~. Cast: Magnavolt (1%);еj j%##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣;еj5jà♣♣♣♣ ..~...~~.~~ D   seven-headed hydra (magnetised);еjýjë♣.#..~.~~~~ D   swamp dragon (trample, magnetised)~.~...~~~.. _The arc of electricity hits the swamp dragon! _You now have 21/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a seven-headed hydra (magnetised fragments, heavily wounded, covered in  magnetic dust);еjx¾?**;еj÷!§  Dir - move target  Aim: a seven-headed hydra (magnetised fragments, heavily wounded, covered in  magnetic dust;еj}# )  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!You kill the swamp dragon!  Vehumet accepts your kill.;еjj+>*;еj†;еj¶ßЧThe arc of electricity hits the swamp dragon!!!You kill the swamp dragon!  Vehumet accepts your kill.You feel your power returning.even-headed hydra!!!even-headed hydra!;еj†è>*;еj><;еjþŒ.**;еjŽÜ3*;еjC.© kYou feel your power returning.You hear a deafening roar!;еj ;V§§§§≈§≈.~.k   death drake (wandering);еjuCv26=====51=2.4 (1;еj£K�§§§§§§;еjÈSÅ _You encounter a death drake. _You regained 5 mp, and now have 26/51 mp.<еjw  ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. k[* ♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ======================== ***# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 20/51 =========--------------- ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 0%  .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 51% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37572.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short swor<еj3]d of the Lonely Souls {pai #≈≈~≈ #####.≈♣§..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ k   death drake (wandering) ♣.#..~.~~~~ ~.~...~~~..You hear a deafening roar! _You encounter a death drake. _You regained 5 mp, and now have 26/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a death drake (water, wandering, hasn't noticed you)<еjúø♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage≈.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.k[§♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ========================§§§# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 20/51 =========---------------~.≈*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 0% .~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 51% Place: <еjyúSwamp:4.~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37572.4 (0.0)#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣§..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ k   death drake (wandering, magnetised)♣.#..~.~~~~~.~...~~~.. _You regained 5 mp, and now have 26/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: <еjýúža death drake (water, wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the death drake.  Electricity arcs towards the magnetite!<еjµH:*<еj9—D***<еjÐä:*<еj%4 :*<еj ‹ Ô*k    Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a death drake (water, wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the death drake.  Electricity arcs towards the magnetite!  The arc of electricity hits the death drake!!!  The death drake hisses angrily.<еjÅÚ ;≈k<еj©à o DYou hear a deafening roar!<еjå /D<еj^ò û§§k§≈§≈.§.~D   four-headed hydra (wandering)D   swamp dragon (trample, wandering)<еjóô *3.4 (1<еj€þ ‚§§k§<еjY ø _You encounter a swamp dragon. You encounter a four-headed hydra. _You now have 20/51 mp.=еjFD � ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage D. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. D[* ♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ======================== *k*# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 14/51 ======------------------ =еjºD €~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 0%  .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 =еjóD À~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 51% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37573.4 (0.0) =еjE 6#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) =еj]E ­##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ =еjŒE �♣♣♣♣ ..~...~~.~~ k   death drake (magnetised)=еj¸E ß ♣.#..~.~~~~ D   four-headed hydra (wandering) =еjÝE ü~.~...~~~.. D   swamp dragon (trample, wandering)You hear a deafening roar! =еjF Ó_You encounter a swamp dragon. You encounter a four-headed hydra. _You now have 20/51 mp.=еj%F âAiming: Magnavolt (dangerous; 1% risk of failure)  =еjIF åPress: ? - help, Q - select action, ( or ) - cycleDir - move target=еjÔF WAim: a swamp dragon (water, wandering, hasn't noticed you)>еj ù�DD*four-headed hydra (water, wandering, hasn't noticed you)>еjÙÚ♣♣~#~♣♣~~.♣♣.. Gorae the Earth MageD.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.D[§♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ========================§k§# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 14/51 ======------------------~.≈*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 0% .~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18>еj/Ú~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 51% Place: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ===------  Time: 37573.4 (0.0)#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ k   death drake (magnetised)♣.#..~.~~~~ D   four-headed hydra (wandering, magneti…)~.~...~~~.. D   [3>еj‚Û 3mswamp dragon (trample, wandering) _You now have 20/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a four-headed hydra (water, wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the four-headed hydra.  Electricity arcs towards the magnetite!>еjI) :*>еjÿ„ gM§Aim: a four-headed hydra (water, wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the four-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the death drake!!!  You kill the death drake!Vehumet accepts your kill.  You feel your power returning.>еj\Œ ]***D   four-headed hydra (wandering, magneti…)D   swamp dragon (trample, wandering)>еjfÛ >еjž* .**>еjöx 3*>еjZÊ œ**D  magnetised)>еjV ­ ≈DThe arc of electricity hits the four-headed hydra!!>еjþ C≈D>еjù$ 秆D§≈§≈.§.>еj‰- p6=2-4.4 (1>еjk6 R§§>еj|> Œ _You hear a deafening roar! _You now have 16/51 mp.?еjsÓ ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****. ≈D* ♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ======================== †D*# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 10/51 ====-------------------- ~.**≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 0%  .~**# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0%  #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18 ~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 52% Place: Swamp:4 .~~....@..~.~....†..~.♣♣ Noise: ==-------  Time: 37574.4 (0.0) #≈≈~~.#~#........~§~~... I) +6 short sword of t?еjVÕhe Lonely Souls {pai #≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill  ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   four-headed hydra (magnetised) ♣.#..~.~~~~ D   swamp dragon (trample, wandering) ~.~...~~~..The arc of electricity hits the four-headed hydra!! _You hear a deafening roar! _You now have 16/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (magnetised fragments, wandering, hasn't noticed you)?еjå; ♣♣~#~♣♣~~.♣♣.. Gorae the Earth Mage≈.♣≈≈.♣♣#♣.♣♣♣♣♣ Octopode of Vehumet *****.≈D§♣≈#.♣♣ ♣♣♣ ♣ Health: 116/116 ========================†D§# #♣♣♣♣.~♣♣♣♣ ♣♣ Magic: 10/51 ====--------------------~.≈*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ AC: 9Str: 11Doom: 0% .~≈*# ##≈.♣♣♣~~§~~...~ EV: 17Int: 34 Contam: 0% #≈#*######.♣♣≈†~~..~~~ SH: 17Dex: 18~.#~≈#*.##...♣♣.†~~.~~~~ XL: 17 Next: 52% ?еj¯< ”[33mPlace: Swamp:4.~~....@..~.~....†..~.♣♣ Noise: ==-------  Time: 37574.4 (0.0)#≈≈~~.#~#........~§~~... I) +6 short sword of the Lonely Souls {pai#≈≈~≈ #####.≈♣~..~~~~.~. Cast: Magnavolt (1%)##≈≈ ###≈.♣♣♣~...~~~.♣♣ Quill ## ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~~ D   four-headed hydra (magnetised)♣.#..~.~~~~ D   swamp dragon (trample, wandering, mag…)~.~...~~~.. ?еjB= Í_You now have 16/51 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (magnetised fragments, wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!?еjOŒ :*?еj¦ã ***D  magnetised)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp dragon (magnetised fragments, wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!  The swamp dragon roars deafeningly!?еjó3 :*?еj‡ˆ U* ?еj× ¬ [DThe arc of electricity hits the four-headed hydra!!!?еj1Û o DYou hear a hideous shriek!?еjìç m §D≈§≈.§.§D 2 swamp dragons (trample, 1 wandering…)You encounter a swamp dragon.?еjƒî J*****?еj[7 F§D?еj×V ☼○§§#☼§☼☼.@â—‹○§â—‹?еjÅY Œ1==5.4 (1Cloud ?еjže 8§?еjùm š _The swamp dragon breathes poison at you. _You now have 11/51 mp.BеjKª≈.≈≈.♣♣#♣.♣♣♣♣♣D[†#.♣♣ ♣♣♣ †D§# #♣♣♣♣.~♣♣♣♣ ♣~.§D≈ #≈.♣♣♣~~~~♣♣♣♣♣~ .~☼â—‹# ##≈.♣♣♣~~§~~... #§#§######.♣♣≈†~~..~~~.#~§#☼§##...♣♣.†~~.~.~~.☼☼.☼○.§.~....†..~.♣♣#≈≈~○§#@#........~§~~...#≈≈~â—‹ #####.≈♣~..~~~~.~##≈≈ ###≈.♣♣♣~...~~~.♣♣ ## ♣≈.♣♣♣ ♣~~....~.. ♣♣♣♣ ..~...~~.~~ ♣.#..~.~~~.~...~~~.. Bеj› N§DBеj 0DBеjbµ≈☼â—‹â—‹.â—‹D   swamp dragon (trample, wandering)2=---6Water Bеjé J§§BеjÛ#2 _You enter the shallow water.Bеj°‚ ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Gorae the Earth Mage ≈D† ♣≈#.♣♣ ♣♣♣ ♣ Octopode of Vehumet *****. †D*# #♣♣♣♣.~♣♣♣♣ ♣♣ Health: 116/116 ======================== ~.§*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ Magic: 6/51==---------------------- .~☼D# ##≈.♣♣♣~~§~~...~ AC: 9Str: 11Doom: 0%  #§#*######.♣♣≈†~~..~~~ EV: 17Int: 34 Contam: 0%  ~.#~§#*§##...♣♣.†~~.~~~~ SH: 17Dex: 18 .~~.☼○*â—‹â—‹.§.~....†..~.♣♣ XL: 17 Next: 52% Place: Swamp:4 #≈≈~○§#@#........~§~~... Noise: ---------  Time: 37576.4 (0.0) #≈≈~â—‹ #####.≈♣~..~~~~.~. I) +6 short sword of the Lonely Souls {paiBеj™ƒÇ[0;10m ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Cast: Magnavolt (1%) ## ♣≈.♣♣♣ ♣~~....~..♣ Quill Water  ♣♣♣♣ ..~...~~.~~ ♣.#..~.~~~~ D   four-headed hydra (magnetised) ~.~...~~~.. D   swamp dragon (trample, wandering) _The swamp dragon breathes poison at you. _You now have 11/51 mp. _You enter the shallow water.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (wandering, hasn't noticed you)Bеj�Ó ó ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Gorae the Earth Mage ≈D† ♣≈#.♣♣ ♣♣♣ ♣ Octopode of Vehumet *****. †D§# #♣♣♣♣.~♣♣♣♣ ♣♣ Health: 116/116 ======================== ~.§§≈ #≈.♣♣♣~~~~♣♣♣♣♣~ Magic: 6/51==---------------------- .~☼â—‹# ##≈.♣♣♣~~§~~...~ AC: 9Str: 11Doom: 0%  BеjeÔ ä#§#☼######.♣♣≈†~~..~~~ EV: 17Int: 34 Contam: 0%  ~.#~§#○§##...♣♣.†~~.~~~~ SH: 17Dex: 18 .~~.☼○.â—‹â—‹.§.~....†..~.♣♣ XL: 17 Next: 52% Place: Swamp:4 #≈≈~○§#@#........~§~~... Noise: ---------  Time: 37576.4 (0.0) #≈≈~â—‹ #####.≈♣~..~~~~.~. I) +6 short sword of the Lonely Souls {pai ##≈≈ ###≈.♣♣♣~...~~~.♣♣ Cast: Magnavolt (1%) ## ♣≈.♣♣♣ ♣~~....~..♣ Quill Water  ♣♣♣♣ ..~...~~.~~ ♣.#..~.~~~~ D   four-headed hydra (magnetised) ~.~...~~~.. D   swamp dragon (trample, wandering)Aim: a swamp dragon (wandering, hasn't noticed you)  Bеj‘Ô kMagnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  Bеj´Ô The arc of electricity hits the four-headed hydra!!!You kill the four-headed hydra!BеjÔÔ ‚Vehumet accepts your kill.You feel your power returning.BеjÒÜ ÷ ≈.  ≈D†  ♣♣♣  †D§#   ~.§§≈  .~☼*# ##≈.♣♣ #§#*######.♣♣≈† ~.#~§#*§##...♣♣.† Bеj²Ý í.~~.☼○*â—‹â—‹.§.~....† #@# #≈≈~â—‹ ### ##≈≈  ##   ♣♣♣♣  D   swamp dragon (trample, wandering, mag…)  BеjP+5**Bеj}y9*BеjÐÏ¡*D  magnetised)Electricity arcs towards the magnetite!  The arc of electricity hits the four-headed hydra!!!  You kill the four-headed hydra!  Vehumet accepts your kill.feel your power returning.  The arc of electricity hits the swamp dragon!!!The swamp dragon roars deafeningly!Bеj-&ÇD§§â—‹☼â—‹.catching breat…)Bеj0N*****CеjáI ☼â—‹☼☼#☼☼#§☼○○§○°The swamp dragon breathes poison at you.CеjZQè 12/52===4===7.4 (1Cloud _You hear a deafening roar!Cеj…YCеjÂ[x _Your Spellcasting skill increases to level 13!Dеj4™! ♣♣~#~♣♣~~.♣♣...≈. ♣≈≈.♣♣#♣.♣♣♣♣♣.≈D† ♣≈#.♣♣ †D☼# #♣♣♣♣.~♣♣♣♣ ~.☼○≈ #≈.♣♣♣~~~~♣♣♣♣♣~.~○☼# ##≈.♣♣♣~~§~~...~. #☼#☼######.♣♣≈†~~..~~~.~.#~☼#§☼##...♣♣.†~~.~~~~..~~.○○§○@.§.~....†..~.♣♣~DеjÊšn#≈≈~°☼#§#........~§~~...♣#≈≈~â—‹ #####.≈♣~..~~~~.~..##≈≈ ###≈.♣♣♣~...~~~.♣♣.## ♣≈.♣♣♣ ♣~~....~..♣.♣♣♣♣ ..~...~~.~~. DD 2 swamp dragons (trample, catching br♣.#..~.~~~~~~.~...~~~....Dеj²ŸC[DDеja @[DDеjº«ï°â—‹â—‹☼°☼°@.~~â—‹#☼magnetised)Dеj¼­Œ3====---8 _Dеj¸Dеj�¹Eеj ¼š ♣♣~#~♣♣~~.♣♣... Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣. Octopode of Vehumet *****. ≈[† ♣≈#.♣♣ ♣♣♣ ♣♣ Health: 116/116 ======================== †[D# #♣♣♣♣.~♣♣♣♣ ♣♣~ Magic: 7/52===--------------------- ~.D*≈ #≈.♣♣♣~~~~♣♣♣♣♣~~ AC: 9Eеjļ�Str: 11Doom: 0%  .~**# ##≈.♣♣♣~~§~~...~. EV: 17Int: 34 Contam: 0%  #☼#*######.♣♣≈†~~..~~~. SH: 17Dex: 18 ~.#~☼#**##...♣♣.†~~.~~~~. XL: 17 Next: 54% Place: Swamp:4 .~~.○°☼°@.~.~....†..~.♣♣~ Noise: ---------  Time: 37578.4 (0.0) Eеj¬½l#≈≈~~â—‹#☼#........~§~~...♣ I) +6 short sword of the Lonely Souls {pai #≈≈~â—‹ #####.≈♣~..~~~~.~.. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣. Quill  ## ♣≈.♣♣♣ ♣~~....~..♣. ♣♣♣♣ ..~...~~.~~. DD 2 swamp dragons (trample, magnetised) ♣.#..~.~~~~~ ~.~...~~~... .The swamp dragon breathes poison at you. _You hear a deafening roar! _Your Spellcasting skill increases to level 13!Aiming: Magnavolt (dangerous; 1% risk of failure)  Eеj¾nPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (poison gas, severely wounded, covered in magnetic dust)Fеj^ïŸ♣♣~#~♣♣~~.♣♣... Gorae the Earth Mage≈.♣≈≈.♣♣#♣.♣♣♣♣♣. Octopode of Vehumet *****.≈[†♣≈#.♣♣ ♣♣♣ ♣♣ Health: 116/116 ========================†[D# #♣♣♣♣.~♣♣♣♣ ♣♣~ Magic: 7/52===---------------------~.*°≈ #≈.♣♣♣~~~~♣♣♣♣♣~~ AC: 9Str: 11Doom: 0% Fеjð4.~**# ##≈.♣♣♣~~§~~...~. EV: 17Int: 34 Contam: 0% #☼#*######.♣♣≈†~~..~~~. SH: 17Dex: 18~.#~☼#**##...♣♣.†~~.~~~~. XL: 17 Next: 54% Place: Swamp:4.~~.○°☼°@.~.~....†..~.♣♣~ Noise: ---------  Time: 37578.4 (0.0)#≈≈~~â—‹#☼#........~§~~...♣ I) +6 short sword of the Lonely Souls {pai#≈≈~â—‹ #####.≈♣~..~~~~.~.. Cast: Magnavolt (1%)FеjÑð©##≈≈ ###≈.♣♣♣~...~~~.♣♣. Quill ## ♣≈.♣♣♣ ♣~~....~..♣.♣♣♣♣ ..~...~~.~~. DD 2 swamp dragons (trample, magnetised)♣.#..~.~~~~~~.~...~~~.... _Your Spellcasting skill increases to level 13!Fеj¸ñÀAiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (poison gas, severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!Fеj&òFеj5S„☼  Aim: a swamp dragon (poison gas, severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!  The arc of electricity hits the swamp dragon!!You kill the swamp dragon!  Vehumet accepts your kill.  You feel your power returning.Fеjžk�**   swamp dragonFеj1¸£☼D°â—‹â—‹â—‹☼☼catching breat…)FеjrÀB*****FеjT'â—‹~☼§☼â—‹#☼☼°.☼.@§☼Fеj®/Á9=5====9.4 (1Cloud Fеj›@Fеj…H¡ _The swamp dragon breathes poison at you. _You now have 9/52 mp.Fеjñ� Ö ♣♣~#~♣♣~~.♣♣... Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣. Octopode of Vehumet *****. ≈[† ♣≈#.♣♣ ♣♣♣ ♣♣ Health: 116/116 ======================== †[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~ Magic: 3/52=----------------------- ~.D~≈ #≈.♣♣♣~~~~♣♣♣♣♣~~ AC: 9Str: 11Doom: 0%  .~**# ##≈.♣♣♣~~§~~...~. EV: 17Int: 34 Contam: 0%  #☼#*######.♣♣≈†~~..~~~. SH: 17Dex: 18 ~.#~â—‹#**##...♣♣.†~~.~~~~. XL: 17 Next: 55% Place: Swamp:4 .~~.°.☼.@§~.~....†..~.♣♣~ Noise: ====-----  Time: 37579.4 (0.0) #≈≈~~â—‹#☼#☼.......~§~~...♣ I) +6 short sword of the Lonely Souls {pai FеjÕ‘ P#≈≈~â—‹ #####.≈♣~..~~~~.~.. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣. Quill Cloud  ## ♣≈.♣♣♣ ♣~~....~..♣. ♣♣♣♣ ..~...~~.~~. D   swamp dragon (trample, catching breat…) ♣.#..~.~~~~~ ~.~...~~~... . _The swamp dragon breathes poison at you. _You now have 9/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (poison gas, water, heavily wounded, catching its breath,  covered in magnetic dust)Gеjƒ| ♣♣~#~♣♣~~.♣♣... Gorae the Earth Mage ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣. Octopode of Vehumet *****. ≈[† ♣≈#.♣♣ ♣♣♣ ♣♣ Health: 116/116 ======================== †[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~ Magic: 3/52=----------------------- ~.â—‹~≈ #≈.♣♣♣~~~~♣♣♣♣♣~~ AC: 9Str: 11Doom: 0%  .~☼§# ##≈.♣♣♣~~§~~...~. EV: 17Int: 34 Contam: 0%  #☼#☼######.♣♣≈†~~..~~~. SH: 17Dex: 18 ~.#~â—‹#☼☼##...♣♣.†~~.~~~~. XL: 17 Next: 55% Place: Swamp:4 Gеjµ}`.~~.°.☼.@§~.~....†..~.♣♣~ Noise: ====-----  Time: 37579.4 (0.0) #≈≈~~â—‹#☼#☼.......~§~~...♣ I) +6 short sword of the Lonely Souls {pai #≈≈~â—‹ #####.≈♣~..~~~~.~.. Cast: Magnavolt (1%) ##≈≈ ###≈.♣♣♣~...~~~.♣♣. Quill Cloud  ## ♣≈.♣♣♣ ♣~~....~..♣. ♣♣♣♣ ..~...~~.~~. D   swamp dragon (trample, catching breat…) ♣.#..~.~~~~~ ~.~...~~~... .covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!You kill the swamp dragon!Vehumet accepts your kill.You hear a splash.  The swamp dragon scales are intact enough to wear.GеjD…á ≈.  ≈[†  ♣♣♣  †[â—‹#   ~.*~≈  .~**# ##≈.♣♣ #☼#*######.♣♣≈† ~.#~â—‹#**##...♣♣.† Gеj„†Ÿ.~~.°.☼.@§~.~....† #≈≈~~â—‹#☼#☼...... #≈≈~â—‹ #####.≈♣~. ##≈≈ ♣♣ ##   ♣♣♣♣      . GеjÜâ°☼☼â—‹○☼..â—‹°#â—‹#â—‹GеjŽãª6===-80.4 (1Magnavolt (1%) _GеjìGеjhóq _You now have 3/52 mp.Gеjÿ Ð ♣♣~#~♣♣~~.♣♣ ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ D[§ ♣≈#.♣♣ ♣♣♣  †[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣ ~.°~≈ #≈.♣♣♣~~~~♣♣♣♣♣Gеj¬ÿ ï .~☼☼# ##≈.♣♣♣~~§~~...~ #☼#â—‹######.♣♣≈†~~..~~~ ~.#~â—‹#○☼##...♣♣.†~~.~~~~ .~~...â—‹@§§~.~....†..~.♣♣ #≈≈~~°#â—‹#â—‹.~§~~...Gеjj@ #≈≈~≈ #####.≈♣~..~~~~.~ ##≈≈ ###≈.♣♣♣~...~~~.♣♣ ## ♣≈.♣♣♣ ♣~~....~..♣ ♣♣♣♣ ..~...~~.~~ D   swamp dragon (trample, wandering) ♣.#..~.~~~~ ~.~...~~~..Gеj) Gеj->≈DGеj¤‚°[â—‹§°#â—‹â—‹☼☼.)4----1Gеjª$8§Gеj�)] _You encounter a swamp dragon.Hеjô" † ---You don't have enough magic to cast this spell.Hеj$ [?25h[?0cHеjå* 2 +Jеjïù [?25l[?1cJеj3Jеjš%Jеjw(. _Kеj,÷K, catching breath)KеjìýJ*****KеjFZ¡§â—‹§☼☼≈#§○☼°☼☼☼#°#°5=====2Cloud KеjkdKеj{g^ _The swamp dragon breathes poison at you.LеjÕ°J≈.≈≈.♣♣#♣.♣♣♣♣♣D§#.♣♣ ♣♣♣ †[§# #♣♣♣♣.~♣♣♣♣ ♣~.[â—‹≈ #≈.♣♣♣~~~~♣♣♣♣♣~ .~â—‹§# ##≈.♣♣♣~~§~~... #≈#☼######.♣♣≈†~~..~~~.#☼≈#§○##...♣♣.†~~.~LеjK²6.~~.○☼°☼☼☼~.~....†..~.♣♣#≈≈☼☼☼#@#°.......~§~~...#≈≈~≈ #####.≈♣~..~~~~.~##≈≈ ###≈.♣♣♣~...~~~.♣♣ ## ♣≈.♣♣♣ ♣~~....~.. ♣♣♣♣ ..~...~~.~~ ♣.#..~.~~~.~...~~~.. Lеj¸C[DLеj÷ÁŰ☼â—‹â—‹≈#☼°â—‹.☼○○LеjÂ!6Lеj¶Â¬=----3Magnavolt (1%)Water LеjjË8§LеjäÍ2 _You enter the shallow water.Mеj…i  ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣ Gorae the Earth Mage ≈[§ ♣≈#.♣♣ ♣♣♣ ♣ Octopode of Vehumet *****. †[D# #♣♣♣♣.~♣♣♣♣ ♣♣ Health: 116/116 ======================== ~.[*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ Magic: 0/52------------------------ .~â—‹*# ##≈.♣♣♣~~§~~...~ AC: 9Str: 11Doom: 0%  #≈#*######.♣♣≈†~~..~~~ EV: 17Int: 34 Contam: 0%  ~.#○≈#*°##...♣♣.†~~.~~~~ SH: 17Dex: 18 .~~.â—‹â—‹*☼○○~.~....†..~.♣♣ XL: 17 Next: 56% Place: Swamp:4 #≈≈☼☼☼#@#°.......~§~~... Noise: ---------  Time: 37583.4 (0.0) #≈≈~≈ #####.≈♣~..~~~~.~. I) +6 short sword of the Lonely Souls {pai ##≈≈ ###≈.♣♣♣~...~~~.♣♣еjlj É7m Cast: Magnavolt (1%) ## ♣≈.♣♣♣ ♣~~....~..♣ Quill Water  ♣♣♣♣ ..~...~~.~~ ♣.#..~.~~~~ D   swamp dragon (trample, catching breath) ~.~...~~~.. _You don't have enough magic to cast this spell. _The swamp dragon breathes poison at you. _You enter the shallow water.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (poison gas, catching its breath)NеjÌT≈.♣≈≈.♣♣#♣.♣♣♣♣♣ Gorae the Earth Mage≈[§♣≈#.♣♣ ♣♣♣ ♣ Octopode of Vehumet *****.†[*# #♣♣♣♣.~♣♣♣♣ ♣♣ Health: 116/116 ========================~.[*≈ #≈.♣♣♣~~~~♣♣♣♣♣~ Magic: 0/52------------------------.~â—‹*# ##≈.♣♣♣~~§~~...~ AC: 9Str: 11Doom: 0% #≈#*######.♣♣≈†~~..~~~ EV: 17Int: 34 Contam: 0% ~.#â—‹≈#*°##...♣♣.†~~.~~~~ SH: 17Dex: 18.~~.â—‹â—‹*☼○○~.NеjÚV~....†..~.♣♣ XL: 17 Next: 56% Place: Swamp:4#≈≈☼☼☼#@#°.......~§~~... Noise: ---------  Time: 37583.4 (0.0)#≈≈~≈ #####.≈♣~..~~~~.~. I) +6 short sword of the Lonely Souls {pai##≈≈ ###≈.♣♣♣~...~~~.♣♣ Cast: Magnavolt (1%)## ♣≈.♣♣♣ ♣~~....~..♣ Quill Water ♣♣♣♣ ..~...~~.~~♣.#..~.~~~~ D   swamp dragon (trample, catching breat…)~.~...~~~.. _You enter the shallow water.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (poison gas, catching its breath)  Magnetic shrapnel attaches itself to the swamp dragon.  ElectriciNеj(Xty arcs towards the magnetite!Nеj½žS☼D  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp dragon (poison gas, catching its breath)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!Nеj¨¬¿†☼â—‹☼.°○.â—‹Nеjr­n==4.4 (1Magnavolt (1%)Nеj”·Nеj�¿“ _You hear a hideous shriek! _You now have 0/52 mp.NеjŒM f  You don't have enough magic to cast this spell.[?25h[?0cNеjU\ 2 +Oеjh# [?25l[?1cOеjd. 3Oеj¸9 Oеj[; . _Pеj‹#C~DPеj((0DPеj¨2Kâ—‹°°≈#â—‹.°.○°°D 2 swamp dragons (trample, 1 catching Pеjí3G1--5Pеjî<Pеjà?] _You encounter a swamp dragon.Rеj$6 ♣♣~#~♣♣~~.♣♣. ≈. ♣≈≈.♣♣#♣.♣♣♣~≈D† ♣≈#.♣♣ ♣♣♣ Š[â—‹# #♣♣♣♣.~♣♣♣♣ ♣~.[~≈ #≈.♣♣♣~~~~♣♣♣♣♣.~â—‹D# ##≈.♣♣♣~~§~~... #≈#°######.♣♣≈†~~..≈~.#°≈#â—‹.##...♣♣.†~~.~~~..~~..°@○°°~.~....†..~.♣≈#≈≈°○○#~#........~§~~. #≈≈~≈~#####.≈♣~..~~~~.~##≈≈#####≈.♣♣♣~...~~~### ♣≈.♣♣♣ ♣~~....~..♣♣♣♣ ..~...Rеj 7g~~. ♣.#..~.~~~~.~...~~~.Rеj¼7Nâ—‹DRеj$B8§RеjçN  *****poisoned,The swamp dragon breathes poison at you.The blast of poison engulfs the swamp dragon.Rеj[¬• ☼â—‹☼D~≈#○§.@°..~°°#â—‹The swamp dragon is poisoned.Rеjív2===6Cloud Rеj£·Rеj5º0 _You hear a deafening roar!Sеjt†f  You don't have enough magic to cast this spell.[?25h[?0cSеj@�2 +Tеj˜à [?25l[?1cTеj0êTеjËêTеj²Tеj¼. _UеjHu©♣♣~#~♣♣~~.♣♣.≈. ♣≈≈.♣♣#♣.♣~≈D† ♣≈#.♣♣ ♣♣♣ ♣Š[☼# #♣♣♣♣.~♣♣♣♣ ♣~.[â—‹≈ #≈.♣♣♣~~~~♣♣♣♣♣~.~≈☼# ##≈.♣♣♣~~§~~...~#≈#D######.♣♣≈†~~..~≈§.#~≈#○§##...♣♣.†~~.~..~~...â—‹@..~.~....†..~.♣≈#≈≈~°°#â—‹#.~§~~.#≈≈~≈~#####.≈♣~..~~~~.~.##≈≈#####≈.♣♣♣~...~~~.♣### ♣≈.♣♣♣ ♣~~....~..♣♣♣♣♣ ..~...~~.~♣.#..~.~~.~...~~~.UеjÓxC[DUеjTy!§Uеj‡y-DUеj˃¬°â—‹☼☼°@..~.§~.Uеj«…l3=--7 _Uеj¨�UеjG‘Uеj&×™♣♣~#~♣♣~~.♣♣.≈. ♣≈≈.♣♣#♣.♣♣♣♣♣.~≈[† ♣≈#.♣♣ ♣♣♣ ♣Š[D# #♣♣♣♣.~♣♣♣♣ ♣♣~~.[°≈ #≈.♣♣♣~~~~♣♣♣♣♣~.~≈â—‹# ##≈.♣♣♣~~§~~...~.#≈#☼######.♣♣≈†~~..~~~.≈§.#~≈#D☼##...♣♣.†~~.~~~~...~~...°.@.~.§....†..~.♣♣~≈#≈≈~~.#â—‹#.~§~~...♣#≈≈~≈~#####.≈♣~..~~~~.~.##≈≈#####≈.♣♣♣~...~~~.♣♣.### ♣≈.♣♣♣ ♣~~....~..♣.♣♣♣♣ ..~...~~.~~.♣.#..~.~~.~...~~~..UеjÂæUеjãòÎ **The swamp dragon breathes poison at you.The blast of poison engulfs you but does no damage.Uеj;Oâ—‹DVеjÍ7.â—‹@☼☼☼°#§☼☼☼=====8Cloud Vеj½VеjþA _You resist.Vеjoƒ˜  You don't have enough magic to cast this spell.[?25h[?0c +Wеjé‚ [?25l[?1cWеjºŒWеj=�Wеj—Wеj¢™. _XеjÚ& ♣♣~#~♣♣~~.♣♣...~≈. ♣≈≈.♣♣#♣.♣♣♣♣♣.~≈[† ♣≈#.♣♣ ♣♣♣ ♣Š[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~.~≈â—‹# ##≈.♣♣♣~~§~~...~.#≈#☼######.♣♣≈†~~..~~~.♣≈§.#~≈#D☼##...♣♣.†~~.~~~~.~..~~....○§@☼☼§....†..~.♣♣~.≈#≈≈~~.#°#§☼☼.....~§~~...♣~#≈≈~≈~#####☼≈♣~..~~~~.~.##≈≈#####≈.♣♣♣~...~~~.♣♣.~### ♣≈.♣♣♣ ♣~~....~..♣.~♣♣♣♣ ..~...~~.~~.~ D   swamp dragon (trample, poisoned, catc♣.#..~.~~.~...~~~...~.еjÈ* ö17H°D°â—‹.â—‹☼@☼☼~~#§☼○â—‹4=-----9 _Yеjna♣♣♣≈≈.~........♣♣ ♣♣~#~♣♣~~.♣♣...~≈. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~≈[† ♣≈#.♣♣ ♣.Yеjþ¢Š[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.~.[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~.~š# ##≈.♣♣♣~~§~~...~. #≈#â—‹######.♣♣≈†~~..~~~.♣♣≈§.#~≈#.â—‹##@..♣♣.†~~.~~~~.~~..~~....D☼☼☼☼~....†..~.♣♣~..≈#≈≈~~.#~#§☼○.....~§~~...♣~~Yеj¬4#≈≈~≈~#####â—‹≈♣~..~~~~.~....##≈≈#####≈.♣♣♣~...~~~.♣♣.~†### ♣≈.♣♣♣ ♣~~....~..♣.~§♣♣♣♣ ..~...~~.~~.♣.#..~.~~~~~~~.~...~~~...~~YеjlH°DYеj¸X.Dâ—‹â—‹â—‹â—‹Yеjùi5=-----90Yеj YеjûYеj¨ :♣♣♣≈≈.~.♣Yеjè¨ '♣♣~#~♣♣~~.♣♣...~.≈. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~≈[† ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣Š[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.~~.[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣Yеj© Ö.~š# ##≈.♣♣♣~~§~~...~..♣#≈#â—‹######.♣♣≈†~~..~~~.♣YеjD© �≈§.#~≈#.â—‹##.@.♣♣.†~~.~~~~.~~.Yеjj© š..~~.....Dâ—‹â—‹â—‹~....†..~.♣♣~..~Yеj“© �≈#≈≈~~.#~#§○○.....~~~~...♣~Yеj¼© ­#≈≈~≈~#####â—‹≈♣~..~~~~.~.Yеjá© {##≈≈#####≈.♣♣♣~...~~~.♣♣.~†~Yеj ª ü### ♣≈.♣♣♣ ♣~~....~..♣.~§~♣♣♣♣ ..~...~~.~~.~Yеj7ª `♣.#..~.~.~.~...~~~...~Yеjy­ I☼DYеjû» aâ—‹☼○°°)Yеjǽ Š6=1Magnavolt (1%)Yеj0¾ YеjÓÉ YеjƒÌ ZеjUq ♣♣♣≈≈.~........♣♣♣ Gorae the Earth Mage ♣♣~#~♣♣~~.♣♣...~.. Octopode of Vehumet *****. ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~ Health: 116/116 ========================  ~≈[† ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣ Magic: 0/52------------------------  Š[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.~ AC: 9Str: 11Doom: 0%  ~.[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣ EV: 17Int: 34 Contam: 0% Zеj§ê .~š# ##≈.♣♣♣~~§~~...~..♣♣ SH: 17Dex: 18 #≈#â—‹######.♣♣≈†~~..~~~.♣♣♣ XL: 17 Next: 56% Place: Swamp:4  ≈§.#~≈#.â—‹##.@.♣♣.†~~.~~~~.~~. Noise: ---------  Time: 37591.4 (0.0)  ..~~.....â—‹D*â—‹~....†..~.♣♣~..~ I) +6 short sword of the Lonely Souls {pai  ≈#≈≈~~.#~#☼○°.....~~~~...♣~~~ Cast: Magnavolt (1%) #≈≈~≈~#####°≈♣~..~~~~.~..... Quill  ##≈≈#####≈.♣♣♣~...~~~.♣♣.~†~ ### ♣≈.♣♣♣ ♣~~....~..♣.~§~ D   swamp dragon (trample, poisoned) ♣♣♣♣ ..~...~~.~~.~~~ ♣.#..~.~~~~~~~. ~.~...~~~...~~~The blast of poison engulfs you but does no damage. Zеj>_You resist. _You don't have enough magic to cast this spell.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetZеjfyAim: a swamp dragon (poison gas, heavily wounded, poisoned)Zеj-Œ♣♣♣≈≈.~........♣♣♣ Gorae the Earth Mage♣♣~#~♣♣~~.♣♣...~.. Octopode of Vehumet *****.≈.♣≈≈.♣♣#♣.♣♣♣♣♣..~~ Health: 116/116 ========================~≈[†♣≈#.♣♣ ♣♣♣ ♣♣♣.♣ Magic: 0/52------------------------Š[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.~ AC: 9Str: 11Doom: 0% ~.[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣ EV: 17Int: 34 Contam: 0% .~š# ##≈.♣♣♣~~§~~...~..♣♣ SH: 17Dex: 18#≈#â—‹######.♣♣≈†~~..~~~.♣♣♣ XL: 17 Next: 56% Place: Swamp:4≈§.#~≈#.â—‹##.@.♣♣.†~~.~~~~.~~. Noise: --------- еjR�m Time: 37591.4 (0.0)..~~.....â—‹**â—‹~....†..~.♣♣~..~ I) +6 short sword of the Lonely Souls {pai≈#≈≈~~.#~#☼○°.....~~~~...♣~~~ Cast: Magnavolt (1%)#≈≈~≈~#####°≈♣~..~~~~.~..... Quill ##≈≈#####≈.♣♣♣~...~~~.♣♣.~†~### ♣≈.♣♣♣ ♣~~....~..♣.~§~ D   swamp dragon (trample, poisoned, magn…)♣♣♣♣ ..~...~~.~~.~~~♣.#..~.~~~~~~~.~.~...~~~...~~~ _You don't have enough magic to cast this spell.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Zеj9ŽÅ[40ma swamp dragon (poison gas, heavily wounded, poisoned)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!ZеjYÕ>Dâ—‹ Zеj/ÖB Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp dragon (poison gas, heavily wounded, poisoned)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!Zеjƒá[°°°°..Zеj ãv===2.4 (1Magnavolt (1%) _Zеj“ýZеjOq _You now have 0/52 mp.[еjÅ©1D[еjÙ¸ D 2 swamp dragons (trample, 1 poisoned,You puncture the swamp dragon! You squeeze the swamp dragon.[еjpÄ& [еj¿Ål*The swamp dragon breathes poison at you.[еj û☼@☼°.~.§§â—‹.○§○â—‹[еj±112-1=====3.6 (1.2Cloud [еj2#[еj *¯ _The blast of poison engulfs you. You resist. _You take 4 damage, and have 112/116 hp.\еjGâ §You hit the swamp dragon.You kill the swamp dragon!Vehumet accepts your kill.\еjDWÉ    swamp dragon (trample, catching breathYou feel your power returning.\еj/a� ****The swamp dragon breathes poison at you.\еj"·¨â—‹☼@☼○☼☼☼☼°§○☼°☼°\еj½¤-4=7-4.7 (1.1\еj²È\еj[Ы _The blast of poison misses you. _You regained 3 mp, and now have 4/52 mp.]еj™}� -You don't have enough magic to cast this spell.[?25h[?0c]еj…„2 +]еju— [?25l[?1c]еj¡  ]еjr¡ ]еj © ]еjz¬ . _^еj Èÿ♣♣♣≈≈.~.♣♣♣.♣♣~#~♣♣~~.♣♣...~.≈. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~.~≈[† ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣Š[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣~.[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣.~š# ##≈.♣♣♣~~§~~...~..♣♣ #≈#â—‹######â—‹♣♣≈†~~..~~~.♣≈§.#~≈#.â—‹##☼☼@♣♣.†~~.~~~~.~~...~~....D☼○☼☼☼☼...†..~.♣♣~..~≈#≈≈~~.#~#°§○☼°...~~~~...♣~#≈≈~≈~#####☼°♣~..~~~~.~.^еjÉû##≈≈#####≈.♣♣♣~...~~~.♣♣.~†~.### ♣≈.♣♣♣ ♣~~....~..♣.~§~.♣♣♣♣ ..~...~~.~~.~♣.#..~.~.~~.~...~~~...~~~.^еj>Ë3.D^еjáԌ○○○°â—‹)§^еj£Ö°35==----50 _^еjìç^еj׺¡♣♣~#~♣♣~~.♣♣...~...≈.♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣~≈[†♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣Š[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣ ~.[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ .~š# ##≈.♣♣♣~~~§~...~..♣♣ #≈#â—‹######â—‹♣♣≈†~~..~~~.♣♣♣♣♣≈§.#~≈#..##☼○○♣♣.†~§.~~~~.~~...^еjö»Ë..~~.....D○○○☼@...†..~.♣♣~..~~~≈#≈≈~~.#~#°§°☼°...~~~~...♣~~~#≈≈~≈~#####○°♣~..~~~~.~......##≈≈#####≈.♣♣♣~...~~~.♣♣.~†~# ♣≈.♣♣♣ ♣~~....~..♣.~§~.~ ♣♣♣♣ ..~...§§.~~.~~~~♣ ♣.#..~.~~~~~~~.~♣~.~...~~~...~~~.♣ ..~~.^еj?½Fâ—‹D^еjMË~°â—‹â—‹.☼°○.≈~----6^еj¿Õ^еj~Ö^еj°Å Ö♣♣~#~♣♣~~.♣♣...~....♣≈. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣~≈[† ^еjBÆ ?♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣  Š[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣ ~.[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ .~š# ##≈.♣♣♣§~~~~...~..♣♣ #≈#â—‹######°♣♣≈†~~..~~~.♣≈§.#~≈#..##â—‹â—‹â—‹♣♣.†~§.~~~~.~~...~~.....â—‹Dâ—‹^еj¾Æ ®†..~.♣♣~..~~~.≈#≈≈~~.#~#.☼°○....~~~~...♣~#≈≈~≈~#####â—‹≈♣~..~~~~.~......~##≈≈#####≈.♣♣♣~...~~~.♣♣.~†~.### ♣≈.♣♣♣ ♣~~....~..♣.~§~.~.♣♣♣♣ ..~...§~.~~.~~~~♣~♣.#..~.~^еj÷Æ �.~♣~.~...~~~...~~~.♣..~~.^еj*Ê E°D^еjIÔ °°°°D°.°≈♣~..§~~§~§§^еjÕ «6=7Magnavolt (1%)^еj(ß ^еj³à _еj^ï♣♣~#~♣♣~~.♣♣...~....♣  ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣ ~≈[† ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣ Š[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣  ~.[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ .~š# ##≈.♣♣♣§~~~~...~..♣♣ #≈#â—‹######°♣♣≈†~~..~~~.♣ ≈§.#~≈#..##○°°♣♣.†~§.~~~~.~~....♣ ..~~.....°°D°○○.@.†..~.♣♣~..~~~.~ ≈#≈≈~~.#~#.☼.â—‹....~~~~...♣~~~~~~.#≈≈~≈~#####°≈♣~..§~~~.~......~##≈≈#####≈.♣♣♣~[3_еj†ð~3m...~~§.♣♣.~†~...~### ♣≈.♣♣♣ ♣~~....~..♣.~§~.~.♣♣♣♣ ..~...~~.~~.~~~~♣~♣.#..§.~.~♣♣~~.~...§~~...~~~.♣♣~..~~._еjñE°D_еjUý ~°.°D°°â—‹.°~§~_еjsþg47=8_еj _еjö _еjËB È♣♣~#~♣♣~~.♣♣...~....♣ ≈. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣ ≈[† ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣ †[â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣ ~.[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣  .~š# ##≈.♣♣♣~~~~~...~..♣♣ ♣#≈#â—‹######°♣♣≈†~~..~~~.♣ _еjðC ܧ.#~≈#..##°°°♣♣.†~§.~~~~.~~....♣ .~~.....°.°D°°..@†..~.♣♣~..~~~.~♣ #≈≈~~.#~#.â—‹.°....~~~~...♣~~~~~~.♣ #≈≈~≈~#####°≈♣~..§~~~.~......~~~. ##≈≈#####≈.♣♣♣~...~~~.♣♣.~†~...~.### ♣≈.♣♣♣ ♣~~....~..♣.~§~.~.♣♣♣♣ ..~...§~.~~.~~~~♣~♣♣.#..§.~.~♣♣~~.~...~~~...~~~.♣♣~...~~....^_еj¯E E°D_еjÖF @°D_еjùO Ó..§~..≈♣~..~§~§~_еjuQ [8=9_еj·Y O§§~§_еjÉ[ `еj{r.♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣ [†♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣ [â—‹# #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣ .[D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ .~š# ##≈.♣♣♣~~~~~...~..♣♣ ♣♣#≈#â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~ .#~≈#..##°..♣♣.†~§.§~~~.~~....♣♣~ ~~.....°.~.°D...†..~.♣♣~..~~~.~♣~ ≈≈~~.#~#.â—‹.°....@~~~...♣~~~~~~.♣~ ≈≈~≈~#####.≈♣~..~§~§.~......#####≈.♣♣♣~...~~~.♣♣.~†~...~.# ♣≈.♣♣♣ ♣~~`еj´“C....~..♣.~§~.~... ♣♣♣♣ ≈..~...§~.~~.~~~~♣~~~ .♣♣.#..~.~~~~§~~.~♣~ ~.~...~~~...~~~.♣♣~.#......~....^~ .~~~~~°D§...♣♣.÷~§.§~§§~.D..÷°..§..~~§~§600Water §.§~§§ _You enter the shallow water.`еjTšŠ†♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣ â—‹# #♣♣♣♣.§♣♣♣♣ ♣♣~~.~♣ [D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ ~š# ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣ #≈#â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~ #~≈#..##...♣♣.÷~§.§~§§.~~....♣♣~ ~.....°.~.~.D..÷..~.♣♣~..~~~.~♣~ ≈~~.#~#.°......~~~~...♣~~~~~~.♣~.~≈~#####.≈♣§..~@§§.~......#####≈.♣♣♣~...~~~.♣♣.~†~...~... #`еji›°# ♣≈.♣♣♣ ♣~~....~..♣.~§~.~....~  ♣♣♣♣ ≈≈..~...§~.~~.~~~~♣~~~.~ .♣♣.#..~.~~~~~~~.~♣♣~~~~~ ~§.~...~~~...~~~.♣♣~..#......~....^~♣♣~~~..♣♣.~~~. .~~~~~~~~..~.`еj?¥j~§§~~`еjó¦g59=1`еjù¿T§§§`еj Â`еjÉ¢ # #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣ D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ š# ##≈.♣♣♣~~~~§...~..♣♣ ♣♣♣♣ ≈#â—‹######°♣♣≈†~~..~~§.♣♣♣♣♣♣♣♣~~. ~≈#..##...♣♣.÷~~.§~§§.~§....♣♣~ .....°.~.~.D..÷..~.♣♣~..~~~.~♣~ ~~.#~#.°......~~~~...♣~~~~~~.♣~.. ~≈~#####.≈♣§..~~§§.~......#####≈.♣♣♣~...~@~.♣♣.~†~...~... # ♣≈.♣♣♣ ♣~~....~..♣.~§~.~....~~  ♣♣♣♣ ≈≈..~...~~.~~.~~~~♣~~~.~ .♣♣.#..~.~~~~~~§.~♣♣~~~~~ ~§.~...~~~...~~~.♣♣~..#......[36`еj ¤ žm~....^~♣♣~~~..♣♣.~~~.. .~~~~~♣....♣ .~.... ~~~..~...~~†~..`еj¢° g§, catching breath)`еj¾¶ • =10/52=Pois Quill Water The swamp dragon breathes poison at you.The blast of poison engulfs you.  You are poisoned.[?25h[?0c`еjšÂ 2 +aеjOc [?25l[?1caеj«l D***** aеj Å h~§.~~○§~..§☼☼☼☼@§§☼☼§☼§~  You resist.aеjüÆ •4====2Cloud aеj�Ð 9§aеj×ä “ _You hear a deafening roar! _You take 1 damage, and have 114/116 hp.bеjüÇ- ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣ # #♣♣♣♣.~♣♣♣♣ ♣♣~~.~ D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ °# ##≈.♣♣♣~~~~§...~..♣♣ ♣♣♣♣ ≈#â—‹######°♣♣≈†~~..~~§.♣♣♣♣♣♣♣♣~~. ~≈#..##...♣♣.÷~~.§~~~.~~....♣ .....°.~.~.D..÷..~.♣♣~..~~~.~♣~~~ ~~.#~#.°....○§~~~~...♣~~~~~~.♣~. bеj#Éc~≈~#####.≈♣~..§☼@☼.~......~~~.♣~. ≈#####≈.♣♣♣~...☼§§§♣♣.~~~...~... # ♣≈.♣♣♣ ♣~~..☼☼§..♣.~§~.~...♣♣♣♣ ≈≈..~.☼§~~.~~.~~~~♣~~~. .♣♣.#..~.~~~~§~~.~♣♣~~~ ~§.~...~~~.♣♣~..#......~~~~...~~....^♣♣~~~..♣♣.~~~.. .~~~~~~~♣....♣ .~.... ~~~..~bеj`Ï9.DbеjWÚ§§~~~☼§☼○@â—‹☼â—‹â—‹§~bеj”Ü72---3bеjhåK§§§bеjÀì¨ _You feel very sick. _You take 2 damage, and have 112/116 hp.bеjfƒb≈.♣♣#♣.♣♣♣♣♣..~~.♣♣ ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣ # #♣♣♣♣.~♣♣♣♣ ♣♣§~.~ D≈ #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ °# ##≈.♣♣♣~~~§~...~..♣♣ ♣♣♣♣ ≈#â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~. ~≈#..##...♣♣.÷~~.~~~~.~~....♣ .....°.~.~....÷..~.♣♣~..~~~.~♣~~~ ~bеjx…<~.#~#.°....D☼~~@~...♣~§~~~~.♣~. ~≈~#####.≈♣~..☼○☼○.~......~~~.♣~. ≈#####≈.♣♣♣~...☼§☼§♣♣.~~~...~... # ♣≈.♣♣♣ ♣~~..○☼§..♣.~~~.~...♣♣♣♣ ≈≈..~.○§~~.~~.~~~~♣~~~. .♣♣.#..~.§~~~§~~.~♣♣~~~ ~~.~...~~~.♣♣~..#......~~~~...~~....^♣♣~~~..♣♣.~~~.. .~~~~~~~bеj݈Eâ—‹Dbеj ”·°D~§â—‹○☼☼☼○☼☼~bеj甂1-1=---4bеjúœB§§bеj/¥‘ _You feel sick. _You take 1 damage, and have 111/116 hp.cеjp|ë♣♣~#~♣♣~~.♣♣...~....♣ ♣≈≈.♣♣#♣.♣♣♣♣♣..~~. ♣≈#.♣♣ ♣♣♣.♣♣  #♣♣♣♣.~♣♣♣♣ ♣♣§~.~♣  #≈.♣♣♣~~~~♣♣♣♣♣~~~~ °# ##≈.♣♣♣~~~§~...~..♣♣ ♣♣♣♣♣ #â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~.. ≈#..##...♣♣.÷~~.~~~~.~~....♣♣~~~. ....°.~.~....÷..@.♣♣~..~~~.~♣~~~ ~.#~#.°....°D~§~~...♣~§~~~~.♣~..~cеjÜ}ñ~#####.≈♣~..☼○○○.~......~~~.♣~.. #####≈.♣♣♣~...○☼☼☼♣♣.~~~...~♣≈.♣♣♣ ♣~~..○○☼..♣.~~~.~....~♣♣♣♣ ≈≈..~.○☼~~.~~.~~~~♣~~~..♣♣.#..~.~~~~§~~.~♣♣~~~~ ~~.~...~~~...~~~.♣♣~.~.#......~~~~...~~....^cеjá€I☼Dcеj~ŠZ~.â—‹D§~§○°○°○☼♣♣.§°°☼~~.§)cеjÛ‹‚09-2=5cеjr”9§cеjÏœ‘ _You feel sick. _You take 2 damage, and have 109/116 hp.cеjÜÁ♣♣♣≈≈.~........♣♣♣.♣♣ ♣♣~#~♣♣~~.♣♣...~....♣ ♣≈≈.♣♣#♣.♣♣♣♣♣..~~. ♣≈#.♣♣ ♣♣♣.♣♣  #♣♣♣♣.~♣♣♣♣ ♣♣§~.~♣   #≈.♣♣♣~~~~♣♣♣♣♣~~~~  ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< #..##...♣♣.÷~~.~@~~.~~....♣♣~~~. ...°.~.~....÷..~.♣♣~..~~~.~♣~~~.. .#~#.°.....â—‹D§~§...♣~§~~~~.♣~..~ ~#####.≈♣~..○°○°.~......~~~.♣~... ####≈.♣♣♣~...○☼○☼♣♣.§~~...~...~~§♣≈.♣♣♣ ♣~~..°○☼..♣.cеjÃÄ~~~.~....~♣♣♣♣ ≈≈..~.°☼~~.§~.~~~~♣~~~..♣♣.#..~.~~~~§~~.~♣♣~~~~ ~~.~...~~~...~~~.♣♣~.~~~~.cеjÆ=~DcеjTÑ~~°~°○○○.°○.â—‹§cеjrÓQ3=6cеj‘Û9§cеjªÞD _You feel sick.dеjŠA ♣♣♣≈≈.~........♣♣♣.♣♣  Gorae the Earth Mage ♣♣~#~♣♣~~.♣♣...~....♣  Octopode of Vehumet *****. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣  Health: 109/116 ======================-- ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣  Magic: 7/52===---------------------  #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣  AC: 9Str: 11Doom: 0%  #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ ♣♣ EV: 17Int: 34 Contam: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ SH: 17Dex: 18 â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< XL: 17 Next: 57% Place: Swamp:4 #..##...♣♣.÷~~.~@~~.~~....♣♣~~~.. Noise: ---------  Time: 37606.7 (0.0) ...°.~.~....÷.**.♣♣~..~~~.~♣~~~.. I) +6 short sword of the Lonely Souls {pai .#~#.°.....â—‹~D~§...♣~§~~~~.dеj»B_♣~..~. Cast: Magnavolt (1%) ~#####.≈♣~..â—‹~°~.~......~~~.♣~... Pois Quill Water ####≈.♣♣♣~...°○○○♣♣.§~~...~...~~§  ♣≈.♣♣♣ ♣~~...°○..♣.~~~.~....~~~~ D   swamp dragon (trample)  ♣♣♣♣ ≈≈..~..â—‹~~.§~.~~~~♣~~~.~~~~ .♣♣.#..~.~~§~§~~.~♣♣~~~~~~~ ~ ~~.~...~~~...~~~.♣♣~.~~~~. _You feel sick. _You take 2 damage, and have 109/116 hp. _You feel sick.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (thin mist)dеjyÏ♣♣♣≈≈.~........♣♣♣.♣♣Gorae the Earth Mage♣♣~#~♣♣~~.♣♣...~....♣Octopode of Vehumet *****.♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣Health: 109/116 ======================--♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣Magic: 7/52===---------------------#♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣AC: 9Str: 11Doom: 0% #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣♣♣ EV: 17Int: 34 Contam: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ SH: 17Dex: 18 â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< XL: 17 Next: 57% Place: Swamp:4 #..##...♣♣.еjâÔm÷~~.~@~~.~~....♣♣~~~.. Noise: ---------  Time: 37606.7 (0.0) ...°.~.~....÷.**.♣♣~..~~~.~♣~~~.. I) +6 short sword of the Lonely Souls {pai .#~#.°.....â—‹~*~§...♣~§~~~~.♣~..~. Cast: Magnavolt (1%) ~#####.≈♣~..â—‹~°~.~......~~~.♣~... Pois Quill Water ####≈.♣♣♣~...°○○○♣♣.§~~...~...~~§♣≈.♣♣♣ ♣~~...°○..♣.~~~.~....~~~~ D   swamp dragon (trample, magnetised)♣♣♣♣ ≈≈..~..â—‹~~.§~.~~~~♣~~~.~~~~.♣♣.#..~.~~§~§~~.~♣♣~~~~~~~~ ~~.~...~~~...~~~.♣♣~.dеjaÙ ~~~~. _You feel sick.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (thin mist)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!dеj8D§  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp dragon (thin mist)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!dеjm2!§~°~~~°~~~○°.8===7.7 (1dеj‰;dеjšFã _You feel sick. _You take 1 damage, and have 108/116 hp. You now have 7/52 mp.dеj‡«  ♣♣♣≈≈.~........♣♣♣.♣♣  Gorae the Earth Mage ♣♣~#~♣♣~~.♣♣...~....♣  Octopode of Vehumet *****. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣  Health: 108/116 ======================-- ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣  Magic: 1/52------------------------  #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣  AC: 9Str: 11Doom: 0%  #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ ♣♣ EV: 17Int: 34 Contam: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ SH: 17Dex: 18 â—‹######°♣♣≈†~~..~§~.♣♣♣♣♣♣♣♣~~..< XL: 17 Next: 57% Place: Swamp:4 #..##...♣♣.÷~~.~@~~.~~....♣♣~~~.. Noise: ===------  Time: 37607.7 (0.0) ...°.~.~....÷.D*.♣♣~..~~~.~♣~~~.. I) +6 short sword of the Lonely Souls {pai .#~#.°.....°~~~§...♣~~~~~~.♣~..~.еjÔ¯ ý49m Cast: Magnavolt (1%) ~#####.≈♣~..°~~~.~......~~~.♣~... Pois Quill Water ####≈.♣♣♣~...~○°○♣♣.§~~...~...~~§  ♣≈.♣♣♣ ♣~~....â—‹..♣.~~~.~....~~~~ D   swamp dragon (trample, magnetised)  ♣♣♣♣ ≈≈..~..â—‹~~.§~.~~~~♣~~~.~~~~ .♣♣.#..~.~~§~§~~.~♣♣~~~~~~~ ~ ~~.~...~~~...~~~.♣♣~.~~~~.The arc of electricity hits the swamp dragon!!! _You feel sick. _You take 1 damage, and have 108/116 hp. You now have 7/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (severely wounded, covered in magnetic dust)dеjª®  ♣♣♣≈≈.~........♣♣♣.♣♣  Gorae the Earth Mage ♣♣~#~♣♣~~.♣♣...~....♣  Octopode of Vehumet *****. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣  Health: 108/116 ======================-- ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣  Magic: 1/52------------------------  #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣  AC: 9Str: 11Doom: 0%  #≈.♣♣♣~~~~♣♣♣♣♣~~~~♣♣ ♣♣ EV: 17Int: 34 Contam: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ SH: 17Dex: 18 â—‹######°♣♣≈†~~..~§~.♣♣♣♣♣♣♣♣~~..< XL: 17 Next: 57% Place: Swamp:4 #..##...♣♣.÷~~.~@~~.~~....♣♣~~~.. Noise: ===------  Time: 37607.7 (0.0) ...°.~.~....÷.§~.♣♣~..~~~.~♣~~~.. I) +6 short sword of the Lonely Souls {pai .#~#.°.....°~~~§...♣~~~~~~.♣~..~.еj⯠9m Cast: Magnavolt (1%) ~#####.≈♣~..°~~~.~......~~~.♣~... Pois Quill Water ####≈.♣♣♣~...~○°○♣♣.§~~...~...~~§  ♣≈.♣♣♣ ♣~~....â—‹..♣.~~~.~....~~~~ D   swamp dragon (trample, magnetised)  ♣♣♣♣ ≈≈..~..â—‹~~.§~.~~~~♣~~~.~~~~ .♣♣.#..~.~~§~§~~.~♣♣~~~~~~~ ~ ~~.~...~~~...~~~.♣♣~.~~~~.Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!You kill the swamp dragon!Vehumet accepts your kill.   ...♣  ~~.♣♣   ♣♣♣ ♣♣♣.♣♣♣  ~♣♣♣♣ ♣♣~~.~♣  ~~~~♣♣♣♣♣~~~~♣♣  ♣~~~~~...~dеj†° ð[40m..♣♣ ♣≈†~~..~§~.♣♣♣♣<♣.÷~~.~@~~.~~.....÷.**.♣♣~..~~..°~~~§...♣~~~~~..°~~~.~......~...~○°○♣♣.   ♣~~....â—‹..♣.~  ♣♣♣♣ ≈≈..~..â—‹~~.§~.~~  .♣♣.#..~.~~§~§~~.  ~  dеjY ` §~.§~~°~°°°§~§~§~§You feel your power returning.dеj‹ ™4=88.7 (1Magnavolt (1%)dеjm# T§§dеjE, ‘ _You feel sick. _You now have 4/52 mp.eеjÓ­ ñ75==eеj<± i _You feel sick.You feel sick.eеjˆ´ #6eеjRÍ †-6= _You are no longer poisoned.You encounter a bunyip.7=§~---§~~...♣~~Magnavolt (1%)x~~.~..♣.§x   bunyip (wandering).~~.~§~~~§~~eеj}Õ ,10.7 (2eеj•û T~xeеj c---1.7 (3 _eеjº` Ç  You take 1 damage, and have 107/116 hp. _You regained 2 mp, and now have 6/52 mp.fеjŒ  ♣♣♣≈≈.~........♣♣♣.♣♣  Gorae the Earth Mage ♣♣~#~♣♣~~.♣♣...~....♣  Octopode of Vehumet *****. ♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣  Health: 107/116 ======================-- ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣  Magic: 0/52------------------------  #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣  AC: 9Str: 11Doom: 0%  #≈.♣♣♣~~~~♣♣♣♣♣§~~~♣♣ ♣♣ EV: 17Int: 34 Contam: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ SH: 17Dex: 18 â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< XL: 17 Next: 58% Place: Swamp:4 #..##...♣♣.÷~~.~@~~.~~....♣♣~~~.. Noise: ---------  Time: 37611.7 (0.0) ...°.~.~....÷.**.♣♣~..~~~.~♣~~~.. I) +6 short sword of the Lonely Souls {pai .#~#.°......~*~~...♣~~~~~~.♣~..~.fеjù ¡[39;49m Cast: Magnavolt (1%) ~#####.≈♣~.**~~~.~......~~~.♣~... Quill Water ####≈.♣♣♣~x..~~~.♣♣.§~~...~...~~§  ♣≈.♣♣♣ ♣~~....~..♣.§~~.~....~~~~ x   bunyip (wandering)  ♣♣♣♣ ≈≈..~...~~.~~.~~~~♣~~~.~~~~ .♣♣.#..~.§~~~§~~.~♣♣~~~~~~~ ~ ~~.~...~~~...~~~.♣♣~.~~~~. _You encounter a bunyip.You take 1 damage, and have 107/116 hp. _You regained 2 mp, and now have 6/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bunyip (wandering, hasn't noticed you)gеj�J♣♣♣≈≈.~........♣♣♣.♣♣Gorae the Earth Mage♣♣~#~♣♣~~.♣♣...~....♣Octopode of Vehumet *****.♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣Health: 107/116 ======================--♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣Magic: 0/52------------------------#♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣AC: 9Str: 11Doom: 0% #≈.♣♣♣~~~~♣♣♣♣♣§~~~♣♣♣♣ EV: 17Int: 34 Contam: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ SH: 17Dex: 18 â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< XL: 17 Next: 58% Place: Swamp:4 #..##...♣♣.÷~~.gеjGO[40m~@~~.~~....♣♣~~~.. Noise: ---------  Time: 37611.7 (0.0) ...°.~.~....÷.**.♣♣~..~~~.~♣~~~.. I) +6 short sword of the Lonely Souls {pai .#~#.°......~§~~...♣~~~~~~.♣~..~. Cast: Magnavolt (1%) ~#####.≈♣~..~~~~.~......~~~.♣~... Quill Water ####≈.♣♣♣~x..~~~.♣♣.§~~...~...~~§♣≈.♣♣♣ ♣~~....~..♣.§~~.~....~~~~ x   bunyip (wandering, magnetised)♣♣♣♣ ≈≈..~...~~.~~.~~~~♣~~~.~~~~.♣♣.#..~.§~~~§~~.~♣♣~~~~~~~~ ~~.~...~~~...~~~.♣♣~.~~~~. _You regained 2 mp, and now have 6/52 mp.Aiming: Magnavolt (dangerous; еj;ZÎ;10;1m1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bunyip (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the bunyip.  Electricity arcs towards the magnetite!gеj¬Íá****x    Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a bunyip (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the bunyip.  Electricity arcs towards the magnetite!  The arc of electricity hits the bunyip!!  The bunyip gives a hideous shriek!gеj…G.xgеj ,£§§§~~.~~gеj¬-�1===2.7 (1Magnavolt (1%) _gеj†6;§gеjaFq _You now have 1/52 mp.gеjÇ¡f  You don't have enough magic to cast this spell.[?25h[?0cgеj¦«2 +gеj#æ [?25l[?1cgеjFñ gеj€ò gеjzü gеj  . _hеj¦† <Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (10)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onjеj:/jеjáS♣♣♣≈≈.~........♣♣♣.♣♣Gorae the Earth Mage♣♣~#~♣♣~~.♣♣...~....♣Octopode of Vehumet *****.♣≈≈.♣♣#♣.♣♣♣♣♣..§~.♣♣Health: 107/116 ======================--♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣Magic: 1/52------------------------#♣♣♣♣.§♣♣♣♣ ♣♣~~.~♣AC: 9Str: 11Doom: 0% #≈.♣♣♣~~~~♣♣♣♣♣§~~~♣♣♣♣ EV: 17Int: 34 Contam: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ SH: 17Dex: 18 â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< XL: 17 Next: 58% Place: Swamp:4 #..##...♣♣.÷~~.еj+Vm~@~~.~~....♣♣~~~.. Noise: ===------  Time: 37612.7 (0.0) ...°.~.~....÷.§~.♣♣~..~~~.~♣~~~.. I) +6 short sword of the Lonely Souls {pai .#~#.°......~~~~...♣~~~~~~.♣~..~. Zap: wand of flame (10) ~#####.≈♣~..~~~~.~......~~~.♣~... Quill Water ####≈.♣♣♣~.x.~~~.♣♣.§~~...~...~~§♣≈.♣♣♣ ♣~~....~..♣.§~~.~....~~~~ x   bunyip (magnetised)♣♣♣♣ ≈≈..~...~~.~~.~~~~♣~~~.~~~~.♣♣.#..~.~~~~§~~.~♣♣~~~~~~~~ ~~.~...~~~...~~~.♣♣~.~~~~.Aim: a bunyip (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the bunyip.  Electricity arcs towards the magnetite!  jеjqX9[0;10;1mThe arc of electricity hits the bunyip!! _The bunyip gives a hideous shriek! _You now have 1/52 mp. _You don't have enough magic to cast this spell.jеj+_jеjÄajеjÍ  ♣♣♣≈≈.~........♣♣♣.♣♣  Gorae the Earth Mage ♣♣~#~♣♣~~.♣♣...~....♣  Octopode of Vehumet *****. ♣≈≈.♣♣#♣.♣♣♣♣♣..§~.♣♣  Health: 107/116 ======================-- ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣  Magic: 1/52------------------------  #♣♣♣♣.§♣♣♣♣ ♣♣~~.~♣  AC: 9Str: 11Doom: 0%  #≈.♣♣♣~~~~♣♣♣♣♣§~~~♣♣ ♣♣ EV: 17Int: 34 Contam: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ SH: 17Dex: 18 â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< XL: 17 Next: 58% Place: Swamp:4 #..##...♣♣.÷~~jеj¶ [40m.~@~~.~~....♣♣~~~.. Noise: ===------  Time: 37612.7 (0.0) ...°.~.~....÷.§*.♣♣~..~~~.~♣~~~.. I) +6 short sword of the Lonely Souls {pai .#~#.°......~**~...♣~~~~~~.♣~..~. Zap: wand of flame (10) ~#####.≈♣~..*~~~.~......~~~.♣~... Quill Water ####≈.♣♣♣~.x.~~~.♣♣.§~~...~...~~§  ♣≈.♣♣♣ ♣~~....~..♣.§~~.~....~~~~ x   bunyip (magnetised)  ♣♣♣♣ ≈≈..~...~~.~~.~~~~♣~~~.~~~~ .♣♣.#..~.~~~~§~~.~♣♣~~~~~~~ ~ ~~.~...~~~...~~~.♣♣~.~~~~. _The bunyip gives a hideous shriek! _You now have 1/52 mp. _You don't have enough magic to cast this spejеj] Æll.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bunyip (moderately wounded, covered in magnetic dust, 100% to hit)jеjLŒ 7♣♣♣≈≈.~........♣♣♣.♣♣Gorae the Earth Mage♣♣~#~♣♣~~.♣♣...~....♣Octopode of Vehumet *****.♣≈≈.♣♣#♣.♣♣♣♣♣..§~.♣♣Health: 107/116 ======================--♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣Magic: 1/52------------------------#♣♣♣♣.§♣♣♣♣ ♣♣~~.~♣AC: 9Str: 11Doom: 0% #≈.♣♣♣~~~~♣♣♣♣♣§~~~♣♣♣♣ EV: 17Int: 34 Contam: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ SH: 17jеj‘� Dex: 18 â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< XL: 17 Next: 58% Place: Swamp:4 #..##...♣♣.÷~~.~@~~.~~....♣♣~~~.. Noise: ===------  Time: 37612.7 (0.0) ...°.~.~....÷.§*.♣♣~..~~~.~♣~~~.. I) +6 short sword of the Lonely Souls {pai .#~#.°......~**~...♣~~~~~~.♣~..~. Zap: wand of flame (10) ~#####.≈♣~..*~~~.~......~~~.♣~... Quill Water ####≈.♣♣♣~.x.~~~.♣♣.§~~...~...~~§♣≈.♣♣♣ ♣~~....~..♣.§~~.~....~~~~ ♣♣♣♣ ≈≈..~...~~.~~.~~~~♣~~~.~~~~ jеjÿŽ º .♣♣.#..~.~~~~§~~.~♣♣~~~~~~~ ~ ~~.~...~~~...~~~.♣♣~.~~~~.  _The bunyip gives a hideous shriek! _You now have 1/52 mp. _You don't have enough magic to cast this spell.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bunyip (moderately wounded, covered in magnetic dust, 100% to hit)jеjŒì $~~~§§§§§~x.~..~.82-3.7 (19) _jеjñó A§§jеjíô 1§jеjE lеjU¡X ~#~♣♣~~.♣♣...~....≈≈.♣♣#♣.♣♣♣♣♣..§~.♣#.♣♣ ♣♣♣ ♣♣♣.♣♣♣ lеjM¢1#♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣ ≈.♣♣♣~~~§♣♣♣♣♣§~~~♣♣♣♣ # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< #..##...♣♣.÷~~.~~~~.~~....♣♣~~~.. ...°.~.~....÷.§§@♣♣~..~~~.~ .#~#.°......~§§~...♣~~~~~~.♣~..~ ~#####.≈♣~..§x~~.~......~~~.♣~..~...lеjs¢x~~~.Quill Water ~.lеj”¢i~~..~~§lеj´¢›x   bunyip (magnetised).lеjÕ¢“§~...§~~...~~§.lеjõ¢r.#......~~~~...~~....^~~~~~lеj£lеjI¦Lx~lеjx³H~.lеjh´†3=---4lеjľB§§lеjÁlеj_* (lеj×*  lеj0+ w♣♣~#~♣♣~~.♣♣...~....♣  Gorae the Earth MagelеjÃ+  lеj, ™â™£â‰ˆâ‰ˆ.♣♣#♣.♣♣♣♣♣..§~.♣♣  Octopode of Vehumet *****.lеjP,  lеjã, ÷♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣  Health: 108/116 ======================-- lеj|- ð #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣  Magic: 3/52lеjØ- C=----------------------- lеj". Ó #≈.♣♣♣~~~§♣♣♣♣♣~~~~♣♣ ♣♣ AC: 9lеja. ,Str: 11lеjÅ. "Doom: 0% lеj/ Å# ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ EV: 17lеjl/ OInt: 34 Contam: 0% lеj±/ Ýâ—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< SH: 17lеjò/ ,Dex: 18 lеjQ0 7#..##...♣♣.÷~~.~~~~.~~....♣♣~~~.. XL: 17 Next: 58% Place: Swamp:4 lеj§0 +...°.~.~....÷..§@♣♣~..~~~.~♣~~~.. Noise: ---------  Time: 37614.7 (0.0) lеj6 .#~#.°......~§x*...♣~~~~~~.♣~..~. I) +6 short sword of the Lonely Souls {pai ~#####.≈♣~..§~~~.~......~~~.♣~... Zap: wand of flame (9) ####≈.♣♣♣~...~~~.♣♣.~~~...~...~~§ Quill  ♣≈.♣♣♣ ♣~~....~..♣.§~~.~....~~~~  ♣♣♣♣ ≈≈..~...~~.~~.~~~§♣~~~.~~~~ x   bunyip (magnetised) .♣♣.#..~.~~~~§~~.§♣♣~~~~~~~ ~ ~~.~...§~~...~~§.♣♣~.~~~~. .#......~~~~...~~....^~~~~~Shift-Dir - straight line _Aim: a bunyip (moderately wounded, covered in magnetic dust, 100% to hit)  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bunyiplеj“6 q (steam, moderately wounded, covered in magnetic dust, 100% to  hit)lеjל û♣♣~#~♣♣~~.♣♣...~....♣Gorae the Earth Mage♣≈≈.♣♣#♣.♣♣♣♣♣..§~.♣♣Octopode of Vehumet *****.♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣Health: 108/116 ======================--#♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣lеjA� ‘Magic: 3/52=-----------------------#≈.♣♣♣~~~§♣♣♣♣♣~~~~♣♣♣♣ AC: 9Str: 11Doom: 0% lеj|� T# ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ EV: 17Int: 34 Contam: 0% lеj¾� â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< SH: 17Dex: 18 lеjqž #..##...♣♣.÷~~.~~~~.~~....♣♣~~~.. XL: 17 Next: 58% Place: Swamp:4 ...°.~.~....÷..§@♣♣~..~~~.~♣~~~.. Noise: ---------  Time: 37614.7 (0.0) .#~#.°......~§x*...♣~~~~~~.♣~..~. I) +6 short sword of the Lonely Souls {pai ~#####.≈♣~..§~~~.~......~~~.♣~... Zap: wand of flame (9) ####≈.♣♣♣~...~~~.♣♣.~~~...~...~~§ Quill lеj“Ÿ "♣≈.♣♣♣ ♣~~....~..♣.§~~.~....~~~~♣♣♣♣ ≈≈..~...~~.~~.~~~§♣~~~.~~~~ x   bunyip (magnetised).♣♣.#..~.~~~~§~~.§♣♣~~~~~~~~ ~~.~...§~~...~~§.♣♣~.~~~~..#......~~~~...~~....^~~~~~Shift-Dir - straight line _Aim: a bunyip (moderately wounded, covered in magnetic dust, 100% to hit)  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bunyip (steam, moderately wounded, covered in magnetic dust, 100% to  hit)lеjCì Ñx§ _Aim: a bunyip (moderately wounded, covered in magnetic dust, 100% to hit) lеjŸì ò Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bunyip (steam, moderately wounded, covered in magnetic dust, 100% to  lеjÆì bhit)  The puff of flame hits the bunyip.lеj!ý J ...÷.§...~§§§~..§§~§~The bunyip is engulfed in a cloud of scalding steam.lеjÀý ;=5.7 (18lеj K§§lеjÁ Ž _The bunyip misses you. You block the bunyip's attack. x2mеjsæ ‚Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (8) (quivered)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onoеjø oеjW!oеjÑ2‚♣♣~#~♣♣~~.♣♣...~....♣Gorae the Earth Mage♣≈≈.♣♣#♣.♣♣♣♣♣..§~.♣♣Octopode of Vehumet *****.♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣Health: 108/116 ======================--#♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣Magic: 3/52=-----------------------#≈.♣♣♣~~~§♣♣♣♣♣~~~~♣♣♣♣ AC: 9Str: 11Doom: 0% oеj™4;# ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ EV: 17Int: 34 Contam: 0% â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< SH: 17oеjÔ4,Dex: 18 oеj:5Š#..##...♣♣.÷~~.~~~~.~~....♣♣~~~.. XL: 17 Next: 58% Place: Swamp:4 ...°.~.~....÷.§x@♣♣~..~~~.~♣~~~.. Noise: =--------  Time: 37615.7 (0.0) oеj´5.#~#.°......~§§§...♣~~~~~~.♣~..~. I) +6 short sword of the Lonely Souls {pai ~#####.≈♣~..§~~~.~......~~~.♣~... Cast: Stone Arrow ####≈.♣♣♣~...~~~.♣♣.§~~...~...~~§ Quill ♣≈.♣♣♣ ♣~~....~..♣.~~~.~....~~~~oеjõ5B♣♣♣♣ ≈≈..~...~~.~~.~~~§♣~~~.~~~~ x   bunyip (magnetised)oеj61.♣♣.#..~.~~§~§~~.§♣♣~~~~~~~~ ~~.~...~~~...~~§.♣♣~.~~~~.oеj:6H.#......~~~~...~~....^~~~~~oеj\6íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineoеjy6“Aim: a bunyip (steam, moderately wounded, covered in magnetic dust, 100% to  hit)  oеj•6wThe puff of flame hits the bunyip.The bunyip is engulfed in a cloud of scalding steam. oеj°6�_The bunyip misses you. You block the bunyip's attack. x2oеjA8oеjê@oеjQBoеj%- ♣♣~#~♣♣~~.♣♣...~....♣  Gorae the Earth Mage ♣≈≈.♣♣#♣.♣♣♣♣♣..§~.♣♣  Octopode of Vehumet *****. ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣  Health: 108/116 ======================--  #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣  Magic: 1/52------------------------  #≈.♣♣♣~~~§♣♣♣♣♣~~~~♣♣ ♣♣ AC: 9Str: 11Doom: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ EV: 17Int: 34 Contam: 0% â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< SH: 17Dex: 18 #..##...♣♣.÷~~.~~~~.~~....♣♣~~~.. XL: 17 Next: 58% Place: Swamp:4 ...°.~.~....÷.§x@♣♣~..~~~.~♣~~~.. Noise: =еjþ-v0m--------  Time: 37615.7 (0.0) .#~#.°......~§§§...♣~~~~~~.♣~..~. I) +6 short sword of the Lonely Souls {pai ~#####.≈♣~..§~~~.~......~~~.♣~... Cast: Stone Arrow ####≈.♣♣♣~...~~~.♣♣.§~~...~...~~§ Quill  ♣≈.♣♣♣ ♣~~....~..♣.~~~.~....~~~~  ♣♣♣♣ ≈≈..~...~~.~~.~~~§♣~~~.~~~~ x   bunyip (magnetised) .♣♣.#..~.~~§~§~~.§♣♣~~~~~~~ ~ ~~.~...~~~...~~§.♣♣~.~~~~. .#......~~~~...~~....^~~~~~The puff of flame hits the bunyip.The bunyip is engulfed in a cloud of scalding steam. _The bunyip misses you. You block the bunyip's attack. x2  Aiming: Stone Arrow (safe; 1% risk of failure)  oеjO.wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bunyip (steam, heavily wounded, covered in magnetic dust, 100% to hit)oеjý Ë♣♣~#~♣♣~~.♣♣...~....♣Gorae the Earth Mage♣≈≈.♣♣#♣.♣♣♣♣♣..§~.♣♣Octopode of Vehumet *****.♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣Health: 108/116 ======================--#♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣Magic: 1/52------------------------#≈.♣♣♣~~~§♣♣♣♣♣~~~~♣♣oеj’ý ♣♣ AC: 9Str: 11Doom: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ EV: 17Int: 34 Contam: 0% â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< SH: 17Dex: 18 oеj½þ å#..##...♣♣.÷~~.~~~~.~~....♣♣~~~.. XL: 17 Next: 58% Place: Swamp:4 ...°.~.~....÷.§x@♣♣~..~~~.~♣~~~.. Noise: =--------  Time: 37615.7 (0.0) .#~#.°......~§§§...♣~~~~~~.♣~..~. I) +6 short sword of the Lonely Souls {pai ~#####.≈♣~..§~~~.~......~~~.♣~... Cast: Stone Arrow ####≈.♣♣♣~...~~~.♣♣.§~~...~...~~§ Quill ♣≈.♣♣♣ ♣~~....~..♣.~~~.~....~~~~♣♣♣♣ ≈≈..~...~~.~~.~~~§♣~~~.~~~~ x   bunyip (magnetised)oеjZÿ †.♣♣.#..~.~~§~§~~.§♣♣~~~~~~~~ ~~.~...~~~...~~§.♣♣~.~~~~..#......~~~~...~~....^~~~~~The puff of flame hits the bunyip.The bunyip is engulfed in a cloud of scalding steam. _The bunyip misses you. You block the bunyip's attack. x2  oеj) óAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bunyip (steam, heavily wounded, covered in magnetic dust, 100% to hit)oеjãW  ~.§~~.~...§~~~The bunyip is engulfed in a cloud of scalding steam. _The bunyip misses you. You block the bunyip's attack. x2  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bunyip (steam, heavily wounded, covered in magnetic dust, 100% to hit)  The stone arrow hits the bunyip!!oеj[ a926.7 (1 _oеjc 9§oеjRj q _You now have 2/52 mp.pеj›  ♣♣~#~♣♣~~.♣♣...~....♣  Gorae the Earth Mage ♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣  Octopode of Vehumet *****. ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣  Health: 109/116 ======================--  #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣  Magic: 0/52------------------------  #≈.♣♣♣~~~§♣♣♣♣♣~~~~♣♣ ♣♣ AC: 9Str: 11Doom: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ EV: 17Int: 34 Contam: 0% â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< SH: 17Dex: 18 pеj!#..##...♣♣.÷~~.~~~~.~~....♣♣~~~.. XL: 17 Next: 58% Place: Swamp:4 ...°.~.~....÷.§x@♣♣~..~~~.~♣~~~.. Noise: =--------  Time: 37616.7 (0.0) .#~#.°......~§§§...♣~~~~~~.♣~..~. I) +6 short sword of the Lonely Souls {pai ~#####.≈♣~..§~~~.~......~~~.♣~... Cast: Stone Arrow ####≈.♣♣♣~..§~~~.♣♣.§~~...~...~~§ Quill  ♣≈.♣♣♣ ♣~~....~..♣.~~~.~....~~~~ pеj»¿ ♣♣♣♣ ≈≈..~...§~.~~.~~~~♣~~~.~~~~ x   bunyip (magnetised) .♣♣.#..~.~~§~§~~.~♣♣~~~~~~~ ~ ~~.~...~~~...~~~.♣♣~.~~~~. .#......~~~~...~~....^~~~~~Aim: a bunyip (steam, heavily wounded, covered in magnetic dust, 100% to hit) _The stone arrow hits the bunyip!! _You now have 2/52 mp.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bunyip (steam, almost dead, covered in magnetic dust, 100% to hit)pеj  ♣♣~#~♣♣~~.♣♣...~....♣  Gorae the Earth Mage ♣≈≈.♣♣#♣.♣♣♣♣♣..~~.♣♣  Octopode of Vehumet *****. ♣≈#.♣♣ ♣♣♣ ♣♣♣.♣♣♣  Health: 109/116 ======================--  #♣♣♣♣.~♣♣♣♣ ♣♣~~.~♣  Magic: 0/52------------------------  #≈.♣♣♣~~~§♣♣♣♣♣~~~~♣♣ ♣♣ AC: 9Str: 11Doom: 0% # ##≈.♣♣♣~~~~~...~..♣♣ ♣♣♣♣♣§ EV: 17Int: 34 Contam: 0% â—‹######°♣♣≈†~~..~~~.♣♣♣♣♣♣♣♣~~..< SH: 17Dex: 18 #..##...♣♣.÷~~.~~~~.~~....♣♣~~~.. XL: 17 Next: 58% Place: Swamp:4 ...°.~.~....÷.§§@♣♣~..~~~.~♣~~~.. Noise: =pеj¯ æ--------  Time: 37616.7 (0.0) .#~#.°......~§§§...♣~~~~~~.♣~..~. I) +6 short sword of the Lonely Souls {pai ~#####.≈♣~..§~~~.~......~~~.♣~... Cast: Stone Arrow ####≈.♣♣♣~..§~~~.♣♣.§~~...~...~~§ Quill  ♣≈.♣♣♣ ♣~~....~..♣.~~~.~....~~~~  ♣♣♣♣ ≈≈..~...§~.~~.~~~~♣~~~.~~~~ x   bunyip (magnetised) .♣♣.#..~.~~§~§~~.~♣♣~~~~~~~ ~ ~~.~...~~~...~~~.♣♣~.~~~~. .#......~~~~...~~....^~~~~~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linepеjâ Aim: a bunyip (steam, almost dead, covered in magnetic dust, 100% to hit)  The stone arrow hits the bunyip!You kill the bunyip!Vehumet accepts your kill.pеj OYou feel your power returning.pеjé2   ~~.♣♣   ♣♣♣ ♣♣♣.♣♣♣  pеj¼~♣♣♣♣ ♣♣~~.~♣  ~~♣♣  ♣~ ♣♣♣<♣...÷~.   ~.  ♣♣♣♣ ≈≈..~~~ .♣♣.#..~.~~§~§~~.~  ~ ~~.~...~~~...~~~.  ^ pеjEnë~§§§~§§..~~.~...~pеj€ž5==97.7 (1Stone Arrow _pеj…ˆ9§pеj´�Ó  Your Evocations skill increases to level 4! _You regained 3 mp, and now have 5/52 mp.qеjœsqеjtqеj uqеjˆzqеjcC10 _qеj5€qеjè€T6==qеjÇ�qеjZ†qеj‡I7=qеjý‡qеj¤Šqеj.‹b18=qеjŒqеj’‘,qеj ’qеj”qеj•I9=qеj–qеjî™qеj\š“2=10/52=qеj¯›qеjŸ_1=qеj·Ÿqеjø¢qеjI£N3=qеjŒ¤qеj¡«•2=qеj$¬I3=qеj®qеj¯qеj °%4qеjT±qеj°µqеjìµL14=qеj ·qеj0¹qеj5ºV55qеjѺqеj£¾qеj ¿S6=qеj'ÀqеjÂqеjbÂqеjÙÃqеj‹Çqеj*Èf116=7=qеjéÈqеjËqеj˜ËS8=qеj“ÌqеjÐqеj›ÐK9=qеjÞÑqеjæÓqеjKÔqеj©ÕqеjJÙqеj¶Ùf=20=qеjßÞ,qеjgßa1=qеj¶ã,qеj©äqеjùæqеj›çS2=qеjýèqеjDía3=qеjîqеj_ñqеjÎñS4=qеjDóqеjB÷,qеjsøqеj“üa5=qеj‚ýqеjnqеjS6=qеj¢qеj b27=qеjqqеj¥qеj qеjä qеjý qеjd 98qеjÆqеjqеjtS9=qеjßqеjZqеj«L30=qеjqеj0,qеjkqеjs!i1=qеjÂ"qеjD&qеj¼&K2=qеj•'qеj�)qеj*qеjÁ+qеjí/qеj/1S3=qеj™1qеjY4qеjÑ4K4=qеjD6qеjá9qеjE;S5=qеj<qеjÞ=qеjk>qеj’?qеjòBqеjˆCK6=qеj_DqеjGi7=qеjSHqеj—Ka8=qеjáLqеjÙN,qеj=PqеjÿRqеj‰SQ9=qеjrTqеj—Vqеj WV40=qеjXqеjl[Bqеj^qеj‚^%1qеjŠ_qеjÃaqеjábK2=qеjodqеj‰fk3=qеj¯iqеjélBqеjñpw4=qеjžu�5=qеjI|¹6=qеj£€â7=8=qеj߃�9=qеj¤„qеjá†,qеjü‡qеjŠqеj£ŠL50=qеj|‹qеj×�qеj!ŽU1=qеjS�qеj†‘,qеj›’qеj�”qеjæ”H52=qеj–qеj× qеj'§qеj�¨?Water qеj©qеj—°• _You enter the shallow water.qеj©³qеjç´qеj7µqеjL¶qеj¹qеjèºqеjl»9=qеjn¼qеjùÄc  You see here a hydra skeleton.qеjÈ5 _qеj+ÉqеjcËqеjYÍqеj£ÍqеjBÏqеj–ÐqеjÍÒ,qеjÆÓqеj×qеjzÛXqеjâUWater qеj)ãqеjçA _You enter the shallow water.qеj±èqеjé(qеj�éqеjðëqеjÊñUWater qеj—òqеj¼÷A _You enter the shallow water.qеj…ú>qеj?üqеj ÿqеjDqеjÍqеj·qеjÊqеjB qеjÓ qеj…qеj1qеj&,qеjˆ(qеj+qеj¬1UWater qеjè4qеjèAA _You enter the shallow water.qеj‚GSWater qеjóIqеj>Mqеj—Q>qеjYTqеj%Wqеjž_UWater qеj÷aqеjípA _You enter the shallow water.qеjntqеjVuqеjÉvqеjŠzqеj‚l  You encounter a swamp dragon.qеj•”ö ... ♣♣♣≈≈.~. ~≈≈.≈≈ ≈ ♣♣~#~♣♣~ ≈ #.≈.≈. ≈# ♣≈≈.♣♣#♣ ~~###~≈[†##~≈ ♣≈#.♣♣ ♣ .≈~#Š[§#§≈ #♣♣♣♣.~♣ ~##.≈.~.[~≈# #≈.♣♣♣~~~~ ≈~≈~≈~§.~≈†## ##≈.♣♣♣~~~ #≈~~#~~#≈#~######.♣♣≈.~ #~≈.≈~@#~≈#..##...♣♣.÷~- qеjÖ–¶D......§~.......~.§....÷ .≈≈~.≈#≈≈~~.#~#........~ ≈≈≈≈≈##≈≈~≈§#####.≈♣~..~ ###≈# ##≈≈#####≈.♣♣♣~... ## #### ♣≈.♣♣♣ ♣~~.. D   swamp dragon (trample, wandering) ♣♣♣♣ ≈≈..~.. .♣♣.#.. ~ ~~.~..qеjPœ1702.7 (85.0)qеje¨3~qеj�¯W-3.7 (86 _qеj,»K§§qеj=Ä� _Health restored: 116; MP restored: 52sеj¹Ksеj×M2Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 37 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (8)  h - Zap: wand of warping (13)  sеj™NSi - Zap: wand of paralysis (7) Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrowm - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onsеj¢¹ sеj�Ï ...♣♣♣≈≈.~. Gorae the Earth Mage~≈≈.≈≈ ≈ ♣♣~#~♣♣~ Octopode of Vehumet *****.≈ #.≈.≈. ≈# ♣≈≈.♣♣#♣ Health: 116/116 ========================~~###~≈[†##~≈ ♣≈#.♣♣ ♣ Magic: 52/52 ========================.≈~#Š[§#§≈ #♣♣♣♣.~♣♣♣ AC: 9Str: 11Doom: 0% ~##.≈.~.[~≈# #≈.♣♣♣~~~~ EV: 17Int: 34 Contam: 0% ≈~≈~≈~§.~≈†## ##≈.♣♣♣~~~ SH: 17Dex: 18#≈~~#sеjÌÐ [36m~~#≈#~######.♣♣≈.~ XL: 17 Next: 59% Place: Swamp:4#~≈.≈~@#~≈#..##...♣♣.÷~ Noise: ---------  Time: 37703.7 (0.0)D......~~.......~.§....÷ I) +6 short sword of the Lonely Souls {pai.≈≈~.≈#≈≈~~.#~#........~ Cast: Magnavolt (1%)≈≈≈≈≈##≈≈~≈§#####.≈♣~..~ Quill ###≈# ##≈≈#####≈.♣♣♣~...## #### ♣≈.♣♣♣ ♣~~.. D   swamp dragon (trample, wandering)♣♣♣♣ ≈≈..~...♣♣.#..~ ~~.~.. _You see here a hydra skeleton. _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _YousеjÎÑ ö enter the shallow water. _You encounter a swamp dragon. _Health restored: 116; MP restored: 52sеj½Û sеjIÞ tеj9`‚ ... ♣♣♣≈≈.~. Gorae the Earth Mage ~≈≈.≈≈ ≈ ♣♣~#~♣♣~ Octopode of Vehumet *****. ≈ #.≈.≈. ≈# ♣≈≈.♣♣#♣ Health: 116/116 ======================== ~~###~≈[†##~≈ ♣≈#.♣♣ ♣ Magic: 46/52 =====================--- .≈~#Š[§#§≈ #♣♣♣♣.~♣♣♣ AC: 9Str: 11Doom: 0%  ~##.≈.~.[~≈# #≈.♣♣♣~~~~ EV: 17Int: 34 Contam: 0%  ≈~≈~≈~§.~Š## ##≈.♣♣♣~~~ SH: 17Dex: 18 #≈~~#~~#≈#~######.♣♣≈.~ XL: 17 Next: 59% Place: Swamp:4 #~≈***@#~≈#..##...♣♣.÷~ Noise: ---------  Time: 37703.7 (0.0) D***...~~.......~.§....÷ I) +6 short sword of the Lonely Souls {pai tеjuca.≈≈~.≈#≈≈~~.#~#........~ Cast: Magnavolt (1%) ≈≈≈≈≈##≈≈~≈§#####.≈♣~..~ Quill  ###≈# ##≈≈#####≈.♣♣♣~... ## #### ♣≈.♣♣♣ ♣~~.. D   swamp dragon (trample, wandering) ♣♣♣♣ ≈≈..~.. .♣♣.#.. ~ ~~.~.. _You enter the shallow water. _You encounter a swamp dragon. _Health restored: 116; MP restored: 52Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (wandering, hasn't noticed you)tеjã§...♣♣♣≈≈.~. Gorae the Earth Mage~≈≈.≈≈ ≈ ♣♣~#~♣♣~ Octopode of Vehumet *****.≈ #.≈.≈. ≈# ♣≈≈.♣♣#♣ Health: 116/116 ========================~~###~≈[†##~≈ ♣≈#.♣♣ ♣ Magic: 46/52 =====================---.≈~#Š[§#§≈ #♣♣♣♣.~♣♣♣ AC: 9Str: 11Doom: 0% ~##.≈.~.[~≈# #≈.♣♣♣~~~~ EV: 17Int: 34 Contam: 0% ≈~≈~≈~§.~≈†## ##≈.♣♣♣~~~ SH: 17Dex: 18#≈~~#tеjo©[36m~~#≈#~######.♣♣≈.~ XL: 17 Next: 59% Place: Swamp:4#~≈***@#~≈#..##...♣♣.÷~ Noise: ---------  Time: 37703.7 (0.0)****...~~.......~.§....÷ I) +6 short sword of the Lonely Souls {pai.≈≈~.≈#≈≈~~.#~#........~ Cast: Magnavolt (1%)≈≈≈≈≈##≈≈~≈§#####.≈♣~..~ Quill ###≈# ##≈≈#####≈.♣♣♣~...## #### ♣≈.♣♣♣ ♣~~.. D   swamp dragon (trample, magnetised)♣♣♣♣ ≈≈..~...♣♣.#..~ ~~.~..Press: ? - help, Q - select action, ( or )еjå©jm - cycleDir - move targetAim: a swamp dragon (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!The swamp dragon roars deafeningly!tеjzò3.DtеjDq~.≈~..tеj C7===4.7 (1 _tеj³8§tеj"r _You now have 47/52 mp.tеj¾7 ... ♣♣♣≈≈.~. Gorae the Earth Mage ~≈≈.≈≈ ≈ ♣♣~#~♣♣~ Octopode of Vehumet *****. ≈ #.≈.≈. ≈# ♣≈≈.♣♣#♣ Health: 116/116 ======================== ~~###~≈[†##~≈ ♣≈#.♣♣ ♣ Magic: 41/52 ==================------ .≈~#Š[§#§≈ #♣♣♣♣.~♣♣♣ AC: 9Str: 11Doom: 0%  ~##.≈.~.[~≈# #≈.♣♣♣~~~~ EV: 17Int: 34 Contam: 0%  ≈~≈~≈~~.~Š## ##≈.♣♣♣~~~ SH: 17Dex: 18 #≈~~#~~#≈#~######.♣♣≈.~ XL: 17 Next: 59% Place: Swamp:4 #~≈***@#~≈#..##...♣♣.÷~ Noise: ===------  Time: 37704.7 (0.0) .D**...~~.......~.§....÷ I) +6 short sword of the Lonely Souls {pai .≈≈~.≈#≈≈~~.#~#........~ Cast: Magnavolttеj£8 (1%) ≈≈≈≈≈##≈≈~≈§#####.≈♣~..~ Quill  ###≈# ##≈≈#####≈.♣♣♣~... ## #### ♣≈.♣♣♣ ♣~~.. D   swamp dragon (trample, magnetised) ♣♣♣♣ ≈≈..~.. .♣♣.#.. ~ ~~.~..The arc of electricity hits the swamp dragon!! _The swamp dragon roars deafeningly! _You now have 47/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (heavily wounded, covered in magnetic dust)uеjï"...♣♣♣≈≈.~. Gorae the Earth Mage~≈≈.≈≈ ≈ ♣♣~#~♣♣~ Octopode of Vehumet *****.≈ #.≈.≈. ≈# ♣≈≈.♣♣#♣ Health: 116/116 ========================~~###~≈[†##~≈ ♣≈#.♣♣ ♣ Magic: 41/52 ==================------.≈~#Š[§#§≈ #♣♣♣♣.~♣♣♣ AC: 9Str: 11Doom: 0% ~##.≈.~.[~≈# #≈.♣♣♣~~~~ EV: 17Int: 34 Contam: 0% ≈~≈~≈~~.~≈†## ##≈.♣♣♣~~~ SH: 17Dex: 18#≈~~еj-$3m#~~#≈#~######.♣♣≈.~ XL: 17 Next: 59% Place: Swamp:4#~≈***@#~≈#..##...♣♣.÷~ Noise: ===------  Time: 37704.7 (0.0).***...~~.......~.§....÷ I) +6 short sword of the Lonely Souls {pai.≈≈~.≈#≈≈~~.#~#........~ Cast: Magnavolt (1%)≈≈≈≈≈##≈≈~≈§#####.≈♣~..~ Quill ###≈# ##≈≈#####≈.♣♣♣~...## #### ♣≈.♣♣♣ ♣~~.. D   swamp dragon (trample, magnetised)♣♣♣♣ ≈≈..~...♣♣.#..~ ~~.~.. _You now have 47/52 mp.Aiming: Magnavolt еj·$um(dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!uеj@y“.≈~D..catching breat…)uеj(€F*****uеjŠ×j[â—‹☼○§☼○○○○☼☼☼magnetised)2=====5.7 (1Cloud uеj ãuеj>ç°  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a swamp dragon (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!! _The swamp dragon breathes poison at you. _You now have 42/52 mp.vеj£Ý ... ♣♣♣≈≈.~. Gorae the Earth Mage ~≈≈.≈≈ ≈ ♣♣~#~♣♣~ Octopode of Vehumet *****. ≈ #.≈.≈. ≈# ♣≈≈.♣♣#♣ Health: 116/116 ======================== ~~###~≈[†##~≈ ♣≈#.♣♣ ♣ Magic: 36/52 ================-------- .≈~#Š[[#§≈ #♣♣♣♣.~♣♣♣ AC: 9Str: 11Doom: 0%  ~##.≈.~.[~≈# #≈.♣♣♣~~~~ EV: 17Int: 34 Contam: 0%  ≈~≈~≈○~.~Š## ##≈.♣♣♣~~~ SH: 17Dex: 18 #≈~~#☼○#≈#~######.♣♣≈.~ XL: 17 Next: 59% Place: Swamp:4 #~≈***@#~≈#..##...♣♣.÷~ Noise: ====-----  Time: 37705.7 (0.0) .D**○○☼☼☼.......~.§....÷ I) +6 short sword of the Lonely Souls {pai .≈≈~.≈#≈≈~~.#~#........~ еjàEmCast: Magnavolt (1%) ≈≈≈≈≈##≈≈~≈§#####.≈♣~..~ Quill Cloud  ###≈# ##≈≈#####≈.♣♣♣~... ## #### ♣≈.♣♣♣ ♣~~.. D   swamp dragon (trample, magnetised) ♣♣♣♣ ≈≈..~.. .♣♣.#.. ~ ~~.~..The arc of electricity hits the swamp dragon!! _The swamp dragon breathes poison at you. _You now have 42/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (severely wounded, covered in magnetic dust)vеj¡” ... ♣♣♣≈≈.~. Gorae the Earth Mage ~≈≈.≈≈ ≈ ♣♣~#~♣♣~ Octopode of Vehumet *****. ≈ #.≈.≈. ≈# ♣≈≈.♣♣#♣ Health: 116/116 ======================== ~~###~≈[†##~≈ ♣≈#.♣♣ ♣ Magic: 36/52 ================-------- .≈~#Š[[#§≈ #♣♣♣♣.~♣♣♣ AC: 9Str: 11Doom: 0%  ~##.≈.~.[~≈# #≈.♣♣♣~~~~ EV: 17Int: 34 Contam: 0%  ≈~≈~≈○~.~Š## ##≈.♣♣♣~~~ SH: 17Dex: 18 #≈~~#☼○#≈#~######.♣♣≈.~ XL: 17 Next: 59% Place: Swamp:4 #~≈.§☼@#~≈#..##...♣♣.÷~ Noise: ====-----  Time: 37705.7 (0.0) .§○○○○☼☼☼.......~.§....÷ I) +6 short sword of the Lonely Souls {pai .≈≈~.≈#≈≈~~.#~#........~ Cast: еj'–n0;10;1mMagnavolt (1%) ≈≈≈≈≈##≈≈~≈§#####.≈♣~..~ Quill Cloud  ###≈# ##≈≈#####≈.♣♣♣~... ## #### ♣≈.♣♣♣ ♣~~.. D   swamp dragon (trample, magnetised) ♣♣♣♣ ≈≈..~.. .♣♣.#.. ~ ~~.~..Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!You kill the swamp dragon!Vehumet accepts your kill.vеjâž ...  ~≈≈.≈≈ ≈  ≈ #.≈.≈. ≈#  ~~###~≈[†##~≈   .≈~#Š[[#§≈  ~##.≈.~.[~≈#  ≈~≈~≈â—‹~.~≈†##  #≈~~#☼○#≈#~ #~≈***@#~≈#..÷ .***○○☼☼☼.......~.§....÷ .≈≈~.≈#≈≈~~.#~# ≈≈≈≈≈##≈≈~≈§# ###≈# ##≈≈### ## ####  vеjB ù[1K ♣♣♣♣     ~  vеjóÕ~â—‹.☼○§â—‹â—‹â—‹â—‹â—‹â—‹~vеj9üu616.7 (1Magnavolt (1%) _vеjM;§vеj3 r _You now have 36/52 mp.vеj˜vû ~≈≈.≈≈ ≈ ♣♣~#~♣♣~≈ #.≈.≈. ≈# ♣≈≈.♣♣#♣~~###~≈[†##~≈ ♣≈#.♣♣  .≈~#Š[[#~≈ #♣♣♣♣.~♣♣~##.≈.~.[~≈# #≈.♣♣♣~~~~≈~≈~≈â—‹~.~≈†## ##≈.♣♣♣ #≈~~#â—‹â—‹#≈#~######.♣♣≈.vеjáxY§#~≈.☼○○#~≈#..##...♣♣.÷.§â—‹â—‹â—‹â—‹â—‹@☼.......~.§....÷≈≈~.≈#≈≈~~.#~#........~≈≈≈≈≈##≈≈~≈~#####.≈♣~#Quill Cloud #.#..... vеj‡Ä°°~°°°°○@â—‹§vеj‚ˆÊ7=----7Water Cloud vеjQ’:§vеj<•2 _You enter the shallow water.wеj]¯Û ≈ #.≈.≈. ≈# ♣≈≈.♣♣#♣~~###~≈[†##~≈ ♣≈#.♣♣  .≈~#Š[[#~≈ #♣♣♣♣.~♣♣~##.≈.~.[~≈# #≈.♣♣♣~~~~≈~≈~≈°~.~≈†## ##≈.♣♣♣ #≈~~#○°#≈#~######.♣♣≈.~#~≈.☼○○#~≈#..##...♣♣.÷.§°°°°○○○.......~.§....÷.≈≈~.≈#@≈§~.#~#........~≈≈≈≈≈##≈≈~≈~#####.≈♣~wеjA°‘###≈# ##≈≈#####≈.♣♣♣~... ## #### ♣≈.♣♣♣ ♣~~♣♣~~~. wеj»¸~°~○°°....°°wеj¦¼¡8=----8Water wеj¬×:§wеjüØxеj/Úxеj‰ÚxеjÐÜxеjÈâxеjèg9=xеjÄO40=12=3=xеjÜ,±4=5=6=xеj~/k7=xеj¾1xеj17,xеje8xеj¹;a8=xеj >xеj£BxеjæBU9=xеjzExеjšHxеjÝHxеj=KxеjrPxеj´PL50=xеjSxеj3Vxеj¯VU1=xеjøXxеjw]xеj¸]H52=xеj `xеj¶gxеj*u>xеj¦xxеj,}xеj9…SWater xеj•‡xеj6‹> _You enter the deep water.xеjçŽxеj?�(xеj^‘xеjâ”xеj›:=xеji›5Water xеj/�xеj‹¦> _You enter the deep water.xеjÙ©3xеj¢«xеjY¶xеjêºxеj6»(xеj|½xеjZÀxеjÂÃxеj½Äxеj&Æxеj*ÊxеjÑÒxеjÓ?Water xеj9Õxеj)ÚA _You enter the shallow water.xеj‹Ý3xеjóßxеj3äxеjîçxеj1èxеjaêxеj îxеjÓôj  You encounter a swamp worm.xеjUÄ ♣#~≈≈#.. ..≈≈.~.### ♣~≈≈~≈. ≈≈≈.≈≈#~≈ ♣♣≈≈≈~~. w......~≈ ♣♣♣≈≈.. ~≈≈.≈≈#≈≈ ♣♣~#~♣~.≈. #.≈.≈..≈## ♣≈≈.♣♣≈~~~###~≈[†##~≈# ♣≈#.♣♣.≈.≈~#Š[[#~≈≈##♣♣♣♣.~♣xеjÊŠ≈##.~##.≈@~.[~≈# #≈.♣♣♣~#.≈.≈~≈~≈~~.~≈†## ##≈.♣♣♣~.≈.≈#≈~~#~~#≈#~######.♣♣≈Magnavolt (1%)xеjF'≈.≈.~#~≈.≈~.#~≈#..##...♣♣≈#≈........~~.......~.§.#≈~~.≈≈~.≈#≈≈~~.#~#.....w   swamp worm (wandering)##≈≈≈≈≈≈##≈≈~≈~#####.≈♣~.#####≈####≈≈#####≈.♣♣♣~.xеjqÌ### #### ♣≈.♣♣♣ ♣~~xеjp/37.7 (29.0)xеj+ xеj¡=8.7 (30 _xеjøxеjnY _MP restored: 52yеjà3 ♣#~≈≈#.. Gorae the Earth Mage ..≈≈.~.### ♣~≈≈~≈. Octopode of Vehumet *****. ≈≈≈.≈≈#~≈ ♣♣≈≈≈~~ Health: 116/116 ======================== . w......~≈ ♣♣♣≈≈. Magic: 46/52 =====================--- ≈. *≈≈.≈≈#≈≈ ♣♣~#~♣ AC: 9Str: 11Doom: 0%  ~.≈. #*≈.≈..≈## ♣≈≈.♣♣ EV: 17Int: 34 Contam: 0%  ≈~~~###*≈[†##~≈# ♣≈#.♣♣ SH: 17Dex: 18 ..≈.≈~#*†[[#~≈≈##♣♣♣♣.~♣ XL: 17 Next: 61% Place: Swamp:4 yеj|Ã≈##.~##.≈@~.[~≈# #≈.♣♣♣~~ Noise: ---------  Time: 37738.7 (0.0) #.≈.≈~≈~≈~~.~Š## ##≈.♣♣♣~ I) +6 short sword of the Lonely Souls {pai ~.≈.≈#≈~~#~~#≈#~######.♣♣≈ Cast: Magnavolt (1%) ≈.≈.~#~≈.≈~.#~≈#..##...♣♣. Quill  ≈#≈........~~.......~.§... yеj%Ò#≈~~.≈≈~.≈#≈≈~~.#~#....... w   swamp worm (wandering) ##≈≈≈≈≈≈##≈≈~≈~#####.≈♣~. #####≈####≈≈#####≈.♣♣♣~. ### #### ♣≈.♣♣♣ ♣~~ _You enter the shallow water. _You encounter a swamp worm. _MP restored: 52Aiming: Magnavolt (dangerous; 1% risk of failure)  yеj^3Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (wandering, hasn't noticed you)yеjæ L ♣#~≈≈#.. Gorae the Earth Mage ..≈≈.~.### ♣~≈≈~≈. Octopode of Vehumet *****. ≈≈≈.≈≈#~≈ ♣♣≈≈≈~~ Health: 116/116 ======================== . §......~≈ ♣♣♣≈≈. Magic: 46/52 =====================--- ≈. ~≈≈.≈≈#≈≈ ♣♣~#~♣ AC: 9yеjY!‰Str: 11Doom: 0%  ~.≈. #.≈.≈..≈## ♣≈≈.♣♣ EV: 17Int: 34 Contam: 0%  ≈~~~###~≈[†##~≈# ♣≈#.♣♣ SH: 17yеj‡!<Dex: 18 yеjò!d..≈.≈~#Š[[#~≈≈##♣♣♣♣.~♣ XL: 17 Next: 61% Place: Swamp:4 ≈##.~##.≈@~.[~≈# #≈.♣♣♣~~ Noise: ---------  Time: 37738.7 (0.0) #.≈.≈~≈~≈~~.~Š## ##≈.♣♣♣~ I) +6 short sword of the Lonely Souls {pai yеjU#¤~.≈.≈#≈~~#~~#≈#~######.♣♣≈ Cast: Magnavolt (1%) ≈.≈.~#~≈.≈~.#~≈#..##...♣♣. Quill  ≈#≈........~~.......~.§... #≈~~.≈≈~.≈#≈≈~~.#~#....... w   swamp worm (wandering) ##≈≈≈≈≈≈##≈≈~≈~#####.≈♣~. #####≈####≈≈#####≈.♣♣♣~. ### #### ♣≈.♣♣♣ ♣~~Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp worm (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!!You kill the swamp worm!yеj†+” ..≈≈.~.###  ≈≈≈.≈≈#~≈  . *......~≈  yеjî+ï≈. *≈≈.≈≈#≈≈  ~.≈. #*≈.≈..≈##  ≈~~~###*≈[†##~≈#  ..≈.≈~#*†[[#~ yеjl,+#.≈@~.[~≈#  #.≈.≈~≈~≈~~.~≈†##  ~.≈.≈#≈~~#~~#≈#~#yеj’,¥ ≈.≈.~#~≈.≈~.#~≈# yеjÎ,õ≈#≈........~~ #≈~~.≈≈~.≈#≈≈~yеjí,I  yеj -m##≈≈≈≈≈≈##≈≈~yеj)-Å  #####≈####≈≈##yеjE-ƒ  ### #### yеjg-4  yеjµ•*§~.~≈Dir - move target  Aim: a swamp worm (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!!You kill the swamp worm!  Vehumet accepts your kill.yеj Ÿv===9.7 (1Magnavolt (1%) _yеjk©8§yеj~°r _You now have 46/52 mp.{еjÂ2♣#~≈≈#....≈≈.~.### ♣~≈≈~≈.~≈≈≈≈.≈≈#~≈# ♣♣≈≈≈~. .§......~≈≈ ♣♣♣≈≈.~≈. ~≈≈.≈≈#≈≈ ♣♣~#~♣~.≈. #.≈.≈..≈## ♣≈≈.♣♣#≈~~~###~≈[†##~≈# ♣≈#.♣♣ ..≈.≈~#Š[[#~≈≈##♣♣♣♣.~♣≈##.~##.≈.@.[~≈# #≈.♣♣♣~#.≈.≈~≈~≈~~.~≈†## ##≈.♣♣♣~~.≈.≈#≈~~#~~#≈#~######.♣♣≈.≈.≈.~#~≈.≈~.#~≈#..##...♣♣.÷≈#≈........~~.......~.§.[14;7{еj3TH#≈~~.≈≈~.≈#≈≈~~.#~#.##≈≈≈≈≈≈##≈≈~≈~#####.≈♣~.#####≈####≈≈#####≈.♣♣♣~.### #### ♣≈.♣♣♣ ♣~~.{еjñ;{еj»</7---{еjà<A40Water {еjsE:§{еj…G2 _You enter the shallow water.{еj… ºM≈≈≈≈~..~~##≈≈≈~#~~# ♣#~≈≈#...~...≈≈.~.#### ♣~≈≈~≈. ≈≈≈≈≈.≈≈#~≈# ♣♣≈≈≈~~. .§......~≈≈ ♣♣♣≈≈.~≈. ~≈≈.≈≈#≈≈# ♣♣~#~♣♣~.≈. #.≈.≈..≈## ♣≈≈.♣♣#≈~~~###~≈[†##~≈# ♣≈#.♣♣  ..≈.≈~#≈@[[#~≈≈##♣♣♣♣.~♣♣≈##.~##.≈.~.[~≈# #≈.♣♣♣~#.≈.≈~≈~≈~~.~≈†## ##≈.♣♣♣~~{еj| n~.≈.≈#≈~~#~~#≈#~######.♣♣≈.≈.≈.~#~≈.≈~.#~≈#..##...♣♣.÷...~~..... .≈#≈≈~~.~#####≈####≈≈#{еj�% 8§{еj¾& ?8=---{еjp' L1Water {еj&1 8§{еjÌ8 x _You see here a swamp drake corpse.}еj’Û♣≈≈≈≈~..~~##≈≈≈~#§~# ♣#~≈≈#..~...≈≈.~.#### ♣~≈≈~≈.~†≈§≈≈≈≈≈.≈≈#~≈##♣♣≈≈≈~~~.. ..§......~≈≈# ♣♣♣≈≈.~.≈. ≈~≈≈.≈≈#≈≈# ♣♣~#~♣♣~~.≈. #.≈.≈..≈## ♣≈≈.♣♣#♣≈~~~###~≈[†##~≈# ♣≈#.♣♣ ♣..≈.≈~#Š@[#~≈≈##♣♣♣♣.~♣≈##.~##.≈.~.[~≈# #≈.♣♣♣~#.≈.≈~≈~≈~~.~≈†## ##≈.♣♣♣~~.≈.≈#≈~~#~~#≈#~######.♣♣≈.~≈.≈.~#~≈.≈~.#~≈#..##...♣}еj Ýú♣.÷~≈#≈..~~.......~.§....÷#≈~~.≈≈~.≈#≈≈~~.#~#.~##≈≈≈≈≈≈##≈≈~≈~#####.≈♣~..~#####≈####≈≈#####≈.♣♣♣~.}еjvç}еjÕè^9=2}еjé _}еjvóU§§}еjôûn _Items here: [ †††.~еj±i7~~еjùj%3~еjt8§~еj-wV _N - +0 swamp dragon scales {rP+}еjÜìÒM♣≈~~≈..§. ~~~~. .≈≈ ♣≈≈≈≈~..~~~##≈≈≈~#§~# ♣#~≈≈#.....~...≈≈.~.#### ♣~≈≈~≈.~† ≈~≈≈≈≈≈.≈≈#~≈##♣♣≈≈≈~~. ....§......~≈≈# ♣♣♣≈≈.~.≈. ~≈~≈≈.≈≈#≈≈# ♣♣~#~♣♣~~.≈. #.≈.≈..≈## ♣≈≈.♣♣#≈~~~###~≈@†##~≈# ♣≈#.♣♣  ..≈.≈~#І[#~≈≈##♣♣♣♣.~♣♣♣≈##.~##.≈.~.[~≈# #≈.♣♣♣~#.≈.≈~≈~≈~~.~≈†## ##≈.♣♣♣~~~ Quill еj®í# ..~.≈#≈≈~~.#~##≈≈~≈~#еj.÷?~§еjaøT50=4еjеjK$  Things that are here:еj ‰ _+0 swamp dragon scales {rP+}; a swamp dragon corpseеj!° ♣♣≈~~≈..§.~~~~.≈.≈≈ ♣≈≈≈≈~..~~.~##≈≈≈~#~~# ♣#~≈≈#..~...≈≈.~.#### ♣~≈≈~≈.~†~≈~≈≈≈≈≈.≈≈#~≈##♣♣≈≈≈~~~.~. ....§......~≈≈# ♣♣♣≈≈.~.еj«° +≈. ≈~≈~≈≈.≈≈#≈≈# ♣♣~#~♣♣~~.≈. #.≈.≈..≈## ♣≈≈.♣♣#♣.≈~~~###~≈[@##~≈# ♣≈#.♣♣ ♣..≈.≈~#І§#~≈≈##♣♣♣♣.~♣≈##.~##.≈.~.[~≈# #≈.♣♣♣~~~~♣#.≈.≈~≈~≈~~.~≈†## ##≈.♣♣♣~еj;± Ø~.≈.≈#≈~~#~~#≈#~######.♣♣≈.~≈.≈.~#~≈.≈~.#~≈#..##...♣♣.÷~≈#≈........~~.......~.§....÷.#≈~~.≈≈~.≈#≈≈~~.#~#.~##≈≈≈≈≈≈##≈≈~≈~#####.≈♣~..~еj`¿ еjÄÀ •1=5Water еjÊ× :§еjBÝ + _You enter the shallow water.еjWß r _You see here a hydra corpse.€ŠµjE¤ ~~~~.≈.≈≈ ♣≈≈≈≈~..~~~##≈≈≈~#~~# ♣#~≈≈#.....~...≈≈.~.#### ♣~≈≈~≈.~†~≈~≈≈≈≈≈.≈≈#~≈##♣♣≈≈≈~~~.. ....§......~≈≈# ♣♣♣≈≈.~..≈. ≈~≈~≈≈.≈≈#≈≈# ♣♣~#~♣♣~~€ŠµjªEÕ~.≈. #.≈.≈..≈## ♣≈≈.♣♣#♣.≈~~~###~≈[†##~≈# ♣≈#.♣♣ ♣♣..≈.≈~#І@#~≈≈##♣♣♣♣.~♣♣≈##.~##.≈.~.[~≈# #≈.♣♣♣~~~~#.≈.≈~≈~≈~~.~≈†## ##≈.♣♣♣~~~~#Quill Water ..€ŠµjöEé......##≈≈~≈~########≈####≈≈#####≈.♣♣♣~...~€ŠµjFD €Šµj&Q€ŠµjþR…52=6Cloud _€Šµj’[8§€Šµj_d$  Things that are here:€Šµjëi´  +0 swamp dragon scales {rP+}; a swamp dragon corpse _MP restored: 52€Šµj³b õ ~##≈≈≈~#~~# ♣#~≈≈#.....~...≈≈.~.#### ♣~≈≈~≈.~†~≈~≈≈≈≈≈.≈≈#~≈##♣♣≈≈≈~~~.. ....§......~≈≈# ♣♣♣≈≈.~..≈. ≈~≈~≈≈.≈≈#≈≈# ♣♣~#~♣♣~~€Šµj!c Õ~.≈. #.≈.≈..≈## ♣≈≈.♣♣#♣.≈~~~###~≈[†##~≈# ♣≈#.♣♣ ♣♣..≈.≈~#І§#~≈≈##♣♣♣♣.~♣♣≈##.~##.≈.~.@~≈# #≈.♣♣♣~~~~€ŠµjEc †#.≈.≈~≈~≈~~.~≈†## ##≈.♣♣♣~~~~~.≈.≈#≈~~#~~#≈#~######.♣♣≈.€Šµjfc Ò≈.≈.~#~≈.≈~.#~≈#..##...♣♣.÷..€Šµj†c A....€Šµjºc $#~#€ŠµjÛc ##≈####≈≈###### #### ♣≈.♣♣♣ ♣~~...€Šµj@d D €Šµj&q 7.€Šµjûs ]7Water  _€Šµj°} 8§€Šµjᆠ$  Things that are here:€Šµj‰ ‰ _+0 swamp dragon scales {rP+}; a swamp dragon corpse�еjüÚ c~##≈≈≈~#~~# ♣#~≈≈#..~...≈≈.~.#### ♣~≈≈~≈.~†~.≈~≈≈≈≈≈.≈≈#~≈##♣♣≈≈≈~~~.~.�еj#Û �. .....~≈≈# ♣♣♣≈≈.~.�еjAÛ :≈. ≈~≈~≈≈.≈≈#≈≈# ♣♣~#~♣♣~~.~.≈. #.≈.≈..≈## ♣≈≈.♣♣#♣.♣�еjuÛ Ì≈~~~###~≈[†##~≈# ♣≈#.♣♣ ♣�еjýß Ã..≈.≈~#І§#~≈≈##♣♣♣♣.~♣♣♣♣ ≈##.~##.≈.~.[@≈# #≈.♣♣♣~~~~♣#.≈.≈~≈~≈~~.~≈†## ##≈.♣♣♣~~.≈.≈#≈~~#~~#≈#~######.♣♣≈.~~.≈.≈.~#~≈.≈~.#~≈#..##...♣♣.÷~~.≈#≈........~~.......~.§....÷.#≈~~.≈≈~.≈#≈≈~~.#~#.~##≈≈≈≈≈≈##≈≈~≈~#####.≈♣~..~#####≈####≈≈#####≈.♣♣♣~...~### #### ♣≈.♣♣♣ ♣~~.�еjeè 1[�еjBî d8Water _�еjpô �еjü ‚еjuÑ7~##≈≈≈~#~~# ♣#~≈≈#..~...≈≈.~.#### ♣~≈≈~≈.~†~.≈~≈≈≈≈≈.≈≈#~≈##♣♣≈≈≈~~~.~.. ...........~≈≈# ♣♣♣≈≈.~.≈. ≈~≈~≈≈.≈≈#≈≈# ♣♣~#~♣♣~~.♣~.≈. #.≈.≈..≈## ♣≈≈.♣♣#♣.♣≈~~~###~≈[†##~≈# ♣≈#.♣♣ ♣♣♣ ..≈.≈~#І[#~≈≈##♣♣♣♣.~♣♣♣♣ ≈##.~##.≈.~.[~@# #≈.♣♣♣~~~~♣‚еjuÒV#.≈.≈~≈~≈~~.~≈†## ##≈.♣♣♣~~~~~.~.≈.≈#≈~~#~~#≈#~######.♣♣≈.~~.≈.≈.~#~≈.≈~.#~≈#..##...♣♣.÷~~.~≈#≈..~~.......~.§....÷..~#≈~~.≈≈~.≈#≈≈~~.#~#........~##≈≈≈≈≈≈##≈≈~≈~#####.≈♣~..~#####≈####≈≈#####≈.♣♣♣~...~### #### ♣≈.♣♣♣ ♣~~....~‚еjæà‚еjÏáS9Water ‚еjâø‚еj—kJ .~...≈≈.~.#### ♣~≈≈~≈.~†~≈~≈≈≈≈≈.≈≈#~≈##♣♣≈≈≈~~~.. ...........~≈≈# ♣♣♣≈≈.~..≈. ≈~≈~≈≈.≈≈#≈≈# ♣♣~#~♣♣~~.♣‚еjßku~.≈. #.≈.≈..≈## ♣≈≈.♣♣#♣.♣≈~~~###~≈[†##~≈# ♣≈#.♣♣ ♣♣♣ ‚еjl°..≈.≈~#І[#~≈≈##♣♣♣♣.~♣♣♣♣ ‚еj lq≈##.~##.≈.~.[~≈# #≈.♣♣♣~~~~♣♣♣#.≈.≈~≈~≈~~.~≈@## ##≈.♣♣♣~~~~~.‚еjnlG~.≈.≈#≈~~#~~#≈#~######.♣♣≈.~~.≈.≈.~#~≈.≈~.#~≈#..##...♣♣.÷~~.~....‚еj‹lzQuill Water ~....‚еjªl=##.‚еjÉle### ♣♣♣♣ ≈≈..~...~~‚еjælD ‚еjA•›§=50‚еjš©r _You see here a hydra corpse.‚еjbI‚еj·I‚еj€K‚еjJR‚еjZ‚еj^SWater ‚еjD`> _You enter the deep water.‚еjob‚еj½b?Water ‚еjd‚еjz‚еj¦~,‚еj+�‚еj%ƒ‚еj†‚еjI†‚еjZˆ‚еj9•µ  Things that are here:  +0 swamp dragon scales {rP+}; a swamp dragon corpse‚еjÖ™‚еj7š/ _‚еjsœ‚еj詵  Things that are here:  +0 swamp dragon scales {rP+}; a swamp dragon corpse‚еjϰSWater ‚еj沂еj[¶> _You enter the deep water.‚еj�º‚еj꺂еj½‚еj[¿‚еj!‚еjlÂ?Water ‚еj¼Ä‚еjcÕ€‚еjÛ‚еjmÛ=Water ‚еj%Þ‚еj�â> _You enter the deep water.‚еjÚå‚еj$æ(‚еjïç‚еjLê‚еjJñUWater ‚еjÀó‚еjùõA _You enter the shallow water.‚еjÁ÷‚еjþ÷=Water ‚еjþø‚еj]ú‚еj?ü‚еjwü‚еjý‚еjЂеj‚еjS‚еj ‚еj-‚еj:‚еjl‚еjÞ‚еjš‚еjr‚еj¿‚еj& ‚еj“‚еj‚еjº‚еjׂеjv‚еje‚еj ‚еjø‚еjX‚еjl‚еj³‚еj*‚еjЂеj¨X‚еjÒ!‚еj3"‚еj#‚еj[%‚еj@'‚еj�'(‚еjÃ(‚еj‹*‚еj¬0‚еjM1?Water ‚еjï2‚еjû6A _You enter the shallow water.‚еj!9‚еj€9‚еj;‚еj<‚еjÜ=‚еj2>‚еj/?‚еj@‚еjA‚еjWA=Water ‚еj¡AƒŠµjƒŠµjEƒŠµjzƒŠµj^ƒŠµj ƒŠµj BƒŠµj胊µjöƒŠµj(?Water ƒŠµj ƒŠµjõƒŠµj)>ƒŠµj¼ƒŠµj$ƒŠµj]ƒŠµjÕƒŠµjÿƒŠµjŒƒŠµjà ƒŠµj!ƒŠµjÛ!ƒŠµj7#ƒŠµj%(SWater ƒŠµjS)ƒŠµj/2> _You enter the deep water.ƒŠµjZ3ƒŠµjÉ3?Water ƒŠµj�4ƒŠµjÃ6ƒŠµj¬8,ƒŠµjf9ƒŠµjð:ƒŠµjz<ƒŠµjû<(ƒŠµjç=ƒŠµj#?ƒŠµjø@,ƒŠµjÁAƒŠµj°CƒŠµjIƒŠµjzI?Water ƒŠµjPJƒŠµjeRA _You enter the shallow water.ƒŠµjÜSƒŠµjBT=Water ƒŠµjLUƒŠµj¬VƒŠµjXƒŠµjCX(ƒŠµjÝXƒŠµj2ZƒŠµjÛ^SWater ƒŠµjf_ƒŠµjfŠ _You enter the deep water.shallow water.deepshallow water.deepƒŠµj×fƒŠµjg(ƒŠµj�gƒŠµjåhƒŠµjYjƒŠµjŽjƒŠµjüjƒŠµjTlƒŠµj­m,ƒŠµjnƒŠµjÐnƒŠµjÓoƒŠµjpƒŠµjPpƒŠµj6uƒŠµj§y°shallow water.deepshallow water.deep  You encounter a swamp dragon.ƒŠµj�b  #≈~~.≈≈≈#≈.≈~≈≈≈≈≈  ##≈≈~~.~~.~......  ##....#~.#≈.≈≈~≈~≈≈  #≈≈.≈.###.~.≈.≈~#.≈  ##.≈.## ##≈§~~###~≈  #.### ...≈.≈~#Š  #.## ≈##.~##.≈.~ ƒŠµj7‚ ##.# #.≈.≈~≈~≈~~  #@## ~.≈.≈#≈~~#~  #~# ≈.≈.~#~≈.≈~  ##. ≈#≈........Magnavolt (1%)  D≈ #≈~~.≈≈~.≈#  .≈# ##≈≈≈≈≈≈##  ### #####≈### D   swamp dragon (trample, asleep) ƒŠµj–‚Œ###  ƒŠµj1‰096.7 (46.0)ƒŠµj(Š27.7 (47 _ƒŠµjÌŽƒŠµjt�„еj¹ „еjNÅ YInventory: 40/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}c - a +5 short sword of speed Missiles (go to first with ()t - 12 boomerangs  s - a curare-tipped dart  „еj¬Å -g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  N - +0 swamp dragon scales {rP+} „еjÆ  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn) „еj{Æ ò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]…еj`¯ °  c - a +5 short sword of speed Missiles (go to first with ()  t - 12 boomerangs  s - a curare-tipped dart  g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  N - +0 swamp dragon scales {rP+}  q - the orb of Xuefamm {Glass, Harm rCorr Necro}  K - an orb of mesmerism …еj° L o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery "=)  M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)d - a +6 ring of intelligenceF6intelligen…еj5° Ice (worn) 5%…еj{6 …еjÞ6 ¡  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}7…еjMØ H - the ring "Qoefrafy" (worn) {MP+9 Int+4}  f - a ring of resist corrosion (worn)11†Šµj’ _ N - +0 swamp dragon scales {rP+}. The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 It can be maximally enchanted to +7. You found it on level 4 of the Swamp. Stash search prefixes†Šµj* D: {inventory} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified useless_item armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.â€�  -KJV Bible, Job 41:15-17. (w)ear, (d)rop, (=)adjust, or (i)nscribe.‡ŠµjŒŠ‡ŠµjÄ�‡Šµj™  #≈~~.≈≈≈#≈.≈~≈≈≈≈≈ Gorae the Earth Mage  ##≈≈~~.~~.~....... Octopode of Vehumet *****.  ##....#~.#≈.≈≈~≈~≈≈ Health: 116/116 ========================  #≈≈.≈.###.~.≈.≈~#.≈ Magic: 52/52 ========================  ##.≈.## ##≈§~~###~≈ AC: 9Str: 11Doom: 0%   #.### ...≈.≈~#Š EV: 17Int: 34 Contam: 0%   #.## ≈##.~##.≈.~ SH: 17Dex: 18  ##.# #.≈.≈~≈~≈~~ XL: 17 Next: 61% Place: Swamp:4 [‡Šµj¹™40m #@## ~.≈.≈#≈~~#~ Noise: ---------  Time: 37797.7 (0.0)  #~# ≈.≈.~#~≈.≈~ I) +6 short sword of the Lonely Souls {pai  ##. ≈#≈........ Cast: Magnavolt (1%) D≈ #≈~~.≈≈~.≈# Quill  .≈# ##≈≈≈≈≈≈## ### #####≈### D   swamp dragon (trample, asleep) ### _You enter the deep water. _You enter the shallow water. _You enter the shallow water. _You enter the deep water. _You enter the shallow water. _You enter the deep water. _You encounter a swamp dragon.‡Šµj¢‡Šµj¼¢*8.7 (1‡Šµjú¨‡Šµjt«Îshallow water.deepshallow water.deep _You encounter a swamp dragon.You drop +0 swamp dragon scales {rP+}.‡Šµjýh ‡Šµj5v uInventory: 39/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}‡ŠµjŽv äc - a +5 short sword of speed Missiles (go to first with ()t - 12 boomerangs  s - a curare-tipped dart  ‡Šµj¸v gg - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} ‡Šµjw šArmour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |) ‡Šµjpw 9 G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn) ‡Šµj�w ò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ˆŠµjÛ  s - a curare-tipped dart  g - 37 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour [  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn)  F - a +6 ring of intelligence (worn)  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}  f - a ring of resist corrosion (worn)  J - a ring of wizardry (worn) {wiz+}11%ˆŠµj_±úl - an amulet of dissipation  v - an amulet of wildshape  n - a +4 ring of slaying  z - a +4 ring of slaying8ˆŠµjlÐE - a +6 ring of dexterity  r - a +6 ring of strength  y - a +6 ring of strength24ˆŠµj .ÇL - a +6 ring of strength  m - a ring of protection from fire {rF+}8ˆŠµj  J B - a ring of protection from fire {rF+}  C - a ring of wizardry {wiz+} Talismans (go to first with %)33ˆŠµj’ì ™  a - a quill talisman (worn)5ˆŠµjš ¨j - an inkwell talisman  i - a lupine talisman9‰ŠµjY*™  x - the maw talisman "Koicruq" {rN+}41‰Šµj½â„ h - a staff of fire {rF+} Jewellery (go to first with "=)  M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)32‰Šµj¡n1K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}24‰Šµje-o e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}16‰Šµjy³ €Mw - 2 javelins5ŠŠµj ÿ3 ŠŠµjÃÿc n - a +4 ring of slaying6ŠŠµjeC»s - a curare-tipped dart  g - 37 poisoned darts  w - 2 javelins1ŠŠµj°õ� p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}c - a +5 short sword of speed Missiles (go to first with ()t - 12 boomerangs 3ŠŠµjf² $Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}top‹Šµjé÷Ï d - a +6 ring of intelligence (worn)  F - a +6 ring of intelligence (worn) 3%‹ŠµjÅ ¯  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}5‹Šµjô“ ©  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}7‹ŠµjÿJÑ f - a ring of resist corrosion (worn)  J - a ring of wizardry (worn) {wiz+}11ŒŠµjîÙ� l - an amulet of dissipation3ŒŠµj£ª� v - an amulet of wildshape5ŒŠµjel–  n - a +4 ring of slaying6ŒŠµjÕ.ú z - a +4 ring of slayingE - a +6 ring of dexterity  r - a +6 ring of strength22ŒŠµjŽÍ®y - a +6 ring of strength  L - a +6 ring of strength6ŒŠµj— Ø m - a ring of protection from fire {rF+}  B - a ring of protection from fire {rF+}30ŒŠµjº_  C - a ring of wizardry {wiz+} Talismans (go to first with %)3ŒŠµjÌ Ï a - a quill talisman (worn)j - an inkwell talisman7ŒŠµj*ш i - a lupine talisman9�еj¤�еjæ‹  x - the maw talisman "Koicruq" {rN+}41�еj6Ú�еj�Úy  A - the rimehorn talisman "Xolli" {Will+ Str+3}�еjçÚ3�еjKµ3 �еj¶›Wands (go to first with /)5�еjv ‹  g - a wand of flame (8)7�еjº: µ e - a wand of paralysis (7)  p - a wand of polymorph (16)50�еj �еjFHc - a wand of warping (13) �еjιScrolls (go to first with ?)  x - a scroll of amnesia6ŽŠµj@‹ b - 5 scrolls of blinking {!r!d}  W - 3 scrolls of brand weapon  a - 2 scrolls of enchant armour62ŽŠµj×NÖ f - a scroll of fear  i - 5 scrolls of identify {@r1}6ŽŠµjæ6æ I - 4 scrolls of immolation {!r}  N - 4 scrolls of noise {!r}9ŽŠµjÕä¼p - 5 scrolls of poison {!r}  s - a scroll of summoning73ŽŠµjœ»¨  t - 3 scrolls of teleportation {!r!d, @r3}5ŽŠµj<~ œ  T - a scroll of torment {!r!r}7ŽŠµj< £  V - 4 scrolls of vulnerability {!r!r}9ŽŠµjœÑÏ Potions (go to first with !)81�еjÎÔŒ  a - a potion of ambrosia3�еj: ´i - a lupine talisman  x - the maw talisman "Koicruq" {rN+}79�еj7Á Í a - a quill talisman (worn)j - an inkwell talisman5�еj¥5�еjІŸ T - a scroll of torment {!r!r}  V - 4 scrolls of vulnerability {!r!r}9�еjú^Ï Potions (go to first with !)81�еj¦ ç a - a potion of ambrosiaA - 2 potions of attraction {!q}4�еjàË Ï B - 4 potions of berserk rage {!q}  C - a potion of cancellation8�еjtÝ ôe - a potion of enlightenment  L - a potion of lignification {!q}  m - a potion of might94�еj*Iµ M - 5 potions of mutation {!q} Baubles8‘еjíÃ… a - 9 flux baublesbot‘еjw¢‘еj™m‘еjo#‘еj%ø‘еjÞ¿ ‘еjäz ‘еj<= ‘еj{æ’еj‡´’еjZ_’еjX¯ ’еj9ºè  #≈~~.≈≈≈#≈.≈~≈≈≈≈≈ Gorae the Earth Mage  ##≈≈~~.~~.~....... Octopode of Vehumet *****.  ##....#~.#≈.≈≈~≈~≈≈ Health: 116/116 ========================  #≈≈.≈.###.~.≈.≈~#.≈ Magic: 52/52 ========================  ##.≈.## ##≈§~~###~≈ AC: 9Str: 11Doom: 0%  ’еj˜¼ #.### ...≈.≈~#Š EV: 17Int: 34 Contam: 0%   #.## ≈##.~##.≈.~ SH: 17Dex: 18  ##.# #.≈.≈~≈~≈~~ XL: 17 Next: 61% Place: Swamp:4  #@## ~.≈.≈#≈~~#~ Noise: ---------  Time: 37798.7 (0.0)  #~# ≈.≈.~#~≈.≈~ I) +6 short sword of the Lonely Souls {pai  ##. ≈#≈........ Cast: Magnavolt (1%) D≈ #≈~~.≈≈~.≈# Quill  .≈# ##≈≈≈≈≈≈## ### #####≈### D   swamp dragon (trample, asleep) ### [39;49’еj)½)m_You enter the shallow water. _You enter the shallow water. _You enter the deep water. _You enter the shallow water. _You enter the deep water. _You encounter a swamp dragon. _You drop +0 swamp dragon scales {rP+}.’еjÆ’еjhÇ’еj–Î’еj<Ñ’еjh  #≈~~.≈≈≈#≈.≈~≈≈≈≈≈ Gorae the Earth Mage ##≈≈~~.~~.~....... Octopode of Vehumet *****. ##....#~.#≈.≈≈~≈~≈≈ Health: 116/116 ======================== #≈≈.≈.###.~.≈.≈~#.≈ Magic: 46/52 =====================--- ##.≈.## ##≈§~~###~≈ AC: 9Str: 11Doom: 0%  #.### ...≈.≈~#Š EV: 17Int: 34 Contam: 0%  #.## ≈##.~##.≈.~ SH: 17Dex: 18 ##.# #.≈.≈~≈~≈~~ XL: 17 Next: 61% Place: Swamp:4 #@## ~.≈.≈#≈~~#~ Noise: ---------  Time: 37798.7 (0.0) #*# ≈.≈.~#~≈.≈~ I) +6 short sword of the Lonely Souls {pai ##* ≈#≈........ Cast: Magnavolt (1%) D≈ #≈~~.≈≈~.≈# [40’еjÚh ÞmQuill  .≈# ##≈≈≈≈≈≈## ### #####≈### D   swamp dragon (trample, asleep) ###  _You enter the deep water. _You encounter a swamp dragon. _You drop +0 swamp dragon scales {rP+}.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (asleep)“еjG$í  #≈~~.≈≈≈#≈.≈~≈≈≈≈≈ Gorae the Earth Mage  ##≈≈~~.~~.~....... Octopode of Vehumet *****.  ##....#~.#≈.≈≈~≈~≈≈ Health: 116/116 ========================  #≈≈.≈.###.~.≈.≈~#.≈ Magic: 46/52 =====================---  ##.≈.## ##≈§~~###~≈ AC: 9Str: 11Doom: 0%   #.### ...≈.≈~#Š EV: 17Int: 34 Contam: 0%  “еj/% #.## ≈##.~##.≈.~ SH: 17Dex: 18  ##.# #.≈.≈~≈~≈~~ XL: 17 Next: 61% Place: Swamp:4  #@## ~.≈.≈#≈~~#~ Noise: ---------  Time: 37798.7 (0.0)  #*# ≈.≈.~#~≈.≈~ I) +6 short sword of the Lonely Souls {pai  ##* ≈#≈........ Cast: Magnavolt (1%) *≈ #≈~~.≈≈~.≈# Quill  .≈# ##≈≈≈≈≈≈## ### #####≈### D   swamp dragon (trample, magnetised) ###“еjb%Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a swamp dragon (asleep)  “еjˆ%íMagnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!The swamp dragon roars deafeningly!“еjô{ú~.Dcatching breat…)Dir - move target  Aim: a swamp dragon (asleep)  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!The swamp dragon roars deafeningly!  You hear a roar!“еj²ƒŸ ***The swamp dragon breathes poison at you.“еjï×’ DThe blast of poison misses you.“еjkßV@☼☼D   six-headed hydraD   swamp dragon (trample, catching breat…)“еj¾àx=====9.7 (1Cloud “еj1ç“еj1ï· _You encounter a six-headed hydra. _You now have 46/52 mp.”еj˜¹ #≈~~.≈≈≈#≈.≈~≈≈≈≈≈ Gorae the Earth Mage ##≈≈~~.~~.~....... Octopode of Vehumet *****. ##....#~.#≈.≈≈~≈~≈≈ Health: 116/116 ======================== #≈≈.≈.###.~.≈.≈~#.≈ Magic: 40/52 ==================------ ##.≈.## ##≈§~~###~≈ AC: 9Str: 11Doom: 0%  #.### ...≈.≈~#Š EV: 17Int: 34 Contam: 0%  #.## ≈##.~##.≈.~ SH: 17Dex: 18 ##.# #.≈.≈~≈~≈~~ XL: 17 Next: 61% Place: Swamp:4 #@## ~.≈.≈#≈~~#~ Noise: =====----  Time: 37799.7 (0.0) #*# ≈.≈.~#~≈.≈~ I) +6 short sword of the Lonely Souls {pai ##* ≈#≈........ Cast: Magnavolt (1%) D≈ #≈~~.≈≈~.≈#”еjºâ Quill Cloud  D≈# ##≈≈≈≈≈≈## ### #####≈### D   six-headed hydra ###  D   swamp dragon (trample, catching breat…)The blast of poison misses you. _You encounter a six-headed hydra. _You now have 46/52 mp.”еjaºôAiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a six-headed hydra”еj?Õ  #≈~~.≈≈≈#≈.≈~≈≈≈≈≈ Gorae the Earth Mage  ##≈≈~~.~~.~....... Octopode of Vehumet *****.  ##....#~.#≈.≈≈~≈~≈≈ Health: 116/116 ========================  #≈≈.≈.###.~.≈.≈~#.≈ Magic: 40/52 ==================------  ##.≈.## ##≈§~~###~≈ AC: 9Str: 11Doom: 0%   #.### ...≈.≈~#Š EV: 17Int: 34 Contam: 0%   #.## ≈##.~##.≈.~ SH: 17Dex: 18 ”еjÙ?N ##.# #.≈.≈~≈~≈~~ XL: 17 Next: 61% Place: Swamp:4  #@## ~.≈.≈#≈~~#~ Noise: =====----  Time: 37799.7 (0.0)  #*# ≈.≈.~#~≈.≈~ I) +6 short sword of the Lonely Souls {pai  ##* ≈#≈........ Cast: Magnavolt (1%) *≈ #≈~~.≈≈~.≈# Quill Cloud  D≈# ##≈≈≈≈≈≈## ”еjï@J### #####≈### D   six-headed hydra (magnetised) ###D   swamp dragon (trample, catching breat…) _You now have 46/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a six-headed hydra  Magnetic shrapnel attaches itself to the six-headed hydra.  Electricity arcs towards the magnetite!•еjÎ^"§  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!  The arc of electricity hits the swamp dragon!!  You kill the swamp dragon!Vehumet accepts your kill.You feel your power returning.  The swamp dragon scales are intact enough to wear.•еjŽua** •еj«À D.The arc of electricity hits the six-headed hydra!!!•еjHÌSâ—‹☼§•еjÝÔŸ2=2==---800.7 (1 _•еj…Þ;§•еj•år _You now have 42/52 mp.•еjü3  #≈~~.≈≈≈#≈.≈~≈≈≈≈≈ Gorae the Earth Mage ##≈≈~~.~~.~....... Octopode of Vehumet *****. ##....#~.#≈.≈≈~≈~≈≈ Health: 116/116 ======================== #≈≈.≈.###.~.≈.≈~#.≈ Magic: 36/52 ================-------- ##.≈.## ##≈§~~###~≈ AC: 9Str: 11Doom: 0%  #.### ...≈.≈~#Š EV: 17Int: 34 Contam: 0%  #.## ≈##.~##.≈.~ SH: 17Dex: 18 ##.# #.≈.≈~≈~≈~~ XL: 17 Next: 62% Place: Swamp:4 #@## ~.≈.≈#≈~~#~ Noise: ==-------  Time: 37800.7 (0.0) #*# ≈.≈.~#~≈.≈~ I) +6 short sword of the Lonely Souls {pai ##* ≈#≈........ Cast: Magnavolt (1%) *D[40•еj(5 Àm #≈~~.≈≈~.≈# Quill Cloud  .≈# ##≈≈≈≈≈≈## ### #####≈### D   six-headed hydra (magnetised) ### The swamp dragon scales are intact enough to wear. _The arc of electricity hits the six-headed hydra!!! _You now have 42/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a six-headed hydra (water, heavily wounded, covered in magnetic dust)•еjÛ� �  #≈~~.≈≈≈#≈.≈~≈≈≈≈≈ Gorae the Earth Mage  ##≈≈~~.~~.~....... Octopode of Vehumet *****.  ##....#~.#≈.≈≈~≈~≈≈ Health: 116/116 ========================  #≈≈.≈.###.~.≈.≈~#.≈ Magic: 36/52 ================--------  ##.≈.## ##≈§~~###~≈ AC: 9•еj:‘ `Str: 11Doom: 0%   #.### ...≈.≈~#Š EV: 17Int: 34 Contam: 0%   #.## ≈##.~##.≈.~ SH: 17Dex: 18  ##.# #.≈.≈~≈~≈~~ XL: 17 Next: 62% Place: Swamp:4  #@## ~.≈.≈#≈~~#~ Noise: ==-------  Time: 37800.7 (0.0)  #*# ≈.≈.~#~≈.≈~ I) +6 short sword of the Lonely Souls {pai  ##* ≈#≈........ Cast: Magnavolt (1%) •еj)› ]*D #≈~~.≈≈~.≈# Quill Cloud  .≈# ##≈≈≈≈≈≈## ### #####≈### D   six-headed hydra (magnetised) ###The swamp dragon scales are intact enough to wear. _The arc of electricity hits the six-headed hydra!!! _You now have 42/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a six-headed hydra (water, heavily wounded, covered in magnetic dust)•еjÅå ž* _You now have 42/52 mp.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a six-headed hydra (water, heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the six-headed hydra!!•еj. MD≈•еj97 Iâ—‹§•еj:8 o7==1.7 (1 _•еj·M •еjGW r _You now have 37/52 mp.–еjÌ$ #≈~~.≈≈≈#≈.≈~≈≈≈≈≈ Gorae the Earth Mage ##≈≈~~.~~.~....... Octopode of Vehumet *****. ##....#~.#≈.≈≈~≈~≈≈ Health: 116/116 ======================== #≈≈.≈.###.~.≈.≈~#.≈ Magic: 31/52 ==============---------- ##.≈.## ##≈§~~###~≈ AC: 9Str: 11Doom: 0%  #.### ...≈.≈~#Š EV: 17Int: 34 Contam: 0%  #.## ≈##.~##.≈.~ SH: 17Dex: 18 ##.# #.≈.≈~≈~≈~~ XL: 17 Next: 62% Place: Swamp:4 #@## ~.≈.≈#≈~~#~ Noise: ===------  Time: 37801.7 (0.0) #*# ≈.≈.~#~≈.≈~ I) +6 short sword of the Lonely Souls {pai ##D ≈#≈........ Cast: Magnavolt (1%) *≈ #≈–еjÄ)­~~.≈≈~.≈# Quill Cloud  .≈# ##≈≈≈≈≈≈## ### #####≈### D   six-headed hydra (magnetised) ### Electricity arcs towards the magnetite! _The arc of electricity hits the six-headed hydra!! _You now have 37/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a six-headed hydra (poison gas, almost dead, covered in magnetic dust)–еjÀj #≈~~.≈≈≈#≈.≈~≈≈≈≈≈ Gorae the Earth Mage ##≈≈~~.~~.~....... Octopode of Vehumet *****. ##....#~.#≈.≈≈~≈~≈≈ Health: 116/116 ======================== #≈≈.≈.###.~.≈.≈~#.≈ Magic: 31/52 ==============---------- ##.≈.## ##≈§~~###~≈ AC: 9Str: 11Doom: 0%  #.### ...≈.≈~#Š EV: 17Int: 34 Contam: 0%  #.## ≈##.~##.≈.~ SH: 17Dex: 18 ##.# #.≈.≈~≈~≈~~ XL: 17 Next: 62% Place: Swamp:4 #@## ~.≈.≈#≈~~#~ Noise: ===------  Time: 37801.7 (0.0) #â—‹# ≈.≈.~#~≈.≈~ I) +6 short sword of the Lonely Souls {pai ##â—‹ ≈#≈........ Cast: Magnavolt (1%) §≈ #≈~~.≈≈~.≈# [0;–еjík´10;1mQuill Cloud  .≈# ##≈≈≈≈≈≈## ### #####≈### D   six-headed hydra (magnetised) ### Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a six-headed hydra (poison gas, almost dead, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the six-headed hydra!!!You kill the six-headed hydra!Vehumet accepts your kill.–еjDqÓ #≈~~.≈ ##≈. ##.~≈ #≈≈≈ ##.≈.##  #.###  #.##  ##.#  #@##  #*#  ##*  §≈  .≈#  ### –еjÜ»4*–еje ] °â—‹§Dir - move target  Aim: a six-headed hydra (poison gas, almost dead, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the six-headed hydra!!!You kill the six-headed hydra!Vehumet accepts your kill.You feel your power returning.–еjq à5==3====2.7 (1Magnavolt (1%) _–еj –еjáA r _You now have 35/52 mp.—еjQ3—еj¬3—еjL4—еj"6—еj,;i6== _—еjÿ;—еj8<^7=—еjÂ<—еjâ=a8=—еjp>—еj“@,—еjû@—еjÈA—еjøAQ9=—еj^B—еjÐDV40=—еjE—еj¶E—еj3G—еj$H;1—еj¯J—еjÔJ—еjžK—еjGMa2=—еjN—еjôP—еjDQN3=—еjÂQ—еjS—еjES—еj4T—еjóU—еjdVK4=—еjÑW—еjiY—еjÌYU5=—еjÈZ—еj¤]a6=—еj»^—еj‡`,—еja—еjÝc—еj&dN7=—еj@e—еj¶fa8=—еj�g—еj¾j—еjÿjU9=—еj¼k—еjTm—еj�m—еj4n—еjÂp—еj-qL50=—еjºq—еjør—еj]sU1=—еj0t—еjw,—еj3x—еj†y—еjáyH52=—еjüz—еjX€—еj�‡UWater —еj ˆ—еj<ŠA _You enter the shallow water.—еjÉŒ>—еjø�—еjH�—еj/“—еjc“—еjK”—еj¡µ  Things that are here:  +0 swamp dragon scales {rP+}; a swamp dragon corpse—еjÑ¢—еj¢£@= _—еj̤—еj¦—еj‡«—еjù«—еj­—еjή—еj ±—еj‘±—еj=²—еjü²—еjµ —еjJ .### ...≈.≈~#Š.## ≈##.~##.≈.~ ##.# #.≈.≈~≈~≈~~—еjR { #[## ~.≈.≈#≈~~#~ #~### ≈.≈.~#~≈.≈~###.≈## ≈#≈........#≈#[≈≈# #≈~~.≈≈~.≈##..≈## ##≈≈≈≈≈≈### #####≈###----## ###    You pick up the decaying rune and feel its power.—еj¬'031.7 (29.0)—еjY(H----2.7 (30—еj%-—еj‹3‘ _Press } to see all the runes you have collected. _MP restored: 52šŠµj ¯ _šŠµjŽ šŠµjJ iWater šŠµjœ" > _You enter the deep water.šŠµjt% šŠµjw& >šŠµj˜) šŠµjU- šŠµjï- šŠµj7. šŠµjÜ< µ  Things that are here:  +0 swamp dragon scales {rP+}; a swamp dragon corpsešŠµjé> šŠµj™?  _šŠµjg@ šŠµjC šŠµj J šŠµj¤J ?Water šŠµj+K šŠµj¢N A _You enter the shallow water.šŠµjZP šŠµjÌP (šŠµjpQ šŠµj\Z o  You see here +0 swamp dragon scales {rP+}.šŠµjÃ] 5 _šŠµjp^ šŠµjË` šŠµjMc šŠµjd šŠµj¸d šŠµjíf šŠµjãh šŠµjAi šŠµj&j šŠµjÐl šŠµj)r SWater šŠµjs šŠµj v > _You enter the deep water.šŠµjøw šŠµjbx šŠµjÎx šŠµjîz šŠµj|| >šŠµj;} šŠµjm šŠµjë„ šŠµj † UWater šŠµj͈ A _You enter the shallow water.šŠµj¡Š šŠµj‹ šŠµjö‹ šŠµj½� šŠµjT� šŠµj®� (šŠµj‘ šŠµjè’ šŠµjb” ,šŠµjK• šŠµj˜ šŠµj+ž šŠµjPŸ =Water šŠµjºŸ šŠµjÌ¢ > _You enter the deep water.šŠµj³¤ šŠµj¨¥ (šŠµjé¥ šŠµjß§ šŠµja­ šŠµjà­ =Water šŠµj¼® šŠµjž± > _You enter the deep water.šŠµj–³ šŠµjó³ (šŠµjµ šŠµjx¶ šŠµjÆ mWater Cloud šŠµj-Ç šŠµj�Ñ A _You enter the shallow water.šŠµjÔ >šŠµjéÔ šŠµjÑ× šŠµj©ê iWater šŠµjï > _You enter the deep water.šŠµj8ò šŠµjÞó (šŠµjÖö šŠµj]ú šŠµj� SWater šŠµjœ šŠµj¨ genter the deep water.shallow water.deepshalšŠµj "low water.deepšŠµjq kWater šŠµjz šŠµj¢ SWater šŠµjV šŠµj šŠµjØ šŠµj. (šŠµj} šŠµj³! šŠµjÂ' šŠµjG( =Water šŠµj;* šŠµj•- jshallow water.deepshallow water.deepšŠµjB0 šŠµj°0 šŠµjV2 šŠµjó4 šŠµjÂ7 šŠµj8 šŠµj: šŠµjx< šŠµj¡? šŠµj@ (šŠµj®A šŠµj+D šŠµjçI šŠµjPJ =Water šŠµjL šŠµj‰O Tdeepshallow water.deepšŠµjÅR >šŠµjýT šŠµj>d šŠµjƒj SWater šŠµj/o šŠµjz > _You enter the deep water.šŠµjß} šŠµj’~ (šŠµjH€ šŠµj—„ šŠµj–‹ UWater šŠµjf� šŠµjü‘ Rshallow water.deepshallow water.šŠµjº” šŠµjI• šŠµjô– šŠµjž« ÓWater šŠµjB¸ šŠµjà �deepshallow water.  You see here a hydra skeleton.šŠµjSÊ šŠµj8Ë ?Water šŠµjGÌ šŠµjÓÐ A _You enter the shallow water.šŠµj›Ó >šŠµjPÕ šŠµjkß XšŠµjEá šŠµj¬ã šŠµjä šŠµjøå šŠµjJé šŠµj†ê šŠµjÏê šŠµj7ì šŠµj·î šŠµjƒð šŠµj÷ð ,šŠµj@ò šŠµj«ó šŠµjô šŠµj1õ šŠµjy÷ šŠµj@ù šŠµj¡ù šŠµjkú šŠµj2ü šŠµjžý šŠµjôý šŠµjðþ šŠµjº šŠµj= šŠµjº ?Water šŠµjv šŠµjƒ A _You enter the shallow water.šŠµj + IšŠµj - šŠµjå/ SCloud šŠµjö0 šŠµj 3 šŠµjÔ4 šŠµj;5 (šŠµjí5 šŠµj8 šŠµj€9 šŠµjá9 šŠµjó: šŠµj‡< šŠµjhA šŠµjÕA =Water šŠµj«B šŠµjËI ’ _You enter the deep water.šŠµjTW šŠµjÄX šŠµjKY šŠµjrZ šŠµj\ šŠµjMa ?Water šŠµjÔa šŠµjOb šŠµjÝp A _You enter the shallow water.šŠµjr šŠµjs šŠµjšs šŠµj!v šŠµjÖv šŠµjw šŠµjÀw šŠµj”† šŠµj¦‹ l  You encounter a goliath frog.šŠµj„“ <~.≈≈~.≈#≈≈~~.#§#........~~~~...♣~ ≈≈≈≈≈≈##≈≈~≈~#####.≈♣~..~~~~.~... ####≈####≈≈#####≈.♣♣♣~...~~~.♣♣.  ### #### ♣≈.♣♣♣♣♣~~....~..♣. ♣♣♣♣♣≈≈..~...~~.~~. ♣ ♣♣.♣♣.#..~.~~~~~~ ♣.. ♣♣~.~~.~...~~~...~ ♣~~~~♣♣~~.#......~~§~... ~.....~@~.♣♣~~§..♣♣.~~~. ..~♣♣.~~~§♣♣....♣♣ .~... šŠµj-• ¬.......~......~Magnavolt (1%) F~~~~..♣♣.......§. ~~~~~.. ♣~.♣~~~~~ ♣. ~~~~~~. ~~♣♣.~~♣♣. F   goliath frog (reaching, asleep) ~.~~~~. ~. ~~ ♣ ♣♣~. .~~~~§. ~..♣..~ ...~~~šŠµjFž V93.7 (61~šŠµjÇŸ 24.7 (62 _šŠµj¨¦ šŠµjѨ œŠµj^&û~.≈≈~.≈#≈≈~~.#§#........~~~~...♣~ Gorae the Earth Mage ≈≈≈≈≈≈##≈≈~≈~#####.≈♣~..~~~~.~... Octopode of Vehumet *****. ####≈####≈≈#####≈.♣♣♣~...~~~.♣♣.~ Health: 116/116 ========================  ### #### ♣≈.♣♣♣♣♣~~....~..♣.~ Magic: 46/52 =====================--- ♣♣♣♣♣≈≈..~...~~.~~.~ AC: 9Str: 11Doom: 0%  ♣ ♣♣.♣♣.#..~.~~~~~~ EV: 17Int: 34 Contam: 0%  ♣.. ♣♣~.~~.~...~~~...~ SH: 17Dex: 18 ♣~~~~♣♣~~.#......~~§~... XL: 17 Next: 63% Place: Swamp:4 ~.....~@~.♣♣~~§..♣♣.~~~. Noise: ---------  Time: 37894.7 (0.0) ..~♣♣**~~~♣♣....♣♣ .~... I) +6 short sword of the Lonely Souls {pai ***....~......~  Cast: Magnavolt (1%) œŠµjÎ(ŠF*~~~..♣♣.......§.  Quill Water  ~~~~~.. ♣~.♣~~~~~ ♣. ~~~~~~. ~~♣♣.~~ ♣♣. F   goliath frog (reaching, asleep) ~.~~~~. ~. ~~ ♣ ♣♣~. .~~~~§. ~ ..♣..~ ...~~~ _You enter the deep water. _You enter the shallow water. _You encounter a goliath frog.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (asleep)œŠµjnŠ~.≈≈~.≈#≈≈~~.#§#........~~~~...♣~ Gorae the Earth Mage ≈≈≈≈≈≈##≈≈~≈~#####.≈♣~..~~~~.~... Octopode of Vehumet *****. ####≈####≈≈#####≈.♣♣♣~...~~~.♣♣.~ Health: 116/116 ========================  ### #### ♣≈.♣♣♣♣♣~~....~..♣.~ Magic: 46/52 =====================--- ♣♣♣♣♣≈≈..~...~~.~~.~ AC: 9Str: 11Doom: 0%  ♣ ♣♣.♣♣.#..~.~~~~~~ EV: 17Int: 34 Contam: 0%  ♣.. ♣♣~.~~.~...~~~...~ SH: 17Dex: 18 ♣~~~~♣♣~~.#......~~§~... XL: 17 Next: 63% Place: Swamp:4 ~.....~@~.♣♣~~§..♣♣.~~~. Noise: ---------  Time: 37894.7 (0.0) ..~♣♣.~~~~♣♣....♣♣ .~... I) +6 short sword of the Lonely Souls {pai .......~......~  Cast: Magnavolt (1%) §~~~~..♣♣...œŠµj Œß....§.  Quill Water  ~~~~~.. ♣~.♣~~~~~ ♣. ~~~~~~. ~~♣♣.~~ ♣♣. F   goliath frog (reaching, asleep) ~.~~~~. ~. ~~ ♣ ♣♣~. .~~~~§. ~ ..♣..~ ...~~~Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goliath frog (asleep)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!  The arc of electricity hits the goliath frog!!!You kill the goliath frog!œŠµjõ’ù.....~~  ### #### ♣≈.♣♣♣♣♣~~. ≈..~. ♣ ♣♣.♣♣.# ♣.. ♣♣~.~~. ♣~~~~♣♣~~.# ~.....~@~.♣ ..~♣♣**~~~♣  ***....~......~  **~~~..♣♣.......§.  ~~~~~.. ♣~.♣~~~~~  ~~~~~~. ~~♣♣.~~  ~.~~~~. ~. ~~ ♣   .~~~~§. ~    œŠµjâ.~...§~Dir - move target  Aim: a goliath frog (asleep)  Magnetic shrapnel attaches itself to the goliath frog.  Electricity arcs towards the magnetite!  The arc of electricity hits the goliath frog!!!You kill the goliath frog!  Vehumet accepts your kill.œŠµj­ê…75==5.7 (1Magnavolt (1%) _œŠµj"ñ;§œŠµj�õr _You now have 47/52 mp.œŠµj°3œŠµjJ±œŠµj„³œŠµj.¹ª8= _œŠµjê¹œŠµj.ºU9=œŠµj»œŠµj6¼:50œŠµj£¼(=œŠµj1½œŠµj7¿œŠµjTÀ‹1=Cloud œŠµjíÂ,œŠµjaÃœŠµj ÅœŠµjmÅH52=œŠµj ÆœŠµjVÚ¾œŠµj~Ý,œŠµjÞœŠµj\ÞœŠµj[朊µjË윊µjµjkïO=œŠµj~ñœŠµjd󜊵j0ôœŠµjÀôœŠµj¡öœŠµjÜ ÃWater œŠµjj A _You enter the shallow water.œŠµjq Þ≈#≈.≈.~#~≈.≈~.#~≈#..##...♣♣.÷~~. #≈≈#≈........~§.......~.§....÷..~≈~~.≈≈~.≈#≈≈~~.#§#........~~~ œŠµjÑ ð# ###≈≈≈≈≈≈##≈≈~≈~#####.≈♣~..~~~#####≈####≈≈#####≈.♣♣♣~...~~### #### ♣≈.♣♣♣♣♣~~.... ♣♣♣♣♣♣♣♣≈≈..~...~ ♣♣.♣♣ ♣♣.♣♣.#..~.~ ♣.@~♣♣♣♣~.~~.~...~~--9094.0) ♣♣~~~~♣♣~~.#......~~ ~♣~.....~~~.♣♣~~§..♣♣ ~~~...~♣♣.~~~~♣♣....♣♣ ~~~.~~.......~......~<...~~~~~~..♣♣.......§. :~..~§~~~~..♣♣~.♣~~§~~ ...~~~~~~~.♣~~♣♣.~~ ♣♣.~~.~~~§.. ~. ~~ ♣œŠµj? 9~œŠµj½ R--10.7 (15œŠµj2 œŠµj«&   _Found a stone staircase leading up. _MP restored: 52�еj¥± 3�еjö² �еjüÀ �еjžÆ UWater �еjòÊ W _You enter the shallow water.�еj¬Ì �еj%Í =Cloud �еjúÍ �еjÐ �еj6Ò �еjŒÒ (�еjÒÓ �еj–Õ �еjµÛ UWater �еjÊÜ �еj¤ê A _You enter the shallow water.�еjšì �еjëì �еj9î �еjÐï �еjËû >�еjý �еjb X�еjF �еjÇ mWater Cloud �еj± �еjŽ A _You enter the shallow water.�еj �еjc (�еj% �еj* �еjb/ UWater �еj«0 �еj 3 A _You enter the shallow water.�еjì4 �еj,5 �еj6 �еjˆC �еjÆD �еj+E �еjðE �еjI �еjVJ �еj§J �еj—K �еj¡M �еj$O �еj­O (�еjâP �еj±W p  There is a stone staircase leading up here.�еjN] UWater �еjƒ^ �еjŸa A _You enter the shallow water.�еj¬c �еjd (�еje �еjãf �еji ,�еjüi �еjñk �еjUq �еj¹q ?Water �еjÀr �еjSu A _You enter the shallow water.�еj x >�еj^y �еjp{ �еj΀ UWater �еj‚ �еjÇ„ A _You enter the shallow water.�еj—† �еjå† (�еj~ˆ �еjä‰ �еj„‹ �еjý‹ �еj”Œ �еjsŽ �еj� ,�еjí� �еjÓŸ �еjò¤ mWater Cloud �еjঠ�еjÛ¨ A _You enter the shallow water.�еjìª �еj+« (�еj¬ �еj® �еj{³ UWater �еjn´ �еjHà A _You enter the shallow water.�еjÞÄ >�еj~Æ �еj<Ç �еjÆÈ �еjÿÈ �еjˆÉ �еjR× �еj8Ü �еj{Ü ?Water �еjÝ �еjSß A _You enter the shallow water.�еjÌà �еj+á (�еj©á �еj�â �еjÌç �еjkè WWater Cloud �еjýè �еjŽ÷ A _You enter the shallow water.�еjìø �еjMù (�еjÒù �еj �еjº �еj WWater Cloud �еj¦ �еj¥ �еjÖ �еj$ (�еjà �еjø �еj �еjŽ ?Water �еjÉ �еjÖ �еj× �еj (�еj± �еj( é ♣~~.~~~~~.~~~~~~~♣ ..♣ ♣♣♣♣♣.~~~~~~~..~§♣ ... ♣~...~~~~.♣  ♣♣♣~~.~§.♣♣  . ♣♣♣♣..§♣  ♣.~ ♣♣.♣♣ ~§�еjè( ♣...♣♣♣ ♣♣~♣ ~♣..~♣♣♣~.♣♣ ~~.♣~.@~♣~.~♣ ♣♣~~..♣♣♣♣  ♣....♣ .~ ♣♣..~♣ ~~ ♣♣♣♣♣ ~~ ~~ ~~ ♣♣�еjk. -46.7 (36�еj5/ +7.7 (37�еjõ3 �еje6 . _g - 39 poisoned darts (gained 2)žŠµj,«žŠµjà«žŠµj$¬žŠµjž¸žŠµjª¹žŠµjâ½BžŠµjÍÀžŠµjRÁ?Water žŠµjÊÁžŠµj×ÎA _You enter the shallow water.žŠµjÕÏžŠµj€Ð(žŠµj9ÑžŠµj�ÒžŠµj¥ÓžŠµjóÓžŠµjmÔžŠµjbÕžŠµj�ÖžŠµjñÖžŠµj6×žŠµj¾ðžŠµjûõUWater žŠµj´öžŠµjúA _You enter the shallow water.žŠµj®úžŠµjíúžŠµj²ûžŠµjÊ žŠµj½ BžŠµjH žŠµjžŠµjk(žŠµj枊µj×žŠµj9žŠµj“žŠµj䞊µj¿žŠµjÒUWater žŠµjBžŠµj $â _You enter the shallow water.žŠµj›$žŠµj„%žŠµj &(žŠµjM&žŠµj¿'žŠµjÉ(žŠµj)žŠµj‡)žŠµjb0�Water žŠµjÉ1A _You enter the shallow water.žŠµjñ2žŠµjP3(žŠµj 3žŠµjY:kWater žŠµj;žŠµj�<A _You enter the shallow water.žŠµj“=žŠµjâ=(žŠµj}>žŠµjaAžŠµjúbUWater žŠµjìcžŠµjÉgA _You enter the shallow water.žŠµjÕižŠµjçj(žŠµj kžŠµj#mžŠµjänžŠµjmožŠµjKpžŠµjoržŠµj!tžŠµjltžŠµjMužŠµjz|žŠµj^‚BžŠµj„žŠµj.†žŠµjŸ†žŠµj ˆžŠµj¢ŠžŠµj±ŒžŠµj�žŠµjgŽžŠµj|�žŠµj_“žŠµjþ“žŠµj”•žŠµjÒ—žŠµj‹�žŠµjø�?Water žŠµjÚŸžŠµj&¤AYou enter the shallow water.žŠµjͦžŠµjF§(žŠµjö¨žŠµj랊µj³žŠµj§³?Water žŠµjsµžŠµjâ¹žŠµj¬¼žŠµj)½(žŠµjë¾žŠµjwÑ .~~~~~~~.♣~~♣♣.~~§♣ ♣♣..~~..~~ .~~.~~~~...~..~~~~♣ ♣♣♣♣~.§~~~~~ ~~.~~~~~.~~~~~~~♣ ..♣..~~~~~.. ♣♣♣♣.~~~~~~~..~~♣ ...~~~~~~§.♣~...~~~§.♣..♣ .~~~~~~§~~~~~. ♣♣♣♣♣♣~~.§~.♣♣♣.♣♣♣~~~~~~§~~~~~~. ~.~♣ ♣♣♣♣..~♣ ♣~.§.~~§~~...<~~~~. žŠµjŽÒ.~.♣ ♣♣.♣♣ ♣♣~~~~~~§~.♣~[..~.[ ...♣♣♣♣ ♣♣~♣ ♣@~~~~~~.♣♣.~~§. ..♣..~♣♣♣~.♣♣ ♣~~~~~~.♣♣.~~~~~ ♣♣♣♣~..~♣~.~♣ ♣♣.~~~~~~~~~~.~~~.♣♣~~..♣♣♣♣ ♣.~~~~§.~~~~~~~.♣....♣ ~~~.~~..§~~~~..♣♣..~♣♣♣.~~~~~§~....♣♣♣♣♣♣.~§~~~~~.).~.~~~~~~~.~~~.~~.~~~~~~~~.žŠµjÍÛ}~§~~~~78.7 (31~žŠµj3Ý+9.7 (32žŠµj‹åžŠµj€è _N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}¡Šµj¼aI¡Šµj?cN _There are no items here.¡Šµj]I¡ŠµjO ¡Šµj¡ŠµjÑ?Water ¡Šµj¿2¢Šµjc _You enter the shallow water.Water  _You enter the shallow water.Water  _You enter the shallow water.Water ¢ŠµjW—{[39;49m _You enter the shallow water.¢Šµj�¼�  ♣≈.♣♣♣♣♣~~....~..♣.~~~.~....~~ ♣♣♣♣♣♣≈≈..~...~~.~~.~~~~♣~~~.~~~~ ♣♣ ♣♣.♣♣.#..~.~~~~~~~.~♣♣~~~~~~ ~♣♣♣♣~.~~.~...~~~...~§~.♣♣~.~~~~. ~~♣♣~~.#......~~~~...§~....^~~~~~ ...~~~.♣♣~~~..♣♣.~~~....~~~ ♣♣.~~~~♣♣....♣♣♣.~.....~~~..~...~ ......~......~♣♣..~~~~..~~†~...♣♣ ~~..♣♣.......~..@.~~~..♣♣♣♣♣.~~~♣8006.7 (27 §~..♣♣~.♣~~~~~.~~~♣♣.~.~♣♣~♣.~..♣ ~~~.♣~~♣♣.~~~♣♣♣♣♣♣♣..~~..~~.~.♣♣ ~~~...~..~~~~♣♣♣♣♣♣~.~~~~~~.~...♣ ~~~.~~~~~~§♣♣....♣..~~~~~..~~~~.♣ ~~~~~~~..~~♣♣~....~~~~~~§.~~~.~ ...~~~~.♣..♣♣♣.~~~~~~~~~~~~.♣..♣♣ ♣~~.§~.♣♣♣.♣♣♣~~~~~~~~~~~~~.~...♣ ♣♣♣♣..~♣ ♣~.~.~~~~~...<~~~~.♣...~¢ŠµjCË‚ _Done exploring.£ŠµjâˆI£ŠµjU-..0.0)~~~~...~~ _Done exploring.¤Šµja¦¹[?25h[?0c _You enter the shallow water. _Done exploring.  Search for what [Enter for "."]? ¤Šµj³ [?25l[?1c¤Šµjn¤Šµjœ9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Swamp:4] a stone staircase leading upb - [Swamp:4] a +0 quarterstaff (1 further duplicate)  c - [Swamp:4] a teleport trap  d - [Swamp:4] a +0 buckler (1 further duplicate)  e - [Swamp:4] a +0 short sword  f - [Swamp:4] a +0 dagger  g - [Swamp:4] a flail  ¤Šµj�[h - [Swamp:4] a stone staircase leading up  i - [Swamp:4] a stone staircase leading up¦Šµj!Ŧеja ♣≈.♣♣♣♣♣~~....~..♣.~~~.~....~~~~ Gorae the Earth Mage ♣♣♣♣♣♣≈≈..~...~~.~~.~~~~♣~~~.~~~~ Octopode of Vehumet *****. ♣♣ ♣♣.♣♣.#..~.~~~~~~~.~♣♣~~~~~~~ Health: 116/116 ======================== ~♣♣♣♣~.~~.~...~~~...~§~.♣♣~.~~~~. Magic: 52/52 ======================== ~~♣♣~~.#......~~~~...§~....^~~~~~ AC: 9Str: 11Doom: 0% ...~~~.♣♣~~~..♣♣.~~~....~~~~~~~~~ EV: 17Int: 34 Contam: 0% ♣♣.~~~~♣♣....♣♣♣.~.....~~~..~...~ SH: 17Dex: 18 ......~......~♣♣..~~~~..~~†~...♣♣ XL: 17 Next: 65% Place: Swamp:4 ~~..♣♣.......~..¦ŠµjÅCë[47m@.~~~..♣♣♣♣♣.~~~♣ Noise: ---------  Time: 38006.7 (0.0) §~..♣♣~.♣~~~~~.~~~♣♣.~.~♣♣~♣.~..♣ I) +6 short sword of the Lonely Souls {pai ~~~.♣~~♣♣.~~~♣♣♣♣♣♣♣..~~..~~.~.♣♣ Cast: Magnavolt (1%) ~~~...~..~~~~♣♣♣♣♣♣~.~~~~~~.~...♣ Quill ~~~.~~~~~~§♣♣....♣..~~~~~..~~~~.♣ ~~~~~~~..~~♣♣~....~~~~~~§.~~~.~.♣  ...~~~~.♣..♣♣♣.~~~~~~~~~~~~.♣..♣♣  ♣~~.§~.♣♣♣.♣♣♣~~~~~~~~~~~~~.~...♣  ♣♣♣♣..~♣ ♣~.~.~~~~~...<~~~~.♣...~  _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _Done exploring. _Done exploring.Search for what [Enter for "."]? . _±Šµjq} [[?25h[?0c  Search for what [Enter for "."]? ³Šµjê [?25l[?1c³Šµjâ'³ŠµjE)³3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] A - the rimehorn talisman "Xolli" {Will+ Str+3}  b - [carried] N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} ³Šµj0*B c - [carried] e - a potion of enlightenment¶Šµj52 ¶Šµj,; ¶ŠµjHC _ ♣≈.♣♣♣♣♣~~....~..♣.~~~.~....~~~~ Gorae the Earth Mage ♣♣♣♣♣♣≈≈..~...~~.~~.~~~~♣~~~.~~~~ Octopode of Vehumet *****. ♣♣ ♣♣.♣♣.#..~.~~~~~~~.~♣♣~~~~~~~ Health: 116/116 ======================== ~♣♣♣♣~.~~.~...~~~...~§~.♣♣~.~~~~. Magic: 52/52 ======================== ~~♣♣~~.#......~~~~...§~....^~~~~~ AC: 9Str: 11Doom: 0% ...~~~.♣♣~~~..♣♣.~~~....~~~~~~~~~ EV: 17¶Šµj½C [Int: 34 Contam: 0% ♣♣.~~~~♣♣....♣♣♣.~.....~~~..~...~ SH: 17Dex: 18 ......~......~♣♣..~~~~..~~†~...♣♣ XL: 17 Next: 65% Place: Swamp:4 ¶ŠµjD ‘~~..♣♣.......~..@.~~~..♣♣♣♣♣.~~~♣ Noise: ---------  Time: 38006.7 (0.0) §~..♣♣~.♣~~~~~.~~~♣♣.~.~♣♣~♣.~..♣ I) +6 short sword of the Lonely Souls {pai ~~~.♣~~♣♣.~~~♣♣♣♣♣♣♣..~~..~~.~.♣♣ Cast: Magnavolt (1%) ~~~...~..~~~~♣♣♣♣♣♣~.~~~~~~.~...♣ Quill ¶ŠµjBD Ú~~~.~~~~~~§♣♣....♣..~~~~~..~~~~.♣ ~~~~~~~..~~♣♣~....~~~~~~§.~~~.~.♣  ...~~~~.♣..♣♣♣.~~~~~~~~~~~~.♣..♣♣¶ŠµjˆD U  ♣~~.§~.♣♣♣.♣♣♣~~~~~~~~~~~~~.~...♣  ♣♣♣♣..~♣ ♣~.~.~~~~~...<~~~~.♣...~  _You enter the shallow water. ¶Šµj3E 8_You enter the shallow water. _You enter the shallow water. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? Willpower¶ŠµjKL ¶Šµj{M ¶ŠµjÇS ¶ŠµjW . _ºŠµj°B r[?25h[?0c  Search for what [Enter for "Willpower", or ? for help]? ½Šµjð3 [?25l[?1c½Šµjz9 P  Okay, then.½Šµj„; ½ŠµjxH ½ŠµjÒK . _¾Šµj(Èä _Search for what [Enter for "."]? Willpower  Search for what [Enter for "Willpower", or ? for help]? Okay, then.  (D) Dungeon (T) Temple (L) Lair(S) Swamp  (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls  (V) Vaults (U) Depths  Where to? (Tab/Enter - Swamp:4 @ (x,y), ? - help) ʵjò¢ m[?25h[?0c  What level of the Snake Pit? (default 1, ? - help) ÅŠµj¥D [?25l[?1cÅŠµj„RJ1ÅŠµj&oÅŠµj¡pÅŠµjIuE _ÅŠµjovÅŠµj¢|UWater ÅŠµjP}ÅŠµjˆ�A _You enter the shallow water.ÅŠµj΃ÅŠµj-„ÅŠµj …ÅŠµjԇŊµj.Š>ÅŠµjw‹ÅеjS�ÅŠµjN’ÅŠµj­’ÅŠµjç”ÅŠµj�˜Åеj{ŸÅеjÙŸ?Water ÅŠµj'¢Åеjð¦A _You enter the shallow water.ÅŠµjDªÅеjè«Åеjl­Åеjœ±ÅеjÓ´,ÅŠµjg·ÅеjWºÅеjî½Åеj¿Åеj¦ÀÅŠµjˆÄÅŠµjªÇÅŠµj ÈÅŠµjKËÅŠµjÃÍÅŠµjTÑÅŠµj¶Ñ(ÅŠµj1ÔÅŠµjÜÛ�  There is a stone staircase leading up, spattered with blood here.ÅŠµjÀÞÅŠµjôP _ÅŠµjÿ%3ÅŠµjˆ ,ÅŠµjÖÅŠµj³1– _You climb upwards.There is a stone staircase leading down here.ÅŠµjF5ÅŠµjî5 _ÅŠµjì7ÅŠµjV;ÅŠµjb>ÅŠµjÂ>ÅŠµj¼@ÅŠµjÔCÅŠµjÀLUWater ÅŠµjZOÅŠµj©SA _You enter the shallow water.ÅŠµj­VÅŠµjW(ÅŠµjbYÅŠµj:_w  There is a stone staircase leading up here.ÅŠµjòaÅŠµjeÅŠµj¢e$ _ÅŠµjHhÅŠµj&š%2ÅŠµj�,ÅŠµj‡ŸÅеj-À– _You climb upwards.There is a stone staircase leading down here.ÅŠµj1ÃÅŠµjÊà _ÅŠµj‘ÅÅŠµjzÈÅŠµj•ÊÅŠµjýÊÅŠµj½ÌÅŠµjªÎÅŠµj9ÑÅŠµj—ÑÅŠµjÓÅŠµjÛ�  There is a stone staircase leading up, spattered with blood here.ÅŠµj ÝÅŠµjŸàÅŠµjá$ _ÅŠµjãÅŠµj¬@ %1ÅŠµjèC ,ÅŠµjäG ÅŠµjï— – _You climb upwards.There is a stone staircase leading down here.ÅŠµj(š ÅŠµjH› ?Water ÅŠµjÏ› ÅŠµj½  A _You enter the shallow water.ÅŠµj€¤ 3ÅŠµj¨¥ ÅŠµji© ÅŠµjÝ« ÅŠµj.­ ÅŠµjs½ ØÅеjÙ¿ ÅŠµjÞ ÅŠµjYà ÅŠµjTÅ ÅŠµj–È ÅŠµj«Ï UWater ÅŠµjOÒ ÅŠµjÃÖ A _You enter the shallow water.ÅŠµjÿÙ SCloud ÅŠµj2Ü ÅŠµjß ÅŠµjîá ÅŠµjôâ (ÅŠµjôã ÅŠµjgç ÅŠµj®é ÅŠµjê ÅŠµj<ì ÅŠµjŠï ÅŠµjíõ ÅŠµj“ö ?Water ÅŠµjvø ÅŠµjü A _You enter the shallow water.ÅŠµjŽþ ÅŠµjìþ (ÅŠµjò ÅŠµj ÅŠµj¹ ÅŠµjŽ( ,ÅŠµj*1 @  You see here a +0 arbalest.ÅŠµjº3 kWater ÅŠµjd6 A _You enter the shallow water.ÅŠµjò6 ÅŠµj8 ÅŠµj~9 ÅŠµj : ÅŠµjN< >ÅŠµjz> ÅŠµjCC w  There is a staircase back to the Lair here.ÅŠµjÀD ÅŠµjG ÅŠµj)H $ _ÅŠµj8J ÅŠµjøÜ -Lair:2ÅŠµjæß ÅŠµj'á ,ÅŠµj Ê _You climb upwards. Welcome back to the Lair of Beasts!There is a staircase to the Swamp here.ÅŠµjâ ÅŠµj] ?Water ÅŠµj ÅŠµjª' A _You enter the shallow water.ÅŠµj:* ÅŠµj¦* 5Cloud ÅŠµj, ÅŠµjà5 ÅŠµj¡7 ÅŠµji8 ÅŠµjÝ9 ÅŠµj±E ÅŠµj6O hWaterÅŠµjŽY > _You enter the deep water.ÅŠµjd ÅŠµjéd =Cloud ÅŠµjºg ÅŠµj u ÅŠµj¥z ÅŠµj)} (ÅŠµj ~ ÅŠµjCˆ ÅŠµjfŽ BÅŠµj‘™ ÅŠµj1� >ÅŠµjSž ÅŠµjû¨ ÅŠµj¬ =Cloud ÅŠµj¶¬ ,ÅŠµjC¾ XÅŠµj{û ÂÅŠµj ÅŠµjX ÅŠµj† ,ÅŠµj‹ ÅŠµjG kWater ÅŠµj‰" A _You enter the shallow water.ÅŠµj$ ÅŠµj¤$ ÅŠµj2% ÅŠµj*/ ÅŠµjß/ ÅŠµj’2 >ÅŠµjû9 ÅŠµjÁ; ÅŠµj3< ÅŠµjÔ< ÅŠµj4E ÅŠµj²H BÅŠµj•a XÅŠµjhk ÅŠµj­l ÅŠµjln ,ÅŠµj*t ÅŠµjw ÅŠµj�w ÅŠµjx ÅŠµjó~ ÅŠµjÞ€ ÅŠµjV� ÅŠµj‚ ÅŠµjD‹ ÅŠµjóŒ ÅŠµj� ÅŠµj}Ž ÅŠµjß• ÅŠµj˜ ÅŠµjk˜ ÅŠµjb™ ÅŠµj  ÅŠµjÅ¢ ÅŠµjø¦ ÅŠµj#¨ ÅŠµj¬´ XÅŠµj„º ÅŠµjG¼ ÅŠµj·¼ ÅŠµj”½ ÅŠµjÏà ÅŠµjMÆ ,ÅŠµjÇ ÅŠµjÕ XÅŠµjŸ× ÅŠµj°Û ÅŠµj.Ü ÅŠµjoÝ ÅŠµjÝâ ÅŠµjhå ÅŠµjÐå ÅŠµj‘æ ÅŠµjÐë ÅŠµjXî ÅŠµj¿î ÅŠµj2ï ÅŠµjõ ÅŠµj—÷ ÅŠµjø ÅŠµjÙø ÅŠµjâþ ÅŠµjÅŠµj¸ÅеjôÅŠµj)ÅŠµj‰,ÅŠµj¥Åеj8%ÅŠµje)ÅŠµjÖ)ÅŠµjv+ÅŠµjé3ÅŠµjˆ7ÅŠµj(:ÅŠµjÕ;ÅŠµjáEÅŠµj—IÅŠµj(JÅŠµjÔKÅŠµjJQÅŠµjnTÅŠµjëTÅŠµjÓUÅŠµjžZÅŠµjE]ÅŠµj¨]ÅŠµjæ^ÅŠµjdÅŠµj9gÅŠµj½gÅŠµjÝhÅŠµjҀŊµjÇ…,ÅŠµjF�ÅŠµjg”ÅŠµjè˜BÅŠµjB¥Åеj§¨Åеj�©Åеj«Åеj˜°Åеj„´,ÅŠµjô´ÅеjbºÅеj,üÎÅŠµjÆÜÅŠµj ÅŠµj½XÅŠµjŽBÅŠµj)ÆŠµjK ¸ÆŠµjVXÆŠµjÆŠµjIšBÆŠµjµÆÆŠµjXÞÆŠµjä,ÆŠµj‘äÆŠµjùê,ÆŠµj ìÆŠµjUóBÆŠµjôÆŠµjDù,ÆŠµjáý,ÆŠµjjÿÆŠµj¸ÆŠµjœ°ÆŠµjÓ,ÆŠµjºÆŠµj˜w  There is a staircase to the Snake Pit here.ÆŠµjÆŠµj‘-P _ÆŠµjÞq' ÆŠµjErÒSnake Pit:1  You climb downwards. Welcome to the Snake Pit!This branch contains the serpentine rune of Zot.ÆŠµjÀuÆŠµj„wÆŠµjÍwÆŠµj�ƒ° _You encounter a black mamba.There is a staircase back to the Lair here.ÆŠµjUEÆŠµj›Ng   .........#   ##........##   ##...........   ##............   #.............   #.............   #............   #....@....... 132.2 (125.5)  ##.........##   ##........# ÆŠµjjOJMagnavolt (1%)  ##.....###   ........  ..........S   black mamba (asleep)  ........S..  #........... ÆŠµj@RÆŠµjXÆŠµjÑ¢b _A black mamba is nearby!ÇŠµj9À r[?25h[?0c  Search for what [Enter for "Willpower", or ? for help]? ÈŠµj$ [?25l[?1cÈŠµjú ÈŠµj¿"d2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] u - a +5 kite shield (worn) Results elsewhere ([,] to cycle)  b - [Swamp:2] a +0 buckler (4 further duplicates)ÉŠµjw3 ÉŠµj®: ÉŠµjàC ] Gorae the Earth Mage .........#Octopode of Vehumet *****. ##........##Health: 116/116 ======================== ##...........Magic: 52/52 ========================  ##............AC: 9Str: 11Doom: 0%  ÉŠµj´D ¥ #.............EV: 17Int: 34 Contam: 0%   #.............SH: 17Dex: 18 #............XL: 17 Next: 65% Place: Snake Pit:1 #....@.......Noise: ---------  Time: 38132.2 (0.0) ##.........##ÉŠµjûD ¶I) +6 short sword of the Lonely Souls {pai ##........#ÉŠµjF ÀCast: Magnavolt (1%) ##.....###Quill  ........ ..........S   black mamba (asleep) ........S.. #........... _There is a staircase to the Snake Pit here.You climb downwards. Welcome to the Snake Pit!This branch contains the serpentine rune of Zot. _You encounter a black mamba.There is a staircase back to the Lair here. _A black mamba is nearby!Search for what [Enter for "Willpower", or ? for help]? ShieldÉŠµjÛN 3ÉŠµjU ÉŠµj�W . _ÉŠµjqSÉŠµjyd¢Inventory: 40/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}  N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}c - a +5 short sword of speed Missiles (go to first with ()t - 12 boomerangs  s - a curare-tipped dart  g - 39 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ËŠµj˜VËŠµjH_ËŠµjRg¸ Gorae the Earth Mage .........#Octopode of Vehumet *****. ##........##Health: 116/116 ======================== ##...........Magic: 52/52 ========================  ##............AC: 9Str: 11Doom: 0%   #.............EV: 17Int: 34 Contam: 0%   #.............SH: 17Dex: 18 #............XL: 17 Next: 65% Place: Snake Pit:1 #....@.......Noise: ---------  Time: 38132.2 (0.0) ##.........##I) +6 short sword of the Lonely Souls {pai ##........#ËŠµjYhÊCast: Magnavolt (1%) ##.....###Quill  ........ ..........S   black mamba (asleep) ........S.. #........... _There is a staircase to the Snake Pit here.You climb downwards. Welcome to the Snake Pit!This branch contains the serpentine rune of Zot. _You encounter a black mamba.There is a staircase back to the Lair here. _A black mamba is nearby! _Search for what [Enter for "Willpower", or ? for help]? ShieldËŠµjgoËŠµjqËŠµjýuËŠµjžwÍŠµj¹°æ  Gorae the Earth Mage .........#  Octopode of Vehumet *****. ##........##  Health: 116/116 ======================== ##...........  Magic: 46/52 =====================--- ##............  AC: 9Str: 11Doom: 0%  #.............  EV: 17Int: 34 Contam: 0% ÍŠµjD±Æ #.............  SH: 17Dex: 18 #............  XL: 17 Next: 65% Place: Snake Pit:1 #....@.......  Noise: ---------  Time: 38132.2 (0.0) ##....*....##  I) +6 short sword of the Lonely Souls {paiÍŠµjy±° ##....*...#  Cast: Magnavolt (1%) ÍŠµj²Ú##...*.###  Quill  .....*..  .......*..  S   black mamba (asleep) ........S..  #........... ÍŠµj4²xThere is a staircase back to the Lair here. _A black mamba is nearby! ÍŠµjY²x_Search for what [Enter for "Willpower", or ? for help]? Shield  ÍŠµj�²ÚAiming: Magnavolt (dangerous; 1% risk of failure)  ÍŠµjø²Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (asleep)ÍŠµjTï5 Gorae the Earth Mage .........#Octopode of Vehumet *****. ##........##ÍŠµjð�Health: 116/116 ======================== ##...........Magic: 46/52 =====================---  ##............AC: 9Str: 11Doom: 0%   #.............EV: 17Int: 34 Contam: 0%   #.............SH: 17Dex: 18 #............XL: 17 Next: 65% Place: Snake Pit:1 ÍŠµj¬ð#....@.......Noise: ---------  Time: 38132.2 (0.0) ##....*....##I) +6 short sword of the Lonely Souls {pai ##....*...#ÍŠµjñyCast: Magnavolt (1%) ##...*.###Quill  .....*.. .......*..ÍŠµj�ñES   black mamba (magnetised) ........*.. #...........ÍŠµjøñPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (asleep)  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!The black mamba hisses angrily.ÍŠµjÄ<LS.ÍŠµj×CR......ÍŠµjºÞn7====3.2 (1 _ÍŠµjéçÍŠµj¹îr _You now have 47/52 mp.Ίµj–’  Gorae the Earth Mage .........#  Octopode of Vehumet *****. ##........##  Health: 116/116 ======================== ##...........  Magic: 41/52 ==================------ ##............  AC: 9Str: 11Doom: 0%  #.............  EV: 17Int: 34 Contam: 0%  #.............  SH: 17Dex: 18 #............  XL: 17 Next: 65% Place: Snake Pit:1 #....@.......  Noise: ====-----  Time: 38133.2 (0.0) ##....*....##  I) +6 short sword of the Lonely Souls {pai ##....*...#  Cast: Magnavolt (1%) ##....*###  Quill  ......[Ίµjx“O40m*.  ........S.  S   black mamba (magnetised) ...........  #........... The arc of electricity hits the black mamba!! _The black mamba hisses angrily. _You now have 47/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (severely wounded, covered in magnetic dust)Ίµj­Î  Gorae the Earth Mage .........#  Octopode of Vehumet *****. ##........##  Health: 116/116 ======================== ##...........  Magic: 41/52 ==================------ ##............  AC: 9Str: 11Doom: 0%  #.............  EV: 17Int: 34 Contam: 0%  #.............  SH: 17Dex: 18 #............  XL: 17 Next: 65% Place: Snake Pit:1 #....@.......  Noise: ====-----  Time: 38133.2 (0.0) ##.........##  I) +6 short sword of the Lonely Souls {pai ##........#  Cast: Magnavolt (1%) ##.....###  Quill  ........  ........§. ΊµjiÐ  S   black mamba (magnetised) ...........  #........... Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!Vehumet accepts your kill. .........#  ##........##  ##...........  ##............  #.............  #.............  #............  #....@.......  ##....*....##  ##....*...#  ##....*###  ......*. Ίµj@Ñø ........*. ........... #...........ΊµjzV....§Ίµjîš2=4.2 (1Magnavolt (1%) _Ίµj¡#;§ΊµjÔ3r _You now have 42/52 mp.Ίµj Ίµj� Ίµjä! Ίµjð$ Ίµje) : _Ίµjv- Ίµjë- U3=Ίµj6/ Ίµj2 Ίµj‹2 K4=Ίµj�3 Ίµj×7 Ίµj28 Ίµj9 Ίµj¶; Ίµj(< #5Ίµja< 2=Ίµjã= Ίµj`B ΊµjµB K6=ΊµjD Ίµj@G Ίµj�G U7=ΊµjÂH ΊµjM ΊµjlM Ίµj…N ΊµjUP ΊµjÄP #8ΊµjùP (=Ίµj&R ΊµjEW ΊµjÑW ?9=Ίµj X Ίµj_Y Ίµj�] b50=Ίµj1^ ΊµjÚb Ίµjcc Ίµjd Ίµjg Ίµj_g U1=Ίµj˜h Ίµjûm Ίµjjn H52=Ίµj‡o ΊµjUr Ίµj|u ,Ίµjæv Ίµjux Ίµjf} Ίµjæ} ΊµjÑ~ Ίµj¡� Ίµjñƒ Ίµj@„ Ίµjù… ΊµjQˆ ΊµjúŠ Ίµj›‹ 9=Ίµjj� ,ΊµjM‘ ,Ίµj3’ Ίµjð” Ίµj&— Ίµj�— Ίµj`˜ ΊµjHš Ίµj÷œ Ίµj`� Ίµjž ΊµjÙŸ Ίµj]¢ Ίµj¯¢ Ίµjz£ Ίµj©¥ Ίµj¨ Ίµjq¨ Ίµjn© ΊµjZ« Ίµj|° i  You encounter an anaconda.Ίµj¸ ò ^.....#.....# .....#...... Ίµjx¸  ##.. #  #.... #$S  #.... ##  #....####  #...........@# ----Ίµj±¸ " #.........##  ##........##. ΊµjÖ¸ IMagnavolt (1%) Ίµjû¸ ##.............  ##.............# Ίµj¹ ò #..............# S   anaconda (constriction, wandering) ΊµjA¹ ò #..............#  ##...............Ίµj¯¹ Q #....<..........Ίµj“¼ bS.57.2 (23.0)ΊµjÄ Ίµj=Æ O----8.2 (24 _ΊµjŽÌ ΊµjÓ Y _MP restored: 52ЊµjG   Gorae the Earth Mage ^.....#.....#  Octopode of Vehumet *****. .....#......  Health: 116/116 ======================== ...........  Magic: 46/52 =====================---  ##.. #........S.  AC: 9Str: 11Doom: 0%  #.... #......**$.  EV: 17Int: 34 Contam: 0%  #.... ##.....*....  SH: 17Dex: 18  #....####....**.....  XL: 17 Next: 65% Place: Snake Pit:1  #...........@# Noise: ---------  Time: 38158.2 (0.0) #.........## I) +6 short sword of the Lonely Souls {pai ##........##. Cast: Magnavolt (1%) ##.............  Quill  Њµjë a ##.............#  #..............#  S   anaconda (constriction, wandering)  #..............#  ##...............  #....<.......... _You now have 42/52 mp. _You encounter an anaconda. _MP restored: 52Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an anaconda (wandering, hasn't noticed you)Њµj1 §  Gorae the Earth Mage ^.....#.....#  Octopode of Vehumet *****. .....#......  Health: 116/116 ======================== ...........  Magic: 46/52 =====================---  ##.. #........S.  AC: 9Str: 11Doom: 0%  #.... #........$.  EV: 17Int: 34 Contam: 0%  #.... ##..........  SH: 17Dex: 18  #....####...........  XL: 17 Next: 65% Place: Snake Pit:1  #...........@# Noise: ---------  Time: 38158.2 (0.0) #.........## I) +6 short sword of the Lonely Souls {pai ##........##. Cast: Magnavolt (1%) ##.............  Quill Њµj 2 8 ##.............#  #..............#  S   anaconda (constriction, wandering)  #..............#  ##...............  #....<.......... _You encounter an anaconda. _MP restored: 52Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an anaconda (wandering, hasn't noticed you)  You miscast Magnavolt.ЊµjÌ2 [?25h[?0cЊµj]: 2 +ÑŠµjâÿ [?25l[?1cÑŠµjŽS. _MP restored: 52 ÑŠµj¹q Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an anaconda (wandering, hasn't noticed you)  You miscast Magnavolt.  The wind whips around you!ÑŠµj.IS.ÑŠµj- ÑŠµjì›^.....#.....#  .....#..S...  ...........  ##.. #..........  #.... #........$.  #.... ##..........  #....####...........  #...........@# #.........## ##........##. ##.............  ##..........ÑŠµjh–  #..............#  #...........  ##.......... #....<ÑŠµjz%105ÑŠµjûS---19% 9.2 (1 _ÑŠµj‡Ñеjf,¶  You take 11 damage, and have 105/116 hp. _You now have 46/52 mp.ÒŠµj•ü   Gorae the Earth Mage ^.....#.....#  Octopode of Vehumet *****. .....#..S...  Health: 105/116 =====================--- ......*....  Magic: 40/52 ==================------  ##.. #.....*....  AC: 9Str: 11Doom: 0%  #.... #....*...$.  EV: 17Int: 34 Contam: 19%  #.... ##...*......  SH: 17Dex: 18  #....####....*......  XL: 17 Next: 65% Place: Snake Pit:1  #...........@# Noise: ---------  Time: 38159.2 (0.0) #.........## I) +6 short sword of the Lonely Souls {pai ##........##. Cast: Magnavolt (1%) ##.............  ÒŠµj¦þ _Quill  ##.............#  #..............#  S   anaconda (constriction, wandering)  #..............#  ##...............  #....<.......... _The wind whips around you!  You take 11 damage, and have 105/116 hp. _You now have 46/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an anaconda (wandering, hasn't noticed you)ÒŠµj¿ã Gorae the Earth Mage^.....#.....#Octopode of Vehumet *****......#..*...Health: 105/116 =====================---......*....Magic: 40/52 ==================------##.. #.....*....AC: 9Str: 11Doom: 0% #.... #....*...$.EV: 17Int: 34 Contam: 19% #.... ##...*......SH: 17Dex: 18#....####....*......XL: 17 Next: 65% Place: Snake Pit:1#...........@#Noise: ---------  Time: 38159.2 (0.0)#.........##I) +6 short sword of the Lonely Souls {pai##........##.[1ÒŠµjää í1;38HCast: Magnavolt (1%)##.............Quill ##.............##..............#S   anaconda (constriction, magnetised)#..............###...............#....<..........Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an anaconda (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the anaconda.  Electricity arcs towards the magnetite!  The arc of electricity hits the anaconda!!The anaconda hisses angrily.ÒŠµj†1?.SÒŠµjž7:.SÒŠµj!>º.....61====60.2 (1 _ÒŠµjLBÒŠµjJr _You now have 41/52 mp.ÓŠµjñ¤  Gorae the Earth Mage ^.....#.....#  Octopode of Vehumet *****. .....#......  Health: 106/116 =====================--- ...........  Magic: 35/52 ================--------  ##.. #.....S....  AC: 9Str: 11Doom: 0%  #.... #....*...$.  EV: 17Int: 34 Contam: 19%  #.... ##...*......  SH: 17Dex: 18  #....####....*......  XL: 17 Next: 65% Place: Snake Pit:1  #...........@# Noise: ====-----  Time: 38160.2 (0.0) #.........## I) +6 short sword of the Lonely Souls {pai ##........##. Cast: Magnavolt (1%) ##.............  [ÓŠµj ¦x32mQuill  ##.............#  #..............#  S   anaconda (constriction, magnetised)  #..............#  ##...............  #....<.......... The arc of electricity hits the anaconda!! _The anaconda hisses angrily. _You now have 41/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an anaconda (heavily wounded, covered in magnetic dust)ÓŠµj”¤  Gorae the Earth Mage ^.....#.....#  Octopode of Vehumet *****. .....#......  Health: 106/116 =====================--- ...........  Magic: 35/52 ================--------  ##.. #.....§....  AC: 9Str: 11Doom: 0%  #.... #........$.  EV: 17Int: 34 Contam: 19%  #.... ##..........  SH: 17Dex: 18  #....####...........  XL: 17 Next: 65% Place: Snake Pit:1  #...........@# Noise: ====-----  Time: 38160.2 (0.0) #.........## I) +6 short sword of the Lonely Souls {pai ##........##. Cast: Magnavolt (1%) ##.............  Quill  ##.......ÓŠµj¦„......#  #..............#  S   anaconda (constriction, magnetised)  #..............#  ##...............  #....<.......... Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an anaconda (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the anaconda!!!You kill the anaconda!Vehumet accepts your kill.ÓŠµj�«m ^.....#.....#  .....#......  ...........  ##.. #.....*....  #.... #....*...$.  #.... ##...*......  #....####....*......  #...........@# #.........## ##........##. ##.............  ##..........  #........... ÓŠµjž¬ #...........  ##.......... #....<ÓŠµj}þ• §...You feel your power returning.ÓŠµjà ¦41==71.2 (1Magnavolt (1%) _ÓŠµjq :§ÓеjM ÔŠµj½8ÔŠµjm9ÔŠµj5:ÔŠµj—=ÔŠµj…Cø2===7=ÔŠµjiGk3=ÔŠµj)HÔŠµj\JÔŠµj­J#8ÔŠµjØJ`=4=ÔŠµj"LÔŠµjçNÔŠµjä #### ### ########  Gorae the Earth Mage .#...# ##.## ##......##  Octopode of Vehumet *****. ......###...## #........#  Health: 116/116 ======================== .^.....#.....## ###.........  Magic: 8/52===---------------------  ......#......####...........  AC: 9Str: 11Doom: 0%  #............##............  EV: 17Int: 34 Contam: 0%  #.........................  SH: 17Dex: 18  #.........................  XL: 17 Next: 73% Place: Snake Pit:1  ##............@............  Noise: ====-----  Time: 38219.2 (0.0) ###..............*...........  I) +6 short sword of the Lonely Souls {pai .......##...#....***.........  Cast: Magnavolt (1%) ......###.........***....... [ÜŠµj9åD40m Quill ......##.....#.....***..... ..............#....*.*N...  N   naga ritualist (constriction, magneti…).........###........*..*. .........# #...?........ .........# _You hear a shout! _You now have 14/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga ritualist, wielding a +0 long sword and wearing a +0 robe (almostdead, covered in magnetic dust)ÜŠµjh #### ###########Gorae the Earth Mage .#...# ##.####......##Octopode of Vehumet *****. ......###...## #........#Health: 116/116 ======================== .^.....#.....## ###.........Magic: 8/52===---------------------......#......####...........AC: 9Str: 11Doom: 0% #............##............EV: 17Int: 34 Contam: 0% #.........................SH: 17Dex: 18#.........................XL: 17 Next: 73% Place: Snake Pit:1##............@............Noise: ====-----[4ÜŠµjk0m  Time: 38219.2 (0.0) ###..............*...........I) +6 short sword of the Lonely Souls {pai .......##...#.....**.........Cast: Magnavolt (1%) ......###...........*.......Quill ......##.....#.......*..... ..............#......§N...N   naga ritualist (constriction, magneti…).........###........§..§. .........# #...?........ .........# _You hear a shout! _You now have 14/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga ritualist, wielding a +0 long sword and wearing a +0 robe (almostdeadÜŠµjl[40m, covered in magnetic dust)ÜŠµj=ÊG***ÜŠµjš7§  Dir - move target  Aim: a naga ritualist, wielding a +0 long sword and wearing a +0 robe (almostdead, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga ritualist!!You kill the naga ritualist!  Vehumet accepts your kill.ÜŠµjlQ*...ÜŠµjˆjQ*******ÜŠµjF¼4*ÜŠµj§B .ÜŠµj:Ç........§..§§§..§You feel your power returning.ÜŠµjó6�13/52===420.2 (1Magnavolt (1%) _§§§§ _You now have 13/52 mp.ÝŠµjæñá _14===56=ÝŠµj�*ÝŠµjJ,¹7=ÝŠµj—2ÝŠµj(š;8=9=20=1=2=3=ÝŠµjt°Ýеj~Æ84=5=ÝŠµj£ÉÝŠµjNÊS6=ÝŠµjCÌÝŠµj™÷b27=ÝŠµjÛøÝŠµjþÝŠµj)ÿÝŠµjNÝŠµj·Ýеjo98ÝŠµj‹ ÝŠµj|ÝŠµj”S9=ÝŠµj ÝŠµjÈ,ÝŠµjù ÝŠµjJ/‚  You encounter a naga. It is wielding a +0 scimitar.ÝŠµjôL€30=----Magnavolt (1%)†.N.)N   naga (constriction, wandering)....ÝŠµjP043.2 (23.0)ÝŠµj³v*)ÝŠµjSšO----4.2 (24 _ÝŠµj+œÝеjƆ _You regained 17 mp, and now have 30/52 mp.ÝŠµj‹  #### ### ########  Gorae the Earth Mage .#...# ##.## ##......##  Octopode of Vehumet *****. ......###...## #........#  Health: 116/116 ======================== .^.....#.....## ###.........  Magic: 24/52 ===========-------------  ......#......####...........  AC: 9Str: 11Doom: 0%  #............##............  EV: 17Int: 34 Contam: 0%  #.........................  SH: 17Dex: 18  #.........................  XL: 17 Next: 74% Place: Snake Pit:1  ##............@............  Noise: ---------  Time: 38244.2 (0.0) ###..............**..........  I) +6 short sword of the Lonely Souls {pai .......##...#......**........  Cast: Magnavolt (1%) ......###............**.....  ÝŠµj ‰Quill ......##.....#.......†.N... ..............#.......)...  N   naga (constriction) .........###............. .........# #...?........ .........# _You now have 13/52 mp. _You encounter a naga. It is wielding a +0 scimitar. _You regained 17 mp, and now have 30/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga, wielding a +0 scimitarÝŠµjÀê › #### ### ########  Gorae the Earth Mage ÝŠµjsü .#...# ##.## ##......##  Octopode of Vehumet *****. ......###...## #........#  Health: 116/116 ======================== .^.....#.....## ###.........  Magic: 24/52 ===========-------------  ......#......####...........  AC: 9Str: 11Doom: 0%  #............##............  EV: 17Int: 34 Contam: 0%  #.........................  SH: 17Dex: 18  #.........................  XL: 17 Next: 74% Place: Snake Pit:1  ##............@............  Noise: ---------  Time: 38244.2 (0.0) ###..........................  I) +6 short sword of the Lonely Souls {pai .......##...#................  Cast: Magnavolt (1%) ......###...................  Quill ......##.....#.......†.§... ..............#.......)...  N  ÝŠµjÊÿ [m naga (constriction) .........###............. .........# #...?........ .........#Aim: a naga, wielding a +0 scimitar  Magnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga!!!You kill the naga!Vehumet accepts your kill.You feel your power returning. #### ###   ##.## ##......## ...## #........# ^....## ###.........  .....####...........  ......##............  ....................  ....................  .......@............ ........**.......... ...#......**...[3ÝŠµj ©4m..... ............**..... ....#.......†.*.....#.......).###............ #...?........ÝŠµjY S......§ÝеjÑg ü6=====5.2 (1Magnavolt (1%) _§Ýеj—   ÝŠµjûº ÄMagnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga!!!You kill the naga!Vehumet accepts your kill. _You feel your power returning. _You now have 26/52 mp.ÞŠµjOÙ3ÞŠµj[Á27= _ÞŠµjõÞŠµjñ e8ÞŠµj²ÞеjûS9=ÞŠµj&ÞŠµjb30=ÞŠµj)ÞŠµjT(,ÞŠµj-+ÞŠµj/ÞŠµjÚ0S1=ÞŠµjˆ6ÞŠµjQ8ÞŠµjÝ8ÞŠµj´9D2=ÞŠµj�>ÞŠµjfD,ÞŠµjÿEÞŠµj_N3=ÞŠµjÙUw4=ÞŠµjøZÞŠµj9\ÞŠµj]]L5=ÞŠµj­_ÞŠµj:d,ÞŠµjQgÞŠµj�nÞŠµjXoD6=ÞŠµjާµ7=8=9=ÞŠµjb°Þеju±l40=ÞŠµj†´ÞеjpÁ}1ÞŠµjÐÂÞŠµjàÒa2=ÞŠµj™åÞŠµj�èk3=ÞŠµj6ÞŠµj_¹4=ÞŠµj9!k5=ÞŠµjc#ÞŠµjº&ÞŠµjv'K6=ÞŠµj=)ÞŠµj}.ÞŠµj/ÞŠµjñ0ÞŠµjÐ4ÞŠµjò5U7=ÞŠµj 8ÞŠµj>ÞŠµj¾>K8=ÞŠµj&AÞŠµj�EÞŠµj=FU9=ÞŠµjÄIÞŠµjõPÞŠµj‘QÞŠµjáSÞŠµj�WÞŠµj,XL50=ÞŠµj!ZÞŠµj`ÞŠµj1aU1=ÞŠµjcÞŠµj^nÞŠµjpoÞŠµjÉqÞŠµjÉz^52=ÞŠµjZ}ÞŠµj ‚ÞŠµjÅ…,ÞŠµjºˆÞеj-‹ÞеjéšXÞŠµj~¢BÞŠµj4³Þеj�ÂÞŠµjÍÃO=ÞŠµjqÄÞŠµjÈÞŠµjòÈÞŠµjÌÞŠµj�ÎÞŠµjbÔÞŠµj,ÕÞŠµjÁÖÞŠµj"ÙÞŠµj¹ÛÞŠµj_ÜÞŠµjßÝÞŠµjê,ÞŠµjNëÞŠµjÖòo _i - 6 scrolls of identify {@r1} (gained 1)ÞŠµj õÞŠµj§ö3ÞŠµj–øÞеjâúÞŠµjlûÞŠµjüÞŠµje ÞŠµj] ,ÞŠµju ÞŠµjá ÞŠµjÊ ÞŠµj5 ÞŠµjé ,ÞŠµjª ÞŠµjQ ,ÞŠµj# ÞŠµjµ! ,ÞŠµjì" ÞŠµjU& ÞŠµj¤( ÞŠµj) ÞŠµjn* ÞŠµj’, ÞŠµjÃ/ ,ÞŠµj1 ÞŠµj#3 ÞŠµj5 ÞŠµjš5 ÞŠµj7 ÞŠµj:9 ÞŠµjS; ÞŠµjÆ; ÞŠµjº< ÞŠµj*@ ÞŠµjvB ,ÞŠµjeC ÞŠµj?F ÞŠµj_K ,ÞŠµj)L ÞŠµj”N ÞŠµj P ,ÞŠµj£Q ÞŠµj9S ÞŠµjV ,ÞŠµj»V ÞŠµjº] ÞŠµjÖa BÞŠµjd ÞŠµj g ,ÞŠµjÐh ÞŠµj¼n ÞŠµjEq ÞŠµj“r ,ÞŠµjªv ÞŠµj•w ÞŠµjx ÞŠµjD{ ,ÞŠµj¡} ÞŠµj>~ ÞŠµjÄ~ ÞŠµjµŽ òÞŠµj � ÞŠµjS— ÞŠµjÏ™ ,ÞŠµjŽš ÞŠµj� ÞŠµjß°  .# #............ ##...#...........>.... ..###..............# .....####.............# ...........####........# #....## #. ............#### ...... .......@.## ----312.2 (67.0) .......## ............# .......... ##............#.....  #####.  ....##. #.. .. #. ....ÞŠµjÚ¶ 9[1K ...#########.ÞŠµj£¹ ÞŠµjt» H----3.2 (68ÞŠµj©Â ÞŠµjúÉ Ž _Found an escape hatch in the floor. _MP restored: 52àŠµjûœIàŠµjÔ¤àŠµj)¨àеj¼©: _àŠµjD®àеjC¯àеj£¯àеjê°àеj¸³àеjQ¶àеj\·àеjû·àеj§¼àеjˆÃBàŠµjÊàŠµjÁÌàŠµjYÍàŠµjºÎàŠµj×ÐàŠµjFßÜàŠµjÜá,àŠµj²äàŠµjYåàŠµj�æàеjRèàŠµj~ê,àŠµjüëàŠµjïàŠµjrñàŠµjòàŠµjóàŠµjåôàŠµj«öàŠµj÷àŠµj%øàеj™úàŠµj¤ü,àŠµjšýàŠµj@ÿàŠµjA„àŠµjáàŠµj~àŠµjS ,àŠµj´ àŠµjíàŠµj>BàŠµj"àŠµjàŠµjƒàеjŽàеj3#àŠµjo%àŠµjì%àŠµj¯&àŠµj©(àŠµj=+BàŠµjÞ,àŠµjEJàŠµjÅFàŠµj"HàŠµjŠHàŠµj6IàŠµj˜KàŠµj#T„  You encounter a naga mage. It is wielding a +0 flail.àŠµjpZË ....##. ##........... ..##.###............ .....#...#########. .........###  ...........###### .....#............ àŠµj8[>...#####.... .# ##.... #@.........# #.............## ..####..#...Magnavolt (1%) N..###### ###### .. àŠµj¥[²N   naga mage (constriction, asleep) àŠµj|k_38.2 (259.2 (26 _àŠµjÀlàŠµjw�⊵j¾_ ....##. ##...........  Gorae the Earth Mage ..##.###............  Octopode of Vehumet *****. .....#...#########.  Health: 116/116 ======================== .........###  Magic: 46/52 =====================--- ...........######  AC: 9Str: 11Doom: 0%  .....#............  EV: 17Int: 34 Contam: 0%  ...#####..........  SH: 17Dex: 18 .# ##..........  XL: 17 Next: 74% Place: Snake Pit:1⊵jE� #@.........#  Noise: ---------  Time: 38339.2 (0.0) #.***.........##  I) +6 short sword of the Lonely Souls {pai .***....####..#...  Cast: Magnavolt (1%) N..###### ######  Quill  ..  N   naga mage (constriction, asleep) _Found an escape hatch in the floor. _MP restored: 52 _You encounter a naga mage. It is wielding a +0 flail.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga mage, wielding a +0 flail and wearing a +0 robe (asleep)⊵jðü....##. ##...........Gorae the Earth Mage..##.###............Octopode of Vehumet *****......#...#########.Health: 116/116 ========================.........###Magic: 46/52 =====================---...........######AC: 9Str: 11Doom: 0% .....#............EV: 17Int: 34 Contam: 0% ...#####..........SH: 17Dex: 18.# ##..........XL: 17 Next: 74% Place: Snake Pit:1#@.........#Noise: ---------  Time: 38339.2 (0.0)#.***.........##I) +6 short sword of the Lonely Souls {pai.***....⊵jýýà####..#...Cast: Magnavolt (1%)*..###### ######Quill ..N   naga mage (constriction, magnetised)Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga mage, wielding a +0 flail and wearing a +0 robe (asleep)  Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga mage!!The naga mage shouts!⊵jÕKc......N⊵jÂNo7====40.2 (1 _⊵jÏV⊵j³^r _You now have 47/52 mp.⊵jW  ....##. ##...........  Gorae the Earth Mage ..##.###............  Octopode of Vehumet *****. .....#...#########.  Health: 116/116 ======================== .........###  Magic: 41/52 ==================------ ...........######  AC: 9Str: 11Doom: 0%  .....#............  EV: 17Int: 34 Contam: 0%  ...#####..........  SH: 17Dex: 18 .# ##..........  XL: 17 Next: 74% Place: Snake Pit:1 #@.........#  Noise: ====-----  Time: 38340.2 (0.0) #.***.........##  I) +6 short sword of the Lonely Souls {pai .***....####..#...  Cast: Magnavolt (1%) N..###### ######  Quill [0;10⊵j{Y Þm ..  N   naga mage (constriction, magnetised) _The naga mage shouts! _You now have 47/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga mage, wielding a +0 flail and wearing a +0 robe (heavily wounded,  covered in magnetic dust)⊵j–í  ....##. ##...........  Gorae the Earth Mage ..##.###............  Octopode of Vehumet *****. .....#...#########.  Health: 116/116 ======================== .........###  Magic: 41/52 ==================------ ...........######  AC: 9Str: 11Doom: 0%  .....#............  EV: 17Int: 34 Contam: 0%  ...#####..........  SH: 17Dex: 18 .# ##..........  XL: 17 Next: 74% Place: Snake Pit:1 #@.........#  Noise: ====-----  Time: 38340.2 (0.0) #.............##  I) +6 short sword of the Lonely Souls {pai ........####..#...  Cast: Magnavolt (1%) §..###### ######  Quill  ..[14;33⊵j ï ˆH  N   naga mage (constriction, magnetised)Dir - move targetAim: a naga mage, wielding a +0 flail and wearing a +0 robe (heavily wounded,  covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga mage!!You kill the naga mage!Vehumet accepts your kill.⊵j¦ó   ##.  ..  ...  .###  ...######  ..........  ..........  .# ##..........  #@.........#  #.***.........##  .***....####..#...  ⊵jÈõ *..###### ######  .. ⊵júG ¢ ......§You feel your power returning.⊵jtN £5==51.2 (1Magnavolt (1%) _⊵j5V ⊵j³\ r _You now have 45/52 mp.㊵jÄ㊵j÷Ñ¢Inventory: 40/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}  N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}c - a +5 short sword of speed Missiles (go to first with ()t - 12 boomerangs  s - a curare-tipped dart  g - 39 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]㊵jÙÔ ¢  N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}  c - a +5 short sword of speed ㊵jäÕ ÙMissiles (go to first with ()  t - 12 boomerangs  s - a curare-tipped dart  g - 39 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  q - the orb of Xuefamm {Glass, Harm rCorr Necro}  K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |) ㊵j‡Ö Ÿ G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery "=)  M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)d - a +6 ring of intelligenceF㊵jíÖ $6intelligence (worn)㊵j¼× 8 5%㊵jtEã b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}9䊵j3ÆÑ f - a ring of resist corrosion (worn)  J - a ring of wizardry (worn) {wiz+}12䊵jU‡²l - an amulet of dissipation  v - an amulet of wildshape6䊵j[–  n - a +4 ring of slaying8䊵j£Þ3 䊵jþÞd z - a +4 ring of slaying20䊵jÆr ¯E - a +6 ring of dexterity  r - a +6 ring of strength4䊵j£7 Œ y - a +6 ring of strength5䊵j Œ L - a +6 ring of strength7劵j»J¦  m - a ring of protection from fire {rF+}9劵jØá§  B - a ring of protection from fire {rF+}31劵jÈe 3 劵jf h C - a ring of wizardry {wiz+}3劵j0¼–Talismans (go to first with %) 劵j…½f a - a quill talisman (worn)7抵jM©j - an inkwell talisman  i - a lupine talisman40抵j³Ð x - the maw talisman "Koicruq" {rN+}  A - the rimehorn talisman "Xolli" {Will+ Str+3}4抵jžâîWands (go to first with /)  g - a wand of flame (8)8抵jU£µ e - a wand of paralysis (7)  p - a wand of polymorph (16)51抵j…‹� c - a wand of warping (13)3抵jc' Î Scrolls (go to first with ?)5抵jU ‹  x - a scroll of amnesia7抵j…½ ž  b - 5 scrolls of blinking {!r!d}9犵jçØœ  W - 3 scrolls of brand weapon61犵j¯�  a - 2 scrolls of enchant armour2犵jr_’  f - a scroll of fear4犵j^/�  i - 6 scrolls of identify {@r1}6犵jÌî”  I - 4 scrolls of immolation {!r}8犵j•Ä š  N - 4 scrolls of noise {!r}70犵jv »p - 5 scrolls of poison {!r}  s - a scroll of summoning4犵j"W¨  t - 3 scrolls of teleportation {!r!d, @r3}5芵jRÅœ  T - a scroll of torment {!r!r}7芵jzˆ£  V - 4 scrolls of vulnerability {!r!r}9芵jë^Ï Potions (go to first with !)81芵jgàŒ  a - a potion of ambrosia3芵jVv “ A - 2 potions of attraction {!q}5芵jpý    B - 4 potions of berserk rage {!q}7芵j=Âá C - a potion of cancellatione - a potion of enlightenment90銵j{R–  L - a potion of lignification {!q}2銵jª*3 銵jO+` m - a potion of might4銵j'äµ M - 5 potions of mutation {!q} Baubles8銵j€·… a - 9 flux baublesbot銵jh|銵je- 銵jä 銵jm ꊵjS@ꊵjEÞꊵj—žꊵjbaꊵjðꊵjÓïꊵj]¥ ꊵj=8 ꊵjEú 늵j‡Æ늵jÜï튵j§™튵j¶Ÿ튵j§-....##. ##...........Gorae the Earth Mage..##.###............Octopode of Vehumet *****.튵jX§—.....#...#########.Health: 116/116 ========================.........###Magic: 45/52 ====================----튵j{§‘...........######AC: 9튵j�§µStr: 11Doom: 0% .....#............튵jçÇEV: 17Int: 34 Contam: 0% ...#####..........튵jã§[SH: 17Dex: 18튵j¨.# ##..........XL: 17 Next: 75% Place: Snake Pit:1튵j+¨N#@.........#Noise: ====-----  Time: 38341.2 (0.0)#.............##튵ji¨jI) +6 short sword of the Lonely Souls {pai........####..#...Cast: Magnavolt (1%)§..###### ######튵jˆ¨+Quill ..튵j¨¨dcovered in magnetic dust)  Electricity arcs towards the magnetite!  튵jƨnThe arc of electricity hits the naga mage!!You kill the naga mage!튵jå¨2Vehumet accepts your kill. 튵j©´_You feel your power returning. _You now have 45/52 mp.튵j¯튵j ´튵jsµ튵j;·튵jˆ� ¯ ....##. ##...........  Gorae the Earth Mage ..##.###............  Octopode of Vehumet *****. .....#...#########.  Health: 116/116 ======================== .........###  Magic: 39/52 ==================------튵j³� ³ ...........######  AC: 9Str: 11Doom: 0% 튵jÕ� ´ .....#............  EV: 17Int: 34 Contam: 0% 튵j.� I ...#####..........  SH: 17Dex: 18 .# ##..........  XL: 17 Next: 75% Place: Snake Pit:1 #@.........#  Noise: ====-----  Time: 38341.2 (0.0)튵jW� Á #.***.........##  I) +6 short sword of the Lonely Souls {pai 튵j|� ø.***....####..#...  Cast: Magnavolt (1%) *..###### ######  Quill 튵j¥� Z ..  튵jÄ� 9   튵jå� 4  튵j‘ |  _You feel your power returning. 튵j2‘ _You now have 45/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  튵jk‘ %Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there.jfÓ j¥ß ....##. ##...........Gorae the Earth Mage..##.###............Octopode of Vehumet *****......#...#########.Health: 116/116 ========================.........###Magic: 45/52 ====================----...........######AC: 9Str: 11Doom: 0% .....#............EV: 17Int: 34 Contam: 0% ...#####..........SH: 17Dex: 18.# ##..........XL: 17 Next: 75% Place: Snake Pit:1#@.........#Noise: ====-----  Time: 38341.2 (0.0)#.............##I) +6 short sword of the Lonely Souls {pai........##já ¡##..#...Cast: Magnavolt (1%)§..###### ######Quill .. _You feel your power returning. _You now have 45/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there.jZä :Okay, then.j®å jë j=ì . _jXÇ™ _jãÊ6===jÎ�7=jÏj�Óa8=jtÔjªÖj,×jlØj?ÝjzÝ#9jžÝ2=jßjïájTâ$50juâ(=jºãjèj|èj{éjáìjíN1=jîjOôt52=j®ýjÉÿjPj$jj Xj¯ j& jv j2jãjqjJ9=j¿jjyjçjëjãj¸!j÷!jÐ"jù,jÎ.jp/j@0j73j 5je6jÖ7j�j�jâj€j‰ j1j‹jj jDj…jjÉjäj3 ju!j6$jí&,j’(jŠ*jå.j1/j†0jW2j85jƒ5j7j,@jªDjEj¤FjÃHj JjùJj9LjùMjãQj4Rj@SjøTj€WjÏWjYjâbjôf,jhjžjj¥ljïlj3njepj¿sjúsjFujFwj›y,j~zjl}jÚj €j5�jƒjô…jÛ†,jòˆj;�,joŽjð�j]‘jÊ‘j_’j|”jæ•j"–j —j—˜jGšjƒšjZ›jßœj‘žjóžj³Ÿjl¡jã¢j#£j¤jÿªjù¬jF­j®j°j ²jV²jy³jà´j ·jO·j×·jô¹jòºj»jŒ»j…¼j¬½,jþj€ÀjÃ,jåÃj Åj¡ÇjíÇjLÈjˆÉj–Êj×Êj1ËjÔjšÖj×jë×jÛjÀÝj Þj6ßj4áj_ãj�ãjæäjèæjméjáéjïêjµìjïjxïjZðjfòjVôjŒôjOõjcjjuj7jÔj5j‘j¾jëjkj¢jãjn!jþ'ƒ  You encounter a naga mage. It is wielding a +0 whip.j5�...... ...... .....# ...... ....... #####. .......## ## ##.........# .####..........### . .................# ##... .........##......# .........# #....@..#.. ---- jˆ6ƒ.........####.. ..........##...........N Magnavolt (1%) #######.........##...... #................. #######..............###N   naga mage (constriction, asleep) ....................## ..................... .....................jò>099.2 (58.0)jAQ----400.2 (59 _jLFjÍ]Y _MP restored: 52jq ...... Gorae the Earth Mage ...... .....# Octopode of Vehumet *****. ...... ....... Health: 116/116 ======================== #####. .......## Magic: 46/52 =====================--- ## ##.........# AC: 9Str: 11Doom: 0% .####..........### .  EV: 17Int: 34 Contam: 0% .................# ##...  SH: 17Dex: 18 .........##......#......  XL: 17 Next: 75% Place: Snake Pit:1 .........# #....@**#..  Noise: ---------  Time: 38400.2 (0.0) .........####......***..  I) +6 short sword of the Lonely Souls {pai ..........##..........*N  Cast: Magnavolt (1%) #######.........##......  Quill  #..j| G............... #######..............###  N   naga mage (constriction, asleep) ....................## ..................... ..................... _Okay, then. _You encounter a naga mage. It is wielding a +0 whip. _MP restored: 52Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga mage, wielding a +0 whip (asleep)j  m......Gorae the Earth Mage jK ß...... .....#Octopode of Vehumet *****. ...... .......jl îHealth: 116/116 ======================== #####. .......##jŠ ÿMagic: 46/52 =====================--- ## ##.........#AC: 9j± NStr: 11Doom: 0% j* ©.####..........### .EV: 17Int: 34 Contam: 0% .................# ##...SH: 17Dex: 18 .........##......#......XL: 17 Next: 75% Place: Snake Pit:1 jJ §.........# #....@**#..jf Noise: ---------  Time: 38400.2 (0.0) .........####......***..j ^I) +6 short sword of the Lonely Souls {pai j˜ v..........##..........**j² ©Cast: Magnavolt (1%) #######.........##......jË {Quill #................. jö Š#######..............###j N   naga mage (constriction, magnetised) ....................## j9 ¼..................... ..................... jX +_MP restored: 52jy âAiming: Magnavolt (dangerous; 1% risk of failure)  j™ åPress: ? - help, Q - select action, ( or ) - cycleDir - move targetjÖ «Aim: a naga mage, wielding a +0 whip (asleep)  Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!jÄi ¸N.  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a naga mage, wielding a +0 whip (asleep)  Magnetic shrapnel attaches itself to the naga mage.  j9j ŽElectricity arcs towards the magnetite!  The arc of electricity hits the naga mage!!j³q B.......jt n7====1.2 (1 _j¶z jh… r _You now have 47/52 mp.ðеj*...... Gorae the Earth Mage ...... .....# Octopode of Vehumet *****. ...... ....... Health: 116/116 ======================== #####. .......## Magic: 41/52 ==================------ ## ##.........# AC: 9Str: 11Doom: 0% .####..........### .  EV: 17Int: 34 Contam: 0% .................# ##...  SH: 17Dex: 18 .........##......#......  XL: 17 Next: 75% Place: Snake Pit:1 .........# #....@**#..  Noise: ====-----  Time: 38401.2 (0.0) .........####......***N.  I) +6 short sword of the Lonely Souls {pai ..........##............  Cast: Magnavolt (1%) #######.........##......  Quill ðеj!s #................. #######..............###  N   naga mage (constriction, magnetised) ....................## ..................... ..................... _The arc of electricity hits the naga mage!! _You now have 47/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga mage, wielding a +0 whip (severely wounded, covered in magnetic  dust)ðеjÀ$ðеjS ......ðеj¦ L Gorae the Earth Mage ðеjÝ ,...... .....#ðеj!M Octopode of Vehumet *****. ðеjV!,...... .......ðеj¹!‡ Health: 116/116 ======================== ðеj".#####. .......##ðеj�"� Magic: 41/52 ==================------ ðеj'### ##.........#ðеjõ'G AC: 9ðеj¦(,Str: 11ðеj·)gDoom: 0% .####..........### .  EV: 17Int: 34 Contam: 0% .................# ##...  SH: 17Dex: 18 .........##......#......  XL: 17 Next: 75% Place: Snake Pit:1 .........# #....@..#..  Noise: ====-----  Time: 38401.2 (0.0) .........####.........§.  I) +6 short sword of the Lonely Souls {pai ..........##............  Cast: Magnavolt (1%) ðеj*Æ#######.........##......  Quill  #................. #######..............###  N   naga mage (constriction, magnetised) ....................## ..................... ðеjR*Þ..................... Dir - move targetAim: a naga mage, wielding a +0 whip (severely wounded, covered in magnetic  dust)  ðеjŠ*tElectricity arcs towards the magnetite!  The arc of electricity hits the naga mage!!ðеjÉ*rYou kill the naga mage!Vehumet accepts your kill.ðеj%0ì .....# ....... .......## ##.........#......### . ........# ##... #......#......  #....@**#.. ##......****. #............ .......##...... ðеj‘0L #...............................###................##...................ðеjª‹+.....§Aim: a naga mage, wielding a +0 whip (severely wounded, covered in magnetic  dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga mage!!You kill the naga mage!Vehumet accepts your kill.You feel your power returning.ðеjP”›3=62.2 (1Magnavolt (1%)ðеj€›;§ðеj=£‘ _You hear an angry hiss. _You now have 43/52 mp.ñеjÞ8ñеjb9ñеj�=ñеj>ñеjƒB…4== _ñеj]Gk  You encounter a black mamba.ñеj×M5=.----.§S..Magnavolt (1%)......ñеj4N³S   black mamba (wandering)......ñеj*O&3ñеjÂP@S.ñеjÑY=ñеj![N----4.2 (2 _ñеj3añеjüh… _You regained 2 mp, and now have 45/52 mp.òеj¹? .....# ....... .......## ##.........#......### . ........# ##... #......#......  #....@..#.. ##.........S. #............ .......##......  #................. ............### ...........## ............  òеj�Ì~ .....# ....... .......## ##.........#......### . ........# ##... #......#......  #....@..#.. ##.........S. #............ .......##......  #.............................### ...........##............òеjÓòеj ÔòеjêÙòеj§Üb _A black mamba is nearby!óеj„¯...... Gorae the Earth Mage ...... .....# Octopode of Vehumet *****. ...... ....... Health: 116/116 ======================== #####. .......## Magic: 39/52 ==================------ ## ##.........#óеj2…? AC: 9Str: 11Doom: 0% .####..........### .  EV: 17Int: 34 Contam: 0% .................# ##...  SH: 17Dex: 18 .........##......#......  XL: 17 Next: 76% Place: Snake Pit:1 .........# #....@**#..  Noise: ---------  Time: 38404.2 (0.0) .........####......***S.  I) +6 short sword of the Lonely Souls {pai óеjg…..........##............  Cast: Magnavolt (1%) #######.........##......  Quill  #................. #######..............###  S   black mamba ....................## óеjÙ…O..................... ..................... _You encounter a black mamba. _You regained 2 mp, and now have 45/52 mp. _A black mamba is nearby!Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (magnetised fragments)óеj\æ...... Gorae the Earth Mage ...... .....# Octopode of Vehumet *****. ...... ....... Health: 116/116 ======================== #####. .......## Magic: 39/52 ==================------ ## ##.........# AC: 9Str: 11Doom: 0% .####..........### .  EV: 17Int: 34 Contam: 0% .................# ##...  SH: 17Dex: 18 .........##......#......  XL: 17 Next: 76% Place: Snake Pit:1 .........# #....@..#..  Noise: ---------  Time: 38404.2 (0.0) .........####.........§.  I) +6 short sword of the Lonely Souls {pai ..........##............  Cast: Magnavolt (1%) #######.........##......  Quill  #................. óеjRçè #######..............###  S   black mamba ....................## ..................... ..................... Aim: a black mamba (magnetised fragments)  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!Vehumet accepts your kill.You feel your power returning.óеjÂë9 .....# ....... .......## ##.........#......### . ........# ##... #......#......  #....@**#.. ##......****. #............ óеj¿ì........##......  #.............................###...........##............óеjÞ:ÈSMagnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!  Vehumet accepts your kill.You feel your power returning.You hear an angry hiss.óеjBÃ.....§S   mana viperóеj¿Hp417====5.2 (1óеj QóеjÉU± _You encounter a mana viper. _You now have 41/52 mp.óеj9� D...... Gorae the Earth Mage ...... .....# Octopode of Vehumet *****. ...... ....... Health: 116/116 ======================== #####. .......## Magic: 35/52 ================-------- ## ##.........# AC: 9Str: 11Doom: 0% óеjP‘ .####..........### S  EV: 17Int: 34 Contam: 0% .................# ##**.  SH: 17Dex: 18 .........##......#***...  XL: 17 Next: 77% Place: Snake Pit:1 .........# #....@**#..  Noise: ====-----  Time: 38405.2 (0.0) .........####......****.  I) +6 short sword of the Lonely Souls {pai ..........##............  Cast: Magnavolt (1%) #######.........##......  Quill  #................. #######..............###  S   mana viper ....................## ..................... ..................... You hear an angry hiss. _You encounter a mana viper. _You now have 41/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failóеjƒ‘ ure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a mana viperóеj-ñ ......Gorae the Earth Mage ...... .....#Octopode of Vehumet *****. ...... .......Health: 116/116 ======================== #####. .......##Magic: 35/52 ================-------- ## ##.........#AC: 9Str: 11Doom: 0% .####..........### SEV: 17Int: 34 Contam: 0% .................# ##...SH: 17Dex: 18 .........##......#......XL: 17 Next: 77% Place: Snake Pit:1 .........# #....@**#..Noise: ====-----  Time: 38405.2 (0.0) .........####......****.I) +6 short óеjÞò sword of the Lonely Souls {pai ..........##............Cast: Magnavolt (1%) #######.........##......Quill #................. #######..............###S   mana viper (magnetised) ....................## ..................... ..................... _You now have 41/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a mana viper  Magnetic shrapnel attaches itself to the mana viper.  Electricity arcs towards the magnetite!óеjƒIð§  Aim: a mana viper  Magnetic shrapnel attaches itself to the mana viper.  Electricity arcs towards the magnetite!  The arc of electricity hits the mana viper!!!You kill the mana viper!Vehumet accepts your kill.  You feel your power returning.óеjNQ******óеjŒŸn§..........§óеj1¨«9==86.2 (1Magnavolt (1%) _óеjô®A§§óеj„µr _You now have 39/52 mp.ôеj 3ôеjø ôеj» ôеjˆ B40== ôеjè J_ôеjÖ ²12=ôеj# ,ôеj¨ ôеjé ôеjÈ U3=ôеjB ôеjø ôеj[ K4=ôеj ôеj ôеjƒ ôеjü! ôеj& ôеjƒ( k5=ôеj»+ ôеj9, K6=ôеjÂ- ôеj¬1 ôеj2 #7ôеj�2 2=ôеj…3 ôеjü5 ôеjK6 ôеjØ7 ôеj”; ôеj< K8=ôеj\= ôеjü? ôеjd@ U9=ôеjËA ôеj|E ôеj&F L50=ôеjrG ôеj1N BôеjŸQ ôеjXR N1=ôеjES ôеjEV ôеjÃV H52=ôеj1X ôеjú] ôеj§c Bôеjaf ôеjh ôеji ,ôеjBk ôеjÙl ôеj&m ôеjëm ôеj÷o ôеj–q ôеjr 9=ôеj s ôеj ôеj� ôеj«� ôеj…‚ ôеj… ôеj>‡ ,ôеj*ˆ ôеj;Œ ôеjåŽ ôеjE� ôеjp� ôеjå‘ ôеjê– ,ôеj¦˜ ôеj€š ôеj´œ ôеjN� ôеj‘ž ôеj-  ôеjÝ£ ôеjñ¤ ôеj9¥ ôеjk¯ ôеjú± ôеj¤² ôеjó³ ôеjX¶ ôеjºº ôеj*» ôеj�¼ ôеj ¾ ôеjJÁ ôеjÓÁ ôеj¾Â ôеjÊÄ ôеjÉ ôеj^É ôеjªÊ ôеjÂÍ ôеj Ð ôеjfÐ ôеj™Ñ ôеjÔ ôеj?Ø ôеjšØ ôеjeÚ ôеjÇÜ ôеjÊß ôеj3à ôеjaá ôеj¶ã ôеj‡è ôеjìè ôеj ê ôеj‹ì ôеj3ð ,ôеj:ñ ôеjõò ôеjøô ôеjjõ ôеjö ôеj©÷ ôеjaù ôеj ú ôеjõú ôеj¸ ,ôеjæ ôеjg O _You now have 1063 gold pieces (gained 21).ôеj= ôеj˜ ôеjŠ ôеj3 ôеjü ôеjH ôеj& ôеj» ôеjo ôеjÄ ôеjh ôеjÞ ôеjé ôеjl ôеj= ôеjà% ôеjx' ôеj×' ôеj§( ôеj†* ôеj, ôеjh, ôеjR- ôеj�. ôеj60 ôеj‘0 ôеj1 ôеj´2 ôеj,4 ôеj¶4 ôеjX5 ôеj¯6 ôеjª8 ôеjû8 ôеj�9 ôеj> ôеjf? ,ôеjJ@ ôеjôA ôеjXC ôеjµC ôеjGD ôеj÷E ôеjäG ôеj6H ôеjÚH ôеjbJ ôеjâK ôеjhL ôеjËL ôеjãM ôеj°O ôеjP ôеjaP ôеjW ôеj\Y ôеj¼Y ôеj:Z ôеjü[ ôеj^ ôеjn^ ôеjô^ ôеj@` ôеjb ,ôеjqb ôеjÉc ôеje ,ôеjÇe ôеj k ôеjl ôеj˜l ôеjm ôеjCn ôеjco ôеj¶o ôеj2p ôеj¸u ôеjÛv ôеj3w ôеjãw ôеj’y ôеjóz ôеj\{ ôеj | ôеj‹€ ôеj_‚ ôеjÍ‚ ôеjƒ ôеj5… ôеj‡ ôеj^‡ ôеjˆ ôеj5‰ ôеj®Š ôеj‹ ôеj²‹ ôеj� ôеj‡‘ ôеjÜ‘ ôеj‡’ ôеj“ ôеjþ” ôеj<• ôеjî• ôеj[š ôеjf› ôеjÊ› ôеjÆœ ôеjÅ� ôеjõž ôеjHŸ ôеjc  ôеj»¤ ôеjä¥ ôеj+¦ ôеjö¦ ôеjh¨ ôеjÒ© ôеj'ª ôеj« ôеj^° ôеj]± ôеj­± ôеjm² ôеjÕ´ ôеjص ,ôеjõ· ôеj-¹ ôеjqº ôеjź ôеjµ» ôеjȼ ôеj¼¾ ,ôеjÍ¿ ôеjÊÀ ôеjœÂ ôеjó ôеjjà ôеjƒÄ ôеjÛÅ ôеjTÆ ôеjçÆ ôеjÉÇ ôеjžÈ ôеjàÈ ôеj@É ôеj{Ï ôеjÑ ,ôеj´Ñ ôеj€Ó ôеj5Õ ,ôеj"Ö ôеj�× ôеj[Ù ôеjºÙ ôеj%Ú ôеj·Û ôеjQÝ ôеj¬Ý ôеjÔÞ ôеjûß ôеjá ôеjiá ôеjFâ ôеjoã ôеjxå ôеjÞå ôеj^æ ôеjè ôеj‹é ôеjê ôеjšê ôеj?ì ôеj�í ôеjàí ôеjÄî ôеjøï ôеjXñ ôеj°ñ ôеj}ò ôеj©þ ôеji ôеjô ôеjÅ ôеj  ôеjù Bôеjú ôеjü ôеj› ôеjv ôеj` ôеj° ôеj ôеjû ôеj¾ ôеjÒ ôеj) ôеj ôеj­! ôеj# ôеjg# ôеj($ ôеjÄ% ôеjo' ôеj�( ,ôеjì5 ôеjó7 ôеjf8 ôеjE9 ôеj2= ôеjõ> ôеjg? ôеjo@ ôеj…D ôеj3G ôеj�G ôеj"I ôеjŒL ôеjÃN ôеj.O ôеjÄP ôеjÃS ôеjtV ôеj»V ôеjX ôеj[ ôеjz] ôеjÃ] ôеj>_ ôеj›a ôеjOd ôеj�d ôеjf ôеjƒh ôеjØj ôеjk ôеj²l ôеj×n ôеjDq ,ôеjÐr ôеjRu ôеjcw ôеjÇw ôеjy ôеjo{ ôеjæ} ôеjB~ ôеj| ôеj‹� ôеjムôеj6„ ôеjp… ôеjò† ôеjàˆ ôеj7‰ ôеjxŠ ôеj¨‹ ôеj’� ôеjé� ôеj£Ž ôеjò• ôеjw— ôеjÜ— ôеj•˜ ôеj«š ôеj¤œ ôеjòœ ôеjž ôеjÄ© ôеjÒ« ôеjD¬ ôеjP­ ôеj¯ ôеjf± ôеj»± ôеj¼² ôеjúð ôеjúò ,ôеj>ó ôеj]ý „ôеj÷ Bôеjh ôеj ôеjŠ ôеj± ôеjØ ôеj ôеj� ôеjÐ ôеj= ôеj• ôеj× ôеj3 ôеjØ ôеjÅ ôеjª! ôеjH" ôеju$ ôеj¼& ôеj' ôеjJ( ôеjI* ôеjÔ. ôеj!/ ôеj0 ôеjv2 ôеjÇ4 ôеj5 ôеj°6 ôеjž8 ôеjø< ôеjg= ôеjH> ôеjXH ôеj½J ôеjK ôеjÌL ôеjÇN ôеjS ôеjSS ôеjqT ôеj©V ôеjÁX ôеjGY ôеjeZ ôеj[\ ôеj/` ôеju` ôеjva ôеj`m ôеjZo ôеj¿o ôеj²p ôеj›r ôеj‡t ôеjùt ôеjÐu ôеjew ôеj…y ôеjÈy ôеj¼z ôеjb| ôеjµ~ ôеj0� ,ôеjôŒ ôеju� ôеjë� ôеjŠ� ôеjQ’ ôеj” ôеjÇ” ôеjž• ôеjN¡ ôеjv¤ ôеjñ¤ ôеj·¥ ôеj¨ ôеjè« BôеjÆ· ôеjc» ,ôеj7¼ ôеjw¾ ôеjùí ªôеjŠï ôеj5ù Bôеj*  .#### ...........# ... .............# ...# .............###...## ....................# ............... .........#..... ......## .... #.....### ... ...##..---- ## . ###..###  ..#..  #..... #...... #...^.. ...#.... 5550.0)[ôеjæó9;45H----71 _b - a potion of brilliance _MP restored: 52öеj´9IöеjRFöеj¬GöеjLP _öеj&Nöеj~NöеjwOöеjÍPöеjÞS,öеjºTöеj—`öеjˆböеjcöеj¹cöеjPföеj:höеj¹höеjliöеjköеj¨löеjmöеjÇmöеj... ###.... ##...÷еj4–;.÷еj_—G----8.2 (7÷еj›œ÷еjV£¢ _Found a stone staircase leading down. _MP restored: 52øŠµj]øŠµj3øŠµj øŠµj9(9 _=øŠµjá-øŠµjv0øŠµj1øŠµj 2øŠµjl4øŠµjõ5øŠµj`6øŠµjC7øŠµjP9øŠµjL;øŠµjª;øŠµj•<øŠµjüIøŠµjLøŠµj�LøŠµjæMøŠµjÜPøŠµj³RøŠµjSøŠµjeTøŠµjóVøŠµjÿXøŠµjbYøŠµj¦ZøŠµj‡\øŠµj}^øŠµj_øŠµj-`øŠµjÑdøŠµjÃg,øŠµj�iøŠµj%o,øŠµjöoøŠµjqøŠµjQ€øŠµjD…BøŠµj‡øŠµjNŠ,øŠµj®‹øŠµjàŽøŠµj‘øŠµjq‘øŠµj7”øŠµj‚–øŠµjn˜øŠµjܘøŠµjPšøŠµjÒ�øŠµj¥ŸøŠµjùŸøŠµjV¡øŠµj?¨øŠµj»¨øŠµjÛ©øŠµjM¯o _i - 7 scrolls of identify {@r1} (gained 1)øŠµjà°øŠµjU±øŠµj5²øŠµjú´øŠµj§¶øŠµj¶·øŠµjÀ¸øŠµj­»øŠµj4¾,øŠµjm¿øŠµjûÁøŠµjĸеjgĸеjxŸеjäÇøŠµj‰ÉøŠµjÊøŠµjËøŠµjˆÍøŠµj^ÏøŠµjŸÏøŠµjìÐøŠµjbӸеjÅոеj!ָеj}׸еj¤ÙøŠµj�ÛøŠµj/ܸеjSÝøŠµj+߸еjáøŠµj…áøŠµjàâøŠµj¾äøŠµj…æøŠµjÚæøŠµjRèøŠµj"êøŠµjì,øŠµjêìøŠµjrîøŠµjPð,øŠµjqñøŠµjeóøŠµjîôøŠµj5õøŠµjRöøŠµjó�.......####### >...........###### .............# ##øŠµjjn## .............#######..#######. ...................#. ............####............ ...............# #............ ..........####...^........ .........###.@)....#..øŠµjãZ .........## ##################  ##..##...###.######### øŠµj„R...####.### øŠµjÅ >...........####.## .....# ##......## ......#######..#øŠµjèŒ. ..............#. øŠµj¢............####..... ..øŠµj%s.# #.... .øŠµjDÛ####...^. ###..@....#.øŠµje‚ .## ##øŠµjŠb ##..##...##  #.#øŠµj©K  ##øŠµj\ 1629.2 (31.0)øŠµjà,30.2 (32øŠµjáøŠµj™'b _You see here a +1 morningstar of holy wrath.øŠµjRä øŠµjÄä øŠµj®å øŠµjÉö øŠµjXø øŠµjˆý P _øŠµjàþ øŠµj3ÿ øŠµjLøŠµj£øŠµjLøŠµj—øŠµjÚøŠµj øŠµj& øŠµji øŠµj£ øŠµjðøŠµj'øŠµjnøŠµjyøŠµjÚøŠµj¥øŠµjãøŠµjMøŠµj§øŠµjnøŠµjøŠµjñøŠµjûøŠµj³!,øŠµjÁ"øŠµjO$øŠµjë%,øŠµjx&øŠµj (øŠµj#*øŠµj�*øŠµju+øŠµjã,øŠµj.øŠµj.øŠµj\/øŠµjX1øŠµj¸2øŠµj3øŠµjÕ3øŠµj`5øŠµj¨6øŠµj 7øŠµjh7øŠµjD8øŠµjÊ8øŠµj+9øŠµj9øŠµjbAøŠµjxBøŠµjÑBøŠµj™CøŠµj1FøŠµjjGøŠµj²GøŠµj‰HøŠµjQJøŠµjµKøŠµjòKøŠµjÃLøŠµjÿOøŠµj·Q,øŠµjRøŠµjÎSøŠµjÙTøŠµjUøŠµj¢UøŠµjïVøŠµj=XøŠµjYøŠµjÛYøŠµjº[øŠµj<^,øŠµjë_øŠµj_møŠµjínøŠµj2oøŠµj;pøŠµjorøŠµjUtøŠµjŸtøŠµj¤uøŠµjê�øŠµj™ƒ,øŠµj$…øŠµjk‡øŠµj«ˆøŠµj‰øŠµj иеjÿ—øŠµjâ˜øŠµj2™øŠµjšøŠµjø›øŠµjQ�øŠµj:žøŠµjn®,øŠµj¯øŠµjs¯øŠµjǰøŠµj"²øŠµjá³øŠµjc´øŠµjGµøŠµjè¶øŠµj9¹øŠµj}¹øŠµjźøŠµj�½øŠµj¿øŠµj³¿øŠµj´ÀøŠµjEÂøŠµj¸ÃøŠµj2ĸеjßĸеjñӸеj¬ÖBøŠµjÅØøŠµjUã$ #.... ##.. #........ ##. > ###......### ##. .. #........).###.. !.. ##...........#... .. ##........ ###.##....... #.............. #....@................63.2 (33 øŠµjbäÅ##................#... #..##...........##... #.# ###.........###.. ..# ##......### #..#####.....# #####..### ###.####øŠµjìøŠµjØì+4.2 (34øŠµjðòøŠµjÿõe _Found a stone staircase leading down.ùеj!ÿ 3ùеj ùеj| ùеj+ ùеjm Bùеjï ùеj¿ ùеjã ùеjó ùеjÓ ùеj$ ùеj\ ùеjg ùеj¨ ùеjú ùеjö ùеjþ ùеj¢ ùеjø ùеjK ùеjÅ# ùеjf) k  You encounter a black mamba.ùеjÝ1 Ÿ  .. ##..)..##  ... .... #......  .... ... .......  ..###.....######  .....####...##....#  ...(........##.  #....>......######  #.ùеjX3 i##.)  #...!.@...###........  ####.........  #.###.##..........Magnavolt (1%)  ...#................  S.. ##................  ....# ##............... S   black mamba (asleep)  #..# #..##...........  ##. #.#####.........  ..## ##......##ùеj[> 19.2 (5.0)ùеj¶@ 270.2 (6 _ùеj]G ùеj0I úеjqËH .. ##..)..## Gorae the Earth Mage ... .... #....... Octopode of Vehumet *****. .... ... .......##. Health: 116/116 ======================== ....# #..##.....###### Magic: 46/52 =====================--- .....####...##....#  AC: 9Str: 11Doom: 0%  úеjéËÜ...(........##........  EV: 17Int: 34 Contam: 0%  #....>......####......## SH: 17Dex: 18 #...........##........). XL: 17 Next: 78% Place: Snake Pit:1 #...!.@...###.......... Noise: ---------  Time: 38670.2 (0.0) úеj"ÌM###..*...###........... I) +6 short sword of the Lonely Souls {pai ##*###.##............ Cast: Magnavolt (1%) úеj›ÌÑ**.#................. Quill  S.. ##................ ....# ##............... S   black mamba (asleep) #..# #..##........... ##. #.#####......... ..## ##......## úеjÊÌ×_You see here a +1 morningstar of holy wrath. _Found a stone staircase leading down. _You encounter a black mamba.úеj+ÍAiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (asleep)úеj&r .. ##..)..## Gorae the Earth Mage ... .... #....... Octopode of Vehumet *****. .... ... .......##. Health: 116/116 ======================== ....# #..##.....###### Magic: 46/52 =====================--- .....####...##....#  AC: 9Str: 11Doom: 0%  ...(........##........  EV: 17Int: 34 Contam: 0%  #....>......####......## SH: 17Dex: 18 #...........##........). XL: 17 Next: 78% Place: Snake Pit:1 #...!.@...###.......... Noise: ---------  Time: 38670.2 (0.0) ###......###........... I) +6 short sword of the Lonely Souls {pai ##.###.##............ Cast: Magnavolt (1%) ...#................. Quill  §.. ##................ ....# ##.......úеjír!........ S   black mamba (asleep) #..# #..##........... ##. #.#####......... ..## ##......##Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (asleep)  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!úеj_‘j.. ##..)úеjå‘¡ ... ....  .... ...  ....# #..## .....####...#  ...(........#  #....>......# #...........# #...!.@...#úеj ’‘ ###..*...##úеj2’y ##*###.# **.#..... *.. ##.....úеjU’¡ ....# ##......úеjt’Ç #..# #..##.. úеj”’4 ##. #.#####  ..##  úеj§ê....§Dir - move target  Aim: a black mamba (asleep)  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!  Vehumet accepts your kill.úеjRó“79====1.2 (1Magnavolt (1%) úеjßó_úеjmúеjÈr _You now have 47/52 mp.úеj¶2 úеjD3 úеjü4 úеjÐ9 úеjÉ: $ _úеj@ �8=úеjµB k9=úеjXD úеjñF úеjNG úеjyH úеj÷J úеj?K L50=úеjÉL úеj�N úеjóN #1úеj(O 2=úеjP úеjÁR úеjS H52=úеj·T úеj“W úеj~[ Búеjœ] úеj` úеj_` úеjÆa úеjWn ™  .. ##..)..  #.... .... #  #.... .... .......#  #....# #..##.....  #.....####...##....#  #...(..##..  #....>......####......  #..##.úеjo   #...@.....###----  ###......###  ##.###.##  ...#.....  ...###.....  ....# ##....  #..# #..##  ##. #.#####úеj3o y  ..## ##......úеjÊv ,80.2 (9úеjËw K----1.2 (10.0)úеjŒ~ úеj † ‹ _c - a potion of curing {@q1, !d} _MP restored: 52ûеj¤K ûеjL ûеjåL ûеj÷O ûеjáQ ûеjV l= _ûеjsW ûеjÞW ûеjŠX ûеj Z ûеjã[ ûеj)\ ûеjÌ\ ûеjÎd Ê  ......  .. ...  #####. ...#....  ##..... .. ##..)ûеjóe g  #..... .... #...  #..... ....   #....## #..##.....##  #.....####...##....#  ........## ....>......#### #...........## ##.........###  ###......###  ##.###.##  ...#....ûеj-f Ç  ...###..... ....# ##.....ûеjZk 14.2 (3.0)ûеj>l *5.2 (4ûеj»p ûеj s 6 _g - 43 poisoned darts (gained 4)üеjüеjüеjfüеjüеj üеj!üеjü$Büеjb%üеj&üеj_'üеj’(üеjè(üеj )üеjü*üеj!,üеjm,üеj-üеj.üеj�/üеjì/üеj˜0üеj±1üеjÂ2üеj3üеj…3üеj?4üеj›5,üеjÛ5üеjà?üеj)AüеjyAüеjºAüеjÊBüеjäCüеjbDüеj›DüеjÚNüеjÒOüеjNPüеj×Püеj¥Qüеj RüеjäRüеj9SüеjÀ\üеjˆ]üеjÛ]üеj[^üеj…_üеj–`üеjÚ`üеjLaüеjbüеjãbüеj%cüеj|cüеjsüеjõsüеj…tüеjÂtüеjîwüеjØxüеj.yüеj²yüеjl|üеj}üеj‘}üеjÍ}üеjw€üеjP�üеj¤�üеj ‚üеj]„üеjQ…üеj™…üеjÿ…üеj�ˆüеjp‰üеj¸‰üеj@Šüеj)Œüеj�üеj��üеjü�üеj�üеjd‘üеj¦‘üеjI’üеj"”üеjP•üеj˜•üеjb–üеj§˜üеj�™üеjå™üеj«šüеjiœüеjµ�üеjø�üеj3Ÿüеj�¡üеj £,üеjÞ¤üеjX§üеjȨüеj ©üеjtªüеj�¬üеj£®üеjæ®üеjn°üеj½üеjÀ¾üеj¿üеjyÀüеjßÂüеjüÄüеjßÅüеjÇüеjlÉüеjbÎj  You encounter a mana viper.üеjÀÕ ........### ## .............###### üеj6ÖÑ................#.....  #####. S.......#...........####  ##..... ....... ##..)..###### #  #..... ....####.........##### üеj^Ö. #..... ............##........  #....## #..##.....#####üеjÊÖ{..  #.....####...##@...##### ##  #............##........# ##..#  ##....>......####......### ##üеjñÖÐMagnavolt (1%)  #...........##........).### üеj!× ##.........###...........#  ###......###..........üеjO×&> S   mana viper (asleep)  ###.###.##.........üеju×ô  ###...#...............  ##....###............üеj˜×!üеj\à1715.2 (30.0)üеjâ26.2 (31 _üеjèüеjªéüеj¹Š± ........### ##.... Gorae the Earth Mage üеj ‹z.............######..... Octopode of Vehumet *****. ................#......... Health: 116/116 ========================  #####. S.......#...........#### Magic: 46/52 =====================---  ##..... .**.... ##..)..###### # AC: 9üеj=‹ÊStr: 11Doom: 0%  #..... .*..####.........##### EV: 17üеjb‹ËInt: 34 Contam: 0%  #..... ..**........##........ SH: 17üеjŒ‹Dex: 18  #....## #..##*....#######...... XL: 17 Next: 79% Place: Snake Pit:1 üеj°‹Ä #.....####...##@...##### ##.... Noise: ---------  Time: 38716.2 (0.0) üеjì‹’ #............##........# ##..# I) +6 short sword of the Lonely Souls {pai  ##....>......####......### ##... Cast: Magnavolt (1%)  #...........##........).###.... Quill üеjòŒ! ##.........###...........#.....  ###......###.................> S   mana viper (asleep)  ###.###.##...................  ###...#........................  ##....###....................... _MP restored: 52 _g - 43 poisoned darts (gained 4) _You encounter a mana viper.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a mana viper (asleep)ýеjG‹........### ##.... Gorae the Earth Mage.............######..... Octopode of Vehumet *****.................#......... Health: 116/116 ========================#####. *.......#...........#### Magic: 46/52 =====================---##..... .**.... ##..)..###### # AC: 9Str: 11Doom: 0% #..... .*..####.........##### EV: 17Int: 34 Contam: 0% #..... ..**........##........ SH: 17Dex: 18  #....## #..##*....#######...... XL: [37ýеjT¤m17 Next: 79% Place: Snake Pit:1  #.....####...##@...##### ##.... Noise: ---------  Time: 38716.2 (0.0)  #............##........# ##..# I) +6 short sword of the Lonely Souls {pai##....>......####......### ##... Cast: Magnavolt (1%)#...........##........).###.... Quill ##.........###...........#.....###......###.................> S   mana viper (magnetised)###.###.##...................###...#........................##....###.......................Press: ? - help, Q - select action, ýеj„¨¤[0;10;1m( or ) - cycleDir - move targetAim: a mana viper (asleep)  Magnetic shrapnel attaches itself to the mana viper.  Electricity arcs towards the magnetite!  The arc of electricity hits the mana viper!!!The mana viper hisses angrily.ýеj0ÍM.SýеjºÍC.SýеjÕD....ýеjØP====7.2 (1 _ýеjëÞýеj2år _You now have 46/52 mp.ýеjáz   ......## .........#   ........#......   ..S.... ##..)..   ....####.....   ............#   #..##.....#  #@...#####  #....#........#  ##....>###......###  #.....ýеjŒá¶......  ##..........  ###.........>  ###.........  ###...........  ##....ýеj÷y Õ   ......## .........#   ........#......   ..S.... ##..)..   ....####.....   ............#   #..##.....#  #@...#####  #....ýеj={ �#........#  ##....>###......###  #...........  ##..........  ###.........>  ###.........  ###...........  ##....ýеjFƒ ýеj„ ýеj ‰ ýеj<Š a _A mana viper is nearby!ýеj„‰ š ........### ##.... Gorae the Earth Mageýеj߉  .............######..... Octopode of Vehumet *****. ................#......... Health: 116/116 ========================  #####. ........#...........#### Magic: 40/52 ==================------ ýеjŠ Ê ##..... ..S.... ##..)..###### # AC: 9Str: 11Doom: 0% ýеjKŠ G #..... .*..####.........##### EV: 17Int: 34 Contam: 0%  #..... ..**........##........ SH: 17ýеj}Š Dex: 18  #....## #..##*....#######...... XL: 17 Next: 79% Place: Snake Pit:1 ýеj±Š à #.....####...##@...##### ##.... Noise: ====-----  Time: 38717.2 (0.0) ýеjïŠ ’ #............##........# ##..# I) +6 short sword of the Lonely Souls {pai  ##....>......####......### ##... Cast: Magnavolt (1%)  #...........##........).###.... Quill ýеj½‹  ##.........###...........#.....  ###......###.................> S   mana viper (magnetised)  ###.###.##...................  ###...#........................  ##....###....................... _The mana viper hisses angrily. _You now have 46/52 mp. _A mana viper is nearby!Aiming: Magnavolt (dangerous; 1% risk of failure)  ýеjŒ [Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a mana viper (almost dead, covered in magnetic dust)þеj·U ........### ##.... Gorae the Earth Mage .............######..... Octopode of Vehumet *****. ................#......... Health: 116/116 ========================  #####. ........#...........#### Magic: 40/52 ==================------  ##..... ..§.... ##..)..###### # AC: 9Str: 11Doom: 0%  #..... ....####.........##### EV: 17Int: 34 Contam: 0%  #..... ............##........ SH: 17Dex: 18  #....## #..##.....#######...... XL: 17 Next: 79% Place: Snake Pit:1  #.....####...##@...##### ##.... Noise: ====-----  Time: 38717.2 (0.0) þеj»· #............##........# ##..# I) +6 short sword of the Lonely Souls {pai  ##....>......####......### ##... Cast: Magnavolt (1%)  #...........##........).###.... Quill  ##.........###...........#.....  ###......###.................> S   mana viper (magnetised)  ###.###.##...................  ###...#........................  ##....###.......................þеj´¸CPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a mana viper (almost dead, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the mana viper!!!You kill the mana viper!Vehumet accepts your kill.þеjõ¾D   ......## .........#   ........#......  þеj¡¿ò ..*.... ##..)..   .*..####.....   ..**........#   #..##*....#  #@...#####  #....#........#  ##....>###......###  #.....þеjá¿t......  ##..........  ###.........>  ###.þеjÀu........   ###...........   ##.... þеjµ1§....Dir - move target  Aim: a mana viper (almost dead, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the mana viper!!!You kill the mana viper!  Vehumet accepts your kill.You feel your power returning.þеjX¤4==808.2 (1Magnavolt (1%) _þеjÂ:§þеj.&r _You now have 44/52 mp.þеjoo þеjÉp þеjfq þеj†s þеj)x s5== _þеjºx þеj`y K6=þеj–z þеj†| þеj,} þеjÅ} þеj‰ þеjæ U7=þеjx� þеj8ƒ þеj•ƒ K8=þеjØ„ þеjª† þеj ‡ U9=þеjˆ þеj®‰ þеj Š þеj4‹ þеj�� b50=þеj� þеjÜ� 91þеj� 2=þеj—� þеjq‘ þеj·‘ þеj!’ þеj-” þеj‡” H52=þеj˜• þеj’  þеjO¡ þеj‡¡ þеj5£ þеjõ¥ þеj3¨ ,þеj²© þеj¬ þеj[® þеj°® þеj° þеj² þеj$´ þеjp´ 9=þеjൠþеjñÉ þеj×Ë ,þеjŽÌ þеjÍÎ þеjŸÐ ,þеjTÑ þеj–Ó þеjÿÔ ,þеjûÕ þеj@× þеjzØ þеj Ù þеjÕÙ þеjIÛ þеj\Ü þеj”Ü þеj¯Ý þеj|à þеj°â ,þеjGä þеj{æ þеj½è ,þеjê þеjSì þеjî þеjVî þеjËï þеjöð þеjfó þеj§ó þеjõ þеj ö þеjÃ÷ þеjø þеjþеj"þеjž ,þеj þеjìþеj®þеj þеjþеjù'þеj¸)þеj*þеjˆ+þеj^3Bþеj44þеj™7þеjý<Bþеjr>þеjÁ@þеj6AþеjÏBþеj,EþеjLGþеj¥GþеjÒHþеjÄKþеjáMþеj;NþеjÞOþеjVRþеj³TþеjUþеjVþеj´Yþеj÷ZþеjE[þеjM\þеjµ]þеj$hXþеjli  You encounter an anaconda.þеjÇ€#........... ######............# # ##........#### .. ###......##.# ##.... S..##........##.###..... ..........#... ..........###  #.....................## ###.^....@........#...---- ##........#####..... ...............### ##..Magnavolt (1%) ...............######.. ................#.....#####..........#.....####. S   anacoþеjƒ�ànda (constriction, asleep) ##.............###..)..###### ## #.............####.........###### #..............##...54.2 (36.0)þеj#„O----5.2 (37 _þеj‹‹þеjr‘Y _MP restored: 52ÿеj   #....................... Gorae the Earth Mage ######............#.... Octopode of Vehumet *****. # ##........####.... Health: 116/116 ======================== .. ###......##.# ##.... Magic: 46/52 =====================--- ÿеjÆ lS..##........##.###..... AC: 9Str: 11Doom: 0%  .**..............#...### EV: 17Int: 34 Contam: 0%  ...**...............###  SH: 17Dex: 18 #....**...............## XL: 17 Next: 80% Place: Snake Pit:1 ###.^....@........#....... Noise: ---------  Time: 38755.2 (0.0) ##...............#####..... I) +6 short sword of the Lonely Souls {paiÿеj / ...............### ##..... Cast: Magnavolt (1%) ...............######...... Quill  ................#.......... ÿеj-  #####..........#...........####. S   anaconda (constriction, asleep) ##.............###..)..###### ## #.............####.........###### ÿеj\ €#.....................##......... _You now have 44/52 mp. ÿеj‹ ˆ_You encounter an anaconda. _MP restored: 52ÿеj¾ ÇAiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÿеj 6Aim: an anaconda (asleep)ÿеj# #....................... Gorae the Earth Mage######............#.... Octopode of Vehumet *****.# ##........####.... Health: 116/116 ========================.. ###......##.# ##.... Magic: 46/52 =====================---*..##........##.###..... AC: 9Str: 11Doom: 0% .**..............#...### EV: 17Int: 34 Contam: 0% ...**...............### SH: 17Dex: 18#....**...............## XL: 17 Next: 80% Place: Snake Pit:1###.^....@........#....... Noise: ---------  Time: 38755ÿеjV$ Ý.2 (0.0)##...............#####..... I) +6 short sword of the Lonely Souls {pai...............### ##..... Cast: Magnavolt (1%)...............######...... Quill ................#..........#####..........#...........####. S   anaconda (constriction, magnetised) ##.............###..)..###### ## #.............####.........###### #.....................##.........Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an anaconda (asleep)  ÿеjœ$ ßMagnetic shrapnel attaches itself to the anaconda.  Electricity arcs towards the magnetite!  The arc of electricity hits the anaconda!!!The anaconda hisses angrily.ÿеj›n l.S.SÿеjÉx @....ÿеj| n7====6.2 (1 _ÿеj‘„ ÿеjxŒ r _You now have 47/52 mp.‹µjþé #....................... Gorae the Earth Mage ######............#.... Octopode of Vehumet *****. # ##........####.... Health: 116/116 ======================== ‹µj Ÿ.. ###......##.# ##.... Magic: 41/52 ==================------ ...##........##.###..... AC: 9Str: 11Doom: 0%  ..S..............#...### EV: 17Int: 34 Contam: 0%  ...**...............###  SH: 17Dex: 18 #....**...............## XL: 17 Next: 80% Place: Snake Pit:1 ###.^....@........#....... Noise: ====-----  Time: 38756.2 (0.0) ‹µjë»##...............#####..... I) +6 short sword of the Lonely Souls {pai ...............### ##..... Cast: Magnavolt (1%) ...............######...... Quill  ................#.......... ‹µj ' #####..........#...........####. S   anaconda (constriction, magnetised) ##.............###..)..###### ## #.............####.........###### #.....................##.........‹µj? ÌThe arc of electricity hits the anaconda!!! _The anaconda hisses angrily. _You now have 47/52 mp.‹µj¸ 9Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an anaconda (severely wounded, covered in magnetic dust)‹µjd‹° #....................... Gorae the Earth Mage ######............#.... Octopode of Vehumet *****. # ##........####.... Health: 116/116 ======================== .. ###......##.# ##.... Magic: 41/52 ==================------ ...##........##.###..... AC: 9Str: 11Doom: 0%  ..§..............#...### EV: 17Int: 34 Contam: 0%  ....................###  SH: 17Dex: 18‹µjbŒh #.....................## XL: 17 Next: 80% Place: Snake Pit:1 ###.^....@........#....... Noise: ====-----  Time: 38756.2 (0.0) ##...............#####..... I) +6 short sword of the Lonely Souls {pai ...............### ##..... Cast: Magnavolt (1%) ...............######...... Quill  ................#..........  #####..........#...........####. S   anaconda (constriction, magnetised) ##.............###..)..###### ## #.............####.........###### #.....................##.........Press: ? - help, Q - select action, ( or ) - cycle‹µjÄŒvDir - move targetAim: an anaconda (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the anaconda!!!You kill the anaconda!Vehumet accepts your kill.‹µj|’”  ....... # ##....... .. ###......##.#  ...##........## ..*............ ...**..........  ‹µj“#....**........ ###.^....@....... ##...............# ...............###  ...............# ................# ‹µj‘“' .......#.............###..)..######  .....####........ .... ‹µj‰â� §....You feel your power returning.‹µjë¤6===27.2 (1Magnavolt (1%) _‹µjÝñ‹µjør _You now have 46/52 mp.‹µj79 3‹µjß: ‹µjª= ‹µj^B P _‹µjC W7===‹µjãD ‹µj]G ‹µj3H K8=‹µjƒI ‹µjsK ‹µjL U9=‹µjmM ‹µj P ‹µjKP ‹µj'S ‹µj2T ‹µj~T L50=‹µj„V ‹µjÝX 91‹µj=Y 2=‹µj—Z ‹µjú\ ,‹µjÇ^ ‹µja ‹µjca H52=‹µjPc ‹µj0v ‹µjáw ‹µj>x ‹µj—y ‹µj| ‹µj­} ,‹µjæ~ ‹µj¯€ ‹µjm‹ Š....#................. #................# ######............#### ##........####.... #####.# ##.>.....####.###...#... #....@..#----68.2 (11.0) ‹µjTŒ ³##............... ###.^.............# ##.......##### ........### ## .........######... ................#.......  #####..........#...........##  ##.....###..)..######‹µj,“ ‹µjE” H----9.2 (12‹µjRš ‹µj”  ¢ _Found a stone staircase leading down. _MP restored: 52‹µjó‹µjcõQuiver which action? ([-] to clear) Items ([,] to cycle) ‹µjíõÚ a - Throw: 2 throwing nets {=f, !d}b - Throw: 43 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (8)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) Spells ([,] to cycle) ‹µj~öt j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)p - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on‹µjø‰= Your spells (quiver)TypeFailure Level  a - MagnavoltEarth/Air1% 7  b - BombardConjuration/Earth‹µjjŠö1%6  c - Stone Arrow Conjuration/Earth1%3  d - Lee's Rapid DeconstructionEarth1%5  e - Summon Seismosaurus EggSummoning/Earth‹µjÕŠó1%4  f - Forge Lightning SpireAir/Forgecraft1%4  B - BlinkTranslocation3%2 ‹µj)‹0‹µjT‹ ‹µjz‹åSelect a spell to quiver [?] help [!] toggle spell headers [Esc] exit‹µjäñ ÃMagnavolt Envelops a target in a thin layer of magnetically charged metal fragments, then unleashes a powerful surge of electricity that arcs unerringly towards every visible target coated in these fragments - firing an additional beam at each target thus marked. Magnetised creatures are additionally unable to evade attacks and will be revealed if invisible. If they die while still coated, they will leave behind a short-lived cloud of electrified metal that will continue to serve as a lightning rod for this spell. Level: 7Schools: Earth/AirFail: 1%Power: 44%Damage: 4d17 (max 4d29) ‹µjšò ,Accuracy: +++++Range: 7Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 17 fragmentation or electric damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile‹µjsé¹ Your spells (quiver)TypeFailure Level  a - MagnavoltEarth/Air1% 7  b - BombardConjuration/Earth 1% 6  c - Stone ArrowConjuration/Earth 1% 3  d - Lee's Rapid Deconstruction Earth1% 5  e - Summon Seismosaurus EggSummoning/Earth1%4  f - Forge Lightning SpireAir/Forgecraft‹µjêÃ1%4  B - BlinkTranslocation 3% 2 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exit‹µjbb‹µj‰kK........................... Gorae the Earth Mage#........................... Octopode of Vehumet *****.#.................... Health: 116/116 ========================# ######............#. Magic: 52/52 ========================..### ##........####. AC: 9Str: 11Doom: 0% ...... ###......##.# ##. EV: 17Int: 34 Contam: 0% ‹µj…lh>.....##........##.###.. SH: 17Dex: 18....................#... XL: 17 Next: 82% Place: Snake Pit:1#....@...............# Noise: ---------  Time: 38769.2 (0.0)##.................... I) +6 short sword of the Lonely Souls {pai###.^.............#.... Cast: Magnavolt (1%)##...............#####.. Quill ...............### ##.................######...................#.......#####..........#...........####.............###..)..######The arc of electricity hits the anaconda!!!You kill the anaconda!Vehumet accepts your kill. _You feel your power returning. ‹µjàlû_You now have 46/52 mp. _Found a stone staircase leading down. _MP restored: 52‹µj£nMQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}  ‹µjßnÆb - Throw: 43 darts (poison)  c - Throw: dart (curare)  d - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (8‹µjoY)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) ‹µjro‚Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrow  m - Cast: Lee's Rapid Deconstruction ‹µj o® n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)  p - Cast: Blink ‹µjÆoå[*/%] inventory [&] all spells [^] all abilities‹µjîoz[!] focus mode: off|on‹µjdø ‹µjà ........................... Gorae the Earth Mage#........................... Octopode of Vehumet *****.#.................... Health: 116/116 ========================# ######............#. Magic: 52/52 ========================..### ##........####. AC: 9Str: 11Doom: 0% ‹µje ß...... ###......##.# ##. EV: 17Int: 34 Contam: 0% >.....##........##.###.. SH: 17Dex: 18....................#... XL: 17 Next: 82% Place: Snake Pit:1#....@...............# Noise: ---------  Time: 38769.2 (0.0)##.................... I) +6 short sword of the Lonely Souls {pai‹µj� %###.^.............#.... Cast: Forge Lightning Spire (1%) ##...............#####.. Quill ...............### ##.................######...‹µjÇ Û................#.......#####..........#...........####.............###..)..######‹µj6 éThe arc of electricity hits the anaconda!!!You kill the anaconda!Vehumet accepts your kill. _You feel your power returning. _You now have 46/52 mp. _Found a stone staircase leading down. _MP restored: 52‹µjL ‹µj¸ ‹µj  ‹µj¼3‹µjÒ½‹µjR΋µj±Ï‹µjºÔP _‹µjHÕ‹µj«Õ‹µjÝÖ‹µjØ‹µjÚ,‹µjÂÚ‹µjøÛ‹µj/Ý‹µjiÝ‹µjúÝ‹µjè싵jŒî‹µjïjzjò‹µj«ó,‹µj¤ô‹µjCö‹µj¶÷,‹µj‡ø‹µjsú‹µjàû,‹µj•ü‹µj(þ‹µjŸÿ‹µjáÿ‹µjË‹µjŒ‹µjŸ,‹µjS‹µjÈ‹µj틵j0‹µjž‹µj¢‹µj׋µj‹µjò‹µj‹µjZ‹µj’‹µj&‹µjÌ‹µj‹µjW‹µjx‹µj7!‹µjq"‹µj¯"‹µjN$‹µj÷%‹µjX'‹µjè'‹µjÁ(‹µjý*‹µjx,‹µjÒ,‹µjì-‹µjj0‹µj­1‹µj2‹µjÙ2‹µjS4‹µj‘5‹µjÊ5‹µj—6‹µjA‹µj°A‹µjéA‹µj“B‹µj‘C‹µjID‹µj{D‹µjáD‹µjÚE‹µj‡F‹µjÎF‹µj£G‹µjdR‹µjûR‹µj3S‹µj¥S‹µj°T‹µjYU‹µj‹U‹µj/V‹µj–X‹µjïY‹µj>Z‹µj[‹µj}\‹µjÑ]‹µjL^‹µjÔ^‹µj `‹µj?a‹µjpa‹µj=b‹µj¬c‹µjÏd‹µjDe‹µjf‹µjšg‹µj�h‹µjÞh‹µjri‹µj~p‹µj–q‹µjüq‹µj”r‹µjšt‹µjv‹µj0w,‹µj x‹µjby‹µj”y‹µjGz‹µj‘{‹µj1},‹µjã}‹µjÛ“‹µj¡•‹µj–‹µjä–‹µjh›‹µjÙœ‹µj&�‹µjý�‹µj&¢‹µjj£‹µj´£‹µjk¤‹µjΨ‹µjª‹µj«,‹µj¯‹µja°‹µj“°‹µjy±‹µj.µ‹µj\¶‹µj·¶‹µj¢·‹µjÚº‹µjü¼,‹µjŽ‹µjƒÀ‹µjŠÁ‹µjÒÁ‹µj¹Â‹µj/Æ‹µj9Ç‹µj„Ç‹µjnÈ‹µjQÌ‹µjhÍ‹µj°Í‹µjy΋µjEÖX‹µjKØ‹µj÷Ù‹µjrÚ‹µj€Û‹µjEß‹µj‚à‹µjÂà‹µjÈድj¼ä‹µj拵jK拵j"狵j‰é‹µjæê‹µj답jñ답jã틵jJj€ï‹µj9ð‹µjNò‹µjÀó‹µjùó‹µj°ô‹µjàõ‹µjo÷‹µj°÷‹µjuø‹µj\ú‹µjÙû‹µjü‹µjðü‹µjžþ‹µj',‹µjA‹µj1‹µji‹µj£‹µj ‹µj‹µj ,‹µjX‹µjz‹µjò ‹µj' ‹µjø ‹µj¡ ‹µjÉ ‹µjü ‹µj¿‹µjÙ‹µj™‹µjÔ‹µj¾‹µj´‹µj*‹µj_‹µj™‹µjÙ‹µj@‹µj‘‹µj–‹µj” ‹µj"‹µj8"‹µj5#‹µjò$‹µja&‹µj�&‹µj~'‹µjQ)‹µjµ*‹µjâ*‹µjÜ+‹µj{-‹µj /‹µjB/‹µj@0‹µj2‹µjë3‹µj24‹µjG5‹µjÇEÚ     ‹µj/Fä ######### ###   ...#...## ##.##   #####...##  ‹µjbFF ####.@.^.....#.....##  ............#‹µj•F## ‹µjÂF“ ##...####....# ‹µjðFÅ ##...# #.......... ‹µjGF #....# #..........  #....# ##............‹µjIGœ   #....####......‹µjtGº   #............##...#...‹µjŸG°   ###.........###....... ‹µjñGaYou pick up a parchment of Passage of Golubria and begin reading...‹µjuM\834.2 (65.0)5.2 (66‹µj¸Q‹µj?TL _You add the spell Passage of Golubria to your library.‹µj#©‹µj5®2 Spells (Memorise)TypeFailure Level  a - Ozocubu's Refrigeration Ice95% 7b - ApportationTranslocation1%‹µjʯF1  c - SlowHexes1%1  d - Soul SplinterNecromancy1%1  e - Summon Small MammalSummoning1%1  f - Mercury ArrowConjuration/Alchemy1%2  g - ScorchFire1%2  h - Searing RayConjuration1%2  i - Inner FlameHexes/Fire1%3  j - Flame WaveConjuration/Fire1% 4  k - Fulminant PrismConjuration/Alchemy1% 4  l - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  m - Construct Spike LauncherForgecraft3%2  n - JinxbiteHexes‹µj^°U3%2  o - Sublimation of BloodNecromancy3%2  p - Permafrost EruptionIce/Earth3% 6  q - Ignite PoisonFire/Alchemy5% 4  r - Olgreb's Toxic RadianceAlchemy‹µj¯°Š5% 4  s - Sticky FlameFire/Alchemy5% 4  t - Call Canine FamiliarSummoning6% 3  u - Launch Clockwork BeeForgecraft6% 3 ‹µjè°.11 spell levels left ‹µj(±][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ‹µjW  ‹µjìÑ ‹µj„¥ ‹µj j ‹µj‚=  ‹µj[ê  ‹µjÍÀ  ‹µjg? ‹µjw& ‹µjIÒ ‹µjŒ’ ‹µjj ‹µj�'  ‹µjÑï  ‹µj¾›  ‹µjJ ‹µjaÀ ‹µjâu ‹µj ›‹µjŠ¿�DescribMemorise|Describe‹µjÁ\ŽHide) Describe|Hide‹µjMG B  b - ApportationTranslocation 1% 1c - Slow Hexes  d - Soul SplinterNecromancy  e - Summon Small MammalSummoning  f - Mercury Arrow Conjuration/Alchemy2  g - Scorch Fire  h - Searing RayConjuration  i - Inner FlameHexes/Fire 3  j - Flame Wave Conjuration/Fire1% 4  k - Fulminant PrismAlchemy  l - Iskenderun's Mystic BlastTranslocation  m - Construct Spike Launcher Forgecraft3% 2  n - JinxbiteHexes  o - Sublimation of BloodNecromancy  p - Permafrost Eruption Ice/Earth 3% 6  q - Ignite Poison Fire/Alchemy54  r - Olgreb's Toxic RadianceAlchemy  s - Sticky Flame Fire/Alchemy  t - Call Canine FamiliarSummoning 6% 3  u - Launch Clockwork BeeForgecraft  v - Ozocubu's Armour Ice ‹µjSýÿM a - Ozocubu's Refrigeration Ice95% 7  b - ApportationTranslocation 1% 1  d - Summon Small Mammal Summoning1% 1efghijklmnopqrstu1 spell hidden‹µjù.ËMercury Arrow Conjuration/Alchemy2Scorch Fireearing RayConjurationInner FlameHexes/Fire 3Flame Wave Conjuration/Fire1% 4ulminant PrismAlchemyIskenderun's Mystic BlastTranslocationConstruct Spike Launcher Forgecraft3% 2JinxbiteHexes Sublimation of BloodNecromancyPermafrost Eruption Ice/Earth 3% 6Ignite Poison Fire/Alchemy‹µjè/¤54Olgreb's Toxic RadianceAlchemy Sticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexes2s hidden‹µjµÀºScorch Fireearing RayConjurationInner FlameHexes/Fire 3Flame Wave Conjuration/Fire1% 4ulminant PrismAlchemyIskenderun's Mystic BlastTranslocationConstruct Spike Launcher Forgecraft3% 2Jinxbite‹µj]ÁWHexes Sublimation of BloodNecromancyPermafrost Eruption Ice/Earth 3% 6Ignite Poison Fire/Alchemy54Olgreb's Toxic RadianceAlchemy Sticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of Binding‹µj™Á-HexesTukima's Dance 3‹µjxÒ •earing RayConjurationInner FlameHexes/Fire 3Flame Wave Conjuration/Fire1% 4ulminant PrismAlchemyIskenderun's Mystic BlastTranslocationConstruct Spike Launcher Forgecraft3% 2Jinxbite‹µj Ó ŽHexes Sublimation of BloodNecromancyPermafrost Eruption Ice/Earth 3% 6Ignite Poison Fire/Alchemy54Olgreb's Toxic RadianceAlchemy Sticky Flame Fire/AlchemyCall Canine Familiar‹µj6Ó  Summoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour ‹µjjÓ wIce Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancy‹µjÅÓ 4‹µjUkŒInner FlameHexes/Fire 3Flame Wave Conjuration/Fire1% 4ulminant PrismAlchemyIskenderun's Mystic BlastTranslocationConstruct Spike Launcher Forgecraft3% 2JinxbiteHexes Sublimation of BloodNecromancyPermafrost Eruption Ice/Earth 3% 6Ignite Poison Fire/Alchemy54Olgreb's Toxic RadianceAlchemy Sticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 55‹µj­ÏFlame Wave Conjuration/Fire1% 4ulminant PrismAlchemyIskenderun's Mystic BlastTranslocationConstruct Spike Launcher Forgecraft3% 2JinxbiteHexes Sublimation of BloodNecromancyPermafrost Eruption Ice/Earth 3% 6Ignite Poison Fire/Alchemy54Olgreb's Toxic RadianceAlchemy Sticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft‹µjGÐy13% 5Yara's Violent Unravelling Hexes/Alchemy6‹µj<ÑŒulminant PrismAlchemyIskenderun's Mystic BlastTranslocationConstruct Spike Launcher Forgecraft3% 2JinxbiteHexes Sublimation of BloodNecromancyPermafrost Eruption Ice/Earth 3% 6Ignite Poison Fire/Alchemy54Olgreb's Toxic RadianceAlchemy Sticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214‹µjÒ 7‹µjç= áIskenderun's Mystic BlastTranslocationConstruct Spike Launcher Forgecraft3% 2JinxbiteHexes Sublimation of BloodNecromancyPermafrost Eruption Ice/Earth 3% 6Ignite Poison Fire/Alchemy54Olgreb's Toxic Radiance‹µj¦> ÃAlchemy Sticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214spel Undead Necromancy 8‹µj1TJConstruct Spike Launcher Forgecraft3% 2JinxbiteHexes Sublimation of BloodNecromancyPermafrost Eruption Ice/Earth 3% 6Ignite Poison Fire/Alchemy54Olgreb's Toxic RadianceAlchemy Sticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214spel Undead ‹µjµTUNecromancy Eringya's Surprising Crocodile Summoning 9‹µjXé fJinxbiteHexes Sublimation of BloodNecromancyPermafrost Eruption Ice/Earth 3% 6Ignite Poison Fire/Alchemy54Olgreb's Toxic RadianceAlchemy Sticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour ‹µjiê *Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/Forgecraft10‹µjš{uSublimation of BloodNecromancyPermafrost Eruption Ice/Earth 3% 6Ignite Poison Fire/Alchemy54Olgreb's Toxic RadianceAlchemy Sticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexes‹µj™|(Tukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria Translocation 1‹µj^¦  d - Sublimation of Blood Necromancy3% 2  f - Olgreb's Toxic Radiance Alchemy5% 4Sticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria Translocation Metabolic EnglaciationHexes/Ice 4552‹µjoaSticky Flame Fire/AlchemyCall Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation‹µjˆè214spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria Translocation Metabolic EnglaciationHexes/Ice 455Eringya's Noxious Bog Alchemy 52% 63‹µjÐÆ #Call Canine FamiliarSummoning 6% 3Launch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation‹µjÙÇ K214spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria Translocation Metabolic EnglaciationHexes/Ice 455Eringya's Noxious Bog Alchemy 52% 6Manifold Assault Translocation100% 74‹µj·OLaunch Clockwork BeeForgecraftOzocubu's Armour Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria Translocation Metabolic EnglaciationHexes/Ice 455Eringya's Noxious Bog ‹µjcéAlchemy 52% 6Manifold Assault Translocation100% 7Splinterfrost ShellIce/Forgecraft5‹µjŠr BOzocubu's Armour Ice Sigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria Translocation Metabolic EnglaciationHexes/Ice 455Eringya's Noxious Bog Alchemy 52% 6Manifold Assault Translocation100% 7Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 96‹µj“‰ŸSigil of BindingHexesTukima's Dance Vampiric DrainingNecromancyNazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria Translocation Metabolic EnglaciationHexes/Ice ‹µjPŠ455Eringya's Noxious Bog Alchemy 52% 6Manifold Assault Translocation100% 7Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 9 7%‹µj"† ®  f - Sigil of BindingHexes6% 3  h - Nazja's Percussive Tempering Forgecraft13% 5Yara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria Translocation Metabolic Englaciation%‹µj‡ ”Hexes/Ice 455Eringya's Noxious Bog Alchemy 52% 6Manifold Assault Translocation100% 7Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 9 8&‹µjRsYara's Violent Unravelling Hexes/AlchemyDimensional Bullseye Translocation214spel Undead Necromancy &‹µjtDEringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria Translocation Metabolic EnglaciationHexes/Ice 455Eringya's Noxious Bog Alchemy 52% 6Manifold Assault Translocation100% 7Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 9 &‹µjŸt 9)‹µj‡ODimensional Bullseye Translocation214spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria )‹µjñÉTranslocation Metabolic EnglaciationHexes/Ice 455Eringya's Noxious Bog Alchemy 52% 6Manifold Assault Translocation100% 7Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 9 20)‹µj›Î—spel Undead Necromancy Eringya's Surprising Crocodile Summoning Forge Blazeheart Golem Fire/ForgecraftPassage of Golubria Translocation Metabolic EnglaciationHexes/Ice 455Eringya's Noxious Bog Alchemy )‹µj}Ï52% 6Manifold Assault Translocation100% 7Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 9 1*‹µjSÒ¡  h - Dispel UndeadNecromancy21% 4  i - Forge Blazeheart Golem Fire/Forgecraft 21% 4Passage of Golubria Translocation Metabolic EnglaciationHexes/Ice 45*‹µj�Ód5Eringya's Noxious Bog Alchemy 52% 6Manifold Assault Translocation100% 7Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 9 2,‹µjñ� kPassage of Golubria Translocation Metabolic EnglaciationHexes/Ice 455Eringya's Noxious Bog Alchemy 52% 6Manifold Assault Translocation,‹µjd‘ ª100% 7Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 9 3/‹µjë4W  i - Passage of Golubria Translocation 21% 4  j - Eringya's Noxious Bog Alchemy52% 6Manifold Assault Translocation/‹µjs5ª100% 7Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 9 4/‹µj~ ÿManifold Assault Translocation100% 7Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 9 52‹µjÁ¨Splinterfrost ShellIce/ForgecraftDeath's Door Necromancy 9 66‹µjÉI xDeath's Door Necromancy 9 78‹µjýÙ ·  i - Passage of Golubria Translocation 21% 4 89‹µjß{ 9‹µjt‚ 9‹µjc‰   Gorae the Earth Mage  Octopode of Vehumet *****. Health: 116/116 ======================== Magic: 52/52 ========================9‹µjå‰ “ AC: 9Str: 11Doom: 0%  ######### ###EV: 17Int: 34 Contam: 0% 9‹µj6Š Ì ...#...## ##.##SH: 17Dex: 189‹µj†Š ÿ ##.......###...##XL: 17 Next: 82% Place: Snake Pit:1 9‹µjΊ ` ####.@.^.....#.....## Noise: ---------  Time: 38835.2 (0.0) 9‹µjD‹  #............#......## I) +6 short sword of the Lonely Souls {pai  ##...####............# Cast: Forge Lightning Spire (1%) 9‹µj’‹ $  ##...# #............ Quill  9‹µjŒ  #....# #............  #....# ##............   #....####.............  9‹µjÈŒ   #............##...#...   ###.........###....... Vehumet accepts your kill. _You feel your power returning. _You now have 46/52 mp. _Found a stone staircase leading down. _MP restored: 529‹µjU� –You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library.9‹µjù” ¨ _You feel your power returning.You now have 46/52 mp. _9‹µjƒ• 1Found a stone staircase leading down.MP restored: 52  You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library.  Okay, then.9‹µjš– 9‹µjó› 9‹µjNž . _:‹µjË:‹µjÛË3:‹µj™Ð:‹µjÜÑ:‹µj¨Ö: _:‹µj£Ü:‹µjÞÝ:‹µjeÞ:‹µj ß:‹µjá:‹µj¯â:‹µjã:‹µjžã:‹µjDå:‹µjŸæ:‹µjìæ:‹µj�ç:‹µjVé:‹µjcê:‹µj©ê:‹µjë:‹µjÛÿ:‹µj& :‹µj� :‹µjc :‹µj, :‹µj¹ :‹µj, :‹µjõ :‹µj :‹µjö :‹µj© :‹µj@ :‹µjb :‹µjÙ :‹µj® :‹µjò :‹µjU% :‹µjˆ' :‹µjÙ' :‹µjê( :‹µjð- :‹µjº/ :‹µj)0 :‹µj.1 :‹µjG6 :‹µj(8 :‹µjs8 :‹µj™9 :‹µjÑ= :‹µj°? :‹µj@ :‹µj¡@ :‹µjòG X:‹µj[K :‹µjeL :‹µjÉL :‹µj¤M :‹µjÝP :‹µj2R :‹µjŠR :‹µjàS :‹µj€X :‹µjÇZ :‹µjI[ :‹µj#] :‹µjfa :‹µjDd :‹µjÝd :‹µjRf :‹µjÅi :‹µjïk :‹µj³l :‹µjðm :‹µjÿp :‹µjss ,:‹µj¸t :‹µjÏw :‹µj�y :‹µjüy :‹µjáz :‹µj)} :‹µj‚ ,:‹µj®€ :‹µj� :‹µj0‚ :‹µj„‚ :‹µjWƒ :‹µj¦… :‹µj† :‹µj‡ :‹µjÓ‡ :‹µj:Š :‹µjË‹ ,:‹µj� :‹µj¸Ž :‹µj6� :‹µj‹� :‹µjd‘ :‹µjÀ¥ :‹µjT§ :‹µj»§ :‹µjލ :‹µjÛ³ :‹µj.¶ :‹µj¬¶ :‹µj7¸ :‹µjǼ :‹µjL¾ :‹µj¬¾ :‹µjæ¿ :‹µjbÉ :‹µjóË :‹µjpÌ :‹µjaÎ :‹µj¯Ò :‹µj Ô :‹µj[Ô :‹µjrá :‹µjÃé :‹µjÅë :‹µj4ì :‹µjÿì :‹µj°ð :‹µj½ñ :‹µjò :‹µjÍò :‹µjKú :‹µj6ü :‹µj·ü :‹µj²ý :‹µjN :‹µjQ ,:‹µj¢ :‹µjà X:‹µjL :‹µj“ :‹µjQ :‹µjž :‹µjŠ :‹µj :‹µj_ :‹µjÊ :‹µj" :‹µjŸ# ,:‹µjž& :‹µjŒ7 B:‹µjº; :‹µjC :‹µjÈE :‹µjG :‹µj¹M :‹µjCS :‹µj4U :‹µjV :‹µjŸV :‹µjq[ :‹µj¬\ :‹µjR] :‹µjê] :‹µj4c :‹µj¨c :‹µjwd :‹µjãd :‹µjli :‹µj7k :‹µj¹k :‹µjfl :‹µjMo :‹µjÎp ,:‹µj q :‹µjês :‹µj:u :‹µj“u :‹µjHv :‹µj¨x :‹µjºy ,:‹µj0z :‹µji| :‹µjð~ :‹µjR :‹µjE€ :‹µjÅ� :‹µj-„ ,:‹µj † :‹µjzŠ :‹µj4Œ :‹µj†Œ :‹µjZ� :‹µjØ� :‹µj“ ,:‹µj˜” :‹µj1— :‹µj^™ :‹µjÀ™ :‹µjïš :‹µj+œ :‹µjYž :‹µjµž :‹µjXŸ :‹µj¨  :‹µjÙ¡ :‹µj¢ :‹µjä¢ :‹µj)¤ :‹µj`¦ ,:‹µj£§ :‹µjô¨ :‹µjŽª ,:‹µj^« :‹µjê¬ :‹µj® :‹µjg® :‹µjl¯ :‹µjÀ± :‹µjƳ :‹µjD´ :‹µj¹µ :‹µj¹¶ :‹µj¸ :‹µjp¸ :‹µj^º :‹µjœ¼ :‹µj?¿ :‹µj¥¿ :‹µjìÁ :‹µjhÅ :‹µjkÎ �  You encounter a naga. It is wielding a +0 battleaxe of sundering.:‹µj1Ú M...### ##.........# .....####..........# .....#.............## .......#......#.....# :‹µj¶Ú ž#.........)..##.....# ..............#.....#  ....##..............#  ....................#...  .........###....@.......  :‹µjóÚ „........## ##...##  :‹µj-Û 8.........###....## .....  .................# ....  :‹µjWÛ Ç..............#### .N.  :‹µjƒÛ .............## ..   N   naga (constriction, asleep) :‹µjÔÛ %##..........## .    #..........##:‹µjGÜ ·  ##...........# ...  :‹µjÚã 096.2 (61.0):‹µjÜä 27.2 (62 _:‹µjfê :‹µjÍü <‹µjëÇ...### ##.........#  Gorae the Earth Mage .....####..........#  Octopode of Vehumet *****. .....#.............##  Health: 116/116 ======================== .......#......#.....#  Magic: 49/52 ======================-- #.........)..##.....#  AC: 9Str: 11Doom: 0% ..............#.....#  EV: 17Int: 34 Contam: 0% <‹µjrÈK....##........*****.#  SH: 17Dex: 18 ..............*****.#...  XL: 17 Next: 82% Place: Snake Pit:1 .........###..**@**.....  Noise: ---------  Time: 38897.2 (0.0) ........## ##.**##*.....  I) +6 short sword of the Lonely Souls {pai <‹µj£Èm.........###..**## .....  Cast: Forge Lightning Spire (1%) .................# ....  Quill ..............#### .N. <‹µjÌÈê.............## ..  N   naga (constriction, asleep) ##..........## .  #..........## <‹µjöÈÄ##...........# ... You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library. <‹µjÉ�_Okay, then. _You encounter a naga. It is wielding a +0 battleaxe of sundering.<‹µjIÉCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  <‹µjrÉ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate<‹µjá% B...### ##.........#  Gorae the Earth Mage .....####..........#  Octopode of Vehumet *****. .....#.............##  Health: 116/116 ======================== .......#......#.....#  Magic: 49/52 ======================-- #.........)..##.....#  AC: 9Str: 11Doom: 0% ..............#.....#  EV: 17Int: 34 Contam: 0% <‹µjì& ....##........I.....#  SH: 17Dex: 18 ....................#...  XL: 17 Next: 82% Place: Snake Pit:1 .........###....@.......  Noise: ---------  Time: 38897.2 (0.0) ........## ##...##......  I) +6 short sword of the Lonely Souls {pai .........###....## .....  Cast: Forge Lightning Spire (1%) .................# ....  Quill ..............#### .N.<‹µjj' … .............##..  N   naga (constriction, asleep, ally targ…)##..........##.<‹µjÄ' f  I   lightning spire (minion)#..........## ##...........# ... You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library. _Okay, then. _You encounter a naga. It is wielding a +0 battleaxe of sundering.<‹µjt( Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate<‹µj4) j50====8.2 (1 _<‹µj™. @II<‹µj5 r _You now have 50/52 mp.=‹µjjf=‹µj\h�Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 43 darts (poison)  c - Throw: dart (curare)  =‹µj¾hÇd - Throw: 12 boomerangs  e - Throw: 2 javelins  f - Zap: wand of polymorph (16)  g - Zap: wand of flame (8)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7) =‹µj%i½Spells ([,] to cycle)  j - Cast: Magnavolt (1%)  k - Cast: Bombard (1%)  l - Cast: Stone Arrowm - Cast: Lee's Rapid Deconstruction  n - Cast: Summon Seismosaurus Egg (1%)  o - Cast: Forge Lightning Spire (1%)=‹µjZi+p - Cast: Blink =‹µj±iG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on>‹µjéß>‹µjëí...### ##.........#  Gorae the Earth Mage .....####..........#  Octopode of Vehumet *****. .....#.............##  Health: 116/116 ======================== .......#......#.....#  Magic: 50/52 =======================- >‹µj¯î>#.........)..##.....#  AC: 9Str: 11Doom: 0% ..............#.....#  EV: 17Int: 34 Contam: 0% ....##........I.....#  SH: 17Dex: 18 ....................#...  XL: 17 Next: 82% Place: Snake Pit:1 >‹µjHï.........###....@.......  Noise: ===------  Time: 38898.2 (0.0) ........## ##...##......  I) +6 short sword of the Lonely Souls {pai .........###....## .....  Cast: Magnavolt (1%) >‹µjyïÍ.................# ....  Quill >‹µj§ïÉ..............#### .N. >‹µjÕï_.............##..>‹µjðò  N   naga (constriction, asleep, ally targ…)##..........##>‹µjBð¸.  I   lightning spire (minion)>‹µjnð’#..........## ##...........# ... >‹µj ðâ_You add the spell Passage of Golubria to your library. _Okay, then. _You encounter a naga. It is wielding a +0 battleaxe of sundering.>‹µjÏðCasting: Forge Lightning Spire (mildly dangerous; 1% risk of failure)  >‹µjñPress: ? - help, Q - select action, ( or ) - cycle _Dir - look around, f - activate >‹µj0ñ]_You now have 50/52 mp.>‹µjHó>‹µj¦ú>‹µj6ü>‹µjç^...### ##.........#  Gorae the Earth Mage .....####..........#  Octopode of Vehumet *****. .....#.............##  Health: 116/116 ======================== .......#......#.....#  Magic: 44/52 ====================---- #.........)..##.....#  AC: 9Str: 11Doom: 0% ..............#.....#  EV: 17Int: 34 Contam: 0% ....##........I.....#  SH: 17Dex: 18 ....................#...  XL: 17 Next: 82% Place: Snake Pit:1 .........###....@*......  Noise: ===------  Time: 38898.2 (0.0) ........## ##...##*.....  I) +6 short sword of the Lonely Souls {pai .........###....## **...  Cast: Magnavolt (1%) .................# .*.. >‹µj¾_¿  Quill ..............#### .N. .............## ..  N   naga (constriction, asleep, ally targ…)##..........## .  I   lightning spire (minion)  #..........## ##...........# ... Press: ? - help, Q - select action, ( or ) - cycle _Dir - look around, f - activate _You now have 50/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga, wielding a +0 battleaxe of sundering (asleep, ally target)>‹µjèŸ T...### ##.........#  Gorae the Earth Mage .....####..........#  Octopode of Vehumet *****. .....#.............##  Health: 116/116 ======================== .......#......#.....#  Magic: 44/52 ====================---- #.........)..##.....#  AC: 9Str: 11Doom: 0% ..............#.....#  EV: 17Int: 34 Contam: 0% ....##........I.....#  SH: 17Dex: 18 ....................#...  XL: 17 Next: 82% Place: Snake Pit:1 .........###....@.......  Noise: ===------  Time: 38898.2 (0.0) >‹µj1¡ Y........## ##...##......  I) +6 short sword of the Lonely Souls {pai .........###....## .....  Cast: Magnavolt (1%) .................# ....  Quill ..............#### .§. .............## ..  N   naga (constriction, asleep, ally targ…)##..........## .  I   lightning spire (minion)  #..........## ##...........# ... Aim: a naga, wielding a +0 battleaxe of sundering (asleep, ally target)  Magnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga!!!You kill the naga!Vehumet accepts your kill.You feel your power returning.>‹µjÿ¦ (.###  ..####..........# .#.............## ..#......#.....# ....)..##.....# .......#.....# >‹µj®§ ¢......I.....# ...........#... #....@*......  ##...##*..... #....## **... ........# .*.. .....#### .*. ....## .. I   lightning spire (minion)>‹µjx¨ !...## .   ...## ... >‹µjÍø V.....§>‹µjP ¹7=====9.2 (1Magnavolt (1%) _>‹µj `I§I>‹µj r _You now have 47/52 mp.?‹µj†Ú?‹µjMÛ?‹µjPÝ?‹µjà?‹µjÍä: _?‹µjè?‹µjµèh8==?‹µjœê?‹µjAí?‹µj°í?9=?‹µjî?‹µj¬ï?‹µj(ô?‹µj™ô?‹µjÓôE50=?‹µjþö?‹µj–ù?‹µjûù?‹µjwû?‹µj× k1=?‹µjŒ ?‹µjð ?‹µjY H52=?‹µj1 ?‹µjK š?‹µjF ?‹µj= ?‹µj % B?‹µj´' ?‹µj"* ?‹µj•* 9=?‹µjª, ?‹µje/ ?‹µj#4 ?‹µj•4 ?‹µjÊ6 ?‹µj"A H#......# ....  ..)..##.....# .....  .....#.....# .). #........I.....##$ ?‹µjÛA ...............# ###........ ## ##...##......#  ###....##!.....#  ...#...@..#  ----.#######.).#  ## .....#  ## .......#  ## ......../#  # ....#.....#  ?‹µj$B ‹I ..# ....# #....#  ..###...## #...#  ?‹µj¡B Z....#  ?‹µj7J 9..)..##.....# .....  ...#.....##.).#  ?‹µj©J ÁI.....##$..#  ......#....#  ###.............#  ## ##...###  #....##!.....#  .......#......#  ?‹µjK Æ#######.@.#  ## #...... ## #.... ## #..../#  ?‹µj]K ö ......#.....#  # #....###....#  ###...## #...#   ?‹µjÝK *......# ....      ?‹µjÃT %911?‹µj?U 2.0)?‹µj‘V $----?‹µjÍV $2.2 (13?‹µj^ ?‹µjpq $  Things that are here:?‹µj?w ‹  a +0 battleaxe of sundering; a naga corpse _MP restored: 52@‹µj ¬ 3@‹µj}² @‹µj§· @‹µj+¼ @‹µjÀ : _@‹µj @‹µjÖÄ @‹µj;Å @‹µjãÆ @‹µj½É @‹µj´Í @‹µjÎ @‹µjìÏ @‹µjÒ @‹µjÔ @‹µjiÔ @‹µjÕ @‹µjIÞ ¥......#....#  ##.......#   ##...##......#  ##....##!.....#  @‹µjÒÞ ò....#......#  ..#######.).##   #.......##  ## #.........##  ## #..........@#  @‹µjß z# ......#  # #....###....#  ###...## ##...#  @‹µj‘ß 1...# .....  .... ......#  #...........##  ## .........##  ### ...  @‹µj¬ç 16.2 (4.0)@‹µjfè *7.2 (5@‹µjAì @‹µjÌþ Y _d - a wand of digging (6)B‹µjV 3B‹µj- B‹µjB‹µj%B‹µjá,B‹µj`B‹µjmB‹µjâB‹µjB‹µj€B‹µj!B‹µjÔ!B‹µj2#B‹µj%B‹µj3(,B‹µjd)B‹µjÔ,B‹µjO/B‹µj½/B‹µj»1B‹µj 5B‹µjQ;B‹µj�<B‹µj”GXB‹µj~HB‹µjºJB‹µjªNB‹µj#OB‹µjÛPB‹µjþ\<#.......## .....#......#.....# #.... ........)..##.....##..... ............#.....##.).# ##..............##$..# ..............#....# ....###.............# ....## ##...##......# B‹µjÚ]Ê.....###....##@.....# ............#......# .........#######.).## ........## #.......## # #.........## ## #...........# ......# ......#.....# .......# #....###....# .........###...## ##...# B‹µjQd,25.2 (8B‹µj$e*6.2 (9B‹µjëjB‹µjˆpZ _r - a potion of resistanceC‹µj£C‹µjª£C‹µj#¤C‹µjþ¦C‹µj«C‹µjx«C‹µj]¯C‹µjB¹C‹µjõ»C‹µj_¼C‹µj&¿C‹µjžÁC‹µj~ÅC‹µj.ÆC‹µjÈC‹µjAËC‹µjƒÍC‹µj.ÎC‹µjãÎC‹µjSÕ,C‹µj×C‹µj¯ÛO _You now have 1089 gold pieces (gained 26).C‹µjÞC‹µjXÞC‹µjKßC‹µjDðD  You see here a +0 quarterstaff.C‹µjbòC‹µj�ö _C‹µjž÷C‹µjùC‹µj@úC‹µj›úC‹µjRûC‹µj›üC‹µjÝýC‹µj0þC‹µj­þC‹µj&,C‹µjC‹µj+o _a - 3 scrolls of enchant armour (gained 1)C‹µjDC‹µj¥C‹µjZC‹µjIC‹µjC‹µjC‹µj�C‹µj)C‹µjAC‹µj—C‹µj£C‹µj«C‹µj­!C‹µjù!C‹µjE#C‹µjª&C‹µj�(C‹µjë(C‹µj~*C‹µj�,C‹µj&/,C‹µjÿ/C‹µj 1C‹µj©3C‹µjö3C‹µj‚5C‹µjŠ7C‹µjÃ:C‹µj/;C‹µjV<C‹µj�=C‹µj ?C‹µjT?C‹µj2@C‹µjÊAC‹µjÞD,C‹µjíEC‹µjGC‹µjHC‹µjeHC‹µjIC‹µj+JC‹µjìLC‹µj C‹µjIC C‹µj6E C‹µj¯E C‹µjG C‹µjºJ C‹µj’L C‹µj M C‹µjvN C‹µjÉQ C‹µjÞS C‹µj6T C‹µjËU C‹µjùX C‹µj°Z C‹µj#[ C‹µjN\ C‹µjV_ C‹µjGa C‹µj¥a C‹µjÆb C‹µjše C‹µjFg C‹µjµg C‹µjëh C‹µjn C‹µj'p C‹µj‡p C‹µjÖq C‹µjÈt C‹µjDx C‹µjÙx C‹µj z C‹µj} C‹µjþ~ C‹µj_ C‹µjÚ€ C‹µjƒ C‹µjÆ C‹µj+‡ C‹µjˆ C‹µjbŠ C‹µjŒ C‹µj¿Œ C‹µj¶� C‹µjS� C‹µjå“ C‹µje” C‹µj™• C‹µjº— C‹µjƒ™ C‹µjÔ™ C‹µj-› C‹µj^� C‹µjß  C‹µjR¡ C‹µj�¢ C‹µjΤ C‹µjÞ¦ C‹µj3§ C‹µjµ¨ C‹µj.« C‹µj ¯ C‹µj:° C‹µj�± C‹µj@³ C‹µj&µ C‹µj•µ C‹µjƶ C‹µj¹ C‹µj†¼ C‹µjá¼ C‹µj/¾ C‹µjIÀ C‹µj& C‹µj” C‹µj·Ã C‹µj Æ C‹µjXÉ C‹µj°É C‹µjøÊ C‹µj'Í C‹µjÏ C‹µjoÏ C‹µjžÐ C‹µjÆÒ C‹µjÔ C‹µj€Ô C‹µjkÕ C‹µj× C‹µj–Ø C‹µjÙ C‹µjÙÙ C‹µjœÛ C‹µjñÜ C‹µjRÝ C‹µjÞ C‹µjœß C‹µjóà C‹µj}á C‹µjZâ C‹µjä C‹µj´å C‹µjæ C‹µjáæ C‹µj�é C‹µjÒð ½  You encounter a naga sharpshooter. It is wielding a +0 scimitar of draining andcarrying a +0 shortbow.C‹µjh÷ ¸ #......#   #.....## NC‹µj»÷ m   #.....## #....#   ## #....#  C‹µj÷÷ # ##.....## #....#  ### #....#  #C‹µj4ø ’.# #....  #.......## ##...##  ..# #...@.#  C‹µjƒø F# #.....#  # #.....#  Magnavolt (1%)## #.....#  C‹µjÅø B##....##  )..##.....#  C‹µj ù –N   naga sharpshooter (launcher, constric…)#.....##.).### ##...# C‹µjýù `#....# C‹µj_þ 097.2 (71.0)C‹µjiÿ 28.2 (72 _C‹µjÜ C‹µjú D‹µj™ì r #......# Gorae the Earth Mage  #.....## N....# Octopode of Vehumet *****.  #.....## #*...# Health: 116/116 ========================  #......# #*...# Magic: 46/52 =====================---  ##.....## #*...# AC: 9Str: 11D‹µj÷í ËDoom: 0% ##......# #.*..# EV: 17Int: 34 Contam: 0% #.......# #.*.. SH: 17Dex: 18 #.......## ##.*.## XL: 17 Next: 82% Place: Snake Pit:1 .........# #...@.# Noise: ---------  Time: 38998.2 (0.0) .........# #.....# I) +6 short sword of the Lonely Souls {pai .........# #.....# Cast: Magnavolt (1%) .........## #.....# Quill ....#.....###....## )..##.....##.....# N   naga sharpshooter (launcher, constric…)....#.....##.).### ..........##...# ..........#....#You encounter a naga sharpshooter. It is wielding a +0 scimitar of draining and_carrying a +0 shortbow.D‹µjtî JAiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga sharpshooter, wielding a +0 scimitar of draining and carrying a +0  shortbow (asleep)D‹µjéÞ  #......#  Gorae the Earth Mage#.....## *....#   Octopode of Vehumet *****.#.....## #*...#   Health: 116/116 ========================#......# #*...#   Magic: 46/52 =====================---##.....## #*...#   AC: 9Str: 11Doom: 0% ##......# #.*..#   EV: 17Int: 34 Contam: 0% #.......# #.*..   SH: 17Dex: 18 #.......## ##.*.##   XL: 17 Next: D‹µjÐà 82% Place: Snake Pit:1 .........# #...@.#   Noise: ---------  Time: 38998.2 (0.0) .........# #.....#   I) +6 short sword of the Lonely Souls {pai .........# #.....#   Cast: Magnavolt (1%) .........## #.....#   Quill ....#.....###....##  )..##.....##.....#   N   naga sharpshooter (launcher, constric…)....#.....##.).###  ..........##...#  ..........#...‹µjƒá â0m.#  Dir - move targetAim: a naga sharpshooter, wielding a +0 scimitar of draining and carrying a +0  shortbow (asleep)  Magnetic shrapnel attaches itself to the naga sharpshooter.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga sharpshooter!!!The naga sharpshooter shouts!D‹µjA) ;.ND‹µj†/ M.....D‹µj˜1 P====9.2 (1 _D‹µj8 D‹µj|> r _You now have 46/52 mp.E‹µj)ú #......# Gorae the Earth Mage  #.....## .....# Octopode of Vehumet *****.  #.....## #N...# Health: 116/116 ========================  #......# #*...# Magic: 40/52 ==================------  ##.....## #*...# AC: 9Str: 11Doom: 0% ##......# #.*..# EV: 17E‹µj¾)ÕInt: 34 Contam: 0% #.......# #.*.. SH: 17Dex: 18 #.......## ##.*.## XL: 17 Next: 82% Place: Snake Pit:1 .........# #...@.# Noise: ====-----  Time: 38999.2 (0.0) .........# #.....# I) +6 short sword of the Lonely Souls {pai .........# #.....# Cast: Magnavolt (1%) E‹µjM**.........## #.....# Quill ....#.....###....## )..##.....##.....# N   naga sharpshooter (launcher, constric…)....#.....##.).### ..........##...# ..........#....# _The naga sharpshooter shouts! _You now have 46/52 mp.E‹µjˆ*§Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleE‹µjÒ*ÞDir - move targetAim: a naga sharpshooter, wielding a +0 scimitar of draining and carrying a +0  shortbow (heavily wounded, covered in magnetic dust)E‹µjðY° #......#  Gorae the Earth Mage#.....## .....#   Octopode of Vehumet *****.#.....## #*...#   Health: 116/116 ========================#......# #*...#   Magic: 40/52 ==================------##.....## #*...#   AC: 9Str: 11E‹µjl[Doom: 0% ##......# #.*..#   EV: 17Int: 34 Contam: 0% #.......# #.*..   SH: 17Dex: 18 #.......## ##.*.##   XL: 17 Next: 82% Place: Snake Pit:1 .........# #...@.#   Noise: ====-----  Time: 38999.2 (0.0) .........# #.....#   I) +6 short sword of the Lonely Souls {pai .........# #.....#   Cast: Magnavolt (1%) .........## #.....#  ‹µj.\½m Quill ....#.....###....##  )..##.....##.....#   N   naga sharpshooter (launcher, constric…)....#.....##.).###  ..........##...#  ..........#....#  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga sharpshooter, wielding a +0 scimitar of draining and carrying a +0  shortbow (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga sharpshooter!!E‹µj©ï N.....: a naga sharpshooter, wielding a +0 scimitar of draining and carrying a +0  shortbow (heavily wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga sharpshooter!!  The naga sharpshooter unwields a +0 scimitar of draining.The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter points at you and mumbles some strange words.  The naga sharpshooter magically shoots an arrow.19000.2 (1 _The arrow closely misses you. _You now have 41/52 mp.E‹µjx\ ¾    .....#   #N...#   #....#   #....#  #....#  #....  ##...##  #...@.#  #.....#  #.....#  #.....# #....## ).....# #.).### #...# ....# E‹µjêç Ž    .....#   #N...#   #....#   #....#  #....#  #....  ##...##  #...@.#  #.....#  #.....#  #.....# E‹µjîè <#....## ).....# #.).### #...# ....# E‹µjð E‹µjÝð E‹µjµö E‹µjù h _A naga sharpshooter is nearby!F‹µj Ì #......# Gorae the Earth Mage  #.....## .....# Octopode of Vehumet *****.  #.....## #N...# Health: 116/116 ========================  #......# #*...# Magic: 35/52 ================-------- F‹µjðÀ ##.....## #*...# AC: 9Str: 11Doom: 0% ##......# #.*..# EV: 17Int: 34 Contam: 0% #.......# #.*.. SH: 17Dex: 18 #.......## ##.*.## XL: 17 Next: 82% Place: Snake Pit:1 .........# #...@.# Noise: ====-----  Time: 39000.2 (0.0) .........# #.....# I) +6 short sword of the Lonely Souls {pai .........# #.....#F‹µj* Cast: Magnavolt (1%) .........## #.....# Quill ....#.....###....## )..##.....##.....#F‹µjþ÷ N   naga sharpshooter (launcher, constric…)....#.....##.).### ..........##...# ..........#....# _You now have 41/52 mp. _A naga sharpshooter is nearby!Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +0 scimitar of  draining (almost dead, covered in magnetic dust)F‹µj¤®ä #......# Gorae the Earth Mage  #.....## .....# Octopode of Vehumet *****.  #.....## #§...# Health: 116/116 ========================  #......# #....# Magic: 35/52 ================--------  ##.....## #....# AC: 9Str: 11Doom: 0% ##......# #....# EV: 17Int: 34 Contam: 0% #.......# #.... SH: 17Dex: 18 #.......## ##...##F‹µj˯§ XL: 17 Next: 82% Place: Snake Pit:1 .........# #...@.# Noise: ====-----  Time: 39000.2 (0.0) .........# #.....# I) +6 short sword of the Lonely Souls {pai .........# #.....# Cast: Magnavolt (1%) .........## #.....# Quill ....#.....###....## )..##.....##.....# N   naga sharpshooter (launcher, constric…)....#.....##.).### ..........##...# ..........#....#Dir - move targetAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +0 scimitar of  draining (almost dead, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga sharpshooter!!F‹µj°yYou kill the naga sharpshooter!Vehumet accepts your kill.F‹µjŸµµ    .....#   #*...#   #*...#   #*...#  #.*..#  #.*..  ##.*.##  #...@.#  #.....# F‹µj‡·Å #.....#  #.....# #....## ).....# #.).###  #...#  ....#  F‹µjHSAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +0 scimitar of  draining (almost dead, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga sharpshooter!!You kill the naga sharpshooter!  Vehumet accepts your kill.  You feel your power returning.F‹µj)G.SF‹µjV ë.....S   black mamba (wandering)F‹µjVi9==31.2 (1F‹µj F‹µj##² _You encounter a black mamba. _You now have 39/52 mp.F‹µje    .....#   #S...#   #....#   #....#  #....#  #....  ##...##  #...@.# F‹µj� ¬ #.....#  #.....#  #.....# #....## ).....# #.).### #...# ....# F‹µjš¡ Š    .....#   #S...#   #....#   #....#  #....#  #....  ##...##  #...@.#  #.....#  #.....#  #.....# F‹µj�¢ <#....## ).....# #.).### #...# ....# F‹µjê¨ F‹µjØ© F‹µj‡° F‹µjñ² b _A black mamba is nearby!G‹µj´Ì #......# Gorae the Earth Mage  #.....## .....# Octopode of Vehumet *****.  #.....## #S...# Health: 116/116 ========================  #......# #*...# Magic: 33/52 ===============--------- G‹µj`ô ##.....## #*...# AC: 9Str: 11Doom: 0% ##......# #.*..# EV: 17Int: 34 Contam: 0% #.......# #.*.. SH: 17Dex: 18 #.......## ##.*.## XL: 17 Next: 83% Place: Snake Pit:1 .........# #...@.# Noise: ====-----  Time: 39001.2 (0.0) G‹µjÒ¿.........# #.....# I) +6 short sword of the Lonely Souls {pai .........# #.....# Cast: Magnavolt (1%) .........## #.....# Quill ....#.....###....## G‹µjû)..##.....##.....# S   black mamba (wandering) ....#.....##.).### ..........##...# G‹µjRû..........#....# _You encounter a black mamba. _You now have 39/52 mp. _A black mamba is nearby!G‹µjŠâAiming: Magnavolt (dangerous; 1% risk of failure)  G‹µjÁJPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (magnetised fragments, wandering, hasn't noticed you)G‹µj“�‡ #......# Gorae the Earth Mage  #.....## .....# Octopode of Vehumet *****.  #.....## #§...# Health: 116/116 ========================  #......# #....# Magic: 33/52 ===============---------  ##.....## #....# AC: 9Str: 11Doom: 0% ##......# #....# EV: 17Int: 34 Contam: 0% #.......# #.... SH: 17Dex: 18 #.......## ##...## XL: 17 Next: 83% Place: Snake Pit:1 G‹µjî‚‚.........# #...@.# Noise: ====-----  Time: 39001.2 (0.0) .........# #.....# I) +6 short sword of the Lonely Souls {pai .........# #.....# Cast: Magnavolt (1%) .........## #.....# Quill ....#.....###....## )..##.....##.....# S   black mamba (wandering) ....#.....##.).### ..........##...# ..........#....#Aim: a black mamba (magnetised fragments, wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!Vehumet accepts your kill.You feel your power returning.G‹µj«‡£    .....#   #*...#   #*...#   #*...# G‹µj@ˆG #.*..#  #.*..  ##.*.##  #...@.#  #.....#  #.....#  #.....# #....## ).....# G‹µj¼ˆ�#.).###  #...#  ....#  G‹µj:â§.....7==42.2 (1Magnavolt (1%) _G‹µj äG‹µjRóë  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!  Vehumet accepts your kill. _You feel your power returning. _You now have 37/52 mp.G‹µj]ù IG‹µjjý G‹µj˜þ $ _G‹µj¾ x8==G‹µj| G‹µj& g9=G‹µj' G‹µj+ G‹µjí V40=G‹µjÞ G‹µjð G‹µjY G‹µjÇ G‹µjß G‹µja %1G‹µjr G‹µjâ a2=G‹µj  —3=G‹µjh ,G‹µjö G‹µj# a4=G‹µj´$ G‹µjP( G‹µjà( U5=G‹µj* G‹µj½, ,G‹µjË- G‹µjN1 G‹µjÃ1 K6=G‹µj&3 G‹µj5 G‹µjp5 U7=G‹µj•: w8=G‹µjÓ; G‹µj@ BG‹µjýB G‹µj‰C U9=G‹µjæD G‹µj=G G‹µj£G L50=G‹µjI G‹µjwL 91G‹µj$M 2=G‹µj.N G‹µj‡P ,G‹µjðQ G‹µj—U G‹µjV H52=G‹µj|W G‹µjZZ G‹µj] G‹µjƒ] G‹µj _ G‹µj?a G‹µj'f ,G‹µj®f G‹µj7i G‹µj%k G‹µj±k G‹µjól G‹µjín G‹µj–r G‹µj.s 9=G‹µjºt G‹µj¥v G‹µjµx G‹µj%y G‹µj�z G‹µj „ #....# ##..#...## #....#  #......# #....##  #......# #.....#  #......# #.....#  #......# #...[.#  #.....## .....#  #.....## #)...#  #......# #@...# ----  ##.....## #....#  ##......# #....#  #.# #....#  ##.. ##...##  #.........# #.....# ##.........# #.....#‹µjþ„ æ49m #.# #.....# .## #.....# G‹µj„‰ åM...# .###..#...## #.G‹µj%Š Î.# #...[#..# . #####.......# #....#  .....#G‹µjo’ 028.2 (26.0)G‹µjn” H----9.2 (27G‹µj™ G‹µjÌ£ $  Things that are here:G‹µj<¨ Ÿ  a +0 shortbow; a +0 scimitar of draining; a black mamba corpse _MP restored: 52H‹µjQ¶ #....#....# Gorae the Earth Mage  #....#....# .....#  Octopode of Vehumet *****.  ###..#...## #....#  Health: 116/116 ========================  #......# #....##  Magic: 46/52 =====================---  #......# #.....#  AC: 9Str: 11Doom: 0%  #......# #.....#  EV: 17Int: 34 Contam: 0%  #......# #...[.#  SH: 17Dex: 18  #.....## #.....#  XL: 17 Next: 84% Place: Snake Pit:1  #.....## #@...#  Noise: ---------  Time: 39029.2 (0.0)  #......# #....#  I) +6 short sword of the Lonely Souls {pai  ##.....## #....#  Cast: Magnavolt (1%)  ##......# #....#  Quill H‹µjHRî #.......# #....#  ##.......## ##...##    #.........# #.....#   ##.........# #.....#   #..........# #.....#  a +0 shortbow; a +0 scimitar of draining; a black mamba corpse _MP restored: 52Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there.I‹µj&÷I‹µjÆþ˜ #....#....#  Gorae the Earth Mage#....#....# .....#   Octopode of Vehumet *****.###..#...## #....#   Health: 116/116 ========================#......# #....##   Magic: 52/52 ========================#......# #.....#   AC: 9Str: 11I‹µj¥ÿ¦Doom: 0% #......# #.....#   EV: 17Int: 34 Contam: 0% #......# #...[.#   SH: 17Dex: 18#.....## #.....#   XL: 17 Next: 84% Place: Snake Pit:1#.....## #@...#   Noise: ---------  Time: 39029.2 (0.0)#......# #....#   I) +6 short sword of the Lonely Souls {pai##.....## #....#   Cast: Magnavolt (1%)I‹µj##......# #....#   Quill #.......# #....#  ##.......## ##...##   #.........# #.....#  I‹µjÛÝ  ##.........# #.....#    #..........# #.....#   a +0 shortbow; a +0 scimitar of draining; a black mamba corpse _MP restored: 52Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there.I‹µjÝ:Okay, then.I‹µj¥ I‹µj�I‹µj$. _I‹µj I‹µjÒ I‹µj» I‹µj‚"I‹µj$I‹µjª+: _I‹µj.2I‹µj´5,I‹µjm7I‹µj‹9I‹µjj;I‹µjØ;I‹µj&=I‹µjl>I‹µjÞAI‹µjÈB;===I‹µj0DI‹µjÓFI‹µjTHI‹µjÉHI‹µjÃII‹µj{LI‹µjnOI‹µjÇOI‹µjQI‹µjüRI‹µjÍTI‹µj-UI‹µj„VI‹µjPgI‹µjÎhI‹µjniI‹µjjI‹µjQlI‹µj,nI‹µj×nI‹µjìoI‹µjPqI‹µjÔrI‹µjSsI‹µjêsI‹µjÉuI‹µjzwI‹µjÎwI‹µjÄxI‹µj=zI‹µjÉ{I‹µj.|I‹µj}I‹µjP~I‹µjp„BI‹µjãŠI‹µjŒI‹µjÐŒI‹µjW�I‹µjðŽI‹µj?�I‹µjT‘I‹µj’I‹µje“I‹µju”I‹µj•I‹µjn•I‹µjÊ ### ###### #.## #.##.# #..### #...@# 45.2 (16.0) I‹µjúÊ.....### ##....## .......## #......# ##......# #......## ### ##.......#  ##....###........#  #.....##...##...#  ##.........##...##  #....#....##....## I‹µjNÌI‹µj–ÑI‹µjÚÓO _Done exploring.I‹µjG I‹µjH 3I‹µj9r ¡0.0)........I‹µjûr I‹µjÿw I‹µjæx O _Done exploring.K‹µjN o[?25h[?0c  Search for what [Enter for "Shield", or ? for help]? K‹µj•Ñ [?25l[?1cK‹µjîß K‹µjyâ »19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Snake:1] a +0 scimitar of drainingb - [Snake:1] a +0 shortbow  c - [Snake:1] a +0 whip  d - [Snake:1] a +0 quarterstaff  e - [Snake:1] a teleport trap (1 further duplicate)  K‹µjPã /f - [Snake:1] an escape hatch in the floor  g - [Snake:1] a +0 battleaxe of sundering  h - [Snake:1] a +0 scimitar  i - [Snake:1] a +0 long sword  j - [Snake:1] a sling  k - [Snake:1] a +0 flail  l - [Snake:1] a stone staircase leading down  m - [Snake:1] a whip  n - [Snake:1] an alarm trap  o - [Snake:1] a +1 morningstar of holy wrath  p - [Snake:1] a shaft  q - [Snake:1] a staircase back to the Lair  r - [Snake:1] a stone staircase leading down  s - [Snake:1] a stone staircase leading downM‹µj M‹µj@ª M‹µjè“ M‹µj›AN‹µjk N‹µj¼€N‹µj9ÊLevel 1 of the Snake Pit <>>>>^(Press ? for help) #....................#.............###..................## ##.......##  #####..........#...........####..#.......####..........## ##.........##  ##.............###..)..###### ########...# #..........####...........#  #.............####.........########....#######...........##......#.....#N‹µj´  #.....................##..............## ###.............###....###....#  #....#####..##.....#######.........#### ##...............###...## ##...##  #.....####...##....##### ###.......######.......................###.....#  #............##........# ##..#.......##........................#......#  ##....>......####......### ##...........###................#...........##  #...........##........).###.............###..............###.........##  ##.........###...........#..............####...........### ##.......##  ###......###.................>...........####........## #........)##  ###.###.##..............................# ##......## ###..........##  ###...#...................................#######..#######.............#  ##....###..........................N‹µjJâ...............#.....................#  #....## ##................#.................####........................#  ##..## #..##...........##.................# #........................#  ##.######.#####.........###................####...^....................#  ##......## ##......### #............###..)....#.........#.........### ######## ##.....# ###.........## #####################......## ##..### ##..##...###......# N‹µj, ”##.##.########.....## #############N‹µjIeN‹µjxfN‹µjh Gorae the Earth MageOctopode of Vehumet *****.Health: 116/116 ========================Magic: 52/52 ========================AC: 9Str: 11Doom: 0% EV: 17N‹µj»háInt: 34 Contam: 0% SH: 17Dex: 18XL: 17 Next: 84% Place: Snake Pit:1Time:Quill Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there. _Okay, then. _Done exploring. N‹µjriw_Done exploring.Search for what [Enter for "Shield", or ? for help]? .N‹µjjN‹µjfjN‹µjêjN‹µj¼‰P _N‹µjz“N‹µjº›XN‹µjh§N‹µj±«BN‹µjC¸N‹µjG¹N‹µj¢¹N‹µj†ºN‹µjÙÈN‹µjÊN‹µj¦ÊN‹µjÿÊN‹µjGÚN‹µj^Û,N‹µjTÜN‹µjëN‹µjàì,N‹µjêíN‹µjgûN‹µjvý,N‹µjVN‹µj= N‹µjO N‹µjÐ N‹µj€ N‹µjN‹µj~N‹µjN‹µj˜N‹µj3*N‹µjL+,N‹µjÃ+N‹µj;N‹µj<,N‹µjá<N‹µj¸IN‹µj2K,N‹µjðKN‹µjÛWN‹µj¾XN‹µjFYN‹µjÞZN‹µjãcN‹µjÍeN‹µj¥f,N‹µj‰sBN‹µjktN‹µjT€N‹µj‹�N‹µj‚N‹µjÌ‚N‹µjT�N‹µj�N‹µj¬�N‹µjÖ�N‹µjB›N‹µj˜œN‹µj�N‹µjé�N‹µjШN‹µjZ¬N‹µjø¬N‹µjá­N‹µj>¹N‹µj»N‹µjv»N‹µjç¼N‹µj$ÆN‹µjæÇN‹µjbÈN‹µjQÉN‹µjúÒN‹µjãÔN‹µj†ÕN‹µj_×N‹µj'àN‹µj-â,N‹µjLãN‹µj}ëN‹µj*íN‹µjèíN‹µj�ïN‹µjy÷N‹µj™ùN‹µjPúN‹µj‘ûN‹µj#N‹µjN‹µj²N‹µj N‹µj„N‹µjÔBN‹µj'N‹µjøN‹µjØN‹µjN‹µj&N‹µj\(,N‹µjÔ)N‹µj/N‹µjì/N‹µjM0N‹µjµ1N‹µjÀ6N‹µj 8N‹µj-9N‹µjA:N‹µjø>N‹µjÕ@,N‹µj®AN‹µjVCN‹µjÑDN‹µj;EN‹µjKFN‹µjôIN‹µjåKN‹µjcLN‹µj5MN‹µj÷PN‹µjÐRN‹µjDSN‹µjsTN‹µjÛWN‹µjlYN‹µj%ZN‹µjšZN‹µjK]N‹µjã^N‹µjŽ_N‹µjò_N‹µj dN‹µj‹fBN‹µj hN‹µjþhN‹µjxiN‹µj¸iN‹µjqlN‹µj’mN‹µjömN‹µjmnN‹µjÞpN‹µjPr,N‹µjlsN‹µjºuN‹µj¹vN‹µjwN‹µjÅwN‹µjÏyN‹µj@{N‹µj§{N‹µjÃ|N‹µj©~N‹µj€N‹µj�€N‹µjX�N‹µj�ƒN‹µjV„N‹µjÓ„N‹µjÔ…N‹µj†ˆN‹µjŠN‹µjŠN‹µjt‹N‹µjY�N‹µjÞŽN‹µj,�N‹µjû“BN‹µj}”N‹µjã•N‹µjŠ—N‹µjƘN‹µj ™N‹µj)šN‹µj¹§§ ###.........########....#######.. .......##..............## ###.... ....#######.........#### ##...... ....##### ###.......######....... ........# ##..#.......##....... ##......### ##...........###..... ........).###.............###.... ...........#..............####... N‹µj•¨¶................@...........####. Noise: --------- 39095.2 (50.0) ............................# ## I) +6 short sword of the Lonely Souls {pai ............................##### Cast: Magnavolt (1%) ................................. ...........#.................#### ..........##.................# #  #.........###................####  ##......### #............###..).. ##.....# ###.........## ###### N‹µj¨©N‹µj¯N‹µjÌ m _There is a stone staircase leading down here.O‹µjÈ O‹µj-O‹µjTO‹µj… O‹µj=!76.2 (1.0) _O‹µjÎ'O‹µjüpi 2  You climb downwards.O‹µj’xê ...... ##..#  ....N.###....##  #.............  #...... O‹µjëyl #.........$#  #.........#  #........#  #.@...#  ##...#....  ....# #  .....#  #..N..^ ###...#.N   naga warrior (constriction, asleep) ##..###N   naga (constriction, asleep) ..# O‹µj q7.7 (2.5Magnavolt (1%)O‹µj’O‹µj8Ì _You encounter a naga warrior and a naga. _There is a stone staircase leading up here.O‹µjJa s  Gorae the Earth Mage ...... ##..#  Octopode of Vehumet *****. ....N.###....##  Health: 116/116 ======================== #..*..........  Magic: 46/52 =====================--- #..*.........  AC: 9Str: 11Doom: 0% O‹µj“b 9 #..*......$#  EV: 17Int: 34 Contam: 0%  #..*......#  SH: 17Dex: 18 #..*.....#  XL: 17 Next: 84% Place: Snake Pit:2 #.@...#  Noise: ---------  Time: 39097.7 (0.0) ##...#....  I) +6 short sword of the Lonely Souls {pai ....# #  Cast: Magnavolt (1%) .....#  Quill  #..N..^  ###...#.  N   naga warrior (constriction, asleep) ##..###  N   naga (constriction, asleep) O‹µjŒc ë..# You climb downwards. _You encounter a naga warrior and a naga. _There is a stone staircase leading up here.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 long sword (asleep)O‹µjâˆxGorae the Earth Mage...... ##..#Octopode of Vehumet *****.....*.###....##Health: 116/116 ========================#..*..........Magic: 46/52 =====================---#..*.........AC: 9Str: 11Doom: 0% #..*......$#EV: 17Int: 34 Contam: 0% #..*......#SH: 17Dex: 18#..*.....#XL: 17 Next: 84% Place: Snake Pit:2#.@...#Noise: ---------  Time: 39097.7 (0.0)O‹µj-Š##...#....I) +6 short sword of the Lonely Souls {pai....# #Cast: Magnavolt (1%).....#Quill #..N..^###...#.N   naga warrior (constriction, magnetised)##..###N   naga (constriction, asleep)..# _There is a stone staircase leading up here.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 long sword (asleep)  Magnetic shrapnel attaches itself to the naga warrior.  Electricity arcs towards the magnetite!O‹µjŽÙS.N  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a naga warrior, wielding a +0 long sword (asleep)  Magnetic shrapnel attaches itself to the naga warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!O‹µjlãLN.O‹µjgìr....N)O‹µjEíg7====8.7 (1O‹µjìóO‹µjÛûŠ _The naga shouts! _You now have 47/52 mp.P‹µj^‡;  Gorae the Earth Mage ...... ##..#  Octopode of Vehumet *****. ......###....##  Health: 116/116 ======================== #..N..........  Magic: 41/52 ==================------ #..*.........  AC: 9Str: 11P‹µj,ˆ4Doom: 0%  #..*......$#  EV: 17Int: 34 Contam: 0%  #..*......#  SH: 17Dex: 18 #..*.....#  XL: 17 Next: 84% Place: Snake Pit:2 #.@...#  Noise: ====-----  Time: 39098.7 (0.0) ##*..#....  I) +6 short sword of the Lonely Souls {pai .*..# #  Cast: Magnavolt (1%) ..N..#  Quill  #.....^  P‹µjQ‰G###...#.  N   naga warrior (constriction, magnetised) ##..###  N   naga (constriction) ..# The arc of electricity hits the naga warrior!! _The naga shouts! _You now have 47/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga, wielding a +0 flailP‹µjÛGorae the Earth Mage...... ##..#Octopode of Vehumet *****.......###....##Health: 116/116 ========================#..*..........Magic: 41/52 ==================------#..*.........AC: 9Str: 11Doom: 0% #..*......$#EV: 17Int: 34 Contam: 0% #..*......#SH: 17Dex: 18#..*.....#XL: 17 Next: 84% Place: Snake Pit:2#.@...#P‹µjY °Noise: ====-----  Time: 39098.7 (0.0)##...#....I) +6 short sword of the Lonely Souls {pai....# #Cast: Magnavolt (1%)..N..#Quill #.....^###...#.N   naga warrior (constriction, magnetised)##..###N   naga (constriction, magnetised)..# _You now have 47/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga, wielding a +0 flail  Magnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite!P‹µj(v §  Aim: a naga, wielding a +0 flail  Magnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!!The arc of electricity hits the naga!!  You kill the naga!Vehumet accepts your kill.P‹µjØzR***P‹µj8ÌyN......§P‹µjÕ19.7 (1 _P‹µj•Û9§P‹µjãr _You now have 41/52 mp.P‹µj×|:  Gorae the Earth Mage ...... ##..#  Octopode of Vehumet *****. ......###....##  Health: 116/116 ======================== #..N..........  Magic: 35/52 ================-------- #..*.........  AC: 9Str: 11Doom: 0%  #..*......$#  EV: 17Int: 34 Contam: 0% P‹µj}€ #..*......#  SH: 17Dex: 18 #..*.....#  XL: 17 Next: 84% Place: Snake Pit:2P‹µj�}£ #.@...#  Noise: ====-----  Time: 39099.7 (0.0) ##*..#....  I) +6 short sword of the Lonely Souls {pai .*..# #  Cast: Magnavolt (1%) ..*..#  Quill P‹µj±}8 #.....^  P‹µjÞ}æ###...#.  N   naga warrior (constriction, magnetised) ##..### P‹µj~ ..# P‹µj$~K _Vehumet accepts your kill. P‹µjJ~N_You now have 41/52 mp.P‹µj…~§Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleP‹µj¯~°Dir - move targetAim: a naga warrior, wielding a +0 long sword (almost dead, covered in magneticdust)Q‹µj÷y[Gorae the Earth Mage...... ##..#Octopode of Vehumet *****.......###....##Health: 116/116 ========================#..N..........Magic: 35/52 ================--------#............AC: 9Str: 11Doom: 0% #.........$#EV: 17Int: 34 Contam: 0% #.........#SH: 17Q‹µj_zIDex: 18#........#XL: 17 Next: 84% Place: Snake Pit:2#.@...#Noise: ====-----  Time: 39099.7 (0.0)##*..#....Q‹µjŒz I) +6 short sword of the Lonely Souls {pai.*..# #Cast: Magnavolt (1%)Q‹µjôzÕ..*..#Quill #.....^###...#.N   naga warrior (constriction, magnetised)##..###..# _Vehumet accepts your kill. Q‹µj {(_You now have 41/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Q‹µjb{åPress: ? - help, Q - select action, ( or ) - cycleDir - move targetQ‹µjŠ{‘Aim: a naga warrior, wielding a +0 long sword (almost dead, covered in magneticdust)Q‹µjÊ×¾ §  Dir - move target  Aim: a naga warrior, wielding a +0 long sword (almost dead, covered in magneticdust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!!  Q‹µj6Ø�You kill the naga warrior!  Vehumet accepts your kill.Q‹µjSÝT*****Q‹µj..Ò §......§You feel your power returning.Q‹µj7¨40==5100.7 (1Magnavolt (1%) _Q‹µj{=:§Q‹µjcDr _You now have 40/52 mp.Q‹µj´ºIQ‹µj®»Q‹µj±¿u1== _Q‹µjSÀQ‹µjÀÀQ‹µjàÀD2=Q‹µj›ÂQ‹µjLÇQ‹µj‚ÇQ‹µjAÉQ‹µjÄËQ‹µjöË#3Q‹µjÌ2=Q‹µj ÍQ‹µj[ÐQ‹µjøÐK4=Q‹µjŠÒQ‹µjQÔQ‹µj…Ô#5Q‹µj§Ô2=Q‹µj~ÕQ‹µjtØ,Q‹µj„ÙQ‹µjëÚQ‹µjHÛK6=Q‹µjxÜQ‹µj‰àk7=Q‹µj)êQ‹µjÝë98Q‹µj%ì(=Q‹µjçìQ‹µjZðQ‹µj½ðQ‹µjBòQ‹µj1ôQ‹µj—ôU9=Q‹µjüõQ‹µj©ù:50Q‹µjãù(=Q‹µjªûQ‹µjœþQ‹µjíþQ‹µj¥ Q‹µj Q‹µj“ U1=Q‹µjš Q‹µjç t52=Q‹µj Q‹µj Q‹µjQ Q‹µjN Q‹µj2 Q‹µj$ < ..... ### ...... ###..# #......###....###..)Q‹µjk$ o.###....##...$# #....----177.0)#........## Q‹µj£$ /###.<...#.... ##...#..........##..##...)..# ####.....^Q‹µjÃ$ c###...#.Q‹µjà$ /##..###Q‹µjv- Q‹µjþ- H----8.7 (18Q‹µjº3 Q‹µj¦;   _Found a stone staircase leading up. _MP restored: 52R‹µjóG3R‹µjTIR‹µjúLR‹µjQR‹µjCU: _R‹µjHVR‹µjYR‹µj Z9=R‹µjˆ[R‹µjµ]R‹µjØaR‹µjtbR‹µjMcR‹µjdiR‹µjŸiR‹µjÿjR‹µjþnO _You now have 1104 gold pieces (gained 15).R‹µjôr3R‹µj~sR‹µjÙtR‹µjzvR‹µj½vR‹µj*wR‹µjGyR‹µj~{,R‹µj˜|R‹µj‰~R‹µj €R‹µje€R‹µj—�R‹µj΃R‹µjT…R‹µj‘…R‹µjÒ†R‹µjªˆR‹µjD�k  You encounter a black mamba.R‹µjr”s..## ...# #..# .< #..# ..... #####..  ...... ###..##.###..#  ......###....##.....# #..)..........#######............@# #..........#..# #.........#.?.# Magnavolt (1%)#........##....# ###.<...#.......###...#........# R‹µjÏ”½S   black mamba (asleep).....##..##...#...)..##### #S..#.....^R‹µj¡š227.7 (9.0)R‹µjÜ58.7 (10.0) _R‹µjŤS‹µj^‚P ..## Gorae the Earth Mage ...# Octopode of Vehumet *****. #..# Health: 116/116 ========================  .< #..# Magic: 46/52 =====================---  ..... #####.. AC: 9Str: 11Doom: 0%  ...... ###..##.###..#  EV: 17Int: 34 Contam: 0%  ......###....##.....#  SH: 17Dex: 18  #..)..........######  XL: 17 Next: 85% Place: Snake Pit:2  #............@# Noise: ---------  Time: 39128.7 (0.0)  #..........#.*#S‹µjé‚á I) +6 short sword of the Lonely Souls {pai  #.........#.*.# Cast: Magnavolt (1%)  #........##..*.#  Quill  ###.<...#....*..#  S‹µjƒÖ##...#.....*..#  S   black mamba (asleep) S‹µj‰ƒ;.....##..##.*.#  S‹µj¯ƒ7...)..##### #S.. S‹µjÒƒ #.....^ S‹µjîƒ@_MP restored: 52 S‹µj „G_You now have 1104 gold pieces (gained 15). S‹µj5„_You encounter a black mamba.Aiming: Magnavolt (dangerous; 1% risk of failure)  S‹µj„„åPress: ? - help, Q - select action, ( or ) - cycleDir - move targetS‹µjª„9Aim: a black mamba (asleep)S‹µj!©æ ..## Gorae the Earth Mage ...# Octopode of Vehumet *****. #..# Health: 116/116 ========================  .< #..# Magic: 46/52 =====================---  ..... #####.. AC: 9Str: 11Doom: 0%  ...... ###..##.###..#  EV: 17Int: 34 Contam: 0% S‹µjkª³ ......###....##.....#  SH: 17Dex: 18  #..)..........######  XL: 17 Next: 85% Place: Snake Pit:2  #............@# Noise: ---------  Time: 39128.7 (0.0)  #..........#..# I) +6 short sword of the Lonely Souls {pai  #.........#.?.# Cast: Magnavolt (1%)  #........##....#  Quill  ###.<...#.......#  ##...#........#  S   black mamba (asleep) S‹µjÁªâ.....##..##...#  ...)..##### #§..  #.....^Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (asleep)  Magnetic shrapnel attaches itself to the black mamba.  S‹µjíª¢Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!S‹µj«S‹µj8±f ..## ...# #..#  .< #..#  ..... #S‹µj¨±š   ###.  #....##.....#  #..)..........###### S‹µjÔ±š .......@#  S‹µjù±‚.....#.*# S‹µj²Î #.........#.*.# S‹µj®²Á #........##..*.#  ###.<...#....*.. ....*..# ..##.*.# ...)..##### #*..S‹µjÞ² S‹µjšð.?....§Dir - move target  Aim: a black mamba (asleep)  S‹µj+3Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!  Vehumet accepts your kill.S‹µjü±76====9.7 (1Magnavolt (1%) _S‹µjÙ9§S‹µjÀr _You now have 47/52 mp.S‹µj[ 3S‹µj_ S‹µjÐS‹µjÿ: _S‹µjáa8=S‹µjºS‹µjÔS‹µjDS‹µjvN9=S‹µj· S‹µj(%S‹µj}%$50S‹µj¥%(=S‹µj 'S‹µjª)S‹µjó)S‹µj1+S‹µju0k1=S‹µj¸1S‹µjd4S‹µjÉ4H52=S‹µj@6S‹µjÉ8S‹µj¸<S‹µj =S‹µjg>S‹µj‘AS‹µj7CS‹µj�CS‹µjÃDS‹µjåj£#...<#..... #####..  ...... ###..##.###..#......###....##.....# #..)..........######  #.............# S‹µj­kM #..........#..##  #.........#.@.#---- #........##....###.<...#.......##.Quill ##†#...###...#.S‹µjGlV######..###S‹µjtx,38.7 (9S‹µjžyK----9.7 (10.0)S‹µj¦�S‹µj{Š� _g - a scroll of fog _MP restored: 52T‹µj½‡ T‹µj܈ 3T‹µjæŽ T‹µje’ T‹µj–— l= _T‹µj=™ T‹µj�™ T‹µj:š T‹µjœ T‹µjß� T‹µjž T‹µjÑž T‹µj–  T‹µjÿ£ T‹µj@¤ T‹µjU¥ T‹µjF© T‹µj« T‹µj¢« T‹µj‡¬ T‹µje® T‹µjÖ± T‹µj)² T‹µj°² T‹µj�½ g  You see here a black mamba corpse.T‹µjH¿ T‹µjÀ  _T‹µjºÁ T‹µjj T‹µjÆ T‹µjoÆ T‹µjÇ T‹µjÕÈ T‹µjAÊ T‹µj#Ë T‹µjhË T‹µjÍ T‹µjgÐ T‹µj³Ð T‹µj:Ñ T‹µjÕÔ T‹µjx× T‹µjÔ× T‹µjwØ T‹µj¿Ù T‹µjÛ T‹µjiÛ T‹µjËÛ T‹µjCÞ T‹µjQã k  You encounter a black mamba.T‹µjöê 3. #####.. . ###..##.###..# ... .###....##.....# .S. ....###### #.. .....# #.. T‹µjHë ï........#..## ##.. ........#...## #.. .......##....###.# #.<...#.......##@# T‹µjˆë d##...#........##.## .....##..##...##..# Magnavolt (1%) T‹µj÷ë Ä..)..#######†.....# .....^ ##..T‹µj"ì ²...# ##...#. ####### T‹µjJì ¯S   black mamba (asleep)##..###T‹µj|ì 7..# T‹µjÛô -51.7 (12T‹µj¶ö 22.7 (13 _T‹µjéü T‹µj>ÿ U‹µj˜J . #####.. Gorae the Earth Mage . ###..##.###..# ...  Octopode of Vehumet *****. .###....##.....# .S.  Health: 116/116 ======================== ..........###### #*.  Magic: 46/52 =====================--- ...........# #*.  AC: 9Str: 11Doom: 0% ........#..## ##.* EV: 17U‹µjli Int: 34 Contam: 0% ........#...## #.* SH: 17Dex: 18 .......##....###*# XL: 17 Next: 86% Place: Snake Pit:2 #.<...#.......##@# Noise: ---------  Time: 39152.7 (0.0) ##...#........##.## I) +6 short sword of the Lonely Souls {pai .....##..##...##..# Cast: Magnavolt (1%) ..)..#######†.....# Quill .....^ ##.....# ##...#. ####### S   black mamba (asleep)  ##..###  ..# _MP restored: 52 _You see here a black mamba corpse. _You encounter a black mamba.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: aU‹µjên  black mamba (asleep)U‹µj>� . #####..Gorae the Earth Mage . ###..##.###..# ...Octopode of Vehumet *****. .###....##.....# .*.Health: 116/116 ======================== ..........###### #*.Magic: 46/52 =====================--- ...........# #*.AC: 9Str: 11Doom: 0% ........#..## ##.*EV: 17Int: 34 Contam: 0% ........#...## #.*SH: 17Dex: 18 .......##....###*#XL: 17 Next: 86% Place: Snake Pit:2 #.<...#.......##@#Noise: ---------  Time: 39152.7 (0.0) ##...#........##.##‹µjd� +10;38HI) +6 short sword of the Lonely Souls {pai .....##..##...##..#Cast: Magnavolt (1%) ..)..#######†.....#Quill .....^ ##.....# ##...#. #######S   black mamba (magnetised)##..###..#Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (asleep)  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!The black mamba hisses angrily.U‹µj‘Ù Q.SU‹µjï M....U‹µj¨ñ P====3.7 (1 _U‹µjâþ U‹µj r _You now have 46/52 mp.V‹µjŠ�. #####.. Gorae the Earth Mage . ###..##.###..# ...  Octopode of Vehumet *****. .###....##.....# ...  Health: 116/116 ======================== ..........###### #S.  Magic: 40/52 ==================------ ...........# #*.  AC: 9Str: 11Doom: 0% ........#..## ##.* EV: 17Int: 34 Contam: 0% ........#...## #.* SH: 17Dex: 18 .......##....###*# XL: 17 Next: 86% Place: Snake Pit:2 #.<...#.......##@# Noise: ====-----  Time: 39153.7 (0.0) ##...#........##.## I) +6 short sword of the Lonely Souls {pai .....##..##...##..# Cast: Magnavolt (1%) ..)..#######†.....#‹µjeŽc49m Quill .....^ ##.....# ##...#. ####### S   black mamba (magnetised)  ##..###  ..#The arc of electricity hits the black mamba!! _The black mamba hisses angrily. _You now have 46/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (severely wounded, covered in magnetic dust)V‹µjÁH¿. #####.. Gorae the Earth Mage . ###..##.###..# ...  Octopode of Vehumet *****. .###....##.....# ...  Health: 116/116 ======================== ..........###### #§.  Magic: 40/52 ==================------ ...........# #..  AC: 9Str: 11Doom: 0% ........#..## ##.. EV: 17V‹µjpJŠInt: 34 Contam: 0% ........#...## #.. SH: 17Dex: 18 .......##....###.# XL: 17 Next: 86% Place: Snake Pit:2 #.<...#.......##@# Noise: ====-----  Time: 39153.7 (0.0) ##...#........##.## I) +6 short sword of the Lonely Souls {pai .....##..##...##..# Cast: Magnavolt (1%) ..)..#######†.....# Quill .....^ ##.....# ##...#. ####### S   black mamba (magnetised)  ##..###  ..#Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba (severely wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!Vehumet accepts your kill.V‹µjŽV‹µjé‘V‹µj8–V‹µj¾–V‹µj—V‹µjØV‹µjD›V‹µjЛV‹µjJœV‹µj‘�V‹µjX ,V‹µjS¢V‹µj=£V‹µjؤV‹µj5¥V‹µj¦V‹µjªV‹µjî¬,V‹µj²­V‹µj̯V‹µjs¶…  You encounter a salamander. It is wielding a +0 spear.V‹µj7 ..N. ... .. .... #.. ... ... ..##... #.. ....... #.. ....... #####..##.....# #......#...# ### #@.### ..##---- .## ##...###...# ..## ##..#.....#Magnavolt (1%) ...# ##.#....# #..# #......##‹µjjÃ…4;10H #..# #....###N   salamander (polearm, asleep) .. #####.. #....####### .. ###..##.###..#.........# ..###....##.....###.........V‹µj‹È088.7 (34.0)V‹µjOÊO----9.7 (35 _V‹µj�ÏV‹µjÎæY _MP restored: 52W‹µjà–°  Gorae the Earth Mage ..N. ... ..  Octopode of Vehumet *****. ..*. #.. ...  Health: 116/116 ======================== .*. ..##...  Magic: 46/52 =====================---W‹µjœ—  #.* .......  AC: 9Str: 11Doom: 0%  #.* .......  EV: 17Int: 34 Contam: 0%  #####.*##.....#  SH: 17Dex: 18 #.....*#...# ###  XL: 17 Next: 87% Place: Snake Pit:2 #@.### ..##  Noise: ---------  Time: 39189.7 (0.0) .## ##...###...#  I) +6 short sword of the Lonely Souls {pai ..## ##..#.....#  Cast: Magnavolt (1%) W‹µj˜...# ##.#....#  Quill  #..# #......##  #..# #....###  N   salamander (polearm, asleep) .. #####.. #....####### W‹µjF˜.. ###..##.###..#.........# ..###....##.....###......... _You now have 41/52 mp. _You encounter a salamander. It is wielding a +0 spear. W‹µjz˜_MP restored: 52Aiming: Magnavolt (dangerous; 1% risk of failure)  W‹µj¨˜1Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a salamander, wielding a +0 spear (asleep)W‹µjßGorae the Earth Mage..*. ... ..Octopode of Vehumet *****...*. #.. ...Health: 116/116 ========================.*. ..##...Magic: 46/52 =====================---#.* .......AC: 9Str: 11W‹µjí�Doom: 0% #.* .......EV: 17Int: 34 Contam: 0% #####.*##.....#SH: 17Dex: 18#.....*#...# ###XL: 17 Next: 87% Place: Snake Pit:2#@.### ..##Noise: ---------  Time: 39189.7 (0.0).## ##...###...#I) +6 short sword of the Lonely Souls {pai..## ##..#.....#Cast: Magnavolt (1%)...# ##.#....#Quill W‹µj–ý#..# #......###..# #....###N   salamander (polearm, magnetised) .. #####.. #....####### .. ###..##.###..#.........# ..###....##.....###......... _MP restored: 52Aiming: Magnavolt (dangerous; 1% risk of failure)  W‹µjË1Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a salamander, wielding a +0 spear (asleep)  W‹µjübMagnetic shrapnel attaches itself to the salamander.  Electricity arcs towards the magnetite!W‹µjX`@.N  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a salamander, wielding a +0 spear (asleep)  Magnetic shrapnel attaches itself to the salamander.  Electricity arcs towards the magnetite!  The arc of electricity hits the salamander!!W‹µj0hL.....W‹µjhjo7====90.7 (1 _W‹µj?pW‹µjÅvr _You now have 47/52 mp.W‹µj‹ë   Gorae the Earth Mage .... ... ..  Octopode of Vehumet *****. ..N. #.. ...  Health: 116/116 ======================== .*. ..##...  Magic: 41/52 ==================------ #*. .......  AC: 9Str: 11Doom: 0%  #.* .......  EV: 17Int: 34 Contam: 0%  #####.*##.....#  SH: 17Dex: 18 #.....*#...# ###  XL: 17 Next: 87% Place: Snake Pit:2 #@.### ..##  Noise: ====-----  Time: 39190.7 (0.0) .## ##...###...#  I) +6 short sword of the Lonely Souls {pai ..## ##..#.....#  Cast: Magnavolt (1%) ...# ##.#....#  ‹µj�ì ™mQuill  #..# #......##  #..# #....###  N   salamander (polearm, magnetised) .. #####.. #....####### .. ###..##.###..#.........# ..###....##.....###......... _The arc of electricity hits the salamander!! _You now have 47/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a salamander, wielding a +0 spear (heavily wounded, covered in magnetic  dust)W‹µjÞ   Gorae the Earth Mage .... ... ..  Octopode of Vehumet *****. ..§. #.. ...  Health: 116/116 ======================== ... ..##...  Magic: 41/52 ==================------ #.. .......  AC: 9Str: 11Doom: 0%  #.. .......  EV: 17Int: 34 Contam: 0%  #####..##.....#  SH: 17Dex: 18 #......#...# ###  XL: 17 Next: 87% Place: Snake Pit:2 #@.### ..##  Noise: ====-----  Time: 39190.7 (0.0) .## ##...###...#  I) +6 short sword of the Lonely Souls {pai ..## ##..#.....#  Cast: Magnavolt (1%) ...# ##.#....#  Quill  #..# #......##  #..# #....### ‹µjbß Å9;49m N   salamander (polearm, magnetised) .. #####.. #....####### .. ###..##.###..#.........# ..###....##.....###......... Dir - move targetAim: a salamander, wielding a +0 spear (heavily wounded, covered in magnetic  dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the salamander!!!You kill the salamander!Vehumet accepts your kill.W‹µjƒâ € .... ... ..  ..*. #.. ...  .*. ..##...  #*. .......  #.* .......  #####.*##.....#  #.....*#...# ###  #@.### ..##  W‹µjRã (.## ##...#  ..## ##..#  ...# ##.#....#  #..# #......# #..# #....###  #....# ...W‹µjz1 B§.....Aim: a salamander, wielding a +0 spear (heavily wounded, covered in magnetic  dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the salamander!!!You kill the salamander!Vehumet accepts your kill.You feel your power returning.W‹µj0; £5==81.7 (1Magnavolt (1%) _W‹µjA W‹µj~J r _You now have 45/52 mp.X‹µj£X‹µj4X‹µj½X‹µj¥X‹µjý"¹ _6===X‹µjÜ#X‹µjƒ'X‹µj(U7=X‹µjF)X‹µj,X‹µjŽ,K8=X‹µjN-X‹µj†0,X‹µji1X‹µjÇ3X‹µj44U9=X‹µj5X‹µjp8X‹µjâ8L50=X‹µj<:X‹µjËc1=52=  You encounter a naga mage. It is wielding a +0 flail. ... .... ... .N ..). #.. ... ... ..##... #.. .  #.. .......#####..##.....# #......#@..# ### ---- #..### ..## .## ##...###...# Magnavolt (1%)..## ##..#.....#...# ##.#....#X‹µjÝf#..# #......##N   naga mage (constriction, wandering) #..# #....### #####.. #....####### ###..##.###..#.........#200.0)----2.7 (11 _X‹µj]iX‹µjØ|Y _MP restored: 52Z‹µj3§+Z‹µj(¨ Z‹µj¿¨N Gorae the Earth MageZ‹µj6ª Z‹µj½ª^...  Octopode of Vehumet *****.Z‹µj « Z‹µjh«³.... ... .N  Health: 116/116 ========================Z‹µjº« Z‹µj¬»..). #.. .*.  Magic: 46/52 =====================---Z‹µj�¬ Z‹µj÷¬p... ..##*..  AC: 9Z‹µjQ­,Str: 11Z‹µj¢­$Doom: 0% Z‹µjé­ Z‹µj…®p#.. ..**...  EV: 17Z‹µjÜ®QInt: 34 Contam: 0% Z‹µjS¯ Z‹µjœ°p#.. .*.....  SH: 17Z‹µj±-Dex: 18Z‹µjg± Z‹µj¶±Ñ#####..##*....#  XL: 17 Next: 88% Place: Snake Pit:2Z‹µjñ± Z‹µj4²´#......#@..# ###  Noise: ---------  Time: 39202.7 (0.0)Z‹µjn² Z‹µj®²„#..### ..##  I) +6 short sword of the Lonely Souls {paiZ‹µjé² Z‹µj(³p.## ##...###...#  Cast: Magnavolt (1%)Z‹µjb³ Z‹µj¦³S..## ##..#.....#  Quill Z‹µjý´ Z‹µjkµ...# ##.#....# Z‹µj°µ Z‹µjüµ·#..# #......##  N   naga mage (constriction, wandering)Z‹µj<¶ Z‹µjz¶#..# #....### Z‹µj¹¶'. #####.. #....####### Z‹µj÷¶'. ###..##.###..#.........# Z‹µj=·Y_You now have 45/52 mp. Z‹µj‹·f_You encounter a naga mage. It is wielding a +0 flail. Z‹µjœ¸=_MP restored: 52Z‹µj6¹âAiming: Magnavolt (dangerous; 1% risk of failure)  Z‹µjý¹ÍPress: ? - help, Q - select action, ( or ) - cycleZ‹µjeºDir - move targetZ‹µj§ºbAim: a naga mage, wielding a +0 flail (wandering, hasn't noticed you)Z‹µjg0+Z‹µjî2 Z‹µj“3N Gorae the Earth MageZ‹µjù3 Z‹µjL4^...  Octopode of Vehumet *****.Z‹µjì9 Z‹µj#BÆ.... ... .§  Health: 116/116 ========================Z‹µjE Z‹µjJm..). #.. ...  Magic: 46/52 =====================--- ... ..##...  AC: 9Str: 11Doom: 0%  #.. .......  EV: 17Int: 34 Contam: 0%  #.. .......  SH: 17Dex: 18 #####..##.....#  XL: 17 Next: 88% Place: Snake Pit:2 #......#@..# ###  Noise: ---------  Time: 39202.7 (0.0) #..### ..##  I) +6 short sword of the Lonely Souls {pai .## ##...###...#  Cast: Magnavolt (1%) ..## ##..#.....#  Quill  ...# ##.#....#  #..# #......##  N   naga mage (constriction, wandering) #..# #....### . #####.. #....####### . ###..##.###..#.........# Aim: a naga mage, wielding a +0 flail (wandering, hasn't noticed you)  Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!  Z‹µjnp[34mThe arc of electricity hits the naga mage!!!You kill the naga mage!Vehumet accepts your kill.You feel your power returning. ...  .... ... .*  ..). #.. .*.  ... ..##*..  #.. ..**...  #.. .*.....  ##*....#  #@..# ###  #..### ..##  .## ##..  ..## ##..  ...# ##.#. #..# #..... #..# Z‹µjèsÌ#....##  #.... Z‹µj®§......9=====3.7 (1Magnavolt (1%) _Z‹µjа:§Z‹µj9¹ñ  Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga mage!!!You kill the naga mage!Vehumet accepts your kill. _You feel your power returning. _You now have 49/52 mp.Z‹µj¹¸ Z‹µj­¹ Z‹µj?º Z‹µj¾ Z‹µj2Ä : _Z‹µj,Æ Z‹µjãÆ i50==Z‹µjúÇ Z‹µjË k1=Z‹µjXÌ Z‹µj�Ï Z‹µj%Ð H52=Z‹µj*Ñ Z‹µj�Ö Z‹µjwÙ Z‹µjÚ Z‹µjËÚ Z‹µj%Ý Z‹µj·â ,Z‹µjÆã Z‹µjå Z‹µjìæ Z‹µjIç Z‹µjËç Z‹µjì Z‹µj¿ú {=Z‹µjÀû þ#..>####.... #..$...#.... #............. #.....§....). ##....... #..##.#.. #............#.. #....@...# ----11.7 (8#####..##.....#### #......#...###### Z‹µjü ’#..### ..## .## ##...###...#..## ##..#.....#...# ##.#....Z‹µj4ü ·#  #..# #......##  #..# #....##Z‹µjaü "#Z‹µj€8)Z‹µjBG----2.7 (9Z‹µj2 Z‹µjç¢ _Found a stone staircase leading down. _MP restored: 52[‹µjRã [‹µjàã [‹µjå [‹µj‹è [‹µjŽí [‹µj½ñ : _[‹µjœó [‹µjhö [‹µjþö [‹µjTø [‹µjÂú [‹µj2 ,[‹µjm [‹µjN [‹µj— [‹µjj [‹µju [‹µjÝ [‹µj¥! ,[‹µjä" [‹µjp% [‹µjÏ' ,[‹µjd) [‹µjZ2 ,[‹µjO3 [‹µjÖ: O _You now have 1124 gold pieces (gained 20).[‹µjo= [‹µjá= [‹µj? [‹µjyA [‹µjHE [‹µj©E [‹µjTG [‹µj–I [‹µj5M [‹µj„M [‹µjÍN [‹µjîT [‹µj!Z [‹µj„Z [‹µjç[ [‹µjF_ [‹µjÕa [‹µj#b [‹µj|c [‹µj¤e [‹µj—i [‹µjÚi [‹µjWk [‹µjäp [‹µjrt [‹µj¾t [‹µjwu [‹µj¥w [‹µjU{ [‹µjª{ [‹µjò| [‹µj% [‹µjŒ� [‹µjÌ� [‹µjô‚ [‹µjN… [‹µj£ˆ [‹µjêˆ [‹µj}Š [‹µj£� [‹µjx‘ [‹µj¿‘ [‹µjf“ [‹µjq› [‹µjœ [‹µjY� [‹µjA¡ O _You now have 1138 gold pieces (gained 14).[‹µjÿ¤ [‹µj’¥ [‹µja§ [‹µjº© [‹µj’­ [‹µj® [‹µja¯ [‹µj)² [‹µjb¶ ,[‹µjã· [‹µjк [‹µj¾ [‹µji¾ [‹µjÝ¿ [‹µj  [‹µj¥Å [‹µjÈ ,[‹µjŸÈ [‹µjŽË ,[‹µjÛÌ [‹µj‘Ó ,[‹µjïÔ [‹µjòÛ O _You now have 1151 gold pieces (gained 13).[‹µj«Þ [‹µj÷Þ [‹µj\à [‹µjNã [‹µj×å [‹µj!æ [‹µj1ç [‹µjeé [‹µjüê ,[‹µjÄë [‹µjðì [‹µj)î [‹µjeî [‹µjãî [‹µj(ð [‹µjÆñ ,[‹µjuò [‹µjÁó [‹µj‡õ [‹µjÃõ [‹µj\ö [‹µjK÷ [‹µjrù ,[‹µjú [‹µjû [‹µj*ý B[‹µj†ý [‹µjÀþ ,[‹µjÿ [‹µj´ÿ [‹µjt,[‹µjX[‹µj[‹µj¬B[‹µj[‹µjƒ B[‹µjÛ [‹µj‡ [‹µjÎ [‹µj$[‹µjÀ[‹µj±B[‹µjÒ[‹µjù[‹µjd[‹µjÉ[‹µj™[‹µj²,[‹µj=[‹µjã[‹µjF[‹µj§[‹µjA[‹µj ![‹µj]"[‹µj�"[‹µjú"[‹µj¢#[‹µj%,[‹µjŒ%[‹µj7&[‹µj‚'[‹µj([‹µj6([‹µjg-[‹µjÞ.,[‹µjU0[‹µj‘0[‹µj›1[‹µjÌ1[‹µjï1[‹µj¯2[‹µjŸ3[‹µjÆ3[‹µjç3[‹µjô4[‹µj}5[‹µjµ5[‹µje6[‹µjü7[‹µjo=„[‹µj¿=[‹µj¡B[‹µj“C[‹µjÔC[‹µjÿC[‹µjE[‹µj F,[‹µjvF[‹µj¦G[‹µj€H,[‹µjI[‹µjâK[‹µjVN[‹µjªN[‹µjÛO[‹µjëP[‹µj¤S,[‹µjgT[‹µjŠU[‹µjW,[‹µjþW[‹µjnY[‹µj.\[‹µju\[‹µj}][‹µj…^[‹µj0a,[‹µjb[‹µjQc[‹µj0f[‹µjsf[‹µj7g[‹µjˆh[‹µj;j[‹µjwj[‹µj'k[‹µj…l[‹µjp,[‹µj“p[‹µjðq[‹µj%s[‹µjQs[‹µjÿs[‹µjƒ[‹µjmˆ[‹µjêˆ[‹µjWŠ[‹µjÅ�[‹µjâ�[‹µjØ‘[‹µj²“[‹µj•[‹µj š,[‹µjÇ›[‹µj¶ [‹µj¤,[‹µj²¥[‹µj§[‹µj=ª[‹µj�ª[‹µjs«[‹µjS³[‹µjÔ¶,[‹µjY¸[‹µjº[‹µjøÀB[‹µj¹Ã[‹µjÎÅ[‹µjÆ[‹µjÇ[‹µjXË[‹µj»Î,[‹µjvÐ[‹µjrÒ[‹µj×[‹µjT×[‹µjkØ[‹µjGÚ[‹µj Þ,[‹µjuß[‹µjá[‹µj å[‹µj»å[‹µjÌæ[‹µj–è[‹µjúë[‹µjDì[‹µj¶í[‹µjð[‹µj$õ,[‹µjÞö[‹µjmù[‹µjü[‹µjaü[‹µj®ý[‹µj[‹µj,[‹µj•[‹µjC [‹µjä ,[‹µj[‹µjù[‹µj,[‹µj[‹µjª[‹µja,[‹µj�![‹µjÙ"[‹µjº(,[‹µjÓ*[‹µj!.[‹µjö1,[‹µjµ3[‹µjÃ6[‹µj¸;[‹µj<[‹µj0=[‹µj*@\‹µjŠ\‹µjÑ\‹µjí\‹µj\‹µjÏ \‹µj \‹µjI\‹µj,\‹µj»\‹µj\‹µjW\‹µjA%ê..#### ##.# #### #...### ####...## ##. .....# ##.###.......... ...## #...... ....# #...... . ... #).. #..\‹µjº%� ##...@..<..... #.. .##..........## #####.. .............# ###..##.#.............###....##.. #.......#..)..........##\‹µj]& ###...####.............#  ###..###..........#..#  ##..###.........#...  #.###........##...\‹µjú&E \‹µjz-1301.7 (89.0)\‹µjJ.+2.7 (90\‹µj(4\‹µjÅA2 _f - a wand of mindburst (10)]‹µjýÀ3]‹µjÃ]‹µjªÖ]‹µj…ÝB]‹µj…à]‹µjçã,]‹µjBç]‹µjé]‹µjËê]‹µj®íB]‹µjùð]‹µjTñ]‹µj ó]‹µj÷]‹µj—ù]‹µjú]‹µjwû]‹µjÖý]‹µj¥,]‹µjã]‹µjî]‹µjG]‹µjÅ]‹µj�]‹µjv]‹µjq]‹µjç]‹µj]‹µj—]‹µj©]‹µj]‹µj6]‹µj_]‹µjú,]‹µjÙ]‹µjš!]‹µjÛ$]‹µj@%]‹µj &]‹µj(]‹µj¸*]‹µjB+]‹µjW,]‹µjÞ-]‹µj{0]‹µjÇ0]‹µj€1]‹µj–3]‹µj/5]‹µj£5]‹µj’6]‹µj<]‹µjÍ>,]‹µj@]‹µjŽA]‹µj‘D,]‹µj}E]‹µj_K]‹µjöL]‹µj[M]‹µj2N]‹µj"P]‹µjCS,]‹µj{T]‹µj}Y]‹µj]]‹µjŒ]]‹µjp^]‹µj‹`]‹µjjc]‹µjÁc]‹µj†d]‹µj;f]‹µj¨h]‹µjöh]‹µj3j]‹µj 8§b‹µjß r _You now have 47/52 mp.c‹µj·*c‹µjK+c‹µj£,c‹µjK1c‹µjÎ6~8= _c‹µjh7U9=c‹µj¹8c‹µjd<c‹µj¯<c‹µjò=c‹µji@c‹µjÆ@L50=c‹µjBc‹µj¡Dc‹µj}EU1=c‹µj Fc‹µjFIc‹µjJH52=c‹µj×Jc‹µj¨Pc‹µjMT,c‹µj¨Uc‹µjìWc‹µjÞ[c‹µjU\c‹µj®]c‹µj6_c‹µjœac‹µjâac‹µjäbc‹µjuxv  Things that are here:  a +0 whip; a +0 robec‹µj"`  You sense a monster nearby.c‹µjÅŽW ###..##.... #. ...# #. ..# #.# ..# ..# { #.# ##.# # ##.# #...### #### ##@###........ ...----#### ##)###.......#.... #............... ..c‹µjÑ�d#...### ##.............. . #....## #).............##....####......<..... ##....##..........## ######...............# ###..###..............###....#c‹µj˜/30.0)c‹µjˆ™]=---- _c‹µjû¡c‹µj§¨Y _MP restored: 52d‹µj‰^3d‹µjh`d‹µj­fd‹µjbjd‹µjpp: _d‹µj qd‹µj¨y‡  You encounter a naga warrior. It is wielding a +0 flail.d‹µjqƒÖ#. .#.## ...$###..###...##.#........#...#....#...##.....# #.#.)#.N...# .. ##.# ### ##.### #### ##.### ...Magnavolt (1%)#### ##)### ...##.... #...... ....#...### ##........ . .. N   naga warrior (constriction, wandering)#....## #)... #.d‹µje„ß##....####<..... #.##....#### #####.d‹µj “g9.0))d‹µj\”J====40.7 (2d‹µjþ§d‹µj¦´. _The naga warrior shouts!e‹µjZ” `  Gorae the Earth Mage #. ... ## Octopode of Vehumet *****. #.## ...$ ##. Health: 116/116 ======================== ##..###... ##.. Magic: 46/52 =====================--- #........ #... AC: 9Str: 11Doom: 0%  #......# #... EV: 17Int: 34 Contam: 0%  ##.....# #.#.) SH: 17Dex: 18 #.N*..# ..### XL: 17 Next: 89% Place: Snake Pit:2 e‹µjQ– ‹##@# ##.# ### Noise: ====-----  Time: 39340.7 (0.0) ##.###...### ####.. I) +6 short sword of the Lonely Souls {pai ##.###........ ..... Cast: Magnavolt (1%)  #### ##)###.......... ...# Quill  #.... #............... ....  #...### ##.............. . .. N   naga warrior (constriction)  #....## #)............. #.  ##....####......<..... #. ##....##..........## #####.You encounter a naga warrior. It is wielding a +0 flail. _The naga warrior shouts!  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +0  tower shielde‹µjO ±Gorae the Earth Mage#. ...## Octopode of Vehumet *****.#.## ...$##. Health: 116/116 ========================##..###...##.. Magic: 46/52 =====================---#........#... AC: 9Str: 11Doom: 0% e‹µjÆ Ë#......##... EV: 17Int: 34 Contam: 0% ##.....##.#.) SH: 17Dex: 18#.**..#..### XL: 17 Next: 89% Place: Snake Pit:2##@# ##.#### Noise: ====-----  Time: 39340.7 (0.0)##.###...### ####.. I) +6 short sword of the Lonely Souls {pai##.###........ ..... Cast: Magnavolt (1%)e‹µjp ¦#### ##)###.......... ...# Quill #.... #............... ....#...### ##.............. . .. N   naga warrior (constriction, magnetised)#....## #)............. #.##....####......<..... #.##....##..........## #####.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +0  tower shield  Magnetic shrapnel attaches itself to the naga warrior.  Electricity arcs towards the magnetite!e‹µjÊb Š.NPress: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +0  tower shield  Magnetic shrapnel attaches itself to the naga warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!e‹µj l e‹µjAq 11.7 (1 _e‹µjPt e‹µjöz r _You now have 46/52 mp.f‹µjÁî¥  Gorae the Earth Mage #. ... ## Octopode of Vehumet *****. #.## ...$ ##. Health: 116/116 ======================== ##..###... ##.. Magic: 40/52 ==================------ #........ #... AC: 9Str: 11Doom: 0%  #......# #... EV: 17Int: 34 Contam: 0%  ##.....# #.#.) SH: 17Dex: 18 #..N..# ..### XL: 17 Next: 89% Place: Snake Pit:2 ##@# ##.# ### Noise: ====-----  Time: 39341.7 (0.0) ##.###...### ####.. I) +6 short sword of the Lonely Souls {pai ##.###........ ..... Cast: Magnavolt (1%)  #### ##)###.......... ...# Quill f‹µj<ï #.... #............... ....  #...### ##.............. . .. N   naga warrior (constriction, magnetised) #....## #)............. #.  ##....####......<..... #. ##....##..........## #####. _The arc of electricity hits the naga warrior!! _You now have 46/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  f‹µj†ï°Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +0  tower shield (moderately wounded, covered in magnetic dust)f‹µjÛ°cGorae the Earth Mage#. ...## Octopode of Vehumet *****.#.## ...$##. Health: 116/116 ========================##..###...##.. Magic: 40/52 ==================------#........#... AC: 9Str: 11Doom: 0% #......##... EV: 17Int: 34 Contam: 0% ##.....##.#.) SH: 17Dex: 18f‹µjì±Ý#..*..#..### XL: 17 Next: 89% Place: Snake Pit:2##@# ##.#### Noise: ====-----  Time: 39341.7 (0.0)##.###...### ####.. I) +6 short sword of the Lonely Souls {pai##.###........ ..... Cast: Magnavolt (1%)#### ##)###.......... ...# Quill #.... #............... ....#...### ##.............. . .. N   naga warrior (constriction, magnetised)#....## #)............. #.##....####......<..... #.f‹µjP²k##....##..........## #####.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +0  f‹µj‡²étower shield (moderately wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!!f‹µjX`Ncatching …f‹µjûÓMPress: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +0  tower shield (moderately wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!!The naga warrior spits poison at you.f‹µjì]f‹µj³^212.7 (1f‹µj¦ef‹µjøk£ _You block the splash of poison. _You now have 41/52 mp.f‹µjôù   Gorae the Earth Mage #. ... ## Octopode of Vehumet *****. #.## ...$ ##. Health: 116/116 ======================== ##..###... ##.. Magic: 35/52 ================-------- #........ #... AC: 9Str: 11Doom: 0%  #......# #... EV: 17Int: 34 Contam: 0%  ##.....# #.#.) SH: 17Dex: 18 #..N..# ..### XL: 17 Next: 89% Place: Snake Pit:2 ##@# ##.# ### Noise: ====-----  Time: 39342.7 (0.0) ##.###...### ####.. I) +6 short sword of the Lonely Souls {pai ##.###........ ..... Cast: Magnavolt (1%)  #### ##)###.......... ...# Quill  #.... #............... ....  #...### ##.f‹µjßú i............. . .. N   naga warrior (constriction, catching …) #....## #)............. #.  ##....####......<..... #. ##....##..........## #####. _You block the splash of poison. _You now have 41/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +0  tower shield (almost dead, catching its breath, covered in magnetic dust)f‹µjE®   Gorae the Earth Mage #. ... ## Octopode of Vehumet *****. #.## ...$ ##. Health: 116/116 ======================== ##..###... ##.. Magic: 35/52 ================-------- #........ #... AC: 9Str: 11Doom: 0%  #......# #... EV: 17Int: 34 Contam: 0%  ##.....# #.#.) SH: 17Dex: 18 #..§..# ..### XL: 17 Next: 89% Place: Snake Pit:2 ##@# ##.# ### Noise: ====-----  Time: 39342.7 (0.0) ##.###...### ####.. I) +6 short sword of the Lonely Souls {pai ##.###........ ..... Cast: Magnavolt (1%)  #### ##)###.......... ...# Quill  #.... #............... ....  #.f‹µjǯ -..### ##.............. . .. N   naga warrior (constriction, catching …) #....## #)............. #.  ##....####......<..... #. ##....##..........## #####.Dir - move targetAim: a naga warrior, wielding a +0 flail, wearing a +0 robe and wearing a +0  tower shield (almost dead, catching its breath, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!You kill the naga warrior!Vehumet accepts your kill.f‹µjq´ ³ #. ...  #.## ...$  ##..###...  #........  #......#  ##.....# #.#.) #..*..#  ##@# ##.#  ##.##  ##.# f‹µjĵ Î #### ##)#  #.... #..   ## .    #)    <.....     f‹µj« -§f‹µj ‘6903.7 (1Magnavolt (1%) _f‹µjË f‹µjå r _You now have 36/52 mp.g‹µjFS ¶M   ... ## #.## ...$ ###..###....#.. .# #...#.....##.#.)#..§@.# ..#..##.####.# ####.. ##.###...### ####. ##.###........ ..... Quill ## g‹µjG] g‹µjJ_ �7=----4 _g‹µjmm g‹µjÖ é #.. .. #.# ...  #.## ...$ ## ##..###.... ## #.# # #......# # ##.....# #.#. #..@..# .. #..##.####.#  #..###.###...### ####.. ##.###. g‹µj× ¾ #### . ##)###. ... #.... #..  #...### ##. .  #....## #). # ##....####......<..... #g‹µjà g‹µjóà p----5Cloud g‹µjYò g‹µjHô $  Things that are here:g‹µjµõ ~ _a +0 flail; a +0 robe; a +0 tower shieldh‹µjéu h‹µj–w :Pick up what? 40/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail Armour (select all with [)  b - a +0 robec - a +0 tower shield [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i‹µjÐ ›  c + a +0 tower shield[Enter] accept (1 chosen)i‹µjrái‹µj§éi‹µjõòGorae the Earth Mage#.. ..Octopode of Vehumet *****.#.# ...# Health: 116/116 ========================#.## ...$## Magic: 37/52 =================-------##..###.... ##. AC: 9Str: 11Doom: 0% #........##.. EV: 17Int: 34 Contam: 0% #......#i‹µjðóS#.. SH: 17Dex: 18##.....##.#. XL: 17 Next: 90% Place: Snake Pit:2#..@..#..## Noise: ---------  Time: 39345.7 (0.0)#..##.####.### I) +6 short sword of the Lonely Souls {pai#..###.###...### ####. Cast: Magnavolt (1%)... ##.###........ .... Quill Cloud #### . ##)###.......... ...#.... #............... ... #...### ##.............. . . #....## #)............. #i‹µjUô¤ ##....####......<..... # Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!You kill the naga warrior! _Vehumet accepts your kill. i‹µj«ôô_You now have 36/52 mp.Things that are here: _a +0 flail; a +0 robe; a +0 tower shieldi‹µj(!�86.7 (1 _O - a +0 tower shieldj‹µj‰¿j‹µjhÎÏInventory: 41/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}  N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}c - a +5 short sword of speed Missiles (go to first with ()t - 12 boomerangs  s - a curare-tipped dart  g - 43 poisoned darts  w - 2 javelins j‹µjÕÏÜ e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)O - a +0 tower shield  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  M - an amulet of magic regeneration (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]o‹µj¿-o‹µjÿ4o‹µj™=Gorae the Earth Mage#.. ..Octopode of Vehumet *****.#.# ...# Health: 116/116 ========================#.## ...$## Magic: 38/52 =================-------##..###.... ##. AC: 9Str: 11Doom: 0% #........##.. EV: 17Int: 34 Contam: 0% #......##.. SH: 17Dex: 18##.....##.#. XL: 17 Next: 90% Place: Snake Pit:2#..@..#..## Noise: ---------  Time: 39346.7 (0.0)#..##.####.###‹µj¨>Ò9;49m I) +6 short sword of the Lonely Souls {pai#..###.###...### ####. Cast: Magnavolt (1%)... ##.###........ .... Quill Cloud #### . ##)###.......... ...#.... #............... ... #...### ##.............. . . #....## #)............. # ##....####......<..... # The arc of electricity hits the naga warrior!!You kill the naga warrior! _Vehumet accepts your kill. _You now have 36/52 mp.Things that are here: _a +0 flail; a +0 robe; a +0 tower shield _O - a +0 tower shieldo‹µj‘Eo‹µjGo‹µjdLo‹µjˆN{‹µjÇŸ3{‹µjk¡{‹µj™¤{‹µj¨g9={‹µjéª{‹µjJ«{‹µj‰¬{‹µjI°{‹µjš°V40={‹µj�½{‹µjïÀ{‹µjWÁ%1{‹µj/Ä{‹µj%È{‹µj1ÉD2={‹µj«Ê{‹µj°Í{‹µjÿÍ{‹µjÏ{‹µjÒ{‹µj_Ò`3={‹µjÕÓ{‹µjŒÖ{‹µjèÖK4={‹µjBØ{‹µj1Ük5={‹µjšÝ{‹µjá{‹µj|á{‹µj½â{‹µjæ{‹µjsæK6={‹µjè{‹µj®ê{‹µjDëU7={‹µj‡ì{‹µjLð{‹µj�ðK8={‹µj ò{‹µjcö,{‹µj½÷{‹µjúù{‹µj8úU9={‹µjçû{‹µjÌþ{‹µjcÿE50={‹µjG{‹µj4,{‹µjð{‹µj»k1={‹µj {‹µj” ^52={‹µj¬ {‹µjÇ{‹µj�,{‹µj{‹µjv{‹µj°{‹µjÿ{‹µjV{‹µj<{‹µjš{‹µjü{‹µjs {‹µjŠ!{‹µj#{‹µjN#9={‹µj ${‹µjS%{‹µjÉ&{‹µj'{‹µj“'{‹µj”({‹µjÔ+,{‹µjô,{‹µjü.{‹µjÝ0{‹µj%1{‹µj�1{‹µjl2{‹µjM4{‹µj™4{‹µj75{‹µj:,{‹µj¿:{‹µj`BO _You now have 1174 gold pieces (gained 23).{‹µjD{‹µjDD{‹µjýD{‹µjG{‹µjiI{‹µj­I{‹µj?J{‹µj^K{‹µj§L{‹µjÙL{‹µj}M{‹µjYN{‹µjÿXb##.<# .. #....## ..#  #.....# #.#  ##.....# #..# #......# #..#  #......##..# #### #...#..# #..#### {‹µj|YN#...@.# #.....### 77.7 (31.0)## ###....## #..##...##.. ##......# #...###..>#{‹µjÖYè#.# ##......## ###...###.## #.......# ####.##..###.......# ####.{‹µj�Z£#........###### #.....)..##...#......### ##..##.##.....## #.#.).#..##.....{‹µj©`{‹µj.a+8.7 (32{‹µj^f{‹µj5m� _Found an escape hatch in the ceiling. _MP restored: 52{‹µjÝ–3{‹µj×{‹µj]ž{‹µjã {‹µj‘¡$ _{‹µjç¥,{‹µjú§,{‹µj˨{‹µj9ª{‹µjS®B{‹µj*³{‹µjí´{‹µjPµ{‹µj’µ{‹µj·{‹µjcº{‹µjǺ{‹µj½,{‹µjÁ¿,{‹µj$À{‹µjÃÅ{‹µjªÈ,{‹µjÉ{‹µj�Ê{‹µjÍ,{‹µjqÎ{‹µj©Ï{‹µjæÑ{‹µj/Ò{‹µjÓ{‹µjÕ{‹µjìá/ .$. .. #....# .....# #....$# ##.....>. ##.<# #.......# #....## # 87.7 (9.0) #.....# ##.## ##.....# ##..# #......###..## #......##..###### #...#..## #..####  #.....## #.....###  ###....## #..##...### . ##......#..###..>####{‹µjàæ{‹µjXè.8.7 (10.0){‹µjÇí{‹µjèïe _Found a stone staircase leading down.}‹µjîö}‹µjü­Read which item? Scrolls  x - a scroll of amnesia  b - 5 scrolls of blinking {!r!d}  W - 3 scrolls of brand weapon  a - 3 scrolls of enchant armour  f - a scroll of fear  g - a scroll of fog  i - 7 scrolls of identify {@r1} }‹µjñüa I - 4 scrolls of immolation {!r}  N - 4 scrolls of noise {!r}p - 5 scrolls of poison {!r}  s - a scroll of summoning  t - 3 scrolls of teleportation {!r!d, @r3}  T - a scroll of torment {!r!r}  V - 4 scrolls of vulnerability {!r!r} [!] read|quaff|evoke[?] describe selected~‹µj›5~‹µjò;~‹µjBGorae the Earth Mage.$...Octopode of Vehumet *****.....#Health: 116/116 ========================#....#Magic: 52/52 ========================.....#~‹µjßB5AC: 9Str: 11Doom: 0% #....$#EV: 17Int: 34 Contam: 0% ##.....>.SH: 17Dex: 18##.<# #.......#XL: 17 Next: 90% Place: Snake Pit:2#....## #@.#Noise: ---------  Time: 39388.7 (0.0)#.....# ##.##I) +6 short sword of the Lonely Souls {pai##.....# ##..#~‹µj�C=Cast: Magnavolt (1%)#......###..##Quill #......##..#######...#..## #..#####.....## #.....######....## #..##...### .  . ##......# #...###..>####.. ~‹µj½CíThings that are here: _a +0 flail; a +0 robe; a +0 tower shield _O - a +0 tower shield _You now have 1174 gold pieces (gained 23). ~‹µjïCÜ_Found an escape hatch in the ceiling. _MP restored: 52 _Found a stone staircase leading down.~‹µjSKP  Okay, then.~‹µjÛK~‹µj™P~‹µjÒR. _~‹µj‹ö3~‹µj‘÷~‹µjåù~‹µjPü~‹µja: _~‹µj³~‹µj£~‹µjî~‹µjL~‹µjR~‹µjë ~‹µj: ~‹µj¤ ~‹µj6 ~‹µj~‹µjR~‹µjM~‹µj˜~‹µj‡~‹µjÖ~‹µj£~‹µj4~‹µjÏ~‹µj~‹µjÕ~‹µjg#~‹µjÃ#~‹µjH$~‹µj 'O _You now have 1185 gold pieces (gained 11).~‹µj€)~‹µjÉ)~‹µj™*~‹µjx,~‹µjé/,~‹µj–0~‹µj•2~‹µj"5~‹µjj5~‹µjD6~‹µj�7~‹µj:,~‹µjì:~‹µjA~‹µjšA~‹µj^B~‹µjHO _You now have 1210 gold pieces (gained 25).~‹µjeK~‹µj¹K~‹µj£L~‹µjÎN~‹µjNQ~‹µjªQ~‹µjR~‹µjBT~‹µjïU~‹µjdV~‹µjW~‹µjpX~‹µjF[~‹µjž[~‹µjs\~‹µj"^~‹µjN`~‹µj²`~‹µjHa~‹µjÙgr  There is a stone staircase leading down here.~‹µjBj~‹µjáj _~‹µjl~‹µj•m~‹µjïn~‹µjDo~‹µjão~‹µjMq~‹µjat,~‹µjfu~‹µjqv~‹µjøx~‹µjdy~‹µjÓy~‹µj§{~‹µjì|~‹µjA}~‹µjÚ}~‹µjŸ~‹µjЂ~‹µj&ƒ~‹µjýƒ~‹µjJ…~‹µjLJ~‹µjù‡~‹µjŒˆ~‹µj;Š~‹µj.�,~‹µj=Ž~‹µj�~‹µjk’,~‹µjó“~‹µjî•~‹µjþ˜~‹µjÈ™~‹µj›~‹µjÞ›~‹µj¯ž~‹µjûž~‹µj ~‹µjp¢~‹µj0¥~‹µj‹¥~‹µj½¦~‹µjE©~‹µj�¬~‹µjõ¬~‹µj6®~‹µjp°~‹µj ´~‹µjd´~‹µjµµ~‹µjH¸~‹µjÛ»~‹µj<¼~‹µj)Ì~‹µj~Î~‹µjIÓ,~‹µjkÕ~‹µjóß,~‹µjÌá~‹µj=çO _You now have 1223 gold pieces (gained 13).~‹µj)ë3~‹µjÕì~‹µj3ð~‹µj2ø  You encounter a naga. It is wielding a +0 flail.~‹µjÕ ###...## #...### # ##...### ##.....### # ##....####.......^. ########...##......# #..#######........# #.....#######...### #..##...### ##....## #...###..>####.....### #...###......#..@....# .....##...........:..# .....##.....).......##Magnavolt (1%) ..)..##............## .....#..##.........# .#..##.............. N   naga (constriction, wandering) ##..##........#....~‹µju ç.. ##..##.....#####....N....#...######~‹µj÷\423.7 (35.0)N~‹µjŽN   salamander (polearm, wandering)N   naga (constriction, wandering)~‹µj÷+4.7 (36~‹µj�%~‹µjÜ1x _You encounter a salamander. It is wielding a +1 halberd.‹µj] page down [PgUp|<] page up [Esc] exit[top]‡‹µjl”Lu - a +5 kite shield (worn). A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It cannot be enchanted further. If you take off this armour: Your EV would increase by 1.5 (17.1 -> 18.6). ‡‹µjQ•ìYour SH would decrease by 17.6 (17.6 -> 0.0). Your spell failure would improve by up to 2% (press '!' for details). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.‹‹µjŽïInventory: 41/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}  N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}  c - a +5 short sword of speed Missiles (go to first with ()  t - 12 boomerangs  s - a curare-tipped dart  g - 43 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  O - a +0 tower shield  q - the orb of Xuefamm {Glass, Harm rCorr Necro}  K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  M - an amulet of magic regeneration (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [‹‹µj6ñl[39;49mEsc] exit[top]Œ‹µjê¸ Œ‹µj¨Á###...## #...###Gorae the Earth Mage # ##...### ##.....###Octopode of Vehumet *****. # ##....####.......^.Health: 116/116 ======================== ########...##......#Magic: 31/52 ==============---------- #..#######........#AC: 9Str: 11Doom: 0% #.....#######...###EV: 17Int: 34 Contam: 0% #..##...### ##....##SH: 17Dex: 18 #...###..>####.....###XL: 17 Next: 94% Place: Snake Pit:2 #...###......#..@....#Œ‹µjjÃ<Noise: ====-----  Time: 39430.7 (0.0) .....##...........:..#I) +6 short sword of the Lonely Souls {pai .....##.....).......##Cast: Magnavolt (1%) ..)..##............##Quill .....#..##.........# .#..##.............SS   black mamba ##..##........#.....§ ##..##.....#####....§. ....#...######The arc of electricity hits the naga mage!!!You kill the naga mage!Vehumet accepts your kill.You feel your power returning.You hear an angry hiss. _You encounter a black mamba. _You now have 31/52 mp.Œ‹µjJÍŒ‹µjfÎŒ‹µj†×Œ‹µjÎÙŒ‹µj]oR***** (magnetised)Vehumet accepts your kill.feel your power returning.You hear an angry hiss. _You encounter a black mamba. _You now have 31/52 mp.  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!Œ‹µjZÍï §The arc of electricity hits the black mamba!!The arc of electricity hits the black mamba!!!You kill the black mamba!Œ‹µj#Õc**Œ‹µj$$=**�‹µj?8ƒ....§.§§�‹µj|=‡26--1.7 (1Magnavolt (1%)�‹µj²F�‹µj—M;§�‹µj¸Y– _Vehumet accepts your kill. _You now have 26/52 mp.Ž‹µjs~Ž‹µjñ�3Ž‹µjËŒ„  You encounter a naga. It is wielding a +0 dire flail.Ž‹µjÚ”g........27--.......Magnavolt (1%)N   naga (constriction, wandering)NŽ‹µj›–&0Ž‹µjŸ*)Ž‹µj¤P----2.7 (1 _Ž‹µj“¨T§§Ž‹µjŸ½�‹µjFr¶ *****, magnetised)  Magnetic shrapnel attaches itself to the naga.�‹µjàË2 §Electricity arcs towards the magnetite! The arc of electricity hits the naga!!!You kill the naga!Vehumet accepts your kill.�‹µjÒT*�‹µjÇ6**�‹µj’n’....§.§§�‹µj«vÕ22--5====3Magnavolt (1%)�‹µji~;§�‹µjD…¬ _You feel your power returning. _You now have 22/52 mp.�‹µjø— �‹µj3™ �‹µjÆ™ �‹µjÕ¥ ‡3-- _�‹µj˜¦ �‹µj‹§ S4=�‹µjŽ© �‹µjý¬ �‹µjŸ­ K5=�‹µjÁ¯ �‹µj>¶ ,�‹µj2· �‹µj» i6=�‹µj»¼ �‹µj›Â �‹µjDà L27=�‹µjÁÄ �‹µjÚÇ �‹µjiÈ 98�‹µj^Ê �‹µjXÏ �‹µjèÏ �‹µj„Ò �‹µjÅÔ �‹µjcÕ S9=�‹µj²Ü �‹µj)é b30=�‹µjÎë �‹µjLð �‹µj„ò S1=�‹µjóô �‹µjBû ,�‹µjªý �‹µjža2=�‹µj‹�‹µj? �‹µjñ S3=�‹µjÜ �‹µj�‹µj™�‹µj°�‹µj$�‹µjÀK4=�‹µj®�‹µj’�‹µjS5=�‹µj��‹µjz#�‹µjü#K6=�‹µjü%�‹µj�(�‹µj)�‹µjË*�‹µjh/�‹µjñ/S7=�‹µjü1�‹µjG5�‹µjä5K8=�‹µjÅ7�‹µj¥<�‹µjQ=Q9=�‹µjÄ@�‹µjˆC,�‹µjD�‹µj—I�‹µj8JV40=�‹µjÑO,�‹µjuP%1�‹µjþR�‹µj¯W�‹µj;X�‹µj*Z�‹µj@aw2=�‹µj.e�‹µj?fU3=�‹µjŽi�‹µjÑk�‹µj€lK4=�‹µj>o�‹µjÓxB�‹µj^y�‹µj(zU5=�‹µj5|�‹µjÖ�a6=�‹µj}„�‹µjJ‡�‹µj¸‡U7=�‹µj¯‰�‹µjÌŽ�‹µj^��‹µj9‘�‹µj†”�‹µj•K8=�‹µj*—�‹µjÔ›�‹µj>œU9=�‹µj\ž�‹µjJ¡�‹µj°¡�‹µj†£�‹µj¦¨:50�‹µj©(=�‹µjì¬�‹µj´®�‹µj¯U1=�‹µj›±�‹µjO·^52=�‹µj<¹�‹µj§½�‹µjHÀ�‹µj¸À�‹µj°Â�‹µjwÒ�‹µj<Ö�‹µjÄÖ�‹µjgÚ�‹µj4ùâ ...### ##..  ##.#.......^. #####...##......# ........# ....#...### .## ##....## ..###..>####.....# ..###......#.......# ...##...........@..# ----##.....)## )..##............## .#..### ##......�‹µj&ú.##..#.....) ..##.....#####....). ..#...###### ##..... ##..### #..##  w - 3 scrolls of enchant weapon�‹µjì075.7 (42.0)�‹µjQH----6.7 (43�‹µj§ �‹µj•« _You see here My Sojourn through Swampland. _MP restored: 52‘‹µj2u_‘‹µjãŽî  ##....####.......^. ######...##......# .#######........# ...#######...####...### ##....##.###..>##.###............:).....@.##0.0) ).## ...#..## ##.....##...>.##...###...#‘‹µj#•F=7.7 (1‘‹µjo›o _Found an escape hatch in the floor.“‹µj–ØM##...### ##.....###  ##....####.......^. ######...##......# .#######........ ....#######...### ##...### ## >#######.....“‹µjΖ‰..# .).## )..##...#.#..### ..##..............##...>.“‹µj‘¡“‹µjØ¢%8“‹µjtª“‹µj¢³€ _You see here My Sojourn through Swampland.“‹µj„  “‹µjìˆ � You pick up My Sojourn through Swampland and begin reading...9“‹µj£� “‹µj‘ G _Unfortunately, you learned nothing new or useful.•‹µj€Ÿ3•‹µj“ •‹µjù¥•‹µjª,•‹µj¯,•‹µj�ºX•‹µjAÄX•‹µjâÈB•‹µjÌ•‹µjwÑB•‹µj Ùe##....## .###..>...### .###......#.......# ..##........###.....).......## ..##............##..##.........## ##..•‹µj¤Ù<......####........#....@)##.....#####....)...... .#...###### ##.....^...# #..### #..## #...>...### ##...###...# ##......#  ##..#.....# #........ •‹µjÏÙ_ ##.#....### #..###....  #......## #.## .###  #....###•‹µjúÙ!•‹µjšá...### ##....## ###..>####.....### ###......#.......# ##....# ##.....).......## ##..## #..##..## ##...### ##.#.....@.# ##.....#####....). •‹µjðáê#...###### ##.....^...# ..### #..## #...>...### ##..#.....# #.. •‹µj&â%##.#....### #..###.... #......## #.## •‹µjJâ •‹µjií,84.7 (5•‹µj‰î*5.7 (6•‹µjùô•‹µjmÿp _Items here: ))) [[ ††.–‹µjO3–‹µjFP–‹µjnX–‹µj÷Z–‹µj‘aP _–‹µj9f–‹µj€f–‹µj"h–‹µjmj–‹µjwm–‹µj¿m–‹µj}o–‹µjr–‹µj§v–‹µjëv–‹µj›x–‹µj�{–‹µj~–‹µjŠ~–‹µjøŒ–‹µjñ�–‹µj+–,–‹µj ™–‹µjt›–‹µj}¨B–‹µjXª–‹µj*¬–‹µj€¬–‹µjË­–‹µjŸ¯–‹µjQ±–‹µj’±–‹µj"³–‹µjд–‹µjÙ¶–‹µj4·–‹µj`¸–‹µjð½X–‹µj²¾–‹µjÀ–‹µjGÀ–‹µjáÀ–‹µjNÖ‹µj‡Ã–‹µj®Ã–‹µj>Ä–‹µj`Å–‹µjMÇ–‹µj‚Ç–‹µjêÇ–‹µjaÉ–‹µjLË–‹µjƒË–‹µj$Ì–‹µjQÍ–‹µj­Î,–‹µj?Ï–‹µj„Ж‹µj5Ò,–‹µjzÒ–‹µj]ØB–‹µjDäA _t - 14 boomerangs (gained 2)–‹µj|å–‹µjÌå–‹µjeæ–‹µj¾ç–‹µj?é–‹µj‚é–‹µj ê–‹µj¼ó–‹µj·ô–‹µj&õ–‹µj–õ–‹µj'ý–‹µjÿ,–‹µjxÿ–‹µjå–‹µj5–‹µj`–‹µjú–‹µjŠ–‹µjW–‹µjÊ–‹µjÖ–‹µjÕ–‹µjs,–‹µjÊ–‹µj–‹µjØ–‹µj –‹µj¢–‹µjz–‹µjç,–‹µjw–‹µj{–‹µjv–‹µjÇ–‹µjP–‹µj“–‹µj+,–‹µjg –‹µj'!–‹µj§",–‹µj¤#–‹µjœ$–‹µja&,–‹µjª&–‹µj`(–‹µjH)–‹µj)–‹µja*–‹µjT,–‹µjî-B–‹µjn.–‹µjñ/,–‹µjx0–‹µj³5;  There is a shaft here.–‹µjÊ7–‹µje8 _–‹µjê8–‹µj-:–‹µj¥;–‹µjú;–‹µj•<–‹µj¸F–‹µj-G–‹µjlG–‹µjæG–‹µjI–‹µj�J,–‹µjôJ–‹µjßR–‹µj*T–‹µjtT–‹µjãT–‹µj4V–‹µjW–‹µjXW–‹µjÈW–‹µja–‹µjNb–‹µj£b–‹µjc–‹µjëd–‹µjÍf–‹µj g–‹µj¾g–‹µjp–‹µjNq–‹µjÂq–‹µj3s–‹µjµt–‹µjuv–‹µj§w,–‹µjR–‹µjÿ�,–‹µjƒ–‹µj3…–‹µjņ–‹µj%‡–‹µjRˆ–‹µj—‰–‹µj?‹–‹µj€‹–‹µjÈŒ–‹µjÊ“–‹µjƒ•–‹µjâ•–‹µj—–‹µjÕ˜–‹µj,›–‹µj‚›–‹µj‘�–‹µj¤ž–‹µj¿£–‹µjh¤–‹µj ¦–‹µjŧ–‹µja©–‹µj¸©–‹µj骖‹µjµ–‹µjþ¶–‹µj|·–‹µj¥¸–‹µj)»–‹µj^¿–‹µj¥¿–‹µjÊÀ–‹µj‹Â–‹µj Å–‹µj–Å–‹µjÓÆ–‹µjUÈ–‹µj¯à–‹µj â–‹µjjä–‹µjIé–‹µj[ì,–‹µj,ï–‹µjrò–‹µj^ù–‹µj»ù–‹µj6ü–‹µj«ý–‹µjúÿ–‹µjÉ–‹µjo–‹µjG –‹µj–‹µjv–‹µjP–‹µjr–‹µju–‹µj¶–‹µj¯–‹µjd–‹µj}–‹µjÔ–‹µjÁ–‹µjÓ–‹µjš"J  You sense a monster nearby.–‹µj#–‹µj–.v.....###)........... ..###### ##.....^...####... #..## #...>...### #. ..###...# ##......###### ..# #...........#....### #..###......# .....## #.###..###### –‹µj¨/:...### #. ##.## ...####### # #.@# .........# ##.# ...... #..{ ##.....### #... ..##  ..#####  .## ^.##.### ...##–‹µjí515472.0)–‹µjq7$ _–‹µjd=–‹µjÚ>—‹µj¯� 3—‹µjE• —‹µjþ— R _No target in view!˜‹µjâýI˜‹µj�˜‹µj̘‹µj : _˜‹µj¯˜‹µj<˜‹µj†˜‹µj�˜‹µjØ‹µja˜‹µj«˜‹µjݘ‹µj@ ˜‹µj@#˜‹µjÕ$˜‹µj³&˜‹µjÖ(˜‹µjU,˜‹µj¦,˜‹µjõ-˜‹µjÛ/˜‹µj23˜‹µj«3˜‹µj‰5˜‹µjÅ7˜‹µj{;˜‹µjñ;˜‹µj4=˜‹µj1?˜‹µj¿A˜‹µjB˜‹µj²C˜‹µj½L˜‹µjˆP˜‹µjÝP˜‹µjÂR˜‹µj�T˜‹µjPV˜‹µj°V˜‹µjxW˜‹µjLY˜‹µjZ˜‹µjèZ˜‹µjd[˜‹µjÞ\˜‹µj�^˜‹µj8_,˜‹µja˜‹µjc˜‹µjLc˜‹µjác˜‹µjAp˜‹µjzq,˜‹µjÙq˜‹µj¹w˜‹µjvz,˜‹µj{˜‹µj¶}˜‹µj×�˜‹µjK‚˜‹µjˇB˜‹µj­ˆ˜‹µj¬Š˜‹µjÔ‹˜‹µj©�˜‹µj�˜‹µjv‘˜‹µj”˜‹µj0˜˜‹µj‡˜˜‹µjlš˜‹µj‹µj’¡˜‹µjØ¡˜‹µjD£˜‹µje¥˜‹µjy¨,˜‹µj'ª˜‹µj#¬˜‹µj ±,˜‹µjÚ²˜‹µj-µ˜‹µjû·˜‹µje¸˜‹µj‘º˜‹µjm¼˜‹µjÕÀ˜‹µj"Á˜‹µjĘ‹µjæÄ˜‹µj†È˜‹µjËȘ‹µjöɘ‹µj˘‹µjÙÌ,˜‹µj{͘‹µj Î˜‹µjИ‹µj>И‹µjÉИ‹µjÒ˜‹µjIÓ˜‹µj‘Ó˜‹µjÔ˜‹µj¯Õ˜‹µj¥Ö˜‹µjøÖ˜‹µj’ט‹µj`à˜‹µjþᘋµjg☋µjú☋µj�䘋µjÇ嘋µj&昋µjÚæ˜‹µjé瘋µj�é,˜‹µjꘋµjÆò˜‹µjØô,˜‹µjõ˜‹µj0ö˜‹µj.ø,˜‹µj½ø˜‹µj½˜‹µj),˜‹µj¬˜‹µj4˜‹µj̘‹µj˜‹µj’˜‹µjA˜‹µj¹˜‹µj÷˜‹µjÚ˜‹µj?˜‹µj¬˜‹µj˜‹µjΘ‹µj˜‹µj9˜‹µj”˜‹µj"˜‹µj»0˜‹µj 2˜‹µjf2˜‹µj¦3˜‹µj™4˜‹µj§7B˜‹µj,@˜‹µjìBB˜‹µj€E˜‹µj&P ˜‹µj`P« You encounter a naga sharpshooter. It is wielding a +0 scimitar and carrying a+0 shortbow.˜‹µjú_7#....)...........###  ##.....^...####....##   #...>...### ###...##   ##......###### ##...#   #...........# ##..#   #..###......# ##^.#   #.###..###### ##..##  ˜‹µja`€ #.###.## ##..## ###.##..# #@..# ##..###.# #.......## ...## #..N.......##˜‹µj­`â Magnavolt (1%)## #.....######  ˜‹µjâ`Ê .....   ...... ˜‹µjaÌ  N   naga sharpshooter (launcher, constric…) ˜‹µj{a ^.##.##   ...# .#   ˜‹µjnb- ˜‹µj¬i,89.7 (4˜‹µj÷j390.7 (43 _˜‹µjáp˜‹µjRÓ™‹µjÕ|` *******N  Magnetic shrapnel attaches itself to the naga sharpshooter.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga sharpshooter!!™‹µj9Õ5 ....N..The naga sharpshooter shouts!  The naga sharpshooter unwields a +0 scimitar.The naga sharpshooter wields a +0 shortbow.™‹µj½ÝF))))))™‹µj2Þ......46---====1.7 (1.0)™‹µjÞ:ß _The naga sharpshooter shoots an arrow. You block the arrow. _You now have 46/52 mp.™‹µj¡Ä© ******* Electricity arcs towards the magnetite!™‹µjÄ Ï ....N..The arc of electricity hits the naga sharpshooter!!!™‹µj F))))))™‹µj¹^H......™‹µj¥db1------2™‹µj8l™‹µj4tß _The naga sharpshooter shoots an arrow. You block the arrow. _You now have 41/52 mp.™‹µj©h A§The arc of electricity hits the naga sharpshooter!!!1  You kill the naga sharpshooter!  Vehumet accepts your kill.™‹µj·m ~*******™‹µjæ½ j....§..™‹µj4Æ ˜0---63Magnavolt (1%)™‹µjYÌ ;§™‹µjÓ ´ _You feel your power returning. _You now have 40/52 mp.š‹µjš‘š‹µj1’š‹µj”š‹µj–š‹µjE—,1 _š‹µj"œXš‹µj·�š‹µjž#2š‹µjFž(=š‹µjŸš‹µjàš‹µj!¡#3š‹µjE¡2=š‹µj£¢š‹µj&¤š‹µjh¤K4=š‹µjº¥š‹µj§š‹µj=§š‹µj¨š‹µj´ªš‹µj«N5=š‹µjÕ«š‹µj´­š‹µj÷­K6=š‹µjý®š‹µj ±š‹µjK±š‹µj;²š‹µj}¶—7=š‹µj×¶K8=š‹µjÉ·š‹µjfºk9=š‹µju»š‹µj¾¼š‹µj½š‹µjÞ½š‹µj¦¿š‹µjû¿E50=š‹µj¿Àš‹µjmš‹µjäÂ#1š‹µjÃ2=š‹µjOÄš‹µjÓÅš‹µjÆ 52š‹µj8Æ(=š‹µj5Çš‹µjÍÏš‹µj°Ñš‹µjÒš‹µjäÒš‹µjÕš‹µjñÖš‹µjRך‹µj=Øš‹µj0Úš‹µj¥Ûš‹µjÜš‹µjäÜš‹µj„Þš‹µjàš‹µj‰à9=š‹µj�áš‹µjfãš‹µj]å,š‹µj”æš‹µj»èš‹µj¶ê,š‹µjïëš‹µj¯íš‹µj‘ï,š‹µj×𚋵j!òš‹µj š‹µj3š‹µjè,š‹µj š‹µj¸š‹µj5,š‹µjÄš‹µjÂ"š‹µjD$,š‹µj%š‹µj`(š‹µj$7### #.###.## ##..## ....#########.##..# ######...# .#.........##..###.###.......## ###...........## #..).......## # ##.....###### ##.....######  ##.....## ##......# ##..##### #.......# #..## .^.##.## .## ..##.# ----622.7 (29.0).# #..###..# #.## ...## .## ..# ...##  ...#[š‹µj8N40m .[..# ...# .... #### ... .. š‹µjOš‹µjŠOH----3.7 (30š‹µjØWš‹µj™^¡ _Found a pair of encrusted boots. _MP restored: 52š‹µjòÙš‹µj”Úš‹µjuãš‹µj å° _You can't see any susceptible monsters within range! (Use Z to cast anyway.)›‹µjØ3›‹µjûÚ›‹µjR㛋µjV囋µj|êP _›‹µjÃ웋µj훋µj�µj ò›‹µjƒô›‹µjùô›‹µjT÷›‹µjCú›‹µjÞü›‹µjIý›‹µj0ÿ›‹µj›‹µjm›‹µjº›‹µj{›‹µj˜›‹µj ›‹µjt ›‹µjö ›‹µj›‹µj0›‹µj“›‹µjC›‹µjGn›‹µj9›‹µj¢›‹µjQ!›‹µjV#›‹µj&›‹µje&›‹µjö'›‹µj„.›‹µjê.›‹µjO0›‹µj¥4N _e - 2 potions of enlightenment (gained 1)›‹µjÔ6›‹µj/7›‹µjÔ8›‹µj�@,›‹µjCB›‹µjƒI‚ _I - 5 scrolls of immolation {!r} (gained 1)›‹µjL›‹µjpL›‹µjºM›‹µj×O›‹µj Q›‹µjÿQ›‹µjS›‹µjàT›‹µjüV›‹µj;W›‹µjX›‹µj¬Y›‹µjö[›‹µj4\›‹µj.]›‹µjõc,›‹µj…d›‹µj>e›‹µjèf›‹µj|h›‹µjºh›‹µjpi›‹µjðj›‹µjºl,›‹µjym›‹µjXu›‹µjÏyk  You encounter a black mamba.›‹µj¡€j...#.......##.# ##########..###. ..#........##.## #..........## . ..##..## #........### ..#######†.....# #....[..## ..^# ##.....###.#.....# ..#..# ########..#.......# ›‹µj”�!..###.# #.##.....### ..# .##..##...### ..# #.@###..## ...#..## ..# #..# Magnavolt (1%) ....  .....# .....S   black mamba (asleep) .....›‹µjÐ�@S...›‹µjë‰,43.7 (2›‹µjÜ‹24.7 (21 _›‹µjh‘›‹µj½“œ‹µjE º *****S  magnetised)**Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!œ‹µj)‹ MS.œ‹µj¬‹ MS.œ‹µj — R....œ‹µjr˜ €46---====5.7 (1.0)œ‹µjƒŸ œ‹µj{§ ™ _The black mamba hisses angrily. _You now have 46/52 mp.�‹µjc¶ç§  The arc of electricity hits the black mamba!!The black mamba hisses angrily. _You now have 46/52 mp.!  You kill the black mamba!  Vehumet accepts your kill.�‹µjj»d*****..�‹µjp ^....§�‹µj›¤3-----76Magnavolt (1%)�‹µjd;§�‹µjB´ _You feel your power returning. _You now have 43/52 mp.�‹µjB‡�‹µj¿‡�‹µj�ˆ�‹µjzŠ�‹µj/Ž•4=- _�‹µj@��‹µj‹��‹µjT‘U5=�‹µjÜ’�‹µj•a6=�‹µj–�‹µj”—�‹µjî—�‹µj!˜N7=�‹µjž™�‹µjÖš�‹µjI›�‹µjPœ�‹µjUž�‹µjÁž#8�‹µjêž(=�‹µj �‹µj!¢�‹µjg¢N9=�‹µjC£�‹µj¥b50=�‹µjÖ¦�‹µjb§�‹µj¤§�‹µj™¨�‹µjð©�‹µj[ªU1=�‹µjE«�‹µj¥¬�‹µjB­H52=�‹µjÄ­�‹µjÂ�‹µjÅ�‹µjeÅ�‹µj‚Æ�‹µj6È�‹µj¸Ê,�‹µjvË�‹µjFÓ�‹µjúᜠ#...#..##.## #..........## ..##..##...##..# #........### )..#######†.....# #....[..�‹µjŽâÛ..^# ##.....###.#.....# #...#..# ########..#.......# ##..###.# ##.####  #..# . ##..##  #..#  ##..###..  ...�‹µjçâ: #@.## ..##----604.0) #..## �‹µj,ã².....#......###......#......�‹µjiãV#........<�‹µj×é�‹µjQëH----1.7 (15�‹µjèð�‹µj û  _Found a stone staircase leading up. _MP restored: 52ž‹µjX„Iž‹µjòŠž‹µj틞‹µj§�l= _ž‹µjŠ‘ž‹µjÚ‘ž‹µjÁ’ž‹µjá©nž‹µj‡«N ...)..#######†.....# #....[..## #.....^# ##.....###.#.....# ###...#..# ########..#.......#  ##..###.# ##.##.....###  #..# ..# ##..##...##  #..# #..>.###..##  ... #... ##..## ..##  #...ž‹µjS¬’  #....@..# 4.7 (3.0)#......###......# #......# #......# .<##........ ##.......ž‹µj¬³ž‹µjž´*5.7 (4ž‹µj7ºž‹µjw½e _Found a stone staircase leading down.ž‹µj©" ž‹µjƒ# ž‹µj3$ ž‹µj„* ž‹µj`, ž‹µj- ž‹µj£1 Bž‹µjÛ6 „ž‹µjç7 ž‹µjÂ8 ž‹µj'9 ž‹µjz9 ž‹µjô: ž‹µj< ,ž‹µjË< ž‹µj¥> ž‹µj!@ ž‹µjˆ@ ž‹µj7A ž‹µjC ž‹µjD ž‹µj[D ž‹µjE ž‹µj`F ž‹µj—G ,ž‹µj,H ž‹µj¤I ž‹µjVK ,ž‹µjÒK ž‹µjÿL ž‹µjIN ž‹µjŒN ž‹µjŸO ž‹µjæW ž‹µjÄX ,ž‹µjTY ž‹µjÓ[ ž‹µj] ž‹µjb] ž‹µj ^ ž‹µjõ_ ž‹µjï` ž‹µj;a ž‹µj b ž‹µjác ž‹µjðd ž‹µj?e ž‹µjçe ž‹µj�g ž‹µj§h ž‹µjýh ž‹µj|i ž‹µjÀk ž‹µjGm ž‹µj¯m ž‹µjBn ž‹µjØo ž‹µj*q ž‹µj|q ž‹µjr ž‹µjÝs ž‹µj5u ,ž‹µj¶u ž‹µjw ž‹µjöw ž‹µj)x ž‹µjy ž‹µjXz ž‹µj { ž‹µjV{ ž‹µjí{ ž‹µj=~ ž‹µjØ ž‹µj9€ ž‹µjý€ ž‹µj<„ Bž‹µjØ„ ž‹µj † ž‹µj“‡ ,ž‹µjXˆ ž‹µjFŠ ž‹µjŒ ž‹µjŠŒ ž‹µjùŒ ž‹µjŽ ž‹µj2� ,ž‹µj³� ž‹µjË� ž‹µjm“ ,ž‹µj” ž‹µj6œ Xž‹µj,� ž‹µjzŸ ,ž‹µj ¡ ž‹µjb£ ž‹µj ¥ ,ž‹µj•¦ ž‹µj_¨ ž‹µjïª ž‹µj[« ž‹µjM¬ ž‹µj‚® ž‹µjž° ž‹µj± ž‹µjõ± ž‹µjš³ ž‹µjEµ ž‹µjšµ ž‹µjÀ¶ ž‹µj>½ ž‹µjɾ ž‹µjC¿ ž‹µjÀ ž‹µj¶Á ž‹µj,à ž‹µj‰Ã ž‹µjÄ ž‹µjQÊ ž‹µj3Ì ž‹µj¶Ì ž‹µj%Í ž‹µjžÎ ž‹µjöÏ ž‹µjGÐ ž‹µjIÑ ž‹µjeØ ž‹µjÙ ž‹µjBÙ ž‹µj´Ù ž‹µj‰Ú ž‹µj°Û ,ž‹µj-Ü ž‹µjÓÜ ž‹µjÔÝ ž‹µjÞ ž‹µjªÞ ž‹µjà ž‹µjDâ ,ž‹µjGã ž‹µj%å ž‹µj¬ç ,ž‹µjXè ž‹µjkê ž‹µjRì ž‹µjÂì ž‹µjÁí ž‹µjçï ž‹µj«ñ ,ž‹µjó ž‹µjõ ž‹µj÷ ž‹µjƒ÷ ž‹µjò÷ ž‹µjtû ž‹µj¡ „ž‹µj· ž‹µjX ž‹µjŽ! ,ž‹µj # ž‹µj6& O _You now have 1244 gold pieces (gained 21).ž‹µj©( Iž‹µjÚ* ž‹µj¼, ,ž‹µj‚- ž‹µj8/ ž‹µjà0 ,ž‹µj 2 ž‹µjh3 ž‹µj‰4 ,ž‹µj—5 ž‹µjz7 ž‹µjÕ8 ž‹µj9 ž‹µjì9 ž‹µj¬; ž‹µjH= ,ž‹µjC> ž‹µjÌ? ž‹µjA ž‹µj}A ž‹µjŸ‹µj,EŸ‹µj‹FŸ‹µjÞFŸ‹µjˆGŸ‹µj…MŸ‹µjlO,Ÿ‹µjÚOŸ‹µj�RŸ‹µj&SŸ‹µjzSŸ‹µjÃSŸ‹µjIVŸ‹µjÑW,Ÿ‹µj¢XŸ‹µjl^Ÿ‹µj+_Ÿ‹µjl_Ÿ‹µjÝ_Ÿ‹µjpbŸ‹µjfcŸ‹µjÏc,Ÿ‹µjÓir  There is a stone staircase leading down here.Ÿ‹µjxjŸ‹µjöj _Ÿ‹µj_kŸ‹µj2nŸ‹µjoŸ‹µjKoŸ‹µjºoŸ‹µj¼qŸ‹µj-rŸ‹µj]rŸ‹µjµrŸ‹µjRwŸ‹µj xŸ‹µjgxŸ‹µjkyŸ‹µjÖ}Ÿ‹µj�~,Ÿ‹µj7Ÿ‹µjˆƒŸ‹µjÏ„,Ÿ‹µjj…Ÿ‹µjS‡Ÿ‹µjˆŸ‹µjBˆŸ‹µj�ˆŸ‹µjžŠŸ‹µj`‹Ÿ‹µjÇ‹Ÿ‹µjNŒŸ‹µjV�Ÿ‹µj°‘Ÿ‹µjÿ‘Ÿ‹µjÒ’Ÿ‹µjù–Ÿ‹µj½˜Ÿ‹µj,™Ÿ‹µj÷™Ÿ‹µjÄžŸ‹µjߟ,Ÿ‹µj4 Ÿ‹µj+¢Ÿ‹µjÌ£,Ÿ‹µj󤟋µjw§Ÿ‹µj¼©Ÿ‹µj8ªŸ‹µj™«Ÿ‹µj÷¯Ÿ‹µj‹µjb²Ÿ‹µj´Ÿ‹µj«¶Ÿ‹µjÿ¸Ÿ‹µjp¹Ÿ‹µjüºŸ‹µjÚ½Ÿ‹µjGÀŸ‹µj¶ÀŸ‹µj3Ÿ‹µj‰ÅŸ‹µjÇŸ‹µjfÇŸ‹µjÈŸ‹µjýÊŸ‹µjÏÌŸ‹µj0ÍŸ‹µj,ÙŸ‹µjÍÜŸ‹µjLߟ‹µjêߟ‹µjx⟋µjv埋µj¹çŸ‹µj蟋µj韋µjãò]  Items here: ))) [[ ÷÷.Ÿ‹µjïôŸ‹µjpõ _Ÿ‹µjcöŸ‹µjÓ÷Ÿ‹µjúŸ‹µj˜úŸ‹µj/üŸ‹µj^þŸ‹µjÔÿŸ‹µj/Ÿ‹µjÏŸ‹µj矋µj ±  You encounter a naga sharpshooter. It is wielding a +0 scimitar and carrying a+0 arbalest.Ÿ‹µj¦..).......## #..# ............## #..# .##.........## ##..# .............####...## .......#.....).##....##### ....#####....)...........# .###### ##.....^...####....## Ÿ‹µjb‰## #..## #...>...### ###...## .###...# ##.....@###### ##...# .#.....# #.....# ##..# #....### #..###......# ##^.#Magnavolt (1%) ....## #.###..###### ##..## ..### #.###.## ##..## ..#########.##..# ######...#N   naga sharpshooter (launcher, constric…)........##..###N###.......## ...........## #..).......## #.....###### ##.....######Ÿ‹µj 2877.7 (212.0)Ÿ‹µj`G.NŸ‹µjþ$Ÿ‹µj*283 _Ÿ‹µj+.Ÿ‹µjg<Ÿ‹µju˜).......## #..# ...## #..# ...## ##..# ....####...## Ÿ‹µjãí....).##... ....).....  ##.....^..  #..## #...>...###   ##.....@######   #...........# ##..#  #..###......# ##^.# Ÿ‹µjP #.###..######   #.###.##  ..# Ÿ‹µj6\ #.  #N.)  Ÿ‹µj_$ Ÿ‹µj@¬™).......## #..# ...## #..# ...## ##..# ....####...## ....).##... ....).....  ##.....^..  #..## #...>...###   ##.....@###### Ÿ‹µj ­>  #...........# ##..#  #..###......# ##^.#  #.###..######   #.###.## ..#  #. #N.) Ÿ‹µj³·Ÿ‹µj¼¸Ÿ‹µj/Ÿ‹µjçÄh _A naga sharpshooter is nearby!Ÿ‹µjÚ�/ *****N  **Magnetic shrapnel attaches itself to the naga sharpshooter.  Electricity arcs towards the magnetite!Ÿ‹µj*ìf......NŸ‹µj—í846---Ÿ‹µjÌíH====9.7 (1.0)Ÿ‹µje÷Ÿ‹µjàþÉ _The arc of electricity hits the naga sharpshooter!! _You now have 46/52 mp. ‹µj$| *****  ‹µj®`**Electricity arcs towards the magnetite! ‹µj²ð......N _The arc of electricity hits the naga sharpshooter!!You now have 46/52 mp.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga sharpshooter!!  The naga sharpshooter unwields a +0 scimitar.  ‹µj„€ˆ The naga sharpshooter wields a +0 arbalest.  The naga sharpshooter gestures at you while chanting. ‹µjœ�s  The naga sharpshooter magically shoots a bolt. ‹µjU�U102---1 ‹µj£�@------80 ‹µj¯˜ ‹µjœ¥å _The bolt hits you!You take 14 damage, and have 102/116 hp. _You now have 41/52 mp. ‹µj"í ¾§ _The bolt hits you!  You take 14 damage, and have 102/116 hp ‹µj–í {. _You now have 41/52 mp.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga sharpshooter!!You kill the naga sharpshooter!  Vehumet accepts your kill. ‹µj¾õ ’******* ‹µj=E f......§ ‹µjQ  ---0---81Magnavolt (1%) _You feel your power returning. ‹µjYY ;§ ‹µjù_ ¿  Your Shields skill increases to level 11! _You now have 40/52 mp.¡‹µj¬/3¡‹µj3¡‹µjj5¡‹µjê:B1 _¡‹µj<¡‹µj‡<%3¡‹µjz>¡‹µj A¡‹µjsAK2=¡‹µjLC¡‹µjýF¡‹µj‹G$4¡‹µjàG83=¡‹µjfI¡‹µjàJ¡‹µjBKD4=¡‹µj¶Y¡‹µjs`,¡‹µjub¡‹µjGf¡‹µj¸f\55=¡‹µjÈh¡‹µjÿl¡‹µjTm56=¡‹µjym¡‹µjÕo¡‹µj°q¡‹µj rF67=¡‹µj.r¡‹µjVt¡‹µj7x¡‹µjŸx¡‹µj¡y¡‹µj7{¡‹µj†{K8=¡‹µjH}¡‹µjv�¡‹µjÃ�¡‹µjí�f7=9=¡‹µj‚¡‹µj3„¡‹µja‡,¡‹µjQˆ¡‹µj&�š8=50=¡‹µjw–¡‹µjI˜¡‹µjœ˜#1¡‹µj˜2=¡‹µjñš¡‹µjß¡‹µj& H52=¡‹µjá¡¡‹µj=¤¡‹µj�¤%9¡‹µj¼¦¡‹µjŒ«,¡‹µjެ¡‹µjÛ¯¡‹µj(°¡‹µjN²¡‹µj÷´¡‹µjjµX10=¡‹µj–¶¡‹µjá·¡‹µj3¸¡‹µj¹¡‹µjm»¡‹µj²»%1¡‹µj·¼¡‹µj;,¡‹µjÀ¡‹µjድjWድj?Å¡‹µj’Ç¡‹µjÝÇK2=¡‹µjöÉ¡‹µjûÍ,¡‹µjÛΡ‹µj@С‹µjœÐU3=¡‹µjÒ¡‹µjëÖ¡‹µj?ס‹µjÙ¡‹µj{Ú¡‹µjÏÚ¡‹µj˜Û¡‹µjß¡‹µjsß%4¡‹µjZá¡‹µjÿã,¡‹µj!æ¡‹µj5ë;5¡‹µj¶ì¡‹µjxî¡‹µjï¡‹µj„ð¡‹µj°ù­116=¡‹µjô ¡‹µjÆB¡‹µjõ¡‹µjs¡‹µj£¡‹µjƒ¡‹µj�¡‹µjá,¡‹µj£¡‹µjË¡‹µj9¡‹µj¬9=¡‹µj!¡‹µjí"¡‹µj&¡‹µj[&¡‹µjö&¡‹µjô'¡‹µj)¡‹µjA)¡‹µjá)¡‹µjÞ+¡‹µj¥-¡‹µj .¡‹µj¶.¡‹µj%0¡‹µjG1¡‹µj„1¡‹µjN2¡‹µjN3¡‹µjœ5¡‹µjÜ5¡‹µj–6¡‹µjP8¡‹µjŽ:,¡‹µj¥;¡‹µj&=¡‹µj\?¡‹µj¸?¡‹µjp@¡‹µjB¡‹µj°C¡‹µjøC¡‹µj¬F¡‹µj>S¡‹µjCU¡‹µjªU¡‹µj�V¡‹µjcX¡‹µj£Z,¡‹µj·[¡‹µj·\¡‹µjœ]¡‹µjì]¡‹µjD^¡‹µjÔ�à #...........## #).).......## ##.....###### ##.....###### #.....## ##......###### #.......## #.^.##.## ## ##...##.# ¡‹µjá‚Ü# ##########..###..# ........###..##  #........####@### ----931.7 (50.0) #....[..####.## .###.#.....##..## ###..#.......###  ##.##.....### ##..##...## #..###..#####..## .####.##¡‹µjÞƒ:----¡‹µj�‰¡‹µjv�°  Done exploring. _Health restored: 116; MP restored: 52¤‹µj.礋µjá礋µj褋µjÖ „........0.0)¤‹µjÑ ¤‹µjV¤‹µjíO _Done exploring.¥‹µjµ¥‹µj{¥‹µj¶¥‹µjt:¥‹µjm;¥‹µj•@¥‹µjDO _Done exploring.¥‹µj I¥‹µjD' ¥‹µj<( ¥‹µj·, ¥‹µjE/ O _Done exploring.¦‹µj±)[[?25h[?0c  Search for what [Enter for "."]? ¦‹µjÉ [?25l[?1c¦‹µj�¦‹µj)$¦‹µj–¿23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Snake:2] a pressure plateb - [Snake:2] a +0 arbalest  c - [Snake:2] a +0 scimitar (2 further duplicates)  d - [Snake:2] a +0 shortbow  e - [Snake:2] a teleport trap  f - [Snake:2] an escape hatch in the floor  ¦‹µj!_g - [Snake:2] a stone staircase leading up  h - [Snake:2] a +0 club  i - [Snake:2] a +0 flail (3 further duplicates)  j - [Snake:2] a +0 dire flail  k - [Snake:2] a +0 halberd  l - [Snake:2] a +1 halberd  m - [Snake:2] a +0 spear  n - [Snake:2] a stone staircase leading down  o - [Snake:2] a quarterstaff  ¦‹µjM¤p - [Snake:2] a stone staircase leading down  q - [Snake:2] a shaft  r - [Snake:2] a stone staircase leading up  s - [Snake:2] a +0 long sword  ¦‹µj{–t - [Snake:2] a stone staircase leading up  u - [Snake:2] an escape hatch in the ceiling  v - [Snake:2] a stone staircase leading down ¦‹µjÅÜ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]¨‹µj>¥žLevel 2 of the Snake Pit <<<<>>>>^(Press ? for help) ###..###..........#..## ##..######.......# ##..###.........#...## #..###.^.##.## ##.###........##....###.## ##...##.# #..####.<...#.......##.# ##########..###..# ##..####...#........##.## #..........###..##¨‹µj¦¿ ##........##..##...##..# #........####@### ¨‹µjé¦##....)..#######†.....# #....[..####.## ###.....^### ##.....###.#.....##..##¨‹µj#§Š ###...#..## ########..#.......### ¨‹µj[§Ñ##..###.####.##.....### #..# #..### ##..##...### ¨‹µj…§Ä#..####..>## ##..###..## #...# ##...####..###..##¨‹µj©§ ##..## ##...##..####.## ¨‹µjΧÈ##..## #.......# #..# ##..###......## #..#¨‹µjX¨ ##..##......# ##.## ##..#......###..# ##.#......##..## #.......<#..## ##.........## ¨‹µj’¨l##.......## ##.....##¨‹µjáÕ ¨‹µjë×WGorae the Earth MageOctopode of Vehumet *****.Health: 116/116 ========================Magic: 52/52 ========================AC: 9Str: 11Doom: 0% EV: 17Int: 34 Contam: 0% SH: 17Dex: 18XL: 17 Next: 98% Place: Snake Pit:2¨‹µj ØÙTime:Quill _You now have 40/52 mp.Done exploring. _Health restored: 116; MP restored: 52 _Done exploring. _Done exploring. _Done exploring.Search for what [Enter for "."]? .¨‹µjäÙ¨‹µj5Ú¨‹µj³Ú¨‹µjT䨋µj樋µj&í’ _¨‹µj8µj]廓µjÁ廓µjT𨋵j©ò¨‹µjøó¨‹µjâô¨‹µjxõ¨‹µj¢÷¨‹µj¤ù,¨‹µj û¨‹µjYý¨‹µjºþ¨‹µj ÿ¨‹µjI¨‹µjû¨‹µjE,¨‹µj´¨‹µj¨‹µjƒ ¨‹µjù ¨‹µj ¨‹µj.6•  You see here the +2 pair of boots "Reehauw" {Str+3 Int+8}.¨‹µj`7 _¨‹µjÚ7¨‹µj²:¨‹µj˜<¨‹µj=¨‹µj(>¨‹µjº@¨‹µj/C,¨‹µj6D¨‹µjPF¨‹µjÉG¨‹µj>H¨‹µjùH¨‹µjðJ¨‹µjiL¨‹µjM¨‹µjN¨‹µj²O¨‹µj4Q¨‹µj£Q¨‹µj¶R¨‹µjT¨‹µjƒXB¨‹µjY¨‹µj [¨‹µj[¨‹µjp\¨‹µj¥]¨‹µjÜ^¨‹µjA_¨‹µjÒ_¨‹µja¨‹µjŠb¨‹µjùb¨‹µjvc¨‹µjÈd¨‹µjf¨‹µj…f¨‹µj™g¨‹µj�i¨‹µjk¨‹µjk¨‹µj9l¨‹µj&n¨‹µj•o,¨‹µj(p¨‹µjïq¨‹µjœr¨‹µjs¨‹µjŽs¨‹µjít¨‹µjáu¨‹µj?v¨‹µjÏv¨‹µjúƒm ..####.<...#.......##.# ######## #..####...#........##.## #....... ##........##..##...##..# #.......##....)..#######†.....# #....[..###.....^### ##.....###.#.....###...#..## ########..#.....##..###.####.##.....#..# #..### ##..##...###..####..@## ##..###..## Noise: --------- 39954.7 (23.0)#...# ##...####..###..##¨‹µj¾…zI) +6 short sword of the Lonely Souls {pai##..## ##...##..####.##Cast: Magnavolt (1%)##..## #.......# #..###..###......## #..###..##......# ##.####..#......###..###.#......##..###.......<#..##¨‹µjXЍ‹µj匨‹µj°�m _There is a stone staircase leading down here.¨‹µj~¨‹µjyÔ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.7  12.0   0   j * Spellcasting  13.3  19.6  -1          ¨‹µjp  b - Maces & Flails   0.0   1.0   0   k - Conjurations   8.0   9.0   0   c - Staves   0.0   0.5   0 +4 l - Summonings   0.0   1.0   0   d - Unarmed Combat   3.0   4.0   0   m - Necromancy   0.0   1.0   0   e - Throwing   0.0   1.0   0   n - Forgecraft   0.0   1.0   0       o - Translocations   0.0   1.0   0   f - Short Blades  ¨‹µj´ Ÿ 0.0   1.0   0   p - Fire Magic   0.0   1.0   0       q - Ice Magic   0.0   1.0   0   g - Dodging  10.0  12.0   0   r * Air Magic  13.5  16.5   0  h + Shields¨‹µj/ i11.0  13.5   0   s * Earth Magic  15.6  19.5   0   i - Stealth   8.2   4.5  +4          t + Evocations4.7   4.2  +1      ¨‹µj� a u - Shapeshifting   3.0   4.8  -1                  ¨‹µjÅ ³        ¨‹µjó ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ¨‹µj3 ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets­‹µjÎÉ­‹µjfЭ‹µjàÖ�..####.<...#.......##.# ######## Gorae the Earth Mage #..####...#........##.## #....... Octopode of Vehumet *****. ##........##..##...##..# #....... Health: 116/116 ========================##....)..#######†.....# #....[.. Magic: 52/52 ========================###.....^### ##.....###.#..... AC: 9Str: 11­‹µjÌØDoom: 0% ###...#..## ########..#..... EV: 17Int: 34 Contam: 0% ##..###.####.##..... SH: 17Dex: 18#..# #..### ##..##...## XL: 17 Next: 98% Place: Snake Pit:2#..####..@## ##..###..## Noise: ---------  Time: 39954.7 (0.0)#...# ##...####..###..##I) +6 short sword of the Lonely Souls {pai##..## ##...##..####.##Cast: Magnavolt (1%)##..## #.......# #..#Quill ##..###......## #..###..##......# ##.####..[0;10;1­‹µj\Ù¿m#......###..###.#......##..###.......<#..## _Health restored: 116; MP restored: 52 _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You see here the +2 pair of boots "Reehauw" {Str+3 Int+8}. _There is a stone staircase leading down here.­‹µjøÞ­‹µj£ß­‹µjýä­‹µjýå­‹µjÁL 3­‹µjÍM ­‹µjí‡ $...[..#..........####..##...­‹µjŒ ­‹µj™� ­‹µjÅ� O _Done exploring.¯‹µjãì[[?25h[?0c  Search for what [Enter for "."]? ¯‹µj¨< [?25l[?1c¯‹µjðK ¯‹µjÞO ˜23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down ¯‹µjNP âResults elsewhere ([,] to cycle)  b - [Snake:2] a stone staircase leading upc - [Snake:2] a +0 flail (3 further duplicates)  d - [Snake:2] a stone staircase leading up  e - [Snake:2] a +0 long sword  f - [Snake:2] a stone staircase leading up  g - [Snake:2] a +0 scimitar (2 further duplicates)  h - [Snake:2] a +0 whip  ¯‹µj’P –i - [Snake:2] a pressure plate  j - [Snake:2] a +0 arbalest  k - [Snake:2] an escape hatch in the floor  l - [Snake:2] a +0 club  ¯‹µjÅP ˆm - [Snake:2] a +0 shortbow  n - [Snake:2] a +0 dire flail  o - [Snake:2] a +0 halberd  p - [Snake:2] a +1 halberd  ¯‹µjîP uq - [Snake:2] a quarterstaff  r - [Snake:2] a +0 spear  s - [Snake:2] a stone staircase leading down  ¯‹µj Q ÿt - [Snake:2] a teleport trap [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]°‹µjp*Œelsewhere  b - [Snake:2] a stone staircase leading up  c - [Snake:2] a +0 flail (3 further duplicates)  d - [Snake:2] a stone staircase leading up  elong sword  fgscimitar (2 further duplicates)  h+0 whip  ipressure plate  j°‹µj+_arbalest  kn escape hatch in the floor  lclub  m +0 shortbow  ndire flail  ohalberd  p1 halberd  qquarterstaff  r0 spear  sstone staircase leading down  tteleport trap  uhaft  v°‹µj¢+]n escape hatch in the ceiling66%°‹µj&¤°‹µjni °‹µjz( °‹µj¥ú °‹µj½½±‹µj‘'±‹µj’^±‹µjŠf±‹µj…o..####.<...#.......##.# ######## Gorae the Earth Mage #..####...#........##.## #....... Octopode of Vehumet *****. ##........##..##...##..# #....... Health: 116/116 ========================##....)..#######†.....# #....[.. Magic: 52/52 ========================###.....^### ##.....###.#..... AC: 9Str: 11Doom: 0% ###...#..## ########..#..... EV: 17Int: 34 Contam: 0% ##..###.####.##..... SH: 17Dex: 18#..# #..### ##..##...## XL: 17 Next: 98% Place: Snake Pit:2#..####..@## ##±‹µjWp,..###..## Noise: ---------  Time: 39954.7 (0.0)#...# ##...####..###..##I) +6 short sword of the Lonely Souls {pai##..## ##...##..####.##Cast: Magnavolt (1%)##..## #.......# #..#Quill ##..###......## #..###..##......# ##.####..#......###..###.#......##..###.......<#..## _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You see here the +2 pair of boots "Reehauw" {Str+3 Int+8}. _There is a stone staircase leading down here. _Done exploring.Search for what [Enter for "."]? .±‹µjBw±‹µjx±‹µj™~±‹µjì. _±‹µj¡±‹µj^±‹µj¶±‹µjÏ!±‹µj±'15.7 (1 _±‹µjO*±‹µjÎ/ð3 _Search for what [Enter for "."]? . _You see here the +2 pair of boots "Reehauw" {Str+3 Int+8}. _There is a stone staircase leading down here.Done exploring. _Search for what [Enter for "."]? .  You climb downwards.±‹µjMQ #........  #..).N!..  #..S.....  #........  .........  #........  #....N<..  #@......N  #.N.)....  ...N.###.  .##...#  .. .# .. .#.### N   naga warrior (constriction)..# .. # N   salamander (polearm)..# .# ±‹µjöQ¢ S   anaconda (constriction) NN 2 naga magi (polearms, constriction)(…) You climb downwards.  You encounter an anaconda, a naga warrior, 2 naga magi, a salamander and a  naga.  The naga warrior is wearing a +0 tower shield of protection.The naga warrior shouts! The naga mage shouts! x2±‹µjéÐ�====7.2 (2.5Magnavolt (1%)±‹µj‡Ü±‹µjü _The anaconda hisses angrily. You hear a shout! You hear an angry hiss.  Found a war axe, a morningstar and 2 potions of lignification.  Found an escape hatch in the ceiling.±‹µjùþk _There is a stone staircase leading up here.¶‹µj£Ë¶‹µj ÓòVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (N) a naga warrior, wielding a +0 mace, wearing a +0 robe and wearing a +0tower shield of protection  b - (N) a salamander, wielding a +0 halberd  ¶‹µjÇÓÕc - (S) an anaconda  d - (N) a naga mage, wielding a +0 spear  e - (N) a naga mage, wielding a +0 halberd  f - (N) a naga, wielding a +0 mace Itemsg - ()) a morningstar  h - (!) 2 potions of lignificationi - ()) a war axe Featuresj - (<) a stone staircase leading up  k - (<) an escape hatch in the ceiling (not visited)»‹µjš�»‹µj±™»‹µjF¦�Gorae the Earth Mage#........Octopode of Vehumet *****.#..).N!..Health: 116/116 ========================#..S.....Magic: 52/52 ========================#........AC: 9Str: 11Doom: 0% .........EV: 17Int: 34 Contam: 0% »‹µjø¦�#........SH: 17Dex: 18#....N<..XL: 17 Next: 98% Place: Snake Pit:3#@......NNoise: ====-----  Time: 39957.2 (0.0)#.N.)....I) +6 short sword of the Lonely Souls {pai...N.###.Cast: Magnavolt (1%).##...#Quill .. .#...»‹µjg§+.. .#.###N   naga warrior (constriction)..# .. #N   salamander (polearm)..# .#»‹µj¶§gS   anaconda (constriction)NN 2 naga magi (polearms, constriction)(…)naga.The naga warrior is wearing a +0 tower shield of protection.The naga warrior shouts! The naga mage shouts! x2 _The anaconda hisses angrily. You hear a shout! You hear an angry hiss.  Found a war axe, a morningstar and 2 potions of lignification.  »‹µjD¨‹Found an escape hatch in the ceiling. _There is a stone staircase leading up here.»‹µj<³»‹µjé³»‹µj´½»‹µjã¾¼‹µj} h  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..).N!..  Health: 116/116 ======================== #..S.....  Magic: 46/52 =====================--- #........  AC: 9Str: 11Doom: 0%  .........  EV: 17Int: 34 Contam: 0%  #........  SH: 17Dex: 18 #....N<..  XL: 17 Next: 98% Place: Snake Pit:3 ¼‹µjö Â#@******N  Noise: ====-----  Time: 39957.2 (0.0) #.N.)....  I) +6 short sword of the Lonely Souls {pai ...N.###.  Cast: Magnavolt (1%) .##...#  Quill  .. .#...  ¼‹µj! u.. .#.###  N   naga warrior (constriction) ..# .. #  N   salamander (polearm)¼‹µjG ¸ ..# .# S   anaconda (constriction) ¼‹µjk ” NN 2 naga magi (polearms, constriction)(…)¼‹µj� Found a war axe, a morningstar and 2 potions of lignification.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.¼‹µjÕ �Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle¼‹µj‹ ]Dir - move targetAim: a salamander, wielding a +0 halberd½‹µjÞ Gorae the Earth Mage#........Octopode of Vehumet *****.#..).N!..Health: 116/116 ========================#..S.....Magic: 46/52 =====================---#........AC: 9Str: 11Doom: 0% .........EV: 17Int: 34 Contam: 0% #........SH: 17Dex: 18#....N<..XL: 17 Next: 98% Place: Snake Pit:3#@*******Noise: ====-----  Time: 39957.2 (0.0)#.N.)....I) +6 short sword of the Lonely Souls {pai...N.###.Cast: Magnavolt (1%).##...#Quill .. ½‹µj`ß .#..... .#.###N   naga warrior (constriction)..# .. #N   salamander (polearm, magnetised)..# .#S   anaconda (constriction)NN 2 naga magi (polearms, constriction)(…)_There is a stone staircase leading up here.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a salamander, wielding a +0 halberd  Magnetic shrapnel attaches itself to the salamander.  Electricity arcs towards the magnetite!½‹µjT70.S  Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a salamander, wielding a +0 halberd  Magnetic shrapnel attaches itself to the salamander.  Electricity arcs towards the magnetite!  The arc of electricity hits the salamander!!!½‹µj¬F| ......NYou hear a shout! x3½‹µjäOb  The naga spits poison at you.½‹µj.¦˜ , catching …)You block the splash of poison.½‹µj«®‡ ****The naga warrior spits poison at you.½‹µj¤ö=N.½‹µjéº ..@.The splash of poison misses you.½‹µj² 9*¾‹µjžB‡ ,The naga mage casts a spell.¾‹µj«“M.N¾‹µj—¡bN8.2 (1¾‹µj%©¾‹µj`°š _The naga mage seems to speed up. _You now have 46/52 mp.¾‹µj·e  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 116/116 ======================== #....N...  Magic: 40/52 ==================------ #..S*....  AC: 9Str: 11Doom: 0%  ...*.....  EV: 17Int: 34 Contam: 0%  #..*.....  SH: 17Dex: 18 #.*..N<..  XL: 17 Next: 98% Place: Snake Pit:3 #@*****N.  Noise: ====-----  Time: 39958.2 (0.0) #.N.)....  I) +6 short sword of the Lonely Souls {pai ...N.###.  Cast: Magnavolt (1%) .##...# ¾‹µj¯f Quill  .. .#...  .. .#.###  N   naga warrior (constriction, catching …) ..# .. #  N   salamander (polearm, magnetised) ..# .# S   anaconda (constriction)  NN 2 naga magi (polearms, constriction,(…)The naga mage casts a spell. _The naga mage seems to speed up. _You now have 46/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga mage, wielding a +0 halberd¿‹µjÜv y  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 116/116 ======================== #....N...  Magic: 40/52 ==================------ #..S.....  AC: 9Str: 11Doom: 0%  .........  EV: 17Int: 34 Contam: 0%  #........  SH: 17Dex: 18 #....N<..  XL: 17 Next: 98% Place: Snake Pit:3 #@.....§.  Noise: ====-----  Time: 39958.2 (0.0) #.N.)....  I) +6 short sword of the Lonely Souls {pai ...N.###.  Cast: Magnavolt (1%)¿‹µjÃw þ .##...#  Quill  .. .#...  .. .#.###  N   naga warrior (constriction, catching …) ..# .. #  N   salamander (polearm, magnetised) ..# .# S   anaconda (constriction)  NN 2 naga magi (polearms, constriction,(…)Aim: a naga mage, wielding a +0 halberd  Magnetic shrapnel attaches itself to the naga mage.  ¿‹µjñw ŸElectricity arcs towards the magnetite!  The arc of electricity hits the salamander!!!You kill the salamander!¿‹µjx lVehumet accepts your kill.You feel your power returning.¿‹µj(x ¿‹µj € / #........  #..)..!..  #....N...  #..S.....  .........  #........  #....N<..  #@******.  #.N.)....  ...N.###.  .##...# ¿‹µj� ¢ .. .#... .. .#.###  ..# .. #S   anaconda (constriction) ..# .#NN 2 naga magi (polearms, constriction, …) N   naga (constriction, catching breath)¿‹µj Ñ >*****¿‹µjŠÑ ¿‹µjÏ ê.S  Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the salamander!!!You kill the salamander!  Vehumet accepts your kill.You feel your power returning.The arc of electricity hits the naga mage!!¿‹µjœ .SN.¿‹µjª! KN.¿‹µjo- œN.......§{)¿‹µjÇ4 a4==99.2 (1¿‹µjÿO :§¿‹µjX › _The naga mage closely misses you. _You now have 44/52 mp.À‹µjB§b  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 116/116 ======================== #....N...  Magic: 38/52 =================------- #...*....  AC: 9Str: 11Doom: 0%  ...*.....  EV: 17Int: 34 Contam: 0%  #.S*.....  SH: 17Dex: 18 #.**N.<..  XL: 17 Next: 99% Place: Snake Pit:3 #@N*****.  Noise: ====-----  Time: 39959.2 (0.0) #...)....  I) +6 short sword of the Lonely Souls {paiÀ‹µjD¨ {...N.###.  Cast: Magnavolt (1%) .##...#  Quill  .. .#...  .. .#.###  N   naga warrior (constriction, catching …) ..# .. #  S   anaconda (constriction) ..# .# NN 2 naga magi (polearms, constriction, …)  N   naga (constriction) _The naga mage closely misses you. _You now have 44/52 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÀ‹µj¤¨ŸAim: a naga warrior, wielding a +0 mace, wearing a +0 robe and wearing a +0  tower shield of protection (catching its breath)À‹µj Œ .N*You don't see a valid target there.À‹µj¾® =***Á‹µjI**)*Á‹µj[.N.*Á‹µjöM*N*.Á‹µjûŽ.N.Aim: a naga mage, wielding a +0 spear (fast)‹µj§9  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 116/116 ======================== #....N...  Magic: 38/52 =================------- #........  AC: 9Str: 11Doom: 0%  .........  EV: 17Int: 34 Contam: 0%  #.S......  SH: 17Dex: 18 #...N.<..  XL: 17 Next: 99% Place: Snake Pit:3 #@)....§.  Noise: ====-----  Time: 39959.2 (0.0) #...)....  I) +6 short sword of the Lonely Souls {pai {...N.###.  Cast: Magnavolt (1%) .##...#  Quill [34‹µj¶:fm .. .#...  .. .#.###  N   naga warrior (constriction, catching …) ..# .. #  S   anaconda (constriction) ..# .# NN 2 naga magi (polearms, constriction, …)  N   naga (constriction)  Aim: a naga mage, wielding a +0 spear (fast)  Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga!!!You kill the naga!Vehumet accepts your kill.You feel your power returning.‹µj3C{ #........  #..)..!..  #....N...  #........  .........  #.S......  #...N.<..  #@******.  #...)....  {...N.###.  .##...#  .. .#... .. .#.###  ..# .. #  ..# .# ‹µj£H§You kill the naga!  Vehumet accepts your kill.  You feel your power returning. mage!!! mage!‹µjB«È*****   naga mage (polearm, constriction, fas‹µj¿û[** ‹µj–F» .S  The arc of electricity hits the naga mage!!‹µjàJ1S‹µjjQ™ S.You encounter a black mamba.‹µj df §....‹µjTe)....§.,...NS   black mambaN   naga mage (polearm, constriction, fas…)The naga mage closely misses you. You block the anaconda's attack.‹µj›l] ====43==Pois Quill The naga mage casts a spell at you.The bolt of poison hits you.You are poisoned.[?25h[?0c‹µjy2 +˵jçç [?25l[?1c˵jñ >** ˵j¹E |{#@. ˵j[T Gorae the Earth Mage#........Octopode of Vehumet *****.#..)..!..Health: 114/116 =======================-#....§...Magic: 43/52 ===================-----#........AC: 9Str: 11Doom: 0% .........EV: 17Int: 34 Contam: 0% #........SH: 17Dex: 18#S..N.<..XL: 17 Next: 100% Place: Snake Pit:3{#@)....§.Noise: ====-----  Time: 39960.2 (1.0)#S..)....I) +6 short sword of the Lonely Souls {pai,...N.###.Cast: ˵jwU ¦[40mMagnavolt (1%).##...#Pois Quill .. .#..... .#.###N   naga warrior (constriction, catching …)..# .. #S   anaconda (constriction)..# .#S   black mambaN   naga mage (polearm, constriction, fas…)You feel your power returning.The arc of electricity hits the naga mage!!You encounter a black mamba.The naga mage closely misses you. You block the anaconda's attack.The naga mage casts a spell at you.The bolt of poison hits you.You are poisoned.˵jú` ¤ 20/122-38 0% _You resist.˵j%m dblack mambanaga mage (polearm, constriction, fas…)˵jëy ì  You have reached level 18!You regained 4 hp, and now have 120/122 hp. _You now have 43/53 mp.Ä‹µj_’§  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 120/122 =======================- #....*...  Magic: 37/53 ================-------- #...*....  AC: 9Str: 11Doom: 0%  ...*.....  EV: 17Int: 34 Contam: 0%  #..*.....  SH: 17Ä‹µjÀ“MDex: 18 #S**N.<..  XL: 18 Next:  0% Place: Snake Pit:3 {#@******.  Noise: ====-----  Time: 39960.2 (0.0) #S*.)....  I) +6 short sword of the Lonely Souls {pai ,...N.###.  Cast: Magnavolt (1%) .##...#  Pois Quill  .. .#...  .. .#.###  N   naga warrior (constriction, catching …) ..# .. #  S   anaconda (constriction) ..# .# S   black mamba  N   naga mage (polearm, constriction, fas…)You regained 4 hp, and now have 120/122 hp. _You now have 43/53 mp.Ä‹µjQ”^Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 mace, wearing a +0 robe and wearing a +0  tower shield of protection (catching its breath)Ä‹µj�ŠGorae the Earth Mage#........Octopode of Vehumet *****.#..)..!..Health: 120/122 =======================-#....§...Magic: 37/53 ================--------#........AC: 9Str: 11Doom: 0% .........EV: 17Int: 34 Contam: 0% #........SH: 17Dex: 18#S..N.<..XL: 18 Next:  0% Place: Snake Pit:3{#@******.Noise: ====-----  Time: 39960.2 (0.0)#S..)....I) +6 short sword of the Lonely Souls {pai,...N.###.Cast: [0;10;Ä‹µjŒ�1mMagnavolt (1%).##...#Pois Quill .. .#..... .#.###N   naga warrior (constriction, catching …)..# .. #S   anaconda (constriction)..# .#S   black mambaN   naga mage (polearm, constriction, fas…)Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 mace, wearing a +0 robe and wearing a +0  tower shield of protection (catching its breath)  Magnetic shrapnel attaches itself to the naga warrior.  Electricity arcs towards the magnetite!Ä‹µjòì!§tower shield of protection (catching its breath)  Magnetic shrapnel attaches itself to the naga warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga mage!!  You kill the naga mage!  Vehumet accepts your kill.  You feel your power returning.Ä‹µj2öG** Å‹µjmS******Å‹µj„YT** Å‹µjú¬ .NThe arc of electricity hits the naga warrior!!You feel very sick.You block the anaconda's attack.Å‹µjpÅK §..... #@)N...§{#S.§magnetisedThe black mamba bites you but does no damage.The anaconda barely misses you. The black mamba bites you!You are more poisoned.Å‹µjθ01======----40==1.2 (1Å‹µjÙV§§Å‹µjØåï _The black mamba poisons you!You take 19 damage, and have 101/122 hp. _You now have 40/53 mp.Å‹µjÍ   Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 101/122 ===================----- #....*...  Magic: 34/53 ===============--------- #...*....  AC: 9Str: 11Doom: 0%  ...*.....  EV: 17Int: 34 Contam: 0%  #..*.....  SH: 17Dex: 18 #S*...<..  XL: 18 Next:  0% Place: Snake Pit:3 #@*N****.  Noise: ====-----  Time: 39961.2 (0.0) {#S*.)....  I) +6 short sword of the Lonely Souls {pai ,...*.###. [39;Å‹µjÏ Õ49m Cast: Magnavolt (1%) .##...#  Pois Quill  .. .#...  .. .#.###  N   naga warrior (constriction, magnetised) ..# .. #  S   anaconda (constriction) ..# .# S   black mamba _The black mamba poisons you!You take 19 damage, and have 101/122 hp. _You now have 40/53 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mambaÆ‹µjüsâGorae the Earth Mage#........Octopode of Vehumet *****.#..)..!..Health: 101/122 ===================-----#....§...Magic: 34/53 ===============---------#........AC: 9Æ‹µj•uStr: 11Doom: 0% .........EV: 17Int: 34 Contam: 0% #........SH: 17Dex: 18#S....<..XL: 18 Next:  0% Place: Snake Pit:3#@**...§.Noise: ====-----  Time: 39961.2 (0.0){#S..)....I) +6 short sword of the Lonely Souls {pai,...§.###.Cast: Magnavolt (1%).##...#Pois Quill .. .#..... .#.###N   naga warrior (constriction, magnetised)..# .. #S   anaconda (constriction)..# .#[Æ‹µjËu¾16;38HS   black mamba (magnetised) _You now have 40/53 mp.Æ‹µjûuÚAiming: Magnavolt (dangerous; 1% risk of failure)  Æ‹µj?vwPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black mamba  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!Æ‹µjÊÈX**** Æ‹µj“A**Æ‹µjÚdU*****Æ‹µjÁ¿§  Aim: a black mamba  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!! x2  The arc of electricity hits the black mamba!!!You kill the black mamba!  Vehumet accepts your kill.Æ‹µjûÆ?*Æ‹µj=Ê N.You feel your power returning.You feel extremely sick.You hear a shout!Æ‹µj«-+ §........§§.§You block the anaconda's attack. The anaconda closely misses you.Æ‹µjÎ7œ94/122 -7=12.2 (1Æ‹µjC}§§§§Æ‹µjÓPÒ _You hear a shout! _You take 7 damage, and have 94/122 hp. You now have 37/53 mp.Æ‹µj6o   Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 94/122 ==================------ #....*...  Magic: 31/53 ==============---------- #...*....  AC: 9Str: 11Doom: 0%  ...*.....  EV: 17Int: 34 Contam: 0%  #..*.....  SH: 17Dex: 18 #S*...<..  XL: 18 Next:  1% Place: Snake Pit:3 #@N*****.  Noise: ====-----  Time: 39962.2 (0.0) {#**.)....  I) +6 short sword of the Lonely Souls {pai ,...*.###. Æ‹µjBp ¨[37m Cast: Magnavolt (1%) .##...#  Pois Quill  .. .#...  .. .#.###  N   naga warrior (constriction, magnetised) ..# .. #  S   anaconda (constriction) ..# .#You block the anaconda's attack. The anaconda closely misses you. _You hear a shout! _You take 7 damage, and have 94/122 hp. You now have 37/53 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an anacondaÇ‹µjcü  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 94/122 ==================------ #....§...  Magic: 31/53 ==============---------- #........  AC: 9Str: 11Doom: 0%  .........  EV: 17Int: 34 Contam: 0%  #........  SH: 17Dex: 18 #S....<..  XL: 18 Next:  1% Place: Snake Pit:3 #@§....§.  Noise: ====-----  Time: 39962.2 (0.0) {#§..)....  I) +6 short sword of the Lonely Souls {pai ,...§.###.  Cast: Magnavolt (1%) .##...#  Pois Quill Ç‹µjJþN[40m .. .#...  .. .#.###  N   naga warrior (constriction, magnetised) ..# .. #  S   anaconda (constriction) ..# .#Aim: an anaconda  Magnetic shrapnel attaches itself to the anaconda.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!!You kill the naga warrior!Vehumet accepts your kill.You feel your power returning.Ç‹µj«Ê #........  #..)..!..  #....§...  #........  .........  #........  #S....<..  #@*....§.  {#§..)....  ,...§.###.  .##...#  .. .#... .. .#.###S   anaconda ..# .. # ..# .# Ç‹µj÷Q4*****Ç‹µjnŸ6**Ç‹µj6í<**Ç‹µjò9Q*****Ç‹µjˆR* Ç‹µjÜÝ NElectricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!!You kill the naga warrior!Vehumet accepts your kill.You feel your power returning.  The arc of electricity hits the anaconda!!!You feel very sick.Ç‹µjë¹ §...S.§....§,#§.§N   naga warrior (constriction)S   anaconda (constriction, magnetised)You encounter a naga warrior. It is wielding a +0 mace and wearing a +0 kiteshield of positive energy.Ç‹µj%óž89-6==23.2 (1Ç‹µj üW§§§Ç‹µj "Ù _The anaconda misses you. _You take 5 damage, and have 89/122 hp. You now have 36/53 mp.È‹µjuÁ  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 89/122 =================------- #....*...  Magic: 30/53 =============----------- #...*....  AC: 9Str: 11Doom: 0%  ...*.....  EV: 17Int: 34 Contam: 0%  #..*.....  SH: 17Dex: 18 #S*...<..  XL: 18 Next:  2% Place: Snake Pit:3 #@******.  Noise: ====-----  Time: 39963.2 (0.0) ,#**.)....  I) +6 short sword of the Lonely Souls {pai ,N..*È‹µj‹ÂÇ.###.  Cast: Magnavolt (1%) .##...#  Pois Quill  .. .#...  .. .#.###  N   naga warrior (constriction) ..# .. #  S   anaconda (constriction, magnetised) ..# .# _The anaconda misses you. _You take 5 damage, and have 89/122 hp. You now have 36/53 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 mace, wearing a +0 robe and wearing a +0  kite shield of positive energyÈ‹µj…†„Gorae the Earth Mage#........Octopode of Vehumet *****.#..)..!..Health: 89/122 =================-------#....§...Magic: 30/53 =============-----------#........AC: 9Str: 11Doom: 0% .........EV: 17Int: 34 Contam: 0% #........SH: 17Dex: 18#S....<..XL: 18 Next:  2% Place: Snake Pit:3#@*....§.Noise: ====-----  Time: 39963.2 (0.0)È‹µjˆ,#§..)....I) +6 short sword of the Lonely Souls {pai,N..§.###.Cast: Magnavolt (1%).##...#Pois Quill .. .#..... .#.###N   naga warrior (constriction, magnetised)..# .. #S   anaconda (constriction, magnetised)..# .#Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 mace, wearing a +0 robe and wearing a +0  kite shield of positive energy  Magnetic shrapnel attaches itself to the naga warrior.  Electricity arcs towards the magnetite!È‹µjbØ>*****È‹µj% ;*È‹µjê€ !§kite shield of positive energy  Magnetic shrapnel attaches itself to the naga warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the anaconda!!!  You kill the anaconda!Vehumet accepts your kill.  You feel your power returning.È‹µjˆ >*È‹µj†Ö <**È‹µj²" N*****È‹µjsq T* È‹µj¯¿ « N.The arc of electricity hits the naga warrior!!È‹µjÞÊ §...§.§....§.{...§È‹µjÛÒ ž4-3=34.2 (1È‹µj‰Ý v§§....§È‹µjÍë  _You feel very sick. _You take 5 damage, and have 84/122 hp. You now have 33/53 mp.É‹µj¹U É  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 84/122 ================-------- #....*...  Magic: 27/53 ============------------ É‹µjW f#...*....  AC: 9Str: 11Doom: 0%  ...*.....  EV: 17Int: 34 Contam: 0%  #..*.....  SH: 17Dex: 18 #**...<..  XL: 18 Next:  3% Place: Snake Pit:3 #@******.  Noise: ====-----  Time: 39964.2 (0.0) ,#N*.)....  I) +6 short sword of the Lonely Souls {pai {...*.###.  Cast: Magnavolt (1%) .##...#  Pois Quill  .. .#...  .. .#.###  N   naga warrior (constriction, magnetised) ..# .. #  ..# .# É‹µjiW ^_You take 5 damage, and have 84/122 hp. You now have 33/53 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÉ‹µjªW ùAim: a naga warrior, wielding a +0 mace, wearing a +0 robe and wearing a +0  kite shield of positive energy (magnetised fragments, moderately wounded,  covered in magnetic dust)Ê‹µjšiGorae the Earth Mage#........Octopode of Vehumet *****.#..)..!..Health: 84/122 ================--------#....§...Magic: 27/53 ============------------#........AC: 9Str: 11Doom: 0% .........EV: 17Int: 34 Contam: 0% #........SH: 17Dex: 18#§....<..XL: 18 Next:  3% Place: Snake Pit:3#@*....§.Noise: ====-----  Time: 39964.2 (0.0),#N..)....I) +6 short sword of the Lonely Souls {pai{...§.###.Cast: Magnavolt (1%).[Ê‹µj\k²33m##...#Pois Quill .. .#..... .#.###N   naga warrior (constriction, magnetised)..# .. #..# .# _You take 5 damage, and have 84/122 hp. You now have 33/53 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 mace, wearing a +0 robe and wearing a +0  kite shield of positive energy (magnetised fragments, moderately wounded,  covered in magnetic dust)Ê‹µjÆ·>*****Ê‹µjŒ *  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a naga warrior, wielding a +0 mace, wearing a +0 robe and wearing a +0  kite shield of positive energy (magnetised fragments, moderately wounded,  covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!Ê‹µjmhÇ §The arc of electricity hits the naga warrior!!!You kill the naga warrior!Ê‹µjm?*Ê‹µjo¹5*Ê‹µjN6**Ê‹µj’QS*****Ê‹µjx£ª NVehumet accepts your kill.You feel very sick.Ê‹µjo°˜§...§.§....§§.,N..§N   naga (polearm, constriction)Ê‹µj¸N245.2 (1Ê‹µjò¾�§§....§§Ê‹µjìÜ# _You encounter a naga. It is wielding a +0 halberd. _You take 2 damage, and have 82/122 hp. You now have 27/53 mp.Ê‹µjiÏ Þ  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 82/122 ================-------- #....*...  Magic: 21/53 =========--------------- #...*....  AC: 9Str: 11Doom: 0%  ...*.....  EV: 17Int: 34 Contam: 0%  #..*.....  SH: 17Dex: 18 #**...<..  XL: 18 Next:  4% Place: Snake Pit:3 #@******.  Noise: ====-----  Time: 39965.2 (0.0) ,#**.)....  I) +6 short sword of the Lonely Souls {pai Ê‹µj@Ð –,N..*.###.  Cast: Magnavolt (1%) .##...#  Pois Quill  .. .#...  .. .#.###  N   naga (polearm, constriction) ..# .. #  ..# .#You feel very sick. _You encounter a naga. It is wielding a +0 halberd. _You take 2 damage, and have 82/122 hp. You now have 27/53 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga, wielding a +0 halberd and wearing a +0 robeË‹µjT Gorae the Earth Mage#........Octopode of Vehumet *****.#..)..!..Health: 82/122 ================--------#....§...Magic: 21/53 =========---------------#........AC: 9Str: 11Doom: 0% .........EV: 17Int: 34 Contam: 0% #........SH: 17Dex: 18#§....<..XL: 18 Next:  4% Place: Snake Pit:3#@*....§.Noise: ====-----  Time: 39965.2 (0.0),#§..)....I) +6 short sword of the Lonely Souls {pai,N..§.###.Cast: [3Ë‹µj £3mMagnavolt (1%).##...#Pois Quill .. .#..... .#.###N   naga (polearm, constriction, magnetis…)..# .. #..# .# _You take 2 damage, and have 82/122 hp. You now have 27/53 mp.Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga, wielding a +0 halberd and wearing a +0 robe  Magnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite!Ë‹µj!W>*****Ë‹µjì¢;*Ë‹µjLï:*Ë‹µjh<A**Ë‹µj<‰U*****Ë‹µjà§  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a naga, wielding a +0 halberd and wearing a +0 robe  Magnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga!!  You kill the naga!Ë‹µjGå?*Ë‹µj¡:H )...§.§....§§.§..§Vehumet accepts your kill.Ë‹µj  Gorae the Earth Mage #........  Octopode of Vehumet *****. #..)..!..  Health: 75/122 ==============---------- #....)...  Magic: 19/53 ========---------------- #........  AC: 9Str: 11Doom: 0%  .........  EV: 17Int: 34 Contam: 0%  #........  SH: 17Dex: 18 #.....<..  XL: 18 Next:  5% Place: Snake Pit:3 #@)....).  Noise: ====-----  Time: 39985.2 (0.0) ,#)..)....  I) +6 short sword of the Lonely Souls {pai ,)..).###.  Cast: Magnavolt (1%) .##...#  Quill  §. .#...  .. .#.### [37Ò‹µjª?m N   naga mage (constriction, catching bre…) ..# .. #  ..# .#Dir - move targetAim: a naga mage, wielding a +0 club (magnetised fragments, almost dead,  catching its breath, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga mage!!You kill the naga mage!Vehumet accepts your kill. #........  #..)..!..  #....)...  #........  .........  #........  #.....<..  #@)....).  ,#*..)....  ,*..).###.  *##...#  *. Ò‹µjd@ó.#... .. .#.### ..# .. # ..# .# Ò‹µjÔ¾Ò‹µjsS)).§Aim: a naga mage, wielding a +0 club (magnetised fragments, almost dead,  catching its breath, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga mage!!You kill the naga mage!  Vehumet accepts your kill.You feel your power returning.Ò‹µjY³*23==6.2 (1Magnavolt (1%) _Ò‹µj‘D;§Ò‹µj•Kj _You now have 23/53 mp.Ò‹µj  È4== _Ò‹µjÈ¥ ‡  You encounter a naga warrior. It is wielding a +0 flail.Ò‹µjY± J6----Magnavolt (1%)Ò‹µjŒ² °NN   naga warrior (constriction, wandering)Ò‹µj^³ &7Ò‹µjEÔ ¢)----8.2 (2 _Ò‹µjcõ Ó‹µji¬  Gorae the Earth Mage #........  Octopode of Vehumet ****** #..)..!..  Health: 76/122 ==============---------- #....)...  Magic: 18/53 ========---------------- #........  AC: 9Str: 11Doom: 0%  .........  EV: 17Int: 34 Contam: 0%  #........  SH: 17Dex: 18 #.....<..  XL: 18 Next:  5% Place: Snake Pit:3 #@)....).  Noise: ---------  Time: 39988.2 (0.0) ,#*..)....  I) +6 short sword of the Lonely Souls {pai ,*..).###.  Cast: Magnavolt (1%) *##...#  Quill  N. .#... Ó‹µjÌ­Æ[1K .. .#.###  N   naga warrior (constriction) ..# .. #  ..# .# _You now have 23/53 mp. _You encounter a naga warrior. It is wielding a +0 flail.Ó‹µjϯâAiming: Magnavolt (dangerous; 1% risk of failure)  Ó‹µj•×fPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 flail and wearing a +0 tower shield  (magnetised fragments)Ó‹µjy€Gorae the Earth Mage#........Octopode of Vehumet ******#..)..!..Health: 76/122 ==============----------#....)...Magic: 18/53 ========----------------#........AC: 9Str: 11Doom: 0% .........EV: 17Int: 34 Contam: 0% #........SH: 17Dex: 18#.....<..XL: 18 Next:  5% Place: Snake Pit:3#@)....).Noise: ---------  Time: 39988.2 (0.0),#*..)....I) +6 short sword of the Lonely Souls {pai,*..).###.Cast: Magnavolt (1%)*##Ó‹µjÓŠü[40m...#Quill *. .#..... .#.###N   naga warrior (constriction, magnetised)..# .. #..# .#Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 flail and wearing a +0 tower shield  (magnetised fragments)  Magnetic shrapnel attaches itself to the naga warrior.  Electricity arcs towards the magnetite!Ó‹µjAÏ"NÓ‹µjÅÐò§Press: ? - help, Q - select action, ( or ) - cycleÓ‹µjbÑûDir - move target  Aim: a naga warrior, wielding a +0 flail and wearing a +0 tower shield  (magnetised fragments)  Magnetic shrapnel attaches itself to the naga warrior.  Ó‹µjäÑ‘Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!Ó‹µjQãJ))Ó‹µjÆåb9====9.2 (1 _Ó‹µj£ø9§Ó‹µj\ j _You now have 19/53 mp.Ô‹µj.S–  Gorae the Earth Mage #........  Octopode of Vehumet ****** #..)..!..  Health: 76/122 ==============---------- #....)...  Magic: 13/53 =====------------------- #........  AC: 9Str: 11Doom: 0%  .........  EV: 17Ô‹µjT}Int: 34 Contam: 0%  #........  SH: 17Dex: 18 #.....<..  XL: 18 Next:  5% Place: Snake Pit:3 #@)....).  Noise: ====-----  Time: 39989.2 (0.0) ,#*..)....  I) +6 short sword of the Lonely Souls {pai ,*..).###.  Cast: Magnavolt (1%) N##...#  Quill  *. .#...  .. .#.###  N   naga warrior (constriction, magnetised) ..# .. # Ô‹µjcTÒ ..# .# _The arc of electricity hits the naga warrior!! _You now have 19/53 mp.Ô‹µj�TÇAiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÔ‹µjÎT¶Aim: a naga warrior, wielding a +0 flail and wearing a +0 tower shield (heavilywounded, covered in magnetic dust)Ô‹µj¨ >Gorae the Earth Mage#........Octopode of Vehumet ******#..)..!..Health: 76/122 ==============----------#....)...Magic: 13/53 =====-------------------#........AC: 9Str: 11Doom: 0% .........EV: 17Int: 34 Contam: 0% #........SH: 17Ô‹µjñ 8Dex: 18#.....<..XL: 18 Next:  5% Place: Snake Pit:3#@)....).Noise: ====-----  Time: 39989.2 (0.0),#*..)....I) +6 short sword of the Lonely Souls {pai,*..).###.Cast: Magnavolt (1%)*##...#Quill §. .#..... .#.###N   naga warrior (constriction, magnetised)..# .. #..# .#Ô‹µj:Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a naga warrior, wielding a +0 flail and wearing a +0 tower shield (heavilywounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!Ô‹µj v¾ §wounded, covered in magnetic dust)  Electricity arcs towards the magnetite!  The arc of electricity hits the naga warrior!!You kill the naga warrior!Vehumet accepts your kill.You feel your power returning.Ô‹µj.€G**Ô‹µj„Ö�))§§Ô‹µjˆßä7=19===690.2 (1Magnavolt (1%) _Ô‹µj}›]§§Ô‹µj‰  3Ô‹µjÑ£ Ô‹µjG­ Ô‹µjî³ ,Ô‹µjP· Ô‹µj ¸ a20====Ô‹µj`» Ô‹µjÃË Ô‹µjêÌ …8=1=Ô‹µjôÐ O2Ô‹µj?Õ Ô‹µjÞ O9Ô‹µjqâ Ô‹µjºè Ô‹µjIé S3=Ô‹µj-î Ô‹µjåõ Ô‹µj°ö D4=Ô‹µj— Ô‹µj‚ Ô‹µjX ]805=Ô‹µj= Ô‹µjç- ,Ô‹µj.6 Ô‹µj?= q16=Ô‹µjuA Ô‹µjÌH Ô‹µjLK S7=Ô‹µjmO Ô‹µjPX ,Ô‹µjgY Ô‹µjµ` Ô‹µjma ‚2=28=Ô‹µj›e Ô‹µjÊk i9=Ô‹µj½r Ô‹µjIw Ô‹µj1x p3=30=Ô‹µj} Ô‹µjGƒ Ô‹µjòƒ Ô‹µj“‡ Ô‹µj� Ô‹µj£� S1=Ô‹µjF“ Ô‹µj×£ }42=Ô‹µj,¦ Ô‹µj6© 93Ô‹µj± Ô‹µjY´ O5Ô‹µjÇË Ô‹µjÕ( j4=5=66=7=7=Ô‹µj; i8=Ô‹µj< Ô‹µj%J ,Ô‹µj¬] Ç8=9=Ô‹µj+b R40=Ô‹µj-s ³941=Ô‹µj'{ ,Ô‹µjx€ Ô‹µj%„ Ô‹µj… K2=Ô‹µj1” Ô‹µj[ž Ô‹µjw£ p903=Ô‹µjÿ­ Ô‹µjû® Ô‹µjv¯ %4Ô‹µj„´ Ô‹µjź Ô‹µjp» 91Ô‹µjë¿ Ô‹µjOÇ a5=Ô‹µjíË Ô‹µjÔ 96Ô‹µjìÔ 2=Ô‹µj‚Ù Ô‹µj¤ß Ô‹µjèá Q2=Ô‹µjPå Ô‹µjaì Ô‹µjýì K7=Ô‹µj¯ñ Ô‹µj5ø ¤93=8=Ô‹µjÚü Ô‹µj’a9=Ô‹µjF Ô‹µjCÔ‹µj Ô‹µj–Ô‹µjß$s450=Ô‹µj{)Ô‹µjÚ,Ô‹µj€-K1=Ô‹µjZAÔ‹µjöGÔ‹µjI[52=Ô‹µjÜLÔ‹µj“Y,Ô‹µj›\Ô‹µj(cÔ‹µjïcH53=Ô‹µj=~Q6Ô‹µjæ…Ô‹µjà‰,Ô‹µjë�Ô‹µji“Ô‹µj!”K7=Ô‹µjšÔ‹µj~¡Ô‹µjt¢9=Ô‹µj„¨Ô‹µj4­Ô‹µjó­Ô‹µjš²Ô‹µjGºk8=Ô‹µjs¿Ô‹µjVÅÔ‹µj(ÆÔ‹µj©ÈÔ‹µj¹ÑÔ‹µj`Ó%9Ô‹µj4ÖÔ‹µjˆÜ,Ô‹µj^îÔ‹µj¿ƒ100/122Ô‹µj{Ô‹µjD ,Ô‹µj}Ô‹µjÂÔ‹µj]%}1Ô‹µjz+,Ô‹µjò/Ô‹µjV7a2=Ô‹µjw<Ô‹µjíA,Õ‹µjëÕ‹µj† k3=Õ‹µjñÕ‹µjw,Õ‹µj®Õ‹µj ,Õ‹µj$Õ‹µjþ(;4Õ‹µj‰:Õ‹µj¼E,Õ‹µj�Y“5Õ‹µj™[Õ‹µj5`,Õ‹µj¶dÕ‹µjjŸ;6Õ‹µj4¥Õ‹µj;¬Õ‹µjE­Õ‹µj�û7=Õ‹µj²Õ‹µjók8=Õ‹µj{Õ‹µj8,Õ‹µjQ!Õ‹µjŒ';9Õ‹µj:Õ‹µj‰E,Õ‹µj7KÕ‹µj¯PÕ‹µj‡QÕ‹µjUÕ‹µjÌc<10Õ‹µj‚Õ‹µj²ˆ,Õ‹µjÍ�Õ‹µjÆ–;1Õ‹µj”›Õ‹µjã£Õ‹µj»Õ‹µjÁÕ‹µjåÈ,Õ‹µjªÍÕ‹µjúÑa2=Õ‹µjçÖÕ‹µjâBÕ‹µj[í�3=Õ‹µjœõ,Õ‹µjóúÕ‹µjöþ,Õ‹µj„Õ‹µjÅ;4Õ‹µj$Õ‹µj[*,Õ‹µj.Õ‹µjÔ6;5Õ‹µj$<Õ‹µjÏA,Õ‹µjôFÕ‹µjŸO,Õ‹µjUÕ‹µj÷Z;6Õ‹µjª^Õ‹µjúf,Õ‹µjzkÕ‹µj‰ra7=Õ‹µj wÕ‹µjn‰nÕ‹µjå�Õ‹µj{•Õ‹µj–N8=Õ‹µjÌšÕ‹µjê ,Õ‹µjo±Õ‹µj³»;9Õ‹µjvÀÕ‹µj[Æ,Õ‹µjkÊÕ‹µjåÕ,Õ‹µj³ÛÕ‹µjqá<20Õ‹µjæÕ‹µjví,Õ‹µjòÕ‹µjø;1Õ‹µj„üÕ‹µjÚÕ‹µjÇÕ‹µj8BÕ‹µj÷Õ‹µj U122=Õ‹µj0"Õ‹µj.`----))Õ‹µj<:K### #... #..)..!...#....)..#..#.#.....<.#<@....).,#)..)..)..).###...)##...# ...). #.#...Õ‹µjT;».... #.#.###...# #...#..# ..#..Õ‹µja|4010313.0)----44Õ‹µj=uÕ‹µjdôþ  Items here: )) [[ ††. _Health restored: 122; MP restored: 53׋µj ¸[[?25h[?0c  Search for what [Enter for "."]? ׋µj  [?25l[?1c׋µjæA׋µjlW�14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 mace (2 further duplicates)  b - [right here] a +0 tower shield of protection Results elsewhere ([,] to cycle)  c - [Snake:3] a +0 kite shield of positive energyd - [Snake:3] a stone staircase leading up  e - [Snake:3] a +0 halberd (2 further duplicates)  f - [Snake:3] a +0 spear  g - [Snake:3] a war axe  h - [Snake:3] a +0 flail  i - [Snake:3] a +0 tower shield  j - [Snake:3] a +0 club  k - [Snake:3] a +0 scimitar  l - [Snake:3] an escape hatch in the ceiling  m - [Snake:3] 2 potions of lignificationn - [Snake:3] a morningstarÜ‹µj“E Ü‹µj+Q Ü‹µjza Gorae the Earth Mage### #.........Octopode of Vehumet ******.. #..)..!...Health: 122/122 ========================..#....)....Magic: 53/53 ========================.#.........AC: 9Str: 11Doom: 0% ..........EV: 17Int: 34 Contam: 0% #.........SH: 17Dex: 18#.....<...XL: 18 Next:  6% Place: Snake Pit:3#<@....)..Noise: ---------  Time: 40104.2 (0.0),#)..).....I) +6 short sword of the Lonely Souls {pai.)..).###..Cast: Ü‹µjc ¼Magnavolt (1%)..)##...#Quill ...). #.#....... #.#.###...# #...#..# ..#..The arc of electricity hits the naga warrior!!You kill the naga warrior!Vehumet accepts your kill. _You feel your power returning.Items here: )) [[ ††. _Health restored: 122; MP restored: 53Search for what [Enter for "."]? .Ü‹µj'Œ w _Ý‹µj]–Ý‹µj–—Ý‹µj·žÝ‹µj ¨8<Ý‹µjœ³ñ### #......... .. #..)..!... ..#....).... .#......... . #. #.....<... #<)....)..,#@..).......∩.ß.)..).###.......)##...# ....). #.#..... #.#.#### #...Ý‹µjjµÄ# ..#.. ..Ý‹µj<ÇÝ‹µj|È*5.2 (1Ý‹µj+îÝ‹µj†^ _Found Xonimp's Antique Armour Shoppe.Ý‹µj7/™ _Items here: ) [[ †.ß‹µjS„ß‹µj†ß‹µjk“,ß‹µj–ß‹µjŸš: _ß‹µj  ß‹µjV°E .. #..)..!....## ..#....).......# .#.........ß...# ......$# #.∩.....##.....<..........#<)....).........#)..).....♣..∩.ß.@..).###..6....)##...# . #.#...#∩.....# #.#.#### #...#ß ..#.. ..#ß‹µj­±A ..ß‹µjìÀß‹µjõÁ*7.2 (2ß‹µjÙÌß‹µj Ó™ _Found Niynalant's Book Shoppe and Mubrel's Antique Weapon Emporium.Things that are here:ß‹µj™Öm _a +0 halberd; a +0 robeà‹µj Fà‹µj^Rà‹µjÎVà‹µj¿cà‹µjXkP _à‹µjÉwBà‹µjÁˆ,à‹µj™,à‹µj½Ÿà‹µj®¤à‹µjQ¬à‹µj¼ï5Welcome to Xonimp's Antique Armour Shoppe! What would you like to do?  a -  66 gold a leather armour  b -  66 gold a leather armour  c -  165 gold a runed leather armour  d -  29 gold a robe  e -  231 gold a glowing scale mail  f -  231 gold a runed scale mail  g -  132 gold a scale mail You have 1270 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listድjéiä#. .. #..)..!...Gorae the Earth Mage###.## ..#....)....Octopode of Vehumet ******##.....## .#.........ድjp„Health: 122/122 ========================#...ß...## ..........Magic: 53/53 ========================).......$###.........AC: 9Str: 11Doom: 0% ....∩.....##.....<...EV: 17Int: 34 Contam: 0% ...........#<)....)..SH: 17Dex: 18...........#)..).....XL: 18 Next:  6% Place: Snake Pit:3..♣..@.ß.)..).###..Noise: ---------  Time: 40111.2 (4.0)..........)##...#I) +6 short sword of the Lonely Souls {pai.........).##.#...#Cast: Magnavolt (1%).$..∩....ድjb†å.###.#.###Quill .........## #...##...ß...## ..#..##.....## ..###.##.. _Search for what [Enter for "."]? . _Found Xonimp's Antique Armour Shoppe. _Items here: ) [[ †. _Found Niynalant's Book Shoppe and Mubrel's Antique Weapon Emporium.Things that are here: _a +0 halberd; a +0 robeThere is an entrance to Xonimp's Antique Armour Shoppe here.ድjO‘ድj±™ድj’�. _ድjX‹ 3ድj¤� ድj – ድj#« ¨###.## ..#....).........## .#.........ß...## .).......$###......∩.....##.....<..............#<)....)....#)..).....ß.∩..♣..∩.ß.)..).###.........@...)##...# 0.##.#...#$..∩.....###.#.####.... #...# ##...ß ..#.. ##.. ..ድjf¬  ###.### .. >. _Found Xonimp's Antique Armour Shoppe.Items here: ) [[ †. _Found Niynalant's Book Shoppe and Mubrel's Antique Weapon Emporium.  Things that are here: _a +0 halberd; a +0 robe _There is an entrance to Xonimp's Antique Armour Shoppe here.  Found Koviotzu's Antique Weapon Emporium.ድj…¸ ድj·½ *2.2 (1ድj‚Å ድj:É e _Found a stone staircase leading down.⋵j¬–3⋵j�°X⋵j•¹,⋵jÇ⋵jÿÇ⋵jÌ⋵jÌ×⋵j£ÞíWelcome to Niynalant's Book Shoppe! What would you like to do?  a -  450 gold a parchment of Eringya's Noxious Bogb -  450 gold a parchment of Fortress Blast  c -  158 gold a parchment of Fugue of the Fallen  d -  450 gold a parchment of Gell's Gavotte ⋵j”ß• e -  158 gold a parchment of Ozocubu's Armourf -  158 gold a parchment of Volatile Blastmotes  g -  331 gold a parchment of Yara's Violent Unravelling You have 1270 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list䋵jôÅ Ábuy|examineexamine item[Enter] describe勵jùÙÔ A parchment of Fortress Blast. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Fortress BlastForgecraft6 no拵j�O ‡Fortress Blast Draws upon the caster's own physical integrity to create a kinetic shockwave that damages foes in a large area. The caster is locked in place for several turns as the shockwave starts to form, and the spell will be cancelled if they are displaced during that time, but they may otherwise perform other actions freely. Spellpower causes the spell to complete more quickly, but the damage depends entirely upon the caster's AC. Level: 6School: ForgecraftFail: 50%  Power: 29% Damage: 6d6 (max 6d39)  Range: 4  Noise: Extremely loud Miscasting this spell causes magic contamination and also corrodes you. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.鋵j? Ó A parchment of Fortress Blast. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Fortress BlastForgecraft6 noꋵjD+Welcome to Niynalant's Book Shoppe! What would you like to do?  a -  450 gold a parchment of Eringya's Noxious Bog  b -  450 gold a parchment of Fortress Blast  c -  158 gold a parchment of Fugue of the Fallen  d -  450 gold a parchment of Gell's Gavotte  e -  158 gold a parchment of Ozocubu's Armour  f -  158 gold a parchment of Volatile Blastmotes  g -  331 gold a parchment of Yara's Violent Unravelling You have 1270 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping list답j # Þ A parchment of Fugue of the Fallen. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Fugue of the Fallen Necromancy3 no싵jàæ %Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged 싵jjè leffectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3School: NecromancyFail: 6% Power: 22% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also deals up to 9 drainingdamage.틵jo& à A parchment of Fugue of the Fallen. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - Fugue of the Fallen Necromancy3 no틵jùÿ šWelcome to Niynalant's Book Shoppe! What would you like to do?  a -  450 gold a parchment of Eringya's Noxious Bog  b -  450 gold a parchment of Fortress Blast  c -  158 gold a parchment of Fugue of the Fallend -  450 gold a parchment of Gell's Gavotte  e -  158 gold a parchment of Ozocubu's Armour  f -  158 gold a parchment of Volatile Blastmotes  g -  331 gold a parchment of Yara's Violent Unravelling You have 1270 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe틵j¼ ƒ[A-G] put item on shopping listj] T A parchment of Fugue of the Fallen. j&^ ŠA brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Fugue of the Fallen Necromancy3 noð‹µjú§‘Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3School: NecromancyFail: 6% Power: 22% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also deals up to 9 drainingdamage.ú‹µj

........ _Found Niynalant's Book Shoppe and Mubrel's Antique Weapon Emporium.Things that are here: _a +0 halberd; a +0 robe _There is an entrance to Xonimp's Antique Armour Shoppe here.Found Koviotzu's Antique Weapon Emporium. _Found a stone staircase leading down.There is an entrance to Niynalant's Book Shoppe here. _Œµj¨  _Œµj.: XŒµj�B BŒµjÎI ò ..$..@.....###.#.###Noise: ---------  Time: 40114.2 (2.0)##.........## #...#I) +6 short sword of the Lonely Souls {pai##...ß...## ..#..Cast: Magnavolt (1%)##.....##Quill ###.### ..>... _You now have 1292 gold pieces (gained 22).Œµj.. [39 Œµj¬µ !;49m_a +0 halberd; a +0 robe _There is an entrance to Xonimp's Antique Armour Shoppe here.Found Koviotzu's Antique Weapon Emporium. _Found a stone staircase leading down. _There is an entrance to Niynalant's Book Shoppe here. _You now have 1292 gold pieces (gained 22).  There is an entrance to Koviotzu's Antique Weapon Emporium here. Œµjк  Œµj}Á  ŒµjSÉ . _ Œµj........##### .........#.........#.....#.# #.####@.# #.........$.#  ...##..######..  #.# .. .## $#.. ŒµjÇ[64.2 (40.0)5.2 (41ŒµjdŒµj;e _w - a potion of heal wounds {@q2, !d}Œµj¤[[?25h[?0c  Search for what [Enter for "."]? Œµj„ [?25l[?1cŒµjJÉ ŒµjÎ h43 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Snake:3] 10 gold piecesb - [Snake:3] 22 gold pieces  c - [Snake:3] a stone staircase leading down  Œµj#Ï ¾d - [Snake:3] Niynalant's Book Shoppe  e - [Snake:3] a parchment of Fortress Blast (450 gold)  f - [Snake:3] a parchment of Fugue of the Fallen (158 gold)  g - [Snake:3] a parchment of Gell's Gavotte (450 gold)  h - [Snake:3] a parchment of Volatile Blastmotes (158 gold)  i - [Snake:3] a +0 club  j - [Snake:3] a +0 scimitar  k - [Snake:3] a +0 flail  l - [Snake:3] a +0 tower shield  m - [Snake:3] Koviotzu's Antique Weapon Emporium  n - [Snake:3] Xonimp's Antique Armour Shoppe  o - [Snake:3] a +0 halberd (2 further duplicates)  p - [Snake:3] a +0 spear  q - [Snake:3] a club (17 gold)  r - [Snake:3] a great sword (340 gold)  Œµj‡Ï Ës - [Snake:3] a long sword (119 gold)  t - [Snake:3] a runed long sword (221 gold)  u - [Snake:3] a runed mace (204 gold)  v - [Snake:3] a runed rapier (289 gold) ŒµjÎÏ ò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ŒµjŸ³ŒµjÍc Œµjþ# ŒµjÄW ŒµjKÅŒµj×ÖŒµjEŒµj@㌵jl�Œµj.rŒµj´: Œµj§ê Œµj6» Œµjð@ŒµjÝþŒµj£ÕŒµjô“ŒµjÿkŒµj÷ ŒµjßTLevel 3 of the Snake Pit <<>∩∩∩∩(Press ? for help) ########### #.........# ### ### #.........# #.. ... #..)......# ###.####..#....)....# ##.....###.#.........#  ##...ß...##...........#.  ##)........###.............  ##.....∩.....##.....<...#..)  # #.............#<)....)..###.  #.##.............#)..).....###  #....ß.∩..♣..∩.ß.)..).###.....  ####............)##...#...####  #...........).##.#...### ##.....∩.....#Œµj[D##.#.### ##.........####...## ##...ß...##....#..# ##.....##........# ###.####.......##  >........#####  .........#  .........#  #.....#.# Œµjö1 Œµj§5ƒGorae the Earth MageOctopode of Vehumet *****.Health: 122/122 ========================Magic: 53/53 ========================AC: 9Str: 11Doom: 0% EV: 17Int: 34 Contam: 0% SH: 17Dex: 18XL: 18 Next:  6% Place: Snake Pit:3Time:Quill _Items here: )) [[ ††. _L - 3 potions of lignification {!q} (gained 2)  Things that are here: _a +0 halberd; a naga corpse _You see here a +0 war axe. _w - a potion of heal wounds {@q2, !d}Search for what [Enter for "."]? .Œµj73Œµj88Œµj¿<Œµjõ>Œµj-@$ _Œµj²QŒµjÜTŒµj¥XŒµj>YŒµjËZŒµj†]ŒµjDa,ŒµjbŒµjxeŒµj hŒµj±hŒµj/kŒµjVmŒµj qŒµj§qŒµj¹tŒµjרŒµjUÆ,ŒµjTÉŒµjôÌŒµj�Ó,ŒµjnÖŒµjêÙŒµj}Þ,ŒµjÇጵjÔ匵j˜í,Œµj ðŒµj‹öŒµj>øŒµjÒøŒµjmûŒµjTþŒµjŒµj£ŒµjŒµj׌µjQ,ŒµjpŒµjþŒµjÈ%,Œµj0(ŒµjŽU7### ### #.........##.. ... #..)......####.####..#....)....###.....###.#.........###...ß...##...........#.##)........###.............##.....∩.....##.....<...#..)  #.............#<)....)..###. ##.............#@..).....###Noise: --------- 40178.2 (13.0) ...ß.∩..♣..∩.ß.)..).###.....I) +6 short sword of the Lonely Souls {pai ŒµjoÂ##............)##...#...####Cast: Magnavolt (1%)#...........).##.#...#####.....∩.....###.#.#####.........####...####...ß...##....#..###.....##........####.####.......## _Items here: ) [[ †.Œµj"¡ šPick up what? 41/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 mace Armour (select all with [)b - a +0 kite shield of positive energy  c - a +0 robe Carrion a black mamba corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Œµjßü ­  b + a +0 kite shield of positive energy[Enter] accept (1 chosen)Œµjn‡ Œµj“ó### ### #.........#Gorae the Earth Mage#.. ... #..)......#Octopode of Vehumet *****.###.####..#....)....#Health: 122/122 ========================##.....###.#.........#Magic: 53/53 ========================##...ß...##...........#.AC: 9Str: 11Doom: 0% ##)........###.............EV: 17Int: 34 Contam: 0% ##.....∩.....##.....<...#..)SH: 17Dex: 18  #.............#<)....)..###.XL: 18 Next:  6% Place: Snake Pit:3 ##.............#@..).....###Œµj)•Noise: ---------  Time: 40178.2 (0.0) ...ß.∩..♣..∩.ß.)..).###.....I) +6 short sword of the Lonely Souls {pai ##............)##...#...####Cast: Magnavolt (1%)#...........).##.#...###Quill ##.....∩.....###.#.#####.........####...####...ß...##....#..###.....##........####.####.......## _L - 3 potions of lignification {!q} (gained 2)  Things that are here: _a +0 halberd; a naga corpse _You see here a +0 war axe. _w - a potion of heal wounds {@q2, !d} _Search for what [Enter for "."]? . _Items here: ) [[Œµjå•,0;10m[ †.Œµj�¥Œµj“¦*9.2 (1Œµj'±Œµj´= _P - a +0 kite shield of positive energyŒµjŽC### ### #.# #.. ... #..)......# ###.####..#....)....# ##.....###.#.# ##...ß...##..#.  ##).###. ##.....∩.....##.....<...#..) #.#<)....)..###. .#)@.).....### ß.∩..♣..∩.ß.)..).###..... .)##...#...#### #.).##.#...### ##.....∩....[34ŒµjßD¸m.###.#.###  ##..####...####...ß...##....#..###.....##........####.####.......##80Œµjúž[[?25h[?0c  Search for what [Enter for "."]? Œµju; [?25l[?1cŒµj9TŒµj;XB42 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Snake:3] a +0 mace (2 further duplicates)b - [Snake:3] a +0 spear  c - [Snake:3] a +0 tower shield of protection  d - [Snake:3] a stone staircase leading up  e - [Snake:3] a +0 halberd (2 further duplicates)  f - [Snake:3] a +0 war axe  g - [Snake:3] a +0 flail  h - [Snake:3] a +0 tower shield  ŒµjkY—i - [Snake:3] a +0 club  j - [Snake:3] a +0 scimitar  k - [Snake:3] an escape hatch in the ceiling  l - [Snake:3] Xonimp's Antique Armour Shoppe  m - [Snake:3] a morningstar  n - [Snake:3] Mubrel's Antique Weapon Emporium  o - [Snake:3] Niynalant's Book Shoppe  p - [Snake:3] a dagger (62 gold)  q - [Snake:3] a flail (108 gold)  r - [Snake:3] a glowing mace (186 gold)  s - [Snake:3] a glowing sling (139 gold)t - [Snake:3] a hand axe (93 gold) (1 further duplicate)  u - [Snake:3] a parchment of Fortress Blast (450 gold)  v - [Snake:3] a parchment of Fugue of the Fallen (158 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ŒµjaLevel 3 of the Snake Pit <<>∩∩∩∩(Press ? for help) ########### #.........# ### ### #.........# #.. ... #..)......# ###.####..#....)....# ##.....###.#.........#  ##...ß...##...........#.  ##)........###.............  ##.....∩.....##.....<...#..)  # #.............#<)....)..###.  #.##.............#)@.).....###  #....ß.∩..♣..∩.ß.)..).###.....  ####............)##...#...####  #...........).##.#...### ##.....∩.....###.#.### ##.........####...## ##...ß...##....#..# ##.....##........#[20;Œµjc×32H ###.####.......##  >........#####  .........#  .........#   #.....#.# Œµjåž Œµjs  Œµjµ¤ ÌGorae the Earth MageOctopode of Vehumet *****.Health: 122/122 ========================Magic: 53/53 ========================AC: 9Str: 11Doom: 0% EV: 17Int: 34 Contam: 0% SH: 17Dex: 18Œµj”¥ ÕXL: 18 Next:  6% Place: Snake Pit:3Time:Quill _a +0 halberd; a naga corpse _You see here a +0 war axe. _w - a potion of heal wounds {@q2, !d} _Search for what [Enter for "."]? . _Items here: ) [[ †. _P - a +0 kite shield of positive energy  Search for what [Enter for "."]? .Œµjj© Œµjª Œµjé» ŒµjÛÁ Œµj#Æ Œµj%Ç $ _ŒµjçË Œµj5â Ò#.........#### ### #.........##.. ... #..)......####.####..#....)....###.....###.#.........###...ß...##...........#.##)........###............. ##.....∩.....##.....<...#..) #.............#<@....)..###.Noise: --------- 40181.2 (1.0) #.............#)..).....###I) +6 short sword of the Lonely Souls {pai ..ß.∩..♣..∩.ß.)..).###.....Cast: Magnavolt (1%) Œµj ã #............)##...#...#### #...........).##.#...### ##.....∩.....###.#.#####.........####...####...ß...##....#..###.....##........#ŒµjZä Œµj¬í ŒµjÕï U _You see here a +0 war axe. _w - a potion of heal wounds {@q2, !d}Search for what [Enter for "."]? . _Items here: ) [[ †. _P - a +0 kite shield of positive energy _Search for what [Enter for "."]? . _Items here: )) [[ ÷÷.ŒµjŒµj,Pick up what? 42/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 mace  b - a +0 mace Armour (select all with [)  c - a +0 robed - a +0 tower shield of protection Carrion a naga skeleton a naga skeleton ŒµjŸ[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Œµj̨©  d + a +0 tower shield of protection[Enter] accept (1 chosen)Œµjn�Œµj\”Œµjª!#.........#Gorae the Earth Mage### ### #.........#Octopode of Vehumet *****.#.. ... #..)......#Health: 122/122 ========================###.####..#....)....#Magic: 53/53 ========================##.....###.#.........#AC: 9Str: 11Doom: 0% ##...ß...##...........#.EV: 17Int: 34 Contam: 0% ##)........###.............SH: 17Dex: 18 ##.....∩.....##.....<...#..)XL: 18 Next:  6% Place: Snake Pit:3 Œµj›Ú#.............#<@....)..###.Noise: ---------  Time: 40181.2 (0.0) #.............#)..).....###I) +6 short sword of the Lonely Souls {pai ..ß.∩..♣..∩.ß.)..).###.....Cast: Magnavolt (1%) #............)##...#...####Quill #...........).##.#...### ##.....∩.....###.#.#####.........####...####...ß...##....#..###.....##........# _You see here a +0 war axe. _w - a potion of heal wounds {@q2, !d} _Search for what [Enter for "."]? . _Items here: ) [[ †. _P Œµj»Üú- a +0 kite shield of positive energy _Search for what [Enter for "."]? . _Items here: )) [[ ÷÷.Œµj¦éŒµjÄê*2.2 (1Œµj]úŒµjÕü9 _Q - a +0 tower shield of protectionŒµjxúŒµjBInventory: 43/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}  N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}c - a +5 short sword of speed Missiles (go to first with ()t - 14 boomerangs  s - a curare-tipped dart  g - 43 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} ŒµjnArmour (go to first with [)  u - a +5 kite shield (worn)P - a +0 kite shield of positive energy  O - a +0 tower shield  Q - a +0 tower shield of protection  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Œµjµò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Œµj‰ k  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}  N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}  c - a +5 short sword of speed Missiles (go to first with ()  t - 14 boomerangs  s - a curare-tipped dart  g - 43 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  P - a +0 kite shield of positive energy  O - a +0 tower shield  Qtower shield of protection  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=)  M - an amulet of magic regeneration (worn) 3%Œµjîs    k - a +4 ring of protection (worn)4ŒµjÛ0~O - a +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Œµj|1 Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you switch to wearing this armour: Your EV would decrease by 1.9 (17.1 -> 15.2). Your SH would increase by 0.2 (17.6 -> 17.8). Your spell failure would worsen by up to 7% (press '!' for details). You took it off a naga warrior on level 2 of the Snake Pit. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary ŒµjÀ1rarmor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ Œµjé1T(w)ear, (d)rop, (=)adjust, or (i)nscribe.Œµj´Æ ŒµjÑ Œµj¯Ý Ü#.........#Gorae the Earth Mage### ### #.........#Octopode of Vehumet *****.#.. ... #..)......#Health: 122/122 ========================###.####..#....)....#Magic: 53/53 ========================##.....###.#.........#AC: 9Str: 11Doom: 0% ##...ß...##...........#.EV: 17Œµj3Þ mInt: 34 Contam: 0% ##)........###.............SH: 17Dex: 18 ##.....∩.....##.....<...#..)XL: 18 Next:  6% Place: Snake Pit:3 #.............#<@....)..###.Noise: ---------  Time: 40182.2 (0.0) ŒµjbÞ ÿ#.............#)..).....###I) +6 short sword of the Lonely Souls {pai ŒµjœÞ å..ß.∩..♣..∩.ß.)..).###.....Cast: Magnavolt (1%) #............)##...#...####Quill ŒµjõÞ y#...........).##.#...### ##.....∩.....###.#.###Œµjˆß …##.........####...####...ß...##....#..###.....##........# _w - a potion of heal wounds {@q2, !d} _Search for what [Enter for "."]? . _Items here: ) [[ †. _P - a +0 kite shield of positive energy ŒµjÏß ù_Search for what [Enter for "."]? . _Items here: )) [[ ÷÷. _Q - a +0 tower shield of protectionŒµj¸í Œµjzð *3.2 (1Œµj Œµj· è _Search for what [Enter for "."]? . _Items here: ) [[ †. _P - a +0 kite shield of positive energy _Search for what [Enter for "."]? . _Items here: )) [[ ÷÷. Œµjy P_Q - a +0 tower shield of protection _You drop a +0 tower shield.Œµj³;ŒµjiJInventory: 42/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}  N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}c - a +5 short sword of speed Missiles (go to first with ()t - 14 boomerangs  s - a curare-tipped dart  g - 43 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} ŒµjÉJ‹Armour (go to first with [)  u - a +5 kite shield (worn)P - a +0 kite shield of positive energy  Q - a +0 tower shield of protection  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  ŒµjñJ§o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+} ŒµjK‚ h - a staff of fire {rF+} Jewellery (go to first with "=) ŒµjUKò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ŒµjõÓ*  c - a +5 short sword of speed Missiles (go to first with ()  t - 14 boomerangs  s - a curare-tipped dart  g - 43 poisoned darts  w - 2 javelins ŒµjÉÔÊ e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)P - a +0 kite shield of positive energy  Q - a +0 tower shield of protection  q - the orb of Xuefamm {Glass, Harm rCorr Necro}  K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} ŒµjÔÕTJewellery (go to first with "=)  M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn) 6%Œµj£ F - a +6 ring of intelligence (worn)  b - the ring "Iwkycam" (worn) {MP+9 Dex+2 Stlth+}  H - the ring "Qoefrafy" (worn) {MP+9 Int+4}10Œµj)k Ð f - a ring of resist corrosion (worn)  J - a ring of wizardry (worn) {wiz+}4Œµjþ ‡Mg - 43 poisoned darts2 ŒµjyŠMs - a curare-tipped dart0 ŒµjÏ®ýMissiles (go to first with ()t - 14 boomerangs 7 Œµj™T�Mc - a +5 short sword of speed6 Œµj¢) ²M N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}4 Œµj“ì ¨M p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}3 ŒµjÖû Í D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn)6 Œµj”½¢  F - a +6 ring of intelligence (worn)7%ŒµjiïhQ - a +0 tower shield of protection. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 'Of protection': It protects you from most sources of damage (AC +3). It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 3.0 (9.0 -> 12.0). Your EV would decrease by 1.9 (17.1 -> 15.2). Your SH would increase by 0.2 (17.6 -> 17.8). Your spell failure would worsen by up to 7% (press '!' for details). You took it off a naga warrior on level 3 of the Snake Pit. Stash search prefixes: {inventory} {ego} {branded} {AC+3} {offhand armour} (w)ear, (d)rop, (=)adjust, or (i)nscribe.'ŒµjÀ XInventory: 42/52 gear slots 'Œµj; ¨Missiles (go to first with ()  t - 14 boomerangs  s - a curare-tipped dart  g - 43 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} Armour (go to first with [)  u - a +5 kite shield (worn)  P - a +0 kite shield of positive energy  Q - a +0 tower shield of protection  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+} 'Œµji ¾ h - a staff of fire {rF+} Jewellery (go to first with "=) 'ŒµjŒ } M - an amulet of magic regeneration (worn)  k - a +4 ring of protection (worn) 'Œµj¯ w D - a +4 ring of protection (worn)  d - a +6 ring of intelligence (worn) 'ŒµjÌ 5 F - a +6 ring of intelligence (worn) 'Œµjû ò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[ 7%])Œµj™ )Œµj^" )Œµjy3 #.........#Gorae the Earth Mage### ### #.........#Octopode of Vehumet *****.#.. ... #..)......#Health: 122/122 ========================###.####..#....)....#Magic: 53/53 ========================##.....###.#.........#AC: 9Str: 11Doom: 0% ##...ß...##...........#.EV: 17Int: 34 Contam: 0% ##)........###.............SH: 17Dex: 18 ##.....∩.....##.....<...#..)XL: 18 Next:  6% Place: Snake Pit:3 #.............#<@....)..###.Noise: --------- [3)ŒµjÔ4 ð9;49m Time: 40183.2 (0.0) #.............#)..).....###I) +6 short sword of the Lonely Souls {pai ..ß.∩..♣..∩.ß.)..).###.....Cast: Magnavolt (1%) #............)##...#...####Quill #...........).##.#...### ##.....∩.....###.#.#####.........####...####...ß...##....#..###.....##........# _Search for what [Enter for "."]? . _Items here: ) [[ †. _P - a +0 kite shield of positive energy _Search for what [Enter for "."]? . _Items here: )) [[ ÷÷. _Q - a +0 tower shield of protection _You drop a +0 tower shield.)ŒµjÚN )ŒµjÒQ )Œµjj[ )Œµjâ] *ŒµjÍèI*Œµj×ï*Œµj› ,*Œµj_"*Œµjð%*Œµjã+*Œµj2,*Œµj‚/*Œµj†3*Œµj“7*ŒµjØ7*Œµj+;*Œµj[>*Œµj¹B*Œµj"C*ŒµjÁE*ŒµjúH*ŒµjnL*Œµj±L*ŒµjLO*Œµj,S*Œµju*ŒµjÃw*ŒµjPŠ,*Œµjê‘B*ŒµjŽ“*Œµj\˜,*Œµjš*Œµjʳ`*ŒµjN´*Œµj¹B*Œµjt»*Œµjs¾,*Œµj$Èn*ŒµjµÊ*ŒµjKË*ŒµjÌ*ŒµjzÏ› _Items here: ) [[ †. *ŒµjhÐ_P - a +0 kite shield of positive energy _Search for what [Enter for "."]? . _Items here: )) [[ ÷÷. _Q - a +0 tower shield of protection _You drop a +0 tower shield.now have 1320 gold pieces (gained 10).*ŒµjÒ*ŒµjÓ*ŒµjÕ*Œµj–Õ*ŒµjVØ*Œµj4Ù*ŒµjcÙ*ŒµjçÚ*ŒµjæÜ*ŒµjSÝ*ŒµjƒÞ*ŒµjÚß*Œµj|â,*Œµj­ã*ŒµjQæ*ŒµjÐìk  You encounter a black mamba.*ŒµjüùJ##...ß...##....# ##.....##........ ###.####.......# >........#####  .........#  .........#  #.....#.# ####### #.####..###......# #....@......#  ....##..######..#  . #.#^ ..#Magnavolt (1%) *ŒµjÞú+... .. . ..## ... # #$# .... S   black mamba (asleep) ... ...S. .# ###### *Œµj 8206.2 (23.0)*Œµj–+7.2 (24 _*Œµj> *Œµjs+Œµj÷:n§You now have 1320 gold pieces (gained 10). _You encounter a black mamba.  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!! +Œµj‡;© You kill the black mamba!  Vehumet accepts your kill.+ŒµjäA‹*****.*+Œµj©H> .^...§You feel your power returning.50--7====8.2 (1.0)Magnavolt (1%) _You hear an angry hiss. _You now have 50/53 mp.+Œµjëà +Œµjmá +ŒµjÈâ +Œµjê k  You encounter a black mamba.+ŒµjÊñ l.............+Œµj~ò ¹Magnavolt (1%)S   black mamba (wandering)S+ŒµjÂó &0+Œµjbû )+ŒµjEP----9.2 (1 _+Œµjê;§+ŒµjÐ,ŒµjŽíî *****(magnetised)*Magnetic shrapnel attaches itself to the black mamba.,Œµjˆ?¾ ** *Electricity arcs towards the magnetite!,ŒµjÉ�˜ .The arc of electricity hits the black mamba!!,Œµj1�.S,Œµj€›v.^....§,ŒµjÆ��45----====10,ŒµjD¦,Œµj­­‹ _You hear a shout! _You now have 45/53 mp.,Œµjûö  §Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!,Œµjü N*****,Œµj–P@***,Œµj—ÅÈ .^....§§Vehumet accepts your kill.,ŒµjîѪ40----81Magnavolt (1%),ŒµjÙ9§,Œµjaã‹ _You hear a shout! _You now have 40/53 mp.-Œµjl‹ -Œµj§Œ -Œµjí� -ŒµjΘ °  You encounter a naga sharpshooter. It is wielding a +0 scimitar and carrying a+0 longbow.-ŒµjÅŸ 41--Magnavolt (1%)NN   naga sharpshooter (launcher, constric…)-Œµjø  &0-ŒµjÒ© -Œµjc¶ ‰----2.2 (1 _§-ŒµjÂÛ .ŒµjoqÛ *****Magnetic shrapnel attaches itself to the naga sharpshooter.  Electricity arcs towards the magnetite!.Œµj½ÀG***.ŒµjBÀ .^....N§The arc of electricity hits the naga sharpshooter!The naga sharpshooter unwields a +0 scimitar.The naga sharpshooter wields a +0 longbow.))))).ŒµjjÄ NThe naga sharpshooter shoots an arrow. The arrow barely misses you..Œµjfˆí@.^..N   naga (constriction).Œµj­‰}35---====3.ŒµjQ’;§.Œµjz®Å _You encounter a naga. It is wielding a +0 mace. _You now have 35/53 mp..Œµj”… ***** , magnetised)Magnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite!.Œµj8Ö9 .ŒµjÒ"G***.ŒµjÖ‡ §The arc of electricity hits the naga sharpshooter!! x3  You kill the naga sharpshooter!Vehumet accepts your kill..Œµj“Ð*N   naga (constriction, magnetised)*.Œµj/þ�.^....§§N.Œµj¥ / 3----94 _You feel your power returning. The arc of electricity hits the naga!!.Œµj÷ 9§.ŒµjÝ Á  Your Evocations skill increases to level 5! _You now have 33/53 mp..ŒµjÆe O*****.ŒµjW± F***.Œµj  2 §Electricity arcs towards the magnetite! The arc of electricity hits the naga!!!You kill the naga!Vehumet accepts your kill..Œµjc T*.Œµj7e ‰ NYou feel your power returning..Œµj4} j.^....N   naga (constriction)§§0--5.Œµj)„ G§§.ŒµjW  É _You encounter a naga. It is wielding a +0 hand axe. _You now have 30/53 mp./Œµj||Ù ***** , magnetised)Magnetic shrapnel attaches itself to the naga./ŒµjåÉG***/ŒµjÚ&Ÿ§ _You encounter a naga. It is wielding a +0 hand axe. _You now have 30/53 mp.Magnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite! The arc of electricity hits the naga!!  The arc of electricity hits the naga!!!  You kill the naga!  Vehumet accepts your kill./Œµj -c**/Œµj6~£.^....§†§/Œµj_†¢27--6Magnavolt (1%)/Œµj¦�;§/Œµjt¦´ _You feel your power returning. _You now have 27/53 mp.0Œµj m30Œµj3o0Œµjðq0Œµj�v: _0Œµj.{0Œµj±{>28-0ŒµjÝ{0Œµj½}0Œµj±€0Œµj�S9=0ŒµjØ‚0Œµj”‹x30=0ŒµjG�0Œµjœ�0Œµj/�0Œµj`”0ŒµjÔS1=0Œµj¿–0Œµj%ša2=0Œµjxœ0Œµj$¡0Œµjs¡0Œµj£0Œµj¦0Œµj§230Œµjq¨0ŒµjϾà4=5=0ŒµjöÃ0Œµj Ç0ŒµjoÇ0ŒµjYÌ0Œµj;Ï0ŒµjÑÏS6=0ŒµjÓ0Œµj:×0Œµj–×K7=0Œµj¨Ú0Œµj|Þi8=0ŒµjÕß0Œµj)ä,0Œµj\ç0Œµjië0ŒµjÐë#90Œµjì(=0Œµjêí0Œµjaó0ŒµjµóR40=0Œµj“õ0Œµjø0ŒµjÐø0Œµj=ú0Œµj½þ0Œµj ÿV41=0Œµj0Œµjµa2=0ŒµjV0Œµjâ 0Œµj@ U3=0ŒµjF 0ŒµjÕ0Œµj\0Œµjm0Œµj;40Œµjú0Œµj§P±5=6=7=0ŒµjäR0ŒµjJSU8=0ŒµjœU0ŒµjØY0Œµj'ZK9=0Œµj\0Œµj@_0Œµj�_0ŒµjØ`0ŒµjØe0Œµj@fV50=0Œµjäg0ŒµjYjK1=0ŒµjÖj0Œµj0l0ŒµjÄp,0ŒµjRr0Œµj'u0Œµj�uU2=0Œµj÷v0Œµjm{0ŒµjÎ{H53=0Œµj€}0Œµj±0Œµj^‚0Œµj­‚0Œµj»„0Œµj‡0Œµj¦‰0Œµj Š0ŒµjQ‹0Œµjš�0Œµjê�,0ŒµjO‘0Œµj±�Ó=0Œµj¤ž0Œµj¨¦š0Œµjg¨0Œµjûª0ŒµjM«0Œµjج0ŒµjûµB0Œµjg»® _You now have 1342 gold pieces (gained 22).0Œµj#½,0Œµj¾0Œµje¿0ŒµjYÀ0ŒµjÃÀ0ŒµjZÁ0Œµj†Ã0ŒµjðÄ0ŒµjèÅ,0ŒµjsÇ0ŒµjÉ0ŒµjsÉ0ŒµjÐÉ0Œµj‹Ì0ŒµjïÌ0ŒµjmÍ0ŒµjAÎ0Œµj+Ï0ŒµjÊÐ0ŒµjDÑ0Œµj Ô0ŒµjnÔ0ŒµjÞÖ,0Œµj"Ø0Œµj›Ù0Œµj-Û0ŒµjzÛ0Œµj‹Ü0ŒµjÑÝ0Œµjˆãi  You encounter an anaconda.0ŒµjÃí² . ###.#^..... ##...#...... #..###...... ###.## ...).. #...# ...†). 0ŒµjGîú###.### ###### ##...#  #..###  #@## ---- #.#  $.. Magnavolt (1%)0Œµjpîh #..# 0Œµj–î­ ##.## ... S.0Œµj»î¨S   anaconda (constriction, wandering) 0ŒµjÝîg### .. 0Œµjï4..0Œµjñð170.2 (54.0)0ŒµjHóG.S0Œµjú0ŒµjDûO----1.2 (55 _0Œµj0ŒµjA Y _MP restored: 531ŒµjlÊ” *****S  magnetised)*Magnetic shrapnel attaches itself to the anaconda.  Electricity arcs towards the magnetite!  The arc of electricity hits the anaconda!!!1Œµj­pS.S.....48---====2.2 (1.0) _The anaconda hisses angrily. _You now have 48/53 mp.1Œµjª§  The arc of electricity hits the anaconda!!! _The anaconda hisses angrily. _You now have 48/53 mp.  You kill the anaconda!  Vehumet accepts your kill.1Œµj~ X****1ŒµjtžX...§1Œµj³¥¥3-----103Magnavolt (1%)1Œµj<­;§1Œµj¦´´ _You feel your power returning. _You now have 43/53 mp.1Œµj ƒ 1Œµj˃ 1ŒµjC… 1Œµj3‡ 1Œµj¬‹ i4-- _1ŒµjoŒ 1ŒµjêŒ 55=1Œµj� 1Œµjü� 1Œµj[� 1Œµjð� U6=1Œµj¶� 1Œµjn” 1Œµj¹” 1ŒµjŒ• 1Œµjì– 1Œµj*˜ a7=1ŒµjT› 1Œµj§› U8=1Œµjᜠ1Œµjyž 1Œµj¾ž 1ŒµjÏŸ 1Œµj¥ 1Œµj¦ K9=1Œµj-¨ 1ŒµjÚ© 1Œµj(ª @50=1ŒµjŒª 1ŒµjV« 1Œµjد 1Œµj6° K1=1Œµjôá —2=53=  You encounter a naga. It is wielding a +0 dire flail.1Œµj¿ã þ #..###......###.## ...)..#...# ...†).###.### ########...# ..### . #.## ...?####.###N......@...#----#####.#..#........ ##.##†....Magnavolt (1%)1Œµj,ä ª... ... ........ ###. ...... .. ...N   naga (constriction, asleep). ......1ŒµjËì 0885.0)1Œµjæí O----9.2 (16 _1ŒµjÄõ 1Œµj›}  You see here 16 gold pieces. _MP restored: 532Œµj¯< (§ _You encounter a naga. It is wielding a +0 dire flail.You see here 16 gold pieces. _MP restored: 53  Magnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite! The arc of electricity hits the naga!!!You kill the naga!  Vehumet accepts your kill.2ŒµjÏB D*******2ŒµjJ© J§......2Œµje± Ù50--1====90.0)Magnavolt (1%)2Œµj[º :§2ŒµjòÁ ´ _You feel your power returning. _You now have 50/53 mp.3Œµjý’3Œµj’“3ŒµjƒŸÆ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3Œµj$k33ŒµjCm3Œµj›o3Œµj˜s: _3Œµj²wb1=-3ŒµjTy3ŒµjR„®  You encounter a naga sharpshooter. It is wielding a +0 flail and carrying a +0shortbow.3Œµjµ‹c2=..N.----Magnavolt (1%)N   naga sharpshooter (launcher, constric…)3ŒµjäŒ*2.2 (23ŒµjA•3ŒµjŒ–N----3.2 (3 _3Œµjž3Œµjº… _You regained 2 mp, and now have 52/53 mp.3Œµjf¤X *******N  Magnetic shrapnel attaches itself to the naga sharpshooter.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga sharpshooter!!!3Œµj +N......  Magnetic shrapnel attaches itself to the naga sharpshooter.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga sharpshooter!!!  The naga sharpshooter shouts!  The naga sharpshooter unwields a +0 flail.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter casts a spell at you.3Œµjëu  The naga sharpshooter magically shoots an arrow.3Œµj…‰110---46---====3Œµj¸#4.2 (13Œµj>:J _The arrow hits you!3Œµj ;¦You take 12 damage, and have 110/122 hp. _You now have 46/53 mp.4ŒµjºV  ******* Electricity arcs towards the magnetite!4Œµjʶ$ §The arc of electricity hits the naga sharpshooter!! x2  You kill the naga sharpshooter!Vehumet accepts your kill.4Œµj¼>*4Œµj· J§......4ŒµjëbÁ1---4----25Magnavolt (1%)§ _You feel your power returning. _You now have 44/53 mp.4Œµjrq 65= _6=2=7=4Œµjœv ¹3=8=4Œµj¢w 4Œµjtx K9=4Œµjûy 4ŒµjÀ} ,4Œµjú~ 4Œµj&� 4Œµjœ� ^450=4ŒµjÖ‚ 4Œµjä† 4Œµjj‡ D1=4ŒµjîŒ ˆ52=4Œµj*Ž 4Œµjb’ ,4ŒµjÓ“ 4Œµj�– 4Œµj— H53=4Œµj]™ 4Œµjþ� 4Œµjšž %64Œµj.  4Œµjc¢ 4Œµj5£ 4Œµjs¥ 4Œµj‘¨ 4Œµj© K7=4Œµjôª 4Œµj¬­ 4Œµj® 9=4Œµj[¯ 4Œµj4µ ,4Œµjܶ 4Œµj÷¸ 4Œµj_¹ U8=4Œµj÷º 4Œµjœ¾ 4Œµj ¿ 4Œµj¸À 4Œµj à 4ŒµjœÄ %94ŒµjõÄ 4ŒµjÕÈ 4Œµj7É 4ŒµjdÊ 4ŒµjêÌ 4ŒµjBÍ 4ŒµjPÎ 4Œµj(Ò 4Œµj–Ò &204ŒµjÿÓ 4ŒµjÖ ,4Œµjýä 4ŒµjLê ;14Œµjoí 4Œµjjï 4ŒµjØï 4Œµj£ò 4Œµj<ö ,4Œµjàø 4Œµj×ú 4ŒµjMû ?122=4Œµj½ü 4Œµj ,4Œµj4 4Œµjß O _You now have 1358 gold pieces (gained 16).4ŒµjG 4Œµj‰ 4Œµj^ 4Œµje 4Œµj$ 4Œµj£ 4ŒµjÑ 4Œµj$ 4Œµj% 4Œµj™ 9=4Œµj 4Œµjå 4Œµjº$ 4ŒµjG% 4ŒµjŠ& 4ŒµjÎ( 4Œµj3 ,4Œµj²4 4Œµjº> ,4Œµjý? 4Œµj€N o _i - 8 scrolls of identify {@r1} (gained 1)4ŒµjÊP 4Œµj‡Q 4ŒµjÅ€ Œ4Œµjà‚ B4ŒµjC� 4Œµjz� 4Œµj+’ ,4ŒµjG” 4Œµjp– 4ŒµjÜ– 4Œµjl˜ 4Œµjù› 4Œµjž 4ŒµjdŸ ,4Œµji¡ 4ŒµjP¥ ,4Œµjk¦ 4Œµjލ 4Œµj§ª ,4Œµjo¬ 4Œµjð² B4Œµj˜³ 4ŒµjAµ 4Œµj*· 4Œµj“· 4Œµj¿¸ 4Œµjòº 4Œµj¿ ,4Œµj„À 4ŒµjNÉ Y  Items here: ))) †.4Œµj,Ë 4ŒµjõË  _4ŒµjòÌ 4ŒµjµÎ 4Œµj8Ó 4ŒµjM Ü4Œµj” 4Œµj` 4Œµjñ 4ŒµjS 4Œµj 4Œµju. Ô . ....>...>#.........#..?......# .........######..........#...###....)......###..........#### #..##...#### #.##----349.2 (54.0).#####.####....####.### #.....)..........# 4Œµjñ/ P###########.#..#.. ...........##.##† .................  ........#######.. ................. ............... . 4Œµjˆ7 4Œµj-9 I----50.2 (554Œµj‡A 4ŒµjïJ  _Found an escape hatch in the floor. Found a stone staircase leading down. _Health restored: 122; MP restored: 535Œµj™Ä5Œµj¡Å5ŒµjÇ5Œµj5Í5ŒµjQÖP _5Œµj$Ø5ŒµjÛ5Œµj~Û5Œµj†Ý5Œµj¨à5Œµj\ã5ŒµjÔã5Œµj›å5Œµj½ëB5Œµj4í5ŒµjËï5ŒµjŸò,5Œµj"ô5ŒµjŒû5Œµj1ü5Œµj›ý5ŒµjJ o _a - 4 scrolls of enchant armour (gained 1)5ŒµjÞ 5ŒµjB 5Œµj 5Œµjì 5Œµju 5Œµjë 5Œµj× 5Œµj( 5Œµjú ,5ŒµjN 5ŒµjM 5ŒµjN! 5ŒµjÚ! 5Œµj # 5Œµjx% 5Œµj%( ,5Œµj* 5ŒµjÕ, 5Œµje/ 5Œµjå/ 5Œµj1 5ŒµjÈ3 5Œµj¿? X5ŒµjÀI Ã#.# ## #..##############.. ....###.............. .#........>...># #..............#  #.5Œµj¼J ..............# #.#..............########>...............#.. ###.###63.2 (13  .........)......####### ##...#  #..............#### #..###  ##................#### #.## #####.#####.####....####.###5ŒµjûJ 4#. #.....)..........# #. ###########.#..#......##.##†5Œµj/K 4....5Œµj|S 5Œµj[T +4.2 (145Œµjt[ 5Œµj_ e _Found a stone staircase leading down.6ŒµjµÑ 36Œµj¯Ó 6Œµj'ï ò6Œµj”ð 6Œµj¬ñ 6Œµjžó ,6Œµjêô 6Œµj ö 6Œµjb f#.####..## #..... ##.. ....##..# ... .. ###.#^. .....>...># .. ##...#. .# .< #..## ...# .# ###.## .. ..########># #...# .. .#.....@..# ###.### 8.2 (4.0) 6ŒµjV .....)......##########...# ....#### #..### ........#### #.## ##.#####.##  #. #.....)..........#  #. ###########.#..#...........##.##†.........6Œµj 6Œµje *9.2 (56ŒµjV 6Œµj c _Found a stone staircase leading up.7Œµj×7Œµj6Ø7Œµj5Ù7ŒµjAå7Œµjé7Œµj—ïn7Œµj¨ð7Œµjàò7ŒµjÑô7Œµj_õ7Œµjíö7Œµjv r  There is a stone staircase leading down here.7ŒµjB!  7Œµj $ e You encounter a black mamba.7Œµjô4 Ì.........# #.#. .. #.....#.#  #.#. .# #.## ###...##.# ###........ #########......... .....##..####7Œµj£6 3......... ...# ###.#^.>...>#S.......##..# ##...#..#..........<# #..###..# #@.#  ...)...########>## ...†#........# #######Magnavolt (1%))##########... .........#### #..### ............#### #.## S   black mamba (asleep) .#####.####....####.### . #.....)...# . ###########.#..#7Œµj0C ,72.2 (37ŒµjðE 13.2 (4 _7ŒµjGM 7ŒµjîN 8Œµj2§  There is a stone staircase leading down here. _You encounter a black mamba.  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!You kill the black mamba!  Vehumet accepts your kill.8ŒµjCÈH*******8Œµj#6H§......8ŒµjB´50--====4.2 (1Magnavolt (1%)8ŒµjÝD8ŒµjËO´ _You feel your power returning. _You now have 50/53 mp.8Œµjí I8Œµj*î 8Œµj"ò : _8Œµjšô 8Œµjõ L1=-8Œµjö 8ŒµjPø 8Œµj§ø U2=8ŒµjØù 8Œµj þ ^53=8Œµjjÿ 8ŒµjÝ 8Œµj 8Œµjk 8ŒµjQ 8Œµjß" 8Œµjÿ& ,8Œµj( 8Œµjß) 8Œµj¾+ ,8Œµj~, 8Œµj˜9 8Œµj= 8Œµj°= 9=8Œµj`> 8Œµj @ 8ŒµjžA 8Œµj B 8Œµj4C 8ŒµjÏD 8Œµj†F 8Œµj:J X8ŒµjÅJ 8Œµj¬K 8ŒµjM 8Œµj¿N ,8ŒµjÃO 8ŒµjKQ 8ŒµjlR 8ŒµjØR 8ŒµjWS 8ŒµjÚd 8Œµj�f 8Œµjg 8ŒµjÕg 8Œµj–v 8Œµj‰w 8Œµj,x 8Œµj­x 8ŒµjS‡ 8Œµj¸ˆ 8Œµj‰ 8Œµj·‰ 8Œµj(Œ 8Œµjϯ R8Œµj» 8Œµj¼ 8Œµj_¼ 8Œµjç½ 8ŒµjÀ 8ŒµjÝÁ 8ŒµjO 8ŒµjNà 8ŒµjÄ 8ŒµjTÆ 8Œµj¿Æ 8Œµj(Ç 8Œµj:Ô 8Œµj>Ö B8ŒµjØ 8Œµj Ù 8Œµj€Ù 8ŒµjÚÙ 8ŒµjUÛ 8ŒµjcÜ 8Œµj7Ý 8Œµj‹Ý 8Œµjëë 8Œµj;í 8Œµj‰í 8Œµj\î 8Œµjzï 8Œµj"ñ 8Œµjƒñ 8Œµj“ „8Œµjr  #.##.... #....ß.∩..♣..∩.ß. ####............) #....) ##.....∩..... ##.........## # ##...ß...## ###..##########.....## <......@......###.####..----406.2 (32.0)8ŒµjÈ & ####..########..>....... ## #####............ #.#................ #.#.##...####.....# #.#.##.### #.####.  ####...##.######......  ############.##.....##..# ........................#####.#^ 8Œµj 8Œµj! H----7.2 (338Œµj‚& 8ŒµjF-   _Found a stone staircase leading up. _MP restored: 539Œµjë39Œµj¦‰Æ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9Œµjî39ŒµjÂï9Œµjˆ9Œµj«9ŒµjÆ’ _9ŒµjP9Œµj7B9Œµj+X9Œµj¼;X9Œµjƒ?9Œµj¯@9ŒµjB9ŒµjK9Œµj[L9Œµj‰M9ŒµjÇM9Œµj±N9Œµj±]X9Œµj._9Œµjß`,9ŒµjÄa9Œµjc9Œµj¯d9Œµjúd9Œµjf9Œµji9Œµjði9ŒµjLj9Œµj+k9Œµjmm9ŒµjºsX9Œµj}u9ŒµjUv9Œµjòv9Œµj#y9Œµj{,9Œµj |9Œµj ~9ŒµjE€,9Œµj«‚9Œµjcƒ9Œµje…9Œµjµ…9Œµj«†9Œµjëˆ9ŒµjÏŠ9Œµj&‹9Œµj]Œ9ŒµjP�9Œµjš‘9Œµjñ‘9Œµj“9Œµj?š,9Œµj4›9ŒµjS¡e _You now have 1382 gold pieces (gained 24).9Œµjó¡9Œµj2£9Œµj€·  ######### # #.......# ### #...@...#  #.......#### ##........... ##)#.......#### ####.......# # .9Œµj,¸g#..........# #.##.......#######..# #....ß.∩ # ##.# ####...... #.# #......9Œµjì¸lYou pick up a parchment of Forge Phalanx Beetle and begin reading...9ŒµjIÃX27.2 (208.2 (219Œµj“Æ9ŒµjÉM _You add the spell Forge Phalanx Beetle to your library.9Œµj½9Œµj£9Œµj‡9Œµj\° _You can't see any susceptible monsters within range! (Use Z to cast anyway.):ŒµjÂÁ:ŒµjªÂ3:ŒµjÛÑ:Œµj(Ó:ŒµjZÙ| _:ŒµjIÛ:ŒµjÝ:ŒµjµÞ,:ŒµjDß:Œµj á:Œµjèâ:ŒµjIã:Œµj•ä:Œµjæ:Œµj¡ç:Œµj!è:Œµjáè:ŒµjŽê:Œµj�ë:Œµjì:Œµj[ì:Œµjeø:Œµjú,:Œµj§ú:Œµjÿû:Œµj `  You sense a monster nearby.:ŒµjU%:Œµj¦&·##########.......##.......##.......#####...........#.......#### ####.......# # ###..........# #. #..@#######..# #. #+### ##.# #### { #.# # #.# # #.# #.##  ######..###### ....<....#######..#####:Œµj.[36.2 (8.0){:Œµj‹/$ _:Œµjt4:ŒµjŒ6:Œµj$6 :Œµjp8 :Œµj™; :ŒµjÙ> ° _You can't see any susceptible monsters within range! (Use Z to cast anyway.):Œµj¢Ï :ŒµjVÐ 3:ŒµjpÝ ,:Œµj_Þ $ _:Œµj5ä ,:ŒµjFî Ü  You open the door.You encounter a naga ritualist and a nagaraja.The naga ritualist is wielding a +1 heavy broad axe.:Œµjûô  # #.# #.......# #.......#### #.... #.......####  ####.# #  ###...# #. #.@.#######..# #:Œµjö ; #'### ##.# #.N{ #.# Magnavolt (1%)#N∩ #.# #.. #.###+ #.##N   nagaraja (constriction, asleep) ######..N   naga ritualist (constriction, asleep) ....< #..####:Œµj7ý +7.2 (1:Œµjpþ 18.2 (2 _:Œµj3:Œµjz(Z _Found Ecathreet's Serpentskin Sales.;Œµjä‹×***N  magnetised)N  )The naga ritualist is wielding a +1 heavy broad axe. _Found Ecathreet's Serpentskin Sales.  Magnetic shrapnel attaches itself to the nagaraja.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga ritualist!!  The naga ritualist shouts!  The arc of electricity hits the nagaraja!!!;Œµj›ØMNN;Œµj¬Ù;ŒµjÝÚFN.;ŒµjBà} NThe nagaraja shouts! You hear a shout!;ŒµjIæ  NYou encounter a naga mage. It is wielding a +0 flail.;Œµj;ô{ ,NN 2 naga ritualists (1 polearm, constri…)N   naga mage (constriction)  You encounter a naga ritualist. It is wielding a +0 halberd.;Œµj×õz47---====9.2 (1;ŒµjDý;Œµjš” _The naga ritualist shouts! _You now have 47/53 mp.;Œµj’K) __You now have 47/53 mp.  Magnetic shrapnel attaches itself to the naga ritualist.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga mage!!!  You kill the naga mage!  Vehumet accepts your kill.;Œµj±UÎ **   You feel your power returning.;Œµj²§  You kill the naga mage!Vehumet accepts your kill.  You feel your power returning.raja!!  The arc of electricity hits the nagaraja!You kill the nagaraja!  Vehumet accepts your kill.;ŒµjU»$ **NN 2 naga ritualists (1 polearm, constri…)  You feel your power returning.;Œµjö È )§NThe arc of electricity hits the naga ritualist!!;Œµj/ Ž ***The naga ritualist spits poison at you.;Œµjgq £ .@)The splash of poison misses you.;ŒµjŸ� ‡ **The naga ritualist spits poison at you.;Œµj¥Ö U)§;ŒµjOß r120----540;ŒµjBè ;§;Œµjäð Í _The splash of poison hits you. You resist. _You take 2 damage, and have 120/122 hp.;Œµj²© ˜ **Magnetic shrapnel attaches itself to the naga ritualist.;ŒµjJ s§ _The splash of poison hits you. You resist. _You take 2 damage, and have 120/122 hp.Magnetic shrapnel attaches itself to the naga ritualist.  Electricity arcs towards the magnetite!  The arc of electricity hits the naga ritualist!!!  You kill the naga ritualist!  Vehumet accepts your kill.;Œµj0 ®*   naga ritualist (constriction, catchin;ŒµjØo Ч  The arc of electricity hits the naga ritualist!!!  You kill the naga ritualist!  Vehumet accepts your kill.  You feel your power returning. ;ŒµjŒ{ i*;ŒµjÏ i)§§§;Œµj Û °-5-71Magnavolt (1%);ŒµjFé ;§;ŒµjÙî ´ _You feel your power returning. _You now have 45/53 mp.<Œµj‡U<ŒµjQX<ŒµjýX<ŒµjÞ`<Œµjöd <Œµjìe<Œµjwg¢_You can't see any susceptible monsters within range! (Use Z to cast anyway.)<Œµjs{3<Œµj}}<Œµj€<Œµjׄh6- _<ŒµjWˆ;1<ŒµjnŠ<ŒµjRŒ<Œµj�K7=<Œµj_Ž<Œµj¤’<Œµjb“w122=8=<ŒµjŸ•<ŒµjB˜<Œµj°˜<Œµjé™<Œµjã�<ŒµjažK9=<ŒµjåŸ<Œµjr¢<Œµjï¢O50=<Œµjw¤<Œµjª}=1=<Œµj¬<Œµjü®<Œµj”¯<Œµj˜°<Œµjµ<Œµj®µU2=<Œµjé·<Œµj°¹<Œµj>ºH53=<Œµj;¼<ŒµjÓ¾<Œµj@Ã,<Œµj®Ä<ŒµjoÇ<ŒµjƒÉ<ŒµjåÉ<Œµj[Ì<Œµj�å¹  There is an open door here.Things that are here:  a +0 flail; a +0 robe<Œµj8ì<Œµj)í _<Œµjfð<Œµj' J  #.......# #.#### #..... #.########.......# ####..........# #.#...#######..# #.)### ##.# #)@.# #.# ----.∩. #.#  #...# #.# ##+## #.## ######..#### ....<........##.. <Œµj |##..## ##.#.Things that are here:<Œµjd&  #.# #.#### #. #.......#### ####.......# # ###....# # #...#..# # ##)### ##.#  #@).# #.# #.∩.# #.# #...# #.# ##+## #.## ######.. ....< #.. ##..<ŒµjNv ##.#a +0 whip; a +0 robe<Œµjâ0554.0)<Œµjk=----6.2 (15 _<Œµjä$<ŒµjÆ+$  Things that are here:<Œµj¶4æ _a +1 heavy broad axe; a +0 robe; Health restored: 122; MP restored: 53>Œµj³× I>ŒµjÄÚ >Œµj“ß >Œµj¨ : _>ŒµjA >ŒµjC ˜Welcome to Ecathreet's Serpentskin Sales! What would you like to do?  a -  27 gold 2 poisoned dartsb -  27 gold 2 poisoned darts  c -  41 gold 3 poisoned darts  d -  55 gold 4 poisoned darts  e -  949 gold the medusa talisman "Luikkayr" {-Tele Fly Str+3 Int+4}f -  699 gold a +4 partisan of venom  g -  575 gold a staff of alchemy (unknown) You have 1382 gold pieces. [Esc] exit>Œµj/ Ð[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listDŒµj2FDŒµj»HDŒµj\_#.......#### Gorae the Earth Mage#........... Octopode of Vehumet *****.#.......#### Health: 122/122 ========================####.......# # Magic: 53/53 ========================###..........# #. AC: 9Str: 11Doom: 0% #...#######..# #. EV: 17Int: 34 Contam: 0% ##)### ##.# ## SH: 17Dex: 18#)).##.#XL: 18 Next: 17% Place: Snake Pit:3#.@.##.#Noise: ---------  Time: 40457.2 (1.0)#...##.#I) +6 short sword of the Lonely Souls {paiDŒµjšt^[33m##+###.##Cast: Magnavolt (1%)######..#### Quill ....<........########..### ##..## ##.#. #.#. Things that are here: _a +0 whip; a +0 robeThings that are here: _a +1 heavy broad axe; a +0 robe; Health restored: 122; MP restored: 53There is an entrance to Ecathreet's Serpentskin Sales here.Things that are here:  a +0 halberd; a +0 robe; a naga corpse _DŒµj0¶ 3DŒµjþ¸ DŒµjÑ v  You sense a monster nearby.DŒµjì �....####### ###.......#########)### ##.# ##)).# #.# .∩#+## { ######..####....<........########..### ##.. ##.#. DŒµjÿ &8DŒµjÑ $ _DŒµjE( DŒµjÔ* EŒµjˆE_EŒµj¥~,EŒµj£å _You open the door.  You encounter a black mamba.####### ###.......#########)### ##.# ##)).# #.# .∩.##@### #..S# ######..#####........<........Magnavolt (1%)#...#########..####...# ##..#.^.# ##.#. S   black mamba (asleep)#...# #########...EŒµj7«&9EŒµjb­260.2 (2 _EŒµjê»EŒµjoÃQ _There is an open door here.EŒµjV% *§ _You encounter a black mamba. _There is an open door here.  Magnetic shrapnel attaches itself to the black mamba.  Electricity arcs towards the magnetite!  The arc of electricity hits the black mamba!!!  You kill the black mamba!  Vehumet accepts your kill.EŒµjâ9 i**EŒµjw„ 9.§EŒµj㎠´50--====1.2 (1Magnavolt (1%)EŒµjq— EŒµjg§ ´ _You feel your power returning. _You now have 50/53 mp.FŒµjðlFŒµjumFŒµjFoFŒµjrFŒµjw: _FŒµjÊzb1=-FŒµj:|FŒµjxk2=FŒµjc�FŒµj‹†,FŒµj…ˆFŒµj‹FŒµjŽ‹H53=FŒµj7ünFŒµjf°FŒµjÅ—FŒµjˆš™=FŒµj„ž,FŒµj½§p  There is a stone staircase leading up here.FŒµj&ËFŒµj+Ì _FŒµjåׄFŒµjÒÙFŒµj>ÚFŒµj¾ÚFŒµjÏÝFŒµjßFŒµjŽßFŒµj&àFŒµjÊâFŒµjÞãFŒµj+äFŒµjæFŒµjDçFŒµj¨éBFŒµjìFŒµjôìFŒµj<íFŒµjÏíFŒµjÁïFŒµjYñFŒµjò,FŒµjXóFŒµjòûÜFŒµjÈý,FŒµjìþFŒµj¥FŒµj¢FŒµjVFŒµj…°FŒµj@2XFŒµj\BBFŒµj«Dr  There is a stone staircase leading down here.FŒµjGFŒµj½G _FŒµjJFŒµj‹i¢FŒµjXuFŒµjvxFŒµj^ˆXFŒµjR‘,FŒµjB–FŒµjšFŒµj÷žBFŒµjcЄFŒµjÑFŒµj)ÓFŒµj ÕFŒµj×FŒµjf×FŒµjÅ×FŒµjÎäXFŒµj¬þFŒµjœ äFŒµj7 FŒµj^ °FŒµj FŒµjR FŒµjú FŒµjª FŒµj�& BFŒµjn( FŒµj=* FŒµj¤/ BFŒµjZA FŒµjªC FŒµjD FŒµj�E FŒµjéJ ,FŒµjÐQ nFŒµjÅX ,FŒµj l ,FŒµj|q FŒµj’y FŒµj“~ ,FŒµj� FŒµjª… FŒµjrˆ FŒµj ‹ FŒµj� FŒµj˜ BFŒµj¦ BFŒµj„§ FŒµj\ª FŒµj[¯ FŒµjR´ FŒµjRµ FŒµj» FŒµjsË XFŒµj@Ñ FŒµj¶Ö FŒµjð ,FŒµj¯ù FŒµj` ,FŒµj FŒµjm BFŒµj FŒµjZ FŒµj‰ ,FŒµj.& FŒµjì2 FŒµj:; FŒµj©< FŒµjý@ FŒµjåF FŒµjgI ,FŒµjyU FŒµj…Z FŒµj-_ ,FŒµj˜c FŒµj’d FŒµj€h ,FŒµj~k FŒµjÛo FŒµj|r FŒµjÍr FŒµj¤t FŒµjów FŒµjÞy FŒµj'z FŒµj­{ FŒµj+— b  You see here a +0 giant club.FŒµjÕš 5 _FŒµjÔ› FŒµj7ž FŒµjÍ  ,FŒµj9¢ FŒµj6ª FŒµj~« ,FŒµjåÆ ¹ _m - 2 potions of might (gained 1)FŒµjÈ FŒµjáÊ ,FŒµj5Ì FŒµjÆÑ FŒµj:Ô FŒµjîÔ FŒµj'× FŒµjÇÚ FŒµjÑÝ FŒµjnÞ FŒµjÙð FŒµjú FŒµj6 ,FŒµjõ nFŒµj) BFŒµj(* FŒµj3/ FŒµjÌ9 BFŒµj#; FŒµj>> ,FŒµjQA FŒµjÒD FŒµjúG FŒµjFH FŒµj#K FŒµjaZ FŒµj/[ FŒµjà\ FŒµjÂ^ FŒµj'c FŒµjvf FŒµjÌf FŒµjTi FŒµj\l FŒµjìp ,FŒµjLq FŒµj¹s FŒµj›u FŒµj*v FŒµj{w FŒµj~y FŒµj™{ FŒµjò{ FŒµj} FŒµj ~ FŒµjü€ BFŒµj˜‚ FŒµj3… ,FŒµjÊ… FŒµj¾‡ FŒµj0¿ ,FŒµjsÙ ÎFŒµjzþ nFŒµj½ ,FŒµjã FŒµjw- FŒµj®. FŒµj‹0 ,FŒµjß1 FŒµjV5 FŒµjY< ,FŒµjh> FŒµjdG FŒµjªh RFŒµj)n FŒµjzo FŒµjst „FŒµj*u FŒµjFv FŒµjºv FŒµj–w FŒµjþ| FŒµj­~ FŒµj‚ FŒµjà FŒµjh† nFŒµj↠,FŒµjø‡ FŒµjÉ FŒµjN‹ ,FŒµjô‹ FŒµjÍŒ FŒµj$Ž ,FŒµj� FŒµjŒ� FŒµj½ž ,FŒµjþŸ FŒµjÒ¡ FŒµj£ FŒµj¡£ FŒµjõ¤ FŒµj˵ XFŒµjõ¸ FŒµjû ,FŒµjh¼ FŒµj—¾ FŒµjÀ FŒµj�À FŒµjŸÈ FŒµjŽÊ FŒµj‘Ì FŒµjæÌ FŒµj1Î FŒµjoÑ FŒµjLÒ FŒµj±Ò FŒµj“Ó FŒµjVÕ FŒµju× FŒµjNÚ BFŒµjîÛ FŒµjjÜ FŒµjªÞ FŒµj\à FŒµjYâ ,FŒµjºã FŒµj€å FŒµj\÷ FŒµjû÷ FŒµjnù FŒµjû FŒµjáü FŒµj1ý FŒµjþ FŒµjø Ä _You now have 1393 gold pieces (gained 11).FŒµjà FŒµjñ+ „FŒµj. ,FŒµjÂ/ FŒµjâ2 FŒµjî3 FŒµjH6 FŒµj7 FŒµjP: BFŒµj< FŒµje= ,FŒµj[> FŒµji? FŒµjC FŒµj¦D ,FŒµj®E FŒµj–F FŒµjÚF FŒµjEH FŒµj^J FŒµj K FŒµjNL ,FŒµj³M FŒµj$N FŒµj²N FŒµjÙN FŒµj³\ FŒµjØd FŒµjse FŒµjwf FŒµjQh FŒµjói FŒµj@j FŒµjöj FŒµjgl FŒµjêm FŒµj>n FŒµjbo FŒµj?‡ FŒµjõˆ FŒµjc‰ FŒµjŠ‹ FŒµjEŒ FŒµjzŽ ,FŒµjÓ ,FŒµjB• ,FŒµj„˜ FŒµjè¾ >  You see here a +0 rapier.FŒµj FŒµjlú = _FŒµjdü FŒµjrþ ,FŒµjøvFŒµj^FŒµj¢FŒµjüFŒµjÐFŒµjƒ)BFŒµjG=… _f - 2 scrolls of fear (gained 1)FŒµjh>FŒµjä>FŒµjADFŒµjFFŒµjoFFŒµjãGFŒµj¼LFŒµjO,FŒµjºPFŒµjÃUFŒµj}X,FŒµjKYFŒµjây`FŒµjª{FŒµj~,FŒµjû~FŒµj ‡%  FŒµj�‡You see here a +0 rapier.FŒµj³‰FŒµjÆŠ _FŒµjá‹FŒµj­�FŒµjz�,FŒµjFžFŒµjÏ¡FŒµj•£FŒµjé£FŒµj¥FŒµj»©FŒµj»¬BFŒµj°FŒµjù¶FŒµj¶À,FŒµjxÄFŒµj§ÆFŒµj%ÇFŒµj'ÈFŒµjÐÍFŒµjÐFŒµjdÐFŒµjÁ×nFŒµj·ÚFŒµjhÝ,FŒµj�ÞFŒµjÎàFŒµjƒâ,FŒµjÞãFŒµj!çFŒµj=ìBFŒµjN,FŒµj[,FŒµjRBFŒµj@FŒµj@ FŒµj“ FŒµj*FŒµj;FŒµj$FŒµj•FŒµjüFŒµjWFŒµjüFŒµj`,FŒµj,FŒµjÅ,FŒµjÝFŒµj­FŒµj- FŒµj&#,FŒµj‚#FŒµj&,FŒµjµ&FŒµjM*BFŒµj‹+FŒµjA-FŒµj#.FŒµjr.FŒµjt/FŒµjd1FŒµj 2FŒµjó2FŒµj‰4FŒµj5FŒµjÝ6,FŒµjÅ8FŒµj.9FŒµj¿:FŒµj";GŒµjÀ(í  You encounter an anaconda.GŒµjQ7A.............#........# ###.### ........)......##########...# ..............#### #..### #................#### #.## #####.#####.####....####.#######. #.....)..........##...##. ############.#..#.......#............##.##÷.....#......@................----#.........#######................Magnavolt (1%)S.......................##################...... #...^.. S   anaconda (constriction, asleep) #..... ##.....GŒµj…82 ##...#GŒµjðB265695.0)GŒµj'EO----76 _GŒµjMGŒµj7�Y _MP restored: 53HŒµjH�§ *******S  magnetHŒµjû�Ýised)Magnetic shrapnel attaches itself to the anaconda.  Electricity arcs towards the magnetite!  The arc of electricity hits the anaconda!!HŒµj›í5.SHŒµjJñN.....HŒµj5ô$48HŒµj¢ô\---====8.0)HŒµj÷ýHŒµjD– _The anaconda hisses angrily. _You now have 48/53 mp.HŒµj`“ ° ****** Electricity arcs towards the magnetite!HŒµjtÝ b.S.SHŒµj&è E....HŒµjèé a3-----9HŒµjºó HŒµj‘ À _The arc of electricity hits the anaconda!! _You now have 43/53 mp.IŒµjP$ ###.### )..#  #..###  #.## .  #. ).  #. ############.#..#.... #............##.##÷... #......@................ #.........#####. .............. ...S............ ###############. #...^.. #..... ##...IŒµji³ ###.### )..#  #..###  #.## .  #. ).  #. ############.#..#.... #............##.##÷... #......@................ #.........#####. .............. ...S............ ###############. #...^.. #..... ##...IŒµj½IŒµjü¾IŒµj²ÅIŒµj�Ñ` _An anaconda is nearby!IŒµj=´§ __You now have 43/53 mp.An anaconda is nearby!  !!!  You kill the anaconda!  Vehumet accepts your kill.IŒµj¾B‚****IŒµjü°P...§IŒµj~Øå40---860Magnavolt (1%)§IŒµjeâž _You feel your power returning. _You now have 40/53 mp.IŒµjpîIŒµjúb 3IŒµj‚d IŒµjÏg IŒµjsl Ê41- _2=IŒµjØl IŒµjfn IŒµjÊn U3=IŒµj(p IŒµj}q ,IŒµj¸r IŒµjjt IŒµjÍt %4IŒµj\v IŒµj�w K5=IŒµjŸ IŒµj,¡ IŒµjæ¢ 96IŒµjP£ 2=IŒµjg¥ IŒµj†¦ ,IŒµj±§ IŒµjǨ IŒµj© K7=IŒµj˜ª IŒµj·« IŒµjé« U8=IŒµjü¬ IŒµjÌ® ,IŒµjN° IŒµj˜± IŒµjѱ K9=IŒµj³ IŒµjË´ l50=IŒµjrµ IŒµj¹ �1=IŒµjw¹ IŒµjnº IŒµj¼ k2=IŒµjL½ IŒµjc¾ IŒµj�¾ H53=IŒµj‹¿ IŒµj_Ï IŒµjÿ9 u=IŒµj,M IŒµjÎM IŒµj O ,IŒµj]Q ,IŒµj¬Q IŒµjWR IŒµj†c BIŒµjd IŒµj;l IŒµjn ,IŒµjˆn IŒµj¾n IŒµj˜p IŒµj®¯ úIŒµjõþ äIŒµjÏ XIŒµj} IŒµj IŒµj  IŒµjò ,IŒµj IŒµj} IŒµj ,IŒµjŸ IŒµj IŒµj¾ IŒµjQ IŒµjª IŒµj/ IŒµj2 ,IŒµjŒ IŒµj™ BIŒµjè IŒµjÉ IŒµjô IŒµj8 IŒµj• IŒµjŽ IŒµjN IŒµj� IŒµjç IŒµj\ BIŒµjÞ IŒµjz# IŒµj& ,IŒµjé& IŒµjÕW ž #####.#####.####....## #.# #.....)..... ###.# ############. #...# #............ ##.### #............ #..######.........## #................. #######.............. #...#############----713.2 (53.0) ###########  IŒµjjY :----IŒµjMc IŒµj%Š z  Done exploring. _MP restored: 53JŒµjÏìJŒµjbíJŒµj’íJŒµjP) ×.........................0.0)JŒµj * JŒµj÷/ JŒµjs1 O _Done exploring.KŒµjKü3KŒµjåüKŒµjû';KŒµj=/KŒµj|2O _Done exploring.KŒµj¯D [[?25h[?0c  Search for what [Enter for "."]? KŒµjP [?25l[?1cKŒµj-eKŒµjôi60 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Snake:3] a +0 dire flailb - [Snake:3] a +0 flail (2 further duplicates)  c - [Snake:3] a +0 shortbow  d - [Snake:3] a club  e - [Snake:3] a stone staircase leading down  f - [Snake:3] a stone staircase leading down  g - [Snake:3] an escape hatch in the floor  KŒµjyjKh - [Snake:3] a stone staircase leading up  i - [Snake:3] a stone staircase leading down  j - [Snake:3] a shaft  k - [Snake:3] a stone staircase leading up  l - [Snake:3] 2 poisoned darts (27 gold) (9 further duplicates in 3 piles)  m - [Snake:3] Ecathreet's Serpentskin Sales  n - [Snake:3] Niynalant's Book Shoppe  o - [Snake:3] a +0 halberd (3 further duplicates)  p - [Snake:3] a +4 partisan of venom (699 gold)  q - [Snake:3] a parchment of Fortress Blast (450 gold)  r - [Snake:3] a parchment of Fugue of the Fallen (158 gold)  s - [Snake:3] a parchment of Gell's Gavotte (450 gold)  t - [Snake:3] a parchment of Volatile Blastmotes (158 gold)  u - [Snake:3] a staff of alchemy (unknown) (575 gold)v - [Snake:3] a teleport trap KŒµjÇjÜ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]MŒµjö½MŒµj� MŒµj3ÒMŒµj±•MŒµj\ MŒµjò- MŒµjdï MŒµjÈ­ NŒµjD„NŒµj˜NŒµjIÔNŒµjà NŒµj`RNŒµjƒ NŒµjUî NŒµj‡¯ NŒµjðrOŒµjQ-OŒµj©éOŒµjÏ‘OŒµj qOŒµjäOŒµj OŒµjw­ OŒµjÎ� PŒµj7PŒµj+2PŒµj0 PŒµj½« PŒµjöoQŒµj¸e áLevel 3 of the Snake Pit <<<<>>>>^∩∩∩∩∩(Press ? for help) ##'### #.####...ß...##....#..# #...########..##########.....##........# #........<.............###.####.......## #...#########..########..>........##### #...# ##..#####.............# #.^.# ##.#.................#QŒµjÙf ƒ #...# #.#.##...####.....#.# ######## ##### #.#.##.### #.####..###......# ####...##.######...........#..### ##############.........##.....##..######..## ##..........................#####.#^........# ##........>...>#†.......##..####...#.........#  #..............#..........<## #..###.........# #..............########..######.## #...)....^# QŒµjWg ¬#..............########>## #...# #...÷)....# #..............#........# ###.### ########### #.........)......##########...#  ##..............#### #..#########QŒµjªg > ##................#### #.## #....# #####.#####.####....####.#########:...#QŒµjÝg  #.# #.....)..........##...#### #....#QŒµj h B ###.# ############.#..#.........########### #....# #...# #............##.##÷.................###....#QŒµj§h E QŒµjø QŒµjÔø QŒµjqû Gorae the Earth MageOctopode of Vehumet *****.Health: 122/122 ========================Magic: 53/53 ========================AC: 9Str: 11Doom: 0% EV: 17Int: 34 Contam: 0% SH: 17Dex: 18XL: 18 Next: 18% Place: Snake Pit:3Time:Quill _You feel your power returning. _You now have 40/53 mp.Done exploring. _MP restored: 53 _Done exploring. _Done exploring.Search for what [Enter for "."]? .QŒµj™ý 3QŒµj8þ QŒµjr QŒµjz QŒµj f _QŒµj£ QŒµj2 QŒµjð QŒµj» ,QŒµj/ QŒµjÅ QŒµj÷ QŒµjf QŒµjÑ QŒµj9 QŒµjÇ QŒµj= QŒµj.#...###..#####......#.^.###.#..........#...##.#.##...##########.#.##.### #####...##.####################.........##....##..........................####........>...@#†.......##..### Noise: --------- 40730.2 (17.0)#..............#..........<## # I) +6 short sword of the Lonely Souls {pai#..............########..###### Cast: Magnavolt (1%)QŒµj–³ Â#..............########>## #..#..............#........# ###.##.........)......##########...# ##..............#### #..### ##................#### #.#######.#####.####....####.#### QŒµjÚ´ QŒµjŠ» QŒµjV¾ m _There is a stone staircase leading down here.RŒµj¡È3RŒµj\ÉRŒµjMÑRŒµj%Õ71.0) _RŒµjàRŒµj+i 4  You climb downwards.RŒµjŸ"ß. ##### .  ...###.N.###^..  N.....  RŒµjY#d.S..ß.N@..ßN...  ........  ...###N..###...  . ##### .  S   shock serpent (asleep) NN 2 naga magi (1 polearm, constriction,…) RŒµj$sNNN 3 nagas (constriction, asleep) RŒµjÊq2.7 (2.5Magnavolt (1%)RŒµj/ÔRŒµjºép _You encounter a shock serpent, 2 naga magi and 3 nagas.RŒµj©ík _There is a stone staircase leading up here.TŒµjªa ' TŒµjb è)  Magnetic shrapnel attaches itself to the shock serpent.  Electricity arcs towards the magnetite! The arc of electricity hits the naga!!You kill the naga!TŒµjðh ƒ**, magnetised) 2TŒµjÞÌ ë .SVehumet accepts your kill.The naga shouts! The naga mage shouts! The shock serpent hisses angrily.TŒµj|Ü S NN.)@..ßNNSNN)NNTŒµjÝ j)The naga mage shouts! You hear an angry hiss. You hear a shout!TŒµjZä 8*TŒµjX^ ˜ ,…)The naga mage points at the naga mage and mumbles some strange words.TŒµjü§ MN.TŒµjÛ© J.NTŒµj½ v NThe naga mage's venom grows more potent.TŒµjÑà 8*TŒµj´>r  The naga mage casts a spell at the naga mage.TŒµjO�8NTŒµjÞ­848---TŒµj•®b9====3.7 (1.0TŒµjd½TŒµjÍ¢ _The naga mage's venom grows more potent. _You now have 48/53 mp.UŒµj‹% *****Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the shock serpent.UŒµjò_;**UŒµjÔ±­ SThe shock serpent completely resists.You hear an angry hiss.UŒµj“¶AS.UŒµj.¸K.SUŒµjໆ §You encounter a black mamba.UŒµjŒËù .)@....S   black mambaNN 2 naga magi (1 polearm, constriction,…)NN 2 nagas (constriction)The teleport trap disappears. The black mamba disappears!UŒµjpÑ8*UŒµjyKn  The naga mage mumbles some strange words.UŒµjÛ”F.SUŒµjs£5NUŒµjl¥a2-----4UŒµjã¯UŒµj¹Æ _The naga mage seems to speed up. You block the naga mage's attack. _You now have 42/53 mp.UŒµjU6 ¢ **(magnetised)  Magnetic shrapnel attaches itself to the black mamba.UŒµjåŽ é ***Electricity arcs towards the magnetite!  The arc of electricity hits the shock serpent.UŒµjÎß ² *** The shock serpent completely resists.UŒµj÷+ F.SUŒµj49  NThe arc of electricity hits the black mamba!!The naga misses you. You block the naga's attack.UŒµj6: IN.UŒµjP; BS.UŒµjì; D.SUŒµjˆR  )@...N 3 naga magi (1 polearm, constriction  You encounter a naga mage. It is wielding a +0 club.UŒµj[ 9*UŒµj£Ö ‹ , 1 curare)The naga mage gestures at the naga while chanting.UŒµj( 9NUŒµjà) j37-----5UŒµjp3 UŒµjæM � _The naga's venom grows more potent. _You now have 37/53 mp.UŒµjÀ" **Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the shock serpent.UŒµjŸ}.§Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the shock serpent.  The shock serpent completely resists.The arc of electricity hits the black mamba!!!  You kill the black mamba!  Vehumet accepts your kill.UŒµjÀƒó**NNN 3 naga magi (1 polearm, constriction…)NN 2 nagas (constriction, 1 curare) UŒµjIÛÅ ***You feel your power returning.The arc of electricity hits the naga mage!UŒµjè.– ****The arc of electricity hits the naga mage!!VŒµjö9>.SVŒµj;PU §.N.NN....NThe arc of electricity hits the naga mage!!!You block the naga's attack. x2VŒµjèV9*VŒµjÚÑr  The naga mage casts a spell at the naga mage.VŒµjá*w NThe naga mage's venom grows more potent.VŒµj?6‚ ****The naga mage spits poison at you.VŒµjm‘¼ ....The splash of poison hits you. You resist.VŒµj ›¢ ****The naga mage gestures at you while chanting.VŒµjzöÁ .@...The bolt of poison misses you.VŒµj˜120-4----6VŒµjŒ:§VŒµjƒû _The shock serpent bites you but does no damage. _You take 2 damage, and have 120/122 hp. You now have 34/53 mp.VŒµjDÆ *Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the shock serpent.VŒµj§;**VŒµjŸxI§Magnetic shrapnel attaches itself to the naga mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the shock serpent.  The shock serpent completely resists.  The arc of electricity hits the naga mage!!  You kill the naga mage!  Vehumet accepts your kill.VŒµjÜ�|§The arc of electricity hits the naga mage!!  You kill the naga mage!  Vehumet accepts your kill.  You feel your power returning.!VŒµjz—Œ***   naga mage (constriction, curare, magVŒµj�õL§! VŒµjiü¬****NN 2 nagas (constriction, 1 curare) VŒµjpL:*VŒµjY©g §.N.§§S@....§You feel your power returning. You block the naga's attack. x2VŒµj­³’1-5-217VŒµj›¼:§VŒµjLÀE _You block the shock serpent's attack.VŒµjäÀVŒµj+?à *, 1 ma…)Magnetic shrapnel attaches itself to the naga.  Electricity arcs towards the magnetite!  VŒµjÞ?XThe arc of electricity hits the shock serpent.VŒµj�‹;**VŒµjà;**VŒµjä9 B**VŒµj4Š C****VŒµj§å 8 §The shock serpent completely resists. The arc of electricity hits the naga!!!You kill the naga!Vehumet accepts your kill.VŒµjøë œ*   naga (constriction, curare)VŒµjM W §.§.§§S@....§You feel your power returning. The shock serpent misses you.VŒµjQV [1-8VŒµjf_ ާ.§.§§§VŒµj˜h æ _You block the naga's attack. You block the shock serpent's attack. _You now have 31/53 mp.VŒµjÏx­ *, magnetised)Magnetic shrapnel attaches itself to the naga.VŒµj8Æ;**VŒµjþ;**WŒµjlB**WŒµj“kC****WŒµjÆ2 §Electricity arcs towards the magnetite! The arc of electricity hits the naga!!!You kill the naga!Vehumet accepts your kill.WŒµj×Ê=* WŒµjè&` §.§.§§.§....§You feel your power returning. The shock serpent bites you!WŒµjü/ã96/122 -----27---29Magnavolt (1%)WŒµj#8:§WŒµjDI$ _The shock serpent shocks you! _You take 25 damage, and have 96/122 hp. MASSIVE DAMAGE!! You now have 27/53 mp.WŒµjš&ñ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)XŒµj³*  Gorae the Earth Mage  Octopode of Vehumet *****.  Health: 96/122 ==================------  Magic: 21/53 =========---------------  AC: 9Str: 11Doom: 0%  . ##### .  EV: 17Int: 34 Contam: 0%  ...###...###...  SH: 17Dex: 18XŒµjäÍ .....******....  XL: 18 Next: 22% Place: Snake Pit:4 ....ß.S@*.ß....  Noise: ====-----  Time: 40739.7 (0.0) .......*.***...  I) +6 short sword of the Lonely Souls {pai ...###...###*..  Cast: Magnavolt (1%) . ##### .  Quill   S   shock serpent _You take 25 damage, and have 96/122 hp. MASSIVE DAMAGE!! You now have 27/53 mp.XŒµj¤q_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there.YŒµjÓ9YŒµjŽRGorae the Earth MageOctopode of Vehumet *****.Health: 96/122 ==================------Magic: 27/53 ============------------AC: 9Str: 11Doom: 0% . ##### .EV: 17Int: 34 Contam: 0% ...###...###...SH: 17Dex: 18.....§.§.§§....XL: 18 Next: 22% Place: Snake Pit:4....ß.S@..ß....Noise: ====-----  Time: 40739.7 (0.0).......§.......I) +6 short sword of the Lonely Souls {pai...###...###§..Cast: Magnavolt (1%). ##### .Quill YŒµj­S«[40mS   shock serpent _You take 25 damage, and have 96/122 hp. MASSIVE DAMAGE!! You now have 27/53 mp._You can't see any susceptible monsters within range! (Use Z to cast anyway.)Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there.YŒµjIY:Okay, then.YŒµjSZYŒµjTbYŒµj»e. _YŒµj©¿YŒµjºÂÈQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets {=f, !d}b - Throw: 43 darts (poison)  c - Throw: dart (curare)  d - Throw: 14 boomerangs  e - Throw: 2 javelins  YŒµjÎÃãf - Zap: wand of polymorph (16)  g - Zap: wand of flame (8)  h - Zap: wand of warping (13)  i - Zap: wand of paralysis (7)  j - Zap: wand of mindburst (10) Spells ([,] to cycle)  k - Cast: Magnavolt (1%)  l - Cast: Bombard (1%)m - Cast: Stone Arrow  n - Cast: Lee's Rapid Deconstruction  o - Cast: Summon Seismosaurus Egg (1%)  p - Cast: Forge Lightning Spire (1%)q - Cast: Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on[Œµjþ[Œµj +Gorae the Earth MageOctopode of Vehumet *****.Health: 96/122 ==================------Magic: 27/53 ============------------AC: 9Str: 11Doom: 0% . ##### .EV: 17Int: 34 Contam: 0% ...###...###...SH: 17Dex: 18.....§.§.§§....XL: 18 Next: 22% Place: Snake Pit:4....ß.S@..ß....Noise: ====-----  Time: 40739.7 (0.0).......§.......I) +6 short sword of the Lonely Souls {pai...###...###§..Cast: Bombard (1%). ##### .Quill [ŒµjK,íS   shock serpent _You take 25 damage, and have 96/122 hp. MASSIVE DAMAGE!! You now have 27/53 mp._You can't see any susceptible monsters within range! (Use Z to cast anyway.)Aiming: Magnavolt (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou don't see a valid target there. _Okay, then.[Œµj-[ŒµjB4[Œµj67\Œµj¨Y  You miss the shock serpent. You grab the shock serpent.You squeeze the shock serpent. You constrict the shock serpent!The shock serpent's electric aura discharges, shocking you!\Œµj ¢ ***The shock serpent discharges a tendril of electricity.\Œµj˜aÛ @..The bolt of electricity misses you. The bolt of electricity hits you!\Œµj#p¢ ***The shock serpent discharges a tendril of electricity.\Œµj9ÅN@..\ŒµjˆÇ¾46---------28===-40.9 (1.2\Œµj¿Î´§.§.§§§\ŒµjTÚî _The bolt of electricity hits you! x2 _You take 50 damage, and have 46/122 hp. MASSIVE DAMAGE!!]ŒµjÛjØ  Gorae the Earth Mage  Octopode of Vehumet *****.  Health: 46/122 =========---------------  Magic: 23/53 ==========--------------  AC: 9Str: 11Doom: 0%  . ##### .  EV: 17Int: 34 Contam: 0%  ...###...###...  SH: 17Dex: 18]Œµjlß .....§.§.§§....  XL: 18 Next: 22% Place: Snake Pit:4 ....ß.S@..ß....  Noise: ===------  Time: 40740.9 (0.0) ]Œµjêl×.......§.......  I) +6 short sword of the Lonely Souls {pai ...###...###§..  Cast: Bombard (1%) . ##### .  Quill   S   shock serpentThe shock serpent discharges a tendril of electricity. _The bolt of electricity hits you! x2 ]ŒµjÇnå_You take 50 damage, and have 46/122 hp. MASSIVE DAMAGE!!Aiming: Bombard (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shock serpent (lightly wounded, constricted by you, 92% to hit)]Œµj¼ÆGorae the Earth MageOctopode of Vehumet *****.Health: 46/122 =========---------------Magic: 23/53 ==========--------------AC: 9Str: 11Doom: 0% . ##### .EV: 17Int: 34 Contam: 0% ...###...###...SH: 17Dex: 18.....§.§.§§....XL: 18 Next: 22% Place: Snake Pit:4....ß.S@..ß....Noise: ===------  Time: 40740.9 (0.0).......§.......I) +6 short sword of the Lonely Souls {pai...###...###§..Cast: Bombard (1%). ##### .Quill [14]ŒµjßÇ;38HS   shock serpentThe shock serpent discharges a tendril of electricity. _The bolt of electricity hits you! x2 _You take 50 damage, and have 46/122 hp. MASSIVE DAMAGE!!Aiming: Bombard (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shock serpent (lightly wounded, constricted by you, 92% to hit)]Œµj{G#. ##### ..#...###...###...#.....§.§.§§.....ß.S<@.ß..§....###...###§..#. ##### ..## #  . ##### ..#  ...###...###...#  .....§.§.§§.....  ....ß.S<@.ß.....  .......§........  ...###...###§..#  . ##### ..#  #  _You take 50 damage, and have 46/122 hp. MASSIVE DAMAGE!!  Aiming: Bombard (mildly dangerous; 1% risk of failure)  P]Œµj°˜mress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a shock serpent (lightly wounded, constricted by you, 92% to hit)  The iron shot hits the shock serpent!!! The blast sends you backwards.  You lose your grip on the shock serpent.]ŒµjK¢Ø #  . ##### ..#  ...###...###...#  .....§.§.§§.....  ....ß.S<@.ß.....  .......§........  ...###...###§..#  . ##### ..#  # ]ŒµjF¿&  ]Œµj ÀŒThe shock serpent's electric aura discharges, shocking you!  * * * LOW HITPOINT WARNING * * *]Œµjî  #  . ##### ..#  ...###...###...#  .....§.§.§§.....  ....ß.S*@.ß.....  .......§........  ...###...###§..#  . ##### ..#  # The shock serpent discharges a tendril of electricity.]ŒµjP>Z #  ]Œµj8?Ý. ##### ..#  ...###...###...#  .....§.§.§§.....  ....ß.S*@.ß.....  .......§........  ...###...###§..#  ]ŒµjŸ?¡. ##### ..#  # ]ŒµjB\È **The bolt of electricity hits you!* * * LOW HITPOINT WARNING * * *]Œµj$¿X<@.]ŒµjbÄ‚22-----4====1.9 (1]ŒµjIÊm§.§§]ŒµjãØñ _The bolt of electricity misses you. _You take 24 damage, and have 22/122 hp. You now have 24/53 mp.^Œµj(B^Œµj÷F'Drink which item? Potions  a - a potion of ambrosiaA - 2 potions of attraction {!q}  B - 4 potions of berserk rage {!q}  b - a potion of brilliance  C - a potion of cancellation  c - a potion of curing {@q1, !d}e - 2 potions of enlightenment  w - a potion of heal wounds {@q2, !d} ^Œµj¿G¬ L - 3 potions of lignification {!q}  m - 2 potions of might  M - 5 potions of mutation {!q}  r - a potion of resistance [!] read|quaff|evoke[?] describe selected_ŒµjP _Œµjo _Œµj_ Gorae the Earth MageOctopode of Vehumet *****.Health: 22/122 ====--------------------Magic: 24/53 ==========--------------#AC: 9Str: 11Doom: 0% . ##### ..#EV: 17Int: 34 Contam: 0% ...###...###...#SH: 17Dex: 18.....§.§.§§.....XL: 18 Next: 22% Place: Snake Pit:4....ß.S<@.ß.....Noise: ====-----  Time: 40741.9 (0.0).......§........I) +6 short sword of the Lonely Souls {pai...###...###§..#Cast: Bo_Œµjó ymbard (1%). ##### ..#Quill #S   shock serpentThe shock serpent's electric aura discharges, shocking you!  * * * LOW HITPOINT WARNING * * *The shock serpent discharges a tendril of electricity.The bolt of electricity hits you!* * * LOW HITPOINT WARNING * * * _The bolt of electricity misses you. _You take 24 damage, and have 22/122 hp. You now have 24/53 mp._Œµj¥ d  You feel much better._Œµj& Í  #  . ##### ..#  _Œµjµ& Ï...###...###...#  .....§.§.§§.....  ....ß.S*@.ß.....  .......§........  ...###...###§..#  . ##### ..#  # _Œµj•' rThe shock serpent discharges a tendril of electricity._ŒµjÑ› / #  . ##### ..#  ...###...###...#  .....§.§.§§.....  ....ß.S*@.ß.....  .......§........  ...###...###§..#  _Œµjœ ¡. ##### ..#  # _Œµj¨ ‚  #  _Œµj© ´. ##### ..#  ...###...###...#  .....§.§.§§.....  ....ß.S***ß.....  .......§........  ...###...###§..#  . ##### ..#  # The bolt of electricity hits you!!* * * LOW HITPOINT WARNING * * *_Œµj† Þ #  . ##### ..#  ...###...###...#  .....§.§.§§.....  ....ß.S***ß..... _Œµj Ì .......§........  ...###...###§..#  . ##### ..#  # _Œµj›' g  The bolt of electricity hits you!!_Œµjæ€ ˜ <@.* * * LOW HITPOINT WARNING * * *_Œµj[š T  The bolt of electricity hits you!!* * * LOW HITPOINT WARNING * * *  The bolt of electricity hits you!!  * * * LOW HITPOINT WARNING * * *You die..._Œµj[ p-20/122 ----[?25h[?0c_Œµj 2 +hŒµjó¯ [?25l[?1chŒµj9µhŒµjÈÍInventory: 42/52 gear slots Hand Weapons (go to first with ))  I - the +6 short sword of the Lonely Souls (weapon) {pain, rF+ Dex+3}  p - the +0 dagger "Neblah" {chaos, *Rage Str+3 Dex+3}  N - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}c - a +5 short sword of speed Missiles (go to first with ()t - 14 boomerangs  s - a curare-tipped dart  g - 43 poisoned darts  w - 2 javelins  e - 2 throwing nets {=f, !d} hŒµjϦArmour (go to first with [)  u - a +5 kite shield (worn)P - a +0 kite shield of positive energy  Q - a +0 tower shield of protection  q - the orb of Xuefamm {Glass, Harm rCorr Necro}K - an orb of mesmerism  o - an orb of stardust Magical Staves (go to first with |)  G - a staff of cold {rC+}  h - a staff of fire {rF+} Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lŒµjþ8lŒµjr? [?25h[?0c [?1051l[?1052l[?1060l[?1061l